:jo Player: AutarchDCSS Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-06-23.21:13:41.ttyrec Time: (1782249221) Tue Jun 23 21:13:41 2026 :j4 [?1051l[?1052l[?1060l[?1061h:j V)0[?7h[?25l[?1c:jR Welcome, AutarchDCSS. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Chaos Knight :j8C :jH :jgLzWelcome, AutarchDCSS the Spriggan. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter :jLPx - Air Elementalist h - Chaos Knight  p - Reavery - Earth Elementalistz - Alchemist Chaos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Chaos Knight":j":j":j*Welcome, AutarchDCSS the Spriggan Cinder Acolyte. You have a choice of weapons.  a - short sword(+1 apt)b - mace(-3 apt)  c - hand axe(-2 apt)d - spear(-3 apt)  e - falchion(-2 apt)  f - unarmed(-2 apt) + - Recommended random choice * - Random weapon % - List aptitudes":j6YBksp - Return to character menu ? - HelpTab - hand axe&:j ':j':jl)AutarchDCSS the CutterSpriggan of Ignis *****.Health: 11/11 ========================Magic: 3/3========================AC: 2Str: 10EV: 14Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) -1 short sword (flame)Nothing quiveredGem (9000) ':j>........###...####...##.@.##...######':j':juWelcome, AutarchDCSS the Spriggan Cinder Acolyte.Will you be the one to retrieve the fabulous Orb of Zot from the depths?The flames of Ignis gently warm you.':j]':jr8Press ? for a list of commands and other information.':j*;':j=[ _Found a staircase leading out of the dungeon.O:j{O:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   4.2  -2   h + Spellcasting 1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   i + Fire Magic2.4   4.2  -2      O:j    c + Short Blades 3.2   3.4  +1       d - Long Blades   1.3   1.4  -2               e - Armour   0.0   1.7  -3       f - Dodging   0.0   0.6  +3       g - Stealth   0.0   0.4  +5  O:jh                                                    O:j        O:jThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  O:j́[?] Help[=] set a skill target  O:jN}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsP:j{  h * Spellcasting   1.3P:j p h - Spellcasting   1.3P:jF i * Fire Magic   2.4Q:jp i - Fire Magic   2.4R:j> g + Stealth 0.0R:j/TargetTarget--  --  --  --  --  --  --  --  --  R:ja-z] set[-] clear selected targetcost|targetsR:j#=[?25h[?0c0 R:j " R:j4 [?25l[?1cR:j$ 3.0  +5 current training targets, if any.=] set aall targetsR:j3  c * Short Blades   3.2S:j@o c - Short Blades   3.2S:j$ a * Fighting   2.4S:jS o a - Fighting   2.4T:j^AutarchDCSS the CutterSpriggan of Ignis *****..Health: 11/11 ========================..Magic: 3/3========================...AC: 2Str: 10..###EV: 14Int: 15...###SH: 0Dex: 10#...#XL:  1 Next:  0% Place: Dungeon:1#.@.#Noise: ---------  Time: 0.0 (0.0)#...#a) -1 short sword (flame)#####Nothing quiveredGem (9000) Welcome, AutarchDCSS the Spriggan Cinder Acolyte.Will you be the one to retrieve the fabulous Orb of Zot from the depths?The flames of Ignis gently warm you.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.T:j"T:jڦT:j8T:j_T:j{T:j _8999T:jT:j,T:jT:j 876T:j+BT:jT:j]T:jB5T:j/T:jT:jT:jB4T:j~You encounter a ball python, a kobold and a quokka. ### # ..#.########.#.#............ ####.......###.#..............#...#@...####.....$.#...######.....#......###...$.S.#....#...#####K#.#....#.<.#r...#.##.#...#r   quokka (asleep)## #.#.##.#####S   ball python (constriction, asleep)..#....:jWm.K   kobold (asleep).. .##6.0 (6.rr6 (6.6 _T:j $T:j,(T:jwT:j _There are monsters nearby!:j\ ### #...#.# ..#######.#.# ............ #######.# ........#  ...#....#### .....$.#@..#### ##.....#......###...$.S.#....#...# ####K#.#....#.<.#  .r..#.##.#...### #.#.##.##### ..#.... ....###. .7.2 (03 _:jh### #...#.# ..#######.#.# ............ ####.###.# :jȂ........#  ...#....#### .....$.#...#### ##.....#.@....###:j<...$.S.#....#...# ####K#.#....#.<.# :j .r..#.##.#...# :j$## #.#.##.#####:jI ..#..... ....###.. .:je- ##:j:jv%8:jx:jv:j]...#.# ..#######.#.# ............ ####.###.# .......#  ...#....#### :j2.....$.#...#### ##.....#......###...$.S.#..@.#...# ####K#.#....#.<.#  .r..#.##.#...# ## #.#.##.#####  ..#..... ....###:jk.. . ## :j:jt8.42:jPr..#######.#.# ............ #######.# .......#  ...#....#### :j.....$.#...#### ##.....#......###...$.S.#....#...# ####K#.#...@#.<.#  .r..#.##.#...# ## #.#.##.##### :j ..#.....  ....###.... ## :j9.01:j :j  .......... ####.......###.............. ...#....###.....$.#...####.....#......###:j ...$.S#...####K#< .r..#.##@#..## #.#.##.#### ..#.....  ....###.........:jK X6:j######.............. ...#....###.....$.#...####.....#......###...$.S.#....#...####K#.#....#.< .r..#.##.#..## #### ..#......# #.....####....... .....###....#...#:j:j]/10.2 (0.6):j:0:j:j:j.......#  ...#....#### .....$.#...#### ##.....#......###...$.S.#....#...# ####K#.#....#.<.#  .r..#.##.#...# ## #.#.##.#####  ..#....@.# #.....#### ....... :jvC.....## #....#...#... :jQX8:j  .# ...#....#### .....$.#...#### ##.....#......### ...$.S.#....#...# ####K#.#....#.<.# .r..#.##.#...# ## #.#.##.##### ..#...@..# #.....#### ....... .....## #.... #... #...#..1.489:j k ...#....####.....$.#...#### ##.....#......### ...$.S.#....#...# ####K#.#....#.<.# .r..#.##.#...### #.#.##.##### g...#......#  #....@####........# #####....  # #...g   goblin (asleep) #..  #..2.08 _You encounter a goblin. It is wielding a +0 dagger.:jgP:jh#.............. ...#....##.....$.#...#### ##......##...$.S.#.####K#.#....#.< .r..#.##.#...## #.#.##.#####g...#..@...# ####........#####......##..6:j#P:j! ######.# ..............#  ...#....#### .....$.#r..#### ##.....#......### ...$.S.#....#...# ####K#.#....#.<.# .r..#.##.#...# ## #.#.##@#####g...#......#  #.....####..# ......#####.... r   quokka#....#...#..#.r3.27:ju..... ###.......###.............. ...#....##.....$.#...#### ##.....#r.....##...$.S.#....#..####K#.#....#.< .r....## #.#.##.#####g...#......# #.....####.............#####....#......r8:j#######.#.# ............ ###.......###.............. ...#....##.....$.#...#### ##.....#......##...$.S.#.r..#..####K#.#...@#.< .r..#.##.#...## #.#.##.#####g...#...... #....####..........#####....4.46:j;Q .#######.#.# ..... ###.......###.............. ...#....###.....$.#...#### ##.....#......##...$.S.#.r.@#..####K#.#....#.< .r..#.##.#...## #.#.##.#####g...#...... #.....####........####.r5.05:jc  You hit the quokka. You burn the quokka.  The quokka is heavily wounded.=8 (0.8 _The quokka closely misses you.:jtf t  You closely miss the quokka.The quokka is heavily wounded.9/11 -----6.64 _The quokka bites you.:jo>  You hit the quokka but do no damage.The quokka is heavily wounded.7.43:j :jh:j0_The quokka closely misses you.:jA:j ] .  You hit the quokka. You burn the quokka.:j,(:jNp168.3 (0.92:j:jJ _You kill the quokka!:jLP:jP:jY$ :j X7:j 069##########......... #........ 31.5 (1.8 #. ### #.. ..#.#.#######.#.#............#.###.......###.#..............# ...#....####:j38:j:jB:jq:j:j$7:j,:j:j:j:j:j :j:j_:j$6:j*:j:j. :j. :j :j: $5:j :j:jk:j:j:j4:j:j:j~:j$4:j:j:j:j :j!:j":j$:j&:j':j'$3:j#(:j(:j*:j,:j-:j=.$2:j.:j/:jE1:j?3:j74:j5:j&7:j 9:j::j\:$1:j::j;:j*>:j@:jA:jB:jOE:j_H:jI:jJ$0:jrJ:jSL:jN:jQ:jR:j S%59:jWS:jU:jnW:jZ:j[:j]:j`:jc :jXd :jd2A ball python comes into view.:jd:jk:j[l :j mG#.######## :j~m :jmG#.# :jCnV### #.#:jn.:j1ol..#.#.#:jQp..#######.#.#.#:jpJ............#.#:jqT###.......###.#:j rV..............#:jOrF...#@...####:jr.....$.#...####:jsl##.....#......###:js :j9t...$.S.#....#...#:jt :jt####K#.#....#.<.#:jHu :juj....#.##.#...#:jv{S   ball python (constriction, asleep):jMv :jv## #.#.##.#####:jwhK   kobold (asleep):j[w :jw~g...#......#:jx :j`x#.....####:jx:jL:j41.7 (10.:j0 2):jS:j.:jQ:j K:jXS:j):jK:j,:ji:jȏ:j" ===:j`2.3 (10.8:j$8:j :j:jd :jПT_The ball python hisses angrily. The kobold shouts! You hear a shout!:jK.S.---3.3 (1.0)7:j K.  You hit the ball python. You burn the ball python.:jg:jf g   goblinS   ball python (constriction)K   koboldThe ball python is severely wounded.:j[=--4.1 (0.86:j:j _The ball python closely misses you. The ball python barely misses you.:j6i .  You hit the ball python. You burn the ball python.:j`1K.:j&g.:jK   kobold:jZ"b 255.0 (0.95 :j"W_You kill the ball python!:j):jj,h _Your Stealth skill increases to level 1!:j; )You hit the kobold. You burn the kobold.:j=&g.:jdE):jcH.339:jN:juQJ _You kill the kobold!:j=a q #.# ..### #.#... ..#.#.# ..#######.#.#.# ............#.#####.......###.#...............#####...#....####:ja 5......$@#...#######.....#......###....$.g.#....#...######.#.#....#.<.# ....#.##.#...###.#.#.##.##### ....#......# # #.....##:jb 3##........#:ji :ji 5-6.5 (0.6:jj :4:j p :jt T _You see here a +0 short sword.:j$g.:j:j=-7.5 (1.03 _:j:js:j  You hit the goblin. You burn the goblin.  The goblin is severely wounded.:jj o=8.4 (0.92:j :j L _The goblin misses you.:j  You barely miss the goblin.The goblin is severely wounded.:jJb9.31:j :j"W _The goblin completely misses you.:jqW  You miss the goblin.The goblin is severely wounded.:jWh50.1 (0.80:jkj _The goblin closely misses you.:j/   You closely miss the goblin.The goblin is severely wounded.:j %9:j:j>T _The goblin closely misses you.:j )You hit the goblin. You burn the goblin.:j9 ):jQ#l411.749:jS` _You kill the goblin!:jE :j :j" :j H _No target in view!:j :ji :j :j H _No target in view!:j:jWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a -1 short sword of flaming (weapon) Floor Items ([,] to select) :jHand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j?:jpI:jN#.#AutarchDCSS the Cutter..### #.#Spriggan of Ignis *****......#.#.#Health: 11/11 ========================..#######.#.#.#Magic: 3/3========================............#.#AC: 2Str: 10####.......###.#EV: 14Int: 15...............#SH: 0Dex: 10####...#....####XL:  1 Next: 41% Place: Dungeon:1......$@#...####Noise: =--------  Time: 51.7 (0.0)###....)#......###a) -1 short sword (flame)....$...#....#.:jO..#Nothing quivered#####.#.#....#.<.#Gem (8949) ....#.##.#...###.#.#.##.#####....#......## #.....####........#The goblin is severely wounded. _The goblin closely misses you.You hit the goblin. You burn the goblin. _You kill the goblin! _No target in view! _No target in view!:j:|k  You unwield your -1 short sword of flaming.  Your -1 short sword of flaming stops flaming.-2.7 (1c) +0 8 _c - a +0 short sword (weapon):j5:j5:j7:jK9:jD76:jj:jin@ _You now have 9 gold pieces.:jp:j.q:jr:jt:jvX5:jx:jY{X4:j|:j3M _You now have 22 gold pieces (gained 13).:jւ:jVB3:jۄ:j:j,:j2:j :jےX2:j<:jf:jB:j$1:jGX0:jZ:j5:j,:jѳ:j:j̶:jC39:j:jo######....)#......### ...........#....#...# .#######.#.#....#.<.### ...........#.##.#...#..[...#####.#.#.##.#####..............#......#.#####.#.....####......#...........#.@........###-61.3 (8.6......#.####....# . #.# #....#  #.# #....#  #.# #..### #.. #..# ### :j*9 (9.2:j:jH _Found a ring mail.:j&:j':j(:js/:j]1:j9X8:jB,:j\CB7:jD:jI:jc654:jgB3:jg:ji:jvk:jk:j,m:jmn:jUp:jpB2:jq:jt:j5v:jvB1:jmw:j0:jX:j:je:j߰C29:j+:j:j:jB8:j:j:j:jĺ7:ju:jͽ,:j4:j:jC:j:j\B6:j:j:j:jB5:j:j:j=B:jp:j:j<B4:j:j$:jC:j:j:j:jTn3:j:j:jB2:j:jP:j,:j9:j:j:jOX1:jj&019  You encounter an endoplasm and a kobold.The kobold is quivering stones.#.##......#.####....# #.##......#.# #....# #.#########.# #....# #.# #.# #..### #.# #.. #..###### #.# ### #........ #.# #.......K #.##############......$. #...............@....... ##################......  ..... [12;:j(20H j...  ... ##j   endoplasm (asleep) K   kobold (missile, asleep)81.7 (19.8)jj2.3 (20.48 _:j/:jF...................### .##......#.####....# .##......#.# #....# .#########.# #....# .# #.# #..### .# #.. #..####### .# ### #.. .# #.K .##############.@....$ .................. #################........j..##.....# ####.#:j&j.:jD9 (0.6):j:j <### ##......#.####....# ##......#.# #....# #.# #....# # #.# #..### # #.. #..# # ### #. # :j #.K. ##..@...$.....j.#.#.##.#.# ##.#:j :j x3.57:j :j2 ### ......#.####....# ......#.# #....# .# #....#  #.# #..###  #.. #..# ### #. #.K.#...@..$.....j.##.#.##.#.# ##.#j.:j :jS b4.16:j :j :jxK(### ......#.####....# ......#.# #....# .# #....# #.# #..### #.. #..#### #.#.K.#....@.$..j...###.#.##.#.# # :jOW KK):jP:The kobold shouts! You hear a shout!:j{WK(((((:j1K:j7 j.  :j~`The kobold throws a stone. The stone closely misses you.:jY.@...:j_K 2 kobolds (missiles):jD====7:j :j.y _You encounter a kobold. It is wielding a +0 vampiric whip and quivering stones.:j:j"M .  You hit the endoplasm.:j8K.:j<K.K:jl}KK 2 kobolds (missiles):jΒ50=---5.6 (0.95:jt:jeM _You kill the endoplasm!:j. #.########## #.#  #.  #.:j:jZj-8.22:j:j~:j&###### ##. #..##########.## #............ ############$ .............. ############### ......###### #K##.########## :j_6K.:j:j?-8:j:j3==9.7 (0.91:jaC:jE _You hit the kobold but do no damage. The kobold misses you.:j y90.60:j^O  _You barely miss the kobold. The kobold closely misses you.:jg&1.509 _You completely miss the kobold.:jPhdj j   endoplasm (wandering)K   kobold (missile)You barely miss the kobold. The kobold misses you.2.3 (0.88 _You encounter an endoplasm.:j`Tj.3.17 _You closely miss the kobold. The kobold barely misses you.:j )You hit the kobold.j.664.0 (0.96 _You kill the kobold!:j/  ##. #..##########.## #............ #############$ .................... ############### ......###### #.############ j..j-6 (0.6  Things that are here: _a +0 vampiric whip; 3 stones:j # #.. #..##########. # ### #............. # #.. ##############......$...... ..................... ################. ...... ######.). #@##........ #.########## #.#  #.# #j# #.# #.# #.#jj-5.25 _:j :j}b ## #............ #.. #############$... .................. ################........ ..............######.)...... #.##.....######## j....j.8:j]{ :j  ############$.. ...................... ################..... ..........######.). #.########## j....6.44:j&|  You hit the endoplasm but do no damage.The endoplasm freezes you.0---=7.2 (0.83 _You are frozen.:jqq  You hit the endoplasm.  The endoplasm is severely wounded.8.02 _The endoplasm hits you but does no damage.:jy  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.7/11 ---------8 _You are frozen.:jV _You are too injured to fight recklessly!:j^  _You are too injured to fight recklessly!:jb _You are too injured to fight recklessly!:j$I .  You hit the endoplasm.839.7 (0.91 _You kill the endoplasm!K:jlK:jmK:jnK:jqK:juqG8==----K:jz.08998K:jC|X7K:j|K:jZ~K:j~%9K:j~l====6K:jK:j`K:jB5K:jK:j՘K:jB4K:jK:jX3K:j7K:j|==210/11==10898==7 _You start resting.HP restored.-113.7 (14.0)1===-4.7 (156 _L:jL:jyL:jOL:jL:joL:j5L:jML:j L:jzB4L:jL:jk$  Things that are here:L:ja  a +0 vampiric whip; 3 stonesL:jL:j]===3 _L:jL:jn L:j"L:j"L:j#L:j&L:j(L:j(B2L:j0*L:j!,L:j>.L:j.L:j0L:j86j  You now have 36 gold pieces (gained 14).  Things that are here:L:j6B1L:je8L:jG>9 _a +0 dagger; a stoneL:jAX0L:jBL:j'EL:j;GY79L:jgHL:jKL:jlNL:jNL:jwPL:j SL:jIUL:jUB8L:j)WL:j?ZL:j\L:j\L:jZ^L:jFe  You encounter an endoplasm.L:jj##.#.....#### ..........# #........ ### #........ ....# #........ # #....# #.......j # #....# #........ # #..###....... . #..##########........ # #............@.......#...............##### ####......)........# ...................# L:jnl######.............# ...................#j   endoplasm (asleep) ######.)...........##.##..........##.###########.L:jUt222.9 (8.2)L:jtn3.5 (8.87 _L:j{L:jL:j7.....#......# ##.#.....#### #..$.# #. .......### #.##....# #..  #....# #.j  #....# #.  #..### #.  #..##########.#.......  #..###### L:j###).# ......... #####....# ......... #####.)..#.##..........#L:j}4.1 (0.66L:jcL:j+ _Found 11 gold pieces.M:j#.#.#.##.##### ....#......# #.... #.#.....#### #..$.# #. ......### #. ##....# #..  #....# #.j#....# #.  #..### #.  #..###########.........  #..####### ##) .....# #### ......... ####.).M:j!M:j>"%7M:ja(M:jK*M:ji F.#.#.##.##### #......# #.# .#.....#### #..$.## #.#### #.#....# #.M:jk # #....# #.j..# #....# #.# #..### #. #..##.# #... #.#......).## .## M:j's x5.35M:jy M:jR{ M:jS#.#.##.##### #......# #.# #.....#### #..$.# # #.# ### #.# ....# #.# M:j....# #.j..# ....# #.#. ..### #. ..##.# ..# ......)..# ..#.# M:j M:j %9M:jMM:jN:j3IS.#.##.##### #......# #.# .....#### #..$.# # #.# ### #.# # #.# # #.j..# # #.#.#### #.###.##.#.)....# ..N:jJZ.#..# N:jQx6.54N:jXN:jbN:jy#.##.#...# #.##.#####.)..# #......# #....# #### #..$# .# #.# ### #.# # #...# # #.j..# .# #.#.# ### #..# ############......... .#########.$)# . ..#....# ..N:j1x7.13N:jBN:ja8 _Found 10 gold pieces and a dagger.N:j& .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!N:j5 (N:j6 N:j{@ #.##.#...#AutarchDCSS the Cutter #.##.#####.......)..#Spriggan of Ignis *****. #......# #..........#Health: 11/11 ======================== ....#### #..$.......#Magic: 3/3======================== ....# #..........#AC: 2Str: 10 ..### #..........#EV: 14Int: 15 ..##..........#SH: 0Dex: 10 ..##..........#XL:  1 Next: 100% Place: Dungeon:1 ..##......@...#.#Noise: ---------  Time: 127.9 (0.8) ####............#c) +0 short sword ##########..........##..Nothing quivered .......................:jxA 1mGem (8873) .............#########.$ ....)........#. .............# .............# .............# _a +0 dagger; a stone _You encounter an endoplasm. _Found 11 gold pieces. _Found 10 gold pieces and a dagger.  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!N:j!B _You kill the endoplasm!You have reached level 2!N:jj /  --more--O:j-26/165/52 0%  _P:jiP2 _1069 _You now have 47 gold pieces (gained 11).87P:j q6P:jOvBP:jwP:jCxP:juzP:j{P:j|B5P:j2}P:jBP:jP:j#B4P:jP:jP:j,P:jP:jP:jP:jB3P:j9P:jmP:jnP:jP:jӠP:jТP:j'P:jB2P:jЦP:jǩP:j;B1P:jPP:jsM _You now have 57 gold pieces (gained 10).P:jX0P:j~P:jP:jc%  #..........#.#.# ###  #..........#.#.# .... P:j #..........#.#.# .....  #............#.##..... ####..........##............................#.....#########....##.#.....# #.......#.....# #@...####40.1 (12.2) .......# .$..# .......# . # ...># # ........ ######. ........# ######### P:jP:j-+7 (12.8P:jP:jvJ _Found a stone staircase leading down.P:j>g1.7 (1359P:jP:j*U _d - a sapphire potionP:jA.8P:j47P:j87Q:jQ:jdQ:jQ:jPQ:jQ:jrQ:jQ:jJB6Q:jQ:jQ:jQ:jQ:jQ:j!Q:j"Q:j"B5Q:jl#Q:j&Q:j&Q:j@'B4Q:j'Q:j(Q:jw)Q:j)Q:j!*Q:j+Q:jy,Q:j,B3Q:jX-Q:j.Q:jE/Q:j/Q:j 0Q:j&1Q:jB2X2Q:j2Q:jQ4Q:j55Q:j6Q:j6P1Q:j47Q:jT8Q:j8Q:j/9Q:j:Q:j;Q:j;B0Q:j<Q:jw=Q:j>Q:j>Q:j?Q:j@Q:jAY29Q:jBQ:jCQ:jbDQ:jDB8Q:j-EQ:jhFQ:jFQ:j>GQ:jGQ:jIQ:jWJQ:jJB7Q:jCKQ:jLQ:jM,Q:jNQ:jrPQ:jPQ:jcQB6Q:jTQ:jWQ:jh #.##############.#.#.# #.# #.#.#.# #.# #.#.#.# #.##.#.#.# #.########.#.#.# #.#..........#.# #.# ..........#.# # ....#.# ### #######@#.#.#74.5 (13.2  #.#.#.# ..###. #.#.#.# #...#..# #.#.#.# #.<.#..# #.#.#.# #...#.######.###.#.#.# #####.......)..#$#.#.# ..# #..........#>#.#.# ### #..........# #.#.#5.1 (13.8:jj,;49m5Q:jvnQ:jq; _Found a stone staircase leading down.Q:jz3Q:j;}Q:j~Q:j\Q:je4Q:jBQ:jQ:jQ:jB3Q:jpQ:j^Q:jQ:jX2Q:jtQ:j1 _You now have 65 gold pieces (gained 3).01987Q:j4BQ:jQ:j{X6Q:j^Q:jJQ:jQ:jX5Q:jQ:jsQ:jQ:jQ:j?Q:jB4Q:jLQ:jQ:jQ:jQ:jQ:jQ:jQ:jX3Q:j Q:jQ:jzB2Q:jQ:jQ:j;Q:jQ:jQ:jQ:jLQ:jQ:j<:1Q:j,Q:j%Q:j,Q:jQ:jQ:j X0Q:j Q:j Q:j& Q:jh C09Q:j#Q:jQ:jN,Q:jlQ:jQ:j?Q:jB8Q:jQ:j?Q:jQ:jQ:jhQ:jqQ:j%76Q:jv&Q:j(Q:j)Q:j{*Q:j+Q:jR3  ### ## #####.###########.# .)..............@.# ....#...#########.# Q:j4###.#.#.# .#  #.#.#.# .#  #.#.#.# .#  #.#.#.# .#.#.#.# .#....#.# .# ......#.#Q:jq9/94.7 (19.6Q:j9f5.7 (205Q:j>>Q:jb@c _c - a scroll labelled ESAUVA MYJUULR:jR:jZR:jR:jR:jR:j443R:j R:jDR:jB2R:jR:jR:jyR:jR:jR:jR:jR:jAB1R:jR:jR:jbR:jR:jR:jR:jX0R:jOR:jR:j(R:j{D799R:jR:jR:j. ,R:j R:j!R:j#"R:jd"B8R:j"R:j#R:ja$R:j$R:j$R:j%R:j&X7R:j 'R:j'R:j(R:j(B6R:jV)R:jA*R:j*R:jP+R:j+R:j,R:j-R:j{-B5R:j-R:j4R:j~5R:j5R:jM6R:j9R:jt:R:j:B4R:j:R:jS>R:j>R:j>B3R:j}?R:jBR:jBR:jCR:jCR:jWFR:jFR:jPGB2R:jGR:jJR:jKR:j8KR:jKR:jOn1R:j PR:jSR:jSn0R:jVR:j^WR:jWR:j XR:jZR:jD[R:jn[C89R:j[R:j^R:j_R:jF_R:j_R:jaR:jbR:jbB8R:j%cR:jeR:j*fR:jifB7R:j!gR:j3iR:jiR:jiR:jXjR:jlR:jlR:jLmB6R:jmR:j#pR:j q,R:jDqR:j@sR:jsR:jsB5R:j=tR:jJvR:jvR:jZwB4R:jwR:jyR:jzR:j]zR:jzR:jU|R:jZ}X3R:j}R:jR:jPR:jR:jR:jR:j5R:jzB2R:jۃR:j˅R:jֆR:j*B1R:j@R:jR:j R:jKR:jR:jR:jgX0R:joR:jR:j̒,R:jR:jĔR:jٕR:j%C79R:jЖR:jZR:jTR:jB8R:jWR:jR:j?R:jR:j7R:jR:jR:jՠB7R:jR:jl=  You see here a +0 spear.R:jR:j% _R:jR:jkR:jmR:j˪B6R:jR:j%R:j3R:jB5R:j/R:jR:jR:jͲ,R:jR:jZR:jB4R:jR:jR:j,R:jR:jRR:jżX3R:j`R:j>R:jR:jBB2R:jR:jR:jLR:j{R:jR:jR:jvR:jB1R:j R:jR:jR:jR:j^R:j_R:j#R:jiB0R:jR:jR:j|R:jC69R:j>R:jCR:jR:jR:jGR:j R:jR:jB8R:jGR:j>R:jR:jR:jOR:jR:jR:jB7R:jR:j|R:joR:jB6R:jR:jR:jR:j,R:jVR:jjR:jR:j?B5R:jR:jNR:jZR:jR:jR:jR:jR:jCX4R:jR:jX3R:jqR:j*R:jR:j,R:jVR:jX2R:jR:jR:jR:jR:jR:jFR:jR:j@B1R:jR:jR:jR:jB0R:j<R:j&R:jR:jR:jVR:jLR:jR:jVC59R:jR:j:R:j c  You encounter a rat.R:j     ##   #.################# R:j$  #.@................   #.#################   #.   #.   #. ..R:j]M###   #. .....#. r   rat (asleep)   #. ..#######.#. R:j  #r ............   ####.......##R:jo.241.3 (45R:j'29 (46.2 _R:jR:joR:jE\   ###  #.################  #.................  #@################  #.#  #.#  #.. ..###  #.. ... ..#  #... ..#######.#  #r.. ..........  ##### #####  .....R:j5b R:jb k2.5 (0.6)8R:jg R:ji R:jW###.################................################. ..###) ....... ..#######r.... ...........########## .....######...#R:jx3.17R:j7R:j'# _Found a mace.S:jk###.################................################.......###).............#######r................########## .....######...#..........#S:j ;7S:j\S:jS:jlu###.################................##################.###.......###)........#######r.........########## .....######...#..........#######....)S:j}>4.3S:j}:6S:jS:jS:j>###.################................################S:jE?K .b ##.###.......###)........#######r.........S:j?########## .....######...#b   b..........#S:j?r   rat (asleep)######....)#...........S:jUHS:j I%9S:j[j _You encounter a bat.S:j ###.################................################ .b ##.###.......###)........#######r.........########## .....######...#..........#######....)#...........#######.#S:jS:jb5.55S:jS:j'S:jS| .  The helpless rat fails to defend itself.  You puncture the rat!S:jI)S:jo36.3 (0.84S:jS:jG _You kill the rat!S:jy%6   ### #.################# #.................. #.################# #.# .b  #.###.####  #........# ###  #.@) ..#. #.#######.# #........... ############  ......... ######...#....# S:jV&..........#...# #####....)#. #...........#.S:j-S:j.*9 (0.6S:j4S:jd6S:j###.#################.................################# ..b ###.####.......###)...... ..#.......#######.........########### ......######...#....#..........#######....)#....#...........#######.#S:j7.53S:j    ### #.################## #................... #.################## #.# ..b # #.###.#### # #........## ### # #.. ..#.# #.#######.#.# #........... ##########.###  .............. ######...#....# ..........#...## #####....)#. #...........#....#S:jx x8.12S:jG c _You see here a +0 mace.T:j74    ### #.###################   #....................   #.##################.   #.# ..b #.   #.###.#### #.   #.## ### #.   #..).. ..#.#.   #.T:jM59#######.#.#.   #...........#.   ##########.......###    ...............   ######...#....#   ..........#...###   #####....)#......T:j;T:jr<,7 _T:j,RT:jF\I ### #.#################### #.................... #.##################. #.# #..b.....#.# #.###@#### #.# #........## ### #.# #..)... ..#.#.# #.#######.#.#.# #..................#.# ##########.......###.# ............... ######...#....# ..........#...####9.31T:j]T:j####.######################....................#.##################...#.# #.@b...... #.##.###.######## #.# #........## ### #.# #..)......... ..#.#.# #........#######.#.#.##..................#.# ##########.......###.# ...............#######...#.9T:j z .  The helpless bat fails to defend itself.  You puncture the bat!T:jK (T:j $650.8 (0.9bbb  Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!need to enable at least one skill for training.T:jc /  --more--U:jÿ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.4   4.2  -2   h - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   i - Fire Magic   2.4   4.2  -2           c - Short Blades   3.2   3.4  +1       d - Long Blades   1.3   1.4  -2 :j0m              e - Armour   0.0   1.7  -3       f - Dodging   0.0   0.6  +3       g - Stealth   3.0   1.7  +5                                         :j=H4m                     You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsW:j= { d + Long Blades   1.3W:j 9*W:j1o d - Long Blades   1.3X:jB}= c + Short Blades 3.2X:j& = a + Fighting 2.4X:jg  a * Fighting   2.4Y:jY o a - Fighting   2.4Y:j = a + Fighting 2.4Z:j  c * Short Blades   3.2Z:jo c - Short Blades   3.2Z:j N {TargetTarget--  --  --  --  Z:jN t--  --  --  --  --  a-z] set[-] clear selected targetcost|targetsZ:j &[?25h[?0c0 Z:j [:jr [?25l[?1c[:jw{4.0  -2  [:jOwThe current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets[:jW[:j\[:jb;  AutarchDCSS the Cutter  Spriggan of Ignis *****.Health: 16/16 ========================Magic: 5/5========================###AC: 2Str: 10#.##################### EV: 14Int: 15#...................... SH: 0[:jcDex: 10#.##################... XL:  2 Next:  6% Place: Dungeon:1#.# #.@....... #.## Noise: ---------  Time: 250.8 (0.9)#.###.######## #.# c) +0 short sword#........## ### #.# Nothing quivered#..)......... ..#.#.# Gem (8750) #........#######.#.#.##..................#.###########.......###.#...............#######...#....####The helpless bat fails to defend itself.  You puncture the bat! [:j d_You kill the bat!Training target 3.0 for Stealth reached!  Your Stealth skill increases to level 3!You need to enable at least one skill for training.[:jg[:jXl[:jUn. _[:jY [:jZ ,[:jH^ [:j` [:jYh 49 _8[:jh [:j%i [:ji [:jWl [:jym X7[:j7n [:jo [:jq [:jq [:jus [:j.v [:j$y X6[:jz [:j}} [:j [:jȀ B5[:j, [:j [:j [:j [:j [:j/ [:j [:j B4[:jZ [:j [:j [:jl [:j [:j [:j\ [:j B3[:jƨ [:j [:jʬ [:j# B2[:j [:j [:j` [:j߲ [:jг [:j [:j X1[:j [:j1 [:j¼ [:j [:j [:j [:j9  #.############### #.# #.........  #.###.######## #........########  #..).............  #........[:jF K.  #.  #####....  )......@................9.8 (9.0  #.#######...#... ..........#.. ######....)#..  #...........#..  #.#######.#.#..   ####....#.#[:j   #..[...#####.#.#.#   #..............#..[:j8 E [:j [:j h60.4 (9.60[:j [:j # _Found a club.[:j <39[:j|0 &876[:j6 [:j6 [:j]9 [:jq: :5[:j+= [:jC [:j*H [:jI [:jK [:jg `43[:j:m [:jq [:jHr [:j1s $2[:js [:j~u [:jx [:j{ [:j| [:j< [:jy [:jk [:j [:j :1[:j [:j\ [:j [:jq [:jZ $0[:jh [:j [:ja [:jZ [:j! [:j [:j [:jS [:j -29[:jC [:j X[:j [:j [:j [:j- B8[:jx [:j [:j [:jv B7[:j [:j( [:jE [:j [:j ,[:j_ [:j B6[:j 5[:jg X4[:j^[:jq[:j[:j[:j [:j[:j[:jB3[:j[:j[:j[:j![:j@[:j&[:j [:j8!B2[:j>"[:jb$[:je%[:j%B1[:j&[:j)[:jX+[:j+[:j,[:j.[:jc/[:j/B0[:jS0[:jz1[:j2[:j2[:j3[:j4[:j5[:jJ6C19[:j6[:j@[:jB[:jaCX8[:jtF[:jG,[:j8H[:jK[:jL[:jMB7[:jM[:jP[:jR[:jR[:jfS[:jV[:j4X[:jXB6[:jY[:j,][:j^[:j_B5[:j:`[:jc[:je,[:jg[:jk[:j!l[:jlB4[:jm[:j[p[:jr[:jr[:jzs[:jv[:jxX3[:jz[:j^|[:j1~[:jB2[:j[:j[:j,[:j[:j[:jt[:jB1[:j#[:jGX[:jn0[:j[:j o09[:jt[:jϞ[:jZ[:j[:j[:j[:jm[:jB8[:j,[:j[:j>[:j%[:jb[:jխ[:j!B7[:jN[:j>[:j[:jB6[:j%[:j[:j~,[:jj[:j[:jٺ[:jB5[:jŻ[:j [:j@,[:j[:j[:j[:jB4[:j[:j[:j[:j+B3[:j[:jg[:jgB[:j210699[:j[:jy[:j8[:j[:jB7[:j[:jX[:j[:j[:j[:j[:j [:jR B6[:j [:js [:j,[:jU[:jhn5[:j[:jH[:j[:jHB4[:j=[:jo[:j\[:j[:ju[:j,$[:j &[:j&B3[:j3([:jv*[:j:,[:j,[:j-[:j 0[:j1[:j?2B2[:j4[:jP6[:j8X1[:j:[:jz<[:j>[:j?[:j@\:j\:j \:jb B0\:j \:j-\:j\:j_\:j\:j0\:j(\:jC89\:j\:j\:j0 X8\:j \:js"\:j&$,\:j$\:jz&\:j.  #.#########.#..#....# #.  #.##.##.#..### #.  #.##....#.##.  #.#######.............  #.# #....  #.##############......).....  #.....................  #####..... >....312.6 (52.2) ##.)...... #.##...... #.########## #.# #.# #.# #.# \:j7/.#.#\:jk5\:j5h3.2 (52.87\:j.;\:ju=; _Found a stone staircase leading down.\:ji \:ji \:jj \:jn \:jp \:jp \:jy 6\:jiz B5\:jz \:jF| \:j7} \:j} \:j ~ \:j \:j n4\:j \:j \:j \:j ,\:j n3\:j R  There is a stone staircase leading down here.\:jѐ \:j I2 _\:j| \:j \:j \:j \:j\ \:j \:j \:jٙ B1\:j2 \:jf \:jI \:j \:jʥ \:j, \:j \:j B0\:ji \:j \:j* \:j C79\:j \:j/ R  There is a stone staircase leading down here.\:j \:j}  _\:j \:jԷ \:jո \:jn B8\:j \:j \:j \:j ,\:j\ \:jt X7\:j~ ,\:jv \:j B6\:j& \:j \:jf \:j \:j \:jX \:jm \:j B5\:j \:j \:j \:j \:jz \:j \:j' \:j :4\:j \:jf \:jB X3\:j \:jb \:j \:j \:j /21069\:j ) ,\:jEa L876543\:jsl J21\:j!} 0598\:j~ \:jj B\:j \:jZ 7\:j \:j \:jE n6\:jm \:jq \:j B5\:j \:j+ \:jl \:j“ \:jc \:j \:jĖ \:j+ B4\:j \:jU \:jҚ \:j) \:jd \:j \:j \:j B3\:j \:jf \:j5 \:jf B2\:j \:j\ \:jX B\:j \:j \:j B1\:jn \:jV \:jb \:j \:j \:j \:j \:j B0\:j# \:j \:jʹ \:j C49\:j) \:j \:j B\:jκ \:j \:j B8\:jH \:j \:jf \:j ,\:j \:j \:j B7\:j \:j \:j \:j B6\:j \:j \:j ,\:jX \:j \:jZ \:j B5\:jH \:j \:j| \:j \:j7 \:j \:j \:jE B4\:j \:j6 \:j \:jn B3\:j \:j \:j ,\:j \:j \:j \:j> B2\:j \:jB \:j \:j \:jm \:jN \:j? \:j B1\:j \:j \:j \:j B0\:j \:j- \:j/ \:j \:j \:j \:j \:jD C39\:j \:jC \:j/ \:jy \:j \:jS \:j X8\:j \:jT \:jp \:j X7\:j| \:jJ X6\:j b _You now have 74 gold pieces (gained 9).\:j@ \:j \:j ,\:j X5\:j \:j \:j \:jA \:j~ \:j  \:ji B4\:j \:j \:j4 X3\:j \:j \:j \:jC \:j \:j \:j7 \:j B2\:j  \:j " \:j# \:j$ \:j$ \:jR& \:j* \:j}+ B1\:jN, \:j- \:jC/ \:j/ B0\:j/ \:jh1 \:jS2 \:j2 \:j2 \:jl4 \:j5 Y29\:jw6 \:j7 \:j8 ,\:jh9 \:j: \:j< \:j< X8\:j@ ,\:j/A B7\:jrA \:j'C \:j!E \:juE \:jCF \:jF \:jG \:jcI B6\:jI \:jJ \:jK \:j?L \:jL \:jM \:jN \:jN B5\:jhO \:jP \:jQ X4\:jQ \:jS \:jg]  # #   #  #  # ####### ##.....#  #.###.#  #.# #.#  #@# #.# 76.0 (6...)....# #.# ######## ######### #.# \:j?^ 4.......#############.# ######...............################.#### \:jc \:jHd +6 (63.4\:jh \:jAl ' _Found a hand axe.\:jY \:jyZ \:j[[ \:jX] \:j^_ \:jAg 3\:jh \:jm \:j]n B2\:j0p \:jp \:jr \:jLs B1\:jt \:jv \:jx \:j y \:jy \:jJ~ @  You see here a +0 hand axe.\:jD \:j I0 _\:j \:j \:j \:j \:j( \:j \:jO \:j C19\:j \:jˌ \:j \:j B8\:j% \:jZ \:j= ,\:j \:j͔ \:j 2 #.# #.# ##  ########.# #.  #........# #.#######  #.######## #[ #.....#  #.##. #.###.##.##. #.# #.##.##.##########.# #.##.##.@.....)....# #.#82.6 (6.0)  #.######################### #.#  #...............#############.#  ######...............# ######\:jA #########.# ###    \:j \:j; g3.2 (6.67\:j0 \:j_ H _Found a ring mail.]:j]:j]:jl]:jl]:j]:j6]:j]:j]:j$B5]:j]:jk]:j]:j]:j.]:j]:j]:jB4]:j]:jWa  You see here a +0 ring mail.]:j]:j _]:j]:jL]:j]:jTB3]:j5]:jD]:jX2]:j]:j]:jA,]:j]:j]:j]:jhB1]:j4]:jy]:j]:j< ]:j ]:j ]:j ]:j ]:jF :0]:j ]:j ]:j ]:j C09]:j ]:j ]:jX ,]:jF ]:j ]:j ]:j  :8]:j ]:j ]:j ]:j% ]:j, ]:j ]:j! ]:jL" B7]:j" ]:j$ ]:jV& ]:j& B6]:j' ]:j) ]:j7+ ,]:j, ]:j- ]:ju/ ]:j/ :5]:jK0 ]:j2 ]:j97 k  You encounter a ball python.]:j@ ..# ..#S.. ###... ..  ..  .#  .# ###############.# ..............@.# .########## [# #.....# .# #.###.#  #.##.# #.#  #.##########.# #.# S   ball python (constriction, asleep)#.......)....# #.# ############### #.# ]:j A >....#############.#]:jVG 095.2 (12.0)]:jH 28 (12.6 _]:jM ]:jO ]:j S.. ...  .. .. .# .#  ########.#  #..............@.#  #.##########  #[#   #.#   #.# #.# #.#  #. #.# ]:j P #.......)....# #.# #.#]:jb S.. ...  .. .. .# .#  ########.#  #..............@.# ]:jc e #.##########  #[#   #.#   #.# #.#   #. #.#  #.......)....#  #.#]:jEj ]:jj ]:jhp ]:jr b _A ball python is nearby!^:j # # ......# .# ..S.. ##...... ... #.#  #.# ################@# #................# #.################ #[# #.....# #.# #.###.# #.# #.# #.# #.##########.......)....# #.# #### #.#6.4 (0.6)4 _^:juo_...........# .....S..# ##......#........###############................################[...# ########## #.......)....^:j7.03^:jia C....?.......... ..$.....S ##..........#r.........#..........################................################[...#r   rat (asleep) ##########  You encounter a rat.6 _Found 15 gold pieces and a scroll labelled ESAUVA MYJUUL.^:j #.?....... .$.....S ##.r.......@..########.#.# #.# ################................################[...# ^:jp ^:j- [8.22^:j٨ ^:j4 ^:jcx  #.?....... .$.....S ##.r.........#######.#. #.#.################# #................################[^:jy :...#^:jm ;8^:jq ^:jӋ ^:jd{v #######.## #.?....... .$.....S ##.r.........###### #.#.###############.#.#...............# #.################[...b^:j S.  The rat squeaks loudly..b^:j+urb   bat (wandering)S   ball python (constriction, wandering)r   rat^:j&==^:jE9.41^:j1j _You encounter a bat._:j .b  You hit the ball python.  The ball python hisses angrily..b.r .b  The ball python is heavily wounded.The ball python barely misses you. The ball python grabs you.SbS  )  4  =400.3 (0.9Constr Gem (8600)  _The ball python constricts you._:j`o †You hit the ball python._:j.b.br._:jd1r   rat14 10--1.1 (0.8Gem (8599) _:jZe _You kill the ball python!_:jb†.r.b_:j--2.0 (0.98_:jо_:jz _You barely miss the bat. The bat misses you.`:j2^b..r`:j`:jl*8 (0.8`:j`:j _You closely miss the bat. The bat barely misses you.`:j$d#.####.#.#.#.#.?.....#.#.#.#.#.#.$...b†...##.r.@...#.#.##.#.# #.#.#  ##.#.#  #...# #  #.####  #[# #.....#`:jь}3.4 (0.67`:j`:j `:j `:jfQ_The bat hits you but does no damage. The bat barely misses you.`:j`:ji$qb..r4.2 (0.86 _You barely miss the bat. The bat misses you.`:j .b  You hit the rat. b.  The rat is heavily wounded. 5--5.05 _The bat hits you but does no damage. The rat bites you.a:j .  You hit the rat..b..ba:j_--a:j&38a:jMa:j a:jca:j#_You kill the rat!a:ja:ja:j2#.#### #.#.# #.#.# #.....?.....#a:jr.# #.#.# #.#.# #..$....†...#a:jS8# #.....b@....##.##.##.#.#a:j #.#.# a:j#.#.# #..# # #.a:j8 ### a:j7 #[# #.....#a:j=a:jb.a:j"a:jd#`6.4 (0.64a:j7a:j,O: _The bat hits you but does no damage.a:j:4b.7.2 (0.83 _You hit the bat but do no damage. The bat hits you but does no damage.a:jb .#  #########.## ###.?......b ...$...@† ####..........#########.#. #.#.################.#.#...............# #.###############b.4-8 (0.6 _The bat hits you.a:ja:jba:jZ.a:ja:jv.a:jb.a:j;a:ja:j5a:j=a:j;&8.7 (0.9a:j$2a:ja:ja:j a:ja:j8^_You miss the bat. The bat hits you but does no damage.a:ji .b  You hit the bat.  The bat is severely wounded.b. 9.61a:j}&I _The bat misses you.a:j,Oa:jtP* .#a:jna:jra:jΏ  a:jא !a:j0 .a:j~ b  a:jǑ *You closely miss the bat.a:j 7The bat is severely wounded.a:j a:j a:j ba:j .a:j a:j" a:j =a:jߞ 1.0 (0.8a:j %89a:j\ a:jܦ a:jQ  a:j֪ a:jO ,_The bat hits you but does no damage.a:j ) b.  You barely miss the bat.The bat is severely wounded.4-8a:j  a:j !_The bat hits you.a:jB. a:jk/ #a:j/ #a:jF0 ( .# a:j0 #a:j0  a:j&1 5#.###a:jn1 8# #a:j1 (.#a:j!2 9.# #a:j2 (.#a:j2 .# #.....?.....#a:j{3 9.# #a:j3 (.#a:jS4 Q.# #...ba:j4 .#a:j$5 .# #..$.@..†...#a:j5 9# #a:j 6 (.# a:j6 #a:j7 * #a:jv7 (.# a:j7 #a:j78 * #a:j8 (.# a:j8 #a:j9  a:j9 U#.#.# a:j9 #a:j1: ` #.#.# a:j: ,# a:j: )#.#.# a:jC= # #.# # # #.#a:j= ba:j4> .a:j@ a:j@ .a:j@ ba:jH a:jJ a:jvK -a:jK 2.4 (0.6a:j L $8a:jL a:j$T a:j0W a:j  .b  You miss the bat.The bat is severely wounded..b 5==3.3 (0.97a:j a:j  a:j> a:j ,_The bat barely misses you.a:jY a:j< .#  #.###  #.# # #.# # #.....?.....# # #.# # #.# # #..$..@.†...#  #......b....#  #.#  #.#   #.#.# 9 (0.6 _The bat closely misses you.b:jy b.  You closely miss the bat.The bat is heavily wounded..b4.7 (0.86 _The bat hits you but does no damage.b:jN .b  You hit the bat.  The bat is severely wounded. 5.55b:j/: _The bat hits you but does no damage.b:j}W.##########.### #####........... ....?.$....† ####...@.. b.########.# #.#.################.#.#................# ################[# #.....b.=6.1 (0.64 _The bat barely misses you.b:j?Q †  You hit the bat.b:jF(b:jS~77.0 (0.93b:j8 b:jab:j'#_You kill the bat!b:jb:jfb:j'3b:j b:jb:jX:_No target in view!b:j Ib:j b:jB_No target in view!b:j$} _No target in view!b:j  _No target in view!b:j  _No target in view!b:jUH  _No target in view!b:jp b:jq b:jr b:jCu b:j5| 6==2 _b:jW~ b:jN b:jK b:j b:jq b:jח b:j B1b:j> b:jO b:jt b:jР b:j: b:j b:j ?==0b:j@ b:jç b:j J _You now have 89 gold pieces (gained 15).b:j b:jZ C79b:js b:j b:jݲ b:j/ B8b:j b:j b:j b:j+ b:j b:j b:j B7b:j b:j ~ _c - 2 scrolls labelled ESAUVA MYJUUL (gained 1)b:j b:j B6b:j b:j b:j b:jc b:j b:j b:j b:j B5b:j b:jQ b:j b:j B4b:j\ b:j b:jl b:j b:j b:jl b:j b:jK B3b:j b:j( b:jb b:j b:j b:j b:j b:j3 B2b:j b:j b:j b:jv B1b:j b:j b:j b:jv b:j b:j b:j b:j B0b:j b:j b:j b:j( b:j b:j b:jd b:j C69b:j5b:j8b:j6b:jB8b:jb:jb:jb:j}b:jb:jb:j2b:jB7b:jb:jb:jb:jPb:jb:jgb:jW b:j B6b:j!b:j$b:j&b:jf'B5b:j)b:j,b:jj.b:j.b:j|0b:j2b:j4b:j 5B4b:j06b:jA?b:jC,b:jDb:jGb:jJb:j,K,3b:juKb:jLb:jOb:jRb:jRB2b:j1Tb:jWb:jYb:j#Zb:jh[b:j^b:jM`b:j`B1b:jcb:j(eb:jogb:jgb:jIib:jkb:jnX0b:jpb:jtb:j[wb:jwC59b:jyb:j{b:j}b:j~b:jb:j b:jYX8b:j΅b:jpb:jb:jpb:jXb:jfb:j1b:jB7b:jb:jtb:jb:jSB6b:jb:jXb:j5b:jb:jpB5b:jߢb:jb:jХb:j(b:j}b:jb:jX4b:jgb:jb:j b:jB3b:jxb:j԰b:j;,b:jb:jYb:j3X2b:j/b:jb:j,b:j9b:jG10b:j-b:jb:jb:jYb:jb:jb:jb:jC49b:jb:jb:jb:j b:jb:jb:j?b:jB8b:jb:j1b:jC b:j B7b:j b:jHb:j'b:jb:jb:j5b:j=b:jB6b:j b:jG,b:j b:j b:j$b:j&b:j&B5b:j'b:j*b:j,b:j-B4b:j;/b:j"2b:j%4,b:ji5b:j7b:j9b:j:B3b:jX;b:jf?b:jAb:jAc:jc:jc:jc:j)B2c:j c:j, c:jn1c:jc:j`c:jc:jc:jc:jc:j B0c:jc:jc:j!c:j"c:j"c:j$c:j&c:jE'C39c:jK(c:jS*c:j+c:jc,B8c:jW-c:j.c:j0c:j1c:j2c:j4c:j7i  You encounter a hobgoblin.c:j>#..........#.#.#..........#..........#.#.#..........  #............#.##......... #####..........##...............................#.######....#########....##.#c:j?G....# #.......#....#########....#### ........#..# - ........#............# ........#g...># ........#.........#### #######.#.........# #.########### g   hobgoblin (asleep) #.#########c:j@# #..........# ##########.#c:jG062.6 (45.6)c:jH-3.2 (46.27 _c:j{Oc:jIQc:jU ; #..  #..#.#.#....  #...#.##... ........ ......# .....##.# ...# #.......# ...#########....#### ...#.......@....# ...#............# ...#g...>.......# ..#.........#### .#.........# #.########### #. #..........# c:jP,.#c:jAz #..  #..#.#.#....  #...#.##... ........ ......# .....##.# ...# #.......# ...#########....#### ...#.......@....# ...#............# ...#g...>.......# ..#.........#### .#.........# #.###########c:j1 #. #.......... .c:jqc:j c:jc:j` _A hobgoblin is nearby!c:j= t  You aren't carrying any jewellery or talismans.c:j> c:jD c:jG . _d:j _Unknown command.d:j  #..#.#.#. #....#.##. ######.##.... ..............#.######....#########....##.# )........# #.......#....#########....####....#............# ....#.#....#g...>.#....#.........#### ########.#.#  #.########### #.########## #..........# ##########.# #.###g.g8 (0.6) _d:j~6G #.#.#.#. #.#.##..#.##..........#.######.#....##.# .).# #.......#.#....####.#.#.#.g.#.#....>.#.#.#####.#.#  #.# #.#  #.#  #.#  #.###4.46e:jIC]# #.#.#.#. # #.#.##.#.##........#.######.#....##.# ..).# #.......#.#....####.#.#.#.g.#.#....>.# #.#.#####.#.#  #.# #.#  #.#  #.#  #.###.g5.05e:j(n.# #.#.#.# ## #.#.###.##.#..#....##.#.).# #.......#.#....####.#.#.#..g.# ).#....>.# ##.#.#####.#.# # #.# # #.# # #.# # #.# # #.###=6e:jq e:jre:j}H_The hobgoblin barely misses you.e:j6.5 (0.94 _You hit the hobgoblin but do no damage.e:jl)5--7.43 _You barely miss the hobgoblin. The hobgoblin hits you.e:j7_  You hit the hobgoblin.  The hobgoblin is moderately wounded.6==8.2 (0.82 _The hobgoblin barely misses you.e:j7s  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.9.01 _The hobgoblin misses you.e:j9  You completely miss the hobgoblin.The hobgoblin is moderately wounded.8 _The hobgoblin closely misses you.e:j'   You hit the hobgoblin.  The hobgoblin is severely wounded.4---70.60 _The hobgoblin hits you.e:j_n G  You hit the hobgoblin but do no damage.1.429 _The hobgoblin is severely wounded.e:jg 8 †You hit the hobgoblin.---202.28 e:j G_You kill the hobgoblin!e:jR  _No target in view!e:j, _No target in view!f:j4 _No target in view!f:j$ _No target in view!f:j _No target in view!f:j O f:j=_No target in view!f:j)_f5=7 _6546===321f:j{==0f:j}f:jf:jf:jef:jf:jM%19f:jf:jf:jf:jf:j f:j$8f:jf:jVf:jf:jf:j1f:jf:j4f:juf:jf:j-$7f:jf:jf:jf:jf:jLf:jf:j۩f:jf:jff:j$6f:jf:jůf:jf:jf:j f:j%$5f:jf:j÷f:jf:jf:jf:jf:jf:jf:j,f:j$4f:j&f:j|f:jf:jf:jf:j f:jf:jf:jf:j[$3f:jf:jf:jUf:jf:jf:jQ$2f:jf:jf:jwf:j>f:jf:jf:jyf:jf:jf:jZ$1f:jf:jf:jf:jf:jf:j+f:jrf:jnf:jf:j$0f:jf:jtf:j,f:j f:j#f:j%09f:jf:jf:jf:jf:jf:jf:j f:jS f:j^ f:j $8f:jof:jkf:jf:j f:jf:j%f:jZf:jBf:j]f:j$7f:jZf:jCf:jf:j f:j!f:j "$6f:j"f:ji#f:j"%f:j&f:j'f:j(f:j*f:jB,f:jJ-f:jR.$5f:j.f:j0f:j3f:jC f:jE.......# #.# f:j(Fp.......# #.# f:jFq.......# #.#f:j%Gm#### #.#f:jGr# #.# f:jHv##### #.# f:jHw#### #.# f:jJIp# #.# f:jIu##.# #@# f:j*J-f:jJ 95.2 (23.f:jJ0) f:jkK##.### #.# f:jK.....# #.# f:jUL=.....# ... f:jL;.....# ... f:j$M<.....# ..... f:j~M<.....# ..... f:jfN.†...# >.....# f:jN.....f:jMO"#f:jYf:jf[f:ja\-f:j\$8 (23.6f:j#hL _Found an escape hatch in the floor.f:jEf:j*f:jf:jlf:j`43f:jX2f:jIf:jX1f:j.f:jp f:j f:j B0f:j> f:ji f:jb f:j f:j{ f:jH f:j f:j D499f:j f:j f:j> f:j f:j f:j" f:j$ f:j7% B8f:j& f:j) f:jW* B7f:j + f:jp. N _You now have 105 gold pieces (gained 16).f:j"0 f:j0 B6f:jp1 f:jf3 f:j5 f:j5 f:j|6 f:j#9 f:j E b .....# ..........# .†...# ....>.....## ..........#.# ..........#.# ..........#.#.# ..........#  #.#.# ..........# ##.#.# #######.### ...# #504.6 (8.8)f:jWF ## # ##.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #.#  #[# ##.#f:j3N }5.2 (9.45f:jT f:jW H _Found a ring mail.f:j 3f:j f:j f:jZ f:j f:j: 43f:j f:j Xf:ju f:j B2f:j f:j f:j f:js f:j f:j f:jr f:j: B1f:j` f:j a  You see here a +0 ring mail.f:jT f:j I0 _f:j f:j~ f:jw j  You encounter an endoplasm.f:jI # # #.# ##### #.# # #.# ###.# #.# # #.# #.#  #.# #.# f:j/ # #.# #.#  #.# ########[# ###.# j......@.# ....# ########## ###.#  ###  j   endoplasm (asleep)f:jw .10.0 (4.8f:jl 16 (5.4 _f:j f:j :j*e.# # #.## #.#.# #.# .###.# #.# .# #.# #.# .# #.# #.# .# #.# #.## #.##[##.# .j..#.###.# ###1.2 (0.689:j[.# # #.## #.# #.....# #.# #.###.# #.# #.# #.# #.# #.# #.# #.# ..# #.# #.## #.##[##.# ..j.#.###.# ###.jj8:j ,.# # #.## #.#  #.....# #.#  #.###.# #.#  #.# #.# #.# ##.# #.# #.#.# #.# #.## #.##[##.# ....j.#.###.# ###2.48:jN .# # #.## #.# #.....# #.# #.###.# #.# #.# #.# #.##.# #.# #.#.# #.# #.## #.#.#[##.#.....j.#.###.# ###.j:j 3.07:jb  You hit the endoplasm.  The endoplasm is heavily wounded.:jp b4---=9 (0.9:jq :jn - _The endoplasm hits you.:ju  You barely miss the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you.11--------4.86:ju.; _You are frozen.:j3:j::j_ ^ _You are too injured to fight recklessly!:jXO :jX_You are too injured to fight recklessly!:jG _You are too injured to fight recklessly!:j  _You are too injured to fight recklessly! _You are too injured to fight recklessly! _too injured to fight recklessly!  You completely miss the endoplasm.  The endoplasm is heavily wounded.  The endoplasm freezes you.6/16 ------------5.75 _You are frozen.:j`   # #.#  #.#   #.#   #.#  #.# #.# #.#  #.# #.#  #.# #.#  #.#.###########[# ......j@.....# ##############  ###You barely miss the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you.:j # #.#  #.#   #.#   #.#  #.# #.# #.#  #.# #.#  #.# #.#  #.#.###########[# ......j@.....# ##############  ###   You are frozen.4----------6.64:j :j:jٳ2_* * * LOW HITPOINT WARNING * * *:j|:jr# # #.#  #.#  #.....# #.#  #.###.# #.#  #.# #.# #.# .# #.# #.# # #.# #.#  #.#.#[# .#......j.@....# # .# ### -7.2 (0.63:jI # # #.#  #.# #.....# #.# #.###.# #.# #.# #.# #.# .# #.# #.# # #.# #.#  #.#.#[# .#......j..@...# # .# ### .j-8:jO# # #.#  #.# .....# #.# .###.# #.# .# #.# #.# .# #.# #.# # #.# #.#  #.#.#[# .#.j..@..# # .# ### 5=--8.42:j# # #.#  #.# # #.# ###.# #.# # #.# #.# # #.# #.# # #.# #.#  #.#.#[# .#.j...@.# # .# ### .j9.01 _The endoplasm jiggles.:j}##.#.# #######.### ...# ##.# #### #.# ...# #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#.###########@# ##.#........j....# ...############### ##.#  ### .j6 _You see here a +0 ring mail.:j M .......... ##.#.# #######.### ...# # ### .. #  #.#.###########[ ##.#.........j... ...############### ##.#20.20 _:j,M# .......... ##.#.# #######.### ...# # ### .. # #.  #.#.###########[ ##.#.........j... ...############### :jP=8:ji:jlDM.... # .......... ##.#.# #######.### ...# # ### :jm.. # #.  #.#.###########[ ##.#.........j...#:j2t:jtc1.479:j\~:jr)M.... # .......... ##.#.# #######.### ...# # ### .. ##.##.#:j*UGem (8479) :j+j:jB0vj   endoplasm:j0b2.08:j5:j7:jZ ..... .... # .......... ##.#.# #######.### ...# # ### .. # #.  #.#.###########[ :j[ ##.#.........j.j. ...############### ##.:j\ $j.:j}g h6==6:j]h :jj :j †>......#..... ......... # .......... ##.#.# #######.### ...# # ### :j .. # #.  #.#.###########j ##.#.........j... ...###############:j :jx b3.27:j :j :jk'.. .:j4†...>........#.......# ..........# #..... :j .......... ##.#.# #######.### ...# # ### .. # #.  #.#.###########j ##.#.........j...:jMj[:j:j+!%8:j7:j@......†....>....... .....# ..........# #..........#  ..........# ##.#.# #######@### ...# # ### .. #. #j  #.#.###########[4.46:j:j:j..†> .... # .......@..# ##.#.# #######.### ...# # ### .. #. #jj:j4:jϡXj   endoplasm:j<.==5.05:j:j-&..†> .... # .......... ##.#.# #######.### ...# # ### .. #.j6:jN .# #######.###.#.#.#.#.#.#.....#.......#†...#>.....#.# S.#.#.# ......#.# ###.#.#.#  #.#.# ...........# ###.#.# ########.### ....# # #.# ##### #.#S   ball python (constriction, asleep) ....# #.# ###.# #.# :jO x# #.# #.#:jP @.S:j\ US):jeb [6.24:jli :jk \ _You encounter a ball python.:j####.### #.# .# #########.###.# #.#.# #.#.# #.#.....# #...........#†...# #.....>.....#.# #.S.# †......# #.# .......# #.# ####.#.# #.#  #.#.# #...........# ####.#.# #########.### .....# # #.# ###### #.# .....# #.# .###.# #.#.S8:jV+ #.#  #.# #####.### #.# .# #########.###.# #.#.# #.#.# #:jn-.#.....# #...........#†...# #.....>.....# ..# #..S.#†......# #.# ........# #.# #####.#.# #.#  #.#.# #...........# #####.#.# #########.### ......## #.# ####### #.# #.....# #.#:j@S7=:jPB[7.43:juH:jI:j .......# #.##.#  #.# :j######.### #.# .# #########.###.# #:jV.#.# #.#.# #.#.....# #...........#†...# #....@>.....#..# #..S.#†......# #.# .........# #.# ######.#.# #.# #.#.# #...........# ######.#.# #########.### .......## #.######## #.#:j2S.:j:jb8.02:j#:j9%:j_ D####### #.# ......# #.# .# #.# #####.### #.# # #########.### # #.# # #.# # #.# ...# #.....@.....# †...# #...S.>.....# ......# #.# :j` c†# #.# ....... #####.#.# #.#  #.#.# #...........# #####.#.# #########.### ......# #:j 2S.:jH  The ball python attacks as it pursues you!6-=6:j :j3 s _The ball python bites you. The ball python barely misses you.:j #.# ###### #.# .....# #.# .# #.# ####.### #.# # #########.### # #.# # #.# # #......@....# ...# #....S......# †...# #.....>.....# ......# #.# †.......# #.# ###  #.#.# #...........# ####.#.# #########.###S.-9.21:jf.....# #.# #.# ##### #.# ....# #.# .# #.# ###.### #.# # #########.### # #.# # #.......@...# # #.....S.....# ...# #...........# †...# #.....>.....# ......# ## #.# ......# # ###.#.# #  #.#.# #...........#:jnU-8:jH:j<#####.# ....# #.# #.# #### #.# ...# #.# .# #.# ##.### #.# :j# #########.### # #.# # #...........# # #.....S.....# ...# #...........# †...# #.....># #.# # #. .....# #. #:j8S.:j#y30.40:j+:jD:j¨3:j:j:j ...### ....# ### ...# ##.### #.# ########@###.S..†> ....:j 7S.:j -1.069:j :j 9...### ....# ### ...# ##.### #@# ########.###......S...#..........#.... .......†....>.:j 6S.:j\ :j %6:jT :j :j3...### ....# ### ...# ##.### #.# ########S##...........#.......# ..........# .†...>:jf:j7=2.28:j9###....####...### ....# ### ...# ##.### #.# ########S##.......... ........# .†>:jR=5S.:jC;8:j:j #....... ###....####...### ....# ### ...# . ##.### #S# ########.##..... ...S.:jx3.47:j:j!:jAs###....##  #....... ###....####...### ....# ### ... S ##.### ########.##:jJx4.06:jcR:jT:j0 ........#.##### ###....##  #....... ###....####...### ....# ### ...:j0 S ##.### #.# ########.##:jF2 5S.:j: :jQ; >=6:j{@ :jRD :jq ##............. ........#.##### ###....##  #....... ###....####...### :jT ....# ###. ..S ##.### ########.##:jx 5S.:j} x5.25:j :j :j0"..#.## .##............. ........#.##### ###....##  #....... ###....####...### ....#. ###S :j1...# ##.### ########.##:j35S.:j8:j9%8:j>:j@:j#.#.#. ...#.## .##............. ........#.##### ###....##  #....... ###....####...### .....#S ### ...# ##.### #8==6.44:j0# .#.#.#. ...#.## .##............. ........#.##### ###....##  #....... ###....####...### .....#S :j؇;### ...# :jو5S.:j:jɏb7.03:jޔ:j@:j w########## ..##.#.#. ...#.## .##............. ........#.##### ###....##  #....... ###....####...###. ....S# :j ]### ..S.:j$ :j% %6:j+ :j. :j^G  ########## ..##.#.#....#.## .##............. ........#.##### ###....##  #....... ###....####....###S ....# ###S.8.22:j ########## ....##.#.#.....#.##.##............. ........#.##### ###....##  #....... ###....####....S### ....#==8:j ########## .......##.#.#..........#.##........##............. ........#.##### ###....##  #....... ###....####....S### ....:jg5S.:j:jb9.41:j :j:j`B.#>#.#.# ..#.#.#.# ..#.#.#.# ..#.#.#.# .#.#.#.########.#.#.###.#..#...#.##:j_.###............@.# .........#.######.# ####....##.# #.#  #.......# #.# ####....#### #.#.# #.#.# #S# >.......# #.#.#### #.#:j!8S.:j:jrc40.00:j:j:jo )..#.#.#.#####.#>#.#.#.#.#.#.#.#.#.#.#.#.#.#.# .#.#.#.########.#.#.###.#..#...#.##.###..............# ..........#.######.# #####....##.# #.#  #.......# #.# #####....#### #.#.# #S# ..# #.# .>.......# #.#6:j_ :jVh;.)..#.#.#.# ####.#>#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.##.#.##.#.#.######.##....##.# #.# #.# #.# ######....#### #.# .# #S# †.# #.# ..>.# #.#9=1.259:jF!.)..#.#.#.# ####.#>#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.##.#.##.#.#.######.##....##.# #.#  #.# #.# #....#### #.# .# #S# .†.# #.# ...>.# #.#8:j.)..#.#.#.# ####.#>#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.##.#.##.#.#.######.##....##.# #.# #....# #.##....#### #.# .# #S# ..†.# #.# ....>.# #.#2.48:jG .)..#.#.#.# ####.#>#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.##.#.##.#.#.######.##....##.# #.# # #.......# #.##....#### #.# #....# #S# #..†.# #.# #....>.# #.#SS   ball python (constriction)3.07:jA .)..#.#.#.# ####.#>#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.#.##.#.#.#.#.#.##.#.##.#.#.######S# .#....##.# #.# .# #.......# #.# .#....#### #.# .#....# #S# .#..†.........# #.# .#....>.# #.#:jPI P=6:jM :j :j P....#>#.#.#:j  :jt B.#.#.#.#:j 8.#.#.#.#:jv 8.#.#.#.#:j K.#.#.#.##########:jr B.#.#.#..........##:j .#.#.#:jX )..#:j N...#.##:jM .#:j ,##...:j .#:j7 b..#.######S#:j0 #########....##.# #.# ..# #.......# #.# ..#########....#### #.# ..#............# #S#.#..†...# #:j .# ..#....>......# #.# ..#.........#### #.#:j S:j :j :j .:j rS   ball python (constriction):jm :j :j !4.2:j $6:j` :j :j? :j:jO.#>#.#.#:j9.#.#.#.#:jx9.#.#.#.#:j!9.#.#.#.#:jȢ..#.#.#.:jI#:jţ.#.#.#:j$.##:j .#.#.#:j .#:jL.#.##:j.#:j~.##:jӦ,.S.#:j2\.#.######.#:j{ .:jԧu#....##.# #.#:j .#:jx #.......# #.#:j.:j3##....###:jI/# #.#:jߪ4.#............#:j~D #S#:j? .#..†:j..:jɭ.#:j`+ #.#:j?.#....>......:j.#:j* #.# :j\...#.#### #.#:j;S:jγ:j.:jrS   ball python (constriction):j:jd:j޽8:j@:j:j$p#.#>#.#.# #.#.#.#.# #.#.#.#.# #.#.#.#.# #.#.#.#.# #.#.#.#..## #..#.#.#..# #.#.##.# #.##.S..#.#.######.#.#....##.# #.#.# #.......# #.#.##....#### #.#.#............# #S#.#..†.........# #.#.#....>.# #.# ....#.#### #.#:j=:jk610/16:j.==:j!5.4:j$5:j]:j :j:jcA #.#>#.#.#  #.#.#.#.#  #.#.#.#.#  #.#.#.#.#  #.#.#.#.####  #...#.#.#....##  #..#.#.#...#  #.#.##.# ##.##.S..#.#.######.#.#....##.# #.#.# #.......# #.#.##....#### #.# .....#......# #S# .....#..†.........# #.# .....#....>.# #.# .....#.#### #.#:je:jf!6.0:jimP4:jp:jj:j<# #:j2;.#>#.#.# :j*# #:jJB.#.#.#.#:j) #:jGB.#.#.#.#:jJ #.#.#.#.# #....#.#.#.########## #...#.#.#..........## 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$6:jX:j:j:jZ6:jh8:j<:jM:je:j)|####.#.....#### #.#.#.#. ...........# #.#.#.#.### #.#.#.#. .####....# #.#.#.#. .#..#....# #.#.#.#. .#..#....# #.#.#.# .##.#..### #...#.## ....#..############... #####.............  ########## #####):j.# #.... ......######### #######.#............ .......#..†. #######.).#....>. #.##.#.........### #.###########.#.#:j&12:j==:j]!5.0:j$5:jI:j:jF:jL Level 1 of the Dungeon<>>>>(Press ? for help) ####...........#.##.#...#.######.###.#.#.##..# #..[...#####.#.#.##.#####.......)..#.#.#.##### #..............#......# #..........#>#.#.# #......#####.#.....#### #..........#.#.#.# ####......#...........# #..........#.#.#.# #...................### #..........#.#.#.# #.##......#.####....##..........#.#.#.########## #.##......#.#..#....##..........#.#.#..........## #.#########.#..#....##..........#.#.#...........# #.##.##.#..####............#.##..........# #.##....#..##########..........##...........S..# #.#######...........@.................#.######.# #.##...............#########....##.# #.# #.##############......)........##.......# #.# #..............................#########....#### #.#  #######################.............#............##S#  #.........>.........................#..†.........##.#  #######################.)...........#....[3:j7U c9;49m>.......##.# #.##..........#.........#####.# #.###########.#.........##.# #.##.############.# #.##.###########.# #.##..........##.#:j #...........#### #### .#################....)#.......# .# ##...#.######.# #.#.#.# #.###....#.<.#.# #.# #.## ####....#.##.#...#.######.###..# #..[...#####.#.#.##.####)#### ........#......#># ####.#.....########......#...........#.#..................####.#.#.##......#.####....# .#.#.###########......#.#..#....# ##.#.#..........#########.#..#....# #..........#.#.#.......... #.##.#..### #............#.##.........# #....#..##########.................S. #.# ..@.....#.######. #.# #########....##.# #.....:j ..) #.......##....................########....###########################...............#S#.........>.........................#..†.........########################.)...........#....>.......##..........#.####:jwL ####.#.....#### #..........#.#.#. AutarchDCSS the Cutter ...........# #..........#.#.#. Spriggan of Ignis *****. .........### #..........#.#.#. Health: 12/16 ==================------ .####....##..........#.#.#. Magic: 5/5======================== .#..#....##..........#.#.#. AC: 2Str: 10 .#..#....##..........#.#.#. EV: 14Int: 15 .##.#..####............#.## SH: 0Dex: 10 ....#..##########..........##.... XL:  2 Next: 20% Place: Dungeon:1 #####...........@................ Noise: ---------  Time: 555.0 (0.0)#...............#########.... c) :j_N 2[40m+0 short sword #####......)........##.... Nothing quivered ....................#########.... Gem (8445) #######.............#............ ....................#..†......... #######.)...........#....>.......#.##..........#.........####.###########.#.........# _* * * LOW HITPOINT WARNING * * * _The endoplasm jiggles. _You see here a +0 ring mail. _You encounter a ball python.The ball python attacks as it pursues you! _The ball python bites you. The ball python barely misses you.:jY] :j7i :j)t :jyw :j~ :j :j :jm $4:j :jʉ :j :j :jo :j :jћ :j= :j :jk $3:j :jj :j :j :j :ji $2:j :j :j :j˽ :jJ :j :j. :j! :j :j 3:jR =:j $1:j :j :j :j :j :j :j :j :jW :j( $0:j :j@ :j :jm :j :j %39:jz :j :jt :jk :j :j =:j\ :j% :j^ :jt :j :j $8:jK :j :j' :j. :j :j} :j :jz :j :j $7:jb :j! :j$ :j}) :j+ :j&, 4:j, ==:j- $6:jZ. :j/ :j3 :j47 :j8 :j: :j= :j@ :j[B :jC $5:jC :j[E :jH :j;K :jL :j|N :j$Q :jT :jU :jV ==:j=W 4:jW :jY :j[ :j._ :j` :jZa $3:j b :jd :jQg :ji :jo :jmr :js :ju 5:jyv =:j&w $2:jw :jy :jc| :j :j5 :jJ :j :jň :j :j $1:j: :j :jَ :j :j B0:j> :j  ....#######.#.#.# #######...#.# #......... #####.......###.# #......... ................# #......... #####...#....#### ####### .........#...#### ########## ####....)#......###........# #.#.:jå e.....#....#...#.######.# #.##.#.#....#.@.#.# #.# #.#70.0 (15.0) .........#.##.#...#.######.###.# .#####.#.#.##.#####.......)..#.##......# #..........#># .#####.#.....#### #..#.# .#....# #..........#.#.:j   ...........### #..........#.#.  .#.####....# #..#.#.  .#.#..#....# #..#.#. :j0 :j :jƯ  _The endoplasm jiggles. _You see here a +0 ring mail. _You encounter a ball python.  The ball python attacks as it pursues you! _bites you. The ball python barely misses you. _There is a staircase leading out of the dungeon here.:jY:j3:j:jD=298 _You start resting.HP restored.:jd$.:jN.#..........:j2.0 (2.0)6==3.0 (37 _:j:j:j\ 6==5:j o :ju :jJw :jx $4:jy :j߀ :jm :j$ :j! :j :j :j :j :j $3:j :jS :j' :j :j :j :jb :j :j :j $2:j :jJ :j :j :j B1:jG :jE :j 0:j :jB B:jO :j Y19:jH :j :j m  A ball python comes into view.:j[  #..............#......# #.....  ######.#.....#### #......#...........# #..........### # .##......#.####....# #..... .###..#....# #..... .#########.#..#....# #..... .# #.##.#..### #..... .# ##########..... .:j2 # ######................. #...............### .##############.....S)........# .............................### #################.............#.. S   ball python (constriction, wandering)>:j 3...................#.. #################.)...........#.. #.##.#..:j Q81.4 (8.4.S:j$ :j* n2.0 (9.08 _:j. :jBL ....#  #.#.....#### .......# .....### #....# #....# #....#  #.##.#..###  #....#.@# ######......... #.........#......S.. ..........####.......>........).....:j  ....#  #.#.....#### .......# .....### #....# #....# #....#  #.##.#..###  #....#.@# ######......... #.........#......S.. ..........:j####.......>........).....:j:j:jr:jUb _A ball python is nearby!:j-R#......#####.#.....#### #. ##......#...........# #. ............### #. ###.####....# #. ##......#.#..#....# #. #########.#..#....# #. :j# #.##.#..### #. # #....#..##########. # ######..@.......... #  #.#### ##############......S# ...............#### #################... ...>.............#..† ################.)#.:j #.###.#.###########.#.:j:j16 (0.6 _:j:j:j{ #......#...........# #. ...........### #. ##.####....# #. #......#.#..#....# #.######.#..#....# #. #.##.#..### #. #....#..##########.:j  ######............. #.##### #############......S# ...............##### ################.... ..>.............#..† ###############.)#.... #.###.#.###########.#.#.# #.#####:jz E)S:jl :j [3.27:j :j :j8..### #.#.####....# #. ......#.#..#....# #. #######.#..#....# #. #.##.#..### #.#....#..##########.######............. #.###### ############....@.)# .............S###### ##############.:j:~#..... .>.............#..† ##############.)#....> #.###.#.###########.#.#.# #.#######.# #.#:j=4S.:jDOS):jbE.==8:jK:jM5 _The ball python hisses angrily.:jQ### #.#.####....# #.#.#..#....# #..#..#....# #.#.##.#..### #.#....#..#.######.:j S}#.##.....@S.# #.#. >..#..†.###.).#....>.#.##.#.#.###.#.#.# #.##.# #.#:j ^  The ball python closely misses you. The ball python grabs you.:j&_5--  4  -4.4Constr Ge:j_&m (8416) :jf:jh_ _The ball python constricts you.:j8F :jG :jJYou barely miss the ball python. The ball python barely misses you.:j#T3------5.3 (0.95:jWX :jIY:jUZ;_The ball python constricts you.:j1[:j/ m )You hit the ball python.:j3 R:j ---14 46.1 (0.8Gem (8414) :j& :j) O _You kill the ball python!:j 3:j :j H _No target in view!:j&:j':j 1:j3H _No target in view!:juh3:jk:jm:jnx4==3 _:j8w2:j(yX1:jf|,:jB}B0:j~:j:jq5===09:j4:jڄ:joB8:j:jB7:j:j:j7:jB6:j:j:j T=5:ji:j%:jq6==4:j:j:j,:j:j:j:jB3:jE:j:j8:jǹ:ja:j:j:j=U==2:j:j:ja:jB1:j:j:jw:j:j:j&:j:jB0:jq:j:j=3998765432:j,:j:j:j\ :j!B1:j*":j#:j%:jB&:j&:j(:j):j<*B0:jc+:jV,:jN.Y89:jT/:j0:j2:j3:j3:jY5:j7X8:j9,:j::jz::j::jS<:j=X7:jx>:j4Bn6:jB:jD:jmGB:jH:jI:jtJB5:jJ:j.L:jtM:jN:jN:jt #..# #...#  #...........# #...#  #.......†...# #.....>.....#  #...........# #...# ...†......# #...# .......# #....# ####.#.# #....#  #.#.# #...........# ####.#@# #########.###-615.9 (29.8)......#.# #.# #######.# #.# # #.....#.# #.#  #.###.#.# #.# ##.# #.#.# :j vR#.# ##########.# #.#.# #j# ......)....# #.#.# #.# ############ #.#.###########[-:jx:jl{E _Done exploring.:jAL:j8M3:jk........0.0):j%u[ _Done exploring.:j}r3:jx:j|H _No target in view!:j}+:j,3:jmG;:jP _No target in view! __Done exploring.No target in view!Done exploring.:je3:j:j __Done exploring.No target in view!Done exploring.Unknown command.:jh Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon :j:j)[?25h[?0c#...........# #...........# AutarchDCSS the Cutter:jI#...........# #...........# Spriggan of Ignis *****.#.......†...# #.....>.....# Health: 16/16 ========================#...........# #...........# Magic: 5/5========================#....†......# #...........# AC: 2Str: 10:jF2#...........# #...........# EV: 14Int: 15#########.#.# #...........# SH: 0Dex: 10#.#.# #...........# XL:  2 Next: 24% Place: Dungeon:1 ##############.#@# #########.### Noise: ---------  Time: 615.9 (0.0) ...............#.##.#c) +0 short sword ################.##.#Nothing quivered ##.....#.##.#Gem (8385) ##.###.#.##.# ##.# #.#.##.# ##########.# #.#.##j# ......)....# #.#.#:jJ#.# ############ #.#.###########[# _Done exploring. _Done exploring. _No target in view! _Done exploring. _Unknown command.What level of the Dungeon? (default 1, ? - help) :j~ [?25l[?1c:j@24 _32:j:jl:j:j:j:j :jB1:j:jx:j'X0:j:j%:j&,:jW*:j,:j.:jr/C79:j1:j7:jr;:j3<:jf?:jC:jE:j=FB8:jF:jL:jO:jJPB7:jP:jU:jX:jvY:jZ:j2_:j`:jaX6:jZf:jh:j"i:ji:jtn:jo:jpB5:jtp:js:jQwn4:jH:jB:jŋ:jG:jۍB3:j2:jn1:j:j6,:j:jO:j :jB0:jd:j̸:ji:j :j:j:j::jC69:j:j):j>n8:jT,:jX:j:j7:jS:jW,:jv:j:jX6:j:j:jg:jB5:j:j:jQ:j:j:jr:jRX4:j n:j :j X3:j  :j :j; :j B2:j :j :j! :j!" :j" :j|$ :j& :j& B1:j' :j+ ,:j@, :j, :j/ :jw2 :j 3 B0:jq4 :j?5 :jm7 :j8 C59:jC :jD :jSG :jYH ,:jJ :jjN :jO B8:jP :jS :jTU :jU :j5X :jnZ :j[ :j4\ B7:j ] :ji Y  There is a stone staircase leading down here.:jCk :jso _6 _:jx :j? k24 _You climb downwards.  Found a murky grey potion. ### :j o..# ###.# ...##  ... #.# #@#46.0 (30.1) #...!..  ###..###  #.   #  _There is a stone staircase leading up here.:jO:j|,:j:jP:j? _3:j:j)2#### ..##.#####.##.#.....##........#..##.##.#..##<##...@...# ###..#### #.. #..# #..#...!##..##..#:j518.4 (2.4):je9.4 (31:j:jfW _f - a murky grey potion:j@3:j:jJH _No target in view!:j- 3:j3 :jF6 H _No target in view!:jv3:j:|:jV~:j0 3:j2 :j5 :jm 0 _4987:jx .........#.#..##.# #.#..##<# #.......# ###..#### #..# #..# :j #####..####.##......@....##.###..#######..# #... #.###.#.#.53.0 (3.6:jN e4.0 (46:jk m _j - a lumpy ruby potion:j@* :jG+ 3:j- :jh/ :j8 5:j9 :j: ,:j< :j6@ v  You encounter a kobold and a hobgoblin.:jD ####..### #..#  #..# #####..####.##...........##.###..######   #..@.# :jE  #.##.# . .##. ..#. ...#. #...g   hobgoblin (asleep)#. #.#.K   kobold (wandering).. gK.#:jH V5.8 (1.8K.:jN :jaO n6.4 (2.44 _:jT :j] :jX #.#..##<# #.......####..#### #..# #..#  #####..####.# #...........##.###..###### #.@### #....# #.##.# #. .# #. . #. .K   kobold (wandering #. #... #. #.#K.. g..#:j.:j):j g7.0 (0.63:j::j::j|:j=V #.#..##.# #.#..##<# #.......####..#### #..# #..#  #####..####.# #...........##.###@.###### #..### #....# #.##.# #.# .# #.# . #.# .. #.# #.. #. #.#.:j&:j6:jm:j:jX j21039876:j n 54:jt n3:jv :jv $2:jTw :jx :j{ :jA} :j~ $1:j~ :j) :j :j, :j $0:jm :j :j5 :jS :j %29:jf :j :j :j8 :j $8:j :j :j :jw :j; $7:j :je :j :j :j $6:jB :j :jӯ :j :j $5:j :jn :j :j :j $4:j :j/ :j :jr :j5 $3:j :j= :jS :j :j $2:j+ :j :j :jV :j $1:jJ :j] :j :jA :j $0:j :j :j :j :j %19:j& :jZ :j9 :j% :j $8:j :j< :j :jj :j $7:jz :j :j :j :j $6:jZ :j :j:j:jp$5:j:ja:j :jS :j $4:j:j:j:j':j$3:j6:jS:j:j:j|$2:j4:j:j)$:j%:jT&$1:j':j(:j-:jk/:j0$0:j0:jC2:js5:j8 :j9:j:$_You start waiting.:jr;-A kobold comes into view.:j;:jA:jBK:j=CaK   kobold (wandering):jC:jKK:j^L90.6 (33.:jBM 0):j]O:jO%1.6 (34:jsP$09 :jP_:jV:j\:j{.K.2.6 (1.0)8:j37:j 46:je55:j!YK  You start waiting.A kobold comes into view..K   kobold (wandering)06.6 (14 _:jIj]   #.#..##<#  #.......#  ###..####  #..# #..# #####..####.#  #...........#  #.###@.######  #..###  #....#  #.##.#  #.# K#  #.# ..  #.# ...  #.# #...  #. #.#. :j    #.#..##<#  #.......#  ###..####  #..# #..# #####..####.#  #...........#  #.###@.######  #..###  #....#  #.##.#  #.# K# #.# ..  #.# ... #.# #... #.  _A kobold is nearby!:jC #.#..##<# #.......# ###..####  #..# #..# #####..####.##...........# #.###..######  #.@### #....# #.##.# #.# K# #.# ..#.# ..#.# #..#. #.#.. g..#K.7.2 (0.63 _:j=#.......# ###..####  #..# #..# #####..####.##...........# #.###..######  #..### #..@.# #.##K# #.# .# #.# .. #.# ..#.# #.g   hobgoblin (asleep#. #.#K   kobold (wandering).. g..# 8:jO g.  You hit the kobold but do no damage. KgKThe kobold shouts! The hobgoblin shouts!====8.6 (0.82 _The kobold closely misses you.:jeg.=---9.5 (0.91 _You barely miss the kobold. The kobold misses you.:j1g.11-----------700.3 (0.80 _You hit the kobold but do no damage. The kobold hits you with a +0 whip.:jV 3:j :j ^ _You are too injured to fight recklessly!:jA2:j3:j=::j<^ _You are too injured to fight recklessly!:jM? 8g.:jeG :jH 9/16 -----------1.1299:jM :jP u _You barely miss the kobold. The kobold hits you with a +0 whip.:j :j %9:jd:jZ _You hit the kobold but do no damage.:j9 9 #.#..##<# #.......####..#### #..# #..#  #####..####.# #...........##.###..###### #.@### #....#:j ; F #.##K# #.# .# #.# g #.# .K   kobold #.# #... #. #.#... ...#:j< 7K.:j= /g:jD .g   hobgoblinK   kobold:jgE o-2.5 (0.68:j K :j>M :j.#..##<.......###..#### #..# #####..####.##...........#:jվ#.########.K.###.#g# ... # #...#. #.#.:j:8g.:j7K.:j9:j|-3.17:j:j:j'[..........#..##<.......###..#### #..# ####..#####.....@.....##.###..######K##:j(P...##g##K   kobold....# #...:jI/:j0A---7:j4:j6:jU##.#.....##..........#..##..#..##<.......###..#### #..# #####.@####.#..........#.###..######K##...##g# ...gK.:jb.g   hobgoblinK   kobold:jb4.36:j$:j&:j[ | #.#####.# ##.#.....##.........#..#..##<.......###..#### #.@# #####..####.##...........##.###.K########.g:j 8### :j 10/16==9:j9 :j | . #.#####.# ##.#.....##.........#.#.#..##<.......###..#### #..# ####..####..........#.###.K########:j [.g###:j 4g.:j` 7K.:j >5.5:jW :5:j :jQ* ### . #.#####.# ##.#.....##..........#..##.##.#..##<##.......####.@#### #..# ####..####....K.....#.###..######g##..#g.6.14:jl ### # ..# #.#####.# ##.#.....##......... #.#..##.# #.#..##<# #....@..# ###..#####..#  #..# #####..####.##.....K.....# #.###.g#######..####....#K.7:jZ ### # ..# #.#####.# ##.#.....## ......... #.#..##.# #.#..##<# #.# ###..#### #..# #..# #####.K#...........##.###.g##..:j\ -### :jTg ==7.33:j :j :ju] ### # ..# .#####.# ##.#.....##......... #.#..##.# #.#..##@# :j^#.......# ###..#####..#  #..######.K####.##...........##.###.g#######..###:je:j{g%9:jj:jna _There is a stone staircase leading up here.:j\~ :jY :j= :jY :jl 8.9 (1.02 _:j\:jz1 ..# #..........#.##.# ### ########.#.#.##.# ### ########## #.#.#.##.# ..###........# #.#.#.##.# #...#.######.# #.#.#.##.# #.<.#.# #.# #.#.#.##.## #...#.######.###.#.#.##..# #####.......)..#.#.#.##### ..# #..........#@#.#.# ### #..........#.#.#.##..........#.#.#.##..........#.#.#.##..........#.#.#.###########..........#.##..........###...#.#.#...........##............#.##..........# #####..........##...........S..#:jG:jK1:jA=10.4 (2.5:j:0:j*:j. :j/_You climb upwards.:jT3 :j-4:j5U_There is a stone staircase leading down here.:j:jALevel 1 of the Dungeon<>>>>(Press ? for help) #........#######.#.#.# ########.#.#.##.# #..................#.# #..........#.##.#  ###################.......###.# #..........#.##.#  #.)...........................# #..........#.##.#  ###.###############...#....#### ########.#.#.##.#  #....................#...#### ########## #.#.#.##.#:j I  ################....)#......###........# #.#.#.##.# #...........#....#...#.######.# #.#.#.##.# #.#######.#.#....#.<.#.# #.# #.#.#.##.## ####...........#.##.#...#.######.###.#.#.##..# #..[...#####.#.#.##.#####.......)..#.#.#.##### #..............#......# #..........#@#.#.# #......#####.#.....#### #..........#.#.#.# :j L####......#...........# #..........#.#.#.# #...................### #..........#.#.#.# #.##......#.####....##..........#.#.#.########## #.##......#.#..#....##..........#.#.#..........## #.#########.#..#....##..........#.#.#...........# #.##.##.#..####............#.##..........# #.##....#..##########..........##...........S..# #.#######.............................#.######.# #.##...............#########....##.# #.# #.##############......)........##.......# #.#:jZ  #.....#....#...#.######.#  #.#######.#.#<.#.# #.# #.### ####...........#.##.#...#.######.###.#..# #..[...#####.#.#.##.#####.......)..#.#### #..............#......# #..........#@#.# ######.#............#.#.#.# ####......#...........# ..#.#.#.##........### #..........#.#.#.##.##......#.####....# #..........##########.##......#.#..#....# #...................###.#########.#..#....# ...........##.# #.##.#..### ..#.##..........##.# #....#..##########...........S..#.# ######.............#.######.## #...............#########....##.# #.#########..)........# #.......# .#.......................########:j /#....#### #.##############.............#......# #S#.........>..........#..†# #######################.)....>.......# #.##...........####  #.###########.#.........##.# #.##.############.#:j..# #..........#.##.# AutarchDCSS the Cutter ### ########.#.#.##.# Spriggan of Ignis *****. ### ########## #.#.#.##.# Health: 11/16 ================-------- ..###........# #.#.#.##.# Magic: 5/5======================== #...#.######.# #.#.#.##.# AC: 2Str: 10 #.<.#.# #.# #.#.#.##.## EV: 14Int: 15 #...#.######.###.#.#.##..# SH: 0Dex: 10 #####.......)..#.#.#.##### XL:  2 Next: 24% Place: Dungeon:1 ..# #..........#@:j X#.#.#Noise: ---------  Time: 710.4 (0.0) ### #..........#.#.#.#c) +0 short sword#..........#.#.#.#Nothing quivered#..........#.#.#.#Gem (8290) #..........#.#.#.###########..........#.#.#..........###..........#.#.#...........##............#.##..........# #####..........##...........S..# _You are too injured to fight recklessly! _You barely miss the kobold. The kobold hits you with a +0 whip. _You hit the kobold but do no damage. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.89 _8:j+712==6:j-:j?0:j&1:5:j3:j)7:jm;:j<:j>:jA:jnI:jeK:jDL==:jMM04:jlP:joS:jU:j3j3:j"uX2:j zB:jzK3=:ji{:j}:j:jsB1:j:ju:j:jbB0:jÅ:jB # #..#.##.........#####..........##...........S. .........................#.######...#########....##.# # ..)........# #.......# # ...........#########....#### ...........#............# .....#..÷.........# ...#....@.......##:jϏ20.0 (9.6....#.........##### ##########.#.........## #.############ #.########## # #..........# #  ##########.# #  #########.### #  #...........# ######### :jo:jn:j٘` _You barely miss the kobold. The kobold hits you with a +0 whip.hit the kobold but do no damage. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _:j79=84==7654==35=21069=8 _You start resting.HP restored..........:j32.0 (12.0)6==3.0 (137 _:j:j:j:jB:j:js04.0)6:j| ==2  You climb downwards.:jQ #.#. #.#.## ##  #..... ..  #.g..# .  #....#.#  ###....#.##   :jk.#.....!...##.#   ...#   .#.####   ####...#.##   #...#.#   #...# # .....  g   goblin (asleep) ###### :jOHg5.5 (2.55:jvO:jR _You encounter a goblin. It is wielding a +0 dagger.Found an orange potion.:jTa _There is a stone staircase leading up here.:j&G2 #.#. #.#.## ##  #..... ..  #.g..# .  #....#.#  ###....#.##  .#.....!...##.#  .......@......#  .#.........####  ####...#.##  #...#.#  #...# #  ..... ######:j #.#. #.#.## ##  #..... ..  #.g..# .  #....#.#  ###....#.##  .#.....!...##.#  .......@......#  .#.........####  ####...#.##  :jP#...#.#  #...# # ..... ###### :j:j:jG:jB :j1W_A goblin is nearby!:j- 2 #.#. #.#.## ##  #..... ..  #.g..# .  #....#.#  ###....#.##  .#.....!...##.#  .......@......#  .#.........####  ####...#.##  #...#.#  #...# #  ..... ######:js _ #.#. #.#.## ##  #..... .. :ju  #.g..# .  #....#.#  ###....#.##  .#.....!...##.#  .......@......#  .#.........####  ####...#.##  #...#.#  #...# # ..... ###### :j| :j} :j :j ] _A goblin is nearby!:j  #.... #.#..  #.#.### ## #..... .. #.g..# . #....#.# ###....#.## :j! .#....@!...##.##.<......##.#.........########...#.## #...#.# #...# # .....######:j.6.1 (0.64 _:j9:jV.####... #.### ##.... ..g..# . .#  ###..@.#.##  .#.....!...##.......<......#.#.........##### #####.#...# # .....######7:jJ:j:j, .####... #.######.......g..# .   ###....#.##  .#.....!...##.......<.......#.........##### ####.#...#.# .....:j?:jIb7.33:jh:j  )The helpless goblin fails to defend itself.  You puncture the goblin!78.2 (0.92 _You kill the goblin!:jۈ  _No target in view!:jr _No target in view!:jd6..#####.... #.#.. #.#.#######........ #.)..# . #....#.# ###...@#.#.#.....!...##.##.......<......# #.#...#### # ####...#.## #...#.# ......#######8 (0.6 _:j  #####.....#######....... )..# . ...#.###.##.#.....@...##.##.......<......##.........### ####...#.## .######9.4140.4 (10:ja :jN_k - an orange potion:jN f59  You encounter a kobold. It is wielding a +0 club and quivering stones.. .#### #.... #.#.. ##.#.######!#.##............##.)..#......K. #....#@# ##....#.## .#.........##.# #.......<......##.#.........##### ####...#.## K   kobold (missile, asleep)#...###...#.......#:j 1.6 (1.22.2 (1.88:j  :jD :j G_Found a white potion.:j[5 . .#### #.... #.#.. #  #.#.######!#.#  #............#  #.)..#......K.  #....#@# #.## ....##.#  <......#  .....####  # ####...#.## #...#.# #...#.# :jo . .#### #.... #.#.. #  #.#.######!#.#  #............#  #.)..#......K.  #....#@# #.## ....##.#  <......#  .....## # ####...#.## #...#.# #...#.#  _A kobold is nearby!:ju. .#### #....  #.#.. # #.#.######!#.# #......##.)..#.@....K.. #....#.###.#######....#.## .#...##.# #.......<......##.#.........##### ####...#.###...#.##...#.#8 (0.6 _:j v. .#### #.... ##.#.. .# ##.#.######!#.# #.#.##.)..#..@...K..##....#.###.####....#.## #.#...##.# #.<......##.#.........#### # ####...#.###...#.#  KK)The kobold shouts!((((((:j%i 3..@...===3.47 _The kobold throws a stone. The stone misses you.:jƆ :jM 0. :j <.#### ##:jć S#.... .# :j u#.#.. .# # :jN #.#.######!#.# :j} #.:j J#.# :j #.)..#...@..K..# :jF #....#.###.##### :j V###....#.## .# :j .#.:j B##.# :j2 #.:jo \<......#:j #.#.:j +#### :jx :j :j :j7 :jt :j ---:j 4.0:j7 $6:jt :j :jР :j\6. :j>.#### ### #.... ..# ##.#.. #.#.# #.#.######!#.# #.#.# :jVf#.)..#....@.K..# #....#.###.##### ###....#.###.# .#.##.# #.<......#:j^#.#.#### :j:jE4((((((:j!B....@.:j"O=--6:j*:j/-f _The kobold throws a stone. The stone misses you.:jΒ.#. .#.#### ####.##.... ..#.# #.#.. #.#.# #.#.######!#.# #.#.# #.)..#.....@K..# #....#.###.##### :jI###....#.###.# .#.##.#  #.<......#  #.#.#### :j9:j[5.25:j:jT _The kobold closely misses you.:jn6.0 (0.84 _You barely miss the kobold.:j+U @9 (0.9:jt\ :j_ _You hit the kobold but do no damage. The kobold closely misses you.:j# :j5$ b7.83:j) :j, _You closely miss the kobold. The kobold completely misses you.:jKx8.72:jMQ:jTy _You barely miss the kobold. The kobold hits you but does no damage.:jIY:jZb9.61:ja:jeb _You hit the kobold but do no damage. The kobold closely misses you.:j  You hit the kobold.  The kobold is severely wounded.:jzh50.4 (0.80:j&:jL _The kobold misses you.:jh )You hit the kobold.:j<((:j+l311.249:ji1:j4J _You kill the kobold!:jd :jn g#.# . #.# .#### ####.# #.... ..#.# #.#.. #.#.# #.#.######!#.# ##.#.# #.)..#...# #....#.###.##### ###....#.###.#  .#.##.# #.<......# #.#.#### :jt :j u 2-8 (0.6:j { :j  Things that are here: _a +0 club; 5 stones-:jO :j H _No target in view!:j3:j3:j 5:j7:j;:j8D8 _7:jK .# #.# . #.# .#### ####.# #.... ..#.#:j L #.#.. #.#.# #.#.######@#.# # #............#.# #.)..#......)..# #....#.###.#####  ###....#.###.#  .#..##.#  #.......<......#:jJL#.#.........##### ####...#.##:j:U-3.0 (1.2:jUe4.0 (26:j [:j^R _l - a white potion:j;:jN:jGS:jS:5:jT:jW:jZ,:jb[:jV]:jVm43:jq,:j?s:ju:jx:jy,2:j0y:jz:j|:j:j\:jp:jɊl#. #.#... ...# ####  ..#  #.# .#:j  #@# #.# . #.# #.# .######.####.# #..........#.# :j8#.#.....##.#.# #.#.######.#.# # #............#.# :j#.)..#......)..# #....#.###.#####:j-8.8 (4.8:j˕e9.8 (51:j:j!4 _d - a ring of resist corrosion:j:jN:j:jH _No target in view!:jOg:jg:ji:jvl:jo:jwu0 _:juw%  :jw>You encounter a bat.:j}j# ... #.# #... #. #.#... ...#:j}...###### .......@# ..b####.#  #.# . #.# #.#Gem (8240) :j~.######.####.#....b   bat (asleep):j>~A.#####.:j4.60.4 (0.6:j-1.0 (1.2:j)B39 _:j:j0:j:jUlPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of resist corrosion[?] describe selected :j[!] equip|wield|wear|put on[tab] equip|unequip :je :jl :j{s '#.# ...AutarchDCSS the Cutter#.# #...Spriggan of Ignis *****.#. #.#.Health: 16/16 ========================.. ...#Magic: 5/5:jt ========================AC: 2Str: 10EV: 14Int: 15SH: 0Dex: 10...######XL:  2 Next: 31% Place: Dungeon:2.......@#:jt YNoise: ---------  Time: 761.0 (0.0)..b####.# .#c) +0 short sword#.# #.#Nothing quivered. #.# #.#Gem (8239) .######.####.##..........#.#b   bat (asleep)#.#.....##.#.#:ju #.#.######.#.# ##............#.# _a +0 club; 5 stones _No target in view! :j[u _l - a white potion _d - a ring of resist corrosion _No target in view! _You encounter a bat.:j~ :jD *5 (0.5:j& :j8 ; _d - a ring of resist corrosion (worn):j [ #.# ... #.# #... #. #.#. .. ...#....######.#.b####.# .#. #.# #.# . #.# #.# .#####:j #.####.# #..........#.# #.#.....##.#.# #.#.######.#.# #  #.#.#:jG :j g2.1 (0.68:j7 :j" :j# #.# ... #.# #... #. #.#. .. ...##....######.#.b####.# .##.. #.# #.## . #.# #.#:j[O .######.####.# #..........#.# #.#.....##.#.# #.#.######.#.# #  #.#.#:j:j67:j :j:jT #.# ... #.# #... #. #.#. .. ...####...#.....######:j~U.#.b####.# .#.#... #.# #.# ##. #.# #.#...######.####.### #.#.#  #.#.....##.#.#  #.#.######.#.# #  #.#.#:jW b.:j`Ob:j'a0=3.3:jPa:7:jbf:j6iP _The bat barely misses you.:jL .b  You hit the bat.  The bat is moderately wounded.:j b.:jy9 :j˨g4.2 (0.96:j:j: _The bat hits you but does no damage.:j& #.# ... #.# #... #. #.#.# .. ...# #[#.#.#.#.....######.b.@....#.####.# .#.#...# #.# #.# ##.# #.# #.# ...######.####.# ####.#.#  #.#.....##.#.#  #.#.######.#.# #  #.#.#:j.b:j@8 (0.6:jN:jF _Found a glowing orb. The bat misses you.:jJ  You hit the bat but do no damage.The bat is moderately wounded.:jK g5.7 (0.95:jfQ :jrT u _The bat barely misses you. The bat hits you but does no damage.:j,x b.  You barely miss the bat.The bat is moderately wounded.:j{ b.:jI :j g6.5 (0.84:j :jH I _The bat misses you.:j  #.# .... #.# #.... #. #.#. #. .. ...# #[#.##......###.#...b.#######.#:j. #.####.# .#.#...## #.# #.## ##.# #.# #.# ...######.####.# ####.#.#  #.#.....##.#.# :jb  #.#.######.#.# #  #.#.#:jL &.b.:j :j -7.1 (0.6:j+ :3:j :j; I _The bat misses you.:jf1 #.# ... .. #.# #... .. #. #.#. #. .. ...# #[ #####.## #......## #.#.....###### #....b.# #.####.# .#.#...## #.# #.##. ##.## #.# #.# :j2 ...######.####.# ####.#.#  #.#.....##.#.#  #.#.######.#.# #  #.#.#:j[3".b:j;:j;--7:jA:jD:j! .b  You hit the bat.  The bat is severely wounded.:j]"(.b:j(:j](5--=8.6 (0.92:j(:j+:j-' _The bat hits you.:jgX..#... #.#.#.. ...#[#####.###......###.....######...........:jX####.# .#....#...## #.# ###. ##b##  ...######.#######..........:jYi #.#.....####### #:j6Y2...........#.)..#:jxY3).:jY[$b.:je:jeg9.2 (0.61:jk:jnQ _The bat closely misses you.:jAI †  You hit the bat.:j|):j---470.0 (0.80:j:jG _You kill the bat!:j:j&:jU:jH _No target in view!:j':j.(:j4.:j0H _No target in view!:j]:j]:jc:jDfH _No target in view!:j3:j^ _No target in view!:jw3:j :j :j 29 _8:j :j :7:j :j :j q6==6:j9 :j? 1 _HP restored.:jB :jC :jD :jF :jJ :jJ B5:jFL :j;N :jY ,:j[ :j\ :ja :jPb U==4:jc :jn m #.##.# # #.# .#  #.# .. .## #.# ... ..# #.# #... ..# #. #.#.:jo 1 #.# .. ...# #[#  #####@## - #......##  #.#.....###### #............# #.......####.# .#.....#..†## #.# :jo  #.####.###.## #.# #.#... ...######.####.#### ####....#.#:j6w M..#.#  #.#... ## #... .#. #.#. .# .. ...# #@# #####.## #......## :jw .#.....######............###.#... ...#:j -6.4 (6.4:j -7.0 (7.03:j :jы w _You see here an orb of pyromania.:j :j< :j :j :j :j _2:jh :jA :j` :j :j :j :j :j M  The ribbon worm enters a dispersal trap!:j :j3 #...........##.###.g#######.###...## :j F#.# # .# #.# # .. ### #.## #.# ... ....§###.#.# #...:j, .......§..# #. #.#.#########.# .. ...##[#Gem (8222) #####.###......##...................##:j -8.8 (1.8:j -9.4 (2.4:jA :1:j :j 8 _The ribbon worm blinks! You blink.:jY:jZ:j\a:jcH _No target in view!:j :j :j :j :j\ :j" u0 _:j?$ ,:j$ :j) :j<* :j* C19:j+ :j:   You encounter a ribbon worm. #.###.g#### #..### #.# #....# #.# #.##.# #.# #.# .#w #.# #.# ..#.####. #.## #.# ... #.....^###..# #.# #.. #......@....# #. #. #.#########.# .. . #[# #####.## #......## #.#.....######w   ribbon worm (wandering) #............# #.......####.# . .....#..†## #.#[:j; <39;49m #.:jA w81.2 (1.8w:jB 18 (2.4 _:jK :j#r X #.  #. #.#   #. #.#   #. #.#   #. #.# #.# .#  #w #.# #.# ..  #.####. #.## #.#  #.....^###..# #.#  #......@....# #.  #.#########.# ..  #[#            †## #.# :j g #.  #. #.#   #. #.#   #. #.#   #. #.# #.# .#  #w #.# #.# ..  #.####. #.## #.#  :j &#.....^###..# #.#  #......@....# #.  #.#########.# ..  #[#          †## #.# :j(3:jc:jKb _A ribbon worm is nearby!:j<  #......... #.# #. #.###.g### #.# #.# #..### #.# #.# #....# #.# #.# #.##.# #.# #.# #.# .# #w# #.# #.#  #.####.# #.## #.#  ####..# #.# #...........# #. ##.#########.# .. #[ ##### #.  #.#.....###### #......# #.......####.#.w:jG :ji^ 2.4 (0.68 _ _There is a dispersal trap (recharging) here.:jd-  You barely miss the ribbon worm.=3.2 (0.87 _The ribbon worm bites you but does no damage.:j\  You hit the ribbon worm.4.1 (0.96 _The ribbon worm is lightly wounded.:j,?   You hit the ribbon worm.  The ribbon worm is moderately wounded.5.05 _The ribbon worm closely misses you.:j$7  You hit the ribbon worm.  The ribbon worm is moderately wounded.3-----8 (0.8 _The ribbon worm bites you.:j  You hit the ribbon worm.6.64:j:jtc _The ribbon worm is heavily wounded.:j~  You hit the ribbon worm.  The ribbon worm is heavily wounded.:j`4==---7.5 (0.93:j0Y _The ribbon worm bites you but does no damage.:j2 (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.:j:  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j -  7  8.3 (0.8Held Gem (8212)  _You are caught in a web!:jT :jU 0:jtZ :j\ N _You are caught in a web!:j3:jk:jN _You are caught in a web!:ju11-----14 9.3 (1.0Gem (8211) :j:jJ _You disentangle yourself. The ribbon worm bites you. :j=#.# #. #.###.g#####.# #.# #..### #.# #.# #....# #.# #.# #.##.# #.# #.# #.# .# #.# #.# #.# .. #.####w# #.## #.# .#.....^###..# #.# ##.....# #. #.#########.# .. . #[# #####.##.....#.######............##.####.# ......#..†## #.# #.[ :j/u39;49m-9 (0.6 :jh#.# #. #.###.g##.# #.# #..### #.# #.# #....# #.# #.# #.##.# #.# #.# #.# .# #.# #.# #.# .. #.####w# #.## #.# ... #.....^###..# #.# #.#.# #. #.##.#.# .. .#[# #####.## #.#.....##.##.####.# .# .....#..†## #.# #.# w w[4 :ji0m§The ribbon worm enters a dispersal trap! #......... #.# #. #.###.g### #.# #.# #..### #.# #.# #....# #.# #.# #.##.# #.# #.# #.# .# #.# #.# #.# .. #w####.# #.## #.#  ####..# #.# #. #.......§...# #. ##.#########.# .. #[# #####.## .## w [3 :jj0m  ribbon worm #.#.....###### #............# #.......####.# §wThe ribbon worm blinks! You blink. You enter a dispersal trap!#.# #.# #..### #.# #.# #....# #.# #.# #.##.# #.# #.# #.# .# #.# #.# #.# .. #§####.# #.## #.# ... #.....§###..# #.# #... #.w.....§...# #.. #.#########@# .. ...#  #[#[11;1 :jm"90.5 :jm$0 :jm :jt :j+y  :jy :jzM_The ribbon worm blinks! You blink. The ribbon worm leaves your sight. :jӗ P :j ..## .#§#####......§###..#...w.....§. #.#.#########.. ...#  #####.##......###.....######..............##..##.###.##... ...######.####.#1.109 _You see here an orb of pyromania. :j ## .#§#####......§###..#...w.....§. #.#.#########.. ...# #[######@###......###.#.....######............##.#.. ...#### ####..........#.#12==---7 _ :jT i  .#§####.# #.##......§###..#...w.....§. #.#.#########.. ...# #[######.###....@.###.....######...........#####.# .### ####.#.#.....##.#.#2.38 :j[!176==5  You encounter a frilled lizard. :j-3=l   frilled lizard (wandering)l :j3-5.3 (3.0 :j5 :j6$6.3 (4 :j`6#4  :j6_ :j< :ju? :j #.# #.# #.# .. #§####.# #.## #.# .#.....§###..# #.# ##.w.....§...# #. #.##.#########.# .. ...# #[######.##.....#.######............# #.####.# .#.....#..†## #.# #.# ###.###.## .l. ...######.####.# ### ####..........#.# #.#.....##.#.##.#.######.#.# #ll :jۃ d[37m9 (0.6 _The frilled lizard hisses angrily. :j G#§####.# #.## #.# .#.....§###..# #.# ##.w.....§...# #. #.##.#########.# .. ...# #[######.##.....#.######......@.....# #.####.# .#.....#..†## #.# #.# ###.###.## #.# #.# .l. ...######.####.#### ####..........#.# #.#.....##.#.##.#.######.#.# ##............#.#7.53 :jAP :jD :jW q#§####.# #.## #.# ... #.....§###..# #.# #... #.w.....§...# #. #.#. #.##.# .. ...# #[# #####.## #......## #.#.....###### #.# #.####.# .# .....#..†## #.# #.#  :j O###.###.## #.# #.# .l. .### ####  :j  :jX :j :je= :j!8.1 :j$2 :j  :j :j  :jI#§####.# #.## #.# ...  #.....§###..# #.# #...  #.w.....§...# #. #.#.  #.#.# .. ...# #[# #####.## #......## #.#.....###### #.# #.####.# .# .....#..†## #.# #.# ###.###.## #.# #.# .l. ...### ### 7 :j #§####.# #.## #.# ... #.....§###..# #.# #... #.w.....§...# #. #.#. #.#.# .. ...# #[# #####.## #......## #.#.....###### #.# #.####.# .# .....#..†## #.# #.#  :j> O###.###.## #.# #.# .l. ..### ##  :jǿ  :jP b9.31 :j^  :j  :j §####.# #.## #.# ... .....§###..# #.# #... .w.....§...# #. #.#. .#.# .. ...# #[# #####.## #......## #.#.....###### #.# #.####.# .# .....#..†## #.# #.# ###.###.## #.# #.# .l. ...######.####.#### ####..........#.##.#.....##.#.##.#.##### 9 :jW....§###..# #.# # w.....§...# #. #.# #########.# .. ...# #[######.##.....#.#.....#######............# #.......####@# .#.....#..†## #.# #.#  :j+###.###.## #.# #.# .l. ...######.####.# ### ####..........#.# #.#.....##.#.##.#.######.#.# ##............#.##.)..#).# :jC4==800.50 :j&$ :j% :j :j :j# :j :j1998 :j, :jB7 :j- :j :jp  A frilled lizard comes into view. :jll   frilled lizard :j -3.5 (3.0 :j H==4.5 (4 :j2A6 _ :j :j:j w.....§. #.#. #########.. ...# #[######.##......###.....######.....l........####.# .#.....#..†## #@# #:j###.###.##  .l. ...######.###### ####.......... #.#.....####....#.###.#####:j!":j"5=5.1 (0.65:j):j*:jbl #########.. ...# #[######.##......###.....######.....l......####.# .#.....#..†## #.# ####.###.##  .l. ...######.###### ####.......... :jy#.#.....######....#.###.#:jv":j"%7:j):jG,:j :j? g6.7 (1.04:ji :j :jҽ :jQ `73:jl :ja :jMN.l:jQRl   frilled lizard:jRB=8:j=S:2:jY:jn[:jE.l:j:j66==:j"Y91:j:j :jD.l:j:j/a100:j:j :j6  You miss the frilled lizard.=1.6 (0.989:jN= :j6@ _ _The frilled lizard completely misses you.:j`i:jig2.4 (0.88:joo:jq _You barely miss the frilled lizard. The frilled lizard barely misses you.:jn4---3.27:j:jOx _You closely miss the frilled lizard. The frilled lizard bites you.:j~t:jt5=--4.06:j{:j~R _You miss the frilled lizard.:j9 wYou hit the frilled lizard.  The frilled lizard is heavily wounded.:jw   ribbon worm (wandering)l   frilled lizard:j U3---8:j::j3 _The frilled lizard bites you.:jWR f .  You hit the frilled lizard.---75.65 _You kill the frilled lizard!:j?v w.....§..#. #.#. #########.# .. ...# #[# ####.## .....## #.....#####l...w.#  #.......####.# .....#..†#####.###.## #.#  .l. ...######.###:j w ### ####.............##.######.#.# .....#)..#......).. #####:jx O.w:j Ew:j_ o-6.2 (0.64:j :j& :j/S#########.. ...# #[######.##......###.....######.....l......####w# .#.....#..†## #.# ####.###.##  .l. ...######.###### ####.......... #.#.....####### #...........#.)..#)....#.###.#######:j<:j?-8:j/:j6:jv^  #[######.##......###.....######.....l......####w# .#.....#..†## #.# ####.###.##  .l. ...######@###### ####..........# #.#.....##.##.######.#.# #............#.#.)..#).#....#.###.#######.#.........:ja N.w:jei :ji b7.43:jo :j=r :j #####.##.....#.######......l.....# #.####.# .#.....#..†## #w# #.#  ###.###.## #.# #.# .l. ...######.####.#  ### ####.......@..#.#  #.#.....##.#.# #.#.######.#.# ##............#.# #.)..#:j 1).##....#.###.##### ###....#.###.#.#.........##.##.......<......#:j :jC b8.02:j :j :j#####.## #......## #.#.....###### #......l.....# #.####.# .# .....#..†## #w# #.# ###.###.## #.# #.#  .l. ...######.####.# ### ####.#.# #.#.....##.#.# #.#.######.#.# # #....#.# #.)..#......)..##....#.###g##### g   hobgoblin (wandering)###....#.###.#.#.##.# :jC.:j g  You encounter a hobgoblin.:jt T4==6:jQ:j6 _The hobgoblin leaves your sight.:j#.....#.######......l.....#  #.####.# .# ....#..†## #w# #.# ##.###.## #.# #.# .l. ...######.####.# ## ####..........#.#  #.#.....##@#.# #.#.######.#.# ##............#.# #.)..#...g..)..# #....#.###.########....#.###.# g   hobgoblin (wandering).#.........##.##.......<......##.#...####:j!.:j*Ag:j +b9.21:jA3:jB6 _The hobgoblin leaves your sight.:j  #.....######.....l......####.# .# ....#..†## #w# # ##.###.## #. .l. ...######.#### ## ####.......... #.#.....#######......g....#.)..#......)..#...#.###.######g   hobgoblin (wandering)#### ####...#.##8:j! #......l.....# #.####.# .# ...#..†## #w# #.# #.###.## #.# #.# l. ...######.####.# # ####..........#.#  #.#.....##.#.# #.#.######.#.# ##.......g..@.#.# #.)..#......)..# #....#.###.##### ###....#.###.# .#.........##.#  #.......<......#  #.#...####  # ####...#.## #...#.#.:ja [43mg20.40:j[.####.# .# ...#..†## #w# # #.###.## #. l. ...######.### # ####.......... #.#.....########.#.# #...........#.#)..#..g..@)..#...#.###.#######....#.###.# .#.........#.......<.....#.........### ####...#.## #:j:jO==1.079:j:j_:ju....#..†## #w# #.# ##.###.## #.# #.# .l. ...######.####.# ## ####..........#.# #.#.....##.#.# #.#.######.#.# # #............#.# #.)..#..g...)..# #....#.###@########....#.###.# .#.........##.##.<......# #.#.........#### # ####...#.##  #...#.  #...#.# ......#.gg====6 _The hobgoblin shouts!:j0 @##.###.## #. .l. ...######.####.# ## ####..........#. #.#.....########...........#.)..#...g..)..#...#.###.####### .#.........#.......<.....#.........### ####...#.##  .....#######.g wThe hobgoblin attacks as it pursues you!w   ribbon wormg   hobgoblin=---2.28 _The hobgoblin closely misses you.:jb .l. ...######.### ## ####........w.#. #.#.....##.#.#######.#.# #...........#.)..#......)....#.###g######.# .#.........#.......<.....#.........### ####...#.##  #...##.....####### ----8:j'### ####........w.#.# #.#.....##.#.# #.#.######.#.# # #............#.#:j #.)..#......)..# #....#.###g########....#.###.# .#.........##.##.......<....@.# #.#.........####:j" # ####...#.##  #...#. #...:jN#.# ......#g   hobgoblin######## :jG.g:j0w:j:j?.w   ribbon wormg   hobgoblin:j1G5=-:jY[3.47:j:jd:ju ### ####.#.# #.#.....##w#.# #.#.######.#.# # #....#.# #.)..#......)..#:jluB #....#.###.##### ###....#.###g# .#.##.# #.<...@..# #.#:juN.#### # ####...#.## #...#.#:ju #...#.# ......# :ju(#:jW~:j~b4.06:j:jr:j 3:j :j5 H _No target in view!:jq+:j+:j2:j5H _No target in view!:jb:jCc:je:j+g0g:jj  You start resting.A hobgoblin comes into view.:jYq.g   hobgoblin:j{&0:jNl5.0 (15 _:j:jP:j* K.g:jO( :j( &6:j( :4:j80 :j2 :jv ==8 (0.8 _You closely miss the hobgoblin. The hobgoblin misses you.:j?  You hit the hobgoblin.  The hobgoblin is heavily wounded.:j@54-:j@`7.7 (0.93:j+G:jTJ- _The hobgoblin hits you.:ju [You hit the hobgoblin.:j(:j-448.62:j:jM _You kill the hobgoblin!:ja :j :jd ^ _No target in view!:j$ :jw$ :jD4 :j6 H _No target in view!:j'~ :j~ :j :jY H _No target in view!:j :j" :jf :jD H _No target in view!:j3:jk:j :j:_No target in view!:j.:ju.:j,5:jh8C _No target in view!:j5U:jU:jr[:j`:jx:jny:jq:j:j:j:j:jc:j^":j9#:j':jk*:jiP:jI:j:j:j:j%1 _0:j1':j*:j,,l _ A ribbon worm comes into view.:j2:j,6w-w   ribbon worm:j^@:j@'30.6 (2.0:jB-1.6 (369 _:j I:jJ:j| :jP v ###      #    #.)..#)..#  #....#.  ###....#.###.#  .#.........##w#  #.......<...@[.# :j t #.#.........####  # ####...#.## #...#.# #...#.#:j #  :j؅ !:j0 :j(  ###      #  :jF)   #.)..#)..#  #....#.  :j|) !###....#.###.#  .#.........##w# :j) #.......<...@[.# :j)  #.#.........####  # ####...#.## :j* #...#.# :j* M#...# :jK*  :jf*  :j`2 :j2 :jR9 :j< b _A ribbon worm is nearby!:jz### ####.#.# #.#.....##.#.# #.#.######.#.# # #....#.# #.)..#......)..# #....#.###.##### :jR###....#.###.# .#.##w# #.<....@.# #.#.#### # ####...#.## :j #...#.# #...#.#......# :j :je:j#5:j[=2.2 (0.68 :j2_:j:jr _You see here a +0 ring mail.:jc (catching breath)  You hit the ribbon worm.  The ribbon worm is lightly wounded.:jx  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j :j e  7  =:j c3.0 (0.8Held Gem (8167) :j:jh. _You are caught in a web!:jݓF:j:j\N _You are caught in a web!:j :j  _You are caught in a web!:j4  _You are caught in a web!:ji  _You are caught in a web!:j  _You are caught in a web! _:jw _:jr(:jϚ714 4.0 (1.0:jGGem (8166) :j':jc _You disentangle yourself. The ribbon worm misses you.:jn  You hit the ribbon worm but do no damage.:jE*8 (0.8:j:jq0 :j=S_The ribbon worm closely misses you.:j_ =5.65 _You hit the ribbon worm but do no damage.:j\ (catching breath)  You hit the ribbon worm.  The ribbon worm is lightly wounded. `The ribbon worm expels a string of sticky webbing.:j@6.44 _The stream of webbing misses you.:jic   You hit the ribbon worm but do no damage.The ribbon worm is lightly wounded.6==7.3 (0.93 _The ribbon worm closely misses you.:jkJ  You hit the ribbon worm.8.1 (0.82 _The ribbon worm is moderately wounded.:jQ9  You barely miss the ribbon worm.The ribbon worm is moderately wounded.9 _The ribbon worm bites you but does no damage.:j v   You hit the ribbon worm but do no damage.The ribbon worm is lightly wounded.9.71 _The ribbon worm closely misses you.:j h  You hit the ribbon worm.==40.6 (0.90 _The ribbon worm is moderately wounded.:j  You hit the ribbon worm.  The ribbon worm is moderately wounded.9/16 -----------1.4 (0.859 _The ribbon worm bites you!:j g  You barely miss the ribbon worm.The ribbon worm is moderately wounded.2.3 (0.98 _The ribbon worm bites you but does no damage.:jsH   You barely miss the ribbon worm.The ribbon worm is moderately wounded.3.27 _The ribbon worm closely misses you.:jt6- ### ####.#.# #.#.....##.#.# #.#.######.#.# # #....#.# #.)..#......)..# #....#.###.##### ###....#.###.# .#.##w#:j87 #.<...@[.# #.#.#### # ####...#.## #...#.# #...#.# ......#  #:j@:jtA2-8 (0.6:jH:jK:j ### ####.#.# #.#.....##.#.# #.#.######.#.# # #............#.# #.)..#......)..# #....#.###.##### ###....#.###.# .#.##w# #.<..@.[.# #.#.#### # ####...#.## #...#.# #...#.#.......# ########(catching breath) `````The ribbon worm expels a string of sticky webbing.:ji@.[..------------4.46 _The stream of webbing misses you.:j- ### ####.#.# #.#.....##.#.# #.#.######.#.# # #............#.# #.)..#......)..# #....#.###.##### ###....#.###.# .#.##w# #.<.@..[.# #.#.#### # ####...#.## #...#.# #...#.# .......#########:j:jIb5.05:j:j:j  ### ####.#.# #.#.....##.#.# #.#.######.#.# # #............#.# #.)..#......)..#:j f #....#.###.##### ###....#.###.# .#.##w# #.<@...[.# #.#:jM m.#### # ####...#.## #...#.# #...:j #.# .......# #########:j U.w:j%! (:j! n10/16==6:js( :j* :jh ### ####.#.# #.#.....##.#.# #.#.######.#.# # #............#.# #.)..#......)..# #....#.###.##### ###....#.###.# .#.##.# #.@....w.# #.#.#### # ####...#.## #...#.# #...#.# .......# #########6.24 :juS_There is a stone staircase leading up here.:jX(catching breath) ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j :jK "....:j :j # :j  7 :j&  :jc &7.2 (1.0:j /Held Gem :j (8153) :j :jv:j ==14 1 _You are caught in a web!:j  # #.....#.##......... ########..........##...........S. .........................#.###### ...........#########....## ..)........# #.....# ...........#########....# ...........#............## ...........#..÷.........## ...........#...## :ji #..........#.##### ##########.#.........###.#############.###########:j p#..........## ##########.## #########.####  ##### #...........# ######### :jg8.7 (2.52:j#:jې! _You climb upwards.:j6c _There is a stone staircase leading down here.:j :jkP $:j Level 1 of the Dungeon<>>>>(Press ? for help) #.##......#.####....##..........#.#.#.########## #.##......#.#..#....##..........#.#.#..........## #.#########.#..#....##..........#.#.#...........# #.##.##.#..####............#.##..........# #.##....#..##########..........##...........S..# #.#######.............................#.######.# #.#:j8 #...............#########....##.# #.# #.##############......)........##.......# #.# #..............................#########....#### #.#  #######################.............#............##S#  #.........>.........................#..÷.........##.#  #######################.)...........#....@.......##.# #.##..........#.........#####.# #.###########.#.........##.# #.##.############.# #.##.###########.# #.##..........#:j` #.# #.###########.##.# #.##########.####.# #####.###### #...........# #########.### #..........# #...........# #...........# #..........# #...........# #...........# #..........# #...........# #...........#:jq #.#######.#.#....#.<.#.# #.#  #.## ####...........#.##.#...#.######.### #..# #..[...#####.#.#.##.####)# #### #..............#......##>.# #......#####.#.....#### .#.#.####......#.....# ##.#.#.#..................### #..........#.#.#.#......#.# #..........#.#.#.#############.#..#....# #..........#.#.#..........# #..#..#....# #....#.#.#........... #.# #.##.#..### #............#.##......... #.# #....#..##########..........##...........S.#.#######..........#.######.##...............#########....##.##.##############......)........# #.......##.................................###########################.............#....#S#.........>.........................#.:j_.÷.........########################.)...........#....@.......# #.##..........##### # #.###########.## #.# #.# #.########### #.# #.# #.########## #.#:jϚ:jE##............#.##......... AutarchDCSS the Cutter ########..........##...........S. Spriggan of Ignis *****. .........................#.###### Health: 10/16 ===============--------- ...........#########....##.# # Magic: 5/5======================== ..)........##.......# # AC: 2Str: 10 ...........#########....#### # EV: 14Int: 15 ...........#............## SH: 0Dex: 10 ...........#..÷.........## XL:  2 Next: 44% Place: Dungeon:1 :j...........#....@.......## Noise: ---------  Time: 848.7 (0.0) #..........#.........##### c) +0 short sword ##########.#.........## Nothing quivered#.############ Gem (8152) #.############..........## ##########.## #########.####  ##### #...........# #########  _There is a stone staircase leading up here.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web! _You climb upwards. _There is a stone staircase leading down here.:j:j :jv:jH:jO1 _:j:j~T1=:jP0:jN:jFY49:jC:jR:jc,:j(:j":j:jB8:j :j:jO=:j:j:j:j`B7:ja:j,:j^B6:jZ:j {12==:j :j:j:jB5:jW:j:j:j:j:j:j:j(,4:jY:j:j:j` :j %==:j !03:j,":j#:j&:jc&:j':j)):j+:j+B2:jG-:jd4_ ..# ##.# #.#  ########.#.#.# #.# ### ########## #.#.#.# #.# ###..# #.#.#.# #.# #...#.######.# #.#.#.# #.# #.<.#.# #.# #.#.#.# #.# #...#.######.###.#.#.# #.. #####.)..#.#.#.# #### #:j 5....#@#.#.#  58.3 (9.6## #....#.#.#.#   #..........#.#.#.# #..........#.#.#.# #..........#.#.#.###########..........#.#.#..........###..........#.#.#...........#:jJ5#............#.##..........#..........##...........S..#:j5:j::j|<8  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!climb upwards. _There is a stone staircase leading down here. _ :jQP  :jP  :j4Q  :jES  :j'[ 3=10 :j[ C39 :j\  :j_ n8 :j`  :j?a T=7 :jb  :jc  :jc j4==6 :jd  :jf  :jf B5 :jg  :ji  :jTi ,4 :jsi  :j)j  :jk  :jPl B3 :jm  :j p  :jVp %== :jwp 02 :j@q  :jr  :js #5 :js M=1 :jrt  :j@v  :jv B0 :jWw  :jx  :j!z C29 :jpz  :j|  :j} B8 :j}  :j %  :jҀ F_You start resting.HP restored. :j… H...... :j /.. :j 072.3 (14.0) :j 6===3.3 (157 _ :j= !:jǤI!:jX4.0)6!:jB==2!:jf# ###   # ..#   #.#####.#   ##.#.....##   .........   #.#..##.#   #.#..##@#  #.......#  ###..####  #..#  #..# #####.K####.#  !:j.# #. #.###.g###### .# #.# #..###!:j,g5.8 (2.55!:j1!:j63# _You climb downwards.!:j5a _There is a stone staircase leading up here.!:j[3!:j\!:je_!:jab!:jj4 _3!:jl!:jGo!:jo!:jo!:jq!:jt!:juB2!:jDu!:jw!:jx!:jOy!:jy!:j{!:j~}!:j}B1!:jq~!:j!:j҂X0!:j!:j!:j!:jP!:j!:j1!:j Y19!:jh!:j~!:j,!:j!:j!:j!:jUB8!:jz!:j!:jF!:jX7!:jř!:j!:j!:j!:j]!:j!:jzB6!:jџ!:j.!:j7!:j!:jϣ!:j!:j!:jXX5!:j˩!:jX4!:j!:j!:j2,!:j!:j !:jմ!:j;P3!:j!:jB!:j!:jι!:j&!:j!:jXB2!:jǽ!:j<!:j!:jX1!:j!:j4,!:j!:jv!:j8X0!:j!:j!:j,!:j!!:j/!:j!:jC09!:j!!:j!:j!:jiB8!:j!:jY!:j !:j\!:j!:jn!:jo!:jB7!:j!:jH!:j[!:j!:jS!:jl!:jr!:jB6!:j/!:jX!:j;!:jB5!:j!:j!:j!:j2!:jh!:j[!:j!:jtB4!:j!:j6!:j!:j!!:jV!:jy!:j !:j  B3!:jZ !:j@ !:j !:jz B2!:j  !:j( !:jl !:j !:j' !:jS !:j !:j B1!:j !:j  !:j !:j !:j !:j !:ju !:j B0!:j !:j  !:j !:j D099!:jn !:jk !:j! !:j" !:j{" !:j$ !:jM-  # #. #.###..###### #.# # #.# #..####.# # #.# #....# #.# # #.# #.##.# #.# # #.# #.##.#########.# # #.# #.##...........# # #.## #.##.....####### ###..# #.###....# .§...# #. ##@#.#901.6 (25.8) ####.# ...##[# ##[.......# ####.## ######.#.# ......## #.#.# .#.....###### #.#!:j,. .# ......l.....# #.#.#......####.# #.#.#..†## #w# .#!:j#5 !:j6 h2.2 (26.48!:j; !:j`> L _Found a pair of boots.!:ju !:jz !:j. !:jR !:jI7 7654!:jW &321!:jX n0!:j[ ,!:j] !:jp^ !:j*_ !:ja !:jd Y89!:j&e !:j\f !:jh !:jh !:ji !:jj !:jzm !:jm B8!:jn !:js ,!:jt B7!:ju !:jv !:j !:j h  A kobold comes into view.!:j  #.# #.# #..### #.#  #.# #.# #K...# #.#  #.# #.# #.##.# #.#  #.# #.# #.##.#########.#  #.# #.# #.##...........# ####.# #.## #.##.....####### ....§###..# #.###....# w.....§...##.###.####.#.# #########.##....@.......# #[######[.......# #####.## ######.#.#  #......## #.#.#  #.#.....###### #.#.# !:j r #......l.....# #.#.#K   kobold (wandering)  #..###.# #.#.#  ..†## #w# #.#.#  ###.###.## #.# #.#.#!:j /13.0 (10.8!:jR 26 (11.4 _!:jͣ !:j{ ":j I #.#####..##K...# #########   ...... ####.# #.#.....####### ....§###..# #.###.... w.....§...##.###@####.#. #########.##........... #[######[.......####.## ######.#......## #.#.#.....#####.l.... #.......####......#..†## #w":j KK4.2 (0.6)":j :6":j ":j ":j #........... #.#####..##K...# #########   ...... ####.# #.#.....####### ....§###..# #@###... w.....§...##.###.####.#. #########.##............ #[######[.......####.## ######.#.....## #.....#####l.... #.......####.":jD.K":j;8":j!":j}#":j]####.K#### #........... #.#######...K##.# #########   ...... ####.# #.#.....####### ....§###..# #.###... w.....§...##.###.####.# #########.##....... #[######[......####.## #####.....## #.....#####l....":j:aD.K":jh":jib5.45":j\o":jCq#:j.U$ #..# ##.######..#### #........... #.###..########...##.# K##.#########   ...... ####.# #.#.....####### ....§###..# #.###... w.....§...##.###.####.# #########.##..... #[######[......####.## #####.....## #.....#####6.04#:jmH=9 (0.9#:j[v#:j@y _You hit the kobold but do no damage. The kobold closely misses you.#:j#:j3-----7.83#:j#:jy _You completely miss the kobold. The kobold hits you with a +0 whip.#:j#:jp4==---8.6 (0.82#:j#:j@ _You closely miss the kobold. The kobold closely misses you.#:jox9.41#:jYt#:jEw _You hit the kobold but do no damage. The kobold misses you.#:j˙~20.3 (0.90#:j{#:juZ _You hit the kobold but do no damage.#:j :11#:j -----1.1 (0.879#:j0 #:j; u _You barely miss the kobold. The kobold hits you with a +0 whip.#:j5 ;9#:j> #:j9@ _You barely miss the kobold. The kobold misses you.$:jPx2.78$:j0X$:jr[ _You hit the kobold but do no damage. The kobold barely misses you.$:ju$:j~12==---3.57$:j _You completely miss the kobold. The kobold closely misses you.$:j$:jV10---4.4 (0.96$:j#$:j&~ _You hit the kobold but do no damage. The kobold hits you with a +0 whip.$:j b  You hit the kobold.$:jr g5.2 (0.85$:j $:jS a _The kobold is moderately wounded.%:jD  You completely miss the kobold.The kobold is moderately wounded.%:j47/16 --------6.04%:jiO _The kobold hits you with a +0 whip.%:j  #..# #.# ##.##  #####..####.# #.#  #...........# #.#  #.# #. #.###..###### #.#  #.# #.# #..### #.#  #.# #.# #....# #.#  #.# #.# #.##.# #.#  #.# #.# #K#  #.# #.# #@#  #.## #.#  #.# #.# ...  %:j(#[######[.   ###   #.#.#   #.#.# You hit the kobold but do no damage.The kobold is moderately wounded.%:jF #..# #.# ##.##  #####..####.# #.#  #...........# #.#  #.# #. #.###..###### #.#  #.# #.# #..### #.#  #.# #.# #....# #.#  #.# #.# #.##.# #.#  #.# #.# #K#  #.# #.# #@#  #.## #.#  #.# #.# ... %:j#[######[.   ###      %:juH  The kobold hits you with a +0 whip.%:jקY4---------8%:j%:j޲V _* * * LOW HITPOINT WARNING * * *%:jnh )You hit the kobold.%:jOw(%:jz5=---87.63%:j`%:j[J _You kill the kobold!&:j3&:jn&:j&:j^%21&:j)&:jI*B0&:j+&:j,/&:j/U=69&:j%1&:j4&:j5o6==8&:j86&:j9:&:j:B7&:j;&:j[6&:j\B5&:j^&:ja&:j|b7===4&:jc&:jgX3&:jh&:jl&:j,mB2&:jn&:jqq&:jrB1&:js&:jw&:jpzj=0&:j!&:jp?8==&:jϪQ59&:j&:jT&:j$8&:j&:j;&:jǻ&:j &:j$7&:j@&:je&:j&:j&:j$6&:jF&:j*&:j&:jt&:j9&:jb'===&:j$5&:jh&:j{&:j&:j&:j$4&:j&:j &:j&:jq&:j$3&:j&:j&:j&:j&:jc$2&:j&:j#&:j&:j&:j =&:j3 1&:j &:j&:j&:j*&:j610/16&:j:==&:j$0&:j&:j-&:j[8&:j:&:j,;%49&:j?&:jdD&:jQ&:jS&:jT$8&:jU&:jX&:j^&:j4`&:j`$7&:j"a&:jvc&:jKh&:ji&:jj1&:jOk'===&:jm$6&:jm&:jo&:jt&:jv&:jv$5&:jv&:jx&:j&:j&:j'$4&:j&:j&:j&:j&:j$3&:j&:jԜ&:j]&:j&:jO=&:j2&:j&:jק&:jì&:j &:jj12&:jɮ==&:j$1&:jQ&:j&:jk&:jɹ&:j`$0&:j&:j &:jT&:j&:j%39&:jb&:jY&:j&:j+&:j$8&:j&:j&:j"&:j&:j==&:j)7&:j&:j&:j&:jF&:j3&:j;=&:j$6&:j*&:jt&:j&:j&:j$5&:j+&:ja&:j&:js&:j$4&:js&:j&:j&:j&:j$3&:j&:j&:jb&:j&:j 4&:ju1===&:j$2&:j &:j &:jp&:j&:j($1&:j&:j&:j&:j&:j0$0&:j&:jv&:j%&:j'&:j6(%29&:jx(&:j*&:ju/&:j0&:j1==&:j|18&:j1&:j3&:j9&:js:&:j;5&:j;=&:j;$7&:j<&:j>&:jiC&:jE&:j]F$6&:jF&:jH&:jcM&:jN&:jO$5&:jWO&:j(Q&:jEV&:jCW&:jW$4&:j:X&:jzZ&:j_ &:jB`&:j`$_You start resting.&:ja"HP restored.&:j%j&:jk-&:jk&:j76.6 (49.&:jA 0)&:j&:j6&:j0===&:jX-&:j%7.6 (50&:jՇ#3 &:j _&:j&:jb&:jP&:j0&:jZ&:j٫&:jø2&:jTB&:jB1&:j&:jx&:j&:j.U==0&:j&:j"&:j&:j,&:j&:j'&:j&:jC19&:j&:j&:j&:jc&:j&:j&n8&:jO&:j&:j&:jB7&:jBn&:j&:j &:j B6&:j&:j,&:j&:j&:j\&:jD&:jB5&:j &:j"&:jZ%&:j%B4&:j&&:j(&:j+&:j+&:j,&:j.&:jE2&:j2B3&:jP3&:j5&:j7&:jO8&:j9&:j;&:j@&:jAB2&:jB&:jfE&:j>H&:jH,1&:jH&:jI&:jK&:jYO&:jO&:jy0098  You encounter a rat. ####  #.......#  #.#####.#  .######.#.....########## $.............r......... #@#..##.#.######## #.#..##<#.# #### #.......#.# #... ###..####.# #... #..# #.# #... #..#[&:jY{37m #.# ##.# r   rat (wandering) #####..####.# #.# #..........# #.# #.# #. #.###..###### #.#&:j|Kr.92.6 (15&:j؆~3.2 (15.67&:j8&:j5+ _Found 10 gold pieces.':jc######### #.......#  #.#####.# .######.#....r###########$.......@.....................#.#..##.#.######## #.#..##<#.# ######.......#.# #...####..####.# #.#..# #.# #.. #..# #.# ##.######..####':j'e^ #...........':jQlD8 (0.6)':jEr':jt':jI### #.......# #.#####.# .######.#....r#$......#.#..##.#.#.':js### #.#..##<#.# #####.#.......#.# #...#.###..####.# #.#..# #.# #...####### ':j6r.':j5':jL4.46':j':jF':jP(:j######### #.......#  #.#####r# .######.#.@...#############$.........................#.....#.#..##.#.#########.#(:j! ### #.#..##<#.# #####.##.......#.# #...#.####..####.# #.....#..# #.# #...### #..# #.# ##.######..####(:j'(:jb5.05(:j(:j(:jrc# #.# #.#####r# .######.#..@..## $.# .....#.#..##.#.#.# ### #.#..##<#.# #####.# #.......####..####.# #.....# #..##..# (:j.r6(:j3(:j(:j H _No target in view!(:j͸(:j?(:j(:jH _No target in view!(:jZ(:j(:j(:jH _No target in view!(:j\(:j](:jb(:jdeH _No target in view!(:jI(:jH _No target in view!(:j (:j/ (:j (:j C _No target in view!(:j= (:j? (:jA (:jC (:jE (:jE (:jIF (:jyH (:jK (:j6P u4 _(:jQ (:jMR (:jR (:jT (:jV (:jV B3(:jW (:j;Y (:j [ (:je[ (:j[ :2(:j\\ (:j] (:j` (:j` (:j.a (:jwb (:j`d (:jd B1(:j_e (:j2g (:ji m _ You encounter a frilled lizard.(:jo %######### #.....r.# #.#####.####.######.#.....#######(:j#p  !..$...@................ #.#..##.#.##### .##.######.#..##<#.# # .. #.......#.# #l ###..####.# (:jKp  # #..# #.# # l   frilled lizard (asleep)(:jpp z #..# #.# #(:jp V #####..####.# (:jp 3#..........(:jJx +9.2 (3(:jx *8 (4.2(:j (:j ] _Found a bubbling grey potion.):jg  # #.....r.# #.#####.##.######.#......!..$..@......#.#.#..##.#.#.##.######.#..##<#.#  .. #.#.# .l. ###..####.##. #..# #.# #):jdh #..# #.#  #####..####.#  #.#):jq):j\rk1000.4 (0.6)0):jy):j{):j(4########## #.....r.##. #.#####.######.######.#.....#####):j')..!..$.................. #...#.#..##.#.### #.##.######.#..##<#.#  .. #.......#.#.l):j[) ###..####.### #..# #.# #):j) #..# #.# #####..####.#):j) #...........##.# #. #.###..######):j)):j2):jT3e1.07999):j8):j:):jx I..#.#. # #. #.....r.# #. #.#####.#.#####.######.#......!..$ #.#.#..##.#. #.##.######.#..##<#.# ... #.#.# .l... ###..####.# ##.### #..# #.# #. #..# #.## #####..####.#  #.#  #.# #. #.###..######6):j .. #.# #.# ######### #.# #.....r.# #.# #.#####.#..#####.######.#.....####...!..$................ #...#.#..##.#.# #.##@######.#..##<#....r....# #.......#.#....l.... ###..####.#####.###.# #..# #.# #. .# #..# #.# # .# #####..####.# .# #...........# r   rat (asleep)#.# #.# #.###..###### #.#):j [40m #.# #.# #..### .rYou encounter a rat.g l.  The rat squeaks loudly. The frilled lizard hisses angrily. You hear a shout!g   hobgoblinl   frilled lizardr   rat===2.28):j  ):jr ):j 6_You encounter a hobgoblin.):j ):j/  #.# #.# ######### #.# #.....r.# #.# #.#####.#..#####.######.#.....## #...!..$............... #.........#.#..##.#.####.##.######.#..##<#......rl@.# #.......#.g........# ###..####..####.###.# #..# #. #. .# #..# #. # .# #####..####. .# #...........#.# #.# #.###..#### #.# #.# #.# #..###  #.# #.#):j6  #.# #....#---8):j= ):j@ ):jF C.r):j A.g):j ):j- ):j0 =--3.7 (0.97):jL7 ):j^E _You barely miss the frilled lizard. The frilled lizard barely misses you.):jT^r †You hit the frilled lizard.):ja g.  You kill the frilled lizard!):jir   rat):jmp514.5 (0.86):js):j+I _The rat misses you.*:j| .gYou hit the rat.  The rat is severely wounded. 5.4 (0.95 _The rat barely misses you.*:ju .  You hit the rat..g56.34 _You kill the rat!*:jD #.# #.# # #.# #.....r.# #.# #.#####.# ..#####.######.#..... #...!..$.... #.........#.#..##.##.####.##.######.#..##<#.g@..# #.#.# ###..#####.####.###.# #..# # #. .# #..# # #. .# #####..#####. .# # #.# #.# #.###.. #.# #.# #.# #..###  #.#*:jJ #.# #.# #....#*:j*:j 2-9 (0.6*:j *:j{ _You see here a frilled lizard corpse.*:jL.r*:jT r   rat (wandering)You closely miss the hobgoblin. The hobgoblin hits you.*:j:U3-----=7.7 (0.83*:jkU*:jH\*:j^T _You encounter a rat.*:jRzF.r*:jK*:j10---------8.6 (0.92*:j*:ju _You hit the hobgoblin but do no damage. The hobgoblin hits you.*:js*:j)*:j-*:j^ _You are too injured to fight recklessly!*:j1 _You are too injured to fight recklessly!*:jV *:jgW *:j^ *:ja ^ _You are too injured to fight recklessly!*:jj *:j *:je *:jۜ ^ _You are too injured to fight recklessly!*:j( *:j *:j* *:j ^ _You are too injured to fight recklessly!*:j3$ *:j$ *:j* *:j, Y _You are too injured to fight recklessly!*:jr*:js*:j+:jx3+:jY+:j+:j6_.r  You hit the hobgoblin.  The hobgoblin is moderately wounded.+:jg9 +:jVh1=---9.51+:jn+:j<Z _The hobgoblin completely misses you.+:jE †You hit the hobgoblin.r.+:j+:jmr   rat (wandering)+:j, !+:j9%+:j%=+:j5&62+:j&10.3 (0.8+:j&$0+:j'+:j/+:j2 +:j3+:jj4)_You kill the hobgoblin!+:j4,:j #.#  #.#  #.#  #.#  ..#####.##### #...!..$.... #...... #.####.##.#< ......†@..#  r..........#  #.####.###.# #..#  #. .# #..#  #. .#  #. .#  #.# #.#  #.# #.# #.#   #.# #.# #.#  ,:j|2 #.#  #.#  #.#  #.#  ..#####.##### #...!..$.... #...... #.####.##.#< ......†@..#  r..........#  #.####.###.# #..#  #. .# #..#  #. .#  #. .#  #.# #.#  #.# #.# #.#  #.# #.# #.#  _A rat is nearby!,:ji #.#  #.#  #.#  #.#  ..#####.##### #...!..$.... #...... #.####.##.#< ......†@..#  r..........#  #.####.###.# #..#  #. .# #..#  #. .#  #. .#  #.# #.#  #.# #.# #.#   #.# #.# #.#  ,:jN #.#  #.#  #.#  #.#  ..#####.##### #...!..$.... #...... #.####.##.#< ......†@..#  r..........#  #.####.###.# #..#  #. .# #..#  #. .#  #. .#  #.# #.#  #.# #.# #.#  #.# #.# #.#  _A rat is nearby!,:jd #.# #.# # #.# #.....r.# #.# #.#####.# ..#####.######.#.....##...!..$.....#.........#.#..##.#.,:jMe #.####.##.######.#..##<#.......††@.# #.#.r.# ###..####.#.####.###.# #..# #.#. .# #..# #.#. .# #####..####.#. .# #.,:je #.# #.# #.###..##. ,:jan ,:jo 9-9 (0.6 _,:js ,:ju ,:jAW,:jW,:jX,:jI[,:j(\Y89,:jIb812==7,:j;c,:jcB6,:jyd,:jhX5,:ji,:jk,:jFkB4,:jk,:jfm,:jmU==3,:j n,:jo,:jlpp3=2,:jp,:j910794===8765,:j,:j,:j _You start resting.A rat comes into view.,:jr-r   rat (wandering),:j025.9 (15.0),:jLl==6.9 (164 ,:j_,:j,:j-:j0o .. #.##.# ######### #.# #.....r.#  #.# #.#####.# ..#####.######.#.....####...!..$............... #.........#.#..##.#.##.####r##@######.#..##<#.#-:jo "......††..# #.......#.#r..........# ###..####.##.####.###.# #..# #.##. .# #..# #.##. .# #####..####.##. .# #...........#.# #.# #.###..#######.# #.# #.# #..###-:j+s 1r-:j S.r   rat (wandering)5=7.5 (0.6)3-:js.. #.##.# ######### #.# #.....r.#  #.# #.#####.# ..#####.######.#.....#####...!..$........... #....@....#.#..##.#.##.####.##.######.#..##<#.# ......r†..# #.......#.# -:jr..........# ###..####.# #.####.###.##. .# #..# #.##. .# #####..####.##. .# #...........##.# #.# #.###..######-:j-:jb8.12-:jY-:j`.:je.. #.##.# ######### #.# #.....r.#  #.# #.#####.# ..#####.######.#.....######...!..$............ ##.........#.#..##.#.###.:j#.####.##.######.#..##<#.# ......r†..# #.......#.# r..........# ###..####.##.####.####. .# #..# #.##. .# #####..####.##. .# #...........#.:jt1r.:j†r   rat (wandering).:j%%7.:jW.:jܒ.:j.. #.# #.# # #.# #.....r.# #.# #.#####.# ..#####.######.#.....##...!..$.##.#.#..##.#.##.####.##.######.#..##<#.# ......†r..# #.#.# r........#.####.###.# #..# #.# #.# †r.:j r9.31.:jJ.:jf.. #.# #.# # #.# #.....r.# #.# #.#####.# ..#####.######.#.....#.:jE#...!..$.##.#.#..##.#.##.####.##.######.#..##<#.# #......††r.# #.#.# #r..........# ###..####.# ##.####.###.# #..# #.# ##. .# #..# #.# # .:j.:jA=9.:j.:jC.:j .. #.# #.# # #.# #.....r.# #.# #.#####.# .:ju ..#####.######.#.....##...!..$.##.#.#..##.#.##.####.##.######.#..##<#.# #......††r.# #.#.# #..:j r..........# ###..####.# #.#.####.###.# #..# #.# #.#. .# #..# #.# ##.:j  #. .# #####..####.# # #. .# #.# # .:j .:j c30.50.:j .:j .:jS .. #.# #.# ######### #.# #.....r.# #.# #.#####.# ..#####.######.#.....##...!..$.##.#.#..##.#.##.####.##.######.#..##<#.# #......††r.# #.......#.# #.r.# ###..####.# #.#.####.###.# #..# #.# #.#. .# #..# #.# ##.#. .# #####..####.# #.#. .# #.#.:jqT [37m #.1.169/:jm..#.##.# ##########.# #.....r.# #.# #.#####.# /:j..#####.######.#.....###########...!..$....................... ##.........#@#..##.#.######## #.####.##.######.#..##<#.# ......††r.# #.......#.# #... r/:j$....# ###..####.# #. #.####.###.# #..# #.# #./:j #. .# #..# #.# ##.##. .# #####..####.# #.#/:j:<#. .# #...........# #.##.# #.# #.###..###### #.#/:j/:jx%7/:j/:j/:j*/ ..#.##########.....r.#####..#####.######.#.....##########/:j#...!..$....................... ##.........#.#..##.#.######## #.####.##.#####<#.# ......††r.# #.......#... r..........# ###..#####Gem (7969) ##/:j#.# #.# #.# #..####.# /:j/:j&6==2.38/:j/:j,/:jf/:jf/:jfg/:jkX7/:j_t65/:ju/:jv/:jDwU==4/:jw/:jyy/:jP{ _You start waiting.A rat comes into view./:jrr   rat/:j-6.3 (4.0/:jN7.3 (53 /:jچ_/:jj/:j!/:j .. #.# #.# ###  #.# #..  #.# #.#####.#  /:j##.#.  #...!..$..  #.##@#..##<#.# ††r.# #.......#.#  ###..####.#  #..# #.# /:j) #. .# #..# #.#  /:j,$#. .# .####.#  /:jF#. .# .....# /:ja #.# #.# /:jK######  #.# #.# #.#  /:j S .. /:j #.# #.# ###  /:j c#.# #..  /:j[ #.# #.#####.#  ##.#.  #...!..$..  #.##@#..##<#.# /:jԵ ††r.# #.......#.#  ###..####.# /:j < #..# #.#  #. .# #..# #.# /:j+  #. .# .####.# /:jQ R #. .# /:ju .....#  #.# #.# /:j @######  /:j #.# #.# #.#  /:ji /:j߽ /:jU /:jl Z _A rat is nearby!/:j e .. #.# #.# ###  /:jL u#.# #..  #.# #.#####.#  ##.#.  #...!..$..  /:jq 3#.##@#..##<#.# /:j Y††r.# #.......#.#  ###..####.#  #..# #.#  /:j H#. .# #..# #.#  #. .# .####.#  /:j ##. .# .....#  /:j# 4#.# #.# ######  #.# #.# #.# /:jU $ /:jz  .. #.# #.# ###  #.# #..  #.# #.#####.# /:j0{  ##.#.  #...!..$..  #.#/:jU{ #@#..##<#.# ††r.# #.......#.# /:jz{ ###..####.#  #..# #.# /:j{  #. .# #..# #.# /:j |  #. .# .####.#  #. .# .....#  #.# #.# ######  /:jH| #.# #.# #.#  /:j /:jN /:j /:j Z _A rat is nearby!0:j=..  #######....r #.# #.#####.# ..#####.######.#.....##########0:j}=*#...!..$.....r.................  ##..........#.#### #.####.##.######.#..##<#### ......††r.# #.......# r..........# ###..### 0:j=H#.####.###..#...0:j=x #..# #0:j=####..#### .# #...........#0:j> ###0:jF0:j-G19 (0.6 _0:jM0:jbP0:jg †You hit the rat.0:j 0:jJ0:j0:j,p5=8.8 (0.920:j40:j9 0:j;A_You kill the rat!0:j ; 30:jA 0:j]C H _No target in view!0:j 30:j 0:jN H _No target in view!0:j/ 0:j 0:j 0:j~ H _No target in view!0:j 0:jJ 0:j 0:jD H _No target in view!0:j730:j?0:jvBH _No target in view!1:jN31:jO1:j'R@ _No target in view!1:jG1 _ _ You see here a rat corpse.0 _591:j(U1:jY1:j\B81:jV^1:jd1:jg1:jh1:j)i$71:j\i1:jj1:jo1:jp1:jp$61:jq1:jKr1:ju 1:j7x1:jwx*_You now have 115 gold pieces (gained 10).1:j|1:j}1:j}1:j1:jS1:j1:j1:jO$51:j1:jӓ1:j!1:j1:j1:jd1:j1:j 1:jܱ###1:j 1:jL..#1:j 1:j-#.# 1:j 1:j$@#.# ########1:j[ 1:j@#.# #.....r.1:jӳ 1:jLh#. #.# #.#####.1:j 1:jдl#..#####.######.#1:j  1:jNf#...@........†.......1:j-1:j 1:j[####.........#.#..##.1:j" 1:j_#.####.##.######.#..##<1:jݶ 1:j+......††..# #....1:j` 1:jir..........# ###..###1:j˷ 1:j#.####.###.# #..# 1:j6 1:js#.# .# #..# 1:j 1:j>#.# .# #####..##1:jv 1:jd#. .# #.........1:jݹ1:jt.45.8 (7.01:j!-1:jH6.8 (841:jL1:j1:j| 1:jL_n - a bubbling grey potion1:j1:j<1:j'3211:j/n1:j21:ju50491:j} #### ..##. #.##.# #.# ###.# #.# #.#.### #.# # ##..#####.# #.###.#............† #..@.####.........#.?.....#.####.##.##########.......††..# #. .............# ## ####.####.###.# #.# #.# .#  #.# #.# .# #### #.# #. .# #... #.# #.# #.##1:j(~CYou pick up a parchment of Inner Flame and begin reading...1:j51.6 (4.82.6 (581:j1:j3D _You add the spell Inner Flame to your library.1:j31:j^ _No target in view!1:j  _No target in view!1:jdI2:j H _No target in view!2:jGJ7 _652:j_i4# ..# #. #.# #.# #.# #.# #. ### #.### #.#2:jE ..# ##..#####.# #.###.#.......####.######....####...........@.....#.####.##.#############.......††..# ............ ####.####.###. #.# #.# . #.# #.# . #.# #. . #.# # #.# #.2:jԝ-6.2 (3.62:jƞe7.2 (432:jy _e - a scroll labelled MEUQUASI CUUL2:jR2:jR2:j1S2:jXX2:j`22:ja2:jbB12:jqb2:j&d2:jTi2:j(j,2:j l2:jxn2:jnB02:jHo2:j q2:j2s2:jts2:js2:ju2:j4x2:jyxC392:jx2:j%z2:jA{2:j{B82:j|2:jU}2:j,2:j2:jt2:j.n72:jֆ2:jd2:jȈ2:j#2:j[2:ja2:jB62:j2:j2:j2:jSB52:j2:j2:j2:jE2:j2:j2:j62:jB42:j2:jȚ2:j,2:jK2:j2:jD2:j:32:j2:jE2:j X22:j2:jn2:j^2:jB12:jT,2:j2:j2:j~2:j2:jg2:jB02:jº2:jC2:j2:jC292:j2:j2:j2:j]2:j2:j876542:j2:jX32:j22:jn2:j{2:j2:jP2:j2:j2:jB12:j2:j2:j2:jG:02:j2:j X2:jz 2:jP 2:j C192:j 2:j2:ji  You encounter a dart slug.2:j&#######.###.### #......## ##..##.#####.###.#...##.####.######....###................#.#####.############.......##....... ####...#######.#### #.@..#.# #.#  #.##...# #.# #. ##### #.# ##)#w. #..2:jy # w   dart slug (asleep)##. ##. # #2:jW#081.2 (24.0)2:j#+8 (24.62:j)2:j,% _Found a dagger.2:jS #......## ##..# #.#####.###.#..##.####.######....### ................#. ##.############...... ##.......####...#######.### #....#.# #.#  #@##...# #.#  #.###### #.#  #). w...  ..##.##.# .#  #.# . r   rat (asleep) #.. r#§##2:j_2.4 (0.6)82:j2:jT _You encounter a rat.3:jn4s#####.###.#..##.####....###................###.############...... ##.......####...#######.###....#.# #.# ##..###)...# w...........##.#######.# .# #.# .. r## ## #§###....3:j43:j=x3.073:j$D3:jE3:juD##.####....###................###.############...... ##.......####...#######.###....#.# #.# ##..####...# #.w..............##.####..#####.# .#  #.# .3:jw. r## ## #§### #....w3:j;63:j3:jjO _You see here a +0 dagger.3:j †The helpless dart slug fails to defend itself.  You puncture the dart slug!3:jS3:jp794.5 (0.963:j3:j<M _You kill the dart slug!3:j3:j3:j3:jmH _No target in view!3:jB3:j#C3:jH3:jJH _No target in view!3:j͆33:j3:jݏH _No target in view!3:j3:jN3:j3:jNH _No target in view!3:j` 33:j$ 3:j' H _No target in view!3:jTW 3:jX 3:jf^ 3:jzb C _No target in view!3:j P3:j 3:j 3:j 3:j 3:jw33:j3:j3:j3:ju5 _3:jB3:jLd _ You see here a dart slug corpse.3:jX3:j&I4 _3:j3:jv3:j,3:j3:j3:je  A rat comes into view.3:j ..#########.#....#.# #.#  ..#.##...# #.# #.#.###### #.# #.#)...#### .####.†........ #........##.#### #..#####.# .# #3:j# . #.....r ###!..##. #§### #.###.... .##.w.. 3:jo# #.### r   rat (asleep) 3:j-6.9 (2.43:jn7.5 (3.03 _3:jK3:j4:j$?4:jIZG##.#....#.# #.# ..#.##...# #.# ##.#.###### #.# ##.#)...## #.####.†........ ##........##.#### ##..#####.##.## ## #.#...##..# #.@...r...####!..##.. #§#### #.## #......# #.w# #.####8.1 (0.624:j`4:j& ##.#....#.# #.# #...#.##...# #.# #.#.#.###### #.# #.#.#)...#### #..####.†........ #.#..##.#### #.#..#####.##.## #.# #.#...##.#.#..@..r.#.###!..##... #§####.##.## #.....§.# #.w..# #.#.#.##..##74:j2 ##.#....#.# #.# #.#..#.##...# #.# #.##.#.###### #.# #. #.#)...#### #.#.####.†........ #.##.##.#### #.##..#####.##.## ##.## #.#...##...##.##...@.r.#.####!..##...# #§####.###.## # #.....§##.# #.w.#.# #.##.# #.# ##.. #.#.9.314:j ##.#....#.# #.# #.# ..#.##...# #.# #.# #.#.###### #.# #. #.#)...#### #.# .####.†........ #.# #.##.#### #.# #..#####.##.## ## #.# # #.#...##...##.# #....@r.#.# ###!..##...#.#§####.# ##.## ## #.....§##.# #.w.....§#.# #.##.# #.# ##[394:jX ;49m.. #.#.#94:j4 4:j@ 4:j z .  The helpless rat fails to defend itself.  You puncture the rat!4:jf R4:jT q8290.8 (0.904:j 4:jN G _You kill the rat!4:j34:j'"4:j$H _No target in view!5:j*5:j05:jn5:jH _No target in view!5:jm5:j`n5:jt5:j:wH _No target in view!5:jLJ5:j5:j5:jH _No target in view!5:j}5:j95:j5:jH _No target in view!5:j5:jP5:j,5:j2!@ _No target in view!5:jd5:j5:j5:j5:jG5:jk09 _85:j9 ..#.##...# #.# #. #.#.###### #.# #.5:jEq #.#)...#### #..####.†........ #. #........##.#### #. #..#####.##.## .## #. # #.#...##...## #. #............ #. ###@..##...#.#§####. ##.## ## #.....§5:j #.# #.w.... #.# #.##### #.# #.## #.. 5:jl ### # 5:j -2.0 (1.25:j e3.0 (275:j;5:j$O _o - a clear potion5:jZ }65:j_\ 5:ji 5:ji B55:jFk 5:jlm 5:jq X45:j7s 5:jWu 5:jw f  You encounter an adder.5:j ]..#.##...# #.# #.# .# #.#.###### #.# #. .# #.#)...###### #.# #.#  .####.†.........# #.# #.# #........##.####.# #.# #.# 5:j a#..#####.##.####.## #.# #.# # #.#...##...### #.# #.# #............# #.# #.# ###...##.@.#.#§####.# #.####.####.## #.....§###..##.# #.# #.w.....§...##.# #.# #.#########.#.# S.. #[##.# ... #####.# S   adder (asleep)#.. ....#......5:j ### .....#.#....#......5:jϑ -6.0 (3.05:j 16 (3.6 _5:j 5:j #.#.##### )...###### #.# #.####.†......... #........##.#########.##.####.## #.#...##...### #............###...##...#.#§#### ##.####@## #.....§###.. #.# #.# #.w.....§.#########S.. #[.#####.. ...........5:j ## .....# ........5:je+ 5:j=, e7.2 (035:j(5 5:j 7 6:jS)...###### #.# #.####.†......... #........##.#########.##.####.## #.#...##...### 6:j#............###...##...#.#§#### ##.####.## #.....§###.. #.# #@# #.w.....§.#########S.. #[.....#####...............##.......##6:j7 #.........##. .....#..†6:jю6:j*%86:j6:j!6:j~.####.†......... #........##.###########.## #.#...##...### #............##...##...#.#§#### ##.####.## #.....§###.. #.# #.# #.w.....§.#########6:jMx#..S....# #[#.......# #####..........#......##### ..#.?... .....#..†###.###.#6:j6:jb8.426:jm6:jVf _Found a scroll labelled CET ADOOS TIT.6:j 8 SS  The helpless adder fails to defend itself.  You puncture the adder!  The adder is severely wounded.6:j{ o=9.2 (0.816:j6:j= _The adder bites you but does no damage.6:jT 6:jTU You barely miss the adder.The adder is severely wounded.6:jW2------100.1 (0.906:j@ _The adder bites you.6:j  †You hit the adder. .####.†.........##.# #.# AutarchDCSS the Cutter #........##.####.##.# #.# Spriggan of Ignis *****. #..#####.##.####.###.# #.# Health: 13/16 ===================----- ##.#...##...### #.# #.# Magic: 5/5========================#............# #.# #.# AC: 2Str: 10###...##...#.#§####.# #.## EV: 14Int: 15##.####.## #.....§###..# SH: 0Dex: 10#.# #.# #.w.....§...# [36:j 3mXL:  2 Next: 124% Place: Dungeon:2#.# #@# #.#########.# Noise: =--------  Time: 1101.0 (0.9)#.#..†....##[# c) +0 short sword#.#.......# #####.# Nothing quivered#.........# #...... Gem (7899) ###.......# #.#....#........ #...... #.......#. #...... #?......... .....#..† ###.###.#  _The adder bites you but does no damage.  You barely miss the adder.The adder is severely wounded. _The adder bites you.  You hit the adder. _You kill the adder!  The adder is severely wounded. _The adder bites you.  You hit the adder. _You kill the adder6:j !Your Fighting skill increases to level 3!You have reached level 3!  --more--7:jǑ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 8:jy{6/20=6/623% 8:j8:jR _You feel agile. x28:jU 8:jV 8:jX 8:j[ 8:jc 8 _78:jzc 8:j f f  You encounter a jackal.8:jCl 8:jr 7=-h   jackal (wandering)h8:j| 8:j܄ &3.0 (2.08:j E-4.0 (38:jڅ A6 _8:jb 8:j 8:je ( † #.# #.# #.# #.# #.# ##.## #.# #.# # #...### #.# #.#  .....# #.# #.#  ...  #.##  #.# #.#  #.# #@# 8:j>  #.#..†....# #[ #.#.......#  #.........#  ###.......#  #........  #.......#.  #?........h †8:j; † #.# #.# #.# #.# #.# ##.## #.# #.#  #...### #.# #.#  .....# #.# #.#  8:j<...  #.##  #.# #.#  #.# #@#  #.#..†....# #[ 8:j<#.#.......#  #.........#  ###.......# 8:j= #........  #.......#.  8:jq=~#?........h †8:jE8:jN8:jS8:j^8:jRb 8:j{W_A jackal is nearby!9:j _Unknown command.9:j0 #.#)...#####  .####.†.............##.# ..#####.##.####.## ##...##...##............#  ###...##...#.#§####.# #.###.####.## #.....§###w.....§..# #.# #.#########.#..†....# #[9:j0q.#.......#####.##..#.####..... .#. #......#?........h .....#..†9:j_<9:j<16 (0.6 _9:jC9:jE::jM.###### #.# #.  ::j #.#)...#####  .####.†..............##.####.# ..#####.##.####.## #::j#...##...###............#  ::j2###...##...#.#§####.# #.###.####@## #.....§###::jV.# #.w.....§.. #.# #.#########.::jt.†... #[::j#.#.......# #####.#....... ::jf#.......# #::j. #.......#. ::jn::jb5.25::j::jm::jeeM..#.##...#.###### #.# #.  #.#)...#####  .####.†..............##.####.# ..#####.##.####.## #::jX#...##...###............#  ###...##.@.#.#§####.# #.###.####.## #.....§###.# #.w.....§.. #.# #.#########.#.#..†....##[#............::jkW=8::j::j::jyM##.#....#..#.##...#.###### #.# #.  #.#)...#####  .####.†..............##.####.# ::jz..#####.##.####.## ##...##...##........@...#  ###...##...#.#§####.# #.###.####.## #.....§###.# #.w.....§..#.# #.# #.#########.#.....::j::jb6.44::j::j::j M #.####...#######.####.#####.#....#..#.##...#.###### #.# #.  #.#)...#####  .####.†..............##.####.# ..#####.##.####.## ##...##.@.###............#  ###...##...#.#§####.# #.###.####.## #.....§####.# #.# #.w.....§...#...7.03::j YM ##.................. #.####...#######.####.#####.#....#..#.##...#.###### #.# #.  #.#)...#####  .####.†.............##.# ..#####.##.####@## ##...##...###............#  ###...##...#.#§####.# #.###.####.##.#.....§###..### ...6::j66M##.############††..#  ##.................. #.####...#######.####.#####.#....#..#.##...#.###### #.# #.  #.#)...#####  .####.†............. ..#####.##.####.## ##...##...##............#  ###...##...#.#§####.# #.###. #..8=8.22;:j ................#.####.##.###.############†† #. ##...................# #.####...#######.####.###.###.#....#.# #.# #.# .# ..#.##...# #.# #.# .# #.#.###### #.# #. .# #.#)...###### #.# #.#  .####.†.......@.# #.# #.#  #........##.####.# #.# #.#  #..#####.##.####.## #.# #.## #.#...##...### #.# #.# #............# #.# #.###...##...#.#§####.# ##.####[4;:j0m.##.#.....§###.. #.# #.# #.w.....§... #.# #.# #.#########.8;:jz .#.####.##. ##.#.††..# #. ##. #.####...#.####.###. ##.#....#.# #.# #.# . ..#.##...# #.# #.# . #.#.###### #.# #. . #.#)...###### #.# #. .####.†.# #.# #. #.##.####.# #.# #. #..#####.##.####.## #.# #. # #.#...##...### #.# #. #.....# #.# #. ###...##...#.#§####.# #. ##.####.##.#.....§###[39;49;:j{m #.# #.# #.w.....§ #.# #.# #.#9.41;:j0=899=8765 _You start resting.HP restored.15.4 (6.020===6.4 (74 _;:jY ;:j ;:j ;:j ;:j ;:j% 3;:j& ,;:j{( ;:jV* h  A jackal comes into view.;:j0 #. ##.........# #.####...####.###.# ##.#....#.# #.# #.# .# ..#.##...# #.# #.# .# #.#.###### #.# #. .# ;:j=1 I#.#)...###### #.# #.#  .####.†.........# #.# #.# #........##.####.# #.# #.# #..#####.##.####@## #.# #.# # #.#...##...### #.# #.#  #............# #.# #.#  ;:jw1 U###...##...#.#§####.# #.###.####.##.#.....§###..#;:j1  #.# #.# #.w.....§...# h   jackal (wandering)#.# #.# #.#########.#;:j1 #.#..†h...# #[##.#.......# #####.#;:j1 !;:j3 U7.6 (1.2h.;:j0j 8.2 (1.82 _;:jy Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 short sword (weapon)  a - a -1 short sword of flaming Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn);:j  <:j|'<:j1<:jA90#. ##...................# AutarchDCSS the Cutter#.####...#######.####.###.# Spriggan of Ignis *****.##.#....#.# #.# #.# .# Health: 20/20 ========================..#.##...# #.# #.# .# Magic: 6/6========================#.#.###### #.# #. .# AC: 2Str: 10#.#)...#######.# #.# EV: 14Int: 15  <:jU:.####.†.........##.# #.# SH: 0Dex: 12 #........##.####.##.# #.# XL:  3 Next: 12% Place: Dungeon:2 #..#####.##.####@###.# #.# Noise: ---------  Time: 1118.2 (0.0) ##.#...##...### #.# #.# c) +0 short sword#............# #.# #.# Nothing quivered###...##...#.#§####.# #.## Gem (7882) ##.####.##.#.....§###..##.# #.# #.w.....§...# h   jackal (wandering)<:j:l#.# #h# #.#########.##.#..†....##[##.#.......# #####.# _You encounter a jackal. <:j:@_A jackal is nearby! <:j:_Unknown command. _You start resting. _HP restored. _A jackal comes into view.<:jI3<:jO<:jFQ<:j 2####...#######.####.#####.#....#.# #.# #.#  ..#.##..#.#.##### )...###### #.# #.####.†......... #........##.###########.## #.#...##.@.### #............###...##...#.#§#### ##.####.##.#.....§###.. #.# #.# #.w.....§.#.# #h# #.#########..†....# #[.#####........<:jb ?h.<:j% @8 (0.6<:j0 <:j(5 <:j, ##.#....#.# #.# #.#  ..#.##..#.#.##### )...###### #.# #.####.†......... #........##.#########.##.####.## #.#...##...### #........@...###...##...#.#§#### ##.####.##.#.....§###.. #.# #h# #.w.....§..# #.#########..†....# #[.#####........###<:j"/h<:j%5h.<:j,ph 2 jackals (wandering)<:je-b9.41<:j3<:jM6W _You encounter a jackal.=:j9n ..#.##..#.#.##### )...###### #.# #.####.†......... #........##.#########.##.####.## #.#...##...### #............##...##.@.#.#§#### ##.####h##.#.....§###.. #.# #.# #.w.....§..# #.#########..†....# #[h#####.h 3 jackals (wandering)..........##..h...# .. h.  You encounter a jackal.h.hhhh====20.00 =:jo$_The jackal barks! x2=:j6h.=:jLh†=:j  You barely miss the jackal. The jackal closely misses you.=:jW_=---8 (0.8=:jr=:j7L _The jackal misses you.=:j6h.=:js?h.=:jHh†=:j---1.7 (0.979=:j=:j _You closely miss the jackal. The jackal barely misses you.=:j#  You hit the jackal.  The jackal is heavily wounded.=:j{'b2.68=:j,=:j.W _The jackal completely misses you.=:j# h.  You hit the jackal but do no damage.=:jo=:jIg3.4 (0.87=:j=:j^ _The jackal is heavily wounded.=:jj †You hit the jackal.=:jrh.h.=:js  2You kill the jackal!=:jo64.3 (0.96=:j)=:j"S _The jackal barely misses you.=:jU }5.1 (0.85=:jL] =:j_ _You hit the jackal but do no damage. The jackal misses you.=:jC eh.h.=:jJ =:jjK g6.0 (0.94=:jQ =:j2T Q _You barely miss the jackal.=:jfp^  You hit the jackal.  The jackal is lightly wounded.=:jpZ19--8 (0.8=:jw=:jzj _The jackal closely misses you. The jackal bites you.>:j20  You hit the jackal but do no damage.The jackal is lightly wounded.8---7.7 (0.93>:j}* _The jackal closely misses you. The jackal bites you.>:jpkYou hit the jackal but do no damage.You hit the jackal.  The jackal is heavily wounded.  The jackal bites you but does no damage.5----8.62 _The jackal bites you. The jackal closely misses you.>:jro  You hit the jackal but do no damage.The jackal is heavily wounded.>:jyp g9.4 (0.81>:jzw >:jy W _The jackal closely misses you. x2>:j3  You hit the jackal but do no damage.The jackal is heavily wounded.The jackal completely misses you. The jackal bites you.>:j԰ 13------30.3 (0.90>:jI >:jo W _The jackal completely misses you.>:j 3>:j >:j ^ _You are too injured to fight recklessly!>:jh< 3>:jmC >:jF ^ _You are too injured to fight recklessly!>:j}>:j~>:jȅ>:jP^ _You are too injured to fight recklessly!?:jv3?:jz?:j }^ _You are too injured to fight recklessly!?:j3?:j?:j^ _You are too injured to fight recklessly!?:j73?:j?:j&V _You are too injured to fight recklessly!?:jQP?:j##.#....#..#.##...#.###### #.# #.  #.#)...#####  .####.†..............##.####.# ..#####.##.####.## ##...##...##........@...#  ###...##..h#.#§####.# #.###.####h##.#.....§###.# #.w.....§.. #.# #.#########.† #[#####.#.........####1-----9 (0.6 _The jackal bites you.?:j #.####...#######.####.#####.#....#..#.##...#.###### #.# #.  #.#)...#####  .####.†..............##.####.# ..#####.##.####.## ##...##.@.###............#  ###...##..h#.#§####.# #.###.####h##.#.....§###.# #.w.....§.. #.# #.#########.† #[#####.#...?:jz5h.?:j<!h†?:jp?:jh?:j&0-1.5?:jo;69?:j?:j?:j  ##.................. #.####...#######.####.#####.#....#..#.##...#.###### #.# #.  ?:j & #.#)...#####  .####.†.............##.# ..#####.##.####@## ##...##...###........h...# ?:ja  ###...##.h†#.#§####.# #.###.####.##.#.....§####.# #.# #.w.....§.. #.# #.#########.† #[#####.#?:j 9h.?:j ?:j B-2.1?:j :8?:j ?:j ?:jX|##.############††..#  ##.................. #.####...#######.####.#####.#....#..#.##...#.###### #.# #.  #.#)...#####  .####.†............. ..#####.##.####.## ##...##...##........hh..#  ###...##..†#.#§####.# #.###.####.##.#.....§###.# #.w.....§.. #.# #.#########.† #[h.h.7@:jq #. ##............#####...#######.####.#####.#....#.# #.# #.#  ..#.##..#.#.##### )...###### #.# #.####.†......... #........##.########## # #.#...##.hh### #............##...##..†#.#§#### ##.####.##.#.....§###.. #.# #.# #.w.....§..# #.#########..†....# #[.#####.9/20 -----=3.37 _The jackal closely misses you. The jackal bites you.@:j ##.############††..#  ##.................. #.####...#######.####.#####.#....#..#.##...#.###### #.# #.  #.#)...#####  .####.†........@:jȏ ..... ..#####.##.####.## ##...##.hh##............#  ###...##..†#.#§####.# #.###.####.##.#.....§###.# #.w.....§.. #.# #.#########.† #[@:j 5h.@:j +h.@:j @:j y10/20==-9@:j' @:j1 y _The jackal attacks as it pursues you! The jackal barely misses you.A:j:i^  You hit the jackal.  The jackal is lightly wounded.A:ji-4.7 (0.8A:ji:6A:j.qA:jsS _The jackal barely misses you.A:jL  You hit the jackal but do no damage.The jackal is lightly wounded.A:jb5.55A:j5A:j> _The jackal bites you but does no damage.A:jG2  You hit the jackal.  The jackal is heavily wounded.8/20 ---6.34A:jOA:j~Q+ _The jackal bites you.A:jv  ††..#  #.      #.# #.# .#   #.# #.# .#   #.# #. .# A:jZw  #.#)...###### #.# #.#  †.........# #.# #.# #@# #.# #.# #h## #.# #.# # .h.### #.# #.#  ......# #.# #.#  A:jw ##..†#.  ##.####.##.# #.# #.# # #.# #.# A:jx  #.#..†....# #[You barely miss the jackal.The jackal is heavily wounded.A:j?N B ††..#  #.      #.# #.# .#  A:j&O  #.# #.# .#   #.# #. .#  #.#)...###### #.# #.#  †.........# #.# #.# #@# #.# #.# #h## #.# #.#  .h.### #.# #.# A:jgO  ......# #.# #.#  A:jO ^##..†#.  A:jO ##.####.##.# A:jO #.# #.# # #.# #.# A:j P  A:j*P #.#..†....# #[A:j\ :  The jackal bites you.A:j\ 6-----7.2 (0.93A:j=d A:jJg V _* * * LOW HITPOINT WARNING * * *A:jF&  A:jtYou barely miss the jackal.The jackal is heavily wounded.A:j{A:j`8.0 (0.82A:jA:j A:j_The jackal closely misses you. The jackal misses you.B:jU ................#.####.##.###.############†† #. ##...................# #.####...#######.####.###.###.#....#.# #.# #.# .# ..#.##...# #.# #.# .# #.#.###### #.# #. .# #.#)...###### #.# #.#  .####.†.......@.# #.# #.#  #........##.####.# #.# #.#  #..#####.##.####h## #.# #.## #.#...##.h.### #.# #.# #............# #.# #.###...##..†#.#§####.# ##.####:j0m.##.#.....§###.. #.# #.# #.w.....§... #.# #.# #.#########..h   jackal7=--6 (0.6B:j 4 .#.####.##. ##.#.††..# #. ##. #.####...#.####.###.B:j% | ##.#....#.# #.# #.# . ..#.##...# #.# #.# . #.#.###### #.# #. . #.#)...###### #.# #. .####.†.# #.# #.B:j^  #.##.####.# #.# #.B:j9  #..#####.##.####h## #.# #. # #.#...##h..### #.# #. #.....# #.# #. ###...##..†#.#§####.# #. ##.####.##.#.....§###.  #.# #.# #.w.....§..  #.# #.# #.#B:j D B:j 1hB:j( .h   jackal-B:j [9.21B:jt B:j B:j!  .#.####.##. ##.#.††.. #. ## #.####...#.####.### ##.#....#.# #.# #.#  ..#.##...# #.# #.#  #.#.###### #.# #.  #.#)...###### #.# # .####.†.#B:j" #.# # #.##.####h# #.# # 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##..#####.######.#.....# #.###.#.†..r.....####.#.#..##.#.##.####.##.######.#..##<#.# ....h..††..## #.#.# ....I:jp.####.###.# #..# #.# #.# #.#.# # I:jfI:jB%8I:jI:jdI:jv#  #.#  #.#.# ##.## #.# # .#.## #.# #.....r.# .###.### #.# #.#####.# ## ##..#####.######.#.....# .###.#.†..r.....####.#.#..##.#.##.####.##.######.#..##<#.# #....h..††..## #.#.# #....# ###..####.# #.####.###.# #..# #.# ##.# #.# .# #..# #.# # r.=8.42I:j # #.# #.#.# .## #.# # .#.## #.# #.....r.# ###.### #.# #.#####.#  ##..#####.######.#r....# ###.#.†. ....####.#.#..##.#.##.####.##.######.#..##<#.# # #....h..††..## #.#.# #.I:jd ....# ###..####.# #..####.###.# #..# #.# #.#.# #.# .# #..# #.# ##.# #.# .# #####..####.# ##.# #.# .# #.# #I:jI:jb9.01I:j!I:jo#J:jE .# .#.# .## #.# ######### #.## #.# #.....r.# J:j̀.### #.# #.#####.#  ##..#####.######.#r....#.#..####.#.#..##.#.# .#.####.##.######.#..##<#.# # ....h..††..## #.......#.# #.J:j# ###..####.# #..####.###.# #..# #.# #.#.# #.# .# #..# #.# ##.J:j`#.# #.# .# #####..####.# #.#.# #.# .# #.# #.J:j‡J:jY%6J:j!J:jp _You see here a rat corpse.J:j.T########### ..........# #########.# ## #.# ##########.# #.....r.# # #.# #.#####.# .#####.######.#r....########## #.#............†................. ..####.........#@#..##.#.######## #.####.##.######.#..##<#.# ..h..††..## #.......#.# #..........# ###..####.# #. #.####.###.# #..# #.# #. #.# #.# .# #..# #.# ##.# #.# #.# .# #####..####.# #.# #.# #.# .# #......:j UR9m.....# #.# #.# #.# #.# #.###..###### #.#.rJ:j^2=60.20 _J:jbJ:jcJ:j b.......... ######### ######### .##.....r. #.######## ##..#####.######.#.....########## #.#............†.r............... ..####.........#.#..##.#.######## ###.#####<#.# ...h..††..## #.......#...........# ###..#### #.####.###.# #..#  #.# ..##.######..### ..........#.# #.###..##### #<  J:j"%8J:jz&J:j(J:j. ########.#  #.# ##########.# #.....r.# # #.# #.#####.# .#####.######.#.....########### .#............†.r................ .#####.#..##.#.######### .####.##.######.#..##<#.# ..h..††..## #.@.....#.# #..........# ###..####.# #. .####.###.# #..# #.# #...# .# #.# .# #..# #.# ##.## .# #.# .# #####..####.# #.# .# J:j= #.# .# #...........# #.# .# #.# #.# #.###..##### <# #.# #.# #.# #..###  .# #.# #.# #.# #....r.r   rat (wandering)1.439J:j} .#  #.# #########  #.# #.....r.# ### #.# #.#####.# ..#####.######.#.....# #.†r...... ####.#.#..##.#.#. ####.##.######.#..##<#.# #####. .h..††..## #.#.# #...#.# ###..####.# #. ####.###.# #..# #.# #...# # #.# .# #..# #.# ##.## # #.# .# ##### # #.# .# #...........# #.# # :j\ 4m#.# #.# #.###..## # #.# #.# #.# # 2.08J:j J:j K:jx@.# #.# #  #.# #.....r.#  #.# #.#####.# #####.######.#.....# .†r.....#.#.#..##.#.#.#.##.######.#..##<#.# #####.# h..††..## #.#.# #...#.## ###..####.# #.....#.###.# #..# #.# #...#  #.# .# #..# #.# ##.## =6K:j.# #.# # #.# #.....r.#  #.# #.#####.# #####.######.#.....# †......# .#.#..##.#.#.# .##.######.#..##<#.# #####.# ..††..## #.#.# #...#.# # ###..####.# #.....# .###.# #..# #.# #...###  #.# .# #..# #.# ##.##  #.# .# #####..#  #.# .# #.......:jn m  #.# #.# #.###..#  #.# #.# #.# #..# 3.27K:jϵ.# #.# ### #.# #.....r.#  #.# #.#####.# .######.#.....## †........# .#.#..##.#.#.# .##.######.#..##<#.# #####.# ††..## #.#.# #...#.# # ###..####.# #.....# .###.# #..# #.# #...### #.# .# #..# #.# ##.## #.# .# #####.. #.# .# #...... #.#K:jd #.# #.###.. #.# #.# #.# #.. 8K:j5 ....# ###.##.# ######### #.# #.......#  #.# #.#####.# ###.######.#.....############# .†...................# .........#.#..##.#.#########.# ##.######.#..##@#.# #####.# ††..## #.......#.# #...#.# .....# ###..####.# #.....# .###.# #..# #.# #...### .# .# #..# #.# ##.# .# .# #####..#### .# .# #........... .# #.# #.###..###### .#K:j7 [m #.# #.# #..##3=4.46 _There is a stone staircase leading up here.L:j/5.4 (1.05 _L:j-L:j/7=1L:j8L:j9K# #..........#.#L:j: #.#L:j:l ########.#.#.#L:j;#.# L:j];### ########## #.#.#.##.# L:j;e..###........# #.#.#.#L:j~<#.# L:j =e#...#.######.# #.#.#.#L:j= #.# #L:jD>.<.#.# #.# #.#.#.# #.## L:j>z#...#.######.###.#.#.# #..# L:j?#####.......)..#.#.#.# #### .L:j?.# #..........#@#.#.# L:jM@### #..........#.#.#.# L:j@S #..........#.#.#.#  #..........#.#.#.#  #..........#.#.#.########## L:jgAn #..........#.#.#......L:jA ....## L:j6Bk #...#.#.#.....L:jB ......# L:jCc #............#.##....L:jC&......# #####..........##........L:jWD...S..#L:jDL:jg6.9 (2.54L:jL:j L:j_You climb upwards.L:juc _There is a stone staircase leading down here.L:jL:jL:jL:jL:j*T34=21L:jL:jL:j.B0L:jL:j;L:jC29L:jL:jL:j{15===8L:jEL:j%L:jL:jSB7L:jL:jL:j#B6L:jHL:jL:jB5L:jYL:jWL:jU==4L:j7L:jhL:jp6=3L:jL:jL:jjB2L:j0L:jzL:jIX1L:jSL:jB0L:j_L:jL:j#7L:jk==19L:jL:jL:jB8L:jL:jX7L:jEL:jL:jlB6L:jL:j5L:j#8L:jj==5L:jL:j/ L:j B4L:jA L:j L:j7 B3L:jP L:j L:j^ B2L:jK L:j L:j T=1L:j L:j L:jR p9=0L:j8 L:j L:j C09L:j L:j L:j B8L:j L:j? L:j B7L:j  L:j; k _You start resting.HP restored.L:j L:j! 093.9 (27.0)L:jB" y20===4.9 (28L:j" A6 _L:ja' L:ji) M:j+JM:jJM:j/PM:jTM:jtUk5.9 (1.0)5M:j]M:jFB==2M:j Nj..# .#  #.# #########   #.# #.......#  M:jNK #.# #.#####.#  ##.######.#.....############# .........†...................# .........#.#..##.#.#########.# ##.######.#..##@#.# #####.# ††..## #.......#.# #...#.# .....# ###..####.# #.....# .###.# #..# #.# #...### M:jOt.# .# #..# #.# ##.## .# .# #####..####.# #.# .# .# #....# #.# .# #.# #.###..###### #.# .# #.# #.# #..### #.#M:jpg7.4 (2.53M:jM:jO# _You climb downwards.M:ja _There is a stone staircase leading up here.M:j.M:j/M:j4M:j6H _No target in view!M:j M:j M:j M:jo  M:jڴ :_No target in view!M:j M:j M:j X1M:j M:j M:j X0M:j M:j M:jT ,M:j M:j M:jJ M:j C89M:j M:jh M:j ,M:j M:j} M:ji X8M:jM M:j M:j7 M:j B7M:j M:jU M:j M:j M:ja M:j M:j X6M:j M:j M:j M:j M:j M:jU P  There is a stone staircase leading up here.M:j M:j I5 _M:jIM:jM:jbX4M:jM:j9M:jzM:jM:j M:jM:j #.#....#.# #.# #.# #.# # ..#.##...# #.# #.# #.# ##### #.#.###### #.# #.# #.# #.... #.#)...###### #.# #.# #.# #.### M:j#.†...hh....# #<# #.# #.# #.# # ....##.####.# #.# #.# #.# #.# # ###.##.####.## #.# #.# #.# #.# #  #.#...##h..###.# #.# #.# #.# #  #............#@# #.# #.# #.# #216.6 (19.2) M:ji ###...##..†#.#.####.# #.###.# #  ##.####.##.#.....§###..##.# # M:j[#.# #.# #.......§...##.### #.# #.# #.#########.##.... M:j#.#..†....#.# #[######  #.M:jJ#.# #####.## #  M:ju#.........#># #......## ###.......# #.#.....####M:jE M:jM:j<h7.2 (19.83M:jM:jB!; _Found a stone staircase leading down.N:jdN:jN:jiN:j!N:j $N:j$N:j+2N:j+N:jV-N:j-B1N:jZ.N:j/N:j1N:jf2N:j2N:j4N:jP<0N:j2=N:jm?N:j?C79N:jj@N:j5ER  There is a stone staircase leading down here.N:jG%  N:jaGCA jackal comes into view.N:jMA #............#.# N:jM ###...##..†#.#.#####.#  ##.####.##.#.....^###..##.# # #.# #.# #...........#N:j1N #.# #.# #.#########.##.... N:jQN#.#..†....#.# #[##### N:joN~#.#.......#.# #####.## N:jN #.........#># #......##  ### #.#.....###N:jN #..h.......# #......l....N:jN #.......#.#.# #.......###N:jN #?...............#..†## N:jO ..... #.# ###. #N:j3O ..... ... .l. ...h   jackal (wandering)N:j\O ##.# #.# ### ####...... N:jO#. ### #.#.... #.#.###N:jPG21.4 (4.2).hN:jPN:jWN:jXn2.0 (4.88 _N:j\N:jr^N:jo> ###...##..†#.#.####.# #.###.#  ##.####.##.#.....^###..##.#  #.# #.#. #...........##.# #.####.#.##.#########.##... #.#..†....#.# #[##### #.#.......#.# #####.## N:j #.........#># #......##  ###.......#.## #.#.....### #.......@..# #......l... #..h....#.#.# #.......### #?...............#..†##  >#.#.###.###.## .#......l. ...######.#. #.# ### ####..... #.#. ### #.# # #.  #.#.## #.....N:j} .hFound a stone staircase leading down.N:jNhN:j#4===6 (0.6N:jN:j' _The jackal barks!N:j \ ###...##..†#.#.####.# #.###.# ##.####.##.#.....^###..##.# #.# #.#. #..##. #.####.#.##.#.## #.#..†....#.# #[ #.#.#.# #####.## #.#># #......## ###N:j .#.## #.#..... #.# #......l #...h...#.#.# #. #?...............#..†###......>#.#.###.###.##.#......l. ...#.##.#. #.##### ####. #.#. ### #.# #.#. #.#. #N:j& 3h.N:j N:j[ l---3.27N:j N:j N:j  ###...##..†#.#.####.# #.###. ##.####.##.#.....^###..##. #.# #.#..#.##. #.####.#.##.#.## #.#..†....#.# #[ #.#.#.# #####.## #.#># #......## ###.#.## #.#..... #....h@....# #......l #.#.#.# #. #?.........#..†## #......>#.#.###.###.##.#......l.:j Y40m ...#.##.#.##.##### ####.. #.#.#### #.### #.#.# #.#. #=--8 _The jackal closely misses you.N:j }4.7 (0.96N:j N:j _You closely miss the jackal. The jackal misses you.N:j_}5.5 (0.85N:j.hN:jj _You hit the jackal but do no damage. The jackal misses you.O:jjO:jkg6.4 (0.94O:jszO:js~ _You hit the jackal but do no damage. The jackal barely misses you.O:j  You hit the jackal.  The jackal is moderately wounded.O:j18---7.2 (0.83O:j9O:j + _The jackal bites you.O:jB  You hit the jackal.  The jackal is almost dead.O:jT7----8.02O:jhO:jab _The jackal misses you. The jackal bites you.O:j4H( O:jH You barely miss the jackal.The jackal is almost dead.O:j}I*9 (0.9O:jPO:jSS _The jackal barely misses you.O:j  You hit the jackal but do no damage.The jackal is severely wounded.O:jO-9.7 (0.81O:jA _The jackal bites you.O:j  You hit the jackal but do no damage.The jackal is severely wounded.O:jc30.50O:jZO:j^> _The jackal bites you but does no damage.O:j H .  You hit the jackal.O:jRO:j}p91.4 (0.969O:jx!O:jD$J _You kill the jackal!O:j)^ O:j^ O:je O:j+i H _No target in view!O:jA O:j O:j ^ _No target in view!O:j O:j O:j4 O:j H _No target in view!O:j 3O:j O:j H _No target in view!O:jmvO:j+wO:j}O:jH _No target in view!P:joP:jqpP:jvu8 _P:jV|8=7P:ji~P:jP:jB6P:j"P:jP:jRB5P:j}P:jX4P:jrP:jSP:jԎP:j9M=3P:jpP:jP:j|p9=2P:jP:jP:jPB1P:jP:j'P:jϝB0P:jĞP:jY59P:jP:jnP:jѥ20===8P:j$P:j_ _No target in view! _HP restored.P:jP:jB7P:jP:jɱP:jP:jP:jɵP:jP:jP:jB6P:jP:jrP:jP:j:==P:j?P:jP:jP:jWB5P:j5P:jt #.# #.#..#........ #.####.#.##.######## #.#..†....#.#  #.#.......#.# #### #.........#># #... P:jx###.......#.## #.#. #..........# #... #.......#.#.# #... #@.........#- #......>#.#.###.# ..........#......l. . ####.##.#.##.##### ## ...##.#.#### ######.#.# #.... P:jY#.. . P:j045.4 (14.0)P:jN-6.4 (154P:jP:j/c _h - a scroll labelled CET ADOOS TITP:jgtP:j5uP:jvP:jyP:ju}P:j}B3P:j,P:jiP:j2P:jXP:j\P:jP:jsB2P:jjP:jP:jqP:jْP:jԓP:jP:jP:jB1P:j7P:jP:jܜP:j^B0P:jP:jP:jP:j P:jP:jP:j!f  You encounter a quokka.P:j| #.#..†....#.#  #. #.#.......#.#  #. #.........#># #. ###.......#. #r #..........# #. #.......#. #........P:jd##.######......>#.##..@...........#....#.?######.##.#. #.. ...##.#.####  #.# ######.#.# #. #....#. #.. .r   quokka (asleep).#P:j250.6 (4.2)P:jfo1.2 (4.849 _P:jP:jP:jV #.#..†  #.   #. >#  #.  #r  #.  #. #. ##.######......> #..@....... #.?######.# #..   #.#   #. #....  #. #.. .  . #P:jϝk #.#..† P:jA #.   #. >#  #.  #r  #.  #. #. ##.######......> #..@....... #.?######.# #..   #.#   #.  #. #.. .  . # P:jԥP:jfP:jP:j] _A quokka is nearby!P:j k #.####.#.##.# ..# #.#..†....#.# #.# #.#.#.# #.# #..#> #.# #### #r# #... #.# ##.# #.# #......... ##@######......>#.# #..............#... #.?######.##.#.##.# #... ...##.#.#### #.## ######.#.# #. #.... #.#..[40m . ..#8 (0.6 _P:j,, P:j80 Q:jq #.#..#..#####.#.#.†#...>.# ###.#r...#.# #@# ....##.######......>#.##..............#...?######... ...###### ######.#.#.##.. ...2.48Q:j##.####.## #.# #.#..#..#####.#.#.†#...>.# ###.#r...#.# #.# ....#.######>#.##..............#...#.?######... ...##### ######.#.#.##.. .3.07Q:jQ:jQ:j .  The helpless quokka fails to defend itself.  You puncture the quokka!Q:j6"(Q:j%3239 (0.9Q:j+Q:j.J _You kill the quokka!Q:jKb  _No target in view!Q:j  _No target in view!Q:jz"  _No target in view!Q:jJ  _No target in view!Q:jnQ:joQ:jsQ:jwH _No target in view!R:j}wR:j=xR:j}R:jTC _No target in view!R:jR:jR:jaR:jzR:jzR:j 6 _R:jj _ A hobgoblin comes into view.R:j:y### .##.#R:j..# #.#..†....#.#........#........#># #....# .##@#####>R:jJ#..............##.?######.##.#.#Gem (7746) g   hobgoblin (wandering)#.R:jλRg.#R:j\-4.5 (0.6R:j*P5.1 (1.25 R:jl_R:jwR:jyR:jx ###  ..# #.#..† #.#  #.# > #.#  #.# R:jyC #.#  #.#  ##@#> #......... #.?######. #...  #.##   #. #....  #. #.. .  g. #R:j?] ###  ..# #.#..† #.#  #.# R:j;> #.#  #.#  #.#  #.#  ##@#> #......... #.?######. #...  R:j}#.##  #. #....  #. #..  g. #R:jfR:jR:j"R:j1%` _A hobgoblin is nearby!R:jv ###  ..# #.#..† #.#  #.# > #.#  #.#  #.#  #.# R:jX ##@#> #......... #.?######. #...  #.##   #. #....  #. #.. .  g. #R:jGA ###  ..# #.#..† #.#  #.# > #.#  #.#  #.#  #.#  ##@#> R:j[#......... #.?######. #...  #.##  #. #....  #. #..  g. #R:jR:jR:j~R:j` _A hobgoblin is nearby!R:j-  ..# #.#..†....#. #.# #.#.......#. #.# #..#>R:j.  #.# ###.#. #.# #... #.# ## #.# #...#.######># #@.............#.. #.?######.##.#.## #.... ...##.#.## #.##########.#.#  #.# #.... #.# #.. . g.# #.. R:j0 6g.R:j6 R:j7 17 (0.6 _R:j> R:j? S:jD#..>##. .S:j#.##.######>#........#.?######.##.#.##.......#########  #....g .. #....#S:jsS:jїS:jUb6.34S:jS:jS:jO.>##. .#.##.#####>#........#.?######.##.#.##.......#########  #....g ..##....###.gS:jt;9S:jS:j"S:j##S:jN.S:j S:j.S:j.#S:jr.S:jA##.#####S:j7>#S:j]-........S:j #.S:j\F?######.##.#.##S:j$.......S:jk#S:j!########S:jX  S:j #....S:j'  S:jk gS:j # S:j +#..S:jB!..#S:j!## S:j! S:j@*S:j+S:j+!7.5S:jC,$3S:j,S:jj2S:j5S:jkU .#.##.#####>#........#.?######.##.#.##.......#########S:jNV  #.... g ##....### S:jyp.g8.12S:jvh#.##.#####>#........#.?######.##.#.##.......#########S:j  #.... ....... #######g. ..####S:jx>.gS:j$X7S:j.##.#####>#........#.?######.##.#.##.......######### S:js #....###### ....... #######.g...# ..###....#### ## S:j=S:jb9.31S:jS:j}S:jPI  gg  You hit the hobgoblin.  The hobgoblin shouts!  The hobgoblin is heavily wounded.S:j?J 17----====60.2 (0.90S:jP S:jQS G _The hobgoblin hits you with the +8 dagger "Bung".S:j}  You hit the hobgoblin.  The hobgoblin is almost dead.S:js~ e8/20 ---------------S:j~ ==--1.0 (0.839S:j S:j] G _The hobgoblin hits you with the +8 dagger "Bung"!S:j? S:j 8--S:j S:jh ^ _You are too injured to fight recklessly!S:j S:j S:j& S:jq) ^ _You are too injured to fight recklessly!S:jcS:j\dS:jrkS:jn^ _You are too injured to fight recklessly!T:jeT:jyfT:jlmT:jo^ _You are too injured to fight recklessly!T:jT:jT:jT:j^ _You are too injured to fight recklessly!T:j? #.#  ##.#> #.. #.? #.. #.#  #.# #....  #######.# #.. .  .......@# #######.g...# T:jL ..###....  #### ##  _You are too injured to fight recklessly!  You hit the hobgoblin but do no damage.  The hobgoblin is almost dead.T:jk~d #.#  ##.#> #.. #.? #.. #.#  #.# #....  #######.# #.. .  .......@# #######.g...#  ..###....  #### ## T:jj% T:jV  The hobgoblin hits you with the +8 dagger "Bung".T:jʇk5---------------9 (0.9T:jT:jV _* * * LOW HITPOINT WARNING * * *U:j.!# #.# ..#.######>#.............#.?######.........###########.#.# .########.. .........# #######.g...#  ..###....#### ##--2.5 (0.68U:j2U:ji5U:j˨.# #.# ..#.######>#.............#.?######.........##U:j#########.#.# .#######.#.. .........# #######.g...#  ..###....#### ##U:j4g.U:jyU:j=B-3.1U:j:7U:j=U:jU:j ###.# #.# ..#.######U:j >#.............#.?######.........###########.#.# .#######.#.. ........g# #######.....# ..###....#### ##U:j ?g.U:j# U:jɘ %7U:j U:j U:j g..>###U:j .# #.# ..#.######>#.............#.?######.........###########.#.# U:jր C#..#######g#.. .........########.....# U:j w ..###....#### ##U:jv U:j ]6=--4.3U:ja :6U:j9 U:j1 V:j #.# #.........#> AutarchDCSS the Cutter#.# ###.......#. Spriggan of Ignis *****.#.# #......... Health: 6/20=======-----------------#.# #.......#. Magic: 6/6========================#.# #......... AC: 2Str: 10##.######......>#. EV: 14Int: 15#..............#.. SH: 0Dex: 12#.?######.##.#.##. XL:  3 Next: 23% Place: Dungeon:2#@........##.#.### Noise: ---------  Time: 1264.3 (0.0)#.##########.#.#c) V:j"[40m+0 short sword#.##....Nothing quivered#######g##.. .Gem (7736) ........########.....#g   hobgoblin..###....#### ##You hit the hobgoblin but do no damage.The hobgoblin is almost dead.The hobgoblin hits you with the +8 dagger "Bung". _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelThe floor.V:j1@.V:jH ?..V:j .gThe hobgoblin hits you with the +8 dagger "Bung". _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travel  Here: a hobgoblin, wielding the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}  (almost dead)X:j M#.# #.........#> AutarchDCSS the Cutter#.# ###.......#. Spriggan of Ignis *****.#.# #......... Health: 6/20=======-----------------#.# #.......#. Magic: 6/6========================X:jc~#.# #......... AC: 2Str: 10##.######......>#. EV: 14Int: 15#..............#.. SH: 0Dex: 12#.?######.##.#.##. XL:  3 Next: 23% Place: Dungeon:2#@........##.#.### Noise: ---------  Time: 1264.3 (0.0)#.##########.#.#c) +0 short sword#.##....Nothing quivered#######g##.. .Gem (7736) ........########.....#g   hobgoblin..###....#### ##The hobgoblin hits you with the +8 dagger "Bung". X:jД_* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelHere: a hobgoblin, wielding the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}  (almost dead)  The floor.X:jוX:jΜX:j. _X:j'X:jX:j X:jF _Unknown command.X:jQ#.# #.##.##.# #...#>##.# ###.#.##.# #..#.# #.#.#.# #.X:j..##.######......>#.##..............#..#.@######.##.#.##.#.........##.#.#####.##########.#.#  #.# #.... #######g# #.. .........# #######.....#X:j..###....#### ##X:j6g.X:jX:j19 (0.6 _X:jkX:je _You see here a scroll labelled UTOFAS GIRU.X:j ..# #.#..†....#.# #.# #.##.# #.# #...#># #.# ###.#.###.# #..#.# #.#.#X:jx .# #...........##.######>#.##..@...........#....#.?######.##.#.##.#.........##.#.#####.##########.#.#  #g# X:j` #....#######.# #.. .........########.....#..###....X:j X:j i5.55 _X:jy X:j Y:j^..# #.#..†....#.# #.# #.#.#.# #.# #.#># #.# ###.#.## #.# #.# #.# #.#.#.##.# #.##.######......>#.#.##.#.#.?######.##.#.##.#Y:j_#...##.#.#### #.##.#.# #g#.# #.. ...## Y:j"pY:jqb6.14Y:j|Y:jANE..# #.#..†....#.# #.# #.#.#.# #.# #.#># #.# ###.#.## #.# #.# #.# #.#.#.# #.# #....##.######......>#.#.##.#.#.?######.##.#.##.##..##.#.#### #.#.#.# 7Y:j$..# #.#..†....#.# #.# #.#.#.# ##.# #.#># ##.# ###.#.## ##.# #.# ##.# #.......#.#.# ##.# #....##.######......>#.#.##.#......l#.?######.##.#.##.##.##.#.#### #.#.#.# 7.33Y:j\ ..# #.#..†....#.# #.# #.#.#.# ##.# #...#># #.#.# ###.......#.## #.#.# #..........# #.#.# #.......#.#.# #.#.# #...##.######......>#.#.###.#.#......l.#.?######.##.#.##.##### #.##.#.#### #.#.#.# gg   hobgoblin9Y:jމ Y:j\ Y:jj..# #.#..†....#.# #.# #.#.......#.# ##.# #.........#># #.#.# ###.......#.## #.##.# #..........# #.#.# #.......#.#.# #.#.# #..##.######......>#.#.###.##.#......l. #.g######.##.#.##.##### #Y:jO#..##.#.#### #.####.#.#  #.# #.. . ..###.... .Y:jY:j]7=8.52Y:j|Y:jZ:j### #.####.#.##.########..# #.#..†....#.# #.# #.#.#.# #####.# #...#># #...#.# ###.......#.## #.##.# #..........# #.#.# #.#.#.# #.# #.........##.######>#.#.###.###..............#......l. .#.g######.##.#.##.##### ###.........##.#.#####.##########.#.# #g# #....  #######.# #.. ....  #######.....# #g:j?0;10;1m?Z:jb9.11Z:jZ:jZ:j #.# #.#..#..........### #.####.#.##.#########..# #.#..†....#.# #.# #.#Z:j%#.# ######.# #...#># #...#.# ###.......#.## #.##.# #..........# #.#.# #.#.#.# #.....# #..........#.##.######>#.#.###.####..g...........#......l. ..Z:j#.?######.##.#.##.##### ####.........##.#.#####.##########.#.# #g# #... #######.# #.. . ........#Z:j2Z:j%7Z:jk$Z:j&Z:j Z:j_ Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 short sword (weapon)  a - a -1 short sword of flaming Armour (go to first with [) Z:j  b - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)[:jP #.# #.#..#.......... AutarchDCSS the Cutter### #.####.#.##.######### Spriggan of Ignis *****...# #.#..†....#.## Health: 7/20========----------------#.# #.#.......#.# ##### Magic: 6/6========================#.# #.........#># #.... AC: 2Str: 10#.# ###.......#.## #.#.. EV: 14Int: 15#.# #..........# #.... SH: 0Dex: 12#.# #.......#[:j .#.# #.... XL:  3 Next: 23% Place: Dungeon:2#.# #.@..............#. Noise: ---------  Time: 1269.7 (0.0)##.######......>#.#.###.### c) +0 short sword#..g...........#......l. .. Nothing quivered#.?######.##.#.##.##### ### Gem (7731) #.........##.#.#####.##########.#.##g##.... #######.##.. . ........#Press: ? - help, v - describe, . - travelHere: a hobgoblin, wielding the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}  (almost dead) _The floor. _Unknown command. _You see here a scroll labelled UTOFAS GIRU.[:j \:j t#.# #.#..#.### #.####.#.##.#...# #.#..†....#.# #[#.# #.#.#.# #####.#.# #..#># #.#.# ###.\:j #.## #.#.#.# #..........# #.#.# #.#.#.# #.#.# #.#.##.######......>#.#.###.###.#..g....#......l. .#.?######.##.#.##.##### ##...##.#.#### #\:j j#.##########.#.# # #g# #.... # .# #.. . # # # \:j \:j| h70.3 (0.60\:j \:j ]:j.)]:j4'Level 2 of the Dungeon<<<>>(Press ? for help)#............#.# #.# #.# #.# #.##...........####...##..†#.#.####.# #.###.# #.##.....#########.####.##.#.....^###..##.# #.###....##.# #.#..#...........##.###.####.#.# ### #.####.#.##.#########.##............# ..# #.#..†....#.##[######[.......# #.# #.#.......#.# #####.## ######.#.##.# #.........#># #......###.#.#]:j4T#.# ###.......#.## #.#.....###### #.#.##.# #..........#  #......l.....# #.#.##.# #.......#.#.# #.......####.# #.#.##.# #..@.............#..†## #w# #.#.###.######......>#.#.###.###.## #.# #.#.##..g...........#......l. ...######.####.#.##.?######.##.#.##.##### ####..........#.#.##.........##.#.#####.#.....##.#.#.##.##########.#.# #.#.######.#.#.##g##.... #............#.#]:jb5 #######.##.. . #.)..#......)..# ........#   #....#.###.##### #######.....#  ###....#.###.# ..###....  .#.........##.#####  ## #.......<....w.#^:j@J ..#.##...# ####..####.# # #.#.###### #.#  #...........# #.  #.#)...###### #.# #.# #.# #.###..###### #.# .####.†...hh....# #<# #.# #.# #.# #..### #.##........# #.# #.# #.# #.# #....# #.##..#####.##.####.## #.# #.# #.# #.# #.##.# #.#^:jFz#  #.#...##h..###.# #.# #.# #.# #)##.#########.# #....# #.# #.# #.# #.##...........# ###...##..†#.#.####.# #.###.# #.##.....####### ##.####.##.#.....^###..##.# #.###... #.# #.#..#...........##.###.### ### #.####.#.##.#########.##........... ..# #.#..†....#.# #[######[...... #.# #.#.#.# #####.## ## #.# #.........#># #......##  #.# ###.......#.## #.#.....######  #.# #..........#  #......l.....#  #.# #.......#.#.# #.......####.# # ^:j+#.# #..@.............#..†## #w# #.# ##.######......>#.#.###.###.## #.# #.#. #..g...........#......l. ...######.####.#.# #.?######.##.#.##.##### ####...#.#.# #.........##.#.#### #.#.....##.#.#.#^:j\ ^:jj "#.# #.#..#........... AutarchDCSS the Cutter### #.####.#.##.#########. Spriggan of Ignis *****...# #.#..†....#.##[ Health: 7/20========----------------#.# #.#.......#.# #####. Magic: 6/6========================#.# #.........#># #..... AC: 2^:jk Str: 10#.# ###.......#.## #.#... EV: 14Int: 15#.# #..........# #..... SH: 0Dex: 12#.# #.......#.#.# #..... XL:  3 Next: 23% Place: Dungeon:2#.# #..@.............#.. Noise: ---------  Time: 1270.3 (0.0)##.######......>#.#.###.###. c) +0 short sword#..g...........#......l. ... Nothing quivered#.?######.##.#.##.##### #### Gem (7730) #.......^:jl ..##.#.######.##########.#.## #g##....#  ######.##.. .#  .......## Press: ? - help, v - describe, . - travelHere: a hobgoblin, wielding the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}  (almost dead) _The floor. _Unknown command. _You see here a scroll labelled UTOFAS GIRU.^:jjm ^:jt ^:j?~ ^:j #.# #.#..#.#### #.####.#.##.#.#..# #.#..†....#.# #[##.# #.#.#.# #####.##.# #..^:j; #># #.#.# ###.#.## #.#.^:j #.# #..........# #.#.# #.#.#.# #.#.# #.#..†##.######......>#.#.###.###.##..g...#......l. ...##.?######.##.#.##.##### ####.#.........##.#.#### #.#.##########.#.# #.#g# #.... #..# #.. . #.# #.^:j 1g^:j[ g   hobgoblin^:j *9 (0.6^:j> ^:jc _:jp#.# #.#..#.#### #.####.#.##.#.#..# #.#..†....#.# #[##.# #.#.#.# #####.##.# #.#># #......##.# ###._:jy#.## #.#.#.# #..........# #......l#.# #.#.#.# #.#.# #.#..†###.######......>#.#.###.###.##..g.g.#......l. ...##.?######.##.#.##.##### ####.#.........##.#.#### #.##.##########.#.# #.##g# #.... #.. .# #..#. #.) # #.. _:j_:jAc1.529_:j9 _:j{#.# #.#..#.##.### #.####.#.##.#.##...# #.#..†....#.# #[##.# #.#.#.# #####.## #.# #.#># #......##.# ###.#.## #.#.....##.# #..........# #......l.#.# #.#.#.###.##.# #.#..†###.######......>#.#.###.###.## #..g.g.#......l. ...#_:j#.?######.##.#.##.##### ####.#.........##.#.#### #.#.#.##########.#.# #.#.#g# #.... #..# #..#. #.).# #._:j_:jNb2.18_:j_:j`_:ji ##.####.##.#.....^###..##.# #.# #.#..#...........##.#### #.####.#.##.#########.##....# #.#..†....#.# #[#####.# #.#_:jmk #.# #####.## #.# #...#># #......## #.# ###.......#.## #.#.....###.# #..........# #......l..#.# #.#.#.###........# #..........#..†  ##.######>#.#.###.###.##  #..g.g.........#......l. ...#####.?######.##.#.##.##### ####...#.........##.#.#####.#.#.##########.#.# #.#.#  #g# #.... #... ##.# #..#.#.)_:jdt _:jv Q8=7_:j{ _:j} _:j ###...##..†#.#.####.# #.###.# ##.####.##.#.....^###..##.#  #.# #.#..#...........##.##### #.####.#.##.#########.##.....# #.#..†....#.# #[######.# #.##.# #####.##  #.# #...#># #......##  #.# ###.......#.## #.#.....####.# #.......@..# #......l...#.# #.#.#.###.......###.# #..........#..† ##.######>#[_:j 37m.#.###.###.## #..g.g.........#......l. ...##### #.?######.##.#.##.##### ####... #.........##.#.#####.#... #.##########.#.# #.#.## #g# #.... #..._:jd x3.37_:jΏ _:jۑ `:jw#............#.# #.# #.# #.# ####...##..†#.#.####.# #.###.# ###.####.##.#.....^###..##.#  #.# #.#..#...........##.### ### #.####.#.##.#########.##.... ..# #.#..†....#.# #[###### `:jk#.# #.#.......#.# #####.## # #.# #.........#># #......## #.# ###.......#@## #.#.....#### #.# #..........# #......l.... #.# #.#.#.###.......#### #.# #..........#..†## #######>#.#.###.###.## `:jG$..g.g.........#......l. ...###### .?######.##.#.##.##### ####... .........##.#.#####.#.... .##########.#.# #.#.###`:jN`:j/%9`:jw#`:j%`:jM#...##h..##............#.#  ###...##..†#.#.####.# #.###.####.##^###  #.# #.#..#...........##.### #####.#.##.#########.##.... .† #[######.# #####.## #.. #......## ###.......#.## #.#.....####.........# l..........#.#.###.......### #.# #................#..†## #...# ..##.#.####4.56  Here: a hobgoblin, wielding the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}  (almost dead) _The floor. _Unknown command.You see here a scrol`:jl labelled UTOFAS GIRU. _There is a stone staircase leading down here.`:j۶M###.##.####.## #...##h..##............#.#  ###...##..†#.#.####.# #.###.####.##^###  #.# #.#..#...........##.### #####.#.##.#########.##.... .† #[##########.## #..># #......## ###.## #.#.....####....# l.... #.# #.......#.#.###.......####....... ..>#.#.##...#.#.##.#=5.15 _`:jL dM... `:jGN :###.##.####.## #...##h..##............#.#  ###...##..†#.#.####.# #.###.####.##.#.....^###  #.# #.#..#...........##.### #####.#.##.#########.##.... .† #[######.# #####.## #..># #......## ###.## #.#.....#### #.# #..........# #......l.......`:jV `:jV %7`:jP\ `:j=b `:jO2 "M#.†...hh....# #< ... ###.##.####.## #...##h..##............#.# #.# #.# ###...##..†#.#.####.# #.###.####.##.#.....^###  #.# #.#..#...........##.### #####.#.##@#########.##.... .† #[######.# #####.## #..># #......## `:j3 #.# ###.......#.## #.#.....#####.#`:j9 `:j: b6.34`:j+@ `:j$B a:j M#)...###### #.# #.†...hh....# #< ... ###.##.####.## #...##h..###............#.# #.# #.# ###...##..†#.#.####.# #.###.####.##^###  #.# #.#..#@..........##.### #####.#.##.#########.##.... .†a:j #[######.# #####.## # #.# #.........#># #......##...a:j;9a:ja:j@a:jNM.###### ...#)...###### #.# #.†...hh....# #< ... ###.##.####.## #...##h..##............#.# #.# #.# ###...##..†#.#.####.# #.###.####.##^###  #.# #.#..#...........##.### #####.#.##.#########.##.... .† #[##### #.# #.#.......#.# #####.## ##.#9=7.53a:jM..#.##...####.###### ...#)...###### #.# #.†...hh....# #< ... ###.##.####.## #...##h..##............#.# #.# #.# ###...##..†#.#@####.# #.###.####.##^###  #.# #.#..#...........##.### #####.#.##.#########.##.... ..# #.#..†....#.##[######...8.12a:jaa M#.#....# ..#.##...####.###### ...#)...###### #.# #.†...hh....# #< ... ###.##.####.## #...##h..##a:jb ............#@#  ###...##..†#.#.####.# #.###.####.##.#.....^###  #.# #.#..#...........##.### ### #.####.#.##.#########.##....#.#a:j0k a:j(l %7a:jr a:j)u a:jS M###...#######.####.## #.#....# ..#.##...####.###### ...#)...###### #.# #.†...hh....# #< ... ###.##.####.## #...##h..##............#.#  ###...##..†#.#.####.# #.###.####.##.#.....^### #.# #.#..#...........##.#####>#a:j a:j b9.31a:j a:j a:jZM ##...................# #####...#######.####.## #.#....# ..#.##...####.###### ...#)...###### #.# a:j#.†...hh....# #< ... ###.##.####.## #...##h..##............#.#  ###...##..†#.#.####.# #.###.####.##.#.....^###..##.# ## #.#a:jlD a:ja:jlA=9a:ja:jb:jmZM############††..## #.. ##...................# #####...#######.####.## #.#....# ..#.##...b:jr[####.###### ...#)...###### #.# #.†...hh....# #< ... ###.##.####.## #...##h..##............#.#  ###...##..†#.#.####.# #.###.# ##.#b:j|cb:jDdc80.50b:j0jb:jTlb:jNM...............#.####.##.######.#############††..## #.. ##...................# ##b:j ###...#######.####.## #.#....# ..#.##...####.###### ...#)...###### #.# #.†...hh... ... ###.##.####.## #...##h..###............#.# #.# #.# #.# ##.#b:jUy1.119b:jb:ja _There is a stone staircase leading up here.b:j b:j b:jB b:j1 b:j v10/20==2.1 (1.0b:jì W8 _b:j B==1b:j   #.#########.#..#....#   #.# #.##.#..### b:j   #.# #....#..#   #.# ######......   #.# #......   #.##############......   #.................   #######################....   #.........@................   #######################.)..  #.##.  #.##  b:j #      b:jp g  #.#b:jD g3.6 (2.57b:j b:j ! _You climb upwards.b:j c _There is a stone staircase leading down here.c:jlc:jTc:jc:j c:jР651=43c:jHc:jʢX2c:jSc:jUc:jX1c:jc:j2==0c:jc:jc:j$C09c:jkc:jsc:jB8c:jCc:jac:j3X7c:jTc:j3==6c:jEc:j3c:jB5c:jc:jc:jB4c:jWc:jʹc:j1B3c:jc:jc:jT=2c:jc:j c:jx4=1c:jhc:jc:jbB0c:jc:jc:j3D699c:jBc:jc:jnB8c:j޿c:jc:j15===7c:jnc:jHc:jB6c:jc:jZc:jB5c:jc:jB4c:j',c:jJc:j6===3c:jDc:jVc:jX2c:jc:jB1c:j{c:j5c:jB0c:jc:jNc:j k=89c:jIc:j)p7=8c:jc:jc:j+B7c:jc:jc:jk:6c:jc:j:c:jB5c:jc:j=c:jw8==4c:jc:jic:jc:j{:3c:jc:jc:jB2c:jc:jc:jB1c:jc:j~c:jS9==c:j:0c:jc:jY79c:jec:jc:j:8c:jc:jc:jB7c:jc:jc:jT=6c:jvc:jk _You start resting.HP restored.c:jc:j1324.6 (41.0)c:j$20c:j/y==5.6 (425 _c:jc:j2c:j c:jW c:jd c:j c:j k6.6 (1.0)4c:j̭ c:jB==2c:j  ...............#.####.##.######.# #.############.......††..## #.. #. ##...................# #.####...#######.####.###.# # #.#....#.# #.# #.# #.# # ..#.##...# #.# #.# #.# ##### #.#.###### #.# #.# #.# # c:jՒ#.#)...###### #.# #.# #.# #.### #.†...hh....# #@# #.# #.# #.# # ....##.####.# #.# #.# #.# #.# # ###.##.####.## #.# #.# #.# #.# #  #.#...##h..###.# #.# #.# #.#  #............#.# #.# #.## #  ###...##..†#.#.####.# #.###.# #   ##.####.##.#.....^###..##.# #  #.# #.#..#...........##.###  ### #.####.#.##.#########.##....:j?>39;49m c:jg8.1 (2.52c:jc:j# _You climb downwards.c:ja _There is a stone staircase leading up here.e:jN _e:j1e:j5069e:je:je:jҿX8e:jve:je:jk  A hobgoblin comes into view.e:j#.†...hh....# #<# #.# #.# #.# ....##.####.# #.# #.# #.# #.# # ###.##.####.## #.# #.# #.# #.#  #.#...##h..###.# #.# #.# #.#  #............#.# #.# #.# #.#  ###...##..†#.#.####.# #.###.#  ##.####.##.#.....^###..##.# # #.# #.#..#...........# ### #.####.#.##@#########.##....# #.#..†....#.# #[##### #.# #.#.......#.# #####.##e:jc  #.# #.........#># #......## #.# #### #.#.....### #.# #..........# #......l.... g   hobgoblin (wandering) #.# #.......#.#.###.......#### #.# #.......g#..†## .######......>#.#.###. #e:j32.3 (4.2gge:j$19 (4.8 _e:jne:je:j<>....##.####.# #. #### #.  #.#...##h..###............#.##...##..†#.#.####.# #.## ##.####.##.#.....^###.. #.# #.#..#.........# ### #.####.#.##.#########.##.... ....†....#@# #[###### #.e:j?T#####.## .># #......## ##.## #.#.....#### ...# #......l....#.#.##.####g........#..†## ####>#.#.###.###.## ..g.g...#......l. ...#####e:jA6g.f:jf:j g3.5 (0.67f:j;>f:jieT####  #.#...##h..##...........##...##..†#.#.#### ##.####.##.#.....^###.. #.# #.#..#.........# ### #.####.#.##.#########.##.... ....†....#.# #[###### #.#####.## .f:jg|># #......## ##.## #.#.....#### ...# #......l....#g#.##.####.........#..†## ####>#.#.###.###.## ..g.g...#......l. ...##### .?######.##.#.##.##### ####......f:jox4.16f:jwf:jyf:j  #.#...##h..##...........##...##..†#.#.#### ##.####.##.#.....^###.. #.# #.#.....# ### #.####.#.##.#########.##.... ....†....#.# #[###### #.#####.## .......## ##.## #.#.....#### f:j ...# #......l.....#g#.##.####...........#..†## #####......>#.#.###.###.## ..g.g.........#......l. ...##### .?######.##.#.##.##### ####...... ........## #.#f:j| 5g.f:jO ;7f:j f:jC c _There is a stone staircase leading down here.g:j; 5g.g:j g:j n5.7 (1.05 _g:j h:j  You hit the hobgoblin.  The hobgoblin is almost dead.h:jo=6.5 (0.84h:jh:jO _The hobgoblin misses you.h:j"  You barely miss the hobgoblin.The hobgoblin is almost dead.h:j 15------7.4 (0.93h:j h:j G _The hobgoblin hits you with the +8 dagger "Bung".i:j\m )You hit the hobgoblin.i:jfSi:j4k6=-----68.2 (0.82i:jri:jMtM _You kill the hobgoblin!j:jj:jRj:jj:jj:jB1j:j00j:jY59j:j7==8j:jKj:jAj:jB7j:jj:jj:jB6j:jj:j j:jB5j:jj:jWj:jT=4j:jj:jj:jp8=3j:j#j:jj:jB2j:jj:jj:j7B1j:j&j:jj:jB0j:jj:jj:j9==49j:jqj:jX8j:jj:jj:jCB7j:j=j:jj:j]B6j:jj:j0k _You start resting.HP restored.j:j &-j:jg [54.2 (16.0)wj:jnw   ribbon worm (wandering)j:j20===-5.2 (175 _j:jj:jRj:j$...........##...##..†#.#.#### ##.####.##.#.....^###.. #.# #.#.....# ### #.####.#.##.#########.##.... ....†....#.# #[###### #.j:j%#####.## .># #......## ### #.#.....#### #..........# #......l..........#.#.##.####...............#..†## #####......>#.#.###.###.## ..g.g.......w.#......l. ...##### .?######.##.#.##.##### ####...... .........##.#.#### #.# .######## ###j:j'9w.j:j0j:j1.8 (0.6)j:j_8j:j:$  Things that are here:j:j< _the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}; a hobgoblin corpsej:jtd Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +0 short sword (weapon)  a - a -1 short sword of flaming Floor Items ([,] to select) Hand Weapons the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip l:jl:jyl:j #............#.# #.# #.# #.# # AutarchDCSS the Cutter###...##..†#.#.####.# #.###.# # Spriggan of Ignis *****.##.####.##.#.....^###..##.# # Health: 20/20 ========================#.# #.#..#...........##.### Magic: 6/6======================== ### #.####.#.##.#########.##.... AC: 2Str: 10 ..# #.#..†....#.##[###### EV: 14Int: 15 #.# #.#.......#.# #####.## # SH: 0Dex: 12 #.# #.........#>#:jr7m #......##XL:  3 Next: 26% Place: Dungeon:2 #.# ###.......#@## #.#.....#### Noise: ---------  Time: 1355.8 (0.0) #.# #..........# #......l.... c) +0 short sword #.# #.......#.#.###.......#### Nothing quivered #.# #................#..†## # Gem (7645) #.######...w..>#.#.###.###.## # ..g.g.........#......l. ...###### w   ribbon worm (wandering) .?######.##.#.##.##### ####...... .........##.#.#####.#....l:j .##########.#.##.#.###You hit the hobgoblin. _You kill the hobgoblin! _You start resting. _HP restored.  Things that are here: _the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}; a hobgoblin corpsel:j:Things that are here: _the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}; a hobgoblin corpse  You unwield your +0 short sword.  You feel stronger.e +8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!2356.8 (1e) +8 dagger "Bung" {holy, *Corrode Str+24l:jQl:jl:jS _e - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}m:jMZ ###...##..†#.#.####.# #.###.#  ##.####.##.#.....^###..##.#  #.# #.#..#...........##.#### #.####.#.##.#########.##... m:jW[ ..# #.#..÷....#.# #[#####  #.# #.#.......#.# #####.##  #.# #.........#># #......##  #.# ###.......#†## #.#.....###  #.# #.......@..# #......l...  #.# #.......#.#.###.......###  #.# #..........#..†## m:j`\#.######...w..>#.#.###.###.## .g.g.........#......l. ...#### m:jg]#.?######.##.#.##.##### ####..... #.........##.#.#### #.# #.##########.#.#  #.#.## #g# #.... #.....m:j^4w.m:j7.4 (0.63m:jU y ##.####.##.#.....^###..##.# #.# #.#..#...........##.#### #.####.#.##.#########.##.. ..# #.#..÷....#.# #[#### #.# #.#.......#.# #####.##  #.# #.m:j .#># #......## #.# ###.#†## #.#.....## #.# #..........# #......l.. #.# #......@#.#.###.......## #.# #..........#..†## #.######..w...>#.#.###.###.  #..g.g.........#......l. ...####  #.?######.##.#.##.##### ####....  #.........##.#.#### #.#  #.##########.#.#  #.#.#  #g# #....m:j  #.... ##.# #..#. #.)m:j `wwm:j b8.02m:js m:j n:jɘ #.# #.#..#...........##.### #.####.#.##.#########.##. ..# #.#..÷....#.# #[### #.# #.#.......#.# #####.##  #.# #..#># #......## #.# ###.#†## #.#.....# #.# #..........# #......l. #.# #.......#.#.###.......# #.# #..........#..†#.######..w...>#.#.###.###. #..g.g.........#......l. ...###:j%9m #.?######.##.#.##.##### ####... #.........##.#.#### #.# #.##########.#.#  #.# #g# #.... #... ###.# #..#. #.) ....#  #.n:j5w.n:j n:j%6n:j2n:j,n:j9 #.# #.#..#.## ### #.####.#.##.#.## ..# #.#..÷....#.# #[ #.# #.#.#.# #####.## #.# #.#># #...... #.# ###.#†## #.#..... #.# #..........# #......l #.# #.#.#.###.n:jt #.# #...w.#..† ##.######......>#.#.###.###.## #..g.g.#......l. ... #.?######.##.#.##.##### #### #.........##.#.#### #.# #.##########.#.# #.# #g# #.... ##.# #..#. #.).# #n:jan:j"b9.21n:jn:jn:jQ (catching breath)You hit the ribbon worm.  The ribbon worm is moderately wounded.n:jk `````The ribbon worm expels a string of sticky webbing.n:jAna@....=n:jToK60.0 (0.80n:jwn:jzW _The stream of webbing misses you.n:j  You puncture the ribbon worm!  The ribbon worm is heavily wounded.n:j)%8n:jn:j Q _The ribbon worm misses you.n:j\y g  You hit the ribbon worm.n:j_{ c1.639n:j n:jݑ d _The ribbon worm is severely wounded.n:j/  You barely miss the ribbon worm.The ribbon worm is severely wounded.2.48n:j8n:j;\ _The ribbon worm completely misses you.o:j   You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.o:jg3.3 (0.97o:jo:jX _The ribbon worm barely misses you.o:j~ †You puncture the ribbon worm!o:jYRo:j^x33=4.1 (0.86o:jo:jwO _You kill the ribbon worm!o:jHr _No target in view!o:jGC 3o:jH o:jK H _No target in view!o:j=3o:j>o:j\Bo:jWDo:j'M _5o:jN,o:jPo:jfRo:jRB4o:jSo:jNVo:jqXo:jXB3o:jZo:jY[o:j\o:j]o:jx]o:j_o:j`o:j`B2o:jbo:j do:jfo:j$o:jo:jo:jÛo:j(B1o:j?o:j?o:jCo:jB0o:jo:jco:jo:jo:j5o:j. #.# #.##. #.# #.........#> #.# ###.......#† #.# #.......... #.# #.......# #.# #...†. ##.######......>#.# #..............# #.@######.##.#.##.-- #.........##.#.## #.##########.#.#  #.# #....  o:j#######.# #..#. ........# ##.. #######.....##. ..###.... #### ##o:j[.70.7 (6.6o:j--1.7 (729o:jo:ja _m - a scroll labelled UTOFAS GIRUp:jFp:j\3p:jp:j X8p:j#76p:jg%Bp:j(p:jM*p:j*B5p:jl+p:j,p:j-p:j`.p:j1p:j.4p:j26p:j6B4p:j7p:j9p:j;p:j;B3p:ji<p:j=p:j@,p:jAp:jBp:jDp:jDB2p:j%Ep:jFp:jHH,p:jIp:jJp:jbLp:jLB1p:jMp:jOp:jQp:jLRB0p:j6Sp:j%Z; #..######.##. #.#. #.##########. #.# ########.# #.........##### #########.....#  #......###.....  # ###  #.# #.#  #.#  #..p:j[L ### p:j `.80.1 (8.4p:j`f1.1 (919p:j~iv _q - a scroll labelled BEUPSIWYJUp:j]3p:j(p:jiH _No target in view!p:j p:j 3p:j p:j p:j  _8p:j p:j p:jL X7p:j p:j p:j! X6p:j p:j ,p:jb p:j- p:j p:ja B5p:j p:j p:jX Bp:j 4p:j5 X3p:j p:j 2p:j p:jx p:j p:j| X1p:j[! p:j# p:jL$ B0p:j% p:j/ 09p:j,^ 87p:ja p:jf n6p:jj 5 _c - 3 scrolls labelled ESAUVA MYJUUL (gained 1)p:jl 3p:jm p:jn p:jw 43p:jx Bp:jz p:j{ p:jh| X2p:j~ p:j ,p:j p:j p:j^  #.##########.#.# #.#.##.##....# #... ##.##..#.. #.). ...##### ##...#### #... ##.....# ##..... ###... ...###..... ....[ .#...... #### ### ... #.......<.# #.#...... # ####...98.9 (17.8) ########.#... .###...##.#... .#########.....#...... ...............#.####### ##########.......##...#########p:jԪ ~9.5 (18.41p:jŰ p:jY M _Found a leather armour.q:jo`q:jXaq:j4bq:j eq:j5n}  You encounter an endoplasm.M........###.#########.#.##.#  ....#. ##.# #..#.. ) ...##### ##...####### q:j~p##.....# ###......... ### ...###..... .....[..j .#...... #### ### #....#......<.#... # ### # ######. .# ##...##. # .#########.....#.#..... ...............#.j   endoplasm (asleep).......q:js:j>s:j@s:jBs:jEs:jEB3s:jFs:jHs:jQJs:jJs:jKs:jMs:jOs:jdPB2s:jPs:jTQ _ There is a stone staircase leading down here.s:jVs:jQWI1 _s:jXs:jYs:j\s:j@]s:j4^s:jhs:jQjs:jSkB0s:jks:jos:jqs:jrs:j\ss:jAvs:jeyY69s:jzs:j,~s:js:jB8s:js:js:jUs:jއs:js:jAs:jFs:jB7s:js:j[s:j>s:js:js:jƘs:j6  A jackal comes into view.s:jۨ #.#.###### #.# #.# #.#  #.#)...###### #.# #.# #.#  .####.†...hh....# #<# #.# #.# ........##.####.# #.# #.# #.# #..#####.##h####.## #.# #.# #.# ##.#...##...###.# #.# #.#  #............#.# #.# #.#  ###...##..÷#.#.####.#  ##.####@##.#.....^### #.# #.#..#...........#### #.####.#.##.#########..# #.#..÷..:jkM4m..#.# #[#.# #.#.......#.# #####.#.# #.........#># #...... h   jackal (wandering) #.# ###.......#†## #.#.... #.# #..........## #...... #.# #.......#.#.###......s:je7.34.5 (31.2)s:jYhs:jh5.1 (31.85s:jӻs:j3 _The jackal leaves your sight.s:j s:j 3s:j s:j h  A jackal comes into view.s:jL  ..#.##...# #.# #.# #.# #.#.###### #.# #.# #.# #.#)...###### #.# #.# #.#  .####.†...hh....# #<# #.# #.#  #........##.####.# #.# #.# #.#  #..#####.##.####.## #.# #.# #.## #.#h..##...###.# #.# #.# #............#.# #.# #.###...##@.÷#.#.####.# #s:j@ T#.####.##.#.....^###.. #.# #.#..#........... ### #.####.#.##.#########. ..# #.#..÷....#.# #[ #.# #.#.......#.# #####. h   jackal (wandering) #.# #.........#># #..... #.# ###.......#†## #.#... #.# #....## #s:je ,0.0)s:jt 17 (0.6 _s:jt& s:j   #.# #.#   #.# #.#  #.#)## #.# #.#  †.# #<# #.#  s:j #.####.# #.# #.#  ##.####.## #.# #.#  # #.#h..##...###.# #.#  #............#.# #.#  #@.÷#  ##.####.##^ #.# #.# ### .# ..# #.#..÷....#.# #[ #.# ....#.#  #.# ....#>#  #.# s:jB E....#†##  #.#  s:jqY  #.# #.#   #.# #.# s:jZ #.#)## #.# #.#  †.# #<# #.#  #.####.# #.# #.#  ##.####.## #.# #.#  # #.#h..##...###.# #.#  #............#.# #.#  #@.÷#  ##.####.##s:j[?^ #.# #.# ### .# ..# #.#..÷....#.# #[ #.# ....#.#  #.# ....#>#  #.# ....#†##  #.# s:jP\ s:jcs:j# #. #.# ####†## #.#h.6.34 _t:jyt:j;t:j;  ##.#....#.# #.# #.# # ..#.##...# #.# #.# # #.#.###### #.# #.# # #.#)...###### #.# #.# # .####.†...hh....# #<# #.# # #.##.####.# #.# #.# # #..#####.##h####.## #.# #.# # # #.#...##...###.# #.# # #.....#.# #.# # ###...##..÷#:j< 7m.#.####.# # ##.####.##.#.....^### #.# #.#..# ### #.####.#.##. ..# #.#..÷....#.#  #.# #.#.#.#  #.# #.#># # #.# ###.#†## #.#t:jA t:jkB %9t:joH t:jI t:j  #.####...#######.####.###.#....#.# #.# #.#  ..#.##...# #.# #.#  #.#.###### #.# #.#  #.#)...###### #.# #.#  .####.†....h....# #<# #.# t:j;  #........##.####.# #.# #.#  #..#####.##h####.## #.# #.# # #.#..@##...###.# #.#  #............#.# #.# ###...##..÷#.#.####.# #.####.##.#.....^## #.# #.#..#........ ### #.####.#.##.####### ..# #.#..÷....#.# #.# #.#.#.# ### #.# #..#># #.t:jv 4h.t:j x7.53t:j t:j t:jD #. ##................ #.####...#######.####.###.#....#.# #.# #.# ..#.##...# #.# #.# #.#.###### #.# #.# #.#)...###### #.# #.# .####.†.........# #<# #.# #........##h####.# #.# #.# #..#####.##@####.## #.# #.#t:joc# #.#...##...###.# #.# #............#.# #.####...##..÷#.#.####.#.####.##.#.....^# #.# #.#..#....... ### #.####.#.##.###### ..# #.#..÷....#.# #.# #.#.#.# ##t:j3h.t:jt:jb8.12t:ju:jO##.############†† ##................ #.####...#######.#####.#....#..#.##...#.######  #.#)...###### #. .####....h......# #<..... ..#####.##.####.## #.#...##...###............#.# ###...##..÷#.#.####.##.####.##^# #.# #.#..#.......u:jo#####.#.##.######.÷#u:j4h.u:j3u:j%7u:jpu:ju:j o ................#.####.#.############† #. ##............... #.####...#######.####.##.#....#.# #.# #. ..#.##...# #.# #. #.#.###### #.# #. #.#)h..###### #.# #. .####....@......# #<# #. #........##.####.# #.# #.u:j h #..#####.##.####.## #.# #.# #.#...##...###.# #. #............#.# #.###...##..÷#.#.####.##.####.##.#.....^ #.# #.#..#...... ### #.####.#.##.#####u:j/h.u:j)>9.3u:j:1u:ju:j}u:j_ .#.#### ##.#. #. ## #.####...#.#### ##.#....#.# #.# # ..#.##...# #.# # #.#.###### #.# # #.#h...###### #.# # .####u:ja.# #<# # #.##.####.# #.# # #..#####.##.####.## #.# # # #.#...##...###.# # #......#.# # ###...##..÷#.#.#### ##.####.##.#..... #.# #.#..# ### #.####.#.##.u:jRb@)hu:jhu:ji%9u:jnu:jpu:j .  You puncture the jackal!Trooper41=40.7 (0.80 _You kill the jackal!u:j^ _No target in view!u:j['3u:jt,u:jV/H _No target in view!u:jLqu:j/ru:jwu:j\yH _No target in view!u:j u:j u:j u:jɨ H _No target in view!u:je 3u:j/ u:j_ H _No target in view!u:jo= 3u:jD u:jF C _No target in view!u:j   Your movement speed is very quick. Your attack delay is about 0.8.  Your damage rating with the +8 dagger "Bung" {holy, *Corrode Str+2 SInv} is  about 12 (Base 4 x 105% (Dex) x 111% (Skill) + 8 (Ench)).u:j u:j f _Your base attributes are Str 10, Int 15, Dex 12.v:jQ& 559 _87v:j4 `6v:j6 X5v:j8 v:j9 v:jI: B4v:j? Xv:jj@ v:j+B v:jlC v:jC B3v:jD v:j}F v:jG v:jUS 421v:jnT v:jU v:jV ,v:juX v:j Y v:jY B0v:jY v:jL\ v:j9  #.############ #.#.?........# ##...>.....##.# ##. #@##.# #######.#-50.3 (9.6 #.##.# #......##  #.##.# #.#####.# #.##.####.######.. #......... ####.############. #.# ##... #.####...##############.#....#.#v:j v:j F-9 (10.2)v:j v:j ; _Found a stone staircase leading down.v:jtT v:jU v:j|V v:jX v:jZ v:ja 498v:jb v:je v:jf v:jg v:jg v:ji v:j>k v:jk B7v:j]m v:jn v:jo v:jp v:jp v:j9r v:js v:jO} B6v:j~ v:j X5v:j v:j ~ _e - 2 scrolls labelled MEUQUASI CUUL (gained 1)v:j X4v:j nv:j v:j <321v:jM n0v:jۧ v:j ,v:j; v:j v:j Y39v:j v:jӮ v:j X8v:j. v:jE v:j0 ,v:jѴ v:j 7v:j n6v:j v:j v:jC B5v:j ,v:j v:j_ ,v:j v:j v:j B4v:jl v:jc v:j v:j v:jZ v:jY v:jP v:j X3v:jW v:j* X2v:j $ v:j^ W_q - 2 scrolls labelled BEUPSIWYJU (gained 1)v:j v:j3 B1v:jN 0v:j v:j v:j ,v:j% v:j v:j v:j? C29v:j v:j v:j c  You encounter a bat.v:j #........##.####.# #.#..#####.##.####.## #.#..# #.#...##...###.#..# #............#.#..# ###...##..÷#. #..## ##.####.##. #.#.## #.# #.#.. #.###.### #.####.#.##.#.# ##@.# #.#..÷....#.## #.#.# #..#.#.##.# #.........#>b.# #.# ###.......#†#.# #.# ##. #.# #.......v:j b   bat (asleep)# #.# #...†##.##...>#. #..............#..v:j[ /71.5 (20.6v:j0 o2.1 (21.28 _v:j v:j1 v:j #.  #.  #..#  #..#  #..# ÷ #..##  #.#.## #.#  #.###.###  #.# ##@.# #.#..÷ ## #.#.#  #.##.# > b.# #.# † #.# #.#  #. #.#  # #.# #...† ##.#>w:j7X #.  #.  #..#  #..#  #..# ÷ #..##  #.#.## #.#  #.###.###  #.# ##@.# #.#..÷ ## #.#.#  #.##.# > b.# #.# † #.# #.#  #. #.#  w:jZ0# #.# #...† ##.#>w:j^w:j_w:jdw:jfZ _A bat is nearby!w:j #.  #.  #..#  #..#  #..# ÷ #..##  #.#.## #.#  #.###.###  #.# ##@.# #.#..÷ ## #.#.#  #.##.# > b.# #.# † #.# #.#  #. #.#  # #.# #...† ##.#>w:j #.  #.  #..#  #..#  #..# ÷ #..##  #.#.## #.#  #.###.###  #.# ##@.# #.#..÷ ## #.#.#  #.##.# > b.# #.# † w:jrB#.# #.#  #. #.#  # #.# #...† ##.#>w:j>w:jKw:jhw:jZ _A bat is nearby!w:j) #..#####.##.####.## # #..# #.#...##...### #..# #............# #..# ###...##..÷#.# #..## ##.####.##.# #.#.## #.# #.#..####.### #.####.#.## ##..# #.#..÷....# ## #@#.# #.#.......# #.##.# #..#b.# #.# ###.##.# #.# #.. #. #.# ## # #.# #...†... ##.######......># #........ #..######.##.#.##w:jh7 (0.6) _w:jS  #..# #.#...##...# #..# #............ #..# ###...##..÷#. #..## ##.####.##. #.#.## #.# #.#..##.### #.####.# ##..# #.#..÷.... ##.# #.#....... #@##.# #..#b.###.# ###.#.# #.# #. #. #.# # # #.# #...†... ##.######......> #........ #..######.##.#.# #.........##.#..bb=3.37:jW T40m _The bat closely misses you.w:jy I †  You hit the bat.w:j Sw:jT o24.1 (0.86w:jC w:j, G _You kill the bat!w:jw:jӕw:j1w:jAH _No target in view!x:jx:jx:jx:jH _No target in view!x:jFIx:jH _No target in view!x:jF3x:jKx:jaNH _No target in view!x:j=x:jx:jx:j+H _No target in view!x:j3x:jx:jw@ _No target in view!x:j% _ _ You see here a bat corpse.5 _4321019 ##.#.## #.# #.#.###.### #.####.#.## ##..# #.#..÷.#.###.#.# #.#.... ##:jm.#.##.# #..... #.†###.# ###..... #.## #.# #. #.# #.# # #.# #...†-81.3 (7.2.)......# ##.############### #...... #..######.##.# #.........##.# #.##########.# #.# #..#######.# #..........##### ##.x:jfZ-9 (7.8x:jx:ja ' _Found a hand axe.x:jv 3x:j?x x:jS{ x:j| x:jH} B8x:jф 7x:j Bx:j" x:j x:jω B6x:jɊ x:j( x:j x:j[ x:j x:j: x:j 54x:j x:jE @  You see here a +0 hand axe.x:j x:jP  _x:jg x:j x:j; x:j B3x:jĦ x:j x:j x:j x:jo x:j x:jZ x:j B2x:j x:j x:jP x:jѱ B1x:jm x:jͳ x:j+ ,x:j" x:j/ x:jx x:j B0x:j x:j x:j x:j x:j x:j x:j Y09x:j x:j" x:j X8x:j x:j^ x:j x:jK x:j x:j1 x:j) X7x:j8 x:j p  ############.# #.  #.....)......# ##.  #.############ #  #.# #  #.# # # #.#  #.# #############.# ...............#93.3 (11.4)  ################ ##  #.#####  #.#  #.#   #.####  #....#  ####.###x:j0 x:j x:j E _Done exploring.x:j x:j 3x:j ......)............0.0) x:jl x:j1 [ _Done exploring.x:j` x:ja x:je x:jg H _No target in view!y:jy:jey:j^ _No target in view!y:j y:j Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon y:jy:j[?25h[?0c ############.# #. AutarchDCSS the Trooper #.....)......# ##. Spriggan of Ignis *****.y:jI #.############ #.. Health: 20/20 ======================== #.##.. Magic: 6/6======================== #.##.. AC: 2Str: 12 #.##.# EV: 14Int: 15 #.##.# SH: 0Dex: 12 #.##############.# XL:  3 Next: 42% Place: Dungeon:2 #@...............# Noise: ---------  Time: 1493.3 (0.0) ################.. e) +8 dagger "Bung" {holy, *Corrode Str+2  #......# Nothing quivered #.###### Gem (7507)  #.# #.# #.#### #.y:ja...# ####.###  _You see here a +0 hand axe. _Done exploring. _Done exploring. _No target in view! _No target in view!  What level of the Dungeon? (default 1, ? - help) z:jU [?25l[?1cz:j43z:jz:jFz:jz:j/ _z:jz:j76543z:j@2z:jGEBz:jH,z:jIIB1z:jJz:jMz:jNz:j|O,z:jxSz:j+Uz:jVB0z:jVz:jZz:jZz:jQ[D499z:j[z:j^z:j_z:jg`z:j`z:jcz:jez:jIvX8z:joxz:jyBz:j|z:j}z:j~X7z:jTz:jz:jB6z:jz:jz:jĴz:j,z:jz:jz:jdX5z:j|z:j>z:j4z:j63z:jz:jx,z:j^z:jz:j]B2z:jz:jz:jtz:j z:jz:jXz:jz:jB1z:j3z:jz:jz:jZB0z:jz:jz:joz:jz:jz:jz:jtz:jC89z:jz:jz:jz:jz:jUz:j Y  There is a stone staircase leading down here.z:j z:jz:jeI8 _z:jz:jN36z:j# _You climb downwards.z:j 2   #.#   #.#     ...      z:j ####.##.#   #...@...#  514.4 (21.1) #.##.####   #.#   #.#   #.#   #.#   ..#   ###    z:jz:jz:ja _There is a stone staircase leading up here.z:jz:jf4Read which item? Scrolls  c - 3 scrolls labelled ESAUVA MYJUUL  e - 2 scrolls labelled MEUQUASI CUUL  h - a scroll labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  q - 2 scrolls labelled BEUPSIWYJU [!] read|quaff[?] describe selected{:j {:j   AutarchDCSS the Trooper#.#  Spriggan of Ignis *****.#.#  Health: 20/20 ========================#.#  Magic: 6/6========================...  AC: 2Str: 12#.#  EV: 14Int: 15#.#  SH: 0Dex: 12####.##.#  XL:  3 Next: 42% Place: Dungeon:3#...@...#  Noise: ---------  Time: 1514.4 (0.0)#.##.####  e) +8 dagger "Bung" {holy, *Corrode Str+2 #.# [39;49{:j5" m Nothing quivered#.#  Gem (7486) #.# #.#  ..#  ###     _No target in view! _No target in view! _What level of the Dungeon? (default 1, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.{:jW' m  Okay, then.{:jV) {:j+ . _|:jM3|:jhQ|:jFV|:jnWl5.4 (15 _|:jB_|:jy %2|:j #.### #.####.#.##.#########.##.. ##..# #.#..÷....#.##[#### #.#.# #.#.......#.# #####.## .##.# #.........#># #......## ###.# ###.......#†## #.#.....## # #.# #..........## #......l..|:j ##.# #.......#.#.###.......###.# #...†............#..†##  ##.######......@#.#.###.###.##  #..............#............#####..######.##.#.##.#####.####....#.........##.#.#### #.# #.#..#.##########.#.## #.# #.#.##.##....#######.## #.... ##.##..#..........# #.).. ...##### ##...#######..# #.... ##.....########...........###....|:jng6.9 (2.54|:jt|:j)v! _You climb upwards.|:j wc _There is a stone staircase leading down here.|:j |:j 4Read which item? Scrolls  c - 3 scrolls labelled ESAUVA MYJUUL  e - 2 scrolls labelled MEUQUASI CUUL  h - a scroll labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  q - 2 scrolls labelled BEUPSIWYJU [!] read|quaff[?] describe selected}:ji }:jn }:j? #.### #.####.#.##.#########.##.. AutarchDCSS the Trooper ##..# #.#..÷....#.##[#### Spriggan of Ignis *****. #.#.# #.#.......#.# #####.##Health: 20/20 ======================== .##.# #.........#># #......## Magic: 6/6======================== ###.# ###.......#†## #.#.....## AC: 2Str: 12 # #.# #..........## #......l.. EV: 14Int: 15#.# #.......#.#.###.......## SH: 0Dex: 12#.# #...†..........[34}:jX m..#..†## XL:  3 Next: 42% Place: Dungeon:2  ##.######......@#.#.###.###.##Noise: ---------  Time: 1516.9 (0.0)  #..............#............#### e) +8 dagger "Bung" {holy, *Corrode Str+2 #..######.##.#.##.#####.####.... Nothing quivered#.........##.#.#### #.# #.#.. Gem (7484) #.##########.#.## #.# #.#.##.##....#######.## #....  ##.##..#..........# #.)..  ...##### ##...#######..# #....  ##.....########...........###....  _There is a stone staircase leading down here. _You climb downwards. _There is a stone stairc}:j$ uase leading up here. _Okay, then. _You climb upwards. _There is a stone staircase leading down here.You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled ESAUVA MYJUUL, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.  c -> N - 2 scrolls of noise=========7.9 (13}:j }:j - _You hear a loud squeak.~:jF(~:j*sRead which item? Scrolls ~:j~+ N - 2 scrolls of noise  e - 2 scrolls labelled MEUQUASI CUUL  h - a scroll labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  q - 2 scrolls labelled BEUPSIWYJU [!] read|quaff[?] describe selected~:j~:j ~:jw#.### #.####.#.##.#########.##.. AutarchDCSS the Trooper ##..# #.#..÷....#.##[#### Spriggan of Ignis *****. #.#.# #.#.......#.# #####.##Health: 20/20 ======================== ~:jޮ.##.# #.........#># #......## Magic: 6/6======================== ###.# ###.......#†## #.#.....## AC: 2Str: 12 # #.# #..........## #......l.. EV: 14Int: 15#.# #.......#.#.###.......## SH: 0Dex: 12#.# #...†............#..†## XL:  3 Next: 42% Place: Dungeon:2  ##.######......@#.#.###.###.##Noise: =========  Time: 1517.9 (0.0)  #..............#............#### e) +8 dagger "Bung" {holy, *Corrode Str+2 #..######[3~:j9;49m.##.#.##.#####.####.... Nothing quivered#.........##.#.#### #.# #.#.. Gem (7483) #.##########.#.## #.# #.#.##.##....#######.## #....  ##.##..#..........# #.)..  ...##### ##...#######..# #....  ##.....########...........###....  _There is a stone staircase leading down here.  As you read the scroll labelled ESAUVA MYJUUL, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.  c -> N - 2 scrolls of noise _You hear a loud squeak.~:j  As you read the scroll labelled MEUQUASI CUUL, it crumbles to dust.  It is a scroll of identify.~:ju  ~:j(--more--:j:jBIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  q - 2 scrolls labelled BEUPSIWYJU Potions (select first with !)  d - a sapphire potion  f - a murky grey potion  j - a lumpy ruby potion :j4 k - an orange potion  l - a white potion  n - a bubbling grey potion  o - a clear potion[?] describe selected:j_:j^:jL'#.### #.####.#.##.#########.##.. AutarchDCSS the Trooper ##..# #.#..÷....#.##[#### Spriggan of Ignis *****. #.#.# #.#.......#.# #####.##Health: 20/20 ======================== .##.# #.........#># #......## Magic: 6/6======================== :j)###.# ###.......#†## #.#.....## AC: 2Str: 12 # #.# #..........## #......l.. EV: 14Int: 15#.# #.......#.#.###.......## SH: 0Dex: 12#.# #...†............#..†## XL:  3 Next: 42% Place: Dungeon:2  ##.######......@#.#.###.###.##Noise: =========  Time: 1517.9 (0.0)  #..............#............#### e) +8 dagger "Bung" {holy, *Corrode Str+2 #..######.##.#.##.#####.####.... Nothing quivered#.........##.#.####[:j:*mm #.# #.#.. Gem (7483) #.##########.#.## #.# #.#.##.##....#######.## #....  ##.##..#..........# #.)..  ...##### ##...#######..# #....  ##.....########...........###.... You hear a loud clanging noise!  It was a scroll of noise.  c -> N - 2 scrolls of noise _You hear a loud squeak.  As you read the scroll labelled MEUQUASI CUUL, it crumbles to dust.  It is a scroll of identify.:js6:jy7---------8.9 (12:j=:j%@V _d -> i - a potion of invisibility; e -> i - a scroll of identify:jv :j MRead which item? Scrolls  i - a scroll of identify  N - 2 scrolls of noise  h - a scroll labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  q - 2 scrolls labelled BEUPSIWYJU :j [!] read|quaff[?] describe selected:j+ :j74 :j= Y#.### #.####.#.##.#########.##.. AutarchDCSS the Trooper ##..# #.#..÷....#.##[#### Spriggan of Ignis *****. #.#.# #.#.......#.# #####.##:j> !Health: 20/20 ======================== .##.# #.........#># #......## Magic: 6/6======================== ###.# ###.......#†## #.#.....## AC: 2Str: 12 # #.# #..........## #......l.. EV: 14Int: 15#.# #.......#.#.###.......## SH: 0Dex: 12:j> C#.# #...†............#..†## XL:  3 Next: 42% Place: Dungeon:2  ##.######......@#.#.###.###.##Noise: ---------  Time: 1518.9 (0.0)  :jP? #..............#............#### e) +8 dagger "Bung" {holy, *Corrode Str+2 #..######.##.#.##.#####.####.... Nothing quivered:j? #.........##.#.#### #.# #.#.. Gem (7482) #.##########.#.## #.# #.#.##.##....#######.## #....:j? Z  ##.##..#..........# #.)..  ...##### ##...#######..# #....:j2@   ##.....########...........###.... It was a scroll of noise.  c -> N - 2 scrolls of noise :j@ _You hear a loud squeak.  As you read the scroll labelled MEUQUASI CUUL, it crumbles to dust.  It is a scroll of identify. _d -> i - a potion of invisibility; e -> i - a scroll of identify:jZr :j(v &Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  q - 2 scrolls labelled BEUPSIWYJU Potions (select first with !)  f - a murky grey potion  j - a lumpy ruby potion :jw k - an orange potion  l - a white potion  n - a bubbling grey potion  o - a clear potion[?] describe selected:jdU:j^:jf$:ju#.### #.####.#.##.#########.##.. AutarchDCSS the Trooper ##..# #.#..÷....#.##[#### Spriggan of Ignis *****. #.#.# #.#.......#.# #####.##Health: 20/20 ======================== .##.# #.........#># #......## Magic: 6/6======================== ###.# ###.......#†## #.#.....## AC: 2Str: 12 # #.# #..........## #......l.. EV: 14Int: 15#.# #.......#.#.###.......## SH: 0Dex: 12#.# #...†............#..†:jv## XL:  3 Next: 42% Place: Dungeon:2  ##.######......@#.#.###.###.##Noise: ---------  Time: 1518.9 (0.0)  #..............#............#### e) +8 dagger "Bung" {holy, *Corrode Str+2 #..######.##.#.##.#####.####.... Nothing quivered#.........##.#.#### #.# #.#.. Gem (7482) #.##########.#.## #.# #.#.##.##....#######.## #....  ##.##..#..........# #.)..  ...##### ##...#######..# #....  ##.....########...........###.... It was a scroll of noise.  c -> N - 2 scrolls of noise _You hear a loud squeak.  As you read the scroll labelled MEUQUASI CUUL, it crumbles to dust.  :jwbIt is a scroll of identify. _d -> i - a potion of invisibility; e -> i - a scroll of identify:j|]  As you read the scroll of identify, it crumbles to dust.:j}e9.9 (11:j!:jP0 _f -> m - a potion of might:j`:j:j:j6079:j/B8:j:j:jB7:j2:j:jB6:jT:j:jtB5:j:ji:jB4:jr:j:j*B3:j:j:jyB2:j/:j:jLB1:j:j{:jB0:j^:j:j8C69:j:j:j*B8:j :j:j*B7:j :j~:jB6:j?:j:jaB5:j6:j:jB4:j:j[:jB3:jr :jo :j B2:j :ja:jB1:j:ju:jO:0:j:j:jC59:jH:j:jNB8:j:j:j_B7:j:j:jX6:jv:jB5:j:j7:jB4:j :j5":j"B3:jL#:j$:j& _You start waiting.A rat comes into view.:j,rr   rat (wandering):j3047.9 (28.0):ji4m8.9 (292 _:j;8:j09:j' :j sRead which item? Scrolls :j  N - 2 scrolls of noise  h - a scroll labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  q - 2 scrolls labelled BEUPSIWYJU [!] read|quaff[?] describe selected:jl:jw:j}#.### #.####.#.##.#########.##.. AutarchDCSS the Trooper ##..# #.#..÷....#.##[#### Spriggan of Ignis *****. #.#.# #.#.......#.# #####.##Health: 20/20 ======================== .##.# #.........#># #......## Magic: 6/6======================== :j,###.# ###.......#†## #.#.....## AC: 2Str: 12 # #.# #..........## #......l.. EV: 14Int: 15#.# #.......#.#.###.......## SH: 0Dex: 12#.# #...†.........r..#..†## XL:  3 Next: 42% Place: Dungeon:2  ##.######......@#.#.###.###.##Noise: ---------  Time: 1548.9 (0.0)  #..............#............#### e) +8 dagger "Bung" {holy, *Corrode Str+2 #..######.##.#.##.#####.####.... Nothing quivered#.........##.#.##[33:jm## #.# #.#.. Gem (7452) #.##########.#.## #.# #.#.##.##....#######.## #.... r   rat (wandering) ##.##..#..........# #.).. ...##### ##...#######..# #.... ##.....########...........###....It is a scroll of identify. _d -> i - a potion of invisibility; e -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might _You start waiting. _A rat comes into view.:jSP  Okay, then.:j:js:j. _:j< # #.# #.#..#...........##.## .### #.####.#.##.#########.##....# #.#..÷....#.# #[#####.# #.##.# #####.## .# #...#># #......## #.# ###.......#÷## #.#.....####.# #..........## #......l...#.# #.......#.#.###.......###.# #...†...@.....r..#..† ##.######>#.#.###.###.## #..............#............##### #..######.##:j [37m.#.##.#####.####... #.........##.#.#### #.# #.#... #.##########.#.## #.# #.#.## #.# #....#######.## #... #.# #..#..........# #.)..# ..##### ##...#######..# #....#:j r:j 7r:jA ==9.5 (0.61:jm  :jv :jA _The rat squeaks loudly.:j  #.# #.#..#.##.# ### #.####.#.##.##.##. ..# #.#..÷....#.# #[# #.# #.#.......#.# #####.## # #.# #.........#># #......## .# ###.......#÷## #.#.....# #.# #..........## #......l. #.# #.#.#.###.# #.# #...†.r..#..†## # #.######......>#.#.###.###.## # .#......# [12:jd..######.##.#.##.#####.####. .##.#.#### #.# #.#. .#.#.## #.# #.#.# .# #....#.## #. .# #..#.# #.)..#. .##### ##...#..# #....#.r.--50.10:j #.# #.#..#.##.###. #.####.#.##.##.##. .# #.#..÷....#.# #[######[ .# #.#.......#.# #####.## # .# #...#># #......## .# ###.......#÷## #.#.....# .# #..........## #......l. .# #.#.#.###.####. .# #...†.r...#..†## #w .######......>#.#.###.###.## #..#............######. .######.##.#.##:j<.#####.####.##.#.#### #.# #.#. #.#.## #.# #.#.# # #....#.## #. # #..#.# #.)..#. ##### ##...#..# #....#.#r.:j:j--:je7:j:j:j:jE#.# #.#..#.:j##.###.# #:j66 #.####.#.##.#:j .##. :jPm# #.#..÷....#.# :j9#[######[. :jl# #.#.......#.# #####.## # :j%*# #.:j-.#># #......## :j# ###.......#÷## #.#.....# :j# #..........## #......l.....# :jE# #.#.#.###.####.# # #...†.r....#..†## #w# ######......>#.#.###.###.## #.#..#............######.# ######.##.#.##.#####.####.##.#.#### #.# #.#.....#:j .#.## #.# #.#.# #....#.## #. #..#.# #.)..#. ##...#..# #....#.#:jMy1.349:j(Q:j6<E .  You hit the rat.:jaDR:jGw4=2.2 (0.98:jVM:jOG _You kill the rat!:jԚ _No target in view!:j3:j:jH _No target in view!:j?S 3:jZ ^ _No target in view!:j 3:j :j+ H _No target in view!:j' :j :j :jH H _No target in view!:j 3:j :jF @ _No target in view!:js:jt:jz:j|:jd #.# #.#..#.##.###. ## #.####.#.##.#.## .# #.#..÷....#.# #[######[ .# #.#.......#.# #####.## .# #..#># #......## .# ###.......#÷## #.#..... .# #..........## #......l..... .# #.#.#.###.####. :j.# #...†.#..†## #w .######......>#.#.###.###.## #....#............######. .######.##.#.##.#####.####.##.#.#### #.# #.#.....#.#.## #.# #.#. # #....#.## # # #..#.# #.)..## ##...#..# #....#.:jO-8 (0.6 _:j:j+:jE# #.# #.#..#.##.#### #.####.#.##.##.## ..# #.#..÷....#.# #[###### #.# #.#.......#.# #####.## #.# #...#># #......## #.# ###.......#÷## #.#..... :jùY#.# #..........## #......l #.# #.#.#.###.#### #.# #...†.#..†## # #.######......>#.#.###.###.## #..#............###### ..######.##.#.##.#####.####.##.#.#### #.# #.# .#.#.## #.# #.#. .# #....#.## # .# #..#.# #.)..# .##### ##...#..# #....#.:j:j|-3.47:jJ:j:js@# #.# #.#..#.##. .### #.####.#.##.##.## #..# #.#..÷....#.# #[ .#.# #.#.......#.# #####.## #.# #.........#># #......## ##.# ###.......#÷## #.#.....  #.# #..........## #......l  #.# #.#.#.###.  #.# #...†:j#u.#..†## #.######......>#.#.###.###.## #.#...... #..######.##.#.##.#####.#### #.##.#.#### #.# #.# #.#.#.## #.# #.#. #.# #....#.## # #.# #..#.# #.)..# ..##### ##...#..# #....#:jH|:jq}b4.06:j:jj:j_ .### #.####.#.##.#########.##.. ##..# #.#..÷....#.# #[#####.# #.#.......#.# #####.## #.# #.:j` .#># #......###.# ###.#÷## #.#.....## # #.# #..........## #......l.. #.# #.......#.#.###.......## #.# #...†............#..†## #.######......@#.#.###.###.  #........#............####  #..######.##.#.##.#####.####....  #.........##.#.#### #.# #.#  #.##########.#.## #.# #.#.#  #.# #....#######.## #.... ##.#:ja ] #..#..........# #.) ...##### ##...#######..# #.... ##.....########...........###....:jo Q6:j2r b __There is a stone staircase leading down here.:j)5.6 (1.05 _:j%3:j   #.#    #.#   #.#   ...   #.#   :jgI#.#   ####.##.#   #...@...#   #.##.####   #.#   #.#   #.#   #.#   ..#   ###    :jFg7.1 (2.53:jI:jJ# _You climb downwards.:j]La _There is a stone staircase leading up here.:j:j;Read which item? Scrolls  N - 2 scrolls of noise  h - a scroll labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  q - 2 scrolls labelled BEUPSIWYJU [!] read|quaff[?] describe selected:j:j6:j6 )  AutarchDCSS the Trooper#.#  Spriggan of Ignis *****.#.#  Health: 20/20 ========================#.#:j[  Magic: 6/6========================...  AC: 2Str: 12#.#  EV: 14Int: 15#.#  SH: 0Dex: 12####.##.#  XL:  3 Next: 44% Place: Dungeon:3#...@...#  Noise: ---------  Time: 1557.1 (0.0)#.##.####  e) +8 dagger "Bung" {holy, *Corrode Str+2 #.#  Nothing quivered#.#  Gem (7443) #.# #.#  ..# :j ###     _No target in view! _No target in view! _No target in view! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j = _You climb downwards.There is a stone staircase leading up here.  As you read the scroll labelled BEUPSIWYJU, it crumbles to dust.  You feel aware of your surroundings. You sensed 1 shop/portal.  It was a scroll of revelation.  q -> r - a scroll of revelation:jf(  **,***,*****,*,,**,* #.#####.#..####*,**#.#####.#..#### ******,*,..#####.#..#### *,,,,,,,,#..........#### *,******,..#####.##.#### :j)*,* **#######.##.#### *,*###### *,*###### *,*###### *,*####.##.####### *,*******####.##.####### *,,,>,,,,...#.##.####### *********#....##.#######@   Terence (asleep)*.....@..#######S   ball python (constriction, asleep):j*Z***..S..##########  **** *,,,,,*,*  You encounter Terence the Veteran and a ball python.:j/  --more--:j0 8.1 (12 _:j *,* #.#####.#..####* ******,*,.,,,,,,,,#........******,..#####.## **## ...<..##@###******:jM,,>,,,,...********#... *.....@.***..S..### **** *,,...# ,,,****,***:jv#.#####.#..####..#####.#..#####..........####..#####.##.###########.##.################:j4P####.##@###########.##.###########.##.#######...#.##.########....##.#######.....@..#######..S..##########...#.########## :jB*7 (0.6:jq":jK$:jL  * ******,*,. *,,,,,,,,#........******,..#####.## **## #######.##.##...<...##.##.####******,,>,,,,... *********#... **,*,,,,* *,,,*  :j:jVb9.31:jP:j:j  ******,*,. *,,,,,,,,#........******,..#####.## **## :jS &...<..##.###******,,>,,,,... *********#...Gem (7441) :js  *,,,*,*,***,***  :j9 :j %9:j :j :jLC ,,,,,,,,#........******,..#####.## **## ...<..:jxL##.###******,,>,,,,... *********#... *.....@.:jLF***..S..### :jLh,,,,**,,,,,,*  :jR:jS)60.5:j.S:0:jW:jkY:jz  ******,..#####.## **## ...<..##.###******,,>,,,,... *********#... *.....@.:j{L***..S..### **** *,,...#.#### ,,,****,*##,*,* @   Terence (asleep)S   ball python (constriction, asleep) *,,,*,***,***:j({" :j|J.@:jTP@:jc1.139:j:jA:jJX  You hit Terence.  Terence is lightly wounded.:j`K2=9 (0.8:jP:j{SP _Terence barely misses you.:jz  You hit Terence but do no damage.Terence is lightly wounded.  Terence screams, "Stand, coward! You want a fight, show some honour!":jzG12----------:jzc=2.78:j;:j: _Terence hits you with a +0 hand axe!:j  You puncture Terence!  Terence is heavily wounded.:j)Y-3.6 (0.97:j|:ja:j Q _Terence closely misses you.:jJ*,******,..#####.##.####   AutarchDCSS the Trooper *,* **#######.##.####   Spriggan of Ignis *****. *,*#######.##.####   Health: 12/20 ==============---------- *,*####...<...####   Magic: 6/6======================== *,*####.##.#######   AC: 2Str: 12 *,*:j%K####.##.#######   EV: 14Int: 15 *,*******####.##.#######   SH: 0Dex: 12 *,,,>,,,,...#.##.#######   XL:  3 Next: 44% Place: Dungeon:3 :jJK.*********#....##@#######   Noise: =--------  Time: 1563.6 (0.0):jkK*......@.#######   e) +8 dagger "Bung" {holy, *Corrode Str+2 :j L***..S..##########   Nothing quivered **** *,,...#.##########   Gem (7437) ,,,****,*##,*,* **,*,,,,* *,,,*  @   Terence *,,,*,*,***,***  S   ball python (constriction, asleep) ,,,,**,,,,,,* *,,,*,***,***:j9Li _Terence hits you with a +0 hand axe!  You puncture Terence!  :jdLTerence is heavily wounded. _Terence closely misses you.Press: ? - help, v - describe, . - travel:jL=The floor, spattered with blood.:jx!D@..:j@.  Terence is heavily wounded. _Terence closely misses you.Press: ? - help, v - describe, . - travel  Here: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavilywounded):jQ c Terence the Veteran A veteran of a war against the armataurs' elephant-riders. He has recently retired to make a new home in the dungeon. Max HP: ~20 Will: + AC: ++ EV: ++ Threat: High Class: Natural Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 74% to hit with the +8 dagger "Bung" (at present). He has about 46% to hit you. Attack Max Damage Hit: +0 hand axe 11 He can open doors.:j*,******,..#####.##.####   AutarchDCSS the Trooper *,* **#######.##.####   Spriggan of Ignis *****. *,*:j^#######.##.####   Health: 12/20 ==============---------- *,*####...<...####   Magic: 6/6======================== *,*####.##.#######   AC: 2Str: 12 :j*,*####.##.#######   EV: 14Int: 15 *,*******####.##.#######   SH: 0Dex: 12 :jQF*,,,>,,,,...#.##.#######   XL:  3 Next: 44% Place: Dungeon:3 *********#....##@#######   Noise: =--------  Time: 1563.6 (0.0)*......@.#######   e) +8 dagger "Bung" {holy, *Corrode Str+2 ***..S..##########   Nothing quivered **** *,,...#.##########   Gem (7437) ,,,****,*##,*,*:jB **,*,,,,* *,,,*:j  @   Terence *,,,*,*,***,***  S   ball python (constriction, asleep) ,,,,**,,,,,,* *,,,*,***,*** :jxTerence is heavily wounded. _Terence closely misses you.:jPress: ? - help, v - describe, . - travelHere: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavilywounded)  :j>The floor.:j *,******,..#####.##.####   AutarchDCSS the Trooper *,* **#######.##.####   Spriggan of Ignis *****. *,*:jO $#######.##.####   Health: 12/20 ==============---------- *,*####...<...####   Magic: 6/6======================== *,*:j ####.##.#######   AC: 2Str: 12 *,*####.##.#######   EV: 14Int: 15 :j b*,*******####.##.#######   SH: 0Dex: 12 *,,,>,,,,...#.##.#######   XL:  3 Next: 44% Place: Dungeon:3 *********#....##@#######   Noise: =--------  Time: 1563.6 (0.0):j2 *......@.#######   e) +8 dagger "Bung" {holy, *Corrode Str+2 ***..S..##########   Nothing quivered :jb **** *,,...#.##########   Gem (7437) ,,,****,*##,*,*:j **,*,,,,* *,,,*  @   Terence *,,,*,*,***,***:j   S   ball python (constriction, asleep) ,,,,**,,,,,,* *,,,*,***,*** Terence is heavily wounded. :j6 _Terence closely misses you.Press: ? - help, v - describe, . - travelHere: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily:jg /wounded)  The floor.:je :j! :jh . _:j:j:jB:j *,,,*,***,*** _Unknown command.:j^Cf  You hit Terence but do no damage.:jCc3=4.5 (0.9:j'D:6:jI:jOL[ _Terence is heavily wounded.:j  You hit Terence.  Terence is severely wounded.:jb5.45:j:jQ _Terence closely misses you.:j;a  You closely miss Terence.  Terence is severely wounded.:ja g6.2 (0.84:je :jg Q _Terence closely misses you.:j _Terence closely misses you.You closely miss Terence.  Terence is severely wounded. :j _Terence closely misses you.You hit Terence.  Terence is almost dead.:jI8/20 ------7.1 (0.93:j/ :j : _Terence hits you with a +0 hand axe.:j}O,,,,,,,#.........*****,..**###.##..<... *******### *,,,>,,,,...# :j*********#....##. *......@. ***..S..#### **** *,,...#.########## ,,,****,*##,* **,*,,,,* *,,,  *,,,*,*,***,*** ,,,,**,,,,,,:jj8@.:j:j*7 (0.6:jS:j2w _Terence attacks as he pursues you! Terence completely misses you.:j*****,*,..#####.#,,,,,,,#.........*****,..**###.##..<... *******### *,,,>,,,,...#.##. :jn*********#....##@ *........ ***..S..#### **** *,,...#.########## ,,,****,*##,* **,*,,,,* *,,, *,,,*,*,***,***:j:jj-8.32:j:jt:jp  *,**# ******,*,..#####.#,,,,,,,#.........*****,..**###.##..<... *******### *:jޫ ,,,>,,,,...#.##. *********#....##@ *........ ***..S..#### **** *,,...#.########## ,,,****,*##,* **,*,,,,* *,,,:j1 I@.:jF :j #9:j߳ O=------9:j :j :j   *,**# ******,*,..#####.#,,,,,,,#.........*****,..**#######.##.#:jo####.##.##...<...# *******####.##.,,,>,,,,...#.##@ :j *********#....##. *........:j.+ ***..S..#### :jNr**** *,,...#.########## ,,,****,*##,*:jS7@.:j:jOL9.51:jx:jv:j:j**,***,*****,*,,*   *,**# ******,*,..#####.#,,,,,,,#.........*****,..#**#######.##.####.###...@...#:jpc#.##.#### .*******####.##@,,,>,,,,...#.##. *********#....##.:js *........ ***..S..#### :j_**** *,,...#.##########:jF:jc70.10:jX:ja _There is a stone staircase leading up here.:j!:jg":jF(:j):@.:jL1.1 (1.029 _:j A=2:j # #.### #.####.#.##.#########.##.. ##..# #.#..÷....#.# #[#### #.#.# #.#.......#.# #####.## .##.# #.........#># #......## ###.# ###.......#÷## #.#.....## # #.# #..........## #......l.. :jx b #.# #.......#.#.###.......##  #.# #...†............#..†##  ##.######......@#.#.###.###.##  #..............#............####  #..######.##.#.##.#####.####....  #.........##.#.#### #.# #.#..  #.##########.#.## #.# #.#.#  #.# #....#.## #.... ##.# #..#..........# #.)..:j   ...##### ##...#..# #....  :j e##.....########...........###.... :jAt g2.6 (2.58:j+| :js} ! _You climb upwards.:j c _There is a stone staircase leading down here.:jK8:j8:jNK10/20==76541===32:jW102==198:jX:j^76:j%_:j_T=5:j`:ja3=4:j{b:jEc:jc:3:j9d:je:jGeB2:je:jmf:jfB1:jg:jg:j]hI4==:jh:0:j{i:jk:jPkC09:jAl:jHn:jnB8:jo:jp:jqB7:j!r:jZs:js&15:jsk===6:jt:jv:jvB5:jw:jy:jWyB4:jFz:jt{:j{B3:j|:j=~:jv~?==2:j~:j6,:j7p6=1:j :j:jB0:jW:j:j?D399:j:j:jB8:jC:j:jҍ#7:jj==7:j:jv:jܐB6:j:j@:jB5:je:jBX4:j:jL:j͙>=3:j:j:jx:j8=2:jO:j̠X1:j:j?B0:ji:j٤:jC89:j:j:jѧ#9:jj==8:j:jW:j,7:j:j:j/:jwB6:j®:j:jZB5:j:j.k _You start resting.HP restored.:j&.:j1615.6 (43.0):j20===6.6 (444 _:j:j3:j:j7.6 (1.0)3:j-:j| ==3  You climb downwards.:jv  **,***,*****,*,,*   *,* #.#####.#..####   *,**#.#####.#..####  ******,*,..#####.#..####  *,,,,,,,,#..........####  *,******,..#####.##.####  *,* **#######.##.####  *,* #######.##.####  :j(*,* ####..@@...####  *,* ####.##.#######  *,* ####.##.#######  *,*******####.##.#######  *,,,>,,,,...#.##.#######  *********#....##.#   @   Terence *........#######   ***..S..#### :j  **** *,,...#.##########    Level annotation: Terence:jw^i15------=9.1 (2.5:j^:1:jf:j8ho _Terence closely misses you. Terence hits you with a +0 hand axe.:j`ka _There is a stone staircase leading up here.:jJ )You puncture Terence!:js **,***,*****,*,,*  AutarchDCSS the Trooper*,* #.#####.#..####   Spriggan of Ignis *****.*,**#.#####.#..####   Health: 16/21 ==================------ ******,*,..#####.#..####   Magic: 6/6======================== *,,,,,,,,#..........####   AC: 2Str: 12 *,******,..#####.##.####   EV: 14Int: 15 *,* **#######.##.####   SH: 0Dex: 12 *,*#######.##.####   XL:  3 Next: 108% Place: Dungeon:3 *,*####..)[4:j7m@...####   Noise: =--------  Time: 1620.0 (0.9) *,*####.##.#######   e) +8 dagger "Bung" {holy, *Corrode Str+2 *,*####.##.#######   Nothing quivered *,*******####.##.#######   Gem (7380) *,,,>,,,,...#.##.#######  *********#....##.#######   *........#######   ***..S..##########    **** *,,...#.##########    _HP restored.  You climb downwards.  Level annotation: Terence _Terence closely misses you. Terence hits you with a +0 hand axe. _There is a stone staircase leading up here.  You puncture Terence!:j% :jKc_You kill Terence!You have reached level 4!:jq/  --more--:j6@ C9/257/74 5% :jE :jH 4 _:j :jp :j :jw 20=798:jX:jB7:j:jb:jB6:j:j :j9!$=:j`!05:jZ":j$:jC%#1:jp%M=4:jE':j):j^*B3:j+:jy-:j-B2:j.:jT1:j1B1:j2:j5:jd52==0:j6:j_q:jw69873==654:jxX3:jy:j{:j{4==2:j#}:j:jbB1:jo:j::jB0:j>:jU:jЌ;59:j:jRk _You start resting.HP restored.:j&-:ju041.0 (21.0):jd5==-2.0 (228 _:jп :j :j :jf :j5 :j< 7:jJ :j< :j :j :j> :j d*,,,,,,,,,***,,* *,**,,>..,<* *,,***>**,*...,,*  *,,,,,,,,,*#.#,,#  **,***,****#.#,.#  *,* #..# *,**#...#*****,*,..#.,,,,,,,#......3.8 (1.8)*****,..#####.##.**#######.##. #######.##.* ####..)<... *,* ####.##. :jS *,* ####.## *,*******####.##.,,,>,,.:j! :j =4.4 (2.46:j :j 9 _Found an escape hatch in the floor.:jp!:je":j":j&:j- *,,,,***,*,*  ***,,* *,**,,>...<#  *,,***>**,*.....# :jw.i *,*#.#..#  **,***,****#.#..#  *,* #.#####.#..####  *,**#.#####.#..####  ,*,..#####.#..####  ,#.......@..####  0.0 ,******,..#####.##.####  :j/,* **#######.##.####  ,* #######.##.####  ,* ####..)<...####  ,* ####.##.#######  ,* ####.##.#######  ,*####.##.#######  ,,,>,,,,...#.##.#  :jV/:jq5:j<}5.0 (0.65:j ?9 _Found a stone staircase leading up.:jf] :j^ :jv^ :jb :jd :jk 4:j,l :jm :jyo ,:jLp :jAr :jYt c  You encounter a rat.:jy 5***,,,,,,,,*,~~~,,* ,,,,,,,,,**#r.##.#..,,,** ***,,,*****#..#....#**** *,*.......## *,,,,***,*,.......*:jy % ***,,* *,**,.>...<# ,***>**,*.....#  *,,,,,,,,,*#.#..#  **,***,****#@#..#  *,* #.#####.#..####  *,**#.#####.#..#### :jcz ******,*,..#####.#..#### *,,,,,,,,#..........#### *,******,..#####.##.#### r   rat (asleep) *,* **#######.##.####   *,* #######.##.####   *,* ####..)<...####  :j -6.8 (1.8:jځ P7.4 (2.43 :j _:jN :jD :jS  #r.##.#..,,,** #..#....#****  .......##  .......*   *,**,.>...<#  >**,*.....#  #.#..# :j  #@#..#  *,* #.#  #.# #.# ... #.#  #.#  #.#  )< :j/,8 #r.##.#..,,,** #..#....#****  .......##  .......*   *,**,.>...<#  >**,*.....#  #.#..# :j- #@#..#  *,* #.#  #.# #.# ... #.#  #.#  #.#:j-h  )< :jA6:j 7:j_=:jT@Z _A rat is nearby!:j?  *,*,**,***,,**,,,~∩ ***,,...,..#.~~~,, ,,,,,,,,,**#r.##.#..,,,** ***,,,*****#..#....#****:j@ ,,,,#.##,,,,***,#........#***,,* *,**..>...<#***>**,#.....#,,,,,,,,,**,***,****#.#..#  . *,**#.*****,*,..#####.#,,,,,,,#.........:j@ <*****,..**###.##:jI :jJ n8.0 (0.62 _:jDQ :jVR :jt *,*,**,***,,***,,≈≈~,,*  *,*,**,*##..**.!.~∩~,,* ****,,,,,,,,...,..#.~~~,,* ,,,,,,,,,,**#r.##.#..,,,** ****,,,*****#..#....#****  *,,,,,,,,##  *,,,,***,#........# ***,,* *,*#..>...<#:je   *,,***>**,#@....#  *,,,,,,,,,##.#..# *,***,****#.#..#  *,* #.#####.#..####  *,**#.#####.#..####  ******,*,..#####.#..####  *,,,,,,,,#..........####  *,******,..#####.##.####  *,* **#.##.####  .rFound a murky purple potion. Found Miesinu's Distillery.:jFJr:j/===6:jf:j- _The rat squeaks loudly.:jv*****,,,,,,,,,,,* **,,,,,,*  *,*,**,**#..**#..≈≈~,,*  *,*,**,*##..**.!.~∩~,,* *****,,,,,,,,...,..#.~~~,,* ,,,,,,,,,,,**#..##.#...,,** *****,,,*****#r.#....#****  *,,,,,,,,##  *,,,,***,#........# ***,,* *,*#.@>...<#  *,,***>*#.#.....#  *,,,,,,r..##.#..# *,**#.###*#.#..#  *,* [4:jT0m#.#####.#..####  *,**#.#####.#..#### r   quokka (wandering) ******,*,..#####.#..#### r   rat *,,,,,,,,#..........####  *,******,..#####.##.#### .r:j ---9.21:jI:j9W _You encounter a quokka.:j7+,,,,,*,** *,* *****,,,,,,,,...* *#..,,*#..**#..≈≈  *,*,**,*##..**.!.~∩ *****,,...,..#.~~~,, ,,,,,,,,,,,**#..##.#....,** :j09*****,,,*****#..#....#****,,,,#.r.....#,,,,***,#..@.....***,,* *,##..>...<***>*#.#...,,,,,,r..##.#.**,**#.###*#.#..#  .#..#r   rat *,**## *****,*,..#####.#,,,,,,,#.........:jI;:r:jC.r   quokkar   rat:jCA---8:jJ:j M:jF g †You hit the rat.:jX Ar.:j ):j x6=50.7 (0.90:j :j G _You kill the rat!:jf *****...* *#..  *,*,**,**#..**#..≈≈~##..**.!.~∩ *****,,,,,,,,...,..#.~~ ,,,,,**#..##.#....,* *****,,,*****#..#....#****  *,,,,,,,,#.†.....## :j U***,#........**,,* *,##.@>...< *,,***>*#r#.....,,,,...##.#*,**#.###*#.#. *,* #.#####.#..####*.#..#******,*,.#,,,,,,,,#........******,..#####.##:jt1.3 (0.649 _The quokka barely misses you.:j  You hit the quokka.  The quokka is severely wounded.:j?g2.1 (0.88:j:jӲL _The quokka misses you.:j SYou barely miss the quokka.The quokka is severely wounded.:j4 S   adder (wandering)r   quokkaThe quokka barely misses you.:j%9:j:j%W _You encounter an adder.:jJ .  You hit the quokka.:jJ.S:j:j :jj83.77:j :j\J _You kill the quokka!:j ,,,,,,,*,** *,*,,,,* ******,,,,,,,,...# *#..,,,,*  *,*,**,**#..#*#..≈≈~,,*  *,*,**,*##..#*.!.~∩~,,* ******,,,,,,,,.S....#.~~~,,* ,,,,,,,,,,,,**#..##.#....,** ******,,,*****#..#....#**** * *,,,,,,,,#.†# * *,,,,***,#.@......# * ***,,* *,##..>...<# * *,,***>*#.#.....# * *,,,,,,...##[:j 40m.#..# **,**#.#####.#..# * *,* #.#####.#..#### * *,**#.#####.#..####  ******,*,..#####.#..####  *,,,,,,,,#..........#### .SS-4.3 (0.66:jS ********,*,*,***,***,,,*** ,,,,,,#.#* *,* ******,,,,,,,,...# *#..,,*#..#*#..≈≈ *,*,**,*##..#*.!.~∩ ******,,......#.~~~,, ,,,,,,,,,,,,**#S.##.#....,** ******,,,*****#..#....#****,,,##,,,,***,#........***,,* *,##..>...<***>*#.#...,,,,,,...##.#.**,**#.#####.#..#  #..# * *,**#*****,*,..#####.#:j :j -:j 9:j :j  :jI :j b_You see here a rat corpse.:j,,,** **,,,,*** ********,*,*.###.***,,,*** ,,,,,,#.#* *,* ******,,,,,,,,...# *#..,,*#..#*#..≈≈ *,*,**,###..##.!.~∩ ******,.......#.~~~,, ,,,,,,,,,,,,**#S.##.#....,** ******,,,*****#.@#....#****,,,,#.†.....##,,,,***,#........***,,* *,##..>...<***>*#.#...,,,,,,...##.#.**,**#.#####.#..#  .#..# * *,**#  The adder bites you.  You are poisoned.4=======-=5.5:j[12;38HPois Gem (7345)  _The adder poisons you!:j  You hit the adder.  The adder is heavily wounded.2---6.3 (0.84 _You feel sick. The adder misses you.:j\  †You puncture the adder! You kill the adder!1---217.13 :j _You feel sick.:j - _No target in view!:jTP _No target in view!:j  _No target in view!:j0-2-119-08--39 _You start resting. You feel sick. x517---:j7-361.1 (4.0--2.1 (5Gem (7338)  _You are no longer poisoned.:jvJ [18=76549==32:jx 1020==298761==5432:j{ :jI} T=1:j3 :jփ :j 2=019873==65434==2:j+ B1:j% :j] :j B0:jӽ :j :j C09:j :j :j 5==8:jC :j z _HP restored.:jT :jL :j :j) :7:j :j :j :jZ :jT :j :j :j@ T=6:jL :j :j|# :j % B5:j' :j3  ******,,,*  *****,,,,,,*,**  :j15 #.,***,***##  ,.,.#* *#,,,.###  :j5 d*****,#.#.###.***...####  :j|6 ,,,,,,,,...#.#* *.#....#  :j6 ,,,,,,,....# ##..!...#  :je7  *,*,**,**#..###..≈≈~..#  :j8  *,*,##.###..##.@.~∩~..#  **,,,...........#.~~~?.#  :j8 ,,,,,,..###†.##.#.....##  *:j`9 *,,,*****#..#....#####  :j9  *,,,,,,,,#.†.....##  :j:  *,,,,***,#........#  :j:  ***,,* *,##..>...<#  :j:  *,,***>*#.#.....#  :ji; } *,,,,,,...##.#..#  :jD 095.1 (33.0):jG f6.1 (344:jP :j4 Y _d - a murky purple potion:j******,,,*  ,,,,,,*,**  #.,***,**###  ,.,.#* *#,,..###  ,#.#.###.**#...####  ...#.#* #.#....#  *,....# ##..!...#  *,*,**,**#..###..≈≈~..#  *,*,##.###..##..@~∩~..#  *,,,...#.~~~?.#  ..###†.##.#.....##  *,,,*****#..#....#####  *,#.†.....##  *,,,,***,#........#  ***,,* *,##..>...<#  :j;*,,***>*#.#.....#  *,,,,,,...##.#..#  :ja:j.7 (0.6):j :ju :j1******,,,*  ,,,,,,*,**  #.,***,**###  ,.,.#* *#,,..###  ,#.#.###.**#...####  ...#.#* #.#....#  ,....# ##..!...#  ,*,**,**#..###..≈≈~..#  ,*,##.###..##...@∩~..#  ,,,.#.~~~?.#  ..###†.##.#.....##  ,,,*****#..#....#####  ,#.†.....##  ,,,,***,#........#  ,,* *,##..>...<#  *,,***>*#.#[37:j93m.....#  *,,,,,,...##.#..#  :jV :jm You enter the shallow water.7.9 (1.2Water Gem (7303) :jIs? _Moving in this stuff is going to be slow.:j******,,,*  ,,,,,,*,**  #.,***,*####  ,.,.#* *#,,..###  ,#.#.###.**#...####  ...#.#* #.#....#  ....# ##..!...#  *,**,**#..###..≈≈~..#  *,##.###..##...~@~..#  .#.~~~?.#  ..###†.##.#.....##  *****#..#....#####  #.†.....##  ***,#........#  *,,* *,##..>...<#  *,,***>*#.#.....#:jT  *,,,,,,...##.#..#  8.5 (0.6Gem (7302) :je:j h _There is an entrance to Miesinu's Distillery here.:j5v #Welcome to Miesinu's Distillery! What would you like to do?  a -  36 gold a potion of attraction (unknown)b -  120 gold 2 potions of enlightenment (unknown)  c -  60 gold a potion of enlightenment (unknown)  d -  120 gold a potion of haste (unknown)  e -  96 gold a potion of heal wounds (unknown)  f -  96 gold a potion of heal wounds (unknown)  g -  72 gold 2 potions of lignification (unknown)  h -  96 gold a potion of magic (unknown)  i -  12 gold a potion of moonshine (unknown) You have 115 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list:j   a -  36 gold a potion of attraction (unknown)c -  e + 96 gold a potion of heal wounds (unknown)f - g -  h -  After the purchase, you will have 19 gold pieces.[Enter] buy marked items:jHX Purchase items for 96 gold? (y/N):jwTNa - c - e -   f -  72 gold 2 potions of lignification (unknown)  g -  96 gold a potion of magic (unknown)  h -  12 gold a potion of moonshine (unknown) hH:j@ ******,,,*  AutarchDCSS the Trooper **,,,,,,*,**  Spriggan of Ignis *****. ,,,,#.,***,*####  Health: 25/25 ======================== **,.,.#* *#,,..###  Magic: 7/7======================== **,#.#.###.**#...####   AC: 2Str: 12 ,,,,,...#.#* #.#....#   EV: 14Int: 15 ,,,,,,....# ##..!...#   SH: 0Dex: 12 *,**,**#..###..≈≈~..#   XL:  4 Next: 21% Place: Dungeon:3 *,##.###..##...~@~..#:j̺   Noise: ---------  Time: 1698.5 (0.0) ,,...........#.~~~?.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 ,,,..###†.##.#.....##   Nothing quivered ,,*****#..#....#####   Gem (7302) ,,,,,,,#.†.....## ,,,***,#........#   *,,* *,##..>...<#   *,,***>*#.#.....#   *,,,,,,...##.#..#   _You are no longer poisoned. _HP restored. _d - a murky purple potionYou enter the shallow water. _Moving in this stuff is going to be slow. _There is an entrance to Miesinu's Distillery here.  o -> w - 2 potions of heal wounds (gained 1)[1:ja0;38H:jֿ :j>:jW_Thank you for shopping at Miesinu's Distillery!:j$ v  You enter the shallow water.Water Gem (7301)  _Moving in this stuff is going to be slow.:jk Gem (7300) 299 _h - 2 scrolls labelled CET ADOOS TIT (gained 1)87 *****  ******,,,* ,,,,,*,** ,,,,#.,***,##### **,.,.#* *#,...### **,#.#.###.**#...### ,,,,,...#.#* #.#.. ,,,,,,....# ##..@. *,**,**#..###..≈≈~. *,##.###..##...~∩~.. ,,...........#.~~~..#   :j0 [37mGem (7297) ,,,..###†.##.#.....##  . . ....>..703.7 (5.24.7 (66 _f - 2 green potions:j :j :j :j :j :j 5:j :j:jB4:jw:j:j6 :j B3:jo :j\ :j :j3:j:j:j:jJB2:j:jJ:jp:j:j<:j:jZ:jEB1:j:j:j:j5B0:j:j(":jm#:j#:j#:jv&:j(:jZ(C89:j`):j+:j,.i  You encounter a hobgoblin.:j[:j #####  *****#.@.# ********#......#.## ,,,,,,,g..#..###.##### *,*******#,...#* ##....### *******#.#.#.###.###...#### ,,,,,,,.......#.## #.#....#   g   hobgoblin (asleep) *******,,...,,....# ##......#   *,*.#*,*##..###..≈≈~..#   *,*,##.###..##...~∩~..#  11.3 (6.6:j19 (7.2 _:j]:j #####  *****#.@.# #......#.## ..#..###.##### #,...#* ##....### #.#.#.###.###...#### .... #.#....# ... ##......#  *,*.#  ∩~..# :j #####  *****#.@.# #......#.## ..#..###.##### #,...#* ##....### #.#.#.###.###...#### .... #.#....# ... ##......#  *,*.#  ∩~..# :j:j:jޢ:j?` _A hobgoblin is nearby!:j>y##### ######...#  *********#.....@#.##  *,,,,,,,.g..#..###.##### *,******##....#* ##....### ,,,*#.#.#.###.###...#### *,,,,,,,,........#.## #.#....# ********,....,,....# ##......#  *,#.#*,*##..###..≈≈~..# * *,#.##.###..##...~∩~..# ********,,,...........#.~~~..#2.5 (0.68 _:jŝ ##### ######...# *#....@.#.## * *.g..#..###.#####*,##....## ##....###,*#.#.#.###.###...#### **,......#.## #.#....# ,*......,....# ##......# ,* *.#.##,*##..###..≈≈~..# ** *,#.##.###..##...~∩~..#  *,,,.#.~~~..#3.17:j:j= ****** ##### * ######...# * *#...@..#.## ** *.g..#..###.##### ,***,#....## ##....###,*#.#.#.###.###...#### ,**,.......#.## #.#....# ,,*......,....# ##......# ,,* *.#.##.*##..###..≈≈~..#* *,#.##.###..##...~∩~..# * *,,,.#.~~~..#7:j'( `* ,* ,* ,* ,* ,* ##### ,* ######...# ,* *#..@...#.## ,** *.g..#..###.##### ,,***,#....## ##....###,*#.#.#.###.###...#### ,,**,........#.## #.#....# *,,*......,....# ##......#,* *.#.##.*##..###..≈≈~..# ,*** #.#.##.###..##...~∩~..# ,* *,,,.#.~~~..#g.g====4.36 _The hobgoblin shouts!:jk :jt *:jMu ,* :ju *,* :jv *,* :jav *,* :jv *,*:j'w 5 ##### :jw *,*:ji 8 ######...#,* *#g@....#.## ,,** *.#..###.#####,***,#....## ##....### *,,,,,,*#.#.#.###.###...,**,........#.## #.#.... **,,*...........# ##......,* *.#.##.###..###..≈≈~.. *,*** #.#.##.###..##...~∩~.. ,,* *,,,.#.~~~..:j =----9:jv :j :jg :j" ?=---5.7 (0.85 _You closely miss the hobgoblin. The hobgoblin closely misses you.:j416.54 _You closely miss the hobgoblin. The hobgoblin misses you.:j0k  You hit the hobgoblin.  The hobgoblin is severely wounded.3--7.4 (0.93 :jj'_The hobgoblin hits you.:j*:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   5.7  -2   h - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   i - Fire Magic   2.4   4.2  -2           c - Short Blades   3.2   3.4  +1       d - Long Blades   1.3   1.4  -2  [3:j4m             e - Armour   0.0   1.7  -3       f - Dodging   0.0   0.6  +3       g - Stealth   3.0   1.7  +5                                         [40:jm                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j6 AutarchDCSS the Trooper ***Spriggan of Ignis *****. ,,*Health: 23/25 ======================-- *,*Magic: 7/7======================== *,*AC: 2Str: 12 *,*EV: 14Int: 15 *,*#####SH: 0Dex: 12 *,*######...#XL:  4 Next: 21% Place: Dungeon:3 ,,* *********#g@....#.##Noise: =--------  Time: 1717.4 (0.0) ,,** *,,,........#..###.#####e) +8 dagger "Bung" {holy, *Corrode Str+2 ,,,***,**######....## ##....###Nothing quivered *,,,,,,*******#.#.#.###.###...### Gem (7283) ,,,**,,,,,,,,........#.## #.#.... **,,********....:j|7 [40m.......# ##...... g   hobgoblin ,,,,**.#.##.###..###..≈≈~.. *,***#.#.##.###..##...~∩~.. ,,* ********,,,...........#.~~~.. _The hobgoblin shouts! _You closely miss the hobgoblin. The hobgoblin closely misses you. _You closely miss the hobgoblin. The hobgoblin misses you.You hit the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you.:j;9 :j9 :j? :j@ :j t  You barely miss the hobgoblin.The hobgoblin is severely wounded.8.3 (0.92 _The hobgoblin barely misses you.:j( .  You hit the hobgoblin.39.1 (0.81 :jG_You kill the hobgoblin!:jK*,* **,*  *,*  *,*  *,* ##### **,* ######...#,* *#@.....#.## *,,** *.#..###.#####,***,#....## ##....### **,,,,,,*#.#.#.###.###...,**,........#.## #.#*,,*...........# ##,* *.#.##.###..###..≈≈~ **,*** #.#.##.###..##...~∩~,* *,,,.#.~~~-7 (0.6:j :j;$ J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.8   5.7  -2   h - Spellcasting   1.3   1.4  +2      :j$      b - Unarmed Combat   0.0   1.4  -2   i - Fire Magic   2.4   4.2  -2          :j$  c - Short Blades   3.2   3.4  +1       d - Long Blades   1.3   1.4  -2  :j5%             :jj% - e - Armour   0.0   1.7  -3      :j% { f - Dodging   0.0   0.6  +3       g - Stealth   3.0   1.7  +5                  :jD' !                                            :j' GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j ( }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j>:jH:jLdAutarchDCSS the Trooper ****Spriggan of Ignis *****. ,,,*Health: 23/25 ======================-- **,*Magic: 7/7========================*,*AC: 2Str: 12  *,*EV: 14:jxMInt: 15  *,*#####SH: 0Dex: 12 **,*######...#XL:  4 Next: 23% Place: Dungeon:3 ,,,* *********#@.....#.##Noise: ---------  Time: 1719.7 (0.0) :jvN*,,** *,,.........#..###.#####e) +8 dagger "Bung" {holy, *Corrode Str+2 ,,,,***,*#######....## ##....### Nothing quivered **,,,,,,*******#.#.#.###.###...## Gem (7281) ,,,,**,,,,,,,,........#.## #.#... ***,,********...........# ##.....  ,,,,,**.#.##.###..###..≈≈~.  **,***#.#.##.###..##...~∩~.  ,,,* ********,,,...........#.~~~.  :jN_The hobgoblin hits you.  You barely miss the hobgoblin.The hobgoblin is severely wounded. _The hobgoblin barely misses you.You hit the hobgoblin. :jN8_You kill the hobgoblin!:jS:j/T:jX:j[[:jpI:j 04=79:j:j^B8:j>:jQ:jB7:jo:jk:j,6:j:j5==5:j 4:j ,:j:j:jMB3:j,:j:j=2:j!:j#:j#B1:j$:j':j):j+,:j,:j.:j8/B0:j/:jd1:j2:jy3C69:j3:j7:j;c  You encounter a bat.:jB*,,,,,* **########......#.## ,,**,,** *,..........#..###.##### ,**,,,,***,########....## ##....# ,,***,,,,,.########.#.#.###.###.. ***,,,,**,...............#.## #.# :j9C,,****,,***#####...........# ##.. ***,,,,,*#.#.##.###..###..≈ ,,***,***.#.##.###..##...~ ***,,,* ........#.~ ,,**,,* *..b....###†.##.#.. ,**,,,* *.:jD####*#..#....# ,,,,,** *,* #.....,,,#.†..... ****** *,* #....##*,#..... *,* ###..# *,##..>...< b   bat (asleep) *,* *..#**>*#.#..... *,* *...,,,...##.#.. :jDl*********,* **,**#.#####.#..:jF331.1 (11.4).b:jPOb:joQ27 (12.0 _:j$X:j5Z:j\ .  ......## ####...... #..  #.#.# #.#.##.## :j\#@....... *...b.........###† *.######...#### *,* #.....,,,#.† *,* #....## *,* ###..# >...< *,* *..#**> *,* *...:j-]# :j- .  ......## ####...... #..  #.#.# #.#.##.## #@....... *...b.........###† *.######...#### *,* #.....,,,#.† *,* #....## *,* ###..# >...< *,* *..#**> *,* *... :j3:j :jZ _A bat is nearby!:j .  ......## ####...... #..  #.#.# #.#.##.##:j  #@....... *...b.........###† *.######...#### *,* #.....,,,#.† *,* #....## *,* ###..# >...< *,* *..#**> *,* *...:j# :j .  ......## ####...... #..  #.#.# #.#.##.## #@....... *...b.........###† *.######...#### *,* #.....,,,#.† *,* #....## *,* ###..# >...< *,* *..#**> *,* *...  _A bat is nearby!:jb **,,** *,..........#..###.#### *,**,,,,***,########....## ##.... ,,,***,,,,,.########.#.#.###.###. ,***,,,,**,...............#.## # ,,,****,,***#####...........# ##. :j ****,,,,,* #.#.##.###..# ,,,***,*** #.#.##.###..##... ,***,,,* ########..............#. ,,,**,,* #...b..###†.##.#.,* #.######...####*#..#.. ,,,,,,** *,* #.......,#.†..... ******* *,* #....###,#....... *,* ###..# *,##..> *,* *..#**>*#.#.... *,* *...,,,...##.# **********,* **.###.#####.# ,,,,,,,,,,,* *,* #.#####.#:j .b:j .b:jG 2.3 (0.6)8 _:j :j8E .  You hit the bat.:j5@R:jCw4=3.1 (0.87:jJ:j MG _You kill the bat!:jy3:j\:j]H _No target in view!:j3:j:jH _No target in view!:j:j:j :jH _No target in view!:jGd :je :jk :jq H _No target in view!:j :j :j :jh H _No target in view!:j 3:jA :j @ _No target in view!:jB :j  _:j[ 6:jV m _ You encounter a frilled lizard.:j1 ***,,***#####...# ##....,,,,* #.#.##.###..###..≈≈~ ***,*** #.#.##.###..##...~∩~ *,,,* ########.......#.~~~ **,,* #.............###†.##.#... *,,,* #.######...######..#....### *,* #........#.†.....## **** *,* #....###.#.  *,* ###@.# *,##..>...<# - *,* #..#**>*#.#.....#  *,* #....,,...##.#..# ,* ##.###.#####.#..# ,,,,,,,,* *.# [3:j2 4m#.#####.#..## ********* *.#*#.#####.#..## l   frilled lizard (asleep) ******.#,..#####.#..## *,,,,,l.,#..........## *,******,..#####.##.##4.9 (1-5.5 (2.45 _:j}: :j; :jP}  #.#.# #.#.#∩ ##.... .......###† :jQ#...#### *,* #........#.†  *,* #....#  *,* ###@.# >...<#  *,* #..#**>  *,* #....  ##.###:juR8  *.#  *.# :jR>.# .:jj  #.#.# #.#.#∩ ##.... .......###† #...#### *,* #........#.†  *,* #....# :j ; *,* ###@.# >...<#  *,* #..#**>  *,* #....  ##.###  *.#  *.# .# .:jo:j :ji:j e _A frilled lizard is nearby!:j4  #.#.# #.#.#∩ ##.... .......###† #...#### *,* #........#.†  *,* #....#  *,* ###@.# >...<#  *,* #..#**>  *,* #....  ##.###  *.#  *.# .# .:jB  #.#.# #.#.#∩ ##.... .......###† #...#### *,* #........#.†  *,* #....#  *,* ###@.# >...<# :jϳc *,* #..#**>  *,* #....  ##.###  *.#  *.# .# .:j:jb:jU:j-e _A frilled lizard is nearby!:jH ,,,,,* #.#.##.###..###..≈≈~ ***,**...~∩,,,* ########..............#.~~ **,,* #.......###†.##.#.... *,######...######..#....### ,,,** *,* #........#.†. **** #....###.#........ ###..# *,##..>...< #@.#**>*#.#............##.# ******#.###.### ,,,,,,, *.# ## ********* ******.#,.,,,,,l.,#........****##,..#####.## **##:j3 8l.:j7 l6.1 (0.64:j9 :j :j 8 _The frilled lizard hisses angrily.:j**,**...~∩,,,* ########..............#.~~ **,,* #.......###†.##.#.... *,######...######..#....### ,,,** *,* #........#.†. **** ....###.#........ ##..# *,##..>...< #..###>##.#............##.# ******#.###.### ,,,,,,, *.# #.### ********* ******l#,.,,,,,..,#........****##,..#####.## **## r r   quokka (wandering)l   frilled lizardFound a stone staircase leading down.7 _You :j0encounter a quokka.:j+,,,* ########..............#.~~~.* #.............###†.##.#..... ,,,* #.######...######..#....#### ,,** *,* #........#.†.....## *** *,* #....###.#...  *,* ###..# *,##..>...<# *,* #..###>##.#.....# *,* #.........##.#..# ******,* ##@###.#####.#..# ,,,,,,,* .# #.#####.#..### ******** #.#*#.#####.#..# *****#l#,..#####.#..#*,,,,.r.,#..........#*,***###,..#####.##.#*,* **#######.##.#*,* #.##.#*,* ####..:j,4)<...#l.r.7.33:jȑ9*,,* #.......###†.##.#.... ,######...######..#....####** *,* #........#.†. *** ....###.#........ ##..# *,##..>...< #..###>##.#.....#.........##.# *****##.###.### ,,,,,, #@# ## *******l#* *****#r#,.,,,,...,#........***###,..#####.## **## ..)<..##.###9:j .  You hit the frilled lizard.r.r5=8.7 (0.82 _You kill the frilled lizard!:j~  You hit the quokka.  The quokka is severely wounded.9.51 _The quokka barely misses you.:jI a  You closely miss the quokka.The quokka is severely wounded.40.30 _The quokka misses you.:je  †You hit the quokka.71.159 _You kill the quokka!:j  _No target in view!:j  _No target in view!:jXG _No target in view!:jF _No target in view!:j _No target in view!:jR _No target in view!:jE _ _ You see here a quokka corpse.8 _765:j 43  :j -There is a stone staircase leading down here.:j:jI2 _:jT:j):jPB1:j:j!M _You now have 34 gold pieces (gained 15).:j$:j%:j&:j.  There is a stone staircase leading down here.0 _:j0:j3:j6-49:j6:j8:j;:j=:j?:j;@:jaB:j[D:jE:jDF$8:jF:j H:jJ:jK:jL:jM:jO:j6R:j)S:jS:7:jE\:j0`b  You see here a quokka corpse.:jb:j(d:jeA6 _:je:jg:jwi:jj:jk:jm:jNo:j2pB5:j.q:jr:j@t:jCu:j!v:jw:j&z:jy}B4:j~:j:j:j̓B3:jτ:jj:jl:jC:j:jŒ:jŎ:jB2:jА:j:jÔ:j:j]:j:jř:jB1:j:j:j:jB0:j:j}:j:j:jݦ:j:j] ######.#...#####.# *:j4#........#........ *#.######...#####.# *#.# #########.# :jF**** #.# #######.# ,,,* :j #.# ####..)<. **,* :jҲ #.# ####.##.#,*  #.# ####.##.# **,* ******####.##.-60.7 (19.6),* ...>.......#.##. :j**,** ##########....##. *,,,**.. *,,,****..S..# :jD*,,,*************** *,,...#.#### ,,,,,,,**,,,,,,,,,****,*##,*,* ,,,,,,,,,,*******,*,,,,* *,,,* :jԴi,,,,,,,**,* ***,,,*,*,***,***:j:j-1.3 (20.239:j:j; _Found a stone staircase leading down.:j 3:jd :j :j4 B:jt 8:j :j :j B7:j< :j :j: :j :jd :ju R  There is a stone staircase leading down here.:j :j I6 _:j :j :j :j` :j :j :j :jB B5:j :j :j X4:j2 :j :j m  A ball python comes into view.:j t #........#..........####  #.######...#####.##.####  #.# ######.####  #.# #######.##.####  :j! #.# ####..)<...####  #.# ####.##.#######  #.# ####.##.#######  #.###########.##.####### :j  #...>....@..#.##.#######  ##########....##.#######  *........#######  ***..S..########## ********** *,,...#.##########:j^ h,,,,,,****,*##.#.#S   ball python (constriction, asleep)*******,*,,,,* *..,# *,* ***,,,*,*,***.#** *,* *,,,,,**,,,,,,*:j 16.1 (4.8):j< 17 (5.4 _:j :j :j  O#.######...#####.##.#### #.# #########.##.#### #.# .##.#### #.# ####..)<...#### #.# ####.##.####### #.# ####.##.# #.###########.##.# #...>.......#.##.# :je ##########@...##.#  #........# **#..S..#### ********** *,....#.#### ,,,,,,,,,****.###.#.# ,*******,*,,..* *..,# * ***,,,*.#,***.#** :j ,* *,,,,,##,,,,,.# ,* *,*,,,*,***,***:jF 4S.:jJ OS):j  6==7.3 (0.6:j :3:j& :j= 5 _The ball python hisses angrily.:jzT .  You puncture the ball python!:j):jtw8-8.1 (0.82:j+e _You kill the ball python!:j^c-:jH _No target in view!:j/ _No target in view!:jlG:jCV:j\:jtH _No target in view!:jR 3:jq :j H _No target in view!:j :j :j :j3 H _No target in view!:j :j; :j :j :jz :jͱ _1:j :j} :jڳ :jQ :jv :j :j ,0:j5 :j :j :j :j C29:jW :j :j :jV :j :j :jI 8:j :jM4 765432:j'E :jF :jH :jLI :jJ :jK :jM :jM :jN :1:j O :jR :j S B0:jlS :jV w _No target in view! _You now have 43 gold pieces (gained 9).:jzX :jX ;19:jZ :je[ :je 48:jg :j@h :7:j~h :jj :jj :j'k B6:jUl :jl :jm ,:jn :jo :jq :jq B5:j!r :jms :jt ,:jTv ,:jy n4:j{ :j)| :j n3:j ,:j :j< :j" :j B2:j2 :jΏ :j ,:j :jГ :jU n1:j :jv 0:j 09:j ,:jP 8:js 7:j :j B6:j :j :j :j :j :j :j :j/ B5:j :j :j X4:j5 :j :jb :j :jk :j2 :j :j7 B3:j :j n2:j L _You now have 51 gold pieces (gained 8).:jN 3:je :j :j :jG B1:j7 :j :j  ***,*,****,**,* #.# ,,,,*,****,**,* #.# *****,,,**,**,* #.##### ,,,,,**,**,**,* #...>.. ****,**,**,#*,** ####### ****,**,**,#.,,* ,,,,,**,**,#..,*# *******,*#.#...########* #*,,,....=..@.##.........####-99.5 (31.4)*,,,<...........#****##.#...*,**.........##.# ###...#.# *,**###...#####.# #.....##. *,* #...* #.# #.#...#.# *** *,* #...#####.####.##.....  ,,****,****##.#................:j w[40m.#  ,,,,,,,,,,,,..#.####.#######....#  *,,,,,,,,,,****,* #.#######..### :j* :j -800.1 (32.00:jt :jj ; _Found an escape hatch in the ceiling.:j@3:jB:jD:jF:jG:jO199:jP:jR:jT:jrT:j*U:jk]  ,,****,*,****,**,* #.#,,,*,****,*#.# #.# ,,******,,,**,*#.# #.,,#.# #.***,##.## ,******,#...#,,,**,**,#...# ,**#.##.#...#######* ,* *.......@....##... ,* *...<...........#****##.# ,* *.##...##.# ###... :j1^,* *,*####...#####.# #..... ,** *,* #...# #.# #.#... ,,**** *,* #...#####.####.##.,,,****,****##.#......,,,..#.####.#######.. ,,,*,,,****,* #.#######..:j5e11.9 (1.8):j fe2.9 (28:jj:jq. _f - a +5 ring of evasion:j4I:jKn7:jB:j:j1:6:j:j:j:j:j:j,:jB5:j0:j:j?:j:j:j:jf  You encounter an adder.:j***,,,,,****,*,***#.#*,* ,,,,,,*,####.##.# ***,,,,,******,..##.##.#  **,,,,,,,,,,,*#.##.##.# ,*,,*******,*#.##.##.## *,**,,,******,*#.##.#...# ,***,*,,,,,,,,*#.##.#...# *,**,,,*******##.##.#...# **,*,,,* #.@..........##.... ,,*,**,* #...<...........#** *,*,**,* #.##.........##.# *,,,**,* #.*####...#####.# *,****,** #.* #...# #.#,,,**** #.* #...#####.### S   adder (asleep):jF,,,,,,***#S****##.# ***..,,,,,..#.####.###  **,,,,,,,,,,****,* #.###:j+-5.9 (3.0:jn6.5 (3.64 _:jJ:j:j4r2 ,,,,,,,,,,,,,*,####.##.# ***,,,,,******,..  ,,,,,,*# **,*,,*******# *,**,,,... ,***,*,,,,,,,#... *,**,,,*******##.##.#...######### **,*,,,* #............##.... ,,*,**.<...........#** *##.##.# ,*####...###****,** #...# ,,***,,,****..#####.###S   adder (asleep)..**,,,*******,***,****,* #....7.1 (03:jw:j'x:j/ ****,,,,,******,..##.##.#  **,,,,,,,,,,,*#.##.##.#*,,*******,*#.##.##.##*,,,******,*#.##.#...# ,,***,*,,,,,,,,*#.##.#...#,**,,,*******##.##.#...######## ,**,*,,,* #............##... ,,,*,**,* #...<....#* **,*,**,* #@##.........##.#  *,,,**,* #.#####...#####.# **,****,** #.# #...# #.# ,,,***,,,**** #.# #...#####.##,,,,,,,,,,***#S#***##.#........ ****,,,,...,,,,..#.####.##  **,,,,,*,,,,...,,,****,* #. **,,,******#.#**,****,* #... **,** *,* *,,,,,,**#####7:j :j  :j7xPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)f - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j: :j* :j >****,,,,,******,..##.##.#AutarchDCSS the Trooper**,,,,,,,,,,,*#.##.##.#Spriggan of Ignis *****.**,*,,*******,*#.##.##.##Health: 25/25 ======================== **,**,,,******,*#.##.#...#Magic: 7/7======================== ,,***,*,,,,,,,,*#.##.#...#AC: 2Str: 12 ,*,**,,,*******##.##.#...######## EV: 14Int: 15 ,**,*,,,*#............##... SH: 0Dex: 12 ,,,*,**,*:j #...<...........#* XL:  4 Next: 28% Place: Dungeon:3 **,*,**,*#@##.........##.# Noise: ---------  Time: 1807.7 (0.0)  *,,,**,*#.#####...#####.# e) +8 dagger "Bung" {holy, *Corrode Str+2 **,****,** #.# #...# #.# Nothing quivered ,,,***,,,**** #.# #...#####.## Gem (7193) ,,,,,,,,,,,,***#S#***##.#........ ****,,,,,,,,,,,...,,,,..#.####.## S   adder (asleep)**,,,,,*,,,,...,,,****,* #.##:jd **,,,******#.#**,****,* #...**,** *,* *,,,,,,**##### _No target in view! _You now have 43 gold pieces (gained 9). _You now have 51 gold pieces (gained 8). _Found an escape hatch in the ceiling. _f - a +5 ring of evasion _You encounter an adder.:j6  wf - a +5 ring of evasion (worn) S.  The adder hisses angrily.Sw   dart slug9=8.2 (0.52 _You encounter a dart slug.:j ,,,,,,*#**,*,,*******# **,**,,,... ,,***,*,,,,,,, ,*,**,,,*******##.##.#...########*,*,,,* #............##... ,,,*,**.<...........#* **##.........##.#  *,,###...### **,****,** #...# ,,,***,,,**** #S####.##,,,,,,,,,***#.#***##.#........ ****,,,...,,,,..#.####.##  **,,,,,*****,*  **,,,******#w#**.. **,** #.# *,,,,,,**#####:jGq *** ,,.....:j:j$2-8 (0.6:j:j:jR**,*,,*******# **,**,,,... ,,***,*,,,,,,, ,*,**,,,*******#########*,*,,,* #............##... ,,,*,**.<...#* **##.##.#  *,,###...### **,****,** #...# ,,,***,,,**** #S####.##,,,,,,,,,***#.#***##.#........ ****:jtS:,,,...,,,,..#.####.##  **,,,,,*****,*  **,,,*****##w##*.. **,** #.# *,,,,,,**##### *** ,,..... *******#####:j W5w.:jg]:j]j=9.41:j8c:jqeK _The adder misses you.:j:j$h10.2 (0.80:j:j _You closely miss the adder. The adder closely misses you.:j w.  You puncture the adder!  The adder is almost dead.:j 9 :j  k=1.089:j :j V _The adder completely misses you.:j'  You closely miss the adder.The adder is almost dead.:jh(--8:j-:j0R _The adder barely misses you.:jKN .  You puncture the adder!:j)6w.:j9:jw   dart slug:j41-2.6 _The adder barely misses you.  You puncture the adder! _You kill the adder!  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!need to enable at least one skill for training.:j/  --more--:j5 :j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   h - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   i - Fire Magic   2.4   4.2  -2           c - Short Blades   3.2   3.4  +1  :jh      d - Long Blades   1.3   1.4  -2               e - Armour   0.0   1.7  -3       f - Dodging   0.0   0.6  +3       g - Stealth   3.0   1.7  +5                            [40:j m                  :j$ s                :jZ You need to enable at least one skill.[?] Help[=] set a skill target  :j }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j= c + Short Blades 3.2:jɀTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:jҤ<[?25h[?0c0 :jL \[?25l[?1c6.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:j:j:jm **,*,,*******,*#.##.##.##AutarchDCSS the Trooper **,**,,,******,*#.##.#...#Spriggan of Ignis *****. ,,***,*,,,,,,,,*#.##.#...#Health: 25/25 ======================== ,*,**,,,*******##.##.#...######## Magic: 7/7======================== ,**,*,,,*#............##... AC: 2Str: 12 ,,,*,**,*#...<...........#* EV: 19Int: 15 **,*,**,*#.##.........##.# SH: 0Dex: 12  *,,,**,*#.#####...#####.# XL:  4 Next: 41% Place: Dungeon:3 **,****,** #@# #...# #.# Noise: =--------  Time: 1812.6 (0.8) ,,,***,,,**** #.# #...##:j|{###.## e) +8 dagger "Bung" {holy, *Corrode Str+2 ,,,,,,,,,,,,***#w#***##.#........ Nothing quivered ****,,,,,,,,,,,...,,,,..#.####.## Gem (7188) **,,,,,*,,,,...,,,****,* #.##**,,,*****##.##*,****,* #... w   dart slug**,** #.# *,,,,,,**#####***#.# *,,,,,,,,.....*,* *,*******##### _The adder barely misses you.You puncture the adder! _You kill the adder!Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.:j :j&:j!(. _:jW**,**,,,... ,,***,*,,,,,,, ,*,**,,,*******##.########*,*,,,* #............##... ,,,*,**<...#* **##.##.#  *,,###...### **,****,** #...# ,,,***,,,****####.##,,,,,,,,,***#w#***##.#........ ****,,,...,,,,..#.####.##  **,,,,,*,,,.....,,****,*  **,,,****###.###..:j$b **,** #.# *,,,,,,**##### *** ,,..... *******#####**,*:j<-3.2 (0.67 _:j":jd:j0  You hit the dart slug.  The dart slug is heavily wounded.:j12---=4.0 (0.86:j6:j9. _The dart slug bites you.:j* R .  You puncture the dart slug!:j ):j|# 259 (0.9:jp( :j* M _You kill the dart slug!:j y,,***,*,,,,,,, ,*,**,,,*******##.########*,*,,,* #............##... ,,,*,**<...#* **##.##.#  *,,###...### **,****,** #...# ,,,***,,,****####.##,,,,,,,,,***#@#***##.#........ ****,,,,,...............#.####.##  **,,,,.#..........###*,*  **,,,*######.###.#.. **,** #.# *,..,,,**##### *** ..,,,,..... **#****#####**,*,,,:j& ;-:j J5.5 (0.65:j_# :jK:j}K:jRL:jN:jWWn43=--32:jX:jcYB1:jY:j[:j#\B0:j\:j4==79876 _You start resting.HP restored.-24.5 (9.05==5.5 (10.0)5 _e:j3e:je:je:jUe:jG4e:j e:j<X3e:j=e:je:jEB2e:je:je:je:j|B1e:je:je:jBe:je:je:jB0e:je:jXe:jRe:jSY69e:je:je:je:jB8e:j;e:j5e:je:jj,e:j*e:jon7e:jpe:j,e:je:jPe:je:jB6e:j?e:j,e:jB5e:jre:j[Be:j#.4321e:jNw059e:jt]8e:jc7e:j h  You encounter a goblin. It is wielding a +0 club.e:jwn *,*,**,,,*******##.##.#...####  ***,**,*,,,* #............  *,,,,,*,**,* #...<...... **,***,*,**,* #.##.# ,,,* *,,,**,* #.#####...#### **^***,**##.** #.# #...#  *,,,,,**#...###* #.# #...####  ***,,,,,.......####.######.#....  *****,.......@...........#.### **.....#..........####.#  *#.g,*######.###.####.#  #*,** #.# #......### *** #.# #......... #.# #.######## g  :j]om goblin (asleep) #.###.# #.....# #######e:jt-43.5 (18e:j{~o4.1 (18.66 _e:je:jKe:jEJ     #...<   ^##.** #.# #...#  #...###* #.#  .......####.###  .......@....... **.....#..........  *#.g,*######.###.  #*,** #.# #..... *** #.# #...... #.# #. #.###.#  #.....#   e:ju     #...<   ^##.** #.# #...#  #...###* #.#  .......####.###  .......@....... **.....#..........  *#.g,*######.###.  #*,** #.# #..... *** #.# #...... #.# #. #.###. #..... e:je:jD] _A goblin is nearby!e:j\l F* *,*,**,,,*##.##.#... * ***,**,*,,,* #. * *,,,,,*,**,* #...<*,***,*,**,* #.##.,* *,,,*#,* #.#####...*^***,**##.** #.# #...# *,,,,,*##...#### #.# #... ***.####.######.# *****......#. *#.....#..........####.# ##.g.*######.###.####.# ##.** #.# #...... #** #.# #..... #.# #. #.###.# #.....# e:j2m D #e:jhu e:jv 57 (0.6) _e:j{ e:j} f:j2,* *,*,**,,,*##.##.#... ,* ***,**,*,,,* # ,* *,,,,,*,**,* #...< ,***,***,*,*#,* #.##,* *,,,*#.* #.#####...*^***,**##.#* #.# #...# *,,,,,###...#### #.# #... ***.####.######.# ****#.#. ##.....#.####.# ##.g.#######.###.####.# ##.#* #.# #...... ##* #.# #f:j #.# #.  #.###.#  #.....#  #f:jf%f:j%b5.35f:j+f:j,f:j$*,* ***,**,*,,,* #.......... *,* *,,,,,*,*#.* #...< *,***,***,*,*#.* #.## *,,,,,* *,,,*#.* #.#####...# *****^***,**##.#* #.# #...  *,,,,.###...#### #.# #...# ***,,..........####.######.#. ****#.............# ##....@#..........####. ##.g.#######.###.####. ##.#* #.# #...... # #.# #...... #.# #.##### #.###.#  #.....# ####### f:j'f:j(%9f:j-f:j/f:j  *,* ***,**,*,,,* #  *,* *,,,,,*,*#.* #...<  *,***,***,*,*#.* #.##  *,,,,,* *,,,*#.* #.#####...  *****^**#,**##.## #.# #... *,,,..###...#### #.# #... ***.####.######.# ****#.# ##...@.#.#### ##.g.#######.###.#### ##.## #.# # ##* #.# # #.# #. #.###.#  #.....#  #:j m6.54f:j?  )The helpless goblin fails to defend itself.  You impale the goblin!!o o   orc (missile, wandering)You kill the goblin!67.4 (0.93f:j  _You encounter an orc. It is wielding a +0 club and quivering boomerangs.f:j Q  *,*,**,,,*******##.##.#**,**,*,... *,,,,,*,*#o..<***,***,*...,,,,,* *,,,*#.* ###*****^**#,**##.## ,,,..###...#### #.# #...***,...####.######****#....@...............##.....#.........##.).#######.###.######.####*.... #.####f:jS <###.....#######f:j[ }8.0 (0.62f:ja f:jc g:j,,***,*,,,,,,,,* *,*,**,..*******##.##.#**,**,*,... *,,,,,*,*#o..<***,***,*...,,,,,* *,,,*#.* ###*****^**#,**##.## ,,,..###...#### #.# #...***,...####.######**###..........##.....#.........##.).#######.###.######.####*.... #.#######......o6g:j *,*  *,* ..  *,* ..*  *,* #.* #...<  #o*   *,,,*#.*  *****^##.## #.#  *,,,..###...#### #.#  ***,.......@...# **###............ ##.....#..... ##.).####### g:j##.## #.#  ##* #.#  #.#     g:jd *,*  *,* ..  *,* ..*  *,* #.* #...<  #o*   *,,,*#.*  *****^g:j##.## #.#  *,,,..###...#### #.#  ***,.......@...# **###............ ##.....#..... ##.).####### ##.## #.#  ##* #.#  #.#   g:jg:j-g:jq _An orc is nearby!g:jMw**,**,,,******,***,#.,,,,,,,* *,*,**,..*******##.##.#**,**,*,.. *,,,,,*,*#...<***,***,*,*#o...,,,,,* *,,,*#.* ###*****^**#,**##.## ,,,..###..@#### #.# #...***,...####.######**###..........##.....#.........##.).#######.###.######.####*.... #.#######.o9.21 _g:j  *,* **,**,*#.##.## *,* ***,**,..#*****,*#.##.# *,* *,,***,#..,,,,,,*#.##.# *,* *,*,**,..#******##.##.# *,* ***,**,*,..# #... *,* *,,,,,*,*#.# #...< *,***,***,*,*#.# #.##.. *,,,,,* *,,,*#o #.#####*****^**#,**##@## #.# # *,,,..###...#### #.# #..***,....####.######.**##...................#..........).#######.###.###.## #.# #### #.# #.... g:j #.# #.###8g:j& g:j6 oo)You closely miss the orc.The orc shouts!====50.6 (0.80g:jg _The orc closely misses you.h:jd  You hit the orc.  The orc is heavily wounded.h:j˅4-=---1.449h:j h:j6 _The orc hits you with a +0 club.h:j_.j )You puncture the orc!h:j5Rh:j79---2.28h:j?h:j7CG _You kill the orc!h:jh:j2{ _No target in view!h:j  _No target in view!h:jk 3h:jl h:jo h:jvp I7 _h:jJx 6h:jx p5=5h:jz h:j| h:j~ h:j~ h:j h:j |  g - 2 boomerangsThings that are here:h:j B4h:j h:j ] _a +0 club; an orc corpseh:jӎ h:j B3h:j h:jy h:jw h:j T=2h:jJ h:j̖ h:j h:j h:jߙ h:j~ h:j h:jc :1h:j? h:j h:j h:jΤ h:j h:j< h:j h:jV B0h:j h:jܬ h:j Y39h:jί h:j h:jɾ h:j= h:j/ h:j- h:jR h:jN B8h:j h:j h:j_ h:j h:jn h:j= h:j h:j B7h:j/ h:j h:j h:j] B6h:j h:j h:j h:j h:j h:j h:j h:j B5h:j h:j h:j h:j] h:j h:j h:j h:j" B4h:j h:j< 3h:jc h:j h:j h:ji h:jJ h:j B2h:j h:j h:jF ,h:j h:jD h:jy X1h:j h:j\ h:j: h:j B0h:j h:j] h:jf h:j h:j h:j h:jm h:j C29h:j h:jh:jSh:jh:jh:jh:jh:jB8h:jh:j)h:j h:j^B7h:jh:j h:j h:j~ h:j h:j h:jh:jVB6h:jh:jKh:j1h:jh:jh:jh:jh:jB5h:jh:jh:jh:jeB4h:jh:j;h:jh:jlh:jh:j h:jBh:jB3h:j- h:j!h:j"h:j"h:jo#h:j$h:jY%h:j%B2h:je&h:j_)h:j*h:j*:1h:j+h:j,h:j,,h:j:-h:j/h:jj92 *,* *,* *,, *,* *,* *,* *,* *,* *,* *,### *,* *,* *,< *,* *,* * *,* *,* h:jI:##.#### ***,****,* #.....# *,,,,,,,,, ###########.@...###*,*,***#.#-79.6 (27.4)#...................,*,####.##.#########.....####**,..##.# Throw: 2 boomerangs#.# *#,,,*#.##.##.# *#.#..#####**,*#.##.#.# ###.##...####**,*#.##.h:j ; #.# #..#*#.#....,,,,*#.##.##.# #.#.##...###****##.##.##.# ###.##.#...# #......h:j@h:j(A-80.2 (28.00h:j}Fh:j:I9 _Found a stone staircase leading up.i:ji:j^i:ji:ji:ji:j)5198i:ji:j,i:j^i:ji:ji:jB7i:ji:jP  There is a stone staircase leading up here.i:j i:j _i:j+i:ji:ji:j" B6i:j i:j#i:j$i:j>%B5i:jq%i:jN'i:j(i:jS(i:j(i:j8*i:jl+i:j+P4i:jQ-i:j.i:j\.i:j.i:j/i:j0i:j1B3i:j1i:jB4i:j5X2i:j&6i:jQ7i:j\8i:j8i:j 9i:j:i:j;i:j <B1i:j<i:j>i:j?,i:j2@i:jAi:jUBi:jBB0i:jsCi:j{Di:jWEi:jEC09i:jFi:jcGi:j{Hi:j+Ii:jIi:jKi:jLi:jEMB8i:jMi:jxOi:jPi:j\Qi:jQi:jSi:jATi:jTB7i:j4Ui:jWi:jXi:jXB6i:jlYi:j@[i:j)\i:j\i:j]i:j^i:j_i:j*`B5i:j`i:jbi:j{ci:jci:jLdi:jMfi:j"gi:jgB4i:jrii:jji:jqli:jl:3i:jmi:jooi:jpi:j4qi:jqi:jati:jui:jvB2i:jywi:j yi:j(zi:jdzi:jP{i:j:1i:j *,* *,***,********** *,* #.* *,* *,* #.* *,* *,**#.##*,* ****,,>,...,,* **,,,*****..#*** *,,**#.# ******,**, #.# *** #@# **,*,*,,***, #.#####.#**,,,,,** #########......#* **,****, #..........####.#**,,,,,** #.#######.## **,*,**,***, #.# #.# **,***,,,** #.# #.# ****,***,,**,i:j[16;5H #.# #.# *,,,,*,,,,,,, #.## #.# **,****,******You pick up a parchment of Iskenderun's Mystic Blast and begin reading...i:jl/99.4 (19.2i:j i:j-a900.4 (200i:jh _You add the spell Iskenderun's Mystic Blast to your library.i:jIi:ji:jTi:jDD099i:j`",i:j$*,,,,,,,,,,,,,,,,,,******,********** #.*  * #.* * ,###.###, **i:j}%**,,>....,,* **,,****#..#*** ** ******,1.0 (0.6) **,, #.# **,*,*,, #.##i:j&A#########......#* **,****,#..........####.#**,,,,,** .# ..#.#i:j*i:j`+*6 (1.2i:jm0i:j5; _Found a stone staircase leading down.j:j;8j:jX7j:jj:jj:jj:j,6j:j-j:jj:jJj:jfj:jj:jj:jj:jj:j.:5j:jj:jj:jej:jj:jtj:jj:j5j:j,4j:jj:jj:jj:jj:j,3j:jj:j%j:jj:jj:jKj:jj:j|j:jNj:jn2j:jBj:jh1j:jKj:jj:jBB0j:jj:jNj:j j:jU!,j:j"j:j $j:j$C89j:jN%j:j%&j:jc'j:j'j:jZ(j:j+j:j,j:j=-B8j:j-j:jr/j:j0j:j1B7j:j1j:j3j:j4j:j4j:j4j:jI6j:ju7j:jH8B6j:j8j:j9j:jI;j:j;j:j;j:j9>,j:j>B5j:j?j:j@j:jBCj:jC,4j:jCj:jzDj:jGj:jHj:jIj:jqIj:jAKj:jOj:jPB3j:jPj:jaRj:jjSj:jTj:jUj:jVj:jXj:jXB2j:jYj:j\,j:j\B1j:jh]j:jh^j:j_j:j_j:j`j:jpaj:jcj:jcB0j:jdj:j=ej:j/g,j:jgj:jhj:j!jj:jjjC79j:jkj:j>lj:jpmj:jmB8j:jInj:jeoj:jypj:jpj:jXqj:jsj:j tj:j[tB7j:jtj:jvj:jvwj:jwj:jYxj:jyj:jzj:jzB6j:j{j:j|j:j~j:je~B5j:j~j:jj:jj:jCj:jj:jׂj:j1n4j:jdj:j+j:jj:jj:jj:jj  You encounter an endoplasm.j:jw #########  ........#  j:j!#######.# ######### # #####.########@......# # #..............#####j# # #.###.########## *,* # #.# #.# *,* j:j±s# #.# #.# *,* ###.###.# *****,* j   endoplasm (asleep) .>......# **,,,,,* **##### ###..#### *,,**,,** *,.....##.# ******,**,,,,***,#####j:j026.8 (25.2)j:jUo7.4 (25.83 _j:jj:jX ........#.# ######### # #####.#@......# # #..............#####j# # #.###.########## *,* #j:j7Y #.# #.# *,* # #.# #.# *,* .#  .>......#  ..####   ##.# j:jm | ........#.# #########  #####.#@......#  #..............#####j#  #.###.########## *,*  #.# #.# *,*  #.# #.# .#  >......#  ..####   ##.#  _An endoplasm is nearby!k:jHL .......# .# #  #####.##.#  #..............#####j#  #.###.## *,*  #.# #.# *,*  #.# #..###.# *****,* >......# **,,,,,* **#..#### *,,**,,** *,.##.# ******,**,,,,***,#k:jZjjk:jHr8.0 (0.6)2 _k:jCk:j k:jݜ # .# # #####.##.# k:j#.#####j# #.###.### *,* #.# #.# *,* .###.# *****,* k:j......# **,,,,,* **# #..#### k:j*,,**,,** *,. ##.# ******,**,,,,***,#k:jԟ"j.k:jk:jx%6k:jk:jk:j0|K # .# # .##...@.j.# .#####.# .###.#### *,* .# #.# *,* .###.# *****,* ## **,,,,,* **# ..#### k:j!}*,,**,,** *,. #.# ******,**,,,,***,#k:j~j.k:j~k:j(9.2k:j:1k:jk:j;k:j#1+  You hit the endoplasm.  The endoplasm is moderately wounded.=30.1 (0.90k:jFV _The endoplasm hits you but does no damage.l:j<;  You hit the endoplasm.1.069 _The endoplasm is almost dead.l:jn{@  You hit the endoplasm but do no damage.The endoplasm is almost dead.4-8 (0.8 _The endoplasm hits you.l:jP .  You puncture the endoplasm!l:jF 502.68 _You kill the endoplasm!l:jwl:jnl:jl:jwH _No target in view!l:jZ#l:jJ$l:j(l:j*H _No target in view!l:jvl:jwl:jS}l:jH _No target in view!l:jl:j3l:j՚l:j`=5=7 _6l:jl:jal:jl:jѦl:j2B5l:jl:jl:jfl:jsj=4l:jl:jOl:jl:jxl:j  You encounter a clockroach and a bat.l:j: ### ..# #.##########.########.......#......#####.#.########## #.# .# #@# - #.# #.# l:j#.# ****#.# #### ..# **,,,..# **########... ### *,,**..#* *,..........# ******,**B...***,########... B   clockroach (asleep, warded)  **,,,,,,,*##.?,,,.########.#. b   bat (asleep)  **,*,*,,***,.b.**,....###.#**,,,,,****,,***#####......l:j-6.6 (4.0l:j-7.2 (4.63 _l:jl:jl:jw+  ###....##.# #.# #@# #.#l:j+ ****#.#  **,,,..#  *,,**..#*  ...  ##.?  .b.l:j  ###....##.# #.# #@# #.# ****#.#  **,,,..# l:j  *,,**..#*  ...  ##.?  .b.l:j4 3l:j l:j{ d _There are monsters nearby!l:j  ###....##.# #.# #@# #.# ****#.#  **,,,..#  *,,**..#*  ...  ##.?  .b.l:jo ###....##.# #.# #@# #.# ****#.#  **,,,..#  *,,**..#*  ...  ##.?  .b. _There are monsters nearby!l:j$ ### .. #################....... ...........#####. #.########## #. #.****#### .**,,,..# **########... ##,,*#..#* *,..........# ******,**B...***,########...**,,,,,,,###.?,,,.#**,*,*,,***,.b.**,........... ####.#**,,,,,**##..***##### ....#* **,****,,,,,* #.#.##8 (0 _l:jm:jP### .. #################....... ...........##### #.##########  ****#### .*#.....# **########... ###..##..#* *,..........# *****#,**B...***,########...**,,,,,,,###.?,,,.#**,*,*,,***,.b.#*,........... ####.#**,,,,,**##..***##### ....#* **,****,,,..* #.#.## ####.#**,,,,,***,**8.42m:jJ...# ##.###########.########.......# ............#####.# ##.########## #.#  #.# #.#  #.# #.##.######.#### ...##...@.# **########.. #### #..##..#* *,....... # *****#,**B...#**,########.. #,,,,,,,###.?..,.#.# #*,*,,***,.b.##........... #####.#**,,,,,**##..**###### .....#* **,****,,,..# #.#.## .####.#**,,,,,***,### #.#.## **,*,**,***,,,* ########....b.b.b9.01m:j O##################....... ............##### ##.##########  #.# ######### ..*#.....# **########.. ####..##@.#* *,........ # *****#,*#Bb..#**,########**,,,,,,,###.?....#**,*,*,,***,...##............ #####.#**,,,,,**##..**###### .....#* **,****,,,..# #.#.## .####.#**,,,,,***,## ## **,*,**,***,,,* ########..... # **,***,,,**,,* #.......m:j) "b.m:j9 BB=6m:j j _The bat completely misses you.m:j b.  You puncture the clockroach!  The clockroach is almost dead.m:j4  m:j8J  The bat completely misses you.  The clockroach sprays sand from its hourglass at you.m:j $b.m:jn 15----------=40.5 (0.90m:j m:jD 1 _The blast of sand hits you!m:j6 m:j7 m:j@ m:jD ^ _You are too injured to fight recklessly!m:jì 3m:j~ t _You are too injured to fight recklessly!m:jm:jSm:jm:j)^ _You are too injured to fight recklessly!n:jn:jn:jn:j^ _You are too injured to fight recklessly!n:jPn:jn:j!n:j#^ _You are too injured to fight recklessly!n:j_ _You are too injured to fight recklessly!n:jwn:jn:jsn:jn:j|n:jnn:j\ n:jDPn:j .b  You closely miss the clockroach.  The clockroach is almost dead.The bat hits you.n:j\  The clockroach sprays sand from its hourglass at you.n:jG n:j} 9/25 -----------------1.459n:j # n:j& 1 _The blast of sand hits you.o:j"a .b  You closely miss the clockroach..bo:jz o:j6 The clockroach is almost dead.The bat closely misses you.o:j o:j##The clockroach sprays sand from its hourglass at you.o:j|Hz.@10/25=------2.2 (0.88 _The blast of sand misses you.o:jxN .  You hit the clockroach.o:jz$.bo:jzbo:j{.o:j0{b   bato:j 863.07 _You kill the clockroach!o:jo:jm _Your Short Blades skill increases to level 4!p:j(l  p:jv H†  You puncture the bat!p:j| Sp:j -78p:j_ p:j2  p:j A_You kill the bat!q:jP.6=511=43212==0q:j.Y49q:j"0q:jjH873==65434==210395==8765=4q:j*t6=32q:j107==2987618==54329==1019820==76q:j541==321q:ju0=092=8q:jq:j B7q:jq:jq:j:B6q:jq:j<q:j_B5q:jJq:jq:jw3==4q:jq:jq:j32q:jn1q:jq:jw4==0q:j-q:j:q:j[6999q:j87 _You start resting.HP restored.-2003.8 (60.0)5==-4.8 (616 _q:j5  You encounter a clockroach...........#####.# .## #.# # #.# .# #.# .# #####.# ##### .# *#.....# **########.... #..##..## *,..........#.  *****#,*#.†..###.##..  **,,,,,,,###.@....########.#.#  **,*,*,,**#B...##............ ###.#####..**######....... ...#* **,****,,...# #.#.##.#.#**,,,,,***.### #.#.##.#  q:jh **,*,**,***,..* ########....... B   clockroach (asleep, warded)  **,***,,,**..* #.............#  ****,***,,**...* #....####  *,,,,*,,,,,,,,** *,* #5.4 (0.6)6.0 (1.24 _q:j _You see here a scroll labelled KIOWUE MEDO.q:j.  #.# #.# #.# #####.#  *#.....#  #..##..##  #.†..###.#  #.@....#  #B...##.....####..**#### ...# .###  ..*  ..*  ...*   *,* q:j|E  #.# #.# #.# #####.#  *#.....#  #..##..##  #.†..###.#  #.@....#  #B...##.....####..**#### ...# .###  ..*  ..*  ...*   *,* q:jSQ w _A clockroach is nearby!r:j0r:jf703r:jr:jua _c - a scroll labelled KIOWUE MEDOr:j .#####.# #.# #.# #.# #.# #.# #.# #.# #####.# .# *#.....# **## #..##..## *,.# *****#,*#.†..###.## **r:j ,###@.....##.#. **,*,*,,**#B...###.#**,,,,,####..#*######.#* **,****,,...# #.#.##.#.#**,,,,,***.### #.#.##. # **,*,**,***,..* # **,***,,,**..* #. ****,***,,**...* #.######... *,,,,*,** *,* #r:j @.Br:j YBr:jW F=6 (0.6r:j r:jV r:j7m  You hit the clockroach but do no damage.r:ji8o=8.4 (0.82s:jX _The clockroach bites you but does no damage.s:j8  You hit the clockroach.  The clockroach is moderately wounded.s:j92---9.21s:j@s:jhY/ _The clockroach bites you.s:j  You hit the clockroach but do no damage.The clockroach is moderately wounded.s:jM c10.00s:j&s:jH)P _The clockroach misses you.s:jT  You hit the clockroach.  The clockroach is heavily wounded.s:jV %8s:ja s:jg W _The clockroach barely misses you.s:j)| p †You hit the clockroach.s:jr Ss:j s:j ...........#####.#AutarchDCSS the Cutter #.########## #.#Spriggan of Ignis *****. #.##.#Health: 22/25 =====================--- #.##.#Magic: 7/7======================== #.######.##### AC: 2s:j Str: 12 ..#*#.....# **########... EV: 19Int: 15 ####..##..## *,..........# SH: 0Dex: 12*****#,*#.†..###.########... XL:  4 Next: 125% Place: Dungeon:3**,,,,,,,###@.....########.#. Noise: =--------  Time: 2011.6 (0.8)**,*,*,,**#.†..##............. e) +8 dagger "Bung" {holy, *Corrode Str+2 ####.#**,,,,,####..#*######...... Throw: 2 boomerangs ....#* **,****,,...##.#.##. Gem (6989) ####.#**,,,,,***.####.#.##. s:jی # **,*,**,***,..* ########...... **,***,,,**..* #............. ****,***,,**...* #.######...### *,,,,*,,,,,,,,** *,* #......s:j  The clockroach is moderately wounded. _The clockroach misses you.s:j: You hit the clockroach.  The clockroach is heavily wounded. _The clockroach barely misses you.You hit the clockroach.s:j؎ _You kill the clockroach!You have reached level 5!s:j /  --more--t:jL6/298/8353% t:jt:jO _You feel agile.u:j877=6u:jn5u:j6438==21u:jGn0u:jGu:jC79u:ju:jVk _You start resting.HP restored.u:j&-u:j'21.6 (10.0)9==-2.6 (118 _u:ju:ju:ju:ju:jМu:ju:j7u:ju:jXu:jB6u:jPu:ju:j=5432  #.# **,,,,,,,###......#######  #.# **,*.#.,**#.†..##.........  #.#####.#**..,,,####..#*######.. ##......#* *#)#**#.....##.# ....####.#**,..,,###.### #. ##.## **,*,*#.#*#...# #  #.# **,**#..,##..# #.#.# ****,###..##...# #.#######.#u:j *,,,,#....@...## *,* #.8.0 (5.4)  #.# **,***#.######## *,* #  #.#**,,,***,* *,* ###  #..,,,*,,,,,* *,* #  *****,,,***** *,* # **,** *************,* # *,* *,,,,,,,,,,,,,*  *,* *,*************  *,* *,*#####6 (6.0u:j$ _Found a flail.u:jR   You encounter a clockroach.u:jx ~ #.# **,###...... #.# **,*.#.,**#.†..## #.#####.#**..,,,####..#*######u:j #......#* *#)#**#.....# #..####.#**,..,,###.### #.#.## **,*,*#.###...# # #.# **,**#..B##..# # #.# ****,###..##...# #.###### #.# *,,,,#...@....## *,* # #.# **,***#.# *,* # #.#**,,,***,* *,*  #..,,,*,,,,,* *,*  *****,,,***** *,* **,** *,* B   clockroach (asleep, warded) *,* *,*u:j-  *,* *,* *,* *,* .B0B9.2 (0.61 _v:j)-=30.0 (0.80 _You closely miss the clockroach. The clockroach misses you.v:j3^ k  You puncture the clockroach!v:j^ 2=7 (0.7v:je v:j g ^ _The clockroach is almost dead.v:j  You barely miss the clockroach.The clockroach is almost dead.v:j `6----1.4v:j ;69v:jS v:j7 / _The clockroach bites you.v:j  You barely miss the clockroach.The clockroach is almost dead.v:j5-----2.18v:jXv:j}  You barely miss the clockroach.The clockroach is almost dead. _The clockroach bites you.  You barely miss the clockroach.v:jșuThe clockroach is almost dead. _The clockroach bites you.w:j]Z†The clockroach is almost dead. _The clockroach bites you.  You barely miss the clockroach.The clockroach is almost dead. _The clockroach bites you.  You hit the clockroach.w:jaRw:j[f239 (0.8w:jQlw:jToN _You kill the clockroach!w:j w:jw:jw:j,H _No target in view!w:j 3w:jf w:j w:jL E7 _6=6543w:j w:j* T=2w:jZ w:j w:j i7=1w:j w:j X0w:j- w:j Y59w:j w:j X8w:j w:j w:j 8==7w:jt w:jL w:j B6w:jB w:j w:j( B5w:j w:jl w:j B4w:j w:jC w:j 9==3w:j( w:j[ w:j X2w:j w:j ,w:j n1w:j j  You encounter a clockroach.w:j} .>......# *#.....# ** ###..#### #..##..## *,#.# ##*###,*#.†..###.#####  #.# **....,,,###......#####  #.# **,*.#.,**#.†..##......  #.#####.#**..,,,####..#*###### ####......#* ##)####.....# # ......####.#*#....B###.### # ####.## **,*,*#@###...# ########-w:j  #.# **,**#...##..# #...... #.# ****,###.†##...# #.#### #.# *,,,,#........## *,* # #.# **,***#.######## *,* ##.#**,,,**#.* *,* # B   clockroach (asleep, warded)#..,,,*,,,.,* *,******,,,*##** *,**,** *************,*w:jK. 049.1 (16.2)w:j"/ L-7 (16.8 _w:j9 w:j : w:jn >>     ##.# ##*###,*#.†  #.# **....  #.# **,*.#.,**#.†  .. ##)#### #....B#  #@#  #.# **,**#...##..#  #.# #.†##...#  #.# .......## *,*  #.# ######## *,*   *,*   *,*   *,*  **,**  w:j+>     ##.# ##*###,*#.†  #.# **....  #.# **,*.#.,**#.†  .. ##)#### #....B#  #@#  #.# **,**#...##..#  #.# #.†##...#  #.# .......## *,*  #.# ######## *,*   *,*       **,**  _A clockroach is nearby!x:jX##.###.# #####.# >......# *#.....# **###### ##..#### #..##..## *,......##.# ##*###,*#.†..###.##.# *#....,,,###......#######.# **,#.#.,**#.†..##........  #.#####.#*#..,,,####..#*######. ###......#* ##)####.....# #. .....####.#*#...@B###.### #. x:j###.## **,#.##.###...# #########.# **,**#...##..# #........#.# ****,###.†##...# #.######.#.# *,,,,#........## *,* #.#.# **,***#.######## *,* #.#.#**,,,**#.* *,* ###..,,,*,,,.,*****,,,*##** *,*x:j=50.3 (0.6)0 _x:j,x:jx:j †The helpless clockroach fails to defend itself.  You impale the clockroach!!x:j (x:j 521.0 (0.749 _You kill the clockroach!x:j x:j m _Your Short Blades skill increases to level 5!x:j x:jC x:j x:jd H _No target in view!x:j x:j x:j x:j H _No target in view!x:jL 3x:juQ x:joS H _No target in view!x:jx:j\x:jx:jH _No target in view!y:jɔy:jYy:jy:j6H _No target in view!y:jy:jay:jM9No target in view!y:jy:j y:jLy:jny:j^y:j _8y:j_y:jy:jy:j?K _ You see here a +0 flail.7 _65432y:j103987  You see here a +0 flail.6 _54y:jЛy:j@321029y:jÿ8y:jj7y:js65  #.# #####...####*  #.# y:j8##.## *************  #.# #.# *,,,,,,,,,,,, #.# #.# *,*********** #.# #.# *,*  #.### #.# *,*  #.<.# #.# *,*  ###.# #.# *,*   ##.#### **#@#***,**** 75.6 (24.6)  #.....# #.......)..,* #####.....####.#.####.##,* ...............#.####.##.# #####.....####*#...##.##.# *#........,,.##.##.##.#*#.#..#####**.*#.##.##.## ###.##..y:jr.####**.*#.##.#...# #..#*#.#....,,,,*#.##.#...#y:jl~6.2 (25.24y:jy:jB _You see here a +0 flail. _Found a whip.y:j*3y:j,y:j:0y:j2y:jLy:jT #.###.## ************* AutarchDCSS the Cutter#.##.# *,,,,,,,,,,,, Spriggan of Ignis *****.#.##.# *,*********** Health: 29/29 ========================#.##.# *,*Magic: 8/8========================#.####.# *,*AC: 2y:jAVBStr: 12#.<.##.# *,*EV: 19Int: 15###.##.# *,*SH: 0Dex: 13##.#### ###.####.##**XL:  5 Next: 52% Place: Dungeon:3#.....# #..@....)..,*Noise: ---------  Time: 2076.2 (0.0) #####.....####.#.####.##,*e) +8 dagger "Bung" {holy, *Corrode Str+2 ...............#.####.##.#Throw: 2 boomerangs #####.....####*#...##.##.#Gem (6924) *#........,,.##.##.##.#*#.#..#####**.*#.##.##.##g   Ijyb (wand, asleep) y:j W###.##...####**.*#.##.#...# #..#*#.#....,,.g*#.##.#...# #.#.##...###****##.##.#...####### _No target in view! _You see here a +0 flail. _You see here a +0 flail. _Found a whip.  You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying awand of mindburst.y:jBf/  --more--z:jy4z:j z:j: 8 (0.6 _z:jz:jz:jpN  #.# ##.##  #.# #.# * #.# #.# *, #.# #.# *,* #.### #.# *,* #.<.# #.# *,* ###.# #.# *,* ##.#### ###.####.##** #.....# #.)..,*#.....####.#.####.##,*....#.####.##.##.....######...##.##.# *#.,,.##.##.##.# *#.#..#####**.*#.##.##.##  ###.##...####**.*#.##.#...#  #..#*#.#....,,.g*#.##.#...# z:jfO r[40m #.#.##...###****##.##.#... z:jV z:jYW b7.43z:jt {:jLevel 3 of the Dungeon <<<<>>>>∩(Press ? for help)#..# #.###...###.#*,* ###..# #.##..>...<###.# #.....#.....#*,*#..###>##.#.....##.# #####...#####*,*#.........##.#..##.###.## *************,*##.###.#####.#..##.##.# *,,,,,,,,,,,,,*#.# #.#####.#..#### #.##.# *,*************#†###.#####.#..#### #.##.# *,*######.#...#####.#..#### #.####.# *,*#........#..........#### #.<.##.# *,*#.######...#####.##.#### ###.##.# *,*#.# #########.##.#### ##.#### ###.####.##**#.########.##.#### #.....# #.@.....)..,*#.#####..)<[{:j40m...#### ###########.....####.#.####.##,*#.#####.##.####### #....................#.####.##.##.#####.##.####### #.#########.....######...##.##.##.###########.##.####### #.#*#........,,.##.##.##.##...>.......#.##.####### #.# *#.#..#####**.*#.##.##.############....##.####### #.# ###.##...####**.*#.##.#...##........####### #.# #..#*#.#....,,.g*#.##.#...####.....########## #.# #.#.##...###****##.##.#...##############* #.....#.########## #.# ###.##.#...##............##.........####.###.#.##.# #.....#.##.##...<...........#****##.#....# *...##.###.###.#.##.##.##.........##.# ###...#.#.###.###{:jlfM@#{:j>} ;##{:jf ;##|:j-t;#.|:j;..|:j;..}:j ;.g}:j8 .....,........,,.g.~:ji #.###.## ************ AutarchDCSS the Cutter#.##.# *,,,,,,,,,,, Spriggan of Ignis *****.#.##.# *,********** Health: 29/29 ========================#.##.# *,*Magic: 8/8========================#.####.# *,*AC: 2Str: 12#.<.##.# *,*EV: 19Int: 15###.##.# *,*SH: 0Dex: 13##.#### ###.####.##**XL:  5 Next: 52% Place: Dungeon:3#.....# #.@.....)..,*Noise: ---------  Time: 2077.4 (0.0) ######.....####.#~:jqB.####.##,*e) +8 dagger "Bung" {holy, *Corrode Str+2 ................#.####.##.#Throw: 2 boomerangs ######.....######...##.##.#Gem (6923) *#........,,.##.##.##.#*#.#..#####**.*#.##.##.#####.##...####**.*#.##.#...##..#*#.#....,,.g*#.##.#...##.#.##...###****##.##.#...######  _No target in view! _You see here a +0 flail. _You see here a +0 flail. _Found a whip.  You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a _wand of mindburst.:j>43:j7:jhG:jI:j]:jx`:2:jmn:j1019876:j&X5:j:j:j=:jɵ:jD:jl:jܺX4:jû:j:j:jB3:j942:j 1:j; :j":j#B0:j$:j8):j:-,:ju2,:j4:jx5C09:jaR876:jk:j]X5:j2:j:jB4:j:j:j:j5:j:j:jS:jB3:j{:j:j21:j0n0:j:j :jn:j_:j:jZ899:j7:j':js:jB8:j:j:ji76:jX5:j5,:ji:j:jI:j[:j:j3B4:j:je:j:j[:j:j:jX3:jl:jh!:j":j#B2:j#:j%:j':j[(:j1):j+:j0n1:j22:jEb  You see here a +0 whip.0 _89:jF:jH:jL:jM:jk8:jo,:jwp:jTq:js:j xn7:jx:juz:jzB6:j{:j}:jC:jN,:j::j:j"B5:j :j:jkX:j:jP4:jQ:j:jaB3:j:jw:j*:j:jT:jZ:jKX2:j:j:j,:j[:j:jϩ:j-B1:j:j:j:j`,0:j:j:jC:jX:j:j:j`:j:j;79:j;:jB:j:j:j:jB8:j:j:j:jX7:j]:jK:j:j:j:j:j/,6:j[:jV:jR:j:j|:j:j:jSX5:j:j:j:j B4:j5:jL:jQ:j:j:j:j:jB3:j:j:jz:j:j}:jT:jbn2:jT:j:jMB1:j:j:j:j:j:j:jx0:j69:jX8:jD:j:j:j:jd:j:j :jB7:js :j!:jv":j":jD#:j$:j%:j&B6:j&:j-1:j^2:j2X5:j<7:j(8:j8:j9:jC:jEX4:j{E:jJ:jK:jL:jL:jP:jSR:jRB3:j"S:jTW:jAX:jXB2:jY:j_:ja:ja:jLb:j)f:j^g:jgB1:jxh:jl:jom:jm:jrn:jr:j05987  You see here an adder skeleton.6 _:jΫX:jq:j'B5:j:j:j:j :j}:j:jȹ:j:jB4:jc:j:j:juB3:jV:j:j,:j:j~:j*:jB2:j:j,:j:j]:j ###...######..#....#####  #........#.÷.....##  #....###.#........#  ###..# #.##..>...<#  .###>##.#.....#  ........##.#..#  .###.#####.#..#  .# #.#####.#..####  †###.#####@#..####  148.8 (71.4)#:j:##.#..####  ##..........####  #.######...#####.##.####  #.# #########.##.####  #.# #######.##.####  #.# ####..)<...####  #.# ####.##.#######  #.# ####.##.#######  :j:j:j[ :jpF_Key pressed, stopping explore.:jCI:j:j":j'u1 _:j):j)B0:j+:j/:j`2:j2:j3:j6:j8:j;;49:j <:j@,:jIB:j E:jE:jG:jQIB8:j J:jpO$  Things that are here::jc  a +0 hand axe; a +0 scale mail7 _6:jad,:j|f:jk:jqn5:jr:jt:juB4:j x:jy:j{:j|:jB:jӆB3:j^:j::j:j<:j:j:jO:jĒB2:jϓ:j:j:j)B1:jk:j:j?,:j՛:j:jY:jҞB0:jG:j:j,:jn:j:jm:jSY39:j:j8:jI:jB8:jL:j:j,:j:j:j:joB7:j:je,:j:j:j:j5:jB6:jD:ji,:j"X5:j?:j:jd:j:j:j8:j,4:j:j4:j2:j :jm:j:jH:jF:j2B3:j:j:j<:jB2:ju:j:jD:j:j:j:je1:j+ 029:jlS>8765432:j`U:jV:jLZB:j6[:j\:j ]B1:j_:jB`:j+e:jeB0:j:g:ji:jl:jm:jo:jq:j u:jpuC19:jv:jx:j{:j|:jh}:j:jׁ:j2B8:j:j:j:j:B7:j:j$  Things that are here::j,_  a +0 club; an orc skeleton:j:jG _:j8:j:j:jJB6:j8:j™:j+:j:j-:j:jVX5:jޡ:j:jX4:jK:j:j:j`:jҷ:j?:jJ:jB3:j:j:jx:j:j3:jf:jT:jB2:j:jC:j{:j,1:j:jJ0:jF #.### #.# #.#  #.<.# #.# #.#  ###.# #.# #.#  ##.#### ###.####.####  #.....# #.......)...# ########.....####.#.####.##.# ..................#.####.##.# ########.....######...##.##.#  ##........@..##.##.##.# 90.8 (42.0 ##.#..#######.##.##.##.##  ###.##...######.##.##.#...#  #..###.#.......g*#.##.#...#  #.#.##...######*##.##.#...####  ###.##.#...# #............#  #.....#.##.# #...<.........#.###.#.##.#[3:j!9;49m #.##.........# ...# #...##)# #.#####...####:j_ _Partly explored, can't reach some places.:j7E:jF:j|F:j_.....0.0)............:j`:jIh:j i_ _Partly explored, can't reach some places.:j :j Where to? (Tab - D:3, ? - help)  D - Dungeon :j:j21L[?25h[?0c#.####.# #.#AutarchDCSS the Cutter#.<.##.# #.#Spriggan of Ignis *****.###.#:j1#.# #.#Health: 29/29 ========================##.#### ###.####.####Magic: 8/8========================#.....# #.......)...#AC: 2Str: 12 ########.....####.#.####.##.#EV: 19Int: 15 ..................#.####.##.#SH: 0Dex: 13 :jI2p########.....######...##.##.#XL:  5 Next: 52% Place: Dungeon:3##........@..##.##.##.#:j24Noise: ---------  Time: 2190.8 (0.0)##.#..#######.##.##.##.##e) +8 dagger "Bung" {holy, *Corrode Str+2 :j2###.##...######.##.##.#...#Throw: 2 boomerangs#..###.#.......g*#.##.#...#:j3Gem (6810) #.#.##...######*##.##.#...#######.##.#...#:jQ3o#............# #.....#.##.##...<.........:j3z  ##.###.#.##.##.##.........#  :j3T...# #...##)##.#####...####:j3  _a +0 hand axe; a +0 scale mailThings that are here: :j 4q_a +0 club; an orc skeleton _Partly explored, can't reach some places. :j44_Partly explored, can't reach some places.  What level of the Dungeon? (default 3, ? - help) :j [?25l[?1c:j"4:j:jo:j:j09 _:jJ :j :j :j@ :8:jW :j:j,:jHh765:jI:jIB4:jnK:jM:jO:jP:j2R:jT:j^V:jVB3:jsW:jhZ:jZ:j0[B2:j\:jd1:j}0799:jnB:j؃8:j<n:jC:jB7:j:j,:jB6:j::j!:j:j,:j:j:j)5:jn4:j:j:jB3:jb2:j E10898:j@X7:j' Things that are here: _a +0 club; an orc skeleton _Partly explored, can't reach some places.  There is a stone staircase leading down here.:j:j+:jI6 _:jN:jګ;4:j{5 _You climb downwards.:j ####  # #..  #.#.#####.#  #..@......# 215.5 (24.7) ###########  :j3:jma _There is a stone staircase leading up here.:jc 3:j_l 4 _:jBv X:j R321:j! X0:j   There is a stone staircase leading up here.79 _8:j# 7:j ,:j B:j :j@ X6:j6 :j X5:jv n:j# ,:j X4:j :j :j( :j. ,:jj J32:j :j" X1:j :j :j :j :j :j :jJ :j B0:j w698:j :j B:j5 :j X7:j5 6:jy :j :jg :j :j :j :jY B5:js :j :jx ,:j :jm 43210:j 59:j* :jA :jF 8:jF X7:jOI :jI :j J :jpJ :jK :jN 6:jO :jP :j?P :jcQ :jV :jW 54:jX :j~Y :jZ ,:j [ :j0\ :j] :j] X3:j_ :j ` :j` ,:ja :jb :j1c X2:jd :je n1:jFg :jPh :jh :j$i :jj :jj :jk B0:j$l :jl :jWm :jm :jm :jn :jo :jo C49:jYp :j#s :js :jt B8:jzt :jv :jkv :jyw ,:jx :jy X7:j8z :j} n:j~ :j X6:jπ :j X5:je :j ,:jK 43:jȖ ,:j X2:j :j ,:j :j} 1:j֡ ,:j, :j :j, B0:j :jp :j :j C39:jp ,:j ,:j :jŰ :jƲ :jT B8:j :j :j׸ :jJ :jܹ :jۻ :j& :j B7:j7 :j :j' n6:jB :j ,:jZ :j :j :j B5:j :j :j :j2 :j :j} :j& B4:j :j L _You now have 58 gold pieces (gained 7).:j X3:j :jr :j X2:j :j :jV :j :j :j) :j1 :j+ X1:j :j 0:jR o29:j. B:j :j 8:js :j :j ,:jD :j" X7:j# :j% :j( n6:j=+ :j3 #.......##.# #.##.......##.# #.##.......##.# #.##.......##.# #.## #.......##.######.##. #.......##.#.......#.##.#.......##.#.####.#..............#.....##.####..@..###.###.#.##.#74.1 (58.6..#### #.....#.##.#....# ####### ##.#.....>#.#.....#.#.......#.... #############.... #...........##.#########.#:j4; :j +7 (59.2:j :j ; _Found a stone staircase leading down.:j-= _:jF  #.##.# #..# #.##.# #.. #.##.# #.#. #.##.# #. #. #.##.######. #..#.##.#......#.##.#.##.#.####.......#.....##. ###.@...###.###.#.##.0.0) #..#### #.....#.##. ....## # ##. .....> #..[ #... ..... #... #...........# #.#.#:j_ 5.3 (0.65 _Found a ring mail.:jf:jP:jh:j:H _No target in view!:j!( :ji3 :j9 :j%< H _No target in view!:j 3:j :j5 :j :j: $ _:j ,:j X4:j :j   You encounter a ball python.#. #.##.......##.######..#.......##.#.....##.##.#.......##.#.###...............#.....## ###.....###.###.#.##....###..#### #.....#...############# .......>@......S .......[######## ........#.........# ############# ..# #...........#.# #.#########.# S   ball python (constriction, asleep).# #.#.......#.#.#####.#.#.....:jb 6.5 (1.27.1 (1.83 _:j+ #.   #.# #.. ##.##.# ....... ## ###.. ....###..####  ........#############  .......>@......S  :j|,.......[########  ........# ........#   ........#   ........#   ........# :j-U  .......    :j/ #.   #.# #.. ##.##.# ....... ## ###.. ....###..####  ........#############  .......>@......S  .......[########  ........# ........#   ........#  ........#   ........#  .......  :j:jb _A ball python is nearby!:j#. #.##.# #.##.##.##.######.##..#.##.#.##.##.#.##.#.####.#........#.....##.### ###.....###.###.#.##.#....###..#### #.....#.##.#.# ##.#.>.S.#.#.[##.#..# ..#........# # ................# #.#.# ............... :j:jU17 (0.6 _:jI:j&":jh{ #. #.##.# #.# #.##.##.######.##..#.##.#.##.##.#.##.#.####.#.#.....##.# ## ###.....###.###.#.##.# ....###..#### #.....#.##.# .# ##.# .>.S.#.# .[##.# ........# ..# ........# # .............# #.#.# ... 8.32:jg :j :j#. #.##.# #.# #.##.##.######.##..#.##.#.##.##.#.##.#.####.#.#.....##.# ### ###.....###.###.#.##.# #....###..#### #.....#.##.# #.#:j ##.# #.>.S.#.# #.[##.# #........# ..# #........# # #.# #.# #.:j$l# #.#.# #.# #.#.#.# #. #.#.#####.#.# ##.#.#.....#.# #:j:j@9:jJ:j:j#. #.##.# #.# #.##.##.######.##..#.##.#.##.##.#.##.#.####.###..#.....##.# #.## ###.....###.###.#.##.# #.....###..#### #.....#.##.# #..# ##.# #..>.S.#.# #..[##.# #.........# ..# #..:j=.# # #..# #.# #..# #.#.# #..# #.#.#.# #.. #.#.#####.#.# #.#.#.#.....#.# #.:j:jb9.51:j:j:j$#. #.##.# #.# #.##.##.######.##..#.##.#.##.##.#.##.#.####.###.#.#.....##.# #.### ###.....###.###.#.##.# #.#....###..#### #.....#.##.# #.#.# ##.# #.#.>.S.#.# #.#.[##.# #.#.# ..# #.#.# # #.#.# #.# #.#.# #.#.# #.#.# #.#.#.# #.#. #.#.#####.#.# #.##.#.#.....#.# #.#80.10:j*7C#. #.##.# #.# #.##.##.######.##..#.##.#.###.##.#.##.#.####.###.#.#.....##.# #.# ## ###.....###.###.#.##.# #.# ....###..#### #.....#.##.# #.# .#.##.# #.# .>.S.:jD8#.# #.# .[##.# #.# .# ..# #.# .# # #.#  .# #.#.# #.# :jA:jA%7:jL:jN:jύ †The helpless ball python fails to defend itself.  You impale the ball python!!:jȖ(:jJh1.5 (0.819:j):jO _You kill the ball python!:j$:j:j1:jH _No target in view!:j:j:j:jH _No target in view!:j|:j{ _No target in view!:j :j` :jC :j H _No target in view!:j :j :j" :j] H _No target in view!:j.0 3:j7 :j9 C _No target in view!:jV :j% :j :j :j :j _8 _:j f _ You see here a ball python corpse.:j+ :j3  _:ja 7:j :j" :jB# :j$ :j% :jA( :j( :j) :6:j* :j(- :j0 :jc3 B5:j~4 :j8 :j= :j 4321:jR :j ,:j[ ,:j :j{ B0:j| :j :jT :j C09:j :j :j ,:j) :j 8:j B:j:j{%  :jZYou encounter an orc. It is wielding a +0 flail.:jT .... .... ..... o.... ...... #.......##.#  :jK......####.......##.#  ........##.......##.#  #.#@##.......##.#  #.#.##.......##.#### #.#..#.......##.#... #.####.##.#.......##.#.## :jW#..................#..... #######.###.....###.###.#. o   orc (asleep) ........###..#### #.....#.:j .##.........#############.#........>.......†......:j092.9 (11.4):j{o3.5 (12.07 _:jg:jY:jj .... .... ..... o.... ......   ......###:j'  ........#  #.#@#  #.#.# #.#.. ##.# .... .###.. .###..####  ....## >.......†:jX@ .... :jY7.... ..... o.... ......   ......###  ........#  #.#@#:jLYv  #.#.# :jnYJ#.#.. :jYt##.# ....:jY  :jYK.###.. :jYi.###..####  :jZ....## >.......†:j5Z:jc3:ji:jo[ _An orc is nearby!:j]K .... ....:j^( ..... o.... ......   ......###  ........#  #.#@#  #.#.# #.#.. ##.# ....:j_ .###.. .###..####  ....## >.......†:j .... .... ..... o.... ......   ......###  ........#  #.#@#  #.#.# #.#.. ##.# .... .###.. .###..####  ....## >.......† _An orc is nearby!:j"[5.$.............o...... #.##.#####.##.#.......@.##.##.#....##.#.##.##.# . #.#.##.##.### #.#..#.##.#.. #.####.##.##.#.# #..................#... #######.###.....###.###.# ........###..#### #.....#.##..#############4.1 (0.6)6 _Found 13 gold pieces.:jgo.......#$.....#..#........#o...... .# #.##.#####.##.#......##.##.#....##.#.##.##.# .... #.#.##.##.####. #.#..#.##.#. #.####.##.##.#o 2 orcs (1 missile, asleep) #..................#... #######.###.....###.###. ..###..#### #..... o.  :jeYou encounter an orc. It is wielding a +0 dagger and quivering boomerangs.:jݫ:j.:jo:jA:j:j(oo:j1 wand:j ering):j:j̺:jX==:j7:j:jA :j:j;_The orc shouts!:j`HX.........#..o...$... .........# ..# .o.# ......... .# #.......##.#.####.##.# ..##.##.# .....##.#.##.##.# .... #.#.##.##.#####. #.#..#.##.#..#.####.##.#.##.#.##..............#######.###.....###.###.#........###..#### #.....#.##...#############--5.35:je..o...$... .........# .........# .o.......# ......... .# #.......##.#.####.##.# ..##.##.# .....##.#@##.##.# .... #.#.##.##.######. #.#..#.##.#....####.##.#.##.#.###................#######.###.....###.###.#........###..#### #.....#. .##.........#############.  #.>.......†...... o.o   orc (missile)--9:j o.....#..o............. ......# #.......##.#......###...........##.# #####. .#... #.####.##.###..........#.....#######.###.....###.###.## . #........[############## 6.54:j .o............ ...# #.......##.#..###...##.# #.#.#######. .#... #.####.####...........#.......Gem (6704) ####.........#7.13:j 9210699 _You start waiting.An orc comes into view.oo   orc (missile):jE 301.1 (4.02.1 (58 _:j:j:jA(:jC(:j(:jb:jF}L..@=3.1 (17 _The orc throws a boomerang. The boomerang misses you.:j Xo.....o.......#......# .##...o.##.#.## ....#######. #.#...####.##.#.##.#.## #..................#....#######.###.....###.###.......###..#### #......#.#############>.......†......[##############.o-7 (0.6:jlI j )You puncture the orc!:j &4=4.4 (0.76 _You kill the orc!:jw _No target in view!:j2:j,:j:j*!H _No target in view!:jKEM...$..........o.......#.............# ......##.........# ....#######. #.#..#..####.##.###.#.###..................#.....#.:jw:j&v-5.0 (0.65 _:j:j r  g - 5 boomerangs (gained 3)  :j Things that are here::j E-6.0 (1:j8 J54:j:jcP _a +0 dagger; an orc corpse:j3:j]:j:j3 :j` An orc comes into view.:jX ....o.....#.. ..........#. .......$... [.........# ....#  ....#  ..#  .......@.# #.......##.# .........####.......##. ...........##.......##.# ......##.#)##.......##. .....# #.#.##.......##.# ###.# #.#..#.......##.# o   orc (wandering) #.####.##.#.......##.# #..................#.. #######.###.....###.###.o7.2 (1.28 (1.8 _Found a leather armour.:jd. .....o....#..  ..........#.  .......$...  [.........#  ..........#  ..........#  ..........#  .......@.#  .........# ........... ......##.#)# .....# #.#.# ###.# #.#.. #.####.##.# #.......:jr .....o....#..  ..........#.  .......$...  [.........#  ..........#  ..........#  ..........#  .......@.#  .........# ........... ......##.#)# .....# #.#.# ###.# #.#.. #.####.##.# #.......:jus:jt:j{:jp~[ _An orc is nearby!:jC! +......# ..o....#.......#...$....[.#.#.#..# ..## #.##.:j! .####.##.......##.##...##.#)##.##.......# #.#.##:j! .##.####.# #.#..#.##.:j"  #.####.##.##:j6" T #..................#.:jq, :j- n8.4 (0.62 _:j5 :jP8 :j *+Mw# .....# .o....#......#....$....[.# # ##:j}*............##.......##.#w   ribbon worm (wandering)#.####.##.#:j-6o.:jQ8:j8L9.01:j9:jA:jD\ _You encounter a ribbon worm.:j5 $.....w# o...# .....#....:j $......[.# # ##......##.#)#......# #.#.#:j =####.# #.#.:j :j/ U.w:j J.o:j& :jx& %6:j3. :j0 :jE.....# ow.# .......#.$......[.# # ##......##.#)#......# #.#.#:j4:jрc10.20:j:j:jx ?.. ...# .ow.# .. .#...#...#...#...:j G.....[##+##.# .# ..## #.:j =##.#.####.##.#:j+ =.....##.##.#:jP 1.#.#)##.##.#:j :jF Q.w:jF E.o:j+ :jC 8 _Found a scroll labelled SEFFYQ JOSILLO. _You see here 13 gold pieces.:j:j>...#### ?... ..# .o.# .. .w.#...# .#...# :j9........$.........[##+###.# :j[@...:jwi.## #.:j5##.# .:jG##.:j%....:jowwo====1.489:j":jN% _The orc shouts!:jq .oYou puncture the ribbon worm!:jn( ' :j(  (catching breath)The ribbon worm is heavily wounded.:jd2  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j ;:j |  9  ==--:j 2.1 (0.75 boomerangsHeld Gem (6688) :j :j  :j (_You are caught in a web!:j/ o--:j=9 d _You are caught in a web!:ja:j:j:jWN _You are caught in a web!:j:jŪ:j:jN _You are caught in a web!:jt}  You disentangle yourself. The orc completely misses you.:j v19 =-3.1 (1.05 boomerangsGem (6687) :j~:jX _The ribbon worm barely misses you.:jF  You hit the ribbon worm.  The ribbon worm is severely wounded.:jG D-9 (0.8:jO :jQ P _The orc barely misses you.:j j  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.6---4.76:j' k _The ribbon worm bites you. The orc barely misses you.:jC R .  You puncture the ribbon worm!:jN o   orc:jQ w6=5.4 (0.75:j`Y :jO\ O _You kill the ribbon worm!:j/;:  :j"nYou hit the orc.  The orc is almost dead.:jCj-6.14:j:ja" :j#B_The orc barely misses you.:je )You hit the orc.:j+:j, 8-8 _You kill the orc!:j k:j\m:jt:jzH _No target in view!:jAr _No target in view!:j@ `---3 _7=2:j^B :jH n1:jN :jO B0:jR :jW :jNW -79:jlW :jr_ 8==8:jc :j :jU 7659==4 _HP restored.32 _You now have 71 gold pieces (gained 13).1:j e=:j 0:j :j5 698:j;?  #. ..  ####.## .#  #.#  # ##### ...... ...####. .......- .. ........ .....#.. .....# .. ....)#...# ....#.# ..... ..[..##+###:jmF 032.6 (15.8):jW -3.6 (167 _e - a scroll labelled SEFFYQ JOSILLO:j&:j':j*:j8n6:j@5:jA:jUC:jCB4:jD:j/F:jCJB:jK:jL:jzMB3:jN:jTQ:j:S:jS:jS:jT:jrVX2:jW:jZ:j[:j\B1:jZ\:j]:j|^:j^:j^:j#`:j#  ...........####.....#  ......................#......................#  ..................#.#.#  ............#...#.#.# #  ............#...#.# #  ...........)#...:j&~"#:j<:jh4.4 (10.86:j:j ; _Found a stone staircase leading down.:j!:j43:jF:j :j5:j;:j:j:j:j5B4:j6:jj:j:j:j4:j:jLq  You encounter a bombardier beetle.:jah..# # ########## #.# #. #........# #. #.###.######.# #. ....#.# #.# #. ......# #.# #. :ja......######.###. ........ .####.....# ...........# .:j I...........# .......#.#.# .#...#.#.#.# B   bombardier beetle (asleep) .:jW-#...#.#.#B# .)#.. .#...#:jc6.8 (2.4)B.:jPB:jn7.4 (3.03 _:j]:jnc _There is a stone staircase leading down here.:jjL..# # ########## #. #........###.###### ....#.# .######.##..........>####...............#.##.#.##...#.#.#B.)#...#.#.# .#...# #:jY-......:j:j8.0 (0.62 _:jG########## #.# . #........# #.#.# .###.######.# #.#.# ...#.# #.# #.#.#.# #.# #.#.#######.###.#.#.........>#.#####.....#.#........@.## #.#.# #...#.#.#B# #...#.#.#.#)#...#.#.#.# #...# #.#.#....... ..##+###:jp:j:j%6:j:ja!:jz. #........# #.#.# .###.###### ...#.# .#:jG{#####.##..........>####.....#..........#.##...#.#.#B:j{=..#.#.#.)#...#...# ........ ..##+####. ##:j`}:B.:j:jb9.21:j:j!:jg&  You puncture the bombardier beetle!=9 (0.7 _The bombardier beetle is moderately wounded.:j /  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.:j6  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:j ==50.6Fire Gem (6650) :j6  _You are covered in liquid fire! Move or burn!:j  9  You hit the bombardier beetle.  The bombardier beetle is heavily wounded.7----1.349:jo :j! f _The liquid fire burns you. You resist.:jj  You hit the bombardier beetle.  The bombardier beetle is almost dead.5------2.08:j3| _The liquid fire burns you. You resist.:j †You puncture the bombardier beetle!:jp   You kill the bombardier beetle!:jem4---838 (0.8:jˡ:j4f _The liquid fire burns you. You resist.:jm#. #.# #.#.# #.###.######.# #.#.#.#.# #.# #.#.#.# #.# #.#.#.######.###.#.#.>#.#.####.....#.#.#.#.#.#†#.#...#.#.#.#.#...#.#.#.#.)#...#.#.#.#.#...# #.#.#...#...##+####.### .#  You shake off some of the fire as you move.2---3.4 (0.67:j-f _The liquid fire burns you. You resist.:j" E #. #.# #.#.# ##.###.######.# #.#.#.#.# #.# #.#.#.# #.# #.#.#.######.###.#.#........>#.#.####.....#.#:jQ .#.#.#.#†#.#...#.#.#.#.#...#.#.#.#.)#...#.#.#.#.#...#.#.#.#....#.. [.##+####.### :j '.#:jd P  You shake off some of the fire as you move.:j H1---:j* [4.06:je :j f _The liquid fire burns you. You resist.:j! #. #.# #.#.##.###.######.# #.#.#.#.# #.# #.#.#.# #.# #.#.#.######.###.#.#.......>#.#:jf.####.....#.#.#.#.#.#†#.#...#.#.#.#.#...#.#.#.#.)#...#.#.#.#.#...#.#.#.#........#.. .[.##+####.:j0### .#:j:j16:j,:je _The liquid fire burns you. You resist.  You shake off some of the fire as you move. :jڦ9_The liquid fire burns you. You resist.  You shake off some of the fire as you move. _The liquid fire burns you. You resist. _You shake off the liquid fire.:jR #. #.# #.#.##.###.######.# #.#.#.#.# #.# #.#.#.# #.# #.#.#.######.###.#.#.......>#.#.####.....#.#.#.#.#.#†#.#...#.#.#.#...#...#.#.#.#.)#...#.#.#.#.#...#.#.#.#.........#.. ..[..##+###.### .#:jW:jXb5.25:j8_:jQa:j #. #.# #.#.#  ####.###.######.# #.#.#  .#.# #.# #.#.#  .# #.# #.#.#  .######.###.#.#  ...........>#.#  .####.....#.#  .#  .#  .#.#†#  .#...#.#.#.#  ...#...#.#.#.#  ...)#...#.#.#.#  .#...#.#.#.#  .........#..  ..[..##+####.### :j=< .#:j̱:jزS2=8:jٹ:jݻ:jE&3:j':j]*:jqX4:jt323==103984=765435=210296==8[39:jRu;49m76:j=}5:jS~7==4:j~:jʁ:j%B3:j?:jn2:jk:jְB1:j:j:j>8==0:j:j9C19:j:j:j:jB8:jb:j!:jB7:j$:j:j9==6:j`:jX5:j:j:jTX4:j,:j:ju:j7:ju:j;j=3:j\:j?:j:j]:jI:jS:j/X2:j:j7:j0 1:j  ...........# ...................# ........#.#†# .#...#.#.#.# .#...#.#.#.# .)#...#.#.#.# .#...#.#.#.# ...#.. .##+####@### 89.0 (33.2) .##:j ..[# .###.......##.# #.# .# #.......# #.# .## #.......##.# #.# .####.......##.# #.# .##.......##.# #.# .....##.#)##.......##.# #.# ....# #.#.##.......##.######.#### :jB :j +6 (33.8:ju& :j* # _Found a robe.:j :j :j :j :j :j n0:j :j :j :j o09:j :j :j :jO B8:j :j2 :j :j :j+ '  You see here a +0 robe.7 _65:j/ B:j 6 4:jp7 :j8 :j= B:j? X3:j;@ :j B :jC :jQD B2:j,E :jN :j]Q :jQ :jS :j8U :jW :jhW ,1:jW :jY :j\ :jX^ :j^ :jb_ :j)a :jb :jSc B0:j>d :jh m  You see here a bombardier beetle corpse.:jcj :j3k K599 _:j:m :jn :jp :jq :jr :jBt :jv :jv B8:jw :jy :jz :j{ :j#| :j} :jK :j B7:j| :j :jd X6:j :j :j :j :j :jČ :j> :jΎ B5:j\ :j :jD :j :j :jʘ :jL :j B4:jX :j[ R321:j n0:j B:j :j. o89:j :j `87:j :j% J6:j B5:j| :j3 :jG :j0 B4:j :j :j :jI :jG :j$ :j :j B3:j :j4 :j :jd :ju :j :jp :j ,2:j :j :j :j 1:j :j  :j :j :j :j. :0:jt :j" :j{# :j# :jS$ :j1& :j' :j' Y79:j= 8:jo> :j? :jc@ :jHA :jvC :jD :j~E B7:jFF :jsH :jI :jJ :jK :jHL :jM :jN B6:jN :j=P :jQ :jR ,5:j>R :jR :jT :jU :j&V :jV :jY n4:jZ :j[ :jB] :j] :j^ :j(` :j` :ja B3:ja :j{c :j9x 21:j/y X0:j 69:jO :j :jх :j B8:j# :jƈ :j :j :j] 76:j؝ :j ~  You encounter an orc. It is wielding a +0 whip.:j  #>.......†......##.# #:j ..[################.# #..#................# #.........#.################ #.........#.#...........# #.........#.#.#########.# #.........#.#.#.......#.# :j .......#.#.#.#####.#.# #@#.#.#.....#.# #.#.#.#.#####.# #.#.#..<..... #.#.############## #.#............... #.################ o   orc (asleep) #.# #o# :j 0434.0 (44.4:jɿ 26 (45.0 _:j/ :jt :j [################..#................###############.#...........# .#.#########.#.#....... .#.#.##### #.#.#.#....####.<.....#############..............###############o.:j :j{ k5.2 (0.6)5:j? :j :j ?.#...............###############...........# #########....... ##### ....####.<.....#############..............###############o..8:j###############...........# #########....... ##### ....####.<.....#############..............###############o..##:j :jg (6.4:j :4:j:j'...........# #########....... ##### ....####.<.....#############..............###############o..## :j.:j.b7.03:j3:j5:j`#########....... ##### :j`....####.<.....#############..............###############o.:j`9.## :jTX6:j....... ##### ....####.<.....#############..............###############:jVuo..##:j:j2b8.22:j:j :jȇ )The helpless orc fails to defend itself.  You perforate the orc like a sieve!!! :j͈!:j֎:j4:j; 9 (0.7:jP:j :j*:jў:jE#_You kill the orc!:j:jx:j  :j#####:j :je:j....:j ####:j".<.....:jw#############:j..............:j###############:j":j.:j).:j### :j@ :j%:j:j&9.5 (0.6:j$1:j:j :j/ :j?  :jThings that are here::jDn _a +0 whip; an orc corpse:jsI:jaH _No target in view!:j 0 _59:j{ 8:j 4:jQ P7:j, :j :ji :j :j\ :j :j :j $6:j :j- :j :jN :j :j :jS :jM :j ,5:j0 :j :j :j :j% :j $4:j :j :jt :jA :j3 :j :j :jM :j} :j $3:j :j4 :j :j :j# :j$ :j( :j* :jc1 :j:2 $2:j2 :j3 :j5 :j!8 :j9 :j: $1:jv: :j^; :jT> :j@ :j7B :jlC :jE :jlK :jK  :jML #.........#.#.#:jL  :j0M .......#.#.#:jyM  :jM #.#.#:jN  :jTN #.#.#:jN  :jN #.#.:jPO  :jO #.#.#:jO  :jBP #.#..:jP -# ####:jP #.###:j Q C##.+@.##:jEQ #.#:jQ [##......#:jQ )#)#:jR n#.......##########.#:jKR {#.#..+..............#:jR Q# ###################:jR :jqY :j"Z ##:jxZ #.':jZ 49.7 (10.:j [ 2):jb :j d :jd !======:jd &50.7 (11:j8e $0:je :jk :j = _As you open the door, it creaks loudly!:j:j:j:j+,:j-49:j:j:j:jlB8:j:j:j':jB7:j:j=!:jy/%######## )..# ##.'..## .+.####......# ..#.......###### #@#..+............------3.1 (2.4) ################## :j F------7 (3.0 _Found a hammer. Found a runed translucent door.:j I:j :j :j AutarchDCSS the CutterSpriggan of Ignis *****.Health: 29/29 ========================Magic: 8/8========================AC: 2Str: 12#########EV: 19Int: 15#)..# ##.'..##SH: 0Dex: 13#ğ..+.####......#XL:  5 Next: 84% Place: Dungeon:4#.@#.......######## Noise: ---------  Time: 2453.7 (0.0)###.#..+........... e) +8 dagger "Bung" {holy, *Corrode Str+2 ################# Throw: 5 boomerangsGem (6547) ğ   Crazy Yiuf (asleep) _a +0 whip; an orc corpse _No target in view! _As you open the door, it creaks loudly! _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.:je /  --more--:jY :j| U 6 _5:jY 4:j n:j J32:jƯ :j& :j B1:jޱ :j :j 0:j B:j| )39876543:j0 2:j^ $  Things that are here::jk @  a +0 whip; an orc corpse1 _:j a029:jG :j X8:j 7:j :j :j+ ,6:jV :ja :j# :j% ,:j3 5:j'6 ,:jB7 :j? n4:j@ :jJ :jiL :jMq 3210:jL} 19:j :j 8:j ,:jߎ X7:j^ ~654:j :j :jϯ :jZ B3:j :j :j* :j :j& :j޸ :jd :j <210:j< Y09:j :j 8:j ,:j :j; n7:j :jB:j 65:jy!,:j":jl$:jq*4:jZ6n:j7:j@8B3:j::j>,:j?B2:jKn:jK:jP:jPB1:j.......†......##.#........[################.#.........#................#.........#.################.........#.#...........#:j>`#.........#.#.#########.##.........#.#.#.......#.#:j>a:jl:jzT _Key pressed, stopping explore.:jL .####.##.#.##.# ...##.##.#.##.# .##.#)##.##.#....# ......# #.#.##.##.###### ####.# #.#..#.##.#.... #.####.##.#.##.#.#### #............#.....## #.###.....###.###.#.## .###@.#### #.....#.## .##.###.## #.>.......†......## #.[### #.#.............. #.#. #.#.#.# #.#.#.#.# #[17:j0;17H.#.#.#.#.#:jK9 (0.6) _:j6:jo:jɑaWear or take off which item? Armour (go to first with [)  b - a +0 robe (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j :jҰ  ..........####.......##.#.##.# AutarchDCSS the Cutter............##.......##.#.##.# Spriggan of Ignis *****........##.#)##.......##.#....# Health: 29/29 ========================......# #.#.##.......##.###### Magic: 8/8========================####.# #.#..#.......##.#..... AC: 2Str: 12#.####.##.#.......##.#.#### EV: 19:j ]Int: 15#..................#.....## SH: 0Dex: 13#######.###.....###.###.#.## XL:  5 Next: 84% Place: Dungeon:4........###@.#### #.....#.## Noise: ---------  Time: 2499.9 (0.0).##.........#############.## e) +8 dagger "Bung" {holy, *Corrode Str+2 #........>.......†......## Throw: 5 boomerangs#........[################ Gem (6501) :j [#.........#...............#.........#.###############.........#.#...........##.........#.#.#########.##.........#.#.#.......#.# :j! _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of :jI _chaos.Things that are here: _a +0 whip; an orc corpse _Key pressed, stopping explore.:ji P  Okay, then.:jC :j :j% . _:jAd:jd:jf:j_n:jo:jvu0 _:jbw:j:jAH _No target in view!:jI:jNJ:j^:j`H _No target in view!:jL*... #.#.....##.......#.#.....##.#....#.#...................#####.##..#####.####### #...#.# #.:j@M6!#.####.#.#...........@#.#.#####.....#.#.#........)#...........#.##.#......#####.#######.## #.........#:jMl#...###....#.... .......#.ß...# ##......:jM]#..... #..............#:jZ:j\16 (0.6 _:jd:j_q :j i q - a scroll labelled YSESMUOSAE:j*:jЙt2.6 (18:jO :j__c - 2 scrolls labelled KIOWUE MEDO (gained 1):j :j :j :j :j :j B7:j :j^ :j" i  You encounter a hobgoblin.:j  #.....# +### #.#.....# .... #.#.....## .....#.#.....##.#......:ji  g....#.#............... ..#####.######## ..#####.#######  ..#..# :j .!..#. ..........#:j S..#. ..........#:j ..#. .####.....#...........#.:j { ........)#.:j #.#......#####.#######. g   hobgoblin (asleep):j  # #.........:j( #...###.... ..... :jF -..:j 4.g:j #3.2 (0:j$ Mg:jX 3==8 (1.2:j :j + _The hobgoblin shouts!:j +### #.#.....# .... #.#..... .....#.#.... .....#.#... .g........# ..........#  ..........# :j .!.....@..# ..........# ..........# .####.....# ........)# #.#......# # #....... #...###..:j( ..... :j@  +### #.#.....# .... #.#..... .....#.#.... .....#.#... .g........#:j  ..........#  ..........#  .!.....@..# ..........# ..........# .####.....#:j  ........)# #.#......# # #....... #...###.. ..... :j( :j( :j99 :j< ` _A hobgoblin is nearby!:jZ _ #..... #.#.....##+### #.#.....##:jN[ .#.#.....##..#.#.....##.#.....#.#...............j.g.#####.#:j[ .#####.#######..#.!........#:j[ .#..#.#..........#:j\ .##.####.....#.#. ........)#...........# j   jelly (wandering):je\ q #.#......#####.####### g   hobgoblin# #..... #...###:jh :jj p--4.4 (0.66:jr :ju V _You encounter a jelly.:j\  # .#..... #.#.....#+#####.#.....##.#.#.....##..#.#.....##.#.......#.#..............j.g.#####..#####.#####..#.!.#.#.#...........#.:jr ##.####.....#............)#............# #.#......#####.####### #.....:j @.g:j| 7j.:j :j: }--5.05:j :j :jrY  # .#. #.#.....#.#+#####.#.....##.#.#.....##.#.#.....##.#.j....#.#.g.#####..#####..#.!.##.# #.# ##.####.....# ...........)# .# #.#......#####. # #.g.j6:jʬ jj You hit the hobgoblin.:jP o=6.3 (0.74:j :j a _The hobgoblin is heavily wounded.:jj6o †You puncture the hobgoblin!.j87.1 (0.83 :j@G_You kill the hobgoblin!:j]:j?^) #:j^..:j^ .#:j_8.. #.#.....#:jc_b.#+#####.#.....##:j_<.#.#.....##:j.`r.#.#.....##.#:j`K.#.#:j`3.j:jua8.#####.:ja.:jf.#####..#.!.##.# #.# ##.####.....# ...........)# .#.#.#......#####. # #:jho:jk:jol.:jlj:jDm:j-z:jzqo   orc (wandering):jg{:j:j-:j 7 (0.6:jF:j :j:jE_You encounter an orc. It is wielding a +0 flail.:j:j: :j:jqh_You see here a hobgoblin corpse.:j? #. .#. #.#.....#.#+#####.#.....##.#.#.....##.#.#.....##.#.#.#.#####..o....j@†......#####..#.!.##.# #.# ##.####.....# ...........)# .#.#.#......#####. # #-8.32 _:jTP:j0k .oYou puncture the jelly! Your hands burn!  The jelly is heavily wounded.  oThe orc shouts!8-==9.1 (0.81 _The jelly misses you.:j  .oYou hit the jelly. Your hands burn! The acid corrodes you!  The jelly is heavily wounded.1------- 0 -8 (0.7+6 dagger "Bung" {holy, *Corrode Str+2 Corr (-2) Gem (6451)  _The jelly hits you. You are splashed with acid. You resist.:jy  .oYou hit the jelly. Your hands burn! The acid corrodes you!  The jelly is severely wounded.-2-50.54(-40 :jK M_The jelly closely misses you.:j .  You hit the jelly.o   orc:j#........... AutarchDCSS the Cutter....#........... Spriggan of Ignis *****.....#.#.....#..... Health: 21/29 =================-------....#+#####.#.....##.... Magic: 8/8========================..........#.#.....##.... AC: -2  Str: 12..........#.#.....##.#.. EV: 19Int: 15..........#.#........... SH: 0Dex: 13...............#####.### XL:  5 Next: 111% Place: Dungeon:4....o..@†......#####.### Noise: =--------  Time: 2551.2 (0.7)...............#........ e) +4 dagger "Bung" {holy, *Corrode Str+2 ......!........#........ Throw: 5 boomerangs:j####...........#........ Corr (-4) Gem (6449) #...........#........##.####.....#........ o   orc...........)#.........#.#.#......#####.#### #...............The jelly is heavily wounded. _The jelly hits you. You are splashed with acid. You resist.  You hit the jelly. Your hands burn! The acid corrodes you!The jelly is severely wounded. _The jelly closely misses you.You hit the jelly. _You kill the jelly!You have reached level 6!  :jK--more--:j:j i5/33=9/96 5% :j :j` 4 _:jy.oo:jo 2 orcs (1 wandering)-2.2 (1.08:jv _You encounter an orc. It is wielding a +0 short sword.:j....#..#.#.....#.#+#####.#.....##.......#.#.....##.#.#.....##.#.#.#..............#####.##o..†......#####...@..#.......oo.....!.#.####...#:j #.# ##.####.....# ...........)#o   orc priest (wandering) .#.#.#......#####.## oo 2 orcs (1 wandering) #.# #.............. #...###:j6o.:jf o.  You encounter an orc priest. It is wielding a +0 dagger.:jʻFoo:j2=8 (0.6:j:jfQ _The orc closely misses you.:j) 7o.:jx. C.o:j; :j= g3.6 (0.87:jG :j_K _You closely miss the orc. The orc misses you.:j.T5  You hit the orc.:jT=4.3 (0.76:j6em _The orc is almost dead.:jK )You hit the orc..oo.:jUo   orc (:jj65.05:j:jG _You kill the orc!:j  #. .#...... #.#.....#+#####.#.....##.#.#.....##..#.#.....##.##.#.................#####.oo.@..†......#####.#^..#.......!.#..####.#. #...........# ##.####.....# .....)#.......#.#.######.##.# #.....:j:j5o.:j4o.:jH:j:6-6 (0.6:j:j$  Things that are here::jo _a +0 flail; an orc corpse:j #. #. .#...... #.#.....#+#####.#.....###.#.#.....##.#.#.#.....###.....:j#.#........#....oo@....#####.#)..†......#####^..#.......!.#..####.#.. #...........#. ##.####.....# .....)#......#.#.######:jL-6.24 _:j  ooYou hit the orc priest.  The orc priest is moderately wounded.The orc shouts!o  oo 2 orcs (1 wandering)The orc priest hits you with a +0 dagger.23--====7.0 (0.83  You encounter an orc. It is wielding a +0 short sword and wearing a +2 leather _armour of poison resistance.:jF  o.  You hit the orc. o.  The orc is heavily wounded.=---7 (0.7 _The orc barely misses you.:j ooYou hit the orc priest but do no damage.The orc priest is moderately wounded.==-8.42 _The orc shouts!:jE o.  You barely miss the orc priest.The orc priest is moderately wounded.The orc priest hits you with a +0 dagger.18-------9.11 _The orc barely misses you.:jO o.  You hit the orc priest.  The orc priest is severely wounded. 9-----9 (0.8 _The orc priest completely misses you. The orc misses you.:j .oYou closely miss the orc priest.The orc priest is severely wounded.The orc priest hits you with a +0 dagger.6--60.6 (0.70 _The orc barely misses you.:jJ(   You hit the orc priest.1.339 _The orc priest is severely wounded.:jc  You barely miss the orc priest.The orc priest is severely wounded.The orc priest misses you. The orc hits you with a +0 short sword.10------2.1 (0.88 _The orc completely misses you.:j]   .......  .......  .......  .......#+##### #............# #............# #.....o......#. #.....o@....... #.....o.)..†... .^............. .........!..... ...####........ .. #........  . ##.####.. ...........)You hit the orc priest.  The orc priest is almost dead.The orc priest closely misses you. The orc misses you.:jD?  .......  .......  .......  .......#+##### #............# #............# #.....o......#. #.....o@....... #.....o.)..†... .^............. .........!..... ...####........ .. #........ . ##.####.. ...........)  The orc hits you with a +0 short sword.9/33 -----8 (0.7:jVE :j/I V _* * * LOW HITPOINT WARNING * * *:j :j IDrink which item? Potions  w - 2 potions of heal woundsi - a potion of invisibility  m - a potion of might  d - a murky purple potion  f - 2 green potions :j I j - a lumpy ruby potion  k - an orange potion  l - a white potion  n - a bubbling grey potion [!] read|quaff[?] describe selected:j:j:j#........ AutarchDCSS the Cutter.......#........ Spriggan of Ignis *****.........#........ Health: 9/33======------------------.......#.#.....#.. Magic: 9/9========================.......#+#####.#.....##. AC: -2  Str: 12#............#.#.....##. EV: 19Int: 15#............#.#.....##. SH: 0Dex: 13#.....o......#.#........ XL:  6 Next:  6% Place: Dungeon:4#.....o@..........#####. Noise: =--------  Time: 2562.8 (0.0)#.....o.)..†:j6[37m......#####. e) +4 dagger "Bung" {holy, *Corrode Str+2 .^................#..... Throw: 5 boomerangs.........!........#..... Corr (-4) Gem (6438) ...####...........#....... #...........#..... o   orc priest. ##.####.....#..... oo 2 orcs...........)#......#.#.#......#####. _The orc completely misses you.You hit the orc priest.  The orc priest is almost dead.The orc priest closely misses you. The orc misses you.The orc hits you with a +0 short sword. _* * * LOW HITPOINT WARNING * * *:j>m  Okay, then.:j:j. _:j :j; Drink which item? Potions  w - 2 potions of heal woundsi - a potion of invisibility  m - a potion of might  d - a murky purple potion  f - 2 green potions  j - a lumpy ruby potion  k - an orange potion  l - a white potion  n - a bubbling grey potion [!] read|quaff[?] describe selected:j8:j7B:jd#........ AutarchDCSS the Cutter.......#........ Spriggan of Ignis *****.........#........ Health: 9/33======------------------.......#.#.....#.. Magic: 9/9========================.......#+#####.#.....##. AC: -2  Str: 12#............#.#.....##. EV: 19Int: 15#............#.#.....##. SH: 0Dex: 13#.....o......#.#........ XL:  6 Next:  6% Place: Dungeon:4#.....o@..........#####. Noise: =--------  Time: 2562.8 (0.0)#.....o.)..†:jle[37m......#####. e) +4 dagger "Bung" {holy, *Corrode Str+2 .^................#..... Throw: 5 boomerangs.........!........#..... Corr (-4) Gem (6438) ...####...........#....... #...........#..... o   orc priest. ##.####.....#..... oo 2 orcs...........)#......#.#.#......#####.You hit the orc priest.  The orc priest is almost dead.The orc priest closely misses you. The orc misses you.The orc hits you with a +0 short sword. _* * * LOW HITPOINT WARNING * * * _Okay, then.  You feel much better.  The orc priest hits you with a +0 dagger.18/33=======3.8 (17:j p _The orc closely misses you. The orc misses you.:jl )You hit the orc priest.:j oo 2 orcs  You kill the orc priest!:j@184.5 (0.7  You hit the orc priest.  You kill the orc priest! _The orc misses you. The orc barely misses you.  Training target 6.0 for Short Blades reached!  Your Short Blades skill increases to level 6!You need to enable at least one skill for training.:j+, /  --more--:j:j0 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2  :j  c - Throwing   0.0   1.0   0               d - Short Blades   6.0   5.9  +1       e - Long Blades   2.6   1.4  -2               f - Armour   0.0   1.7  -3       g - Dodging   0.0   0.6  +3       h - Stealth   3.0   1.7  [0;1:j0;1m+5                                                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] traini:j6|ng|cost|targets:j6> g + Dodging 0.0:j: TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:j =[?25h[?0c0 :j`. [?25l[?1c:j4 Q5.0  +3  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:jo #........ AutarchDCSS the Cutter.......#........ Spriggan of Ignis *****.........#........ Health: 18/33 =============-----------.......#.#.....#.. Magic: 9/9========================.......#+#####.#.....##. AC: -2  Str: 12#............#.#.....##. EV: 19Int: 15#............#.#.....##. SH: 0Dex: 13#.....)......#.#........ XL:  6 Next: 18% Place: Dungeon:4#.....o@..........#####. Noise: =--------  Time: 2564.5 (0.7)#.....o.)..[3:jap 3m†......#####. e) +4 dagger "Bung" {holy, *Corrode Str+2 .^................#..... Throw: 5 boomerangs.........!........#..... Corr (-4) Gem (6436) ...####...........#....... #...........#..... oo 2 orcs. ##.####.....#................)#......#.#.#......#####.You hit the orc priest.  You kill the orc priest! _The orc misses you. The orc barely misses you.Training target 6.0 for Short Blades reached!  Your Short Blades skill increases to level 6!You need to enable at least one skill for training.:j]v D _:j3:jb:joF _Unknown command.:jY#.. #.. .#.. #.#.....#..#+#####.#.....##.#.#.#.....##.#.#.#.....##.##.....)......#.#.#.....o.#####.##.....o.)..†......#####.#.^.#..!.#....####.#... #.#.. ##.####.....#............)#..#.#.#......#####.#:jb:j~cv-5.1 (0.65 _:jk:jGn:j #........ #........ .#.. #.#.....#..#+#####.#.....##.#.#.#.....##.#.#.#.....##.#.#.....)......#.#.#.....o..#####.##.....o.)..†......#####.#.^.#..!.#....####.#... #.#.. ##.####.....#............)#..#.#.#......#####.#:j" B.o:j I.o:j, :j- ?-7:j:B :jD :j m#........ #........ .#.. #.#.....#..#+#####.#.....##.#.#.#.....##.#.#.#.....##.#.#.....)......#.#.#......o.#####.##......o)..†......#####.#.^.#..!.#....####.#... #.#.. ##.####.....#............)#..#.#.#......#####.#:j x6.34:j :j| :j*#........ #........ .#........ #.#.....#..#+#####.#.....##.#.#.#.....##.#.#.#.....##.#.#.....)......#.#.#......o.#####.##......o)..†......#####.#.^.#..!.#....####.#... #.#.. ##.####.....#............)#..#.#.#......#####.#:jz.o.o:jؽ;9:j:j:j $z#.. #........ .#........ #.#.....#..#+#####.#.....##.#.#.#.....##.#.#.#.....##.#.#.....)......#.#.#.......o.#####.##.o..†......#####.#.^.#..!.#....####.#... #.:j%9#.. ##.####.....#............)#..#.#.#......#####.#:j&G.o:j'E)o:j1:j2~97.53:j>:j@:jxO#.. .#.. .#........ #.#.....#..#+#####.#.....##.#.#.#.....##.#.#.#.....##.#.#.....)......#.#.#........o.#####.##.:j)o.†......#####.#.^.#..!.#....####.#... #.#.. ##.####.....#............)#..#.#.#......#####.#:jr :j/ b8.12:j}:j:j8D#.. #.#.. #.#....... #.#.....#..#+#####.#.....##.#...#.#.....##.#..#.#.....##.#.#.....)......#.#.#..o.#####.##.)o.†......#####.#.^.#.#.!.#.#...####.#.#.. #.#.#. ##.####.....#.#...........)#.#.#.#.#......#####.#:jH.o:jI.o:j;7:j^:j:jg #.. #.#.......  . #.#......  . #.#.....#..#+#####.#.....##.#.....#.#.....##.#...#.#.....##.#.#.....)......#.#.  #...o.#####.##.).o†......#####.#  .^.#.#  .!.#.#...####.#.#... #.#.#.:jN ". ##.####.....#.#............)#.#..#.#.#......#####.#.:jy :j\ b9.31:j :jv :j!C {#. . #.#.. . #.#........ . #.#.....#. .#+#####.#.....##. #.....#.#.....##. #....#.#.....##.#. #.....)......#.#. #.o.#####.# #.).o†......#####.# # .^.#.# # .:j.D !.#.# ...####.#.#. .. #.#.#.# . ##.####.....#.#.#...........)#.#.#.#.#.#......#####.#.#:jE H.o:j!F E.o:jN :jN %9:jU :jW :j#.[ #. #.#. #.#....... #.#.....#.. ......#+#####.#.....##. ....#.#.....##... ............#.#.....##.# .....)......#.#.@................ ...o......#####.##. .......)..o:jC#####.####### #. ^.#.# #......!#.########.#.#...#...........#.#.###.####.....#.#.#...........)#...........#.#:jTK.o:j5:jc70.50:j:j:j:#.[.#.. #.#.. #.#....... #.#.....#.#+#####.#.....##.#.#.....##.#.#.....##.#.)......#.#.o.....#####.#.#)..o......#####.# #.# .#.# #.!.#.# .####.#.#.  #.#.#.##.##.####.....#.#.##..)#.#.##.†o:j y1.129:ju :juu#.[.#... #.#........ #.#....... #.#.....#.#+#####.#.....##.#.#.....##.#.#.....##.#.)......#.#.#:juvo.....#####.#.# )..†o.....#####.# #.#..#.# #.!........#.# ####.....#.#.#...........#.#.##.##.####.....#.#.##..)#.#.##.:j*xK.o:j yI.o:jB:j\20=7:j9:j:j;  [ #....... #.#...... #.#...... #.#.....##.....##.....##.....##.#..)#...@........o....#####.### )..†.o... .... !.......  .   ):j  [ #....... #.#...... #.#...... #.#.....##.....##.....##.....##.#..)#...@........o....#####.### )..†.o... .... !....... :j^ + .   ):j/ :j :j0 :j d _There are monsters nearby!:jI  [ #....... #.#...... #.#...... #.#.....##.....##.....##.....##.#..)#...@........o....#####.### )..†.o... .... !.......  .   ):j [ #....... #.#...... #.#...... #.#.....##.....##.....##.....##.#..)#...@........o....#####.### )..†.o... .... !.......  .   ):jJ3:jm:jd _There are monsters nearby!:j [ #....... #.#...... #.#...... #.#.....##.....##.....##.....##.#..)#...@........o....#####.### )..†.o... .... !.......  .   ):jh [ #....... #.#...... #.#...... #.#.....##.....##.....##.....##.#..)#...@........o....#####.### )..†.o... .... !.......  .   ):jq:jr:j/z:j|d _There are monsters nearby!:j [ #....... #.#...... #.#...... #.#.....##.....##.....##.....##.#..)#...@........o....#####.### )..†.o... .... !.......  .   ):j[) :j\[ #....... #.#...... #.#...... #.#.....##.....##.....##.....##.#..)#...@........o....#####.### )..†.o... .... !.......  .   ):jFg3:jn:jrd _There are monsters nearby!:jB##.[.#........ #.#....... #.#....... #.#.....#.#+#####.#.....##.#.#.....##.#.#.....##.#.#)......#.#.# o....#####.#.# )..†.o....#####.# #.#....#.# #.!........#.#...........#.#.#...........#.#.##.##.####.....#.#.##..)#.#.##.2.38 _:j*#.[.#....... #.#............. #.#............. #.#.....#.......#+#####.#.....##.....#.#.....##......#.#.....##.#.# .)......#.#.# #o....#####.#.# #)..†.o....#####.# #.#....#.# #.!.#.#.#.#.#.#.#.##.... ##.####.....#.#.##....:ji .)#.#.##.... :j 3o:j1o:j..oo 2 orcs:jy%9:j :je( H#.[.#.............. #.#............. #.#............ #.#.....#.....#+#####.#.....##.......#.#.....##......#.#.....##.#.##. )......#.#.# #.o...#####.#.# #.)..†..o...#####.####### #.####.#...........# #.!.#...........#. #.#...........#. #.#...........#.##.....  ##.####.....#...........#.##.....  .)#.#.##..... o:j@, .o   orc:j- b3.57:j%5 :j7 :j5#.[.#......... #.#.............. #.#............. #.#.....#......# #+#####.#.....##.......##.#.....##.....#.#.....##.#.##.# ......#.#.# #.#o..#####.#.# #.# .)..†..o...#####.####### #.####.##...........# #.!.#...........#.# .#...........#.# .#...........#.##.  #.####.....#...........#.##. )#.#.##. :j:j~=4.16:j+:j:j2a#.[.##..........##.#...............##.#..............##.#.....#.......# +#####.#.....##.....##.#.....##....#.#.....##.#.##.#)#.#.# #.#.o..#####.#.# #.#. )..†..o...#####.####### #.####.##...........# #. .!.#...........#.##...........#.##...........#.##. .####.....#...........#.##.)#.#.##.:j:jo%7:js:j #.[.##..........##.#..........##.#..........# #.#.....#....## #####.#.....##...##.#.....##...##.#.....##.#.##.#)##.#.# #.#.#o..#####.#.# #.#. ..†..o...#####.# #.####.##.#...........# #. !.#...........#.##...........#.##...........#.##. ####.....#...........#.##.)#.#.##.1=5.35:j<#.[.##+#....##.#.#.....##.#......:j=n# ##.#.....#.## #.#.....##.##.#.....##..##.#.....##.#.##.#)##.#.# #.#.#o..#####.#.# #.#..# .†..o...#####.# #.####.##.##.# #. .#.#.###.#.#.###.#.#.##......#.#.##.>)#.#.##.[:jI:jJ%9:jU:jZ:j; #.[.##+##.##.#.#.###.#.#.....# #.#.#.....#.## #..#.....##.####.#.#.....##.##.#.#.....##.#.##.#)##.#.#.# #.#.##.o..#####.#.# #.#..#. †..o...#####.# #.####.##.#.#.# #.#.#.###.#.#.###.#.#.##.#.....#.#.##.>.)#.#.##.[#:jj  2 6.5+8 dagger "Bung" {holy, *Corrode Str+2 Gem (6424) :jl :j [ _You are no longer corroded.:jHA 6#.[.##+##.##.#.#.###.#.#.# #.#.#.....#.## #..#.....##.####. .#.#.....##.##. .#.#.....##.#.##.#)##. .#.#.# #.#.##.o..#####.#.## #.#..#. ..o...#####.# #.####.##.#.#.# #.#.#.###.#.#.###..##.#.##.# #.....#.#.##.>.)#.:jkB O#.##.[#:jJ :jGL b7.13:j$S :jbV :j^:jYkLevel 4 of the Dungeon<>>^(Press ? for help)#....................)#...#.#.#.##.....................#...#.#.#.#############.............................#.........##..............[.........##+####.#########.###   #........................##..........[#......# .......  #.#........................###.......##.#.##.#.# .......  #.#........................# #.......##.#.##.#.# .......  #.#.....#.................## #.......##.#.##.#.# .......#+#####.#.....##................####.......##.#.##.#.# #............#.#.....##..................##.......##.#.##.#.##............#.#.....##.#...........##.#)##.......##.#....#.##.....)......#.#............@......# #.#.##.......##.######.###### #..............o..#####.#########.## #.#..#.......##.#...........#  #.......)..†..o...#####.####### #.####.##.#.......##.#.####.###.##  .^................#...........# #..................#.....##.# #.#:jm  .........!........#...........########.###.....###.###.#.##.# #.#  ...####...........#...........#........###..#### #.....#.##.# #.#  ..  #...........#...........#.##.........#############.##.# #.#  .   ##.####.....#...........#.##........>.......†......##.# #.#    ...........)#...........#.##........[################.# #.#  .#.#.#......#####.#######.##.........#................# #.#  #.# #....................##.........#.################ #.#  #...###..............##.........#.#...........# #.# :jk\ #............#.#.....##..##.......##.#.##.#.##............#.#.....##.###.#)##.......##.#....#.##.....)......#.#...@# #.#.##.......##.######.#######..............o..#####.#########.## #.#..#.......##.#...........##.......)..†..o...#####.####### #.####.##.###.#.####.###.##^................## #....#.....##.# #.#..!........#########.###.....###.###.#.##.# #.#####...........#...##..#### #.....#.##.# #.#  #...........#....#.##.........#############.##.# #.#.   ##.####.....#....#.##.>†......##.# #.#   ....)#...........#.##........[################.# #.#  .#.#.#......#####.#######.##.........#..........# #.#   #.# #....................##.........#.################ #.#   #...###..............##.........#.#...........# #.#   ..... .....###.#.#########.#   .ß...# ##...##.....:j@cZ....#.#.#.......#.#   ..... #...##.........#.#.#.#####.#.#   ..#############.############.#.#.#.....#.#   #.  #.# #.#.#.#.#####.#    ### #.#.#..<......#  #.#.############### #.#................. ###  ###### #.###################:jGe:j #..............[.........##+## AutarchDCSS the Cutter#........................##... Spriggan of Ignis *****.#.#........................###.. Health: 21/33 ===============---------#.#........................# #.. Magic: 9/9========================#.#.....#.................## #.. AC: 2Str: 12 ##.#.....##................####.. EV: 19Int: 15 .#.#.....##..................##.. SH: 0Dex: 13 .#.#.....##.#...........##.#)##.. XL:  6 Next: 18% Place: Dungeon:4 .#.#............@......# #.#.##.. Noise: ---------  Time: 2577.1 (0.0) ...o..###:jߺH[33m##.#########.## #.#..#.. e) +8 dagger "Bung" {holy, *Corrode Str+2 ..o...#####.####### #.####.##.#.. Throw: 5 boomerangs ......#...........# #............ Gem (6423) ......#...........########.###... ......#...........#........###..#  ......#...........#.##.........##  #.....#...........#.##........>..  .....)#...........#.##........[##  _Unknown command. :j,q_There are monsters nearby! _There are monsters nearby! _There are monsters nearby! _There are monsters nearby! _You are no longer corroded.:j:j:j22=1:jBJ019=8:jDn7:jI:jUe3:jW:j0^n6:j_:j{b:j>c:jMd:j@i:jkX5:jl:jq:j+t:jtB4:jpv:jJz:j|:jl}:j :j%24=3:jB:j1:jr:j$B2:j:jl1=0:j5=09:j:jX8:jZ:jB:j:j7:j:j:jB7:jc:j':j:j9=:j:j:j:jwB6:j;:j:j:jB5:j:j:j:j&%6:j:jK:j:jB4:j:j*:jv:j`P3:j:j02:j :jF :j :j p7=1:j( :j:j:jV:j:jm:jq:jB0:j;:j:jN:jD399:j :j:j:jK9=:j:j:jpn8:j`:j :j ,:j!:j":j*#p8=7:jy#:jM$:j)%:j%B6:j&:j&:jw':j':j(:j(:j):j*B5:jX*:j*+:j,:jp,9=:j,:jw-:j-:jO.B4:j.:jO/:j0:j0B3:j0:ji1:j1:j2K9=:j2:jy3:j_4:j4B2:j25:j5:j6:j6:j.7:j7:jz8:j=9X1:j::j;:jC<T=0:j<:j=:j>:j?:jW?:jy@:jBx3089:jC:juD:jCF,:jF:jDH:jbI:jIB8:jgJ:jK:jCM:jMB7:jN:jfO:j4P:jP:jP:jCR:jS:j-TB6:jU:jU:jR~1=543=212=0:j(Q79=83=7:j,:jͤ;65=43:j2106987:j6:jE5 .........#.# #.# .........#.################ #.# .........#.#...........# #.# .........#.#.#########.# #.# .........#.#.#.......#.# #.# .....#.#.#####.#.# #.# ##########.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..@......# #.# 635.3 (58.2) #.#.########.#  #.#..................#  #.#################### # #.# #[39;49:jm #)# ##########.# ...........# ############:j:j  _There are monsters nearby! _You are no longer corroded. _There is a stone staircase leading up here.:j7 :j8 :jL9 :j>< :jFE 43:jWG :jG B2:jH :jK :jL B1:jM :jP :j Q B0:jQ :jS :jrT C59:jT :jV :jeW B8:jW :j]Z :jZ B7:jP[ :j^ :j{^ B6:j _ :ja :jb B5:jb :jce :je B4:j\f :ji X3[37m:j[k :jk :jHl B2:j3m :jo :j0p B1:jp :jr :jQs B0:j&t :jyu :ju C49:jw :jx :jTy B8:jy :j{ :j{ B7:j4| :j X6:jJ :j :j= X5:j݃ X4:j[ :j :j B3:jR :j` :jć B2:jɌ 1:jO B0:j :j Y39:j͏ :jې :j) B8:j :j: X7:ju :jӔ :j% B6:j :jĖ :j B5:j :j( :j B4:j) :jx :jܛ B3:j. :j :j B2:j :j :j_ B1:jӠ :j :j B0:j :j Y29:j 87:j :j :jI B6:j :jR :jح B5:jF :j] :jȯ B4:j :jñ :j5 B3:j޲ :j X2:j :jM :jķ B1:j" :jg :j̹ B0:jN :j :j) C19:j :j :jL B8:j :j :jm B7:j :jm :j :6:j :jV :j B5:j$ :jb B4:j :j :j :j} B3:j :ja :j B2:jC :j} :j B1:jZ :jG :j B0:j o09:j` :j n8:j :j X7:j :j% B6:j ,:j_ 54:j :j :jd B3:j :jF X2:j :j :j B1:ju :jd X0:j :j :j~ D299:j :j8 :j B8:jF :j :jK B7:j :jY :j B6:jW :j@ :j B5:jk n4:j :j :j B3:j7 :j :j B2:j :j :j B1:jv :j :jeB0:j:j898:jx:j :j^ B7:j :j(:jB6:j:jU:jB5:je:jh:jB4:j:jtX3:jh:jX2:j210798765:j3:jS5X4:j7,:j8B3:j8:jx::j:B2:j;:jZ=:j=B1:j>:jX@:jAX0:jDY69:jD:jF:jKGB8:jG:jI:jlP76:jeUM ............................#..@.......:jUh................. _You start waiting.:j734.3 (99.05.3 (100.0)5:jB:j~# _Done waiting.:j8A:j9B:jB:j#S:jU:jV:j`,:jaX4:jb:jh:jIj:jjX3:jp:jq:jYr:jr:jJx:jz:j{B2:j{:j:j:jN:j:j:j:jB1:j:j:jC:jB0:j:j :j%:j:j:jc:j:jaC59:j:j7:jH:jܻ,:jt:js:jB8:j:j:j:jX7:j\:j:jd:j:j:j:jB6:j#:j:j:jc,:jp:jS:jB5:j:j:jX4:jZ:j :j1:j:j-:j:jX3:jH:j#:j%,:j&:jnB21:jF,:jG,:jOP:j;R:jRB0:jS:j\:j@^:j^:j_:jUi:jtY49:ju:j3~:jX8:j:j:j),:j:j:j:jB7:jM:jɣ:j:j_:j:j:j:jcX6:j:jD:jB5:j2:jb:j,:jG:j:j:jUB4:j:jG:j*:j:j :jo:j:jHB3:j:jA:j:jB2:j:j:jq:j:j=:j:jh:jB1:jG:j[:j,:j:j:j:jB0:j:j9):j+:j,Y39:j5:j5:j{6:j6:j?:jE:jFX8:jXP:juR:jS:jFS:jY:j[:j/\B7:j\:jb:jJc:jldX6:jk:jl:jOm:jm:ju:jw:jmxB5:jx:j~:j:j:jB:j:jJn4:j:jM:jX3:j:jz,:j:jǚ:j>:jԝB2:j&:je=1029:j:j:j,:j:j:jTB8:j:j:j:j`B7:j:j:j{:j:j:j:j :jB6:jB:j X:jt :jk :j  B5:jq :j  ##....[##  .###.......##.#.##.#.#  .# #.......##.#.##.#.#  ## #.......##.#.##.#.#  ####.......##.#.##.#.#  ##.......##.#.##.#.#  #)##.......##.#....#.#  #.##.......##.######.######  #..#.......##.#.@.........#  75.5 (40.2) ##.#.......##.#.####.###.##  ............#.....##.# #.#  ###.....###.###.#.##.# #.#  ###..#### #.....#.##.# #.#  ....#############.##.# #.#    ...>.......†......##.# #.#   [##############:j$ g##.# #.#    ....#................# #.#   :j% :j( T _Key pressed, stopping explore.:jO 4 _:jW X:jJs v32:j)u X1:jv :j| X:j :j X0:j߅ :jM :j˓ :jV :jݕ :j 19:j :j X8:j :jk :j :jp :j3 :j :j X7:j :j) :j8 :jķ :j# :j :j޽ :jU B6:j< :j :j$ :j B5:j@ :j :j :jp :jy :j< :j: :j B4:j :jr :j :j :j :j $  Things that are here::j a  a +0 dagger; an orc skeleton:jK :j] I3 _:j :j :j :j< B2:j* :j :jt ,:j+ :jY :jq :j8 B1:j :j] :j ,:j :jU 0:j :j Y09:j :jG! :j}$ :j% :j& :j) :j, :j$- B8:jY. :j1 :j4 :jX5 :j6 :j: :jh= X7:j> :j(B :jE :jiF B6:jH :j{K :jM :jN :jRP :jS :jV :jCW B5:j;Y :j[ :j_ :j_ :jqa :jc :jUf :jf B4:jh :jPp :jz 3:j8} :j~ :j< X2:j> :j :j2 :jэ :j :j5 :j :j2 B1:j :jӘ :jk f  An orc comes into view.:ji  # # ####### #.# #...... # ########.###.##### #.#..........#.#  #.#............#  ####..@...........##### ........................ ####.................### #..................... ....................... #....................... o   orc (wandering) o.....................#. #.....................#. #:jk W...........)#.:jD 99.5 (24.0oo==800.1 (24.60:jO :j߽ % _The orc shouts!:j # # ###### #.# #.....##########.###.#### #.#..........#.#  #.#...#######..####..........#####....## .....:j .#..o.#.#..# #.)# #...#:j K.o:j% M--7 (0.6):jp, :j. :j (# # ##### #.# #....##########.###.### #.#..........#.#  #.#...########..###......:j.... ###### ....##..o#.# #) #..####.:j:j--1.3199:j&:jL:jY# # #### #.# #...##########.###.## #.#..........#.#  #.#...########..## ......... ##### ......#### ..o...### #:j  #.#### #..[:j:o.:jn :j %9:j/:jx:j #.# #..##########.###.# #.#..........#. #.#...########..# ........ #####:j#####......#####.o #.......#### # ##### #..[ #.:j,:j$j=2.58:ji!:j%$Q _The orc closely misses you.:jsqd  You puncture the orc!:jrg3.2 (0.77:jJ{:jE~W _The orc is almost dead.:j l $You puncture the orc!:jn S:j -99:jT :jn G _You kill the orc!:j  _No target in view!:j< 3:j0B :jD H _No target in view!:jq :jr :jx :j{ H _No target in view!:jb:j2:j:jXH _No target in view!:jд:jĸ:j:jH _No target in view!:j:j:j:j3@ _No target in view!:jB:jC:jF:jYH:j2J:jQ_6 _:jUh _ You now have 82 gold pieces (gained 11).  Things that are here::jVB5:jW:jk_d _a +0 short sword; an orc corpse:jWbX4:j d:jg:ji,:jCj:jl:jnf  An orc comes into view.:jVv#.#.......#######....................#####. ########. ......... #####.)..o#......-:jx...######...... #...... ####...... #..............[ #.........o   orc (wandering) ...... #.#......... ...... #.#........... ...... #.#.....#:jx4.6.7 (2.8:jR:j-7.3 (3.43:j(:jĉ0 _The orc leaves your sight.:j):j*:j+:jk0:j3f  An orc comes into view.:j A #.# #. ....... ##### ## ........ #####.)#..o.#.######< # #### #.[ #o   orc (wandering). #.#. #.#. #.#.....#.0.0:jhIR:j+S*9 (0.6:jV:j\T _Found a stone staircase leading up. The orc leaves your sight.:j:j3:jL:jܑf  An orc comes into view.:jJ #.# # . #####. #. . #####.)#o:j4.#.######.<. #. #### #.[ #o   orc (wandering)  . #.#  . #.#  . #.#.....#:jU08.5 (0.62 _:jQ:j 8 #.# #  ##### #. .. #####.)#.o...#.######.<.. #... ####... #.[.. # .# #.#:j  . #.# . #.#.....#:j H.o:j. To:j4 k==9.11:j :j9 % _The orc shouts!:jB; #.# #  ##### # . #####.)#.o.##......######.<... ##...... ####.... #...... # .#.#####.# .#. #.# . #.#.....#--7:jE:jSG:jk #.# #  ##### #  #####.)#.o.#:j#......######.<...# ##......# ####.' #.# # .#.#####.# .......#. #.# . #.#.....#:jɇF.o:j:j~--10.30:j:j:jk #.# #  ##### #  #####.)#.o.#:j#......######.<...# ##......# #### .' #.#.# .#.#####.# .#. #.# . #.#.....#:jD:j%-=9:j:jQ _The orc closely misses you.:j1.6 (0.789 _You hit the orc but do no damage.:jHX  You hit the orc.  The orc is lightly wounded.:jJb2.38:jO:j RP _The orc barely misses you.:j' )You puncture the orc!203.07:j:jSG _You kill the orc!:j~ :ju :j :j H _No target in view!:j :j :j! :j# H _No target in view!:j I:j H _No target in view!:jp 3:j :j; H _No target in view!:j~':j/{ _No target in view!:j H _654 _No target in view! _ There is an open door here. _:j(3:j2921:j::jgHB:jK:jyZ0:j`]:j,c:je:j g;79:j:j:j:jUB8:j:j.:jg:j:j:j˜:jӟ:jXB7:j,:j:j:jj:j>n6:jkF _m - 2 potions of might (gained 1):j:j{B5:jv,:jo#............#.#.....###............#.#.....##.##.....)......#.##.................#####.##.......)..÷......#####.#.^................#:j;..................#...####...........#.. #....#-25.4 (12.4). ##.####.....# ...........)# .#.#.#......#####.# #.#.#.#.:j # #.# #...### ........  _..ß...# ## ..... #.:jS-6.0 (13.04:j:jK6 _Found an opulent altar of Gozag.:jp:jj:jM:j:jX:j #.....)......#.#...... #.................#####. #.......)..÷......##### .^................#..... ..................#..... ...####...........# .. #...........# ...#####.####.....# .......@.........)#6 (0.6) ...#.#.#.#.#......######.#.#.#......#.#.# #...###...... ..........  .._..ß...# ##.......... #.#. [#. ..###### #.:jv:jZg7.2 (1.23:j_ _Found a leather armour.:j:j:j:jx :j&X:jX221:j6:j9:js::j3?:jI0:jM:j8P,:jQ:jS:jU:jVC69:jW:jX:j$Z:j[B8:j[:j_:j*a:ja:jb:jc:jdX7:je:j&g:jh,:jp65:jw:jOz:jz:j}:j~:j:j,B4:j:j:j:j~:j:jC:j:j`X3:j:ju:jߋB2:jl:j$:jg:jӏ:jr:jߒ:j:jڝn1:jz:j:j:j:jzn0:jԧ:jͩ:jAC59:j2:jҬ:jv:jخ:j:j@:j:j4B8:j :jg:j:jŷ:jy:jp:jɾ:j%B7:j:j:jv:jB6:j:jY:j:jq:j:j:j:jB5:j:j:j<:j:j:jD:j:jB4:j:j:j:jB3:j:j:j:jd:jj:j:j6:jB2:j:j:j:jm:j:j:jM:jB1:j:j3:j:jdB0:j?:j\ :j= :j :j:j:j) :j C49:j#:j):j+:j0,:ji.:j=1:j.3:j3B8:j5:j<:j>:j?B7:j@:jE:jH:jI:j1K:jwM:j#P:jPB6:jR:jV:jBY:jY:j[:j]:j_:jq`B5:jb:jc:jf:j)gB4:jh:jt:jv:j9w:j&x:j|:j~:jB3:jk:j:j6,:j:j:j:jB2:jO:jI:jj:jB1:j_:j\:jq:j:j:j:j:j?B0:j:j:j°:jQ:j̲:jz:j:jC39:jg:j:j:jB8:jo:j:j:j:j:j:jX7:j0,:j6:j:jf:j$B5:j&:j:jd:j#:j:j:jd:jB4:j~:j:j:j* ,:ja:j:jiB3:j:ja:j:jKB2:j:j:j!,:j":j$:j&:jL':1:j%(:j~,:j.,:j/:j0:j1:j{2B0:j2:j7:j8:j9C29:j$::j::j<:jr<,:j?:jV@:j@B8:jlA:jC:j{D,:jTE:jG:j H:jlHB7:jLI:jJ:jxMX6:jN:j7P:jQ:jR:jR:jT:jLV:jVB5:jW:jY:jZ:j[:j\:jU]:j)_:j_B4:jT`:jn:jp:jpB3:jjq:jr:js:j*t:jtt:ju:jv:jvB2:jw:jx:jy:jIz,:j{:j]|:j|B1:jU}:jP~:j:j$B0:jx:jX:j\:jo19:jX:j ## . #  ##################  #............) :j #.########......##  #.#.........<...#   #.#.######......##  #@#.............'81.8 (54.6)  #.#.............  #.#.......#.#####  #.#.......#.# #:j  #.#.......#.# #  #.#.......#'#####.   ..##............#.   ####............#.  #.....)......#. :j:j6:jT _Key pressed, stopping explore.:j':jE:j:jH _No target in view!:j :j:j`:jH _No target in view!:j _No target in view!:jz:j}{:j{:j%H _No target in view!:jI:jp8 _76543:j2100987654:j:j:j:jP:j|:j:j:j,3:jt:j:j:j:j,2:jN:jd:j:j!:j>:j:j:j:j:j:1:j,:j.:j :j8 :jj:ji:j:j:0:j:j:j:j:j<099:j:j:j!:j":j#:j&:jY(:j):j*$8:j2+:j,:j/:j1:jC3:j4:j7:jI&  :j K/     :jLq  ####   :jL6....   :j U :jVC###   ##################### #####   #............@......) ......902.8 (21.0:jS\ ##.################## ####   #.# ####################..  :jl] #.# #............).......  :j ^y #.# #.########......#####  :j^ #.# #.#.........<...# :j_ #.# #.#.######......#####   #.# #.#.............'.#...   #.# #.#.............#.#...:j3.4 (21.67 _Found a dagger.:jd:je:jbf:jh:jEk:jTlB6:jb5:j`:jІ:j:j:jÍ:j:j(B4:jz:j:j:jB3:j:jŝ:j:j :j~:j>  You see here a +0 dagger.:j/_2 _:jZ:j:j:j:j:j_1:j:j:j)B0:j:jm:j:j:j5:j:j=:jC89:j:j:j:ju:j:j:j:jFB8:j:j0:j@:jB7:j:j:jA:j:j:j:j :jB6:j4:j1:j:j:jF :j :j  :j B5:j :j :j :j B4:j :jb :j :j :j :j :jW :jg B3:j :j :j :jk :j :j$ :j& :jP' B2:j* :j`+ :j- :j- B1:j/ :j1 :j4 :j4 :j@6 :j> n0:jpH :j{J :jM :jeN :j;Q :j3U :jW Y79:jY :j\ :j ^ :j^ B8:j` :jb :j{ { .  ....  .....###  $......@.........# #.#22.0 (18 .................# #.#. ...........#########. )...................... ###################.... ###########################..... ................)............... #########################.)..  ####################......6 (19.2:j^ :j $ _Found a spear.:j 3:jg :j :j :j" B7:j n:j :j( :j B6:j0 :j :j ########.....##.....##.....# #.....#####.....#>........####  #$..@.............# #4.4 (1.8) #..........# # #.....######### ##.).............. ############# #...........).......####.)#.# ####:j :j g5.0 (2.45:j2 :j ; _Found a stone staircase leading down.:j :j :j :j H _No target in view!:jKH:j^I:juO:jWRH _No target in view!:jF:js:j:jH _No target in view!:j:j:j:jH _No target in view!:jY :j :j :j H _No target in view!:j`T :jU :jV :jY :j<\ :jgf _4:jg :ji :jpj :jk :jp :jAq B3:j"r :jv x _No target in view! _You now have 99 gold pieces (gained 17).:j4y X2:jz :j| :j_~ :j& B1:j :j :ja :jń :j :j :j X0:j% :j :jȞ :j :j :j :j :j C69:j/ :j :j. :j B8:j] :j^ :j :j :j= :j! v76:j :j B5:jm B:ju :j :j :j :j B4:j :jP :j :j :j :j :jm :j B3:j :j  :j :j B2:j# :jD& :j]' :j' :j7) :j+ :j, :j- B1:jJ. :jp2 :j4 :jh5 :j6 :j?: :j< :j= B0:j> :jA :j>C :jC C59:jZD :j6G :jH :jMI :jI :jM :jN :j&O ,8:jmO :jjP :jS :jT :jU :j>V :jY :j <765:j_ 4:j X3:j` :jV B:j 2:j0 :j :j :jk :j :jJ B1:j3 :j :j :jm B0:j@ :jŭ :j :jZ :jޯ :j} :j :j :jG ;49:jڳ :j :j :j :j2 :j( :j :j B8:jy :j\ ,:jʻ B7:j :j :j` :j :j :j :j :jb B6:j :j :j@ :j :j :jU ,:j X5:jE ':j n4:j 7 _You open the door.:j& ## #.....####.....'@#56.4 (31.4)#....[#.### ###+# #...#  ###.#  #.########:j$  #.........  #.############ # #.# #........# # ####### .###.######.# #:jX :j h7.0 (32.03:j :jz L _Found a pair of boots.:j] }  There is an open door here.2 _  You see here a +0 pair of boots. _'1:j  _You open the door.039  There is an open door here. _':jҙ X8:j :j" _You open the door.7:jT  There is an open door here. _:j2 :j :jz B6:j; :jܰ :j$ :jղ B5:jD :j :jW :j :j :js :j~ :j B4:j :j 5  #######  #.....### ( #.....'.#◊. #....[#.### #... ###'###...# #(... #...####.# #((..◊ ###'### #.######## #......# #......... #:j  ♣...'@....# #.########66.6 (9.6) # ♣◊..#.....# #.# #..... :j ########################.###.#### ............# #.#..........#.# ............# #.#............# ......#########.......#### ................................. ##############.........#######.................... _You open the door.:j" open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found 3 stones an:j 6d a large rock.:jBI:jD:jI:jS3 _  There is an open door here.:jX:jY _:j[:jJk:j}M ####### ♣♣♣ #.....###♣♣♣(◊. #.....'.# (.◊◊.. #....[#.### #### .◊....♣ ###'###...# ...# ...(...♣♣ #...####.# ...#((..◊♣###'### #.##### ...#♣....@.#.....# #......7.8 (1.2 ...#♣♣♣...'.....# #.##### ...# ♣◊..#.....# #.# #..########################.###.# ...............# #.#..........#.#...# #.#...# ...###...####:j}8.4 (1.82:jX:j$ _Found a stone.:jt6 _No target in view!:j< :j :j :jѼ H _No target in view!:ja43:j6:jA,:jI1 _:j:j :j,:j":j%:j:jBB0:j:jq!:j$,:j(:j*:j-:jz.C29:j0:j3:j8A  You enter the shallow water.:j_9\Water Gem (6028) :j <:jBN _Moving in this stuff is going to be slow.:j F:jFOGem (6027) :jII:jM:jjP:jQ:jS:jV:j[:j;\B6:j^:jBl:jyq:jrB5:jnv:j~:  You see here a stone.:j!:j  _:jd:j :jP:j B4:j:j:j:jr:j˞:j_:jX3:j:jw:j:jB2:j\:j:jj,:j:j:j,:jB1:j:j :j,:jJ:j:j{:jB0:jr:j:j*:jC19:j1:j}:j :jy:jt:j:jo:jB8:jx:j:jE:jF:jI:jQ:jT:jTB7:jV:j3\@  There is an open door here.:jV_:jaI6 _:jT}:jn:jCn5:jߎ@  There is an open door here.:jؐ:j _:jm:j:j:jB4:j':j+@  There is an open door here.:j:jI3 _:j:j:j :j:ju:jh:j):jB2:jc:j-@  There is an open door here.:j:j _:j:j:j:jEX1:j:j:jB0:j:j4:jY:j:jq:j:j:jnC09:jh:j:j:j|:j:jk:jt:jB8:j}:jz:jU:jB7:j:j:j:jH:j:j:j:jX6:j:j:j>:j:j:j:j.B5:j:j:j:j B4:jz:j:j,:j:j4:j:j{B3:j:jt:jF:j:j::j:j:jX2:j:j:jk B1:j :j :j :jk :j :j:jX0:j+:j:j:jR,:j :j:jDE5999:j:j:ji:j,8:j:jx:j;:j:j:j!:jY":j%n7:j'R  There is a stone staircase leading down here.:je):j* _:jX+:j^,:j-:jR.B6:j.:j0:jD1:j1B5:je2:j3:j4:j?5:j5:j7:j^8:j9B4:j9:j::j;:jt<:j<:j>:j>:jn?B3:j@:jB:jDX2:jLE:jmGB:j H:j9I:j8J:jJB1:jK:jL:jxM:jM:jEN:jO:jP:jQ,0:jaQ:jQ:jS:j7Uo89:jw{X:j7|:j}:j_}B8:j}:j:j:j:j:j/7:jFX6:j:j:j:jB:j:j":jɎB5:jU:j@:j:j:j:j:j:jB4:j:jԗ:jP          ###### :j- #....# ########.##.############  .......#.#......@$.....<  3016.4 (48.0) ######.#.#..############  #.#.#..# ##.# #.#.#..#  #.# #.#.#..#  #.# #.#.#..# ##.###.#.#..# :jl>#.#..# .....#.# :jH:jh7.0 (48.63:j:j^9 _Found a stone staircase leading up.:j2:jt _You now have 103 gold pieces (gained 4).1:j,:j:jBB0:j:j:j'o79:j:j:j3:j:j:jX8:j1:jb:j:j:j:j:j:j,7:j9:j:j:j:jB6:j:j :j:j>:j:j:jX5:j6:jf:jh:j:ja:j7:j:j@B4:j:jZ:jE:jB3:js:j:jn:j:j;:j;:j@:jB2:ja:j:j :jV :jK :j :j :j[ B1:jN:j9:j_:jB0:j:j:j:j":j:j:j:jC69:j:j\:j:j:j# :j!:j":j)#B8:j#:ji%:j&:j$'B7:j':j):j++,:j,:j.:j/:j1B6:j1:j/2:j2:j;3:j3:j\5,:j5B5:jZ6:j7:j8:j8B4:j9:j::j;:j<,:j=:j>:j'?B3:j?:j A:jA:j_B:jB:jC:jEX2:jE:jF:j]G:jGB1:jH:jI:jI:jxJ:jJ:jENn0:jPN _You now have 114 gold pieces (gained 11).:j%Q:jQY59:j!S:jS:jBT:jT:jU:joVX8:jV:jW:jX:jXB7:j[n:j1]:j]:j ^B6:jF_,:jv`,:ja:j^b:j c:jjcB5:jc:jM}:j~n4:j:j,:j:jo:jU:jԖB3:jE:j:j :j:j:j:jn2:j[:j,:j,1:j:j4:j:j:j:j:jX0:j,:j:jk,:j:j ,:jY49:j$:j:jB8:j:jN:jG:j:jN:jq:j:j B7:j* :j:j(:j:j:j :j\!:j "B6:j":jR,:j-:jq.B5:jN/:jh9:j~::j::j;:jC:jD:j2EB4:jE:jM:j4QB:j*d3:jh:jjX2:jzk:jzX:j/:jA:jՃB1:j:ja039:j):jK:j:jq:jH:j;:jB8:j:j:j:jA:j:j 7:j:j &J65:j3:jp4:j65:j5:j?:j;A:jGBB4:jB:jL:jNX3:jfO:jX:jY:jJZ:jZ:jHe:jbf:jgB2:jfg:j o:jo,:jp:j{1:jÅ:j5:jB0:j:jy:j:j:ju:j:j:jtC29:j:jR:j:j:j:j&:j:j!P8:jm:jX7:j:jO:j,:j:jn6:j:j:j,:j:j>:jX5:j:j n4:j :jV:j,:j:jx!:j)$:j%B3:jW&:j /:j&2,:j14:j<:j?:j@B2:jVB:jJ:jMX1:jO:jV:jcY:jAZ:j[:jb:jeX0:jg:jn:jp,:jr:jgy:j{:j^|C19:j}:ja:j:j B8:j:j:j:j:j֒:j:j:jB7:jl:j:j:jz:j,:j:j:j#B6:j:j:j:j{B5:j:jS:j:j:j:j:j:j,B4:jd:j:j :j:j :j:ji:jB3:j:j&:j":jB2:jX:jM:j:jf:j:jx:j:jGB1:j:j:jv:j:j:j:j :j B0:j :jS:j:j^C09:j:j:j7 :jO!:j^":j':j*:j+B8:j,:j0:jR3:j4:j5:jn9:j\;:j;B7:jJ=:jl:j*n:jnB6:jo:jq:jqs:j@t:j-u:jv:jsxX5:j}y:j:{:jb,:j:j:j@:jȄB4:j:jm:jF:jB3:j:j:j:j):j:jQ2:j=:j:j:j#:j=:j՜:jOB1:j˞:jɡn0:j:j:j:j:j:j:j899:jz:j2:j:jk:j*X8:jʳ:jZ:j::jB7:jy:jq:j :j:jC:jF:j:jB6:j;:j:jx:j&,:j:jO:jB5:jO:j:j:jHB4:j:jz:j:j :jg:j:jD:jB3:j*:j :j4:j,:j:j:jB2:jQ:j:j:jUX1:j:j,:jk:j2:j;n0:j^a898:ji:jj,:jk:j0y:jzX7:ja{:j:j+:j:j:j/:j:jX6:j:jf:jB5:j:j`:j:jG:j:jn:j5X4:jp:j:j:j\:j:j:j:j?B3:j:j\:j:j$B2:jK:jH X:jy :j :j :1:j :j :j_" :jI# :j# :j- :j/ :j0 B0:j5 :je o79:jf :ju X:j 8:j X7:j :j :j :js B6:j& :j: :j :j :j :j$ :j :j B5:j :j| :j :j :j :jz n4:jw :jP% :j' :j' B3:j* :jT] 21:j_ n0:jd :j'l B:j 69:j :j+ :j :j$ n8:j1 :jE :jl n7:j` :jզ :jg :j. :jɯ 6:j :j ,:j :jS :j X5:j< :j 4:jz :jz B:j :j X3:j :j :jD :j :j :j :jF :j! B2:jG :j :j 10598:j$ :jF X:jr! 7:j"+ B:joY :j b 6:jbe :jj n5:jo :jq :jr :js :jv :jx :jy B4:j~ ,:j :j :j :j :jك :j X3:j :j X2:jp :j :ja ,:j :j :j< :j X1:jْ :j :j! :j :jn :j: :j˜ B0:j) :jC :j8 :jќ C49:jP :jn :j :j :jp :j¤ 8:j &765:j h432:jJ J10:jD 39:jk& R876:j( B:j5* :j., n5:j4 4:j;9 X:j8: :j: B3:j>; :jj= :j? :jy? :jE@ :j-E :jF :jKG B2:j9H :juJ :jPL X1:jM :juO :jP :jtQ :jR :jvT :j;V X0:jX :jY :j[ B:j^ :jl_ :j_ C29:j"a :jb :jc :ji 8:jn 7:jo :j s   :jqs Things that are here::ju _  a +0 whip; an orc skeleton:jw :jw  _:jy :j{ :j} :jC X6:j$ :jD n5:jr :j :j" :j :j :j. :jЋ B4:jT :jp :jH ,:j :jI :j^ :j B3:j 7210198:jU 76:j X:j :j :j :5:j :j: n:j X4:j :j w .......####..............##...... #[#.#......#############.######## #.#.#..###.##.# #.#.#..# ###### .......# .......#  ######## #########  #)..### ##.'..## ########## #ğ..+@####......# 186.4 (169.4) .........# #...##..#.......###### ########## ### ###.#..+......... ###############  ğ   Crazy Yiuf (asleep) :j 0:j| :j :j:j":j0:jr....... .....0.0) .....#..............:j _Could not explore, unopened runed door.:ji'7.4 (13 _You open the door.:j1$.####.## .#[#.#......#. .#.#.#..###.# #.# .#.#.#..# ### ###.#.#:j%4# #### ###### #)..### ##.'..### #ğ..@.####......#.# #...##..#.# #### ###.#..+ ###:jaT.ğğ====8.0 (0.62 _Crazy Yiuf shouts! _There is an open translucent door here.:j! <.ğ:j- ----9.0 (1.01 :j,/ _:j4 :j@  You barely miss Crazy Yiuf.:j26------=---7 (0.7:jǣ:j/J _Crazy Yiuf hits you with a +3 quarterstaff of chaos!:j :j c90.40:j :jT Z _You hit Crazy Yiuf but do no damage.:j\  You hit Crazy Yiuf.  Crazy Yiuf is lightly wounded.  Crazy Yiuf hits you with a +3 quarterstaff of chaos!:j]10-----------------=1.109:j5e:j,h- _Crazy Yiuf freezes you.:jCz####.##. #[#.#......#.# #.#.#..###.# #.# #.#.#..# ### ### # # :jDF #### ###### #)..### ##.'..##  #..ğ'@####......# # #...##..#.# #### ###.#..+.####:j1F<.ğ:jAr1=------------7 (0.6:j}Y[#.#......#############.######### .#.#..###.# #.# .#.#..# ### ### ......#  # ####### ########## #)..### ##.'.. ######### #...ğ.####......# ........# #...##@.#.......####### ######### #### ###.#..+.......... ################:j}--2.38:j:j0 #.#......#.# #.#..###.# #.# #.#..# ### ### # #  #### ###### #)..### ##.'..##  #...ğ.####......# # #...##.@#.# #### ###.#..+.####:j2 <'ğ:j8 :j9 %9:jB :jfD :jbsS.#..###.# #.# .#..# ### ### ....#  # ##### ########## #)..### ##.'..# ####### #...'ğ####......# ......# #...##..#.......######### ####### #### ###@#..+............ ##################3.57:j^#......#############.############ #..###.# #.# # #..# ######## # ...#  # #### #### ###### # #)..### ##.'..## # :j`###### #...'ğ#### .....# #...##..#@......########## ###### #### ###.#..+.............################### :jLe:j1f~=4.16:jbk:jem:jm......#.#. ..###.# #.# #. ..# ### ### #.# #.# #. #### ###### #.#)..### ##.'..## #. #...'ğ####......# #)# #...##..#.##. #### ###.#..+.##########:ju:jv%7:j{:j}:j ;#.#.# .###.# #.# #.# .# ### ### #.# .# #.# .# #.# #### ###### #.##)..### ##.'..## #.# #...'ğ####......# #)#:j e# #...##..#.##.# #### ###.#..+.##########:j^ :j_ |25.35:j :j :jy #.#.#. ###.# #.# #.#. # ### ### #.#. # #.#. # #.#. # #### ###### #.##)..### ##.'..## #.#  #...'ğ####......# #)# # #...##..#.##.#  #### ###.#..+.# ######## :j| 2ğ:j ğ   Crazy Yiuf:jd %9:j" :j :jo#.#.#.#.# #.# #.#.#  ### ### #.#.# #.#.# #.#.  #### ###### #.##)..### ##.'..## :jX#.#  #...'ğ####......# #)# # #...##..#.##.#  #### ###ğ#..+.# ####### :jm :j b6.54:j:j:jV#.#.#.#. #.# #.# #.#.#. ### ### #.#.#.#.#.#:j%N#.#.#### ###### #.##)..### ##.'..## #.#  #...'ğ####......# #)# # #...##..#.##.#  #### ###ğ#..+.# ###### :j7ğ.:jx7.13:j:jE:j# #.# #.#.#.# ## ### #.#.#. #.#.####.#....###########.######)..### ##.'..#.#  #...'ğ####......# #)#  #...##..#ğ......##########.#  #### ###.#..+..@...........#  ##################### :jA.ğ:j:j%7:j:j :j> # #.# #.#.#.#. # ### #.#.#..<#.#.##.#. #### ###### #.# #)..### ##.'..## #.# #...'ğ####......# #)# #...##..#.ğ.....#.# #### ###.#..+.# ###### :jF :j7H b8.32:jM :jO :j  #.# # ### < ###### #)..### ##.'..## #.# #......# #)# .ğ.....##########.#  +...@..........#  ##################### :jHj #.#  ### < ###### )..### ##.'..## #.# #......# #)# .ğ.....##########.#  +...@..........#  #####################    _Crazy Yiuf is nearby!:jlP #.# #.#.#.#.# ### #.#.#..<.#.#.##.#. ###### #.# )..### ##.'..## #.# ...'ğ####......# #)# ...##..#.ğ.....#.#  ###.#..+.# ###### ğ.9 _:j9 0#.# #.#.#.#.#### #.#.#..<.#.#.##.#. ###### #.# ..### ##.'..## #.# 'ğ####.ğ....# #)# ##..#.#.#  ###.#..+.# ###### .ğ3=9.51:jR#.# #.#.#.#.#### #.#.#..<.#.#.##.#. # ###### #.# .### ##.'..## #.# 'ğ####..ğ...# #)# ##..#.#.#  ###.#..+.# ###### :jd:j d200.10:j:j:j6V#.# #.#.#.#.#### #.#.#..<.#.#.##.#. ###### #.# ### ##.'..## #.# 'ğ####..ğ...# #)# ##..#.#.#  ###.#..+.# # :jUX1ğ:j^.ğ   Crazy Yiuf:j^%7:jd:jf:jv  You aren't carrying any items that you can evoke.:j :j:jG. _:jq3:jx:jzF _Unknown command.:j#.# #.#.#.#.#### #.#.#..<.#.#.##.#.###### #.# ##.'..## #.# ğ####......# #)# ..#....ğ..#.# ###.#..+.# # :j:jhk1.3799 _:j:j0:j#.# #.#.#.#.#####.### #.#.#..<.#.#.##.#.###### #.# # ##.'..## #.# ####......# #)# ..#....ğ..#.# .#..+.#  # :j:jA=9:j|:j:jA =#.# #.#.#.#.#####.#### #.#.#..<......##.#.##.#.###### #.#  ##.'..## #.# ......# #)# #....ğ..#.# .#..+.# # 2.58:j)#.# #.#.#.#.#####.# ### #.#.#..<......# #.#.##.#.###### #.###.'..## #.# ......# #)# #....ğ..#.# .#..+.#  3.17:j#.# #.#.#.#.#####.# ### #.#.#..<......# #.#.##.#.###### #.# ##.'..## #.# ......# #)# ....ğ..#.# #..+.#  14=7:j###.############.#.#.#.....#.# #.# #.#.#.#.#####.# ####.#.#..<......# #.#.############## #.#...............#### #.################'..## #.# ..# #)# ...ğ..##########@# ..+..............# ##################4.36:jZ....##.........#### ###.###########.....#.########..<......# ############## #.#............... ###### ############### #.'..#....# .ğ..########## ..+.............. ##################9  Things that are here: _a +0 whip; an orc skeleton:j ..... ....##.........#### ###.###########.....#.########..<......# ############## #.#............... ###### ############### #.'..#...# #).ğ..########## ..+.............. ##################5.55 _:j^M#######..... ....##.........#### ###.###########.....#.########..<......# ############## #.#............... ###### ############### #.'..#....# #).ğ..########## ..+..............#=6.14:j1M.........#######..... ....##.........#### ###.###########.....#.########..<......# ############## #@#............... ###### ############### #.'..#....# #) ...ğ..##########.#7:j* M###############.........#######..... ....##.........#### ###.###########.....#.########..<......# ############## #.#............... ###### ############### #.'..#. ......##)#57.33:j:jo)M###...............###############.........#######..... ....##.........#### ###.###########.....#.########..<......# ############## #.#............... ###### ############### #.'..###.####9:j -M..[################ ###...............###############.........#######..... ....##.........#### ###.###########.....#.########..<......# ###############.#............... Gem (5793) ..#8.52:j M>.......†...... ..[################ ###...............###############.........#######..... ....##.........#### ###.###########.....#.########..<......# ###############.#...............#.#9.11:j1(:j@Level 4 of the Dungeon <<<>>>^_(Press ? for help)#..^................#...........# #..................#.....##.# #.#:j}#...................#...........########.###.....###.###.#.##.# #.##....####...........#...........#........###..#### #.....#.##.# #.##....# #...........#...........#.##.........#############.##.# #.#:j7###....#####.####.....#...........#.##........>.......†......##.# #.##....................)#...........#.##........[################.# #.##......#.#.#.#.#......#####.#######.##.........#................# #.##...#..#.#.#.#.#....................##.........#.################ #.#:j #...#..#.#.#.#.#...###..............##.........#.#...........# #.##...#...............................##.........#.#.#########.# #.##...#...ß.._..ß...####..............##.........#.#.#.......#.# #.##...#.............####..............##.........#.#.#.#####.#.# #.##...#..#.#.#[#.#......#############.############@#.#.#.....#.# #.##...#..#.#.#.#.#..###.##.##.#.#.#.#####.# #.##...#..#.#.#.#.#..# ######:j#.#.#..<......# #.##...#.............##.#.################.##...#.##..........##.#..................#:jl#...#.############# ####  #######.#####################...#.##)..### ##.'..###.######.############### #...'ğ####......##)#:j#...............# #...##..#....ğ..##########.################## #### ###.#..+..............######################:j y #######♣♣....◊....♣♣♣###'###...#:j###### #.....#♣◊◊.....(...♣♣ #...####.##....#:jZ #.....#♣:jXp((..◊♣###'### #.################.##.#############:j #.....#♣♣.◊.♣♣♣......#.....# #.......#.#.............<# #.....# ♣♣♣♣♣ ♣♣♣♣...'.....# #.##############.#.#..############# #####.....# ♣◊..#.....# #.# #..# #.#.#..##### #>........################:jX #.###.######.# #.#.#..#... #..##.........# #.#...#.# #.# #.#.#..#.#:j4 ##..#.................# #.#.....# #.# #.#.#..#.# :j ##########.....######.###.#.#..#.#  ##.)..............:jce......>#.#..#.#  #####################.......####.....#.#..#.# ###############################.............................#..#.# #...................).......................................#..#.# ##.##########################.).........................#.#.#..#.# #.# ####################.......................#...#.#.#.#....# #.# #......).......#.....................#...#.#.#.#..##########.###.# #.########......######....................)#...#.#.#.#..............##.# #.#.........<...# #.....................#...#.#.#.#################.# #.#.######......######.......................#.........##.# #.#.'.#..............[.........##+####.#########.####.# #.#.............#.#................##..........[#......##.# #.#.......#.#####.#........................###.......##.#.##.#.#:j:j..#.##........>.......†......##.# AutarchDCSS the Cutter ..#.##........[################.# Spriggan of Ignis *****. ###.##.........#................# Health: 15/33 ==========-------------- ....##.........#.################ Magic: 9/9======================== ....##.........#.#...........#AC: 2Str: 12 ....##.........#.#.#########.#EV: 19Int: 15 ....##.........#.#.#.......#.#SH: 0Dex: 13 ....##.........#.#.#.#####.#.#XL:  6 Next: 20% Place: Dungeon:4 ###.############@#.#.#.....#.#Noise: ---------  Time: 3209.1 (0.0)#.##.#.#.#.#####.#e) +8 dagger "Bung" {holy, *Corrode Str+2 [0:j`;10m####.#.#..<......#Throw: 5 boomerangs#.#.############## Gem (5791) #.#............... #######.################ #.'..###.# ......##)# ...ğ..##########.# _Crazy Yiuf freezes you. _Crazy Yiuf is nearby! _You aren't carrying any items that you can evoke. _Unknown command.Things that are here: _a +0 whip; an orc skeleton:j8:j:j:j:jhB0:j:jX:j\$:j(:jt.6=89:j7:j8;:j8=B8:jL?:jI:jO:j^W:jZ:j e:j{j:jlB7:j&o:j|:j:j#=:j:j:j657=43=2:j:j:j,:j :j :j x8=1:j :j :j B:j :j :jR X0:j :j :j Y79:jz! :ja =8976:jc n5:jp n:jq :j z 4:j.{ B3:j{ :j :j :jX T20=:j :jy :j1 :jΉ B2:j :j :j :j :j :j :j :jș B1:jך :j :j_ j=0:j :j :j :j5 :j :jѰ :jH :jH y1=69:j4 :j :je :j :j' :j6 :jG X8:j[ :j :j :j0 B7:jZ :jg :j :j{ 9=:j^ :j :j :j P6:j :j :jZ :j" :j :jj T2=:j 54:j$ :j :j :jF X3:j, :j :j :jM 9=:j :j :jx :jU X2:j :j* :j B1:j :j+ :j O3:j ,:j n0:j X:j :jQ :j Y59:jz n8:j n:j! 24=7:j( :j :j :j  :j& 6:j 5:jh O=:j" :j" :j# B4:jg$ :j% :j' :jr' :j( :jc) :j* :jI+ :j+ i5=3:jA, :j~- :j. :j$/ B2:j/ :j0 :j1 :j22 :j2 :j3 :j4 :j25 B1:j<6 :j6 :jx8 :j.9 9=:j9 :ju; :j_= n0:j> :j>@ Y49:j@ :j7B :j.D :jD %6:jD :j\F :jG :j*H B8:jH :jJ :jJ :j*M B:jN :j!O B7:jO :j\Q ,:jQ B6:jR :j'Y         :jY   ###### #....# #.##.#############  #.#.............@#  54.1 (45.0) #.#..#############  #.#..############  #.#..#..........#  :j7Z ~#.#..#.########.#  #.#..#.##.#    #.#..#.##.#    #.#..#.#:jZ #.#    #.#..#.# #.#   :j\ :jNa :jc 2 _Crazy Yiuf is nearby! _You aren't carrying any items that you can evoke. _Unknown command.  Things that are here: _a +0 whip; an orc skeleton :jc I_There is a stone staircase leading up here.:j43:j:j57=432:j B1:j:j8==0:j:jC39:j9:j :jB8:j:jX7:j:j:j9==6:js,:jB5:j:j:jGB4:j:j:jGB3:j:j:jqq30=2:j :jK:jB1:jG:j:j`P0:j|:jC29:jm:j:j)#1:j~M=8:j:jz:jX7:jw:jB6:j:j:jB5:j`:j- :j #2:jI j==4:j :j :j B3:jo :j :jbP2:j.:jB1:j:j3k _You start resting.HP restored.:j.. #.##. #.#.....................:j,79.1 (2:j3==80.1 (260 _:j:$:j[&:jb:jNc3:jl~:j,:jֈ:jB:j:jsY19:j:j@:j:jM:jZ:jr:=:j F8:j:j{:j|B7:j:j:j,:j:j:j8:j:jB6:j]:j:j9:j,:j 543210:jB:jC:jG:jCH:jQ:jR:jUC09:jPV:j]:jd:je,8:je:j+f:jq:ju:jx:jJy:jP:j΃:j:jʆ:7:jD:j65432:jB:j :jn1:j:j:j/:j:j:jX0:j:j :j=:jD699:jy:j:j:j,:j:j>:jB8:j:j_:j4:j:jo:j:j:jB7:j:j}:jX6:j :j[:jVB:j:jt:jB5:j:j X:jf :j:j:4:j:jh:j:jB3:j::j:j:jS:j:j:jK:jB2:j:j7!:j":j$#:j$:jE%:j':j'X1:j):j+n0:j-:j.:j/:j/:j1:j2:jG3C89:j3:j5:j;6:j6:je7:j8:j9:j:B8:j`;:j<:jS=B7:j=,:j>:j?:j%@,:jA,:jBX6:jC:jE%  :jEECrazy Yiuf comes into view.:jN4..#.......##.#...........# #.#.......##.#.####.###.## ...........#.....##.# #.# ##.....###.###.#.##.# #.# ##..#### #.....#.##.# #.# :jmO...#############.##.# #.# ..>.......†......##.# #.# ..[###.# #.# ...#.....ğ...# #.# ...#### #.# ...#.#...........# #.# ...#.#.#########.# #.# ...#.#.#.......#.# #.# ...#.#.#.#####.#.# #.# ğ   Crazy Yiuf (wandering)###.#.#.#.....#.# #.#    #.#.#.#.#####.# #.# :jO   #.#.#..<......# #.#  :j.†......##.# #.# :j|.[#.# #.# .#......ğ....@....# #.# .#.# #.# .#.#.# #.# .#.#.#.# #.# .#.#.#.#.# #.# .#.#.#.#####.#.# #.# #.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.# :j0ğ.:j-:j1k5.5 (0.6)5:js;:j<:j .#..#.##.#.# .##.#.##.#.####.###.## .#.....##.# #.# .###.....###.###.#.##.# #.# .###..#### #.....#.##.# #.# .:ju G#.##.# #.# .>.†......##.# #.# .[#.# #.# .#.....ğ.# #.# .#.# #.# .#.#.# #.# .#.#.#.# #.# .#.#.#.#.# #.# .#.#.#.#####.#.# #.# #.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.# :j[ :j) b6.14:j :j :j~_.#..#.......##.#...........#   AutarchDCSS the Cutter .##.#.......##.#.####.###.##   Spriggan of Ignis *****. .............#.....##.# #.#   Health: 33/33 ======================== .###.....###.###.#.##.# #.#   Magic: 9/9======================== .###..#### #.....#.##.# #.#   AC: 2Str: 12 .....#############.##.# #.#   EV: 19Int: 15 ....>.......†......##.# #.#   SH: 0Dex: 13 ....[################.# #.#   XL:  6 Next: 20% Place: Dungeon:4 .....#.....ğ****@[40:j`m.....# #.#   Noise: ---------  Time: 3316.1 (0.0) .....#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 .....#.#...........# #.#   Throw: 5 boomerangs .....#.#.#########.# #.#   Gem (5684) .....#.#.#.......#.# #.#  .....#.#.#.#####.#.# #.#   ğ   Crazy Yiuf (wandering) ######.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.#  _Crazy Yiuf comes into view.Throw: 5 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (wandering, hasn't noticed you, 60% to hit):jXR .#..#.......##.#...........#   AutarchDCSS the Cutter .##.#.......##.#.####.###.##   Spriggan of Ignis *****. .............#.....##.# #.#   Health: 33/33 ======================== .###.....###.###.#.##.# #.#   Magic: 9/9======================== .###..#### #.....#.##.# #.#   AC: 2Str: 12 .....#############.##.# #.#   EV: 19Int: 15 ....>.......†......##.# #.#   SH: 0Dex: 13 ....[################.# #.#   XL:  6 Next: 20% Place: Dungeon:4 .....#.....ğ((((@[40:jS pm.....# #.#   Noise: ---------  Time: 3316.1 (0.0) .....#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 .....#.#...........# #.#   Throw: 5 boomerangs .....#.#.#########.# #.#   Gem (5684) .....#.#.#.......#.# #.#  .....#.#.#.#####.#.# #.#   ğ   Crazy Yiuf ######.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.#  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (wandering, hasn't noticed you, 60% to hit)  You throw a boomerang. The boomerang hits Crazy Yiuf.  Crazy Yiuf shouts!:j =ğ....:j .ğShift-Dir - straight line  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (wandering, hasn't noticed you, 60% to hit)  You throw a boomerang. The boomerang hits Crazy Yiuf.  Crazy Yiuf shouts!is lightly wounded.:j :jj Z===7.4 (1.33 :j _:j :j :j Quiver which action? ([-] to clear) Items ([,] to cycle) :j g - Throw: 5 boomerangs (quivered) Abilities ([,] to cycle)Abil: Fiery ArmourAbil: Foxfire SwarmAbil: Rising Flame [*/%] inventory [^] all abilities[!] focus mode: off|on:j`.#..#.......##.#...........#   AutarchDCSS the Cutter .##.#.......##.#.####.###.##   Spriggan of Ignis *****. .............#.....##.# #.#   Health: 33/33 ======================== .###.....###.###.#.##.# #.#   Magic: 9/9======================== .###..#### #.....#.##.# #.#   AC: 2Str: 12 .....#############.##.# #.#   EV: 19Int: 15 ....>.......†......##.# #.#   SH: 0Dex: 13 ....[################.# #.#   XL:  6 Next: 20% Place: Dungeon:4 .....#......ğ...@:j[m.....# #.#   Noise: ===------  Time: 3317.4 (0.0) .....#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 .....#.#...........# #.#   Throw: 5 boomerangs .....#.#.#########.# #.#   Gem (5683) .....#.#.#.......#.# #.#  .....#.#.#.#####.#.# #.#   ğ   Crazy Yiuf ######.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.#  Shift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (wandering, hasn't noticed you, 60% to hit)  You throw a boomerang. The boomerang hits Crazy Yiuf.  Crazy Yiuf shouts! _Crazy Yiuf is lightly wounded.:jv .#..#.......##.#...........#   AutarchDCSS the Cutter .##.#.......##.#.####.###.##   Spriggan of Ignis *****. .............#.....##.# #.#   Health: 33/33 ======================== .###.....###.###.#.##.# #.#   Magic: 9/9======================== .###..#### #.....#.##.# #.#   AC: 2Str: 12 .....#############.##.# #.#   EV: 19Int: 15 ....>.......†......##.# #.#   SH: 0Dex: 13 ....[################.# #.#   XL:  6 Next: 20% Place: Dungeon:4 .....#......ğ***@[40:jX m.....# #.#   Noise: ===------  Time: 3317.4 (0.0) .....#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 .....#.#...........# #.#   Throw: 5 boomerangs .....#.#.#########.# #.#   Gem (5683) .....#.#.#.......#.# #.#  .....#.#.#.#####.#.# #.#   ğ   Crazy Yiuf ######.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.#  _Crazy Yiuf is lightly wounded.  Throw: 5 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (lightly wounded, 60% to hit):jp .#..#.......##.#...........#   AutarchDCSS the Cutter .##.#.......##.#.####.###.##   Spriggan of Ignis *****. .............#.....##.# #.#   Health: 33/33 ======================== .###.....###.###.#.##.# #.#   Magic: 9/9======================== .###..#### #.....#.##.# #.#   AC: 2Str: 12 .....#############.##.# #.#   EV: 19Int: 15 ....>.......†......##.# #.#   SH: 0Dex: 13 ....[################.# #.#   XL:  6 Next: 20% Place: Dungeon:4 .....#......ğ(((@[40:j;| m.....# #.#   Noise: ===------  Time: 3317.4 (0.0) .....#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 .....#.#...........# #.#   Throw: 5 boomerangs .....#.#.#########.# #.#   Gem (5683) .....#.#.#.......#.# #.#  .....#.#.#.#####.#.# #.#   ğ   Crazy Yiuf ######.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.#  Press: ? - help, Q - select actionShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (lightly wounded, 60% to hit)  You throw a boomerang. The boomerang hits Crazy Yiuf.  Crazy Yiuf is moderately wounded.:jB :jmn ....ğ.ğ---8.7 (1.32  Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (lightly wounded, 60% to hit)  You throw a boomerang. The boomerang hits Crazy Yiuf.  Crazy Yiuf is moderately wounded. _Crazy Yiuf says, "Defame! Ghoul chair green.":j̃K.#..#.......##.#...........#   AutarchDCSS the Cutter .##.#.......##.#.####.###.##   Spriggan of Ignis *****. .............#.....##.# #.#   Health: 33/33 ======================== :jцP.###.....###.###.#.##.# #.#   Magic: 9/9======================== .###..#### #.....#.##.# #.#   AC: 2Str: 12 .....#############.##.# #.#   EV: 19Int: 15 ....>.......†......##.# #.#   SH: 0Dex: 13 ....[################.# #.#   XL:  6 Next: 20% Place: Dungeon:4 :jX.....#........ğ*@.....# #.#   Noise: ---------  Time: 3318.7 (0.0) :j.....#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 .....#.#...........# #.#   Throw: 5 boomerangs .....#.#.#########.# #.#   Gem (5682) .....#.#.#.......#.# #.#  .....#.#.#.#####.#.# #.#   ğ   Crazy Yiuf ######.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.#  _Crazy Yiuf says, "Defame! Ghoul chair green."Throw: 5 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (moderately wounded, 60% to hit):jc.#..#.......##.#...........#   AutarchDCSS the Cutter .##.#.......##.#.####.###.##   Spriggan of Ignis *****. .............#.....##.# #.#   Health: 33/33 ======================== .###.....###.###.#.##.# #.#   Magic: 9/9======================== .###..#### #.....#.##.# #.#   AC: 2Str: 12 .....#############.##.# #.#   EV: 19Int: 15 ....>.......†......##.# #.#   SH: 0Dex: 13 ....[################.# #.#   XL:  6 Next: 20% Place: Dungeon:4 .....#...(((((((@.....#[37:jem #.#   Noise: ---------  Time: 3318.7 (0.0) .....#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 .....#.#...........# #.#   Throw: 5 boomerangs .....#.#.#########.# #.#   Gem (5682) .....#.#.#.......#.# #.#  .....#.#.#.#####.#.# #.#   ğ   Crazy Yiuf ######.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.#  _Crazy Yiuf says, "Defame! Ghoul chair green."Throw: 5 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (moderately wounded, 60% to hit):jSM.....ğ.:j`*.ğThrow: 5 boomerangsPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (moderately wounded, 60% to hit)  You throw a boomerang. The boomerang barely misses Crazy Yiuf.:jd:jow20.0 (1.30 _:jj.#..#.......##.#...........#   AutarchDCSS the Cutter .##.#.......##.#.####.###.##   Spriggan of Ignis *****. .............#.....##.# #.#   Health: 33/33 ======================== .###.....###.###.#.##.# #.#   Magic: 9/9======================== .###..#### #.....#.##.# #.#   AC: 2Str: 12 .....#############.##.# #.#   EV: 19Int: 15 ....>.......†......##.# #.#   SH: 0Dex: 13 ....[################.# #.#   XL:  6 Next: 20% Place: Dungeon:4 .....#.........ğ@.....[33:jm# #.#   Noise: ---------  Time: 3320.0 (0.0) .....#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 .....#.#...........# #.#   Throw: 5 boomerangs .....#.#.#########.# #.#   Gem (5680) .....#.#.#.......#.# #.#  .....#.#.#.#####.#.# #.#   ğ   Crazy Yiuf ######.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.#  _You throw a boomerang. The boomerang barely misses Crazy Yiuf.  Throw: 5 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (moderately wounded, 60% to hit):j .#..#.......##.#...........#   AutarchDCSS the Cutter .##.#.......##.#.####.###.##   Spriggan of Ignis *****. .............#.....##.# #.#   Health: 33/33 ======================== .###.....###.###.#.##.# #.#   Magic: 9/9======================== .###..#### #.....#.##.# #.#   AC: 2Str: 12 .....#############.##.# #.#   EV: 19Int: 15 ....>.......†......##.# #.#   SH: 0Dex: 13 ....[################.# #.#   XL:  6 Next: 20% Place: Dungeon:4 .....#.........ğ@.....[33:j m# #.#   Noise: ---------  Time: 3320.0 (0.0) .....#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 .....#.#...........# #.#   Throw: 5 boomerangs .....#.#.#########.# #.#   Gem (5680) .....#.#.#.......#.# #.#  .....#.#.#.#####.#.# #.#   ğ   Crazy Yiuf ######.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.#  Throw: 5 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +2 cloak  (moderately wounded, 60% to hit)  Okay, then. _:j :j You puncture Crazy Yiuf!  Crazy Yiuf is severely wounded.Crazy Yiuf yells, "Lugonu! Fluff snail arm.":j2=7 (0.7:j b _Crazy Yiuf misses you.:j  You completely miss Crazy Yiuf.1.479 _Crazy Yiuf is severely wounded.:jZh )You hit Crazy Yiuf.:jk  20322.18 _You kill Crazy Yiuf!:jw:jyh _Your Dodging skill increases to level 1!:j|C#.#..#.##.#.# #.##.#.##.#.####.###.## .#.....##.# #.# #.###.....###.###.#.##.# #.# .###..#### #.....#.##.# #.# .#.##.# #.# .>.†......##.# #.# .[#.# #.# .#..# #.# .#.# #.# .#.#.# #.# .#.#.#.# #.# .#.#.#.#.# #.# .#.#.#.#####.#.# #.# #.#.#.#.....#.# #.#  #.#.#.#.#####.# #.#  #.#.#..<......# #.# -:j\7 (0.6 _:j:j $  Things that are here::j _a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy Yiuf:jR %Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Armour a +2 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :jM#.#..#.......##.#...........#   AutarchDCSS the Cutter #.##.#.......##.#.####.###.##   Spriggan of Ignis *****. ..............#.....##.# #.#   Health: 33/33 ======================== #.###.....###.###.#.##.# #.#   Magic: 9/9======================== ..###..#### #.....#.##.# #.#   AC: 2Str: 12 ......#############.##.# #.#   EV: 20Int: 15 .....>.......†......##.# #.#   SH: 0Dex: 13 .....[################.# #.#   XL:  6 Next: 32% Place: Dungeon:4 ......#.........@......[:j!X33m# #.#   Noise: ---------  Time: 3322.7 (0.0) ......#.################ #.#   e) +8 dagger "Bung" {holy, *Corrode Str+2 ......#.#...........# #.#   Throw: 5 boomerangs ......#.#.#########.# #.#   Gem (5678) ......#.#.#.......#.# #.#  ......#.#.#.#####.#.# #.#    #######.#.#.#.....#.# #.#   #.#.#.#.#####.# #.#   #.#.#..<......# #.#    _Crazy Yiuf is severely wounded.You hit Crazy Yiuf. _You kill Crazy Yiuf! _Your Dodging skill increases to level 1!Things that are here: _a +3 quarterstaff of chaos; a +2 cloak; the gnoll corpse of Crazy Yiuf :jZ=[37m_:j0 3.7 (174.7 (26:j*{5.7 (35:j6.7 (44:j&7.7 (53 5 _You start putting on your armour. You continue putting on your +2 cloak. x5 _You finish putting on your +2 cloak.:j2 _10:jo,:j X:j_&69:jGdj8765432:j hB1:jj:jm:jfq:jv:j)x:j}0:j4  Things that are here:  a +0 whip; an orc skeleton:jp:j*5 _:j/:j59:jpX8:j,,:j:j:j>:j~n7:j:j|:j:j:j:j:jڤX6:j:j:jʨB5:j:jŪ:j:j,:j:jl:jKB4:j::j:jO:j>,:j:j:jB3:j:jg:j:jB2:jH:j:j`:j.:j:j`10:j,:jC49:jj:j:jH87:j:j7X6:j:jz0  There is an open translucent door, spattered with blood here. _:j7 .........####....##....[#.############# #.#.#.#..###.#  .#.#..# ### ### .......#...# ########## ##### ######  #)..### ##.'..## ############ #..@'.####......# 54.7 (27.0).....# #...##..#.......#### ############ ########.#..+....... ############# :j5;^:j@:jHE _Done exploring.:jI:jx'.0.0)..#............:j=E _Done exploring.:jGJWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon :j6g :j} [?25h[?0c.........####..............##.... AutarchDCSS the Cutter #.#[#.#......#############.###### Spriggan of Ignis *****. #.#.#.#..###.##.#Health: 33/33 ======================== #.#.#.#..# ######Magic: 9/9======================== .........#AC: 5Str: 12 .........#EV: 20Int: 15 ########## ##### ######SH: 0Dex: 13#)..### ##.'..##XL:  6 Next: 32% Place: Dungeon:4 ############ #..@'.####......#Noise: ---------  Time: 3354.7 (0.0) ...........# #...##..#.......#### e) +8 dagger "Bung" {holy, *Corrode Str+2 ############ ########.#..+....... Throw: 5 boomerangs############# Gem (5646) [4:j0 `0mThings that are here: _a +0 whip; an orc skeleton _There is an open translucent door, spattered with blood here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) :j [?25l[?1c:j6]5:j~~,:j5 _:j_a +0 whip; an orc skeleton _There is an open translucent door, spattered with blood here. _Done exploring.  There is an open translucent door, spattered with blood here. _:j_n4:jm:j3:jkq42:j10:jB:jm:j:jPC39:j:jL:j:j,:je:jP:jX8:j":j$X7:j%:jU1B:j2:j|:jn6:j:jB:j:j:jB5:j1 :jo:j:jB4:j:j0:j\3:j6:j9:jNX3:jX:j+B:j*2:j:j?:j : |1  Things that are here::jU  a +0 whip; an orc skeleton _:jn\ ,:j ^ B0:jg :j)m :jwp ,:jt :jp :j$ o29:j :jޟ :jE X8:jW :jݭ :j ,:jm :jg n7:jh `65:ja B:ji 4:jA$ 3:j. n2:j30 :j8 :j8 :jw9 :j}: :j? :jqA :jPB B1:j{C :jL X:jR :j] :j_ B0:jpa :jWi :jk :jm C19:jn :jt :jx ,:jy :j} $  Things that are here::j׈   a +3 quarterstaff of chaos; the gnoll corpse of Crazy Yiuf8 _:j& X:j :j% :j B7:jB :j@ :j :jȣ B6:jm :j :j, B:jܰ :j :jI B5:j޴ :jU :j ,:jݺ :j 43:j B:j: :j? 72100987:j B:j 6:j 5:j X4:j :j :j :j{ :j1 :j :jK# X3:j@$ :j2 X:jL5 :js7 :jO8 B2:j; :j< :jd> :j? B1:j@ :j/B :jP ,:jS :jX :jb X0:jn   There is a stone staircase leading down here.:jeu w599 _:j<  5  You climb downwards.7 _You encounter an adder.Found a leather armour and 7 gold pieces.  There is a stone staircase leading up here.:jz ####### #.....#####. #.....S.....  #..[@.+ 403.4 (48.7) #.....# #.....##...#.##$## .##. .#S   adder (asleep)# .#.#:j:s _An adder is nearby!:jE ####### #.....######....@S......#..[<.+#######.....# #.....# #...#.##$###.# #. #.## #.#.#:j+ :j>4.0 (0.6)6 _:jM1 †The helpless adder fails to defend itself.  You impale the adder!! 57 (0.7 _You kill the adder! _Your Dodging skill increases to level 2!:jU _No target in view!:j~:j3:j:jru5 _:j>P  There is a stone staircase leading up here.:j:j:K _:jEX4:j]:j:jX3:j:j2 _You now have 121 gold pieces (gained 7).:j  ########.....#####..#.....†......#..[<.+#######.....##.....# #...#.# #.###.#  #@# #.# 8.7 (4.0 #.# #.#  #.. .# #... .## .... #... #.>.. 9.3 (4.61 _Found an escape hatch in the floor.:jŏ :j :jo :j9 B:j :j& :j X0:ja ,:j 89:jӼ B:j= :j X8:j :j :jA ,:jK :jy 76:j '5 _You open the door.4  There is an open door here. _'3 _You open the door.2  There is an open door here.1 _:jV 0:j ':j;" o79:j# 7 _You open the door.:j$ :j% B8:j@& :j)1 You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j4 :j5 I7 _:jE6 :j8 :j!: :j: :j; :jR< :j ? n6:jB X:jhC :jD :jE B5:jE :jJ 4:j!M :jN :j.O B3:jP :j] There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:je u2 _:j 1:jQ There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 126 gold pieces (gained 5).:jT :j6 X0:j :je :j :j ;69:j :jԚ :jM :jџ :j :j :jL :j B8:jC :j :j :j :jR :j ,:j} X7:j? :jL :j X6:j X:jH :j X5:j :j :j B:jN ;  There is a shaft here.:jI :j I4 _:jd :j :j" G#( #...###########...@.^....#36.5 (27.2)##########.# #.######## ###.####.....#####.....###.....†..........##..[<.+########'.##.....#........#..##.....#.'####+.#..#:j] ~7.1 (27.83:jz :jB G _Found 6 javelins.:j>N :ji <210:jq   You encounter an ufetubus.:j #####.#####..5....#  #@###  #...#############.....^....# ##########.# #.# ####### ###.###5   ufetubus (asleep) #.....#####.....## #.....†..........# #..[<.+########'.#:j] d.540.7 (3.6):jj 5===1.3 (4.259:j _The ufetubus shouts! You hear a shout! _You see here 6 javelins.:j # ####.#### #...5...# #@###  #...#  ###.....^....#  ######  #.#       †  #..[< :jK[ # ####.#### #...5...# #@###  #...#  ###.....^....#  ######  #.#     † #..[< _An ufetubus is nearby!:j:j!:j0 # :j; ####.####:j#...5.@.# :j#.##.##(### :jD.. #...##########:j$.. ###.....^....#:j(#..:j&########:j ##.#:j%..:js,#.# :jMG. ####### ###.#:j21 #.....#####:j ##:jX #.....†........:j ..#:jI:j:j-.5:j:j:j]:j ---:j )9 (0.6 :j& %_Found 14 gold pieces.:jz =5 5 2 ufetubiYou barely miss the ufetubus.You encounter an ufetubus.=--2.6 (0.78 _The ufetubus closely misses you. The ufetubus misses you.:jg .  You puncture the ufetubus! The ufetubus convulses!:jO.5:js   ufetubus:jr7=3.37:j:jY$L _You kill the ufetubus!:jh .  You hit the ufetubus. The ufetubus convulses.:jkr9-4.06:jxb _You kill the ufetubus!:jY:j - _No target in view!:j:j:j:jH _No target in view!:jF :j :j ^ _No target in view!:j4^  _No target in view!:jИ I:j§ H _No target in view!:j+ :j :j Y _No target in view!:jy 3:j:j):j;I:j=:jK:j[X _5:j^E####:j`..##.#####.#### #.......# #.##@##(###-5.2 (1.2#.......##...###########.>$....####.....^....####...### ##########.# #.... #.#.... ####### ###.###... #.....#####.....#... #.....†......... #..[<.+########':je:jlZ-8 (1.8:jo8 _Found a stone staircase leading down.:jH:jJ3:j4N:jP:jQB4:j_3:j:k2:j]n:jrX1:jwN _You now have 140 gold pieces (gained 14).:j[z:jM{:j{:j~:j:jOB0:j_:j:j:jC49:j:j:jوP8:j _You now have 149 gold pieces (gained 9).7654321:jX0:j:j39:j*:j:j{X8:j:jj:j,:j:jq:jB7:j|:jy:jUn6:j-:j=:j:j:j:j:jX5:j::j`:j:j:jg:j :jB4:j:j:j:j X3:j~:j:j,:jZ:j:j@B2:j:j:j:j:j:je:jan1:j\:jn0:jX:j]929876543210:jh198:jl:jW76543:j͸210098:jc  There is an escape hatch in the floor here. _7:j6:jqX:j:jh  #.##.##.##..##.'########+ #.##...................#.#####.##...#...#####.#.#####.##.>..#..##.......##.......############...#### #...#  #...#  #.@.# 94.6 (48.8) #.$.#  .......  .......$... )..............####...###### #...# #...# :j;5.2 (49.45 _Found a dagger.:jr _No target in view!:jP _No target in view!:j, _No target in view!:jcI _No target in view!:j+ _4:joI _You now have 165 gold pieces (gained 16).3:j 21:j^ _You now have 180 gold pieces (gained 15).:jk04998:j:j:je:j:j:jZ:j:jD$,76:jj07 )...............#  ..####...######## . #...#  #...#  ## #...#  ....###...# #........####..###...#.......@..##......).....#..#..###..#........ ...#####... ....# ###.# .# .#:j\5' ..####...######## . #...#  #...##### #...# ....###...# #........#.###..###...#...........###...#)..#..###..#.... .... ...#####...#  ###.# .## .# :j:3504.4 (9.2):j;g5.0 (9.85:j^T:j@ _Found a dagger. _You see here the +5 dagger "Piafima" {freeze, rF+ rC+ SInv}.:jI:j:ji  You encounter a dart slug.:j ..####...# . #...# #...# ##### #...# ....###...# #........##.###..###...#....###).....#.)..#..###..#..... ..... ...#####.w. ....#..#. ###.##...... .#w   dart slug (asleep)#.# ## .##.:j (0.0:j16 (0.6 _:j0:j>..####...# . #...# #...# ##### #...# ....###...# #........# #.###..###...# .### ......# .)..#..###..#.... . ..... ...##### .....w. ....# .....#.#...... .###.# ###.:jIZ26.24 _You see here the +5 dagger "Piafima" {freeze, rF+ rC+ SInv}.:j::jGg7.2 (1.03:jg:jz _i - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv}:j  ..####...# . #...# #...# ##### #...# ....###...# #........# #.###..###...# .### .# .)..#..###..#.... . ..... ...##### .....w. ....# .....#. ###.# #...... .#w   dart slug (asleep) ##.# ## .# #.8 (0.6:jA . #...#  #...####### #...## ....###...#.. #........###.###..###...#...........####:j[7...# .)..#.@###..#....#............#####.....w......# #.....#.####.###......# .# ##.##### .# #. #:j6w.:j2@w8.42:jB=9.1 (0.71 :j0WF_You barely miss the dart slug.:j:  :jDYou puncture the dart slug!  The dart slug is almost dead.=8 _The dart slug barely misses you.:j M .  You hit the dart slug.:j 41-10.50 _You kill the dart slug!:jwaz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jO@Adjust which item? Hand Weapons (go to first with ))  e - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}  a - a -1 short sword of flamingc - a +0 short sword  i - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv} Missiles (go to first with ()  g - 5 boomerangs (quivered) Armour (go to first with [)  b - a +0 robe (worn)  h - a +2 cloak (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +5 ring of evasion (worn):j l :j8 . #...#AutarchDCSS the Cutter#...#Spriggan of Ignis *****.###### #...#Health: 33/33 ========================# ....###...#Magic: 9/9========================.. #........#AC: 5Str: 12##.###..###...#EV: 20Int: 15#............###SH: 0Dex: 13#..............#XL:  6 Next: 41% Place: Dungeon:5.)..#.@###..#....Noise: =--------  Time: 3510.5 (0.0)#............#####e) +8 dagger "Bung" {holy, *Corrode Str+2 .............#Throw: 5 boomerangs#.....#.####[39:jE Y;49m.#Gem (5490) ##......# .###.##### .##.# _The dart slug barely misses you.You hit the dart slug. _You kill the dart slug!Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? e - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}  Adjust to which letter? (? for menu, Esc to quit):j #  You hit the dart slug. _You kill the dart slug!(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? e - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}  Adjust to which letter? (? for menu, Esc to quit)a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}:j 8a:j :j U _e - a -1 short sword of flaming:jDz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? :jAdjust which item? Hand Weapons (go to first with ))  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}c - a +0 short sword  e - a -1 short sword of flaming  i - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv} Missiles (go to first with ()  g - 5 boomerangs (quivered) Armour (go to first with [)  b - a +0 robe (worn)  h - a +2 cloak (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +5 ring of evasion (worn):j̑:j. #...#AutarchDCSS the Cutter#...#Spriggan of Ignis *****.###### #...#Health: 33/33 ========================# ....###...#Magic: 9/9========================.. #........#AC: 5Str: 12##.###..###...#EV: 20Int: 15#............###SH: 0Dex: 13#..............#XL:  6 Next: 41% Place: Dungeon:5.)..#.@###..#....Noise: =--------  Time: 3510.5 (0.0)#............#####a) +8 dagger "Bung" {holy, *Corrode Str+2 .............#Throw: 5 boomerangs#.....#.####[39:j;49m.#Gem (5490) ##......# .###.##### .##.#Adjust to which letter? (? for menu, Esc to quit)a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv} _e - a -1 short sword of flaming  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv}  Adjust to which letter? (? for menu, Esc to quit):j[ a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv} _e - a -1 short sword of flaming  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? i - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv}  Adjust to which letter? (? for menu, Esc to quit)b - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv} _i - a +0 robe (worn):j\ i89 _876:jT :j % .####...########.#.. .................#.. ............... ..<. ).............. ... ..####...###### .. . #...# #. #...# #.###### #...# ###.@....###...#-4.7 (4.2.###........#######.###..###...# #............### #..............# #.)..#..###..#.... #............##### #.............###.....#.####.#-5.3 (4.85:jj :j ; _Found an escape hatch in the ceiling.:j 3:j= :jƏ :j$ 4:j :jP :j B3:j :j :jĭ   You encounter an orc. It is wielding a +0 flail.:j  #...#  .#### o## #...# . .......# #...# # . .......####...######.##.#..#..................#..#...............#..<...).............#........####...##### #.@....# #...# ##.##### #...# #.###### #...###......###...........##########.###..###...# o   orc (asleep) #....:jH ### #......# #.)..#..###..#....:j y7.1 (17 (2.4 _:js ###########...####.$ $# #...# ##<.#####o## #...#  ..........# #...# # . .......####...#######.##.#..#.....#..#...#..<...)..............#....@...####...#########......# #...# ##.##### #...#  #.###### #...#  ###......###...#........###........# #######.###..###...##....####..............#<:j [39;49m8.3 (0.62 _Found 27 gold pieces. Found a stone staircase leading up.:jX #.......##.......#  ###########...#####.$ $# #...# ##<.#####o## #...#  ..........# #...# # .........####...########.##.#..#.....#..#...#..<..@)...............#........####...##########......# #...# ##.##### #...#  #.###### #...# ###......###...# ........###........########.###..###...##.###:jk :j %9:j :j :j3#####.##.>..#.......##....... ###########...#### #.$ $# ##<.#####o# ..........# #...#  .........####...########.##.#......#..#@.<...).................###...##########......##.#####  #.######  ###......###........###.....#######.###..###...#:j::jЮb9.51:j:j:j#.#####.##...#...######.#####.##.>..#..# #.......##.......#  ###########...####.$ .$# #...# ##<.#####o## #...#  ..........# #...# # .........####...#########.##.#..#.#....#..#...#..<...)...............#........####...###########......# #...###.##### #...#  #.###### #...# ###......###...#........###........#:jby20.10:j:j:j....................#...##########.##.>..#.......##....... ###########...#### #.$ .$# ##<.#####o# . #...#  .......@.####...########.##.#..#....#..#....<...)...............:j ...###.###########......# #..##.#####  #.######  ###......###:j!.oo====7 _The orc shouts!:jM )You puncture the orc!1==--1.4 (0.779:jG _You kill the orc!:jY:jh\8--:jח^ _No target in view!:j_  _No target in view!:j, _No target in view!:j8 _  Things that are here::j   a +0 flail; an orc corpse _76 _You now have 194 gold pieces (gained 14).5:j3:jB4:je$:j(0:jA3:j^2:j`:j@sd _You now have 207 gold pieces (gained 13).:jؠ10 #.# #.# # ####.#####. #.......##.... #.##.##.##.... #.##.##.##..## [.. #.##.......... .... #.#####.##...# .....######.#####.##.>.. .##.......##....--30.0 (8.6 ..........###########... ....####........# #... ##<.#####.## #...# #.........).# #... #.#.........####...  #.##.#..#..........  .....#..#..........:jH  . #..<...)........ :j@:j"--:j#6 (9.2:jI:j # _Found a robe.:j:j69:jn:jc:j:j4J87:j;:j}>X6:j?:jJB:j*R`54:j]^3:j>i<  You see here a +0 robe.:jo:jq _:js:j{:jn2:j:jb:j{B1:j5:j:j0B:j:jcX0:j:j:j{,:j:j:j 598:js,:ji:j*7 _You now have 225 gold pieces (gained 18).6:j:jK:j!,:jy5:jƭ432:jʽ} _o - 3 scrolls labelled YVEIMU NERPH (gained 2):j:j:j:j:jB410:j,:j #.#......[...#  #.#.#.##.....##  #.....#.......##### ##..##............# ###.####............  #......##.....####  #.#.##.###....# ##<.  #.#.# # ##.#.##..  #.#@# #.....#.#  #.#%# #.....#.##  #.... #.......  ###.## . #  #.# .. #  #.# ##  #.# [39;4:j9m #.. # .#.#.##.....##.....#.......######..##............###.####..................##.....####.#.##.###....# ##<.#.# # ##.#.##... #.....#.###......#....###.#### . # #.# .### ..... 50.6 (20.0)1.2 (20.649 _You see here the quill talisman of Untruth {Dex+4}.:j2.2 (1.0)8 _j - the quill talisman of Untruth {Dex+4}:j>m  You encounter a howler monkey. .....#.......######..##............###.####..................##.....#####.##.###....# ##<.#.# # ##.#.##...#.#.# #.....#.##.#.##a###..@...#....##.#### . # #.# . ##a   howler monkey (asleep) #####08 (0.6 _:j ##.. ###.# #.... #.#.# ##< #.#.# #  #.#.#  #.#.##a#  #..@...#  ###.#### .  #.# ..  #.#  #.# #.. ###:jfNn  ##.. ###.# #.... #.#.# ##< #.#.# #  #.#.#  #.#.##a#  #..@...#  ###.#### .  #.# ..  #.#  #.# #.. ### _A howler monkey is nearby!:ji  #.....#.# ##..##.# ###.####.# #......##.....####. #.#.##.###....# ##<.# #.#.# # ##.#.##. #.#.# # #.....#.#. #.#.##a# #.....#.##.# #...@..# #.# ###.#### . #. #.# .. #. #.# # #.# # #..  ### # .[4:jg q0m #3.4:j^7 _:jh #.....#.######. ##..##.##. :jii###.####.# #......##.....####. #.#.##.###....# ##<.# #.#.# .# ##.#.##. #.#.# .# #.....#.#. :j!jM#.#.##a# #.....#.##.#. #....@.# #.#.:j@j :jj###.#### . #..< :jj#.# .. #. :jj#.# ###. #.# :jk1# :j0k>#.. #:jKkK ### :jzkb# . :jk(#:j6u:jub4.06:jF:j †The helpless howler monkey fails to defend itself.  You spit the howler monkey like a pig!!!:j~*:j:j= :js:j3 :j˫ :j 57:jL 7 (0.7 :j-_You kill the howler monkey!:j:j:j :j:jD_Your Dodging skill increases to level 3!:jL:j(:jfH:jH:jNH _No target in view!:jk5 _:jw4:jux:jWz:jz:3:j{:jI|:jl~B:j:j~:jB2:j@:j`:j1:j:j:B0:j:j :j!,:jZ,:j:j>-39:jd:jӑ:j:j':j_:j87:j::j5:j:j0:j3:jK:jЫB6:j :j+:j]:j:jn:j:j[:jĹB5:j3:j:j;:jX4:j J3:jW:j,2:j :j:j:jaX1:jA:j:jp:j:jB:jt:j:jtB0:j:j& :j ,:j+ :j :j :j  -29:j7 :jC :j/ :j :j! B8:j :j :jQ B:j :j% 476:jL( :j* :jY, :j, ,5:j, :j7 :j@ X4:jB :jD :jF :jF :jL ,:jIM :jM ,3:jM :j:O :jP :jS X2:jRU :j] ,:jl] :j] :jc 1:jhe :jf :j>g :jg :jU '0198:j9 :jވ 4:jm :7:j :jƝ  ##.##### .#  #.# ##.###  ##.##### .....#  #......# .....#  #......# .....#  #......##.....#  ##............#  #.#####.####.#  #.# #@# #.# #...#  #.# #.#.#  #. #.#..#  ... ... ### ...# ..# ### 83.5 (28.8):j f4.5 (296:j :j̯ 1 _e - a wand of paralysis (2):j(:j?:j]:j9:jr:j54:j321#......# .....# #......##.....# ##............# #.#####.####.# #.# #.####.# #.# #...##.# #.# #.#.#..# %#. ##.#..#.###<.............@.......9.3 (4.8)#######....####### #....#  ######       [:jK9 (5.4 _Found a talisman of death. Found a stone staircase leading up.:j` "#......# .....# #......##.....# ##...# #.#####.####.# #.# #.####.# #.# #...##.# #.# #.#.#..# #%##. ##.#..#.###<..##:j -....#:j |#....# ###### :j 90.5 (0.60:jWT#......# .....#  #......##.....#  ##..# #.#####.####.# #.# #.####.# #.# #...##.# #.# #.#.#..# ##%##. ##.#..#.###<..# #....# #....# ###### :jc1.109:j:jW:j#......# .....# #......##.....# .. ##.# .##.#####.####.# .##.# #.####.# .##.# #...##.# .# .##.# #.#.#..# .##%##.  #. ##.#..#.###<..# #....# #....# ###### 7:j~......# .....# ......##.....# #.. .# #.# #.#####.####.# #.# #.# #.####.# #.# # #.# #...##.# #.# .# #.# #.#.#..# #.##%##.# #. ##.#..#.###<......#.# #....# #....# ###### .2.38:jz '# .....# ##.....# #.. .# #.# # .#####.####.# #.# .# .# #.####.# #.# .# .# #...##.# #.# ..# .# #.#.#..# #.##%##.# . ##.#..#.###<......#  .#  #....# #....# ###### ..9:jF# .....# # .....# .###.....# #.. .. ..........# #.# .## #####.####.# #.# ..# # #.####.# #.# ..# # #...##.# #.# ..# :j;# #.#.#..# #.##%##.#  ##.#..#.###<.@....# ..................#### #######....#########....# ######:j%x3.57:j:jr :jN#### .....# # .....# #.# # .....# ..# ##.....# #..... ..........# #.##.## ###.####.# #.#...#  #.####.# #.#...#  #...##.# #.#...# .#.#..# #.##@##.#  :jq ##.#..#.###<......# .................#### ######....#########....#######  :j :jb4.16 :j :j3W _You see here a talisman of death. :jOU :jU :jKW :jGf _ :jp5 :j(, :j :jY4 :j\ :jʘB3 :j< :jr :jL :j :j :j :j= :jy,2 :j :j :j߫ :jS :jӭ :jE :j :j_X1 :j :j :j :j,0 :j= :j] :jp :jo :j :j  :jv :j :jCD399 :j :j  :j@ :j :j :j1 :j :jB8 :j@ :j :jt :jB7 :ju :j) :j :j :j :jM :j :j,6 :j1 :j :j :j, :j :j- :j> :j :j:5 :j :j :j :jfB4 :j :j7 :jP :j :j, :j; :jz :jB3 :j :je :j_B :j!210898 :j<76543 :ja210798 :jp7 :jt6 :jx :jxy, :jhz :j^~ :j :jB5 :jx :j :j, :j" :j :j :jB4 :j4 :j :j“X3 :j :j :jј :j6 :j :jC :j :jXB2 :j :jţ :j$ :jy :j6 :jW :jX1 :jx :jd :j- :jB0 :jش :j2 :j, :j@ :j69 :jS :jX :j :j :j :jiX8 :j :j :jn7 :j :j :j :j :j>  You see here a +0 dagger. :ji :jI6 _ :jG :j! :jE :j :j :j :j :jhB5 :j :j :j  :j  :j :4 :j[  :j  :j  :j$  :jW  :jG  :j  :j B3 :jB  :j  :j  :jT  :j!  :j/$  :jZ&  :j& B2 :j5(  :j*  :j-  :jI- B1 :j.  :j0  :j=3  :j3  :j5  :j7  :jm9  :j9 B0 :j";  :j=  :j? , :j@  :jD  :jF Y59 :jG  :jI  :jJ  :jdK B8 :j/L  :jM  :joO  :jO  :jP  :jR  :jS  :jT B7 :jsU  :j:a  :jWc  :jc  :j~d  :jk  :jl  :jTm ,6 :jzm  :j=n  :jq  :jr  :j5s B5 :j t  :j$  :j  :jq  :js  :jދ  :j;  :jێ B4 :j  :j  :j , :j9  :j͛  :j  :j B3 :j  :j R  There is an escape hatch in the ceiling here. :j+  :j I2 _ :j  :j  :jӱ  :ja  :j  :j  :j  :j B1 :j  :j  :jտ  :j(  :j  :j  :j  :jt B0 :j  :j  :j  :jf C49 :j  :jD  :j  :j  :j9  :jQ  :j=  :j B8 :j  :j  :j  :j  :j  :j8 7 :j  :jM B6 :j  :jM  :j  :j  :j  :j~  :j  :j B5 :j  :j  :j  , :j  :j n4 :j6 3 :j  :jZ  :j^  :j  :j  :ja  :j  :jQ :2 :j  :jH  :j  :j  :j  :j  :j  :jz B1 :jT!  :jA#  :j&%  :jc% ,0 :j%  :j&  :jg(  :j)  :jG*  :j/  :j31  :j2  :j}3 C39 :j4  :j6  :j$7 B8 :j7  :j[: F _m - 3 potions of might (gained 1) :j;  :j;  :j-<  :j=  :j>  :j> B7 :j?  :jA  :jr  >..#..# ...# ... ### #.####  #....# # #.##.# # ...# #.##.##.##### ...#########...........> ..........##.##.###..... ................@.......663.5 (69.4) ..........##.###.##....$#########...#.# ... ...# #.#.#.# ...# #.#.#.# ...# #.. ... ...#### .## ...#.# ...#4.1 (70.06 _Found a stone staircase leading down.":jX[?25h[?0c  Search for what [? for help]? ":j [?25l[?1c":j ":j 1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:5] a talisman of death#:jLevel 5 of the Dungeon <<<<>>>^(Press ? for help) #............### #..............###### #.)..#..###..#......# ##............######.# #.............# #.# ##.....#.####.# ####.### ##......# #.# #......# ##.##### #.# #.##.#.# #.# ###.###.##.#.# ##.######.....#.##...# #......##.....#.####.# #......##.....#......#### #:j1#......##.....###.......# ##............# #.##.##.# #.#####.####.# #.#...#.# #.# #.####.# #.#...#.# #.# #...##.# #.#...#.# #.# #.#.#..# #.##%##.# #.#####.#..#.###<......# #...................#### #########....######## #....# ######$:jdmAutarchDCSS the CutterSpriggan of Ignis *****.Health: 33/33 ========================Magic: 9/9========================AC: 5Str: 12EV: 21Int: 15SH: 0Dex: 13XL:  6 Next: 57% Place: Dungeon:5Time:Gem (5336) _You see here a talisman of death. _You see here a +0 dagger. _There is an escape hatch in the ceiling here. _m - 3 potions of might (gained 1) _Found a stone staircase leading down.  Search for what [? for help]? death _5$:j<|X$:jv43$:jW$:jB2$:j$:j$:j$:j-$:j$:jx$:j%$:jdB1$:j$:j ,$:j.X0$:j\$:jH,$:j 29$:jk8`87$:j);,$:j=$:j[Bn6$:j C$:jsM$:jO$:j P$:jQ$:jS$:jU$:jVB5$:jW$:jP[$:j\$:j6]B4$:j^$:jRa$:ja$:jhb$:jb$:jg$:jh$:jIiB3$:jFj$:jl$:jm,$:j!n$:jo$:j'qB2$:jq,$:jis$:jt$:jtB1$:j/u$:jxv$:jw$:jw$:j"x$:jz$:j|n0$:j1987654$:jJ$:j321 #####.....#.##...# ...##.....#.####.# ...##.....#......#### ...##.....###.......# ..........# #.##.##.# ####.####.# #.#...#.##.####.# #.#...#.##...##.# #.#...#.##.#.#..# #.##@##.#Noise: --------- 3689.3 (25.2) ####.#..#.###<......#a) +8 dagger "Bung" {holy, *Corrode Str+2 .................####Throw: 5 boomerangs ######....#########....#######$:j$:jW _You see here a talisman of death.$:j$:jl90.3 (1.0)0$:j2$:j- _k - a talisman of death$:j $:j 3$:j( $:j) $:j43 09$:jF4 $:j69 $:j: $:j; :8$:j5; $:j@ $:jB ,$:jB $:jG $:jM 7$:jO $:jq] ,$:j` $:j b B6$:jc ,$:jg $:jFp 5$:jt 4$:j X$:j $:j $:j B3$:jɊ $:j $:jO $:j B2$:j $:j $:j $:j $:j $:j $:j $:j; B1$:j1 0299876543210$:j 8987654$:j -3210 _You now have 240 gold pieces (gained 15).79$:j" X8$:j# $:j ) 7$:j* $:jh+ $:j[, $:j05  ..#........# #.'########+. ....... .. #...#####. #. ###..# .. .. ....# ... .###> .#### #.####... .# #....##.# .# #.# 723.7 (33.4) .# #.##.##.###### .#########...........># ........##.##.###.....# ......................# ........##.###.##.....# .#########...#.##.....# .##.#.#.######## .##.#.#.#$:j: $:jD; h4.3 (34.06$:jI $:jS ; _Found a stone staircase leading down.%:j83%:j:%:j;%:jB=%:jFQS54  There is a stone staircase leading down here.3 _%:jVn%:jZX2%:jYn1%:j_X%:j`%:j a%:jaB0%:jb%:jZd,%:jye%:j$f%:jh%:ji%:j jC69%:jj%:j$l%:j m%:jomB8%:jm%:jQo%:jp%:jp%:jq%:js%:j t%:jltB7%:j)u%:jhw%:jx%:jx%:jR654%:j%:jen3%:j%:jn2%:j %:jɟX%:jL%:jB1%:j%:j%:j%:j2%:j%:j%:jtX0%:j%:j8%:jͩ%:jEC59%:j%:j%:j,%:j%:j^%:j*X8%:j%:j,X%:j"%:j|X7%:j%:j%:jX6%:j%:j%:jS%:j~%:j%:j%:j%:jJB5%:j%:j%:j%:j%:jJ%:jT%:j%:jB4%:j%:j%:j%:jB3%:jc%:j%:j,%:j%:j%:j<%:jB2%:j[%:jW%:j%:jT%:j!10%:j %:jf%:j&,%:j%:jp #  .######  ......#  ..###.# ..###.# ########  ......# #......#  ..###.#####.####.# ..# #.......# #. ..###>#######  ##...## #.#  .## #.#  .##.# ...  .%:j@##.###### #.#  ..># #.#    .###.....# #.#    .........# #.#    #.##.....#   %:j/50.7 (26.4%:j6g1.7 (2749%:j%:jQT _p - a silvery potion%:j %:jF 3%:j/ %:jT %:jК 8%:j <765%:jZ %:j %:j B4%:j> %:j %:jO %:j B3%:j %:j %:j %:j %:j= %:j %:j  You encounter an orc. It is wielding a +0 hand axe.%:j4 ~#.#..###.#####.####.# ....# #.......# #.# .....###>####### #.# .####...###.# ....##.## ####.### .##.##.# #......# ##.##.###### #.##.#.# .........>%:j= #.#.# ##.###.....#.#.# ............# #.##.#.# #.##.....# #......# ..#.##.....# ###..### .#.######## #.# #.#.# #o o   orc (asleep) .. ...##   ## .##     .#   %:j 7.7 (6.0)oo%:j& n8.3 (6.62 _%:j %:j &:jxg   #.# > #.#  #.#  ####.###  #......#  #.##.#.# ># #.##.#.#  #@##.#.#  #.##.#.#  #......#  ###..###  #.# &:j1 #o  ...##  .##  .#&:jP>   #.# > #.#  #.#  ####.###  #......#  #.##.#.# ># #.##.#.#  #@##.#.#  #.##.#.#  #......#  ###..### &:jj #.#  #o  ...##  .##  .#&:jm&:j&:j#&:j&[ _An orc is nearby!&:jXFQ.....# #.......# ##>###### .####...## #. ....##.## ####.### .##.##.# ......##### #.##.# ...........># #.##.###.....# #....... .###.##.....#..##..####.#.######## #.#  #o#. ... ## &:jG## .##  .# &:jH9o.&:j(N&:jsO/9 (0 _&:jT&:jU&:j Y###>####### #.#  ####...## #.#  ...##.## ####.### ##.##.# #......#  ##.##.###### #.##.#.#  ..........># #.##.#.#  ##.###.....# #.##.#.#  ...........# #.##.#.#  &:j i###.##.....# #.@....#  ..#.##.....# ###..###  #.#.######## #o#  #.#.# . . ... #  # .##    .#     &:j4 9o.&:j &:ju b9.51&:j &:j &:jSl )You puncture the orc!&:j1S&:jh8==60.2 (0.70 _You kill the orc!':j=I':jH _No target in view!':jW3':j]':j_H _No target in view!':j3{':j|3':jj':ju':jϊ _39':j$  Things that are here:':ja  a +0 hand axe; an orc corpse':jؑ':j\I8 _':j':jٕ':j-':jƘ':ję':jH  You encounter an orc. It is wielding a +0 short sword.##.# #......#  .###### #.##.#.#  ....># #.##.#.#  #.....# #.##.#.#  ........# #.##.#.#  .##.....# #......#  .##.....# ###).###  .######## #.#.##  .# #.###@#  -- ## #o##  ## #.#  # #.   #    [31':j-Pmo   orc (asleep) 2.6 (2.4--3.2 (3.07 _':j':j':j'    #.##.#.# ># #.##.#.#  #.##.#.#  #.##.#.#  #......#  ###).###  #.#.##  #.###@#  ## #o##  #.# # #.  # ':j* E   #.##.#.# ># #.##.#.#  #.##.#.#  #.##.#.#  #......#  ###).###  #.#.##  #.###@#  ## #o##  #.#  #.  # ':j1 ':j2 ':j7 ':j9 [ _An orc is nearby!(:jڻ )The helpless orc fails to defend itself.  You spit the orc like a pig!!!(:j~S(:j"(:j 99 (0.7(:j (:j +_You kill the orc!(:jv(:j3(:j^ _No target in view!(:j7   You encounter an orc. It is wielding a +0 trident..##.###### #.##.#.# ........># #.##.#.# (:jB ###.....# #.##.#.# .........# #.##.#.# #.##.....# #......# #.##.....# ###).### #.######## #.#.## #.# #.###.# .. ## #@## ## #. . #.  #o  .. ## o   orc (polearm, asleep)   (:jG 0(:j\ 4.5 (0.66 _(:j T _You see here a +0 short sword.(:j̎  >#         ###).###  #.#.##  #.###.#  ## #@##  #.##  #.  #o  ..  ## ):j.  >#         ###).###  #.#.##  #.###.#  ## #@##  #.##  #.  #o  ..  ##  _An orc is nearby!):j........># #.##.#.# #.###.....# #.##.#.# .........# #.##.#.# ##.##.....# #......# .#.##.....# ###).### .#.######## ##.#.## .#.# #.###.#  ... ##.#)##  .##   . #.  #o#  ..#  ###    ):ji5.15 _):j):j#.###..... ..... ##.##.... .##).######## ##.#.##  #.###.#  ...##.#)#### #.##    #o..###):j):j,%7):j):j†  )The helpless orc fails to defend itself.  You spit the orc like a pig!!!96.4 (0.74 _You kill the orc!):jAB):jC):j}J):j"LH _No target in view!*:j*:j*:jy*:jH _No target in view!*:j3*:j*:jͲ*:jZ*:j3 _*:j*:jtX2*:j*:jV*:j*:j*:j@*:j*:jXX1*:j*:j8?  You see here a +0 trident.*:j*:jbI0 _*:jJ*:j*:j,*:j*:j*:j*:jY29*:j6v87*:j6,*:j*:j*:jr*:jB6*:j7*:j*:jq*:j*:j*:j   #.#.#.######## ##.#.##  #.#.#.# #.###.#  #.. ... ##.#)## *:j{ I ### .## ##.##  .# #.#  #######)#  #.......# ## ...#.##.####### .# ....... .#...##### .# *:j } .###  ...# *:j Z.#.# .#.# *:j \...# ##.#*:j.74.8 (8.4*:j+5.8 (9*:j :5*:j*:jD. _i - a scroll of identify*:j3*:j-*:j*:j*:j43*:j,*:j*:jb*:jB2*:jO*:j*:j*:jW*:j*:jz*:j*:jB1*:j*:j*:j*:jXB0*:j*:j*:j:*:j*:jf*:j*:jM*:jC19*:j$*:j*:j,*:j*:jD*:jP*:jB8*:j*:j!*:j*:jB7*:j*:j*:j*:j5*:j*:j6*:j9*:j_*:j*:j*:j*:j*:jGB5*:j*:j*:jB4*:j *:ji*:jK  ...# #.##.##.###### #.##.# ...#########...........># #.##.# ..........##.##.###.....# #.##.# ........................# #.##.# ..........##.###.##.....# #..... ...#########...#.##.....# ###).# ...##.#.#.######## ##.#.# ...# #.#.#.###### #.###. ...# #....@.....# ##.#)#86.0 (10.2)..# ###..#####.# ##.## .*:j S..##..#####.##.# ...#.....##.########)# ..#####.##.##.##.......# ....###### #.#...#.##.####### ..#......# #..........#######.# ###...###### ..#*:j& c #.###.##*:j *:j*:jE _Done exploring.+:j?+:j]]Read which item? Scrolls  i - a scroll of identifyr - a scroll of revelation  N - 2 scrolls of noise  c - 2 scrolls labelled KIOWUE MEDO  e - a scroll labelled SEFFYQ JOSILLO +:j h - 2 scrolls labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  o - 3 scrolls labelled YVEIMU NERPH  q - a scroll labelled YSESMUOSAE [!] read|quaff|evoke[?] describe selected+:j+:j+:j...##.##.##.###### #.##.# AutarchDCSS the Cutter ...#########...........># #.##.# Spriggan of Ignis *****. ..........##.##.###.....# #.##.# Health: 33/33 ======================== ........................# #.##.# Magic: 9/9======================== ..........##.###.##.....# #..... AC: 5Str: 12 ...#########...#.##.....# ###).# EV: 21Int: 15 ...#+:j[#.#.#.######## ##.#.# SH: 0Dex: 13 ...##.#.#.###### #.###. XL:  6 Next: 59% Place: Dungeon:5 ...##....@.....# ##.#)# Noise: ---------  Time: 3786.0 (0.0) ...####..#####.# ##.## a) +8 dagger "Bung" {holy, *Corrode Str+2 ...##..#####.##.# Throw: 5 boomerangs ...##.....##.########)# Gem (5214) ..#####.##.##.##.......# +:j....###### #.#...#.##.####### ..#......# #..........# ..######.# ###...###### ..# #.###.## +:j"_You kill the orc! _No target in view! _No target in view! +:jHp_You see here a +0 trident. _i - a scroll of identify _Done exploring.+:jS Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled KIOWUE MEDO  e - a scroll labelled SEFFYQ JOSILLO  h - 2 scrolls labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  o - 3 scrolls labelled YVEIMU NERPH  q - a scroll labelled YSESMUOSAE Potions (select first with !)  d - a murky purple potion  f - 2 green potions  j - a lumpy ruby potion  k - an orange potion  l - a white potion  n - a bubbling grey potion  p - a silvery potion[?] describe selected,:j8n ,:jv ,:j ...##.##.##.###### #.##.# AutarchDCSS the Cutter ...#########...........># #.##.# Spriggan of Ignis *****. ..........##.##.###.....# #.##.# Health: 33/33 ======================== ........................# #.##.# Magic: 9/9======================== ..........##.###.##.....# #..... AC: 5Str: 12 ...#########...#.##.....# ###).# EV: 21Int: 15 ...##.#.#.######## ##.#.# SH: 0Dex: 13 ...##.#.#.###### #.###. XL:  6 Next: 59% Place: Dungeon:5 ...#,:jr [40m#....@.....# ##.#)# Noise: ---------  Time: 3786.0 (0.0) ...####..#####.# ##.## a) +8 dagger "Bung" {holy, *Corrode Str+2 ...##..#####.##.# Throw: 5 boomerangs ...##.....##.########)# Gem (5214) ..#####.##.##.##.......# ....###### #.#...#.##.####### ..#......# #..........# ..######.# ###...###### ..# #.###.## _You kill the orc! _No target in view! _No target in view! _You see here a +0 trident. _i - a scroll of identify _Done exploring.  As you read the scroll of identify, it crumbles to dust.7.0 (13 _f -> h - 2 potions of haste-:j/-:jP5  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   i - Spellcasting   1.3   1.4  +2          -:j5 b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           k - Evocations   0.0   0.6  +3   d - Short Blades   6.0   5.9  +1   l - Shapeshifting   0.0   0.7  +2  -:j`6 e - Long Blades   2.6   1.4  -2              -:j7 f - Armour   0.0   1.7  -3  -:j7T    -:j8)g + Dodging-:jR83.3   2.4  +3  -:j8T    -:j8. h - Stealth   3.0   1.7  +5      -:j9l    -:j9a    -:jE:        -:j:            -:j;n    -:j;        -:j;        -:j<GThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  -:jK<[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  -:jv<[!] training|cost|targets.:j6V ...##.##.##.###### #.##.# AutarchDCSS the Cutter ...#########...........># #.##.# Spriggan of Ignis *****. ..........##.##.###.....# #.##.# Health: 33/33 ======================== ........................# #.##.# Magic: 9/9======================== ..........##.###.##.....# #..... AC: 5Str: 12 ...#########...#.##.....# ###).# EV: 21Int: 15 ...##.#.#.######## ##.#.# SH: 0Dex: 13 ...##.#.#.###### #.###. XL:  6 Next: 59% Place: Dungeon:5 ....:j W ##....@.....# ##.#)# Noise: ---------  Time: 3787.0 (0.0) ...####..#####.# ##.## a) +8 dagger "Bung" {holy, *Corrode Str+2 ...##..#####.##.# Throw: 5 boomerangs ...##.....##.########)# Gem (5213) ..#####.##.##.##.......# ....###### #.#...#.##.####### ..#......# #..........# ..######.# ###...###### ..# #.###.## _No target in view! _You see here a +0 trident. _i - a scroll of identify _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f -> h - 2 potions of haste.:jk .:j{ .:j .:j .:j F _Unknown command.1:jP N.....#...#.............. _Done exploring.1:j 31:j 1:jU1:j!x _Done exploring.3:j$3:jRead which item? Scrolls  r - a scroll of revelation  N - 2 scrolls of noise  c - 2 scrolls labelled KIOWUE MEDO  e - a scroll labelled SEFFYQ JOSILLO  h - 2 scrolls labelled CET ADOOS TIT  m - a scroll labelled UTOFAS GIRU  o - 3 scrolls labelled YVEIMU NERPH  q - a scroll labelled YSESMUOSAE [!] read|quaff|evoke[?] describe selected5:j...##.##.##.###### #.##.# AutarchDCSS the Cutter ...#########...........># #.##.# Spriggan of Ignis *****. ..........##.##.###.....# #.##.# Health: 33/33 ======================== ........................# #.##.# Magic: 9/9======================== ..........##.###.##.....# #..... AC: 5Str: 12 ...#########...#.##.....# ###).# EV: 21Int: 15 ...##.#.#.######## ##.#.# SH: 0Dex: 13 ...##.#.#.###### #.###. XL:  6 Next: 59% Place: Dungeon:5 ...5:j##....@.....# ##.#)# Noise: ---------  Time: 3787.0 (0.0) ...####..#####.# ##.## a) +8 dagger "Bung" {holy, *Corrode Str+2 ...##..#####.##.# Throw: 5 boomerangs ...##.....##.########)# Gem (5213) ..#####.##.##.##.......# ....###### #.#...#.##.####### ..#......# #..........# ..######.# ###...###### ..# #.###.## _Done exploring.  As you read the scroll of identify, it crumbles to dust. _f -> h - 2 potions of haste _Unknown command. _Done exploring. _Done exploring.  As you read the scroll labelled CET ADOOS TIT, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.8.0 (1Tele Gem (5212)  _h -> t - a scroll of teleporta5:j) tion5:j 5:ja Read which item? Scrolls  t - a scroll of teleportation (cancels current teleport)r - a scroll of revelation 5:j  N - 2 scrolls of noise  c - 2 scrolls labelled KIOWUE MEDO  e - a scroll labelled SEFFYQ JOSILLO  m - a scroll labelled UTOFAS GIRU  o - 3 scrolls labelled YVEIMU NERPH 5:j  q - a scroll labelled YSESMUOSAE [!] read|quaff|evoke[?] describe selected5:j,5:j 55:j?...##.##.##.###### #.##.# AutarchDCSS the Cutter ...#########...........># #.##.# Spriggan of Ignis *****. 5:jD@..........##.##.###.....# #.##.# Health: 33/33 ======================== ........................# #.##.# Magic: 9/9======================== ..........##.###.##.....# #..... AC: 5Str: 12 ...#########...#.##.....# ###).# EV: 21Int: 15 ...##.#.#.######## ##.#.# SH: 0Dex: 13 5:j@...##.#.#.###### #.###. XL:  6 Next: 59% Place: Dungeon:5 ...##....@.....# ##.#)# Noise: ---------  Time: 3788.0 (0.0) ...#5:j@?###..#####.# ##.## a) +8 dagger "Bung" {holy, *Corrode Str+2 ...##..#####.#5:jA#.# Throw: 5 boomerangs ...##.....##.########)# Tele Gem (5212) ..#####.##.##.##.......# 5:jKAJ....###### #.#...#.##.####### ..#......# #..........# ..######.# ###...###### ..# #.###.## 5:jA2_Unknown command. _Done exploring. _Done exploring.  As you read the scroll labelled CET ADOOS TIT, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. 5:jA#_h -> t - a scroll of teleportation5:jrR8  As you read the scroll labelled YVEIMU NERPH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.9.0 (115:jV5:j[6 _o -> I - 2 scrolls of immolation6:j 009 _You start waiting. ####.## #.#  ####.## ####### ##### #....... #.....###...## #.##.## #.###.##.#.#.# #.##.##. #.#......[...# #.##.... #.#.#.##.....## #.## #.....#######.#####.91.0 (2 ##..##............##....... ###.####............######## #......##.....####........ #.#.##.###....6:jJ m[40m####<.#####.## #.#.##.# ##.#.##.........).#  #.#.##.# #.....#.#.........#  #.#.##†# #.....#.##.#..#....  #......# #..........#..#.... 6:jb 2.0 (3Gem (5208) 6:j; V _Your surroundings suddenly seem different.8:j7Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon 8:j~ [?25h[?0c####.### AutarchDCSS the Cutter#.#Spriggan of Ignis *****.####.### Health: 33/33 ========================####### ######....... Magic: 9/9========================#.....###...## #.##.##. AC: 5Str: 12#.###.##.#.#.# #.##.##. EV: 21Int: 15#.#......[...# #.##.... SH: 0Dex: 13#.#.#.##.....## #.#####. XL:  6 Next: 59% Place: Dungeon:5#.....#...@...######.#####. Noise: ---------  Time: 3792.0 (0.0)##..##[8:j R40m............##....... a) +8 dagger "Bung" {holy, *Corrode Str+2 ###.####............######## Throw: 5 boomerangs#......##.....####........# Gem (5208) #.#.##.###....####<.#####.###.#.##.# ##.#.##.........).# #.#.##.# #.....#.#.........# #.#.##†# #.....#.##.#..#.... #......# #..........#..#.... The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _o -> I - 2 scrolls of immolation _You start waiting. _Your surroundings suddenly seem different.  What level of the Dungeon? (default 5, ? - help) 9:jUT [?25l[?1c9:j69:jX9:jVE _9:jn79:j9:jX9:j 49:j7:69:j9:j9:j9:jB59:j9:j'9:j7*,9:j+9:j{29:j49:j5B49:j69:j@9:jOC9:j.D9:j=E9:jM9:jPX39:js9:j2w9:j*z9:jzB29:j}9:j9:j9:j9:jL9:j99:j9:jB19:j9:j9:jĥn9:jEB09:j9:jv9:j9:j]D1999:j 9:j9:jX9:j29:jB89:jr9:jk9:j%B9:j~&7659:jb(49:j)9:j(*B39:j*9:j-9:j.9:j.9:j/9:j19:j39:jh3B29:j349:jo9X9:j:9:j;9:j;,19:j;9:j<9:je>9:j@n09:jA9:jB9:j C9:j^C9:jPE9:jF9:j^F-899:jF9:jF9:jI9:jJ9:jZJ9:jjK9:jL9:jFQ9:jQB89:jR9:jT9:jV9:jVB79:jW9:jwY9:jZ9:j[9:jd69:jbe9:j g9:jfgB59:jXh9:ji9:jj9:jjB49:jk9:jl9:jn,9:jn9:jVp9:jsn39:jt0 It was a scroll of immolation. _o -> I - 2 scrolls of immolation _You start waiting. _Your surroundings suddenly seem different.  There is a stone staircase leading down here.9:ju9:j[w9:jwI2 _9:j8x9:jQ 6  You climb downwards.1 _You encounter an iguana.There is a stone staircase leading up here.9:j9:jF ######l##  #@....... 819.7 (27.7) ######.##   l   iguana (asleep) 9:jt _An iguana is nearby!::jo######l##<######.#::j=_ll::jQt=20.3 (0.6)0::j::js0 _The iguana hisses angrily.::j######l##<.######.#::jK.l::j::j--9::j"::jJ%::j  #######.##<..@l.######.##::j0 ::j1 }-1.579::j6 ::j9 ::jp   You puncture the iguana!  The iguana is heavily wounded.==2.2 (0.78 _The iguana barely misses you.;:j  You barely miss the iguana.The iguana is heavily wounded.The iguana hisses menacingly.-9 ;:j0N_The iguana closely misses you.;:jo †You puncture the iguana!;:j-& ;:j6-3.67;:jJ;:jJ _You kill the iguana!;:j;:jj;:j;:jH _No target in view!;:j I;:j H _No target in view!<:jP<:jQ<:jXR<:jT<:jW<:jt`e6 _ <:jkhs You see here an iguana corpse.<:jgo _<:jQp<:j`r<:js<:jHtB5<:j1u<:j0w<:j|<:j}B4<:jm~<:j<:jK<:j<:jӄ<:j<:jn3<:j<:j7<:j<:jh<:j<:j]210<:j<:j<:j <:j<:jW<:jC69<:jg<:j<:jC<:j<:j$8<:j<:j<:jV<:j<:j<:j,<:j<:j<:j:7<:j<:j <:jQB6<:j<:j <:j\G_You now have 246 gold pieces (gained 6).<:j <:j <:jbYou encounter an orc wizard. It is wielding a +0 dagger.<:j<:j94.o#<:j #..<:j04#.#<:j*#.#<:j?*#.#<:jB#.# <:j ^ #.# .#<:ju?#######@######.#<:j-<:j6.............#.#<:j`#######.####.#.#<:j1p#.# #.#.#<:jp#.# #.#.#<:jZ#.####.#.#<:jYvo   orc wizard (asleep)<:jX#........#<:j:######.###<:jS*######.#####.#<:j<:j&<:j'34.2 (10.<:j( 6)<:j8*<:j*-<:j}+#8 (11.2 <:j+_<:j1<:j:<:jf<:jj<:j <:jF#.o#<:j <:jݙ#..<:jI <:j#.#<:j <:jn#.#<:j&E #.# #.# #.# .# <:jl #@#  .............#.#  #######.####.#.#  #.# #.#.#  <:jĩ#.# #.#.#  #.####.#.#  #........#  ######.###  . <:jV .o# #.. #.# #.# #.# #.# #.# .#  #@#  .............#.#  #######.####.#.#  #.# #.#.#  #.# #. #.####.#.#  #....... ######. . _An orc wizard is nearby!<:j- )..o#.  #@# #######.######.............########.####.. #.####.#.........###<:j5 <:j1 r5.4 (0.6)5 _<:j <:jh =:jmj..o#.  =:jn#.# #######.#####............#######.### ####.#........=:ju=:jvb6.04=:j1}=:jE=:j##..o#.  #.# #######.#####............#######.### =:j-####.#=:j=:j %6=:j=:j=:j^ ##....o##.  #.# #######.#####............#######.### =:jgx7.23=:jm=:jOo=:j0 M ####.....# #.o##o#..o# #.# .#=:jL1 o   orc warrior (asleep)o   orc (asleep)#.#=:j.@ =:j:A %8=:jG =:jwJ h _You encounter an orc warrior and an orc.=:j .#.. .#.####..... ........# ##.....o##o..o##.# =:j #.# #######.#####............#######.###=:j =:j/ b8.42=:j =:j >:jj )The helpless orc wizard fails to defend itself.  You impale the orc wizard!!>:j .oYou kill the orc wizard!>:j<oo>:joo   orc 27====9.1 (0.71 _The orc warrior shouts!>:j~ _Your Dodging skill increases to level 4!?:j-#..##...#.###............# #.....)##.# #..oo##.#  .########.######.............#######.#### #.# ?:j.?:j/o.?:jK?o?:jP----7 (0.6 _?:jɔ?:j^?:j l  You puncture the orc warrior!?:j ==--40.4 (0.70?:j ?:j! f _The orc warrior is moderately wounded.@:jE oYou closely miss the orc warrior.@:jAo.@:j.o   orc@:jk-1.159@:j@:jf _The orc warrior is moderately wounded.A:j2S##..#.###..........# # #.....)##.# #o.o.#.##.#  .########.######.............#######.####.#.# #.# o.o .o   orcThe orc warrior attacks as it pursues you!21---------=7 (0.6 _The orc warrior hits you with a +0 mace!A:j7 Y  You hit the orc warrior but do no damage.-2.4 (0.78 _The orc warrior is moderately wounded.B:jmi o.You completely miss the orc warrior.B:jKqu  The orc warrior is moderately wounded.B:j[r2=---------3.17B:jސr _The orc warrior completely misses you.C:jF# #.#AutarchDCSS the Cutter.. #.#Spriggan of Ignis *****..#.####.#Health: 22/33 ================--------........#Magic: 9/9========================........# #AC: 5Str: 12C:j\#.....)##.#EV: 22Int: 15#o...#SH: 0Dex: 13#o##.#XL:  6 Next: 79% Place: Dungeon:6#@#Noise: =--------  Time: 3843.1 (0.0)#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.#Throw: 5 boomerangs#.# .#Gem (5157) C:j#######.######.#.............#.#o   orc warrior#######.####.#.#o   orcC:j##.# #.#.##.# #.#.# _The orc warrior is moderately wounded.C:jMYou completely miss the orc warrior.The orc warrior is moderately wounded. _The orc warrior completely misses you.C:jsaPress: ? - help, v - describe, . - travelThe floor.C:j5 o@  _The orc warrior completely misses you.Press: ? - help, v - describe, . - travel  Here: an orc warrior, wielding a +0 mace and wearing a +0 chain mail  (moderately wounded)C:j׌ > An orc warrior. An experienced, armoured and well-armed orc soldier, able to command a small mobof its fellows. Max HP: ~28 Will: +AC: ++ EV: +++ Threat: High Class: Natural Size: Medium Int: Human Speed: 100% (normally travels slower than you) You have about 71% to hit with the +8 dagger "Bung" (at present). It has about 36% to hit you. Attack Max Damage Hit: +0 mace 19 It can open doors.E:jn@# #.#AutarchDCSS the Cutter.. #.#Spriggan of Ignis *****..#.####.#Health: 22/33 ================--------........#Magic: 9/9========================........# #AC: 5Str: 12#.....)##.#EV: 22Int: 15#o...#SH: 0Dex: 13#o##.#XL:  6 Next: 79% Place: Dungeon:6#@#Noise: =--------  Time: 3843.1 (0.0)#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.#Throw: 5 boomerangs#.# .#Gem (5157) #######.######.#........E:jAb.....#.#o   orc warrior#######.####.#.#o   orc#.# #.#.##.# #.#.#The orc warrior is moderately wounded. _The orc warrior completely misses you.Press: ? - help, v - describe, . - travelHere: an orc warrior, wielding a +0 mace and wearing a +0 chain mail  (moderately wounded)  The floor.E:j# #.#AutarchDCSS the Cutter.. #.#Spriggan of Ignis *****..#.####.#Health: 22/33 ================--------........#Magic: 9/9========================........# #AC: 5Str: 12#.....)##.#EV: 22Int: 15#o...#SH: 0Dex: 13#o##.#XL:  6 Next: 79% Place: Dungeon:6#@#Noise: =--------  Time: 3843.1 (0.0)#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.#Throw: 5 boomerangs#.# .#Gem (5157) #######.######.#......:jd39;49m.......#.#o   orc warrior#######.####.#.#o   orc#.# #.#.##.# #.#.#The orc warrior is moderately wounded. _The orc warrior completely misses you.Press: ? - help, v - describe, . - travelHere: an orc warrior, wielding a +0 mace and wearing a +0 chain mail  (moderately wounded)  The floor.E:jE:j. _E:j0  #.# #.#.# _Unknown command.E:j  You closely miss the orc warrior.The orc warrior is moderately wounded.E:j *8 (0.7E:jý E:jl \ _The orc warrior completely misses you.F:j D  You closely miss the orc warrior.4.56 _The orc warrior is moderately wounded.G:j8   You barely miss the orc warrior.The orc warrior is moderately wounded.5.25G:j/>G:j AY _The orc warrior closely misses you.H:j-  You closely miss the orc warrior.The orc warrior is moderately wounded.H:j-%9H:j5H:j7Y _The orc warrior closely misses you.H:j  You hit the orc warrior but do no damage.6.64H:j H:jj f _The orc warrior is moderately wounded.I:j^  You barely miss the orc warrior.The orc warrior is moderately wounded.I:j^~37.33I:jcI:jeX _The orc warrior barely misses you.I:jE|  You closely miss the orc warrior.The orc warrior is moderately wounded.8.02 _The orc warrior completely misses you.J:j  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.J:j_%7J:jJ:jB _The orc warrior hits you but does no damage.K:jhC  You barely miss the orc warrior.9.41 _The orc warrior is moderately wounded.K:j  You hit the orc warrior but do no damage.The orc warrior is moderately wounded.K:j c50.10K:j$ K:j7& Y _The orc warrior closely misses you.L:jza  You puncture the orc warrior!  The orc warrior is heavily wounded.L:jc-=8L:jiL:j }Q _The orc warrior misses you.M:jD# #.#AutarchDCSS the Cutter.. #.#Spriggan of Ignis *****..#.####.#Health: 23/33 ================--------........#Magic: 9/9========================M:jE........# #AC: 5Str: 12#.....)##.#EV: 22Int: 15#o...#SH: 0Dex: 13#o##.#XL:  6 Next: 79% Place: Dungeon:6#@#Noise: ==-------  Time: 3850.8 (0.0)#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.#Throw: 5 boomerangs#.# .#Gem (5150) M:jE#######.######.#.............#.#o   orc warrior#######.####.#.#o   orcM:j F#.# #.#.##.# #.#.# M:j5F_The orc warrior closely misses you.You puncture the orc warrior!  The orc warrior is heavily wounded. M:j]F_The orc warrior misses you.Press: ? - help, v - describe, . - travelThe floor.M:j%bo@  The orc warrior is heavily wounded. _The orc warrior misses you.  Press: ? - help, v - describe, . - travel  Here: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (heavilywounded)M:j>~ # #.#AutarchDCSS the Cutter.. #.#Spriggan of Ignis *****..#.####.#Health: 23/33 ================--------........#Magic: 9/9========================M:j- ........# #AC: 5Str: 12#.....)##.#EV: 22Int: 15#o...#SH: 0Dex: 13#o##.#XL:  6 Next: 79% Place: Dungeon:6#@#M:jr Noise: ==-------  Time: 3850.8 (0.0)#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.#Throw: 5 boomerangs#.# .#M:j Gem (5150) #######.######.#.............#.#M:j <o   orc warrior#######.####.#.#o   orcM:j #.# #.#.##.# #.#.#M:j' The orc warrior is heavily wounded. _The orc warrior misses you.Press: ? - help, v - describe, . - travelM:jZ Here: an orc warrior, wielding a +0 mace and wearing a +0 chain mail (heavilywounded)  The floor.M:j M:jk M:j . _N:je=  You hit the orc warrior.N:j#24=-1.5 (0.749N:j^N:jc _The orc warrior is heavily wounded.N:j1  You hit the orc warrior.  The orc warrior is severely wounded.N:j2 |-2.28N:j8 N:j; X _The orc warrior barely misses you.O:jr  You hit the orc warrior but do no damage.The orc warrior is severely wounded.O:js%9O:jbzO:j| O:j|K_The orc warrior closely misses you.P:jug  You hit the orc warrior.P:j1L3.67P:jdP:jP:j<_ _The orc warrior is almost dead.P:j*  You closely miss the orc warrior.The orc warrior is almost dead.P:j ~=4.36P:j P:jF Q _The orc warrior misses you.Q:jB^ )You hit the orc warrior..oo   orc117%5.0 _The orc warrior misses you.  You hit the orc warrior. _You kill the orc warrior!  Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!need to enable at least one skill for training.  --more--R:j6{R:j 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2  R:jƁ c - Throwing   0.0   1.0   0           k - Evocations   0.0   0.6  +3   d - Short Blades   6.0   5.9  +1   l - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.6   1.4  -2          R:jm     f - Armour   0.0   1.7  -3       g - Dodging   5.0   3.6  +3       h - Stealth   3.0   1.7  +5      R:j        R:jڂ        R:j        R:j6        R:jj_    R:j        R:j׃    You need to enable at least one skill.[?] HelpR:jG[=] set a skill target  R:j?}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsT:j+= d + Short Blades 6.0T:j%NTargetTarget--  -- T:j* --  --  --  --  --  --  --  --  --  --  a-z] setT:j)[-] clear selected targetcost|targetsT:jb [?25h[?0cT:jc10 T:j [?25l[?1cT:j Q10.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsU:jU:jbU:jW?# #.#AutarchDCSS the Cutter.. #.#Spriggan of Ignis *****..#.####.#Health: 24/33 =================-------........#Magic: 9/9U:j*========================........# #AC: 5Str: 12#.....)##.#EV: 22Int: 15#....#SH: 0Dex: 13#o##.#U:jXL:  6 Next: 117% Place: Dungeon:6#@#Noise: =--------  Time: 3855.0 (0.7)#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.#Throw: 5 boomerangs#.# .#Gem (5145) #######.######.#.............#.#o   orc#######.####.#.##.# #.#.##.# #.#.# _The orc warrior misses you.You hit the orc warrior. _You kill the orc warrior!Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!You need to enable at least one skill for training.U:j # #.#AutarchDCSS the Cutter.. #.#Spriggan of Ignis *****..#.####.#Health: 24/33 =================-------........#U:jq Magic: 9/9========================........# #AC: 5Str: 12#.....)##.#EV: 22Int: 15#....#SH: 0Dex: 13#o##.#U:j XL:  6 Next: 117% Place: Dungeon:6#@#Noise: =--------  Time: 3855.0 (0.7)#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 U:jx#.#Throw: 5 boomerangs#.# .#Gem (5145) #######.######.#.............#.#o   orc#######.####.#.##.# #.#.##.# #.#.# _The orc warrior misses you.You hit the orc warrior. _You kill the orc warrior!Training target 5.0 for Dodging reached!  U:jYour Dodging skill increases to level 5!You need to enable at least one skill for training.  You have reached level 7!U:j/  --more--U:jk8/37=10/107 9% U:j/U:j4 _U:j'U:jؖ*6 (0.6U:j~U:j>N _You barely miss the orc.U:j U:j"U:jv U:j5-You hit the orc.  U:j/The orc is heavily wounded.U:j!U:j&U:j&6.3 (0.7U:j$4U:j U:jPU:jS  U:j U:j -_The orc closely misses you.U:j U:jn Q )You puncture the orc!7.03 _You kill the orc!V:jM #..# . #.####....# ........# ##.....)##.#....##.# #.# .#V:j!V:je"N=-6 (0.6V:j&(V:j\.k _Items here: )) [ †.V:jM42 _91V:jOV:jRV:j$SB0V:jTV:jXY39V:jZV:j^V:j_B8V:j/`V:jf30=7V:jujV:jkB6V:j lV:jKpV:jpB5V:jrV:j^uV:j v#1V:j]vj==4V:jwV:j{V:j<|B3V:jV:jƒV:j!B2V:j%V:jֈV:jDB1V:jiV:jiV:jяp2=0V:jV:jV:j_C29V:jYV:jܙV:j=B8V:jV:jV:jB7V:jrV:jV:jwp3=6V:jV:jOV:jB5V:jV:jV:jNB4V:jV:jV:j B3V:j<V:jشV:j<4==2V:jyV:jJV:jB1V:jV:jǽV:j%:0V:jiV:jV:jxC19V:jvV:jV:j_@5=V:j08V:j%V:jV:j|B7V:jV:jV:jB6V:jV:jV:jB5V:jV:jdV:jp6=4V:jXV:jXV:jX3V:jvV:jB2V:j#V:jGi7==V:j:1V:jV:j1 _HP restored.V:jV:jB0V:jV:jV:j;V:jV:jyV:j$  Things that are here:V:j$j  a +0 dagger; a +0 robe; an orc corpseV:j V:j J09 _V:jp V:j V:j, V:j- T=8V:j. V:j1 V:j4 V:jh4 V:jv5 V:j8 V:j6; V:j; B7V:j+= V:j#? V:jA V:jB V:j:C V:jD V:jU J65V:jW V:jZ X4V:j[ V:j^ V:j'` V:j` V:ja V:jc V:j]f V:jf B3V:jh V:jj V:jXl V:jl B2V:jm V:jq V:js V:js V:jCt V:jw V:jmz V:jz B1V:j8| V:j<~ V:j V:j V:j< V:jC V:j V:j B0V:j> V:j V:js Z099V:jҍ V:jҏ V:j V:jb V:j' V:ja V:j V:j? B8V:j V:j V:j$ V:j V:j V:jr V:j %  V:jg CYou encounter a sleepcap.V:j  ## f V:jh .# ###. #######.. ......#$# #.....@# -#......V:j #......#......#....#.V:jĭ s#.##.#.#### f   sleepcap (dormant)...........##V:j ##....#.......###..###.##.##V:j 1902.8 (45.2)V:jH Q3.4 (45.87 V:j _V:jp V:j V:j F ## V:j  f  .#  ###. #######.. ......#$# #.....@# #......#V:j~  #......# #......# #....#.# ##.##.#.####  ..........  ##....#........#  .###.# V:jx  ##  f  .#  ###. #######.. ......#$# #.....@# #......# V:jz E#......# #......# #....#.# ##.##.#.####  .......... ##....#.... .V:j} V:j _ _A sleepcap is nearby!W:jf W:j x  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0      W:j      k - Evocations   0.0   0.6  +3  d + Short Blades 6.1   5.9  +1   l - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2               f - Armour   0.0   1.7  -3  W:j      g - Dodging   5.0   3.6  +3       h - Stealth   3.0   1.7  +5                              W:j                     W:j T    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelpW:j" G[=] set a skill target  W:je }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsX:j) d * Short Blades   6.1X:j~o d - Short Blades   6.1X:j = a + Fighting 4.0Y:j&TargetTarget--  --  --  --  --  --  10.0 --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsY:j0Q<[?25h[?0c0 Y:j_@ [?25l[?1cY:jE 6.0  -2 current training targets, if any.=] set aall targetsZ:j > g + Dodging 5.0Z:j a-z] setselected targetZ:jl[?25h[?0cZ:j}l*0 [:j [?25l[?1c[:j10.0  +3 =] set aall targets[:j'[:j][:jL[:j8+[:jSUAutarchDCSS the CutterSpriggan of Ignis *****.[:j A##Health: 37/37 ========================fMagic: 10/10 ========================.#AC: 5[:jwStr: 12###.EV: 22[:jInt: 15#######..SH: 0Dex: 13......#$#XL:  7 Next:  9% Place: Dungeon:6#.....@#Noise: ---------  Time: 3903.4 (0.0)#......#a) +8 dagger "Bung" {holy, *Corrode Str+2 #......#[:jhThrow: 5 boomerangs#......#Gem (5097) #....#.###.##.#.####f   sleepcap (dormant)...........###.###....#........####..###.##.###.# _Items here: )) [ †. [:j/_HP restored.  Things that are here: [:jz6_a +0 dagger; a +0 robe; an orc corpse [:j_You encounter a sleepcap. _A sleepcap is nearby![:j"[:j[:jy[:j5[:j; [:jP< [:jOD [:jF F _Unknown command.[:j_ [:j% ## f .# ###.########...#......#..... #....#.# ##.##.#.####...........###[:j L ##....#.......[:j [:j [:j &4.0 (0.6[:j{ #6 [:j _[:jx [:jW  [:j [:j' D_You see here 12 gold pieces.\:j Evoke which item? Wands  e - a wand of paralysis (2) [!] read|quaff|evoke[?] describe selected]:j~ZAutarchDCSS the CutterSpriggan of Ignis *****.Health: 37/37 ========================##Magic: 10/10 ========================fAC: 5Str: 12.#EV: 22Int: 15###.#SH: 0Dex: 13#######...#XL:  7 Next:  9% Place: Dungeon:6......#@#Noise: ---------  Time: 3904.0 (0.0)#......#a) +8 dagger "Bung" {holy, *Corrode Str+2 #......#Throw: 5 boomerangs#......#Gem (5096) #......##....#.#f   sleepcap (dormant)##.##.#.####...........###.###....#........#Things that are here: _a +0 dagger; a +0 rob]:jbe; an orc corpse _You encounter a sleepcap. _A sleepcap is nearby! _Unknown command. _You see here 12 gold pieces.  Okay, then. _]:jp   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.0   7.1  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           k - Evocations   0.0   0.6  +3   d - Short Blades   6.1   5.9[3]:j:4m  +1   l - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2               f - Armour   0.0   1.7  -3      g + Dodging5.0   3.6  +3       h - Stealth   3.0   1.7  +5                   [34]:j<m                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^:j( a * Fighting   4.0^:j-o a - Fighting   4.0^:j- g * Dodging   5.0_:j:6p g - Dodging   5.0`:j > k + Evocations 0.0`:j TargetTarget6.0  --  --  --  --  --  10.0`:jE ~ --  --  --  10.0 --  a-z] set[-] clear selected targetcost|targets`:j <[?25h[?0c0 a:j [?25l[?1c6.0 current training targets, if any.=] set aall targetsa:jKbAutarchDCSS the CutterSpriggan of Ignis *****.Health: 37/37 ========================##Magic: 10/10 ========================fAC: 5Str: 12.#EV: 22Int: 15###.#SH: 0Dex: 13#######...#XL:  7 Next:  9% Place: Dungeon:6......#@#Noise: ---------  Time: 3904.0 (0.0)#......#a) +8 dagger "Bung" {holy, *Corrode Str+2 #......#Throw: 5 boomerangs#......#Gem (5096) #......##....#.#f   sleepcap (dormant)##.##.#.####...........###.###....#........# _a +0 dagger; a +0 robe; an orc corpse a:j4c[19d_You encounter a sleepcap. _A sleepcap is nearby! _Unknown command. _You see here 12 gold pieces. _Okay, then.a:jy\ .#.#.# .##.f  .#  ###.# #######.@.#......#$####......# #......# #......##......# #....#.###.##.#.####...........###.#6 (0.6 _b:j}#.# #.# # #.# #.#.# .#.##..f  #.#  ###@# #######...# ......#$####......# #......##......# #......#....#.###.##.#.####5.25b:jS.>.  #.#.# ######.#.##.#........f..#  ##########.........#$###................. #....#.#8 _Found a stone staircase leading down.b:j1  .  The helpless sleepcap fails to defend itself.  You perforate the sleepcap like a sieve!!! 156.5 (0.74 _You destroy the sleepcap! _Your Evocations skill increases to level 1!c:jAe3 _21 _You now have 258 gold pieces (gained 12).0c:j89c:jM+8c:j-c:j7.P7c:j0c:jm2c:jM3c:j3$6c:j3c:j4c:jk7c:j9c:j&;c:j\<c:jt?c:jHFc:jF c:j G[c:jUG c:jG c:jG c:jH ###c:jJH c:jHT.>.... c:jH c:jIs #.##.# c:jJI c:jIs #.##.# c:jI c:jJ,# #.#c:j>J c:j|J'14.7 (8.2c:jJ-#.#.##.c:jJ c:j;K'#####.#.##.c:j{K c:jK.c:jK ....c:j6L c:jsL2#######.####c:jL c:jMZ ###.# c:j]M  c:jM. c:jM>#######...# c:j%N  c:jmN. c:jN>......#.### c:jN  c:j'O. c:jdO)#......# c:jO  c:jO/ c:j0Pc:jVc:jXc:jrY&5.3 (8.8c:jY$5c:j8Zc:j_c:jc c:j{dc:jd_Found a robe.d:jX-43d:jwt2 d:jn You encounter an adder.# d:jb >$.####.#####♣.S...[...?# #.####.####### +..>.........# #.#.##.####### #.##.#S   adder (asleep) # #.##.#  #.#.##.#  #####.#.##.#  d:j d:j8.3 (3.0  d:j\Found a scroll of teleportation and 6 gold pieces.d:jVd:j#9 (3.6d:jd:j d:jd:jV3_Found a staircase to the Ecumenical Temple.e:jt   ###  #.#  #.### ♣ ....  .>$.####.##### ♣.S..@[...?# ...ß####.##### . #.#   #.####.#######  +..>.........# e:juw#.#.##.#######  #.##.#  # #.##.#  #.#.##.# e:j|e:j}e9.5 (01e:jxe:j;e:j ###  #.#  #.### .♣. .... .>$.####.#####  ♣.S.@.[...?# .ß####.##### .. #.# . #.####.#  +..>.........# #.#.##.#  #.##.# # #.##.# #.#.##.#e:je:jqc20.10e:jv e:j e:jc  #### #.#ß. #.####.♣.♣ .....>$.####.##### ♣.S@..[...?#.ß####.#####.# #.#.. #.####.#. +..>.# #.#.##.#  #.##.#  # #.##.#  #.#.##.#e:je X7e:j% †The helpless adder fails to defend itself.  You impale the adder!!e:j (e:j p61.4 (0.779e:j e:j$ I _You kill the adder!e:j0 e:jF1 e:jS6 e:j8 H _No target in view!e:jze#.#.#. ### ## ##. #.# ß. .. #.####.♣.♣. .....>$.####.##### ♣.@...[...?#.ß####.#####.#. #.#. #.####.#.. +..>.#.. #.#.##.#S   water moccasin (asleep)# #S#.##.# #.#.##.#  #.#.##.#e:jge:jg2.0 (0.68e:j5e:jX _You encounter a water moccasin.e:jls _You see here an adder corpse.f:jy #.# #.# #.# ### #####.# #.# ß....## #.####.♣.♣.. .....>$.####.##### ♣@†...[...?#.ß####.#####.#.# #.#..#.####.#.. +..>.#... #.#.##.#### #S#.##.# #.#.##.#  #.#.##.#f:j~f:jE,6 _f:jVf:jg:jM K ## #.# #.#  #.# ########.# #.#  ß....####.###g:jN ####.♣.♣........ ......>@.####.#####)...♣.♣.†...[...?#.....ß####.#####......#.# #.# ..#.####.#######..+..>.........#.......#.#.##.###############S#.##.#  #.#.##.#g:jd g:je b3.27g:jo g:jr " _Found a long sword.g:j,z Q _You see here 6 gold pieces.g:j^ R ## #.# #.# #.# ### #####.# #.##ß....####.####.♣.♣.#......@$.####.######.)...♣.♣.†...[...?##........ß####.######.......#.# #.#.....#.####.#......+..>.#.......#.#.##.# ##S#.##.#  #.#.##.#g:j g:j ,8 _g:jQ g:j; i _There is a staircase to the Ecumenical Temple here.h:j 3h:j+ h:j h:j) 4.8 (1.06 _h:j ~ Temple  You climb downwards. Welcome to the Ecumenical Temple!h:jR  .._..##.##.._.....##.##.._..##.## #...#..#..#...#.....#..#...#..#.. .#.##......#.#...#......#.##..... ......#.#......#...#.#.......#.#. .#...#...#..#.....#...#.#...#...# ##.##.._..##.##....._..##.##.._.. ...#.#...#..#.....#...#...#.#...# ......#.#..........#.#.......#.#. .......................... .#.#.......#.#..........#.#...... #...#...#.#...#.....#..#...#...#. .._..##.##.._.....##.##.._..##.#h:j) # #...#.#...#...#.....#..#...#.#... .#.#.......#.#...#......#.#......  .....##.#......#...#.#......##.#.  ..#..#...#..#.....#...#..#..#...#  ##.##.._..##.##....._..##.##.._.. h:j -6.3 (2.5h:jy A____ _Found a hazy altar of Hepliaklqana and a sparkling altar of Nemelex Xobeh. _There is a staircase back to the Dungeon here.j:j n[?25h[?0c  Search for what [Enter for "death", or ? for help]? j:j [?25l[?1cj:jj:j1 match: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] k - a talisman of deathk:jX@k:jFk:j O.._..##.##.._.....##.##.._..##.## AutarchDCSS the Cutter #...#..#..#...#.....#..#...#..#.. Spriggan of Ignis *****. .#.##......#.#...#......#.##..... Health: 37/37 ======================== ......#.#......#...#.#.......#.#. Magic: 10/10 ======================== .#...#...#..#.....#...#.#...#...# AC: 5Str: 12 k:jO##.##.._..##.##....._..##.##.._.. EV: 22Int: 15 ...#.#...#..#.....#...#...#.#...# SH: 0Dex: 13 ......#.#..........#.#.......#.#. XL:  7 Next: 16% Place: Temple ................@................ Noise: ---------  Time: 3926.3 (0.0) .#.#.......#.#..........#.#...... a) +8 dagger "Bung" {holy, *Corrode Str+2 k:jJP#...#...#.#...#.....#..#...#...#. Throw: 5 boomerangs .._..##.##.._.....##.##.._..##.## #...#.#...#...#.....#..#...#.#... .#.#.......#.#...#......#.#......  .....##.#......#...#.#......##.#.k:jQ  ..#..#...#..#.....#...#..#..#...#  ##.##.._..##.##....._..##.##.._..  _You see here 6 gold pieces. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a hazy altar of Hepliaklqana and a sparkling altar of Nemelex Xobeh. _There is a staircase back to the Dungeon here.  k:jNQTSearch for what [Enter for "death", or ? for help]? k:jJkk:jglk:jsk:j#v. _k:j0 k:jI1 k:jC; k:j"> F _Unknown command.l:j$n[?25h[?0c  Search for what [Enter for "death", or ? for help]? l:j5[?25l[?1c21 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Temple] a bloodstained altar of Trogb - [Temple] a blossoming altar of Fedhas  c - [Temple] a broken altar of Ashenzari  d - [Temple] a burning altar of Makhleb  e - [Temple] a glowing golden altar of the Shining One  f - [Temple] a glowing silver altar of Zin  g - [Temple] a hazy altar of Hepliaklqana  h - [Temple] a hide-covered altar of Uskayaw  i - [Temple] a radiant altar of Vehumet  j - [Temple] a sacrificial altar of Ru  k - [Temple] a shadowy altar of Dithmenos  l - [Temple] a shimmering altar of Xom  m - [Temple] a shimmering blue altar of Sif Muna  n - [Temple] a snail-covered altar of Cheibriados  o - [Temple] a sparkling altar of Nemelex Xobeh  p - [right here] a staircase back to the Dungeonq - [Temple] a stormy altar of Qazlal  r - [Temple] a white marble altar of Elyvilon  s - [Temple] an ancient bone altar of Kikubaaqudgha  t - [Temple] an iron altar of Okawaru  u - [Temple] an ornate altar of the Wu Jian Councilm:j1_  a - [Temple] a bloodstained altar of Trog  r - [Temple] a white marble altar of Elyvilon}:j[dThe Ecumenical Temple <____________________ (Press ? for help) #.....##.#.......#.#.........##.#.......#.#.#  #..#..#...#.....#...#.....#..#...#.....#...##  }:j]###.##.._..##.##.._.....##.##.._..##.##.._..#  #..#..#...#..#..#...#.....#..#...#..#..#...##  #......#.##......#.#...#......#.##......#.#.#  #.#.#.......#.#......#...#.#.......#.#......#  ##...#.#...#...#..#.....#...#.#...#...#..#..#  #.._..##.##.._..##.##....._..##.##.._..##.###  ##...#...#.#...#..#.....#...#...#.#...#..#..#  #.#.#.......#.#..........#.#.......#.#......#  }:j#.....................@.....................#  #......#.#.......#.#..........#.#.......#.#.#  #..#..#...#...#.#...#.....#..#...#...#.#...##  ###.##.._..##.##.._.....##.##.._..##.##.._..#  #..#..#...#.#...#...#.....#..#...#.#...#...##  #......#.#.......#.#...#......#.#.......#.#.#  #.#.#......##.#......#...#.#......##.#......#  ##...#..#..#...#..#.....#...#..#..#...#..#..#  #.._..##.##.._..##.##....._..##.##.._..##.###  ##...#.....#...#..#.....#...#.....#...#..#..#  #.#.#.......#.##.........#.#.......#.##.....#  #......#_#....................#_#...........#  #############################################~:jX J__:j> D_.:jz:..:jy>:..:jF:.#:jMp ;#.:jV;..:j f 21 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Temple] a bloodstained altar of Trog  b - [Temple] a blossoming altar of Fedhas  c - [Temple] a broken altar of Ashenzari  d - [Temple] a burning altar of Makhleb  e - [Temple] a glowing golden altar of the Shining One  f - [Temple] a glowing silver altar of Zin  g - [Temple] a hazy altar of Hepliaklqana  h - [Temple] a hide-covered altar of Uskayaw  i - [Temple] a radiant altar of Vehumet  j - [Temple] a sacrificial altar of Ru  k - [Temple] a shadowy altar of Dithmenos  l - [Temple] a shimmering altar of Xom  m - [Temple] a shimmering blue altar of Sif Muna  n - [Temple] a snail-covered altar of Cheibriados  o - [Temple] a sparkling altar of Nemelex Xobehp - [right here] a staircase back to the Dungeon  q - [Temple] a stormy altar of Qazlal  r - [Temple] a white marble altar of Elyvilon  s - [Temple] an ancient bone altar of Kikubaaqudgha  t - [Temple] an iron altar of Okawaru  u - [Temple] an ornate altar of the Wu Jian Council:j.._..##.##.._.....##.##.._..##.## AutarchDCSS the Cutter #...#..#..#...#.....#..#...#..#.. Spriggan of Ignis *****. .#.##......#.#...#......#.##..... Health: 37/37 ======================== ......#.#......#...#.#.......#.#. Magic: 10/10 ======================== .#...#...#..#.....#...#.#...#...# AC: 5Str: 12 ##.##.._..##.##....._..##.##.._.. EV: 22Int: 15 ...#.#...#..#.....#...#...#.#...# [:jݎ33mSH: 0Dex: 13 ......#.#..........#.#.......#.#. XL:  7 Next: 16% Place: Temple ................@................ Noise: ---------  Time: 3926.3 (0.0) .#.#.......#.#..........#.#...... a) +8 dagger "Bung" {holy, *Corrode Str+2 #...#...#.#...#.....#..#...#...#. Throw: 5 boomerangs .._..##.##.._.....##.##.._..##.## #...#.#...#...#.....#..#...#.#... .#.#.......#.#...#......#.#......  .....##.#......#...#.#.:j.....##.#.  ..#..#...#..#.....#...#..#..#...#  ##.##.._..##.##....._..##.##.._.. You climb downwards. Welcome to the Ecumenical Temple! _Found a hazy altar of Hepliaklqana and a sparkling altar of Nemelex Xobeh. _There is a staircase back to the Dungeon here. _Search for what [Enter for "death", or ? for help]? _Unknown command.Search for what [Enter for "death", or ? for help]? . _:jSJ _Unknown command.:j:j The Ecumenical Temple <____________________ (Press ? for help) #...........#_#....................#_#......#  #.....##.#.......#.#.........##.#.......#.#.#  #..#..#...#.....#...#.....#..#...#.....#...##  ###.##.._..##.##.._.....##.##.._..##.##.._..#  #..#..#...#..#..#...#.....#..#...#..#..#...##  :j #......#.##......#.#...#......#.##......#.#.#  #.#.#.......#.#......#...#.#.......#.#......#  ##...#.#...#...#..#.....#...#.#...#...#..#..#  #.._..##.##.._..##.##....._..##.##.._..##.###  ##...#...#.#...#..#.....#...#...#.#...#..#..#  #.#.#.......#.#..........#.#.......#.#......#  #.....................@.....................#  #......#.#.......#.#..........#.#.......#.#.#  #..#..#...#...#.#...#.....#..#...#...#.#...##  ###.##.._..##.##.._.....##.##.._..##.##.._..#  #..#..#...#.#...#...#.....#..#...#.#...#...##  #......#.#.......#.#...#......#.#.......#.#.#  #.#.#......##.#......#...#.#......##.#......#  ##...#..#..#...#..#.....#...#..#..#...#..#..#  #.._..##.##.._..##.##....._..##.##.._..##.###  :jE##...#.....#...#..#.....#...#.....#...#..#..#  #.#.#.......#.##.........#.#.......#.##.....#  #......#_#....................#_#...........#:j:j> :jY:j:j.._..##.##.._.....##.##.._..##.## AutarchDCSS the Cutter #...#..#..#...#.....#..#...#..#.. Spriggan of Ignis *****. .#.##......#.#...#......#.##..... Health: 37/37 ======================== ......#.#......#...#.#.......#.#. Magic: 10/10 ======================== .#...#...#..#.....#...#.#...#...# AC: 5Str: 12 ##.##.._..##.##....._..##.##.._.. EV: 22Int: 15 ...#.#...#..#.....#...#...#.#...# SH::j[m 0Dex: 13 ......#.#..........#.#.......#.#. XL:  7 Next: 16% Place: Temple ................@................ Noise: ---------  Time: 3926.3 (0.0) .#.#.......#.#..........#.#...... a) +8 dagger "Bung" {holy, *Corrode Str+2 #...#...#.#...#.....#..#...#...#. Throw: 5 boomerangs .._..##.##.._.....##.##.._..##.## #...#.#...#...#.....#..#...#.#... .#.#.......#.#...#......#.#......  .....##.#......#...#.#...:j...##.#.  ..#..#...#..#.....#...#..#..#...#  ##.##.._..##.##....._..##.##.._..  _Found a hazy altar of Hepliaklqana and a sparkling altar of Nemelex Xobeh. _There is a staircase back to the Dungeon here. _Search for what [Enter for "death", or ? for help]? _Unknown command. _Search for what [Enter for "death", or ? for help]? . _Unknown command.:j:jj:j^:jF _Unknown command.:j':j:j :jݙF _Unknown command.:ju :jv :j :j :jf 7.3 (1 ____:j rDungeon:6Gem (5076) :j  ##  #.#  #.#  #.# ###  #####.# #.#  #ß....####.###  #####.♣.♣........ :j.  #$.####.#####  #.)...♣.♣.†...[...?#  #........ß####.#####  #.......#.# #.#  ........#.####.####### ........+..>.........# ........#.#.##.####### ########S#.##.# #.#.##.#:j[1 g8.8 (2.54:j8= T _You climb upwards. Welcome back to the Dungeon!:j> i _There is a staircase to the Ecumenical Temple here.:j  A water moccasin comes into view.:j## #.# #.# #.# ### #####.# #.# #ß....####.### #####.♣.♣. #......>@.####.##### #.)...♣.♣.†...[...?# #........ß####.##### #.......#.# #.# ........#........+..>.:jG# S   water moccasin (asleep)........#.#.##S#.##.# :j(0.0:j39.4 (0.6 _:j:j$Q _You see here 6 gold pieces.:js:j*th30.4 (1.03:j{:j}> _You now have 264 gold pieces (gained 6).:j###.# #.# #.# ########.# #.# #ß....####.########.♣.♣........ #......>..####.######.)...♣.♣@†...[...?# #........ß####.##### #.......#.# #.# ........#.####.#######..+..>.........#..#.#.##.####### ########S#.##.# #. 1.0 (0.62:j]l.# #.# #.# ########.# #.# #ß....####.########.♣.♣........ #......>..####.##### #.)...♣.♣.†...[...?# #.......@ß####.##### ##.# #.#  .#.####.####### .+..>.........# ..#.#.##.####### ########S#.##.#  #.#.##.#[3:j m7m #.#.##.######.#.##.#61:jQ #.# #.# ########.# #.# #ß....####.########.♣.♣........ :jf `#......>..####.######.)...♣.♣.†...[...?# #........ß####.##### #.......#@# #.# ........#.####.#######........+..>.........# ........#.#.##.####### ########S#.##.#:jg B #.#.##.# #.#.##.######...........#:j=q :jr '2.2:jy :j{ :jLr#######.ß....####.########.♣.♣........ ......>..####.#####)...♣.♣.†...[...?.......ß####.####......#.# #.# .###.#######+..>.........#.#.##.###### ########S#.##.#  #.#.#####..........#######.###:j`z:ju{`80:j:j:j) ####.#ß....####.########.♣.♣........ ......>..####.#####)...♣.♣.†...[...?.......ß####.#####.# #.# .###.#######+@.>.........#.#.##.###### ########S#.##.#  #.#.######..........#######.### #:jW Z3.4:jnß....####.########.♣.♣........ ......>..####.#####)...♣.♣.†...[...?.......ß####.#####.# #.# :j.###.#######+..>.........#@#.##.###### ########S#.##.#  #.#.#####..........#######.### ###.########..:jڿ SSThe water moccasin hisses angrily.:jm===4.069:jZ:jT _The water moccasin misses you.:jsi  You closely miss the water moccasin.:jtn--7 (0.78:j{:jl~_ _The water moccasin completely misses you.:j8 :j B--5.4:j :j2 _You barely miss the water moccasin. The water moccasin misses you.:j@  You closely miss the water moccasin.6.17 _The water moccasin completely misses you.:jXn  You hit the water moccasin.  The water moccasin is lightly wounded.:jY`86:j a:jb :jdcM_The water moccasin barely misses you.:j :j2# You puncture the water moccasin!  The water moccasin is heavily wounded.7.55:j:j} T _The water moccasin misses you.:j  You miss the water moccasin.The water moccasin is heavily wounded.:j V5--8.2:j :j= 3 _The water moccasin bites you.:j  You hit the water moccasin.  The water moccasin is heavily wounded.8 (0.64:j_:j \ _The water moccasin closely misses you.:jC  You closely miss the water moccasin.The water moccasin is heavily wounded.4--9.5 (0.73 _The water moccasin bites you.:jG  You hit the water moccasin.  The water moccasin is severely wounded.40.1 (0.6:jL:jO\ _The water moccasin closely misses you.:j=   The water moccasin is severely wounded.The water moccasin closely misses you.  The water moccasin bites you.  You are poisoned.:jC 29===========----8 (0.7Pois Gem (5062) :jJ :j 5 _The water moccasin poisons you!:j  You hit the water moccasin.  The water moccasin is almost dead.:jn26------1.5:jQ:1:j:j!S _You feel very sick.:jt †You hit the water moccasin.:jm   You kill the water moccasin!:j( 3----382.2 _You feel very sick.:j0:j5| _Your Evocations skill gained 2 levels and is now at level 3!:j #####.♣.♣........ ......>..####.#####)...♣.♣.†...[...?:j\.......ß####.#####.# #.# .###.#######+..>.........#.#.##.###### #######  #.####......#.###:jf:jo1----8 (0.60:j:j:j _You feel sick.:jf{ _You see here a water moccasin corpse.:jP:jmQ7-:jR:jV:j]@0-5918--Pois 8:j^:jhb:jb6--7:jzd:jg:jhp15--6:j4i:jl:j#m\-5:jn:jq:jqF44:jq:js:jv:jwd3-3:jHx:j{2--2:j5|:j>i _You start resting. You feel sick. x9:j@--:j.50.8 (8.0:j[r1.8 (9Gem (5051) :j֓:j5[ _You are no longer poisoned.:j:j:j:j:j"049:jX8:j:jc:j!3:jϺM=7:j6:jR:jƾB6:j$:ji:jB5:j:j;:jn!4:jj==4:j:j :jTB3:j:j:jB2:j :jS:j,1:j:j:j5=0398716=65437==2:j[n1:jjn0:jA:jC29:j:j( :j f8=8:j :j1:jB7:j:j:j3B6:j:j;n5:jw9=4:j:j !:j!B3:j":jD%:j%B2:j&:j#):j)720=:j)01:j*:j,:j-B0:j.:j0:j0C19:j2:js?:j?B8:j A:jE:j2F#1:jSFU=7:j H:j~L:jLB6:jN:j\R:jRB5:jS:jV:jWB4:jY:j%\:jw\#2:j\`==3:j]:jMa:ja,2:ja:jy:jn8:j:jЊB7:j:j:jB6:js:j<:jx4=5:jݔ:j.:jB4:j:j:jB3:j:jo:jʡB2:j4:j:jW _You start resting.:jz5==SS   adder (wandering):j9.4000.8 (49.0):jR S  You encounter an adder.:j2f1.8 (501:jt:j2 _The adder leaves your sight.:j3*:j*:j+:j-2S:je1  You start resting.An adder comes into view.:j7.S   adder (wandering):j>,0.0):jEl2.8 (10 _:jF:jH:j" ......>S.####.#####)...♣.♣.†...[...?.......ß####.#####.# #.# .###.#######+..>.........#.#.##.###### ########† ####..........#######.####......#:j8&:j&,3.4 (0.6:j,:j .:j' )...♣.♣.†...[...?.......ß####.#####.# #.# .:jO'2###.#######+..>.........#.#.##.###### ########†  #.:jp'####..........#######.###:j'J.###......#:j':j/:j"0=4.04999:j 6:j-7:jt  .......ß####.#####.# #.# .###.#######+..>.........#.#.##.###### ########†:jt   #.####.............##########.####:ju PGem (4999) #......#:j!u :j} :jg} :j} Y68:j :j :j #.#.# #.# ..#.####.#######.:j/ +..>.........# .#.#.##.####### ########†#.##.#  :jU #.#.##.# #.#.##.# :jx ######.#.##.# ........@....# :j #########.####  ###.# :j #######...# ......#.###:j :#......# :j :j :j C65.2:j :jn :jϢ ..#.####.#######.+..>.........# .#.#.##.####### ########†#.##.#  #.#.##.# :j/4#.#.##.# ######.#.##.# .............# #########@####  ###.# :jT#######...# ......#.### #......##.....:jwR.##.....:j.##......##....#:j".#:jO:j`87:j:j:j-- +..>.........#.#.##.###### ########†  #..######.#.##.#.............##########.#### ###@# #######........#.##:j #......# ........##.##.#.####:j:jg'6.4:jO:jL:j .#.#.##.####### ########†#.##.#  #.#.##.# #.#.##.#######.#.##.#.............# #########.#### ###.# #######.@.#:jW ......#.### #......#  #......# #......# #......# #....#.#:j#.##.#.#### ...........###.#:jx7.06:jj:j:jC .#.#.##.# #†#.##.# #.#.##.# #.#.##.# ######.#.##.# .....# #.#### ###.#:jC' #######@..# ......#.### #......# #......# #......# #......# #....#.# ##.##.#.#### :jDL .###.#:jBJ:j:K`65:jP:j9R:j! :jO" :j`# :jx& :j- 427=3:j. B2:j(/ :j0 :j]1 B1:j2 :j3 :j.4 y8==0:jU4 :j4 :jx6 :j6 C89:j7 :jq :jx >879=654:jy X3:j z :j%} :30:jw} M=2:j} :j n1:j :j :0:j 791:j7 j==8:j :jʌ :j B7:jэ :j׏ :j B6:jÐ :jd :j B5:jc :j8 :jz @2=:j 04:jo :ji :j B3:j :j 213=069874==6545=3:j! :j~ B2:jӹ :jM n1:j :j" B0:j :j :j :j j6=59:j :j :j B8:j :jx :j B7:j :j# :j B6:j> :j k _You start resting.HP restored.:j :j 46.6 (39.0)7==7.6 (405 _:j7 :j :j :j :j :j6 :j :j 4:jk :j :j :j T=3:j$ :ji :jb :j B2:jz :j :j ,:jI :j :j\ :j, B1:j :j7 :j :j :j 0:jL :j :j :j ;49:j{ :jO :j :j2 :j :jL `87:j:j.q  You encounter a bombardier beetle.:j( ........#.#.# #..B ########†#.##... #.#.##..# #.#.# #..# ##########.#.# ... .............. #.# #.##########.#.###.####.# ..########...#...................#.############.#.###......# #.#.# #......# #.#.# #......# #.#.# #......#B   bombardier beetle (asleep) #.#.# #....#.# #.#.###.##.#.### #.#.............:j256.0 (8.4):j l6 (9.06 _:j%:jx':jŢ #..B † #...  #..#  #..#  :j-...  #.#  #.###.#  ######@....#. ...................#.:jPB #########.#.###......#  #.#.#  :jp" #.#.#   :j#.#.#   :j!#.#.#  :j!:j ; #..B † #...  #..#  #..#  ...  #.#  #.###.#  ######@....#. ...................#. #########.#.###......# :j <R #.#.#   #.#.#  #.#.#   #.#.# :jB:jnC:j0I:jQh _A bombardier beetle is nearby!:jn *+..>.. ........#.B ########†.#..# #..############.#.#... .............. #.####### #@###.# ### ######.....########......................#.###:j b#########.#.###.#.#.##. #....#.####.##.#.###:jː :j 37.2 (0.6 _:j͖ :j :j@ 5#.###.....+..>.. ........#.B ########†. :j #..############.#.##.................. #.####### #.###.# ### ######.....########......................#.###:j f#########.#.##.:j o#. #....#.#:j WBB:jB `85:jw :j7 :j¾-# #.....#.###.....+..>... ........#.B ########†. ############.#.##.@................:j##.###.####### #.###.# ### ######.....########......................#.############.#.##:jAO#..:j:jW'8.4:jK:j!:j(.ß###..(####.. #.......#.###.......+..>.:jn...........#.B. ########†. ############.#.#..................:j##.###.####### #.###.# ###:j ######.....########......................#.###:jI#########.#.##.#:j_?.B:j:j:j(9.0:j:4:j :j U _Found a throwing net.:j,)...♣.♣.†..#..# #........ß###..(####... ##.......#.###..............+..>..........#......########†B....# ############.#.#..................##.###.####### #.###.# ### ######.....########......................#.############.#.##63:jdto  You completely miss the bombardier beetle.:jt5=60.3 (0.7:j|:j~b _The bombardier beetle completely misses you.:j]@:j@b1.02:jJH:jK] _You closely miss the bombardier beetle.:j9  You hit the bombardier beetle.71:j _The bombardier beetle is moderately wounded.:jr  You puncture the bombardier beetle!  The bombardier beetle is severely wounded.:j /=2.4:j̒ :jx b _The bombardier beetle completely misses you.:j| m  You hit the bombardier beetle.:j j-3.10:j :j e _The bombardier beetle is almost dead.:jC  You hit the bombardier beetle.  The bombardier beetle is almost dead.:jJ  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:j==8Fire Gem (4939) :j:jW _You are covered in liquid fire! Move or burn!:jA:jr †You hit the bombardier beetle.:j[th FYou kill the bombardier beetle!:ju:jS~ F   sky beast (wandering)The liquid fire burns you. You resist.:j<> 6-:j45--4.58 _You encounter a sky beast.:j:jk _Your Evocations skill increases to level 4!:j1 .....>S.###.)...♣.♣.†..#..# #..F.....ß### ..(#### ###.###:j .+..>........#......########†....##### ############.#.#..................####### #.###.# ### ######.....########......................#.############.#.##:j0 0 FFYou shake off some of the fire as you move.5-----5.1 (0.6:j :jP _ _The liquid fire burns you. You resist.:j" ~ _You see here a bombardier beetle corpse.:j#..# #.)...♣.♣.†....F.....ß###..(####.......#.# ##......## .+..>.##.#.#########††....# #.###############................#.###.##########.#  ######.....########.....................#.###########.#.###......# #.#.#  .F:jsHYou shake off some of the fire as you move.:j:jA4--77:j:jf _The liquid fire burns you. You resist.:jrrt.......ß###..(####.F.....#.# ##.........## ........+..>.#.............#.#.#..########††....# #..###########:jr................#.###.##########.# #.###.# ######.....########.....................#.###########.#.###......#:js2 #.#.# :jVuK.F:j{:j 36.3:j:j^ _You shake off the liquid fire.:ju m ..(####.# ##......F.## ........+..>.#......:jtv #.#.#...########††....# #..##############................#.###.##########.# #.###.# ######.....########.....................#.##:jv .:jZw p..##.#.# #......#:j :jj h596:j& :j :jka  ##......F## ........+..>.:ja ^#....#.#.#...########††....# #..##############................:ja ##@###.##########.# #.###.# ######.....########..:jib .Gem (4936) ####.#.# #....#.#:ji :jEj b7.55:j`o :jq :jC  ..+..>.#....#.#.#########††....# #..###############..................##.###.##########.#  ######.....########..:j^...................#.######.#.###Gem (4935) ##.#.###.##.#.### :j:j'8.1:j:j.:jIT##.#.###......########†#.##.†....# #.#.##..##### #.#.##..############.#.##...................##.###.##########.###.###.# ###.# ######.@...########...# ...................#.### #########.#.###......#  #.#.# #......# #.#.##.#.# #......# #.#.# #....#.# #.#.###.##.#.#####.#.............:jBX:jY`74:j]:j_:jO?:j?:jzF:jH:j\ .+..>. #.............#.#. #......########†#. #.†....# #.#. #..##### #.#. #..############.#.# #..................##.###.##########.# #@###.# ###.# ######.....########...#:j' ...................#.############.#.###......# #.#.# #......# #.#.# #......# #.#.# #......# #.#.# #....#.#  #.#.###.##.#.##:j:j+'9.3:jդ:j:jÌM##F#.###.....+..>........#......########††....#### #..############.#.##..................####### #.###.# ### ######.....########......................#.############.#.###......##:jV:j$`93:j:ju:j ..(####.......#.# ##......F#.####.....+..>..#.............#.#.##......########†#.##.†....# #.#.##..##### #.#.##..############.#.###..@................##.###.##########.# #.###.# ###.# ######.....########...# ...................#.############.#.###.##.##.#.# #......#:j :jK 6=70.52:ja :j6 :jk..(####.#.# #.##......F......#.####.....+..>.#...#.#.##.#......#†#.##.#.†....# #.#.##.#..##### #.#.##.#..#.#.##.#.##.###.#.##.###.# ###.# ######.....#...# ..:jlN## :jg :ji Z _The sky beast completely misses you.:j`& :jaPS.  You hit the sky beast.:ji  The sky beast is almost dead.The sky beast hits you.:jj[29-----80.4:j/p:j:rL _The confined air twists around weakly and strikes you!:j ..(####.#.# #.###......F......#.####.#.+..>.#.#.#.##.##......#†#.##.##.†....# #.#.##.##..##### #.#.##.##..#.#.##.##..F.@.S.###.###.#.##.###.# ###.# :j ######.....#...# ...#.#.###......# #.#.# #......# #.#.# :j /S.:j :ju o-1.0 (0.62:j6 :j :jFs:js6##......F#.####.#..:jt\......+..>.....##.#.##.##:j9t#......########†#.##.# #.†....# #.#.##.# :j[t#..##### #.#.##.# #..############.#.##.# :jt#..F..S..............# :jt##.###@##########.#### #.###.# ###.# :jt<######.....########...# ...................#.### #########.#.###......:jt# #.#.# #......# :ju#.#.# #......# #.#:j=uX#.#.# #....#.#:jv?.F:j:j<.=6:j]:1:jȆ:jʉV _The adder completely misses you.:jK  ..:j#+..>.....##.#.##.##########† :j0†....# #..#####..############...F.S.............##.###.##########.###  ###.# ######.....########.....................#.##:j#########.#.###......#  :jÊ#.#.# #.##.#.###.##.#.####:jT.F:jJ.S:jߒ.F   sky beast:j PS   adder:j$30:jH=-----2.2:j:j:j' f  You puncture the adder!:j' n==9 (0.70:j. :j1 Y _The adder is almost dead.:jvG .  You hit the adder.:j/xE.F:je(:jނs7-3.619:j:jI _You kill the adder!:jD  You hit the sky beast.  The sky beast is almost dead.The sky beast hits you.25----4.3:j`!b _The confined air twists around weakly and strikes you.:j3  You hit the sky beast but do no damage.The sky beast is almost dead.:j[ b5.08:j :j  :j I_The sky beast misses you.:jk .You hit the sky beast.:j(:j 6577 _You kill the sky beast!:j :jq k _Your Evocations skill increases to level 5!:jr:jCs:js:ju:jvy6---65427=32:j/X1:jx:j!X0:jv:jK:j8==09:j:jX8:j :jI:jB7:jه:jX6:j~:j:j*p9=5:jx:jX4:j{:jsn3:j:jB2:jo:jy:jՒ$30:jaM=1:j:j:jB0:j:j:jCD899:j:j:jәB8:jI:jr:j1==7:jn:jX6:j2:jNX5:j:j:jРB4:j9:j2=3:jD:j:jUB2:jȤ:j:jޥB1:jN:jd:jB0:j0:j:jq3=89:j:jX8:j:jX7:jح:j֮:j:4==6:j:j̱n5:j5435=210796=8765 _You start resting.HP restored.-127.7 (42.0)7==-8.7 (434 _:jJ:j3:j:j8:j:jIJ32:j:ji9=:j:j:j2:jB1:j:j:j :jG:j:je:jw:jB0:j:jm  You see here a bombardier beetle corpse.:j:jsJ69 _:jY:j*:j:jb:jp:j:jX8:j#:jq:j:j#:j:j:j:jLB7:jI:jC:jB6:jb:j~a _l - a throwing net:j:jB5:j:j5:j<:jy:j :j:j:jB4:j:j:j:j:j:j:j7:jB3:jN :j :j :jL B2:j :ja:j#,:j:j:j:j:B1:j:j:j :j?:j:j:j :jRB0:j:j:j :jC59:j:jP:js:j:jG :j":j"B8:j #:j$F _m - 4 potions of might (gained 1):j%:jQ&B7:j&:j':j(:j(:jQ):j*:j)+:ju+B6:j,:j,:j-:j-B5:j.:j.:jw/:j/:j80:j1:j:2:j2B4:j3:j<4:j5:j5:jw6:j7:j$9:j9:3:j9:j;:j<:jm<B2:j<:j >:j%?:jY?:j?:j*A:jB:jpBB1:jAC:jD:j E:j>E:jE:jF:jlHX0:jH:jKY49:jK:j$NN _You now have 276 gold pieces (gained 12).:jFO:jOB8:jXP:jcQ:jhR:jR:jR:jS:jT:j#.# #.# #..# #.)...♣.#.######.###..# #.......#.............####.......########.###............................#######.###............. #@# #......#######:j)u5 #. #.†....#  #.s....# #..#####  #....!.# #..############................#......# ##.###.####### s   scorpion (asleep)######## #.###. ######.....####### ...................:j{/59.3 (30.6:j5|m9 (31.23 _:jy:j:j :j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   i - Spellcasting   1.3   1.4  +2          :j * b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0          :j k + Evocations5.2   3.6  +3  :j:  d - Short Blades   6.1   5.9  +1   l - Shapeshifting   0.0   0.7  +2  :j` L e - Long Blades   2.7   1.4  -2      :j         :j  f - Armour   0.0   1.7  -3       g - Dodging   5.0   3.6  +3       h - Stealth   3.0   1.7  +5      :j         :j= _    :j[ a    :j                                 :j% The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help:j\ [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  :j [!] training|cost|targets:je:jS3:jX9#.# #.# #..# #####.♣. AutarchDCSS the Cutter#.# #.# #..# #......> Spriggan of Ignis *****.:j9#.# #.# #..# #.)...♣. Health: 37/37 ========================#.######.###..# #....... Magic: 10/10 ========================#.............####....... AC: 5Str: 12:j:########.###............. EV: 22Int: 15........................ SH: 0Dex: 13#######.###............. XL:  7 Next: 65% Place: Dungeon:6#@# #......####### Noise: ---------  Time: 4159.9 (0.0):j>:#......# #.†....#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.s....# #..#####Throw: 5 boomerangs:jk:#....!.# #..########### Gem (4843) #......# #.............#......# ##.###.####### s   scorpion (asleep):j:######## #.###.#######.....#######................... :j:_HP restored. _You see here a bombardier beetle corpse. _l - a throwing net :j:>_m - 4 potions of might (gained 1) :j;t_You now have 276 gold pieces (gained 12). _You encounter a scorpion.:jA:j:j':j:ji #.# #.# #..# #..... #.# #.# #..# #.)...♣ #.######.###..# #..... #.............#### ########.###..... ............ #######.###. ######.# #......#######....@.# #.†....#  #.s....# #..##### #....!.# #..########## #......# #............ #......# ##.###.###### ######## #.###.#  ######.....######.................. #########.#.###:j:j}h60.5 (0.62:j:j%:jRa #.# #.# #..# # #.# #.# #..# #.)... #.######.###..# # #.......#### #.### .. #.### ######.# #...... #...@..# #.†....# #.s....# #..##### #....!.# #.. #......# # #......# ##.###. # #.###.# ######.....  #.#.###:jXi=1.1:j&n:jDp:j #.# #.# #..# # #.# #.# #..# #.) #.######.###..# # #.#### #.###  #.### ######.# #...... #..@...# #.†....# #.s....# #..##### #....!.# #.. #......# # #......# ##.###. :j# #.###.# ######.....  #.#.###:j Lss:j3 `71:j :jw :j`  You hit the scorpion.  The scorpion is moderately wounded.:j 4=2.4 (0.7:j :j Y _The scorpion completely misses you.:jq5  The scorpion is moderately wounded.The scorpion completely misses you.heavi  The scorpion stings you.  You are poisoned.:jC6======-3.1Pois Gem (4840) :jA:j/ _The scorpion poisons you!:j9#MYou are poisoned.The scorpion poisons you!  You feel sick. The scorpion stings you.re more poisoned.3==============---8Pois 39 _The scorpion poisons you!:j  You feel sick. The scorpion stings you.  You are more poisoned. _The scorpion poisons you!hit the scorpion.  The scorpion is severely wounded.  You feel very sick.0----4.58 _The scorpion completely misses you.:j`  The scorpion completely misses you.almost dead.  The scorpion stings you.  You are lethally poisoned!24=======------5.2Pois  _The scorpion poisons you!:j ---- _You are too injured to fight recklessly!:j֒  _You are too injured to fight recklessly!:j#}#.# #.# #..# #.#.# #.# #..# #.).#.######.###..# #.#.####.#.###..#.###.######.# #......##...@..# #.†....# #.s....# #..##### #....!.# #..##......# #.#......# ##.###.## #.###.# ######.....#.#.#.###.:j-0----8 (0.67:j5:jH8S _You feel very sick.:jk #.# #.# #..# #.#.# #.# #..# #.)...♣#.######.###..# #.#.......####.#.###....#.###.######.# #......##....@.# #.†....# #.s....# #..##### #....!.# #..##......# #.#......# ##.###.## #.###.# ######.....#.#.#.###.s.:jf:j9s17-----6.4:j":jES _You feel very sick.:j##.# #.# #..# #####.♣#.# #.# #..# #......>#.# #.# #..# #.)...♣:jV+#.######.###..# #.#.............############.###............#######.###.......######@# #......########..s...# #.†....# #......# #..##### #....!.# #..############......# #.............#......# ##.###.############### #.###.#######.....#######................:j7%K.s:j-:j9.15---7.06:j5:jC7S _You feel very sick.:j]C fM# #ß.####.♣......> #.# )...♣######.###..# .............############.###...................##.......######.# #......########...s†....#..... #....!.# #..############. #:jE 1s:j/M .s   scorpion:jN 2----65:jU :jW _You are too injured to fight recklessly! _You feel very sick.:jS:jf(AutarchDCSS the Cutter (Spriggan Cinder Acolyte) Turns: 6114, Time: 00:13:51 Health: 12/37AC:  5 Str: 12 XL: 7 Next: 65% Magic: 10/10EV: 22 Int: 15 God: Ignis [*****.] Gold: 276SH:  0 Dex: 13 Spells: 8/8 levels left rFire + . . (50%) a - +8 dagger "Bung" {holy, *Corrode Str+2 SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +0 robe rPois .(100%) (no helmet) :jdgrElec .(100%) h - +2 cloak rCorr + (50%) (no amulet) SInv + d - ring of resist corrosion Will +....f - +5 ring of evasion Stlth ++ HPRegen 0.26/turn MPRegen 0.12/turn %: corrode self (3%) @: lethally poisoned (12 -> -5), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3:jC:jfS#.# #.###..##ß.. AutarchDCSS the Cutter#.# #.# #..# #####.♣. Spriggan of Ignis *****.#.# #.# #..# #......> Health: 12/37 =======-----------------#.# #.# #..# #.)...♣. Magic: 10/10 ========================#.######.###..# #....... AC: 5Str: 12#.............####....... EV: 22Int: 15########.###............. SH: 0Dex: 13........................ XL:  7 Next: 65% Place: Dungeon:6#######@###.............:jS Noise: ---------  Time: 4167.6 (0.0)######.# #......####### a) +8 dagger "Bung" {holy, *Corrode Str+2 #....s.# #.†....#Throw: 5 boomerangs#......# #..#####Pois Gem (4835) #....!.# #..############......# #............. s   scorpion#......# ##.###.############### #.###.#######.....####### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You feel very sick. _You feel very sick. _You feel very sick. _You feel very sick.:juT:jZ:jO\:j׆ :jԋ Drink which item? Potions  h - 2 potions of haste  w - a potion of heal woundsi - a potion of invisibility  m - 4 potions of might  d - a murky purple potion  j - a lumpy ruby potion  k - an orange potion  l - a white potion  n - a bubbling grey potion  p - a silvery potion :jv [!] read|quaff|evoke[?] describe selected:j, #.# #.###..##ß.. AutarchDCSS the Cutter#.# #.# #..# #####.♣. Spriggan of Ignis *****.#.# #.# #..# #......> Health: 12/37 =======-----------------#.# #.# #..# #.)...♣. Magic: 10/10 ========================#.######.###..# #....... AC: 5Str: 12#.............####....... EV: 22Int: 15########.###............. SH: 0Dex: 13........................ XL:  7 Next: 65% Place: Dungeon:6#######@###.....:j) ........ Noise: ---------  Time: 4167.6 (0.0)######.# #......####### a) +8 dagger "Bung" {holy, *Corrode Str+2 #....s.# #.†....#Throw: 5 boomerangs#......# #..#####Pois Gem (4835) #....!.# #..############......# #............. s   scorpion#......# ##.###.############### #.###.#######.....####### _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You feel very sick. _You feel very sick. _You feel very sick. _You feel very sick.s. _You feel very sick.  You feel much better.30========:j{ ===========8.6 (1Pois 4:j S _You feel very sick.:j` :jcc AutarchDCSS the Cutter (Spriggan Cinder Acolyte) Turns: 6115, Time: 00:13:57 Health: 30/37AC:  5 Str: 12 XL: 7 Next: 65% Magic: 10/10:jc &EV: 22 Int: 15 God: Ignis [*****.] Gold: 276SH:  0 Dex: 13 Spells: 8/8 levels left rFire + . . (50%) a - +8 dagger "Bung" {holy, *Corrode Str+2 SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +0 robe rPois .(100%) (no helmet) rElec .(100%) h - +2 cloak :jc rCorr + (50%) (no amulet) SInv + d - ring of resist corrosion Will +....:jhd f - +5 ring of evasion Stlth ++ HPRegen 0.26/turn MPRegen 0.12/turn %: corrode self (3%) @: quite poisoned (30 -> 17), very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3:j :j% #.# #.###..##ß.. AutarchDCSS the Cutter#.# #.# #..# #####.♣. Spriggan of Ignis *****.#.# #.# #..# #......> Health: 30/37 ===================-----#.# #.# #..# #.)...♣. Magic: 10/10 ========================#.######.###..# #....... AC: 5Str: 12#.............####....... EV: 22Int: 15########.###............. SH: 0Dex: 13........................ XL:  7 Next: 65% Place: Dungeon:6#######@###.............:j  Noise: ---------  Time: 4168.6 (0.0)######s# #......####### a) +8 dagger "Bung" {holy, *Corrode Str+2 #......# #.†....#Throw: 5 boomerangs#......# #..#####Pois Gem (4834) #....!.# #..###########:j #......# #............. s   scorpion#......# ##.###.############### #.###.#:j ######.....####### _You feel very sick. _You feel very sick. _You feel very sick. _You feel very sick.You feel much better. _You feel very sick.:jb :j- :j :j7 #.# #......# ######.# #.###..# #ß..#.# #.# #..# #####.♣.♣#.# #.# #..# #......>S#.# #.# #..# #.)...♣.♣#.######.###..# #.#.............#####:j ########.####........@.......+#######.###.............######s# #......########:j #......# #.†....# ##......# #..##### #....!.# #..############:j #......# #..............#......# ##.###.################ #.###.# :j 8s.:j :jx [28-9.2 (0.6:jD :j $ _You feel sick.:j.#.# #......# #####.#.# #.###..# #ß.#.# #.# #..# #####.♣.♣.#.# #.# #..# #......>S.:j(/#.# #.# #..# #.)...♣.♣.#.######.###..# #.ß#.............####.#.#.###.#..+.#:j/.s###.#.######.# #......#†#......# #.†....# #.#......# #..##### #.#....!.# #..#.#......# #.#......# ##.###.## #.###.# #:j8:j926---8Pois 3:j@:j9D$ _You feel sick.:j:j+8--:j:j:jZ#.# #......# #####.##.# #.###..# #ß....##.# #.# #..# #####.♣.♣.#.# #.# #..# #......>S.##.# #.# #..# #.)...♣.♣.†#.######.###..# #.ß##.............####.#.##.###.#.#.+.#s###.#.#######.# #......#†#:j#......# #.†....# #.##......# #..##### #.##....!.# #..#.##......# #...#......# ##.###.## #.###.# #:j15s.:j:jpD570.4:j':jW$ _You feel sick.:jm "#.# #.###..# #ß....##.# #.# #..# #####.♣.♣...#.# #.# #..# #......>S.###.# #.# #..# #.)...♣.♣.†.#.######.###..# #........ß###.............####.......#.# ########.###.......#.#........s...+..>#######.####.#:jMn ###.# #......########†#.#......# #.†....# #.#.#......# #..##### #.#.#....!.# #..############.#.#......# #.................#......# ##.###.##########:jn ######## #.###.# ###. ######.....########...:j?q I.s:jy :j z b1.02:j :jσ $ _You feel sick.:ja  #####.♣.♣.........>S.##)...♣.♣.†.#####.##.......ß##............####.#.# #######.###......# .........s.+..>#######.####.#. :jBb ########†......# #.†....# #..####!##########...............# .. :jb[...................#.## :jk:jl3--61:jr:ju$ _You feel sick.:j~ ......>S.##)...♣.♣.†.#####.##.......ß##............####.#.# #######.###......# .........s.+..>#######.####.#.  ########†......# #@†....# #.:j~*.####!##########.................#########.#.###......#:j0s:j.s   scorpion:j^2--2.2:j@:j| _You feel sick.:ja)...♣.♣.†.#####.##........ß##............####.#.# #######.###......# ..........s+..>#######.####.#.  ########†......# #.†....# #..#####!##########...............#.###.################# #.###.#  ######.....########.....................#.###########.#.###......# #.#.# :j=cO.s:jmv80:jQq:j*s:jPs#####.##.......ß##............#####.# #######.###......# ...........+..>#######.###s#.#.  #......########†......# #.†....# #..#####!######...............#.###.################# #.###.#  :j3QC######.....########.....................#.###########.#.###......# #.#.# :juSN.s:jhY:jY]1-3.4:j`:jb:j (#.............####.#.# ########.###.............#.###........................+..>.#######.###.............#.#.#.# #s.....########†#.##......# #.†....# #.#.##......# #..##### #.#.#:jJ #....!.# #..############.#.##......# #.@...............#......# ##.###.##########.#:jl :######## #.###.# ###.# ######.....########...#...................#.###:j #########.#.###......#  #.#.# :j  :j& :j H0--:j \4.029:j :j| :j?#######.###......## ................+..>.#######.###....#.#.#  #s.....########†......# #.†....# #..####!##########.................##@###.##########.######## #.###.#  ######.....########..:jJ...................#.###########.#.###......# #.#.# #.#:jO.s:j:j81=68:j:jj:js5 ...........+..>.#######.###....#.#.#  ########†......# #.s....# #..####!##########..# #..................##.###.##########.########  :j5 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poisoned.:j .####!.# #.s###########..# #...................#.###.##########.########## #.###.# ###.#  ######.....########.....................#.###########.#.###......#  #.#@# #..##.... #.##.#:jV:jY:j`84:jJ:jԺ:j !.# #.s###########..# #...................#.###.##########.########## #.###.# ###.#  ######.....########.....................#.###########.#.###......# :j #.#.# ###.##.#.#####.#..#.####.##.#:j^Z9.4:jN t ..# #...................#.###.##########.########## #.###.# ###.#  ######.....########.....................#.###########.#.###......#  #.#.# ###.##.#.####Gem (4824) #...........##.#:j! :j c80.03:j :j :j!X ( #.###.##########.########## #.###.# ###.#  ######.....########.....................#.###########.#.###......#  #.#.# ###.##.#.####............###.###....#..................##.#:jc^ :j^ `62:jc :jf :ja ####### :j> ###.#  ######.....########.....................#.###########.#.###......#  #.#.# ###.##.#.####............###.###....#....... ..###..###.##.###:jqe... #.....)##.#:jk!ss   scorpion1.2:j :jLevel 6 of the Dungeon<>>(Press ? for help)#....!.# #.s############.#.##.##......# #....................##......# ##.###.##########.############ #.###.####.# ######.....########...# ..........s........#.### #########.#.###......##.#.# #......##.#.# #......##.#.# #......##.#.# #....#.##.#@###.##.#.####  #.#.............###.##.#.###....#........# ..###..###.##.###.# #.#....  #.##.#   #...#.####.##.# ...........##.# ...........##.# #.....)##.#######....##)##.##.##.#:j`  #...#.#.#   ##.#   ...........##.#   #.....)##.# .# #)##.# #.##.# #.##.# #.##.#   #.##.#  .#  #######.######.#  .............#.#  #######.####. #.# #.# #.# #. #.####.#.# #........# ######.###   ######.#####.# #<...†.......# ######.#####.# #.#   #.# :j.a:jؘ:j ######## #.###.# ###.#  AutarchDCSS the Cutter ######.....########...#  Spriggan of Ignis *****. ..........s........#.###  Health: 18/37 ===========------------- #########.#.###......#  Magic: 10/10 ======================== #.#.# #......#  AC: 5Str: 12 #.#.# #......#  EV: 22Int: 15 #.#.# #......#  SH: 0Dex: 13 #.#.# #....#.#  XL:  7 Next: 65% Place: Dungeon:6 #.#@###.##.#.####  Noise: ---------  Time: 4181.2 (0.0) #.#.............###. a) +8 dagger "Bung" {holy, *Corrode Str+2  #.#.###....#........ Throw: 5 boomerangs ..###..###.##.###. Gem (4822)  #.#.... #.##.#  #...#.####.##.# :j s   scorpion ...........##.#  ...........##.#  #.....)##.# _You feel sick. _You feel sick. _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned.:jH    ###.#  ..#  ..  #.#  #.#.#   #.#.#   #.#.#   #.#.#   #.#@#  #.#........ #.#.###.... ..###..## #.#....  #..:j\I {  ... ... ):jO :jRP :j/U :jX  _You are no longer poisoned. _A scorpion is nearby!:jOn ######.....########............s........#.###########.#.###......#  #.#.# #:jD##.##.#.####............###.###....#....... ..###..###.##.###.#.#....  #.#...#.#### ..........:j߭^###.....)#####...:j:jl8 (0.61 _:jż:jǾ:j )  ..........s........#.###########.#.###......#  #.#.# ###.##.#.####............###.###....#...............###..###.##.########.#.#....  #.#...#.### ..............##)##.#:jX. /s:j\4 .s   scorpion:j4 ]9=2.4:j%; :j~= :jP  #########.#s###......#  #.#.# ###.##.#.#####.#.............###.#####.#.###....#..............###.##.########.#.#....   #.#...#.#### .......... ........###.##....##.##.#:jQ /s:jX .s   scorpion:j;Y b3.00:j^ :j&a :j  #.#s# .##.#.###.##.#.#####.#.............###.#####.#.###....#..............###.##.########.#@#....   #.#...#.#### .......... ..........#...###.....)###..>#.##.##.#s.s   scorpion619 _Found a stone staircase leading down.:jz s.##.#.###.##.#.####.#.............###.#####.#.###....#...............###..###.##.########.#.#....#   #.#@..#.####....................##...###.....)#. ######.....###.#:jz-#.##.#:j:j'4.2:j:j:j .###.##.#.#####.#.............###.#####.#.###....#...............###..###.##.########.#.#....#   #.#...#.####..@........).......##...###.....).Gem (4819) :j6... #.##.##.# . :j%:j%z=88:j+:j?.# _Found a mace.:jN###.##.#.####............###.#####.#.###....#...............###..###.##.########.#.#....#   #.#...#.###..###...........).......##...###.....)#. #...# ######... $....# #)##...>#.....##Y   ice beast (asleep).... ... #Y.#######.######.:j% Y.  You encounter an ice beast.:j`wY5.4:jͰ:j* _Found 3 gold pieces.:j[ V##.##.#.####............###.#####.#.###....#...............###..###.##.########.#.#....#   #.#...#.###..###...........).......##..@###.....)#. #...# ######... .$....# #)##.....>#.....## #Y #..#. #######.######.............:j :j 206.07:j :j) :j M............###.#####.#.###....#...............###..###.##.########.#.#....#   #.#...#.###..###...........).................##...###.....)#. #..@# ######...#..$....# #)##.....>#.##. #Y. #..#. #######.###### #...............#######.####:jڜ :j 7Y.:j :jC `66:jѬ :j? :j>###.##.#.####  #.#.............########.#.###....#...............###..####.:j#####.#.#....#  #.#...#.####..###..........)...................##..@###.....)###. #...# ######...#..$...).>#..###Y.. ...:j7 #.##.# #.########.######..............:jc/s:j:Y.:js   scorpion:j0'7.2:j:j=:j#.#.# #....#.# #.#.###.##.#.####  #.#s............###.######.#.###....#........#........###..###.##.###.######.#.#....# #.##.#  #.#...#.####.##.# ..#####.# ).......@........##.# ...##...###.....)##.# #. #...# ######....# :j#..$....# #)##.# .....>#Y#....###.# #.##.# .... #.# #.##.# :jf... #.# #.##.# .##. #.########.######.#:jnO.s:j:j<`85:j:j':j2 >#.#.# #....#.# #.#.###.##.#.#### #.#..###.# :j #####.#s###....#.# ........###..###.##.###.# #####.#.#....# #.##.# #.#...#.####.##.# :jt ..###.##.# ).##.# ...##...###.....[##.# #. #...# ######....# #..$....# #)##.# .....>#Y....###.# #.##.# s   scorpion.... #.# #.##.#... #.:j + :j :jZ '8.4:jm :j :j m#.#.# #....#.# #.#.###.##.#.#### #.#.............###.# #####.#s###....#.# ........###..###.##.###.# #####.#.#....# #.##.# #.#...#.####.##.# ..###.##.# ).##.# ...##...###.....[##.# :jI j#. #...# ######....# #..$....# #)##.# .........###.# #.##.#... s:j| .s   scorpion:j b9.04:jp :j :j7#.#.# #....#.# #.#.###.##.#.#### #.#.............###.# #####.#.###....#.# .......s###..###.##.###.# #####.#.#....# #.##.# #.#...#.####.##.# ..###.##.# ).##.# ...##...###.....[##.# :jw#. #...# ######....# #..$....# #)##.# ....###.# #.##.# :j2s:j.s   scorpion:j61=63:j:j:j##.#.# #....#.# #.#.###.##.#.#### #.#.............###.# #####.#.###....#.# ........###..###.##.###.# #####.#s#....# #.##.# #.#...#.####.##.# ..###.##.# ).##.# ...##...###.....[##.# :j$~#. #...# ######....# #..$....# #)##.# :j(y....###.# #.##.# :j3>90.2:jE9:jq<:ju#.#.###.##.#.#####.#.............###.######.#.###....#........# ........###..###.##.###.# #####.#s#....# #.##.#  #.#...#.####.##.# ..###............##.# ).....##.# ...##...###..@..[##.# #. #...# ######....# #..$....# #)##.# .....>#Y# #.##.# ....###..... #.# #.##.# ... #.# #.##.# .##. #.########.######.# #...............#.#:jQ.s:jʍ:jL`82:jW:j #.#.###.##.#.#### #.#....###.# #####.#.###....#..# ..###..###.##.###.# #####.#.#....# #.##.# #.#.s.#.####.##.# ..###.##.# ).##.# ...##...###...@.[##.# #. #...# ######....# #..$....# #)##.# .....>#Y# #.##.#  .... #.# #.##.# :j؁ Q.s:ji =1.4:jH :j :j #.#.###.##.#.#### #.#.....###.#  #####.#.###....#........#  .###..###.##.###.#  #####.#.#....# #.##.# #.#...#.####.##.#  ..###....s.##.#  ).##.#  ...##...###....@[##.#  #. #...# ######....#  #..$....# #)##.#  .....>#Y# #.##.#  ....###.# #.##.#  :j[ .... #.# #.##.#  ... #.# #.#  #. #.#.# :j :j ~=2.01:j :jA :j1#.#.............###.# #####.#.###....#........# ........###..###.##.###.# #####.#.#....# #.##.#  #.#...#.####.##.# ..###....s.......##.# )..........##.# ...##...###.....[##.# #. #...# ######@...# #..$....# #)##.# .....>#Y# #.##.# ....###.# #.##.# .... #.# #.##.# ... #.# #.##.# .# #. #.#:j#######.######.# #...............#.# #######.####.#.#:jQ.s:ju:j`60:j:j:jb #####.#.###....#....... .......###.##.### #####.#.#....#   #.#...#.### ..###........... ).........s...# ...##...###.....[##.# #. #...# ######....$....# #@##.# .....>#Y.##.####.  .# .##.##.# #.#.#:j0!:j!'3.2:j7:j]j _Items here: )) [ ÷.:js .......###.##.### #####.#.#....#   #.#...#.### ..###........... ).........s.... ...##...###.....[##.# #. #...# ######....#:j?.$....# #)##.# .....>#Y###.  .##.##.# #.#.#:j-$:j&2=809 _:j5:j z #####.#.#....#   #.#...#.### ..###........... ).........s.... ...##...###.....[ #. #...# ######....$....# #)## .....>#Y.###.  .#Gem (4809) #.##.####.#.#:j :jb! '4.4:j' :j%* :j:   #.#...#.### ..###........... ).........s ...##...###.....[ #. #...# ######....$....# #)## .....>#Y.###.  .# #. :j; #######.######Gem (4809) #.##........#:jD :jD b5.08:j_ :j? ..###........... ).........s ...##...###.....[ #. #...# ######....$....# #)## .....>#Y:j?.###.  .# #. #######.###### #...............##.##Gem (4808) #..######.###:jmH:jI`67:j'P:j9R:j& ).........s ...##...###.....[ #. #...# ######....$....# #)## .....>#Y.###.  .# #. #######@###### #...............# #######.####.# #.# #########.#####.#:j؊2s:jRs   scorpion:jZC=6.2:j}:jM:j2.^ ...##...###....s[ #. #...# ######....$....# #)## .....>#Y.###.  .# #. #######.###### #.........@.....# #######.#### :j}.#.# #.####<...†.......#:j5:j8`86:jq=:jA:j ^W #. #...# ######....$....# #)## .....>#Y.###.  .# #. #######.###### #............... #######@####.# #.# #.#########.#####.#:jyv37.4:j^ G .$....# #)## .....>#Y.###.  .# #. #######.###### #...............# #######.####.# #@# ##......#.#:j% :jL b8.05:j :jA  .....>#Y.###.  .# #. #######.###### #............... #######.#### #.# ##......#####.###.#:j :j `64:j :j :j:?I ###.  .# #. #######.###### #...............:j? #######.#### #.# ##.......#####.########.##..:j1F:jF'9.2:jVK:jM:jX #.# #.##.#  #.# #.##.# .# . #.########.######.#  #...............#.#  #######.####.#.#  #.# #.#.# #.# #.#.# #.####.#.# #.@......# ######.### ######.#####.##<...†.......# ######.#####.# #.# #..#.#:jX:j`83:j :jA:j0 #.# #.##.#  #.# #.##.# .#  #.#.######.# #.......#.# #.####.#.# #.# #.#.# #.# #.#.# #.####.#.# #.# ######.### ######.#####.# #<...†.# :j/:j~)200.4:j:j:j. :j Level 6 of the Dungeon<>>>(Press ? for help):j  #. #...# ######....# #..$....##)##.# .....>#Y##.##.# ....###.##.##.#:j  ....  #.##.##.#   ...  #.##.##.#  .# #.  #.########.######.#  #...............#.# #######.####.#.##.# #.#.##.# #.#.##.####.#.##..@.....#######.###  ######.#####.##<...†.......#######.#####.##.#  #.# :j^ e#.. #.# #.####:j0 O@<:jN :j .. #.##.##.#AutarchDCSS the Cutter . #.##.##.# .#Spriggan of Ignis *****.#.########.######.#Health: 23/37 ==============----------#...............#.#Magic: 10/10 ========================#######.####.#.#AC: 5Str: 12#.# #.#.#EV: 22Int: 15#.# #.#.#SH: 0Dex: 13#.####.#.#XL:  7 Next: 65% Place: Dungeon:6#..@.....#Noise: ---------  Time: 4200.4 (0.0)######.###a) +8 dagger "Bung" {holy, *Corrode Str+2 ######.#####.#Throw: 5 boomerangs#<...†.......#Gem (4803) ######.#####.##.##.##..#.# _A scorpion is nearby! _Found a:jQ  stone staircase leading down. _Found a mace.  You encounter an ice beast. _Found 3 gold pieces. _Items here: )) [ ÷.:j :j >24=1:j :j :j :js :jO :j B0:j :j :j:j:j:j e  You see here an iguana skeleton.:j:j]=799 _:j) :j :j :j B8:jc :j:jY:jS5=:j>:jU:j::jB7:j:jC #...............#.# #######.####.#.# #.# #.#.# #.# #.#.# #.####.#.# #........# ######.### ######.#####.#:jU #@...÷.......#5.8 (5.4 ######.#####.# #.#  #.#  #.. :j #.#  #.# ### :jf:j":j)a _There is a stone staircase leading up here.:j :j :ju :j+ 6.8 (1.06 _:jk- :j ?=5:jr 8 #.#.##.#.#..# #.#....#.#..###### #.'####+.#.......# #........#...###.# '########+...###.# ######## .................# #......# ..#####.#.#..###.#####.####.# ..# #......# #.......# :j% ..# #......###@####### # ### ##.####...## #....##.## ####.####.##.##.# #......##.##.##.###### #.##.#.# ########...........># #.##.#.# ......##.##.###.....# #.##.#.# ....................# #.##.#.# ......##.###.##.....# #......#:j g8.3 (2.55:j :j] ! _You climb upwards.:jʙ c _There is a stone staircase leading down here.:j:jY :j; :j64321:j:j+s27=0:j:j:jo89:j4B8:j:jz:jB7:ja:j(:jt8==6:j:j:jHB5:j:j:jB4:j|:j5 :j#b39=21:jQ%X0:j%:j&:j&r30=79:jq':j:(:ji(B8:j(:jd*X7:j*:j+:j:,B6:j,:j7.1==5:j /:jK1n4:j1:j1B3:j2:j^3:j3B2:jA4:j4:jR5@2=:jx501:j5:j6:j 7B0:j7:j8:j8C69:j\9:j::j:B8:j;:j;:j9<:j[<i3=7:j<:j>n6:j?:j?B5:j@:jA:jAB4:j;B:jzC:jC#4:jCj==3:jD:j~E:jEB2:jF:jQG:jGB1:j7H:jH:jYIB0:jI:jJ:jGK:jKj5=59:j"L:jPMX8:jN:jO:jFOB7:jO:j Q:j>QB6:jQ:jR:jR:jSi6=5:jS:jT:jTB4:j\U:jeV:jVB3:jqW:jZI _You start resting.:jDZ"HP restored.:j_:jc050.3 (42.0):jme7==1.3 (432 _:j}i:jj:j]:j%tLevel 5 of the Dungeon <<<<>>>>^(Press ? for help)#.##.##.##.....#.'####+.#..##.......##...#.#.#....#.#..#####.#####.###.#.#.##.#.#..##.# #.# #.#.#.##.#.#..#####.#####.###.#.#....#.#..############# ######.......##.....#.'####+.#.......##.....###...## #.##.##.##.....#........#...###.##.###.##.#.#.# #.##.##.##..##.'########+...###.# #########.#......[...# #.##............................# #......##.#.#.##.....## #.#####.##...#...#####.#.#..###.#####.####.##.....#.......######.#####.##.>..#..# #......# #.......# #.###..##............##.......##.......# #......###@####### #.####.####............###########...#### ##.####...###.#:j#......##.....####........# #...##....##.######.####.#.##.###....####<.#####.## #...##.##.##.##......##.#.##.# ##.#.##.........).# #...##.##.##.###### #.##.#.#:j#.#.##.# #.....#.#.........####...#########...........># #.##.#.##.#.##†# #.....#.##.#..#.................##.##.###.....# #.##.#.##......# #..........#..#...............................# #.##.#.#:jXX###.#### #.....####..<...)...............##.###.##.....# #......##.# #.....# #........####...#########...#.##.....# ###).####.# ####### ###......# #...##.#.#.######## ##.#.###.####:j##.##### #...##.#.#.###### #.###.#:jO@>:j&:jE#.#.##.#.#..#AutarchDCSS the Cutter #.#....#.#..######Spriggan of Ignis *****. #.'####+.#.......#Health: 37/37 ======================== :jE#........#...###.#Magic: 10/10 ======================== '########+...###.# ########AC: 5Str: 12 .................# #......#EV: 22Int: 15 ..#####.#.#..###.#####.####.#SH: 0Dex: 13 ..# #......# #.......# #.#:jE XL:  7 Next: 65% Place: Dungeon:5 ..# #......###@####### #.#Noise: ---------  Time: 4251.3 (0.0) ### ##.####...##:jE#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 #....##.######.###:j%F=Throw: 5 boomerangs:jPF#.##.##.##......#Gem (4752) :jxFd#.##.##.###### #.##.#.# :jF########...........># #.##.#.# ......##.##.###.....# #.##.#.# ....................# #.##.#.# :jF......##.###.##.....# #......# _You see here an iguana skeleton. _There is a stone staircase leading up here. :jFm_You climb upwards. _There is a stone staircase leading down here. :jGM_You start resting. _HP restored.:jjH:jI:jQ:j&S:jZ10:j[,:j\:j]:j^:j^C49:ja,:j####### #.#  ##.####...## #.#  #....##.## ####.###  #.##.##.# #......#  #.##.##.###### #.##.#.# #####...........@# #.##.#.# 6.7 (5.4 ...##.##.###.....# #.##.#.# .................# #.##.#.# :j|...##.###.##.....# #......# #####...#.##.....# ###)#  #.#.#.######## ##.#.## :j/|{ #.#.#.###### #.###.#  #:jS|# ##.#)#  ###..#####.# ##.#:js|"#:jI}:jڂ:jc _There is a stone staircase leading down here.:j6 :jf7 :j= :jB :jQJ 7.7 (1.05 _:jJ4 %6:j<      ## # .#   #.# ###   ####.# #.#   ß....####.##  .♣.♣.....@#  >S.####.########  .♣.♣.†...[...?#  .ß####.#####  ...#.# #.#  ...#.####.#######  :j=   ...+..>.........#    ...#.#.##.#######    ####†#.##.#   :j g9.2 (2.54:j? :jO # _You climb downwards.:jإ a _There is a stone staircase leading up here.:j Read which item? Scrolls  t - a scroll of teleportationr - a scroll of revelation  I - 2 scrolls of immolation  N - 2 scrolls of noise  c - 2 scrolls labelled KIOWUE MEDO  e - a scroll labelled SEFFYQ JOSILLO  m - a scroll labelled UTOFAS GIRU  q - a scroll labelled YSESMUOSAE [!] read|quaff|evoke[?] describe selected:j w:jU:j  AutarchDCSS the Cutter  Spriggan of Ignis *****.##  Health: 37/37 ========================#.#  Magic: 10/10 ========================#.#  AC: 5Str: 12#.# ###  EV: 22Int: 15 ####.# #.#  SH: 0Dex: 13 ß....####.########  XL:  7 Next: 65% Place: Dungeon:6 .♣.♣............@#:j  Noise: ---------  Time: 4259.2 (0.0) ..>S.####.########  a) +8 dagger "Bung" {holy, *Corrode Str+2 .♣.♣.†...[...?#  Throw: 5 boomerangs ....ß####.#####  Gem (4744) ...#.# #.# ...#.####.#######   ...+..>.........#   ...#.#.##.#######   ####†#.##.#   _There is a stone staircase leading down here. :j_You start resting. _HP restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.:j,  Okay, then. _:j4Read which item? Scrolls  t - a scroll of teleportationr - a scroll of revelation  I - 2 scrolls of immolation  N - 2 scrolls of noise  c - 2 scrolls labelled KIOWUE MEDO  e - a scroll labelled SEFFYQ JOSILLO  m - a scroll labelled UTOFAS GIRU  q - a scroll labelled YSESMUOSAE [!] read|quaff|evoke[?] describe selected:jiA  AutarchDCSS the Cutter  Spriggan of Ignis *****.##  Health: 37/37 ========================#.#  Magic: 10/10 ========================#.#  AC: 5Str: 12#.# ###  EV: 22Int: 15 ####.# #.#  SH: 0Dex: 13 ß....####.########  XL:  7 Next: 65% Place: Dungeon:6 .♣.♣............@#  Noise: ---------  Time: 4259.2 (0.0) ..>S.####.########  a) +8 dagger "Bung" {holy, *Corrode Str+2 .♣.♣.†...[...?#  Throw: 5 boomerang:jDs ....ß####.#####  Gem (4744) ...#.# #.# ...#.####.#######   ...+..>.........#   ...#.#.##.#######   ####†#.##.#   _You start resting. _HP restored. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then.:ja: :jhP AutarchDCSS the Cutter:jBi :jiK Spriggan of Ignis *****. :jZj$ ##:jj} Health: 37/37 ======================== :jk$ #.#:jGk} Magic: 10/10 ======================== :j|k$ #.#:jkG AC: 5:jS.####.########:joh a) +8 dagger "Bung" {holy, *Corrode Str+2 :j&p4.♣.♣.†...[...?#:jkpV Throw: 5 boomerangs :jp/....ß####.#####:j!qG Gem (4744) :jbq(...#.# #.# :jq...#.####.#######:jq-  :jr...+..>.........#:jAr-  :jxr...#.#.##.#######:jr-  :js####†#.##.#:jds-  :js1_You climb downwards. :jsR_There is a stone staircase leading up here. :j(t'_Okay, then.:jit^As you read the scroll labelled KIOWUE MEDO, it crumbles to dust.  :jt Blink to where?:j:u)Press: ? - help, Dir - move target:j{:j7*@:ja^V  AutarchDCSS the Cutter  Spriggan of Ignis *****.##  Health: 37/37 ========================#.#  Magic: 10/10 ========================#.#  AC: 5Str: 12#.# ###  EV: 22:j^Int: 15 #####.# #.#  SH: 0Dex: 13 #ß....####.########  XL:  7 Next: 65% Place: Dungeon:6 #.♣.♣...........@§#  Noise: ---------  Time: 4259.2 (0.0) :jR_T...>S.####.########  a) +8 dagger "Bung" {holy, *Corrode Str+2 ..♣.♣.†...[...?#  Throw: 5 boomerangs .....ß####.#####  Gem (4744) :jB`%....#.# #.# ....#.####.#######   ....+..>.........#   ....#.#.##.#######   #####†#.##.#   _You climb downwards. _There is a stone staircase leading up here. _Okay, then.As you read the scroll labelled KIOWUE MEDO, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target:jn _There is a stone staircase leading up here.Okay, then.  As you read the scroll labelled KIOWUE MEDO, it crumbles to dust.  Blink to where?  :jzohPress: ? - help, Dir - move targetIt was a scroll of blinking.:j5pf60.2 (13:jv:jSy3 _c -> b - a scroll of blinking:j :j :jۺ :j 210:j :j :jC :j :j Y39:j :j :j 8:j0 7:jG 6 _t - 2 scrolls of teleportation (gained 1)5:jH :jBI :j$K :jL :jL B4:jM :jQ ,:jR B3:j S :jT :jV :jV :jW :jY :j[ :j\ B2:j] :j_ :jb B:jd :jWi n1:jn :jq :jSr B0:js :jw :jy :j z :j{ :jt :jr Y29:j :j :jˉ :j :j :j :j) X8:j; :j' :j :jL B7:jo :j: :j8 ,:j :j :j0 X6:j :ju :j :jG :j :jȲ :j :j8 B5:j :jl n4:j :jJ :jE :j :j :jW :j :j B3:j :j :j8 :j :j :j :j X2:j :jN :j 10198:jY :j n7:j :j| B6:j :j u _n - 2 bubbling grey potions (gained 1):j 3:jh :j :j :j B5:j :j! :j# :j!$ B4:jR% :j&& :j' :j+( :j( :j* :j+ :j+ B3:jy, :j- :j/ ,:j/ :j0 :jQ2 X2:j3 :j4 :jm6 :j6 B1:jh7 :j8 :j9 :j$: :j: :j< :j= :j= B0:j> :j? :j@ :jAA :j~A :jWC :jD :jBE C09:jE :j|I @  There is an open door here.:jK f  You encounter an adder.:jV #.# #......# #.# #.###..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.######.###..#  #######.............## ..#.....########.###.... S'............... ..#.....########.###.... #.....# ######.# #.... :jV #.....# #......# #.... #.....# #......# #..## #.....# #......# #..## S   adder (asleep) #.....# #......# #.... ....... #......# ##.## ######## #.##:jY^ 094.0 (33.8):j*_ m6 (34.48 _:jcd :je :jjS  #.#   #.#   #.# #.# #..#  #.# #.# #..#  #.# #.# #..#    ####### ..#.....####### S......@'............... ..#.....########. #.....# .#  :jT #.....# #......#  #.....# #......#  #.....# #......#  #.....#   .......    :jt #.#   #.#   #.# #.# #..#  #.# #.# #..#  #.# #.# #..#    ####### ..#.....####### S......@'............... ..#.....########. #.....# .#  #.....# #......#  #.....# #......#  #.....# #......#  #.....#   .......    :j:j:j|:j] _An adder is nearby!:j #.# #......# #.# #.###..# #.# #.# #..# #.# #.# #..# #.# #.# #..# #.######.###..# #..#.....#.###.S.'..............#..#.....#.### #.....# ######.# # #.....# #......# #:j #.....# #......# #.. #.....# #......# #.. #.....# #......# # . #......# ##. # #.:j1:j75.2 (0.6) _:j :jv :j]B K #.# #...... #.# #.###.. #.# #.# #.. #.# #.# #.. #.# #.# #.. #.######.###..:j3C . #..#.....#.###.S.'.#..#.....#.### #.....# ######.# # #.....# #......# # #.....# #......# #.. #.....# #......# #..:jmC _ #.....# #......# # . #......# ##. # #.:j Q v87:jU :j #.# # #.# #.### #.# #.# # #.# #.# # #.# #.# # #.######.####.# ##....#.....#.####..S.'#.#..#.....#.#### #.....# ######.# # #.....# #......# # #.....# #......# # #.....# #......# # #.....# #......# # :j|. #......# ## # #:j :j'6.4:j .:jG #.# # #.# #.### #.# #.# # #.# #.# # #.# #.# # #.######.### #.## # #....#.....#.### #..S.' #.#..#.....#.### #. #.....# ######.# ## #.....# #......# # #.....# #......# # #.....# #......# # #.....# #......# # . #......# :jC1 #:j% :j b7.06:j:j:j 2 #.# #... #.# #.... #.# #.# .. #.# #.# .. #.# #.# # #' #.######. #.##.####### #....#.....#.:j  #..S.' #.#..#.....#. #..#.....# ######.#  #..#.....# #......# #..#.....# #......###.#.....# #......# #.#.....# #......#......... #......#  #:j :jE.S:jIES:ji==65:j:j9 / _The adder hisses angrily.:j~  You hit the adder.  The adder is severely wounded.:j4-8.3 (0.7:j:j= _The adder bites you but does no damage.:j%f  You closely miss the adder.The adder is severely wounded.:jf -9 (0.64:j+l :jn K _The adder misses you.:jF_  You barely miss the adder.:jGg9.6 (0.73:jSM:jO^ _The adder is severely wounded.:j'"  You hit the adder.  The adder is almost dead.:j")300.3:jB+:j+V _The adder completely misses you.:j}rX .You hit the adder.71.02 _You kill the adder!:j :j:j:jH _No target in view!:j :j :j# :jh :j :j 1 _:j :jo :j B0:j :j4 @  There is an open door here.:j9  #. #.# ... #.############.# #.. #........##.# #...###........##.# #.#:j ........#.# #. #..##.# #.#-2.8 (1.8 #>##'#######.######.#.##.#######.........#....#.....########.##..........'...#.#..#.....########.# :j] #.#..#.....# ######.# # #..#.....# #......# #..#.....# #......# :j :j F-3.4 (2.4:j :j ; _Found a stone staircase leading down.:j:ji:j:j:j:jv6998:j:j:j,:j:j}R  There is a stone staircase leading down here.:j/:jI7 _:j:j*:jm  You encounter a howler monkey.:jh ... . ###########.# . #........##.# a....###........##.# ........##.# #.######........##.#  #>##'#######.##### #.##.#######...... #....#.....#######:j #..........'...... a   howler monkey (wandering) #.#..#.....####### #.#..#.....# ##### #.#..#.....# #....:jn/.5.8:j1R:j,6.4 (3.0:j :j : _The howler monkey leaves your sight.:jL 3:j :j :jN o  A howler monkey comes into view.:j% ...... ...... ####.#a.... #..##.#.###.##.#..##.#.#.######........##.# #>##'#. #.##.####### #....#..... #.'a   howler monkey (wandering) #.#..#.....:j&  #.#..#.....#  #.#..#.....# #...:j' X.a0:j- :j5 7.0 (0.66 _:j-6 :j5'  . .. ......  .... #######  :j%( D.a... #......  ......###......  .......@.......  .#.######......  #>##'### #.##.#    :jC . .. ......  .... #######  .a... #......  ......###......  .......@.......  .#.######......  #>##'### #.##.#    :j:j:jy:j/d _A howler monkey is nearby!:jUD............## ...#...... ###########.##.a.... #........##.##......###.##.#..##.#.#.######.##.# #>##'#. #.##.# #....#..... #.' #.#..#..... #.#..#.....#  #.#..#.....# #:jbX:jZg65 _:jc:j####+...  ......### ... #......# ###########.#:j #.a....# #........##.# ####........##.#.........##.#...#.######........##.# # # #>##'#######.## #.##.#######... #....#.....#### #..........'... #.#..#.....# #.#..#.....# ##:jJ.a:j[:j('8.2:j:j:j: #+#.....### ... #......# #.# #..a...# #.##.#:j:  #....@.###.##.#!.##.#.#.######.##.### #. #>##'#.# #.##.# #....#..... #.' #.#..#..... #.#..#.....# :j_> H.a:jF :jF `84:jM :jxP Z _Found a lumpy ruby potion.:j\# .  You catch the helpless howler monkey completely off-guard!  You impale the howler monkey!!:j&_..:j*p759.5 (0.73:j1$ :j 5C_You kill the howler monkey!:jM3:jX:jH _No target in view!:jdF:jG:jM:j4QH _No target in view!:jb,:j,:j 6^ _No target in view!:j _210:jʻ^898 _j - 2 lumpy ruby potions (gained 1)7:jڽ,:j:jB6:j:j:j;543 _You now have 284 gold pieces (gained 8).2 #......# ### #......# #..  #.##########......###..  #......................  ###........#.######..  #.######.#.# #>##  #.# #.#.# #.#  #######.######.#.# #...  #.......@......#.# #...20.5 (11.0)  ##:j8?[37m.####.######.#.# #.#.  <... #.#.# #.#.  ###... #.#.  #...# #.# #...#  #...# # ##### . 1.1 (11.6:j0:j9 _Found a stone staircase leading up.:j2 :j3 :jD4 :j6 :j8 :j@ 1:jyA :jD :jE :j4F :jeF :0:jF :j$j 4  There is a stone staircase leading up here.79 _:jel n8:jl :jn ,:j'o :j]q :jr :jVs :7:js :jt :ju :jIv B6:j0 :jR ,:j :jK :j^ :j :jr B5:jӏ :jv :j :j[ :j :j :jږ :ja B4:je :j :j :j B3:jr :j< :j :j :j :j{ :j :j_ B2:j :j :jb :j :jK :j :j߯ :j0 ,1:j :j :j :j :j B0:j :jж ':j :j :j; ;69:j. :j׽ 7 _You open the door.:jA :j :jI :j @  There is an open door here.:jP :j8 I8 _:j :j :j :j :j :j :jh :j B7:j :jq 3  #....<....# #.#.# #.  ##.####...# #.#:jX   #.# #...# #.#  #.# #...# #  #.# #...#   #.# #####   #.#  #.# #####   #.# #@..#   #.####...##### :j H  #....'........   #.####...#####   #.# #...#  ### #...#  #...#  #...#:j 6 #####:jo /35.9 (14.8:j f6.9 (156:jy :j * _m - 4 poisoned darts:jW:ja3:jkb:jd:jleB5:jcmn:jn:jq:jsB4:js:ju:jNw:jw:jy:j{3:j|:j  #.# #...# #.#..#...   #.# #...# ##.#...   #.# #...# #.#...   #.# ##### ......   #.#  #.# #####  #.# #...#   #.####...######.#:jj #....'......@...#9.9 (3.0) #.####...#######.... #.# #...# > ### #...#  #...# #...# #####:j :jh40.5 (3.62:jq:j9 _Found an escape hatch in the floor.:jd :jd :jd :ji :jj :jr B:j5t   #.# #...# #.#..#..  #.# #...# .# ##.#..  #.# #...# .##.#..  #.# ##### .#..  #.# <# :jxt  #.# ##### .#  #.# #...# .#  #.####...######.#  #....'........@.# :jt 1.1 (0  #.####...#######....# :jt #.# #...# ..>#  ### #...# ....:j u  #...# .## #...# #:jGu , :jju :j{ :jF} e7 (1.21:j :j ; _Found an escape hatch in the ceiling.:jI:jH _No target in view!:j:ju3:j:j+g  You encounter an iguana.:jv#.# #...# #.#..#.....##.# #...# #.# ##.#.....##.# #...# #.# #.#.....##.# ##### #.# .#.# #<#  #.# ##### #.#  #.# #...# #.#  #.####...######.#  #....'...@#  #.####...#:js....#  #.# #...# ...>#  ### #...# ...#...# ....##.:j #...# ....# l   iguana (asleep)##### ....#:j<c.l..#:j(0.0:jq~  A malevolent force fills the Dungeon...:jw/  --more--:j:*:j{sH ==========2.3 (0.6Mark Gem (4661) With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.:j|@ll _The iguana hisses angrily. You hear an angry hiss.:j ##.####.#.#...#.#.....###### #.......... #<### #...# ####...######...'..........# ###...#######....#..>#  ###....##....#####..l..#:jD :j --------- 90:j :j :j ,M....<.#.#.# ##.###...#.#.#...#.#.....###### #.......... #<### #...# ####...######...'..........# ###...#######....#.# #...#...>#....#....#:j, ---------3.559:j8 :j! :j5:OM#.####.##### #....<.#.#.# ##.###...#.#.#...#.#.....###### #.......... #<### #...# ####...######...'..........#  #.####...#######....#....4.1:jM......................' ##.####.##### #....<.#.#.# ##.###...#.#.#...#.#.....###### #.......... ### #...# ####...#######....'..........#..78 _There is an escape hatch in the ceiling here.:jd5.7 (1.07 _:j%5:jǫ #### #.......##.....#.'#### #...## #.##.##.##.... .#.#.# #.##.##.##..##.'##### .[...# #.##.................. .....## #.#####.##...#...#### ......######.#####.##.>..#..# ..........##.......##.......# ...........###########...#### # .....####.......@# #...# #....####<.#####.## #...# ##.#.##.........).# #...# #.....#.#.........####...######## #.....#.##.#..#.................# #..........#..#.................. #.....####..<...)...............# #.....# #........####...######## ####### ###......# #...#:j} g7.2 (2.56:j[# :j|% \ _A mysterious force pulls you upwards. The hatch slams shut behind you.:j[3:j:j:jX54:jV:jŽB3:j:j:jB2:j:j~X1:j:j\:jB0:j:j{:jΛC49:j:jX8:j:j\:jB7:jӢ:jN:jˤB6:j:j_5432:jX1:j4039:j:jbX8:j:jX7:j:j:jB6:j`:j:j)B5:j:jz:jB4:j@:j):jpB3:jD:j:j#B2:j:j :jkB1:j:jh:jB0:jI:j:jC29:j:j^:jB8:j:j#:jmB7:j:ja:j,6:j:j:j:jB5:j1:j%:jb,4:j:j:jW _You start waiting.:jS :jn079.2 (32.0):j6t80.2 (33Gem (4623) :j%:jh _The sentinel's mark upon you fades away.:j Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple :j8:j::j^ [?25h[?0c:j`######.......##.....#.'#### AutarchDCSS the Cutter :j`#...## #.##.##.##.....#...... Spriggan of Ignis *****. :j5a.#.#.# #.##.##.##..##.'###### Health: 37/37 ======================== .[...# #.##.................. Magic: 10/10 ======================== :ja.....## #.#####.##...#...##### AC: 5:jpbStr: 12 ......######.#####.##.>..#..# # EV: 22:jb,Int: 15 :jRc..........##.......##.......# # SH: 0:jc,Dex: 13 :jd...........###########...#### # XL:  7 Next: 75% Place: Dungeon:5 :jdu.....####.......@# #...#:jd~Noise: ---------  Time: 4380.2 (0.0) :je#....####<.#####.## #...#:jleNa) +8 dagger "Bung" {holy, *Corrode Str+2 :je##.#.##.........).# #...#:jf<Throw: 5 boomerangs :jf#.....#.#.........####...######## Gem (4623) :jgy#.....#.##.#..#.................# :jgg#..........#..#.................. :jg#.....####..<...)...............# :j8h#.....# #........####...######## :jyh`####### ###......# #...# :jhO_The iguana hisses angrily. You hear an angry hiss. :j%i4_There is an escape hatch in the ceiling here. :jhiM_A mysterious force pulls you upwards. The hatch slams shut behind you. :ji#_You start waiting. :jiZ_The sentinel's mark upon you fades away.:jGjCWhat level of the Dungeon? (default 5, ? - help) :jj:j k[?25l[?1c6:j] :jӮ 2 _:jò :j/ :jE :j :jľ :j :j $1:j :j :jL :j :jM :j $0:j9 :j] :j :j :j :j :j :j :jv :j %19:j :j :j :j :j :j :j :j :j :j8 $8:j :j:j:j :j/ :j $7:j :j:j:j:j:j:ja:j:j:j$6:jO:jm:j*#:j.%:jH&:j':j`+:j-:j~.:j.$5:j /:j0:jD3:j-5:jJ6:j6$4:j7:j9:j<:j>:j?:j@:jC:jE:jF:j;G$3:jG:jH:jL:jM:jN:jO:jWR:jS:jT:jfU$2:jU:j>W:jY:j[:j\:j\$1:j]:j^:j`:jib:j[c:jUd:jf:jh:ji:j!j$0:jxj:jk:jn:jgq:jcr:js:jy:jx{:jp|:j|%09:j}:j*~:jF:j3:jԄ:jt$8:j:j͆:j݈:j:j:j:j:jt:jf:jΓ$7:j:j:j:j:j:j8:jX:jx:j:j*$6:j}:jp:jĩ:j:j:j($5:jծ:jɯ:j&:jճ:jD:j:jO:j(:j _:j6,There is an escape hatch in the ceiling here:js . _:jMA mysterious force pulls you upwards. The hatch slams shut behind you. _:j ;You start waiting. :jD_The sentinel's mark upon you fades away.:jJThere is a stone staircase leading down here.:j:j[:j:jg#4 :j_:j:j%6:j::j:jY:2:j:j :j:j_You climb downwards.:j` #........#.# :j :j2?#######.####.#.# :j :jY#.# #.#.# :jG :jY#.# #.#.# :j  :jt9#.####.#.# :j :j9#........# :jL :j9######.### :j :j/c######.#####.# :j :j+J#@...÷.......#:jv 400.7 (20.:j 5):j :jwJ######.#####.#:j :j.#.# :jd :j5#.# :j :j.#..:j :jR.#.#:j :j #:j?#.#:j :j%,### :j :j :j :j:j :j}:jS_There is a stone staircase leading up here.:j8)[[?25h[?0c  Search for what [Enter for "."]? :jI [?25l[?1c:jTw9ranged:j1|:j~X _Can't find anything matching that.:jY :j :j :j F _Unknown command.:jU3:j]V:jxX:jzZ:ja _1:jb:jd:je:j!fB0:jf:jh:jj:j@mj  A scorpion comes into view.:jsQ#....#.#  #######.####.#.#  #.# #.#.#  :jts#.# #.#.#  #.####.#.#  #........#  ######s### :js ######.#####.#  #<...@.......#  :js]######.#####.#  #.#  #.#  #.. :j)t #.#   s   scorpion (wandering):j]t#.#  ### :jt0  :je}12.5 (1.8):j33.1 (2.4 _:j:jrv _You see here an iguana skeleton.:j   .#.#  #.# #.#.#  #.# #.#.#  :j.#.#  ...#  ###  ######.#####.#  #<...@.......#  ######.#####.#  #.#  #.#  :jQ#..  #.#  #.#  ### :ja   .#.#  #.# #.#.#  #.# #.#.#  .#.#  ...#  ###  ######.#####.#  #<...@.......#  ######.#####.#  #.#  #.#  #..  #.#  #.#  ### :j_ _A scorpion is nearby!:j&=k   .#.#  #.# #.#.#  #.# #.#.#  .#.#  ...#  ###  ######.#####.#  #<...@.......#  ######.#####.# :j= #.#  #.#  #..  #.#  #.#  ### :j=!:j   .#.#  #.# #.#.#  #.# #.#.#  .#.#  ...#  ###  ######.#####.# :j2 #<...@.......#  ######.#####.#  #.#  #.#  #..  :jf#.#  #.#  :jK### :j:j:jv:j_ _A scorpion is nearby!:j>#.########.######.#  #...............#.#  #######.####.#.#  #.# #.#.#  #.# #.#.#  #.####.#.#  #........#  ######s###  :jv?######@#####.#  #<...÷.......#  ######.#####.# #.#  #.#  #..  #.#  #.#  :j?)### :jJIss:jKo=7 (0.6599:jP:jSY _The scorpion completely misses you.:jUi  You puncture the scorpion!:jO/=4.3:j :j ` _The scorpion is heavily wounded.:j%P  You hit the scorpion but do no damage.-5.0 (0.78 _The scorpion is heavily wounded.:j m  You closely miss the scorpion.The scorpion is heavily wounded.-77 _The scorpion completely misses you.:jA  You hit the scorpion.  The scorpion is heavily wounded.:j,6.3 (0.6:ja:j :jS_The scorpion completely misses you.:j{ †You puncture the scorpion!:j:R:j877.0 (0.7 _The scorpion completely misses you.  You puncture the scorpion! _You kill the scorpion!Training target 6.0 for Evocations reached!  Your Evocations skill increases to level 6!need to enable at least one skill for training.:jP/  --more--:j':j   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           k - Evocations   6.0   4.2  +3   d - Short Blades   6.1   5.9[34:j"m  +1   l - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2               f - Armour   0.0   1.7  -3       g - Dodging   5.0   3.6  +3       h - Stealth   3.0   1.7  +5                   [:j8#34m                                   You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j> h + Stealth 3.0:jTargetTarget6.0  --  --  --  --  :jx--  10.0 --  --  --  10.0 -- :j! a-z] set[-] clear selected targetcost|targets:jBJ=[?25h[?0c0 :jx" :j [?25l[?1c:jcQ10.0  +5  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:j #.########.######.#  AutarchDCSS the Cutter#...............#.#  Spriggan of Ignis *****.#######.####.#.#  Health: 37/37 ========================#.# #.#.#  Magic: 10/10 ========================#.# #.#.#  AC: 5Str: 12#.####.#.#  EV: 22Int: 15#........#  SH: 0Dex: 13######†###  XL:  7 Next: 87% Place: Dungeon:6######@#####.#  Noise: =--------  Time: 4407.0 (0.7)#<...÷.......#[40:jpm  a) +8 dagger "Bung" {holy, *Corrode Str+2 ######.#####.#  Throw: 5 boomerangs#.#  Gem (4596) #.# #..  #.#  #.#  ###   _The scorpion completely misses you.You puncture the scorpion! _You kill the scorpion!Training target 6.0 for Evocations reached!  Your Evocations skill increases to level 6!You need to enable at least one skill for training. _:jD:Z5 _4321:j0898765  #.##.#  #.##.# .# #.#  #####.######.# #.#  ...........#.# #.#  #####.####.#.# #.#  #.# #.#.# #.#  #.# #.#.# #.#  [8;:jl5H#.####.#.# #.#  #........# #@#  -######†### #.#  ######.#####.#  #<...÷....... ######.#####. #.# #.# #.#####.######  #............#  #.############  17.8 (10.8)-8.8 (114 _i - a scroll of identify:j321:j0798:j:jlB7:jC:jO:j:jaB6:j:j{d  You see here a scorpion corpse.:j :j  _:j :j 5:j B:j :j; :j n4:j$ 3:j}' :jX) :j* :j. :j0 :jP1 :2:j2 :j97 :j9 :j7: :j; :j> :jB X1:jmC :jF :jI :jJ B0:jxP :j@R :jrU :jV :jY :j;` :jJb :j M - 2 potions of mutation:j .#.####.#.###......# #.#.# #......# #.#s# #......# ### #.#.# #......# #.# #.#.# #....#.# #.# #.#.###.##.#.#### #.# #.#......###.# #####.#.###..@.#........# .###..###.##.###.# #####.#.#.s..# #.##.# #.# #.#...#.####.##.# #.# ..###............##.# #.# )..........##.# #.# :j. [40m...##...###.....[##.# #.# #. #...# ######....# #.# #..$....# #)##.# #.#s.5.0 (0.68:j :j4s.:j6.0 (1.07:j   You puncture the scorpion!  The scorpion is moderately wounded.=7 (0.76 _The scorpion misses you.:jWM  You puncture the scorpion!  The scorpion is severely wounded.7.4:jo _The scorpion completely misses you. :j  :j(R You barely miss the scorpion.The scorpion is severely wounded.8.15 _The scorpion stings you but does no damage. :jw  You hit the scorpion.  The scorpion is severely wounded.84 :jW~$  :j73_The scorpion stings you but does no damage. :j=c  You closely miss the scorpion. :jk>b9.53 :jYK :j/Na _The scorpion is severely wounded. :j ,  You closely miss the scorpion.The scorpion is severely wounded.50.2 _The scorpion misses you. :jD.  You barely miss the scorpion.The scorpion is severely wounded.92 :jY :jZ8 _The scorpion misses you. :jZ :j{v †You hit the scorpion. :j( :j: 991.6 :j;w1 _You kill the scorpion! :j% :jh _Your Stealth skill increases to level 4! :jI :jH _No target in view! :j _No target in view! :j9 3 :j  _0498 :jC  :j*J  :jK  :jL $7 :j;M  :jO  :jR  :jV  :jW  :j Z  :j\  :j`  :ja  :jRb $6 :jb  :jd  :jGg  :jj  :jl  :jl $5 :jl  :jn  :jE X :j  :j B4 :j  :j M _You now have 287 gold pieces (gained 3). :j  :j^ B3 :j  :j  :je , :j  :j  :j  :j1 B2 :jS  :j\ =1039 :jt  :jf X8 :jt  :j  :j  :jQ  :j_  :jV  :j^: 7654  An iguana comes into view. #########.#.# .....# #.#.# ...# .....# #.#s#  :jIA ..># # .....## #.#.# ...... .. ......# #.#.# ...##. #. ...l..# #.#.# ...# .. ......# #.#.. ...# #.######.#.# l..# #...@#####..........#- ####.....#.######.#.# #####...#### #.#.. #######....###.... #........)........ #.#####.#...##...# l   iguana (wandering) #.##..##...# #.##.......# #.......>#.#.l69.4 (17.8) :j~J -70.0 (18.43 _ :j O  :jO  :j  .....#  .....# ># # .....##  .. ......#  #. ......#  .. ....l.#  #.###......# #...@# ####.....# #####...####  ... ..). .. #.. #.##..... #.......> :j6 .....#  .....# ># # .....##  .. ......#  #. ......#  .. ....l.#  #.###......# #...@# ####.....# #####...####  ... ..). .. #.. #.##..... #.......> :j? :j@ :j{3 :jN^ _An iguana is nearby! :j~ ..............#############.#.# #.....# #.#.# # #.....# #.#s# ># # #.....## #.#.# .. .. .......# #.#.# ##. #. #......# #.#.### .. #....l.# #.#... ..# #.###@.....######.#.# ..##....#####..........#####.....#.######.#.######...#### #.#...#######....###....#........).........#.#####.#...##...##.##..##...##.##.......# :j G.l :j͉ 6 (0.6)2 _ :jn  :jZ#.#######.#.##.....# #.#.# # .# #.....# #.#s# # ># # ##.....## #.#.# # .. .# #.#.# # .##. #. #......# #.#.# .# .. #......# #.#. .# #.###.@...l######.#.# .# #....#####.#####.....#.######.#.#.#####...#### #.#...##....###.#.).#.#####.#...##...##.##..##...# #  :j{Z1.2 :j9.#######.#.###.#.....# #.#.# #. # # #.....# #.#s# #. # # .##.....## #.#.# #. .. ..# #.#.# #. ##. #. #......# #.#.###. # .. #......# #.#. # #.###..@..l######.#.###. # #....#####.###.####.....#.######.#.#.#####...#### #.#...#.#....###.#.).#.#####.#...##...###.#.##..##...# # l.l==81 :j :j0 _The iguana hisses angrily. :j J.#######.#.###.#.....# #.#.# #. # #.....# #.#s# #. # #.##.....## #.#.# #. .. .# #.#.# #. #. #. #......# #.#.###.# .. #......# #.#. #.###...@l.######.#.###.† #....#####.###.####.....#.######.#.#.#####...#### #.#...#.##....###.#.).#.#####.#...##...###.#.##..##...# #  :jYF--2.4 :j` :je  :jf =-3.1 (0.70 :j|m  :jy _You closely miss the iguana. The iguana completely misses you. :jqG  :j H a829 :jN  :jU _You completely miss the iguana. The iguana closely misses you. :j  You hit the iguana.4.58 _The iguana is lightly wounded. :j]  You hit the iguana.  The iguana is heavily wounded. :jnv29------=5.1 (0.6 _The iguana bites you! :jj  You hit the iguana.  :jDThe iguana is almost dead. :jm-8 (0.77 :j% :j)S _The iguana barely misses you. :j  You completely miss the iguana.-6.56 :jZ _The iguana is almost dead. :j:   You hit the iguana.  The iguana is almost dead.7.2 _The iguana completely misses you. :jY w  You barely miss the iguana.The iguana is almost dead.------95 _The iguana misses you.:j  You hit the iguana.  The iguana is almost dead.30=8.64 _The iguana completely misses you.:j@  You hit the iguana but do no damage.9.3 _The iguana is almost dead.:j1@ o  You hit the iguana but do no damage.The iguana is almost dead.80.03 _The iguana completely misses you.:jX  You barely miss the iguana.The iguana is almost dead.72 _The iguana misses you.:j- †You puncture the iguana!:j................. AutarchDCSS the Cutter#############.#.###.. Spriggan of Ignis *****.#.....# #.#.# #.. Health: 30/37 ===================-----# #.....# #.#s# #.. Magic: 10/10 ========================# #.##.....## #.#.# #.. AC: 5Str: 12 .. .. ........# #.#.# #.. EV: 22Int: 15 #. #. #......# #.#.###.# SH: 0Dex: 13.. #......# #.#...... XL:  7 Next: 104% Place: Dungeon:6#.##[:j33m#...@†.######.#.###.† Noise: =--------  Time: 4481.4 (0.7)#....#####..........###.. a) +8 dagger "Bung" {holy, *Corrode Str+2 ####.....#.######.#.#.... Throw: 5 boomerangs#####...#### #.#...#.# Gem (4522) #######....###........#........)............#.#####.#...##...###..#.##..##...# ####.##.......#The iguana is almost dead. _The iguana completely misses you.You barely miss the iguana.The iguana is almost dead. _The iguana misses you.You puncture the iguana! _You kill the iguana!You have reached level 8!  --more--:jN D4/421/118 2% :jU :jW 4 _:j|:j5=1 _:j019:j߹:j86=7:jn6:j:j57=4:j3:jXX2:j18=009:j::jb879=6:jey5440=3:j* X2:j :j@'101=499876:j-(:j*2==5:jOI= _HP restored.43=2:j0J,:j)]:jP_:j7b:jbB1:jc:jsA .#......... ## ##.### <# #.### #.### .# #.# ######.. .# ... ......... .# #.##############.# .# #.##.....# #.#...# #.##.....#  ...># $###.##.##.....## #.#....... .'.....@........# #.#-  :jt....##. .###.#####......# #.#....# .. #......# #.#....# #.###....†.#####.l..# #....#####. ####.....#.######.#  #####...#### #.# ######....###.. .......)...... :j!~1512.0 (30.6):jQ-3.0 (310:jD:j22 _f - a wand of mindburst (10):j:j:j5:j:j:j&o89:jt  #.# .. #......# ##.  #<#.. #.## #.  #.##[# #.# ######  #.#.. ... ##.##.# #.# ...#.. #.##.....# ##....##. #.##.....#  :j+ ...># ..$###.##.##.....##  .........'........# 6 (0.6)  ....##...###.#####......#  ....# #.. #......#  ....####.###....†.##### .l..# #....##### ####.....#.##### #####...####  #######....###:j I #..):j :j ,4.2 (1.2:jv:jM _Found a leather armour.:j)f 876  There is an open door here.  An ice beast comes into view.:j]o ## #.# ......... #..... #<# .. #.######## ## #.# #[# #.# ### .# #.# .. ... .######.# ######.###......# #...# ..##.##.....# .#######....##...# #.##.##.....# .# ...>##..$###.##.##.....# .# ........@'.............. .# .Y..##...###.#####...... .# ....##...# #... #...... ## ....###### ###.###....†. .l..# #....##### ####.....#.#[4:jxp I0m Y   ice beast (wandering) #####...# #######.. #........:ju JY6.6 (2.4.:j f7.2 (3.0 _:j .#.#.....# ## #.......... #...... #<.. #.###### ##[# #.# ###  .. ... .... .###########.###.######### ........# .######....##...# #.##. ..>##..@###.##.##.....#Y......'...........##...###.#### ....##...# #... #..... ##...###### ###.###....†.#.l..#....#####..####.....#...#######.Y:jg {8 (0.65:j! :j% R _You see here 21 gold pieces.:jU.:jZY:jg8.8 (1.04:j|:j? _You now have 308 gold pieces (gained 21).:j/3:j^ _No target in view!:j8- :j- :jO ^ _No target in view!:j3:j :j:j:jf _:jB3:j<:j:j:jSB2:j^:j;:j*l  An ice beast comes into view.:j  ##### #.# ......... #... #<# .. #.######### #.# #[# #.#  #...# #.# .. ... ##...######.# ######.###.##### .'..........#### #...# ..##.##... ##...#######....##...# #.##.##...  #...# ##...>##...###.##.##...  #...# #.....@....'...........  #...# ##....##...###.#####...  #...# #....##...# #... #...  ##### #...Y###### ###.###:j... #....# #....## #.... ####..Y   ice beast (wandering)##### ##### ##### #....20.6 (1.8Y.:j:j31.2 (2.4 _:j::j‹^ #<# .. #.######### #.# #[# #.#  #...# #.# .. ... ###...######.# ######.###.#### ..'..........######...# ..##.##.. ###...#######....##...# #.##.##  #...# ##...>##...###.##.## #...# #..........'....... #...# ##...@##...###.#####:jm #...# #...Y##...# #... # ##### #....###### ###.### #....# #....## #....# ####... ###### #### #... #.##:jUYY:jm=8 (0.61:jU:jӟ@ _The ice beast hits you but does no damage.:j<;  You hit the ice beast.:jtg2.5 (0.70:j:j<7 _The ice beast is lightly wounded.:jS;  You hit the ice beast.:j0'3.2:jO:j%7 _The ice beast is lightly wounded.:j:  You hit the ice beast.is lightly wounded.  The ice beast is moderately wounded.979 _The ice beast barely misses you.:j  You hit the ice beast but do no damage.4.68:j!z _The ice beast is moderately wounded.:j  You puncture the ice beast!  The ice beast is heavily wounded.5.3:jV _The ice beast hits you but does no damage.:j!  You hit the ice beast.  The ice beast is heavily wounded.:jb6.07:j%V _The ice beast hits you but does no damage.:j   You barely miss the ice beast.The ice beast is heavily wounded.The ice beast hits you. Your corrosive artefact corrodes you!:jf 30------- 3 7+6 dagger "Bung" {holy, *Corrode Str+2 Corr (-2) Gem (4476) :j :j 0 _The ice beast freezes you!:jw  You hit the ice beast.7.3 (0.6:jy :j6 b _The ice beast is severely wounded.:ju  You closely miss the ice beast.The ice beast is severely wounded.8.0 (0.75 _The ice beast barely misses you.:jp$  You hit the ice beast.  The ice beast is severely wounded.:j(`74:j-:j>@ _The ice beast hits you but does no damage.:j@   You hit the ice beast.-------9.4 _The ice beast is almost dead.:jb  You hit the ice beast.  The ice beast is almost dead.21-----30.13 _The ice beast hits you. The ice beast freezes you.:j[i  You barely miss the ice beast.The ice beast is almost dead.82 _The ice beast closely misses you.:j ##### #.# ......... #... #<# .. #.########## #.# #[# #.#  #...# #.# .. ... ##...######.# ######.###.##### .'..........######...# ..##.##. ##...#######....##...# #.##.##.#...# ##...>##...###.##.###...# #.....@....'.........#...# ##....##...###.#####.#...# #...Y##...# #... #.##### #....###### ###.###...#....# #....####....# ####....[4:j P0m#############....:jS J-1.4 (0.6:j( :j ##### #.# . #.#<# .. #.# ##### #.# #[# #.# #...# #.# .. ... . #...######.# ######.###.# '.######...# ..##.##. #...#######....##...# #.##.##. #...# ##...>##...###.##.##. #...# #.'. #...# ##....##...###.#####. #...# #...Y##...# #... #. ##### #....###### ###.###.#....# #....##....# ####.###### #####. # [34:j m#..... Y:j .Y   ice beast:j |-2.01:j :jX :ja #.# . #.#<# .. #.# #.# #[# #.# # ...# #.# .. ... . ...######.# ######.###.# .:j/E######...# ..##.##. ...#######....##...# #.##.##. ...# ##...>##...###.##.##. ...# #.'. ...# ##...Y##...###.#####. ...# #....##...# #... #. #....###### ###.###....†#....# :j*#....##....# ####.....####### #####.##.:j-----60:j/:j #.# . #.#<# .. #.# #.# #[# #.# ## #.# .. ... .######.# ######.###.#######...# ..##.##.....#:jP#....##...# #.##.##.....## ##...>##...###.##.##.....## #.'.# ##...Y##...###.#####.# #....##...# #... #. #....###### ###.###....†.#....# #....#####.#....# ####.....#.###### #####.:j2.#.#.:j6Y.:j:j߫'3.2:j:j1:j" #.# . #......##<# .. #.# #.# #[# #.# # .# #.# .. ... . .######.# ######.###.#######...# ..##.##.....# #:j4....##...# #.##.##.....# # ##...>##...###.##.##.....# .# #.....Y...@'.# .# ##....##...###.#####......# .# #....##...# #... #......# #....###### ###.###....†.##....# #....#####.#....# ####.....#.####### #####...##.#.:jG.Y:j':j}2869:jg:j:j`  #.# . #......# #<# .. #.#  #.# #[# #.# # # #.# .. ... . ######.# ######.###.#######...# ..##.##.....# #....##...# #.##.##.....# # ##...>##...###.##.##.....## :j{a # #......Y...@.# # ##....##...###.#####......# # #....##...# #... #......#  #....###### ###.###....†.##....# #....#####.#....# ####.....#.####### #####...##.#.):jcj =4.4:jp :js Q _There is an open door here.:j  #.# . #......# ##<# .. #.#  #.# #[# #.# #  #.# .. ... ..# ######.###.#######...# ..##.##.....# ....##...# #.##.##.....#  ##...>##...###.##.##.....##  #......Y...'#  ##....##...###.#####......#  #....##...# #... #......#  #....###### ###.###....†.#:j #....# #....#####.#....# ####.....#.####### :jF p#####...##.#.).:j H.Y:j :j (5.0:j A8 _:j :j :jV##.#..##......Y..+.##...#..##6.0 (1.0:j:7:j:jY) _You close the door.:jlQ#.# . #......# ##<# .. #.# ##.# #[# #.# ##.# .. ... ..# ######.###.#######...# ..##.##.....# ....##...# #.##.##.....# ##...>##...###.##.##.....## :j`#.Y..+.# ##....##...###.#####......# #....##...# #... #......# #....###### ###.###....†.##....# #....#####.#....# ####.....#.####### #####...##....##.).:j*6 (0.66:j~F#.# . #......# ##.#<# .. #.# #.#.# #[# #.# ######.#.# .. ... ..# ######.###.#######...# ..##.##.....# ....##...# #.##.##.....# :j##...>##...###.##.##.....## #.Y..+.# ##....##...###.#####......# #....##...# #... #......# #....###### ###.###....†.##....# #....#####.#....# ####.....#.####### #####...#### :j c#....##.).:j :j '7.2:j :ja :j #.# . #......# ##.##<# .. #.# #.##.# #[# #.# ######.#.# .. ... ..# ######.###.#######...# ..##.##.....# #....##...# #.##.##.....# ###...>##...###.##.##.....## ##.Y..+.# ###....##...###.#####......# ##....##...# #... #......# ##....###### ###.###....†.##....# #....#####.#....# ####.....#.####### #####...#### ##....##.).3=85:jS :je5#.# . #......# ##.# #<# .. #.# #.# #.# #[# #.# ######. #.# .. ... . #.# ######.###.#.######...# ..##.##.....# #.....##...# #.##.##.....# #. ##...>##...###.##.##.....## #. #.Y..+.# #. ##....##...###.#####......# #.#....##...# #... #......# #.#....###### ###.###....†.######.#....# #....#####.#....# ####.....#.######.###### #####...#### #.#....###.#.):j6[34m.8.4:jt.# . #......# ##.# <# .. #.## #.# .# :j&#[# #.# ######. .# .. ... . .# ######.###.##.# .######...# ..##.##.....# #.# #....##...# #.##.##.....# #.# #...>##...###.##.##.....## #.# .Y..+.# #.# #....##...###.#####......# #.# #....##...# #... #......# #.# #....###### ###.###....†.######.# #....# #....#####. #....# ####.....#.######.# ###### :j޷#####...#### #.##....###.#.).:j:jb9.04:jx:j^:j# . #......# ##.###. # .. #.## #.###. # #[# #.# ######. # .. ... . # ######.###.########:ju.#. ######...# ..##.##.....# #.#. ....##...# #.##.##.....# #.#s ...>##...###.##.##.....## #.#.Y..+.# #.#. ....##...###.#####......# #.#. ....##...# #... #......# #.#. ....###### ###.###....†.######.#. ....# #....#####. ....# ####.....#.######.#. #####...#### #.#.:j(\#....###.#.).:j63:jp(0  You start resting.0= 5 40.6 (1+8 dagger "Bung" {holy, *Corrode Str+2 Gem (4462)  _You are no longer corroded.:j| 4105985=7656:jz o=4:j X3:jq :jf P2:j :ji :j $1:j :j :jG :jô :jh 7:jе =:j< $0:j :jq :jϻ :j :j %49:j :j :j :j> :j` 87:jL :j9 :j :j| 8:j &==:j $6:jO :j :j :j_ 543:j :j9 :j |9=21030=398:j :j F761=5:j n4:j3 :j :j B3:je :j" 22=1:je# :j% :j& B0:j ' :j* Y29:j"0 3=8:jR1 :j3 :jj4 B7:j5 :jc> 65:j@ :jRA p4=4:jgB :jJE X3:jiF :jH X2:jS :jpY n1:j\ 5==0:j] :jg` C19:j` :jb :jf n8:jln 6=76:jo :jw 547:jYx M=3:jIy :j{ :jw| B2:j)~ :jm :j B1:j* :jl !08=09:jD B8:jԋ :j0 X7:j :j\ n6:jl :j~ p9=5:jЖ :jj X4:j 3:j$ :j q40=2:j 1:j :jث B0:jw :j Z399:js :j :j p1=8:j :jA :j B7:jԸ :jY :j B6:jh :jG :j B5:j :jK :j w2==4:j :jP :j N _HP restored.:j :j :j n3:j :j :j :j^ :j :j :j j=2:j :j 1:j n0:j :j% ,:j,:jD:j C89:j:jZ:j8:j:jg:jT:j$:j,B7:j-:jh1:j2:jp7:j8,:jX9:jBBn6:jIf  You see here a +0 leather armour.:jUu5 _:jPZ:j^,:j^:jgf  You see here a +0 leather armour.:j*h:j8i:jjA4 _:j=k:j:jA:j:j,:jh:j :j2 C69:j :j$87:j6`65:j=8:ji>:jD  ...##...# #...# #......# #.#. ...###### ###.###....†.######.#.# ...# #....#####..........# ...# ####.....#.######.#.# #### #####...#### #.#. #######....###... #........)........ #.#####.#...##...# #@# #.##..##...#638.0 (97.4) ..........# #.##.......# ##........# #.......>#.# :jzE#........# ##.....###.# #.......... #.....# #.# #.:......~.~ #.....# #.# #.#####.≈≈.~≈###.### #.##. #.≈~∩≈≈# #.# #.. #.#:jR|6 (98.04:jY$ :j;r'_Found Byto's Magic Scroll Shop.:j3:jp:j:j,:jB:jB3:j2:jH:jX1:j,:jB:j  ...... #######....## ......# #........)... ......# #.#####.# .....####.### #.##. ............# #.##.##........# #..##........#####..........# #.....#.@......~.~##..... #.#####.≈≈.~≈###.# :j#. #.≈~∩≈≈# #.#  #. #.≈≈≈≈≈# #.#  #. .#≈≈≈## #.# #. #### #. #.  You pick up a parchment of Polar Vortex and begin reading...:j$42.2 (3.6)3.2 (40:jq' :j)?_You add the spell Polar Vortex to your library.:j :jh :j2 :j :j :j 59:j :j :j :j B8:j :j :j X7:jZ :jn :j :jH! :j! :j% ,:jL) n6:j* B:j+ :j- :j- B5:j. :j/ :j0 :j0 B4:jT1 :jG X:jN :j2\ yWelcome to Byto's Magic Scroll Shop! What would you like to do?  a -  48 gold a scroll of amnesia (unknown)b -  90 gold a scroll of enchant armour (unknown)  c -  90 gold a scroll of enchant armour (unknown)  d -  24 gold a scroll of identify  e -  48 gold a scroll of immolation  f -  36 gold 3 scrolls of noise  g -  12 gold a scroll of noise  h -  48 gold a scroll of poison (unknown)i -  90 gold a scroll of revelation  j -  48 gold a scroll of vulnerability (unknown) You have 308 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list#:j   a -  48 gold a scroll of amnesia (unknown)  b +  90 gold a scroll of enchant armour (unknown) After the purchase, you will have 218 gold pieces.[Enter] buy marked items%:jq  b +  90 gold a scroll of enchant armour (unknown)  h +  48 gold a scroll of poison (unknown)170&:j6?Y Purchase items for 138 gold? (y/N)&:jv -24identify  d -  48 gold a scroll of immolation363s of noise12a  g -  90 gold a scroll of revelation-vulnerability (unknown) hH':j: ......# #.#####.#...##...###. AutarchDCSS the Cutter.....####.### #.##..##...# ## Spriggan of Ignis *****.............# #.##.......#Health: 42/42 ========================##........# #.......>#.#Magic: 11/11 ========================##........####.....###.#AC: 5Str: 12#..........###.....# #.#EV: 22Int: 15#........~.~##.....# #.#SH: 0Dex: 13#.#####.≈≈.~≈###.### #.#### XL:  8 Next:  2% Place: Dungeon:6#. #.≈~@≈≈# #.#':jK #..... Noise: ---------  Time: 4649.2 (6.0)#. #.≈≈≈≈≈# #.#### a) +8 dagger "Bung" {holy, *Corrode Str+2 #. #.#≈≈≈## #.#Throw: 5 boomerangs#. ...#####Gem (4354) #. ######. _You see here a +0 leather armour. _You see here a +0 leather armour. _Found Byto's Magic Scroll Shop.  You pick up a parchment of Polar Vortex and begin reading... _You add the spell Polar Vortex to your library.  There is an entrance to Byto's Magic Scroll Shop here.Found Byto's Magic Scroll Shop.  You pick up a parchment of Polar Vortex and begin reading... _You add the spell Polar Vortex to your library.  There is an entrance to Byto's Magic Scroll Shop here.  p - a scroll of poison; a - a scroll of enchant armour _Thank you for shopping at Byto's Magic Scroll Shop!':jE':jHEvoke which item? Wands  e - a wand of paralysis (2)f - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selected(:j(:j ......# #.#####.#...##...###. AutarchDCSS the Cutter.....####.### #.##..##...# ## Spriggan of Ignis *****.............# #.##.......#Health: 42/42 ========================##........# #.......>#.#Magic: 11/11 ========================##........####.....###.#AC: 5Str: 12#..........###.....# #.#EV: 22Int: 15#........~.~##.....# #.#SH: 0Dex: 13#.#####.≈≈.~≈###.### #.#### XL:  8 Next:  2% Place: Dungeon:6#. #.≈~@≈≈# #.#[39;49(:j6m #..... Noise: ---------  Time: 4649.2 (0.0)#. #.≈≈≈≈≈# #.#### a) +8 dagger "Bung" {holy, *Corrode Str+2 #. #.#≈≈≈## #.#Throw: 5 boomerangs#. ...#####Gem (4354) #. ######. _Found Byto's Magic Scroll Shop.  You pick up a parchment of Polar Vortex and begin reading... _You add the spell Polar Vortex to your library.  There is an entrance to Byto's Magic Scroll Shop here.  p - a scroll of poison; a - a scroll of enchant armour _Thank you for shopping at Byto's Magic Scroll Shop!  Okay, then.(:j. _(:j (:jWelcome to Byto's Magic Scroll Shop! What would you like to do?  a -  48 gold a scroll of amnesia (unknown)b -  90 gold a scroll of enchant armour  c -  24 gold a scroll of identify  d -  48 gold a scroll of immolation  e -  36 gold 3 scrolls of noise  f -  12 gold a scroll of noiseg -  90 gold a scroll of revelation  h -  48 gold a scroll of vulnerability (unknown) You have 170 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list):j   a -  48 gold a scroll of amnesia (unknown)  h +  48 gold a scroll of vulnerability (unknown) After the purchase, you will have 122 gold pieces.[Enter] buy marked items):j X Purchase items for 48 gold? (y/N)*:j  g -  90 gold a scroll of revelation g*:j8G*:j< ......# #.#####.#...##...###. AutarchDCSS the Cutter.....####.### #.##..##...# ## Spriggan of Ignis *****.............# #.##.......#Health: 42/42 ========================##........# #.......>#.#Magic: 11/11 ========================##........####.....###.#AC: 5Str: 12#..........###.....# #.#EV: 22Int: 15#........~.~##.....# #.#SH: 0Dex: 13#.#####.≈≈.~≈###.### #.#### XL:  8 Next:  2% Place: Dungeon:6#. #.≈~@≈≈# #.#*:j?/ #..... Noise: ---------  Time: 4649.2 (0.0)#. #.≈≈≈≈≈# #.#### a) +8 dagger "Bung" {holy, *Corrode Str+2 #. #.#≈≈≈## #.#Throw: 5 boomerangs#. ...#####Gem (4354) #. ######.You pick up a parchment of Polar Vortex and begin reading... _You add the spell Polar Vortex to your library.  There is an entrance to Byto's Magic Scroll Shop here.  p - a scroll of poison; a - a scroll of enchant armour _Thank you for shopping at Byto's Magic Scroll Shop! _Okay, then.*:jjE  V - a scroll of vulnerability*:jJ*:j[i _Thank you for shopping at Byto's Magic Scroll Shop!*:j 3 _ *:j/  You enter the shallow water.Water Gem (4352)  _Moving in this stuff is going to be slow.Gem (4351) 049*:j 8*:j! &765*:j *:j3 B*:j *:j$ *:j] X4*:j' *:j *:j& ,*:j *:j *:j X3*:j *:j *:jE B2*:j. *:j *:j *:jH *:j *:j *:jF *:j X1*:j ,*:j B*:j/ *:j2 X0*:j>3 *:j7 o39*:j8 *:j9 *:jh: ,*:j; *:jO= *:j= B8*:jd> *:j@ *:jTE n*:jE X7*:jPG *:j_H *:jH B6*:jPI *:jrK *:jL *:j:M *:jM *:jtO *:jEQ *:jNR B5*:jR *:jS *:jT *:jzU *:jU *:j:W *:jX *:jY B4*:j1Z *:j/[ *:j\ *:j\ B3*:j] *:j^ *:j` *:jJa *:ja *:jb *:j?d *:jd B2*:j.e *:jzf *:jg *:jh *:ji *:ji *:jk *:j~k B1*:jk *:j(m *:jn *:jp X0*:jEr *:j;s *:js *:jRt *:j v *:jx *:jQy C29*:j z *:j{ *:j/} *:j} *:j(~ *:jv 87*:j ,*:j ,*:jq *:jd *:jT *:ǰ B6*:j *:jݐ ,*:jY *:j *:j *:j *:j! B5*:jy *:j *:j *:j8 B4*:j *:jb *:jK *:j *:j *:j *:j *:jU B3*:j͠ *:jf *:jã ,*:jZ *:j} *:j *:jX B2*:j *:j٩ *:j n1*:jU *:j *:j# *:jӶ *:j *:jI *:jл X0*:j *:j *:jA *:j *:j *:j" *:j C19*:jm *:j *:jh *:j B8*:j *:j *:j *:j *:j( *:j *:j *:j: B7*:j *:j *:j *:j *:j; *:j *:jX *:j B6*:j *:jD *:j; *:j *:j :5*:jP *:j* *:j *:j *:j *:jB *:j *:jb B4*:j *:j *:jB *:j *:j *:ja*:je*:jB3*:j *:j *:j*:jB2*:j@*:j*:j*:j=*:j5*:j*:j*:j:1*:j*:j*:j' *:j *:jF!*:j#*:jp&*:j'B0*:j)809*:jI<  You see here a +0 mace.*:jL*:jM _*:j!N*:j8P*:jR*:jBSB8*:jT*:jV*:jX*:jY*:jZ*:j\*:j%d*:jdB7*:jf*:jOh*:jj*:j3kB6*:jOl*:j,n*:jo*:jip*:j q*:jr*:ju*:jvB5*:jv*:jbx*:jhz*:jz*:jq{*:jv}*:j*:j::4*:j*:jڂ*:j@*:jB3*:j*:j*:j*:j*:j2*:j,*:j4*:j*:jt*:j8*:j*:j*:jB1*:j*:j+*:jX0*:j*:j*:jí*:j]*:j*:j*:j29987*:jB*:j/6*:j*:j*:jB5*:j*:j*:j*:jB4*:j}*:j*:j*:j*:j*:j*:je X3*:j *:j*:jt*:j;*:j+*:j 5 #....###### ###.###....†.####....# #....#####........#....# ####.....#.######.############### #####...#### #. #.......# #######....###. #.......# #........).....###.......# #.#####.#...##.#.........####.### #.##..##.#..........@.....# #.##.....710.4 (61.*:j! 2)#...#####........# #.......>#...# ##........####.....####### #..........###.....# #........~.~##.....# #.#####.≈≈.~≈###.####.# #.≈~∩≈≈# #.##.# #.≈≈≈≈≈# #.##.#####.#≈≈≈## #.#*:j#*:j.*:j1T _Key pressed, stopping explore.+:jI+:j;+:j(+:j34u2 _+:j5+:ja6B1+:j7+:j=+:j?+:j@+:jA+:jL0+:jQ+:jmS+:jS+:jU+:j6Z+:j\+:j\C89+:j^+:ja+:jc+:j dB8+:jg+:jn+:jq+:j@r+:j s+:j x+:j{{X7+:jg|+:jB+:j +:jT+:j+:jHB6+:jL+:j+:jX5+:jR+:jŪ,+:j,+:j\+:j+:j<B4+:j+:j+:jB+:jZ+:j321+:jR+:jC079'  You open the door.  An ice beast comes into view.+:j  #.# #...........##......# # #<# ####...####.#########  ##.#[####.##### #.# #.................. #####.# ######.###.########### ......######...##..##.##.....# ######....##...###.##.##.....# ##...>##.##.##.....## #....Y.....'@.............# ##....##...###.#####......# .##...# #...# #......# ....###### ###.###....÷.####....# #....#####....#....# ####.....#.### Y   ice beast (wandering)############### #####..###[16+:j;12H#.......# #######....#.......# #........)..Y24.2 (13.85.2 (148 _+:j+:j+:jZE #.#   #<#   #.# #.#[  #.#  ##. #...###.#  ##...>##...###.##.##  #.....Y....'@.......  ##....##...###.#####  #...# #...#   ##### ###.#÷  #....  ####.....  .  .  #........)+:jC #.#   #<#   #.# #.#[  #.#  ##. #...###.# +:j ##...>##...###.##.##  #.....Y....'@.......  ##....##...###.#####  #...# #...#   ##### ###.#÷  #....  ####.....  .  .  #........)+:jb+:j _An ice beast is nearby!+:jL)_# #.# #.##......#  #<# ####...####.# # #.# #.#[####. # #.# ##.# ######.###..######...##..##.##.....##....##...###.##.##.....# # ##...>##...###.##.##.....## # #.....Y....@..# # ##....##...###.#####......# # #....##...# #...# #......# +:j *# #....###### ###.###....÷. #....# #....##### #....# ####.....#. # #####... #.# # #.# #........)+:j+T.Y+:j8+:jW9+:j:i8 (0.6)7 _+:jbB+:jHQ _There is an open door here.+:jc # #.# #.##......# #<# ####...####.# ## #.# #.#[####. .# #.# # .######.# ######.###..######...##..##.##.....# .#....##...###.##.##.....# .# ##...>##...###.##.##.....## .# #'+:ju .# .# ##...Y##...###.#####......# .# #....##...# #...# #......# ## #....###### ###.###....÷. #....# #....##### #....# ####.....#. # #####... #.# # #.# #.+:j YY6.4 _+:j +:j.# #.# #.##...... #<# ####...####.# #.# #.#[####. ..# #.# # ..######.# ######.###..######...##..##.##.....# ..#....##...###.##.##.....# ..# ##...>##...###.##.##..... ..# #.'. ..# ##...Y##...###.#####...... ..# #....##...# #...# #......# #....###### ###.###....÷. #....# #....##### #....# ####.....#. # #####... #.# # #.# #+:j=06Y.+:jX7.06+:j&=# #.# #.## #<# ####...####.# #.# #.#[####..# #.# #.######.# ######.###..######...##..##.##......#....##...###.##.##......# ##...>##...###.##.##......# #.....Y.@..'.# ##....##...###.#####.# #....##...# #...# #+:j\?Q# #....###### ###.###....÷ #....# #....##### #....# ####.....# # ##### #.# # #.# #,:j65,:jm# #.# #.## #<# ####...####.# #.# #.#[####. #...# #.# # #...######.# ######.###. '.######...##..##.## #...#######....##...###.##.## ,:jn#...# ##...>##...###.##.## #...# #.....Y@...' #...# ##....##...###.##### #...# #....##...# #...# ## #....###### ###.###.... #....# #.... #....# ####..... # ##### #,:jou.#  #.# #,:jy,:jz/=8.2,:j,:jzV _The ice beast barely misses you.,:j  You closely miss the ice beast.The ice beast is heavily wounded.9 (0.74,:jcp _The ice beast completely misses you.,:jd  You closely miss the ice beast.,:j(9.6,:j:3,:jQ,:ja _The ice beast is heavily wounded.,:j&  You hit the ice beast.  The ice beast is heavily wounded.,:ja( (30.3,:j}: m _The ice beast closely misses you.,:jO  You hit the ice beast.  The ice beast is severely wounded.,:jP b1.02,:jNk m _The ice beast closely misses you.-:j6 _The ice beast closely misses you.You hit the ice beast.  The ice beast is severely wounded. _The ice beast closely misses you.You hit the ice beast.  The ice beast is severely wounded.71  You hit the ice beast.  The ice beast is severely wounded. _The ice beast closely misses you.  You hit the ice beast.  The ice beast is severely wounded. _The ice beast completely misses you.-:j  You hit the ice beast.2.4 _The ice beast is almost dead.-:jK .  You hit the ice beast.-:jR-:j> 113.10 _You kill the ice beast!-:jt-:j y _Your Stealth skill gained 2 levels and is now at level 6!-:j3-:j) ^ _No target in view!-:j7  _No target in view!-:jT }69 _  There is an escape hatch in the floor here.-:jQj8 _7654  There is an escape hatch in the ceiling here.3 _-:jB-:j-:j!!-:j!B2-:j"-:j;v10-:j=-:j>-:j?-:jE59-:jyM8-:j7  You encounter an adder. #.......#  #...S...#  .......#  .......###  #......# ### #......# #....  #.##########......###....  #........................ ###.#.######- #.######.#.# #>##'##### #.# #.#.# #.##.#####  #######.######.#.# #....#..............#.#-:j`[37m #.........##.####.######.#.# #.#..#S   adder (wandering)#....<....# #.#.#####.#..#....##.####...# #.......#.#..#....#.# #...# #.#.#####.#..#....46.3 (13.2)-9 (13.86 _.:jm+   #...S...#  .......#  .......###  #......#  #......#  #.##########......##  #................... ###.......@# #.######.#.# #> #.# #.#.#  #.#.#  ..#.#  #.#.#  #....<....# #.#   #...  #.# #...# #.#..:j   #...S...#  .......#  .......###  #......#  #......#  #.##########......##  #................... ###.......@# #.######.#.# #> #.# #.#.#  #.#.#  ..#.#  #.#.#  #....<....# #.#   #...  #.# #...# #.#..:jw.:j.:j~.:jj] _An adder is nearby!/:jl  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           k - Evocations   6.0   4.2  +3   d - Short Blades   6.1   5.9/:jJ  +1   l - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2               f - Armour   0.0   1.7  -3       g - Dodging   5.0   3.6  +3      h + Stealth6.0   2.9  +5                   /:jF                                   The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0:j0:jǟ#.......#AutarchDCSS the Cutter#...S...#Spriggan of Ignis *****........#Health: 42/42 ========================.......###Magic: 11/11 ========================#......# ######### AC: 5Str: 12#......# #........ EV: 22Int: 15#.##########......###........ SH: 0Dex: 13#............................ XL:  8 Next: 11% Place: Dungeon:6###.......@#.######........ Noise: ---------  Time: 4746.9 (0.0)#.######.#.# #>##'##### a) +8 dagger "Bung" {holy, *Corrode Str+2 #.#[390:jL;49m #.#.# #.##.##### Throw: 5 boomerangs#######.######.#.# #....#.... Gem (4256) #..............#.# #.........##.####.######.#.# #.#..#.... S   adder (wandering)#....<....# #.#.#####.#..#....##.####...# #.......#.#..#....#.# #...# #.#.#####.#..#.... _No target in view! _No target in view! _There is an escape hatch in the floor here. _There is an escape hatch in the ceiling here. _You encounter an adder. _An adder is nearby!0:jLP0:jg #####+# ...#...S .......### ...# ######### #......# ##############....0:j5i3........###........#.######.........######.#.# #>##' #.# #.##.###########.######.#..................#.####.######.#.# ....<.#.######.###......0:ji0:j?k1S.0:jes0:jtn7.5 (0.65 _0:j{0:jm0:jw #####+#..#..S .......### ...# ######### #......# ##############............###........#.######.........######.#.# #>##' #.# #.#.# #.##.###########.#######.................#.####.######.#.# ....<.#.####0:j{0:j|'8.10:j0:jN######+##...#..S. .......### ...# ######### #@.....# 0:jO/##############....................###........#.######........#####.#.# #>##' #.# #.#.# #.##.###########.######.#.##.................#.####.######.#.# 0:jQ2S.0:jOY0:jZ`740:j`0:jJb0:j|n#####+##..#.S#.. #.......### ...# ######### #......# ##############....................###........#.######........####>##' #.# #.#.##.###########.######.#.##.................0:jp3S.0:jy0:jy'9.30:j:0:jy#####+#.S0:jS #...@...### ####......# ######### #......# ##############............###........#.######........####>##' #.# ##.###########.#######0:jiQ.S0:js0:jZ`930:j0:j0:jP&       ######+##   #.#   #.#   #S......#   #.###   ####......#   #......# #   #.##......###   #..   ###........#.######   #.######.#.# #>##'   #.# #.#.# #.##.   #.######.#.# #....#.S0:jC* 0:j2+ c50.520:j1 0:j2 0:j       ######+##  #.#  #.#  #.#  #S@.....###   ####......#   #......# #   #.#......###   #....   ###..#.######   #.######.#.# #>##'   #.# #.#.# #.##.   #.######.#.# #....#0:jr 0:jD '1.10:j 0:j 1:j_ †You catch the helpless adder completely off-guard!  You impale the adder!!1:jbR1:jgm28 (0.711:jm1:jsI _You kill the adder!1:jYd1:je1:ji1:jkH _No target in view!1:jn1:j1:j+1:jdH _No target in view!1:j 1:j> 1:j 1:j+8 H _No target in view!1:j5 1:j6 1:jJ; 1:j= H _No target in view!1:j 1:j 1:jy 1:j$  1:j :_No target in view!1:j  _No target in view!1:j _1:j f _1:j X01:j 49'1:j[ 1:j B81:jI 1:j& 4 _You open the door.1:j: 7  There is an open door here.1:jg 5 _1:j 1:j! 1:j8" P61:j$ 1:j% 1:j% B51:j% 1:jM' 1:j ( 1:j( 1:j( 1:jZ ]43210398761:j X1:j5 1:j 1:j= B51:j 1:j3 ,1:j ,1:j} 1:j n41:j 1:j{ 1:j$ B31:j 1:j 1:j 1:jT ,1:jH 21:j 11:jj 1:j 1:j B01:j 1:j1:jB1:jj 1:j 1:j C291:j1:jA1:j8,1:j1:j 1:j!B81:j "1:j#1:j*1:j,n71:j21:jj31:j"41:j41:j91:jq>1:j?B61:j?1:jE1:jF1:joG1:jH1:jM1:jjO1:jPB51:jP1:j}V1:j+X1:jXB41:jDZ1:j7_1:j`1:jTa1:jUb1:jf1:j}h1:jjX31:jn1:jp1:jp1:j.q1:jKv1:j~yX21:jz1:j1:jǀ1:j^B11:j؁1:j҅1:j 1:j1:j1:jg1:jˍ1:jDB01:j1:jK1:j~1:j1:jh1:jc1:j,Y191:j1:jX1:j1:j+B81:j1:jȥ@  There is an open door here.1:ja _1:jX71:jm1:jX6543  There is an open door here.1:ju2 _1:jq11:jB1:j1:j1:j,01:j-1:ja1:j3091:jH1:j!81:j1:je,1:j1:j1:jr1:jB71:j1:j 61:j 1:j$ 1:j 1:j 1:j1:jb1:j B51:j1:j1:jc1:j1:j1:j1:j 1:j y You encounter a gnoll. It is wielding a +0 whip.1:jV(v ### ##ğ# ... ...####### #.# #.....#.#1:j) #.# #.... #.#  ... #.###.... #.# #####.# #......# #####.# ...##.# #.###..# #ß....## ...##.# #.# #@.# #####.♣.♣... ...##.# #.# #..# #......>.. ...##.# #.# #..# #.)...♣.♣.÷ 1:j)#####.######.###..# #........ß## #####.......####.......#.# ....########.###.............#.## ğ   gnoll (asleep) ....'........................+..> 1:j)!....########.###.............#.#. ....# ######.# #......########÷#.1:j3098.4 (46.6)1:jD5o9.0 (47.24 _1:jm;2:j_ 2:jNa ### ##ğ# ... ...#### ###  #.# #..... #.#  #.# #.... #.#  ... #.###.... #.#  #......#   #.###..#  #.# #@.#  #.# #..# 2:jP> #.# #..# #.)÷#..# .....# .###... ....'..............>#....  ÷2:j> ### ##ğ# ... ...#### ###  #.# #..... #.#  #.# #.... #.#  ... #.###.... #.#  #......#   #.###..#  #.# #@.#  #.# #..# > #.# #..# #.)÷#..# .....#.###... ....'..............>#....  ÷2:j12:j"2:j2:j\ _A gnoll is nearby!2:j  ### ##ğ# ... ...#### ###  #.# #..... #.#  #.# #.... #.#  ... #.###.... #.#  #......#   #.###..#  #.# #@.#  #.# #..# > #.# #..# #.)÷#..# .....# .###... 2:j0a....'..............>#....  ÷2:jx~ ### ##ğ# ... ...#### ###  #.# #..... #.#  #.# #.... #.#  ... #.###.... #.#  #......#   #.###..#  #.# #@.# 2:jр" #.# #..# > #.# #..# #.)÷#..# .....#.###... ....'..............>#....  ÷2:j2:jƈ2:j2:jߑ\ _A gnoll is nearby!2:j.F### ##ğ#  ... ...######..# #.# #......  ... #.###.... ####....####.# # #ß....##..# #####.♣.♣.........>..## ...##.# #.# #.)...♣.♣.÷.######.###..# .ß## #####.............#### ğğ 2 gnolls (1 polearm, asleep) ....########.####.##'...............+..>##.......#.2:jN2:j(i6 (0.6)32:j_$ _You encounter a gnoll. It is wielding a +0 spear.2:j| ### ##ğ#  ... ...###### #.# #......#  ...###......# ###2:jO~ u#....####.# #.## #ß....######.♣.♣........>..## ...##.# #.# )...♣.♣.÷.######.###..# .ß##ğ 3 gnolls (1 polearm, asleep) #####.............#############.####.##'...........+..>2:jN 2:jR )800.22:j 2:j q _You encounter a gnoll. It is wielding a +0 flail.2:j^ ### ##ğ#  ... ...##### #.#  ... #.###@.....# ###.....##### #####.# #.## #ß....######.♣.♣........>..## 2:j...##.# #.# )...♣.♣.÷.ğ 4 gnolls (2 polearms, asleep)######.###..# .ß## #####.............#############.####.##2:jLv822:j2:jq _You encounter a gnoll. It is wielding a +0 spear.3:j*.######ğ#  ... ...##### #.#  ... #.###......# ####......##### #####.# # #ß....######.♣.♣........>..## ...##.# #.# )...♣.♣.÷.######.###..# .ß## #####.............#####3:j=1.43:j3:j3:jq 3:jQ #3:jq .########ğ#  .........##### #.#  ...###......# ###3:j .....##### #####.# # #ß....######.♣.♣........>..## ...##.# #.# )...♣.♣.÷.######.###..# 3:j ,.ß##3:jط 3:j% O.ğ3:j ;ğğ3:j 3:jJ fğğğğğ)3:j{ ====2.013:j> 3:j * _The gnoll shouts! x43:j### #.# #ğ# #ğ#  #ğ# ########.#  .......ğ@##### ### ##.###......# #.#  #.# #......# #.#  ... #.###......# #.# ####.# #......##### #####.###.# #.###..# #ß....#####.# #.# #..# #####.♣.♣....##.# #.# #..# #......>..### ..##.# #.# #..# #.)...♣.♣3:jգB.÷..3:j3:j3:jp3:j`603:jL3:jK _The gnoll misses you.4:jq  You hit the gnoll.=---3.3 (0.74:ju` _The gnoll is moderately wounded.4:jM  You puncture the gnoll!  The gnoll is severely wounded.4:j=--4.01994:j4:j _The gnoll completely misses you. The gnoll closely misses you.5:j )You puncture the gnoll!  3You kill the gnoll!5:js<Sneak 3-78 _The gnoll barely misses you.5:jl##. #ğ########@#  .......).########.###......# #.# #......#  ...###......# ##.....##### #####.# # #ß....#######.♣.♣.........>..###5:jPk--5.3 (0.65:j  You hit the gnoll.  The gnoll is moderately wounded.The gnoll hits you from afar with a +0 spear.39--=6.0 (0.77 _The gnoll barely misses you.5:j  You hit the gnoll but do no damage.The gnoll is moderately wounded.76 _The gnoll completely misses you. The gnoll closely misses you.5:j8` )You puncture the gnoll! 2 gnolls (1 polearm)4=7.4 _You kill the gnoll!5:j|M#.ğ########.#  .......).#######.###.... #.# #.....  ...###......# ##.....##### #####.## #ß....#######.♣.♣....40---8.0 (0.65 _The gnoll closely misses you.Things that are here: _a +0 spear; a gnoll corpse5:jcG  You hit the gnoll.  The gnoll is lightly wounded.-7 (0.74 _The gnoll completely misses you.5:j/  You hit the gnoll.9.4 _The gnoll is moderately wounded.5:jA  You closely miss the gnoll.The gnoll is moderately wounded.5:jO c10.135:j 5:j K _The gnoll misses you.5:jJ  You hit the gnoll.  The gnoll is heavily wounded.825:j8 i _The gnoll closely misses you.5:j$ 8  You completely miss the gnoll.1.51 _The gnoll is heavily wounded.5:j$  You hit the gnoll.  The gnoll is severely wounded.5:j&;U1=2.25:j?5:jAR _The gnoll barely misses you.6:j%g )You hit the gnoll.6:jQO.ğ6:j6 p   gnoll6:j h5906:j6:j~I _You kill the gnoll!6:j*x6:j]h3.5 (0.6896:jO6:jD 6:j}K_You closely miss the gnoll.6:j6  You hit the gnoll.  The gnoll is moderately wounded.6:j6,4.2 (0.76:jҟ6:jLR _The gnoll barely misses you.6:jhc  You hit the gnoll.  The gnoll is heavily wounded.=98 _The gnoll misses you.6:jF  You hit the gnoll.  The gnoll is severely wounded.2=5.67 _The gnoll closely misses you.6:jL )You puncture the gnoll!66.3 _You kill the gnoll!6:j _No target in view!6:j36:j  6:j B_No target in view!6:j`  _No target in view!6:j I6:j  6:jo 6:j4 :_No target in view!6:j? I6:jG 6:jOZ 6:jd{ 6 _5 6:jȁ C Things that are here:  6:j Oa +0 whip; a gnoll corpse6:j 6:j5 = _46:j 6:j 6:ja X36:j> 26:j n16:j 6:jm ,6:j 6:j 6:jA 079  You encounter a hound.##### ####.##h ..##.##. #.##)##. #.##)# ##.##.########.# ####.@.........).#####- # #.......##.###......# # #.......##.# #......# ### #.......##.###......# ..# ###########.######......##### ..# #........##.# #.###..# h   hound (asleep) ..###........##.# #.# #..# ##[16;6:jD 3H...........##.# #.# #..# #. #####........##.# #.# #..# #.23.5 (7.2-4.1 (7.8 _6:jI 6:j@+ ###  ## ### #.#  #h ..# #.#  #. #.# #)#  #. #.# #)# # #.##.########.# # ###.@.........) # #.......##.# # #.......##.#  #.......# ###.##### #.#  #.# #.# #..# #.# #.# #..#  #.# #..# 7:jAU ###  ## ### #.#  #h ..# #.#  #. #.# #)#  #. #.# #)#  #.##.########.#  ###.@.........) #.......##.# #.......##.#  #.......# ###.##### #.#  #.# #.# #..# #.# #.# #..#  #.# #..# 7:j37:j7:jX7:j\ _A hound is nearby!7:jVd+ ###  ## ### #.#  #h ..# #.#  #. #.# #)#  #. #.# #)# # #.##.########.# # ###.@.........) # #.......##.# # #.......##.#  #.......# ###.##### #.#  #.# #.# #..# #.# #.# #..#  #.# #..# 7:jU ###  ## ### #.#  #h ..# #.#  #. #.# #)#  #. #.# #)#  #.##.########.#  ###.@.........) #.......##.# #.......##.#  #.......# ###.##### #.#  #.# #.# #..# #.# #.# #..#  #.# #..# 7:j37:j 7:jq\ _A hound is nearby!7:j P  ### # ###### #.# # #h...# #.# # #.##.# #)#7:jQ M #.##.# #)# ## #@##.########.# .# ###...........).### .# #.......##.###...... .#  #.##.# #...... .### #.......##.###.......# ###########.######......####.# #.##.# #.###..####7:jU B.##.# #.# #..# # ......##.# #.# #..# #7:j\ A7 (0.67:j^ A8 _7:jTg 8:jM ######h...)  #) # #.##.########.# ##...........).####.......##.## .##.......##.# #......##h   hound (asleep)##.#8:j8:j'5.38:jH8:jm8:jD #######h...#.)  #) # #.##.########.# ##...........).####...##.## .......##.# ### #.......##.###......##########.######......8:jY#### ##..#8:j(8:j`978:j#8:j=%8:je †The helpless hound fails to defend itself.  You stick the hound like a pincushion!!!96.6 (0.76 _You kill the hound!8:jW _No target in view!8:jG _No target in view!8:j^:8:j8;8:j@8:jBH _No target in view!8:j  _No target in view!8:j I8:j9 H _No target in view!8:j2 8:jC 38:j C08:j7 r _No target in view!Done exploring.8:jV38:j8:j8:j8:j8:jZ Done exploring.9:jvI9:jw79:j)A9:jD6Done exploring.9:jN9:j39:j4 Done exploring.9:jNo target in view!9:jD Done exploring.No target in view!Unknown command.::j*::j1Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple ::j4 ::jI   AutarchDCSS the Sneak  Spriggan of Ignis *****.  Health: 42/42 ========================Magic: 11/11 ========================AC: 5Str: 12###EV: 22Int: 15 ########.#SH: 0Dex: 13 ##†...##.#XL:  8 Next: 19% Place: Dungeon:6 ##@##.##)#Noise: ---------  Time: 4826.6 (0.0) ##.##.##)#a) +8 dagger "Bung" {holy, *Corrode Str+2 ###.##.########.#Throw: 5 boomerangs .####...........).#### Gem (4176) .##.......##.###...... .##.......##.# #...... .####.[::j m......##.###...... ...# ###########.######......#### ...# #........##.# #.###..# _Done exploring. _Done exploring. _Done exploring. _No target in view! _Unknown command.Okay, then. _::j:Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple ;:j$i[?25h[?0c;:j|;:j'~ ;:j AutarchDCSS the Sneak  Spriggan of Ignis *****.  Health: 42/42 ========================Magic: 11/11 ========================AC: 5Str: 12###EV: 22Int: 15 ########.#SH: 0;:jrDex: 13 ##†...##.#XL:  8 Next: 19% Place: Dungeon:6 ##@##.##)#Noise: ---------  Time: 4826.6 (0.0) ##.##.##)#a) +8 dagger "Bung" {holy, *Corrode Str+2 ###.##.########.#Throw: 5 boomerangs .####...........).#### Gem (4176) .##.......##.###...... .#;:jp#.......##.# #...... .####.......##.###...... ...# ###########.######......#### ...# #........##.# #.###..# _Done exploring. _Done exploring. _No target in view! _Unknown command. _Okay, then.What level of the Dungeon? (default 6, ? - help) ;:j' k[?25l[?1c7;:jp@ q _;:jY 5;:j]_ ;:jgb ;:jd ;:jd $4;:je ;:jf ;:jk ;:jm ;:jo ;:jp $3;:j`q ;:jr ;:jz ;:jf~ ;:jC ;:j ;:jl ;:j ;:j; B2;:j ;:j' ;:j ;:jw ;:j^ ;:jV ;:jў ;:j_ B1;:j ;:jɤ ;:j X0;:jx ;:j ;:j$ ;:j ;:j ;:j> ;:j Y69;:j ;:jb ;:jܹ ;:j] ;:jL ;:j ;:j X8;:j ;:j ;:j9 ;:j B7;:j ;:j\ ;:j ;:j! ;:jp ;:j ;:j `65;:jG X4;:j ;:j ;:j4 ,;:jY ;:jH ;:j ;:j@ B3;:jL ;:j ;:j ,;:j ;:j ;:j X2;:jy ;:j ;:jp ;:jV X1;:j 2 059;:j~3 ;:j}4 ;:j: 8;:j; ,;:j< ;:jF ';:jTI ;:jHJ B7;:jK ;:jHO 7 _You open the door.;:jQ ;:j~R B6;:jfS ;:j?W @  There is an open door here.;:j|d ;:jg 5 _;:jsj ;:jm X5;:jn ;:jq ;:jt X4;:ju ;:jx Y  There is a stone staircase leading down here.;:jy ;:j| ;:jw} _3 _;:jK 72;:jM # _You climb downwards.;:jS C ######   #....#   #...@#  51.1 (24.5) ......###   #.... .... ... .. # ;:jT ;:jX ;:j`[ a _There is a stone staircase leading up here.<:jR7  _No target in view!<:jܽ 3<:j <:j <:ji   You encounter a hound. ###### #....# #..@<#.###.#......##h......h   hound (asleep).##<:jE ,0.0)<:ji 7 (0.61 _<:j  ###### #....# #..@<# .......### .#..... .....## h.... .... .##<:j"" ###### #....# #..@<# .......### .#..... .....## h.... .... .## <:j 3r _A hound is nearby!=:j~###### #....##.#.##...<#.......@####..........#.....######.#h.... ..##.# #=:j!=:ju.2.3 _=:j$=:jܯ=:jX ## ######.. #....###.#.##...<#.........###### ..#...@......#.....######.#h.... .....##..##.## ## =:j` =:ja `90=:jf =:j\h >:j ####.. ###### #... #....###.#.##...<#..........#######..........#.......@######.#h.....# .....#.###..##. .. ## ## .## ...#.#>:jm>:jc3.549>:jF>:j61 ### ##.. ###### #... #....#. ##.#.##...<#....######.#.#.######.#.h.....#.#.##..##..... ##. ###.##.# .. .. .# . .#h.h====4.1 _The hound barks! You hear a bark!>:jV #### ##..#######.♣ #...##....#..##.#.##...<#.........######.#.#.h@..######.##.##.#.##..##..... ##. ###.##.# #. .. ... .## .. .#>:jX0S>:j e S   water moccasin (wandering)h   hound  You encounter a water moccasin.=---78>:j4i>:jkV _The hound completely misses you.>:ju S.  You puncture the hound!>:jh S The hound is heavily wounded.---5.4 (0.7>:jh _The hound barely misses you.>:jJ hYou miss the hound.The hound is heavily wounded. S.  The hound completely misses you.>:jQh 2 hounds (1 wandering)>:j&b6.17>:j>:jYV _You encounter a hound.>:j@  .hYou hit the hound. S.  The hound is heavily wounded.86 _The hound barely misses you.>:j  .hYou closely miss the hound.The hound is heavily wounded.7.55 _The hound bites you but does no damage. The water moccasin barely misses you.>:j3  .hYou puncture the hound!  The hound is almost dead.8.2 _The hound completely misses you. The water moccasin closely misses you.>:j  .You puncture the hound!.h h   hound (  You kill the hound! 2294 _The water moccasin completely misses you. _Your Stealth skill increases to level 7!>:j_ .hYou barely miss the water moccasin. h  The hound barks!====9.63 _The water moccasin completely misses you.?:jhK .hYou puncture the water moccasin!  The water moccasin is moderately wounded.=---60.3 _The water moccasin completely misses you.?:ju{  You hit the water moccasin.  The water moccasin is heavily wounded.The hound barely misses you. The water moccasin misses you.---1.02?:j?:jJK _The hound misses you.?:js  You hit the water moccasin.  The water moccasin is heavily wounded.71 _The water moccasin barely misses you. The hound bites you but does no damage.@:j FYou miss the water moccasin.The water moccasin is heavily wounded. @:j\F   bullfrog (wandering)h   hound  The water moccasin completely misses you.You encounter a bullfrog.@:j9'2.4@:j~l _The hound completely misses you.@:j .FYou puncture the water moccasin!  The water moccasin is severely wounded.@:jX 37---=3.10@:jj @:j"p _The water moccasin bites you. The hound barely misses you.@:je5 .FYou hit the water moccasin.  The water moccasin is severely wounded.@:jJ@:jL8----839@:jS@:jUX _The water moccasin misses you. The hound completely misses you.@:j}| F.  You puncture the water moccasin!@:jy  The water moccasin is almost dead.@:jj=4.58@:j@:jt _The water moccasin closely misses you. The hound misses you.@:j .FYou closely miss the water moccasin.@:jGq  The water moccasin is almost dead.@:j/-5.2@:j@:j _The water moccasin barely misses you. The hound closely misses you.@:j F.  You closely miss the water moccasin.@:j  The water moccasin is almost dead.-97@:jg@:j _The water moccasin misses you. The hound closely misses you.@:j Lr .You hit the water moccasin.@:joP .FYou kill the water moccasin!@:jY  F   bullfrogh   hound  The bullfrog gives a loud, deep croak!@:j#]# Covert34====6.66 _The hound barely misses you.@:jq~ _Your Stealth skill increases to level 8!@:j- l .FYou hit the hound.@:jA  The hound is lightly wounded.9==---7.3@:jʼ @:j  @:j @:j H_The hound completely misses you.@:j   You barely miss the hound.The hound is lightly wounded.---8.05@:j @:jq _The bullfrog closely misses you. The hound closely misses you.@:jJ  You barely miss the hound.The hound is lightly wounded. _The bullfrog closely misses you. The hound closely misses you.You hit the hound.  The hound is moderately wounded.  The bullfrog hits you but does no damage.@:jN e6 (0.64@:jY @:j\ V _The hound completely misses you.@:j? O  You barely miss the hound.The hound is moderately wounded.2----9.3 (0.7 _The bullfrog hits you. The hound bites you.@:j @:jz You puncture the hound!  The hound is severely wounded.@:je9 (0.63@:j@:j} _The bullfrog barely misses you. The hound bites you but does no damage.A:j  You closely miss the hound.The hound is severely wounded.70.6 (0.72A:j A:jy _The bullfrog completely misses you. The hound closely misses you.A:jx †You puncture the hound!A:jd   You kill the hound!A:j `3----71.3A:j4d _The bullfrog misses you.A:jt A:j" You puncture the bullfrog!  The bullfrog is moderately wounded.=2.01 _The bullfrog completely misses you.A:jy  You closely miss the bullfrog.The bullfrog is moderately wounded.-70 _The bullfrog completely misses you.A:j.P _The bullfrog completely misses you.You closely miss the bullfrog.  The bullfrog is moderately wounded. _The bullfrog completely misses you.You puncture the bullfrog!  The bullfrog is almost dead.=3.4 _The bullfrog closely misses you.A:j=  .You hit the bullfrog.43-4.0 (0.629A:jmb _You kill the bullfrog!A:jMv- _No target in view!A:j  _No target in view!A:j  _No target in view!A:jN  _No target in view!A:j  _No target in view!A:j _No target in view!B:jk4=8 _76B:j 55==4326=1B:jX0B:jg1987=76548=321B:j9=0B:j?B:jC09B:jB:jB:jB8B:jB:jB:jgB7B:jyB:j3B:j$40B:j(c=6B:jSX5B:jBd431=2B:j100992==8B:j _HP restored.76=.....##.#.##...<#.♣............######........#..........#........†...######.# #..........#  #........#.#  ####..##.....  ##.####.##.#  #.@......>.. -907.4 (33.4)....#.### ...#.#..........# ..........########.### #.# #.#B:j-8.0 (34.05 _Found a stone staircase leading down.B:j_B:jH4B:jw3210B:j~nB:j0B:j8Y89B:jd8B:j76B:jB5B:j###.........##........#. ..######..##...##...........## ##.####............#..####.......###.#..........#........................#..##..##.##.##..........#.... #..#.............##.. ##@...########.###18.2 (10.2 #$# #.#> #.#<.##.# #. ###..#..##.###.... ..#B:j |8 (10.84B:jB:j\ _Found a stone staircase leading down and a stone staircase leading up.B:js _No target in view!C:jk_ _3C:j2221 _You now have 140 gold pieces (gained 18).0C:jR  There is a stone staircase leading down here.C:j5C:jsC:jB79 _C:j~C:jC:jC:jQB8C:jC:jC:jC:jC:jC:j C:jC:jC:j@7C:jC:j C:j] B6C:j C:j& C:j C:juB5C:jC:jqC:jT,C:jC:jVC:jC:jpP4C:j&C:j>*,C:j+C:j/C:j63C:j8X2C:j8C:j;C:j>,C:j?C:jDC:jiEC:jFP1C:jzJC:j LC:jLC:j{MC:j^Rn0C:j;SC:j\  ........## ........####..#..## ..#####.####.###..# . #......###..##  ######........  #........  ##........  #...  #.@.......  #..........  #.#........  #.##.......  .. ......#... #######......  You pick up a parchment of Martyr's Knell and begin reading...C:j(d/33.0 (14.2C:jQeg4.0 (1569C:jiC:j.lG _You add the spell Martyr's Knell to your library.H:js6Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}  b - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv}c - a +0 short sword  e - a -1 short sword of flaming Missiles (go to first with ()  g - 5 boomerangs (quivered)  l - a throwing netm - 4 poisoned darts Armour (go to first with [)  h - a +2 cloak (worn)  i - a +0 robe (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +5 ring of evasion (worn) Talismans (go to first with %)  j - the quill talisman of Untruth {Dex+4}k - a talisman of deathI:jD ........##.......#AutarchDCSS the Covert........####..#..##Spriggan of Ignis *****...#####.####.###..#Health: 42/42 ========================. #......###..##Magic: 11/11 ========================######........AC: 5Str: 12#........EV: 22Int: 15##........SH: 0Dex: 13#.........XL:  8 Next: 43% Place: Dungeon:7#.@.......Noise: ---------  Time: 4934.0 (0.0)#..........a) +8 dagger "Bung" {holy, *Corrode Str+2 #.#........Throw: 5 boomerangs#.##I:jG[40m.......Gem (4069) .. ......#... #######...... _Found a stone staircase leading down and a stone staircase leading up. _No target in view! _You now have 140 gold pieces (gained 18). _There is a stone staircase leading down here.  You pick up a parchment of Martyr's Knell and begin reading... _You add the spell Martyr's Knell to your library.I:jLI:jPI:j]3I:jI:jЊF _Unknown command.I:jZW I:jZ I:j` I:jKe I:jZ  ..####..#..## ..#####.####.###..# . #......###..## ######........ #.#. #..#.... #.#. #.##. .. #.. #######.....[.....6 (0.68 _Found a robe.I:j/ uI:jg &765I:js I:j  #......... ##......... #.......... ##....#.....#.#...##.##..#####...#........@########7.6 (3.0.......## ....... .[..... .............).:I:jպ B8.2 (3.6I:j = _Found a falchion.J:jp 3J:js J:jz J:j{ J:j[ 4J:jp J:jv J:j܌ J:j B3J:j J:j J:j J:j B2J:jǖ J:j J:jK J:j J:j J:j J:jx J:j B1J:j J:j J:jS J:j J:j J:j J:j J:j B0J:j J:j T ######..#.#........#########.......## # #.......##.. #.[........# #.......#### ..##.......# J:j ...........# ..##.).@...# . #.......# #########  You pick up a parchment of Silence and begin reading...J:j 43.0 (4.84.0 (559J:jo J:j @ _You add the spell Silence to your library.K:jK:jK:j;K:jMK:jK:jB8K:jnK:jK:j K:j B7K:j K:juK:jK:jK:jK:jK:jK:j9B6K:j!45K:j~6K:j7K:ju8B4K:j:K:jL=K:j@K:jXAK:jBK:jFK:jIK:jIB3K:jKK:jRn2K:jSK:jVK:j!ZK:jZK:j.\K:jwd #.... ##.... #..... #.#...#K:jIe##.##..#.## ######......#...# #........### #..########.......## # #...#.......##.. #........##.[........##........##.......#####........##.......##.................##........##.).....##........##.......##........##########K:je(#........#K:jv.51.2 (7.2K:jxe2.2 (81K:jK:j,. _i - a scroll of identifyL:j3L:j!L:jsL:jL:jB0L:jL:j49L:j;X8L:jL:jBL:jL:j >.. .. (. # #. # #.# #. #.### ######. #.@.## #....5.2 (3.0 ###..########...... #........##...... #........##.[.... #........##......L:jZ / #........##......  #..........  #........##.)....  #........##...... L:jL:je8 (3.67L:jL:jG _Found 6 javelins.L:jL:j,Read which item? Scrolls  b - a scroll of blinking  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  L:jr - a scroll of revelation  p - a scroll of poison  I - 2 scrolls of immolation  N - 2 scrolls of noise  V - a scroll of vulnerability  e - a scroll labelled SEFFYQ JOSILLO  m - a scroll labelled UTOFAS GIRU  q - a scroll labelled YSESMUOSAE [!] read|quaff|evoke[?] describe selectedL:j L:jj L:j uAutarchDCSS the Covert..Spriggan of Ignis *****...Health: 42/42 ========================(.# Magic: 11/11 ========================#.# AC: 5Str: 12#.# EV: 22Int: 15#.L:jš e## SH: 0Dex: 13#.#########. XL:  8 Next: 43% Place: Dungeon:7#.@.###...... Noise: ---------  Time: 4955.8 (0.0)###..########...... a) +8 dagger "Bung" {holy, *Corrode Str+2 #........##...... Throw: 5 boomerangs#........##.[.... Gem (4047) #........##......#........##...... #................ #........##.).... #........##......  _Found a robe. _Found a falchion.  L:j You pick up a parchment of Silence and begin reading... _You add the spell Silence to your library. _i - a scroll of identify _Found 6 javelins.L:j= L:jM Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled SEFFYQ JOSILLO  m - a scroll labelled UTOFAS GIRU  q - a scroll labelled YSESMUOSAE Potions (select first with !)  d - a murky purple potion L:jC k - an orange potion  l - a white potion  n - 2 bubbling grey potions  p - a silvery potion[?] describe selectedN:j N:jhAutarchDCSS the Covert..Spriggan of Ignis *****...Health: 42/42 ========================(.N:j# Magic: 11/11 ========================#.# AC: 5Str: 12#.# EV: 22Int: 15#.## SH: 0Dex: 13#.#########. XL:  8 Next: 43% Place: Dungeon:7#.@.###...... Noise: ---------  Time: 4955.8 (0.0)###..########...... a) +8 dagger "Bung" {holy, *Corrode Str+2 #........##...... Throw: 5 boomerangsN:jq#........##.[.... Gem (4047) #........##......#........##...... #................ #........##.).... #........##......  _Found a robe. _Found a falchion.  You pick up a parchment of Silence and begin reading... _You add the spell Silence to your library. _i - a scroll of identify _Found 6 javelins.N:j']  As you read the scroll of identify, it crumbles to dust.N:jVe6.8 (16N:jN:jy\ _n -> c - 2 potions of curingN:jN:j'N:jN:jsN:j׏N:jN:j5N:j+N:jܜB4N:jhN:jN:jNN:jN:jN:j-N:jN:j_B3N:j N:jN:jҴ........#>..##!###.###........##..............#####.##............. #..#............###............ #............ #............ #...(@....... N:j*9.8 (3#####.#...... #.# ..... #.# #### ##.### #######...## ####..######## #........##. #.##.[N:jN:j-60.4 (3.6N:j%N:ju; _Found a stone staircase leading down.N:jN:jN:jN:jZN:j N:j!B2N:j)BN:j*B1N:j+N:j.N:j\0  You encounter a marrowcuda and a killer bee. #..... F.y$.# ####...#. .... #....##.. .... ##.....>#... ... # .#....<.#... ..# .# ........##>..##!###.###........#..#####.#.. #........####.......#............ #............#...(........ F   marrowcuda (dormant)#####.#...... :j_4my   killer bee (asleep)#.#......#.####### #2.8 (2.43.4 (3.0 _Found 18 gold pieces.P:j mF.y$.######. ..... #....###.. .... ##.....>.#....... # .#....<.###... ..# .# ........##>..##!###.###.P:j #..............#####.##. #...#. #####...... #......#......#...(..######.## #.#.##.########## #.### ######. P:j P:j׽ h4.0 (0.639P:j P:j` Q:jVF.y$.# ####....##....... #....##.#....... # ##.....>.#....... .# .#....<.##.#... ..# .# ..##.#>..##!###.###.##.#####.##.# #.#.# ##.##.###.###...(.#######.#.##.#.#.##.#.####.#.### ######.68:j17HQ:jF.y$.# ####....##....... #....##.#....... ## ##.....>.#....... .# .#....<.##.#......# .# ..##.#>..##!###.###.##.#####.##.# #.#.# ##.# ##.# ##.# #.#...(.# ##.#####.#.# #.#.#.# #.##.# ##.##.### ######.Q:j=5.2Q:jQ:j.Q:j2F.y$.# ####....##....... .#....##.#....... .## ##.....>.#....... ..# .#....<.##.#......# #.# ..##.#>..##!###.###.####.#.#####.####.#.# #.#.# ######.#.# #.#.# ##.#.# #.#...(.# ##.#####.#.# #.#.#.# #.#.#.# ##.##.### ######.87:j4;49mQ:j F.y$.# ####....###.#.#. #....##.#....... .## ##.....>.#....... ..# .#....<.##.#......# #.# ..##.#>..##!###.###.####.#.#####.####.##.# #......##.# ######.#.# #.#.# ##.#.# #.#...(.# ##.#####.#.# #.#.#.# #.#.#.# ##.##.#.### ######.6.4Q:j F.y$.# ####....###.#.#. #....##.#.#.## ##.....>.#....... ..# .#....<.##.#......# #.# .##.#>..##!###.###........####..##.#####.####.##.Q:j! V# #......##.# ######.#.# #.#.# ##.#.# #.#...(.# ##.#####.#.# #.#.#.# #.#.#.# ##.##.#.### ######.Q:j x7.06Q:j Q:j R:j)6R:jv #.....###..# F.y$.# ..####....####.#. .##....##.#.#.## .##.....>..#....... ..# .#....<.##.#......# #.# ........##......#>..##!###.###........####..#.#.####.####.##.# #......####.# ######.#.# .#.# ##.....# .#...(...# ######.#.# #...#.#.......# .#..#.######### ##.##R:j{R:j}`65R:jR:jR:j4{....##..##.##.# ##. #.....###..# F.y$.# #..####....####.#. #.##....##.##.R:j|O#.## #.##.....>.......##. ..# #.#....<.##......##......# #.# #........##......#>..##!###.###........####..#..#.####.####.###.#.## #......####.# ######.#.# .#.# ##.....# .#...(...# ######.#.# #...#.#.......# .#..R:jR:j'8.2R:jR:jR:jU................ ....##..##.##.## ##. #.....###..# F.y$.# #..####....####.#. #.##....##.##.#.## #.##.....>.......#  #. ..# #.#....<.##......#  #......# #.# #.R:jHWF##.......##>..##!###.###.@......####..#..##.###.####.###.#.## #......####.# ######.#.# .#.# ##.....# .#...(...# ######.#.# #...R:jښR:j}84R:j5....####................. ....##..##.##.## ##. #.....###..#.... F.y$.# #..####....### #.#. #.##....##.# R:j,#.#.## #.##.....>.......# #. ..# #.#....<.##......# #......# #.# #.##.......# #>..##!###.###........####..#..###...###.####.###..##.## #......###..##.# ######.#.# R:j.#..# ##......# .#...(...# #R:jyR:jx'9.4R:jR:jM #.........#.....####................. ....##..##.##.## ##. #.....###..#.....  F.y$.# #..####....###R:j@ # .#. #.##....##.# .#.## #.##.....>.......# . ..# #.#.@..<.##......# ......# #.# #.##.......# >..##!###.###........####..#..## #.......#####.####.###..# #.## #......###..## #.R:jܘ q# ######. #..# R:j X. #..# # #.....R:js H# .R:j_ R:j& c70.03R:j R:j S:j; .##.##.........#..#....####................. ....##..##.##.## ##. #.....###..#...... S:jV= F.y$.# #..####....######. #.##....##.##.## #.##.@...>.......#  ..# #.#....<.##......# .....# #.# #.##.......# ..##!###.###........####..#..## ......#####.####.###..# .## #......###..### .# ######. ..# S:j^>_. .# #S:jM62S:jT..### .##....## .........#..##....####................. ....##..##.##.## ##. #.....###..#....... F.y$.# #..####....#######. #.##..@.##.......##.## #.##.....>.......#  ..# #.#....<.##......# ..# #.# #.##.......# ##!###.###........####..#..######.####.###..### #......###..#### ######.# .S:jvS1.2S:jJS:je.###...............######.......##....## ...........#..###.......###........#.................... .....##..##.##.## ##. #.....###..#........ .y$.# #..####@...########. #.##....##.##.## #.##.....>.......#  ..# #.#....<.##......# ..# #.# #.##.......# ##!###.###........####..#..######.####.###..### #......###..####:j;49m #####81S:jS:j  #.##<$....###.........##..............####.##...........## !............#..##.###........#...........................##..##.##.## ##. #.#....... F.y$.# #..####....###....#####.#. #.##....##.......##.#.## #.##.....>.......#.. ..# #.#....<.##... ....# #.# #........##....... .##!###.###........####..#..##....#####.####.###..#.## #......###..### <Found a white potion and 16 gold pieS:j zces.2.4 _Found a stone staircase leading up.S:j`i K #..#........# #.###..<$....###..##.#..#######.#!....#..######............#......@.##..##.##.## ..##.##.#......  F.y$.# #..####....###....####.#. #.##....##.##.#.## #.##.....>.......#.. ..# #.#....<.##......# #.# #........##.......##!###.###........####..#..##..#####.####.###..#3.00T:j. ########## #.. #........# #.## #..<$....###......... #......# ###...T:j{ #!............######.............##........##..##.##.## ...##.##.....###..#.....  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Z:j #.. #... ..... ...♣.. ##########....... . ................ #.....♣♣..# #..@.#............##.....###.##....♣..♣ ####........... ############.......... #........# #.## #..<.....###..##.. #.....#### ###.....## ## #....#..####90.03[:j"6 #.. #... ... ...♣.. ########## . .............. .....♣♣.. ##....#............# .....###.##....♣..♣ ####........ ############.......... #........# #.## #..<.....###...##.. #.....#### ###...## [:jw'[:j'`62[:j,[:jy.[:j[:jy[:ju[:j[:j,[:j[:j1[:j,[:jt[:jP[:j[:jB0[:j[:j[:j[:jC09[:j[:j[:j ,[:j[:j%[:j[:j B8[:j[:j[:j,[:j[:j6[:j[:j!B7[:jm[:j[:j&[:jB6[:j|[:j[:j[:j3[:j*[:j[:j@ [:j} B5[:j [:j[:j4B4[:j[:js _b - 2 scrolls of blinking (gained 1)[:j\#[:j#[:j%[:ju'[:j)[:j *,3[:j+*[:j],[:j-[:jL0[:j0B2[:j2[:j4[:jYX[:j%Z[:jZB1[:j[[:j][:j`[:j`[:j?a[:jj0[:jm[:jo[:jYpE3999[:jq[:jVs[:jGu[:jTv[:jv[:j y[:j*{[:js{,8[:j{[:jv|[:jW~[:jI[:j[:j܁[:j[:j[:jB7[:jʆ[:j[:j##########.......#. #.......# ≈. #.......##########... #...................∩. #.......####.......... #........####....##...≈.#.....###.#.......@......####....5006.0 (15.4)...###.################. #. #........# #[:j #. #..<.....### #. #. ## #........## #......... .#........###. .....[:j̘[:j}f6 (16.06[:j[:j< _Found Taohaes's Elemental Accessories.\:jm( #########.......#......#.......#.≈...§.#...........#.............∩...#.......####....#..####.....#...≈.#......###.\:jD.......####.###.## #.# #.# # #.# #..<.....### #.. # ##. #.##. #.# .#.###\:j \:jlF7.2 (0.6)\:j\:j \:jC m543Welcome to Taohaes's Elemental Accessories! What would you like to do?  a -  715 gold the Compendium of Vapour  b -  40 gold a +0 club of freezingc -  504 gold a +4 ring of protection (unknown)  d -  350 gold a staff of fire (unknown) You have 156 gold pieces. [Esc] exit[!] buy|examine items[a-d] mark item for purchase [/] sort (type)[A-D] put item on shopping list_:j&c $ _:j You are short 348 gold pieces for the purchase.[Enter] buy shopping list_:j_:j@ AutarchDCSS the Covert  Spriggan of Ignis *****.  Health: 42/42 ========================  #########Magic: 11/11 ========================  ##########.......#AC: 5Str: 12  #........#.......#EV: 22Int: 15  #..≈...§.#.......##### SH: 0Dex: 13  #........#............ XL:  8 Next: 43% Place: Dungeon:7  #....@...#.......####. Noise: ---------  Time: 5009.6 (2.4)  #........#........#### a) +8 dagger "Bung" {holy, *Corrode Str+2  #$.#...≈.#............ _:j^H Throw: 5 boomerangs  #................####. Gem (3993)  #.....###.############  ####..# #.# #.......   ##.# #.# #..<....   #.# #.. #.......   ##. #.......  _You encounter a killer bee. _l - 2 white potions (gained 1) _You now have 156 gold pieces (gained 16). _b - 2 scrolls of blinking (gained 1) _Found Taohaes's Elemental Accessories.  There is an entrance to Taohaes's Elemental Accessories here. _l - 2 white potions (gained 1) _You now have 156 gold pieces (gained 16). _b - 2 scrolls of blinking (gained 1) _Found Taohaes's Elemental Accessories.  There is an entrance to Taohaes's Elemental Accessories here. _You can access your shopping list by pressing '$'.[_:jJ9;17H_:j& _:j& _:j' _:j) _:jS, _:jg4 _2_:j5 _:j 8 _:jN8 _:j9 _:j J 1_:j 0 _You now have 169 gold pieces (gained 13).89_:jO B8_:jԬ _:jA _:j _:jX _:j% _:jj _:jr l  A marrowcuda comes into view._:j 8#........#............#....∩...#.......####.#........#........#####..#...≈.#............#.........###.#.....###.################..# #.# #....... ##.# #.# #..<_:j  #@# #.. #...... #.# ##. #....... #.# .. # #.# .# .#...... #.# ........... #.# ..#F   marrowcuda (dormant) ... y.....##.##...F.y$.#.####..####.......#. #.##.._:j .15.4 (5.8_:j n6.0 (6.47 __:jH _:j a:j }7.0 (1.06a:j b:j{M≈...§#####..............∩..####.#.......#####..#...≈.#....#................####......###.################...##<.b:j|L##. .  #.# .# .#.........F b:jtA6 (0.6b:j?:5b:j$b:jb:j NM..... #..≈...§.######........#....∩...#####.......#####...≈.#....#................####.#.....###.################..##<.##. b:j  #.# .. #..........b:j =8.2b:jX 8§b:j b:jȌM#########....... ..≈...§######.............∩...#####........######...≈.#......................####.#....@###.################..##<.  #.# ##. #.......#.#b:j(b:j`84b:jb:jc:j/  #########  ##########.#  #........#.#  #..≈...§.#.###### #........#..... c:j&0#....∩...#.####.. #........#........#### #..#...≈.#....# #.....@..........####.. #.....###.############# ####..# #.# #.... ##.# #.# #..< c:j#.# #.. #. #.# ##. #. #.# .. #. #.# .# .# #.# .....c:jc:j'9.4c:jK?§c:j #  #.#  #.#.#  #..≈...§.#.#   #.#.   #....∩...#.......####.   #.#........####.   #..#...≈.#.#  c:j/ #.####.   #.....###.# ####..# #.# #.#   ##.# #.# #..<.....#   #.# #.. #.   #.# ##. #.#   #.# .. #.   #.# .# .#.#   #.# .c:jc:jic20.03c:jc?§c:j0 ? 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for help)  #..  ######### #...  ##########.......# .....  #........#.......# ...♣..  #..≈...§.#.......##########....... .  #### #........#............................. ##..####### #....∩...#.......####.........♣......♣..#...##....# f:j #........#........####....#............##.#.##...<# #..#...≈.#.......@....###.##....♣..♣............###### #................####.....................#..........# #.....###.################................†...######.# ####..# #.# #........# #.........##..........#   ##.# #.#  #..<.....###.........##........#.#  #.# #..# #...................######..##.....  f:j& #.# ##.#  #........##...........## ##.####.##.#  #.#  .. #...................#..####........>..  #.#  .##.#........###........#..........#.### .  #.#  ...................................#.#    #.#   ...##........##..##.##.##..........#   ... y.....##.##.....###..#.............#  ..F.y$.#.####..####....###....########.### #.......#.  #.##....##.......###.# #.......#.## #.##.....>.......##.#g:jN&<@.g:j7..g:j<.#g:j!7##g:jd<# g:j; g:jU #..AutarchDCSS the Covert##########...Spriggan of Ignis *****. #########.......#.....Health: 42/42 ======================== ........#.......#...♣.. Magic: 11/11 ======================== ..≈...§.#.......##########....... AC: 5Str: 12 ........#........................ EV: 22Int: 15 ....∩...#.......####.........♣... SH: 0Dex: 13 ........#........####....#....... XL:  8 Next: 43% Place: Dungeon:7 ..#...≈.#.......@....###.##....♣. Noise: ---------  Time: 5029.0 (0.0) ................####............. a) +8 dagger "Bung" {holy, *Corrode Str+2 .....###.#######:ju 34m#########........ Throw: 5 boomerangs ###..# #.# #........# #........ Gem (3974) ##.# #.# #..<.....###........#.# #..# #................... #.# ##.# #........##......... #.# .. #................... #.# .##.#........###........  _b - 2 scrolls of blinking (gained 1) _Found Taohaes's Elemental Accessories.  There is an entrance to Taohaes's Elemental Accessories here. _You can access your shopping list by pressing '$'. _You now have 169 gold pieces (gained 13). _A marrowcuda comes into view.g:jz g:ja g:j g:j'#.. ######### #... .......# ..... #.......# ...♣.. ≈...§.#.......#. #..∩...#.####.........♣.#.####....#. .#...≈.#..@...###.##....♣.####.###.################...# #.# #.# #.##.# #.# #..<.....###.#.# #..# #.g:j~(##.# ##.# #.##.#.# .. #.##.# .##.#.###.#g:j.g:j5/e6 (0.63g:j3g:jR5h:j*#.. ######### #... .......# ..... #.......# ...♣.. ≈...§.#.......#. #.........∩...#.####.........♣.#.####....#. #...≈.#.###.##....♣..♣####.###.################...# #.# #.# #.# ##.# #.# #..<.....###.##.# #..# #.##.# ##.# #.##.#.# .. #.#.#.# .##.#.###.#.30.2h:jXx#.. # #... .......# ..... #.......# ...♣.. ...§.#.......###. .#..........∩...#.......####.........♣.#.####....#. ...≈.#.###.##....♣..♣.####.###.################. ..# #.# #.# #.# #.# #.# #..<.....###.# #.# #..# #.# #.# ##.# #.##.# #.# .. #.#. #.# .##.#.###.#.82h:jr n#.. # #... .# ..... #.# ...♣.. §.#.##########. . #........ ∩...#.......####...♣......♣#.####....#.≈.#.###.##....♣..♣.####.###.################.# #.# #.# #.##. .# #.# #..<.....###.##. .# #..# #.# .# ##.# #.##.# .# .. #.#..# .# .##.#.###.#.1.4h:jp Ph:jb( #..  ######### #... ####.# ..... .#.# ...♣.. §.#.########## . ...#...............#.......####.........♣♣.#........####@...#.......... .≈.#....###.##....♣..♣ ...........####......... ###.################... # #.# #........# #.##. # #.# #..<.....###.. # #..# #...### # ##.# #.##.## # .. #....#..##2.01i:jY" #..  ######### #... ###.# ..... .#.# ...♣.. §.#.......########## . #.............. #.####..@......♣♣ ..#........####....#............# ≈.#......###.##....♣..♣ ..........####.......#.################.....  #.# #........# #.........##.  #.# #..<.....###........  #..# #...........######  ##.# #.##.## 60i:j069.#.#... ## #...♣ .......# ...... #.......# ...♣.. #.......##....... . # #.. ## #.......####....@....♣......♣..#3.8 (1.2 #..####....#..##. #......###.##....♣..♣..####............ .######....... .# #..# #.........##.. .# #..<.....###.........##.. ..# #..........######.. #.# #..i:j##..## ##.i:jO#. .#...#. .#...♣. .# .. .# ...♣. .#. . # . ##. .####.....@...♣......♣..#.4.4 (0.6 .####....#.##.# .###.##....♣..♣.####.........# ####.....† # #.# #.........##. # #..<.....###.........##. .# #........######..# .# #.##.## ##.#i:j 87##. .#....##..#... #.#...♣..♣# #...# #...♣...###... ####  ##..######........@♣......♣..#...##6.2 (1.8####....#...##.#.####.##....♣..♣...####..............#...................†...  #........# #.........##...  #..<.....###.........##........#  #...:j 0m.........######..##..  #........##...## ##.###j:j 6 ..### ##. .#....## #..#....... #### #.#...♣..♣# #.....# #...♣♣ ########## #### ............@........ ##..#8 (0.6####.........♣♣..#...##.####....#............##.#.##....###.##....♣..♣. ...####.....................#. ############................†...# #........# #j:jH~.........##.. #..<.....###.........##........# #...######..##...j:jR ## ## #. ..### ##...#....### #..#........# ### #.#...♣..♣# #......# #...♣♣. ########## #### ....... ##..########.........♣......♣..#...##.####....#............##.#.##....###.##....♣..♣. ..####.....................#..... ###########................†...## ........# #.........##..# ..<.....###........#.#7.4j:jSj:j$ ## ### #. ..### ##...#....###  #..#........## ## #.#...♣..♣...## #......# #...♣♣. ############ .......##..##### .####.........♣♣..#...##.####....#............##.#.##....###.##....♣..♣............# .####.....................#...... ##########................†...###.....# #.##..#8.0:jT;10;1m5j:j# 43j:jP `21j:j8 40j:j= j:jA j:jB j:jLE ;59j:j!S ,j:jW j:jY j:jY :8j:jx[ j:j_ j:jwd j:jf j:j* 765j:jՎ j:j* Xj:j j:jj B4j:jt j:j j:j j:j j:j j:j R  There is a stone staircase leading down here.j:j j:j I3 _j:jZ j:j j:j X2j:jS j:j_ j:j ,j:j j:j ,j:j H1049  There is a stone staircase leading down here. _8j:j 7j:j# 465j:j$ j:j& j:j)) Xj:j=* j:j* B4j:j+ j:jD, j:j7. j:j. B3j:jG9 2j:j"; j:j= j:j= j:j= j:jA n1j:jB j:jG j:jI j:jFJ :0j:jJ j:jM j:j@O j:jO j:jbP j:j_ j:jja j:ja C39j:jf nj:jg j:jXi X8j:ji j:jk j:j m j:j\m B7j:jm j:j%o j:jp j:jq j:j^q j:jr j:js j:jOt B6j:jt j:j5y Xj:jy j:j.{ j:j{ B5j:j~| j:j:~ j:j X4j:j3 j:j j:j ,j:j݅ j:j2 j:j 3210j:j, Bj:jT"Bj:j?#Y29j:j)8j:j,e  You encounter a hound.j:j3.##.##.##..........#..# #.# ###..#.............##.# #.# .###....########.####.# #.# .......## #.# #.# #.# .......# #.# #.###.# #......# #.# #..##.# #.......# #.# #.....# j:jI4###..#..## #.# #.....# ###.###..# #@# #.....# ....###..### #.# #.....# ###... ..# #.....#  #......... ...# #.....#  ##......... ..... #.....#  #..........h..... #...^.# h   hound (asleep) ##......... #.....#.........j:j4..# ####### #.#.........j:j<074.6 (36.6)j:j'A45.2 (37.2 _j:j%Ij:jIk:ji ###..#......##. .###....########.####. .......## #.# #. .# #.## #.# #...#.# #.... ###..#..##.# #.###...# #. ...##. ###.............  ......  k:jxj #.............h^ #.........# #.... #...# #######.#k:j;s k:j't i8 (0.6)7k:jGz k:j8{ k:j$..###....########.####.# #.# #... #.# #.# #.# >. #.# #.###.# ##......# #.# #..##.# ##.......# #.# #.....# ####..#..## #.# #.....##.###..# #.# #.....# .....###..#######.# #.....# ####............@.# #.....#  #.# #.....##..# #.....# h.......#...^.##.......###.....#  .# #######  #.#k:j&.##.####..#.k:j6-k:j.'6.4k:j3k:jY5l:jCP]##... #.# #.# #.# .>. #.# #.###.# .##......# #.# #..##.# .##.......# #.# #.....# .####..#..## #.# #.....# .####.###..# #.# #.....# ......###..#######.# #.....# #####..............# #.....#  #.# #.....##..# #.....# h.......#...^.##.###.....# .# ####### #.#.# #.####..#....... .....########7.06l:j,..>. #.# #.###.# <.##......# #.# #..##.# ..##.......# #.# #.....# ..####..#..## #.# #.....# #.####.###..# #.# #.....# #......###..#######.# #.....# ######..............# #.....# #.## #.....##..# #.....# h.......#...^.##.###.....# .# ####### #.#.##.### ###...#....... ......###########..... #65l:jD .  The helpless hound fails to defend itself.  You skewer the hound like a kebab!!!. 68.3 (0.7 _You kill the hound! _Your Stealth skill increases to level 9!l:j1  _No target in view!l:j  _No target in view!m:j3m:jm:j!m:jTm:jm:js.##......##.# #..##.#AutarchDCSS the Covert .##.......##.# #.....#Spriggan of Ignis *****. .####..#..## #.# #.....#Health: 42/42 ======================== .####.###..# #.# #.....#Magic: 11/11 ======================== ......###..#######.# #.....#m:jf)AC: 5Str: 12 #####..............# #.....#EV: 22Int: 15#..............## #.....#SH: 0Dex: 13##...............###.....#XL:  8 Next: 46% Place: Dungeon:7#............@.....#...^.#Noise: ---------  Time: 5078.3 (0.0)##................###.....#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.................# #######Throw: 5 boomerangs#.#...............#Gem (3925) ##.##.............## m:jN:##..........#.......e   Duvessa (asleep) .....###########..... ....## #....e.. ....##..You skewer the hound like a kebab!!! _You kill the hound! _Your Stealth skill increases to level 9! _No target in view! _No target in view!  You encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword.m:jf/  --more--m:jY m:j m:jB m:jj 9 (0.64 _m:j n:j ]##.#.# #.....# ####..#..##.# #.....# ####.###..# #.# #.....# ....###..#######.# #.....# ####..............# #.....#  #.## #.....# ##.#.....# #..........#...^.#  ##...@..###.....#  #..# #######  #.## ##.### n:j #..........# ....############# # ....e..##.. #....#n:j n:j b9.53n:ji# n:j$ o:jS#..#..##.# #.....# .###..# #.# #.....# ....###..#######.# #.....# ###..............# #.....#  #.## #.....#  ##.#.....#  #....#...^.# ##......###.....# #..# ####### #.## #.### ..........# ...###########.....## # ....e..##.. ##....#####o:je\o:jK]!80.1o:jdo:jGeo:jW.###..# #.# #.....# ...###..#######.# #.....# ##..............# #.....#  #.## #.....# ##.##.....# #....#...^.# #......###.....# ..# ####### .## .### .........#. ###########..... .## # .....e. .##.. ###........# ......#### #####o:jo:j<`72o:j7o:jo:j....###..#######.# #.....# ###..............# #.....#  #.## #.....##..###.....#  ........#...^.# ##.o:jTR###.....#.# ####### #.#.# #.### ...#.......e....############.........# # .....e.....#.##.. ###.........#....# #.........#e   Duvessa (asleep)o:j#### ###########e   Dowan (asleep)o:j].# ..#o:jfo:j0  You encounter Dowan, Brother of Duvessa. He is wielding a +3 dagger ofdraining.o:j /  --more--p:jL aeep:jAR ******Dowan gestures at you while chanting.p:jL H ....@.eeThe puff of frost misses you.=1.3 _Duvessa shouts!q:j=###.............  ##.##.........#...^ #......###.... #. ######## #q:j>####### ..........#.e....############.....## # ......e.. ..###.......# ############  q:jHq:jI====91q:j'Qq:jNRs:jIC] ##.##.........#...^ #......###.... #.# ######## ######## ..........#.e....###########..@..s:jyI## # #.......e.. ..###.......# ############  .es:jNs:jO=---2.50s:jcf _Duvessa barely misses you.s:jh  You hit Dowan.  Dowan is moderately wounded.Dowan hits you with a +3 dagger of draining.s:jsiP: 38/41 (42)-----3.2 (0.7 Drain Gem (3920) s:jsps:jr _You feel drained. Duvessa completely misses you.s:j+%   You hit Dowan.919 _Dowan is moderately wounded.t:jb _You puncture Duvessa!  Duvessa is moderately wounded.  Duvessa hits you with a +0 short sword.  Dowan hits you with a +3 dagger of draining.t:jt29/40-------4.68t:jt:jQ _You feel drained.t:jd ####.# #.....# ## #.....# ##.###.....#  #........#...^.#  ##.###.....#  #..# #######  #...# t:j 1##.##......####### #..........#....@.......#..###########...e.....#.## # #.......e.....###.. ..###.#....#t:j!  #.........#.###############.# ...# ...#t:j-! t:j0- t:j1 :*t:j (fast)Dowan casts a spell at Duvessa.t:jAe.t:jt:jw5==5.2 (0.6t:jt:jƘ0 _Duvessa seems to speed up.u:j<......###..#######.# #.....# #####.# #.....# # #.....# ##.###.....# #........#...^.# ##.###.....# #..# #######  #...# u:j ##.##......####### ##..........#............#..###########..ee.....#.## # #.............###.. ..###.#....# #.........#.############### ....# ....#u:jNJAe.u:j=u:j30=-------87u:jbu:ju:j/{#.####.###..# #.# #.....# #......###..#######.# #.....# ######.# #.....# # #.....# ##.###.....# #........#...^.# ##.###.....# #..# ####### #...#  ##.##.............####### ###..........#....e.......#..###########...e.....#.## # #..........###.. ..###.#....# #.........#.############### .....#u:j}7e.u:j~7e.u:jM9 u:jC---6.4u:ju:ju:jV...####..#..## #.# #.....# ##.####.###..# #.# #.....#  #......###..#######.# #.....#######.# #.....# # #.....# ##.###.....# #........#...^.# ##.###.....# #..# ####### #......# u:j' ##.##..........e..####### ####..........#.....e......#..###########...#.## # #.............###.. ..###.# [........#u:jc #.........#.###############u:j7e.u:ju:jb7.06u:j (u:jX)u:j >.##....... #.# #.....# ....####..#..## #.# #.....# ###.####.###..# #.# #.....# #......###..#######.# #.....#######.# #.....# # #.....# ##.###.....# #........#...^.# ##.###.....# #.......# ####### #.e....#  ##.##.............####### #####..........#.....e....#..###########.#.## # #.............# .##.. ..###....# .u:j l[........# #.........#u:j/ 7e.u:j u:j `65u:j u:jq _Dowan says, "Magic and the sword, together, will defeat you."u:j d.##.# #.# #.....#.####..#..## #.# #.....##.####.###..# #.# #.....# #......###..#.# #.....# ######.# #.....# #.## #.....# ##.###.....# #...#...^.# ##.###.....# #.# # #.#.e....# ##.##.e.##.#.....# #.u:j ####.........# #.## # #.............# #.##.. ..###......# #.[.# #.#u:jI 7e.u:j/ v=8.2v:j.####..#..## #.# #..... #####.####.###..# #.# #..... # #......###..#######.# #..... ######..............# #..... #.## #.....#..###..... ........#...^.#.###..... e.....# ##### #.#.......# #.##e.#############...#............#  #........###########.........# #### # #.......# ##.##.. ..###.........# ##.[........# #.........# ##.#### ###########v:ju/e.v:j7e.v:jdv:j`84v:jƙv:jv:j=#####.####.###..# #.# # #......###..#######.# # ######..............# # # #.## # ##..### # ........#...^ ##.###... # e......# ##### # #.#....e...# ##.##....#############...#............# #........###########.# ##### # #.......# .##.##.. ..###...# .##.[........# #...# .##.#### ########### .##.#v:ju?K.ev:jV@1e.v:jiGv:jH/19.4v:jOv:jUv:jK>+ #......###..#######.# # .# ######..............# # .# #.## # .##..### .# ........# .##.###... .# .# #### .# #.#e..e....# ##.##...@.........#######  ######...#............# #........###########.# ####.## # #......# ..##.......##.. ..###..# ..##.[........# #.# ..##.#### ########### ..##.#...#.e90.03v:jzi .# ######..............# # ..# #.## # ..##..### ..# ........# ..##.### ..# #.# ### ..# #.#e....# ###v:jj ##.##.....e.......######  ######......@...#............ #........###########. #####.......## # #..... ...##.......##.. ..###..##.[........# #..##.#### #########.##.#  ...###.).....#v:jrl K.ev:jm K.ev:jv v:j{ `62v:j v:jŁ v:j m.# ######.# #.# #.## #.# ##.###.# #...#.# ##.###.# #.# .# #.#.## ##.##.e.... ######.e.# #.#####.......## # #.##.......##.. ..###.##.[.# #.##.#### .##.# .# ....##.).....#e. e§Dowan casts a spell.v:jf v1.2 _Dowan blinks!w:j;B.# ######.# #.# #.## #.# ##.###.# #..#.# ##.....e.###.# #..# .# #.#.## ##.##.§.... ######.e..# #.#####.......## # #.##.......##.. ..###.##.[........# #.##.......#### .##.......# .# .....##.).....#e.w:j<v81w:j@w:juBw:jw .# ######.# .# #..## .# ##...# #....# ##.....e..# #....# .# #.#..## ##.##.§....w:jO e ######...@..e...# # #.#####.## # #.##.......##.. ..###.##.[........# #.##.......#### .##.......#......# ......##.).....#w:jGK.ew:j1e.w:j=2.4w:j)$w:j@&v _Dowan says, "My weaknesses are her strengths!"w:jِ.# #.##.##.....#.# #.......###...#.# #.....e..# #.#....# ########.##§....## # ######.....e....#........ ## #.......@########### .######## # #... .......##.##.. ..###.##.[........# #.##.......####w:jC ######.##.......#  ..........###.).....#.##.......#w:j1e.w:jќw:j2=3.00w:j_w:jx:jC.##...# #......###.....# #.....e..# #.#.... #########.##........§ ######....e.....#....... .## #........########### ..######## # #... ........##.##.. ..###.##.[........# #.##.......#### #####.##.#...###.).....#.##.......#.##########.ee.609 _Duvessa gestures with her weapon.x:jf .# .##.... #.# #.. #.# #.#..e ##########.##........§ ######...e......#...... ..## #........########### #..######## # #... #........##.##.. ..### #.##.[........# # #.##.#### #### #.##.#  #...# ###.).....# #.##.......# #.########## #.#4.2x:j#4.## .#.#x:jE&S #.. .#.# #.#..e .##########.##........§ .### ######...e#. ...## #........########### ##..######## # #...  #........##.##... ..###  #.##.[..@.....# #  #.##.#### ###  #.##.#   #...#  ###).....#  #.##.......#  #.##########  #.#  ##########.e.ex:j8v88x:jFy:jXv(.# ## #.#.# #..... #.#.# #.#.. #.# ##.##e.......§ #.### ######..........# #...## #.e###..##.## # # #.##.##... ..### #.##.[.# # #.##.####  #.##.# #...# #..##.).....# #..##.# #.##  #.#  #y:jDZ1e.y:j;[K.ey:jFdy:jdC=5.4y:jly:jCny:ji##.#.#  #.#.# #.#  #.##########.##§  #.### ######...e#.  #...## #......e.###########  ###..########.......## # #...  #........##.##... ..### #.##.[........# # #.##.#### # #.##.#   #...# #........##.).....# #.##.......# #.########## #.#  ########## y:jkK.ey:jqsy:j0tb6.07y:j.y:j<# #.#.# #.# #.##########.##§ #.### ######...e#. #...## #........########## ###..########.....e.## # #... #........##.......##... ..## #.##.[........#  #.##.####  #.##.#   #..........# #........##.).....# #.##.......# #........########## #........#  ########## y:jK.ey:j3K.ey:jxy:j`66y:jy:jy:j  #.##########.## #.### ######...#. #...## #.......e######### ###..########.## # #.. #........##....e..##... ..# #........##.[........# y:j6 z #........##.#### #........##.#  #..........# ###.).....# #..##.......# #........########## #........# ##########.ey:jA y:jSY /37.2y:jY y:jb z:jA #.# ##.## #.### ######.# #...## #.e ###..########.## # # #........##.##... .. #........##.[.e......# #........##.#### #.##.# #z:jB6.# #.##.).....# #........##.# #........### #........# ########## z:jB z:jE0ez:jEK.ez:jN.e   Dowanz:j}O`85z:jVz:jWz:jE #.# ##.## #.### ######.. #...## #........ ###..########......e## # # #........##.......##...  #........##.[.# #..##..e....#### #.##.# #.# #.##.).....# #..##.......# #........########## #........# ########## e.e.e   Dowan8.4z:jGz:jMz:j #.# ##.## #.### ###### #...## #.....e.. ###..########.......## #  #.##.......##...  #.##.[........# #z:j.##.e.....#### #.##.# #.# #.##.).....# #.##.......# #.##########z:j #.# ## z:j%0ez:j&.e   Duvessa (fast)z:j'b9.04z:jx/z:j1z:jfzq #.# ##.## #.### ###### #...## #.....e.. ###..##.## # #.##.##... #z:j{5.##.[........# #.##.......#### #.##e......# #.# #.##.).....# #.##.......# #.########## z:jB{#.# #z:jZK.ez:j\z:j&6z:j:3z:jCz:jz:j- z:j > #.#.......# #. #.######### ##.## #.# ######....... #...## #.....e..#######..########.## # #.##.##... #.##.[........# #.##.......#### ###.......# #..e.......# #.##.).....# #.##.......# #.########## #........###########z:j5 z:j *e.z:j z:j )100.2z:j z:j} z:j#####.#.# #. #.#.......# #. #.######### ##.## #.# ######...... #...## #.....e..######..########.## # #.##.##..z:j #.##.[........# #.##.#### #.##.......# #.e........# #.##.).....# #.##.......# #z:j .########## #........###########z:j2e.z:j#K4=z:j^&Y82z:j)z:j/i _Duvessa gestures with her weapon.{:jV} #...(..# #######.#.# #. #.#.......# #. #.######### ##.## #.# ######..... #...## #.....e..#{:jW###..########.##  #.##.##. #.##.[........ #.##.### #..##.......# #e.........# #.##{:jW<).....# #.##.......# #.########## #.......{:j#XE.###########{:jZ7e.{:jb{:jc'1.4{:j=k{:jzl{:jfk #....# # #...(..# #######.#.# #. #.#.......# #.{:jH #.######### ##.## #.# ######.... #...## #.....e..####..########.## #.##.## #{:j.##.[....... #........##{:jI2.## #{:j>;e.##.# #..........# #.##.).....# #.##.......# #.########## #........#{:jA{:j*e.{:jz{:j{:j*[2.01{:j[3{:j85{:jH #.# ## #....# # #...(..# #######.#.# #. #.#.......# #.{:jI~ #.######### ##.# #.# ######... #...## #.....e..###.@########. #.##.# #.##.[...... #........##.# #.....e..##.#{:jGJ #..........# #.##.).....# #.##.......# #.##########{:jT`60{:j@U{:j\{:j]{:j{ a #.#  #.# # #....# # #...(..# #######.#.# #. #.#.......# #. #.######### ## #.# ###### #..@## #.....e.###..########. #........##. #..##.[..... #........##. #.....e..##. #.......... #.##.)..... #.##.......{:j 7e.{:jk* {:j<, C=3.2{:j-5 {:j$7 {:jl  #.# #......#  #......#  #...(..#  #####.#.# # #.#.# # #.# ## #.### ###### #.@.## #.....e ###..## #........## #........##.[ #....e...## #.## # #.##.) #.##e.{:j {:jz b8899{:j {:j |:jqf #.# #.......# #.......# #...(...#  #####.#.#  #.#.#  #.#|:j#  #.### ###### #@..## #..... ###..## #........## #...e....##.[ #........## #........##|:jV #..... #........##.) #|:j{ .##|:j2e.|:j|:j '4.4|:j|:jǫ|:jP|:jVM6###.........(..####....... ######## ### #####...## ###..######........##...e[.........##..........)e.|:jfP|:jQ5|:j;R=|:jR!5.0|:jR$8|:jHS|:j[|:j^ |:jV_  |:j_pDuvessa says, "Beauty is only skin deep, and my weapons penetrate much further |:jc`E_than that."|:j`|:j## # #.........###..............(..####....... ###### ### #####...## ###..######.e......##.......##.[........##....|:j( .|:j(2 Xe|:j3 `67|:j; |:j= |:j' M.#####.##......## #..#..........###........................(..####....... ###### ### #####...## ###.e########....... ........|:j. =6.2|:j7 |:j }:j^1e}:jZ&e   Duvessa (fast)}:j&g7.2 (1.06}:jY/}:j0}:j4e.}:jl7e.}:j}:j%N=85}:j 6=94 _Duvessa misses you.~:j`  You barely miss Duvessa.  Duvessa is lightly wounded.~:j(28-----=9 (0.73~:jX~:j.= _Duvessa hits you with a +0 short sword!~:j X  You hit Duvessa.  Duvessa is lightly wounded.~:j k-10.62~:j~:j _Duvessa misses you. Duvessa barely misses you.~:jQ  You hit Duvessa.  Duvessa is moderately wounded.~:j6 t6-------1.3~:jj S _Duvessa hits you with a +0 short sword.~:jV   You hit Duvessa but do no damage.Duvessa is moderately wounded.2.01~:j ~:j]Q _Duvessa closely misses you.:jx/]  You barely miss Duvessa.  Duvessa is moderately wounded.Duvessa gestures with her weapon.7=70:jy0:j4I _Duvessa misses you.:j  You hit Duvessa.  Duvessa is heavily wounded.3.4 _Duvessa closely misses you.:jo j  You hit Duvessa but do no damage.Duvessa is heavily wounded.4.189 _Duvessa completely misses you.:j:L  You hit Duvessa.  Duvessa is heavily wounded.88 _Duvessa completely misses you.:j _Duvessa completely misses you.  You hit Duvessa.  Duvessa is heavily wounded. _Duvessa completely misses you.You hit Duvessa.  Duvessa is severely wounded.0----5.57 _Duvessa hits you with a +0 short sword!:jP :jQ You closely miss Duvessa.  Duvessa is severely wounded.:jR@1----:jR%6.1 (0.6:jY:j\Q _Duvessa closely misses you.:j2W  #.............##  #.............#  #.............#  #........  #.......  #...(..  #####.#  #@#  #e#  #.###  #...##  ### [You hit Duvessa.  Duvessa is severely wounded.:j? #.............##  #.............#  #.............#  #........  #.......  #...(..  #####.#  #@#  #e#  #.###  #...##  ### [  Duvessa hits you with a +0 short sword!12-----=8 (0.76:jl _* * * LOW HITPOINT WARNING * * *:jHDg  You hit Duvessa but do no damage.Duvessa is severely wounded.-7.55 _Duvessa misses you.:j i#>..##!###.###..........#####.#...## #..#...####.....#............#............#...(........####.#....... e######### ### #####...## ###.e######.[e.--8.1 (0.6:j9#......# #.# #.##>..##!###.###........##.###.###.## #...#.# #####.# #.# #.....# #...(.@.......# ######.#.......# ##e#.......# #.######### #.### #######...## #.....e###.e########.#.##...#.##.[e.-74:j6G:j5I:j74#. ..# #.#....<.##.#......# #.# #.##.#>..##!###.###........##.###.####.## #....#.# ######.# #.# ##.....# #...(...# ######e#.# #.#.#.......# .#.######### #.### ######..#...## #.....e###.e########.#.##...e.:j7  ..# < #......# #.# #..:j1@] #>..##!###.###.. #..............:jAn #.............##  #.............# :jBm #.............#  #.............# :jLK #......@......# :j;NJ #...(.e.......# :j.Oo #####.#.......#  #.#.......#  :jnk#.#########  #.###    :jTX  ..# < #......# #.# #.. #>..##!###.###.. #.............. #.............##  #.............#  #.............#  #.............#  #......@......#  #...(.e.......#  #####.#.......#  #.#.......#  #.#########  #.###    .  Duvessa attacks as she pursues you! Duvessa hits you with a +0 short sword.9/40 (42) -------=9.3:jA^V _* * * LOW HITPOINT WARNING * * *:joC #.#.## #.##.....>..#....... ..# #.#....<.##.#......# #.# #.##..#>..##!###.###........##.###.#####.## #.....#.# #######.# #.# ##.......# .#...(.e.# ######.#.# #.#.#.......# .##.######### ##.##.### ######..#...## #.....e###.e########.#:jU ]10/40 (42)=-:jV '-9:jyW :3:js :jq #.#. #.##....##.#.......#.## #.##.....>..#....... ..# #.#....<.##.#......# #.# #.##...#>..##!###.###........####.#.###.#####.## #......#.# ######.#.# .#.......# ##.......# .#...(.e.# ######.#.# #...#.#.......# .#.#.######### ##.###.### ######..#...## #.....ee.[3:j:t 7m-20.52:jP=..F.y$.#.####..####....####.......#. #.##....##.#.......#.## #.##.....>..#....... ..# #.#....<.##.#......# #.# #.##...#>..##!###.###........####.#.###.####.##.## #......##.# ######.#.# .#.......# ##......e# .#...(...# ######.#.# #...#.#.......# .#..#.######### ##.###.### ######.....e.:jO?I1.1:jT... y.....##.##.....###..#..F.y$.#.####..####....####.#. #.##....##.#.......#.## #.##.....>..#....... ..# #.#....<.##.#......# #.# #.##...#>..##!###.###........####.#.###.####.##.## #......###.# ######.#......# .#.e.....# ##.......# .#...(...# ######.#.# #...#.#.......# .#..#.######### ##.##e.71[1;3:j58H:j#.# ...##........##..##.##.... y.....##.##.....###..#..F.y$.#.####..####....####.#. #.##....##.#.#.## #.##.....>..#. ..# #.#....<.##.#......# #.# #.##......#>..##!###.###........####..#.#.###.####.##.## #......####.....# ######.#.e....# .#.......# ##.......# .#...(...# ######.#.# #...#.#.......# .#..e.=:j92.3:j< #.# ...##.##..##.##.#... y.....##.##.....###..#...F.y$.#.####..####....###.#.#. #.##....##.##.#.## #.##.....>.##. ..# #.#....<.##......##......# #.# #.##.#>..##!###.###.####..#.#.#####.####.###.#.## #......###.#.e...# ######.#.# #.#.# ##.#.............# #.#...(.# ##.#####.#.# #.#.#.# #.#.e.[:j= 40m90:j#.# ...##.##..##.##.#... y.....##.##.....###..#...F.y$.#.####..####....###....##.#. #.##....##.##.#.## #.##.....>.#  #. ..# #.#....<.##......#  #......# #.# #.##.##>..##!###.###.####..#..##.#####.####.###.#.e..## #......###.#.# ######.#.# #.#.# ##.#.............# #.#...(.# ##.#####.#.# #.#.#.# #.#.e.:j][m3.579:jH<#.# ..................#.# ...##........##..##.##.##... y.....##.##.....###..#......F.y$.#.####..####....### #.#. #.##....##.# #.:jJ#.## #.##.....>.......# #. ..# #.#....<.##......# #......# #.# #.##.......# #>..##!###.###..@.....####..#..###.e..#####.####.###..##.## #......###..##.# ######.#..# .#.......# ##.......# .#...(.........# ######.#.# #...:jS:jSA14.1:jZ:j\:j#.# .##.##### #.# .................. #.# ...##........##..##.##.## ... y.....##.##.....###..#..... ..F.y$.#.####..####....#### .#. #.##....##.# .:j`#.## #.##.....>.......# . ..# #.#....<.##......# ......# #.# #.##.......# >..##!###.###........####..#..## #.e..#####.####.###..# #.## #......###..## #.# ######. #..# . #...# # #.......# . #...(...# #:j:jG#.e:j:j5:jj:j7:jh$8:j:jq:jP:j .# .. #....#..# .# .##.##### .# .................. .# ...##........##..##.##.## y.....##.##.....###..#...... .F.y$.#.####..####....######. #.##....##.##.## #.##.....>.......#  ..# #.#..@.<.##......# .....# #.# #.##.......# ..##!###.###........####..#..## .e.#####.####.###..# .## #......###..### .# ######. .# . ...# # .....# .:j# [37m.e5.3:jv # ##.# #.##.## # .. #....#..## # .##.##### # .................. # ...##........##..##.##.## . y.....##.##.....###..#....... F.y$.#.####..####....#######. #.##....##.##.## #.##..@..>.......#  ..# #.#....<.##......# ..# #.# #.##.......# ##!###.###........####..#..## e#####.####.###..### #......###..##### ######.# .#[39;4:jƷ 9m #e.97:j .. #...#..###  .##.#........###........#.....  ....................  ...##.##..##.##.##  y.....##.##.....###..#.... .y$.#.####..####....###....###### ....#. #.##....##.......## #.## #.##.....>.#  ..# #.#....@.##......# # #.# #........##.... ##!###.###..e.....####..#..# ............#####.####.###..# ## #......###..#####.# ######.............# #...# ##.# :jAZ#...e6.56 _There is a stone staircase leading up here.:j{:j:j:j9e.:jm8e.:j 2=7.5 (1.05 _:j f=P: 11/11 6:j  ....########..###.##. ###.....#.######.#.#....# #.##.# #####...#### #.#...#.####.##.# #######....###............##.# #........)................##.#  #.#####.#...##...###.....[##.# ###.### #.##..##...# ######....#..# #.##.......# #)##.#..# #.......@#.# #.##.#...######.# #.##.# .......# #.# #.##.#~.~##.....# #.# #.##.# ###.≈≈.~≈###.### #.########  #.≈~∩≈≈# #.# #.... :j  #.≈≈≈≈≈# #.# ##########.####.  ###.#≈≈≈## #.# #.# #. ##### #.# #.# #. :j2y g9.0 (2.54:j~ :j- ! _You climb upwards.:j c _There is a stone staircase leading down here.:jH:jI:jkJ:jOL:jS32:jT:jmT\31:jU:jjW:jWB0:jWY:jZ:jZC69:j[:jP]:j]B8:j^:j_:jt`n4=7:jXa:jcX6:jd:jSfX5:jpg:j i75:jnij==4:jj:j@l:jlB3:jm:jn:j%oB2:jo:jq:jqB1:jr:jt6=0:jau:jv:jvC59:jw:jy:j_yB8:jz:j{:j{B7:j|:j+~:j~c17=6:j:j:j:jB5:j:j_:jB4:j:j:j=B3:j :jj:j҉f8=2:j:jjX1:j:j :jnB0:j7:j/Y49:j(:jҔ:j1x9=8:j:j:jxB7:jX:jؚ:j*B6:j:j*:jB5:jI20==43211=03982=76543=3210:jG4=29:j787:j:j:jB6:j:j7:j5==5:j:jX4:j:j X3:j@:jp:jB2:j:j:j[66=:j01:j:j:juB0:j:j:jC19:j:j:jAB8:jV:j:j#7:jU=7:j:jZ:jB6:j:j:jB5:j:j:jcf8=4:j:j!:jtB3:j:jCX2:jY:j:jB1:j:jd:js29=0:jC:jK:j;09:j:j:jF:8:jP:j:jAB7:j :jm :j V30==:j :6:j :j X5:j:jhX4:j*:j:jB3:j:j:jy#1:jM=2:j:j:jB1:j:j:jB0:j5:jE!:j!D799:j":jl$:j$#2:j$M=8:j%:j':j4(B7:j):j<+:j+B6:j,:j#253=4:j2:j3:j5X3:j6:j8:j8B2:j9:jj;:j;B1:j3=:j e4=08985==76546=32107=7987:jdfX6:jnx8=543:j]o:jo:2:jp:jr9=1:j(s:jkt:jtB0:ju:jw:jkwC69:jfy:j~:jB8:j:j8k _You start resting.HP restored.:jM:j2235.0 (106.0):j- 40==677 _:j:jk:j:j:j7.0)6:j0{ =7  You climb downwards.:jSU  .. #.........#..#  .##.#........###........#..... .............................. ...##........##..##.##.##..... y.....##.##.....###..#........ .y$.#.####..####....###....###### ....#. #.##....##.......## #.## #.##.....>.......#  ..# #.#....@.##......# # #.# ..e##.......# ##!###....####..#..## :j.......#####.####.###..# ...........## #......###. ...........# ######e   Duvessa.......# #........... ...........# ##........... ...........# #............Level annotation: Dowan, DuvessaDuvessa gestures with her weapon.:jPdo=8.5 (2.54:jm:jnM _Duvessa completely misses you.:jqa _There is a stone staircase leading up here.:j]  You hit Duvessa.  Duvessa is severely wounded.:j(,9.2 (0.7:jej _Duvessa completely misses you.:j5  You hit Duvessa.:j~`93:jt:j\ _Duvessa is severely wounded.:j  You hit Duvessa.  Duvessa is severely wounded.40.62:j f _Duvessa barely misses you.:j  You closely miss Duvessa.  Duvessa is severely wounded.:j '1.3:j[ :j$ T _Duvessa completely misses you.:j.  You hit Duvessa.  Duvessa is severely wounded.:jb2.01:j:jeI _Duvessa misses you.:jBmA  You completely miss Duvessa.:jn`70:ju:j~\ _Duvessa is severely wounded.:jX g eYou hit Duvessa.:jyf 3  e   DowanDuvessa is almost dead.Duvessa says, "I don't care about looks, I care about technique!":jHg '3.4:jm :j-p T _Duvessa completely misses you.:jH o e.  You hit Duvessa.:jS f  Duvessa is almost dead.:jS c4.159:j[ :j^ P _Duvessa barely misses you.:j )You hit Duvessa.  You kill Duvessa!Dowan screams, "No! No!":j9e.:jUe   Dowan (fast):j ealth: 40/42 --578Gem (3758)  _Dowan seems to find hidden reserves of power!:j:jIi _Your life force feels restored.:jYa# .##.####.#.... # ............ # ...##..##..##.##.## . y.....##.##.....###..#.. F.y$.#.####..####....###....##### .....#. #.##....##... .#.## #.##.....>........ ..# #.#....<.##......## #.# #.:j)##.......# .##!###.###..####..#..## ............e#####.####.###..#.## #......###..####..# ######.............# #.##.# (.##:j6 e§Dowan mumbles some strange words.:j:j04-5.4 (0.6:j\:j# _Dowan blinks!:jɱT  You hit Dowan.  Dowan is lightly wounded.:jײj=6.07:j:j`R _Dowan completely misses you.:j   You closely miss Dowan.  Dowan is lightly wounded.1=-7 (0.76:j O _Dowan closely misses you.:jiU  You miss Dowan.  Dowan is lightly wounded.:jj'7.4:jt:j2vR _Dowan completely misses you.:jiO . You hit Dowan.  Dowan is moderately wounded.Dowan hits you with a +3 dagger of draining.:jNP+P: 37/41 (42)-- 3 8.1+6 dagger "Bung" {holy, *Corrode Str+2 Corr (-2) Drain Gem (3755) :jV:j|Y _Your corrosive artefact corrodes you! You feel drained.:j  You puncture Dowan!  Dowan is severely wounded.:jh=84:j:jO _Dowan closely misses you.:jb  )You hit Dowan.ealth: 37/42 --62-9.5  You hit Dowan. _You kill Dowan!  Your life force feels restored.Training target 10.0 for Stealth reached!  Your Stealth skill increases to level 10!need to enable at least one skill for training.:jv /  --more--:j4[:j^`  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   7.1  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0  :jFaF         k - Evocations   6.0   4.2  +3   d - Short Blades   6.1   5.9  +1   l - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2               f - Armour   0.0   1.7  -3      :jai g - Dodging   5.0   3.6  +3       h - Stealth  10.0   5.1  +5      :ja                    :j`b                    :jb        :jbYou need to enable at least one skill.[?] Help[=] set a skill target  :jc}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j= a + Fighting 4.0:jTargetTarget6.0  --  --  --  --  --  10.0 --  --  :jP--  10.0 --  a-z] set[-] clear selected targetcost|targets:jD<[?25h[?0c6.0 :j [?25l[?1c:j 6.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:jV:j:j~# .##.#........###........#.... AutarchDCSS the Covert # ............................. Spriggan of Ignis *****. # ...##........##..##.##.##.... Health: 37/42 =====================--- . y.....##.##.....###..#....... Magic: 11/11 ======================== F.y$.#.####..####....###....##### AC:  3  Str: 12 .....#. #.##....##.......##EV: 22Int: 15 .....#.## #.##.....>.......#SH: 0Dex: 13 ..... ..# #.#..).<.##......#:jnXL:  8 Next: 62% Place: Dungeon:7 ....# #.# #.....@.)##.......#Noise: =--------  Time: 5249.5 (0.7) .##!###.###........####..#..##a) +6 dagger "Bung" {holy, *Corrode Str+2 .............#####.####.###..#Throw: 5 boomerangs ............## #......###..#### Corr (-2) Gem (3753) ............# ######.......... ............##..........  ............###..........  ............##...........  ..(.........###........... You hit Dowan. _You kill Dowan!Your life force feels restored.Training target 10.0 for Stealth reached!  Your Stealth skill increases to level 10!You need to enable at least one skill for training.:j:j: :j". _:jO:j::j#:j%F _Unknown command.:j&.# .. #....#..# .# .##.####........# .# ................ .# ...##........##..##.##.## .. y.....##.##.....###..#...... .F.y$.#.####..####....###....####.#. #.##....##.......##.#.## #.##.....>.......#.. ..# #.#..@.<.## .....# #.# #:j')##.......##!###.###........####..#..##..#####.####.###..# ...## #......###..###....# ######....# #....# ##..# #:j/:j0<-50.1 (0.6 _:j6:j}9$  Things that are here::jt< _a +3 dagger of draining; a +0 robe; the elf corpse of Dowan:j :jM :j :jn 821:j :j B0:j˽ :j :j q9=49:j :jO :j B8:j :j :j B7:j :j X6:j :j :jk q40=5:jK :j :j9 B4:j' :j :j- B3:j!21=1 _You start resting.-62.1 (12.0) 5 3.1 (13+8 dagger "Bung" {holy, *Corrode Str+2 Gem (3740) :j;q _You are no longer corroded.:j I:j+ :j 392==8:j :j) 1 _HP restored.:j* X7:j, :j<3 :j5 ,:jC7 :jM; :j=> X6:jf@ :jtD :jF :jS =5:jh ,:jsm :jo :j X4:jʀ :j؄ :j$ ,:j. :j\ :j n3:j :j X2:j :j0 :j :j :j :j: :j[ l  A marrowcuda comes into view.:j  #.# ...###.. #......y.....##.##.....# #..F.y$.#.####..#### #.......#. #.##....## #.......#.## #.##.....> #....... ..# #.#..).<. #......# #.# #.......)## #>..##!###.###........## #.....@........#####.## #......## #... #.....# #### #.............#  #.............# #.............# [30:j^ mF   marrowcuda (dormant) #...(.........# # y   killer bee (asleep) #####.#.......# # #.#.......# #:j _.y71.1 (8.0):j Wy:jF l7 (8.61 _:j :j  _ #.#  #...... #..F..$ #....y..#.  #.......#.## > #....... ..# #.#..).< #......# #.# #.......) #>..##!###.###... #.....@........ #.............##  #.............#  #.............#  #.............#  #.............#  #...(.........#  #####.#.......#   :j #.#  #...... #..F..$ #....y..#.  #.......#.## > #....... ..# #.#..).< :j+#......# #.# #.......) #>..##!###.###... #.....@........ #.............##  #.............#  #.............#  #............. #.............#  #...(.........#  #####.#.......#   :j3:j:jd _There are monsters nearby!:jB:#.# ...##.##..##......y.....##.##.....##..F..$.#.####..####....##....y..#. #.##....##.#.......#.## #.##.....>.#....... ..# #.#..).<.##.#......# #.# #.......)##.#>..##!###.###........##........#####.##.## #.#.# ##.# #.# ##.............# ##...(.# ######.#.# #. #.#.# #. [39;4:j;=9m2.3 (0 _:jq#.# ...##.##..##......y.....##.##.....##..F..$.#.####..####....##....y..#. #.##....##.#.......#.## #.##.....>.#....... ..# #.#..).<.##.#......# #.# #.)##.#>..##!###.###.##.#####.##.## #.#.# ##.:jj# ##.# ##.............# #.#...(.# ##.#####.#.# #.#.#.# #.#:j:j`90:jY:j:j{~#.# ...##.##..##.#......y.....##.##.....###.#..F..$.#.####..####....##....y..#. #.##....##.#.#.## #.##.....>.#. ..# #.#..).<.##.#......# #.# #.......)##.#>..##!###.###.####.#.#####.####.#.## #.#.# ######.#.# #.#.# ##.#.............# #.#...(.# ##.#####.#.# #.#.#.# #.#.3.529:j:jH !#.# ...##.##..##.##......y.....##.##.....###.#..F..$.#.####..####....###.#....y..#. #.##....##.#.#.## #.##.....>.#. ..# #.#..).<.##.#......# #.# #.......)##.#>..##!###.###.####.#.#####.####.##.:jZ ## #......##.# ######.#.# #.#.# ##.#.............# #.#...(.# ##.#####.#.# #.#.#.:jޏ H# #.#.:j 0y:j G!y:jݚ y   killer bee:jJ 94.1:jo :jeg#.# ...##.##..##.##......y.....##.##.....###..##..F..$.#.####..####....###.#....y..#. #.##....##.#.#.## #.##.....>.#. ..# #.#..).<.##.:jH#......# #.# #.......)##.#>..##!###.###.####..##.....y.#####.####.##.## #......##.# ######.#.# #.#.# ##.#.............# #.#...(.:j# ##.#####.#.# #.#.#.# #.#.:j>.y:j::j`78:jI:j:j#.# ...##.##..##.##.#......y.....##.##.....###..#.#..F..$.#.####..####....###.#....y..#. #.##....##.#.#.## #.##.....>.#. ..# #.#..).<.##.#......# #.# #.......)##.:jZ#>..##!###.###.####..#.#......y.#####.####.##.## #......##.# ######.#.# #.#.# ##.#.............# #.:j!#...(.# ##.#####.#.# #.#.#.# #.#.:j:j >.y:jd:j{'5.3:j:j:jZG#.# ...##.##..##.##.##......y.....##.##.....###..#.#..F..$.#.####..####....###.#....y..#. #.##....##.##.#.## #.##.....>.##. ..# #.#..).<.##......##......# #.# #.)##.#>..##!###.###.####..#.#.y....@.#####.####.###.#.:j[## #......###.#.# ######.#.# #.#.# ##.#.............# #.#...(.# ##.#####.#.# #.#.#.# #.#.:j^>.y:jcg:jh`97:jo:jp:jf Z#.# .................# ...##........##..##.##.###......y.....##.##.....###..##..F..$.#.####..####....####....y..#. #.##....##.##.#.## #.##.....>.......#  #. ..# #.#..).<.##......#  #......# #.# #.)##.......##>..##!###.###.@......####..#..##.y###.####.###.#.## #......####.# ######.#.# .#.......# ##.......# .:jg #...(...# ######.#.# #...:ji A.y:jq :jzr b6.56:jy :j{ :j  #.# .##.#### #.# ........................ #.# ...##........##..##.##.# #......y.....##.##...#.. #..F..$.#.####..####....###.... #....y..#. #.##....##.# #.#.## #.##.....>.# #....... ..# #.#..).<.## #......# #.# #)##.......>..##!###.###........####.. #.........y....#####.####.### #.............## #......### #.............# ###### :j #.............# # #.............# ##  #.............# #  #...(..# ## :jF:jC'7.1:jҖ:j:jm!M. ...##.#........###..................... #.# ...##........##..##.##.#....y.....##.##.....###..#F..$.#.####..####....###....y..#. #.##....###.## #.##.....>.. ..# #@#..).<.#......# #.# )##.....#>..##!###.###........#.y....#####.####:jMo#.............## #......###.. ...........#:jxp/y:jeq4y.:jlyy   killer bee:jz`75:j:jߐ:j: ##.###. .....##.#........###..................... #.# ...##........##..##.##.#....y.....##.##.....###..#F..$.#.####..####....###....y..#. ###.## #@##.....>.. ..# #.#..).<.#......# #.# #.......)##.....#>..##!###.###y.......####..#.y....#####.####...## #......###.#####. #:jۆ 5y.:jy :jR '8.3:jx :jl :jT 5y.:ja =9.3 (1.04:js :j [ _The killer bee completely misses you.:j&  You hit the killer bee.  The killer bee is moderately wounded.:jh80.0 (0.73:j:jjC _The killer bee stings you but does no damage.:j= Y  You hit the killer bee.  The killer bee is heavily wounded.72 _The killer bee misses you. x2:j/u S  You hit the killer bee.  The killer bee is severely wounded.1.4 _The killer bee completely misses you.:j  †You puncture the killer bee!62.11 _You kill the killer bee!:j  _No target in view!:jZ:j[:jb:jeH _No target in view!:jF=:j>:j@D:jFH _No target in view!:j:jڔ:j(:jH _No target in view!:j :jE:j,^ _No target in view!:jĎ:j:j":jZ:j:j7'0 _ _No target in view! _ You see here a killer bee corpse. _:j.:jۥ:j^:jC19:j+:j:j:jB8:j5:jѴ:j:jp:jO:j:j:jwB7:jn:j:jn6:j:j:j]B5:j:j:j1l  A marrowcuda comes into view.:jWL #.# ...##........## #......y.....##.##.....# #..F..$.#.####..#### #.......#. #.##....## #.......#.## #.##.....>. #....... ..# #†#..).<.## #......# #.# #.......)## #>..##!###.###..# #.....@........#####.#- #.............## #... #.............# #### #.............#  :j#............. #.............# F   marrowcuda (dormant) #...(.........# # #####.#.......# # #.#.......# #:j -7.5 (5.4:j/ M-8.1 (6.0 _:j:j:j__ #.# ...... ##.#y.....##........##. #......y.....##.##. #..F..$.#.####..####.. #.......#. #.##....## #.......#.## #.##.....> #....... ..# #†#..).<. #......# #.# #)#>..##@###.###........ #..#####.# #.## #.. #.# ### #:j`.# #.......# #.............# yy 2 killer bees (asleep) #...(..######.#.#:jRl:j me7 (0.64:jt:j+wT _You encounter a killer bee.:jy _You see here a bubbling cyan potion.:j##.#y.....#####......y.....##.##.....##..F..$.#.####..#####.......#. #.##....###.......#.## #.##.....>.#....... ..# #†#..).<.###......# #.# #.......)##>..##!###.###.##.....@........#####.##.## #...#.# #####.# #.##.......# #...(.........# ######.## # #.#.# #:j%#:j8$.9.3 _:jpI:jWJ:j##.#y.....##.##..##......y.....##.##.....##..F..$.#.####..####....##.......#. #.##....##.#.......#.## #.##.....>.#....... ..# #†#..).<.##.#......# #.# #.)##.#>..##!###.###.##.#####.##.## #.#.# ##.# #.# ##.............# ##...(.# ## :jw%#####.#.# #. #.#.# #. :j2:j`93:j:jS:jM ##.#y.....##.##..##......y.....##.##.....##..F..$.#.####..####....##.......#. #.##....##.#.......#.## #.##.....>.#....... ..# #†#..).<.##.#......# #.# #.)##.#>..##!###.###.##.#####.##.:jO ## #.#.# ##.# ##.# ##.............# #.#...(.# ##.#####.#.# #.#.#.# #.#:jX :jfY c90.52:j|a :jb :jd##.#y.....##.##..##.#......y.....##.##.....###.#..F..$.#.####..####....##.#. #.##....##.#.#.## #.##.....>.#. ..# #†#..).<.##.#......# #.# #.......)##.#>..##!###.###.####.#.#####.####.#.## #.#.# ######.#.# #.#.# ##.#.............# #.:jX#...(.# ##.#####.#.# #.#.#.# #.#.:j:j'1.1:j:j:j ##.#y.....##.##..##.##......y.....##.##.....###.#..F..$.#.####..####....###.#.#. #.##....##.#.#.## #.##.....>.:j #. ..# #†#..).<.##.#......# #.# #.......)##.#>..##!###.###.####.#.#####.####.##.## #......##.# ######.#.# #.#.# ##.#.............# #.#...(.:j # ##.#####.#.# #.#.#.# #.#.:jߞ :jt `71:jG :jO :j ##.#y.....##.##..##.##......y.....##.##.....###..##..F..$.#.####..####....###.#.#. #.##....##.#.#.## #.##.....>.#. ..# #†#..).<.##.#......# #.# #.......)##.:j} >#>..##!###.###.####..##.#####.####.##.## #......##.# ######.#.# #.#.# ##.#.............# #.#...(.# ##.#####.#.:jN # #.#.#.# #.#.:ji :jX '2.3:j :jA :j6S##.#y.....##.##..##.##.#......y.....##.##.....###..#.#..F..$.#.####..####....###.#.#. #.##....##.#.#.## #.##.....>.#.:jp7 ..# #†#..).<.##.#......# #.# #.......)##.#>..##!###.###.####..#.#.#####.####.##.## #......##.# ######.#.# #.#.# ##.#.............# #.:j7 #...(.# ##.#####.#.# #.#.#.# :j8+#.#.:jA:jr`90:j :j( :j=.# ...............##.#y.....##........##..##.##.##......y.....##.##.....###..##..F..$.#.####..####....####.#. #.##....##.#:jō#.#.## #.##.....>.......##. ..# #†#..).<.##......##......# #.# #.)##......#>..##!###.###@.......####..#..#.:jގ###.####.###.#.## #......####.# ######.#.# .#.......# ##.......# .#...(...:jT# ######.#.# #...:j:jz:j\3.509:j:j>:jM##.#### #.# ........................#.#y.....##........##..##.##.#....y.....##.##.....###..#:jيQF..$.#.####..####....###.... #.##....###.## #.##.....>.. ..# #†#..).<.#......# #.# )##.....#>..##!###.###........#..........#####.####........## #......###:jj#.............# ######........ ...........#:j:j'4.1:j۞:jd:j{ M. ...##.#........### #.# ........................#.#y.....##........##..##.##.#....y.....##.##.....###..#F..$.#.####..####....###.... #.##....###.## #.##.....>.. ..# #@#..).<.#......# #.# )##.....#>..##!###.###........#.....#####.#####.............## #......###.. ...........#78 _You see here a killer bee corpse.:jh M##.###. .....##.#........### #.# ........................#.#y.....##........##..##.##.#....y.....##.##.....###..#F..$.#.####..####....###.... ###.## #@##.....>.. ..# #†#..).<.#......# #.# #.......)##.....#>..##!###.###........####..#.#..............#####.####.###......#5.3 _:j M...##.#.##. .....##.#..### #.# ........................#.#y.....##........##..##.##.#....y.....##.##.....###..#F..$.#.####..####....###.... ###.## #.##.....>.. ..# #†#..).<.#......# #.# #.......)##.....#>..##!###.###........####..#..# ...#97:jUM## #..<.....###...##.###. ....:j##.#..### #.# ........................#.#y.....##........##..##.##.#....y.....##.##.....###..#F..$.#.####@.####....###.... #.##....###.## #.##.....>.. ..# #†#..).<.##......# #.# #.......)##.......:jK4#..#:j7:j#b6.56:j:j;:jC_##..# #.# #........# #.##.# #.# #..<.....####.# #..# #...........##.# ##.# #........###.# ... #............##.# .##.#........####:j.# .........................##.#y.....##........##..##.##.###......y.....##@##.....###..##..F..$.#.####..####....####.#. #.##....##.##.#.## #.##.....>.......#  #. ..# #†#..).<.##......#  #......# #.# #.......)##.......#:j>#>..##!###.###........####..#..##....#####.####.###.#.## #......###:j:j'7.1:j:jV:j .....###.################ ###..# #.# #........# ##.# #.# #..<.....###. #.# #..# #.. #.# ##.# ###. #.# ... #.... #.# .##.#### #.# ................ ##.#y.....##..@.....##..##.##.# #......y.....##.##....#.. #..F..$.#.####..####....###.... #.#. #.##....##.# #.#.## #.##.....>.# #....... ..# #†#..:jo ).<.##y   killer bee (asleep) #......# #.# #)##.......>..##!###.###........####..#.. #..#####.####.###.75:j#................####.... #.....###.################ ####..# #.# #........# ##.# #.# #..<.....### #.# #..# #.. #.# ##.# ### #.# ... #... #.# ..##.#### #.# ................ ##.#y.....##........##..##.## #......y.....##.##..# #..F..$.#.####..####....###... #.#. #.##....##. #.#.## #.##.....>. #....... ..# [40:jKm#†#..).<.##  #......# #.# #)##...... >..##!###.###........####..#. 8.3:j; #..#...≈.#......###.##  #................####....  #.....###.####################..# #.# #........# ##.# #.# #..<.....### #.# #..# #.. #.# ##.# ### #.# ... #... #.# ..##.#### #.# ............... ##.#y.....##........##..##.## #......y.....##.##.# #..F..$.#.####..####....### #.......#. #.##....##y   killer bee (asleep):j  #.......#.## #.##.....> #....... ..# #†#..).<.## #......# #.# #)##.....94:j| #........####...... #.....###.################ ####..# #.# #........# # ##.# #.# #..<.....### #.# #..# #.......... #.# ##.###### #.## ....#.. #.#....##.#### #.#..........#.#y.....####..##.# #......y.....##.##.....###.. #..F..$.#.####..####....###. #.......#. #.##....##... #.#.## #.##.....>y :jM2 killer bees (asleep) #. ..# #†#..).<.## ## #.# #.......)## #>..##!###.###..####.yy.yy1 wandering)===9.53 _The killer bee buzzes angrily.:jO #..#...≈.#....###.###................####......#.....###.################.####..# #.# #........# #.##.# #.# #..<.....####.# #..# #...#.# ##.####.###.## ....#....#.#....##.####.#.................##.#....y.##........##..##.###....y.......##.##.....###..##..F..$.#.####..####....####.#. #.##....##.#.#.## #.##.....>..#. ..# #†#..).<.##.#......# #.# #.)##....yy..y:j;.y---300.1:jv3M.....####....#.#...≈.#.....###.##...........####..........###.###################.. ## #..<.....###..# .. ##.###### .........##.#### #.#......y..........#.#......##........##..##.##......y.....##.##.....###..#.$. ... y.y   killer bee---72:j.g∩####.........♣.....####....#.#...≈.#.....###.##...........####..........###.###################.. ## #..<.....###..# .. ##.###### ......##.#### .y.........#.#......##........##..##.#....y.....##.##.....###..#F..$.#.####..####....### #.##....###.## #.##.....>.y.1.3:jE #........#...... #....∩...#.####.........♣ #........#.####....#.. #..#...≈.#....###.##....♣ #................####...... #.....###.################. ####..# #.# #........# #.##.# #.# #..<.....####.# #..# #...#.# ##.####.###.## ....#.....#.#....##.#y###.#............##.#......##........##..##.##.#......y.....##.##.....###..##..F..$.#.####..####....####.#. #.##....##.y.91:j..≈...§.#.########## ........#...... ....∩...#.####.........♣ ........#.####....#....... ..#...≈.#....###.##....♣ ................####...... .....###.################. ###..# #.# #........# #.##.# #.# #.####.# #..# #...#.# ##.####........###.## ....#.y...#.#....##.####.#............##.#......##........##..##.##.##......y.....##.##.....###..##..F..$.#.####..####....###y.y.2.50 _There is a stone staircase leading up here.:j-x=3.2 (0.7 _You closely miss the killer bee. The killer bee misses you.:j"9699 _You closely miss the killer bee. The killer bee misses you. x2:j 4.68 _You miss the killer bee. The killer bee misses you.:j U  You hit the killer bee.  The killer bee is moderately wounded.5.3 _The killer bee completely misses you.:j  You hit the killer bee.  The killer bee is heavily wounded.6.07 _The killer bee completely misses you. The killer bee barely misses you.:j{ .  You puncture the killer bee!71=76 _You kill the killer bee!:j9Y _No target in view!:j %  _No target in view!:jΌ 54321089876543210 _You start waiting.A killer bee comes into view.:j --yy   killer bee (wandering):j [22.7 (16.0).y:j --3.7 (1779 _:j@ A.y:j@ 9.y:jG :jH k4.0)8:j)O :joP :j/q.yy.:j<4:j4`57:j-::j;:jy.y.66:j@G.y:j#>.y:j:jӇ`75:j:j:j C".y.y84:j^ I.y:j :j `93:j :j| :j[ .....#...........∩...#.####♣...#.#..... .#...≈.#....###.##....♣.......####.............###.################ ##..# #.# #........# #. :j  ##.# #.# #..<.....###..# #..# #....##.# ##.####.###.## ....#...##.#....##.#.#####.#............##.#......####..##.##.###......y.....##.##y....###..#...#..F..$.#.####..####..##.......#. #.##....##.......##:jP A.y:j :j -30.3 (0.6:j :j*! :j D∩...#.####♣...#.#..... #...≈.#....###.##....♣..♣ ........####.............###.################ #..# #.# #........# #.## #.# #..<.....###.#.# #..# #............###.# ##.####.##...:j 8#.## ....#...##.#....##.#.####.#.#............. ##.#......####..##.##.## #......y.....##.##.y...###..#.... #..F..$.#.####..####...## #.......#. #.##....##.......## #.#.## #.##.....>.#:j I.y:jb :j `92:j :j :jY...#.#.....≈.#....###.##....♣..♣ .......####................###.################# #.# #........# #.### #.# #..<.....###..# #.# #..# #.............## #.# ##.####.##. #.## ....#.....# #.#....##.#.####. #.#.............. #.#......####..##.##.## ......y.....##.##.....###..#.... ..F..$.#.####..####y...###....### .......#. #.##....##... .#.## #.##.....>.# . ..# #†#..).<.##:j[.y1.51:j≈.#....###.##....♣..♣...####................ .###.################ .# #.# #........# #.## .# #.# #..<.....###...##. .# #..# #............## .# ##.####.##..... .## ....#...# .#....##.#.###........#. .#............. .#......####..##.##.## .....y.....##.##.....###..#.... .F..$.#.####..####....###....####....#. #.##...y##.......## #.## #.##.....>.# ..# #†#..).<.### :j)U#.# #.......)##..y.y2.1:jL...####................ ###.################ # #.# #........# #.## # #.# #..<.....###.##. # #..# #...................##### # ##.####.##...........## ## ....#...........# #....##.#.####.... #..................... #......####..##.##.## ....y.....##.##.....###..#.... F..$.#.####..####....###....##### .....#. #.##....##.......###.## #.##.....>.#  ..# #†#..).y.### #.# #.......)##. .##[:j'34m!###.###.####..#..#<y70:j)C ###.################ # #.# #........# ##:j| <#.# #...........######.#####..## # ...............#..## #....#####.............####..##.##.## ....y.....##.##.....###..#... F..$.#.####..####....###....##### .....#. #.##....##.......## ##.>....# ..# #†#..).<.##...# #.# #......y)#.....# .##!###.##..####..#..## .............########...y3.3:j * #.# #........# #.##  #.# #..<.....###.##.  #..# #...................######  ##.####.##...........##  ....#............#..### ....##.#.###........#..... ...................... ......####..##.##.## ...y.....##.##..@..###..#....$.#.####..####:j; Y..###### ....#. #.##....##.......## #.## #.##.....>.# :j. n ..# #†#..).<.##..## #.# #.......)##. :j ##!###.###.......y####..#..# ............#####.####.###..### #......###..#####:jg I.y:j :j a969:j :j :j :<#.# #...................#######.#####...........## # ...............#..## ....#####.....................##........##..##.##.##y.....##.##.....###..#...$.#.####..####@...###....######:j W..#. #.##....##.......## ## #.##.....>..  ..# #†#..).<.##...# #.# #.......)##.......# ##!###.###........####..#..## ............#####y####.###....## #.....##### ######...........:j I.y:jg :j{ b4.58:jf :j :jO >.# #...........#######.####..##....## # ....#............#..## :jh ....##.#........###................................##........##..##.##.##y.....##.##.....###..#...$.#.####..####....###....######..#. #.##...@##.......## ##.>  ..# #†#..).<.##.# #.# #.......)##.......# ##!###.###.####..#..:j[ D## ............########..## #y....###### ######........... :j A.y:j .:j' y 5.1:jP :j :jr+:j,:j3:j5H _No target in view!:jP?:j@:jG:jH :jJK:_No target in view!:j\:j:j$:jɬH _No target in view!:j:j߾:j:j]H _No target in view!:j:j~:j:j H _No target in view!:jUY:jZZ:jb:jdC _No target in view!:jl3:js:ju:j3:j:j:j>  #.#####..## # ....#...................#..## ....##.#........###................................##........##..##.##.##y.....##.##.....###..#...$.#.####..####....###....######..#. #.##....##.......## ##.>.......#  ..# #†#..).<.##:j # #.# #.......)##.......#Gem (3668) #. ...........###........... :j֫ }77 _:j :j$ :j:j:j':jt45 __:jc:j # ......#..## ....##...###.........................##..##..##.##.##y.....##.##.....###..#...$.#.####..####....###....######..#. #.##....##.......## ## #.##.....>  ..# #†#..).@.##....# #.# #.......)##.......# ##!###.##.####..#..##Gem (3667) # ...........##............ 6.3 _ __There is a stone staircase leading up here.:j ....#####..............####..##.##.##y.....##.##.....###..#...$.#.####..####....###....######..#. #.##....##.......## ## #.##.....>.......#  ..# #†#..).<.##....# #.# #......@).# ##!###.##.####..#..## ............########...Gem (3667) . .(.........###............ 96 _:j):B........##.##..##.##.##y.....##.##.....###..#.... .$.#.####..####....###....#######.#. #.##....##.......## #.## #.##.....>.......#  ..# #†#..).<.##......# # #.# #.......)##. #!###.###.####..#..# ...........#####.####.###..# .## #..y...###..######.# ######............# #.# ##.# #.. (# ##. #.## #..7.55:j(1 P:j  ####..##.##.##y.....##.##.....###..#... .$.#.####..####....###....####### ...#. #.##....##.......## ## #.##.....>  ..# #†#..).<.### #.# #.......).# #!###.##.####..#..## ...........########...## #......###..###### ######.y.......... y   killer bee (wandering) #.#.......##.#.............y8.1 _The killer bee leaves your sight.:j 'y.....##.##.....###..#.... $.#.####..####....######## ..#. #.##....##.......## #.## #.##.....>.# # ..# #†#..).<.### # .:j'^# #.# #.......)##.# !###.###........####..#..## ..........#####.####.###..# ### #.@....###..######## ######.............# #..yy# ##....# #..# ##.:jY(y   killer bee (wandering) .## #.. .#.# #.# .######### ##.#§...:j*.:j98y74:j;:j >7 _The killer bee leaves your sight.:jg _No target in view!:j _:j83:jn2:j:j&:j(:jt,:j\6:jH:jLR:jS:1:jcW:j.]:j8b:jc:jf:j2q:jw:jby:jy:0:jy|:j:j:jϋ:jn;59:j:jx:jE:j":j7:j:jբ:jX,8:jݤ:j:j:j0:j:jW:j:j-:jB7:j:j:j:j:j>$6:j:j:j:j:j:j:j:j1l  A marrowcuda comes into view.:jE ##.#......##..## #......y.....##.##..... #.....$.#.####..####.... #.......#. #.##....##. #.....F.#.## #.##.....>. :je(#....... ..# #†#..).<.# # #.# #.......)# #>..##!###.###........# #.....@........#####. #.............## #.. #.............# #### #.............#  #.............# #.............# F   marrowcuda (wandering) #...(.........# # #####.#.......# # :j;^#.#.......# #:jWNF.47.1 (8.4:j:jel7 (9.05 _:j(:j:j  #.#......... ##.#......##........##. #............##.##. #.....$.#.####..####.. #....F..#. #.##....## #.......#.## #.##.....> #....... ..# #†#..).<.:j* s #......# #.# #.......)#>..##@###.###........ #..#####.# #.## #.. #.# ### #.#:j a #.......# #.............# #...(..#:jW 8#####.#.#:jN 6F.:j :jڜ ,8.3 (0.6:jB :j _You see here a bubbling cyan potion.:jf #.#....##.### #.#......... ##.#......##........## #............##.##. #...F.$.#.####..####.. #.#. #.##....# #.#.## #.##..... #.......#..# #†#..).<. #....@.# #.# #)>..##!###.###........#..............##### #.............## #.:jD #.....# ## #.....# #........# #.........# #...(..#:j6F.:jY:j@g94 _:j :jh:jAP  #.## ....#..   #.#....##.##   #.#..........   ##.#......##........#   #..F.........##.##.   #.....$.#.####..####. :jvB  #.#. #.##   #.#.## #.##...   #...@...#..# #†#..).<   #......###.# #  :jBB #>..##!###.###......  #..............#####   #.............##   #......# #  :j.C #.........#   #......:jSC_...#   #....#:jH6F.:jO:jO(9.5:jO:3:jbX:jY:j֬  #.# ##.####   #.####....#.   #.#....##.#   #.#........   ##F#......##.....   #............##.##.   #.....$.#.####..####   #.#. #.##   #.#.## #.##...   #.......#..# #†#..)  #......###.# #   #>..##!###.###......  #.....###   #.............##   #..........#  [16;:j14H #..........#   #.#:j7F:jA3F:j:jٻ!50.1:j:j<:j;..# :j=! ##.######....##.# #.#..:jcQ#F###......:j.......##.##..$.#.####..#### ## #.##..:jY.#..# #†#..)......###.# >..##!###.###......:j##..............####........##......:j:jRO.F:j:j`72:j:j+:j|'## #..<..#  ##.######....##.# #.#..#.###......:j'F.........##.##..$.#.####..#### ## #.##...#..# #†#..)......###.# :j(4>..##!###.###......##........####....##:j?3:j3/=1.3:j;;:j =[ _The marrowcuda completely misses you.:jS  You puncture the marrowcuda! The marrowcuda convulses.  The marrowcuda is severely damaged.:j%T Y=2.0 (0.71:jCT :jy :jQ{  :j~{ <_The marrowcuda bites you but does no damage.:j4  You hit the marrowcuda. The marrowcuda convulses.  The marrowcuda is almost destroyed.:jޖ h-70:j n _The marrowcuda closely misses you.:j L .  You hit the marrowcuda.:j[ (:jv W6-3.4:jL :j Q _You destroy the marrowcuda!:jo :j3 :j% :j' H _No target in view!:jZu:jv:j4^ _No target in view!:jE _No target in view!:j _No target in view!:j _No target in view!:jI _No target in view!:jOz49 _87 _You now have 187 gold pieces (gained 18).654:je:jsD #.#..............:ju ##.#......##........## #............##.## :jav#.......#.####..#### :jwx#.......#. #.##....##:jy :jz#.......#.## #.##.....>:j,{ :j{#.......#..# #†#..).<.#:j | :jw|#......###.# #.......)#:jx} :j}}#>..##@###.###........:jO~-:j~ :j]3##..:j.....#####.#:j :j(#..:jW....## # :jp(#..:jЁ>....# ###:j5 :j(#..:jn6.....# :j_#.............# :jmP#............:j1# :j#...(........# #####.#:j͗-9.2 (5.8:j-60.2 (63:j:jD _f - a bubbling cyan potion:j:j"4:j4:j&8:jD2:j9pB:j)r:jqt:jtB1:j v:jw:jz:j{B0:j|:j~:j:j:jY:jȅ:j:jC39:jv:j3:jq:jޞ:j:j[:j:jSB8:j\:j :j:jB7:j\:j:j;:j:j:j654:j,:jf :j 3:j ,:j& :jz :j_ :j B2:jl :js :j[! :j! B1:js& :j+ :ja. :jN1 :j3 :j/8 :j0; X0:j5= :j @ :jB :jC :j{D :jlG :jaK :jK C29:jN :jjU :jk[ :j\ B8:j] :je` :jd :j e :j_f :jsi :jol :j)m B7:jWn :j} :j؀ ,:j= :j\ :j :j :6:j6 :jϐ :j X5:jQ :jc :j :j8 :j :j :j :jz B4:j :j :j :jɬ :jʮ :j@ :j :j B3:j :jѽ :j :j l  A killer bee comes into view.:j #.# #.......)##.......# #.# #.###........####..#..## #.# .......#####.####.###..# #.# ......## #......###..#######.# ......# ######..............# ......# #..............## ......# ##.............. :j& ......# #.......... ......# ##@....... ......# #..... ......# #.#.......# ####### ##.##:j i.§.... #######....y.....#........ ###........###########..... y   killer bee (wandering) e########.......## # #......... .......##.......##... ..###..... :j s.......##.[........# #.....:jo S80.0 (19.8).y:jY :j0 ,6 (20.4:jo A2 _:j :j :j  )##.......# #.# ..#..## #.# .###..# #.#  .###..#  .......  #....... ##....... #........ ##@....... #......... #.#....... ##.##...... # .....y.... #........#######:je R...## # ....##... [ :jr  )##.......# #.# ..#..## #.# .###..# #.#  .###..#  .......  #....... ##....... #........ ##@....... #......... #.#....... ##.##...... .....y.... #........#######...## # ....##... [ :jw 3:jp :j a _A killer bee is nearby!:j/u i )##.......# #.# ..#..## #.# .###..# #.#  .###..#  .......  #....... ##....... #........ ##@....... #......... #.#....... ##.##...... # :jv .....y.... #........#######...## # ....##... [ :j )##.......# #.# ..#..## #.# .###..# #.#  .###..#  .......  #....... ##....... #........ ##@....... #.........:j  #.#....... ##.##...... :j<.....y.... #........#######:jh...## # :jj....##... [ :j1:j@ :jX&:j(a _A killer bee is nearby!:j;.###.####..#..##.# ......#####.####.###..# #.# ## #......###..#######.# # ######..............# # #..## ##..# :ja<#....# ##..### #..# # #.## ###### ##.#§....## :j<F######.....y....#.........#........#################.......## # #..... ......##.......##... ..###:j<##.[........# #.##.......#### #######:jM?2y.:jrG:jH71.2 (0.6) _:j-P:jR:j 1.....########..## #......###..###### ######............. ##.##...###. #.# #######.##§....### ######....y.....#......... #........########### ######### # #.... ......... ..###[........# ......#########:j .:j >y:jt `81:j :jP :j@ :j@ :j| ^ _No target in view!:jb:jc:ji:jlH _No target in view!:j:j܄:j^ _No target in view!:jư3:j:j% _is nearby! __No target in view!:j:j:j14:j@J __No target in view!:jmJ:j7K:jR:jQUC _No target in view!:j؇3:j:j:jP:j5## #......###..#######.# ## ######..............# ## #.## ## ##.## #...:j7# ##.#### #..# # #.## ##### ##.#§....#### ######...y......#..........:j&#........########### #######.......## # #..... .....##.......##... ..#####.[........# #.y   killer bee (wandering):jQ##.......#### ##########.....:jW#.:j 1y.:j D2.4 _:j% :j o.# ######..............# .# #..## .###...#.# #......###..#.# #....# .# #.#..# ########.##§....### ######..y#......... # #........########### ######### # #... ......##.##... ..###.##.[........# #.##.......#### #######.##.......#..........###.).....#y.3.00:jX6.# ######.#.# #........##.# ##........# #.......# ##.......# #......#.# #.#...## ##.##.§.... # ######.y.# ## #.# e#.## # #.##.##... ..###.##.[........# #.##.......#### .##.......#...# .##.).....#:j8.y.y:j@:jAa619:j4H:jI:j'.# #.#.##....# #...###..# #....# #.#. #########.##§ ######...#....... .## #......@.########### :jX.e########....y..## # #... ........##.......##... ..###.##.[........# #.##.......#### #####.##.#  ...###.).....#.##.......#:jvL.y:j`:j'4.2:jՖ:jK:jD.##..# #...##. #.# #.. #.# #.# ##########.##§ ######..........#...... ..## #........########### #.e######## # #... #........##...y...##... ..### #.##.[........# # #.##.#### #### #.##.# #...# ###).....# #.##.......# #.##########y.:jXy:j`88:jP:jP:jpd _ You hit the killer bee.  The killer bee is lightly wounded.:jZo=5.5 (0.77:j :j@C _The killer bee stings you but does no damage.:jN  You puncture the killer bee!  The killer bee is severely wounded.=6.2:j:j :j9:j.r_The killer bee misses you. The killer bee completely misses you.:j:jϱ u  You miss the killer bee.The killer bee is severely wounded.-96 _The killer bee completely misses you.:j # .  You hit the killer bee.80-7.65 :j H_You kill the killer bee!:jN  _No target in view!:jO  _No target in view!:js _No target in view!:jK _No target in view!:j _No target in view!:j _No target in view!:j _43:j:joH# #.....:j#:jؾ7# ##......:j ###:jC9# #...........:j(# # :j=....# #.#.........:j# :j(Q#### ##.##........§....####:jV :j'######..........#......:j :j$#........###########. :j^a#######.......########........ :jr.....##.......##@......##:j-:jS90.0 (2.4 :j.....##.[........####### #.... :jg.....##.......#### ######## :j Q.....##.......# :j; :jf.:jE.....# :jl.....##.).....# :j X.....##.......# :j=8.....########## :jr.....:j"#:j:jT-:j:j:j :j"_:jW:_Done exploring.:jiI:j :jw.:jF.:j!0.0:j ..:j:j>,:j8 :j&_:j:_Done exploring.:j n:j ,:j6 G __Done exploring.:j>  __Done exploring.:jvWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple :j3^[?25h[?0c....##..................# AutarchDCSS the Covert ....###................### Spriggan of Ignis *****. ....##.................# # Health: 42/42 ======================== ....##.#...............#Magic: 11/11 ======================== #######.##........§....#### AC: 5Str: 12######..........#.......... EV: 22Int: 15#........###########....... SH: 0Dex: 13 #######.......########........... XL:  8 Next: 80% Place: Dungeon:7 .....##.......##@......###....... Noise: ---------  Time: 5390.0 (0.0) .....##.[........####### #....... a) +8 dagger "Bung" {holy, *Corrode Str+2 .....##.......############ Throw: 5 boomerangs .....##..:jW_.....#Gem (3613) ..............# .....##.).....# .....##.......# .....########## .....# _No target in view! _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 7, ? - help) :j [?25l[?1c:j%1J8:j?::jF?2 _:jLX:jS:jbWX1:jZ:jga:jd:jFe:jf:jm:j`s:jsB0:jy:j09:jφ:jB:jF8:j76:j:j׺n5:jX:j:jX4:j:jX3:jw:j:jB:j:jp:jB2:j:j5:jB:j:jn1:j:j0  There is a stone staircase leading down here.:jx:j1:j>K599 _:j :j]88:jc _You climb downwards.  Found a parchment of Blink and a red potion.:ji@ ###..## ####  ##.....##....  ##.!..........  #.............  #.............  #.............  :jjk#.............  #...... 405.1 (15.1) #:......  #..............  .........#..... ............### ........##.## ........# . ........# . :jHl:jw _There is a stone staircase leading up here.:j:jp:jU:j:j:j _7 _:j ###..## ######.....##.....##.!.......#....#.#.#.#.....<:jD#.#.....#...####.##.##.# ..# .  You pick up a parchment of Blink and begin reading...:j/7 (0.6):j@{6.7 (16:jB> _You add the spell Blink to your library.:j :j :j{:jL:j:jX|  There is a stone staircase leading up here.:j:jI5 _:jO!:j $:j&:j&B4:jK(:j+:j[/,:j0:j2:j4:j5B3:j<6:j$8:j9,:ju;:jA .#  .#  #.##  ###..## #### ##.....##..... ##.... #....... :jJB#........ #.............. #.............. #.....<........ #.............. #...............:jyB/..........#......:jH,10.3 (3:jIe1.3 (42:jN:joP _j - a red potion:j۱3:j:j{:jF:j n1:jX0:j:j:j:j:j:jD:j:j9C89:j?:jD:j:jZ:j4:je:jX8:jM:j]:jG:jB7:j:jO:jq,:j:j=:j  You encounter an orc. It is wielding a +2 vampiric trident.:jE8..##.##.##.# #.# #.# ..#.## ...o ###..#######..... ##.....# :j##..............# #........... #.................# #.................##.................. :jo   orc (polearm, asleep)#.....<..:j..###.......#......:j>"#:j-6.1 (4.8:jl7 (5.46 _:j:j::j6..# #.# #.# #.# .#.# ..#.# #..#.## ...o.###..#######.##.....##..@...# ##..............# #.#.#.#....#.#.....<.##.... 7.3 (0.6:j..# #.# #.# .#.# .#.# .#.# ##.#.## #...o.###..#######.##.....##...@..# ##.# #.. #.#.##.....#. #.....<.##..... 95:jL..# #.# ...#.# ..#.# ..#.# ..#.# ##.#.## ##...o.###..#######.##.....##....@.# ##.# #... #.#.# #.#.. #.....<.#####. 8.54:j(..# #.# ..#.# ..#.# ..#.# .#.# ###.....:#.## ##...o.###..#######.##.....##.....@#  ##.#  #....  #.#.#  #.  #..  #.....<.  #. 9.1 _Found a parchment of Construct Spike Launcher.:jb*.## ..# .####.##.# :j`,..#.# .#.# .#.#  .......#.# #.....: #.## ##...o#..#######..@.......###....... ##....... #.:j-........ #...#.##.. #...#.# # #........... #.....<.####.:ju5:j=6`73:j=:j6?:j~ :.## ..#.# .# ..# .#.####.###.# ...#.# ..#.# ..#.#  #.......#.# #.....: #.## ##..@o#..#######....###.#.o ......... ....#.##...o   orc warrior (asleep) .....#.# ##oo   orc priest (asleep) .............# o   orc (polearm, asleep) .....<####:j[ :j* (20.3:j%  _You encounter an orc warrior and an orc priest.:j )The helpless orc fails to defend itself.  You stick the orc like a pincushion!!!:j11.0 (0.72 _You kill the orc!:j P:jQ-.##..#.# .# ..# .#.####.## #.# .......... #.# .. #.# .:jN/. #.# #. #.####.....:.. #.##...)......###..#######..@.......##......#....#o.... #....#.##... #....#.# ##o #.......# #.....<....#### #.......:j9:j0:+6 (0.6:jV::1:jpB:jWE:j6 ..# .#.####.## #.# .......... #.# ... #.# .. #.# #. #.####.....:.. #.##...)......###..#######..........##.....@#...........#.......o  ..........  #...#.##...  #...#.# ##o  #.....#  #.....<..####  #........##:j=2.2:j:j :j#/ f #.# .......... #.# ... #.# ... #.# #. #.####.....:.. #.##...)......:j/ ###..#######................##......#...........#o .......... #..#.##... #.#.# ##o #...#  #.....<#### #.....:j90 n..### .#:j8 :j9 `80:jA :j  #.# . #.# ... #.# #. #.####.....:.. #.##...)......###..#######................##......#........:j ...#.......o .......... ##.##... #.#.# ##o #...#  #.....<#### #.......###.#.#....####:jp" :jR# '3.4:j) :jx+ :j> j #....:j? D###.....:# ##...)....###..#######.......##.....##......#....##...............o...:j? N#.##.# ##o:j? l..# <###:j @ :#.....###### :j1@ 6..........##.##:jH :j$I (4.0:jMI ;79:jP :j R :j. #.# #. #.####.....:.. #.##...)......###..#######................##......#..........:j/p.#o ... ##.##... #.#.# ##o #...#  #.....<#### #.......# ###:j/.#.#....###### :j&0 ##.##  .# ..:j::j;&6:j;:8:jC:jF:jm* ##:.## ##...)....###..#######......##.....##......#..##........:j$n&.o...#.##.# ##o..# <###:jRnr..# #.##:jun8..#..:jnS........# .:jkx:jx'5.2:j:j:jr # ##...)....###..#######......##.....##......#..##.........o...:jf#.##.# ##o..# <###..# #.##..:j;# .:js..#.#.......:j:jJ87:j:j :j\:jy###..#######..........##......#....#o ... ##.##... #.#.# ##o #...#  #.....<#### #.......# ###.#.# ....###### ..##.##  .#... .##. .#. 6.4:j+ ##.....##......###........o...#.##:j" ##o..# <###..# #.###..:jB# .:j......#######.## ..:j6:jb7.06:j:j :je ##........o...#.## ##o..# <###.:j\.# #.###..........# ....#####..##.##  ..#... :j...#.#y   killer bee (asleep):jZ..y:jFv65:j:ji[ _You encounter a killer bee.:ju  ... ##.##... #.#.# ##o #...#  #.....<#### #.......# .###.#.# .......@###### ##.##  ...#... ........#.#. .#. ..y 2 killer bees (asleep)y  .y8.2 :j= U_You encounter a killer bee.:jo ##.##... #.#.# ##o #.........#  #.....<#### #.........# ..###....#.......# ....###### ..........##@##  .........#...# ........#.#.# :j.y.# #.+#y.y.# ##yy 6 killer bees (5 asleep)#...#y:jn j  You encounter a killer bee.:j k=30.03:jH :j ~ _Found a stone staircase leading down. The killer bee closely misses you.:j9 .yYou hit the killer bee.  The killer bee is moderately wounded..yy. .yThe killer bee buzzes angrily..y:j:I.y:j<.y.y:ju=M.y:j=0y.:jFyyyyyy4 wandering):jZGm=7 (0.72:jOq _The killer bee closely misses you. x2:ju]  You hit the killer bee.:jF5.y:jd:jQ5y.:j yyThe killer bee is heavily wounded.:j_/-1.4:j:jW _The killer bee barely misses you.:j yYou barely miss the killer bee.The killer bee is heavily wounded.:jL:j~ny.y.:j{ y.  The killer bee buzzes angrily.:j E.y:jP2y.:j+y.:j.yy.:j$7y.:jVy3:j;j=2.11:j:jqS _The killer bee misses you. x2:j% .yYou closely miss the killer bee.:j' y.  The killer bee is heavily wounded.:j( 7y.:j) +y.:j1 1--7 (0.60:j7 :j: 0 _The killer bee stings you.:jU y.  You miss the killer bee.:j >.y:j 3y.:jt 6y.:j q  The killer bee is heavily wounded.:jt F-3.4 (0.7:j :j P _The killer bee misses you.:j o y.  You hit the killer bee.:jN .:jL A y.  The killer bee is almost dead.The killer bee stings you.  You are poisoned.y.:j\ :j :jC Sy>:j+ 8y.:j /y:j 29====--------4.1Pois Gem (3569) :j4 :j L _The killer bee poisons you! The killer bee stings you.:j :j0 =-------:j :j ^ _You are too injured to fight recklessly!:jj4:jP5:j^;:jr>^ _You are too injured to fight recklessly!:jT3:jZ:jf]^ _You are too injured to fight recklessly!:j |:jt}:j~:j_^ _You are too injured to fight recklessly!:j:j::jd:j^ _You are too injured to fight recklessly!:j!3:j:o _You are too injured to fight recklessly!:j\:j`]:jqc:jf:jηP:jOy.  You hit the killer bee.  The killer bee is almost dead.:j.:j.:j5y.:jHyyy 4 killer bees (2:j7-88:js:j  :j K_You feel sick. The killer bee closely misses you.:j< :j p †You hit the killer bee.:j o .  You kill the killer bee!:j 8y.:j1 7y.:jZ /y:j ~. 3 killer bees (1:j 3-55.57 _You feel sick.:j :j i _Your Fighting skill increases to level 5!:jW .  You hit the killer bee.  The killer bee is moderately wounded.:jwX<.y:j0b  2 killer beesYou feel sick. The killer bee barely misses you. The killer bee stings you.  You are more poisoned.:jh:ji1 _The killer bee poisons you!:j#.# ##o......<...#### #..... #........### #...........######.#.#...#..#.# .......#y#..# .y##.# ...# ..:jZ >...# #.+#.####....#:j<y†y.-----8 (0.66:j: _You feel sick.:j #.#.##... #.........#.# ##o#...........# #.....<...####................# #................###......#.......# ..............######..##@## ..#...# ..#y#.# .......#y#..# ..##.#...# .. >...# #.+#....# ## :j( 6y.:j 3y†:j' :j( p19--7.4:j/ :j2 $ _You feel sick.:j  #........ #..#.##... #........#.# ##o #............# #.....<..### #..........# #.........### #.......# ...........@..######......##.##y.....#.y.#......#y#.#.......#†#..#.. ..##.#y(1 wandering). ...# .. >...# #.+ #....# ##:jh 1y:j E.y:jA 8y.:j_ y 3 killer bees (2 wandering):j] 8-8.0Pois 5:j :j $ _You feel sick.:j| ### #..... #..#.##.. #.#.# ## #...........# #.....<.### #....# #..### #.......# .....######....##y##...y..#...#y....#y#.#.....#†#..#........##.#.........# ..:j]v >...# #.+:j.1y:jA.y:j7y.:jl y.  You feel sick.  The killer bee attacks as it pursues you!:j8y.:jZ>.y:j?.y:jeyyy 4 killer bees (2 wandering):j$17-=64:jG:jX _The killer bee closely misses you.:j S ##.....##......# ### #.... #.#.##. ##.# # #.........# #.....<### ##...#:j@ #.........### .#.......# ..y..######....##y##.y..#...#y..#y#.#:jT.#†#..#...##.#.........# ..:j7y.:j y.  You feel sick.  The killer bee attacks as it pursues you!.yy.:j:j R6--9.2:j():j-Z _The killer bee barely misses you. x2:j 4 ###..#######... ##.....####.....#.#.# #.... <######.. #..## y#.......:j ...y..######.y.##.#....#..#y#.#y.#†#..#.#.#:j< 2y.:j 4y.:j .:jZ 4y.:j yy 3 killer bees (1y:j 5--83:jm& :j( $ _You feel sick.:jC #.## ##...) ###..#######... ##.....####.....#.#.# #....:j2D} ######........ #y..## ..#.......yy...######:jhD.#.##....#y#:jD.#.#†#.:jF4y.:jIG y:jnG.:jG6y.:jPDyy:jQ\4--40.4:jX:jlZ _You feel sick.:j\a _There is a stone staircase leading up here.:j\\:j\7-:jc:jd8y.:jfA.y:jg7y.:j_i .yYou feel sick. The killer bee closely misses you.:jnr:jF{=1.4 (1.02:jP 7. _The killer bee completely misses you.:jW #.####........##...........## ## #....#...................#..#### ..##.#........###........#. ........................... ....##........##..##.##.## .......##.##.....###..#......... ..#.####..####....###....####### ..#.# #.##....##y## # ..#.## #.## # ..#..# #†#..[.<.#### # .###.# #.......[##.# # .###.#######..#..## ..........#####.####.###..:jBX# .........## #......###..####### y   killer bee .........# ######............. .........# #............. .........# ##.............:j23-2.9 (2.50 _You climb upwards. You feel sick. _There is a stone staircase leading down here.:j M  You barely miss the killer bee.The killer bee is moderately wounded.2-=3.6 (0.759:ja j _You feel sick. The killer bee closely misses you. x2:j  You barely miss the killer bee.The killer bee is moderately wounded.:j ]3=4.3:j :j0 P _The killer bee misses you.:j/B The killer bee is moderately wounded. _The killer bee misses you.  You puncture the killer bee!  The killer bee is severely wounded.You feel sick.  You are no longer poisoned.2-5.0Gem (3558)  _The killer bee barely misses you.:jL  You closely miss the killer bee.The killer bee is severely wounded.:j-`77:jT:jZ _The killer bee completely misses you. The killer bee closely misses you.:j : †You puncture the killer bee!:jX-906.4 _You kill the killer bee!:jZ0.# #...######..# .####.##.## ##.#..#............#..#### .##.#........####......................##........##..##.##.##....##.##.....###..#........... .#.####..####....#########. .#.# #.##....###:jl1#. .#.## #.##.....>.......# #...# #†#..[.<.##......## #. ###.# #.[##.......# #. ###.###........####..#..## #.#####.####.###..# #.## #......###..######## ######.# .:j;:j=o-7.0 (0.66:jB:jGFw _You see here a killer bee corpse.:jL 3:j6 :jl :jU 3=5:j B4:jH :j :jW B3:j :j X2:jQ :j :je >4=:j 01:j :jW :j B0:j :jU Y49:j :j v85=76:j X5:j :j1 :j B4:j :j$ :j<% n6=3:j1( :jY, :j, B2:j. :j1 :j?2 ,1:jh2 :jR 7=0398718==6:jB[ 54:j^ :j_ :j_ B3:jRa :jd :jte f9=2:jg :jj :jj B1:jl :jo :jp B0:jtr :ju :ju z20=29:jrw :j9 :j*5 8761=54322=10193=87654=432[:j>6 40m15=009876=6547==32108=4998:jw_ P769=54330=21089:jC 31=87:j :j :j ,6:jʈ :j6 :j :j B5:jC :j 2=43:jК :jl X2:j :j :j :1:j :jF 3=079:j :j :j B8:j ,:j p4=7:jN :j :jn B6:jv :jYx545=3:jo21:j6:jҝ:jB0:j:j.6==6987:j:jp7=6:jC:j:j:5:j :j:j\B4:j :j,:j~,3:j:jh:j:jLp8=2:jk10599=87:j ?640=5432:j5:jU"y1=1049:j&:jq'B8:j(:jx+:j+p2=7:j-:j2:jy2B6:j7:j;X5:j^=:j@B4:j[A:j:jk _You start resting.HP restored.:j0@-559.0 (112.0)3==6033 _:j.Level 7 of the Dungeon <<<>>>^∩(Press ? for help) #.....###.################................†...######.# ####..# #.# #........# #.........##..........# #.# ##.# #.## #..<.....###.........##........#.#####.# #.# #..# #...................######..##......##.# #.# ##.####........##...........## ##.####.##.##.# #.####....#...................#..####........>...# #.#....##.#........###........#..........#.####.## #.#......................................#.## #.# ##.#......##........##..##.##.##..........#..# #.# #............##.##.....###..#.............##.# #.# #.......#.####..####....###....########.####.# #.# #.......#.# #.##....##@......###.# #.# #.# #.......#.## #.##.....>.......##.# #.###.# #.......#..# [3:j24m#†#..[.<.##......###.# #..##.# #......###.# #.......[##.......##.# #.....# #>..##.###.###........####..#..## #.# #.....# ##..............#####.####.###..# #.# #.....# #.............## #......###..#######.# #.....# #.............# ######..............# #.....# #.............##..............## #.....# #.............###...............###.....# #.............##..................#...^.# #...(.........###................###.....#:j2N@>:j=>>:j:j=.# #...................######..# AutarchDCSS the Covert .####........##...........## ##.# Spriggan of Ignis *****. ....#...................#..####.. Health: 43/43 ======================== .##.#........###........#........ Magic: 11/11 ======================== ................................. AC: 5Str: 12 ...##........##..##.##.##........ EV: 22:j>IInt: 15 ......##.##.....###..#........... SH: 0Dex: 13 .#.####..####....###....########. XL:  8 Next: 90% Place: Dungeon:7 .#.# #.##....##@......###. Noise: ---------  Time: 5560.0 (0.0) .#.## #.##.....>.......##. a) +8 dagger "Bung" {holy, *Corrode Str+2 .#..# #†#..[.<.##......##:j:jIA:jAB1:jZC:jE:jH:jbH,0:jH:jI:jM:jN:j^O:jP:jP_   #.#..............   ##.#......##......   #............##.##   #.......#.####..##   #.......#.# #.##   #.......#.## #.##   #.......#..# #.#   #......###.# #...   #@..##.###.###....73.2 (13.2)   ##..............##   #.......##   ......#   #.............#   #.............#   #.............#   #:jb...(...#   #####.##:j*e:j#gc _There is a stone staircase leading down here.:j[Q 4.2 (1.0)29 _:j.@ B 8  You climb downwards.:jK 8  ##.....##  . ##.##  .. #..  :jVM ... #....$.w..#  #...#.[  #.....  #.##...........  .......@.....#  ##.#........:..  ##...  .##...[.....#.#  ..#...#.####.## #.#.!>.. w   Gastronok (asleep) #.##.......#... :jN *#.###.......... #.# #..You encounter Gastronok the Ponderous. He is wearing a +1 hat of stealth.:j /  --more--:j:j:j g5.7 (2.57:jI :j F _Found five items. Found a stone staircase leading down.:j a _There is a stone staircase leading up here.:j,#####  ## . ### .. #.........# ... #....$.w..# #...#.[## #..##.##.#:j.......<.....#.###.#..:..###........... .##...[.....#.# .#..#.........#.####.## #.#.!>..#.##.......#..#.###........:jנ:j36.3 (0.6 _:jq:j¬:j% #####  ## . ### .. #.........# ... #....$.w..# #...#.[##  #..# #.##...........# .......<.....#.# ##.#..:..# ##...........#.##...[.....#.# .# ..#.........#.####.###.#.!>..#.##.......#96:j#####  ## . ### .. #.........# [40m... #....$.w..# #...#.[##  #..# #.##...........# .......<.....#.# ##.#..:..###...........# .##...[.....#.# .#..#.........#.####.###.#.!>:j:jwb7.55:j0:j:j ww  The helpless Gastronok fails to defend himself.  You perforate Gastronok like a sieve!!!:j^,8.2 (0.7:j:j] _Gastronok is heavily wounded.:j> D  You puncture Gastronok!  :jAGGastronok is heavily wounded.:jDBi==94:jJ:jM= _Gastronok bites you but does no damage.:j7  You hit Gastronok.:jj-9.63:j} :jb] _Gastronok is heavily wounded.:j"  You hit Gastronok.-80.3 _Gastronok is heavily wounded.:j0You hit Gastronok. _Gastronok is heavily wounded.  34------=1.02:j:jS* _Gastronok bites you!:jnO  You hit Gastronok.5=------71 _Gastronok is heavily wounded.:j............... #.##.#.--4.4 (0.6:jY#######.....##...## .. ..# ... #....$.w..# #...#.[.......## #............##.##.# .......<.....#.# ##.#........:..# ##.....#.##...[.....#.# .# ..#.........#.####.## #.#.!>............... #.##.#... #.###........w-5.0[0;10;:jP1m8:j#######.....##...## .. ..# ... #....$....# #...#.[...w...## #............##.##.# ...#.# ##.#........:..# ##.....#.##...[.....#.# .# ..#.........#.####.## #.#.!>............... #.##.#. #.###......... #.# #.5------67 _There is a stone staircase leading up :j here.:jbrr   river rat (summoned)6.6 (1.06:j+ 7 _Gastronok chants a spell, wobbling all the while.:j    #.#..............   ##.#......##......   #......##.##   #.####..##   #.......#.# #.##.   #.......#.## #.##.   ##..# #.#..   #......###.# #....   #@..##.###.###....   ##..............##   #.....##   #............   #.......#   ##   #.......#  :j  #...(...#   #####.#.#:j~g8.1 (2.55:j:jt! _You climb upwards.:j'c _There is a stone staircase leading down here.:j| :j;} :jH~ :j :j 6=43:j] :j B2:j׊ :j :j/ B1:j7 :jM :j 7==0:j :jD :jٔ C09:j :j :j B8:jp :j :jǙ B7:j :j :jq _8=6:j> :jz :j :5:j :j X4:j :j :jǨ x9=3:jf :j :j B2:j :j :j B1:j0 :j :j B0:jQ :j :j S30=399:j: :j :j :j B8:j :j :j B7:j :j- :jm B6:j :j :j s31=5:j0 :j\ :j B4:j :j5 X3:j :jf :j r2=2:j :j= X1:j :j X0:j :j :jZ C89:j= :j: :j 63=:j :8:j :j :j@ B7:jB :j X6:j :jP :j B5:j :jG :j p4=4:j :j :jJ B3:jP :j :jG B2:j :j X1:j :j :ji p5=0:j :j  :j C79:j :j X8:jY :jc :j 6==7:jG2 F6547=3210:jM3 :j3 q8=69:jP5 :j)7 :j7 B8:jj8 :jx: :j: B7:j; :j= :jb> p9=6:j? :jE :j7F B5:j}G :jI :jI B4:jAK :jM :jM B3:jN :jQ :jR q40=2:jTS :jPU :jU B1:jV :jX :jX B0:jCZ :j\ :j-] C59:jU^ :j` 1=8:j!b :jd :jEd :7:jLe :jhg :jg B6:j%i :jk :jZk p2=5:jl :jn :jo B4:jgp :j;r :jzr B3:j~s :ju X2:jv :jy k _You start resting.HP restored.:j :jL 1651.1 (63.0):j 3==2.1 (641 _:jW :j :j:j :j9:j:j3.1 (1.0)0:j@  :j@ :jA =:jdA 8  :jA You climb downwards.:jN  :jOO  :jO /Level annotation: Gastronok:jP :j_ :j_  :j[` 9####### :j`  :ja Y##.....## :j^a  :ja ,. ##.:jb 1## :jOb  :jb ... #..:jb  :j$c  :jd ... #....$....# :jd  :je #...#.[..w....## :je  :jCf *#....:j|f 0.# :jf  :jg L#.##...:j^g 1..# :jg  :jg i.......@.....#.# :j~h  :jh ##.#........:..# :jEi  :ji -##...:ji /# :j!j  :jwj .##...[.....#.# :jj  :jk 5..#...:j^k #.####.:jk ##:jk  :j{l ^#.#.!>:jl .. w   Gastronok:j>m  :jm \#.##.......#.:jm ..:j............... w   Gastronok#.##.......#.........#.###................#.##........ _You start resting. _HP restored.  You climb downwards.  Level annotation: Gastronok _The river rat disappears in a puff of smoke! _There is a stone staircase leading up here.:j=  Okay, then. _:jQuiver which action? ([-] to clear) Items ([,] to cycle)  g - Throw: 5 boomerangs (quivered)l - Throw: throwing net  m - Throw: 4 darts (poison)  f - Zap: wand of mindburst (10)  e - Zap: wand of paralysis (2) Abilities ([,] to cycle)Abil: Fiery ArmourAbil: Foxfire SwarmAbil: Rising Flame [*/%] inventory [^] all abilities[!] focus mode: off|on:jO #######AutarchDCSS the Covert##.....##Spriggan of Ignis *****.. ##.......##Health: 43/43 ========================.. #.........#Magic: 11/11 ========================... #....$....#AC: 5Str: 12#...#.[..w....##EV: 22Int: 15#............#SH: 0Dex: 13#.##...........#XL:  8 Next: 90% Place: Dungeon:8.......@.....#.#Noise: ---------  Time: 5654.6 (0.0)##.#........:..#a) +8 dagger "Bung" {holy, *Corrode Str+2 ##...........#Throw: 5 boomerangs.##:jO u[m...[.....#.# .#Gem (3348) ..#.........#.####.###.#.!>............... w   Gastronok#.##.......#.........#.###................#.##........ _HP restored.  You climb downwards.  Level annotation: Gastronok _The river rat disappears in a puff of smoke! _There is a stone staircase leading up here. _Okay, then.:jT :j#####  ## . ### .. #.........# ... #....$....# #...#.[..w....##  #..:jg# #.##.# .......<.....#.# ##.#..:..# ##...........# .##...[.....#.# .#..#.........#.####.## #.#.!>:j..#.##.......#..:j8#.###........:joK.w:j:j"35.2 (0.6 _:j:j:j? :j Evoke which item? Wands  e - a wand of paralysis (2)f - a wand of mindburst (10) :jy [!] read|quaff|evoke[?] describe selected:j$AutarchDCSS the Covert#######Spriggan of Ignis *****.##.....##Health: 43/43 ========================. ##.......##Magic: 11/11 ========================.. #.........#AC: 5Str: 12... #....$....#EV: 22Int: 15#...#.[.......##SH: 0Dex: 13#.....w......#XL:  8 Next: 90% Place: Dungeon:8#.##....@......#Noise: ---------  Time: 5655.2 (0.0).......<.....#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 ##.#........:..#Throw: 5 boomerangs:jA%C##...........#Gem (3348) .##...[.....#.# .#..#.........#.####.##w   Gastronok#.#.!>...............#.##.......#.........#.###................ _HP restored.  You climb downwards.  Level annotation: Gastronok _The river rat disappears in a puff of smoke! _There is a stone staircase leading up here. _Okay, then.:jM*P  Okay, then.:jU+:j84:j_7. _:j :jȁ Evoke which item? Wands  e - a wand of paralysis (2):j f - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selected:j{:j#:j AutarchDCSS the Covert#######:jcSpriggan of Ignis *****.##.....##Health: 43/43 ========================. ##.......##Magic: 11/11 ========================.. #.........#:j#AC: 5Str: 12... #....$....#EV: 22Int: 15#...#.[.......##SH: 0Dex: 13#.....w......#:jd^XL:  8 Next: 90% Place: Dungeon:8#.##....@......#Noise: ---------  Time: 5655.2 (0.0):j.......<.....#.#:j a) +8 dagger "Bung" {holy, *Corrode Str+2 ##.#........:..#Throw: 5 boomerangs:jw##...........#Gem (3348) :j1.##...[.....#.# .#:j[..#.........#.####.##w   Gastronok:j#.#.!>...............#.##.......#.........#.###................:jYou climb downwards.  Level annotation: Gastronok _The river rat disappears in a puff of smoke! :jd_There is a stone staircase leading up here. _Okay, then. :j6_Okay, then.:jS  AutarchDCSS the Covert #######  Spriggan of Ignis *****. ##.....##  Health: 43/43 ======================== . ##.......##  Magic: 11/11 ======================== .. #.........#  AC: 5Str: 12 ... #....$....#  EV: 22Int: 15 #...#.[.......##  SH: 0Dex: 13 #.....w......#  XL:  8 Next: 90% Place: Dungeon:8 #.##....@......#  Noise: ---------  Time: 5655.2 (0.0:jX) .......<.....#.#  a) +8 dagger "Bung" {holy, *Corrode Str+2  ##.#........:..#  Throw: 5 boomerangs ##...........#  Gem (3348)  .##...[.....#.# .#  ..#.........#.####.##  w   Gastronok #.#.!>...............  #.##.......#.........  #.###................ _Okay, then. _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: Gastronok, wearing a +1 hat of stealth (moderately wounded, chance to  affect: 15%):jAutarchDCSS the Covert#######Spriggan of Ignis *****.##.....##Health: 43/43 ========================. ##.......##Magic: 11/11 ========================.. #.........#AC: 5Str: 12... #....$....#EV: 22:j֒Int: 15#...#.[.......##SH: 0Dex: 13#.....w......#XL:  8 Next: 90% Place: Dungeon:8#.##....@......#Noise: ---------  Time: 5655.2 (0.0).......<.....#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 ##.#........:..#Throw: 5 boomerangs##...........#Gem (3348) .##...[.....#.# .#..#.........#.####.##w   Gastronok#.#.!>...............#.##.......#.........#.###................ _Okay, then.Aiming: Paralyse:j<Press: ? - help, Shift-Dir - straight lineAim: Gastronok, wearing a +1 hat of stealth (moderately wounded, chance to  affect: 15%)  Okay, then.:j:j9:j. _:jd:jjf8Quiver which action? ([-] to clear) Items ([,] to cycle)  g - Throw: 5 boomerangs (quivered):jf[l - Throw: throwing net  m - Throw: 4 darts (poison)  f - Zap: wand of mindburst (10)  e - Zap: wand of paralysis (2) Abilities ([,] to cycle)Abil: Fiery ArmourAbil: Foxfire Swarm:jg Abil: Rising Flame [*/%] inventory [^] all abilities[!] focus mode: off|on:jum:j[AutarchDCSS the Covert#######Spriggan of Ignis *****.##.....##Health: 43/43 ========================. ##.......##Magic: 11/11 ========================.. #.........#AC: 5:j3Str: 12... #....$....#EV: 22Int: 15#...#.[.......##SH: 0Dex: 13#.....w......#XL:  8 Next: 90% Place: Dungeon:8#.##....@......#Noise: ---------  Time: 5655.2 (0.0):j.......<.....#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 ##.#........:..#Throw: throwing net##...........#Gem (3348) .##...[.....#.# .#:j..#.........#.####.##w   Gastronok#.#.!>...............#.##.......#.........#.###................ :j_Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight line:j8Aim: Gastronok, wearing a +1 hat of stealth (moderately wounded, chance to  affect: 15%) _Okay, then.:jZ:j:j:j:j:" AutarchDCSS the Covert#######Spriggan of Ignis *****.##.....##Health: 43/43 ========================. ##.......##Magic: 11/11 ========================.. #.........#AC: 5Str: 12... #....$....#EV: 22Int: 15#...#.[.......##SH: 0Dex: 13:j# ;#.....w......#XL:  8 Next: 90% Place: Dungeon:8#.##....@......#Noise: ---------  Time: 5655.2 (0.0).......<.....#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 ##.#........:..#Throw: throwing net##...........#Gem (3348) .##...[.....#.# .#..#.........#.####.##w   Gastronok#.#.!>...............#.##.......#.........:jW# #.###................affect: 15%) _Okay, then.Throw: throwing net:j# vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Gastronok, wearing a +1 hat of stealth (moderately wounded, 93% to hit):j2I +:jM 6AutarchDCSS the Covert:jN #######:jN 3Spriggan of Ignis *****.:j2O B##.....##:j|O ZHealth: 43/43 ========================:jO h. ##.......##:jO ZMagic: 11/11 ========================:j1P h.. #.........#:jeP #AC: 5:j&Q -Str: 12:jQ ... #....$....#:jQ #EV: 22:jCR -Int: 15:jR #...#.[.......##:jS #SH: 0:jCS .Dex: 13:j}S _#.....w......#:jS ~XL:  8 Next: 90% Place: Dungeon:8:jT k#.##....@......#:jiT uNoise: ---------  Time: 5655.2 (0.0):jT .......<.....#.#:jT Ea) +8 dagger "Bung" {holy, *Corrode Str+2 :j7U ##.#........:..#:jU 4Throw: throwing net:jU H##...........#:j:V /Gem (3348) :jV .##...[.....#.# .#:jV N..#.........#.####.##:jW uw   Gastronok (caught):jMW #.#.!>...............:jW g#.##.......#.........:jW #.###................:jX $Throw: throwing net:jSX Press: ? - help, Q - select action, ( or ) - cycle:jX Shift-Dir - straight line:jX Aim: Gastronok, wearing a +1 hat of stealth (moderately wounded, 93% to hit)  :jY AYou throw a throwing net. The throwing net hits Gastronok.  :jLY Gastronok is caught in the net!:j !w:j ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Gastronok, wearing a +1 hat of stealth (moderately wounded, 93% to hit)  You throw a throwing net. The throwing net hits Gastronok.  Gastronok is caught in the net!  Gastronok is moderately wounded.:j :j =6.2 (1Nothing quivered7 _:j :j* :j7  You hit Gastronok.:jڧe9 (0.76:j:j` _Gastronok is moderately wounded.:jŜ  You hit Gastronok.  Gastronok is moderately wounded.:jMb7.65:jP _Gastronok struggles against the net.:j7 7  You hit Gastronok.:j8 '8.3:jUC :jE ` _Gastronok is moderately wounded.:j  :j  :j You hit Gastronok.:j\ b9.04:j :jd ` _Gastronok is moderately wounded.:j~You hit Gastronok. _Gastronok is moderately wounded.:j]puncture Gastronok!  heavi:j*`73:j{:jE: _Gastronok struggles against the net.:j7  You hit Gastronok.:j(60.4:jMks _Gastronok is heavily wounded.:j  You hit Gastronok.  Gastronok is heavily wounded.:jb1.12:j:js: _Gastronok struggles against the net.:jw<  You puncture Gastronok!:jh=81:j:j] _Gastronok is heavily wounded.:jA  You strike the helpless Gastronok from behind!  You spit Gastronok like a pig!!!:j k--2.50:jU :j ^ _Gastronok is severely wounded.:jPi  You hit Gastronok.  :j;QCGastronok is almost dead.:jURP=-3.2:j^:jn`: _Gastronok struggles against the net.:j7  You hit Gastronok.:ja939:j:jY _Gastronok is almost dead.:j  You puncture Gastronok!=4.68 _Gastronok is almost dead.:j [You strike the helpless Gastronok from behind!  You impale Gastronok!!:j(:j4/44200%--5.3strike the helpless Gastronok from behind!  You impale Gastronok!! _You kill Gastronok!  Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!need to enable at least one skill for training.:jA/  --more--:j:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   9.9  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           k - Evocations   6.0   4.2  +3  :j d - Short Blades   6.1   5.9  +1   l - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2               f - Armour   0.0   1.7  -3       g - Dodging   5.0   3.6  +3       h - Stealth  10.0   5.1  +5              :j_                                    :j    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j= a + Fighting 6.0:j4 &TargetTarget--  --  --  --  --  --  10.0 --  --  --  10.0 --  a-z] set[-] clear selected targetcost|targets:jj+ <[?25h[?0c0 :j~ [?25l[?1c8.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:jAAutarchDCSS the Covert#######Spriggan of Ignis *****.##.....##Health: 44/44 ========================. ##.......##Magic: 11/11 ========================.. #.........#AC: 5Str: 12... #....$....#EV: 22Int: 15#...#.[.......##SH: 0Dex: 13#.....[......#XL:  8 Next: 200% Place: Dungeon:8#.##....@......#Noise: ---------  Time: 5665.3 (0.7).......<.....#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 ##.#........:..#Nothing quivered##[:j37m...........#Gem (3338) .##...[.....#.# .#..#.........#.####.###.#.!>...............#.##.......#.........#.###................You strike the helpless Gastronok from behind!  You impale Gastronok!! _You kill Gastronok!Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!You need to enable at least one skill for training.AutarchDCSS the Covert#######Spriggan of Ignis *****.##.....##Health: 46/46 ========================. ##.......##Magic: 11/11 ========================.. #.........#AC: 5Str: 12... #....$....#EV: 22Int: 15#...#.[....:j̑...##SH: 0Dex: 13#.....[......#XL:  8 Next: 200% Place: Dungeon:8#.##....@......#Noise: ---------  Time: 5665.3 (0.7).......<.....#.#a) +8 dagger "Bung" {holy, *Corrode Str+2 ##.#........:..#Nothing quivered##...........#Gem (3338) .##...[.....#.# .#..#.........#.####.###.#.!>...............#.##.......#.........#.###................You strike the helpless Gastronok from behind!  You impale Gastronok!! _You kill Gastronok!Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!You need to enable at least one skill for training.  Your Fighting skill increases to level 7!You have reached level 9![:j]m  :j (--more--:j"  Your experience leads to an increase in your attributes!Your base attributes are Str 10, Int 15, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? :jPU50/502/1235950% :jb:jR _You feel agile. x2:j LM #######  ##.....##  ###. .... #....$....# #...#.[.......# #.#.##.................<.....###.#.:..# # ##...........#.##.......#..:j :j= l9 (0.67 _:j :jM ~  l - a throwing netThings that are here::j2 6.9 (1Throw: throwing net6:j :jȶ _a +1 hat of stealth; the elephant slug corpse of Gastronok:j:jWear or take off which item? Inventory Items Armour (go to first with [)  h - a +2 cloak (worn)  i - a +0 robe (worn) Floor Items ([,] to select) Armour a +1 hat of stealth:jc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j:ja:jAutarchDCSS the CovertSpriggan of Ignis *****.#######Health: 50/50 ========================##.....##Magic: 12/12 ========================. ##.......##AC: 5Str: 12.. #.........#EV: 23Int: 15... #....$....#SH: 0Dex: 15#...#.[.......##XL:  9 Next: 50% Place: Dungeon:8#.....@......#Noise: ---------  Time: 5666.9 (0.0)#.##...........#a) +8 dagger "Bung" {holy, *Corrode Str+2 .......<.....#.#Throw: throwing net##.#........:..#Gem (3336) # ##[:jtwm...........#.##...[.....#.# .#..#.........#.####.###.#.!>...............#.##.......#.........Your base attributes are Str 10, Int 15, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  l - a throwing netThings that are here: _a +1 hat of stealth; the elephant slug corpse of Gastronok:j:j:j:j>f  You start putting on your armour.:jFe7.9 (15:jjG:jlS:j7Te8.9 (24:j[:j:jʏe9.9 (33:j@:j:jƨf70.9 (42:j-:j:je1.9 (51:j:j# 6 _You continue putting on your +1 hat of stealth. x5  You finish putting on your +1 hat of stealth.:j:j:j:H _You feel stealthy.:jn o[?25h[?0c  Search for what [Enter for "ranged", or ? for help]? :j, [?25l[?1c:jjX ranged:jY :jm :j q X _Can't find anything matching that.:j:j:js:jhF _Unknown command.:j~3:j:j:j:jI0 _:jn:jY29:j:jcN _You now have 207 gold pieces (gained 20).:j+n8:j:j4,:j{:j:j:jB7:j:j:j:jB6:j:j:j= :j :j*:j ##.....##. ##.......##.. #.........# ... #.........# #...#.[.......## #.....†......# #.##...........# .......<.....#.# ##.#...# # ##...# .##...[.....#.# .#..#...:j#.####.###.#.!>.........#.##.......#.........#.###.........#.# ##########.# ###.....:..  You pick up a parchment of Tukima's Dance and begin reading...:j+'-7.1 (5.2:j'e8.1 (65:jzd:jgG _You add the spell Tukima's Dance to your library.:j 3:jħ :j߫ :j :j B4:jg ,:j! :j :j :j> :j, :j@ B3:j :j@ :j_ :j B2:j :j_ :jN :j :j :j R  There is a stone staircase leading down here.:j :j0 I1 _:j :j c #...#.[.......## #.....†......# #.##...........# .......<.....#.# ##.#...........## # ##...........# .##...[.....#.# .# ..#.........#.####.## #.#.@>............... #.##.......#.........:j= X #.###................ #.# #########........ #.# ###.....:.. #.## ##...)......  ###..#######...........  ##.....##......#........  ##..............#.......o :j .81.7 (3.6:j e2.7 (40:j :jg X _n - a fizzy black potion:jlG 3:j#I :jM :jGQ :jX B:jlZ Y19:j[ :jJf 8:jg ,:j`h :jj :j>l :jl B7:jm :jo :jor ,:j=s :jBu :jx X6:jz :j"| :j<~ :j l  A killer bee comes into view.:jۆ #.##...........# .......<.....#.# ##.#...........## # ##...........# .##...[.....#.# .# ..#.........#.####.## :j #.#..>............... #.##.......#......... #.###.......@.. #.# #########.. #.# ###.....:.. #.## ##...[...... ###..#######...........  ##.....##......#........ y   killer bee (wandering) ##..............#.......o #.................y...... :jƇ D#.........#.##...:j -6.9 (4.2:jT n7.5 (4.85 _:j :j( :jT2Ky..:j8Py:j 9g8.5 (1.04:j`@:jA:j^}321:j0:j _You start waiting.A killer bee comes into view.:jj........y   killer bee (wandering)y:jF,92.5 (4:j4m3.5 (509 _:j:j:j9y.:jy9y.:j0y:j~y 2 killer bees (wandering):j[O4.5 (18:j:j0:j:j I.y:j .:j 0y.:jw    killer beey:j- `57:j :j :jS72y.:j(8-y.:jsA:j|B`66:jAJ:jK:j  :j -Quiver which action? ([-] to clear) Items ([,] to cycle)  g - Throw: 5 boomerangs:j ~l - Throw: throwing net (quivered)  m - Throw: 4 darts (poison)  f - Zap: wand of mindburst (10)  e - Zap: wand of paralysis (2) Abilities ([,] to cycle)Abil: Fiery ArmourAbil: Foxfire SwarmAbil: Rising Flame :j [*/%] inventory [^] all abilities[!] focus mode: off|on:j!+  #.##...........#AutarchDCSS the Covert.......<.....#.#Spriggan of Ignis *****.##.#...........##Health: 50/50 ========================# ##...........#Magic: 12/12 ========================.##...[.....#.# .#AC: 6Str: 12..#.........#.####.##EV: 23Int: 15#.#..>...............SH: 0Dex: 15#.##.......#.........XL:  9 Next: 50% Place: Dungeon:8#.###.......@........Noise: ---------  Time: 5696.5 (0.0)#.# #[3:j, 3m########........a) +8 dagger "Bung" {holy, *Corrode Str+2 #.####.....:..Throw: 4 darts (poison)#.## ##...[......Gem (3306) ###..#######...........##.....##......#........y   killer bee (wandering) ##..............#y......o #........................ #...............yy#.##... _You add the spell Tukima's Dance to your library. _There is a stone staircase leading down here. _n - a fizzy black potion _A killer bee comes into view. _You start waiting. _A killer bee comes into view.:ju.y.y.7.5 (15:jM _The killer bee leaves your sight.:j(84:jܪ 93:j?7002:j\102998:j_7:jG:6:jӱ:ji:j _You start waiting.A killer bee comes into view.:jy   killer bee (wandering)y:jzS6.5 (6y.:j7.5 (75 _:jM 8y.:j4 E.y:j 8.5 (14:j8 .93:j{102:j߈:j`11:jא:j:j620:j% %89 _You start waiting.:j< Y   ice beast (wandering)Y34.5 (28 _You encounter an ice beast.:jY.5.5 (17:jc:jOY.66:j .Y75:j8Y:j .Y   ice beast (wandering):jo84:jK:j@Y.93:jY:202:jY.11:j; Y.20:jfnY.379:j=Y.48:j.Y57:j#.##.#  .<.....#.#  ##.#...........## # ##...........# .##...[.....#.# .# ..#.........#.####.## #.#..>...... #.##.#. #.###.Y...... #.# #. #.# ###.....:.. #.## ##...[......  ###..#.... ##.....##......#. ..#.o y   killer bee (wandering) .y... o   orc priest (asleep) y:jj[39;49m.6.1 (0.6:j:j  .yYou hit the ice beast. YYThe ice beast is lightly wounded.=8 (0.76 :j / :_The ice beast hits you but does no damage.:jZ y.  You hit the ice beast.y.  The ice beast is moderately wounded.39------7.55:j]kH _The ice beast hits you. The ice beast freezes you!:jX+ y.  You hit the ice beast.8.2 _The ice beast is moderately wounded.:jn :ju>y.  You puncture the ice beast!  The ice beast is severely wounded.The killer bee buzzes angrily. You hear an angry buzzing noise.y:j,w:j{*o.:j8 :juy[You hear a shout! x2:jA.y:j:jeyy 2 killer bees (1 wandering)owandering)27------------==94:jG:jRH _The ice beast hits you. The ice beast freezes you!:j2k #.##.# .<.....#.# ##.#...........## # ##...........# .##...[.....#.# .# ..#.........#.####.## #.#..>...... #.##.#.:j3 #.###.Y...... #.# #. #.# ###y....:.. #.## ##...[...... ###..#....  ##.....##......#. ##..#......o.:j3   killer bee #...y. #:j4'.y.#.##...:jkDy.yY. .  The ice beast attacks as it pursues you!:jHoy 2 killer bees (1 wandering).:jIp--9.5 (0.63:j+]V _The ice beast hits you but does no damage.:j8y #.##.# .<.....#.# ##.#.....## # ##...........# .##...[.....#.# .# ..#.........#.####.## #.#..>......:j9/. #.##.#. #.###.Y. #.# #y. #.# ###.....:.. #.## ##...[...... ###..#........ ##.....##......#.......o  ##.#y.......   killer bee  #.........  #:jQ:'.y.#.##...:j<2y.:jjF:jGR---30.1:jP:jQ:j^w †......# #.##...........# .......<.....#.#....### ##...........#  .##...[.....#.# . ..#.........#.####.## #.#..>...... #.#......... #.###.......yY. #.# #########........ #. ###.....:.. #.## ##...[... ###..#######.... ##.....##......#o ###y. #..........y. Y.The killer bee attacks as it pursues you![:jx40m8=-----=72:j{X _The killer bee closely misses you.:j #...#.[.# †......# #.##...........# .......<.....#.##..### ##...........#  .##...[.....#.# . ..#..#.####.## #.#..>...@........... #..#.. #.###......yY.. #.# #########........ #. ###.:.. #.## ##...[...... ###..#######.... ##.....##......#o ###y.y[37:j^ im.-1.3:j ... #..#...#.[.# †......# #.##...........# .......<.....#.#.### ##...........#  .##...[.....#.# . ..#..#.####.## #.#..>...... #.y#.. #.###.......Y........ #.# #########........ #. ###.....:.. #.## ##...[...... ###..#######.... ##.....##......#oy[:jNz11d.Y.yy 2 killer bees (1 wandering)=91:jk :j:jb7_The killer bee completely misses you.:j:j .. #.# ...$#..#...#.[.# †......# #.##...........# .......<.....#.#.## ##...........#  .##...[@....#.# . ..#.........#.####.## #.#..>...y.. #..#.. #.###......Y........ #.# #########........ #. ###.y...:.. #.## ##...[...... :jt###..#######....y.y.Y.-2.50:j :jٷ:jE_Found 5 gold pieces.:jt . ### ... #.# ...$#..#...#.[.# †......# #.##...........# .......<.....#.#.## ##...@.......#  .##...[.....#.# . ..#.....y...#.####.## #.#..>...... #.Y#... #.###.......... #.# #########y....... #. ###.....:.. #.##[39;4:jw9m ##...[......y.y. :jy :jz)The killer bee attacks as it pursues you!:j}:j~=:ja~=:j~ 3.1:j:j :j:j_4_The killer bee closely misses you.:j:j.M ## .. ### ... #.# ...$#..#...#.[.# †......# #.##...........# .......<.....#.#.## ##...........#  .##...[y....#.# . ..#..#.####.## #.#..>........ #.Y#.. #.###........y.   killer bee #.# #########........ #. ###.....:..yY.:j;N6[39;49my.:jP.y 2 killer bees (1 wandering):jQ-:j]Z769:j>c:j #######  ##.....## . ###. ...$#.. #...#.[.......#:jj #.....†#.##..............#.# ##.#.....## ##...y.......# ##...[ .# ..#.........#.####.##..>...Y...##.#y##........######.:j8y.:jr?y.:jPbY.y:jy 3 killer bees (1 wandering):j]9-4.3:j:j$a _There is a stone staircase leading up here.:j&S:jS:j]:j^2y.:ja7y.:jdc6y.:jd/y:jSf7y.:jf9Y.:jqy 4 killer bees (2 wandering):jr7-=5.3 (1.08:j$:j -7. _The killer bee stings you. The killer bee misses you.:j7   #.#..............   ##.#......##......   #......##.##   #.####..## :j=d  #.# #.##.   #.## #.##.   #.......#..# #.#..   #.y....###.# #....   #@..##.###.###....   ##.......##   #.....##   #............   #.............#   #.....:j1# y   killer bee   #.......#   #...(...#   #####.#.#:jao-6.8 (2.56:jˊ:j\! _You climb upwards.:jc _There is a stone staircase leading down here.:je :jf 7-:jn :jq ^ _You are too injured to fight recklessly!:j:j:j:j^ _You are too injured to fight recklessly!:j  _You are too injured to fight recklessly!:jm _You are too injured to fight recklessly!:j:jn:jJ:j3^ _You are too injured to fight recklessly!:j@ You are too injured to fight recklessly!:j< P:j P:j7 l  You miss the killer bee. The killer bee barely misses you.=7.5 (0.75 _The killer bee misses you.:j:  You hit the killer bee.  The killer bee is moderately wounded.8=8.2 _The killer bee misses you.:j  You hit the killer bee but do no damage.The killer bee is moderately wounded.6-94 _The killer bee stings you.:j$y  You miss the killer bee.The killer bee is moderately wounded.9.5 (0.63 _The killer bee completely misses you. The killer bee barely misses you.:j?1  You hit the killer bee.  The killer bee is moderately wounded.40.2 (0.7 _The killer bee completely misses you.:j l  You miss the killer bee.The killer bee is moderately wounded.92 _The killer bee closely misses you.:jW  You puncture the killer bee!  The killer bee is severely wounded.20----1.61 _The killer bee stings you! The killer bee completely misses you.:jC> .  You hit the killer bee.1---22.2 (0.6 _You kill the killer bee!:ju #.#....##.# .#... ##.###....... #.....##.##. #.#.####..### #.#.# #.##. #.#.## #.# #...# #.#..[ #.@....###.# #. #>..##.###.###..... ##........# #.............# #. #. #.. #....... #...(..-80:j #.####....#. #.#....##.# .#... ##.###....... #.....##.##.. #.#.####..#### #.#.# #.##. #.#.## #.##... #...# #.#..[ #......###.# #. #>..##.###.###...... ##.....## #......# #...........# #............# #........ #....-3.4:jT 2159872=65433=2104=498765=54[:j5] r37m36=21:j}a :jc B0:jd :jog :jJh -39:jh :jj :jl :jm #7:jn C=8:jqo :jq :jr ,7:j6s :jkt :jw :jw B6:jy :j{ :j} B5:j~ :jb :jz b8=4:j :j :jN :j: B3:j :j& :jl B2:j :j: :j1 P9=1:j :j :j :jʗ B0:j :jQ :j* C29:ja :jɟ :j B8:jr :j :j ?30=:jX :7:j :j :j B6:j\ :j :j B5:jA :j :j 61=:j 04:j :j: :j B3:j :j :j} B2:jǿ :j[ :j@ B1:j :jb :jL #2:j U=0:j# :j :js C19:j :j| :j :j= $8:j :j" :j :j #3:j -=7:j> :j :j :j :j :6:j :j :j :j} $5:j :j :j :j :j :4:j :j[ :jG :j 74=:jq :3:j :jv :j :j+ $2:j# :j :j :j :j :1:j :jc :j} B0:j@ :jf :j 65=:ji 109:j " :j$ :j;& :j& :8:jX( :j+ :j), B7:j- :jv0 :j1 T66:j2 :j5 :j6 B5:j 8 :j: :j; B4:j>= :j? :j.A B3:jB :j E :jF 37=2:jI :jI B1:j0J :jK :jLL B0:jWM :jO :jP 8=199:jR :jS B8:jS :jU :j_V B7:jV :jX :jX B6:jTZ :j[ :j\ p9=5:je] :j|_ :jL` B4:ja :jWb :jb B3:jd :j f 40=2:jBg :ji X1:jj :jm X0:j n :j#p :jp C89:jcq :j7s :js p1=8:j%u :jv :j4w B7:j?x :jy :jjz B6:j { :j} X5:jX :jS 2=4:j :jg B3:j :j@ :j B2:jk :j :js p3=1:j :j :j} B0:j :j‘ :j* C79:j :j} :j B8:j :j :j' p4=7:j| :j :jp B6:j' :j) :j B5:jP :j} :j p5=4:j :jL :jФ B3:jf :j :jw B2:j :j :j B1:j :j+ :j p6=0:jî :j% :j C69:jc :j X8:j :j :j p7=7:j :j :j~ B6:jٺ :j :j& B5:j߽ :j :j B4:j :j :j p8=3:j :je :j B2:j :jt :j B1:j :j X0:j :j :je q9=59:j :j :j B8:j :ja :j B7:j :j 50=6:j :j :j B5:j :j :j B4:j :j :j B3:jp :j k _You start resting.HP restored.:j :j 2850.4 (107.0):j 1=182 _:j :j :jpLevel 7 of the Dungeon <<<>>>^∩(Press ? for help) ##.# #.## #..<.....###.........##........#.#####.# #.# #..# #...................######..##......##.# #.# ##.####........##...........## ##.####.##.##.# #.####....#...................#..####........>...# #.#....##.#........###........#..........#.####.## #.#......................................#.## #.# ##.#......##........##..##.##.##..........#..# #.# #............##.##.....###..#.............##.# #.# #.......#.####..####....###....########.####.# #.# #.......#.# #.##....##†......###.# #.# #.# #.......#.## #.##.....>.......##.# #.###.# #..@....#..# #.#..[.<.##......###.# #..##.# #......###.# #.......[##.......##.# #.....# #:j?t!>..##.###.###........####..#..## #.# #.....# ##..............#####.####.###..# #.# #.....# #.............## #......###..#######.# #.....# #.............# ######..............# #.....# #.............##..............## #.....# #.............###...............###.....# #.............##..................#...^.# #...(.........###................###.....# #####.#.......##.................# ####### #.#.......##.#...............#:jvqO@>:j)eL>>:j|:j #.####....#........ AutarchDCSS the Covert  #.#....##.#........ Spriggan of Ignis *****.  #.#................ Health: 51/51 ========================  ##.#......##........ Magic: 12/12 ========================  #............##.##.. AC: 6Str: 12  #.......#.####..#### EV: 23Int: 15  #.......#.# #.##... SH: 0Dex: 15  #.......#.## #.##... XL:  9 Next: 52% Place: Dungeon:7  #..@....#..# #.#..[. Noise: --------:j-  Time: 5851.4 (0.0)  #......###.# #...... a) +8 dagger "Bung" {holy, *Corrode Str+2  #>..##.###.###...... Throw: 4 darts (poison)  ##..............#### Gem (3152)  #.............##  #.............#  #.............#  #.............#  #.............#The killer bee is severely wounded. _The killer bee stings you! The killer bee completely misses you.You hit the killer bee. _You kill the killer bee! _You start resting. _HP restored.:j:j:j:jB1:jB:j:j B0:j:j:j,:j:j:j:j<C49:j:j:j,:j(:j:j:jB8:j9 :j:ja:jB7:j:jQ:ji,:j:j :j`'n6:j*,:jo+:j,:jG0:j3:j4B5:j4:j8:j{::j:B4:j<:j?:jB,:jAD:j3:jF:j:j :j:j2:j:jX1:jޠ:j8:j:j:j:j;:jҬ:j?B0:j:j #.####........##...........## ## #....#...................#..#### ..##.#........###........# ......................... ....##........##..##.##.##..... .......##.##.....###..#.......... ..#.####..####....###....######## :jD..#.# #.##....##.......## # ..#.## #.##.....@.......# #62.8 (11.4) ..#..# #.#..[.<.##......## # .###.# #.......[##.......# # .###.###........####..#..## ..........#####.####.###..# # .........## #......###..#######  .........# ######.............  .........# #.....  .........# ##..... :j:j:jc _There is a stone staircase leading down here.:jGc:jd:jk:jt:j{s3.8 (1.0)39 _:j:j %8:j  #.## ##...[... ###..#######........ :je ##.....##......# ##..............#y :j2 \#............... :j b#...............y.#.## :jm b#.................#.#  :j ,#......:j 5......#  :j -#.....:j 5...####  :jG 8##.......:j 5....#  :jc /#.........:j 4.###  :j .:j/ O..#.......:j #  :jX G..............#####:j &# :j ~..........##.## :jE .........#...# :jL ........#y#.# ........#†#..#:jI Q5.3 (2.58:jI :jU  _You climb downwards. _There is a stone staircase leading up here.:jQ :jR :j.T :jX :jxY B7:j}a n6:jk 5:j- <43210:j Y29:j :j B8:jG :j2 :j> B7:j :j :j B6:j :j4 :j ,5:j :j :j\ :j B4:j :j :j B3:j :jj :j ,2:j& :j :j :j B1:j :j :jd ,0:j :j :j :jR C19:j/ :j :j B8:j :j X7:j :j\ :j B6:j :j :jE B5:j :j B4:jZ :j :j :jv B3:j& :j :j\ B2:j :j :jB B1:j :j :j ,0:jH :j :j :j] C09:jx :j% :j% B8:j~& :j- :jE. B7:j/ :jw4 :j4 B6:ja6 :jH: :j: B5:jE< :j? :j@ ,4:jE@ :jA :jI :j9J B3:j L :jT n2:jV :jW B1:j2X :jL] :j] B0:j^ :jxb :j c .099:jac :jd :ji :j+j B8:j;k :jo :jSp B7:jq :jgu :ju B6:jFw :j<{ :j{ B5:j} :j9 :jR _You start waiting.A killer bee comes into view.:j͊ yy   killer bee (wandering):jԌ _.y908.3 (43.0):j :j m9.3 (444 _:j :j :j, f#.# #.....: #.## ##...[#..#######....##......#..#y...#y#.......#.y.#.##..#.#.# ###...# #.....<#####.# #.####.......#....######..##.##..#...#.#y#.#y..y9 (0.6)3:j#.# #########.......#.# #.....: #.## ##...[#..#######....##......#.......o#y...#y#.......#.y.#.##...#.#.# ##o#.........# .....<#####.# #.###:j׬7#.......# ....######..##.##..#...#:j0G.y:j:j>\10.52:j:j#.###......y.. #.# #########........ #.# #.....:..  #.## ##...[ #..#######.... ###.......o #..#y #.y........... :j©B#.#.##... #.#.# ##o#.........# .....<#####.##.####...........######..##.##:j@.y:j:jV'1.1:j:jڽ:j  #.# #########. #.# ###.....:.. #.##...[......###..#######..........##......#o...#y....... y... #.....#.##... #:jU r.#.# ##o #...#  #.....<#####.......#  ###.#.# ....###### #### .#...#:j G.y:j^ :j `71:j :j :j #.# ###.....: #.##...[...###..#######.........##......#...#y...... .. #y..#.## #....#.# ##:jf #...#  #.....<#####.......#  ###.#.#....###### ## .#...# .#y#.#:j:j'2.3:j*!:j":j  #.##...[...###..#######.........##......#...#y .. #y..#.## #:j....#.# # #...#  #######.......#  ###.#.# ....###### ## .#...# .#y#.# .#†#..#:j:jJ90:j:j%:ja _There is a stone staircase leading up here.:j:jzo3.9 (1.089 _:j:j":j  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.:j 0f - Follow me.  Anything else - Cancel.:j:j G======4:j :8:j):j. _You shout for attention!:js.>------:j>/Y57:j3:j26:j!k:jk------66:jrs:jt:jca:jDb`75:jg:ji:j? :j@ `84:jF :jH :jC :j_ `93:j :j  :j6 :j7 :j8 :j= :j-F21 :j8G :jM :jMB0 :jO :jT :jUC79 :jW :j ^ :j^B8 :j_ :j2f :jgB7 :jh :jUm :jmB6 :jn :ju :j{uB5 :jMv :j{ :j{B4 :j} :jP32 :jEX1 :jۑ :j` :j&B0 :jș :jN :jԞC69 :j> :j% :jM:8 :j :j :jB7 :j, :jͲ :jUB6 :j̴ :jZ :j>W _You start waiting. :joo   orc (wandering) :jE367.0)7.9 (185 :j :j{} _You encounter an orc. It is wielding a +1 dagger of freezing. :jKHU.o :jm8.0)4 :j Q.o :j 93 :j\ J.o :j a402 :j  :j  :j;  :j. :jQ;o :j`11 :j :j :jݫ :j`20 :j :j=5What are your orders?t - Shout!  Orders for allies: a - Attack new target. :j* :j+======359 :j1 :j4. _You shout for attention! :j= :j> :j@ :jB2o :j;F  You start waiting.An orc comes into view. :j9N.o   orc (wandering) :jVQ0 :j(_------4.9 (18 _ :j_ :jb :jh U.o :j  :j ------57 :j  :j  :j U.o :j_  :jg `66 :j  :j˵  :j51U.o :j8 :j}9`75 :jB :jC :jY1o. :ja :j|b`84 :j2j :jl :j$1o. :j :j'`93 :j! :j' :j o.502 :j  :ji  :jpD ~=11 :jL  :jO I _The orc misses you. :j.}2.6 (0.70 :j :jO _You closely miss the orc.:j:jL'3.3:j:ja _You closely miss the orc. The orc misses you.:j3  You hit the orc.  The orc is severely wounded.4.049:j9:j;T _The orc completely misses you.:jj )You puncture the orc!:j(:jQO`78:j]] _You kill the orc!:j :j :j :jy H _No target in view!:j :j :j :j H _No target in view!:jr:jB:j :j>:jB-#.## ##...[.###..#######.##.....##......#.##.#y.#.#.y..#.##.#.#.# ##.# #.....<@.#### ##.# #.### .#.# .######....#.#.#y#.# :j :j&&0:j(;-5.3 (0.6 _:j0:jk1{ _You see here a +1 dagger of freezing.:j:jl:j:jt:ju7 _:j :jP:j!B6:jO:j:jI,:j :j":j%:j}'B5:j(:jl,:j0n  An orc warrior comes into view.:j;#.#..>....y.......... #.##.......#......... #.###......y......... #.# #########........ #.# ###.....:.. #.## ##...[...... ###..#######.....o..... ##.....###.......o ##..........@...#........ -#...........:j;..#..........#.##...#...........#.# ##o#......##.....<).........####o   orc warrior (wandering)##........##........###..........#.......#:j>Io.7.7 (2.4:jPEo:jR38.3 (3.0 _:j\:j]:j 3o.:j .o:j .o:j o   orc priest (wandering)o   orc (wandering):j e9.3 (14:j :j2  :j j_You encounter an orc. It is wielding a +0 flail.:j 3o.:j 3o.:j .:jV oo   orc (wandering):j( a603:j :jB :jnEo[:j pU.o:j|:j}`12:jD:j͇:j3o.:jھU.o:jT:jB`21:j\:j:jYJ.o:jZ3o.:j[0o:jgo   orc priest (wandering)o   orc (wandering):jh`30:jr:jXt:j .oYou hit the orc warrior.  The orc warrior is lightly wounded.:j .oThe orc shouts! You hear a shout!:j oThe orc warrior misses you.:j{r===4.0 (0.739:j~:jĢ6 _You hear an angry buzzing noise.:j/f  You closely miss the orc warrior.:ji--78:j:jH9 _The orc warrior is lightly wounded.:j9 .oYou closely miss the orc warrior.:j [oThe orc warrior is lightly wounded.:j :j B--5.4:jR* :jI- \ _The orc warrior completely misses you.:jh #.##.......#. #.###......y....o.... #.# #########........ #.# ###.....:.. #.##...[......###..#######.....o..........##.....o#.......o......o..#.o...... ............. #.#.##... #..#.# ##o #....#  #.....<)#####........#  ###o.#.# ....######.o.ooo..o 2 orc p:jiriests (1 wandering)-6.0 (0.67:j _You encounter an orc priest. It is wielding a +0 short sword.:j9^ #.###......y....o.... #.# #########........ #.# ###.....:.. #.##...o......###..#######..........##......#.o.......o.#o....... o..... #.#.##... #.#.# ##o #...#  #.....<)####:j\t#........# ###.#.#    orc priest....###### ##.##:j-66:j]:j:j.o #.# #########........ #.# ###.....:.. #.##:j3j...o......###..#######..........##......#o.......o.#o....... o..... #.#.##... #.#.# ##o #...#  #.....<)#####........#  ###.#.# ....######o   orc ## .#...#.o:jk>Qo.o.o   orc priesto   orc:j?'7.2:j(I:j K:j ! #.# ###.....:.. #.##...o......###..#######..........##......#o......o..#.. ....o. #o......#.##... #..#.# ##o #...#  #.....<)#####........#  ###.#.#....###### ##.## o   orc :jY .#...# .#y#.#:j} :j `85:j= :jb :j+J #.# ###.....: #.## ##...o ###..####### ##.....##......#. ##.o..# #.o #.o......#.## #.#.# ## #.# #.....<).#### ##.# #.### .#.# ....###### :j,.##.## ...#...#  .#y#.#:j/3o.:j03o.:j=::j!;'8.4:jPC:jeF:j<W #.##...o...###..#######.........##......#.....o...# .....o #o.......#.## #..#.# # #...#  #)######........#  ###.#.# ....###### ##.##  .#...# .#y#.# .#†#..#:j>.oo.:jK]9.04 _There is a stone staircase leading up here.:j.o.o:j0o:jF&o   orc priesto   orc:jV'o70.0 (1.03 _:j0:j4:jxU.o:jgT.o:jK.o:jJ:j"`12:j:jV :j U.o:j]1o.:j=21 _The orc warrior misses you.:j:j:j_ :j9 U.o:j 0o:jK.o:j}o 2 orc priests (1 wandering)30:j!:j^ .7 _The orc warrior completely misses you.:j v #.####........##...........## ## #....#...................#..#### ..##.#........###........#. ........................... ....##........##..##.##.##. .......##.##.....###..#......... ..#.####..####....###....####### ..#.# #.##....#### # ..#.## #.#:j Wo......# # ..#..# #.#..[.<.#### # .###.# #.......[##.# # .###.#######..#..## ..........#####.####.###..# .........## #......###..####### .........# ######............. .........# #............. .........# ##.............:jsp-4.5 (2.528:j|:j ~! _You climb upwards.:jQc _There is a stone staircase leading down here.:j  You hit the orc warrior but do no damage.The orc warrior is lightly wounded.44----=5.2 (0.7:jm:jFB _The orc warrior hits you with a +0 scimitar!:j> n  You hit the orc warrior but do no damage.:j@ 5=---97:jG :jDJ 9 _The orc warrior is lightly wounded.:j3  You hit the orc warrior.  The orc warrior is moderately wounded.6.66 _The orc warrior completely misses you.:j2  You hit the orc warrior.  The orc warrior is heavily wounded.:j3j35-----=7.3:j:jg :j4_The orc warrior hits you with a +0 scimitar!:j:j :j:j^ _You are too injured to fight recklessly!:j|3:j:jՄ^ _You are too injured to fight recklessly!:jp:jƝ:j!:je^ _You are too injured to fight recklessly!:j:j:jY:j^ _You are too injured to fight recklessly!:j<:j8:j :jh^ _You are too injured to fight recklessly!:j :j :j :jU Y _You are too injured to fight recklessly!:jd I  You hit the orc warrior but do no damage.-8.05 _The orc warrior is heavily wounded.:j  You hit the orc warrior.  The orc warrior is heavily wounded.:j @17-------------:jO b==74:jp:jC _The orc warrior hits you with a +0 scimitar!!:jڂU  ###..#.####....###... #.##....##.......##  #.##.....@o......#  #.#..[.<.##......##  #.......[##.......# .......####..#..## .#####.####.###..#  #.:j ##  You hit the orc warrior.  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":j y#...# #.#.# #.##.#.....# ":j/A g8.7 (2.54":jH ":jJ ! _You climb upwards.":jiK c _There is a stone staircase leading down here.#:jU#:jV3#:jX#:jYB3#:j b 221#:jc#:j!dX0#:je#:jPfE2999#:jf#:jg#:jhn3=8#:j&i#:j[j#:jjB7#:j;k#:j`l#:jlB6#:jFm#:jnX5#:jo#:jq#:jrn4=4#:j#:jʅ#:jB3#:j#:jTX2#:j#:j5=10#:j'8986=765#:jk,#:j97=43#:jkn2#:j#:jBB1#:j#:jۢT8=#:j@00#:j#:jY79#:j#:jwX8#:j#:ju#:j\97#:j\#:jɨ#:jEB6#:j#:j2n5#:jɬ#:jX4#:j"20=3#:j#:jn2#:j#:jB1#:jb#:j/#:jB0#:j#:j~21=69#:jF#:j#:jX8#:jd#:jB7#:j#:jԷ#:j^x2=6#:j#:j`#:jB5#:j#:jv#:jB4#:j#:j#:j:B3#:j#:j|3=2#:j#:jn1#:jln0#:j4=59#:ju#:jn8#:jYX7#:j#:jH#:jB6#:j#:j4#:j5=5436=210497=876#:j[X5#:j#:j.#:jx8=4#:jm#:jr#:jB3#:j{n2#:j #:j[#:j#9#:jC=1#:j 039#:j#:j3B8#:j#:j30=76#:j#:jd#:jB5#:ja#:jp#:j61=#:j04#:j#:j32#:j#:j|B1#:j2=0#:jm29#:jB8#:jv 3=7#:j X6#:j\ #:jM #:j B5#:jN #:jW#:jB4#:ju#:jT#:jx4=3#:j#:j,#:jB2#:j#:jX1#:j#:j?#:jB0#:j{,#:j}5=19#:j#:jFB8#:j#:j(#:j}B7#:j]#:j #:j!T66#:j%54#:jF&#:j* 337=2#:j+#:j+B1#:jr,#:j-#:jZ9B0#:j;#:j<#:j=s8=09#:j=#:j6?#:j?B8#:j@#:jjA#:jCX7#:jVD#:jDX6#:j@F9=5#:jG#:js4340=2108991=87652=4323=10898#:jGu4=7#:ju#:jn}b655=4#:j~#:jw#:j!B3#:j݀#:jX2#:jk#:jX1#:j#:j%V6=#:j00#:j#:ja#:jC79#:jv#:j_#:jċB8#:j&#:j#:j p7=7#:jjn6#:ja548=32109#:ja=698750=65#:jV43#:jk _You start resting.HP restored.#:j#:j36139.7 (141.0)#:j[1=402#:j;A2 _#:j#:j$:jg$:jh$:jn$:jt$:jG{k1.0)1$:j$:jA=7$:j/; ..≈...§.#.......##########. $:j........#................. ....∩...#.......####.........♣... ........#........####....#....... ..#...≈.#............###.##....♣. ..........####.............$:jM###.################........ ###..# #.# #........# #........  ##.# #.## #..@.....###........  #.# #..# #............. $:jc #.# ##.####........##.........  #.####....#.............  #.#....##.#........###........  #.#...........................  ##.#......##........##..##.##.# $:jH #............##.##.....###..#  #.......#.####..####....##$:j(g3.2 (2.50$:jA/$:j5 _You climb downwards. _There is a stone staircase leading up here.%:jnI%:j (0.0%:j%:j[%:j "E _Done exploring.&:jH&:jRLevel 7 of the Dungeon <<<>>>^∩(Press ? for help) ##########.#...♣..♣...## ##########.......##.............# #........#.......#&:jS#...♣......♣..# #..≈...§.#.......##########.............##### #........#..............................##..####### #....∩...#.......####.........♣......♣..#...##....# #........#........####....#............##.#.##...<# #..#...≈.#............###.##....♣..♣............###### #................####.....................#..........# #.....###.################................†...######.#&:j]S ####..# #.# #........# #.........##..........# #.# &:jT!##.# #.## #..@.....###.........##........#.#####.# #.# #..# #...................######..##......##.# &:jT#.# ##.####........##...........## ##.####.##.##.# #.####....#...................#..####........>...# #.#....##.#........###........#..........#.####.## #.#......................................#.## #.# ##.#......##........##..##.##.##..........#..# #.# #............##.##.....###..#.............##.# #.# #.......#.####..####....###....########.####.# #.# &:jTE#.......#.# #.##....##.......###.# #.# #.# #.......#.## #.##.....>.......##.# #.###.# &:j*U#.......#..# #.#..[.<.##......###.# #..##.#&:jD#........#.........♣......♣....≈...§.#############..............&:j...##..#######..∩...........♣♣..#...##....#####....###.#.##...<#...≈.....###.##....♣..♣............######.####.........#..........#...###.################..........†...######.###..# #.# #........# #&:j##..........# # ##.# #.## #..@.....##........#. #.# #..#...######..##......# #.# ##.####.....## ##.####.##.###......####........>......##.##..........#.####.#...................#.## #.##..#..##.##.#.# ##...##.##.....###..##........#.####..####....###....########.####&:j-#.# #.##....##.......## #.#  #.##.....>.......# #.# #.##.# #.#..[.<.##.####.# #.......[##.#...>..##.###.###........####..#..##..&:j&:jҭv..≈...§.#.......##########....... AutarchDCSS the Covert ........#........................ Spriggan of Ignis *****. ....∩...#.......####.........♣... Health: 51/51 ======================== ........#........####....#....... Magic: 12/12 ======================== ..#...≈.#............###.##....♣. AC: 6Str: 12 ................####............. EV: 23Int: 15 .....###.################........ SH: 0&:jDex: 15 ###..# #.# #........# #........ XL:  9 Next: 52% Place: Dungeon:7##.# #.## #..@.....###........ Noise: ---------  Time: 6143.2 (0.0)#.# #..# #................... a) +8 dagger "Bung" {holy, *Corrode Str+2 #.# ##.####........##......... Throw: 4 darts (poison)#.####....#................... Gem (2860) #.#....##.#........###........#.#........................... ##.#......##........##..##.##.# &:j3#............##.##.....###..#.. #.......#.####..####....###....  _There is a stone staircase leading down here. _You start resting. _HP restored. _You climb downwards. _There is a stone staircase leading up here. _Done exploring.&:j&:j&:j&:j &:jJ59 _&:jX&:j&:j&:j&:jB8&:j&:j&:j&:jqB7&:j1&:j&:jw&:j&:j&:j)&:j&:jsB6&:j[&:j&:j&:j&:j&:j&:j&:j^B5&:j &:j&:jX4&:j &:j &:j&:j'&:j&:jD&:j&:j$:3&:j&:j , #.####........##...........## ## #....#......#..######.#........###........#....&:j-....................##........##..##.##.##......##.##.....###..#.#.####..####....###....######## ..#.# #.##....##.......## # ..#.## #.##.......# #9.8 (6.6 ..#..# #.#..[.<.#### # .###.# #.......[##.......# # .###.###........####..#..## # ..........#####.####.###..# # .........## #......###..####### .........# ######............. ...# #........... ...# ##.........&:jm.&:j7&:jF9y _There is a stone staircase leading down, spattered with blood here.':j50.8 (1.02 _':j[ ':j 8':jB ':jl ':j@  ':j C#.## ##...o...':j  ':jM c###..#######........':j  ':j a##.....##......#':j6  ':j B##..............#':j  ':j B#...............o':jX  ':j G#.................#.##':j  ':j, }#.....o...........#.# ':jq  ':j @#.....o':j 8......# ':jH  ':j A#.....@)':j 0...#### ':j  ':j^ 8##.......':j 0....# ':j  ':js /#.........':j /.### ':j  ':j% ':j 9..#.......':j  ':j>  ':j G..............#####':jF !#':j  ':jP |..........##.##':j Xo   orc priest':j@  ':j .........#...#':j bo   orc':jS  ':j a........#y#.#':j  ':j- N........#†#..#':jF o=2.3 (2.51':j O ':jQ b _You climb downwards. The orc completely misses you.':j0T a _There is a stone staircase leading up here.*:j   You closely miss the orc. The orc hits you with a +0 flail.  The orc priest invokes the aid of Beogh against you.32---------=3.0 (0.70 _Beogh smites you!*:j3*:ji*:j^ _You are too injured to fight recklessly!+:jǃ+:j3+:j+:jF^ _You are too injured to fight recklessly!+:j+:j#+:j,+:j^ _You are too injured to fight recklessly!+:jg+:jh+:jQq+:js^ _You are too injured to fight recklessly!+:jb1 +:j2 +:j9 +:j< ^ _You are too injured to fight recklessly!+:j+:j# +:j(+:jD+V _You are too injured to fight recklessly!,:j*,:j{+,:j5,:j8,:j,:j,:j,:j,:jD,:jLF,:jN,:jQ,:j @)  You puncture the orc!,:jb D.o,:j (,:j ----------749,:j' ,:jV G _You kill the orc!-:jf  You hit the orc priest.-:j%]3-4.4-:j -:jb _The orc priest is heavily wounded.-:j@  You puncture the orc priest!  The orc priest is almost dead.-:jA -:jG  The orc priest mumbles some strange prayers to Beogh against you.-:j -:j j=5.18-:j -:jp 2 _You resist with some effort..:jYq )You puncture the orc priest!.:j4-87 _You kill the orc priest!.:jM ###.....: #.## ##...o ###..#######... ##.....####o.....#..#.# #.... <)######.. #.##..........#.......#..........#y#.--6.4 (0.6 _Items here: )) [ †..:j 764=543.:j' 5=21039687.:jm .:jN ,6.:j .:j .:j .:j ,5.:j\ .:j .:j! .:j 937=.:j :4.:j+ .:j.2 .:j3 B3.:jWA .:jmJ .:jjM ,2.:jN .:jgT .:j9Z .:j` r8=1.:je .:jOl .:jn B0.:j/r .:j=x .:jy C29.:jo| .:j .:j. B8.:je .:j .:j I _You start resting..:ji GA killer bee comes into view..:j #9.:jy 7=y-.:j y   killer bee (wandering).:j Ay.75.4 (19..:jD 0).:j .:j .:j %6.4 (20.:j A7 _.:j .:j 0:jwi #.# : #.##  ###..####### ##.....##.... ##............ #............. #............. #.............  #.....@.....y.  #.....<)......  ##.................#  #................###  ..........#.......#  ..............######  ..........##.##  .........#...#   0:j #.# : #.##  ###..####### ##.....##.... ##............ #............. #............. #.............  #.....@.....y.  #.....<)......  ##.................#  0:jZ#................###  ..........#..... ..............######  ..........##.## .........# 0:j30:j&0:j}a _A killer bee is nearby!0:jWLJ#.# ###.....:.#.## ##...o.###..#######.##.....##......#.##.#.#.o.#.#.##.#.#.# ##.....)@....y.# #.....<).#### ##.# #.### .#..#.###### .##.##.#...# y.0:j U0:jVr7.0 (0.6)6 _0:j"f0:jn1:j+8#.# ###.....:.#.## ##...o.###..#######.##.....##......#.o##.#.#.o.#.#.##.#.#.# ##o#.....).@..y.# #.....<).#### ##.# #.### .#.#....###### .##.##... y.1:jjB1:jK1:jLY651:jV1:jW1:jWI#.# ###.....:.. #.## ##...o...... ###..#######. 1:jPJ##.....##......#.o ##.#. #.. #.#.##... #.y......#.# ##o #.....).# #.....<).#### ##.# #.### .#.#...###### .##.##.#...# 1:juR6y.1:jT/y.1:jbY=8.21:j1:j 5######.# ###.....: #.## ##...o ###..#######.... ##.....##o##.....y#....#.# ##o).... <)#####.. #.## #...........######.##.##...yy=84 _The killer bee completely misses you.1:jAv  You hit the killer bee.  The killer bee is lightly wounded.34--9.41:j$0 _The killer bee stings you.2:j _You are too injured to fight recklessly!2:j  _You are too injured to fight recklessly!2:j^  _You are too injured to fight recklessly!2:j۝ 32:j t _You are too injured to fight recklessly!2:jg 32:j? t _You are too injured to fight recklessly!2:j32:jl _You are too injured to fight recklessly!3:j(3:jT3:jΡ3:j3:j33:j)3:jO3:jy  You hit the killer bee.  The killer bee is moderately wounded.3:jy 2 killer bees (1 wandering)80.1 (0.733:j+P _The killer bee misses you.3:j]' 3:jSy.  You hit the killer bee.  The killer bee is heavily wounded.3:jv823:j3:j _The killer bee completely misses you. The killer bee misses you.3:j0 m .yYou hit the killer bee.3:jr] -  The killer bee is severely wounded.0----1.513:jt 0 _The killer bee stings you.3:jn †You hit the killer bee.3:j.3:j3:jy--62.2 _You kill the killer bee!4:jk  #.# ###y....:.. #.##...o......###..#######..........##......#o...#.. .. #†#.##... #..#.# ##o #.....)...#  #.....<)#####........#  ###.#.#....###### #### .#...# .#y#.#4:j|m-8 (0.604:j4:j4:jj  #.##...o...###..#######.........##......#...#. . #†#.## #..#.# ## #.....)...#  #.....<#####........#  ###.#.# ....###### ## .#...# .#y#.# .#†#..#4:j ) s1-3.44:j, 4:j0 { _You see here a +1 dagger of freezing.4:j #.## ##...o ###..####### ##.....##......# ##.# # #.†.#.## #.#.#  #.....).# #.....@).#### ##.# #.### .#.# .### ...##.## .#.# .#y#.#  .#†#..#4:j4:jj4.019 _4:j5 _There is a stone staircase leading up, spattered with blood here.5:jY235:j=5:jf5.0 (1.08 _5:jo%75:j #.####........##...........## ## #....#...................#..#### ..##.#........###........#. ........................... ....##........##..##.##.## .......##.##.....###..#......... ..#.####..####....###....####### ..#.# #.##....#### # ..#.## #.#.# # ..#..# #.#..[.<.#### # .###.# #.......[##.# # .###.#######..#..## ..........#####.####.###..# 5:j).........## #......###..#######  .........# ######.............  .........# #.............  .........# ##............. 5:j 2=6.5 (2.565:j! _You climb upwards. _There is a stone staircase leading down, spattered with blood here.5:j35:jt5:j5433=210094=85:jX75:j)5:j5:j>B65:j5:jf|5=55:j 84326105:j7995:j37=85:j#5:jB75:j5,5:jB65:j55:j8=45:j35:j},X25:jc05:j55:j7p9=15:j:6:jX06:j36:j6:jC896:jd6:j$ 840=76:jbn66:j"X56:j#6:j)X46:j#*6:j-6:j.p1=36:jM36:j)6X26:jb12=079873=6546:jEg4=36:j]h6:jlX26:j{106:jY5=696:jX86:jۘ76:jp6=66:j6:jk6:j(B56:j6:jͩn46:jPX36:jA6:j@6:j p7=26:j6:jX16:j6:j1U0598=8766:j9=543250=1049 _You start resting.HP restored.6:j.6:j+1253.5 (67.0)1=4.5 (688 _6:j>7:j7:jD5.5 (1.0)77:jeA=87:jvO #.## ##...o... ###..#######........ ##.....##......# ##..............# #............... #.........†.......#.## #.................#.#  #.....[7:jw......#  )...####  ##...........#  #..........###  ..#.......  ..............###### ..........##.## .........#...# ........#y#.# ........#†#..#7:j37.0 (2.56 _You climb downwards. _There is a stone staircase leading up, spattered with blood here.8:j 38:j 8:jE 8:j 8:j _5 _8:j 8:j& ,8:jZ* 8:j/ 8:j3 8:j3 B48:j"6 8:jf `328:j 8:j 8:jٛ m  An orc priest comes into view.8:j ..#.......y.#.####.## #.#..>....y.......... #.##.......#......... #.###......y......... #.# #########. #.# ###.....:.. #.## ##...[ ###..####### ##.....##...@..#.......o ##..............#........ #................ #.........†.......#o##...#........8:j .# ##o#.....[.......#o   orc priest (wandering)#.....<)...######........#........###8:jɰ .60.6 (3.68:j 31.2 (4.2 _8:j' 8:j 9:j/p#.#..>....y.......... #.##.......#......... #.#y......... #.# #########........ #.# ###.....:.. #.###...[...... ###..#######........... ##.....##......#.......o ##............@.#. #............... #.†.#o##... #...#.# ##o #.....[....##.....<).####  ##........#  #..### ...##9:jm9:je8 (0.619:ji::je#.##.......# #.#y......... #.# #########........ #.# ###.....:.. #.###...[...... ###..#######........... ##.....##......#.......o  ##..............#........  #..........  #.†#o##...  #..#.# ##o  #.....[.#  #.....<)#### ##........# #..### ..##..######.::j2io2.4::jJ::j ~#.#y. #.# #########........ #.# ###.....:.. #.###...[...... ###..#######...........  ##.....##......#.......o ##..............#.. #... #.†#.##... #..#o# ##o #.....[.# #.....<)#### #........# ..### .##..########.##::j 3.00::j ::j#.###......y. #.# ##. #.# ###.....:.. #.## ##...[......  ###..#.... ##.....##......#. .#. . .†.#.##... .#o# ##o .....[..# .....<).#### ..#####. 639::j7::j<;:j F#.##.......#. #.###......y..#.# #########.......#.# #.....: #.## ##...[#..#######....##......#.#........†#.##...#.#.# ##o#[...o# <)####.# o   orc priest (wandering).####.......#...######;:j ;:j9 '4.2;:j ;:j <:j~6#.#y.#.# #########..##.# ###.....:...##.###...[..... ##..#######......# .....##......# .............#.#.†.......#@##...# .......#.# ##o# [............o# <).........#### ...........#....### #.......#..########.##<:jv88<:j<:jg<:jv ########## ##:...## ##...[........ ##..#######............# .....##......#............#.........#...............†.......#.##...# . ##o[............o# <).........###<:j2............# ....###.......# ...#######.##...<:j0o.<:j<:jD5.4<:j3 oo  You closely miss the orc priest.<:j4 ====6.1 (0.77<:j< <:jP@ , _The orc priest shouts!<:j" d  You barely miss the orc priest.<:j  The orc priest mumbles some strange prayers to Beogh against you.<:jc <:jd =---86<:jm <:j{q 2 _You resist with some effort.<:j   You hit the orc priest.  The orc priest is moderately wounded.---7.55 _The orc priest misses you.<:jD  You barely miss the orc priest.The orc priest is moderately wounded.<:jw <:jV"8.2 _The orc priest looks satisfied for a moment.<:jrd  You barely miss the orc priest.<:ju<:jY94<:j{ _The orc priest is moderately wounded.=:jZ  You closely miss the orc priest.The orc priest is moderately wounded.=:jʋ44----9.63=:j<=:j@ _The orc priest hits you with a +0 war axe!=:j  You hit the orc priest.  The orc priest is heavily wounded.=:j-70.2 (0.6=:j=:j =:jOB_The orc priest misses you.=:j3f  You hit the orc priest.=:jIO9 (0.72=:j=:j=:j =:jU_The orc priest is severely wounded.=:j6 =:jB!=:jD)=:jsM5You hit the orc priest.=:jy----81.61=:j*d _You kill the orc priest!=:j.q=:j{3=:j!H _No target in view!=:jN3=:j=:jH _No target in view!=:j" _No target in view!=:j1 3=:j?l ^ _No target in view!=:j  _No target in view!=:j =:jI =:jS Y _No target in view!>:j=M #.# ###.....:...# #.##...[........ ###..#######.....# #.....##......#.............#..#..........†.......#.##...#.........#.# ##o#[...........@.# .<)####....# ####.#....########.##.#...#.#y#.#-2.2 (0.6 _>:jl$ _ Things that are here: _a +0 war axe; an orc corpsec:jIc:jp5=0c:j 298c:j6=7c:jc:jc:jyB6c:jc:jkc:jYB5c:jc:j c:j B4c:j c:j@7=32c:j c:j~c:jB1c:jmc:jc#c:jp$p8=0c:j%c:j)Y19c:jM+c:j5n8d:j x79=65d:jn4d:j>50=3210d:j?k _You start resting.HP restored.d:jp-93.2 (21.0)1=4.2 (2209 _d:jvd:jHd:jk d:jx d:j d:j d:j6 d:j B8d:j Xd:j d:j\ d:j d:jJ B7d:j d:j d:j d:j >=6d:j# d:j% d:j d:j$ d:jP% d:j' d:j* d:j#. d:j. B5d:j}0 d:j; .##...[Y....#.# .# ..#.........#.####.###  #.#..>....y........... d:j<  #.##.......#..........  #.###......y..........  #.# #########.........#  #.# ###.....:...#  #.## ##...[........ ###..#######......# #.....###............#.........#.................†.......#.##...#.......#.# ##.#d:j> ![...........).# .<).........####...........#d:j"R M# ##...........# ##...[Y....#.# .# ..#.........#.####.###..>....y..#..##......y.. ########. ###.....:...#  #.## ##. ###..#######...# #.....##...........## d:jS ......................................####d:j%_ 17.8 (3.6)d:j*` ,8.4 (4.2d:jA   Things that are here: _a +0 scale mail; a +2 vampiric tridentd:j4 _3d:joX2d:j d:jl+ .....## #...........# #.# d:j,#...[Y....#.# #.# . #.........#.####.#####. #..>.......... ##.......#..........# ###.................# # #########.........# # ###.....@...#  ##...[.........:. .#####......##.. ###............ .#.........##.............. †.......#.##...##..........#.####.# .. [.....d:jF[).# ..You pick up a parchment of Construct Spike Launcher and begin reading...300.8 (2.41.8 (31 _You add the spell Construct Spike Launcher to your library.e:je:jve:je:jee:j,e:j0e:je:je:jy699e:j%e:j!e:j)e:j;"e:j$e:j&B8e:j&e:j)e:j/,e:j,e:j-e:j: # #.# ....#.# #.# ...# ....#.####.#####. .. ........ .## ...#..........####..#### .......##.......###...##.......#  ###.........##.......#  ##...[.........#............##.#...#..................#..#.........##....?..........##..###.##...##... ..e:j<m#..#.####.# ... .#).# #..#... .. .....####  You pick up a parchment of Mephitic Cloud and begin reading...f:j-5.4 (3.6f:je6.4 (47f:j] f:jG _You add the spell Mephitic Cloud to your library.f:j f:j f:j f:j f:j f:jU ,6f:j^ Bf:j X5f:jN f:jQ f:jT f:jRU f:jJV f:jeY f:j[ f:j\ B4f:j] f:jb f:jd B3f:j*e f:jyj s _b - 3 scrolls of blinking (gained 1)f:jm 3f:j(n f:j[q f:j  You encounter 2 orcs.An orc is quivering boomerangs.f:j (.... #.##....####..#### ....##.......# ##.......# .....##.......# [.......# ........##.......# .................## f:jz ........##......@.# ..##..##.# #.##...##......# .# #.####.##....#.# .. ).# #..#....... ... ### .......##..... f:jߠ soo 2 orcs (1 missile, asleep) # ###...# ...... # ##.. ....oo f:j -100f:j n1.0 (4.62 _f:j2 f:jC g:jc #.#####..#####.......##.......##.......# [........##.......#........###......@.#..##..##.#.....# .#....#.# .. ).# #..#....... ...  ........ # ###...# ...... # ##.. ....oo g:jU #.#####..#####.......##.......##.......# [........#g:j#.......#........###......@.#..##..##.#.....# .#....#.# .. ).# #..#....... ... ........  ###...# ...... ##.. .... g:jg:jlg:j7g:jd _There are monsters nearby!h:j! ####..######.......# ##.# ##.# ..# .##.......# ........###........# ..##..##@# ##...##......##.# .####.##....#.##.. .# #..#......... ## .......##.. ###...# #.. ##.. #.....oo #........h:j"j6 (01 _h:j#h:jh:j+...............##.............####...........##..####...##....###.##..#h:j3 #..#............ ## .......##....... ###...# #......... ##.. oo.. ....####.####h:j h:j '2.2h:jNh:j]i:jxt##.# ##.# ..# ### ..#### ..##..##.# ##...##......##.# ####.##....#.##. # #..#................. # .......##........o. ###...# #.i:j.. ##.. #.....oo #........o   orc wizard (asleep)#####.#####oo 2 orcs (1 missile, asleep) .#i:jZi:j`80i:j_i:jDx _You encounter an orc wizard. It is wielding a +0 dagger.i:j^i:j##.# ........# ##.# ..###.# ..##..##.# #...##......##.##.##....#.##..###.####  #..#..........@......#  .......##o.#  ###...# #..# ##.. #.....oo...# #..........######.###### .# 3.4j:j..# ##.# ........###.# ##..##..##.# .##......##.## .##.##....#.##..###.####  #..#.................#  .......##o.# ###...# #..#  ##.. #.....oo...#  #..........# #####.###### #.# #.# #.#j:j]j:jc4.089j:j]j:jRj:jm##.........####........# ##...##..##.# .. ##......##.## .# ###.##..###.####  #..#.................  .......##o###...# . ##.. oo ..####.##### #.j:j j:ji`68j:jk:jP! )The helpless orc fails to defend itself.  You spit the orc like a pig!!!!k:j/   orc (5.3 (0.7k:j6k:jB9G _You kill the orc!k:jV _..###.# ###..##..##.# .. ##......##.## .# #.##....#.##..###.####..#.................#  .......##o.# ###...# #..#  ##.. #.....@o...#  #..........# #####.######  #.# #.##.# k:jVX 5..# ..k:j_ k:jt` e9 (0.67k:jMf k:jMh $  Things that are here:k:jdk | _a +0 whip; 2 boomerangs; an orc corpsek:jɀ )The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!k:j7(k:jg6.6 (0.76k:jVk:jG _You kill the orc!l:j\### ..## ##........# ####...##..##.# #.. .##......##.## #.# .##....#.##..###.#### ..#...#  .......##.o.#  ###...# #....# ##.. #.....))...# #..........# #####.###### #.# #.#..#..l:jfl:jj,7.2 (0.6l:jnl:jpl:j5 \..# ### ..## ##........# #### ....##..##.# #.. ##......##.## #.# ##....#.##..###.#### .#...# .......##.o.# ###...# #..........# ##.. #.....))...# l:j @#..........# #####.#######.# #.#..#l:jt l:jv `85l:j l:j m:j]m )The helpless orc wizard fails to defend itself.  You spit the orc wizard like a pig!!!!98.4 _You kill the orc wizard!m:j` 3m:j1c m:js 43m:j/}  g - 7 boomerangs (gained 2)  Things that are here:2m:j~ m:j ] _a +0 whip; an orc corpsem:jf m:j m:j m:j$ 1m:jN Xm:j\ m:j( 5079m:j m:jA m:j- m:j B8m:j m:j m:jw  ####..#### ##.# ### ##.# #####.....# #....#.# .<... .........## ... #.# ####.# ##..##.# #..@.# 24.8 (6.4......##.## #.#### #....#.##..###.#### #.................# ......##........).# ##...# #..........###.. #.....))...##..........######.#m:j& ######m:j B5.4 (7.0m:j5 m:j* 9 _Found a stone staircase leading up.m:j _m:j m:j} B7m:j 6m:j" m:j# m:j& m:j"' m:j' m:j) m:jC 543m:j T 42m:jVX n1m:j\ n0m:j] m:jHa m:ja m:jDb m:j9c m:jFd m:j1f m:jf C69m:jg m:jj m:j'p m:js m:js m:jcv m:jx m:jx B8m:jy m:j{ m:js~ m:j B7m:j m:j m:j ,m:j m:j m:j X6m:j m:j m:j ,m:j3 m:j m:j m:j B5m:j̣ m:jw m:j n4m:jY m:j   #..........# #.#  #####.###### #.# #.# #.# #.# #.#  #.# #.#  ..# #.#  .. #.#  #.#  #@# 38.6 (13.2) m:jF #.∩.......# ............# :##.........# #.........# #........!# #.........# ########### 9.2 (13.8 _Found Cekharerch's Magic Scroll Boutique.o:j\3o:j_o:j`o:jbo:jin3o:jjo:j$ko:jlo:j~no:jqqo:j,r:2o:jro:jto:jpwo:jxB1o:jxo:jBWelcome to Cekharerch's Magic Scroll Boutique! What would you like to do?  a -  81 gold a parchment of Blinkb -  133 gold a scroll of brand weapon (unknown)  c -  56 gold a scroll of fog (unknown)  d -  56 gold a scroll of poison  e -  133 gold a scroll of silence (unknown)f -  133 gold a scroll of summoning (unknown)  g -  42 gold a scroll of teleportation You have 207 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listq:jhz b $  After the purchase, you will have 74 gold pieces.[Enter] buy shopping lists:jq f $  You are short 59 gold pieces for the purchase.t:jt:jt:j}#####.###### #.#AutarchDCSS the Covert#.##.#Spriggan of Ignis *****.#.##.#Health: 51/51 ========================#.##.#Magic: 12/12 ========================..##.#AC: 6Str: 12..#.#EV: 23Int: 15#.#SH: 0Dex: 15#####.#####XL:  9 Next: 59% Place: Dungeon:8#.@.......#Noise: ---------  Time: 6341.6 (2.4)...............#a) +8 dagger "Bung" {holy, *Corrode Str+2 t:jK..$:##.........#Throw: 4 darts (poison)... #.........#Gem (2661) . #........!##.........############g - 7 boomerangs (gained 2)  Things that are here: _a +0 whip; an orc corpse _Found a stone staircase leading up. _Found Cekharerch's Magic Scroll Boutique.  There is an entrance to Cekharerch's Magic Scroll Boutique here.t:jRt:jGt:j<f  Things that are here: _a +0 whip; an orc corpsea stone staircase leading up. _Found Cekharerch's Magic Scroll Boutique.  There is an entrance to Cekharerch's Magic Scroll Boutique here. _You can access your shopping list by pressing '$'.t:j l _0t:jst:j{o59t:jx}t:jt:j'B8t:j/t:j& t:jN #.# #.# ###.# #.#.##...### #.#........# #.#........# #.#........######.#####........##.∩.......#...................#......$@##.........###.........#......##........!###########.........# ###########  You pick up a parchment of Slow and begin reading...t:j-4.6 (3.0t:je5.6 (47t:jt:j= _You add the spell Slow to your library.t:jT;t:j<t:j_=t:j@t:jOCt:jTJ6t:jKt:jOM _You now have 211 gold pieces (gained 4).t:jSRt:jS:5t:jxSt:jVt:jWt:jXt:jYt:j[t:j\t:j]B4t:j^t:jat:jct:j"dB3t:jdt:jgt:jUj,t:jkt:j4nt:jpt:j'qB2t:j~rt:jFut:jvt:jwt:jxt:j{t:j}X1t:jt:jt:jt:jB0t:jt:jt:jUt:j ,t:jO49t:jt:jt:j&t:j`t:jt:jwB8t:jt:jƯs _n - 2 fizzy black potions (gained 1)t:jX7t:jͱt:j{t:jt:jB6t:jt:jt:jBt:jt:j5t:jB5t:jDt:j^t:jt:j-t:j9t:jPt:jt:jB4t:jt:j3t:jvn3t:jt:ji,t:j_t:jt:j\t:jB2t:jt:j t:jr ,t:j t:j1 t:j# X1t:jP t:j t:j|( l  A killer bee comes into view.t:j0 #..........# #.######.###### #.# #.# #.# #.# #.##. ###.# #.##.##...### #.# #.# #.# +..# #.# +......@.######.######.##.∩.##............#........##.........##........##.........#y........##.........#y   killer bee (wandering)###########.........############t:j; 062.0 (16.4)t:j>< m6 (17.00 _t:jE t:jF v:jv:j!l3.0)39v:j&v:j(v:j[ 9y.v:jl v:j `48v:j v:j v:j$[9y.v:j\9y.v:jcv:jc`57v:jiv:j=kw:jg#####.###### #.#  #.# #.# #.# #.# #. ###.# #.# #.##...### #.# #........# #.# +.# #.# +.######.######.##.∩.......# #..y................# w:jCqS#........##.........# #..##.........# ..##....############.........#  ########### w:jt5y.w:jtD.yw:jB6.2 (0.6w:jw:j  #.# #.# #.# #.# #. ###.# #.# #.##...### #.# #........# #.# +.# #.# +.######.######.##.∩.......# #...y....@..........# #........### #.##.# ..##.# ###########....# ########### .y86w:j #.# #.# #.# #.# #. ###.# #.# #.##...### #.# #........# #.# +........# #.# +..######.##### #.##.∩.# #.# #...y....##.# #..##..# ...##...# ###########.........############ .y7.4x:j?.y.y8.4 (1.05x:j,x:jpx:j.y.y94x:j{ eyy.x:j( .y   killer bee (wandering)x:j K703x:j( 3x:jhy.y.x:jx:j`12x:jWx:j5y:j[.y.yy:jy===21y:j J _The killer bee buzzes angrily.y:j  #.# #.# #.# #.# #. ###.# #.# #.##...### #.# #........# #.# +........# #.# +..######.##### #.##.∩.# #.y.# #.##.# #..##..# ...##...# ###########......# ###########y:jm y:j p--3.0 (0.60y:j y:j! [ _The killer bee completely misses you.z:jV  You hit the killer bee but do no damage.The killer bee stings you. x2  You are poisoned.z:j`X42====-------7 (0.7Pois Gem (2629) z:jZ^z:jY`1 _The killer bee poisons you!z:j?  You hit the killer bee.  The killer bee is lightly wounded.0------4.4 _You feel sick. The killer bee misses you.z:j C z:jg You hit the killer bee.  The killer bee is moderately wounded.z:ji30===-----=5.18z:jU _You feel sick. The killer bee stings you!z:jpG---- _You are too injured to fight recklessly!z:j|3z:jUz:j^ _You are too injured to fight recklessly!z:jz:jJI _You are too injured to fight recklessly!z:jz:j z:j- z:jk ^ _You are too injured to fight recklessly!z:jh  _You are too injured to fight recklessly!z:j/ z:j z:j o _You are too injured to fight recklessly!z:j z:j/ z:j z:j|z:jz:j&z:j.{:j{:jL{:j#{:j%{:j  You closely miss the killer bee.  The killer bee is moderately wounded.{:j29--87{:jq{:j/m _You feel sick. The killer bee completely misses you. x2{:j=@  You hit the killer bee.  The killer bee is heavily wounded.--6.56{:jAC{:jDg _You feel sick. The killer bee closely misses you.{:j  You hit the killer bee.  The killer bee is almost dead.{:j C87.2{:j {:jJ _You feel sick. The killer bee completely misses you. The killer bee misses you.{:ja`  You barely miss the killer bee.The killer bee is almost dead.{:je 19=-----=95{:ji {:jml ? _You feel sick. The killer bee stings you!|:jQ .  You puncture the killer bee!|:j(|:j -----61-8.64 _You feel sick. The killer bee stings you!  You puncture the killer bee! _You kill the killer bee!  Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!need to enable at least one skill for training.|:j$/  --more--}:jy}:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           k - Evocations   6.0   4.2  +3   d - Short Blades   6.1   5.9[34}:j-m  +1   l - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2               f - Armour   0.0   1.7  -3       g - Dodging   5.0   3.6  +3       h - Stealth  10.0   5.1  +5                   [}:j34m                                   You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j̳ > g + Dodging 5.0:jvJ iTargetTarget--  --  --  :jQ --  --  --  10.0 --  --  --  10.0 --  :jgS a-z] set[-] clear selected targetcost|targets:j=[?25h[?0c10.0 :j-R [?25l[?1c:jn[10.0 The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:j > #.##.#AutarchDCSS the Covert#.##.#Spriggan of Ignis *****.#. ###.##.#Health: 19/51 ========----------------#.##...### #.#Magic: 12/12 ========================#........# #.#AC: 6Str: 12+........# #.#EV: 23Int: 15+........######.#####SH: 0Dex: 15#........##.∩.......#XL:  9 Next: 61% Place: Dungeon:8#........@..........#Noise: =--------  Time: 6378.6 (0.7)#........##.........#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.[39;49:jM@ m.......##.........#Throw: 4 darts (poison).........##.........#Pois Gem (2624) ###########.........############ _You feel sick. The killer bee stings you!  You puncture the killer bee! _You kill the killer bee!Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training. _:jj  _Unknown command.:jO#.# #.# #.# #.# #. ###.# #.# #.##...### #.# #........# #.# +........# #.# +..######.##### #.##.∩.# #.# #.##.# #..##..# ...##...# ###########.........############8-9.2 (0.6 _You feel sick.:j7#.# #.# #.# #.# #. ###.# #.# #.##...### #.# #........# #.# +........# #.# +........######.##### #.##.∩.# #.# #.##.# #........##.# .........##.# ###########..#####-83 _You feel sick.:j #.# #.# #.# #.# #. ###.# #.# #.##...### #.# #.# #.# +........# #.# +........######.##### #.##.∩.# #.# #.##.# #........##.# .........##.# ##.###80.4:jS#####.###### #.# #.# #.#  #.# #.# #. ###.# #.# #.##...### #.# #.# #.# +........# #.# +........######.##### #........##.∩# #...:j# #........##.# #........##.# .........##.############.........###########:j:jd|71.02:j : _You feel sick.:jy :j 3:jZ5   You start resting. You feel sick.6-0-2.0 (1Gem (2621)  _You are no longer poisoned.:j@:j3:j:ja07=198:jX7:j:j@:j98=6:j X5:j:j:j}X4:jIX3:jw:j:j\92:j:j0:jB1:j:j.:jB0:j :j= :j p20=09:jL :j :j B8:jh:j:j#B7:j:jX6:jL:j:j]g21=5:jL:j&:jB4:j_:j1X3:j:jr:j"B2:j:j:jx2=1:j5 :j!:jn0:jZ599:j:j:j3:j=9=87654=432:jDf5=1:jIG:jJ:jLB0:jLN:jO8986=7657=4321:j8=0:j{798:jX7:j–:j|9=6:j:j:jdB5:j:j:jB4:ji:j)y30=3:j԰:j̱:jr:jB2:j:j3X1:j߶:jH:jѸB0:jH:j:jSg1=69:jл:jD:jB8:j:j:jX7:j2=6:j:jO:jB5:j:j:jB4:jH:j:jB3:jE:jl3=21:j:jB0:jM:jt:jy4=59:j}:jj:jB8:j:jZ:jB7:j:j:jX6:jZ|5=5:j:jX4:j:jcX3:j:jy:jDB2:j:j:jrT61:j:j(:jB0:j\:j:j`C49:j:j37=8:jB:j:jB7:j:j:jB6:jm:jX5:j:j:j8=4:jn3:jX2:j:j:jp9=1:j :j :j B0:j :jY39:j:j6X8:j+:j:jyq40=7:j65:j:j@:j1=4:j:j B3:j)!:j.#:j$B2:j?%:j(X1:j*Sp2=029873=6544=32105=19876=6:jY54:j ^ 37=2:jb10:j>d:j l!8=098:jmX7:jctb69=54:ju:j8w:jX{32:j|:j}q50=1:j~:jn0:jd:jD499:j:j:jp1=8:j?:j1 _HP restored.:j:jeB7:j:jđ:jZ:j",:j:jӗ:jB6:j:j:jO=:j:j:jZX5:jx:j8:j*:jB4:j{:j7:j:j%:j:j\:j;:jB3:jz:j:j:j:jx:j:j :jDB2:j:jS:j:jB1:j:j:j:j:j0:j:j:jB0:j:j%'':j~  You open the large door.  You encounter a howler monkey.:j=## ##..###.....))...###.# ..#..........# #.# . .#####.###### #.# .. ..# #.##.# ... #.# #.##.# .... #.####.##.# ..... #.##...### #.# ......#........# #.# ........# #.# ..######.## ......#:j.##.∩..... ......#.......... ..... #.##....... ..... #.##....... a   howler monkey (asleep).... #.........##.......a..# ############.......########:j{ 2512.8 (130.8):jn3189 _:jl:j~:j ))  .. #.#  . .## #.#  .. ..# #.# #.#  ... #.# #.# #.#  .... #.####.# #.#  ..... #.##...### #.#  ......#........# #.#  ......'@.......# #.#  ......'........ ......#........##.∩. ......#............ ..... #........ ..... #........:j{ .... #......... a..# ##########:jT ))  .. #.#  . .## #.#  .. ..# #.# #.#  ... #.# #.# #.#  :j!.... #.####.# #.#  ..... #.##...### #.#  ......#........# #.#  ......'@.......# #.#  ......'........ ......#........##.∩. ......#............ ..... #........ ..... #........ .... #......... a..# ##########:j͛:j:jl:jDd _A howler monkey is nearby!:jx  ..#..........# #.# #....# .#####.###### #.#....# ..# #.# #.#....##.# #.# #.#....#.####.# #.#...#.##...### #.#..#........# #.#.'........# #.#.@........######.#.#........##.∩....:j& .#.......#.##..##.####..##a..# ############...# ####### :j{:j74.4 (0.6) _:j:jUV _There is a large open door here.:jx#....# .#####.###### #. ......# ..# #.# #...##.# #.# #...#.####.# #..#.##...### #.#.#........# #.$.'.# #.?.'.######.##........##.∩...:jz.#............#........####........##.........##a..# ############...# ######:j,:j2b5.08:j:jD _Found a scroll of identify and 15 gold pieces.:j:  ......# ..# #.# #..##.# #.# #..#.####.# #.#.##...### #R#.#........# #.$.'........# #.?:j .'........######T#.#........##.∩.?.#.....####.##.##a..# ############...# ##### T   troll (asleep) R   efreet (asleep)###a   howler monkey (asleep):j   You encounter an efreet and a troll.The efreet is wielding a +4 scimitar of flaming.67:j+ G _Found a scroll of identify.:j|@..##.# #.#  ..#.####.# ..#.##...### R#.#........# ..$.'........# +.?.'........#### #T#.#.##.∩..?.#......####.##.##a..##############...# #### ####6.2:jj ..#.####.# #..#.##...### ##.R#.#........# ...$.'........# .+.?.'.#### ###.T#.#.##.∩ ..?.#......####.##.##a..##############...## ########86:j:j .#..#.##...### .##.R#.#........# ......$.'.# #.+.?.'.###  ###.T#.#.##. ...?.#......####.##.##a..##############...## ## ######:j ζRU .TThe troll shouts! The howler monkey howls!:j  U#.ℓaTRwandering)aU   wightYou encounter a wight. It is wielding a +3 long sword.:j' \====7.4:j* ^ _The howler monkey completely misses you.:j*8  You hit the howler monkey.=---8.1 (0.75:j$<:jc=; _The howler monkey is lightly wounded.:jG #.####.# # .....#.##...### # U#.ℓ#.#.# . ...R$.'.:j%# .+ ....?.'.#### ##.#..#.#.##.∩...?T#.....##..##.....##.........##.......a..##############...###.......######### :j$9a.:j8ξR:j:js,U:j@.T:j1 m.U   wight----7 (0.64ξ:jM% :j& %.##.# #.#  #.####.#  .....#.##...###  .#.ℓ#.#........#  .U.ξ$.'.# + ....R.:jr' F'.##### #.#..#.......#.##.∩...?.T#.....##...##.:j( .a..##.........##..############....####.......######### :j`+ 9a.:jD UThe howler monkey attacks as it pursues you!:j:G /ζR:j%H =.T:jR *...ζℓRU   wight:jS /=9.3:j[ :j_ D _The howler monkey hits you but does no damage.:j^ # ..# #.# #.##.# #.# # ..#.####.# #....#.##...### #.#..#.:j #........# # ...ζ$.......'........#  ..U.ℓR'.######.#..#.......#.##.∩...?..T...@.#.......#.##..a##...........##..############.....#####.......######### :jQ 9a.:j-C  :jE ! The howler monkey attacks as it pursues you!49-93 _The howler monkey hits you.:jW### .#####.###### #.# ..# #.# #..##.# #.# #. #.####.# #.....#.##...### #..#..#.#........# #....ζ$.......'........# #...U.ℓR'........######:j .#..#......@#.##.∩...?..T.....#....a..#.##..##...........##..############......######.......#########:jjNζR:j>.T:j:jk-20.52:j=:j۩:jzh:jm  ..#..........# #.# ## .#####.###### #.## ..# #.# #.#.##.# #.# #.# #.####.# #.#....#.##...### #.#.#..#.:jZo #.# #.#...ζ$.......'.# #.#..U.ℓζ......@........######.#.#..#.R.....#........##.∩...?...T....#............a..#........##.:j*p;.........##.:j}..........##..############.......#######.......##a.:j}:ℓ:jxA-1.1:jl _There is a large open door here.:j) Level 8 of the Dungeon<<<>>∩(Press ? for help) #.................#.####.##....#.##..###.####.#  #.....[...........).# #..#.................#.#  #.....<).........####  .......##........).#.###  ##.................#  ###...# #..........#...#   #................#####..###.....))...###.#   ..........#.......# ..#..........# #.#   ..............###### ....# .#####.###### #.#   ..........##.## ......# ..# #.##.#   .........#...# ........##.# #.##.#   ........#y#.#  .........#.####.##.#   ........#†#..# ...........#.##...### #.#   .......y..##.#   .#..#.......#........# #.#   .........# ..   ...ζ$.......'........# #.#   >...# #.+   ..U.ℓℓ......@........######.#####  #....#  ##   .#..#.R.....#........##.∩.......#  #....#:j "  ...?...T..a.#...................#  #....# ............#........##.........#    ...........##........##.........#   ..........##.........##.........#   .........##############.........#   ........#############   .......##   ####### :j6#..#..........# #.# AutarchDCSS the Covert #....# .#####.###### #.# Spriggan of Ignis *****.......# ..# #.##.# Health: 49/51 =======================-........##.# #.##.# Magic: 12/12 ========================.........#.####.##.# AC: 6Str: 12...........#.##...### #.# EV: 23Int: 15.#..#.......#........# #.# SH: 0Dex: 15...ζ$.......'........# #.# XL:  9 [4:j2.0mNext: 61% Place: Dungeon:8..U.ℓℓ......@........######.# Noise: ---------  Time: 6521.1 (0.0).#..#.R.....#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2 ...?...T..a.#................ Throw: 4 darts (poison)............#........##...... Gem (2482) ...........##........##................##.........##...... T   troll.........##############...... R   efreet........######### a   howler monkey.......## _The howler monkey is lightly wounded.  The howler monkey :jA0,attacks as it pursues you! _The howler monkey hits you but does no damage.  The howler monkey attacks as it pursues you! _The howler monkey hits you. _There is a large open door here.:j Evoke which item? Wands  e - a wand of paralysis (2)f - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selected:jC#..#..........# #.# AutarchDCSS the Covert #....# .#####.###### #.# Spriggan of Ignis *****.......# ..# #.##.# Health: 49/51 =======================-........##.# #.##.# Magic: 12/12 ========================.........#.####.##.# AC: 6Str: 12...........#.##...### #.# EV: 23Int: 15.#..#.......#........# #.# SH: 0Dex: 15...ζ$.......'........# #.# XL:  9 [33:jvJmNext: 61% Place: Dungeon:8..U.ℓℓ......@........######.# Noise: ---------  Time: 6521.1 (0.0).#..#.R.....#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2 ...?...T..a.#................ Throw: 4 darts (poison)............#........##...... Gem (2482) ...........##........##................##.........##...... T   troll.........##############...... R   efreet........######### a   howler monkey.......## _The howler monkey is lightly wounded.  The howler mon:jLkey attacks as it pursues you! _The howler monkey hits you but does no damage.  The howler monkey attacks as it pursues you! _The howler monkey hits you. _There is a large open door here.:j[$:j]b#:jc`..#..........# #.# AutarchDCSS the Covert :jme# ....# .#####.###### #.# Spriggan of Ignis *****. ......# ..# #.# #.# Health: 49/51 =======================- ........##.# #.# #.# Magic: 12/12 ======================== :jkg.........#.####.# #.# AC: 6Str: 12 ...........#.##...### #.# EV: 23Int: 15  .#..#.......#........# #.# SH: 0Dex: 15  ...ζ$.......'........# #.# XL:  9 Next: 61% Place: Dungeon:8  ..U.ℓℓ......@........######.# Noise: ---------  Time: 6521.1 (0.0)  .#..#.R....*#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2  ...?...T..a.#................ Throw: 4 darts (poison)  ............#........##...... Gem (2482) :ji ...........##........##......  ..........##.........##...... T   troll  .........##############...... R   efreet  ........## ####### a   howler monkey  .......##The howler monkey attacks as it pursues you! _The howler monkey hits you. _There is a large open door here.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, chance to affect: 89%):j3r ***.a:j R***..:jA**:jo:A**:jR ...R**Aim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 84%):j #..#..........# #.# AutarchDCSS the Covert #....# .#####.###### #.# Spriggan of Ignis *****.......# ..# #.##.# Health: 49/51 =======================-........##.# #.##.# Magic: 12/12 ========================.........#.####.#:j)#.# AC: 6Str: 12...........#.##...### #.# EV: 23Int: 15.#..#.......#........# #.# SH: 0Dex: 15...ζ$.......'........# #.# XL:  9 Next: 61% Place: Dungeon:8..U.ℓℓ......@........######.# Noise: ---------  Time: 6521.1 (0.0).#..#.*.....#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2 ...?...T..a.#................ Throw: 4 darts (poison)............#........##...... Gem (2482) .....[37:jbm......##........##................##.........##...... T   troll.........##############...... R   efreet........######### a   howler monkey.......##The howler monkey attacks as it pursues you! _The howler monkey hits you. _There is a large open door here.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 84%):j9 :jy$9Rξ:j &_a..T:j'FU:j3:,ξU   wight====2.1 (11:jM@:j C4 _The efreet's mind is blasted!!:j:jEvoke which item? Wands  e - a wand of paralysis (2)f - a wand of mindburst (9) [!] read|quaff|evoke[?] describe selected:jg:jtp:jvz#..#..........# #.# AutarchDCSS the Covert #....# .#####.###### #.# Spriggan of Ignis *****.......# ..# #.##.# Health: 49/51 =======================-........##.# #.##.# Magic: 12/12 ========================.........#.####.#:j{#.# AC: 6Str: 12...........#.##...### #.# EV: 23Int: 15.#..#.......#........# #.# SH: 0Dex: 15...ζ$U......'........# #.# XL:  9 Next: 61% Place: Dungeon:8..U.ℓℓ.R....@........######.# Noise: ====-----  Time: 6522.1 (0.0).#..#.ξ....a#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2 ...?....T...#................ Throw: 4 darts (poison)............#........##...... [:j5}H37mGem (2481) ...........##........##................##.........##...... T   troll.........##############...... R   efreet........######### a   howler monkey.......##U   wight _The howler monkey hits you. _There is a large open door here.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 84%) _The efreet's mind is blasted!!:j#..#..........# #.# AutarchDCSS the Covert # ....# .#####.###### #.# Spriggan of Ignis *****. ......# ..# #.# #.# Health: 49/51 =======================- ........##.# #.# #.# Magic: 12/12 ======================== .........#.####.# #.# AC: 6Str: 12 ...........#.##...### #.# EV: 23Int: 15  .#..#.......#........# #.# SH: 0Dex: 15  ...ζ$U......'........# #.# XL:  9 Next: 61% Place: Dungeon:8  ..U.ℓℓ.R****@.......[3:j4m.######.# Noise: ====-----  Time: 6522.1 (0.0)  .#..#.ξ....a#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2  ...?....T...#................ Throw: 4 darts (poison)  ............#........##...... Gem (2481)  ...........##........##......  ..........##.........##...... T   troll  .........##############...... R   efreet  ........## ####### a   howler monkey  .......## U   wightAim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 84%) _The efreet's mind is blasted!! :jV) Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (heavily wounded, chance to  affect: 84%):j4%#..#..........# #.# AutarchDCSS the Covert #....# .#####.###### #.# Spriggan of Ignis *****.......# ..# #.##.# Health: 49/51 =======================-........##.# #.##.# Magic: 12/12 ========================:j&.........#.####.##.# AC: 6Str: 12...........#.##...### #.# EV: 23Int: 15.#..#.......#........# #.# SH: 0Dex: 15...ζ$U......'........# #.# XL:  9 Next: 61% Place: Dungeon:8..U.ℓℓ.*....@........######.# Noise: ====-----  Time: 6522.1 (0.0).#..#.ξ....a#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2 ...?....T...#................ Throw: 4 darts (poison):jD([0;10m............#........##...... Gem (2481) ...........##........##................##.........##...... T   troll.........##############...... R   efreet........######### a   howler monkey.......##U   wightAim: an efreet, wielding a +4 scimitar of flaming (chance to affect: 84%) _The efreet's mind is blasted!!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (heavily wounded, chance to  affect: 84%):j9 :j=3ζR:j!?9T.:j=@@.U:j>Ib..ℓζ:jJ7-3.1 (10:jR:jpUO _The efreet's mind is blasted! The howler monkey hits you.:j{ :jS~ Evoke which item? Wands  e - a wand of paralysis (2)f - a wand of mindburst (8) [!] read|quaff|evoke[?] describe selected:jƷ:j]:j#..#..........# #.# AutarchDCSS the Covert #....# .#####.###### #.# Spriggan of Ignis *****.......# ..# #.##.# Health: 47/51 ======================--........##.# #.##.# Magic: 12/12 ========================:j.........#.####.##.# AC: 6Str: 12...........#.##...### #.# EV: 23Int: 15.#..#.......#........# #.# SH: 0Dex: 15...ζ$.U.....'........# #.# XL:  9 Next: 61% Place: Dungeon:8..U.ℓ..ℓR...@........######.# Noise: ====-----  Time: 6523.1 (0.0).#..#.ζ..T.a#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2 ...?........#................ Throw: 4 darts (poison)[12:jB;5H............#........##...... Gem (2480) ...........##........##................##.........##...... T   troll.........##############...... R   efreet........######### a   howler monkey.......##U   wight _The efreet's mind is blasted!!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (heavily wounded, chance to  affect: 84%) _The efreet's mind is blasted! The howler monkey hits you.:jg#..#..........# #.# AutarchDCSS the Covert # ....# .#####.###### #.# Spriggan of Ignis *****. ......# ..# #.# #.# Health: 47/51 ======================-- ........##.# #.# #.# Magic: 12/12 ======================== .........#.####.# #.# AC: 6:j26Str: 12 ...........#.##...### #.# EV: 23Int: 15  .#..#.......#........# #.# SH: 0Dex: 15  ...ζ$.U.....'........# #.# XL:  9 Next: 61% Place: Dungeon:8  ..U.ℓ..ℓR***@........######.# Noise: ====-----  Time: 6523.1 (0.0)  .#..#.ζ..T.a#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2  ...?........#................ Throw: 4 darts (poison)  ............#........##...... Gem (2480) :jhj ...........##........##......  ..........##.........##...... T   troll  .........##############...... R   efreet  ........## ####### a   howler monkey  .......## U   wightaffect: 84%) _The efreet's mind is blasted! The howler monkey hits you.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (almost dead, chance to  affect: 84%):jy#..#..........# #.# AutarchDCSS the Covert #....# .#####.###### #.# Spriggan of Ignis *****.......# ..# #.##.# Health: 47/51 ======================--........##.# #.##.# Magic: 12/12 ========================.........#.####.##.# AC: 6Str: 12:jI...........#.##...### #.# EV: 23Int: 15.#..#.......#........# #.# SH: 0Dex: 15...ζ$.U.....'........# #.# XL:  9 Next: 61% Place: Dungeon:8..U.ℓ..ℓ*...@........######.# Noise: ====-----  Time: 6523.1 (0.0).#..#.ζ..T.a#........##.∩.... a) +8 dagger "Bung" {holy, *Corrode Str+2 ...?........#................ Throw: 4 darts (poison)............#........##...... Gem (2480) ...........##[:jT39;49m........##................##.........##...... T   troll.........##############...... R   efreet........######### a   howler monkey.......##U   wightaffect: 84%) _The efreet's mind is blasted! The howler monkey hits you.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (almost dead, chance to  affect: 84%):j) _The efreet's mind is blasted! The howler monkey hits you.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an efreet, wielding a +4 scimitar of flaming (almost dead, chance to  affect: 84%)  The efreet's mind is blasted!!:j*a   howler monkeyU   wight:jg T.  You blow up the efreet!.U:j.)ζ(catching breath) 475=========4.1 (179 _The howler monkey hoots and howls with incredible vigour! x2 _Your Dodging skill increases to level 6!:j{O ..#.# #.#  ....# .#####.###### #.# ......# ..# #.# #.# .##.# #.# #.# ..#.####.# #.# .#.##...### #.# .#..#.#.# #.# ...ζ$..U....'.# #.# ..U.ℓ...).T.'######.#.#..#.ζ....a#.##.∩....?..#....#.##....##.##....##..##....#####....:jQ.....## # .T:jWcℓ---------7 (0.68 _:j,nj..#.# #.# ....# .#####.###### #.# ......# ..# #.# #.# ........##.# #.# #.# ...#.####.# #.# .:jo.#.##...### #.# .#..#.#.# #.# ...ζ$..U....'.# #.# ..U.ℓ...)..T'.######.#.#..#.ℓ....a#.##.∩....?........#......#.##......##.##.....##.##....####..## # :jr5a.:jsG.U:j1}:jI---------5.3:j-:j:jr ..#.# #.# ....# .#####.###### #.# ......# ..# #.# #.# ........##.# #.# #.# .........#.####.# #.# ..#.##...### #.#  .#..#.#.# #.#  ...ζ$.'.# #.#  ..U.ℓ...U..Ta.:j\ ######.#.#..#.ℓ.....#.##.∩....?........#.  .....#.##..##.##..##.##..#####..## # :j F'a:jv97:jJ:jXs:jtk ..#.# #.# ....# .#####.###### #.# ......# ..# #.# #.# .##.# #.# #.# .........#.####.# #.#  ...#.##...### #.# .#..#.#.# #.# ...ζ$.'.# #.# ..U.ℓ...U..T'a.######.# .#..#.ℓ.....#.##.∩.# ...?........#.# .#.:jm ##.# .##.##.# .##.##.# .####.# .## # :jo jU.T:j,w )U   wight:jx j86.56:j~ :j :j7 y..#.# #.# ....# .#####.###### #.# ......# ..# #.# #.# .##.# #.# #.# .#.####.# #.# ...#.##...### #.# #..#.#.# #.# ζ$.:j j'.# #.# U.ℓ...)U..Ta.######.##### #..#.ℓ.....#.##.∩.# ?.#.# #.##.# ##.##..##.##.# ####.# ## # :j G.a:j  -U:j_ .U   wight:j '7.1:j :j5 :j..#.# #.# ....# .#####.###### #.# ......# ..# #.# #.#  .##.# #.# #.#  .#.####.# #.# #.##...### #.# ..#.#.# #.# ζ$.'.# #.# U.ℓ...).U.T.a...@..######.##### :jX..#.ℓ.....#.##.∩.# ?.#...# #.##.# ##.##...##.##...# ####.# ## # :jۓG.a:j?<'T:j:j `75:j٭:j4:j5....# .#####.###### #.#  ....# #.# #.# ..#.# #.# #.# .#.####.# #.# .#.##...### #.# ##........# #.# ζ$.'.# #.# ℓ...).U.'T.a.....######.##### .#.ℓ.....#......@.##.∩.......# ?........#...........# .#.##.........# ##.##.# ##..##...##############.........# ##:j8[40m ########### ## ####:j@:jD'8.3:jM:jR:jM....# #.# #.# .#.# #.# #.# .####.# #.# #.##...### #.# #:jc#........# #.# $.'.# #.# ℓ...).U.'T.a.....######.##### #.ℓ.....#........##.∩.......# .......#...........# .#.### ##.##..# ##..##.........# ##############....## ########### ##  ### :jQ.a:jC.T:j:j`94:ja:jb :jO # ..# #.# #.# ##.# #.# #.# #.####.# #.# #.##...### #.# .#.# #.# .'.:j7 # #.# ...).U.'.######.##### .ℓ.....#.T.a....##.∩.# #.# #.##.# ##.##...# ##.##.........# ###.........### ########### ##  :j J.a:jB C.T:j' :j%( b9.53:ji. :j/ :j# ..# #.# #.# ##.# #.# #.# #.####.# #.# #.##...### #.# #........# #.# '........# #.# ).U.'..######.##### ℓ.....#....a...##.∩.# #..T.:jL# #.##.# ##..##..# ##...##...# ######.........### ########### ##  :j:jV9=30.1:j;:j/:j(.T.a:je========1.1 (1.02:jy _The howler monkey hoots and howls with incredible vigour!:j .T.a:jZ -U:j U   wight:je --------21:j :j :j _.T.:jma.U:j:j--------30:j:j:j~=.T:jr?.U:j(catching breath)50==========469 _The howler monkey hoots and howls with incredible vigour!:jc g.# ..# #.# #.#.##.# #.# #.#.#.####.# #.#.#.##...### #.#.#........# #.#.'........# #.#.).U.'..######.##### .ℓ.....#....U...##.∩.#.#......Ta.#.#.##.#.##..##..#.##...##...#.######......#.## ########### .:jbe X.## ##U:jf -U:j^j T.  You encounter a wight. It is wielding a +0 falchion.You encounter a wight. It is wielding a +5 short sword.:j vUU 3 wights=--------7 (0.68 _The howler monkey completely misses you.:jj# ..# #.# #.# ##.# #.# #.# #.####.# #.# #.##...### #.# #........# #.# '........# #.# ).U.'.U......######.##### ℓ.....#.U..U..T##.∩.# #.a.# #.##.# ##..##..# ##...##...# ######.........### ########### ##     wight:jlG.U:jyU.a:j .U:js..UU 3 wights:jW---------5.3:j?:je:jċ u .TYou hit the howler monkey.:j  The howler monkey is heavily wounded.:jN o=6.0 (0.77:j :jң S _The howler monkey misses you.:j .UYou barely miss the howler monkey.:j.U.UaT:j@:j:j'`76:j:je _The howler monkey is heavily wounded.:jtu.UU.:jTG.U:jC   You barely miss the troll. The troll closely misses you. The troll claws you.:jV48-7.4:j :jAS _The troll closely misses you.:j` 7  You hit the troll.:jb g8.0 (0.65:jj :jm 3 _The troll is lightly wounded.:jz .UYou barely miss the troll.:j==.U:jC (catching breath)  The troll is lightly wounded.  The howler monkey hoots and howls with incredible vigour!:j#=========7 (0.74:j _The troll misses you. x2; The troll closely misses you.:jAz.U.U:j   You closely miss the troll. The troll completely misses you.:jW=--------9.4:jH _The troll closely misses you. The troll misses you.:jm.:j o}.U:jxmU 2:j>z---------40.13:jf _You barely miss the troll.:j   You puncture the troll!  The troll is moderately wounded.The troll bites you but does no damage. The troll misses you.:jh #3:j w-----=82:je @ _The troll claws you!:jg UYou hit the troll.:j .U 3 wightsThe troll is moderately wounded.:jj-1.51:ji _The troll misses you. The troll completely misses you. x2:j^m .UYou hit the troll.:j:jA-2.2:j(v _The troll is moderately wounded.:j iThe troll is moderately wounded.heavi  The howler monkey hoots and howls with incredible vigour!The troll misses you. x2; The troll claws you!  Your corrosive artefact corrodes you!:j "31-------- 4 =========9+6 dagger "Bung" {holy, *Corrode Str+2 Corr (-2) Gem (2460) :j^ :j" 6 _You hear an angry buzzing noise.:j8< :j= :jG t _You are too injured to fight recklessly!:jTU:jX:jc:j>i^ _You are too injured to fight recklessly!:j&  :jYou hit the troll.  The troll is heavily wounded.The troll completely misses you. The troll misses you.:j=--------3.659:j: :j0 R _The troll barely misses you.:j7  You hit the troll.:jux2=----------4.3:j:j/] _The troll is heavily wounded.:j   You hit the troll but do no damage.The troll is heavily wounded.27---5.08 _The troll bites you. The troll completely misses you. x2:jJN  You hit the troll.  The troll is heavily wounded.The troll closely misses you. The troll claws you!19-------=77 _The troll completely misses you.:jK^# ..# #.# #.# ##.# #.# #.# #.####.# #.# #.##...### #.# #........# #.# '........# #.# ).U.'........######.##### .....#.U##.∩.# #......UaT.# #.U##.# ##........##.# ##.........##.# ########..### ## ## --6.3 (0.6:j # ..# #.# #.# ##.# #.# #.# #.####.# #.# #.##...### #.# #.# #.# '........# #.# ).U.'........######.##### #.U##.∩.# #......UaT..# #.U##.# ##........##.# ##.........##.# ##.# ## #  :je 8.T:jt 6(catching breath):jD ========96:jO :j] y _The howler monkey hoots and howls with incredible vigour!:jyd # ..# #.# #.# ##.# #.# #.# #.####.# #.# #.##...### #.# #.# #.# '.# #.# .U.'........######.##### #.:jfU##.∩.# #......Ua.T.# #.U##.# ##........##.# ##.##.# ##.# # :juU..T:jy20=-----------7.55:j:j?:j .#####.###### #.# # ..# #.# #.# ##.# #.# #.# #.####.# #.# #.##...### #.# #.:j].# #.# .'.# #.# U.'........######.##### #.......U##.∩# #......UaU.T# ........##.# ##.# .........############.........# ########### 2:jʐI.U:j8.U:jN*U:j}}.U 3 wights:jH--------8.1:j8:jx:jh..#..........# #.#  .#####.###### #.#  ..# #.# #.# ##.# #.# #.# #.####.# #.# #.##...### #.# #.# #.# .'.# #.# '.######@##### #..##.∩# #.aUUT# .U##.# .........##.# ############.........# ###########T..:jќaUUU 3 wights74:j^:j:jҎ :j :j :j4p##))...## ..#..........#####.######  . ##.# ##.# ##...## .# #@# '.######.#####a##.T.......#.UU.........# .U##..# ####......... ############.........###########:jJw:jdz'9.3:j:jM .....#.. ##))...## ..#..........#####.######  . ##.# ##.# :jG##...## .# #.# '.######.####a##.T..... .#........UU.........#................#..##.........#:j:j|=93:j:j:j-q,M.#).#.## # .....#.. ##))...## ..#..........#####.######  . ##.# ##.# ##...## .# #.# '.######.#### .#.......a##.T.......#............TT   troll50.52:j.....#.# .#).#.## :je.....#.. ##))...## ..#..........#####.######  . ##.# ##.# ##...## .# #.# '.######.####a##.T.T.UU .U##....... ##:jH:j$21:j6 1.1:j:j :jp j#.##..###.### .....#.# .#).#.## .....#.. ##))...## ..#..........#####.######  . ##.# ##.# ##...## .# '.######.####a##.T.T.UU .UT.71:jY ..##.## #.##..###.### .....#.# .#).#.## .....#.. ##))...## ..#..........#####.######  . ##.# ##.# ##...## .# #.# '.######T####a##.T.UUUU   wight2.3:j? #.... ..##.## #.##..###.### .....#.# .#).#.## .....#.. ##))...## ..#..........#####.######  . ##.# ##.# ##...## .# #.'.######T####a##.T.UT.90:j. ...# ####.#.### #.... ..##.## #.##..###.####....#.# .#).#.## .....#.. ##))...## ..#..........#####.######  . ##.# ##.# ##...## .#. #T#'.######.####T.3.549:j&:j{## #........# ####.#.### #.... ..##.## #.#### #.##..###.####. .....#.# .#).#.## .....#.. ##))...## ..#..........#####.######  . ##.# ##.# ##...##.#T #4.1:j}:jҶ:jI:j#. #.<...## #.....#....# ####.#.### #..##.# #....#.# ...##.## #.####.# .#.##..###.####.# ......#.# ..##).#.### .# #..........#.@.####.....))...###.#.#..........# #.# .#####.###### #.# ..# #.# #.##.# #.# #.#.#.####.# #.#.#.##...### #.#.#.# #T#:j:1T:j<T   troll.:jK2=78:j:jӾ .# ##....#. #.<...## #.....# .......# ####.#.### ##..##.# #....#.#...##.## #.####.##.##..###.####.#.....#.# ..##).#@### ..# #..........#...# ..###.....))...###.#.#..........# #.# .#####.###### #.# ..# #.# #.##.# #.# #.#.#.####.# #.#.#.##...### #T#5.3:j(:jͱM ######. <## #..... .......# ####.#.### ## #......##.## #.##..###.###....#@# .#).#.### .....#...# ..##))...###.#..#..........# #.#:j?:jԷ9:j$7:j:j:j:j#M  ######. <## #..... .......# ####.#.### ## #......##.## #.##..###.###....#.# .#).#.## .....#... ..###.....))...###.#.##6.56:j@u xM  ######.... <## #..... .......# ####.#.### ## #......##.## #.##..###.###....#.# .#).#.## ..# #..........#...#=7.1:jiy :j M#..###  ########....# .<...## #..... .......# ####.#.### ## #......##.## #.##..###.###....#.# ...##........).#.###75:jE)M## #..###  #######....# #.<...### #.....# .......# ####.#@### ## #......##.## #.##..###.### ...............#.#3 6 8.3+8 dagger "Bung" {holy, *Corrode Str+2  _You are no longer corroded.:jqM .. ## #..###  ######. <## #..@..# .......# ####.#.### ## #......##.## #.# ..#.##..###.####.####94:jm.# . ..  #.## ##..####.#.# .# ######.# ##....#. #.@...## #.....# ........# ####.#.#####..##.# #....#.#...##.## #.####.##.##..###.####.#.....#.#..##).#.###.# #..........#...#9.53 _There is a stone staircase leading up here.:jh60.5 (1.02 _:j%7:jW ......##.#.##...<# ..♣............###### .........#..........# .........†...######.#:j_##..........# #.###........#.#####.# .######..##......##.### ##.####.##.###..####.......#..........#.####.#....#.## #.# ##..........#..# #.#.......##.# #.# .########.####.# #.# ## #.# #.# #.# # #.# #.###.# ## #.# #..##.#:j4=2.0 (2.51:j,:j! _You climb upwards.:j6c _There is a stone staircase leading down here.:ju:jw3:jz:jX50398:j5=7:j:jX6:jD:jFX5:j:jЌx6=4:j:j:j͏X3:j)X2:j:j͔:jX1:jo:jOf7=0:j:jO:jY29:j5X8:jc:j8=7:jX6:j:j&X5:jX4:jF:jì|9=3:j٭:j:jVX2:j,:jX1:j030=19871=65432=2103=098764=5[3:jY;7m435=2:jn1:j$03996876:j:js:jX5:jc:jD37=4:j:jP3:jX2:j:j:jr8=1:jd:jX0:jR:j o89:j n8:j :j 9=7:j :jh X6:j X5:j ,:jP 40=4:j X3:jl :j& X2:j :j  X1:j :j 1=0:j :j Y79:jV :j X8:j :j& 2=76:j( n5:j;+ n4:j. 3=3:j. :j@1 :j2 X2:j3 :j4 X1:jb6 :j7 X0:j8 :j: 4=69:jo 875=65436=2107=598768=5439=[40:jr m210:jxy z4950=87:j G65 _You start resting.HP restored.:j :j 1658.0 (96.0):jNJ 1=9.0 (974 _:j :j :j!:j#:ja':j.:jM860.0 (1.0)3:jA=8:jq:j,:j:j]  ...#  ..  #.## ##..#### .....# .....# ......# ######....# ##.........# #......## #.....# ####.#T### .##..##.# #....#.# ##.## #.####U#..#.##..###.####.# T   troll :jv................#.# UU 2 wights (1 wandering) ....##........).#U### ...# #..........#...#:jDg1.5 (2.51:jN:jP# _You climb downwards.:jZTa _There is a stone staircase leading up here.:j.7 AT.U.U.2.5 (1.00 _:j$e:jf:jz:j}1U:jȀ6U.:j{U 3 wights (1 wandering):jC4-----=339:jǕ:jɕ -----7. _The troll bites you. The troll completely misses you. The troll claws you.:j* ......##.#.##...<# ..♣............###### .........#..........# .........†...######.###..........# #.###........#.#####.# .######..##......##.### ##.####.##T###..####.......#..........#.####.#....#.## #.# ##..........#..# #.#.......##.# #.# .########.####.# #.# ## #.# #.# #.# # #.# #.###.# ## #.# #..##.#:jo-5.0 (2.58:j}&7 _You climb upwards.:jZ)c _There is a stone staircase leading down here.:j<.##.#.##...<# ♣..♣.######.#.#.÷...######.#.##..........# #.#.##........#.#####.# ..######..##......##.#.## ##.####.##T##.#.#..####>...#.#.#.####.##....#.## #.# .##.#..# #.# .##.# #.# ..#.####.# #.# .## #.# #.# #.# .# #.# #.###.# .## #.# #..##.#:j :j The troll completely misses you. The troll claws you but does no damage.2=6 (0.67:juV _The troll completely misses you.:j+ H.##.#.##...<# .♣..♣............######.#....#.÷...######.#.##..........# #.#.##........#.#####.#.######..##......##.#.## ##.####.##T##.#.#..####.>...#.#.#.####.##....#.## #.# #.##..........#..# #.# #.##.# #.#.#.####.# #.# ..## #.# #.# #.# ..# #.# #.###.# ..## #.# #..##.#-6.2:j1........##.#.##...<#AutarchDCSS the Covert .♣..♣............######Spriggan of Ignis *****. ...........#..........#Health: 42/51 ===================----- ...........÷...######.#Magic: 12/12 ======================== ....##..........# #.#AC: 6Str: 12 ....##........#.#####.#EV: 24Int: 15 ...######..##......##.#SH: 0Dex: 15 .....## ##.####.##T##.#XL:  9 Next: 75% Place: Dungeon:7 ...#..####......@*>...#Noise: ---------  Time: 6666.2 (0.0) ...#..........#.####[40:j3m.##a) +8 dagger "Bung" {holy, *Corrode Str+2 ..............#.## #.#Throw: 4 darts (poison) #.##..........#..# #.#Gem (2337) #.............##.# #.# ...########.####.# #.#T   troll ..###.# #.# #.# ..##.# #.###.# ..###.# #..##.#The troll completely misses you. The troll claws you but does no damage. _The troll completely misses you.Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (60% to hit):j........##.#.##...<#AutarchDCSS the Covert .♣..♣............######Spriggan of Ignis *****. ...........#..........#Health: 42/51 ===================----- ...........÷...######.#Magic: 12/12 ======================== ....##..........# #.#AC: 6Str: 12 ....##........#.#####.#EV: 24Int: 15 ...######..##......##.#SH: 0Dex: 15 .....## ##.####.##T##.#XL:  9 Next: 75% Place: Dungeon:7 ...#..####......@(>...#Noise: ---------  Time: 6666.2 (0.0) ...#..........#.####[3:j7m.##a) +8 dagger "Bung" {holy, *Corrode Str+2 ..............#.## #.#Throw: 4 darts (poison) #.##..........#..# #.#Gem (2337) #.............##.# #.# ...########.####.# #.#T   troll ..###.# #.# #.# ..##.# #.###.# ..###.# #..##.#The troll completely misses you. The troll claws you but does no damage. _The troll completely misses you.Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (60% to hit):jP.T _  Throw: 4 darts (poison)  :j_TwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (60% to hit)  You throw a dart. The dart hits the troll.:jj7.2 (136 _:j.  You puncture the troll!  The troll is lightly wounded.  The troll misses you. The troll completely misses you.:jn==9 (0.75:jԲ:jS _The troll closely misses you.:jZ  You puncture the troll!  The troll is moderately wounded.:jZThe troll closely misses you. The troll misses you.:jR"[8.64:jS):j-V _The troll completely misses you.:jm<  You puncture the troll!:jo]3=-9.3:jy:jP] _The troll is heavily wounded.:j .  You hit the troll.  The troll is severely wounded.-70.03:j :j _The troll completely misses you. x2; The troll closely misses you.:j~}  You puncture the troll!  The troll is almost dead.The troll misses you. The troll claws you but does no damage.72:jpV _The troll completely misses you.:j‡t  You hit the troll.1.4:jY _The troll is almost dead.:j ,  You hit the troll.  The troll is almost dead.:jK- 37---2.11:j3 :j6 _The troll misses you. The troll claws you. The troll completely misses you.:jpRg .You hit the troll.:j;[(:ja 8---58680 _You kill the troll!:j*h:jjh _Your Dodging skill increases to level 7!:j 3:j% :j Y29:jA 87:j :ju 9=6:jM :j B5:j :j :j B4:j :j :j q40=3:j 2:j :jd B1:j* :j :j_ B0:j :j :j q1=19:j :j :jB8:j:j :jP B7:j:j:jp2=6:j:jX5:j+:j,433=2104=09:jX.:j/X8:j0:j=765=54:jF:j`KX3:jL:j+OX2:j!P:j[R:jTSp6=1:jlT:jV:j)XX0:j[Z299:j\:j]:j_p7=8:j;f:jh:jjX7:jnn6:jo:j%qX5:jr:js8=4:j8xn3:jU29=10898:j50=7:j^:jX6:j]:j:jX5:jâk _You start resting.HP restored.:j]&-:jŸ1717.8 (45.0):j1=-8.8 (464 _:j:j:juj##.#.##...<# ♣..♣............###### #....# ÷...######.# ##..........# #.# ##........#.#####.# ######..##......##.# ## ##.####.##.##.# #..####.>...# #.#.####.## ...#.## #.# .##..........#..# #.# .## :jF9.4 (0.6):j:j:j .##.#.##...<# ..♣.###### #.# ÷...######.# ##..........# #.# ##........#.#####.# ######..##......##.# ## ##.####.##.##.# #..####..@...# #.#.####.## ...#.## #.# ##.#..# #.# 20.03:j= c _There is a stone staircase leading down here.:j 1.0 (1.02 _:j_'A=8:j):j{8  ...#  ..  #.## ##..#### .....# .....# ......# ######....# ##.........# #U......## #.U...# ####.#.### .##..##.# #....#U# ##.## #.####.#..#.##..###.####.# UUU 3 wights (1 wandering) ................#.# ....##........).#.### ...# #..........#...#You climb downwards. The wight misses you. The wight barely misses you.:jbo=2.5 (2.50:jMp:j(tD _The wight misses you.:j%vw _There is a stone staircase leading up, spattered with blood here.:j/ @#. ..#.## ###..#### #.......# #.# #.#######.#....# #.# #U<...#.## #@U...# #..# ####.#.###:jy M##..##.# #....#U# .....##.## #.####.##.##..###.####.#..............#.# 2 wights##).#.### #...# #...#...# ##..###.....))...###.#U:j .U 3 wights (1 wandering):j ,3.1 (0.6:jʫ :j K _The wight misses you.:j. #.## ###..#### #.......###### .##.... #:jgkU< .#.U #.# ####@#U### ..##..##.# #....#.# ..# #.####.##.##..###.####.............##).#.### 2 wights #...# ..#... ##..##))...###  .......# .U:j-779:j/{ _The wight attacks as it pursues you! The wight completely misses you.:j]####..####.......# ##.# ##.####### ..#....# ##.# #.<...# ..## #UU...# ##..# ####.#U### :j4...##..##.# #..@.#.# #......##.## #.####.# #....#.##..###.####.# #.................#.###).#.### ##...# #...#...#  ##..###.....))...###.# ..#..........# #.# ...# .#####.###### #.#:j0U:jF.U:jB&.U 3 wights (1 wandering):j'/-4.3:j.:jo0:j$.####..#### .##.# .##.# .##.# ######.# ##....# .##.# #.<...#.## #U.U..# .##.# ####U#.###:j_&.##..##.# #.@..#.# ##......##.## #.####.# ##....#.##..###.####.# .#.....#.#.##........).#.####...# #..........#...#U 2 ##..###.....)[...###.# ..#..........# #.# ....# .#####.###### #.#:j+K.U:j:~=98:jJ _The wight attacks as it pursues you! The wight completely misses you.:j: 1U.:j 0U:j .UU 3 wights (1 wandering):jX g5.6 (0.77:j" :jf  :j> C_You closely miss the wight.:jT\ .  You hit the wight. The wight convulses.:jW .UThe wight is moderately damaged.:jgU 2 wights6.3:j~l _The wight completely misses you.:jm| UYou hit the wight. The wight convulses.:j' :jw.U 3 wights (1 wandering)The wight is severely damaged.7.06 _The wight completely misses you.:j;9z UUYou completely miss the wight.75 _The wight is severely damaged.:j l )You puncture the wight!:j G.U:jqV 2:jv=/98.4:jBP:jRL _You destroy the wight!:jS  You hit the wight. The wight convulses.  The wight is moderately damaged.:jTb9.14:j-bi _The wight closely misses you.:j;  You closely miss the wight.7 (0.63 _The wight is moderately damaged.:j| )You hit the wight. The wight convulses.:j+U.:j)z   wight:jK9230.4 (0.7 _You destroy the wight!:j9v  You hit the wight. The wight convulses.:j V1.0 (0.62 _The wight is heavily damaged.:jr  You hit the wight but do no damage.The wight is heavily damaged.:jSte7 (0.71:j'{:jV _The wight completely misses you.:jM  You hit the wight but do no damage.The wight is heavily damaged.:j2.4 _The wight misses you.:jh  You hit the wight but do no damage.:jb3.10:j':j)] _The wight is heavily damaged.:j_  You hit the wight. The wight convulses.  The wight is severely damaged.38-------=869 _The wight hits you with a +3 long sword!:j  You barely miss the wight.The wight is severely damaged.:jL-4.58:j~K _The wight misses you.:ji  You barely miss the wight.The wight is severely damaged.The wight hits you with a +3 long sword.:j< P: 34/50 (51)---------5.2:jC K Drain Gem (2268) :j% g _You feel drained.:js8 I:j: ^ _You are too injured to fight recklessly!:jz 3:j4 :j ^ _You are too injured to fight recklessly!:jȷ :j  _You are too injured to fight recklessly!:ju:j :j:j ^ _You are too injured to fight recklessly!:j _You are too injured to fight recklessly!:j23:jLl _You are too injured to fight recklessly!:j7  You hit the wight but do no damage.97 _The wight is severely damaged.:jT&  :j&zYou barely miss the wight.The wight is severely damaged.:j()[6.66:j<:jhTa:jipe9 (0.63:j=q:js;  A howler monkey comes into view. _The howler monkey leaves your sight. _No target in view!  A howler monkey comes into view. _The howler monkey leaves your sight.:jxI:j}:jX2:j:j@:jE!:j!:j%:j):j,:j4-B1:jq.:jt3:jX7:j7:j9:jV?# _The howler monkey leaves your sight. _No target in view!  A howler monkey comes into view. _The howler monkey leaves your sight.  There is a large open door here.:jB:jCI0 _:jE:jUI:jcTp199:jmU:jZ:jwZ:j7]:jkm ...#..#..........# #### .......## .#####.###### ?.......##..# #.#  .........##.# #.#  ..........#.####.#  ...........#.##...## .#..#.......#........ ....$.......'....... + ....?...)@..'........##### # .#..#.#........##.T. ...?..#...........a. ......#........##... ...........##........##... ..........##.........##... .........##############... ........## ####:jNnY .......##:jw.# ..#.##.## .#####.######.?.##..# #.#.##.# #.#.#.####.# # ...#.##...### # .#..#.#.# . ....$:jx.'........# .+ ....?...@...'........ ## .#..#.#.##.T ...?.#....a .#:j$y.## .##.## .##.##:jy .### .##  .##:j/804.1 (4.2:jye7 (4.88:j:jW| _You see here a +4 scimitar of flaming.:jN3:j":jH _No target in view!:ji3:jZp^ _No target in view!:j _No target in view!:j _No target in view!:ja3:jg:j sH _No target in view!:j@^3 _7:jŤNo target in view! _ An ice beast comes into view....# ..#. ..######...## .#####. .##...?.......##..# #.# ..#...##.# #.# #.#.........#.####.# #..#...#.##...### ##.# ...#..#.......#........# # .. Y.....$.......'........# # #.+ ......?@..)...'........ # ## ...#..#.......#........# # ....?........#. # ........#........# .......##........# ......##...# Y   ice beast (wandering) .....#### ...##:jkN  .......##.Y5.9 (1.26.5 (1.86 _:j #.# ..#.######.....## .#####. #.##.?.......##..# #.#.#.......##.# #.# y#.#........#.####.# †#..# .........#.##... .##.#.#..#.#. .# .. ..Y....$.'. .# #.+.@...)...'. .# ##.#..#.#. .#. ....?..# .#.....#............##............##............###....##  .##Y.:j. :j/H 7.1 (0.6 _You see here a scroll of identify.:jf ..#####..###.....)#.......##.......#...... ....######............## .#####.# ##.##?.......##..# #.# #...# ...............##.# #.# #y#...............#.####. #†#..#:j݃ 6.............#.##...# ..##.#Y#..#.# ..# ..$.......' ..# #.+....?...)...' ..# ## .....#..#:j N.# ..#...?.# :j5 ..#.............#.............##:jd .............##........ ......############...##:j :jt 75 _:jx.### ##..###..... ..#.##.## ..#.######.## .#####. .##.## #......?.......##..# #. .#...#:j+......##.# #. .#y#.# .................#.####. .#†#..# .................#.##... y..##.#.Y#..#.#.# ..:jz.$.'.# #.+:jD.?...)...'.# ##.#..#.#:jdi.#....?........#.#:j..............#.:j....###..............##:jD##.# :jJ #.##:j^7Y.:j=8.3:j:jy":j߽.Y9.3 (1.04:j(:j..###...# .#####..###.......#### ..#.... .....######......## .#####.## #......?##.......##.# y#.# .......## .#†#..Y..## y..##.# ......#@.#.......#.. $....#.+...?...)...'###..#....?... ...#.....................##..##.......##..##########:jf{9 (0.63:j(:j:j&% YYYou hit the ice beast.  The ice beast is lightly wounded.=10.6 (0.72:j6/:jNO _The ice beast misses you.:jv :j=O< You puncture the ice beast!  The ice beast is heavily wounded.=1.3 _The ice beast hits you but does no damage.:j8 d  You closely miss the ice beast.:j j-2.01:j :j  :j ^_The ice beast is moderately wounded.:j ^  You hit the ice beast.  The ice beast is heavily wounded.-70 _The ice beast hits you but does no damage.:j&l  You hit the ice beast but do no damage.The ice beast is heavily wounded.35--------3.4 _The ice beast hits you. The ice beast freezes you!:j2 _You are too injured to fight recklessly!:j:j:jt _You are too injured to fight recklessly!:ja3:ja:jQ^ _You are too injured to fight recklessly!:jڍ :j 3:j ^ _You are too injured to fight recklessly!:j> _You are too injured to fight recklessly! _You are too injured to fight recklessly:jE ! :jF H You barely miss the ice beast. :jG O The ice beast is heavily wounded.:jI :jI !4.1:jI %89:jJ :jT :jkY  :jZ :j^Z +_The ice beast misses you.:jZ :j J  You puncture the ice beast!=7 (0.68 _The ice beast is almost dead.:jq .  You puncture the ice beast! ealth: 36/51 --------9-5.4 (0.7 _You kill the ice beast!Your life force feels restored.:jKv :jv:jvD_Your Dodging skill increases to level 8!:j(w:j:jM<)#### .......#..##########...# .#####..###.......#### ..#.... .....######......## .#####.## #?##...##.# y#.# ## .#†#..# .......@.........#.## y..##.##..##.. ....$....#.+ .........?...)...' ...# ## ......#..#.......#....... ....#..............:jr--6.0 (0.67 _:j:ja:j/ M[..).# #..#....... <)#### .......#..##########...# .#####..###.......#### ..#.... .....######......## .#####.## #?##...##.# y#.# ## .#†#.....## y..##.#.#..#.......#.. .........$.... ...# #.+ .........?...)...'........ ........................:j7 :j: :j: -:jb; 6:j= $6:j3> :jL :j1S :j'M.#.####.##....#.##..## [..).# #..#....... <)#### .......#..##########...# .#####..###.......#### ..#.... .....######......## .#####.## #?##...##.# y#.# ## .#†#.....## y..##.##..#.# ...# .. .........$.......'..........?.. .#..#....................7.2:j\M†....##.## .#.####.##....#.##..## [..).# #..#....... <)#### .......#..##########...# .#####..###.......#### ..#.... .....######......## .#####.## ###...##.# y#.# ## .#†#.....## y..##.# ......#..#.......#........#..#..........?......85:jn:jp:jq$8.8 (1:jgq$4:jq:jh:jφ :j:jH _i - a scroll of identify:jܰ9.#.####.##....#.##..###).# #..#............. )#### .......## ..##########...# #.###........##..###.....)###.. ..#...######..#####.# ##.## #....# #.# #...# ..# #.# #y#.# ..####.# #†#..# .#.##...# ..##.# ......#..##.... ..# .. ...$.'.# #.+ .?...)...'.# ## ......#..#.......#.# ..?..#.# ..#.:j37=9.4 (0:jw= ).# #..#..............#### .......## .##########...# #.###........##..###.....)[ ###.. ..#....... ...######..#####.## #.## #....# #.# ...# ..# #.# y#.# ..####.# †#..# .#.##...# .##.# ......#..##........ .# .. ...$.'. .# #.+ .........?...)...'. .# ## ......#..#.......#. .# ........?........#. .# .........#. .##.20.03[1;3:jz> 58H:jEu #### .......##.##########...# ###........##..##)[ #..## .... ...######..## .#####.## #.## #..##..# #.# ...# ..## y#.#.### †#..#...## .###..#....... .. .........$'#.+?...):ju..............##..............##......... :j:j`62:j_:j:j7r..##########...# ####........##..###.....)#...## ..#...... ....####..## .#####.# ##.## ..##..# #...# ..##.# #.# #y#.# ..#.####.# #†#..# .#.##...# ..##.# ......#.@#.......#....... ..# .. .........$.' ..# #.+ .........?...)...' ..# ## #..#.......# ..# ........?.# .:jr;.# ...# ...........# #........ ###########:j|:j}'1.2:j:jB:j ###........##..###.....)[ ###..........## ..#....... ...######........#####.## #.## #.....# #.# ...# ...# #.# y#.# ...####.# †#..# ..........#.##...# .##.# ......#..##........ .# .. .........@.......'. .# #.+ .?...)...'. .# ## ......#..#.......#. .# .:jko.?..#. .# ..........#. ..##.#..............##..#.....############ ##:jm:j|=81:j:j82.8 (10:j :jj ? _You now have 226 gold pieces (gained 15).:jQ  #..## .... ...######..## .#####.## #.## #..##..# #.# ...# ..## y#:jԏ ..#.### †#..#...## .##...#..#....... ......:j '#.+:j D) ##:j8 ]#..#.......#:jT t ........?.:jq ~.#..........##:j 0.......##:j @3.4 (0:jV :ja :j˯ f4.4 (179:j$ P _i - 2 scrolls of identify (gained 1):j-....####..## .#####.# ##.## .......##..# #...# ................##.# #.# #y#.# ...#.####.# #†#..# ..........#.##...# ..##.# #..#.#....... .:j.# .. ..........' ..# #.+ )...' ..# ## ......#.@#.......# ..# ........?:j.# ..# ..........# :jJ.# #:jp. ##.#########:j ##...... ##..... #######:j{ {5.0 (08:jJ(:j|6:j ##.## #..##..# ...# .......## #y#.............#.### #†#..#... ..###..#......... .. .................'#.+ .............) ###..#.......# ........@........ ####.##########:jn:j`67:j9=6.6 (16:j-:j: _i - 3 scrolls of identify (gained 1):j:jMRead which item? Scrolls  b - 3 scrolls of blinking  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - 3 scrolls of identify  r - a scroll of revelation :j p - a scroll of poison  I - 2 scrolls of immolation  N - 2 scrolls of noise  V - a scroll of vulnerability  e - a scroll labelled SEFFYQ JOSILLO  m - a scroll labelled UTOFAS GIRU  q - a scroll labelled YSESMUOSAE [!] read|quaff|evoke[?] describe selected:j:jH:j-"##.## #..............##..# #.# AutarchDCSS the Covert #...# ................##.# #.# Spriggan of Ignis *****. #y#.# .................#.####.# Health: 39/51 ==================------ :j" #†#..# .................#.##...# Magic: 12/12 ======================== ..##.# ......#..#.......#....... AC: 6Str: 12 ..# .. .................'....... EV: 25Int: 15 ..# #.+ .............)...'....... SH: 0Dex: 15 :j"c..# ## ......#..#.......#....... XL:  9 Next: 99% Place: Dungeon:8 ..# ........@........#....... Noise: ---------  Time: 6826.6 (0.0) ..# .................#....... a) +8 dagger "Bung" {holy, *Corrode Str+2 :j^#/................##....... Throw: 3 darts (poison)#..............##........ Gem (2176) ##............#############..........####........############:j#=Your life force feels restored. _Your Dodging skill increases to level 8! _i - a scroll of identify _You now have 226 gold pieces (gained 15). _i - 2 scrolls of identify (gained 1) _i - 3 scrolls of identify (gained 1):jT:j>YIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled SEFFYQ JOSILLO  m - a scroll labelled UTOFAS GIRU  q - a scroll labelled YSESMUOSAE Potions (select first with !)  d - a murky purple potion  f - a bubbling cyan potion  j - a red potion  k - an orange potion  l - 2 white potions  n - 2 fizzy black potions  p - a silvery potion[?] describe selected :jҎ :j :j##.## #..............##..# #.# AutarchDCSS the Covert #...# ................##.# #.# Spriggan of Ignis *****. #y#.# .................#.####.# Health: 39/51 ==================------ #†#..# .................#.##...# Magic: 12/12 ======================== ..##.# ......#..#.......#....... AC: 6Str: 12 ..# .. .................'....... EV: 25Int: 15 ..# #.+ .............)...'....... SH: 0 :jKDex: 15 ..# ## ......#..#.......#....... XL:  9 Next: 99% Place: Dungeon:8 ..# ........@........#....... Noise: ---------  Time: 6826.6 (0.0) ..# .................#....... a) +8 dagger "Bung" {holy, *Corrode Str+2 ................##....... Throw: 3 darts (poison)#..............##........ Gem (2176) ##............#############..........####........############Your life force feels restored. _Your Dodging skill increases to level 8! _i - a scroll of identify _You now have 226 gold pieces (gained 15). _i - 2 scrolls of identify (gained 1) _i - 3 scrolls of identify (gained 1) :j  :j :j8As you read the scroll of identify, it crumbles to dust. :j$ :ji$7.6 (1 :j$5 :j :j :j  :j :jI4_m -> g - a scroll of fog :jq :jA47Read which item? Scrolls  b - 3 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - 2 scrolls of identify  r - a scroll of revelation  p - a scroll of poison  I - 2 scrolls of immolation  N - 2 scrolls of noise  V - a scroll of vulnerability  e - a scroll labelled SEFFYQ JOSILLO  q - a scroll labelled YSESMUOSAE [!] read|quaff|evoke[?] describe selected :j ##.## #..............##..# #.# AutarchDCSS the Covert #...# ................##.# #.# Spriggan of Ignis *****. #y#.# .................#.####.# Health: 39/51 ==================------ #†#..# .................#.##...# Magic: 12/12 ======================== ..##.# ......#..#.......#....... AC: 6Str: 12 ..# .. .................'....... EV: 25Int: 15 ..# #.+ .............)...'....... SH: 0 :jS Dex: 15 ..# ## ......#..#.......#....... XL:  9 Next: 99% Place: Dungeon:8 ..# ........@........#....... Noise: ---------  Time: 6827.6 (0.0) ..# .................#....... a) +8 dagger "Bung" {holy, *Corrode Str+2 ................##....... Throw: 3 darts (poison)#..............##........ Gem (2175) ##............#############..........####........############ _i - a scroll of identify _You now have 226 gold pieces (gained 15). _i - 2 scrolls of identify (gained 1) _i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _m -> g - a scroll of fogIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled :j SEFFYQ JOSILLO  q - a scroll labelled YSESMUOSAE Potions (select first with !)  d - a murky purple potion  f - a bubbling cyan potion  j - a red potion  k - an orange potion  l - 2 white potions  n - 2 fizzy black potions  p - a silvery potion[?] describe selected :jRm##.## #..............##..# #.# AutarchDCSS the Covert #...# ................##.# #.# Spriggan of Ignis *****. #y#.# .................#.####.# Health: 39/51 ==================------ #†#..# .................#.##...# Magic: 12/12 ======================== ..##.# ......#..#.......#....... AC: 6Str: 12 ..# .. .................'....... EV: 25Int: 15 ..# #.+ .............)...'....... SH: 0 :jRn^Dex: 15 ..# ## ......#..#.......#....... XL:  9 Next: 99% Place: Dungeon:8 ..# ........@........#....... Noise: ---------  Time: 6827.6 (0.0) ..# .................#....... a) +8 dagger "Bung" {holy, *Corrode Str+2 ................##....... Throw: 3 darts (poison)#..............##........ Gem (2175) ##............#############..........####........############ _i - a scroll of identify _You now have 226 gold pieces (gained 15). _i - 2 scrolls of identify (gained 1) _i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _m -> g - a scroll of fog  As you read the scroll of identify, it crumbles to dust. :j te8.6 (14 :jx :j}  :j" :j=&_e -> s - a scroll of summoning :j  :j#)'Read which item? Scrolls  b - 3 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  r - a scroll of revelation  s - a scroll of summoning  p - a scroll of poison  I - 2 scrolls of immolation  N - 2 scrolls of noise  V - a scroll of vulnerability  q - a scroll labelled YSESMUOSAE [!] read|quaff|evoke[?] describe selected :j,##.## #..............##..# #.# AutarchDCSS the Covert #...# ................##.# #.# Spriggan of Ignis *****. #y#.# .................#.####.# Health: 39/51 ==================------ #†#..# .................#.##...# Magic: 12/12 ======================== ..##.# ......#..#.......#....... AC: 6Str: 12 ..# .. .................'....... EV: 25Int: 15 ..# #.+ .............)...'....... SH: 0 :j1Dex: 15 ..# ## ......#..#.......#....... XL:  9 Next: 99% Place: Dungeon:8 ..# ........@........#....... Noise: ---------  Time: 6828.6 (0.0) ..# .................#....... a) +8 dagger "Bung" {holy, *Corrode Str+2 ................##....... Throw: 3 darts (poison)#..............##........ Gem (2174) ##............#############..........####........############ _i - 2 scrolls of identify (gained 1) _i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _m -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _e -> s - a scroll of summoning :j{Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled YSESMUOSAE Potions (select first with !)  d - a murky purple potion  f - a bubbling cyan potion  j - a red potion  k - an orange potion  l - 2 white potions  n - 2 fizzy black potions  p - a silvery potion[?] describe selected :j ##.## #..............##..# #.# AutarchDCSS the Covert #...# ................##.# #.# Spriggan of Ignis *****. #y#.# .................#.####.# Health: 39/51 ==================------ #†#..# .................#.##...# Magic: 12/12 ======================== ..##.# ......#..#.......#....... AC: 6Str: 12 ..# .. .................'....... EV: 25Int: 15 ..# #.+ .............)...'....... SH: 0 :j7 Dex: 15 ..# ## ......#..#.......#....... XL:  9 Next: 99% Place: Dungeon:8 ..# ........@........#....... Noise: ---------  Time: 6828.6 (0.0) ..# .................#....... a) +8 dagger "Bung" {holy, *Corrode Str+2 ................##....... Throw: 3 darts (poison)#..............##........ Gem (2174) ##............#############..........####........############ _i - 2 scrolls of identify (gained 1) _i - 3 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _m -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _e -> s - a scroll of summoning  As you read the scroll of identify, it crumbles to dust.409.6 (13 :ji   :j  :j` +_q -> w - a scroll of enchant weapon :jw_ :jX2 :j.10 :j1=698762=5 :jX4 :j  :j"n3 :juO3=2 :j5Q :jR :j_SB1 :j059 :j4=8765=54 :j32 :jY 6=10497=8 :jP76 :j: :j?X5 :j" :j8=4 :j! :j* :j3+B3 :j. :j1 :j2B2 :j|B :jCX1 :jZO9=0 :j$d :jdC39 :joh :jl :jlB8 :jr :jw50=7 :j6541=3 :j :jjB :j :j0X2 :j :j :j  :j :jܷ :js=10 :jQ :j5298''7 :j % _You open the large door.6  There is a large open door here. _5 :jD= :j^A :jA :jB :jE :jIX4 :jL :jT3 :jjU :j[, :j2`, :j` :j,aB2 :jb :jin :j?j :jPol  A killer bee comes into view. :jn ##....##### #.........###..... ..........#.......##...... ...y....######....... ....##.## ##. .........#...# ##.. ........#.#.###... ..#.#..##... .@.##.##.......# ##..'... .....>...###.'..... #####....# ###.......# #....# #.......... #....# #.......... y   killer bee (wandering) ###### ##......... ##........# :j#.......81.4 (51.8)2.0 (52.41 _ :j :j  #............ ..........#... ...y.......... :j Y..........##.##  .........#...#  ........#.#. ........#.#. ........@.##. .........##..' .....>...###.'..... #####....# . #....# .... #....#  ######   :j 4 #............ ..........#... ...y.......... ..........##.##  .........#...#  ........#.#. ........#.#. ........@.##. .........##..' .....>...###.'..... #####....# . #....# .... #....#  ######   :j 3 :j w _A killer bee is nearby!:j #.....<)  ##.................##### #:ji..........### ....#.......## ...y..........######.##.## ##.#...# ## .#.#.### #.#..##..##.###.....##..'....:j.....>...###.'.......######....# ###.......#. #....# # #....# ######:jG.y:jN D.y:j Wy:jo r==6 (0.6)0:j :ju 4 _The killer bee buzzes angrily.:jկ.y.y--3.6 (1.019:j:j:j4;.y:jB<:j==-48:jCf _The killer bee misses you.:j:j]`57:j:j _The killer bee barely misses you. The killer bee completely misses you.:j :j ,6.3 (0.7:jj :j3 _You barely miss the killer bee. The killer bee barely misses you.:j  You hit the killer bee.  The killer bee is lightly wounded.7.06:j# q _The killer bee completely misses you.:j  You puncture the killer bee!  The killer bee is heavily wounded.75 _The killer bee closely misses you. The killer bee misses you.:j :j  You miss the killer bee.The killer bee is heavily wounded.8.3 (0.6:j ):j+W _The killer bee barely misses you.:jRs †You puncture the killer bee!:jR:jT.:jf#.....<).........####AutarchDCSS the Covert##.................##### Spriggan of Ignis *****.#................###.... Health: 51/51 ========================..........#.......##..... Magic: 12/12 ========================..............######...... AC: 6Str: 12..........##.## ##....... EV: 25Int: 15.........#...# ##........ SH: 0Dex: 15........#.#.###......... XL:  9 Next: 101% Place: Dungeon:8......†@#.#..##......... Noise: ==-------  Time: 6889.0 (0.7)..........##.##.......#. a) +8 dagger "Bung" {holy, *Corrode Str+2 ..........##..'......... :jg Throw: 3 darts (poison)#.....>...###.'......... Gem (2114) ######....# ###.......#.#....# #......... #....# #......... ###### ##........ ##....... The killer bee is heavily wounded. _The killer bee closely misses you. The killer bee misses you.You miss the killer bee.The killer bee is heavily wounded. _The killer bee barely misses you.You puncture the killer bee! _You kill the killer bee!You have reached level 10!  --more--:jU6/563/136610 0% :j :jO _You feel agile.:j:3 _  You see here a killer bee corpse.:j  _21009:j} `87:j :j :ju :j :j :j' :j X6:j `54:j :j X:j X3:j :js :j2 ,:j v21:j! :j^$ :j$ B0:j/% :j) :j1, B:j8 099:j< :j# .##...[Y...   #.# ..#....   #.# #.#..>   #.# #.##.   #.# #.###   #.# #.# #######   #.# #.# #   #@# #.## ##--904.6 (15.6)   #.# ###..######   #.# ##.....##   #.###....   #.##......   #.##.........†   #.##..... [16:jz d  #.##.....[  #.##.....<):jb --5.2 (16.2 _Found a stone staircase leading down.:j :jG :j :jЌ :j :jF n7:jڕ :j5 :j :jP :j :j› B6:j* :j :j :j :j$ :5:j :jr :j :jk :jZ 4  There is a stone staircase leading down here.3 _2:j] 1:j8 :j :j :jF :j :jB :j B0:j@ :j 898:j6 X7:j n6:j1) M _You now have 231 gold pieces (gained 5).:j) :jD* B5:j/ ,:j0 :jJ1 :j2 :j4 :j7 :j.8 B4:j9 :j; :j> :jj> :jA :j[ :j] X3:j^ :j_c :jf :jg :jg $2:jh :ji :jm :jo :j}p :jq :jv :jy :j1z ,1:jZz :j :j :j> i0798:j ,:jM n7:j :j X6:j :j X5:j ,:j :ju ,:j :jS n4:j] :j4 X3:j :j4 :j# :j ,:j :j :j<6 X2:j7 :jS 10:jcZ o69:j|k :j= &876:j; X5:j :j :j5 X4:jF :j@ 3:j :j X:j۾ :jX2:jw10:j&59 _k - 2 orange potions (gained 1):jGb876543:j n2:j:j%1:jf5:j0:jr:jo49:j7?8:jiN:jU,:j#W:jb7:jYzn:jz:jX~X6:j:j:jfX5:j:j@p4321:jh:jB0:j,:j:j,C39:j:j!:j:j:j:j:jhN  A howler monkey comes into view.#.........##.......# #.........##.......# ###### ..[................# ##....# ..........##.......# #.<...# #..................## #.....# #.........##........# ####.#.### .............##..##.# #..).#.# ..#.##...##......##.## #.####.# ..#.####.##....#@##..###.####.# ..).# #..#.................#.# .#### .......##...a....[.#.### ..##########...# #..........#...# ###........##..###.....):jP[...###.# ##..........##...#..........# #.# a   howler monkey (wandering) #............## .#####.###### #.# ..............##..# #.# #.# ...............##.# #.# #.#64.2 (59.0a.8 (59.68 _:j`:j/c:j.##.......# ###### .[........# ##....# .##.......# #.<...# ........##.....# .##........# ####.#.### ...##..##.# #..).#.# :j##.##...##......##.## #.####.# #.####.##....#.##..###.####.# ).# #..#......@..a.......#.# #### .......##........[.#.#########...# #..#...# ##........##..###.....)[...###.# ..#...#..........# #.# ..:j|## .#####.###### #.# .##..# #.# #.## #..###:jJ7a.:j:j05.4 (0.6):j:j:j,xi##.# ###### :jxF[........# ##....# ##.......# #.<...# .....## #.....# :jy##........# ####.#.### ..##..##.# #..).#.# #.##...##......##.## #.####.# :jTz>#.####.##....#.##a.###.####.# ).# #..#.#.#  .##.[.#.### #...# #.#...# .##..###.....)[...###.# .:jz##...#.## .#####.###### #.# :j}8a.:j:jS(6.0:ja:7:j:j:jMR##.#  .##.......# #### ........# ##....# ##.......# #.<...# ........## #.....# ##........# ####.#.### ..........##..##.# #..).#.# :jNNT.##...##......##a## #.####.# .####.##....#.##@.###.####.# .# #..#...#.#  .......##.[.#.### ########...# #..........#...# ##..###.....)[...###.###...#..........# #.# ## .#####.######:jN #.###..# #.##.# :jNX:jX`66:jKa:jb:j<  aa    You puncture the howler monkey!  The howler monkey is heavily wounded.:jo= 5==7.3 (0.7:jU :jX [ _The howler monkey closely misses you.:jB  You closely miss the howler monkey.The howler monkey is heavily wounded.:j; j-8.05:j :j5 ^ _The howler monkey completely misses you.:jrt .You puncture the howler monkey!:j1-74 _You kill the howler monkey!:j^:j{:j:jH _No target in view!:jlC _No target in view!:j! _No target in view!:jIT :j/U :jx] :ja :j b :j  _32:j| :j :j& X1:jf :j* 0:j K298:j < ###..##.......#  ##...[................# #####............##.......# #..................## #.........##........# ###.............##..##.# #.. .†#.##...##......##.## #.# .........#.####.##....#.##..###.# .........).# #.@#...............-74.7 (6.0.......#### ##.......##........ .........##########...###........ .......###........##..###.....)[.##..........##...#........######............###.#####.### .## ##..............##..# #.## ##................##.# #.# #.###...........#.####.#-:j{ :j# E _Done exploring.:j~ I:j ,.....:j I0.....:jB :jY E _Done exploring.:j.Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple :j [?25h[?0c###.........##.......#AutarchDCSS the Covert##...[................#Spriggan of Ignis *****. #####............##.......#Health: 56/56 ======================== #......#..................##Magic: 13/13 ======================== .......#.........##........# ### AC: 6Str: 12 ....................##..##.# #.. EV: 26Int: 15 .†.......#.##...##......##.## #.# SH: 0Dex: 16 .........#.####.##....#.##..###.# XL: 10 Next:  1% Place: Dungeon:8 .........).# #.@#............... Noise: ---------  Time: 6974.7 (0.0) ........#### ##.......##........ [40:j' ma) +8 dagger "Bung" {holy, *Corrode Str+2 .........##########...###........ Throw: 3 darts (poison) .......###........##..###.....)[. Gem (2028) .......##..........##...#........ ..######............###.#####.### .## ##..............##..# #.# ..# ##................##.# #.# #.###..................#.####.# _No target in view! _No target in view! _No target in view! _Done exploring. _Done exploring.  What level of the Dungeon? (default 7, ? - help) :j`^[?25l[?1c9 :j]_7:jvX6:j̟:jj:j:j:j:j:j,X5:j:jX:jw:j:jB4:j:j$  Things that are here::jx  a +0 scale mail; a +2 vampiric trident:j:jI3 _:j+:jB:j:jO 210198  There is a stone staircase leading down here.:jVu7 _:j%9:j:jWB6:j^:jP# _You climb downwards.:j=:jB  :js####.####  #@....... :jv87.4 (12.7) ........##.#### :j{ ##.#.####:j 9 # :jm#:j:3:jba _There is a stone staircase leading up here.:j n5 _4:j 3:j :j :j B:jm :j :jT ,2:j :j. :ji :js :j B1:j¹ :j4 :j˽ :j ,:j :j: :j8 X0:j :j ,:j :j :jG Y09:j ,:j :j B8:j :j :jK :j ,:j :jG :j B7:j :jy :j 6:j :jg :j :j :5:jc :j :j:j$X:j%B4:j%:j(:j0X:j93:j3B3:j$5:j7:j%;:j;B2:j<:jT?:j@:jHA:j?G:jJM #.#.#.#=#.###...####...## #.@...#  ##...##  :jEK#..## #.###.# ########.######...##........#.. ####.....###.#.#####.###:joK  ...........#.#.##<...... You pick up a parchment of Eringya's Surprising Crocodile and begin reading...:j #### #.####.#.#:j  #. #.#.##.#  . #......#  #. ###.##.#  # #.##.#:j& :j b2.01:jG :jX ; _Found a stone staircase leading down.:jS # #.#.#. ..#.# .#.# #.#.. ...#### #.# #. .. ..# #.# #..#. #.# #.# #..c.##.#####.# # #.#.#####. #.##.###. ... #.# ###.##.####. ..... ..# .<.##.####..>.###### #.####.##.#.. #. #.#.##.. #. . #......#. #. ###.##. # #.##.6[39;49:jT Fm0:j # #.# #.#. ..# .##.#.## #.# ......#### #.# #.!.....# #.# #..#.##.# #.# #..c.##.#####.# # #.#.#####. #.##.### ...##.# ###.##.#### ........# .<.##.#### ...>.###### #.####.# #.#.. #. #.#.## . #.. . # #. #.:jY; ###.## # #.##3.2 _Found a potion of curing.:jP:j )The helpless centaur fails to defend itself.  You stick the centaur like a pincushion!!!!.39 (0.779 _You kill the centaur!:j:j:j%:j'H _No target in view!:j l:joq  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   i - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   j - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0  :jgr         k - Evocations   6.0   4.2  +3   d - Short Blades   6.1   5.9  +1   l - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2               f - Armour   0.0   1.7  -3      g + Dodging8.5   5.3  +3  :jr     h - Stealth  10.0   5.1  +5      :jr        :jr        :jHs            :jms        :jsa    :js        :jspThe relative cost of raising each skill is in cyan.  :jsSkills enhanced by cross-training are in green.  [?] Help:j#tG[=] set a skill target  :jDt}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets :j :j  :jnAutarchDCSS the Covert# #.Spriggan of Ignis *****.# #.#...#Health: 56/56 ========================.##.#.###.#Magic: 13/13 ========================......#### #.#AC: 6Str: 12#.!.....# #.#EV: 26Int: 15#..#.##.# #.#SH: 0Dex: 16#..).##.#####.# # XL: 10 Next:  3% Place: Dungeon:9#@.......#.#####.# Noise: ---------  Time: 7023.9 (0.0)#.##.###..........[ :j37m a) +8 dagger "Bung" {holy, *Corrode Str+2 ...##.# ###.##.#### Throw: 3 darts (poison)........# .<.##.#### Gem (1979) ...>.###### #.####.#...#.#..#. #.#.## . #... #..... #.#. ###.## ##.##  _Found a stone staircase leading down. _Found a potion of curing.  The helpless centaur fails to defend itself.  You stick the centaur like a pincushion!!!! _You kill the centaur! _No target in view! :j :j :j :jK!:j _Unknown command.!:jx #.  #.#. # #.#.  ..###.#.## #.#......#### #.# #.!.....# #.# #..#.##.# #.# #..@.##.#####.# ##.#........#.######.#.##.###......... ....##.# ###.##. ........# .<.##.### ...>.###### #.####.#.. #.#.. #. #.#.#!:jʝ..#.. . #....#. #. ###.!:j[!:j˨n4.5 (0.68 _!:j,!:jO _You see here a +0 orcbow.!:jVe !:jg g5.5 (1.07!:jl !:jn % _p - a +0 orcbow":jc":j܆ #. .# #. .# #.#.# # #.#. ..##.##.#.## #.#......#### #.#":j - #.!.....# #.# #.@#.##.# #.#":j/ #....##.#####.# #.#........#.##### #.#.##.###........":j ....##.# ###.##. ........# .<.##.## ...>.###### #.####.#. #.#..# #. #.#..#.. . #...":jEB6.1 (0.6":j":jm":j^M..    #.#.# .#.##.#.## #.......###.....##.##.# ....##.#####.# ##.#........#.#####":j#.#.##.###........# #..#":j":j`76":j":j/":j!e7.7 (15":j":jb _c - 3 potions of curing (gained 1)":j ":ji ":j ":jz ":j ":j 4":j ":j ":jS B3":j ":j ":j ":jp ":j ":j ":j} ":j P2":j ":j ":j ":j- ":j ":j ":j B1":jy ":j ":j ":j B0":j ":j ":j0 ":j ":j^ ":j@ ":j ":j" C69":jA ":j` ":j ":jM ":j ":j  ":j ":j :8":j ":j ":jx ":jS B7":jG ":j ":jn" ":j" ":j# ":j{% ":j~( ":j( B6":j* ":j+ ":ja- ":j. ":j. ":j0 ":j4 ":j4 B5":jR6 ":j> #.###.#........#. #.###.#.##.###...######.......##.# ###.#...............# .<.#.##.....>.###### #.## #..#.#..# #. #....#..## . #...##...# #.#.# ......# ##.###.##  .# .#  .# . .. .# .# ":j E 037.9 (10.2)":jE f8.9 (114":j%J ":jM _o - a sedimented red potion; I - 3 scrolls of immolation (gained 1)":j ":j ":j ":j_":jY":j3":jx":j/{  You encounter a gnoll sergeant and 2 gnolls.":j%#...............# .<.##.##.....>.###### #.### #..#.#..# #.  #....#..## .  #...##...# #. #......## #........# ###.###.##  #@# .# ":j&ağğğ.....# . ...##.... #.#.## #.#.##.#.. ğ   gnoll sergeant (polearm, asleep)# ##. ğğ 2 gnolls (asleep) ":j.":jC/+40.1 (1.2)":j0l7 (1.82 _":j6":j?#:jj  #.##.....>.###### #.# #..#.#..# #.  #....#..##  #...##...# #. #......#.# # #........# . ###.###.##....####.# .#.ğğğ...@.# .....##........# #.#.###<## #.#. #.#.. #.##.# #. .#.. ..<1.3 (0.6 _Found a stone staircase leading up.$:jDm #.##.....>.###### #. #..#.#..# #. #....#..## . #...##...# #. #......#.# ## #........#.ğ ###.###.##.####.# .#.ğğğ..@..# ..##.#.. #.#.###<##. #.#.# #.#.. #.##.# #.# .#ğ 3 gnolls (asleep) ... ..91 _You encounter a gnoll. It is wielding a +0 whip.[9;$:jdn17H$:jK #.##.....>.###### #. #..#.#..# #. #....#..## . #...##...# #. #......#.# #### #.#.ğ. ###.###.##K.....####.# .#.ğğğ.@...# ..##.#.. #.#.###<##... #.#.#### #.#.. #.##.#K   kobold demonologist ( #.# .#ğ   gnoll sergeant (polearm, asleep) ... ..ğğğ 3 gnolls (asleep)$:j$:jb2.50$:jϴ$:j $:jz_You encounter a kobold demonologist. It is wielding a +0 athame.$:j  #.##.....>.###### # #..#.#..# # #....#..## . #...##...# #. #......#.# #.###### #.#.ğ.. ###.###.##.K.....####.# .##...ğğğ@....# .#......##.##...... #.#.###<###....ğ. #.#.##### #.#.. #.##.# #.# .# ... ..ğ 4 gnolls (1 polearm, asleep)3.1$:j; q _You encounter a gnoll. It is wielding a +0 spear.$:j )  The helpless gnoll fails to defend itself.  You spit the gnoll like a pig!!!$:jy L 3$:j n48 (0.759$:j $:j I _You kill the gnoll!%:jL #.##.....>.######  #..#.#..#  #....#..##  #...##...# ## #......#.# ##.########.##....ğ..####.###.##.K.....####.# .# #...ğğ@.....# . #......##.# #......##.#.###<## #....ğ.##.#.# ###.#.. #.##.# #.# .# ... ..4.4 (0.6 _You see here a +0 flail.%:jB9 )%:jCPThe helpless gnoll sergeant fails to defend itself.  %:j D8You perforate the gnoll sergeant like a sieve!!!!%:jM%:jNğ%:j/O[ğğğ 3 gnolls (1 polearm, 2 asleep)%:jO %:jV%:jiW5%:jW5.1 (0.7%:jX$8%:j Y%:ja%:je %:j>f%:jf._You kill the gnoll sergeant!%:j g&:jB #.##.....>.###### #..#.#..# #....#..## #...##...#  # #......#.#  #.##.##....ğ..####.###.##.K.....####.# .# #...ğ@).....# . #......##.# #......##.#.###<## #....ğ.##.#.#  ##.#.. #.##.# #.# .#  ... ..=7 (0.67 _The gnoll completely misses you.Things that are here: &:jj_a +0 spear; a +0 ring mail&:j=..............#.##.....>.#######.#..# .#..# #...##..# # #.########........##....ğ..####.###.#...K...@.####.# .####...ğ)).....# .#..........##.#.###<##....ğ.##.#.##########.#.. ##.# .#... ..-6.3 _':jJ )The helpless gnoll fails to defend itself.  You skewer the gnoll like a kebab!!!!  2 gnolls (1 polearm, 1You kill the gnoll!=7.0 (0.76':j"]R _The gnoll barely misses you.':j< #. #.##.....>. #..#.#..# #....#..## #...##...# # #......#.# #.##.#.##....)..####.###.##.K..@..####.# .#.###...ğ)).....# . #......##.# #......##.#.###<## #....ğ.##.#.# ##.#.. #.##.#  #.# .#  ... ..6 (0.65(:jK _The gnoll misses you.(:j # #.##.....>. #..#.#..# #....#..## #...##...# # #......#.# #.##.##.##....)..####.###.##.K.@...####.# .##.###...ğ)).....# . #......##.# #......##.#.###<##  #....ğ.##.#.# ##.#.. #.##.#  #.# .#  ... ..-8.2):jG # #.##.....>. #..#.#..# #....#..### #...##...# #. #......#.# #.##.##.##....)..####.###.##.K@....####.# .##.###...ğ)).....# . #......##.# #......##.#.###<##  #....ğ.##.#.# ##.#.. #.##.#  #.# .#  ... ..ğ.):j R`KK):jhUh=84):j]):jQ_p _The gnoll attacks as it pursues you! The gnoll misses you.):j  You hit the kobold demonologist.  The kobold demonologist is lightly wounded.  The kobold demonologist closely misses you.9.5 (0.73 _The gnoll barely misses you.):jtt  You puncture the kobold demonologist!):ju):j.### #..#.#..# #..#..###.##.......########.##.##....)..####.###.#......).)...####.# .##.###.@..)).....# . #..ğ...##........#....##.#.###<# ########.#.. #.##.# ... .. =9 (0.61.:j .:jqP_The gnoll completely misses you..:jW,52.6 (0.70 _You barely miss the gnoll. The gnoll completely misses you..:j .:j!.:j$ .:j-You puncture the gnoll!.:j.:j=.:j 3.3.:j.:j" .:j.:j:_The gnoll is severely wounded..:j0.:j .:jK #..#.#..# .:j)#..:j..#..##.:j;..:jƚ##....:j^ ...#.:j#######.:jC..:jq##.##....)..####.###.#.:j......).)...####.# ..:j##.###....)).....# ..:j .:j#.@ğ...##........#.:j ....##.#.###<# ########.#.. .:j#.##.# ... .. .:jh.:j-.:j9 (0.6.:j$%39.:j.:jp.:j9 .:j.:j/_The gnoll closely misses you..:j.:jB A )You puncture the gnoll!3-4.6 (0.78.:j5R I _You kill the gnoll!.:jy?  _No target in view!/:j _No target in view!/:j(l#..#.#..# #. #....#..## #. #...##...# #. #......#.# #.##.# ##.##....)..####.###.## ......).)...####.# .# ##.###....)).....# . #..@...##.# #......##.#.###<## #......##.#.# ##.#.. -5.2 (0.6 _  Things that are here: _a +0 spear; a gnoll corpse/:j 6=7 _HP restored.6/:jר 2 /:jޭ $ Things that are here: /:j 5 a +0 athame; a +0 robe/:j{ /:j /:j@ #5 /:jz _/:j /:j /:j /:jI /:j =/:j0 4/:jh /:j /:jB /:j /:j /:j3 /:j /:j /:jK /:j $3/:j /:j /:j /:jv /:jf /:jL /:j /:j} /:jt /:j $2/:jN /:j /:j /:j /:ju /:j $1/:j /:j /:j /:j] /:jM /:jE /:j /:j /:j  /:j_ $0/:j /:j /:j" /:jw' /:jZ( /:jm* /:j/ /:j2 /:j3 /:j64 %29/:jm4 /:jo6 /:j9 /:j>> /:j ? /:jK? $8/:jt? /:j@ /:jC /:j=G /:jH /:jJ /:jM /:jQ /:jS /:jsS $7/:jS /:jU /:j3Y /:j=\ /:j6] /:j_ /:ja /:jd /:je /:je $6/:j7f /:jph /:jj /:jo /:jp /:jp $5/:jq /:jr /:jO /:jɄ /:j /:j /:jm  /:j-  /:j )You now have 248 gold pieces (gained 17)./:j /:j" $4/:j /:jH /:j  /:jʥ /:jZ K_You see here a +0 pair of boots of flying./:jM /:jg /:jͭ $3/:j /:j /:jq /:j /:jb /:j /:jػ /:j /:j /:jֿ $2/:j /:j /:j /:jn /:jc /:j $1/:j /:j /:j /:j /:j /:j /:j /:j  /:j  /:jV QYou encounter a kobold geomancer. It is wielding a +0 dagger./:j /:j /:j" #.......).)...####.# .#/:j ####.###....)).....# ./:j G###.###..)...##........#/:j G#.....#......##.#.###<##/:jP F#.###.#......##.#.# /:j q #.# #.#########.#.. /:j #[###.# #.##.# /:jK | #.....#########.# .# /:j ##.....@......... .. /:j -/:jR #.##.##.#.###. /:j l#.##.# .# /:j 8#.##.. .. /:j] I#.##.##K#./:j Y#.##.. ...# /:j |K   kobold geomancer (asleep)/:j ^#..... .# ./:j7 ~## ### ## ##/:ja /:jR /:j 82.2 (17./:j 0)/:j /:j0 %8 (17.6/:jh #0 /:j _/:j? /:j /:jzv F #.......).)  ####.###....))  ###.###..) #.....< #.###.  #.# #.  #[###.#   #.....#########.# .#  ##.....@......... ..  #.##.##.#.###.  #.##.# .#  .. #.   ...#   .# .  ## ### ## ## /:j #.......).)  ####.###....))  ###.###..) #.....< #.###.  #.# #.  #[###.#   #.....#########.# .#  ##.....@......... ..  #.##.##.#.###.  #.##.# .#  .. #.  ...#   .# . ## ### ## ## /:j/:j>/:j /:jB#g _A kobold geomancer is nearby!0:j ####.###....)).....# . .###..)...##........# #.....#......##.#.###<## #.###.#......##.#.# #.# #.#########.#.. #[###.# #.##.##.....#########.# .# ##............... .. .##.##@#.###. #.##.##.# #.##..... #.##.##K##.##......##.......# . ## ###### ## 0:j, 0:j- 73.4 (0.6) _0:jA 0:jlu  )...##........#.....#...#.###<####  #.#########.#..[###.# #.##.#.....#########.# #............... .. #.##.##.#.###.  #........##.##K#.####......#0:jkv ......# .# ###### ## 0:jk 0:j c4.0190:j' 0:jO 0:j .....#...#.###<####  #.#########.#..[###.# #.##.#.....#########.# #............... .. #.##.##.#.###.# #.##.#.#....#...@....###K#.###......# ......#..0:jh# #########0:j%0:j`680:j0:j1:j; )The helpless kobold geomancer fails to defend itself.  You spit the kobold geomancer like a pig!!!!1:j############## 1:j1:jl9 (0.67 _1:j1:j;$  Things that are here:1:jL _a +0 dagger; a +0 robe1:jI 1:jaJ 1:j0L 1:j0P 1:jsS 1:j3\ 6 _1:jw^ 1:ja 1:jb B51:jc 1:jFe 1:jf 1:j@g 1:jj 1:jFr 41:jt 1:jww 1:jy X31:j{ 1:j| 1:j} 1:j} 1:j3 1:j #.....#......##.#.###<## #.###.#......##.#.# #.# #.#########.#.. #[###.# #.##.# #.....#########.# .# ##............... ....1:j #.##.##.#.###.###..# #.##.##.#.#>.##.##........#@# 90.1 (4.2#.##.##)#.###.# #.##......###.# #.......#.....# ###############1:jǓ {7 (4.821:j 1:j ; _Found a stone staircase leading down.1:jCf1:jf1:jh1:j pX1:j7{n11:jL1:jt1:j1:j$B01:j1:j1:j1:j1:j1:jר809  There is a stone staircase leading down here. _1:j01:jѬB81:jL1:j}1:jA1:jB71:j1:jt1:j#1:j1:jU1:j1:j׾1:j/B61:j/1:jB1:jv1:j1:jq1:j1:j1:jB51:j1:jK1:j1:jB41:j1:j1:j1:j:1:j1:j1:j1:jB31:jE1:j]1:j  You encounter a wight. It is wielding a +0 great sword.1:j.)) .... ..##... ...##........# U.. .####.. ...##.#.###<## .. ## #... ...##.#.###.# .. 1:j5##.. #####.#..##.# ##. #.. #.##.##.# .. #.# #####.##.##.#####.# #.# ................#.##.# ###.# 1:j2.###.###..#####.@....# ##.... .#......>.# #......## ###..... ...#.####.##..................... .###.# .................###..... .###.# #..#.........### ##...# .....# #.......###..###..# U   wight (dormant) ###### ##.....## ..##...#.##... ..##.##.# ..#.1:j-9.7 (9.01:j5100.3 (9.6 _1:j 1:j2:j )) ....  U.. <## .. ##  ..  ##.   .. ##.#####.# .......#.##.# ..#####.@....# ....>.# #......## .#............ ................ #..#.........### 2:j #.......###..#  ##.....## ..#  #.##... ..#  .# ..#. 2:j )) ....  U.. <## .. ##  ..  ##.   .. ##.#####.# .......#.##.# ..#####.@....# ....>.# #......## .#............ ................ #..#.........###  #.......###..#  ##.....## ..#  #.##... ..#  .# ..2:jj 2:j 2:j r _A wight is nearby!3:jP7.####.# ...# ..##.### )).....# .... ..U ..##...###........# U.. .#####.#.###<### #.. ..##.#.###.# .##. ####.#..##.# ####.  #.##.##.# #.. 3:jA8d#.# ####.##.##.#####.#  #.# ..............#@##.# #.## ###.###..#### #......>.# ### ###.....# ..#.####.##....... ###.# ........###.. 3:j'9A###.# #..#.........### ##...#U 2 wights (dormant) ....# #..##..# ##..## ##### ##.....## ..# #....3:j!:T#.##... ..##.###3:jPly9 (023:j{3:jՖv _You encounter a wight. It is wielding a +0 dire flail.3:jb##.##.##.# ..#####..## )).....# .... ..U. ..##...#.......U... .####<## ..# ## #. ..##.#.# ...###... ####.#.##...###.   #.......## ####.##.##.#####@#  #.# 3:j]:...............#.##.# ###.## ###.###..#####......# ##..... #......>.# #......## ###.....# ..#.####.##........................###..... ###.#.........### ##. ....# #.......#####..## ##### ##.....##...3:j3:jb1.513:j:3:j3:j ###........# #.##.# ####.###.## ...#####.##.# .####.# ...# .........##.### ).....# .... ....U. ..##...## .##........# .U... .####...# .##.#.###<#U..# ## #.. .##.#.###.# ...# ##. ###.#..##.# ###...### #.  #.##.##.# #.@.....# #.# ###.##.##.#####.#...#.# #.# ..............#.##.###.### ##.###..#####......# .....>.# #......## ###.....## .#.####.##.................U 3 wights (dormant).# .................###....3:j .#. ##.# #..#.........### ##...# ...# #..#..# ##..###3:j 3:j '2.13:j 3:jS p _You encounter a wight. It is wielding a +0 mace.4:jv.# #.##.# ####.###.## ##...#####.##.# ####.# ...# ..........##.### .....# .... .....U. ..##...## ##.# ..U... .####...# ##.#.###<## #U..# ## #.....# ##.#.###.# #...# ##...#4:jwq.#..##.# ###...### #..##  #.##.##.# #.# #.## .##.##.#####.#...#.# #.# #.##.## ###.# #.###..#####......# ##.>.# #......## ###.....# #.####.##.......# #.# ...........###.....#. #.# #..#.........### ##...## #.4:j?xN###..# ##..#4:jy4:j;J704:jp4:j4:jQ4:jo......#.# ##.##.# ........# #.$.# #.##.# .###.## ####...#####.##.# ###.# ...# ............##.### ....# .... ......U. ..##...## 4:jp(........# ..U... .####...## .#.###<## #U..# ## #.....# .#.###.# #...# ##. #.#..##.# ###.@.### #. #.##.##.# #.......# #.# #.##.##.#####.#...#.# #.# ............#.##.## # ###.##### .###..#####......# ... 4:j7q....>.# #......## ###.....###. .####.##..........# .# .................###.....#... .# #..#.........### ##...####.4:j~z4:j%{'3.34:j4:jȃ* _Found 7 gold pieces.4:j{ ##... ###.........# #.$.# ##.#######...#####.##.# ####........##.### ....# .... ........U....##...## 4:j| C.......# ...U... .####...#<## #U..# ## #.....# #.@.# ##...##.###...###.## #.......## #.##.##.#####.#...#.# #.# 4:j| f...........#.##.##.# ###.##### .###..#####......# # ##....... ....>.# #......## ###.....#####.##.......4:j| J..........#........###.....#..4:jև 4:j L98994:jֈ 4:j4 4:jD 5:j )The helpless wight fails to defend itself.  You skewer the wight like a kebab!!!!5:j>, 25:jϟo64.6 (0.785:j5:jL _You destroy the wight!5:je....#..## . #......# ...##...# #...# ###.##.# ......#.# #...# #.##.# ........# #.$.# #.##.# .###.#######...#####.##.# ##.# ...#......##.### ...# .............U....##...## ........#......U......####...## .#.###<## #).@# ## #.....# .#.###.# #...# ##. 5:jf(.#..##.# ###...### #. .##.##.# #.......# #.# .##.##.#####.#...#.# #.# ..........#.##.##.# ###.###### ###..#####......# # ...# ...>.# #......## ###.....###.# ####.##.........#.#5:j3oRUU1 dormant)5:jp,5.2 (0.65:jv5:jx6:jz )The helpless wight fails to defend itself.  You perforate the wight like a sieve!!!!6:jK.U6:j8cU   wight6:jm89 (0.776:j6:jcL _You destroy the wight!6:j2 6:j2 j=6.666:j9 6:j= _You closely miss the wight. The wight completely misses you.7:j7:j'7.37:j27:j/Q _You closely miss the wight.7:j\7:jSb8.057:jF7:jM _You barely miss the wight. The wight completely misses you.7:jӼ7:j`747:j7:j _You completely miss the wight. The wight completely misses you.7:j  You hit the wight. The wight convulses.  The wight is heavily damaged.7:je '9.47:jV 7:j V _The wight completely misses you.7:j l )You puncture the wight!7:j "7:j 7:jj 7:j %97:j =10.17:jV :37:j 7:j$  7:j% 7:j& >_You destroy the wight!7:j#.#..# #. #.#.##.# ..## #... #......# ##...# #...# ###.##.# #.# #...# #.##.# .......# #.$.# #.##.# .###.#######...#####.##.# #.# ...###.### # ...........## ......#......).@....####...## #.###<## ####)..###### #.....# #.###.# #...# ##. #..##.# ###...### #. ##.##.# #.......# #.## ##.##.#####7:j}.#...#.# #.# ..........#.##.##.# ###.######. ##..#####......# # ...#. ..>.# ### ###.....###.#.--7 (0.62  Things that are here: _a +0 dire flail; a +0 robe8:j:_..>.###### #.####.#...... #.#..# ##. #.#.##.# ..## #... #......# ##...# #...# ###.##.# #.# #...# #.##.# ......# #.$.# #.##.# .###.#######...#####.##.# # ...###.### # .........## ......#......).)....####...## .###<## ####)..###### #.....# .###.# #...# ##. ..##.# ###...### #. #.##.# #8:jh.......# #.## #.##.#####.#...#.# #.# ### .........#.##.##.# ###.######. #..#### # ...#.--1.3 _8:jc108:jq8:jl89 _You now have 255 gold pieces (gained 7).88:j8:jJ8:j58:jB78:j8:j8:j8:jB68:jν8:j8:j]8:j8:j8:j8:j8:j8:j:58:j8:jC8:ju8:jP8:j8:j<8:jV8:j8:j:48:j8:ja8:jk8:jB38:j8:j8:j8:j8:j8:j38:j 8:jP 8:j :28:j8:j8:j8:j8:j8:j-8:j8:j8:j:18:j8:jn"8:jl&8:j'8:j.($08:j(8:j)8:j9-8:jC1 8:j1 8:jB2mYou encounter an orc wizard. It is wielding a +1 dagger of flaming.8:j>#.#..##.# ###...### #..###.##.# #.......# #.## #.##.##.#####.#...#.# #.# .8:j@...........#.##.##.# ###.##### .8:jA###..#####......##.# ##........8:jA>.# #......###.####.....###.8:j\Bc#.##.......................#.8:jB+ ...8:jCJ....###.....#...8:jD, #..#8:jDK##### ##...####. .8:jaE# #.......###..# ##..####. 8:jF## ##.....## #..# #....... 8:jkG#.##... ...# #.###### .# .. ###.# #. #.# #.8:j$Hgo   orc wizard (asleep) 8:jHJ... .o. 8:jQ022.5 (11.2)8:j.T43.1 (11.8 _8:jWZ8:jfe8:j  ###...### #..##  #.......# #.## ####.#...#.# #.# ...#.##.##.# ##......##.# >.# #......###.####............... .................# #..#........@#####  #.......###..#   #..#   ...#  .# .. ###.# #.  #.# #.  ... .o.8:jJ $ ###...### #..##  #.......# #.## ####.#...#.# #.# ...#.##.##.# ##......##.# >.# #......###.####............... .................# #..#........@#####  #.......###..#   #..#   ...#  .# .. ###.#  #.# #.  ... .o. 8:j x _An orc wizard is nearby!8:jO! w ###...### #..##  #.......# #.## ####.#...#.# #.# ...#.##.##.# ##......##.# >.# #......###.####............... .................# #..#........@#####  #.......###..#   #..#   ...#  8:j- .# .. ###.# #.  #.# #.  ... .o.8:j ###...### #..##  #.......# #.## ####.#...#.# #.# ...#.##.##.# ##......##.# >.# #......###.####............... .................# #..#........@#####  #.......###..#   #..#   ...#  .# .. ###.#  #.# #.  ... .o.  _An orc wizard is nearby!9:j!#.......## ####.#...# ............#.##.##.# ###.##### .###..#####......##.# ##........ ....>.# #......###.####.....### .####.##................. .......###.....#..#..###### ##...####.....###.@# ## ## ##.....##  #...... #.##... ..###### .# .. ####  ... o.7 (0.6)79 _9:ja####.#...# ............#.##.####.##### .###..#####......##.# ##........ ....>.# #......###.####.....### .####.##................. ..........###.....#..#..#.........##### ##...####.....###..# ## ## ##.....##  #...... #.##......###### .# ..#####  ...o......4.39:je9:j ............#.##.####.##### .###..#####.....##........ ....>.# #......###.####.....### .####.##....................... .........###.....#..#..#.........##### ##...####.....###..# ## ## ##.....### #...... #.##......###### .# ..#####  ... o.....o   orc warrior (asleep).....o   orc wizard (asleep)#oo...#o   orc (asleep)98 _You encounter an orc warrior and an orc.9:j8H###..#####.....##........ ....>.# #......###.####.....### .####.##....................... .........###.....#..#..#.........##### ##...####.....###..# ## ## ##.....### #...... #.##......###### .# ..#####  ... ..o..#.....##.....##oo...######5.57::jC...>.# #......###.####.....### .####.##....................... ..........###.....#..#..#.........##### ##...####.....###..# ## ## ##.....# #...... #.##......###### .# ..##### #.....# #..o..##.....#oo#####6.1::j+####.##................. ..........###.....#..#..###### ##...####.....###..# ## ## ##.....#### #...... #.##......###### .# ..#####  ###.####..@..# o.oo#####76::j )The helpless orc wizard fails to defend itself.  You perforate the orc wizard like a sieve!!!!o   orc (asleep) 207.4 (0.7 _You kill the orc wizard!::j  ....###.....#..#..###### ##...####.....###..# ## ## ##.....#### #...... #.##......###### .# ..#####  ###.###..... .oo#####::ji ::j g8.0 (0.65::j ::j $  Things that are here:::jR _a +1 dagger of flaming; a +0 robe; an orc corpse;:j #..###### ##...####.....###..# ## ## ##.....# #...... #.##......###### .# ..#####  ###.###..... )oo##### ;:jg ;:j[ g64 _;:j ;:jJ ;:j .# #.......###..# ##..#### ### ###..# #..... #.##........# #.##### .# ..#####.# #.  ###.### #.;:jo B #.....#  #..)..# #.....# #.@...# #oo...# #######;:j ;:j '9.2;:j ;:jg <:j )The helpless orc warrior fails to defend itself.  You perforate the orc warrior like a sieve!!!! 28  The helpless orc warrior fails to defend itself.  You perforate the orc warrior like a sieve!!!! _You kill the orc warrior!  Training target 10.0 for Dodging reached!  Your Dodging skill increases to level 10!need to enable at least one skill for training.  <:jl (--more--<:jޑ   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   j - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   k - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           l - Evocations   6.0   4.2  +3   d - Short Blades   6.1   5.9<:jI   +1   m - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2       f - Ranged Weapons   0.0   1.0   0               g - Armour   0.0   1.7  -3       h - Dodging  10.0   7.1  +3       i - Stealth  10.0   5.1  +5      <:jݒ [39;49m                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets>:j>:j7 f + Ranged Weapons 0.0>:jB2TargetTarget--  --  --  --  --  >:j2[--  10.0 --  --  --  >:j3--  --  --  a-z] set[-] clear selected target>:j63ccost|targets>:j<[?25h[?0c0 ?:j  [?25l[?1c?:j?Q14.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets?:jY ?:j0a ?:jwj G..# #.......###..###..#### AutarchDCSS the Covert ### ##.....####..##...... Spriggan of Ignis *****.#.##........##.##### Health: 56/56 ========================.# ..#####.##.Magic: 13/13 ========================###.### #.AC: 6Str: 12#.....#EV: 27Int: 15#..)..#SH: 0Dex: 16#.....#XL: 10 Next: 22% Place: Dungeon:9#.@...#Noise: ---------  Time: 7129.8 (0.6)#)o...#a) +8 dagger "Bung" {holy, *Corrode Str+2 ?:jj c#######Throw: 3 darts (poison)Gem (1873) o   orc (asleep)The helpless orc warrior fails to defend itself.  You perforate the orc warrior like a sieve!!!! ?:jk _You kill the orc warrior!Training target 10.0 for Dodging reached!  Your Dodging skill increases to level 10!You need to enable at least one skill for training.?:jo ?:jv ?:j  ?:jˀ (_?:j8 ?:j ?:jS ?:j F _Unknown command.@:jr7 )The helpless orc fails to defend itself.  You stick the orc like a pincushion!!!@:jD' @:jIh30.5 (0.72@:j9P@:j,SG _You kill the orc!@:j@:j### ##.....# #...... #.##......##### .# ..#####  ###.###..... @:jQV).)#####@:j!@:j@:j/,1.1 (0.6@:j@:ji)  Things that are here: _a +0 falchion; an orc corpse@:j i1 _0  Things that are here:  a +1 dagger of flaming; a +0 robe; an orc corpse@:j 69 _8765@:j @:j3" @:j7# @:jt% @:j&( @:j, @:j(2 ,4@:j2 @:j6 @:jb; @:jd? @:jl@ @:j@ :3@:jB @:jE @:jAI @:jNJ @:jP @:j6S @:j W @:j3X ,2@:jX @:jeZ @:j\ @:j^ @:j_ @:j` @:j)c @:jef @:jg B1@:jyh @:jj @:js  @:js 2.##........#.####.##....... @:jt .##.##)#.###.##.................. @:jYt p.##......###.##.#..#.........#### @:jt m.......#.....##.#.......###..# @:j ###..# #))...#@:jy d#. #..# #######@:jyy ;#. ...#@:jy Q## #.#@:je @:j .2.5 (11.4@:j :0@:j @:js  @:jp 5_Found a stone staircase leading down.@:j 3@:j @:jH @:jn @:j2 B@:j @:j ;59@:j @:jX8@:jl@:jT _f - a wand of mindburst (14) (gained 7 charges)@:j @:j @:jG @:j @:j @:j B7@:jE@:j?@:jR@:jB6@:j@:jR  There is a stone staircase leading down here.@:j@:j _@:j@:j@:j@:jB5@:j^@:jp@:j @:j!@:j!@:j6#@:jE%@:ju%B4@:j%@:j'@:j(@:j(B3@:j`)@:j+@:j-@:j9-@:j.@:j/@:j3@:jM3B2@:j]4@:j6@:j8@:j9@:j4;@:j=@:j@@:j@B1@:jDB@:j0E@:jH@:jHB0@:jU@:jW@:j9[@:j[@:j\@:j `@:jb@:jcC49@:jc@:jdf@:j=h@:jyh@:jzi@:jBk@:jn@:jnB8@:jo@:jq@:jt@:j/uB7@:jv@:jx@:jz@:jz@:j{@:jH}@:j #>####..# #))...#  #.####..# #######  #.......# #######.# ###.#### #......# #.#.##.# #.#.##.## # #...@.# 56.1 (13.6####.....)..  #.#######  ..# ###        @:jL@:jf7 (14.26@:j@:j' _Found a partisan.A:jbA:j7cA:j/dA:jZfA:jhA:jinBA:jopA:j_tB5A:j@uA:jawA:jozA:jzB4A:j{A:j:}A:j~A:jA:jA:j*A:jA:jB3A:jA:jA:j,A:jA:jߊA:j A:jYB2A:jLA:jߎA:jnA:jB1A:jA:jA:jA:jA:j]A:jA:jX0A:j-A:jA:jA:j@A:jA:jA:jXY39A:jA:j֡A:j 8A:jA:jA:jA:jA:jB7A:jA:jOA:j}A:jA:j.A:jA:jA:j˴B6A:jrA:jA:jA:j'B5A:jA:jM@  You see here a +0 partisan.A:jA:j _A:jpA:jA:joA:jB4A:j;A:jA:j/,A:jA:jA:j ####..# #))...# ####..# ####### ......# #####.# ###.#### #......# #.#.##.# ######.##.#.##.## #...)..##.#.....######@# 69.3 (12.6A:j04#.####.....)...# #.####.######### #......# ########A:jiA:jf9 (13.23A:jA:j$ _Found a spear.B:jMz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? B:j>1B:j6Adjust which item? Hand Weapons (go to first with ))  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}  b - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv}c - a +0 short sword  e - a -1 short sword of flamingp - a +0 orcbow Missiles (go to first with ()g - 7 boomerangs  l - a throwing net  m - 3 poisoned darts (quivered) B:j7Armour (go to first with [)  h - a +2 cloak (worn)  i - a +0 robe (worn)  n - a +1 hat of stealth (worn) Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +5 ring of evasion (worn)o - a ring of protection from cold Talismans (go to first with %)  j - the quill talisman of Untruth {Dex+4}k - a talisman of deathC:j C:j ,####..# #))...#AutarchDCSS the Covert ####..# #######Spriggan of Ignis *****. ......#Health: 56/56 ======================== #####.#Magic: 13/13 ========================C:j ###.####AC: 6Str: 12#......#EV: 27Int: 15#.#.##.# ######.#SH: 0Dex: 16C:j, W#.#.##.## #...)..#XL: 10 Next: 22% Place: Dungeon:9#.#.....######@#C:jV BNoise: ---------  Time: 7169.9 (0.0)#.####.....)...#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.####.#########C:j Throw: 3 darts (poison)#......#Gem (1833) ########C:j h    C:j`      _Found a partisan. _You see here a +0 partisan. _Found a spear.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? p - a +0 orcbow  Adjust to which letter? (? for menu, Esc to quit)D:j: _You see here a +0 partisan. _Found a spear.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? p - a +0 orcbow  Adjust to which letter? (? for menu, Esc to quit)b - a +0 orcbowD:jD:j{"D:j%h _p - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv}E:j|02 _1E:jZBE:jl=  You see here a +0 spear.E:jPE:jRI0 _E:jE:jE:jJ^ .# #.....# E:j..# #))...# #..# ####### #.# .# #.# .# ).. .#### #.# E:jY....# .# .##.# ######.# .##.## #...).72.9 (3 E:j.....######.##### ###.....)...# ###.######### ....# #####E:jîE:j-3.5 (3.6E:j̯;29E:j.E:j& _Found a war axe.E:j+E:jN,E:jl-E:jd0E:j2E:j98E:j:E:j<E:jI?E:j?E:jB,E:jEE:jEB7E:jFE:jIE:jLX6E:j/NE:jkPE:j#RE:jzRE:jSE:j\UE:jXX5E:jYE:j[E:j]E:j;^E:jX_E:jaE:jeX4E:jgE:jgE:j}32E:j<X1E:jE:j!E:j E:jB0E:jBE:jE:jE:jVE:j@E:jE:jʝE:j6C19E:j[E:j4E:jE:jE:jУE:jRE:jE:jUB8E:jE:jaE:jDZE:j@B7E:jE:jûE:j+E:j},E:jE:jvE:jIX6E:jE:jE:jfE:jE:jE:jE:jB5E:jE:jYE:jE:jB4E:jE:j,E:jE:j&E:jE:jNE:jPX3E:jE:jE:jE:jE:j<E:jE:j:2E:jE:jB1E:jE:jE:jf,E:jE:jFE:jE:j0B0E:jc E:j E:j E:ja E:j E:j E:j E:j C09E:j E:j, E:j' E:j*( B8E:jV) E:j* E:j? E:jA E:j B E:jpC E:j2G E:jG B7E:jEH E:jJJ E:jK E:jK E:jL E:jP E:jR E:jS B6E:j V E:j[X E:j_[ E:j[ B5E:j\ E:jm] E:j^ E:ja BE:jd n4E:jf E:jg E:j+h E:ji E:j=j E:jm n3E:j]o E:jr E:jJt B2E:jt E:jv E:jx BE:jcz E:j} E:jQ} B1E:j} E:j E:j E:j E:j E:j E:jD E:j B0E:j# E:j E:jK E:j D799E:j E:jד E:jZ XE:jK X8E:j E:j E:j E:jR E:j E:j E:jĬ    #..[ # .#.. #.. #..# ..# ... .##  ##  ## 205.3 (31.8)  ######### #. ##....#.# ....#.......# #.#E:j - ###.#.#####.####.# ..#.#.##<........# #........##.###### ###.#.#####.# ###.#.......#E:j9 E:j f9 (32.47E:j E:j I _Found a chain mail.E:j E:jB E:j> E:j H _No target in view!F:jF:jF:jF:jF:j:F:jT6 _F:jZF:jF:jB5F:jF:jF:jF:jF:jF:jF:j X4F:j F:jF:jF:j2B3F:jF:jF:jrF:jF:jF:jF:jXc  You encounter a bat.F:j&F:j' F:j\'+ .bF:j' F:j' F:j)(.#F:j(  ##.  #..F:j)s  #.# F:j)P ####.####   #.......#   #..[F:jj*  #.#. # #...# ## #...###.#  .# #.......#  F:j*;## ###.#####  b   bat (asleep) # #.# F:j. #.#  ######### #.#F:jJ/.F:j/bF:j/ 10.1 (4.2F:jH0 )F:j8F:j8bF:j8F:j9F:j:F:jp;$7 (4.8F:j;#2 F:j=<_F:jAF:j)EF:jT ..  b#  ##.  #..  #.#  ####.####  #.......#  #..[@#  #.#..# # #...##  #...###.#  #.......#  ###.##### # #.#  #.#   #.# F:j[ I ..  b#  ##.  #..  #.#  ####.####  #.......#  #..[@#  #.#..#  #...##  #...###.#  #.......#  ###.#####  #.#  #.#   #.# F:ji F:j F:j F:j Z _A bat is nearby!G:j0 b.. b##. #.# ###.###.@...#.[.##.# #.#.. ...## ##...### ........b 2 bats (1 asleep) #####.##### #..b.b.b..b.b1.3 (0.6G:j " T _You encounter a bat.H:jGib#.. b##.#b. #.# ####@####.....[.##.# #.#..# # #...## ####b 3 bats (1 asleep) .#....... #####.##### #H:jJlH.b.bH:jnz .b  You encounter a bat.H:jwH:jxh[9;45H=91H:jbH:jQ _The bat closely misses you.H:jZL †  You puncture the bat!H:j>$.bH:jB b 2You kill the bat!H:jg2.6 (0.70H:j g _The bat closely misses you.H:j5v †  You hit the bat..b.H:j.b   bat3.3H:jc H:jG _You kill the bat!H:j8b##..bb. #.#..# #@# ####.#####.......##..[.##.# #.#..# # # ## bb 3 bats (2 asleep) ##...### .H:j :^#....... #####.#####H:jB.b.b..b.b.H:jGOb1H:jWHn-9 (0.689H:jNH:jPN _You encounter 2 bats.H:jLSp _You see here a bat corpse.H:jh}## b###... #b.# #†## ###.###.......[.##. #.#..# # # #...## #H:j}Y...### ........H:j+&.bH:j$.bH:jH:j j=4.58H:jH:j _The bat closely misses you. The bat completely misses you.H:j# J .  You puncture the bat!H:jx l b.  You kill the bat!H:j| _b 2H:j ,5.2 (0.7H:j H:j  H:jB F_The bat completely misses you.H:j  You hit the bat.  The bat is severely wounded.H:j `97H:j H:j? W _The bat completely misses you. x2H:jB G †  You hit the bat.H:j) b   bat (H:j g6.5 (0.66H:j H:j' G _You kill the bat!H:j  ..  #.###  ##..b##  ##b....##  #bb... #.....  #...#  ##@# H:j  #..#   #†##  ####.####  #.......#  #..[.##.#  bbb 4 bats (asleep) #.#..# #   #...##  # #...###.#  H:j| '.bH:j $.bH:j Wb3 asleep)H:jI /-7.1H:jw H:jک N _You encounter 3 bats.H:jK p _You see here a bat corpse.H:j  ##  ..   #.#  ##..b  ##b....## b.....# .....# #b@.# ##†#  #..# H:j #†##  ####.####  #.......# H:j #..[.##.#  #.#..# #  #...## H:jH:jh=75H:jH:jT _The bat completely misses you.I:j=66 .  You hit the bat.bbb 3 bats (8.4 (0.7 _You kill the bat!I:j  ###  ..#   #.#  ##..b  ##b....## b.....# #..# ...## ###†#  #..#  #†##  ####.####  #.......#  #..[.##.#  #.#..# # I:jUI:jpo-9.0 (0.64I:j$I:j%I:j` †  The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!! 2-7 (0.73 _You kill the bat!I:j##..#  #.###  ##..b## #b....# #.†@....# ###.....####...#####†.. #†## ###.###.... #..[.##.I:jI:jt-20.3 (0.6I:jcI:j#I:j4J. _You kill the bat!  The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!! _You kill the bat!  The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!!I:jco   batI:jg1.0 (0.72I:j(I:j,5  The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!! _You kill the bat!  The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!! _You kill the bat!I:j3,]     ####  ..#  .###  b##  ##..@..##   #.†  ##.. ##...# ###†#  #..#   #†##  ####.####  I:j-L#.......#  I:j`4I:j 5e6 (0.61I:j_I:jP† _You kill the bat!  The helpless bat fails to defend itself.  You skewer the bat like a kebab!!!! _You kill the bat!  The helpless bat fails to defend itself.  You perforate the bat like a sieve!!!I:j 2.3 (0.7 _You kill the bat!I:jp I:jɳ I:j I:j H _No target in view!I:j I:j I:j I:j H _No target in view!I:jB I:jC I:jZ ^ _No target in view!I:jA~ I:jy I:j I:jY H _No target in view!I:j$3I:jI:jH _No target in view!J:juJ:jJ:j;J:j@ _No target in view!J:jJ:jJ:jEJ:jJ:j!"J:jy)0 _79J:j78J:j8J:j;J:j=x _ You encounter a wolf and 2 howler monkeys.J:jYD     ####### J:jE #.@...#  #.###.### ## #.. ##..†## .#.###.....## .##a #.†.....# .###a. ##.....## h   wolf (asleep) ...#. ##...## aa 2 howler monkeys (asleep) .#h. ###†#   .# #..#  J:jgO-5.3 (3.0J:jOe9 (3.67J:jNWJ:jTZ+ _Found 18 gold pieces.J:jw #######  #.@...#  #.###.###  #.. ##..†## J:jUA #.###.....##  #a #.†  a.   #.   h. ###†# #..# J:jv]Q #######  #.@...#  #.###.###  #.. ##..†##  #.###.....##  #a #.†  a.  J:j^ #.   h. ###†# #..# J:jreJ:jfJ:j*lJ:jnd _There are monsters nearby!J:j      #######  #.....# #J:j\ #@###.### ###.###..†## ..# #.###.....## #.# #a #.†.....# #.### a. ### ...#.. ## #.# h.. ###† .#..>. #..# #.#J:jj #†## J:jJ:je6.5 (06J:jJ:j< _Found a staircase to the Orcish Mines.J:j #######.....# ###.###.### ####.@###..†## ..###.....## #a #.†.....##a. ##.....# .... #.. ##...## #.# h.. ###†# h   warg ...>. #..hh 2 wolves (asleep) ##h.h #†#J:j aa 2 howler monkeys (asleep)####.####J:j J:j '7.1J:j J:jN ` _You encounter a warg and a wolf.J:j    #######  #.....#  ##.###.### .### #..###..†## ...# #...## ##.# #a##.†.....# #.### a.#### .....#... ## ##.# h... ###† ...#..>.## #..# ##.# #h.h# #†## #.# #..######.#### #.#J:jL #.......# J:j,J:j`75J:jKJ:j8K:j †The helpless howler monkey fails to defend itself.  You spit the howler monkey like a pig!!!K:jXr#   howler monkeyK:js 38.4 (0.7 _You kill the howler monkey!K:jK:jSo _Your Ranged Weapons skill increases to level 1!K:jE ,#######.....###.###.### .###..###..†## ...#.###.....## ###@##.†.....###a.###.....# ..... #... ##...## ##.# h.... ###†# ....>.### #.. ####h.h# #†#..######.####... #.......[.##K:j(-h.K:j)h.K:j(33 ahhhha  The howler monkey howls! The wolf howls! The warg howls! The wolf howls!K:j4====9.0 (0.64K:j6<K:j=T _The howler monkey closely misses you.K:j6@z _You see here a howler monkey corpse.K:jL^ h.  You puncture the howler monkey!K:j MAh.K:jrM&h.K:jc[  The howler monkey is heavily wounded.K:jE\==--7 (0.73K:jԺ _The howler monkey barely misses you. The wolf completely misses you.K:jj h>You hit the howler monkey.h. hh  The howler monkey is almost dead.The wolf completely misses you.K:j (catching breath)=========30.4K:j _The howler monkey hoots and howls with incredible vigour!K:jq $You hit the howler monkey.K:j$h.K:j hh  You kill the howler monkey!K:jK:jn h.K:j)K:jL48----4==-------1.12K:jK:j4) _The wolf bites you!K:jh #You puncture the wolf!  The wolf is moderately wounded.K:j*29------------=------81K:jPK:jj _The wolf completely misses you. The warg bites you!!K:j|K:j?}K:jDK:j^ _You are too injured to fight recklessly!K:j K:jܬ K:jY K:j ^ _You are too injured to fight recklessly!K:j<  _You are too injured to fight recklessly!K:j[ 3K:jk t _You are too injured to fight recklessly!K:jx 3K:j K:j2 ^ _You are too injured to fight recklessly!K:jNK:j[K:jK:jY _You are too injured to fight recklessly!L:joL:jL:j L:j#,3L:j/L:j!2L:j##### #.....#  # #.###.### ###..###..†## ..#@###.....#  #†##.†..... ##.####hh###.....## .....#.h. ##...## ## ..... ###† ..L:j ..>.### #..##...# #†## #..######.###... #......L:jh$hhL:j#L:j=---2.4 (0.6 _L:jL:j!M:j#h.M:jUM:j=--3.1 (0.70M:j M:jz _You barely miss the warg. The warg misses you.M:jYu  You hit the warg.  The warg is lightly wounded.869M:jx U _The warg completely misses you.N:jj      #######   #.....#  # ##.###.###  ### #.†##  ..# #.###.....##  #.# #h##.†  #.####hh###.. ....#... ##...# #.# ... ###†#  ..# ..>.### #..#  #.# ##...# #†##  #.# #..######.####  N:j\Lh†N:j---------4.4 (0.6N:j\ 9###### #.....#  ##@###.### ###..###..†## .#h###.....#  #†##.†..... #.####hh###.....## ....#... ##...## # ..... ###† . ..>.### #..##...# #†## h.h.$hN:j 30-5.08N:j N:jж O:j        #######   #.@...#   ##.###.###  ## #.h###..†##  .# #.###.....##  .# #h##.†  .####$h###.. ...#... ##...# .# O:j=C... ###†#  .# ..>.### #..#  O:jQh†O:jO:j`67O:j2O:jJc       #  #..@..#  ##.###.###  # #.h###..†##  # #h###.....##  # #†##.†.....#  ### #$h###.....##   #... ##...##   # ..... ###†#    # ..>.### #..#   O:jKhO:jPL6hO:j VO..h   wargh   wolf6.2O:j\O:j]O:j       #  #...@.#  ##h###.###  O:jZV #h.###..†##   #.###.....##   #†##.†.....#   #$h###.....##  . #... ##...##   ..... ###†#   ..>.### #..#  O:j*=h.O:jUO:j`86O:juO:j~O:j 7     O:j  ####### #.h...#  ##.###@### #h.###..†# #.###.....# #†##.†.....#  ##$h###.....##   #... ##...##   ..... ###†#  ..>.### #..#  ##...# #†##  O:jy Q.hO:j =7.4O:j O:jV P:j ########..h..##.###.###h.###@.†##.###.....##†##.†.....# ##$h###.....# #... ##...## ## #..######.####   P:j8hP:jD.h   wargP:jb8.05P:jP:jP:j#######...h.##.###.###h.###..†##.###.@...##†##.†.....# ##$h###.....# #... ##...## ..... ###†# ..>.### #..P:j##...# #†# #..######.####... #.......P:jW.hP:j P:jo1=64P:j+#######.....##.###h###h.###..†##.###.....##†##.†@....# ##$h###.....# #... ##...## ..... ###†# ..>.### #..##...# #†# #..######.####... #....... #..[.##h.hh   wolf9.2P:jP:j   ####### #...h.#  ##.###.### #h.###h.† #.###..... #†##.†  #$h###..@..##   #... ##...##  ..#†#  ..>.### #..#  ##...# #†##  ..######.####  ... #.......#   #..[.##.#  #.#..# #  .h.hP:j{$ v83P:j - P:j. P:j' ####### #.....#  ##.###h### #h.###..† #.###..h.. #†##.†.....#  #$h###.....##  #... ##..@##  ..#†#  ..>.### #..#  ##...# #†##  ..######.####  ... #.......#   #..[.##.#  #.#..# #  #...##  P:j"<|.h.hP:j9?P:j?(40.4P:jKP:j!NQ:jF#######.....##.###.###h.###.h†##.###.....##†##.†..h..##$h###.....##... ##...## ..... ###@# ..>.### #..##...# #†# #..######.####... #....... #..[.###..# ..## ##.#.h.h=1.02 _You see here a bat corpse.Q:jw;.....##.###.###h.###..†##.###..h..##†##.†.....##$h###...h.#... ##...## ..... ###†# ..>.### #.##...# #†# #..######.####... #....... #..[.##.#..# #...## ##...###.#...Q:j<%.hQ:j6>V.hQ:j-FQ:jG261 _Q:j_OQ:jRQ:j.#.###.###  #h.###..†##  #.###.....##  #†##.†..h..# $h###.....##  #... ##..h#  ..... ###†# >.### #..# ##...# #@##  #..######.####  ... #.......#  #..[.##.#  #.#..# # # #...## ## #...###.# .# #.......# # ###.#####:j)/40m Q:j0'.hQ:j[:Q:j*;'2.2Q:jxAQ:jHp _You see here a bat corpse.Q:j 3h.###..†##.###.....##†##.†.....#$h###....h#... ##..h## ..... ###†# ..>.### #..###...# #†## #..######@####... #.......# #..[.##.##.#..# # ##...## ####.# .#...... ####.#### #  #.# Q:jt ~.h.h.Q:j Q:j޲ g80 _Q:j Q:jA Q:j0 .###.....##†##.†.....#$h###.....#... ##..h## ..... ###h# ..>.### #..###...# #†# #..######.####... #...@...# #..[.###..# # #...## ##...###.# .... ####.#### #  #.# Q:j81 Q:j3 _†hQ:j 4 .hQ:jC? Q:j? '3.4Q:jH Q:jI Q:j9†##.†.....#$h###.....#... ##...## ..... ###h# ..>.### #.h##...# #†# #..######.####... #....... #..[@##.##..# # ##...## #...###.# .#...... ###.#### #  #.# #########.h†h4.059R:jb#$h####  #... ##...#  ..... ###† >.### #.h# ##...# #h##  #..######.####  ... #.......#  #..[.##.# # #.#@.# # ## #...## .## #...###.# ..# #.......# # ###.#####  #.#  #.# ######### #.# #####.......# #.#:j/h-27H h.†h68R:j:^ #... ##...## ..... ###†# ..>.### #h.##...# #†# #..######h####... #....... #..[.## ##..# ##..@## .####.# ..... .###.#### ##  #.#   ######### #####....... .....h.h3=5.2R:jw..... ###†# ..>.### #..##...# #h# #..######.####... #...h... #..[.## #.#..# #..## .###.# ......####.##### ##  #.#   ######### #####....... .... ###.#.#####.###†h.hR:jR:j`87R:jNR:j..>.### #..##...# #†#R:jL #..######h####... #....... #..[h## ##..# #..## .####.#.....####.#### ##  #.#   ######### #####....... .... ###.#.#####.### ..<........h.h6.4R:j U##...# #†# #..######.####... #...h... #..[.## ##h.# #..## .####.#....####@##### ## R:j%  #.#   ######### #####....... .... ###.#.#####.### ..<....... #........##.#####R:jr .h.hR:jK R:j b7.06R:j R:j  #..######.####... #....... #..[h## ##..# #.h## R:j!).###...###.# ..#.......# .####.##### ##  #@#   ######### #####....... .... ###.#.#####.### ..<....... #........##.#######.#.#####.# R:j#'.hR:jo#R:j#R.hR:j+R:j"-|=65R:j:S:j*... #....... #..[.## ##.#.h# ##...## .###..h###.# ........ .###.#### ##  #.#   ######### #####....... .... ###.#.#####.### ..<....... #........##.#######.#.#####.# ......h..h8.2S:j  #..[.## ##.#..# #..h## .##...###.# ..h... .###.#### S:jC##  #.#   ######### #####....... .... ###.#.#####.### ..S:j<....... #........##.#######.#.#####.# ..... S:j ...S:j$.hS:jW.hS:j484S:jS:jS:j1##..# #...## .##h###.# ...... .###h#### ##  #.#   ######### #####....... .... ###.#.#####.### ..<....... #........##.#######.#.#####.# ..... ... ############.h9.4S:j_ #..## .###.# ..h... .###h#### ##  #.#   ######### #####....... .... ###.#.#####.### ..<....... #........##.#######.#.#####.# ..... ... ############S:j: V.hS:jv $.hS:j S:j_ c50.03S:j S:j S:jX .###.# ..... .###h#### ##  #h#  .  ######### #####....... .... ###.#.#####.### ..<....... #........##.#######.#.#####.# ..... ... ############S:j[ V.hS:j[ $.hS:jc S:j2d `62S:ji S:jw T:jZ..# #.......# # ###.#####  #h#  #h# ######### #.# ######.......# #.# .....#.# #.# ###.#.#####.####.# ...#.#.##<......@.# #........##.###### ###.#.#####.#  #.#.......# .....#.# ##############  ### T:jY.hT:j$.hT:j&T:j'1.2T:jȲT:j T:jUa.# #.# .## ###.##### .## #.# .## #h# .# # #h# .######.# #.# T:j.#.# #.# .###.#.#####.####.# .#.#.##<.# .#.##.###### .####.#.#####.# .####.#.# .#.# #  #  #  #  T:jT:jc`81T:jCT:j.# #.# #...## ###.##### #..## #.# #.## #h# #.# ######### #h# #.######.......# #.# .#.......# #.# .###.#.#####.####.# T:jȾ.#.#.##<.# .#.##.###### .####.#.#####.# .####.#.# .#.# .#T:j, .# .# .#### T:jT:j]5=2.4T:jT:jT:j’#.....# #.# #...## ###.#####  #..## #.#  #.## #h#  #.# ######### #h# #.######.......# #.# .#.......# #.# .###.#.#####.####.# .#.#.##<.# .#.##.###### .####.#.#####.# #..####.#.......# #.#.......# #.##### #.# #.# #.#### T:j[:hT:j7h   wargT:jib3.00T:j&T:jԢT:j`m  #.....# #.#  ##...## ###.#####  #..## #.#  #.## #h#  #.# ######### #h# #.######.......# #.# #.#.......# #.# .###.#.#####.####h#T:jn  .#.#.##<.# .#.##.###### #...####.#.#####.# #..####.#.......#  #.#.......#  #.######  #.#T:jRn   #.# #.#### T:jq ].hT:jv T:jw a649T:jc} T:j T:jFL# #.....# #.#  ##...## ###.#####  #..## #.#  #.## #h#  #.# ######### #h#  ###.######.......# #.# #.#.......# #.# #.....###.#.#####.####.#T:jM .#.#.##<.@....h.# #.....#.##.###### #...####.#.#####.#  ##..####.#.......#  #.#.......#  #.#####  #.#  #.##.####T:jNhT:j"O;h.T:j)Uzh   wolfT:j V'4.2T:j5\T:j^U:jV[# #.....# #.# ##...## ###.##### #..## #.# #.## #h# #.# ### #h# ###.######.......# #.# U:j| ##.#.......# #.# ##.....###.#.#####.####h#.#.#.##<@....h..# ##.....#.##.######  ##...####.#.#####.# ##..####.#.......# #.#.......# #.### #.#  #.# ####.####U:ji).h.U:jpU:j:|=88U:jU:jU:j[# #.....# #.# ##...## ###.##### #..## #.# #.## #h# #.# # #h# ###.######.# #.# ##.#.# #.##.....###.#.#####.####.#.#.#.##@.....hh.##.....#.##.###### # ##...####.#.#####.# ##..####.#.#  #.#U:j .# #.# #.#  #.#  ####.####h.h.5.4 _There is a stone staircase leading up here.V:jCV:j!EV:jIV:j5J;h.V:jKh.V:jUK8h.V:jRV:jY66.4 (1.07 _V:j'a%8V:ji ##...#.[.......## ## #.#............# #. ####.##...........# ###.V:jPj###.........<.....#.# ##...#...###.#...........## #..## #.### #.##...........# #.## #># #.##...[.....#.# #.#  #.# #..#.........#.####.###  #.# ##.#..@................  #.# #.##.......#..........  #.# #.###................. #.# #.# #########.........# #.# ###......... #.## ##...[.......###..#######............##.....##......#.........  #.###..............#......... V:jg7.9 (2.55V:jbV:j! _You climb upwards.V:jc _There is a stone staircase leading down here.V:jGoV:j{Level 8 of the Dungeon <<<>>>∩(Press ? for help) #....##.......###....# #....#.........##....# #############V:j| #....#.........##....# ##.....#.....## ##...#.[.......#####....# ##.............## #.#............##......# #...............# ####.##...........# ###.#....###...............#V:jӁ ###.........<.....#.# ##...#....##................# #...###.#...........## #..###......................# #.### #.##...........# #.## #......................# #># #.##...[.....#.# #.# ##....##...............# #.# #..#.........#.####.#####....###.............## #.# ##.#..@...................#.## ##.....#.....## #.# #.##.......#..........####..################ #.# #.###.................##.......# #.# #.# #########.........##.......# #.# #.####.........##.......####### #.# #.## ##...[................###....# #.# ###..#######............##.......##.<...# #.# ##.....##......#..................## #.....# #.###..............#.........##........# ####.#.### #.##............................##..##.# #..).#.# #.##.................#.##...##......##.## #.####.# V:jX#.##.................#.####.##....#.##..###.####.#V:jK ^>@W:j ##...#.[.......#### AutarchDCSS the Covert#.#............##. Spriggan of Ignis *****.####.##...........# ###. Health: 36/56 ===============---------###.........<.....#.# ##... Magic: 13/13 ========================#...###.#...........## #..## AC: 6Str: 12#.### #.##...........# #.## EV: 27Int: 15#># #.##...[.....#.# #.#SH: 0Dex: 16#.# #..#.........#.####.### XL: 10 Next: 24% Place: Dungeon:8#.# W:j T##.#..@................ Noise: ---------  Time: 7257.9 (0.0)#.# #.##.......#.......... a) +8 dagger "Bung" {holy, *Corrode Str+2 #.# #.###................. Throw: 3 darts (poison)#.# #.# #########......... Gem (1745) #.# #.####.........#.# #.## ##...[....... #.# ###..#######............ #.# ##.....##......#......... #.###..............#.........  _The warg completely misses you. _You see here a bat corpse. _You see here a bat corpse. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.X:j>lX:jmWhere to? (Tab - D:9, ? - help)  D - Dungeon  T - TempleO - Orcish Mines Y:j~Y:jV[?25h[?0c##...#.[.......#### AutarchDCSS the Covert#.#............##. Spriggan of Ignis *****.Y:jq####.##...........# ###. Health: 36/56 ===============---------###.........<.....#.# ##... Magic: 13/13 ========================#...###.#...........## #..## AC: 6Str: 12#.### #.##...........# #.## EV: 27Int: 15#># #.##...[.....#.# #.#SH: 0Dex: 16#.# #..#.........#.####.### XL: 10 Next: 24% Place: Dungeon:8Y:j$#.# ##.#..@................ Noise: ---------  Time: 7257.9 (0.0)#.# #.##.......#.......... a) +8 dagger "Bung" {holy, *Corrode Str+2 Y:j!#.# #.###................. Throw: 3 darts (poison)#.# #.# #########......... Gem (1745) #.# #.#Y:jT###.........#.# #.## ##...[....... Y:j#.# ###..#######............ #.# ##.....##......#......... #.###..............#.........Y:j  _You see here a bat corpse. _You see here a bat corpse. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.  What level of the Dungeon? (default 9, ? - help) Z:jk[?25l[?1c3Z:j[Z:jj4 _Z:jZ:j~Z:jZ:j7Z:j Z:j Z:jRZ:j*Z:jZ:ja$3Z:jZ:j'Z:j Z:jt$Z:j%Z:jp(Z:j.,Z:j9/Z:jk0Z:j1$2Z:jP1Z:j3Z:j!7 Z:j7 Z:j72There is a stone staircase leading up here.Z:jV:Z:j=Z:j_?Z:j?#1 Z:jX@_Z:j CZ:j}%7Z:jߥ8=0Z:jئZ:jڨ! _You climb upwards.Z:j:R  There is a stone staircase leading down here.Z:jĸZ:jJ39 _Z:jZ:jZ:jtZ:j(B8Z:jZ:jZ:jZ:jZ:jZ:jZ:jzZ:j T=7Z:jZ:jZ:j7Z:j99Z:jwZ:jZ:jZ:jB6Z:jZ:jZ:jn5Z:jZ:j"  An orc warrior comes into view.#................####.........#.....###.################...####..# #.# #.....o..# #... ##.# #.## #..<.....###. #.# #..# #............... #.# ##.####........##..... #.####....#............... #.#....##.#........###.... #.#...... ##.#......##........##..## #............##.##.....### #.......#.####..####....### #.......#.#Z:jL #.##....## #.......#.## #.##.....>o   orc warrior (wandering) #.......#..# #.#..[.<.##... #......###.# #.......[##... #>..##.###.###........####.68.2 (10.3)Z:jFm8 (10.94 _Z:j\:j·  #.#### #.....###.# ####..# #.# #.....o..# # ##.# #.## #..<.....### #.# #..# #..... #.# ##.####........## #.####....#.. #.#....##.#.### #.#..... ##.#......##.##..## #............##.##.....### #.......#.####..####.... #.......#.# #.##....## #.......#.## #.##.....> #.......#..# #.#..[.<.##.. \:j w #......###.# #.[##..  #>..##.###.###.#### \:j \:j a40=9.4 (0.6)\:jz \:j \:ju  #.#### #.....###.# ####..# #.# #.....o..# # ##.# #.## #..<.....### #.# #..# # #.# ##.####........## #.####....#... #.#....##.#.### #.# ##.#......##.##.. #...##.##..... #.#.####..####.... #.#.# #.##....## #.#.## #.##.....> #.......#..# #.#..[.<.##[\:j' 39;49m #......###.# #.[## #>..##.###.###.70.03]:j #.#### #.....###.# ####..# #.# #.....o..# # ##.# #.## #..<.....### #.# #..# # #.# ##.####.## #.####....#... #.#....##.#.### #.# ##.#......##.##.. #..##.##..... #.#.####..####.... #.#.# #.##....## #.#.## #.##.....> #.#..# #.#..[.<.## #]:ja[37m......###.# #.[## #>..##.###.###.]:j]:jx`62]:j8 ]:j]:j'`M1=0]:jydS12987]:jAe]:jep2=6]:j6f]:jh]:jhB5]:ji]:jlX4]:jtm]:j@pX3]:j;r]:jt]:jxp3=2]:jy]:j}X1]:j~]:jѭ0419875=65436=2107=098768=5]:j<]:jUB4]:j"]:jj]:js39=2]:j]:j]:j)B1]:jv]:jn0]:j ]:jD699]:jX50=8]:jX7]:jr]:jbn6]:jA]:j`15]:j]:j8n4]:j]:j{B3]:j>]:jK ]:j X2]:j]:jxp2=1]:j]:jT]:jB0]:jO]:jY89]:j]:j]:jp3=8]:j]:jQ]:jB7]:j]:j X6]:j~%4=5]:j=&]:j(X4]:j)]:j,]:j,B3]:j-]:j0]:jC1B2]:j1]:j4]:j4p5=1]:j5]:j7]:jY8B0]:jB9]:j;Y79]:j=]:jLk _You start resting.HP restored.]:jFS]:jZ1323.6 (53.0)]:j]6=4.6 (548 _]:jHc]:je^:jWhere to? (Tab - D:3, ? - help)  D - Dungeon  T - TempleO - Orcish Mines _:j3_:jL#j[?25h[?0c#................####...... AutarchDCSS the Covert#.....###.################. Spriggan of Ignis *****.####..# #.# #.....o..# #. Health: 56/56 ========================_:j$##.# #.## #..<.....###. Magic: 13/13 ========================#.# #..# #............ AC: 6Str: 12#.# ##.####........##.. EV: 27Int: 15#.####....#............ SH: 0Dex: 16#.#....##.#........###. XL: 10 Next: 24% Place: Dungeon:7#.#...@................ Noise: ---------  Time: 7324.6 (0.0)##.#......##........##.. a) +8 dagger "Bung" {holy, *Corrode Str+2 #............##.##.....# Throw: 3 darts (poison)#.......#.####..####.... _:j% Gem (1678) #.......#.# #.##....##.#.......#.## #.##.....>. #.......#..# #.#..[.<.## #......###.# #.......[## #>..##.###.###........##  _You climb upwards. _There is a stone staircase leading down here. _An orc warrior comes into view. _You start resting. _HP restored.  What level of the Dungeon? (default 3, ? - help) _:j"[?25l[?1c2_:j_:j_:j_:j_:jt _7_:j_:j_:j6_:j_:j _:j_:j B6_:j_:j_:j _:jB5_:jK_:j_:j_:j_:jC_:j_:j_:jB4_:j_:j_:jV,_:j_:j_:j_:jB3_:jv_:j 4_There is a stone staircase leading down here. _An orc warrior comes into view.You start resting. _HP restored.  There is a stone staircase leading up here._:j_:j=_:jI2 __:j'_:j %6_:jJ _:j B0_:js _:jG ! _You climb upwards._:j h  There is a stone staircase leading down here._:j  __:jc _:jH _:j Y69_:j _:jQ _:j] _:j _:jH _:jR _:jX _:jԺ B8_:jp _:j _:j _:j B7_:j _:j _:j ,_:j _:j3 _:jk _:j B6_:j _:ji _:j _:jH _:j _:j _:jS _:j B5_:j _:j _:jQ X4_:j _:jw _:j* _:jy _:j _:ja _:j _:jw B3_:j _:j _:jN _:j _:jj _:j _:j _:j7 B2_:j _:j _:j _:j3 B1_:j _:j0 _:jV _:j _:j _:j _:jm _:j B0_:j3 _:j^ _:jr _:j _:j' _:js _:j _:ji C59_:j _:j _:j _:j B8_:j; _:j Y  There is an escape hatch in the ceiling here._:j_ _:j _:j I7 __:j^ _:j %5_:j _:jL B6_:j _:j k _A mysterious force pulls you upwards. The hatch slams shut behind you._:jN" _:j" B5_:j0$ _:j5& _:j( ,_:j) _:j+ _:j, _:jW0 B4_:j1 _:j3 _:j4 _:j35 _:j.6 _:j7 _:j9 _:j9 B3_:j: _:j= _:j> _:j? B2_:jU@ _:jB _:jD ,_:jE _:jpG W  There is a stone staircase leading up here._:jH _:jJ _:jfK I1 __:j:L _:jW %4_:jY _:jlZ C49_:jZ _:j\ ! _You climb upwards._:jq R  There is a stone staircase leading down here._:js _:jtt  __:jPu _:j$ n8_:j _:j _:j X7_:j3 _:j _:j! ,_:j _:ji =  You see here a +0 spear._:j: _:jͪ I6 __:jO _:j _:j _:j _:j _:j _:j _:jJ B5_:ji _:jD _:j& X4_:j _:j _:j _:j _:j= _:j4 _:j _:j B3_:j n_:j _:j _:ju B2_:j _:j n1_:j _:j _:j _:j _:j _:j_:j) _:jg B0_:j _:j}_:j* ,_:j!_:j(_:j+Y39_:j:-_:j=2_:j 4_:j4B8_:j5_:j8_:j:_:j:_:j<_:j#@_:j|A_:jAB7_:jB_:j+G_:j I_:jxI_:jJ_:jO_:jQ_:jTRB6_:jS_:jW_:jmY_:jYB5_:j[_:j^_:jz`_:j`_:jb_:j|e_:jtg_:jgB4_:ji_:j32_:jWX1_:j_:j0_:j_:jo29_:jS_:jg_:jƢ_:j_:j_:jӬn8_:j_:j_:j_:j_:jW  There is a stone staircase leading up here._:j_:j}_:jI7 __:j.`:jjG 3  You climb upwards.`:j`:jB5`:jp`:jO _Level annotation: Ijyb`:jqR  There is a stone staircase leading down here.`:j`:jw _`:jF`:j`:j`:j\B4`:j`:j`:jv`:j,3`:j`:j[`:j`:j`:j`:j`:jr`:j`:j,B2`:j`:j`:j?`:j`:j`:j`:jX1`:j`:jg`:j `:jvB0`:j,`:j,`:jk`:j`:j`:jC19`:j `:j`:j`:jI`:jF`:j`:jL`:jB8`:j`:j`:j1 n7`:jE `:j`:j`:j`:j$  Things that are here:`:jec  a +0 scale mail; a +0 hand axe`:j`:jI6 _`:j`:jW  There is a stone staircase leading up here.`:j`:j`:jI5 _`:j. `:j:L%2`:jM`:jNB4`:jO`:j?Q! _You climb upwards.`:jZ^~#.### #.####.#.##.#########.## ##..# #.#..÷....#.# #[#### #.#.# #.#.......#.# #####.## .##.# #.........#># #......## `:j_###.# ###.......#÷## #.#.....## # #.# #..........## #......l#.# #.......#.#.######.# #................#..†##  ##.######......@#.#.###.###.## 89.3 (64.7)  #..............#....##`:j4_r#..######.##.#.##.#####.####....#.........##.#.#### #.# #.#`:jc_#.##########.#.## #.# #.#.##.# #....#######.## #... `:j_U##.# #..#..........# #.).. ...##### ##...#######..# #.... ##.....########...........###....`:j_`:ja`:j2i`:jjc _There is a stone staircase leading down here.a:jN> a:j? Where to? (Tab - D:2, ? - help)  D - Dungeon  T - TempleO - Orcish Mines a:jL a:j <[?25h[?0c#.### #.####.#.##.#########.##.. AutarchDCSS the Covert ##..# #.#..÷....#.#a:j p#[#### Spriggan of Ignis *****. #.#.# #.#.......#.# #####.##Health: 56/56 ======================== .##.# #.........#># #......## Magic: 13/13 ======================== ###.# ###.......#÷## #.#.....## AC: 6Str: 12 # #.# #..........## #......l.. EV: 27Int: 15#.# #.......#.#.###.......## SH: 0Dex: 16#.# #................#..†## XL: 10 Next: 24% Place: Dungeon:2  a:j##.######......@#.#.###.###.##Noise: ---------  Time: 7389.3 (0.0)  #..............#............#### a) +8 dagger "Bung" {holy, *Corrode Str+2 #..######.##.#.##.#####.####.... Throw: 3 darts (poison)#.........##.#.#### #.# #.#.. Gem (1614) #.##########.#.## #.# #.#.##.##....#######.## #....  ##.##..#..........# #.)..  ...##### ##...#######..# #....  ##.....########...........###.... Things that are here: _a +0 scale mail; a +0 hand axe _There is a stone staircase leading up here. _You climb upwards. a:j'_There is a stone staircase leading down here.  What level of the Dungeon? (default 2, ? - help) b:j0 [?25l[?1cb:j?3b:j5@b:jAb:j4P3 _b:j;1 3 _a +0 scale mail; a +0 hand axe _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _What level of the Dungeon? (default 2, ? - help) You climb downwards.b:j2X1b:j3b:j5O _Level annotation: Ijybb:jAI ##.###.#####.#..#   #.# #.#####.#..####   #†###.#####.#..####  ######.#...#####.#..####  #........#..........####  #.######...#####.##.####  b:j2B#.# #########.##.####  #.# #######.##.####  #.# ####..[@...####  91.8 (2.5 #.# ####.##.#######  #.# ####.##.#######  #.###########.##.#######  b:jnB#...>.......#.##.#######  ##########....##.#b:jB   #........#######   b:jB###.....####  ## #.....#.##########  b:jCb:jIb:j9Ka _There is a stone staircase leading up here.c:j c:j6: Level 3 of the Dungeon <<<<>>>>∩(Press ? for help)#..# #.###...###.##.# ###..# #.##..>...<###.# #.....#.....##.##..###>##.#.....##.# #####...######.##.........##.#..##.###.## #############.###.###.#####.#..##.##.# #.............##.# #.#####.#..#### #.##.# #.##############†###.#####.#..#### #.##.# #.#######.#...#####.#..#### #.####.# #.##........#..........#### #.<.##.# #.#c:j ; #.######...#####.##.#### ###.##.# #.##.# #########.##.#### ##.#### ###.####.#####.########.##.#### #.....# #.......)...##.#####..[@...#### ###########.....####.#.####.##.##.#####.##.####### #....................#.####.##.##.#####.##.####### #.#########.....######...##.##.##.###########.##.####### #.###...........##.##.##.##...>.......#.##.####### #.# ##.#..#######.##.##.##.############....##.#######c:j=; h #.# ###.##...######.##.##.#...##........####### #.# #..###.#.......g*#.##.#...####.....##########c:je;  #.# #.#.##...######*##.##.#...############### #.....#.########## c:j; #.# ###.##.#...##............##.........####.###.#.##.# #.....#.##.##...<...........#######.#....# #...#c:j; {#.###.###.#.##.##.##.........##.# ###...#.#.###.###c:j N@#d:j((<##d:j&q<#.d:j<.#d:j <#.d:ju0 <..d:j <..d:j <..d:j* ..#.....# #...##)##.#####...#####.# #.....##......#e:j8T ..#####^###.####.## #.# #...# #.# #.#...#.###.###e:j) ..#.....###...#### #.# #...#####.####.##........#e:j" .####............####.######.#.................#####e:jH #.#####....................#.####.#######....#e:j& ..##.....#..........####.# #.#######..###e:jl ..##.).#######.###.####.# #............#e:jk .###.## #.# #......###########.#.#.#e:j B.#f:jmB#.f:jnB #f:j8  f:jS8# f:jڀB.#f:jB#.f:jH B##f:j; B #f:j 8  f:j 8# f:jB##g:j6$A.#g:j9c;.#g:j <##g:j <#.g:jeN <.#g:jb <##g:j<#.h:j<..h:j9<.#h:jy7 #h:j 8  i:jR:  i:j9`7* i:jyAg*i:jP ..................i:j3*gj:jj:j6w ##.###.#####.#..#  AutarchDCSS the Covert#.# #.#####.#..####   Spriggan of Ignis *****.#†###.#####.#..####   Health: 56/56 ======================== ######.#...#####.#..####   Magic: 13/13 ======================== #........#..........####   AC: 6j:j'Str: 12 #.######...#####.##.####   EV: 27Int: 15 #.# #########.##.####   SH: 0Dex: 16 #.########.##.####   XL: 10 Next: 24% Place: Dungeon:3 #.#####..[@...####   Noise: ---------  Time: 7391.8 (0.0) #.#j:j####.##.#######   a) +8 dagger "Bung" {holy, *Corrode Str+2 #.#####.##.#######   Throw: 3 darts (poison) #.###########.##.#######   Gem (1611) j:jV#...>.......#.##.#######  ##########....##.#######   #........#######   ###.....##########    #### #.....#.##########    _You climb upwards. _There is a stone staircase leading down here. j:j4_What level of the Dungeon? (default 2, ? - help) You climb downwards. _Level annotation: Ijyb _There is a stone staircase leading up here.j:jj:jj:jj:j3j:jj:jj:j| j:jj:j^ _  Things that are here:j:jkc  a +0 scale mail; a +0 hand axej:jxj:j)I0 _j:j"j:jG%j:j&j:j'C09j:j%(j:j-j:j]/j:j/j:j0j:j6j:j8j:j8B8j:j9j:j?j:jAj:j#Bj:jOj:jVj:jYX7j:j>[j:j_j:jaj:jbB6j:jdj:jij:jOkj:jkj:joj:jtj:j;vj:jv,5j:jvj:jLwj:j{j:j}j:j}j:jj~j:j<j:jɄj:j%B4j:jj:j~j:jj:jB3j:jʌj:j#j:j˒j:j*j:jj:jij:j&j:jp,2j:jj:j j:jej:jj:j,j:jɤj:jɥj:j5B1j:jj:jj:jj:joB0j:jj:jj:j.j:jj:jj:jj:j{j:jD599j:jjj:jj:jj:jj:jij:jj:jj:jVB8j:jj:j?`76j:jXj:j5j:jj:jj:jOB4j:jj:jMj:jRj:j5j:jj:jj:jTj:jB3j:jj:jj:jj:jj:jij:jj:jj:j B2j:jj:j<1j:jj:j j:j+ j:j j:j"j:jj:jB0j:jij:jj:j%,j:jj:jpj:jrj:jC89j:jj:jj:j X8j:j!j:jx$j:j',j:jD(j:j+j:j-j:j-B7j:j.j:j1j:jj3j:j3j:j5j:j)7j:j8j:j!9B6j:j:j:j!<j:j=j:j=B5j:j ?j:jAj:jnCd  Ijyb comes into view.j:jP#.# #.# #.# #.### #.# #.# #.<.# #.# #.#  ###.# #.# #.#  ##.#### ###.####.####  #.....# #.......)...# j:j|Q####.....####.#.####.##.# ...............#.####.##.# ####.....######@..##.##.#  ##...........##.##.##.#  ##.#..#######.##.##.##.## j:jQ##.##...######.##.##.#...# ###.#.......g*#.##.#...#.#.##...#########.##.#...####### g   Ijyb (wand, asleep) j:jQ##.##.#...# #............##.. ....#.##.# #...<...........#j:j5Ri.#.##.# #.##.........##.#j:jY1417.6 (25.8)j:j48.2 (26.4 _j:jaj:jj:j" & #.# #.# #.#  #.### #.# #.#  #.<.# #.# #.#  ###.# #.# #.#   ###.#   #.......)...# #.# #.### j:j# #@..#  .......##.#  ######.##.# #.##. .g*#. ####. #............##.. #...<... j:jg# j:j{  #.# #.# #.#  #.### #.# #.#  #.<.# #.# #.#  ###.# #.# #.#   ###.#j:jo    #.......)...# #.# #.### #@..#  .......##.#  ######.##.# #.##. j:j I.g*#.####. #............##.. #...<... j:j j:j. j:jW j:j Y _Ijyb is nearby!k:jB0 #.### #.# #.# #.<.# #.# #.# ###.# #.# #.# ##.#### ###.####.#### #.....# #.......)...# ######.....####.#.####.##.# ................#.####.##.# ######.....######...##.##.#  ##..........@##.##.##.##..#######.##.##.##.#####.##...######.##.##.#...#  #..###.#.......g##.##.#...#  #.#.##...#########.##.#...###### ##.##.#...# #............##. .....#.##.# #...<........... .###.#.##.# #.##.##. .# #...##)# #.#####...#####.8 (0.6)4 _k:j95k:j6k:jvY<.## ##.#### ###.####.####.....# #.......)... ########.#.####.## ............... ######.....######...#  ......##.###.#..########k:juw###.##...#####.....###.#.......g#.##...############ ##.##.#...# #............##. .....#.##<.. .#####.## #...##)###...### k:jw^###.####.## #...# k:jSk:j'9.4k:jk:jɈk:j ## ##.#### ###.####.####.....# #.......)... ########.#.####.## ................#.# ######.....######...  ##...........####.#..###########.##...k:j0 .....###.#.......g#.##...############ ##.##.#...# #............##. .....#.##<.. .#####.## #...##)###...### ^###.####.## #...# k:ja A.....###...#######k:j k:j c20.03k:j k:j k:j[J )The helpless Ijyb fails to defend herself.  You stick Ijyb like a pincushion!!!!k:jR `.k:j(W m57 (0.72k:j] k:j_ D _You kill Ijyb!k:j k:j k:j k:j H _No target in view!k:jP   ##.#### ###.####.####.....# #.......)... ########.#.####.## ................#.# ######.....######...  ......####.#..###########.##...#####.....###.#.......#.##...#######k:jS ##### ##.##.#...# #............##.Gem (1582)  ##............####.######.#...... k:j k:j 31.3 (0.6 _k:j k:ja q  f - a wand of mindburst (23) (gained 9 charges)  Things that are here:k:j" e2.3 (11k:jH k:j _a +0 club; a +0 chain mail; the goblin corpse of Ijybl:jdl:juel:jkl:jln:jpn:jrWhere to? (Tab - D:3, ? - help)  D - Dungeon  T - TempleO - Orcish Mines n:jn:j[?25h[?0c##.#### ###.####.####AutarchDCSS the Covert#.....# #.......)...#Spriggan of Ignis *****. ######.....####.#.####.##.#Health: 56/56 ======================== ................#.####.##.#Magic: 13/13 ======================== ######.....######...##.##.#AC: 6Str: 12##...........##.##.##.#EV: 27n:jMInt: 15##.#..#######.##.##.##.##SH: 0Dex: 16  ###.##...######.##.##.#...#XL: 10 Next: 25% Place: Dungeon:3  #..###.#.......@##.##.#...#n:j;Noise: ---------  Time: 7422.3 (0.0)  #.#.##...#########.##.#...###### a) +8 dagger "Bung" {holy, *Corrode Str+2 n:jv##.##.#...##............##. Throw: 3 darts (poison) n:j .....#.##.##...<........... Gem (1581) .###.#.##.##.##.........##. .# #...##)#n:j=#.#####...#####.  n:j7^###.####.## #.# #...# #.  n:jS.....###...#### #.# #...#####.  ##............####.######.#......n:jpb  _You kill Ijyb! n:j0_No target in view!  n:jQf - a wand of mindburst (23) (gained 9 charges)  Things that are here: n:j_a +0 club; a +0 chain mail; the goblin corpse of IjybWhat level of the Dungeon? (default 3, ? - help) o:j [?25l[?1co:j47o:jo:j o:jo:j0 _79o:jo:jvo:jo:jGo:jo:jo:j%o:jIB8o:jo:jo:jo:jo:jJo:jo:jOo:jB7o:j o:jo:jo:jB6o:jo:jo:j(o:jbo:jo:jKm543_No target in view!  f - a wand of mindburst (23) (gained 9 charges)  Things that are here: _a +0 club; a +0 chain mail; the goblin corpse of IjybThere is an escape hatch in the ceiling here. _210o:jou6987654o:j{3o:jVR210o:j\o:j;59o:jȋo:jHo:jIo:jB8o:jo:j׏o:jo:jCo:j"o:j͓o:jo:j_B7o:jjo:jo:joo:jo:jo:jo:jҝo:j%,6o:jMo:j*o:jo:jo:jB5o:jVo:jyo:jo:jo:jio:jo:juo:jB4o:jo:jbo:j;o:jo:jo:j"o:jo:jL,3o:joo:jЮo:j<Y  There is a stone staircase leading down here.o:jƱo:jo:jRI2 _o:jճo:j2%4o:jo:jxB1o:jo:j# _You climb downwards.o:j[P  There is a stone staircase leading up here.o:jo:jXI0 _o:jo:j#o:j%o:j@&C49o:j'o:j>0o:jr3o:j3o:j5o:j<o:j?>o:j>B8o:j @o:jGo:j(Jo:jrJo:j1Lo:j\So:j_o:j`B7o:jco:j ko:jmo:jmB6o:jno:jouo:jx,o:jyo:jMo:jWn5o:j-o:jAo:jo:jo:j,o:jB4o:jo:jo:jCX3o:jo:jo:jIo:jo:jo:jo:jIo:jn2o:j/o:j2o:juo:jho:jo:jJB1o:jo:j,o:jB0o:jo:jo:jo:jmo:j|o:jo:jo:jC39o:j|o:jLBo:jo:j)o:j8'X8o:j'o:jB,o:j.o:j.B7o:j/o:j!2o:j4o:j4o:jo5o:j8o:j:o:j:,6o:j:o:jS=o:j)?o:j<543o:jo:jSo:jKo:jMo:j* 210  There is a stone staircase leading down here.29 _o:j;5o:j<#{7 _You climb downwards.o:j%P  There is a stone staircase leading up here.o:j@_6 _o:jBo:j`L'5o:j~You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here. _You open the door.  There is an open door here.4 _  There is an open door here.3 _o:jX2o:jXo:jo:jo:j,o:jՋ,o:jNB1o:jÐ,o:j.,o:jo:j0'19o:j _You open the door.8  There is an open door here.o:jyo:j5 _o:jo:j(o:jnB7o:jmYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.o:jo:joB6o:j[o:jThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.o:jz _5o:jn4o:jXo:jho:jo:jB3o:jo:jh210o:jo> u098You open the door. _There is an open door here. _You open the door. _There is an open door here.   stone staircase leading down here.7 _o:jF o:j %6o:jO o:j B6o:jR o:j # _You climb downwards.o:jU P  There is a stone staircase leading up here.o:j o:j I5 _o:j o:j< o:j9 o:j o:j o:j o:j o:j B4o:j o:j o:j o:jz o:j; o:j o:j o:j B3o:j o:j o:j o:jp B2o:j0 u1  You see here a +0 robe. _04998o:jJ3 o:j3 o:j\   There is a stone staircase leading down here.7 _o:jZ 75 _You climb downwards.o:ju Y...### .....## ..♣...### ....♣..# .......##### .......##..####### ....♣..#...##....# ......##.#.##...@# 507.9 (85.6) ..♣............###### .........#..........# ....÷...######.# .##..........# #.#.##........#.#####.# .######..##......##.### ##.####.##.##.# .#..####..>...# _There is a stone staircase leading up here.q:jŌq:jWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - TempleO - Orcish Mines q:j'e q:j [?25h[?0c...###AutarchDCSS the Covert .....##Spriggan of Ignis *****. ..♣...##Health: 56/56 ======================== .......#Magic: 13/13 ======================== ....♣..#AC: 6Str: 12 .......#####EV: 27Int: 15 .......##..#######SH: 0Dex: 16 ....♣..#...##....#XL: 10 Next: 25% Place: Dungeon:7 ......##.#.##...@#Noise: ---------  Time: 7507.9 (0.0) ..♣............######a) +8 dagger "Bung" {holy, *Corrode Str+2 .........#..........#Throw: 3 darts (poison) .........÷...######.#Gem (1495) ..##..........# #.# ..##........#.#####.# .######..##......##.# ...## ##.####.##.##.# .#..####........>...# :ji Im_There is a stone staircase leading up here. _You see here a +0 robe. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  What level of the Dungeon? (default 7, ? - help) r:j [?25l[?1cr:jcJ8r:j4 _r:jD3210r:jo89r:jYou see here a +0 robe. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _What level of the Dungeon? (default 7, ? - help)  There is a stone staircase leading down here.r:ju8 _r:j2q;8r:j]w{7 _You climb downwards.r:j|K.##...............####.............## .#.## ##.....#.....## ##..################.  ######...# ##....#.# #.@...#16.4 (8.5.....## #.....#r:j~# ####.#.#####..##.# #..[.#.# ...##.## #.####.#.#.##..###.####.#...............#.#.##........[.#.## ...###..#r:j _There is a stone staircase leading up, spattered with blood here.s:j=  You unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  You feel weaker.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing.s:j\0517.4 (1.0b) +0 orcbowFire: b) +0 orcbow 6s:jEes:jg. _b - a +0 orcbow (weapon)s:j& Is:j^P &0s:jP s:jXX  s:joY ?_Done exploring.t:jRWhere to? (Tab - D:8, ? - help)  D - Dungeon  T - TempleO - Orcish Mines t:jt:j [?25h[?0ct:j8t:j'....##...............#t:j4AutarchDCSS the Covert t:jz/....###.............##t:j1Spriggan of Ignis *****. t:j@N.#.## ##.....#.....##t:jcHealth: 56/56 ======================== t:j-##..################t:jcMagic: 13/13 ======================== t:j9!.......#t:jo-AC: 6t:j,Str: 10 t:j.......#t:j-EV: 27t:jA,Int: 15 t:j.......#t:j######t:j#SH: 0t:jO,Dex: 16 t:j.......#t:j8##....#t:j}XL: 10 Next: 25% Place: Dungeon:8 t:j.......#t:jGX#.@...#t:jtNoise: ---------  Time: 7517.4 (0.0) t:jg.......## #.....#t:j+b) +0 orcbow t:j;........# ####.#.###t:jw1Fire: b) +0 orcbow t:j.##..##.# #..[.#.#t:j-Gem (1486) t:j-.....##.## #.####.# t:jwC...#.##..###.####.# t:jC................#.# t:jc....##........[.#.### t:j...###..........#...#t:jZYou unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  t:j+You feel weaker.t:j[The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing. t:j6_b - a +0 orcbow (weapon) t:j7_Done exploring.  t:j;What level of the Dungeon? (default 8, ? - help) t:ju:jk[?25l[?1c9u:ju:j+u:jb5 _u:jzu:ju:jJu:j$4u:j"u:j2u:j4u:ju:ju:j,u:ju:j(u:jg  u:jCYou feel weaker. u:j1F The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing. u:j_b - a +0 orcbow (weapon) u:j7_Done exploring.  u:j84Items here: ))) [[[.u:ju:jXu:j#3 u:j(_u:jku:jCu:ju:j&u:ju:ju:j*u:j/u:j$2u:ju:ju:j u:j u:ju:j$1u:ju:j"u:ju:ju:ju:j3u:j%u:jS)u:j*u:j +$0u:jR+u:j-u:j3u:j[7u:jI9u:j;u:jBu:jFu:jGu:jG%79u:j7Hu:j}Ju:jTu:jBXu:j Zu:j\Z$8u:jZu:j\u:jdu:jiu:jju:jlu:jsu:jAvu:jSwu:j|$7u:jY}u:ju:ju:ju:j@u:jƊu:ju:jؑu:jؒu:j"$6u:jSu:ju:jQu:j u:j֚u:j$5u:jLu:j*u:j=u:ju:j/u:jxu:ju:jdu:jxu:jԭ$4u:j\u:ju:ju:ju:ju:j u:jʼu:ju:ju:j$3u:j7u:jzu:ju:jiu:jWu:j$2u:ju:j`u:jCu:ju:j4u:ju:jeu:ju:jB1u:ju:jXu:ju:ju:j!B0u:ju:jY69u:jW"u:ju$u:j$u:j&u:j)u:j+u:j+B8u:j-u:j*1u:ja3u:j3u:jh5u:jD7u:jDu:jEB6u:jFu:j7Iu:jL,u:jO,u:jQX5u:jBTu:jUu:jWu:jXu:jZu:j,\u:jA^X4u:j_u:jau:jcu:jkcB3u:jdu:j gY  There is a stone staircase leading down here.u:j@hu:jju:j=kI2 _u:jlu:jt%9u:j}  You climb downwards. The wolf completely misses you.The wolf barely misses you. The warg completely misses you.u:j~B1u:juu:j _The wolf completely misses you. The warg completely misses you.There is a stone staircase leading up here.u:j>Nu:j[### #.....# #.......#  ##...## ###.##### #..## #.# #.###h# ########## #h# u:j\ ###.######.......# #.#  ##........#.......# #.# ###.....###.#.#####.####.#...#.#.##@........#=42.1 (24.7) ###.....#......hh##.###### # ##...####.#.#####.#  ##..####.#.......#  #.......#.......#  #.###############h   warg  #.# h   wolf  #.#  ####.####u:j^u:j܁z _There are monsters nearby!u:j g  Your movement speed is very quick. Your attack delay is about 1.4.u:j; u:j u:jq  Your damage rating with your +0 orcbow is about 14 (Base 11 x 115% (Dex) x 116%_(Skill)).v:jޗ   You unwield your +0 orcbow.  You feel stronger.  The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}  The wolf completely misses you. The warg completely misses you.v:jB( v:j5) 2543.1 (1.0)a) +8 dagger "Bung" {holy, *Corrode Str+2Throw: 3 darts (poison)0v:j2 v:j6 _The wolf closely misses you. The warg completely misses you.w:j #.....# #.# ##...## ###.##### #..## #.# #.## #h# #.# # #h# ###.######.# #.#  ##.#.# #.# .....###.#.#####.####.# #.#.##<# .....#......hh##.######  ##...####.#.#####.# ##..####.#.w:j# #.# #.# w:jb h.w:j$w:j%n-7 (0.659w:j*w:j,w:j6 #.....# #.# ##...## ###.##### #..## #.# #.## #h# #.# ### #h#  ###.######.......# #.# ##.#.......# #.# .....###.#.#####.####.# #.#.##h.# .....#.h##.###### ##...####.#.#####.#  ##..####.#.......# #.w:j7#.......##.### #.#  #.# w:ji8<h.w:j?w:jl@A-4.3w:jEw:jGw:jH w:j o=5.0 (0.78w:j w:j } _You miss the warg. The warg misses you.w:j- Z  You hit the warg.  The warg is lightly wounded.w:j. 44------=77w:j4 w:j? ) _The warg bites you!x:jBr  You hit the warg but do no damage.The warg is lightly wounded.x:j9s/-6.4x:jyx:j|J _The warg misses you.x:jZ  You hit the warg.  The warg is lightly wounded.x:j"|-7.16x:jx:j _The warg completely misses you. The warg misses you.x:jY  You barely miss the warg.The warg is lightly wounded.x:jZ`85x:j`x:jeU _The warg completely misses you.x:j  You hit the warg but do no damage.The warg is lightly wounded.x:j 5=-----8.54x:jI x:j R _The warg closely misses you.x:jz Z  You hit the warg.  The warg is lightly wounded.x:j{ '9.2x:j x:j} J _The warg misses you.y:j  You hit the warg but do no damage.The warg is lightly wounded.93y:j"y:juJ _The warg misses you.y:j _The warg misses you.You hit the warg but do no damage.  The warg is lightly wounded. _The warg misses you.  You hit the warg.  The warg is lightly wounded.y:jc50.62y:j;y:jR _The warg closely misses you.y:j'n  You hit the warg.  The warg is lightly wounded.=1.3 _The warg barely misses you.y:j   You hit the warg.  The warg is moderately wounded.62.01 _The warg barely misses you.y:j 9 _The warg barely misses you.You hit the warg.  The warg is moderately wounded. _The warg barely misses you.You closely miss the warg.  The warg is moderately wounded.70 _The warg misses you.z:j$(  You barely miss the warg.The warg is moderately wounded.3.4 _The warg closely misses you.z:jb  You miss the warg.The warg is moderately wounded.4-4.149 _The warg bites you.z:j  You completely miss the warg.The warg is moderately wounded.88z:j` _The warg misses you.z:j  z:j*  z:j“ 3You hit the warg but do no damage.z:jU 3The warg is moderately wounded.z:j z:j z:js 5z:j =z:j !5.5z:jQ $7z:j z:j, z:j  z:jΨ z:j ._The warg closely misses you.z:jT z:jt J  You hit the warg but do no damage.The warg is moderately wounded.36----=6.2 _The warg bites you!{:js" _You are too injured to fight recklessly!{:j} _You are too injured to fight recklessly!{:jV{:jF{:j7{:j^ _You are too injured to fight recklessly!{:j){:j {:j {:jJ  {:jX X_You are too injured to fight recklessly!{:j6 E _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the warg but do no damage.  The warg is moderately wounded.{:jD[ -96 _The warg completely misses you.{:je  You puncture the warg!  The warg is heavily wounded.-7.65 _The warg misses you.|:j  You hit the warg.  The warg is severely wounded.8.3|:j|:j5< _The warg bites you but does no damage.|:j  You closely miss the warg.The warg is severely wounded.|:j7----9.04|:jV|:jR _The warg closely misses you.|:j  You closely miss the warg.The warg is severely wounded.|:j `73|:j |:j~ U _The warg completely misses you.|:j   You hit the warg but do no damage.The warg is severely wounded.|:j"X22------=60.4|:j|:j) _The warg bites you!}:j@j  You barely miss the warg.The warg is heavily wounded.}:jkj-1.12}:jq}:jtU _The warg completely misses you.}:j( ##...## #...###.#  #.....# #.......#  ##.###.#####  #.#.#  #.###h#   #.# ######### #h#  #.######.......# #.#  ...#.......# #.#  ###.#.#####@####.#  .......#.#.##hh.......#  .....#........##.###### #...####.#.#####.# }:jv  ##..####.#.......#  #.......#.......#  #.############### #.#   #.#  }:j N.h}:jV }:j] --7 (0.61}:j }:j ~:j5. #...## ####...## #...###.# # #.....# #.......# #...#####.#####  #..## #.#  #.###h#  #.# ######### #h#  ###.######.# #.# ##........#.....@.# #.# #.....###.#.#####.####.# ...#.#.##h.h......# ..#........##.###### .####.#.#####.##..####.#.......#  ~:j #.......#.......#  #.###############  #.#~:j;h~:j.h   warg~:j/=2.3~:j~:j'#y _The warg attacks as it pursues you! The warg completely misses you.~:j$p.##...## #...## .####...## #...###.# ## #.....# #.# ##...## ###.##### #..## #.# #.## #h# #.# # #h# ###.######.# #.#  ##.#.# #.# ##.....###.#.#####h####.#.#.#.##h........# ##.....#.##.###### ~:j%$ ##...####.#.#####.# ##..####.#.......# #.#.......# #.###  #.#~:j&<h.~:jb,~:jL-23-------90~:j?~:jN).##...## #...## ..####...## #...###.## #.....# #.# ##...## ###.##### #..## #.# #.## #h# #.# # #h# ###.######.# #.# ##.#...@.h.# #.##.....###.#.#####.####.#.#.#.##h........##.....#.##.###### # ##...####.#.#####.# ##..####.#.#  #.#~:jN.#  #.#  #.#~:jOh~:jP:h.~:j*Wzh   wolf~:jX}-3.539~:j]~:j`~:j .##...## #...##.####...## #...###.## #.....# #.# ##...## ###.##### # #..## #.# # #.## #h# # #.# # #h# # ###.######.# #.# # ##.#..@.h..# #.##.....###.#.#####h####.#.#.#.##h.# .###.....#.##.###### ## ##...####.#.#####.# ##..####.#.# #.#.#  #.#  #.#h.~:j ;h.~:j =4.1~:j< ~:j ~:jfh.##...## #...##.####...## #...###.## #.....# #.# ##...## ###.##### ## #..## #.# .# #.## #h# .# #.# # #h# .# ###.######.# #.# ~:ji.# ##.#.@.h.h.# #.# .####.....###.#.#####.####.#.#.#.##h.# ..###.....#........##.####### ##...####.#.#####.# ##..####.#.......# #.......#.......# #.#########  #.#~:jjh.~:jl8h.~:jDr~:j=s`78~:jx~:jz:j>)##...## #...###.# ###### #.....# #.......# # ##...## ###.##### ### # #.# ..# # #h# #.# #.# ######### #h# #.# ###.######.......# #.# #.# ##........#..h.h..# #.# #.#####.#@#####.####.# .............#.#.##h........####.....#........##.###### :j?#### ##...####.#.#####.#  ##..####.#.......# #.......#.......# #.############### #.# ## #.#:j@h.:jB8h.:jXV:jW'5.3:j]:j_:j\ ###### #........ # ##...###.#### ### #..##  #.# ..## h # ############.######.......# #.##........#.h.h...####.....###.#.#####.### .............h.......###.....#........##.##### #### ##...####.#.#####.#  ##..####.#...... #.......#h   warg .# ####.####:jx:j4=97:j:j] :j&U.# ##...## ###.### .### # #.# ...# # #h# .#.# #.# ######### #h# ##.# ###.######.......# #.# #:jV#.# ##........#.h.h...# #.# ##.####.....###.#.#####.####.# ..............#.#.##<........####.....#...@....##.###### ##### ##...####.#.#####.#  ##..####.#.......# # 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AutarchDCSS the Covert#....................######..... Spriggan of Ignis *****.#................##.## ##...... Health: 30/56 ============------------#................#...# ##....... Magic: 13/13 ========================#................#.#.###........ AC: 6Str: 12  #................#.#..##........ EV: 27Int: 15  #..................##.##.......# SH: 0Dex: 16  ##.................##..'........ XL: 10 Next: 25% Place: Dungeon:8##.....##.....@...###.'........ Noise: ---------  Time:[:j\k]39;49m 7587.0 (0.0)#############....# ###.......# a) +8 dagger "Bung" {holy, *Corrode Str+2 #....# #........ Throw: 3 darts (poison)#....# #........ Gem (1416) ###### ##.......##...... ##..... ##.... ##... The warg is heavily wounded. _The warg completely misses you. _The warg attacks as it pursues you! The warg completely misses you. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:j|5 _:jd431=21:j B:j-:jI:j׽T=0:jJ:j|09:j^:j:jO92:j:j:j8:j,:jk:j:j0:jB7:j:j7:jn6:j:j:jlS3=:j:j_:jn5:j:j):j:j :j:jX4:jm:j :j:jcT=3:j::j:j,:j:j:ja:jT42:jE:j]:j+:jy:j:j:j:jB1:jL:ji:j.:jyB0:j:jo  #....#....  #....#...  ##...#.[  #.#...   ####.##.   ###.........<   #...###.#..   #.### #.##   #@# #.##...[602.6 (15.6)   #.# #...  .# ##.#..>  .# #.##  .# #.###  #.# #.# #######  #.# #.# #  #.# #.## ##  #.# ###..####### _The warg completely misses you.The warg attacks as it pursues you! The warg completely misses you.:j^re is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _:j:jd3:j:j>D399:j5=8766=543:j:j:j:jB$2:j~:jP:j:j:j77:jv1:j:jc:j:j:j$0:jp,:j:j:j%89:j%:j:j:j:j<8:jz=:j$8:j3:j:j :j:j$7:jP:j:j:j:j0$6:jj:j:jd:j$:ju$5:j:j:j:jB :j 9:j =:jD 4:j :jJ :j::jy:j$3:j*:j:j`:j:j$2:j-:j:jZ:jH:j40:j.=:jr$1:j:j:j!:j":j#$0:j#:j$:jL&:j':ji'%79:j':jH(:j"*:j*:j>+$8:jy+:j&,:jl5:j7:j>91:j9=:j:7:jj::j;:jk=:j?:j>@$6:j|@:jTA:j C:jC:jED$5:jD:j7E:jF:jwG:jG2:jH=:jSH$4:jH:jJI:jJ:jL:jL$3:j>M:j!N:jO:jLP:jP$2:jP:jQ:j8S:jS:jT$1:jU:jU:jW:j.X:jX3:jX=:jX0:j!Y:jY:jZ:j[:j[%69:j/\:ja:jfc:jCd:jd$8:jd:jse:jf:jg:jh4:jQh$7:jh:j$i:j\j:j[k:jk$6:jk:jl:jm:jn:jn$5:jn:jo:jtq:jyr:jr5:js=:j.###### #.####.#...... ..#.#..# ##.## #.#.##.# ....#..## #...# #......# ...##...# #...# ###.##.# ......#.# #...# #.##.#[:j$`K ........# #...# #.##.# ##.###.#######...#####.##.# ##.##...#..............##.###:jg9.1 (2.54:jچ:jF# _You climb downwards.:ja _There is a stone staircase leading up here.:j:j2:j:j H _No target in view!:jhRI:jY:j:jk3 _:j>21:j[%n:j+0:j,:j,:j-:j.:ji3:j3C19:j4:jL8:jk7:jՉ6:j  You encounter 2 killer bees.:j #y # #y ..# #. #.# #. #.# #. #.# #. .# ..###.### #.## #.##..@.# #### #.###.#.# ....# #.# ###.# #.##.# #.# #.# #####.# #.# # .#........#.#####.### # yy 2 killer bees (asleep)#.##.###...........# # ...##.# ###.##.####.# # ......# #.<.##.####.### #$:j[m:jj86.9 (7.87.5 (8.45 _:jL:j:j   #y # #y #. #. #. #. ..###.### #.##..@.# #.###.#.# #.# ###.# #.# #.# #.# .### ........#  ###.##.####.#  #.< #$:j #y #y #. #. #. #. ..###.### #.##..@.# #.###.#.# #.# ###.# #.# #.# #.# .### ........#  ###.##.####.#  #.< #$ :jV_There are monsters nearby!:jL i ### #y.#  #y# ...# #.# .#.# #.# .#.# #.# .#.# #.# .#. ..###@### .#.## #.##....##### #.###.#.#......# #.# ###.##.##.# #.# #.#...##.#####.# #.#  #.#........#.#####.### #.#.##.###...........###.# ###.##.####.#8.1 (0.6 _:j## #y.# y. #@#  ..###.### .#.## #....######.#.#....###.#.##.# # ....##.#####.# #.......#.#####.## #.#.##.###..........74:j:j_## #y.# y. #.#  ..###.## .#.## #....#####.#.#....###.##.##.# ....##.#####.# #.......#.#####.##.y:j\ :je/yyy  The killer bee buzzes angrily. You hear an angry buzzing noise. x2====9.3 _The killer bee buzzes angrily.:j.## #y.# ..y #.#  ..###.## .#.## ...#####.....####.##.# ....##.#####.# # yYou hear an angry buzzing noise. x2 .yThe killer bee completely misses you.y 3 killer bees93 _You encounter a killer bee.:j^5  You puncture the killer bee!y.:jl:  The killer bee is severely wounded.==--90.6 (0.72:jEf _The killer bee misses you.:j>KI  You miss the killer bee.y y 4 killer bees (1 wandering)  The killer bee is severely wounded.You encounter a killer bee.---1.3 _The killer bee completely misses you.:jr  You hit the killer bee.  The killer bee is moderately wounded.:j1v|-2.01:j:jX _The killer bee closely misses you.:jV :j You hit the killer bee.  The killer bee is heavily wounded.:j`70:j:j :j:_The killer bee completely misses you. The killer bee misses you.:j::  You barely miss the killer bee.The killer bee is heavily wounded.3.4 _The killer bee completely misses you.:j}9The killer bee is heavily wounded. _The killer bee completely misses you.  You miss the killer bee.  The killer bee is heavily wounded.The killer bee stings you. Your corrosive artefact corrodes you!  You are poisoned.5==- 4 4.1+6 dagger "Bung" {holy, *Corrode Str+2 Pois Corr (-2) Gem (1309) :jh1 _The killer bee poisons you!:j# .  You hit the killer bee.  The killer bee is severely wounded. 3 killer bees4-7 (0.68 _You feel sick. The killer bee closely misses you. The killer bee misses you.:j{P †You puncture the killer bee! .yYou kill the killer bee!.y 23-65.4 (0.7:je: _You feel sick.:jJ z yYou miss the killer bee.The killer bee is severely wounded. y 3 killer bees (1 wandering)  You feel sick.  You encounter a killer bee.2-6.17 _The killer bee barely misses you.:js y.  You closely miss the killer bee.The killer bee is severely wounded.:jx *y:jDž Uy 4 killer bees (2 wandering):jk 1=-86:jS :j _You feel sick. The killer bee misses you. The killer bee completely misses you.:j   You miss the killer bee.The killer bee is severely wounded.2==7.55 _The killer bee closely misses you.:j)   You hit the killer bee.  The killer bee is almost dead.1=-8.2:j m _You feel sick. The killer bee completely misses you. x2:jU< †You hit the killer bee. .yYou kill the killer bee!.yyy 3 0-794 _You feel sick.:jo _Your Ranged Weapons skill increases to level 2!:j.y9.63:j$ _You miss the killer bee. The killer bee completely misses you.:j. _Your Ranged Weapons skill increases to level 2! _You miss the killer bee. The killer bee completely misses you.You puncture the killer bee!  The killer bee is heavily wounded.  You feel sick.  You are no longer poisoned.:j :jD!:jy:jL0y 2 killer bees  :j%The killer bee buzzes angrily.  :jHThe killer bee completely misses you. x2:j:jJ49:j=:j&====:j~#700.3:j :j:j :jQ:j(_You hear an angry buzzing noise.:j :j  :jc1You closely miss the killer bee.:j6The killer bee is heavily wounded.:j:j:j50:j===-:j !1.0:j$2:j:j:jr :j:jD,_The killer bee misses you.:jr:j :j  :jLyYou hit the killer bee. :jR/y.  The killer bee is almost dead.:jcK+y :j6N3 killer bees:jN43:jGO---:j P*---:jPC71:jT:j p:j~k _The killer bee misses you. The killer bee stings you!:jn †You hit the killer bee.:jD.y:j, 28--2.4:jN _You kill the killer bee!:jr .yYou hit the killer bee.:jt  The killer bee is moderately wounded.:jb3.10:j:jP _The killer bee misses you.:ja  The killer bee is moderately wounded. _The killer bee misses you.  You closely miss the killer bee.The killer bee is moderately wounded.The killer bee stings you. :jk? You are poisoned.:jo38====-----8:jyPois Corr (-2) Gem (1299) :jw:jLw _The killer bee poisons you! The killer bee completely misses you.:j_ :j 8--:j" t _You are too injured to fight recklessly!:j 3:j8 t _You are too injured to fight recklessly!:j 3:j :jO ^ _You are too injured to fight recklessly!:j 3:ju t _You are too injured to fight recklessly!:j;3:jit _You are too injured to fight recklessly!:jA3:jo _You are too injured to fight recklessly!:jP:j:j:j:j:jT}P:j  You hit the killer bee.  The killer bee is heavily wounded.7-4.58 _You feel sick. The killer bee completely misses you.:j  You miss the killer bee.The killer bee is heavily wounded.You feel sick. The killer bee barely misses you.6-5.2 _The killer bee completely misses you.:j   You hit the killer bee.  The killer bee is almost dead.4-97 _You feel sick. The killer bee misses you.:j   You miss the killer bee.The killer bee is almost dead.3-6.66 _You feel sick. The killer bee completely misses you.:jD †You hit the killer bee..y    killer bee  You kill the killer bee!97.3 _The killer bee completely misses you.:jBD  You hit the killer bee.  The killer bee is lightly wounded.8.05 _You feel sick. The killer bee barely misses you.:jdC  You closely miss the killer bee.The killer bee is lightly wounded.  You feel sick. The killer bee stings you.29=--74 _The killer bee stings you but does no damage.:j F  You puncture the killer bee!  The killer bee is almost dead.You are no longer corroded.8-- 6 =9.4+8 dagger "Bung" {holy, *Corrode Str+2  _You feel sick. The killer bee completely misses you.:j s  You miss the killer bee.The killer bee is almost dead.-10.13 _The killer bee completely misses you.:jôn †You hit the killer bee.:jHi   You kill the killer bee!:jm7-31-82:j:j$ _You feel sick.:j  ###.. .##..#†#...###.#####.##.... #.#........#.#####.###:j 3  You feel sick.:j :j S--1.4 (0.6:jl :j* [ _You are no longer poisoned.:j.  ###.. .##..#†#....###.#####.##.... ....######.#..## #.#.##.###...........#:j8:j;|-2.01:j>:jN:j ###.. .##..#†#:j....###@#####.##....#...######.#.#... ###.# ....##.# ###.##.####.#:jX:jt`60:j:js:jj####.. ##.# .##†# #.# #.# #.# #.# #.# #.# :j+#.# ..###.### #.##.##..@.# ..#### #.###.#.# :jn..# #.# ###.# #.##.# #.# #.# .##.#####.# #.# # .:j#........#.#####.####  .#.##.###...........# #:j  ...##.# ###.##.####.# #:j ..# #.<.##.####.####$ :j=3.2:j:j0 #.. #.# .##†# # #.# .# #.# .# #.# .# ..###.### .##.##....# ..#### #.###.#@# ..# #.# ###.# # :jS #.##.# #.# #.# # ..##.#####.# #.# ## #........#.#####.####h #.##.###...........# #. ..##.# ###.##.####.# #†..# #.<.##.####.####$h ###### #.####.#...... #..889:j+f:jf:jf:jxl:jA8=8:j769=54:j:jwB3:j:jٔX2:j:jT:j[k301:j:jB0:j":jo79:j:jf1=8:jn7:j=:jB6:j:j:jսB5:jQ:jl:j,f2=4:jr:jX3:j 23=1069:jn84=76:j,\55=4321:j.6=0:j5o59:jc9n8:jK\7765:jK[48=32:jXcn1:jd9=0:jjY49:jEk:jv 840=7:j6:jX5:jX4:j6:jϋ1=3:jG:jRX2:jՕ:jX1:jӠ 2=039:j:jQB8:j:jn7:j3=6:j|:jA54:j@432:j:jX1:j:jX0:j)5=29:j :jn8:jk:jB7:j :jI6=6:j$:jX5:j:jc:jX4:j:j_B3:j:jA7=2:j:jX1:jy08=198:jn7:j}$ 9=65:j54350=21:j_G010987:jJX6:jX2=5:j}[X4:j[:j_X3:jZ3=210199:j"*4=8765=5:jz:j_P4:j:jdB3:jF:j2 _You start resting.HP restored.:j810.8 (97.0)6=1.8 (981 _:j:jL:jx 089:j {=:j X8:jƁ :j :j (  Things that are here:  a killer bee corpse; a killer bee corpse; a killer bee corpse:j u7 _:j :j'   You encounter a killer bee. # ####y# #@...## #.#### ...# #† #.# #. .#.# #. .#.# #.#  y   killer bee (wandering)#.# ..###.####.## #.##... ....#### #.###.#.#:j 16.0 (4.2):j} l6 (4.86 _:j :j> :j# ####y# #.@..# # #.#### # #†# #.# #.# #.# #.# #.# #.# #.# ..###.### #.## #.##....##### #.###.#.#.y y  The killer bee buzzes angrily.====7.2 (0.6 _The killer bee misses you.:ja;:j<=---9 (0.75:j _You barely miss the killer bee. The killer bee completely misses you.:jKd=  You puncture the killer bee!  The killer bee is heavily wounded.---8.64:jl:jn[ _The killer bee completely misses you.:jU:  :jYou hit the killer bee.  The killer bee is severely wounded.:j9.2 (0.6 _The killer bee barely misses you. x2:ji  You barely miss the killer bee.The killer bee is severely wounded.9 (0.73:j:j[ _The killer bee completely misses you.:js †You puncture the killer bee!:j%(:ji;220.62 _You kill the killer bee!:jY:j7c3:j|H _No target in view!:jy:j̅:j:jəH _No target in view!:j:j:jp:jhH _No target in view!:j(  _No target in view!:j :j :j- ^ _No target in view!:j b _ _No target in view! _ You see here a killer bee corpse.1 _0798:j 7:j n6:j :j) :j ,:jI :js J54:j :ju c  You encounter a yak.:ja ###..#. .#####.#####Y?.....@...#- .#..##.###.# .... #.# .....###.###### #.##.........# # #####.####.#Y   yak (wandering) #.#..†.#  ####.# #.#.####  #......# ..#†#:j -9.0 (8.4:j -6 (9.03 _:j :j= :jw ### .. #. .#####.#####  Y?.....@...#  .#..##.###.#  .... #.#  .....###.  #.###..........#  # ##.#  #.#..†.#      ..#†# :j"  ### .. #. .#####.#####  Y?.....@...#  .#..##.###.# :ji# .... #.#  .....###.  :j#9#.###......... # ##.#  #.#..†.:j $I     :jt$F ..#†:j-:jU/:j6:j99Z _A yak is nearby!:j0 A #### ..# #.#Y.#####.#####.Y?....@....#Y.#..##.###.## ....# #.# .....###.###### #.###..........# # #####.####.#YY 3 yaks (wandering) #.#..†.#  ####.# #.#.####  #......# ..#†#:j .Y:jr Z..Y:j :jh :jB  You encounter 2 yaks. You encounter a yak.:j -30.2 (0.6:j :j# 0 _The yak leaves your sight.:j #### ..# #.#.#####.#####.YY?.#.Y#..##.###.# #.....# #.#.......###.#########.###...# # #####.####.# :j1 #.#..†.#  ####.# #.#.####  #......# ..#†#:jf 7Y.:jw.Y:j:j`82:jO:jJ :j#### ..# #.# ..Y#####.##### ...?.# .YY#..##.###.# #.....# #.# .......###.###### ###.#### #####.####.# :jF=1.4:j":jL m#### ..# #.# ..Y#####.##### ...?.# .YY#..##.###.# #.....# #.# .......###.###### ###.###..# #####.####.#  2 .Y:jU .:jSV z   yak:j*[ b2.01:j_ :jda :jA #### ..# #.# ...#####.##### ...Y.# .Y.#..##.###.# #.....# #.# .......###.###### ###.###.:j # #####.####.# :j3 :j `60:j :j :jj-_ ?  You unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  You feel weaker.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing.Y0833.6 (1.0b) +0 orcbowFire: b) +0 orcbow 69 _b - a +0 orcbow (weapon):jT3:j0^ _No target in view!:jf3:j:jH _No target in view!:jo 3:jVp :js H _No target in view!:jD :jE :jY ^ _No target in view!:jG3:jK:jM:jiTn8:jTB7:jV:jE~{6 _You start waiting.YY   yak (wandering):j+6.6 (3:je7.6 (45:j܋:jT _You encounter a yak.:j ))))))YYou shoot an arrow.:j'@?Y:j)9.Y:j3"....:jw4[===9.0 (1.44:j4:j;:j>@ _The arrow hits the yak but does no damage.:jS 4))))))):jX >.Y:j D?..Y...:j c40.43:j :jq j _You shoot an arrow. The arrow barely misses the yak.:j;4))))))):j9v.Y.Y:j~l?....Y.1.8:j:1:jQ _You shoot an arrow. The arrow completely misses the yak.:ja )You shoot an arrow.:jl@.Y:js:jtb3.20:j&|:jE@ _The arrow hits the yak but does no damage.:jՔ8  You shoot an arrow.:j=+0Y:j.V  The arrow hits the yak but does no damage.:jw/:jL:xY 2 yaks (1 wandering):j:$44:j;x------4.5 (1.358:jfB:jSEC _The yak gores you! The yak leaves your sight.:j )))))))You shoot an arrow. The arrow closely misses the yak.:j` j?YY:j; 9.Y:j X....YY 3 yaks (2 wandering)5=-----5.9 (1.47:ji :j9 _The arrow barely misses the yak. The yak completely misses you. x2:j P  You shoot an arrow. The arrow hits the yak.:jq] :jχ u?Y.Y:j ,Y:j?  :j PYYY :j `4 yaks (2 wandering)The yak is lightly wounded.:j :j [7.36:j :j­  :j K_The yak closely misses you.:jj  You shoot an arrow.  The arrow hits the yak but does no damage.:jr@.Y:j ?YThe yak is lightly wounded.Y.Y?Y.Y.Y:jyY 5 yaks (3 wandering):jW~=8.74:jr:jN _The yak gores you but does no damage. The yak gores you.:j*>.YThe yak gores you but does no damage. The yak gores you.unwield your +0 orcbow.  You feel stronger.+8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!:j\,1Y.:j. .Ya - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}:j/:j/:j8:j@:42--9:j ;0a) +8 dagger "Bung" {holy, *Corrode Str+2Throw: 3 darts (poison)3:jTC:jOHI _The yak misses you.:jEO ^--50.4 (0.7:jFW :jY N _You barely miss the yak.:jm;o.YY.:jE:jFb1.12:jN:jlQ _You completely miss the yak. The yak closely misses you.:j]=  YYYY1You hit the yak.  The yak is lightly wounded.  The yak bellows!==81 _The yak closely misses you.:jԍ 5  You hit the yak.:j1 s6--2.50:jl :jj ^ _The yak is moderately wounded.:jt#  You hit the yak but do no damage.The yak is moderately wounded.--3.2:jF':jX,; _The yak gores you but does no damage.:j׭ m .YYou hit the yak.:j3 9.Y:j  :jR YYYThe yak is moderately wounded.949:j :j  :j J_The yak barely misses you.:j + YYYou hit the yak.  The yak is moderately wounded.:j+====4.68:j(<< _The yak bellows!:jH  .YYou hit the yak. Y.  The yak is heavily wounded.=---5.3 _The yak completely misses you.:j .YYou puncture the yak!  The yak is severely wounded.7==--6.07:j.T _The yak completely misses you.:j y _The yak completely misses you.You puncture the yak!  The yak is severely wounded. _The yak completely misses you.You hit the yak.  The yak is severely wounded.:j{ R-76:j :j :j- I _The yak misses you.:jf  You hit the yak but do no damage.:j A-7.4:j:j{\ _The yak is severely wounded.:j  You completely miss the yak.The yak is severely wounded.:jb8.15:j&g _The yak closely misses you.:jf* 0  You hit the yak but do no damage.The yak is severely wounded.=84:j- T _The yak completely misses you.:jk5  You hit the yak.:jkj89.53:js:juW _The yak is almost dead.:j  You puncture the yak!  The yak is almost dead.:j V5-60.2:j :j ( _The yak gores you.:j  You closely miss the yak.The yak is almost dead.92:j:j :jVF_The yak completely misses you.:j>  :j' _.You hit the yak.:j5 Z 4 yaks:j> 61.61 _You kill the yak!:jVG :j9J o _Your Ranged Weapons skill increases to level 3!:jl2Y.:jZnF.Y:j:j6--2.6 (1.00 _:j:j:jUX  You hit the yak.  The yak is lightly wounded.:jV4=3.3 (0.7:j]:j`I _The yak misses you.:jK  You hit the yak.  The yak is moderately wounded.:jKc4.039:jv:jWT _The yak completely misses you.:j`=  :j)I  You hit the yak.  The yak is heavily wounded.78:jK :jnN T _The yak completely misses you.:jL  You hit the yak.5.4 _The yak is heavily wounded.:j r  You hit the yak.  The yak is severely wounded.7=6.17 _The yak misses you.:j2 h  You hit the yak but do no damage.The yak is severely wounded.86 _The yak completely misses you.:jz:  You hit the yak but do no damage.7.55 _The yak is severely wounded.:j  You hit the yak.  The yak is severely wounded.8.2 _The yak completely misses you.:j{s The yak is severely wounded.  You hit the yak.  _The yak completely misses you.You hit the yak but do no damage.  The yak is severely wounded.=94 _The yak misses you.:jj   You hit the yak.89.63 _The yak is almost dead.:j †You puncture the yak!.Y.Y:ja Z 3 yaks:jB 0970.3:j9 :jy G _You kill the yak!:jx  You hit the yak.  The yak is lightly wounded.1.02 _The yak misses you.:jI  You puncture the yak!  The yak is moderately wounded.71 _The yak misses you.:jĤ  You hit the yak but do no damage.2.4 _The yak is moderately wounded.:j :j  You puncture the yak!  The yak is heavily wounded.9==3.10 _The yak completely misses you.:jW  You puncture the yak!  The yak is severely wounded.2---829 _The yak gores you!:j]   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   j - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   k - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           l - Evocations   6.0   4.2  +3   d - Short Blades   6.1   5.9:jj^   +1   m - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2      f + Ranged Weapons 3.7   4.0   0               g - Armour   0.0   1.7  -3       h - Dodging  10.0   7.1  +3       i - Stealth  10.0   5.1  +5      [:jN_ q39;49m                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j  AutarchDCSS the Covert  Spriggan of Ignis *****.  Health: 42/56 ==================------Magic: 13/13 ========================####AC: 6Str: 12..#EV: 27Int: 15#.#SH: 0Dex: 16...#####.#####XL: 10 Next: 39% Place: Dungeon:9...?....YY@..#Noise: ==-------  Time: 7873.8 (0.0).Y.#..##Y###.#a) +8 dagger "Bung" {holy, *Corrode Str+2 #.....# #.#Throw: 3 darts (poison).......###.######Gem (1129) ###.###..........## #####.####.#YYY 3 yaks#.#..†:jX.# ####.##.#.#### #......#..#†#You puncture the yak!  The yak is heavily wounded. _The yak completely misses you.You puncture the yak!  The yak is severely wounded. _The yak gores you!:j  You hit the yak.-4.5 (0.78 _The yak is almost dead.:jB &  You hit the yak.  The yak is almost dead.-5.2 _The yak closely misses you.:jzC  You hit the yak.  The yak is almost dead.97  You hit the yak.  The yak is almost dead. _The yak closely misses you.  You hit the yak.  The yak is almost dead. _The yak closely misses you.:jw†The yak is almost dead. _The yak closely misses you.  You hit the yak.  The yak is almost dead. _The yak closely misses you.  You puncture the yak! 2 yaks 3436.66 _You kill the yak! :ji_Your Ranged Weapons skill increases to level 4!:j{Y #### ..# #.# ...#####.##### ...?....Y@...# .Y.#..##Y###.# #.....# #.# .......###.###### ###.###..# # #####.####.#  #.#..†.#  ####.# #.#.####  #......# ..#†#7.2 (0.6 _The yak misses you. x2  Things that are here: _a yak corpse; a yak corpse:j:#### ..# #.# ...#####.##### ...?....Y†@..# .Y.#..##Y###.# #.....# #.# .......###.###### ###.###.# #####.####.# .YY.:j3o-85 _:jz:jG:jS5  You hit the yak.:jTo=8.5 (0.74:j=[:j]1 _The yak is lightly wounded.:j  You puncture the yak!  The yak is moderately wounded.:j* 4=9.1 (0.6:jA :jr T _The yak completely misses you.:j%9  You hit the yak.  The yak is heavily wounded.2-8 (0.73:j$> _The yak gores you.:jO5  You hit the yak.:j}-80.52:j=:jo[ _The yak is heavily wounded.:jG  You hit the yak.  The yak is severely wounded.:j%'1.2:j:jQ _The yak closely misses you.:j  You barely miss the yak.The yak is severely wounded.91:j6 :j- Q _The yak closely misses you.:j D  You puncture the yak!  The yak is almost dead.2.60 _The yak misses you.:je/g †You hit the yak.:j2;.Y:j:x   yak:j7373.3:j:jG _You kill the yak!:j;  You puncture the yak!  The yak is moderately wounded.=4.019:jHF$ :j!GF_The yak completely misses you.:j  You barely miss the yak.The yak is moderately wounded.:j?:j~31:j-----:j?7:j$8:j:jy:j ( _The yak gores you!:jI:j7^ _You are too injured to fight recklessly!:j: _You are too injured to fight recklessly!:jP _You are too injured to fight recklessly!:jH _You are too injured to fight recklessly!:jQ _You are too injured to fight recklessly!:j I:j  :j P_You are too injured to fight recklessly!:jV P:j P:j/x5  You puncture the yak!:jy'5.4:j:j[ _The yak is heavily wounded.:j)  You puncture the yak!  The yak is severely wounded.:j*+b6.17:j'2:j4T _The yak completely misses you.:jJf  You hit the yak.  The yak is almost dead.:jg 2------86:j n :jp Q _The yak closely misses you.:j2f  You hit the yak but do no damage.:j|-7.55:j:jW _The yak is almost dead.:j7   You hit the yak.  The yak is almost dead.21----=8.2 _The yak gores you!:jk  You hit the yak but do no damage.The yak is almost dead.-94 _The yak completely misses you.:j F  You barely miss the yak.-9.63 _The yak is almost dead.:j;Q †You puncture the yak!2----5090.3 _You kill the yak!:j<:jB=:j+>:j#A:jAB2:j1:j. :j B0:j :j}:jV2309:j:jz:j!X8:j}:jB7:j:j:j#4:j.?=6:j_:j*:j":j#54:j&X3:j7':j):j)f5=2:j*:j-:jJ.B1:j.:jO1:j2B0:ja2:j4:jK5>6=:j~5<099:j76:j8:j8B8:j9:j<:j<B7:j=:j?:j.@67=:j^@06:j\A:jzC:jCB5:jD:jFX4:jG:j*J:jJB3:j:K:jM:jM>8=:jN:2:jN:jQ:jQ:1:jR:jU:jgUB0:j V:jxX:j4Y69=:jlY189:jZ:j\:j\B8:j]:j"`:j`B7:jaa:jc:jcB6:jd:jgU305:j h:jh:jv:jwB4:j$y:j|:j}:3:j}:j^1=2:jS:j:jB1:j:jۍ:j4,0:j`:j`:j:jC79:j:jV:jf2=8:j:je:jB7:j:j:jB6:j:j:jn#3:jU=5:jX:jT:jB4:jE:jn:jΨB3:j:jǫ:jNB2:j:j:j64=:j*01:j:j:j-,0:j_:j(:j:j>:jf;69:j :jZ:j>5=:j:8:j:j:j B7:jȿ:j:j#B6:j:j:j#6:j0C=5:j:j~:jB4:j:j):jB3:j0:jJ:j:2:j::j:jqT71:js:jX0:jh:j:j6C59:j#:jJ:jx8=8:j:jX7:j}:j5:jB6:jY59=4:j\X3:j#:j :j B2:j :j:js40=1:j:j:jNB0:j:j:jK-49:jv:j_:j:j[B8:j:jR!:j!r1=7:j":jh%:j%B6:j&:jy):j)B5:j*:j-:j/2=4:jd2:j2B3:j3:j5:jG6B2:j7:j9:j:B1:j;:j^=:j=p3=0:j>:jBY39:jB:jE:jEB8:jF:j!J:jJ`47:jK:jM:jANB6:jO:jnR:jRB5:jS:jU:j`Vp5=4:jEW:jOZ:jZB3:jz[:j]:j*^:2:j^:ja:jmaB1:j0b:jd:j$ei6=0:jf:jh:jiC29:ji:j>m:jmB8:j o:jIq:jq:jqi7=7:jr:jCu:juB6:jUv:jWy:jDzB5:jz:j# 48=3:j::jB2:j_:jX1:j:j4:jp9=0:j:j2:jC19:j$:j:jB8:j:j:jDB7:j_:j 50=6:j:jp5:j_R4132:jsX1:j-:jyX0:j:j 2=09:jm!:jb#X8:j$:j':j(B7:j(:j+3=6:j,:j*/X5:j0:j_2:j2B4:j3:j6X3:jM7:j94=2:jb::j=X1:jr>:j@X0:jA:jD:jHDw5=999) :jE:jGX8:jH:jCKX7:jL:jOk _You start resting.HP restored.:j V&-:j\38006.3 (116.0):jZ^6=-776 _:jb:jd:j  You unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  You feel weaker.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing.:j 0008.0)b) +0 orcbowFire: b) +0 orcbow 5:j :j . _b - a +0 orcbow (weapon):j :j !:jH":jN$:jy&:jn.?4  Things that are here:  a yak corpse; a yak corpse; a yak corpse:j/_3 _:j1:j~3:j39=:j4:j6:jz?:j?B2:jKA:jB:jF:joF:jG:jI:jL:j7MB1:jb089 _r - 4 scrolls of revelation (gained 1):jGc:je:jDfB8:j3j,:jek:jk:jIl:jm:jo:jpB7:jcq:jt:ju:jGv:6:jv:j5:j߅:js:j:jyB4:j:j:j:jB3:jَ:j*:j}:jՒ:j]:j:jÕ:j&B2:jՖ:j:j:j:j:j:je:jОB1:j:j:jOX0:jܣ:jǦ:j,:j :ju:jY79:j{:jү:jа,:j:jɲ:jX8:j{:jV:j^:jѹB7:jk:jJ6:j543:jZ:j:j:j=n2:j:jmn1:j :jGB:jJ:j:jB0:j":j:j\,:j(:j:j#69:jh$B8:j%:j&:jz),:j):j+:j9765:j9,:jV::j::j =n4:j=:jAn:jAB3:jB:jCC:jD:jDB2:jYE:jTF:jL1:jpM:jO,:jP:jQ:jS:j[SB0:jT:jyU:jW:jXC59:jX:jY:j`[:j[:ja\:jn^:j2`:jh`B8:j?a:jb:j7  A wolf comes into view. #.# #.##.....# ##.# #.# ##.###.### .#.#####.### #h.###..†# ...........##.###..... ##.##.####.# ##### #†##.†.... .<.##.####.###...# #$h###..... .####.#..........# #... ##...# .## #.#.##.###...####..h... ###†# ..# #......# #..@......>.### #..# ..# ###.##.# ##.######...# #†## ..#:j #.##.# #.# #..######.## ..# #.##.# #.# ... #...... ..#####.##.# #.# #..[.## ........##.####.# #.#..# h   wolf (wandering) ........##...##.. #...## [.[....####...## #...### ..###### #.....# #.......h45.9 (37.6):j_6.5 (38.26 _:jU:j ))))))h  You shoot an arrow. The arrow hits the wolf!  The wolf howls!:jqIh>:jrh.:j2|!....h.:j|u===7.8 (1.3)5:j؃:jk\ _The wolf is heavily wounded.:j 9))))))):jJE h.:jF h.:jO N..h...>:jTP b9.14:jY :jZ k _You shoot an arrow. The arrow barely misses the wolf.:jD9))))))):jmh.h....>50.3 (1.23 _You shoot an arrow. The arrow barely misses the wolf.:j9))))))):jAlQh.....>:jlb1.51:jy:j} _You shoot an arrow. The arrow closely misses the wolf. The wolf misses you. x2:jG{  You shoot an arrow. The arrow hits the wolf!:j=g  The wolf is almost dead.:jʊg2.8 (1.30:j:j~ _The wolf completely misses you. x2; The wolf closely misses you.:jw 9))))))):j rh.....>4.0 (1.249 _You shoot an arrow. The arrow barely misses the wolf. The wolf misses you. x2:jL 9))))))):j h.....>You shoot an arrow. The arrow closely misses the wolf.:j g5.3 (1.38:j :j] _The wolf closely misses you. The wolf misses you.:jރ9))))))):jn h.....> You shoot an arrow. The arrow closely misses the wolf.:j b6.66:j:j _The wolf completely misses you. The wolf misses you.:j9))))))):j < h.....>You shoot an arrow. The arrow misses the wolf. The wolf completely misses you.:j<b7.95:jD:j GQ _The wolf barely misses you.:jc 9))))))):j 3h:j h.  You shoot an arrow. The arrow closely misses the wolf. The wolf misses you.:j -h....h>h   warg (wandering)h   wolf:jH b9.24:j :jZ U _The wolf completely misses you.:jYL {  You shoot an arrow. The arrow hits the wolf.:j h.  The wolf is almost dead.:j .:jx  hh   wolf  The wolf completely misses you. The wolf bites you!:j 49---60.52:j :j U _The wolf completely misses you.:j9))))))):jD1h:j I h.  You shoot an arrow. The arrow closely misses the wolf.:jQh....h>h 2 wolves (1 wandering):jCRb1.81:j![:j]X _The wolf completely misses you. x2:j )))))hYou shoot an arrow. The arrow barely misses the wolf.The arrow hits the wolf but does no damage.:jD0h.:j11V h.  The wolf howls! You hear a howl!:j2h.:ju=h.h.:j2>50---3.10:j&H:j#JX _The wolf completely misses you. x2:j h _The wolf completely misses you. x2  You unwield your +0 orcbow.  You feel stronger.+8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}:ju bh.h.:jU# .h   warghh 2 wolves2--40a) +8 dagger "Bung" {holy, *Corrode Str+2Throw: 3 darts (poison)39:j+ :j). R _The wolf closely misses you.:j}Tp h.  You closely miss the wolf.:jT;h.:j^g  The wolf is almost dead.:j'g--8 (0.78:ji< _The wolf bites you but does no damage.:j  #.# ###.# #######  #.# #.# #.....# ###.# #.#  ##.###.##.#####.### #h.###..†...........# #.### ###.##.####.# ##### #†##.† #.<.##.####.###...# #$h###.... #.####.#..........# #... #.## #.#.##.###.@h####h..... ###†:j/ v.# #......# #...h.....>.### #...# ###.##.# ##.######...# #†.# #.##.# #.# #..######.#.# #.##.# #.# ... #.....#####.##.# #.#:j  #..[.# hh 2 wolves.##.####.# #.#..# .........##...##.. #... .[.[....####...## #...##:j @h.:j 8h:j' .h   warghh 2 wolves:j 5495.4 (0.6:j ? _The wolf bites you.:j  #.###.#.#  #.# ###.# #######  #.# #.# #..... ####.# #.#  ##.###.# ...#.#####.###:j>  #h.###...........# #.###  ###.##.####.# ##### #†##.†  #.<.##.####.###...# #$h#  #.####.#.......@..# #.. :jw ##.## #.#.##.###..h####...... ### #...# #......# #..h...h..>.### #. :j y#...# ###.##.# ##.######...# #† #...# #.##.# #.# #..###### :j \#...# #.##.# #.# ... #.... hh 2 wolves #...#####.##.# #.# #..[..##.####.# #.#.. ............:j B #...:jz %h.:j 8h:jM $h.:j .h   warghh 2 wolves:j k506.07:ja :j' J _The wolf misses you.:j[# #.###.#.# # #.# ###.# # #.# #.# #.....#.# #.# ##.###..#.#####.### #h.####.# #.### # ###.##.####.# ##### #†##.† :j0H# #.<.##.####.###...# #$h### # #.####.#.h.# #... ##  ##.## #.#.##.###.h.####......  #...# #......# #.....h...>.### #  #...# ###.##.# ##.######...# #  #...# #.##.# #.# #..###### :jq #...# #.##.# #.# ... # ##...#####.##.# #.# #..[.##.####.# #.#.##...##..:jB #...:j6h.:j<h.:j h.:j:jx`66:j:j6y _The wolf attacks as it pursues you! The wolf completely misses you.:jW# #.###.#.# .# #.# ###.# .# #.# #.# # .#####.# #.# ##.###.#.#####.### #h.### .###.# #.### .# ###.##.####.# ##### #†##.† .# #.<.##.####.###...# #$h### ## #.####.#.h..# #... ## ##.## #.#.##.###h..####......  #...# #......# #....h....>.###  #...# ###.##.# ##.######...#  #...# #.##.# #.# :jN #.. #...# #.##.# #.# ... ##...#####.##.# #.# #...##.####.# #.#.##...##.. #:jh.:j<h.:j%h.:j:j/-7.2:j#:jz%:jV h.You barely miss the wolf.The wolf is almost dead.:jE^:j^m=9 (0.75:jte:jgJ _The wolf misses you.:jG h.  You closely miss the wolf.The wolf is almost dead.:j%N :jN b8.64:jU :j9W J _The wolf misses you.:jC d .  You puncture the wolf!h.:jD 5h.:j~K y   wolf:jeQ y 129.3 _You kill the wolf!:j X :j[Z o _Your Ranged Weapons skill increases to level 5!:j hh  You hit the wolf.  The wolf is lightly wounded.:jt:jPc70.03:j:jJ _The wolf misses you.:j>:j`72:jO:jë _You closely miss the warg. The warg completely misses you.:j(g:jg'1.4:jKn:jq _You hit the warg but do no damage. The warg misses you.:j'e :je b2.11:jo  _You miss the warg. The warg misses you.:j9E Z  You hit the warg.  The warg is lightly wounded.:j F 2=80:jK :jiN R _The warg closely misses you.:j/  You puncture the warg!  The warg is moderately wounded.:j_030----------==3.529:j7:j}:j _The warg completely misses you. The warg bites you!!:j _You are too injured to fight recklessly!:j2:j:j :j^ _You are too injured to fight recklessly!:j _You are too injured to fight recklessly!:jX :# #.###.#.# ..# #.# ###.# #.# #.# #.# # #.#####.# #.# ##..#.#####.### #h. #.###..# #.### #.# ###.##.####.# ##### #†##. ..# #.<.##.####.###...# #$h#### #.####.#....@.hh..# #... :j  ##.## #.#.##.###...####......  #...# #......# #.........>.### #...# ###.##.# ##.######...# #...# #.##.# #.# #.. #...# #.##.# #.# ... ##...#####.##.# #.# #.##.####.# #..##...##.. #:jX:jo=---4.1 (0.6 _:j:j :j.kz #####.##....# #### #.###.#.# ...# #.# ###.# ### ##.# #.# #.# #.. ##.#####.# #.#  ##. .......#.#####.### #h. ##.###...........# #.## ##.# ###.##.####.# ##### #† ...# #.<.##.####@###...# #$h# :j_l#### #.####.#......hh..# # ##.## #.#.##.###...####...... #...# #......# #.........>.## #...# ###.##.# ##.######...# #...# #.##.# #.# #..###  #...# #.##.# #.# ... # #####...#####.##.# #.# #.##.####.# #:jOmNh.:jmh.:js:jt|---78:jx:jz:j45M #.....###.## # #####.##... #####. ..##### . #.. ##.#####.# #.# # .......#.#####.##h.##...........# . ##.# ### ##### #† ...# #.<.##.####.###...# #$h## #### #.####.#.....hh...# #... #.## #.#.##.###...####......#...# #......# #.........>.#### #.# :jC6;h:j%=.h   warg:j='5.3:j1C:jD:jC h# #.....# #.#  #.....###.### #####.##....# .#### #.###.#.# ....# #.# ###.# ## .##.# #.# #.# #. .##.#####.# #.#  ##. ........#.#####.### #h. .##.###.........@.# #. .:jFD ##.# ###.##.####.# ##### #† ....# #.<.##.####.###...# #$h# ##### #.####.#....h.h...# # ##.## #.#.##.###...####..... # #...# #......# #.........>.# # #...# ###.##.# ##.######... # #...# #.##.# #.# #..# # #...# #.##.# #.# ...:j*F Ah.:jK :jL ----------97:jQ :jS :j/ .# #.....# #.# .# #.....###.### .## #####.##....#.#### #.###.#.#.# #.# ###.# #.##.# #.# #.# # ..##.#####.# #.# ## #.#.#####.### #h #.##.###.#:j`0 #. ..##.# ###.##.####.# ##### #†.# #.<.##.####h###...# #$h# #.####.#......h...# # # ##.## #.#.##.###...#### ## #...# #......# #.>. .# #...# ###.##.# ##.######... :j0c.# #...# #.##.# #.# #.. .# #...# #.##.# #.# ...:jE2;h:j88.h   warg:j091=6.56:j>:jA:j-g8#.# #.....# #.# #.# #.....###.### #.## #####.##....#.#### #.###.#.#.# #.# ###.# .#.##.# #.# #.# .##.#####.# #.# .#.#.#####.### # .#.##.###.# #:jg.##.# ###.##.####h# ##### #.# #.<.##.####.###...# #$ .###### #.####.#......h...# # .# ##.## #.#.##.###...#### .## #...# #......# #.>.# #...# ###.##.# ##.###### #.# #...# #.##.# #.# #.. ..# #...# #.##.# #.# ...:j.j>h.:jo:jMp'7.1:jQu:jv:j\b.#.# #.....# #.# .#.# #.....###.### .#.## #####.##....#.#### #.###.#.#.# #.# ###.# ..#.##.# #.# #.#.##.#####.# #.# #.#.#.#####.### #.#.##.###.h.# :j]I.##.# ###.##.####.# ##### .# #.<.##.####.###...# # >.###### #.####.#......h...# # ..# ##.## #.#.##.###...#### ..## #...# #......# #..# #...# ###.##.# ##.###### .#.# #...# #.##.# #.# #.# #...# #.##.# #.# :j^9h.:jd:je`75:jij:j:l:j#.#.# #.....# #.# #.#.# #.....###.### #.#.## #####.##....#.#### #.###.#.# #.# #.# ###.# #..#.##.# #.# #.# #....##.#####.# #.# ##.#.#.#####.####.#.##.###.h..#.##.# ###.##.####.# #####.# #.<.##.####.###...# .>.###### #.####.#......h...# #..# ##.## #.#.##.###...#### #..## #...# #......# # #...# #...# ###.##.# ##.###### .:jJA.#.# #...# #.##.# #.# #.# #...# #.##.# #.# :j59h.:j:j'8.3:j :jP:j`* #.#.# #.....# #.# ##.#.# #.....###.### ##.#.## #####.##....#.#### #.###.#.# ##.# #.# ###.# ##..#.##.# #.# #.# ##....##.#####.# #.##.#.#.#####.####.#.##.###:j+ .h...#.##.# ###.##.####.# #####.# #.<.##.####.###...# ..>.###### #.####.#......h...# .#..# ##.## #.#.##.###...#### .#..## #...# #......# # ##...# #...# ###.##.# ##..#.# #...# #.##.# #.#.# #...# #.##.# #.#:j, 9h.:j2 :j3 |=94:j8 :jT: :j .##.#.# #.....# #.# .##.#.# #.....###.### :j S.##.#.## #####.##....#.#### #.###.#.# .##.# #.# ###.# .##..#.##.# #.# #.# .##....##.#####.# #.# .###.#.#.#####.### .###.#.##.###...@..h....#.##.# ###.##.####.# #####.# #.<.##.####.###...#.>.###### #.####.#......h...# :j #.#..# ##.## #.#.##.###... ..#..## #...# #......# # .##...# #...# ###.##.# ##. :j ....#.# #...# #.##.# #.# ......# #...# #.##.# #.#:j :jw b9.53:jY:j()#.##.#.# #.....###.### #.##.#.## #####.##....# #.......#### #.###.#.# #.##.......# #.# ###.# #.##..#.##.# #.# #.# #.##....##.#####.# #.# #.###.#........#.#####.### #.###.#.##.###......h....# :j)D#.......##.# ###@##.####.# #####....# #.<.##.####.###...#>.###### #.####.#......h...# .#.#..# ##.## #.#.##.###...## ...#..## #...# #......# #.....#...# #...# ###.##.# ##.### .....#.# #...# #.##.# #.#.:j)..# #...# #.##.# #.# #.###.#######...#####.##.# #.#:j,;h.:jL2:j2D280.1:jo8:j9:j% #.##.#.## #####.##....#  #.......#### #.###.#.#  #.##.......# #.# ###.#  #.##..#.##.# #.# #.# :j #.##....##.#####.# #.#  #.###.#........#.#####.###  #.###.#.##.###.....h.....# ##.......##.# ###.##.####.# ##### .....# #.@.##.####.###...#>.###### #.####.#......h...##.#..# ##.## #.#.##.###...# ....#..## #...# #......# #....#...# #...# ###.##.# ##.##....#.# #...# #.##.# #.#...# #...# #.##.# #.# ##.###.#######...#####.##.# #.# ##.##...#..............##.####.#:jy:h:j.h   warg:j4`72:j%:ja _There is a stone staircase leading up here.:j vh..h1.7 (1.01 _:j %8:j   ........  #....#........  ##...#.[......  #.#..........   ####.##.........   ###.........<.....   #...###.#.........   #.### #.##........   #@# #.##...[.... :jh w  #.# #..#........   #.# ##.#..>.....   #.# #.##...   #.# #.###......   #.# #.# #######   #.# #.# #    #.# #.## ##  :jD  #.# ###..#######. :j\c =3=:jYd `3.2 (2.50:jUk :jo  :j9q _You climb upwards.:j5u  :ju U_There is a stone staircase leading down here.:j:j=Level 8 of the Dungeon <<<>>>∩(Press ? for help) ############# ########.....###....# #....##.......###....# #....#.........##....# ############# #....#.........##....# ##.....#.....## ##...#.[.......#####....# ##.............## #.#............##......# #...............# ####.##...........# ###.#....###...............# ###.........<.....#.# ##...#....##................# #...###.#...........## #..###......................# #.### #.##...........# #.## #......................# #@# #.##...[.....#.# #.# ##....##...............# #.# #..#.........#.####.#####....###.............## #.# ##.#..>...................#.## ##.....#.....## #.# #.##.......#..........####..################ #.# #.###.................##.......# #.#[:jdm #.# #########.........##.......# #.# #.####.........##.......####### #.# #.## ##...[................###....# #.# ###..#######............##.......##.<...# #.# ##.....##......#..................## #.....# #.###..............#.........##........# ####.#.### #.##............................##..##.# #..[.#.#:jO@>:j-:j9$:jA #....#........ AutarchDCSS the Covert  #....#........ Spriggan of Ignis *****.  ##...#.[...... Health: 33/56 ==============----------  #.#.......... Magic: 13/13 ========================  ####.##......... AC: 6Str: 12  ###.........<..... EV: 27Int: 15  #...###.#......... SH: 0:jJ Dex: 16  #.### #.##........ XL: 10 Next: 52% Place: Dungeon:8  #@# #.##...[.... Noise: ---------  Time: 8083.2 (0.0)  #.# #..#........ a) +8 dagger "Bung" {holy, *Corrode Str+2  #.# ##.#..>..... Throw: 3 darts (poison)  #.# #.##....... Gem (920)  :j}#.# #.###......  #.# #.# #######   #.# #.##:j   #.# #.## ##   :jG#.# ###..#######.  _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.:jU:j:j:j:jv19 _:j:j:j:j:j:jB8:j:j:j:jHB7:j:j:ja ,:jX!:j#:jf%:j%T46:jC':j-*:j,:j,:j%.:j0:j2:j3B5:jI4:j6:j8:j+9B4:j::jG=:j^?:j?:j@:jC:jE:jFB3:j~G:jNI:j[K:jKS5=:j]M:j9O:j)Q:jQB2:j S:j4Z ##...#.[.......## ## #.#............# # ####.##...........# ###  ###.........<.....#.# ##  #...###.#...........## #..##  #.### #.##...........# #.## :jZ" #># #.##...[.....#.# #.#  #.# #..#.........#.####.###  #.# ##.#..@............91.0 (7.8  #.# #.##.......#.. :j.[^ #.# #.###............  #.# #.# #########..  #.# #.# ###...  #.# #.## ##...[.......  #.# ###..#######............  #.# ##.....##......#.........  #.###..............#........:jI\:ja:jcc _There is a stone staircase leading down here.:j  Your movement speed is very quick. Your attack delay is about 0.7.  Your damage rating with the +8 dagger "Bung" {holy, *Corrode Str+2 SInv} is  about 13 (Base 4 x 115% (Dex) x 126% (Skill) + 8 (Ench)).:jL:j:jf _Your base attributes are Str 10, Int 15, Dex 16.:j23:jo106=09:j&:j:j:j:8:j:j:j:j:7:j::jv:jT76:j=:j:jB5:j :j :j B4:j}:j>:ji,3:j:j:j:j>8=:j<:2:j:jG :j#B1:jk%:jr(:j)B0:j,:jX/:j]069=:j12899:j@3:j::j;,8:j<:j>:jA:jBB7:jvE:jG:jIB6:jJ:jM:jOs40=5:jQ:jS:jTB4:jV:j.Y:jcZB3:j)\:j^:j_r1=2:j102=898763=54:jX3:j:jv42:jH:jB1:jA:jY:j :j]B0:jX:j:j:C79:jz:j:jOp5=8:j̡:j:jB7:j:jv:jʦB6:j:jl:jߩZ6=5:j+:j :jX4:j:jX3:j:j߲:j B2:jĴ:jɵ:jfp7=1:jw:j:jLB0:jº:j0:jC69:j:jc:jp8=8:j:ju:jB7:j:j;:jB6:j;:j8:jB5:jx:j:jp9=4:j:j :jgB3:j:j:jB2:ji:jX:jj50=1:j :j:j,B0:j:j:jC59:j:j:j/`18:j:jW:jB7:j):j#b652=4:j:j:jB3:j:j X2:jR :j :jp3=1:j:j:j:0:j>:j:jC49:j:jt:jB8:j`:j!4=7:j{#:j$:jS%B6:j&:j7(:j(B5:j*:j+:j',Z5=4:jk,:j-:j 0:ji0B3:j1:j3:j`4B2:jS5:jN7:j7B1:j9:j<k _You start resting.HP restored.:jH..........>..:jAP1162.0 (71.0):jQ6=3.0 (720 _:j_:jH :j :j :j :j l4.0 (1.0)39:j :j@ A=9:jaJ  ### #.....# #.......# ##...## ###.##### #..## #.#  #.###h#  #.# ######### #h# ###.######.......# #.# ##........#.h.h...# #.# ###.....###.#.#####.####.# ..........#.#.##@..:j(K # ###.....#........##.###### # ##...####.#.#####.# ##..####.#.......# ......#.......###############  ####.####:j, g5.5 (2.57:j :j, # _You climb downwards.:j a _There is a stone staircase leading up here.:j&+ :j. MWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}:j/ -b - a +0 orcbow  c - a +0 short sword  e - a -1 short sword of flaming  p - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j:j### #.....##.......#AutarchDCSS the Covert##...#####.#####Spriggan of Ignis *****.#..###.#Health: 56/56 ========================#.###h#Magic: 13/13 ========================#.# ######### #h#AC: 6Str: 12###.######.......# #.#EV: 27Int: 15##........#.h.h...# #.#SH: 0Dex: 16 ###.....###.#.#####.####.#XL: 10 Next: 52% Place: Dungeon:9 ..........#.#.##@........#Noise: ---------  Time: 8165.5 (0.0) ###.....#........##.######a) +8 dagger "Bung" {holy, *Corrode Str+2 # ##...####.#.#####.#Throw: 3 darts (poison)##..####.#.......#Gem (:j837) #.......#.......##.################.##.#####.####about 13 (Base 4 x 115% (Dex) x 126% (Skill) + 8 (Ench)). _Your base attributes are Str 10, Int 15, Dex 16. _You start resting. _HP restored. _You climb downwards. _There is a stone staircase leading up here.  Okay, then. _:j8 _Unknown command.:jc3:j:j:jY:j _6:j:jn5:jn4:j!:j%B:jn&:j(X3:j):ji*:j,:j..B:j0:j1X2:j2:jj5n1:j56:j8B:j>0:j>:j.### #..# ##.# ##.######...# #÷## ##.# #.# #..######.####  :jB g[37m h   warg (wandering) ##.# #.# ... #.......#  ##.# #.# ...h #..[.##.#  ##.####.# #.#..##.#  90.1 (24.6)h.hh   wolf (wandering)7 (25.22 _:j6 ####### #.....#  ##.###.###  #..###..÷##  #.###.....##  ##### ##÷##.÷.....#  #$@###.....##  #...###...## ......####÷#  ....>.### #..#  ##.######...# #÷##  #.# #..######.####  #.# h.h #.......#  #.# .... #..[.##.#  .# :jZ ####### #.....#  ##.###.###  #..###..÷##  #.###.....##  ##### ##÷##.÷.....#  #$@###.....##  #...###...## ......####÷#  ....>.### #..#  ##.######...# #÷##  #.# #..######.####  #.# h.h #.......#  #.# .... #..[.##.#  .# :j :j :j z _There are monsters nearby!:j# ##### #.....#  #.###.### ###..###..÷## ...# #.###.....# ##### ##@##.÷..... ##.###$.###.....## .....h...# #...###...## ##.###...####......####÷ ...# #.........>.### #..##.######...# #÷## #..######.### h.h #....... .... #..[.##.:juh..h:j:j(71.3 (0.6) _:j7:j | _You see here a howler monkey skeleton.:j # ##### #.....#  #.###.### ###..###..÷## ...# #@###.....# ##### ##÷##.÷..... ##.####$.###.....## .....h...# #...###...## ##.###...####......####÷ ...# #.........>.### #..##.######...# #÷## #h.######.### .h....h.91 _:jM:j , h.  You unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  You feel weaker.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing.:j :j2 0192.9 (1.0b) +0 orcbowFire: b) +0 orcbow 0:j D _b - a +0 orcbow (weapon):j T))))):jS.h:jP.h:jP÷$..===4.2 (1.309 _You shoot an arrow. The arrow closely misses the warg.:jgp )))))h):j|[You shoot an arrow.  The arrow hits the warg but does no damage.:jF h.h.:jAm÷...>..:jg5.4 (1.28:j:j$ 6 _The warg howls! You hear a howl!:j w ))))You shoot an arrow.:j; h.h.÷.6.7 (1.36:j+ W _The arrow hits the warg but does no damage.:j) )) You shoot an arrow. The arrow hits the warg!:jBh.:j@h.:j_ 7.9 (1.25 _The warg is moderately wounded.:jV)))))):j h.....  You shoot an arrow. The arrow closely misses the warg.9.14 _The warg completely misses you.:j:  _The warg completely misses you.  You unwield your +0 orcbow.  You feel stronger.  The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}2--2000a) +8 dagger "Bung" {holy, *Corrode Str+2Throw: 3 darts (poison)3 _The warg closely misses you. The warg misses you.:jZ:  You barely miss the warg.The warg is lightly wounded.:j); --8 (0.72:j A :jB U _The warg completely misses you.:jC  You barely miss the warg.The warg is lightly wounded.1.51:j":jrJ _The warg misses you.:j  You puncture the warg!  The warg is heavily wounded.:j/=2.2:j:jhQ _The warg barely misses you.:jN\  You hit the warg but do no damage.The warg is heavily wounded.:jt-90 _The warg misses you.:j.  You hit the warg but do no damage.The warg is heavily wounded.:j-0 ~-3.6799:j6 :j?v   You hit the warg but do no damage.The warg is heavily wounded. _The warg misses you.  You hit the warg but do no damage.The warg is heavily wounded. _The warg misses you.:j P _The warg misses you.  You hit the warg but do no damage.  The warg is heavily wounded. _The warg misses you.  You puncture the warg!  The warg is severely wounded.49---=4.3 _The warg bites you!:j[Z  You miss the warg.The warg is severely wounded.-5.08 _The warg misses you.:j$  You hit the warg.  The warg is almost dead.-77:j:jRU _The warg completely misses you.:j  You closely miss the warg.The warg is almost dead.:jc5-----6.4:j:j) _The warg bites you.:jo †You puncture the warg!:jʞS:jj67.16:j:j,H _You kill the warg!:jP` :j` :jGg :jh H _No target in view!:j, :j :jt :j H _No target in view!:jN   #  #  #   # #######  # .....#  # ##.###.###  ### #.÷##  :j/..# #.###.....##  #.# ##### ##†##.÷  #.###...# #$.###.. ....h...# #...###...# #.###...####......####÷#  ..# #.........>.### #..#  #.# ##.######...# #÷##  #:jB.# #.# #..######.####  :j~:jF6---7 (0.65 _:j:j:jmM ###### #.....#  ##@###.### ###..###..÷## ..# #.###.....# #####†##.÷..... #.###...# #$.###.....##  #...:j:jNA-8.3:j :jx:jh             #######   #.@...#   :j ##.###.###  ## #..###..÷##  .# #.###.....##  .# ##### ##†##.÷  .###...# #$.###.. ...h...# #...###...# .###...####......####÷#  :j .# #.........>.### #..#  :j :jq `94:j :j :j5        #  #..@..#  ##.###.###  # :jE #..###..÷##  # #.###.....##  # ##### ##†##.÷.....#  ###...# #$.###.....##  h...# #...###...##  ###...####......####÷#  # #.>.### #..#  :j :j7 b9.53:j1 :j :j:jy:j!:jr:jML27=10:j:j:j?C89:j:jU:j#8:jM=8:jg:j:jB7:j^:j:jB6:j:j:jGB5:j:j:jR#9:j|M=4:j/:j:j B3:j:jg:j:2:j:j:jA50=:j01:jt:j:jIB0:jv:j7918:j:jxB7:j:jC:jB6:j:j:j8B5:jv:j0:jp2=4:j:j:jjB3:j:j:j.B2:j:j@:jp3=1:j:j:j>B0:j:j:j2Y69:j7:jqB8:j:jf:jp4=7:j:ja:jB6:j:j:jB5:j<:j:jZ5=4:jH:j:j:jB3:jh:j}:jB2:jV:jX1:j:jk _You start resting.HP restored.:j :js041.5 (32.0):jZ6=2.5 (33:jA0 _:j:j]:j:j[:j:j:j:j0 59:jL ,:jF:jC:j T=8:j:j:j:jB7:jv:jV$  Things that are here::je  a warg corpse; a howler monkey skeleton:jW:j _:j:j"N  You now have 273 gold pieces (gained 18).:j#B6:js$:j(k _You see here a howler monkey skeleton.:j*f  A wolf comes into view.:j1 #.# #.######## #.##.....# #.###.###.### #.####..###..÷## ....##.###.....## ###.# ##### ##†##.÷.....# :j42###.###...# #÷.###.....## ......h...# #@..###...## .##.###...####......####÷# ....# #......h..>.### #..# :jj2.##.# ##.######...# #÷## .##.# #.# #..######.#### :j2 .##.# #.# ...# #.......# h   wolf (wandering)##.# #.# ....# #..[.##.# :j*3.##.####.# ....# #.#..##.# .##...##.. #...###.#:j<17.1 (4.6):j>N7 (5.25 :j>_:jJE:j1G:jC #.########  #.# #.....#  #.##.###.### #:jD #.### #..###..÷## .....# #.###.....## ####.# ##### ##†##.÷.....##.###...# #÷.#### #......h...# ###...### #.##.###...####.@....####÷....# #......h..>.### #..# #.##.# ##.######...# #÷## #.##.# #.# #..######.#### #.##.# #.# ...# #.......# #.##.# #.# ....# #..[.##.# .:jD .##.####.# ....# #.#..##.# ..##...##.. ....# #...###.###...##:j7E G #...###.#:jF @.h:jHO :jO ,8.3 (0.6:jnW :jX :j hh  You puncture the wolf!  The wolf howls!  The wolf is moderately wounded.:jr====9.0 (0.74:j?:j,J _The wolf misses you.:j  You hit the wolf.  The wolf is heavily wounded.:j_=---73:j^:j[U _The wolf completely misses you.:jfL  You barely miss the wolf.The wolf is heavily wounded.---50.4:jM:jNQ _The wolf barely misses you.:j{s  You barely miss the wolf.The wolf is heavily wounded.:jtb1.12:jz}:jJ _The wolf misses you.:jK  You miss the wolf.The wolf is heavily wounded.81 _The wolf misses you. The wolf completely misses you.:jI   You puncture the wolf!  The wolf is almost dead.=2.50:j g _The wolf barely misses you.:j9 J †  You hit the wolf.:j"B ):jF 78-3.2:j~O :jQ H _You kill the wolf!:j :j 7-:j :j` H _No target in view!:j  _No target in view!:j:j:j,:ju5H _No target in view!:j"+ _No target in view!:jH _No target in view!:j,549 _87:j>:jC:j{E:jH:jQ:jT:jUB6:j}X:j_:j c:jd:jZf:jo _No target in view! _ You see here a wolf corpse.:j&s:juI5 _:jv:j~:j@:jB4:j:jt:j:j:jm:jn:j:j`B3:j:j:j:j:j:jȶ:j8:j]B2:jI:j:j:jB1:j:j@:j:j:jE:j7:j:j :j:0:j:j3:j7:jt:j:j:j:jC39:j,:j:j:jB8:j:j:j_:jh:j:j> :j~:j\:7:j:j>:j:j$:j:jX:j:j)!B6:j/":j%:j':j(B5:j):j-:j^/:jU0:j1:j5:j6:j7B4:j8:j$<:jg>:j|?:j@:jC:j|E:jGB3:jNH:jmK:jM:jN:jN:2:jHP:jR:jT:jU:jV:jY:j[:j \:j\:1:j<^:j`:jc:jFd:je:jbh:jVj:jxkB0:jl:jo:jq:jr:js;29:jt:jw:jy:jz:j'|:j~:j:j+,8:jÂ:j :jن:j܈:j:j :j?:j:j:j{:7:j:j֔:j̖:jB6:j.:j:j:j:j:jY:jE:j4B5:j:j:jP:j,:j:j:j%:j,4:j:j6:j:j:jB3:j޹:j:jj:jD:j0:j:j:j?B2:j:j:j(:j:j@:jQ:j:j-B1:j2:j:j:jNB0:j:j:j,:j:jWo19:jn:j3:ji:j:j:jT:j:j!B8:j:j:j :jB7:j:j:j:jX :j :jx :ji:jB6:j*:j":j&:j&:j(:j+:j-:jX.B5:j&0:j1:j3:j{4B4:jo5:j+7:j9,:j::j?:j@:j@B3:jA:jg_  #  # # # #  ##### ######  #...###### #.....  #........#####.##..  ........##..-89.8 (36.:jFi6)  ##.#####.########..  #.#####.# #..  ..##.# #..  #.##.##.########..  #.##.##....)..####   #.......[.)...####   ####.###....))....   ###.###..)...##.. :j0j7-:jp:jrE _Done exploring.:j3:j:jf...........#####.......0.0):jx _Done exploring.:j:jWhere to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple:jO - Orcish Mines :jZ :j H[?25h[?0c # AutarchDCSS the Covert # Spriggan of Ignis *****. # Health: 56/56 ======================== # Magic: 13/13 ======================== # AC: 6Str: 12 ########### EV: 27:j Int: 15 #...###### #..... SH: 0Dex: 16 #........#####.##.. XL: 10 Next: 58% Place: Dungeon:9 #.@............##.. Noise: ---------  Time: 8289.8 (0.0) ##.#####.########.. a) +8 dagger "Bung" {holy, *Corrode Str+2  #.#####.##.. Throw: 3 darts (poison) #....##.##.. Gem (713)  #.##.##.########.. #.##.##....)..####  #.......[.)...####  ####.###....))....  ###.###..)...##..  _:j DNo target in view! _No target in view! _You see here a wolf corpse. _Done exploring. _Done exploring.  What level of the Dungeon? (default 8, ? - help) :j [?25l[?1c:j510:j:j0:j:jU _2:j:jR:jB1:j:j:j+:j:jw:j:jOX0:j:jb:j,:j@:j:j0:jC09:j:j:jD:jB8:j:jQB:j:jk:jX7:j{:j:j,:j:jX:j\X6:j:j :j :j B5:j :j :j :j:j^:j:ja:jB4:j:j:jc:j:j:j:jp:j B3:j:jN:jX2:jE!:j!:j#:j#:j9$:j%:jG'X1:j':jb*_No target in view! _You see here a wolf corpse. _Done exploring.  There is a stone staircase leading down here.:j+:j,:jA-I0 _:j*.:jx 10699:jy :j{ # _You climb downwards.:j+ @ #....  #....  #....  #....  #.... :j   #.... +....####  #....@..# 304.3 (14.5) #....####  :jЁ #....   #....   :j s#.... ##### :j0 :j :j :j a _There is a stone staircase leading up here.:j :jk :j :j 8 _:j 7:jI -  You encounter an ice beast.#....# #....# #....+ #....# #....# +....#### #....<..# #....#### #...@#  #........... #......~.... #######..... ..... #.Y.Y   ice beast (asleep).....:j 15.5 (1.2):jDy 36.1 (1.8 _:ji :jS :jh]#....# #....+ #....# #....# +....#### .#....<..# ...#....####....#....##......#....@.......#......~.....#######.....: .#.Y......:jlFY.:jsPY:jte7 (0.66:j{:j|Z _Found a parchment of Martyr's Knell.:j##....# #....+ #....# .#....# ..+....#### ...#....<..# ...##....####....#....##......##......#......~....#.....:.......#.#Y.........#.. .....###.:jFLY.:j}:j='7.3:jR:jk:j :j :jj :j :j #....# #....+ #....# . #....# .. +....#### ... #....<..# ...# #....####..... #....##......# #....... #......~...... :j #.....:. ..Y...# .#..... ......# .. .... .###...:jT:jE`95:j:jQ #....# #....# #....+  #....# . #....# .. +....#### ... #....<..# ...# #....####..... #...@##......# #............. #......~......#######.....:. ..Y...# .#..... ......# .. .....###...Y.:jWx8.54:jM]:j_:jFY.:j:jg9.5 (1.03:j3:jQ:jΰ KY.:jn :j` a102:j& :j :j*9Y.:j1:j2`11:j\::j"<:jF:jfGh=20:jLM:jOZ _The ice beast completely misses you.:jϱd  You closely miss the ice beast.:j,3.2 (0.7:j:j@ _The ice beast hits you but does no damage.:jI:j Ka989:jR:jT] _You hit the ice beast but do no damage.:j5 l  You hit the ice beast but do no damage.:j6 b4.68:j; :j> @ _The ice beast hits you but does no damage.:j" :jI'5.3:j:j _You closely miss the ice beast. The ice beast closely misses you.:jQ;  You hit the ice beast.:jQL6.07:jR:jX:jgZ7 _The ice beast is lightly wounded.:j1  You hit the ice beast.  The ice beast is moderately wounded.76:j :j:j2_The ice beast barely misses you.:j:jA  You hit the ice beast.  The ice beast is heavily wounded.:jB'7.4:jlH:jKW _The ice beast closely misses you.:j2 :j%6 AutarchDCSS the Covert (Spriggan Cinder Acolyte) Turns: 11531, Time: 00:27:01 Health: 56/56AC:  6 Str: 12 XL: 10 Next: 58% Magic: 13/13:j6 ?EV: 27 Int: 15 God: Ignis [*****.] Gold: 273SH:  0 Dex: 16 Spells: 11/11 levels left rFire + . . (50%) a - +8 dagger "Bung" {holy, *Corrode Str+2 SInv} rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +0 robe rPois .:j 7 (100%) n - +1 hat {Stlth+} rElec .(100%) h - +2 cloak rCorr + (50%) (no amulet) SInv + d - ring of resist corrosion :ji7 Will +....f - +5 ring of evasion Stlth +++++ HPRegen 0.29/turn MPRegen 0.13/turn :j7 %: corrode self (3%) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3:jҞ:ju#....#AutarchDCSS the Covert#....#Spriggan of Ignis *****.#....+Health: 56/56 ========================#....#.Magic: 13/13 ========================#....#:jG..AC: 6Str: 12+....#### ...EV: 27Int: 15#....<..# ...#SH: 0Dex: 16#....####.....XL: 10 Next: 58% Place: Dungeon:10#...@##......#Noise: =--------  Time: 8317.4 (0.0)#....Y........:jVa) +8 dagger "Bung" {holy, *Corrode Str+2 #......~......Throw: 3 darts (poison)#######.....:.Gem (686) ......#.#.....Y   ice beast......#.. .....###...You hit the ice beast.  The ice beast is moderately wounded. _The ice beast barely misses you.You hit the ice beast.  The ice beast is heavily wounded. :jX_The ice beast closely misses you.:jѮ:jU:jj:jj  You puncture the ice beast!:js:jh=8.1 (0.75:j:jҹ] _The ice beast is almost dead.:jgDR .  You puncture the ice beast!:jCK):jOq60-84:jU:j XM _You kill the ice beast!:j`6M-:j7:j:H _No target in view!:j<:j:j:jH _No target in view!:j5:j:j:jH _No target in view!:jq:j+:j:jH _No target in view!:j[c:j d:jh:jsH _No target in view!:j`3:j:j(:j\:j _3:j:j(:jFn _No target in view! _ You enter the shallow water.:j[Water Gem (682) :j&:jhN _Moving in this stuff is going to be slow.:jl:jNGem (681) :j:j:jj  You encounter a rime drake.:j#....# .....+....#####......#....<..#....#.##....####...... #....##......## #.............#. :j,#......~.......k #######.....:.# ........@....## -........#.....# .............#.# ................ :j`........###....~........# #.... k   rime drake (asleep)......... :jN....... .#. :j.21.8 (3.0:jx M-2.4 (3.6 _:j:j9:jH  Your movement speed is very quick. Your attack delay is about 0.7.  Your damage rating with the +8 dagger "Bung" {holy, *Corrode Str+2 SInv} is  about 13 (Base 4 x 115% (Dex) x 126% (Skill) + 8 (Ench)).:juI:jP:jaRf _Your base attributes are Str 10, Int 15, Dex 16.:jNp #....# .#... #....# ..... +....#####...... #....<..#....#.# #....####...... #....### #.............#. #......~.......k #######@....:.# ......## .#.... ......#.# ......... .###....~ .##...... ........... .#.:js:j we3.0 (00 _:jJ|:jW:j  #....+  #....# .#... #....# .... +....#####...... #....<..#....#.# #....####...... #....### #.............#. #.....@~.......k #######.....:.# .............## ........#.... .......#.# ................ ........###....~ ........##...... ....679:j+{  #....# #....+  #....# .#... #....# ... +....#####...... #....<..#....#.# #....####...... #....### #....@........#. #......~.......k #######.....:.# .......## ..#.... .......#.# .......... ..###....~ ##....4.2:j$ #....# #....# #....+  #....# .#... #....#  +....#####...... #....<..#....#.# #....####...... #...@##......## #.............#. #......~.......k #######.....:.# ......## #.... #.# ......... .###....~88:jht #....# #....# #....# #....+  #....# .#... #....#  +....#####...... #....<..#....#.# #..@.####...... #....### #.............#. #......~.......k #######.....:.# .## #.... #.# .........5.4:jA #....# #....# #....# #....+  #....# .#... #....#  +....#####...... #.@..<..#....#.# #....####...... #....### #......#. #......~.......k #######.....:.# .## #.... #.#6.07:j{ #####. #....# #....# #....# #....+  #....# .#... #....#  +@...#####...... #....<..#....#.# #....####...... #....### #......#. #......~.......k #######.....:.# .## #....66:j :j :j :j :jg84 _:j%D:jLF:jEb :jb :jc :jAf :jh :jup 3:jr :jt :jt B2:ju :j'| X:j~ @  There is an open door here.:ja :jC I1 _:jD :j :j ,:j :j0 :j :jm B0:j: :jޘ :j :j- C69:j :jy :j% :j B8:j :ji 7 _You open the door.:j :j| :jB :jڪ @  There is an open door here.:j :jN I7 _:j& :j :j :jޱ :j :jǴ ':j :j B6:j :j :j  open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.5:jd There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j :j} I4 _:j] :js :jz :j :j :jj :jj :j B3:j :j :j :jW :j :jT :j :j B2:j :j< :j :j :j :1:j :ja :je :j :jS :j :j :js B0:ja :je! You open the door. _There is an open door here. _You open the door. _There is an open :j! &door here. _You open the door.:j## :jw# C59:jm$ :j( You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j . a _:jW/ :j/ B8:js0 :jI2 :jo3 :j3 B7:jz4 :j7 :j8 :j8 :j9 :j: :j< :j= B6:j= :j2@ :jA :jB :jB :jD :j/E :jE B5:jDF :jH :jH :j{I B4:jI :jL :jN ,:j?O :jqP :jR :jS B3:jS :jU :jVV :jV :jgW :jX :jY :j?Z B2:jZ :j7\ :j] :j^ B1:j^ :j` :j\a :ja :jkb :jc :jKe :je B0:jWf :ji :jl There is an open door here. _You open the door. _There is an open door here. _You open the door:jm . _There is an open door here.  You encounter an orc priest. It is wielding a +0 falchion.:jr F :jr {######################## .......................o ...#....###...##@....... ........###...##..###... .................... #####....##'#####..... :jr #..#.+......#.......#....#......#....... o   orc priest (asleep)+....#......#....... #####....#.###..#....... #....##'##.###:js $..#:jz d52.8 (24.0)3.4 (24.6 _:j~ :jZ :jZb.........o.#....###...##.o:jc###...##..###...o............ .....##'#####..... #..#.+......#.......#....#......#....... o   orc warrior (asleep)+....#......#....... oo 2 orc priests (asleep)....#.###..# ....##'##.:jJr:jrl4.0 (0.6)49:jx:j{o _You encounter an orc warrior and an orc priest.:jŐ ########################.............o..#....###...##........o.###...##..###...o .................. .... ###....##'#####..... ...#..#.+......#.......###....#......#.......  +....#......#....... ###....#.###..#.......:jʔ7o.:j,Ioo:j:jJ.o:jooo1 wandering):jj===68:ji:jg, _The orc priest shouts!:jo. #....###...##.o.###...##..###..o....... ......##'#####.......  #..#.+......#.......##....#......#.......+  +....#......#.......# :jW:j21---5.2:jL:j:j $o. ....###...##.o.###...##..###..o........ .....##'#####...... #..#.+......#.......# #....#......#.......+ +....#......#.......# :j&4o.:jN(Coo:j):jG7  The orc priest invokes the aid of Beogh against you.:j#843------==-87:jr?:jA' _Beogh smites you!:joo.###...##.####...##..###..o....#.....# ....##'#####..... ..#.+......#.......# ....#......#.......+ ....#......#.......# :jRF.o:j6o.:j!Doo:jb2-------6.4:j:j ? _The orc warrior hits you with a +0 flail.:jgm oo  You closely miss the orc warrior.:jDn====7.1 (0.76:jPt:jw, _The orc priest shouts!:j  You hit the orc warrior.  The orc warrior is moderately wounded.:j :j 2o.:j= {  The orc priest looks satisfied for a moment.:j 38--=---85:j :jk ? _The orc warrior hits you with a +0 flail.:j :j 9---:jq :j ^ _You are too injured to fight recklessly!:j'n{#.o.......###...##.....o.o....#.###...##..###.#......# #....##'#####..... #..#.+......#.......##### #....#......#.......+ :jn+....#......#.......# #....#.###..#.:jq2o.:jr2o.:jy:j`z,8.4 (0.6:j:j[ _The orc priest completely misses you.:j ) #.o. #....###...##.....oo.....#.###...##..###.#..........# ##....##'#####.......  #..#.+......#.......#####  #....#......#.......+  +....#......#.......# :j) ;##....#.###..#.:j5/ :j/ \9---:j30 E9.04:j6 :j7 :jW _#.o. .#....###...##.....oo.....#.###...##..###.#...............##....##'#####......... #..#.+......#.......##### #....#......#.......+ +....#......#.......# ###....#.###..#.:j  1o.:j 1o.:j 3o.:j 9 :j z-63:j@" :j$ :jdQ#.oo. ..#....###...##....o.#.###...##..###.#:jd...............##....##'#####........... #..#.+......#.......##### #....#......#.......+ +....#......#.......# ####....#.###..#.:jf4o.:jm:j}n(60.2:jt:j$w:j6g#.ooo..#....###...##.#.###...##..###.#..............#:jh#....##'#####............ #..#.+......#.......##### #....#......#.......+ +....#......#.......# #####....#.###..#.:jUjCoo:j9k:jlH.o:js:jrt`82:j=z:j/|:jz)  #  .oo.  ...#....###...##....o.#  .###...##..###.#  ...................#  #####....##'#####..... #..#.+......#.......##### #....#......#.......+  +....#......#.......#  #####....#.###..#..oo.1.4:j  # .o. ...#....###...##...oo.# .###...##..###.# .............# #####....##'#####..... #..#.+......#.......##### #....#......#.......+:j +....#......#.......#  #####....#.###..#.:j4o.:j:jb2.01:j:j&:j B # .oo. ...#....###...##...o.#:j  .###...##..###.# ............# #####....##'#####.... #..#.+......#.......##### #....#......#.......+ +....#......#.# :j W #####....#.###..#.:j 2o.:jr 2o.:jC +o.:j :ja {40=60:j :jc :j :j}? # .oo. ...#....###...##..o.# .###...##..###.# .......:j3@.# #####....##'#####. #..#.+......#.##### #....#......#.+  +....#......#.#  #####....#.###..#.:jB2o.:jI:jI'3.2:jO:jQ:jv  .oo ...#....###...##.o. ........###...##..###. ........ #####....##'##### #..#.+......#:j~. #....#......#.+ +....#......#.#  #####....#.###..#.:j1o.:j+o.:j%:ja839:jW:j:j  .oo ...#....###...##.o ........###...##..### ................:jn #####....##'##### #..#.+......#. #....#......#.+ +....#......#.#  #####....#.###..#.:jy2o.:j:j'4.4:j:j:jF4  .oo ...#....###...##o ........###...##..### ................ #####....##'#####:jB #..#.+......#. #....#......#.+   orc priest +....#......#.#  #####....#.###..#.:j1o.:j(*o:jR.o 2 orc priests:jD=5.0:j:8:j:jD:j   .oo ...#....###...##o ..###...##..### ...............:j6  #####....##'##### #..#.+......#. #....#......#.+ +....#......#.#  #####....#.###..#.:j 1o.:j7 :j `67:j? :js :jנ :j8 k######################## ..............o.o....... ...#...@###...##o ........###...##..### ............. #####....##'##### #..#.+......#:j  #....#......#. +....#......#.:j #####....#.###..#.####....##'##.###..#:j :j :jZ (16.2:jƹ :j :j& ########################..............o.o.......#....###...##......###:j.............#####....##'##### #..#.+........#.##'###..#....#............:jv86:j:j:jb ########################..............o.o.......#....###...##.....###...##..###.............:jbl#####....##'##### #..#.+........#..#..#....#............#:ji:jj'7.4:jo:jq:j s:jz ########################..............o.o.........#....###...##.....###...##..###.............#####..@.##'##### #..#.+........#+o   orc priest..#..#....'......#......:j  :j The orc priest invokes the aid of Beogh against you.:jH26------8.05:jj:j;:j :j!_Beogh smites you!:jުK#########################:j)c..............o.o...........#....###...##o.........###...##..###..............#####....##'#####:j #..#@+......#.##....#......#.++....#......#.######....#.###..#. ####....##'##.###..##..#....#............#..#....#..#:j4#..#....'......##..#....#:j64:j):j U  #########################..............o.o........#....###...##.......##..###....................:j_U #####....##'##### #..#.+......##...@#++#########:j~U M Gem (634) :jU @......#:jU x...#..#..#....#..........##:jU :j ] :j] b7------9.2:ja :jc :jO #########################..............o.o.........#....###...##.......##..###...................#####....##'##### #..#.+......#..#+:j9+######### ####....##'# Gem (634) .....#..#..'....#####........:j:j`83:j^:j:jX ..............o.o....... ...#....###...##o ........###...##..### .................... #####....##'##### #..#.+......# #....#......#. +....#......#.:j#####..@.#.###..#.####....##'##.###..#  #..#....#............ #..#....#....:j:q.# #..#....'......#......:jY #..#....#.....# #..#....#..........##:jxq #..'....#####........:jH###..#....<..#....#.#..:j:j(70.4:jF:jx:j #....###...##......##..###..................#####....##'##### #..#.+........#+############....##@## ..#....#............:j8#....#............##....'......#.............##....#....####......#:j:jfb1.02:j):jQ _There is an open door here.:jn ...###..................#####....##'##### #..#.+........#+#####....#.###:jn####....##'##.###..# ..#....#.@..............#.'#.........#.....#...... #..'..:jo#....#....#....#....##......##:j0o:jv:j wg61 _:j{:j}:j!  .............#####....##'##### #..#.+......#....#+....######....#.###:j" 3####....##'##.###..# ..................##....'#......#....#.....#...... #....#..........##:j?" ....:jZ" .:js" Q..###....#.............#.:j) :jL* '2.2:js/ :j1 :jQ #####....##'##### #..#.+......# #....#......# +....#......######....#.###..#:j R ####....##'##.###..#  #..#....#............ #..#....#.# #..#....'#......:j0R #..#....# #..#....#..........##:jOR #..'....#####........:jmR###..#....<..#....##..:jR #....#....####......#:jRl #....#....##......# #....#.............#.:jRR ######~.......k:jSX:jX~8=80:j+Y:j$]:j"_:j #####....##'##### #..#.+......# #....#......# +....#......# #####....#.###..# ####....##'##.###..#:jA@ #..#....#. #..#....#.# #..#.....#......:je #..#....#.....#......:j #..#....#..........## #..'....#####........:j2 ###..#....<..#....#.#.. #....#....####.....#:jf #....#....##......##:j3 #....#.....#.  ######......~.k:j+:j'3.4:j":jg% :j%C_There is an open door here.:j{ #..#.+......# #....#......# +....#......######....#.###..#####....##'##.###..#  #..#....#............:jk{ #..#....#.# #..#....'#...... #..#...@#.....# #..#....#..........##:j{ #..'....#####........###..#....<..#....#.#..:j{ #....#....####......#:j{ #....#....##......# #....#.....:j|..#. ######......~.......k :j|J#######.....:.#:j:jj4.029 _:j:jI:j6 H ..#:j >+#####....#.#######....##'##.###..# ..............:j G.....#'......#......:j X#.....#...... .....##:j O#..'....#####..:j) ####..#....<..#....#.#....#....####......# .######:j  6.............##:j# :j# &6:j $ :8:jE) :j+ :j ( +#####....#.#######....##'# ................#'......#......#.....#...... #.......###..'...@#####:j r..###..#....<..#....#.#....#....####......# .#......## ........#.....#:j :j C=5.2:j :jD :j< ############....##'# ..............#':jT<#......##.....#...... #.......##'....#####..:ju<###..#...@<..#....#.#....#....####......# #......## :j</...#.#:j<7.............#.#:jmD:j$E`87:jJ:jM:jU:jV:j\:j]:jjh#####....#.###..#.####....##'##.###..# #..#....#. #..#....#.# #..#....'......#...... #..#....#.....#...... #..#....#.## :jh#..'....#####. ###..#....@..#....#.#.. #....#....####......# #....#....##......## :jh#....#......#. ######.....:jiD####### :j3i:jq:jq#9:jq 6.4:jv:jya _There is a stone staircase leading up here.:j:jτ:jъ:j8:j 7.4 (1.06 _:jh(9:j%s #.......#### #.### #.##.......# #.# ## #.##..#.##.# #.# #.##....##.##### #.###.#........#.#### #.###.#.##.###.......######.......##.# ###.##.# #### #...............# #.<.##.# ...#####.##.###### #.####.# .........##..#.#..# ##.## #.# ##.########....#..## #...# #.. ##.# #...##...# #...# ### ##.# #......#.#:js[m #...# # ##.########........# #...# #  ##....)..####.###.#######...#####  ...[.)...####.##..........  ###....)).....##......... :jwg8.9 (2.54:j:jR! _You climb upwards.:jYc _There is a stone staircase leading down here.:jH:j:j:j<:jG30321:j:jB0:j:j( :j #1:j V=19:j}!:j":j"#B8:j#:j2%:j%,7:j%:j':j':jV(62=:jy(06:j1):j^*:j*B5:j+:j,:j,,4:j -:j-:j.:j/x3=3:j40:j^1:j1B2:j2:j3:j}4B1:j75:ja6:j6B0:j7:j8:j_964=:j9109:jD::jj;:jD?87:j@:ja@x5=6:j4A:jB:jBB5:jC:jD:jDB4:jE:jG:jG:3:jH:jJ:jhJ66=:jJ02:jRK:jL:jLB1:jM:jN:jN,0:jN:jO:jP:j(QV7599:j@R:j:S:jxSB8:jXT:jGU:jUB7:jV:jW:j XB6:jX:jeY8=5:jY:jZ:j[B4:j[:j\:j\B3:j]:jI^:j^69=:j^02:j|_:j`:j`B1:ja:j%c:jdP0:jae:j?fQ89:jg:j*hs40=8:ji:jojB7:jj:jk:jl:jlB6:jm:jn:jbor1=5:jo:j@q:j{qB4:j=r:jVs:jsB3:j0t:ju:jvp2=2:jw:jxX1:jy:j{:j?{B0:j"|:jG}:j}}C79:j_~:j:j#3:j8M=8:j:j:j1B7:j:jG:jzB6:j:j:j`45:jڇ:j:j&B4:j:j:jՊB3:jt:j:j%B2:j:j:jXZ5=1:j:jJ:jB0:jĐ:j:j:jC69:j:j:jk:jՕi6=8:j:j:jB7:j:jΙ:j]B6:j:j+:j{B5:jH:ji:j#7:jڞM=4:j:j:jeB3:jD:j:j,2:j?:j/:jp:j:jȦS8=1:j:j:j:jB0:j:j:jC59:j׫:j¬:jB8:jƭ:j2:j}#9:jM=7:jd:jj:jB6:j޲:j:j,5:j:j:jZ:j:jj50=4:j(:jѶ:jB3:jw:jXX2:jѸ:jg:j`11:j_:j:j1B0:j:j+:jZC49:jȼ:j۽:j-B8:j :j:j>Z2=7:j_:j:j:jB6:j:jc:j:5:jb:j:j#3:j M=4:j:j :jB3:j4:j :jDB2:jG:jt:jB1:j:j:j :jDS4=0:jc:jM:jWY39:j;:j:j^B8:j%:j.:j@5=:j07:jq:jX6:j:j:jbB5:j:jO:jB4:j:j"k _You start resting.HP restored.:j:j1468.9 (90.0):j06=9.9 (913 _:jc :j :j3:j{AFLevel 9 of the Dungeon <<<>>>>(Press ? for help)#.##.#.# #.....# #.##.##.#.# #.....###.####.##.#.## #####.##....##.......#### #.###.#.##.##.......# #.# ###.#########.##..#.##.# #.# #.##.....##.##....##.#####.# #.###.###.####.###.#........#.#####.####..###..÷###.###.#.##.###...........##.###.....## #####:jAQ######.......##.# ###.##.####.# ##### ##†##.÷.....# #...###### #...............# #.<.##.####.###...# #÷.###.....## #........#####.##.....@.###### #.####.#..........# ###...###...###..............##..#.#..# ##.## #.#.##.###...####......####÷#:jB##.#####.########....#..## #...# #......# #.......†.>.### #..##.#####.##...##...# #...# ###.##.# ##.######...# #÷###....##.##......#.# #...# #.##.# #.######..######.#### #.##.##.########........# #...# #.##.# #.#.......# #.......# #.##.##....)..####.###.#######...#####.##.# #.#.......# #..[.##.# #.......[.)...####.##...#..............##.####.#.......# #.#..##.# ####.###....)).....##..................##...##.........# #...###.# ###.###..)...##........#......[.[....####...###.......# #...###.#:jC #.....#......##.#.###<#######)..###### #.....##.......# #.......# #.###.#......##.#.###.# #...###...###.......# ###.##### :j############.......##.# ###.##.####.# ##### ##†##.÷.....##...###### #...............# #.<.##.####.###...# #÷.###.....###........#####.##.....@.###### #.####.#..........# ###...###...###..............##..#.#..# ##.## #.#.##.###...####......####÷###.#####.########....#..## #...# #......# #.......†.>.### #..##.#####.##...##...# #...# ###.##.# ##.######...# #÷###....##.##......#.# #...# #.##.# #.######..######.####:jy#@#.##.##.########........# #...# #.##.# #.#.......# #.......##.##.##....)..#########...#####.##.# #.#.......# #..[.##. #.......[.)...####.##...#..............##.####.#.......# #.#..## ####.###....)).....##...........##...##.........# #...###. ###.###..)..:j#B...#......[.[....####...###.......# #...###.# #.....##.###<#######)..###### #.....##.......# #.......# #.###.#......##.#.###.#  ##...###.......# ###.##### #.# #.#########.#..##.# ###...### #..## ### #.#  #[###.# :j$##.##h# #.......# #.###.#  #.....#:jS${##.##.#####.#...#.# #.# ######### #.#  ##....................h..h#.##.##.# ###.######.# #.#  #.##.##.#.###.###..#######.# ##........#.h.h...# #.#  #.##.##.#.#......>.#######.####.....###.#.#####.####.# :j}$ #.##........#.####.##......h................#.#.##<........#  #.##.##)#.###.##..................###.....#........##.######  #.##......###.##.#..#.........##### ##...####.#.#####.# :j :j V#.......#### #.###. AutarchDCSS the Covert#.##.......# #.# ## Spriggan of Ignis *****.#.##..#.##.# #.#Health: 56/56 ========================#.##....##.#####.#Magic: 13/13 ========================#.###.#........#.#### AC: 6Str: 12#.###.#.##.###....... EV: 27Int: 15######.......##.# ###.##.# SH: 0Dex: 16 :j X#### #...............# #.<.##.# XL: 10 Next: 60% Place: Dungeon:9 ...#####.##.....@.###### #.####.# Noise: ---------  Time: 8469.9 (0.0) .........##..#.#..# ##.## #.# a) +8 dagger "Bung" {holy, *Corrode Str+2 ##.########....#..## #...# #.. Throw: 3 darts (poison) ##.##...##...# #...# ### Gem (533) ##.##......#.# #...# # ##.########........# #...# #:j e  ##....)..####.###.#######...#####  ...[.)...####.##...#.............  :j ###....)).....##.................  _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. :j` _There is a stone staircase leading down here. _You start resting. _HP restored.:j :jS :j :j :jv 2:j :j~ X1:j :jE :j ,:j :jo :ju X0:j :j5 :j$ :jn C29:j :j- :jC :j :jr :jp2 :j6 X8:j8 :j< :j? ,:j*A :jC :jNE :jE B7:j G :j=I :jMK :jK B6:jL :j/O :j(Q ,:jCR :jiT :jIV X5:jW :j Z :j[ :jR\ :j] :jL` :jb :jb B4:jd :jIf :jNg :jg B3:j|h :jrj :jhm B:jqy #.###..)...##........#......[.[. :jy p....#......##.#.###<#######)..# ###.#......##.#.###.# #...# # #.#########.#..##.# ###...### ###.#:jy #.##.##.# #....... ....#########.##.##.#####.#...#.# :jz ........................#. .##.##.#.###.###..#####..... .:jz ##.##.#.#.......80.1 (10.2)##..#.####.##......h...... .##.##)#.###.##................ .##......###.##.#..#.........# :jz ~.......#.....##.#.......###..#:jz ######.##.....####..# :jz #.##.##........# :j{ #.##.##..#####.# #^:j:{ T# ###.###:j| :j \ stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _There is a stone staircase leading down here.:j3:j5:j0:j1.1 (1.0)2 _:j&10:j\d #....#....## #....#...... ######...... +#######+###### #### .....[......... . ............... ....... ............... ....... ............... .......:j #@....... ....... #........ . #........  #........ ...... #.####### :j... ≈~≈ ~≈~ :j4g2.6 (2.50:j<:jG?] _You climb downwards.  Found a ring mail.:jBa _There is a stone staircase leading up here.:jb  You unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  You feel weaker.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing.:j0483.6 (1.0b) +0 orcbowFire: b) +0 orcbow 19:jS:j. _b - a +0 orcbow (weapon):j7 :jѧ :j :jd :jl ,:j 8:jP :j :jd :jr :j X7:jf :j :j X6:j :j ':j[ n5:jn 7 _You open the door.:j :j :jx :j @  There is an open door here.:j :j I4 _:j :j :j :jJ :j] :j :j? :j B3:j :j :j :j" B2:j :j :j :j :j :j :j X1:j@ :j' :jh ,:jb :j :j] :j B0:j :jI :j   #..#.... #..# #..# #..#....############## #..'.....###..# #.....####..#....# #...........#....##....@......#....#93.0 (9.4:.............########+#######'####### #####......[.......... ................. ...................... ..... ................. ..... ########<........ ..... #......... ..... :j :j h6 (10.0)09:j :j5! Z _Found a parchment of Martyr's Knell.:jԷ:jW:j>:j:jn:jq8:j:jX:j::j :jB7:jA:jV:j:j4B6:j :j:j,:j :j:j:j=B5:j:j p  You see here a parchment of Martyr's Knell.:ju :j _:j:j:j]B4:j :j~N _You now have 289 gold pieces (gained 16).:j@:jB3:j:j' :j":j"B2:j#:j6':j7*:j*:jb+:j-:j/:j/B1:j1:j'4:j`6:j6:j7:j"::jh<:j=B0:j=:j?:jA:jSBCGem (499) :jC:jF:j5I:jO8:juQ:jDS:jU:jIV:jW:jAZ:jR]:j1^:7:j^:j[a:jd:jMfP6:j&u:jx:jy:jy:jԂ5:j :j:j:jW  #....# ........  #....# ........  #....# ........  #.##.###########<  #.##.....# #  #........#  :jߍ# #.....##.#   #........# #.###  #..@.##### ...   #....# ≈~≈   #.##.# ~≈~   #.# .#:j   #. $#:j1  #. .#  .#:j  .# :jK0508.4 (14.8:j^9.4 (154:j:ju5 _q - a ring of poison resistance:jE :j UPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of resist corrosion (worn)  f - a +5 ring of evasion (worn)o - a ring of protection from cold  q - a ring of poison resistance Talismans (go to first with %)  j - the quill talisman of Untruth {Dex+4}:j\ k - a talisman of death[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j:j:j([  #....# ............ AutarchDCSS the Covert  #....# ............ Spriggan of Ignis *****.  #....# ............ Health: 56/56 ========================  #.##.###########<... Magic: 13/13 ========================  #.##.....# #.... AC: 6Str: 10 :j5 #........# #.... EV: 27Int: 15  #.....##.# #.... SH: 0Dex: 16  #........# #.### XL: 10 Next: 60% Place: Dungeon:10  #..@.##### ...Noise: ---------  Time: 8509.4 (0.0)  #....#≈~≈:j.vb) +0 orcbow  #.##.#~≈~Fire: b) +0 orcbow  #.# .#Gem (494)   #. $#  #. .# .# .# _You open the door. _There is an open door here. _Found a parchment of Martyr's Knell. _You see here a parchment of Martyr's Knell. _You now have 289 gold pieces (gained 16). _q - a ring of poison resistance:j|  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or d - a ring of resist corrosion; > or f - a +5 ring of evasion:jN  You remove your ring of resist corrosion.:j^10.4 (13:jK:jZ< _q - a ring of poison resistance (worn):jL!21089 _You now have 305 gold pieces (gained 16).87:jYW:j&Y:jZ:jF]:j `:j;a:6:jb:je:jh:jdj:jk:jm:j#q:jJr:5:js:jv:jMy:j[z:4:j{:jQ~:j:jł:j<:j(:j:j:3:j:j:jɕ:j:j–:jg:j:jT:2:j:j:j:1:j:j!N _You now have 325 gold pieces (gained 20).:j!:j:0:j?:j:j:jЬ:j:j:j`:jղ;79:jɳ:j:j,:jk:j:j:j:8:jͼ:jQ:jP7:ji:j:j:j#:j:j :jN:j:6:ju:j:j:j:j:j:j:j0:5:j:j6:j>:j:4:j-:j:j:j:j_:j5:j :j_:3:jC:j:jm:j:jb:j@:j:j:2:j:j:j:j:1:j:j:j@:j:jQ:j':j:jC:0:j:j7 _You open the door.:j:j ;69:j :j @  There is an open door here.:j :j)  _:j :j :jR :j :8:jT :j :j :j :7:j :j :j< :j ,:jX :j :j5 :6:j+ :jw :j ,:jL :jM :j" :j# :5:j|# :j% :j' :j0( :4:j( :j<+ ':j~- P3:j. :j2 +  #....# ≈~≈  #.##.# ..~≈~≈~.  #.##.# #+##.≈~_~≈  #....####....~≈~≈  #....#..#....≈~≈  #....#..# ..... #....#..# ... . :j3  #....#..####'####...  #....#......@....... 39.6 (29.2) #....'..............  #.##.###############  #.##.........  #.##......... #.##..####### #.....# #.....######## #............. _You open the door.:j6 Z _Found a basalt altar of Yredelemnul.:jN :jP 3:jR :jU :j^ _  There is an open door here.:j^ A2 _:jF_ :jb :je :jf :jf :jh :jk :j;l :1:jm :jn :jp :jMq :0:jKr :ju :j\w :jw :jx :jz :j| :j<} ;59:j} :jX :j :jv ,:j :j P8:jb :j݈ :j :jW :7:j :j :j :jv :jR :j :j͕ :j> :6:j :jt :j :j^ :j :jy :jٟ :j7 :5:jؠ :j7 :j> :j :4:jK :j :j\ :j :j^ :j- :jҮ :j7 :3:j :j :j) :j{ :jԳ :jԴ :j :j\ :2:j :jι :j :jS :1:j( :j ':j  You open the door.  You encounter a killer bee.:j4 ^.~≈~≈~.# #...# .≈~_~≈.# #...# .~≈~≈~.#####...#### .≈~≈~≈....#.......# ..........#.......# :j ....#....##.....### '####....##.....########+ ......................... ........... ################'######## .... . ..... # .....:. #.......#y   killer bee (asleep) ## #.......# .. .....y..# ..:j /51.6 (12.0:j e2.6 (130 _:j 6_:jA Y _Found a parchment of Kiss of Death.:j9 )))))y)You shoot an arrow.  The arrow hits the killer bee but does no damage.:jke y y.  The killer bee buzzes angrily. You hear an angry buzzing noise.y.y.y'....yy 3 killer bees (2 wandering).===3.9 (1.3)49_ _You encounter a killer bee. x2:j% _))))))):j- /yy.y.y.y yyYou shoot an arrow. The arrow misses the killer bee..yy.yy.'..y 4 killer bees (2 wandering)..5.28_ _You encounter a killer bee. x2:j¾,.~≈~≈~.# #...# #.≈~_~≈.# #...# ..~≈~≈~.#####...#### ..≈~≈~≈....#.......#.........#.......# .....#....##.....### #'####....##.....#+ ..............#'# .. ..... .......# ...y.:.... #..y....#..y 3 killer bees (1# #...y...# .. ......y.#.y..y.y 2 killer bees---8 (0.67_:j= a#..~≈~≈~.# #...# ##.≈~_~≈.# #...#.~≈~≈~.#####...####.≈~≈~≈....#.......#.#.......#.#....##.....### ##'####....##.....#+..#'#. ..... ..y....# .....:.... #..y....#..# #....y..# .. ........#.---6.4_:j  #..~≈~≈~.# #...# +##.≈~_~≈.# #...#.~≈~≈~.#####...####.≈~≈~≈....#.#.#.......#.#....##.....####'####....##.....#+..#'#. ..... ..y....# .....:.... #..y....#.. ##### #....y..# . ..... .#.yy'y   killer bee7.06_:j@= #..~≈~≈~.# #...# #+##.≈~_~≈.# #...# #....~≈~≈~.#####...#### #....≈~≈~≈....#.# #.....#.......# #.#....##.....####'####....##.....#+..y.#'#. ..... ..y.... ##### .....:.... #..y....#.. ###### #....y..# . ...... .#.y.65:j #..~≈~≈~.# #...#  #+##.≈~_~≈.# #...##....~≈~≈~.#####...#### .#....≈~≈~≈....#.# .#.....#.# .#.#....##.....### .####'####....##.....#+..y.#'#. ..... ..y.... ###### .....:.... #..y....#.. # #....y..# . . .#.yy.y 2 killer bees8.2:j| #..~≈~≈~.# #...# #+##.≈~_~≈.# #...##....~≈~≈~.#####...#### ..#....≈~≈~≈....#.# ..#....#.# ..#.#....##.....### ..####'####....##.....#+..y.#y#. ..... ..y.... # .....:.... # #..y....#.. # #....y..# . . .#.y'y.84:j+ # #..~≈~≈~.# #...# # #+##.≈~_~≈.# #...##....~≈~≈~.#####...#### #..#....≈~≈~≈....#.......# #..#.............#.......# #..#.#....##.....### #..####'####....##.....#+ #. '.y..y.#'#. ..... ..y.... .# .....:.... .# #..y....#.. .# #....y..# . . .#.y.y.9.4:jt +.# #..~≈~≈~.# #...# .# #+##.≈~_~≈.# #...# .####....~≈~≈~.#####...#### .#..#....≈~≈~≈....#.......# .#..#.............#.......# .#..#.#....##.....### .#..####'####....##.....#+ .#. .'.y..y. .#'#. ..... ..y.... ..# .....:.... ..# #..y....#.. ..# #....y..# . . .#.y.y.y.60.03_:j#.# #..~≈~≈~.# #...# #.# #+##.≈~_~≈.# #...# ..####....~≈~≈~.#####...#### ..#..#....≈~≈~≈....#.......# ..#..#.............#.......# ..#..#.#....##.....### ..#..####'####....##.....# ..#.'.y.y #.#' #. .... #. ..y.... #..# .....:.....# #..y....#.. ...# #....y..# . . .#.y.y.y.62_:jpi#.# #..~≈~≈~.# #...# ##.# #+##.≈~_~≈.# #...#.####....~≈~≈~.#####...####.#..#....≈~≈~≈....#.#.#..#.......#.......#.#..#.#....##.....###.#..####'####....##......#.'.y..y#.#' ##. .... ##. ..y.... ##..# .....:.....# #..y....#.. ....# #....y..# . . .#.y.y.1.2_:j?b.##.# #..~≈~≈~.# #...# .##.# #+##.≈~_~≈.# #...#.####....~≈~≈~.#####...####.#..#....≈~≈~≈....#.#.#..#.......#.#.#..#.#....##.....###.#..####'####....##......#.'.y..y .##.#' .##. .... .##. ..y.... .##..# .....:.# #..y....#.# #....y..# . .#.y.y.81_:j?#.##.# #..~≈~≈~.# #...# #.##.# #+##.≈~_~≈.# #...# #....####....~≈~≈~.#####...#### #....#..#....≈~≈~≈....#.# #....#..#.............#.# #....#..#.......#....##.....### #....#..####'####....##..... #....# #....'.y..y #.##.#' #.##. .... #.##. ..y.... #.##..# .....: #.....# #..y....# #.....# #....y..# #. .# #.y.y.2.4_:jy  #.##.# #..~≈~≈~.# #...#  #.##.# #+##.≈~_~≈.# #...#  #....####....~≈~≈~.#####...####  #....#..#....≈~≈~≈....#.#  #....#..#.............#.#  #....#..#.......#....##.....###  #....#..####'####....##.....  #....#  #....'.y..y  #.##.#'  #.##. ....  #.##. ..y  #.##..# .....:  #.....# #..y....  #.....# #....y..  #. .  #.y.y.3.0[12:j? m;45H0_:j? :jM  #.##.# #..~≈~≈~.# #...# #.##.# #+##.≈~_~≈.# #...# #....####....~≈~≈~.#####...#### #....#..#....≈~≈~≈....#.# #....#..#.............#.# #....#..#.......#....##.....### #....#..####'####....##..... #....# #....'.y..y #.##.#' #.##. .... #.##. ..y #.##..# .....: #.....# #..y #.....# #....y #.  #.y.y.:jUO [40m=639_ _The killer bee completely misses you.:jy. _You encounter a killer bee. x2 _The killer bee completely misses you.  You unwield your +0 orcbow.  You feel stronger.  The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!:j y.  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}:jLm  The killer bee closely misses you.2564.6 (1.0a) +8 dagger "Bung" {holy, *Corrode Str+2Throw: 3 darts (poison)8:jC _The killer bee stings you but does no damage.:j^:jhLLevel 10 of the Dungeon<<_(Press ? for help)  #........##...##.########     #....######........# #####   #....# #..≈~≈~≈.# #...+   #.##.#  #..~≈~≈~.# #...#   #.##.# #+##.≈~_~≈.# #...# :ji #....####....~≈~≈~.#####...####  #....#..#....≈~≈~≈....#.......#  #....#..#.............#.......#  #....#..#.......#....##.....###    #....#..####'####....##.....########+   #....#...............................   #....'........@yy....................   #.##.#######################'########   #.##.........  ....   #.##.........  ..y....   #.##..#######  .....:....   #.....##..y....#..   #.....########  #....y..# . :jXj$  #.............  ........#   #.............    #.##..........   #.##..........  :jjO #............. :j8  #.##.# #..~≈~≈~.# #...#AutarchDCSS the Covert#.##.# #+##.≈~_~≈.# #...#Spriggan of Ignis *****.#....####....~≈~≈~.#####...#### Health: 56/56 ========================#....#..#....≈~≈~≈....#.......# Magic: 13/13 ========================#....#..#.............#.......# AC: 6Str: 12#....#..#.......#....##.....### EV: 27Int: 15#....#..####'####....##.....### SH: 0Dex: 16#....#......................... XL: 10 Next: 60% Place: Dungeon:10#....'........@yy.............. N:j oise: =--------  Time: 8564.6 (0.0)#.##.#######################'## a) +8 dagger "Bung" {holy, *Corrode Str+2 #.##............. Throw: 3 darts (poison)#.##...........y.. Gem (438) #.##..#######.....:#.....##..y... yy 2 killer bees#.....#########....y.#....................#.............You feel stronger.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}  The killer bee closely misses you. _The killer bee stings you but does no damage.:jq y.  You hit the killer bee.:j1t  The killer bee is moderately wounded.:j%B5.3 (0.7:j' _The killer bee barely misses you. The killer bee closely misses you.:jSw yYou miss the killer bee.:j&X y.  The killer bee is moderately wounded.:jd_`yy 3 killer bees (1 wandering):jl`Z6.07:jf:j1i _The killer bee closely misses you. The killer bee misses you.:j y.  You barely miss the killer bee.The killer bee is moderately wounded.:j  The killer bee completely misses you. The killer bee closely misses you.:j 2--76:jq 7_:j k _The killer bee stings you. The killer bee misses you.:j>m y.  You hit the killer bee.:jpL  The killer bee is severely wounded.7.4 _The killer bee barely misses you. The killer bee completely misses you.:j<  #....# #..≈~≈~≈.# #...+   #.##.# #..~≈~≈~.# #...#   #.##.# #+##.≈~_~≈.# #...#   #....####....~≈~≈~.#####...##   #....#..#....≈~≈~≈....#.   #....#..#.............#.......   #....#..#.......#....##.....   #....#..####'####....##.....##   #....#.y..   #....'.........y..y........... :jY=  #.##.#######################'#   #.##. .   #.##......... ..y.   #.##..####### ..yy   #.....#  #..y.   #.....######## #....y   #.......:j>2y.:jA6y.:jC .yThe killer bee attacks as it pursues you!:joE/y.:jtPu8.0 (0.65:j<:j[ _The killer bee completely misses you.:jW   #....######........# #####   #....# #..≈~≈~≈.# #...+   #.##.# #..~≈~≈~.# #...#   #.##.# #+##.≈~_~≈.# #...# :j j  #....####....~≈~≈~.#####...##   #....#..#....≈~≈~≈....#   #....#..#.............#......   #....#..#.......#....##.....   #....#..####@####....##.....#   #....#.y.  #....'........y.y............   #.##.#######################'   #.##. .   #.##......... ..y   #.##..####### ..   #.....#  #..y.   #.....######## #:j 2y.:j1y.:j9y.:jK.y:jsDyy:j`-64:j:j"Q _There is an open door here.:jP   #........##...##.########   #....######........# #####  #....# #..≈~≈~≈.# #...+  #.##.# #..~≈~≈~.# #...#  #.##.# #+##.≈~_~≈.# #...  #....####....~≈~≈~.#####...#  #....#..#....≈~≈~≈....#  #....#..#.......#.....  #....#..#..@....#....##.....  #....#..####'####....##  #....#.......y...y.  #....'.......y..............  :jھ x #.##.#######################  #.##. . yy 2 killer bees  #.##.........   #.##..####### ..  #.....#  #..yy. y.  The killer bee attacks as it pursues you!47----=9.2:j 7_:j  :j :j e_The killer bee closely misses you. The killer bee stings you.:j4" .  You closely miss the killer bee. y   killer bee  The killer bee is severely wounded.9 (0.73_ _The killer bee stings you but does no damage.:ja 4 yYou hit the killer bee but do no damage. .y 2 killer bees  The killer bee is severely wounded.70.62_ _The killer bee completely misses you.:jE4  .  You barely miss the killer bee. yThe killer bee is severely wounded.1.3 _The killer bee completely misses you. The killer bee misses you.:jL .  You barely miss the killer bee. y   killer bee  The killer bee is heavily wounded.--2.01_ _The killer bee barely misses you.:jH yYou closely miss the killer bee.y'y. .y 2 killer bees  The killer bee is heavily wounded.:j:j%8:j;70:j9:j :j J_The killer bee closely misses you.:js †You puncture the killer bee!:j'    killer bee  You kill the killer bee!:j,/23.4:jb27_:j)5P _The killer bee misses you.:j yYou puncture the killer bee!  The killer bee is severely wounded.:j Vy 2 killer bees (1 wandering):j c=4.129:jk 7_:jn X _The killer bee closely misses you.:j@  y.  You hit the killer bee but do no damage.The killer bee is severely wounded.y':j)v-88:jq _The killer bee completely misses you.:jZ1o y.  You hit the killer bee.:j7 .yThe killer bee is almost dead.:jf?:jY64--:j 2 -5.5+4 dagger "Bung" {holy, *Corrode Str+2 Corr (-4) Gem (427) :j7_:j& _The killer bee stings you. Your corrosive artefact corrodes you!:jKn †You hit the killer bee.:jM>.y:j3Vly   killer bee (:j]h5=-36.2:ja7_:jcN _You kill the killer bee!:j  #....######........# ##### #....# #..≈~≈~≈.# #...+  #.##.# #..~≈~≈~.# #...#  #.##.# #+##.≈~_~≈.# #...#  #....####....~≈~≈~.#####...# #....#..#....≈~≈~≈....#......:jUz #....#..#.............#. #....#..#...†...#....##.....# #....#..####@####....##.....# #....#........y......... #....'.............. #.##.#######################' #.##........... #.##. ..y #.##..####### .. #.....# #..y #.....#########....:j%A.y:j:jɐe-8 (0.66:j7_:j|Q _There is an open door here.:jz #....# #..≈~≈~≈.# #...+  #.##.# #..~≈~≈~.# #...#  #.##.# #+##.≈~_~≈.# #...#  #....####....~≈~≈~.#####...###   #....#..#....≈~≈~≈....#.......   #....#..#.............#.   #....#..#...†...#....##.....##   #....#..####'####....##.....#   #....#.......@.y..............   #....'.. #.##.#######################'#   #.##............   #.##. ..y   #.##..####### .....   #.....# #..y   #.....#########....y   #............. :js...y:j8:jdH-7.4 _:j7_:j:j, yy  You hit the killer bee.  The killer bee is lightly wounded.:jg=8.1 (0.75:j,$7_:j'S _The killer bee misses you. x2:j0Y  You hit the killer bee.  The killer bee is moderately wounded.:jY:jZ^=84:jZ:j`7_:jcP _The killer bee misses you.:j<D  You hit the killer bee.  :jOThe killer bee is moderately wounded.:jb69.53:j7_:j :j0P_The killer bee completely misses you. x2:j  You hit the killer bee.  The killer bee is moderately wounded.:j-80.1 (0.6:j:j~[ _The killer bee completely misses you.:j+7  You closely miss the killer bee.The killer bee is moderately wounded.:j7 ]8 (0.72:jL= 7_:j? [ _The killer bee completely misses you.:jk  _The killer bee completely misses you.You closely miss the killer bee.  The killer bee is moderately wounded. _The killer bee completely misses you.You hit the killer bee.  The killer bee is severely wounded.:jt b51.51:jx :j{ s _The killer bee closely misses you. The killer bee stings you.:j ( :j  You hit the killer bee.  The killer bee is almost dead.:j '2.2:j| :j  :j4 U_The killer bee completely misses you.:jN .  You hit the killer bee.:j'S:jU)? 649:j)q0 _You kill the killer bee!:j/:j1o _Your Ranged Weapons skill increases to level 6!:j):j*:j/:j 1H _No target in view!;j7 _No target in view!;jfk;jk;j_r;jdwH _No target in view!;jb;j;jE;jԿH _No target in view!;jz;j};j%;jC(H _No target in view!;jv3;jC{;j}#No target in view!;j;j=;jj;j#;jP;jB;j;j;j 3;jX ;j ;j 198;j ;j :7;j<" ;j# ;jD$ h7=6;j* ,;j"- P5;j;3 ;j4 P4;jX: O _You start resting.;j)@ x_8=-;jhL -8.9 (6.0;jS 0 6 ;jS -9.9 (7+8 dagger "Bung" {holy, *Corrode Str+2 Gem (413) ;jV\ 7_;ja [ _You are no longer corroded.;j;j2;j[;j;j%P2;jP';jC(:1;j/);jH/;j/:0;j^0;j4;j5i9=09;j6;ji<;j<:8;j=;jA;jA;jB27;j;j50=6;j;j f5;j2;j4:4;j4;jBP3;jC;jI<1;jJ22;jJ;jO;j_P:1;jP;jU;jV:0;jW;j\;j]j2=399;ji8;j`763=5;j:4;j;jP3;j;j04=2;jđ;j%:1;j;j;j:0;j;jɜ;jɝi5=89;j;jP8;j);j^;j:7;jժ;j 6 _You start resting.HP restored._616.9 (27.0)6=7.9 (285 __;jAX;jX;jY;j];ja;ji4  There is an open door here.;jDk5 _;jk;j8m;jq;jq:3;js;j{~=2;j"';jՅ;j2:1;j;j)7 _You open the door.;j;j:0;jЍ;jF@  There is an open door here.;j5 _;js;j!79  There is an open door here.;j;j _;j;j̬;j";jа:8;j;j[;j;;jH7;jd;j,;j;j;jP6;j0;j;j;jG;j;j4;j;j:5;j;j;jP4;j,;jG;j;jy;j;jc;j+:3;j;j;j ;jP ;j ;j ;j P2;jQ ;j ;j ;jo $1;j ;j ;j ;j} ;j ;j ;j4 ;j" |0;j' ;j' ;j( ;j0 ;j4 ;j4 ;69;j6 ;j?8 ;jT= ;j= :8;j? ;jA ;jD ;jE ;jF ;jH ;j^L ;jN :7;jQ ;j;V ;jZ j  You encounter a killer bee.;ja w.≈~_~≈.# #...# .~≈~≈~.#####...#### .≈~≈~≈....#.......# ;ja ..........#.......# †...#....##.....### '####....##.....########+ ......................... ......................... ;j0b ################@######## .  . ......y........ ;jYb # ####.....:.....  ;jb U#.......#... ;jb ## #.......# .. y   killer bee (wandering) .. ........# . .. .........# ;j.c -..;jj X35.7 (17.8y.;jn ;js 46.3 (18.4 _;jM} ;j Q _There is an open door here.;jb u. #...# .##...#### .#.......# ..........#.......# †...#....##.....### '####....##.....########+ ......................... ................. #@# . .......y....... . ............... # ####.....:.....  #.......#...  #.......# ..  ........# .  .........# ;jb . #...# .##...#### .#.......#.........#.......# †...#....##.....### '####....##.....########+ ........................ ................. #@#  .......y.......  ...............  ####.....:.....  #.......#... #.......# ..  ........# . .........# _A killer bee is nearby!;jwy _There is an open door here. _A killer bee is nearby!  You hit the killer bee.  The killer bee buzzes angrily.  The killer bee is moderately wounded.  You hear an angry buzzing noise.y.yyy 2 killer bees====7.0 (0.7)6 ;j_The killer bee completely misses you. The killer bee misses you.;j y.  You barely miss the killer bee.;jt  The killer bee is moderately wounded.;j=---75;j;j[ _The killer bee completely misses you.;jk?t y.  You puncture the killer bee!;j.B  The killer bee is almost dead.=--8.4_ _The killer bee misses you.;j2Xp †You hit the killer bee.;jsY/y.;j[-y.;jMeV   killer bee;jij5-9.14;jJp;jrN _You kill the killer bee!;j};~≈~≈~.#####...#### ≈~≈~≈....#.......# .........#.......# ..#....##.....### ####....##.....########+ ........................ ....................... ###############'########  .......†@y...... ;j% .... ####.....: #.......# ##.# . ...# ;jw ...#  ....> ;j;jba-7 (0.63;j;jB _Found a stone staircase leading down. The killer bee completely misses you.;jC40.4 (0.7;j;j) _You miss the killer bee. The killer bee completely misses you.;j  You puncture the killer bee!  The killer bee is heavily wounded.;jrb=1.12;j ;j# _The killer bee completely misses you. The killer bee barely misses you.;jk  You hit the killer bee.  The killer bee is severely wounded.-81;j~q;jt[ _The killer bee completely misses you.;j  You barely miss the killer bee.The killer bee is severely wounded.-2.50 _The killer bee closely misses you. x2;j  You closely miss the killer bee.The killer bee is severely wounded.3.2;j;jPW _The killer bee barely misses you.;j< n †You hit the killer bee.;jSE (;j J a6959;jdP ;jR N _You kill the killer bee!;j  _No target in view!;jj  _No target in view!;jN;j;j;jH _No target in view!;j ;j ;j;j#H _No target in view!;jl8_;jF8 _;jN- ........#.......# ..#....##.....### ###....##.....########+.................... ....................... ##############'######### .......†.†......# ................####.....@......#- ##....# #.......# ...#...# ..# ....# .. ....>.....# . # ....  ;jOEYou pick up a parchment of Kiss of Death and begin reading...;jxW;jW&5.1 (1.2;jX!-;jYV6.1 (27;j+`;jbF _You add the spell Kiss of Death to your library.;jԑW654;j֠B;j԰l3;jq.;jѲ ;j.)#######'######## ;j.......†.†......# ;j߳3.......# ;j@p####............# ;jr #.......#....# ;jȴ#.......#....# ;j).........#....####+##;jH..........#....;j.;j@9.7 (3.6  ;jR....>.....#;jG#......;j#.........#;j#......;j.........#...... .....> ############### ;j?;j;j/&50.3 (4.2;j;j; _Found a stone staircase leading down.;jnWu;j]f2;j9d1;je;j]e;jh;jk;jk:0;jl;jxo';j_s;js;j)t349;jt;j̗ _You open the door.  There is an open door here.8 _7;j### ..########+#########+###....................'#########...........[ ..†.†............ ............... ............ ......#5.5 (5 ......#.# ......#....####'######## ......#................ >.....#.............#.. ......#................ ......#.............................>....###################;j;jצ,6.1 (5.8;jV;j# _Found a robe.;j;j;j_;j;j?;j:6;jB;j;jr;j;j;ju:5;jĞ;j;;j;j5:4;jͦ;jf;j,;j;j;j;jM:3;j;j,;j  You encounter an orc. It is wielding a +0 flail.;jc ###+###+#o.;jQ###...........[...#.......#.......#.......#..........#...........#######;j####'######## .......... ;j!m................... ;jKo   orc (asleep)... ;js?......... ;j-9.7 (3.6;j460.3 (4.2 _;j;j;jG   You unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  You feel weaker.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing.;jT 40661.3 (1.0;j b) +0 orcbowFire: b) +0 orcbow 2;j;jS. _b - a +0 orcbow (weapon);jH )You shoot an arrow. The arrow hits the orc!))))));jC......;jZi===2.4 (1.11;j;jIG _You kill the orc!;ji;j;ju;j~H _No target in view!;je;jqf;j$n;jcqH _No target in view!;j2 ;j ;je ;jN H _No target in view!;j ;j ;j ;j ;j ;j W0 _;jF ;j  ;j  You encounter an orc wizard. It is wielding a +0 dagger.;j9 ;j +##+##)..o..[..#..;j #..#..#...........---#..######'########   ;j> ho   orc wizard (asleep) ;j ;j_ ;j\ &3.0 (0.6;j ;jR# z---6 (1.239 _;j) ;jl8  ;jX##+############ ............).. ..............o .....[.........  ;j/Y............... ............... ............... .......@....... .....########## ######>.... ;jiY" ;j\##+############ ............).. ..............o .....[......... ............... ............... ............... .......@....... .....########## ###### ;j>.... ;jX ;j ;js ;j   ;jVT_An orc wizard is nearby! ;j5 ))))))o    You shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts! ;j oThe orc wizard is moderately wounded. ;jSp oYou hear a shout! ;j .oYou encounter an orc. It is wielding a +0 flail. ;jX&  ;jo.....oo 2 orcsYou encounter an orc. It is wielding a +0 club. ;jd===4.88 ;j ;j%% _The orc shouts! ;jL ))))) You shoot an arrow. The arrow hits the orc wizard. ;j .oThe orc wizard is severely wounded. ;j 2o. ;j 1o. ;j .o.o ;j o .oYou hear a shout!....o 2 orc wizards6.07 ;jZ0 _You encounter an orc wizard. It is wielding a +0 dagger of flaming. ;jG )))You shoot an arrow. The arrow hits the orc wizard. ;jm|o..o ;jM ;jN.o ;jw ..  The orc wizard is almost dead. ;jU:* ;j_` (1 invisible)  The orc wizard gestures wildly while chanting. ;j8o ;jZ7.26 ;j| ;jjH _The orc wizard flickers and vanishes for a moment. ;j  )You shoot an arrow. The arrow hits the orc wizard. ;jЧs))   orc wizard ( ;j2-o. ;j31o. ;jT4<.o ;j4 ;j?%.... ;jDb78.45 ;j&M ;jPN _You kill the orc wizard! ;j(` )  You shoot an arrow. The arrow hits the orc! ;j.))   orc ;j)O)o ;jK1o. ;j..9.63 _You kill the orc! ;j#+#+#.)...#.[......o...#.).....#.).... ;j4g.#.o......#....#.#.####'########. .#.... .>.... ;j^# ;jU.o ;jܸ1o. ;j ;j7---70.2 (0.6 ;jQ ;jW ;jM#+#+#.)...#.[.....o....#.).....#.).....#. ;jN7.#.o.......#.#.####'########. .#.... .>....# ;jN ;jY ;j[t---82 ;ja ;jc ;jcC#+#+#.)...#.[.....o....#.).....#.).....#. #....#.o...... #....#.# #....####'## #. # ;j0D.#.. #. #. .>....# ;jtF1o. ;jH3o. ;jQ ;jR'1.4 ;jD[ ;j=] ;j2#+#+#.)...#.[....o.....#.).....#.).....#. .#....#.o. .#....#.# .#....####'# .#. .#.#.. .#. .#. .>....# ;j1o. ;j2.01 ;j #######+#########+############).. ....... ;jc ........... ########[...o..... †......#.).....#).... .......#.. ..#....#...o....... . ;j .#....#...........########## ..#....####'########.#.......... . ;j A.#.#.. ..# ;j .#......  .............>.... ;j( 6o. ;j  ;j X60 ;j6  ;j] .# .# #######+#########+############).. ................... #########[...o..... .†......#.).....# ;j} .....)..........#o..#....#............#....#...........##########.#....####'########.#................o   orc.#.............#...#........ ...#...... ;j  ;j 0o ;j 4o. ;j @.o   orc wizard (invisible)o   orc3.2 ;jv  ;jb ###.# ..# ########+#########+############).. ........... '#########[......... †.†......#o.).... ;j H.#......)..........#o..#....#............#....#...........##########.#....####'########o   orc.#................ ;j- n.#.........#.. ....#. ;j ;jVY829 ;j+! ;j]# ;jH))))))) ;j0o ;j4o. ;j.o. ;j4o. ;j@........o   orc wizard (invisible)o   orc ;jsS===5.0 (1.28 ;j ;j& ;jBn _You shoot an arrow. The arrow completely misses the orc. ;j ####.# ...# .###########+#########+############).. ............. #'#########[o........ .†.†......#.).....#.)..........#o..#....#............#....#...........##########.#....####'########.#.................##.. ;j_ ;j*Q---6 (0.67 ;jf ;j  ;je" ;j&FL)))))) ;j!o.o.......===6.8 (1.26 _You shoot an arrow. The arrow barely misses the orc. ;jP))))) ;j`9o[ ;j:a9o. ;jc.o. ;jd9o. ;jp-.. ;jBqZ8.05 ;jQ{ ;j k _You shoot an arrow. The arrow closely misses the orc. ;j. 8  You shoot an arrow. ;j 1o. ;j% O  The arrow hits the orc but does no damage. ;jI& Z9.24 ;j/  ;j2 I _The orc misses you. ;j 8  You shoot an arrow. ;j 1o. ;jǝ O  The arrow hits the orc but does no damage. ;j E80.43 ;j  ;jH  ;jH T _The orc completely misses you. ;jF8  You shoot an arrow. ;j'1o. ;j*4O  The arrow hits the orc but does no damage. ;j-5_1.5 (1.11 ;j.> ;j@0  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc completely misses you.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc completely misses you. ;j2i)))))))The arrow hits the orc but does no damage.  ;j3_The orc completely misses you.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc completely misses you.  You shoot an arrow. ;j/o....[. _The orc completely misses you.  You shoot an arrow.  The arrow hits the orc but does no damage. _The orc completely misses you.  You shoot an arrow.  The arrow closely misses the orc wizard. ;j< ******The orc wizard casts a spell at you. ;jWK.....@ ;jXZ2.60 ;joa ;jd _The puff of flame misses you. The orc completely misses you. ;j  You shoot an arrow. The arrow hits the orc wizard. ;j n  The orc wizard is moderately wounded.3.8 (1.219 _The orc wizard misses you. The orc misses you. ;j.  You shoot an arrow. The arrow hits the orc wizard! ;j k  The orc wizard is almost dead.The orc wizard completely misses you. The orc misses you.  The orc wizard points at you and mumbles some strange words. ;jaC  ;j~E  ;jPF 2 ;jF -- ;jfG !5.0 ;jG 28 ;jP  ;jT   ;jqU  ;jU [_The magic dart hits you. The orc barely misses you. ;j8r &  ;j>s ))))))) ;js )You shoot an arrow. ;j]  ;j`   ;j o....[.  The arrow closely misses the orc wizard. ;j  ;j  ;jy****** ;jfThe orc wizard points at you and mumbles some strange words. ;j[K.....@ ;jZ6.27 ;j ;jl _The puff of flame misses you. The orc misses you. ;jw8 ) ;jjOYou shoot an arrow. The arrow hits the orc wizard! ;jno   orc ;jp ;jE]]  You kill the orc wizard!;j7d;je/3--;j{eS7.46;jr;jw> _The orc completely misses you.;j#x;j ;j!;jS You shoot an arrow. The arrow hits the orc.;jL= ;j> ;jD?0The orc is severely wounded.;j?;jA;jA!8.6;jPB24;jGL;j P> _The orc completely misses you.;jQ;j9 );jIYou shoot an arrow. The arrow hits the orc!;j);j;jb89.83;j";j61 _You kill the orc!;j;j; _No target in view!;j ;j 3;j;j74=2 _;j;j21;j;j;jX:0;j;j0!;j!i5=09;j#;j$';jk':8;j(;j-;j-:7;j/;j2;j>3:6;j5;j:;jd:a6=5;j+<;j (---;j # # ### #+#+# ;jW )..  '##......@....[. †.†......#......).).... #.).... #.;j #....#.#....#.### ;jt.97.8 (8.0;jZH---8.4 (8.6;j;jy$  Things that are here:;j _a +0 dagger of flaming; a +0 robe; an orc corpse;j,D4 _;jM,;j [;j[:3;j];jc;jf';jNm;j}b=2;j  #......... ###........ # ....).... .......;j ..... #... ######+#########'############ ................@.........).. 700.6 (2.2 .............. ########......)....[... †#......);j).... ...#..).......#..;j;........#....#.....................#....#...........##########;jkL#....####'######## _You open the door.;jܒE _Found a dagger.;j ;j ;j ;jb ;j ;j : _;j~ @  There is an open door here.;jK ;j A1 _;j ;j ;j ;j ;jV ;j ;j ;jG $0;jr ;jݾ ;j ;j ;j &299;j% ;j ;jd ;j ;j ;j0 ;j ;jv ;j :8;j ;j ;j0 j  You encounter an ice beast.;j ].....#.# ........ ... ###....~ Y .. #.... .. .. . .... .. .  .#. .##.#.  ;ji 5..$...######### #..............  #.#####  #.......  #####..............  .......).... ;j  .... .... ;j Y   ice beast (asleep) ......... ;j ##+#########'#######....................)..;jn +4.8 (4;j7 ,5.4 (4.8;j ;j + _Found 19 gold pieces.;jZ ... Y .. # #.... .. .. . .... .. . .#. .##.#. ..$...#########  #..............  #@.......  #..............  #####..............  .......)...........  ...................  ...................  ................... ###'############ .).. ;jg%z ... Y .. #.... .. .. .... .. . ;j&5.#. .##.#. ..$...#########  #..............  #@.......  #..............  #####..............  .......)...........  ................... ;j&Z...................  ...................###'###########.);j..;j/;j6;j-8a _An ice beast is nearby!;j ))))))Y  You shoot an arrow. The arrow hits the ice beast.;jԃ w.Y.....===6.6 (1.26 _The ice beast is moderately wounded.;j5 J)))))));jt r.Y.....7.85 _You shoot an arrow. The arrow barely misses the ice beast.;jT ))))You shoot an arrow. The arrow hits the ice beast.;jyi.Y.Y..9.04 _The ice beast is moderately wounded.;j;))));j}.Y..10.23  You shoot an arrow. The arrow hits the ice beast. _The ice beast is moderately wounded. _You shoot an arrow. The arrow barely misses the ice beast.  The arrow hits the ice beast. _The ice beast is moderately wounded. _You shoot an arrow. The arrow barely misses the ice beast.;j ;))));j.Y...1.42;j ;j _The ice beast is moderately wounded. _You shoot an arrow. The arrow barely misses the ice beast. ;j The arrow hits the ice beast. _The ice beast is moderately wounded. _You shoot an arrow. The arrow barely misses the ice beast.;j]8));jX .YYou shoot an arrow. The arrow barely misses the ice beast.2.60 _The ice beast completely misses you.;j  _The ice beast completely misses you.  You unwield your +0 orcbow.  You feel stronger.  The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}47----2--30a) +8 dagger "Bung" {holy, *Corrode Str+2Throw: 3 darts (poison)89 _The ice beast hits you. The ice beast freezes you.;jt  You hit the ice beast.  The ice beast is moderately wounded.;jf8------4.3 (0.7;j=;jV _The ice beast barely misses you.;j  You hit the ice beast.  The ice beast is moderately wounded.;jZ5.08;j;j*Z _The ice beast completely misses you.;j;  You hit the ice beast.;jX77;j;jd _The ice beast is moderately wounded.;j&  ;jhYou hit the ice beast.  The ice beast is heavily wounded.;j'6.4;j;;jZ _The ice beast completely misses you.;j  You puncture the ice beast!  The ice beast is severely wounded.;j b=7.16;jl ;j> Z _The ice beast completely misses you.;jYr  You hit the ice beast but do no damage.9=-85 _The ice beast is severely wounded.;jy  You completely miss the ice beast.The ice beast is severely wounded.-8.54 _The ice beast completely misses you.;j P .  You puncture the ice beast!;j+ (;j &70;j =9.2;j ;j  ;j. ?_You kill the ice beast!;j_#....#.# ..#... .......... ..... .###....~#. .... .# #....... ... .. .... .. .: . .#.#.##.#. ...$...######### #...... #.#####. #....... #####....... .......).... ............ ............ ................... ###+#########'############--8 (0.63 _Found a parchment of Animate Dead.;j=250107918;jr76;jf5;j" ~2=4;j ;jQP3;jK;j;j:2;j];j V3=;jn(1;j0;j"P0;j#;jD6984=7655=4;jIf3;jOf2;jQ% ;jUQF_You start resting.HP restored.;j#W9--;j_040.8 (21.0);j,aZ6=1.8 (22;jsa91 _;jf;jOi;jP  You unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  You feel weaker.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing.;jP0742.8 (1.0)b) +0 orcbowFire: b) +0 orcbow 0;jA;j. _b - a +0 orcbow (weapon);j;j';jz;j;j;jB;j ;j< ;59;jm ;j ;j u  You encounter a wolf and an ice beast.;j #.....:.#.## .h .##.#.....#.....###..#......Y.......#.#...#......~;j2 J...................###....~#........ ..# #............ ... ..........:+ .. .#.#.##.#@# #...$...##########+#.............. #.#####........ #.............. #####..............Y   ice beast (asleep);j  )...........h   wolf (asleep) ......... ...................;j 4.0 (1.2=6 (1.88 _;j% ;j' ;j )))))YYou shoot an arrow. The arrow hits the ice beast.;j1UM.Y;j^[....:;jp_i===5.8 (1.27;jgf;jh7 _The ice beast is lightly wounded.;jK]^)))))));jQ~Y;juP.Y;jVW...:;jZ7.06;j;jp _You shoot an arrow. The arrow barely misses the ice beast.;j8y ))You shoot an arrow. The arrow hits the ice beast.;j Q.Y;j^ 7:;j Z8.25;j ;j 7 _The ice beast is lightly wounded.;jSP;j 1.......## .h .##.#.....#.....###..#........ .....#.#.~ ............. ###....~#........  #...........Y . :+ .#.#.##.#.# #...$..@#########+#.............. #.#####..................#####.............)..............---8 (0.64;ja##..#........ ....#.#...#......~ ............ ###....~#........ # #...........Y  .:+  .#.#.##.#.#  #...$...##########+#.....@........  #.##### #....... #####....... .......).............................. ###+#########'############Y.Y   ice beast---9.4;jkf....#.#...#......~ ............ ###....~#........ # #............  .Y+  .#.#.##.#.#  #...$...##########+#..............  #.##### #....... #####....... .......).... .................................... ##+#########'############ ......................)..Y:Y   ice beast50.03;j............ ##....~#........  #............  .:+  .#.#.##.#Y#  #...$...###########+#............... #.######.......#####........).... #+#########'############ .....................)....62;j&-###....~# # #....... . :+ .#.#.##.#Y# #...$...########## #+#............... #.#####. #......#####. .......). .. . . ##+#########'############ ......................)...... ####)[.1.2;j n.# #.... .. :+ .#.#.##.#Y# #...$...########## #+#............... #.#####. #......#####. .......). .. . . ###+#########'############ .......................)...... #####).[. ....#......)....)....81;jh.. :+ .#.#.##.#Y# #...$...########## #+#............... #.#####. #......#####. .......). .. . . ####+#########'############ ........................)....... ######).[. .....#......)....).....#.......)....2.4;j!};j|Q .#.#.##.#Y# #...$...########## #+#............... #.#####. #......#####. .......). .. . . #####+#########'############ .........................)....... #######)..[. ......#......)....).....#..........).....#......YY   ice beast3.00;j0L #...$...########## #+#............... #.#####Y. #.......#####. # .......). # .. # . # . ######+#########'############ ..........................)......... ########)....[. †......#......).........).....#................).....#.............#....#.6Gem (249) ;jP W+#............... #.#####Y......#### #.......).#####+#########@############ ..........................).................... ########......)....[.... †......#......).........) ..........).....#..##########.Y4.2;j= g _There is an open door here.;jI ^)))))));j Dy.y.Y.....y   killer bee (wandering)===5.4 (1.28 _You shoot an arrow. The arrow barely misses the ice beast.;j7K )))) You shoot an arrow. The arrow hits the ice beast.;j0.y.y.Y.y...6.66 _The ice beast is moderately wounded.;j )))You shoot an arrow. The arrow hits the ice beast!;jrx.y.Y..Y.y7.85;ja _The ice beast is heavily wounded.;j )You shoot an arrow. The arrow hits the ice beast.;jN;.Y.9.04 _The ice beast is heavily wounded.;j7X  You shoot an arrow. The arrow hits the ice beast.;j2  The ice beast is severely wounded.60.23 _The ice beast completely misses you.;jU p  You shoot an arrow.  The arrow hits the ice beast but does no damage.;j# q  The ice beast is severely wounded.;j$ 40-------1.42;j. ;j1 H _The ice beast hits you. The ice beast freezes you!;j| f .  You shoot an arrow. The arrow hits the ice beast!;j (;j1-------22.60 _You kill the ice beast!;j 3;jI!^ _No target in view!;j _No target in view!;j dy  You start resting.A killer bee comes into view.y   killer bee (wandering)0.0y.---3.6 (139 _;j@\ s   #.#####.........  #...............  #####............... # .......)............ # .................... # .................... # .................... #@# .................).. .................... .....)....[......... †.....).........).... ...............).... ...y................ ....................  ;j   #.#####.........  #...............  #####...............  .......)............  ....................  ....................  .................... #@# .................).. .................... .....)....[......... †.....).........)...............).... ...y..........................--- _A killer bee is nearby!;jDsd)))))));j.y...)..y===4.8 (1.28 _You shoot an arrow. The arrow barely misses the killer bee.;j= _No target in view!;jP$  _No target in view!;jػ  _No target in view!;j6 _No target in view!;jEa7;juR2=654;jLp3=3;j;j;j}82;j<;j;j81;j;jN0;j";j<4;j)29;j;j;jf88;j;j;jNo target in view! _No target in view! _You start resting.  A killer bee comes into view.;j---y   killer bee (wandering)y;j/70.0);jw---5.8 (117 _;j ;j;j.b)))))));j.;j,y;jj...)..;j|5====7.0 (1.2)6;j;jj _You shoot an arrow. The arrow misses the killer bee.;jU1 ])))))));j .;jԾ w......y;j P8.25;j#  _You shoot an arrow. The arrow barely misses the killer bee.;j ;j ;j ;j\ H _No target in view!;jM;j#;jK;jTH _No target in view!;jQ;jR;jYY;j[H _No target in view!;j;jL!;j";j%$1y;j(  You start resting.A killer bee comes into view.;j.y   killer bee (wandering).;j0Q0.0y.;jx:;j;d---9.2 (14 _;jE;jG;jn )))))y  You shoot an arrow.  The arrow hits the killer bee but does no damage.;j= y.y.....6====80.4 (1.23 _The killer bee buzzes angrily.;j ))) You shoot an arrow. The arrow hits the killer bee!;jv3y.y.y..1.5 (1.11 _The killer bee is severely wounded.;j_)))))));jD ;jFy......  You shoot an arrow. The arrow barely misses the killer bee.The killer bee stings you but does no damage.;jIP2.60;jS;jXW: _The killer bee misses you.;j3X;j_a †You shoot an arrow. The arrow hits the killer bee.;jif);jV7=33.8 (1.219 _You kill the killer bee!;j/;j;j*;j, ;j#:_No target in view!;jo _No target in view!;j}_;j87;jb;jZ8=6;ji;jN;j;j(85;j;j;j84;j;j;jb83;j;j;j;jW9=2;j ;j4$;j%81;j'*;j1;j380;j7;jG>;j?r50=09 ;j ;jn ;j 88 ;j  ;j ;jt87 ;j ;jq# ;j$86 ;j( ;j&0 ;j22N15 ;jz6 ;j_= ;j>84 ;jB ;jI ;j2K83 ;jN ;jV ;j ;j@ ;jE ;jRF9= ;jH ;j`Qz5 ;jS ;ja ;j|b ;jc ;jf ;jj ;j/k84 ;jl ;jPo ;jq ;jjr83 ;js ;ju ;jy ;jy ;j{ ;j4 ;j82 ;j ;jWN _You now have 344 gold pieces (gained 19). ;j&f  A wolf comes into view. ;j###.....:.# .........## .h..##.#..... ....#.....###..#........ .........#.#...#......~. ................ ....###....~#........# ....# #............# ..... ..........:+  ;jR.... .#.#.##@#.#  #.......########## #+#.... #.##### #........... ;j+4#######...........h   wolf (asleep) # .........)...... # ................. # ...................... ;jf221.2 (6.4) ;jZ8 (7.01 _ ;j ;jz ;jKg  Your movement speed is very quick. Your attack delay is about 1.2. ;j ;j  ;j  Your damage rating with your +0 orcbow is about 16 (Base 11 x 115% (Dex) x 128%_(Skill)).!;jz ))))))h  You shoot an arrow. The arrow hits the wolf.  The wolf howls!!;j  .h  The wolf is moderately wounded.h!;j< l hYou hear an angry hiss.!;jI%.h!;jA.h!;jN+h.!;jt....hh 3 wolves (2 wandering)!;jj_===3.0 (1.20!;j&!;j(X _You encounter a wolf. x2!;jH ))))!;jBYou shoot an arrow. The arrow hits the wolf!!;j1% &.h.h.h.h.h!;j+ D.h!;j1 L...!;j1 ;4.279!;j2 !;j9 !;j-< B _The wolf is almost dead.!;j< !;j )))))))You shoot an arrow. The arrow misses the wolf.!;jN  .h  The arrow closely misses the wolf. x2!;jO $.h!;j;P h!;jQ T .h  !;jhR The wolf howls! x2!;j#S 9.h!;j{T %.h!;jU '.h!;jU ".!;jU h!;jK` ...hhh 4 wolves!;j9a P5.48!;jj !;jm U _You encounter a wolf.";j";j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   j - Spellcasting   1.3   1.4  +2  ";j         b - Unarmed Combat   0.0   1.4  -2   k - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           l - Evocations   6.0   4.2  +3  ";j d - Short Blades   6.1   5.9  +1   m - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2      ";jf + Ranged Weapons 6.7   7.0   0          ";j*.     g - Armour   0.0   1.7  -3  ";jT.     h - Dodging  10.0   7.1  +3  ";j     i - Stealth  10.0   5.1  +5          ";j        ";jn    ";j0        ";jWl    ";j        ";j    The relative cost of raising each skill is in cyan.  ";jSkills enhanced by cross-training are in green.  [?] Help";jG[=] set a skill target  ";j[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ";jF[!] training|cost|targets";j×###.....:.#AutarchDCSS the Covert .........## ....##.#.....Spriggan of Ignis *****. ....#.....###h.#........Health: 56/56 ======================== .........#.#...#......~.Magic: 13/13 ======================== .......................AC: 6Str: 10 ....###....~#..h.....#EV: 27Int: 15 ....# #........h...#SH: 0Dex: 16 ..... ........h.:+XL: 10 Next: 73% Place: Dungeon:10 .... .#.#.##@#.#Noise: ===------  Time: 8825.4 (0.0)#";j.......##########b) +0 orcbow#+#...............Fire: b) +0 orcbow#.#####.........Gem (178) #...............#######...............hhhh 4 wolves #.........)............ #...................... #......................You shoot an arrow. The arrow hits the wolf! _The wolf is almost dead.You shoot an arrow. The arrow misses the wolf.The arrow closely misses the wolf. x2  The wolf howls! x2 _You encounter a wolf.";j";jM ..........## ....##.#.....#.....###h.#.....#...#......~...............###....~#..h.....#.# #........h.. .h.:+ .#.#.##.#.# #...@...########## #+#............... #.#####......... #.........#######............... ## .........)............ 2 .# ................ .# ... ## ...h.hh.h 3 wolves---6.0 (0.67[";j 9;17H#;j#.....###h.#.........#.#...#......~................###....~#........#.# #........h...#.. ..h:+ .#.#.##h#.# #.......########## #+#@.............. #.#####. #.........#######......... ### .........).. ..# ............. 2.# .............. ### ...............######+#########'############.h.h---66#;j].....#.#..~............... ###....~#.#  #.....# . ..:+ #;j^ .#.#.##h#.# #...h...###########+#............... #@#####.......#######........ ###.........)..... ............ ##...#####+#########'############ ..................†.........)..#;j`).h.#;ja9.h#;j bh#;j lZh 3 wolves#;jl'7.2#;jt#;jw$;j: ))You shoot an arrow. The arrow misses the wolf.$;jul.h.hh h.  The arrow barely misses the wolf. The wolf completely misses you. x2.h$;jbhh 4 wolves$;j_===8.4 (1.25$;jw$;jDR _The wolf closely misses you.$;j ))You shoot an arrow. The arrow closely misses the wolf.$;j 9.h$;j=  .h  The arrow barely misses the wolf. The wolf completely misses you. x2hh9.63 _The wolf misses you. x2%;ju.h _The wolf misses you. x2  You unwield your +0 orcbow.  You feel stronger.  The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}%;j!  The wolf completely misses you. The wolf misses you. x2%;j2--300a) +8 dagger "Bung" {holy, *Corrode Str+2Throw: 3 darts (poison)%;js02%;j%;jU _The wolf completely misses you.%;jg....... ###....~#........# # #......#  .:+  .#.#.##.#.#  #..h....###########+#hhh............  #.##### #.@....... #######. ##.........) .# ........... # ....... ## ......  2####+#########'############ .................†.........).......hh%;j3h.%;j]V---1.2 (0.6%;j?%;j%;j( 4 .h  %;j AYou closely miss the wolf.%;j̆ $.h%;j2 h%;j\ Zh 3 wolves%;j [=9 (0.71%;j s _The wolf is severely wounded.%;j/  You closely miss the wolf.The wolf is severely wounded.%;j01 P2.60%;j9 %;j< _The wolf closely misses you. The wolf completely misses you. x2&;j0 †  &;jYou puncture the wolf!&;jD  2You kill the wolf!&;j3/63.3&;jj&;jAU _The wolf completely misses you.&;jP&;jQ4.069&;j&;j _You closely miss the wolf. The wolf completely misses you.&;j &;jj.h  You puncture the wolf!  The wolf is heavily wounded.&;j&;j>V=78&;j~#&;j&J _The wolf misses you.&;jfS m .h  You miss the wolf.&;j5T h&;j_  h 3 wolvesThe wolf is heavily wounded.&;j` /-5.4&;jvi &;jk _The wolf barely misses you. The wolf completely misses you.&;j m †You puncture the wolf!&;j .&;j g h  You kill the wolf!&;j V 2&;j- 8=6.17 _The wolf completely misses you.&;j &;j &;jL o _Your Ranged Weapons skill increases to level 7!&;j .  You hit the wolf.  The wolf is moderately wounded.&;j h   wolf&;j V-86&;jW* k _The wolf completely misses you.&;j+ q .h  You puncture the wolf!&;j, h&;jR7 p.h 2 wolves&;j7 j-7.55&;j@ &;j/C \ _The wolf is heavily wounded.&;j%q  You hit the wolf.  The wolf is almost dead.&;jq#3&;jr3--8.2&;jz&;j}P _The wolf bites you but does no damage. The wolf bites you.';j$x  You closely miss the wolf.The wolf is almost dead.';jxN94';j';j _The wolf completely misses you. x2; The wolf misses you.';jh †You hit the wolf.';j    wolfYou kill the wolf!';jY809.63';j';jc _The wolf closely misses you. The wolf completely misses you.';jz Z  You hit the wolf.  The wolf is lightly wounded.';jr (40.3';j';jR _The wolf closely misses you.';j>]{  You miss the wolf.The wolf is lightly wounded.';j^k--1.02';je';jiU _The wolf completely misses you.';j@  You puncture the wolf!  The wolf is heavily wounded.';j S4==';j171';j';j(R _The wolf closely misses you.';j  ';j] ';j<,.';j;3You puncture the wolf!';j?B(';jMH/22.4';jO';jSH _You kill the wolf!';j'';j(';j?0';j3H _No target in view!';jW ';jX ';j_ ';ja  ';ja :_No target in view!';j( ';jڥ ';j ';j H _No target in view!';j< ';j& ';jR ';j H _No target in view!';jMA ';jMB ';jI ';jK H _No target in view!';jf';j g';jHn';jp@ _No target in view!(;j'(;j(;j}(;j; (;j ?0 _(;jK{59(;j(;jZ5=8(;j(;j.(;jA(;j87(;j@!(;j&(;j['86(;jg)(;jw-(;j-85(;j/(;j4(;j5^6=4(;jK7(;j:(;j>(;j/?83(;j@(;jMC(;j$F(;jF82(;jH(;jJ(;j\Ni _ You encounter an ice beast.(;jV## ....##.#.....#.....###..#............#.#...#......~..........Y.......(;jVa###....~#........# ....# #............# ..... ..........:+ .... .#.#.##.#.# #....@..########## --(;jV  #+#..  #.#####  #†......(;jWy  #######..............(;jWW .........)............ Y   ice beast (wandering) ...................... # .... (;jW3# (;jw\f.Y50.6 (8.2(;j~(;jΚN--1.2 (8.8 _(;j(;j=(;j  .YYou unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  You feel weaker.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing.Y=0852.2 (1.0b) +0 orcbowFire: b) +0 orcbow 1 _b - a +0 orcbow (weapon)(;jV)))))))(;j(.Y......===3.3 (1.10(;j (;j(;jL_You shoot an arrow. The arrow barely misses the ice beast.(;j-);jMV))))))));juy.Y.....4.449 _You shoot an arrow. The arrow barely misses the ice beast.);jm  You shoot an arrow. The arrow hits the ice beast!);js  The ice beast is moderately wounded.);jP5.57);j);jO _The ice beast misses you.);jV))))))));jX ......YYou shoot an arrow. The arrow barely misses the ice beast.);jYU6.7 (1.26);jie _The ice beast misses you.);jh p  You shoot an arrow.  The arrow hits the ice beast but does no damage.);jV s  The ice beast is moderately wounded.);jj U7.8 (1.15);j );j] O _The ice beast misses you.*;jV8 _The ice beast misses you.  You unwield your +0 orcbow.  You feel stronger.+8 dagger "Bung" {holy, *Corrode Str+2 SInv} softly glows with a divine  radiance!  a - the +8 dagger "Bung" (weapon) {holy, *Corrode Str+2 SInv}42------2--80a) +8 dagger "Bung" {holy, *Corrode Str+2Throw: 3 darts (poison)4 _The ice beast hits you. The ice beast freezes you!*;jW  You hit the ice beast.  The ice beast is heavily wounded.*;jY3--------9.5 (0.73*;j b*;jdO _The ice beast misses you.*;j0  You barely miss the ice beast.The ice beast is heavily wounded.*;j(60.2*;j*;jZ _The ice beast completely misses you.*;j/  You puncture the ice beast!=92*;j]*;jЙb _The ice beast is severely wounded.*;j   You closely miss the ice beast.The ice beast is severely wounded.-1.61*;jW *;j @ _The ice beast hits you but does no damage.*;j p .You puncture the ice beast!*;j (*;j W4-2.3*;jq *;j M _You kill the ice beast!+;jo+;j\+;jϊ+;j9H _No target in view!+;j _No target in view!+;jW   You unwield the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}.  You feel weaker.The +8 dagger "Bung" {holy, *Corrode Str+2 SInv} stops glowing.40-3.3 (1.0b) +0 orcbowFire: b) +0 orcbow 0 _b - a +0 orcbow (weapon),;jn  Your movement speed is very quick. Your attack delay is about 1.1.,;j0-,;j,;jY9 ,;j:` Your damage rating with your +0 orcbow is about 16 (Base 11 x 115% (Dex) x 129%,;j;1_(Skill)).,;jL 3985=76,;j^ l5,;je \4,;jg ,;j6i 6,;jk c=3,;jq ,;js ,;js 2,;jBt ,;jcv ,;j| ,;j ~ ,;j~ 1,;jH ,;jl ,;j ,;j ,;jU 7,;j =,;j 0,;j ,;j1 ,;j ,;jB ,;j 29,;j ,;j ,;jE ,;jj ,;jV 8,;j ,;jm ,;jx ,;j ,;j 8,;j =,;j 7,;j* ,;j= ,;j ,;j ,;jR 6,;jؽ ,;j ,;j ,;jr ,;j 5,;j ,;j ,;j4 ,;j ,;j2 4,;j ,;j ,;j ,;jZ ,;j 9,;j =,;j 3,;j ,;j ,;j ,;j ,;j 2,;j] ,;j ,;j ,;j ,;j 1,;jI ,;j ,;j ,;j ,;j: 50,;j =,;jz 0,;j ,;j& ,;j ,;j ,;j 19,;j ,;j ,;j ,;j1 ,;j 8,;j2 ,;j) ,;j ,;j ,;j 7,;ju ,;j ,;j ,;jO ,;j 1,;jB 6,;j ,;j" ,;j& ,;j{) ,;j* 5,;j* ,;j, ,;j1 ,;j2 ,;j3 4,;j$4 ,;j!6 ,;j|: ,;j; ,;j]< 2,;j< =,;j[= 3,;j= ,;j? ,;jSD ,;jE ,;j2F 2,;jF ,;jxH ,;jBL ,;jM ,;j'N 1,;jN ,;jP ,;j` ,;jb ,;jnc 0,;jc ,;jsf ,;jXk ,;jl ,;j@m 3,;jm =,;jm 09,;jEn ,;j~q ,;jx ,;jy ,;jz 8,;j{ ,;j~ ,;j ,;j ,;j 7,;jD ,;j ,;j/ ,;jl ,;j 4,;jQ =,;j 6,;j ,;j ,;j ,;j ,;j 5,;j# ,;j ,;j6 ,;j ,;j. 4,;jˢ ,;j֤ ,;j ,;jT ,;j 3,;jM ,;j' ,;j= ,;j ,;j 5,;j =,;jc 2,;j ,;jݹ ,;jy ,;jͿ ,;j^ 1,;j ,;j ,;j. ,;j ,;j/ 0,;j ,;j ,;jk  ,;j ,;j $_You start resting.,;j "HP restored.,;j ,;j .,;j .,;j] .,;j ,;j ,;j 903.3 (4,;j 0.0),;j ,;j 6,;jq =,;j %4.3 (41,;jA <Gem (99)  ,;j _,;jb ,;j -;jE-;jF-;j6H-;jJ-;jRN-;jN:8-;j"X|7-;jX-;jZ-;j]-;jy^-;jh-;jjc ~k #.....:.#.. .. .......####.....##.#......#.....###..#.............#.#...#......~..................###....~#........## #............# ... ..........@+ .. .#.#.##.#.# #.......########## -;jk#+#...............  #.#####..... #†.. ####### ..)  You pick up a parchment of Animate Dead and begin reading...-;jdu16.1 (1.8)-;jfvy=7.1 (26-;j|-;j7E _You add the spell Animate Dead to your library.-;j-;j-;jd,-;jM.#. .~.......k >.. ..#....# #.....:.#.. .. .......##.....##.....##.#....#.....###......#.#...#......~...-;j....................##....~#........## #.#0.0. ...........+..# .. .#.#.##.#.# .# .......###########+#................##-;j]-;jv7 (0.65 _Found a staircase to the Lair..;j93.;j.;j.;j.;j7.;j4.;j)P3.;j.;j.;j).;j3,.;j.;j.;j:2.;j].;j/.;jR,.;j.;jH.;j.;j[:1.;jA.;j>.;j/P0.;j.;j.;j.;jl.;j.;j.;j.;j;89.;j .;jV.;jhB.;j.;jP8.;j.;j'.;j.;j:7.;j.;j7 _You open the door..;j.;jM:6.;jV .;jN .;j> ,.;j .;j}.;j.;j:5.;j.;j.;j,.;j.;j.;jHP4.;j6.;j: .;j#.;j#:3.;j$.;j^&.;j(.;j#).;j).;j+.;j-.;j.:2.;j..;j.0.;j2,.;j3.;j4.;ju6.;j7:1.;j8.;j;.;j=.;j#>:0.;j?.;jA.;jC.;j^C.;jD.;jF.;jJg79.;jfM.;jO,.;jPP.;jR.;j U.;jU:8.;jzV.;jW.;jc[P7.;j]\.;j_.;jua.;j|b,.;jg.;j:jP6.;jtk.;jLm.;j)o.;jo.;jap.;jq.;js.;jt:5.;jTu.;j{@  There is an open door here..;jW4 _.;jق,.;jb.;j҅.;j!.;j .;jJ.;j:3.;j3.;j.;jݏ.;jM.;j.;j.;j.;j:2.;jw.;j@  There is an open door here..;jĝ.;jA1 _.;j.;j.;j.;j.;j[.;j.;j/.;j.P0.;j.;j.;jw.;j.;jX.;j}69.;j.;j-:8.;jd.;jn.;j+.;j:7.;j.;jI.;j.;j.;j/.;jK ########################...................... .;jN#.....#..@###... #..####.....................#.......... ##.............######### .#.......#######. .#.......' .#.......#.;j  .#.......######## .###'#####.;j036.3 (28.6).;j5.;j%7.3 (29.;j26.;j.;jU` _r - the ring of the Hare {EV+10}/;jS/;j`Put on or remove which piece of jewellery? Jewellery (go to first with "=)  f - a +5 ring of evasion (worn) /;j q - a ring of poison resistance (worn)d - a ring of resist corrosion  o - a ring of protection from cold  r - the ring of the Hare {EV+10} Talismans (go to first with %)  j - the quill talisman of Untruth {Dex+4}/;j.k - a talisman of death[?] describe selected [!] equip|wield|wear|put on/;ja[tab] equip|unequip 0;j0;j#0;j)AutarchDCSS the CovertSpriggan of Ignis *****.Health: 56/56 ========================Magic: 13/13 ========================AC: 6Str: 10EV: 27Int: 15 ########################SH: 0Dex: 16 ........................0;ji*!XL: 10 Next: 84% Place: Dungeon:10 #............#..@###...Noise: ---------  Time: 8937.3 (0.0) #..###.......#..........b) +0 orcbow .............#..........Fire: b) +0 orcbow ##.............#########Gem (66) .#.......#######. .#.......'....... .#.......#....... .#.......######## .###'##### 0;j*_You add the spell Animate Dead to your library. _Found a staircase to the Lair. _You open the door. _There is an open door here. _There is an open door here. 0;j*K_r - the ring of the Hare {EV+10}0;j8X  To do this, you must remove one of the following items:0;j8%(? for menu, Esc to cancel)< or f - a +5 ring of evasion; > or q - a ring of poison resistance2;jIO  You remove your ring of poison resistance.2;jJe38.3 (152;jvP2;jbR= _r - the ring of the Hare (worn) {EV+10}U;j} U;ju 3U;j U;j U;j" 43U;j,% U;j% U;j& U;j' U;j+ P2U;j2, U;j- U;j.0 U;j0 U;jJ1 U;j2 U;j~4 U;j4 :1U;j5 U;ji8 U;j: U;j]; :0U;j; U;j= U;j? U;j? U;j@ U;jA U;jD U;jtD ;59U;jE U;jbF U;jH U;jfI U;j(J U;jK U;jfM U;jN :8U;jN U;jR U;j,S U;jS :7U;jT U;jV U;jHX U;jX U;jY U;jM[ U;j%] U;j] :6U;jD^ U;j_ U;jb U;jb U;jb U;je U;jf U;jtg :5U;jVh U;jj U;j_m P4U;jm U;jo U;jq U;j-r U;jr U;jt U;j w U;jxw :3U;jRx U;jy U;jj{ U;j{ U;j9| U;j} U;j~ U;j~ :2U;jy U;j U;j U;j( 21U;j U;j U;j BU;j U;jW U;j U;j 20U;j U;jf U;jл U;j U;j U;jE U;j; U;j U;j 349U;j U;j U;jm U;j U;j 28U;j U;jw U;j U;j U;j U;j? U;j U;jw $7U;j ,U;j9 U;j U;j U;j #....#   AutarchDCSS the Covert#.##.#   Spriggan of Ignis *****.U;j} q#.##.#   Health: 56/56 ========================#.##.#   Magic: 13/13 ========================#.##.#   AC: 6Str: 10#....#   EV: 37Int: 15#....#   SH: 0Dex: 16#....#   XL: 10 Next: 84% Place: Dungeon:10#@#..#   Noise: ---------  Time: 8955.7 (17.4)#.#..#   b) +0 orcbowU;j #.#..#   Fire: b) +0 orcbow..#..#   Gem (47) ##.....#  .##.....#   @   Joseph (launcher, asleep) .##...  .##@.##  .#U;jy G (? for menu, Esc to cancel)< or f - a +5 ring of evasion; > or q - a ring of poison resistance  U;jz You remove your ring of poison resistance. _r - the ring of the Hare (worn) {EV+10}  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff andcarrying a +0 sling.U;j$ /  --more--V;jh 6.3 (18.0  < or f - a +5 ring of evasion; > or q - a ring of poison resistance  You remove your ring of poison resistance. _r - the ring of the Hare (worn) {EV+10}  You encounter Joseph, a Mercenary. He is wielding a +0 quarterstaff andcarrying a +0 sling. _Found a potion of mutation.W;ja )))))@))You shoot an arrow. The arrow hits Joseph!  Joseph shouts!W;jvL .....W;j.@Joseph is lightly wounded.  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.W;jc)))))))W;j[ @W;jߊC......W;jm===7.5 (1.2)5W;jW;jsp _Joseph shoots a sling bullet. The sling bullet misses you.X;j])))))))X;j|/cX;jV  ......c   centaur (launcher)@You shoot an arrow. The arrow barely misses Joseph.  You encounter a centaur. It is carrying a +0 shortbow.X;jLc)))))))X;j9c@......X;j_8.6 (1.14X;jMX;j{ _Joseph shoots a sling bullet. The sling bullet completely misses you.X;j  )))))You shoot an arrow.X;j}. ..c..  The arrow completely misses the centaur.X;j5 ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.X;j ...@..X;j )))))))The arrow completely misses you. Joseph shoots a sling bullet.X;jH c@......X;jN ))))))The sling bullet completely misses you. The centaur shoots an arrow.X;j/ ...@..X;j5 Z9.73X;jz X;j R _The arrow barely misses you.Y;j~ ))You shoot an arrow. The arrow hits the centaur.Y;jU ..  The centaur is lightly wounded.Y;jbY))))))Y;jy ...@..  The centaur shoots an arrow. The arrow closely misses you.Y;j~c)))))))Y;jjj @....Y;ji..  Joseph shoots a sling bullet. The sling bullet misses you.Y;jT Y))))))Y;j^...@..Y;jn`60.9 (1.22Y;jY;jHs _The centaur shoots an arrow. The arrow completely misses you.Y;j' )) You shoot an arrow. The arrow hits the centaur!Y;j  ..  The centaur is heavily wounded.Y;jõ ]))))))Y;j= ......  Joseph shoots a sling bullet. The sling bullet hits you!Y;jA Y))))))Y;j ...@..Y;jZ 44------2.0 (1.11Y;jE Y;j s _The centaur shoots an arrow. The arrow completely misses you.Y;jwO)))))Y;j ..c..  You shoot an arrow. The arrow barely misses the centaur.Y;j@))Z;jI...Z;jO )))))))The centaur shoots an arrow. The arrow hits you! Joseph shoots a sling bullet.Z;jc@......Z;j ))))))The sling bullet closely misses you. The centaur shoots an arrow.Z;j{c...@..Z;jnd37---------3.10Z;jtjZ;jpV _The arrow completely misses you.Z;j#zZ;j/{Z;jZ;j+^ _You are too injured to fight recklessly![;jE###.....#.#.##......#.#..#.##.#..# c.# # c   centaur (launcher)#.....#... #@.##[;jG.@[;jN0@   Joseph (launcher)c   centaur (launcher)![;j;^W))))))[;jo..@...[;j>f-7 (0.639[;j[;jvo _The centaur shoots an arrow. The arrow barely misses you.[;j8c...# ###...#.##.##...#...#.#..# c.#..#c   centaur (launcher) # .....##.....#.@. ))))))[;j@.@....@   Joseph (launcher)c   centaur (launcher).--4.3 _The centaur shoots an arrow. The arrow completely misses you.[;j1 `. ...# ###...[;j3 ##.#[;j3 ##[;j4 2...[;jb5 k.#.#.[;jT6 Rc   centaur (launcher) c.#.. # .....#[;j7 ,@...#[;jY@ [;jG Q))))))[;j @.....-98[;j [;j? s _The centaur shoots an arrow. The arrow completely misses you.[;jH ######. ...# ###..#.###.#...#.#. c.#. # ..[;j [;j X)))))))[;j؞ x@......[;j v---5.57[;j [;j o _The centaur shoots an arrow. The arrow barely misses you.[;j|M.###########.... ######. ...# ###..##.#..#.##....#  [;jmc.#..# [;j[;je8=-6.1[;j[;j\;jZ............## .###########........ #######....#..# ...#. ###...##.......#.#..###\;j`\;j`r-76\;jd\;jf\;jN \;jq # .............##.....# .###########........# ######..# ...#.# ###..#...###.....#..\;j\;j'7.3\;j\;j\;j \;j 3\;j 1c\;jr The centaur shoots an arrow. The arrow barely misses you. _The centaur shoots an arrow. The arrow completely misses you.completely misses you.bar  You start resting.  A centaur comes into view.c   centaur (launcher)0)))))))\;jh b@......\;j0j e=8.3 (15\;jn \;jt s _The centaur shoots an arrow. The arrow completely misses you.];jy..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 38/56 ================-------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 84% Place: Dungeon:10#@##.#   Noise: =--------[];jz40m  Time: 8968.3 (0.0)#*##.#   b) +0 orcbow#*##.#   Fire: b) +0 orcbow#*##.#   Gem (35) #*...#  #*...#   c   centaur (launcher)#*...#  #c#..#  #.#..#  A centaur comes into view. _The centaur shoots an arrow. The arrow completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, 72% to hit)];j^-K..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 38/56 ================-------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16];j.#....#   XL: 10 Next: 84% Place: Dungeon:10#@##.#   Noise: =--------  Time: 8968.3 (0.0)#)##.#   b) +0 orcbow#)##.#   Fire: b) +0 orcbow#)##.#   Gem (35) #)...#  #)...#   c   centaur (launcher)#)...#  #c#..#  #.#..#  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded];j/f, 72% to hit)  You shoot an arrow.  The arrow hits the centaur but does no damage.];j......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a centaur, wielding a +0 shortbow (heavily wounded, 72% to hit)  You shoot an arrow.  The arrow hits the centaur but does no damage.  The centaur is heavily wounded.)))))))];jHb@......];jI9==9.4 (1.14];j+N];j5Ps _The centaur shoots an arrow. The arrow completely misses you.];jDK..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 39/56 ================-------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 84% Place: Dungeon:10];jF#@##.#   Noise: ===------  Time: 8969.4 (0.0)#*##.#   b) +0 orcbow#*##.#   Fire: b) +0 orcbow#*##.#   Gem (34) #*...#  #*...#   c   centaur (launcher)#*...#  #c#..#  #.#..#  The centaur is heavily wounded. _The centaur shoots an arrow. The arrow completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, 72% to hit)];j 3 ..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 39/56 ================-------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 84% Place: Dungeon:10#@##.#   Noise: ===------[];j4 40m  Time: 8969.4 (0.0)#.##.#   b) +0 orcbow#.##.#   Fire: b) +0 orcbow#.##.#   Gem (34) #....#  #....#   c   centaur (launcher)#....#  #)#..#  #.#..#  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (heavily wounded, 72% to hit)  You shoot an arrow. The arrow hits the centaur!  You kill the centaur!];j9 )))))) ];j, E......];j o670.6 (1.22 _];j ];j ];j ..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 39/56 ================-------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10#@##.#   Noise: ===-];j -----  Time: 8970.6 (0.0)#.##.#   b) +0 orcbow#.##.#   Fire: b) +0 orcbow#.##.#   Gem (32) #....#  #....#   #....#   #)#..#   #.#..#   Aim: a centaur, wielding a +0 shortbow (heavily wounded, 72% to hit)  You shoot an arrow. The arrow hits the centaur! _You kill the centaur!Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line];jEK..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 39/56 ================-------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10];j\#@##.#   Noise: ===------  Time: 8970.6 (0.0)#.##.#   b) +0 orcbow#.##.#   Fire: b) +0 orcbow#.##.#   Gem (32) #....#  #....#   #....#   #)#..#   #.#..#    _You kill the centaur!Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.];j];j];j). _^;jl3^;j^;j`10^;j40=29^;jg^;j^;j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal. _Okay, then. _You start resting.  Joseph comes into view.^;j---@   Joseph (launcher, wandering)@^;j93.6 (3)---4.6 (48 _^;j ^;j _;j#..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 40/56 =================------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6_;jStr: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10#@##.#   Noise: ---------  Time: 8974.6 (0.0)#*##.#   b) +0 orcbow#*##.#   Fire: b) +0 orcbow#*##.#   Gem (28) #*...#  #*...#   @   Joseph (launcher)#*...#  #[4_;jR6m@#..#  #.#..#  _Joseph comes into view.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)_;j..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 40/56 =================------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10#@##.#   Noise: ---------  Time:_;j 8974.6 (0.0)#)##.#   b) +0 orcbow#)##.#   Fire: b) +0 orcbow#)##.#   Gem (28) #)...#  #)...#   @   Joseph (launcher)#)...#  #@#..#  #.#..#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits Joseph.  Joseph is lightly wounded._;j^J......_;j6db)))))))_;jb@......_;j5i===5.8 (1.27_;j_;j{ _Joseph shoots a sling bullet. The sling bullet completely misses you._;j ..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 40/56 =================------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10#@##.#   Noise: ===------ [37_;ja m Time: 8975.8 (0.0)#*##.#   b) +0 orcbow#*##.#   Fire: b) +0 orcbow#*##.#   Gem (27) #*...#  #*...#   @   Joseph (launcher)#*...#  #@#..#  #.#..#  _Joseph shoots a sling bullet. The sling bullet completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)`;j'c..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 40/56 =================------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...`;j(#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10#@##.#   Noise: ===------  Time: 8975.8 (0.0)#)##.#   b) +0 orcbow#)##.#   Fire: b) +0 orcbow#)##.#   Gem (27) #)...#  #)...#   @   Joseph (launcher)#)...#  #@#.`;j)A.#  #.#..#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)  You shoot an arrow.  The arrow hits Joseph but does no damage.`;j$......  Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)  You shoot an arrow.  The arrow hits Joseph but does no damage.  Joseph is lightly wounded.`;jGb)))))))`;jC@......17.0 (1.26`;j~H`;jKp _Joseph shoots a sling bullet. The sling bullet misses you.`;jxD ..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 41/56 =================------- ##.`;jE #####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16`;jF #....#   XL: 10 Next: 86% Place: Dungeon:10`;jF #@##.#   Noise: ===------  Time: 8977.0 (0.0)#*##.#   b) +0 orcbow#*##.#   Fire: b) +0 orcbow#*##.#   Gem (26) #*...#  `;j3G |#*...#   @   Joseph (launcher)#*...#  #@#..#  #.#..#  _Joseph shoots a sling bullet. The sling bullet misses you.`;jG Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)`;jd {..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. `;j .###########........#   Health: 41/56 =================------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10#@##.#   Noise: ===------  Time: 8977.0 (0.0)#)##.#   b) +0 orcbow#)##.#   Fire: b) `;jk 1+0 orcbow#)##.#   Gem (26) #)...#  #)...#   @   Joseph (launcher)#)...#  #@#..#  #.#..#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits Joseph.  Joseph is lightly wounded.`;j J......`;j b)))))))`;jH b@......`;j _8.2 (1.25`;j\ `;jR   Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits Joseph.  Joseph is lightly wounded. _shoots a sling bullet. The sling bullet closely misses you.a;j..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 41/56 =================------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10#@##.#   Noise: ===------ ;j m Time: 8978.2 (0.0)#*##.#   b) +0 orcbow#*##.#   Fire: b) +0 orcbow#*##.#   Gem (25) #*...#  #*...#   @   Joseph (launcher)#*...#  #@#..#  #.#..#  _Joseph shoots a sling bullet. The sling bullet closely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)a;jԉ..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 41/56 =================------- ##.a;jԊ#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10a;j=#@##.#   Noise: ===------  Time: 8978.2 (0.0)#)##.#   b) +0 orcbow#)##.#   Fire: b) +0 orcbow#)##.#   Gem (25) #)...#  a;jԋt#)...#   @   Joseph (launcher)#)...#  #@#..#  #.#..#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0a;j6|quarterstaff (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits Joseph.  Joseph is lightly wounded.a;j+B@)a;j!.....)))))a;j>.....a;j33---9.4 (1.24a;j'a;jw  Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits Joseph.  Joseph is lightly wounded. _shoots a sling bullet. The sling bullet hits you!a;ju:..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 33/56 ==============---------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37a;j-wInt: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10#@##.#   Noise: ===------  Time: 8979.4 (0.0)#*##.#   b) +0 orcbow#*##.#   Fire: b) +0 orcbow#*##.#   Gem (24) #*...#  #*...#   @   Joseph (launcher)#@...#  #)#..#  #.#..#  _Joseph shoots a sling bullet. The sling bullet hits you! a;jw Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)b;j..........#..##.....#   AutarchDCSS the Covert .............##.....#   Spriggan of Ignis *****. .###########........#   Health: 33/56 ==============---------- ##.#####....#   Magic: 13/13 ======================== ...#....#   AC: 6Str: 10 ...#..#.#   EV: 37Int: 15 ####....#   SH: 0Dex: 16#....#   XL: 10 Next: 86% Place: Dungeon:10#@##.#   Noise: ===------;j40m  Time: 8979.4 (0.0)#)##.#   b) +0 orcbow#)##.#   Fire: b) +0 orcbow#)##.#   Gem (24) #)...#  #)...#   @   Joseph (launcher)#@...#  #)#..#  #.#..#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits Joseph!  Joseph is moderately wounded.b;j$_B@.b;j?f7....b;jh480.5 (1.12 _b;jnb;jpb;j?###.....# .............##.....# .###########.... #######....#.. ...# ###...#.##.###.@...)b;j i---1.1 (0.6b;j .....###.......### .............## .###########........# #######......# ...# ###....##.####.@..b;j b;j X)))))))b;j x@......b;j =--71b;j b;j { _Joseph shoots a sling bullet. The sling bullet completely misses you.b;jA M####################.....###.......###..##............## .###########.... #######....#. ...#.# ###....##.#.##.#  #b;j  #@. b;j} .@b;jo@   Joseph (launcher).b;j/-2.3b;jb;jc;jM ####################.....###.....#..##............## .###########.... ######..# ...# ####c;j...#.##.#  #@. c;jc;jr-90c;j!c;jN#c;j}|   AutarchDCSS the Covert #####################   Spriggan of Ignis *****. ....................#   Health: 34/56 ==============---------- ...###.......##.....#   Magic: 13/13 ======================== ..........#..##.....#   AC: 6Str: 10 .............##.....#   EV: 37Int: 15 .###########........#   SH: 0Dex: 16 ##.#####....#   XL: 10 Next: 86% Place: Dungeon:10 ...#@...#   Noise: ---------  Time: 8982.9 (0.0c;jd} *) ...#..#.#   b) +0 orcbow ####....#   Fire: b) +0 orcbow#....#   Gem (20) #.##.#  #.##.#   #.##.#   #.##.#   #@...#   You shoot an arrow. The arrow hits Joseph! _Joseph is moderately wounded. _Joseph shoots a sling bullet. The sling bullet completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec;j3   AutarchDCSS the Covert #####################   Spriggan of Ignis *****. ....................#   Health: 34/56 ==============---------- ...###.......##.....#   Magic: 13/13 ======================== ..........#..##.....#   AC: 6Str: 10 .............##.....#   EV: 37Int: 15 .###########........#   SH: 0Dex: 16 ##.#####....#   XL: 10 Next: 86% Place: Dungeon:10 ...#@...#   Noise: ---------  Time: 8c;j f982.9 (0.0) ...#..#.#   b) +0 orcbow ####....#   Fire: b) +0 orcbow#....#   Gem (20) #.##.#  #.##.#   #.##.#   #.##.#   #@...#    _Joseph shoots a sling bullet. The sling bullet completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then. _d;j:O@  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.  You start resting.  Joseph comes into view.5=@   Joseph (launcher).3.9 (119 _d;j0W  AutarchDCSS the Covert #####################   Spriggan of Ignis *****. ....................#   Health: 35/56 ===============--------- ...###.......##.....#   Magic: 13/13 ======================== ..........#..##.....#   AC: 6Str: 10 .............##.....#   EV: 37Int: 15 .###########........#   SH: 0Dex: 16 ##.#####....#   XL: 10 Next: 86% Place: Dungeon:10 ...d;jDX#@...#   Noise: ---------  Time: 8983.9 (0.0) ...#*.#.#   b) +0 orcbow ####*...#   Fire: b) +0 orcbow#*...#   Gem (19) #*##.#  #*##.#   @   Joseph (launcher)#*##.#  #@##.#  #....#  _Joseph comes into view.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (moderately woundedd;jIY', 62% to hit)d;j/#  AutarchDCSS the Covert #####################   Spriggan of Ignis *****. ....................#   Health: 35/56 ===============--------- ...###.......##.....#   Magic: 13/13 ======================== ..........#..##.....#   AC: 6Str: 10 d;j޿.............##.....#   EV: 37Int: 15 .###########........#   SH: 0Dex: 16 ##.#####....#   XL: 10 Next: 86% Place: Dungeon:10 ...#@...#   Noise: ---------  Time: 8983.9 (0.0) ...#).#.#   b) +0 orcbow ###d;j#)...#   Fire: b) +0 orcbow#)...#   Gem (19) #)##.#  #)##.#   @   Joseph (launcher)#)##.#  #@##.#  #....#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (moderately wounded, 62% to hit)  You shoot an arrow. The arrow hits Joseph!  d;jDJoseph is heavily wounded.d;jH j......d;jmM \))))))d;je j......d;j 21------===5.1 (1.28d;j d;j N _Joseph shoots a sling bullet. The sling bullet hits you!d;jM   AutarchDCSS the Covert #####################   Spriggan of Ignis *****. ....................#   Health: 21/56 =========--------------- ...###.......##.....#   Magic: 13/13 ======================== ..........#..##.....#   AC: 6Str: 10 .............##.....#   EV: 37Int: 15 .###########........#   SH: 0Dex: 16 ##.d;j #####....#   XL: 10 Next: 86% Place: Dungeon:10 ...#@...#   Noise: ===------  Time: 8985.1 (0.0) ...#*.#.#   b) +0 orcbow ####*...#   Fire: b) +0 orcbow#*...#   Gem (18) #*##.#  #*##.#   @   Joseph (launcher)#*##.#  #@##.#  #....#  _Joseph shoots a sling bullet. The sling bullet hits you!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ;j U10;1m( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (heavily wounded, 62% to hit)d;j0   AutarchDCSS the Covert d;j0 t#####################   Spriggan of Ignis *****. ....................#   Health: 21/56 =========--------------- ...###.......##.....#   Magic: 13/13 ======================== ..........#..##.....#   AC: 6Str: 10 .............##.....#   EV: 37Int: 15 d;jg1 .###########........#   SH: 0Dex: 16 ##.#####....#   XL: 10 Next: 86% Place: Dungeon:10 ...#@...#   Noise: ===------  Time: 8985.1 (0.0) ...#).#.#   b) +0 orcbow ####)...#   Fire: b) +0 orcbowd;j1 C#)...#   Gem (18) #)##.#  #)##.#   @   Joseph (launcher)#)##.#  #)##.#  #....#  d;j>2 _Joseph shoots a sling bullet. The sling bullet hits you!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (heavily wounded, 62% to hit)d;jt ......@Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (heavily wounded, 62% to hit)  You shoot an arrow. The arrow closely misses Joseph.d;jƽ b)))))))d;j#F @......  Joseph shoots a sling bullet. The sling bullet completely misses you.d;jJb)))))))d;j@......d;j_6.2 (1.17d;jd;j{ _Joseph shoots a sling bullet. The sling bullet completely misses you.e;j\ ####################.....###......#............## .###########.... ######... ...#.# ###.....#.##. .##.# @## e;j e;j2---8 (0.66e;jee;je;j@    ###################### ...........# #...###.......##.....# ##..##.....# #.............##.....# ..###########...@....# ###.#####....# . #....# ....e;j( m #..#.# #### #....#  #....#  #.##.#  #.##.#  #.##.# e;j+ e;j C---7.4e;jZ e;j e;j{    ############## ............# .#...###.......##.....# .#.#..##.....# .#.##.....# .##.# #. #####....# . #....# .e;j  #..#.# # #....#  #....#  #.##.#  #.##.#  #.##.# e;je;jZ8.05e;je;jf;jl   ############### ..............# .#...###.......##.....# .#.#..##.....# .#.##.....# .##.# #. #####....# . #....# . #..#.# # #....#  #....#  #.##.#  #.##.#  #.##.# f;j^f;jMX64f;j'f;jf;jЂ   ################ ..............# .#...###.......##.....# .#.#..##.....# .#.##.....# .##.# #. #####....# . #....# . #..#.# # #....#  #....#  #.##.#  #.##.#  #.##.# f;jQf;j$'9.2f;jNf;j2f;j`    ########################## ...............# .#...###.......##.....# .##..##.....# #...........@.##.....# ......###########........# #######.#####....# '. #....# ....... #..#.# ######## #....# # #....# # #.##.# #f;jF #.##.# f;j"f;j|#X83f;j%'f;j)f;j u    ############### .............# .#...###.......##.....# .#.#..##.....# .#.##.....# .f;j #.# .#. #####....# .'. #....# .#. #..#.# .# #....# # #....# .# #.##.# .# #.##.# f;j f;j E2390.4f;j# f;j f;j     ############# ..................# .#...###.......##.....# .#.#..##.....# .#.##.....# .#f;j A.# .#. #####....# .'. #....# .#. #..#.# .# #....# # #....# .#f;jǰ  #.##.# .# #.##.# f;j3 f;j' Z1.02f;j f;j g;j    ### ..g;j.# .#...###.......##.....# .#.#..##.....# .#.##.....# .#.# .#. #####....# .'. #....# .#. #..#.# .# #....# # #....# .# #.##.# .# #.##.# g;jn61g;jfg;jAg;j5     ######### ............# .#...###.......##.....# #.#.#..##.....# g;j6 .#.##.....# .#.# .#. #####....# .'. #....# .#. #..#.# .# #....# # #....# .# #.##.# .#g;j6 F #.##.# g;j= g;j= '2.2g;jA g;jC h;j1 h;j& Level 10 of the Dungeon <<>>>_(Press ? for help) ################################################## ..............o..................................# ...#....###...##............#...###.......##.....# ........###...##..###.......#..........#..##.....# ............................#.......@.....##.....# #####....##'#####.............###########........##..#.+......#.......#######. #####....# #....#......#.......'....... #....# +....#......#.......#....... #..#.######....#.###..#.......######## #....#####....##'##.###..###'######....##..#....#..................##.##.#   h;jd( #..#....#............##....##.##.##..   .##..#....'......#........#..##.##.##..   .##..#....#.....#...........####@##.##..####. #..#....#..........##.#.....##....##.......############## #..'....#####...............####....##....................###..#....<..#....#.#.....#.....##....##.....# #.....####..#....#....####......##...#......###)#..##.....# #...........#....#....##......###...##.......##.#..##.....####...........#....#.............#.....#......## #.#..##......:.............######......~.........>.....#....# c.#..##.##.####+#######'####### #######.....:.#.............### .....#h;j% O@<h;j]h;j  AutarchDCSS the Covert  Spriggan of Ignis *****.  Health: 23/56 =========---------------  Magic: 13/13 ======================== ##############################   AC: 6Str: 10 .............................#   EV: 37Int: 15 ........#...###.......##.....#   SH: 0Dex: 16 h;j#.......#..........#..##.....#   XL: 10 Next: 86% Place: Dungeon:10 ........#.......@.....##.....#   Noise: ---------  Time: 8992.2 (0.0) ..........###########........#   b) +0 orcbow ....#######.#####....#   Fire: b) +0 orcbow ....'.......#....#   Gem (11) ....#.......#..#.#  ....#########....#    ######....#    ....##.##.#    ....##.##.#   Shift-Dir - straight lineAim: Joseph, wielding a +0 sling, wearing a +0 leather armour and carrying a +0quarterstaff (heavily wounded, 62% to hit)  You shoot an arrow. The arrow closely misses Joseph.  Joseph shoots a sling bullet. The sling bullet completely misses you. _Joseph shootsh;j| a sling bullet. The sling bullet completely misses you.h;jh;jh;j h;j :0h;jh;j3Xh;j7h;jq:h;j1;u4=9) h;j;h;j>Bi;jP8i;ji;j[ i;j i;j i;j!i;j)i;ji;j:7i;j-i;ji;ji;j9=i;jAi;j#i;j!%i;j%P6i;j(i;j*i;j+L55i;j,i;j0i;jk3i;j4i;j4i;j 9i;j6;i;j;:4i;jH<i;jNAi;jDi;jDi;j&Ei;j3Ii;jLi;jL:3i;jMi;jRi;jmSi;jSp6=2i;jmTi;j[Vi;jW,i;j`Xi;j_\i;j]i;jj^:1i;j^i;j8bi;jtci;jci;jdi;jg@  There is an open door here.i;jia= _i;jki;jni;jpi;jPqi;jqi;jti;jui;j v97i;j/wi;j|zi;j|i;j*}i;j}i;jAi;j i;jvi;j i;ji;ji;ji;j i;jAi;j<i;jɎi;j'i;ji;ji;j}i;ji;jFi;ji;j3S8=i;jli;ji;jԤl  A rime drake comes into view.i;j#..#....#............##....# #..#....'......#........#..# #..#....#.....#...........####..#....#..........##.#.....# #..'....#####...............####..#....<..#....#.#.....#....#....#....####......##...#..... ..#....#..k.##......###...##.....#....#..@....#.....#.....######......~.........>.....#.. ###### #######.....:.#............. .............##.....##.#.... ........#.....###..#........ .............#.#...#...... k   rime drake (wandering) ...... ..i;j5.......................... ........###....~#........#.. ........# #............##i;jz29007.8 (15.6)i;j58.4 (16.2 _i;ji;jtj;j| #..#....#............##....# AutarchDCSS the Covert#..#....'......#........#..# Spriggan of Ignis *****.#..#....#.....#...........### Health: 28/56 ============------------j;jl#..#....#..........##.#.....# Magic: 13/13 ======================== ### #..'....#####...............# AC: 6Str: 10 ..###..#....<..#....#.#.....#.... EV: 37Int: 15 ..#....#....####......##...#..... SH: 0Dex: 16 ..#....#..k*##......###...##..... XL: 10 Next: 86% Place: Dungeon:10 ..#....#....****@....#.....#..... Noise: ---------  Time: 9008.4 (0.0) ..######......~.........>.....#.. b) +0 orcbow ###### #######.....:.#........... Fire: b) +0 orcboj;jw ...... .............##.....##.#.. ...... ........#.....###..#...... ...... .............#.#...#...... k   rime drake (wandering) ...... .......................... ...... ........###....~#........# ...... ........# #............## _There is an open door here. _A rime drake comes into view.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, 55% to hit)j;j1, #..#....#............##....# AutarchDCSS the Covert#..#....'......#........#..# Spriggan of Ignis *****.#..#....#.....#...........### Health: 28/56 ============------------#..#....#..........##.#.....# Magic: 13/13 ======================== ### #..'....#####...............# AC: 6Str: 10 ..###..#....<..#....#.#.....#.... EV: 37Int: 15 ..#....#....####......##...#..... SH: 0Dex: 16 j;jr3..#....#..k)##......###...##..... XL: 10 Next: 86% Place: Dungeon:10 ..#....#....))))@....#.....#..... Noise: ---------  Time: 9008.4 (0.0) ..######......~.........>.....#.. b) +0 orcbow ###### #######.....:.#........... Fire: b) +0 orcbow ...... .............##.....##.#.. ...... ........#.....###..#...... ...... .............#.#...#...... k   rime drake ...... .......................... ...... ........###....~#........# ......;j64;49m ........# #............##Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (wandering, hasn't noticed you, 55% to hit)  You shoot an arrow. The arrow hits the rime drake!  The rime drake hisses angrily.j;j<k.....(catching breath)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rime drake (wandering, hasn't noticed you, 55% to hit)  You shoot an arrow. The arrow hits the rime drake!  The rime drake hisses angrily.  The rime drake is moderately wounded.j;j  *******The rime drake breathes ice at you.j;jZ .....@.The icy flash freeze misses you.j;j^ *******The rime drake breathes ice at you.j;j.....@.j;j4L====9.5 (1.1j;j=j;jXV _The icy flash freeze misses you.j;j #..#....#............##....# AutarchDCSS the Covert#..#....'......#........#..# Spriggan of Ignis *****.#..#....#.....#...........### Health: 28/56 ============------------#..#....#..........##.#.....# Magic: 13/13 ======================== ### #..'....#####...............# AC: 6Str: 10 ..###..#....<..#....#.#.....#.... EV: 37j;j(Int: 15 ..#....#....####......##...#..... SH: 0Dex: 16 ..#....#..k*##......###...##..... XL: 10 Next: 86% Place: Dungeon:10 ..#....#....****@....#.....#..... Noise: ====-----  Time: 9009.5 (0.0) ..######......~.........>.....#.. b) +0 orcbow ###### #######.....:.#........... Fire: b) +0 orcbow ...... .............##.....##.#.. ...... ........#.....###..#...... ...... .............#.#...#...... k   rime drake j;j...... .......................... ...... ........###....~#........# ...... ........# #............##The rime drake breathes ice at you. _The icy flash freeze misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (moderately wounded, 55% to hit)j;j > #..#....#............##....# AutarchDCSS the Covert#..#....'......#........#..# Spriggan of Ignis *****.#..#....#.....#...........### Health: 28/56 ============------------#..#....#..........##.#.....# Magic: 13/13 ======================== j;j ### #..'....#####...............# AC: 6Str: 10 ..###..#....<..#....#.#.....#.... EV: 37Int: 15 ..#....#....####......##...#..... SH: 0Dex: 16 ..#....#..k)##......###...##..... XL: 10 Next: 86% Place: Dungeon:10 ..#....#....))))@....#.....#..... Noise: ====-----  Time: 9009.5 (0.0) ..######......~.........>.....#.. b) +0 orcbow ###### #######.....:.#........... Fire: b) +0 orcbow ...... .............##.....##.#.. .j;j _..... ........#.....###..#...... ...... .............#.#...#...... k   rime drake ...... .......................... ...... ........###....~#........# ...... ........# #............##Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (moderately wounded, 55% to hit)  You shoot an arrow. The arrow hits the rime drake!  The rime drake is severely wounded.j;jg C.kj;jCp F.....j;jzr j===-10.6 (1.1 _j;jx j;j`z j;j F #..#....#............##....# AutarchDCSS the Covert#..#....'......#........#..# Spriggan of Ignis *****.#..#....#.....#...........### Health: 28/56 ============------------#..#....#..........##.#.....# Magic: 13/13 ======================== ### #..'....#####...............# AC: 6Str: 10 ..###..#....<..#....#.#.....#.... EV: 37Int: 15 j;j ..#....#....####......##...#..... SH: 0Dex: 16 ..#....#....##......###...##..... XL: 10 Next: 86% Place: Dungeon:10 ..#....#...k****@....#.....#..... Noise: ===------  Time: 9010.6 (0.0) ..######......~.........>.....#.. b) +0 orcbow ###### #######.....:.#........... Fire: b) +0 orcbow ...... .............##.....##.#.. ...... ........#.....###..#...... ...... .............#.#...#...... k   rime drake ......j;j' ~ .......................... ...... ........###....~#........# ...... ........# #............##You shoot an arrow. The arrow hits the rime drake! _The rime drake is severely wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (severely wounded, 55% to hit)j;j #..#....#............##....# AutarchDCSS the Covert#..#....'......#........#..# Spriggan of Ignis *****.#..#....#.....#...........### Health: 28/56 ============------------#..#....#..........##.#.....# Magic: 13/13 ======================== ### #..'....#####...............# AC: 6Str: 10 ..###..#....<..#....#.#.....#.... EV: 37Int: 15 ..#....#....####......##...#..... SH: 0Dex: 16 ..#....#....##......###...##..... XL: 10 Next: 86% Place: Dungeon:10 ..#....#...k))))@....#.....#.....j;jO Noise: ===------  Time: 9010.6 (0.0) ..######......~.........>.....#.. b) +0 orcbow ###### #######.....:.#........... Fire: b) +0 orcbow ...... .............##.....##.#.. ...... ........#.....###..#...... ...... .............#.#...#...... k   rime drake ...... .......................... ...... ........###....~#........# ...... ........# #............##Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (severely woundedj;j[39;49m, 55% to hit)  You shoot an arrow. The arrow hits the rime drake.  The rime drake is almost dead.j;j.@.kj;j8@...j;j>9P91.7 (1.1 _j;jAk;j%k;jڂB #..#....#............##....# AutarchDCSS the Covert#..#....'......#........#..# Spriggan of Ignis *****.#..#....#.....#...........### Health: 29/56 ============------------#..#....#..........##.#.....# Magic: 13/13 ======================== ### #..'....#####...............# AC: 6Str: 10 k;jփr..###..#....<..#....#.#.....#.... EV: 37Int: 15 ..#....#....####......##...#..... SH: 0Dex: 16 ..#....#....##......###...##..... XL: 10 Next: 86% Place: Dungeon:10 ..#....#....k***@....#.....#..... Noise: ===------  Time: 9011.7 (0.0) ..######......~.........>.....#.. b) +0 orcbow ###### #######.....:.#........... Fire: b) +0 orcbow k;j$...... .............##.....##.#.. ...... ........#.....###..#...... ...... .............#.#...#...... k   rime drake ...... .......................... ...... ........###....~#........# ...... ........# #............##You shoot an arrow. The arrow hits the rime drake. _The rime drake is almost dead.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (almost dead, 55% to hit)l;jk, #..#....#............##....# AutarchDCSS the Covert#..#....'......#........#..# Spriggan of Ignis *****.#..#....#.....#...........### Health: 29/56 ============------------#..#....#..........##.#.....# Magic: 13/13 ======================== ### #..'....#####...............# AC: 6Str: 10 ..###..#....<..#....#.#.....#.... EV: 37Int: 15 ..#....#....####......##...#..... SH: 0Dex: 16 l;j..#....#....##......###...##..... XL: 10 Next: 86% Place: Dungeon:10 ..#....#........@....#.....#..... Noise: ===------  Time: 9011.7 (0.0) ..######......~.........>.....#.. b) +0 orcbow ###### #######.....:.#........... Fire: b) +0 orcbow ...... .............##.....##.#.. ...... ........#.....###..#...... ...... .............#.#...#...... k   rime drake ...... .......................... ...... ........###....~#l;jl........# ...... ........# #............##Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rime drake (almost dead, 55% to hit)  You shoot an arrow. The arrow hits the rime drake.  You kill the rime drake!l;jU)))l;j7...932.8 (1.1 _l;jDl;jD  #..#....#..##....# #..#....'......#........#..# #..#....#.....#.... #..#....#...##.#.....# #..'....#####.....###..#....<..#....#.#.....# #..#....#....####......##...#.#....#....##......###...##.#....#.@.....#.....#.######......~.........>.....## #.....:.#. .............##.....##.#. ........#.....###..#. .............#.#...#. ....... ........###....~#.. .# #.;jE E;49m---3.4 (0.6m;j!301=2=m;jm;j5z3=4=m;j>m;j^@m;jlBm;jFm;jGm;jIm;jgNm;jmOm;j^Qm;jUm;jWS5=m;jIYm;j\m;j]m;jB_m;jbm;jdm;jKfm;jim;jj56=m;jakm;jmm;jyom;j[pm;jqm;jum;jvm;jxm;j}m;j~97m;jm;jm;jm;j̇m;j‹m;jm;jum;jm;jgm;jxm;jm;jș=8=m;jvm;jm;jm;jٟm;jm;jm;jm;jm;jm;j59=m;jǯm;jm;jm;jm;jm;jm;jѾm;jm;jm;jm;jm;jm;j?N40=m;jdm;jm;jm;jm;jm;jem;j|m;j&m;jHW1=m;jm;j?m;jWm;jom;jm;jm;j m;j<m;jBm;j>m;jm;j#2m;j(=m;jm;jRm;jcm;j m;jk m;jm;jm;jm;j?3=m;jm;jDm;jm;jm;jm;j"m;j#m;j;$m;jJ'm;j'm;j(m;j+;4m;j1-m;j90,m;j1m;j4,m;j5m;j 8m;j8K5=m;j9m;ja<,m;j{=m;j:@,m;j}Am;jDm;jEU6=m;jFm;jHm;jsIm;j6Jm;jLm;jMm;jMm;jam;j_cm;jdm;jgm;jhK7=m;j5im;jnBm;jqm;jqm;jsm;j}um;jvU8=m;j&wm;jzm;jzm;j{m;j~,m;j5m;jm;j&m;j,m;jʈm;jNK9=m;jm;jm;jm;jm;j(m;jm;jm;jm;jIV50=m;jm;j؜m;jcm;j_m;jm;j+m;j0m;jm;jm;jm;jm;j%1m;jثm;jem;jˮm;j m;jm;j=m;j8m;jͶm;jKK2=m;jm;jܻm;jTm;j]m;jm;jm;jm;jm;jTm;j;m;jm;j1U3=m;j,m;jm;jCm;j1m;jm;jm;jm;jOm;jEK4=m;jtm;jm;jUm;jm;jm;j m;j|m;jm;jam;jm;j:m;jU5=m;j$m;jm;jm;j m;j;m;jm;jm;jk _You start resting.HP restored.m;j:---m;j~1103.4 (90.0)m;ja6=4.4 (91 _m;j m;j"m;jl m;jd m;j m;j m;j m;j2 nm;jl m;jȞ m;jҡ m;jS m;jޣ m;j٥ m;jg m;j 9=m;jȪ m;j Bm;jD m;jF m;jj m;j m;j m;j m;jd m;j# m;j m;j m;j m;jY m;jT m;j m;j m;j= m;j m;jL m;j m;jb m;j m;je m;j8 m;j m;j m;j. m;jp m;j m;j$ m;j m;j> m;j5 m;j m;j 'm;jY m;j m;j m;j 7 _You open the door.m;j m;jp m;j@ m;j @  There is an open door here.m;jm;j _m;jjm;jm;jm;jxm;jm;j'm;jm;jOm;jm;j'm;j&m;jm;j[m;j!7 _You open the door.m;j$m;j=%m;j%m;j,*@  There is an open door here.m;j,m;j- _m;j'.m;j0m;j]2m;j3m;jd3m;j4m;j<7m;j7m;jR8m;j:m;jH<m;j<m;jj=m;j>m;jCXm;j6Em;jE,m;jIm;jav,m;jYwm;jXm;jm;jm;jǛm;jem;jm;jm;jm;jm;jm;jm;jm;jVm;jm;j0m;j޺m;jm;jm;j`,m;j m;jm;jem;jm;j`m;jm;jm;jcm;jm;jm;jm;jm;jpm;jm;jym;jcm;jm;jm;jAm;je,m;jm;j?m;jm;jam;jm;jm;jm;jrm;jm;jm;jm;jm;jm;jC ,m;j@ m;jE m;jm;j,m;j?m;jm;jm;jm;jm;jm;jtm;jm;jIm;j,m;jm;j,m;j!m;j!m;jX"m;j2$m;jR'm;j'm;j\(m;j)m;j?,m;j,m;jR-m;j3@  There is an open door here.m;j[6m;j6 _m;j7m;j9m;jm<m;j =,n;jn;jn;jn;j~n;j{n;jn;j:n;jn;jR!tYou open the door. _There is an open door here. _You open the door. _n;j!*There is an open door here.  n;j2$n;j% _n;j%n;j'n;j<*n;j*n;jx+n;j -n;jZ/n;j/n;j0n;j2n;j,9 ########################n;j9 .................o... ..#...#....###...##. >..........###...##..### .@............38.8 (34.4 ##########....##'#####... #........#..#.'......#n;jq: #..#....#......#... #........'....#......# ##########....#.###..# ####....##'##.###..###'#n;j: #..#....#....... #..#....#..##.n;jkAn;jmB.9.4 (35.0n;jFn;j|I _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.n;jin;jk,n;jmn;jmn;jon;jUp,n;jqn;jsn;jtn;jtn;jvn;jVxn;jxn;j;yn;j({n;j}}n;j}n;jn;jn;jHn;jn;jڄn;jqn;jn;j(n;jn;jn;jn;jn;j5n;j-n;j n;jn;jhn;jn;jn;jn;j)n;jn;jn;j1n;j n;jn;jn;jn;jn;j ########################................. #....#..##...#...#... .##...@#.....> ...................... ###.........########## #..#..###.#........# .'..#..# #.#........#n;j ..#. #... ..#........'. # .... ..##########.. ####'#### ####....## #..#....You pick up a parchment of Momentum Strike and begin reading...n;j247.8 (8.4)n;j˼+8.8 (9n;jn;jH _You add the spell Momentum Strike to your library.o;j Io;j o;jP o;j o;j o;j o;j o;j o;j o;j o;jx o;j o;j o;jp o;j o;j o;j o;j o;j n  An orc warrior comes into view.o;j+! f       o;j!   ########################   .....................   #......@##....#..##...#   #...##..##....#.....>.   o. ..................   ######.........######  o;ji" + #..#..###.#...   .'..#..# #.#...o   orc warrior (wandering)   ..#..#... ..#.....   ..#...... ..######  ####'#### ####o;j( .51.8 (3.0o;j) 42.4 (3.6 _o;j/ o;j;1 p;j*8 w )))))))You shoot an arrow.p;j 9o.p;j 2.....p;j 7===3.5 (1.1p;j p;ja _ _The arrow closely misses the orc warrior.p;j n ))))))You shoot an arrow.p;j-> .p;jD u.....p;j,E (4.6p;j4J p;jK _ _The arrow closely misses the orc warrior.q;j\q;j]q;j9cq;jfH _No target in view!q;j3q;j4q;j(<  You shoot an arrow. _The arrow closely misses the orc warrior.  You shoot an arrow. _The arrow closely misses the orc warrior. _No target in view!q;jq;jq;jq;j _The arrow closely misses the orc warrior.  You shoot an arrow. _The arrow closely misses the orc warrior. _No target in view!q;jq;j3q;jq;jn  An orc warrior comes into view.q;j0    q;jC   ########################  ........................  ###....#..##...#  #...##@.##....#.....>.  ...o.................  ....######.........#####  .. #..#..###.#.... q;jUs.'..#..# #.# .#..#... ..#o   orc warrior (wandering)  ..#...... ..#####  ####'####   #..q;jS0.0.oq;jq;j3>---5.2 (0.6 _q;jq;j] Z )))oq;jG lYou shoot an arrow.  The arrow hits the orc warrior but does no damage.q;jKW ;o.q;j[_ &..q;ja 7===6.3 (1.1q;je q;j h ? _The orc warrior shouts! You hear a shout!q;j0 x )))))))You shoot an arrow.q;juK.oq;j|6.....q;j*}(7.4q;jxq;jτ^ _The arrow barely misses the orc warrior.r;jub )You shoot an arrow.r;j 1or;jgI.or;j#o   orc priest8.5r;j)r;jL+H _The arrow hits the orc warrior but does no damage.r;jcX  You shoot an arrow. The arrow hits the orc warrior.r;j9o.r;jEH  The orc warrior is lightly wounded.r;jg(9.6r;j7r;j\ _The orc warrior completely misses you.r;jh  You shoot an arrow. The arrow hits the orc warrior!r;jA.or;jXu  The orc warrior is moderately wounded.r;j)60.7r;jr;jj\ _The orc warrior completely misses you.r;j3 ) You shoot an arrow.  The arrow closely misses the orc warrior.The arrow hits the orc priest!r;j8] oThe orc priest is severely wounded.r;j^ (1.8r;jd r;jf Q _The orc warrior misses you.s;j^r  You shoot an arrow.  The arrow hits the orc warrior but does no damage.s;jQ .oThe orc warrior is moderately wounded.The orc priest invokes the aid of Beogh against you.s;jŭs;j\42------2.9s;js;jC' _Beogh smites you!s;j r  You shoot an arrow.  The arrow hits the orc warrior but does no damage.s;jU =.os;j`  The orc warrior is moderately wounded.The orc warrior completely misses you.s;jf ;*s;jk=  The orc priest calls upon Beogh to heal the orc warrior.s;j* ;os;jV G====4.0s;j s;jk 9 _The orc warrior is healed somewhat.s;j )You shoot an arrow. The arrow hits the orc priest.s;jn )s;j 4  You kill the orc priest!4===-5.1 _The orc warrior completely misses you.t;j\  You shoot an arrow. The arrow hits the orc warrior.t;j oThe orc warrior is moderately wounded.t;jfo   orc priestt;j#c3-------6.2t;jj _The orc warrior misses you. x2u;jJ      ######################### ................... #......@##....#..##...# #...##..##....#.....> ......)o................. ....######o........###### ..#..#..###.#. '..#..# #.#. ..#..#... ..#..... ..#...... ..### ####'#### ####o.---8 (0.6u;jX{       ########################## .................. #.......##....#..##...#u;j| #...##..##....#.....> ......)o.o................ ....######.........####### ..#..#..###.#. '..#..# #.#. ..#..#... ..#...... ..#...... ..###u;j9o.u;ju;jID---7.4u;jSu;jՐu;j,        # . #.##....#..##...#.u;jj #...##.o##....#.....>. ......)..o.... ....######.........# .. #..#..###.#. .'..#..# #.#.  ..#..#... ..#.  ..#...... ..# u;ju;j{(8.0u;ju;jzu;jJ         #   .   #.u;jA b##....#..##...#...#   #...##.o##....#.....>.   ......)..o.........   ....######..#   .. #..#..###.#.   .'..#..# #.#.   ..#..#... ..#.   ..#...... ..#u;j 3ou;j .o   orc warrioru;j| &6u;j: u;j. u;j   ############################# u;j} B ............................. #......o##.@..#..##...#...# #...##..##....#.....>.......  ......)................  ....######..##########  .. #..#..###.#........ .'..#..# #.#.# u;j ..#..#... ..#.'  ..#.........##########  ####'#### ####.... u;j, 1ou;j .o   orc warrioru;ja u;j (9.2u;j? u;j v;jc7##############################.........o....................#.......##....#..##...#...##...##..##..@.#.....>.............)....................################v;j>.. #..#..###.#........#. .'..#..# #.#.#...#..#... ..#.'.#..#.........##########.#. ######'#### ####.... #..#....#v;j&v;j'.48v;jV-v;j.v;ji###############################.........o.....................###....#..##...#...##...##..##....#.....>.............).......@............################.. #..#..###.#........#. ..'..#..# #.#.#...#..#... ..#.'.#..#.........##########.#. ######'#### ####....## .. #..#....#.#..#....#..o70.4v;jb################################..........o.....................###....#..##...#...##...##..##....#.....>.............)................  ....################.. #..#..###.#........#..# v;jdu..'..#..# #.#.#...#..#... ..#.'.#..#.........##########.#. ######'#### ####....##' .. #..#....#.. #..#....#. .. .##..#....'.v;jRf0ov;jgC.ov;j{oeo   orc priestv;jLp(1.0v;jwv;jxv;j  ########## .o.o..........  #.##....#..##...#...#....##...##..##....#.....>.# ......). ....######.##. .. #..#..###.#.#..#...'..#..# #.#.#...#..#... ..#.'.#..#.........#.#. ######'#### ####....##'#.. #..#....#.v;j #..#....#. . .# #..#....'.v;j @.ov;jE v;j &6v;j v;j v;j*###########oo.......... #.##....#..##...#...#....# #...##..##....#.....>.#).######.##....# . v;j#..#..###.#.#..#.'..'..#..# #.#.#....#..#..#... ..#.'....##..#..#....##. ######'#### ####....##'#.. #..#....#.#..#....#.  .# #..#....'.v;jJ.ov;j7%v;j%(2.2v;j+v;j-w;j ################################# .o.o...................... .......##....#..##...#...#....###..##....#.....>###.)................... ..######.........##########....##w;jKR #..#..###.#.#..#.'...'..#..# #.#.#....#...#..#... ..#........'....#.#..#.........##########....#.#. ######'#### ####....##'##. .. #..#....#.....  #..#....#..... w;jw;j&8w;j w;jw;jl4 w;jh6 ##############o.o.............w;j7 ##....#..##...#...#....###.w;j8 ##..##....#.....>.w;jj9 ###.w;j : ). .w;j: ######.w;j< g#....##'#..#..###.#.#..#.'...'..#..# #.#.#....#...#..#... ..#.'....#.#..#...##....#.##. ######'#### ####....##'##.#.. #..#....#.#..#....#.w;jG w;j|I 5w;jJ =w;jK !3.4w;jR w;jW w;j޶ ###############o.o..............##....#..##...#...#....###. .##..##....#.....>.###.). ######.#....##'##..#..###.#.#..#.'...'..#..# #.#.#....#...#..#... ..#.'....#.#..#..#....#.##. ######'#### ####....##'##.#.. #..#....#.#..#....#.w;j w;j} (4.0w;ju w;j x;j}P)#############o.o............##....#..##...#...#....###. ##..##....#.....>.###. .).##.#....##'##..#..###.#.#..#.'...'..#..# #.#.#....#...#..#... ..#.'....#.#..#.#....#.#x;jQ#. ######'#### ####....##'##.#.. #..#....#.#..#....#.x;joR2ox;jYo   orc warriorx;jmZ&6x;jd`x;j=bx;ju############o.o.............o##....#..##...#...#....###...# #..##...o#.....>.###...# ).##.#....##'##..#..###.#.#..#.'...'..#..# #.#.#....#...#..#... ..#.'....#. #..#.#....#.###. #. ######'#### ####....##'##.###. .. #..#....#. #..#....#. x;j0ox;jj.o   orc warriorx;j(5.2x;jx;jCx;j0L##############o.o.................o.##....#..##...#...#....###...# ..##....#.....>.###...# .o..#x;jMF....##'##..#..###.#.#..#.'. ..'..#..# #.#.#....#. ..#..#... ..#.'....#. ..#.#....#.###. . ######'#### ####....##'##.###.. .. #..#....#. #..#....#. x;j_Tx;jmUB=8x;j0Zx;j\x;j################o.o..................o. .##....#..##...#...#....###...##. .##....#.....>.###...##.o..#....##'##..#..###.#.x;jV#..#.'......# .'..#..# #.#.#....#......# .#..#... ..#.'....#......# .#.#....#.###..#  ######'#### ####....##'##.###..#.. #..#....#.#..#....#.x;jx;j066.4x;j x;j x;jl ###########o.o........o. ##....#..##...#...#....###...##. ##....#.....>.###...##.o. #.#....##'#####. #..#..###.#.x;j #..#.'......#. '..#..# #.#.#....#......#. #..#... ..#.'....#......#. #.#....#.###..#. ######'#### ####....##'##.###..#.. #..#....#.#..#....#.x;j+ x;j (7.0x;jR x;jݚ x;j%########### o.o........o. #....#..##...#...#....###...##. #....#.....>.###...##..#o. .#....##'#####. ..#..###.#.#..#.'......#. ..#..# #.#.#....#......#. ..#... ..#.'....#......#. .#....#.###..#.'#### ####....##'##.###..#.. #..#....#.#..#....#.#x;j+x;j -&6x;jm1x;j&3y;jy;j.3y;j]y;jy;j7 _You start resting.An orc warrior comes into view.y;j6oo   orc warriory;j|8.6 (1.09.6 (2 _y;j ))))))You shoot an arrow.  The arrow hits the orc warrior but does no damage.y;j J.oy;j *oy;jQ! .....o   orc priest7====80.7 (1.1y;jm' y;j*+ f _The orc warrior is moderately wounded.y;j )))))))You shoot an arrow.  The arrow barely misses the orc warrior.y;js J.oy;j"u ;.oy;j $....y;jڀ (1.8y;ja y;j ] _The arrow barely misses the orc priest.y;je ))))You shoot an arrow. The arrow hits the orc warrior.y;jTJ.oy;jf;.oy;jF.oy;j..y;jE-3.0 (1.2y;je y _The orc warrior is heavily wounded.z;jv ))You shoot an arrow.  The arrow hits the orc warrior but does no damage.z;jy`@.oz;jbF.oz;j~i.z;jje8=4.1 (1.1z;jBqz;jotc _The orc warrior is heavily wounded.z;j )))You shoot an arrow.  The arrow closely misses the orc warrior.The arrow hits the orc priest.z;jF'<.oz;j(F.oz;j0z;j2(5.2z;j8z;ji;8 _The orc priest is lightly wounded.z;j )You shoot an arrow. The arrow hits the orc warrior!z;j so   orc priestz;j<.oz;jz;j&066.3z;jǡz;j-O _You kill the orc warrior!z;jV ) You shoot an arrow. The arrow hits the orc priest.z;j; @.oz;j z;j V9=7.4z;j z;j b _The orc priest is heavily wounded.{;j_ )You shoot an arrow. The arrow hits the orc priest!{;jȷR{;j@{;jC078.5{;jI{;jKN _You kill the orc priest!{;j'{;j]{;j{;jH _No target in view!{;j # {;j# {;j* {;j- H _No target in view!{;jng  Your movement speed is very quick. Your attack delay is about 1.1.{;js{;j2  Your damage rating with your +0 orcbow is about 16 (Base 11 x 115% (Dex) x 130%_(Skill)).|;j}|;j[3|;j|;j$ _|;j50=|;j(|;j|;j|;j֛,|;jݜ|;j,|;j|;j:|;j£%1|;j|;j>|;j|;j|;j|;j'|;j׫|;ja2=|;j|;ji|;j|;j|;j|;j|;j|;j|;j^U3=|;j|;j|;jS|;j|;j|;j|;jd|;j|;j)|;j|;j8|;jK4=|;j|;j|;jj|;j%|;j,|;j|;j|;jU5=|;j|;jk|;j|;j|;j,|;jz|;js,|;j|;jP|;jK6=|;j|;jM1 _HP restored.|;j,|;j|;j|;j[  Items here: )) [[ †.|;j|;j@ _|;j|;jg|;j|;j|;j|;j |;j |;jq 9=|;j |;j |;j ,|;jQ |;j |;j |;j( |;j |;j{ |;j~ ,|;j |;j |;j ,|;j |;j |;j |;j |;j1 |;jg |;j#! |;j! |;j'" |;j_# |;j'% ,|;j*& |;j ' |;jP( |;j( |;jU) |;j#- |;j. |;j(/ |;j/ |;j1 |;j4 l  You encounter an acid dragon.|;jg9 #.......##....#..##...#...#....#...##..##....#.....>................)..................)..........######.........##########... |;j9 B .. #..#..###.#........#.. ..'..#..###.#........# ..#...#........' #..#.........##########... #. ######@#### ####....##'--- |;jn: #.......##..#.... #.....D.##..# .# #.......##..#....' .# #.......##..#####. #.......##..#..D   acid dragon (asleep) |;jQ; ).......################..'.. ....................###..#....< .....# #.....####..#....#....###|;jA 1219.3 (30.8)|;jB O---9 (31.4 _|;j?I |;jL Q _There is an open door here.|;j   #....>  )..................).  .......#  .. #..#..###.# ..'..#..###.# ..#..#......# #..#.........# #. ######@#### |;j  #.......# #.....D.# .# #.......# .# #.......# #.......##########< |;jYQ   #....>  )..................).  .......#  .. #..#..###.# ..'..#..###.# ..#..#......# #..#.........# #. ######@####  #.......# #.....D.# .# #.......# .# #.......# #.......#|;jR B#########< |;jZ |;jZ |;j` |;j>c c _An acid dragon is nearby!|;j@  #....>  )..................).  .......#  .. #..#..###.# ..'..#..###.# ..#..#......# #..#.........# #. ######@####  #.......# |;jA#.....D.# .# #.......# .# #.......# #.......##########< };jɘa  #....>  )..................).  .......#  .. #..#..###.# ..'..#..###.# ..#..#......# #..#.........# #. ######@####  #.......# #.....D.# .# #.......# .# #.......# #.......##########< };j4};j};jc _An acid dragon is nearby!};jb ))DYou shoot an arrow. The arrow hits the acid dragon.};j7D.};j .(catching breath)The acid dragon is lightly wounded.};j& **The acid dragon spits acid at you.};j@.======21.0 (1.1)};j݆};jT _The splash of acid misses you.};j} j ))))You shoot an arrow.};j_V 2D.};j] "..};j_ _===---2.1};jd };jh ^ _The arrow barely misses the acid dragon.};j&k r  You shoot an arrow.  The arrow hits the acid dragon but does no damage.};j5 H  The acid dragon is lightly wounded.};j I---3.3 (1.2};j };j _The acid dragon completely misses you. The acid dragon barely misses you.};j   You shoot an arrow. The arrow hits the acid dragon.~;jg  The acid dragon is moderately wounded.~;j-i-4.4 (1.1~;jcs~;j9| _The acid dragon misses you. The acid dragon completely misses you.~;j  You shoot an arrow. The arrow hits the acid dragon.~;j#3 The acid dragon is moderately wounded.~;j4!5.5~;j9~;jq< _The acid dragon completely misses you. The acid dragon misses you.~;jGiX  You shoot an arrow. The arrow hits the acid dragon!~;jK  The acid dragon is heavily wounded.3--6.6 _The acid dragon bites you. The acid dragon misses you.~;jr  You shoot an arrow.  The arrow hits the acid dragon but does no damage.~;j4r  The acid dragon is heavily wounded.~;jj6(7.7~;j?<~;j-> _The acid dragon misses you. The acid dragon completely misses you.~;jٟ  You shoot an arrow. The arrow hits the acid dragon.~;j. (catching breath)The acid dragon is severely wounded.~;j|5 ***The acid dragon spits acid at you.~;j ..@4=-======8.8~;j T _The splash of acid misses you.~;jR  You shoot an arrow. The arrow hits the acid dragon!~;j< The acid dragon is almost dead.~;j _===---9.9~;j ~;j _The acid dragon closely misses you. The acid dragon completely misses you.;j} [You shoot an arrow. The arrow hits the acid dragon!  You kill the acid dragon!;jS;jf~;j #.......##....#..##...#...#.... AutarchDCSS the Covert#...##..##....#.....>.......... Spriggan of Ignis *****.......)..................)...... Health: 54/56 =======================-....######.........##########... Magic: 13/13 ========================..#..#..###.#........#..# AC: 6Str: 10..'..#..###.#........#... EV: 37Int: 15..#..#......#........'... SH: 0Dex: 16#..#.........##########... XL: 10 Next: 100% Place: Dungeon:10#. ######@#### ####....##';j Noise: ===------  Time: 9231.0 (1.1)#...[...##..#....#.. b) +0 orcbow#.......##..#....#.. Fire: b) +0 orcbow .. .# #.......##..#....'.. .. .# #.......##..#....#.. ..####.#.......##..#....#..  .......################..'....###  ....................###..#....<..  .....# #.....####..#....#....###  _The splash of acid misses you.You shoot an arrow. The arrow hits the acid dragon!  The acid dragon is almost dead. _The acid dragon closely misses you. The acid dragon completely misses you.You shoot an arrow. The arrow hits the acid dragon!  You kill the acid dragon! _The acid dragon scales are intact enough to wear.  You have reached level 11!  --more--;jh E8/604/141 0% ;jo ;j r 4 _;j8p8#...##..##....#.....>..........# ......)..................) ....######.........########## .. #..#..###.#........#..# ..'..#..###.#.#......#..#......#.;jq,'.#..#.........##########.#. ######'#########....##'# #...@...##..#....#...#.......##..#....#. . .# #.##..#....'. . .# #.##..#....#. .####. #.##..#....#.....################..'....####............###..#....<..# #.....####..#....#....##### #...........#....#....##..;j7y;jkz<---6 (0.6 _;j);j$  Things that are here:;j7 _+0 acid dragon scales; an acid dragon corpse;j2u9---2.6 (1.0;jw;j&/ _s - +0 acid dragon scales;j;jWWear or take off which item? Armour (go to first with [)  h - a +2 cloak (worn)  i - a +0 robe (worn)  n - a +1 hat of stealth (worn)s - +0 acid dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ;j;j ;j!  #...##..##....#.....>..........# AutarchDCSS the Covert ......)..................)....... Spriggan of Ignis *****. ....######.........##########.... Health: 59/60 =======================- ..#..#..###.#........#..#. Magic: 14/14 ========================..'..#..###.#........#.... AC: 6Str: 10;j ..#..#......#........'.... EV: 37Int: 15#..#.........##########.... SH: 0Dex: 16#. ######'#########....##'# XL: 11 Next:  0% Place: Dungeon:10#...@...##..#....#... Noise: ---------  Time: 9232.6 (0.0)#.......##..#....#... b) +0 orcbow . .# #.......##..#....'... Fire: b) +0 orcbow . .# #.......##..#....#... .####.#.......##..#....#... ......################..'....####  ...................###..#....<..#;jr   ....# #.....####..#....#....####  ....# #...........#....#....##.. You kill the acid dragon! _The acid dragon scales are intact enough to wear. _You have reached level 11!;j Things that are here: _+0 acid dragon scales; an acid dragon corpse _s - +0 acid dragon scales;j ;j ;j\ ;j* ;j3 A3.6 (1;jq8 ;j 9 +4.6 (2;j= ;jD ;jD Z60=5.6 (3;jH ;j_N ;jN +6.6 (4;jR ;jVY ;j Z +7.6 (5;ju] ;j_ 4 _You start removing your armour. You continue removing your +0 robe. x5;jAd ;jj  You finish removing your +0 robe.  You start putting on your armour.;jsk +8.6 (6;jo ;ju ;j#v G=9.6 (7;juz ;j ;jI ,40.6 (8;j ;j ;js +1.6 (9;j ;j ;jē /2.6 (10.0);j ;j 105 _You continue putting on your +0 acid dragon scales. x5;j͘ ;j ;j g _You finish putting on your +0 acid dragon scales.;jEl  Your movement speed is very quick.  Your attack delay is about 1.2 (and is slowed by your armour).;j[m;jr;j'u  Your damage rating with your +0 orcbow is about 16 (Base 11 x 115% (Dex) x 130%_(Skill)).;j&  _  There is an open door here. _  There is an open door here. _;ji %  There is an open door here. _;j `;js ;jх ;j ;j ;j $  Things that are here:;j a  a +0 falchion; an orc corpse;jҍ ;j  _;jr ;j! ;j ;j7 ;j ;j ;j" ,;jۗ ;j ;jE ;j ;jx ;jz ;jɞ ,;jX ;jl ;j ;j ;j ;jv ;jإ ,;jn ;j ;j© ;j{ ;j ;j ;j ;jí ;j6 ;j ;j ;jd ;j ,;js ;j ;j˵ ;jh ;j ,;j ;j͹ ;j ;j( ;j ;j ;jþ ;jK ;jʿ ;j ;j ;jx ;j ;j ;j ;jR ;j ;j ;j ,;j ;j, ;j ,;j! ;j< ;j ;j ;jm ;j ;j ,;j ;j ;j ;jJ ;j ;j, ;j^ ;j ;jp ;j# ;j ;j ;j ;j ;j7 ;j ;jI ;j ;j ;j ;j ;j ;j ;j ;j ;j ;j ;je ;j ;j; ;j ;j ;j ;j ;jy ;j ;j ;jv ;j ,;j- ;j ;jN ;j ;j ;j ';j 3;j ;j- 7 _You open the door.;j 3;j ;j-) @  There is an open door here.;j#+ ;j+  _;j1 ;j2 ;j4 ;j&5 ;j5 ;j: ;j`H ,;jBJ ;j%r `;j't P  There is a stone staircase leading up here.;jy K _;j{ ;j} ;jw~ ;j ;j ;j ,;j ;j\ ;j ;j^ ;j ;j ;j ,;j ;j ;je ;j ;jt ;j ;jٟ B;j ;j ;j ;j: ;j9 ;j ;j ;j ;j ;j ;j6 ;j ;j ;j ;j ;j ;jj ;j ;j ;j) ;jS ;j@ ;jȾ ;ju ;j B;j ;j ;j ;j) ;j ;j ;ja ;j ;jt ;j ;j ;jg ;j ;j ;j_ ;j ;jk ;jY ;j ;j ;j ;j ;j ;j ;j ;j' ;j ;j ;j ;j ;jt ;j ;j ;j ;j{ ,;jW ;j> ;j ;j ;j, ;j @  There is an open door here.;j ;j _;j ;j ;j ;j) ;j: ;j ;jM;jO;j;j;j&;jP;jj;j;jS;j ;j ;j ,;j ;j;jg,;j;j;j;js;j";j#;j$;jl%;jv(;j+;j+;ju,;j[/;j.1;j1;js2;j 5;j:6;j6;j7;j:;j<;jw=;j>;j#B@  There is an open door here.;jC;jD _;jsE;jG;jiJB;jL;j\N;jN;jO;jUQ;jR;j$S,;j+U;jV;jW,;jY;jGZ;jZ,;j\;j^;jfe;jf;j&i;j9lf  You encounter a wraith.;jLy.≈~_~≈.# #.....#########. .~≈~≈~.#####...####....... .≈~≈~≈....#.......#..................#.......#............. ....#....##.....###.......... '####....##.....########'######## ............................. ................................. ################@#########......) .;j{................#......) ....W.....#.... # ###.....#.... ....#.... ## #.......#....#..yy... W   wraith (wandering) .........#....####'### ..........#............ ....>.....#............;j{X305.4 (62.8W.;j5;j 56.0 (63.4 _;jˊ7_;jQ _There is an open door here.;j_~≈.# #.....#####...#....#........#.......##.......##.....########'..............................;j4#@#) . ..........W....) . ............... # ####........... #.......#... #.......#... .........#... ..........# ....>;jQw_~≈.# #.....#####...#....#........#.......##.......##.....########'..............................#@#) ..........W....) ............... ####........... #.......#... #.......#... .........#... ..........#;jSf ....>;jY;jZ;j'a;jtc] _A wraith is nearby!;j;r_~≈.# #.....#####...#....#........#.......##.......##.....########'..............................#@#) . ..........W....) . ............... # ####........... ;j<#.......#... #.......#... .........#... ..........# ....>;j_~≈.# #.....#####...#....#........#.......##.......##.....########'..............................#@#) ..........W....) ............... ####........... #.......#... #.......#...;j^ .........#... ..........# ....>;jF;j`;j;j] _A wraith is nearby!;jV ;j Read which item? Scrolls  b - 3 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - a scroll of enchant armour  r - 4 scrolls of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  p - a scroll of poison  I - 3 scrolls of immolation  N - 2 scrolls of noise ;jK  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected;j% ;j ;j0( .≈~_~≈.# #...#.......#########. AutarchDCSS the Covert .~≈~≈~.#####...####.............. Spriggan of Ignis *****. .≈~≈~≈....#.......#.............. Health: 60/60 ======================== ..........#.......#.............. Magic: 14/14 ======================== ....#....##.....###.............. AC: 10Str: 10 '####....##.....########'######## EV: 35Int: 15 ................................. SH: 0Dex: 16 ................................. XL: 11 Next:  0% Pl;j) ace: Dungeon:10 ################@#########......) Noise: ---------  Time: 9306.0 (0.0) ...........W.....#......) b) +0 orcbow .................#....... Fire: b) +0 orcbow #####............#.......#.......#....#....... ###.......#....#..yy... W   wraith (wandering) ...........#....####'### ............#............ ......>.....#............ _There is an open door here. _There is an open door here. _You encounter a wraith. _There is an open door here. _A wraith is nearby! _A wraith is nearby!;j1 P  Okay, then.;j2 ;jL9 ;j: . _;j{ ))WYou shoot an arrow.;j- W.;j.W.;j7===7.3 (1.3;js 7_;j|C _The arrow hits the wraith but does no damage.;j'} )You shoot an arrow. The arrow hits the wraith.;jHM W.;jS;jU-8.5 (1.2;j[;jH^4 _The wraith is lightly damaged.;j;tT~≈~≈~.# #...#...##..#...'...#† ≈~_~≈.# #...#.......######### ~≈~≈~.#####...####....... ≈~≈~≈....#.......#............#.......#....... ...#....##.....###............... ####....##.....########'#########...... ................@.......... ###############'#########......). ........W.......#......) ................#.####............#. #.......#....#..... # #.......#....#..yy....;j]v1  . ...#....####'####  . ..........#. W;j~.W   wraith;j+7---9.1 (0.6;j;jY;j≈~≈~.# #...#...##..#...'...#†. ~_~≈.# #...#.#. ≈~≈~.#####...####.) ~≈~≈....#.......#.#.......#.#....##.....###.....##.....#'#'†W#......)..........#......)..........#.####.....#.#.......#....#. ;j٧#.......#....#..yy. .........#....####'# .#.;j;jB---7;jи7_;j;j&.M~≈~.# #...#...##..#...'...#†. _~≈.# #...#.#. ~≈~.#####...####.). ≈~≈....#.......#.#.......#. .#....##.....###.....##.....#'#'#†.W#......).........#......)........#.####..#.#.#....#.#.#....#..yy..#....####'#.#.;j0!W';j;?10.3;j?6 _;jA;j@ W≈~.# #...#...##..#...'...#†. ~≈.# #...#.#. ≈~.#####...####.). ~≈....#.#.#.......#.. #....##.....###............##.....#'#'#†.W.'#......)..#......)..#.####.#.#.#....#.#.#....#..yy..#....####'#.#.;j ;j &9;j ;ja ;j 7~.# #...#...##..#...'...#†. ≈.# #...#.#. ~.#####...####.......). ≈....#.#...#.#... ....##.....###......... ....##.....#'#'#†.W.'#......)....[.#......)..#.####.#.#.#....#.;j( Z#.#....#..yy.#.#....####'# ;jE .W;j >1.5;j-# ;j$ ;jZ}.# #...#...##..#...'...#†. .# #...#.#########. .#####...####.........). ....#.#.........#.#...........##.....###.........##.....#'#'#†.W.'#;j\.......)....[..#......)..#.####.#.#.#....#.#.#....#..yy.# ;je;jf(2.1;jn;jLq;j&# #...#...##..#...'...#†. # #...#.#########. #####...####...............).#.#............#.#..........##.....###.........##.....#'#'#†.W.'#......)....[..#......)..#.....####.#.#.#....#.#.#....#..yy.# ;j.W;j;j&7;j;jm;j #...#...##..#...'...#†.  #...#.......#########....####...............).#.#..........#.#......... .;jP ##.....###........ .##.....#'#'#†.W.'#......)....[..#......)..#.....  ####.#......#.#....#......#.#....#..yy.......# ;j!.W;j*>3.3;j0;j2;j6#...#...##..#...'...#†.#...#.......#########....####.........). .#.#......... .#.#........ ##.....###........ ##.....#'#;juU'#†.W.'#......)....[. .#......). .#... ####.#....#.#....#.....#.#....#...........#.#....####'######## ;j;j&9;j,;j;jHz O#...#...##..#...'...#†.#...#.......###....####.......). #.#....... #.#....... #.....###....... #.....#'#'#†.W.'#......)....[.#......).)#.).#.#.#....#.#.#....#.#.#....####'######## ;j0| .W;j ;j (4.5;jY ;j ;j ,#...#...##..#...'...#†. #...#.......#. #...####.....). .#...... .#...... .....###....... .....#'#'#.W.'#......)....[.#......).).#.)..#.  #.#....#.  #.#....#.# .#....####'######## ;j .W;jm ;j (5.1;jq ;j ;j+...#...##..#...'...#†. ...#.#. ...####...).#....#.....###......#'#'#)W.'#......)....[.#......).).#.). #.#. #.#....#. #.#....#.##....####'### 7;j֨#...##..#...'...#†.#.#.####.).#.#....###......#'#'#).W.'#......)....[.#......).).#.). .#. .#....#. .#....#.##....####'## ;j>.W;j[6.3;j4)))))));jD[.W;jd$..W....;je7===7.5 (1.2;jHn;jpm _You shoot an arrow. The arrow barely misses the wraith.;jV4)))))));j.W;j+...W...;jl!8.7;j;jzm _You shoot an arrow. The arrow barely misses the wraith.;jV ~ )))You shoot an arrow. The arrow hits the wraith.;jEr .W;j(| ..;j`} (9.9;j ;j   You shoot an arrow. The arrow hits the wraith. _The wraith is lightly damaged. _You shoot an arrow. The arrow barely misses the wraith.  The arrow hits the wraith. _The wraith is lightly damaged.;jC o)) _The arrow barely misses the wraith.You shoot an arrow. The arrow barely misses the wraith.  The arrow hits the wraith. _The wraith is lightly damaged.  The arrow hits the wraith but does no damage.;j 9.W.W;j; ;j_ "21.1;j ;j8 4 _The wraith is lightly damaged.;j<}  You shoot an arrow. The arrow hits the wraith!;j%p  The wraith is moderately damaged.;j&(2.3;j .;j0T _The wraith closely misses you.;j B#.......#########.. .####...............)..#....#...###.......########'#########'############...........................)..W. ##'#########....@.)....[ ...........#......).........)#..;j).#..#....#.#....#.###########....####'#########................ >.....#.#..;j;j 5---9 (0.6;j ;j;j(g####...............) ..#.... #..... ###...... ########'#########'############ ...........................).. W.. #'#########......)....[ ..........#.....@).........).... #..).... #..... #....#.;jh#....#.###########....####'######## #................#.............#.. .....#...;j j'.W;jt;juD---3.5;j|;jk~;jm ..#.. #...... ###..... ########'#########'############ ...........................).. .. '#########...W..)....[ .........#......).........).... #..).... #.;jN d.... #....#. #....#.###########....####'#########................ #.............#..#................ ;jH '.W;j ;j !4.1;j ;jQ ;j .#. .###.. .########'#########'############ .............................)...... #'#########)....[. ..........#....W.).........)....;j; .#.......).....#......#....#..#....###########.#....####'########.#.................#.....#...#..........#.........  .>....;j ;j &7;jv ;j ;j=& ~########'#########'############ .............................)... #'#########)....[ ..........#....W.).........)...).##############'######## ;j' ....................#................  .............>###################;j( %.W;j(3 >5.3;j: ;jj< ;j.########'#########'############ ..............................)........ ##'#########)....[. ...........#......).........).....#.....W.).....#...........#....#..#....###########.#....####'######## .#................ >.....#.........#...#.................#... ....>....################### ;jً;jd&9;j;jG;jmn;jo;jw;jx;j.............................).... ###'#########)....[ ............#......).........).#.....W.).#......#....#.#....##########.#....####@######## .#................>.....#.............#.. .......#.................#........ .;j{...>....################### ;j).W.;j;j^!6.5;j';j+Q _There is an open door here.;jN. ####'#########......)....[ .............#......).........).#.......) #.#....W. ##....#.......... #.#....#...........########.#....####'######## .#.......@........>.....##.. ........#;j.....#. .>....################### ;jL;ji/7.1 _;jK ;j ;j#####'#########)....[ ..............#......).........).....#.......) ##.....#....W.  ##....#.........  #.#....#...........####### ..#....####'######## .#................>.....##.........#.....#. .>..###################;j'.W;j;j<&7;jQ;j!;j ...............#......).........)......#.......) ###.....#......  #.#....#....W... #.#....#....######..#....####'######## .#................>.....##..  .........#....  .#. .>....################### ;jP '.W;j= ;j (8.3;j ;jq ;j& .#......)........#........#............#...... #.#....#....... #.#....#....W...... .#....####'#  .#.  ....>.....#.#.. .#. .#..>.... ;j%( +####;j". ;j/ &9;j4 ;j&6 ;jW .#......  ####............#  #.#....# #.#....#....W####..#....####'######## .#................ ....>.....#;j4X`#.. .........#.... .#. ...>....#################### ;jY).W.;jy_;jJ`(9.5;jee;j8g;j .# ####......# #.#....#..... #.#....#..... .#....####W# .#. ....>.....#;j/.#.. .#. .#..>....#;j ;j)30.1;j5;j;j  ####.# #.#....# #.#....###..#....####W######## .#................ ....>.....##.. .........#.... .........#. .....>....######################;j>)'W';j;j&7;j;j2;j ####.# #.#....# #.......#....#. .........#....####'# ..........#.W. ....>.....#.#.. ...#. .#..>....#;jͮW.;jδ;j(1.3;j;j;jSl;jVm;js;ju;j, )))))You shoot an arrow. The arrow hits the wraith.;jv ).W.;j l....===2.5 (1.2;j8 ;j{ ^ _The wraith is heavily damaged.;j_ R)))))));jI ).W.;j <.....;j (3.7;j ;j q _You shoot an arrow. The arrow completely misses the wraith.;j'  )))You shoot an arrow. The arrow hits the wraith.;j0J).W.;jR'.....;j!T(4.9;jY;j[^ _The wraith is heavily damaged.;j )) You shoot an arrow. The arrow hits the wraith!;jY).W.;j(%....;j(6.1;j;j_ _The wraith is almost destroyed.;j9)))))));j"W.;j%* .....  You shoot an arrow. The arrow closely misses the wraith.;jG+(7.3;j0;j2W _The wraith completely misses you.;jlS  You shoot an arrow. The arrow hits the wraith.;jn  The wraith is almost destroyed.;j_(8.5;j;jL _The wraith misses you.;j m  You shoot an arrow.  The arrow hits the wraith but does no damage.;j n  The wraith is almost destroyed.;jy (9.7;j_ ;j W _The wraith completely misses you.;j c .  You shoot an arrow. The arrow hits the wraith.;j R;j*m ;js x 240.9 _You destroy the wraith!;jx ;j{ o _Your Ranged Weapons skill increases to level 8!;j ;j ;j;j,H _No target in view!;j;j ;j;jH _No target in view!;jqG4;jI;jLH _No target in view!;jF 3;jG ;jM ;j=O ;jW _;jX ;jdZ ;j[ ,;j[ ;j-] ;j] ;j^ ;j_ ;ja ,;jb ;jg X;jh ;ji ,;jj ;jan ;jo ;jp ;jXq ;js ;jt ;jwu ;j2v ;jw ;jy ;j$z ;jz ;jL| ;jJ~ ;j~ ;j ;j5 ;j ;j ;j ;jE ;jw ;jl ,;jO ;j ;j ;j< ;js ;jד ;j ;j ;j ;j ;j ;jE ;j ;j$) R;jX: ;j_ J;jQc ,;jf ,;jn n;jr ;js ,;ju ;jx ;jz ;j|{ ;j| ;j ;jn ;j0 ;j ;jR ;ju G............. ####......)....[......... ...#......).........).... ...#................).... ...#..................... ...#..................... ...#...........########## ...####'####### ................# ---73.3 (32.4) ............#........... .......................< ........................ ;j ..........>............. ######################## ;jz ;j H---9 (33.0;j ;j 9 _Found a stone staircase leading up.;j(V 3;jWX ;jh ;jl ;ju n;j2w ;j7x ;jz ,;j,| ;j} ;j2 ;j ;j ;jҖ ;jc ,;j ;j՛ ;j ,;jΟ ;j ;j ;j ;j ;j< ;j ;j ;jP ;js ';jm I;j 7 _You open the door.;j 3;j ;j*  There is an open door here. _;j ;j X;j ,;j ;j  .......... ....... ###'################## ;j ..........).......# ..................# .)....[..............# ).........).........+ .........)....@....# .........# .....# ##########'#####. #######................. .............##......... ...#.................... ..............<........# .................#......;j 282.1 (8.2);jN A3.1 (9;jS 0 _c - a wand of iceblast (3);j;j;j4;j,;j;j;j;j' _You open the door.  You encounter 3 killer bees.;j   ....  ##... ........... ..y.  #################y.y  )#..  .......#.#####. .[.....#....... ).........@....... ).........#....... #.##.... ..........#.. ... .####'#####... . ##...................   yyy 3 killer bees (asleep).....##............  .........  <.#  ;j;-6.5 (3.4;j47.1 (4.0 _;ja)g _There is an open door here.;j )))y2 asleep)  You shoot an arrow. The arrow hits the killer bee.  The killer bee buzzes angrily.;jx^ ~ .yThe killer bee is lightly wounded.;j_ I.y;jla w.y;job /y;jc y.  The killer bee buzzes angrily. You hear an angry buzzing noise.;jKe D.y;j?n |..yyy 4 killer bees (2 wandering);jo 7===8.2 (1.1;jv ;jx [ _You encounter a killer bee.;j/)..... .## . .. ##################y.y .........).......#yy ..#.#####. [.#....... ......).'. .)........@#....... ...........#.##.... .#.. ... ##########'#####... . ###...................  ..##...... y 2 killer bees (1......... <..#  ....#...... y.y;j0y;j.;j`yy 3 killer bees (1 wandering);j5---8 (0.6;jq _You encounter a killer bee.;ju.## . ..y '##################y.y ..........).......#y. ..#y#####. [.#....... ......).'....... .);ji.#....... ..#.##.... .#.. ... ##########'#####... . ####...................  ...##.. #.... <#  ....#...... .. ;jϐG.y;jf.y.;j0y;j*I.y;j1S.y;jMD---9.4;j٢;j;j ^. . #'##################y. ...........).......#.y ..#y#####. [.#....... ......).y....... .).#. ..#.##.... .#.. ... ##########'#####... . #####...................  ....##..#.... .<#  ....#........ ######################;j G.y;jU .y'y;jJ ;j )90.0;j ;j/ ;jsz . .... ##'#y...).#...#y#####. )....[.#y...... ).).'........).y#..#.##.....#.. ....#'#####... .#......##... ..#.....<........# 2.....#...... >.......#.yy.y'y.y.y 3 killer bees6;j###'##################y .............).......#..#.#####. .)....[.#....... .).........).y....... ..)#...#.##.......#.. ...##########@#####... . #######................... .............##............#.........................<........#....#......>........ ######################## .y.yy'1.2 _There is an open door here.;j..............).......#.............#.#####.)....[..............#....... ..).........)........y'. .....).........#............y.#.##..............y..#.. ...##########'#####... . ########........@.......... .......##..#...........<#....#......>.. ######################### y.y.y.yy 4 killer bees (1 wandering)8 _;j.).#........#.#####..)....[......#y.......).).........'..).......y.#....y..#.##......y...#.. ....#'#####... . '#..##..#............<.#..........#...>.............. 3 killer bees#################.y.yy.y'y.y 4 killer bees (1 wandering)2.4;jp f.).#...#.#####..)....[.#..).)..y..)...#..y..#.##.....y...#.. ....#'#####... . #'#.y..##..#..........<....#........#....>................   killer bee################yy.'y.y 2 killer bees3.0;ja W  You shoot an arrow. The arrow hits the killer bee!;ju 0y;j 'yThe killer bee is severely wounded.;j J.y;j Gy 3 killer bees;j 7===4.2 (1.2;j ;j\ ^ _The killer bee completely misses you. x2;j )))))))You shoot an arrow. The arrow barely misses the killer bee.;ja yThe arrow misses the killer bee.You hear an angry buzzing noise.;jId.;jf 'yThe killer bee completely misses you.;j#w yyy....yThe killer bee stings you but does no damage.  The killer bee completely misses you.;j>x-5.3 (1.1;je;j6 _You hear an angry buzzing noise.;ja †You shoot an arrow. The arrow hits the killer bee!;j, 2;jt+y.;j\y.y;j9 y 3 killer bees  You kill the killer bee!;j-6.5 (1.2;jH;j۽ _The killer bee completely misses you. x2; The killer bee barely misses you.;jwW  You shoot an arrow. The arrow hits the killer bee.;j^q  The killer bee is heavily wounded.;j (7.7;jt;j4^ _The killer bee completely misses you. x5;j] )You shoot an arrow.  The arrow closely misses the killer bee.The arrow hits the killer bee!;j=M yThe arrow closely misses the killer bee.  The arrow hits the killer bee!  The killer bee is almost dead.  The killer bee completely misses you.The killer bee stings you but does no damage.  The killer bee completely misses you. x2;jN (8.9;jV ;jX C _The killer bee stings you but does no damage.;jY †You shoot an arrow. The arrow hits the killer bee!;j` , 2;j0 +y.;j  You kill the killer bee!The killer bee closely misses you. The killer bee misses you.;jw 73400.0 (1.1;j- ;j} ^ _The killer bee completely misses you. x2;j$ g )))))))You shoot an arrow.;jŶ  y......  The arrow closely misses the killer bee.The killer bee misses you. The killer bee completely misses you.;j -1.2 (1.2;jο ;j\ _The killer bee misses you. The killer bee completely misses you. x2;j{ g )))))))You shoot an arrow.;j 0 y......  The arrow closely misses the killer bee.The killer bee completely misses you. x2; The killer bee misses you.2.4;j q _The killer bee completely misses you.;j; 9)))))));j 0 cYou shoot an arrow. The arrow misses the killer bee.;j6 'cThe killer bee completely misses you. x2  You encounter a centaur. It is carrying a +0 orcbow.;jK71y;jAyc.....c   centaur (launcher)yyy 3 killer bees (1 wandering);jB(3.6;jfL;jc _The killer bee misses you. The killer bee completely misses you. x3;j}M))))))y _The killer bee misses you. The killer bee completely misses you. x3  You shoot an arrow. The arrow misses the killer bee.  The arrow barely misses the centaur. The arrow hits the killer bee!  The killer bee buzzes angrily.;j[=6y.;jNA y.  The killer bee is heavily wounded.;jqy yc....  The killer bee completely misses you. x2; The killer bee closely misses you.4.8 _The killer bee barely misses you.;jI )You shoot an arrow. The arrow barely misses the killer bee.The arrow hits the centaur.;j1y.;jSu y.  The centaur is lightly wounded.;jG.y;j؟ yThe killer bee completely misses you. x2; The killer bee misses you. x2;j(6.0;j;j[ _The killer bee completely misses you.;jVI ) You shoot an arrow. The arrow misses the killer bee.The arrow hits the centaur!;j .  The centaur is severely wounded.;j y 2  The killer bee stings you.  The killer bee stings you but does no damage.;j\59-7.1 (1.1;j;j _The killer bee closely misses you. The killer bee completely misses you. x2;j/ )You shoot an arrow. The arrow misses the killer bee.The arrow hits the centaur!)yy 2 killer bees;j1y;jO ;jy.  You kill the centaur!;j1y.;j+ yy 3 killer bees  The killer bee completely misses you. The killer bee misses you.;j1048.2;j;;j>[ _The killer bee completely misses you.;j9)))))));jgW y).....  You shoot an arrow. The arrow barely misses the killer bee.The killer bee completely misses you. The killer bee misses you.60=;ji&9.4 (1.2;jBr;jt^ _The killer bee completely misses you. x4;j %9)))))));j y).....x4x2    The killer bee stings you but does no damage.100;j;j[ _The killer bee completely misses you.;j{l †You shoot an arrow. The arrow hits the killer bee.;jjs, 2;j  You kill the killer bee!The killer bee misses you. x2; The killer bee completely misses you. x2;j -1.5 (1.1;j;jfX _The killer bee closely misses you.;j}i .  You shoot an arrow. The arrow hits the killer bee!;jIV   killer bee;jf  You kill the killer bee!52.7 (1.2;j ;j~ ^ _The killer bee completely misses you. x3;j!  You shoot an arrow. The arrow hits the killer bee!;j؀  The killer bee is severely wounded.=3.8 (1.1;j  _The killer bee closely misses you. The killer bee completely misses you.;j- 3))))));j .....yYou shoot an arrow. The arrow barely misses the killer bee.;j& !4.9;j:  _The killer bee completely misses you. The killer bee misses you.;j 3))))));j] J .....yYou shoot an arrow. The arrow barely misses the killer bee.6.0 _The killer bee completely misses you. x2;j 3))))));jh .....yYou shoot an arrow. The arrow barely misses the killer bee.7.2 (1.2;jcr;jt _The killer bee completely misses you. x2; The killer bee misses you.;j3))))));jd .....yYou shoot an arrow. The arrow barely misses the killer bee.;jfY54---8.4;jEm;j)o3 _The killer bee stings you. x2;j3))))));jȏ .....yYou shoot an arrow. The arrow misses the killer bee. The killer bee misses you.9.6;j;j}^ _The killer bee completely misses you. x2;jqg .  You shoot an arrow. The arrow hits the killer bee!;juw(;j;j6620.7 (1.1;j ;jCN _You kill the killer bee!;j?;j;j;j^H _No target in view!;j;j+;j;jH _No target in view!;j;jE;j!;jg$H _No target in view!;jT4;j];j`H _No target in view!;j';j^;j\;jH _No target in view!;jd 4;j ;j[ C _No target in view!;j; ;j< ;j3> ;j B ;jB ;j&J 5=--;jN ,;jGP ;jP ;jT ,;j3V ;jlZ k6=;j*b X;je B;jBl Q7;j7w ;jDy ,;jEz ;j| ;j} K8=;j ;ju ,;j ;jz ,;j" ;j ;jݚ U9=;j ;j ;j ;je ;j: ;j ;jO ;j) e _You start resting.  HP restored.;j (---;j 737.7 (17.0);j* o60=---8.7 (18 _;j ;j ;j3;j;j;j;jz;j:  Things that are here:;j.  a killer bee corpse; a killer bee corpse; a killer bee corpse;j;j _;jh;j->  You see here a +0 orcbow.;j;jY _;jɰ;j/;jö;jo9=;j:;j<;j,;j;j];j;j;j@;j;j:;j;j;j;j;j;j;j;ju,;j;j;jm;j;j;jX;j0;j;j};j@;jZ;j;jE;j;j;jR;j;jN;j;j,;j;j;j;jn;j);j;j';j;j};j ;j ;j ;j! ;j ;j;j;j;j4,;j ;j;j;j;jf;j;j;jf ;j!;jc#;j%,;j&;j_(;j);j5*;j*;j+;j,,;j.;j0;j1;ji2;j2;j4;j5,;j6;j=8;jn9;j9;j{:;j@=;j>;j"?;j?;j^A;jD;j;jW;j';j;j;j;jZ7 _You open the door.;j ;j 3;j @  There is an open door here.;j ;j  _;j';jX;j,;j;j;j;j,,;j9;jo;j!;j;jI;j;j\;j;j] ;j!;j?";jW#;j$;jg&;j';j>(;jC*;j+;j`,;jH-;j/7 _You open the door.;j2;j+3;j8;j;@  There is an open door here.;j=;j> _;jq?;jA;jQC;jC;jD;jG;jH;j-I;jI;jK;jIN,;jO;jR,;j$V;jXXi _M - 3 potions of mutation (gained 1);jY;jZ;j[;j];j_;jP`;jk;jm;jo,;jp;jSu;j^w;j6x;jx;jz;jC|;j|;j`;j;j;jY;j;j;j,;j;j;jH;j;j;j;j;j;j<;jǖ7 _You open the door.;j^;j;j͙;jq@  There is an open door here.;j;j5 _;j;jX;j;jB;j;j';j;;j;js;j;j;j;jW;jS;j-;j;j;j+;j;j;jV;j^;j;jx;j&;j;j;jO;jK;j;j,;j;j;j;ju;j;jk;j;j;jS;j~;jx;j! ;j ;j ;j% ;j ;j;j;j;jQ;j;j;jm;j;j;j1;j;j9;j;jR.;j0B;jl8;j9,;jC;;jC;jE;jG,;jHM;jN;jO;j7P;jRX;jY;jZ;jx[;jjb;jd;jd;je;jl;jvm;j8n;jo;ju;juw;j)x;jx;j;j;jR;j ;js;jI;j;jˌ;j;jĔ;j;j;j;j;j;jJ;jp;jJ;j;j;j;js;j;j;j;j;j;j8;jC;jC;j;j;j@  There is an open door here.;j;jx _;jU;j;j!;j;j;jH;j;j;jR;j_;jP;j;j;j6;j ;j;jf;j;jS;j;j;j;j;j;jH;j?;j8;j;j;jn ;j ;jF ;j ;j[;j/,;j;j;j|;j";j;j;j,;j^;j";j";jU#;j#;j*';j(;jP);j);j-;j.;jC/;j/;j2;jN4,;j,5;j)9;j:;j;,;j.E#........#.....#  #........#.##..#  #######'####.....#  .......#  .##########..#  ;jwFt.##########..#  .............#  ...........#  ..........#  504.5 (65.8######..#  ...........#  #######..........#  #..........#  ..#.#####....#    ......#..........#    ......'..........#    ......#..........#  ;jG[ ;jGL;j.OT _Key pressed, stopping explore.;jQxI;jg~;j;jÀ$ _;jcX;j_;j9;jٌ;j;j;j;j̒,;jg;jٕ;jj;j;j;je;jj;j;j;j;j;j֡;jl;j.X;j!;j;j;jV;j;j ;j;jQ;j;jS,;j;j>;j];jW;j+;j<;jB;j,;j;j{;j';j;jb;j9;j;j;j;jU;jI,;j ;j;j,;j;j,;j;j';jC(B;j3;j5;jY6;j7;jB;jD,;jE;jM;jN;jO,;jRW;jX;jhY;jZ;jc;je,;jf;jm;jo;jp;j]q;jw;j+z;j{;j|;jЃ;j;j;j);j;j;j;j;j;j6;j;jʜ;j';jC;j ;j;j;j;ji;j;j+;j;j;jg;j{;j+;j;j;j;j;j;j&;j;j;j;j;j;j,;j;jf;jA;j;j;j;jn;j ;j;j-;j`.;j3;j\;j_;j^a,;j%ln;jm;jqB;jyr;jt;ju,;jwx;jy;jfz;jz;j};j~;j;j;j;jQ;j;j;j;j/;jԉ;j`;j;jf;j;j֏;j;jJ;jۓ;j;j$;jڗ,;j;j;j;j;j,;j9;j^;j;j;j;j  There is an open door here. _  There is an open door here. _;jW{ ################################# .....o........................... ##...##......#...###....... ##...##..###.......#..........#.................#............. ##'#####.......###########. '......########..#......## ##.......'@.......#........44.1 (39.6 #......#.......#........#........ #.###..#.......#############...## #.###..###'##### #####...##.........# #.......#....##....# #.......#.#........#..# #.......#.#...........### #.......#..##.#.....# #.......#.;j;j# ;jz E _Done exploring.;j8;j:3;j@(..'0.0)..'.....;j4/;jP0E _Done exploring.;j?3;j2A;jn;jv,;jyE _Done exploring.;jrB;jqWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines ;j;jW[?25h[?0cAutarchDCSS the Covert ################################# Spriggan of Ignis *****. ;j .....o........................... Health: 60/60 ======================== ##...##............#...###....... Magic: 14/14 ======================== ##...##..###.......#..........#.. AC: 10Str: 10 ...................#............. EV: 35Int: 15 ##'#####.............###########. SH: 0Dex: 16 '......#.......#######..#......## XL: 11 Next:  6% Place: Dungeon:10 #......#.......'@.......#........ Noise: ---------  Time: 9544.1 (0.0) #......#.......#........#........ b) +0 orcbow #.###..#.......#############...## Fire: b) +0 orcbow #.###..###'##########...## ...............##.......#. .........##....#;j2l#.......#.  ...#........#..##.......#.  ..#...........####.......#.  .......##.#.....##.......#.  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 10, ? - help) ;j# [?25l[?1c;jA 11;j6L ;jDM ;j]h ;jew [ _;j u  There is an open door here. _;j ;j. ;jJ B;jϩ ;j@ X;je ;j ,;jֶ ;j` ;j ,;j{ ;j ;j ;j ,;j4 ,;j ,;j B;j ;j ;j" f  Joseph comes into view.;j ###############################...............#...#....###...##........... ..>..........###...##..###....... ......)..@..........#########....##'#####.............#..#.'......#.......##.......#....#......#.......'... #'....#...@..#.......#.. ##########....#.###..#.......#### @   Joseph (launcher, wandering) ######....##'##.###..###'#######..#....#..................###..#..........##....#;j Q51.9 (7.8.@;j g2.5 (8.4 _;j5 )))@)You shoot an arrow. The arrow hits Joseph.;jj 9 '..;jr B@Joseph is lightly wounded.;j K))));jK K@'..;j>M 7===3.7 (1.2;j3S ;jU { _Joseph shoots a sling bullet. The sling bullet completely misses you.;jT[ )))You shoot an arrow. The arrow hits Joseph!;jb '..  Joseph is lightly wounded.  Joseph smiles happily.;jK))));jª@'..4.9 _Joseph shoots a sling bullet. The sling bullet completely misses you.;jZ)))))));jk '..@...  You shoot an arrow. The arrow barely misses Joseph.;jpK))));j @'..6.1 _Joseph shoots a sling bullet. The sling bullet completely misses you.;j;jU)))))));j| '..@...  You shoot an arrow. The arrow barely misses Joseph.;j] K))));j a @'..  ;j_ eJoseph shoots a sling bullet. The sling bullet completely misses you.;j  K))));j K@'..;j> (7.3;j( ;jӮ { _Joseph shoots a sling bullet. The sling bullet completely misses you.;j ))) You shoot an arrow. The arrow hits Joseph!;j'a '..  Joseph is moderately wounded.;j~f ,)));jg );j! K@'..;jk (8.5;j ;j p _Joseph shoots a sling bullet. The sling bullet misses you.;j7 )))You shoot an arrow.  The arrow hits Joseph but does no damage.;j '..  Joseph is moderately wounded.)));j*'..5----9.7 _Joseph shoots a sling bullet. The sling bullet hits you!;j9 )))You shoot an arrow. The arrow hits Joseph.;j* '..  Joseph is moderately wounded.))));j@'..60.9 _Joseph shoots a sling bullet. The sling bullet closely misses you.;jf )))You shoot an arrow.  The arrow hits Joseph but does no damage.;j,O '..  Joseph is moderately wounded.))));j5@'..1----2.1 _Joseph shoots a sling bullet. The sling bullet completely misses you.;j+ )))You shoot an arrow. The arrow hits Joseph!;jfR '..  Joseph is heavily wounded.))));jY @'.;jm.  Joseph shoots a sling bullet. The sling bullet completely misses you.;jK))));j;c K@'..;j/e (3.3;jj ;jl x _Joseph shoots a sling bullet. The sling bullet closely misses you.;j< ))) You shoot an arrow. The arrow hits Joseph!;jn '..  Joseph is severely wounded.;j^ x )))Joseph shoots a sling bullet.;j '..4.5 _The sling bullet hits you but does no damage.;jfL Z)))))));j> 9 '..;j r@...  You shoot an arrow. The arrow completely misses Joseph.;ji K))));jqK@'..;jCs025.7;jy;j{w _Joseph shoots a sling bullet. The sling bullet barely misses you.;j8Z)))))));jX '..@...  You shoot an arrow. The arrow barely misses Joseph.;jM_K))));jK@'..;j2-6.8 (1.1;j;jx _Joseph shoots a sling bullet. The sling bullet closely misses you.;jV ))) You shoot an arrow. The arrow hits Joseph!;j+A@.;j<2-'.;j3-8.0 (1.2;j\9;j!<V _Joseph is almost dead.;j6)))));jކ%));j'D '.@;j)...;jB!;.  You shoot an arrow. The arrow barely misses Joseph.;j)E)));j @'.  Joseph shoots a sling bullet. The sling bullet completely misses you.)));je,@'.3=9.2 _Joseph shoots a sling bullet. The sling bullet completely misses you.;jn )You shoot an arrow. The arrow hits Joseph!));j _'.1070.4;j \ _You kill Joseph!;jm_  _No target in view!;jB< _No target in view!;j _No target in view!;j _4=5=6=78=;j"?9=;j;j;j̓;jX;ji;j;j;j;jΠ;j ;j;j;j.L60=;jE;j(..........---92.4 (22.0)..;j '.;j:---;j;jE _Done exploring.;j ;j+ ;ji ;j ,0.0);j: q _Done exploring.;jσ;jRead which item? Scrolls  b - 3 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - a scroll of enchant armour  r - 4 scrolls of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  p - a scroll of poison ;j?@ I - 3 scrolls of immolation  N - 2 scrolls of noise  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected;jn7;j>;jpGAutarchDCSS the CovertSpriggan of Ignis *****.Health: 60/60 ========================Magic: 14/14 ======================== ################################# AC: 10Str: 10 ................................. EV: 35;jH,Int: 15 #...#...#....###...##............ SH: 0Dex: 16 ..>..........###...##..###....... XL: 11 Next: 10% Place: Dungeon:10 ......).........@................ Noise: ---------  Time: 9592.4 (0.0) ##########....##'#####........... b) +0 orcbow #........#..#.'......#.......#### Fire: b) +0 orcbow #........#....#...)..#.......'... #........'....#......#.......#... ;jI##########....#.###..#.......#### ######....##'##.###..###'##### .##..#....#..................# .##..#....#............##....# _You kill Joseph! _No target in view! _No target in view! _No target in view! _Done exploring. _Done exploring.;jfQ _No target in view! __Done exploring.  Okay, then.;jQR;jX;jZ. _;j/d;jAfWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines ;jJ ;j4[ [?25h[?0cAutarchDCSS the CovertSpriggan of Ignis *****.Health: 60/60 ========================Magic: 14/14 ======================== ################################# AC: 10Str: 10 ................................. EV: 35Int: 15 ;j\ #...#...#....###...##............ SH: 0Dex: 16 ..>..........###...##..###....... XL: 11 Next: 10% Place: Dungeon:10 ......).........@................ Noise: ---------  Time: 9592.4 (0.0) ##########....##'#####........... b) +0 orcbow #........#..#.'......#.......#### Fire: b) +0 orcbow #........#....#...)..#.......'... #........'....#......#.......#... ##########....#.###..#.......#### ######....##'##.###..###'##### .##..#....#..................# .##..#....#............##....# _No target in view! _No target in view! _Done exploring. _] 39;49mDone exploring. _Okay, then.What level of the Dungeon? (default 11, ? - help) ;jD [?25l[?1c;j[K11;j _;j$;j&;j';jR*;j/+;jt:;j<;j>,;jiCX;jD;j[F;jG;jgH;jI;jJ;jgL;jM;jM;j_O;j6Q;jQ;jR;jT;jV,;jW;jYY  There is a stone staircase leading down here.;j [;j\;jD]$ _;j[^;j3 &1;j B;j  _You climb downwards.   ######  #.....  ##.....  .......  .#.....###.#   #  603.3 (10.9) ############                     _There is a stone staircase leading up here.;j;jE3;j;jA;j _;ji;j,;j;j;jX;j,;j;j;j;j,;j;j .. <#  .#  >#  .#  .# ;j#########.#  #.....##@#  6.9 (3.6)###.......##  ........##.# ..#.....###.# #.......<...# #############    ;j ;j -7.5 (4.2;j #;j%\ _Found a stone staircase leading down and a stone staircase leading up.;j;j3;j;j;j;j?n;j;j;j*;j;j;j;j;j;j2;j,;j;j;j4;j,;j;jI;j,;j ;j`;j,;j|;jJ;j,;jK;j;j2,;j;j;jA;j;j;j;j;j);j ;j ,;j;j;j0;j,;j ;j;j ;j;j ;jp ;j ;j ;jX ;j;j,;j;j;j,;j;j#..##. ..##$# ..##.. ..##.. #.##>. #.##.. #.# ;j#..##.### #..@....#18.3 (10.8) #.......#.# ######<##.# #.##.# #>##.# #.##.##.##.##########.##.##.....##.#.#.#;j#;j$,9 (11.4;jY(;j*; _Found a stone staircase leading down.;j];j'f;j_k  There is a stone staircase leading down here. _;j:mB;jdn;j*o,;jo;jq;jr,;jtN _You now have 358 gold pieces (gained 14).;ju;jv3;jx;j~######### .# %.......# ..  #@##..# 24.7 (5.8) #.# ..#  #.##.. #..... ;j#..##. #>.##. #..##.  #..##.###  #.......# ;j_;j:-5.3 (6.4;j4;j. _Found a medusa talisman.;jŎ ;jO;j;ju,;jC;j-;j;jr;jM;j;j;j;;j\;j;jL ;jo";j#B;jK%;j&;jJ';j';j(;j+,;j5.;j/;j1;j52;j2;j3;jR5;j86;j6;j 9;j;;j;,;j=;j~?;j5@;j@;jf;j{;j1,;jR;j;j,;j ;j ;j ;j;j;j;jO;j;j;j/;j;jp;j;j;jwe  You encounter a troll.;j"#.T #.# ... #.############## #......%.......#  #.##.####.####.##. #.##.# #.# #.# .# #.# #.##.#.# #.# #....;j$+.####.####..##...........#>.##.....###..#.#..##.#...# ##.#.#..## T   troll (wandering).##### #.#.#.....# #.#......# #.######<;j`*042.1 (16.8);j+37 (17.4 _;ju18%;jJ3;jD  #.T #.# ... #.#  #......%.......# ;jg : #.#.####. #.##.# #.# #.#  #@##.# #.#  #.##.# #.#  #.##.####. #............#> #..... #.#...#  #.#####  #.#  #.# <;j  #.T #.# ... #.#  #......%.......#  #.#.####. #.##.# #.# #.#  #@##.# #.#  #.##.# #.#  #.##.####. #............#> #..... #.#...#  #.#####  #.#  #.# <;j= ;jJ ;j ;jy \ _A troll is nearby!;j Z)))))));j .;j U......;jә 0;j ;===3.8 (1.1);j :%;jݢ m _You shoot an arrow. The arrow closely misses the troll.;j Q;jR;jU;j%YH _No target in view!;j|;j.;j;jH _No target in view!;j[e;jIg;jrk;j/nH _No target in view!;j i ;jj 3;j:l ;jIm ;j...###..#.#.#...# ###### .. .#####< #.;jJ;jL3---9 (0.6 ;j M _;jeZ?%;j\#...#.##############......%.......##.####.####.##.T##.# #.# #.# .#...###.####..##...........#>...###..#.#.#...# ##;j];#### .. .#####< #....>.T;jf[---60.5;j;j ... #.###############......%.......# .#.##.####.####.##..#.##.# #.# #.# .#T##.# #.# #.##.#.##.# #.# #....#.##.####.####..###.@..........#>.##.#.....###..#.#..##.#.#...# ##.#.#..##.#.##### #.#.#.....#.# #.#...#.# #.######<##.# #.# #.#... #.# #># #.#1.1%;jh... #.#### .#......%.# .#.##.####.####.##..##.##.# #.# #.# ..##T##.# #.# #.##..##.##.# #.# #.....##.##.####.####..##.##.#>.##.##.....###..#.#..##.##.#...# ##.#.#..##.##.##### #.#.#.#.# #.#.##.# #.######<##.# #.# #.## ... #.# #>## #.## -----7%;j_... #.##### .##......%.# .. #.##.####.####.##..# #.##.# #.# #.# ..# #T##.# #.# #.##..# #.##.# #.# #.....# #.##.####.####..##.# #.#>.##.# #.....###..#.#..##.# #.#...# ##.#.#..##.##.##### #.#.#.#.# #.#.#.#.# #.######<##.#.# #.# #.##.... #.# #>##.#.##.T33mT   troll22.3;jt... #.##### .# #......%.# .. #.##.####.####.##..# #.##.# #.# #.# ..# #T##.# #.# #.##..# #.##.# #.# #.....# #T##.####.####..##.# #.#>.##.# #.....###..#.#..##.# #.#...# ##.#.#..##.##.##### #.#.#.##.# #.#.#.##.# #.######<##.##.# #.# #.##.#... #.# #>##.##.##.#;jvT9%;jE ... #.#### .# #......%.# .. #.##.####.####.##..# #.##.# #.# #.# ..# #T##.# #.# #.##..# #.##.# #.# #.....# #T##.####.####..##.# #.#>.##.# #.....###..#.#..##.# #.#...# ##.#.#..##.### #.##### #.# #.######<##.# .T3.5%;ju ... #.# .# #......%.# .. #.##.####.####.##..# #.##.# #.# #.# ..# #T##.# #.# #.##..# #.##.# #.# #.....# #.##.####.####..##.# #.T.#>.##.# #.....###..#.#..##.# #.#...# ##.#.#..##.### #.##### #.# #.# #.######<##.# 4.1;jeB... #.######## .# #......%.......# .. #.##.####.####.##..# #.##.# #.# #.# ..# #T##.# #.# #.##..# #.##.# #.# #.....# #.##.####.####..##.# #.T.#>.##.# #.....###..#.#..##.# #.#...# ##.#.#..##.### #.##### #.#.# #.##.# #.######<##.# .T -Ds9m7%;j... #.############## .# #......%.......# .. #.##.####.####.##..# #.##.# #.# #.# ..# #T##.# #.# #.##..# #.##.# #.# #.....# #.##.####.####..##.# #..T.#>.##.# #.....###..#.#..##.# #.#...# ##.#.#..##.### #.# #.#.# #.######<##.# #.# #.#... #.# 9;17H3=5.3;jm... #.############## .# #......%.......# .. #.##.####.####.##..# #.##.# #.# #.# ..# #T##.# #.# #.##..# ;jo#.##.# #.# #.....# #.##.####.####..##.# #..T.#>.##.# #.....###..#.#..##.# #.#...# ##.#.#..##.### #.##### ##.# ##.# #.######<##.# #.# #... # ;jq>.T;ju;jw&9;j{8%;j};jzS... #.######## .# #......%.......# .. #.##.####.####.##..# #.##.# #.# #.# ..# #T##.# #.# #.##..# ;jM|#.##.# #.# #.....# #.##.####.####..##.# #...T.#>.##.# #.....###..#.#..##.# #.#...# ##.#.#..##.### #.##### #.#.##.# #.#..#.# #.######<##.# #.# #.#... #.# ;jh}>.T;j;j(6.5;j;j;j ...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 33/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#;j EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#....T*****@.#>.##.#Noise: ---------  Time: 9666.5 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...# ##.#.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##.# #.##.#...#.# #>##.##.##.# _You are too injured to fight r;jj ecklessly! _You are too injured to fight recklessly!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit);j^[...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 33/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================;jR`#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#...)))))))@.#>.##.#Noise: ---------  Time: 9666.5 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...# ##.#.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##a9;49m.# #.##.#...#.# #>##.##.##.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit);j.T _ Fire: b) +0 orcbow  ;j#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (heavily wounded, 63% to hit)  You shoot an arrow. The arrow closely misses the troll.;jD..T....;j@5===7.6 (1.1 ;j/ _;j:%;j;jr{...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 33/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#.....T****@.#>.##.#;jŢNoise: ===------  Time: 9667.6 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...# ##.#.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##.# #.##.#...;j#.# #>##.##.##.#Aim: a troll (heavily wounded, 63% to hit) _You shoot an arrow. The arrow closely misses the troll.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit);jq...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 33/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#.....T))))@.#>.##.#Noise: ===------  Time: 9667.6 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...#;js ##.#.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##.# #.##.#...#.# #>##.##.##.#Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit)  You shoot an arrow. The arrow hits the troll.  The troll is heavily wounded.;j)@.T;j0- ...;j.P48.8 (1.2 _;j4;j6;j...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 34/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#......T***@.#>.##.#Noise: ===------  Time: 9668.8 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...#;jŠ ##.#.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##.# #.##.#...#.# #>##.##.##.#You shoot an arrow. The arrow hits the troll. _The troll is heavily wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit);jޤ...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 34/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#......T)))@.#>.##.#Noise: ===------  Time: 9668.8 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...#;j ##.#.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##.# #.##.#...#.# #>##.##.##.#Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit)  You shoot an arrow. The arrow hits the troll.  The troll is heavily wounded.;j&6.T..70.0 (1.2 _%;j[(;jem...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 34/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#.......T**@.#>.##.#Noise: ===------  Time: 9670.0 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...# ##.#pb39;49m.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##.# #.##.#...#.# #>##.##.##.#You shoot an arrow. The arrow hits the troll. _The troll is heavily wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit);j݄...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 34/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#.......T))@.#>.##.#Noise: ===------  Time: 9670.0 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...# ##;jHF.#.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##.# #.##.#...#.# #>##.##.##.#Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit)  You shoot an arrow.  The arrow hits the troll but does no damage.;j .TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a troll (heavily wounded, 63% to hit)  You shoot an arrow.  The arrow hits the troll but does no damage.  The troll is heavily wounded..1.1 (1.1 _%;j$ ...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 34/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#........T*@.#>.##.#Noise: ===------  Time: 9671.1 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...#;j^  ##.#.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##.# #.##.#...#.# #>##.##.##.#The arrow hits the troll but does no damage. _The troll is heavily wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit);j ...AutarchDCSS the Covert#.############## .#Spriggan of Ignis *****.#......%.......# ..Health: 34/60 =============-----------#.##.####.####.##..#Magic: 14/14 ========================#.##.# #.# #.# ..#AC: 10Str: 10#T##.# #.# #.##..#EV: 35Int: 15#.##.# #.# #.....#SH: 0Dex: 16#.##.####.####..##.#XL: 11 Next: 10% Place: Dungeon:11#........T)@.#>.##.#Noise: ===------  Time: 9671.1 (0.0)#.....###..#.#..##.#b) +0 orcbow#.#...#;jq  ##.#.#..##.###Fire: b) +0 orcbow#.##### #.#.#.......##.##.#.......#.##.##.######<##.#T   troll#.##.# #.##.#...#.# #>##.##.##.#Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (heavily wounded, 63% to hit)  You shoot an arrow. The arrow hits the troll!  The troll is almost dead.;j֒ Y.T;j c5=2.3 (1.2 _;jv ;j` 8%;jng#.############## .# #......%.......# ..  #.##.####.####.##..#  #.##.# #.# #.# ..#  #T##.# #.# #.##..#  #.##.# #.# #.....#  #.##.####.####..##.#  #.........T..#>.##.#  #.....###..#@#..##.#  #.#...# ##.#.#..##.### #.##### #.#.#.......#  #.# #.#.......#.#  #.# #.######<##.#  #.# #.# #.##.#  ... #.# #>##.#   #.##.# Qpm #.##.#  .T---9 (0.6;jt;jc.....%.......# .. ##.####.####.##..# #.# #.# T#...###.####..##.........T.#>.###..#.#.#...# ######## ..... ......######<## #....> #.########.T ---3.5%;jV F##.####.####.##..# #.# #.# T#...###.####..##...........#>###..#T#.#...# ##.#.###### ..... ......######<### #....> #.########.....##.#.;ja E4.1;j# #.##.# #.# #.# ..#  #T##.# #.# #.##..#  #.##.# #.# #.....#  #.##.####.####..##.#  #............#>.##.#  #.....###..#T#..##.#  #.#...# ##.#.#..##.### #.##### #.#.#.......#  #.# #.#.@.....#.#  #.# #.######<##.#  #.# #.# #.##.#  ... #.# #>##.#   #.##.#  #.##.# ;j'   #########.##.#  #.....##.#.#.#  ###.......###..#  .T=7;jB ;jRJ#.##.# #.# #.# ..#  #T##.# #.# #.##..#  #.##.# #.# #.....#  #.##.####.####..##.#  #..#>.##.#  #.....###..#.#..##.#  #.#...# ##.#T#..##.###  #.##### #.#.#.#  #.# #.#.#.#  #.# #.######<##.#  #.# #.# #.##.#  ... #.# #>##.#  #.##.#  #.##.#  #.##.#  LM49m #.....##.#.#.#   ###.###..#   T.T   troll65.3;jN#.##.# #.# #.# ..#  #T##.# #.# #.##..#  #.##.# #.# #.....#  #.##.####.####..##.#  #.#>.##.#  #.....###..#.#..##.#  #.#...# ##.#.#..##.###  #.##### #.#T#.#  #.# #.#.#.#  #.# #.######<##.#  #.# #.# #.##.#  ... #.# #>##.#  #.##.#  #.##.#  #.##.#  #.....##.#.#.# 34m ###.###..#  9;jv ;jme;j´;jٻ#.##.# #.# #.# ..#  #T##.# #.# #.##..#  #.##.# #.# #.....#  #.##.####.####..##.#  #.#>.##.#  #.....###..#.#..##.#  #.#...# ##.#.#..##.###  #.##### #.#T#.#  #.# #.#.#.#  #.# #.######<##.#  #.# #.# #.##.#  ... #.# #>##.#  #.##.#  #.##.#  #T;18H.##.#  #.....##.#.#.#  ###.###..#  ;jIG.T;j;j(6.5;jV;j ;j.##.# #.# #.# ..#  T##.# #.# #.##..#  .##.# #.# #.....#  .##.####.####..##.#  .#>.##.#  .....###..#.#..##.#  .#...# ##.#.#..##.###  .##### #.#.#.#  .# #.#.T...@.#.#  .# #.######<##.#  .# #.# #.##.#   #.# #>##.#  #.##.#<&49m  #.##.#  ##.##.#  #.....##.#.#.#  ###.###..#  7.1;j 4;jM ;j" ;jc .##.# #.# #.# ..#  AutarchDCSS the Covert T##.# #.# #.##..#  Spriggan of Ignis *****. .##.# #.# #.....#  Health: 36/60 ==============---------- .##.####.####..##.#  Magic: 14/14 ======================== ............#>.##.#  AC: 10;je Str: 10 .....###..#.#..##.#  EV: 35Int: 15 .#...# ##.#.#..##.###  SH: 0Dex: 16 .##### #.#.#.......#  XL: 11 Next: 10% Place: Dungeon:11 .##.#.T***@.#.#  Noise: ---------  Time: 9677.1 (0.0) .##.######<##.#  b) +0 orcbow .##.# #.##.#  Fire: b) +0 orcbow ..#.# #>##.# #.##.# #.##.#  T   troll#########.##.#;jg  #.....##.#.#.# ###.......###..# You shoot an arrow. The arrow hits the troll! _The troll is almost dead.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (severely wounded, 63% to hit);jJ.##.# #.# #.# ..#  AutarchDCSS the Covert T##.# #.# #.##..#  Spriggan of Ignis *****. .##.# #.# #.....#  Health: 36/60 ==============---------- .##.####.####..##.#  Magic: 14/14 ======================== ............#>.##.#  AC: 10Str: 10 .....###..#.#..##.#  EV: 35Int: 15 .#...# ##.#.#..##.###  SH: 0Dex: 16 .##### #.#.#.......#  XL: tO^0m11 Next: 10% Place: Dungeon:11 .##.#)))))@.#.#  Noise: ---------  Time: 9677.1 (0.0) .##.######<##.#  b) +0 orcbow .##.# #.##.#  Fire: b) +0 orcbow ..#.# #>##.# #.##.# #.##.#  T   troll#########.##.# #.....##.#.#.# ###.......###..# You shoot an arrow. The arrow hits the troll! _The troll is almost dead.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a troll (severely wounded, 63% to hit);jee.T _The troll is almost dead.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a troll (severely wounded, 63% to hit)  You shoot an arrow. The arrow barely misses the troll..T...T.===8.2 (1.1 _;jy.##.# #.# #.# ..#  AutarchDCSS the Covert T##.# #.# #.##..#  Spriggan of Ignis *****. .##.# #.# #.....#;j|  Health: 36/60 ==============---------- .##.####.####..##.#  Magic: 14/14 ======================== ............#>.##.#  AC: 10Str: 10 .....###..#.#..##.#  EV: 35Int: 15 .#...# ##.#.#..##.###  SH: 0Dex: 16 .##### #.#.#.......#  XL: 11 Next: 10% Place: Dungeon:11 .##.#...T*@.#.#  Noise: ===------  Time: 9678.2 (0.0) .##.######<##.#  b) +0 orcbow .##.# ;j[33m#.##.#  Fire: b) +0 orcbow ..#.# #>##.# #.##.# #.##.#  T   troll#########.##.# #.....##.#.#.# ###.......###..# Aim: a troll (severely wounded, 63% to hit) _You shoot an arrow. The arrow barely misses the troll.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle;jUShift-Dir - straight lineAim: a troll (severely wounded, 63% to hit);j.##.# #.# #.# ..#  AutarchDCSS the Covert T##.# #.# #.##..#  Spriggan of Ignis *****. .##.# #.# #.....#  Health: 36/60 ==============---------- .##.####.####..##.#  Magic: 14/14 ======================== ............#>.##.#  AC: 10Str: 10 .....###..#.#..##.#  EV: 35Int: 15 ;j.#...# ##.#.#..##.###  SH: 0Dex: 16 .##### #.#.#.......#  XL: 11 Next: 10% Place: Dungeon:11 .##.#.....@.#.#  Noise: ===------  Time: 9678.2 (0.0) .##.######<##.#  b) +0 orcbow .##.# #.##.#  Fire: b) +0 orcbow ..#.# #>##.# #.##.# #.##.#  T   troll#########.##.# #.....##.#.#.# ###.......###..# Fire: b) +0 orcbowPress: ? - help, Q - select action, ;jGZ( or ) - cycleShift-Dir - straight lineAim: a troll (severely wounded, 63% to hit)  You shoot an arrow. The arrow hits the troll!  You kill the troll!;jS);jř..739.4 (1.2 _;j$.##.# #.# #.# ..#  AutarchDCSS the Covert T##.# #.# #.##..#  Spriggan of Ignis *****. .##.# #.# #.....#  Health: 37/60 ==============---------- .##.####.####..##.#  Magic: 14/14 ======================== ............#>.##.#  AC: 10Str: 10 ;j*.....###..#.#..##.#  EV: 35Int: 15 .#...# ##.#.#..##.###  SH: 0Dex: 16 .##### #.#.#.......#  XL: 11 Next: 13% Place: Dungeon:11 .##.#.....@.#.#  Noise: ===------  Time: 9679.4 (0.0) .##.######<##.#  b) +0 orcbow .##.# #.##.#  Fire: b) +0 orcbow ..#.# #>##.# #.##.# #.##.#  ;jw;#########.##.#  #.....##.#.#.#  ###.......###..#  Aim: a troll (severely wounded, 63% to hit)  You shoot an arrow. The arrow hits the troll! _You kill the troll!Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jL.##.# #.# #.# ..#  AutarchDCSS the Covert T##.# #.# #.##..#  Spriggan of Ignis *****. .##.# #.# #.....#  Health: 37/60 ==============---------- .##.####.####..##.#  Magic: 14/14 ======================== ............#>.##.#  AC: 10Str: 10 .....###..#.#..##.#  EV: 35Int: 15 .#...# ##.#.#..##.###  SH: 0Dex: 16 .##### #.#.#.......#  XL: o0m11 Next: 13% Place: Dungeon:11 .##.#.....@.#.#  Noise: ===------  Time: 9679.4 (0.0) .##.######<##.#  b) +0 orcbow .##.# #.##.#  Fire: b) +0 orcbow ..#.# #>##.# #.##.# #.##.#  #########.##.#  #.....##.#.#.#  ###.......###..#   _You kill the troll!Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then. _;jhBy.##.# #.# #.# ..#  AutarchDCSS the Covert T##.# #.# #.##..#  Spriggan of Ignis *****. .##.# #.# #.....#;j S  Health: 37/60 ==============---------- .##.####.####..##.#  Magic: 14/14 ======================== ............#>.##.#  AC: 10Str: 10 .....###..#.#..##.#  EV: 35Int: 15 .#...# ##.#.#..##.###  SH: 0Dex: 16 .##### #.#.#.......#  XL: 11 Next: 13% Place: Dungeon:11 .##.#.....@.#.#  Noise: ===------  Time: 9679.4 (0.0) .##.######<##.#  b) +0 orcbow .##.# #/U9m.##.#  Fire: b) +0 orcbow ..#.# #>##.# #.##.# #.##.#  #########.##.#  #.....##.#.#.#  ###.......###..#  Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j.##.# #.# #.# ..#  AutarchDCSS the Covert T##.# #.# #.##..#  Spriggan of Ignis *****. .##.# #.# #.....#  Health: 37/60 ==============---------- .##.####.####..##.#  Magic: 14/14 ======================== ............#>.##.#  AC: 10Str: 10 .....###..#.#..##.#  EV: 35Int: 15 .#...# ##.#.#..##.###  SH: 0Dex: 16 .##### #.#.#.......#  XL: k0m11 Next: 13% Place: Dungeon:11 .##.#.....@.#.#  Noise: ===------  Time: 9679.4 (0.0) .##.######<##.#  b) +0 orcbow .##.# #.##.#  Fire: b) +0 orcbow ..#.# #>##.# #.##.# #.##.#  #########.##.#  #.....##.#.#.#  ###.......###..#   _Okay, then.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.;j[ ;j(_;j I;j5 ,;j8=;j;j:,;j,;jw9=;jQX;j%F40=;j',;j4*;j,W;j"Ya1=;j^;j-`;jaO2;jb;jc,;jd;j f,;joz43=;j0rB;j t,;jt;jb{4=;j},;j^~,;jw;jDa5=;j;j;j;j`;jf,;jB;jQ;jU6=;jƇ;jΈ;j,;jU,;j9;j`;jr,;jI;j<%7;j;j,;j ;j;j5,;j(;jK8=;j&;j,,;js;j`;jY,;jl;j'U9=;j;j;j;;j̠;jX;j=,;jr;j:,;j;jgb50=;j;j,;jĪ;j;j<;j ;jk1=;j,;j,;j5,;jα;j;j%2;j;j;jZ;j;j;jٸ,;jк,;j;j;ja3=;jg;j?,;jL,;j);j;j2U4=;j;jb5=;j9X;jk6=;jt,;j3;j;j;jz;j;7;j;jB;j8;jj,;j";jia8=;j8;j,;j;jP;j;j,;j{;j9=;jm;jk,;j;j8k _You start resting.HP restored.;j(---;j 1754.4 (75.0);jv60=---5.4 (76 _;j;j;jY;jL;j;j;jB;j?;j;j;j ;jZ O=;j3;j,;j;j;jX;j,;j\";jg&;j';jBH;jI;jM;jh,;jq,;j v;jw;jx;j|;j  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club.;j .O.  #.#  #.#  #.#  #.#.# #.#.# . #.#.# ##############@#.# .....%.......##...# #.####.####.##..## ##.# #.# #.##..# T##.# #.# #.##..# .##.# #.# #.....# O   two-headed ogre (asleep) .##.####.####..##.#  ............#>.##.#  .....###..#.#..##.# ;j&61.4 (6.0)2.0 (6.6 _%;jP9f _You see here a parchment of Summon Small Mammal.;jG .O.  #.#  #.#  #.#  #.#.#  #.#.#  #.#.# #@#.# %#...# #..##  #.# #.##..#  #.# #.##..#  #.# #.....# ##.# >.##.# .# ;jƌ .O.  #.#  #.#  ;j^#.#  #.#.#  #.#.#  #.#.# #@#.# %#...# #..##  #.# #.##..#  #.# #.##..#  #.# #.....# ##.# >.##.# .# ;j;j|;j;jff _A two-headed ogre is nearby!;jd1 ))))))OYou shoot an arrow.  The arrow hits the two-headed ogre but does no damage.;jQ.O;j8.....;jC7===3.1 (1.1;jW:%;jҼ; _The two-headed ogre shouts in stereo!;jE ))))) You shoot an arrow. The arrow hits the two-headed ogre!;jF Q.O;j O.O;j ,...;j] -4.3 (1.2;jd ;j/ j _The two-headed ogre is moderately wounded.;j` )))You shoot an arrow. The arrow hits the two-headed ogre.;jc Q.O;jN &..;j (5.5;j ;j? j _The two-headed ogre is moderately wounded.;j ))You shoot an arrow. The arrow hits the two-headed ogre.;jZ0x;j] .OThe two-headed ogre is moderately wounded.x.;je.x   unseen horror (wandering, invisible);jig(6.7;j|;j_ _You encounter an unseen horror.;j )You shoot an arrow. The arrow hits the two-headed ogre.;j,t.;jvx..O;jGU7.8 (1.1;j ;j܉j _The two-headed ogre is moderately wounded.;jk ...#.# ...# .#.O#.################:#.#.....%.......##@..###.####.####.##..#;j@m  #.# #.##..# T. ....###.####..##...........#>.##.###..#.#..##.#...# ##.###;j o N.O;jy  ;j|  The two-headed ogre attacks as it pursues you!  The two-headed ogre completely misses you.;j 6--8.4 (0.6;j 7%;jy  ;j W_The two-headed ogre closely misses you.;j #.# ...# .##..################O#......%.......##..##.####.####.##@.## #.# ;j L T...###.####..##...........#>.#####..#.#. .#...# ######## .....;jw ---9.0%;j ...##.#..###############O.....%.......##..##.####.####.##..## #.#  T.;j<..###.####..##...........#>.#####..#.#.#...# ##.#.#..##.####### #.#.#....... ......#;j;j@-6;jy;j8%;j8 ...##..###############O.....%.......##...# .##.####.####.##..## #.#  T.#...###.####..##...........#>.#####..#.#.. .#...# ######## #.#.#.......;j0 ......######<#;jܢ;jUF:O;j;jS)70.2;j9%;j߷;jO#.. #.#.# #.# #.#.# .. #.#.# #.###############:#.# #......%.......##O..# #.##.####.####.##..## #.##.# #.# #.##..# #T##.# #.# #.##..# #.##.# #.# #..@..# #.##.####.####..##.# #............#>.##.# #.....###..#.#..##.# #.#...# ##.#.#..##.### #.##### #.#.#.......# #.# ;jX #.#.......#.# #.# #.######<##.# #.# #.# #.##.# .O8;jL 6 #.# #.#.#  ... #.#.#  #.###############:#.#  #......%.......##...#  #.##.####.####.##O.##  #.##.# #.# #.##..#  #T##.# #.# #.##..# ;j Q #.##.# #.# #.....#  #.##.####.####.@##.#  #............#>.##.#  #.....###..#.#..##.#  #.#...# ##.#.#..##.###  #.##### #.#.#.......#  #.# #.#.......#.#   #.# #.######<##.#    #.# #.# #.##.#    ... #.# #>##.#  ;ju >1.4;jV ;j} ;j< ...#.###############:.....%.......##...###.####.####.##O.# #.# #.##..# T##..#.....####.####..##.#...........#>###..#.#.#...# ####;j?#.##.##.#  O;jG.O   two-headed ogre;jH(2.0;ju>%;js #.###############:.....%.......##...###.####.####.##..# #.# #.##O.# T##......###.####..##...........#>###..#.#.#...# ######## .....;jsX ......######<## # #.##.#  ;j{;jI|&6;j;j1l .....%.......##..##.####.####.##..# #.# #.##O.# T##..;jM2*..###.####..##...........#>###..#.#.#...# ####;jq28#### .....#;j2 #.#.......#.###;j2p#########.##.#  ;j2;jP:;j;(3.2;j@;jB;j$ ##.####.####.##..# #.# #.##O.# T##....###.####..##;j...........#>###..#.#.#...# ###.####### .....# #.#.......#;je######<##.##;j[#.....##.#.#.#  ;j{2O;j O   two-headed ogre;j^ &8;j ;j@ ' #.# #.##O.# T##...O###.####..##...........#>###..#.#..##.##...# ###.####### #.#.#....... #.#...@...#.######<##.## #.##...># #.#;j K########.....##.#.##..###.;jX8>4.4;jk;j | )))))You shoot an arrow. The arrow hits the two-headed ogre.;jc%.O.....===5.5 (1.1;jL _The two-headed ogre is moderately wounded.;j ))))You shoot an arrow. The arrow hits the two-headed ogre!;j}s Q.O;jz ,...;jQ (6.6;j̏ ;j Q _The two-headed ogre is heavily wounded.;j ;j  ;jE )))You shoot an arrow. The arrow hits the two-headed ogre.;jcyQ.O;jg.O.7.7 _The two-headed ogre is heavily wounded.;j(eH ))));jOe);jhe1)You shoot an arrow.;jQ.O;j2....;j-8.9 (1.2;j;jUb _The arrow barely misses the two-headed ogre.;ji\  You shoot an arrow. The arrow hits the two-headed ogre.;j $  The two-headed ogre is heavily wounded.The two-headed ogre misses you.;jz&.80.0 (1.1;j3+;j-` _The two-headed ogre completely misses you.;j ;jK ;j;j;j ;j% L#.##.# #.# #.##O.#  #T##.# #.# #.##..#  #.##.# #.# #.....#  #.##.####.####..##.#  #.#>.##.#  #.....###..#.#..##.# ;j^&  #.#...# ##.#.#..##.###  #.##### #.#.#.O.....#  #.# #.#....@..#.#  #.# #.######<##.#  #.# #.# #.##.#  ... #.# #>##.#  #.##.#  #.##.#  ;j& f#.##.#  ;j& o#.....##.#.#.#  ###.;j& J###..#  ;jI ;joR 5---6 (0.6;j?Z ;je ;j|tT##.# #.# #.##..#  .##.# #.# #.....#  .##.####.####..##.#  ............#>.##.#  .....###..#.#..##.#  .#...# ##.#.#..##.### ;jt.##### #.#.#.O.....#  .# #.#.......#.#  .# #.######@##.#  .# #.# #.##.#  .. #.# #>##.#   #.##.#  ;ju#.##.#  #########.##.#  #.....##.#.#.#  ###.......###..#  ........##.#.###  ;jwP.O;jZ---1.2;j';jda _There is a stone staircase leading up here.;jv...###.####..## ............#>.###..#.#.#...# ##.#.#..##.####### #.#.#.......# #.#....O..#.######<##;j .> #.########.....##.#.;j##..###.........##.#.####.## ;j;j(-8 _;jܴ;j;j?###.####..## ............#>.###..#.#. .#...# ##.#.#..##.####### #.#.#....... ...O..######<#;jΗ? #.. #.########.....##.#.##..###.;j ........##.#.###;jl#.## #.......<...# ;jXO.O;j>2.4;jר;j;c _There is a stone staircase leading down here.;j...........#>###..#.#.. .#...# ##.#.#..##.####### ...... ......######O# #..>########.....##.#.##..###.........##.#.####.## #.......<...# ###########3.0 _;ji t###..#.#. .#...# ####.####### ..... ......######O# #..> #.########.....##.#.##..###.........##.#.####.## #.......<...# ###########<O6;jAg#...# ######## ..... ......######<# #O.> #.########.....##.#.###..###..........##.#.####.....###.## #.......<...# ###########4.2;j##### #.#.#.......#  # #.#.......#.#  # #.######<##.#  # #.# #O##.#  . #.# #>##.#   #.##.#  #.##.#  #########.##.#  #.....##.#@#.#  ###.......###..#  ........##.#.###  ..#.....###.##  #.......<...#  #############      .O8;j )))You shoot an arrow. The arrow hits the two-headed ogre.;je* M>O;j? ..===5.8 (1.0 _The two-headed ogre is heavily wounded.;j ))You shoot an arrow. The arrow hits the two-headed ogre.;j;;j<.;j<O;j1=;j;j.;j};j&7.0 (1.2;j ;jJ ;j;j&C_The two-headed ogre is heavily wounded.;jg;j:B  #.#.......#.#   #.######<##.#   #.# #.##.#   #.# #>##.#   #.##.#  #O##.#  #########.##.#  #.....##.#.#.#  ###.......###@.#  ........##.#.###  ..#.....###.##  #.......<...#  #############       .O---6 (0.6;j}G (### #.#.#.#  #.#.......#.#  #.######<##.#  #.# #.##.#  #.# #>##.#  #.##.#   #.##.#  #########O##.#   #.....##.#.#@#  ###.###..#  ........##.#.### ..#.....###.# #.......<...#  #############       ---8.2;j[M..# ###.## ####.............#####<.#.# #> #.########O# ##.#.####.......###..........##.#.### #. #8;j;j:%M;j##.;j ;j4..# #;j##.## ;jI###;j}##......;j.......;j#####<;jC.;jL#.# #>;j ;j1#.;jm########O#;j ;j!##.#.#;j6?###.......###..#;jr ;j.;jC.# ..;jL5##;j;jD!9.4;j4;j;jsM.......#>##.# ..# ###.## ####.............#####<.#.# #> #.########O##.....##.#.#.# OO   two-headed ogre90.0;jn####.####........#>##.# ..# ###.## ####.............#####<.#.# #> #.########O# ##.#.####.......###O...#.###..#.....###.##.......<...O.6;jz h #.# #.... .####.####........#>##.# ..# ###.## ####.............#####<.#.# #> #.########O##. ##.#.#O###.......###....#.###..#.....###.##1.2;jR ## #.# #.... .####.####........#>.####.#.# ..# ###.## ####.............#####<.#.# #> #.########O##. ##.#.#O###.......###....#.###O.8;j )))) You shoot an arrow. The arrow hits the two-headed ogre!;jy$1O....===2.8 (1.0 _The two-headed ogre is severely wounded.;j z )))))))You shoot an arrow.;j1 =O......3.9 (1.1 _The arrow barely misses the two-headed ogre.;jb )))))))You shoot an arrow.;jy8O......5.0 _The arrow barely misses the two-headed ogre.;j )You shoot an arrow. The arrow hits the two-headed ogre.;j O.6.1 _The two-headed ogre is severely wounded.;j8Q;jQ;j5 _Unknown command.;j|O## #.# #.... .####.####..##.......#>.##.##.#.# ..# ##.#.#..##.## ####.............#####<##..##O#.# #> #.##.########O##. ##.#.####.......###..O.  The two-headed ogre attacks as it pursues you!--7 (0.6 _The two-headed ogre completely misses you. x2;j #.####.####.##..## #.# #.# #.##..# #.# #.# #.##..# #.# #.# #.....# #.####.####..##.# ........#>.##.# .###..#.#..##.#  ...# ##.#.#..##.### #### #.#.#.....@.#  #.#.......#.#  #.######<##O#  #.# #.##.# #.# #>##.#  #.##.#  #.##.#  #########O## 40m.#  #.....##.#.#.# ---7.3;j}w#.# #.# #.##.. #.# #.# #.##..# #.# #.# #.....# #.####.####..##.# ...........#>.##.# ###..#.#..##.# #...# ##.#.#..##.### ##### #.#.#.......#  #.#......@#.# # #.######<##O# # #.# #.##.# . #.# #>##.#  #.##.#  #.##.# #########iy9m.##.#   #.....##.#.#.#  ###.......###..#  -9;jk;jvnT##.# #.# #.##..# .##.# #.# #.....# .##.####.####..##.# ............#>.##.# ###..#.#..##.# #...# ##.#.#..##.### .##### #.#.#.......# .# #.#.......#.# .# #.######@##O# .# #.# #.##.# .. #.# #>##.#  #.##.#  #.##.# #########.##.#o;49m ;jqs #.....##.#.#.# ###.......###..#  ..##.#.### ;jw;j@y;jy!8.5;j%~;j ;jG;jS_There is a stone staircase leading up here.;j" ...###.####..## ............#>.###..#.#.#...# ##.#.#..##.####### #.#.#.......# #.#.......#.######<##O #@##. ..> #...#.....###.##  9.1 _;ji  ###.####..## ............#>.###..#.#. .#...# ##.#.#..##.####### #.#.#....... ......######<##O #.##. .. #.#.......<...#  7 _There is a stone staircase leading down here.;j.  ...........#>###..#.#.. .#...# ##.#.#..##.####### ...... ......######<##O #.##. ..>#####################  800.3 _;j ###..#.#. .#...# ####.####### ..... ......######<##O #.##. ..> #.########.....##.#..###.##.#.##  9;jG #...# ######## ..... ......######<##O #.##. ..> #.########.....##.#.###..###....#.....#  1.5;j/ ##### #.#.#.......#  # #.#.......#.#  # #.######<##O#  # #.# #.##.#  . #.# #>##.#   #.##.#  #.##.#  #########.##.#  #.....##.#@#.#  ###.......###..#  ........##.#.###  ..#.....###.##  #.......<...#  #############      2.1;jϧ';j;j;jA;jm;j;j;j(% ;j|$_You start waiting.;j6A two-headed ogre comes into view.;j;j;jxO;jtO   two-headed ogre (wandering);j;j;j ;j;jD30.1 (28.;ju 0);j4;j#1.1 (29 ;j _;j;j1;j  ;jA ;j );j );j> );j~ );j );j );j );j )You shoot an arrow.;j+ #.;j- FO<.;jP >...;j ===;jؔ 2.3 (1.2;j );je ;j  ;jh ;jŞ >_The arrow barely misses the two-headed ogre.;j ;j) _No target in view!;jc? _No target in view!;j6 _No target in view!;jx .#...# ##.#.#..##.### .##### #.#.#.O.....# .# #.#.......#.# .# #.######<##O# # #.# #.##.# ..#.# #>##.#  #.##.#  ;jy #.##.#  #########@##.#  #.....##.#.#.#  ###.......###..#  ........##.#.###  ..#.....###.## ;j`y #.......<...# #############   ;j{ 0O;j] .O   two-headed ogre (wandering);jO <---9 (0.6 _;jR ;jc ;jt....###. ...# ###.#######..........O..#.#####<##O .#. ..#.# #>########.## ##.#.#.###.......###..#......##.#.###..#.....###.##.......<...#############;jKOO;j42===3.5;jA;je; _The two-headed ogre shouts in stereo!;jy~ ))))))You shoot an arrow.;j}Q.O;jc..>.;j-4.7 (1.2;j;jC b _The arrow barely misses the two-headed ogre.;j ))) You shoot an arrow. The arrow hits the two-headed ogre!;j M<O;j B>.;jR -5.8 (1.1;jm ;j h _The two-headed ogre is severely wounded.;jT ))You shoot an arrow. The arrow hits the two-headed ogre!;j .O>O;j ;j -7.0 (1.2;jq ;j h _The two-headed ogre is severely wounded.;j)))))) _The arrow barely misses the two-headed ogre.  You shoot an arrow. The arrow hits the two-headed ogre! _The two-headed ogre is severely wounded.  You shoot an arrow. The arrow hits the two-headed ogre! _The two-headed ogre is severely wounded.  You shoot an arrow.;jeV ..<.>OThe arrow barely misses the two-headed ogre.The two-headed ogre misses you.;jW,80;jZ\;j^` _The two-headed ogre completely misses you.;jP#...# ######## ..... ......######<##O #.##. ..> #O.########.....##.#.###..###..........##.#.###;j3#.....###.## #.......<...# ###########;j;j5---6 (0.6;j ;j] ;j͇ 3##### #.#.#.......#  # #.#.......#.#  # #.######<##O#  # #.# #.##.#  . #.# #>##.#   #O##.#  #.##.#  #########.##.#  #.....##.#@#.#  ###.......###..#  ........##.#.###  ..#.....###.##  #.......<...#  #############      ;j ;j =---9.2;j ;j^ ;jOm #.#.......#.#   #.######<##.#   #.# #.##.#   #.# #>##.#   #O##.#  #.##.#  #########.##.#  #.....##.#.#.#  ;jP###.......###@.#  ........##.#.###  ..#.....###.##  #.......<...#  #############          ;jR1O;jW.O   two-headed ogre;jWX&8;j\;j^;j!6l )))You shoot an arrow.;jոQ.O;j .;jE8===40.8 (1.0;j;j&b _The arrow barely misses the two-headed ogre.;j|### #.#.#.#  #.#.......#.#  #.######<##.#  #.# #.##.#  #.# #>##.#  #.##.#   #.##.#  #########O##.#   #.....##.#.#@#  ###.###..#  ........##.#.### ..#.....###.# #.......<...#  #############       ;j;j7---1.4 (0.6;j;j;jzM..# ###.## ####.............#####<.#.# #> #.##.########O# ##.#.####.......###..........##.#.### #. #;j_;jӾD---2.0;j;j$;jM##. ..# ###.## ####.............#####<.;j6z#.# #> #.########O##. ##.#.####.......###..# ..# ;jl)..##;j1O;j\O   two-headed ogre6;j@;j";jm $.......#>##.# ..# ###.## ####.............#####<.#.# #> #.##.########O##. ##.#.####.......###O...#.###..#.....###.##.......<...#############;j3t ;jt (3.2;jFy ;j{ ;j ####.####........#>##.# ..# ###.## ####.............#####<.#.# #> #.##.########O##. ##.#.####.......###O...#.###;j [..#.....###.##.......<...;j 8O.;j ;j' &8;j ;j ;jD #.# #.... .####.####........#>##.# ..# ###.## ####.............#####<.#.# #> #.##.########O##. ##.#.#O###.......###....#.###..#.....###.##;j;jO(4.4;j ;js ;j+## #.# #.... .####.####........#>.####.#.# ..# ###.## ####.............#####<.#.# #> #.##.########O##. ##.#.#O###.......###....#.###;jg7O.;jˏ;jl(5.0;j;j;j )))) You shoot an arrow. The arrow hits the two-headed ogre!;jcSLO.;jEY0...;jY7===6.2 (1.2;j^;jac _The two-headed ogre is almost dead.;j )))))))You shoot an arrow.;jQS:O.;jp.....7.4 _The arrow barely misses the two-headed ogre.;j )))))))You shoot an arrow.;j" :O.;j7( ^.....;j( -8.5 (1.1;j- ;j&0 b _The arrow barely misses the two-headed ogre.;jT9 )You shoot an arrow. The arrow hits the two-headed ogre.;jH :O.;jg r  The two-headed ogre is almost dead.;j (9.6;j ;j c _The two-headed ogre completely misses you. x2;jʒ )You shoot an arrow. The arrow hits the two-headed ogre!;j4S;j ;j!& 2050.8 (1.2 _You kill the two-headed ogre!;jJ+;j-o _Your Ranged Weapons skill increases to level 9!;j^4;j;jH _No target in view!;j ;jc ;j{ ;jT ,;jC _;j n;j ,;j ;jT ;j ,;j  ;jg ;jf ^  ...  #.#  #.#  #.#  #.#.# .# #.#.# .. #.#.# .#########@#.# --- ......%.......##...# .##.####.####.##..## .##.# #.#..# T##.# #.#..# ;j D.##.# #.# #.....# .##.####.####..##.# .....>.##.# .....###..#.#..##.#  You pick up a parchment of Summon Small Mammal and begin reading...;j# +8.0 (7;jS$ G---9.0 (8;j( 8%;j* L _You add the spell Summon Small Mammal to your library.;j|I;j;jb;j;j;jO;j;jD;j,;j,;jD;jR;j;j;j&;j,;j ;j(;ju;jҦ;j;j';j,;j;j;j,;js;ju;j,;j?;jDZ;j,;jL;j;jq;j;j;jt;jø;j;j;j;j<,;j;j;jD,;j;j;j;jP;ji;j;j;j;j];j;j,;j;j;j,;j;j;j,;jG;j;j2,;j;j{;j;jp  An unseen horror comes into view.;jPZ### .    #.#   #######.##########  .......:.........#  #@########.###  #.#.##........#  ..###...####.#.#  #x## #.#### #.#.# # #.## #.#.# #.. ... #.#.# x   unseen horror (wandering, invisible) #.# #### #.#.# ... #.#.# #.###############.#.#;j172.2 (13.2).;jb);j,8 (13.8;j&;j: _The unseen horror leaves your sight.;js ;j ;j ;j] ;j ;jq ,;j } M##. ;j6#.# #######.#########.......@.........# ###.###.########.## #.#.##..........###...####.#.##.## #.###.#.;jjy...You pick up a parchment of Eringya's Noxious Bog and begin reading...;j13.4 (0.6);j+4.4 (1;j ;jx N _You add the spell Eringya's Noxious Bog to your library.;joo;jo;jp;j(t;jt;j};j;jp  An unseen horror comes into view.;jQ#..#.# #.# #.########.##########.................####.###.########.###.##.#.##........####...####.#.#x####.##.#.#### #.#.## #.## #.#.##.. ...# #.#.##.# ##### #.#.#... #.#.#;j‰}x   unseen horror (wandering, invisible) #.###############.#.# #......%.......##...# #.##.####.####.##..##;j͐-5.6 (1.2;j446.2 (1.8 _;j]9%;jw;j- ))))))x  You shoot an arrow. The arrow hits the unseen horror!;j>x..x.x.x;jD..;jE7===7.3 (1.1;jmK;jCNh _The unseen horror is moderately wounded.;jbk ))You shoot an arrow. The arrow hits the unseen horror.;jy.x.x;jw  The unseen horror is moderately wounded.;j-8.5 (1.2;j$;j1'[ _The unseen horror closely misses you.;j g )))))))You shoot an arrow.;j  x.  The arrow closely misses the unseen horror..x;j!......;j-9.6 (1.1;j;j^ _The unseen horror completely misses you.;j@  You shoot an arrow. The arrow hits the unseen horror!;j .xThe unseen horror is severely wounded..;j, );j -800;j ;%;j1 D _The unseen horror hits you but does no damage.;jK ;jރ ;jc ;jB H _No target in view!;j ;j! ;j ;jU H _No target in view!;j;j;jI;jJH _No target in view!;j";j>#;j(;j\*H _No target in view!;ji;jTj;jm;jnH _No target in view!;jE;j;j;jC _No target in view!;j@;j4;j ;j{;jI;j,;j9 _ _ An unseen horror comes into view.#.# #.# #######.##########.................####.###.########.#####.##.#.##..........###...####.#.# .####.##.#.#### #.#.#  # ##@## #.#.# ---#.....x..# #.#.# #.##.##### #.#.# ... #.###############.#.##......%.......##...# x   unseen horror (wandering, invisible)#.##.####.####.##..###.##.# #.# #.##..##T##.# #.# #.##..#1.2 (0.60;14Hx..x---8 (1.2 _;j9%;j̥;j= #.# #.#     #####  #####.##.#.##..  ..###..  #.#.#### #.#.#  # ##@## #.#.#  #.....x..# #.#.#  #.##.##### #.#.#  ... #.#.#    %;j4}     #.#    #.#  ;jF  #.# #.#     #####  #####.##.#.##..  ..###..  #.#.#### #.#.#  # ##@## #.#.#  #.....x..# #.#.#  #.##.##### #.#.#  ...   ;j`H %    #.#   #.# ;jL ;jRM ;jR ;jMU e _An unseen horror is nearby!;jb )You shoot an arrow. The arrow hits the unseen horror.;j .x x.  The unseen horror is severely wounded.x.;j ;j 2===3.0;j ;j/ ^ _The unseen horror completely misses you.;jv| )) You shoot an arrow. The arrow hits the unseen horror!;jz.x.x;jp  The unseen horror is almost dead.;j(4.2;j8;j?^ _The unseen horror completely misses you.;jdl .  You shoot an arrow. The arrow hits the unseen horror!;j);jT;jz350% _You kill the unseen horror!;j8J;j;H _No target in view!;jcJ;j>K;jO;jRH _No target in view!;j 4;jJ ;j H _No target in view!;j ;j ;jp ;j H _No target in view!;j@ ;jtA ;jE ;jG H _No target in view!;j ;j ;j ;j ;j" ;j _;j ,;jr ;j- ;js ;j ;j ;j ;jY ,;j ;j ;j ;j] ;j ;j ;j ;jK ;j> ;jh ;j ;j ;j ;j ;j ;j ;j ;jG X;j ;j ;j ,;j ;j ;jt ;j ;j! ;jQ# ;j# ;j# ;j% ;j' ;j*( ;j( ;j* ;jM, ;j, ;j- ;jY/ ;j0 ;ji1 ;jN2 ;j4 ;j5 ;jT6 ;j7 ;j&? '. ######.##.#.##.# #........###. #.# #.####.##.#.# #.# #.####.###.## #.# #.#........# #.####.#.##.##### #...........#  #.######.######### #@# #......%...--- ##.##.####.# #.# #.##.# #.# ;jv@ #.# #.##.# #.# #.# #.##.# #.# #.# #.##.####.#  ..# #..........  ### #.....###..  #.#...# ##.  _No target in view! _ You pick up a parchment of Dispel Undead and begin reading...;jE 095.4 (10.2);j)F H---6.4 (11;joJ 8%;j#Q F _You add the spell Dispel Undead to your library.;j;j3;j^;j;jz;j6n;j,;j2;j;j;j|;j;j;jf;j;jR;jP;jL;j,;j;j;jV;j;j;jy;j;j;jz;j;j;j;j;j;j;j;j;j;j;j;ju;ji  You encounter a cane toad.;j   #........... ### #.######.### ..# #.# #.... #.# #.# #.##.# #.# #.# #.##.... #.# #.# #.##.;j~ #..#####.# #.# #.##.##........###.# #.##.F......@......# #.##...###.###### #....#. #.......# #.#.. #######.# #.##  #.# F   cane toad (asleep) #.# ... ;j3904.2 (7.8);j28 (8.4 _;j;j;j# ;j% Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (11/15) Temple (1/1) D:6 Lair (0/5) D:10  Orc (0/2) D:9 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($206)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Ignis Shops: (press $ to reach them - yellow denotes antique shop) D:3 ! D:6 ? D:7 * D:8 ?;jH;jV)#........... AutarchDCSS the Covert### #.######.### Spriggan of Ignis *****...# #.# #.... Health: 60/60 ========================#.# #.# #.##. Magic: 14/14 ========================##.# #.# #.##. AC: 10Str: 10... #.# #.# #.##. EV: 35Int: 15#..#####.# #.# #.##. SH: 0Dex: 16##........###.# #.##. XL: 11 Next: 23% Place: Dungeon:11F......@......# #.... <+0mNoise: ---------  Time: 9904.8 (0.0)##...###.###### #.... b) +0 orcbow#. #.......# #.#.. Fire: b) +0 orcbow#######.# #.####.##.#F   cane toad (asleep)#.#... _No target in view! _No target in view! _No target in view!  You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library. _You encounter a cane toad.;j#;j;j;jg F _Unknown command.;je;j;jF;jF _Unknown command.;j_ ))))))FYou shoot an arrow. The arrow hits the cane toad.  The cane toad gives a loud, deep croak!;j .F.F;j "....;jћ 7===6.0 (1.2;j ;j 7 _The cane toad is lightly wounded.;jw ))))You shoot an arrow. The arrow hits the cane toad.;jmJ.F;j" ...;j,70;ji;jů7 _The cane toad is lightly wounded.;jy 4)))))));jG.F;j{....F..8.2 (1.2;jB;jp _You shoot an arrow. The arrow barely misses the cane toad.;j )) You shoot an arrow. The arrow hits the cane toad!!;j<.F.F;jC;j8D-9.3 (1.1;jJ;j-Lb _The cane toad is severely wounded.;jO>p  You shoot an arrow.  The arrow hits the cane toad but does no damage.;j   The cane toad is severely wounded.45------10.4;j'/ _The cane toad stings you!;j- 4)))))));jp\ ......FYou shoot an arrow. The arrow barely misses the cane toad.;j] (1.5;j ;jtA _The cane toad completely misses you. The cane toad misses you.;jp  You shoot an arrow.  The arrow hits the cane toad but does no damage.;jO*  The cane toad is almost dead.8=9.3;j<p _The cane toad completely misses you.;j` .  You shoot an arrow. The arrow hits the cane toad!;j;jS6720.5 (1.2;jp;j4M _You kill the cane toad!;jQ ;jQ ;jV ;jb H _No target in view!;jP ;jQ ;jwV ;jX H _No target in view!;j;j[3;jh19=;j';j;j~L50=;j ;j,;j5;j;j;jw;j_;jU1=;jD;jR,;j;j;j!;j;j;j;j7;j/;j%2;j;j;j1;j;j,;j w3=;j ;jZ ;j ;j- ;j+ ;j~ ;j ;j;jGU4=;j;j;j*;j;j;jA;j;j;j;jS;jC;jK5=;j<;j;jT;j;j;j*;j|;jd;jU6=;jR;jV,;j;j;j;j\;j8 ;j %7;j!;j";jB";j";j#;j#;j^$;jm%;j%;j3&;j?';j'K8=;jF(;j+);j`);jA*;j)+;jh+;jL,;j[-;j-U9=;j.;jk/;j/;j0;j1,;j<2;j4k _You start resting.HP restored.;ji:......###.......---.;j?057.5 (37.0);jAv60=---8.5 (38 _;jE;jG;j|;j|;j|;j ;j;j;j;jK;j9=;j;j;j,;j;j ;jV;j;j;j;j,;jN;jɢ#.# #.# #.# ###.## #.# #.# .....# #.# #.# #..#####.# #.# #..####........###.# #..................#  #####...###.######  #.### #.......#  #@# #######.#  #[#.# #.# #.# ##  ;jD;j9 ###.## #.# #.# .....# #.# #.# #..#####.# #.##..####........###.# #..................# #####...###.###### #.### #.......##.# #######.#.# .###.# ## ## ;jٯ262.7 (4.2);j-3.3 (4.8;j4;jw _You see here an orb of pyromania.;jy;j;jf;j`;j;j4$ _;jn;j;jk,;j;jI ;j ;j) ;j8;j;j;j;jZ;j;j%;j;j;j;jm,;j!n;jQ#;j$;j%;j%;j );jL*;j*;j ,;j.;j? _c - 4 potions of curing (gained 1);jqA;jB,;jC;jE;jF,;jG;j:I;j%W,;j\X;jZ;j{`n;jKa;ja;j d;jqfB;jh;jqi;ji;jk;jk;j,m;jqm;jMn;jp;j)q;jrq;jq;jxn;jzB;j{|;j_};j};jS~;j;j;j;jׁ;jv;j4;j;j;j;j";j;j.X;j,;j\;j;j;j,;j;jBn;j;j;j];jI;j7,;j;j;j};j;j";j?;j;jd;j§;j;jw,;j ;jL;jtl  You encounter 2 orcs.;jF #.##o ###.##. ..... #o#.. #. #..####.. #. #........#. #####..##.######## #.##.#@....... ####.##.##.######## ##.#[#.#........# ##.#.###########.# ##.###.#.##.## ##.## ##.##...###.## ##. oo 2 orcs (asleep)#.#.#.###.## ##.##.##........###..### ###.#####.#.#.#;j*090.1 (26.8);j37 (27.4 _;jY;j;jW[ ))))o1 asleep)You shoot an arrow. The arrow hits the orc.  The orc shouts!;jr .oThe orc is heavily wounded.;jM}.oo;j ...o   orc wizard (wandering)oo 2 orcsYou hear a shout!;jx;===1.7 (1.0);jN;jvx _You encounter an orc wizard. It is wielding a +0 dagger.;j> .. #.# #. #o# ### #o#.. #.# # #o# #..#### #.##..... #.# #####. ##@######## #. #.#........ ####. #.##.######## ##.#[ #........# ##.#.##########.# ##.###. ##.## ##.## ##. #...###.## # #.#.#.###.## ##. #.##........###..;jZ.o.o;j,4o.;j=---;jB2.3 (0.6;j;j;j  )You shoot an arrow. The arrow hits the orc.;jZ)   orc;jhO.o;jjFo;jtt .oo 2 orcs (1   You kill the orc!;j?y7===3.4 (1.1;jJ;jo _You encounter an orc. It is wielding a +0 club.;j ))You shoot an arrow. The arrow hits the orc.;j{.oo;jkO.o;j$.o   orc wizard (wandering)oo 2 orcs;j$(4.5;j +;j6-1 _The orc is lightly wounded.;j4 y )You shoot an arrow. The arrow hits the orc.;jӶ Q.o;jڷ D.o;jB K)o;j@ ;j (5.6;j ;jR \ _The orc is severely wounded.;j> )You shoot an arrow. The arrow hits the orc!   orc;j4o.;jO.o;j;j "(6.7;jB);j+G _You kill the orc!;jj ))) You shoot an arrow. The arrow hits the orc.;j .;jDO.o;j))o  70;j;j^ _The orc is moderately wounded.;jJV)))))));jHN.o;jSX....);jT-8.9 (1.2;jZ;j\j _You shoot an arrow. The arrow barely misses the orc.;jV)))))));jJ)o;j8.....;j210000.0 (1.1);j;jk _You shoot an arrow. The arrow closely misses the orc.;jIP  You shoot an arrow. The arrow hits the orc.;jj  The orc is heavily wounded.;j (1.1;j;jT _The orc completely misses you.;j )You shoot an arrow. The arrow hits the orc!;jįR;j7;j<-2.3 (1.2;jB;jEG _You kill the orc!;jP;j;j;;jH _No target in view!;j;j ;j;jH _No target in view!;jw  _No target in view!;j ;je ;j̪ ;j H _No target in view!;j| ;j; ;j ;jB H _No target in view!;j _No target in view!  Your movement speed is very quick.  Your attack delay is about 1.1 (and is slowed by your armour).;jű;jѶ;j[  Your damage rating with your +0 orcbow is about 17 (Base 11 x 115% (Dex) x 134%_(Skill)).;j w;ju{  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   j - Spellcasting   1.3   1.4  +2           b - Unarmed Combat   0.0   1.4  -2   k - Fire Magic   2.4   4.2  -2   c - Throwing   0.0   1.0   0           l - Evocations   6.0   4.2  +3   d - Short Blades   6.1   5.9|m  +1   m - Shapeshifting   0.0   0.7  +2   e - Long Blades   2.7   1.4  -2      f + Ranged Weapons 9.6  10.5   0               g - Armour   0.0   1.7  -3       h - Dodging  10.0   7.1  +3       i - Stealth  10.0   5.1  +5      }m9m                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;j ;jn ;j9 p.. AutarchDCSS the Covert#.##. Spriggan of Ignis *****.#.####. Health: 60/60 ========================#.#.... Magic: 14/14 ========================#.##. AC: 10Str: 10#.##..####. EV: 35Int: 15#)##....... SH: 0Dex: 16#)######. XL: 11 Next: 27% Place: Dungeon:11##@#########. Noise: ===------  Time: 10002.3 (0.0)#.#........ ####. b) +0 orcbow;jx B#.##.######## ##.#[# Fire: b) +0 orcbow#........# ##.#.##########.# ##.###.###.## ##.## ##. #...###.## ## #.#.#.###.## ##. #.##........###..  _No target in view! _No target in view!  Your movement speed is very quick.  Your attack delay is about 1.1 (and is slowed by your armour).  Your damage rating with your +0 orcbow is about 17 (Base 11 x 115% (Dex) x 134%_(Skill)).;j 4;j ;j ;j ;j ;j& ;jo ,;j  _;j n;j X;j ;jZ ;j ;j ;jJ ;j ;j ;j< ;j ;j] ;j ;j ;j ;j ,;j ;j, ;j B;j{ ;j- ,;jIW ;jX ,;jVZ ;j[ ;j] ,;j^ ;jf X;jf ;j"h ,;jh ;jk ;j(m ;jm ;j1n ;jAo ;jp ;jp ;j|q ;jr ;js ;js ;j-t ;jTu ;jFv ;jv ;j w ;jMx ;juy ,;jz ;j6{ ;j ;j ;jÐ ,;jB ;j ;j ;j ;jҔ ;j ;j ;jH ;j× ;j5 ;jA ;j ;j ;jT ;jޝ ;j+ ;j ;j ;jN ,;j ;jM ;j ;jפ ;j= ;j ;j˧ ;j ;j ;j ;j2 l  You encounter an acid dragon.;j5    D          .  .   #@#  ---  #.#  #.#  #.#  #.# #.#;j }D   acid dragon (asleep) #.# #.# #.#;j ].D22.1 (19.8);j WD;j 1==-;j %7 (20.4;j ;j , _The acid dragon roars!;jxp #.# #D# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# ;j:#.# #.#;jr"$ #.# #D# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.;j';j(;j-;j/c _An acid dragon is nearby!;j #.# #D# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# #.# #.#;j #.# #D# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.#;j) #.# #.;j^;j;j;jc _An acid dragon is nearby!;j )))))You shoot an arrow. The arrow hits the acid dragon.;j$l G.D;jq 2....;jq 9=3.8 (1.1);jv ;jx 9 _The acid dragon is lightly wounded.;j ))))You shoot an arrow. The arrow hits the acid dragon.;jI G.D;jgZ T...4.9;j<^ ;jP` ) _An acid dragon is nearby!  You shoot an arrow. The arrow hits the acid dragon. _The acid dragon is lightly wounded.  You shoot an arrow. The arrow hits the acid dragon. _The acid dragon is lightly wounded.;jP<)))))))  You shoot an arrow. The arrow hits the acid dragon. _The acid dragon is lightly wounded.  You shoot an arrow. The arrow hits the acid dragon. _The acid dragon is lightly wounded.  You shoot an arrow.;jth.D.....6.0 _The arrow barely misses the acid dragon.;jP ))You shoot an arrow. The arrow hits the acid dragon.;jcG.D;j~ .;jE(7.1;j;jH9 _The acid dragon is lightly wounded.;j )))))))You shoot an arrow.;j G.D;j 8.....;j! (8.2;j% ;j( _ _The arrow closely misses the acid dragon.;jK  You shoot an arrow. The arrow hits the acid dragon.;jdy  The acid dragon is moderately wounded.9.4 (1.2;ja  _The acid dragon completely misses you. x3; The acid dragon barely misses you.;j6 r  You shoot an arrow.  The arrow hits the acid dragon but does no damage.;ji u  The acid dragon is moderately wounded.;j2 .30.5 (1.1;j ;j _The acid dragon misses you. The acid dragon completely misses you.;j X  You shoot an arrow. The arrow hits the acid dragon.;jQ r  The acid dragon is heavily wounded.;j (1.6;ju ;j _The acid dragon completely misses you. The acid dragon misses you.;j )))))))You shoot an arrow.;j3 ......DThe arrow barely misses the acid dragon.;j3W59-2.7;j9;j;w _The acid dragon completely misses you. The acid dragon claws you.;jr  You shoot an arrow.  The arrow hits the acid dragon but does no damage.;jV  The acid dragon is heavily wounded.3.8;jVZ;j\_ _The acid dragon completely misses you. x2;j )))))))You shoot an arrow.;j[ ......DThe arrow closely misses the acid dragon.;j(4.9;ji;j _The acid dragon completely misses you. The acid dragon barely misses you.;j<@  You shoot an arrow. The arrow hits the acid dragon!;j (catching breath)The acid dragon is severely wounded.;jq  The acid dragon spits acid at you.;jcT=;jXU4---======6.0;jZ;j\> _The splash of acid hits you. You resist.;jk †You shoot an arrow. The arrow hits the acid dragon!;j(;j;jk9===---70;j!;jMO _You kill the acid dragon!;j;j':---;jz;jH _No target in view!;j;j0;j;jH _No target in view!;j2Q;jQ;jV;jXH _No target in view!;jư;jJ;j;jH _No target in view!;j 4;j ;j H _No target in view!;jq$ ;j% ;j( ;jW+ C _No target in view!;jb 7 _5=-6=78=9=;ju ^60= _ You see here an acid dragon corpse. _;jv ,;j:x ,;j~ =;jr ;j ;j& ;j ;jo ;j ;j] ;j~ ;jl ;j ;j ;j ;j ;jU ;jM ;j ;j] ;j ;j ;j2 ;j ,;j٤ ;j ;jQ d  You encounter a wolf.;j .  ...h . . !. |  . --- # .# ##.#  #.#  #.#h   wolf (asleep)  #.#  #.#   #.#;j 062.6 (25.6);j Q---3.2 (26.2 _;j ;j ;j ...h #.. #.. #!. #|# #.# #.# #@# #.## #..# ##.# #.# #.# #.# #.# #.#;j ...h #.. #.. #!. #|# #.# #.# #@# #.## #..# ##.# #.# #.# #.# #.# #.;jWq _A wolf is nearby!;jy ))))))h  You shoot an arrow. The arrow hits the wolf!  The wolf howls!;j).h.;j(.h.;jE/ğ;jn  The wolf is moderately wounded.;j M..|.. #.#ğ   Grum (polearm, wandering).#You encounter Grum the Hunter. He is wielding a +1 glaive of protection.;j/  --more--;j.";jN#F ===4.3 (1.1) _;j*;j6;jTa .  You shoot an arrow. The arrow hits the wolf!;jR))));j+V.ğ;j3n#.!|..;j:1305.4;jD;jUH _You kill the wolf!;j Z)))))));j2 .;j!) ...|..6.5;jS/ ;jfB H _You shoot an arrow. The arrow closely misses Grum.;j/ ;j ;j% ;j' H _No target in view!;j;j;jI;jH _No target in view!;j#=;j=;jB;jEH _No target in view!;j;j;j;jH _No target in view!;jR;jR;jS;jV;js_;j`;j6c,;jd;jGf;jf;j/g;ji,;jj;jl,;jn;j?z;j|;j~;j@,;jQ;jv,;j;j,;j;j,;j;j؏,;jJ;j;j;j ;jF,;j%;ju,;j;j;jϠ;jš;j,;j;j ;jq,;j,;j;j,;j;j;jo;j;j,;j;j,;j(;jc,;j;j;jM;jf;j;ji;j_;j,;j;j;j";j;j-;j,;jv;j,;j;j,;j;j;;jy;j;j ;jD ;j_ ;j ;jG ;j: ;j ;j ;j ;j ,;j ;j ;j ;j ;j n;j ;j9 ,;j/ ;jt ,;j5$ X;j) X;j.* ;jE, ;j- ;j>- ;j . ;j^2 ;j2 ;j/4 ;j7 ,;j8 ;j< ;jQ< ;j\= ;j@ ;j+A ;juB ;jE ,;jjF ;j^I ;jJ ;j4K ;jJ_ B;ja ;j/b ;joc ;jg ,;j@i ;jl ;jfl ;jm ;jp ;jEq ;jr ;j!u ;j~u ;jw ;jz ,;j| ;j ;j ;j ;jDŽ ;j* ;jO ;j ;j% ;j ;jN ,;jē ;jȖ ;j ;j3 ;jx ;j ;j ;j ;j+ ;jK ;j ;j ;j$ ;jЩ B;j8 ;j~ ;j ;j B;ju ;j۶ ;jh ;j ;jȺ ;j ;j2 ,;j' ;j ,;j ;j> ;j ;j ;j ;jU ;jG ;j ,;j ;j ;j ;j ;j ,;j3 ;j ,;j0 ;j ;j5V  ......... _You start waiting.165.5 (99.0)---6.5 (100.0) _Done waiting.;j_);j*:---;j?>^ _No target in view!;j ;j ;j ;jb 0h;j? W  You start waiting.;j% h   wolf (wandering);jV, ,0.0);j, +7.5 (1;j>5 k _You encounter a wolf.;j [)))))));j.;jW.)...|..===8.6 (1.1 _You shoot an arrow. The arrow misses the wolf.;j;;jm<;jdA;jEH _No target in view!;j 4;j ^ _No target in view!;j J;j H _No target in view!;j;j,;j;j;j[;j;j*;j:;j;ji;j;jD ;j ;jd ;j ;j;j,;j\;j,;j;j;j;j;j',;j;j;j& ;j ;jY$;jI' _You start waiting.A wolf comes into view.;j-h---h   wolf (wandering);j3079.6 (11.0);j4P---80.6 (12 _;j:;jY<;jZ)))))));jNo.;jwv...|..;j'y;===1.7 (1.1);j;j=k _You shoot an arrow. The arrow barely misses the wolf.;jq;jr;jkw;jszH _No target in view!;j;j;jE;jmH _No target in view!;j L3;jrM;jaP;jP;j&[n;j] _A wolf comes into view.You shoot an arrow. The arrow barely misses the wolf. _No target in view! _No target in view! _You start waiting.  A wolf comes into view.;jEbh---h   wolf (wandering);j&i-3.7 (2.0;jkN---4.7 (3 _;j s;jv ))))))h  ;j^w`You shoot an arrow. The arrow hits the wolf!;j<=.h;j-ğ;jzM..|.. #.#ğ   Grum (polearm, wandering).#;j5===5.7 (1;j ;j0\ _The wolf is heavily wounded.;j )))))You shoot an arrow.  The arrow hits the wolf but does no damage.;jZ ).h.;j 8.h;jN R.ğ;j g..|..;jӚ -6.8 (1.1;ja ;jV \ _The wolf is heavily wounded.;j]V)))))));j8!h;j:ğ.;j:|h;jR....;j^,70;j*;jnd _You shoot an arrow. The arrow misses the wolf.;j\ ) You shoot an arrow. The arrow hits the wolf!;ji.h.;j .# #.#The wolf is almost dead.;j;_52----8.9 (1.1;je;j) _The wolf bites you!;jSa .  You shoot an arrow. The arrow hits the wolf!;j(;jO]190.0;jP ;jZB_You kill the wolf!;j;j;j&^ _No target in view!;jZ;j;j|%;j)H _No target in view!;jp;jJq;jzw;jXzH _No target in view!;jO;j;j^ _No target in view!;j ;j ;j;jH _No target in view!;jB ;j;jU$5=6=7;j%;jX%;j&;j(;j(K8=;jl*;j,,;j.;j0,;jN3;j6;j6N9=;j7;j9,;j:;j@;jA;jB;j;E;j}E;jF;jIe _You start resting.  HP restored.;j1U(---;jw215.0 (25.0)60=---6.0 (26 _;jz;j|;jǻ;j8;j&;jH _No target in view!;j{ ;j}{ ;js| ;j ;jw ;j _;j/ X##....................#...!.|.# .#  #.## #..###.#;j 78 M .#.......#.................#........#........!..<..... #.#.#;j v<7.2 (1.2)8 (1.8;jA ;jɥ 2 _Found a stone staircase leading up.;j} r _You see here a staff of air.;j#;j4$;j[);j:,H _No target in view!;jn 3;jM ;j ;j" ;j = _;j q _c - 6 potions of curing (gained 2);j 3;jp ;j\ ;j ;j ;j ;j ;j ;j ;j ;jn ;jh ;j ;j ;j ;jy ;j ;j7 ;j ;jG ;j ;j ;j ;j ;jR d  Grum comes into view.;j         #########  #.......### ##... ##........##  #....@.....# ##..........ğ #........### #...<....... ;jH #|###.##.### #.# .# .#ğ   Grum (polearm, wandering) #.# .# # #.# .# #.##;jg .23.0 (5.2;jw 26 (5.8 _;j ;jY ;jX;. #########  #.......###  ##..........  ##........##  #....@.....#  ##..........ğ  #........###  #...<.......  #|###.##.###  #.# .# .#  #.# .# #  #.# .# #.##;j@;jh #########  #.......###  ##..........  ##........##  #....@.....#  ##..........ğ  #........###  #...<....... #|###.##.### #.# .# .#  #.# .# # #.# .# ;j4;j];jY _Grum is nearby!;jd ))))))ğ)You shoot an arrow. The arrow hits Grum.  Grum growls angrily.;jvB5ğ.;jz;jA|L.....===;j|4.7 (1.1;j;jI. _Grum is lightly wounded.;jN0 ))))) You shoot an arrow. The arrow hits Grum!;j 5ğ.;j# S....5.8;j ;jN [ _Grum is moderately wounded.;j <)))));j5ğ.;j"R...6.9;j9*;j0G _You shoot an arrow. The arrow barely misses Grum.;jz} )))You shoot an arrow. The arrow hits Grum.;jğ...8.0 _Grum is heavily wounded.;j`7 ))You shoot an arrow. The arrow hits Grum but does no damage.;jğ....90;j+;jX _Grum is heavily wounded.;jv )You shoot an arrow. The arrow hits Grum.;jIj .  Grum is heavily wounded.30.1 (1.1;jxg _Grum completely misses you.;j ) You shoot an arrow. The arrow hits Grum!;jp ...Grum is almost dead.10;jУ ;jv Q _Grum completely misses you.;j )You shoot an arrow. The arrow hits Grum but does no damage.;jFO l .  Grum is almost dead.;j>P -2.2 (1.1;jHV ;j>X Q _Grum completely misses you.;j:#5)))));j; .ğ...  You shoot an arrow. The arrow closely misses Grum. Grum barely misses you.;jڱY5----3.3;j;jjM _Grum hits you from afar with a +1 glaive of protection!;j5)))));jN.ğ...;j,40;j׈;j _You shoot an arrow. The arrow barely misses Grum. Grum completely misses you.;jͼv )You shoot an arrow. The arrow hits Grum.;j=R .  Grum is almost dead.Grum points his finger and shouts, "Junior! Sic 'em!"1----5.4 (1.1;j-W;jYQ _Grum completely misses you.;jZ} )You shoot an arrow. The arrow hits Grum.;j^=);jo.;jL536.6 (1.2;j;jD _You kill Grum!;j) 4;j1 ^ _No target in view!;jEW    #########  #.......### #.... .##  #......)...#  ##..@........  #........###  #...<.......  #|###.##.###  #.# .# .#  #.# .# #  #.# .#  #.##  #..#---7.2 (0.6 _;j8P   #########  #.......### #.... ##  #......)...#  ##...........  #.@......###  #...<.......  #|###.##.### ;jP #.# .# .#  #.# .# #  #.# .#  #.##  #..#  ##.#;jX;jeYB---8;j_;jDa;j[i   #########  #.......### #.... ###  #......)...#  ##...........  #........###  #@..<.......  #|###.##.###  #.# .# .#   #.# .# #  #.# .#  #.##  #..#  ##.#  #.#;jq F28.4;jw ;jy ;j{* P #########.......#####...##.## ......)...#........... #........####...<.......###.##.###.# .# .# . . #.#;j1 ;jW2 (9.0;j: ;ji? r _You see here a staff of air.;jD40.0 (1.0;j>^ _t - a staff of air;j/3;j;jr;jD3=;j;j 4=;js! ;j=" K5=;j=$ ;j& ;j' ;j' ;j) ,;j+ ;j@- ;j- U6=;j1 X;j3 ;j4 ;j5 ;jS7 ;j7 ;j8 ;j; ;7;ji; ;j1= ,;jy> ;j? ,;j A ;jB ;jB K8=;jC ;jE ,;jG ;jK X;jK U9=;jP ;jR ,;jS ;jU ;jV ;j-W ;jNY ;jY ;jW[ ;j] b60=;j^ ;jEa ;jBc ,;jc ;jlg ;j|i ,;jBj ;j$l ;jn ,;jPp ;jDt P  There is a stone staircase leading up here.;jv ;jpw @= _;jy ;j} ;ju ,;jq ;j ;jͫ ;j/ ;j= ;jZ ;j ;jV ;j ;j ;j ,;j ;j ;jA ,;j| ;j$ ;j" B;j ;j ;j ;j ;jh ;jn ;j ;ju ;jj ;j ;jA ;j ;j ;j) ;jp ;j ;j? ;jA ;j ;j5 ;j ;j2 ,;j ;j% ;j$ ;ji ;j  ;jR ;jq ;j ;jF ;j ;j ,;jq ;j X;j X;j' ;j! ##........## #......)...### .>. ##............ ...  #........#####...  #...<.........#.#  #.###.##.####.#.##  #.# #.##.# #....######  #.# #.##.# #..........  #.# #.##.## #.@.# 78.6 (38.6)  #.###.#...#####.##  #..##...........#  ##.####...#######  #.# ##..#  #.# ##.#  #.# #.;j" #  #.# #.#  #.#;j8( ;j( .9.2 (39.2;j- ;j0 ; _Found a stone staircase leading down.;j{ ;j ;jB ;j ;j; R;j ;j& ;j ;jM ;j" ;j ;j ;j ;j  ;j ;jQ ;ja ;j" ;j# ;j $ ;j$ ;jS& ;j' ;j' ;js( ;j\, ;j- ;j- ;j. ;jt0 ;j1 ;j 2 ;j2 ;j3 ;j4 ;j05 ;j5 ;j47 ;j<8 ;j8 ;j)9 ;jE: ;jS; ;j; ;j; ;j< ;j= ;j= ;j> ;j? ;jSA ;jA ;jA ;jC ;jD ;jD ;jqE ;jF ;jG ,;jyH ;j~J ;jK ,;jK ;jVM ;jM ;jN ;jwN ;jpO ;jP ;jP ;jQ ;jlR ;j=S ;jS ;j T ;j;U ;jZ ;j%[ ;j[ ;j] ;j] ;j,^ ;j^ ;j_ ;ja` ;j` ;j a ;jYb ;j6c ;jyc ;jc ;jd ;je ;je ;j#f ;jg ;ji ,;jui ;jk ;j1n  You encounter a gargoyle. It is wielding a +0 mace.;jdt # .# .## >.############## ...............# ..############.# .## #.######### .## #..@......ŋ ..######## ##########. .......... ..######## .## .# ;j&u ŋ   gargoyle (dormant) ## ;j{ /97.8 (18.6;j{ 58.4 (19.2 _;j ;j ;jnC .## >. ...............# ..#.# .## #.######### .## #..@......ŋ ..;jH ##########. ... .;jӠ{ .## >...............# ..#.# .## #.######### .## #..@......ŋ . ##########. .. . ;j:;jƧ;j;j_ _A gargoyle is nearby!;j ))))))ŋYou shoot an arrow.;j, ŋ.;j%.....;j;===9.5 (1.1);j[ _The arrow hits the gargoyle but does no damage.;jA ))))) You shoot an arrow. The arrow hits the gargoyle!;jIŋ.....300.6 _The gargoyle is moderately damaged.;jg )))))))You shoot an arrow.;jB ŋ.;jH%...ŋ...;j|I,10;jN;jR_ _The arrow completely misses the gargoyle.;j )))You shoot an arrow.  The arrow hits the gargoyle but does no damage.;j ...  The gargoyle is moderately damaged. ````  The gargoyle hurls a stone arrow at you.;jzHi@...2.7 (1.1 _The stone arrow misses you. )))You shoot an arrow.  The arrow hits the gargoyle but does no damage.;j# ŋ.;jI..3.8;j;jsc _The gargoyle is moderately damaged.;jԸ )) You shoot an arrow. The arrow hits the gargoyle!;jHz ..  The gargoyle is severely damaged.;j=N ````  The gargoyle hurls a stone arrow at you.;jLg.@..40 _The stone arrow misses you. ))You shoot an arrow.  The arrow hits the gargoyle but does no damage.;jz ..  The gargoyle is severely damaged.;j` ````  The gargoyle hurls a stone arrow at you.;jq;.@..;j-5.9 (1.1;j;jQ _The stone arrow misses you.;jV ))You shoot an arrow. The arrow hits the gargoyle.;j ŋ.;jJ.;jɺ(7.0;je;ja _The gargoyle is severely damaged.;j6 g )))))))You shoot an arrow.;jl ŋ.;j .....;jw (8.1;j ;j _ _The arrow completely misses the gargoyle.;jh~ 9)))))));j. ŋ......  You shoot an arrow. The arrow barely misses the gargoyle.;j ```  The gargoyle hurls a stone arrow at you.;jܕ :..@;j (9.2;jM g _The stone arrow misses you.;j o  You shoot an arrow.  The arrow hits the gargoyle but does no damage.;j]O p  The gargoyle is severely damaged.;j]P \49-----10.3;jU ;jY  _The gargoyle hits you with a +0 mace! The gargoyle completely misses you.;j" o  You shoot an arrow.  The arrow hits the gargoyle but does no damage.;j p  The gargoyle is severely damaged.;jҳ w  The gargoyle hurls a stone arrow at you.;j=;j@>s33-----------1.4;jE;jF/ _The stone arrow hits you!;j Evoke which item? Wands  c - a wand of iceblast (3)e - a wand of paralysis (2)  f - a wand of mindburst (23) [!] read|quaff|evoke[?] describe selected;j;j;jAutarchDCSS the Covert ##Spriggan of Ignis *****. .#Health: 33/60 =============----------- .##Magic: 14/14 ======================== >.##############AC: 10Str: 10 ...............#EV: 35Int: 15 ..############.#SH: 0Dex: 16 .##;j#.#########XL: 11 Next: 33% Place: Dungeon:11 .###..@ŋ......Noise: ===------  Time: 10311.4 (0.0) ..######## ##########.b) +0 orcbow ..........Fire: b) +0 orcbow ..######## .## .#ŋ   gargoyle ## _The gargoyle hits you with a +0 mace! The gargoyle completely misses you.You shoot an arrow.  The arrow hits the gargoyle but does no damage.  The gargoyle is severely damaged.The gargoyle hurls a stone arrow at you. ;j0_The stone arrow hits you!;j  AutarchDCSS the Covert ## Spriggan of Ignis *****. .# Health: 33/60 =============----------- .## Magic: 14/14 ======================== >.############## AC: 10Str: 10 ...............# EV: 35Int: 15 ..############.# SH: 0Dex: 16 .## #.#########  XL: 11 Next: 33% Place: Dungeon:11 .## #..@ŋ......  Noise: ===------  Time: 10311.4 (0.0) ..######## ##########.  b) +0 orcbow .......... Fire: b) +0 orcbow ..######## .## .# ŋ   gargoyle 3d##The gargoyle is severely damaged.The gargoyle hurls a stone arrow at you. _The stone arrow hits you!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (severely damaged, chance to affect: 71%);j}AutarchDCSS the Covert ##Spriggan of Ignis *****. .#Health: 33/60 =============----------- .##Magic: 14/14 ======================== >.##############AC: 10Str: 10 ...............#EV: 35Int: 15 ..############.#SH: 0Dex: 16 .###.#########XL: 11 Next: 33% Place: Dungeon:11 .###..@*......Noise: ===------  Time: 10311.4 (0.0) ..######## ##########.b) +0 orcbow ..........Fire: b) +0 orcbow ..######## .## .#ŋ   gargoyle ##The gargoyle is severely damaged.The gargoyle hurls a stone arrow at you. _The stone arrow hits you!  Aiming: ;j [0;10;1mMindburstPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (severely damaged, chance to affect: 71%);jkE)  The gargoyle hurls a stone arrow at you. _The stone arrow hits you!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 mace (severely damaged, chance to affect: 71%)  The gargoyle's mind is blasted!!;j8J>*;j );jm Skirmisher46====2.4 (1 _You blow up the gargoyle!;j ;jsp _Your Ranged Weapons skill increases to level 10!;j/;j;j;jg;j5=;jǯ;j;j&;j:6=78=9=;j40=1=;j,B;j,;j;jH;j92;j;jG,;j;ja;j;jS;jh B;j z43=;j ;jI ;j>B;j;j;4;jH=;j,;j5=;j,;j(;j ,;jb%X;j))6=;j417;j3,;j4;j6,;jo7;j9;jD9D8=;j%;,;j;;jy<;j3>;j|>;j?;jTB;jB;jC;jaE;jEU9=;jJ;j`L;jL;jO;jUB;jX;jYL50=;j_;jb;je;jgf;jj,;j8l;jn;jnU1=;jo;j$r,;j'u;jw,;jzw;juy,;jqz;j|;j|%2;j};j,;j;j<,;jw;ja3=;j;j,;j[4=;j#,;jp;j,;j^B;j˯5=;ji;j6=7;jU,;j>;j;j5;j;jd;j8=9=;j B;jk _You start resting.HP restored.;jH ................ ... .. ...----... .;js97.4 (85.0)60=----8.4 (86 _;jp;j}C3;j%E;jG;j/V!  You see here a +0 mace. _;jW;jr=;j"wB;jw;jz,;jB{,;j;j;j#v;j#...)......#  ##########.#### #.....# #..##.# #..##.# #..##.# #..##.# #..##. #..##@.408.6 (10.2 .......# ....... [......### .......#.. .......#.# .......#.#.......#.########.######;j~E ;j;j.9.2 (10.8;jc;jH _Found a ring mail.;jӑ3;j';j;j|B;jX;j ;j;j;j׬;j^;jԳ;j*;jm;jo;j1X;j8;j;j;j;j;j;j;jO;j;jG;j;j^;j;j';j;j!;j;j;j;j;j:,;j_;jW;j,;j;j;j$;jx;j;j%;j,;j;jM;j;j;j;jy;j;j;j;j;j;j;j;ja  You see here a +0 ring mail.;j;j2  _;j ;j;j,;j;j;j,;j;jEH;jI;jJ;jeJ;j3K;jM;jlN;jN;j6O;j Q;jbR;j S,;jvT;jTU;jU;j V;jW;j X;jSX;jX;j_n;j_;j_;jN`;ja;jzb;jb;joc;jyd;je;j#f;jqf;j}h;ji;jj;jj;jjl;jjn;jn;jo;jq;j%r;jr;j|s;jv;jyw;jw;jFx;jy;j>{;j{;jM|;j};j,;j;j ;jv;j;jV;j;jͅ;j#;j;j;j1;j;jЉ;jՊ;jҋ;jX;j;jf;jÎ;j;j;j;j;j;jN;jT;j.;j;jה;jz;jD;j;j;jM;j;j;jf;jÝ;j^;j;j ;jY;j;j,;jf;jӧ;j(n;j,;j#;jɭ;j ;j;j;j;jٲ;j>;j;j;j׵;j[;j;jϸ;j);j_;jں;j@;j;j;j$;j@;j;j־;j;j;j$;j;j;j/,;j;j;j4;j;jA;j;j;jp;j;j;jm  An orc wizard comes into view.;js #.....#.##..#### #.###.#.##..# ##.# #.#.##.## #..###.#.##.# #.......##.# #.####.####.# #. ###### #.####. ...... #.# #...... .#### ##@# ### #.##### .# #.............# #.# .# #o####.######.# #.# .# ###.## #.# .# .# .....# #.# #.# .# #..#####.# #.#o   orc wizard (wandering) .##..####..P4m......###.# )##..................# )######...###.######;j-50.0 (4.;j);je,6 (41.4;j;j7 _The orc wizard leaves your sight.;jz I;j B;j։ n;j ;jc ;jݎ ;jw ;j ;jk m  An orc wizard comes into view.;jϬ .###.#.# #........# #.####.## ###### #.# ## ...... #.# .... .#### ######.######## #.##### .# #.............# #.# # #.####.######.# #.#  ###@## #.# #.# #...o....# #.#..#####...#...##o   orc wizard (wandering) .#########.### #.......# #........ ####.## #######.# .######## ##.#[#.##2.4;j0 b (1.8)3.0 (2.4 _;jؽ   #.#  #.......# #.#  #####.### #.#  #.#  #.#  ######.##  #....... #.#  #.####.# #.#  ###@## #.# #.#  #...o....# #.# #.#  #..####..# #.#  #... )# ..... )# #####...##  #.###   ####.##   ##.#[#.## ;jL  #.#  #.......# #.#  #####.### #.#  #.#  #.#  ######.##  #....... #.#  #.####.# #.#  ###@## #.# #.#  #...o....# #.# #.#  #..####..# #.#  #... )# ..... )# #####...##  #.###  ####.##  ##.#[;jS;jT;jZ;jL]b _An orc wizard is nearby!;j ))o  You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!;jn o..  The orc wizard is heavily wounded.*;j9 (invisible)The orc wizard mumbles some strange words.;j9o;jL====4.1 (1.1;j;jH _The orc wizard flickers and vanishes for a moment.;jtCd )))You shoot an arrow.;j3.o.===-5.0 (0.9 _The arrow closely misses the orc wizard.;jߜ ) You shoot an arrow. The arrow hits the orc wizard.;j;8w .  The orc wizard is almost dead.;j? *The orc wizard gestures at you while chanting.;j'.;jSG-6.1 (1.1;j)W _The magic dart hits you but does no damage.;jc ))You shoot an arrow.;j-.o7.2 _The arrow closely misses the orc wizard.;jB )You shoot an arrow. The arrow hits the orc wizard.;j;j078.3;j];jN _You kill the orc wizard!;jz _No target in view!;j _No target in view!;jk _No target in view!;j; _No target in view!;jX  _No target in view!;j8 _ _ _No target in view! _ Things that are here:  a +0 dagger; a +0 robe;jH K _;j2M ,;jO ;jR ;j{V ;j|W ;jY ;jG^ ;jd ;je ;jFg ;ji ;j|m ;jn ;jp ;j ;j ;jj ;j: ;je X;j ;j X;jj ,;j ;j ;j} ;jή ;j ;j ;j ,;j ;j ;j ;jи ;j ;j ;j3 ,;j ;j ;jq ;j ;j ;j ;j ,;jn ;ji ;jx ;j ;j ;j ;j ;j1 ;jN ;je ;j ,;jS ;j. ;j ;j7 ;j ;j0 ,;j ;j ;j ;j+ B;jI ;j ;jE ;j ;j ;jJ ;j   You encounter a two-headed ogre. It is wielding two +0 giant clubs.................# #.......... ####...###.####### #.....###..##.### #.......# #.#...# ##.#.## #######.# #.##### #.# #.#[#.##.# #.# #.#.###.# #.# #.# #. ###.#.## #.# #.# #.# # ##.######## #.# ... #.#  ##........ #@# --- # ##.#########....O# ###..# ###.### ####.#.#;j  #.. #... ..##.# ##. ###... .###.# .# ...... O   two-headed ogre (asleep) #..  .. ..#... .# ### .# #..... .. ######75.7 (17.4)---6.3 (18.0 _;j ;ji@.......... .#######  #.### #.......#   #.#  [#.## #.# #.#  #.# #.#  #.# #.# #  #.# ...   #@# # #....O#  ###.###  #..  ##.  .#  #.. ..  ### .# ;j#.......... .#######  #.### #.......#   #.#  [#.## #.# #.#  #.# #.#  #.# #.#   #.# ...   #@# #....O#  ###.###  #..  ##.  .#  #.. ..  ### .# ;j;j;j ;j f _A two-headed ogre is nearby!;jC )OYou shoot an arrow. The arrow hits the two-headed ogre!  The two-headed ogre shouts in stereo!;j] 4O.;j ;j P====7.4 (1.1);j ;j = _The two-headed ogre is lightly wounded.;jD- ####........#####.####.## ................# ...... ####...###.######....###.  #.### #..........# # ####.## #######.#### #.#[#.#. .#.###..##.#.## #.# #.# # ##.########...#.# ;jI/ ##........ #.#  ##.#########...O.# ###.###.###### .#.. .##. #####.##......# .# ###.#.....;j)5;jHL----8.0 (0.6;j5N;jO;j#####.#  #.# #########.####.## ................# ...... ####...###.######....###.  #.### #.........# # ####.## ########## #.#[#.# .#.###. ###.#.## #.# # ##.########...#.#  ##........ #.#  ##.#########...O.# ###.###.###### .#.. .##. #####.##......#;j&6O.;jY----6;j;j;j`e _...)..# #####.#  #.# #########.####.## ................# ...... ####...###.######....###.  #.### #.........# # ####.## ########## #.#[#.# .#.###. ###.#.## #.# # ##.######## #.# ...#.#  ##........ #O# ##.#########.....# ###.###.###### .#.. .##. #####.##.;jl ;jm (9.2;jr ;jt ;j ####.# ...)..# #####.#  #.# #########.####.## ................# ...... ####...###.######....###.  #.### #.........# # ####.## ########## #.#[#.# .#.###. ###.#.## #.# # ##.######## #.# ...#.#  ##........ #O# ##.#########..... ###.###.###;j ### .#.. .##. ###;j 7O.;j+ ;j, &8;j3 ;j4 ;j######.## ####.# ...)..# #####.#  #.# #########.####.## ................# ...... ####...###.######....###. ;j #.### #.........# # ####.## ########## #.#[#.# .#.###. ###.#.## #.# #.# # ##.######## #O# ...#.#  ##........ #.#  ##.#########.....# ###.###.###### .#.;j(. ;jnA7O.;j;j)80.4;j ;j;j`- )))))))You shoot an arrow.;j}:O.;j>.....;j7===1.5 (1.1;j;jf _The arrow completely misses the two-headed ogre.;j ) You shoot an arrow. 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The arrow hits the two-headed ogre.;j3O.;j$....;j7===4.5 (1.0;j;j= _The two-headed ogre is lightly wounded.;j} )))) You shoot an arrow. The arrow hits the two-headed ogre!;jw3O.;jcP...5.6 (1.1;j# _The two-headed ogre is moderately wounded.;jُ )))You shoot an arrow. The arrow hits the two-headed ogre!;j EO.;j !..;j (6.7;jr" ;j$ g _The two-headed ogre is heavily wounded.;j )) You shoot an arrow. 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(Tab - D:11, ? - help)  D - Dungeon  T - TempleL - Lair ;jo O - Orcish Mines ;j\  ;jB [?25h[?0c.# #.##.# #.# #.....#AutarchDCSS the Skirmisher .# #.##.####.####..##.#Spriggan of Ignis *****. .# #............#>.##.#Health: 60/60 ======================== ### #.....###..#.#..##.# ;j9 ~Magic: 14/14 ======================== ..# #.#...# ##.#.#..##.###AC: 10Str: 10 #.# #.##### #.#.#.......#EV: 35Int: 15 #.# #.##.#.......#.#SH: 0Dex: 16 #.# #.##.######<##.#XL: 11 Next: 44% Place: Dungeon:11 #.# ##.## #@# #.##)#Noise: ---------  Time: 10646.6 (0.0)  ;jq Q#.####...#######.# #>##.#b) +0 orcbow #.#..............# #.##.# ;j Fire: b) +0 orcbow ....##...######### #.##.#  ;j #.#####.## #########O##.# #..# ##.## #.....##.#.#.# ##.###...######.......###..#  ;j B##.##...............##.#.### ..............#.....###.##  ;j _Items here: )) [ ÷÷. _You see here a +0 dagger. _Key pressed, stopping explore.  ;j+ _Done exploring. _Done exploring.  What level of the Dungeon? (default 11, ? - help) ;jos[?25l[?1c _You see here a +0 dagger. _Key pressed, stopping explore. _Done exploring.  What level of the Dungeon? (default 11, ? - help) Okay, then. _;jA;jWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleL - Lair;jO - Orcish Mines ;jz ;j| c[?25h[?0c.# #.##.# #.# #.....#AutarchDCSS the Skirmisher .# #.##.####.####..##.#;jp "Spriggan of Ignis *****. .# #............#>.##.#Health: 60/60 ======================== ### #.....###..#.#..##.#Magic: 14/14 ======================== ..# #.#...# ##.#.#..##.###AC: 10Str: 10 #.# #.##### #.#.#.......#EV: 35Int: 15 #.# #.##.#.......#.#SH: 0Dex: 16 #.# #.#;j #.######<##.#XL: 11 Next: 44% Place: Dungeon:11 #.# ##.## #@# #.##)#;j %Noise: ---------  Time: 10646.6 (0.0) #.####...#######.# #>##.#;j Db) +0 orcbow #.#..............# #.##.#Fire: b) +0 orcbow ....##...######### #.##.# ;jJ #.#####.## #########O##.# #..# ##.## #.....##.#.#.# ##.###...######.......###..# ;j }##.##...............##.#.### ..............#.....###.## _Key pressed, stopping explore. ;jՓ $_Done exploring. _Done exploring.  What level of the Dungeon? (default 11, ? - help) _Okay, then.What level of the Lair of Beasts? (default 1, ? - help) ;j [?25l[?1c;j] 3;j ;j ;j ;j _;j ;jx ;jڱ ;jb ;jf ,;j ;j ;j ;jŸ ;j ;jº ;jջ ,;j2 ;jf ;j ;jy ;j< ;jR ;jp ;j ;jl ;jk ;jQ ;j ;jQ ;j, ;j ;jE n;j ;j J;j ;j ;jF ;j} ;j$ ;jm ;jS ;jr ,;j` ,;j ;j X;j ;j ;j. ;j ;j ;jO ;j ;jn ;j ;j ;j% ;jT ;jH ;j ;j$ ;j[ ;j ;j^ ;j. ;j ;j  ;jA *_Done exploring.  What level of the Dungeon? (default 11, ? - help) _Okay, then.There is a stone staircase leading up here.;j ;j ;j : _;j(&0;j+,;j8@;jD! _You climb upwards.;jch  There is a stone staircase leading down here.;jd _;jj;jm;jro;jo;jr;jy;jg;jZ  Items here: )) [[ ÷.;j|;jݔ _;j;jE;j؟;jF;jO;j;j;j;j٪;j3;j;j;j/;j;j;jn;jb;jQ;j;jc;j;j;j,;jH;jS;jZ,;j;j;j,;je;j@  There is an open door here.;j;jZ _;j;j;j(;j$;j;j;j%,;j;j;j,;jw;jn;jg,;j;j;j,;j ;j ;jB ;j ;j;j;j,;j ;j ;j,;j7;j1;j_;j;j;j: ;jI";j";j$;jY&;j-(;jn(;jT,,;j;-;j-;j.;jf1S  There is a staircase to the Lair here.;j2;j>5;j5% _;jQ7;jj-Generating dungeon...o\\/o/ building the Dungeon \o\;j< /o/;jf<< \o\;j< /o/;j tbuilding the Lair of Beasts \o\;j\ ;j bAutarchDCSS the SkirmisherSpriggan of Ignis *****.Health: 60/60 ========================Magic: 14/14 ========================AC: 10Str: 10EV: 35Int: 15SH: 0Dex: 16XL: 11 Next: 44% Place: Lair:1Time:Gem (3750) _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Items here: )) [[ ÷. _There is an open door here. _There is a staircase to the Lair here.;j? ;j C49;j ;j  ;j] _You climb downwards. Welcome to the Lair of Beasts!  Found 2 scrolls of noise and 21 gold pieces.;jؑ I#########@.....#Noise: --------- 10681.6 (35.0)...............b) +0 orcbow..?..........^.Fire: b) +0 orcbow...........$...#.#............#.................$.....##..##..#...#... #.#;j] ;j# ;j d _There is a staircase back to the Dungeon here.;j7% ;j& ;j( ;jH+ ;j- ;j6 u8 _;j9 ;j: ;j> ,;jDC ;jC B7;jcE ;j}H ;jK k  You encounter 3 blink frogs.;jS .##..#########..:...####<.....#..........................?..........^.................F#.#.;jeT F#..........$.....##..###..F..#...#....#.# ######..# ## FFF 3 blink frogs (wandering) ## ;jY _F.3.4 (1.8);j&[ JF.;j\ IF.;j*] ;jf] ;j6i F2 wandering)The blink frog gives a loud, deep croak!  You encounter a blink frog.;j 5==4.0 (2.4;j ;jm 0 _The blink frog leaves your sight.;j3 R _You see here 16 gold pieces.;j )))))You shoot an arrow. The arrow hits the blink frog!;j9 F.The blink frog is moderately wounded.F.FF. §FYou hear a croak......FFFF 4 blink frogs (2 wandering)=5.1 (1.15;j`B _The blink frog blinks!;j (.##..#########..:...####<.....#......................;j ..?..........^....F .....$.....F. #.#..F. #.F.... ...$.....##..###... ..#...#....#.# .. ######..# ## . ## FF 3 .F.FFFF1---7 (0.6;jU;j};j.##..#########..:...####<.....#...................... ..?^...F. ..$.....FF #.#......... #.F.... ...$.....##..###... ..#...#....#.# .. ######..# ## . ## F   blink frogF.F.F 2 blink frogs---6.34;jy] $##...P #########..:...####<.....#...................... ..?^..F.. ..$.....FF #.#......... #.F..... ...$....@##..###... ..#...#....#.# ..;j^  ######..#.## . ##.. #  .......   blink frog##.####;j8a EF.;jYc 2F;jAm .F 2 blink frogs;jm %9;jev ;jox ;j.7.P #########..:...####<.....#...................... ..?^..... ..$...F.FF #.#......... #..F...... ...$.....##..###... ..#...#@...#.# .. ######..#.## . ##.  ...# ..... ##.##. ;j:2F;jC.F   blink frog;jCb7.53;j\M;ji ##..P #########..:.####<.....#.............♣..?...^..... ..$..F..FF #.#.........##..........F.......#...$..@..##..###...#..#...#....#.# ..######..#.## .##..## ...# .... ##.##.##;jEF.;j2F;j*.F 2 blink frogs;jb8.12;jy;j ;jX ##..#...P ##..:.#....####<.....#.......♣..?.^.......$.F...FF #.#. ##;j)q.F. #...$.@...##..###... #..#...#....#.# .. ######..#.## . ##..## ;jZ...# .....   blink frog ##.#;jT#. ##;j;jc%7;j;j#.;j6/ u )))))))You shoot an arrow.;j (F.F §..FThe arrow closely misses the blink frog.;j EF.;j% ......F 2 blink frogs;j1 q===9.8 (1.11;j* ;jz , _The blink frog blinks!;jh )))))You shoot an arrow. The arrow hits the blink frog!;ja EF.;j. H$F;jG eF......90.90 _The blink frog is heavily wounded.;j7| )))))))You shoot an arrow.;jzQ.F;jy|DF.;j~M§F;j]$........;jҜh1.8 (0.939;j/;j̭a _The arrow completely misses the blink frog.;jc )))You shoot an arrow.;jF.F..2.9 (1.18 _The arrow closely misses the blink frog.;jy )You shoot an arrow. The arrow hits the blink frog!;jXQ.F;j F§The blink frog is severely wounded.;j6MF§;j:.F;jE;j8..;jf307;j;j{/ _The blink frog blinks! x2;j4y )))))You shoot an arrow.;jj2F;jڸQ.F;jw F§The arrow closely misses the blink frog.;jEF.;j.......FFF 3 blink frogs (1 wandering);jp`46;jx;j, _The blink frog blinks!;j6 ))You shoot an arrow. The arrow hits the blink frog!;js .F §The blink frog is severely wounded...FFF   blink frog55 _The blink frog blinks!;jք ))))))You shoot an arrow.;jU .....FThe arrow closely misses the blink frog.;jtQ7.0 (1.14;j;j;j[ _The blink frog completely misses you.;j  You shoot an arrow. The arrow hits the blink frog!;j'n2F;jp FThe blink frog is almost dead.;jr2F;jt,.;j  .FF 3 blink frogs (1 wandering)The blink frog hits you but does no damage.;jb8.12;j;j} _The blink frog completely misses you. The blink frog leaves your sight.;jWW  You shoot an arrow. The arrow hits the blink frog.;j!  F.The blink frog is almost dead.;j EF.;j"1F;jI% .FThe blink frog gives a loud, deep croak!;j7.FFF 4 blink frogs (1 wandering)901;ju;;j>[ _The blink frog completely misses you.;j? .You shoot an arrow. The arrow hits the blink frog.;jEvFF 3;j .FYou kill the blink frog!;j F§The blink frog croaks.;jO.F;jEF.;jR1§;j.F 2 blink frogs;jpq7700.2 (1.10;j;j / _The blink frog blinks! x2;j c )))You shoot an arrow.;jB .FF..F.1029 _The arrow closely misses the blink frog.;j )))You shoot an arrow. The arrow barely misses the blink frog.;j F§The arrow closely misses the blink frog.;jK MF§;j@ MF§;j ?...;j g2.3 (1.18;j ;j / _The blink frog blinks! x3;jCNb ))You shoot an arrow.;jM.F;jM.F;j .The arrow closely misses the blink frog.;j@b3.47;j;jP _The blink frog misses you.;jtW  You shoot an arrow. The arrow hits the blink frog.;jCM.F;jN;j;ju;jU;ji;j1;j3;j;j;jX0;j#;jD699;j%;j0e _You start resting.  HP restored.;j F†---;j.31.4 (2.0;j<J60=---;je2.4 (38 _;j-;j/;j] ;j b 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   k - Spellcasting   1.3   1.4  +2           b - Staves   0.0   1.7  -3   l - Fire Magic   2.4   4.2  -2  ;jb  c - Unarmed Combat   0.0   1.4  -2   m - Air Magic   0.0   1.2  -1   d - Throwing   0.0   1.0   0           n - Evocations   6.0   4.2  +3   e - Short Blades   6.1   5.9  +1   o - Shapeshifting   0.0   0.7  +2   f - Long Blades   2.7   1.4  -2      g + Ranged Weapons 11.0  13.5   0  ;jc              h - Armour   0.0   1.7  -3       i - Dodging  10.0   7.1  +3       j - Stealth  10.0   5.1  +5                              ;jd         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help;jed [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;jT  a - Fighting 8.0 k - Spellcasting 1.3  b - Staves 0.0 l - Fire Magic 2.4  c - Unarmed Combat 0.0 m - Air Magic 0.0  d - Throwing 0.0 n - Evocations 6.0  e - Short Blades 6.1 o - Shapeshifting 0.0  f - Long Blades 2.7  h - Armour 0.0  i - Dodging 10.0  j - Stealth 10.0  ;jE KPress the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions;j\ Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.7.;jF   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting8.0  12.7  -2   k - Spellcasting 1.3   1.4  +2              b - Staves 0.0   1.7  -3   l - Fire Magic 2.4   4.2  -2   c - Unarmed Combat 0.0   1.4  -2   m - Air Magic 0.0   1.2  -1  d - Throwing0.0   1.0   0      [;jN 7d      n - Evocations 6.0   4.2  +3   e - Short Blades 6.1   5.9  +1   o - Shapeshifting 0.0   0.7  +2  f - Long Blades2.7   1.4  -2      g + Ranged Weapons 11.0  13.5   0              h - Armour0.0   1.7  -3      i - Dodging10.0   7.1  +3  [3;jO 7m    j - Stealth10.0   5.1  +5                                      Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [![3;jP 9;49m] training|cost|targets;jw a - Fighting   8.0 k - Spellcasting   1.3 b - Staves   0.0 l - Fire Magic   2.4 c - Unarmed Combat   0.0 m - Air Magic   0.0 d - Throwing   0.0 n - Evocations   6.0 e - Short Blades   6.1 o - Shapeshifting   0.0 f - Long Blades   2.7 h - Armour   0.0 i - Dodging  10.0 j - Stealth  10.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill target;jÚ##..AutarchDCSS the Skirmisher#...P #########..:.Spriggan of Ignis *****.#....####<.....#.....Health: 60/60 ========================.....................Magic: 14/14 ========================.♣..?..........^.....AC: 10Str: 10............$.....FFEV: 35Int: 15#.#................SH: 0Dex: 16##...†..............XL: 11 Next: 54% Place: Lair:1#...$†@...##..###...Noise: ---------  Time: 10732.4 (0.0)#..#...#....#.# ..b) +0 orcbow######;jt..#.## .Fire: b) +0 orcbow##..##Gem (3698) ...#.....##.##.## _No target in view! _No target in view! _No target in view! _No target in view! _You start resting. _HP restored.;jrr _You start resting.HP restored. _Unknown command. ;jiM _ ##.##.##  You see here a blink frog corpse.7 _6!;j ##.##.## _You now have 363 gold pieces (gained 5).543 ##.##.## _N - 4 scrolls of noise (gained 2)!;j9 ,2!;j !;jg!;j!;j!;j!;j:1!;j!;jeGB!;jH!;jJ!;jM%  !;jMIYou encounter a water moccasin.!;j5VR#...  ##..##  #....#  #...P# ######### ###....####<.....#. #.................. ##.♣....^. ###......$... #.$.@.#.#....................##...†............♣....##....†....##..##....... #..#...#....#.#♣...♣.##.########..#.##...... ## ##..##S   water moccasin (asleep)S.♣... ...#...... .....##.##.!;j_-9.8 (7.4!;j(`o40.4 (8.00 _!;jw!;j" ))))))S  You shoot an arrow. The arrow hits the water moccasin!!;jo S.S.....===1.5 (1.189 _The water moccasin is heavily wounded.";jBX ))))You shoot an arrow. The arrow hits the water moccasin.";j=.S";j)J....";jf208";j";j]f _The water moccasin is heavily wounded.";j" )))You shoot an arrow.  The arrow hits the water moccasin but does no damage.";jCS.";jCS.";jѮ8.";j~`37";j";j>f _The water moccasin is heavily wounded.";j )You shoot an arrow. The arrow hits the water moccasin.";j4CS.";jH<";j =`46";jC";j>Gf _The water moccasin is heavily wounded.";jk †You shoot an arrow. The arrow hits the water moccasin!";j~o S";jt ";j 55.6 (1.15 _You kill the water moccasin!";jLP ";jQ ";jZ ^ _No target in view!";jC3";j";jDH _No target in view!#;j#;j#;jJ#;jH _No target in view!#;j"#;j#;j#;j#;j#;ju4 _#;j#;jb#;jN#;j3 _You now have 378 gold pieces (gained 15).#;j#;j%B2#;j%#;j#;j#;j,#;j#;j#;jlB1#;jU#;j#;j#;jB0#;j#;j#;j,#;j#;j#;j#;j.C79#;jB#;j#;j  ##..## #....# #...P#.### ###........## #........>.....# #### ##.♣.......###.◊###.#.....##.##.....#.# #..@.......†.##...†---51.4 (5.8 ##.....♣....##....† ##.........##..#... ##.♣...♣.##.###### #.........###;j} ~ #....♣...... ............# ....#.#.##.... #;j#;j9H---2.0 (6.4#;jm#;j|; _Found a stone staircase leading down.#;j#;j+#;j#;j#;j#;j87#;j#;j#;j#;j#;j0#;j#;j9B6#;j #;j #;j #;j#;j#;j#;jX#;jB5#;j~#;j#;jS#;jB4#;j#;j#;j#;j#;j #;j.#;j #;j !B3#;j!#;j$#;j&#;j2'#;j'#;j)#;j+,#;j,B2#;j-#;j/#;jt0#;j0B1#;jN1#;j3#;j5#;j5#;jo6#;j^8#;j9#;jw:B0#;j/;#;j?=#;j@#;jo@#;j$A#;jC#;jF#;jsFC69#;jBG#;jMJ#;j$L#;jLB8#;jM#;jO#;jS,#;jT#;jU#;jW#;jZXB7#;jY#;jZ#;j]#;j8^#;j^#;j`#;j$c#;jcB6#;jd#;jf#;jQh#;jhB5#;jQi#;jj#;jm,#;jo#;joq#;ju#;jvB4#;j^w#;jx#;je{#;j |#;j|#;jx~#;j#;jeB3#;j#;jނ#;j#;jcB2#;j#;j~#;j#;j\,#;j10598#;jT765432#;j #;j #;jZc###....♣.........# #;j3#.............#.....  ##....#.#.##....#.##. ##.....###.#  ## ...♣.### #  .#...### .##+#..# ### .#...##############....# ................@....... ############.#.###...... ##### ...◊.  ....  ◊.. .# . #;j/ 79.0 (27.#;j~i0)  A malevolent force fills the Lair of Beasts...#;je&/  --more--$;jdS  You fall into a shaft and drop 1 floor!$;jj/  --more--%;jC 2  The shaft crumbles and collapses.   ....... .#   ....... .#   ...#...## ..# #   ......#.##..#..  ...............  ...............  ...............  .......  ............. ............##P .......◊.....#  .............B. ...............  B   boulder beetle (wandering)............◊. ..#....◊...:#..  %;j-@ _You encounter a boulder beetle. _Found a parchment of Eringya's Surprising Crocodile.%;jmU3%;jg\ _Unknown command.;;jV;;jXjQuiver which action? ([-] to clear) Items ([,] to cycle)  b - Fire: b) +0 orcbow (quivered)g - Throw: 7 boomerangs  ;;j5Yjl - Throw: throwing net  m - Throw: 3 darts (poison)  f - Zap: wand of mindburst (22)  e - Zap: wand of paralysis (2)  c - Zap: wand of iceblast (3) Abilities ([,] to cycle)Abil: Fiery ArmourAbil: Foxfire Swarm;;jtY Abil: Rising Flame [*/%] inventory [^] all abilities[!] focus mode: off|on=;j5\=;jb  AutarchDCSS the Skirmisher....... .#  Spriggan of Ignis *****........ .#  Health: 60/60 ========================...#...## ..# #  Magic: 14/14 ========================......#.##..#..  AC: 10Str: 10...............  EV: 35Int: 15=;jd...............  SH: 0Dex: 16...............  XL: 11 Next: 55% Place: Lair:2.......@.......  Noise: ---------  Time: 10779.0 (0.0)...............  b) +0 orcbow............##P  Throw: 3 darts (poison).......◊.....#  Gem (3652) .............B. ...............  B   boulder beetle (wandering)............◊.. ..#....◊...:#..  =;jcdA malevolent force fills the Lair of Beasts...You fall into a shaft and drop 1 floor!  The shaft crumbles and collapses. _You encounter a boulder beetle. _Found a parchment of Eringya's Surprising Crocodile. _Unknown command.=;j f=;j!m=;jmp>;j@  AutarchDCSS the Skirmisher....... .#  Spriggan of Ignis *****........ .#  Health: 60/60 ========================...#...## ..# #  Magic: 14/14 ========================......#.##..#..  AC: 10Str: 10...............  EV: 35Int: 15...............  SH: 0Dex: 16...............  XL: 11 Next: 55% Place: Lair:2.......@.......  Noise: ---------  Time: 10779.0 (0.0)........**.....  b) +0 orcbow..........*.##P  >;jAThrow: 3 darts (poison).......◊...**#  Gem (3652) .............B. ...............  B   boulder beetle (wandering)............◊.. ..#....◊...:#..  _Found a parchment of Eringya's Surprising Crocodile. _Unknown command.Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (wandering, hasn't noticed you, 90% to hit)>;jz|  AutarchDCSS the Skirmisher....... .#  Spriggan of Ignis *****........ .#  Health: 60/60 ========================...#...## ..# #  Magic: 14/14 ========================......#.##..#..  AC: 10Str: 10...............  EV: 35>;j0Int: 15...............  SH: 0Dex: 16...............  XL: 11 Next: 55% Place: Lair:2.......@.......  Noise: ---------  Time: 10779.0 (0.0)........((.....  b) +0 orcbow..........(.##P  Throw: 3 darts (poison).......◊...((#  Gem (3652) >;jw>.............B. ...............  B   boulder beetle (poisoned)............◊.. >;j..#....◊...:#..  Throw: 3 darts (poison)>;j(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (wandering, hasn't noticed you, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.>;jXM.....B>;jY}80.0 (121 _>;jLa>;jc>;jn  AutarchDCSS the Skirmisher....... .#  Spriggan of Ignis *****........ .#  Health: 60/60 ========================...#...## ..# #>;joO  Magic: 14/14 ========================......#.##..#..  AC: 10Str: 10...............  EV: 35Int: 15...............  SH: 0Dex: 16...............  XL: 11 Next: 55% Place: Lair:2.......@.......  Noise: ---------  Time: 10780.0 (0.0)>;jo........**.....  b) +0 orcbow..........*.##P>;jo  Throw: 2 darts (poison).......◊...**#  Gem (3651) >;jpl.............B. ...............>;jp  B   boulder beetle (poisoned)............◊.. ..#....◊...:#..  You throw a dart. The dart hits the boulder beetle. _The boulder beetle is poisoned.  >;jp Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>;jpJAim: a boulder beetle (poisoned, 90% to hit)>;j$  AutarchDCSS the Skirmisher....... .#  Spriggan of Ignis *****........ .#  Health: 60/60 ========================...#...## ..# #  Magic: 14/14 ========================......#.##..#..  AC: 10Str: 10...............  EV: 35Int: 15...............  SH: 0Dex: 16...............  XL: 11 Next: 55% Place: Lair:2.......@.......  Noise: ---------  Time: 10780.0 (0.0)........((.....  b) +0 orcbow..........(.##[>;jZ40mP  Throw: 2 darts (poison).......◊...((#  Gem (3651) .............B. ...............  B   boulder beetle (very poisoned)............◊.. ..#....◊...:#..  Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (poisoned, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.>;j7c RB(>;j0p G.....>;jq 1.0 (1dart (poison) 0 _>;j.z >;je} >;j +>;jg   AutarchDCSS the Skirmisher....... .#  Spriggan of Ignis *****........ .#  Health: 60/60 ========================...#...## ..# #  Magic: 14/14 ========================......#.##..#..  AC: 10Str: 10...............  EV: 35Int: 15...............  SH: 0Dex: 16...............  XL: 11 Next: 55% Place: Lair:2.......@.......  Noise: ---------  Time: 10781.0 (0.0)........*......  b) +0 orcbow.........**.##P  Throw: dart (poiso>;j en).......◊...*.#  Gem (3650) ............B(. ...............  B   boulder beetle (very poisoned)............◊.. ..#....◊...:#..  You throw a dart. The dart hits the boulder beetle. _The boulder beetle looks even sicker.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, 90% to hit)>;jt   AutarchDCSS the Skirmisher....... .#  Spriggan of Ignis *****........ .#  Health: 60/60 ========================...#...## ..# #  Magic: 14/14 ========================......#.##..#..  AC: 10Str: 10...............  EV: 35Int: 15...............  SH: 0Dex: 16...............  XL: 11 Next: 55% Place: Lair:2.......@.......  Noise: ---------  Time: 10781.0 (0.0)........(......  b) +0 orcbow.........((.##[>;ju 40mP  Throw: dart (poison).......◊...(.#  Gem (3650) ............B(. ...............  B   boulder beetle (very poisoned)............◊.. ..#....◊...:#..  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, very poisoned, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is lightly wounded.>;j WB(>;j/< ...2.0 (1Nothing quivered49 _ _Nothing quivered!>;j>;jO>;j>;jJF _Unknown command.?;j A )))?;j eYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.?;jx @B.?;j >....?;j҂ j===38?;jg ?;j" < _The boulder beetle is lightly wounded.?;ju ))You shoot an arrow. The arrow hits the boulder beetle.?;jEB.?;j8...?;jpg4.1 (1.16?;j ?;j < _The boulder beetle is lightly wounded.@;j )You shoot an arrow.  The arrow hits the boulder beetle but does no damage.@;jגEB.@;jY @;jLb5.25@;j\@;jΧ< _The boulder beetle is lightly wounded.@;j[  You shoot an arrow. The arrow hits the boulder beetle!@;j/%  @;jSThe boulder beetle is moderately wounded.@;j48-----604@;j @;j@;j=3 _The boulder beetle bites you!@;ju[  You shoot an arrow. The arrow hits the boulder beetle.@;jx  The boulder beetle is moderately wounded.@;jg7.3 (1.13@;j9@;j_ _The boulder beetle completely misses you.@;j %  @;j 6You shoot an arrow. The arrow hits the boulder beetle.@;j u  The boulder beetle is heavily wounded.@;j 32------------8.2 (0.92@;j @;jE 3 _The boulder beetle bites you!@;jy3@;j@;j^ _You are too injured to fight recklessly!A;j3A;jRA;j A;jP_You are too injured to fight recklessly!A;jA;jA;jNA;j^ _You are too injured to fight recklessly!A;j z . .# . .# .#...## ..# # .#.##..#.. . . .A;jĴ f .. .B...... .##P .◊.....# .((. . .◊.. #..#....◊...:#..  3=---------8 (0.6 _B;j.. .# .. .# .#...## ..# # .#.##..#.. . . #. #... #.B...... .##P $.◊.....# .((.. .◊...#..#....◊...:#.. B.B;jCB;j~---9.41B;jA&A _Found 15 gold pieces.B;j.. .#. .#.#...## ..# #.#.##..#.... #. #.B. #..##P.$.◊.....#.((...◊...#..#....◊...:#..B;j4(90.0B;jYB;j:B;jB;j........... .#..... .##...## ..# #....#.##..#............. #. #B. #....##P$◊.....#.......((.....◊..#..#....◊...:#..B;j7.............B;j[=.BB;jv60B;jB;jW,B;j q.#...## ..# #...#.##..#.......... #...B..........##P$◊.....# ......((...◊#..#....◊...:#............#◊.BB;j B;jz =1.239B;j" B;jE& B;j.#...## ..# #...#.##..#.. ......... .  # #.. B;jQ..#.. .........B##P ..$.◊ ........((.... .◊.. ...#..#....◊...:#.................. ...........#◊..P##...◊....C;j& t48C;j+...#.##..#.. ......... .  # #.. ..#.. .........B##P ..$.◊ ........((.... .◊.. ...#..#....◊...:#.. ......................#◊..P#.##...◊......# ..........!.B2.48C;j%6 C;j;U_Found a fizzy black potion.C;j].........  .C;j.   #  #..  ..#..  ....C;j7##P  ..$B.◊C;j`}  ..........((.C;jA ... C;jl .◊..  C;j^...#..#....◊...:#..  ..................  ...........#◊..P# C;j&##...◊......#   ..........!.. C;jVa...###.  C;jC;j'3.0C;jC;jC;jn.  .  #.  #.C;j..  ..#..  .##P  ..$......B.◊.....# .((.  . C;j .◊..  ...#..#....◊...:#..  ...... .#◊..P#. ...##...◊......# . ...........!..  ...###..   C;jR@ζBC;jℓ67ℓ _The boulder beetle leaps!C;j C;j .  . #. #...  ..#..  .##P  ..$......ℓ.◊.....##. .((. . .◊. ...#..#....◊...:#. .. .#◊..P#. ...##B..◊......# . ....!.. . ...###........   C;j 4.26C;j 9ℓC;j < _The boulder beetle looks more healthy.C;j.  .  #..  #.........  ..#...  .##P  ..$......ℓ.◊.....##. .((. . .◊. ...#..#....◊...:#. .. .#◊..P#... ...##B..◊......#.. ...........!.... ...###. ..   B.8ℓD;j.  ..  #...  #.........  ..#...  .##P .  D;jI..$......ℓ.◊.....##..#  .((...#  .#  .◊. ...#..#....◊...:#. .. .B...#◊..P#.....  ...##...◊......#...D;j .....!......  ...###.D;jb....   D;j3.BD;jl8.D;j5=5.45D;j D;jD;jL.  ...  #....  #.........  ..#... #  .##P ..#  D;jM..$.◊.....##..#  .((...#  .#  .◊. ...#..#....◊...:#.....#  D;j!N.. .B..#◊..P#... ...##...◊......#......  ...........!.......  ...###.D;j]Nl.....#   D;jYD;jSZ'6.0D;jSbD;j4eD;j;+.#.##..#..  ....  ........  #.......  #.........  ..#... #  ........##P ..#  ..$◊.....##..#  .(...#  .....#  ................◊. ...#..#....◊...:#.....##  ...............#  ........B..#◊..P#......#  ...##...◊#......#   ...........!....  ...###............#   BD;j.B   boulder beetleD;j`64D;jD;jS _You see here a poisoned dart.D;j 3.BD;j 7.6 (1.0Throw: dart (poison)3 _m - a poisoned dartE;j#.##..#..  .....  ......  #......  #......... #  .#.... .#  E;j@[##P ..#  .$.◊.....##..#  ...#  #  ◊......#  #..#....◊...:#.....##  ......#  B#◊..P#......#  ...##...◊......#......#  ...........!.......#  ...###.#  E;jE;j=8.2 (0.62E;jyE;j E;j0M_You see here a poisoned dart.E;jGB.E;j-E;j-69.2 (1.02 darts (poison)1E;jE;j,_ _m - 2 poisoned darts (gained 1)F;j .........#.##..#..  AutarchDCSS the Skirmisher ..................  Spriggan of Ignis *****. ...................  Health: 36/60 ==============----------#.................  Magic: 14/14 ========================#................ #   AC: 10Str: 10 .#................ .#   EV: 35Int: 15 ...............##P ..#   SH: 0F;j Dex: 16 .$........◊.....##..#   XL: 11 Next: 55% Place: Lair:2 ................@...#   Noise: ---------  Time: 10799.2 (0.0) ..............**....#   b) +0 orcbow .............*.◊......#   Throw: 2 darts (poison) ..#..#....◊**.:#.....##   Gem (3631) ..........B...........#  ..........#◊..P#......#   B   boulder beetle ...##...◊......#......#  ...........!.......#  ...###............#  _You see here a poisoned dF;jo art. _m - 2 poisoned darts (gained 1)  Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)F;jƎ .........#.##..#..  AutarchDCSS the Skirmisher ..................  Spriggan of Ignis *****. ...................  Health: 36/60 ==============----------#.................  Magic: 14/14 ========================#................ #   AC: 10Str: 10 F;j .#................ .#   EV: 35Int: 15 ...............##P ..#   SH: 0Dex: 16 .$........◊.....##..#   XL: 11 Next: 55% Place: Lair:2 ................@...#   Noise: ---------  Time: 10799.2 (0.0) ..............((....#   b) +0 orcbow .............(.◊......#   Throw: 2 darts (poison) ..#..#....◊((.:#.....##   Gem (3631) ..........(...........#  F;j\ Q.........(#◊..P#......#   B   boulder beetle ...##...◊......#......#  ...........!.......#  ...###............#  Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You throw a dart.  The dart barely misses the boulder beetle.F;jT 3.BF;jC" .....800.2 (1dart (poison) 0 _F;jZ( F;j* F;j ; .........#.##..#..  AutarchDCSS the Skirmisher ..................  Spriggan of Ignis *****. ...................  Health: 36/60 ==============----------#.................  Magic: 14/14 ========================#................ #   AC: 10Str: 10 .#................ .#   EV: 35Int: 15 ...............##P ..#   SH: 0F;j Dex: 16 .$........◊.....##..#   XL: 11 Next: 55% Place: Lair:2 ................@...#   Noise: ---------  Time: 10800.2 (0.0) ...............*....#   b) +0 orcbow .............**◊......#   Throw: dart (poison) ..#..#....◊.*.:#.....##   Gem (3630) ...........B..........#  .........(#◊..P#......#   B   boulder beetle ...##...◊......#......#  ...........!.......#  ...###............#  You throw a F;j dart. _The dart barely misses the boulder beetle.Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)F;jm.........#.##..#..  AutarchDCSS the Skirmisher ..................  Spriggan of Ignis *****. ...................F;j  Health: 36/60 ==============----------#.................  Magic: 14/14 ========================#................ #   AC: 10Str: 10 .#................ .#   EV: 35Int: 15 ...............##P ..#   SH: 0Dex: 16 .$........◊.....##..#   XL: 11 Next: 55% Place: Lair:2 ................@...#   Noise: ---------  Time: 10800.2 (0.0) F;j*...............(....#   b) +0 orcbow .............((◊......#   Throw: dart (poison) F;j=..#..#....◊.(.:#.....##   Gem (3630) ..........((..........#  .........(#◊..P#......#   B   boulder beetle ...##...◊......#......#  F;j...........!.......#  ...###............#  Throw: dart (poison)F;j]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  F;j]bYou throw a dart.  The dart barely misses the boulder beetle.G;j3.BG;j54N......G;j251.2 (1Nothing quivered29 _G;j@G;jACG;j +#.##..#..  ...........##  ...........  #..........#  #............#  #........#  ##P...#  $.◊.....##..#  #  #  ◊......#  .#..#....◊...:#.....##  B.#  (#◊..P#......#  ##...◊......#......#  .!.#  ...###.#  G;j8 GB.G;j G;j F78 (0.6G;j G;jj H;j[#...## ..# #  #.##..#...###  .........##  ..........  ...........#  ...........#  ..........#  .....##P. ◊.....##@.#  #  ....#  .............◊......#  #..#....◊..B:#.....##  ............#  .....(#◊..P#......#  .##...◊##  ...........! BB(rolling)2.48 _The boulder beetle curls into a ball and begins rolling!H;jn)M..... .# #...###..####. #.##..#...### ##...................##P@..#◊.....##..##...............# .............◊......#  ..B ..◊ ....#......# 3.0H;j 3. .# ...... ...# # #...###..####. #.##..#...### ## ..# #.# #..# #.......@...# ......##P...# $◊.....##..## ..........# ......# ..............◊......# #..#....◊..B:#.....## ..............# .......(#◊..P#......# H;jw H;j; `67H;j H;jj I;j\. .# . ...# ## I;j0D.#...###..####. .#.##..#...### .## .#  #.#  #...# .#.# .##P...# .$.◊.....##..## I;j5..........# ...........# ......◊......# .#..#....◊..B:#.....## .....# .(#◊..P#......# I;jI;jb4.26I;jI;jI;jܹ . .# ... ...# ## .#...###..####. .#.##..#...### .## .#  #.#  #...# .#.# .##P...# .$I;jyb.◊.....##..## ........# .........# ....ℓ◊......# .#..#....◊..ℓ:#.....## ..............# .(#◊..P#......# I;j4I;j%8I;jI;jI;j . .#  .... ...# ##  .#...###..####.  .#.##..#...###  .##  .#  #I;j.#  #...#  ..#.#  .##P...#  ..$.◊.....##..##  ..B...#  .ℓ....#  .ℓ◊......# B   boulder beetle (rolling)  ...#..#....◊..ℓ:#.....##   ........#   .(#◊..P#......# I;jTBζI;j~TBζI;j ℓℓB.I;j 8=5.45I;j NℓℓI;j I;j =. ...# ##  #...###..####.  ....#.##..#...###  .............##  ..#  #I;j 5  #..# ..#..#  ..B##P...#  ..$◊....ℓ##..##  .........ℓ...#  ℓ....#  ℓ◊......#  ...#..#....◊...:#.....##  I;jb > .......................#  (#◊..P#......#  ...##...◊......#......# I;j B.BThe boulder beetle closely misses you.I;j /=6.0I;j :ℓI;j C _The boulder beetle stops rolling and uncurls.I;jٍ | #...###..####.  ....#.##..#...###  .............##  ..#  #I;j   #..# ..#....#  ..B##P...#  ..$◊.@..ℓ##..##  .........ℓ...#  ..#  .◊......#  ...#..#....◊...:#I;jގ #  .......................#  (#◊..P#......#  ...##...◊......#......#  .....I;j M!.# I;jc 8.I;j h-64I;j 9ℓI;jB J;jo ....#.##..#...###  .............##  ..#  #  #..# ..#.....#  ..B##P...#  ..$◊....ℓ##..##  ....@....ℓ...#  .....#  ◊......#  ...#..#....◊...:##  .......................#  (#◊..P#......#  ...##...◊......#......#  .....!.......# J;j< ...###..... J;j=.BJ;j8..J;j-7.23J;j8. .............##  ..#  #  #..# ..#.....#  ..##P...#  ..$◊..B..##..##  .............#  .#  ◊......#  ...#..#....◊...:##  .......................#  (#◊..P#......#  ...##...◊......#......#  ...........!.......#  ...###......... J;jJ;jA=8J;jJ;jJ;juP. ## ......##P$◊..B..##..#.J;j..........# ◊......##..#....◊...:#.....#....................(#◊..P# ...##...◊......#. ...........!...###............#  ## . J;j=.BJ;jK98.42J;jJ;jw d #  #..# ..#..#  ..##P...#  ..$J;j< ◊.....##..##  .....B.......#  ..#  ◊......#  ...#..#...@◊...:#.....##  .......................#  (#◊..P#......# J;j : ...##...◊......#......#  ...........!.......# ###........ . ##........ # #....#  J;jo =.BJ;j J;j '9.0J;jS K;j..........##P$◊.....##..#...........# B....◊......##..#....◊...:#.....#.......@............(#◊..P# ...##...◊......#. ............!......###......#  ##........ # #....#. ## .#### K;j961K;jg...##P$◊.....##..#...........# B.....◊......##..#....◊...:#.....#....................#◊..P#. ...##...◊......#. ............!..###......# . ##........ # #....#. ## .####  ## K;jHueBB(rolling)K;jvc10.20K;j}.BBK;jG _The boulder beetle curls into a ball and begins rolling!K;j;T _You see here 2 poisoned darts.K;jR VζBK;j\ XℓBK;j] 1.2 (1.0Throw: 2 darts (poison)19K;j^e K;jh T _m - 2 poisoned dartsL;jF  #.#  ..#.......#  ...P...#  ..$◊.....##..##  ..#  .....ℓ........# L;j  ............B...◊......#  ...#..#....◊...:##  .............# ........#◊..P#......# ...##...◊......#......#  ......!.......# ..#....#... ##........ ...# #....#.### .######L;jf NBζL;j ,ℓL;j_ a40=8 (0.6L;j 9ℓL;j  M;j #.# ..#.# .##P...# ..$.◊.....##..## .# ....ℓ.# ...........Bℓ...◊......# ...#..#....◊...:#.....## .# .#◊..P#......# ...##...◊......#......#. ..!.# .....###......#. ##M;j{..#. #....#.M;jX7### .####  ##ζB.ℓ2.48ℓBBM;j<  #.# ..#.# ...##P...# ..$.◊.....##..## .....# ......# ...........ℓℓ...◊......# ...#..#...B◊...:#.....## .# .#◊..P#......#.##...◊......#......#.....!.#. .....###.# ...... ##.M;j  ....#. #.#. ###### .##  ##ζBBζℓℓB3.0ℓℓM;j  #.#...#.....#........##P...#.$........◊.....##..##......#.....#............ℓℓ...◊.......#..#...ℓ◊...:#......Bℓ..#◊..P#.......##...◊......#..........!........###.#........# ##.. ....#.# #..#. ####### .###  ##BζM;j D.ℓM;jl `67M;j7 UℓℓℓM;j N;j #.#...#................##P...#...$........◊.....##........#...........#............ℓ....◊.#..#...ℓ◊...:#......Bℓℓ.#◊..P#.##...◊......#.....!......###........# ##.......#.# #...#.##.####### .####  ##Bζ .BℓBThe boulder beetle attacks as it pursues you!  The boulder beetle completely misses you.==4.26ℓ _The boulder beetle stops rolling and uncurls.N;jKl # #...#. .......##P#...$..◊.....##.............................◊.#..#...ℓ◊...:#.Bℓℓℓ.#◊..P#.##...◊......#....!.....###.....# ##.....#.# #....#.#.####### .####  ##..(rolling)-8N;jN _The boulder beetle curls into a ball and begins rolling!N;jdq ##...#. .......##P.##...$..◊.....##..............................◊.#..#....◊...:#.Bℓℓ.#◊..P#.##...◊......#.....!....###....# ##...#.# #....#..###.####### .####  ##BζN;jOyfℓℓ.BN;jz1-5.45N;jk<ℓℓN;jN;j T # ##...#.# ............##PP.##...$........◊.....##.......................◊.#..#....◊...:#N;jИ l.Bℓℓ...#◊..P#.##...◊......#....!...###..# ##..#.# #....#.#.###.####### .####  ##N;jQ LBζN;j} <ℓℓ.N;j˦ '6.0N;j FℓℓN;j O;j#................ AutarchDCSS the Skirmisher##...#................ Spriggan of Ignis *****.# ..................##P Health: 41/60 ================--------P.##...$........◊.....## Magic: 14/14 ========================........................ AC: 10Str: 10........................ EV: 35Int: 15O;jW.....................◊.. SH: 0Dex: 16........#..#....◊...:#.. XL: 11 Next: 55% Place: Lair:2.......@*Bℓℓ............ Noise: ---------  Time: 10816.0 (0.0)................#◊..P#.. b) +0 orcbow.........##...◊......#.. Throw: 2 darts (poison)....................!... Gem (3615) ............###.....................# ##........ B   boulder beetle (rolling)..........#.# #....#.#.###.####### .###### _The boulder beetle stops rolling and uncurls. _The boulder beetle curls into a ball and begins rolling!  Throw: 2 darts (poison)O;j iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, 90% to hit)O;j:#................ AutarchDCSS the Skirmisher##...#................ Spriggan of Ignis *****.# ..................##P Health: 41/60 ================--------P.##...$........◊.....## Magic: 14/14 ========================........................ AC: 10Str: 10........................ EV: 35O;j;Int: 15.....................◊.. SH: 0Dex: 16........#..#....◊...:#.. XL: 11 Next: 55% Place: Lair:2.......@(Bℓℓ............ Noise: ---------  Time: 10816.0 (0.0)................#◊..P#.. b) +0 orcbow.........##...◊......#.. Throw: 2 darts (poison)....................!... Gem (3615) ............###.....................# ##........ B   boulder beetle (rolling, poisoned)..........#.# #....#.#.###.####### .######Throw: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle;j3<2HShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.O;jMBζPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (moderately wounded, rolling, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle is moderately wounded.O;j Bℓℓ.BThe boulder beetle completely misses you.O;jy=7.0 (1dart (poison) 4O;jDO;j9ℓO;jC _The boulder beetle stops rolling and uncurls.O;ji#................ AutarchDCSS the Skirmisher##...#................ Spriggan of Ignis *****.# ..................##P Health: 41/60 ================--------P.##...$........◊.....## Magic: 14/14 ========================........................ AC: 10Str: 10........................ EV: 35Int: 15.....................◊.. SH: 0Dex: 16........#..#....◊...:#.. XL: 11 Next: 55% Place: Lair:2.......@Bℓℓ............. Noise: =--------  Time: 10817.0 (0.0)................#◊..P#.. b) +0 orcO;jjjbow.........##...◊......#.. Throw: dart (poison)....................!... Gem (3614) ............###.....................# ##........ B   boulder beetle (poisoned)..........#.# #....#.#.###.####### .######The boulder beetle completely misses you. _The boulder beetle stops rolling and uncurls.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, poisoned, 90% to hit)O;jOo #................ AutarchDCSS the Skirmisher##...#................ Spriggan of Ignis *****.# ..................##P Health: 41/60 ================--------P.##...$........◊.....## Magic: 14/14 ========================........................ AC: 10Str: 10........................ EV: 35Int: 15O;j/p .....................◊.. SH: 0Dex: 16........#..#....◊...:#.. XL: 11 Next: 55% Place: Lair:2.......@Bℓℓ............. Noise: =--------  Time: 10817.0 (0.0)................#◊..P#.. b) +0 orcbow.........##...◊......#.. Throw: dart (poison)....................!... Gem (3614) ............###.....................# ##........ B   boulder beetle (very poisoned)..........#.# #....#.#.###.####### .######O;j.q Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, poisoned, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.O;j O;j ..O;j Press: ? - help, Q - select action, ( or ) - cycleO;jy Shift-Dir - straight linO;j !e  O;j Aim: a boulder beetle (heavily wounded, poisoned, 90% to hit)  O;j =You throw a dart. The dart hits the boulder beetle.  O;j $The boulder beetle looks even sickerO;jl .  O;j :The boulder beetle is heavily wounded.O;j O;j O;jh $8.0 (1O;j) ;Nothing quiveredO;j $3O;j; O;j O;j1  O;j4! O;j! 0_The boulder beetle misses you.O;jW" P;j5  #..k#. ##...#.........# ..................##PP.##...$........◊.....##.....................◊#..#....◊...:#B.............#◊..P##...◊......#..........!P;j17 .###...# ##........ k   rime drake (asleep)..........#.# #....#.#.###.#######.####P;jD P;jE 2-6 (0.62P;jM P;jn` [ _You encounter a rime drake.Q;jc....#...#...k#. ##...#...# #..........##P.P.##...$◊.....##................◊..#..#....◊...:#.B.......................#◊..P#...##...◊#.............!k   rime drake (asleep).....###..Q;jv.....# ##.................#.# #....#.Q;j BQ;j&90(B   boulder beetle (very poisoned)k   rime drake (asleep)Q;j:|-9.21Q;jGQ;jJQ;jKd.......#...#...k#.. ##...#...# #..........##P.P.##...$◊.....##................◊..#..#....◊...:#.B(..............Q;je..........#◊..P#..##...◊#....................!..###.....# ##.......Q;juQ;jv%8Q;jzQ;j.#.##..#...## .........#...#....k#.. ##...#...# #..........##P.P.##...$◊.....##..#.#.....#.............◊..#..#....◊...:#.B(.....................#◊..P#..........##...◊......#............!.###....B.20.40Q;jQ .#...###..####. ..#.##..#...### ...#......#...#..#..k#..# ##...#.....## #..........##P.P.##...$◊.....##..#.# .....# ..............◊..B#..#....◊...:#.....#.(........................#◊..P#..##...◊#........!Q;j -BQ;j GBrolling, very poisoned)Q;j$ '1.0Q;j Q;j۠ N _The boulder beetle curls into a ball and begins rolling!Q;j ...#.##..#...###...............#...## Q;j ~#..k#..# ##...#..# # #......##P...# P.##...$◊..## ..................# .# .◊......#.Q;j B#..#....◊...:#.....##.(......................#◊..P##.##...◊......#......#............!.......#.###......#Q;j =Q;jm a609Q;jQ;j&-R;j<............... #...## #..k#..# ##...#..# # #......##P...# P.##...$◊..## ..................# .# .◊......#.B#..#....◊...:#.....## .(.............. ..#◊..P#..##...◊......#......# ..............!............###.# R;jNR;joW@BζR;j[jℓB  43=2.28R;jpKBBR;jfrR;j.## .....# #...#.# #..k#...# ##...#.# # #.##P...# P.##...$.◊.....##..## .# .# .B.◊......# .ℓ#..#....◊...:#.....## .R;j}<(...# .........#◊..P#.##...◊......#......# .....!.....###. 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R;jMζBR;jSzℓB  R;j9|=66R;jSℓℓℓBBR;jS;j1.##  ....#  #...#....#  #..k#............#  ##...#......#  #.##P...#  ##...$.◊.....##..##  #  ℓℓℓℓB.#  ℓ.◊......#  ℓ#..#....◊...:#.....##  (.....#  #◊..P#......#  ##...◊......#......#  .....!.......#  ###.....#  # ##.  S;j1ζBS;j&,ζBS;j:ℓℓS;j j45.25S;j9ℓS;jS;j.##  .....#  #...#.....#  #..k#............#  #...#......#  .##P...#  #...$.◊.....##..##  #  ℓℓℓℓℓℓB.#  ℓ.◊......#  ℓ#..#....◊...:#.....##  (.......#  #◊..P#......#  ##...◊......#......#  ....!.......#  ###......#  # ##.  ζBℓ 8ℓℓℓℓBBS;jS;jņ%.##  .....#  ...#......#  ..k#............#  ...#......#  ##P...#  ...$.◊.....##..##  #  ℓℓℓℓℓℓℓB.#  ℓ.S;jD◊......#  ℓ#..#....◊...:#.....##  (......#  #◊..P#......#  ##...◊......#......#  ......!.......#  ###......#  # ##.  S;j0ζBS;j^ℓB  S;jjb6.44S;jrℓℓℓℓBBS;jS;j# Z.##  .......#  #.......#  .k#............#  #.......#  ##P...#  $.◊.....##..##  S;j$ #  ℓℓB.#  ℓ.◊......#  ℓ#..#....◊...:#.....##  (..#  #◊..P#......#  ##...◊......#......#  .....!.......#  ###............##  # ##.S;j+% D  S;j' LζBS;j0 @.ℓℓℓS;j1 '7.0S;j9 9ℓS;j-< S;j ##  ........#  .#........#  k#............#  .#.......#  ##P...#  .$.◊.....##..##  S;j >#  ℓℓℓℓℓ.ℓℓℓB.#  ℓ.◊......#  .ℓ#..#....◊...:#.....##  (.......#  #◊..P#......#  ##...◊......#......#  .!.......#  ###............##  # ##.  S;j 0ζBS;j Z.ℓℓℓBS;j `63S;j S;j@ lℓℓBBT;jd##  .........#  #.........#  #............#  #.......#  T;jfc##P...#  $.◊.....##..##  #  ℓℓℓℓℓ..ℓℓℓB...@..#  .ℓ.◊......#  ℓ#..#....◊...:#.....##  .(..#  #◊..P#......#  ##...◊......#......#  ...!.#  ###............##  # ##.  T;jhLζBT;jb.ℓℓℓ)8.22ℓℓℓ _The boulder beetle looks more healthy.T;j%##  ...........#  ..........#  ...........#  ........#  ##P...#  .T;j&◊.....##..##  #  .ℓℓℓℓℓ...ℓℓℓB...@.#  ℓ.◊......#  #..#....◊...:#.....##  (..#  #◊..P#......#  .##...◊......#......#  ..!.#  ###............##  # ##.T;j'D  T;j)0ζBT;j*HζBT;j4X.ℓℓℓℓT;j555=T;j68T;j<?ℓℓℓT;j?T;j+  ......#  .....#  .....#  ##P...#  ◊.....##..##  .........#  ℓℓℓℓℓ....ℓℓℓℓB...###  ............◊...@..#  T;jJ..#....◊...:#.....##  ..............  .#◊..P##  ##...◊......#......#  ...........!.......#  ###............##  # ##.........##.  .#.# #....#.  T;jUζBT;jN.ℓℓℓℓT;jvb9.41T;jSℓℓℓT;jUT;jĈ #  ......#  .....#  ##P...#  ◊.....##..##  .........#  ℓℓℓℓ.....ℓℓℓℓ...###  ...........◊.B....#  .#....◊...:#....@##  ...........  #◊..P##  #...◊......#......#  ..........!.......#  ###............##  # ##.........##.  #.# #....#..# #  ### .####  ζBT;jr :.ℓT;j, (30.0T;jД PℓℓℓT;jΘ U;j\#  ..#  ##P...#  ◊.....##..##  .........#  ℓℓℓℓℓℓ...###  ....◊.ℓ....#  U;j#....◊...:#..B..##  ................@#  #◊..P##  ◊......#......#  .........!.......#  .###............##  .# ##.  .# #....#..# #  ## .######   ##  U;jS U;j#UζBU;j*.....ℓ60U;j59ℓU;j8U;j%PU;jQU;jjU;jN.##P..◊.....##..#..........# ℓℓℓℓ...### ...◊.ℓ.... #....◊...:#..ℓ..## U;jj..............B..#◊..P#....◊............!.###......# ####.  #....#..# # ## .######  ## U;j[TζBU;jC...ℓU;jj=1.2599U;jU;jͦXℓℓBBU;jީU;j{~ ##P◊.....##..#..........# ℓℓℓ### ...◊.ℓ.... #....◊...:#..ℓ..## ..............ℓ..#◊..P#....B◊......#...........!.###......# ####.  #....#..# # ## .######  U;jq f## U;j . The boulder beetle misses you.U;jy 56=8U;j 9ℓU;j C _The boulder beetle stops rolling and uncurls.V;jK3V;jV;jyG _Nothing quivered!V;j{IV;jͧF _Unknown command.V;j% V;j& V;j2, V;j. G _Nothing quivered!V;jP V;jtQ V;jZX V;j [ F _Unknown command.W;j] ◊.....##..## ...........# ℓℓℓℓ.### ...◊......# #....◊...:#..ℓ..## ...............ℓ..# #◊..P#....B.# #...◊......#......# .......!.# ###.....# .# ####. #.# #....#..# ## ### .######  ##  W;j_ .(rolling)-2.48W;j 9ℓW;j N _The boulder beetle curls into a ball and begins rolling!X;j F...........# ℓℓℓℓℓ.### ....◊......# #....◊...:#.....## ...............ℓ..# #◊..P#....B.# ##...◊......#......# .....!.# ###.....# .# ####.# #.# #....#..# ## ### .######  ##  .-3.0BBX;j.Pm.# .ℓℓℓℓℓ.....### ℓ....◊......# #..#....◊...:#.....## (.....# .#◊..P#....B.# .##...◊......#......# .!.# .###.## .# ##.##.# .#.# #....#..## ## # .######  ##  ζBℓ67X;j5.# .ℓℓℓℓℓ............### .ℓ.....◊......# ℓ#..#....◊...:#.....## .(....X;j6.# .#◊..P#....ℓ.# .##...◊......#...B..# .!.# .###.## .# ##.##.# .#.# #....#..## ## # #.####### ###  X;j 9ZζBX;jMDℓ4.26X;jcY;j Q.# .ℓℓℓℓℓ............### .ℓ.....◊......# .ℓ#..#....◊...:#.....## .(....# .#◊..P#....ℓ.# .##...◊......#...ℓ..# .!...B...# .###.## .# ##.##.# .#.# ##....#..## ## # #.#######  ###  ζBY;j}tt ℓBBThe boulder beetle attacks as it pursues you!  The boulder beetle completely misses you.The boulder beetle stops rolling and uncurls.=8Y;jzwBℓℓY;jmV0 .# .ℓℓℓℓℓ............### .ℓ...◊......# .ℓ#..#....◊...:#.....## .(.........# .#◊..P#....ℓ.# .##...◊......#...ℓ..# .!...ℓ...# .###.B...## .# ##.##.# .#.# ##....#..## ## .# #.#######  ###  _The boulder beetle misses you.Y;j1.7-5.45Y;jHIℓℓY;jKQuiver which action? ([-] to clear) Items ([,] to cycle)  b - Fire: b) +0 orcbowg - Throw: 7 boomerangs  l - Throw: throwing net  f - Zap: wand of mindburst (22)  e - Zap: wand of paralysis (2)  c - Zap: wand of iceblast (3) Abilities ([,] to cycle)Abil: Fiery ArmourAbil: Foxfire SwarmAbil: Rising Flame [*/%] inventory [^] all abilities[!] focus mode: off|onZ;jE Z;j$ .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 47/60 ==================------ ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#...ℓ..#   SH: 0Dex: 16 ...............!...ℓ...#   XL: 11 Next: 55% Place: Lair:2 ;j% M0m.......###......@.B...##   Noise: ---------  Time: 10835.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3595) ###   B   boulder beetle _Unknown command. _The boulder beetle curls into a ball and begins rolling!  The boulder beetle attacks as it pursues you!  The boulder beetle completely misses you.The boulder beetle stops rolling and uncurls. _The boulder beetle misses you.Z;j- Z;j(5 [;jR[;j6Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 orcbow (weapon)  a - the +8 dagger "Bung" {holy, *Corrode Str+2 SInv}c - a +0 short sword [;j t e - a -1 short sword of flaming  p - the +5 dagger "Piafima" {freeze, rF+ rC+ SInv} Magical Staves (go to first with |)  t - a staff of air[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip \;jp \;jy \;j .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 47/60 ==================------ \;jȅ ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35\;j 8Int: 15 ....##...◊......#...ℓ..#   SH: 0Dex: 16 ...............!...ℓ...#   XL: 11 Next: 55% Place: Lair:2 .......###......@.B...##   Noise: ---------  Time: 10835.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3595) ###   B   boulder beetle \;js c_Unknown command. _The boulder beetle curls into a ball and begins rolling!  The boulder beetle attacks as it pursues you!  The boulder beetle completely misses you.The boulder beetle stops rolling and uncurls. _The boulder beetle misses you.\;j P  Okay, then.\;j \;j \;j . _];j$];j.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 47/60 ==================------ ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#...ℓ..#   SH: 0Dex: 16 ...............!...ℓ...#   XL: 11 Next: 55% Place: Lair:2 .......###....];ju..@*B...##   Noise: ---------  Time: 10835.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3595) ###   B   boulder beetle _The boulder beetle misses you. _Okay, then.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)];jV.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 47/60 ==================------ ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ];jX....##...◊......#...ℓ..#   SH: 0Dex: 16 ...............!...ℓ...#   XL: 11 Next: 55% Place: Lair:2 .......###......@)B...##   Noise: ---------  Time: 10835.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3595) ###   B   boulder beetleFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - s];jXtraight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.];jmB.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.];j<..];j v===6.4 (14 _];j0];j.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 47/60 ==================------ ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ];jX...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......@B....##   Noise: ===------  Time: 10836.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3594) ###   B   boulder beetleThe arrow hits the boulder beetle but does no damage. _The boulder beetle is heavily wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to h];jrF it)];jE .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 47/60 ==================------ ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......];j [47m@B....##   Noise: ===------  Time: 10836.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3594) ###   B   boulder beetleFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is heavily wounded.];j, ];jT. g7.3 (0.93];j6 ];jG9 x  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is heavily wounded. _The boulder beetle completely misses you.];js .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 47/60 ==================------ ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ];jt ....##...◊......#......#   SH: 0Dex: 16 ...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......@)))))##   Noise: ===------  Time: 10837.3 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3593) ###   B   boulder beetleFire: b) +0 orcbow];jt Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow barely misses the boulder beetle.];j}JB....];joe8.3 (12];j\ ];j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  ];jThe arrow barely misses the boulder beetle. _The boulder beetle completely misses you.^;jz.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ^;j{...ℓ............◊......#   Health: 47/60 ==================------ ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ^;jS|...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......@B....##   Noise: ===------  Time: 10838.3 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######_;jda3  Gem (3592) ###   B   boulder beetleThe arrow barely misses the boulder beetle. _The boulder beetle completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)_;j.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 47/60 ==================------ ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......_;j[47m@B....##   Noise: ===------  Time: 10838.3 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3592) ###   B   boulder beetleFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is heavily wounded._;jB_;j6D8=9.3 (11_;jvM_;jQx  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is heavily wounded. _The boulder beetle completely misses you._;jS .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 48/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......_;jYU [47m@B....##   Noise: ===------  Time: 10839.3 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3591) ###   B   boulder beetleThe boulder beetle is heavily wounded. _The boulder beetle completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)_;j .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 48/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......_;jՓ }[47m@B....##   Noise: ===------  Time: 10839.3 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3591) ###   B   boulder beetleFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage._;j$ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the_;j% } boulder beetle but does no damage.  The boulder beetle is heavily wounded._;j& h40.4 (1.10_;j5 j _The boulder beetle misses you.`;j#.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 48/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......`;j]%[47m@B....##   Noise: ===------  Time: 10840.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3590) ###   B   boulder beetleThe boulder beetle is heavily wounded. _The boulder beetle misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)`;j-.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 48/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 `;j............#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......@B....##   Noise: ===------  Time: 10840.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3590) ###   B   boulder beetle`;j/<Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is heavily wounded.`;j|1.4 (189`;j`;jM`;jlNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow. The arrow hits the boulder beetle.  The boulder beetle is heavily wounded. _The boulder beetle completely misses you.a;j.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 48/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35a;jbInt: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......@B....##   Noise: ===------  Time: 10841.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3589) ### a;j$8  B   boulder beetleThe boulder beetle is heavily wounded. _The boulder beetle completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linea;jzAim: a boulder beetle (heavily wounded, 90% to hit)a;j&.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 48/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!.......#   XL: 11 Next: 55% Place: Lair:2 .......###......a;j)}[47m@B....##   Noise: ===------  Time: 10841.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3589) ###   B   boulder beetleFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.a;jFuBζPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.a;j:a;jm92.4 (18a;j8ζa;j=/ _The boulder beetle leaps!b;j.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 49/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35b;j Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!....**B#   XL: 11 Next: 55% Place: Lair:2 .......###......@***..##   Noise: ===------  Time: 10842.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3588) ###   B   boulder beetleThe boulder beetle is heavily wounded. _The boulder beetle leaps!  Fire: b) +0 orcbowb;j]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)b;j<.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 49/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 b;j=...............!....)))#   XL: 11 Next: 55% Place: Lair:2 .......###......@)))..##   Noise: ===------  Time: 10842.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3588) ###   B   boulder beetleFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  b;jx>eYou shoot an arrow.  The arrow barely misses the boulder beetle.b;j8?B.b;j.ℓ..3.4 (17b;jb;jWMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow barely misses the boulder beetle. _The boulder beetle waves its antennae.b;j6 .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 49/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!...**B.#   XL: 11 Next: 55% Place: Lair:2 .......##;j8 3m#......@**...##   Noise: ===------  Time: 10843.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3587) ###   B   boulder beetleThe arrow barely misses the boulder beetle. _The boulder beetle waves its antennae.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)b;j6 .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 49/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!...))B.#   XL: 11 Next: 55% Place: Lair:2 b;j8 .......###......@))...##   Noise: ===------  Time: 10843.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3587) ###   B   boulder beetleFire: b) +0 orcbowb;j:: Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.b;j ..B..B(rolling)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.b;j9 e4.4 (16b;jU b;j N _The boulder beetle curls into a ball and begins rolling!b;jɗ .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 49/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 b;j ...............!...**B.#   XL: 11 Next: 55% Place: Lair:2 .......###......@**...##   Noise: ===------  Time: 10844.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3586) ###   B   boulder beetle (rolling)The boulder beetle is heavily wounded. _The boulder beetle curls into a ball and begins rolling!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: b;j ra boulder beetle (heavily wounded, rolling, 90% to hit)b;ju .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 49/60 ===================----- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!...))B.#   XL: 11 Next: 55% Place: Lair:2 b;j .......###......@))...##   Noise: ===------  Time: 10844.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3586) ###   B   boulder beetle (rolling)Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, rolling, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.b;j}MBζPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, rolling, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.b;jUζBb;jU.ℓℓ..b;j50=5.4 (15 _b;jc;jj .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 50/60 ====================---- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!....ℓℓ.#   XL: 11 Next: 55% Place: Lair:2 .......##;j $m#......@**B..##   Noise: ===------  Time: 10845.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3585) ###   B   boulder beetle (rolling)The arrow hits the boulder beetle but does no damage. _The boulder beetle is heavily wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, rolling, 90% to hit)c;jk.....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 50/60 ====================---- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!....ℓℓ.#   XL: 11 Next: 55% Place: Lair:2 c;j .......###......@))B..##   Noise: ===------  Time: 10845.4 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3585) ###   B   boulder beetle (rolling)Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, rolling, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.c;j۝ BζPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, rolling, 90% to hit)  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.  The boulder beetle is heavily wounded.Bζℓℓ6.3 (0.94 _ℓℓℓℓc;j .....................#   AutarchDCSS the Skirmisher ....ℓℓℓℓℓ............###   Spriggan of Ignis *****. ...ℓ............◊......#   Health: 50/60 ====================---- ..ℓ#..#....◊...:#.....##   Magic: 14/14 ======================== ...(...................#   AC: 10c;j Str: 10 ...........#◊..P#......#   EV: 35Int: 15 ....##...◊......#......#   SH: 0Dex: 16 ...............!....ℓℓ.#   XL: 11 Next: 55% Place: Lair:2 .......###......@)))))##   Noise: ===------  Time: 10846.3 (0.0) .......# ##.........##.#   b) +0 orcbow .....#.# ##....#..## ##   Fire: b) +0 orcbow .####### #.#######  Gem (3584) ###   B  ;j W0m boulder beetle (rolling)Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, rolling, 90% to hit)  You shoot an arrow.  The arrow barely misses the boulder beetle.c;jl ..B....BPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, rolling, 90% to hit)  You shoot an arrow.  The arrow barely misses the boulder beetle.boulder beetle closely misses you.c;jب g7.4 (1.13c;jų c;jt C _The boulder beetle stops rolling and uncurls.d;j u  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.d;j+  The boulder beetle is heavily wounded.1802d;j< d;j@ [ _The boulder beetle barely misses you.d;jf [  You shoot an arrow. The arrow hits the boulder beetle.e;jdZu  The boulder beetle is heavily wounded.e;j[33-------91e;jce;jdj4 _The boulder beetle bites you!!e;jU3e;je;j^ _You are too injured to fight recklessly!e;je;jve;je;j^ _You are too injured to fight recklessly!e;j!e;jq#e;jf,e;jS0^ _You are too injured to fight recklessly!e;ju  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.f;jAN BℓThe boulder beetle is heavily wounded.f;jS*.f;jUh50.5 (1.10f;jk\f;jb/ _The boulder beetle leaps!g;j$◊.....##..## ...........# ..ℓℓℓℓ......### ..ℓ............◊.B....# ℓ#..#....◊...:#.....## (...................# ........#◊..P#......# ##...◊......#......# ...g;j..# .#......## ...#.....##.# .....#.# ##....#..## ## #.####### #.####### ###   g;ju g;j r---1.1 (0.679g;jg;j !4----------2.1 (18g;j(g;j*d _n - 3 fizzy black potions (gained 1)g;jPg;jAg;j"g;j1;N _There are no items here.g;j3g;j#...$.◊.....##..## .....# g;j}......### .ℓ.◊......# g;j~.ℓ#..#....◊...:#.....## .(............# .#◊..P#......# .##...◊......#......# .# .###............## .# ##.##.# .#.# ##....#..## ## #.# #.#  ###  g;jѴE7 (0 _g;jh;j|G#...$.◊.....##..## ..# .ℓℓ.......### .ℓ......◊......# .ℓ#..#....◊...:#.....## .(.......B.....# .#◊..P#......# .##...◊......#......# .# .###............## .# ##.##.# .#.# ##....#..## ## #.# #.#######  ### B   boulder beetle  B.3.37h;j.##...$.◊.....##..## ...# .ℓ........### .ℓ.....◊......# .ℓ#..#....◊...:#.....## .(............B......# .#◊..P#......# .##...◊......#......# .# .###............## .# ##.##.# .#.# ##....#..## ## .###.# #.#######  ###  Bζ9h;j h;jh;j!_The boulder beetle leaps!h;jzhP.##...$.◊.....##..## ....# .......B..........### .ℓ.....◊......# .ℓ#..#....◊...:#.....## .(.....ζ......# .#◊..P#......# .##...◊......#......# .# .###............## .# ##.##.# .#.# ##....#..## ## #.###.# #.#######  ###  ℓh;jb4.56h;jݵℓh;jth;jh;j  P.##...$.◊.....##..##  ...#  ......B....###  ..............◊......#  .ℓ#..#....◊...:#.....##  .(......ℓ......#  .#◊..P#......#  .##...◊......#......#  .#  .###............##  ....# ##.##.#  .#.# ##....#..## ##  #.###.# #.#######  ###  .B5=5.15ℓh;jƮ  P.##...$.◊.....##..##  ......#  ..........###  ......B.....◊......#  ..#..#....◊...:#.....##  .(....ℓ......#  .#◊..P#......#  .##...◊......#......#  .#  .###............##  ....# ##.##.#  ...#.# ##....#..## ##  #.###.# #.####### ### 7h;jL P.##...$.◊.....##..## ......# ........### .B.....◊......# .#..#....◊...:#.....## .(.....ℓ......# ...#◊..P#......# .##...◊......#......# .# .###............## ...# ##.##.# ...#.# ##....#..## ## #.###.####### #.#### ###h;j.9.Bh;jh;j)b6.34h;j%h;jmi;j P.##...$.◊.....##..## .......# .....### ..◊......# .#..#...B◊...:#.....## ........(...ℓ......# ..........#◊..P#......# .##...◊......#......# .# .###.## ..# ##..##.# .#.# ##....#..## ## #.###.####### #.####### ###.Bi;j7i;jM/B9i;j^FV # #.....P...# P.##...$........◊.....##..## ..#  .......# ..............◊...... ........#..#....◊...:# ........(B.....ℓ...... ........#◊..P#...... .........##@..◊#...... ..... .###... ...# ##.........##. ..........#.# ##....#..## ##.###.####### #.########### i;j=7.53i;j%  ##...#....... # #.............P... P.##...$........◊.....##..# .. .........# ..............◊..... .#..#....◊...:# (B.....ℓ ..........@.....#◊..P# ##...◊# i;j& "......i;j' .i;j(  i;j) ......###i;j* ..i;j+  i;jq, m......# ##.........#i;j)-  ..........#.# ##....#..##i;j#/ 0#.###.#######i;j/ 2 #.#######i;j0 #i;j1 ### i;j)2 i;j%6 i;j6 .i;jh8 Bi;jsJ i;jK b8.12i;j4[ i;j  #..k# ##...#... # #.............i;j4 P..i;j b P.##...$i;j> ◊.....##.. .. ...... ..............◊ .#..#....◊...:# (@...........ℓ ......B.#◊..P# ..##...◊# ........ ............###.. ............#.....# ..........#.# ##....#..###.###.####### #.###########i;j i;j& i;j2 6i;j6 7i;j i;j j;j #..k# ##...#. # #.......##P P.##...$..◊.....## ......... ............... ...............◊ j;j˳.#..#....◊...:# ..ℓ .B.#◊..P# .##...◊......# .... ....### ....# ##. ..#.# ##....#.. #.###.####### #.#  # ###j;j@B.j;j j;jx9.31j;j$S _You see here a poisoned dart.j;j> BB(rolling)m - a poisoned dartj;jĽh60.3 (1.00j;j8/BBj;j6N _The boulder beetle curls into a ball and begins rolling!k;jG%Quiver which action? ([-] to clear) Items ([,] to cycle)  b - Fire: b) +0 orcbow (quivered)g - Throw: 7 boomerangs  l - Throw: throwing net  m - Throw: dart (poison)  f - Zap: wand of mindburst (22)  e - Zap: wand of paralysis (2)  c - Zap: wand of iceblast (3) Abilities ([,] to cycle)Abil: Fiery ArmourAbil: Foxfire SwarmAbil: Rising Flame [*/%] inventory [^] all abilities[!] focus mode: off|onm;jdm;j:#..k#................. AutarchDCSS the Skirmisher##...#................. Spriggan of Ignis *****.# #..................##P. Health: 36/60 ==============----------P.##...$........◊.....##. Magic: 14/14 ========================......................... AC: 10Str: 10......................... EV: 35Int: 15.....................◊... SH: 0Dex: 16........#..#....◊...:#... XL: 11 Next: 55% Place: Lair:2........@............ℓ... Noise: ---------  Time: 10860.3 (0.0).............B..#◊..P#...m;jY  b) +0 orcbow.........##...◊......#... Throw: dart (poison)......................... Gem (3570) ............###......................# ##......... B   boulder beetle (rolling)..........#.# ##....#..##.###.####### #.########### _n - 3 fizzy black potions (gained 1) _There are no items here. _The boulder beetle leaps! _You see here a poisoned dart.  m - a poisoned dart _The boulder beetle curls into a ball and begins rolling!m;j m;jf #..k#................. AutarchDCSS the Skirmisher##...#................. Spriggan of Ignis *****.# #..................##P. Health: 36/60 ==============----------P.##...$........◊.....##. Magic: 14/14 ========================......................... AC: 10Str: 10......................... EV: 35Int: 15.....................◊... SH: 0Dex: 16........#..#....◊...:#... XL: 11 Next: 55% Place: Lair:2........@((..........ℓ... Noise: ---------  Time: 10860.3 (0.0)...........;j 40m((B..#◊..P#... b) +0 orcbow.........##...◊......#... Throw: dart (poison)......................... Gem (3570) ............###......................# ##......... B   boulder beetle (rolling, poisoned)..........#.# ##....#..##.###.####### #.###########Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, rolling, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.m;j BζPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (heavily wounded, rolling, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle is heavily wounded.Bζm;j ..Bℓ..ℓBm;j 1.3 (1Nothing quivered69 _m;jJ :ℓm;j" n;j: "##...# #.....##PP.##...$◊.....##.................◊#..#....◊...:#...Bℓ........ℓ..ℓ..#◊..P###...◊...............###..# ###.# ##....#..##.###.####### #.###### ## ### n;jW ζBℓ79 (0.6ℓn;j7 # #.....##PP.##...$.◊.....##........n;j v..............◊#..#....◊...:#...ℓℓ........ℓB..ℓ..#◊..P###...◊...............###.# ###.# ##....#..##.###.####### #.###### ## ### n;js MBζn;j [.ℓ..(n;j b2.58n;j Lℓℓn;j o;j"&P.##...$◊.........................................◊.#..#....◊...:#....ℓ.........ℓ..Bℓ..(..#◊..P#..##...◊......#................###.# ##.#.o;jf'#.# #..###.###.####### #.####### ## ###    o;jJB ζBB   boulder beetle (poisoned)   The boulder beetle misses you.=3.17 _The boulder beetle stops rolling and uncurls.o;jP.##...$.◊.....##..#..................#.................#.....................◊.........#..#....◊...:#......ℓ..ℓ...ζℓ..(..#◊..P#..B##...◊......#...###..# ##.#.#.# ##....#..## #.###.####### ### .-7o;jmo;jo;jk P.##...$.◊.....##..#.............# .............#.............◊.........#..#....◊...:#.....#............ℓ....ζℓ..(..#◊..P#..B##...◊......#...###.#.# ##...##..#.# ##....#..## ##.###.####### ### o;j 8.Bo;j 5.o;j& |-4.36o;j, o;j0 o;jZ] LP.##...$.o;j_ +◊.....##..## o;jRg .............# .............#.............◊......#........#..#....◊...:#.....#.............ℓ......#.........ℓ...(..#◊..P#......#.##...◊......#......#.B.#.###.#.# ##...##.#.#.# ##....#..## ##.###.######### ### o;jsn 6...o;jo %9o;jt o;j p;j͖P.##...$.◊.....##..## .......# .....### p;j..◊......# .#..#....◊...:#.....## ..........ℓ......# .............(..#◊..P#......# .##...◊......#......# .B.# .###.## ..# ##..##.# .#.# ##....#..## ## p;j#.###.####### #.######### ### p;jP/.Bp;jup;j8=5.55p;jgp;jp;jMP.##...$.◊.....##..## ......# ........### ...◊......# .#..#....◊...:#.....## ............# .......(..#◊..P#......# .##...◊......#......# .B.# .###............## ...# ##.##.# ...#.# ##....#..## ## #.###.####### #.######### ###  6.14p;j!Q # # #.....P...# P.##...$◊.....##..## ........#  ........### ..............◊......# #..#....◊...:## ..........# .....(..#◊..P#......# ...##..@◊#......# B...........# p;jR ...##...## .....#.....##.# ..........#.# ##......## ###.###.####### #.############ p;j` oBBrolling, poisoned)p;jDa %7p;jh p;jl N _The boulder beetle curls into a ball and begins rolling!q;j ##...#...# #..........##P...P.##...$..◊.....##..##. ......##.............◊......#..#....◊...:#.....#................@..#◊..P##...◊#....B.....###...#..# ##.........##...........#.# ##....#..## ###.###.####### #.############ q;jvUBζq;jTℓ)q;jQb7.33q;j/BBq;ji  _The boulder beetle looks more healthy. _You see here a poisoned dart.q;jOBζq;jo Bℓm - a poisoned dartThe boulder beetle hits you.q;j7-=8.3 (1.0Throw: dart (poison)2q;j|ℓℓ _The boulder beetle stops rolling and uncurls.r;j0..k#.#  ##...#.....# # #..........##P...# P.##...$..◊.....##..#..# ..r;j1....### ...............◊. .#..#....◊...:#.....## ..@.............# ...B...#◊..P#......# ...##ℓ..◊......## ....ℓ.......... .###............##.r;j2.# ##.........##.# ..........#.# ##....#..## ###.###.####### #.############r;j>?.r;j?a8=-9 (0.6r;jG:ℓr;jEMr;jU#..k#.#  ##...#......#  # #.##P...#  P.##...$.◊.....##..##  .#  .###  ...r;j◊......#  .#..#....◊...:#.....##  .#  .B...#◊..P#......#  .##ℓ..◊......#......#  .......#  .###............##  .# ##.........##.#  .#.# ##....#..## ##  #.###.####### #.#######  ## ###  r;jAB.r;j4..r;j|-9.51r;jr;jr;j#..k#.#  ##...#......#  # #.##P...#  P.##...$.◊.....##..##  .#  .###  .r;j8Q◊......#  .#..#....◊...:#.....##  .B.#  .#◊..P#......#  .##...◊......#......#  .....#  .###............##  ..# ##.........##.#  .#.# ##....#..## ##  #.###.####### #.#######  ## ###  r;j' r;j c70.10r;jT r;j r;j4 #..k#.#  ##...#......#   #.##P...#  .##...$.◊.....##..##  #  ###  ◊......#  #..#....◊...:#.....##  B.r;j #  #◊..P#......#  ##...◊......#......#  ..............#  ###............##  .# ##..##.#  #.# ##....#..## ##  .###.# #.#  ## ###  r;j /.Br;j r;j %7r;j r;j s;j #..k#...................#   AutarchDCSS the Skirmisher##...#...................#   Spriggan of Ignis *****.#..................##P...#   Health: 38/60 ===============--------- .##...$........◊.....##..##   Magic: 14/14 ======================== .........................#   AC: 10Str: 10 .........................###   EV: 35Int: 15 ....................◊......#   SH: 0Dex: 16 .......#..#....◊...:#.....##   XL: 11 Next: 55% Place: Lair:2 .............B**@..........#   s;j\Noise: ---------  Time: 10870.7 (0.0) ...............#◊..P#......#   b) +0 orcbow ........##...◊......#......#   Throw: dart (poison) ...........................#   Gem (3560) ...........###............##  ...........# ##.........##.#   B   boulder beetle .........#.# ##....#..## ##  .###.####### #.####### ##### The boulder beetle hits you. _The boulder beetle stops rolling and uncurls.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 90% to hit)s;j) #..k#...................#   AutarchDCSS the Skirmisher##...#...................#   Spriggan of Ignis *****.#..................##P...#   Health: 38/60 ===============--------- .##...$........◊.....##..##   Magic: 14/14 ======================== .........................#   AC: 10Str: 10 .........................###   EV: 35Int: 15 ....................◊......#   SH: 0Dex: 16 s;j~.......#..#....◊...:#.....##   XL: 11 Next: 55% Place: Lair:2 .............B((@..........#   Noise: ---------  Time: 10870.7 (0.0) ...............#◊..P#......#   b) +0 orcbow ........##...◊......#......#   Throw: dart (poison) ...........................#   Gem (3560) ...........###............##  ...........# ##.........##.#   B   boulder beetle .........#.# ##....#..## ##  .###.####### #.####### ##### ;j40mThrow: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is severely wounded.s;jh<(Bs;jcs;jŲ+.s;j1.7 (1Nothing quivered59 _s;j"t;jPs t;jt t;j=| t;j ^ _You are too injured to fight recklessly!t;j< t;j> t;j&H t;jBL F _Unknown command.t;j23t;jt;j^ _You are too injured to fight recklessly!u;ju;ju;jϻu;jA^ _You are too injured to fight recklessly!u;jKIu;j,G _Nothing quivered!u;j\u;ju;j*u;j/F _Unknown command.u;jd u;jf u;jl u;j Unknown command.You are too injured to fight recklessly!Nothing quivered!Unknown command.Nothing quivered!u;j2X &You are too injured to fight recklessly!Nothing quivered!Unknown command.Nothing quivered!Unknown command.u;j3u;ju;jNothing quivered!Unknown command.Nothing quivered!Unknown command.v;jM [##...#.#  #......v;jD ##P...#  ##...$◊..##  ................#  ..###  ◊......#  #..#....◊...:#.....##  .....(B.......  .....#◊@.P#......#  ##...◊......#......#  ..................#  ###............##  .# #v;j U...##.#  #.# #..## ##  ###.####### #.#######  v;jf  ## ###    v;jz 1.Bv;j v;j7 92.3 (0.68 _v;j& v;j5 v;j #....##P...# .##...$........◊.....##..## .........................# ..### .◊......# #..#....◊...:## .......(.B...........# ...#◊..P#......# ##...◊..@...#......# ..............# ###......## ..# ##.........##.# #.# ##....#..## ## ###.####### #.#######  ## ###  v;jFv;j\%9v;j#v;j&w;j!Vs# #.##P...# P.##...$........◊.....##..## ........# .......### .........◊......# .#..#....◊...:#.....## .(.B.# .#◊..P#......# .##...◊.@....#......# .# .###............## ...# ##.##.# .#.# ##....#..## ## #.###.# #.#######  ## ###     Bw;j_^.B   boulder beetlew;j_b3.57w;jfw;jMiw;j ? ##...#.......#  # #.....P...#  P.##...$.◊.....##..##  ..#  ...........###  ..............◊......#  #..#....◊...:##  (..B..........#  .......@#◊..P#......#  ##...◊#......#  ...........#  ...#......##  ....#.....##.#  ..........#.# ##....#..## ##  #.###.####### #.####### ##### B.w;j w;j b4.16w;j! w;j@$ w;j = #..k#.#  ##...#.......#  # #.....P...#  P.##...$◊.....##..##  .#  .......###  ..............◊......#  #..#....◊...:##  .B...........#  ........#◊..P#......#  ##...◊......#......#  ...............#  ..#......##  ...#.....##.#  ..........#.# ##....#..## ###.###.####### #.############w;j! ;7w;j( w;j0 Nothing quivered!Unknown command.Nothing quivered!Unknown command. __You see here a poisoned dart.x;j;B.x;j] x;j 40=5.7 (1.0Throw: dart (poison)5x;jx;jS _m - a poisoned dartx;jx(x;jy#..k#...................#AutarchDCSS the Skirmisher##...#...................#Spriggan of Ignis *****.# #..................##P...#Health: 40/60 ================--------P.##...$........◊.....##..##Magic: 14/14 ========================..........................#AC: 10Str: 10..........................###EV: 35Int: 15.....................◊......#SH: 0Dex: 16........#..#....◊...:#.....##XL: 11 Next: 55% Place: Lair:2..............@B............#Noise: ---------  Time: 10875.7 (0.0)................#◊..P#......#b) +0 orcbow.........##...◊......#......#Throw: dart (poison)......................;j40m......#Gem (3555) ............###............##............# ##.........##.#B   boulder beetle..........#.# ##....#..## ###.###.####### #.############ _You see here a poisoned dart. _m - a poisoned dartThrow: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 90% to hit)y;j:#..k#...................#AutarchDCSS the Skirmisher##...#...................#Spriggan of Ignis *****.# #..................##P...#Health: 40/60 ================--------P.##...$........◊.....##..##Magic: 14/14 ========================..........................#AC: 10Str: 10..........................###y;jlEV: 35Int: 15.....................◊......#SH: 0Dex: 16........#..#....◊...:#.....##XL: 11 Next: 55% Place: Lair:2..............@B............#Noise: ---------  Time: 10875.7 (0.0)................#◊..P#......#b) +0 orcbow.........##...◊......#......#Throw: dart (poison)............................#Gem (3555) ............###............##............# ##.........##.#B   boulder beetle (poisoned)..........#.# ##....#..## ###.###.####### #.############y;j#Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.y;jbQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (severely wounded, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle is poisoned.  The boulder beetle is severely wounded.y;jc=6.7 (1Nothing quivered4y;jlly;j*pT _The boulder beetle misses you.y;j# [  You shoot an arrow. The arrow hits the boulder beetle!y;jH  The boulder beetle is severely wounded.==73y;jz y;jT \ _The boulder beetle closely misses you.z;jp[  You shoot an arrow. The arrow hits the boulder beetle.z;jY; BζThe boulder beetle is severely wounded.{;jFℓ {;j18.8 (1.12{;j+9ℓ{;j/ _The boulder beetle leaps!|;j#..k#.#  ##...#......#  # #.##P...#  P.##...$.◊.....##..##  .#  .###  ...B..◊......#  .#..#....◊...:#.....##  ..#  .#◊..P#......#  .|;j##...◊......#......#  .......#  .###............##  .# ##.........##.#  .#.# ##....#..## ##  #.###.####### #.#######  ## ###  |;j/ Krolling, poisoned)|;j+q---9.4 (0.61|;j|;j2G _The boulder beetle curls into a ball and begins rolling!|;jYS _You see here a poisoned dart.|;ju>ζB|;j,ℓ|;j`---80.4 (1.0Throw: dart (poison)0|;j9ℓ|;jqS _m - a poisoned dart};j;##...# #.....##PP.##...$◊.....##..#..................# ##.ℓ..◊......#..#....◊B..:#.....#....................#◊..P#.##...◊......#...............###............#.# ##.........##.#.# ##....#..## ##.###.####### #.#######  ## ### };j<ZζB};j]I ℓBThe boulder beetle completely misses you.};jJ4=1.0 (0.6};jc|ℓ _The boulder beetle stops rolling and uncurls.};j| ##...#...................#   AutarchDCSS the Skirmisher# #..................##P...#   Spriggan of Ignis *****.P.##...$........◊.....##..##   Health: 41/60 ================--------..........................#   Magic: 14/14 ========================..........................###   AC: 10Str: 10  };jI..................ℓ..◊......#   EV: 35Int: 15  ........#..#....◊ℓ..:#.....##   SH: 0Dex: 16  ................B...........#   XL: 11 Next: 55% Place: Lair:2  ...............@#◊..P#......#   Noise: =--------  Time: 10881.0 (0.0)  .........##...◊......#......#   b) +0 orcbow............................#   Throw: dart (poison)............###............##   Gem (3550) ............# ##.........##.#  ..........#.# ##....#..## ##[40};jGm   B   boulder beetle (poisoned)#.###.####### #.####### #####  The boulder beetle completely misses you. _The boulder beetle stops rolling and uncurls.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, poisoned, 90% to hit)};j  ##...#...................#   AutarchDCSS the Skirmisher# #..................##P...#   Spriggan of Ignis *****.P.##...$........◊.....##..##   Health: 41/60 ================--------..........................#   Magic: 14/14 ========================..........................###   AC: 10Str: 10  ..................ℓ..◊......#   EV: 35Int: 15  ........#..#....◊ℓ..:#.....##   SH: 0Dex: 16  ................B...........#   XL: 11 Next: 55% Place: Lair:2  ...............@#◊..P#......#[};j 39;49m   Noise: =--------  Time: 10881.0 (0.0)  .........##...◊......#......#   b) +0 orcbow............................#   Throw: dart (poison)............###............##   Gem (3550) ............# ##.........##.#  ..........#.# ##....#..## ##   B   boulder beetle (very poisoned)#.###.####### #.####### #####  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, poisoned, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.};j) tζPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (almost dead, poisoned, 90% to hit)  You throw a dart. The dart hits the boulder beetle.  The boulder beetle looks even sicker.  The boulder beetle is almost dead.};j[4 n.ℓ};j6 22.0 (1Nothing quivered49};jG> 9ℓ};j_ / _The boulder beetle leaps!~;jz3~;j|~;jB~;j~I  You start resting.~;jKA boulder beetle comes into view.~;jB   boulder beetle (very poisoned)~;jxc.(0~;jbt-3.0 (18 _~;j5~;j;j}4..k#.#   ##...#.....#  # #..........##P...#  P.##...$◊.....##..##  .#  ......###  .............◊.  .#..#....◊...:#.....##  .....B......#  .......#◊..P#......#  .;j>##...◊......#......#  ...........  .###............##  ..# ##.........##.#  ..........#.# ##....#..## ##  #.###.####### #.####### ##### ;j;j-6 (0.67;j;jS _You see here a poisoned dart.;j0  ;j wζm - a poisoned dart;j% ℓ4.6 (1.0Throw: dart (poison)6;jl E _The boulder beetle leaps!;j #..k#...................#   AutarchDCSS the Skirmisher##...#...................#   Spriggan of Ignis *****. # #..................##P...#   Health: 42/60 ================-------- ;j)P.##...$........◊.....##..##   Magic: 14/14 ======================== ..........................#   AC: 10Str: 10 ..........................###   EV: 35Int: 15 .....................◊......#   SH: 0Dex: 16 ........#..#....◊...:#.....##   XL: 11 Next: 55% Place: Lair:2 ................@....ℓ......#   Noise: ---------  Time: 10884.6 (0.0) ................#◊..P#......#   b) +0 orcbow .........##...◊......#......#   Throw: dart (poison) .......................;j[.....#   Gem (3546) ............###............##  ............# ##.........##.#    ..........#.# ##....#..## ##    #.###.####### #.#######  #####   _You see here a poisoned dart.  m - a poisoned dart _The boulder beetle leaps!  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jK  #..k#...................#   AutarchDCSS the Skirmisher##...#...................#   Spriggan of Ignis *****. # #..................##P...#   Health: 42/60 ================-------- ;jj P.##...$........◊.....##..##   Magic: 14/14 ======================== ..........................#   AC: 10Str: 10 ..........................###   EV: 35Int: 15 .....................◊......#   SH: 0Dex: 16 ........#..#....◊...:#.....##   XL: 11 Next: 55% Place: Lair:2 ................@....ℓ......#   Noise: ---------  Time: 10884.6 (0.0) ................#◊..P#......#   b) +0 orcbow .........##...◊......#......#   Throw: dart (poison) .........................;j ...#   Gem (3546) ............###............##  ............# ##.........##.#    ..........#.# ##....#..## ##    #.###.####### #.#######  #####  m - a poisoned dart _The boulder beetle leaps!  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.;jظ ;j ;j . _;jw\ 3;j_ ;je ;j 43=543 _You start resting.;j r4=.;j +7.6 (3;j n638.6 (42;j ;jh 6 _You feel a bit more experienced.;j ;j ;j ;jk 10395=8766=5437210298=8769=5[;j< e39;49m4350=210;j\ ;j o19;j& 1=8;jj ;j ;j B7;j ;j ;j B6;j! ;jM 25433=2;jV n1;jW X0;jRZ ;j b o09;je ;j-f p4=8;j i ;jo X7;jXq ;j(v ;jv B6;j} ;j ;jN p5=5;j" ;je ;j B4;j^ ;jg ;j% B3;j ;jx ;jW p6=2;j- ;j n1;j" ;j B0;j ;j Z499;j} ;jڵ ;j `78;j ;j x768=5;j ;j B4;j ;j ;jA B3;j ;j ;j@ p9=2;j ;j ;j B1;j8 ;j\ ;j B0;j ;j ;j C89;j? ;j k _You start resting.HP restored.;j ;j\ 1941.6 (53.0);j 60=2.6 (548 _;jb ;jb ;j;jZ;j ;j ;j;jn7;j;jS;j" ;j#;ja+h  You encounter a bullfrog.;j3 ...##  .....F.......#  #...#.........#  #..k#...................#  ##...#....#  # ###P...#  P.##...$◊.....##..##  ..........................#  .###  ........◊......#  ..#..#....◊...:#.....##  ..........#  .......#◊..P#......#  ##...◊#......# F   bullfrog (wandering)  .....................#  ............###............##............# ##.........##.#.F3.8 (1.2);jB4.4 (1.86 _;jRE;jKH;j \)))))));jɠ G.F;j O.....;jw ====505;j ;j p _You shoot an arrow. The arrow closely misses the bullfrog.;j\)))))));jI5:F..F......6.5 (1.14;jX _You shoot an arrow. The arrow closely misses the bullfrog.;j )))F    You shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!;jT;.F.;j$.F.;jT;je6...;jf703;j;jjc _The bullfrog is moderately wounded.;js ~ )You shoot an arrow. The arrow hits the bullfrog.;j ;.F.;j ;j( g8.6 (1.12;j ;j Z ))))));j o) _The bullfrog is heavily wounded.;j > ..;j ....FYou shoot an arrow. The arrow barely misses the bullfrog.;j f901;j ;j  ;j V_The bullfrog completely misses you. x2;jٖ .You shoot an arrow. The arrow hits the bullfrog!;j (;jZ *.;j i4500;j& ;jQ L _You kill the bullfrog!;j2o;jp;jx;jc|H _No target in view!;jQ _No target in view!;j3;jH;j;j v79 _;jvn;j^(8;j*l  A rime drake comes into view.;j1 #...###..#### #P....;j1D#.##..#... ......... #............ #...#... #..k#......... ##...#................. # #.#P. P.##...$@.......◊.....##.--- .......... ......................... ............;j3◊... ........#..#....◊...:#... ............. k   rime drake (asleep) .........#◊..P#... .........##...◊#... .........;j}3.0 (2.4---6 (3.07 _;jE ))kYou shoot an arrow.  The arrow hits the rime drake but does no damage.;j" k..(catching breath)The rime drake hisses angrily.;j **The rime drake breathes ice at you.The icy flash freeze hits you!;j`n=..;ju44-------====4.6 (1Frozen Gem (3476) ;jM{m _You are encased in ice.;j ))You shoot an arrow. The arrow hits the rime drake.;jfC.k;j&2.;j(5=------===-55;j-1;jF48 _The rime drake is lightly wounded.;jm z ))))))You shoot an arrow.;j C.k;j e....;j z-64;jJ t _The arrow closely misses the rime drake.;jmS  You shoot an arrow. The arrow hits the rime drake!;j (catching breath)The rime drake is moderately wounded.The ice encasing you melts away.;j *******The rime drake breathes ice at you.;jJv f@......;jw t7.7 (1.1Gem (3473) ;j~ ;j _The icy flash freeze misses you. The rime drake completely misses you.;j#  You shoot an arrow. The arrow hits the rime drake!;ju The rime drake is severely wounded.;jv6=802;j;j[ _The rime drake completely misses you.;jʓM))))));j0h;j%p .....kh   wolf (wandering)You shoot an arrow. The arrow barely misses the rime drake.You encounter a wolf.;jz'g9.6 (0.91;j/;jR3W _The rime drake barely misses you.;j  You shoot an arrow. The arrow hits the rime drake!;jZXC.h;jc (catching breath)The rime drake is almost dead.;jl *******The rime drake breathes ice at you.;jd.h@......60.6 (1.00;j ;jo V _The icy flash freeze misses you.;jq, †You shoot an arrow. The arrow hits the rime drake!;j2h   wolf (wandering);jM .h  You kill the rime drake!.h;jXh;ji7169;j;j% _The wolf howls!;j# )) You shoot an arrow. The arrow hits the wolf!;j 9.h;jn 6.h;jԡ ;j. h728;j ;jѯ \ _The wolf is heavily wounded.;j+ M))))));jD3 ;j4 ;j6.;jX7.;j28.;j9.;j|<.h  You shoot an arrow. The arrow closely misses the wolf.;j]=3;jB:7;jM;j7WU _The wolf completely misses you.;j.8M))))));j .....h  You shoot an arrow. The arrow closely misses the wolf.;j!`46;j;jX _The wolf completely misses you. x2;j#M))))));j .....h  You shoot an arrow. The arrow closely misses the wolf. The wolf bites you.;jh655;jC;jU _The wolf completely misses you.;j M))))));j .....h  You shoot an arrow. The arrow barely misses the wolf.;j `64;j ;jF U _The wolf completely misses you.;j* Q  You shoot an arrow. The arrow hits the wolf.;j- k  The wolf is heavily wounded.;j. `73;j95 ;j89 _The wolf closely misses you. The wolf completely misses you.;jeo()));jyp%)));j .....h  You shoot an arrow. The arrow barely misses the wolf.;jh782;jy ;j ? _The wolf bites you but does no damage. x2;j,k  You shoot an arrow.  The arrow hits the wolf but does no damage.;jzk  The wolf is heavily wounded.;jȋ`91;jh;jQ _The wolf barely misses you.;j M))))));j< .....h  You shoot an arrow. The arrow barely misses the wolf.;jk>a700;jE;jH _The wolf completely misses you. The wolf misses you.;j5qQ  You shoot an arrow. The arrow hits the wolf.;j  The wolf is heavily wounded.1.7 (1.159;j;jz  _The wolf completely misses you. The wolf misses you.;jc {  You shoot an arrow. The arrow hits the wolf!;jT g  The wolf is almost dead.;jq 8=208;j ;j X _The wolf completely misses you. x2;j M))))));j .....h  You shoot an arrow. The arrow closely misses the wolf.;j `37;j ;ja U _The wolf completely misses you.;j †You shoot an arrow. The arrow hits the wolf!;jR;j7;j:h946;jFC;jFH _You kill the wolf!;j"A _No target in view!;j713;j7;j;H _No target in view!;jU;j;ja;j֏;j!9=5 _4;jܚ;jA;jmB3;j;j;jOq50=2;jn1;jR;jX0;j;j';j:C49;j;j;jp1=8;j;j;j]B7;j;jXX6;j;jC25;j;jaB4;j;j;jB3;j;j(;j3=2;j5 K1039;jN 4=8;j ;j ;jk! B7;j' ;j) n6;jz2 5=5;j5 X4;j7 ;j \ ;j] B3;j_ ;j%e ;jbf p6=2;jbh ;jTr n1;jx X0;j{ ;jo ;j C29;j ;j 78;j B7;jΓ ;jl ;jH B6;j ;j ;j p8=5;j ;jD ;j+ B4;j۪ ;j ;jT B3;j| ;j ;j p9=2;j ;j ;j B1;j ;j z01960=8;j ;j ;j B7;j ;j6 X6;j` ;j N _You now have 393 gold pieces (gained 15).;jy ;j; ;jV ,;j =5;jw 4;j ;jC" 3;j$ ;j% ;j>& ;j!) ;j+ ;jr, B2;j. ;j/ ;j3 ;j5 X1;j4G 0;jH ;jI ;j%M ;jN C09;j,O ;jQ ;jHZ ....#..# ##....... .....#..###.......#.# ..◊..##..... .....P.................##.........#..##...# #...###P #.......... #.@##.#...........---1021.5 (46.8) #.######...# #.. #...# .... ##...#.... ...#. # #....†.... #....#. P.##..... ....... ............ .... .< .............;jv\ ";jb ;j|d ---2.1 (47.48;ji ;j&m 9 _Found a stone staircase leading up.;jt ;j 3;jx ;j~ ;j? ;j' 7;j X;j= ;j n6;j; ;j} ;jH B5;j ;jo ;j? X;j X4;j: ;j ;j ;jy ;j ;jS ;j ;j B3;j` ;j ;j ;j B2;j ;j ;j ;j ;j ;j ;j ;jP B1;j6 ;j% ;j' ;j( ;j* ;je, ;j0 ;j1 B0;j3 ;j[9 ;jS: ;j; D399;j= ;j> ;j@A ;jA ;jC ;jH ;j*O ;jSP B8;j1Q ;j9T ;jX ,;jZ ;j\ ;j` ;jla B7;jc ;je ;j4i ;ji B6;jRk ;j8n ;j7q ;jq ;js ;jv ;jz ;j(| B5;j ;j6 ;j, ;j ;j ;j ,;j B4;j ;j ;j ;jJ B3;j+ ;j_ ;j ;jO ;jA ;j ;j X2;j: ;j ;j ;jT ;jF ,;j ;jw t1 #......<........####....................##...............#..####.............##.#.................◊...#[............#............#......@.......39.5 (1##....##..............###.# ##.###.###.####### ### ### ### ;jC 40.1 (18.00;j$ ;j M _Found a leather armour.;j_< ;j= ;j> ;jC ;jBF ;jO B;j$w o89;j 8;j ;jʠ X7;jk ;j ;j ;j ;j( n6;j ;j ;j ;jS ;jX ;j f  You see here a +0 leather armour.;j ;j I5 _;j ;j ;j X4;jk ;j ;j6 ;j ;j ;j ;j ;j B3;jm ;jj ;j ;j ;jB ;j ;j ;jN B2;j ;j ;jv ;j% B1;j ;j ;j! ;j" ;j# ;jo% ;j' ;j) X0;jY- ;j. Y79;j]2 T _e - a wand of paralysis (10) (gained 8 charges);jz5 3;jp6 ;jS8 ;j@ ;jA B8;jC ;jD ;jJ n7;jM ;j~Q ;jOR ;jS ;jT ;j-W ;jW B6;jX ;j\ ;j_ ;jf` ,;j:f ;jh ;jBi X5;jl ;jq ;jPs B4;ju ;jw ;j{ ;j{ ;jE} ;j- ;j X3;j ;jɏ B;j ;jÓ ;j n2;j ;j X1;j߳ ,;j 0........... ....... ........ .#...  .. .#........◊.## .... .###.... ...P.#◊..... ............................ ......................##...........##..........##..... ..... #...#.#....##..... ♣... ##...........##### .... #...........# #. .....###....#......## #.60.3 (20.21.3 (2169;j ;j / _u - 3 atropa-tipped darts;j3;j;jB;jX;j8;j,;jO!).. ..........##........ .....#.........# ;jGt.............. . ....... ...........#.... .....#.......... ....# .. .#2.5 (1.2)......◊.####.... ...###.... ...P...#◊..... ...................................... ..................##............##..........##.....#..... #...#.#....##.....;j;jg3.1 (1.87;j;j* _Found a short sword.;j 3;j];jZ;j&;j;j ,;j0X6;j 4;j7;j@ #..<.. ##...... ..#..# #◊...... ...#... #..!).. .........  #......##........  #.....#.........#  #......  #........ 4.3 (1.2 #............#....  ##.....#..........  ;j'B[.......#... .# ◊.####....  ...###.... ...P .=...#◊.....  ........................ ................. ;jK;j L*9 (1.8;jiU;jX9 _Found a stone staircase leading up.;j<  ##..... .##.  #..<..##... .. ##..........#..#◊...........# #..!)...... #......##.. #.....## #. #................ .......#....  ##.....#..........  .......# .#..◊.####.... .............###.... =.........#◊..... ..;jI }5.5 (0.65;jT ;jhW ;jS  .....# .  ##..... .##.  #..<..##...... ##...#..#◊...........# #..!)............ #......##........ #...@.#.........# #. #...... .#.... ##.....#.......... .......#  ..◊.####....  ...###.... =#◊..... 6.14;jjX ;jd .....#. .....#. .  ##..... .##.  #..<..##...... ###◊...........# #..!)............ #..@...##.. #.....## #.. #...... #......#.... ##.....#..........  .......#  .◊.####....  ...###.... ;j;jr%7;j;j;j_ ;jza kM....... ...  .....#. . #..... .##.  #..<..##...... ##..# #◊....#... ).......##.#...##........................◊.##;jk ;jl b7.33;j/s ;jv {8.3 (12;j ;j b _c - 7 potions of curing (gained 1);jX M#. .~....... ...... .....#... #.....#.##.  #..<..##...... ##..# #◊..@.#... ;j)Z .##...).....##.#.........##...............................;jb ;jc (9 (0;j.j ;jl ;j CMP. #. .~#. ........ .....#... #.....#.##.  #..<..##...... ;jO###..# ◊....#... ##...).....##........#.....#.........#......##.....#...;j2;jb9.51;j ;j$;jdlM..~P. . .~##. .............#.... #.....#.##.  ##...... ###..# ◊....#... ##...)....#......##......................;jm;joc70.10;jxu;jdxa _There is a stone staircase leading up here.;jK3;jM;jW;j^o1.1 (1.059 _;j`;j%1;jל # # ### # ##.#### ### ## #.. #.@.....## #### ##. ####.◊###.. ##.##.....##.##.... ######.†. ##.....♣....# ;j@|##...#  ##.♣...♣.##  #..#  ###....♣..... ;j| g2.6 (2.58;ja# ;j$ ! _You climb upwards.;jv' c _There is a stone staircase leading down here.;jX;j3;j ;j;jI7 _;j1n;jd;j_;jTX6;j;j,;j;j;j54;j;j;j;j;jY;j;jB3;j;j`;j;jk;jp;j;j4;jB2;j\;j;j;j;jR;j7B1;jb;j%;j;j;j4;j\ ;j ;j ;j;j_B0;j ;jC;j;j;j;jo;j;j#$ ........###.◊###..............$.. #.##.....##.##.....#.#........... ######..........÷.##...†.........##.....♣....##....†....##..##.........##..#...#....#.##.♣...♣.##.########..#.##.........### ##..## ;jK%###....♣......# ...# #..........@..# ....81.0 (8.4##....#.#.##.....# ##.#####.....###.##........ ## #...♣.### ######..b..> #.#...########.##+#..# .####.#...##############....##........................#############.#.###......;jKVb.b.;jXr6 (9.049b _Found a stone staircase leading down.;jb;j|8;jѿ,;j;j;j;jB7;j5;j;j;j65;j ,;jR X4;j3 R  There is a stone staircase leading down here.;j;j _;j;j*;ji;jVB3;j1;jh;j;jDB2;j;j;jC!;j";j";j$;jY'X1;j-;j/;j7Y ##.♣...♣.##.########..#.## . ........### ##..## ....♣......# ...# ............##### ..... ...#.#.##.....#.#######.##. ...###.##.........#.# ## .### ######.....>..## .### #####... ;j8#..# #.@### 9.4 (7.8 .##############....#  ....................#  ########.#.###......#  ##### #....◊... #......#.. #...◊...... #P.[÷.#.... .;jA;jC-90.0 (8.4;j/I;j+LM _Found a leather armour.;j,0;jC]398;jqX7;ju;jy;j;jW;jSP6;jT.  There is a cache of fruit here.;jF# #####....# ## ..# #..### ..#############....## #..##..........##.... #######.#.###......#..#... ;j ##### #....◊........ #......#.....# #...◊......◊.# #P.[@.#....... ##..)......... ##....##÷...# ##P...#..... ##.### ... #.. ## ... ... ;j .. #..### .. ##############....## #..## ...................##.... #######.#.###......#..#... ##### #....◊..... #......#.....#...◊......◊P.[÷.#.......##..@....... ##....##÷...#;je ##P...#..... ##.### ... ...÷.You root around and sample an apple. Crisp.;jq^4.2 (4.28 (4.8 _;j+;jo _You see here a +3 rapier.;j];j];j`;j4f;j*k;jsu5 _;jew,;jy;j;j$;j8B4;j̈;j;j;jېX3;j;j;j;j2;j;j;jD;j;j;j;jX1;j)029876;j!;jX&X;j2 543210;ja3;j3,;jj5;j6;j6C19;jL7;j8;j=;X8;j;;j_=;j[?,;j?;j@;jB;jCBB7;jB;jD;jRF,;jG,;jH;jHB6;jI;jJ;jR ##### #....◊..... #......#... #...◊...... #P.[÷.#.... #♣ ##..).......> ##....##÷. ♣.♣ ##P...#.. ♣.♣# ##.### .♣♣♣♣@# ##..##114.6 (19.8)#♣.♣.♣# #....###♣...♣.♣# ##....◊#;j4S#.♣.♣.♣.# #....÷.###♣.♣.♣.## ###..◊....##.♣.♣.♣.♣ ##.......... ♣♣.♣♣♣♣♣♣ ##..###.....# ;jtS*♣.♣.♣.♣.♣##..## #...... #...........## ##◊.##. ;jh[;j[h5.2 (20.45;ja;jcd; _Found a stone staircase leading down.;jG 3;jG ;jI ;j]T 4;jT ,;jV ;j ;j B0;jN ;j ;ja ,;ju ;j ;j Z299;j ;j$ ;j' ,;jR ;j3 ;j ;jy B8;j ;j ;j) X7;j ;j ;j ;j ;j ;jI ;j ;j] B6;j{ ;j ;j ,;j+ ;j" ;j% ;jL% B5;j& ;j( ;j-, ;j, B4;j- ;j0 ;j= j  You encounter a polar bear.;jM j♣##....## .♣# ##....◊# ♣.# #....÷.## .## ###..◊....## ♣.♣ ##..........# ;jM 3♣♣♣ ##..###.....### ♣.♣##..## #.......# ......## ##◊.##..# #.##### #####@## ### #.  #.. .... ....~ ...:.~≈a   polar bear (asleep) ..$~≈≈≈≈ ##..###a≈≈ ;jKc w36.2 (21.08 (21.6 _;jc ;j@   .♣# ##....◊# #....÷.## ....## ##..........# ##....###..## #.......# ......## ##◊.##..# #####@## #.# #.. .... ....~  ...:.~≈  ..$~≈≈≈≈  ##..###a≈≈ ;j75  .♣# ##....◊# #....÷.## ....## ##..........# ##....###..## #.......# ......## ##◊.##..# #####@## #.# #.. .... ....~ ...:.~≈  ..$~ ##..### ;j|=;j>;jXE;j^Ja _A polar bear is nearby!;j*  )))))a)You shoot an arrow. The arrow hits the polar bear.  The polar bear growls angrily.;jp Na≈;j*{ \....~;j0| u===7.8 (1.0)3;j ;jD 8 _The polar bear is lightly wounded.;j"S )))));j"Z You shoot an arrow. The arrow hits the polar bear!;jwNa≈;j\....~;jg8.7 (0.92;j;jUb _The polar bear is heavily wounded.;j^ )))) You shoot an arrow. The arrow hits the polar bear.;jzU...~;jhb9.61;j;jXc _The polar bear is severely wounded.;j( )))))))You shoot an arrow.;j 3≈;jk ...~≈≈;j7 .40.6 (1.0;jx :0;jt ;jt ^ _The arrow closely misses the polar bear.;j&M ;jM ;jU ;jrX H _No target in view!;j ;j ;jl ;jٮ H _No target in view!;j 3;jq ;jx H _No target in view!;j#$;jp,;jo.;j1H _No target in view!;jx*3;j)/;j 2H _No target in view!;j5;jՎ;j;j'C _No target in view!;jP;jW;jȂ;j;j@3a;j  You start waiting.  A polar bear comes into view.;jb ............. ......a   polar bear;jy0---1.6 (189 _;jB )))You shoot an arrow. The arrow hits the polar bear.;j 1~;j P...;j j===28;jP ;j) c _The polar bear is severely wounded.;j<3;jl;j.oH _No target in view!;jL;j9;j;jH _No target in view!;j 3;j*^ _No target in view!;jl ;ju $;j Read which item? Scrolls  b - 3 scrolls of blinking  g - a scroll of fog  t - 2 scrolls of teleportationa - a scroll of enchant armour  r - 4 scrolls of revelation  s - a scroll of summoning  w - a scroll of enchant weapon  p - a scroll of poison  I - 3 scrolls of immolation  N - 4 scrolls of noise  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected;jo ;j0x ;j 6♣##....##AutarchDCSS the Skirmisher .♣# ##....◊#Spriggan of Ignis *****. ♣.# #....÷.##Health: 60/60 ======================== .## ###..◊....##Magic: 14/14 ======================== ♣.♣ ##..........#;j AC: 10Str: 10 ♣♣♣ ##..###.....###EV: 35Int: 15 ♣.♣##..## #.......#SH: 0;jG vDex: 16 ......## ##◊.##..#XL: 11 Next: 69% Place: Lair:1 #.##### #####@##;ju 'Noise: ===------  Time: 11142.6 (0.0) ####.#b) +0 orcbow#..;j Throw: dart (poison)....Gem (3288) ....~;jπ ...:.~≈..$~≈≈≈≈;j ##..###≈≈≈ _A polar bear comes into view.You shoot an arrow. The arrow hits the polar bear. ;j+ _The polar bear is severely wounded. _No target in view! _No target in view! ;jg 3_No target in view!;j‰ P  Okay, then.;j# ;j. ;j_ . _;jS ;jS ;jwU ;jhX ;j[ l  A polar bear comes into view.;j b .♣# ##....◊ ♣.....÷.## .## ###..◊....## ♣.♣ ##..........♣♣ ##..###.....###.♣##..## #....... ;jvb X......## ##◊.##..# #.##### #####.## ### #@#  #....#;jb G....a..~≈.....~≈~≈≈#...:.~≈≈≈≈#..$~≈≈≈≈≈≈;jc Wa   polar bear##..###≈≈≈≈ .#.# ##≈≈;j;ja@;j #  #.  #.#  ..# ##.P # ...# #..# ;j Y# #..####..## # #..##....## .# #....#....#### .# #...##.@.ll.#####. # ##...##..#.F....... #.######.......######..... †..##...........# .#.. .~≈.....#;j .~≈~≈≈~....... .~≈≈≈≈~~.~........... ~;j9 ≈~~~.~.........#≈~#;je vF.l.;j ?l.;j ;j 6=5.25;j ;jZ ;jk ;jY V ## #.. #.# # ..# ##.P# ...# #..# .# #..####..### #..##....##;jY .# #....#....####.# #...##@.ll..#####. .#### ##...##..#F........ .##.######.......######..... .†..##...........# .#...~≈............#.~≈~≈≈~..............~≈≈≈≈~~.~........... ;jFZ .~≈~~~.~......... .###≈~#;j,d ;jd %8;jk ;jm ;ja...## Y. # #.. #.## ;j(B ##.P# ...# #.. ..###### #..# .#.#@...#### #..# #...##..ll..#####. #.#### ##...##..#F........ #.##.######.......######..... #.†..##...........# .#......~≈............#.~≈~≈≈~.........Y   yak (asleep);jx...~≈≈≈≈~~.~.....F   bullfrog.~≈~~~.~.........;jfl.l.;j;j{(6.4;j:4;j;jT _You encounter a yak.;j#..... # ... .### Y.## #.. ◊ #.## ;jkF ##.P## ...# #....###### #..##@...## ....##....#..l.#### #..# ##...##..l...#####. ##.#### ##...##..#F........ ;j #.##.######.......######..... ;jƼ ##.†..##...........# .#.. #.......~≈............#F   bullfrog;j=b.~≈~≈≈~........;ju<...~.~..;j8F.;j-;j'7.0;j;j;js3;jv;j # .# ## ##Y.# ;j .## .#.. .◊#.. #.## ÷.## #..# ##.P#..## ...# #....# #..####..#### #..##....##;j 5...# #...@#..l.#### .##..# ##...##..lF..#####.#.#### ##...##..#......... ;j 1 #.##.######.......######.....#.†..##...........# #........~≈............#;j\ ~≈~≈≈~............. #.....~≈≈≈≈~~.~........... ;jԒ E#...~≈≈≈≈≈≈≈~~~.~.;j ;jޜ `63;j~ ;j ;jQ3;j!;j$H _No target in view!;j];j];j;j0F;j  You start resting.A bullfrog comes into view.;j7F   bullfrogF.0;j\;jV8.6 (12 _;j;j )) You shoot an arrow. The arrow hits the bullfrog.;je{ F.ll;j ll 2 komodo dragonsF   bullfrog;j T===91;j ;jލ ;j# c _The bullfrog is moderately wounded.;j; ))You shoot an arrow.  The arrow barely misses the komodo dragon.The arrow barely misses the bullfrog. The arrow hits the komodo dragon.;j0o.l.;j lF  The komodo dragon is lightly wounded.;j{b2000;j7t _The komodo dragon completely misses you.;jܳj )))You shoot an arrow.;j~B .llThe arrow barely misses the komodo dragon. x2;jaCa129;jQJ;jLZ _The komodo dragon barely misses you.;jZ  You shoot an arrow. The arrow hits the komodo dragon!;jWFF;jXD l   komodo dragonF   bullfrog  The komodo dragon is almost dead.;jY8=2.5 (0.98;jQrt _The komodo dragon completely misses you.;j) You shoot an arrow. The arrow hits the komodo dragon!  The komodo dragon is almost dead. _The komodo dragon completely misses you.  The arrow closely misses the komodo dragon.  The arrow hits the bullfrog!;jʣy lThe bullfrog is severely wounded.;jb3.47;j;j^ _The komodo dragon completely misses you.;jN .You shoot an arrow. The arrow hits the komodo dragon!;jUqF   bullfrog;j}5F.;jC lYou kill the komodo dragon!;j`.l   komodo dragonF   bullfrog;jo54.5 (1.16;jV;juY _The bullfrog completely misses you.;jn   You shoot an arrow. The arrow hits the bullfrog.;j5# k  The bullfrog is almost dead.;j# 9=5.4 (0.95;j* ;j+ N _The bullfrog misses you.;jd  ;j= O You shoot an arrow. The arrow hits the bullfrog.;jn  ;jr lFThe bullfrog is almost dead.;jGs ;jqu ).;j| F6.34;j ;j ? _The bullfrog hits you but does no damage.;j?  You shoot an arrow. The arrow hits the komodo dragon!;j FThe komodo dragon is moderately wounded.;jI s.F   bullfrog;j< b7.23;j ;j H _The komodo dragon completely misses you.;j@ ;jtv Z  You shoot an arrow. The arrow hits the komodo dragon.;j 0.;j FThe komodo dragon is moderately wounded.;j;jg8.2 (1.02;jt _The komodo dragon completely misses you.;j+The komodo dragon is moderately wounded. _The komodo dragon completely misses you.  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is moderately wounded. _The komodo dragon completely misses you.  You shoot an arrow. The arrow hits the komodo dragon.;j 2. _The komodo dragon completely misses you.  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is moderately wounded. _The komodo dragon completely misses you.  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is moderately wounded.;j=@F;j{>U60=9;j>:1;j;jr   You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is moderately wounded. _The komodo dragon completely misses you.  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is moderately wounded. _The komodo dragon completely misses you.;j)))  The arrow barely misses the komodo dragon.  The arrow hits the fungus! The fungus begins to die.;j;O0F;jSs .The fungus is lightly damaged.;j ]R..l;j^a100;jGd;jfs _The komodo dragon misses you. The bullfrog leaves your sight.;jO#t  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.;j FThe komodo dragon is moderately wounded.;js.F   bullfrog;jpa119;j ;j^ _The komodo dragon completely misses you.;jNZ  You shoot an arrow. The arrow hits the komodo dragon!;j0.;j FThe komodo dragon is heavily wounded.28;j7t _The komodo dragon completely misses you.;jt  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.;j* .The komodo dragon is heavily wounded.;jj .A nearby fungus withers and dies.;j;j=@F;jsA|=37;jE;jH^ _The komodo dragon completely misses you.;jht  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.;jP}0F;j+ .The komodo dragon is heavily wounded.;jRv46;jϚ _The komodo dragon misses you. The bullfrog leaves your sight.;j't  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.;jY FThe komodo dragon is heavily wounded.;js.F   bullfrog;j!g5.1 (0.95;j2;j^ _The komodo dragon completely misses you.;jYZ  You shoot an arrow. The arrow hits the komodo dragon.;jC0.;je F  The komodo dragon is heavily wounded.;j|41--------6.1 (1.04;j;j3 _The komodo dragon bites you!!;jD 3;jԣ ;j ^ _You are too injured to fight recklessly!;j I;j\ ^ _You are too injured to fight recklessly!;j 5  _You are too injured to fight recklessly!;j ;j ;jF ;j9 ^ _You are too injured to fight recklessly!;j;j3;j4^ _You are too injured to fight recklessly!;jy3;j);jKV _You are too injured to fight recklessly!;j3;j ;j ;jYJ3;jP;jzS;j;j;j;j;jߛb))))  You shoot an arrow.;j`!0F;j% .The arrow barely misses the komodo dragon.;j/\...l;jY0,7.0 (0.9;j9;j<s _The komodo dragon misses you. The bullfrog leaves your sight.;j## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 41/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##l...##XL: 11 Next: 75% Place: Lair:1 .....##...@#F.l.####Noise: ===------  Time: 11217.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........[;ji38GThrow: dart (poison)#.##.######.......######.....Gem (3214) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........The arrow barely misses the komodo dragon. _The komodo dragon misses you. The bullfrog leaves your sight.  Throw: dart (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, 69% to hit);j1## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 41/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##l...##XL: 11 Next: 75% Place: Lair:1 .....#;j#...@#F.l.####Noise: ===------  Time: 11217.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........Throw: dart (poison)#.##.######.......######.....Gem (3214) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Throw: dart (poison);j,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jMyAim: a komodo dragon (heavily wounded, 69% to hit)  ;jjWYou throw a dart. The dart hits the komodo dragon.  The komodo dragon is poisoned.;jmaFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (heavily wounded, 69% to hit)  You throw a dart. The dart hits the komodo dragon.  The komodo dragon is poisoned.  The komodo dragon is heavily wounded.;jw.F   bullfrog--8.0 (1Nothing quivered3;j~;jU^ _The komodo dragon completely misses you.;jFVd--;jG _Nothing quivered!;j];j;j;jF _Unknown command.;jn};j;j;jG _Nothing quivered!;j ;j޺;j;jF _Unknown command.;j;jaQuiver which action? ([-] to clear) Items ([,] to cycle)  b - Fire: b) +0 orcbowg - Throw: 7 boomerangs  l - Throw: throwing net  u - Throw: 3 darts (atropa)  f - Zap: wand of mindburst (22)  e - Zap: wand of paralysis (10)  ;jc - Zap: wand of iceblast (3) Abilities ([,] to cycle)Abil: Fiery ArmourAbil: Foxfire SwarmAbil: Rising Flame [*/%] inventory [^] all abilities[!] focus mode: off|on;j;j[## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 41/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##lF..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: =--------  Time: 11218.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...[4;j0m##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3213) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........The komodo dragon is heavily wounded. _The komodo dragon completely misses you. _Nothing quivered! _Unknown command. _Nothing quivered! _Unknown command.;jt;jS;j;j;j;j^ _You are too injured to fight recklessly!;jC ;j ;ju  _Nothing quivered!Unknown command.Nothing quivered!Unknown command.You are too injured to fight recklessly!;j&## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 41/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##lF..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: =--------  Time: 11218.0 (0.0) .##..#;jC##...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3213) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~......... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit);j$## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 41/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...###;j#..##)F..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: =--------  Time: 11218.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3213) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Shift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit)  You shoot an arrow.  ;jThe arrow closely misses the komodo dragon.The arrow hits the bullfrog.  The bullfrog is almost dead.;j*i0.;jl*F;jSv0l;jv2==9.0 (12;jZ;j  Aim: a bullfrog (almost dead, 58% to hit)  You shoot an arrow.  The arrow closely misses the komodo dragon.The arrow hits the bullfrog.  The bullfrog is almost dead. _The komodo dragon completely misses you.;j6v## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 42/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##lF..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11219.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.;jw+........Fire: b) +0 orcbow#.##.######.......######.....Gem (3212) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........The bullfrog is almost dead. _The komodo dragon completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit);j ## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 42/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####.)##SH: 0Dex: 16 ...####..##))..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11219.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.;j" ........Fire: b) +0 orcbow#.##.######.......######.....Gem (3212) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit)  You shoot an arrow.  The arrow barely misses the komodo dragon.;j;.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit)  You shoot an arrow.  The arrow barely misses the komodo dragon.closely misses the bullfrog.;jɳq.lF;j´f20.0 (11;jQ;j^ _The komodo dragon completely misses you.;j## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 42/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##l...##XL: 11 Next: 75% Place: Lair:1 .....##...@#F.l.####Noise: ===------  Time: 11220.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........[;j@38GFire: b) +0 orcbow#.##.######.......######.....Gem (3211) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........The arrow closely misses the bullfrog. _The komodo dragon completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, poisoned, 71% to hit);jw ## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 42/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##.)#AC: 10Str: 10 ...## ...# #.)#EV: 35Int: 15 ....##..####).##SH: 0Dex: 16 ...####..##)...##XL: 11 Next: 75% Place: Lair:1 .....##...@#F.l.####Noise: ===------  Time: 11220.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ;jtx /###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3211) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, poisoned, 71% to hit)  You shoot an arrow.  The arrow barely misses the komodo dragon.;j 0F;j? *.;j M...lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, poisoned, 71% to hit)  You shoot an arrow.  The arrow barely misses the komodo dragon.  The komodo dragon bites you but does no damage.;j= e1.0 (10;j1 K _The bullfrog leaves your sight.;ji< ## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 42/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##l...##XL: 11 Next: 75% Place: Lair:1 .....##...@#F.l.####Noise: ===------  Time: 11221.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........[;jE= 38GFire: b) +0 orcbow#.##.######.......######.....Gem (3210) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........The komodo dragon bites you but does no damage. _The bullfrog leaves your sight.  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, poisoned, 71% to hit);j;; ## ....#AutarchDCSS the Skirmisher ;j; |## ##Y.#Spriggan of Ignis *****. .##.#..Health: 42/60 ================-------- .◊#..;j; G#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10;j< Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##l...##XL: 11 Next: 75% Place: Lair:1 .....##...@#F.l.####;j< Noise: ===------  Time: 11221.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ;j:= ###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....;j]= .Gem (3210) ;j= ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~............. ;j= #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbow;j= Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, poisoned, 71% to hit)  You shoot an arrow.  ;j&> 4The arrow hits the komodo dragon but does no damage.;j hMFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (heavily wounded, poisoned, 71% to hit)  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.;j s.F   bullfrog;j4 843=;j| _2.0 (109;j ;j S _The komodo dragon misses you.;j## ....#AutarchDCSS the Skirmisher ## ##;jCY.#Spriggan of Ignis *****. .##.#..Health: 43/60 =================------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35;jwInt: 15 ....##..####..##SH: 0Dex: 16 ...####..##lF..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11222.0 (0.0) ;j.##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........;jFire: b) +0 orcbow#.##.######.......######.....Gem (3209) ;j6*##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) ;j#.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........The komodo dragon is heavily wounded. _The komodo dragon misses you.Fire: b) +0 orcbow;j4SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit);j9## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 43/60 =================------- .◊#..#.##Magic: 14/14 ======================== ;j÷.## #..# ##..#AC: 10;j aStr: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##;j2dSH: 0Dex: 16 ...###;jS#..##lF..##XL: 11 Next: 75% Place: Lair:1 ;jw.....##...@#..l.####Noise: ===------  Time: 11222.0 (0.0) ;jĔ.##..###...##..lF..#####.b) +0 orcbow ;j ###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....;jGem (3209) ##.†..##...........#.#.. ;j.##.......~≈............#l   komodo dragon (poisoned) ;jR #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... ;jtR#...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbow;jmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit)  You shoot an arrow.  ;j4The arrow hits the komodo dragon but does no damage.;j;UM.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit)  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.  The komodo dragon is heavily wounded.;j#*F;j57{3.0 (18;j;;j=S _The komodo dragon misses you.;jp## ....#AutarchDCSS the Skirmisher ## ##;jnqY.#Spriggan of Ignis *****. .##.#..Health: 43/60 =================------- .◊#..#.##Magic: 14/14 ======================== ;jq÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...###;j[r6#..##lF..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11223.0 (0.0) .##..###...##..lF..#####.;jrob) +0 orcbow ###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3208) ;jr##.†..##...........#.#.. ##.......~≈............#;jsl   komodo dragon (poisoned) #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... ;jXs#...~≈≈≈≈≈≈≈~~~.~.........The komodo dragon is heavily wounded. _The komodo dragon misses you.Fire: b) +0 orcbow;jsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jspAim: a bullfrog (almost dead, 58% to hit);jx## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 43/60 =================------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##lF..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11223.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#...;jy.......Fire: b) +0 orcbow#.##.######.......######.....Gem (3208) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit)  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is heavily wounded.;j0.;j`SF ;j)e4.0 (17;j;jB[MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit)  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is heavily wounded. _The komodo dragon misses you.;jp## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 43/60 =================------- .◊#..#.##Magic: 14/14 ======================== ;ju÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ;j0W...####..##l...##XL: 11 Next: 75% Place: Lair:1 .....##...@#F.l.####;jlNoise: ===------  Time: 11224.0 (0.0) .##..###...##..lF..#####.;jb) +0 orcbow ###.#### ##...##..#.........;jFire: b) +0 orcbow#.##.######.......######.....Gem (3207) ;j##.†..##...........#.#.. ##.......~≈............#;j 2l   komodo dragon (poisoned) #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... ;j0n#...~≈≈≈≈≈≈≈~~~.~.........The komodo dragon is heavily wounded. ;jPh_The komodo dragon misses you.Fire: b) +0 orcbow;jtPress: ? - help, Q - select action, ( or ) - cycle;jShift-Dir - straight lineAim: a komodo dragon (severely wounded, poisoned, 71% to hit);j(## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 43/60 =================------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#;j'AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##l...##XL: 11 Next: 75% Place: Lair:1 .....##...@#F.l.####Noise: ===------  Time: 11224.0 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........;juFire: b) +0 orcbow#.##.######.......######.....Gem (3207) ;j##.†..##...........#.#.. ##.......~≈............#;jl   komodo dragon (poisoned) #.....~≈~≈≈~............. ;j#.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbow;jCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jtAim: a komodo dragon (severely wounded, poisoned, 71% to hit)  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.;jW gFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (severely wounded, poisoned, 71% to hit)  You shoot an arrow.  The arrow hits the komodo dragon but does no damage.  The komodo dragon is severely wounded.;j[ *.;jd m  The komodo dragon completely misses you.;je O9 (0.96;je ;j%m ;jo 5 _The bullfrog leaves your sight.;jV ## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 43/60 =================------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35;j Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##l...##XL: 11 Next: 75% Place: Lair:1 .....##...@#F.l.####Noise: ===------  Time: 11224.9 (0.0) ;jH .##..###...##..lF..#####.b) +0 orcbow ;j :###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3206) ;j *##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) ;j2 #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... ;jc #...~≈≈≈≈≈≈≈~~~.~.........The komodo dragon completely misses you. _The bullfrog leaves your sight.  ;j #Fire: b) +0 orcbow;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j Aim: a komodo dragon (severely wounded, poisoned, 71% to hit);jB ## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 43/60 =================------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##l...##XL: 11 Next: 75% Place: Lair:1 .....##...@#F.l.####Noise: ===------  Time: 11224.9 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........[38;j, GFire: b) +0 orcbow#.##.######.......######.....Gem (3206) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a komodo dragon (severely wounded, poisoned, 71% to hit)  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is severely wounded.;jq 0F;j$ s.F   bullfrog;j o45.8 (0.95;jo ;j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a komodo dragon (severely wounded, poisoned, 71% to hit)  You shoot an arrow. The arrow hits the komodo dragon.  The komodo dragon is severely wounded. _The komodo dragon completely misses you.;j{## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 44/60 =================------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##lF..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11225.8 (0.0) .##..###...##..lF..#####.b) +0 orcbow ;jS###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3205) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........The komodo dragon is severely wounded. _The komodo dragon completely misses you.Fire: b) +0 orcbow;jSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit);jp## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 44/60 =================------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##(F..##XL: 11 Next: 75% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11225.8 (0.0) ;jm.##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3205) ##.†..##...........#.#.. ##.......~≈............#l   komodo dragon (poisoned) #.....~≈~≈≈~.............F   bullfrog #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 58% to hit)  You shoot an arrow. The arrow hits the komodo dragon!!  You kill the komodo dragon!;jqF   bullfrog;j3"5F.;j/.;j4t86.8 (14 _;j9;jr<p _Your Ranged Weapons skill increases to level 12!;j## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 44/60 =================------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ;j/...####..##F...##XL: 11 Next: 78% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11226.8 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3204) ##.†..##...........#.#.. ##.......~≈............#F   bullfrog #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~......... _You kill the komodo dragon! _Your Ranged Weapons skill increases to level 12!Fire: b) +0 orcbow;j:SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 59% to hit);jX## ....#AutarchDCSS the Skirmisher ## ##Y.#;jSpriggan of Ignis *****. .##.#..Health: 44/60 =================------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##;jSH: 0Dex: 16 ...####..##F...##XL: 11 Next: 78% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11226.8 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........Fire: b) +0 orcbow#.##.######.......######.....Gem (3204) ##.†..##...........#.#.. ##.......~≈............#F   bullfrog #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 59% to hit)  You shoot an arrow.  The arrow hits the bullfrog but does no damage.;jY'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (almost dead, 59% to hit)  You shoot an arrow.  The arrow hits the bullfrog but does no damage.  The bullfrog is almost dead.41-7.8 (13;j(;j,,p _The bullfrog completely misses you. The bullfrog hits you.;j)## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 41/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##F...##XL: 11 Next: 78% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11227.8 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........[;j*38GFire: b) +0 orcbow#.##.######.......######.....Gem (3203) ##.†..##...........#.#.. ##.......~≈............#F   bullfrog #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........The bullfrog is almost dead. _The bullfrog completely misses you. The bullfrog hits you.  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 59% to hit);jE ## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 41/60 ================-------- .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##(...##XL: 11 Next: 78% Place: Lair:1 .....##...@#..l.####Noise: ===------  Time: 11227.8 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........[;jq 38GFire: b) +0 orcbow#.##.######.......######.....Gem (3203) ##.†..##...........#.#.. ##.......~≈............#F   bullfrog #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 59% to hit)  You shoot an arrow. The arrow hits the bullfrog.  You kill the bullfrog!;jȍ ;jT 298.8 (12 _;j ;j̚  Your movement speed is very quick.  Your attack delay is about 1.0 (and is slowed by your armour).;j3;j  Your damage rating with your +0 orcbow is about 17 (Base 11 x 115% (Dex) x 140%_(Skill)).;jl ;j-m ;j ;j ;ja B7;j ;j n6;jm ;jЕ r4=5;jE ;jx X4;j ;jʞ X3;j ;j 5=21;j[ X0;j ;j 6=89;jt ;j7 X8;j ;j> n7;js X6;jD ;jo <7;j :5;j ;j X4;j ;j] ;j B3;j ;j ;j p8=2;j( ;j ;j B1;jJ ;j n0;jA ;j q9=79;j ;j ;jZ B8;j@ ;j X7;j ;j ;j` B6;j ;j ;j q50=5;jJ ;jF ;j B4;j ;j ;j B3;j ;j ;jE p1=2;jl ;j X1;j8 0;j ;j a269;j ;j X8;jt ;j n7;j ;j;! B6;j! ;jw& ;j) 3;j * M=5;j+ ;j. ;j/ B4;jq0 ;j3 X3;j< 4=21;j5> X0;j? ;j2B ;jB q5=59;j/C ;jF n8;jI ;jI B7;j?J ;jL X6;jM ;jQ ;jQ p6=5;jR ;j U ;jHV :4;jV ;jgZ X3;j+[ ;ja ;ja `72;jb ;jf ;j9g B1;jmi ;jo n0;jp 8=49;jq ;jju ;ju B8;juv ;j\z ;jz B7;j { ;j} ;jT~ B6;j~ ;j 9=5;j ;j G43 _You start resting.HP restored.;j (---;je 087.8 (59.0);jf 60=---8.8 (602 _;j ;j& ;j%;j6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0  12.7  -2   k - Spellcasting   1.3   1.4  +2           b - Staves   0.0   1.7  -3   l - Fire Magic   2.4   4.2  -2  ;j~ c - Unarmed Combat   0.0   1.4  -2   m - Air Magic   0.0   1.2  -1   d - Throwing   0.0   1.0   0           n - Evocations   6.0   4.2  +3  ;j e - Short Blades   6.1   5.9  +1   o - Shapeshifting   0.0   0.7  +2   f - Long Blades   2.7   1.4  -2      ;jX#g + Ranged Weapons 12.0  15.0   0               h - Armour   0.0   1.7  -3       i - Dodging  10.0   7.1  +3       j - Stealth  10.0   5.1  +5  ;js                ;j.            ;j#        The relative cost of raising each skill is in cyan.  ;jMSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ;j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets;jҐ## ....#AutarchDCSS the Skirmisher ## ##Y.#Spriggan of Ignis *****. .##.#..Health: 60/60 ======================== .◊#..#.##Magic: 14/14 ======================== ÷.## #..# ##..#AC: 10Str: 10 ...## ...# #..#EV: 35Int: 15 ....##..####..##SH: 0Dex: 16 ...####..##(...##XL: 11 Next: 79% Place: Lair:1 .....##...@#..l.####Noise: ---------  Time: 11288.8 (0.0) .##..###...##..lF..#####.b) +0 orcbow ###.#### ##...##..#.........Fire: b) [0;10;1;jbm+0 orcbow#.##.######.......######.....Gem (3142) ##.†..##...........#.#.. ##.......~≈............# #.....~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.........Your movement speed is very quick.  Your attack delay is about 1.0 (and is slowed by your armour).  Your damage rating with your +0 orcbow is about 17 (Base 11 x 115% (Dex) x 140%_(Skill)). _You start resting. _HP restored.;jś;j;j;j;j' ..  ... .# # ## Y.# ## . #.. ◊# .. #.## ## #..# #### ...# #..#  #..####..## ### #..##@...## ...# #....#....#### ..# ##...##......#####. ##.#### ##...##..#......... .##.######.......######.....†..##...........# .#....~≈............# .....~≈~≈≈~....... .....~≈≈≈≈~~.~..;j ) 9.4 (0.61  m - a poisoned dart90.4 (10 _You see here a komodo dragon corpse.;j;jM;j;jJ;j4c  You encounter a yak.;j%z÷...# ....Y  ... ..#  ## Y.# # . #.. # .. #.## ## #..# #### ...# #..#  #..####@.## ### #..##†...## ...# #....#....#### ..# ##...##......#####. ;jT#.#### ##...##..#..........##.######.......######..... YY 2 yaks (asleep)†..##...........# .#....~≈............#~≈~≈≈~..;j(0.0;j$I1.0 (0.6 _;j}%;j_ ))))Y;jJM1 asleep)You shoot an arrow.;jk.C.Y;jk5F.....;jM6r===2.0 (1.039;jB<;j>@ _The arrow hits the yak but does no damage.;j; )))You shoot an arrow. The arrow hits the yak.;j G.Y;j :...;j `38;j ;j@ 1 _The yak is lightly wounded.;j|  ))You shoot an arrow. The arrow hits the yak.;j C.Y;j 2.;j% e9 (0.97;j' ;j{+ ^ _The yak is moderately wounded.;j ))))))YYou shoot an arrow. The arrow closely misses the yak.;jWG.Y;jeXG.Y;jaI....;jbg4.9 (1.06;jh;jl@ _The arrow hits the yak but does no damage.;j [)))))));jf .YYou shoot an arrow. The arrow barely misses the yak. x2;jn^.....Y;jog5.8 (0.95;jv;jhyT _The yak completely misses you.;jP  You shoot an arrow. The arrow hits the yak!;jC.Y;jI  The yak is heavily wounded.6.8 (1.04;j ;jT _The yak completely misses you.;jZ )))You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!;j .YThe yak is lightly wounded.;j5F.Y;j!`73;j;j8T _The yak completely misses you.;jk ))You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!;j  .YThe yak is heavily wounded.;j(6Y;j)`82;j0;j2Q _The yak closely misses you.;jfP  You shoot an arrow. The arrow hits the yak!;ju  The yak is almost dead.;j;j`91;j-;jQ _The yak closely misses you.;j)GP  You shoot an arrow. The arrow hits the yak!;jC.Y;jk  The yak is severely wounded.;jb3000;j;j/T _The yak completely misses you.;jq=));j/ .YYou shoot an arrow. The arrow closely misses the yak.129 _The yak completely misses you. x2;jo .You shoot an arrow. The arrow hits the yak!;jx   yak;jU V  You kill the yak!;jL[ i8128;ja ;jf T _The yak completely misses you.;j: 1);j YYou shoot an arrow. The arrow barely misses the yak.3;j :7;j! ;jJ  ;j N_The yak completely misses you.;j@ j  You shoot an arrow.  The arrow hits the yak but does no damage.;j/ k  The yak is severely wounded.;j g4.7 (0.96;j ;j T _The yak completely misses you.;j^ z  You shoot an arrow. The arrow hits the yak.;j% ;j& b5.65;jh/ ;j4 W _The yak is almost dead.;j 1);jU YYou shoot an arrow. The arrow completely misses the yak.;jg6.4 (0.84;j;j^T _The yak completely misses you.;j1);jTF  YYou shoot an arrow. The arrow barely misses the yak.7.4 (1.03;jM;jOT _The yak completely misses you.;j[$1);jN YYou shoot an arrow. The arrow barely misses the yak.;j[g8.3 (0.92;j;j{T _The yak completely misses you.;j>† _The yak completely misses you.  You shoot an arrow. The arrow barely misses the yak. _The yak completely misses you.  You shoot an arrow. The arrow barely misses the yak. _The yak completely misses you.  You shoot an arrow. The arrow hits the yak!;j(;jY ;j'o29.3 (1.01;j);jm-G _You kill the yak!;j(;j;ji;j[H _No target in view!;j;j^;j ;j"H _No target in view!;j;a;j h3;jjH _No target in view!;jb;j;j5;jH _No target in view!;j;jS;jd;jH _No target in view!;jm)3;j.;j1@ _No target in view!;j;j;jw;j;j[  You encounter a yak.;j.... # Y... .#... ... #..#  ## #..# . ;j#..  .. #.## # #..# ##. ## ...# #†@#  #..####..## ;j9### #..##†...## ..# #....#....#### ;jA..# ##...##......#####. ;jh".#### ##...##..#......... Y   yak (asleep) ;j.##.######.......######.....;j †..##...........# .#....~≈..#;j&0;j;---9 (0.6 _;j;j;j  Y... #... #..#  ## #..# . #.. .. #.## # #..# ##..# ...# #†@# #..## #..##†...##  #....#....####  ##...##....;j!  ##...##..#.. #.......##### .†........# .#..  ;jP'  Y... #... #..#  ## #..# . #.. .. #.## #..# ##..# ...# #†@# #..##;j(  #..##†...##  #....#....####  ##...##.... ##...##..#.. #.......#####†........# ;j@ ;jA 9---;jLL ;jFO Z _A yak is nearby!;jbX ))))));j^cYYou shoot an arrow. The arrow hits the yak.  The yak bellows!;j= .YThe yak is lightly wounded.;jo^.....;jr===10.9 (1.00;j1;jV( _You hear a bellow!;j ))))) You shoot an arrow. The arrow hits the yak!;jC.Y;j....119;j:;jǣ^ _The yak is moderately wounded.;j: ))))You shoot an arrow. The arrow hits the yak.;j .Y...;j? `28;jy ;j ^ _The yak is moderately wounded.;j )))You shoot an arrow. The arrow hits the yak.;j C.Y;j% B..;j<& `37;jo+ ;je. ^ _The yak is moderately wounded.;jB V)))))));jX @.Y;jL50=;j----9 (0.6;j;jG #..... #... #  #..# # ## #..# ## . #Y. ◊# .. #.## .## #..# ##YY# ..## ...# # ...# #..####..#### #..##@...## ....# #....#....#### ##..# ##...##......#####. ##.#### ##...##..#......... ;jCH  #.##.######.......######..... ##.†..##...........# .#........~≈............#~≈~≈≈~..............~≈≈≈≈~~.~..;jP ;jQ ~---2.58;jSX ;j\ z _You see here a komodo dragon corpse.;jg i#  #..# ## ## #..# .## . #Y. .◊# .. #.## ÷.## #..# ##YY#..## ...# #..# #..####..#### #..##†...##...# #...@#....#### .##..# ##...##......#####.;jEh #.#### ##...##..#.........  #.##.######.......######.....#.†..##...........# #........~≈............#  4 yaks~≈~≈≈~............. #.....~≈≈≈≈~~.~........... #...~≈≈≈≈≈≈≈~~~.~.;ji 0Y;jj $†Y;jj ;jek <.Y;j l C.Y;jHm B.Y;j3u z.Y 5 yaks;jv i3.17 _;jA~ ;j1 ;jPy )You shoot an arrow. The arrow hits the yak!;jq\C.Y;jm]F.Y;j]@.Y;j_9†Y;ji;jiq===4.1 (1.06;jnp;j[s^ _The yak is moderately wounded.;jL P  You shoot an arrow. The arrow hits the yak.;ji {Y..Y;j .The yak is moderately wounded.;j @.Y;j rY 4 yaks;j H=5.0 (0.9;j& ;j7 T _The yak completely misses you.;j j  You shoot an arrow.  The arrow hits the yak but does no damage.;jyQ ;†Y;jIR 5Y.;jy] m  The yak is moderately wounded.;jW^ o16.0 (1.05;j\f ;jh T _The yak completely misses you.;j: P  You shoot an arrow. The arrow hits the yak!;j ;†Y;jz k  The yak is severely wounded.;j `74;j ;jՠ Q _The yak closely misses you.;jXP  You shoot an arrow. The arrow hits the yak.;j9C.Y;jRk  The yak is severely wounded.;je9 (0.93;jj _The yak completely misses you.;jkP  You shoot an arrow. The arrow hits the yak.;j0.;jN# ;j@$ ;j&Y;j'< 3 yaks;jd(!The yak is almost dead.;j(;j|*;j*2;j_+ 8.8;j,$2;jY,;j@;j E ;jE;j=F0_The yak completely misses you.;jF;j )You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!;j* YThe yak is moderately wounded.;jt7Y.Y 4 yaks;j8g9.8 (1.01;jU;jYP _The yak barely misses you.;j †You shoot an arrow. The arrow hits the yak.;jZ 3 yaks;jjC.Y;jl-.;jxrY 2 yaks;j~p840.7 (0.90;jB;j͎G _You kill the yak!;j)P  You shoot an arrow. The arrow hits the yak!;jm  The yak is moderately wounded.;jRc1.689;j ;jT _The yak completely misses you.;j@^P  You shoot an arrow. The arrow hits the yak.;j50Y;jz.Y 3 yaks;j3=2.58;j;j^ _The yak is moderately wounded.;j )You shoot an arrow. The arrow closely misses the yak.The arrow hits the yak but does no damage.;j> .The yak is moderately wounded.;jFYY 2 yaks;j Hg3.5 (1.07;jN;j=QT _The yak completely misses you.;jP  You shoot an arrow. The arrow hits the yak!;j YThe yak is severely wounded.;jz.Y 3 yaks;jg4.4 (0.96;j;jG' T _The yak completely misses you.;j;  ;j< J You shoot an arrow. The arrow hits the yak!;j .The yak is almost dead.;j rY 2 yaks;j| 46---5.2 (0.85;j ;j  ;jR ;js _The yak gores you!;j„ )))You shoot an arrow. The arrow closely misses the yak.;j 0Y;j .YY.Y 3 yaks;j g6.2 (1.04;jR ;jl _The arrow barely misses the yak. The yak closely misses you.;j7 †You shoot an arrow. The arrow hits the yak! 2 yaks;j Y.Y.;jΑ i9073;jx ;jX G _You kill the yak!;j j  You shoot an arrow.  The arrow hits the yak but does no damage.;jҕ m  The yak is moderately wounded.;j g8.1 (0.92;j ;j I _The yak misses you.;jNP  You shoot an arrow. The arrow hits the yak!;jj  The yak is heavily wounded.;jl42-----9.0;j> _The yak gores you.;j\;j];j|;j&^ _You are too injured to fight recklessly!;jx3;j;jq^ _You are too injured to fight recklessly!;j`;j1;jt _You are too injured to fight recklessly!;j9;j;j1;jP^ _You are too injured to fight recklessly!;jo _You are too injured to fight recklessly!;jF;j;j;j'V _You are too injured to fight recklessly!;j8I;j;j,5 ;j,6 ;j= ;j@ ;j 3;j ;jt ;jm ;jG ;j~ ;jh ;je? d  You shoot an arrow.  The arrow hits the yak but does no damage.;j   The yak is heavily wounded.39---50.0 (1.01;j ;j ( _The yak gores you.;jP  You shoot an arrow. The arrow hits the yak!;jXP ;jBWe The yak is severely wounded.;jMXe9 (0.90;j`;j5cT _The yak completely misses you.;jK))));jK2 ...YYou shoot an arrow. The arrow barely misses the yak.;j340=1.9 (1.079;j<j _The yak completely misses you.;jBK))));jۈ_...Y;j1`28;j(;j _You shoot an arrow. The arrow barely misses the yak. The yak misses you.;j j  You shoot an arrow.  The arrow hits the yak but does no damage.;j k  The yak is severely wounded.;j g3.8 (0.97;j ;j T _The yak completely misses you.;j;P  You shoot an arrow. The arrow hits the yak.;j(jk  The yak is severely wounded.;jkg4.8 (1.06;jr;juT _The yak completely misses you.;j-K))));ja ...YYou shoot an arrow. The arrow closely misses the yak.1=5.7 (0.95;j;jT _The yak completely misses you.;jX3;j8`;j c^ _You are too injured to fight recklessly!;jP  You shoot an arrow. The arrow hits the yak.;j]$ f  The yak is almost dead.;j% g6.7 (1.04;j, ;j/ P _The yak barely misses you.;j] P  You shoot an arrow. The arrow hits the yak.;j  The yak is almost dead.73;jq ;jI _The yak misses you.;j" †You shoot an arrow. The arrow hits the yak.;j$x   yak;j>*Y;jS@).;jEG8 ;jK2282;jfR;j,UG _You kill the yak!;jnjP  You shoot an arrow. The arrow hits the yak!;j}9.5 (0.81;j;j[ _The yak is heavily wounded.;jN j  You shoot an arrow.  The arrow hits the yak but does no damage.;j/ YThe yak is heavily wounded.;j z.Y 2 yaks;j h60.4 (0.90;j] ;j_ T _The yak completely misses you.;jѺ K))));jA .You shoot an arrow. The arrow completely misses the yak.;j6K ...YY   yak;jdL h1.2 (0.869;jNS ;jU T _The yak completely misses you.;jʧK))));j]. YYou shoot an arrow. The arrow barely misses the yak.;j7...Y.Y 2 yaks;j9X43=2.0;j?;jB; _The yak gores you but does no damage.;j3 †You shoot an arrow. The arrow hits the yak!!;j:x   yak;jX5Y.;j`:.#;jeo43.0 (1.08;jm;j{pG _You kill the yak!;jOK))));js5 ...YYou shoot an arrow. The arrow barely misses the yak.47;jߚj _The yak completely misses you.;jz K))));j ...YYou shoot an arrow. The arrow closely misses the yak.;jDž `56;j# ;j T _The yak completely misses you.;j@iz  You shoot an arrow. The arrow hits the yak!;je%  ;jHThe yak is moderately wounded.;j4=65;j;jT _The yak completely misses you.;j7gP  You shoot an arrow. The arrow hits the yak.;jj  The yak is heavily wounded.;j`74;j;jP _The yak barely misses you.;jz  You shoot an arrow. The arrow hits the yak!;j(Rk  The yak is severely wounded.;jSe9 (0.93;j5o;j3rT _The yak completely misses you.;jz  You shoot an arrow. The arrow hits the yak!;jwh `  The yak is almost dead.5=8.82 _The yak completely misses you.;j0 P  You shoot an arrow. The arrow hits the yak.;j}  The yak is almost dead.9.8 (1.01;j; ;j& T _The yak completely misses you.;j3K))));j~ ...YYou shoot an arrow. The arrow closely misses the yak.;jvh70.7 (0.90;j;j; _The yak gores you but does no damage.;jEOK))));j ...YYou shoot an arrow. The arrow completely misses the yak.;jh1.7 (1.059;jj;j0T _The yak completely misses you.;j †You shoot an arrow. The arrow hits the yak.;j (;j ;j˞ 6=628;jZ ;j# G _You kill the yak!;j{ ..#...  ... #..# # ## #..# ## . #.. ◊# .. #.## ## #..# ##..;j u## ...# #†.#  #..####..## ### #..##@...## ...# #....#....#### ..# ##...##......#####. ##.#### ##...##..#......... .##.######.......######.....†..##...........# .#....~≈............# .....~≈~≈≈~....... .....~≈≈≈≈~~.~..;jh;jq---3.3 (0.67;j;jt"$  Things that are here:;jN% _a yak corpse; a yak corpse; a komodo dragon corpse;j(;j;j;j;j6 _75;j;j'B4;j;j;j1B3;j;j;;jB2;j;j;jxp8=1;j,;j;jB0;je;jT;jC49;j;j ;jh#9;jM=8;jZ;j;jYB7;j`;j;j.B6;j;;jg;jq50=5;j;j;jB4;j;j;jBB3;j;j7;jB2;jJ;j;j1=1;j&;jB0;jk;j@ ;j C39;j ;jX;j`28;j;j;jEB7;j#;jh;jB6;j ;j;j9p3=5;j3;jX"B4;j";j#;j&;j'B3;j';j*;j+B2;j+;jE0;j0p4=1;j|1;j4;jB5B0;j5;jf9;j9C29;j:;j<;j0=p5=8;j)>;jqA;jAB7;jsB;jD;j#EB6;jE;jH;jHp6=5;jI;jK;j LB4;jL;jO;j:PB3;jP;jS;jnSB2;j8T;jDW;jX`71;jSX;jZB0;j`[;j[;j^;j_C19;j`;j'b;jbp8=8;jc;jg;j{gB7;jIh;jsj;jjB6;jk;jko;jop9=5;js4;jCw;jwB3;jXx;jz;j{,2;jC{;j{;jZ;jq60=1;j^;j;j~;jʄ;j;j;j;jxB0;jg;j09;jn;jp=87;jvn6;j;j);jt     ##.... . ####?..... .  #........[ #  ##........# # ## ##.........# . ...###........... . ................ # #....@....... ---424.7 (51.4) #.....#.#.##   #..####   #..#  . #..#  .. #.##      #..# ##..#     ...#[;jW137m #†.##    #..####..##   5.3 (52.05 _Found a leather armour.;j;j6;j;j;j;jyB;jv;jB4;j;j@;j ;j@ B3;j ;j ;j ;j- ;j0 ;jt4 ;j; n2;j< ;j? ;jU@ ;jB ;j!G ;jJH B1;j!I ;jM s _b - 4 scrolls of blinking (gained 1);jP ;jP B0;jQ ;jT ;j X ;jY E2999;jY ;j] ;j` ;jYa ;job ;j{d ;jf ;jRg B8;jh ;jfl ;jp ;jp ;j!r ;jt ;jw ;jax B7;jy ;j} ;j% h  You encounter a hell rat.;j   ...r   #..#   ...#   ◊..#   #..#   #..#   #..##   #@..#   ##...#  ;j & ##...##  ###....#  ####......#  #........[# r   hell rat (asleep) ##........##  ## ##.........##.  ;jX Y...###.............;j 233.5 (8.2);jP n4.1 (8.86 _;j ;j ;jY ...r  #..#  ...#  ◊..#  #..#  #..#  #..##  #@..#  ##...#  ##...##  ###....#  ####......#  #........[#  ##........##  ## ##.........##.  . ;j{ ...r  #..#  ...#  ◊..#  #..#  #..#  #..##  #@..#  ##...#  ##...##  ###....#  ####......#  #........[#  ##........##  ## ##.........##.  . ;j3;j:;j_ _A hell rat is nearby!;j|v ))))))r;je}You shoot an arrow. The arrow hits the hell rat.  The hell rat roars deafeningly!;j .rThe hell rat is lightly wounded.;j P.r;jV ......====5.1 (1.05 _You hear a deafening roar! x2;j V)))))));j J.r;jc J.....;j a===-6.0 (0.9;jB ;j o _You shoot an arrow. The arrow barely misses the hell rat.;jy )))You shoot an arrow.  The arrow hits the hell rat but does no damage.;jSYM.r;jOz..-7.0 (1.04 _The hell rat is lightly wounded.;jw )))))))You shoot an arrow.;jM.r;j.....9 (0.93;j~_ _The arrow completely misses the hell rat.;jAR ) You shoot an arrow. The arrow hits the hell rat.;jSM.r;jl;jb8.82;j;j` _The hell rat is heavily wounded.;j  You shoot an arrow. The arrow hits the hell rat.;jp  The hell rat is severely wounded.;jg9.6 (0.81;jҵd _The hell rat misses you.;j\V)))))));j rYou shoot an arrow. The arrow closely misses the hell rat.;j8 .....rr 2 hell rats (1 wandering)The hell rat misses you.;j7h40.5 (0.90;j;jY _You encounter a hell rat.;j †You shoot an arrow. The arrow hits the hell rat!;jBr   hell rat (;j1x.rr;j; r 2 hell rats (1 wandering)You kill the hell rat!;j=;jTBh1.5 (1.089;jI;jWLY _You encounter a hell rat.;j )))))rYou shoot an arrow. The arrow hits the hell rat!  The hell rat roars deafeningly!;jr .rThe hell rat is heavily wounded..r;jZ{d...†;j^|====2.4 (0.98;jݐ= _You hear a croak.;j% )))))You shoot an arrow. The arrow barely misses the hell rat.;jϭ.r.r;j}^..†;jҷ===-3.2 (0.87;jʾ;jrE _The arrow hits the hell rat but does no damage.;jz †You shoot an arrow. The arrow hits the hell rat!;jȀ)))   hell rat;j0F;j .rYou kill the hell rat!;j/..†F   blink frogr   hell rat;jD-4.2 (1.06;j;j[ _You encounter a blink frog.;j{ )))))) You shoot an arrow. The arrow closely misses the hell rat.The arrow hits the blink frog!;jp6M.F;j:;†r;jGD]..†;j;E,5.0 (0.8;j4K;jMb _The blink frog is heavily wounded.;j  )))))))You shoot an arrow. The arrow closely misses the hell rat.;jM.F;j K.r;jV.††;je9 (0.95;j;jO^ _The arrow closely misses the blink frog.;jn0 †You shoot an arrow. The arrow hits the hell rat!;j6 @);jغ {.Fr;j۽ †FYou kill the hell rat!;j .†r   hell rat;j j76.84;j ;j Y _You encounter a hell rat.;j) ))))))You shoot an arrow. The arrow misses the blink frog.;jo .F.r;j3 V.††;j g7.8 (1.03;j [ _The arrow hits the hell rat but does no damage.;j6 ))))) You shoot an arrow.  The arrow closely misses the blink frog.The arrow hits the hell rat!;j-\ G†F;j] K.r;jf N†.;jg `82;jn ;jr ` _The hell rat is heavily wounded.;j2 ))))You shoot an arrow. The arrow misses the blink frog.The arrow hits the hell rat.;j .rThe hell rat is heavily wounded.;j[ §FThe blink frog completely misses you. The blink frog hits you.;jW R.††;jq 54---91;j ;jȢ , _The blink frog blinks!;j`_)))))));j:†r;j? F......You shoot an arrow. The arrow misses the blink frog.50.7 (0.90;jq _The blink frog completely misses you.;jCV )))))))You shoot an arrow.;jF2F;j .rThe arrow closely misses the blink frog.You encounter a blink frog.;jF....F 2 blink frogs (1 wandering)..;jc1.679;j;j?[ _The blink frog completely misses you.;j_)))))));jJ.F;j;†r;jm K.F;j)m F......;j*You shoot an arrow. The arrow misses the blink frog. The blink frog misses you.;j+b5=--2.5;jL+:8;j1;jc4X _The blink frog closely misses you.;jo  You shoot an arrow.  The arrow hits the hell rat but does no damage.;j'm .FThe hell rat is heavily wounded.The blink frog croaks. You hear a deafening roar!;j|OF;j}b3.47;j;j  _The hell rat completely misses you. The blink frog completely misses you.;j5 )))))))You shoot an arrow. The arrow barely misses the hell rat.;j>G†F;j2 §FThe arrow barely misses the blink frog. The hell rat completely misses you.;jN2F;j ..†rF 3 blink frogs (1 wandering)The blink frog blinks!;jb4.36;j;j[ _You encounter a blink frog.;j! †You shoot an arrow. The arrow hits the hell rat!;jM(;jK.F;j# §FYou kill the hell rat!;j&M.F;j)M§F;j&2K†.;j66=5.3 (1.05;j>;joA/ _The blink frog blinks! x2;j؝0));jIF.;j2F;j  .FYou shoot an arrow. The arrow misses the blink frog.;jm)' ;j.§FYou encounter a blink frog..F;j9F..FFF 4 blink frogs (2 wandering);jz:`64;jOA;jDr _The blink frog completely misses you. The blink frog blinks!;j#W  You shoot an arrow. The arrow hits the blink frog!;j~A F;j p.The blink frog is moderately wounded.;j F.The blink frog gives a loud, deep croak!;jM.F;jF.F;jяh.F1;jϐ`73;jf;jX _The blink frog closely misses you.;jE W  You shoot an arrow. The arrow hits the blink frog!;ji F.The blink frog is heavily wounded.The blink frog gives a loud, deep croak!;j_ M.F;j F.F;j 1r;j F.The blink frog misses you. The blink frog completely misses you.;j( k rF;j r   hell ratYou encounter a hell rat.;j~ `82;j ;jv 5 _The hell rat roars deafeningly!;j D †;j4 OYou shoot an arrow. The arrow hits the blink frog!;jY V 3;j F†F;j| §FYou kill the blink frog!;j  2§;j M.r;j Q§F;j! H§F;j' V 2;j, 79====9.2 (0.91;j5 ;j18 / _The blink frog blinks! x4;j )You shoot an arrow. The arrow hits the blink frog!;jI[ M.r;j[ BF.;j\ LF.;je ;jf ===-60.10;jm ;jq e _The blink frog is moderately wounded.;j. W  You shoot an arrow. The arrow hits the blink frog!;j uFF.;j, .rThe blink frog is heavily wounded.;j LF.;j ..F 3 blink frogs;j -1.1 (1.069;j ;j [ _The blink frog completely misses you.;jpW  You shoot an arrow. The arrow hits the blink frog!;j;9F.;j& †rThe blink frog is severely wounded.;jLF.;jg .The blink frog completely misses you. The blink frog misses you.;j8=28;j ;j [ _The blink frog completely misses you.;jmVb ))You shoot an arrow.;jM.r;j"LF.;j F.The arrow closely misses the blink frog.;js`37;j8;j} _The blink frog misses you. The blink frog completely misses you.;jb ))You shoot an arrow.;j8=†r;j9JF.;j> F.The arrow closely misses the blink frog.The blink frog hits you! The blink frog misses you.;jHIF.;jH\1---4.0 (0.9;jQ;jaTY _The hell rat completely misses you.;j0));jmD F;jo.;jYpbYou shoot an arrow. The arrow barely misses the blink frog.;jp"The blink frog misses you.;jbq;jv| ;j} ;j~/F.;jPAThe blink frog hits you but does no damage.;j<;jƁ$8 (0.8;jS$6;j;j ;j ;j;jw,_The blink frog misses you.;j;j ;jw ;j2You shoot an arrow. The arrow hits the blink frog.;jP §FThe blink frog is almost dead.;jh;j2 ;j!;jrF;j.;jubThe blink frog blinks! The hell rat completely misses you.;j׳;j[ ;jQr The blink frog hits you! The blink frog misses you.;jf39--------5.7 (0.95;j;j,;jx ;jq;j2_The hell rat closely misses you.;jX;jti;j'l;jl;ju;jz ;j{;j|P_You are too injured to fight recklessly!;j3;j;j^ _You are too injured to fight recklessly!;j,;j>;j=;j^ _You are too injured to fight recklessly!;jF ;jG ;jZN ;j@Q ^ _You are too injured to fight recklessly!;jv ;j) ;jݏ ;j ^ _You are too injured to fight recklessly!;j I;j V _You are too injured to fight recklessly!;j 3;j ;j! ;j Y3;j_;ja;j8 ....  ##..#  #...#  ◊†.#  #..#  #†.#  #r.##  #.@.#  ##FF.#  ##...##  ###....#  ####....F.#  #........[#  ##........##  ## ##.........##.  ...###.......  ;j(--6.3 (0.64 _The blink frog misses you. The blink frog completely misses you. _You see here a blink frog corpse.;j.... ##..#  #...#  ◊†.#  #..#  #†.#  #r.# #.†.#  ##FF@#  ##...##  ###....#  ####....F.#  #........[#  ##........##  # ##..##.  ..###.....  ...  §F†r;jLV--9;j ;j{r _The blink frog blinks! The blink frog completely misses you.;j6##..#  #...#  ◊†.#  #..#  #†.#  #†.##  #.r.# #FF.# ..@## ;j###.... ####....§.#  #........[# #.## ##.##. ...#F........  ..................  ##.# ;jMF.;j "†;j!%r;jl+7.;j~,(7.5;j-:3;j5;jJ9X _The blink frog closely misses you.;jo  #...#  ◊†.#  #..#  #†.#  #†.##  #.†.# #FFr# ...## ###..@.# ####......#  #..[# #.##  ##F....##.  ...#.........  ........  ##....#  ##.....#.#.##### ;jU§F;jY;j^F..F.r;j._;j `------8.12;jhp;jt, _The blink frog blinks!;j_ . ◊†.#  #..#  #†.#  #†.##  #.†.# #.§.# Fr## ###....# ####...@..#  #..[# #....F...## ##;j'a .F...##.  ...#........  .......  ##...#  ##.....#.#.#####  #..######## ;jc KF.;jc JF.;j9m 8.;jn n40=-7;j ;j; ;j+^f)))))));jFQ.F;j §You shoot an arrow. The arrow barely misses the blink frog..r;jW§F;jF.... 2..;jq===9.6 (0.91;jB;j`s _The blink frog blinks! x2; The blink frog closely misses you.;j$  #..#  #†.#  #†.##  #.†.# #...# # ###.Fr.# ####......#  #..;j& *[# ##...F.§..## ##......##.  ...#....  .......  ##..#  ##.....#.#.#####  #..########  #..# ;j'  ;j* Q.r;j, LF.;j7 ..;j'8 7--70.2 (0.6;jc8 :0;jA ;jD _The hell rat attacks as it pursues you! The hell rat completely misses you.;jS††.##.†.##...###...##;jp###.F..# ####...r....F§..[##.....@..#### ##.#....###...F .......# ####;jIS ##.....#.#.####F 3 blink frogs #..######## ;j;..# ;jST§F;jFF.;jjQF.§;jP.r;jF(g  The blink frog blinks! x2; The hell rat attacks as it pursues you!;j9)@--8;j2;j5Y _The hell rat completely misses you.;jMg #†.##  #.†.# #...# ## ###.§..# ####......#  #..F.§r..[# #.F......## ##..##.  ...#..F..  ........#  ###  ##.....#.#.#####  #..########  #..#  . #..# .. #.## ;j.FF.;jM.F;j.=-1.459;j;j ;j #.†.# #...# ## ###....# ####......# ;j! #....§r..[# #...F....## ##.##.  ...###.....@....F...  .........#  ###  ##.....#.#.#####  #..########  #..#   . #..#;j{  .. #.##  #..# ##..# ;jeQ.r;jLF.;jF.F;j1=2.0 _The blink frog hits you but does no damage.;js#...# ## ###....# ####......#  #....§...[# #....r...## ##FF....##.  ...###.........F....  ..........#  ###  ##.....#.#.#####  #..########  #..#  . #..#  .. #.##  #..# ##..#  ...# #†.## .r;juM.F;j  The blink frog attacks as it pursues you!68 _The blink frog closely misses you.;jn( ## ###.... .####......# . #....§...[# ##........## ###Fr...##. . ...#....F.... . ...................# # ### . ##.....#.#.#####  #..########  #..#  . #..#  .. #.##  #..# ##..#  ...# #†.##  #..####..## .F.F[40;jy) Nm.F.r.-3.27;jd1 ;j.###.... ..####......# . #..[# ##.## .###.##. .. ...#Fr....... . ........F....F.....# # ##.........# .. ##..@..#.#.#####  #..######## # #..#  . #..#  .. #.##  #..# ##..#  ...# #†.##  #..####..## # #..##†...## ;jbk[6;20H.F.F.F  The blink frog attacks as it pursues you!=8;j\f _The blink frog misses you.;jt. ###....# . ####......# . #.[# .# ##.## ◊.# ## ##.##. . ...###......r. . ..F.# .# ##...F....F.....## . ##.@...#.#.##### . #..######## # #..#  . #..#  .. #.## #..# ##..# # ...# #†.## #[;j37m #..####..### #..##†...##r.F..F;j-4.46;j;j;j#...####......#. #..[###.## .◊.###.##. .... ...#r......... ...........## ##...FF..F#.. ##.....#.#.### #@.########  ## #..#  . #..# .. #.## # #..# ##..# ## ...# #†.## .# #..####..## ### #..##†...## ..# #....#....####.F .rThe blink frog attacks as it pursues you!F..F;j(%=5.0;j;jA[ _The blink frog completely misses you.;jn.........[#### .◊## ##.. .......###..... .........r##;j3@ ##......F.......#. ##.FF..#.#.#####   #..########  ##  ...# # #..# ##..# ## ...# #†.# . #..####. ### #..##†...## ....#....#####...##......#####..FF.2-65;j@ ### .◊## ##.........##. .......###.............. .........r...## ##.....F........#. ##..F..#.#.#####   #F.########  ##..#  ...# # #..# ##..# ## ...# #†.## . #..####. ### #..##†...## 2 ....#....#####...##......#####. .#####........;jG .F.r.F;j;Z   The blink frog attacks as it pursues you!=6.24 _The blink frog misses you.;j ◊## ##.. .......###.............. ...........## ##....rF#. ##.....#.#.#####   #.F########  ##F.#  ...## # #..# ##..# ...# #†.## . #..####..## ### #..##†...## ....#....#####...##......#####. .####..##..#.........######.......######;j M.F;j Q.r;j 1§;j    blink frog;j --8;j;jH , _The blink frog blinks!;j?......###..... ..........## ##.....F#. ##..r..#.#.#####   #..########  ##;jIA5§F#  ...#..# # #..# ##@.## ...# #†.# . #..####..## ### #..##†...## ....#....#####...##......#####. .####...##..#.........######.......###### .†..##.... .#;jCQ.F;jqD/F;jDO.r;j[MsF 2 blink frogs;jN|-7.43;je;jm .....## ##...F.F#. ##.....#.#.#####   #.r########  ##§.#  .F.#..## # #..# ##..# ...# #†@## . #..####..## ### #..##†...## ....#....#####...##......#####. .#### ##...##..#.........######.......###### .†..##...........# .# ......~≈...#;j֟M.F;jM.F;jȮ;jY'8.0;j ;jˊ# ##.....F#. ##..F..#.#.#####   #.r########  ##§.#  ...F## # #..# ##..# ## ...# #†.## . #..####. ### #..##†...## .....#....#####...##......#####. .#### ##...##..#.........######.......######†..##...... .# ......~≈............#~≈~≈≈~...r.F.F43=62[40;jm;jt;j;ja v. ##.....#.#.#####  ;jc  #.F########  ##r.#  ....# # #..# ##F.# ## ...# #†.# . #..####..## ### #..##†.@.## ..#....#....######...##......#####. .#### ##...##..#.........######.......######.†..##..... .# ......~≈.....# ~≈~≈≈~.............≈≈≈~~.~.;jh K§r;jn I.F;jn} ..9.21;j ;j?   #..########  ##.F#  .r...# # #..# ##F.# ...# #†.# . #..####..## ### #..##†...## ....#.@..######...##......#####. .#### ##...##..#.........######.......######†..##.... .# ......~≈......# ~≈~≈≈~.............≈≈≈~~.~........... .~≈≈≈≈≈≈≈~~~.~;jB .§;jC K.r;jc ;jd w   blink frog;jf %8;jn ;jr , _The blink frog blinks!;j  ##F#  ...r# # #..# ##§.# ...# #†.# . #..####..## ### #..##†...## ....#....#####...##@.....#####. .######..#.........######.......######†..##...........# .# ......~≈............#..~.~~.~..... .###≈≈≈≈≈≈≈≈~##########F.F   blink frogr   hell rat80.40;jO  .F.r# # #..# ##§.# ...# #†.# . #..####..## ;jMPj### #..##†...## ....#....#####...##......#####. .#####.........######.......######. .†..##...........# .# ......~≈............# ~≈~≈≈~......;jPO~..~~####### ;jP_.# ###≈≈≈≈≈###;jRJ.r;jU,F;j\ .F   blink frogr   hell rat;jv]C=1.0;j e;j@g;j .F# # #..# ##r.# ...# #†.# . #..####..## ### #..##†...## ....#....#####...##......#####. .#### ##...##..#........;j/.######......@###### .†..##.... .# ......~≈...# ~≈~≈≈~....≈≈≈~~.~.......##;j[a## ## ###≈≈≈#;jDK§r;j,F;j/ .F   blink frogr   hell rat;ja649;jߢ;j;j[  # #..# ##F. ## ...# #†r# . #..####..## ;jmf =### #..##†...## ..#....#....#####...##......#####. .#### ##...##..#.........######.......###### .†..##.... .# ......~≈...# ~≈~≈≈~......≈≈≈~~.~.....~≈≈≈≈≈≈≈~~~.~....###≈≈≈F.r;jk w§F   blink frogr   hell rat42.28;jt ;ju ;jU4  # ...# #F.# . #..####.r## ### #..##†...## .....#....######...##......#####. .#### ##...##..#.........######.......###### .;j4 †..##....### .# ......~≈...# ~≈~≈≈~....≈≈≈~~.~~≈≈≈≈≈≈≈~~~.~###≈≈≈≈≈≈≈≈~###########;j7 2F;j .r†F   blink frogr   hell rat8;jt  . #..####F ### #..##†.r.## ..;j..#....######...##......#####. .#### ##...##..#.........######.......###### .†..##....### .# ......~≈;j-...###. ~≈~≈≈~....≈≈≈~~.~~≈≈≈≈≈≈≈~~~.~###≈≈≈≈≈≈≈≈~########### ###≈≈≈≈≈###;ju<x3.47;j0s;jWr ### #..##†.r.## ..#....#....######...##......#####. .#### ##...##..#.........######.......###### .†..##....### .# ......~≈...###. ~≈~≈≈~...≈≈≈~~.~~≈≈≈≈≈≈≈~~~.~###≈≈≈≈≈≈≈≈~########### ###≈≈≈≈≈### ## ####;j[/r;jº.r   hell rat;j)'4.0;j;j;j_ V)))))));jJ.r;j$.....===9 (0.96;j;jo _You shoot an arrow. The arrow barely misses the hell rat.;j )))))You shoot an arrow. The arrow hits the hell rat.;j'}F.r;j(J.F;j-),F;j2....FF 2 blink frogsr   hell rat;j35=5.9 (1.05;jl:;j=6 _The hell rat is lightly wounded.;j )))) You shoot an arrow. The arrow hits the hell rat.;jA1M.r;j1J.F;j2J.F;jj?...6.8 (0.94;jD;jGc _The hell rat is moderately wounded.;jE )))You shoot an arrow. The arrow hits the hell rat.;jF.r.F;j §FThe hell rat is heavily wounded.;j.§;j:...;jjg7.8 (1.03;j;jWR _The blink frog blinks! x2; The blink frog leaves your sight.;jeg ))You shoot an arrow.;jb2.F.F.r.F;j §The arrow closely misses the blink frog.;jJ.r;j ...   blink frog;jR 6=8.7 (0.92;j;j, _The blink frog blinks!;j   You shoot an arrow. The arrow hits the hell rat.;jRM.F;j/F;jQ F 2 blink frogsThe hell rat is almost dead.;jb9.61;j $;j&Y _The hell rat completely misses you.;j' §You shoot an arrow. The arrow closely misses the hell rat.The arrow hits the blink frog!!;j,)))))   blink frog;j% .F†....rF 2 blink frogsYou kill the blink frog!;j;j?####..##†...##AutarchDCSS the Skirmisher ..##....#.F..####Spriggan of Ignis *****. ..###...##†.....#####.Health: 46/60 ==================------ .#### ##...##..#.........Magic: 14/14 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ;j......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~......Fr.......XL: 11 Next: 102% Place: Lair:1 ...~≈≈≈≈~~.~....@.......;j*Noise: ===------  Time: 11490.6 (1.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow ;j.###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow ;j.# ###≈≈≈≈≈###Gem (2940) ## ###≈≈≈##≈≈≈;j>ZFF 2 blink frogs;jlr   hell ratYou shoot an arrow. The arrow hits the hell rat.  The hell rat is almost dead. ;j_The hell rat completely misses you.You shoot an arrow. The arrow closely misses the hell rat.;jtThe arrow hits the blink frog!!  You kill the blink frog!;jY _The blink frog completely misses you. The hell rat completely misses you.You have reached level 12!;j/  --more--;j9/645/152 1%  _;j U  You shoot an arrow. The arrow hits the hell rat.;j .FThe hell rat is almost dead.;j1  The blink frog completely misses you. The hell rat completely misses you.;j6j50139;j;j^A _The blink frog hits you but does no damage.;j] )))))))You shoot an arrow. The arrow barely misses the hell rat.;j1§;j+ .....r   blink frogThe arrow misses the blink frog. The blink frog blinks!;jg2.5 (0.98;jF;j _The hell rat completely misses you. The blink frog closely misses you.;ju †You shoot an arrow. The arrow hits the hell rat!;j& ;j_[  You kill the hell rat!;jcg3.5 (1.07;jj;jAmD _The blink frog hits you but does no damage. x2;jH)))));j F§You shoot an arrow. The arrow barely misses the blink frog.;jra†....;jB36-----;j8`4.4 (0.96;j;jqE _The blink frog hits you! The blink frog blinks!;jz/;j0;j7;j9^ _You are too injured to fight recklessly!;jr;jь;jo;j^ _You are too injured to fight recklessly!;j ;j;jot _You are too injured to fight recklessly!;jn;j;j4 ;jJ^ _You are too injured to fight recklessly!;jH ;jH ;je t _You are too injured to fight recklessly!;jM 3;j& ;jP Y _You are too injured to fight recklessly!;j ;jH ;j$ ;j^ ;j 3;j}+ ;jc3;j n;j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###..F##†.....#####.Health: 36/64 =============----------- .#### ##..*##..#.........;jMagic: 15/15 ======================== .##.######....*..######.....AC: 10Str: 10 .†..##........*..#### .#..EV: 35;j ,Int: 15 ;j*......~≈.......*....###.SH: 0;jF,Dex: 16 ;j[k...~≈~≈≈~......*†.......;jXL: 12 Next:  1% Place: Lair:1 ;jm...~≈≈≈≈~~.~....@.......;jNoise: ===------  Time: 11494.4 (0.0) ;j`.~≈≈≈≈≈≈≈~~~.~..........;jb) +0 orcbow .###≈≈≈≈≈≈≈≈~###########;j1Fire: b) +0 orcbow ;j0f.# ###≈≈≈≈≈###;jE-Gem (2936) ;j^]## ###≈≈≈##≈≈≈;juF   blink frog ;jW_You are too injured to fight recklessly! ;js_You are too injured to fight recklessly!  Fire: b) +0 orcbow;jPress: ? - help, Q - select action, ( or ) - cycle;j lShift-Dir - straight lineAim: a blink frog (lightly wounded, 46% to hit);j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###..F##†.....#####.Health: 36/64 =============----------- .#### ##..)##..#.........Magic: 15/15 ======================== .##.######....)..######.....AC: 10Str: 10 .†..##........)..#### .#..;j^EV: 35Int: 15 ......~≈.......)....###.SH: 0Dex: 16 ...~≈~≈≈~......)†.......XL: 12 Next:  1% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11494.4 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow ;j.# ###≈≈≈≈≈###Gem (2936) ## ###≈≈≈#;j#≈≈≈;jF   blink frogFire: b) +0 orcbow;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jAim: a blink frog (lightly wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog.  ;j>OThe blink frog is moderately wounded.;j1S2F;joZ1§;jcx.....§ ;jd75.4 (15;jm;jp  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (lightly wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog.  The blink frog is moderately wounded. _The blink frog blinks!;jY####..##†...##AutarchDCSS the Skirmisher ;j..##....#.F..####Spriggan of Ignis *****. ..###..§##*.....#####.Health: 37/64 =============----------- .#### ##...##*.#.........Magic: 15/15 ======================== .##.######......*######.....AC: 10Str: 10 .†..##..........*#### .#..EV: 35Int: 15 ......~≈........*...###.SH: 0Dex: 16 ;j!...~≈~≈≈~......§*.......XL: 12 Next:  1% Place: Lair:1 ;jOb...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11495.4 (0.0) .~≈≈≈≈≈≈≈~~~.~..........;jsb) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow ;j.# ###≈≈≈≈≈###Gem (2935) ;j]## ###≈≈≈##≈≈≈;jېF   blink frogThe blink frog is moderately wounded. ;jW_The blink frog blinks!  Fire: b) +0 orcbow;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (46% to hit);j *####..##†...##AutarchDCSS the Skirmisher ..##....#.F..####Spriggan of Ignis *****. ..###..§##).....#####.Health: 37/64 =============----------- .#### ##...##).#.........Magic: 15/15 ======================== ;j{ @.##.######......)######.....AC: 10Str: 10 .†..##..........)#### .#..EV: 35Int: 15 ......~≈........)...###.SH: 0Dex: 16 ...~≈~≈≈~......§).......XL: 12 Next:  1% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11495.4 (0.0) ;j .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###;j +Gem (2935) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbow;j, Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (46% to hit)  ;jT You shoot an arrow. The arrow hits the blink frog!  The blink frog is heavily wounded.;ja M.F;jd ;†F;jin u........†;jp l6.4 (14 _;jv ;j6y ;jd B####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..#;j ##...##†.....#####.Health: 37/64 =============----------- .#### ##...##F.#.........Magic: 15/15 ======================== ;j .##.######......*######.....AC: 10Str: 10 .†..##..........*#### .#..EV: 35Int: 15 ......~≈........*...###.;jS SH: 0Dex: 16 ...~≈~≈≈~.......*.......;j XL: 12 Next:  1% Place: Lair:1 ...~≈≈≈≈~~.~....@.......;j Noise: ===------  Time: 11496.4 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########;j Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2934) ## ###≈≈≈##≈≈≈F   blink frogYou shoot an arrow. The arrow hits the blink frog! _The blink frog is heavily wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 46% to hit);j: ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 37/64 =============----------- .#### ##...##F.#.........Magic: 15/15 ======================== .##.######......)######.....AC: 10Str: 10 .†..##..........)#### .#..EV: 35Int: 15 ......~≈........)...###.SH: 0Dex: 16 ...~≈~≈≈~.......).......;jK 3XL: 12 Next:  1% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11496.4 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2934) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbow;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog!  ;j MThe blink frog is severely wounded.;j }.FF;jT ..†F 2 blink frogs;j n7.3 (0.93 _;j ;j ;j;jx;j;jvF _Unknown command.;j X####..##†...##AutarchDCSS the Skirmisher ..##....#.F..####Spriggan of Ignis *****. ..###...##*.....#####.Health: 37/64 =============----------- .#### ##...##*.#.........Magic: 15/15 ======================== .##.######......F######.....AC: 10;jXStr: 10 .†..##..........*#### .#..EV: 35Int: 15 ......~≈........*...###.SH: 0Dex: 16 ...~≈~≈≈~.......*.......XL: 12 Next:  1% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11497.3 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########;jYFire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2933) ## ###≈≈≈#;jCYj#≈≈≈FF 2 blink frogs ;jwY_The blink frog is severely wounded. _Unknown command.Fire: b) +0 orcbow;jYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jYyAim: a blink frog (moderately wounded, 46% to hit);jW####..##†...##AutarchDCSS the Skirmisher ..##....#.F..####Spriggan of Ignis *****. ..###...##†.....#####.;jHealth: 37/64 =============----------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35;j0Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......†.......XL: 12 Next:  1% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11497.3 (0.0) .~≈≈≈≈≈≈≈~~~.~..........;j[b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow ;j.# ###≈≈≈≈≈###Gem (2933) ## ###≈≈≈#;jk#≈≈≈FF 2 blink frogs;jFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle;jShift-Dir - straight lineAim: a blink frog (moderately wounded, 46% to hit)  ;jxYou shoot an arrow. The arrow hits the blink frog!  You kill the blink frog!;jN)))   blink frog;j(bI.F..†8=38.3 (12 _;ji;jvk;j(####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ;jB..###...##F.....#####.Health: 38/64 ==============---------- .#### ##...##*.#.........Magic: 15/15 ======================== .##.######......*######.....;j.YAC: 10Str: 10 ;jo.†..##..........*#### .#..EV: 35Int: 15 ......~≈........*...###.SH: 0Dex: 16 ...~≈~≈≈~.......*.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11498.3 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2932) ## ###≈≈≈#;jZ#≈≈≈F   blink frogYou shoot an arrow. The arrow hits the blink frog! _You kill the blink frog!;j3Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, 46% to hit);j/ ?####..##†...##AutarchDCSS the Skirmisher ..##....#.)..####Spriggan of Ignis *****. ..###...##).....#####.Health: 38/64 ==============---------- ;j .#### ##...##).#.........Magic: 15/15 ======================== .##.######......)######.....AC: 10Str: 10 .†..##..........)#### .#..EV: 35Int: 15 ......~≈........)...###.SH: 0Dex: 16 ...~≈~≈≈~.......).......XL: 12 Next:  3% Place: Lair:1 ;j b...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11498.3 (0.0) .~≈≈≈≈≈≈≈~~~.~..........;j b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2932) ## ###≈≈≈##≈≈≈;j F   blink frogFire: b) +0 orcbow;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j Aim: a blink frog (moderately wounded, 46% to hit)  You shoot an arrow.  ;j> HThe arrow closely misses the blink frog.;j O§F;jO _....†;j g9.2 (0.91;jP ;jޱ   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (moderately wounded, 46% to hit)  You shoot an arrow.  The arrow closely misses the blink frog. _The blink frog blinks!;j ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##§.....#####.Health: 38/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== ;j) .##.######.......######.....AC: 10Str: 10 .†..##..........F#### .#..EV: 35Int: 15 ......~≈........*...###.SH: 0Dex: 16 ...~≈~≈≈~.......*.......;j[ XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11499.2 (0.0) ;j .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2931) ## ###≈≈≈##≈≈≈;j F   blink frogThe arrow closely misses the blink frog. ;jG :_The blink frog blinks!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j yAim: a blink frog (moderately wounded, 46% to hit);j <####..##†...##AutarchDCSS the Skirmisher ..##....#.)..####Spriggan of Ignis *****. ;j ..###...##).....#####.Health: 38/64 ==============---------- .#### ##...##).#.........Magic: 15/15 ======================== .##.######......)######.....AC: 10Str: 10 ;j v.†..##..........)#### .#..EV: 35Int: 15 ......~≈........)...###.SH: 0;j Dex: 16 ...~≈~≈≈~.......).......XL: 12 Next:  3% Place: Lair:1 ;jK b...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11499.2 (0.0) .~≈≈≈≈≈≈≈~~~.~..........;j b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow ;j f.# ###≈≈≈≈≈###Gem (2931) ## ###≈≈≈##≈≈≈F   blink frog;ja The arrow closely misses the blink frog. _The blink frog blinks!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, 46% to hit);j| .F _The blink frog blinks!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a blink frog (moderately wounded, 46% to hit)  You shoot an arrow. The arrow misses the blink frog.;jl K.F;j Y.§..;j p500.1 (0.90 _;jʍ ;j ;j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##§.....#####.Health: 38/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......F.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11500.1 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) [0;1;j0;1m+0 orcbow .# ###≈≈≈≈≈###Gem (2930) ## ###≈≈≈##≈≈≈F   blink frogAim: a blink frog (moderately wounded, 46% to hit) _You shoot an arrow. The arrow misses the blink frog.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (moderately wounded, 46% to hit);j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##§.....#####.;jxHealth: 38/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......F.......;jXL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11500.1 (0.0) .~≈≈≈≈≈≈≈~~~.~..........;j"b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###;jpGem (2930) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jAim: a blink frog (moderately wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog.  The blink frog is heavily wounded.;jlj;jvk+1.1 (1;jl;29;jWs;jvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (moderately wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog.  ;jJwThe blink frog is heavily wounded. _The blink frog completely misses you.;jZ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##§.....#####.Health: 38/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......F.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11501.1 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) [0;1;jz0;1m+0 orcbow .# ###≈≈≈≈≈###Gem (2929) ## ###≈≈≈##≈≈≈F   blink frogThe blink frog is heavily wounded. _The blink frog completely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 46% to hit);jV####..##†...##AutarchDCSS the Skirmisher ..##....#.)..####Spriggan of Ignis *****. ..#;jh##...##).....#####.Health: 38/64 ==============---------- .#### ##...##).#.........Magic: 15/15 ======================== .##.######......)######.....AC: 10Str: 10 .†..##..........)#### .#..EV: 35Int: 15 ......~≈........)...###.SH: 0Dex: 16 ...~≈~≈≈~.......).......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11501.1 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2929) ## ###≈≈≈##≈≈≈[14;3;j8HF   blink frogThe blink frog is heavily wounded. _The blink frog completely misses you.Fire: b) +0 orcbow;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;joAim: a blink frog (heavily wounded, 46% to hit);jd;jwe(;je.;je†;j7f.;j|f.;jf.;jPg.;jgF ;jgM_The blink frog completely misses you.;jh#Fire: b) +0 orcbow;j[hPress: ? - help, Q - select action, ( or ) - cycle ;jhZ Shift-Dir - straight line  ;jiAim: a blink frog (heavily wounded, 46% to hit)  ;jjbYou shoot an arrow. The arrow barely misses the blink frog.;jCk9;jk$2.1 (1;j6rP8;jBv ;jv;jv7_The blink frog completely misses you.;j+w;j_ :))))));jT` );j F§You shoot an arrow. The arrow barely misses the blink frog.;j .†....3.0 (0.9;j ;jr _The blink frog completely misses you. The blink frog blinks!;jK[ ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== ;j[>.##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈...F*.......###.SH: 0Dex: 16 ...~≈~≈≈~....**.§.......XL: 12 Next:  3% Place: Lair:1 ;j\ ...~≈≈≈≈~~.~...*@.......Noise: ===------  Time: 11503.0 (0.0) ;j9\.~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########;jm\Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2928) ;j\## ###≈≈≈##≈≈≈F   blink frog;j\You shoot an arrow. The arrow barely misses the blink frog. _The blink frog completely misses you. The blink frog blinks!  ;j\#Fire: b) +0 orcbow;j ]YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 46% to hit);jaK j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....;j7L AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈...F).......###.SH: 0Dex: 16 ...~≈~≈≈~....)).§.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...)@.......Noise: ===------  Time: 11503.0 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########;jL Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2928) ## ###≈≈≈##≈≈≈F   blink frog;jL Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j)M Aim: a blink frog (heavily wounded, 46% to hit)  You shoot an arrow.  The arrow hits the blink frog but does no damage.;jo uM.FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 46% to hit)  You shoot an arrow.  The arrow hits the blink frog but does no damage.  The blink frog is heavily wounded.;j =...;j l4.0 (17 _;j6 ;j ;j ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈....F*......###.;j SH: 0Dex: 16 ...~≈~≈≈~.....**§.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11504.0 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2927) ;j\ ## ###≈≈≈##≈≈≈F   blink frogThe arrow hits the blink frog but does no damage. ;j _The blink frog is heavily wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 46% to hit);j ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.;jЋ Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##....)).....#### .#..EV: 35Int: 15 ......~≈....))......###.SH: 0Dex: 16 ;j* `...~≈~≈≈~.....))§.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11504.0 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2927) ## ###≈≈≈##≈≈≈F   blink frog;jՒ The arrow hits the blink frog but does no damage. _The blink frog is heavily wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 46% to hit);j .F _The blink frog is heavily wounded.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a blink frog (heavily wounded, 46% to hit)  You shoot an arrow. The arrow barely misses the blink frog.;j"$ B......;j% 40=5.0 (16 _;j, ;j(/ ;jG####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........;jHHMagic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~....F*.§.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...*@.......Noise: ===------  Time: 11505.0 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2926) ;jHZ## ###≈≈≈##≈≈≈F   blink frogAim: a blink frog (heavily wounded, 46% to hit) ;j3I3_You shoot an arrow. The arrow barely misses the blink frog.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle;jeIShift-Dir - straight lineAim: a blink frog (heavily wounded, 46% to hit);j< ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== ;jPH.##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~....F).§.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...)@.......Noise: ===------  Time: 11505.0 (0.0) ;j.~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2926) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbow;jBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog!  ;jMThe blink frog is severely wounded.;jcM.F;jC.F;jٝK..†;jl9 (0.95 _;j;j;j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10;jbStr: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......†.......;jXL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...F@.......Noise: ===------  Time: 11505.9 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow ;j .# ###≈≈≈≈≈###Gem (2925) ;j+]## ###≈≈≈##≈≈≈;jJvF   blink frog;jhYou shoot an arrow. The arrow hits the blink frog! _The blink frog is severely wounded.Fire: b) +0 orcbow;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jwAim: a blink frog (severely wounded, 46% to hit);j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........;jMagic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ;j*...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~)))))))@.......;j(Noise: ===------  Time: 11505.9 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########;jFire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2925) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;jAim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow.  The arrow closely misses the blink frog.;jap~.~...F;jWbg6.8 (0.94;ji;jk   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ;jAl9Aim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow.  The arrow closely misses the blink frog. _The blink frog closely misses you.;j ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== ;j:.##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ;j\...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...F@.......;jNoise: ===------  Time: 11506.8 (0.0) .~≈≈≈≈≈≈≈~~~.~..........;j"b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2924) ## ###≈≈≈##≈≈≈F   blink frog;jThe arrow closely misses the blink frog. _The blink frog closely misses you.Fire: b) +0 orcbow;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j6wAim: a blink frog (severely wounded, 46% to hit);j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~)))))))@.......Noise: ===------  Time: 11506.8 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) [0;10;jl;1m+0 orcbow .# ###≈≈≈≈≈###Gem (2924) ## ###≈≈≈##≈≈≈F   blink frogThe arrow closely misses the blink frog. _The blink frog closely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit);jOS~.~...F _The blink frog closely misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow. The arrow barely misses the blink frog.;j2U38-7.7 (0.93;j];j`. _The blink frog hits you.;j`O;j4P;j`\ _Unknown command.;jX####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 38/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0;j9Dex: 16 ...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...F@.......Noise: ===------  Time: 11507.7 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow ;jn9.# ###≈≈≈≈≈###Gem (2923) ## ###≈≈≈##≈≈≈F   blink frog _The blink frog hits you. _Unknown command.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit);jj####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 38/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....;jo 1AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~)))))))@.......Noise: ===------  Time: 11507.7 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow ;j w.###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2923) ## ###≈≈≈##≈≈≈;j F   blink frog _The blink frog hits you. _Unknown command.;j{ vFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit);j~.~...F _Unknown command.Fire: b) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow. The arrow barely misses the blink frog.;j98.5 (0.82;j";jWP _The blink frog misses you.;jü####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......†.......;jCXL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...F@.......Noise: ===------  Time: 11508.5 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2922) ## ###≈≈≈##≈≈≈;j<F   blink frogYou shoot an arrow. The arrow barely misses the blink frog. _The blink frog misses you.Fire: b) +0 orcbow;j ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit);jFh####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~)))))))@.......Noise: ===------  Time: 11508.5 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) [0;10;jJj;1m+0 orcbow .# ###≈≈≈≈≈###Gem (2922) ## ###≈≈≈##≈≈≈F   blink frogYou shoot an arrow. The arrow barely misses the blink frog. _The blink frog misses you.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit);jaM~.~...F _The blink frog misses you.Fire: b) +0 orcbow ;jh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit)  ;jTYou shoot an arrow. The arrow misses the blink frog.;j9g9.3 (0.81;j2;j[ _The blink frog completely misses you.;j ;j ;j ;j F _Unknown command.;j G####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ;j ...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...F@.......Noise: ===------  Time: 11509.3 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########;jW Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2921) ;j ]## ###≈≈≈##≈≈≈;j F   blink frog _The blink frog completely misses you. _Unknown command.Fire: b) +0 orcbow;j ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit);j,####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ;j~...~≈≈≈≈~~.~...F@.......Noise: ===------  Time: 11509.3 (0.0) .~≈≈≈≈≈≈≈~~~.~..........;jb) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2921) ## ###≈≈≈##≈≈≈;jF   blink frogFire: b) +0 orcbow;jKZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit)  ;jzYou shoot an arrow. The arrow hits the blink frog.  The blink frog is severely wounded.;jMF§;j~10.2 (0.90;j;jK  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog.  ;jThe blink frog is severely wounded. _The blink frog completely misses you. The blink frog blinks!;j####..##†...##AutarchDCSS the Skirmisher ..#;j0#....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##....F*.....#### .#..EV: 35Int: 15 ......~≈....**......###.SH: 0Dex: 16 ...~≈~≈≈~.....**†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...§@.......;jNoise: ===------  Time: 11510.2 (0.0) .~≈≈≈≈≈≈≈~~~.~..........;j5b) +0 orcbow ;j .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2920) ;jr ## ###≈≈≈##≈≈≈F   blink frogThe blink frog is severely wounded. _The blink frog completely misses you. The blink frog blinks!  Fire: b) +0 orcbow;j ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit);j####..##†...##AutarchDCSS the Skirmisher ..##....#....####;j+_Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##....)).....#### .#..EV: 35Int: 15 ......~≈....))......###.SH: 0Dex: 16 ...~≈~≈≈~.....))†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...§@.......Noise: ===------  Time: 11510.2 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########;jq~Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2920) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow.  The arrow closely misses the blink frog.;j.F.....1.1 (0.919 _;j7;j;j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈...F*.......###.SH: 0Dex: 16 ...~≈~≈≈~....**.†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...*@.......Noise: ===------  Time: 11511.1 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow ;j[0;10m.###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2919) ## ###≈≈≈##≈≈≈F   blink frogYou shoot an arrow. _The arrow closely misses the blink frog.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit);jS####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 39/64 ==============---------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...))......#### .#..EV: 35Int: 15 ......~≈...)).......###.SH: 0Dex: 16 ...~≈~≈≈~....)).†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~...)@.......;j@Noise: ===------  Time: 11511.1 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2919) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow.  The arrow closely misses the blink frog.;j=w.F.......40=2.0 (0.9 _;j8  _Unknown command.;j 9####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈....F*......###.SH: 0;j Dex: 16 ...~≈~≈≈~.....**†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11512.0 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2919) ## ###≈≈≈##≈≈≈F   blink frog _The arrow closely misses the blink frog. _Unknown command.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit);jd####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈....F)......###.SH: 0Dex: 16 ...~≈~≈≈~.....))†.......;jfXL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~....@.......Noise: ===------  Time: 11512.0 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2919) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog.  The blink frog is severely wounded.;jRF..§;j5...;j|e9 (0.98;j1;j>  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog.  The blink frog is severely wounded. _The blink frog blinks!;j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 ;jҹ.†..##...........#### .#..EV: 35Int: 15 ......~≈.F*.§.......###.SH: 0Dex: 16 ...~≈~≈≈~..***..†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~..**@.......Noise: ===------  Time: 11512.9 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2918) ## ###≈≈≈##≈≈≈F   blink frogThe blink frog is severely wounded. _The blink frog blinks!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded;j:[40m, 46% to hit);j-####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10;jStr: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈.F).§.......###.SH: 0Dex: 16 ...~≈~≈≈~..)))..†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~..))@.......Noise: ===------  Time: 11512.9 (0.0) ;j.~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2918) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (severely wounded, 46% to hit)  You shoot an arrow. The arrow hits the blink frog.  The blink frog is almost dead.;jzM.F;jg{J.F;jE........;jl3.9 (17 _;j;jn;j}####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.F****@.......Noise: ===------  Time: 11513.9 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈;jS~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2917) ## ###≈≈≈##≈≈≈F   blink frogYou shoot an arrow. The arrow hits the blink frog. _The blink frog is almost dead.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, 46% to hit);j j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†.....#####.Health: 40/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....;j;AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~.......†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~)))))))@.......Noise: ===------  Time: 11513.9 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2917) ## ###≈≈≈##≈≈≈F   blink frogYou shoot an arrow. The arrow hits the blink frog. _The blink frog is almost dead.Fire: b) +0 orcbow;j NPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, 46% to hit);j~F _The blink frog is almost dead.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a blink frog (almost dead, 46% to hit)  You shoot an arrow. The arrow misses the blink frog.;jMF§;j@_~.~§...;j14.9 (16;jҧ;j, _The blink frog blinks!;j####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†F....#####.Health: 41/64 ===============--------- .#### ##...##.*#.........Magic: 15/15 ======================== .##.######......*######.....AC: 10Str: 10 .†..##..........*#### .#..EV: 35Int: 15 ......~≈........*...###.SH: 0Dex: 16 ;jCf...~≈~≈≈~.......*.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~§...@.......Noise: ===------  Time: 11514.9 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2916) ## ###≈≈≈##≈≈≈F   blink frogYou shoot an arrow. The arrow misses the blink frog. _The blink frog blinks!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, 46% to hit);jP####..##†...##AutarchDCSS the Skirmisher ..##....#..).####Spriggan of Ignis *****. ..###...##†)....#####.Health: 41/64 ===============--------- .#### ##...##.)#.........Magic: 15/15 ======================== .##.######......)######.....AC: 10Str: 10 .†..##..........)#### .#..EV: 35Int: 15 ......~≈........)...###.SH: 0Dex: 16 ...~≈~≈≈~.......).......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~§...@.......;j%Noise: ===------  Time: 11514.9 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2916) ## ###≈≈≈##≈≈≈F   blink frogYou shoot an arrow. The arrow misses the blink frog. _The blink frog blinks!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, 46% to hit);jt 5M§F _The blink frog blinks!  Fire: b) +0 orcbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, 46% to hit)  ;ju bYou shoot an arrow. The arrow barely misses the blink frog.;j~ i.....†;j e5.9 (15;jՆ ;j , _The blink frog blinks!;j ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†§....#####.Health: 41/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~..F**..†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~§.**@.......Noise: ===------  Time: 11515.9 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow [11;j6 d.###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2915) ## ###≈≈≈##≈≈≈F   blink frogYou shoot an arrow. The arrow barely misses the blink frog. _The blink frog blinks!  Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, 46% to hit);jI ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†§....#####.Health: 41/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~..†....†.......XL: 12 Next:  3% Place: Lair:1 ...~≈≈≈≈~~.~§...@.......Noise: ===------  Time: 11515.9 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow [11;jJ (d.###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2915) ## ###≈≈≈##≈≈≈F   blink frogFire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, 46% to hit)  You shoot an arrow. The arrow hits the blink frog!  You kill the blink frog!))));j 7....;j 46.8 (0.94 _;j\1;j2;jI:;j)=F _Unknown command.;jϥ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†§....#####.Health: 41/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~..†....†.......XL: 12 Next:  4% Place: Lair:1 ...~≈≈≈≈~~.~§...@.......Noise: ===------  Time: 11516.8 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcb;j8ow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow .# ###≈≈≈≈≈###Gem (2914) ## ###≈≈≈##≈≈≈You shoot an arrow. The arrow hits the blink frog! _You kill the blink frog! _Unknown command.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j^####..##†...##;jؾAutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†§....#####.Health: 41/64 ===============--------- .#### ##...##..#.........Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~..†....†.......XL: 12 Next:  4% Place: Lair:1 ...~≈≈≈≈~~.~§...@.......Noise: ===------  Time: 11516.8 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b;j') +0 orcbow .# ###≈≈≈≈≈###Gem (2914) ## ###≈≈≈##≈≈≈ _Unknown command.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.;j;j)SD _;j2####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†§....#####.Health: 41/64 ===============--------- .#### ##...##..#.........;j2Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ;j(3B...~≈~≈≈~..†....†.......XL: 12 Next:  4% Place: Lair:1 ...~≈≈≈≈~~.~§...@.......Noise: ===------  Time: 11516.8 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow ;jR3.# ###≈≈≈≈≈###Gem (2914) ;j3## ###≈≈≈##≈≈≈Shift-Dir - straight line;j3zThat would be overly suicidal. _Okay, then.Fire: b) +0 orcbow;j3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;j{ ####..##†...##AutarchDCSS the Skirmisher ..##....#....####Spriggan of Ignis *****. ..###...##†§....#####.Health: 41/64 ===============--------- .#### ##...##..#.........;j{ Magic: 15/15 ======================== .##.######.......######.....AC: 10Str: 10 .†..##...........#### .#..EV: 35Int: 15 ......~≈............###.SH: 0Dex: 16 ...~≈~≈≈~..†....†.......XL: 12 Next:  4% Place: Lair:1 ...~≈≈≈≈~~.~§...@.......Noise: ===------  Time: 11516.8 (0.0) .~≈≈≈≈≈≈≈~~~.~..........b) +0 orcbow .###≈≈≈≈≈≈≈≈~###########Fire: b) +0 orcbow ;j| m.# ###≈≈≈≈≈###Gem (2914) ## ###≈≈≈##≈≈≈ _Okay, then.Fire: b) +0 orcbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.;j} ;jC ;j . _;j ;j7 3;j0 \3221;j n0;j ;j y3=09;j ;j ;j B8;jm ;j ;j{ B7;jb ;j 4=6;j ;j B5;j ;j| ;j B4;j ;j, ;j ;jc :3;jc ;j6 ;j ;j-M52;jJ;j*C1046=89987;j.7=6;jJ/;j4n5;j-9X4;j9;j>;j#CB3;jD;j@H;jh8=2;jj;jnX1;jq;j*rB0;j6s;jw;jxq9=89;jy;jw|X8;j};j;jB7;j;jD;ja506;j;j;jB5;j;j;jB4;j ;j;jjB3;jh;j1=2;jc;j;jsB1;j;j;jB0;j;jl;jéq2=79;j;j;jB8;jS;jDX7;j ;j=v36;jz;jX5;j;j%X4;j ;jRX3;j;j4=2;j=;jX1;j;j;j&B0;j;jy5=6987;jd;j66=;j:6;j;jX5;j4;ja;jB3;j;j;jp7=2;j;j~ ;j B1;j ;j;jiB0;jU859;jEB8;j;jX7;j;j"9=6;j%;je%B5;j/&;jU)X4;jG*;j-;j*.B3;j.;jX1;j1q60=2;j2;j5X1;j6;j-9;jt9B0;j0:;j;>;j>a149;j??;jA;jAB8;j;jt;jgB7;j;j;j>p2=6;j;j X5;j ;j3;jB4;j;j(X3;j;jW;jp3=2;j;jSX1;j;j) X0;j!;j$I _You start resting.;j%"HP restored.;j,J..---;j6090.8 (74.0);j'84=---1.8 (7539 _;j>;j?;j<;j =;j#D8;jZi76=54321;jkX0;jl;jqY29;jq;jtX8;jFu;jxX7;j}n6;jI~;j;j543;j;jɓn2;jĕX1;j";jX0;j;jY19;j;jX8;j;j';j߭76;j;jX5;j,;j(B4;j;j;jzB3;j;j!X2;jC;jn1;jX0;j@o09;j;j.;jB8;j;jd;jB7;j;j/;jB6;j;jR;jB5;j;j6X4;j^;jd;jB3;j;j;jHB2;j;j";jB1;j;j|;jB0;j;jbZ799;jD;j* ;j8 X8;jpX7;j;jYX6;j;jX5;jP;jX4;j;j ;j"!B3;j:";jl%X2;j&;j*X1;j+;j2/;j/B0;j0;j_4Y89;j5;j8;j9B8;j8:;j=;j'>B7;j)?;jCB;jBB6;jqC;jGX5;jH;jZKX4;jqL;jP;jQB3;jR;jTX2;j[V;j Z;jZB1;j6[;jP`;j`B0;jWb;jf;jPgC79;jg;jjX8;jk;joX7;jur;j6s;jsB6;jt;jix;jxB5;jFz;j|;j}B4;j};j;jWB3;j};j;jyX2;j};jٌB1;j;jƐ;j,B0;jQ;j;jJC69;j;jQ;jB8;j:;j;;jB7;j=;j;j?B6;j);jX5;j;jp4;jB3;j׳;jX2;j;j&X1;j;j(X0;jP;jY59;j;jX8;jv;j.X7;jn;j<;jB6;j;j;jlB5;j;jX4;j;jX3;j;j;jB2;j;jB1;j%;j);j;jB0;j;jY49;j;j;j<B8;j;j4;jB7;jo;jX6;j2;j;jB5;j;j .685.8 (94;j\ ;j;j$H _You start waiting.;j.'_;jw&432;jCx;jdz;jzB1;j{;jS};jЁ,;j,;j  #..##†...##   #....#....#### ##  ;jC ##...##†.....#####.#   ##...##..#.........  ##.......######..... #  .........#### #..#...#  ;j......###..# ..#.[  ~..†....†.......## ~~.~............ 90.0 (4.2) ≈~~~.~........ ≈≈≈≈~######## ≈≈≈###  ≈≈≈#  #≈≈≈  ;j       ;j;je6 (4.80;j;jCU _Found a pair of glowing gloves.;jn&39;j;j8;jҴ;jf;jU;j;j!;jB7;j4;j;j;j+B6;j{;j;jA;j;j;j;j4;jB5;j;j;jF;j;j;j;j;jBB4;j;j;jX3;jU;jm;j,;j;j;jX2;j;j;j;jO;j;j;j;j6B1;j|;j;j;jB0;je;j ;j ;jm ;j ;j ;j;jAC29;j;j;j;j(;j;jx;ja;jB8;j;j$  Things that are here:;j  a yak skeleton; a yak skeleton; a komodo dragon skeleton;j";j#I7 _;j$;j+&;j(,;j);j+;j.X6;j.;j0;j93;j3;j4;j5;j7;jZ7B5;j8;j&;;jU=;j=B4;jE>;j@;jB,;jC;jTE;jG;j0HB3;jH;jJ;j&M;jM;j!N;j P;jQ;jQB2;jR;jWT;jtV;jWB1;jgW;jJY;j\,;je];j^_;jna;jaB0;jb;jd;jg;jh,;jk;jl;jmC19;jm;jqX8;jr;jwN _You now have 422 gold pieces (gained 12).;jzX7;j{;j};jt,;j;j ;j";jB6;j{;j;j,;j;j9;jӕ;j-B5;j9;jB;jܛ;j*B4;j=;j;jǿh321;j|;j;j;jB0;jH;jX;jw098;j;jcB7;j;j,;jf&654;jq ...........  ........... [...... .##..###... ....... ...#.# .. ......# ..#.## . .....# .... #..## ...##..#  ...# ##...# #...#  ..... #....# ◊†.# ###.##. ##@..# #..# 726.4 (35.8) # ## ##...## #†.# # ## #...## #†.##  #.##..## #.†.#  #..# ###..####...#[3;jP 9;49m##..### ##...####...## ##.....###.#.#####....# #..#......#..#####......# ............###........[#;j+C7.0 (36.4;j0;jK3H _Found a ring mail.;jp ;jT ;j ;j ;j 6b;j ;j? 3;j X2;j ;j ;j ;j ;j ;j ;j ;j> ;j 1;j3 ,;j B;jh ;j! ;j$ ;j' ;jO( B0;jf* ;ji. ;jp1 ;jv3 ;j3 D699;j5 ;j: N _You now have 440 gold pieces (gained 18).;j< ;j~? ;jA ;jB B8;jC ;jjG ;jK ;jK ;jM ;jO ;jsR ;jR B7;jNT ;j0W ;jZ ;jZ ;j/\ ;jn^ ;ja ;ja B6;j?c ;jf ;j8i n  You encounter a water moccasin.;jt ( #..# ##..#  #..# ## #..# ..# ###..# .P# #########..:.# ..####<.....#.....##  ................ .. ............^......##### ###.. ..........$..........#.###.#.... .#.............................. ;jVu ...†....................[....... ...†....##..###................. S   water moccasin (wandering) .#...#....#S# #........... #######..#.###.#.....##......# ##..###.#..#.####.....##;j;jB5;j;j$;j;j|;j\;j;j;j B4;j;j;j;j;jG;j.;ji;jB3;j;j;j;jB2;j:;j<;j;j;j ;j;j;jB1;j.;jj;j,;j;j ;j;j2B0;j};jk;j;j;jjC79;j;jU;j;j;j5 ;j ;j ;j ;j ;j;jB8;j;j,;jl;jD;j,;j;jy;jB7;j;j;j;j8;j=;jUAX6;jB[ _The butterfly leaves your sight.;jF;jXH;jt;jD5;j<432;j1;juf  You see here a hell rat skeleton.;jM ;j$u0 _;j>  You see here a hell rat skeleton.;j@`69 _;j0i  Things that are here:  a hell rat skeleton; a hell rat skeleton _8;jzB7;j);j&654;j)`3;j21;j`0598;jn&765;j4;jhz3210498;j)765;j X;j;43;j<;jE;j,;j;jX2;jv;j;jX;j10;jPX;jK398;j ;j7;ja;j;j$,;jL;juTn6;j8`n;jaX5;jc;j.........#..## .###.... ^...P.....#...###P .#◊..... ..........##.....................##..##.......#.######...#..##.........#..# #...#...##.....##....######...##.#....##...#..##P#....†4.7 (2.4) .....#####....#.#.P.##.......# #.......... ....#......## #< ..#..#......#### .#.##....###...##.....#  ######..###....###  ##.##......##.#..  #.◊.. ;j$;jg5.3 (3.05;j;jk; _Found a stone staircase leading down.;j83;j?;jBH _No target in view!;j;j;j;jT;jj _432;j310;jP  There is a stone staircase leading down here.89 _;jf87;jی6;j,;j;j;j54;j;jK;j;j;j ;j$;j|3;j,;j 321  You encounter a hound.~~ #. .. .. #.### ##. #h... #####...##.####...# ##@##### #.......####.....◊## #............... ....#...◊..... .....#........;j?1 #...................#..# ##...... h   hound (asleep) ....................#..### ...#........#.......◊..## ...........##P..;jE< 49.7 (14.4)50.3 (15.00 _;jG ;j:\ ;j  # .. .. #.### #h... #####...## ##@##### .####.....◊## .............. ..◊........... ..............# ...........#..# ...........#..#...#.......◊..#.;jʙ  # .. .. #.### #h... #####...## ##@##### .####.....◊## .............. ..◊........... ..............#...........#..# ...........#..#...#.......◊..#.;j ;jˢ ;j֩ ;j \ _A hound is nearby!;j4 )))h  You shoot an arrow. The arrow hits the hound.  The hound barks!;jP .hThe hound is moderately wounded.;jGh.;j/...===1.0)79 _You hear a howl!;jw .You shoot an arrow. The arrow hits the hound!;j7);j ;jJeh h  You kill the hound!;jt: .;jmh   wolf ...........##.......P............You hear a howl!  You encounter a wolf.====2.1 (0.88 _You hear a bark!;j2 ;))));js b.hh;j|  ..h   houndYou shoot an arrow. The arrow misses the wolf.You encounter a hound.===-3.0 (0.9 _The wolf completely misses you.;j-h )))))))You shoot an arrow. The arrow closely misses the wolf.;j6 F.h;j F.h;j[ ...h58----97;j ;j l _The arrow barely misses the hound. The wolf bites you.;jX ))))You shoot an arrow. The arrow closely misses the wolf.;jA h;jC .hThe arrow barely misses the hound. The wolf closely misses you.;jP .hh 2 wolves  You encounter a wolf.;jSV 9=--4.86;jj] ;j"a J _The wolf misses you.;j Q  You shoot an arrow. The arrow hits the wolf.;j ..h h  The wolf is moderately wounded.;j b5.75;j ;j k _The wolf completely misses you.;jBQ  You shoot an arrow. The arrow hits the wolf.;j$ .The wolf is severely wounded.h.   wolf6.64 _The wolf completely misses you. The wolf closely misses you.;jX .You shoot an arrow. The arrow hits the wolf!h   hound;jEh.;jA h   wolf  You kill the wolf!;jo97.4 (0.83;j;jU _The wolf completely misses you.;jK{  You shoot an arrow. The arrow hits the wolf!;j92h;jC .hThe wolf is heavily wounded.h   hound;jI60=8.4 (1.02;j@Sk _The wolf completely misses you.;j{  You shoot an arrow. The arrow hits the wolf!;j R;j ,h;j h   hound  You kill the yak!;j 1--115.0 (1.06 _The hound completely misses you.;jh8));j*8 .hYou shoot an arrow. The arrow barely misses the hound.9 (0.95;j0V _The hound completely misses you.;j& †You shoot an arrow. The arrow hits the hound!;jR;j6.84;jɣI _You kill the hound!;j  .~   .~##.#... ##.. .. #.#####....###. #............... #####..@## ####...#.##.#####.......####.....◊##.#............... #..#...◊.....#...............# ............#..# ##..................#..####........#.◊..##---7.4 (0.63  Things that are here: _a hound corpse; a wolf corpse;j} .~ ..   .~ ##  ...# ... ##.. ... #.#####....# #.##. #..@........ #...... #####..†##..######...#.##.####.......####.....◊## ..#............... ##..#...◊...........#........# .....#..# ##...#..###;j }---8.0 _;j. .~  .~##.. #.. ...  ##.. #.#####....# ###........... ...... #####..@##..## ...#..####...#.##.##### .....####.....◊....#............... ##...◊........... ..#...............# .....#..# ##.........#..###..##◊..##..;j1;j4|262;j:;jk<$  Things that are here:;jLs _a hound corpse; a wolf corpse;js~~## .. #..  ##.. #.#####....# ###........... .... #####..†##..## #..####...#.##@##### .....####.....◊#....#...............#...◊........... .#.........#............#..# ##.................#..###..#........#.......◊..##...##.P.....9.21 _;j;jD;j, 0;jY K493=8764=543521;j n0;jա Y39;j ;jG ;jW s46=8;j9 ;jy ;j# B7;jm ;j X6;j ;j 7=5;j ;j ;j* b438=2;j n1;j ;j W _You start resting.;j hh   hound (wandering);j ;j; 99.2 (20.0)2000.2 (210;ju: ;j; V _You encounter a hound.;j  ## #.. .. ##..  #.###  #....  #####..†##..## #@##### #.....◊## ........... .◊........... .............# ...........#..# ...........#..#...#.......◊..#;jN  ## #.. .. ##..  #.###  #....  #####..†##..## #@##### #.....◊## ........... .◊........... .............#...........#..# ...........#..#...#.......◊..#;j ;j ;jf ;jK ;j \ _A hound is nearby!;jKU ## #..;j[ .. ##..  #.###  #....  #####..†##..## #@##### #.....◊## ........... .◊........... .............# ...........#..# ...........#..#...#.......◊..#;j| ## #.. .. ##..  #.###  #....  #####..†##..## #@##### #.....◊## ........... .◊........... .............#...........#..# ...........#..#...#.......◊..#;j8;j;j;j\ _A hound is nearby!;jM;j_;j;j!R _No reachable target in view!;jI;jiR _No reachable target in view!;j(4 .~## .... ..##.. #.#####....# ##.#........... ..... #####..†##..## #..####...#.##.#####.#.......####.@...◊##.....#..................◊#.h...#...#..# ##........###.##◊..##..#P....#....#......##.h;j`a8 (0.6) _;jBb;jg.~## .... ..##.. #.#####....# ##........... ..... #####..†##..## #..####...#.##.#####.#.......####.....◊###.....#.......@.......◊#.....#..h#..# ##.........###.##◊..##..#P....#....#......## ####......>..#.h9=1.429;j;j ... ..##.. #.#####....# ##........... ..... #####..†##..## #..####...#.##.#####.#.......####.....◊###.....#...............◊#.....#.#..# ##......h..###.#........#◊..##..#P....#....#......## ####......>..#..# .^...P.....#...###P.h;j =2.0;j- ;j] ;jeH ;jP  ..##.. #.#####....# ##........... ..... #####..†##..## #..####...#.##.#####.#.......####.....◊###.....#...............◊#.....#.#..# ##........###.#.....h..#◊..##.........#P....#....#......## ####......>..# .^...P.....#...###P◊...........#......o;j"d &o   Nergalle (wandering)h   hound (wandering) _A hound is nearby! ;jg Z_A hound is nearby!No reachable target in view! _No reachable target in view!  You encounter Nergalle, Lorekeeper of the Fallen. She is wielding a +1 dagger  of venom.;j { /  --more--;j!p E.h;j  68 _;j ;jT P))))));j=w.h†;j.o....h   hound (wandering);jq===3.5 (0.97;j$a _You shoot an arrow. The arrow barely misses Nergalle.;j.  ))))))h  You shoot an arrow. The arrow hits the hound!  The hound barks!;j0 Mh.;jT R.....;j b4.46;jd ;j ^ _The hound is severely wounded.;j   #.#####....# ##....o...... ..... #####..†##..## #..####...#.##.#####.#.......####.....◊###.....#...............◊#.....#.#..# ##........###.##◊..##..h#P....#....#......##.........##...  ...................##..##.#...... ;j`3h;j .h   hound;j?50---5.0 (0.6;jx;j;j& †You shoot an arrow. The arrow hits the hound!))));jnC....;jro===9 (0.95;j};jI _You kill the hound!;jeh  ##....o...... ..... #####..†##..## #..####...#.##.#####.#.......####.....◊###.....#...............◊#.....#.#..# ##......##.#†#◊..##.........#P....#....#......##...............##.. ....................#.######...#. ---6.5 (0.64;jo ;jZr ;j=u;jow9---;j;jH _No target in view!;jis ..... #####..†##..## #..####...#.##.#####.#.......####.....◊###.....#...............◊#......#.#..# ##........###.#.......†#◊..##.........#P....#....#......## ####......>..#..#...........#.## ........##.........#..# #...#. 7.13 _;j3;jN;j1=21019;j2=8;j;jB7;j;jn6;j35;j;j#:4;j7;j%;jA(B3;j(;j<44=2;j:X1;j>;jJ0;jKC09;jN;j8g 5=87;jiX6;j|j;jIq;jqp6=5;j4;j^X3;j;jޠ;jp7=2;j ;j;jB1;j;j;jiB0;j;jlp399;jv88;j;j;jqX7;j;jB6;j  9=54;j ;jI ;j B3;j ;j 60=2;jp" ;jw< 10;j= Y89;jS@ ;jAJ v18;jK ;j9P ;jP B7;jR ;jV ;jD[ W _You start resting.;jc hh   wolf (wandering);j߈ Yh.43.1 (36.0);j̿ 4.1 (376 _You encounter a wolf.;j ))))h  You shoot an arrow. The arrow hits the wolf.;jo.h.h;j....2====5.1 (1.0)5;jH _The wolf is lightly wounded.;j0l )) You shoot an arrow. The arrow hits the wolf!;j2.h;j..;j*9 (0.8;j! ;j \ _The wolf is heavily wounded.;j .)));js -.h;jY! .6.8 (0.94;j$ ;j{) _You shoot an arrow. The arrow misses the wolf. The wolf completely misses you.;j.)));je ..h  You shoot an arrow. The arrow completely misses the wolf.The wolf pauses to sniff the ground.7.73 _The wolf misses you.;j.)));j~ ..h  You shoot an arrow. The arrow closely misses the wolf.;jA#3;j |=8.7 (1.02;jf;jF _The wolf completely misses you. The wolf barely misses you.{;jrc †  You shoot an arrow. The arrow hits the wolf!{;j'yR{;jv {;jbh291{;j{;jH _You kill the wolf!{;j[ {;j {;j {;j H _No target in view!{;j/ {;j0 {;j7 {;j9; H _No target in view!{;jy {;jz {;j` {;j H _No target in view!{;jC _No target in view!|;jE3|;j|;j:|;j$0 _No target in view! _No target in view! _You start resting.  HP restored.|;j(---|;j?504=---1.7 (279 _|;j G|;jkK};jH};j};j.D [?25h[?0c [?1051l[?1052l[?1060l[?1061l