K~|j2%  Player: AutarchDCSS Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-08-12.14:08:11.ttyrec Time: (1786543691) Wed Aug 12 14:08:11 2026 M~|j [?1051l[?1052l[?1060l[?1061hM~|jV)0[?7h[?25l[?1cM~|j.M~|jM~|j[Welcome, AutarchDCSS. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mummy Air Elementalist^~|j<^ ^~|j,d ^~|jg Welcome, AutarchDCSS the Mummy. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer^~|j h p - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunter^~|j:h s - Necromancer e - BrigandWarrior-maget - Forgewright ^~|j[h tZealotl - Warperu - Fire Elementalist f - Berserker^~|jzh fm - Hexslingerv - Ice Elementalist g - Cinder Acolyte^~|jh vn - Enchanterw - Air Elementalist h - Chaos Knight^~|jh Co - Reaverx - Earth Elementalisty - Alchemist ^~|jh Air Elementalists have learned the Shock spell. Their electrical magic can harm groups of foes, while their air spells assist in fighting or fleeing enemies. ^~|jh t+ - Recommended background * - Random background # - Recommended character^~|ji T ! - Random character % - List aptitudesSpace - Change species ^~|jEi D? - Help Tab - Mummy Air Elementalist`~|j`~|j5`~|j@AutarchDCSS the MagicianMummyHealth: 13/13 ========================Magic: 4/4========================AC: 2Str: 11EV: 11Int: 14`~|jASH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock`~|jmADGem (9000) `~|jWFj       ###+### #....@# #######   `~|jF         `~|jM`~|jRWelcome, AutarchDCSS the Mummy Air Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own?`~|j`V`~|j(Press ? for a list of commands and other information.`~|j"`~|jb[ _Found a staircase leading out of the dungeon.a~|j$a~|j(C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.6   2.1  +2      a~|j*     b - Unarmed Combat   0.0   1.4  -2   g + Conjurations 0.7   1.4  -2      h + Air Magic2.4   4.2  -2           c - Armour   0.0   1.4  -2      d + Dodging1.5   2.8  -2      e + Stealth1.5   2.4  -1             a~|j,                                                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [~|j,@m*] useful|all skills [!] training|cost|targetsc~|j f * Spellcasting   2.6c~|jտp f - Spellcasting   2.6c~|jE g * Conjurations   0.7c~|j p g - Conjurations   0.7c~|j}  h * Air Magic   2.4c~|j p h - Air Magic   2.4d~|j. d * Dodging   1.5d~|jVo d - Dodging   1.5d~|j~ e * Stealth   1.5d~|jo e - Stealth   1.5d~|j? = a + Fighting 0.0e~|j,TargetTarget--  --  --  --  --  -- e~|jg-/ --  --  a-z] set[-] clear selected targetcost|targetse~|j-e~|j#A[?25h[?0ce~|jsA*0 e~|jb $ [?25l[?1c2.0   0 current training targets, if any.=] set aall targetse~|j_ e~|j e~|j   AutarchDCSS the Magician  Mummy  Health: 13/13 ========================  Magic: 4/4e~|j ========================  AC: 2Str: 11  EV: 11Int: 14  SH: 0Dex: 12###+###e~|jN   XL:  1 Next:  0% Place: Dungeon:1#....@#e~|jx   Noise: ---------  Time: 0.0 (0.0)#######e~|j   -) Nothing wielded  Cast: Shock  Gem (9000) e~|j        e~|j 3  e~|j$ Welcome, AutarchDCSS the Mummy Air Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own?e~|jG Press ? for a list of commands and other information. e~|ji N_Found a staircase leading out of the dungeon.e~|j e~|j9 e~|j e~|j8 f~|jrf~|j;sf~|j:tf~|juf~|jNvf~|jV~8999 _'8f~|j~f~|jT/ _You open the door.f~|jf~|j5B7f~|j݃f~|jf~|jӆf~|j,6f~|j"f~|jf~|j48There is an open door here.f~|jaf~|jTI5 _f~|jf~|j0f~|jf~|jŪ~43210f~|j #! #. .##. ...### ..... ####...## ....... # ###...### # #...#.# 10.0 (10.0)#.#.⌠.#.⌠.#.# #.... #.....# #....###....# ####..#..#### +.....+ ###'### #....<#  ####### f~|jg1.0 (1189f~|jf~|jQP _Found a fizzy cyan potion.f~|j_f~|j`f~|j`af~|jef~|jhjf  You encounter a quokka.f~|j5Mf~|jLY r#! #.##. ....### ...... #####...######...........#f~|jn ###..@### .....f~|j#.#.⌠.#.⌠.#.#Shockf~|j..#.....##....###....#f~|j #..#..r   quokka (asleep)f~|j3+.... ' ..< f~|j,0.0)f~|j2.0 (18 _f~|jg~|j  AutarchDCSS the Magician # r. Mummy #! #*g~|j Health: 13/13 ======================== #.##* Magic: 3/4==================------ ...*###g~|j AC: 2Str: 11 g~|j...*.. EV: 11Int: 14g~|j< #####.*.#####  SH: 0Dex: 12g~|j]' #.....*.....#  XL:  1 Next:  0% Place: Dungeon:1g~|j  # ###..@### #  Noise: ---------  Time: 12.0 (0.0) g~|j#.#.......#.#  -) Nothing wielded g~|j #.#.⌠.#.⌠.#.#  Cast: Shock g~|j#.....#.....#  Gem (8988) g~|j g~|j7#....###....#  g~|jVN####..#..####  r   quokka (asleep) +.....+g~|jw2 ###'### g~|j[#....<# _You encounter a quokka.g~|jCasting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)g~|jw  AutarchDCSS the Magician# *.  Mummy#! #*  Health: 13/13 ========================#.##*g~|j۹t  Magic: 3/4==================------...*###  AC: 2Str: 11g~|j !...*..  EV: 11Int: 14#####.*.#####g~|jW  SH: 0Dex: 12#.....*.....#  XL:  1 Next:  0% Place: Dungeon:1g~|j# ###..@### #  Noise: ---------  Time: 12.0 (0.0)#.#.......#.#g~|j̺  -) Nothing wielded#.#.⌠.#.⌠.#.#  Cast: Shock#.....#.....#g~|j  Gem (8988) #....###....#g~|js ####..#..####g~|jD  r   quokka+.....+ ###'### g~|jq#....<# Casting: Shock (safe; 12% risk of failure)  g~|j˻TConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.g~|jB.ronfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 100% to hit)  The zap hits the quokka.  The quokka is almost dead.g~|jiJ9.....g~|j]m=3.0 (17g~|j;dg~|j4gi _The quokka twitches its whiskers.g~|j.)   AutarchDCSS the Magician # .. Mummy #! #r Health: 13/13 ======================== #.##* Magic: 2/4============------------ ...*### AC: 2Str: 11 ...*.. EV: 11Int: 14 #####.*.#####  SH: 0Dex: 12 #.....*.....#  XL:  1 Next:  0% Place: Dungeon:1 # ###..@### #  Noise: =--------  Time: 13.0 (0.0)~|j) 0;9H #.#.......#.#  -) Nothing wielded #.#.⌠.#.⌠.#.#  Cast: Shock #.....#.....#  Gem (8987)  #....###....#  ####..#..####  r   quokka +.....+ ###'### #....<# _The quokka twitches its whiskers.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 68% to hit)g~|j y  AutarchDCSS the Magician # .. Mummy #! #. Health: 13/13 ======================== #.##.g~|j  Magic: 2/4============------------ ....### AC: 2Str: 11 ...... EV: 11Int: 14 #####...#####  SH: 0Dex: 12 #...........#  XL:  1 Next:  0% Place: Dungeon:1 g~|j # ###..@### #  Noise: =--------  Time: 13.0 (0.0) #.#.......#.#  -) Nothing wielded #.#.⌠.#.⌠.#.#  Cast: Shock g~|jv T#.....#.....#  Gem (8987)  #....###....#  ####..#..####  r   quokka +.....+ ###'### #....<#Casting: Shock (safe; 12% risk of failure)  g~|j Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineg~|j Aim: a quokka (almost dead, 68% to hit)  The zap hits the quokka.g~|jW  # *.  #! #*  #.##*  ...*###  ...*..  *  *  #  #                   #....<#  g~|j w.†.....g~|j 4/14164.0 (1Shock6g~|j g~|j MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a quokka (almost dead, 68% to hit)  The zap hits the quokka. _You kill the quokka!g~|j  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g~|jP 3g~|j# g~|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g~|j g~|j9 g~|j` g~|j} F _Unknown command.h~|j1d  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~|j-N0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h~|j0fh~|jVr h~|j!v@_Unknown command.h~|jxh~|jh~|jh~|jF _Unknown command.h~|jtUh~|jUh~|jVh~|j+Yh~|jY_54h~|jX`h~|jbh~|jbB3h~|jch~|jeh~|jeB2h~|jgh~|jih~|jViB1h~|j`jh~|jr079h~|j8sh~|jsB8h~|jth~|jwX7h~|jwh~|jyS3======h~|jz:6h~|jS{h~|j54h~|j"h~|jqB3h~|jh~|jh~|jnY======2h~|j1h~|jڎh~|j,B0h~|jh~|jY69h~|j~h~|jX8h~|jіh~|jȘX7h~|j?h~|jX6h~|jh~|j,n _You start resting.Magic restored.h~|j/-.h~|j034.0 (20.0)h~|jV4======-5.0 (215 _h~|jh~|jxh~|jA; h~|j< h~|j< h~|jB h~|j(D h~|jK n4h~|jL X3h~|jM h~|jRO h~|j3U 2h~|jU h~|jTV Y======1h~|jW h~|jY h~|jQ[ h~|j[ B0h~|j?\ h~|j] h~|j_ h~|j,` C59h~|j` h~|ja h~|jOc h~|jc B8h~|j2d h~|je h~|jtg X7h~|jh h~|j)j h~|jNk h~|jk B6h~|jYl h~|jm h~|jo h~|j8p :5h~|jp h~|jq h~|js X4h~|jmt h~|ju h~|jdw h~|jw B3h~|jvx h~|jmz h~|j| h~|j| B2h~|j| h~|j b  You see here a quokka corpse.h~|j+ h~|j I1 _h~|j h~|j h~|j c  You encounter a rat.h~|j   ########  # #......#  #!##†###.#  #.##.# #.#  ##..@.###.# ......# r..#####...##### Shockh~|j a. #...........#  #.###...###.#  #.#.......#.# r   rat (asleep)#.#.⌠.#.⌠.#.#  .....#.....#  ###....#  h~|jӜ -49.0 (14h~|j` n50.0 (150 _h~|jy h~|j i~|jJ  AutarchDCSS the Magician  Mummy  Health: 14/14 ========================  Magic: 3/4==================------ ########  AC: 2Str: 11 # #......#  EV: 11Int: 14 #!##†###.#  SH: 0Dex: 12 #.##.# #.#  XL:  1 Next: 16% Place: Dungeon:1 ##**@.###.#  Noise: ---------  Time: 50.0 (0.0) ..***........#  -) Nothing wielded r*.#####...#####  Cast: ~|j9;49mShock . #...........#  Gem (8950)  #.###...###.#  #.#.......#.#  r   rat (asleep) #.#.⌠.#.⌠.#.#  #.....#.....#  #....###....# _You encounter a rat.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)i~|j  AutarchDCSS the Magician  Mummy  Health: 14/14 ========================  Magic: 3/4==================------ ########  AC: 2Str: 11 # #......#  EV: 11Int: 14 #!##†###.#  SH: 0Dex: 12 #.##.# #.#  XL:  1 Next: 16% Place: Dungeon:1 ##..@.###.#  Noise: ---------  Time: 50.0 (0.0) .............#  -) Nothing wielded ...#####...#####  Cast: Shock . #....~|j39;49m.......#  Gem (8950)  #.###...###.#  #.#.......#.#  r   rat (asleep) #.#.⌠.#.⌠.#.#  #.....#.....#  #....###....# Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.i~|jR#   # #......#  .#  i~|j #.#  ##**@.###.#  ..***  **  .               i~|j¢5.......i~|j25=1.0 (1Shock49i~|jOi~|jconfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. i~|j{<_You kill the rat!i~|jxJ  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~|j i~|j i~|j i~|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i~|j>y i~|j$ i~|j\ i~|jA F _Unknown command.i~|jT  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~|j i~|j i~|j i~|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i~|ji~|j$i~|j)i~|j~,F _Unknown command.j~|jy j~|jf j~|j j~|j14876j~|jj~|jj~|jB5j~|jj~|jj~|jzB4j~|jNj~|j)j~|jB3j~|jj~|j!j~|j "B2j~|j"j~|j$j~|j%B1j~|jg*0j~|j,n _You start resting.Magic restored.j~|j: .....†###..# #..-.....j~|jF,60.0 (9j~|joO4======-1.0 (10.0)39 _j~|jDUj~|j!Wj~|j876j~|jh======5  You encounter a ball python.j~|j.. ### #. #.. #( #.######## #. #.#......#  #. #!##†###.# . #. #.##.# #.# ....##.##....###.# .......@.........# ##+#...#####...##### ....#...........# Shock......#.###...###.# .....S.#.#.......#.#.####..#.#.⌠.#.⌠.#.# S   ball python (constriction, asleep) ##.#.....#.....# !.#....###....# ####..#..####j~|jo15.0 (4.0)j~|j e6.0 (54j~|j^j~|j[ _Found 5 boomerangs and a puce potion.k~|j  AutarchDCSS the Magician .. ###  Mummy #. #..  Health: 14/14 ======================== #( #.########  Magic: 3/4==================------k~|jT #. #.#......#  AC: 2Str: 11 #. #!##†###.#  EV: 11Int: 14 . #. #.##.# #.#  SH: 0Dex: 12 ....##.##....###.#  XL:  1 Next: 25% Place: Dungeon:1 .......@.........#  Noise: ---------  Time: 66.0 (0.0) ##+#..*#####...#####  -) Nothing wielded ......*#...........#  Cast: Shock .....*.#.###...###.#  Gem (8934)  .....S.#.#.......#.#  .####..~|jvm#.#.⌠.#.⌠.#.#  S   ball python (constriction, asleep) ##.#.....#.....#  !.#....###....#  ####..#..#### _Found 5 boomerangs and a puce potion.  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)k~|jAutarchDCSS the Magician.. ###Mummy#. #..Health: 14/14 ========================#( #.########Magic: 3/4==================------#. #.#......#AC: 2Str: 11#. #!##†###.#EV: 11Int: 14. #. #.##.# #.#SH: 0Dex: 12....##.##....###.#XL:  1 Next: 25% Place: Dungeon:1.......@.........#Noise: ---------  Time: 66.0 (0.0)##+#..*#####...#####-) Nothing wielded......*#...........#Cast: Shock.....*.#.###...###.#Gem (8934) ~|j>m.....**#.#.......#.#.####*.#.#.⌠.#.⌠.#.#S   ball python (constriction)##.#.....#.....#!.#....###....#####..#..####Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.k~|jT8S.k~|j\5....k~|jhm=7.0 (13k~|jppk~|j3sonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python. _The ball python is severely wounded.k~|j$  AutarchDCSS the Magician .. ###  Mummy #. #..  Health: 14/14 ======================== #( #.########  Magic: 2/4============------------ #. #.#......#  AC: 2Str: 11 #. #!##†###.#  EV: 11k~|jUInt: 14 . #. #.##.# #.#  SH: 0Dex: 12 ....##.##....###.#  XL:  1 Next: 25% Place: Dungeon:1 .......@.........#  Noise: =--------  Time: 67.0 (0.0) ##+#..*#####...#####  -) Nothing wielded ......*#...........#  Cast: Shock k~|jo.....S.#.###...###.#  Gem (8933)  .......#.#.......#.#  .####..#.#.⌠.#.⌠.#.#  S   ball python (constriction) ##.#.....#.....#  !.#....###....# k~|j! ####..#..#### _The ball python is severely wounded.Casting: Shock (safe; 12% risk of failure)  k~|jWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight linek~|jyAim: a ball python (severely wounded, 80% to hit)k~|jmXAutarchDCSS the Magician.. ###Mummy#. #..Health: 14/14 ========================#( #.########Magic: 2/4============------------#. #.#......#AC: 2Str: 11#. #!##†###.#EV: 11Int: 14. #. #.##.# #.#SH: 0Dex: 12....##.##....###.#XL:  1 Next: 25% Place: Dungeon:1.......@.........#Noise: =--------  Time: 67.0 (0.0)k~|j##+#..*#####...#####-) Nothing wielded......*#...........#Cast: Shock.....*.#.###...###.#Gem (8933) .....**#.#.......#.#.####*.#.#.⌠.#.⌠.#.#S   ball python (constriction)##.#.....#.....#!.#....###....#####..#..#### _The ball python is severely wounded.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 80% to hit)k~|jnS.S.k~|j-....k~|je8.0 (12k~|jk~|j+MCasting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (severely wounded, 80% to hit) _The zap misses the ball python.k~|j  AutarchDCSS the Magician .. ###  Mummy #. #..  Health: 14/14 ======================== #( #.########  Magic: 1/4======------------------ #. #.#......#  AC: 2Str: 11 #. #!##†###.#  EV: 11Int: 14 . #. #.##.# #.#  SH: 0Dex: 12 ....##.##....###.#  XL:  1 Next: 25% Place: Dungeon:1 k~|jr;.......@.........#  Noise: =--------  Time: 68.0 (0.0) ##+#..S#####...#####  -) Nothing wielded .......#...........#  Cast: Shock .......#.###...###.#  Gem (8932)  .......#.#.......#.#  .####..#.#.⌠.#.⌠.#.#  S   ball python (constriction) ##.#.....#.....#  !.#....###....#  ####..#..#### _The zap misses the ball python.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 80% to hit)k~|je  AutarchDCSS the Magician .. ###  Mummy #. #..  Health: 14/14 ======================== #( #.########  Magic: 1/4======------------------ #. #.#......#  AC: 2Str: 11 #. #!##†###.#  EV: 11Int: 14 . #. #.##.# #.#  SH: 0Dex: 12 k~|j....##.##....###.#  XL:  1 Next: 25% Place: Dungeon:1 .......@.........#  Noise: =--------  Time: 68.0 (0.0) ##+#...#####...#####  -) Nothing wielded .......#...........#  Cast: Shock .......#.###...###.#  Gem (8932)  .......#.#.......#.#  .####..#.#.⌠.#.⌠.#.#  S   ball python (constriction) ##.#.....#.....#  !.#....###....#  ####..#..#### Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k~|jLAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 80% to hit)  The zap hits the ball python.k~|j: .. ###  #. #..  #(   #.   #. #!##†###.#  . #. #.##.# #.#      *  .....*  ....*  ..**    k~|j7_:.....k~|ji339.0 (1Shock1k~|j*pk~|jrO _You kill the ball python!k~|j= k~|jD k~|jK k~|jM F _Unknown command.k~|j  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k~|j 3k~|j- k~|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l~|jl3l~|jl~|jX0l~|j29l~|jl~|j%:8l~|j_l~|j l~|juB7l~|jJl~|jn6l~|jX5l~|j l~|j X4l~|j7l~|j2======3l~|jl~|j9l~|j:2l~|jl~|jNl~|jB1l~|jBl~|j>l~|jB0l~|jw!l~|j#l~|ji$Z======19l~|j(,l~|j)B8l~|j[-n7l~|jB/l~|j'2X6l~|j3l~|jK6l~|j6B5l~|j]?l~|jCl~|j)DB4l~|jFl~|jLn3l~|jMl~|jQNw3======2l~|jPl~|jpRl~|jRB1l~|jXl~|jr[l~|j\B0l~|jo]l~|j_l~|j`C09l~|jal~|judl~|jdY======8l~|jvfl~|jhX7l~|j(ll~|jIml~|jmB6l~|j4ol~|jXql~|jqB5l~|j sl~|j8vX4l~|jHwl~|j6zl~|jzB3l~|j]|l~|j}l~|jU~B2l~|jl~|jn _You start resting.Magic restored.l~|jP.....-l~|j098.0 (29.0)l~|j'4======-9.0 (301 _l~|jl~|jvl~|j/3l~|j1l~|j5l~|j8l~|j7@n0l~|jBl~|jBD899l~|jCl~|jEl~|jHl~|jHB8l~|jIl~|jKl~|jMl~|jiNY======7l~|jOl~|j Rl~|jSl~|jTB6l~|jUl~|jVl~|jXX5l~|jZl~|j7cX4l~|jdl~|jg5 _b - 5 boomerangsl~|jji  You encounter a hobgoblin.l~|j{.g## .... ..... ..... ..$... .....###  #.....####  #@##..  #.##.########  #.##.## Shock. #.##!##†###.# ... #.##.##.# #.#.....##.##....###.# g   hobgoblin (asleep).........l~|j}###+#...#####...#####.......#...........#l~|j-106.0 (7l~|jne7.0 (83l~|j0l~|j+ _Found 12 gold pieces.l~|j'l~|jl~|j8l~|j` _A hobgoblin is nearby!m~|jB  AutarchDCSS the Magician .g## Mummy ..*. Health: 14/14 ======================== ...*. Magic: 3/4==================------ ....* AC: 2Str: 11 ..$.*. EV: 11Int: 14 .....*### SH: 0Dex: 12 #...*.####  XL:  1 Next: 33% Place: Dungeon:1 #@##..  Noise: ---------  Time: 107.0 (0.0) #.#~|jMt34m#.########  -) Nothing wielded #.##.#......#  Cast: Shock . #.##!##†###.#  Gem (8893)  ... #.##.##.# #.#  .....##.##....###.#  g   hobgoblin (asleep) ..................#  ###+#...#####...#####  .......#...........# _A hobgoblin is nearby!Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)m~|jOAutarchDCSS the Magician.*##Mummy..*.Health: 14/14 ========================...*.Magic: 3/4==================------....*AC: 2Str: 11..$.*.EV: 11Int: 14.....*###SH: 0Dex: 12#...*.####XL:  1 Next: 33% Place: Dungeon:1#@##..Noise: ---------  Time: 107.0 (0.0)#.##.########-) Nothing wielded#.##.#......#Cast: Shockm~|j'Q>. #.##!##†###.#Gem (8893) ... #.##.##.# #.#.....##.##....###.#g   hobgoblin..................####+#...#####...#####.......#...........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.m~|jG.gm~|jG:.....m~|jn==8.0 (12m~|j_m~|j  Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin shouts! You hear a shout!m~|jW,  AutarchDCSS the Magician ..## Mummy m~|jFX..g. Health: 14/14 ======================== ...*. Magic: 2/4============------------ m~|jX....* AC: 2Str: 11 ..$..* EV: 11Int: 14 .....*### SH: 0Dex: 12m~|jY5 #...*.####  XL:  1 Next: 33% Place: Dungeon:1 m~|j(Y#@##..  Noise: ==-------  Time: 108.0 (0.0) m~|jKY##.##.########  -) Nothing wielded #.##.#......#  Cast: Shockm~|joY . #.##!##†###.#  Gem (8892)  m~|jY ... #.##.##.# #.#  .....##.##....###.#  g   hobgoblin m~|jY..................#  ###+#...#####...##### m~|jY" .......#...........# m~|jYE_The hobgoblin shouts! You hear a shout!  m~|jZCasting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m~|jDZAiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight linem~|jeZqAim: a hobgoblin (almost dead, 77% to hit)m~|j]  AutarchDCSS the Magician ..## Mummy .... Health: 14/14 ======================== ...g. Magic: 2/4============------------ ..... AC: 2Str: 11m~|j5 ..$... EV: 11Int: 14 ......### SH: 0Dex: 12 #.....####  XL:  1 Next: 33% Place: Dungeon:1 #@##..  Noise: ==-------  Time: 108.0 (0.0) #.##.########  -) Nothing wielded #.##.#......#  Cast: Shock m~|j{. #.##!##†###.#  Gem (8892)  ... #.##.##.# #.#  .....##.##....###.#  g   hobgoblinm~|j ..................#  ###+#...#####...#####  .......#...........# m~|j_The hobgoblin shouts! You hear a shout!  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m~|j Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 77% to hit)m~|j ..## .... ...g. .....    m~|j       . †###.#  ...  m~|j7G    m~|j" m~|jContam: 10% --9.0 (11m~|jsm~|j)  Casting: Shock (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 77% to hit) _You miscast Shock. Nothing appears to happen.m~|j-'   AutarchDCSS the Magician ..## Mummy .... Health: 14/14 ======================== ...g. Magic: 1/4m~|j' ======------------------ ....* AC: 2Str: 11 ..$..* EV: 11Int: 14 Contam: 10%  .....*###m~|j'  SH: 0Dex: 12 #...*.####  XL:  1 Next: 33% Place: Dungeon:1 m~|j ( p#@##..  Noise: ---------  Time: 109.0 (0.0) #.##.########  -) Nothing wieldedm~|j6(  #.##.#......#  Cast: Shock m~|j^( . #.##!##†###.#  Gem (8891)  m~|j( W... #.##.##.# #.#  .....##.##....###.#  g   hobgoblin ..................#  m~|j( 6###+#...#####...#####  .......#...........# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 12% risk of failure)  m~|j( Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  m~|jg) Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 77% to hit)m~|j AutarchDCSS the Magician..##Mummy...*Health: 14/14 ========================...*.Magic: 1/4======------------------....*AC: 2Str: 11..$..*EV: 11Int: 14 Contam: 10% .....*###SH: 0Dex: 12#...*.####XL:  1 Next: 33% Place: Dungeon:1#@##..Noise: ---------  Time: 109.0 (0.0)#.##.########m~|j -) Nothing wielded#.##.#......#Cast: Shock. #.##!##†###.#Gem (8891) ... #.##.##.# #.#.....##.##....###.#g   hobgoblin..................####+#...#####...#####.......#...........# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight linem~|j jAim: a hobgoblin (almost dead, 77% to hit)m~|jcm G.gm~|j{p 3.....m~|jw n=10.0 (10m~|j } m~|j ?  Casting: Shock (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 77% to hit) _The zap misses the hobgoblin.m~|j}   AutarchDCSS the Magician ..## Mummy .... Health: 14/14 ======================== ..... Magic: 0/4------------------------ ....g AC: 2Str: 11 ..$..* EV: 11Int: 14 Contam: 10%  .....*###m~|j  SH: 0Dex: 12 #...*.####  XL:  1 Next: 33% Place: Dungeon:1 #@##..  Noise: =--------  Time: 110.0 (0.0) #.##.########  -) Nothing wielded #.##.#......#  Cast: Shock m~|j . #.##!##†###.#  Gem (8890)  ... #.##.##.# #.#  .....##.##....###.#  g   hobgoblin ..................#  ###+#...#####...#####  .......#...........# _The zap misses the hobgoblin.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 77% to hit)m~|j@e  AutarchDCSS the Magician ..## Mummy .... Health: 14/14 ======================== ..... Magic: 0/4------------------------ ..... AC: 2Str: 11 ..$... EV: 11Int: 14 Contam: 10%  ......### SH: 0Dex: 12 #.....####  XL:  1 Next: 33% Place: Dungeon:1 #@##..  Noise: =--------  Time: 110.0 (0.0) #.##.########  -) Nothing wielded #.##.#......#  ~|jf0mCast: Shock . #.##!##†###.#  Gem (8890)  ... #.##.##.# #.#  .....##.##....###.#  g   hobgoblin ..................#  ###+#...#####...#####  .......#...........# Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 77% to hit)  The zap hits the hobgoblin.m~|jbi ..## ...* ...*. ....* m~|jj..$..* .....*### #...*.####        . †###.#  ...      m~|j$>......m~|j 5/15501.0 (1Shock89 _You kill the hobgoblin!m~|j|m~|ji _Your Fighting skill increases to level 1!n~|jygn~|jW  You start resting.n~|jo.....g   hobgoblin (wandering)..n~|j%&0n~|j.-2.0 (18 _You encounter a hobgoblin.n~|j  ..## .... ..... ..... ..$... g.....### n~|j+ #.....####  #@##..  #.#  #.#  . #.##!##†###.#  ... #.# #.#  n~|je M#.#  ...  ..#n~|j 8   n~|j ..## .... ..... ..... ..$... g.....### #.....####  #@##..  n~|j#.#  #.#  . #.##!##†###.#  ... #.#  #.#  ... ..# n~|jGn~|jģ7-n~|jթn~|j6` _A hobgoblin is nearby!o~|jM ..##............o~|j..$...g.....### #.....#### #.##..########.......!##†###...##.# ..##.##....##..##.......#.###...###.#o~|j}37 _o~|j|o~|jo~|j9/ .........$...g.....### #.....#### #.##..########.......o~|j/%!##†###...##.# ..##.##....##...#........#.#.......#.#o~|j8v46o~|j=o~|j?o~|jo8o~|j9o~|j:o~|jx<o~|jZFj58% 463o~|jL/1======4221o~|j@MW _You start resting.o~|jVo~|jz^,20.0 (6o~|jab0o~|jfo~|jhK _Your magical contamination has completely faded away.p~|jh33p~|jE4p~|jN=79======8p~|j?X7p~|jO@p~|jCCX6p~|jDp~|jWFp~|jFB5p~|jhGp~|jJX4p~|jEJp~|jLp~|jVMB3p~|jMp~|jOp~|jOB2p~|jQp~|jyS2======1p~|jKTp~|jVp~|jWB0p~|jNXp~|j[Y69p~|j@\p~|j^p~|j^B8p~|j`p~|jap~|jaY======7p~|j:cp~|jfp~|jfB6p~|jgp~|jip~|jiB5p~|jn4p~|jjrX3p~|jsp~|jZup~|juB2p~|j6vp~|jxp~|j yB1p~|jyp~|jX}p~|j}w3======0p~|j~p~|jp~|jC59p~|jyp~|jp~|jDB8p~|jp~|jWp~|jB7p~|j`p~|jHp~|jY======6p~|jp~|jp~|jȔj  You encounter an endoplasm.p~|jShockj   endoplasm (wandering)jp~|j044.0 (24.0)p~|jm5.0 (255 _p~|j2p~|j!p~|j  .... AutarchDCSS the Magician ..... Mummy ..... Health: 15/15 ======================== ..$... Magic: 2/4============------------ g.....### AC: 2Str: 11 #.....####  EV: 11Int: 14 p~|j3 #.##..  SH: 0Dex: 12 #.##.########  XL:  1 Next: 50% Place: Dungeon:1 #@##.#......#  Noise: ---------  Time: 145.0 (0.0) p~|j_ c. #*##!##†###.#  -) Nothing wielded ... #*##.##.# #.#  Cast: Shock p~|j J.....##*##....###.#  Gem (8855)  ......*...........#  ###+#.*.#####...#####  j   endoplasm (wandering) .....*.#...........#  p~|j #.....j.#.###...###.#  ........#.#.......#.# _You encounter an endoplasm.p~|jJ Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight linep~|jt [Aim: an endoplasm (wandering, hasn't noticed you, 97% to hit)p~|jf ....AutarchDCSS the Magician.....Mummy.....Health: 15/15 ========================..$...Magic: 2/4============------------g.....###AC: 2Str: 11#.....####EV: 11Int: 14#.##..SH: 0Dex: 12#.##.########XL:  1 Next: 50% Place: Dungeon:1#@##.#......#p~|j@g (Noise: ---------  Time: 145.0 (0.0). #*##!##†###.#-) Nothing wielded... #*##.##.# #.#Cast: Shock.....##*##....###.#Gem (8855) ......*...........####+#.*.#####...#####j   endoplasm.....*.#...........##.....*.#.###...###.#........#.#.......#.#Casting: Shock (safe; 12% risk of failure)  p~|jng qConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.p~|j 'j.p~|j E......p~|j- m=6.0 (14p~|jF p~|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm. _The endoplasm is heavily wounded.p~|jQ .... AutarchDCSS the Magician ..... Mummy ..... Health: 15/15 ======================== ..$... Magic: 1/4======------------------ g.....### AC: 2Str: 11 #.....####  EV: 11Int: 14 #.##..  SH: 0Dex: 12 #.##.########  XL:  1 Next: 50% Place: Dungeon:1 #@##.#......#  Noise: =--------  Time: 146.0 (0.0) . #*##!##†###.#  -) Nothing wielded p~|jh... #*##.##.# #.#  Cast: Shock .....##*##....###.#  Gem (8854)  .......*..........#  ###+#..*#####...#####  j   endoplasm ......j#...........#  #.......#.###...###.#  ........#.#.......#.# _The endoplasm is heavily wounded.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)q~|jvF....AutarchDCSS the Magician.....Mummy.....Health: 15/15 ========================..$...Magic: 1/4======------------------g.....###AC: 2Str: 11#.....####EV: 11Int: 14#.##..SH: 0Dex: 12#.##.########XL:  1 Next: 50% Place: Dungeon:1#@##.#......#Noise: =--------  Time: 146.0 (0.0)q~|jw. #*##!##†###.#-) Nothing wielded... #*##.##.# #.#Cast: Shock.....##*##....###.#Gem (8854) .......*..........####+#..*#####...#####j   endoplasm......*#...........##......*#.###...###.#........#.#.......#.#Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  q~|jwPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.q~|j&j.q~|jU<.....q~|je7.0 (13q~|j q~|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm. _The endoplasm is heavily wounded.q~|j .... AutarchDCSS the Magician ..... Mummy ..... Health: 15/15 ======================== ..$... Magic: 0/4------------------------ g.....### AC: 2Str: 11 #.....####  EV: 11Int: 14 #.##..  SH: 0Dex: 12 #.##.########  XL:  1 Next: 50% Place: Dungeon:1 #@##.#......#  Noise: =--------  Time: 147.0 (0.0) . #*##!##†###.#  -) Nothing wielded ... #*##.##.# #.#  Cast: Shock .....##~|j5m*##....###.#  Gem (8853)  .......*..........#  ###+#..j#####...#####  j   endoplasm .......#...........#  #.......#.###...###.#  ........#.#.......#.# _The endoplasm is heavily wounded.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)q~|j....AutarchDCSS the Magician.....Mummy.....Health: 15/15 ========================..$...Magic: 0/4------------------------g.....###AC: 2Str: 11#.....####EV: 11Int: 14#.##..SH: 0Dex: 12#.##.########XL:  1 Next: 50% Place: Dungeon:1#@##.#......#Noise: =--------  Time: 147.0 (0.0). #*##!##†###.#-) Nothing wielded... #*##.##.# #.#Cast: Shockq~|j.....##*##....###.#Gem (8853) .......*..........####+#..*#####...#####j   endoplasm......*#...........##......*#.###...###.#........#.#.......#.#Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.q~|je&j.q~|jak>.....q~|j&l+8.0 (1q~|jJlVShock2q~|j%rq~|jtonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm. _The endoplasm is severely wounded.q~|j0  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q~|j4q~|ji7e _You don't have enough magic to cast this spell.q~|jq~|j=q~|jݧq~|jGF _Unknown command.q~|j/&q~|j&q~|jW-q~|j;/F _Unknown command.r~|jaR)##... ...... ..$... g.....### #.....####. ###### #.##.#..... !##†## #.##.##.# ##.##....###.......j..........# ###+#...#####...#### .......#..........###...##j.-91 _r~|j[ ..##.... ........ ..$... ......### #.....####. ###### #.##.#.....r~|j  !##†## #.##.##.# ##j##....###..................####+#...#####...#### .........r~|j r~|jz {-500r~|jh r~|j  s~|j. ####>.............$... .......### #...@.#####.###.##..  #.##.######## #.##.#......# . #.##!##†###.# ... #.##.##.# #.# .....##j##....###.# ..................#s~|j<###+#...#####...#####s~|j&j.s~|js~|ja149s~|jQs~|j; _Found a stone staircase leading down.t~|jr..#########.>............K.....$...?.### #..@..#### #.###.##..# #.##.# #.##.#......# . #.##!##†###.# ... #j##.##.# #.#K   kobold (wandering) .....##.##....###.# ...#  ###+#...#####...#####t~|jmv .KYou encounter a kobold. It is wielding a +0 whip.t~|jt~|j1======2Shock8t~|jt~|jh _Found 2 scrolls labelled LUULEMOSO FUWO.u~|j>`..##.>....K.......$...?..### #.@...#### #.###.##.. #. #.##.#.. #.##.#......# .... #.##!##†###.# .... #j##.##.# #.##.....##.##....###.##.....#  ###+#...#####...#####u~|j fK.Ku~|jlMKu~|joj===37u~|jvu~|j4} u~|j}"_The kobold shouts!u~|jelY..... .....########## ..>............ ... ...K..  .....$...?.  .........### #.....#### #@###.##.. #.# #.##.######## ... #.##.#......#......#.##!##†###.# ......#j##.##.# #.##.....##.##....###.# #..................# ####+#...#####...#### .......#............Ku~|jlsu~|juj---46u~|j|u~|j~u~|jJ ##########..>..................... ..$...K. .....### #.....#######.##.. #.##.#########......#.##.#......#......#.##!##†####......#j##.##.# #.....##.##....##............###+#...#####...#### .......#...........####...###?Ku~|j u~|j |---55u~|jL u~|jB v~|j˺1 >.......................... .$...?. ...K### #.....#######.##..####.###.##.#########...@..#.##.#......!##†###j##.##.# ##.##....##............. ... ........#.#.......#. v~|j]0Kv~|j.K   koboldv~|jK======64v~|jiv~|jv~|j-........... $...?. ....### #.K...#######.##..####.###.##.########............!##†###j##.##.# ##.##....##............###+#...#####...#### .......#...........#.#.###...###.#.#.......#.####⌠.#.⌠v~|jK.Kv~|jcv~|jh`73v~|jv~|j)v~|j0 $...?. ....### #.....####K###.##..####.###.##.########............!##†###j##.##.# ##.##....##............###+#...#####...#### .......#...........##.###...###........#.#.......#.####⌠.#.⌠ ##.#.....#....v~|jD.Kv~|jv~|j:`82v~|j1v~|j v~|j4x $...?. ....### #.....#######.##..####K###.##.########............!##†###j##.##.# ##.##....##............###+#...#####...#### .......#...........#.......#.###...###........#.#.......#.####..#.#.⌠.#.⌠ ##.#.....#.... !###v~|j%z D.Kv~|jj v~|j܃ `91v~|j v~|j v~|j .........### #.....#####.###.##.. ####.###.##.#########...K..#.##.#......# #......#.##!##†###.# #......#j##.##.# #.# #.....##.##....###.# #....@.............# ####+#...#####...##### .......#...........#.......#.###...###.#........#.#.......#.##.####..#.#.⌠.#.⌠.#.##. ##.#.....#.....# !.#....###....# ####..#..####v~|jX v~|j E.Kv~|jZ v~|jV a600v~|jT v~|j w~|j.### #.....#### #.###.##.. ####.###.##.# #......#.##.#......# #...K..#.##!##†###.# #......#j##.##.# #.# #.....##.##....###.# #.# w~|jv####+#...#####...##### .......#.# #.......#.###...###.# .....#.####..#.#.⌠.#.⌠.#.# #.# w~|j4F.Kw~|jw~|j.a139w~|jSw~|jw~|j..### #....j#### #.###.##.. ####.###.##.# #......#.##.#......# #......#.##!##†###.# #....K.#.##.##.# #.# #.....##.##....###.# #.w~|j9# ####+#...#####...##### .......#.# #.......#.###...###.# ...##.####..#.#.⌠.#.⌠.#.# j   endoplasm#. # w~|ji'.jw~|j0Kw~|j.K   koboldw~|j `28w~|j5w~|j w~|jn[.### #.....#### #.###j##.. ####.###.##.# #......#.##.#......# #......#.##!##†###.# #......#.##.##.# #.# #....K##.##....###.# #.# ####+#...#####...##### .......#.w~|jn# #.#.###...###.# .w~|jDo_##.####..#.#.⌠.#.⌠.#.# #. ##.#.....#.....# # w~|jrk.j.Kw~|j{2======37w~|jw~|j#w~|jq@ 7.### #.....#### #.###.##.. ####.###j##.# #......#.##.#......# #......#.##!##†###.# #......#.##.##.# #.# #.....##.##....###.# #.....K.# w~|j(A ####+#...#####...##### .......#.# #.#.###...###.# .###.####..#.#.⌠.#.⌠.#.# #. ##.#.....#.....# # !.# w~|jB %.jw~|jvC @.Kw~|jNK w~|j L `46w~|jaS w~|jT w~|je .### #.....#### #.###.##.. ####.###.##.# #......#j##.#......# #......#.##!##†###.# #......#.##.##.# #.# #.....##.##....###.# #......K.# ####+#...#####...##### .......#.....# #.......#.###...###.# .........##.####..#.#.⌠.#.⌠.#.# K   kobold#. ##.#.....#.....## !. w~|jY <.Kw~|j_ w~|j `55w~|j w~|j( x~|j Y.### #.....#### #.###.##.. ####.###.##.## #......#j##.#......# #......#.##!##†###.# #......#.##.##.# #.# #.....##.##....###.# #.K.# ####+#...#####...##### .......#...........# #.......#.###...###.# ......##.####..#.#.⌠.#.⌠.#.# x~|j<\<.Kx~|jbx~|jd`64x~|jDjx~|jAlx~|j(.###  #.....####  #.###.##..  x~|j.####.###.##.########  #......#j##.#......#  #......#.##!##†###.#  #......#.##.##.# #.#  #.....##.##....###.#  #.K.#  ####+#...#####...#####  .......#...........#  #.......#.###...###.#  .#.#.......#.#  ##.####..#.#.⌠.#.⌠.#.#  x~|jV#. ##.#.....#.....#  # !.#....###....#  ####..#..####  jx~|j=.Kx~|jj   endoplasmK   koboldx~|j!======73x~|jz&x~|jX*x~|j` .###  #.....####  #.###.##..  ####.###.##.########  #......#j##.#......#  #......#.##!##†###.# x~|j#a  #......#.##.##.# #.#  #.....##j##....###.#  #.K.#  ####+#...#####...#####  .......#...........#  x~|jWa #.#.###...###.#  .#.#.......#.#  x~|ja U##.####..#.#.⌠.#.⌠.#.#  #. ##.#.....#.....#  x~|j b # !.#....###....#  ####..#..####  x~|jb '.jx~|jn [.K.jx~|jq x~|js `82x~|j6z x~|j)| x~|jض.###  #.....####  #.###.##..  ####.###.##.########  #......#j##.#......#  #......#.##!##†###.#  #......#.##.##.# #.#  #.....##.##....###.#  #.jK.#  ####+#...#####...#####  .#...........#  #.#.###...###.#  .#.#.......#.#  ##.####..#.#.⌠.#.⌠.#.#  #. ##.#.....#.....#  # !.#....###....#  ####..#..####  x~|j1.K.j91x~|j5y~|jhEr###  #.....####  #.###.##..  ####.###.##.########  #......#j##.#......#  y~|jEi#......#.##!##†###.#  #......#.##.##.# #.#  #.....##.##....###.#  #.jK..@...# y~|j0F y~|jYF####+#...#####...#####  .#...........#  #.y~|jF#.###...###.#  .#.#.......#.#  y~|jF##.####..#.#.⌠.#.⌠.#.#  y~|jF[#. ##.#.....#.....#  # !.#....###....#  y~|jFQ####..#..####  y~|jH<.Ky~|jDI.jy~|jRy~|jSa700y~|j[y~|jz]y~|jp>........### AutarchDCSS the Magician  #.....#### Mummy  #.###.##.. Health: 15/15 ========================  ####.###.##.########  Magic: 1/4======------------------  #......#j##.#......#  AC: 2Str: 11 y~|j #......#.##!##†###.#  EV: 11Int: 14  #......#.##.##.# #.#  SH: 0Dex: 12 y~|j r #.....##.##....###.#  XL:  1 Next: 50% Place: Dungeon:1  #...........jK*@...#  Noise: ---------  Time: 170.0 (0.0) y~|j4 ####+#...#####...#####  -) Nothing wielded y~|j .......#...........#  Cast: Shock  #.......#.###...###.#  Gem (8830)  .........#.#.......#.#  ##.####..#.#.⌠.#.⌠.#.#  j   endoplasm  #. ##.#.....#.....#  K   kobold  # !.#....###....# y~|jR ####..#..#### _The kobold shouts!  y~|j4Casting: Shock (safe; 12% risk of failure)  y~|j[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  y~|j~;Press: ? - help, Shift-Dir - straight liney~|jvAim: an endoplasm (heavily wounded, 97% to hit)y~|j........### AutarchDCSS the Magician  #.....#### Mummy  #.###.##.. Health: 15/15 ======================== y~|jk~ ####.###.##.########  Magic: 1/4======------------------  #......#j##.#......#  AC: 2Str: 11  #......#.##!##†###.#  EV: 11Int: 14 y~|j #......#.##.##.# #.#  SH: 0Dex: 12  #.....##.##....###.#  XL:  1 Next: 50% Place: Dungeon:1 y~|j, #............K.@...#  Noise: ---------  Time: 170.0 (0.0) y~|j] ####+#...#####...#####  -) Nothing wielded  .......#...........#  Cast: Shock y~|j #.......#.###...###.#  Gem (8830)  .........#.#.......#.#  ##.####..#.#.⌠.#.⌠.#.#  j   endoplasm  #. ##.#.....#.....#  K   kobold y~|j # !.#....###....#  ####..#..#### Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  y~|jThe zap hits the kobold.  The kobold is heavily wounded.The zap hits the endoplasm.y~|jǚn        y~|j     #.#    *******@...# y~|jD,    y~|je4     y~|jk K   kobold y~|jK #.  y~|jÛ]   # y~|j(   y~|j9.Ky~|j7$!......y~|j(w66=1.0 (129y~|j/y~|j2  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the kobold.  The kobold is heavily wounded.The zap hits the endoplasm. _You kill the endoplasm!z~|jw"........### AutarchDCSS the Magician  #.....#### Mummy  #.###.##.. Health: 15/15 ========================  ####.###.##.########  Magic: 0/4------------------------  #......#j##.#......#  AC: 2Str: 11 z~|j  #......#.##!##†###.#  EV: 11Int: 14  #......#.##.##.# #.#  SH: 0Dex: 12  #.....##.##....###.#  XL:  1 Next: 66% Place: Dungeon:1 z~|jX/ #.............K@...#  Noise: =--------  Time: 171.0 (0.0)  ####+#...#####...#####  -) Nothing wielded  .......#...........#  Cast: Shock  #.......#.###...###.#  Gem (8829) z~|ju .........#.#.......#.#  ##.####..#.#.⌠.#.⌠.#.#  K   kobold z~|j #. ##.#.....#.....#  # !.#....###....#  z~|j+####..#..#### _You kill the endoplasm!Casting: Shock (safe; 12% risk of failure)  z~|jnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight linez~|jAim: a kobold, wielding a +0 whip (heavily wounded, 71% to hit)z~|j[........### AutarchDCSS the Magician  #.....#### Mummy  #.###.##.. Health: 15/15 ========================  ####.###.##.########  Magic: 0/4------------------------  #......#j##.#......#  AC: 2Str: 11  #......#.##!##†###.#  EV: 11Int: 14  #......#.##.##.# #.#  SH: 0Dex: 12 z~|j #.....##.##....###.#  XL:  1 Next: 66% Place: Dungeon:1  #..............@...#  Noise: =--------  Time: 171.0 (0.0)  ####+#...#####...#####  -) Nothing wielded  .......#...........#  Cast: Shock  #.......#.###...###.#  Gem (8829)  .........#.#.......#.#  ##.####..#.#.⌠.#.⌠.#.#  K   kobold  #. ##.#.....#.....#  # !.#....###....#  ####..#..#### Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% z~|j@risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (heavily wounded, 71% to hit)  The zap hits the kobold.z~|j            z~|j #.#    *******@...#             #. z~|j"     #      z~|jt"......)z~|jB752.0 (1Shock8z~|jnz~|jPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (heavily wounded, 71% to hit)  The zap hits the kobold. _You kill the kobold!{~|j5{~|j6{~|j'8{~|j3>{~|j>B7{~|jE1======6{~|jG{~|j[Mn5{~|j@P{~|jPB4{~|jcR{~|jT{~|jTB3{~|j7V{~|jX{~|jXY======2{~|j{Z{~|j\{~|j]B1{~|j^{~|ja{~|jaB0{~|jgc{~|jhf{~|jfC19{~|jh{~|jk{~|jkB8{~|jm{~|jpX7{~|jq{~|j"t{~|jytB6{~|ju{~|jx{~|jIyv2======5{~|jvz{~|j}{~|j}B4{~|j~{~|j{~|jX:3{~|j{~|jS{~|jB2{~|jz{~|j8{~|j)======{~|j݋01{~|j{~|j̒n0{~|jH{~|jC09{~|j{~|j+{~|jB8{~|j͚{~|j6{~|jB7{~|jО{~|jo{~|j͡B6{~|j{~|j{~|jB5{~|jU{~|j{~|jDa3======4{~|jk{~|j{~|j{~|jB3{~|jv{~|j>{~|jB2{~|j{~|j{~|jB1{~|j,{~|j|{~|jY======0{~|j'{~|j-{~|jD799{~|j{~|j[{~|jB8{~|jc{~|jv{~|jB7{~|j}{~|jn6{~|j{~|jB5{~|j%{~|j {~|jrB4{~|j{~|jn _You start resting.Magic restored.{~|j&-{~|jo 1206.0 (34.0){~|jg4======-7.0 (35{~|j3A3 _{~|j{~|j{~|j0.###  #.....####  #.###.##..  ####.###.##.########  #......#j##.#......#  #......#.##!##†###.#  #......#.##.##.# #.#  #.....##.##....###.#  #.@....#  ####+#...#####...#####  .#...........#  #.#.###...###.#  .#.#.......#.#  ##.####..#.#.⌠.#.⌠.#.#  #. ##.#.....#.....#  # !.#....###....#  ####..#..#### {~|j9{~|j*Bk8.0 (1.0)2{~|jhI{~|jDMM _You see here a +0 whip.{~|jH {~|jN IWield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 whip[?] describe selected [!] equip|wield|wear[tab] equip|unequip |~|j3|~|j:|~|jB.........###  AutarchDCSS the Magician#.....####  Mummy#.###.##..  Health: 15/15 ========================####.###.##.########  Magic: 4/4========================#......#j##.#......#|~|jC(  AC: 2Str: 11#......#.##!##†###.#  EV: 11Int: 14#......#.##.##.# #.#  SH: 0Dex: 12#.....##.##....###.#  XL:  1 Next: 75% Place: Dungeon:1#.............@....#  Noise: ---------  Time: 208.0 (0.0)####+#...#####...#####|~|j*D  -) Nothing wielded.......#...........#  Cast: Shock#.......#.###...###.#  Gem (8792) .........#.#.......#.# |~|j\D##.####..#.#.⌠.#.⌠.#.#  |~|jDW#. ##.#.....#.....#  # !.#....###....#  |~|jDC####..#..####  |~|jDpAim: a kobold, wielding a +0 whip (heavily wounded, 71% to hit)  The zap hits the kobold. _You kill the kobold! _You start resting. _Magic restored. _You see here a +0 whip.|~|jV|~|j~_u5 (0.5c) +0 whip|~|j g|~|jh, _c - a +0 whip (weapon)}~|j8}~|j}~|j }~|jf}~|jP}~|jB1}~|jl0}~|j}~|jY89}~|j}~|j}~|j}~|jB8}~|j<B}~|jtB7}~|j}~|j8}~|j}~|j:6}~|j}~|j}~|j }~|jtB5}~|j}~|jg}~|j}~|j}~|j&:4}~|j{}~|j}~|jX3}~|j}~|j}~|j1}~|j:2}~|jq}~|j}~|jX1}~|j}~|j]}~|jSn0}~|jS,}~|j=k  A hobgoblin comes into view.}~|j ...   .....   .....###########  ..>............#  ...............#  ...............#  .....$...?......  ###   ..###.....####   #.###.##..  Shock ####.###.##.########  #......#.##.#......# #..g...#.##!##†###.# g   hobgoblin (wandering) #......#.##.##.# #.# #.....##.##....###.##..................#}~|j*020.5 (12.0)}~|j<n1.5 (1379 _}~|jqC}~|jE}~|j  AutarchDCSS the Magician ... Mummy ..... Health: 15/15 ======================== .....###########  Magic: 3/4==================------ ..>............#  AC: 2Str: 11 ...............#  EV: 11Int: 14 ...............#  SH: 0Dex: 12 .....$...?......  XL:  1 Next: 75% Place: Dungeon:1 ........@###  Noise: ---------  Time: 221.5 (0.0) ..###.*..[37}~|jm.####  c) +0 whip #*###.##..  Cast: Shock ####*###.##.########  Gem (8779)  #..*...#.##.#......#  #..g...#.##!##†###.#  g   hobgoblin (wandering) #......#.##.##.# #.#  #.....##.##....###.#  #..................# _A hobgoblin comes into view.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 77% to hit)~~|j%  AutarchDCSS the Magician ...~~|jw&p Mummy ..... Health: 15/15 ======================== .....###########  Magic: 3/4==================------ ..>............#  AC: 2Str: 11 ...............#  EV: 11Int: 14 ...............#  SH: 0Dex: 12 ~~|j,.....$...?......  XL:  1 Next: 75% Place: Dungeon:1 ........@###  Noise: ---------  Time: 221.5 (0.0) ..###.....####  c) +0 whip #.###.##..  Cast: Shock ####.###.##.########  Gem (8779)  #..g...#.##.#......#  #......#.##!##†###.#  g   hobgoblin (wandering) #......#.##.##.# #.#  #.....##.##....###.#  #..................# Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, ha~~|j,Ysn't noticed you, 77% to hit)  You miscast Shock. Nothing appears to happen.~~|j3 ... .....    ~~|jh4          ~~|j47    ~~|j4A .~~|j4 .##!##†###.# g~~|j4. ~~|j"5<.  ~~|jJ5I. ~~|j56......~~|jEContam: 10% ===2.5 (18~~|juN~~|j\onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 77% to hit)  You miscast Shock. Nothing appears to happen. _The hobgoblin shouts!~~|jk  AutarchDCSS the Magician ... Mummy ..... Health: 15/15 ======================== ~~|j@.....###########  Magic: 2/4============------------ ..>............#  AC: 2Str: 11 ...............#  EV: 11Int: 14 Contam: 10%  ...............#  SH: 0Dex: 12 .....$...?......  XL:  1 Next: 75% Place: Dungeon:1 ........@###  Noise: ===------  Time: 222.5 (0.0) ..###.*...####  c) +0 whip #*###.##..  Cast: Shock ####*###.#[4~~|jg 0m#.########  Gem (8778)  #..g...#.##.#......#  #......#.##!##†###.#  g   hobgoblin #......#.##.##.# #.#  #.....##.##....###.#  #..................# _The hobgoblin shouts!  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (77% to hit)~~|jAutarchDCSS the Magician...Mummy.....Health: 15/15 ========================.....###########~~|jOsMagic: 2/4============------------..>............#AC: 2Str: 11...............#EV: 11Int: 14 Contam: 10% ...............#SH: 0Dex: 12.....$...?......XL:  1 Next: 75% Place: Dungeon:1........@###Noise: ===------  Time: 222.5 (0.0)..###.*...####c) +0 whip#*###.##..Cast: Shock####*###.##.########Gem (8778) #..*...#.##.#......##.*....#.##!##†###.#~~|jXg   hobgoblin#.*....#.##.##.# #.##*....##.##....###.##..................#Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (77% to hit)  The zap hits the hobgoblin.~~|j"9g.~~|j.G.....~~|j1n--3.5 (17~~|jB;~~|j<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (77% to hit)  The zap hits the hobgoblin. _The hobgoblin is moderately wounded.~~|j  AutarchDCSS the Magician ... Mummy ..... Health: 15/15 ======================== .....###########  Magic: 1/4======------------------ ..>............#  AC: 2Str: 11 ...............#  EV: 11Int: 14 Contam: 10%  ...............#  SH: 0Dex: 12 .....$...?......  XL:  1 Next: 75% Place: Dungeon:1 ........@###  Noise: =--------  Time: 223.5 (0.0) ..###.[3~~|jJ5m*...####  c) +0 whip #*###.##..  Cast: Shock ####g###.##.########  Gem (8777)  #......#.##.#......#  #......#.##!##†###.#  g   hobgoblin #......#.##.##.# #.#  #.....##.##....###.#  #..................# _The hobgoblin is moderately wounded.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 77% to hit)~~|jXAutarchDCSS the Magician...Mummy.....Health: 15/15 ========================.....###########Magic: 1/4======------------------..>............#AC: 2Str: 11...............#EV: 11Int: 14 Contam: 10% ...............#SH: 0Dex: 12.....$...?......XL:  1 Next: 75% Place: Dungeon:1........@###Noise: =--------  Time: 223.5 (0.0)~~|j0..###.*...####c) +0 whip#*###.##..Cast: Shock####*###.##.########Gem (8777) #..*...#.##.#......##.*....#.##!##†###.#g   hobgoblin#.*....#.##.##.# #.##*....##.##....###.##..................#Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 77% to hit)  The zap hits the hobgoblin.~~|j g......4.5 (16~~|j~~|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 77% to hit)  The zap hits the hobgoblin. _The hobgoblin is heavily wounded.~~|j:  AutarchDCSS the Magician ... Mummy ..... Health: 15/15 ======================== .....###########  Magic: 0/4------------------------ ..>............#  AC: 2Str: 11 ...............#  EV: 11Int: 14 Contam: 10%  ...............#  SH: 0Dex: 12 .....$...?......  XL:  1 Next: 75% Place: Dungeon:1 ........@###  Noise: =--------  Time: 224.5 (0.0) ..###**..[39~~|j<;49m.####  c) +0 whip #g###.##..  Cast: Shock ####.###.##.########  Gem (8776)  #......#.##.#......#  #......#.##!##†###.#  g   hobgoblin #......#.##.##.# #.#  #.....##.##....###.#  #..................# The zap hits the hobgoblin. _The hobgoblin is heavily wounded.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line~~|j;   AutarchDCSS the Magician ... Mummy ..... Health: 15/15 ======================== .....###########  Magic: 0/4------------------------ ..>............#  AC: 2Str: 11 ~~|j= ...............#  EV: 11Int: 14 Contam: 10%  ...............#  SH: 0Dex: 12 .....$...?......  XL:  1 Next: 75% Place: Dungeon:1 ........@###  Noise: =--------  Time: 224.5 (0.0) ..###.....####  c) +0 whip #.###.##..  Cast: Shock ####.###.##.########  Gem (8776)  #......#.##.#......#  #......#.##!##†###.#  g   hobgoblin #......#.##.##.# #.#  #.....##.##....###.#  #.................~~|j> .# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is almost dead.The zap hits the hobgoblin.~~|jH O ... .....             ..###**  #*    . .##!##† .  . ......~~|j $...~~|jY 915.5 (1Shock5~~|j ~~|jK M _You kill the hobgoblin!~|jr3~|j~|j~|j43~|j*~|j28% 1~|j\60~|j~|j{~|jε]469~|j~|jq~|j81======~|jC28~|js17~|j~|jQW _You start resting.~|jS-.............~|j ,34.5 (9~|jjq-6~|jE~|j K _Your magical contamination has completely faded away.~|j~|j!~|j ~|jn5~|j======43~|jV~|jX2~|jn1~|j~|jX0~|ji~|j598~|j~|j2======7~|j ~|j ~|jB6~|ji~|jz~|jB5~|j~|jX4~|jc&~|j*~|jp*Y======3~|j,~|j3B2~|jU3~|j5~|j8~|jQ9B1~|j;~|jx>~|j>B0~|j A~|jC~|j"DC49~|jK8~|jN~|jOB7~|jZ~|j`~|ja=3======~|ja:6~|jf~|jiX5~|jm~|jUq~|jqB4~|jqt~|jS}~|j}:3~|j/~|jI~|jY======2~|j ~|jĉ~|jHB1~|j~|j ~|jP:0~|j~|jY39~|jl~|jX8~|j~|jR~|jB7~|j~|jt~|jB6~|j~|j~|jB5~|j~|j*~|ju4======4~|j~|jkR _Magic restored.~|jź:3~|jF~|j] D. ..... .....########### ..># .# ...............##.....$...@................#######...###.....####  #.###.##.. ####.###.##.#########......#.##.#......##......#.##!##†###.##......#.##.##.# #.##.....##.##....###.#67.5 (33.0)8.5 (342~|j ~|j e _c - 2 scrolls labelled LUULEMOSO FUWO~|j 3~|j ~|j 1======0~|jF ~|j o29~|j ~|j/ ....... ....... ....... .......#### #..>....#~|j1 g #....# #....## #.....@...........71.0) .....#######. .....###.....####[... #.###.##..... ####.###.##.########.. #......#.##.#......# # #......#.##!##†###.#  #......#.##.##.# #.#  #.....##.##....###.# ~|j8 ~|jD e2.5 (48~|jK ~|jhU  ~|jU 1_Found a ring mail.~|jb e3.5 (57~|ji ~|j4m 2 _You now have 12 gold pieces.~|jT3~|jV~|j[~|j)^~|j^B6~|jf5~|jg~|jj~|j+m~|jmB4~|j6o~|jr~|jt~|jQuB3~|jjw~|j/z~|j|~|j|B2~|j>~~|jA~|j~|jфB1~|j<~|j~|j~|j B0~|j~|j'~|j8~|jC19~|j~|j~|j_~|j¤:8~|jO~|j~|jI~|jB7~|j.~|j~|j~|jB6~|j~|j~|jX5~|j<~|j ~|j1~|jB4~|j~|j0~|jOX3~|j~|j~|j\~|jB2~|j~|j~|j~|jB1~|j~|j~|jX0~|jx~|jP~|j~|j?C09~|j~|j~|jl~|jB8~|jt~|j ~|jX7~|j~|jG~|j~|jIB6~|j~|jG~|j~|jB5~|j~|j~|j"~|jsB4~|j6~|j~|jX3~|j~|j"~|j"~|jq ~|j $2~|jR ~|ji ~|jI~|j'~|j~|j~|j$1~|j ~|j>~|j)f  .....>## ....... #.....# .....#  ....#  ... .. #'# ... #@# 99.5 (26.0)~|j*3#.########.# #..........# ##.........# #.........##.........##.........##.........# #.........# _You open the door.~|j-[ _Found a stone staircase leading down.~|j X[?25h[?0c  Search for what [? for help]? ~|jj#[?25l[?1c4 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [D:1] a ring mailb - [D:1] a staircase leading out of the dungeon  c - [D:1] a stone staircase leading down  d - [D:1] a stone staircase leading down~|juA ring mail (D:1)(Press ? for help) #.........# #.........# #.........# #.........##.........################..>............##...............#~|j^v#...............## ####................. #............#######. #......###.....#### #.[....# #.###.##.. #....#####.###.##.#########....##......#.##.#......########......#.##!##†###.#~|jv#......#.##.##.# #.##.....##.##....###.##..................#####+#...#####...#####~|jv .......#...........# #.......#.###...###.# .........#.#.......#.# ##.####..#.#.⌠.#.⌠.#.#~|jَ~|j֏~|jȑAutarchDCSS the MagicianMummyHealth: 15/15 ========================Magic: 4/4========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 12XL:  1 Next: 91% Place: Dungeon:1~|j Time:Gem (8701) _You open the door. _Found a stone staircase leading down.  Search for what [? for help]? .~|jC~|j~|j^~|j~|jЛ~|jE0 _699~|j~|jx~|j̦B8~|j§~|j6~|j\~|jB7~|j~|j~|jǯ~|j'B6~|j?~|jdz~|j"~|jB5~|jV~|jR~|j~|jQB4~|j~|j~|j2~|jB3~|j,~|jX2~|j)~|j~|j~|jB1~|j/~|j~|jX0~|jb~|j~|jY89~|j~|j~|jX8~|jb~|j~|j~|jB7~|j`~|j~|jX6~|jZ~|jP~|jX5~|jI~|j#.........##.........###############..>............#...............#...............####...............#............#######......###.....#####.@....# #.###.##.. Noise: --------- 315.5 (16.0)~|jZs#....#####.###.##.# c) +0 whip#....##......#.##.# Cast: Shock#######......#.##!##......#.##.##.....##.##.. #............ ####+#...#### .......#... ~|j ~|j~|jJ _You see here a +0 ring mail.~|jz ~|j k6.0)4~|jy ~|j _d - a +0 ring mail~|j}V ~|jUX Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)~|jX d - a +0 ring mail[?] describe selected [!] equip|wield|wear~|jX [tab] equip|unequip ~|j$ ~|j,#.........#AutarchDCSS the Magician#.........########## Mummy#####..>............ Health: 15/15 ========================#............... Magic: 4/4========================#............... AC: 2Str: 11####............... EV: 11Int: 14#............###### SH: 0Dex: 12#......###.....#### XL:  1 Next: 91% Place: Dungeon:1#.@....# #.###.##.. Noise: ---------  Time: 316.5 (0.0)#....#####.###.##.# c) +0 whip[~|j-%33m#....##......#.##.# Cast: Shock#######......#.##!# Gem (8684) #......#.##.##.....##.##.. #............ ####+#...#### .......#...  _You open the door. _Found a stone staircase leading down. _Search for what [? for help]? . _You see here a +0 ring mail. _d - a +0 ring mail~|jc/~|j{5~|j:~|jA~|jIe7.5 (13~|jL~|j4R~|j[e8.5 (22~|j']~|jc~|jie9.5 (31~|jn~|ju~|jqxf20.5 (40~|jz{~|j~|jf1.5 (579~|j~|j0 _You start removing your armour. You continue removing your +0 robe. x5~|j~|j~|j0  You finish removing your +0 robe.  You start putting on your armour.~|je2.5 (68~|j~|j~|je3.5 (77~|j ~|j:~|j)e4.5 (86~|j|~|j~|je5.5 (95~|j~|jg~|ji6.5 (10.0)4~|j~|j  5 9 _You continue putting on your +0 ring mail. x5~|j*~|j~|j^ _You finish putting on your +0 ring mail.~|j ~|j 3~|jw ~|j ~|j" 3 _~|j@# B2~|j$ ~|j & ~|j' ~|j' ,1~|j ( ~|j( ~|j* ~|jv, ~|j, B0~|j. ~|jf/ ~|j1 ~|jK1 C69~|j2 ~|j3 ~|j5 ~|j5 B8~|j6 ~|j8 ~|jF: ~|j: B7~|j; ~|j= ~|j'? ~|jj? B6~|j@@ ~|jB ~|jC ~|jOD B5~|j5E ~|jF ~|jH ~|jgH B4~|jI ~|jK ~|jL B3~|jgM ~|jM ~|jNO ~|jP ~|jP B2~|jQ ~|jnS ~|jT ~|j0U B1~|j/V ~|jgW ~|jY ~|jHY B0~|jY ~|j[ ~|j] ~|jC] -59~|j] ~|j+^ ~|j` ~|ja B8~|jb ~|jb ~|jd ~|j4f ~|jzf B7~|j^g ~|j=j ~|j\m  You encounter a goblin. It is wielding a +0 club.~|jt " #.##....g  ......>## ###+#... ###..........##.....# ............# .....# ~|j u ............# ....# ..$.........# ... #....@.## #'# #.......# #.# #.....#.########.# Shock#.....#....# ########....#~|jou #.........# g   goblin (asleep)#.........##.........##...#~|j! -43.5 (17~|jN m4.5 (186 _~|j ~|j ~|j #.##....g  ............>##  ###+#........  ###..........#  ~|j............#   ............# ....#  ..$.........# ...  #....@.## #'#  #.......# #.#  #.....#.#  #.....#... ~|j= ########...  #.........# ~|j8 #.........#  #.........# ~|j1 #.. ~|jh #.##....g  ............>##  ###+#........  ###..........#  ............#   ............# ....#  ..$.........# ...  #....@.## #'#  #.......# #.#  #.....#.#  #.....#...  ########... #.........#  #..... #..... #..~|j~|ji~|j~|j ] _A goblin is nearby!~|jKQ0  AutarchDCSS the Magician #.##....g  Mummy .......*....>##  Health: 15/15 ======================== ###+#.....*........  Magic: 3/4==================------ ###........*.##.....#  AC: 5~|jQStr: 11 ..........*.# .....#  EV: 9Int: 14 .........*..# ....#  SH: 0Dex: 12 ~|jQK..$.....*...# ...  XL:  1 Next: 91% Place: Dungeon:1 #....@.## #'#  Noise: ---------  Time: 344.5 (0.0)~|j|R #.......# #.#  c) +0 whip #.....#.########.#  Cast: Shock #.....#..........#  Gem (8656)  ########.........#  ~|jR3#.........#  g   goblin (asleep) #.........#  #.........# ~|jRI #.........# _A goblin is nearby!~|jrSCasting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)~|j܁ AutarchDCSS the Magician#.##....*Mummy.......*....>##Health: 15/15 ========================###+#.....*........Magic: 3/4==================------###........*.##.....#AC: 5Str: 11..........*.# .....#EV: 9Int: 14.........*..# ....#SH: 0~|jo aDex: 12..$.....*...# ...XL:  1 Next: 91% Place: Dungeon:1#....@.###'#Noise: ---------  Time: 344.5 (0.0)#.......##.#c) +0 whip#.....#.########.#Cast: Shock#.....#..........#Gem (8656) ########.........#~|j #.........#g   goblin#.........##.........##.........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded.~|j ).g.~|j3 .....==5.5 (15~|j   Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The zap hits the goblin.  The goblin is heavily wounded. _The goblin shouts!~|j9R [  AutarchDCSS the Magician #.##.....  Mummy .......g....>##  Health: 15/15 ======================== ###+#.....*........  Magic: 2/4============------------ ###........*.##.....#  AC: 5Str: 11 ..........*.# .....#  EV: 9Int: 14 ~|jR .........*..# ....#  SH: 0Dex: 12 ..$.....*...# ...  XL:  1 Next: 91% Place: Dungeon:1 #....@.## #'#  Noise: ==-------  Time: 345.5 (0.0) #.......# #.#  c) +0 whip #.....#.########.#  Cast: Shock #.....#..........#  Gem (8655)  ~|jS ########.........#  #.........#  g   goblin #.........#  #.........#  #.........# _The goblin shouts!  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 71% to hit)~|j AutarchDCSS the Magician#.##....*Mummy.......*....>##Health: 15/15 ========================###+#.....*........Magic: 2/4============------------###........*.##.....#AC: 5~|j Str: 11..........*.# .....#EV: 9Int: 14.........*..# ....#SH: 0Dex: 12..$.....*...# ...XL:  1 Next: 91% Place: Dungeon:1#....@.###'#Noise: ==-------  Time: 345.5 (0.0)#.......##.#c) +0 whip#.....#.########.#~|j {Cast: Shock#.....#..........#Gem (8655) ########.........##.........#g   goblin#.........##.........##.........#Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 71% to hit)  The zap hits the goblin.~|j1 .g......-6.5 (14~|jگ ~|j MConfirm with . or Enter, or press ? or * to list all spells.Aim  ~|jj NPress: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (heavily wounded, 71% to hit)  The zap hits the goblin. _The goblin is almost dead.~|j  AutarchDCSS the Magician #.##.....  Mummy ............>##  Health: 15/15 ======================== ###+#.....g........  Magic: 1/4======------------------ ###........*.##.....#  AC: 5Str: 11 ..........*.# .....#  EV: 9Int: 14 .........*..# ....#  SH: 0Dex: 12 ..$.....*...# ...  XL:  1 Next: 91% Place: Dungeon:1 #....@.## #'#  Noise: ~|j[37m=--------  Time: 346.5 (0.0) #.......# #.#  c) +0 whip #.....#.########.#  Cast: Shock #.....#..........#  Gem (8654)  ########.........#  #.........#  g   goblin #.........#  #.........#  #.........# _The goblin is almost dead.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (almost dead, 71% to hit)~|j  AutarchDCSS the Magician #.##.....  Mummy ............>##  Health: 15/15 ======================== ###+#..............  Magic: 1/4======------------------ ###..........##.....#  AC: 5Str: 11 ............# .....#  EV: 9Int: 14 ............# ....#  SH: 0Dex: 12 ..$.........# ...  XL:  1 Next: 91% Place: Dungeon:1 #....@.## #'#  Noise: =--------  Time: 346.5 (0.0) #.......# ~|j˝ #.#  c) +0 whip #.....#.########.#  Cast: Shock #.....#..........#  Gem (8654)  ########.........#  #.........#  g   goblin #.........#  #.........#  #.........# Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (almost dead, 71% to hit)  The zap hits the goblin.~|jJ *  *....>##  * ~|jG *  *.#   *..# ....#  ~|j"*...# ...   #'#   #.#    ~|j)1   ~|j]W #.~|j #. #..~|j8)o..)....~|j)~|j1,AutarchDCSS the Magician#.##.....Mummy............>##Health: 16/16 ========================###+#.....)........~|j2^Magic: 1/4======------------------###..........##.....#AC: 5Str: 11............# .....#EV: 9Int: 14............# ....#SH: 0Dex: 12..$.........# ...XL:  1 Next: 100% Place: Dungeon:1~|j2C#....@.###'#Noise: =--------  Time: 347.5 (1.0)#.......#~|j2#.#c) +0 whip#.....#.########.#~|j3Cast: Shock#.....#..........#Gem (8653) ~|jT3=########.........##.........##.........##.........##.........#~|jy3Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j3Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|j3Aim: a goblin, wielding a +0 club (almost dead, 71% to hit)  The zap hits the goblin.~|j5Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (almos~|j.6t dead, 71% to hit)  The zap hits the goblin. _You kill the goblin!  You have reached level 2!~|jA@/  --more--~|jt22/225--2 0% Shock~|j{~|jU~4 _~|j- ~|jr. ~|j/ ~|jF2 ~|j`: 21~|j: ~|js; B0~|j%= ~|j{? ~|j? ^--49~|joA ~|jC ~|j&D B8~|jE ~|jG ~|jMH B7~|jJ ~|jbL ~|jL B6~|jN ~|jWP ~|jP #2~|jP Y=====5~|j`R ~|jT ~|jT B4~|jV ~|j-Y X3~|jZ ~|j\ ~|j:] B2~|j^ ~|j` ~|j,a X=====1~|jc ~|je ~|je B0~|jg ~|jRj ~|jj C39~|jXl ~|jn ~|j'o B8~|jw ~|jSz ~|jz B7~|j)} ~|j ~|j B6~|jH ~|j ~|j҄ B5~|j ~|jN ~|j‰ `3=====4~|j ~|jr ~|j ~|jݍ B3~|je ~|jx ~|jޑ B2~|j ~|j ~|jv :1~|j ~|jo ~|jǚ X=====0~|ji ~|jܞ ~|j( C29~|j ~|jɢ ~|j$ B8~|j ~|jU ~|j= :7~|j ~|j ~|jӫ B6~|j ~|j ~|jF B5~|j ~|j= ~|j| B4~|jg ~|jθ ~|j( <4=====~|jb :3~|j ~|j8 ~|j B2~|j ~|j ~|je B1~|j ~|j2 ~|j B0~|jZ ~|j ~|j (=====~|jD 119~|j ~|jg ~|j B8~|jM ~|j ~|j B7~|j ~|j X6~|j ~|j ~|jj B5~|j ~|jW ~|j B4~|j8 ~|jA ~|j| B3~|j ~|j/ I _You start resting.~|jj %Magic restored.~|j: -.........~|j 087.5 (40.0)~|j* 5=====-8.5 (412 _~|j ~|j ~|j~|ji~|jS~|j~|j~|j0B1~|j80~|j~|j~|j~|jC09~|j~|j~|ji~|jX=====8~|j~|j~|j  You encounter a kobold. It is wielding a +0 club and quivering stones.~|j v .# #... #.##.....  ....> ###+#.....)......########..........##....#.....# ..........# ..........@.........# ..K.....##......#### #'..... #.......# #.Shock~|j8 ##.. #.....#.########.#. #.....#..........# ########......... K   kobold (missile, asleep) #......... #......... #.........~|ja292.0)~|j l3.5 (57 _~|jh'~|j+R _You see here 13 gold pieces.~|jD~|je4.5 (16~|jA~|j> _You now have 25 gold pieces (gained 13).~|j `  AutarchDCSS the Magician .# #...  Mummy #.##.....  Health: 22/22 ======================== ............> Magic: 4/5===================----- ###+#.....)...... AC: 5Str: 11 ~|j ########..........##.... EV: 9Int: 14 #................# .... SH: 0Dex: 12 .................# ... XL:  2 Next:  0% Place: Dungeon:1 ....***@.........# .. Noise: ---------  Time: 394.5 (0.0) K***..##......#### #' c) +0 whip ..... #.......# #. Cast: Shock ##.. #.....#.########. Gem (8606) ~|j] #. #.....#.......... # ########......... K   kobold (missile, asleep) #......... #......... #......... _You now have 25 gold pieces (gained 13).  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|jjAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)~|j  AutarchDCSS the Magician .# #...  Mummy #.##.....  Health: 22/22 ======================== ............> Magic: 4/5===================----- ###+#.....)...... AC: 5Str: 11 ########..........##.... EV: 9Int: 14 #................# .... SH: 0Dex: 12 .................# ... XL:  2 Next:  0% Place: Dungeon:1 .......@.........# .. Noise: ---------  Time: 394.5 (0.0) K.....##......#### #' c) +0 whip S.... #[40~|jm.......# #. Cast: Shock ##.. #.....#.########. Gem (8606)  #. #.....#.......... # ########......... K   kobold (missile, asleep) #......... #......... #.........Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.K.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen.  The kobold shouts!~|j .# #...    ~|j> )     ~|j    S....   ##..  #.  # S   ball python (constriction, wandering) ~|jK   kobold (missile)~|j.Contam: 10% ==5.5 (15~|j~|j\ _You encounter a ball python.~|j] Q  AutarchDCSS the Magician .# #...  Mummy #.##.....  Health: 22/22 ======================== ............> Magic: 3/5==============---------- ###+#.....)...... AC: 5Str: 11~|j  ########..........##.... EV: 9Int: 14 Contam: 10%  #................# .... SH: 0Dex: 12 .................# ... XL:  2 Next:  0% Place: Dungeon:1 .K*****@.........# .. Noise: ==-------  Time: 395.5 (0.0)~|j;  ......##......#### #' c) +0 whip S.... #.......# #. Cast: Shock ~|jp Z##.. #.....#.########. Gem (8605)  #. #.....#.......... ~|j n# ########......... S   ball python (constriction, wandering) #......... K   kobold (missile) ~|j '#......... #......... ~|jJ _You encounter a ball python.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|jp `Aim: a kobold, wielding a +0 club and quivering stones (71% to hit)~|jg' AutarchDCSS the Magician.# #...Mummy#.##.....Health: 22/22 ========================............> Magic: 3/5==============----------###+#.....)...... AC: 5Str: 11########..........##.... EV: 9Int: 14 Contam: 10% ~|j( #................# .... SH: 0Dex: 12.................# ... XL:  2 Next:  0% Place: Dungeon:1*******@.........# .. Noise: ==-------  Time: 395.5 (0.0)......##......#### #' c) +0 whipS.... #.......##. Cast: Shock##.. #.....#.########. Gem (8605) #. #.....#..........# ########......... S   ball python (constriction, wandering)#......... K   kobold (missile)#.........#.........Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, o~|j() Pr press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (71% to hit)  The zap hits the kobold.~|j MS.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club and quivering stones (71% to hit)  The zap hits the kobold.  The kobold is heavily wounded.~|j .K.....S)The ball python hisses angrily.~|j^ <(((((~|j= 8S.~|j3E (....~|jE m-6.5 (14~|jK ~|j{N W _The kobold throws a stone. The stone hits you but does no damage.~|j S  AutarchDCSS the Magician .# #...  Mummy #.##.....  Health: 22/22 ======================== ............> Magic: 2/5=========--------------- ###+#.....)...... AC: 5Str: 11 ########..........##.... EV: 9Int: 14 Contam: 10%  ~|j #................# .... SH: 0Dex: 12 .................# ... XL:  2 Next:  0% Place: Dungeon:1 .KS****@.........# .. Noise: =--------  Time: 396.5 (0.0) ......##......#### #' c) +0 whip ..... #.......# #. Cast: Shock ~|jY &##.. #.....#.########. Gem (8604)  #. #.....#.......... # ########......... S   ball python (constriction)~|j  #......... K   kobold (missile) #......... ~|j #.........Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|j Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 71% tohit)~|jAutarchDCSS the Magician.# #...Mummy#.##.....Health: 22/22 ========================............> Magic: 2/5=========---------------###+#.....)...... AC: 5Str: 11########..........##.... EV: 9~|jUInt: 14 Contam: 10% #................# .... SH: 0Dex: 12.................# ... XL:  2 Next:  0% Place: Dungeon:1*******@.........# .. Noise: =--------  Time: 396.5 (0.0)......##......#### #' c) +0 whip..... #.......##. Cast: Shock##.. #.....#.########. Gem (8604) ~|j #. #.....#..........# ########......... S   ball python (constriction)#......... K   kobold (missile)#.........#.........~|jսPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 71% tohit)  The zap hits the ball python.  ~|joThe ball python is moderately wounded.The zap hits the kobold.~|j.K.S~|j2 D...S...~|j@ e7.5 (13~|j~|jAim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 71% tohit)  The zap hits the ball python.  The ball python is moderately wounded.  The zap hits the kobold. _The kobold is severely wounded.~|j  AutarchDCSS the Magician .# #...  Mummy #.##.....  Health: 22/22 ======================== ............> Magic: 1/5====-------------------- ###+#.....)...... AC: 5Str: 11 ########..........##.... EV: 9Int: 14 Contam: 10%  #................# .... SH: 0~|j Dex: 12 .................# ... XL:  2 Next:  0% Place: Dungeon:1 ...S.**@.........# .. Noise: =--------  Time: 397.5 (0.0) ..K**.##......#### #' c) +0 whip ~|j..... #.......# #. Cast: Shock ##.. #.....#.########. Gem (8603)  #. #.....#.......... # ########......... S   ball python (constriction) ~|j*5#......... K   kobold (missile) #......... #.........Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|jAim: a kobold, wielding a +0 club and quivering stones (severely wounded, 71%  to hit)~|jL  AutarchDCSS the Magician .# #...  Mummy #.##.....  Health: 22/22 ======================== ............> Magic: 1/5====-------------------- ###+#.....)...... AC: 5Str: 11 ########..........##.... EV: 9Int: 14 Contam: 10%  #................# .... SH: 0Dex: 12 .................# ... XL:  2 Next:  0% Place: Dungeon:1 ...S...@.........# .. Noise: =--------  Time: 397.5 (0.0) ......##......#### #' c) +0 whip~|jO_[40m ..... #.......# #. Cast: Shock ##.. #.....#.########. Gem (8603)  #. #.....#.......... # ########......... S   ball python (constriction) #......... K   kobold (missile) #......... #.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (severely wounded, 71%  to hit)  The zap hits the kobold.~|j4R .# #...    > )     ...S.**  ..***  **...   ##..  #.  #  ~|j5<.S~|j{V..)......~|jm38.5 (12~|jj~  Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (severely wounded, 71%  to hit)  ~|j]The zap hits the kobold. _You kill the kobold!~|j _Unknown command.~|j  AutarchDCSS the Magician .# #...  Mummy #.##.....  Health: 22/22 ======================== ............> Magic: 0/5------------------------ ###+#.....)...... AC: 5Str: 11 ########..........##.... EV: 9Int: 14 Contam: 10%  #................# .... SH: 0Dex: 12 .................# ... XL:  2 Next:  3% Place: Dungeon:1 ....S**@.........# .. Noise: =--------  Time: 398.5 (0.0) ..)...##......#### #' c) +0 whip~|jF[11;9H ..... #.......# #. Cast: Shock ##.. #.....#.########. Gem (8602)  #. #.....#.......... # ########......... S   ball python (constriction) #......... #......... #......... _Unknown command.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 80% to hit)~|j  AutarchDCSS the Magician .# #...  Mummy #.##.....  Health: 22/22 ======================== ............> Magic: 0/5------------------------ ###+#.....)...... AC: 5Str: 11 ########..........##.... EV: 9Int: 14 Contam: 10%  #................# .... SH: 0Dex: 12 .................# ... XL:  2 Next:  3% Place: Dungeon:1 .......@.........# .. Noise: =--------  Time: 398.5 (0.0) ..)...##......#### #' c) +0 whip [~|j >40m..... #.......# #. Cast: Shock ##.. #.....#.########. Gem (8602)  #. #.....#.......... # ########......... S   ball python (constriction) #......... #......... #.........Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 80% to hit)  The zap hits the ball python. .# #...    > )     *******    .....   ##..  #.  #     [40~|jG]m  ~|jZ`j....†..j   endoplasm (wandering)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 80% to hit)  The zap hits the ball python.  You kill the ball python!~|jg69.5 (1Shock1~|j/qq _You encounter an endoplasm.~|je\.# #...#.##..............>####+#.....).########..........###........# ...# ....†# ..)...##@.....#### #'#..... #.......# #.#~|ja]A##.. #.....#.########.##j #.....#..........## ######### #.##.# #.# #.# ~|jd~|jdj-4000~|ji~|j`k~|j R.# #... #.##..... ..>####+#.....).#.##.....##.# .....#.# ....#....†.# ... ..)...##.@....#### #'# ..... #.# #.# ##.. #.....#.##.# #j #.....#.# #.##.##.##.#~|j6~|jg|-1599~|j~|jb~|j G.# #... #.##..... ..>## ~|j Y###+#.....). #.##.....# #.# .....# .# ....# ....†.# ... ..)...##..@...#### #'# ..... #.~|jX .# #.# ##.. #.....#.##.# #j #.....#...# # ##... ~|j ~|jd |8% 28~|j ~|j ~|jT .# #... #.##..... ..>## ###+#.....). #.~|jU ##.....# #.# .....# .# ....# ....†.# ... ..)...##...@..#### #'# ..... #.# #.# ~|jQV .##.. #.....#.##.# #j #.....#....# # ##....#....#.... ~|ja ~|jib z637~|jCj ~|jk ~|j[.# #... #.##..... ..>## ###+#.....). #.##.....# #.# .....# .~|jm7# ....# ....†.# ... ..)...##....@.#### #'# ..... #.# #.# ##.. #.....#.##.# #j #.....#....# # ##....#.....~|j....##.........##.........# ~|j446~|j ~|jܶ~|j#.##..............>#####+#.....)........ ########..........##.....# #........# .....# ...# # ....†..#  ~|jK..)...###### #'# ..... #. #.# ##.. #.....#.########.# j #.....#..........# # ########.........#  #.........##....##.........##.........# ~|j ~|j1====255~|jf~|j!~|j7*~............>#####+#.....)........ ########..........##.....# #................# .....# .....# # ....†...# ~|j*[ ..)...###### #'# ..... #. #.# ##.. #.....#@########.# j #.....#..........# # ########.........#  #.........# #...##.##..##..##.####### ~|j2~|j<z164~|jGB~|jC~|j ###+#.....)..  ########..........##.....#  #................# .....#  .....# #  ....†...#   ..)...##......#### #'#  ..... #.......# #.#  ##.. #.....#.########.# j #.....#.@........# # ########  #.~|j# #.# #..##.# #.# #.#############..>..........~|j@~|jj73~|j~|jK _Your magical contamination has completely faded away.~|j ###+#.....). #..........##.....# #........# .....# .......# ....# ....†......# ... ..)...##......#### #'# ..... #.......# #.# ##.. #.....#.#.#  #j #.....#.#  # ########.# #.# #.# #.##.# #.# #.######..>.~|j ~|j `82~|j$ ~|j]& ~|j/6F###+#.....). .##.....# ..# .....# .......# ....# ~|j6†............# ... )...##......#### #'#  #.......# #.# .. #.....#.#.# #j #.....#.# # ########.# #.# #.# #.#~|j7C#.# #.# #.######..>.~|j>~|j_====91~|j ~|j~|j~|jM~|j~|jգ~|jxB0~|jI89~|j~|j$B8~|jЭ~|j~|j1B7~|j~|jB6~|j(~|j/~|j^~|jѵB5~|j~|jg|2=====4~|jɸ~|jT~|jغ~|jAB3~|jƻ~|j~|jrB2~|j~|j1=====0~|j+~|jY79~|jX8~|jH~|j;~|jvB7~|j~|j~|jB6~|jQ~|j~|j8B5~|j~|jh~|jB4~|j~|j~|j<3=====~|j:3~|jI~|j~|j4B2~|j~|jG~|jyB1~|j~|jB0~|j~|jl~|j~|jIC=====69~|j|~|j~|j~|j B8~|j~|j~|jFB7~|j~|j ~|jd,6~|j~|j ~|j~|j'B5~|j~|j~|jB4~|j~|j5~|j},3~|j~|j_~|jt~|j%4~|jQ=====2~|j~|jW~|jB1~|j~|j~|jB0~|j~|j~|jDC59~|j~|jA~|j~|jQ=====8~|j~|j ~|jU,7~|j~|j~|j~|j`,6~|j~|j-~|j~|j,5~|j~|j~|jE~|jB4~|jP~|j(~|jB3~|j`~|j~|j,2~|j>~|j~|j~|j:B1~|j"~|j\ I _You start resting.~|j %Magic restored.~|j~|j,&049.5 (40.0)~|j%05=====50.5 (410 _~|j6~|j7~|j~|j~|jo~|j*~|j~|jb498~|j~|j~|jYB7~|j~|j~|j~|j(=====~|j_06~|j~|j~|j~|j B5~|j~|j~|jn ~|j B4~|j"~|j#~|jZ%~|j%B3~|j&~|jU(~|j)~|jB*B2~|j*~|j.@  There is an open door here.~|j 0~|j0I1 _~|j1~|j5~|ji8~|j8B0~|j9~|jG<~|j1>~|jy>C39~|j@~|jA~|jC~|j)DB8~|jE~|jG~|jI~|j JB7~|jK~|jL~|jnN~|jNB6~|j|P~|j|S~|jU~|j]VB5~|jsW~|jY~|j[~|j\B4~|jD^~|j`R  There is a stone staircase leading down here.~|jc~|jdI3 _~|je~|jvg~|jKi~|jiB2~|jj~|j'm~|jn~|j;oB1~|jp~|j:u0~|jv~|jvC29~|j[w~|jOy~|jz~|jzB8~|j:{~|jP|~|j}~|j}B7~|j~~|jL~|jp~|jǁB6~|ji~|j54~|j~|jCP3~|j~|j~|j B2~|j~|jx~|jx~|jɔB1~|j~|j~|j~|jP0~|j~|jr~|j͜C19~|jJ~|j~|j~|jOB8~|jء~|j:~|j~|jߤB7~|jK~|j6~|j~|j/:5~|j~|jV~|jˮ~|j$B4~|j~|jI~|j~|jB3~|j~|j*~|j{~|jѷB2~|j~|j1009~|jX8~|j~|j77~|j~|j B6~|j%~|jg~|j2 #.# # #........# ~|j. #........# #[ #........# #.#####........# #.....#....###.# #.....+....# #.# #.....#....# #.#~|j- #....@...#.# #.#94.5 (44 #...######.###.##.#. #.#...#~|jk#.#.######.#.###.# #......#...#.###.##.......#.#....#~|jG............>####.####+#.....).........#.# ####..........##.....#.#.#~|j~|j6f5.5 (455~|j'~|j( _Found a ring mail.~|j{~|jC~|jj~|j~|j~|jG43~|j"~|j$~|j%B2~|j/&~|j'~|j)~|ju*B1~|j*~|js.~|j9~|j%:B0~|jO;~|j>~|jB~|jBD499~|j2D~|jnF~|jH~|jIB8~|j]J~|j5OA  You see here a +0 ring mail.~|jQ~|jRI7 _~|jS~|jU~|jW~|j"XB6~|jEY~|j\~|j5^~|j^B5~|j_~|j_a~|jc~|jdX4~|jg~|jZi~|jiB3~|jj~|jHn~|jupB2~|jp~|jq~|jt~|ju~|jKvB1~|j\w~|jy~|j|n  You encounter a frilled lizard.~|j ################# #...............##### #...............#...# #......#+####....#[# #...... #....#.#####...... #@...#.....#....## #....#.....+....# #....#.....#....#Shock #.##.#........#.# #.##.#...######.## ~|jݔ#..#.#.#.# #.#. l   frilled lizard (asleep) #.. #.#.######.#. l..# #......#...#. #.##.......#.#...~|j.509.5 (14~|jn10.5 (150 _~|j ~|ji~|j5rWear or take off which item? Armour (go to first with [)  d - a +0 ring mail (worn)a - a +0 robe[?] describe selected [!] equip|wield|wear[tab] equip|unequip ~|j ~|j ~|j9 2AutarchDCSS the MagicianMummy####### Health: 22/22 ========================##########~|j #...... Magic: 5/5========================.........##### #...... AC: 5Str: 11.........#...# #...... EV: 9Int: 14#+####....#[# #...... SH: 0Dex: 12#....#.#####...... XL:  2 Next:  6% Place: Dungeon:1~|jP #@...#.....#....## Noise: ---------  Time: 510.5 (0.0)#....#.....+....# c) +0 whip#....#.....#....# Cast: Shock#.##.#........#.# Gem (8490) #.##.#...######.###..#.#.#.# #.#. l   frilled lizard (asleep)#.. #.#.######.#.l..# #......#...#.#.##.......#.#... _Magic restored. _There is an open door here. _There is a stone staircase leading down here. _Found a ring mail. _You see here a +0 ring mail. _You encounter a frilled lizard.~|j P  Okay, then.~|j0 ~|j_ ~|j . _~|j?  AutarchDCSS the Magician  Mummy ####### Health: 22/22 ======================== ########## #...... Magic: 4/5===================----- .........##### #...... AC: 5Str: 11 .........#...# #...... EV: 9Int: 14 #+####....#[# #...... SH: 0Dex: 12 #....#.#####...... XL:  2 Next:  6% Place: Dungeon:1 #@...#.....#....## Noise: ---------  Time: 510.5 (0.0) #*...#.....+....#  c) +0 whip #[35~|jLAm*...#.....#....#  Cast: Shock #*##.#........#.#  Gem (8490)  #*##.#...######.## #*.#.#.#.# #.#. l   frilled lizard (asleep) #*. #.#.######.#. l..# #......#...#. #.##.......#.#... _Okay, then.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)~|j  AutarchDCSS the Magician  Mummy ####### Health: 22/22 ======================== ########## #...... Magic: 4/5===================----- .........##### #...... AC: 5Str: 11 .........#...# #...... EV: 9Int: 14 #+####....#[# #...... SH: 0Dex: 12 #....#.#####...... XL:  2 Next:  6% Place: Dungeon:1 #@...#.....#....## Noise: ---------  Time: 510.5 (0.0) #....#.....+....#  c) +0 whip ~|jK#....#.....#....#  Cast: Shock #.##.#........#.#  Gem (8490)  #.##.#...######.## #..#.#.#.# #.#. l   frilled lizard (asleep) #.. #.#.######.#. ...# #......#...#. #.##.......#.#...Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard.~|jF       [#  . . #*...#.  #*...#..  #*...  #* #*  #*.   *..#    ~|jMG.......~|j)T10=1.5 (1Shock89~|j!Z~|j\Monfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  ~|j]pThe zap hits the frilled lizard. _You kill the frilled lizard!~|j  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j~|jf~|j܌~|j\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j~|j~|j~|jF _Unknown command.~|j w  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j:~|jvB~|jH~|j;L _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j}w~|jN~~|j~|jF _Unknown command.~|jc   Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j1' ~|jQ. ~|jZ4 ~|j7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|jG ~|jL ~|jS ~|jU F _Unknown command.~|j ~|j ~|j ~|j ~|j %8 _76~|j ~|j ~|j/ B5~|jn ~|j n4~|j ~|jv B3~|j ~|jb X2~|jZ ~|j ~|j l  An endoplasm comes into view.~|j` .#.......#[....#..-..Shock...j   endoplasm (wandering)j~|j+8.5 (7~|js+-9.5 (81 _~|jL4~|j7~|j4 ##########  ...#####  ...#...#  #+####....#[#  #....# #@...# #....#  #....#  #.##.#  #.##.# #..#.#.#.#  #..  ..j# ~|jB ##########  ...##### ~|jC ...#...#  #+####....#[#  #....# #@...# #....#~|jD  #....#  #.##.#  #.##.# #..#.#.#.#  #..  ..j# ~|j$K~|jU~|j[~|j^a _An endoplasm is nearby!~|j   AutarchDCSS the Magician  Mummy ~|jԻ ####### Health: 22/22 ======================== ########## #...... Magic: 3/5==============---------- .........##### #...... AC: 5Str: 11 .........#...# #...... EV: 9Int: 14 #+####....#[# #...... SH: 0Dex: 12 #....#.#####...... XL:  2 Next: 10% Place: Dungeon:1 #@...#.....#....## Noise: ---------  Time: 519.5 (0.0) #*...#.....+....#  c) +0 whip ~|j6 $#*...#.....#....#  Cast: Shock #*##.#........#.#  Gem (8481)  #*##.#...######.##~|jz O #.*#.#.#.# #.#. j   endoplasm (wandering) #.* #.#.######.#. ~|jּ g..j# #......#...#. #.##.......#.#... _An endoplasm is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j! Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)~|j AutarchDCSS the MagicianMummy####### Health: 22/22 ========================###########...... Magic: 3/5==============----------.........##### #...... AC: 5Str: 11~|jA .........#...# #...... EV: 9Int: 14#+####....#[# #...... SH: 0Dex: 12#....#.#####...... XL:  2 Next: 10% Place: Dungeon:1#@...#.....#....## Noise: ---------  Time: 519.5 (0.0)#*...#.....+....# c) +0 whip#*...#.....#....# Cast: Shock#*##.#........#.# Gem (8481) #*##.#...######.###.*#.#.#.# #.#. j   endoplasm#.* #.#.######.#...*# #......#...#.#.##.......#.#...Cast~|j ing: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.~|jI &j.~|jP 9....~|jQ .~|j` n=20.5 (10~|jb ~|j5e 7 _The endoplasm is lightly wounded.~|j#   AutarchDCSS the Magician  Mummy ####### Health: 22/22 ======================== ########## #...... Magic: 2/5=========--------------- .........##### #...... AC: 5Str: 11 .........#...# #...... EV: 9Int: 14 ~|j# #+####....#[# #...... SH: 0Dex: 12 #....#.#####...... XL:  2 Next: 10% Place: Dungeon:1 #@...#.....#....## Noise: =--------  Time: 520.5 (0.0) #*...#.....+....#  c) +0 whip #*...#.....#....#  Cast: Shock #*##.#........#.#  Gem (8480)  #*##.#...######.## #.*#.#.#.# #.#. j   endoplasm #.j #.#.######.#. ~|jj$ ]...# #......#...#. #.##.......#.#... _The endoplasm is lightly wounded.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)~|jL AutarchDCSS the MagicianMummy####### Health: 22/22 ========================###########...... Magic: 2/5=========---------------.........##### #...... AC: 5Str: 11.........#...# #...... EV: 9Int: 14#+####....#[# #...... SH: 0Dex: 12~|j_ U#....#.#####...... XL:  2 Next: 10% Place: Dungeon:1#@...#.....#....## Noise: =--------  Time: 520.5 (0.0)#*...#.....+....# c) +0 whip#*...#.....#....# Cast: Shock#*##.#........#.# Gem (8480) #*##.#...######.###.*#.#.#.# #.#. j   endoplasm#.* #.#.######.#...*# #......#...#.#.##.......#.#...Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  ~|j Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm.~|j~%j.~|j~|jk.~|j&.....~|j~3~|ju=====1.5 (179~|j~|j4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm. _The endoplasm is moderately wounded.~|j  AutarchDCSS the Magician  Mummy ####### Health: 22/22 ======================== ########## #...... Magic: 2/5=========--------------- .........##### #...... AC: 5Str: 11 .........#...# #...... EV: 9Int: 14 #+####....#[# #...... SH: 0Dex: 12 #....#.#####...... XL:  2 Next: 10% Place: Dungeon:1 #@...#.....#....## Noise: =--------  Time: 521.5 (0.0) #*...#.....+....#  c) +0 whip #*...#[40~|jm.....#....#  Cast: Shock #*##.#........#.#  Gem (8479)  #*##.#...######.## #j.#.#.#.# #.#. j   endoplasm #.. #.#.######.#. ...# #......#...#. #.##.......#.#... _The endoplasm is moderately wounded.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)~|j=oAutarchDCSS the MagicianMummy####### Health: 22/22 ========================###########...... Magic: 2/5=========---------------.........##### #...... AC: 5Str: 11.........#...# #...... EV: 9Int: 14#+####....#[# #...... SH: 0Dex: 12#....#.#####...... XL:  2 Next: 10% Place: Dungeon:1~|jw#@...#.....#....## Noise: =--------  Time: 521.5 (0.0)#*...#.....+....# c) +0 whip#*...#.....#....# Cast: Shock#*##.#........#.# Gem (8479) #*##.#...######.###*.#.#.#.# #.#. j   endoplasm#*. #.#.######.#..*.# #......#...#.#.##.......#.#...Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm.~|jZ&j.~|j.>.....~|je2.5 (18~|j~|jҨonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm. _The endoplasm is heavily wounded.~|jt  AutarchDCSS the Magician  Mummy ####### Health: 22/22 ======================== ~|j########## #...... Magic: 1/5====-------------------- .........##### #...... AC: 5Str: 11 .........#...# #...... EV: 9Int: 14 #+####....#[# #...... SH: 0Dex: 12 #....#.#####...... XL:  2 Next: 10% Place: Dungeon:1 #@...#.....#....## Noise: =--------  Time: 522.5 (0.0) #*...#.....+....#  c) +0 whip #*...#.....#....#  Cast: Shock #*##.#........#.#  Gem (8478)  ~|jԔ#j##.#...######.## #..#.#.#.# #.#. j   endoplasm #.. #.#.######.#. ...# #......#...#. #.##.......#.#... _The endoplasm is heavily wounded.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)~|jZAutarchDCSS the MagicianMummy####### Health: 22/22 ========================###########...... Magic: 1/5====--------------------.........##### #...... AC: 5Str: 11.........#...# #...... EV: 9Int: 14#+####....#[# #...... SH: 0Dex: 12#....#.#####...... XL:  2 Next: 10% Place: Dungeon:1#@...#.....#....## Noise: =--------  Time: 522.5 (0.0)~|j#*...#.....+....# c) +0 whip#*...#.....#....# Cast: Shock#*##.#........#.# Gem (8478) #*##.#...######.###*.#.#.#.# #.#. j   endoplasm#*. #.#.######.#..*.# #......#...#.#.##.......#.#...Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm.~|jB&j.~|jɟ>.....~|j%e3.5 (17~|j4~|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  The zap hits the endoplasm. _The endoplasm is severely wounded.~|jq~|j~|j~|j3F _Unknown command.~|j)  AutarchDCSS the Magician  Mummy ####### Health: 22/22 ======================== ########## #...... Magic: 0/5------------------------ .........##### #...... AC: 5Str: 11 .........#...# #...... EV: 9Int: 14 ~|j*6#+####....#[# #...... SH: 0Dex: 12 #....#.#####...... XL:  2 Next: 10% Place: Dungeon:1 #@...#.....#....## Noise: =--------  Time: 523.5 (0.0) #*...#.....+....#  c) +0 whip #*...#.....#....#  Cast: Shock #j##.#........#.#  Gem (8477)  #.##.#...######.## #..#.#.#.# #.#. j   endoplasm~|j=+ #.. #.#.######.#. ...# #......#...#. #.##.......#.#... _Unknown command.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  ~|j+Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)~|j   AutarchDCSS the Magician  Mummy ####### Health: 22/22 ======================== ########## #...... Magic: 0/5------------------------ .........##### #...... AC: 5Str: 11 .........#...# #...... EV: 9~|j Int: 14 #+####....#[# #...... SH: 0Dex: 12 #....#.#####...... XL:  2 Next: 10% Place: Dungeon:1 #@...#.....#....## Noise: =--------  Time: 523.5 (0.0) #....#.....+....#  c) +0 whip #....#.....#....#  Cast: Shock #.##.#........#.#  Gem (8477)  #.##.#...######.## #..#.#.#.# #.#. j   endoplasm #.. #.#.######.#. ...# #......#...#. ~|jB -#.##.......#.#...Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.~|j#        [# ~|j$  #*  #*  #*  #* #*  #*.   .*.#    ~|j L.......~|j 74.5 (1Shock6~|jʷ ~|j bMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an endoplasm (severely wounded, 97% to hit)  ~|jM fThe zap hits the endoplasm. _You kill the endoplasm!~|j3~|j~|j~|jB5~|jk`432~|j~|jB1~|j~|j~|jB0~|jd~|j~|j9C69~|j~|j~|jq1====8~|j,~|j>~|jB7~|jC~|j~|jB6~|j~|j~|jbB5~|j~|j8~|jW====4~|jl~|j~|j8B3~|j~|j ~|jsB2~|j~|jM~|jB1~|j[~|j~|jxB0~|jZ~|jc~|jC59~|jf ~|j X8~|j ~|j ~|j |2=====7~|j.~|jX6~|j~|j/~|jB5~|j0~|jX4~|jl~|j~|jFX=====3~|j~|j~|jB2~|j~|js~|jB1~|j~|j~|jiB0~|jO~|jM ~|j C49~|jb!~|j"~|j#B8~|j#~|j$~|ji%B7~|j&~|j6(~|j(v3=====6~|jo)~|j*~|jI+B5~|j+~|j0-~|j-B4~|jP.~|j/X3~|j0~|j1~|j'2X=====2~|j2~|j+4~|jm5X1~|j9039~|j]:~|j;~|jH<B8~|j<~|j>~|j-?B7~|j?~|j@~|jAB6~|jA~|jB~|j+Cv4=====5~|j7D~|jEX4~|jF~|jG~|j:HB3~|j7I~|jJX2~|jK~|jL~|jIMX=====1~|j=N~|j[O~|j4PB0~|jP~|jR~|jRC29~|j.S~|j>T~|jTB8~|jOU~|jV~|j.WB7~|jW~|j8Y~|jYB6~|jeZ~|j[~|j6\:5~|j\~|jG_n _You start resting.Magic restored.~|ji&-~|j(75.5 (51.0)5=====-6.5 (524 _~|jv9~|jM:~|j:~|j>~|j@~|jH32~|jI~|jK~|jLB1~|jMM~|jDO~|jlQ~|j)RX=====0~|jS~|jU~|jW~|jWC19~|jX~|j\~|j]~|j5^B8~|j_~|ja~|jc~|jcB7~|jdd~|je~|jgX6~|jrh~|jk~|j7m~|jmB5~|jn~|j+x~|j0{~|j|B4~|jh}~|j~|j~|jPB3~|jф~|jŇ~|j~|jB2~|jN~|jQ~|jY~|jB1~|j~|j~|j4X0~|j~|jԜ~|j]~|j0;09~|jO~|j~|j~|jKB8~|j~|jЫ~|j  You encounter a goblin. It is wielding a +0 dagger.~|jb#....#...#.#....#...#.#.##.#... ####. #.##.# #.... #..#.#.# #....#########....#.#.##$..............###..............###.##......?@................g##......######+#.....).###########..........#Shock#........##.................#....†............# g   goblin (asleep)..)...##......####..... #.......###.. ####~|j6g92.5 (16.~|jRg~|jo==3.5 (177~|ji~|jy( _The goblin shouts!~|j #. #. #. #. #. ####. #. #.... #.. #....#########. .##$............. ..............# .g....?@....... .##......######) ########   ....†  ..)  .....   ##.. ~|jo7  #. #. #. #. #. ####. #. #.... #.. #....#########. .##$............. ..............# .g....?@....... .##......######) ########  ....†  ..) .....  ##.. ~|jC@ ~|jA ~|jG ~|jqJ ] _A goblin is nearby!~|j #....#... AutarchDCSS the Magician #. #....#... Mummy #. #.##.#... Health: 22/22 ======================== ####. #.##.#... Magic: 4/5===================----- #.... #..#.#.#. AC: 5Str: 11 #....#########....#.#. EV: 9Int: 14 .##$..............###... SH: 0Dex: 12 ..............###.##.... XL:  2 Next: 17% Place: Dungeon:1 .g*****@................ Noise: ==-------  Time: 593.5 (0.0) .##......######+#..~|jO...). c) +0 whip ###########..........# Cast: Shock #................## Gem (8407)  .................#  ....†............#  g   goblin ..)...##......####  ..... #.......#  ##.. #.....#.#### _A goblin is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)~|j<  #....#... AutarchDCSS the Magician #. #....#... Mummy #. #.##.#... Health: 22/22 ======================== ####. #.##.#... Magic: 4/5===================----- #.... #..#.#.#. AC: 5Str: 11 #....#########....#.#. EV: 9Int: 14 .##$..............###... SH: 0Dex: 12 ..............###.##.... XL:  2 Next: 17% Place: Dungeon:1 ..g...?@................ Noise: ==-------  Time: 593.5 (0.0) .##......######+#.....).[3~|j 7m c) +0 whip ###########..........# Cast: Shock #................## Gem (8407)  .................#  ....†............#  g   goblin ..)...##......####  ..... #.......#  ##.. #.....#.#### _A goblin is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit) #. #. #. #. #. ####. #. #.... #.. . .. )  ....†  ..) .....  ##.. ~|j [39;49mContam: 10% --4.5 (16  Casting: Shock (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit) _You miscast Shock. Nothing appears to happen.~|j  #....#... AutarchDCSS the Magician #. #....#... Mummy #. #.##.#... Health: 22/22 ======================== ####. #.##.#... Magic: 3/5==============---------- #.... #..#.#.#. AC: 5Str: 11 #....#########....#.#. EV: 9Int: 14 Contam: 10%  .##$..............###... SH: 0Dex: 12 ..............###.##.... XL:  2 Next: 17% Place: Dungeon:1 ..g****@................ Noise: ---------  Time: 594.5 (0.0)~|j%  .##......######+#.....). c) +0 whip ###########..........# Cast: Shock #................## Gem (8406)  .................#  ....†............#  g   goblin ..)...##......####  ..... #.......#  ##.. #.....#.#### _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)~|j<> , #....#... AutarchDCSS the Magician #. #....#... Mummy #. #.##.#... Health: 22/22 ======================== ####. #.##.#... Magic: 3/5==============---------- #.... #..#.#.#. AC: 5Str: 11 #....#########....#.#. EV: 9~|ji? UInt: 14 Contam: 10%  .##$..............###... SH: 0Dex: 12 ..............###.##.... XL:  2 Next: 17% Place: Dungeon:1 ......?@................ Noise: ---------  Time: 594.5 (0.0) .##......######+#.....). c) +0 whip ###########..........# Cast: Shock #................## Gem (8406)  .................#  ....†............#  g   goblin ..)...##......####  ..... #.......#  ##.. #.....#.####Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  ~|j? Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (71% to hit)  The zap hits the goblin.~|jE  #. #. #. #. #. ####. #. #.... #.. . .. ******* ~|jGF )  ....†  ..)  .....  ##..  ~|j ,j~|j|  .)...?j   endoplasm (wandering) ##.. #.....#.####  You kill the goblin!~|j v20=5.5 (15~|j ~|jR [ _You encounter an endoplasm.~|j #....#... AutarchDCSS the Magician #. #....#... Mummy #. #.##.#... Health: 22/22 ======================== ####. #.##.#... Magic: 2/5=========--------------- #.... #..#.#.#. AC: 5Str: 11 #....#########....#.#. EV: 9Int: 14 Contam: 10%  ~|j.##$..............###... SH: 0Dex: 12 ..............###.##.... XL:  2 Next: 20% Place: Dungeon:1 j******@................ Noise: =--------  Time: 595.5 (0.0) .##......######+#.....). c) +0 whip ###########..........# Cast: Shock #................## Gem (8405)  .................#  ....†............#  j   endoplasm (wandering) ..)...##......####  ~|j0..... #.......#  ##.. #.....#.#### _You encounter an endoplasm.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  ~|jʴPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)~|jS #....#... AutarchDCSS the Magician #. #....#... Mummy #. #.##.#... Health: 22/22 ======================== ####. #.##.#... Magic: 2/5=========--------------- #.... #..#.#.#. AC: 5Str: 11 #....#########....#.#. EV: 9Int: 14 Contam: 10%  .##$..............###... SH: 0~|jDex: 12 .j............###.##.... XL:  2 Next: 20% Place: Dungeon:1 ..)...?@................ Noise: =--------  Time: 595.5 (0.0) .##......######+#.....). c) +0 whip ###########..........# Cast: Shock #................## Gem (8405)  .................#  ....†............#  j   endoplasm (wandering) ..)...##......####  ..... #.......#  ##.. #.....#.#### _You encounter an endoplasm.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)~|j #. #. #. #. #. ####. #. #.... #.. . .. )  ....†  ..) .....  ##.. ~|j2-6.5 (14~|j~|j  Casting: Shock (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit) _You miscast Shock. Nothing appears to happen.~|j-d #....#... AutarchDCSS the Magician #. #....#... Mummy #. #.##.#... Health: 22/22 ======================== ####. #.##.#... Magic: 1/5====-------------------- #.... #..#.#.#. AC: 5Str: 11 #....#########....#.#. EV: 9Int: 14 Contam: 20%  .##$..............###... SH: 0Dex: 12 .j**..........###.##.... XL:  2 Next: 20% Place: Dungeon:1 ..).***@................ Noise: ---------  Time: 596.5 (0.0) ~|j,f[39;49m.##......######+#.....). c) +0 whip ###########..........# Cast: Shock #................## Gem (8404)  .................#  ....†............#  j   endoplasm (wandering) ..)...##......####  ..... #.......#  ##.. #.....#.#### _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)~|jE}#....#... AutarchDCSS the Magician#.#....#... Mummy#.#.##.#... Health: 22/22 ========================####.#.##.#... Magic: 1/5====--------------------#....#..#.#.#. AC: 5Str: 11#....#########....#.#. EV: 9Int: 14 Contam: 20% .##$..............###... SH: 0~|j8GDex: 12****..........###.##.... XL:  2 Next: 20% Place: Dungeon:1..).***@................ Noise: ---------  Time: 596.5 (0.0).##......######+#.....). c) +0 whip###########..........# Cast: Shock#................## Gem (8404) .................#....†............# j   endoplasm..)...##......####..... #.......###.. #.....#.####Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.~|j'.j~|j6T......?~|jm=7.5 (13~|j~|jyb _The endoplasm is severely wounded.~|j, #....#... AutarchDCSS the Magician #. #....#... Mummy #. #.##.#... Health: 22/22 ======================== ####. #.##.#... Magic: 0/5------------------------ #.... #..#.#.#. AC: 5Str: 11~|j- #....#########....#.#. EV: 9Int: 14 Contam: 20%  .##$..............###... SH: 0Dex: 12 ..............###.##.... XL:  2 Next: 20% Place: Dungeon:1 ..j****@................ Noise: =--------  Time: 597.5 (0.0) .##......######+#.....). c) +0 whip ###########..........# Cast: Shock #................## Gem (8403)  .................# ~|jE." ....†............#  j   endoplasm ..)...##......####  ..... #.......#  ##.. #.....#.#### _The endoplasm is severely wounded.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)~|j V #....#... AutarchDCSS the Magician #. #....#... Mummy #. #.##.#... Health: 22/22 ======================== ####. #.##.#... Magic: 0/5------------------------ #.... #..#.#.#. AC: 5~|jStr: 11 #....#########....#.#. EV: 9Int: 14 Contam: 20%  .##$..............###... SH: 0Dex: 12 ..............###.##.... XL:  2 Next: 20% Place: Dungeon:1 ..)...?@................ Noise: =--------  Time: 597.5 (0.0) .##......######+#.....). c) +0 whip ###########..........# Cast: Shock ~|jw#................## Gem (8403)  .................#  ....†............#  j   endoplasm ..)...##......####  ..... #.......#  ##.. #.....#.####Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.~|j #. #. #. #. #. ####. #. ~|j(]#.... #.. . .. ******* ) ~|jz ....†  ..) ~|j .....  ##..  ~|ju..)...?~|jw78.5 (1  Aim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!  Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!  You need to enable at least one skill for training.~|j/  --more--~|j<~|j?C  Skill  Level Cost  Apt Skill  Level Cost  Apt ~|jNA a - Fighting   2.0   3.0   0   h - Spellcasting   2.6   2.1  +2           b - Maces & Flails   0.0   1.4  -2   i - Conjurations   0.7   1.4  -2   c - Unarmed Combat   0.0   1.4  -2   j - Air Magic   2.4   4.2  -2   d - Throwing   0.0   1.4  -2                  [37~|jBm     e - Armour   0.0   1.4  -2       f - Dodging   1.5   2.8  -2       g - Stealth   1.5   2.4  -1                                              ~|j+CX                You need to enable at least one skill.[?] Help[=] set a skill target  ~|jkC[/] auto|manual mode [*] useful|all skills [!] training|cost|targets~|j= a + Fighting 2.0~|j TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets~|jQe [?25h[?0c~|jUf *0 ~|jg [?25l[?1c~|jlU3.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets~|jb ~|j|~|j(#....#... AutarchDCSS the Magician#.#....#... Mummy#.#.##.#... Health: 22/22 ========================####.#.##.#... Magic: 0/5------------------------#....~|jD#..#.#.#. AC: 5Str: 11#....#########....#.#. EV: 9Int: 14 Contam: 20% .##$..............###... SH: 0Dex: 12..............###.##.... XL:  2 Next: 27% Place: Dungeon:1..)...?@................ Noise: =--------  Time: 598.5 (1.0).##......######+#.....). c) +0 whip###########..........# Cast: Shock#................## Gem (8402) .................#~|j6....†............# ..)...##......#### ..... #.......#~|jr##.. #.....#.#### Aim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!Training target 2.0 for Fighting reached!  ~|jYour Fighting skill increases to level 2!You need to enable at least one skill for training.~|j"AShock~|j*~|j]-. _~|jx #....# #.# #....# #.# #.##.# ####.# #.##.# #....# #..#.#.# #....#....#.#~|j>yw.##$......###..###.##.)...@......##......######+#.....) ####. #.  .# ....†.# ..)...##......#### ..... #.# ##.. #.....#.~|j~|jǂo-91 _~|jt~|jH~|j'-600.5 (20~|j~|jc _d - a scroll labelled ZOIJYS ROMMOM~|j} ~|j ~|j ~|j ~|ja D399~|j% 8~|j' ~|js( ]187~|jC* ~|j, ~|j)- y1====66~|j. ~|j1 ~|jP2 \45~|j3 ~|jo6 ~|j6 \24~|j8 ~|jL; r03~|j= ~|jE? ~|j? }====8% 2~|jqA ~|j0C ~|jC \61~|jE ~|jfG ~|jG \40~|jI ~|jK ~|j3L ]289~|jM ~|jO ~|jP \18~|j7R ~|j4U W _You start resting.~|jc ~|js 013.5 (13.0)~|ju| b7~|j ~|ja K _Your magical contamination has completely faded away.~|jI<~|jF=~|j>~|jDA~|jAB6~|j@I2=====5~|jSX4~|jU~|jX~|j[YB3~|j[~|j^~|jZ_B2~|j`~|jLc~|jcX=====1~|je~|jg~|jhB0~|juj~|j l~|jhlC79~|jn~|jp~|jpB8~|j6r~|jt~|jtB7~|j}v~|jax~|jxB6~|jfz~|j<}X5~|j_~~|jX4~|jɀ~|j~|jv3=====3~|jK~|j~|jB2~|jډ~|j1~|jB1~|j5~|j~|jB0~|jO~|j~|j Y=====69~|jՖ~|j~|jlB8~|jޚ~|j~|j:7~|j~|j~|j\B6~|j ~|jY~|jB5~|j~|j~|jB4~|jǬ~|jƮ~|jDB3~|j~|j ~|jv4=====2~|j`~|j|~|jB1~|j}~|j~|jB0~|j[~|j~|jCC59~|j%~|j,~|jX=====8~|jV~|jB7~|j~|j<~|jeX6~|j~|j,~|jB5~|j~|j~|jrB4~|jR~|j32~|j(~|j@~|jt5=====1~|j~|j4 _Magic restored.~|j~|jB0~|j~|j~|jY49~|jP~|j~|j~|jB8~|j~|j~|jX=====7~|jE~|jL _You now have 31 gold pieces (gained 6).~|j7~|jB6~|j ~|j~|j=~|jB5~|jt~|j~|j~|j6B4~|j~|j!n3~|jZ"~|jl%~|j'X2~|jG)~|j,~|j,B1~|j-~|j2M _You now have 44 gold pieces (gained 13).~|j5X0~|j6~|j79~|j;Y39~|j-=~|jED,~|jhd87654  You encounter a ball python.~|jm ## .. #####  #...#  #@#.# .# ~|jn #S.....#.##### #.# ####...#.....# #.# Shock#....#.....#####.# #..#.#.....##....##..#.#.....##....#### S   ball python (constriction, asleep)#?.#.#.....##.......................................)........~|j?uO66.5 (5.S~|jq}OS)~|jvf7.5 (543~|j~|j5 _The ball python hisses angrily.~|jƆ`  #####  #...#  #@#.# .#  #.S....#.##### #.#  ####...#.....# #.#  #....#..  #..#.#...  ~|jz#..#.#.... #?.#.#.....##.. ................ )....~|j  #####  #...#  #@#.# .#  #.S....#.##### #.#  ####...#.....# #.#  ~|j5 #....#..  #..#.#... #..#.#.... #?.#.#.....##.. ................ )....~|j&~|j)~|jz/~|j1b _A ball python is nearby!~|j  AutarchDCSS the Magician  Mummy ## Health: 22/22 ======================== .. Magic: 4/5===================----- .. AC: 5Str: 11 # EV: 9Int: 14 #####  SH: 0Dex: 12 #...#  XL:  2 Next: 27% Place: Dungeon:1 #@#.# .#  Noise: ---------  Time: 667.5 (0.0) #.S***.#.##### #.#  c) +0 whip ####...#.....# #.#  Cast: Shock #....#.....#####.#  Gem (8333)  ~|jD[40m#..#.#.....##....#  #..#.#.....##....#### S   ball python (constriction) #?.#.#.....##........ ..................... ..........)........ _A ball python is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (80% to hit)~|j 8AutarchDCSS the MagicianMummy## Health: 22/22 ========================.. Magic: 4/5===================-----.. AC: 5Str: 11# EV: 9Int: 14#####SH: 0Dex: 12#...#XL:  2 Next: 27% Place: Dungeon:1#@#.#.#Noise: ---------  Time: 667.5 (0.0)#*****.#.##### #.#c) +0 whip####...#.....# #.#Cast: Shock#....#.....#####.#Gem (8333) #..#.#.....##....##..#.#.....##....#### S   ball python~|j%9B (constriction)#?.#.#.....##.......................................)........Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (80% to hit)  The zap hits the ball python.~|j.S.S...S.=8.5 (12onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (80% to hit)  The zap hits the ball python. _The ball python is moderately wounded.~|jŵ  AutarchDCSS the Magician  Mummy ## Health: 22/22 ======================== .. Magic: 3/5==============---------- .. AC: 5Str: 11 # EV: 9Int: 14 #####  SH: 0Dex: 12 #...#  XL:  2 Next: 27% Place: Dungeon:1 #@#.# .#  Noise: =--------  Time: 668.5 (0.0) #...S*.#.##### #.#  c) +0 whip ####...#.....# #.#  Cast: Shock #....#.....#####.#  Gem (8332) [13;~|j12H #..#.#.....##....#  #..#.#.....##....#### S   ball python (constriction) #?.#.#.....##........ ..................... ..........)........The zap hits the ball python. _The ball python is moderately wounded.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|j  AutarchDCSS the Magician  Mummy ## Health: 22/22 ======================== .. Magic: 3/5==============---------- .. AC: 5Str: 11 # EV: 9Int: 14 #####  SH: 0Dex: 12 #...#  XL:  2 Next: 27% Place: Dungeon:1 #@#.# .#  Noise: =--------  Time: 668.5 (0.0) #......#.##### #.#  c) +0 whip ####...#.....# #.#  Cast: Shock #....#.....#####.#  Gem (8332)  #..#~|j>.#.....##....#  #..#.#.....##....#### S   ball python (constriction) #?.#.#.....##........ ..................... ..........)........ _The ball python is moderately wounded.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.~|jFP  #####  #...#  #@#.# .#  #...**.#.##### #.#  ~|jޚ .....# #.#  .  . . .##..  ...... ~|jr ).... ~|j#..~|j,319.5 (1Shock1~|j~2~|j4MCasting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the ball python. _You kill the ball python!~|jx ~|jy Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|jC~|jH~|jN~|j Q _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|jb~|je~|jYk~|jmF _Unknown command.~|jj  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j ~|j ~|j ~|jE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j ~|j ~|jc ~|j F _Unknown command.~|j~|jf~|jd~|j>~|j0 _29~|jݒ~|jX8~|j~|j~|jB7~|j5~|jX~|jÙB6~|jV~|j X5~|j~|j ~|jB4~|j~|j ~|jB3~|j~|j~|jH4=====2~|jX1~|j~|juX0~|j_~|j~|jC19~|jq~|j~|j*X=====8~|j~|j~|jVB7~|jݮ~|j~|joB6~|j~|j~|jB5~|j~|jX4~|j}~|j~|jIB3~|j<~|j׸~|j_B2~|j,~|jt5=====1~|jF0~|j9##...#.#.... .#.#). # #....##### .. ...#...# #.##.#.#.#.##......#.##### #.#####.@.#.....# #.#-90.5 (21.0) #....#.....#####.# #..#.#.....##....# #..#.#.....##....### #?.#.#.....##....... .................................).#..######....##......# #....#########~|jP~|jk-1.5 (2209~|j~|j& _Found a war axe.~|j#...#  #.....  #.#).# # #....##### .. ...#...# #.##.#.#.#.# #......#.##### #.# ####...#.....# #.# #.@..#.....#####.# #..#.#.....##....# #..#.#.....##....## #?.#.#.....##...... ...............)#..######....## #.. #....####### ###### #...~|j2.5 (1.0)8~|j>~|jLm #..... #.#).## #....##### .. ...#...# #.##.#.#.#.# #......#.##### #.# ####...#.....# #.# #....#.....#####.# #@.#.#.....##....# #..#.#.....##....# #?.#.#.....##..... ..................)#..######....## #.. #....####### ### ###### #..~|ju~|j|=====37~|jS~|jIl #).## #....##### .. ...#... #.##.#.#.#.....#.##### ####...#..... #....#####.#...?...........................)##..#.... 46~|j"# #....##### .. ...#... #.##.#.#.#.....#.##### ####...#..... #....#####......>..................~|j1#..................)....#..######....##... #.. #....######### ######## #..~|jS#3 ...~|j($6)~|j-~|jO6`55~|j.O _Found a stone staircase leading down.6.5 (24~|jxR~|jUo _d - 2 scrolls labelled ZOIJYS ROMMOM (gained 1)~|j|M #.#).# ~|j# #....####.. ...#.. ##.#.#.# ......#.########...# ~|jۗ$..###.#~|jd #..#.#.....##~|j>....................................)~|j ....#..######....##........ ## ~|j~|j+7.5 (1~|jͦ:3~|j̬~|j~|j M.... #.#).# # #....####.. ...#.. ##.#.#.# ......#.########...# ..####.#~|jҘ ! #..#.#.....##>....................................).....~|j g##.. #.~|j  ~|j `82~|jj ~|jԮ ~|j9,M# .... #.#).# # #....#####.. ...#... ##.#.#.# ......#.######## ..####.## #..#.#.....##>.........................########91~|jUC&#...## #.....  #.#).# ###....##### .. ...#...#  #.##.#.#.# .# #......#.##### #.# ####@..#.....# #.# #....#.....#####.# #..#.#.....##....# #..#.#.....##....## #..#.#.....##>..............................).....#..######....##......... #.. #....########~|jD~|jKb7000~|jR~|jU~|j.yM ... #...###..... #.#).# ###....#####.. ...#... ##.#.#.# ~|j./#...@..#.######## #...###.# #..#.#.....##....##. ~|jn/R....###~|j27~|j?b1299~|jE~|j$G~|j$ "M# ... ###..... #.#).# ####....####........#.. #.##@#.#.# ......#.######## #...####..#.#.....##....#~|j% W.......~|j, ~|j~6 `28~|j; ~|j< ~|jR M## #...##..... #.#).# ####....####.......@#.. .###.##.#.#.# #......#.####~|jf ####...# #....#.....#####.##......~|jB ~|j `37~|j ~|j ~|jD!M #####... ...####..... #.#).# ####...@####.......#.. .###.##.#.#.# #......#.########...#.....# #.## ##..#.#~|j&~|j#.`46~|j2~|jU4~|ji, #### ##... #...# #...# # #...###.# #.......# #.#@.#  ####....##### ........#...# #.###.##.#.#.# .# #......#.##### #.#####...#.....# #.# #....#.....#####.# #..#.#.....##.... #..#.#.....##....#~|j–~|j`55~|j.~|jkP _You see here a +0 war axe.~|jIv64~|j< _e - a +0 war axe~|j7~|j5:&Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 whip (weapon)~|j:te - a +0 war axe[?] describe selected [!] equip|wield|wear[tab] equip|unequip ~|j  ~|jAutarchDCSS the MagicianMummy####Health: 22/22 ========================##...Magic: 5/5========================#...#AC: 5Str: 11#...# #EV: 9Int: 14#...###.#SH: 0Dex: 12#.......#XL:  2 Next: 31% Place: Dungeon:1#.#@.#Noise: ---------  Time: 706.5 (0.0)####....#####c) +0 whip........#...#Cast: Shock#.###.##.#.#.#.# Gem (8294) #......#.##### #.#####...#.....# #.# #....~|j]#.....#####.# #..#.#.....##....# #..#.#.....##....#  _Unknown command. _Found a war axe. _Found a stone staircase leading down. _d - 2 scrolls labelled ZOIJYS ROMMOM (gained 1) _You see here a +0 war axe. _e - a +0 war axe  You unwield your +0 whip.7.5 (1ear axe3~|j1~|j/ _e - a +0 war axe (weapon)~|jD d  Your movement speed is average. Your attack delay is about 1.5.~|j ~|j ~|j  Your damage rating with your +0 war axe is about 11 (Base 11 x 102% (Str) x _103% (Skill)).~|j2 _10~|jw8987~|j,~|j765~|j~|jG~|j{:4~|j~|j5~|j ~|jUB3~|j~|j`~|jt~|jB2~|jZ~|j~|j~|j,1~|j~|je~|jy~|j~|j'B0~|j~|j~|j~|j C79~|j~|jP~|j]~|j,8~|j~|j~|j~|j ~|j]B7~|j~|j~|jk~|jB6~|j~|j!~|jc~|jB5~|jD~|j~|jB4~|j~|j|~|j~|j~|j B3~|j~|jp ~|j X2~|j ,~|j ~|jPB1~|j~|j~|j`X0~|jc~|j~|jY69~|j~|j~|j;~|jn~|j:8~|j~|j~|j ~|j :7~|j!~|j$~|j%~|j%,6~|j%~|j&~|j(~|j=*~|jx*,5~|j*~|j+~|jL;O  #...###.#  #.......#   #.#..##.#  #####....#####  #........#...#  #.###.##.#.#.#  ~|j;#.# #......#.#####  ##.######...#.....#  #....@.#....#.....####   ######.#..#.#.....##..   .#..#.#.....##..   .#..#.#.....##.. ~|jjM2 >....................  ..................)..  ....#..######....##..  ... #..# #....####  ## ### ######35.5 (28.0)6.5 (294~|jML _e - a scroll labelled RESEONE MUGG~|jN~|j|x3210598~|j]`765~|j~|jЋ4~|j~|ju~|j:3~|jȐ~|j~|j-X2~|jǔ~|j~|j_~|j,1~|j~|j'~|j#~|jИ~|jB0~|j~|j~|j)~|jtC49~|jL~|j~|j~|jޠB8~|j~|j~|jO~|jyB7~|j~|jB~|jR~|jB6~|j0~|j ~|j~|j B5~|j'~|j~|j!B4~|j~|j$ ~|j(_You now have 52 gold pieces (gained 8).~|jq~|jB3~|j[~|j~|jG~|jB2~|j ~|j~|j~|j(B1~|j~|j0~|jM~|jxB0~|jn~|j~|j~|j-39~|j~|j~|j~|j~|jB8~|jj~|j~|jZ~|jB7~|j~|j%  #..........# ....†..... #........#....# ..)...##.. +........+....# ..... #.. #........#....##### ##.. #.. #........##.......# #j #.. ~|j###########.......# # ### #.......#  #.......#  #.....@.# #.......#~|j #.......# #.......# ######### ~|ji\ You pick up a parchment of Searing Ray and begin reading...~|j-63.5 (27~|jwf4.5 (286~|j~|jFD _You add the spell Searing Ray to your library.~|jئ_~|j5~|j%43~|jʶ~|jB2~|jٷ~|j͹~|j~|jeB1~|j ~|jp~|j~|jɾ,0~|j!~|j~|j ~|j3~|jxC29~|j~|jE~|jw~|jDB8~|j~|j!~|j7~|jvB7~|j ~|j~|jB6~|j:~|j~|jS~|j~|jB5~|jl~|jP~|jx~|jB4~|j~|j~|j~|jN~|jx:3~|j*~|j~|j~|jB2~|j~|j~|j$~|jgB1~|j~|j+~|ja~|jB0~|jX~|j'~|j~|jIC19~|j"~|j7 _You open the door.~|j~|jQB8~|j*~|j@  There is an open door here.~|j/~|jI7 _~|j~|jo~|j~|jB6~|j~|j~|jFB5~|j~|jM _You now have 62 gold pieces (gained 10).~|ju  You encounter a kobold. It is wielding a +0 whip.~|j  #>......  #..........  ####....#..##### ~|jI #.......#..#   #.####.#####   ###. #.######  #.K ####..........  #.###........#....~|j~z  #@..'........+.... ~|j #####........#....  #........##...Shock ~|j ###########...  #...~|j #... K   kobold (asleep) ~|j,*#... #... ~|jR*#...~|j-85.5 (21~|jm6.5 (224 _~|j~|jh~|jU,  #>........... AutarchDCSS the Magician #............ Mummy ####....#..##### Health: 22/22 ======================== #.......#..#  Magic: 4/5===================----- #.####.#####  AC: 5Str: 11 ###* #.######### EV: 9Int: 14 #.K ####.......... SH: 0~|j- Dex: 12 #*###........#.... XL:  2 Next: 31% Place: Dungeon:1 #@..'........+.... Noise: ---------  Time: 786.5 (0.0) #####........#.... e) +0 war axe #........##... Cast: Shock ###########... Gem (8214)  #... #... K   kobold (asleep) #... #... #... _You now have 62 gold pieces (gained 10). _You encounter a kobold. It is wielding a +0 whip.~|j7. Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|j  #>........... AutarchDCSS the Magician #............ Mummy ####....#..##### Health: 22/22 ======================== #.......#..#  Magic: 4/5===================----- #.####.#####  AC: 5Str: 11 ###. #.######### EV: 9Int: 14 #.. ####.......... SH: 0Dex: 12 ~|j: #.###........#.... XL:  2 Next: 31% Place: Dungeon:1 #@..'........+.... Noise: ---------  Time: 786.5 (0.0) #####........#.... e) +0 war axe #........##... Cast: Shock ###########... Gem (8214)  #... ~|jv #... K   kobold (asleep) #... #... ~|j %#... _You encounter a kobold. It is wielding a +0 whip.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.~|j  #>       ###* ~|jl  #.* . #*..#. ....+. . . .  ~|j . ~|jEq ,.).)~|jx 4=7.5 (1Shock3~|j ~|j   Casting: Shock (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold. _You kill the kobold!~|je  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|jM I~|jLQ  ~|j=R ~|jR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|jOe ~|jNi ~|j~n ~|jp F _Unknown command.~|j  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j5~|j~|j%~|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j~|j~|jo~|jF _Unknown command.~|j~|jȨ~|jh2 _1~|j a0098~|jX7~|j~|j1~|jB6~|j~|j~|jB5~|j~|j~|j+:4~|j ~|j~|j^t5=====3~|j~|j ~|j4~|jB2~|j~|j~|jn1~|j  You see here a +0 whip.0 _=====1998~|j~|j:7~|jG~|j ~|j ~|j B6~|j- ~|j~|j~|jB5~|j~|j4~|j,~|j ~|j:!B3~|je"~|ja%~|j&~|j$',2~|jN'~|j(~|j+~|jk,~|j,B1~|j.~|j0~|j22~|j2B0~|jt3~|j5~|j7~|jr7C89~|j8~|jl:~|j;~|j<B8~|j<~|j>~|j@~|ji@B7~|jA~|jC~|jD~|jEB6~|jF~|j I~|j/K~|jKB5~|jL~|jP~|jR~|j SB4~|jT~|jnW~|jFY~|jYB3~|jP[~|j]~|j_~|jx`B2~|j(b~|jd~|jf~|jgB1~|ji~|jj~|jOmX0~|jn~|jq~|js~|jtC79~|ju~|jw~|jy~|jzB8~|j\{~|j(}~|j~~|j>B7~|j~|j~|j~|jB6~|jP~|j~|jB5~|j[,~|jR~|j_~|jB4~|jI~|j}~|jX3~|jK~|j2~|j10~|j69~|j;B8~|j~|j~|j'~|j{,7~|j~|jH~|j~|jþ~|jJB6~|jҿ~|jV~|jz~|jB5~|jV~|j~|j~|j#B4~|j|~|j6~|jn~|jB3~|j`~|j~|j~|j>B2~|j~|j'~|j~|jCB1~|j2~|j$7 _You open the door.~|jj  You encounter an endoplasm.~|j0 ##  .#  .# ## .# ########### #. .# ####.........##### # ~|jY.# #............#...# # .# #.####@####....#[# #- ### #.#.j.....#....#.##### ..# #.#.......#....#.....#Shock #.# #.#..♣♣♣..#....#.....+. #.##### #.#.. ..#....#.....# #.....# #.#.. ..#.##.#....~|j Kj   endoplasm (asleep) #.....#####.#. .#.##.#...#### #.....##....#. .#..#.#.#.# ~|j>`#.....##....#########....#.#.####~|jS1839.5 (52.0)~|j-40.5 (530 _~|j~|jQ _There is an open door here.~|j, ###########  ####.........#####  #............#...#  #.####@#[#  #.#.j.....# #.#.......#~|jU #.#..♣♣♣..# #.#.. ..# #.#.. ..#.#. .#..#. .# .~|jO  ###########  ####.........#####  #............#...#  #.####@#[#  #.#.j.....#~|jP  #.#.......# #.#..♣♣♣..# #.#.. ..# #.#.. ..#.#. .#..#. .#.~|jV ~|jZY ~|j<_ ~|ja a _An endoplasm is nearby!~|jF  AutarchDCSS the Magician  Mummy ## Health: 22/22 ======================== .# Magic: 4/5===================----- .### AC: 5Str: 11 .# ########### #. EV: 9Int: 14 .# ####.........##### #. SH: 0Dex: 12 .# #............#...# #. XL:  2 Next: 34% Place: Dungeon:1 .# #.####@####....#[# #. Noise: ---------  Time: 840.5 (0.0) ### #.#.j*....#....#.#####. e) +0 war axe ..# #.#.......#....#.....#. Cast: Shock #.# #.#..♣♣[4~|j90m♣..#....#.....+. Gem (8160) #.##### #.#.. ..#....#.....#. #.....# #.#.. ..#.##.#....... j   endoplasm (asleep) #.....#####.#. .#.##.#...#### #.....##....#. .#..#.#.#.# #.....##....#########....#.#.#### _An endoplasm is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)~|j AutarchDCSS the MagicianMummy ##Health: 22/22 ======================== .#Magic: 4/5===================----- .#~|j N## AC: 5Str: 11 .#############. EV: 9Int: 14 .#####.........##### #. SH: 0Dex: 12 .##............#...# #. XL:  2 Next: 34% Place: Dungeon:1 .#~|j /#.####@####....#[# #. Noise: ---------  Time: 840.5 (0.0) ####.#.**....#....#.#####. e) +0 war axe ..#~|j #.#*......#....#.....#. Cast: Shock #.##.#.*♣♣♣..#....#.....+. Gem (8160) ~|j #.##### #.#.. ..#....#.....#. #.....# #.#.. ..#.##.#....... j   endoplasm #.....#####.#. .#.##.#...#### #.....##....#. .#..#.#.#.# #.....##....#########....#.#.####Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.~|j !.j~|jn )..~|j n=1.5 (159~|jί ~|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm. _The endoplasm is lightly wounded.~|jw   AutarchDCSS the Magician  Mummy ## Health: 22/22 ======================== .# Magic: 3/5==============---------- .### AC: 5~|j]x Str: 11 .# ########### #. EV: 9Int: 14 .# ####.........##### #. SH: 0Dex: 12 .# #............#...# #. XL:  2 Next: 34% Place: Dungeon:1 .# #.####@####....#[# #. Noise: =--------  Time: 841.5 (0.0) ### #.#..j....#....#.#####. e) +0 war axe ~|jx ..# #.#.......#....#.....#. Cast: Shock #.# #.#..♣♣♣..#....#.....+. Gem (8159) #.##### #.#.. ..#....#.....#. ~|jx #.....# #.#.. ..#.##.#....... j   endoplasm #.....#####.#. .#.##.#...#### #.....##....#. .#..#.#.#.# ~|jzy .#.....##....#########....#.#.#### _The endoplasm is lightly wounded.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)~|j` AutarchDCSS the MagicianMummy ##Health: 22/22 ======================== .#Magic: 3/5==============---------- .### AC: 5Str: 11 .#############. EV: 9Int: 14 .#####.........##### #. SH: 0Dex: 12 .##............#...# #. XL:  2 Next: 34% Place: Dungeon:1 .##.####@####....#[# #. Noise: =--------  Time: 841.5 (0.0) ####.#..*....#....#.#####. e) +0 war axe ..#~|j$a #.#.*.....#....#.....#. Cast: Shock #.##.#*.♣♣♣..#....#.....+. Gem (8159) ~|ja E#.##### #.#*. ..#....#.....#. #.....# #.#.* ..#.##.#....... j   endoplasm #.....#####.#. .#.##.#...#### #.....##....#. .#..#.#.#.# ~|ja #.....##....#########....#.#.####Casting: Shock (safe; 28% risk of failure)  ~|ja MConfirm with . or Enter, or press ? or * to list all spells.~|j/b Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm.~|j. j....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.~|j 19----2.5 (18~|jT ~|j - _The endoplasm hits you.~|jO .  You slash the endoplasm!~|jS~|j ----414.0 (1.5Shock6~|j1~|jM _You kill the endoplasm!~|j,M~|j V~|j[~|j^H _No target in view!~|j; ~|jB ~|jRH ~|jJ H _No target in view!~|j} >20=54~|jW 321==1~|j$ ~|jv :0~|j= ~|j ~|jc Y49~|j ~|j v4=====8~|j ~|j ~|j >=7~|j6 ~|j ~|j k _You start resting.HP restored.~|j) .......-........~|j( .53.0 (9.0~|j͵ 2==-4.0 (10.0)6 _~|j ~|j ~|jm,~|j-~|j-~|ju/~|j/B5~|j8=====43==2~|j69B1~|j9~|j;X0~|j<~|j>~|jV>C39~|j?~|j @~|js@B8~|jvA~|jC~|jCm5=====7~|j^D~|jG4 _Magic restored.~|jH~|jIB6~|jI~|j"K~|jL~|jLB5~|jM~|jVO~|j\P~|jPB4~|jJQ~|jS'~|jT~|jUX=====3~|jU~|jJbT #### ############... ####.........##### #... #............#...# #... #.####'####....#[# #.. ~|jbc# #.#.......#....#.#####.. # #.#.......#....#.....#.. # #.#..♣♣♣@.#....#.....+..67.0 (13## #.#..♣_'..#....#.....#....# #.#..♣♣♣..#.##.#........# ....#####.#. ...#.##.#...###### ....##....#. ...#..#.#.#.# # ~|j8c....##....#########....#.#.###### ....##...............###......#.. .................###.##.......#.# .....).........................> ~|j_c1_You open the door.~|je\ _Found a faded altar of an unknown god.~|j&#### ############ #.. #####.........##### # # #......#...# # # #.####'####....#[# # ## #.#.......#....#.##### .# #.#.......#....#.....# .# #.#..♣♣♣..#....#.....+ .##### #.#..♣_@..#....#.....# .....# #.#..♣♣♣..#.##.#......#####.#. ...#.##.#...####.##....#. ...#..#.#.#.# .##....#########....#.#.####~|jj(.##...............###......#...###..#)........> #....########+#.....)......~|j>.~|j1r8.0)2 _~|j:7%_~|j9Q _There is an open door here.~|j%vj.# .# # # .# ####.##### # .# #.#...# # .#~|jw #.####'####....#[# ## #.#.......#....#.##### ..# #.#.......#....#.....# #.# #.#..♣♣♣..#....#.....+ #.##### #.#..♣@'..#....#.....# #.....# #.#..♣♣♣..#.##.# #.....#####.#. ...#.##.#... #.....##....#. ...#..#.#.#.# #.....##....#########....#.#. #.....##.###......#.###.##.#~|j"xh.). ##....##......######+#.....)~|j~~|jg91 _~|jU~|jPd _There is a faded altar of an unknown god here.~|j  _There is an open door here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Wu Jian, (b) Hepliaklqana or (c) Xom, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.~|jYXm  Okay, then.~|j:^~|j_. _~|jm~|j.3~|j5~|jA~|jw0 _  There is an open door here.29 _~|j~|ju~|jB8~|jU~|j| ~|j~|j>B7~|j~|jx~|j~|j~|j:6~|j~|j~|j~|jN,5~|js~|jg~|j#~|jZ$~|j$B4~|j%~|j+@  There is an open door here.~|jG-~|j).I3 _~|jH/~|j2~|j3~|jK4B2~|j 5~|ju9~|j;~|j;B1~|j2=~|j@~|jB~|jBB0~|jID~|j+H~|jI~|jjJC19~|jK~|jNN~|jlO~|jOB8~|jP~|jS~|j_n7~|jEa~|j#c~|jcB6~|je~|j h~|ji~|j(jB5~|j+k~|jfn~|jo~|jpB4~|jq~|jt~|j+v~|juvB3~|jw~|jqz~|j}X2~|j2~~|j~|j~|jqB1~|j]~|j~|j͈~|j.B0~|j~|j~|j~|jC09~|jw~|j~|j˕~|j@B8~|j~|jU'~|jW~|jמ:7~|ju~|j7 _You open the door.~|jե~|j/B6~|j~|jP@  There is an open door here.~|j(~|j+5 ~|j_~|j~|j˵~|j3~|jB4~|ji~|jͽ~|jX~|jB3~|jL~|j~|jJ~|jB2~|jv~|jB~|jU~|j5B1~|j~|j~|j=~|jB0~|jz~|j~|j7~|jD099~|j~|j~|j~|jB8~|jC~|j~|jZ ~|jM :7~|jt ~|jN~|j5X6~|j!~|j(~|j +X5~|j)-~|j3~|j4~|jL5:4~|j6~|j^;~|j@=~|j=B3~|jR?~|jB~|jD~|jEB2~|jF~|jK~|jM~|jMB1~|jN~|jR~|jT~|j2UB0~|jV~|jZ~|j\~|j]C89~|j^~|j#c~|je~|jfB8~|jh~|jk~|jn~|jnB7~|jp~|jFs~|jwu~|juB6~|jv~|jy~|j{~|j{B5~|j|~|jw~|jk~|jҁB4~|ĵ~|j~|j^X3~|j~|jv~|jM~|jȍB2~|j~|j~|j~|jB1~|j7~|j~|j?~|jB0~|j~|j~|j#~|jC79~|j~|j~|jn8~|jn~|jر~|j(,7~|jS~|j)~|j~|jX6~|j ~|j~|j~|jB5~|j8~|jE~|j~|jO:4~|j3~|j~|joX2~|j~|jT~|jK~|jB1~|j~|j~|j~|jB0~|j~|jr~|j~|j+-69~|jT~|j~|j~|j~|j}B8~|j~|j~|jy~|j,7~|j.~|j_~|j:~|jX6~|ja~|jp~|j~|jX5~|jV~|jn~|jB4~|js~|j~|j~|jB3~|j~|jl~|jZ~|jB2~|ja~|jf~|jx~|j,1~|j~|j~|j~|j~|jIB0~|j~|j ~|j ~|j ;59~|j ~|jf  You see here a fizzy cyan potion.~|jg~|jI8 _~|j~|j~|j~|j=,7~|jg~|jE~|j'~|jc~|j,6~|j~|j~|j~|j ~|j!B5~|j)"~|j$~|j%~|j&B4~|j'~|j*~|j,X3~|j,.~|jW0~|j2~|jA3:2~|j4~|j@6~|j7~|j8B1~|j:~|jCn0~|jE~|jG~|jH~|j^IC49~|jJ~|jK~|jL~|jLB8~|jM~|jaQ~|jCR~|jiW76~|jY~|jZX5~|je[~|j]~|ji #......#.##.##.# #. #.....##.##....##~|ji #................. #####+#...#####...## #.........#........ ~|jj#.#.......#.###...## #.........#. ~|j9j###.####..#.#.⌠.#.⌠ #@# ##.#.....#..955.0 (8~|jij6.0) #...).!.#....### ############..#..~|jje +.....+ ###'~|jjy #....< #######~|jk2 ~|jq~|juf6.0 (874~|j{~|jH}# _Found a mace.~|j03~|j2~|j5~|j7~|j>X3~|j@~|jB~|j`CB2~|jE~|j7W1~|j%Y~|je\X0~|j]~|ja~|jQc~|jcC39~|je~|jg~|jiX8~|jCk~|jm~|jp~|jB7~|j~|j~|jX6~|j~|j ~|j'X5~|j"~|j~|j~|jϚB4~|j~|jA~|j#~|jB3~|j~|jբ~|j~|jB2~|j+~|j\~|j102987~|j~|jB6~|j{~|j~|j~|jCB5~|j~|jR  There is a fountain of clear blue water here.~|j~|jDI4 _~|j~|j~|jM~|jB3~|jF~|j~|jX2~|jD~|j~'~|jX1~|j~|jv7 _You open the door.~|juX0~|j~~|j@  There is an open door here.~|j~|j!J19 _~|jC~|j~|j ~|j`B8~|jP~|j~|jl~|jB7~|j;~|j~|jE~|jB6~|j~|j^~|jPX5~|j~|j4'~|jB4~|j~|j7 _You open the door.~|j~|jB3~|j~|j ##+#...#####...#####  .......#...........#  .......#.###...###.#  .......#.#.......#.#  .####..#.#.⌠.#.⌠.#.#  .#####.#.....#.....#  ...).!.#....###....#  ###########..#..####  #..'.....@..#  87.0 (31#..###'###..#  #..#....<#..#  #############          There is an open door here.~|j#~|j{(~|j *E _Done exploring.~|j ~|j Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon ~|jA~|jn[?25h[?0c##+#...#####...#####~|j˛  AutarchDCSS the Magician .......#...........#  Mummy .......#.###...###.#  Health: 22/22 ======================== .......#.#.......#.#  Magic: 5/5======================== .####..#.#.⌠.#.⌠.#.#  AC: 5Str: 11 ~|j.#####.#.....#.....#  EV: 9Int: 14 ...).!.#....###....#  SH: 0Dex: 12 ~|jO###########..#..####  XL:  2 Next: 41% Place: Dungeon:1#..'.....@..#~|j   Noise: ---------  Time: 987.0 (0.0)#..###'###..#  e) +0 war axe#..#....<#..#  Cast: Shock#############  Gem (8013)           _You open the door. _There is an open door here. ~|j:_You open the door.  There is an open door here. _Done exploring.  What level of the Dungeon? (default 1, ? - help) ~|jb~|j [?25l[?1c~|j42~|jQ~|j~|j~|jZ 2 _~|jn1~|j~|j~|j}B0~|j~|j~|j>Y09~|j~|j~|j!~|j!B8~|jQ#~|j(~|j*X7~|jr,~|js1~|j3~|j 4B6~|jp5~|j9~|j;~|j;B5~|j=~|jA~|jnC~|jCB4~|j/E~|jI~|jK~|j8LB3~|jM~|j*Q~|jZS~|jSB2~|jU~|jX~|j[~|j[B1~|j]~|j`~|jb~|jcB0~|jd~|jh~|ji~|jbjE7999~|jk~|jm~|jSoX8~|j&p~|jr~|jVt~|juB7~|j/u~|jw~|jX6~|j1~|jͅ~|j~|jDB5~|jl~|j~|j~|j;B4~|j~|j ~|jAX3~|j~|jT~|j~|j:B2~|j<~|j,~|jӞ~|jB1~|j~|j~|j~|j-B0~|jK~|j~|j,~|jC89~|j~|jȫ~|j}~|jB8~|jϮ~|j~|j~|jOB7~|jݳ~|j~|j~|jZB6~|jr~|j _There is an open door here. _You open the door.  There is an open door here. _Done exploring.  There is a stone staircase leading down here.~|j$~|j~|j6I5 _~|j]~|jӻ %2~|j ~|jZ X4~|j # _You climb downwards.~|j ) ###   #@#  1016.5 (29.5) #.#   ..#   ####  ~|j ~|ji ~|j a _There is a stone staircase leading up here.~|j:~|j3~|j~|j~|jV$3 _2~|j*%~|j|%B1~|j&~|j~'~|j)X0~|jT*~|j*~|jE,~|j},C79~|j,~|jr-~|j.X8~|j /~|j/~|j0~|j0B7~|j91~|j1~|j3~|j3B6~|j4~|j4~|j6X5~|j7~|j^8~|j:X4~|j:~|j;~|jc>~|j>B3~|jH?~|j@~|j`C~|jCB2~|j$D~|jE~|j,H~|jpHB1~|jH~|jI~|jXL~|jLB0~|jM~|jN~|jP~|jPC69~|jlQ~|jR~|jU~|j$VB8~|jV~|jW~|jkZ~|jZB7~|jE[~|jI\~|jA_~|j_B6~|j_~|ja~|jyc~|jcB5~|j5d~|je~|jh~|jKhB4~|jh~|ji~|j #.# #.# #.#~|j<>G #.#~|j`>L #.# ~|j>#.# #.# ~|j#B;#.~|jM†....~|j]4=6.5 (1Shock4~|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat. _You kill the rat!~|jS  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j$ ~|j ~|j-  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j  _Unknown command.~|j[k  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j. ~|jn3 ~|j8 ~|j"< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|jێ ~|j ~|j ~|j9 F _Unknown command.~|j3~|j~|j~|jȰ3 _2~|jk~|j:1~|j/~|j~|jB0~|jη~|j8~|j;49~|j\~|jڽX8~|jԾ~|jm~|jB7~|j~|j~|jX6~|j<~|jB5~|j~|j~|jvt5=====4~|j~|jV4 _Magic restored.~|j~|jTB3~|j~|j~|j~|jB2~|j<~|j~|j`X1~|jr~|j~|j3~|j'X=====0~|jm~|j~|j~|jC39~|j8~|j~|jB8~|j~|jM _You now have 77 gold pieces (gained 15).~|jX7~|jf~|jw~|j~|jSB6~|j~|j~|jr~|jB5~|jW~|j~|j;~|jB4~|jO~|j~|j X3~|j ~|j~|jk  You encounter a ball python.~|jU## ... ...#####.###......###.#.##...#..†....##..######.###...@......#-#.##....#..#~|j#.##.#.##Shock#.##.#S##.##.# .#.##.# ##S   ball python (constriction, asleep)#.##.#.##..#.#~|j#067.5 (21.0)~|j&-8.5 (222 _~|jj+~|j-~|j ##  AutarchDCSS the Magician ...  Mummy ...  Health: 22/22 ======================== #####.##  Magic: 4/5===================----- #......#  AC: 5Str: 11 ##.#.##...  EV: 9Int: 14 #..†....#  SH: 0Dex: 12 #..######.##  XL:  2 Next: 44% Place: Dungeon:2 #...@......#  Noise: ---------  Time: 1068.5 (0.0) #.##.*..#..#  e) +0 war axe #.##.#*##[4~|j.G0m  Cast: Shock #.##.#S#  Gem (7932)  #.##.# .  #.##.# ##  S   ball python (constriction, asleep) #.##.# #.##.. #.# _You encounter a ball python.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)~|j6l##AutarchDCSS the Magician...Mummy...Health: 22/22 ========================#####.##Magic: 4/5===================-----#......#AC: 5Str: 11##.#.##...EV: 9Int: 14#..†....#SH: 0Dex: 12#..######.##XL:  2 Next: 44% Place: Dungeon:2#...@......#Noise: ---------  Time: 1068.5 (0.0)#.##.*..#..#e) +0 war axe#.##.#*##Cast: Shock#.##.#*#Gem (7932) #.##.# *#.##.#[~|jm37m ##S   ball python (constriction)#.##.##.##..#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is heavily wounded.~|j8S.~|j\. .==9.5 (11  Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is heavily wounded. _The ball python hisses angrily.~|j  ##  AutarchDCSS the Magician ...  Mummy ...  Health: 22/22 ======================== #####.##  Magic: 3/5==============---------- #......#  AC: 5Str: 11 ##.#.##...  EV: 9Int: 14 #..†....#  SH: 0Dex: 12 #..######.##  XL:  2 Next: 44% Place: Dungeon:2 #...@......#  Noise: ==-------  Time: 1069.5 (0.0) #.##.*..#..#  e) +0 war axe #.##.#S##[34~|j hm  Cast: Shock #.##.#.#  Gem (7931)  #.##.# .  #.##.# ##  S   ball python (constriction) #.##.# #.##.. #.# _The ball python hisses angrily.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 80% to hit)~|j I##AutarchDCSS the Magician...Mummy...Health: 22/22 ========================#####.##Magic: 3/5==============----------#......#AC: 5Str: 11##.#.##...EV: 9Int: 14#..†....#SH: 0Dex: 12#..######.##XL:  2 Next: 44% Place: Dungeon:2#...@......#Noise: ==-------  Time: 1069.5 (0.0)#.##.*..#..#e) +0 war axe#.##.#*##Cast: Shock#.##.#*#Gem (7931) #.##.# .#.##.#[4~|jT0m ##S   ball python (constriction)#.##.##.##..#.#Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (heavily wounded, 80% to hit)  The zap hits the ball python.~|j7S.~|jsM.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (heavily wounded, 80% to hit)  The zap hits the ball python.  The ball python is severely wounded.1---70.5 (10~|jG~|j0 _The ball python bites you.~|j4 ##  AutarchDCSS the Magician ...  Mummy ...  Health: 21/22 ======================-- ~|j#####.##  Magic: 2/5=========--------------- #......#  AC: 5Str: 11 ##.#.##...  EV: 9Int: 14 #..†....#  SH: 0Dex: 12 #..######.##  XL:  2 Next: 44% Place: Dungeon:2 #...@.*....#  Noise: =--------  Time: 1070.5 (0.0) #.##.S.*#..#  e) +0 war axe #.##.#.##  Cast: Shock #.##.#.#  Gem (7930)  #.##.~|j[40m# .  #.##.# ##  S   ball python (constriction) #.##.# #.##.. #.#The ball python is severely wounded. _The ball python bites you.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|jw1 ##  AutarchDCSS the Magician ...  Mummy ...  Health: 21/22 ======================-- #####.##  Magic: 2/5=========--------------- #......#  AC: 5Str: 11 ##.#.##...  EV: 9Int: 14 #..†....#  SH: 0~|jhDex: 12 #..######.##  XL:  2 Next: 44% Place: Dungeon:2 #...@......#  Noise: =--------  Time: 1070.5 (0.0) #.##....#..#  e) +0 war axe #.##.#.##  Cast: Shock #.##.#.#  Gem (7930)  #.##.# .  #.##.# ##  S   ball python (constriction) #.##.# #.##.. #.# _The ball python bites you.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: ~|j[0;10;1mShock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python.~|j$ ##  ...  ...      ##.  #..†....#    *....#  #.##.*.*#..#  #.  #. ~|j  .     #.#~|j&....~|j~2==81.5 (1Shock~|jǵU29  Casting: Shock (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the ball python. _You kill the ball python!~|jT ~|j' ~|j ~|jP F _Unknown command.~|jBb  You start resting.~|j<B..........Shock.b   bat (wandering)~|ju&0~|jgm-2.5 (18~|j~|j!T _You encounter a bat.~|jV ##  ...  ...      #  #..†....#  #..######.##  #...@......#  #.##....#.b#  #.##.#.##  #.##.#.#  #.##.# .  #.##.# ##  #.##.# #.##.. #.#~|j1 ##  ...  ...      #  #..†....#  #..######.##  #...@......#  #.##....#.b#  #.##.#.## ~|j)3L #.##.#.#  #.##.# . #.##.# ##  #.##.# #.##.. #.#~|jYE~|jW- _A bat is nearby!~|j6  ##  AutarchDCSS the Magician ...  Mummy ...  Health: 22/22 ======================== #####.##  Magic: 1/5====-------------------- #......#  AC: 5Str: 11 ##.#.##...  EV: 9Int: 14 ~|jU #..†....#  SH: 0Dex: 12 #..######.##  XL:  2 Next: 48% Place: Dungeon:2 #...@****..#  Noise: ---------  Time: 1072.5 (0.0) #.##....#*b#  e) +0 war axe #.##.#.##  Cast: Shock #.##.#.#  Gem (7928)  #.##.# .  #.##.# ##  b   bat (wandering) #.##.# #.##.. #.# _A bat is nearby!Casting: Shock[36~|j m (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 65% to hit)~|jy  ##  AutarchDCSS the Magician ...  Mummy ...  Health: 22/22 ======================== #####.##  Magic: 1/5====-------------------- #......#  AC: 5Str: 11 ~|j ##.#.##...  EV: 9Int: 14 #..†....#  SH: 0Dex: 12 #..######.##  XL:  2 Next: 48% Place: Dungeon:2 #...@......#  Noise: ---------  Time: 1072.5 (0.0) #.##....#..#  e) +0 war axe #.##.#.##  Cast: Shock #.##.#.#  Gem (7928)  #.##.# .  #.##.# ##  b   bat (wandering) #.##.# #.##..[17;1~|ji 2H #.#~|jE Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 65% to hit)  The zap hits the bat.~|ja  ##  ...  ...        #..†....#    #...@****..#  **#       .     #.#~|j(......~|j8Z51=3.5 (1Shock7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 65% to hit)  The zap hits the bat. _You kill the bat!~|j  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j.n _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j3~|j_\ _Unknown command.~|jB  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j _Unknown command.~|jU %65~|jy n4~|j 322=====10~|jإ 198=====7654~|j X3~|j ~|j= B2~|jg &13=====0~|jԼ ~|jľ ~|j %09~|j ,~|j; `87=====6~|j 5432104=====899876=====5~|j+ 43~|j" ~|j0 21~|j ~|j B0~|j> ~|j 89 ~|j I_You start resting.Magic restored.~|j &-~|j( 1111.5 (38.0)~|jQM 5=====-2.5 (398 _~|j T ~|j\ ~|j| _~|j X7~|j <65=====43~|j) ~|j X2~|j ~|j ~|jr ~|j B1~|j ~|j ~|j i  You encounter a dart slug.~|j .. .. .##### #.. .....# ......#.# #####.##.#$#######......#.#.......##.#.##...........#..†....#.#..######.##......#..........# ....wShock#.##....#..# ....#.##.#.##..# ...~|j  #.##.#.##..# .>w   dart slug (asleep)#.##.#.....# .#.##.#####.##.##.# .#~|jN n9.5 (7.0)ww~|j ~|j %20.5 (8~|jk :0~|j&; Q _Found a stone staircase leading down.~|j} .. .. .##### #.. .....# ......#.# #####.##.#$######  #......#.#.......  #...........  #..†....#.@.......  #.##......  #..........# ....w  #.##....#..# ....  #.##.#.##..# ...  #.##.#.##..# .>  #.##.#.....# .  ##.#  .#~|jyx' .. .. .##### #.. .....# ......#.# #####.##.#$######  #......#.#.......  #...........  #..†....#.@.......  #.##...... ~|jy #..........# ....w  #.##....#..# ....  #.##.#.##..# ... #.##.#.##..# .>  #.##.#.....# . ##  ~|j~|j~|jZ~|j ~|j+R_A dart slug is nearby!~|j0'   AutarchDCSS the Magician .. Mummy .. .##### Health: 22/22 ======================== #.. .....# Magic: 4/5===================----- ......#.# AC: 5Str: 11 #####.##.#$######  EV: 9Int: 14 #......#.#.......  SH: 0Dex: 12 ##.#.##...........  XL:  2 Next: 51% Place: Dungeon:2 #..†....#.@**.....  [3~|j( 3mNoise: ---------  Time: 1120.5 (0.0) #..######.##.***..  e) +0 war axe #..........# ...*w  Cast: Shock #.##....#..# ....  Gem (7880)  #.##.#.##..# ...  #.##.#.##..# .>  w   dart slug #.##.#.....# .  #.##.#####.# #.##.# .# _A dart slug is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)~|j AutarchDCSS the Magician..Mummy.. .#####Health: 22/22 ========================#.. .....#Magic: 4/5===================-----......#.#AC: 5Str: 11#####.##.#$######EV: 9Int: 14#......#.#.......SH: 0Dex: 12##.#.##...........XL:  2 Next: 51% Place: Dungeon:2#..†....#.@**.....Noise: ---------  Time: 1120.5 (0.0)#..######.##.***..e) +0 war axe#..........# ...**~|j MCast: Shock#.##....#..# ....Gem (7880) #.##.#.##..# ...#.##.#.##..# .>w   dart slug#.##.#.....# .#.##.#####.##.##.# .#Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug.~|j9M w........=1.5 (179~|j!R ~|jK` onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug. _The dart slug is moderately wounded.~|jg R  AutarchDCSS the Magician .. Mummy .. .##### Health: 22/22 ======================== #.. .....# Magic: 3/5==============---------- ~|j ......#.# AC: 5Str: 11 #####.##.#$######  EV: 9Int: 14 #......#.#.......  SH: 0Dex: 12 ##.#.##...........  XL:  2 Next: 51% Place: Dungeon:2 ~|jg 9#..†....#.@***....  Noise: =--------  Time: 1121.5 (0.0) ~|j #..######.##..**w.  e) +0 war axe ~|j #..........# .....  Cast: Shock~|j`  #.##....#..# ....  Gem (7879)  ~|j #.##.#.##..# ...  ~|j’ #.##.#.##..# .>  w   dart slug #.##.#.....# .  ~|j H#.##.#####.# #.##.# .# ~|j S_The dart slug is moderately wounded.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)~|jOAutarchDCSS the Magician..Mummy.. .#####Health: 22/22 ========================#.. .....#Magic: 3/5==============----------......#.#AC: 5Str: 11#####.##.#$######EV: 9Int: 14~|j!?#......#.#.......SH: 0Dex: 12##.#.##...........XL:  2 Next: 51% Place: Dungeon:2#..†....#.@***....Noise: =--------  Time: 1121.5 (0.0)#..######.##..****e) +0 war axe#..........# .....Cast: Shock#.##....#..# ....Gem (7879) #.##.#.##..# ...#.##.#.##..# .>~|jm-w   dart slug#.##.#.....# .#.##.#####.##.##.# .#~|j{Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|jAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.~|jcb~|jh.bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded.~|js .....w.b   bat (wandering)You encounter a bat.~|jF| `````The dart slug launches a dart at you.~|j:.b.......2.5 (18~|j@ _The slug dart hits you but does no damage.~|j  AutarchDCSS the Magician .. Mummy .. .##### Health: 22/22 ======================== #.. .....# Magic: 2/5=========--------------- ......#.# AC: 5Str: 11 #####.##.#$######  EV: 9Int: 14 #......#.#.......  SH: 0Dex: 12 ##.#.##...........  XL:  2 Next: 51% Place: Dungeon:2 #..†....#.@***.... [39;~|j49m Noise: =--------  Time: 1122.5 (0.0) #..######.##..*bw.  e) +0 war axe #..........# .....  Cast: Shock #.##....#..# ....  Gem (7878)  #.##.#.##..# ...  #.##.#.##..# .>  w   dart slug #.##.#.....# .  b   bat (wandering) #.##.#####.# #.##.# .# _The slug dart hits you but does no damage.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure) [22~|j#d Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)~|jMAutarchDCSS the Magician..Mummy.. .#####Health: 22/22 ========================#.. .....#~|j0OMagic: 2/5=========---------------......#.#AC: 5Str: 11#####.##.#$######EV: 9Int: 14#......#.#.......SH: 0Dex: 12##.#.##...........XL:  2 Next: 51% Place: Dungeon:2#..†....#.@***....Noise: =--------  Time: 1122.5 (0.0)#..######.##..****e) +0 war axe#..........# .....Cast: Shock#.##....#..# ....Gem (7878) #.##.#.##..# ...#.##.#.#[33~|jOm#..# .>w   dart slug#.##.#.....# .b   bat#.##.#####.##.##.# .#Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the bat.  The bat is severely wounded.The zap hits the dart slug.~|j 'b.b.b..w.3.5 (17~|jC  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the bat.  The bat is severely wounded.The zap hits the dart slug. _The dart slug is heavily wounded.~|j+e  AutarchDCSS the Magician .. Mummy .. .##### Health: 22/22 ======================== #.. .....# Magic: 1/5====-------------------- ......#.# AC: 5Str: 11 #####.##.#$######  EV: 9Int: 14 #......#.#.......  SH: 0Dex: 12 ##.#.##...........  XL:  2 Next: 51% Place: Dungeon:2 #..†....#.@*b*....~|j(f  Noise: =--------  Time: 1123.5 (0.0) #..######.##..**w.  e) +0 war axe #..........# .....  Cast: Shock #.##....#..# ....  Gem (7877)  #.##.#.##..# ...  #.##.#.##..# .>  w   dart slug #.##.#.....# .  b   bat #.##.#####.# #.##.# .# _The dart slug is heavily wounded.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; ~|jf28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)~|jj  AutarchDCSS the Magician .. Mummy .. .##### Health: 22/22 ======================== #.. .....# Magic: 1/5====-------------------- ......#.# AC: 5Str: 11 #####.##.#$######  EV: 9Int: 14 #......#.#.......  SH: 0Dex: 12 ##.#.##...........  XL:  2 Next: 51% Place: Dungeon:2 #..†....#.@b......  Noise: [~|j39;49m=--------  Time: 1123.5 (0.0) #..######.##....w.  e) +0 war axe #..........# .....  Cast: Shock #.##....#..# ....  Gem (7877)  #.##.#.##..# ...  #.##.#.##..# .>  w   dart slug #.##.#.....# .  b   bat #.##.#####.# #.##.# .# _The dart slug is heavily wounded.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: ~|j[39;49ma dart slug (heavily wounded, 100% to hit)w..b~|j .. ..  #..  ~|j4       #..†  ~|j  #.... .....   .... ~|jr  ...  .> ~|jW  .    ~|j:1--Contam: 10% 4.5 (16~|jV  Casting: Shock (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit) _You miscast Shock. Nothing appears to happen. The bat hits you.~|j%B  AutarchDCSS the Magician .. Mummy .. .##### Health: 21/22 ======================-- #.. .....# Magic: 0/5------------------------ ......#.# AC: 5Str: 11 ~|j,+#####.##.#$######  EV: 9Int: 14 Contam: 10%  #......#.#.......  SH: 0Dex: 12 ##.#.##...........  XL:  2 Next: 51% Place: Dungeon:2 #..†....#.@**.....  Noise: =--------  Time: 1124.5 (0.0) #..######.##b**w..  e) +0 war axe #..........# .....  Cast: Shock~|j #.##....#..# ....  Gem (7876)  #.##.#.##..# ...  ~|jcr#.##.#.##..# .>  w   dart slug #.##.#.....# .  b   bat #.##.#####.# #.##.# .# _You miscast Shock. Nothing appears to happen. The bat hits you.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j&Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)~|j)AutarchDCSS the Magician..Mummy.. .#####~|jHealth: 21/22 ======================--#.. .....#Magic: 0/5------------------------......#.#AC: 5Str: 11#####.##.#$######EV: 9Int: 14 Contam: 10% #......#.#.......~|jSH: 0Dex: 12##.#.##...........XL:  2 Next: 51% Place: Dungeon:2#..†....#.@**.....Noise: =--------  Time: 1124.5 (0.0)#..######.##b***..e) +0 war axe~|j_#..........# ...**Cast: Shock#.##....#..# ....Gem (7876) ~|jH+#.##.#.##..# ...#.##.#.##..# .>w   dart slug#.##.#.....# .b   bat#.##.#####.##.##.# .#Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|jAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.~|jN$b.~|jsU w.  The dart slug is severely wounded.~|jad......5.5 (1Shock5~|j0gu _The bat barely misses you. The bat hits you but does no damage.~|jD .b  You closely miss the bat.The bat is severely wounded.~|j !.b~|jIb.w.~|j }7.0 (1.53~|jf _The bat barely misses you.~|jM .. .. #.##### #.. .....# ......#.# #####.##.#$##......#.#.##.#.##.#..†....#..@b.#..######.##.w.#..........#..#.##....#..#...#.##.#.##..#....#.##.#.##..#.....>.#.##.#.....#......#.##.#####.#.###### ~|jP <.bb.~|jlQ 1w.~|j_ 2==802~|jb ~|jDf : _The bat hits you but does no damage.~|jF K .  You hit the dart slug.~|jƶ & ~|j g.b  You kill the dart slug!.b~|j b.~|j b.~|j zb   bat~|jH 3--659.5 (1.51~|j Y _You miss the bat. The bat hits you.~|jG .  You slash the bat!~|j,†~|j=--7% 831.069~|j~|jkG _You kill the bat!~|j03~|j8^ _No target in view!~|jxq3~|jQx~|jh{H _No target in view!~|j߹~|jߺ~|j~|jH _No target in view!~|jF ~|j) { _No target in view!~|jI ~|jJ ~|jQ ~|jT H _No target in view!~|j  _No target in view!~|j   You start resting. HP restored.~|jϏ~|j(0.0~|ju3==1====5-2.0 (18 _~|j~|j~|j#~|jG$~|j-*37~|j216~|j;5~|j=Z _Your magical contamination has completely faded away.~|j>j======4~|j?~|jB~|jCB3~|jD~|j_H~|jHB2~|jI~|jT1~|jVX0~|j_598~|jNd2=====7~|jue~|ji~|jtjX6~|jSpn5~|jr~|jmsB4~|j t~|jxn=====3~|jy~|jU}~|j9~B2~|j~|jh~|jB1~|j~|jɐX0~|j~|j~|j`C49~|j̖~|jܚ~|jk:8~|j~|j~|jBB7~|j~|j~|jdv3=====6~|js~|j!X5~|j\~|jȭ~|jB4~|j~|jX3~|jC~|j~|jYX=====2~|jr~|jX1~|j~|j~|jB0~|jK~|jhY39~|j~|jrX8~|j~|jX7~|j~|jX6~|jZ~|j~|jKv4=====5~|j~|j~|j}B4~|j~|j1X3~|je~|j~|j~B2~|j~|jan=====1~|j~|j~|jB0~|j~|jo29~|jX8~|jc~|j4X7~|j~|j 65~|j 5=====4~|j 4 _Magic restored.~|j32~|j#X1~|j$~|jS)~|j*n=====0~|j=2 _You now have 95 gold pieces (gained 18).19~|j3,~|jw6~|jC7X8~|j2:~|jAj  You encounter an endoplasm.~|jL ## #..  j..  ...  .. #.#####  #..# - ........#.#  #####.##.#.#######Shock~|jMr #......#.#........ ##.#.##............ #..†....#...†......j   endoplasm (asleep) #..######.##....... #..........#....... #.##....#..#.......~|jB_082.0 (50.0)~|jnm3.0 (517 _~|jv~|j~|jPW ## #.. j.. ... .. #.#####  #..#..@..#  ........#.#  #####.##.#.#  #......#.#.  ##.#.##.....  ~|jX#..†....#...†  #..######.#  ...   ~|jte ## #.. j.. ... .. #.#####  #..#..@..#  ........#.#  #####.##.#.#  #......#.#.  ##.#.##..... #..†....#...†  #..######.# ~|j,... ~|jE~|j~|j>~|jla _An endoplasm is nearby!~|jUH  AutarchDCSS the Magician  Mummy  Health: 23/23 ======================== ## Magic: 4/5===================----- #.. AC: 5Str: 11 j*. EV: 9Int: 14 **. SH: 0Dex: 12 .. #*#####  XL:  2 Next: 68% Place: Dungeon:2 #..#.*@..#  Noise: ---------  Time: 1183.0 (0.0) ........#.#  e) +0 war axe #####.##.#.####### ~|j#Il Cast: Shock #......#.#........  Gem (7817)  ##.#.##............  #..†....#...†......  j   endoplasm (asleep) #..######.##.......  #..........#.......  #.##....#..#....... _An endoplasm is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)~|j6AutarchDCSS the MagicianMummyHealth: 23/23 ========================##Magic: 4/5===================-----#..AC: 5Str: 11j..EV: 9Int: 14...SH: 0Dex: 12.. #.#####XL:  2 Next: 68% Place: Dungeon:2#..#..@..#Noise: ---------  Time: 1183.0 (0.0)........#.#e) +0 war axe#####.##.#.#######Cast: Shock#......#.#........Gem (7817) ##.#.##............#..†....#...†......j   endoplasm (asleep)~|jM#..######.##.......#..........#.......#.##....#..#....... _An endoplasm is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)~|j6Contam: 10% ~|j^4.0 (16~|j  Casting: Shock (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.~|jul  AutarchDCSS the Magician  Mummy  Health: 23/23 ======================== ## Magic: 3/5==============---------- #.. AC: 5Str: 11 j*. EV: 9Int: 14 Contam: 10%  **. SH: 0~|j:Dex: 12 .. #*#####  XL:  2 Next: 68% Place: Dungeon:2 #..#.*@..#  Noise: ---------  Time: 1184.0 (0.0) ........#.#  e) +0 war axe #####.##.#.#######  Cast: Shock #......#.#........  Gem (7816)  ~|jk##.#.##............  #..†....#...†......  j   endoplasm (asleep) ~|j`#..######.##.......  #..........#.......  #.##....#..#....... _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)~|j֊AutarchDCSS the MagicianMummyHealth: 23/23 ========================##Magic: 3/5==============----------#..AC: 5Str: 11j..EV: 9Int: 14 Contam: 10% ...SH: 0Dex: 12.. #.#####XL:  2 Next: 68% Place: Dungeon:2~|jՋx#..#..@..#Noise: ---------  Time: 1184.0 (0.0)........#.#e) +0 war axe#####.##.#.#######Cast: Shock#......#.#........Gem (7816) ##.#.##............#..†....#...†......j   endoplasm (asleep)#..######.##.......#..........#.......#.##....#..#....... _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  ~|jRxPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)~|j25.0 (15~|j@~|jL  Casting: Shock (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  ~|jSPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit) _You miscast Shock. Nothing appears to happen.~|jW  AutarchDCSS the Magician  Mummy  Health: 23/23 ======================== ## Magic: 2/5=========---------------~|j2 #.. AC: 5Str: 11 j*. EV: 9Int: 14 Contam: 20%  **. SH: 0Dex: 12 .. #*#####  XL:  2 Next: 68% Place: Dungeon:2 #..#.*@..#  Noise: ---------  Time: 1185.0 (0.0) ........#.#  e) +0 war axe #####.##.#.#######  Cast: Shock ~|j#......#.#........  Gem (7815)  ##.#.##............  #..†....#...†......  j   endoplasm (asleep) #..######.##.......  ~|j0#..........#.......  #.##....#..#....... _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 28% risk of failure)  ~|jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|jDAim: an endoplasm (asleep, 100% to hit)~|joAutarchDCSS the MagicianMummyHealth: 23/23 ========================##Magic: 2/5=========---------------#..AC: 5Str: 11**.EV: 9Int: 14 Contam: 20% **.SH: 0Dex: 12.. #*#####XL:  2 Next: 68% Place: Dungeon:2#..#.*@..#~|j0pNoise: ---------  Time: 1185.0 (0.0)........#.#e) +0 war axe#####.##.#.#######Cast: Shock#......#.#........Gem (7815) ##.#.##............#..†....#...†......j   endoplasm#..######.##.......#..........#.......#.##....#..#.......Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  ~|jqPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (asleep, 100% to hit)  The zap hits the endoplasm.~|j 0S~|jL j.  The endoplasm is severely wounded.....S   ball python (constriction, wandering)~|j<=6.0 (14 _You encounter a ball python.~|jy n  AutarchDCSS the Magician  Mummy  Health: 23/23 ======================== ## Magic: 1/5====-------------------- #.j AC: 5Str: 11 .S*~|j{  EV: 9Int: 14 Contam: 20%  .*. SH: 0Dex: 12 .. #*#####  XL:  2 Next: 68% Place: Dungeon:2 #..#.*@..#  Noise: =--------  Time: 1186.0 (0.0) ........#.#  e) +0 war axe #####.##.#.#######  Cast: Shock #......#.#........  Gem (7814)  ##.#.##............  #..†....#...†......  j   endoplasm #..######.##.......  S[37~|j{ m   ball python (constriction, wandering) #..........#.......  #.##....#..#....... _You encounter a ball python.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|j2| wAim: an endoplasm (severely wounded, 97% to hit)~|j   AutarchDCSS the Magician  Mummy  Health: 23/23 ======================== ## Magic: 1/5====-------------------- #..~|j  AC: 5Str: 11 .S. EV: 9Int: 14 Contam: 20%  ... SH: 0Dex: 12 .. #.#####  XL:  2 Next: 68% Place: Dungeon:2 #..#..@..#  Noise: =--------  Time: 1186.0 (0.0) ........#.#  e) +0 war axe #####.##.#.#######  Cast: Shock #......#.#........  Gem (7814)  ##.#.##............  ~|j; "#..†....#...†......  j   endoplasm #..######.##.......  S   ball python (constriction, wandering) #..........#.......  ~|j #.##....#..#....... Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j HAiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.~|j M ## #** .S* .*. ~|jv .. #*#####  #..#.*@..#    .  .  ~|j" F. .† S   ball python (constriction, wandering)   ~|jMi tS..S~|jp 1. ....~|j| n757.0 (13~|jf ~|j% M~|j{ Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line~|j : an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!~|j$+ ~|j/ ~|jk9 ~|j; F _Unknown command.~|j?  AutarchDCSS the Magician  Mummy  Health: 23/23 ======================== ## Magic: 0/5------------------------ #.. AC: 5Str: 11 ..S EV: 9Int: 14 Contam: 20%  .*. SH: 0Dex: 12 .. #*#####  XL:  2 Next: 75% Place: Dungeon:2 #..#.*@..#  Noise: =--------  Time: 1187.0 (0.0) ........#.#  e) +0 war axe #####.##.#.[~|j@33m#######  Cast: Shock #......#.#........  Gem (7813)  ##.#.##............  #..†....#...†......  S   ball python (constriction, wandering) #..######.##.......  #..........#.......  #.##....#..#....... _Unknown command.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 80% to hit)~|j  AutarchDCSS the Magician  Mummy  Health: 23/23 ======================== ## Magic: 0/5------------------------ #.. AC: 5Str: 11 ... EV: 9Int: 14 Contam: 20%  ... SH: 0Dex: 12 .. #.#####  XL:  2 Next: 75% Place: Dungeon:2 #..#..@..#  Noise: =--------  Time: 1187.0 (0.0) ........#.#  e) +0 war axe #####.##.#.#######  Cast: [39~|jN;49mShock #......#.#........  Gem (7813)  ##.#.##............  #..†....#...†......  S   ball python (constriction, wandering) #..######.##.......  #..........#.......  #.##....#..#....... Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 80% to hit)  The zap hits the ball python.~|j ## #*. .** .*. .. #*#####  #..#.*@..#    .  .  . .†   ~|j[..†...~|j98.0 (1Shock2~|j%~|j)MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (wandering, hasn't noticed you, 80% to hit)  The zap hits the ball python. _You kill the ball python!~|j ~|j Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|jM{ _You don't have enough magic to cast this spell.~|j* ~|j: y _Unknown command.~|j   Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|je ~|j { _You don't have enough magic to cast this spell.~|j  _Unknown command.~|jv"3~|j%~|j(F _Unknown command.~|jI~|jn1~|j`009~|jkf18867461====25048% 3~|js\62~|jB====41~|j{20~|j1799~|jW _You start resting.~|js.-.....~|j 12024.0)~|j-8 _Your magical contamination has completely faded away.~|jEI~|jG~|j8IX7~|j]h652=====4321=====0~|jb898~|jChn7~|j;mn6~|jo~|jpB5~|j6t~|j"M43=====3210=====798~|j.~|jX7~|j ~|jB6~|j~|jџ5~|jB4~|j~|j~|jX3~|j4=====2~|j8n1~|j0X0~|jȴ~|j5C69~|j(~|jt=====8~|j~|jB7~|js~|j~|jB6~|j ~|jX5~|j~|j43~|jEn2~|j%~|jm5=====1~|jY~|j<4 _Magic restored.~|jn0~|j~|j%c  You encounter a bat.~|jw#...#... #######... #........ ..†...: .... .. #.##### #..#@....#b..#.# ######.##.#.#######Shock #......#.#.. ##.#.##...... #..†....#...†......b   bat (asleep) #..######.##....... #..........#.......  #.##....#..#.......~|j40.0 (381.0 (3959~|ju~|j: _Found a parchment of Freezing Cloud.~|j8 #...  #...  #######...  #........  ..†...: .... .. #.#####  #..#@....#  b.........#.#  ######.##.#  #......#.#  ##.#.##.... ~|j~ #..†....#...†  #..##.  #.........   ~|jY  #...  #...  #######...  #........  ..†...: .... .. #.#####  #..#@....#  b.........#.#  ######.##.#  #......#.#  ##.#.##.... #..†....#...†  #..##. #.... ~|j]` ~|je ~|jq ~|ju Z _A bat is nearby!~|j  AutarchDCSS the Magician #...  Mummy #...  Health: 23/23 ======================== #######...  Magic: 4/5===================----- #........  AC: 5Str: 11 ..†...: EV: 9Int: 14 .... SH: 0Dex: 12 .. #.#####  XL:  2 Next: 79% Place: Dungeon:2 #..#@....#  Noise: ---------  Time: 1241.0 (0.0) b******...#.#  e) +0 war axe~|j[1K ######.##.#.#######  Cast: Shock #......#.#........  Gem (7759)  ##.#.##............  #..†....#...†......  b   bat (asleep) #..######.##.......  #..........#.......  #.##....#..#....... _A bat is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)~|j   AutarchDCSS the Magician #...  Mummy #...  Health: 23/23 ======================== #######...  Magic: 4/5===================----- #........  AC: 5Str: 11 ..†...: EV: 9Int: 14 .... SH: 0Dex: 12 ~|jq.. #.#####  XL:  2 Next: 79% Place: Dungeon:2 #..#@....#  Noise: ---------  Time: 1241.0 (0.0) ..........#.#  e) +0 war axe ######.##.#.#######  Cast: Shock #......#.#........  Gem (7759)  ##.#.##............  #..†....#...†......  b   bat (asleep) #..######.##.......  #..........#.......  #.##....#..#....... Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir -~|jo straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat.~|jd: #...  #...       .... ..     *******       †~|jF   ~|j^#.......~|jɲ82=2.0 (1Shock8~|j~|jNonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The zap hits the bat. _You kill the bat!~|jq  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j ~|j~|jz~|j" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|jN~|jQa~|jb~|j>k~|j3nF _Unknown command.~|jĭ  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|jt~|j|~|j΃~|j3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j~|j~|j~|jF _Unknown command.~|j   Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j( ~|j< ~|ji ~|j, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|jn 3~|jض ~|j F _Unknown command.~|j<976~|jA5~|jqC~|jXDB4~|j$P~|jwRX3~|jV~|j:XX2~|jd[~|j]X1~|j^~|jcn0~|jgY49~|jj~|jkn _You start resting.Magic restored.~|jz/..-~|jV,51.0 (9~|j5=====-2.0 (10.0)8 _~|j ~|jE~|jE~|jl~|j ~|j&~|j )X7~|j0,~|jSA65~|jJO ............ ....# #....# ##.....########......##...........#..†...#...........$...#.####### .##..#.....# ..........#.#######.##.#.########......#.#..##.#.##......#..†....#...†  You pick up a parchment of Freezing Cloud and begin reading...~|jZX15.0 (3.0)~|jN`~|j`~=====6.0 (44~|j g~|jiG _You add the spell Freezing Cloud to your library.~|jLu~|jbUn3~|jV~|jyWB2~|jX~|jP[~|j^~|jz_B1~|jp`~|jb~|j]e~|jeB0~|jf~|jh~|jn~|jnC39~|jNp~|jr~|j>x~|jOyB8~|jCz~|j|~|jq~|j}B7~|j~|j%~|jB6~|j~|jDM _You now have 102 gold pieces (gained 7).~|jn5~|j~|j~|j(B4~|jޙ~|j֛~|j~|j B3~|jǠ~|j\~|j~|jxB2~|j#~|jz~|j~|jB1~|j~|jy~|jX0~|jX~|j,'29~|j7 _You open the door.~|j~|jB8~|jx~|jC~|jX7~|j~|j@  There is an open door here.~|j~|jhI6 _~|j~|jR~|j~|jX5~|j'~|j#n4~|j~|ju~|jO B3~|j ~|j~|jnn  You encounter a frilled lizard.~|j..... ..~~.~#..... .~~~.~#...... .~≈~~~#...... ~~~~~##...l.....##.~≈.~≈#............~~≈≈≈≈... #.....~~≈≈≈≈ #... #@# ##.... #.###########..... ######....#...........Shock #≈≈~≈#....#..†........ #≈~≈~#....#........... +~≈~≈'........#.###### l   frilled lizard (wandering) #≈~≈~#....##..#.....# #≈≈~≈#............#.# #######.######.##.#.##~|j Ij77.0 (21.0)~|j!.~|j+ j   endoplasmYou encounter an endoplasm.~|j0f8.0 (222~|j7~|j|;; _The frilled lizard leaves your sight.~|jm=  AutarchDCSS the Magician ..... ..~j.~#  Mummy ..... .~*~.~#  Health: 23/23 ======================== ...... .~*~~~#  Magic: 4/5===================----- ...... ~*~~~## ... AC: 5Str: 11 ......##.*≈.~≈# ... EV: 9Int: 14 ........*~~≈≈≈≈ ... SH: 0Dex: 12 #....*~~≈≈≈≈ #... XL:  2 Next: 82% [~|j|T 40mPlace: Dungeon:2 #@# ##.... Noise: ---------  Time: 1278.0 (0.0) #.###########..... e) +0 war axe ######....#........... Cast: Shock #≈≈~≈#....#..†........ Gem (7722)  #≈~≈~#....#........... +~≈~≈'........#.###### j   endoplasm (wandering) #≈~≈~#....##..#.....#  #≈≈~≈#............#.#  #######.######.##.#.## _The frilled lizard leaves your sight.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)~|j1gAutarchDCSS the Magician..... ..~*.~#Mummy..... .~*~.~#Health: 23/23 ========================...... .~*~~~#Magic: 4/5===================-----...... ~*~~~##... AC: 5Str: 11......##.*≈.~≈#... EV: 9Int: 14........*~~≈≈≈≈... SH: 0Dex: 12~|j"3#....*~~≈≈≈≈ #... XL:  2 Next: 82% Place: Dungeon:2#@###.... Noise: ---------  Time: 1278.0 (0.0)#.###########..... e) +0 war axe######....#........... Cast: Shock#≈≈~≈#....#..†........ Gem (7722) #≈~≈~#....#...........+~≈~≈'........#.###### j   endoplasm#≈~≈~#....##..#.....##≈≈~≈#............#.########.######.##.#.##Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm.~|jz~j~≈~~|j+~..~|j4m=9.0 (11~|j-~|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)  The zap hits the endoplasm. _The endoplasm is moderately wounded.~|j  AutarchDCSS the Magician ..... ..~~.~#  Mummy ..... .~~j.~#  Health: 23/23 ======================== ...... .~*~~~#  Magic: 3/5==============---------- ~|jA:...... ~~*~~## ... AC: 5Str: 11 ......##.*≈.~≈# ... EV: 9Int: 14 ........*~~≈≈≈≈ ... SH: 0Dex: 12 #....*~~≈≈≈≈ #... XL:  2 Next: 82% Place: Dungeon:2 #@# ##.... Noise: =--------  Time: 1279.0 (0.0) ~|j#.###########..... e) +0 war axe ######....#........... Cast: Shock #≈≈~≈#....#..†........ Gem (7721)  #≈~≈~#....#........... +~≈~≈'........#.###### j   endoplasm~|j #≈~≈~#....##..#.....#  #≈≈~≈#............#.# ~|j1w #######.######.##.#.## _The endoplasm is moderately wounded.~|jaCasting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|jAiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|jyAim: an endoplasm (moderately wounded, 97% to hit)~|jǴAutarchDCSS the Magician..... ..~~*~#Mummy..... .~~*.~#Health: 23/23 ========================...... .~*~~~#Magic: 3/5==============----------...... ~~*~~##... AC: 5Str: 11......##.*≈.~≈#... EV: 9Int: 14........*~~≈≈≈≈... SH: 0Dex: 12#....*~~≈≈≈≈ #... XL:  2 Next: 82% Place: Dungeon:2#@###.... Noise: =--------  Time: 1279.0 (0.0)#.###########..... e) +0 war axe###~|j:S###....#........... Cast: Shock#≈≈~≈#....#..†........ Gem (7721) #≈~≈~#....#...........+~≈~≈'........#.###### j   endoplasm#≈~≈~#....##..#.....##≈≈~≈#............#.########.######.##.#.##Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm.~|j@z.j≈~~..~|jJf80.0 (10~|jQ~|jXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (moderately wounded, 97% to hit)  The zap hits the endoplasm. _The endoplasm is almost dead.~|j$  AutarchDCSS the Magician ..... ..~~.~#  Mummy ..... .~~j.~#  Health: 23/23 ======================== ...... .~*~~~#  Magic: 2/5=========--------------- ...... ~~*~~## ... AC: 5Str: 11 ......##.*≈.~≈# ... EV: 9Int: 14 ~|j{........*~~≈≈≈≈ ... SH: 0Dex: 12 #....*~~≈≈≈≈ #... XL:  2 Next: 82% Place: Dungeon:2 #@# ##.... Noise: =--------  Time: 1280.0 (0.0) #.###########..... e) +0 war axe ######....#........... Cast: Shock #≈≈~≈#....#..†........ Gem (7720)  ~|j#≈~≈~#....#........... +~≈~≈'........#.###### j   endoplasm #≈~≈~#....##..#.....#  #≈≈~≈#............#.#  #######.######.##.#.## ~|j8_The endoplasm is almost dead.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  ~|jPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)~|jR   AutarchDCSS the Magician ..... ..~~.~#  Mummy ..... .~~~.~#  Health: 23/23 ======================== ...... .~≈~~~#  Magic: 2/5=========--------------- ...... ~~~~~## ... AC: 5Str: 11 ......##.~≈.~≈# ... EV: 9Int: 14 .........~~≈≈≈≈ ... SH: 0Dex: 12 ~|jS #.....~~≈≈≈≈ #... XL:  2 Next: 82% Place: Dungeon:2 #@# ##.... Noise: =--------  Time: 1280.0 (0.0) #.###########..... e) +0 war axe ######....#........... Cast: Shock #≈≈~≈#....#..†........ Gem (7720)  #≈~≈~#....#........... +~≈~≈'........#.###### j   endoplasm #≈~≈~#....##..#.....#  #≈≈~≈#............#.#  ~|jT ,#######.######.##.#.##Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.~|jF^  ..... ..~~*~#  ..... .~~*.~#   .~*~~~#   ~~*~~##  *≈.~≈#  *  #....*  #@#  †.... ... +~≈~≈'........ ~|j(a     . ~|jI .~≈~~..~|j 91.0 (1Shock19~|j ~|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm!~|j0  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j_ ~|jl ~|j< ~|j} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|jr ~|jV$ ~|j* ~|j- F _Unknown command.~|j~|jy _Unknown command.~|j~|j~|j-~|j7%87~|jy&X6~|je'~|j*~|j*B5~|j+~|j-~|jQ.B4~|j/~|j2~|jN3B3~|j 4~|j*7X2~|j|8~|j:3=====1~|jq;~|j=X0~|j >~|jYCo09~|jhT`8=====76~|j8W~|jXX5~|j|43214=====069987~|j}~|j~|jƂ _You start resting.A frilled lizard comes into view.~|jl-..Shock......'........l   frilled lizard (wandering)........~|jk1303.0 (22.0)~|j=====-4.0 (236 _~|jR~|j~|jV- l.... ..~~.~#  ..... .~~~.~#  ...... .~≈~~~#  ...... ~~~~~##  ......##.~≈.~≈#  .........~~≈≈≈≈  #.....~~≈≈≈≈  #@#  #.# ######. ....#..† ... .... ....#  ..... ~|jG} l.... ..~~.~#  ..... .~~~.~#  ...... .~≈~~~#  ...... ~~~~~##  ......##.~≈.~≈#  .........~~≈≈≈≈  #.....~~≈≈≈≈  #@#  #.# ######. ....#..† ... .... ....# ..... _A frilled lizard is nearby!~|jx  AutarchDCSS the Magician l.... ..~~.~#  Mummy .*... .~~~.~#  Health: 23/23 ======================== ~|jy=..*... .~≈~~~#  Magic: 3/5==============---------- ...*.. ~~~~~## ... AC: 5Str: 11 ....*.##.~≈.~≈# ... EV: 9Int: 14 .....*...~~≈≈≈≈ ... SH: 0Dex: 12 #..*..~~≈≈≈≈ #... XL:  2 Next: 89% Place: Dungeon:2 #@# ##.... Noise: ---------  Time: 1304.0 (0.0) #.###########..... e) +0 war axe~|j+ ######....#........... Cast: Shock #≈≈~≈#....#..†........ Gem (7696)  #≈~≈~#....#........... +~≈~≈'........#.###### l   frilled lizard (wandering) #≈~≈~#....##..#.....#  #≈≈~≈#............#.#  ~|j#######.######.##.#.## _A frilled lizard is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight line~|j^Aim: a frilled lizard (wandering, hasn't noticed you, 62% to hit)~|j@ AutarchDCSS the Magician*.... ..~~.~#Mummy.*... .~~~.~#Health: 23/23 ========================..*... .~≈~~~#Magic: 3/5==============----------...*.. ~~~~~##... AC: 5Str: 11....*.##.~≈.~≈#... EV: 9Int: 14.....*...~~≈≈≈≈... SH: 0Dex: 12#..*..~~≈≈≈≈ #... XL:  2 Next: 89% Place: Dungeon:2#@#~|j B\##.... Noise: ---------  Time: 1304.0 (0.0)#.###########..... e) +0 war axe######....#........... Cast: Shock#≈≈~≈#....#..†........ Gem (7696) #≈~≈~#....#...........+~≈~≈'........#.###### l   frilled lizard (wandering)#≈~≈~#....##..#.....##≈≈~≈#............#.########.######.##.#.## _A frilled lizard is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 62% to hit)~|j.~|j~......~|jc=5.0 (1Shock5  Casting: Shock (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 62% to hit) _The zap misses the frilled lizard.~|j)  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|jq~|jG~|j~|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j3~|j=~|jC~|jFF _Unknown command.~|j  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j3~|j~|j~|j _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|jN~|jY~|j_~|jAbF _Unknown command.~|j͗  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|jy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j$~|j~|j~|jF _Unknown command.~|j= ~|j\ ~|j ~|j ~|j= n4~|j 32~|j/ X1~|j" ~|jS ~|j B0~|jv ~|j 4=====898~|j n7~|j ~|j B6~|j/ ~|j ~|j X=====5~|jl ~|j- ~|j B4~|jH ~|j ~|j B3~|jf ~|jD X2~|j ~|j^ n1~|jr ~|j B0~|j ~|j ~|j C79~|j ~|j ~|j B8~|j| ~|j7 n _You start resting.Magic restored.~|j/ &-~|j@ 0227.0)~|jK 5=====-3.0 (187 _~|jS ~|jf ~|jg ~|j9h ~|j.k ~|j&n ~|jn B6~|jv 5~|j J4=====3~|j ~|j֡ B2~|j/ ~|j| n1~|j ~|j+ ~|j ~|j- 0~|j  You encounter a goblin. It is wielding a +0 club.~|j < #. ~  #. .  #. ##~ ~#####. ...~≈.≈.. ~......#.#..~~~~#  ##..~~.~# #......##.~~~.~# .#.....@##.~≈~~~# ........##~~~~~## g#......##.~≈.~≈## Shock#.........~~≈≈≈≈# #####.....~~≈≈≈≈≈ # ####.#..≈≈≈≈≈ ##.. g   goblin (wandering) #.###########... ######....#......... #≈≈~≈#....#..†......~|j 230.0 (7.0)~|j m1.0 (869 _~|j ~|j" ~|jF #. ~  #. .  #. ##~  ~#####. ..  ~......#.#  #.......  #......#  .#.....@#  ........#  g#......#  #........  #####.....  ####.  #. ######. †~|j. #. ~  #. .  #. ##~  ~#####. ..  ~......#.#  #.......  #......#  .#.....@#  ........#  g#......#  #........  #####.....  ####.  #. ######. †~|jb0~|j6~|jM9] _A goblin is nearby!~|jla   AutarchDCSS the Magician #. ~  Mummy #. .  Health: 23/23 ======================== #. ##~  Magic: 4/5===================----- ~#####. ...~≈.≈..  AC: 5~|j9b Str: 11 ~......#.#..~~~~#  EV: 9Int: 14 #.......#..~~.~#  SH: 0Dex: 12 #......##.~~~.~#  XL:  2 Next: 89% Place: Dungeon:2 .#...**@##.~≈~~~#  Noise: ---------  Time: 1331.0 (0.0) .****...##~~~~~## . e) +0 war axe~|jc n g#......##.~≈.~≈## . Cast: Shock #.........~~≈≈≈≈# . Gem (7669)  #####.....~~≈≈≈≈≈ #. ####.#..≈≈≈≈≈ ##.. g   goblin (wandering) #.###########... ######....#......... #≈≈~≈#....#..†...... _A goblin is nearby!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 71% to hit)~|j AutarchDCSS the Magician#. ~Mummy#. .Health: 23/23 ========================#. ##~Magic: 4/5===================-----~#####. ...~≈.≈..AC: 5Str: 11~......#.#..~~~~#EV: 9Int: 14#.......#..~~.~#SH: 0Dex: 12#......##.~~~.~#XL:  2 Next: 89% Place: Dungeon:2.#...**@##.~≈~~~#Noise: ---------  Time: 1331.0 (0.0).****...##~~~~~##. e) +0 war axe*#......##.~≈.~≈## . Cast: Shock#.........~~≈≈≈≈# [40~|j; m. Gem (7669) #####.....~~≈≈≈≈≈ #.####.#..≈≈≈≈≈ ##.. g   goblin#.###########...######....#.........#≈≈~≈#....#..†......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 71% to hit)  The zap hits the goblin.  The goblin is severely wounded.~|j9c g......==2.0 (18~|jh ~|jj   Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 71% to hit)  The zap hits the goblin.  The goblin is severely wounded. _The goblin shouts!~|jO  AutarchDCSS the Magician #. ~  Mummy #. .  Health: 23/23 ======================== #. ##~  Magic: 3/5==============---------- ~#####. ...~≈.≈..  AC: 5Str: 11 ~......#.#..~~~~#  EV: 9Int: 14 #.......#..~~.~#  SH: 0Dex: 12 #......##.~~~.~#  XL:  2 Next: 89% Place: Dungeon:2 .#..***@##.~≈~~~#  Noise: ==-------  Time: 1332.0 (0.0)[40~|j7P;m .g**....##~~~~~## . e) +0 war axe .#......##.~≈.~≈## . Cast: Shock #.........~~≈≈≈≈# . Gem (7668)  #####.....~~≈≈≈≈≈ #. ####.#..≈≈≈≈≈ ##.. g   goblin #.###########... ######....#......... #≈≈~≈#....#..†...... _The goblin shouts!  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 71% to hit)~|jI  AutarchDCSS the Magician #. ~  Mummy #. .  Health: 23/23 ======================== #. ##~  Magic: 3/5==============---------- ~#####. ...~≈.≈..  AC: 5Str: 11 ~......#.#..~~~~#  EV: 9Int: 14 #.......#..~~.~#  SH: 0Dex: 12 #......##.~~~.~#  XL:  2 Next: 89% Place: Dungeon:2 .#.....@##.~≈~~~#  Noise: ==-------  Time: 1332.0 (0.0) .......[3~|j&K0m.##~~~~~## . e) +0 war axe .#......##.~≈.~≈## . Cast: Shock #.........~~≈≈≈≈# . Gem (7668)  #####.....~~≈≈≈≈≈ #. ####.#..≈≈≈≈≈ ##.. g   goblin #.###########... ######....#......... #≈≈~≈#....#..†......Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 71% to hit)  The zap hits the goblin.~|j&Q4 #. ~  #. .  #. ##~           .#..***  ****~|jR    .  ..        † ~|jN....$..~|jE93-3.0 (1Shock7~|jY~|jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (severely wounded, 71% to hit)  The zap hits the goblin. _You kill the goblin!~|j9  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j=~|jZ!- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j<"~|j)~|j<~|j@F _Unknown command.~|j   Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|jn~|jv~|j|~|j ~|jE_You can't see any susceptible monsters within range! (Use Z to cast anyway.)~|j-B~|jTK~|jR~|jUF _Unknown command.~|j S ~|j y _Unknown command.~|j 3~|j ~|j 0b~|j W  You start resting.~|j ..Shock......b   bat (wandering)~|jh ?~0~|j." You encounter a bat.~|j? -4.0 (1Shock6 _The bat leaves your sight.~|j 3~|jT ~|j: ~|j< 54~|j X3~|jG ~|j ~|j e  A bat comes into view.~|j -bShockb   bat (wandering)~|j ,7.0 (3.~|j S~|j 8.0 (4Shock2~|j ~|j 0 _The bat leaves your sight.~|jW 3~|je ~|j~|j"K1059~|j#v4=====8~|j$~|j(~|jW)B7~|jt*~|j-~|jt.B6~|j/~|j2~|j3B5~|j4~|j 8~|j8X=====4~|j;~|j@n3~|jMA~|jAB2~|jB~|jaF~|jGB1~|j]H~|jK~|j`LB0~|j(M~|jO~|jRp  A frilled lizard comes into view.~|jg\lShockl   frilled lizard (wandering)~|jK`Ib50.0 (12.0)~|jjb   batl   frilled lizard (wandering)~|jmn1.0 (1349 _~|jt~|jw~|je7   AutarchDCSS the Magician #. ~  Mummy #. .  Health: 23/23 ======================== #. ##~  Magic: 3/5==============---------- b#####. ...~≈.≈..  AC: 5Str: 11 l*.....#.#..~~~~#  EV: 9Int: 14 #**.....#..~~.~#  SH: 0Dex: 12 ~|jI8 #..**..##.~~~.~#  XL:  2 Next: 93% Place: Dungeon:2 .#....*@##.~≈~~~#  Noise: ---------  Time: 1351.0 (0.0) .$......##~~~~~## . e) +0 war axe .#......##.~≈.~≈## . Cast: Shock #.........~~≈≈≈≈# . Gem (7649)  #####.....~~≈≈≈≈≈ #. ####.#..≈≈≈≈≈ ##.. b   bat (wandering) #.###########... l   frilled lizard (wandering) ######....#......... ~|jyA V#≈≈~≈#....#..†...... _A frilled lizard comes into view.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 62% to hit)~|j8AutarchDCSS the Magician#. ~Mummy#. .Health: 23/23 ========================#. ##~Magic: 3/5==============----------b#####. ...~≈.≈..AC: 5Str: 11~|j?:**.....#.#..~~~~#EV: 9Int: 14#**.....#..~~.~#SH: 0Dex: 12#..**..##.~~~.~#XL:  2 Next: 93% Place: Dungeon:2.#....*@##.~≈~~~#Noise: ---------  Time: 1351.0 (0.0).$......##~~~~~##. e) +0 war axe.#......##.~≈.~≈## . Cast: Shock#.........~~≈≈≈≈# . Gem (7649) #####.....~~≈≈≈≈≈ #.####.#..≈≈≈≈≈ ##.. b   bat (wandering)#.###########... l   frilled lizard (wandering)######....#.........[~|jl;i17;14H#≈≈~≈#....#..†...... _A frilled lizard comes into view.Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 62% to hit)~|j}~b  Casting: Shock (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 62% to hit)  The zap misses the frilled lizard..b~|jX.b~l~|j^.....bl~|jڋm=2.0 (18~|jݓ~|j8 _The frilled lizard hisses angrily.~|j>  AutarchDCSS the Magician #. ~  Mummy #. .  Health: 23/23 ======================== #. ##~  Magic: 2/5=========--------------- ~#####. ...~≈.≈..  AC: 5Str: 11 ~l*....#.#..~~~~#  EV: 9Int: 14 #.b*....#..~~.~#  SH: 0Dex: 12 ~|jM#...**.##.~~~.~#  XL:  2 Next: 93% Place: Dungeon:2 .#.....@##.~≈~~~#  Noise: =--------  Time: 1352.0 (0.0) .$......##~~~~~## . e) +0 war axe .#......##.~≈.~≈## . Cast: Shock #.........~~≈≈≈≈# . Gem (7648)  #####.....~~≈≈≈≈≈ #. ####.#..≈≈≈≈≈ ##.. b   bat #.###########... l   frilled lizard ######....#......... #≈≈~≈#....#..†...... _The frilled lizard hisses angrily.  Casting: Shock (safe; 28% risk of failure)  ~|j;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (62% to hit)~|j+  AutarchDCSS the Magician #. ~  Mummy #. .  Health: 23/23 ======================== #. ##~  Magic: 2/5=========--------------- ~#####. ...~≈.≈..  AC: 5Str: 11 ~......#.#..~~~~#  EV: 9Int: 14 #.b.....#..~~.~#  SH: 0Dex: 12 #......##.~~~.~#  XL:  2 Next: 93% Place: Dungeon:2 .#.....@##.~≈~~~#  Noise: =--------  Time: 1352.0 (0.0) ~|jE`.$......##~~~~~## . e) +0 war axe .#......##.~≈.~≈## . Cast: Shock #.........~~≈≈≈≈# . Gem (7648)  #####.....~~≈≈≈≈≈ #. ####.#..≈≈≈≈≈ ##.. b   bat #.###########... l   frilled lizard ######....#......... #≈≈~≈#....#..†......Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (62% to hit)  The zap misses the bat. The zap hits the frilled lizard.~|j  #. ~  #. .  #. ##~  *   ~**  #.**  #...**               †~|j@.b.b~|j$.b~|jBK~†..~|jW3=====63.0 (17~|j)~|jqonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (62% to hit)  The zap misses the bat. The zap hits the frilled lizard. _You kill the frilled lizard!~|jl  AutarchDCSS the Magician #. ~  Mummy #. .  Health: 23/23 ======================== #. ##~  Magic: 2/5=========--------------- ~#####. ...~≈.≈..  AC: 5Str: 11 ~†.....#.#..~~~~#  EV: 9Int: 14 #.......#..~~.~#  SH: 0Dex: 12 #......##.~~~.~#  XL:  2 Next: 96% Place: Dungeon:2 .#....b@##.~≈~~~#  Noise: =--------  Time: 1353.0 (0.0)[~|jy10;9H .$......##~~~~~## . e) +0 war axe .#......##.~≈.~≈## . Cast: Shock #.........~~≈≈≈≈# . Gem (7647)  #####.....~~≈≈≈≈≈ #. ####.#..≈≈≈≈≈ ##.. b   bat #.###########... ######....#......... #≈≈~≈#....#..†...... _You kill the frilled lizard!Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (65% to hit)~|j  AutarchDCSS the Magician #. ~  Mummy #. .  Health: 23/23 ======================== #. ##~  Magic: 2/5=========--------------- ~#####. ...~≈.≈..  AC: 5Str: 11 ~†.....#.#..~~~~#  EV: 9Int: 14 #.......#..~~.~#  SH: 0Dex: 12 #......##.~~~.~#  XL:  2 Next: 96% Place: Dungeon:2 .#...b.@##.~≈~~~#  Noise: =--------  Time: 1353.0 (0.0) ~|j.$......##~~~~~## . e) +0 war axe .#......##.~≈.~≈## . Cast: Shock #.........~~≈≈≈≈# . Gem (7647)  #####.....~~≈≈≈≈≈ #. ####.#..≈≈≈≈≈ ##.. b   bat #.###########... ######....#......... #≈≈~≈#....#..†......Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (65% to hit)  You miscast Shock. Nothing appears to happen..b.~|j~ #. ~  #. .  #. ##~                       †~|jContam: 10% 4.0 (16~|j~|j onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (65% to hit)  You miscast Shock. Nothing appears to happen. _The bat hits you but does no damage.~|j[s  AutarchDCSS the Magician #. ~  Mummy #. .  Health: 23/23 ======================== #. ##~  Magic: 1/5====-------------------- ~#####. ...~≈.≈..  AC: 5Str: 11 ~†.....#.#..~~~~#  EV: 9Int: 14 Contam: 10%  #.......#..~~.~#  SH: 0Dex: 12 #......##.~~~.~#  XL:  2 Next: 96% Place: Dungeon:2 .#....*@##.~≈~~~#  Noise: =--------  Time:~|jv5 1354.0 (0.0) .$..b*..##~~~~~## . e) +0 war axe .#......##.~≈.~≈## . Cast: Shock #.........~~≈≈≈≈# . Gem (7646)  #####.....~~≈≈≈≈≈ #. ####.#..≈≈≈≈≈ ##.. b   bat #.###########... ######....#......... #≈≈~≈#....#..†...... _The bat hits you but does no damage.  Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (65% to hit)~|j5AutarchDCSS the Magician#. ~Mummy#. .Health: 23/23 ========================#. ##~Magic: 1/5====--------------------~#####. ...~≈.≈..AC: 5Str: 11~†.....#.#..~~~~#EV: 9Int: 14 Contam: 10% #.......#..~~.~#SH: 0Dex: 12#......##.~~~.~#XL:  2 Next: 96% Place: Dungeon:2.#....*@##.~≈~~~#Noise: =--------  Time: 1354.0 (0.0).$..**..##~~~~~##. e) +0 war axe.#**....##.~≈.~≈## . Cast: Shock~|jc#.........~~≈≈≈≈# . Gem (7646) #####.....~~≈≈≈≈≈ #.####.#..≈≈≈≈≈ ##.. b   bat#.###########...######....#.........#≈≈~≈#....#..†......Casting: Shock (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (65% to hit)  The zap hits the bat.~|j Bb..b~|j4 ...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 28% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (65% to hit)  The zap hits the bat.  The bat is severely wounded.~|j1 e5.0 (15~|j[" ~|j % : _The bat hits you but does no damage.~|ju ~|j y _Unknown command.~|j b.  You miss the bat.The bat is severely wounded.b..b.~|j ~|j g6.5 (1.54~|j`~|jlu _The bat hits you but does no damage. The bat barely misses you.~|j w #.# ~~~|j  #.# .~~ #.###~.~#####.#...~≈.≈...~†.....#.#..~~~~# #.#..~~.~# #......##.~~~.~# .#...b@.##.~≈~~~#~.$......##~~~~~## .#......##.~≈.~≈##  #...~~≈≈≈≈#  #####.....~~≈≈≈≈≈ # ####.#..≈≈≈≈≈ ## #.## ######....# #≈≈~≈#....#..†~|jS b.~|jb .b~|j 703 _The bat closely misses you.~|j .b  You barely miss the bat.The bat is severely wounded.~|j b.~|j~|j2--9.0 (1.51 _The bat closely misses you. The bat hits you.~|j5k #.# ~~~ #.# .~~~ #.###~.~.~#####.#...~≈.≈.. .~†.....#.#..~~~~# #.#..~~.~# #......##.~~~.~# .#..b@..##.~≈~~~#≈~.$......##~~~~~##.#......##.~≈.~≈##≈ #...~~≈≈≈≈# #####.....~~≈≈≈≈≈ ####.#..≈≈≈≈≈ ## #.#### ######....# #≈≈~≈#....#..†~|jK7D.b.b.~|jk }6000~|j~|jP _The bat barely misses you.~|jn b.  You closely miss the bat.The bat is severely wounded.~|j .b~|j# b.~|j_-~|j07% 1.5 (1.539~|j8~|j; ~|j<h_The bat hits you but does no damage. The bat closely misses you.~|jn= #.# ~~≈ #.# .~~~~ #.###~. ~~.~#####.#...~≈.≈...~†.....#.#..~~~~# #.b.....#..~~.~# #..@...##.~~~.~# .#......##.~≈~~~# ≈~.$......##~~~~~~...###.~≈.~≈##~≈. #.........~~≈≈≈≈#≈≈ #####.....~~≈≈≈≈≈ ≈####.#..≈≈≈≈≈ # #.########### ######....#..b.~|jt.b~|j93~|jm==5208~|j ~|jT: _The bat hits you but does no damage.~|j$~|j~ .# ≈~ .# .~~~ #.###~. ~~.~#####.#...~≈.≈..~..~†...b.#~.#.. #.~~~. .#.~≈~~~ ≈~.$~~~~~## ~...##.~≈.~≈#~≈..#.........#≈. #####.....~~≈≈####.#..≈≈≈≈≈  #.###########.b~|j~|jP~|j2--2=====337~|j~|j8L _The bat hits you but does no damage. The bat hits you.~|j|..#.#~ #.# ~~ ≈~ #.# .~~ ~~~ #.###~. ~~.~#####.#...~≈.≈.. ~..~†.....#.#..~~~~# #...@b..#..~~.~# #......##.~~~.~# .#......##.~≈~~~# ≈~.$......##~~~~~## ~.~≈..#...~~≈≈≈≈# ≈≈.≈≈ ####.#..≈≈≈≈≈ ##.#..b~|j:b.~|j~|jz146~|jC~|j": _The bat hits you but does no damage.~|jBG .  You slash the bat!~|jK †You kill the bat!~|jM!AutarchDCSS the Trooper.#Mummy.#Health: 22/23 ======================--~#.# ~~Magic: 2/5=========---------------~|jQ≈~#.# .~~AC: 5Str: 11~~~ #.###~.EV: 9Int: 14~~.~#####.#...~≈.≈..SH: 0Dex: 12~..~†.....#.#..~~~~#XL:  2 Next: 100% Place: Dungeon:2#...@†..#..~~.~#Noise: =--------  Time: 1366.0 (1.5)#......##.~~~.~#e) +0 war axe.#......##.~≈~~~#Cast: Shock≈~.$......##~~~~~##Gem (7634) ~...#......##.~≈.~≈##~≈..#.........~~≈≈≈≈#≈≈. #####.....~~≈≈≈≈≈≈≈####.#..≈≈≈≈≈~|jR[m ## #.###########.  _The bat hits you but does no damage. The bat closely misses you. _The bat hits you but does no damage. _The bat hits you but does no damage. The bat hits you. _The bat hits you but does no damage.  You slash the bat!  You kill the bat! _Your magical contamination has completely faded away.  You have reached level 3!~|jx/  --more--~|jm  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ~|jb!7/28=7---33 0% Shock~|j(~|j ,U _You feel stronger. x2~|jzg~|j  HP restored.  You encounter a goblin. It is wielding a +0 dagger.~|j8==Shockg   goblin (wandering)~|j(0.0~|jt-7.0 (13 _~|j~|j ~|jQ .# .# ~ #.# ~~  ≈~ #.# .~~  ~~~ #.###~.  ~~.~#####.#  ~..~†.....#.#  ~|jg#...@†..#  #......##  .#......#  ≈~.$......#  ~g..#......#  ~≈..#.......  ≈≈. #####....  ≈≈ ####.# ~|jK .# .# ~ #.# ~~  ≈~ #.# .~~  ~~~ #.###~.  ~~.~#####.#  ~..~†.....#.#  #...@†..#  #......##  .#......#  ≈~.$......#  ~g..#......# ~≈..#.......  ≈≈. #####.... ≈≈ ####.# -~|jTs _A goblin is nearby!~|jɡ  AutarchDCSS the Trooper .# Mummy .# Health: 28/28 ======================== ~ #.# ~~  Magic: 1/7===--------------------- ≈~ #.# .~~  AC: 5Str: 13 ~~~ #.###~.  EV: 9Int: 14 ~~.~#####.#...~≈.≈..  SH: 0Dex: 12 ~..~†.....#.#..~~~~#  XL:  3 Next:  0% Place: Dungeon:2 #...@†..#..~~.~#  Noise: ---------  Time: 1367.0 (0.0) #.[0;10;~|j 1m**...##.~~~.~#  e) +0 war axe .#*.....##.~≈~~~#  Cast: Shock ≈~**......##~~~~~##  Gem (7633)  ~g*.#......##.~≈.~≈##  ~≈..#.........~~≈≈≈≈#  g   goblin (wandering) ≈≈. #####.....~~≈≈≈≈≈  ≈≈ ####.#..≈≈≈≈≈ ## #.###########. _A goblin is nearby!Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 71% to hit)~|jAutarchDCSS the Trooper.#Mummy.#Health: 28/28 ========================~#.# ~~Magic: 1/7===---------------------≈~#.# .~~AC: 5Str: 13~~~ #.###~.EV: 9Int: 14~~.~#####.#...~≈.≈..SH: 0Dex: 12~..~†.....#.#..~~~~#XL:  3 Next:  0% Place: Dungeon:2#...@†..#..~~.~#Noise: ---------  Time: 1367.0 (0.0)~|j#.**...##.~~~.~#e) +0 war axe.#*.....##.~≈~~~#Cast: Shock≈~**......##~~~~~##Gem (7633) ~**.#......##.~≈.~≈##~≈..#.........~~≈≈≈≈#g   goblin≈≈. #####.....~~≈≈≈≈≈≈≈####.#..≈≈≈≈≈ ###.###########.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 71% to hit)The zap hits the goblin.  The goblin is moderately wounded.~|jg!.g~|jJp[....$~|jyn==8.0 (12~|jh~|jL  Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 71% to hit)The zap hits the goblin.  The goblin is moderately wounded. _The goblin shouts!~|j  AutarchDCSS the Trooper .# Mummy .# Health: 28/28 ======================== ~ #.# ~~  Magic: 0/7------------------------ ≈~ #.# .~~  AC: 5Str: 13 ~|j~~~ #.###~.  EV: 9Int: 14 ~~.~#####.#...~≈.≈..  SH: 0Dex: 12 ~..~†.....#.#..~~~~#  XL:  3 Next:  0% Place: Dungeon:2 #...@†..#..~~.~#  Noise: ==-------  Time: 1368.0 (0.0) #.**...##.~~~.~#  e) +0 war axe .#*.....##.~≈~~~#  Cast: Shock ≈~**......##~~~~~##  Gem (7632)  ~.g.#[m......##.~≈.~≈##  ~≈..#.........~~≈≈≈≈#  g   goblin ≈≈. ~|jw#####.....~~≈≈≈≈≈  ≈≈ ####.#..≈≈≈≈≈ ## #.###########. _The goblin shouts!  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 71% to hit)~|j55AutarchDCSS the Trooper.#Mummy.#Health: 28/28 ========================~#.# ~~Magic: 0/7------------------------≈~#.# .~~AC: 5Str: 13~~~ #.###~.EV: 9Int: 14~~.~#####.#...~≈.≈..SH: 0~|j6Dex: 12~..~†.....#.#..~~~~#XL:  3 Next:  0% Place: Dungeon:2#...@†..#..~~.~#Noise: ==-------  Time: 1368.0 (0.0)#.**...##.~~~.~#e) +0 war axe.#*.....##.~≈~~~#Cast: Shock≈~**......##~~~~~##Gem (7632) ~.*.#......##.~≈.~≈##~*..#.........~~≈≈≈≈#g   goblin≈≈. #####.....~~≈≈≈≈≈≈≈####.#..≈≈≈≈≈ ###.###########.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j7RAiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 71% to hit)  The zap hits the goblin.~|jb2g....$≈-9.0 (1Shock1~|j~|jM~|jMConfirm with . or Enter, or press ? or * to list all spells.~|j}Aim~|jV!  ~|jTPress: ? - help, Shift-Dir - straight line~|jdY: a goblin, wielding a +0 dagger (mod~|j9erately wounded, 71% to hit)  ~|j!The zap hits the goblin. ~|jP_The goblin is heavily wounded.~|j N  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-~|jd e _You don't have enough magic to cast this spell.~|j3 ~|j ~|j ~|j F _Unknown command.~|j,u   Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~|j{ ~|jk~ e _You don't have enough magic to cast this spell.~|jU 3~|j^_ ~|j` F _Unknown command.~|j~|j~|jy~|jޏF _Unknown command.~|jl.# .#~#.# ~~ ≈~ #.# .~~ ~~~ #.###~. ~~.~#####.#...~≈.≈.. ~..~†.....#.#..~~~~# #....†..#..~~.~# #..@...##.~~~.~#.#......##.~≈~~~#≈~g$......##~~~~~##~...#......##.~≈.~≈## ~≈..#.........~~≈≈≈≈# ≈≈. #####.....~~≈≈≈≈≈ ≈≈ ####.#..≈≈≈≈≈ # #.###############....#.....~|jn!.g~|j;v~|jw~|j0xi-700 _~|j~|jÁ~|j  .#~~. #.# ~~ ≈~~ #.# .~~ ~~~~ #.###~. ~~.~#####.#...~≈.≈.. ~..~†.....#.#..~~~~# #....†..#..~~.~# #......##.~~~.~#.#.@....##.~≈~~~#~~≈~.g......##~~~~~##.~...#......##.~≈.~≈##.~≈..#.........~~≈≈≈≈#.≈≈. #####.....~~≈≈≈≈≈.≈≈ ####.#..≈≈≈≈≈#  #.###############....#..... #≈≈~≈#....#..†g$~|j} ~|j {-129~|j ~|j ~|jJ  You barely miss the goblin.The goblin is heavily wounded.~|jGK o=2.5 (1.58~|jbS ~|jf @ _The goblin hits you but does no damage. x2~|jɤ .  You hit the goblin.)~|j 1===14.06~|j~|j@J _You kill the goblin!~|j(~|j~|j'~|jH _No target in view!~|j _No target in view!~|j ~|j7~|j~|j"H _No target in view!~|j _No target in view!~|jc~|j~|j~|jH _No target in view!~|jW~|j~|j/~|jC _No target in view!~|j'~|jG:~|j5 _~|j&X4~|j3~|j~|jˬV===2~|j~|j(~|jP1~|j\~|jԶB0~|j*~|jA~|jC19~|j#~|j$~|jB8~|j ~|jX7~|j~|j~|jiz2===6~|jl~|j~|j?B5~|j~|jM~|jB4~|j}~|j~|jB3~|j~|j~|jV===2~|jU~|j~|jIB1~|js~|jX0~|j~|j~|jC09~|j ~|j X8~|j ~|j< ~|j B7~|j ~|j< ~|j {3====6~|j ~|j ~|jR B5~|j ~|j; ~|j B4~|j ~|j ~|jE B3~|j ~|j# ~|j$ W====2~|j% ~|jt) B1~|j* ~|jf+ ~|jS/ ~|j/ B0~|j71 ~|j4 ~|jC5 D599~|j47 ~|j9: X8~|j; ~|jcD 7~|jE t4===6~|jF ~|j+K ~|jK :5~|jM ~|j?P ~|jP B4~|jR ~|jY ~|jZ B3~|jy] ~|jSa ~|jnb V===2~|jc ~|j?g ~|jg B1~|jm ~|jxr ~|jt P0~|jx C89~|jy ~|jz ~|j~ ~|j  B8~|j ~|j1 ~|j B7~|j ~|jÉ ~|j> u5====6~|j ~|j= ~|jЏ B5~|jU ~|j ~|j@ B4~|j ~|j ~|j[ B3~|jÜ ~|j* ~|j W====2~|j ~|j ~|j B1~|j\ ~|j ~|j B0~|j ~|j ~|j) C79~|jѳ ~|jq ~|j :8~|j- ~|j X7~|j$ ~|j< ~|jD >6===6543===2~|jD a1069~|j ~|j B8~|j ~|jH n7~|j[ 7====6~|j& 4 _Magic restored.~|j ~|j] B5~|j ~|j ~|j~% X4~|j_' ~|j- %  ~|j$. )You now have 112 gold pieces (gained 10).~|j. B3~|j0 ~|jh7 < _You see here a +0 club.~|j = m====2~|j> ~|j0A ~|jlE B1~|j=F ~|jG ~|jJ ~|jM ~|jmN B0~|jO ~|jT ~|jW ~|jX C59~|j,Z ~|jR] ~|j>a ~|ja B8~|jc ~|jdf ~|ji ~|jj B7~|jck ~|jm ~|jp ~|jq B6~|j&s ~|jju ~|jw c  You encounter a bat.~|j$ 5...~~≈~.)......##~~~~~##....~...#......##.~≈.~≈#....~≈..#.........~~≈≈≈≈#...≈≈..#####.....~~≈≈≈≈##..≈≈...# ####.#..≈≈≈≈###≈≈#..# #.#########≈#..# ######....#..#≈#..# #≈≈~≈#....#..###@.# #≈~≈~#....#..- #.......+~≈~≈'.......~|j  #......###≈~≈~#....##.Shock #b.....# #≈≈~≈#....... #......# #######.##### #......# #.##... b   bat (asleep) #......# #.##.#.#......# #.#..† #.#..##~|j 1444.0 (70.0)~|j -5.0 (715 _~|jљ ~|j ~|j  ). ....~...# ..# ..## ...#  ###≈≈#..#  ##≈#..#  #≈#..# ~|j  ###@.#  #.......+ #......### #b.....#  #......#  #......#  #......#  #......# #.#..†~|jN  ). ....~...# ..# ..## ...#  ###≈≈#..# ~|jP  ##≈#..#  #≈#..#  ###@.#  #.......+ #......### #b.....#  #......#  #......#  #......#  #......# #.#..†~|jX ~|j[ ~|ja ~|jc Z _A bat is nearby!~|j߉X ). ....~...# ..# ~|j?..## ...#  ###≈≈#..#  ##≈#..#  #≈#..#  ###@.#  #.......+ #......### #b.....#  #......#  #......#  #......#  #......# #.#..†~|j9 ). ....~...# ..# ..## ...#  ###≈≈#..#  ~|j##≈#..#  #≈#..#  ###@.#  #.......+ #......### #b.....#  #......#  #......#  #......#  #......# #.#..†~|j~|j~|jJ~|jUZ _A bat is nearby!~|j]yc ....~...#......##.~≈.~≈ ....~≈..#.........~~≈≈≈ #...≈≈..#####.....~~ ##..≈≈...# ####.#.. ###≈≈#..# #.###### ##≈#..# ######....#. #≈#..# #≈≈~≈#....#####..###≈~≈~#....##..@....+~≈~≈'....###≈~≈~#....## #b.....# #≈≈~≈#..... #......# #######.#### #......# #.##.. #......# #.##.# #......# #.#..† #......# #.#..# #.#...~|j8{~|jr6.0 (1.0)4 _~|j~|jׇ~|j  ....~≈..#.........~~≈   #...≈≈..#####.....~~   ##..≈≈...# ####.#..   ###≈≈#..# #.#####   ##≈#..# ######....   #≈#..# #≈≈~≈#....#  ~|jl####..###≈~≈~#....#  .......+~≈~≈'....  ###≈~≈~#....#   #b.....# #≈≈~≈#.....   #......# #######.###   #......# #.##.   #......# #.##   #......# #.#..   #......# #.#..   ##.##### #.#..   #.#.#~|jX b.~|jOb~|jT h=73~|j$~|j(v _The bat closely misses you. The bat hits you but does no damage.~|j!b.~|j&.b.~|jH'.b~|j~|jg8.5 (1.52~|j$~|js'o _You miss the bat. The bat hits you but does no damage. x2~|jqG .  You hit the bat.~|jxS~|j̈́350.0Shock0~|j~|jKG _You kill the bat!~|jH~|j~|j~|jկH _No target in view!~|j~|j~|j ~|j* H _No target in view!~|j/~|j7~|jj<~|j1?H _No target in view!~|jm~|jt~|j?z~|j|H _No target in view!~|j@~|j~|j~|jH _No target in view!~|jZ~|jC ~|j ~|jA @ _No target in view!~|jF ~|jqO ~|jiS ~|jV ~|jFh _~|jj ~|jk J49 _~|js 8~|jt ~|jv ~|jw B7~|jx ~|jy ~|j)| ~|j| B6~|j3} ~|j~ ~|j ~|j B5~|j ~|j- ~|j ~|j~ B4~|jۅ ~|j% ~|j' ~|jщ B3~|j9 ~|j ~|j ~|jd B2~|jǎ ~|j ~|j/ X1~|j ~|j ~|j ~|j. B0~|j ~|j ~|j ~|j~ Y39~|j ~|j ~|jl X8~|jΟ ~|j: ~|j B7~|j0 ~|j ~|j ~|j+ B6~|j ~|j ~|j ~|j B5~|j ~|j_ ~|j ~|j B4~|j ~|jZ ~|jd X3~|j? ~|j ~|j ~|j B2~|j ~|j ~|j~ ~|j X1~|j$ 0~|j ~|j ~|j C29~|j ~|j ~|j ~|ju B8~|j ~|j ~|j ~|j1 B7~|j ~|j ~|j ~|j. B6~|j ~|j ~|j ~|jw B5~|j ~|j2 ~|j ~|j/ B4~|j ~|j ~|jL X3~|j ~|j ~|j} ~|j B2~|jA ~|j ~|j X1~|j> ~|j ~|j w0198~|j ~|j ~|j X7~|jH ~|j X6~|j ~|j ~|j$ ~|j X5~|j" ~|j ~|j X4~|j ~|j X3~|jB ~|j@ ~|j' X2~|j ~|j` ~|j ~|j B1~|j` ~|j ~|j ~|jB X0~|j` ~|j Y09~|j@ ~|j ~|j ~|jj B8~|j  ~|j ~|jz ~|j B7~|jo ~|j ~|jh ~|j X6~|j ~|j% ~|j X5~|j8! ~|j" ~|j# B4~|ji# ~|jE% ~|jv& ~|j& B3~|je' ~|j( ~|j* ~|j+ B2~|j+ ~|j - ~|jc/ X1~|j0 ~|jm7 0499~|j,9 ~|jS: ~|j[; X8~|j9< ~|jw> X7~|jC? ~|j@ ~|jA ~|jPB B6~|jB ~|jC ~|jE ~|jF B5~|j] ,~|je` n4~|jf 3~|jg ~|j{h B2~|jh ~|jj ~|jk ~|jl X1~|j*n ~|jo ~|jfp B0~|jp ~|jq ~|jbs ~|jt C89~|jt ~|ju ~|jKw ~|jx B8~|jx ~|jRy ~|jz ~|js{ B7~|jx| ~|j} ~|j~ ~|j  B6~|ja ~|j ~|j, ~|j X5~|j ~|j; ~|j B4~|j ~|j: ~|jֈ X3~|jz ~|jQ ~|j ~|j X2~|jԍ ~|j ~|j B1~|j ~|jǐ ~|jr ~|j B0~|ja ~|j ~|j ~|js C79~|jޖ ~|j ~|jJ ~|jՙ B8~|jB ~|j ~|jʜ ~|j[ X7~|jr ~|j͟ ~|jv X6~|ju ~|j ~|j B5~|j ~|j> ~|j ~|j X4~|j ~|j X3~|j ~|j| ~|jϭ ~|j X2~|j ~|j ~|j X1~|j ~|j ~|j X0~|jĵ ~|j4 ~|j C69~|j! ~|j ~|j X8~|jn ~|j ~|je ~|j B7~|jh ~|j ~|j- ~|j B6~|j ~|j ~|j M ~~. #.  ..>~~.≈~~. #.  ....~~~~~~. #.  .....~~~.~#####.  ...~.~~..~†.....  ..........#....†  .....~~~..#.....  #####......~~~.#)  #...@.....~~≈~.).....-534.0 (84.0) ~|j$  #.###......~...  #.# ......~≈..#.....  #.# ###...≈≈..###  #.# ##..≈≈...# ##  #.# ###≈≈#..#   #.# ##≈#..# ###  #.# #≈#..# #≈≈  #.#####..###≈~~|j ~|jb -5.0 (855~|j0 ~|js 6 _Found an escape hatch in the floor.~|jS ~|jT 3~|jX ~|j[ ~|j_b 43~|j,q 21~|jJr ~|jt ~|j+u B0~|ju ~|jw ~|jMz ~|jz C59~|j{ ~|j} ~|j! X8~|j( ~|j ~|jf ~|j B7~|j ~|j ~|jH X6~|j5 ~|jT ~|j ~|jv B5~|j ~|j ~|j< ~|j B4~|j^ ~|j ~|jg X3~|jp ~|j ~|jg  You enter the shallow water.Water Gem (7452) ~|jE ~|j N _Moving in this stuff is going to be slow.~|j ~|j{ B0~|j ~|jP ~|jM ~|j OGem (7449) ~|j ~|j ~|j- ~|j B8~|ju ~|j   You enter the shallow water.Water Gem (7447)  _Moving in this stuff is going to be slow.~|j {Gem (7446) ~|j! ~|j ~|j B5~|j` ~|j ~|j~|jB4~|jZ~|j~|j X3~|je ~|j ~|jD~|j B2~|jx~|j@~|j9~|jX1~|j~|j1X0~|j~|j~|jN( ## ≈###  ##### ≈≈##  #...###≈≈# ####  #.....#≈≈###@.#60.8 (25.8  #......≈≈..#.#<#.#  #......≈≈....###.#  #....~~~~..#...#.# ~~ ~|j) #..>~~.≈~~.###.#.# .~~  #....~~~~~~....#.###~.  #.....~~~.~#####.#...~≈.≈..  #...~.~~..~†.....#.#..~~~~#  #..........#....†..#..~~.~#~|jL/~|j3g1.8 (2639~|j7~|jX:9 _Found a stone staircase leading up.~|jU+~|j)/~|j5~|j8H _No target in view!~|j ~|j(~|js~|jH _No target in view!~|j! ~|jC( ~|j* ~|jG- H _No target in view!~|jGV ~|jW ~|jZ ~|j[ ~|j] ~|jg 8 _7~|jk P  There is a stone staircase leading up here.~|j n ~|jn I6 _~|jo ~|jGr ~|jIt ~|jt B5~|ju ~|jTw ~|j z X4~|jz ~|j0~ ~|jC n3~|j ~|j ~|j B2~|j: ~|j؎ ~|j ~|j X1~|j ~|j A  You enter the shallow water.~|j \Water Gem (7429) ~|j_ ~|j N _Moving in this stuff is going to be slow.~|j ~|j, OGem (7428) ~|j ~|j" l  You see here a frilled lizard skeleton.~|j ~|je I7 _~|j ~|jƴ ~|jڷ ~|j B6~|j ~|j ~|jſ ~|jx B5~|j ~|j- ~|j% ~|j B4~|jn ~|j ~|j ~|j@ B3~|j ~|j _  You see here a bat corpse.~|jh ~|j I2 _~|jV ~|j$ ~|j ~|j B1~|j ~|jM ~|j ~|j; B0~|jM ~|j ~|j ~|j[ C19~|jU ~|j ~|j( ~|j B8~|j ~|j ~|j A  You enter the shallow water.~|j] \Water Gem (7416) ~|j ~|j N _Moving in this stuff is going to be slow.~|j ~|j OGem (7415) ~|jP ~|j ~|j< |  You enter the shallow water.Water Gem (7414)  _Moving in this stuff is going to be slow.Gem (7413) ~|j n2~|j) 410~|j(. 09~|jv/ X8~|j0 ~|jy> 8≈~~≈≈...#≈~~≈~..# #.#####≈≈~~≈~~# ....... # ##~≈~~.# ....... #.# #.~~~~.# .<..... #.# #~~~~~~# ....... #.# #~~~≈~.######....... #.# #.~~.~~.....@.......92.6 (30 #.###~.~≈~..##########.. #.#...~≈.≈..# ..#.#..~~~~## .÷..#..~~.~# ...##.~~~.~# ...##.~≈~~~# ~|j? ...##~~~~~## ...... ...##.~≈.~≈## ......~|jOE ~|jTL f3.6 (317~|jP ~|jT 9 _Found a stone staircase leading up.~|ju1 ~|j2 3~|j4 ~|j_7 ~|jt8 B6~|jM@ 5~|jB ~|jGC B4~|jC ~|jzE ~|jG ~|jVH B3~|jI ~|jL P  There is a stone staircase leading up here.~|jWN ~|j O I2 _~|jO ~|j8S ~|jS ~|j#V n1~|juX ~|jX B0~|jY ~|j \ ~|j] ~|jQ^ D399~|j^ ~|j ` ~|ja ~|jb :8~|j-c ~|jd ~|je ~|jf B7~|jf ~|jg ~|ji ~|jj B6~|jj ~|jrk ~|j}m X5~|jn ~|jn ~|jp ~|jVq X4~|js ~|jtv n3~|j| 2~|j0~ ~|j~ B1~|j2 ~|jk ~|jt ~|j B0~|j} ~|j ~|j Y89~|j\ ~|j ~|jϊ ~|jL B8~|j ~|j\ ~|j X7~|j ~|j ~|j] ~|j B6~|j ~|j ~|j ~|j& B5~|j ~|jr ~|j= ~|j B4~|jŧ ~|j֩ ~|j ~|j B3~|j ~|j% ##### #...# ## #...###.+  #####...#...#  ............#  ####...#.##### #...#.....# #...#####.#~|jj a #.@.# #.# ##### #.# #.# ≈~~≈≈..#.# ≈~~≈~..# ##.######.  #### ≈≈~~≈~~# #......... ##..## ##~≈~~.# #......... .#.#<#.# #.~~~~.# #.<.......#.# #~~~~~~# #.........~|jd 0617.6 (24.0~|j* f8.6 (252~|j^ ~|j d _h - a scroll labelled XADODO UMADOPT~|j)~|js3~|j~|jn1~|j0~|jo79~|j8~|jS~|j ~|j X7~|j ~|j ~|jV X6~|j ~|j$ ~|j B5~|j: ~|jK ~|j ~|j X4~|j '~|j  You open the door.  You encounter an adder, a hobgoblin and a frilled lizard.~|jP ##### #...# ###♣♣♣♣ #...###@'..S♣ ~|j [#####...#...#♣gl♣ ............# ♣ Shock####...#.##### #...#.....# #...#####.# S   adder (asleep) #...# #.# g   hobgoblin (asleep) ##### #.# l   frilled lizard (wandering) #.#~|j! S.26.6 (8.0)  The frilled lizard hisses angrily. The hobgoblin shouts!~|j " 7l.~|j" /g.~|j* Sgl~|j8, ====7.6 (93~|j^1 ~|j3 / _The adder hisses angrily.~|jݼ##### #...# ###♣♣♣♣ #...###.'gSl♣#####...#.@.#♣..♣ ............# ♣ ####...#.#####  #...#.....# #...#####.# #...# #.# ##### #.# #.#≈~~≈≈.. #.#~|j#.l.g.Sg   hobgoblinl   frilled lizard----8.6 (12~|j9 ##### #...# ###♣♣♣♣ #...###.g.l.♣#####...#...#♣S.♣ .........@..# ♣ ####...#.#####  #...#.....# #...#####.# #...# #.# ##### #.# #.#≈~~≈≈.. #.# ≈~~≈~..# ##.######.~|j 2S~|jr F'g~|jk .~|j6 lS   adderg   hobgoblin~|j }----91~|j^ ~|jL ~|jw ~|jM :~|j~|jO~|j~|jۥ~|j <#####...# ###♣♣♣♣..###.'S..#####...#..g#♣l............#  ####...#@#####  #...#.....##...#####.##...# ####≈~~≈≈..~..# ##.######. ## ≈≈~~≈~~........S.l.l   frilled lizard300~|j ~|jC######...# ###♣♣♣♣#...###.Sl..♣ #####...#..g#♣..♣ ............# ♣ ####...#.#####  #...#.@...# #...#####.# #...# #.# ##### #.#  ≈~~≈≈..#.#≈~~≈~..# ##.######. # ≈≈~~≈~~# #.........##~≈~~.~|j*~|j}1Shock69~|jG~|j~|j ##### #...# ###♣♣♣♣ #...###.Sl..♣ #####...#..g#♣..♣ ......# ♣ ####...#.##### #...#..@..# #...#####.# #...# #.# ##### #.# ~|j~|j\`28~|j~|jm~|j .g~|j g   hobgoblin~|j p3Shock7~|j1 ~|j ~|j: ##### #...# ###♣♣♣♣ #...###.Sl..♣ #####...#..g#♣..♣ ...S..# ♣ ####...#g##### #...#.@...# #...#####.# #...# #.# ##### #.#  #.# ≈~~≈≈.. #.#S   adder ≈~~≈~..# ##.######.g   hobgoblin # ≈≈~~≈~~# #. ## ##~≈~~.# #..g~|j;x.Sl~|jAl   frilled lizard~|jMC`46~|jH~|jUJ~|j|##### #...# ###♣♣♣♣ #...###.Sl..♣ #####...#..g#♣..♣ ...l..# ♣ ####...#S##### #...#g.@..# #...#####.# #...# #.# ##### #.# ≈~~≈≈.. #.# ≈~~≈~..# ##.######.  ≈≈~~≈~~# #. ~|j;.g~|jN.S~|j*l~|j.l   frilled lizard~|jh=55~|j~|jmW _The hobgoblin closely misses you.~|jT'.~|j.>l~|j>0g7.1 (1.53~|j5~|j 9 _You barely miss the hobgoblin. The hobgoblin barely misses you.~|j ; .  You slash the hobgoblin!.Sl .lYou kill the hobgoblin!~|j2 .l   frilled lizard78.62~|j ~|j S _The adder closely misses you.~|j!  You hit the adder but do no damage. The adder closely misses you.~|j" c40.10~|j& ~|jz) = _The adder bites you but does no damage.~|j>N  You hit the adder.  The adder is moderately wounded.~|jOc1.659~|jTW~|j\@ _The adder bites you but does no damage. x2~|jS  You hit the adder.  The adder is heavily wounded.~|jTb3.17~|jY~|j]~ _The adder completely misses you. The adder bites you but does no damage.~|j0I  You miss the adder.The adder is heavily wounded.4.66 _The adder bites you but does no damage. x2~|j  You hit the adder.  The adder is almost dead.~|j~|j7-6.14~|j~|jk _The adder completely misses you. The adder bites you.~|j+  You closely miss the adder.The adder is almost dead.~|j,6--7.63~|j1~|j4` _The adder misses you. The adder bites you.~|j8gi †You hit the adder.~|j j;.l~|jol   frilled lizard~|js7/29-289.1 _The adder misses you. The adder bites you.  You hit the adder. _You kill the adder!  Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!need to enable at least one skill for training.~|j~/  --more--~|jwh~|j9l6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   i - Spellcasting   2.6   2.1  +2           b - Maces & Flails   0.0   1.4  -2   j - Conjurations   0.7   1.4  -2  ~|j)m c - Axes   0.0   1.4  -2   k - Air Magic   2.4   4.2  -2   d - Unarmed Combat   0.0   1.4  -2       e - Throwing   0.0   1.4  -2                       f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2      ~|j;n h - Stealth   1.5   2.4  -1                                                      ~|j$oYou need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~|jy= a + Fighting 3.0~|j% TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets~|jj0 <[?25h[?0c0 ~|jl [?25l[?1c~|jqU4.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets~|jj~|j`~AutarchDCSS the TrooperMummy#####Health: 27/29 ======================--#...# ###♣♣♣♣Magic: 7/7========================#...###.Sl..♣AC: 5Str: 13#####...#..g#♣..♣EV: 9Int: 14............# ♣SH: 0Dex: 12####...#.#####XL:  3 Next: 28% Place: Dungeon:2#...#.l@..#Noise: =--------  Time: 1649.1 (1.5)#...#####.#e) +0 war axe#...# #.#Cast: Shock##### #.#Gem (7351) #.#≈~~≈≈..#.#l   frilled lizard≈~~≈~..# ##.######.≈≈~~~|j&~~# #......... # ##~≈~~.# #......... _The adder misses you. The adder bites you.  You hit the adder. _You kill the adder!Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training.~|j`~|j/. _~|j  You completely miss the frilled lizard.The frilled lizard bites you but does no damage.~|j 8=50.60~|j> ~|j [ _The frilled lizard barely misses you.~|j ~|j 7-2.148~|j5~|jnx _You closely miss the frilled lizard. The frilled lizard bites you.~|jt †You slash the frilled lizard!~|jh(~|j-303.6Shock7~|jh _You kill the frilled lizard!~|jE _No target in view!~|j~|j~|j4~|j2H _No target in view!~|j'~|j*~|j0~|jS4H _No target in view!~|jp~|js~|jdy~|jf|H _No target in view!~|j  _No target in view!~|j ~|j ~|j ~|j> C _No target in view!~|jaS[?25h[?0c  Search for what [Enter for "."]? ~|jQ+[?25l[?1c4 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] c - a +0 whipb - [D:2] a +0 club (2 further duplicates)  c - [D:1] a mace  d - [D:1] a +0 whip~|jF~|jL~|jT|AutarchDCSS the TrooperMummy#####Health: 27/29 ======================--#...# ###♣♣♣♣Magic: 7/7========================#...###.Sl..♣AC: 5Str: 13#####...#..g#♣..♣EV: 9Int: 14............# ♣~|jUSH: 0Dex: 12####...#.#####XL:  3 Next: 30% Place: Dungeon:2#...#.†@..#Noise: =--------  Time: 1653.6 (0.0)#...#####.#e) +0 war axe#...# #.#Cast: Shock##### #.#Gem (7347) #.#≈~~≈≈..#.#≈~~≈~..# ##.######.≈≈~~≈~~# #......... # ##~≈~~.# #......... _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "."]? mace~|jV[~|j\_~|jxd~|j\g. _~|j ~|j ~|j& ~|j F _Unknown command.~|j~|j+~|jȰ~|j~|j8=6 _543~|j9==2~|j~|jX1~|ji~|j$  Things that are here:~|jV  a frilled lizard corpse; an adder corpse; a hobgoblin corpse~|j~|jI0 _~|j~|j4~|jg39~|jf~|j8j=8~|j~|jO7  There is an open door here.6 _~|j?X5~|j7~|j~|jX4~|j~|j~|jX3~|jO@  There is an open door here.~|j[~|j2I2 _~|j~|j ~|j~|jtX1~|jz0~|jY29~|js~|j(~|j~|jX8~|j~|j ~|jH B7~|j ~|j ~|j X6~|j;,~|j~|jB5~|j~|jI~|ja! ##### #...# ###♣♣♣♣ #...###.'...♣ ..#######...#...#♣..♣>......@........#♣♣♣♣-75.6 (22.0)..##..#.##### #...#.†...# #...#####.# #...# #.# ##### #.# #.# ## ≈~~≈≈.. #.# ≈## ≈~~≈~..# ##.###### ~|j'~|j#.-6.6 (234~|j;3~|j[6; _Found a stone staircase leading down.~|j~|jv#  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   i - Spellcasting   2.6   2.1  +2           b - Maces & Flails   0.0   1.4  -2   j - Conjurations   0.7   1.4  -2   c - Axes   0.0   1.4  -2   k - Air Magic   2.4   4.2  -2   d - Unarmed Combat   0.0   1.4  -2      ~|j#%  e - Throwing   0.0   1.4  -2                       f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2       h - Stealth   1.5   2.4  -1                        [~|j&40m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets~|jc~|je~|jfk"AutarchDCSS the TrooperMummyHealth: 29/29 ========================Magic: 7/7========================#####AC: 5Str: 13#...# ###♣♣♣♣EV: 9Int: 14#...###.'...♣SH: 0Dex: 12..#######...#...#♣..♣XL:  3 Next: 30% Place: Dungeon:2>......@........#♣♣♣♣Noise: ---------  Time: 1676.6 (0.0)..#######...#.#####e) +0 war axe#...#.†...#~|j m@Cast: Shock#...#####.#Gem (7324) #...# #.###### #.##.# ##≈~~≈≈..#.# ≈##≈~~≈~..# ##.######  _Unknown command.Things that are here: _a frilled lizard corpse; an adder corpse; a hobgoblin corpse _There is an open door here. _There is an open door here. _Found a stone staircase leading down.~|jq~|jv~|j {~|j}~|j/~|jN33  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   i - Spellcasting   2.6   2.1  +2           b - Maces & Flails   0.0   1.4  -2   j - Conjurations   0.7   1.4  -2  ~|j5 c - Axes   0.0   1.4  -2   k - Air Magic   2.4   4.2  -2   d - Unarmed Combat   0.0   1.4  -2       e - Throwing   0.0   1.4  -2                       f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2       h - Stealth [~|j640m  1.5   2.4  -1                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [[0;~|j710;1m!] training|cost|targets~|j3 a * Fighting   3.0~|jo a - Fighting   3.0~|j= b + Maces & Flails 0.0~|ja2  b * Maces & Flails   0.0~|j- o b - Maces & Flails   0.0~|j= a + Fighting 3.0~|jC ~|jpJ ~|jP AutarchDCSS the TrooperMummyHealth: 29/29 ========================Magic: 7/7========================#####AC: 5Str: 13#...# ###♣♣♣♣EV: 9Int: 14#...###.'...♣SH: 0Dex: 12..#######...#...#♣..♣~|jR XL:  3 Next: 30% Place: Dungeon:2>......@........#♣♣♣♣Noise: ---------  Time: 1676.6 (0.0)..#######...#.#####e) +0 war axe#...#.†...#Cast: Shock#...#####.#Gem (7324) #...# #.###### #.##.# ##≈~~≈≈..#.# ≈##≈~~≈~..# ##.######  _Unknown command.Things that are here: _a frilled lizard corpse; an adder corpse; a hobgoblin corpse _There is an open door here. _There is an open door here. _Found a stone staircase leading down.~|jVW ~|jt[ ~|j_ ~|ja ~|jg 3~|j ~|j ~|j ~|j8 32~|j X1~|jE ~|j_ ~|j ~|j1 X0~|j" ~|j ~|jr C19~|j ~|j ~|jb c  You encounter a bat.~|j  ##### #...# ###♣###### #...###.'. #....#######...#...#♣ #..>........#♣ #....#######...#.#####..... #...#.†...Shock.....$... #...#####.#####...b. #...# #.####### ##### #. b   bat (wandering)## #. ~|j ( #≈### ≈~~≈≈.. #. ####≈≈≈## ≈~~≈~..# ##.~|j) T81.6 (5b.~|j v.bb.~|jh ~|j( l2.6 (68 _~|j ~|j ~|j# #####  #...#  ######  #....####### #..>@....... #....####### #..... †~|j$ .....$.b.  #####..... #...#  ####### #####  ##  #≈###    ~|j~ #####  #...#  ######  #....####### #..>@....... #....####### #..... † .....$.b.  ~|jL#####..... #...#  ####### #####  ##  #≈###    ~|j~|j#~|jtp _A bat is nearby!~|j #####...# ###♣########.'.....#######...#...#♣>.............@#######...#.####......†.........$.b.:...#...###########........#...# ~|j  #######~.###### .. ≈###≈~~≈≈.. ####≈≈≈##~..# # ...###≈≈# #### ≈≈~~≈~~.~|j }b..bb:3.6 (17 _Found a parchment of Sandblast.~|j*q######...# ###♣♣###### #...###.'..#....#######...#...#♣#..>...............#♣#....#######...#.######....@.....#...#.†.........$..b:...#...#####.#######........#...# #.# #######~.##### #.### ..# #.##≈###≈~~≈≈~|j:,#.# ###≈≈≈≈~~≈~..# ##.# ..###≈≈# #### ≈≈~~≈~~# #...#≈≈###..## ##~≈~~.# #.~|j,I.b~|jY-1b.~|j-;.b~|j5~|j=`46~|jE~|jG~|j^o#####...# ###♣♣########.'......#######...#...#♣>...............#♣♣..#######...#.########..........~|j|px†.........$.@.:##########...b.  #######~.###### ..# ≈###≈~~≈≈.. ###≈≈≈##~..# # ..###≈≈# #### ≈≈~~≈~~.....#≈≈###..## ##~≈~~..≈≈..#.#<#.# #.~~<~|js!.b~|j{Ob~|j~h=55~|jw~|jxu _The bat hits you but does no damage. The bat barely misses you.~|j##### #...# ###♣###### #...###.'.#....#...#...#♣.#..>..#♣#....#...#.##### ###.#...#.†...# ......$..@:...#...#####.# ######....b...#...# #.# #~|jЦ~.##### #.#  ## ..# #.#  #≈### ≈~~≈≈..#≈≈≈## ≈~~≈~..# ##.# .###≈≈# #### ≈≈~~≈~~# #.#≈≈###..## ##~≈~~.# #.≈≈..#.#<#.# #.~~~~.# #.<..b~|j!b.~|j`~|j^`64~|j~|j+P _The bat barely misses you.~|jT:bb.~|jb.~|j~|j^g8.1 (1.52~|j9~|jt _You closely miss the bat. The bat hits you but does no damage.~|jP/ab:b.~|j0".b~|j 8~|j8b9.61~|j<~|j?o _You miss the bat. The bat hits you but does no damage. x2~|jvg :You slash the bat!~|jя^:~|j291.1Shock09~|j~|jG _You kill the bat!~|j" ~|jR ~|j ~|j# H _No target in view!~|j( ~|j' ~|jx ~|jW H _No target in view!~|jK ~|j2T ~|jZ ~|j\ H _No target in view!~|jZ ~|j ~|j ~|jΣ H _No target in view!~|j,3~|jV~|j~|j~~|jCI8 _~|j~|j=##### #...# ###♣###### #...###.'...♣#....#...#...#♣..♣#..>..#♣#....#...#.##### ###.#...#.†...# ......$...@...#...#####.# -######.#...# #.# #~.##### #.# ## ~..# #.# ≈≈≈## ≈~~≈~..# ##.# ~|jR###≈≈# #### ≈≈~~≈~~# #.#≈≈###..## ##~≈~~.# #.≈≈..#.#<#.# #.~~~~.# #.<. _No target in view _No target in view! _ You pick up a parchment of Sandblast and begin reading...  You add the spell Sandblast to your library.~|jf,20~|j-3.1 (27~|j!~|jP _You see here a bat corpse.~|j+DI~|jIG~|jH~|jR65~|jSX4~|jU~|jQXn3~|j[Y~|j*\~|j\B2~|j]~|j`N _You now have 127 gold pieces (gained 15).~|jcX1~|jd~|jg~|jgX0~|jx2998  You encounter a ball python.~|j #### #... ## ###### #... )S #....#######... #. #..>........... #. #....#######... #.###..........#... ~|jMp#.@........†...#... #######........#... #######~.####Shock ## ~. #≈### ≈~~≈≈..# #####≈≈≈## ≈~~≈~..# S   ball python (constriction, asleep) #...###≈≈# #### ≈≈~~≈~~# #.....#≈≈###..## ##~≈~~.# #......≈≈..#.#<#.# #.~~~~.#~|j2-702.1 (9~|jki3.1 (10.0)7~|jU~|j% _Found a dagger.~|j  ### # ### ###### # )S# #....####### #.# #..>....... #.# #....####### #@###..........# #..........†...########........#.. #######~.### ##  ~ #≈# ≈~~≈≈..# #####≈≈≈## ≈~~≈~..# #...###≈≈# #### ≈≈~~≈~~# #.....#≈≈###..## ##~≈~~.#~|j ~|j` k4.0)6~|j~|jQ#### .### ###### )S# #....#######>........ #....#########.................†#######........#.. #######~.####  ~..#  #≈### ≈####≈≈≈## ≈~~≈~..###≈≈# #### ≈≈~~≈~~~|jUD.S~|jE^ S)The ball python hisses angrily.~|j_8-==55~|je~|jis _The ball python bites you. The ball python barely misses you.~|j|vO .  You slash the ball python!~|j~R~|j-3-6.6 (1.5Shock4~|j~|j݌O _You kill the ball python!~|j~|j7-~|jX~|jH _No target in view!~|j ~|j]! ~|j' ~|j1 H _No target in view!~|jY ~|jA[ ~|ja ~|jd H _No target in view!~|j ~|j5 ~|j ~|j H _No target in view!~|jp ~|jF ~|j ~|j H _No target in view!~|j ~|j' ~|j~|j'C _No target in view!~|jn3~|jp~|jr~|jeyI3 _~|j~~|jM~|j5p9=2~|j~|j~|j܉X1~|j-~|j~|jX0~|j~|j~|j~|jC89~|jȗ~|jT= _ You see here a +0 dagger.~|jx~|jڣ[=8 _~|j~|j~|jܩ~|jҪB7~|j~|j~|j?~|j B6~|j~|j~~|j~|jMB5~|j#~|j~|jy~|jIB4~|ja32~|jn1~|j~|j4~|j~|jX0~|j~|j~|j&C79~|j ~|j~|j~|jB8~|j ~|j~|j7~|j@~|jB6~|j<~|j~|j~|jX5~|j)~|j~|jB4~|j"~|j~|j.~|jn32~|jn1~|j6~|jX0~|j~|j~|jAY69~|j~|j~|j&~|jn8~|j~|j:B7~|j~|j~|j9~|jX6~|j~|jX5~|j~|j\~|jp ~|j B4~|jf321~|j~|jX0~|j,~|jY59~|jE~|j;n8~|j~|jg~|jB7~|jh ~|jm!~|j#n6~|j#~|j%~|j%X5~|j'~|j)i  You encounter a dart slug.~|j4A       ###  #.#####w#   #.......#  -  #.#  #.##### Shock~|j5f  #.....#.######   #####.#.#....###   #####.#......).# # w   dart slug (asleep)  #...#.###....#.#   #.#.#.# #....#.#   #.#.#.# #....#.###~|j>045.6 (39.0)~|jE-6.6 (404 _~|j`G~|j>I~|j=$ ### #.#####w#  #.......#  #@# #.# #.#####  #.....  #####.  #####..).#  #...#.###....#.#  #.#.#.# #....#.#  #.#.#.# #.~|j ### #.#####w#  #.......#  #@# #.# #.#####  #.....  #####.  #####..).#  #...#.###....#.#  #.#.#.# #....#.#  #.#.#.# #.~|jN~|jg~|jl~|j` _A dart slug is nearby!~|j|    ###  #.#####w#  #.@.....# #.#####.# #.#  #.#####  #.....#.###### #####.#.#....### # #####.#......).# #. #...#.###....#.# #. #.#.#.# #....#.# #.~|j K.w~|j Mw~|j r7.6 (1.0)3 _~|jo ~|j: ~|j   ###  #.#####.#  #..@..w.#  #.#####.# ~|j G #.#  #.#####  #. #####.#.#....### # #####.#......).# #. #...#.###....#.# #. #.#.#.# #....#.# #.~|j_v82~|j~|j~|j    ###  #.#####.#  #...@.w.#  #.#####.#  #.#  #.#####  #####.#.#....### # #####.#......).# #. #...#.###....#.# #..> #.#.#.# #....#.# #.~|j~|j `The dart slug launches a dart at you.~|j&.~|j5----=91~|jY~|jr- _The slug dart hits you.~|j-?F   ### # #.#####.#  #....@w.#  #.#####.#  #.# # #.#####  #####.#.#....### # #####.#......).# #. #...#.###....#.# #..>. #.#.#.# #....#.# #.~|jF~|jH6=---500~|j:L~|j OW _The dart slug closely misses you.~|jl  You hit the dart slug but do no damage.~|jڐh2.1 (1.548~|j~|jA _The dart slug bites you but does no damage.~|jk  You slash the dart slug!  The dart slug is severely wounded.~|j b3.67~|jD ~|j- A _The dart slug bites you but does no damage.~|j? M .  You slash the dart slug!~|j# R~|j* 7==415.1Shock5~|jq. ~|j0 M _You kill the dart slug!~|jk ~|jbo ~|jr ~|jHu H _No target in view!~|j( ~|j ~|j٪ ~|j H _No target in view!~|jx~|j]~|j~|jH _No target in view!|j(|j1|j|jH _No target in view!|ju,|j=/|j3|jN6H _No target in view!|j9m|jp|j3u|jwC _No target in view!|jÁ|jn3|jN|jp4 _328==1|jn0|j\|jC39|j|jp|jB8|j|j|j[9==7|j|j|j|jB6|j=|j՚|ji|jB5|j˝|jJ|j|jhB4|j|jʩ|j@|jΫT=3|j||j|j:|jB2|jp|jϵ|jn|j B1|j|j|j |jþB0|jο|j.|j|jnC29|jd|j|j|jsB8|j|j|j|jHB7|j|j%|jp|j/B6|j|ji|j|j-B5|j;|j|j |jB4|j~|j= _ You see here a +0 dagger.|jo|j#I3 _|j%|j$|j|jnB2|j%|jU|j_X1|j0|j|j|jB0|j"|j2|jT|jC19|j|j |j X8|j4|j|j|jwB7|j|jo|j`|jB6|j|j|j41~54321|j5n0|j'?09|jDI  You enter the shallow water.|jEjWater Gem (7208) |jBIN _Moving in this stuff is going to be slow.|jNGem (7207) |jrQX6|jR|jY|j;[X5|jn]|j`|jzg  You enter the shallow water.Water Gem (7203) |jiN _Moving in this stuff is going to be slow.|jk|jkOGem (7202) |jl|j[n|jp|jpB1|jq|js|jwA  You enter the shallow water.|jx\Water Gem (7200) |jy|j|  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.|jTeGem (7199) |j\|j|jDŽ|joB8|j|jƇ|j|jHB7|j|j|jMn6|j|j:|jB5|jA|j|j|jB4|jT|jǙ|jܚX3|j|j|j!X2|j|jz|j|j_B1|jФ|j|jШ|jgB0|j|j,|j?C89|j|ja|j: _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a bat.|j≈~~..## #.# ~~≈≈..# #.# .# ~~≈~..# ##.######.### ≈~~≈~~# #...........# #~≈~~.# #...........+ .~~~~.# #.<.........# ~~~~~~# #...........# ~~~≈~.######...........# .~~.~~..........@......#- ~.~≈~..##########.....## .~≈.≈..# .....#Shock ..~~~~## .....# ..~~.~# .....# .~~~.~# b....#b   bat (asleep) .~≈~~~# .....# ~~~~~## .........|j[40m# .~≈.~≈## ......|j9811.9 (56.8)b.|j~Hb.b.|j Ob|j-2.9 (578 _|j|j|j..## #.#..# #.# .# .# ##.######.### ~# #...........# .# #...........+ .# #.<.........# ~# #...........# .######...........# ..........@......# ########.....##  .b...#  .....#  .....# |j .....#  .....#  .........#  |j 5..## #.#..# #.# .# .# ##.######.### ~# #...........# .# #...........+ .# #.<.........# ~# #...........# .######...........# ..........@......# ########.....##  .b...#  .....#  .....# .....# |j .....# .........# |j$ |j' |j/ |j1 Z _A bat is nearby!|jk -~≈≈..# #.# .# ~≈~..# ##.######.###~# #...........# ~≈~~.# #.+ ~~~~.# #.<# ~~~~~# #...# ≈~.######.# .~~.......# ≈~..##########@....## ≈.≈..# #.b...# ~~~## #.....# ~~.~# ......# ~~~.~# . ~≈~~~# .......# ~~~~## ....≈.~≈.... ~~≈≈≈≈# ....#b.b.|jÝ |j s=3.9 (1.0)7|jʥ |j : _The bat hits you but does no damage.|j  b.  You hit the bat.  The bat is moderately wounded.b..b|j8 |j g5.4 (1.55|jz|jIP _The bat barely misses you.|j7~..# ≈ #.# .# ≈~..#.######.##~≈~~#≈.+.<~~~# .≈~.######.....b ~~.~~...........@.....# .~≈~..########## ~≈.≈..~~### .~~. ≈~~~ . ~~~~## . ~≈.~≈#.........#|jf9#.b|jA8 |j(Bf604|jG|jJv _The bat closely misses you. The bat hits you but does no damage.|jE .  You hit the bat.|jJ,†|j27.9 (1.5Shock3|j|jG _You kill the bat!|j}|ja|j|jH _No target in view!|j|j|j|jH _No target in view!|jL|j Z|j`|j cH _No target in view!|jl |jQ |jܢ |jo H _No target in view!|j} |j |j} |j H _No target in view!|jl |jZ& |j, |j/ @ _No target in view!|jn |j| |j |jk |jI|jG|j|j2 _1|j|jH|jIB0|j|j|j|j^C79|j|j7|jX8|j|j|jVX7|jP|jq|j |jB6|j|j|j$|jB5|j|j|j|j#B4|j|j|jX3|j|j|j/X2|j,|jU|j|jB1|j|j|j|X0|jp|jW |j |ja C69|j2 |j|j/|jB8|j|j|jX7|j|jb|jX6|je|j |jk|jB5|j|j |jz"X4|jh#|j~&|j!'|j'X3|jP)|j@*|j*B2|jP+|jW,|j-X1|j\.|j/|j0|j;1X0|j2|j3|jK4C59|j4|jo6|j7|j!8B8|j8|j9|j:|j:X7|j='|j=|j>B6|j?|j(B4 _You open the door.|j# # ######## # #.......! # .# ### ######.### #. .........# #....... .........+ ...... .........# #.#'###.#.#. .........# #..@........-44.9 (27.0)........# ###.###.#.#. ....†....#.# ###.....##.# |j7 #.....##.# ###.....# #####.# ........# #.....# ........# #.....# ........# #.....#|j,#|j,-5.9 (285|j-2|j4N _Found an emerald potion.|jE|jWG|jFH|jJ|j%M|jnU4  There is an open door here.|jV|jWI3 _|jtY|j\|j_|j`B2|jza|jjd|jKf|jfB1|jh|jbj|jbmX0|jn|jp|js|j;tC49|j!u|jw|jz|jzB8|j{|jR~|j|j{B7|jڂ|j܄|j&|jB6|j|j\|jB5|j|j[A _b - 10 boomerangs (gained 5)|jI|jԓB4|jC|j3|jX3|j |jk|j   .>.   #.##..#   #.#...#   #.#.#.#   #.#.#.# #############.#.#.# #! ..#.#.#.#####  ####.#...@.....#  57.9 (12 #.#.#...#.###.#  #.......#.#.#.###.## ..................... ###.#'###.#.#.###.###  #............. .. |j7U   ###.###.#.#.###..    #.# #.#.#.# .#    #.# #.#....   |jc|j f8.9 (132|j|j; _Found a stone staircase leading down.|j c1  You encounter a goblin. It is wielding a +0 club.|j@ #.##..# #.#...#  #.#.#.#  #.#.#.#  ############.#.#.#  .......! ..#.#.#.#####  .......###.#.........#  ..#.#...#.###.#  .#.#.#.###@##  ...............#  ##.#'###.#.#.###.###g###  Shock  #................   ###.###.#.#.###..   #.# #.#.#.# #.## g   goblin (asleep) #.# #.#.... ... #.# #.###.###.#  ####.#|j c #.. .. |j` 19.0)|j m60.9 (20 _|jO |j: |jd {#.#...#  #.#.#.#  #.#.#.#  ###########.#.#.#  ......! ..#.#.#.#####  ###.#.........#  .#.#...#.###.#  #.#.#.###.###.#.#  .........@.....#  #.#'###.#.#.###.###g###  #................  ###.###.#.#.###..   #.# #.#.#.# #.## #.# #.#.... ...  #.# #.###.###.# |j  ###.# #.. .. #.  ....#  |j: "g.|j Rg|j f1.9 (139|j> |j |j'#.#...#  #.#.#.#  #.#.#.#  .#.#.#  ! ..#.#.#.#####  ###.#.........#  #.#...#.###.#  #.#.#.###.###.#.#  g...#  .#'###.#.#.###.###.###  ..... #  .###.#.#.###..  #.# #.#.#.# #.##  #.# #.#.... ...  #.# #.###.###.#  .# #.. .. #.  #  |j-|j.7--=28|j3|j69 _The goblin hits you with a +0 club.|juJ .  You slash the goblin!|jb)|jJ--44.4 (1.5Shock6|jR|jJ _You kill the goblin!|j|j|jJ|jݱH _No target in view!|j, |j|j |joH _No target in view!|j7 |j; |jA |jC H _No target in view!|j |j |j: |j H _No target in view!|j |j |j ^ _No target in view!|j |jt |jq% |j' C _No target in view!|j |j |j׬ |j |jܯ I5 _|j@ 48=3|jY n2|jٻ |jͼ B1|jv |j |jd B0|j |j |jj 9==29|j |j |j |jZ B8|j |j ; _ You see here a +0 club.|jW _7 _|jQ |jA |j |j B6|j |j |j_ |j: T=5|jw |j |j X4|j" |j |j |jB3|jc|j |j|jB2|jp|j|j$X1|j'|j+|j.|j.B0|j0|j3|j8|j9C19|ji:|jo=|j]?|j@B8|j A|j#C|jD|jEB7|jF|j!H|jI|jJB6|jnK|jM|jfO|jOB5|jP|jR|jT|jUB4|jV|jhY|jZX3|j] _h - 2 scrolls labelled XADODO UMADOPT (gained 1)|j[^|j_X2|j`|ja|jbX1|jc|jeX0|je|jhg|jh|jziY09|jOk|j5mX8|j#n|jo|jBq|jqB7|jr|j|jX6|j|jUR  There is a stone staircase leading down here.|j|jI5 _|js|jr|j|jB4|je|j|jX3|j|jM|j21|j,|jvX0|j|jZ099|jp|j{|jX8|j|jA|jl|jB7|j|jR|j>|jB6|j|j|jf ♣♣♣ .♣ ....#################### ♣♣ .$..........>.....-904.4 (40.0) ....##########.##..##### < #.#...# # #.#.#.# # #.#.#.# # #############.#.#.# # #.......! ..#.#.#.##### .# #.......###.#.........# #####.### #.........#.#...#.###.#|j|j-5.4 (415|j|j; _Found an escape hatch in the ceiling.|j$u|jv|j!w|jz|j{|j43|j\|j|jYB2|jP|j|j{|jB1|jv|j||j|jB0|j|j|jY89|j'|jE|jלB8|jQ|jџM _You now have 135 gold pieces (gained 8).|j|jB7|jD|j)'|j}|j4X6|jH7 _You open the door.|j8X5|j|jֹ4|j|j0|jun3|jc|jB2|j|j|ja|jX1|j@|jQ|jB0|j|j|j |jC79|j|j|j|jB8|jM|jP|j|jX7|j7|j|jvB6|j|j?|jX5|j|j|j|j[B4|j|j|j|jB3|j|j|j|j/B2|j|j1069|j"X8|j|jPn7|j|j|j|j :6|j!|j#|jf&|j'B5|j (|j*|jk-|j.B4|jq/|j0|j2|j}3B3|jv4|jk6|j8|j,9B2|j9|j@1|jGn0|jH|jjI|j KY59|jL|jN|jOB8|jP|jTR|jwT|j.UB7|j~V|jY|jf|joh:6|jj|jn|js|jtB5|j/v|jx|jB||j|:4|jJ~|j|jIi  You encounter a hobgoblin.|j#.......!...#.#.#.#####.#  #.......###.#.........#.#  ## #.........#.#...#.###.#.#  .###.......#.#.#.###.###.#.#  .+.....................)...#  .#####.#'###.#.#.###.###.###  .# #...................#  .# ###.###.#.#.###..#..#  .# #.# #.#.#@# #.##..#  |jq## #.# #.#...........#  ##.# #.###.###.###.#  Shock # #####.# #.. ... #. #.#  # #.....# ..? #.#  # #.....# ###.#   g   hobgoblin (asleep) # #.....# ..   # #.....# g#  .....### |j'46|jm7.4 (423 _|j+|j0|jt###.#......... ##...#.#...#.### .###.#.#.## .+..............).. .#####.#'###.#.#.###.###.## #...................# ##.###.#.#.###..# #.# #.#.#.###.##. ##..@....... ##.###.#######. ... #. #.....# ...?# ####.#  ..g##### . .............|j~|j+k8.4 (1.0)2|j_|jґ|jq ##..#.### .##.#.#.#.## .+..............).. .#####.#'###.#.#.###.###.## #...................# ##.###.#.#.###..# #.# #.#.#.###.##. #........ ###@###.########.# #......##. #.....#.......?# #.######.#  ..g###### .g   goblin (asleep) ............. g####|j\$ g.  You encounter a goblin. It is wielding a +0 club.|j& $g.|j3' *g|j4 S gg 2 hobgoblins (1 wandering)gThe hobgoblin shouts! The goblin shouts! You hear a shout! x2  You encounter a hobgoblin.|j; j===91|jC |jE ' _You hear a shout!|j/b #.#.#.#.###.###.#.#  +..............)...#  #####.#'###.#.#.###.###.###  # #...................#  # ###.###.#.#.###..#..#  # #.# #.#.#.###.##..#  # #.# #.#...........#   #.# #.###.###.###.#   #####.# #.....@##. #.#   #.....#.......?# #.#   #.....#.######.#   #.....# ..g   #.|ji ~....# #.## ###.....### #g#  g   Robin (wand, wandering) ............ .g#  gg 2 hobgoblins (1 wandering)#### #.g  g   goblin#####  |jn  You encounter Robin of the Strong Arm. They are wielding a +0 dagger, wearing a+0 helmet and carrying a wand of warping.|jEv /  --more--|j?G g.  Robin shouts! The hobgoblin shouts! You hear a shout!|jH eg.g|jJ g.  Robin says, "Kneel, worm!"|jL 1g.|jNM .g|j\ M )gg 3 hobgoblinsgg 2 goblinsYou encounter a goblin. It is wielding a +0 club.You encounter a hobgoblin.|j^ a500|jf |jpk : _The goblin shouts! You hear a shout!|j  #...#.#...#.###.#.# .####.#.#.###.###.#.# .+.....................)...# .#####.#'###.#.#.###.###.### .# #...................# .# ###.###.#.#.###..#..# .# #.# #.#.#.###.##..# ## #.# #.#...........# # #.# #.###@###.###.# # #####.# #......##. #.# |j S# #.....#.......?# #.# # #.....#.######g# # #.....# ..g  #.....# #g## ggg 3 hobgoblins ####.....### #g# g   goblin..... ..#  .....#### #gg |j 3g|j# 6g.|j $g.|j3 1g.|j 5g.|j 8g.|j" .|j, gg   Robin (wand)ggg 3 hobgoblins.|j / j--149|j7 |j: ' _You hear a shout!|j " #.###.#.........#.#  # #..#.#...#.###.#.#  ####.#.#.###.###.#.#  +.....................)...#  #####.#'###.#.#.###.###.###  # #...................#  # ###.###.#.#.###..#..#  # #.# #.#.#.###.##..#  |j $#.# #.#...@.......#   #.# #.###.###.###.#   #####.# #....g.##. #.#   #.....#.......?# #.#   #.....#.######g#   #.....# g..  g   hobgoblin  #.....# #g##  ###.....### #.#  ... .g#  |jj(/g|j)6g.|j2 .g 2 hobgoblinsThe hobgoblin attacks as it pursues you!|js5{--28|j<|jz?V _The hobgoblin barely misses you.|jy#.###.#.#.#   #..#.#...#.###.#.#  .#.#.#.###.###.#.#  ..........)...#  .#'###.#.#.###.###.###   #..........#   ###.###.#.#.###..#..#   #.# #.#.#.###.##..#   #.# #.#.#  #.# #.###g###.###.#  #####.# #......##.# #.#  #.....#......g?# #.#  #.....#.######.#  #.....# g..  |j+   hobgoblin#.....# #g##  .....### #.#   .g#  |j|jh-37|j|j[  #.###.#.#.# # #..#.#...#.###.#.# #.#.#.#.###.###.#.# +..........)...# #.#'###.#.#.###.###.### # #..........# # ###.###.#.#.###..#..# # #.# #.#.#.###.##..# # #.# #.#.#  #.# #.###g###.###.#  |j]  #####.# #......##.# #.#  #.....#.......?# #.#  #.....#.######.#  #.....# g..  #.....# #g## #.....### #.# . .g# |jpa /g|jh gg 2 hobgoblins|jHl h=46|j V _The hobgoblin hits you but does no damage. |j}!#.###.#.#.#   #..#.#...#.###.#.#  .#.#.#.###.###.#.#  ..........)...#  .#'###.#.#.###.###.###   #..........#   ###.###.#.#.###..#..#   |jE#.# #.#.#.###.##..#   #.# #.#.#  #.# #.###g###.###.#  #####.# #....g.##.# #.#  #.....#.......?# #.#  #.....#.######.#  #.....# g..     hobgoblin#.....# #g##  .....### #.#   .g#   |j2g. |j gThe hobgoblin attacks as it pursues you! |jx.g 2 hobgoblins |j58-55 |jH |j-- _The hobgoblin hits you. |j g.  You closely miss the hobgoblin. |j g |jP g   goblinThe hobgoblin hits you but does no damage. |j g6.9 (1.54 |j~  |jۦ V _The hobgoblin barely misses you. |j . |j gYou closely miss the hobgoblin. |j~ gg 3 hobgoblins |j b8.42 |j4  |j @ _The hobgoblin hits you but does no damage. |jkM .  You slash the hobgoblin! |jEol.gg. |jeqg |j!~  2g   goblinYou kill the hobgoblin! |j9=89.91 |jn |jk@ _The hobgoblin hits you but does no damage. |je |jTgd61.439 |jn |j|q _You hit the hobgoblin but do no damage. The hobgoblin completely misses you. |j  You hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin hits you but does no damage. |jђb2.98 |j6 |jW _The hobgoblin closely misses you. |j v g  You closely miss the hobgoblin. |j g 2 goblinsThe hobgoblin is almost dead.You encounter a goblin. It is wielding a +0 dagger. |jC b4.46 |je  |jb @ _The hobgoblin hits you but does no damage. |j@% gYou barely miss the hobgoblin.The hobgoblin is almost dead. |j0 ; g 3 goblins (1 launcher, 1 wandering)The hobgoblin hits you but does no damage.  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling. |j63 ~=5.95 |j;  |j6@ @ _The hobgoblin hits you but does no damage. |j gg)  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling. _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is almost dead.  The goblin shouts! You hear a shout! x4 |j"k==7.43 |j* |j,O _The hobgoblin misses you. |jUQo †You slash the hobgoblin! |jT. |jV*g |j3Xw .gYou kill the hobgoblin! |jXg. |j2Z. |jZg |jq\!.g |jf g   hobgoblinYou encounter a goblin. It is wielding a +0 club.The hobgoblin hits you but does no damage. |jjt51--8.92 |jr |jv3 _The goblin leaves your sight. |jt : † |jv 5You slash the hobgoblin! |jw .g |jx g. |j.z g. |j ggg 3 s (1 launcher)  You kill the hobgoblin! |jL 5----5--70.40 |j$  |jՒ  |j֕ 9 _The goblin hits you with a +0 club. |j1g |j .g 4 goblins (1 launcher, 1 wandering) |j 6=---1.929 |j |j _You barely miss the goblin. The goblin closely misses you. |ja  You closely miss the goblin. The goblin completely misses you. |jOc4--3.47 |jk |jm9 _The goblin hits you with a +0 club. |j+ gg)You miss the goblin.The goblin shouts! |j,====4.96 |j6 |jp9S _The goblin barely misses you.|jr #.###.#.#.#  #.#.#...#.###.#.#  #.#.#.#.###.###.#.#  ...)...#  .#'###.#.#.###.###.###  #......#  ###.###.#.#.###..#..#  #.# #.#.#.###.##..#  #.# #.#..gg.#  #.# #.###g###.###.#  #####.# #...g.g##g# #.#  #.....#.......?# .# #.#  #.....#.######.# .# #.....# g.. .. , 1 wandering) #.....# #g##.# #.....### [3|j 4m#.# ..  .g#  |j †g  You encounter a goblin. It is wielding a +0 club.|jH .g  The goblin shouts!|j &g.|j%g.|j]"<)|j#5=-505|j+-|j/c _The goblin attacks as it pursues you! The goblin hits you but does no damage.|ji #.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 25/29 ====================---- ....................)...#  Magic: 6/7====================---- ###.#'###.#.#.###.###.###  AC: 5Str: 13  #...................#  EV: 9Int: 14  ###.###.#.#.###..#..#  SH: 0Dex: 12 |jj  #.# #.#.#.###.##..#  XL:  3 Next: 55% Place: Dungeon:2  #.# #.#..ggg@.....#  Noise: ====-----  Time: 1975.9 (0.0)  #.# #.###.###g###.#  e) +0 war axe #####.# #...g.g##.# #.#  Cast: Shock #.....#.......?# .# #.#  Gem (7025) #.....#.######.# .# #.....# g.. .. gggg 4 goblins (1 launcher) #.....# #g##.# #.....### #.# .. .......... .g# _The goblin attacks as it pursues you! The goblin hits you but does no damage.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  |jk [36mPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (71% to hit)|j #.......###.#.........#.#   AutarchDCSS the Trooper #.........#.#...#.###.#.#   Mummy #.......#.#.#.###.###.#.#   Health: 25/29 ====================---- ....................)...#   Magic: 6/7|j ====================---- ###.#'###.#.#.###.###.###   AC: 5Str: 13#...................#   EV: 9Int: 14###.###.#.#.###..#..#   SH: 0Dex: 12#.# #.#.#.###.##..#   XL:  3 Next: 55% Place: Dungeon:2#.# #.#*****@.....#   Noise: ====-----  Time: 1975.9 (0.0)#.# #.###.###g###.#   e) +0 war axe #####.# #...g.g##.# #.#   Cast: [3|jt 9;49mShock #.....#.......?# .# #.#   Gem (7025) #.....#.######.# .# #.....#g.. ..  gggg 4 goblins (1 launcher) #.....##g##.# #.....### #.# .. .......... .g# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (71% to hit)  The zap misses the goblin. The zap hits the goblin.  The goblin is severely wounded.|jr @g  Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (71% to hit)  The zap misses the goblin. The zap hits the goblin.  The goblin is severely wounded.  The zap misses the goblin. The goblin hits you with a +0 club.|jF} ..ggg.g 5 goblins (1 launcher)|j~ 53-|j3 =---6.9 (14|jX |j T _The goblin closely misses you.|jM#.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 23/29 ===================----- ....................)...#  Magic: 5/7|jN=================------- ###.#'###.#.#.###.###.###  AC: 5Str: 13  #...................#  EV: 9Int: 14  ###.###.#.#.###..#..#  SH: 0Dex: 12  #.# #.#.#.###.##..#  XL:  3 Next: 55% Place: Dungeon:2  #.# #.#..ggg@.....#  Noise: =--------  Time: 1976.9 (0.0)  #.# #.###g###g###.#  e) +0 war axe #####.# #.....g##.# #.#  Cast: Shock #.....#.......?# .# #.#  Gem (7024) #.....#.######.# .# #.....# g.. ..[|jP14X ggggg 5 goblins (1 launcher) #.....# #g##.# #.....### #.# .. .......... .g# _The goblin closely misses you.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (71% to hit)|j\#.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 23/29 ===================----- ....................)...#  Magic: 5/7|j^=================------- ###.#'###.#.#.###.###.###  AC: 5Str: 13  #...................#  EV: 9Int: 14  ###.###.#.#.###..#..#  SH: 0Dex: 12  #.# #.#.#.###.##..#  XL:  3 Next: 55% Place: Dungeon:2  #.# #.#..g†g@.....#  Noise: =--------  Time: 1976.9 (0.0)  #.# #.###g###g###.#  e) +0 war axe #####.# #.....g##.# #.#  Cast: Shock #.....#.......?# .# #.#  Gem (7024) #.....#.######.# .# #.....# g.. |jX_.. ggggg 5 goblins (1 launcher) #.....# #g##.# #.....### #.# .. .......... .g#Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (71% to hit)  The zap hits the goblin.  The goblin is heavily wounded.The zap hits the goblin.|jlf;   |jJg)...#       #.#   #.# #.#*****  #.#    #.# ?# .# #.#  .#  g.. ..  4 |jg  #.# ..  .g# : a goblin, wielding a +0 club (71% to hit)  The zap hits the goblin.  The goblin is heavily wounded.  You kill the goblin!|jD .g|j g.  The goblin is moderately wounded.|j7,g|j..ggg.g   Robin (wand)gggg 4 goblins (1 launcher)|jm77.9 (13|j|jV _The goblin barely misses you. x2|j#.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 23/29 ===================----- ....................)...#  Magic: 4/7=============----------- ###.#'###.#.#.###.###.###  AC: 5Str: 13  #...................#  EV: 9|jInt: 14  ###.###.#.#.###..#..#  SH: 0Dex: 12  #.# #.#.#.###.##..#  XL:  3 Next: 57% Place: Dungeon:2  #.# #.#..ggg@.....#  Noise: =--------  Time: 1977.9 (0.0)  #.# #.###g###g###.#  e) +0 war axe #####.# #......##.# #.#  Cast: Shock #.....#.......?# .# #.#  Gem (7023) #.....#.######.# .# #.....# g.. .. g   Robin (wand) #.....# #g##.# gggg 4 goblins (1 launcher) #.....### #.# .. .......... .g# [|jL40m_The goblin barely misses you. x2  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 71% to hit)|j1T#.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 23/29 ===================----- ....................)...#  Magic: 4/7=============----------- ###.#'###.#.#.###.###.###  AC: 5Str: 13 |jU #...................#  EV: 9Int: 14  ###.###.#.#.###..#..#  SH: 0Dex: 12  #.# #.#.#.###.##..#  XL:  3 Next: 57% Place: Dungeon:2  #.# #.#..g)g@.....#  Noise: =--------  Time: 1977.9 (0.0)  #.# #.###g###g###.#  e) +0 war axe #####.# #......##.# #.#  Cast: Shock #.....#.......?# .# #.#  Gem (7023) #.....#.######.# .# #.....# g.. .. g   Robin (wand) #.....# #g##.#|jOWc[37m gggg 4 goblins (1 launcher) #.....### #.# .. .......... .g#Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 71% to hit)  The zap hits the goblin.  The goblin is severely wounded.The zap hits the goblin.|j^   )...#       #.# |j`  #.# #.#*****  #.#    #.# ?# .# #.#  .#  g.. ..    3 goblins #.# ..  .g#  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 71% to hit)  |j`The zap hits the goblin.  The goblin is severely wounded.The zap hits the goblin.  You kill the goblin!|jRg.g|j ..gggg 4 goblinsThe zap misses the goblin. The goblin hits you with a +0 club.|j2-88.9 (12|jf|j= _The goblin hits you but does no damage.|j #.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 22/29 ==================------ ....................)...#  Magic: 3/7==========-------------- ###.#'###.#.#.###.###.###  AC: 5Str: 13  #...................#  EV: 9Int: 14  ###.###.#.#.###..#..#  SH: 0Dex: 12  #.# #.#.#.###.##..#  XL:  3 Next: 58% Place: Dungeon:2  #.# #.#..ggg@.....#  Noise: =--------[|j{ 33m  Time: 1978.9 (0.0)  #.# #.###g###g###.#  e) +0 war axe #####.# #......##.# #.#  Cast: Shock #.....#.......?# .# #.#  Gem (7022) #.....#.######.# .# #.....# g.. .. g   Robin (wand) #.....# #g##.# gggg 4 goblins #.....### #.# .. .......... .g# _The goblin hits you but does no damage.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 71% to hit)|j #.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 22/29 ==================------ ....................)...#  Magic: 3/7==========-------------- ###.#'###.#.#.###.###.###  AC: 5Str: 13  #...................#  EV: 9Int: 14 |j  ###.###.#.#.###..#..#  SH: 0Dex: 12  #.# #.#.#.###.##..#  XL:  3 Next: 58% Place: Dungeon:2  #.# #.#..ggg@.....#  Noise: =--------  Time: 1978.9 (0.0)  #.# #.###.###g###.#  e) +0 war axe #####.# #......##.# #.#  Cast: Shock #.....#.......?# .# #.#  Gem (7022) #.....#.######.# .# #.....# g.. .. g   Robin (wand) #.....# #g##.# gggg 4 goblins #.....### #.# .. .......... .g#Confirm with . or Enter, or press ? or |j3 * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 71% to hit)  You miscast Shock. Nothing appears to happen.  Robin roars a battlecry!|j gAiming: Shock (safe; 26% risk of failure)  |j Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 71% to hit)  You miscast Shock. Nothing appears to happen.  Robin roars a battlecry!  The goblins go into a battle-frenzy!|jf+     )...#       #.#   #.#   #.#   g##.# #.# |jw. ?# .# #.#  .#  g.. ..   g   hobgoblin (strong) #.# .. ggg 3 goblins (strong) .g#  The goblin hits you but does no damage.  You encounter a hobgoblin.3=Contam: 10% ====9.9 (11|j39 |js; T _The goblin closely misses you.|j |j^ Read which item? Scrolls  c - 2 scrolls labelled LUULEMOSO FUWO  d - 2 scrolls labelled ZOIJYS ROMMOM  e - a scroll labelled RESEONE MUGG  h - 2 scrolls labelled XADODO UMADOPT[?] describe selected|j |jS |jӟ #.......###.#.........#.#   AutarchDCSS the Trooper #.........#.#...#.###.#.#   Mummy #.......#.#.#.###.###.#.#   Health: 23/29 ===================----- ....................)...#   Magic: 3/7==========-------------- ###.#'###.#.#.###.###.###   AC: 5Str: 13#...................#   EV: 9Int: 14 Contam: 10% ###.###.#.#.###..#..#   SH: 0Dex: 12|j #.# #.#.#.###.##..#   XL:  3 Next: 58% Place: Dungeon:2#.# #.#..ggg@.....#   Noise: ====-----  Time: 1979.9 (0.0)#.# #.###g###g###.#   e) +0 war axe #####.# #.....g##.# #.#   Cast: Shock #.....#.......?# .# #.#   Gem (7021) #.....#.######.# .# #.....#g.. ..  g   Robin (wand) #.....##g##.#  g  |j [40m hobgoblin (strong) #.....### #.# ..  ggg 3 goblins (strong) .......... .g# You miscast Shock. Nothing appears to happen.  Robin roars a battlecry!The goblins go into a battle-frenzy!The goblin hits you but does no damage.  You encounter a hobgoblin. _The goblin closely misses you.|j`  As you read the scroll labelled LUULEMOSO FUWO, it crumbles to dust.  It is a scroll of brand weapon.|j /  --more--|j<\Brand which weapon? |j>>Hand Weapons  e - a +0 war axe (weapon)c - a +0 whip[?] describe selected|jJ, |j0 #.......###.#.........#.#   AutarchDCSS the Trooper #.........#.#...#.###.#.#   Mummy #.......#.#.#.###.###.#.#   Health: 23/29 ===================----- ....................)...#   Magic: 3/7|jH1 ==========-------------- ###.#'###.#.#.###.###.###   AC: 5Str: 13#...................#   EV: 9Int: 14 Contam: 10% ###.###.#.#.###..#..#   SH: 0Dex: 12|jc2 L#.# #.#.#.###.##..#   XL:  3 Next: 58% Place: Dungeon:2#.# #.#..ggg@.....#   Noise: ====-----  Time: 1979.9 (0.0)#.# #.###g###g###.#   e) +0 war axe #####.# #.....g##.# #.#   Cast: Shock #.....#.......?# .# #.#   Gem (7021) #.....#.######.# .# #.....#g.. ..  g   Robin (wand) |jz3 C#.....##g##.#  g   hobgoblin (strong) #.....### #.# ..  ggg 3 goblins (strong) .......... .g# The goblins go into a battle-frenzy!The goblin hits you but does no damage.  You encounter a hobgoblin. _The goblin closely misses you.As you read the scroll labelled LUULEMOSO FUWO, it crumbles to dust.  It is a scroll of brand weapon.|j; P  . .###.#.# ...)...# .###.###  .....#  ..#..# |j= Z #.# #.#.#.###.##..#  #.# #.#..ggg@.....#  #.# .#  .# #.# ?# .# #.#  .#  g.. ..  #g##.#  #.# ..  .g# Your +0 war axe becomes incredibly heavy!|j . .###.#.# ...)...# .###.###  .....#  ..#..#  #.# #.#.#.###.##..#  #.# #.#..ggg@.....#  #.# .#  |js&.# #.# ?# .# #.#  .#  g.. ..  #g##.#  #.# ..  .g# |jg  e - a +0 heavy war axe (weapon); c -> W - a scroll of brand weapon|j61--|j=---80.9 (1(heavy)0|j|ja _The goblin hits you with a +0 club. The goblin hits you but does no damage.|j.]|j`Read which item? Scrolls  W - a scroll of brand weapon  d - 2 scrolls labelled ZOIJYS ROMMOM |j*a e - a scroll labelled RESEONE MUGG  h - 2 scrolls labelled XADODO UMADOPT[?] describe selected|jp |jz#.......###.#.........#.#   AutarchDCSS the Trooper #.........#.#...#.###.#.#   Mummy #.......#.#.#.###.###.#.#   Health: 21/29 =================------- ....................)...#   Magic: 3/7==========-------------- ###.#'###.#.#.###.###.###   AC: 5Str: 13#...................#   EV: 9Int: 14 Contam: 10% ###.###.#.#.###..#..#   SH: 0Dex: 12|j|#.# #.#.#.###.##..#   XL:  3 Next: 58% Place: Dungeon:2#.# #.#..ggg@.....#   Noise: =--------  Time: 1980.9 (0.0)#.# #.###g###g###.#   e) +0 war axe (heavy) #####.# #.....g##.# #.#   Cast: Shock #.....#.......?# .# #.#   Gem (7020) #.....#.######.# .# #.....#g.. ..  g   Robin (wand) #.....##g##.#  g  [37|j~m hobgoblin (strong) #.....### #.# ..  ggg 3 goblins (strong) .......... .g# _The goblin closely misses you.As you read the scroll labelled LUULEMOSO FUWO, it crumbles to dust.  It is a scroll of brand weapon.  Your +0 war axe becomes incredibly heavy!  e - a +0 heavy war axe (weapon); c -> W - a scroll of brand weapon _The goblin hits you with a +0 club. The goblin hits you but does no damage.|jvd, weak-willed), weak-willed), weak-willed)  As you read the scroll labelled ZOIJYS ROMMOM, it crumbles to dust. wave of despondency washes over your surroundings.was a scroll of vulnerability.  d -> V - a scroll of vulnerability  The goblin barely misses you. The goblin hits you with a +0 club.  Robin roars a battlecry!|jS18---====1.9 (1Will/2 Gem (7019) |jd|jd _The goblins go into a battle-frenzy!|j Read which item? Scrolls  W - a scroll of brand weapon  V - a scroll of vulnerability  e - a scroll labelled RESEONE MUGG  h - 2 scrolls labelled XADODO UMADOPT[?] describe selected|j:p |jx |jʄ #.......###.#.........#.#   AutarchDCSS the Trooper #.........#.#...#.###.#.#   Mummy #.......#.#.#.###.###.#.#   Health: 18/29 ==============---------- ....................)...#   Magic: 3/7==========-------------- ###.#'###.#.#.###.###.###   AC: 5Str: 13#...................#   EV: 9Int: 14 Contam: 10% ###.###.#.#.###..#..#   SH: 0Dex: 12#.# #.#.#.###.##..#   XL:  3 |jT [40mNext: 58% Place: Dungeon:2#.# #.#..ggg@.....#   Noise: ====-----  Time: 1981.9 (0.0)#.# #.###g###g###.#   e) +0 war axe (heavy) #####.# #.....g##.# #.#   Cast: Shock #.....#.......?# .# #.#   Will/2 Gem (7019) #.....#.######.# .# #.....#g.. ..  g   Robin (wand, weak-willed) #.....##g##.#  g   hobgoblin (strong, weak-willed) #.....### #.# ..  ggg 3 goblins (strong, weak-willed) .......... [|j N40m.g# A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.  d -> V - a scroll of vulnerability  The goblin barely misses you. The goblin hits you with a +0 club.  Robin roars a battlecry! _The goblins go into a battle-frenzy!  As you read the scroll labelled XADODO UMADOPT, it crumbles to dust.  It is a scroll of identify.|j /  --more--|j |j Identify which item? (\ to view known items) Scrolls (select first with ?) |j  e - a scroll labelled RESEONE MUGG[?] describe selected|j |j |jr #.......###.#.........#.#   AutarchDCSS the Trooper #.........#.#...#.###.#.#   Mummy #.......#.#.#.###.###.#.#   Health: 18/29 ==============---------- ....................)...#   Magic: 3/7|j ==========-------------- ###.#'###.#.#.###.###.###   AC: 5Str: 13#...................#   EV: 9Int: 14 Contam: 10% ###.###.#.#.###..#..#   SH: 0Dex: 12#.# #.#.#.###.##..#   XL:  3 Next: 58% Place: Dungeon:2#.# #.#..ggg@.....#   Noise: ====-----  Time: 1981.9 (0.0)#.# #.###g###g###.#   e) +0 war axe (heavy) #####.# #.....g##.# #.#  [39;49|j m Cast: Shock #.....#.......?# .# #.#   Will/2 Gem (7019) #.....#.######.# .# #.....#g.. ..  g   Robin (wand, weak-willed) #.....##g##.#  g   hobgoblin (strong, weak-willed) #.....### #.# ..  ggg 3 goblins (strong, weak-willed) .......... .g# d -> V - a scroll of vulnerability  The goblin barely misses you. The goblin hits you with a +0 club.  Robin roars a battlecry! _The goblins go into a battle-frenzy!As you read the scroll labelled XADODO UMADOPT, it crumbles to dust.  It is a scroll of identify.|j  e -> b - a scroll of blinking; h -> i - a scroll of identify|j =---2.9 (18|j |j @ _The goblin hits you but does no damage. x2|jB#.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 18/29 ==============---------- ....................)...#  Magic: 2/7======------------------ ###.#'###.#.#.###.###.###  AC: 5Str: 13  #...................#  EV: 9|j'Int: 14 Contam: 10%  ###.###.#.#.###..#..#  SH: 0Dex: 12  #.# #.#.#.###.##..#  XL:  3 Next: 58% Place: Dungeon:2  #.# #.#..ggg@.....#  Noise: =--------  Time: 1982.9 (0.0)  #.# #.###g###g###.#  e) +0 war axe (heavy) #####.# #.....g##.# #.#  Cast: Shock #.....#.......?# .# #.#  Will/2 Gem (7018) #.....#.######.# .# #.....# g.. .. g   Robin (wand, weak-willed) #.....# #g##.# g   hobgoblin (strong, weak|j0-willed) #.....### #.# .. ggg 3 goblins (strong, weak-willed) .......... .g#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, strong, weak-willed, 71%  to hit)|jB s#.......###.#.........#.#   AutarchDCSS the Trooper #.........#.#...#.###.#.#   Mummy |jrD #.......#.#.#.###.###.#.#   Health: 18/29 ==============---------- ....................)...#   Magic: 2/7======------------------ ###.#'###.#.#.###.###.###   AC: 5Str: 13#...................#   EV: 9Int: 14 Contam: 10% ###.###.#.#.###..#..#   SH: 0Dex: 12#.# #.#.#.###.##..#   XL:  3 Next: 58% Place: Dungeon:2#.# #.#..ggg@.....#   Noise: |jE [40m=--------  Time: 1982.9 (0.0)#.# #.###g###g###.#   e) +0 war axe (heavy) #####.# #.....g##.# #.#   Cast: Shock #.....#.......?# .# #.#   Will/2 Gem (7018) #.....#.######.# .# #.....#g.. ..  g   Robin (wand, weak-willed) #.....##g##.#  g   hobgoblin (strong, weak-willed) #.....### #.# ..  ggg 3 goblins (strong, weak-willed) .......... .g# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded|jF f, strong, weak-willed, 71%  to hit)  You miscast Shock. Nothing appears to happen.|jF O9=2|jrG ^3.9 (17|jP |jS   Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, strong, weak-willed, 71%  to hit)  You miscast Shock. Nothing appears to happen. _The goblin hits you but does no damage. The goblin completely misses you.|ju#.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 19/29 ===============--------- ....................)...#  Magic: 1/7===--------------------- ###.#'###.#.#.###.###.###  AC: 5Str: 13  #...................#  EV: 9Int: 14 Contam: 20%  ###.###.#.#.###..#..#  SH: 0Dex: 12 |jx #.# #.#.#.###.##..#  XL:  3 Next: 58% Place: Dungeon:2  #.# #.#..ggg@.....#  Noise: =--------  Time: 1983.9 (0.0)  #.# #.###g###g###.#  e) +0 war axe (heavy) #####.# #.....g##.# #.#  Cast: Shock #.....#.......?# .# #.#  Will/2 Gem (7017) #.....#.######.# .# #.....# g.. .. g   Robin (wand, weak-willed) #.....# #g##.# g   hobgoblin (strong, weak-willed) #.....### #.# .. ggg 3 goblins (strong, weak-willed) .......... .g#Casting: Shock [39;|jBy49m(safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, strong, weak-willed, 71%  to hit)|jҌ #.......###.#.........#.#   AutarchDCSS the Trooper #.........#.#...#.###.#.#   Mummy #.......#.#.#.###.###.#.#   Health: 19/29 ===============--------- ....................)...#   Magic: 1/7===--------------------- ###.#'###.#.#.###.###.###   AC: 5Str: 13#...................#   EV: 9Int: 14 Contam: 20% |j ###.###.#.#.###..#..#   SH: 0Dex: 12#.# #.#.#.###.##..#   XL:  3 Next: 58% Place: Dungeon:2#.# #.#*****@.....#   Noise: =--------  Time: 1983.9 (0.0)#.# #.###g###g###.#   e) +0 war axe (heavy) #####.# #.....g##.# #.#   Cast: Shock #.....#.......?# .# #.#   Will/2 Gem (7017) #.....#.######.# .# #.....#g.. ..  g   Rob|jS Hin (wand, weak-willed) #.....##g##.#  g   hobgoblin (strong, weak-willed) #.....### #.# ..  ggg 3 goblins (strong, weak-willed) .......... .g# Aim: a goblin, wielding a +0 club (severely wounded, strong, weak-willed, 71%  to hit)  The zap hits the goblin.  The goblin is almost dead.The zap hits Robin.  Robin is lightly wounded.|j d ..ggg  to hit)the goblin.  The goblin is almost dead.The zap hits Robin.  Robin is lightly wounded.  The zap misses the goblin. The goblin hits you with a +0 club.|j`! 7-4.9 (16|j* |j.- S _The goblin barely misses you.|j;~ |jg Read which item? Scrolls  b - a scroll of blinking  i - a scroll of identifyW - a scroll of brand weapon  V - a scroll of vulnerability[?] describe selected"|jJ"|j"|j#.......###.#.........#.#   AutarchDCSS the Trooper #.........#.#...#.###.#.#   Mummy #.......#.#.#.###.###.#.#   Health: 17/29 ==============---------- ....................)...#   Magic: 1/7===--------------------- ###.#'###.#.#.###.###.###   AC: 5Str: 13#...................#   EV: 9"|jInt: 14 Contam: 20% ###.###.#.#.###..#..#   SH: 0Dex: 12#.# #.#.#.###.##..#   XL:  3 Next: 58% Place: Dungeon:2#.# #.#..ggg@.....#   Noise: =--------  Time: 1984.9 (0.0)#.# #.###g###g###.#   e) +0 war axe (heavy) #####.# #.....g##.# #.#   Cast: Shock #.....#.......?# .# #.#   Will/2 Gem (7016) #.....#.######.# .# #.....#g.. .. [39;4"|j[9m g   Robin (wand, weak-willed) #.....##g##.#  g   hobgoblin (strong, weak-willed) #.....### #.# ..  ggg 3 goblins (strong, weak-willed) .......... .g# The zap hits the goblin.  The goblin is almost dead.The zap hits Robin.  Robin is lightly wounded.  The zap misses the goblin. The goblin hits you with a +0 club. _The goblin barely misses you."|j%#.......###.#.........#.#  AutarchDCSS the Trooper #.........#.#...#.###.#.#  Mummy #.......#.#.#.###.###.#.#  Health: 17/29 ==============---------- ....................)...#  Magic: 1/7===--------------------- ###.#'###.#.#.###.###.###  AC: 5Str: 13  #...................#  EV: 9Int: 14 Contam: 20% "|j( ###.###.#.#.###..#..#  SH: 0Dex: 12  #.# #.#.#.###.##..#  XL:  3 Next: 58% Place: Dungeon:2  #.# #.#..ggg@.....#  Noise: =--------  Time: 1984.9 (0.0)  #.# #.###g###g###.#  e) +0 war axe (heavy) #####.# #.....g##.# #.#  Cast: Shock #.....#.......?# .# #.#  Will/2 Gem (7016) #.....#.######.# .# #.....# g.. .. g   Robin (wand, weak-willed) #.....# #g##.# g   hobgoblin (strong, weak-willed) #.....### #.# .. ggg 3 goblins (strong, weak-willed) ...."|jTZ...... .g#The zap hits Robin.  Robin is lightly wounded.  The zap misses the goblin. The goblin hits you with a +0 club. _The goblin barely misses you.Blink to where?Press: ? - help, Dir - move target#|j #@  Robin is lightly wounded.  The zap misses the goblin. The goblin hits you with a +0 club. _The goblin barely misses you.  Blink to where?Press: ? - help, Dir - move targetThere is a wall there.#|j ##You can't see that place.  [a rock wall.]#|jX.#the floor.]#|jY] W#.a rock wall.]#|j X.#the floor.]$|j%[ *.$|j6*.$|j: ................>.......#   AutarchDCSS the Trooper ..##########.##..#####.##   Mummy ..#$|js; #.#...# #.#   Health: 17/29 ==============---------- ####.#.#.# #.#   Magic: 1/7===---------------------#.#.#.# #.#   AC: 5Str: 13 ############.#.#.# #.#   EV: 9Int: 14 Contam: 20% .......!...#.#.#.#####.#   SH: 0Dex: 12 .......###.#.........#.#   XL:  3 Next: 58% Place: Dungeon:2 .........#.#...#@###.#.#   Noise: =--------  Time: 1984.9 (0.0) [4$|jZ< z0m.......#.#.#.###.###.#.#   e) +0 war axe (heavy) ...................)...#   Cast: Shock ##.#'###.#.#.###.###.###   Will/2 Gem (7016) #...................#  ###.###.#.#.###..#..#   #.# #.#.#.###.##..#   #.# #.#..ggg§.....#   #.# #.###g###g###.#   The zap misses the goblin. The goblin hits you with a +0 club. _The goblin barely misses you.Blink to where?Press: ? - help, Dir - move target$|jL g$|j8N g$|jHU gg 2 goblins (strong, weak-willed)..$|j7W 2===-5.9 (15$|j] $|j_` F _As you read the scroll of blinking, it crumbles to dust.%|jq` NM######################..............>.......#########.##..#####.## ... ####%|ja  #.#. ############.#.#.# #!...#.#.#.#######.#....@....#..#.#...#.###.##.#.#.###.###.# ...................)... ##.#'###.#.#.###.###.###  gg. %|je g%|j#n g   goblin (strong, weak-willed).%|j%q z-64%|jx %|j^z &|jDM######################..............>.......#########.##..#####.## ... ### #.# ############.#.#.# #!...#.#.#@#######.......#.#...#.###.##.#.#.###.###.# ...................)...#  &|j1. .#g# &|j:g&|j g   goblin (strong, weak-willed).&|j |873&|j&|jV&|j M######################..............>.......#########.##..#####.## ... ### ########### !...#.#.#.########.#.........#..#.#...#.## .......#.#.#.###.###.#.#  .. #.. #g. g&|j-g   goblin (strong, weak-willed).&|j`82&|jH&|jo&|j eM###&|j\ %######################..............>.......#########.##..#####.## ... ### ########### !...#.#.#.#######.#........ .........#.#...#.###.#.#  ## .g. &|j g&|j} g   goblin (strong, weak-willed).&|jc ~===91&|jL &|j &|j$OM ###&|jr&######################..............>.......#########.##..#####.## ..#.. ### ########### !...#.#.#.#### .......###.#.........#.#  #g# &|j(g'|jchg   goblin (strong, weak-willed).18900'|j$voM #########################..............>.......#########.##..#####.## ..'|jw#.. ####. #.# ########### .......!...#.#.#.#####.#  .g. '|jxg'|j=g   goblin (strong, weak-willed).'|j 9=6109'|jF'|jy'|jq   #### .# .######################## ...............>.......# .##########.##@.#####.## ...# #.#...# #.# #### #.#.#.# #.#  #.#.#.# #.# #############.#.#.# #.# #.!...#.#.#.#####.#  ####.#.........#.#   #...#.#...#.###.#.#   ##.#.#.###g###.#.#  '|jog'|jg   goblin (strong, weak-willed)'|jd9. '|j z428'|j8'|j'|j:     ##### .# .######################## .............@.>.......# .##########.##..#####.## <...#'|j;  #.#...# #.# ##### #.#.#.# #.#  #.#.#.# #.#  #############.#.#.# #.#   #.!...#.#.#.#####.#    ####.#.........#.#    #...#.#...#g###.#.#  '|jD '|jJ 23Shock7'|jAO '|jQ '|jLc{    # #....# #....# #....# '.>.# '|jdK#....#.##..#####.## #<...# #.#...# #.# # #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.!...#.#.#.#####.#  #.###.#..#.# # #.#.#...#g###.#.# '|jn'|jsz046'|jmz'|jN|(|jH     ######  #....#  #....# #....# .'(|jXJ.>.# #....#.##..#####.##  #<...# #.#...# #.#  ###### #.#.#.# #.#  #.#.#.# #.#  ##.#.#.# #.#  #.!...#.#.#.#####.#  #.###.#...#.# # #.#.#...#g###.#.# (|jR(|j*X=3====8% 55(|j`^(|j_(|j     ######  #....#  #....# #....# .'.>.# #....#.##..#####.##  #<...# #.#...# #.#  ###### #.#.#.# #.#  #.#.#.# #.#  ##.#.#.# #.#  #.!...#.#.#.#####.# # #.###.#...#.# # #.#.#...#g###.#.# 20=664(|j(|j{& ######  #....#  #....# #....# .'(|j..>.# #....#.##..#####.##  #<...# #.#...# #.#  ###### #.#.#.# #.#  #.#.#.# #.# #.#.#.# #.# #.!...#.#.#.#####.# .# #.###.#..#.# .### #.#.#...#g###.#.#(|jo (|jz473(|j@(|j(|j i ###### #....# #....##....#.'.>.##....#.##..#####.##(|ja  #<...# #.#...# #.# ###### #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.!...#.#.#.#####.#  .# #.###.#.#.# #.### #.#.#...#g###.#.#(|j (|j z282(|j (|j/ (|j @ ###### #....# #....##....#.'.>.##....(|j, 5#.##..#####.## #<...# #.#...# #.# ###### #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#  #.!...#.#.#.#####.#  .# #.###.#.#.# ##.### #.#.#...#g###.#.#(|jn g(|j g   goblin (weak-willed)(|jz ====19Shock1(|j (|j )|jw ###### #....# #....##.... #.....')|jy.>.#....#.##g.#####. #<...# #.#...# #.# ###### #.#.#.# #.#  #.#.#.# #.# #.#.#.# #.# #.!...#.#.#.#####.#  .# #.###.#.#.# #.### #.#.#...#g###.#.# )|jzg)|j.g   goblin (weak-willed))|j21==20000)|j )|jC _Your magical contamination has completely faded away.)|jo ###### ♣ #....# ♣ #....# ♣#.... ♣#.....'.g.>  #....#.##..#####. #<...# #.#...# #. ###### #.#.#.# #. #.#.#.# #. #.#.#.# #. #.!...#.#.#.#####.  .# #.###.#.#. #.### #.#.#...#g###.#. )|jpg)|jxy.g   goblin (weak-willed))|jzc16999)|j)|j)|j` ######♣ #....# .♣ #....# .♣#....♣#.....'.g..> #....#.##..##### #<...# #.#...# # ###### #.#.#.# # #.#.#.# # #.#.#.# # #.!...#.#.#.#####  .# #.###.#.# #.### #.#.#...#g###.# )|jbg)|jk.g   goblin (weak-willed))|jl`28)|jr)|js)|jE  ######♣ #....# ..♣ #....# ..♣#....♣#.....'.g...> # #....#.##.. # #<...# #.#...# # ###### #.#.#.# # #.#.#.# # #.#.#.#  # #.!...#.#.#.####)|jZG ;  # .# #.###.#. #.### #.#.#...#g###. )|jJH g)|jQ .g   goblin (weak-willed))|j;R `37)|j\W )|jX )|j  AutarchDCSS the Trooper  Mummy  Health: 21/29 =================-------  Magic: 2/7======------------------ ###### AC: 5Str: 13 ♣♣♣ #....# EV: 9Int: 14 ..♣ #....# SH: 0Dex: 12 ..♣#######....################### XL:  3 Next: 58% Place: Dungeon:2 ♣♣♣#.....'......@******g....>.... Noise: ---------  Time: 2003.9 (0.0) # #######....##########.##..#### e) +0 war axe (heavy) # #<...# #.#...#  Cast: Shock # ###### #.#.#.# )|j[40m Will/2 Gem (6997) ##.#.#.# # #############.#.#.#  g   goblin (weak-willed) # #.......!...#.#.#.#### # .# #.......###.#......... ######.### #.........#.#...#g###. _Your magical contamination has completely faded away.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (almost dead, weak-willed, 71% to hit)*|jVhAutarchDCSS the TrooperMummyHealth: 21/29 =================-------Magic: 2/7======------------------######AC: 5Str: 13 ♣♣♣*|ji#....#EV: 9Int: 14 ..♣#....#SH: 0Dex: 12 ..♣#######....################### XL:  3 Next: 58% Place: Dungeon:2 ♣♣♣#.....'......@*******....>.... Noise: ---------  Time: 2003.9 (0.0) # #######....##########.##..#### e) +0 war axe (heavy) ##<...##.#...#Cast: Shock ########.#.#.#Will/2 Gem (6997) ##.#.#.# ##############.#.#.#g   goblin (weak-willed) ##.......!...#.#.#.#### *|jj# .# #.......###.#......... ######.### #.........#.#...#g###. _Your magical contamination has completely faded away.  Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (almost dead, weak-willed, 71% to hit)*|j`g.*|j,g*|j&.....g   Robin (wand, weak-willed)g   goblin (weak-willed)*|j2==4.9 (16*|j*|jZ  Casting: Shock (safe; 26% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (almost dead, weak-willed, 71% to hit) _The zap misses the goblin.*|j  AutarchDCSS the Trooper  Mummy  Health: 22/29 ==================------  Magic: 1/7===--------------------- ###### AC: 5Str: 13 ♣♣♣ #....# EV: 9Int: 14 ..♣ #....# SH: 0Dex: 12 ..♣#######....################### XL:  3 Next: 58% Place: Dungeon:2 ♣♣♣#.....'......@*****gg....>.... Noise: =--------  Time: 2004.9 (0.0) # #######....##########.##..#### e) +0 war axe (heavy) # #<...# #.#...#  Cast: Shock # ##*|jv#### #.#.#.#  Will/2 Gem (6996) ##.#.#.# # #############.#.#.#  g   Robin (wand, weak-willed) # #.......!...#.#.#.#### g   goblin (weak-willed) # .# #.......###.#......... ######.### #.........#.#...#g###. _The zap misses the goblin.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, weak-willed, 71% to hit)*|j  AutarchDCSS the Trooper  Mummy  Health: 22/29 ==================------  Magic: 1/7===--------------------- ###### AC: 5*|jIStr: 13 ♣♣♣ #....# EV: 9Int: 14 ..♣ #....# SH: 0Dex: 12 ..♣#######....################### XL:  3 Next: 58% Place: Dungeon:2 ♣♣♣#.....'......@....g.g....>.... Noise: =--------  Time: 2004.9 (0.0) # #######....##########.##..#### e) +0 war axe (heavy) # #<...# #.#...#  Cast: Shock # ###### #.#.#.#  Will/2 Gem (6996) ##.#.#.# # #############.#.#.#  g   Robin (wand, weak-willed) # #.......!...#.#.#.#### g   goblin (weak-willed) # .# #.......###.#......... ######.### #.........#.#...#g###. _The zap misses the goblin.Casting: *|jF[0;10;1mShock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, weak-willed, 71% to hit)*|jQ   g>          g 2 goblins (weak-willed) # .#   Casting: Shock (safe; 26% risk of failure)*|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, weak-willed, 71% to hit)  You miscast Shock. Nothing appears to happen. Robin throws the goblin at you!2===Contam: 10% 5.9 (15*|jN*|jS _The goblin barely misses you.*|jE  AutarchDCSS the Trooper  Mummy  Health: 22/29 ==================------  Magic: 1/7===--------------------- ###### AC: 5Str: 13 ♣♣♣ #....# EV: 9Int: 14 Contam: 10% ..♣ #....# SH: 0Dex: 12 *|j#..♣#######....################### XL:  3 Next: 58% Place: Dungeon:2 ♣♣♣#.....'......@g***g.g....>.... Noise: =--------  Time: 2005.9 (0.0) # #######....##########.##..#### e) +0 war axe (heavy) # #<...# #.#...#  Cast: Shock # ###### #.#.#.#  Will/2 Gem (6995) ##.#.#.# # #############.#.#.#  g   Robin (wand, weak-willed) # #.......!...#.#.#.#### gg 2 goblins (weak-willed) # .# #.......###.#......... ######.### #.........#.#...#g###. _The goblin barely misses you.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, *|jowielding a +0 club (severely wounded, weak-willed, 71% to hit)*|j1  AutarchDCSS the Trooper  Mummy  Health: 22/29 ==================------  Magic: 1/7===--------------------- ###### AC: 5Str: 13 ♣♣♣ #....# EV: 9*|jInt: 14 Contam: 10% ..♣ #....# SH: 0Dex: 12 ..♣#######....################### XL:  3 Next: 58% Place: Dungeon:2 ♣♣♣#.....'......@....g.g....>.... Noise: =--------  Time: 2005.9 (0.0) # #######....##########.##..#### e) +0 war axe (heavy) # #<...# #.#...#  Cast: Shock # ###### #.#.#.#  Will/2 Gem (6995) ##.#.#.# # #############.#.#.#  g   Robin (wand, weak-willed) # #.......!...#.#.#.#### gg 2 goblins (weak-willed) # .# #.......###.#......... ######.### #.........#.#...#g###.Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock [*|ji$m(safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, weak-willed, 71% to hit)  The zap hits the goblin.*|js   *******....>             goblin # .#   Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, weak-willed, 71% to hit)  The zap hits the goblin.  You kill the goblin!The zap hits the goblin.  *|j.DThe goblin is almost dead.*|jug.*|j g..g..gg 2 goblins (weak-willed)The zap misses Robin. Robin throws the goblin at you!*|jn606.9 (14*|jU*|jGT _The goblin closely misses you.+|jɡ ######♣ #....#.♣ #....# ♣..♣#....♣#.....'.g..g..g....># #....#.##.. .# #<...# #.#...# .# ###### #.#.#.# .# #.#.#.# .# #.#.#.#gg 2 goblins (weak-willed) .# #.!...#.#.#.### .# .# #.###.# .######.### #.#.#...#g###+|j5g.g+|jG+|j=g)+|j.g   Robin (wand, weak-willed)gg 2 goblins (weak-willed)+|jYh-73+|j+|j+|jU< ###### #♣♣♣♣ #....# '...♣ #....# #♣..♣#.... #♣♣♣♣#.....'....@.g).g..g.....># #....+|jV#.##.. ..# #<...# #.#...# #.# ###### #.#.#.# #.# #.#.#.# #.# #.#.#.# gg 2 goblins (weak-willed) #.# #.!...#.#.#.## #.# .# #.###.# #.######.### #.#.#...#g+|j)Xg.+|j#Y.g+|jZg.+|jYe.g   Robin (wand, weak-willed)gg 2 goblins (weak-willed)+|jfR=82+|jfg+|jzo+|jCr_ _The goblin attacks as it pursues you! The goblin hits you with a +0 club.+|j r #######♣♣♣♣ #....# .'...♣ #....# .#♣..♣#.... .#♣♣♣♣#.....'...@.g.)g..g......># #....#.##...#+|j  #<...# #.#...# ##.# ###### #.#.#.#  #.# #.#.#.#  #.# #.#.#.# gg 2 goblins (weak-willed)  #.# #.!...#.#.#.#  #.# .# #.###.# ##.######.### #.#.#...#g+|j g.+|j .g+|j# g.+|j^ 8g)+|j .g   Robin (wand, weak-willed)gg 2 goblins (weak-willed)+|j `91+|j8% +|j' c _The goblin attacks as it pursues you! The goblin hits you but does no damage.+|j ###### ###♣♣♣♣ #....#.'...♣ #....#.#♣..♣#######....############### ..#♣♣♣♣#.....'....g.g)..g.......> ##### #######..@.##########.##. +|j' †...# #<...# #.#... ###.# ###### #.#.#.  #.#  #.#.#. #.##############.#.#. #.# #.......!...#.#.#. gg 2 goblins (weak-willed) #.# .# #.###.#.....#.######.### #...#.#...#g  #...........####.#.#.###.+|j 2g+|j '.g.+|je g.+|j .g   Robin (wand, weak-willed)gg 2 goblins (weak-willed)+|j /-10+|j :0+|j +|jO ,|jD#########♣♣♣♣ #....#.'...♣ #....# ...#♣..♣#######....##############.#♣♣♣♣#.....'.....g.).g........ .,|j:##### #######...g##########.##. .†...# #<@..# #. ####.# ###### #.#.#  #.#  #.#.# #.##############.#.# #.# #.......!...#.#.# #.# .# #.###.#.... gg 2 goblins (weak-willed)#.######.### #...#.#...#  #...........####.#.#.### #.+..........,|jg.,|j).g.,|j%,|j'{-189,|jR-,|jR/,|j # ###### # ###♣♣♣♣ #....##.'...♣ #....# #...#♣..♣#######....####.#♣♣♣♣#.....'....g..).g #.##### #######....##.## #.†...# #@.g.# #.##.# ###### #.#. # #.# #.#. # #.# #.#. #.# #.!...#.#.,|jq #.# .# #.###.# ##.######.### #.#.#... #.###.#.#.#. #.+,|j'2g,|j:&.g.,|jg.,|jg   Robin (wand, weak-willed)gg 2 goblins (weak-willed),|j3=8% 28,|j,|jc _There is an escape hatch in the ceiling here.,|jv,|jw,|j,|j3Eg),|j).g.,|jۋ,|j6=37-|j% =1. _The goblin hits you but does no damage.-|j- ...#########....#.#.######.#.### ..............###......#...#.## ..........###.##.......#.#....# ........................>####.# -|j|/).....######'#.....).........#.# #########..........##.....#.#.# ##................###.....#.#.# ..................# #.....#.#.# .....÷.........g@.# #.....#...# ...)...##......#### ####'###### .......##.......##.# ##....##.....#.#.# #....##.....#...##....#########.. g   goblin (weak-willed)#....# #..##....# #..##....# ##-|j3-5.4 (2.55-|j-|j\ _A mysterious force pulls you upwards. The hatch slams shut behind you.-|j  You closely miss the goblin. The goblin hits you with a +0 club.  The goblin completely misses you.-|j6 2====7.6 (2.23-|j -|j' K _Your magical contamination has completely faded away.-|jjQJ .  You slash the goblin!-|j`Y*)-|j;f29.9 (2.3Shock1-|jPm-|joJ _You kill the goblin!.|jS;.#....#.#.######.#.###......###......#...#.##.###.##.......#.#....#.......>####.#.######'#.....)...#.##.##.....#.#.##.###.....#.#.#.# #.....#.#.#.÷.@..# #.....#...#.)...##......#### ####'######.##.......# #.##....##.....#.#.# #....##.....#.# #....#########.#  #....# #.#  #....# #.# .|jUw #....# #.#.|j].|jg}-20.9 (1.0Gem (6980) .|jn.|jIqX _You feel your willpower return..|jrM _You see here a +0 club..|jEf#....#....#.#.######.#. #.......###......#...#.##...###.##.#.#....# ).....>####.# #......######'#.....)...#.##.##.....#.#.##.###.....#.#.# #.# #.....#.#.# #......÷)..# #.....#...# #....)...##......#### ####'###### #.|jVhP.##.......# #.##....##.....#.##.# #....##.....#...# #....#########...# #....# #...# #....# #.........#  #....# #.#.|jzp.|j{4-179 _.|jĂ.|j.|j* .|j, .|j5 .|j 9 .|j@ ===87.|jB .|jD .|jE B6.|jG .|jcJ .|j K 5=3====5.|jL .|jO X4.|jP .|jS B3.|jgT .|jU .|jfX .|jY B2.|jZ .|j\ .|jf] 6======1.|j@_ .|joa .|j1b B0.|jc .|jaf .|j4g C69.|jh .|jkk .|jzl B8.|jm .|j$p .|jq 7==7.|jBr .|j u X6.|jw .|jz 4===5.|jJ| .|j~ .|jl B4.|j .|j9 .|j8 8==3.|j݆ .|j X2.|j .|jP .|j V===1.|j^ .|j .|jȒ B0.|j$ .|j k _You start resting.HP restored..|j .|j 0409.0).|j 9==1.9 (2059 _.|j .|j .|jtU 3.|j'X .|jg[ .|jWd 87.|jf X6.|jh .|jj .|jk =5====5.|jNm .|jJp X4.|j+r .|j,u X3.|j&w .|jy .|jz B2.|j{ .|j~ m====1.|j .|j X0.|j .|jۓ .|j C49.|j .|j .|j] B8.|j .|jn .|j@ B7.|j .|j X6.|j .|j .|j r6===5.|j5 .|j .|j B4.|j .|jy .|j2 B3.|jڲ .|j .|js B2.|j/ .|j .|jo V===1.|j .|jM X0.|jX .|j Y39.|j .|jN .|j2 B8.|j^ .|j .|j B7.|jV .|jZ X6.|j .|j( n _You start resting.Magic restored..|ja .|jp -64.9 (23.|j 7====5.9 (245 _.|j .|j s|j s|jN Level 1 of the Dungeon<>>>_(Press ? for help) ##.######...#.....# #.#..♣♣♣..#.##.#........#.# #.#  #......#....#.....#####.#.......#.##.#...######.###.#  ######.#..#.#.....##....#.......#..#.#.#.# #.#...#  #.#..#.#.....##....#########....#.#.######.#.###  ######.#..#.#.....##...............###......#...#.##  s|j k#>.............................###.##.......#.#....#  #..................).........................>####.#  ####....#..######....##......######'#.....).........#.#  #.......#..# #....############..........##.....#.#.#  #.####.##### ##########................###.....#.#.#   ###.# #.########## #...................# #.....#.#.#   #.).####..........# #......÷........@)..# #.....#...#   #.###........#....# #....)...##......#### ####'######   #...'........+....# #........##.......##.#   #####........#....##### #####....##.....#.########.#  #........##.......# #....##.....#..........#  ###########.......# #....#########.........#  #.......# #....##.........#  #.......# #....##.........#  #.......# #....##.........#  #.......# #....##.........#  s|jH #.......# #######.........#  #.......##.........###########s|jh A stone staircase leading down (D:1) >@t|j  >  ##############..>............#  #...............#  #...............###  ####.................#u|jEu|j-#....#########....#.#.######.#.## AutarchDCSS the Trooper #...............###......#...#.## Mummy ............###.##.......#.#....# Health: 29/29 ======================== ).........................>####.# Magic: 7/7======================== #......######'#.....).........#.# AC: 5Str: 13 ###########..........##.....#.#.# EV: 9Int: 14 ####................###.....#.#.# SH: 0Dex: 12 u|j]#...................# #.....#.#.# XL:  3 Next: 62% Place: Dungeon:1 #......÷........@)..# #.....#...# Noise: ---------  Time: 2065.9 (0.0) #....)...##......#### ####'###### e) +0 war axe (heavy) #........##.......##.#Cast: Shock #####....##.....#.########.#Gem (6935) #....##.....#..........##....#########.........##....##.........##....##.........##....##.........# _You start resting. _HP restored. _You start resting. _Magic restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.u|ju|ju|j:u|jqu|ja 4u|jg3u|j.u|j?X2u|jau|j4u|jpX1u|jHu|ju|j=u|j"B0u|ju|jwu|jY29u|j%u|ju|ju|jB8u|ju|jku|j_X7u|j2u|j u|jn u|jo B6u|j u|ju|jX5u|ju|jhu|ju|jB4u|ju|j;u|j;u|j B3u|ju|jW/ .##.....#..........# .#########.........# # #.........# .# #.........# .# #.........# .# #.........#  #...#  u|j71A#...###########  #####..@............# 77.9 (12.0) #...............#  #...............### ####.................# #............#######.# #......###.....#####.#  #......# #.###.##....#  #....#####.###.##.#####  #....##......#.##.#.... u|j?u|j{Du|jEF[ _There is a stone staircase leading down here.u|ju|jWu|j[ u|ju|jr8.0)2 _u|j7'u|j @2  You climb downwards.u|j"  #.##.# .# #.##.. .# #.### #.# #.# #.###### ......# ######.########### #.#.......#@# #.........#.# ###.........##.############u|j)$ @u|jv| h80.4 (2.50u|jf u|j P _Level annotation: Robinu|j a _There is a stone staircase leading up here.v|j:v|j<Read which item? Scrolls  i - a scroll of identifyW - a scroll of brand weapon v|j> V - a scroll of vulnerability[?] describe selectedv|jb# v|jX) v|j. #.##.# .#AutarchDCSS the Trooper #.##.. .#Mummy #.###Health: 29/29 ======================== #.#Magic: 7/7======================== #.#AC: 5Str: 13 #.######EV: 9v|j0 Int: 14 #......#SH: 0Dex: 12 ######.###########XL:  3 Next: 62% Place: Dungeon:2#.#.......#@#Noise: ---------  Time: 2080.4 (0.0)#.........#.#e) +0 war axe (heavy)###.........#Cast: Shock#.#########Gem (6920) ###     _You start resting. _Magic restored. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Robin _There is a stone staircase leading up here.v|jS5 P  Okay, then.v|j7 v|jT; v|jY= . _v|j v|js3v|jrv|j/v|j:J19 _v|jr8v|j)v|jEv|jKX7v|j> v|jv|jUX6v|jv|jv|jB5v|j|v|j4v|j v|j#v|j#X3v|j'v|jh)v|j4*X2v|j6-v|j/v|j0P1v|jv3v|j5v|jH6X0v|j9v|j;v|j;Y09w|jT8w|jX7w|j+w|j w|jn6w|jw|jX5w|j w|jz w|j w|j X4w|j w|j X3w|jpw|j$w|jw|jP2w|jw|jw|jMX1w|j w|jX0w|jJw|jw|jw|jZ899w|j`w|jWX8w|jw|jw|jWX7w|jw|jw|j X6w|j!w|j"w|j%w|j%B5w|j&w|jS'w|j)X4w|jj*w|j,w|j-w|j.B3w|jQ/w|j0w|j2w|jN3X2w|j4w|j5X1w|j6w|j07w|j+9X0w|j:,w|j};o89w|j>w|jP?X8w|j@w|j@w|j}Bw|jCB7w|jCw|jDw|jI65w|jKw|jKX4w|j|Mw|jOX3w|jsPw|jRw|jSw|j~TX2w|jdVw|jXi  You encounter a hobgoblin.w|j^ #.# #.#..######.##....... ##.## #.#..........#....... ....####.#.##....#..#....... ##.......#.##.#.##..#....... .#.#######.##.#.##..#.....>. .#.......#.##.#.....#....... .#######.#.##.#####.#.###### .# #.#.##.###.#.# w|j2_5.# #.#.##...@.#.# .# #.#.######.# .# #.#.# g#Shock .#######.#.# .# .........#.######.# ##########......#..g   hobgoblin (asleep)######.########### #.#.......#<# #.........#.#w|j6i118.4 (38.0)g.gw|jj====9.4 (391w|jFow|j2r+ _The hobgoblin shouts!x|jd  Your movement speed is average. Your attack delay is about 2.2.x|j6x|j x|j  Your damage rating with your +0 heavy war axe is about 21 (Base [11 + 8 (Hvy)] _x 107% (Str) x 105% (Skill)).y|j  You barely miss the hobgoblin. The hobgoblin hits you.  The hobgoblin closely misses you.y|jt6---=---21.7 (2.3)79y|jy|jq@ _The hobgoblin hits you but does no damage.y|jUO .  You slash the hobgoblin!y|j6)y|j~!---4---4.0Shock6y|j&y|j(M _You kill the hobgoblin!y|j++y|j.y|j 3y|j5H _No target in view!y|jk^ y|ja y|jf y|ji H _No target in view!y|j5y|j 3y|j y|j X5y|j 7=43y|j]y|jMX2y|jX1y|jy|jy|jh 8==0y|j"y|j~#Y69y|j&y|j&X8y|j)y|j)X7y|j+k _You start resting.HP restored.y|j3G...##..##..##..##..##..##..##...-..........<........#.y|j<.33.0 (9.0y|jh@9==-4.0 (10.0)6 _z|jCz|j{|jm[?25h[?0c  Search for what [Enter for "mace", or ? for help]? ||j! [?25l[?1c||j6||j868 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] W - a scroll of brand weapon  b - [carried] c - a +0 whip  c - [carried] e - a +0 heavy war axe (weapon)d - [D:2] a +0 club (5 further duplicates)  e - [D:2] a +0 dagger (4 further duplicates)  f - [D:1] a mace  g - [D:2] a +0 sling  h - [D:1] a +0 whip}|jn }|jl #.# #.#..######.##.......AutarchDCSS the Trooper ##.## #.#..........#.......Mummy ....####.#.##....#..#.......Health: 29/29 ======================== ##.......#.##.#.##..#.......Magic: 7/7======================== .#.#######.##.#.##..#.....>.AC: 5}|jStr: 13 .#.......#.##.#.....#.......EV: 9Int: 14 .#######.#.##.#####.#.######SH: 0Dex: 12 .# #.#.##.###.#.#XL:  3 Next: 64% Place: Dungeon:2 .# #.#.##...@.#.#Noise: ---------  Time: 2134.0 (0.0) .# #.#.######.#e) +0 war axe (heavy) .# #.#.# .#Cast: Shock .#######.#.# .#Gem (6866) .........#.######.# ##########......#..######.###########}|j#.#.......#<##.........#.# _You kill the hobgoblin! _No target in view! _No target in view! _You start resting. _HP restored.  Search for what [Enter for "mace", or ? for help]? weapon}|ja}|jҺ}|j]}|j. _}|j/ }|j2   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   4.0   0   i - Spellcasting   2.6   2.1  +2           b - Maces & Flails   0.0   1.4  -2   j - Conjurations   0.7   1.4  -2   c - Axes   0.0   1.4  -2   k - Air Magic   2.4   4.2  -2   d - Unarmed Combat   0.0   1.4  -2      }|j3   e - Throwing   0.0   1.4  -2                       f - Armour   0.0   1.4  -2       g - Dodging   1.5   2.8  -2       h - Stealth   1.5   2.4  -1                        [}|j6 40m                              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|j̬ = b + Maces & Flails 0.0|jTargetTarget4.0  --  --  --  --  -- |j~ --  --  --  --  --  a-z] set[-] clear selected targetcost|targets|ja[?25h[?0c|j*0 |j [?25l[?1c|j4.0  -2 current training targets, if any.=] set aall targets|j a * Fighting   3.3|jao a - Fighting   3.3|j! |j |j  #.# #.#..######.##.......AutarchDCSS the Trooper ##.## #.#..........#.......Mummy ....####.#.##....#..#.......Health: 29/29 ======================== ##.......#.##.#.##..#.......Magic: 7/7======================== .#.#######.##.#.##..#.....>.AC: 5|jU wStr: 13 .#.......#.##.#.....#.......EV: 9Int: 14 .#######.#.##.#####.#.######SH: 0Dex: 12 .# #.#.##.###.#.#XL:  3 Next: 64% Place: Dungeon:2 .# #.#.##...@.#.#Noise: ---------  Time: 2134.0 (0.0) .# #.#.######.#e) +0 war axe (heavy) .# #.#.# .#Cast: Shock .#######.#.# .#Gem (6866) .........#.######.# ##########......#..######.############.#.......#<##.........#.# _You kill the hobgoblin! _No target in view! _No target in view! _You start resting. _HP restored. _Search for what [Enter for "mace", or ? for help]? weapon|j |j |j |j( |jo[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? |jI [?25l[?1c|jS |jU b4 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] c - a +0 whipb - [D:2] a +0 club (5 further duplicates)  c - [D:1] a mace  |j]V d - [D:1] a +0 whip|j8 A mace (D:1)(Press ? for help) #...............###  ####.................#  #............#######.#  #......###.....#####.#  #......# #.###.##....#  #....#####.###.##.########  #....##......#.##.#......#  #######......#.##!##÷###.#  #......#.##.##.# #.#  #.....##.##....###.#  #..................#  #####+#...#####...#####  #.........#...........#  #.#.......#.###...###.#  #.........#.#.......#.#  ###.####..#.#.⌠.#.⌠.#.#  #.#####.#.....#.....#  #...).!.#....###....#  ############..#..####  #..'.....'..#  #..###'###..#  #..#....<#..#  #############|j}|j|jLAutarchDCSS the TrooperMummyHealth: 29/29 ========================Magic: 7/7========================AC: 5Str: 13EV: 9Int: 14SH: 0Dex: 12XL:  3 Next: 64% Place: Dungeon:2Time:Gem (6866) _HP restored. _Search for what [Enter for "mace", or ? for help]? weapon  Search for what [Enter for "weapon", or ? for help]? mace|j|j|j|jՒ_5 _|jڛ4|j n3|jV|j|jX2|jV|j|jVX1|j@|jX0|j|jݮ|j|jZC59|j|j|j,|jX8|j̹|jX7|j|j?|jLX6|jj|j|j|jB5|jS|jj|j|jX4|j+|j.|jX3|j|jX2|j|j|jl|j4X1|j|j|jX0|j|jC|j0Y49|j|jG|jX8|j_|j|jB7|j|j|j6|j<|jX5|jn|j|jmX4|j|j|jX3|j4|j~|jiX2|j|j |j X1|j |j|jX0|j|j,|j*Y39|j<|j|jX8|j|jr|j8X7|j|jz!|j/"X6|j#|jO&|j 'X5|ji(|j=+|j+X4|j8-|j/|j0X3|j1|j2X2|j3|jL4|j4X1|j5|jx6|j}8|jI9X0|jR:|j<Y29|j=|jw>|jp@|jgAX8|jmCOThere is a stone staircase leading up here.|jD|j~F|j:GI7 _|jG|j %1|j," |j# X6|jW%  _You climb upwards.|j- JThere is a stone staircase leading down here.|j. _5 _|j0 |j1 |j2 X4|j4 |jC7 |j8 |j9 B3|j: |j< |j<> |j ? B2|j? |jA |jNB |jVC P1|j^D |jE |jWF B0|jF |jG |j I |jKJ Y19|jbO 8|jP |jQ |jwR B7|jS |jT |j'V |jV B6|jW |jY |jZ |j[ B5|j\ |j^ |jH` |j` B4|ja |jc |jd |jVe B3|j,f |j,h |jj |jj B2|jk |jm |j%n |jn B1|jo |jbp |jr X0|js |ju |jw |jw C09|jy |jy |jz |jn{ X8|j| |j} |j~ B7|jh |j͂ `  You see here a puce potion.|j |j݄ I6 _|jŅ |jn |j; |j B5|j |j (#.....##.##....###.##..................######+#...#####...######.........#...........##.#.......#.###...###.##.........#.#.......#.####.####..#.#.⌠.#.⌠.#.##.#####.#.....#.....##...@.!.#....###....# Noise: --------- 2195.5 (61.5)############..#..#### e) +0 war axe (heavy)#..'.....'..# Cast: Shock#..###'###..##..#....<#..##############|j |j/ |j M _You see here a +0 mace.|j)|jok6.5 (1.0)4|j|je# _f - a +0 mace|jW|jY3|j u.........!0|jdx _Done exploring.|j|jh:Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +0 heavy war axe (weapon)c - a +0 whip  f - a +0 mace[?] describe selected [!] equip|wield|wear|jy[tab] equip|unequip |j |j! #.....##.##....###.#AutarchDCSS the Trooper#..................#Mummy#####+#...#####...##### Health: 29/29 ========================#.........#...........# Magic: 7/7========================#.#.......#.###...###.# AC: 5Str: 13#.........#.#.......#.# EV: 9Int: 14###.####..#.#.⌠.#.⌠.#.# SH: 0Dex: 12#.#####.#.....#.....# XL:  3 Next: 64% Place: Dungeon:1#...@.!.#....###....# Noise: ---------  Time: 2196.5 (0.0)|j7 ############..#..#### e) +0 war axe (heavy)#..'.....'..# Cast: Shock#..###'###..# Gem (6804) #..#....<#..############## _You climb upwards. _There is a stone staircase leading down here. _You see here a puce potion. _You see here a +0 mace. _f - a +0 mace _Done exploring.|j G  You unwield your +0 heavy war axe.|jg 7.5 (1f) +0 mace 3|j |j , _f - a +0 mace (weapon)|jd  Your movement speed is average. Your attack delay is about 1.4.|j|j|j  Your damage rating with your +0 mace is about 9 (Base 8 x 107% (Str) x 105% _(Skill)).|j|}|j3|jș&0|j3|jE _Done exploring.|jJ|jLWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon |j{|j [?25h[?0c|jJ#.....##.##....###.#AutarchDCSS the Trooper#..................#Mummy#####+#...#####...##### Health: 29/29 ========================#.........#...........# Magic: 7/7========================#.#.......#.###...###.# AC: 5Str: 13#.........#.#.......#.# EV: 9Int: 14###.####..#.#.⌠.#.⌠.#.# SH: 0Dex: 12#.#####.#.....#.....# XL:  3 Next: 64% Place: Dungeon:1#...@.!.#....###....# Noise: ---------  Time: 2197.5 (0.0)############..#..#### f) +0 mace#..'.....'..# Cast: Shock#..###'###..# Gem (6803) #..#....<#..############## _f - a +0 mace (weapon)  Your movement speed is average. Your attac|j%k delay is about 1.4.  Your damage rating with your +0 mace is about 9 (Base 8 x 107% (Str) x 105% _(Skill)). _Done exploring.  What level of the Dungeon? (default 1, ? - help) |ju [?25l[?1c|j 42|j |j |j |j 2 _|jl P1|j [movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +0 mace is about 9 (Base 8 x 107% (Str) x 105%(Skill)). _Done exploring.  You see here a puce potion.|j 0 _|jg Z799|j |j) |j |j B8|j |j! |j$ X7|jJ& |j* |j, |j- B6|j. |j2 |jg5 |j_6 B5|j7 |jG: |j; |j< B4|jU= |j'@ |jA |jKB B3|jC |jE |jG |jH :2|jI |jK |jM |jVN B1|j-O |j9R |jS |jT B0|jU |jGX |jY |jZ C89|j{[ |j] |j_ |j` B8|jaa |jc |jOe |jf B7|jf |j;i |jj |jOk B6|jk |jm |jo |jwp B5|jEq |j|s |j;u |ju B4|jv |j)y |jz |j{ B3|j]| |j~ |j |j B2|j |jC Y  There is a stone staircase leading down here.|j |j< |j߇ +1 |j _|jQ |jf I 2  You climb downwards.|j֣ |je Y79|jk P _Level annotation: Robin|j 7#.##.###.#.# #.##.....#.# #.######.# #.# .# #.# .# #.######.# #......#.. ######.############.#.......#@#221.0 (23.5)#.........#.####.........##.############     |jb |j |j a _There is a stone staircase leading up here.|j{ |ju| 3|jX |j |jT _8 _|j |ja n7|j^ |j` |jC X6|j֠ |j~ |ja X5|j> |j3 |j X4|jd 3|j |j |j X2|j |j |jc B1|j# |j |j< |j B0|j |j |j |j C69|j |j |j |j B8|j5 |j |j |j X7|j4 |j |j X6|j |j n5|j1 |j |jv X4|j |j |j X3|j |j |j X2|j |j 1|j n0|j |j Y59|jF |j  |jD |j X8|j |j |j P7|j1 |jY" X6|j # |jM% |jV' n5|j' |j( |j[) B4|j) |jA+ |j- X3|j. |j/ |j2 |j3 X2|j4 |j: 1|j< |jo= X0|j> |j'A |jA Y49|jE n8|j$F |jH |jJ |jK B7|j(L |j_M |jO |jsP X6|jQ |jS |jT X5|jeU |jeW |jX X4|jY |j[ |je\ X3|j!^ |jt` |j:a X2|jd |jg |jg X1|ji |jk |jl X0|jn |jp |jhq Y39|jr |jt |ju X8|jv |j{ n7|jp| |j~ |j~ X6|j |j> X5|j |j9 |j} |j# X4|j |j |jL B3|j |j |j |j* B2|j |ja |j, |jȘ X1|j |j= |j X0|jϟ |j |j+ C29|j |j |jT |j B8|js |j |ju n7|jz |jC |j, X6|j# |j |jU X5|j@ |j |jW B4|j |j n3|j |j |jD |j B2|j |j |j9 10|j |j! Y19|j: a  You see here a bat skeleton.|jb |j: I8 _|j |j |jM k  You encounter a ribbon worm.|j t....#..†........##.........# ....#...........##.........# ........#.########.........# ....##..#.....# ............#.##.#.###########......#.#.........#.##.#.##.............# #.#..÷....#...÷.@.....# #.#..######.##........# #.#..........#........#Shock #.#.##....#..#........# ..#.##.#.##..#.......... ###.##.#.##..#.....>....w   ribbon worm (asleep) ..#.##.#.....#.......##w #.#.##.#####.#.####### #.#.##.###.#.#|j% /82.0 (61.0|j= m3.0 (627 _|j! |j |j#....#...##.# '........#.########.# #....##..#.....# #............#.# ##.######.##.#.#########  #.##......#.#.........#  #.##.#.##....# |j #.#..÷....#...÷.#  #.#..######.##..#  #.#..........#.##.#.##....#..#.# ...#.##.#.##..#... ####.##.#.##..#.....>.... ...#.##.#.....#.......##w ##.#.##.#####.#.#######  #.#.##.###.#.#.  #.#.##.....#.#|j8|j|4.0 (1.0)Shock6|j)|j|j3 j≈'........#.########.# ~#....##..#.....# ≈#............#.# ###.######.##.#.#########  #.##......#.#.........# #.##.#.##....#|j5  #.#..÷....#...÷.# #.#..######.##.# #.#..........#.# ###.#.##....#..#.# ....#.##.#.##..#... #####.##.#.##..#.....>.... ....#.##.#.....#.......##w ###.#.##.#####.#.#######  #.#.##.###.#.#.#  #.#.##.....#.#.# #.#.######.#.#|j? |jI `55|jO |j`Q |j  ~#....##..#.....# ≈#............# ###.######.##.#.#########  #.##......#.#.........#.##......÷....#...÷######.##......... |jB###.#.##....# ...#.#.. ####> ........##w#.##.#.# #.#.#|j|j&`64|j+|jh-|jx ≈#............# ###.######.##.#.#########  #.##......#.#.........#.##......÷....#...÷######.##......... |jx###.#.##....# ...#.#.. ####> ........##wGem (6714) |j/y#.#.# #.#.#.# ##|jh|j `73|j%|j|jK ###.######.##.#.#########  #.##......#.#.........#.##......÷....#...÷######.##.|j2........ ###.#.##....# ...#.#.. ####> ........##w #######.#.#######  |j.#.#.# #.# ....#.######.#.#|j|j`82|j|j|j   #.##......#.#.........#.##......÷....#...÷######.##......... ###.#.##....# ...#.#.. ####> ........##w #######.#.#######  .#.#.# ...#.# #####......#...#|j |j `91|j |j^ |j  #.##......÷....#...÷######.##......... ###.#.##....# ...#.#.. ####> ........##w #######.#@#######  .#.#.# ...#####..######.###########|j| |j a900|j |j |j; ..÷....#...÷######.##............ ###.#.##....#... ...#.#...... ####..>.. ........#.......##w ###|j&<X####.#.#######  .#.#@# ...#### ####.#.......#<#|j E|jJa109|jO|jQ|j. ######.##.........#....... ###.#.##....#... ...#.#....... ####...> ........#.......##w #######.#.#######  .#.#.# ...#### ###.........#.#|j5|j"9`28|j6=|j>|j  ........ ###.#.##....#. ...#.#........ ####|jR  ...> ........##w #######.#.#######  .#.#.# |jr P...#### ## |j &....#.########.........#|j |j|jP`37|j|j|j  ###.#.##....# ...#.#........ ####> ........##w #######.#.#######  .#.#.# ...#### ## ....#.#####|j iGem (6707) #.#########|j |j `46|j |j |jV  ...#.#.. ####> ........##w #######.#.#######  .#.#.# ...#### ## ....#.##### #####......#...#..#Gem (6706) ###|j |j `55|jA |j |j&) ####> ......|jY)..##w #######.#.#######  .#.#.# |jz)<...#### |j)`## ....#.##### #####......#...#........ |j)x ######.#############Gem (6705) |j0|j5`64|j :|j;|j...#.##.#.....#.......##w ##.#.##.#####.#.#######  #.#.##.###.#.#.#  #.#.##.....#.#.#  #.#.######.#.#.#  #.#.# #.#.#.# ##.#.# #.#.#.# ...#.######.#.#.######## ####......#...#.@.......  ######.############## #.#.......#<# #...#.# ###.# #.############ |jE|j!`73|j+|jH#.##.#.....#.##w .#.##.#####.#.# #.#.##.###.#.#.# #.#.##.....#.#.# #.#.######.#.#.# #.#.# #.#.#.# .#.# #.#.#.# #.######.#.#.#.......#...#.######.######.#.#<# #.#.# |jԭ|jG`82|j|jҹ|j2|j|j2|jb|j|jOn1|j0|jŷ|jD699|j|j|j |jM:8|j|j|jB|j{B7|j*|j|j|jOB6|j|jS #......##w .#####.#.####### .# .###.#.#.# .# .....#.#.# .####.#.#.# .#  #.#.#.# .#  #.#.#.# .# ####.#.#.########.# ...#...#........@.# 304.0 (6 ##.##########  |j#.#.......#<#  #.........#.# |j#.#.....#.##w #.#####.#.# .# #.###.#.#.# .# #.....#.#.# .##.#.#.# .# #.#.#.# .# #.#.#.#|j .##.#.#.#.#.#...#.......@..##.#|je #.#.#<# #.#.#  ###.#  #.|jK#  ###|j$|j'e5.0 (15|j9,|jB.|jWy#.#.....#.##w ##.#####.#.# .# ##.###.#.#.#|j .# ##.....#.#.# .##.#.#.# .# # #.#.#.#|jY .# # #.#.#.#|jT .##.#.#.|jT#.#.#...#|jO.##.#|j&r #.#.#<# #|jD@.#.#  ###.# |je{ #.#  ###|jg|j`64|j|j=|j .##.#.....#.##w .##.#####.#.# .# .##.###.#.#.# .# .##.....#.#.# .# .######.#.#.# .# .# #.#.#.# .# .# #.#.#.# .# .######.#.#.#.#.#...#.##.#####|j 0 #.#.#<# #.#.#  ###.#  #.#  ###|j |j `73|j' |j; |jy#.##.#.....#.##w #.##.#####.#.# .# #.##.###.#.#.# .# #.##.....#.#.# .# #.######.#.#.# .# #.# #.#.#.# .# #.# #.#.#.#|j .# #.######.#.#.#.# #......#...#.##.##### #.#.#<# #.#.#  ###.#  #.#  ###|j>|j|j`82|j|jc|j>.#.##.#.....#.##w .#.##.#####.#.# .# .#.##.###.#.#.# .# .#.##.....#.#.# .# .#.######.#.#.# .# .#.# #.#.#.# .# .#.# #.#.#.# .# .#.######.#.#.#.#|j#......#...#.#  ######.#####|j #.#.#<# #.#.#  ###.#  #.# |jE ###|j|j`91|j(|j/|j.#.##.#.....#.##w #.#.##.#####.#.# .# #.#.##.###.#.#.# .# #.#.##.....#.#.#|j .# #.#.######.#.#.# .# #.#.# #.#.#.# .# #.#.# #.#.#.# .# ..#.######.#.#.#.#|j=#......#...#.# ######.##### #.#.#<# #.#.#  ###.# |j٠z #.#  ###|j|jL~100|jnb .#.##.#.....#.##w ##.#.##.#####.#.# .#  #.#.##.###.#.#.# .#  #.#.##.....#.#.# .#  #.#.######.#.#.#|jb  .#  #.#.# #.#.#.# .# ##.#.# #.#.#.# .#.#.######.#.#.#.##......#...#.# ######.####|jc?# #.#.#<# #.#.#  ###.#  #.#  ###|jEj|j~na189|jjr|j,t|j #####.##.#.##..#.....>.... ....#.##.#.....#.......##w |j ###.#.##.#####.#.####### .# #.#.##.###.#.#.# .# #.#.##.....#.#.# .#|jD  #.#.######.#.#.# .# |jf  #.#.# #.#.#.# .# |j ###.#.# #.#.#.# .# |j ....#.######.#.#@########.# #####......#...#..........#|j [######.################ #.#|j U.#<# #.#.#|j! S###.........# #.############|j |j: |j `28|j0 |j |jmoM..... ######>.... ...|jo.....#.......##w ####.#.##########....####  |j#p###.#.#  ....#.######.#.#.######## |jLp#####......#...#..........######.#################.#.......#<#|jv|jbz`37|j}|j|j}_|j|jB6|j)5|j|jX4|jT|js|jҎ|j:3|j5|j |jQ|jB2|j|j  #.##.#.##.....#  #.#..÷....#...÷.......#  #.#..######.##........#  #.#..........#........# ##|j...#..#........# ...#.##..#.......... #####.##.#.##..#.....>.... ....#.##.#.....#.......##w |jL#.#####.#@#######8.0 (5  #.#.##..#  #.#.##.....#.#.# #.#.######.#.#.# .#.#.# #.#.#.# |jk .# ###.#.# #.#.#.# .# ....#.######.#.#.########.# #####......#...#..........#######.################|j|j|j|j} |jЌ |j$ |jr |j% |ju n1|j 0|ja |jƠ C79|jw |j |j |jܥ ,8|j |jŦ |j. |j |j B7|j« |ju |j> |j B6|j |jY  ~#....#....##.........# ≈'........#.########.........# ~#....##..#.....# ≈#.....#.# #####.##.#.########  #.##......#.#.#  #.##.#.##.............#  #.#..÷....#...÷.#  #.#..######.##@.......# 24.0 (6.........#........# ###..#........# ....#.##.#.##..#.......... #####.##.#.##..#.....>.... ....#.##.#.....#.......##w ###.#.##.#####.#.#######  #.#.##.###.#.#.# #.#.##.....#.#.# .|j* |j |jt |j5 _|j~ 5|jI M≈† ~#....#........... ≈'........#.########.........# |j ~#....##..#.... ≈#............#.# ###.######.##.#.########.....#.##.#.##......|j# ÷....#...######.#  #.#..........#. ###...#..#.# ....#.##.#.##..#..........|jG ,...|j +#.#|j 5.0 (1|j  |jA l_You see here a bat skeleton.|jl3|j|jO|j|j _4 _|j=6 ###....#...##.# ~|j6≈#....#..†.##.#~#....#...........##.# ~≈'........#.########.........#~#....##..#.....# ~≈#............#.# |j####.######.##.#.######### #.##......#.#|jV.# #.##.#.##..#6|j #.#..÷....#...÷.# #.#..######.##.# #|j #.#..........#.# ####.#.##....#..## |ju.....#.##.#.##..#.......... |j######.##.#.##..#.....>.... .....#.##.#.....#.......##w |j4Z####.#.##.#####.#.####### .#|j!|j"'|j(|j|js|j|j4|j?|jX3|jM #.###########...... ##. ~≈† ≈~#....#........... ~≈'........#.########.........# ≈~#....##..#.... ~≈#............#.# ####.######.##.#.########.....#.#7#.#.##......÷....#...÷  |jd######.## # #.#..........#........#..#.#.###.......|j |j|jb|jx uM##.#..≈≈≈≈≈ ####  #.###########...... ##. ~≈† ≈~#....#........... ~≈'........#.########.........# ≈~#....##..#.... |j ~≈#............#.# ####.######.##.#@########.....#.#.#.#.##......÷....#...÷#.#..######.##........##.##..#.....>.|j|j`82|j|jx|j|j|j|j|jH 'M....~~ #... ##.#..≈≈≈≈≈ ####  #.###########...... ##. ~≈† |jH ≈~#....#........... ~≈'........#.########.........# ≈~#....##..#.... ~≈#............#@# ####.######.##.#.########.....#.#........#.#.##............|jH #.#..÷....#...÷.......##......|jH <...##..#.......|jP |jU `91|jZ |ju\ |j&.~~≈≈≈≈# #....# .....~~≈≈≈≈≈ #....#... ###.#..≈≈≈≈≈ ##.....#.##  #.###########......#.# ####....#...##.#≈#....#..†.##.#~#....#...........##.#≈'........#.########.........#~#....##..#...@.# ≈~≈#............#.# #####.######.##.#.######### # #.##......#.#.# # #.##.#.##.............# # #.#..÷....#...÷.......# #.#..######.##....# #.#..........#...# .####.#.##....#..##|j!a300|j |jZ|j.~~≈≈≈≈# #....# #.....~~≈≈≈≈≈ #....##.#..≈≈≈≈≈ ##.....#. #.###########......#.##....#...##.#≈~≈#....#..÷.##.# |jM≈~≈~#....#.....##.# ~≈~≈'.#.########.# ≈~≈~#....##..#..@..#≈~≈#.#.##.######.##.#.#|jy# .# #.##......#.#..# |j.# #.##.#.##.......# |j8.# #.#..÷....#...÷.......# .# #.#..######.##...|j.....# .## #.#....#........# ..####.#.##....#..#|j).#|j|ja169|jz|j|jy.~~≈≈≈≈# #....# ##.....~~≈≈≈≈≈ #....#  ####.#..≈≈≈≈≈ ##.....#. #.###########......#.#....#...........##. #≈≈~≈#....#..÷........##|joz . #≈~≈~#....#...........##. +~≈~≈'.#.########. #≈~≈~#....##..#.@...# #≈≈~≈#.#.##.######.##.#.# #.# #.##......#.#.# #.# #.##.#.##....|jz.# #.# #.#..÷....#...÷.# |jz#.# #.#..######.##.# #.## #.#..........#|jz*.# ...####.#.##....#..#.#|j#{|j=|jP`28|j|j|j:b##.~≈.~≈## #.........#### ........~~≈≈≈≈# #....# ###.....~~≈≈≈≈≈ #....#####.#..≈≈≈≈≈ ##.....# #.###########......#  ######....#...........##  #≈≈~≈#....#..÷........## ##≈~≈~#....#...........## .+~≈~≈'........#@########........ #|jb#≈~≈~#....##..#.....#  #≈≈~≈#............#.#  #######.######.##.#.#########  #.# #.##......##.#  #.# #.##.#.##.....|jb.#  #.# #.#..÷....#...÷.# |j c #.# #.#..######.##..# ##.## #.#..........#|j5c.#|jm|ju`37|j|{|j }|j1 l##~~~~~## #.# #.##.~≈.~≈## #.........#### .......~~≈≈≈≈# #....#. ##.....~~≈≈≈≈≈ #....#.####.#..≈≈≈≈≈ ##. #.###########. |j2 ######....#....##. #≈≈~≈#....#..÷##. #≈~≈~#....#.....@.....##. +~≈~≈'........#.########......... #≈~≈~#....##..#.....# |j?2 #≈≈~≈#............#.# #######.######.##.#.########|jo2 # #.# #.##......#.# #.# #.##.#.##......|j2  #.# #.#..÷....#...÷|j2 h.# #.#..######.#|j; |jzE `46|j~K |j?M |jcw##.~≈~~~# #.# #.##~~~~~## #.# #.##.~≈.~≈## #.........#### ......~~≈≈≈≈# #....#. #.....~~≈≈≈≈≈ #....#. ####.#..≈≈≈≈≈ |j{c*#.#  #.###########.# #####....#....##.# ≈≈~≈#....#..÷##.|jc# ≈~≈~#....#...........##.# ~≈~≈'........#.########.........# |jc≈~≈~#....##..#.....# ≈≈~≈#............#.#|jd#####.######.##.#.######### .# #.##......#.# |jEd.# #.##.#.##...... .# #.#..÷....#...÷|jd |jm|jx`55|j|j>|jZ|j͞|j۟|j|jۥ|j2n4|j|jRB3|j|j|jL|j B2|j|j|j|j B1|jû|j|j|jB0|jA|jn ~.~≈~..##########.....## #.# ~≈.≈..# #.....# #.# |j~~~~## #####.....# #####.# ~~.~# #.........# #.....# .~~~.~# #.........# #.....# .~≈~~~# #.... #.....# ~~~~~## #... #.....# .~≈.~≈## #.####.....# .~~≈≈≈≈# #...@#......|j\40.0 (5 .~~≈≈≈≈≈ ##....#.....# |j;#..≈≈≈≈≈ ##.....#.........##### ###########......#.........# |jl....#...........##.........# |j....#..÷........##......... ....#...........# .|j:m.......#.######## ....##..#|j|j|j|jWL k~.~~............†....# #.# #~..##########.....## #.# # ~≈.≈..# #.....# #.# # .~~~~## #####.....# #####.# #.~# #.# #.....#. ~~~.~# #.# #.....#.# ~≈~~~# #.# #.....# ~~~~## #.# #.....# ~≈.~≈## #....@....####.....### ~~≈≈≈≈# #....#......... ~~≈≈≈≈≈ ..#.............### |jM ..≈≈≈≈≈ ##.....#.........##### ##########......#.........##...........##.........##..÷##.........##...........##.........#...#.########.........#|j%V |j`28|jM!|j1#|j7bI|jk,|j76|j|jaB5|j˂|je|j|j+:4|j|j|j|jܓB3|j|jK|jX2|jr|j|jr|jŠB1|j̡|j|j|jB0|jէ|j|j|j C49|j|jޯ|jвX8|jҳ|jA|j{|jѸB7|j|jt|jƽX6|j|j(|j|jB5|j]|j|j.X4|j|j|j|jB3|j|j|j;X2|j|j|jL|jB1|j|j|j|j5B0|j|j!|j|jY39|j|jqX8|jA|j>|jX7|jJ|j|j|jB6|jJ|j&|j|jB5|j 4|j X3|j|j|j|j B2|j{|jX1|j\|jI _i - 2 scrolls of identify (gained 1)|j|jB0|j|j|j|jN C29|j |j!|j=$|j$B8|j0%|j*'|j)|j)B7|j*|j,|j.X6|j.|j0|j1|j72B5|jg2|j3|j6X4|jC7|j7|j09|j{9B3|j9|jt:|j;X2|j<|j@|jAX1|j`B|jD|j8Gn0|jG|jHY19|jfI|j%J|jvKX8|jK|j M|jN|juOX7|jP|jRX6|j_R|j1S|jPU|jU:5|jV|jpW|jXX4|j Y|jY|j[X3|j_[|j ^|j_X2|jX`|ja|jb|jubX1|jg0|jth|jhC09|j-i|jk|jl|j mB8|j....#|jM#.......##w ##.#.####### .#|j1406.0 (64.0)|jkm7.0 (653 _|j|jD|j| .# ##.....# ##.# #####..#######.###..... .....##.##..##### #######.........##.##.# ############.# .#.# #..# .#.######### ###.## .## ##.@.# .....# #..### |jB y...÷# #.## .##.# #. ..#.# .. ..#.##.# ..#...........#.....>....# ..#.......##w|j |j 8.0 (1.0)Shock2|j |j* |jH#.##### #####.### #.# ##.....# ##.# #####..#######.###..... ....##.##..##### ######.........##.## ..# ############.# #.# #..# #.######### ###@## ## ##...# .|j....#|jP|jT`91|j:Y|jA[|j"#....########...# #.#.##### #####.### ##.# ##.....# ##.# #####..#######.###..... ...##.##..##### #####.........##.## .# ############.# .# #.@# .######### ###.## ##...# |j$.# #..### .÷# #.## #.# # #.# . #.##.# #...........|j#|j'a100|j%-|j//|j|j|j|j |j U|jt`Level 2 of the Dungeon<<<<>>>>(Press ? for help)#.........~~≈~.)......##~~~~~## #.........# #.....#......#.##.###≈.≈##.###......~...#......##.~≈.~≈## #.........####.....########.#.....≈.≈##.# #......~≈..#.........~~≈≈≈≈#  #....#......................#.###.≈≈≈##.# ####...≈≈..#####.....~~≈≈≈≈≈  ##....#.............########...# #...##|jb#.# ##..≈≈...# ####.#..≈≈≈≈≈  ##.....#.........##### #####.### ######.# ###≈≈#..# #.###########......#.........# ##.....##.###≈#..# ######....#...........##.........# #####..######.##≈#..# #≈≈~≈#....#..÷........##.........###.....###.#####..###≈~≈~#....#...........##.........##..######.###.......+~≈~≈'........#.########.........##.###.##......###≈~≈~#....##..#.....# ############.##.##......# #≈≈~≈#............#.##.@##.##......# #######.######.##.#.######### ###.###.##......# #.# #.##......#.#.........# ##...##.##......# #.# #.##.#.##.............# #..####.##......# #.# #.#..÷....#...÷.......# #.###.##......# |jb[40m#.# #.#..######.##........# #. #.###.#######.## #.#..........#........# .. #.##..........####.#.##....#..#........##.# ##.#################.......#.##.#.##..#........... #..................#.#######.##.#.##..#.....>....# ##################.#.......#.##.#.....#.......##w #.#######.#.##.#####.#.####### .#|j}cA stone staircase leading down (D:2) ###......~...#.~≈.~≈###########.#..... ≈...~~≈≈≈≈# #......................#.###.≈≈###...≈≈..#####≈  #########...# #...# ##.# ####.#..##.##### ### ##### ###≈≈#..# #.###########. ##.....# ########....#...........######..#### ≈≈~≈÷##.....######..###≈~≈~...#####|jd~##.......+~≈~≈'........#.########......###≈~≈~#....##..#.....# ############.# #≈≈~≈#............#.# #.@######.######.##.#.######### ###.#.# #.##......#.#.........# ##...##.##......##..÷....#...÷########.##. #. #.#######.##......... #..........####.#.##....##.###.#################......#.#... ..................#.######>....##################.#...........##w  #.###########.#.####### .# .#.#.# |j+X`....#.#######...# ###♣♣♣♣ #....#####.#.#....### ###### #...###.'...♣ #....#####.#......).# #....#######...#...#♣..♣#######....###############..#.###....#.# #..>...............#♣♣♣♣'......g).g........>.......#.#.# #....#.# #....#######...#.##### #######....##########.##..#####.##.#.# #....#.###......#.†...# #<.g.# #.#|jX...# #.###.#.#.###....#..........†.#####.# ###### #.#.#.# #.##.............#######....# #.# #.#.#.# #.###.###.######.# #######~.##### #.# #############.#.#.# #.##......# ## #.#  #≈≈≈~~..## #.#   #.......!...#.#.#.#####.######### #≈####  #≈≈≈~~≈≈..#  .# #.......###.#.........#.# #####≈≈≈##  ≈≈≈≈≈~~≈~..# #.### #....|jY.....#.#...#g###.#.# #...###≈≈# ######≈≈≈≈~~≈~~# #..###.......#.#.#.###.###.#.# #.....#≈≈###..#######~≈~~.# #.+.....................)...# #......≈≈..#.#<#.# #.~~~~.# #.<..#####.#'###.#.#.###.###.###|jYk #......≈≈....###.# #~~~~~~# #...# #...................# #....~~~~..#...#.# #~~~≈~.######..|jYw.# ###.###.#.#.###..#..# #..>~~.≈~~.###.#.# #.~~.~~............†....# #.# #.#.#.###.##..# |j,Z#....~~~~~~....#.###~.~≈~..##########.....## #.# #.#...g.......# |j^Z#.....~~~.~#####.#...~≈.≈..# #.....# #.# #.###.###.###.# #...~.~~..~÷.....#.#..~~~~## #####.....# #####.###......##.# #.#|jZ/#..........#....÷..#..~~.~# #.........# #.....#........##.# #.###.....~~~..#......##.~~~.~# #.........# |jZA #.....#.######.##.###..##|jV|j....#.............########...# #. AutarchDCSS the Trooper ....#.........##### #####.### ## Mummy ....#.........# ##.....#|jHealth: 29/29 ======================== ...##.........# #####..#####Magic: 7/7======================== ...##.........###.....##AC: 5Str: 13 ...##.........##..#####EV: 9Int: 14 #####.........##.##SH: 0Dex: 12 .# ############.#XL:  3 Next: 64% Place: Dungeon:2 .##.@#Noise: ---------  Time: 2410.0 (0.0) |jĴ.######### ###.##f) +0 mace .........# ##...#|jCast: Shock .........# #..###Gem (6590) |j)?.÷.......# #.## #........# #. #........# .. #........##.# |jW#........... _You encounter a ribbon worm. _You see here a bat skeleton. |j_i - 2 scrolls of identify (gained 1) _A ribbon worm comes into view.Press: ? - help, v - describe, . - travel|j<A stone staircase leading down.|ju|jz|j|j|j 89|jX8|j|j|j<|jB7|j"|j|j|j4B6|j|j|jk|j:5|j |jw|j|jX4|j3|j|j!|j:2|j|j1|j,|jX0|j |j |j:|jC79|j>|j |j|jp:8|j|jQ|j|j*B7|j|j|j; |j{ B6|j!|j#|j&|j$'B5|jE(|j+|j-|j!.B4|j>/|j1|j4|j5B3|j5|j8|j;|j<B2|j<|j?|j!B|jwBB1|jQC|jJn0|jJ|jHN|jQ|jRC69|jS|jV|jZ|j [B8|j\|jW_|jb|j8cB7|jd|jg|jVj|jjB6|jk|jm|jp|jUqB5|jr|j v|jy|jyB4|j{|j`~|j|jB3|j|jم|jM|jB2|jŊ|jÌ|j|jUB1|j%|j|j|jw:0|j#|j#|jo59|j|j|jYB8|j$|j|jW|j٨B7|jک|jO|j|jjB6|jM|j|j|jB5|jp|j|j7|jB4|j|j|j|j:3|j|jN        ### # ..# ..#######################  ....g).g........@.......#  47.0 (37.0).|jG###.##..#####.##  g.# #.#...# #.#  ### #.#.#.# #.#   #.#.#.# #.#  ############.#.#.# #.#    .!...#.#.#.#####.#    .###.#.........#.#    .#.#...#.###.#.#   |j|j|j [ _There is a stone staircase leading down here.|j~|jZ|j&|j|jr8.0 (1.0)2 _|j|j  You climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before theportal rusts away!|j/  --more--|j'3### ...  ..  ###.###  #.....# ##>#  #.....#....#  ##  #......##  #.....## #.....##..... #..... ####### |j| w 9.5 (2.51 _|j|j2  Found an escape hatch in the floor.|ja _There is a stone staircase leading up here.|jY|jkRead which item? Scrolls  i - 2 scrolls of identifyW - a scroll of brand weapon  V - a scroll of vulnerability[?] describe selected|jW |j\ |jd =AutarchDCSS the TrooperMummy###Health: 29/29 ========================...Magic: 7/7========================..AC: 5Str: 13###.###EV: 9|jFe Int: 14#.....# ##>#SH: 0Dex: 12#.....#....#XL:  3 Next: 64% Place: Dungeon:3#....@..#Noise: ---------  Time: 2449.5 (0.0)#......##f) +0 mace#.....##Cast: Shock#.....#Gem (6551) #.....##.....########You climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the |jue _portal rusts away!Found an escape hatch in the floor. _There is a stone staircase leading up here.|jk P  Okay, then.|ju |jy |j(| . _|j[ g####. .. |j _ ###.###  #.....# ##># #...@.#....# #....<..# #......## #.....## |j  #.....#  #.....# #.....########|j |j m50.5 (10 _|j |j |jv#####.. ..#  ###.###  #..@..# ##># #.....#....# #....<..# #......## #.##  #.....#  #.....# #.....########|j |j)a149|j*|j,|jr|jwz|j~|j׃|j|jx|j|j|j' M#######.... #..# ###@###  ##>.#....#<..##......###.....#|j |j] `28|j |jo |joM###########.......... #.@# ###.### #.....# ##>#.....#....##....<..###.....#|j|j`37|jۜ|j|j  ###########........ ##..######|j  ###.###  #.....# ##># #.....#....# #....<..# #......## #...##  #.....#|j# |jγ `46|j |j |jp# #. ##..####.### #.....# ##># #.....#....<..##......##|jf#.....## |j|j`55|j|j |j ##.##..#.###.### #.....# ##># #....#....<..##......###.....## |j |j5 `64|jo |j" |jo 3|j |j |ji |j2 3|j ##.$#.....# ##..#######.# ###.### #.....# ##># #...#....<..##......###.....## |j &7|j. 8.5 (22 _Found 6 gold pieces.|jQyI|jz|jW}|j10398|jG|jJ########.$..# #.........@.# 62.5 (4##..#######.# ###.### ...#.....# ##>#### |jw'|j|j|j}|j7##.#.#.#.#### #.$..# #..........@# 3.5 (1##..#.# ###.### .... #.....# ##>#### #.....#....##....<..### |j ... .## <.# #.# |j2 c#.#  #.#### ############@$..##...........###.###..#######.# ###.### .... #.....# ##>#|j G####.....#....#|j9 C#....<..####.|j\ $#.....#|jn 2<|je `46|j |j* 9 _Found a stone staircase leading up.|j, /.. #. .## <.# #.# #.# #.#### ##.@..# #.###.# ##..#.# ..###.### .... ###.....# ##>#####.....#....##....<..### |jz2 |j7 `55|jB< |jtB |jJG e6.5 (24|jXK |jXN > _You now have 141 gold pieces (gained 6). |j/ ## ..#.  .## <.# #.# #.#  #@#### ############....# #...........###.# ##..#######.# .. ###.### .... ## #.....# ##>#### #.....#....# #....<..### #......## |j;{7.5 (13 |jPB |jNC |j?rM##.#. #.#<  #.###############....#...........###.# ##..#######.# ..###### |jeD |jH`82 |j4L |jM |jD M# .##.. #.# |j ##<  #.##############...#...........###.#... |j  |jy `91 |j  |j  |j{ M## .##.. .##<# #.####Gem (6531) # |j*  |j ~700!|j}W^ ### .####. ... #. #@## #<.##.# #.#  #.#### ############..!|jWL..# #...........###.# ##..#######.# .. ###.### .... ##!|jm_!|jca129!|jh!|ji!|j^w M.$#### .#####...)..###......#............. .##<.####.#28 _Found a dagger and 14 gold pieces.!|jt  # $#### .######...)..###......#....@............####.######. #.## #<.##.# #.# #.#### ############....# #...........###.#37!|jS "|j>#.. #.$##### .##### #...)..###...... #..####.#######.# #.## #<.# ##.# #.# #.#### #....#  #.###.#46"|j`'|j #  . # #...$##### .######...)@.###...... #.#............. .....####.#######.### #.### <.###.# #.# #.#### ############....#'|jK '|j' '|j Y55'|j& '|jYF '|j} . ##.#g#.... # #...$##### .##### #...@..###...... #.#. .....####.###### #.### #.##  # #<.# ##.#'|j g   goblin (asleep)  #.#  #.####  #....#'|j $g  You encounter a goblin. It is wielding a +0 club.Found 13 gold pieces.'|j Qg'|j z===6Shock4'|j  _The goblin shouts! _You see here a +0 dagger.(|j~L# ###. #. #.#$. #...g# # #...$##### .##### #..@)..###...... #.#. .....####.######(|j|#.#.#### #.### # #<.# ##.#  #.#  #.####  #....#(|j&.g(|jך(|jq---73 _(|j2(|j(|jHr $You hit the goblin.(|jP<$(|jV6=--8.9 (1.4Shock2(|j\(|jE`J _You kill the goblin!(|j_ (|jMg (|jm (|jo  (|js B_No target in view!)|jNxw#.#. #. # ##. #.. #.#$. .## # #...@##### .######..#...)..###......# #.#............. .....####.###### #.#.#### #.### #. <.#..##.#### #.#)|jPy2 #.####)|j_)|ju-901 _)|j)|j"k  You now have 155 gold pieces (gained 14).  Things that are here:)|jj-80.9 (20)|j)|jP _a +0 club; a goblin corpse)|j}3)|j)|j<)|j)|jC19)|jt,)|j)|jB8)|j7)|j*6 _You now have 168 gold pieces (gained 13).5)|j,)|j&X4)|j)|j^)|j)|j=B3)|j)|jV)|j)|jB2)|j)|j)|j)|jfB1)|j)|j)|j+X0)|j)|j)|j Y09)|j )|j)|j)v876)|jQ*)|j-X5)|j0)|j84)|j;X3)|jG<)|j>)|j"BX2)|jC)|jvF _You hear the slow rusting of a drain very nearby.)|jH)|j;IB1)|jJ)|jL)|j O)|jOB0)|jQ)|j/T)|j;499)|jk-...................##.................#...:....# ######....!...# #.... #@# #....# 5011.0) #.## #....#  #..# #.####  ##.###.####...# #..#.......# ##.#..###### #....## #  ##...)##### .## #..#...)..###... )|jش2.9 (228 _Found a pink potion.*|j/" 3*|j$ *|j*( *|j* *|jY h76543*|j*a '  ..  ##.###### #.......# #.......# #.......##### #............  #........# #...@....# #######....!...# #....####.####.# #....##. #.## #.#. #..# #.#####. ##.###.####...#. #..#.......##. ##.#..###### #....##  You pick up a parchment of Haunt and begin reading...*|j h 17.9 (5.0)*|j 8.9 (62 _You add the spell Haunt to your library.+|j1+|j ..##.#######.......# #.# #.######..... #.# #.# #######....@...# #....# ###.####.# #....#  #. #.## #....# #. #..# #.#### .#. ##.###.####...##. #..#.......##. ##.#..###### #....####...)#####9.9 (11 _You see here a pink potion.+|j;G p.. ##.###### #.# #.# #.##### #... #.# #.# ###### #....!@..# #....# ###.####.# #....# #. #.## #....# +|jG #. #..# #.#### . #. #..#.##. ##.#..##....####...)##### . +|jO +|jX h100 _+|j,^ +|jh` ,|j`,|j%g,|jgm,|jn,|j.. ##.###### #.# #.# #.##### #.... #.# #.# ###### #....!.@.# #....# ###.####.# #....# #. #.## #....# #. #..# #.#### . #. ##.#,|j#. #..#.# #. ##.#..###### #....## ###...)##### .#,|jc,|ja189,|j,|j,|ju J##.#######.......# #.# #.######..... ,|jGv #.# #.# #######....!...# #....# ###.####@# #....#  #. #.## #....# #. #..# #.#### .#. ##.###.####...# #. #..#.......#,|jv #. ##.#..######  #....## ###...)##### .##..#...)..###...,|j ,|jȈ `28,|jD ,|j' ,|jA ` ...............#####....................# .....######....!.....##.#### #. #@##.# #.#### .#.##...#Gem (6488) .#.#.##.#.......... ,|jJ ,|jO `37,|j\U ,|jV -|j ......#####...............# ....# ######!.....##.#### #. #.##.# #.#### .#.##...# #..#.......# #.#..#######.#........####.#### -|j?-|j&4-|j:6-|j\!-|j&-|j4D#.######............ #........# #........# #######....!...# #....# ###.####.# #....#  #. #.## #....# #. #..# #.#### .#. ##@###.####...# #. #..#.......# #. ##.#..######  #....## ###...)##### .####..#...)..###....-|j4'#.##.#...................####.#####.##.#.#### #.##-|j<-|jA`55-|jV-|jZ-|j7= .........# ...# ######!.....##.#### #. #.###..# #.#### .##.##...# #@.#.......# #.#..##### #....## ##...)##### .###....### #.#.#<.#64-|j& #.# #........# #######....!...# #....# ###.####.# #....#  #. #.## #....# #. #..# #.#### .#. ##.###.####...# #. #..#.......# #. ##@#..######  #....## ###...)##### .#####..#...)..###.....#.##.#................####.######.##.#.#### #.### #.#. #<# .... ##.#-|jF0 -|j+6 `73-|j< -|j]@ -|jDJ#.# #######....!...# #....# ###.####.# #....#  #. #.## #....# #. #..# #.#### .#. ##.###.####...# #. #..#.......# #. ##.#..######  #.@..## ###...)##### .######..#...)..###......#.##.#................####.######.##.#.####[37-|jKm #.### #.#. #<# .... ##.#### #.#-|j\-|jxb`82-|jGi-|j3k.|j#....!...# #....# ###.####.# #....#  #. #.## #....# #. #..# #.#### .#. ##.###.####...# #. #..#.......# #. ##.#..######  #....## ###.@.)##### .######..#...)..###...... #.##.#............. ........####.###### .##.#.#### #.### #.#.[.|jH40m #<# .... ##.#### #.# #.####.|j`91.|j_.|j .|ja ###.####.# #....#  #. #.## #....# #. #..# #.#### .#. ##.###.####...# .|j 2#. #..#.......# #. ##.#..######  #....## ###...)##### .######..#@..)..###...... #.##.#............. .|j ........####.###### .##.#.#### #.## # #.#. #<# .... ##.#### #.# #.################....#.|j .|jT a200.|j0 /|jx  #. #.###..# #.#### .#.##...# #..#.......# ##.#..##### #....## ###...)##### .#####..#...)..###......##@#.................####.###### #.##.#.#### #.## # #.#. #<.##...........###.#/|j /|ja179/|j1#/|j(%/|j #. #..# #.#### . #. ##.###.####...# #. #..#.......#  #. ##.#..###### #....## # ##...)##### .##### #..#...)..###......#####.##.#.......#......@...####.########.##.#.#### #.##  # #.#.# #<.# ....# ##.# #### #.# #.################....# #...........###.# ##..#######.# ../|j/|j`28/|j/|jz/|j' #.##...# #..#.......# #.#..##### #....## ###...)##### .######..#...)..###......#####.##.#.................####.###### ##.##.#@#### #.##  # #.#.# #<. ...# ### ###.### .... ##/|j./|j5/|j6Y37/|j=/|j?/|j   #..#.......# #.#..##### #....## ###...)##### .#####..#...)..###......#####.##.#.......#..........####.###### ##.##.#.#### #.##  # #.#@# #<. #...######  #.#####.....# ##>####/|jU /|j `46/|j /|j /|j8{ #. ##.#..###### #....## # ##...)##### .##### #..#...)..###......#####.##.#....... #..........####.###### ##.##.#.#### #.##  # ##.#.# #<.#/|j 9 #..@.# ##.# ###### #.# #.################....# #...........###.# ##..#######.# ../|j39 ###.### .... ## #.....# ##>##/|j`9Z## #.....#....#0|j0|j1 `550|j>0|j0|j/ #. ##.#..###### #....## # ##...)##### . #..#...)..### #####.##.# #..........####.###### ##.##.#.#### #.## # ##.#.# #<.# #.@..# ##.# ###### #.# #.#### #....#  #.###.#  ##..#.# ..0|j ###.### ....  #.....# ##>####  #.....#....#0|j50|j`640|j'0|j0|jswM..#.......#. ##.#..###### #....## # #...)##### .#### #..#...)..#######.##.#............0|jsB..........####.########.##.#.#### #.## ##@#.#<....#0|jt9###### 0|j$tz#.#### Gem (6474) 0|j|0|j`730|jȅ0|jՇ1|jM##.###.####...#..#.......#. ##.#..###### #....## # #...)##### .#### #..#...)..########.##.#............#..........####.########.### #.## ##.#.#<#....# ####### #.####1|jv821|j/1|j:1|jG #. #..# #.#### .1|j #. ##.###.####...#1|j #. #..#.......##. ##.#..###### 1|jܮ #....## #  ##...)##### .### 1|j %#..#...)..### #####.##.#........... #...@......####.#######.##.#.#### #.##1|j`\# ##.#.# #<.# #....##.####### #.#1|j #.#### ############....# #...........###.# ##..#######.# .1|j1|jQ`911|j1|j1|jS #. #..# #.#### . #. ##.###.####...# #. #..#.......# #. ##.#..###### #....## # ##...)##### . #..#...)..### #####.##.# #.####. ##.##.#.#### #.## #.##.#.# #<.##.#....# ##.######### #.# #.### #.... #.###. ##..#.#3001|jA  #. #..# #.#### . #. ##.###.####...# #. #..#.# #. ##.#..###### #....## # ##...)##### . #..#...)..### #####.##.# #.####. ##.##.#.#### #.## #.##.#.# #<.# #.#....# ##.# ######## #.# #. # #.###  ##..#.#1|jE a1691|jJ 1|jL 1|j2 1|j 1|j 1|j+ 1|jo #.##...# #..#.......# #.#..##### #....## ##...)##### ...#...)..###..#####.##.#.......1|j ..........####.#####@##.#.#### #.##  #.##.#.# #<....####### ###.### ....1|j1|j`281|jR1|j2|j 32|j 2|js 2|j 2|j B72|j 2|j 2|jo 2|j B62|j 2|jX 2|j2 2|j B52|j 2|j 2|jp 2|j B42|j 2|j! 2|jT% X32|j/' 2|j,* 2|jC- 2|j- B22|j. 2|j1 2|j]4 2|j4 B12|jM6 2|j8 2|j?< 2|jv< B02|j= 2|j? 2|jcB Y592|jC 2|jF 2|jH 2|jQH B82|jI 2|j K 2|jnM 2|jM B72|jN 2|jT 62|jc 2|jh X52|j[i 2|jk 2|j[o X42|jp 2|j r 2|jyu X32|jv 2|jy 2|j  ...# ...##### ........ ....# .  ....# ###### ### ###.. !...# #....# ..##.... ###.# #....# #....# #.## #....# ##..##..# #.######.@.# 475.0)##.###.####...#.# 2|jފ G#..#.......###.# ##.#..###### .#  #....##>###...)##### .##..#...)..###.. #####.##.#............. #..........####.######2|jD 2|j$ f8.9 (1622|j 2|jd ; _Found a stone staircase leading down.4|jt4|j?Level 3 of the Dungeon<<>>(Press ? for help)  ..  ##.###### #.......# #.......# #.......#####  #............   #........#  .  #........# ######  ### ###..  #....!...# #....#  ..##....  ###.####.# #....#  #....#  4|jLZ#.  #.## #....# ##..#  #.  #..# #.######.@.# #.  ##.###.####...#.# #.  #..#.......###.# #.  ##.#..######  .# 4|j$  #....##  ># ##...)#####  .#####  4|j#..#...)..###......  #####.##.#.............  #..........####.######  ##.##.#.#### #.## #.##.#.# #<.# #.#....# ##.#4|j2x <@.4|j6|7..5|j2..5|j:p;.#5|j\<# 5|j? #5|j ;#.5|j _ ;..6|j<.#6|jxTB.#6|j4<B..6|j8<..6|j2B#.6|j5 B.#6|j B..7|j"$B#.7|j<# 7|j8  7|j+@  7|jB8  7|j8  7|j B. 8|jnT8|je...#AutarchDCSS the Trooper ...#####Mummy ........Health: 29/29 ======================== ....#.Magic: 7/7======================== ....# ###### ### ###..AC: 5Str: 13 !...# #....# ..##....EV: 9Int: 14 ###.# #....# #....#SH: 0Dex: 12#.## #....# ##..#XL:  3 Next: 66% Place: Dungeon:3#..# #.######.@.#Noise: ---------  Time: 2548.9 (0.0)##.###.####...#.#f) +0 mace#..#.......###.#Cast: Shock##.#..###### .#8|jf@Gem (6452) #....##>###...)##### .######..#...)..###...... #####.##.#............. #..........####.######You pick up a parchment of Haunt and begin reading... _You add the spell Haunt to your library. _You see here a pink potion. _Found a stone staircase leading down.  Press: ? - help, v - describe, . - travelThe floor.8|jg8|j$i8|jfm8|jq8|jy1 _You hear the slow rusting of a drain very nearby.8|j0498768|jan58|j48|jX38|j8|j%8|j7X28|j8|j8|j8|j>B18|jX8|j8|jX08|j8|jz8|jx8|jC398|j28|j8|j 8|j[>87658|j?B48|jBA8|jBd3You see here a pink potion.8|jl2 _102988|jn8|j2sn78|j~ #.......##### #............ #........# #........# ###### #....!...# #....# ###.####.# #....# 8|jh#.# #.## #....# # #.# #..# #.###### #@# ##.###.####..73.9 (25.0) #.# #..#.......# #.# ##.#..###### #.# #....## #.# ##...)##### #.# #..#...)..#  #.######.##.#.....  #.##..........####  ##.##.#.#### # 9|j9t9|jt9|ju9|jw9|jz9|j{X69|j59|jX49|j9|j"9|jX39|jM9|j9|j21 #.# #..# #.###### #.# ##.###.####.. #.# #..#.......# #.# ##.#..###### #.# #....##  #.# ##...)##### #..#...)..#####.##.#.....#..........#####:..###.##.#.#### #...# #.##.#.# #...# #.#....# ##.### #########.#. ############. #.... ##..######9.9 (6.0)80.9 (709|j29|j5 _Found a parchment of Hailstorm.:|j  #.# ##.###.####. #.# #..#..... #.# ##.#..#### #.# #....##  #.# ##...)#### #.# #..#...).. #.######.##.#....###.##..........####:@.###.##.#.####  #...# #.##.#.#  #...# #.#....#  #.### ########  #.:|j~ K #.########## #. #......... #. ##..###### ###.###:|jo*:|j-f1.9 (119:|j3:|jH:|j #.# ##.###.#### #.# #..# #.# ##.#.. #.# #....## #.# ##...) #.# #..#...) #.######.##.# ###.##. #@..###.##.#.#### #...# #.##.#.#:|j #...# #.#....# #.### # #.~ #.# :|j+= #.. #:|j #.. ##..  ###.###:|j:|j)`28:|j :|jF  You pick up a parchment of Hailstorm and begin reading...3.9 (27:|j:|jB _You add the spell Hailstorm to your library.:|j:|j :|ju:|j:|j p  #..#......#.#..#### #....## #...)#### #..#...)..######.##.#..###.##..........##...###.##.#.####   ...### #######:|j Gem (6417) #..#.....# # :|j :|jm e4.9 (16:|j :|j\ :|j=k ; #.#..#### #....## # ##...)###.# #..#...)..######.##.#..###.##..........##...###.##.#.####   ...### #######~ ## #########:|jl #...#.....#.. :|jt :|jx `55:|j~ :|j ;|jJ|"  #....## .# ##...)###...#...).#####.##.#..###.##..........##...###.##.#.####   ...### #######~~~~~S~ ################. .........;|j|S   adder (asleep)###..#....<..#;|j݁ S~You encounter an adder.;|jAS~;|j/S~;|j8FS;|jیp6Shock4;|jŔ;|j/ _The adder hisses angrily.;|j@)#...)###..#...).#####.##.#..###.##..........##...###.##.#.#### #  .# #.#...###########~~S~~~~ ################. #.........#..#####.##.###. #.....# ###..#.. ..#<..#..#S~;|jO/S~;|j;|j6`73;|j<|jܒi  You hit the adder.  <|jJThe adder is moderately wounded.<|j6---=9.3 (1.41<|j(<|jáR _The adder bites you but does no damage. The adder bites you.<|j)  You miss the adder.The adder is moderately wounded.<|j*5----90.70<|j0<|j3R _The adder bites you. The adder bites you but does no damage.<|jo  You hit the adder but do no damage.The adder is moderately wounded.<|jo 4--2.108<|ju <|jx * _The adder bites you.<|j  You hit the adder.  The adder is almost dead.<|j 1---3.57<|j| <|j R _The adder bites you but does no damage. The adder bites you.<|jY  You hit the adder.  The adder is almost dead.<|j b4.96<|j <|j V _The adder closely misses you. x2<|jT  You barely miss the adder.The adder is almost dead.<|jU a2=-6.3<|jBU :4<|jd l _The adder closely misses you. x2<|jI  You closely miss the adder.The adder is almost dead.20--7.73 _The adder bites you. The adder closely misses you.=|j=|jҕ=|j=|j^ _You are too injured to fight recklessly!=|jW=|j=|j=|jU^ _You are too injured to fight recklessly!=|j/.=|j/=|jy5=|j@^ _You are too injured to fight recklessly!=|jZg=|j.x _You are too injured to fight recklessly!=|j,=|j=|jt _You are too injured to fight recklessly!=|j\=|j=|j, _You are too injured to fight recklessly!=|jI=|jI=|jQ=|joT=|jׁ =|j =|j =|jg =|jD  You barely miss the adder.  The adder is almost dead.=|jE b9.11=|j\ =|jP^ _The adder closely misses you. The adder barely misses you.=|jg  You hit the adder but do no damage.The adder is almost dead.You hear the slow rusting of a drain very nearby.=|j21=-600.50=|j =|j= _The adder bites you but does no damage.>|j|  You barely miss the adder.The adder is severely wounded.>|jd1.9399>|j2>|j@ _The adder bites you but does no damage. x2>|j  You barely miss the adder.The adder is severely wounded.>|jb3.37>|j>|j  You barely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage. x2  You barely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage. x2?|j8L _The adder bites you but does no damage. x2  You barely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage. x2  You barely miss the adder.  The adder is severely wounded.?|j}N2==4.76?|jpT?|jX  You barely miss the adder.  The adder is severely wounded. _The adder bites you but does no damage. x2  You barely miss the adder.  The adder is severely wounded. _The adder misses you. The adder barely misses you.?|j  You barely miss the adder.The adder is severely wounded.6.14?|j ?|jz _The adder bites you but does no damage. The adder barely misses you.?|j9  You closely miss the adder.The adder is severely wounded.?|jCb7.53?|j?|jjK _The adder misses you.?|j! F  You barely miss the adder.The adder is severely wounded.3==8.92?|jB ?|j _The adder closely misses you. The adder misses you.@|j  You closely miss the adder.The adder is severely wounded.10.30 _The adder barely misses you. The adder closely misses you.@|j Mq ~You hit the adder.@|jUR@|j_891.7Shock89@|je@|jhI _You kill the adder!@|jB#.# ##...)##.# #..#...).#.######.##.#.###.##.##...###.##.#.#### #...# #.##.#.# #...# #.#....# #.# #.@~~~~~~∩#.##.. #.#... ##..##...##.... #.....# #####..# #.....#...@|j..# #....<..###......##@|jЬr  You enter the shallow water.  Moving in this stuff is going to be slow.@|j|4=-3.3 (1.6Water Gem (6387) @|jɷ@|j, _Found a glowing drain.@|j #.# ##...)##.# #..#...)..##.######.##.#.###.##.##...###.##.#.#### ##...# #.##.#.# ##...# #.#....# ##.# #.~@~~~~~∩~#.##.. #.#... ##..##...# ###.### .#.... #.....# ##>###..# #.....#...# #....<..# @|j @|j |-4.96@|jH A|j85A|jQ5=4321=06=798767==54328==1069A|j[8 _You start resting.HP restored.A|jbdA|jh032.9 (18.0)A|jl9==3.9 (197 _A|jrA|jsA|j;n#.# ##...)##### #.# #..#...)..##.######.##.#.###.##.####.#...###.##.#.#### #.#...# #.##.#.# #<#...# #.#....# ##.# ##.~~@~~~~∩~###.##.. #.#... ##..#.#...# ###.### .#.... #.....# ##>####..# #.....#....# A|jvA|jzzk5.5 (1.6)5A|jA|jA|j #.# ##...)##### #.# #..#...)..##.######.##.#.###.##.####.##...###.##.#.#### #.##...# #.##.#.# #<.#...# #.#....# ##.#.### #.#.~~~@~~~∩~# #.#.##.#.. #.##... ##..#.##...# ###.### .#.... #.....# ##># A|j A|jH A|j b7.13A|j A|j A|j6#.# ##...)##### .#.# #..#...)..###.#.######.##.#.###.##.####.##...###.##.#.#### #.##...# #.##.#.# #<.##...# #.#....# ##.##.### #.#A|j#.~~~~@~~∩~# #.##.##.#.. #.##... ##..#.# #...# ###.### .#.... #.....# ##># A|jU A|jb8.72A|jA|jB|j 7#.# ##...)##### .##.# #..#...)..###.#.######.##.#.###.##.####.##...###.##.#.#### #.## #...# #.##.#.# #<.# #...# #.#....# ##.# #.#B|j7## #.# #.~~~~~@~∩~# #.##.##.#.. #.B|j7[##... ##..#.# B|j7#.... #.....# ##># B|j73B|j@B|j{P=40.30B|j8QB|j1v#.# ##...)##### .##.# #..#...)..###.#.######.##.#.###.##.####.##...###.##.#.#### #.## #...# #.##.#.# #<.# #...# #.#....# ##.# #.### #.# #.~~~~~~@∩~# #.##.##.B|jv#.. #.###.#... ##..#.# B|jxB|jc1.959B|jB|jܬB|j/#.# ##...)##### .##.# #..#...)..###.#.######.##.#.###.##.####.##...###.##.#.#### #.## #...# #.##.#.# #<.# #...# #.#....# ##.# #.### #.# #.~~~~~~~@~# #.##.##....##.. #.###.##... ##..#.# . B|jB|js20Gem (6358) B|jB|jT _There is a glowing drain here.B|j[>B|jleIB|jdh}37 _B|j96 a Sewer  The world spins around you as you enter the gateway. # ....########  ~~~.~..@.∩.#  .~~.########  # C|jK-5.4 (2.5C|jTk _You enter a sewer!  Found a gate leading back out of this place.C|jtVc _There is an empty arch of ancient stone here.D|j+|##~....#~.~.@∩.∩.#~.~~.###D|j/D|j546.4 (1.0 _D|j9D|j:D|jG4n##~....#~.~@.∩.∩.#~.~~.###D|jl:D|j?&7D|jBD|jDD|j6iN##~....#~.@..∩.∩.#~.~~.###D|j~oA  You enter the shallow water.D|jtd9.0 (1.6Water D|jxD|j1{? _Moving in this stuff is going to be slow.D|j l##S~~~....#~@~..∩.∩.#~.~~.#~##S   adder (asleep)l   frilled lizard (asleep)D|j| .SYou encounter a frilled lizard and an adder.D|j D.lD|j 1~SD|j= SlD|j E500Shock D|j D|j R _The frilled lizard hisses angrily. The adder hisses angrily.E|jD .## l~S~....# E|j H~.@..∩.∩.# ~~~~.~~.# ~## E|j | ~SYou enter the shallow water.E|jK /lE|j^ 3~SE|j F~lE|j Q.SE|j .l   frilled lizardE|j d1.6 (1.6Water E|jI U _Moving in this stuff is going to be slow.F|jE .######## .~~~....# ~~l~~S~.~@.∩.∩.# ~~~~.~~.# ~######## F|j1~SF|jwC~lF|j2~SF|jCJ20 F|jF|jF|j.######## .~~~....#F|jf ~~~l~~~S~.@∩.∩.# ~~~~.~~.# F|jN~######## F|j'D~lF|j'H.SF|j7F|j`&3F|jF|jF|jT/~SF|jD~lF|jF|j\8-=4F|j #F|j%* _The adder bites you.F|jOn ~lYou hit the adder.  The adder is moderately wounded.F|ju 8 F|jPv -6.0 (1.4F|jk{ F|ji~ = _The adder bites you but does no damage.G|j  ~lYou hit the adder.  The adder is severely wounded..lG|jz8 G|jRc5----7.4G|j}G|jog _The adder bites you. The adder barely misses you.G|j{&  You barely miss the adder.The adder is severely wounded.G|j'A6=--G|j(!8.8G|j-G|j0{ _The adder bites you but does no damage. The adder closely misses you.G|jT SYou barely miss the adder.The adder is severely wounded.G|j(X ~SThe adder bites you.G|jH`' MS   ball python (constriction, wandering)The adder is severely wounded.You encounter a ball python.G|jaW5-60.2G|jfG|jiK _The adder misses you.G|jןj .SYou hit the adder.G|j' G|j]hS~The adder is almost dead.G|jݨ9 G|jީA2---G|j#!1.6G|jG|jɱR _The adder bites you but does no damage. The adder bites you.G|j!  G|j G|j !.  You hit the adder.G|j@  .SYou kill the adder!~l~SG|j,  S)AutarchDCSS the TrooperMummyHealth: 23/29 ===================-----Magic: 7/7========================AC: 5Str: 13EV: 9Int: 14.########SH: 0Dex: 12.~~~....########XL:  3 Next: 110% Place: a Sewer~~~~~~~.~l@∩.∩.#Noise: =--------  Time: 2663.0 (1.4)~~~~.~S.########f) +0 mace~########Cast: ShockS   ball python (constriction)l   frilled lizardYou hit the adder.  The adder is almost dead. _The adder bites you but does no damage. The adder bites you. G|j! [21d You hit the adder.  You kill the adder! _The ball python hisses angrily. _The adder bites you but does no damage. The adder bites you.  You hit the adder.  You kill the adder! _The ball python hisses angrily.  Your Maces & Flails skill increases to level 1!You have reached level 4!G|j' /  --more--H|jej7/35-8/84 6% H|jkH|jp4 _I|j5tHS~I|j6v<.SI|j{I|j|f5--4.3 (1.3I|j:I|j x _You closely miss the frilled lizard. The frilled lizard bites you.I|j.| †You hit the frilled lizard.I|j0A~SI|jY   You kill the frilled lizard!75.7 (1.4 _The ball python barely misses you.I|j]   You hit the ball python.  The ball python is moderately wounded.The ball python closely misses you. The ball python grabs you.I|j^ 24--  0  7.0 (1.3Constr I|j0d I|jf _ _The ball python constricts you.I|j I|jȿ 0I|j I|j ^ _You are too injured to fight recklessly!I|j I|j I|j I|j ^ _You are too injured to fight recklessly!I|j^ I|jns  _You are too injured to fight recklessly!I|j3I|j I|j^ _You are too injured to fight recklessly!J|jsJ|jJ|j5J|jќ^ _You are too injured to fight recklessly!J|j7J|jJ|jJ|jV _You are too injured to fight recklessly!J|jJ|jJ|j#J|ju&J|j[J|jL\J|jbJ|jeJ|jQJ|jJ|j@J|jJ|jJ|j&J|jJ|jkJ|j#   You hit the ball python.  The ball python is severely wounded.  The ball python bites you. The ball python constricts you.J|j~2--8.3J|j _The ball python completely misses you. The ball python constricts you.J|j z †You sock the ball python!J|jE & J|jϿ t 9 89.6Shock J|j e _You kill the ball python!J|j  .######## .~~~....# ~.~@.∩.∩.# ~~~~.~~.# ~########J|j) J|j˳ 5-700J|j:  _You see here an adder corpse.K|jt3K|jϣK|jK|j3-K|jUK|jK|j1K|jtK|jijS4=K|jK|j,K|joK|jK|j,K|jKK|jϽ,K|jPK|jB25==K|j}K|jK|j,K|jPK|j$K|jvK|jK|jK|j%6K|j2=K|jK|j,K|jeK|jK|jQK|jK|jBK|jK|jK7=K|j+K|j,K|jwK|jK|jK|jVK|j ,K|jK|j{~8==K|jwK|jK|jK|jMK|j,K|jJK|jBK|jK|jU9=K|jK|j,K|jfK|j,K|j.K|j ,K|jv K|j4 K|j} L30=K|jl K|jK|jK|jIK|jK|j#K|jwK|jK|jK|j7K|j~1==K|jK|jK|jK|jK|jRK|jK|j U2=K|j~K|j K|j; K|j K|j!K|j!K|j/"K|j#K|j#K|jH$K|jb%K|j%K3=K|j &K|j'K|j'K|j(K|j@*,K|j*K|j+K|jm,K|j,K|jz.~4==K|j.K|jg0K|j0K|j0K|j2,K|j3K|jv5,K|j6K|jH8k _You start resting.HP restored.K|jg-718.6 (48.0)5==9.6 (49 _K|j IK|jU K|j!  You enter the shallow water.Water K|j)  _Moving in this stuff is going to be slow. K|jm* K|j, 3K|j- K|j0 K|j1 K|j2 9=K|j3 K|j4 K|j7 ,K|jR8 K|jM: K|j> I  You enter the shallow water.  K|j> uMoving in this stuff is going to be slow.  You encounter an endoplasm.K|jS 8 ###  .....#K|j&T  .~~~.~~@....########K|jOT  ≈≈≈~~~~~~~~.~†.∩.∩.# .~≈~~~~~.~~.########ShockK|jsT .~≈~~########.~≈~~~~≈~K|jT j   endoplasm (asleep)j~≈K|jT _.~≈K|jb ;25.2 (5.6)j.K|ji RjK|jt k6.8 (7.2Water _K|j3z K|j| L|j 0### .....# .~~~.~~~@...## ≈≈≈~.~†.∩.∩.# .~≈~~~~~.~~.# .~≈~~# .~≈~~~j≈~ .~≈L|j /.~≈L|j Pj~L|j L|j 77.8 (1.0L|j L|j L|jb =### .....# .~~~.~~~.@..## ≈≈≈~.~†.∩.∩.# .~≈~~~~~.~~.# .~.j≈~~~~≈~.~L|j# -≈ L|jA L|j U8ShockL|j L|je M|jS### .....# .~~~.~~~..@.## ≈≈≈~.~†.∩.∩.# .~≈~~~~~.~~.# .~≈.j≈~~~~≈M|j4~ M|jðM|j&9M|j:M|jļM|jvY### .....# .~~~.~~~...@## ≈≈≈~.~†.∩.∩.# .~≈~~~~~.~~.# .~≈~.j≈~~ M|jY M|jL`M|jd'30M|jiM|jkM|jT###.....########.~~~.~~~....########≈≈≈~~~~~~~~.@†.∩.∩.# .~≈~~~~~.~~.######## .~≈~~######## .j≈~~~~≈~.~≈ M|j A  You enter the shallow water.M|jd2.4 (1.6Water M|j,M|j? _Moving in this stuff is going to be slow.M|j^@ ### .....## .~~~.~~~....# ≈≈≈~@~†.∩.∩.# .~≈~~~~~.~~.#M|jO_  .~≈~~## .j≈~~  ~~≈~  .~≈  .~≈M|jfM|j`n630M|jqM|jksN|jN|j<&4N|jN|jN|joN|jt&5N|jzN|j{N|j0 N|j N|j? N|j̗ N|j N|j¡ N|j N|j N|j N|jH N|jإ N|j ,N|j> N|j ,N|j N|j$ N|j\ N|j5 N|j N|j1 N|j߰ N|j N|j N|jŸ N|jO ,N|j9 N|jy ,N|j N|j N|j N|jH N|j ,N|j+ N|jQ ,N|j N|j ,N|ja N|j N|j# N|j N|j N|j. ,N|j" N|j^ N|j N|j N|j9 N|j N|j N|j N|jG N|j[ N|j N|jA N|j N|j N|jp N|j ,N|j N|j8 N|ju N|j N|j ,N|j_ N|j N|jV N|j N|j N|j N|j{ N|j ,N|j N|j N|j N|jo N|j ,N|j N|j N|j N|ji N|j N|j N|j N|j ,N|j0 N|jk N|j N|j8 N|j  ,N|j N|j ,N|jh N|j ,N|j N|j ,N|j N|j N|j8 N|j N|j ,N|j N|j ,N|j9 N|j ,N|j N|j N|j N|jf N|j- N|jd N|j  N|j N|j8 N|j N|jS# ,N|j# N|j% N|j% N|jX& N|jR( N|j( N|j") N|j1+ N|j+ N|j , N|j/ N|jD/ N|j/ N|ja1 N|j1 N|j,2 N|j4 ,N|j,5 N|j7 ,N|j8 N|j: ,N|j); N|j= ,N|jV> N|jX@ N|j@ N|j@ N|jC ,N|j_D N|jPF ,N|j(G N|j I ,N|jI N|jK N|j L N|jL N|j!O N|jUO N|jO N|j%R ,N|jR N|jT N|j#U N|jU N|jW ,N|jdX N|j[ ,N|j[ N|j^ ,N|j_ N|j5a ,N|j8b N|jd ,N|jd N|jvg ,N|jg N|jj ,N|j%k N|jm ,N|jn N|jp ,N|jPq N|jos ,N|jt N|jv ,N|j9w N|jQy ,N|jy N|j| N|j| N|j} N|j ,N|j N|jB ,N|j3 N|j ,N|j N|j҇ N|j N|j N|js ,N|j N|j^ N|j N|j| N|j ,N|j N|j& N|jo N|j N|j N|j? N|j N|j ,N|j N|j ,N|j& N|j N|j= N|j N|j ,N|jp N|j3 N|jm N|j N|j ,N|j N|j N|j N|j N|j ,N|j N|js ,N|j N|j ,N|j N|j\ ,N|j N|j7 W _You start waiting.N|j 1834.4 (99.0)N|j -5.4 (100.0)N|j N|j # _Done waiting.N|j N|j N|jd N|j  You enter the shallow water.  Moving in this stuff is going to be slow.  An endoplasm comes into view.N|j } ###  .....########  .~~~.~~@....######## ≈≈≈~~~~~~~~.~†.∩.∩.# .~≈~~~~~.~~.########ShockN|jD ' .~≈~~######## .~≈~~ ~~≈~j   endoplasm (wandering) .~≈.j≈N|j m8.4 (3.0)j~N|jS N|j l40.0 (4.6Water _N|j N|j O|j$d  ### .....########  .~~~.~~@....#  ≈≈≈~~~~~~~~.~†.∩.∩.#  .~≈~~~~~.~~.########  .~≈~~########  .~≈~~ ~~≈~ .j≈ .~≈O|ji e ### .....########  .~~~.~~@....#  ≈≈≈~~~~~~~~.~†.∩.∩.#  .~≈~~~~~.~~.########  .~≈~~########  .~≈~~ ~~≈~ .j≈ .~≈ O|jb O|j O|j\ O|j! a _An endoplasm is nearby!P|jԳjj1.0 (1.0 _P|jP|jP|jW Pj~P|jҘ P|jR %2P|j P|jϫ P|jdž P|ji %3P|jw P|j+ Q|j)ZPj~Q|j~`Q|jl%4Q|jrQ|j#tQ|jgPj~Q|jnQ|jr%5Q|jvxQ|j zQ|jXX6Q|jo. ###.....##.~~~.~@~....##≈~.~†.∩.∩.##.~≈~~~~~.~~.##.j≈~~##.~≈~~#~~≈~~#.~≈~#.~≈≈Q|j%/ Q|j0 Pj~Q|j8 Q|j2? ,7.6 (1.6Q|jE Q|jG Q|j' ###### #.....# #.~~~.@~~....##≈~.~†.∩.∩.##.j≈~~~~~.~~.# #.~≈~~#  #.~≈~~Q|j\(% #~~≈~~ #.~≈~~ #.~≈≈≈Q|jR1Q|j(6'9.2Q|j;Q|j=R|j ####### #.....# #.~~~@~~~....#≈R|j~.~†.∩.∩.##.j≈~~~~~.~~.# #.~≈~~#R|j #.~≈~~# #~~≈~~. #.~R|jB≈~~~ #.~≈≈≈≈R|jR|j7500R|jR|j U|j #######.....###########.~~~.~~~....########≈≈≈≈≈≈~@~~~~~~.~†.∩.∩.###.j.~~.####### #.~≈~~######## ~~≈~~..~≈~~~≈≈≈U|j `~~≈~~~~U|j A  You enter the shallow water.U|j d1.8 (1.6Water U|jj U|jg ? _Moving in this stuff is going to be slow.V|jP|#######.....###########.~~~.~~~....########≈≈≈≈≈≈~~~~~~~~.~†.∩.∩.###.j.~~.####### #.~≈~~########  ~~≈~~..~≈~~~≈≈≈≈V|j|:~~≈~~~~S   ball python (constriction, asleep)≈≈~~S~.V|jō S.  You encounter a ball python.S~S≈S~S)V|j'3.4V|j͕V|j85 _The ball python hisses angrily.V|j#######.....###########.~~~.~~~....########≈≈≈≈≈≈~~~~~~~~.~†.∩.∩.###.jV|jȶ.~~.####### #.~≈~@########  ~~≈~S..~≈~~~~≈≈≈≈≈V|j+~~≈~~~~~~≈≈~~.~...~≈~~######V|jIS~V|jH;~jV|j1jV|jn V|jj 2 endoplasms (1 wandering)You encounter an endoplasm.V|j/=5.0V|jV|j.\ _The ball python closely misses you. x2W|j5######  #.....######## ###.~~~.~~~....#######≈≈≈≈≈~~~.~†.∩.∩.###.~≈~@~~~.~~.########j≈~~########.~≈~S#~~≈~~. ~~~~.~≈≈≈≈≈≈    endoplasm~≈~~~~~~ ≈≈~~.~...#~~≈~j######W|jfIS~W|jͅ jThe ball python barely misses you. The ball python grabs you.W|j$jW|j+~W|j+ .jThe ball python constricts you. The ball python bites you.W|jt|j 2 endoplasms (1 wandering)~W|j=1---  0  6.6Constr Water W|jW|jC_ _The ball python constricts you.W|j( jj  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.W|jl =70W|j W|j( _ _The ball python constricts you.W|jp ######  #.....######## ###.~~~.~~~....#######≈≈≈≈≈~~~.~†.∩.∩.###.j≈~~~~~.~~.########S########W|jp .~≈~~#~~≈~~.~~~~    endoplasm.~≈≈≈≈≈≈ ~≈~~~~~~≈≈~~.j...W|j{r jW|jps 6S~W|js W|jV| j 2 endoplasms~You escape the ball python's grasp.  The ball python attacks as it pursues you!W|jh B 9 9.2 (1.6W|jn W|j C _The ball python bites you but does no damage.X|j######  #.....######## ###.~~~@~~~....#######≈≈≈≈≈≈~~~~~~~~.~†.∩.∩.X|jI###.j≈~S~~~.~~.###############.~≈~~#~~≈~~.    endoplasm~~~~ .~≈≈≈≈≈≈~≈~~j~~~X|jIS~X|j X|jҸe2----600X|j3 X|jX|jX|j'  You barely miss the ball python.The ball python bites you but does no damage.X|j 5=1.5 (1.3X|j X|jc _The ball python closely misses you. The ball python barely misses you. x2X|jAo !  You closely miss the ball python.The ball python bites you but does no damage.  The ball python closely misses you. The ball python misses you.X|jr -2.9 (1.4X|jx X|jz Y _The ball python closely misses you.Y|j  You closely miss the ball python. The ball python closely misses you.Y|jJ3=  0  4.3Constr Y|jY|j*z _The ball python grabs you. The ball python constricts you.Y|j ~You hit the ball python.  You kill the ball python!Y|jA†Y|jX 9 95.7Y|j~$Y|j;'( _You hear a splash.Y|j&Y|j*Y|j1Y|j4R _No reachable target in view!Y|j Y|j Y|j h _No reachable target in view!Y|j}) ####### #.....########  ###.~~~@~~~....  Y|jS*V≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.#  ###.j≈~~~~~.~~.  #.~≈~~########  #.~≈~~# #~~≈~~. #.~≈~~~~ #.~≈≈≈≈≈≈   Z|jv ####### #.....########  ###.~~~@~~~....  ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.#  ###.j≈~~~~~.~~. Z|j) #.~≈~~####### #.~≈~~# #~~≈~~. #.~≈~~~ #.~≈≈≈≈ Z|j]Z|jZ|j3Z|jCa _An endoplasm is nearby!Z|j E#######.....###########.~~~.~~~....########≈≈≈≈≈≈~@~~~~~~.~†.∩.∩.###.j≈~~~~~.~~.####### #.~≈~~######## Z|joF~~≈~~..~≈~~~~j 2 endoplasms≈≈≈≈≈~~≈~j~~~~≈≈~~.~...Z|jRA  You enter the shallow water.Z|jT5-7.3 (1.6Z|jU7Water Z|j[Z|je8 _Moving in this stuff is going to be slow.Z|jhx _You see here a ball python corpse.Z|jS #######.....###########.~~~.~~~....########Z|j ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.###.j.~~.####### #.~≈~~########  ~~≈~~..~≈~~~~≈≈≈≈≈~~≈~j~~~~≈≈~~.~...Z|j )~≈~~######Z|jR Z|j 4==-8.9 _Z|j Z|jt Z|j I#######.....########Z|j ###.~~~.~~~....########≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.###.j≈~~~~~.~~.####### #.~≈~@########  ~~≈~~..~≈~~~~≈≈≈≈≈~~≈~j~~~~j 3 endoplasms (1 wandering)≈≈~~.~..jZ|j l~≈~~###### Z|j :~jZ|jo.Z|jX   2 endoplasmsYou encounter an endoplasm.Z|j (70.5Z|jAZ|j6 _The endoplasm leaves your sight.[|jl #######.....###########.~~~.~~~....########≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.###.~≈~~~~~.~~.####### #.j≈~~######## ~≈~@# ~~≈~~.~~..lS.~≈~~~~~~~~~[|j≈≈≈≈≈≈≈≈≈~~≈~j~~~~j~~≈≈~~.~...j.jj 4 endoplasms (1 asleep)~≈~~#######S   ball python (constriction, asleep).~≈~~# l   frilled lizard (asleep)[|j .SYou encounter a frilled lizard, a ball python and an endoplasm.The frilled lizard hisses angrily. The ball python hisses angrily.[|j;~j[|jKS~[|j1Jj~[|j j.[|jK.l[|jj[|jo S.  You hear an angry hiss.[|jjj 5 endoplasmsS)l[|jPr5==2.1[|jU[|j[ _You encounter an endoplasm.[|jY########.....###########.~~~.~~~....########≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.########  #.~≈~~######## [|jY#.j≈~~######## #~~≈~~@~~S..j.#.~≈~~~~~~l~~j#.~≈≈≈≈≈≈≈≈≈≈S#~~≈~j~~~j~~~~#~≈≈~~.~..j...#~~≈~~#######~jjjjj 7 endoplasms (1 wandering, 1 asl…)#.~≈~~#  2 ball pythons (constriction, 1 wander…)#j~≈~. [|j`^4S≈[|j_ j.[|j_!~[|j_j[|jI`'j.[|j7aFl~[|jaPj.~j[|jPb1S.[|j_cIj~[|jc2S≈[|jd.~[|jn jjjj 6 endoplasmsS 2 ball pythons (constriction)You encounter a ball python and 2 endoplasms.[|jo630[|jx[|jC{6 _The endoplasm leaves your sight.[|j ####### #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# [|jM ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~##~j≈~~.@S..j.#.~≈~~~~~l~~~~j#.~≈S≈#~~≈~~j~j~#~≈≈~~.~.j.#~~≈~~#~≈[|j w   dart slug (wandering)#.j≈~~# wjjjjjjj 7 endoplasms (1 wandering)#.~≈~. S 2 ball pythons (constriction)[|j |l   frilled lizard[|j S≈You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a dart slug.[|j &j.[|j El~[|j j.[|j S[|j ≈[|j Pj~[|jh ~j  The ball python barely misses you. The ball python closely misses you.[|j KS~[|j !.[|j j.[|jr D j~[|j The ball python grabs you. The ball python constricts you.[|j wwj[|j_ 2---  0  =4.7 (1.6Constr Water [|j [|j 3 _The frilled lizard bites you.\|jx ####### #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~# #~j≈~~@~SS..... #.~≈~~~~lj~~~j~ #.~≈ #~~≈~~~jjj~~~~~ #~≈≈~~.~. #~j≈~~#~≈jjjjjjj 7 endoplasms #.~≈~~#[39;\|j'o49m wS 2 ball pythons (constriction) #.~≈~.l   frilled lizard \|j`1w\|jl\|j+~\|j@ j~You escape the ball python's grasp.  The frilled lizard attacks as it pursues you!\|j+Jj~\|jw   dart slug~jjjjjjj 7 endoplasmsS 2 ball pythons (constriction)l   frilled lizard\|j.k3=-- 9 \|j{"8750\|j*\|j[ _The frilled lizard barely misses you.]|j _ #######  #.....########  ###.~~~.~~~....######## ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.####.~≈~~~~~.~~.######## #.~≈~~####### #.~≈~@######### #~j≈~~.lSS..... #.~≈~~~~~j~~~j~ #.~≈≈≈≈≈≈≈≈≈≈≈≈ #~~≈~~j~jj~~~~~ #j≈≈~~.~.......jjjjjj 6 endoplasms #~~≈~~#######w≈SS 2 ball pythons (constriction) #.~≈[0;1]|jXa0;1m~~#~l   frilled lizard#.~≈~. ~SYou enter the shallow water.S.]|j$h j~Moving in this stuff is going to be slow.]|jhj~S~]|jij]|jjP~S]|jkIj~]|jkR~l]|jyES~]|j{Gj~]|j~ j~The endoplasm jiggles.The ball python bites you but does no damage.]|jOj.w]|j?4j~]|j]|jk~w   dart slug~jjjjjjj 7 endoplasmsS 2 ball pythons (constriction)l   frilled lizard]|jd7.3 (1.6Water ]|j]|jY _The ball python closely misses you.]|j~ ######  #.....######## ###.~~~.~~~....#######≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.##~~~.~~.########~ .j≈~~#########~~≈~~SS~..j...~~l~j~~~~~~.~≈≈≈≈≈≈≈≈≈≈≈≈]|jj~≈~j~jj~~~~~~jjjjj 5 endoplasms≈≈~~.~....w..S   ball python (constriction)~~≈~~#######~≈l   frilled lizard~#~]|jڂj]|joWj~]|jCl~]|jA*S]|j΄S]|j.]|jHj~]|j)5S~]|jO]|j|JS~]|j҇Jj~]|j6l~]|j]|j;&j]|j^+~]|jɒ~~j 6 endoplasmsS 2 ball pythons (constriction)]|j5/-8.9]|j]|j]|je ^#######  #.....######## ###.~~~.~~~....######## ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~@~~.~~.#########.j≈S~######## #.~≈~l######### #~~≈~~S~~..j... ]|j #.~≈~~~j~~~~~~~#.j≈≈≈≈≈≈≈≈≈≈≈≈  3#~~≈~jjj~~~~~~~    ball python#~≈≈~~.~....w.. #~~≈~~#######~≈]|jJ FS~]|jY .S]|jo Oj~]|j KS~]|j 4l~]|j; ]|j  S~The ball python closely misses you. The ball python barely misses you.The frilled lizard attacks as it pursues you!]|j j]|jϚ Pj~]|j .j 4 endoplasmsS 2 ball pythons (constriction)]|j {4===80.5]|jp ]|jV _The frilled lizard barely misses you. The ball python barely misses you. x2]|j ####### #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~÷.∩.∩.# ###.j≈~S~@~.~~.## #.~≈Sl# #.~≈~j# #~~≈~~.~~..j... #.j≈~~#.~≈≈≈≈  2#~~≈~jjj~ #~≈≈~~.~....w.. S~l~S~S~†S~Sjj~S~ ~j 3 ]|j endoplasmsThe frilled lizard closely misses you.The ball python bites you but does no damage.]|j 3-  0  2.1Constr Water ]|j,  ]|jq t_The ball python grabs you. The ball python constricts you.^|j-The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.  The ball python's grasp on you weakens, but your attempt to escape fails.  The ball python bites you but does no damage.frilled lizard bites you but does no damage.  bites you but does no damage.2--30^|j3^|j6_ _The ball python constricts you.^|jY j~The ball python's grasp on you weakens, but your attempt to escape fails.^|j5Pj~^|jw  The ball python bites you.  The frilled lizard bites you but does no damage.^|j5S1-4^|j`^|j8z _The ball python bites you. The ball python constricts you.^|j E####### #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†SS~~~~.~÷.∩.∩.# ###.j≈~jl~@.~~.## #.~≈~~# #.j≈~~# #~~≈~~.~~..j... #.~#.~≈ #~~≈~jjj~ #~≈≈~~.~....w.. ~S j~You escape the ball python's grasp.  The ball python attacks as it pursues you!^|j' j~The ball python bites you. The ball python closely misses you.^|jQ) m  The endoplasm jiggles.^|ju* p0- 9 5.7 (1.6^|j2 ^|jJ5 F _The ball python bites you but does no damage. x2^|j ####### #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†jS~~~~.~÷.∩.∩.# ###.j≈~~lS~@~~.## #.j≈~~# #.~≈~~# #~~≈~~.~~..j... #.~≈ #~~≈~jjj~ #~≈≈~~.~....w.. ^|jw j^|j#! M~S^|j;" DS~^|j" A~l^|j3# 1~j^|jp- Tj 4 endoplasms^|j6. >-60^|j6 ^|j8 _|j####### #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~jS~~~.~÷.∩.∩.# ###.j≈~~~lS.@~.## #.j≈~j# #.~≈~~# #.~≈  2#~~≈~jjj~ #~≈≈~~.~....w..  ~SYou enter the shallow water.~Sj~ _The ball python bites you but does no damage. x2  You enter the shallow water.  Moving in this stuff is going to be slow.  The ball python attacks as it pursues you!  The ball python barely misses you. The ball python misses you.The ball python bites you but does no damage. ~lThe ball python barely misses you.The ball python bites you but does no damage.~j_|j}1==8.3 (1.6Water _|jmo _The ball python closely misses you._|jªO####### #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~jS~~.~÷.∩.∩.# ###.j≈~~j~lS~@.## #.j≈~~# #.~≈~~# _|jH#~~≈~~.~~..j... #.~≈ #~~≈~jjj~ #~≈≈~~.~....w.. _|jխK~S_|j#0S._|jȰA~l_|j!Y ~j  _|jThe ball python closely misses you. The ball python barely misses you._|j ~j  The ball python bites you. The ball python closely misses you._|j?_|jUU0-9.9_|j_|jW _The ball python barely misses you. x2; The ball python closely misses you. x2_|j####### #.....# ###.~~~.~~~....#_|jxY ≈≈≈≈≈≈~†~~~jS~.~÷.∩.∩.# ###.j≈~~~j~lS~@## #.j≈~~# #.~≈~~# #~~≈~~.~~..j... #.~≈ #~~≈~jjj~ #~≈≈~~.~....w.. _|jA~S_|jS;.l_|ji~S _|j~j  The ball python attacks as it pursues you!  The ball python bites you but does no damage._|jY*_|jI+7900_|j2_|j>5X _The ball python barely misses you._|j| _|j _|j4 _|j\ .#######  #.....########  ###.~~~.~~~....########  ≈≈≈≈≈≈~†~~~j~S.@÷.∩.∩.#  ###.j≈~~~~j.lS.#########.j≈~~######## #.~≈~~##########~~≈~~.~~..j...#.~≈~~~j~~~~~~~ #.~≈≈≈≈≈≈≈≈≈≈≈≈ #~~≈~jjj~~~~~~~ #~≈≈~~.~....w.._|j_ S~You enter the shallow water._|jWd S~Moving in this stuff is going to be slow.  The ball python attacks as it pursues you!  The ball python bites you but does no damage._|jg ~j  The ball python grabs you. The ball python constricts you.The ball python attacks as it pursues you!_|jk l~The ball python bites you but does no damage. x2_|jJn j~The ball python constricts you._|jx _|jy -  0  2.5 (1.6Constr Water _|j _|j) C _The ball python bites you but does no damage.`|ju# #.....######## ###.~~~.~~~...S# ≈≈≈≈≈≈~†~~~jjlS~@.∩.∩.# ###.j≈~~~~~.~~.# #.j≈~~######## #.~≈~~#  #.~≈~~~j~ #.~≈ #~~≈~jjj~ `|j6~l.S`|j ~j  You escape the ball python's grasp.  The ball python attacks as it pursues you!`|jُR  The ball python bites you but does no damage.`|jgS 9 8930`|j.`|jbR _The ball python closely misses you.`|ju _You see here an adder skeleton.`|jEE`#  #.....######## .~~~.~~~....# ~†~~~j~jSS÷@∩.∩.# .j≈~~~~~.~~l#  #.j≈~~########  #.~≈~~~j~  #.~≈  #~~≈~jjj~ `|j'Kv~j~S`|jM .SThe ball python attacks as it pursues you!`|jV`|jvY&4`|j ``|jbY _The ball python closely misses you.`|j l.j~`|j[ ~j  You barely miss the ball python. The ball python closely misses you.`|j `|jl 29-  0  5.8 (1.3Constr `|jl `|j+ z _The ball python grabs you. The ball python constricts you.a|j2  You barely miss the ball python. The ball python closely misses you. _The ball python grabs you. The ball python constricts you.You barely miss the ball python.  The ball python bites you but does no damage.  The ball python constricts you.  bites you but does no damage.a|j4>7.2 (1.4a|jy<a|j>_ _The ball python constricts you.a|jHs9~ja|ja`  You closely miss the ball python.The ball python bites you but does no damage.  The ball python constricts you. The ball python bites you.8-8.5 (1.3a|jCa|j_ _The ball python constricts you.a|jc/ ÷  a|j~You sock the ball python!~S.ja|j    ball pythonYou kill the ball python!The ball python bites you but does no damage.a|j=|9  109.8a|jsa|jFz _The ball python grabs you. The ball python constricts you.a|jThe ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.You barely miss the ball python.The ball python bites you but does no damage.  The ball python constricts you.  bites you but does no damage.a|j<901.1a|jga|jO_ _The ball python constricts you.a|jF  You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.a|j+I/82.4a|j#Pa|j#R_ _The ball python constricts you.a|j|You completely miss the ball python.. The ball python constricts you.  The ball python bites you but does no damage.3.8 (1.4a|j1u _The ball python constricts you.a|j o †You hit the ball python.a|j 0~jj.l   frilled lizard 9 15.1 (1.3a|j a|j O _You kill the ball python!a|j  You barely miss the endoplasm. The endoplasm barely misses you.a|j (6.4a|j! a|j $ @ _The endoplasm hits you but does no damage.a|jKk  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.a|j#n 597.8 (1.4a|jt a|j:~ 1 _You are frozen. You resist.a|j @The endoplasm freezes you. _You are frozen. You resist.  You hit the endoplasm but do no damage.The endoplasm hits you but does no damage.  The endoplasm freezes you.a|j# V7-9.2a|j a|j̲ 1 _You are frozen. You resist.a|jEm †You hit the endoplasm.a|j /~ja|j;.la|j-t   endoplasma|j1310.6a|jja|j M _You kill the endoplasm!b|jkd  You hit the endoplasm.  The endoplasm is lightly wounded.b|j&V8=2.0b|jP b|j C _The endoplasm hits you but does no damage. x2b|j3)  You hit the endoplasm.  The endoplasm is heavily wounded.b|j*(3.4b|j01b|j5V _The endoplasm barely misses you.b|j  You barely miss the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you.b|jDž\6--4.7 (1.3b|jʌb|j1 _You are frozen. You resist.b|jnThe endoplasm freezes you. _You are frozen. You resist.hit the endoplasm but do no damage.  b|j\5--6.1 (1.4b|jb|j-@ _The endoplasm hits you but does no damage.b|jo †You thump the endoplasm!b|jlA~lb|j l   frilled lizardb|jY557.4 (1.3b|jmb|jM _You kill the endoplasm!b|jJ  You completely miss the frilled lizard. The frilled lizard bites you.b|jL`22--8.7b|j_b|jbF _The frilled lizard bites you but does no damage.b|jLub|jMvb|j-}b|jZ^ _You are too injured to fight recklessly!b|j  _You are too injured to fight recklessly!b|j b|jW b|jO b|j ^ _You are too injured to fight recklessly!b|jnt b|jv b|j} b|j ^ _You are too injured to fight recklessly!b|j b|j b|jx b|jw ^ _You are too injured to fight recklessly!b|jb|jb|jb|jY _You are too injured to fight recklessly!c|jQc|j.4c|jE4c|j6c|jc|j#c|jc|jc|j=%  You closely miss the frilled lizard.3--20.1 (1.4 _The frilled lizard bites you but does no damage.c|jc|jd0--1.4 (1.3c|jW c|jx _You closely miss the frilled lizard. The frilled lizard bites you.c|j r †You hit the frilled lizard.c|j (c|j d62.8 (1.4Shockc|j% c|j R _You kill the frilled lizard!c|j  # #.....#########.~~~.~~~....#≈~†~~~~~~.~@.∩.∩.##.j≈~~~~~.~~.#  #.j≈~~########  #.~≈~~#  #~~≈~~.~~..j...  #.~≈~~~j~  #.~≈  #~~≈~jjj~  #~≈≈~~.~....w..c|ju c|jͦ u1=--30c|j c|j $  Things that are here:c|j _a frilled lizard corpse; a ball python corpse; an adder skeletond|j- # #.....########  ###.~~~.~~~....#  ≈≈≈≈≈≈~†~~~~~~.@†.∩.∩.#  ###.j≈~~~~~.~~.# #.j≈~~########  #.~≈~~#  #~~≈~~.~~..j...  #.~≈~~~j~  #.~≈  #~~≈~jjj~  #~≈≈~~.~....w..  You enter the shallow water.-5.4 (1.6Water  _Moving in this stuff is going to be slow.d|j<# #.....######## ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~@.∩.∩.# ###.j≈~~~~~.~~.# #.j≈~~######## #.~≈~~# d|jDd|j*J660d|jQd|jzS$  Things that are here:d|jV _a frilled lizard corpse; a ball python corpse; an adder skeletond|j Id|j 2==d|j nd|j Bd|j0 d|j K3=d|j% d|j ,d|j d|jm ,d|j d|j ,d|j! d|j@ d|j+A S4=d|jSB d|jF d|jG ,d|jSJ ,d|jJ d|j"M ,d|jM d|jO d|jqP k25==d|jP d|jnS d|jS d|jS d|jU d|jU d|jjV d|j"Y ,d|jKZ d|j\ m6=d|jy] d|j#` ,d|j` d|jcc d|jc d|jc d|je ,d|jaf d|ji d|j j D7=d|j{j d|jm ,d|jhn d|joq ,d|j d|j ,d|j d|j1 d|j h8==d|jٍ d|j ,d|j d|j$ ,d|j d|jC ,d|jM d|jp d|j% d|j N9=d|j% d|jC ,d|j d|j ,d|j d|j ,d|j d|j d|j L30=d|j d|j ,d|jC d|jk ,d|j d|j׹ ,d|jr d|jڼ d|j& h1==d|j d|j ,d|j d|j ,d|j d|j d|j ,d|jD d|j U2=d|jl d|j ,d|j d|j ,d|jq d|j ,d|jy d|j a3=d|j d|j d|j d|j d|jp ,d|j d|jx ,d|j d|jI d|jR ~4==d|j d|jP d|j} d|j= d|j d|j d|j ,d|j d|jv k _You start resting.HP restored.d|jC d|j* 079.4 (53.0)d|j- 5==80.4 (54 _d|j3 d|jk d|jl d|j :=d|j ,d|jE ,d|j Bd|jY d|jř Bd|j ,d|jM d|jU ,d|jأ d|j d|j3 d|j3 d|jD ,d|j d|j d|j 4d|j ,d|j d|jW d|j ,d|j6 ,d|j d|jD d|j d|j W _You start waiting.d|j jShockj   endoplasm (wandering)d|j /3010.4 (30d|j ,1.4 (31d|jx*q _You encounter an endoplasm.e|j    #######~....######## ~~~~~.~@.∩.∩.# ~~.~~.########  #######            e|j\    #######~....######## ~~~~~.~@.∩.∩.# ~~.~~.########  #######            e|je|je|j?e|j+a _An endoplasm is nearby!e|j;~je|jgQje|jH82.4 (1.0) _e|jne|jf|jf|j&3f|j%f|jf|j~j4f|j[Y5f|j ~j6f|jY 1~jf|jG f|j &7f|j g|jng|j4&8g|j#g|jDg|ju0~jg|j<9g|j^g|jg|j.jg|jWg|j '20g|jg|j F  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.4-=1.7 (1.3g|j) g|jZ 1 _You are frozen. You resist.h|jbu ~You hit the endoplasm.h|j83.0Shock _You kill the endoplasm!h|j/h|jh|j_h|jH _No target in view!h|j!h|jh|jh|jH _No target in view!h|jh|jXh|j "h|j8H _No target in view!h|j gh|jlh|j-sh|jH _No target in view!h|j h|jL h|j h|j H _No target in view!h|j h|j h|jA& h|j( C _No target in view!h|j 3h|jh Fjh|j x  HP restored.  You encounter an endoplasm.h|jx 5=Shockj   endoplasm (wandering)h|j 0.0-4.0 (1 _h|j],    #######~~....######## ~~~~.~@.∩.∩.# ~~.~~.######## h|j, #######            i|j    #######~~....######## ~~~~.~@.∩.∩.# ~~.~~.########  #######            i|ji|j8-i|ji|jYa _An endoplasm is nearby!i|jlk # #.....########  ###.~~~.~~~....#  ≈≈≈≈≈≈~†~j~~~~.@†.∩.∩.#  ###.j≈~~~~~.~~.# #.j≈~~########  #.~≈~~#  #~~≈~~.~~..j... #.~≈~~~j~  #.~≈  #~~≈~jjj~  #~≈≈~~.~....w.. ~j  You enter the shallow water.i|jبQji|j}d5.6 (1.6Water i|jU _Moving in this stuff is going to be slow.j|jƕ # #.....##  ###.~~~.~~~....# ≈≈≈≈≈≈~†~~j~~~@~†.∩.∩.# ###.j≈~~~~~.~~.# #.j≈~~## #.~≈~~#  #~~≈~~.~~..j... #.~≈~~~jj|je~  #.~≈  #~~≈~jjj~  #~≈≈~~.~....w..j|j1~jj|jL60j|jj|j;j|j7j|jB=7j|jj|jj|jz; 0~jj|jTA j|j'B &8j|jG j|jK j|jd9 j|j : j|j: 9j|jt@ j|jLB j|j/~jj|jj|j'30j|j#~j≈~~.~~.#.j≈~#.~≈#~~≈~~~w~j~#~≈≈~~.~.~#~~≈~~#~≈#.~≈~~# ≈~≈j   endoplasm (|j>#.~≈~. ~≈|jBFj~|jkH|j L&3|j6R|jU|j ge# #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.#|jg #.~≈~~# #.~≈~~##~j≈~~.~~.#.j≈~#.~≈#~~≈~~~w~j~|jg#~≈≈~~.~.~#~~≈~~#~≈|jh#.~≈~~# ≈~≈#.~≈~. ~≈|j|h|jTkG~w|jZrXjj|ju&4|j||j|jw D# #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# |jE ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~##~j≈~~.~~.#.j≈~#.~≈#~~≈~~~~w~~~~~~j~#~≈≈~~.~.~~≈#~~≈~~#|jq ~≈#.~≈~~# ≈~≈|jU u#.~≈~. ~≈|j? Jj~|j R5|j |j# #.....#  ###.~~~.~~~....#  ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.#  ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~##~j≈~~.~~.#.j≈~#.~≈#~~≈~~~~w~~~~~j~~~~~≈#~≈≈~~.~.~~≈~#~~≈~~#~≈#.~≈~~# ≈≈~≈#.~≈~. ≈~≈≈≈≈≈≈.Sj~|j6S   ball python (constriction, wandering)|j&6|j|j\ _You encounter a ball python.|j_$# #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~##~j≈~~.~~.#.j≈~#.~≈#~~≈~~~~w~~~~j~~~~~~S~#~≈≈~~.~.~~≈~≈#~~≈~~#~≈~#.~≈~~# ≈≈~≈#.~≈~. ≈~≈≈≈≈≈≈.~|j≈S~w|jXK≈S|j|jJ&7|j5|j7|jPpi#  #.....# .~~~.~~~....# ~†~~~~~~.~†.∩.∩.# .~≈~~~~~.~~.#  |jp #.~≈~~#  #.~≈~~##~j≈~~.~~.  #.j≈~#.~≈#~~≈~~~~~w~~~j~~~~~~≈~#~≈≈~~.~.~~≈~≈#~~≈~~#|jgq~≈≈≈≈S≈≈~#.~≈~~# ≈≈~≈#.~≈~. ≈≈~≈≈≈≈≈≈.~.|jrK≈S|jkt1j|ju5~j|juK≈S|j/}uj 2 endoplasms (1 wandering)|j4&8|j|jЉ|jG  # #.....# .~~~.~~~....# ~†~~~~~~.~†.∩.∩.# .~≈~~~~~.~~.# #.~≈~~# #.~≈~~# #~j≈~~.~~.l #.j≈~ #.~≈ #~~≈~~~~~w~~~~j~~~~~≈~j≈ #~≈≈~~.~.~~≈~≈≈~ #~~≈~~#~≈~~≈w 2 dart slugs (1 asleep) #.~≈~~# ≈≈~≈ #.~≈~. ≈≈~≈≈S≈≈≈.~.wl   frilled lizard (asleep)|ji 0≈|j 1l.|j G~w|jP  w #.~≈~. ≈≈~≈≈≈≈≈≈.~.wl  You encounter a frilled lizard and a dart slug.|j ``````The dart slug launches a dart at you.|j xj~~≈~~~≈3--=9 _The slug dart hits you.|jn 0 .....# .~~~.~~~....# ~†~~~~~~.~†.∩.∩.# .~≈~~~~~.~~.# .~≈~~# .~≈~~# ~j≈~~.~~.l. .j≈~ .~≈ ~~≈~~~~~~w~~~j~~~~~≈j~≈ ~≈≈~~.~.~~≈~≈≈~ |jW!~~≈~~#~≈~~≈ .~≈~~# ≈≈~≈ .~≈~. ≈≈~≈≈≈≈≈≈.~.w≈|j#5~j|j#1l.|j,|j-h4=--60|j4|jJ7|j*  # ~~~.~~~....# ~†~~~~~~.~†.∩.∩.# ~≈~~~~~.~~.# ~≈~~# ~≈~~# j≈~~.~~.l...w j≈~ ~≈≈~~~~~~w~~~~j~~~~≈j~≈ ≈≈~~.~.~~≈~≈≈~~w≈~~#~≈~~≈www 3 dart slugs (1 wandering, 1 asleep) ~≈~~# ≈≈≈~≈jj ~≈~. ≈≈~≈≈≈≈≈≈.~.w≈l. wwYou encounter 2 dart slugs. ``````The dart slug launches a dart at you.|jS~j|j 2~j|j̄.w|j1~≈~≈≈~w 4 dart slugs (1 asleep)≈jj|j\3-=1|j|j- _The slug dart hits you.|jlG^ # .~~~....# ~†~~~~~~.~†.∩.∩.# ≈~~~~~.~~.# ≈~~# ≈~~# ≈~~.~~.l....w. ≈~ ≈≈~w~~~~j~~~≈~~≈≈≈~~~.~.~~≈j≈≈~~w~ |jH≈~~#~≈~~≈ 3 ≈~~# ≈≈≈~≈ ≈~. ≈≈~≈≈≈≈≈≈.~.w≈|jKw~w~|jT|jU&2|jh\|j_\ _The frilled lizard closely misses you.|j{ Q .  You sock the frilled lizard!|jI~ Nj~|j~ 5~j|j 2w.|j5 1w|jD †~w 4 dart slugs (1 asleep)j|j d4=203.5 (1.3|j |j R _You kill the frilled lizard!|jD  # .~~~....# ~†~~~~~~.~†.∩.∩.# ~~~~~.~~.# ~~# ~~# ~~.~~.....w. ~~w~~~~j~j≈~~≈≈≈~ ~~.~.~~≈~≈≈~w~~S ~~#~≈~~≈ 3 ~~# ≈≈≈~≈ ~. ≈≈~≈≈≈≈≈≈.w.~≈S   ball python (constriction, asleep)|jH k  You encounter a ball python.|jV ```The dart slug launches a dart at you.|j 5~j|j Z~≈≈|jw 62--|jό %40|jQ |jѕ & _The slug dart hits you.|jp { _You see here a frilled lizard corpse.|j_|K # .~~~....# †~~~~~~.~†.∩.∩.# .~~.# #|j^}: #.~~.†@...w.w~~~~~jj≈~~≈≈≈~.~.~~≈~≈≈~w~~S.#~≈~~≈≈≈≈≈j# ≈≈≈~≈~j 3 endoplasms (1 wandering) . ≈≈~≈≈≈≈≈≈.w.~≈≈≈≈~|j7S.|j DS~|jfFw~|j,.w|ju w.  The ball python hisses angrily.|jڒ jwwww 4 dart slugs (2 wandering)jS)|jo.-5|j|jZ _You encounter a dart slug.|j # ~~~....# ~~~~~~.~†.∩.∩.# .~~.# # #.~~.†.@.w.w~~~~~jj≈~~≈≈S~ .~.|j~~≈~≈≈w~~~.ww #~≈~~≈≈≈≈≈jjw 5 dart slugs (3 wandering) # ≈≈≈~≈~.4(1 wandering) ≈≈~≈≈≈≈≈≈.w.~≈≈≈≈~|j89S≈|jOj~|j S|j-≈|jn1w|j j.  You encounter a dart slug and an endoplasm.|j/l|jVwwwwwww 6 dart slugs (3 wandering) 4 endoplasmsl   frilled lizard (wandering)|j@-6|j |j _You encounter a dart slug. You encounter a frilled lizard.|jy ~You hit the ball python.|j"%j.|j0X ww1≈≈~≈≈≈≈≈≈.w.~≈≈≈≈~~  You kill the ball python!|j7 ```````The dart slug launches a dart at you.|jBw.~w≈w~w~|j...†.@.www|jv3=-1=7.8 (1.3|j|jO _The slug dart misses you.|j t ....# .~†.∩.∩.# .~~.#  ~~.†..@w.w~~~~~jj≈~w≈≈≈j~wwl ~.|j ~~≈~≈≈~~~~w.~~≈~~≈≈≈≈≈j.~  ≈≈≈~≈~.~≈≈~≈≈≈≈≈≈.~w~≈≈≈≈~l   frilled lizard (wandering)|j( =~j|j %j|j +~|j Tww|j t  The dart slug launches a dart at you.|jB 8w.|jB l|j #≈|j A.w|jq 5~j|jM |j #8|j 0|j& |j: @ _The slug dart hits you but does no damage.|j0 N j.  You hit the dart slug.|j1 <l≈|j2 Qj~|jn5 ~wThe dart slug is moderately wounded.|j46 j.|j6 ~|j6 /w|j@ |jLA .70.1 (1.3|jI |jK A _The dart slug bites you but does no damage.|j=4z l≈You hit the dart slug.|j4=~j|jx8 |j8w.  The dart slug is severely wounded.|jo:>l≈|j/G4==1.5 (1.4|jlN|jQA _The dart slug bites you but does no damage.|j{Q j~ _The dart slug bites you but does no damage.  You hit the dart slug.  The dart slug is severely wounded. _The dart slug bites you but does no damage.  You hit the dart slug but do no damage.  The dart slug is severely wounded.j~|jR S~w|j%S 9l≈|j^ lThe frilled lizard hisses angrily.|jIf t  The dart slug launches a dart at you.|jl <  The slug dart hits you.|j ``The dart slug launches a dart at you.|j iww.|jU ~≈w 7 dart slugs|j e0---=2.8 (1.3|j{ |jD - _The slug dart hits you.|jg x j~You hit the dart slug.|jg El~|j7h =~j|jh $~|ji /w|jdk ' |jk qw~The dart slug is severely wounded.|jv |j-w a29-----|j}w 4.1|j |jW . _The dart slug bites you.|jͅL .  You sock the dart slug!|j j~You kill the dart slug!|jl-w.|jdG~w|j΋6j~|j|j 6jj 4 endoplasms|jX5-5.4|j|j^ _The frilled lizard barely misses you. x2|j_i  You closely miss the frilled lizard.|j+ ```The dart slug launches a dart at you.|jXl @~≈The slug dart misses you.The frilled lizard bites you but does no damage.|j t ````The dart slug launches a dart at you.|jv@~≈≈|jkW30=6.7|j; |j O _The slug dart misses you.|j =~j|j B~w|jW Fw~|j |jh (8.0|j |j  |j _You closely miss the frilled lizard. The frilled lizard closely misses you.|j j~You hit the frilled lizard.  The frilled lizard is heavily wounded.|jCw~|j9 |j(9.3|j|jF _The frilled lizard bites you but does no damage.|j ~You hit the frilled lizard.  You kill the frilled lizard!|jx †  You hear a splash.|j ```The dart slug launches a dart at you.|jc=~j|j †≈≈The slug dart hits you but does no damage.|j˜ ```The dart slug launches a dart at you.|j(|j2~≈≈27--680.6|jc:|j<- _The slug dart hits you.|j|j|j|j R _No reachable target in view!|jA} |j |j1 |jE R _No reachable target in view!|jZ |j\ |je |jg R _No reachable target in view!|jk ##~....#~.~†.∩.∩.#~.~~.### .~~.†.~†~~~~~~≈~w~~~~~w~≈jw≈≈≈jw~~≈ .~.~~≈j≈≈jww~..~~#~≈~~≈≈≈≈≈~.~ # ≈≈≈~≈~.~ ≈≈~≈≈≈≈≈≈.~.w≈≈≈≈~~~w~~w~w|jzw|jF ```|j^OThe dart slug launches a dart at you.|j^~≈≈|j,10|j |ju"@ _The slug dart hits you but does no damage.|j/t# .# .~~~....# †~~~~~~.~†.∩.∩.#~.~~.# ~# |jt~# ~.~~.†.~†~~~~~~≈~w~~~~~~w≈jw≈≈≈j~≈ ~.~.~~≈j≈≈jwww..~~ ~|jt#~≈~~≈≈≈≈≈~.~ ~# ≈≈≈~|jUu+≈~.~ . ≈≈~≈≈≈≈≈≈.~w~≈≈≈≈~~|jfx/w.|j]|j.-2|jP|j>|j #.# ~.~~~....# ~†~~~~~~.~†.∩.∩.#~.~~.# ~~# ~~# ~~.~~..~†~~~~~~≈~w~~~~~~w≈jw≈≈≈j~~≈ ~~.~.~~≈j≈≈jwww.~~ ~~#~≈~~≈≈≈≈≈~.~ ~~# ≈≈≈~≈~.~ ~. ≈≈~≈≈≈≈≈≈.w.~≈≈≈≈~~~|jA |j^ ````The dart slug launches a dart at you.|j& @~≈≈The slug dart misses you.|j- `````The dart slug launches a dart at you.|j, ~~≈≈≈The slug dart hits you.|j ``````The dart slug launches a dart at you.|jO .@~≈≈≈|jR s23-----=3|jV\ |j] H _The slug dart misses you.|j4` { _You see here a frilled lizard corpse.|j !#.# ~~.~~~....# ≈~†~~~~~~.~†.∩.∩.# ≈~~~~~.~~.# ≈~~# ≈~~# ≈~~.~~†. ≈|j ~†~~~~~~≈ ≈~~w≈jw≈≈≈j~~~≈ ≈~~.~.~~≈j≈≈jwww..~~ ≈~~#~≈~~≈≈≈≈≈~.~ ≈~~# ≈≈≈~|j{ ≈~.~ ≈~. ≈≈~≈≈≈≈≈≈.w.~≈~~~|j |j ```The dart slug launches a dart at you.|jF0 Fw~|j^; i@~≈|j7> &4|jF |j3I O _The slug dart misses you.|j%#.#~.~~~....#≈~†~~~~~~.~†.∩.∩.# ~≈~~~~~.~~.# ~≈~~|jQ&S# ~≈~~# j≈~~.~~.†. j≈~†~~~~~~ ~≈ ~≈~w≈jw≈≈≈j~~~≈≈~~.~.~~≈j≈≈jw..~~ ~≈~~#~≈~~≈≈≈≈≈~.~ 5 ~≈~~# ≈≈≈~≈~.~j 3 endoplasms ~≈~. ≈≈~≈≈≈≈≈≈w~.~≈≈~~~|j(1S|jQ7S   ball python (constriction, wandering)|j; ``The dart slug launches a dart at you.|j: ~≈The slug dart hits you.|j[ ``````The dart slug launches a dart at you.|jVES≈|jW@~j|je ~~≈≈≈≈The slug dart hits you but does no damage.|jm ```The dart slug launches a dart at you.|jFw~|jX~≈≈|jbm17-------5|j|j- _The slug dart hits you.|jY#.# .~~~.~~~....#≈~†~~~~~~.~†.∩.∩.# .~≈~~~~~.~~.# .~≈~~# .~≈~~# ~j≈~~.~~.†. .j≈~†~~~~~~ .~|jZ≈ ~~≈~w≈jw≈j~~~≈ ~≈≈~~.~.~~≈j≈≈w~ww..~~ ~~≈~~#~≈~j≈≈≈≈≈~.~ 4 .~≈~~# ≈≈≈~≈S≈≈~.~ .~≈~. ≈≈~≈≈≈≈≈≈w~.~≈≈≈≈~~~|j4]Fw~|j]1w|j^Oj~|jiw~w 5 dart slugs|jm.-6|jv|jw|jC# #.....# #.~~~.~~~....#≈~†~~~~~~.~†.∩.∩.# #.~≈~~~~~.~~.# #.~≈~~# #.~≈~~# #~j≈~~.~~.†. #.j≈~†~~~~~~ #.~≈ #~~≈|jhE}~wj≈jw≈≈j~~~≈ #~≈≈~~.~.~~≈~≈≈w~w..~~ #~~≈~~#~≈~j≈≈≈≈≈~.~ 4 #.~≈~~# ≈≈≈~≈S≈≈~.~ #.~≈~. ≈≈~≈≈≈≈≈≈w~.~≈≈≈≈~~~|jFJj~|jIG@~j|jvT|j2Z ``````The dart slug launches a dart at you.|j@.~~≈≈|jTq8=---=7|j6|jO _The slug dart misses you.|j:   #  #.....# ##.~~~.~~~....#≈~†~~~~~~.~†.∩.∩.# ##.~≈~~~~~.~~.#  #.~≈~~#  #.~≈~~#  #~j≈~~.~~|j1; .†.  #.j≈~†~~~~~~  #.~≈  #~~≈~wj≈~w≈≈≈j~~~≈  #~≈≈~~.~.~~≈j≈≈ww~w..~~  #~~≈~~#~|jx; ≈j~≈≈≈≈≈~.~ 3  #.~≈~~# ≈≈≈~|j; ≈S≈≈~.~  #.~≈~. ≈≈~≈≈≈≈≈≈w~.~≈≈≈≈~~~|j= 1w|j> A~j|jJ z~w 4 dart slugs|j}Q = ```|jR ^```The dart slug launches a dart at you.|j w~j~|j9 .~~≈≈~|j ]6--8|j |j5 - _The slug dart hits you.|j.  # #.....##.~~~.~~~....#≈~†~~~~~~.~†.∩.∩.##.~≈~~~~~.~~.# #.~≈~~# #.~≈~~# #~j≈~~.~~.†. #.j≈~†~~~~~~ #.~≈ #~~≈~w~j≈~w≈≈≈j~~~≈ #~≈≈~~.~|j. .~j≈~≈~w~w..~~ #~~≈~~#~≈jw≈≈≈≈≈~.~ 2 #.~≈~~# ≈≈≈~≈S≈≈~.~ #.~≈~. ≈≈~≈≈≈≈≈≈w~.~≈≈≈≈~~~|j/ |j1 Oj~|j: |j= .-9|jI |jJ |j#$w # #.....#  ###.~~~.~~~....#  ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.#  ###.~≈~~~~~.~~.#|j,% #.~≈~~# #.~≈~~ #~j≈~~.~~.† #.j≈~† #.~ #~~≈~w~j≈~w≈≈≈j~~~ #~≈≈~~.~.~j≈j≈≈~w~w.. #~~≈~~#~≈~w≈≈≈≈≈~. #.~≈~~# ≈≈≈~≈S≈≈~. #.~≈~. ≈≈~≈≈≈≈≈≈w~.~≈≈≈≈|j'Jj~|js,Fj~|j%<|j?A-90|j:H|jI|jM # #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~#|j #.~≈~~ #~j≈~~.~~.† #.j≈~† #.~ #~~≈~wj~≈~w≈≈≈j #~≈≈~~.~.j~≈j≈≈~w~w..|j #~~≈~~#~≈~w≈≈≈≈≈~ w   dart slug #.~≈~~# ≈≈≈~≈S≈≈~ 2 #.~≈~. ≈≈~≈≈≈≈≈≈w~.~≈≈≈≈|j#j|j+m~j 3 endoplasms|j/ ``````The dart slug launches a dart at you.|jPJj~|j|.@~~≈≈|j;o7=-=1|j|j  The dart slug launches a dart at you. _The slug dart misses you.  The dart slug launches a dart at you. _The slug dart hits you.  The dart slug launches a dart at you. _The slug dart misses you.|j@ # #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~ #~j≈~~.~~.† #.j≈~†|jZA #.~ #~~≈~wjj≈~w≈≈≈j #~≈≈~~.~.j~~≈~≈≈~w~w #~~≈~~#~≈~w≈≈≈≈≈ #.~≈~~# ≈≈≈~≈S≈≈ 2|jA #.~≈~. ≈≈~≈≈≈≈≈≈w~.~≈≈≈≈|jiCA~j|jQDAw~|jD j.|jM|jQ.-2|j\|jw  # #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~ #~j≈~~.~~.† #.j≈~† #.~ #~~≈~w~~j≈~w≈≈≈j #~≈≈~~.~.j.j~≈~≈≈~w~w #~~≈~~#~≈~w #.~≈~~# ≈≈≈~≈S #.~≈~. ≈≈~≈≈≈≈≈≈w~.~j.j~|jq |j2 @-3|j̉ |j |j  # #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~ #~~≈~~.~~.† #.~≈~† #.~ #~~≈~j~w~~j≈~w≈≈≈ #~≈≈~~.~.j~~≈~≈≈~w~ #~j≈~~#~≈~w #.~≈~~# ≈≈≈~≈Sj 3 endoplasms (1 wandering) #.~≈~. ≈≈~≈≈≈≈≈≈w~.~~|j1 [15djw~j.4|jm |jT |j!n # #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~|j.o&# #.~≈~~ #~~≈~~..† #.~≈~† #.~ #~~≈~jw~~~j≈~w #~≈≈~~.~.j.~~≈~≈≈~w #~~≈~~#~≈~w|jo #.j≈~~# ≈≈≈~≈ #.~≈~. ≈≈~≈≈≈≈≈≈w~.~|jr~ j~You enter the shallow water.|j*tj.|jt%j|ju+~|j}Rj|j8==6.2 (1.6Water |j\|jo? _Moving in this stuff is going to be slow.|j٬ # #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~†~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~ #~~≈~~.@~.† #.~≈~ #.~ #~~≈~j~w~~~j≈~w #~≈≈~~.~......j..~~≈~≈≈~ #~j≈~~#~≈~w≈ jjj 3 endoplasms #.~≈~~# ≈≈≈~ #.~≈~. ≈≈~≈≈≈≈≈≈w~.~|jj.j~wj.|je~w   dart slugjjj 3 endoplasms|j'7.8|j3|j|j:1 ####### #.....# ###.~~~.~~~....# ≈≈≈≈≈≈~÷~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~# #.~≈~~|j #~~≈~~@~~.† #.~≈ #.~ #~~≈~j~w~~~~j≈~w #~≈≈~~.~....j....~~≈~≈≈ #~j≈~~#~≈~w jjj 3 endoplasms #.~≈~~# ≈≈≈~ #.~≈~. ≈≈~≈≈≈≈≈≈w~.|jJj~|jEj.|jӺOj~|jY|j680|j|jt|j|' - #######  #.....########  ###.~~~.~~~....######## ≈≈≈≈≈≈~÷~~~~~~.~†.∩.∩.####.~≈~~~~~.~~.######## #.~≈~~########  #.~≈~@################ #~~≈~~.~~...........†.|j1(  #.~≈~~~~~~~~~~~~~~~~~~ #.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #~~≈~~~~~~~j~~w~~~~j≈~ #j≈≈~~.~...j.....~~≈~≈ #~~≈~~#######~ #.~≈~~# ≈≈≈~≈≈≈≈≈≈≈#.~≈~. ≈≈~≈≈≈≈≈≈w~|j_- T j.  You enter the shallow water.|j. Gj~|j/ Fj.j|j0 +~|jl9 |j; 9==100.4 (1.6Water |jC |j|F ? _Moving in this stuff is going to be slow.|j1T######  #.....######## ###.~~~.~~~....#######≈≈≈≈≈≈~÷~~~~~~.~†.∩.∩.##~~~.~~.######## .~≈~~################~~≈~~.~~...........†.|j3~~~~~~~~~~~~~~~~~~.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈j≈~~~~~jj~~~w~~~~j≈~ 2≈≈~~.~.........~~≈~≈~~≈~~#######~≈~~#≈~≈≈≈≈≈≈≈|j5j|jd6Gj~|j6Pj~|j>m~j 3 endoplasms|jAA'2.0|jG|jI|j######  #.....######## ###.~~~.~~~....#######≈≈≈≈≈≈~÷~~~~~~.~†.∩.∩.##~~~.~~.############### .~≈~~################~~≈~~.~~...........†.~≈~~~~~~~~~~~~~~~~~~|j0.j≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ j   endoplasm~≈~~~~j~~~~~w~~~~j≈~≈≈~~.~.j.......~~≈~≈~~≈~~#######~≈~|j2j|jPj~|j^j 2 endoplasms~|jV20=3.6|j|ju #######  #.....######## ###.~~~.~~~....######## ≈≈≈≈≈≈~÷@~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.#########.~≈~~######## #.~≈~~##################~~≈~~.~~...........†..#.j≈~~~~~~~~~~~~~~~~~~~ j   endoplasm#.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#~~≈~~~j~~~~~~w~~~~j≈~w#~≈≈~~.~.j.......~~≈~≈≈j~|jf |jn '5.2|j |jA |j#######  #.....######## ###.~~~.~@~....######## ≈≈≈≈≈≈~÷~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.#########.~≈~~######## |j,b#.~≈~~###################~j≈~~.~~...........†...#.~≈~~~~~~~~~~~~~~~~~~~~#.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#~~≈~~~j~~~~~~w~~~~j≈~w|jPj~|jv|j'6.8|j|j|j(S####### #.....# ###.~~~.~~@....## |j^≈≈≈≈≈≈~÷~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.~≈~~# #.j≈~~##~~≈~~.~~.†.#.~≈~~†|j#.~≈≈≈#~~≈~~~j~~~~~~w~~~~j≈~w≈|jPj~|jk|j]1=8.4|j|j|j####### #.....# ###.~~~.~## ≈≈≈≈≈≈~÷~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# |j#.j≈~~# #.~≈~~##~~≈~~.~~.†.#.~≈~†~#.~≈≈#~~≈~~~j~~~~~~w~~~~j≈~w≈|j|j%690|j#|j |j ####### #.....# ###.~~~.~~~.@..## ≈≈≈≈≈≈~÷~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.j|j[ #.~≈~~##~~≈~~.~~.†.#.~≈~†~~ #.~≈ #~~≈~~~j~~~~~~w~~~~j≈~w≈≈≈j |ja |j V10Shock|j |j+ |jJ &# #.....# ###.~~~.~~~..@.## ≈≈≈≈≈≈~÷~~~~~~.~†.∩.∩.# ###.~≈~~~~~.~~.# #.j≈#.~≈~~##~~≈~~.~~.†.#.~≈~|jK [†~#.~≈#~~≈~~~j~~~~~~w~~~~j≈~w≈≈≈j~|jNS |js C1|j2|j3|j3|j7|j78^2==|jq?X|jA|j B|jhB|jE,|jYF|j(Ja3=|jJ|jM,|jIN|jQ|j7R|jnR|jU,|jRV|jZi4=|jZ|j(],|j]|j_,|j`|jc|j>d|jd|jg25==|jji|j1l,|jl|jo|jp|jNp|js|j t|j;t|jv|j;wW6=|j;x|jz|j{|j^{|j}|jX~|j~|j݁|jO|j|j|jdD7=|j|j\,|j|j |ja|j|j,|j|jd|jh8==|j6|j8,|jΙ|j ,|j*|j,|j;|j|jaN9=|j|jp|jΨ|j{|j,|jU|j,|jp|jDzb30=|j|j,|j|jи|j3|j|j,|j|jѾ|jCh1==|j|j,|jW|j|j|jR|j,|j|j|j/U2=|j|j^|j|jm|j|j+|j|j,|jf|j |jK3=|j8|jj,|j|j,|jj|j|j0|j|j|jh4==|j|js,|jX|jI,|j|j|j<|jt|j)You enter the shallow water. _Moving in this stuff is going to be slow. _You start resting.  HP restored.|j :÷|j|063.4 (52.0)|j~5==4.4 (53 _|j|jN |j(I|j+|j1n|j4,|jL5|j8|jA99=|j9|j<<|j<|j<|j?,|j@|jB|j"C|jC|jF|jF|jG|jUJ,|jK|jM,|jVN|jP,|jSQ|jS,|jWT|jWB|j(Z,|j[|jg],|j/^|ja,|jb|j e|j~e|j9f|jHi,|ji|j?l,|jm|j rB|j7s|js|js|j{v|jv|j?w|jy|jz|jz|j~||j||j1}|j|j|j|jf|j|ji|jp|j|j8|j{|j|j7|jB|j|jԌ|jC|j|j*|j|jJ|j|jV|j|j1|jŘ,|j_|jz|jě|jB|j؞|j(|j+|j,|jޣ|j,|j|j,|j|jT|j|j|jְ,|j|jY|j|j|j|jN|j|j|jN|j|j|j|j|j|j|jg|j,|j|j|j|jL|j4,|j|j,|j"|j|j|jp|j,|j|j,|j|j|jN|j|j{,|j|j,|jN|j|jE|j|j,|j*|jX|j|j|j,|j|j,|j|j,|j|j_|j|j|j|j|j|j,|j|j,|j|j,|j|jD |j |j |j ,|jS|j ,|j|j,|j|jI,|j+|j,|j|j|j|j|jd$B|j$|j%|j)&|j(,|j)|j+|j,|j,|jK/|j/|j/|j2|j3|j3|j6|j6|j7|j9,|j:|ji=,|jg>|j@|j@|jIA|j)C,|jC|jF,|jDG|jJ|joJ|j(K|jM,|jM|j9O|jO|jUP|j5R|jR|j%S|jV,|j|W|jY|jY|jZ|j^,|j^|j/a,|ja|je,|je|j h,|jh|j l,|jl|jjn|jn|jOo|jq,|jr|jt,|jJu|j|W _You start waiting.|j.263.4 (99|j-4.4 (100.0)|jG|jK# _Done waiting.|jxt  You aren't carrying any jewellery or talismans.|j¢|j|jĪ. _|j|j|jj|jF _Unknown command.|j`# #.....# ###.~~~.~~~...@## ≈≈≈≈≈≈~÷~~~~~~.~÷.∩.∩.# ###.~≈~~~~~.~~.# #.j≈~#.~≈~~##~~≈~~.~~.|jA†.#.~≈~†~#.~≈#~~≈~~~j~~~~~~w~~~~j≈~w≈≈≈j~|j|j85.0) _|j| |j# |jJ0########.....###########.~~~.~~~....########  ≈≈≈≈≈≈~÷~~~~~~.@÷.∩.∩.#  ###.~≈~~~~~.~~.########  #.j≈~~######## #.~≈~~#########################~~≈~~.~~...........†.........#.~≈~~~~~~~~~~~~~~~~~~~~†~~~~~|j-1#.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#~~≈~~~j~~~~~~w~~~~j≈~w≈≈≈j~~~#~≈≈~~.~.j.......~~≈~≈≈~w~w..|jj<A  You enter the shallow water.|jBd7.0 (1.6Water |jH|j!K? _Moving in this stuff is going to be slow.|j# #.....######## ###.~~~.~~~....# ≈≈≈≈≈≈~÷~~~~~~.~@.∩.∩.# ###.~≈~~~~~.~~.# |jB#.j≈~~######## #.~≈~~##~~≈~~.~~.†.#.~≈~†~#.~≈#~~≈~~~j~~~~~~w~~~~j≈~w≈≈≈j~~~≈#~≈≈~~.~.j.~~≈~≈≈~w~w..~|jL80|j7|jc$  Things that are here:|j _a frilled lizard skeleton; a ball python skeleton; an adder skeleton|jW #  #.....######## .~~~.~~~....# ~÷~~~~~~.~÷@∩.∩.# .~≈~~~~~.~~.#  #.j≈~~########  #.~≈~†~  #.~≈  #~~≈~~~j~~~~~~w~~~~j≈~w≈≈≈j~~~≈  #~≈≈~~.~.j.~~≈~≈≈~w~w..~~|j |j -9 _|jF |jy |j  # #.....######## .~~~.~~~....# ~÷~~~~~~.~÷.@.∩.# .~≈~~~~~.~~.# #.j≈~~######## |j|j[ '70|j|jc _There is an empty arch of ancient stone here.|jH .....######## .~~~.~~~....# ~÷~~~~~~.~÷.∩@∩.# .~≈~~~~~.~~.# .j≈~~######## |j\T|jY-1 _|j_|j,b|jE # ~~~.~~~....# ~÷~~~~~~.~÷.∩.@.# ~≈~~~~~.~~.# j≈~~# |j:|j&2|j%|jWj _There is a gate leading back out of this place here.|jx|j|jz|j|j-3 _|j8|j rDungeon:3Gem (6357) |j #.# ##...)##### .####.# #..#...)..###....#.######.##.#...........###.##..........####.######...###.##.#.#### #.## #...# #.##.#.# #<.# #...# #.#....# ##.# #.#############.# #.~~~~~~~@~##.#### |j l#.###################....# #.. #...........###.# #... ##...# . #...# ###.### .... #.... #.....# ##>#### ###..# #.....#....# ..# #....<..### #......##|j g4.5 (2.55|j |j + _Welcome back to the Dungeon!|j: Y _There is a collapsed entrance here.|jH  You enter the shallow water.|jP.Water Gem (6353)  _Moving in this stuff is going to be slow.2|jQ|jpT|jTB0|j7U|j[49|j\|j)^|j^B7|j^|jz`|jb|jbB5|jKc|jd|j8g|jgB4|jg|ji|jk|j&lOGem (6343) |jl|j*n|jo|jpB2|jp|jr|jt|juB1|ju|jw|jx|jLy|jzP0|j]{|j}|jk~C39|j~|je|j|jB8|jE|j|j|jB7|j%654|jN|j|j}B3|j|jW|j.2|j#|jB1|j|j]|j'|jB0|jY|j#|j|jC29|j|j|j0|jB8|j|j|j!|jsB7|jO|j|jI|jB6|jk|j|jr|jB5|j|jd|jX4|j|j|j+|j}B3|j|jG|j|j]B2|j|j|j|jB1|j|j|j|jFB0|j|j|jI|jC19|j)|j|j |jlB8|j|j|jV|jB7|j,|j|j4|jX6|j$|jZ|jB5|j|j |j|j9B4|jD|jA|j|jB3|j7|jk921009876|j\:X5|jKAB|jBX4|jF|jK  You encounter a hobgoblin. It is wielding the +9 whip of the Priest {chaos,rElec rF+}.|j[.....##.#######.......##.......##.......########.g #.........@.....$: #........########) #........# ###### ### ##Shock#....!...# #....# ..##..|j[###.####.# #....# #....# #.# #.## #....# ##..# g   hobgoblin (wandering) #.# #..# #.######...##.# ##.###.####...#.##.# #..#.......###.#|j~f8.325.7 (51.2)|jp(|ju6.7 (52Shock3|j}|j߆] _Found a parchment of Slow and a spear. The hobgoblin leaves your sight.|j8|j8|j:|jg=|j?0g|j*Ck  A hobgoblin comes into view.|j?RO.. ... ##.###### #.......# #.......# #.#.|jRN#...$:##........#).#........# ###### ### ###.Shock#....!...# #....# ..##.###.##|j+Su#.# #.## #....# ##..# g   hobgoblin (wandering)#.#.|jS.#.|jb,0.0)|jil7.7 (12 _|jjp|j,r|j|jM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.3   4.0   0   j - Spellcasting   2.6   2.1  +2      |j     b + Maces & Flails 1.3   2.8  -2   k - Conjurations   0.7   1.4  -2   c - Axes   0.7   1.4  -2   l - Air Magic   2.4   4.2  -2   d - Staves   0.7   1.4  -2       e - Unarmed Combat   0.0   1.4  -2       f - Throwing   0.0   1.4  -2              [39;49|j m         g - Armour   0.0   1.4  -2       h - Dodging   1.5   2.8  -2       i - Stealth   1.5   2.4  -1                                              [|j 37mThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|jf|j}|j"AutarchDCSS the TrooperMummy..Health: 35/35 ========================...Magic: 8/8========================##.######AC: 5|jStr: 13#.......#EV: 9Int: 14#.......#SH: 0Dex: 12#.......########..gXL:  4 Next: 26% Place: Dungeon:3#..........@....$:#Noise: ---------  Time: 3327.7 (0.0)#........########).f) +0 mace#........# ###### ### ###. Cast: Shock#....!...# #....# ..##.... Gem (6302) |j###.####.# #....# #....##.# #.## #....# ##..#g   hobgoblin (wandering)#.# #..# #.######...##.# ##.###.####...#.##.# #..#.......###.#You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a hobgoblin. It is wielding the +9 whip of the Priest {chaos,rElec rF+}. _Found a parchment of Slow and a spear. The hobgoblin leaves your sight. _A hobgoblin comes into view.|j|j|jO|j|j|jQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 10 boomerangs Spells ([,] to cycle)|jmCast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on|jb|j>AutarchDCSS the TrooperMummy..Health: 35/35 ========================...Magic: 8/8========================##.######AC: 5Str: 13#.......#EV: 9Int: 14#.......#SH: 0Dex: 12#.......########..gXL:  4 Next: 26% Place: Dungeon:3#..........@....$:#Noise: ---------  Time: 3327.7 (0.0)#........########).|jf) +0 mace#........# ###### ### ###. Cast: Shock#....!...# #....# ..##.... Gem (6302) ###.####.# #....# #....##.# #.## #....# ##..#g   hobgoblin (wandering)#.# #..# #.######...##.# ##.###.####...#.##.# #..#.......###.#You enter the shallow water. _Moving in this stuff is going to be slow.  You encounter a hobgoblin. It is wielding the +9 whip of the Priest {chaos,rElec rF+}. _Found a parchment of Slow and a spear. The hobgoblin leaves your sight. _A hobgoblin comes into view.|j|j|j&|j7U   AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 7/8=====================--- ##.###### AC: 5Str: 13 #.......# EV: 9Int: 14 #.......# SH: 0Dex: 12|jEV  #.......########**g  XL:  4 Next: 26% Place: Dungeon:3 #..........@****$:#  Noise: ---------  Time: 3327.7 (0.0) #........########).  f) +0 mace #........# ###### ### ###. Cast: Shock #....!...# #....# ..##.... Gem (6302)  ###.####.# #....# #....#  #.# #.## #....# ##..#  g   hobgoblin (wandering) #.# #..# #.######...#  #.# ##.###.####...#.#  |jW H#.# #..#.......###.# Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (wandering, hasn't noticed you, 77% to hit)|jH +  AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 7/8=====================--- ##.###### AC: 5Str: 13 #.......# EV: 9|j Int: 14 #.......# SH: 0Dex: 12 #.......########...  XL:  4 Next: 26% Place: Dungeon:3 #..........@....$g#  Noise: ---------  Time: 3327.7 (0.0) #........########).  f) +0 mace #........# ###### ### ###. Cast: Shock|j  #....!...# #....# ..##.... Gem (6302)  ###.####.# #....# #....#  #.# #.## #....# ##..#  g   hobgoblin (wandering) |j_ I#.# #..# #.######...#  #.# ##.###.####...#.#  #.# #..#.......###.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (wandering, hasn't noticed you, 77% to hit)  You miscast Shock. Nothing appears to happen.|j(  .. ...      |j2 S      ###        #.# #.##  ##..# g #.# #..#  #.#  #.# |j Contam: 10% ==8.7 (11|j |j<  Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line|j Aim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (wandering, hasn't noticed you, 77% to hit)  You miscast Shock. Nothing appears to happen. _The hobgoblin shouts!|jyz  AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 6/8==================------ ##.###### AC: 5Str: 13 #.......# EV: 9Int: 14 Contam: 10%  #.......# SH: 0Dex: 12 #.......########...  XL:  4 Next: 26% Place: Dungeon:3 #..........@*****g#  Noise: ==-------  Time: 3328.7 (0.0) #........########).  f) +0 mace #........# ###### ### ###. Cast: Shock #...|j{.!...# #....# ..##.... Gem (6301)  ###.####.# #....# #....#  #.# #.## #....# ##..#  g   hobgoblin #.# #..# #.######...#  #.# ##.###.####...#.#  #.# #..#.......###.# Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit)|jAutarchDCSS the TrooperMummy..Health: 35/35 ========================...Magic: 6/8==================------##.######AC: 5Str: 13#.......#EV: 9Int: 14 Contam: 10% #.......#SH: 0|j@Dex: 12#.......########...XL:  4 Next: 26% Place: Dungeon:3#..........@******#Noise: ==-------  Time: 3328.7 (0.0)#........########).f) +0 mace#........# ###### ### ###. Cast: Shock#....!...# #....# ..##.... Gem (6301) ###.####.# #....# #....##.# #.## #....# ##..#g   hobgoblin#.# #..# #.######...##.# ##.###.####...#.##.# #..#.......###.#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  |jXPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit)|j J;g:|jeR$....|jSm-9.7 (10|jZ|j^MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit) _The zap misses the hobgoblin.|j  AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 5/8===============--------- ##.###### AC: 5Str: 13 #.......# EV: 9Int: 14 Contam: 10%  #.......# SH: 0Dex: 12 #.......########...  XL:  4 Next: 26% Place: Dungeon:3 #..........@****g:#  Noise: =--------  Time: 3329.7 (0.0) #........########).  f) +0 mace #........# ###### ### ###. Cast: Shock #...|j|.!...# #....# ..##.... Gem (6300)  ###.####.# #....# #....#  #.# #.## #....# ##..#  g   hobgoblin #.# #..# #.######...#  #.# ##.###.####...#.#  #.# #..#.......###.# Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit)|j,  AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 5/8===============--------- ##.###### AC: 5Str: 13|j- #.......# EV: 9Int: 14 Contam: 10%  #.......# SH: 0Dex: 12 #.......########...  XL:  4 Next: 26% Place: Dungeon:3 #..........@...g$:#  Noise: =--------  Time: 3329.7 (0.0) #........########).  f) +0 mace #........# ###### ### ###. Cast: Shock|jp #....!...# #....# ..##.... Gem (6300)  ###.####.# #....# #....#  #.# #.## #....# ##..#  g   hobgoblin #.# #..# #.######...#  #.# ##.###.####...#.#  #.# #..#.......###.# Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line|jgAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit)|j3 .. ...      |j܍      ###        |j#.# #.##  ##..#  #.# #..#  |jPt#.#  #.# |jP2-30.7 (1299|j|jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit) _You miscast Shock. Nothing appears to happen.|j I  AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 4/8============------------ ##.###### AC: 5Str: 13 #.......# EV: 9|j Int: 14 Contam: 20%  #.......# SH: 0Dex: 12 #.......########...  XL:  4 Next: 26% Place: Dungeon:3 #..........@***g$:#  Noise: ---------  Time: 3330.7 (0.0) #........########).  f) +0 mace #........# ###### ### ###. Cast: Shock #....!...# #....# ..##.... Gem (6299)  ###.####.# #....# #....#  |jƺ ##.# #.## #....# ##..#  g   hobgoblin #.# #..# #.######...#  #.# ##.###.####...#.#  #.# #..#.......###.# |j Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|jK <Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit)|j pAutarchDCSS the TrooperMummy..Health: 35/35 ========================...Magic: 4/8============------------##.######AC: 5Str: 13#.......#EV: 9Int: 14 Contam: 20% #.......#SH: 0Dex: 12#.......########...XL:  4 Next: 26% Place: Dungeon:3#..........@******#Noise: ---------  Time: 3330.7 (0.0)#........########).f) +0 mace#........# ###### ### ###. Cast: Shock|jێ #....!...# #....# ..##.... Gem (6299) ###.####.# #....# #....##.# #.## #....# ##..#g   hobgoblin#.# #..# #.######...##.# ##.###.####...#.##.# #..#.......###.#Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit)|j 1g.|j ~..g.$:|j m=1.7 (18|j% |j( onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit) _The zap hits the hobgoblin. The hobgoblin completely resists.|jab  AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 3/8=========--------------- ##.###### AC: 5|jcCStr: 13 #.......# EV: 9Int: 14 Contam: 20%  #.......# SH: 0Dex: 12 #.......########...  XL:  4 Next: 26% Place: Dungeon:3 #..........@**g.$:#  Noise: =--------  Time: 3331.7 (0.0) #........########).  f) +0 mace #........# ###### ### ###. Cast: Shock #....!...# #....# ..##.... Gem (6298)  ###.####.# #....# #....# |j6d( #.# #.## #....# ##..#  g   hobgoblin #.# #..# #.######...#  #.# ##.###.####...#.#  #.# #..#.......###.# |jdCasting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  |jd%wearing a +0 robe (77% to hit)|jٮXAutarchDCSS the TrooperMummy..Health: 35/35 ========================...Magic: 3/8=========---------------##.######AC: 5Str: 13#.......#EV: 9Int: 14 Contam: 20% #.......#SH: 0Dex: 12#.......########...XL:  4 Next: 26% Place: Dungeon:3#..........@******#Noise: =--------  Time: 3331.7 (0.0)#........########).|jof) +0 mace#........# ###### ### ###. Cast: Shock#....!...# #....# ..##.... Gem (6298) ###.####.# #....# #....##.# #.## #....# ##..#g   hobgoblin#.# #..# #.######...##.# ##.###.####...#.##.# #..#.......###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (77% to hit)  The zap hits the hobgoblin. The hobgoblin resists.|j31g.|jK<~.g..$:|jn=e2.7 (17|j@E|jyGd _The hobgoblin is moderately wounded.|j  AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 2/8|j======------------------ ##.###### AC: 5Str: 13 #.......# EV: 9Int: 14 Contam: 20%  #.......# SH: 0Dex: 12 #.......########...  XL:  4 Next: 26% Place: Dungeon:3 #..........@*g..$:#  Noise: =--------  Time: 3332.7 (0.0) #........########).  f) +0 mace|j #........# ###### ### ###. Cast: Shock #....!...# #....# ..##.... Gem (6297)  ###.####.# #....# #....#  #.# #.## #....# ##..#  g   hobgoblin #.# #..# #.######...#  #.# ##.###.####...#.#  #.# #..#.......###.# Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  |jTPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (moderately wounded, 77% to hit)|jQV  AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 2/8======------------------ ##.######|j[ AC: 5Str: 13 #.......# EV: 9Int: 14 Contam: 20%  #.......# SH: 0Dex: 12 #.......########...  XL:  4 Next: 26% Place: Dungeon:3 #..........@g...$:#  Noise: =--------  Time: 3332.7 (0.0) #........########).  f) +0 mace |j}#........# ###### ### ###. Cast: Shock #....!...# #....# ..##.... Gem (6297)  ###.####.# #....# #....#  #.# #.## #....# ##..#  g   hobgoblin #.# #..# #.######...#  #.# ##.###.####...#.#  #.# #..#.......###.# |jFCasting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (moderately wounded, 77% to hit)|j/ .. ... |j          |jW ###     |jr   #.# #.##  ##..# |j #.# #..#  #.#  #.# |j&3-3.7 (16|j+|jMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (moderately wounded, 77% to hit) _You miscast Shock. Nothing appears to happen.|j6q ?  AutarchDCSS the Trooper  Mummy .. Health: 35/35 ======================== ... Magic: 1/8===--------------------- ##.###### AC: 5Str: 13 #.......# EV: 9|js Int: 14 Contam: 30%  #.......# SH: 0Dex: 12 #.......########...  XL:  4 Next: 26% Place: Dungeon:3 #..........@g...$:#  Noise: ---------  Time: 3333.7 (0.0) #........########).  f) +0 mace #........# ###### ### ###. Cast: Shock #....!...# #....# ..##.... Gem (6296)  ###.####.# #....# #....#  #.# #.## #....# ##..#  g   hobgoblin #.# #..# #.######...#  #.# ##.###.####...#.#  #.# #..#.......###.# Casting: Shock (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shif|ju t-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (moderately wounded, 77% to hit)|j lAutarchDCSS the TrooperMummy..Health: 35/35 ========================...Magic: 1/8===---------------------##.######AC: 5Str: 13#.......#EV: 9Int: 14 Contam: 30% #.......#SH: 0Dex: 12#.......########...|j XL:  4 Next: 26% Place: Dungeon:3#..........@g...$:#Noise: ---------  Time: 3333.7 (0.0)#........########).f) +0 mace#........# ###### ### ###. Cast: Shock#....!...# #....# ..##.... Gem (6296) ###.####.# #....# #....##.# #.## #....# ##..#g   hobgoblin#.# #..# #.######...##.# ##.###.####...#.##.# #..#.......###.#Aiming: Shock (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (moderately wounded, 77% to hit)  You miscast Shock. Nothing appears to happen.  The hobgoblin hit|jb s you with the +9 whip of the Priest!18------------4==4.7 (15|j |j   Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, wielding the +9 whip of the Priest {chaos, rElec rF+} and  wearing a +0 robe (moderately wounded, 77% to hit)  You miscast Shock. Nothing appears to happen.  The hobgoblin hits you with the +9 whip of the Priest! _You convulse!|jK  .. ...   #.......# #.......########...  |jt#..........@g...$:#  #........########).  #........#  ###  #....!...#       #.# #.##  ##..#   #.# #..#   #.#   #.#  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.The hobgoblin hits you with the +9 whip of the Priest!|j .. ...   #.......# #.......########...  #..........@g...$:#  #........########).  #........# |j ###  #....!...#      #.# #.##  ##..#  #.# #..#  #.#  #.# |j?  The hobgoblin freezes you.|j9/35 ------------------6.0 (1.34|j|jOV _* * * LOW HITPOINT WARNING * * *|j  You barely miss the hobgoblin.The hobgoblin hits you with the +9 whip of the Priest!  You die...|j -3/35 ------------2===|j/  --more--|j\|j_Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 mace (weapon)c - a +0 whip  e - a +0 heavy war axe Missiles (go to first with ()b - 10 boomerangs |j8`Armour (go to first with [)  d - a +0 ring mail (worn)a - a +0 robe|j |j,|jV|jGoodbye, AutarchDCSS.86 AutarchDCSS the Trooper (level 4, -3/35 HPs)Began as a Mummy Air Elementalist on Aug 12, 2026.Slain by a hobgoblin... wielding the +9 whip of the Priest {chaos, rElec rF+}(12 damage)... on level 3 of the Dungeon.The game lasted 00:07:36 (3240 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswn|jiVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb|j|j*|j-? [?25h[?0c [?1051l[?1052l[?1060l[?1061l