i}|j' Player: AutarchDCSS Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-08-12.14:04:25.ttyrec Time: (1786543465) Wed Aug 12 14:04:25 2026 k}|j0 [?1051l[?1052l[?1060l[?1061hk}|j3V)0[?7h[?25l[?1ck}|jk}|jk}|jWelcome, AutarchDCSS. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mummy Air Elementalistn}|j n}|jFWelcome, AutarchDCSS the Mummy. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-magen}|j*t - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. + - Recommended background * - Random background n}|jg# - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mummy Air Elementalistp}|j` q}|j q}|jԻAutarchDCSS the MagicianMummyHealth: 13/13 ========================Magic: 4/4========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1q}|jU'Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockGem (9000) q}|j♣♣♣♣..♣♣♣.♣..♣♣♣ ♣♣.....♣♣...♣♣..@.......♣.....♣.♣♣..♣♣♣♣♣..♣♣♣♣q}|j*q}|jWelcome, AutarchDCSS the Mummy Air Elementalist.The heart of this dungeon contains the magnificent artefact, the Orb of Zot.q}|jq}|j"Press ? for a list of commands and other information.q}|j'q}|j|*[ _Found a staircase leading out of the dungeon.r}|jr}|jWC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.6   2.1  +2      r}|jG     b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 0.7   1.4  -2      r}|jh + Air Magic2.4   4.2  -2  r}|jt    r}|jS    r}|j, c - Armour   0.0   1.4  -2      r}|j7(d + Dodgingr}|jQ1.5   2.8  -2      r}|j6e + Stealth1.5   2.4  -1      r}|j_    r}|j        r}|j        r}|j                    r}|j_    r}|j        r}|ja    r}|j(_    r}|jW r}|ja    r}|j_    r}|j    The relative cost of raising each skill is in cyan.  r}|jThe species aptitude is in white.  [?] Helpr}|jG[=] set a skill target  r}|jj[/] auto|manual mode [*] useful|all skills [!] training|cost|targetss}|j] f * Spellcasting   2.6s}|j?p f - Spellcasting   2.6s}|j g * Conjurations   0.7s}|j p g - Conjurations   0.7s}|jd  h * Air Magic   2.4s}|j&p h - Air Magic   2.4t}|j2 d * Dodging   1.5t}|jBo d - Dodging   1.5t}|jo e * Stealth   1.5t}|j#o e - Stealth   1.5t}|j = a + Fighting 0.0t}|j TargetTarget--  --  --  --  --  -- t}|j" E --  --  a-z] set[-] clear selected targetcost|targetst}|jb<[?25h[?0c0 u}|jv$ [?25l[?1c1.0   0 current training targets, if any.=] set aall targetsu}|jm>cAutarchDCSS the MagicianMummyHealth: 13/13 ========================Magic: 4/4========================♣♣♣AC: 2Str: 11♣..♣♣EV: 11Int: 14♣.♣..♣♣♣ ♣SH: 0Dex: 12♣.....♣♣...♣XL:  1 Next:  0% Place: Dungeon:1♣..@.......Noise: ---------  Time: 0.0 (0.0)♣.....♣.♣♣..-) Nothing wielded♣♣♣♣♣..♣Cast: Shock♣♣♣Gem (9000) Welcome, AutarchDCSS the Mummy Air Elementalist.The heart of this dungeon contains the magnificent artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.u}|jBu}|jEu}|jHu}|jJu}|jU u}|j' u}|jR u}|j u}|je b8999 _u}|jȢ 8u}|j` X7u}|j u}|j u}|j} u}|jK P6u}|j8 u}|j} u}|j :5u}|j׭ u}|j u}|j u}|jŰ B4u}|jb u}|ji u}|j X3u}|j u}|j ,u}|j ,2u}|j ,u}|jf u}|j u}|jZ u}|jV P1u}|j u}|j u}|j u}|j :0u}|j u}|j u}|j Y89u}|j u}|j u}|ji u}|j u}|ju P8u}|jw u}|j X7u}|j? u}|j u}|jM u}|j. u}|j, P6u}|j u}|jM u}|j B5u}|j u}|j u}|jN u}|j 43u}|j n2u}|j O _You now have 11 gold pieces.u}|jF B1u}|j~ u}|j" u}|jl u}|j B0u}|j u}|jw u}|j Y79u}|j u}|j= u}|j& u}|j{ B8u}|j u}|j u}|j n7u}|j u}|j u}|j X6u}|j`! u}|jb" u}|j" :5u}|jy# u}|j$ u}|j& n4u}|j\J u}|jO u}|jR B3u}|j'U ,u}|j}}|j. }}|j `55}}|jX }}|j ; _Found a stone staircase leading down.}}|j  ♣♣♣ # #..#.#'##... ####...#####♣ ####.#.. ........# #........# ##.##########.##.##### .............##.# ############# ........ .g............# }}|jl O######## #######........ #.#.....#)#.......#.....jj   endoplasm (asleep) ...>.g   goblin (asleep)..}}|j %j.}}|j 2j}}|j p6Shock4}}|jJ }}|j h _You encounter an endoplasm and a goblin.~}|j-MD #..#.#'##... ####.#####♣ #### ........# #........# ##.##########.##.##### .............##.# .$ ###############.#.##### ........ .g.....@......# ######## #######. #.#.....#)#....j..#..... ...>~}|jM......# ##+#~}|j{P%j.~}|jV~}|jW4======73~}|j]~}|j`+ _Found 14 gold pieces.~}|jD... ####.#####♣ #### ........# #........# ##.##########.##.##### .............##.#..$ ###############.#.##### ........ .g............ ######## #######. #.#...j.#)#.......#.. ...>......# ##+#S.# S   ball python (constriction, asleep)~}|j5J| .g  You encounter a ball python.~}|jJ j.~}|jRRg~}|jVi==82~}|j> _The goblin shouts!~}|j@####.#####♣ #### ........# #........# ##.##########.##.##### .............##.#..$ ###############.#.##### ........ ..g........... ######## #######. #@#..j..#)#.......#...... ...>......# ##+#S   ball python (constriction, asleep)S.#..#~}|jj~}|j= .j   endoplasmS   ball python (constriction, asleep)~}|j` i--91~}|ja~}|j~}|j .#####♣ #### ........# #........# ##.##########.##.##### .............##.#..$ ###############.#.##### ........ ..g...........# ######## #######...j.... #.#.....#.. ...>.~}|j..# ##+#...#~}|jw~}|j--100.0 (1.0)0~}|j~}|jN _You see here a +0 spear.~}|j j~}|j j   endoplasmS   ball python (constriction, asleep)~}|jN ======1899~}|jo ~}|j $ _b - a +0 spear}|j, }|j. Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))b - a +0 spear[?] describe selected [!] equip|wield|wear}|j?/ y[tab] equip|unequip }|jv}|j6}|j##.#####♣ ####.#....#AutarchDCSS the Magician ........# #........##Mummy ##.##########.##.#####Health: 13/13 ======================== #.............##.#..$Magic: 4/4======================== ################.#.#####AC: 2Str: 11 ........ ..g...........#EV: 11Int: 14 ######## #######.j.j....SH: 0Dex: 12#.#.....#XL:  1 Next:  8% Place: Dungeon:1}|jF#@#......Noise: ---------  Time: 101.0 (0.0)#.#......-) Nothing wielded#.# ...>.Cast: Shock#.# .....Gem (8899) ..# ##+#S.#j   endoplasm..#S   ball python (constriction, asleep)...# _You encounter an endoplasm and a goblin. _Found 14 gold pieces.  You encounter a ball python. _The goblin shouts! _You see here a +0 spear. _b - a +0 spear}|jv S.  b - a +0 spear (weapon)}|jOS)}|jv5 (0.5b) +0 spear}|j}|j5 _The ball python hisses angrily.}|jFy ........# #........# ##.##########.##.##### .............##.#..$ ###############.#.##### ........ ..g........... ######## #######.j.j.... #.#.....#. ...>..S# ##+#.#...}|jz g}|j{ ).j.}|j-| 7S.}|j g   goblinS   ball python (constriction)}|jĄ g2.5 (1.08}|j }|j }|j@ ##.##########.##.##### .............##.#..$ ###############.#.##### ........ ..g...g....... ######## #######...j.... #j#.....#.. ...>}|jA QS# ......# ##+#...# ....#..###....}|jE g .g  The ball python bites you but does no damage.}|jG $.j}|jM }|jN d2--  1  }|j3O |=3Constr Gem (8897) }|jtU }|jX z _The ball python grabs you. The ball python constricts you.}|jyO .  You hit the ball python.}|j%.j}|j%.g}|j(}|j4/14==11 164.6 (1.1Gem (8896) }|j/}|jO _You kill the ball python!}|j ##.##########.##.#####  AutarchDCSS the Magician #.............##.#..$  Mummy ################.#.#####  Health: 14/14 ======================== ........ ..g...........#  Magic: 3/4==================------ ######## #######...j....  AC: 2Str: 11 #g#.....#  EV: 11Int: 14 #.#......  SH: 0Dex: 12 #j#......  XL:  1 Next: 16% Place: Dungeon:1 #@# ...>.  Noise: =--------  Time: 104.6 (0.0) #.# .....  b) +0 spear }|jC ..# ##+#  Cast: Shock ...# Gem (8896)  ....# .....# j   endoplasm #.....# g   goblin ###.... }|j _You kill the ball python!Casting: Shock (safe; 12% risk of failure)  }|j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  }|j vPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)}|jv ##.##########.##.#####  AutarchDCSS the Magician #.............##.#..$  Mummy ################.#.#####  Health: 14/14 ======================== ........ ..g...........#  Magic: 3/4==================------ }|jw ######## #######...j....  AC: 2Str: 11 #.#.....#  EV: 11Int: 14 #g#......  SH: 0Dex: 12 #j#......  XL:  1 Next: 16% Place: Dungeon:1 #@# ...>.  Noise: =--------  Time: 104.6 (0.0) #.# .....  b) +0 spear }|jw ..# ##+#  Cast: Shock ...# Gem (8896) }|jx  ....# .....# j   endoplasm }|jJx #.....# g   goblin ###....}|jux Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  }|jx Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  You miscast Shock. Nothing appears to happen.  The endoplasm freezes you.}|jI  $             #@# ...>. }|j I #.# .....  ..# ##+#  ...# ....#}|jՀ   }|j@ %  }|je }|j 2----Contam: 10% -5.6 (1}|j :5}|jى }|j@   Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  You miscast Shock. Nothing appears to happen.  The endoplasm freezes you. _You are frozen. You resist.}|j /##.##########.##.#####  AutarchDCSS the Magician #.............##.#..$  Mummy ################.#.#####  Health: 12/14 ====================---- ........ ..g...........#  Magic: 2/4============------------ ######## #######...j....  AC: 2Str: 11 #.#.....#  EV: 11Int: 14 Contam: 10%  #g#......  SH: 0Dex: 12 #j#......  XL:  1 Next: 16% Place: Dungeon:1 #@# ...>.  Noise: ---------  Time: 105.6 (0.0) #.# .....  b) +0 spear[11;15}|j_/H ..# ##+#  Cast: Shock ...# Gem (8895)  ....# .....# j   endoplasm #.....# g   goblin ###.... _You are frozen. You resist.  Casting: Shock (safe; 12% risk of failure)  }|j/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  }|j/vPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)}|j##.##########.##.#####  AutarchDCSS the Magician #.............##.#..$  Mummy ################.#.#####  Health: 12/14 ====================---- ........ ..g...........#  Magic: 2/4============------------ ######## #######...j....  AC: 2Str: 11 }|j#.#.....#  EV: 11Int: 14 Contam: 10%  #.#......  SH: 0Dex: 12 #j#......  XL:  1 Next: 16% Place: Dungeon:1 }|jĈ#@# ...>.  Noise: ---------  Time: 105.6 (0.0) #.# .....  b) +0 spear }|j..# ##+#  Cast: Shock ...#}|j$ Gem (8895)  ....# .....#}|jO j   endoplasm #.....#}|jp^ g   goblin }|jI###....}|jAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line}|j։]Aim: an endoplasm (97% to hit)  The zap hits the endoplasm.  }|jrThe endoplasm is severely wounded.The zap hits the goblin.}|jKp *#..$ *  *  *  }|jo#*  #*  #*  #@# ...>.  #.# .....  ..# ##+#  }|j...# ....#     }|jwD .....}|jB)j  You kill the goblin!}|j!v25=6.6 (14}|j'}|j8*V _The endoplasm barely misses you.}|j##.##########.##.#####  AutarchDCSS the Magician #.............##.#..$  Mummy ################.#.#####  Health: 12/14 ====================---- ........ ..g...........#  Magic: 1/4======------------------ ######## #######...j....  AC: 2Str: 11 #.#.....#  EV: 11Int: 14 Contam: 10%  #)#......  SH: 0Dex: 12 #j#......  XL:  1 Next: 25% Place: Dungeon:1 #@# ...>.  Noise: =--------  Time: 106.6 (0.0) #.# .....  b) +0 spear}|j{ ..# ##+#  Cast: Shock ...# Gem (8894)  ....# .....# j   endoplasm #.....# ###.... _The endoplasm barely misses you.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)}|j؃##.##########.##.#####  AutarchDCSS the Magician #.............##.#..$  Mummy ################.#.#####  Health: 12/14 ====================---- ........ ..g...........#  Magic: 1/4======------------------ ######## #######...j....  AC: 2Str: 11 #.#.....#  EV: 11Int: 14 Contam: 10%  }|j#)#......  SH: 0Dex: 12 #.#......  XL:  1 Next: 25% Place: Dungeon:1 #@# ...>.  Noise: =--------  Time: 106.6 (0.0) #.# .....  b) +0 spear ..# ##+#  Cast: Shock ...# Gem (8894) }|j΄ ....# .....# j   endoplasm}|j\ #.....# }|j'I###....}|jCasting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.}|jk *#..$ *  *  * }|j  #*  #*  #*  }|jH#@# ...>.  }|jm#.# .....  ..# ##+#  }|j{...# ....# }|j  }|j }|jD@.....).}|jBU3/15417.6 (1  Aim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!  Training target 1.0 for Fighting reached!  }|jYour Fighting skill increases to level 1!  You need to enable at least one skill for training.}|j!/  --more--}|j }|j C  Skill  Level Cost  Apt Skill  Level Cost  Apt }|j  a - Fighting   1.0   2.0   0   g - Spellcasting   2.6   2.1  +2           b - Polearms   0.0   1.4  -2   h - Conjurations   0.7   1.4  -2  }|j$  c - Unarmed Combat   0.0   1.4  -2   i - Air Magic   2.4   4.2  -2  }|j n                }|j  d - Armour   0.0   1.4  -2       e - Dodging   1.5   2.8  -2  }|j      f - Stealth   1.5   2.4  -1      }|j& l    }|jR         }|jy         }|j n    }|j _    }|j         }|j a    }|j _    }|jO         }|jp         }|j     You need to enable at least one skill.}|j [?] Help[=] set a skill target  }|j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}|jS > h + Conjurations 0.7}|j\TargetTarget--  --  --  --  --  --  --  --  }|j\*--  a-z] set[-] clear selected targetcost|targets}|j<[?25h[?0c0 }|j8Q [?25l[?1c2.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets}|j9 }|j }|j ##.##########.##.#####AutarchDCSS the Magician #.............##.#..$Mummy ################.#.#####Health: 13/15 ====================---- ........ ..g...........#Magic: 1/4======------------------ ######## #######...j....AC: 2Str: 11#.#.....#EV: 11}|j 5Int: 14 Contam: 10% #)#......SH: 0Dex: 12#.#......}|jv XL:  1 Next: 41% Place: Dungeon:1#@# ...>.Noise: =--------  Time: 107.6 (1.0)#.# .....b) +0 spear..# ##+#Cast: Shock}|j r...#Gem (8893) ....#}|j #.....##.....####....  Aim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. }|j _You kill the endoplasm!Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!}|j) IYou need to enable at least one skill for training.}|j) AShock}|j, }|j3 . _}|jS#}|joy _Unknown command.}|jEL_}|jNB2}|jP}|jV4==1}|jrWX0}|j@Y}|j#\}|j ]C89}|j^}|j`}|j2a^8% 8}|j5b}|j]d}|jdy==67}|jt _You start resting.HP restored.}|j-R-13.6 (6}|j 5==4-4.6 (76 _}|j}|j2======25143 _Your magical contamination has completely faded away.==2======10798765}|j3======4}|jĿX3}|j}|j)X2}|j*}|jO}|jB1}|j,}|j======069876544======3 _Magic restored.}|jX2}|j}|j)1 }|j5K You see here a +0 club.0 _======598}|jn}|jEt}|jwuX7}|jٔ654 _You now have 25 gold pieces (gained 14).32}|j,}|j}|jX1}|ja}|j`0}|j4987}|j&n6}|j}|jn}|jB5}|j}|j6,}|jDX4}|j}|jX3}|j}|j,}|jOB2}|j}|jR  There is a stone staircase leading down here.}|j1 _'0}|jd [ _You open the door.39  There is an open door here.8 _}|j}|jX7}|j(6}|j}|jn5}|js}|j}|j_}|j}|jP4}|j^!}|j#X3}|j$}|j)2}|jC+}|j~-n1}|jk1n0}|j3L _You now have 32 gold pieces (gained 7).}|j!6Y29}|j6}|j8}|jY>87}|jE6}|j[FX5}|j!In4}|jJ,}|jL}|j|OX3}|jR'}|jS}|jTB2}|jT}|jBW }|jZG_You open the door.}|j[B1}|jn\}|jz_@  There is an open door here.}|jna}|jmbI0 _}|jc}|j(e}|jgY19}|ji}|jj}|jk}|jlX8}|j-1.6 (679}|jD}|jH[ _You encounter an endoplasm.}|j|}|jۇ}|j]}|j9a _An endoplasm is nearby!}|jw ###.... #.#.#.... AutarchDCSS the Magician j ..#.#.... Mummy ##* ####.#.#.... Health: 15/15 ======================== .* ..# #.###'# Magic: 1/4======------------------ *#. #.# #.....# AC: 2Str: 11 *#..##.######### EV: 11Int: 14 *#.............. SH: 0Dex: 12 ####*##.##.######### XL:  1 Next: 50% Place: Dungeon:1 }|j#..@.........#  Noise: ---------  Time: 221.6 (0.0) ##.#.....#.#.#  b) +0 spear #.#######.#.#  Cast: Shock #.........#.#  Gem (8779)  ###########.#  #.#  j   endoplasm (wandering) #.#  #.#  #.# _An endoplasm is nearby!Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  }|j5Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)}|j+###.... #.#.#.... AutarchDCSS the Magician* ..#.#.... Mummy##* ####.#.#.... Health: 15/15 ========================.* ..# #.###'# Magic: 1/4======------------------*#. #.# #.....# AC: 2Str: 11*#..##.######### EV: 11Int: 14*#.............. SH: 0Dex: 12####*##.##.######### XL:  1 Next: 50% Place: Dungeon:1#..@.........#Noise: ---------  Time: 221.6 (0.0)##.#.....#.#.#[10}|j;38Hb) +0 spear#.#######.#.#Cast: Shock#.........#.#Gem (8779) ###########.##.#j   endoplasm#.##.##.#Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.}|jg'.j}|jon:......}|jum=2.6 (18}|j{}|j}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm. _The endoplasm is lightly wounded.}|j ###.... #.#.#.... AutarchDCSS the Magician . ..#.#.... Mummy ##j ####.#.#.... Health: 15/15 ======================== .* ..# #.###'# Magic: 0/4------------------------ *#. #.# #.....# AC: 2Str: 11 *#..##.######### EV: 11Int: 14 *#.............. SH: 0Dex: 12 ####*##.##.######### XL:  1 Next: 50% Place: Dungeon:1 #..@.........#  Noise: =--------  Time: 222.6 (0.0) ##.#.....#.#.# }|j| b) +0 spear #.#######.#.#  Cast: Shock #.........#.#  Gem (8778)  ###########.#  #.#  j   endoplasm #.#  #.#  #.# _The endoplasm is lightly wounded.  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)}|jh ###.... #.#.#.... AutarchDCSS the Magician . ..#.#.... Mummy ##. ####.#.#.... Health: 15/15 ======================== .j ..# #.###'# Magic: 0/4------------------------ .#. #.# #.....# AC: 2Str: 11 .#..##.######### EV: 11Int: 14 .#.............. SH: 0Dex: 12 }|ji\####.##.##.######### XL:  1 Next: 50% Place: Dungeon:1 #..@.........#  Noise: =--------  Time: 222.6 (0.0) ##.#.....#.#.#  b) +0 spear #.#######.#.#  Cast: Shock #.........#.#  Gem (8778)  ###########.#  #.#  j   endoplasm #.#  #.#  #.# _The endoplasm is lightly wounded.  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jiAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)}|jq~   .  ##.  .j ..#  .#. #.#           #.#  #.# #.# #.#}|jqContam: 10% -3.6 (1Shock7}|j3v}|jxMCasting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (lightly wounded, 97% to hit) _You miscast Shock. Nothing appears to happen.}|j٨  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j7-}|jM}|je _You don't have enough magic to cast this spell.}|j }|j= }|j \ _Unknown command.}|j|   Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j }|j e _You don't have enough magic to cast this spell.}|j1P 3}|jYU }|jX F _Unknown command.}|j}|jN}|j}|jF _Unknown command.}|j-k .#.....# #.#.#.###.... #.#.#. . ..#.#.##. ####.#.#.....#.j ..# #.###'#.#.#. #.# #.....#.#.#..##.######### #.#...............####@##.##.###########............# ##.#.....#.#.# #.#######.#.# #.........#.############.# .j.}|j(m g1======4Shock}|jwm A6 _}|jr }|jt }|j+U #.....####.... # .. .#. ####.#.#...... ..# #.###'j#. #.# #.....##.######### #@#...............####.##.##.###########...........##.#.....#.########.........##########}|jHV$.j}|j3[}|j\`55}|ja}|jmc}|j:K .  You hit the endoplasm.}|j`?(}|jH 66=6.7 (1.1Shock4 _You kill the endoplasm!}|j N}|jQm _Your Conjurations skill increases to level 1!}|j >M . .##.....#.####..... # ... .#.. ####.#.#..... ..# #.###' #.# #.....##.######### #.#...............###.##.##.##########...........##.#.....#.#.##.######-703 _}|j }|j }|j<======28% 160}|jk 4692817 _You start resting.}|j/d-34.7 (7}|j 5b6}|jp9}|j;K _Your magical contamination has completely faded away.}|j"}|j"3}|j#}|jC+o2======543}|j?2======105987653======432}|jfAn1}|j B}|jdBY======0}|jB}|jC}|jCC49}|joD}|jW87654 _You start resting.Magic restored.}|jX}|j`056.7 (22.0)}|j,e4======7.7 (233 _}|jBi}|jLk}|jm  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.0   0   g - Spellcasting   2.6   2.1  +2           b - Polearms   0.0   1.4  -2   h + Conjurations 1.0   2.8  -2   c - Unarmed Combat   0.0   1.4  -2   i - Air Magic   2.4   4.2  -2              [7;61}|jnH     d - Armour   0.0   1.4  -2       e - Dodging   1.5   2.8  -2       f - Stealth   1.5   2.4  -1                                                  }|jo [16;61H                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}|j  h * Conjurations   1.0}|j)Mp h - Conjurations   1.0}|j= a + Fighting 1.0}|jI<TargetTarget--  --  --  2.0  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets}|j6<[?25h[?0c0 }|j/ $ [?25l[?1c2.0   0 current training targets, if any.=] set aall targets}|j }|jB....# #.#.#..... AutarchDCSS the Magician.....#.# #.#.#....# Mummy#.....#.# #.#.#..... Health: 15/15 ========================###..... #.#.#..... Magic: 4/4========================... ..#.#..... AC: 2Str: 11##.. ####.#.#..... EV: 11Int: 14#.. ..# #.###'#. SH: 0Dex: 12#.#. #.# #.....#. XL:  1 Next: 66% Place: Dungeon:1}|j#@#..##.#########. Noise: ---------  Time: 257.7 (0.0)#.#............... b) +0 spear####.##.##.########## Cast: Shock#............#Gem (8743) ##.#.....#.#.##.#######.#.##.........#.############.##.# _You kill the endoplasm! _Your Conjurations skill increases to level 1! _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored.}|j"}|j&}|j+}|j-}|jg21}|j #.#.......# ..[.....#.###'#.#.............#.# #.#.#..... ......# # #.#.#..... .....#.# #.#.#....###.....#.# #.#.#.....####.....###.#.#.....##.........#.#.....###@.#####.#.#.....#9.7 (2#.......# #.###'#.# #.#..##.# #.....#. #.#..##.#########.# #.#...............#####.##.##.############.........###.#.....#.#.##.#######.#.#}|j#f60.7 (30}|j7> _Found a ring mail.}|j3}|j B}|j6Y39}|jȱ87}|j}|j-n6}|jn}|jV}|jB5}|j,}|j4321}|j #.#.....#. ###########)#. ........ .#.#....... #.....##.#.#....>.. +.....##.#.#....... #....[.....#.###'#. .....#.# #.#.#####.# # #.#.#......@........#.# #.#.#........##.....#.# #.#.#........####.....###.#.#........# #.........#.#....$...# ##..#####.#.#........# #.......# #. ########.# #.#..##.# #. }|j #.# #.#..##.####  #.#......... }|j!+9.7 (9}|jZ1j70.7 (10.0)0}|j=}|j@d _c - a scroll labelled ETOYWY TOBIYCH}|j########### #######......... #.#.....#.############)#......... .#.#.......##.....##.#.#....>..#+.....##.#.#.......##....[.....#.###'#.# #.#.# #.#.#######..@.......# # #.#.##.......#.# #.#.##.##.....#.# #.#.##.####.....###.#.##........# #.........#.##....$...# ##..#####.#.##........# #.......# #.#########.# #.#..##.# #..#.# #.#..##.#####}|j}|jl1.0)29}|j}|j}|j5 q#.......... ........############### #######........... #.#.....#.##############)#.......... .#.#.......##.....##.#.#....>..# +.....##.#.#.......# #....[.....#.###'#.#. #.#.# #.#.#.####### # #.#.#.#.......#.# #.#.#.#.##.....#.# #.#.#.#.####.....###.#.#.#........# #.........#.#.#....$...# ##..#####.#.#.#........# #.......# #.##########.# #.#..##.# #...}|j }|jY `28}|jC }|j }|j& ##.################.#.##### #.......... ........################ #######............ #.#.....#.###}|jm' ############)#...#........ .#.#.......####.....##.#.#....>..# +.....##.#.#.......# #.#.###'#.#. #.#.# #.#.#.}|j' ####### # #.#.#.#.......#.# #.#.#.}|j' z#.##.....#.# #.#.#.#.}|j( ####.....###.#.#.#........# #.........#.#.}|j/( 8#....$...# ##..#####.#.#..#........# #.......# #.###}|j1 }|j; `37}|jA }|jeD R _You see here a +0 ring mail.}|jf}|j`46}|j }|j ( _c - a +0 ring mail}|j rWear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)c - a +0 ring mail[?] describe selected [!] equip|wield|wear[tab] equip|unequip }|j5 ##.################.#.#####AutarchDCSS the Magician#.......... ..............##### Mummy########### #######............ Health: 15/15 ========================#.#.....#.### Magic: 4/4========================############)#.......... AC: 2Str: 11#........ .#.#.......### EV: 11Int: 14#.....##.#.#....>..#SH: 0Dex: 12+.....##.#.#.......#XL:  1 Next: 66% Place: Dungeon:1#....@.....#.###'#.#.. Noise: ---------  Time: 274.7 (0.0)#..........#.# #.#.#.. b) +0 spear######..........# [40}|j7m# #.#.#.. Cast: Shock#...............#.# #.#.#.. Gem (8726) #........##.....#.# #.#.#..#........####.....###.#.#.. #........# #.........#.#.. #....$...# ##..#####.#.#.. #........# #.......# #.###  _You start resting. _Magic restored. _Found a ring mail. _c - a scroll labelled ETOYWY TOBIYCH _You see here a +0 ring mail. _c - a +0 ring mail}|jq=}|juH}|jO}|jV}|jkbe5.7 (15}|jg}|jn}|jze6.7 (24}|jm}|j҉}|jTe7.7 (33}|j}|jΣ}|je8.7 (42}|j }|jz}|je9.7 (51}|j}|j  0 _You start removing your armour. You continue removing your +0 robe. x5}|j}|ji}|j }|j: You finish removing your +0 robe.  You start putting on your armour.}|jf80.7 (60}|j}|jN }|j,f1.7 (719}|j}|j &}|j/3e2.7 (88}|j8}|j?}|jNe3.7 (97}|jS}|juZ}|jdi4.7 (10.0)6}|j@l}|jn 5 9 _You continue putting on your +0 ring mail. x5}|jy}|j.}|jɃ^ _You finish putting on your +0 ring mail.}|j   }|j^ Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j }|j|  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 26% 1 }|j -Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit}|j}|j}|jH ##.################.#.#####AutarchDCSS the Magician#.......... ..............##### Mummy########### #######............ Health: 15/15 ========================#.#.....#.### Magic: 4/4========================############)#.......... AC: 5Str: 11}|j#........ .#.#.......### EV: 9Int: 14#.....##.#.#....>..#SH: 0Dex: 12+.....##.#.#.......#XL:  1 Next: 66% Place: Dungeon:1#....@.....#.###'#.#.. Noise: ---------  Time: 284.7 (0.0)#..........#.# #.#.#.. b) +0 spear######..........# # #.#.#.. Cast: Shock#...............#.# #.#.#.. Gem (8716) }|j#........##.....#.# #.#.#..#........####.....###.#.#.. #........# #.........#.#.. #....$...# ##..#####.#.#.. #........# #.......# #.### You finish removing your +0 robe.  }|jYou start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  }|j8Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j}|j/H ##.################.#.#####AutarchDCSS the Magician#.......... ..............##### Mummy########### #######............ Health: 15/15 ========================#.#.....#.### Magic: 4/4========================############)#.......... AC: 5Str: 11}|j#........ .#.#.......### EV: 9Int: 14#.....##.#.#....>..#SH: 0Dex: 12+.....##.#.#.......#XL:  1 Next: 66% Place: Dungeon:1}|j#....@.....#.###'#.#.. Noise: ---------  Time: 284.7 (0.0)#..........#.# #.#.#.. b) +0 spear######..........# # #.#.#.. Cast: Shock#...............#.# #.#.#.. Gem (8716) #........##.....#.# #.#.#..#........####.....###.#.#.. #........# #.........#.#.. #....$...# ##..#####.#.#.. #........# #.......# #.### You finish removing your +0 robe.  }|j2You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jEP  Okay, then.}|j}|j}|j. _}|j}|jȸ}|jU}|jy}|j}|j5 _}|jB4}|j1}|jU}|jX3}|j}|j}|j}|jB2}|j>}|j}|j}|j[B1}|j&}|j8}|jX0}|j}|j}|j}|jC09}|ja}|j}|jWB8}|j)}|jL _You now have 41 gold pieces (gained 9).}|j}|j,7}|jF}|jy}|j}|j}|j<B6}|j}|jH}|jo}|jB5}|j?}|j}|j}|jB4}|j}|j}|j}|jB3}|jE}|j}|jL}|jB2}|j}|j}|j4 }|j B1}|j }|jm }|jw }|j B0}|jG }|j }|jU }|j D699}|jA }|jU }|jV }|j }|j :8}|j; }|j }|j }|j B7}|jX }|jm }|jU }|j B6}|j( }|j }|j }|j  B5}|jz }|j }|j }|j B4}|je }|j }|j }|j[ B3}|j }|j }|j }|j B2}|jw }|j }|j }|j :1}|jK }|j! }|j" }|j" B0}|j(# }|j$ }|j% }|j% C89}|jJ& }|j' }|j( }|j( B8}|j}) }|j* }|j+ }|j+ B7}|j~, }|j- }|j3. }|j. B6}|j / }|j(0 }|jI1 }|j1 :5}|j1 }|j3 }|jA4 }|j4 B4}|j4 }|jF6 }|jG7 }|j7 B3}|j7 }|j9 }|j: n2}|j; }|j}< }|j< B1}|j7= }|j_> }|jR? }|j? B0}|j@ }|j]A }|jA }|jA C79}|jOB }|jF }|j H }|juH :8}|jH }|j#L }|jM }|jSM B7}|jM }|jP }|jQ }|jQ B6}|jVR }|j!U }|j*V }|jV ,5}|jV }|j/W }|jY }|jaZ }|jZ B4}|jz[ }|j?^ }|j4_ }|jx_ B3}|j` }|jb }|jc }|j-d B2}|je }|jf }|jg }|j|h B1}|jh }|jj }|jk }|jl B0}|jl }|j"n }|jTo }|jo C69}|j[p }|jmr }|jts }|js B8}|jt }|jv }|j x X7}|jgx }|jIz }|jc{ }|j{ B6}|ja| }|j+~ }|jk }|j B5}|jE }|j }|j3 }|j B4}|jg }|j }|j }|jj B3}|j8 }|j }|j }|j B2}|j }|jN }|j }|jC B1}|j }|j }|j) }|jz B0}|j }|j }|j }|j՛ C59}|jd }|j }|jw }|jƞ B8}|jd }|j }|j }|j B7}|j }|j }|j }|j B6}|jf }|j }|j X5}|j( }|j }|j }|j B4}|jE }|j }|jt }|j B3}|j }|jǷ }|j4 }|jn ,2}|j }|jB }|jؿ }|j }|j B1}|j }|j }|j }|j: B0}|j }|j }|j Y49}|j }|j }|j }|j& B8}|j7 }|j }|j }|j^ B7}|jl }|j }|j }|j" B6}|jR }|jS }|j0 }|j B5}|jx }|j6 }|jq }|j B4}|j }|jj }|j }|j B3}|j }|j }|j }|j B2}|j }|jA }|jp }|j B1}|jT }|j }|jc }|j B0}|j }|jX }|j }|j C39}|j }|j }|j }|j B8}|ji }|j 7}|j }|j :6}|j }|jr }|j| }|j B5}|jd }|j }|jT }|j B4}|j }|j }|j }|jB! B3}|j" }|j% }|j& }|j' B2}|j( }|j* }|j<, }|j, B1}|j&- }|jb. }|j0 }|j"D X0}|jE }|jzG }|jG C29}|jH }|jL <  You see here a +0 club.}|jnN }|j O I8 _}|jQP }|jS ,}|j"U B7}|jjU }|jW }|j&Y }|jmY B6}|jZ }|jV_ }|j` }|ja B5}|jb }|j e }|jf X4}|jgg }|ji }|jj }|j k B3}|jp 2}|jQq }|jr }|js }|jt B1}|jAu }|jQz 0}|j{ }|jy| }|j| C19}|j9} }|j~ }|j }|j B8}|jD }|j }|jx }|j B7}|jF }|jr }|j X6}|j }|j' }|j }|jC B5}|j }|j̉ }|j }|jŊ B4}|j) }|j$ }|j }|je B3}|j֍ }|j }|j} }|j B2}|j~ }|j }|jf }|j B1}|j) }|j }|j }|j B0}|jB }|jY }|j+ }|jp C09}|j̚ }|j؞ }|j X8}|j] }|j }|jǢ }|j@ B7}|jy }|j }|jX }|j B6}|j }|j }|j }|j? B5}|j }|j }|j }|j B4}|j }|j߬ }|jʭ }|j B3}|j }|j i  You see here a ball python skeleton.}|j }|j. I2 _}|j }|j }|j }|j B1}|j }|jʸ }|j׺ X0}|j }|j }|jҽ }|j. D599}|jо }|j }|j X8}|j }|j }|j X7}|j[ }|j }|j X6}|j }|j5 }|j }|j B5}|j }|jF }|j }|j B4}|j }|j }|j }|j# B3}|j }|jM }|j f  You encounter a quokka.}|j  .....# #.  ##.....# ##+#####~#  #....#.# #....#..~≈≈ #....#.# #.....~~≈~. #..#.#.# #.....≈~≈~≈ #....#.# #.....~≈~≈≈ #....#.###.....~≈≈.# ♣♣♣ ####........##.~~~~. }|j ♣.♣♣#.÷..#.#####@.~~~~~. ..♣...##.#.# #..~~~~≈. ...♣#.##.#.# #...~~~~. Shock ♣..♣#.##.#.# #....≈~≈~ ♣♣♣♣#.##.#.# #...~~~~.#.##.#.# #....~~~. r   quokka (asleep)#..#.#'## ###.≈~~~#..#....# r~≈~~.#..#....#}|jK 2407.7 (123.0)}|j~ m842 _}|jG& }|j2  .....# #.  AutarchDCSS the Magician  ##.....# ##+#####~#  Mummy  #....#.# #....#..~≈≈  Health: 15/15 ========================  #....#.# #.....~~≈~.  Magic: 3/4==================------  #..#.#.# #.....≈~≈~≈  AC: 5Str: 11  #....#.# #.....~≈~≈≈  EV: 9Int: 14  #....#.###.....~≈≈.#  SH: 0Dex: 12 ♣♣♣ ####........##.~~~~.  XL:  1 Next: 66% Place: Dungeon:1 ♣.♣♣#.÷..#.#####@.~~~~~.  Noise: }|jy [40m---------  Time: 408.7 (0.0) ..♣...##.#.# #*.~~~~≈.  b) +0 spear ...♣#.##.#.# #*..~~~~.  Cast: Shock ♣..♣#.##.#.# #.*..≈~≈~  Gem (8592) ♣♣♣♣#.##.#.# #.*.~~~~.  #.##.#.# #.*..~~~.  r   quokka (asleep)  #..#.#'## ###*≈~~~.  #..#....# r~≈~~.  #..#....# _You encounter a quokka.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit}|j )}|j V.....##.AutarchDCSS the Magician##.....# ##+#####~#Mummy#....#.# #....#..~≈≈Health: 15/15 ========================#....#.# #.....~~≈~.Magic: 3/4==================------#..#.#.# #.....≈~≈~≈AC: 5Str: 11#....#.# #.....~≈~≈≈EV: 9Int: 14#....#.###.....~≈≈.#SH: 0Dex: 12 ♣♣♣ ####........##.~~~~.XL:  1 Next: 66% Place: Dungeon:1 ♣.♣♣#.÷..#.#####@.~~~~~.}|j Noise: ---------  Time: 408.7 (0.0) ..♣...##.#.# #*.~~~~≈.b) +0 spear ...♣#.##.#.# #*..~~~~.Cast: Shock ♣..♣#.##.#.# #.*..≈~≈~Gem (8592) ♣♣♣♣#.##.#.# #.*.~~~~.#.##.#.# #.*..~~~.r   quokka#..#.#'## ###*≈~~~.#..#....# *~≈~~.}|jt #..#....#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.}|jX0 Br.}|j6 @......}|jC? m=9.7 (11}|jE }|j3H onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka. _The quokka is heavily wounded.}|j= 7 .....# #.  AutarchDCSS the Magician  ##.....# ##+#####~#  Mummy  #....#.# #....#..~≈≈  Health: 15/15 ========================  #....#.# #.....~~≈~.  Magic: 2/4============------------  #..#.#.# #.....≈~≈~≈  AC: 5Str: 11  #....#.# #.....~≈~≈≈  EV: 9Int: 14  #....#.###.....~≈≈.#  SH: 0Dex: 12 }|j> ♣♣♣ ####........##.~~~~.  XL:  1 Next: 66% Place: Dungeon:1 ♣.♣♣#.÷..#.#####@.~~~~~.  Noise: =--------  Time: 409.7 (0.0) ..♣...##.#.# #.*~~~~≈.  b) +0 spear ...♣#.##.#.# #.*.~~~~.  Cast: Shock ♣..♣#.##.#.# #.*..≈~≈~  Gem (8591) ♣♣♣♣#.##.#.# #..*~~~~.  #.##.#.# #..*.~~~.  r   quokka  #..#.#'## ###r≈~~~.  #..#....# .~≈~~.  #..#....# [39}|j> >;49m_The quokka is heavily wounded.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 68% to hit)}|j  .....# #.  AutarchDCSS the Magician  ##.....# ##+#####~#  Mummy  #....#.# #....#..~≈≈  Health: 15/15 ========================  #....#.# #.....~~≈~.  Magic: 2/4============------------  #..#.#.# #.....≈~≈~≈  AC: 5Str: 11  #....#.# #.....~≈~≈≈  EV: 9Int: 14 }|j" ( #....#.###.....~≈≈.#  SH: 0Dex: 12 ♣♣♣ ####........##.~~~~.  XL:  1 Next: 66% Place: Dungeon:1 ♣.♣♣#.÷..#.#####@.~~~~~.  Noise: =--------  Time: 409.7 (0.0) ..♣...##.#.# #..~~~~≈.  b) +0 spear ...♣#.##.#.# #...~~~~.  Cast: Shock }|jc ♣..♣#.##.#.# #....≈~≈~  Gem (8591) ♣♣♣♣#.##.#.# #...~~~~.  #.##.#.# #....~~~.  r   quokka  #..#.#'## ###.≈~~~. }|j b #..#....# .~≈~~.  #..#....#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jM AAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 68% to hit)  The zap hits the quokka.}|j'  #.                   ####. .÷. ..♣.. #.* ..♣#. #.* . #.* . #..*  #. #..*  #. ###*  #. .*  #.}|jb.....†~}|j*8310.7 (1Shock0}|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 68% to hit)  The zap hits the quokka. _You kill the quokka!}|j2  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jvI}|jgT}|j_[}|j5^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}|jy}|jy}|j}|j0 _Unknown command.}|j}|j  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j}|j>}|j}|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}|j }|j+}|jX}|j9[F _Unknown command.}|j9 I}|jS 898}|j6 X7}|j }|j+ }|j B6}|jX }|j X5}|j }|j+ }|j B4}|jS }|j X3}|j }|j }|jX B2}|j }|jx }|j w3======1}|j }|j X0}|j }|jq }|j C79}|j }|j X8}|j }|j }|j Y======7}|j; }|jB }|j B6}|jG }|j }|j7 B5}|j }|j X4}|jQ }|j }|j B3}|j }|j }|jo B2}|jt }|j }|j B1}|j }|jD }|j B0}|jo }|j n _You start resting.Magic restored.}|j ..........÷.- ..♣.. ...♣#.......}|jb 030.7 (20.0)}|j 4======-1.7 (2169 _}|jc" }|j?$ }|j }|jj }|j }|jw }|jU 87}|jc }|j }|j B6}|ji }|j }|j }|j5 Y======5}|jH }|jN }|j X4}|j }|j }|j n3}|j b  You see here a quokka corpse.}|jk }|j I2 _}|j }|j }|jW X1}|j }|ja }|j A  You enter the shallow water.}|j \Water Gem (8559) }|j5 }|j N _Moving in this stuff is going to be slow.}|j5 }|j OGem (8558) }|j }|j\ }|j  You enter the shallow water.Water Gem (8557) }|j) }|j N _Moving in this stuff is going to be slow.}|j }|j6 B5}|jB }|j. 3}|j7 }|j }|j OGem (8552) }|j }|j! }|jB# }|j# B1}|jv$ }|j% }|j& }|j?' B0}|j' }|j* }|j+ Y49}|j, }|j/ }|je2  You encounter a goblin. It is wielding a +0 dagger.}|j> # #...~~~~..#.... # #....~~~..#..# #######†≈~~~..#..## .#......~≈~~....... .#......~~≈~~...# ### .#######.~~~..## .g.# ## ##≈~≈≈~..# ....+ # #≈≈≈≈~~..####.....# # #≈≈≈≈≈~~~...@......# }|j? ###≈≈≈≈≈≈≈.~######.....########..## ....#Shock ..........## #### ..#.####.## .........#g   goblin (asleep) ....###### .>..# ....#}|jxK =.g51.1 (19.4}|jQ Qg}|jU p===2.1 (208}|jZ }|jH_ ( _The goblin shouts!}|j # #...~~~~..#.... AutarchDCSS the Magician # #....~~~..#..# Mummy #######†≈~~~..#..## Health: 15/15 ======================== .#......~≈~~....... Magic: 3/4==================------ .#......~~≈~~...# ###  AC: 5Str: 11 .#######.~~~..## ...#  EV: 9Int: 14 ## ##≈~≈≈~..# .g..+  SH: 0Dex: 12 }|j= F# #≈≈≈≈~~..####**...#  XL:  1 Next: 83% Place: Dungeon:1 # #≈≈≈≈≈~~~...@*.....#  Noise: ===------  Time: 452.1 (0.0) ###≈≈≈≈≈≈≈.~######.....#  b) +0 spear ..#######..## ....#  Cast: Shock ..........## ####  Gem (8548) ..#.####.## .........# g   goblin ....###### .>..# ....# _The goblin shouts!  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)}|j\ # #...~~~~..#....AutarchDCSS the Magician # #....~~~..#..#Mummy #######†≈~~~..#..##Health: 15/15 ======================== .#......~≈~~.......Magic: 3/4==================------ .#......~~≈~~...# ###AC: 5Str: 11 .#######.~~~..## ..*#EV: 9Int: 14 ## ##≈~≈≈~..# .**.+SH: 0Dex: 12 # #≈≈≈≈~~..####**...#XL:  1 Next: 83% Place: Dungeon:1 # #≈≈≈≈≈~~~...@*.....#Noise: ===------  Time: 452.1 (0.0) ###≈≈≈≈≈≈≈.~######.....#b) +0 spe}|j! ar ..#######..##....#Cast: Shock ..........######Gem (8548) ..#.####.## .........#g   goblin ....###### .>..# ....#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)  The zap hits the goblin.}|j ).g.}|jG :....}|j n--3.1 (17}|j }|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)  The zap hits the goblin. _The goblin is heavily wounded.}|jL# #...~~~~..#.... AutarchDCSS the Magician # #....~~~..#..# Mummy #######†≈~~~..#..## Health: 15/15 ======================== .#......~≈~~....... Magic: 2/4============------------ .#......~~≈~~...# ###  AC: 5Str: 11 .#######.~~~..## ...#  EV: 9Int: 14 ## ##≈~≈≈~..# ....+  SH: 0Dex: 12 # #≈≈≈≈~~..####*g...#  XL:  1 Next: 83% Place: Dungeon:1 # #≈≈≈≈≈~~~...@*.....#  Noise: =--------  Time: 453.1 (0.0) ###≈≈≈≈≈≈≈.~######.....#[}|jM40m  b) +0 spear ..#######..## ....#  Cast: Shock ..........## ####  Gem (8547) ..#.####.## .........# g   goblin ....###### .>..# ....# _The goblin is heavily wounded.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 71% to hit)}|jiH;# #...~~~~..#.... AutarchDCSS the Magician # #....~~~..#..# Mummy #######†≈~~~..#..## Health: 15/15 ======================== .#......~≈~~....... Magic: 2/4============------------ .#......~~≈~~...# ###  AC: 5Str: 11 .#######.~~~..## ...#  EV: 9Int: 14 ## ##≈~≈≈~..# ....+  SH: 0Dex: 12 # #≈≈≈≈~~..####.....#  XL:  1 Next: 83% Place: Dungeon:1 # #≈≈≈≈≈~~~...@......#  Noise: =--------  Time: 453.1 (0.0) }|jI###≈≈≈≈≈≈≈.~######.....#  b) +0 spear ..#######..## ....#  Cast: Shock ..........## ####  Gem (8547) ..#.####.## .........# g   goblin ....###### .>..# ....#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 71% to hit)  The zap hits the goblin.}|j#OP #... #...†..~ ### .~~~..## ..*#   .**.+  **...#  *   ....# }|jO #### >..#}|j_....).}|jj914.1 (1Shock6}|je}|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 71% to hit)  The zap hits the goblin. _You kill the goblin!}|jpz  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jE}|jJ}|jCQ}|jT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}|j}|j}|j}|jF _Unknown command.}|jv  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jf=}|j(C}|j\J}|jKM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}|j\i}|jwn}|j]u}|jxF _Unknown command.}|jq }|jqr }|jus }|jcu }|j} 54}|j n3}|j X2}|j }|j }|j B1}|j }|j4 X0}|jV }|jA }|j C39}|j }|j }|j B8}|jА }|j }|j w3======7}|j }|j }|j :6}|j }|jw }|j B5}|j }|j X4}|jϜ }|jv ?======}|j֞ 03}|j }|j9 X2}|j} }|jȣ }|j B1}|jC }|js X0}|jV }|j }|j C29}|j }|jլ X8}|j }|j] }|j B7}|j( }|jɳ n _You start resting.Magic restored.}|j ..†..~.~~~....-}|j 0739.0)}|j 4======-4.1 (206 _}|j- }|j }|j 3}|j }|j }|j 5}|jk X4}|j }|j }|j }|j B3}|j }|j ======2}|j }|j~ }|j B1}|j@ }|jF }|j }|j B0}|j  }|j }|j! }|j! C19}|j# }|j* }|j1 X8}|j3 }|j7 }|j9 }|jB: B7}|j; }|j_@ }|jBA }|jA B6}|jzC }|jF }|juH }|jH B5}|jJ }|jL }|jO }|juP B4}|jQ }|jS }|jY n3}|jY }|j\ X2}|j] }|j_v . ..# #≈≈≈≈≈~~~..........# #####≈≈≈≈≈≈≈.~######.....# ....#######..## ####.....# ......## #.....#### ....#.####.## #.....# ..........# #.....# ......###### #.....+ ...>..# #######.....# ......# #.....@.....# '#.#........... # #.#.#...........# }|j]w # #.#.#...........#.... # #.#.#....####+###....# # #.#.#.....#.#### ###.#.#.....# ....#.#.....# ###.#.#.....#}|j} -88.1 (14}|j f9.1 (151}|j }|j c _d - a scroll labelled KUUTURA ISUPT}|jJ3}|j_K}|jR0}|j[098}|j],}|j^}|jW_B7}|jb,}|jcX6}|jd}|jf}|j-h}|jhB5}|jh}|jj}|jl}|jlB4}|j!m}|jpn}|jq}|jrP3}|j/s}|jntX2}|jt}|j"w}|jNxX1}|jx}|j.z}|j#|X0}|j|}|j}}|j~}|jD499}|j4}|j5}|jD}|jB8}|j }|j}|j}|j+B7}|j}|j}|jX6}|j}|j,}|jB5}|jT}|j}|jg}|jՏB4}|jT,}|j }|jB3}|j}|j}|jؔ}|jRB2}|jؕ}|j֖}|j}|jB1}|j}|j$}|j-}|jB0}|j|}|jB}|j؝}|jY89}|jŸ}|j}|j/B8}|jo,}|j}|j?X7}|jԥ}|jHX6}|j}|j}|jѪn5}|j}|j"}|jB4}|j}|j}|j^X3}|j}|j&}|jF}|jB2}|jH}|ja}|jX1}|j}|j}|jvX0}|j/}|j 798}|j}|j}|j0B7}|j}|j2}|jN}|jB6}|j}|jA}|jX5}|jU}|j}|j)}|jB4}|j+}|jO}|ji}|jB3}|jh}|j }|jn2}|j}|ju}|jB1}|j<}|j}|j}|jB0}|jV}|jy}|jY69}|j}|j}|j4X8}|j}|j}|j.# ...# #}|j- #### #######. #.#.##  . #.#.#.  ######## #.#.#[  #########.#.#.#.#####  ..........#.#.#.@...#  532.1 (43.########.#.#####.#   #.# #.#.# #.#  }|jI #.########.#.#####.##   #...................#   #########....########    ##   ####.#   #.#   }|j}|jf3.1 (447}|jx}|j]) _Found a chain mail.}|j7.# .# .# ....# .####  .#######. #.#.#### ......... #.#.#.. . #.#.#[# .#########.#.#.#@##### ...........#.#.#.....# ###.########.#.#####.#  #.# #.#.# #.#  #.########.#.#####.##  #...................# #########....########  .....### ####.## 4.1 (1.0)6}|j7;}|j~<}|jiM# ....############.#............#  ############## ...........#.#.#.....# ###.########.#.#####.##.#.# #.#  }|j̯}|j`55}|jEi _You see here a +0 chain mail.}|jҹ}|jH`64}|j}|j8) _d - a +0 chain mail}|j4; }|j < 3}|j|> }|j^? }|jG `321}|jH }|jI }|j J B0}|jZJ }|jK }|j:M Y59}|jM }|jTO }|jgP X8}|jP }|jR }|jjS }|jS B7}|jHT }|jYU }|j*V }|jV B6}|jV }|jX }|jZ X5}|j[ }|j[\ }|j] }|j] B4}|jy^ }|j` }|jxa X3}|j7b }|j4d }|jCe }|je B2}|jf }|jg }|j~i X1}|j'j }|jLk }|jl }|jEm B0}|jm }|jo }|jp }|j\p C49}|jp }|j\r }|js X8}|jt }|jTv }|jiw X7}|jx }|jy }|jz }|j){ B6}|j{ }|j*} }|j} }|jG~ B5}|j~ }|j }|j }|j B4}|jS }|j }|j }|j* B3}|j }|j }|j }|j X2}|jv }|j֐ }|jI B1}|j }|j }|jW }|j˔ B0}|j }|j }|j }|jh C39}|jؘ }|j }|jV }|jś B8}|j }|j۝ }|j }|jޞ B7}|j }|j }|j }|j] P6}|j\ }|j/ }|j B5}|j }|j }|j }|je B4}|jߧ }|j }|jܩ }|j B3}|j }|j }|jެ }|j} B2}|jf }|j }|jޯ }|j7 B1}|j }|j }|j }|j B0}|j }|jд }|j }|j! C29}|j }|j }|j˸ X8}|jB }|jw }|j }|j~ B7}|jػ }|js }|jD }|j B6}|j }|j }|j }|jw B5}|j }|j }|j }|j? B4}|j }|j }|j }|j B3}|j] }|j }|j& X2}|j }|j }|j }|j B1}|j? }|j }|j f  You encounter a quokka.}|j    .#   .#   .#   .#   .#  ##r#  .# ##########.#   #........@.#  ....# #.#######..#  }|j S+ #.......#..#  Shock )...# #.#.###.#..#  ....# #.#.# #.#..#  ....# #.#.# #.#..#  r   quokka (asleep) ....# #.#.# #.#..#  .#### #.#.###.#..#  .# #.#........#}|j 079.1 (43.0)}|j> n80.1 (440 _}|j2 }|j }|j̫D  AutarchDCSS the Magician .# Mummy .# Health: 15/15 ======================== .# Magic: 3/4==================------ .# AC: 5Str: 11 .# EV: 9Int: 14 ##r# SH: 0Dex: 12 .# ##########*# XL:  1 Next: 91% Place: Dungeon:1 .#### #........@.# Noise: ---------  Time: 580.1 (0.0) ....# #.#######..#}|j b) +0 spear ....+ #.......#..# Cast: Shock )...# #.#.###.#..# Gem (8420) ....# #.#.# #.#..# ....# #.#.# #.#..# r   quokka (asleep) ....# #.#.# #.#..# .#### #.#.###.#..# .# #.#........# _You encounter a quokka.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)}|j 1  AutarchDCSS the Magician.#   Mummy.#   Health: 15/15 ========================.#   Magic: 3/4==================------*#   AC: 5Str: 11*#   EV: 9}|jI gInt: 14 ##*#   SH: 0Dex: 12 .# ##########*#   XL:  1 Next: 91% Place: Dungeon:1 .#### #........@.#   Noise: ---------  Time: 580.1 (0.0) ....# #.#######..#   b) +0 spear ....+ #.......#..#   Cast: Shock )...# #.#.###.#..#   Gem (8420) }|jQ ....# #.#.# #.#..#  ....# #.#.# #.#..#   r   quokka ....# #.#.# #.#..#  .#### #.#.###.#..#  .# #.#........#  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.}|jt Y.r}|j ..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is heavily wounded.}|j 4--=1.1 (119}|j/ }|j$1 + _The quokka bites you.}|joK  AutarchDCSS the Magician .# Mummy .# Health: 14/15 ======================-- .# Magic: 2/4============------------ .# AC: 5Str: 11 .# EV: 9Int: 14 ##.# SH: 0Dex: 12 .# ##########r# XL:  1 Next: 91% Place: Dungeon:1 .#### #........@.# Noise: =--------  Time: 581.1 (0.0) ....# #.#######..# b) +0 spear }|j-LW....+ #.......#..# Cast: Shock )...# #.#.###.#..# Gem (8419) ....# #.#.# #.#..# ....# #.#.# #.#..# r   quokka ....# #.#.# #.#..# .#### #.#.###.#..# .# #.#........#}|j[MThe quokka is heavily wounded. _The quokka bites you.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line}|j  AutarchDCSS the Magician.#   Mummy.#   Health: 14/15 ======================--.#   Magic: 2/4============------------.#   AC: 5}|j..Str: 11.#   EV: 9Int: 14 ##.#   SH: 0Dex: 12 .# ##########r#   XL:  1 Next: 91% Place: Dungeon:1 .#### #........@.#   Noise: =--------  Time: 581.1 (0.0) ....# #.#######..#   b) +0 spear ....+ #.......#..#   Cast: Shock )...# #.#.###.#..#   Gem (8419) }|j....# #.#.# #.#..#  ....# #.#.# #.#..#   r   quokka ....# #.#.# #.#..#  .#### #.#.###.#..#  .# #.#........#  The quokka is heavily wounded. _The quokka bites you.  Casting: Shock (safe; 26% risk of failure)  }|j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line}|ja2---Contam: 10% 2.1 (18}|j}|jth _The quokka bites you.  Casting: Shock (safe; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  }|j֍Press: ? - help, Shift-Dir - straight line _You miscast Shock. Nothing appears to happen. The quokka bites you.}|jr1}|j3}|j-8}|jw:F _Unknown command.}|j52  AutarchDCSS the Magician .# Mummy .# Health: 12/15 ===================----- .#}|j Magic: 1/4======------------------ .# AC: 5Str: 11 .# EV: 9Int: 14 Contam: 10% ##.# SH: 0Dex: 12 }|jVO.# ##########r# XL:  1 Next: 91% Place: Dungeon:1 .#### #........@.#}|j Noise: =--------  Time: 582.1 (0.0) ....# #.#######..# b) +0 spear ....+ #.......#..# Cast: Shock )...# #.#.###.#..# Gem (8418) ....# #.#.# #.#..# }|j,....# #.#.# #.#..# r   quokka ....# #.#.# #.#..# }|j@p.#### #.#.###.#..# .# #.#........# }|js_You miscast Shock. Nothing appears to happen. The quokka bites you. _Unknown command.Casting: Shock (safe; 26% risk of failure)  }|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line}|j M r# _Unknown command.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j Aim  Press: ? - help, Shift-Dir - straight line  You can't see that place.}|j&}|jʶ5  AutarchDCSS the Magician.#   Mummy.#   Health: 12/15 ===================-----.#   Magic: 2/4============------------.#   AC: 5Str: 11.#   EV: 9}|jpInt: 14 Contam: 10% ##.#   SH: 0Dex: 12 .# ##########r#   XL:  1 Next: 91% Place: Dungeon:1 .#### #........@.#   Noise: =--------  Time: 582.1 (0.0) ....# #.#######..#   b) +0 spear ....+ #.......#..#   Cast: Shock )...# #.#.###.#..#   Gem (8418) ....# #.#.# #.#..#  }|jf....# #.#.# #.#..#   r   quokka ....# #.#.# #.#..#  .#### #.#.###.#..#  .# #.#........#  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou can't see that place.  }|j+Okay, then.}|j}|j}|j}|j. _}|jBW  You barely miss the quokka.The quokka is heavily wounded.}|jZ3=3.2 (1.17}|jG`}|j8c> _The quokka bites you but does no damage.}|j;   You hit the quokka but do no damage.The quokka is heavily wounded.4.36}|j^}|j> _The quokka bites you but does no damage.}|j _The quokka bites you but does no damage.  You hit the quokka but do no damage.  The quokka is heavily wounded. _The quokka bites you but does no damage.  }|jYou barely miss the quokka.  The quokka is heavily wounded.}|jb5.45}|jۘ}|j _The quokka barely misses you. The quokka closely misses you.}|jW%  You closely miss the quokka.The quokka is heavily wounded.}|j( ======6.54}|j- }|j/ > _The quokka bites you but does no damage.}|j H .  You hit the quokka.}|jK R}|j }|j ?  AutarchDCSS the Magician.#   Mummy.#   Health: 14/15 ======================--.#   Magic: 2/4============------------.#   AC: 5Str: 11.#   EV: 9}|jY Int: 14 Contam: 10% ##.#   SH: 0Dex: 12 .# ##########.#   XL:  1 Next: 108% Place: Dungeon:1 .#### #........@.#   Noise: =--------  Time: 587.6 (1.1) ....# #.#######..#   b) +0 spear }|j ....+ #.......#..#   Cast: Shock )...# #.#.###.#..#   Gem (8413) ....# #.#.# #.#..#  }|jT ....# #.#.# #.#..#    ....# #.#.# #.#..#    .#### #.#.###.#..#    .# #.#........#   The quokka is heavily wounded. }|j 8_The quokka barely misses you. The quokka closely misses you.You closely miss the quokka.The quokka is heavily wounded. _The quokka bites you but does no damage.  You hit the quokka.}|jo _You kill the quokka!You have reached level 2!}|jH /  --more--}|j$ 9/21=-5---2 3% Shock}|j' }|j~) 4 _}|j}|jb3}|j}|j20=8% 2613=====402}|jJQ09}|jc=18}|jO}|jxk _You start resting.HP restored.}|j!.......-.....#............}|j!.92.6 (5.0}|j1==-3.6 (67}|ju}|j K _Your magical contamination has completely faded away.}|je7I}|j?v=====654}|j@k==3}|jCBX2}|jB}|jC}|jDB1}|jD}|j1F}|jF:0}|jF}|jiH}|j Ix4=====399}|jI}|jJ}|j.*..# AC: 5Str: 11 .*.# EV: 9Int: 14 #*.# SH: 0Dex: 12 #######*.# XL:  2 Next:  3% Place: Dungeon:1 }|j## .......@.# Noise: =--------  Time: 617.6 (0.0) .# ##########.# b) +0 spear .#### #..........# Cast: Shock ....# #.#######..#}|j Gem (8383) ....+ #.......#..# )...# #.#.###.#..#}|j-` g   hobgoblin ....# #.#.# #.#..# ....# #.#.# #.#..# ....# #.#.# #.#..#The zap hits the hobgoblin. }|jg_The hobgoblin is severely wounded.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line}|jG ,  AutarchDCSS the Magician..#.#   Mummy..#.##   Health: 21/21 ========================.*..#   Magic: 3/5==============----------.*..#   AC: 5Str: 11}|jG .*.#   EV: 9Int: 14#*.#   SH: 0Dex: 12#######*.#   XL:  2 Next:  3% Place: Dungeon:1 ##.......@.#   Noise: =--------  Time: 617.6 (0.0) .# ##########.#   b) +0 spear .#### #..........#   Cast: Shock }|jNH !....# #.#######..#   Gem (8383) ....+ #.......#..#  )...# #.#.###.#..#   g   hobgoblin ....# #.#.# #.#..#  }|jH ....# #.#.# #.#..#  ....# #.#.# #.#..#  The zap hits the hobgoblin. _The hobgoblin is severely wounded.}|jI Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line}|j: G.g}|j 2....}|jS e8.6 (12}|jX }|j b_The hobgoblin is severely wounded.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line _The zap misses the hobgoblin. x2}|j#   AutarchDCSS the Magician ..#.# Mummy ..#.## Health: 21/21 ======================== ....# Magic: 2/5=========--------------- ..g.# AC: 5}|j Str: 11 .*.# EV: 9Int: 14 #*.# SH: 0Dex: 12 #######*.# XL:  2 Next:  3% Place: Dungeon:1 ## .......@.# Noise: =--------  Time: 618.6 (0.0) .# ##########.# b) +0 spear .#### #..........#}|j  Cast: Shock ....# #.#######..# Gem (8382) ....+ #.......#..# )...# #.#.###.#..# g   hobgoblin ....# #.#.# #.#..# ....# #.#.# #.#..# ....# #.#.# #.#..# }|j" O_The zap misses the hobgoblin. x2  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 77% to hit)}|j   AutarchDCSS the Magician ..#.# Mummy ..#.## Health: 21/21 ======================== ....# Magic: 2/5=========--------------- ....# AC: 5Str: 11 ...# EV: 9Int: 14 #..# SH: 0Dex: 12 #######..# XL:  2 Next:  3% Place: Dungeon:1 ## .......@.#}|j c Noise: =--------  Time: 618.6 (0.0) .# ##########.# b) +0 spear .#### #..........# Cast: Shock ....# #.#######..# Gem (8382) ....+ #.......#..# )...# #.#.###.#..# g   hobgoblin ....# #.#.# #.#..# ....# #.#.# #.#..# ....# #.#.# #.#..#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, 77% to hit)  The zap hits the hobgoblin.}|j^ d ..#*#  ..#*##  ..*.#  }|j ..*.#  .*.#  #*.#  *.#      }|j8 ..#     )...#  }|j  #.#.#    #.#.#   }|j } #.#.#   }|j p D.......}|jgy 109.6 (1Shock1}|jS }|j X  Confirm with . or Enter, or press ? or * to list all spells.}|j9 Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, 77% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin!}|j;  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j}|j }|j{}|jE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}|j}|j&}|j+}|j7.F _Unknown command.}|j)G}|jG}|jtH}|j7Jg}|j@M  You encounter a goblin. It is wielding a +0 dagger.}|j\...Shockg   goblin (wandering)}|jkQ0}|juu-20.6 (10 _}|j{}|j~}|j  AutarchDCSS the Magician g.#.# Mummy .*#.## Health: 21/21 ======================== *...# Magic: 1/5====-------------------- .*..# AC: 5Str: 11 *..# EV: 9}|jtInt: 14 #*.# SH: 0Dex: 12 #######*.# XL:  2 Next: 10% Place: Dungeon:1 ## .......@.# Noise: ---------  Time: 620.6 (0.0) .# ##########.# b) +0 spear .#### #..........# Cast: Shock }|j D....# #.#######..# Gem (8380) ....+ #.......#..# )...# #.#.###.#..# g   goblin ....# #.#.# #.#..# ....# #.#.# #.#..# ....# #.#.# #.#..# }|j5_You encounter a goblin. It is wielding a +0 dagger.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)}|j7  AutarchDCSS the Magician*.#.#   Mummy.*#.##   Health: 21/21 ========================*...#   Magic: 1/5====--------------------.*..#   AC: 5Str: 11*..#   EV: 9Int: 14#*.#   SH: 0Dex: 12#######*.#   XL:  2 Next: 10% Place: Dungeon:1 }|j8##.......@.#   Noise: ---------  Time: 620.6 (0.0) .# ##########.#   b) +0 spear .#### #..........#   Cast: Shock ....# #.#######..#   Gem (8380) ....+ #.......#..#  )...# #.#.###.#..#   g   goblin ....# #.#.# #.#..#  ....# #.#.# #.#..#  }|jx9....# #.#.# #.#..#  _You encounter a goblin. It is wielding a +0 dagger.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)}|j'.g}|j38.....}|jcn=1.6 (179}|jU}|j6P _The zap misses the goblin.}|j\b  AutarchDCSS the Magician ..#.# Mummy .g#.## Health: 21/21 ======================== .*..# Magic: 0/5------------------------ .*..# AC: 5Str: 11 }|jcx*..# EV: 9Int: 14 #*.# SH: 0Dex: 12 #######*.# XL:  2 Next: 10% Place: Dungeon:1 ## .......@.# Noise: =--------  Time: 621.6 (0.0) .# ##########.# b) +0 spear }|jc.#### #..........# Cast: Shock ....# #.#######..# Gem (8379) ....+ #.......#..# )...# #.#.###.#..# g   goblin ....# #.#.# #.#..# ....# #.#.# #.#..# ....# #.#.# #.#..# _The zap misses the goblin.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)}|j_<  AutarchDCSS the Magician.*#.#   Mummy.*#.##   Health: 21/21 ========================.*..#   Magic: 0/5------------------------.*..#   AC: 5Str: 11}|j`9*..#   EV: 9Int: 14#*.#   SH: 0Dex: 12#######*.#   XL:  2 Next: 10% Place: Dungeon:1 ##.......@.#   Noise: =--------  Time: 621.6 (0.0) .# ##########.#   b) +0 spear .#### #..........#   Cast: Shock ....# #.#######..#   Gem (8379) ....+ #.......#..#  }|ja)...# #.#.###.#..#   g   goblin ....# #.#.# #.#..#  ....# #.#.# #.#..#  ....# #.#.# #.#..#  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)  The zap hits the goblin.}|j'.g}|j7.....}|j~2.6 (1Shock8}|j}|jB^ _The goblin is heavily wounded.}|j[   Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j }|j1 { _You don't have enough magic to cast this spell.}|j 3}|j }|jb F _Unknown command.}|j   Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j }|jȤ }|jV e _You don't have enough magic to cast this spell.}|jȝ  _Unknown command.}|j4 S  ..#.#  ..#.##  .g..#  ....# # ...# . #..# #..# #.# .# #.# .#### #..# .# #.#..# .+ #.#..# .)...# #.#.###.#..# .# #.#.# #.#..#  .# #.#.# #.#..#  .# #.#.# #.#..#  -37 _}|j }|j }|j   ..#.#  ..#.##  .g..#  ....# # ...# . #..# ##..# #.# .# #.# .#### #.# .# #.}|j־ k#..# .+ #.#..# #.)...# #.#.###.#..# .# #.#.# #.#..# #.....# #.#.# #.#..# #.....# #.#.# #.#..# }|jU }|j\ z-46}|jJ }|j }|jP[  ..#.#  ..#.##  .g..#  ....#  ## ...# . #..# .##..# .####.# }|jUn.##.# #...#### #.# #......# #.#..# #......+ #.#..# #.)...# #.#.###.#..# .# #.#.# #.#..# #.....# #.#.# #.#..# #.....# #.#.# #.#..# }|j}|je`55}|j{}|jS}|j g}|jr g   goblin}|j `64}|jƶ }|j߷ }|j ).g.}|j }|j U1====7}|j JShock3}|jܭ }|j }|j^] .  You reach to attack! You hit the goblin.}|jf^)}|j\m38.7 (1.1Shock2}|jr}|jtJ _You kill the goblin!}|j{}|j}|j}|jH _No target in view!}|j }|j }|jY }|jo H _No target in view!}|j }|j 3}|j }|j B1}|j 0}|j }|jO X====69}|j}|j}|jlB8}|j4}|j$}|j:7}|j}|j }|jO B6}|j[ }|j }|j::5}|j(}|j}|jK:4}|j}|ji}|jB3}|j}|j6}|j|2=====2}|j}|j}|j@B1}|j{}|j}|jB0}|j }|j#}|jz#C59}|j$}|j&}|jy'X=====8}|j(}|j@+X7}|jQ,}|j.B6}|j/}|j=0}|j1}|jE2:5}|j2}|j5}|j6B4}|j7}|j9}|j<:B3}|j;}|j4>}|j>B2}|jv?}|jNA}|jAv3=====1}|jK}|jM}|j4NB0}|jR}|jU}|jUC49}|j&X}|jZ}|j [B8}|j\}|j^}|j_X=====7}|j/`}|j,b}|jbB6}|jc}|jIe}|jeB5}|j3g}|jFi}|jFjB4}|jj}|jm}|jmB3}|j0n}|jEp}|jpB2}|jq}|j&t}|jtB1}|ju}|j{}|jU|v4=====0}|j}}|j}|j;39}|j}|jׄ}|j'X8}|ji}|jYB7}|jҊ}|jɍn=====6}|j}|j}|jV:5}|jy}|j!B4}|j}|j_}|j}|jfB3}|j;}|jB}|jB2}|j}|j>}|jӡ:1}|j}|jk}|jB0}|j}|jn _You start resting.Magic restored.}|jK}|jj070.7 (42.0)}|j5=====1.7 (4329 _}|j}|jO}|jmB}|j:C}|jD}|jF}|jH}|jIB8}|jO7}|jP}|jS$  Things that are here:}|jVa  a +0 dagger; a goblin corpse}|jzX}|j6YI6 _}|jQZ}|jT\}|j3_}|j_X=====5}|j2a}|j'c}|je}|jfB4}|jg}|ji}|j l}|jzlB3}|jm}|jp}|js}|j tB2}|jt}|jv}|jyX1}|j7z}|j{}|j~}|jz~B0}|jZ}|jW}|jL}|jC19}|j}|js}|j"}|j:8}|j}|jI}|j  You encounter a goblin. It is wielding a +0 dagger.}|j{.... ...# .....##..# ....#...#.# .......#.#  .. #.#...#.#  [..#.....#.#  .........#.# #..@.. #.g..#....  ## #.######.....#Shock ... #.........#..# .# ###########..# .#### .........)..#g   goblin (wandering)}|j˟ # ###########.#...#### #.........#####}|j082.7 (11.g}|jRg}|jp===3.7 (127}|j]}|j( _The goblin shouts!}|j[ .... ...#  .....##..#  ....#...#.#  .......#.#  .. #.#...#.#  [..#.....#.#  .........#.##  #..@....#  #..g.#.....#  ## #.######.....#  ...#..#  ####..#  ..)..#  #  }|j*^6   }|j* .... ...#  .....##..#  ....#...#.#  .......#.#  .. #.#...#.#  [..#.....#.#  .........#.##  }|jfj#..@....#  #..g.#.....#  ## #.######.....#  ...#..#  ####..#  ..)..#  #     }|j%}|jB}|j}|j@] _A goblin is nearby!}|j   .... ...#  .....##..#  ....#...#.# # .......#.# #.. #.#...#.# #[..#.....#.# #.#.##  #.#  #..g.#.....#  ## #.######.....# . #.........#..# .# #####..# .#### ...)..# .# #.# .#...#### #.# #......# #.#..# }|j! [40mg.}|j% }|j& |---4.0)6 _}|jn- }|j. }|j7H .  You hit the goblin.}|j^)}|j7=--5.8 (1.1Shock5}|j}|j%J _You kill the goblin!}|j}|j}|j}|jMH _No target in view!}|j0[}|jj}|jr^ _No target in view!}|jQS z  ..... ...# ≈ .....##..# ≈# ....#...#.#  #. .......#.# # #.. #.#...#.# #}|jUT b #[..#.....#.# # #.#.## # #.# # #....#.....# # ## #.######.....# #.... #...#..# #..# ####..# #..#### }|jT k.)..# .# #.# .#...#### #.# #......# #.#..# }|j\ }|jf u-604 _}|jn }|jr O _You see here a +0 dagger.}|j   ....# .#  .........# ≈ .....##..# ≈≈}|j1  # ....#...#.# ≈ #. .......#.# # #.. #.#...#.# .# #[..#.....#.# .##....@....#.## .##.#.##)......# .# #....#.....# .# ## #.######.....# .#.... #.........#..# .#..# ###########..# #..#### .........)..# .....# ###########.# ...#...#### #..........# }|jA}|j-73 _}|j,}|j8- }|j.{.#.....# .#}|j. }|j/≈}|j0p..........#}|j1 }|j>2.≈≈}|j2#.....##..#}|jP3 }|j3≈}|ja4 #.....#...#.# }|j5≈}|j5 #.........#.# }|j7#}|j7 #...#.#...#.# }|jH8.#}|j9 #[..#.....#.# .# #.#.## .# #.#.##)......# .# #....#.....# ~.# ## #.######.....# .#.... #.#..# }|jD.#..# #..# .#..#### .)..# .# #.# ~...#...#### #.# }|jJ}|jTX`82}|j_}|jRb}|jbT. # .#.....# .# ≈ ..........# ~.≈≈}|j+ #.....##..# ~≈≈≈ #.....#...#.# ≈ #.........#.# .### #...#.#...#.# ~..# #[..#.....#.# ~..# #.#.## ≈..#}|j #.#.##)......# ~..## #....#.....# ≈~.# ## #.######.....# ~..#.... #.#..# ~..#..# #..# ~..#..#### .)..# ~.# }|j#.# ~...#...#### #.# }|j}|j `91}|j}|j}|jtK i#. ~# .#.....#. .# ~≈≈≈ ..........# ≈~.≈≈}|jJL  #.....##..# ≈~≈≈≈ #.....#...#.# ~≈≈≈ #.........#.# ≈.### #...#.#...#.# ~..# #[..#.....#.# ~..# #.#.## ~≈..#}|jL  #.#.##)......# ~..# #.#....#.....# ~≈~.# ## #.######.....# ~..#.... #..#..# }|jM K~..#..# ###..# ~..#..#### .)..# ~.# #.# }|jSM h≈~~...#...#### #.# }|juU }|j_ a900}|jBh }|j*j }|j g  #. #.....#..  #~# .#.....#...# .~≈ ..........# ~≈~.≈≈ #.....##..# ~≈≈≈}|jˁ  #.....#...#.# ~≈≈≈ #.........#.# ≈≈.### #...#.#...#.# ~..# #@..#.....#.# ~~..# #.........#.## ≈..# #.#.##)......# ~~..# #.#....#.....# ≈~≈~.# ## #.######.....#~..#.... #.........#..#~..#..# ###########..#~..#..#### .........)..#}|jH a.....# ###########.#}|j }|jB a109}|j@ }|j }|j` e2.8 (28}|j }|j $ _e - a +0 cloak}|j }|j Wear or take off which item? Armour (go to first with [)  c - a +0 ring mail (worn)a - a +0 robe  d - a +0 chain mail  e - a +0 cloak[?] describe selected [!] equip|wield|wear}|j> [tab] equip|unequip }|jme}|j^l}|jքAutarchDCSS the Magician#.#.....#..Mummy #~#.#.....#...#Health: 21/21 ======================== .~≈≈≈..........#Magic: 5/5======================== ~≈~.≈≈#.....##..#AC: 5Str: 11 ~≈~≈≈≈#.....#...#.#EV: 9Int: 14 ≈~≈≈≈#.........#.#SH: 0Dex: 12 ≈≈.####...#.#...#.#XL:  2 Next: 17% Place: Dungeon:1 ~~~..##@..#.....#.#Noise: ---------  Time: 692.8 (0.0) ~~~..##.........#.##b) +0 spear ~~≈..##.#.##)......#Cast: Shock ~}|j |~~..##.#....#.....#Gem (8308) ≈~≈~.# ## #.######.....# ~~~..#.... #.........#..# ~~~..#..############..# ~~~..#..#### .........)..# ≈~~........# ###########.#You hit the goblin. _You kill the goblin! _No target in view! _No target in view! _You see here a +0 dagger. _e - a +0 cloak}|j*}|j}|j}|j}|je3.8 (17}|j}|j}|je4.8 (26}|j}|j}|jHe5.8 (35}|j(}|j}|j~e6.8 (44}|j}|j}|je7.8 (53}|j}|j 6 _You start putting on your armour. You continue putting on your +0 cloak. x5}|jj)}|j/}|j1Z _You finish putting on your +0 cloak.}|j3}|jѯ}|jð}|j_2 _}|jH}|j}|jb}|jB1}|j}|j}|jd}|j,0}|j}|j}|j}|jh}|jD299}|j}|j}|j|}|j B8}|j\}|j}|jj  You encounter an endoplasm.}|j ) #. ..  #. #.##  .. ... #  #.##..#.##.  # #.#...#....  #. ##.##.#.....#.. }|j"##~# #.....#.....#...# ..~≈≈≈#.@.........# ≈~.≈≈#.#.....##..# ≈~≈~≈≈≈#.#.....#...#Shock≈~≈≈≈#.#.........# ~≈≈.### #.#...#.#...#~..# #.#...#.....#j   endoplasm (asleep)}|j~..# #j#.........#.##≈..# #.#.#.##)......# ~~~~..# #.#....#.....#}|j9(702}|j71l3.8 (67 _}|j37}|j 9}|j{   AutarchDCSS the Magician #. ..  Mummy #. #.##  Health: 21/21 ======================== .. ... #  Magic: 4/5===================----- #.##..#.##.  AC: 6Str: 11 # #.#...#....  EV: 9Int: 14  #. ##.##.#.....#..  SH: 0Dex: 12 ##~# #.....#.....#...#  XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈ #.@.[}|js~ 40m........#  Noise: ---------  Time: 703.8 (0.0) ~~≈~.≈≈ #*#.....##..#  b) +0 spear ≈~≈~≈≈≈ #*#.....#...#.#  Cast: Shock ~≈~≈≈≈ #*#.........#.#  Gem (8297) ~≈≈.### #*#...#.#...#.# ~~~~..# #*#...#.....#.#  j   endoplasm (asleep) ~~~~..# #j#.........#.## ~~~≈..# #.#.#.##)......# ~~~~..# #.#....#.....# _You encounter an endoplasm.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock }|j [39;49m(safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)}|jD Q  AutarchDCSS the Magician #. ..  Mummy }|jh #. #.##  Health: 21/21 ======================== .. ... #  Magic: 4/5===================----- #.##..#.##.  AC: 6Str: 11 # #.#...#....  EV: 9Int: 14 }|j9  #. ##.##.#.....#..  SH: 0Dex: 12 ##~# #.....#.....#...#  XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈ #.@.........#  Noise: ---------  Time: 703.8 (0.0) ~~≈~.≈≈ #.#.....##..#  b) +0 spear ≈~≈~≈≈≈ #.#.....#...#.#  Cast: Shock ~≈~≈≈≈ #.#.........#.#  Gem (8297) ~≈≈.### #.#...#.#...#.# }|j ~~~~..# #j#...#.....#.#  j   endoplasm (asleep) ~~~~..# #.#.........#.## ~~~≈..# #.#.#.##)......# ~~~~..# #.#....#.....# _You encounter an endoplasm.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)}|jf | #. ..  #. #.##  .. ... #    #  }|jV  #.               j  ) }|ja Contam: 10% 4.8 (16}|j }|j   Casting: Shock (safe; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.}|j,R  AutarchDCSS the Magician #. ..  Mummy #. #.##  Health: 21/21 ======================== .. ... #  Magic: 3/5==============---------- #.##..#.##.  AC: 6Str: 11 }|ju# #.#...#....  EV: 9Int: 14 Contam: 10%  #. ##.##.#.....#..  SH: 0Dex: 12 ##~# #.....#.....#...#  XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈ #.@.........#  Noise: ---------  Time: 704.8 (0.0) ~~≈~.≈≈ #*#.....##..#  b) +0 spear ≈~≈~≈≈≈ #*#.....#...#.#  Cast: Shock ~≈~≈≈≈ #*#.........#.#  Gem (8296) ~≈≈.### #*#...#.#...#.# ~~~~..# }|j  #j#...#.....#.#  j   endoplasm ~~~~..# #.#.........#.## ~~~≈..# #.#.#.##)......# ~~~~..# #.#....#.....# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line}|j<Aim: an endoplasm (97% to hit)}|jX  AutarchDCSS the Magician #. ..  Mummy #. #.##  Health: 21/21 ======================== }|jV.. ... #  Magic: 3/5==============---------- #.##..#.##.  AC: 6Str: 11 # #.#...#....  EV: 9Int: 14 Contam: 10%  #. ##.##.#.....#..  SH: 0Dex: 12 ##~# #.....#.....#...#  XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈ #.@.........#  Noise: ---------  Time: 704.8 (0.0) ~~≈~.≈≈ #.#.....##..#  b) +0 spear ≈~≈~≈≈≈ #.#.....#...#.#  [3}|j!3mCast: Shock ~≈~≈≈≈ #.#.........#.#  Gem (8296) ~≈≈.### #j#...#.#...#.# ~~~~..# #.#...#.....#.#  j   endoplasm ~~~~..# #.#.........#.## ~~~≈..# #.#.#.##)......# ~~~~..# #.#....#.....# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)}|jY  #. ..  #. #.##  .. ... #    #   #. }|j               }|j>!t  ) }|j)25.8 (15}|j.}|j3  Casting: Shock (safe; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit) _You miscast Shock. Nothing appears to happen.}|j]  AutarchDCSS the Magician #. ..  Mummy #. #.##  Health: 21/21 ======================== .. ... #  Magic: 2/5=========--------------- }|j8#.##..#.##.  AC: 6Str: 11 # #.#...#....  EV: 9Int: 14 Contam: 20%  #. ##.##.#.....#..  SH: 0Dex: 12 ##~# #.....#.....#...#  XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈ #.@.........#  Noise: ---------  Time: 705.8 (0.0) ~~≈~.≈≈ #*#.....##..#  b) +0 spear ≈~≈~≈≈≈ #*#.....#...#.#  Cast: Shock ~≈~≈≈≈ #*#.........#.#  [0;10}|jۼ<;1mGem (8295) ~≈≈.### #j#...#.#...#.# ~~~~..# #.#...#.....#.#  j   endoplasm ~~~~..# #.#.........#.## ~~~≈..# #.#.#.##)......# ~~~~..# #.#....#.....# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)}|jQ  AutarchDCSS the Magician #. ..  Mummy }|j>#. #.##  Health: 21/21 ======================== .. ... #  Magic: 2/5=========--------------- #.##..#.##.  AC: 6Str: 11 # #.#...#....  EV: 9Int: 14 Contam: 20%  #. ##.##.#.....#..  SH: 0Dex: 12 }|j##~# #.....#.....#...#  XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈ #.@.........#  Noise: ---------  Time: 705.8 (0.0) ~~≈~.≈≈ #.#.....##..#  b) +0 spear ≈~≈~≈≈≈ #.#.....#...#.#  Cast: Shock ~≈~≈≈≈ #j#.........#.#  Gem (8295) }|j[~≈≈.### #.#...#.#...#.# ~~~~..# #.#...#.....#.#  j   endoplasm ~~~~..# #.#.........#.## }|j~~~≈..# #.#.#.##)......# ~~~~..# #.#....#.....# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 26% risk of failure)  }|jU8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)}|j #. ..  #. #.##  .. ... #    #   #.                 ) }|j]316.8 (14}|jP}|j|  Casting: Shock (safe; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit) _You miscast Shock. Nothing appears to happen.}|j%  AutarchDCSS the Magician #. ..  Mummy #. #.##  Health: 21/21 ======================== .. ... #  Magic: 1/5====-------------------- #.##..#.##.  AC: 6Str: 11 # #.#...#....  EV: 9Int: 14 Contam: 31%  #. ##.##.#.....#..  SH: 0Dex: 12 ##~# #.....#.....#...#  XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈ #}|jv'[40m.@.........#  Noise: ---------  Time: 706.8 (0.0) ~~≈~.≈≈ #*#.....##..#  b) +0 spear ≈~≈~≈≈≈ #*#.....#...#.#  Cast: Shock ~≈~≈≈≈ #j#.........#.#  Gem (8294) ~≈≈.### #.#...#.#...#.# ~~~~..# #.#...#.....#.#  j   endoplasm ~~~~..# #.#.........#.## ~~~≈..# #.#.#.##)......# ~~~~..# #.#....#.....# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk }|jz(of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)}|jI  AutarchDCSS the Magician #. ..  Mummy #. #.##  Health: 21/21 ======================== .. ... #  Magic: 1/5====-------------------- }|ja#.##..#.##.  AC: 6Str: 11 # #.#...#....  EV: 9Int: 14 Contam: 31%  #. ##.##.#.....#..  SH: 0Dex: 12 ##~# #.....#.....#...#  XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈ #.@.........#  Noise: ---------  Time: 706.8 (0.0) ~~≈~.≈≈ #.#.....##..#  b) +0 spear }|j≈~≈~≈≈≈ #j#.....#...#.#  Cast: Shock ~≈~≈≈≈ #.#.........#.#  Gem (8294) ~≈≈.### #.#...#.#...#.# ~~~~..# #.#...#.....#.#  j   endoplasm ~~~~..# #.#.........#.## ~~~≈..# #.#.#.##)......# ~~~~..# #.#....#.....# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jWAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)}|j #. ..  #. #.##  .. ... #    #   #.       }|j           ) }|j* 47.8 (13}|j}|j/L  Casting: Shock (safe; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  }|jPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit) _You miscast Shock. Nothing appears to happen.}|j} }|j }|j }|j{ F _Unknown command.}|j  AutarchDCSS the Magician #. ..  Mummy #. #.##  Health: 21/21 ======================== .. ... #  Magic: 0/5------------------------ #.##..#.##.  AC: 6Str: 11 # #.#...#....  EV: 9Int: 14 Contam: 41%  #. ##.##.#.....#..  SH: 0Dex: 12 ##~# #.....#.....#...#  XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈ #.@.[39;49}|jm........#  Noise: ---------  Time: 707.8 (0.0) ~~≈~.≈≈ #*#.....##..#  b) +0 spear ≈~≈~≈≈≈ #j#.....#...#.#  Cast: Shock ~≈~≈≈≈ #.#.........#.#  Gem (8293) ~≈≈.### #.#...#.#...#.# ~~~~..# #.#...#.....#.#  j   endoplasm ~~~~..# #.#.........#.## ~~~≈..# #.#.#.##)......# ~~~~..# #.#....#.....# _Unknown command.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: }|j4an endoplasm (97% to hit)}|j AutarchDCSS the Magician#. ..Mummy#. #.##Health: 21/21 ========================.. ... #Magic: 0/5------------------------}|j #.##..#.##.AC: 6Str: 11# #.#...#....EV: 9Int: 14 Contam: 41% #.##.##.#.....#..SH: 0Dex: 12 ##~##.....#.....#...#XL:  2 Next: 17% Place: Dungeon:1 ..~≈≈≈#.@.........#Noise: ---------  Time: 707.8 (0.0) ~~≈~.≈≈#*#.....##..#b) +0 spear ≈~≈~≈≈≈}|jU#*#.....#...#.#Cast: Shock ~≈~≈≈≈#*#.........#.#Gem (8293) ~≈≈.####*#...#.#...#.# ~~~~..##.#...#.....#.#j   endoplasm ~~~~..##.#.........#.## ~~~≈..##.#.#.##)......# ~~~~..##.#....#.....#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.}|j#j...=8.8 (1Shock2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm. _The endoplasm is severely wounded.}|jVD  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jE}|jJ}|jSMe _You don't have enough magic to cast this spell.}|j+}|j,}|j3}|j6F _Unknown command.}|j} M .  You hit the endoplasm.}|j )}|jp b2/22249.9 (1.11}|j }|j }|jz M _You kill the endoplasm!}|ja#. .. #.# #.## ... ... # #.##..#.##.}|j# #.#...#....#.##.##.#.....#.. ###~# #.....#.....#...# #..~≈≈≈ #...........# .~~≈~.≈≈ #@#.....##..# .≈~≈~≈≈≈ #.#.....#...#.# . #.#.........#.# .~≈≈.### #.#...#.#...#.# .~~~~..# #.#...#.....#.#~..# #.#.........#.##≈..# #.#.#.##)......# .~~~~..# #.#.#....#.....# ..≈~≈~.# ## #.######.....#}|j;-}|j:J1000}|j}|j}|ju!3}|j"}|j$}|j%C89}|j. 8397}|j/}|j 0y1====76}|j1}|j<3}|j3\55}|jw4}|j6}|jY7\34}|j#8}|j:}|j~:\13}|jg;}|j=}|jx=B====29}|j=:2}|j>}|j.@}|j@\71}|jA}|j\C}|jC\50}|jD}|j-F}|jFV379}|jG}|jLI}|jI\18}|jJ}|jL}|jBM]197}|j N}|jvO}|jO\76}|jP}|jUR}|jR2=====55}|jS}|jjU}|jU\34}|jV}|j>X}|jX\13}|jY}|ja[t9% 2}|ja\}|j ^}|j^|=====71}|j_}|j`}|ja\50}|j_b}|jc}|jd]369}|jRe}|jf}|jng\18}|jMh}|j5kW _You start resting.}|jv8-}|j033.9 (23.0)}|jb7}|jێ}|jK _Your magical contamination has completely faded away.}|j 3}|j1}|j}|j B6}|j&53=====4}|j}|j[B3}|j#}|j}|jB2}|j }|j}|j)B1}|j}|j}|j5X=====0}|j}|j}|j"  You encounter a kobold. It is wielding a +0 short sword and quivering stones.}|js5KShockK   kobold (missile, wandering)}|j.H240.9 (7.0)}|jQm1.9 (859 _}|jIW}|jZ}|j} z #. ..  #.# #K##  ... ... #  #.##..#.##.  # #.#...#....  #. ##.##.#.....#..  #.....#.....#...#  #...........#  #@#  #.# }|j #.#  #.#  #.#  #.#  #.#.#.##)  #.#  ##  }|j]R  #. ..  #.# #K##  ... ... #  #.##..#.##.  }|jS # #.#...#....  #. ##.##.#.....#..  #.....#.....#...#  #...........#  #@#  #.#  #.#  #.#  #.# #.#  #.#.#.##) #.# ## }|j[ }|jf }|jl }|j3o ] _A kobold is nearby!}|j% # #K##... ... ##.##..#.##.# #.#...#...#.##.##.#.....# ###~#.....#.....#...# #..~≈≈≈ #........ }|j'.~~≈~.≈≈#.....## .≈~≈~≈...#.# .~≈~≈≈≈ .≈.####.#~~~... ~.###.# .~~~~..#.... #.........#..#K}|j..K   kobold (missile, wandering)}|j2l2.9 (18 _}|j8}|j:}|j ? ... .K. ##.##..#.##.# #.#...#...#.##.##.#.....# ###~#.....#...# #..~≈≈≈ #........ .~~≈~.≈≈#.....## .≈~≈~≈...#.# .~≈~≈≈≈ .≈.####.#~~~... ~.#≈#.##)......#.# ..~~~..#..############..#3Shock7}|j& }|j7 }|jP  #.##..#.##.# #.#...#...#.##.#..# ###~#.....# #..~≈≈≈ #........ .~~≈~.≈≈#.....## .≈~≈~≈...#.# .~≈~≈≈≈ .≈.####.#~~~... ~.#≈#.##)......#.# }|j †≈~~~..#..#### .........)..#}|jP }|ja `46}|j }|j }|j 3}|j׆ }|j }|j ~544=====3}|j B2}|j[ }|j: X1}|je }|j }|jї B0}|j }|j }|j6 Y=====49}|jb }|jΜ }|j B8}|j }|j X7}|jާ }|jG }|j{ B6}|jo }|j }|j߬ B5}|j }|j X4}|j* }|j X3}|jx }|j) n _You start resting.Magic restored.}|jD }|j 0573.0)}|j 5=====8.9 (142 _}|j& }|j }|jt! }|j" }|j" }|j% }|j,' }|jW. 10}|j+0 }|jk0 C39}|jB1 }|j2 }|j4 }|j5 X=====8}|j6 }|j8 }|j; X7}|jl< }|j> }|j? }|j @ B6}|jA }|jC }|jE }|jJE B5}|jkF }|jH }|jI }|jI B4}|jJ }|jTL }|jM }|jN B3}|j%O }|jP }|jFS X2}|j T }|jU }|jpW }|jW B1}|jX }|jZZ }|j[ }|j[ B0}|j\ }|j$^ }|j7` }|jc` C29}|ja }|jl  ####  ..#  #.#  #@#  #.# ..  ####.###.###  #..........#  #.##.##..#.##.}|jcm  # #.#...#....  #. ##.##.#.. ###~# #.....#.....#...# }|jm #..~≈≈≈ ##.##....#}|jr -71.9 (13}|j$u f2.9 (148}|jx }|jqz c _e - a scroll labelled XIREUL PIBLAV}|jt3}|j}|jځ}|j}|jV`765}|j`}|j}|j׎B4}|j=}|j}|j}|jB3}|j^}|j}|jӕ}|jHB2}|jɖ}|j}|jݘ}|j0B1}|j}|j&}|j`}|jB0}|j%}|j]}|j}|jC19}|j}|j}|jg}|jB8}|j%}|j}|jX7}|j}|j6}|j}|jEB5}|j,}|j}|jB4}|jů}|j̰}|jps####.########### #...........##.#########.#.#.##.# ..86.....>..# ####.###.########### #.......... #.##.##..#. # #.#...#. ...# #. ##.##.#.....  ...# ##+#####~# #.....#.....  .#.# #....#..~≈≈≈ ##.##.......  .#.# #.....~~≈~.≈≈ # #.#..... }|j}|j&f7.9 (153}|j3}|j"; _Found a stone staircase leading down.}|jtu}|ju}|j v}|jw}|jPy}|j`210}|jR  There is a stone staircase leading down here.}|j}|j}|jB09 _}|jA}|j^}|jy}|jB8}|j!}|j0}|jcX7}|j}|j*}|jp}|jB6}|j}|j͐}|jX5}|j}|j }|j### #.######## #......... #.######## #.# ##########.# #.@.....>..# ###95.9 (8.0) }|j #.########## #.. #.#.##> # .....# #. #. ##.#  ##.....# ##+#####~# #...  #....#.# #....#..~≈≈≈ ##.# }|j #....#.# #.....~~≈~.≈≈ #  #..#.#.# #.....≈~≈~≈≈≈}|j}|j;e6.9 (94}|j}|j;9 _Found an escape hatch in the floor.}|j 3}|j }|j 321}|jy 0  There is an escape hatch in the floor here.}|j a199 _}|j  }|jy }|j #........#.####### #.###########.# #.......>..# ###.########## #.#.# #. #># #.....# #@# #. .##.....# ##+#####~# #....#.# #....#..~≈≈≈ ##.}|j` #....#.# #.....~~≈~.≈≈ ##..#.#.# #.....≈~≈~≈≈≈ #....#.# #.....~≈~≈≈≈ #....#.###.....~≈≈.### ♣♣♣♣ ####........##.~~~~..# }|j j.♣.♣♣#.÷..#.#####..~~~~~..#}|jX% t801.9 (5'...#....#.....#.....~#.....~...##.~~~}|j+ }|j0 ======2.9 (68}|j5 }|j7 = _As you open the door, it creaks loudly!}|jI}|j{}|jc}|j#7  There is an open door here.6 _}|j}|j^B5}|j4}|j?}|jB3}|j}|j}|jvX2}|j}|j}|jA  You enter the shallow water.}|jJ\Water Gem (8190) }|j}|jN _Moving in this stuff is going to be slow.}|j.}|j}C88}|j<}|j}|j}|j6OGem (8187) }|j}|j}|jG}|jB6}|j}|j^ }|j }|j B5}|ji }|jD}|j}|jB4}|jc}|j}|j}|jJB3}|j}|j}|jO}|jB2}|j}|ja}|j }|jq B1}|j }|jp#}|j%X0}|j%}|j'}|j(}|j(C79}|j@)}|jT+}|j,X8}|jB-}|j/}|j[3A  You enter the shallow water.}|j3\Water Gem (8177) }|j4}|j7N _Moving in this stuff is going to be slow.}|j9}|j:OGem (8176) }|j";}|j`=}|j>}|j?B5}|jY@}|jA}|jhC}|jCB4}|jE}|jG}|jH}|jHB3}|jI}|jL}|j6N}|jNB2}|jO}|jR}|jeS}|jSB1}|jET}|jU}|jV}|j%WB0}|j X}|jY}|jZ}|j|[C69}|j[}|jH]}|j^X8}|j_}|j`}|ja}|j,bB7}|jb}|jOd}|jeX6}|jSf}|j h}|j4i}|j~iB5}|jj}|jk}|jl}|jmB4}|jm}|jo}|jp}|jXpB3}|jq}|jr}|jt}|jWtB2}|j7u}|jv}|jx}|j\xB1}|jy}|j|}|j}X0}|j~}|jx}|j}|jC59}|j}|j"}|jυX8}|j}|j}|j}|juB7}|j}|j܋}|jɌ}|jB6}|j}|jԏ}|j X5}|j}|j}|j`X4}|j+}|j }|jÙX3}|j}|j,}|jX2}|j>}|j}|j}|j<B1}|j}|j'}|j}|jإB0}|j}|j7 _You open the door.}|jY49}|j+}|j@  There is an open door here.}|j"}|jI8 _}|j}|ja}|j}|jCB7}|j}|jܷ}|jJ}|jB6}|j}|jʻ}|jl ### #### #........# #...## ###.#####.## #.##.! ..........# #.# #.######.....# #> #..@...'.....# #.# ------54.7 (51.8) ########.....# ##'## #....#.# #... #....#.# #.... #..#.#.# #....#♣♣#....#.# #....  ###.♣♣♣♣♣ #....#.###....  #...♣♣..♣♣♣ ♣♣♣♣♣ ####........##}|j  #....♣.♣..♣♣♣♣.♣.♣♣#.÷..#.#####.. }|jN}|js------5.7 (525}|j}|jjS _Found 2 fizzy purple potions.}|j3}|j}|j%}|j}|j\B4}|j3}|j}|jB2}|j}|jm}|j }|jKB1}|j2}|jQ}|j[}|jB0}|j39}|j}|j;B8}|j}|j}|j}|jB7}|jd}|j }|j"X6}|j#}|j*n5}|j+}|jy/}|j1}|j1B4}|j3}|j$8@  There is an open door here.}|j-:}|jz:I3 _}|j];}|jC2}|jE}|jF}|jFB1}|jnG}|j6K}|jeL}|jLB0}|jM}|jQ}|jQ}|j'RC29}|j6T}|jV}|juW}|jWB8}|jX}|j[}|j\}|j\B7}|j]}|jU`}|jia}|jaB6}|jWb}|jXe}|j|fX5}|j>g}|ji}|jk}|jAkB4}|jk}|jp3}|jr}|js}|j##.#....... .# #....~~~..#@.# #.########92.5 (36 }|jCC'#######÷≈~~~..#..#### ....... ..#......~≈~~........# ####### }|jh..#......~~≈~~...#...#### #..... ..#######.~~~..###......# #.#### }|j.## ##≈~≈≈~..# #......+ #.....}|j #≈≈≈≈~~..####.)...# #.#.## }|j.# #≈≈≈≈≈~~~..........# #.#.#}|jx###≈≈≈≈≈≈≈.~######.....# #.#.#}|j.}|j,3.5 (37}|jb:7}|jQ _Found a stone staircase leading down.}|j? }|j|? }|j B }|jD }|jH n6}|jpO 5}|j3Q n4}|jR }|jS }|j8T B3}|jT }|j$V }|jAW }|jW B2}|jPX }|j\ 1}|j` }|j8b }|jb B0}|jc }|jd }|je }|jf D099}|jKg }|jyh }|jAi }|ji B8}|jk }|j/l }|jm }|jm B7}|jn }|jq }|jHv n6}|jUw }|jx }|jx B5}|j(z }|j| }|j~ X4}|jC }|j! n3}|j }|j }|jĉ }|j B2}|jX }|j( }|ju }|j :1}|jې }|j }|j n0}|jz }|j }|j C89}|j }|ja }|j }|j0 B8}|jl }|j '}|j X7}|j }|j 7 _You open the door.}|j X6}|j }|j @  There is an open door here.}|j }|j/ I5 _}|j= }|j }|j\ }|j B4}|j }|j8 }|j }|j B3}|j }|j }|j }|j B2}|j }|j }|j }|j B1}|jA }|j }|j }|j B0}|jz }|j" }|jw }|j C79}|j }|j* }|jZ }|j B8}|jO }|j }|jI }|j B7}|jp }|j< }|j }|j B6}|j }|j }|j }|j B5}|j }|jU }|j2 }|j B4}|j }|j }|j X3}|jh }|j }|j }|j B2}|jc }|j }|j }|j X1}|jg }|j }|j B0}|j }|j }|j }|jH C69}|j }|j }|j }|jB8}|j}|jb}|jf}|jB7}|j}|j}|j }|j/ }|jM :6}|j }|jg}|jn5}|j}|jl}|jB4}|j=}|j#}|j}|jmB3}|j}|jG}|j}|jB2}|j1}|j}|j}|j*B1}|j9 }|j*!}|j"}|j"B0}|j#}|j$}|j%}|j&C59}|j&}|j'}|jP)X8}|j=*}|j+}|j.n7}|j/}|j0X6}|j1}|j3}|jV4X5}|j5}|jp6}|jQ7}|j7B4}|j8}|j]9}|j;}|j[;B3}|j;}|jA}|jB}|j:CB2}|jC}|jE}|jF}|j[GX1}|jH}|jJX0}|jK}|jvM}|jjN}|jNC49}|jN}|jdP}|jQ}|jQB8}|jpR}|jS}|jGT}|jTB7}|jT}|jV}|jW}|jXB6}|jBX}|jZ}|j[}|j[B5}|j2\}|j]}|j^}|j_B4}|j_}|j`}|j1b}|jsbB3}|jc}|j0d}|j|e}|jeB2}|jYf}|jg}|jh}|jiB1}|jj}|j2k}|jl}|jlB0}|j^m}|jNn}|joY39}|jCp}|jr}|j"t}|j~tB8}|jt}|jv}|j^w}|jwB7}|j x}|jy}|jnzX6}|jS{}|j|}|j}}|j}B5}|j~}|j}|j}|jB4}|jK}|j˂}|jÉX3}|j$}|j}|j}|jkB2}|j}|j+}|jϐ}|j'B1}|jđ}|j2}|je}|jהB0}|j(}|j}|j}|j`C29}|j}|jG}|jA}|jB8}|j}|j}|jڠX7}|jB}|j'}|j }|jTB6}|jR}|j7 _You open the door.}|j?}|jB5}|j}|j@  There is an open door here.}|j}|j%I4 _}|j}|j}|j}|j$B3}|jؾ}|j@  There is an open door here.}|jm}|j8I2 _}|j}|j}|j3}|jJn1}|j}|j&B0}|jU}|js}|j*}|jY19}|j}|j#}|j>n8}|j}|j*X7}|jX}|jF}|jB6}|jm}|j}|jX5}|jW}|j}|j}|jB4}|jt}|j`}|jrX3}|j#}|j}|j21009}|j2X8}|jr}|jv}|jp }|j B7}|j7 }|jE }|j X6}|j }|j}|j|X5}|jK}|jR}|jE}|jB4}|j}|jI}|jX3}|jc}|j}|jN}|jB2}|jX}|j}|jX1}|j}|j}|j}|j& B0}|j }|jV"}|j #}|jX#E7999}|j#}|jZ%}|j%}|j2&B8}|j&}|j(}|j(X7}|jG)}|j*}|j+}|j,B6}|j,}|jO.}|j/X5}|jB0}|j1}|j~2}|j2B4}|jO3}|j%5}|j5X3}|j,6}|jo7}|j8}|jG8B2}|j8}|j/:}|j;}|je;B1}|j;}|j=}|j=}|j=B0}|jh>}|j|?}|jA}|jAC89}|jA}|j$}|jX8}|jZ}|j<}|j-}|jyB7}|j}|j}|jn6}|jd }|jc }|j B5}|j }|j< }|j3}|jB4}|j}|jo}|j\X3}|j,}|jy}|jB2}|jE}|jS}|jS}|jB1}|j}|j/}|jX0}|ju}|j}|j@}|jC79}|j}|jF }|j!n8}|j#}|j'X7}|j(}|j)}|j*X6}|jF+}|j,}|j-}|j.B5}|jk.}|j/}|jg0}|j1X4}|jp2}|j2}|j33B3}|j3}|j4}|j5}|j5B2}|j=6}|jV7}|jD8}|j8B1}|j8}|j:}|j:}|j;X0}|j =}|j=}|j">C69}|jq>}|j?}|j%AX8}|jA}|jB}|jD}|jDB7}|j\E}|jF}|jH}|jaHB6}|jH}|jJ}|jVLX5}|jxM}|jEO}|jPX4}|jQ}|jS}|j2T}|jtTB3}|j'U}|jtV}|jWX2}|jX}|jZX1}|j[}|j{^You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 53 gold piece}|j#_s (gained 12).}|j`X0}|ja}|jb}|jc}|jcC59}|jId}|j3e}|jLf}|jfB8}|j g}|jth}|jWi}|jiB7}|j2j}|jhk}|jLl}|jlB6}|j=m}|jُ54}|j}|j}|jB3}|j}|j}}|jX2}|j*}|jt}|j}|jIB1}|jզ}|j}|jfX0}|j@}|jz}|j¹}|jKC49}|j}|j}|j=X8}|j}|j}|j}|jB7}|jA}|jW}|j}|j7B6}|j}|j}|j}|jB5}|j,}|jT}|j}|jhB4}|j}|jC}|j}|j@B3}|j}|j}|j}|j"B2}|j}|j}|j*}|jB1}|j}|j }|jX0}|j}|jp }|j }|jD C39}|jq }|j}|j}|jB8}|j}|j}|j}|jB7}|j}|j }|j!X6}|j"}|j'}|j(X5}|j|)}|j.}|j/}|j/B4}|j0}|j06}|jv7}|j7B3}|j%8}|j<}|j=}|j?>B2}|j>}|j4C}|jDX1}|j;E}|jI}|jJX0}|jCK}|jO}|jO}|j_PY29}|jT}|jU}|jmVB8}|jV}|j9[}|j[X7}|j[\}|j`}|jla}|jaB6}|jb}|je}|jf}|jgB5}|jh}|j[k}|jHl}|jlB4}|jl}|jp}|jq}|jqB3}|jtr}|ju}|j,w}|jhwB2}|jw}|j{}|j|}|j}B1}|j}}|j}|jg}|jB0}|j}|j}|jY19}|jC}|j}|j֎}|j)B8}|jϏ}|j5}|j$}|jzB7}|j }|j}|j}|jB6}|jv}|j}|j}|jB5}|jT}|j}|jţX4}|jZ}|jr}|j{}|jҨB3}|j&}|jY}|j)}|j`B2}|j}|jy}|jW}|jB1}|jA}|j}|jX0}|j}|j}|j}|jC09}|j}|j}|jX8}|j[}|j765}|jX4}|j}|j}|jB3}|j}|jf}|j}|jB2}|j}|j}|j}|j$B1}|j}|j}|j}|jKB0}|j}|j}|jo}|jD899}|jZ}|j.}|j&}|jnB8}|j}|j37}|j$}|j}|j%B6}|jT}|j^}|j}|jB5}|j}|j}|j6}|jB4}|jj}|j}|jHX3}|j }|j2}|j}|j }|jC B1}|j{ }|j }|j;}|jB0}|j}|j}|j}|jC89}|j}|j}|j}|j#B8}|jr}|j}|j h  A kobold comes into view.}|j(4####.#.....#...#.#  #..#.#.........#K#  ...#.#...#.#...#.#  ...#.#...#.....#.#  ...#.#.........#.##  ...#.#.#.##)......#  .}|j *\..#.#.#....#.....#  #+##.#.######.....#  .>##.#.........#@.#  ####.###########..#  ## .........)..#  Shock# ###########.#  .#### #..........#  ....####.#######..#   K   kobold (missile, wandering) ....'..#.......#..#  )...##.#.#.###.#..#  ....##.#.#.# #.#..#  }|j,`.K1112.5 (219.0)}|j3}|j5n3.5 (2207 _}|j=}|j>}|jW####.#.....#...#.# AutarchDCSS the Magician #..#.#.........#.# Mummy ...#.#...#.#...#K# Health: 22/22 ======================== ...#.#...#.....#*# Magic: 4/5===================----- ...#.#.........#*## AC: 6Str: 11 ...#.#.#.##)....*.# EV: 9Int: 14 ...#.#.#....#...*.# SH: 0Dex: 12 #+##.#.######...*.#}|j XL:  2 Next: 24% Place: Dungeon:1 .>##.#.........#@.# Noise: ---------  Time: 1113.5 (0.0) ####.###########..# b) +0 spear ## .........)..# Cast: Shock .# ###########.# Gem (7887) .#### #..........# ....####.#######..# K   kobold (missile, wandering) }|jQ....'..#.......#..# )...##.#.#.###.#..# ....##.#.#.# #.#..#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  }|j}Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 71% to hit)}|j\####.#.....#...#.#   AutarchDCSS the Magician #..#.#.........#*#   Mummy ...#.#...#.#...#*#   Health: 22/22 ======================== ...#.#...#.....#*#   Magic: 4/5===================----- ...#.#.........#*##   AC: 6Str: 11 ...#.#.#.##)....*.#   EV: 9}|j]Int: 14 ...#.#.#....#...*.#   SH: 0Dex: 12 #+##.#.######...*.#   XL:  2 Next: 24% Place: Dungeon:1 .>##.#.........#@.#   Noise: ---------  Time: 1113.5 (0.0) ####.###########..#   b) +0 spear ## .........)..#   Cast: Shock .# ###########.#   Gem (7887) .#### #..........#  ....####.#######..#   K   kobold (missile) ....'..#.......#..[}|j^j40m#  )...##.#.#.###.#..#  ....##.#.#.# #.#..#  Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  }|jR^hasn't noticed you, 71% to hit)  The zap hits the kobold.  The kobold is heavily wounded.}|jG.K}|j@7.....}|jn==4.5 (16}|j}|j  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (wandering,  hasn't noticed you, 71% to hit)  }|j`The zap hits the kobold.  The kobold is heavily wounded. _The kobold shouts!}|j####.#.....#...#.# AutarchDCSS the Magician #..#.#.........#.# Mummy ...#.#...#.#...#.# Health: 22/22 ======================== ...#.#...#.....#K#}|jHm Magic: 3/5==============---------- ...#.#.........#*## AC: 6Str: 11 ...#.#.#.##)....*.# EV: 9Int: 14 ...#.#.#....#...*.# SH: 0Dex: 12 }|j#+##.#.######...*.# XL:  2 Next: 24% Place: Dungeon:1 .>##.#.........#@.#}|jd Noise: ==-------  Time: 1114.5 (0.0) ####.###########..# b) +0 spear }|j ## .........)..# Cast: Shock .# ###########.#}|j[ Gem (7886) .#### #..........# ....####.#######..# K   kobold (missile) ....'..#.......#..# )...##.#.#.###.#..# ....##.#.#.# #.#..#}|j]#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,71% to hit)}|j####.#.....#...#.#   AutarchDCSS the Magician #..#.#.........#*#   Mummy ...#.#...#.#...#*#   Health: 22/22 ======================== }|j5d...#.#...#.....#*#   Magic: 3/5==============---------- ...#.#.........#*##   AC: 6Str: 11 ...#.#.#.##)....*.#   EV: 9Int: 14 }|jR...#.#.#....#...*.#   SH: 0Dex: 12 #+##.#.######...*.#   XL:  2 Next: 24% Place: Dungeon:1 }|j.>##.#.........#@.#   Noise: ==-------  Time: 1114.5 (0.0) ####.###########..#   b) +0 spear ## .........)..#   Cast: Shock }|jT.# ###########.#   Gem (7886) .#### #..........#  ....####.#######..#   K   kobold (missile) ....'..#.......#..#  }|j)...##.#.#.###.#..#  ....##.#.#.# #.#..#  }|j@Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  }|jPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,71% to hit)}|jrt)..}|juAK....}|j`{Y((((}|j{(((Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,71% to hit)  The zap misses the kobold. The kobold throws a stone.}|jl....@..}|jm-5.5 (15}|jg}|jR _The stone barely misses you.}|jt####.#.....#...#.# AutarchDCSS the Magician #..#.#.........#.# Mummy ...#.#...#.#...#.# Health: 22/22 ======================== ...#.#...#.....#K# Magic: 2/5=========--------------- ...#.#.........#*## AC: 6Str: 11 }|j...#.#.#.##)....*.# EV: 9Int: 14 ...#.#.#....#...*.# SH: 0Dex: 12 #+##.#.######...*.# XL:  2 Next: 24% Place: Dungeon:1 .>##.#.........#@.# Noise: =--------  Time: 1115.5 (0.0) ####.###########..# b) +0 spear ## .........)..# Cast: Shock .# ###########.# Gem (7885) .#### #..........# ....####.#######..#}|j K   kobold (missile) ....'..#.......#..# )...##.#.#.###.#..# ....##.#.#.# #.#..#}|j+Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jRAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line}|jxAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,71% to hit)}|j####.#.....#...#.# AutarchDCSS the Magician #..#.#.........#.# Mummy ...#.#...#.#...#.# Health: 22/22 ======================== ...#.#...#.....#.# Magic: 2/5=========--------------- ...#.#.........#.## AC: 6Str: 11 ...#.#.#.##)......# EV: 9Int: 14 ...#.#.#....#.....# SH: 0}|jHDex: 12 #+##.#.######.....# XL:  2 Next: 24% Place: Dungeon:1 .>##.#.........#@.# Noise: =--------  Time: 1115.5 (0.0) ####.###########..# b) +0 spear ## .........)..# Cast: Shock .# ###########.# Gem (7885) .#### #..........# ....####.#######..# K   kobold (missile) ....'..#.......#..# )...##.#.#.###.#..# ....##.#.#.# #.#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,71% to hit)  The zap hits the kobold.}|j *# *# .*# .*## *.# *.# *.# >}|j        .  ....'..   )...##.  .#.#.# #.#..#  }|j6dd..$....}|jYo76.5 (1Shock4}|jw}|jky  Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (heavily wounded,71% to hit)  The zap hits the kobold. _You kill the kobold!}|j  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jJ }|jR }|jd }|jf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}|jx }|j }|jw }|j F _Unknown command.}|jaA }|jFI }|jQ }|jAS F _Unknown command.}|jX}|j Y}|jG\}|j^}|j!f3 _2}|jg}|jj}|j\kB1}|jm}|jp}|j qB0}|js}|jv}|j:w;79}|jy}|jb|}|j|B8}|jB}|jX7}|jg}|jɇB6}|jG}|jo}|j&}|jv3=====5}|jc}|j}|jB4}|jZ}|jX3}|j}|j}}|jhB2}|j}|je}|jTX=====1}|j}|j8}|jB0}|j|}|jY69}|j}|jkX8}|j}|j}|jB7}|j}|jX6}|j?}|j}|jB5}|j}|j }|j v4=====4}|j~ }|j}|j B3}|j7}|jh}|jB2}|j}|jX1}|j`3}|j8n=====0}|j;}|j>}|j>C59}|j\A}|jD}|j'EB8}|jG}|jJ}|jOKB7}|jM}|jP}|jQ,6}|jLQ}|jS}|jV}|j$W,5}|jOW}|jY}|j]}|jU]B4}|j_}|jb}|jdt5=====3}|j_f}|ji}|jl}|jKmB2}|jp}|js}|jFv}|jIwB1}|jpy}|j|}|jZ}|j΃B0}|ju}|ji}|ji}|jόY=====49}|jn}|jě}|jN}|jB8}|j}|j  You now have 64 gold pieces (gained 11).  Things that are here:7}|j}|jϱ? _a +0 short sword; 5 stones}|jôX6}|j}|j }|jc}|jB5}|j}|j}|j}|jB4}|j}|jn3}|j}|j}|j}|jB2}|j<}|j}|jX1}|j0}|jI}|j=}|j}B0}|j}|j>}|jlC39}|j}|j}|j }|j}|jB8}|jW}|j}|jX}|jB7}|j}|j\}|j\X6}|j}|j   ## ######### #.# .......# ...# #######.# ####..#  }|j #.# .....# ## #.# .. ....# .# ####.###.####...# # #..##@..# - .# #.##.##..#.##...# }|j .# # #.#...#......## ##.##.#.....#.....# ###.....#.....#...#.# }|j> b ##.##...........#.# # # #.#.....##..#.# ≈≈ ####.#.....#...#.# ####..#.#.........#.#  You pick up a parchment of Inner Flame and begin reading...}|j064.5 (48.0)}|j&-5.5 (495}|jd}|jD _You add the spell Inner Flame to your library.}|jg43}|j}|jB2}|j}|j}|j}|jRB1}|j}|j}|j}|jPB0}|j}|j}|j}|jC29}|j}|jF}|jvX8}|j}|j,76}|j}|j}|j1B5}|j}|j}|j}|jB4}|j}|j}|j{}|jB3}|jB}|j}|j}|jCB2}|j}|j}|ju}|jB1}|jc}|j }|j7}|jB0}|jA}|ju}|j}|j C19}|j}|j"}|jM}|jB8}|j7}|j=}|jn6}|j}|j}|j B5}|j}|j}|jD }|j ,4}|j }|j }|j }|j }|j B3}|jb }|j}|j}|jB2}|j}|j}}|j}|jU10}|j}|j}|jC09}|j}|j]}|jJ}|jB8}|j6}|jL }|j-!}|js!,7}|j!}|j!}|j#}|j$}|j %B6}|j%}|j&}|j'}|j(B5}|j4)}|jy*}|j+}|j2,}|jW,:4}|jF-}|j.}|jr43}|j921}|jp:}|j;}|j,<B0}|j<}|jf>}|j?}|j?.799}|j?}|j@}|j.B}|jRC}|jCB8}|jhD}|jJW}|jW}|jyXB7}|jY}|j`}|jb}|j dB6}|jd}|jk}|jk}|jXlB5}|j~m}|js}|jt}|jltB4}|jfu}|jX|}|j~B3}|j~}|j}|j2}|j/}|j"}|j~B1}|j3}|jd}|jb0898765432}|ja1079876543}|j21}|j9}|j0}|j}|j o69}|jR  There is a stone staircase leading down here.}|j}|jdI8 _}|j}|j'}|j}|j8B7}|j}|j}|j}|jX6}|j}|j}|jB5}|jL}|je}|j }|jRB4}|j}|j!}|j"}|j"B3}|j#}|j%}|j&B2}|j(,}|j)}|j)}|j1*B1}|jr,}|j,}|j.}|jX.B0}|j.}|j1P  There is an escape hatch in the floor here.}|j2}|j3J59 _}|j24}|j5}|j6}|j6B8}|j7}|jL;@  There is an open door here.}|jg<}|j<I7 _}|j~=}|j>}|j4@}|jl@B6}|jB,}|j>D}|jDB5}|jvE}|jF}|jBIX4}|jI}|jJ}|jN%  }|jMNYou enter the shallow water.}|j[PrWater Gem (7752) }|j ]N _Moving in this stuff is going to be slow.}|j^}|j_B1}|j4`}|jc}|j d}|jdC49}|je}|ju}|jv}|j-wB8}|jw}|j}|jX6}|jŊ}|j}|j͏}|j#OGem (7745) }|j}|jM}|js}|jB4}|j%}|jfn3}|jҜ}|jw}|j}|jbB2}|j}|j}|jX1}|j}|j}|j}|jB0}|j}|j\}|j|Y39}|jѰ}|jB}|j}|j :8}|j}|j}|jX7}|j}|j5n6}|jA}|j}|j}|jDB5}|j}|j'}|jI}|j:4}|j}|j}|j}|jB3}|jC}|jF}|j}|jB2}|j,}|j%  }|jYou enter the shallow water.}|jM7Water Gem}|jq% (7730) }|jR}|jN _Moving in this stuff is going to be slow.}|j}|jOGem (7729) }|j}|j}|j$}|jB8}|j }|j1 #..#.#'#######÷≈~~~..#..#### #... }|j>2#..#....#......~≈~~........# #### #..#....#......~~≈~~...#...#### ##.#....#######.~~~..###......### .......## ##≈~≈≈~..# #......'.. }|j2M##.##### ##≈≈≈≈~~..####.)...##..#...# #≈#≈≈≈≈≈~~~..........##. ##.#.#####≈≈≈≈≈≈≈.~######.....##. .........#######@.## ####.....##.}|j2)272.1 (106.6) }|j)3##...............## #.....#####.  #.#.....#.####.## #.....# #. ##)#............# #.....#####. .#.#.......###### #.....+..... .#.#....>..# #######.....####.. }|jQ3.#.#.......#####...........## #.. ...#.###'#.#................# #.. }|j3~...#.# #.#.#.....#....# #..}|j/=}|jD}|jF_ _Partly explored, can't reach some places.}|j }|jx _There is an open door here. _You now have 53 gold pieces (gained 12). _A kobold comes into view.The zap hits the kobold.  The kobold is heavily wounded. _The kobold shouts!  The zap misses the kobold. The kobold throws a stone. _The stone barely misses you.The zap hits the kobold. _You kill the kobold!You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 64 gold pieces (gained 11).  Things that are here: _a +0 short sword; 5 stones  You pick up a parchment of Inner Flame and begin reading... _You add the spell Inner Flame to your library. }|j# X_There is a stone staircase leading down here. _There is an escape hatch in the floor here. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Partly explored, can't reach some places.}|j93You open the door. _There is an open door here. _There is an open door here. _You now have 53 gold pieces (gained 12). _A kobold comes into view.  The zap hits the kobold.  The kobold is heavily wounded. _The kobold shouts!  The zap misses the kobold. The kobold throws a stone. _The stone barely misses you.The zap hits the kobold. _You kill the kobold!  You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You now have 64 gold pieces (gained 11).  Things that are here: _a +0 short sword; 5 stones  You pick up a parchment of Inner Flame and begin reading... _You add the spell Inner Flame to your library. stone staircase leading down here. _There is an escape hatch in}|j9[ the floor here. _There is an open door here.  You enter the shallow water.}|j}|jE}|j#..#.#'#######÷≈~~~..#..#### #... AutarchDCSS the Magician #..#....#......~≈~~........# #### Mummy #..#....#......~~≈~~...#...####Health: 22/22 ======================== }|j##.#....#######.~~~..###......### Magic: 5/5======================== .......## ##≈~≈≈~..# #......'.. AC: 6Str: 11 ##.##### ##≈≈≈≈~~..####.)...##. EV: 9Int: 14 ##.#...# #≈#≈≈≈≈≈~~~..........##. SH: 0Dex: 12 ##.#.#####≈≈≈≈≈≈≈.~######.....##. XL:  2 Next: 27% Place: Dungeon:1 }|j.........#######@.## ####.....##. Noise: ---------  Time: 1272.1 (0.0) ##...............## #.....#####. b) +0 spear}|j<#.#.....#.####.## #.....# #. Cast: Shock ##)#............# #.....#####. Gem (7728) }|je.#.#.......###### #.....+..... .#.#....>..# #######.....####..}|j  .#.#.......#####...........## #..  ...#.###'#.#................# #..}|j-  }|j...#.# #.#.#...........#....# #..  }|j[_There is an open door here.  You enter the shallow water. }|j5_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places.}|jq}|j]}|j}|j}|jʳ}|j}|j}|jmF _Unknown command.}|j r }|jt Where to? (? - help)  D - Dungeon }|jD}|jV[?25h[?0c#..#.#'#######÷≈~~~..#..#### #... AutarchDCSS the Magician #..#....#......~≈~~........# #### Mummy }|jtW9#..#....#......~~≈~~...#...####Health: 22/22 ======================== ##.#....#######.~~~..###......### Magic: 5/5======================== .......## ##≈~≈≈~..# #......'.. AC: 6Str: 11 ##.##### ##≈≈≈≈~~..####.)...##. EV: 9}|jWhInt: 14 ##.#...# #≈#≈≈≈≈≈~~~..........##. SH: 0Dex: 12 ##.#.#####≈≈≈≈≈≈≈.~######.....##. XL:  2 Next: 27% Place: Dungeon:1 }|jW!.........#######@.## ####.....##. Noise: ---------  Time: 1272.1 (0.0) }|jX##...............## #.....#####. b) +0 spear#.#.....#.####.## #.....# #. Cast: Shock }|j0X##)#............# #.....#####. Gem (7728) }|jiX .#.#.......###### #.....+..... .#.#....>..# #######.....####..  }|jXu.#.#.......#####...........## #..  ...#.###'#.#................# #..  ...#.# #.#.#...........#....# #..  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Unknown command.}|j3YQWhat level of the Dungeon? (default 1, ? - help) }|jv [?25l[?1c}|j42}|j}|j}|j}|jF7 _6}|j=}|j,5}|j }|j}|j}|j}|jIX4}|j}|jn3}|j}|j}|j:2}|j}|j֯}|j}|jB1}|j}|j}|j}|jHB0}|j}|je}|j#}|jbC19}|j}|jA You enter the shallow water. _Moving in this stuff is going to be slowPartly explored, can't reach some places. }|j_Unknown command.There is a stone staircase leading down here.}|j.}|jI8 _}|j}|j#I 2  You climb downwards.}|j+}|jB7}|j}|j _You encounter a frilled lizard.There is a stone staircase leading up here.}|je }|jo  .##  #..  ..#  ..#  # ..#  #.####..#  #.#.......#####  .......@......# 83.6 (11.5)}|jp  ..l............  ...#.####...#.# Shock # # ......  ..#.# ..... l   frilled lizard (asleep) ..#. ..# }|jv }|j0| }|j~ e _A frilled lizard is nearby!}|j  AutarchDCSS the Magician .##  Mummy #..  Health: 22/22 ======================== }|jY..#  Magic: 4/5===================----- ..#  AC: 6}|jKStr: 11 # ..#  EV: 9Int: 14}|j #.####..#  SH: 0Dex: 12 }|j4#.#.......#####  XL:  2 Next: 27% Place: Dungeon:2 .....**@......#  Noise: ---------  Time: 1283.6 (0.0)}|j ..l**..........  b) +0 spear}|j }|jA...#.####...#.#  Cast: Shock }|j# # ......  Gem (7717)  ..#.#  .....  l   frilled lizard (asleep) ..#.  ..#  }|j7_A frilled lizard is nearby!}|j'Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jKtAiming: Shock (safe; 26% risk of failure)  }|jpPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)}|j AutarchDCSS the Magician.##Mummy#..Health: 22/22 ========================..#Magic: 4/5===================-----..#}|j AC: 6Str: 11# ..#EV: 9Int: 14}|j#.####..#SH: 0Dex: 12#.#.......#####XL:  2 Next: 27% Place: Dungeon:2.....**@......#}|jINoise: ---------  Time: 1283.6 (0.0)..***..........b) +0 spear**.#.####...#.#Cast: Shock# # ......Gem (7717) ..#.#.....}|j~l   frilled lizard..#...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  }|jPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.}|jA.l}|j>6......}|jn==4.6 (16}|j}|j  Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded. _The frilled lizard hisses angrily. You hear a shout!}|j k  AutarchDCSS the Magician .##  Mummy #..  Health: 22/22 ======================== ..#  Magic: 3/5==============---------- ..#  AC: 6Str: 11 # ..#  EV: 9Int: 14 }|jj F#.####..#  SH: 0Dex: 12 #.#.......#####  XL:  2 Next: 27% Place: Dungeon:2 .....**@......#  Noise: ==-------  Time: 1284.6 (0.0) }|j ...l*..........  b) +0 spear ...#.####...#.#  Cast: Shock }|jL # # ......  Gem (7716)  ..#.#  .....  l   frilled lizard ..#.  ..#  }|j H_The frilled lizard hisses angrily. You hear a shout!  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 62% to hit)}|j-M R  AutarchDCSS the Magician .##  Mummy #..  Health: 22/22 ======================== ..#  Magic: 3/5==============---------- ..#  AC: 6Str: 11 # ..#  EV: 9Int: 14}|jM  #.####..#  SH: 0Dex: 12 #.#.......#####  XL:  2 Next: 27% Place: Dungeon:2 .......@......#  Noise: ==-------  Time: 1284.6 (0.0) ....l..........  b) +0 spear }|j N Z...#.####...#.#  Cast: Shock # # ......  Gem (7716)  ..#.#  }|jbN .....  l   frilled lizard ..#.  ..#  _The frilled lizard hisses angrily. You hear a shout!  }|j@O Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 62% to hit)}|jO 0K}|jHW  .##  #..  ..#  ..#  # ..#   }|jW          # #   }|jW i..#.# }|jW ..... K   kobold }|jX ..#. l   frilled lizard..# }|jQX  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. }|jX  Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line}|jX Aim: a frilled lizard (heavily wounded, 62% to hit)  You miscast Shock. Nothing appears to happen.}|j] Contam: 10% --5.6 (15}|j'c }|jg q _You encounter a kobold. It is wielding a +0 whip.}|ja   AutarchDCSS the Magician .##  Mummy #..  Health: 22/22 ======================== ..#  Magic: 2/5=========--------------- ..#  AC: 6Str: 11 }|j "# ..#  EV: 9Int: 14 Contam: 10%  #.####..#  SH: 0Dex: 12 #.#.......#####  XL:  2 Next: 27% Place: Dungeon:2 ......*@......#  Noise: ---------  Time: 1285.6 (0.0) }|j ....l*.........  b) +0 spear ..K#.####...#.#  Cast: Shock # # ......  Gem (7715)  ..#.#  .....  K   kobold}|j  ..#.  l   frilled lizard }|j ~..#  _You encounter a kobold. It is wielding a +0 whip.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j/ *Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 62% to hit)}|j   AutarchDCSS the Magician .##  Mummy #..  Health: 22/22 ======================== ..#  Magic: 2/5=========--------------- }|jN ..#  AC: 6Str: 11 # ..#  EV: 9Int: 14 Contam: 10%  #.####..#  SH: 0Dex: 12 }|j #.#.......#####  XL:  2 Next: 27% Place: Dungeon:2 .......@......#  Noise: ---------  Time: 1285.6 (0.0) ...............  b) +0 spear ..K#.####...#.#  Cast: Shock # # ......  Gem (7715)  ..#.#  }|j z.....  K   kobold ..#.  l   frilled lizard}|jG M ..# }|ju Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j )Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 62% to hit)  }|j (The zap hits the frilled lizard.}|jV  .##  #..  ..# }|j # ..#  # ..#    #.#..*}|j   ....*.*  ....** }|j0    # #  }|j  ..#.# .....  ..#. ..# }|j) 3K.}|j [....†.}|j v31=6.6 (14}|j }|jU onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 62% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!}|jap  AutarchDCSS the Magician .##  Mummy #..  Health: 22/22 ======================== ..#  Magic: 1/5====-------------------- }|jp..#  AC: 6Str: 11 # ..#  EV: 9Int: 14 Contam: 10%  #.####..#  SH: 0Dex: 12 #.#.......#####  XL:  2 Next: 31% Place: Dungeon:2 }|j'q.....**@......#  Noise: =--------  Time: 1286.6 (0.0) ...K*..........  b) +0 spear }|jXq...#.####...#.#  Cast: Shock # # ......  Gem (7714) }|jq ..#.#  }|jqC.....  K   kobold ..#.  ..# }|jFr _You kill the frilled lizard!Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (71% to hit)}|j^  AutarchDCSS the Magician .##  Mummy #..  Health: 22/22 ======================== ..#  Magic: 1/5}|j====-------------------- ..#  AC: 6Str: 11 # ..#  EV: 9Int: 14 Contam: 10%  #.####..#  SH: 0Dex: 12 }|j1#.#.......#####  XL:  2 Next: 31% Place: Dungeon:2 .......@......#  Noise: =--------  Time: 1286.6 (0.0) ....K..........  b) +0 spear}|j ...#.####...#.#  Cast: Shock # # ......  Gem (7714)  ..#.#  .....  K   kobold ..#.  ..#  _You kill the frilled lizard!Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (71% to hit)}|j+ .##  #..  ..#  ..#  # ..#       }|j'     # #   ..#.# .....  }|jk..#. ..# }|j2-7.6 (13}|j}|j2 MCasting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip (71% to hit) _You miscast Shock. Nothing appears to happen.}|ja-  AutarchDCSS the Magician .##  Mummy }|ja#..  Health: 22/22 ======================== ..#  Magic: 0/5------------------------ ..#  AC: 6Str: 11 # ..#  EV: 9}|jbInt: 14 Contam: 20%  #.####..#  SH: 0Dex: 12 #.#.......#####  XL:  2 Next: 31% Place: Dungeon:2 ......*@......#  Noise: ---------  Time: 1287.6 (0.0) ....K*.........  b) +0 spear ...#.####...#.#  Cast: Shock # # ......  Gem (7713) }|jc ..#.#  }|j@c.....  K   kobold ..#.  }|jecG..#  }|jcK_You miscast Shock. Nothing appears to happen.  }|jcCasting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jcAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (71% to hit)}|j  AutarchDCSS the Magician }|je.##  Mummy #..  Health: 22/22 ======================== ..#  Magic: 0/5------------------------ ..#  AC: 6Str: 11 }|j(# ..#  EV: 9Int: 14 Contam: 20%  #.####..#  SH: 0Dex: 12 #.#.......#####  XL:  2 Next: 31% Place: Dungeon:2 .....K.@......#  Noise: ---------  Time: 1287.6 (0.0) ....†..........  b) +0 spear ...#.####...#.#  Cast: Shock # # ......  Gem (7713)  }|j..#.#  .....  K   kobold ..#.  ..# }|j2U _You miscast Shock. Nothing appears to happen.  }|jCasting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (71% to hit)}|j0 .##  #..  ..#  ..#  # ..#            # #   ..#.# .....  }|jk..#. ..# }|j318.6 (1Shock2}|j}|j   Casting: Shock (safe; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (71% to hit) _You miscast Shock. Nothing appears to happen.}|jd  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j83}|j}|jPe _You don't have enough magic to cast this spell.}|j[3}|j_a}|jecF _Unknown command.}|j9 ;.K}|j7 }|j g91 _}|j\ }|j }|jv }|j( p=90.7 (1.10}|jy }|jܬ _You barely miss the kobold. The kobold closely misses you.}|jsy1.809}|jg}|jz _You closely miss the kobold. The kobold hits you but does no damage.}|jڣx2.98}|j}|j _You closely miss the kobold. The kobold misses you.}|jx4.06}|j}|j} _You barely miss the kobold. The kobold barely misses you.}|j~  You hit the kobold.  The kobold is moderately wounded.}|j 1====295.1Shock5}|j }|j5 = _The kobold hits you but does no damage.}|jH  You barely miss the kobold.The kobold is moderately wounded.}|jI 19----76.24}|jO }|j R 9 _The kobold hits you with a +0 whip.}|j  You hit the kobold but do no damage.The kobold is moderately wounded.}|jt20=---57.33}|j}|jT _The kobold closely misses you.}|j  You closely miss the kobold.The kobold is moderately wounded.}|j|28.42}|jo}|j>T _The kobold closely misses you.}|jH .  You hit the kobold.}|j'<)}|jL=====049.5Shock1}|jR}|jJ _You kill the kobold!}|j]  .## #.. ..# ..# # ..# #.####..##.#.#####.@<......#.†..#.####...#.##. #. ....... ..#.#.# .....#. ..#.# ..#}|jb 18-30000}|ji }|jk $  Things that are here:}|jm p _a +0 whip; a kobold corpse}|jNx.## #.. ..# ..# # ..# #.####..# ##.#.##### .)@......# .....†. ....#.####...#.# ##. #. ...... . ..#.#.# .....#. ..#.# ..#}|j}|j1=6-1699 _}|j}|ja _There is a stone staircase leading up here.}|j !3}|j"}|jx.482706}|j%/}|jt1=2=====8% 5}|j2}|j_6k _You start resting.HP restored.}|j~F}|jW+5.5 (4}|j`2==66.5 (54 _}|jf}|jyh}|jj }|j }|j" ,}|j+ 4322}|j+, }|j, |=====11}|j#. }|j3 ==0}|j4 }|j7 _Your magical contamination has completely faded away.89}|jE9 }|j; }|j; B8}|j= }|j> }|jy? B7}|j@ }|jB }|jC B6}|jD }|jG }|jG B5}|jH }|jK }|jK v3=====4}|jL }|j@O }|jO B3}|jP }|jT n2}|jV }|jV B1}|jX }|jP[ n=====0}|j\ }|j _ }|jl_ C79}|j` }|jb }|j c B8}|jMd }|jbf }|jf B7}|jg }|j j X6}|jk }|jm X5}|jLo }|j;q }|jq :4}|j{ }|j&~ 4=====3}|j] }|j' }|j B2}|j] }|jr }|j B1}|j? }|jގ }|jT B0}|j }|jR }|jߓ Y=====69}|jA }|jQ }|j B8}|jB }|j X7}|jם }|j> X6}|j( }|j }|j B5}|jT }|jͨ }|jP B4}|j }|jܬ }|jE B3}|j }|j }|j: t5=====2}|j }|j 4 _Magic restored.}|jG }|jٺ B1}|j }|jѾ }|j_ }|j B0}|j }|j }|j }|j C59}|jn }|jv }|j[ }|j X=====8}|j   You encounter an adder.}|j+ -### ##. .. .. .S.###. .###.# .).....#...>.#  #.@.#  ##..#  # #..# Shock #.####..# ##.#.......#####.......)<......# S   adder (asleep).....†...............#.####...#.#.##. #. .......}|j 042.5 (36.0)}|j f3.5 (377}|jH }|jp K _Found a rapier. Found a stone staircase leading down.}|j} $ ### ###  . .. .. .S.###. .###.#  .).....#...>.#  #.@.# ##..#}|jl~  # #..# #.####..# ...#####  )<......#  .....†...........  ###...#.#.  ##. #.  }|j' ### ###  }|jP. .. .. .S.###. .###.#  .).....#...>.#  #.@.# ##..# # #..# #.####..# }|ji[...# )<......#  .....†...... ###... }|jY##. #. }|jA) _An adder is nearby!}|jG   AutarchDCSS the Magician  Mummy  Health: 22/22 ========================  Magic: 4/5===================----- ### ###  AC: 6Str: 11 . .. .. EV: 9Int: 14 .S*###. .###.#  SH: 0Dex: 12 .).***.#...>.#  XL:  2 Next: 34% Place: Dungeon:2 #*@.# Noise: ---------  Time: 1343.5 (0.0) ##..[3}|j 3m# b) +0 spear # #..# Cast: Shock #.####..# Gem (7657)  ##.#.......#####  .......)<......#  S   adder (asleep) .....†...........  ....#.####...#.#.  ##. #. ....... _An adder is nearby!Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)}|j   AutarchDCSS the Magician  Mummy  Health: 22/22 ========================  Magic: 4/5===================----- ### ###  AC: 6Str: 11 . .. .. EV: 9Int: 14 ..S###. .###.#  SH: 0Dex: 12 .).....#...>.#  XL:  2 Next: 34% Place: Dungeon:2 #.@.# Noise: ---------  Time: 1343.5 (0.0) ##..# b}|j ) +0 spear # #..# Cast: Shock #.####..# Gem (7657)  ##.#.......#####  .......)<......#  S   adder (asleep) .....†...........  ....#.####...#.#.  ##. #. ....... Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.}|j  ### ###  . .. ..      #.@.# ##..# # #..#   )S .....†  ##. #. }|ja IContam: 10% 4.5 (16onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen. _The adder hisses angrily.}|j>   AutarchDCSS the Magician  Mummy  Health: 22/22 ========================  Magic: 3/5==============---------- ### ###  AC: 6Str: 11 . .. .. EV: 9Int: 14 Contam: 10%  ..S###. .###.#  SH: 0Dex: 12 .).***.#...>.#  XL:  2 Next: 34% Place: Dungeon:2 #*@.# Noise: ---------  Time: 1344.5 (0.0) ##..}|jF # b) +0 spear # #..# Cast: Shock #.####..# Gem (7656)  ##.#.......#####  .......)<......#  S   adder .....†...........  ....#.####...#.#.  ##. #. ....... _The adder hisses angrily.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (62% to hit)}|jMAutarchDCSS the MagicianMummyHealth: 22/22 ========================Magic: 3/5==============----------### ###AC: 6Str: 11. .. ..EV: 9Int: 14 Contam: 10% ***###. .###.#SH: 0Dex: 12.).***.#...>.#XL:  2 Next: 34% Place: Dungeon:2#*@.#Noise: ---------  Time: 1344.5 (0.0)##..#b) +0 spear# #..#Cast: Shock}|j_#.####..#Gem (7656) ##.#.......#####.......)<......#S   adder.....†...............#.####...#.#.##. #. ....... _The adder hisses angrily.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (62% to hit)}|j.S.S}|j#2....}|j,(m=5.5 (15}|j /}|j2MCasting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (62% to hit) _The zap misses the adder.}|j  AutarchDCSS the Magician  Mummy  Health: 22/22 ========================  Magic: 2/5=========--------------- ### ###  AC: 6Str: 11 . .. .. EV: 9}|jBInt: 14 Contam: 10%  ...###. .###.#  SH: 0Dex: 12 .)..S*.#...>.#  XL:  2 Next: 34% Place: Dungeon:2 #*@.# Noise: =--------  Time: 1345.5 (0.0) ##..# b) +0 spear }|jc# #..# Cast: Shock #.####..# Gem (7655)  }|jV##.#.......#####  .......)<......#  S   adder }|j.....†...........  ....#.####...#.#. }|j\2 ##. #. ....... _The zap misses the adder.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (62% to hit)}|jNm-  AutarchDCSS the Magician  Mummy  Health: 22/22 ========================  Magic: 2/5=========---------------}|jn ### ###  AC: 6Str: 11 . .. .. EV: 9Int: 14 Contam: 10%  ...###. .###.#  SH: 0Dex: 12 .)...S.#...>.#  XL:  2 Next: 34% Place: Dungeon:2 #.@.# Noise: =--------  Time: 1345.5 (0.0) ##..# b) +0 spear # #..# Cast: Shock #.####..# Gem (7655)  }|jo##.#.......#####  .......)<......#  S   adder .....†...........  ....#.####...#.#.  ##. #. ....... _The zap misses the adder.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (62% to hit)}|j7w ### ###  . .. ..  }|jw    #.@.# ##..# # #..#  }|jQx )  .....†  ##. #. }|j|2-6.5 (14}|j7}|j  Casting: Shock (safe; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (62% to hit) _You miscast Shock. Nothing appears to happen.}|jt  AutarchDCSS the Magician  Mummy  Health: 22/22 ========================  Magic: 1/5====-------------------- ### ###  AC: 6Str: 11 . .. .. EV: 9Int: 14 Contam: 20%  }|jGz...###. .###.#  SH: 0Dex: 12 .)...S*#...>.#  XL:  2 Next: 34% Place: Dungeon:2 #.@.# Noise: ---------  Time: 1346.5 (0.0) ##..# b) +0 spear # #..# Cast: Shock #.####..#}|j Gem (7654)  ##.#.......#####  }|j).......)<......#  S   adder .....†........... }|jr ....#.####...#.#.  ##. #. ....... _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (62% to hit)}|jVvBAutarchDCSS the MagicianMummyHealth: 22/22 ========================Magic: 1/5====--------------------### ###AC: 6Str: 11. .. ..EV: 9Int: 14 Contam: 20% ...###. .###.#SH: 0Dex: 12}|jwJ.).****#...>.#XL:  2 Next: 34% Place: Dungeon:2#.@.#Noise: ---------  Time: 1346.5 (0.0)##..#b) +0 spear# #..#Cast: Shock#.####..#Gem (7654) ##.#.......#####.......)<......#S   adder.....†...............#.####...#.#.}|jw ##. #. .......Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (62% to hit)  }|jwThe zap hits the adder.}|jQ.S}|j=....}|j0m=7.5 (13}|jX }|js 3 _The adder is lightly wounded.}|j(`   AutarchDCSS the Magician  Mummy  Health: 22/22 ========================  Magic: 0/5------------------------ ### ###  AC: 6Str: 11 . .* .. EV: 9Int: 14 Contam: 20%  ...###* .###.#  SH: 0Dex: 12}|jTa .)....*#...>.#  XL:  2 Next: 34% Place: Dungeon:2 #S@.# Noise: =--------  Time: 1347.5 (0.0) ##..# b) +0 spear # #..# Cast: Shock #.####..# Gem (7653)  ##.#.......#####  .......)<......#  S   adder }|ja.....†...........  ....#.####...#.#.  ##. #. ....... The zap hits the adder. _The adder is lightly wounded.  }|jaCasting: Shock (safe; 26% risk of failure)  }|jbConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line}|jAutarchDCSS the MagicianMummyHealth: 22/22 ========================Magic: 0/5------------------------### ###AC: 6Str: 11. .. ..EV: 9Int: 14 Contam: 20% ...###. .###.#SH: 0Dex: 12.).....#...>.#XL:  2 Next: 34% Place: Dungeon:2#S@.#Noise: =--------  Time: 1347.5 (0.0)##..#b) +0 spear}|jz# #..#Cast: Shock#.####..#Gem (7653) ##.#.......#####.......)<......#S   adder.....†...............#.####...#.#.##. #. ....... _The adder is lightly wounded.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen.38.5 (1}|jVShock2}|j}|jBMCasting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  You miscast Shock. Nothing appears to happen. _The adder bites you but does no damage.}|j  You closely miss the adder.The adder is lightly wounded.}|j1--9.6 (1.11}|j}|jR _The adder bites you but does no damage. The adder bites you.}|jc  You closely miss the adder.The adder is lightly wounded.}|jc50.70}|j}|j= _The adder bites you but does no damage.}|jn  You barely miss the adder.The adder is lightly wounded.1.849}|j{ _The adder misses you. The adder bites you but does no damage.}|jr  You hit the adder.  The adder is moderately wounded.}|j 0---2.98}|j }|jz * _The adder bites you.}|j  You barely miss the adder.The adder is moderately wounded.-4.06}|j2}|jih _The adder bites you. The adder closely misses you.}|j  You completely miss the adder.The adder is moderately wounded.}|jv?1====28}|jDk5.1Shock5}|j֙}|jœ= _The adder bites you but does no damage.}|j  You barely miss the adder.The adder is moderately wounded.}|j|66.24}|ji}|jS _The adder closely misses you.}|jh  You barely miss the adder.The adder is moderately wounded.}|ji |47.33}|jp }|jos ~ _The adder bites you but does no damage. The adder completely misses you.}|j|  You hit the adder.  The adder is heavily wounded.}|jy 1=28.42}|j# }|j S _The adder closely misses you.}|j*  You hit the adder but do no damage.The adder is heavily wounded.}|j,====199.51}|j}|j\{ _The adder bites you but does no damage. The adder closely misses you.}|j=w}  You barely miss the adder.The adder is heavily wounded.760.60 _The adder barely misses you.}|j  You hit the adder.  The adder is severely wounded.}|j`}51.739}|j}|j@ _The adder bites you but does no damage. x2}|j  You barely miss the adder.The adder is severely wounded.}|jF 2===32.88}|j }|j }|jH = _The adder bites you but does no damage.}|j;G .  You hit the adder.}|j <.}|j0==1793.9 _The adder bites you but does no damage.  You hit the adder. }|j_You kill the adder!  Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!need to enable at least one skill for training.}|jR/  --more--}|jܔ }|jZ C  Skill  Level Cost  Apt Skill  Level Cost  Apt }|j̗  a - Fighting   2.0   3.0   0   g - Spellcasting   2.6   2.1  +2           b - Polearms   0.0   1.4  -2   h - Conjurations   1.0   2.8  -2  }|j  c - Unarmed Combat   0.0   1.4  -2   i - Air Magic   2.4   4.2  -2  }|jJ             }|jz ,     d - Armour   0.0   1.4  -2  }|j {     e - Dodging   1.5   2.8  -2       f - Stealth   1.5   2.4  -1              }|jZ             }|j         }|j a    }|jߙ         }|j         }|j5 }|j             }|j     You need to enable at least one skill.[?] Help}|j G[=] set a skill target  }|j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}|j = a + Fighting 2.0}|jgTargetTarget--  --  --  2.0  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets}|jK<[?25h[?0c0 }|j  [?25l[?1c3.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets}|j; }|j?A (AutarchDCSS the MagicianMummyHealth: 22/22 ========================Magic: 1/5====--------------------### ###AC: 6Str: 11. .. ..EV: 9Int: 14 Contam: 11% ...###. .###.#SH: 0Dex: 12.).....#...>.#XL:  2 Next: 79% Place: Dungeon:2#.@.#Noise: =--------  Time: 1363.9 (1.1)}|jB p##..#b) +0 spear# #..#Cast: Shock#.####..#Gem (7637) ##.#.......#####.......)<......#.....†...............#.####...#.#.##. #. ....... _The adder bites you but does no damage.  You hit the adder. _You kill the adder!Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!You need to enable at least one skill for training.}|jL Z3/23Shock}|j2T }|jEV . _}|jI}|j $9% 62=====75}|j }|j}|j;\54}|j}|jI}|j\33}|j}|jv}|j\12}|jC}|j<W _You start resting.}|j+l-....<}|j:-9.9 (6.0}|jPA=====-1}|j}|j~K _Your magical contamination has completely faded away.}|jP}|j}|j }|j}|jG029}|j/}|jn8}|j}|j:B7}|j}|j}|jzB6}|j }|j- }|j ,5}|j }|jo}|j}|jv3=====4}|j}|jmX3}|j}|jO}|jB2}|j}|jX1}|j'!}|j#}|jM$X=====0}|j&}|j/}|j1C19}|j1}|j74}|j4B8}|j7}|j9}|j9B7}|j=,}|j>B6}|j@}|jK}|jHLB5}|jN}|jSn4}|jWW}|jWv4=====3}|j{Y}|j\}|j\B2}|j]}|jz`}|jaB1}|j?g0}|ji}|jiY=====09}|j k}|jm}|jmB8}|jLo}|jq}|jqB7}|jws}|ju}|j vB6}|j?w}|jny}|jyB5}|jz}|j}X4}|j}|j}|jB3}|j}|jn _You start resting.Magic restored.}|jq}|j@097.9 (28.0)}|ju5=====8.9 (292 _}|jDz}|j߳}|jd}|j }|j}|j}|j610599}|j1}|jX=====8}|j}|j}|jB7}|j$ }|j }|j B6}|jU}|j}}|jB5}|j}|j}|jBB4}|j}|j&}|j}B3}|j*}|jQ}|jB2}|j8}|j[!}|j!B1}|j.#}|jq%}|j#&B0}|j'}|j+*}|j*C89}|jY,}|j`.}|j.B8}|j0}|j2}|jO3B7}|j4}|jA7}|j7B6}|j|9}|j<X5}|jD>}|j?}|j @B4}|jA}|j.DX3}|jE}|j7H}|jHB2}|jTJ}|jKL}|jLB1}|jBN}|jP}|jQB0}|jR}|jU}|jpU;79}|jV}|jY}|jgYB8}|jZ}|j\}|jG]B7}|j^}|j`}|j`B6}|jrb}|j#m}|jmB5}|jap}|j&s}|jsB4}|jv}|jy}|jLzB3}|jP|}|j~}|j]B2}|j}|j6}|jB1}|j~}|j}|j)B0}|j}|j܋}|j8C69}|j}|jÏ}|jAB8}|j}|j}|jB7}|jJ}|j}|jB6}|jә}|jV}|jB5}|jΜ}|j+}|jB4}|jӠ}|j}|jP,3}|j}|j}|jզ}|j8B2}|j٨}|j}|jj,1}|j}|jC}|j}|jEB0}|j}|j}|jC59}|j}|j}|jB8}|j}|jr}|jػB7}|j}|jB6}|j}|j@}|jd}|jB5}|j4321}|jn0}|jY49}|j}|j0X8}|j}|j}|jhB7}|j}|j X6}|j{}|jr}|jB5}|j{}|jO}|jB4}|j3}|j}|jB2}|j7}|j}|jB1}|j}|j/}|jB0}|j}|j`}|j;39}|j}|jxB8}|j}|j}|jE }|j B7}|j }|j }|jhB6}|j}|j8}|jB5}|j}|j}|jNB4}|j}|j}|j?:3}|j}|j}|j# ,2}|jm }|j*}|jU-}|j-B1}|jO0}|jm7X0}|j9}|j<}|j=C29}|j`>}|j@}|j@B8}|j B}|j&D}|joDB7}|jF}|jGX6}|jnI}|j;K}|jKB5}|jNM}|j O}|jPOB4}|jP}|jR}|jRB3}|jT}|jaV}|jVB2}|jDX}|joZX1}|j[}|j^}|j_B0}|j;a}|jb}|j{bC19}|je}|jf}|jiX8}|jk}|jkB7}|j}m}|jho}|joB6}|jWq}|jEs}|jsB5}|j?u}|j'w}|jwB4}|jx}|jz}|jh{B3}|jx|}|j~}|j~B2}|jN}|jF}|j:1}|j}|j}|jۅ,0}|j}|j}|jb}|jC09}|j}|j8}|j,8}|j}|jR}|j}|jB7}|j}|j<}|jB6}|j@}|jS}|jB5}|j9}|j}|jB4}|j}|jޠ}|j*B3}|j}|jW _You start waiting.}|j-497.9 (9}|jhj8.9 (100.0)2}|j}|jT# _Done waiting.}|jm }|jn }|jo }|js }|jv }|jU} n1}|jA~ X0}|j~ }|jV }|j ~###############.<.................###..@###.#500.9 (2.0).).....#...>.##.###...##### ##..# }|jœ  # #..# #.####..###.#.......#####.......)<......#.....†....}|j }|jp g1.9 (3499}|j }|j 9 _Found a stone staircase leading up.}|jO p# .<. ...###.@.###.# .).....#...>.#.#.###...##### ##..# # #..# #.####..# ##.#.......##### .)<......#  .....†.}|jU }|j\ e2.9 (18}|jc }|je }|jA#.<. ...###@..###.##.).....#...>.##.#.###...##### ##..# # #..# #.####}|j]..# ##.#..##### .)<......#  .....†.}|j0}|j8`37}|jA}|jC}|j k}|jq}|jx}|j1z}|jfq##################...<.................###...###.# #.)...@.#...>.# #.#.###...##### ##..# # #..# #.####..###.#.......##### .......)<......#}|j .....†........... ....#.####...#.#.}|j}|j{`46}|jݮ}|j}|j ###########.<.......###...###.# #.)..@..#...>.# #.#.###...###### ##..# # #..#}|jp #.####..# ##.#.......##### .)<......# .....†...........  ....#.####...#.#.}|jO}|j|`55}|j1}|jA}|j' ################.<........###...###.# #.).@...#...>.# #.#.###...##### #. ##..# #. #..# #.####..#}|j  ##.#.......##### .......)<......# .....†.  ....#.####...#.#.}|j }|jK `64}|j }|j# }|j ##############.<.........###...###.# #.)@....#...>.# #.#.###...###### #.# ##..# #.# #..# #.####..# ##.#.}|j" B......##### .......)<......# .....÷.  ....#.####...#.#.}|j }|j: `73}|j8 }|j }|jJ7d###.<.........###...###.# #.@.....#...>.# #.#.###...##### #.#.# ##..##.#.# #..##.#.####..# ##.#.......##### ...}|j8+....)<......# .....÷.  ....#.####...#.#.}|j@}|j1`82}|j }|jO _You see here a +0 rapier.}|j }|j`91}|j/}|j!% _f - a +0 rapier}|jWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - a +0 spear (weapon)f - a +0 rapier[?] describe selected [!] equip|wield|wear[tab] equip|unequip }|jb }|jRhAutarchDCSS the MagicianMummyHealth: 23/23 ========================Magic: 5/5========================AC: 6Str: 11######################EV: 9}|jh?Int: 14.......<..............SH: 0Dex: 12.........###...###.#XL:  2 Next: 79% Place: Dungeon:2#.@.....#...>.#Noise: ---------  Time: 1509.9 (0.0)#.#.###...#####}|jidb) +0 spear#.#.# ##..#Cast: Shock#.#.# #..#}|j?iGem (7491) #.#.####..###.#.......#####}|ji`.......)<......#.....÷...............#.####...#.#. _Magic restored. _You start waiting. _Done waiting. }|jiz_Found a stone staircase leading up. _You see here a +0 rapier. _f - a +0 rapier}|jp?  You unwield your +0 spear.}|jXy10.9 (1f) +0 rapier0}|j)~}|j. _f - a +0 rapier (weapon)}|j d  Your movement speed is average. Your attack delay is about 1.2.}|jh }|j} }|j  Your damage rating with your +0 rapier is about 7 (Base 7 x 105% (Dex) x 103% _(Skill)).}|j}|j\}|j}|j }|je }|j#89 _8}|j}|jQ}|jB7}|j}|jx}|js}|jB6}|j}|j}|j}|jPB5}|j! }|j!}|j"}|j"B4}|j#}|jU$}|j/ ################### #........<.........}|j0........###...##6.9 (6#####.......#... #.#.###...## #.#.# ##..# #.#.# #..# #) #.#.####..#  #. ##.#.......##  #. )<....  .....÷.......}|j*1E }|j8}|j>e7.9 (73}|jC}|jE% _Found a dagger.}|j}|j}|j}|j}|j}|jB2}|j1}|j}|j}|j0}|j\C79}|jz}|jI}|j}|j",8}|jT}|j!}|jQ}|j}|j B7}|j }|j>  You see here a +0 dagger.}|j}|jI6 _}|j}|j}|jX5}|j}|j}|j}|j=B4}|jv}|j}|j}|j,3}|j}|j}|j}|jZ}|jB2}|j}|j|}|j}|j:1}|j}|j}|j}|jRB0}|jx }|j. }|j}|jmC69}|jB}|ja}|j}|jB8}|j}|jN }|j2M#........<...........#..........###...###.#.######.......#...>.#.# #.#.###...#####.# #.#.# ##..##.# #.#.# #..##)# #.#.####..# #.######.#.......#####...@........)<......32.9 (15.0)########.###......÷...............# .....#.#}|jk3..######### .##..#. ..... .# ..! ...#. .# .#. ..... .# #. ....# .# # ..# }|j9}|j?f3.9 (167}|j_F}|j%IS _Found a fuming purple potion.}|jJ6}|j}|j[#..###...###.##.######.......#...>.##.# #.#.###...######.# #.#.# ##..# #.# #.#.# #..# #)# #.#.####..# #.######.#.......######............)<......########.###}|j|W÷....4.0).........##......#.####...#.#.##########..##..#. ..... #..# ...!< ...#.##..# .#.# .....#..# #.# . ....##..# #  ..##..#}|j }|j'e5.9 (25}|j}|jU9 _Found a stone staircase leading up.}|j 4}|j8 3}|jI }|j> }|j B2}|j }|j }|jT }|j B1}|j }|j }|j }|jW B0}|j6 }|j? }|j }|j C59}|j }|jC }|jP }|jA B8}|j }|j5 }|jI }|j B7}|j }|j }|j} }|j B6}|j }|jh }|jE }|j B5}|j }|j^ }|jR }|j B4}|j }|j }|j_ }|j B3}|j }|j$$ }|j% }|jQ& B2}|j*' }|jF) }|j* }|j;+ B1}|j, }|j/ }|j3  You encounter a goblin. It is wielding a +0 club.}|j; .###......÷.. .##......#.####...#.#.# ###..##..#.####.......# #..##...!<......#.#.# }|j^< #..###.#.###........ #..# #.#.........#.# #..# #.#####.....# #..# #.# #.....##.# #.. #.# }|j< g#  #.# #..###.#  #.. ..... Shock)...### }|j< ......#..#..#.g   goblin (asleep)}|j= E###...###..#..#g.#..}|jF 049.9 (14.0)}|jH g50.9 (150}|jN }|jR # _Found a whip.}|jW5 ......#.####...#.#.# ###..##..#.####.......#  #..##...!<......#.#.#.#.###........  #.#.........#.#####.....#  #.....##.# ###.....#  }|jx6 y #@.###.#..............# .....)...#####.>......... #..#..##.#.###...###.#..#..#g.#........###...###}|j?: a g.  Found an escape hatch in the floor.}|jaA Rg}|jHB _==1.0)49}|jB }|j4H }|jJ ( _The goblin shouts!}|j ###..##...  .!<......#.#.#.#.###........  #.#.........#.#####.....#  #.....##.# ##.....#  #.#######..###.##.......@......# .....)...#####.>.......... #..#..#..#..####..g###....#..#..#...##.....###...### ##.. ##g.}|jѾ }|j i--28}|j }|jt###..##..#.####.......#  AutarchDCSS the Magician  #..##...!<......#.#.#  Mummy  #..###.#.###........  Health: 23/23 ========================  #..# #.#.........#.#  Magic: 4/5===================-----  #..# #.#####.....#  AC: 6Str: 11  #..# #.# #.....##.#  EV: 9}|jvInt: 14  #.. #.# ###.....#  SH: 0Dex: 12 #.#######..###.##  XL:  2 Next: 79% Place: Dungeon:2 #........@......#  Noise: ---------  Time: 1552.9 (0.0) .....).*.#####.  f) +0 rapier >......*...  Cast: Shock #..#..#g.#..#  Gem (7448)  }|jv#.###...###...  #..#..#..#...##  g   goblin .....###...###  ##.. #.#  }|jv_The goblin shouts!  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|jZwAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (71% to hit)}|j)L###..##..#.####.......#AutarchDCSS the Magician#..##...!<......#.#.#Mummy#..###.#.###........Health: 23/23 ========================#..# #.#.........#.#Magic: 4/5===================-----#..# #.#####.....#AC: 6Str: 11#..# #.# #.....##.#EV: 9}|j*Int: 14#.. #.# ###.....#SH: 0Dex: 12#.#######..###.##XL:  2 Next: 79% Place: Dungeon:2#........@......#Noise: ---------  Time: 1552.9 (0.0).....).*.#####.f) +0 rapier>......*...Cast: Shock#..#..#*.#..#Gem (7448) #.###..*###...#..#..#*.#...##g   goblin.....###...###}|j-+##.. #.#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  }|jf+Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (71% to hit)  The zap hits the goblin.}|j;&g.}|j0...}|jm=3.9 (17}|j}|jQonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (71% to hit)  The zap hits the goblin. _The goblin is severely wounded.}|j*3###..##..#.####.......#  AutarchDCSS the Magician  #..##...!<......#.#.#  Mummy  #..###.#.###........  Health: 23/23 ========================  #..# #.#.........#.#  Magic: 3/5==============----------  #..# #.#####.....#  AC: 6Str: 11  #..# #.# #.....##.#  EV: 9Int: 14  #.. #.# ###.....#  SH: 0Dex: 12 }|j4#.#######..###.##  XL:  2 Next: 79% Place: Dungeon:2 #........@......#  Noise: =--------  Time: 1553.9 (0.0) .....).*.#####.  f) +0 rapier >......g...  Cast: Shock #..#..#..#..#  Gem (7447)  #.###...###...  }|j4,#..#..#..#...##  g   goblin .....###...###  ##.. #.#  _The goblin is severely wounded.}|j75 Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 71% to hit)}|jtN###..##..#.####.......#  AutarchDCSS the Magician  #..##...!<......#.#.#  Mummy  #..###.#.###........  Health: 23/23 ========================  #..# #.#.........#.#  Magic: 3/5==============----------  #..# #.#####.....#  AC: 6Str: 11  #..# #.# #.....##.#  EV: 9}|j-PInt: 14  #.. #.# ###.....#  SH: 0Dex: 12 #.#######..###.##  XL:  2 Next: 79% Place: Dungeon:2 #........@......#  Noise: =--------  Time: 1553.9 (0.0) .....)...#####.  f) +0 rapier >..........  Cast: Shock #..#..#..#..#  Gem (7447)  #.###...###...  #..#..#..#...##  g   goblin .....###...### }|jP  ##.. #.# Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 71% to hit)  The zap hits the goblin.}|jXQ  <    #..#   #..#   #..# #.#   #.. #.#       *  }|jX*...  *.#..#  #.###..* #..#..#*.#. .....###}|j-Y ##.. #.# }|j<.)...}|js824.9 (1Shock6}|jh}|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 71% to hit)  The zap hits the goblin. _You kill the goblin!}|jV54}|jW n3}|jb }|jjB2}|j}|j8}|j7}|jB1}|j}|j}|jZB0}|j}|j!}|j{!C39}|j#}|jm&}|j&B8}|j)}|j,}|j/-B7}|jB/}|j24=====6}|jC5}|j/8}|j8B5}|j:}|j=}|j>B4}|j;@}|jCX3}|j!F}|jH}|jjIX=====2}|jK}|jN}|j.OB1}|j#Q}|jjT}|jTB0}|j0W}|jZ}|jZC29}|j\}|j_}|j5`B8}|jb}|jHe}|jeB7}|jg}|jvj}|jj:6}|jl}|jo}|j5pt5=====5}|jYr}|jw4 _Magic restored.}|j׃}|j:4}|j}|jC}|j_}|jB3}|j}|jW}|j }|jpB2}|j}|j;}|jŤ=====1}|jQ}|j}|jbB0}|j}|jˮ}|jW}|j̱C19}|j%}|j}|jη}|j$B8}|jr}|j½}|j=}|jB7}|j}|j}|j}|j{B6}|j[}|jY}|j }|jiB5}|jl}|j*}|jE}|jB4}|j}|j(}|j}|j9B3}|j}|j}|jKX2}|j}|j}|jI}|jB1}|j}|j}|j}|j1B0}|j}|jL}|j}|jC09}|jX}|j}|jLX8}|j}|j}|jq}|jB7}|jw}|j}|j}|jVB6}|j }|j}|jX5}|jC}|j}|jlX4}|jp}|j}|j}|j|B3}|j!}|j}|j&}|jB2}|jB}|j}|jH}|jB1}|j}|j }|ji X0}|j@}|j}|jZ399}|j}|j}|j}|j*B8}|j}|jO}|j}|jB7}|j}|js}|j}|j B6}|j }|jn"}|j#}|j#B5}|j9$}|j%}|j&}|j'B4}|j),}|j+}|jr+B3}|j,}|j-}|j8/X2}|j/}|j3}|j5}|j5B1}|jC6}|j7}|ju9}|j-:B0}|j;}|j?=}|j ?}|j~?C89}|jx@}|jE}|jSG}|j*HB8}|jH}|jJ}|jL}|jLB7}|jM}|jO}|jSP}|jPB6}|j4Q}|juR}|joS}|jSB5}|jET}|jU}|j W}|jWB4}|j)X}|jIY}|jZ}|j9[B3}|j[}|j]}|jH^}|j^B2}|j_}|ja}|j7b}|jbB1}|jc}|je}|j g}|jgP0}|ji}|j4k}|jkC79}|j6l}|jm}|jn}|j^oB8}|jp}|jr}|j)s}|jsB7}|jFt}|jv}|j x}|jxB6}|jx}|jz}|j{}|j |B5}|j|}|jz~}|jb}|jB4}|j`}|j}|j}|j9B3}|j}|j}|j}|j`B2}|j؆}|jk}|j!}|jڋX1}|j`}|jX0}|jg}|jX}|jY69}|j}|j}|j}|jWB8}|j}|jZ}|js}|jΘB7}|j™}|j}|jX6}|jp}|j}|j}|jHB5}|j}|j}|j}|j٣B4}|jT}|j}|j}|j B3}|jz}|j٩}|j}|j_B2}|j}|jG}|jc}|jB1}|jL}|j&}|j}|jB0}|j}|jR}|jӴ}|jVC59}|jε}|jN}|jW}|j B8}|j}|j}|jϻ}|jB7}|jѼ}|jt}|jn6}|j}|jr}|jB5}|j}|j}|j}|jX4}|j}|j:}|jB3}|jZ}|j}|j}|jLB2}|j}|j}|j"X1}|j}|j}|j}|j.B0}|j}|je}|jO}|jC49}|j<}|j}|j}|j:8}|jE}|jp}|jI}|j,7}|j}|jN}|j}|j}|jB6}|j}|j}|j-}|jB5}|j}|j}|j}|jB4}|j}|j}|j}|j1B3}|j}|j}|j}|jB2}|j}|j+}|j}|jzB1}|j}|j}|j}|jB0}|j}|j-}|j}|jC39}|jZ}|j}|jpX8}|ja}|j}|j}|joB7}|j}|j&}|j}|jAB6}|j}|jc }|j }|j B5}|j! }|j}|jU}|jB4}|j:}|j}|jW}|jB3}|j`}|j}|jX2}|j#}|j}|j  You encounter a goblin. It is wielding a +2 dagger of venom.}|j(x..##########.######.#  }|jU)h### #.##....   #.#....   ######.#..#   #......#..# }|j)  #.#.......#   #.........##  #....#####..##  }|j{*@...... #.@.#  -...... #........g  .#### #.........  Shock #.........   }|jk+>...#######   ..#.#   g   goblin (asleep) ###.#   ..#   }|j5266814.0)}|j:F-95}|jD;A1 _}|j?}|jAD}|j%..##########.######.#  AutarchDCSS the Magician ### #.##.... Mummy #.#.... Health: 23/23 ========================}|j ######.#..# Magic: 4/5===================----- #......#..# AC: 6Str: 11 #.#.......# EV: 9Int: 14 #.........## SH: 0Dex: 12}|j> #....#####..## XL:  2 Next: 82% Place: Dungeon:2  ...... #.@*#}|j  Noise: ---------  Time: 1669.9 (0.0)  ...... #...*****g  f) +0 rapier  .#### #.........  Cast: Shock}|j #.........  Gem (7331)  ...####### }|jE ..#.# g   goblin (asleep) ###.# ..# _You encounter a goblin. It is wielding a +2 dagger of venom.}|jHCasting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  }|jPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (asleep, 100% to hit)}|jzf S..##########.######.#  AutarchDCSS the Magician ####.##....  Mummy#.#....  Health: 23/23 ========================######.#..#  Magic: 4/5===================-----#......#..#  AC: 6Str: 11#.#.......#}|jTg   EV: 9Int: 14#.........##  SH: 0Dex: 12#....#####..##  XL:  2 Next: 82% Place: Dungeon:2...... #.@*#  Noise: ---------  Time: 1669.9 (0.0)...... #...******   f) +0 rapier.#### #.........   Cast: Shock#.........   Gem (7331) ...#######  }|jAh ..#.#  g   goblin###.# ..#  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.}|j g.}|j ).....g.}|j o==70.9 (10}|jI }|j WMAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +2 dagger of venom (asleep, 100% to hit)  }|jn The zap hits the goblin.  The goblin is heavily wounded. _The goblin shouts!}|j]a ..##########.######.#  AutarchDCSS the Magician ### #.##.... Mummy #.#.... Health: 23/23 ======================== ######.#..# Magic: 3/5==============---------- #......#..# AC: 6Str: 11 #.#.......# EV: 9Int: 14 #.........## SH: 0Dex: 12 #....#####..## XL:  2 Next: 82% Place: Dungeon:2  ...... #.@*# Noise: ==-------  Time: 1670.9 (0.0) }|jnb  ...... #...****g.  f) +0 rapier  .#### #.........  Cast: Shock #.........  Gem (7330)  ...#######  ..#.# g   goblin ###.# }|j^c ..# _The goblin shouts!  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (heavily wounded, 71% to hit)}|j..##########.######.#  AutarchDCSS the Magician ### #.##.... Mummy #.#.... Health: 23/23 ======================== ######.#..# Magic: 3/5==============---------- #......#..# AC: 6}|j/Str: 11 #.#.......# EV: 9Int: 14 #.........## SH: 0Dex: 12 #....#####..## XL:  2 Next: 82% Place: Dungeon:2  ...... #.@.# Noise: ==-------  Time: 1670.9 (0.0)  ...... #......g..  f) +0 rapier  .#### #.........  Cast: Shock #.........  Gem (7330) }|j ...#######  ..#.# g   goblin ###.# ..# _The goblin shouts!  }|j Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (heavily wounded, 71% to hit)}|j...  #.  #.#....  }|jG          }|j #.@.#     .####  }|j9     }|j ..#.#  ###.#  }|j= @..# }|jM Contam: 10% --1.9 (129}|j[}|jL  Casting: Shock (safe; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (heavily wounded, 71% to hit) _You miscast Shock. Nothing appears to happen.}|j..##########.######.#  AutarchDCSS the Magician ### #.##.... Mummy #.#.... Health: 23/23 ======================== ######.#..# Magic: 2/5=========--------------- #......#..# AC: 6Str: 11 #.#.......# EV: 9Int: 14 Contam: 10%  #.........## SH: 0Dex: 12 #....#####..## XL:  2 Next: 82% Place: Dungeon:2  ...... #.@*# Noise: ---------  Time: 1671.9 (0.0)  }|j...... #...***g..  f) +0 rapier  .#### #.........  Cast: Shock #.........  Gem (7329)  ...#######  ..#.# g   goblin ###.# ..# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (heavily wounded, 71% to hit)}|j..##########.######.#  AutarchDCSS the Magician ### #.##.... Mummy #.#.... Health: 23/23 ======================== ######.#..# Magic: 2/5}|j>=========--------------- #......#..# AC: 6Str: 11 #.#.......# EV: 9Int: 14 Contam: 10%  #.........## SH: 0Dex: 12 #....#####..## XL:  2 Next: 82% Place: Dungeon:2  ...... #.@.# Noise: ---------  Time: 1671.9 (0.0)  ...... #.........  f) +0 rapier  .#### #.........  Cast: Shock #.........  Gem (7329)  ...#######  ..#.# g   goblin [33}|jm###.# ..#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +2 dagger of venom (heavily wounded, 71% to hit)  The zap hits the goblin.}|j#...  #.  #.#....   }|jg          #.@*#   #...****..  .#### }|j**      ..#.#  ###.#   }|j1..#     }|jSS....)..}|j_6=2.9 (1Shock8}|j f}|j5iJ _You kill the goblin!}|j  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}|j}|jN}|jr}|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}|j}|jO}|j}|jvF _Unknown command.}|j&## #.##....   #.#....  ######.#..#  #......#..#  }|j+#.#.......#  #.........# #....#####.. ...... #...####...  ...... #..@...)...  .#### #..  #.#  ....########  ...#.#  ...###.#  ... ..#  ## ## }|j/  }|j5 }|jo-37 _}|j}|j"}|jid #.##....  }|jD#.#....  ######.#..#  #......#..#  #.#.......#  #.........##  #....#####..## #  ...... #...####...#  ...... #...@..)...#  .#### #.#  #.##  }|j@....#  ....#.#  ...###.#  ... ..#  ## ##   }|j}|jKz-46}|j}|jt}|j4 #.##....  #.#....  ######.#..#  #......#..#  #.#.......#  }|j5#.........##  #....#####..## .#  ...... #...####...#  ...... #....@.)...#  .#### #.#  #.##  .....#  ....#.#  ...###.#  ... ..#  ## ##  }|j6 }|j<}|jE`55}|jI}|jL}|j O#.##....  #.#....  ######.#..#  #......#..#  #.#.......# #  #...## .#  #....#####..## ..#  ...... #...####...#  ...... #.....@)...#  .#### #.#  #.##  .....#  ....#.#  ...###.#  ... ..#  ## ##   }|j( `64}|j }|jo }|jB #.##....  #.#.... ..#  ######.#..# ..#  #......#..# ..#  #.#.# .!##  #.## ...#  #....#####..## ...#  }|jD  #...####...#   #....#  #### #.#  #.##  .....#  ....#.#  ...###.#  ... ..#  ## ##   }|jK }|jR `73}|jLX }|jmZ M _Found a murky sapphire potion.}|j] x _You see here a +2 dagger of venom.}|j}|jn|8% 82}|j}|jN _g - a +2 dagger of venom}|j Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  f - a +0 rapier (weapon)b - a +0 spear  g - a +2 dagger of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip }|j˼}|j}|jE#.##....  AutarchDCSS the Magician#.#.... ..#   Mummy######.#..# ..#   Health: 23/23 ========================#......#..# ..#   Magic: 2/5=========---------------}|j1#.#.......# .!##   AC: 6Str: 11  #.........## ...#   EV: 9Int: 14 Contam: 8% #....#####..## ...#   SH: 0Dex: 12 ..... #...####...#   XL:  2 Next: 86% Place: Dungeon:2 ..... #......@...#   Noise: ---------  Time: 1678.9 (0.0) #### #..........#   f) +0 rapier}|j),#.........##   Cast: Shock.....########   Gem (7322) ....#.# ...###.#  ... ..# }|j9 ## ##    Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _Found a murky sapphire potion. }|j_You see here a +2 dagger of venom. _g - a +2 dagger of venom}|j{  You unwield your +0 rapier.  Your +2 dagger of venom begins to drip with poison!}|j69.9 (1g) +2 dagger (venom)1}|j}|j7 _g - a +2 dagger of venom (weapon)}|jA  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   3.0   0   h - Spellcasting   2.6   2.1  +2           b - Polearms   0.0   1.4  -2   i - Conjurations   1.0   2.8  -2   c - Unarmed Combat   0.0   1.4  -2   j - Air Magic   2.4   4.2  -2           d - Short Blades   0.0   1.4[3}|jG4m  -2               e - Armour   0.0   1.4  -2       f - Dodging   1.5   2.8  -2       g - Stealth   1.5   2.4  -1                                     [}|jH~40m                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets}|jhO = d + Short Blades 0.0}|jHATargetTarget3.0  --  --  2.0  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets}|jU#<[?25h[?0c0 }|jS [?25l[?1c}|j&X2.0  -2 current training targets, if any.=] set aall targets}|j }|j }|j #.##....  AutarchDCSS the Magician#.#.... ..#   Mummy######.#..# ..#   Health: 23/23 ========================#......#..# ..#   Magic: 2/5}|jh =========---------------#.#.......# .!##   AC: 6Str: 11  #.........## ...#   EV: 9Int: 14 Contam: 6% #....#####..## ...#   SH: 0Dex: 12 ..... #...####...#   XL:  2 Next: 86% Place: Dungeon:2 ..... #......@...#   Noise: ---------  Time: 1679.9 (0.0) }|j m#### #..........#   g) +2 dagger (venom)#.........##   Cast: Shock.....########   Gem (7321) ....#.# ...###.#  ... ..#  ## ##}|ju \     _Found a murky sapphire potion. _You see here a +2 dagger of venom. _g - a +2 dagger of venom}|j You unwield your +0 rapier.  Your +2 dagger of venom begins to drip with poison! _g - a +2 dagger of venom (weapon)}|jQ }|jE }|j }|jV }|jV }|j }|jQ }|j }|jQ ~3=====40}|jC}|j}|j]219}|j}|j}|j \18}|j }|j }|jzb7}|j}|jZ _Your magical contamination has completely faded away.}|jX=====6}|j}|ji}|jB5}|jW}|j}|jk:4}|j}|j}|jB3}|j;}|j}|jB2}|j}|j }|j B1}|j)!}|j"}|j"B0}|j#}|j]%}|j%p4=====09}|j&}|j(}|j(B8}|j7)}|j*}|js+B7}|j+}|j-}|jl.:6}|j0,}|j0X=====5}|j1}|j93}|j3B4}|jc4}|j6}|j6B3}|ja7}|j8}|j 9B2}|j9}|j;X1}|jl<}|j-B0299}|jC}|jD}|jHEm5=====8}|jE}|j"H}|jJX7}|j%K}|jZL}|jM}|j.NB6}|jN}|jQ}|jxR}|jRB5}|jS}|j]U}|jV}|j WB=====4}|jOW}|jIX}|jiY}|jZ}|j[B3}|j[}|j0]}|jU^}|j^B2}|jl_}|j%a}|jzb}|jbB1}|jc}|j2e}|jf}|jIgB0}|jh}|jj}|jNlY89}|j8m}|jn}|jp}|jqB8}|jur}|jt}|ju}|jvB7}|jv}|jz}|j{}|jC|:6}|j|}|j~}|j}|j_B5}|j}|j}|j}|jJB4}|jX}|j}|jÇ}|j3B3}|j}|j8}|jI}|jB2}|j;}|j}|j}|jPB1}|j }|jG}|jŒ}|j.B0}|jؓ}|j6}|j<}|jіC79}|j;}|j}|j}|jTB8}|j}|jU}|j[}|jB7}|jo}|j}|j}|j)B6}|j}|jã}|j8}|jB5}|jX}|jt}|jv}|jB4}|js}|j}|jE}|jޮ:3}|j}|jE}|jȱ}|jfB2}|jͲ}|j}|j1}|jĶB1}|j}|jڸ}|j}|jcB0}|j=}|j}|j0}|jC69}|j=}|j}|j}|jB8}|j}|ji7}|j}|jS}|jB6}|j4}|j}|j}|j/B5}|j}|j}|jy}|jB4}|j}|j}|j}|jB3}|j}|j.}|jQ}|jP2}|j}|j!}|jB1}|j}|j}|j8}|j,0}|j}|je}|j}|j}|j5C59}|j}|j}|j}}|jB8}|jP}|j}|j}|jB7}|jo}|j}|jG}|jB6}|j}|j }|j}|jqB5}|j}|j'}|j5}|jX4}|jq}|j}|jB3}|j}|j}|j}|jB2}|j}|j }|j }|jtB1}|j}|jH}|jP0}|jM _You now have 75 gold pieces (gained 11).}|j}|j1C49}|j}|j7}|j}|jB8}|j}|j}|j }|j B7}|jz }|j }|jy }|j B6}|jf }|jM}|j}|j,5}|j}|jD}|j:}|j.}|jB4}|j}|jW}|j}|jX3}|j}|j}|jB2}|jt}|jJ}|jC}|jB1}|j }|j}|j%^ #....#  #.####  #.# #.# }|j&#.# #.# #.# ###.# #.@.#7580.0) #.### #.}|j& #. #. #. .>}|j4'; ## }|j -}|j0g60.9 (810}|jd4}|j6; _Found a stone staircase leading down.}|js}|jt3}|jkv}|j x}|jxC39}|j8}|j]X7}|j}|jƂ}|j2B6}|jw}|j}|j}|j|B5}|j}|j}|j}|j2B4}|jD}|j6}|j}|jB3}|j}|jR  There is a stone staircase leading down here.}|j}|jYI2 _}|jI}|jP}|j$}|j}|j:1}|jѡ}|j'}|j)c  You encounter a rat.}|j^{ ###.# #...# #.### #.# #.########.#}|j #.....#.#.#.#.#r#..>#......?@####.##+##.## Shock+r   rat (asleep)..}|jU19.9 (9.0)}|jq70.9 (10.0)0 _}|j}|j6}|j z .  The helpless rat fails to defend itself.  You puncture the rat!}|j >†}|j 91.0)Shock29}|j9 }|jK G _You kill the rat!}|j}|j}|j^ _No target in view!}|j}|j}|jϮ}|jH _No target in view!}|jt=8 _}|jLp ###.# #...# #.### #.# #.# #######.# #.....#.##.#.#.#†#..>#.@.#####.##+##.## #.. +.## #.. #.# ... #.#}|jY&2}|j}3.9 (27 _h - a scroll labelled YGARGH XUBAA}|j 6}|j 54}|j }|j? B3}|j }|j }|j{ }|j B2}|j }|j }|jc X1}|j }|j }|jm! }|j! X0}|j# }|j$ }|j$% C19}|j% }|j' }|j( }|j~) B8}|jx* }|j+ }|j, }|j- B7}|j- }|j0 }|jF1 B6}|j1 }|jZ2 }|j4 }|j5 X5}|j6 }|ji8 }|j9 }|j|: B4}|jJ; }|j< }|j> X3}|j? }|jL ( .........####. #.##+##.##. ..# #..##.##.+ +.###.#..# #..##..#.##+##.##.....# #.#.#.#.#.## #..@....### #########        }|jM ]You pick up a parchment of Fulminant Prism and begin reading...}|jQ 087.9 (14.0)}|jW f8.9 (152}|j{[ }|ju] H _You add the spell Fulminant Prism to your library.}|j\I}|j^}|j_}|jf10}|jar #######.# #. #.....#.# #> #.#.#.#†#..>###. .........#### ... #.##+##.## .. ..# #..# #.##.+ +.## #.#..# #..# #.@#.##+##.##90.9 (2.0) ##..........##.#.#.#.#.###.......############ }|j#s }|j[w}|j}f1.9 (309}|j}|j7; _Found a stone staircase leading down.}|j}|je}|j}|j!}|jU"}|j"B8}|j3*,}|j5" #.# ##). #.# ... #######.## #.. ## #.....#.##. #>.#.#.#.#†#..>###..###.#.........####.........#.##+##.##........#..# #..# #@##.+ +.##2.9 (1 #.#..# #..#.#.##+##.###..........# #.#.#.}|j5#.#.###.......############}|j;}|jQCe3.9 (27}|jH}|jzK% _Found a dagger.}|jп 3}|j }|jV }|j }|j 6}|jb B5}|j }|jj }|jh  #.# ... #.### ##).# #.# .. ....# #######.# #. #...## #.....#.# #.. #>.#.#.#.#†#..>#####..###.#.........####...#.##+##.##.......@..#..# #..#5####..###.##.+ +.###. #.#..# #..#}|jw !. #..#.##+##.#### ##..........# #.#.#.#.#.## #.......############}|jK }|jW e6.9 (34}|jV }|jt P _Found a fizzy blue potion.}|j^}|j_}|jI`}|jKd}|jt #.#.. ... #. ##.. ##).# #. ... ....# #. #.. #...## #.....#. #.. #>.#.#.#.#†#..>.####..###.#..#.##+##.##..#..# #..#0#..###.##.+ +.## #.. #.#..# #..# !.!. #..#.##+##.## ##### ##.#  #.#.#.#.#.##  #.###  #}|jf}|jEe7.9 (13}|jy}|jW _Found a sedimented yellow potion.}|jر 3}|j }|j }|j| }|j1 B2}|j 1}|j }|j4 }|j }|j B0}|j0 }|j }|j }|j^ D199}|j }|j }|j }|j B8}|jd }|j }|j_ }|j B7}|j }|j }|j} }|j B6}|j }|j }|jT X5}|j }|j4 }|j }|j8 :4}|jY }|jo }|j }|jW :3}|jT }|j   .#   .#  ## #.# ...# .. #.# #...# ...  .##.####...###).#  $.... .... ....#  #..# #..# #...## #@.# #..# #>.#.#. #..####..###.#....}|j 5 #.............#.## #............#..# #######..###.##.+ #..# #.#..#  !.!.# #..#.##  ##..... #.#.#. You pick up a parchment of Blink and begin reading...}|j 0800.0)}|j f8.9 (112}|j }|jN! > _You add the spell Blink to your library.}|jM3}|j^O}|jS}|jWk  You encounter a ball python.}|j\aM.# .# .##   ... #.# #...# ...S..##.##.####...###)......$......... ....# ...##  #..# #>.#.#.####..###.#....Shock..........#.###............#..##..S   ball python (constriction, asleep).}|jTb4}|jm,0.0)}|jul9.9 (11 _}|jw}|jy}|j7 R .. .# # .# .## #.# ...#  ... #.# #...# ...  S..##.##.####...###).#  ......$......... ....#  #@.# #..#   #..# #..# #> }|jT #..# #... #....  ######  #..#   !.!.#   }|jt 1 .. .# # .# .## #.# ...#  ... #.# #...# ...  S..##.##.####...###).#  ......$......... ....#  #@.# #..#   #..# #..# #> #..# #... #.... ######  #..#  !.!.#   }|j% }|j }|j% }|j b _A ball python is nearby!}|je<U .. .## .# #.### #.# ...# . ... #.# #...# ...S..##.##.####...###).#.......@......... ........####..####..# #...##. #..# #..# #>.#.# #..####..###.#... #..#.# #............#..########..###.##.+ #..# #.#.. !.!.# #..#.#}|jC}|jsJh100 _}|jbP}|j/TQ _You see here 9 gold pieces.}|jdO  .. .# # .#. #.#####.# ...#.. ...##.# #...# ....S..##.##.####...###).#$. ....#.####..####..# #..... #..# #..# #>.#.. #..####..###.# #...#. #....#.. #######..###.##. #..# #.#.. !.!.# #..#.}|jS G.S}|j'[ NS)}|j5\ a189}|jb }|j7e 5 _The ball python hisses angrily.}|j,  .. .### # .#..##.#####.# ...#.. ...##.# #...# .##.##.####...###)..S..@.$. .....####..####..# #..... #..# #..# #>.#..# #..####..###.##. #.## #.# #..###.## #..# #.# !.!.# #..#.S28}|j #.#. .... .#.## #. .#.##.#####.# ...##.........##.# #...# .##.##.####...###).S@..$. .####..####..# ##...... #..# #..# #>..### #..####..###.#.#. #. # #.# #..###. #..# #.# !.!.# #..  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.19-----  0  =3Constr Gem}|j (7187)  _The ball python constricts you.}|j  You closely miss the ball python.The ball python bites you but does no damage.-----46 _The ball python constricts you.}|jf _You closely miss the ball python.  The ball python bites you but does no damage. _The ball python constricts you.  You closely miss the ball python.  The ball python bites you but does no damage.55  You closely miss the ball python.The ball python bites you but does no damage. _The ball python constricts you.  You closely miss the ball python.The ball python bites you but does no damage. _The ball python constricts you.}|jT 4 _The ball python constricts you.  You closely miss the ball python.  The ball python bites you but does no damage. _The ball python constricts you.  You closely miss the ball python.  The ball python bites you but does no damage.7--64  You closely miss the ball python.The ball python bites you but does no damage. _The ball python constricts you. }|j  You closely miss the ball python.The ball python bites you but does no damage. _The ball python constricts you.}|jJ .  The ball python bites you but does no damage. _The ball python constricts you.  You closely miss the ball python.The ball python bites you but does no damage. _The ball python constricts you.  You hit the ball python.}|jY -- 9 937ShockGem (7183) }|jc }|jh O _You kill the ball python!}|jxI}|j }|j:_No target in view!}|ja #.# #.# ... ..# .#.### #.# .#.##.#####.# ...##.........##.# #...# .##.##.####...###.$. .####..####..# ##......# #..# #..# #>.#### #..####..###.#.#.# ## #. #.. #..###.. #..# #. !.!.# #8=-82 _}|ja#.# #.# .. . ..# .# ..### #.# .# .....##.#####.# ...# ##.........##.# #...# ..##.##.####...###).$. ..####..####..# #.##......# #..# #..# #>......#### #..####..###.##.#.# #.# #. #.#. #..###.#. #..# #.#!.!.# #.-91[}|je-39;49m}|jig #.# #.# .. . ..# .# ..### #.# .# .....##.#####.# ...# ##.........##.# #...# ..##.##.####...###)..$. ..####..####..# #.##......# #..# #..# #>.#.....#### #..####..###.#.#.#.# #.## #. #.#.. #..###.#. #..# #.#.!.!.# #..#200}|j/ {#.# #.# .. . ..# .# ..### #.# .# .....##.#####.# ...# ##.........##.# #...# ..##.##.####...###).#.$. ....#.####..####..# #...###......# #..# #..# #>.#......#### #..####..###.#.#.#.# #.#.# #. #.#.. #..###.##.. #..# #.#.!.!.# #..#.179}|j&#.# #.# .. . ..# .# ..### #.# .# .....##.#####.# ...# ##.........##.# #...# ... .##.##.####...###).# .. ....# .####..####..# #...###......# #..# #..# #>.#.#.....#### #..####..###.#.#.#.# #...#.## #. #....#..#. #######..###.##.+. #..# #.#..#!.!.# #..#.#9[}|jǾ0;10;1m==28}|jT}|jf$3.9 (2}|jW$7}|j.}|j}|j }|jf}|jo/_You now have 84 gold pieces (gained 9).}|j:65=420=32101==69876=52=4}|j'3213}|jJ===0 }|j}|j#_HP restored.}|j}|jG%59}|j}|j}|j}|j}|jL}|j$8}|j}|j }|j7}|js}|j}|j$7}|j}|j }|j; }|j] }|j}|jT==}|j 6}|j}|j}|j}|j-}|j;}|j$5}|j}|j}|j}|j,&}|jT'#..#}|j( ...##}|j_)&.#.. }|jJ*}|j+}|j+ }|jF-a #.# #######.. }|j. #.# #.......< }|j.. ..# #@#}|js/45.9 (}|j/ 22.0)}|j0..### #.# #.#}|jz1.....##.#####.# ...# }|j2##.........##.# #...# ... }|j2U........##.##.####...###)}|jm3,.#}|j3..................... ....# }|j4........####..####..# #...## #}|j5##......# #..# #..# #>.#.#}|jb6F.....#### #..####..###.#.....}|jF7}|jL>}|jC}|jOE%6.9 (23}|j%F$4}|jF}|jL}|jP }|jQ}|jgR-_Found an escape hatch in the ceiling.}|j3210  You encounter a ball python.}|j4.. #... #..# ...## .#..# # .#..S#.# #######.....# #.# #....@..<.# ..# #.#####.....# .### #.# #.# ..... Shock ....##.#####.# ...###. #..##.# #...# ... .......##.##.####...###).# S   ball python (constriction, asleep) ............ ....# ##### .......####..####..# #...## #.... #......# #..# #..# #>.#.#.#.#†#}|j50.9 (4}|jm.0)}|j$1.9 (5}|j$49 }|jC_}|j}|j(}|j.. #... #..# #.#...## ..#.#.. ..#..#..# ##..#..S.#.# #.....# #.# #.....@.<.# ..# #.#####.....# ### #.# #.# ..##.#####.# ...###.r .##.# #...# ...##.##.####...###).# r   quokka (.......# #S   ball python (constriction, asleep)####..####..###...## #. ......# #..#[3}|j9;49m #..# #>.#.#.#.#†#.}|jG .SYou encounter a quokka.}|jNS)}|j@e2.9 (18}|jK}|j5 _The ball python hisses angrily.}|j... #... #..# ##.# ...## ...# .#.. #..# #..# #..# ###.#..#.#.# #....S# #.# #.<.# ..# #.#####.....# # #.# #.# #.###.#####.# ...###.rr###.# #...# ... ###.##.####...###).# #.........# #####..####..###...## #.....# r   rat (aslee}|jp)# #..# #..# #>.#.#.#.#†#. S.  You encounter a rat.r.r.}|jrr}|ji==37}|j}|j- _The rat squeaks loudly.}|jD r.. #... #..# ##.# ...## ...# .#.. #..# #..# # ##..#.###.##..#.....##.# #...S.# }|j!F #.# #..# ..# #.#####.....# # # #.# #.# #.....r.#. .##.#####.# ...###.r.##.##.# #...# ...##.##.##.####...###).##..........# #.####..####..###...## #.....#.# #..# #..# #>.#.#.#.#†#..>}|j|G K.S}|jH 9r.}|jH 0r.}|jNR  The ball python barely misses you. The ball python grabs you.}|jS   0  -4Constr Gem (7146) }|j[ }|j\ B _The ball python constricts you.}|jS] }|j_ c _There is an escape hatch in the ceiling here.}|j M .  You hit the ball python.}|j >r.}|ji 0r.}|j †r   rat}|j   9 6-5Gem (7145) }|jG }|j O _You kill the ball python!}|j?.. #... #..# ###.#..#...## ...#.##.#.. #..#.###..#.# # ##..#.###.# #}|jEA#..#.....# ##.# #.....# ##.# #.<@# #..# #.#####...r.# #  #.# #.# #....r.... #. ##.#####.# #...###...# #.###.# #...# ...# #.###.##.####...###).## #.#.........# #.#####..####..###...## #.....#.#}|j # #..# #..# #>.#.#.#.#†#..>#}|j2r.}|j }|j `64}|jW}|j : _The quokka bites you but does no damage. x2}|jx _You see here a ball python corpse.}|j4r.}|jq}|j`73}|j,}|jY _You miss the quokka. The quokka closely misses you.}|j  You barely miss the rat.The quokka bites you but does no damage.}|je0----82}|j}|j( _The rat bites you.}|j_ G .  You hit the rat.}|j{j †  You kill the rat!}|jl }|j .. #...AutarchDCSS the Magician#..# ###.#..# Mummy...## ...#.## Health: 20/23 ====================----.#..#..#.## Magic: 5/5========================#..#.# ## AC: 6Str: 11#..#.###.## EV: 9Int: 14#..#.....## SH: 0Dex: 12  #.# #######.....## XL:  2 Next: 100% Place: Dungeon:2  #.# #.......<@## Noise: =-------}|j -  Time: 1859.9 (1.0)  ..# #.#####..†r.#### g) +2 dagger (venom)#.# #.# #.........#.. Cast: Shock ##.#####.# #...###...##.# Gem (7141) ......##.# #...# ...##.# ...##.##.####...###).###.# r   quokka .....................# #######.# ...####..####..###...## #.....#.# ...# #..# #..# #>.#.#.#.#†#..># _You miss the quokka. The quokka closely misses you.You barely miss the rat.The quokka bites you but does no damage. _The rat bites you.  You hit the rat.  You kill the rat! [39;49}|j m_The quokka closely misses you.You have reached level 3!  --more--}|jF'  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? }|j8K4/287/733 0% }|j}|j6U _You feel stronger. x2}|jwC }|j F a600}|jL }|jO h _You closely miss the quokka. The quokka bites you.}|jL  You completely miss the quokka.The quokka bites you but does no damage.}|ja139}|j}|jT _The quokka closely misses you.}|j  (very poisoned)You hit the quokka. The quokka is poisoned.  The quokka is severely wounded.}|j`28}|j}|jS _The quokka barely misses you.}|j#j .You hit the quokka.}|j+s†}|j:33Shock7}|jFV}|j YJ _You kill the quokka!}|jI` }|jYk }|j.q }|js H _No target in view!}|j }|j }|j }|j H _No target in view!}|j }|jn }|j" }|jD H _No target in view!}|j5 }|j? }|j}P }|j)R H _No target in view!}|j}|jP}|jh}|jH _No target in view!}|j}|j)}|jĜ}|jHC _No target in view!}|j}|j}|jD}|j[}|jZw5=6 _}|j5}|jB4}|j}|jO}|jB3}|j}|ja}|j6==2}|j}|jX1}|jn}|j'}|jB0}|j}|jM}|jC29}|j}|j}|j.7==8}|j}|j}|jB7}|j!}|j}|jFB6}|ja}|j9}|jB5}|j}|jB}|j8==4}|j}|jn3}|j,}|jX2}|j|}|j+}|jX1}|j }|j#=0}|j%&}|j(}|j)Y19}|j+}|j-}|j/X8}|j0}|j2}|jy4}|j5B7}|j5}|j7}|j9}|j::B6}|j,;}|j~=}|j.?}|j?B5}|j@}|jXB}|jC}|jMDB4}|jD}|jCU}...........#.## .# ....)...#####.## .. ......)...###.#### ..#..#..#..##.#.. .###...###....#...  ..#..#..#...###...  ....###...### #.# }|jW` ##.. ##.## #.#   .. #... #@### -  #..#...####.#..  ...###.......#.#   .#.. ..####..#.#   #..#.# # #..#.###.# #..#.....#  #.# #######.....#  #.# #.......<†#...#}|j\086.9 (23.0)}|j$b-7.9 (243}|jf}|j i] _j - a scroll labelled SARIKKATRA}|j}|j3}|j}|j1}|jB2}|jb10}|j}|jiY09}|j}|ji}|j"}|jB8}|j5}|j}|j}|j0B7}|j}|j*}|j}|jX6}|j}|j}|jhX5}|j:}|j\}|jB4}|jE}|j}|j/}|jB3}|jq}|j}|jUX2}|j}|j}|j}|j0B1}|j}|j%}|jy}|j)B0}|j}|j}|j}|jYD099}|j}|j}|j}|jGB8}|j}|j}|j}|jPB7}|j}|j}|j}|j]B6}|j}|j3 X5}|j }|jM _You now have 95 gold pieces (gained 11).}|jUn4}|jt}|j}|j}B3}|j}|j}|j{}|jB2}|j}|jH}|j }|jlB1}|j}|jP}|j}|jSB0}|j}|j}|j}|jpC89}|j}|jt}|j!n8}|j'}|j)}|jF*B7}|j*}|jE-}|j\.}|j.B6}|jC/}|j}0}|j>1}|j1B5}|j2}|j2}|j?4}|j4X4}|j?6}|j7X3}|j7}|j8}|j9}|j_:B2}|j:}|j;}|jE=X1}|j=}|j?}|j@}|jxAB0}|jA}|j:C}|jtD}|jDC79}|jYE}|jJ8}|j~}|j}|jj}|jB1}|j}|jv}|j}|jB0}|j}|j}|j4}|jC59}|j֌}|jَ}|j-}|jB8}|j\}|jÓ}|j[X7}|j}|j}|jšX6}|j}|j}|j}}|jB5}|j}|j}|j}|j<B4}|j2}|j@}|j}|jB3}|j&}|j~}|jʯ}|j<B2}|j}|j*}|j<}|jB1}|jM}|j9}|j}|j1B0}|j}|j}|j#}|jֻY49}|j}|j}|jX8}|j}|j}|j,B7}|j}|jI}|jX6}|jb}|j}|jL}|jX5}|j}|j}|jJB4}|j}|j}|j}|j2B3}|j}|j}|j}|jFX2}|jG,}|j9X1}|j}|j}|jsB0}|j}|j(}|j\Y39}|j}|jO}|j-}|jB8}|j:}|j}|j}|jX7}|j}}|j}|jFX6}|j}|j}|jX5}|j}|jD}|jX4}|j}|j}|jTB3}|j}|jW}|j}|jiB2}|j}|j}|jm}|jB1}|j}|jW}|j}|jB0}|j_}|j }|j}|jY29}|j^ }|j }|jW B8}|j }|jM}|jX7}|j}|j}|jF}|jX6}|j}|j-}|j!B5}|jU#}|jH%}|j<'B4}|j'}|j(}|j+}|j3-}|j.B3}|j50}|j@}|jK}|j LB2}|j|M}|jQ}|jS}|j[TB1}|jZ,}|jM\X0}|j]}|j_}|jb}|jbC19}|j"d}|je}|jgX8}|jh}|jj}|jqlB7}|jfm}|jm}|jq}|jr}|jQsB6}|jt}|j)v}|j1w}|jwB5}|jx}|jz'}|j6|}|j|B4}|j}}|j7 _You open the door.}|j3}|jB3}|j}|jd}|jb}|j؋B2}|j}|jO}|jX1}|j0}|j|}|jX0}|j}|j}|jО}|jC09}|jǠ}|j}|j}|jwB8}|j}|j}|jӪ}|jEB7}|j}|jL}|j}|jB6}|j}|j}|jջ}|jB5}|j}|jR  There is a stone staircase leading down here.}|j}|j%I4 _}|j{}|j1}|jd}|jB3}|jL}|j}|j}|jn:2}|j}|j}|j}|jB1}|j}|jV}|j}|jgB0}|j}|j }|j,%  }|j]You encounter a kobold. It is wielding a +0 dagger.}|jJ##.##.####...###).##....................# ######}|jH####..####..###...####.........# #..# #..# #>.#.#.#.#÷#. ...#### #..####..###.#.........# #.# #.............#.##'##.## #. #............#..#...#..# . #######..###.##.+...+.## #@.# #.#..#...#..# ..K..!.!.# #..#.##+##.## ########## ##..........#Shock #.#.#.#.#.## }|j#.......### #########K   kobold (asleep) }|j32000.9 (113.0)}|jp146999 _}|jt}|j }|jK$r).## .........# #..###... #..# #..# #>.#.#.#.#÷ #..####..###.#..... #............ ..... . #..# #@.#  ..K..!.!.#  ##########     }|j%*}|jg).## .........# #..###... #..# #..# #>.#.#.#.#÷ #..####..###.#.....}|jN #............ ..... #..# #@.#  ..K..!.!.#  ##########    }|j}|j}|j}|j] _A kobold is nearby!}|j#V...................# #########..####..###...####.... #......# #..# #..# #>.#.#.#.#÷##### #..####..###.#........ .#.# #.............#.##'##  #. #............#..#...#..   #######..###.##.+...+########..# #.#..#...#.....K..!@!.# #..#.##+############# ##.......... #.#.#.#.# #.......#}|j0V #########}|jK}|jr2.0)8 _}|j}|j}|jb U.# .####..####..###...#### ##......# #..# #..# #>.#.#.#.#÷.#### #..####..###.# #.#.# #.............#.##'##. # #. #............#..#...# . #..###.##.+...+.  ..#..# #.#..#...#.K..@.!.# #..#.##+##.# ## #.#.#.#.#. #.  #}|jj }|jl `37}|jq }|ju w _You see here a fizzy blue potion.}|j  .#  .####..####..###...####  ##......# #..# #..# #>.#.#.#.#  .....#### #..####..###.#  #.#.# #.....#.##'##  # #. #.....#..#...# . #..###.##.+...+ .#.#..# #.#..#...#$....K.@!.!.# #..#.##+### ##}|j  #.#.#.#.# #.  #}|j& j .KFound 9 gold pieces.}|j MK}|j ====46}|j }|jn ( _The kobold shouts!}|jl }|jb 7-=---55}|jR }|j  p _You miss the kobold. The kobold hits you with a +0 dagger.}|jcD  (very poisoned)You hit the kobold but do no damage. The kobold is poisoned.}|j`F |---64}|jJ }|jM S _The kobold barely misses you.}|jxw  You barely miss the kobold.The kobold is heavily wounded.73 _The kobold barely misses you.}|j3H .  You hit the kobold.}|j:) }|j-58Shock2}|jJ}|jJ _You kill the kobold!}|j}|j}|j}|jhH _No target in view!}|j< }|j}|j$}|jH _No target in view!}|ji _No target in view!}|j _No target in view!}|j3}|j}|jHH _No target in view!}|j. _No target in view!}|jE c1 _8=089 _ Things that are here:  a +0 dagger; a kobold corpse}|j$\ }|jh 8 _7}|jPn }|jq }|js }|jt =}|jUw F6}|jz }|j~ }|je }|j< $5}|j }|j }|j҅ }|j }|jG }|j $4}|j }|j͍ }|jA }|j }|j{ }|jf $3}|j }|j }|js }|j }|j $2}|jJ }|jҟ }|j  }|j }|j )_You now have 104 gold pieces (gained 9).}|j }|j }|j $1}|jg }|j' }|j }|j  }|j  }|j 3You encounter a frilled lizard.}|j }|j }|j  }|jJ ##}|j T##.# #...# #.}|j  }|j 3........##.##.####...###)}|j\  }|j ).........................}|j  }|j9 '........####..####..###}|j  }|j ##......# #..# #..# #>.}|jP  }|j G.....#### #..####..###}|jx  }|j I#.#.# #.............}|j  }|j4 I#.#.}|j #.........}|j rl......@.########..###.}|j, -}|j ..}|j V.########..# #.#}|j, |#............).!.!.# #..}|j &Shock}|jg ^#################### ##.}|jD  }|j #.}|j #. l   frilled lizard (asleep)}|jF ##}|j }|j }|j; ).l}|j 19.9 (}|j6 11.0)}|j }|j l}|j }|j }|jg }|j9 -}|j &20.9 (12}|jo $0}|j }|jP N _The frilled lizard hisses angrily.}|j&   #...#  )  #..# #..# #>   #.#.# }|j)'  #.#.####### .l.....@.# ..######.#  ......).!.!.#  ####  }|j   #...#  )  #..# #..# #>   #.#.#  #.#.####### .l.....@.# ..######.#}|j-   ......).!.!.#  ####  }|j }|jm }|j> }|j e _A frilled lizard is nearby!}|j@C ##.##.# #...# # .##.##.####...###  .####..####..### ##......# #..# #..# #> .....#### #..####..###. #.#.# # #.#.##..l.#}|juP#..###..######.##..# #. #............).!.!.# # ###### ## # # .l}|jB}|js1.0)79 _}|j+}|j}|j 5 ##.##.# #...#  .##.##.####...  .####..####..### ##......# #..# #..# # .....#### #..####..### #.#.# #}|j؍ ^#.#.##.l..@...##..###.######.##..# ## #.....).!.!.# # ###  }|j <.l}|j }|j `28}|j }|j }|j! ##.##.# #...# .##.##.####...  .####..####.. ##......# #..# #..#  .....#### #..####.. #.#.# #}|j3.##.#.##.l@....##...######.##..# ###.).!.!.#  # }|jB}|jh=37}|j}|jT _The frilled lizard misses you.}|jP .  You hit the frilled lizard.}|j:. }|jR74Shock6}|j}|jIR _You kill the frilled lizard!}|j}|j}|j"}|j%H _No target in view!}|jtf}|ji}|jo}|jqH _No target in view!}|j§}|j6}|j}|j H _No target in view!}|j}|jp}|j}|jH _No target in view!}|j5}|j8}|j=}|j?H _No target in view!}|jz}|j{}|jr}|jZC _No target in view!}|j }|j 3}|j* }|js }|j, I5 _}|j 43}|j ,}|j X2}|j }|j! }|js" X1}|j}# }|j' }|j\) }|jt* X0}|j, }|j- }|jj. C69}|jZ/ }|j+1 }|jA2 }|j2 B8}|jP3 }|j5 }|j26 }|j7 X7}|j8 }|j6: }|j: B6}|j:; }|j< }|jA> }|j> B5}|jh? }|j D ,}|jD B4}|jE }|jWG }|jQH }|jH B3}|jI }|j6K }|jvL }|jL B2}|jM }|jO }|je  #.. #.# #.# #.# # #.# #### #.# #..# #....!. ..# #.##. #.#..#####.# #.#..####.......##.#####.#.@###.........##.-384.0)}|jf #.#.#.#.#........##.##.#........#........#.#.#.#.#........####..#........###......# #..##.#.#.#.......#### #..# ........##.#.## #... #.#.#.#.##.#.########... ...................##### }|jl }|jx -9.9 (151}|jt~ }|j I _Found a golden potion.}|j _}|j 059}|j }|jZ }|j& }|j B8}|j }|j }|jA }|j B7}|j` }|j }|jT }|j B6}|j }|j }|ja }|j B5}|jT }|j }|j 3.....###...### ##.. ##.## .. #... !#..#... ##...###.. .#..#.. ..## #######....#  #...  #.#.@......# 45.9 (6.0) #.#.######.# ##### #.#.######.# #}|j # #....!.....# #.#####. #.#..#####.# #.# ...####.......##.#####.# ........###.........##.# ##.#.#.#.#........##.##.####........#...........}|j! }|j e6.9 (74}|j? }|jE K _Found a black potion.}|j }|j }|j }|j| H _No target in view!}|j}|j}|j}|jMH _No target in view!}|j>)}|j0}|j$5}|jR7H _No target in view!}|j b}|jc}|jc}|j`g}|jh}|jo3 _2}|jq}|j[s}|jsB1}|jt}|jz}|j{}|j|B0}|j}}|j}|js}|jC49}|jɂ}|jA}|j}|j,8}|j}|j}|j*}|j}|jB7}|j }|jߓ}|j,X6}|j }|jH}|j}|j$B5}|j}|j }|j}|jB4}|jѢ}|j&}|j}|j[B3}|j}|j}|jy}|j9B2}|j»}|jT}|j}|jB1}|jG}|jia  You see here a black potion.}|j}|jI0 _}|j}|j}|j}|jC39}|jw}|j}|jy}|j!B8}|j}|j}|j}|jB7}|jg}|j}|jR}|jB6}|j}|j}|jB}|jB5}|j}|jz}|j}|jB4}|j }|j }|j}|jVB3}|j}|jP  There is an escape hatch in the floor here.}|j}|jI2 _}|jL}|j!}|j#}|j$B1}|j%}|j'}|j8(}|j(B0}|j3)}|j,}|j-}|jY.C29}|j.}|jo0}|j1}|j/2B8}|j2}|j5}|j.7}|j7X7}|j:}|j;}|j<B6}|j<}|jC>}|j>}|j?B5}|j@}|jD}|jD}|jEX4}|j>G}|j#H}|jHB3}|jI}|j8J}|jKB2}|jK,}|j L}|jL}|jLX1}|j-N}|jO}|jPP0}|jQ}|jlR}|jRC19}|jVS}|jEU}|jU}|juVB8}|j4W}|jWX}|jFY}|jYX7}|j.[}|jM\}|j\B6}|jU]}|j ^}|jr_}|j`B5}|j`}|ja}|jb}|j]cB4}|jc}|je}|jtf}|jgB3}|jg}|ji}|jkX2}|jm}|jo}|jpB1}|jrq}|jq}|js}|j:u}|juB0}|jv}|j:y}|jz}|j{C09}|jx|}|j~}|j}|jB8}|j}|j}|jt}|j߄B7}|j}|j,}|j}|jB6}|j}|j^{  #..# #.  #..# #.#  #..# #.##  #..###... }|jq #....  #.##...>.  # #.##.###.  #.######## #.##.# #.  #..@.....# #.##.###.  ########.# #.##.....  #.###.####### }|j}#.....#  #..#### #. #^.# #.  ....# #.  ###.## #######. #.# #.......}|jɝ094.9 (48.0)}|jf5.9 (495}|j}|j* _h - 5 poisoned darts}|j` }|jb 3}|jc }|jd }|jKe B4}|j^n 321}|jlo }|jp }|jq }|jq X0}|jr }|js }|j=t D899}|jt }|j v }|jv }|jHw B8}|jw }|jIy }|jz X7}|j{ }|j!| }|j| }|j_} B6}|j} }|j }|j }|j B5}|jԀ }|j) }|jʅ }|j+ B4}|j }|jE }|j }|j} P3}|j }|j }|jq X2}|j }|j }|j B1}|jp }|jB }|j }|j B0}|j] }|j }|j̓ }|j< C89}|j }|j }|jA }|jƖ B8}|j1 }|j }|j }|j, B7}|jÙ }|jQ }|j }|j B6}|jٛ }|j }|j/ }|j B5}|j }|j }|j }|j2 B4}|j }|j }|j: }|j¢ B3}|j% }|j }|jͤ }|j B2}|jѥ }|j }|j˧ }|jI B1}|j }|j }|j }|jM B0}|j }|j }|j C79}|j0 ,}|j }|jί }|j X8}|jٱ }|j }|j6 B7}|j }|jH }|j- }|j B6}|jg }|j" }|j }|j> B5}|jƺ }|j+ }|j߼ }|j8 B4}|j }|j¾ }|jZ }|jƿ B3}|j }|jd }|j }|jg B2}|j }|j }|j }|j B1}|j }|j }|j }|j B0}|j }|jA }|j }|j C69}|j }|jL }|j }|ji P8}|j }|jn }|j B7}|jJ }|jr }|j }|jq B6}|j }|j }|j }|j B5}|jv }|j }|jr }|j B4}|j }|j }|j X3}|j }|j }|j_ }|j B2}|jW }|j/ }|j }|jc B1}|j }|j }|j }|j9 B0}|j }|j }|j }|j6 C59}|j }|jX }|j }|j? B8}|j }|j }|j }|jA B7}|j }|j }|j n6}|jK }|jW }|j B5}|j }|jz }|j }|j B4}|j }|jL }|j| }|j B3}|j }|j }|j }|jz B2}|j }|j& }|j }|j B1}|ji }|j5 }|jh }|j B0}|j }|j }|j }|j  C49}|j }|j }|j }|j2! :8}|j! }|jAU  #.##.........###...... #....#.#.#.#.#........ #.#..........#........ #.##.#.#.#.#.#..... #.##.........###.. #....#.#.#.#.......### #.#..........##.#.## }|jV  #.##.#.#.#.#.##.#.#### #.##.@................152.9 (57 #................##### ################......  #####}|j_ }|jd }|j$g E _Done exploring.}|jv }|jӶ }|jm }|j .##......#.......0.0)}|jc }|jg }|j E _Done exploring.}|j}|jeWhere to? (Tab - D:2, ? - help) }|j6 D - Dungeon }|j"X }|jh *[?25h[?0c #.##.........###...... AutarchDCSS the Magician  #....#.#.#.#.#........ Mummy  #.#..........#........ Health: 28/28 ========================  #.##.#.#.#.#.#........ Magic: 7/7}|jej ========================  #.##.........###...... AC: 6Str: 13  #....#.#.#.#.......### EV: 9Int: 14  #.#..........##.#.##SH: 0Dex: 12  #.##.#.#.#.#.##.#.#### XL:  3 Next:  7% Place: Dungeon:2  #.##.@................ Noise: ---------  Time: 2152.9 (0.0)  #................##### g) +2 dagger (venom)  ################...... Cast: Shock  ####### Gem (6848)    }|jyk v  _You see here a black potion. _There is an escape hatch in the floor here. _h - 5 poisoned darts _Done exploring. _Done exploring.  What level of the Dungeon? (default 2, ? - help) }|j4Z [?25l[?1c}|jr3}|js3}|j\}|j}|j7 _}|j }|jĊB6}|j}|j}|jϒ}|jfB5}|jٔ}|j}|jr}|jB4}|j}|jb}|jq}|jB3}|j }|j}|jS}|jB2}|j}|jw}|jU}|jB1}|jƵ}|jC}|j}|jFB0}|j}|j}|jC39}|jC}|j}|j~}|j}|j:8}|j}|j}|j}|jIB7}|j}|j}|j}|jCB6}|jI}|j}|j?}|jB5}|j}|j}|j}|jB4}|j[}|j2}|j}|jB3}|j|}|j}|j}|jB2}|j}|jk}|j}|j{B1}|jZ}|j}|jd}|jB0}|j}|j}|ju}|jC29}|j}|jl }|j }|je B8}|j}|j}|j }|jB7}|j)}|j}|j}|jB6}|j}|j)}|j;}|jB5}|j_}|j[}|j}|js B4}|j }|j8#}|j7$}|j$B3}|j%}|j\(}|j&*}|j*B2}|j%,}|j.}|j0}|j1B1}|jU2}|j4}|j77}|j7B0}|j8}|j.;}|j2=}|j=;19}|j?}|j%A}|j8C}|jC,8}|jC}|j1E}|jF}|jH}|jI,7}|jqI}|jJ}|jL}|jO}|jOB6}|j>Q}|j S}|j'U}|jU:5}|jV}|jXq_There is an escape hatch in the floor here. }|jKY_h - 5 poisoned darts _Done exploring.  There is a stone staircase leading down here.}|j4[}|j:]}|j8^I4 _}|j_}|j"32 _You climb downwards. #.. .  #.. .  #..♣♣ .##  #.◊.♣ ♣..  +....♣.◊  #...♣◊♣  #....◊♣♣♣◊.  #. 88.4 (35.5) ###..##.#..  #..# ♣..#  ♣♣.# .. }|jy;## }|j23}|j=a _There is a stone staircase leading up here.}|jRi}|j}j}|jk}|jn}|jXp}|jcqI1 _}|jy0}|jrz}|j{}|j|C09}|j}}|ja}|jX8}|j6}|jń}|j}|j[B7}|j}|jÎ}|j}|jnB6}|j}|jY}|jh}|j՗B5}|jX}|j'}|jD}|jȟB4}|j3}|j(! #......... #......... #......... #..◊◊◊.... #....◊....#### #...◊◊......... #..♣♣ .##......#.◊.♣♣♣..#......'@...♣.◊ 96.4 (8.0)......#...♣◊♣ ..... #....◊♣♣♣◊..... #..<.........! ###..##.#....#..# ....♣..# ###}|jɷ|♣♣.#.. _You open the door.}|js _Found a bubbling cyan potion.}|jb13}|j2}|j6}|j9}|jA3 _  There is an open door here.~|j9 #.. #......... #..◊◊◊....# #....◊......#######...◊◊............#..♣♣ .##...#.◊.♣♣♣..#..'....♣.◊.@#...♣◊♣7.4 (1..#....◊♣♣♣◊....#..<.......!...###..##.#......♣.◊ #..# ......♣♣.♣ ♣..# ###...♣ ◊♣◊ ♣♣.#...> . . .. ##~|j~|jxe8.4 (22~|j~|j9 _Found an escape hatch in the floor.~|j ~|j~|j~|j~|j~|jB1~|j,~|jp~|j:0~|jc~|jX~|j~|jD799~|j~|ji  You see here a bubbling cyan potion.~|j~|jI8 _~|j~|j ~|j~|jB7~|j~|j~|jL~|jB6~|jp~|j~|j~|jB5~|jy ~|j"~|j%X4~|j'~|j#)~|jl/3~|j0~|jE1B2~|jq2~|j 5~|j7~|j8B1~|j9~|j=~|jr@~|jAB0~|jz~|j~|jn~|jOC89~|jQ~|jc ~|j ~|j ,8~|j ~|j ~|jl~|j~|jB7~|j^~|jX~|ja~|jB6~|j~|j~|j~|jzB5~|j) ~|ji#~|j$~|jD%B4~|j&~|jg*~|j,~|j-B3~|jj.~|j1~|je6~|j6B2~|jj8~|je;~|j>  You encounter an orc wizard. It is wielding a +0 dagger.~|jIo.....### ♣.◊.....  .......  ♣.....  ◊♣♣....# #.◊◊.....#  #.# ~|jJ #. ♣◊.@.# #. #..♣♣♣◊.# #. #.◊.◊..◊# #.Shock ##..◊..### #. ##.◊#..^## #. ######..###### #. o   orc wizard (asleep) ##......#######. ##...........#.~|jCK@#...........#.~|jFZ\.o210.0)~|j7\,o~|jg oo   orcThe orc wizard shouts! You hear a shout! x2~|jlo==9.4 (211~|js~|jyo _You encounter an orc. It is wielding a +0 club.~|jSYo.....###♣o◊..... ....... ♣..... . ◊♣♣....# #.◊◊.....# ......# #. ♣◊...# #..#..♣♣♣◊@# #.#.◊.◊..◊# #.##..◊..###~|jU#.##.◊#..^##.######..###### #. ##......#######............#....#.◊#..'.~|jWG.o~|jK`~|j\cu--20.4 (1.0)0~|jk~|j ♣.◊..... .o..... ♣...... ◊♣♣....# #.◊◊.....# #.......# #. ♣◊...##. #..♣♣♣◊.# # #.◊.◊.@◊# #~|j ##..◊..### # ##.◊#..^## # ######..###### # ##......####### ##...........# #...# #....'. #.#~|j~|j)|--179~|j/~|jT2~|j^V   .o♣..... . ◊♣♣....##.◊◊. #....#. ♣◊#.#..♣♣♣◊◊.◊..◊##..◊.@###~|jX  ##.◊#..^## ######..###### ##......###### ##............. . .. #...........#. ~|j:Y 0o~|jDb .o   orc wizard~|jik `28~|jq ~|j[t ~|jw&♣o.... . ◊♣♣....# #.◊◊.....# #.......# #. ♣◊...# #..#..♣♣♣◊.# #.#.◊.◊..◊# #.##..◊..###.#.◊#.@^##.######..###### #. ##......#######.~|j'o........#..#.◊#.'.#.#.. #...#.. #.#.. ~|j)0o~|j2.o   orc wizard~|j8`37~|j>~|j?~|j . ◊♣♣o...# #.◊◊.....# ......# #. ♣◊...# #...#..♣♣♣◊.# #.#.◊.◊..◊# #.##..◊..####.#.◊#..^#..◊####@.###### #. ##......#######........#..♣.#.◊#.'...#..#.#...#... #...#..< #.!...###. ~|j ~|j |4Shock6~|j ~|j~ ~|j~|j~|j~|j8~|j54~|jdX3~|jг~|j2 _You start waiting.An orc wizard comes into view.~|joShocko   orc wizard~|j.+8.4 (4~|j$l9.4 (51 _~|jp~|j~|j } ♣..... . ◊♣♣....#◊◊.....# #.......#  #. ♣◊...# # #..♣♣♣◊.# # #.◊.◊.o◊# ##..◊..# #...◊#.@^## #~|j ######..###### #..#######..#.#. #.#.◊ #..' #...# #...#.. #.....#.~|j q.oo~|j o   orc~|j f30.4 (10~|j ~|je ~|j .oYou hit the orc wizard but do no damage.~|j?N.o~|j"C(poisoned)~|ji=169~|jG _The orc wizard is poisoned.~|j  You closely miss the orc.The orc wizard hits you with a +0 dagger.~|jJ 7-28~|j ~|jD : _The orc hits you but does no damage.~|j@  You closely miss the orc wizard.The orc wizard is lightly wounded.~|j{s  The orc wizard casts a spell at you.~|jK~|jL5---=37~|jxS~|jVS _You resist with some effort. The orc hits you with a +0 club.~|j]U  You hit the orc wizard.  The orc wizard is moderately wounded.~|jV 2------46~|j] ~|j[a y _The orc wizard closely misses you. The orc hits you with a +0 club. ~|j]  You closely miss the orc wizard.The orc wizard is moderately wounded. ~|j3=---5.3 (0.95 ~|j ~|jdA _The orc wizard hits you but does no damage. ~|j~ oYou hit the orc wizard. The orc wizard looks even sicker. ~|j } * very poisoned)o 2 orcs (1 wandering)The orc wizard is heavily wounded.You encounter an orc. It is wielding a +0 short sword.The orc hits you but does no damage. ~|j  invisible orc wizardThe orc wizard mumbles some strange words. ~|jnioo(remembered) ~|jo====6.3 (1.04 ~|jjv ~|j|; _The orc wizard flickers and vanishes! ~|j .oYou hit the orc but do no damage. The orc is poisoned. ~|jN.o ~|j bovery poisoned) ~|j'k *o ~|j)The orc shouts! You hear some strange, mumbled words.  A puff of flame appears from out of thin air! ~|j=o. ~|j0--==--[37m73 ~|jU ~|jN _The puff of flame hits you. The fire burns you terribly!~|j]~|j_Really walk into that teleport trap? Y - Yes  N - No~|j8 ~|jU ♣ . # #♣. #. .. ..♣.♣ #... #.#...#########  #.....@.......g  ##....#########  ####. #. ~|jl#. #. .. ##~|jP+0 ♣ . # #♣. #. .. ..♣.♣ #... #.#...#########  #.....@.......g  ##....#########  ####. #. #. #. .. ## ~|j1~|j.2~|j8~|j<  An invisible orc wizard is probably nearby! (Press *t to temporarily disregard _this.)~|j~|j~|j~|jF _Unknown command.~|j8  ♣ . # #♣. #. .. ..♣.♣ #... #.#...#########  #.....@.......g  ##....#########  ####. #. #. #. .. ##~|j ♣ . # #♣. #. .. ..♣.♣ #... #.#...#########  #.....@.......g  ##....#########  ####. #. #. ~|j\{#. .. ## ~|j~|jN~|jΛ~|ju _An invisible orc wizard is probably nearby!~|j ♣ . # #♣. #. .. ..♣.♣ #... #.#...# #.g ##....# ~|j`o####. #. #.#. .. g   goblin (asleep)##~|jD~|jh400 _~|j~|j~|jw&♣ . # #♣. #. .. ..♣.♣ #... #.#...##.g.##....#####. #. #. .. ~|j{g.~|j́}g   goblin~|j Trooper =69159 _You feel a bit more experienced.~|j~|jm _Your Short Blades skill increases to level 1!~|j ♣ . # #♣. #. .. ..♣.♣ #... #.#...##.g.##....#####. #. #. ~|j g.~|j ~|jI i7528~|j ~|j 6 _You feel a bit more experienced.~|jZ♣ . # #♣. #. .. ..♣.♣ #... #.#...##.g.##....#####. #. ~|jQ=#. ~|j8g.~|j~|j`37~|j~|jY~|jT; ~|j; 0-=4.2 (0.96~|j+A ~|j6D w _You barely miss the goblin. The goblin hits you with a +0 dagger.~|j~  (very poisoned)You hit the goblin. The goblin is poisoned.  The goblin is severely wounded.~|jyg5.2 (1.05~|j`~|jIT _The goblin closely misses you.~|jH .  You hit the goblin.~|j<)~|j-66Shock4~|j*~|j'J _You kill the goblin!~|jKQr♣ . # #♣. #. .. ..♣.♣ #... #.#...##..##....#####. #. ~|jW~|j \h-73~|ja~|jc$  Things that are here:~|jfr _a +0 dagger; a goblin corpse~|jY ♣ . # #♣. #. .. ..♣.♣ #... #.#...#.#.)##....#####. #. ~|j ~|jn f1=-8~|j A2 _~|j ~|j ~|j<3~|j~|j~|joB1~|jb049~|jȳ~|j92=8~|jظ~|j~|j>B7~|j~|jLX6~|j~|jX5~|j$~|jP~|jp3=4~|j~|jX3~|j~|j~|j0B2~|jV~|j~|jB1~|j~|j~|j4==0~|j3~|j~|jIC39~|jF~|jvX8~|j~|jX7~|j~|j~|j5==6~|j~|j~|jB5~|j:~|j~|jB4~|jv~|j X3~|j~|j~|jNT=2~|jA~|jL6=~|j:1~|j~|jX0~|j~|j-~|jgC29~|j~|jX8~|jC~|j ~|j6 7==7~|j ~|jX6~|j~|j~|jB5~|j~|j~|jYB4~|jL~|jZk _You start resting.HP restored.~|jg&~|j/076.2 (28.0)~|j48==7.2 (293 _~|j9~|j;~|j1T~|jT~|jU~|jZ~|jTx210=19876~|jn5~|j&~|j},4~|j~|j݂~|jz~|jӆB3~|j҇~|jX2~|j~|j~|jB1~|j8~|j~|jB0~|j~|j,C09~|jd~|j~|j~|jjB8~|j%~|j4~|j,7~|j~|j~|j*~|jB6~|j~|j~|j۩B5~|jҪ~|j~|jѭB4~|j~|j5~|jsB3~|j~|jҷ~|j~|j,:2~|j~|j5~|jq,1~|j~|j~|j ~|j~:0~|j~|jZ699~|j~|j/~|jB8~|j~|jV~|jB7~|j~|jX6~|j|~|jX5~|j,~|jB4~|j~|j<~|jB3~|j~|j~|jB2~|j~|j~|jB1~|j~|j+~|jcB0~|jL~|j;~|j-89~|j~|j~|jX8~|jA~|j~|jVB7~|jw~|jB ~|j B6~|j ~|j[n5~|jp~|jB4~|j~|j~|j.B3~|j7~|j~|j*B2~|j>~|j~|jB1~|j~|j"~|j"B0~|j#~|j'~|jH'C79~|j`(~|j*~|j*~|j*:8~|jf,~|j.~|j.B7~|j)0~|jm2~|j2B6~|j4~|j7~|jT7B5~|jS8~|jL:~|j:B4~|j;~|jV?~|j?B3~|j@~|jC~|jC,2~|jD~|j4E~|jYG~|jGB1~|jI~|j]LX0~|jL~|j*O~|jgOC69~|jyP~|jT~|j.UP8~|jW~|jXB7~|jY~|j;\~|j\B6~|j]~|ja~|jaB5~|jb~|j f~|jfB4~|j g~|jj~|jMjB3~|jk~|jn~|jo,2~|j8o~|j_p~|jys~|jsB1~|jt~|jv~|jvB0~|j{w~|j,y~|j\yC59~|jy~|j{~|j{:8~|j1|~|j7~~|j~B7~|jR~|j~|j~|jy:6~|jG~|j~|jJB5~|j6~|j~|jvB4~|j~|j ~|jwB3~|js~|j~|jIB2~|j7~|j^~|jB1~|j̗~|j~|jB0~|j~|j ~|jC49~|j]~|jX8~|jɤ~|j~|jB7~|jݨ~|j2~|jyB6~|j~|jc~|j:5~|j~|jγ~|j1B4~|j~|j=~|jB3~|jz~|j~|jWB2~|jb~|jV~|jB1~|j~|j|~|jB0~|j~|jC39~|j,~|j~|jhB8~|j/~|j~|j_B7~|jH~|j9~|jB6~|j~|j~|j B5~|j/~|j~|jB4~|j~|j~|jMB3~|j5~|j~|jnB2~|jB~|jDX1~|j?~|j~|j4B0~|j~|j5~|jC29~|j~|j~|jrB8~|j~|j~|jGB7~|jP ~|jb ~|j B6~|j~|j/~|jB5~|jy~|j~|j/B4~|j~|j#W _You start waiting.~|jA/-376.2 (9~|j3j7.2 (100.0)3~|j8~|j<# _Done waiting.~|jf 2~|jP 10~|j ~|j ~|j! C19~|j ~|jx ~|j ~|j| B8~|j ~|j ~|j  ♣ !# . .#~|je  #♣. .# .. .# .♣.♣ .# #... .# #...######.#  ~|j >.........)......@.#  82.2 (5.0) ....######  ###.  ~|j; #.  #.  #.   ..   ##    ~|jj E ~|j ~|j$ e3.2 (67~|j, ~|j9 P _Found a murky ruby potion.~|j<3~|j>~|jB@~|jC~|jzK65~|jL~|j(N~|jQ~|jQ,4~|jR~|jR~|jT~|jX~|jX:3~|jY~|j<[~|j.^~|j^,2~|j^~|jd_~|j`~|jd~|jsdB1~|je~|jg~|ji~|j-jB0~|jj~|jbm~|j?p~|jpC09~|jpq~|j2uf  You see here a murky ruby potion.~|jx~|jiy+8 ~|jy_~|j:z~|j{~|j}~|j~B7~|j~~|j?~|j.~|j~B6~|jL~|j~|j~|jeB5~|j~|j~|j~|j?,4~|jl~|jJ~|j~|j˔~|jB3~|jn~|j~|jq~|jڛB2~|j~|j"~|j~|jB1~|j{~|j#~|jҨ~|jnB0~|j~|j~|j~|juD599~|jׯ~|j3~|j׵~|jVB8~|j?~|jP~|j~|jgB7~|j~|j~|jn6~|j1~|j~|jB5~|j~|j~|j~|jPB4~|j~|j~|jn  You encounter a frilled lizard.~|j3)#.#.#  ♣.♣.#  #.#.# ~|j ♣♣.♣!#  ### #.#.#  #♣. .... ♣.♣.# . ~|j....l #.#.# ..♣.♣ ......#.#.#~|j>  #... .......@#.# #...~|jp.# ..........)........#~|jP Shock #....###############~|jR ####. ~|j #. l   frilled lizard (asleep)~|j B #. ~|jA  #.  ..~|jxG  ~|j51406.2 (23.0)~|j}m7.2 (243 _~|ja~|j~|j Y #.#.# #. ♣.♣.# ##. #.#.#  ♣.. ♣.♣!#  .##.##.#.# # #♣.~|jZ'...♣.♣.# #. ...l.#.#.#  ..♣.♣.#.#.#  #....#.# #.#...#.# #.)........# #....#  ####.  #.  #.  #.  .. ~|jq^F.l~|jKfMl~|j+jt==8.2 (1.0)2~|j(p~|jHs8 _The frilled lizard hisses angrily.~|j P .  You hit the frilled lizard.~|j& ^.~|jo0 8-9Shock1~|j76 ~|j9 R _You kill the frilled lizard!~|jQ ~|jYX 7-~|j] ~|j` H _No target in view!~|j ~|j ~|j ~|j H _No target in view!~|j ~|j ~|jd ~|j& H _No target in view!~|j~|j"~|j)*~|j3-H _No target in view!~|j/~|jT4~|j:~|j>H _No target in view!~|j~|j{~|jn~|juC _No target in view!~|j2~|j~|j~|j~|jM~|ju0 _~|jd #.........#  #.#♣.♣.#######  #.##.#.#  #.#♣.♣.#  ##.##.#.#  ♣ ...♣.♣!#  ~|jc9. .######.##.#.#  # #♣....♣.♣.#  .. ).# -10  ..♣.♣ .........#.#.#  #... ...........#.#  #.#...#############.#  #..........)........# ##....############### ####.  #.  #. ~|j;~|jf-1.2 (289~|ji~|j ' _Found a hand axe.~|jl ~|jm ~|j,o ~|js ~|jMz 8~|j} ~|j~ B7~|j' ~|jH ~|j ~|j! B6~|jF ~|j# ~|j ~|jc ~|j :5~|j͍ ~|j ~|j: ~|j B4~|jɔ ~|j ~|jt ~|jљ B3~|jЛ ~|jE ~|jv ~|jڞ B2~|jӟ ~|j ~|j ~|j B1~|jH ~|j; ~|j X0~|jĬ ~|j߮ ~|jB  You encounter a goblin. It is wielding a +0 dagger.~|j` ##.  .#.##  ..... .#   g..... #.#########.##  ......###.##.........#  #.#♣.♣.#######  ###@#.##.#.#  #...#.#♣.♣.#  #.###.##.#.# Shock ♣ #......♣.♣!#  . .######.##.#.# # #♣. .........♣.♣.# g   goblin (asleep) #. .. )........#.#.#..♣.♣ .........#.#.#.. ...........#.#~|j ,20.2 (9~|jQ q1.2 (10.0)79 _~|j ~|j ~|jy # .# #. .#.#.### .#...... .# #g..... #.#########.## #####.##.........##......@.#.#♣.♣.###############.#.##.#.# #...#.#♣.♣.# #.###.##.#.# ♣ #......♣.♣!# . .######.##.#.# # #♣. ...♣.♣.##. .. ).#.#.#..♣.♣ #.#.#~|j~|jv2.0)8~|j @## # ◊. # #. . #.#.#### .. #......# .# . #g.....+ #.#########.## ## ####.##.........# #........#.#♣.♣.#######~|jj ########.#.##.#.# #...#.#♣.♣.# #.###.##.#.# ♣ #......♣.♣!# . .######.##.#.# # #♣. .♣.♣.##. .. ).#.#.#~|j '.g~|j Qg~|j j===37~|j ~|j : _The goblin shouts! You hear a shout!~|j֑# .## #. ♣◊.~|jDi # #.. #.#.#### #.. #......# .# .. #......+ #.#.# #.g..@.###.##. #.#.#♣.♣. #.#.##.#.# #...#.#♣.♣.#~|jړ #.###.##.#.# ♣ #......♣.♣!#  . .######.##.#.#  # #♣. .♣.♣.#  #. .. ).#.#.#~|j5.g~|j~|jYj---46~|jJ~|j~|j.##.##. ◊ #.# #.♣◊. #.#.. #.#.#### .#.. #......# .#. #......+ #.#.  ### #..g@..###.## #.#.#♣.♣. #.#.##.#.# #...#.#♣.♣.#  #.###.##.#.# ♣ #......♣.♣!#  . .######.##.#.#  # #♣. .♣.♣.#  #. .. ).#.#.#~|jے~|j=--55~|jS _The goblin hits you but does no damage.~|ji.  (very poisoned)You hit the goblin. The goblin is poisoned.  The goblin is heavily wounded.~|jQ/`64~|jZ5~|j=8= _The goblin hits you but does no damage.~|jD4  You barely miss the goblin.The goblin is heavily wounded.~|j157-7.1 (0.93~|j;~|jL>; _The goblin hits you with a +0 dagger.~|j,{  You closely miss the goblin.The goblin is heavily wounded.~|jQ|g8.1 (1.02~|j~|j= _The goblin hits you but does no damage.~|j  extremely poisoned)You hit the goblin but do no damage. The goblin looks as sick as possible!  The goblin is heavily wounded.~|j.`91~|j~|jT _The goblin closely misses you.~|j .  You closely miss the goblin.The goblin is severely wounded.~|j6<)~|j#-8030.0 (0.9Shock0~|j*~|j-J _You kill the goblin!~|jG~|j9M~|j.T~|jWH _No target in view!~|j(~|jf)~|j*~|jY.~|j.q8=69~|j{5G _HP restored.~|j6~|j7B8~|j8~|j;~|j@X7~|j@~|jID~|jG~|jHB6~|jH~|jK~|jvN~|jN$=~|jN05~|jO~|jQ~|jTT~|j.W  You encounter an orc. It is wielding a +0 short sword.~|j{_b......... ◊.... .◊.... # ◊◊.... #. ♣ .## .#+#+# ♣♣♣..# o.#.# ♣.◊~|j`g #.#.# ♣◊♣  #@#.# - .◊♣♣♣◊. #.#.# ....... #.#.#### Shock .##.#..#......# .# .# ...#......+ #.####### ~|j?`|.# ### #..)...###.##..... o   orc (wandering) .# #........#.#♣~|ju`.♣.## .. ########.#.##.#.# ## #~|j`'♣.♣.#~|jtt-5.0 (5.0~|jHv-6.0 (64 _~|j~~|jń~|j} ! # #. .## .#+#+#  o.#.#  #.#.#  #@#.#  #.#.#  #.#.####  #......# .#  ... #......+  ### #..). #... #####  ~|jFj #~|jG #. .## .#+#+#  o.#.#  #.#.#  #@#.#  #.#.#  #.#.####  #......# .#  ... #......+  ### #..). #... #####~|j P~|jQ~|jW~|j![[ _An orc is nearby!~|j~hM.. ◊ . ◊◊.... ## #.  .## ....#.#+#+ ♣♣♣..# #..w.o .♣.◊ ♣◊♣ .◊♣♣♣◊.#.# ....#.#### .##.#..#......# .#.w   ribbon worm (wandering).#####~|jho.o~|j 7 o 2 orcs (wandering)You encounter a ribbon worm.7.0 (13~|j4~|j<o _You encounter an orc. It is wielding a +0 club.~|j .....♣o .......#. ◊◊◊.... #. ..◊.... #. .◊◊.... .## #.  .## ...o.#o#+#+#♣♣..# #..w.@.#.# ..♣.◊#....#.#.# .♣◊♣ ##>..#.#.#◊♣♣♣◊. ###.#.#.# <.......#.#.#.####.##.#..#.#......# .# .# ...#.#......+ #.######o 3 orcs (wandering) ..# ####.#..)...###.##.~|j i... ♣.# #........#.#♣.♣.#~|j2 E.w~|jÌ .~|j Q.o~|j` S.o~|j L 2~|jS `82~|ju ~|j ; _Found a stone staircase leading down.~|jm oYou hit the ribbon worm. The ribbon worm is poisoned.  The ribbon worm is lightly wounded.~|jG 7o.~|j N.o~|j  (very poisoned)ooo 3 orcsThe orc shouts!~|j I====9 (0.9~|jC ~|j C _The ribbon worm bites you but does no damage.~|j .. ♣.  #. ◊◊.... #o .◊.... #. ◊◊.... .## #. ♣ .## ...o.#o#+#+#~|jJ♣..# #...w..#.# .◊ #....#@#.# ♣◊♣ ##>..#.#.# ◊♣♣♣◊. ###.#.#.# ..... #.#.#.#### .##.#.. #.#......# .# .# ... #.#......+ #.####### .# ####.#..)...###.##..... 2 orcs .#  #........#.#♣.♣.## .. ########.#.##.#.#~|j"Q.o~|jO.o~|j2ow~|j~|j8 ~|j----9.9 (1.01~|j~|jl~|j_ ♣# ◊◊o .#. ◊.## #. ♣ .## .....#.#+#+#♣♣..# #.o.ow.#. .♣.◊ #....# ♣◊♣ #> .◊♣♣♣◊. ### ....... ### .##.#.....# .# ... + #.####### ###)...###.##.....  #........#.#♣.♣.##.#######.#.##.#.# ## #...#.#♣.♣o.w~|j o   orc~|j! ~----400~|j ~|j  ~|j-# ◊◊o .. ◊.## #o ♣ .## .....#.#+#+#♣♣..# #.o.o..#. .♣.◊ ...#w  ~|jt.♣◊♣ #>..#. .◊♣♣♣◊. ### ....... ### .##.#.....# .# ... ....+ #.####### ###)...###.##.....  #........#.#♣.♣.## ..#######.#.##.#.# ## #...#.#♣.♣ #.###.##.# ~|jK10o ~|jH9o   orc ~|jd;a159 ~|jB ~|j7E ~|jk♣ ... ◊o . #. ◊◊.... .## #.  .## .....#o#+#+  ~|j_m♣♣♣..#o.oo. .♣.◊....#w ♣◊♣ ##>. .◊♣♣♣◊. ## ....#.#### #.#......# .# ... ....+ #.###########.#..)...###.##..... .#........#.#♣.♣.## oo 2 orcs ..########.#.##.# ##..#.#♣.♣ ~|j..#@#.#Noise: =--------  Time: 2459.5 (0.9) .◊♣♣♣◊. ###.#.#.##~|j g) +2 dagger (venom) .......#.#.#.#####~|j GCast: Shock .##.#..#~|jӣ #.#......# .#Gem (6541) .# ...#~|j #.#......+ #.####### .# ####~|j# X#.#..)...###.##..... .##~|jP {#........#.#♣.♣.## ..########.#.##.#.# #~|ja ###...#.#♣.♣.# _You closely miss the orc. The orc closely misses you. _You closely miss the orc. The orc barely misses you.You hit the orc. The orc is poisoned.  The orc is severely wounded. _The orc barely misses you.You hit the orc.#~|j  #~|ju _You kill the orc!You have reached level 4!#~|j /  --more--$~|j6u9/358/84 0% Shock$~|jy=$~|j@@4 _%~|jg M.♣ ... ◊#o . #. ◊◊.... .## #.  .## .....#.#+#+ %~|j ♣♣♣..# #...... .♣.◊...o ♣◊♣ ##>. .◊♣♣♣◊. ## ....#.#### .##.#..#.#......# .######%~|j/$%~|j)30=-60.5 (1.00 _%~|jd1%~|j?N  You now have 119 gold pieces (gained 15).%~|jaD-1.5 (239%~|jK%~|jOS _Items here: ))) ††††.%~|jI%~|j%~|j 871==6543%~|j%~|j%~|jp2=2%~|j1%~|jZB0%~|j`%~|jC29%~|j%~|jq!%~|j#%~|j#p3=8%~|j%%~|j(%~|j(B7%~|j)%~|j.-%~|j|-B6%~|jr/%~|j2X5%~|j4%~|j7%~|j74==4%~|j$:%~|j =%~|jR=B3%~|j?%~|jnA%~|jAB2%~|jC%~|jQFX1%~|jH%~|j~U5==0%~|jco19%~|jd%~|jh%~|j2i:8%~|jn,%~|ja.. ♣.# ≈≈._.. ..# ≈≈. ........ ♣.#.≈........ #.#.≈ .◊◊◊.... #.#. ...◊.... #..###### ..◊◊.... ..### #........♣ .## ......#@#+#+#82%~|jT1.0) ◊.♣♣♣..# #......#.# ...♣.◊ #....#)#.#♣◊♣ ##>..#.#.# ..◊♣♣♣◊. ###.#.#.#<....... #.#.#.#### #..##.#.. #.#......# .# #..# ...#......+ #.#####  ♣..# ###.#..)...###.##...%~|jE %~|jB%~|jf3.5 (227%~|j9%~|j)9 _Found a hazy altar of Hepliaklqana.&~|j< :M &~|j< ..# ≈...♣_...# ≈≈...♣.#.≈.≈≈≈ ....&~|j!= k≈..◊◊#.. .&~|jF= K #..######&~|jf= .◊◊.... ..### #@....... &~|j= .♣♣ .## ......#.#+#+### &~|j= ◊.♣♣♣..# #......#.♣.◊#....#)# &~|j= ..♣◊♣&~|j= ##>..#.#.##.#&~|jE &~|jN =4.5 (1.0)6&~|jT &~|j~W '~|j _.. .≈.≈≈≈'~|je \ ..#.≈≈...≈ ♣.#.≈≈._.≈ ..#.≈≈... ♣.#.≈.≈≈≈.'~|j ...... #.#.≈..... ◊◊◊.... '~|j; V#.#..≈≈≈≈≈.... #.@###### ◊◊.... ..### #........ '~|je Y♣♣ .## ......#.#+#+####♣♣♣..# #......#.# '~|j q.◊#....#)#.#'~|j ♣◊♣ ##>..#.#.#'~|j .◊♣♣♣◊. ###.#.#.# <....... #.#.#.#### '~|j f..##.##.#......# .#'~|j2'~|j`55'~|j*'~|j* #.≈.....≈..#.≈.≈≈≈ ..#.≈≈...≈ ♣.#.≈≈._.≈ ..#.≈≈...≈≈ ♣.#.≈.≈≈≈.≈ ...... #.#.≈..... ◊◊.... '~|j,{#.#@.≈≈≈≈≈..... #..######## ◊◊.... ..### #........# ♣ .## ......#.#+#+#### ♣♣♣..# #......#.#.◊#....#)#.# ♣◊♣ ##>..#.#.# .◊♣♣♣◊. ###.#.#.#..... #.#.#.####'~|j2'~|j;`64'~|jB'~|j #.≈.....≈...#.≈.≈≈≈.≈...#.≈≈...≈≈. ♣.#.≈≈._.≈≈. ..#.≈≈...≈≈. ♣.#.≈.≈≈≈.≈. #.#.≈.....≈..... #.#.@≈≈≈≈≈. ◊.... #..#.... ..### #........#  .## ......#.#+#+#### ..# #......#.# ♣.◊ #....#)#.# ◊♣ ##>. ◊♣♣♣◊. ### '~|j `73'~|jS '~|j '~|j #..≈≈≈≈≈..# #.≈.....≈.#..#.≈.≈≈≈.≈.# ..#.≈≈...≈≈.# ♣.#.≈≈._.≈≈.# ..#.≈≈...≈≈.# ♣.#.≈.≈≈≈.≈.# .... #.#.≈@....≈.# .... #.#..≈≈≈≈≈.. .... #..#########. .... ..### #........#  .## ......#.#+#+####.# #......#.# .◊#....#)#.# ♣ ##>. ♣♣♣◊. ###.#.#.#8'~|jF@2(~|j(M.#########..≈≈≈≈≈. #.≈.....≈≈≈. ..♣(~|jJ_..#.≈≈...≈♣.#.≈@≈≈≈≈.....≈#.#..≈≈≈≈≈..# #..#########. .... ..### #........#....(~|j(~|j)`91(~|j(~|j$(~|jF.# .#.#########.##..≈≈≈≈≈..#  #.≈.....≈.# ..#.≈.≈≈≈.≈.#  ..#.≈≈...≈≈.#  ♣.#.≈≈._.≈≈.#  ..#.≈≈@..≈≈.#  ♣.#.≈.≈≈≈.≈.#  #.#.≈.....≈.#  #.#..≈≈≈≈≈..#  #..#########.# ... ..### #........# . .## ......#.#+#+#### ..# #......#.# ◊#....#)#.#900(~|jK(~|jQN(~|jT #+ # #.# .# ..#########.##..≈≈≈≈≈..#  #.≈.....≈.# ..#.≈.≈≈≈.≈.#  ..#.≈≈...≈≈.#  ♣.#.≈≈.@.≈≈.#  ..#.≈≈...≈≈.#  ♣.#.≈.≈≈≈.≈.#  (~|j #.#.≈.....≈.#  #.#..≈≈≈≈≈..# #..#########.#. ..### #........# ... ## ......#.#+#+#### ## .# #......#.#(~|j (~|j a109(~|j4 (~|j a _There is a hazy altar of Hepliaklqana here.)~|jS  You kneel at the altar of Hepliaklqana.)~|j/  --more--)~|j )~|j 1Hepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their ancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:(Cost)Your life essence is reduced. (-10% HP) Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-))~|j SYou drain nearby creatures when transferring your ancestor. [!]: Overview|Powers|Wrath [J/Enter]: join religion)~|j)~|j)~|jAutarchDCSS the Trooper#+#Mummy#.#.#Health: 35/35 ========================..#########.#Magic: 8/8========================)~|juW#..≈≈≈≈≈..#AC: 6Str: 13#.≈.....≈.#EV: 9Int: 14..#.≈.≈≈≈.≈.#SH: 0Dex: 12)~|j..#.≈≈...≈≈.#XL:  4 Next:  0% Place: Dungeon:3 ..♣.#.≈≈.@.≈≈.#)~|jNoise: ---------  Time: 2491.5 (0.0) ....#.≈≈...≈≈.#)~|j g) +2 dagger (venom) ..♣.#.≈.≈≈≈.≈.#)~|j1Cast: Shock ..#.#.≈.....≈.#)~|jWFGem (6509) ..)~|j#.#..≈≈≈≈≈..# ..#..#########.# .. ..### #........# ... ## ......#.#+#+#### ## .# #......#.# _You have reached level 4!You now have 119 gold pieces (gained 15). )~|j_Items here: ))) ††††. _Found a hazy altar of Hepliaklqana. _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana.)~|jp  Hepliaklqana welcomes you!)~|j)/  --more--*~|j>%*~|j3  of Hepliaklqana ......2.5 (18 _*~|j'9*~|jR;*~|jY 3*~|jM *~|j *~|j 765*~|j *~|jW B4*~|j( *~|j* *~|j% *~|j B3*~|jf *~|j *~|jn 1         +########  #+ ........#  #.# ...<....#   *~|j9 K..#########@#  7.5 (5 #..≈≈≈≈≈..##   #.≈.....≈.#   ..#.≈.≈≈≈.≈.#   ..#.≈≈...≈≈.#  *~|j  ♣.#.≈≈._.≈≈.#     ..#.≈≈...≈≈.#  *~|jE    ♣.#.≈.≈≈≈.≈.#     #.#.≈.....≈.#  *~|j<" *~|ju( e8.5 (62*~|j3S *~|j ; _Found an escape hatch in the ceiling.+~|jO+~|jP3+~|jT+~|js^1+~|jf >#+########  #+ =.........#  #.#.....<.@..# 9.5 (1 ..#########.#  #..≈≈≈≈≈..##  #.≈.....≈.#  ..#.≈.≈≈≈.≈.# ..#.≈≈...≈≈.# ♣.#.≈≈._.≈≈.#+~|j]g ..#.≈≈...≈≈.# ♣.#.≈.≈≈≈.≈.#+~|j`n+~|jrg500.5 (20+~|jx+~|jA|; _Found a stone staircase leading down.+~|j> I+~|j( +~|j +~|j 4998+~|jj +~|j +~|j< B7+~|j +~|j +~|jA +~|j B6+~|j +~|j +~|j +~|j B5+~|j +~|j0 +~|j X4+~|je" +~|j% +~|j' +~|je( B3+~|j) +~|jZI ^######.#.....?#......#.....##.....##.#.....#  .>#+######## #+#@.........# #.#.....<....# #..#########.# #.#..≈≈≈≈≈..## #'#.≈.....≈.# ..#.≈.≈≈≈.≈.# ...#.≈≈...≈≈.# ...... ♣♣♣.#.≈≈._.≈≈.# ...... ..#.≈≈...≈≈.#+~|jJ +~|j(q 7.5 (78.5 (82+~|jt +~|jz - _i - a ring of willpower,~|j{ ,~|j ePut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - a ring of willpower[?] describe selected ,~|j [!] equip|wield|wear|put on[tab] equip|unequip -~|jpI-~|jfP-~|jXAutarchDCSS the Trooper######.Mummy of Hepliaklqana ......#.....?Health: 35/35 ========================#......Magic: 8/8========================#.....#AC: 6Str: 13#.....#EV: 9Int: 14#.#.....#SH: 0Dex: 12.......>#+########XL:  4 Next:  0% Place: Dungeon:3-~|j0Y:#+#@.........#Noise: ---------  Time: 2508.5 (0.0)#.#.....<....#g) +2 dagger (venom)#..#########.#Cast: Shock#.#..≈≈≈≈≈..##-~|jYGem (6492) #'#.≈.....≈.#..#.≈.≈≈≈.≈.#...#.≈≈...≈≈.# ...... ♣♣♣.#.≈≈._.≈≈.# ........#.≈≈...≈≈.# _There is a hazy altar of Hepliaklqana here.  You kneel at the altar of Hepliaklqana. _Hepliaklqana welcomes you! _Found an escape hatch in the ceiling. -~|j@ZD_Found a stone staircase leading down. _i - a ring of willpower-~|j c-~|jig9.0 (0.51-~|jo-~|js4 _i - a ring of willpower (worn)-~|j$-~|j-~|jR-~|j-~|j2M ..#####.?. #.#.....# .......@#+#######0#[#.#+#........#.....<.....#########.#.#..≈≈≈≈≈..###'...♣♣-~|j-~|jF(f10.0 (10-~|j#+########[#.#+#.........# #.#.#.....<... # #..#########.~|j+5.0 (5.~|je6.0 (64.~|j%.~|jb)b _k - a scroll labelled UNTIC UBLULO.~|jz .~|j{ .~|j-} .~|jr .~|jŁ .~|j` B3.~|j- 2.~|j X1.~|j .~|j .~|jV .~|j B0.~|j& .~|j4 Y79.~|jP .~|j M _You now have 128 gold pieces (gained 9)..~|j .~|j B8.~|jќ .~|j .~|j .~|jv B7.~|j6 .~|j .~|j .~|jO B6.~|j .~|j .~|jŧ X5.~|j .~|j4 '.~|jv .~|j B4.~|j .~|j- 7 _You open the door..~|jw .~|j B3.~|j^ .~|j^ @  There is an open door here..~|jL _2 _.~|j͸ .~|jJ .~|jk .~|jջ B1.~|j% .~|jܾ ,.~|j 069.~|j .~|j .~|j B8.~|j? .~|j .~|jQ 76.~|j .~|jt .~|j B5.~|j .~|j .~|j  You encounter a kobold. It is wielding a +0 dagger and quivering stones..~|j ########K......#############.# #.#Shock #.# ##'### .~|jF ######....# K   kobold (missile, asleep) #.........# #.........# #.........#.~|j 035.0 (19.0).~|jq m6.0 (204 _.~|jo .~|j /~|j #.K......##.# #.# #.# ##'### ######....# #.........# #.........# #.........#/~|j /~|j k7.0 (1.0)3/~|j /~|j" 0~|j#.K.##.# #.# #.#  ##'### ######....#  #.#  #.#  #.#0~|jT0~|j0~|jy`820~|j-0~|j.0~|j1#.K.##.# #.# #.#  ##'### ######....#  #.#  #.#  #0~|jh2.#0~|j5=.K0~|j&;NK)0~|j<j===910~|jA0~|jC( _The kobold shouts!0~|jYQ(#.K.##.# #.# #.#  ##'### ######....#  #.#  #.#  #.#.K0~|jW0~|jFXk---4000~|j\0~|j^0~|j   , very poisoned)You hit the kobold but do no damage. The kobold is poisoned.0~|jT=--9 (0.90~|j0~|jQS _The kobold barely misses you.0~|j4H .  You hit the kobold.0~|j;<)0~|jB11.8Shock590~|jH0~|jMJ _You kill the kobold!0~|j#..##.# #.# #.#  ##'###  ######....#  #.#  #.#  #.#0~|jd0~|jo-2.8 (1.080~|j&0~|ja$  Things that are here:0~|jsJ _a +0 dagger; a stone0~|j 0~|j M-0~|jd H _No target in view!0~|j4 #).##.# #.# #.#  ##'###  ######....#  #.#  #.#  #.#0~|j; 0~|j.A g37 _0~|jnF 0~|jH 1~|j?1~|j1~|j1~|jl1~|jS651~|j_1~|j1~|j:B41~|jJ1~|j1~|j1~|j B31~|j 1~|ju1~|j1~|jOB21~|j1~|jC1~|j1~|j'B11~|j,1~|j1~|j1B01~|j1~|j1~|jX1~|jC491~|j1~|j1~|j1~|j(B81~|j1~|j1~|j(1~|jB71~|j1~|j&1~|j1~|j3B61~|j1~|j:1~|jX51~|j1~|j41~|jAB31~|j1~|j1~|j1~|jB21~|jc1~|jH1~|jL ### #.##############...........)..#.#############........ <... 585.0)  1~|j1~|jf9.8 (1611~|jW1~|j1#9 _Found a stone staircase leading up.1~|j1~|jY1~|j1~|jL1~|j1~|jv0391~|jQ1~|jB81~|j1~|jk1~|j1~|jB71~|j1~|j1~|j 1~|j B61~|j| 1~|j 1~|j 1~|j2 B51~|j 1~|j1~|j1~|jVB41~|j1~|j=1~|j#1~|jB31~|j,1~|j1~|j1~|jB21~|j 1~|j"1~|j$1~|j$B11~|j&1~|jr(1~|j)1~|j*B01~|jJ+1~|j,1~|jB2o291~|jI31~|j41~|j<5B81~|j61~|j81~|j91~|j:B71~|j:1~|jD<1~|j=1~|j=B61~|j^?1~|j@1~|jA1~|jcBB51~|jMC1~|jD1~|jXF1~|jFB41~|jqG1~|jI1~|j7K1~|jKB31~|jlL1~|j#N1~|jO1~|j PB21~|jP1~|jQ1~|jT1~|j`TB11~|j7U1~|jW1~|jJY1~|jYB01~|jZ1~|j]\1~|j^Y191~|jd_1~|j`1~|j*b1~|jbB81~|jc1~|je1~|jf1~|jfB71~|jg1~|ji1~|jj1~|jjB61~|jj1~|jQl1~|jqm1~|jnB51~|jbn1~|jo1~|jr1~|jFsB41~|j@t1~|j`w1~|j|n31~|j|}1~|j1~|jcB21~|j1~|j31~|j1~|jB11~|j1~|j1~|j1~|jB01~|j<1~|j1~|j1~|j;C091~|j1~|j1~|jj1~|jϛB81~|j 1~|j1~|j1~|jsB71~|j1~|j1~|j1~|j B61~|jm1~|j1~|j®1~|j3B51~|j1~|j1~|j ♣♣..◊.♣.######....# ◊.◊.....# #....#◊♣◊♣♣...######....#♣♣♣.#.........##.#.........# #.#.....#+### # #.#.....# .##.#.....# !.....>#+#######95.8 (3.##[#.#+#..........# #.#.#.#.....<......# #..#########.### #.#..≈≈≈≈≈..##'#.≈.....≈.# ..#.≈.≈≈≈.≈.# ...#.≈≈...≈≈.# #......... ♣♣♣.#.≈≈._.≈≈.# 1~|j:1~|j)f6.8 (3741~|j1~|jbR _Found a fuming green potion.2~|j6 ◊.◊.....# #....# ◊♣◊♣♣...######....#  ♣♣♣.#.........#  #.#.........# #.#.....#+### # #.#.....# #####.##.#.....# !.............>#+#############.##@#.#+#.......... # #.#.#.#.....<....# ..# #..#########.#2~|j^7 2#### #.#..≈≈≈≈≈..## #'#.≈......#..#.≈.≈≈≈.≈.#...#.≈≈...≈≈.##......... ♣♣♣.#.≈≈._.≈≈.##. ..#.≈≈...≈≈.#2~|jmB 2~|jJ k7.8 (1.0)32~|jP 2~|jgU R _You see here a +0 ring mail.2~|jI 2~|jQ `822~|jcW 2~|j^Z ( _j - a +0 ring mail3~|j Wear or take off which item? Armour (go to first with [)  c - a +0 ring mail (worn)  e - a +0 cloak (worn)a - a +0 robe  d - a +0 chain mail  j - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 3~|j3~|j!3~|j(◊.◊.....# #....#AutarchDCSS the Trooper◊♣◊♣♣...######....#Mummy of Hepliaklqana ......♣♣♣.#.........#Health: 35/35 ========================#.#.........#Magic: 8/8========================#.#.....#+###AC: 63~|j(Str: 13# #.#.....#EV: 9Int: 14#####.##.#.....#SH: 0Dex: 12!.............>#+######## XL:  4 Next:  1% Place: Dungeon:33~|j3)#####.##@#.#+#..........# Noise: ---------  Time: 2598.8 (0.0)# #.#.#.#.....<....# g) +2 dagger (venom)3~|j^)r..# #..#########.# Cast: Shock#### #.#..≈≈≈≈≈..## Gem (6402) #'#.≈.....≈.#..#.≈.≈≈≈.≈.#3~|j)...#.≈≈...≈≈.##......... ♣♣♣.#.≈≈._.≈≈.##.........3~|j)e..#.≈≈...≈≈.# _a +0 dagger; a stone _No target in view! 3~|j,*_Found a stone staircase leading up. _Found a fuming green potion. _You see here a +0 ring mail. _j - a +0 ring mail3~|j/3~|j63~|je<3~|jCd  You start removing your armour.3~|j?Le9.8 (113~|j*R3~|jr600.8 (203~|j1.8 (33993~|je2.8 (483~|j13~|j3~|j#e3.8 (573~|j3~|jڤ 111 _You continue removing your +0 ring mail. x53~|j3~|j3~|j  You finish removing your +0 ring mail.  You start putting on your armour.3~|je4.8 (663~|jy3~|j3~|je5.8 (753~|j=3~|j3~|je6.8 (843~|j3~|j{7.8 (933~|j( 3~|j3~|ji8.8 (10.0)23~|j3~|ja# 6 9 _You continue putting on your +0 ring mail. x53~|j&3~|j3t _You finish putting on your +0 ring mail.4~|j34~|j84~|j4~|j4~|j~1 _4~|j[B04~|j4~|j?4~|j4~|jCC894~|j4~|jg#87654321079876544~|jW&4~|j)X34~|j+4~|j.4~|j#94~|j9B24~|jt<4~|j?4~|jSB4~|jBB14~|jD4~|jG4~|jCJ4~|jJB04~|j0M4~|jQ4~|jTY694~|jRV4~|jjX4~|j;Z4~|jZB84~|j[4~|jW]4~|j"_4~|j_B74~|j`4~|jb4~|jc4~|j>dB64~|jee4~|jRk54~|jl4~|jnX44~|jo4~|jq4~|jRsX34~|jt4~|j v4~|jfw4~|jwB24~|jx4~|j#}4~|j{~4~|j<B14~|j?4~|j+4~|j24~|jB04~|j4~|jk4~|j4~|jFC594~|j4~|j΍4~|jԎ4~|jB84~|j4~|j@4~|juX74~|j74~|j4~|j4~|jxB64~|j4~|jb4~|j4~|j!B54~|jl4~|j4~|jJ44~|j4~|jB34~|j4~|j/4~|j214~|j4~|j4~|jD4~|jB04~|jB4~|j(4~|j#4~|jC494~|jZ4~|j4~|jz4~|jļB84~|j4~|j4~|j4~|j>B74~|jx4~|j4~|j|4~|jB64~|j 4~|j4~|j4~|jWB54~|j4~|j4~|jZ4~|jB44~|j4~|j%4~|j4~|j)B34~|j4~|j4~|jZ4~|jB24~|j4~|jD4~|jX14~|j4~|j4~|jY4~|jB04~|jt4~|j4~|j4~|jjC394~|j34~|j54~|jX84~|j4~|j4~|j4~|jB74~|jH4~|j 4~|jN4~|jB64~|j.4~|j4~|j6n54~|j4~|jX44~|j%4~|jN4~|jX34~|j 4~|j4~|j4~|j B24~|j4~|j4~|j4~|j104~|j4~|j4~|jC294~|jf4~|j4~|j4~|j/B84~|j4~|j4~|j4~|jSB74~|j4~|j4~|j4~|jB64~|j4~|j4~|j4~|jB54~|jX4~|jS4~|jX4~|jB44~|j?4~|j 4~|jp 4~|j B34~|je 4~|j 4~|jx 4~|j B24~|j?4~|j14~|j4~|jB14~|j4~|j4~|j4~|joB04~|j4~|j4~|j4~|jC194~|jN4~|j4~|jhX84~|j4~|j}4~|j4~|j)B74~|j4~|j4~|j4~|jiB64~|j4~|jU!4~|j"n54~|j $4~|j/%4~|j%B44~|j&4~|js'4~|j )4~|j{)X34~|j*4~|j+4~|j2,B24~|j,4~|j-4~|j.X14~|jl/4~|jG04~|jj14~|j1B04~|j:24~|j34~|j54~|ja5C094~|j54~|jP74~|j<874~|jt>4~|j?4~|jl?B64~|j?4~|j>A4~|jBX54~|j5C4~|jD4~|jE4~|jEB44~|jRF4~|j{G4~|jH4~|jHB34~|j