|j  Player: AutarchDCSS Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-08-12.15:05:26.ttyrec Time: (1786547126) Wed Aug 12 15:05:26 2026 |j// [?1051l[?1052l[?1060l[?1061h|j1V)0[?7h[?25l[?1c|j|jAutarchDCSS the SkirmisherMummy of Hepliaklqana **....Health: 55/58 ======================--Magic: 13/13 ========================AC: 8Str: 17EV: 11Int: 14SH: 0Dex: 16XL:  9 Next: 41% Place: Dungeon:7Noise: ---------  Time: 10884.5 (0.0)b) +5 sling "Ubriash" {drain, rN+ Str+3} |jjbFire: b) +5 sling "Ubriash" {drain, rN|jM..#...######.#.......##.#.......######.........#.....>........##########.......#.......).g#.######..######.#.###...@Æ....##...####++##..###.#####Æ   Necuametl the knight|jrWelcome back, AutarchDCSS the Mummy Air Elementalist.Hepliaklqana says: Your past becomes your present!|j1|jZ|j _Press ? for a list of commands and other information.|j 3|j |ja ,|j |j. |j~ |js |j a6=|j> |j ,|jN |jf ,|j> |j k7=|j |j ,|j- |j#& ,|jC( |j> ,|jo? |jB b _You start resting.HP restored.|jH |jV ,93.5 (9|jW d8=4.5 (10.0) _|j] |j` |j..#...##### #.#.......# #.#.......# #####.........# .....>........# #.......# .)..#.##### #..######.#.## #...Æ@....# #...####++# #..## #.#####|j|j15.0)|j|j- _You swap places with Necuametl.|j} 6..#...##### #.#.......# #.#.......# #####.........# .....>........# ###.......# .)..#.##### #..######.#.## #...Æ.@...# #...####++# #..## #.|j P#####|j B<Æ|j |j< &6|j |j! |j ..#...##### #.#.......# #.#.......# #####.........# .....>........# #########.......# .|j )..#.##### #..######.#.## #...<Æ.@..# #...####++# #..## |j |j B.Æ|j( |j &7|j |j%G..#...##### #.#.......# #.#.......# #####.........# .....>........# #########.......# .|jt&)..#.##### #..######.#.## #...<.Æ.@.# #...####++# #..## |j.,F.Æ|j5|jE_=8|jYW ''♣..♣.....##.!.. ..... ....... .....|je|jZf&9|jm|jn' _You open the large door.|j rr _Found a glowing blue potion.|jw#.#.......#......#####............>......#########.......)..#.#####..######.#.##  #...<..Æ.....####@'#..## ♣..♣## .....## ..##.!.♣ ... ....♣....♣o.... ......oo 2 orcs (wandering).o...# .....|j H.Æ|j 3o|jm .oYou encounter 2 orcs.|jeI.o|jE~o 3 orcs (wandering, 1 ally target)|j(900|j[)|jG/h _You encounter an orc. It is wielding a +0 club.|jS2V _There is a large open door here.|jo .  You shoot a sling bullet. The sling bullet hits the orc!|j)))) 2|jQ8 .ÆYou kill the orc!|j>so.o.|jK....)oooo|jO7===1.6 (1.1|jHX|jZ' _You hear a shout!|jh |j!|j@.  |j@You shoot a sling bullet. The sling bullet hits the orc!|j|j)|j6)|j)|j )|jQ   orc|j|jx|jy'|jyÆ|jy|j0|j o|jU.|j|jĄF|j|j  |jk!|j.|jÆ|jH+You kill the orc!|j|j|jG.|j.|j.|jX.|j$|jxF   sky beast (wandering)|jMjo   orc (ally target)|j|j|j>!2.7|j|j |jX|j6_You encounter a sky beast.|jŬ|jʣo .  You shoot a sling bullet. The sling bullet hits the orc!|j]))))|js.G.F|j{33o|jGE ...)Fally target)o   orcYou kill the orc!3.6 (0.9|jN|jUo _You encounter an orc. It is wielding a +0 club.|jIX )))))))You shoot a sling bullet.|j ;Æ.|jD .FThe sling bullet closely misses the orc.|j o..)..|jh -4.6 (1.0|j= |js 8 _Necuametl blocks the orc's attack.|j )))))))You shoot a sling bullet. Necuametl avoids your attack.|j ;Æ.|j"4o.|j%G.F|jM8d..)..|j8&5|jC|jE] _The sling bullet barely misses the orc.|jc  ..#...##### #.#.......# #.#.......# #####.........# .....>........# #########..F....# .......)..#.######..######.#.## #...<..@..# #...####'Æ# #..## ♣o.♣ #.## .....|j d E### ..##.!.♣ ... ....♣ )$). .....♣ ..... ...........# .....|je 5Æ'|jRi 4o.|jl E.F|j4x E--6|j |j1 t _The orc attacks as it pursues you! The orc closely misses you.|jo= ..#...##### #.#.......# #.#.......# #####.........# .....>........# #########.......# .)..#F##### #..######.#.## #...<.@.Æ.# #...####o'# #..## ♣..♣ #.## ..... ### ..##.!.♣ ... ....♣ )$). .....♣|jI>1o   orc ..... ......  .....# .....|jD0F|jE7o'|jPk .F   sky beasto   orc (ally target)Necuametl completely misses the orc. The orc attacks as it pursues you!|jLQg7---7|jY|j\6 _The orc hits you with a +0 club.|j ..#...##### #.#.......# #.#.......# #####.........# .....>........# ###.......# .)..#.##### #..######.#F## #...<@.oÆ.# #...####''# #..## ♣..♣ #.## ..... ### ..##.!.♣ ... ....♣ )$). .....♣ ..... ......  .....# .....|j%]o.Æ.|j\!|j!.-8|j)|j,< _The sky beast barely misses Necuametl.|j ..#...##### #.#.......# #.#.......# #####.........# .....>........# #.......# .)..#.##### #..######.#F## #...@.oÆ..# #...####''# #..## ♣..♣ #.## ..... ### ..##.!.♣ ... ....♣|j$= )$). .....♣ ..... ......  .....# .....|j/o.|jV~ Æ.  The sky beast hits Necuametl.|jV-9|j|jV; _The air twists around and strikes Necuametl.|ja _There is a stone staircase leading up here.|j"l .You shoot a sling bullet. The sling bullet hits the orc!|jq (|j{ K.F|j $(ally target)You kill the orc!|j 1===10|j k _Necuametl misses the sky beast.|jhq )))))You shoot a sling bullet. Necuametl avoids your attack.|j $ÆF..  The sling bullet closely misses the sky beast.|j| 58=|j 1|j@ |jX 3 _The sky beast hits Necuametl.|j;! )) drained, ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the sky beast. You drain the sky beast.|jy $ÆThe sky beast is moderately wounded.Necuametl misses the sky beast.|j&2|j|j> _Necuametl blocks the sky beast's attack.|jM))Necuametl misses the sky beast. _Necuametl blocks the sky beast's attack.  |j+NYou shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the sky beast but does no damage.  You drain the sky beast.|j $ÆThe sky beast is heavily wounded.Necuametl blocks the sky beast's attack.|j&3|j|j\ _Necuametl barely misses the sky beast.|j )))))You shoot a sling bullet. Necuametl avoids your attack.|jס $ÆF..  The sling bullet barely misses the sky beast.|j&4|jd|j3 _The sky beast hits Necuametl.|jʺ& )) very drained, ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the sky beast. You drain the sky beast.|jJ $ÆThe sky beast is almost dead.Necuametl closely misses the sky beast.|j8K B=5|jR |joU > _Necuametl blocks the sky beast's attack.|jx .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the sky beast.|j~ A))|j 0Æ.|j ,†|jI .66|j |j M _You kill the sky beast!|jU|jdV|j_|jbH _No target in view!|j|j|j |jDH _No target in view!|j |j|j|j>H _No target in view!|jS|..#...##### #.#.......# #.#.......# #####.........# .....>........# #.......# .)..#.##### #..######.#.## #...Æ@.†..# #...####''# #..## ♣..♣ #.#|j{}##... ....♣ |j|j͌0---7|j|j. _No target in view! _No target in view! _No target in view! _You swap places with Necuametl.  You now have 291 gold pieces (gained 12).  Things that are here:|jG---8.6 (2|jr|j׮N _a +0 club; an orc corpse‹|jN ..#...##### #.#.......# #.#.......# #####.........# .....>........# #.......# .)..#.#####‹|jlO #..######.#.## #...@Æ.†..# #...####''# #..## ♣..♣ #.## ..... ### ..##.!.♣‹|jO ... ....♣  )$). .....♣  ..... ......  .....# .....‹|j^‹|jf_+9.6 (1‹|j/f‹|jg. _You swap places with Necuametl.‹|jTka _There is a stone staircase leading up here.‹|j‹|j‹|jD‹|j‹|j?‹|jQ‹|j‹|j‹|j‹|j‹|j‹|j ‹|j‹|jd‹|j,‹|j ‹|j_!‹|j2#‹|j,B‹|j05,‹|j7‹|j@‹|j?A‹|jC‹|j#M,‹|jO‹|jY,‹|j<\‹|jsc,‹|je‹|jm‹|j n‹|jp‹|jy‹|j;z‹|j|‹|j‹|jل‹|js‹|j‹|jݏ‹|jU‹|js‹|j9n‹|j‹|jJ‹|jS‹|j@,‹|j3‹|j,‹|j‹|ju,‹|js‹|jM,‹|j&‹|j,‹|j‹|j‹|j‹|j‹|jL ‹|j ‹|j5 ‹|j ,‹|j ‹|j_ ,‹|j ‹|jB( ,‹|j) ‹|jh/ ‹|j/ ‹|j0 ‹|jg7 ‹|j7 ‹|j{9 ‹|jn? ‹|j? ‹|jA ‹|jaN B‹|jYT ,‹|jkV ‹|jL] ,‹|j_ ‹|jg ,‹|ji ‹|jr ,‹|ju ‹|jd ,‹|j| ‹|j ,‹|j ‹|j ,‹|j ‹|jߥ ,‹|j ‹|jα ‹|j9 ‹|j ‹|j߾ ‹|j1 ‹|j ‹|j ‹|j ‹|jl ‹|j ,‹|j ‹|j1 ,‹|j ‹|j ,‹|j ‹|j% ‹|j ‹|jl ‹|js n‹|j% ‹|j1 ,‹|j8 ‹|jeC ‹|jsD ‹|jF ‹|jR ,‹|jU ‹|j1^ ‹|j_ ‹|ja ‹|jo ,‹|jr ‹|j ‹|j B‹|jo C78.6 (59.0)‹|j ‹|j< H _You start waiting.‹|j I‹|j ‹|jf ,‹|jT a _You swap places with Necuametl.  Things that are here:‹|j{ ]  a +0 club; an orc corpse‹|j ‹|j ‹|jG  _‹|j ‹|j= ‹|j ‹|j ‹|j ‹|j ‹|j# ‹|j% ‹|j_) ‹|j) ‹|j,, ‹|j/ ‹|j%7 ‹|j9 ‹|j: ‹|jt; ‹|jN= ‹|jD ‹|jF ‹|jK ,‹|jTO R  There is a stone staircase leading down here.‹|j-V ‹|jiV ‹|j3X ‹|j........# #########.......# .......)..#.##### #..######.#.## #...<).Æ..# ‹|jT t#...####''# #..## ♣@.♣ #.## ♣......♣ ### ♣...##.!.♣ ♣.... ....♣♣.)$). .....♣♣...... ...... ......# ..... D   steam dragon (wandering)‹|j y.....# ..D. ‹|j O90.6 (12D.‹|js P†Æ‹|j G, ally target)‹|jP 31.6 (13 _‹|j ‹|j Ë|j )))))))You shoot a sling bullet.Ë|jd 9D.Ë|jБ N'ÆË|j] .......DDË|j ;===2.5 (0.9)Ë|ju Ë|jj g _The sling bullet closely misses the steam dragon.ċ|j7 )))))))You shoot a sling bullet.ċ|j(7D.ċ|j.S.Æċ|j%7......ċ|j&(3.4ċ|j/ċ|j2f _The sling bullet barely misses the steam dragon.ċ|j4  ))))drained, ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the steam dragon. You drain the steam dragon.ċ|jc 7D.ċ|jˀ T.Æċ|j# &.ċ|j -4.4 (1.0ċ|j ċ|jZ : _The steam dragon is lightly wounded.ŋ|jq9 ))) very drained, ally targ…)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the steam dragon. You drain the steam dragon.ŋ|j| 7D.ŋ|j .ÆThe steam dragon is heavily wounded.ŋ|j-5.3 (0.9ŋ|j$ŋ|j'_ _Necuametl barely misses the steam dragon.ŋ|j| )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the steam dragon! You drain the steam dragon.Ƌ|j8 .ÆThe steam dragon is almost dead.Necuametl blocks the steam dragon's attack.Ƌ|j:(6.2Ƌ|jCƋ|jGJ _The steam dragon claws Necuametl but does no damage.Ƌ|jI )))))))You shoot a sling bullet. Necuametl avoids your attack.Ƌ|j} .The sling bullet barely misses the steam dragon.Necuametl hits the steam dragon with a +0 flail!Ƌ|jx.Æ.....Ƌ|j 537.2 (1.0  The sling bullet barely misses the steam dragon.hits the steam dragon with a +0 flail! _The steam dragon dies!  Training target 9.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 9!  You need to enable at least one skill for training.Ƌ|j/  --more--Nj|jNj|j6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   n - Spellcasting   2.6   2.1  +2           b - Maces & Flails   2.6   4.2  -2   o - Conjurations   0.7   1.4  -2  Nj|j c - Axes   3.1   1.4  -2   p - Air Magic   2.4   4.2  -2   d - Polearms   4.3   7.1  -2       e - Staves   3.1   1.4  -2   q - Invocations   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   r - Evocations   0.0   1.4  -2   g - Throwing   0.0   1.4  -2            Nj|j7[37m   h - Short Blades   0.0   1.4  -2       i - Long Blades   0.0   1.4  -2       j - Ranged Weapons   9.0  14.9  -2               k - Armour   0.0   1.4  -2      Nj|j  l - Dodging   1.5   2.8  -2       m - Stealth   1.5   2.4  -1              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Nj|j\[!] training|cost|targetsȋ|j = a + Fighting 4.0ȋ|j TargetTarget--  --  4.0  --  --  --  --  --  ȋ|jj --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsȋ|jZ [?25h[?0cȋ|jS[ 10 ɋ|jZF [?25l[?1cɋ|jKQ6.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsɋ|jɋ|jɋ|jy#.#.......#AutarchDCSS the Skirmisher#######.........#Mummy of Hepliaklqana **...........>........#Health: 58/58 ========================#########.......#Magic: 13/13 ========================.......)..#.#####AC: 8Str: 17#..######.#.##EV: 11Int: 14#...<).†..#SH: 0Dex: 16#...####''#XL:  9 Next: 53% Place: Dungeon:7#..## ♣@.♣Noise: ===------  Time: 10997.2 (1.0)#.## ♣......♣b) +5 sling "Ubriash" {drain, rN+ Str+3} ɋ|jE### ♣...##Æ!.♣Fire: b) +5 sling "Ubriash" {drain, rN♣.... ....♣♣.)$). .....♣♣...... ......Æ   Necuametl the knight......# ..........# ....  The sling bullet barely misses the steam dragon.Necuametl hits the steam dragon with a +0 flail! _The steam dragon dies!Training target 9.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 9!You need to enable at least one skill for training.ɋ|jZɋ|jɋ|jJ. _ɋ|jD 3ɋ|j ɋ|j$ :Æ.ɋ|j1, ɋ|j5 3ɋ|j} Jɋ|jI Bɋ|jƗ ,ɋ|jL ɋ|j+ ,ɋ|js ɋ|je ,ɋ|jԳ ɋ|j ,ɋ|j ɋ|j` ,ɋ|jm ɋ|jA ,ɋ|je ɋ|j ,ɋ|j ɋ|j ɋ|j@ ɋ|jɋ|jg ,ɋ|jɋ|j,ɋ|j ɋ|j *,ɋ|j-ɋ|j8ɋ|jx9ɋ|jAɋ|jH,ɋ|juLɋ|j)U,ɋ|jaɋ|jm,ɋ|jqɋ|j |,ɋ|jɋ|jߊ,ɋ|jɋ|j,ɋ|jɋ|jo,ɋ|jSɋ|jɋ|jɋ|j$ɋ|j=,ɋ|jɋ|j,ɋ|jKɋ|j9,ɋ|jɋ|jW,ɋ|jWɋ|j ɋ|j!ʋ|joʋ|j&,ʋ|j*ʋ|j5,ʋ|jx9ʋ|j D,ʋ|jDHʋ|jR,ʋ|jVʋ|j`,ʋ|j,dʋ|jRn,ʋ|jrʋ|j{,ʋ|jDʋ|jq,ʋ|jVʋ|j`,ʋ|j'ʋ|j,ʋ|j,ʋ|j ,ʋ|jÿʋ|j&,ʋ|jʋ|j`,ʋ|jʋ|j,ʋ|jtʋ|j,ʋ|j7ʋ|j-,ʋ|jʋ|j,ʋ|jʋ|j,ʋ|jʋ|j,ʋ|j ʋ|jV*,ʋ|j8.ʋ|j9,ʋ|jmGʋ|j+T,ʋ|jCXʋ|jc,ʋ|jgʋ|juq,ʋ|jtʋ|jBʋ|j,ʋ|jʋ|jØ,ʋ|jќʋ|j,ʋ|jǪʋ|j,ʋ|j)ʋ|jʋ|jmʋ|jʋ|j^ʋ|j*ʋ|jʋ|jw,ʋ|jʋ|j,ʋ|jʋ|j ,ʋ|j ʋ|j,ʋ|jʋ|jd$,ʋ|j(ʋ|j3,ʋ|jh7ʋ|j@,ʋ|jbDʋ|j7M,ʋ|jxQʋ|j[,ʋ|j6_ʋ|jj,ʋ|j oʋ|j {,ʋ|jfʋ|j,ʋ|jʋ|j ,ʋ|jMʋ|j,ʋ|jLʋ|jʋ|jʋ|j ʋ|j=Bʋ|j,ʋ|j%ʋ|j',ʋ|j"ʋ|j,ʋ|jQʋ|jP,ʋ|jʋ|jB ,ʋ|j#ʋ|jf,,ʋ|j9ʋ|jE,ʋ|jEIʋ|jT,ʋ|jcXʋ|jb,ʋ|jԕʋ|j,ʋ|j̢ʋ|j!,ʋ|jҳʋ|jx,ʋ|jʋ|j,ʋ|jʋ|jY,ʋ|j_ʋ|j,ʋ|jʋ|j,ʋ|jQʋ|jW,ʋ|j=ʋ|ja',ʋ|jq*ʋ|j2,ʋ|j@6ʋ|j=,ʋ|jrAʋ|jM >....<).†' _You start waiting.ʋ|jNʋ|jf21096.2 (99.0)ʋ|ji8---7.2 (100.0)ʋ|j/qʋ|j't# _Done waiting.ʋ|jz  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with the +5 sling "Ubriash" {drain, rN+ Str+3} is about 15  (Base 7 x 115% (Dex) x 126% (Skill) + 5 (Ench)).ʋ|j:---ʋ|jݔʋ|jޗf _Your base attributes are Str 14, Int 14, Dex 14.ˋ|jB ˋ|jC ˋ|jSM ˋ|jqP H _No target in view!̋|jVj̋|jk̋|jn̋|jy̋|j{̋|j̋|j,̋|j>̋|j>̋|j&̋|jg̋|j,̋|jN̋|j,̋|j ̋|j̋|j̋|jX̋|j̋|j̋|j,̋|j̋|jŰ|j],̋|j̋|j!,̋|jJ#̋|j1,̋|jL9̋|jI,̋|jKV̋|j],̋|ja̋|jo,̋|j̋|jD,̋|j/̋|jnB̋|j,̋|j̋|j,̋|jj̋|j,̋|j̋|j,̋|jf̋|j ,̋|jy̋|j%̋|j@'̋|j*̋|jF̋|jsI,̋|jQ,̋|j{X̋|j,̋|jڏ̋|j,̋|j̋|j|,̋|j̋|jϼ,̋|jj̋|j̋|j̋|j̋|je,̋|j0̋|j,̋|jm̋|jx,̋|jg̋|j ,̋|j%̋|j3,̋|jM7̋|jD,̋|jII̋|j&W,̋|j[̋|jvi̋|jv̋|j|̋|jNj,̋|j̋|jם,̋|j̋|j̋|j̋|jc̋|j̋|j,̋|j̋|j^,̋|j&-̋|j1̋|j^̋|j`,̋|jd̋|jw,̋|jz̋|j,̋|jp̋|j,̋|j̋|j,̋|j̋|j^,̋|jW̋|j,̋|j0̋|j,̋|j̋|j,̋|jt̋|j,̋|j̋|j&%B̋|j3,̋|j7̋|j5E,̋|j_I̋|jU,̋|jZ̋|j̋|j[B̋|j,̋|j̋|j,̋|jK̋|j,̋|j̋|j,̋|j̋|jm,̋|jI̋|j,̋|j84̋|j<,̋|j=>̋|jWK,̋|jUŐ|j],̋|jb̋|j?z,̋|j~̋|jь,̋|jŐ̋|j,̋|j̋|j,̋|j̋|j,̋|j4̋|jp̋|jB̋|j",̋|j@̋|j|M,̋|j[̋|jj,̋|jzn̋|j{,̋|j̋|j+,̋|j̋|j/,̋|j̋|j,̋|j\̋|j,̋|j̋|j,̋|j̋|j̋|jq̋|j̋|jf,̋|j,̋|j ,̋|j; ̋|j ,̋|jA ̋|j$ ,̋|j( ̋|j/2 ,̋|jX6 ̋|jD ` . _You start waiting.̋|jT b196.2 (99.0)7.2 (100.0)̋|j^ ̋|ja # _Done waiting.͋|j`#######...# .......>........# #########.......# .......)..#.##### #..######.#.##  #...<)....# #...####''# #..##♣♣♣Æ.♣♣♣#.## ♣...@..♣### ♣...##.!.♣ ♣.... ...♣.)$). .....♣♣...... ......♣......# #......# #. ####͋|jCo͋|jp18.0)͋|jx͋|j{5 _You swap places with Necuametl.͋|j͋|j͋|j͋|j͋|j͋|j,͋|j ͋|j͋|j͋|jc͋|j"͋|j+͋|j0,͋|j3͋|j~7͋|jt@΋|j,΋|j΋|j ΋|j ΋|j,΋|j"΋|j,  You now have 308 gold pieces (gained 17).  Things that are here:΋|j0΋|jQ9a _a +0 dagger; an orc skeleton΋|jA΋|j@F3΋|jI΋|jL΋|jUW,΋|jZ΋|jlg΋|jr΋|jv΋|jsw΋|jWz΋|j΋|jk,΋|jЌ΋|j΋|jÛ΋|jߟ΋|jf΋|j΋|j΋|jK,΋|j΋|j΋|j#΋|j,΋|j΋|jB΋|j,΋|j΋|j΋|j}΋|jz΋|j΋|jh΋|j΋|j ΋|j ΋|j ΋|j ΋|j΋|j ΋|j,΋|j ΋|j ΋|j'΋|j)΋|j)΋|j*΋|j,΋|j-2΋|j^4,΋|j5΋|j7΋|j?,΋|j@΋|j+B΋|jRJ΋|jK΋|jL΋|j*M΋|jX,΋|jnY΋|jR^N _You now have 328 gold pieces (gained 20).΋|j/d΋|je΋|jif΋|jf΋|jh΋|j7p,΋|j"q΋|js΋|jx΋|jz΋|j4{΋|j{΋|j<~΋|j҅,΋|j΋|j΋|j΋|j΋|j΋|j*΋|jĕ΋|jΝ΋|j΋|j#΋|j٠΋|j΋|j΋|j=΋|j΋|jb΋|j΋|j΋|jU΋|j΋|j{΋|jp΋|jA΋|j΋|jv΋|jp΋|j ΋|j΋|jk,΋|j΋|j,΋|j΋|j]M _You now have 337 gold pieces (gained 9).΋|j\΋|j΋|j+΋|j΋|j΋|j ΋|j: ΋|j ΋|j:΋|j΋|j4,΋|j΋|jW#΋|j-΋|j/΋|jv0΋|jd1΋|j4$''΋|j=A3΋|jC΋|jF= _You open the large door.΋|jcP΋|j;R΋|jR΋|j7T΋|jZZE  There is a large open door here.΋|jb΋|jc΋|je5 _΋|jf΋|jn,΋|jo΋|jr΋|jy΋|jA|B΋|jp~΋|j5΋|j΋|j΋|j΋|j ΋|j΋|j ΋|jb΋|j΋|j΋|jJ,΋|j_΋|jy΋|j%΋|jt΋|jۨ΋|j΋|jI΋|j΋|j΋|j΋|j΋|j΋|j[΋|j΋|jL΋|j΋|jp΋|j1΋|j΋|j[΋|j΋|j΋|j΋|jF΋|j΋|jf΋|jy΋|jCX΋|j΋|j΋|j΋|j΋|j΋|j ΋|j΋|j΋|j ΋|jw΋|j΋|j΋|j5΋|j ΋|jh ΋|j ΋|j΋|j΋|j΋|j΋|j`΋|j[&΋|j(΋|j(΋|j(΋|j+΋|j4΋|j6΋|j6΋|j\7΋|ju9΋|jPB΋|jtC΋|jED΋|jD΋|jF΋|jO,΋|jP΋|jS΋|j^΋|jk_΋|jU`΋|j`΋|jb΋|ji΋|jj΋|jk΋|jk΋|j$m΋|j8t΋|ju΋|jv΋|jv΋|jx΋|j]΋|j^΋|j΋|jS΋|j΋|j|΋|jي΋|jZ΋|jы΋|j֍΋|j+΋|jo΋|jʔ΋|jk΋|jV΋|j3΋|j΋|j΋|jΟ΋|j΋|j=΋|j|΋|j-΋|jĪ΋|j߬΋|j,΋|j΋|j΋|ja΋|j΋|j΋|j΋|ji΋|j-΋|j΋|j΋|js΋|j@΋|j΋|jX΋|j΋|jR΋|j8΋|j΋|j΋|jG΋|j΋|j΋|j]΋|j΋|j΋|j΋|j-΋|jH΋|j΋|jX΋|jW΋|j΋|j:΋|jV΋|j΋|jx΋|j΋|jW΋|j΋|j΋|jt΋|j΋|j΋|jF΋|j΋|j ΋|j!΋|j)΋|jm*΋|j*΋|jG+΋|j,΋|j3΋|j5,΋|j6΋|jn7΋|j?,΋|j?΋|jA΋|j,H΋|j^I΋|jI΋|jJ΋|jL΋|jfS΋|jRU,΋|jfV΋|jIW΋|j]]΋|j_^΋|j^΋|j\_΋|j`΋|jh΋|jGjB΋|jk΋|jr΋|js΋|jt΋|j-u΋|ju΋|j>B΋|jȀ΋|j΋|jՉ΋|j8΋|j΋|j΋|j΋|jj΋|j΋|j΋|j4΋|j΋|j΋|jh΋|j&΋|j΋|jç  You encounter a kobold brigand. It is wielding a +0 club and quivering poisoneddarts.΋|jۯ0     ##  .'.   #.#   .'# #   #..####.#   .'.#..#...$#  ΋|jyC #'..'@#####   ...#..#.Æ...#   #. #####.#   #' #.#   #. #.#  ### K. #.#  ..# #############.##   K   kobold brigand (missile, wandering) ΋|j ..# #..............#  ..# #.##############  ΋|j4 287.2 (89.0).KFound 9 gold pieces.΋|j߿GÆ.΋|jOKally target)΋|j5==8.2 (90΋|j΋|jB _The kobold brigand shouts! You hear a shout!ϋ|jy ))))) You shoot a sling bullet.  The sling bullet hits the kobold brigand!ϋ|jsMK.ϋ|jKÆ.ϋ|j{2..'ϋ|jo9=9.3 (1.1)ϋ|jϋ|jii _The kobold brigand is moderately wounded.ϋ|j ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold brigand.ϋ|j%;K.ϋ|j(W'Æϋ|j]3S..'90.2 (0.9ϋ|j5ϋ|j9i _The kobold brigand is moderately wounded.ϋ|j ))))You shoot a sling bullet. Necuametl avoids your attack.ϋ|j` 1Kϋ|jd K'  The sling bullet barely misses the kobold brigand.ϋ|j6m : 'K..#.ÆK   koboldYou encounter a kobold. It is wielding a +0 short sword.ϋ|j֋|j>֋|j[D֋|jM,֋|jsS֋|j&],֋|jb֋|j4r,֋|jx֋|j,֋|jQ֋|j,,֋|j֋|jd,֋|j֋|jU,֋|j֋|j֋|j9֋|j6֋|j֋|j:֋|j֋|j9֋|j֋|j֋|j,֋|j֋|j_֋|j֋|jl ֋|j,֋|j!֋|j*,֋|j/0֋|jP;֋|j;֋|jF֋|jWw,֋|j{֋|j)֋|j֋|j"֋|j֋|j֋|j֋|j֋|j֋|j֋|j[֋|j ֋|j֋|j,֋|j֋|j,֋|j֋|j5,֋|j֋|j֋|j֋|j֋|j ,֋|j֋|jn,n֋|jz9֋|jC,֋|jxI֋|j3S,֋|jX֋|j'֋|j܆,֋|j֋|j,֋|j֋|j,֋|j֋|jǻ,֋|jl֋|j,֋|j֋|j֋|j;֋|jg֋|jZ,֋|j ֋|jX,֋|j֋|j,֋|j֋|j,֋|jp#֋|j:-,֋|j;֋|jD,֋|jJ֋|j/U,֋|jKZ֋|jc,֋|j8i֋|j(s,֋|jx֋|jLJ,֋|j:֋|j,֋|j֋|j;,֋|j?֋|j,֋|jݼ֋|jM,֋|j֋|j,֋|jE֋|j,֋|j֋|jA֋|j֋|j7 ֋|jz ,֋|j7 ֋|jfe ֋|jm ֋|jEn ֋|j{w ֋|j ,֋|j ֋|j ֋|j ֋|jB ֋|j< ,֋|jШ ֋|j ֋|j ֋|j ֋|j" ֋|j ֋|j! ֋|j ,֋|j ֋|j ,֋|j ֋|j ,֋|jC ֋|j- ,֋|j ֋|j ֋|j ֋|j ֋|j1 ,֋|j^8 ֋|jA ,֋|jG ֋|jtQ ֋|jR ֋|jW ֋|j}` ֋|j` ֋|jlf ֋|jgp ֋|jp ֋|j ֋|j" ֋|j ֋|j ֋|jk ,֋|j} ֋|j ,֋|jy ֋|j W _You start waiting.֋|j 1408.5 (99.0)֋|j< .---9.5 (10֋|j} 0.0)֋|j ֋|j_ # _Done waiting.֋|jZ ֋|j ֋|j; ֋|j 8---֋|j   .  '## )'. #.# ##  .'##' #  . #..####.# ..'.#.@#...$# ֋|j6 p #'.)'Æ#####  ?.(.#.)#.....# ..... #(.#####.# ##'# #)### #.#  . #.. #.# ֋|jq ##### .).# #.# .# #############.## .# #..............# 0.0)Æ.֋|j ֋|j% ,10.5 (1֋|j~* ֋|j, $  Things that are here:֋|j;/ f _a +1 dagger of electrocution; 3 stones׋|j3׋|jh׋|j׋|j .  '##  )'. # #.# ## #._ .'##' # #...# #..####.# ׋|jB5'...'.#.)#...$#  #'@)Æ.##### 0..?.(.#.)#.....# ....... #(.#####.# #׋|jm##'# #)### #.# .#׋|j#. #.. #.# .#####׋|j.).# #.# .....# #############.## ׋|j.# #..............# .# #.############## ׋|jK4Æ'׋|j ׋|j +1.5 (1׋|j> ׋|jN 7 _Found a radiant altar of Vehumet.؋|jrA؋|jB؋|jG؋|j O؋|jZ,؋|jb؋|jn5. '##+ )'.#. #.# ##._ #.'##' ##...#.#..####.#'...'.#.)#...$ #'.Æ'.#####..?.(.#@)#..... ..؋|jo8..... #(.#####. .###'# #)### #.#. #.. #### . .).#....# #############.##..............############# ؋|j '##+ )'.#. #.# ###._ #.'##' ##...#.#..####.'...'.#.)#...$# #'.Æ'.#####..?.(.#.)#..... ..... #@.##### .###'# #)### ؋|j. #.. #### . .).#....# #############.##..............############# ؋|jd[)Æ2؋|jA3.5 (2؋|j:_؋|j  j - 21 poisoned darts (gained 4)4.5 (3_؋|j#- _You see here a +0 club.؋|jDQ3؋|jPU؋|j^؋|j qB؋|jvD _You swap places with Necuametl.؋|j؋|jБ3؋|j!؋|j@  There is an open door here.؋|jg؋|j؋|jp _؋|j؋|j .   '###  + )'.   #. #.# ###  #._ #.'##'. #  .#...#.#..####.# .'...'.#.)#...$# '###'###Æ.)'.#####  #...?.(@#Æ)#.....#  #.. #.......#).#####.#  ..# '###'###)### #.# #..# #. #..# #.# ##### .. .).## #.# ..# ## #############.## ..# #..............# ..# #.############## ..# #.# ؋|jx .  '###  + )'. . #. #.# ### #' #._ #.'##'. # #.#...#.#..####.#  .'...'.#.)#...$# .'###'###Æ.)'.#####  #...?.@.#Æ)#.....#  #.. #.#).#####.#  ..# #'###'###)### #.# #..# #.. #..# #.# #...##### ... .).## #.# #.# #####.## #.# #.# .# #.# .# #.# ؋|j@['Æ7؋|j_؋|ja+8.5 (4؋|j:_؋|j;E  j - 27 poisoned darts (gained 6)؋|j+9.5 (5؋|j ؋|j8/ _You see here a +0 dagger.ً|j 3ً|j ً|j ً|jm .ً|j ً|j ً|jS ً|j ً|ji ً|j Bً|j ,ً|jA ً|jb% H _x - 2 scrolls of amnesia (gained 1)ً|je- ً|j- ً|j1 ً|j? D _You swap places with Necuametl.ً|jF ً|jM 3ً|jER ً|jNY >  You see here a +0 dagger.ً|j] ً|jb ً|jc  _ً|j6g ً|jm ً|j s ً|jy ,ً|jq~ ً|j{ @  There is an open door here.ً|j ً|j ً|j  _ً|j ً|j ً|j ً|j ,ً|j{ ً|j C  You see here a +0 short sword.ً|j ً|j ً|jL  _ً|jR ً|j @  There is an open door here.ً|j ً|j ً|jw  _ً|j; ً|j ً|jJ ً|j: ,ً|j  ً|j ً|j ً|j! ً|jL" ً|j% ً|jv( ً|j, ً|j|3 ً|j3 ً|j]7 ً|j@ ,ً|jC ً|j7I M _You now have 346 gold pieces (gained 9).ً|jQ 3ً|jU ً|jX ً|j+\ ً|j` ,ً|jc ً|jn     ##.#   #...   #..#  . ###..#  ##'### ....#  . +..)'. ...#  .. #...#.#..###..#  #' #._.#.'##'..@.#  #...#.#..####Æ#  ً|jo  .'...'.#.)#..Æ.#  ..'###'###'.)'.#####   #.....).#.)#.....#   #.......#).#####.#   #'###'###)### #.#   # #..##..# #.#  # .....).## #.#  You pick up a parchment of Poisonous Vapours and begin reading...ً|j3} 036.5 (17.0)ً|j~ ,7.5 (18ً|j 9_ً|j5 J _You add the spell Poisonous Vapours to your library.ڋ|ju3ڋ|jTڋ|jڋ|j:Æ.ڋ|j-3ڋ|ju6,ڋ|j8ڋ|j?,ڋ|j!Kڋ|j'Rڋ|jTڋ|jxڋ|j!},ڋ|j?ڋ|j@  There is an open door here.ڋ|jڋ|jڋ|j _ڋ|jIڋ|jsڋ|j ڋ|j,ڋ|jBڋ|jQ  There is an open door here. _ڋ|j;'ڋ|jڋ|jڋ|jڋ|j' 7 _You open the door.ڋ|j@ # ###  #. )..  ... #.# ##  .. #.# ##.###  ڋ|jL'###'###@### #.... 48.5 (11 #.......#..# #..#  #......Æ#..###..#  +###'###'..'....#  . +..)'.#..##...#  .. #...#.#..###..#  #' #._.#.'##'....#  #.#...#.#..####.#  # .'...'.#.)#..Æ.# ڋ|jI;Æ.9.5 (12_ _Found a hand axe. _There is an open door here.ۋ|j3ۋ|jۋ|j ۋ|j <Æ.ۋ|jwۋ|jP _ۋ|jۋ|j]!ۋ|j!ۋ|j$#ۋ|j%ۋ|jc(ۋ|jo.ۋ|j/ۋ|jT0ۋ|j2ۋ|j7ۋ|jF8ۋ|j9ۋ|j!?ۋ|j!Eۋ|jPFۋ|jGۋ|j"Jۋ|jOۋ|jOۋ|jQۋ|j[@  You see here a +0 hand axe.ۋ|j]ۋ|jFbۋ|jb _ۋ|jdۋ|j2fۋ|jhۋ|jnۋ|j.oۋ|jpۋ|jrۋ|jx,ۋ|jzۋ|jۋ|jLۋ|jΓۋ|jۋ|j ۋ|jڙۋ|jۋ|jۋ|jۋ|jۋ|jۋ|jۋ|jۋ|j{ۋ|jۋ|jۋ|jJۋ|jۋ|j%ۋ|j}ۋ|jۋ|jۋ|jۋ|jۋ|jZۋ|jۋ|jۋ|jۋ|jmۋ|jgۋ|jۋ|j,ۋ|jtۋ|jۋ|jOR...# #........# #........# ###........#  ........##.#  ........##.#  ........##.# ###########........##.###..)....... .......@.Æ.....##.######65.5 (16 .........##.# ## ).....###'###'###'### #. #....# ..#.......#..# #. #.... #..#.......#..###. #... .'..+###'###'..'... #.. ..#.. +..)'.#..##.. #.. .##.. #...#.#..###. ۋ|j&~#' #._.#.'##'...ۋ|j-FÆ.ۋ|j ۋ|j" ,6.5 (17ۋ|j;_ۋ|j% _Found a dagger.ۋ|jIۋ|jۋ|j0.ۋ|j ۋ|jIۋ|jۋ|jۋ|jۋ|jۋ|jۋ|j(Xۋ|j*ۋ|j.ۋ|j}/ۋ|j1ۋ|jQ3ۋ|jA9ۋ|j9ۋ|j:ۋ|j@ۋ|jCۋ|jHۋ|jHۋ|j.Jۋ|jLۋ|jPOۋ|jSۋ|j5Tۋ|jxVۋ|jYXۋ|jZۋ|jo_ۋ|j_ۋ|jaۋ|j~cۋ|jeۋ|jj,ۋ|jIlۋ|jnۋ|jpۋ|jv,ۋ|jwۋ|j|ۋ|jX}ۋ|j,ۋ|jeۋ|j@  There is an open door here.ۋ|jۋ|jyۋ|j' _ۋ|jvۋ|jJۋ|j ۋ|j;ۋ|jۋ|jۋ|jۋ|jG,ۋ|j ۋ|j ۋ|jIۋ|jqۋ|jۋ|jۋ|jv@  There is an open door here.ۋ|jۋ|jUۋ|j _ۋ|jۋ|jۋ|jۋ|jwۋ|jۋ|j[ۋ|j"ۋ|jI#.....'..+###'###'..'ۋ|j8 #.....#..#.+..)'.#..####....##..#.#...#.#..#.........'##'.#._.#.'##'####....##..#.#...#.#..# ##....#..#.'...'.#.)#########.'..'###'###'.)'ۋ|jf=!#.Æ#..#.....).#.)#### #..@##..#.......#).83ۋ|j.. #..######'###'###)##.###..# #.##..##..# ۋ|j9..#...##### ......).###.#.......# #############.#.......# #.....ۋ|j*#######.........# #.#######.......>........# #########.......# #.#ۋ|jۋ|jV,4.5 (18ۋ|jۋ|j{K _Found a black potion.܋|jre3܋|j l܋|jt܋|jvV.Æ܋|j{3܋|ju,܋|j܃܋|j$܋|j܋|j܋|jk܋|j܋|j5܋|j܋|jw܋|j܋|jݞ܋|jE܋|j܋|j/܋|j܋|j܋|j܋|jv܋|j܋|j܋|j܋|j܋|j܋|jǹ܋|j׻܋|j܋|j1܋|j܋|j(܋|j'܋|j܋|j܋|jS܋|j#܋|j܋|jX܋|jU܋|j,܋|jM܋|jJ,܋|j܋|j܋|j܋|j܋|j܋|j܋|j܋|j_܋|j9܋|j܋|jY܋|j܋|j ܋|j ܋|jQ ܋|j ܋|j= ܋|jq ܋|j ܋|j ܋|jc ܋|j ܋|j ܋|j! ܋|j " ܋|jg" ܋|j# ܋|j[& ܋|j( ܋|j*. ܋|j~. ܋|j20 ܋|j3 ܋|j9 ܋|j; ܋|j< ܋|j= ܋|j@ ܋|jL  #... #. #... ##.## #... ###...### ###....##...$...# ...........#...#.#### ####... #....$......# ##..#####........########## ...$..$@.Æ............!502 ...............#######.. ......$..#####....# #..#܋|jM ....##.### ####.###..#... #.$ ..#..... #$. #.# # #ß_ #.#.... ### #######...... .......>.....܋|jBO FÆ.܋|j"\ ܋|j\ ܋|j] %3.5 (19܋|jWd ;_܋|jfg 6 _Found an opulent altar of Gozag.݋|j݋|j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.5   5.0   0   n - Spellcasting   2.6   2.1  +2           b - Maces & Flails   2.6   4.2  -2   o - Conjurations   0.7   1.4  -2   c - Axes   3.1   1.4  -2   p - Air Magic   2.4   4.2  -2   d - Polearms   4.3   7.1  -2     [3݋|j4m  e - Staves   3.1   1.4  -2   q - Invocations   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   r - Evocations   0.0   1.4  -2   g - Throwing   0.0   1.4  -2               h - Short Blades   0.0   1.4  -2       i - Long Blades   0.0   1.4  -2       j - Ranged Weapons   9.0 ݋|j 14.9  -2               k - Armour   0.0   1.4  -2       l - Dodging   1.5   2.8  -2       m - Stealth   1.5   2.4  -1              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] [39;݋|j49museful|all skills [_] enhanced|base level  [!] training|cost|targetsދ|j9ދ|j=ދ|jG#... AutarchDCSS the Skirmisher#.#... Mummy of Hepliaklqana **....##.###... Health: 59/59 ========================###...######... Magic: 13/13 ========================ދ|jH.##...$...#....... AC: 8Str: 17....#...#.#### ####... EV: 11Int: 14#....$......###.. SH: 0Dex: 16#####........########### XL:  9 Next: 57% Place: Dungeon:7...$..$@Æ.............!# Noise: ---------  Time: 11503.5 (0.0)...............#######.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ......$..#####....# #..# Fire: b) +5 sling "Ubriash" {drain, rN....##.### ####.###..#... #.$..#...#ދ|jcI.. #$.#.#.... Æ   Necuametl the knight# #ß_#.#....### #######.............>..... _You see here a +0 hand axe. _Found a dagger. _There is an open door here. _There is an open door here. _Found a black potion. _Found an opulent altar of Gozag.ދ|jQދ|jRދ|jK[ދ|j\ދ|j&ދ|jmFRead which item? Scrolls  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence ދ|j V - 2 scrolls of vulnerability [!] read|evoke[?] describe selectedߋ|jUߋ|jbߋ|jf(#... AutarchDCSS the Skirmisher#.#... Mummy of Hepliaklqana **....##.###... Health: 59/59 ========================###...######... Magic: 13/13 ========================.##...$...#....... AC: 8Str: 17....#...#.#### ####... EV: 11Int: 14#....$......#ߋ|jg##.. SH: 0Dex: 16#####........########### XL:  9 Next: 57% Place: Dungeon:7...$..$@Æ.............!# Noise: ---------  Time: 11503.5 (0.0)...............#######.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ......$..#####....# #..# Fire: b) +5 sling "Ubriash" {drain, rN....##.### ####.###..#... #.$..#...#.. #$.ߋ|jg#.#.... Æ   Necuametl the knight# #ß_#.#....### #######.............>..... _You see here a +0 hand axe. ߋ|jh_Found a dagger. _There is an open door here. _There is an open door here. _Found a black potion. _Found an opulent altar of Gozag.ߋ|jߋ|jlChoose an item to acquire.  a - the air staff of the Crawling Thing {rElec Int+5 Air}  b - the amulet of Dorissos {Dissipate Will+ MP+7 Int+3}  c - the +7 demon trident of Radghiuq {freeze, Str+3}d - 694 gold pieces (you have 346 gold) ߋ|jH[!] acquire|examine items [a-d] select item for acquirement[Esc] exit|jW |jqf #... AutarchDCSS the Skirmisher#.#... Mummy of Hepliaklqana **....##.###... Health: 59/59 ========================###...######... Magic: 13/13 ========================.##...$...#....... AC: 8Str: 17....#...#.#### ####... EV: 11Int: 14#....$......###.. SH: 0Dex: 16#####........########### XL:  9 Next: 57% Place: Dungeon:7|j7g r...$..$@Æ.............!# Noise: ---------  Time: 11503.5 (0.0)...............#######.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ......$..#####....# #..# Fire: b) +5 sling "Ubriash" {drain, rN....##.### ####.###..#... #.$..#...#.. #$.#.#.... Æ   Necuametl the knight# #ß_#.#....### #######.............>..... _You see here a +0 hand axe. _Found a dagger. _There is an open door here. |jg _There is an open door here. _Found a black potion. _Found an opulent altar of Gozag.|jh |jo |jr |j |j |j@ \ _Unknown command.|jc|jd*Put on or remove which piece of jewellery? Jewellery (go to first with "=)  l - the ring "Xoysaips" (worn) {rElec Will+ rCorr Dex+2} |jd o - a ring of protection from fire (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip |j|jr|j#... AutarchDCSS the Skirmisher#.#... Mummy of Hepliaklqana **....##.###... Health: 59/59 ========================###...######... Magic: 13/13 ========================|j.##...$...#....... AC: 8Str: 17....#...#.#### ####... EV: 11Int: 14#....$......###.. SH: 0Dex: 16#####........########### XL:  9 Next: 57% Place: Dungeon:7...$..$@Æ.............!# Noise: ---------  Time: 11503.5 (0.0)...............#######.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ......$..#####....# #..# Fire: b) +5 sling "Ubriash" {drain, rN....##.### ####.###..#... #.$..#...#|j)[37m.. #$.#.#.... Æ   Necuametl the knight# #ß_#.#....### #######.............>..... _Found a dagger. _There is an open door here. |jp_There is an open door here. _Found a black potion. _Found an opulent altar of Gozag. _Unknown command.|j)P  Okay, then.|j|j}|j0 . _|j0~ |jҀ FRead which item? Scrolls  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence |j0 V - 2 scrolls of vulnerability [!] read|evoke[?] describe selected|j|j#|j,#... AutarchDCSS the Skirmisher#.#... Mummy of Hepliaklqana **....##.###... Health: 59/59 ========================###...######... Magic: 13/13 ========================.##...$...#....... AC: 8Str: 17....#...#.#### ####... EV: 11Int: 14#....$......###.. SH: 0Dex: 16|j-#####........########### XL:  9 Next: 57% Place: Dungeon:7...$..$@Æ.............!# Noise: ---------  Time: 11503.5 (0.0)...............#######.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ......$..#####....# #..# Fire: b) +5 sling "Ubriash" {drain, rN|j+.....##.### ####.###..#... #.$..#...#.. #$.#.#.... Æ   Necuametl the knight# #ß_#.#....### #######.............>..... |j. _There is an open door here. _There is an open door here. _Found a black potion. _Found an opulent altar of Gozag. _Unknown command. _Okay, then.|j1|j5~Choose an item to acquire.  a - the air staff of the Crawling Thing {rElec Int+5 Air}  b - the amulet of Dorissos {Dissipate Will+ MP+7 Int+3}  c - the +7 demon trident of Radghiuq {freeze, Str+3}|j6d - 694 gold pieces (you have 346 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit|j@f|ji#... AutarchDCSS the Skirmisher#.#... Mummy of Hepliaklqana **....##.###... Health: 59/59 ========================###...######... Magic: 13/13 ========================|j4j.##...$...#....... AC: 8Str: 17....#...#.#### ####... EV: 11Int: 14#....$......###.. SH: 0Dex: 16#####........########### XL:  9 Next: 57% Place: Dungeon:7|jj...$..$@Æ.............!# Noise: ---------  Time: 11503.5 (0.0)...............#######.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ......$..#####....# #..# Fire: b) +5 sling "Ubriash" {drain, rN....##.### ####.###..#... #.$..#...#|jj6.. #$.#.#.... Æ   Necuametl the knight# #ß_|jkq#.#....### #######......|jCk.......>..... _There is an open door here. _There is an open door here. _Found a black potion. |jokt_Found an opulent altar of Gozag. _Unknown command. _Okay, then.|jl|j%s|j&u|jV\|j]|jd|j4hF _Unknown command.|j |j |jf |j F _Unknown command.|j? |j |ja |j |j .|j; |j : _|j߹ |jW |j |jZ M _You now have 347 gold pieces (gained 1).|jO |j |j) |j& |j |jU |j |j |j |j |j |j M _You now have 348 gold pieces (gained 1).|jj |j |j |j |jI |j |j{ |j |j |j ,|j |j7  |j8 G_You now have 349 gold pieces (gained 1).|j.: 3|jf< |jc? |jF |jG |jO ... #) ... ##* #.# # #.#  #|jQ  ##.# #. ###...### ###...##.......# .........#.Æ.#.#### ####. .##...@.......# # .#####........## #...$.................. #...............###### #......$..#####....# #. #....##.### ####.### #....#.$. ..##....#$.$ #.##### #ß_ß #.#|j9R -110.0)|j1X 9_|j"[ n _You can now swap creatures with your ancestor.|j|j|j|j(|jTV.Æ|j53|jB|jZ,|j|jU |j< |j(|j)|j-|j4,|j86|jD:M _You now have 356 gold pieces (gained 7).|j>|j~?|j A|jmC|jE|j^J|jeK|jK|jN|jsT|jT|jeV|j[],|j^|jnbM _You now have 357 gold pieces (gained 1).|je|ji|jj|jl|jm|jo|j{s|js|jt|jz,|jT||jM _You now have 358 gold pieces (gained 1).|j|j|j|jK|j],|j|jM _You now have 359 gold pieces (gained 1).|j̗|j7|j|jE|j|jܠ,|j|j9,|jç|j۫M _You now have 360 gold pieces (gained 1).|j%|j7|jI,|j,|jA|j|j/,|j|j|j;|j|jB|j|jm|j|j|j<|j |jM|j|j|j%|j|j|j8|j|j|j|jd|j|j|j |j|j|j_|j$|jz|j=|j|j|j|j|j |j|j |j |jQ|j|j|j|j,|j|j|j8|j|j|j|jX!|j9#|j&'|j'|j(|j)|jm+|j/|j~/|j/|j1|j2|jS6|j6|jn7|j9|j:|j >|jh>|j?|j9@|jA|jvE,|jYF|jG|j[K,|jtL|jM|jN|jS,|jS|j~U|jX|jkY|jY|j[|j\|j^|j^|jF_|j6a|jd,|jve|j g|jh|j l|jgl|jl|jm|jq|j*r|jtr|jot|j5u|jy|joy|jy|j{|j%||jZ~,|j |j4|j} #.#####   #>....# #@#  57.5 (44 #.# #Æ## #..# |jZ##.## #..###  ##...#.. ###.#... ####.### ...|jMÆ.|j|j,8.5 (45|j|jo; _Found a stone staircase leading down.|j-I|j.|j0.|j3|j43|j<n|j>|jA|j|jM|j |j  You encounter a centaur. It is carrying a +0 orcbow.|j ###. #.  #.######>@.Æ.##.###.##. #.##. #.###c #..##. ##.###. #..### |j$c   centaur (launcher, asleep)#. ##...# .. ###.# ..Æ.61.5 (3.0)|jG, ally target)|j22.5 (4 _|j|j!|jߟ I )))c  drained, ally targ…You shoot a sling bullet. The sling bullet hits the centaur!  You drain the centaur.  The centaur shouts!|j"|j#c|jQ% .|j%|j67 ..  The centaur is severely wounded.|j[8? ))|j8Z)The centaur wields a +0 orcbow. The centaur shoots an arrow.|jG@..|j:7===3.4 (0.9|j|jS _The arrow closely misses you.|j\ .  You shoot a sling bullet. The sling bullet hits the centaur!  You drain the centaur.|jUK))|jK..)|j:60/60614.3|j!|j$K _You kill the centaur!|j}v|jw|j}|jH _No target in view!|j_|j`|jg|jqH _No target in view!|j |j |j# |j |j .|jJ |j _  There is a stone staircase leading down here.|jǬ |j  _|j |j- |j ,|j |j R  There is a stone staircase leading down here.|j2 |j  _|jT |j |j  # #.# ####...## #...%.... #@# ---8.3 (4.0 #.##### #>Æ...# #.###. #.# # #)#  #.## #.# ##.##|js V#.# #..###|j\ LÆ.|jF |j G---9.3 (5|j0 |jo M _Found a quill talisman.|j[ |j\ |j2^ |ja |jZb .|jWf |jTm |jo |jr |jex |jx |jz |j} |j& |j |j |j |j( |j |j |jj |jҎ |jڛ c  You see here a quill talisman.|jΞ e  You encounter a drude.|jn ##.#5#.# .#  .# ###.# ####.@.######..Æ%........#.##.........#.############>....#|j! #.###.# #.# #.# 5   drude (asleep)#)# #.###.# #..#|j jÆ73.3 (4.|jS 4, ally target)|j +4.3 (5|j |j 9 _Found a stone staircase leading up.|j(F ))))5    You shoot a sling bullet. The sling bullet hits the drude.  The drude shouts!|j M<5|j( S.Æ|jO 0...|j 5===5.3 (1|j; |j ` _The drude is moderately wounded.|j ))))You shoot a sling bullet.|jW Q.5|jX 9Æ.|jd] N.5|jec .|jd |jVd &6.2 (0.9|jj |jLm ` _The sling bullet closely misses the drude.|j=e )You shoot a sling bullet. The sling bullet hits the drude!|j49Æ.|j#  The drude is heavily wounded.The drude hits Necuametl but does no damage.|j-7.3 (1.1|jQ|j9 _The drude closely misses Necuametl.|jG ))You shoot a sling bullet. Necuametl avoids your attack.|j_ 5ÆThe sling bullet barely misses the drude.The drude hits Necuametl but does no damage. x2|jZ-8.2 (0.9|j|jc\ _Necuametl completely misses the drude.|j ))You shoot a sling bullet. Necuametl avoids your attack.|j 5ÆThe sling bullet barely misses the drude.Necuametl blocks the drude's attack. The drude barely misses Necuametl.|j -9.2 (1.0|j |j X _Necuametl barely misses the drude.|jPW ))You shoot a sling bullet. Necuametl avoids your attack.|jx 5ÆThe sling bullet closely misses the drude.Necuametl blocks the drude's attack. The drude barely misses Necuametl.|j .80.1 (0.9|jN |j V _The drude misses Necuametl. Necuametl blocks the drude's attack.|jC ))You shoot a sling bullet. Necuametl avoids your attack.|j؟ 5ÆThe sling bullet misses the drude. Necuametl blocks the drude's attack.|j(1.0|j|jg| _The drude barely misses Necuametl. Necuametl closely misses the drude.|j ) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the drude.|jhb ÆThe drude is severely wounded.|jc&9|ji|jk= _Necuametl blocks the drude's attack. x2|j{ )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the drude.|j ÆThe drude is severely wounded.Necuametl blocks the drude's attack. The drude closely misses Necuametl.|jH(2.8|j|jQ _Necuametl misses the drude.|j .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the drude!|je B)|j[ 4Æ|ju 1/61623.9 (1.1 _You kill the drude!|jl |j i _Your Fighting skill increases to level 5!|ji |j |j? |j H _No target in view!|jDJ|jyJH _No target in view!|j+>|j>|j?|jD,|jKB|jM|jQ,|jS|jW,|j?Y|j"^|j^|j_|je,|jf|jk,|jm|j>q|jq|j^r|ju|ju|jw|j{,|j^||j,|j|j3,|j|j,|j>|j,|j|j6,|j|j,|j |j\,|j |j,|j|j,|j|j,,|jǯ|j|jj|j|j?|j|jҺ|j,|jp|j,|j |j|j%|jX|j,|j1|j|j|j,|jg|j|j|jp|j|j||j|j|j;,|j>|j(,|j|ja,|j|j,|j|jf|j|j|j{,|j2|j$ ,|j |j<|jO|jP|j|j|j|j |jp|j |j`%,|j&|jc+|j+|j*-|j32,|j3|j7|j<8|j~9|j=,|j?|jFB|j[J,|jK|j&P,|jQ|jDW,|jX|jZ],|j_|jb,|jc|jPg|jg|jh|j)l|jl|jm|j3q|jr|j6||j,|j|jc,|jX|j,|j|jۙ|jj|j|jG,|jʡ|j|j|j`|j,|j|j,|j_|j,|j]|j|j|jļ|j|j<|jF|j,|jW|j9,|j|j,|ju|j,|jI|j,|j||j,|j{|j,|jt|jV,|jc|j|j|j|j,|j|j|jK|j|j,|j|j ,|j |j`,|j|j|j|j|j|j|j6|j,|j|j2"|j}"|j#|j',|j(|j$,,|j-|j1,|j2|jT6,|j7|j;|j;|j=|j(B|j~B|j8D|jH|jFI|j>J|jO,|jcP|j>U,|jXV|jBZ,|j?\|j^|j%_|j%`|jhc,|jd|jh,|jGi|jm,|jo|jt,|jvu|jz|jf{|j'||j ...%. _You start waiting.|j1682.9 (99.0)|j]8---3.9 (100.0)|j|j# _Done waiting.|j_|jܰX|j|j0|j|j|j|jX|j|j|j0|j|j|jz|j|j|jF|jM|j|jE|j}|jX|j"|j|j|j|j |j####.# #<# #.# #.# |j#.# #######.#..#####...######...#.#.#...%.....Æ.@.......---9.9 (6.0)#.##........<|jW#.###########...#.###>....# #####.###.##.# #.# #)# #.###.# #..|jS##.# ##.#|j"#|jG.Æ|j|j,90.9 (7|j|j9 _Found a stone staircase leading up.|jo3|j|jS|jX|j|j!,|j|j,|j|jk|j|jp|j|j|je|j|j|j|j/|j|jD|j,|j|jV|jn|j|j,|j|j{B|j |jm |j |j |jM |j |j |jj |j |j ,|j |jl |j |j< |j |j |j |j |j{ |j5 |j |j] |jU |j |j |j |j! ,|j! |j:$ |j$ |jI% |j( ,|j-) |j+ ,|jn, |j/ |jr/ |j/ |j1 |jP2 |j2 |jt6 ,|j87 |j9 |j: |j: |j ? ,|j? |jC |jD |jaD |jvH ,|jII |j(L ,|j8M |jo |js ,|j1w B|jw |jm{ |j{ |jX| |jx ,|jB |jr |j |jv |j ,|j |jg ,|jv |j ,|j |jE |j |j n|j |j ,|j |jf ,|j[ |j |j |j |j| ,|j6 |j. B|j ,|jx |j ,|j |j ,|j |j |j! |j |j% ,|j1 |j7 ,|j8 |jU< |j< |j= |j_ |j;r |je  ...... _You start waiting.|j‹ v789.9 (99.0)90.9 (100.0)|jP # _Done waiting.|jY3|jf|jmX|jp|jq|j_r|jfs|ju|jHx|jdz,|jH{|j||j|j|j|j|j%|jۇ|jS|j,|jo|j|jܒ|j;|j|j}|j+|j|j||j|j|j'|j|j|j|j||jS,|j(|j|j|j,|j¹|j|j[#.# #....#.# #####.#.# ##.# #...#.#.#. ...######...#.#.## _. %................# ... ...............<.# .≈≈§ #########...#.#### ≈≈≈≈§#.. ..# #####.Æ..#...... .# #.. #.# #...@.# #.###..801.9 (11.0) |j3#.# ## #...... #.## #.......# #..... #..# #.......#..... ##.## #.......##.....#..### #.......##.....##...# #........#.....###.# #......'## #)....####.### ...##....|jyN.Æ|jJ§≈|j,2.9 (12|j|jSA _Found a snail-covered altar of Cheibriados.|j|j"FRead which item? Scrolls  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence |j V - 2 scrolls of vulnerability [!] read|evoke[?] describe selected|j5|j|j #.##....AutarchDCSS the Skirmisher#.# #####.#.#Mummy of Hepliaklqana ***... ##.# #...#.#.#.Health: 61/61 ======================== ...######...#.#.## _§Magic: 13/13 ======================== %................# ...AC: 8Str: 17 ...............<.# .≈≈≈EV: 11Int: 14 #########...#.#### ≈≈≈≈§#.. SH: 0|j'Dex: 16 ..# #####....#...... .# #.. XL:  9 Next: 62% Place: Dungeon:7 #.##..Æ@.##.###.. Noise: ---------  Time: 11802.9 (0.0) #.##.......# #...... b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......##..... Fire: b) +5 sling "Ubriash" {drain, rN #..##.......##..... ##.###.......#|jn#.....#..### #.......##..... Æ   Necuametl the knight##...# #........#.....|j˺###.# #......'## #)....####.### ...##.... _You start waiting. _Done waiting. _Found a stone staircase leading up. _You start waiting. |jgV_Done waiting. _Found a snail-covered altar of Cheibriados.|jP  Okay, then.|j>|j|j!. _|j9|ji:|jL;|j>|j@|jC|j}Jf _|jFM|jM|joN|jR|jU|jFX,|jY|jC[|j^|j`|j%a|ja|jc|jg|jj|jmj|jSk|jo|j{t|jnv|jv|jw|jy|jO~|j|jd|j?|j/|j|j|je|j&|j|j׎|j+|jA,|j|j|j|j|jț|j.|j|j)|j|j |jV|j|j|j|jD _You swap places with Necuametl.|j|j|jZ|j|jۻ|j|j|j|j|j|j|j|js|j+|j)|j|j|jO|j|j|j|j|,|j|j|jb|j,|j|j#,|j|j|jc|j|jO|j1|j|j[|jd|j|j:|j|j|j%|j*|j|jd |j |jJ |j |jI|j|j4|j|jD|j|j|jj|jY|j@|j|j|j|j |j"|j"|j&#|j$|j'|j#)|j)|j)|j+|j:0|j0|j0|j2|je7,|j8|j:9|jB=|j>|j-?|jA,|jtG|jG|jyH|jI|jO|jLP|jP|jP|j)R|jU|jV|jV|jW|juY|j5^|j_|jh`|jNe,|jvh|jj|juj|jKk|jw|j>||j~|jM|j|j?|jB% ###   ######.##### #####....#........ .....###...####### ≈≈≈≈.# ###.#######  ≈≈..≈# #.....Æ.# .§≈.≈# #######@#  38.9 (36.0) |j_.≈.≈# ........:...# ..§.≈# ....>...# ≈§..≈# ........####### §≈≈≈.# #........# .....# #........#  #####.###........# #.........##.#  #........##.#|j1|jϙ,9.9 (37|j|jT; _Found a stone staircase leading down.|j/3|jL|j|jF R.Æ|j( |j |j ,|je|j|jg|j]f #########.######### ####....#.........# ....###...#######.# ≈≈≈.# ###.#######.# #..≈# #.......#.#.#.# §≈.≈# #######Æ#.....#≈.≈# ........@...# |j %.§.≈# ....>.........# §..≈# ........####### ≈≈.# #.# ....# #.# ####.###.#  #.........##.###.##.##.# ############.|jS SYou pick up a parchment of Blink and begin reading...|j\(241.9 (2.0)|j.)+2.9 (3|j-.|j71> _You add the spell Blink to your library.|j3|j|jA|j4Æ|jj|jC'|jW*|j-|jT.|j.|j/|j0|jb3|j4|jE5|j5|j7|j<;|j;|jZ<|ja=|jV@|jA|j*B|jC|jC|jE|jOG|jG|j H|j I|jJ|jL|jM|jZM|jJP|jR|j=T|jT|jU|jNV|jW|jY|joY|jY|jZ|j]|jO^|j^|j_|j`|job|jc|j d|jsd|je|j h|jQi,|ji|jj|jWm|jn|jUo|jo|jp|jr|jss|js|jCt|j@u|jw|jqx|jx|j:y|jz|jF||j:}|j}|j}|j~|jf|jo|j|jo|jm|jF|j|j|j|j-|j@|j|j}|j|jU|j|j|jc|jK|j|j|jE|j|j|j(|jv|j|jL|jD|jl|j|j|jg|jF|jҤ|j|jy|jϦ|j|j|j|jv|j|j|j9|j.|j|j|j|j|j|j7|j|j|j?|j,|j|j|jJ|j8|j|j|j|j|j4|j|j|j|j|j|j|j|js|j9|j,|j|j||j|j |j|jT|j%|j^|j|jG|j|jT|js|j|j|jK|j|j|j|j:|jA|j+|j7 |j |j!|j$|j)|j'+|j+|j|-|j/|jy7|j9|j*:|j;;|j>|jBC|j[E|jE|jG|jI|jN|jbQ|jQ|jhS|jW@  There is an open door here.|j\|j_|jY` _|jOb|jf|ji|jl|jhm|jo|jr|j}B|j~|j3@  There is an open door here.|j|j{|j/ _|jŏ|j>|j6|je|j|j|j|j|jD|j|jH|j|j|j|j|j#|jq|js|j|jS|j|j|jB,|j|jl|jW|j|j|j|j|j|j=|j~|jo|j|j|j|jE|j|j|j> |j |je |j%@  There is an open door here.|j|jw|j _|j |j$|j`*|j-|j.|jK0|j6|j>|jC,|jP|j[@  There is an open door here.|j>_|jc|jpd _|jWg|j9l|jLs|j x,|j||jj@  There is an open door here.|j|jn|j3 _|j|j|j|j,|j|j;JThere is an open door here.  |j|j|j _|j!|j|j>|j},|jc|j|j|j|j*|j|j|j|j|j-|jH|j%  |j\|jO|j  _|j |j |j|j|j@|j|j|j|jj!|j!|j(#|j&%  |j&,|j.|j/ _|jR1|j:4|j:|j=|jE>|j@|jC|jH|jK|jTL|jbN|jQ|jW|jY|jZ|j^|jo|j{B|j<~|j|je|j,|ji|j6|jЗ#.......##...............##........ #...............##......'## #).....###'###'## |jv ... ≈≈ ##....##..#......  #.# ≈.: #....##..#......  #.# ... #.....'..'###'##  ##.## .. #.....#..#.'..)' ##...### #'###....##..#.#...# .......# #..@.Æ....'##'.#._.#917.9 (75.0)#...#.#### #####....##..#.#...# ..........# ##....#..#.'...' ##........############.'..'###'##...............!#..#..#.....) ............#######...##..#Æ..... ......#####....# #..######'###'## .##.### ####.###..# #.##..## |jqh.#...# ..#.........)|j#FÆ.|j0|jv,8.9 (76|j|jgH _Found a parchment of Blink|jX[?25h[?0c  Search for what [? for help]? |ji [?25l[?1c|j shop|j |j |j X _Can't find anything matching that.|j޶|j&|j|jF _Unknown command.|j 3|j |j |jѦ .|j |j P _|jH |jm |jֵ |j |j |j |j) |j |j @  There is an open door here.|j |j 5 _|j |j |j? ,|jH |j . _You swap places with Necuametl.|j @  There is an open door here.|jA |j |j>  _|j |j| |j |j |j |j |j |j |j |j_ |j |j |jt" |j$ |ji% |j?' |jX+ |j. |j1 |jJ2 |jg4 |j7 |j: |jV= |j= |j? |j C |jG |j2J |jJ |j L |jlO |jS |jV |jW |jX |j[ |j` |jb |jSc |jWd |jn >  You see here a +0 dagger.|jns |ju |jv  _|j1x |jz |j |j |j |j |j |j |j\  You encounter a wight. It is wielding a +0 halberd.|jI .....#≈.≈§..§.≈# ....>. ...<.#§.§≈≈§..§# ........##### #.####.≈§§§≈≈≈.# #....U...# #....#.........# #........# |j #.....#########.###........# #.......# #.........##.# #.......# #........##.# .......# #........##.# ### #.# #@.......##.###..) #.......# #...............# # #Æ..............## #......'###### #).....###'###'#  ... #≈≈≈≈≈# ##....##..#.......  #.# #≈.:..# #....##..#...  #.# #≈....# #.....'..'###'#U   wight (polearm, wandering) |js 4##.## #≈....## #.....#..#.'..)'. #...#########'###....##..#.#...#.|j\ q34.9 (1Æ.|j> H, ally target)|j 35.9 (17 _|j |j |j| |j |jr |j= \ _A wight is nearby! |j  ))))))U  You shoot a sling bullet. The sling bullet hits the wight. |j; 0U |j= .UThe wight is moderately damaged.U |j@ Æ.You encounter a wight. It is wielding a +0 spear. |jQL ≈.....UU 3 wights (2 polearms, 2 wandering, 1…) |j=M ;===6.0) |ja  |jk t _You encounter a wight. It is wielding a +2 falchion. |j? )))))You shoot a sling bullet.  The sling bullet hits the wight but does no damage. |j7 w.UU. |jc n.UU |j̃ Æ.  The wight is moderately damaged. |jQ U.....UUU 4 wights (2 polearms, 1 ally target) |jq &7 |j  |j v _You encounter a wight. It is wielding a +3 dire flail. |j; )))))You shoot a sling bullet.  The sling bullet closely misses the wight. |jOOUU |jPC.U |jQ+U. |jQD.U |jrR:Æ. |j^4..... |j_&8 |ji |jlI _The sling bullet hits the wight but does no damage. |j, )))))You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the wight! |jTv.UU. |j0 /U. |jq D.U |j :Æ. |j!H.U |j"G.U |j"+U. |j_#I.U |j/.,.. |jF/.40.0 (1.1 |j7 |jr:^ _The wight is severely damaged. |jP #.#.##≈§≈._.≈.#..#≈.≈§..≈.≈# ....>......... ...<.#§.§≈≈§..≈# ..#########.≈§§§≈≈≈.# #...#.........# #.UU#########.###.U.....#....UÆ  #### |jQ n.##.###..)#... #............... #......'###### #).....###'###'###... #≈≈≈≈≈# ##....##:....##..#.......  #.# .# #.....'..'###'### ##.## #≈....## #.....#..#.'..)' |jWU K.U |jU 2U. |jV J.U |jW H.U |jb  |jc ----1 |jd 0 |jXm  |jo X _Necuametl barely misses the wight. |jn .§..§#######.#.... #.#.##≈§≈._....#..#≈.≈§..≈.≈..>......... ...<.#§.§≈≈§..≈# ...#########.≈§§§≈≈≈.# #.U#.........# #.#########.###U......#....UÆU  ######.###..)#.. #...............  |j#......'###### #).....###'###'###... #≈≈≈≈≈# ##....## 3:##..#.......  #.#  '..'###'### |j=1U. |jD.U |j |jP=--2 |j  |j"S _The wight closely misses you. |jW.≈≈≈........#.#.#.§...≈.≈# #######.#.... #.#.##≈§≈._.≈..#..#≈.≈...≈.≈.>......... ...<.#§.§≈≈≈..≈# ........##########.≈§§§≈≈≈.# #.U..#.........# #..#########.###.......#.@.UUÆ##..U  ######.###..)#.. #............... #......'###### #).....###'###'### |j!... #≈≈≈≈≈# ##....##:##..#....... |j$~ UNecuametl hits the wight with a +0 flail. |j1 §§U 4 wights (2 polearms, 1 ally target)The wight hits you from afar with a +0 spear. |j+3V57--3 |j? |j@K _The wight misses you. |j\ #....#.≈≈≈≈≈≈≈.# ###.#######.#.# ##.#.##≈.§§§≈§§§# #.......#.#.# .#.#.##≈.§..§§.≈# #######.#... .#.#.##≈§§._.≈.≈# ....#...#≈.≈...≈.≈# ....>........ ....<.#§..≈≈≈..≈# ........##### .#.####.≈≈≈≈≈≈≈.# #.U......# ##....#.........## #........#  #.....#########@###U.......#  #.# #...UUÆ...##.#  # |j^.##..U.....##.#  #.# #.##.# ###  #.# ###.###..  ## #.  #........ #............... 3#......'###### #).....###'###'## ... #≈≈≈≈≈# ##....##..# |jf` .  Necuametl hits the wight with a +0 flail! |jg2U. |j&iI.U |ji*U |j/u.§≈§.≈§≈≈§.) |j4yQ--5-4 |jɂ |jM _The wight is destroyed! |j32 #.#..#.........###...#.#.  #....#.≈≈§≈≈§§§# ###.#######.#. ###.#.##≈..§≈§§§§# #.......#.# ..#.#.##≈.§...≈.≈# #######.#... |j8#.#.##≈.§._.≈.≈# .......#≈.≈...≈.≈# ....>....... .....<.#§..≈≈≈..≈# ..#### ..#.####.§≈≈§≈≈§.# #.U......# ###....#........@## #.# #.....#########.###........# #.# #..UU)Æ...##.# #.##.U......##.#  #.# #.##.# ## #.# ###.###. UU 2 wights (polearms) ## #. |j.  #........ #...............#......'###### #).....###'###'# |j2U. |j≈≈§§≈§§§#..§≈≈§§§#.§§§.≈.≈#§≈#≈#.§≈≈≈§§§≈≈§≈§≈§.....§§##### |jm@-5 |j |j |j1 4 |j.  |jq T _Why would you want to do that? |j )You shoot a sling bullet. The sling bullet hits the wight! |j1U |j1U. |j& ≈≈≈..§§§§.≈.§§§....U 3 wights (2 polearms)The wight is heavily damaged. |j~'^5-===6 |j/ |j'2C _The wight hits you from afar with a +0 spear. |j )You shoot a sling bullet. The sling bullet hits the wight. |jl7U. |jm ≈≈..≈..§..≈≈§ |j%[§§The wight is severely damaged. |j+9 (0.9 |j |jeR _The wight barely misses you. |jc )You shoot a sling bullet.  The sling bullet hits the wight but does no damage. |j M.U |j- ÆThe wight is severely damaged. |jF ≈≈≈≈..≈.≈..≈≈≈§§§§.....§.########.Æ   Necuametl the knightUUU 3 wights (2 polearms, 1 ally target) |j) (7.8 |j  |j K _The wight misses you. |j ))You shoot a sling bullet.  The sling bullet closely misses the wight.The sling bullet hits the wight! |j ≈≈≈≈≈≈≈.#..≈≈§..≈#.≈...≈.≈#.≈._.≈.≈#.≈..§§.≈#..≈§≈..≈≈≈...U!  The wight hits you but does no damage.  The wight hits you from afar with a +0 halberd!  Necuametl blocks the wight's attack.  Necuametl hits the wight with a +0 flail. |ja t39-------8.9 (1.1 |j  |jO C _The wight hits you from afar with a +0 spear.|j|j|j|j^ _You are too injured to fight recklessly!|jr|jq|j|jT^ _You are too injured to fight recklessly!|j|j<|je|j^ _You are too injured to fight recklessly!|jB |j { Ability - do what?CostFailure |j  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-|jn p22% [?] toggle between ability selection and description.|jƊ|jm|j_ #.#..#.........###...#######.#. AutarchDCSS the Skirmisher#....#.≈≈≈≈≈≈≈.# ###.#######.#. Mummy of Hepliaklqana ***... ###.#.##≈..≈≈§..≈# #.......#.#. Health: 39/61 ===============--------- ..#.#.##≈.≈...≈.≈# #######.#... Magic: 13/13 ======================== ..#.#.##≈.≈._.≈.≈# ............ AC: 8Str: 17 |jF.......#≈.≈..§§.≈# ....>....... EV: 11Int: 14 .....<.#§..≈§≈..≈# ........#### SH: 0Dex: 16 ..#.####.≈≈≈§§≈≈.# #.U......#XL:  9 Next: 65% Place: Dungeon:7 ###....#........@## #........#Noise: ===------  Time: 11948.9 (0.0)#.....#########.###........#b) +5 sling "Ubriash" {drain, rN+ Str+3} |jC#.......# #UUÆ.)Æ...##.#Fire: b) +5 sling "Ubriash" {drain, rN#.......# ##U.......##.##.......##........##.# ###.......##........##.###. Æ   Necuametl the knight#.......##............... UUU 3 wights (2 polearms, 1 ally target)#........#...............#......'###### #).....###'###'#Necuametl blocks the wight's attack.  Necuametl hits the wight with a +0 flail. _The wight hits you from afar with a +0 spear. |jğ_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!|ju U.  Necuametl is recalled.|j6Æ|jа9 ≈≈≈≈≈≈≈.#.≈≈§..≈#...≈.≈#§§§§≈§§.≈§§§§≈≈§The wight barely misses you.|jre1------9.9 (1|j}|j>C _The wight hits you from afar with a +0 spear.|jI###..#########....#........#..#.........###..  #....#.≈≈≈≈≈≈≈.# ###.###### ##..≈≈§........#.#.≈...≈.≈# #######.##.#.##≈.≈.§§§...#≈.≈...≈§§>..........<.#§..≈§§§§Æ# ..### ..#.####.≈≈≈§≈≈§@# #.U ###....#.........## #########.###.......UUU.)Æ##......#... ##........##.### 2 wights (#... #...............U.U≈Æ|jLQ|jR.|j~T3≈§§..≈≈§§#.§.§≈§§§.U 3 wights (2 polearms, 1 ally target)|jW|jz[J---50|jZi|jn|jeG #### ######.######### ####..#########....#.........# #.#..#.........###...#.#  #....#.≈≈≈≈≈≈≈.# ###.#######.# ####.#.##≈..≈§§..≈# #.......#.#.#.#.##≈.≈...≈§§# #######.##.#.##≈.≈.§§≈§§# .......#≈.≈..§§.§# ....>..........<.#≈..≈≈≈§@§# ..### ...#.####.≈≈§§§§Æ§# #.U......# ####....#.......§§## #.# #.....#########U###........# #.# #.U..)Æ...##.# #.##U.......##.#  #|je2.# #........##.# # #.# #........##.### ## #|jl1U|jv#......≈≈≈..≈§§..§#.≈..._.§.≈.≈§≈§≈≈.≈|jw.....§#########.U   wight (polearm)|jw@-1|jۀ|jނ|j[N##########.######### AutarchDCSS the Skirmisher####..#########....#.........# Mummy of Hepliaklqana ***...#.#..#.........###...#######.# Health: 39/61 ===============---------#....#.≈≈≈≈≈≈≈.# ###.#######.# Magic: 11/13 ====================---- ####.#.##≈..≈§§..§# #.......#.# AC: 8Str: 17 ...#.#.##≈.≈...≈§§# #######.#.. EV: 11Int: 14 ...#.#.##≈.≈._.§.≈# ........... SH: 0Dex: 16 |jO........#≈.≈...≈§≈# ....>...... XL:  9 Next: 65% Place: Dungeon:7 ......<.#≈..§≈≈.@§# ........### Noise: ---------  Time: 11951.9 (0.0) ...#.####.≈≈§§≈§Æ*# #.U......#b) +5 sling "Ubriash" {drain, rN+ Str+3} ####....#.....§.§U## #........#Fire: b) +5 sling "Ubriash" {drain, rN#.....#########.###........##.......# #.U..)Æ...##.#|jOP#.......# ##U.......##.#Æ   Necuametl the knight#.......##........##.# # U   wight (polearm)#.......##........##.####.......##.............. _The wight hits you from afar with a +0 spear.  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j=PAim: a wight, wielding a +0 spear and wearing a +0 robe (black smoke, severelydamaged, 69% to hit)|jg8##########.######### AutarchDCSS the Skirmisher####..#########....#.........# Mummy of Hepliaklqana ***...#.#..#.........###...#######.# Health: 39/61 ===============---------#....#.≈≈≈≈≈≈≈.# ###.#######.# Magic: 11/13 ====================---- ####.#.##≈..≈§§..§# #.......#.# AC: 8|j,mStr: 17 ...#.#.##≈.≈...≈§§# #######.#.. EV: 11Int: 14 ...#.#.##≈.≈._.§.≈# ........... SH: 0Dex: 16 ........#≈.≈...≈§≈# ....>...... XL:  9 Next: 65% Place: Dungeon:7 ......<.#≈..§≈≈.@§# ........### Noise: ---------  Time: 11951.9 (0.0) ...#.####.≈≈§§≈§Æ§# #.U......#|j<b) +5 sling "Ubriash" {drain, rN+ Str+3} ####....#.....§.§§## #........#Fire: b) +5 sling "Ubriash" {drain, rN#.....#########.###........##.......# #.U..)Æ...##.##.......# ##U.......##.#|jIÆ   Necuametl the knight#.......##........##.# # U   wight (polearm)|jD#.......##........##.####.......#|jH#..............Press: ? - help, Q - select action, ( or ) - cycle|jzShift-Dir - straight lineAim: a wight, wielding a +0 spear and wearing a +0 robe (black smoke, severelydamaged, 69% to hit)  |jYou shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!|jB)|j##..≈...≈§≈§§≈≈§Æ.)#UU.#.....|jyUU 2 wights (1 polearm)....|jĊc408===2.8 (0.9 _|jt|j|js #### ######. ####..#....#. #.#..#.........###...#. #....#.≈.# ###.#.|j*t#.#.##≈..≈§§..§# #.#. #...#.#.##≈.≈...≈.≈# #.# #...#.#.##≈.≈._.§.≈# .#≈.≈...≈§§# ....>.<.#≈..§≈≈@§≈# . #...#.####.≈§§≈≈§Æ.# #.U......##....#.....§.§)## #.# #.....#########U###.# #|jt.# #U...)Æ...##.# #.# ##........##.# #.# #........##.#  #|jt.# #........##. #.# #|jw7U.|jP####.......#§§≈≈≈.#§≈§§§§≈≈≈≈@.≈≈§≈..., 1 ally target)|j7---3.8 (1.0|j|jSQ _Necuametl misses the wight.|j!m ###  #### ######.####### ####..#########....#....... #.#..#.........###...# #....#.≈≈§§≈≈≈.# ###.####### |j$n #####.#.##≈..§≈§..§# #.......#  #...#.#.##≈.≈§§§≈.≈# #######.# ##...#.#.##≈.≈._.§§≈# .......#≈.≈..@≈§≈# ....>.... ........<.#≈..≈≈≈..≈# ..#...#.####.≈§≈≈§≈Æ.# #.U......######....#........U# #.# #.....#########.###........# #.......# #U...)Æ...##.#|jhn #.##.##.# #.# #.|jn.##. #.# ###.#|jq8U.|j@tAU)|j>~##..########........≈≈§§≈≈.§§§§§§.§..|j0h§≈§≈§§|jB---4|j|j|j5###AutarchDCSS the Skirmisher##########.####### Mummy of Hepliaklqana ***...####..#########....#........ Health: 40/61 ===============---------#.#..#.........###...####### Magic: 11/13 ====================----#....#.≈≈§§≈≈≈.# ###.####### AC: 8Str: 17  #####.#.##≈..§§§§.§# #.......# EV: 11Int: 14  #...#.#.##≈.≈§§§§.≈# #######.# SH: 0Dex: 16 ##...#.#.##≈.≈.§.§.≈# ......... XL:  9 Next: 68% Place: Dungeon:7 ..........#[|jn731m≈.≈..@≈.≈# ....>.... Noise: ---------  Time: 11954.8 (0.0) ........<.#≈..≈§≈**≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} ##...#.####.≈§≈≈≈≈ÆU# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN#####....#.....§§.)## #........##.....#########U###........##.......# #....)Æ...##.# Æ   Necuametl the knight#.......# ##........##.# UU 2 wights (1 polearm, 1 ally target)#.......##........##.##.......##........##.# _Necuametl misses the wight.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? |j7- help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 69% to hit)|ju<###AutarchDCSS the Skirmisher##########.####### Mummy of Hepliaklqana ***...####..#########....#........ Health: 40/61 ===============---------#.#..#.........###...####### Magic: 11/13 ====================----|j1=#....#.≈≈§§≈≈≈.# ###.####### AC: 8Str: 17  #####.#.##≈..§§§§.§# #.......# EV: 11Int: 14  #...#.#.##≈.≈§§§§.≈# #######.# SH: 0Dex: 16 ##...#.#.##≈.≈.§.§.≈# ......... XL:  9 Next: 68% Place: Dungeon:7 |j=N..........#≈.≈..@≈.≈# ....>.... Noise: ---------  Time: 11954.8 (0.0) ........<.#≈..≈§≈))≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} ##...#.####.≈§≈≈≈≈Æ)# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN#####....#.....§§.)## #........##.....#########U###........##.......# #....)Æ...##.# Æ   Necuametl the knight|j:>[#.......# ##........##.# UU 2 wights (1 polearm, 1 ally target)#.......##........##.##.......##........##.#|j>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  |j>ally target, 69% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.|j7U.|j7U.|j)####..##....#≈≈§§≈≈≈..§§§§.§§_§§≈≈≈.§≈§§§§...#|j5===5.8 (1|j|j  Shift-Dir - straight line  Aim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 69% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight. _Necuametl|j###AutarchDCSS the Skirmisher##########.####### Mummy of Hepliaklqana ***...####..#########....#........ Health: 40/61 ===============---------#.#..#.........###...####### Magic: 11/13 ====================----#....#.≈≈§§≈≈≈.# ###.####### AC: 8|jыStr: 17  #####.#.##≈..§§§§.§# #.......# EV: 11Int: 14  #...#.#.##≈.≈§§§§§≈# #######.# SH: 0Dex: 16 ##...#.#.##≈.≈§_§§.≈# ......... XL:  9 Next: 68% Place: Dungeon:7 ..........#≈.≈..@≈.≈# ....>.... Noise: ===------  Time: 11955.8 (0.0) ........<.#≈.§≈≈≈*U≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} ##...#.####.§≈§≈≈≈Æ.# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN[0;|jJ10m#####....#.§§§....U## #........##.....#########.###........##.......# #....)Æ...##.# Æ   Necuametl the knight#.......# ##........##.# UU 2 wights (1 polearm, 1 ally target)#.......##........##.##.......##........##.# _Necuametl barely misses the wight.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 69% to hit)|j¬g###AutarchDCSS the Skirmisher##########.####### Mummy of Hepliaklqana ***...####..#########....#........ Health: 40/61 ===============---------#.#..#.........###...####### Magic: 11/13 ====================----#....#.≈≈§§≈≈≈.# ###.####### AC: 8Str: 17  #####.#.##≈..§§§§.§# #.......# EV: 11Int: 14  #...#.#.##≈.≈§§§§§≈# #######.# SH: 0Dex: 16 ##...#.#.##≈.≈§_§§.≈# ......... XL:  9 Next: 68% Place: Dungeon:7 |jxn..........#≈.≈..@≈.≈# ....>.... Noise: ===------  Time: 11955.8 (0.0) ........<.#≈.§≈≈≈))≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} ##...#.####.§≈§≈≈≈Æ)# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN#####....#.§§§....U## #........##.....#########.###........#|j#.......# #....)Æ...##.# Æ   Necuametl the knight#.......# ##........##.# UU 2 wights (1 polearm, 1 ally target)#.......##........##.##.......##........##.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 69% to hit)  You shoot a sling bullet.  The sling bullet completely misses the wight.|j3BU)|j5>= .  |j8?Aim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 69% to hit)  You shoot a sling bullet.  The sling bullet completely misses the wight.The wight misses you.Necuametl hits the wight with a +0 flail!|jJq######.......#≈≈§≈≈§#≈≈§§≈...§.._§≈§#≈§§.≈≈≈.)   wight|jO1=2==70|j*P6.7 (0.9|j.... Noise: ===------  Time: 11956.7 (0.0) ........<.#≈..≈≈≈**≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} |j+ ##...#.####.§≈§≈≈≈ÆU# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN#####....#.§§§....)## #........##.....#########.###........##.......# #....)Æ...##.# Æ   Necuametl the knight#.......# ##........##.# U   wight#.......##........##.##.......##........##.# _The wight is destroyed!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 dire flail and wearing a +0 robe (severely damaged,69% to hit)|j ###AutarchDCSS the Skirmisher##########.####### Mummy of Hepliaklqana ***...|j "####..#########....#........ Health: 41/61 ================--------#.#..#.........###...####### Magic: 12/13 ======================--#....#.≈≈≈≈§≈≈§# ###.####### AC: 8Str: 17  #####.#.##≈..§≈≈§§≈# #.......# EV: 11|j oInt: 14  #...#.#.##≈.≈...§.≈# #######.# SH: 0Dex: 16 |j ##...#.#.##≈.≈._§≈§≈# ......... XL:  9 Next: 70% Place: Dungeon:7 |j& ..........#≈§§..@≈.≈# ....>.... Noise: ===------  Time: 11956.7 (0.0) ........<.#≈..≈≈≈))≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} |j ##...#.####.§≈§≈≈≈Æ)# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN#####....#.§§§....)## #........##.....#########.###........##.......# #....)Æ...##.# Æ   Necuametl the knight|j ;#.......# ##........##.# U   wight#.......##........##.#|j "#.......##........##.#|j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 dire flail and wearing a +0 robe (severely damaged,|jB 69% to hit)  |jl iYou shoot a sling bullet.  The sling bullet barely misses the wight.|jؚ 7U.|j< $##########.....≈≈≈...§§.§.§#≈.≈..@§.§≈..##.(ally target)|jB 47.6 (0.9 _|j |jp |jW]###AutarchDCSS the Skirmisher##########.####### Mummy of Hepliaklqana ***...####..#########....#........ Health: 41/61 ================--------#.#..#.........###...####### Magic: 12/13 ======================--#....#.≈≈≈≈≈≈≈.# ###.####### AC: 8Str: 17  #####.#.##≈..§≈≈..≈# #.......# EV: 11Int: 14  #...#.#.##≈.≈.§.§.≈# #######.# SH: 0|j^Dex: 16 ##...#.#.##≈.≈.§.§.§# ......... XL:  9 Next: 70% Place: Dungeon:7 ..........#≈.≈..@§.≈# ....>.... Noise: ===------  Time: 11957.6 (0.0) ........<.#≈..≈≈≈*U≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} ##...#.####.§§≈≈≈≈Æ.# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN|j3^#####....#.§§§....)## #........##.....#########.###........#|jt^#.......# #....)Æ...##.# Æ   Necuametl the knight|j^#.......# ##........##.# U   wight (ally target)#.......#|j^U#........##.##.......##........##.# |j^S_The sling bullet barely misses the wight.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycle|j_Shift-Dir - straight lineAim: a wight, wielding a +3 dire flail and wearing a +0 robe (severely damaged,|j>_ ally target, 69% to hit)|jl###AutarchDCSS the Skirmisher##########.####### Mummy of Hepliaklqana ***...####..#########....#........ Health: 41/61 ================--------#.#..#.........###...####### Magic: 12/13 ======================--#....#.≈≈≈≈≈≈≈.# ###.####### AC: 8Str: 17  #####.#.##≈..§≈≈..≈# #.......# EV: 11Int: 14  #...#.#.##≈.≈.§.§.≈# #######.# SH: 0Dex: 16 ##...#.#.##≈.≈.§.§.§# ......... XL:  9 Next: [|j39;49m70% Place: Dungeon:7 ..........#≈.≈..@§.≈# ....>.... Noise: ===------  Time: 11957.6 (0.0) ........<.#≈..≈≈≈.)≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} ##...#.####.§§≈≈≈≈Æ.# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN#####....#.§§§....)## #........##.....#########.###........##.......# #....)Æ...##.# Æ   Necuametl the knight#.......# ##........##.# U   wight (ally target)#.......##........##.##.......##........##.#|jT!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +3 dire flail and wearing a +0 robe (severely damaged,ally target, 69% to hit)  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!|j@)|j^HÆ≈|jj\#§§..≈_.≈.≈≈§)≈.....#.|jpW2/62738.6 (1 _|jz|j||jA6 ###AutarchDCSS the Skirmisher##########.####### Mummy of Hepliaklqana ***...####..#########....#........ Health: 42/62 ================--------#.#..#.........###...####### Magic: 12/13 ======================--#....#.≈≈≈≈≈≈§.# ###.####### AC: 8Str: 17  #####.#.##≈..§§≈..≈# #.......# EV: 11Int: 14  #...#.#.##≈.≈...≈.≈# #######.# SH: 0Dex: 16 |j/7 ##...#.#.##≈.≈._.≈.≈# ......... XL:  9 Next: 73% Place: Dungeon:7 ..........#≈.≈..@≈§≈# ....>.... Noise: ===------  Time: 11958.6 (0.0) ........<.#≈..≈≈≈Æ)≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} ##...#.####.§≈≈≈≈≈≈.# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN#####....#........)## #........##.....#########.###........#|jh7 "#.......# #....)Æ...##.# Æ   Necuametl the knight|j7 {#.......# ##........##.##.......#|j7 B#........##.##.......#|j7 I#........##.#ally target, 69% to hit)  |j8 You shoot a sling bullet. The sling bullet hits the wight! _You destroy the wight!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}|j8 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jd ###AutarchDCSS the Skirmisher##########.####### Mummy of Hepliaklqana ***...####..#########....#........ Health: 42/62 ================--------#.#..#.........###...####### Magic: 12/13 ======================--#....#.≈≈≈≈≈≈§.# ###.####### AC: 8|j :Str: 17  #####.#.##≈..§§≈..≈# #.......# EV: 11Int: 14  #...#.#.##≈.≈...≈.≈# #######.# SH: 0Dex: 16 ##...#.#.##≈.≈._.≈.≈# ......... XL:  9 Next: 73% Place: Dungeon:7 |j< ..........#≈.≈..@≈§≈# ....>.... Noise: ===------  Time: 11958.6 (0.0) |jn Y........<.#≈..≈≈≈Æ)≈# ........# b) +5 sling "Ubriash" {drain, rN+ Str+3} ##...#.####.§≈≈≈≈≈≈.# #.U......# Fire: b) +5 sling "Ubriash" {drain, rN|j #####....#........)## #........##.....#########.###........#|j "#.......# #....)Æ...##.# Æ   Necuametl the knight|jB 0#.......# ##........##.##.......##........##.##.......##........##.# _You destroy the wight!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j fThat would be overly suicidal.  Okay, then.|j |jG |j . _|j]3|j |j|j|j,|jW|j" _You start resting.Magic restored.|jI######.4=.§§.#§≈≈§§§§≈≈§.§§.≈...§§§§§#---§Æ§§#§§≈≈≈§≈§..§#|j##.§≈≈§≈≈.≈.§@§63.6 (5§≈.≈≈≈§§§≈.#§....######|jyk3==---4.6 (6 _|jd|j|j|j|j|j|j|j|j|j |j|j\|jB45=|j|jn|j;|j:==|j|jL|j|j |j|j%6|jU|jB|j|j%|j |j |j|j,|jO|jc|j57=|j|j#|j](|j(|j+|j1|j1|j@4|j9|j:|jA:N8=|j =|j"B|j]B|j>E|jJ|jJ|jN|j[T|jT%9|jX|jf]|j]|j`|j-e|jse|jPh|j+n,|jTy|j|jP$50|js(=|j|j%|jd|jC|jO|j|jʖ|j'|j#1|jМ2=|j|j,|jv|j9|j|jұ|jK|jK2=|j|jU|j|j=|j[|j|j*|j,|j|j|jU3=|j|j|j|j|j,|jv|jc |j %4|j |j ,|j |j |j |j |j |j #5|j (=|j5 |jG& |j& |j) |j/ |j/ |j2 |j8 |jb8 |j; |j@ |j,A U6=|j#D |jI |jTJ |j-M |jR |jS |jV |j[ |j'\ #7|jI\ (=|jS_ |jd ,|jp |jKx ,|j{ |j |jJ U8=|j |j2 ,|j |jǓ ,|j+ |j̛ |j |j_ |jͤ |j %9|j |j |jc |jʯ |jճ |j |jx |j |j3 L60=|j |j |jD |j |j |j< |j |j |j |j N1=|jZ |j |j |ju |j ,|js |j ,|j |j k _You start resting.HP restored.|jO ####....#≈≈≈≈≈≈.≈..≈.§...≈.§#§.§..@≈.≈#§..§≈≈Æ)≈#≈≈≈≈.#.......#|j #§#≈...≈§§#§§#≈2023.6 (59.0)≈|j X2=4.6 (60 |j _|j% |j' |j |j |j2 |j{ |j |j |j |j ##########.############..#########....#.........#.#..#..§......###...########....#.≈§≈§≈≈≈.# ###.#. #####.#.##≈.§§§≈..§# #.......#. |j W#...#.#.##≈.≈...≈§§# #######.#. #...#.#.##≈.≈._.≈§§# .......... .........#≈.§..Æ≈.≈# ....><.#≈..§≈≈@)≈# ........## |j v#...#.####.≈≈≈≈≈≈≈.# #.U# ###....#........)## #........#  #.....#########.##.......# #....)Æ...##.#|j #.......# ##........##.# #.# .|j r#.# #..##.##.|j@ =# #.....|jk |jU g #### ######.#|j ####..#########....#.##.#..#..§......###...#.#|jȱ #....#.≈§≈§≈≈≈.# ###.#.#|j .#.##≈.§§§≈..§# #.#.# |j ...#.#.##≈.≈...≈§§# #.#. |j B...#.#.##≈.≈._.≈§§# .#≈.§..Æ≈.≈# ....>.<.#≈..§≈≈.@≈# .# ...#.####.≈.# #.U......# ....#.|jҲ h)## #.# |j w#.....#.##.|j. |# #...#.|jZ # ##........##.# #.# #........##.# #|jٳ #.# #........##.##.# #. _You swap places with Necuametl.|j d.Æ5.6 (1.0)|jP |j +6.6 (2|jC |j% h _Items here: )) [[.|j|j|jA|j`-|jI/.|jq5|j=: _|jh@|jF|jrG9=|jJ|jzM$  Things that are here:|j>R:  a +0 spear; a +0 robe|jV|jZ|jV[ _|j^|jLc|jg|jk|j-l|j^p|jkt|jx|j}|j{~|jҁ|jЅ|j"|jU|j|j|j#.##≈§.≈≈≈..§# #.......#.#.#.# #.##≈.≈...≈§§# #######.#.....# #.##≈.≈._.≈§§# ............#.# ...#≈.§...≈§§# ....>.........# .<.#≈..§≈≈.§§# ........####### ####.≈≈≈≈≈§≈§# #........# .....§.§## #........# #########.###........# |j# #..Æ@)....##.# ...# ##........##.# ......# #........##.# ###### ......# #........##.###..).. ......# #...............##.# ....... #...............##.# .....'###### #).....###'###'###' |jC.. #≈≈≈≈≈# ##....##..#.......#. .# #≈.:..# #....##..##|j.##≈§.≈≈≈..§# #.#.#.#.# .##≈.≈...≈§§# ###.#.....# .##≈.≈._.≈§§# ..#.# |jd#≈.§...≈§§# .....>.# <.#≈..§≈≈.§§# ..# .≈≈≈≈≈§≈§# #.# #......§.§## #.# #|jͥ4#.###.# # #..Æ.@....##.# |j# ##.##.# # #.|j>##.# ## #.##.###..).# #.|j.....##.# #.##.# '###### #).....###'###'###'# .|jæa #≈≈≈≈≈# ##....##..#.#. # #≈.:..# #....##..#.#.|j[.Æ32.6 (6|jU|j+3.6 (7|j|j$  Things that are here:|jX _a +2 falchion; a +0 robe|j |j |j |j |j |j $ _|j8 |j |j |j |jJ |j |j |jd |j |j{ |jy |jf |j |j |jA |jL |j%( |jV+ |j+ |j. |j4 D _You swap places with Necuametl.|j7 |jD; |j; |j= |j;C |jF |jJ |jMK |jM |j[ |j b |jg |jg |jSj |jq |jhu |jy ,|j} |j |jS |j^ ,|jN |j |j |j ,|j |j |jw |j ,|j |j $  Things that are here:|j :  a +0 spear; a +0 robe|j} |j |j  _|jv |j |j? |j |j: |j |j |jd |j ,|jZ |ju|j|jh |j |j|j|j|j|j|j|j#|j(|j-|j.|j0|jE5|jB|jG|jH|jK|jO|jS|jDW|jW|jZ|je\|j_|ja,|jb|je|jh|jk,|jl|jpo|jr|ju|jv|jw|j {|j ~|j|jf|j|j|jY|j|j|j|j|jɔ|j|j|j$|jF|jI|j|j|jS|j|jک|j8|js|j|j|j|jo|j|jC|j|j|j|j|j|j`,|j|jD _You swap places with Necuametl.|j|j|j|j<|jU|j|j|j@|j|j=@  There is an open door here.|j|j|j _|j|j@|j=|jX|j|j|j|j|j|j]|j|j |jU |j|j3|j1|j|j|jP|j|j|j=|j|j|j|j |j#|j$|j&|j&|j'|j*|j,|j.|j/|j0|j!3|jT5|j7|j7|j8|jW;|j=|j2@|j@|jA|j|j|j|jU|j|j" |j[ |j|j|j|j|j|j|j,|j4|j|j|j8|j|j)|j |j#!|j!|j#|j$|j%|j'|j'|j(|j3*|j+|jT-|j-|j.|jz0|j2|j4,|j5|j>|jA,|jC|jE|jG|jJ,|jK|jjM|j=O|jZ,|j\|j_|jb|je|jf|jmg|ji|jEl|jn|jo|jq|jr|ju|jw|jw|jx|jz|j}|jp|j,|j|jل|j|j|jވ|j|j|j׎|jR|j|j|j|jl|jЖ|jޗ|j|j|jʝ|jG|jt|j|jX|j|j|j|ja|j|jG|j˪|jw|j|j|j|j|j |jx|jE|j|jS|j|j|jm|j,|jG|j |j|ju|j|j|jp|j|j,|j-|j|j_|j|jA|j|jF|j|j|jO|j|j|j|j|jJ|j@|j|j|j|j|j3|j#|j}|j|j|j"|js|j|j4|j|j|j |jr|j|jb|j|j|j\|j|j|jF|j|j|j|j|j|j|j|j'|jm|jP|j|j|jo|j|j|j*|j|j|j}|j|j)|j|j |j|j|j|j|j|j |jn |j |j |jD|j|jU|j|j~|j?|j|j[|j#|j|jL|j|jH|jW|j|j |j"|j#|jf#|j&'|j)|jp*|j,|j8%  #.##### #.# #..#### #.# #.# #... #.# #.# #... #.# ### #..# #.# ~~~ #.## #.# ...⌠ ###♣ #.# !.... ♣♣ #.###~.!... ♣♣. #.Æ@'~..... # ♣♣..122.6 (89.0) #.###~..... #. ♣... #.# ⌠!..÷ #.#♣...|j: #.# ~~~~ ##.'..## #.# ### #.^'. #.# #.#.#♣... #.# # ## ♣. #.# ♣♣ ♣♣. _You open the door.|j= _Found a lumpy grey potion and 2 yellow potions.|j |j |j |j |j .|j |j z _  There is an open door here.|jn A  You enter the shallow water.|j |j ?Water |j |j N _Moving in this stuff is going to be slow.|j, |j (|j' |j/ . _You swap places with Necuametl.|jz @  There is an open door here.|j |j |j K _|j |j |jo |j |j |j( |j |j |j; |j |jD |jr |j |j |j |j |j |j |j |j |j6 |j |j: |j |j |j" |j$ |jR% |j& |j( |j\* |j, |j, |j. |j[/ |j]1 |j2 |j.3 |j4 |j6 |j8 |j: |j; |jE |jG |jI |jeK |jK |jL |j&O |jQ |jQ |j-S |jV |jX |j$[ |ju[ |jQ\ |j(^ |j_ |ja |j!b |j~c |jd |jf |jKh |jh |ji |jj |jl |j n |jin |j0o |jp |jhr |jt |jmt |ju |jv |jx |jz |jaz |j%{ |j| |j~ |j |jB |j |j |j |j |j |j |j |j* |j |jb |jo |j |j |j |j |j? |j |jT |jŘ |ju |j |j |j |j, |j! |jw |jˤ |j |jQ |j |jF |j |j |jG |j |jI |jy ,|jU |j| |j |j ,|jX |jB |j |ji |jö |j |ja |j޹ ,|jĺ |j |j |j |j |j/ |je |j |j$ |j |j |jB |j. |j |j |jY |j |j |j |j |j |jf |j |jy |j |jZ |j |j |j |j| |j |jK |jy D _You swap places with Necuametl.|j |j |jV |j |j |j, |j |j` |j |j |j |j |jX |j |j |j |j& |j |j9 |jb |j |j |j |jN |j& |j |j4 ,|j; ,|jO |jN |j |jd |j{ |j: |j |j |jn |jt |j |j |j^ |j |j |j* |jk |j |j |jh |jo |j |j8 |jc |j |j |jg |j |j |j |jO ,|j |jt |jx h  You encounter a bullfrog.|j #.# #.#.#♣.....#ß#.# #.## ♣......##.# #.# ♣♣...#.##########.### ♣♣.....#..............# ♣♣....############.#Æ# ♣♣...|jb F #.Æ....#.#####♣♣.. #.######.....##♣♣♣ #@# #####..####....F...# ##..######### ######  F   bullfrog (asleep)|jj d.Æ76.2 (53.6|j" G, ally target)|j$ 37.2 (54 _|j%* |j, |j Q ))F  drained, ally target)You shoot a sling bullet. The sling bullet hits the bullfrog.  You drain the bullfrog.  The bullfrog gives a loud, deep croak!|j z.F.F|jT |j6 P====8.2 (1.0)|j |j c _The bullfrog is moderately wounded.|jo7  You shoot a sling bullet. The sling bullet hits the bullfrog!|j~p  The bullfrog is severely wounded.|jb===-9.1 (0.9|j|jU _The bullfrog barely misses you.|jt .  You shoot a sling bullet. The sling bullet hits the bullfrog!|j' |jEb,†|jdY6-80.1 (1.0 _The bullfrog barely misses you.  You shoot a sling bullet. The sling bullet hits the bullfrog! _You kill the bullfrog!  Training target 6.0 for Fighting reached! |jre Your Fighting skill increases to level 6!need to enable at least one skill for training.|jo/  --more--|jy)  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   n - Spellcasting   2.6   2.1  +2           b - Maces & Flails   2.6   4.2  -2   o - Conjurations   0.7   1.4  -2   c - Axes   3.1   1.4  -2   p - Air Magic   2.4   4.2  -2   d - Polearms   4.3   7.1  -2    [|j=*40m   e - Staves   3.1   1.4  -2   q - Invocations   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   r - Evocations   0.0   1.4  -2   g - Throwing   0.0   1.4  -2               h - Short Blades   0.0   1.4  -2       i - Long Blades   0.0   1.4  -2       j - Ranged Weapons   9.0 [3|j*7m 14.9  -2               k - Armour   0.0   1.4  -2       l - Dodging   1.5   2.8  -2       m - Stealth   1.5   2.4  -1              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [|j*D_] enhanced|base level  [!] training|cost|targets|jF > l + Dodging 1.5|jETargetTarget--  --  4.0  --  --  --  --  --  --  --  --  --  --  --  --  |jP--  --  --  a-z] set[-] clear selected targetcost|targets|j=[?25h[?0c0 |j{ [?25l[?1c|jHQ5.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets|j\ |jvd |jn #.##.#.#♣.....#ß AutarchDCSS the Skirmisher#.##.## ♣......# Mummy of Hepliaklqana ***...#.##.# ♣♣...... Health: 62/62 ========================#.##########.### ♣♣..... Magic: 13/13 ========================#..............# ♣♣.... AC: 8Str: 17############.#Æ# ♣♣... EV: 11Int: 14#......#.#####♣♣.. SH: 0Dex: 16#Æ######.....##♣♣♣ XL:  9 Next: 76% Place: Dungeon:7#@# #####..#### Noise: ===------  Time: 12180.1 (1.0)......[40|jp rm†.###..... b) +5 sling "Ubriash" {drain, rN+ Str+3} ############### Fire: b) +5 sling "Ubriash" {drain, rNÆ   Necuametl the knight _The bullfrog barely misses you.You shoot a sling bullet. The sling bullet hits the bullfrog! _You kill the bullfrog!Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!You need to enable at least one skill for training.|jt |jy |ja} . _|j:3|j |jS|j.|j|jA _|jd  You see here a bullfrog corpse.|jM|j%|j2 _|j|j|j|j|j|j5|j\|j|j,|jt |j*!|j"|jC(n|j(|jT)|j*|j+|j.B|j# #.##### ≈..# #.# ≈....# #.# ≈_....ß..# #.# ≈....# #.# #≈.. #.# #~÷.#.# #~! #@.Æ.....#.###~.!0.0)  |jǽ#.#...'~ #.#.###~ #.#.# #~⌠! #.#.# # #.#.#  #.#.# ####.#.# #....#.# |j4Æ. |j |j0A7.1 (1 |j_9 _Found an escape hatch in the floor. |jn |jo |jo |jEr |ju |j"v |j}X |j~ |j |jM |j |j^ |j?#.......... #.....# AutarchDCSS the Skirmisher..........># #.##### Mummy of Hepliaklqana ***.....≈≈≈≈≈≈≈..# #.#Health: 62/62 ========================o≈≈≈≈≈≈....# #.#Magic: 13/13 ======================== |j e.≈≈_....ß..# #.# ### AC: 8Str: 17.≈≈≈≈≈≈....# #.# #~~ EV: 11Int: 14..≈≈≈≈≈≈≈..# #.# #~÷ SH: 0Dex: 16.........Æ########.# #~! XL:  9 Next: 76% Place: Dungeon:7 |jP####..@#........#.###~. Noise: ---------  Time: 12219.1 (2.0)........########.#...'~. b) +5 sling "Ubriash" {drain, rN+ Str+3} #####...# |ju#.#.###~. Fire: b) +5 sling "Ubriash" {drain, rN#...# |j#.#.# #~⌠######.#.# #~~ |jΛ[#.#.# ### Æ   Necuametl the knight#.#.#o   Blorkula the orcula (polearm, dormant) |j1####.#.##....#.# |jYour Fighting skill increases to level 6! _You need to enable at least one skill for training. _You see here a bullfrog corpse.  |j<Q_Found an iron altar of Okawaru. _Found an escape hatch in the floor.  |j^rYou encounter Blorkula the orcula. He is wielding a +0 trident of venom. |j/  --more--!|j !|j !|j2 FÆ.!|jX =…)!|j < 20.1 (3 _!|j !|j "|jJ  ))))))oally taYou shoot a sling bullet.  The sling bullet hits Blorkula the orcula.  Blorkula the orcula shouts!"|j FÆ."|jՍ 7o."|jߕ M≈≈≈≈.."|j 5===1.1 (1"|jR "|jʟ = _Blorkula the orcula is lightly damaged.#|j ))))) You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.#|j=.4Æ.#|j7`≈_≈≈#|j 9-2.0 (0.9#|j,@#|jBj _Blorkula the orcula is moderately damaged.#|j )))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Blorkula the orcula.#|j(w8Æ.#|j Y≈_≈#|j&9#|j#|jχg _Blorkula the orcula is heavily damaged.#|jB E ))#|jBC )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Blorkula the orcula.#|j LÆ≈#|j~ z≈_.3.9 (1.0#|j   You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Blorkula the orcula. _Blorkula the orcula is heavily damaged.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Blorkula the orcula. _Blorkula the orcula is heavily damaged.$|j+)))))))The sling bullet hits Blorkula the orcula. _Blorkula the orcula is heavily damaged.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Blorkula the orcula. _Blorkula the orcula is heavily damaged.  You shoot a sling bullet. Necuametl avoids your attack.$|j,LÆ≈$|j2i.o≈≈.$|j&4$|j%$|j _Blorkula the orcula is heavily damaged.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Blorkula the orcula. _Blorkula the orcula is heavily damaged.  You shoot a sling bullet. Necuametl avoids your attack. _The sling bullet closely misses Blorkula the orcula.$|jC )))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Blorkula the orcula.$|jJÆ_$|j ≈≈.  Blorkula the orcula is heavily damaged.Necuametl blocks Blorkula the orcula's attack.$|jF-6.0 (1.1$|j$|jM _Blorkula the orcula bites Necuametl but does no damage.$|jD )))))))You shoot a sling bullet. Necuametl avoids your attack.$|j~hp .oÆ_≈≈. The sling bullet closely misses Blorkula the orcula.  Necuametl hits Blorkula the orcula with a +0 flail!  Blorkula the orcula completely misses Necuametl.$|jVi,70$|jp$|jrB _Blorkula the orcula barely misses Necuametl.$|j; .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Blorkula the orcula!$|j'A )))))bbbb 4 vampire bats (wandering)$|j  b..bbÆb≈≈.1 wandering, 1 ally…)Blorkula the orcula avoids the killing blow by scattering into a rainbow ofbats!8 _Necuametl hits the vampire bat with a +0 flail!$|j _You shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!$|j))) 3 vampire bats (1 wandering)%|j&.b.b.b≈b%|jB(G.b%|j0≈≈. , 1 ally …)%|j}1+9 (0.9%|j8%|j;W _That felt strangely unrewarding. The vampire bat bites Necuametl.%|j ))))ally target)You shoot a sling bullet. The sling bullet hits the vampire bat.%|jjE≈b%|jkG.b%|jl .bThe vampire bat is moderately damaged.%|jmE≈b%|jPnCb≈%|jnN≈Æ%|joD≈b%|jpE≈b%|jpG.b%|jxS.. %|jmz(9.8%|j̀%|jă@ _Necuametl blocks the vampire bat's attack.%|jW ≈You shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!) 2 vampire bats%|jl>≈b%|j≈b≈b%|jkE≈b%|j{ .bThat felt strangely unrewarding.%|j`E≈b%|j٬.(1 ally target)30.8 (1.0%|js%|jxE _Necuametl hits the vampire bat with a +0 flail!%|j ≈You shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!%|j^)   vampire bat%|jN ≈b≈b%|jO N_Æ%|jW d.(ally target)%|jX &1%|jz^ %|j_a y _That felt strangely unrewarding. The vampire bat barely misses you.%|jhe )))))))You shoot a sling bullet.%|j# ; b.  The sling bullet barely misses the vampire bat.≈b≈Æ%|j .≈...≈0-2%|j F _The vampire bat bites you.%|j8  You shoot a sling bullet. The sling bullet hits the vampire bat.%|j .bThe vampire bat is heavily damaged.%|jt2b.%|jR  The vampire bat bites you but does no damage.%|j[1-3.9 (1.1%|ji%|j_ _Necuametl closely misses the vampire bat.&|jύ ≈You shoot a sling bullet. The sling bullet hits the vampire bat!  You feel a bit more experienced.  You destroy the vampire bat!&|j3B)&|j.&|j"f 854.8 (0.9 _That felt strangely unrewarding.&|jB)&|j,h _Your Dodging skill increases to level 2!&|j-% &|j9& &|j, &|j. H _No target in view!&|jio &|j p &|jSv &|jx H _No target in view!&|jh &|jm &|jW &|j` H _No target in view!'|jI'|jm  You start resting. Ancestor HP restored.'|jhM...'|jߵ[≈Æ0'|j'|jR---5.8 (1 _'|jg'|j$ #####.###... #.....#..........># #.#####..≈≈≈≈≈≈≈..# #.##.≈≈≈≈≈≈....# #.# #.≈≈_....ß..# #.# ##....# #.# #~≈≈≈≈≈≈≈..# #.# #~.......@...########.# #~#####..Æ#........#.###~ ........########.#...'~#####...# #.#.###~ #...# #.#.# ###### #.#.# #~ #.#.# ## #.#.# ####.#.#'|j,'|j^-B---6'|j;2'|jn45 _You swap places with Necuametl.(|j ##### ###. # #.># #. #..≈..# #.# #.≈≈≈≈≈≈....# #.##.≈≈_....ß..# #.# #..≈≈≈≈≈≈....# #.# ##...≈..# #.# ##.##.# ##.#####..Æ#.#.### ........########.#...' #####...# #.#.### #...# #.#.# # ##### #.#.# # #.#.#  #.#.# (|jC ####.#.#(|j5Æ.(|jֺ(|jGT2=7(|j(|j1(|ji    ###. #   #.># #.   #..(|jL≈..# #.#   #.≈≈≈≈≈≈....# #.#   ##.≈≈_....ß..# #.#  (|ju #..≈≈≈≈≈≈....# #.#   #...(|j≈..# #.#   #(|j.Æ...##.#  (|j #.#####...#.#.  (|jK  ........########.#...   #####...# #.#.   #...# #.#.#   ##### #.#.#  (|j #.#.#   #.#.#   ####.#.#(|j0Æ.(|j!(|jP"&8(|j((|j)(|j^f(|jg(|jh(|jk(|jl(|jQo(|jNv_(|jw(|jw(|jx(|jz(|j|(|j~(|jm9=(|jB(|j(|j8(|j](|j(|j(|jY(|j(|j(|j_(|j(|jŴ1  You encounter an orc. It is wielding a +0 morningstar and quivering boomerangs.(|jG    #.##   ##.## o   #...# .. #   .◊.# ....   ... .....   #.##..... ##   ###.......... #.   #..@.......># #.   #..≈≈≈≈≈≈≈..# #.   #.Æ≈≈≈≈≈....# #  (|jc#.≈≈_....ß..# #.  #..≈≈≈≈≈≈....# #.  #...≈≈≈≈≈≈≈..# #.  #...........########. o   orc (missile, asleep)  #.#####...#........#.  #.........########.#.(|jt47.8 (9Æ≈(|j:F, ally target)(|j68.8 (10.0) _(|j-(|j)|jc m .  You shoot a sling bullet. The sling bullet hits the orc!)|jJh a)))))))|j\ ,o)|j Æ≈You kill the orc!)|j o......o   orc (ally target))|j ;===9.0))|j )|j s _You encounter an orc. It is wielding a +0 hand axe.*|j3 (You shoot a sling bullet. The sling bullet hits the orc. You drain the orc.*|j8a))))))*|j8B......*|j'50*|j*|j_G _You kill the orc!*|j*|j**|j*|jH _No target in view!*|j*|j}*|jc*|jxH _No target in view!*|j *|j *|j *|jA H _No target in view!*|j*|ju*|jc*|j&*|j*|j@*|j*|jߠ*|j*|j*|jG*|j*|j*|j*|j:*|j-*|js*|j*|j\*|j*|j\*|j*|jſ*|j4*|j,*|j{*|j_*|j*|j *|j*|jV*|j:*|ji*|j>*|j*|jZ*|j*|j9*|j*|j5*|j*|j,*|ja*|j4*|j*|j*|j*|j*|j *|j,*|jn*|j *|jO*|j*|j ,*|j*|j,*|jY*|j",*|j%*|j)*|j2**|j+*|j/*|j/0*|j2*|j6*|j6*|j8*|j=*|jf=*|jv?+|j+|j@+|j+|j+|j6+|j +|j+|j+|jx+|jI+|j+|j<+|j+|j$+|j+|j#+|jk#+|j&+|j(*+|j*+|j,+|j1+|jF1+|j!4+|j7+|j7+|j&:+|j?+|ja?+|jA+|jE+|jE+|jG+|jL+|jBL+|jN+|j_R+|jR+|j U+|jX+|jY+|jX[+|j+`+|js`+|jb+|jPf+|jf+|jh+|jk+|j l+|jsn+|jr+|jr+|jt+|jx+|jx+|j{+|je,+|j+|j,+|j+|j+|j+|j+|j0+|jƏ+|jđ+|j+|jC+|jݘ+|jD,+|jy+|j",+|j+|j+|jY+|j+|j+|jh+|j+|jF+|j+|j+|j+|j+|j+|jP+|j+|j+|j+|j@+|j+|j+|j+|j#+|j++|js+|j+|j+|j+|j.+|j+|j+|j+|j9,+|j+|j+|j+|jY+|j+|j+|j.+|j,+|j9+|j+|j+|j+|j ,+|j+|jw+|j+|j+|j+|j:+|j+|j$!+|jr!+|j#+|j(+|j(+|j\++|j1,+|jg1+|j 6,+|j8+|j<+|j<+|j?+|jB+|jB+|j/E+|jcI+|jI+|jK+|jO+|j2P+|jR+|j8V+|jV+|jY+|j,],+|j_+|j_c,+|je+|ji+|ji+|jl+|jgp,+|jr+|jqw+|jw+|j4z+|j|},+|j+|j,+|j+|j,+|j’+|j,+|j6+|jĞ,+|j&+|j+|jd+|j+|j`,+|j+|j+|j+|jf+|j%,+|j+|j9+|j+|j+|jR+|j+|j+|j+|j+|jc+|j/+|jw+|j+|j ,+|j)+|j+|j+|jB+|j+|j+|jI+|j  .......... _You start waiting.+|j1349.8 (99.0)+|j9---50.8 (100.0)+|j+|j# _Done waiting.+|j,v+|jv+|jy+|j~+|j  You encounter an orc. It is wielding a +0 hand axe.+|jD #. #. #. .# ##. +|j##.## (#. #...# ## #.◊.# #... .....o+|j̊   #.## ###+|jj ###.@.. #.--- #...Æ......># #.# #.≈..# #.# #.≈≈≈≈≈≈....# #.# ##.≈≈_....ß..# #.# +|j#..≈≈≈≈≈≈....# #.# #...≈≈≈≈≈≈≈..# #.# o   orc (asleep)+|j #...........########.# +|j>#.#####...#........#.#+|jɑGo0.0)+|jؓ .oThe orc shouts! You hear a shout!+|j;Æ.+|joo 2 orcs (1 polearm, 1 ally target)+|j4==1.8 (1+|j+|jr _You encounter an orc. It is wielding a +0 trident.+|jn .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the orc!+|jt)))))   orc (polearm)+|j`8o.+|j(3Æ.+|jy..).., ally target)+|j.=2+|j+|jG _You kill the orc!,|j-3 .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the orc. You drain the orc.,|j9[))))),|jV.Æ,|j>F)...,|j-3.7 (0.9,|jN,|jG _You kill the orc!,|j,|j,|j,|jH _No target in view!,|j,|jω,|jԓ,|jH _No target in view!,|j+] ,|j#^ ,|jj ,|jl H _No target in view!,|j ,|j8 ,|j ,|j ,|j- ,|j ,|j7 ,|j' D _You swap places with Necuametl.,|jH ,|js ,|j ,|j ,|jJ ,|j` ,|j ,|j ,|jM ,|j ,|jE ,|j* ,|j ,|j ,|jg ,|jb  #......#### #######..... #..... # #..... #. ###.# #.... ,|j w#.########...?. #....#. ##.##....(.#....#. #...#....)...... ######ß #.◊.#...@......< ####---7.7 (4.0,|j S #...#.Æ,|j6 . #... #.##....)....?. #####.#,|jX  ###.............. #.....# ,|j #..........>##### #.##### ,|j #..≈≈≈≈≈≈≈..# #.#  #.≈≈≈≈≈≈....#,|j  ##.≈≈_....ß..# #.# ###,|j  ,|j" #..≈≈≈≈≈≈....# #.# #~~~,|j ;Æ.,|j- ,|j G---8.7 (5,|j ,|j ; _Found an escape hatch in the ceiling.-|j|I-|jQ-|jR-|jM-|jΐ-|j:  Things that are here:-|jܛ`  a +0 trident; an orc corpse-|j-|j^ _-|j-|j,R  q - 3 boomerangs  Things that are here:-|j-|j-|js _a +0 hand axe; a +0 morningstar; an orc corpse-|j-|j/-|j-|j@-|j-|j-|j-|j"-|jI-|j-|j-|j,-|j-|j-|j-|jS-|j6-|jN-|jE -|j -|j -|j -|j -|j #.......##.......# #..........#...#.###......##....#......#####. #######............ #........... ### ##.........####. ####.#.##....##.### -|j %#.########..Æ@..##....#...# ##.##....)......###....#...# #...#....)......# ######ß_ß# #.◊.#..........<# ###########...#.# #.........#.##....)....?.######.####.######..............##.....# #.# .#..........>#######.##### #.#  #..≈≈≈≈≈≈≈..# #.# #.#-|jZ% ,66.7 (8-|j& +7.7 (9-|j. -|jt1 b _c - a scroll labelled TEOXINA ROSI-|j`I 3-|jGM -|jHR -|jW -|jSX -|jl_ ,-|jc -|jg -|jh -|jHk -|jVo -|j[s -|jw -|jw -|jqz -|j} -|j -|j -|j -|jБ -|j -|ja -|jB -|j -|j# -|j ,-|jn -|jB I _i - 5 scrolls of identify (gained 1)-|jg -|j -|j} -|j -|j_ ,-|jڽ -|jT R  There is an escape hatch in the ceiling here.-|j -|j: -|j  _-|j_ -|jq -|j -|j -|j} -|j -|j -|j -|jP -|j -|j -|j -|j -|j -|j -|jE -|j -|j -|j -|j -|jo -|j -|j -|j -|jD -|jd -|j@ -|j -|jR -|j -|j -|j -|j -|j -|j -|jT -|je -|jL -|j! ,-|j" -|j% -|j' -|j* -|j+ -|j, -|jr/ -|j}1 -|ji3 -|j3 -|j"5 -|j7 -|jB > #.......# ##. #.......####.. #.......## #..........# #......##-|jTC ;##### #......#####..###...#########....... _.....◊..Æ.....##....... .###..@######.##.......86.7 (-|jC 19.0) #. ########.#.##....##. -|jC #.########......##....#.. ##.##....)......###....#.. -|jiD ?#...#....)......# ######ß_ #.◊.#..........<# ## #...#...........# #... #.##....)......######.## ###..............##....-|jE FÆ.-|j N -|jN ,7.7 (20-|j!V -|jDX = _Found a white marble altar of Elyvilon..|j .|j; .|jj .|j{ .|j V.Æ.|j .|jZ .|j B.|j .|j .|j? .|j .|j .|jI .|j .|j .|j& X.|j .|jh .|jr .|j" .|j .|j .|ja .|jZ" .|j% .|jJ& .|j( .|j+ .|j. .|j1 .|jN2 .|j5 .|j\7 .|j; .|jd; .|j*= .|j+F   ####.##  ... #....  ##.## #..  #...# #....  .◊. #.  .|jF r ... #....   #.# #   #)# #   ##@## ##### #   ..###..Æ###...######### .|jF   .◊....._.....◊........##   ...###...###...######.##   # ##.## ########.#.## .|jG   #.########......   ##.##....)......###   #...#....)......#   #.◊.#..........<.|jO #.# ###.# ######.## ... #.##...##.◊.#.... #@# .|jtO  ##.## ##### #...... ..###..Æ###...#######◊....._.....◊..........###...###...###### ##.## ########.# #.########.......|jO #.##....)#.)......# #.|jO .|jR d95.7 (8.0)Æ..|j[ .|j[ +6.7 (9.|jzb .|jk } _You see here a +2 vampiric short sword./|j"/|j%`Read which item? Scrolls  A - a scroll of acquirementi - 5 scrolls of identify  w - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability /|j1& c - a scroll labelled TEOXINA ROSI [!] read|evoke[?] describe selected/|j /|j /|j  , #.# ###.# AutarchDCSS the Skirmisher  #######.## Mummy of Hepliaklqana ***...  ...#...... Health: 62/62 ========================  ##.###...... Magic: 13/13 ========================  #...##...... AC: 8Str: 17  #.◊.#/|j" z#...... EV: 11Int: 14  ...#...... SH: 0Dex: 16  #.##...... XL:  9 Next: 85% Place: Dungeon:7  #@##...... Noise: ---------  Time: 12396.7 (0.0)  ##Æ## ##### #...... b) +5 sling "Ubriash" {drain, rN+ Str+3}  ..###...###...######### Fire: b) +5 sling "Ubriash" {drain, rN  .◊....._.....◊........##  ...###...###...######.##  # ##.## ########.#.## Æ   Necuametl the knight  #.########......##  /|j l##.##....)......###  #...#....)......# # _a +0 hand axe; a +0 morningstar; an orc corpse _c - a scroll labelled TEOXINA ROSI _i - 5 scrolls of identify (gained 1) _There is an escape hatch in the ceiling here. _Found a white marble altar of Elyvilon. _You see here a +2 vampiric short sword./|j /|jR qIdentify which item? (\ to view known items) /|j Scrolls (select first with ?)  c - a scroll labelled TEOXINA ROSI[?] describe selected0|j0|j0|j #.# ###.# AutarchDCSS the Skirmisher  #######.## Mummy of Hepliaklqana ***...  ...#...... Health: 62/62 ========================  ##.###...... Magic: 13/13 ========================  #...##...... AC: 8Str: 17  0|jv#.◊.##...... EV: 11Int: 14  ...#...... SH: 0Dex: 16  #.##...... XL:  9 Next: 85% Place: Dungeon:7  #@##...... Noise: ---------  Time: 12396.7 (0.0)  ##Æ## ##### #...... b) +5 sling "Ubriash" {drain, rN+ Str+3}  ..###...###...######### Fire: b) +5 sling "Ubriash" {drain, rN  .◊....._.....◊........##  ...###...###...######.##  # ##.## ########.#.## Æ   Necuametl the knight  #.########......##  ##.#[0|j<34m#....)......###  #...#....)......# # _a +0 hand axe; a +0 morningstar; an orc corpse _c - a scroll labelled TEOXINA ROSI _i - 5 scrolls of identify (gained 1) _There is an escape hatch in the ceiling here. _Found a white marble altar of Elyvilon. _You see here a +2 vampiric short sword.0|j]  As you read the scroll of identify, it crumbles to dust.0|jx+7.7 (10|j0|jX _c -> g - a scroll of fog0|j\ 0|j 0|j 0|j< 0|j 5.0|j^ I0|j B0|j: 0|j! 0|jr& 0|j& 0|j;( 0|j+ 0|j. 0|j1 0|j1 0|j{3 0|j5 0|j!8 0|j/: 0|jy: 0|j; 0|j= 0|j@ 0|jhB 0|jB 0|jSD 0|jF 0|jiH 0|jJ 0|j(K 0|jL 0|jTO 0|j}Q 0|j T ,0|jU 0|jV 0|jY 0|jiZ 0|jZ 0|j[ 0|j] 0|j_ 0|ja 0|jNb 0|jc 0|j-f 0|jh 0|jj 0|jj 0|jl 0|jOo 0|jp 0|jds ,0|jt 0|jx 0|j{ 0|j| 0|j~ 0|j 0|jĂ ,0|jǃ 0|jk 0|j 0|j 0|jވ 0|j 0|j 0|j 0|jH ,0|j 0|j 0|j 0|j 0|j5 0|j 0|j 0|j͝ 0|jN 0|j 0|jd 0|j 0|jۦ 0|jA 0|j 0|j 0|j 0|j 0|j 0|j 0|j 0|jo 0|jd 0|j 0|j 0|j 0|jG 0|jE 0|j 0|j> 0|j 0|jڿ 0|j 0|j 0|j 0|j 0|j 0|j 0|j( 0|j 0|j 0|jB 0|j ,0|j 0|j 0|j7 0|j ,0|jY 0|j 0|j 0|jj 0|j 0|j 0|j] 0|j 0|jk 0|j 0|j 0|j! 0|j 0|j 0|j 0|j 0|j> 0|jx 0|j 0|j 0|j 0|j 0|j9 0|j 0|j 0|j 0|jr 0|j 0|je 0|jk 0|jI 0|jw 0|j 0|j; 0|j1 0|j 0|j 0|j 0|jK 0|j$ 0|jg 0|j 0|jo 0|j 0|j 0|j: 0|j 0|j, 0|j 0|j: 0|j 0|jy 0|j= 0|j 0|j 0|j$ 0|j 0|j 0|jA 0|j\ ,0|j 0|jo" 0|j9$ 0|j% 0|j^& 0|jV' 0|j* 0|j+ 0|j. ,0|jQ/ 0|j; 0|jK= 0|j@ ,0|jSA 0|jD 0|jXH 0|jK 0|jjK 0|jfM 0|jHP 0|jR 0|jCU 0|jU 0|jVW 0|jZ 0|j] 0|j` 0|j 0|jD 0|jE 0|jF 0|jPG 0|j+H 0|jM 0|jN 0|jfP 0|jP 0|jQ 0|jV 0|j7X 0|jZ 0|jtZ 0|j:[ 0|jD_ 0|j` 0|jb ,0|jc 0|j|g 0|ji 0|jj 0|j:k 0|jk 0|jn 0|jo 0|j^q 0|jq 0|jBr 0|j'v 0|jYw 0|jy ,0|jy 0|jh} 0|j~ 0|j ,0|j 0|j 0|jׄ 0|j 0|jw 0|jچ 0|j0 0|jB 0|j 0|j 0|j 0|jh 0|jj 0|jؒ 0|j3 0|jՓ 0|jN 0|j 0|j 0|j1 0|j 0|j& 0|j* 0|j! ,0|j 0|jb 0|j 0|jf 0|j 0|jS 0|j 0|j 0|j@ 0|j 0|j 0|j 0|j 0|j 0|j< 0|jϱ 0|j 0|j 0|jɶ 0|j 0|j 0|j 0|j 0|j ,0|j 0|j 0|j 0|jL 0|j 0|j 0|j 0|j[ 0|jz 0|j 0|j, 0|j 0|j 0|j 0|j ,0|j9 0|jw 0|j 0|j 0|j 0|jg 0|j 0|j 0|j[ 0|j 0|jM f  You see here a bullfrog skeleton.0|j 0|j 0|j^  _0|j 0|j 0|j 0|j 0|jK 0|j 0|j 0|j 0|j 0|j 0|j 0|jH 0|j 0|ja 0|j 0|j< 0|j 0|j< 0|j 0|jf 0|j) 0|j 0|j 0|j 0|jb 0|j 0|j; 0|j^ 0|j 0|j! 0|j 0|j0|j0|j0|j0|j0|jr0|j0|j 0|j 0|j 0|j{ 0|j 0|j0|j0|j0|j10|j0|j0|j0|j0|jC0|j 0|j0|je0|j0|ji!0|j#0|j&,0|j(0|j+0|j.0|j|10|j10|j30|j4F0|jJ0|jN0|jN0|jaQ0|jUE  There is a large open door here.0|jTX0|jZ0|j[ _0|j"]0|j_0|j}b0|jd0|jTe0|jf0|ji0|jk0|jm,0|jo0|jq0|jat0|jv0|jw0|j$y0|j{0|jm~0|jx0|jŁ0|j0|j0|jE0|j.0|j0|jM0|jד0|j0|js0|jۙ0|jʛ0|jM0|j'0|j0|j0|jk0|j30|j«0|j0|j0|j0|j0|j0|j0|j30|j0|jL0|j50|j,0|j0|jD0|j0|j)0|j0|j0|j0|j0|j0|j90|j0|j0|j"0|j{0|j70|j0|j0|j-0|j0|j0|jv0|j0|jC0|jQ0|jb0|j0|j%0|j0|jO 0|jz 0|j 0|j 0|j?0|j0|j~0|jz0|j0|j0|j00|j?0|j0|jZ0|j0|j!0|j#0|j$0|j%0|j&0|j+>  You see here a +0 athame.0|j1.0|j00|j$1 _0|j30|j60|j90|j=0|j$>0|j@1|j1|jS1|j1|j1|j 1|j1|jW1|j#,1|j(1|j-E  There is a large open door here.1|j}21|jr61|j6 _1|j:1|jf=1|ji@1|jC1|jD1|jE1|j`H1|jrK1|j^N1|jN1|jP1|jV1|j4Y1|jU\1|j\1|j^1|jha1|jd1|j5e1|jf1|jl1|jRn1|jp1|jp1|jFr1|jw1|jy1|j{1|jH|1|j}1|js1|je1|jT1|j1|j1|jȋ1|j1|j%1|j1|j1|j1|j1|j1|j1|j 1|j1|jʜ1|jA1|j1|j1|jFE  There is a large open door here.1|j1|j<1|j _1|j1|j(1|j`1|j۫1|j51|jϬ1|jS1|j1|j1|j1|j1|jT1|j1|j,1|j1|j1|ju1|j#1|j1|j1|j71|j1|j1|jY1|j1|j1|j?1|j1|j1|j1|j1|j1|j1|j~1|j 1|j/1|jo1|j1|jL1|j1|j1|j1|jG1|j1|j41|j1|jp1|j1|jQ1|j ###########..'.##..#  .#ß##ß#.....♣#.....#  ..####......♣####.##  ...##......♣♣ #.  ...##.....♣♣ #.  ...##....♣♣ #.  ...##...♣♣ #.#  ♣......♣♣########Æ#  ♣♣♣..♣♣♣ #......@.#  55356.0) ###++# ##########  .....# ######         1|jg1|j1|jE _Done exploring.2|j*D2|jBFWhere to? (? - help)  D - Dungeon  T - Temple 2|jO 2|jPa #[?25h[?0c2|jb ###########..'.##..#  AutarchDCSS the Skirmisher .#ß##ß#.....♣#.....#  Mummy of Hepliaklqana ***... ..####......♣####.##  Health: 62/62 ======================== ...##......♣♣ #.#  Magic: 13/13 ======================== ...##.....♣♣ #.#  AC: 8Str: 17 ...##....♣♣ #.#  EV: 11Int: 14 2|jb ...##...♣♣#.#  SH: 0Dex: 16 ♣......♣♣########Æ#  XL:  9 Next: 85% Place: Dungeon:7 ♣♣♣..♣♣♣ #......@.#  Noise: ---------  Time: 12553.7 (0.0) ###++# ##########2|jb #  b) +5 sling "Ubriash" {drain, rN+ Str+3} .....#  Fire: b) +5 sling "Ubriash" {drain, rN ###### 2|j c   Æ   Necuametl the knight 2|jdc  _There is a large open door here. _You see here a +0 athame. _There is a large open door here. 2|jc _There is a large open door here. _Done exploring.  What level of the Dungeon? (default 1, ? - help) 3|j" [?25l[?1c3|j483|j3|jK3|jȿ3|j,3|jYou see here a +0 athame. _There is a large open door here. _Done exploring.  What level of the Dungeon? (default 1, ? - help) _You swap places with Necuametl.3|j 3|j3|j3|j?3|j3|j3|j3|j[3|j3|j3|jV3|jA,3|j3|j3|ja3|j3|jX3|j(3|j?3|jM3|j3|j3|j3|jK3|j'3|j3|j43|j3|jT3|j3|j3|j=3|j3|j3|j3|ja3|j3|j3|ju3|js3|jv3|j3|j3|jr E  There is a large open door here.3|jJ 3|j63|j _3|j-3|jG3|j3|j3|jL3|jK3|jS3|j3|jm3|j3|j 3|j"3|j+$3|j%3|jZ&3|j-'3|j#*3|jO,3|jJ.3|j.3|j/3|j33|jp53|j73|j83|j93|jA=3|j?3|jB3|jC3|j4E3|jJh  You see here a glowing blue potion.3|jM3|jP3|j'R _3|jS3|jV3|jZ3|j_3|j*`3|jhm3|jt3|jx3|j|3|ju|3|j3|jE  There is a large open door here.3|j3|j!3|j _3|j3|jI3|j3|jӛ3|j03|j13|j%3|jM3|j?3|j3|j3|jz3|j3|j3|j3|j43|j3|j3|j(3|j3|j,3|j3|j3|j3|j)3|j}Y  There is a stone staircase leading down here.3|j3|j3|j$ _3|jc3|j&.3|j] _There is a large open door here. _There is a stone staircase leading down here.  You climb downwards.  You hear the roar of battle.  There is an entrance to a bailey on this level. Hurry and find it before the  portal closes forever!3|j7/  --more--4|j%5&84|j]= #..##.   #..#..   #..#.#   #....#   #....#   #....# #  #....#.#  #...@Æ.#  #....###  #.....  #...##.#..# ..<.. .. ##.. ...#.. ### 4|jV 82.2 (28.5) _4|j4  Found an escape hatch in the ceiling.4|jұa _There is a stone staircase leading up here.5|j|5|j)wRead which item? Scrolls  g - a scroll of fog  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability [!] read|evoke[?] describe selected6|jB 6|j- 6|ja mAutarchDCSS the Skirmisher#..##.Mummy of Hepliaklqana ***...#..#..Health: 62/62 ========================#..#.#Magic: 13/13 ========================#....#AC: 8Str: 17#....#EV: 11Int: 14#....# #SH: 0Dex: 16#....#.#XL:  9 Next: 85% Place: Dungeon:8#...@Æ.#6|j Noise: ---------  Time: 12582.2 (0.0)#....###b) +5 sling "Ubriash" {drain, rN+ Str+3} #.....Fire: b) +5 sling "Ubriash" {drain, rN#...##.#..# ..<.. ..Æ   Necuametl the knight##.. ...#.. ###You climb downwards.  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever!Found an escape hatch in the ceiling. _There is a stone staircase leading up here.6|j1 P  Okay, then.6|j8 6|j( 6|j> . _6|j¼ _6|jN 6|jx p _You swap places with Necuametl.6|jm #..##..###..#...#.#6|j .Æ.###3.2 (1.:.....##......# .......<.. .....###...6|j; #.. ####6|j, 6|j +4.2 (26|j 6|j U _Found a parchment of Hailstorm.7|j 37|j 7|j 7|j 0<7|j 7|jy 7|j B7|jD 7|jȾ 7|jݿ 7|jn 7|j 7|j 7|j 7|j 7|jo 7|j 7|jc 7|js 7|j1 7|j X7|jF 7|j 7|j 7|j 7|j$ R  There is an escape hatch in the ceiling here.7|j; 7|jH 7|j  _7|jf 7|jz 7|j3 7|ji 7|j 7|j 7|j 7|j 7|j 7|j 7|j 7|j 7|j] 7|jL 7|j 7|j 7|j ,7|j: 7|j 7|j 7|j* 7|j3 7|j 7|jQ 7|j 7|j- * #.#....#.# #.#...<..# #.#....###.## #.#.....:.... #.#...##......##########.#..## .............Æ...<..# ......#####.#####..# .... #.@.....#..# ###96.2 (12.0)#....##.##.#..####.. ♣♣ #..# #:> ♣♣.. ##~ ~♣.. ♣♣ ♣. 7|j6 R.Æ7|j< B7.2 (137|jA 7|jC ; _Found a stone staircase leading down.8|j݋.Æ8|jX8|j8|jט8|j8|jQ8|j8|jП8|j8|j8|j8|j8|j ## #.#.....:..+.# #.#...##......##########.#..## ...#............<..# 8|j#..#####.#####..#  #...##.......#..# # #....##.##.#..#  ###Æ.# ♣♣ #..#  #@>♣ ♣♣.. 8|j3 ##~♣ ~♣.. ♣♣~◊ ♣.8|j} ~~◊◊ ...~..8|j ...... .~.~.8|jα.~♣~You pick up a parchment of Diamond Sawblades and begin reading...8|j3601.2 (4.0)8|jj+2.2 (58|j8|juJ _You add the spell Diamond Sawblades to your library.9|jq39|j9|j9|j9|j49|j|p _You swap places with Necuametl.9|j9|j9|j9|jA9|j)9|j9|j9|j9|j89|j9|j 9|jU9|j9|jn9|jq9|j9|j9|j9|j 9|jJ9|j9|j79|j9|j9|j%9|j9|jK9|j79|j<9|jr9|j9|j9|jo9|j9|j9|j9|jC9|j9|jp9|j9|j9|j9|j,9|j#9|j)9|j4 # # #.# 9|jJ#.# #.# #.#.. ### #.#.. +.### #.#..Æ.##########.#..#............<.. #..#####.#####..9|j#...##.......#..#.#....##.##.#..#.###..# ♣♣ #..#.# #.>♣ ♣♣.9|j#.# ##~♣~♣..# ♣♣~◊9|j##.###.y..#...9|j #...'13.2 (11.0)y   hornet (asleep)9|j8 .yAs you open the door, it creaks loudly!9|jJÆ.9|jQ.y9|jMylly target)9|jM======4.2 (129|j9|jW _You encounter a hornet.:|jo #.#.#.#.# #.#.#.## #.#.#.... #.#.#..y### #.#.#...'Æ### #.#.#.@.##.#..####..<..#:|j C#..#####.#####..##...##.#..##.#....##.##.#..##.###..# ♣♣ #..##.# #.>♣ ♣♣.#.# ##~♣ ~♣...# ♣♣~◊ ♣:|ja Q.y:|j 8 :|j[ Z=-----5:|j .0):|j :|j @ _Necuametl hits the hornet with a +0 flail!:|j )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the hornet.:|j'vQ'y:|j ÆThe hornet is heavily wounded.:|j58--==---6:|jɇ:|jq _Necuametl closely misses the hornet. The hornet stings you.;|jx`  You shoot a sling bullet. The sling bullet hits the hornet.;|j'm  The hornet is heavily wounded.;|j/69--;|j7;|j;|j S _The hornet barely misses you.;|j`  You shoot a sling bullet. The sling bullet hits the hornet.;|jL  The hornet is heavily wounded.The hornet stings you!  Necuametl hits the hornet with a +0 flail!;|jVTv45-----8.3 (1.1;|jX, _The hornet stings you!;|jq )You shoot a sling bullet.;|jU yThe sling bullet closely misses the hornet.The hornet misses you.;|j'W,90;|j];|jaC _Necuametl hits the hornet but does no damage.;|j~~ p .  You shoot a sling bullet. The sling bullet hits the hornet!;|j (;|j † 6-----920 _You kill the hornet!;|j ;|j h _Your Dodging skill increases to level 3!;|jc ;|jrl 4;|jm H _No target in view!<|j09 _No target in view!<|j^A7=<|jT8=<|jV<|jX<|j(]<|jY^<|j_<|j9d<|je<|jf9<|jg<|jBk <|jk<|jpl_You start resting.<|jl<|jr<|j{s!---<|j/~<|j~3<|jG 0.0)<|jπ<|jd---<|j́%1.3 (11<|j_<|jW <|j<|j}P_You hear the faint creaking of a distant portcullis.<|j<|j 3<|j <|jx 50=<|j` X<|j ,<|j <|jV U1=<|j <|j1 <|j <|jP <|j <|jO <|j <|j <|j <|j D2=<|j$ <|j <|j <|j <|jg ,<|j <|jL ,<|j* <|j <|j <|jE N3=<|j <|j <|jR <|j <|j <|jM <|jI <|j$ <|j{ %4<|j <|j <|j <|j <|jC <|j. ,<|j w5=<|j <|jX <|j? <|j <|j# <|j <|j <|j <|j^ <|j" <|jk# U6=<|j;$ <|j' <|j( <|j( <|j-, <|j, <|j$- <|j0 <|jn0 #7<|j0 (=<|jh1 <|j>6 <|j6 <|j(7 <|j; ,<|jC< <|jP@ <|j@ U8=<|jpA <|jE <|jSF <|jG <|jJ <|j/K <|jK <|jO ,<|jO <|jDS <|j=T ;9<|jU <|j9V <|jV <|j?Y <|jY <|jY <|je[ <|j[ L60=<|j\ <|j]^ ,<|j^ <|ja <|jb <|jc <|j e <|jJe #1<|jse 2=<|je <|jmg <|jg <|j;h <|ji <|jj <|jj <|j l <|jTl <|jl <|jn <|jo K2=<|jio <|jcq 1 _HP restored.<|j's <|jfs <|js <|jt D _You swap places with Necuametl.<|ju <|jw 3<|jVx <|jNz @  There is an open door here.<|j?{ <|j| <|j}  _<|jb~ <|j <|j <|j0 <|j 9=<|jΆ <|j <|j +. #.  #.  #.  #<<|j  # #.  # #.#### #.@..# 78.3 (47..Æ### #...'.### #...#†..#########<|jB #...###...........#...# #..#####.###...# #...##....##### #.#....##.## #.###..# ♣♣<|jO 9Æ.<|j< <|j ,9.3 (48<|j <|j 9 _Found a stone staircase leading up.=|jD=|j=|j=|jX=|j=|j{=|j_=|jJ=|j=|j=|j=|jQ=|j=|j=|j _You hear the faint creaking of a portcullis nearby.=|j =|j1 =|jw =|jT =|j P  There is a stone staircase leading up here.=|j =|j =|js  _=|jK =|j =|j| =|j] =|j =|j =|ji =|j =|jg =|j =|j =|j =|j =|j# =|j4$ =|j-% =|j& =|jz( =|j+ =|jH, =|j - =|j. =|j0 =|j(3 =|jz3 =|jB4 =|j5 =|j7 =|j9 =|j: =|jH; =|j< =|j> =|j@ =|j/A =|jA =|jC =|jF =|jG =|jG =|jK =|jEL =|jL =|jO N _You now have 372 gold pieces (gained 12).=|jP =|j S =|jS =|j$T =|jV '=|jY =|jY =|jZ =|j\ 7 _You open the door.=|j^ =|j` =|ja =|ja =|je @  There is an open door here.=|j/g =|ji =|jfj  _=|jmk =|jBm =|j5o =|j*q =|jtq =|jjr =|js =|ju =|jx =|j0y =|jy =|j{ =|j4 =|j =|jÀ =|j 7 _You open the door.=|j =|j =|jO =|j) =|jz @  There is an open door here.=|jX =|j =|jp  _=|jW =|j̑ =|jٓ =|j =|j2 =|j =|j =|j =|j =|j =|jכ =|j' =|j =|jf =|j =|j =|j =|jy =|j =|jm =|jl =|j =|j =|j =|ji =|j =|j =|j԰ =|jH =|j =|jt =|jg =|jz =|jY =|j =|jO =|j =|j =|j =|jE =|j =|jC =|j =|jQ =|j{ =|j =|j =|j ,=|j =|j( =|jV =|j =|j} =|j =|j =|j =|j =|jP =|jP =|j+ =|j =|ju =|j =|j =|j< =|j =|j" =|j| =|j< =|j =|j =|j =|j =|j =|jc =|j =|j> =|j =|j$ =|j =|j7 =|j =|j? =|j$ =|j =|j =|j =|j$ =|j[ =|j? =|j =|jX =|j =|j j  You encounter a killer bee.=|jf .## ... #.# # #.# .##########.# .##.........# y.# ########...#...Æ.# .. ...........#.###.#. ########.#.#..##@. #......##...#  ###.#..##.###  #.#..#...#.#..#.####....#..#....#.#y   killer bee (asleep)#.#....#.##.#....#.#=|j a.Æ721.3 (42=|j G, ally target)=|j 32.3 (43 _=|j =|j >|j^ )))y  very drained, ally target)You shoot a sling bullet. The sling bullet hits the killer bee.  You drain the killer bee.  The killer bee buzzes angrily.>|jt .yThe killer bee is heavily wounded.y>|j v >|jv 5 .>|jv ZÆYou hear an angry buzzing noise.>|j4x 0y>|j{ J.y>|j? yy 2 killer bees (1>|jz ;===3.2 (0.9)>|j8 >|j ^ _You encounter a killer bee. x2>|j*  )very drained, 1 ally…)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the killer bee but does no damage.  You drain the killer bee.>|j w ~ .yThe killer bee is lightly wounded.>|j ÆYou hear an angry buzzing noise.  Necuametl blocks the killer bee's attack.>|j (4.1>|jA >|jY ^ _Necuametl closely misses the killer bee.>|j\ )))))You shoot a sling bullet. Necuametl avoids your attack.>|j@Vyyy?|j .  The sling bullet misses the killer bee. x2?|jT*y?|j ^..Æ?|j' (5.0?|jB?|j? _Necuametl blocks the killer bee's attack.?|jW )))))You shoot a sling bullet. Necuametl avoids your attack.?|jT.?|j*y?|j  The sling bullet misses the killer bee. x2; The killer bee stings Necuametl.  Necuametl barely misses the killer bee.?|j ..yÆally target)The killer bee stings Necuametl but does no damage.  You encounter a killer bee.?|j&9?|js?|j77 _The killer bee leaves your sight.?|jW ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the killer bee.The sling bullet hits the killer bee.?|j{  The killer bee is moderately wounded.?|j ?|jlV yÆ?|jvery drained, 1 ally…)Necuametl blocks the killer bee's attack.  The killer bee stings Necuametl but does no damage.?|j=-6.9 (1.0?|j?|j^ _Necuametl closely misses the killer bee.?|j$ )very drained, 1 ally tYou shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the killer bee! You drain the killer bee.?|j\ ÆThe killer bee is almost dead.The killer bee closely misses Necuametl.?|j]&7?|jTc?|jf= _The killer bee barely misses Necuametl.?|j )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the killer bee.?|joG ÆThe killer bee is almost dead.The killer bee barely misses Necuametl. Necuametl misses the killer bee.?|joH -8.8 (0.9?|jN ?|jiR ? _Necuametl blocks the killer bee's attack.?|j 3 ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the killer bee.The sling bullet hits the killer bee. You drain the killer bee.?|j {  The killer bee is moderately wounded.?|j!?|j#,?|j/ .  Necuametl blocks the killer bee's attack.  Necuametl hits the killer bee with a +0 flail.y?|j6 Æ1 very drained, 1 allyThe killer bee dies!?|jB<079.7?|j@?|jD7 _The killer bee leaves your sight.@|j )))))You shoot a sling bullet. Necuametl avoids your attack.@|j+ .  The sling bullet misses the killer bee. x2@|j-*y@|j5 ..yÆNecuametl blocks the killer bee's attack.@|j6.30.8 (1.1@|j<@|j@I _The killer bee stings Necuametl but does no damage.@|jTNM. _The killer bee stings Necuametl but does no damage.  You shoot a sling bullet. Necuametl avoids your at@|jNtack.  The sling bullet barely misses the killer bee.The sling bullet hits the killer bee! You drain the killer bee.@|jT))   killer bee@|j> yÆ (ally target)You kill the killer bee!Necuametl blocks the killer bee's attack.  Necuametl hits the killer bee with a +0 flail!@|j@|j .##AutarchDCSS the Skirmisher...Mummy of Hepliaklqana ***...#.# #Health: 62/62 ========================#.# .#Magic: 13/13 ========================#########.# .#AC: 8Str: 17@|j##.........# ..#EV: 12Int: 14 ########...#.....# ..SH: 0Dex: 16 ...........#.###.#y#XL:  9 Next: 100% Place: Dungeon:8 ########.#.#..##@Æ.#Noise: ===------  Time: 12731.8 (1.0)#......##...#b) +5 sling "Ubriash" {drain, rN+ Str+3} ###.#..##.###Fire: b) +5 sling "Ubriash" {drain, rN#.#..#...#.#..#.####....#..Æ   Necuametl the knight#....#.#y   killer bee (ally target)#.#....#.#@|j#.#....#.#You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the killer bee.The sling bullet hits the killer bee! You drain the killer bee.  You kill the killer bee!Necuametl blocks the killer bee's attack.  Necuametl hits the killer bee with a +0 flail!@|j@ _The killer bee closely misses Necuametl.  You have reached level 10!@|jN/  --more--A|jd 8/684/14510 0%  You feel clever.A|jkAkiller bee (ally target)A|jnb _Necuametl remembers more of their old skill.A|j .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the killer bee.A|jC)A|jw yYou kill the killer bee!A|jlZ Æy   killer bee (very drained, ally target)  You hear the creaking of a portcullis very nearby.Necuametl barely misses the killer bee.A|j͕512.7 (0.9A|jA|j? _Necuametl blocks the killer bee's attack.B|jP ))You shoot a sling bullet. Necuametl avoids your attack.B|j yÆThe sling bullet misses the killer bee.B|jd-3.7 (1.0B|jB|jzL _The killer bee stings Necuametl but does no damage. x2B|j .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the killer bee. You drain the killer bee.B|jZC)B|j:N†ÆB|j>.24B|jPd _You kill the killer bee!B|jB|jB|jB|jeH _No target in view!B|j "B|j#B|j#)B|j+H _No target in view!B|jkB|jہB|jCB|j/H _No target in view!B|jB|j{B|j B|jH _No target in view!B|j`B|j+B|jB|jH _No target in view!B|j3 B|j4 B|j: B|j> C _No target in view!B|j| B|jZ} B|j B|j B|js B|j B|jb B|j B|j B.## ....# ..##.#.# ..# #.#.#...# #########.#.#..# #.........#....# ...#.....#... ..........#.###.#†# .#.#..##Æ@.# #......##...# ###.#..##.### #.#..#...#.#..#.####....#.. #....#.##.#.B|j  B|j B|j 0---5B|jK B|j: - _You swap places with Necuametl.C|jN|y ....# ..# #.#.# ..# #.#.#...##########.#.# #.........#....# ########...#.....#... C|j|...........#.###.#†# ########.#.#..##Æ..# #......##@..# ###.#..##.### #.#..#...  #.#..#.### #....#.. #....#.##.#....#.# C|ju} #.#....#.# #.#...<..#C|jC|jB---6C|j̑C|jC|jo #.#.#...##########.#.#..# .........#....# ########...#... ...........#.###.#†# ########.#.#..##Æ.. #......##.##.#..##@### #.#..#.......##.####### #....#.....#.##.#.#.#...<..###.##.ÆC|j\ C|j &7C|j# C|j& D|j_}9#.#.#...# #########.#.#..# #.........#....# #######...#.....#... ..........#.###.#†# #######.#.#..##...#  #......##Æ..# ###.#..##.####.# #.#..#..@....##.#..#.#######  #....#.. #....#.##.#....#.##.#....#.# #.#...<..##.#....###.###.#.....:......ÆD|j<8D|jtD|jS #.#.#...# ##.#.#..# #...#....##...#.....#....#.###.#†##.#.#..##...# #......##...# ###.#..##Æ####.# #.#..#.# #.#..#.# #....#.. #....#.# #.#....#.# #.#....#.# #.#...<..# #.#....###.##  #.#.....:.....D|jHD|j&9D|jz D|j E|jbt#.#.#...# ##.#.#..# #...#....# ...#.....#... #.###.#†# .#.#..##...# #......##...# E|jc###.#..##Æ####.# #.#..#.# #.#..#.# #....#.. #....#.##.#....#.##.#....#.# #.#...<..##.#.... E|j~mE|jn'40E|jcuE|jwE|j#.#.#...# #.#.#..# #..#....# ...#.....#... #.###.#†# .#.#..##...# #......##...# ###.#..##Æ####.# #.#..#.# #.#..#.#E|j #....#.. #....#.##.#.#.#....#.# E|jwP.ÆE|jHE|j&1E|jE|jyE|jV#.#.#...# #.#.#..# #.#....# ...#.....#... ###.###.#†# ...#.#..##...# .##......##...# ..###.#..##.####.# #.#..#..Æ.@..# #.#..#.# #....#.. #.#....#.# E|jWE|jYF.ÆE|jx`E|ja&2E|jfE|jiE|j[ E|jy E|j E|j E|j_ 4E|jl E|j9p F|jO#.#.#...# #.#.#..# #.#....# ...#.....#....# ### #.###.#†# .#... .#.#..##...# .#.# #......##...# ... ###.#..##.####.# #.#..#...Æ.@.# #.#..#.# #....#.. F|j6N#.#....#.# F|jXF.ÆF|jF|jF&3F|jF|jޙF|jq#.#.# ..#  #.#.#...##########.#.#..#  #.........#....# ###...#.....#....# ### ......#.###.#†#..#... ###.#.#..##...#..#.####......##...#......♣###.#..##.####@# F|j#.#..#....Æ..# #.#..#.########....#.. #.#....#.# #.#....#.##.#...<..##.#....###.##F|jK.ÆF|j؝F|j&4F|jF|jF|j@ `....# ..# F|jA #.#.#...#  #.#.#...##########.#.#..#  #.........#....# ##...#.....#....##### .....#.###.#†#..#... ##.#.#..##...#..#.###  F|jA ,#......##...#..@...♣###.#..##.####.#.#..♣#.#..#.....Æ.#... ~~~#.#..#.########..♣ ~F|j+B t#....#.. ..♣ #....#.# ..~#.#....#.# ♣~~#.#....#.# ~~≈#.#...<..F|jB !#F|jD :Æ.F|jK F|jL &5F|jQ F|jCT F|j.## ....# ..# #.#.#...#  #.#.#... #########.#.#..# .........#....# #...#.....#....######♣♣◊ ....#.###.#†#..#.....~~~ #.#.#..##...#..#@### #......##...#......♣ ###.#..##.####Æ#.#..♣ #.#..#.......#...♣~~~F|j w#.#..#.########..♣ ◊~~#....#.. ..♣ ~≈ #....#.# ..~ ~#.#....#.# #♣~~#.#....#.# ~~≈F|j8:Æ.F|j<F|j&6F|jF|j:G|jا0. .## ....# ..# #.#.#...#  #.#.#. ########.#.#..# .........#....# #.....#....######♣♣◊ ...#.###.#†#..#.@...~~~~ G|j.#.#..##...#..#.###~♣◊♣~ ......##...#..Æ...♣ ##.#..##.####.#.#..♣  #.#..#.......#...♣~~~  #.#..#.########..♣ ◊~~ #....#.. ..♣ ~≈ #....#.# ..~ ~#.#....#.# #♣~~G|jM:Æ.G|jOG|j&7G|jG|jH|jy q .## ....# ..# #.#.#...# #.#.#...# #########.#.# #.........#....# #...#.....#....######♣♣◊~.#.###.#†#..#.Æ...~~~~ #.#.#..##...#..#@###~♣◊♣~ #......##...#......♣ ###.#..##.####.#.#..♣  #.#..#.......#...♣~~~ #.#..#.########..♣ ◊~~ #....#.. ..♣ ~≈ #....#.# ..~ ~H|j!#.#....#.# #♣~~  #.#....#.# ~~≈H|j*H|jw+&8H|jm1H|j4- _You swap places with Necuametl.H|j ....# ..# #.#.#...# #.#.#...##########.#.#..  #.........#....# ##...#.....#....######♣♣◊~ .....#.###.#†#..#.Æ...~~~~ ##.#.#..##...#..#.###~♣◊♣~  #......##...#..@...♣  ###.#..##.####.#.#..♣ H|jXs #.#..#.......#...♣~~~ #.#..#.########..♣ ◊~~ #....#.. ..♣ ~≈ #....#.# ..~ ~#.#....#.# #♣~~ #.#....#.# ~~≈ #.#...<..#H|jbV.ÆH|jWH|j &9H|j!H|jH|j]< .##  ....#...# #.#.#...# #.#.#...# #########.#.#..#  #.........#....# ###...#.....#....######♣♣◊~ ......#.###.#†#..#.....~~~~ ###.#.#..##...#.@#Æ###~♣◊♣~ #......##...#......♣###.#..##.####.#.#..♣  #.#..#.......#...♣~#.#..#.########..♣ ◊~~H|j= #....#.. ..♣ ~≈ #....#.# ..~ ~ #.#....#.# #♣~~ #.#....#.#~~≈H|j?4ÆH|jfF.Æ   Necuametl the knightH|jGG'50H|jdMH|jNOI|jqw ## #........ .#########.#.#  #.........#....# ###...#.....#....######♣♣◊ ......#.###.#†#.@#.....~~~ ###.#.##.###~♣◊♣~I|j)s......##...#..Æ...♣ ###.####.#.#..♣......#...♣~~~#.#..#.########..♣ ◊~~. ..♣ ~≈ ..~ ~#♣~~I|jt7Æ.I|jE|I|j|&1I|jI|jI|j1 #.#### #........#...##. #.#.#...#########.#.#  #.... ###...#.....#...@######♣♣◊ ......#.###.#†#..#.....~~~ ###.#.#Æ#.###~♣◊♣~......##...#......♣###.####.#.#..♣......#...♣~~~ #.#..#.########..♣ ◊~~..♣ ~≈ I|j3N..~ ~I|j58Æ.I|j=I|jz>&2I|jCI|jFI|js  #. ## #.#### #........#...##.#...# #.#.#...#########.#.#  #.... ###...#.....#....######♣♣◊ ......#.###.#†#.Æ#.....~~~ ###.#.#..##...#..#.###~♣◊♣~......##...#.....♣###.####.#.#..♣ ......#...♣~~~#.#..#.########..♣ ◊~~.♣ ~≈I|jMw 8Æ.I|jY I|j/ &3I|jL I|jz I|j ..  #. ## #.##..## #.......# #.#.#...#########.#.#  #.....# ###...#.....#...Æ######♣♣◊ ......#.###.#†#..#.....~~~ ###.#.#..##...#..#.###~♣◊♣~......##...#......♣ ###.####.#.#..♣.......#...♣~~~I|j4 a#.#..#.########..♣ ◊~~I|j 8Æ.I|j I|jm &4I|j I|j! I|j##.. .. #. ##. #.##..## #....... .#########.#.#..##  #.........#...Æ# ###...#.....#....######♣♣◊ ......#.###.#†#..#.....~~~ ###.#.#..##...#..#.###~♣◊♣~......##...#...I|j..♣###.####.#.#..♣......#...♣~~~I|jA 8Æ.I|j#)<5I|j/I|j1J|jܤ.  ###.. ... #. ##.# #.##...### #........ ..########.#.#.Æ##  #.........#. ###...#.....#....######♣♣◊ ......#.###.#†#..#.....~~~ ###.#.#..##...#..#.###~♣◊♣~J|j......##...#.....♣###.####.#.#..♣J|j8Æ.J|j=<6J|j J|j;J|jD### <... ... ###.. ... #. ##.# . #.##...####.## #..............#..@# #.#.#...#  #.#.#.Æ.#  #########.#.#..#  #.........#....# ##...#.....#....######♣♣◊~ .....#.###.#†#..#.....~~~~ ##.#.#..##...#..#.###~♣◊♣~#......##...#......♣J|jxG9Æ.J|jQ8<J|jR&7J|jVJ|jYW _You swap places with Necuametl. _Found a stone staircase leading up.J|j& k### <... ... ###.. ... #. ###.# . #.##...#####.## #...@...........#...#######.#.#.#..Æ#  #.#.#...# #########.#.#..#.........#....# #...#.....#....######♣♣◊~ ....#.###.#†#..#.....~~~~ #.#.#..##...#..#.###~♣◊♣~J|j 9Æ.J|j J|j &8J|jS J|j J|j~! ### <... ... ####.. ... #. ###.# . #.##.@.##### .## #...........#....#..Æ#######.#  #.#.#...########.#.#..# .........#....##.....#....######♣♣◊~ ...#.###.#†#..#.....~~~~Æ.J|j' <9J|j- J|j;. K|j=### <... ...############............... #. ###@# . #.##...##### .## #...Æ.......# ....#...#######.##.#.#...# #.#.#...# #######.#.#..#K|j>.....#....##.....#....######♣♣◊~K|jA:Æ.K|jFK|jG'60K|jLK|jPK|jC ### <... ...#############........@....... #.####.########. #.##.Æ.##### .## #...........#....#...#######.##.#.#...#  #.#.#.# K|jrD s######.#.#..#.....#....#K|jE :Æ.K|jL K|jM &1K|jR K|juU L|jgOL|jP3L|jZRL|jSL|jSY### <... ...#..>#.####Æ#.. #.##...##### .## #..........#...###L|jZ#.#.#...# #.#.#...#.#.#..## L|j\DÆ0.L|j`L|jhA2.7 (1L|jOi; _Found a stone staircase leading down.L|j ### <... ...#.Æ.>.#.####.#.#. #.##...##### .## #........#...#.#.#...# #.#.#...# L|jg F.ÆL|j <3L|j L|j# L|j8$### <... ...#.Æ.@....>.#.####.#.#. #.##...#####  #.#.#...# L|j9L|j6_.Æ4M|j     ###  <...  ...# .Æ.@...>. #.####.#.##. . #.##...#####  .## #.#  ....#...#.#  #.#.#...#  #.#.#...#  .#.#..##  #....#  M|j"F.ÆM|jOM|j)&5M|jwM|jM|j w     ###  <...  ...# .Æ.@..>...# #.####.#.##.# . #.##...#####  .## #.#  ....#...#.#  #.#.#...#  #.#.#...#  #M|j .#.#..##  #....#  M|j$F.ÆM|jM|j&6M|jM|jL M|j      ###  <...  ...#  .Æ.@.>...#  #.####.#.##.#   #.##...##### # ## #.#  #...#.#  .#.#...#  .#.#...#  .#.#..## M|j9 _ .#....#  M|j@ F.ÆM|j M|j &7M|j M|j M|j t       <...  ...#  .Æ.@>...#  #.####.#.##.#  #.##...##### .#  # #.# .# #...#.# .# #.#...# .. M|j #.#...# ## #.#..##  #....#  M|j F.ÆM|j M|jA &8M|j M|j N|j     #  ...  ...#  .Æ.@...#  #.####.#.##.# N|jp4 #.##...##### #.#   #.# #.#  .N|jn#...#.# #.#  .#...# #..  .#...# ♣##  .#..##  ....#  N|jPF.ÆN|jR<9N|j&N|jIc _There is a stone staircase leading down here.N|j         #  Æ>@..#  #.####.#.##.#  #.##...##### #.# # #.# #.#  #...#.# #.#  #...# #..  #...# ♣##  #..##  #  N|jF.ÆN|jN|j\ .70 _N|jqN|j|N|jpN|jqN|jwvN|j5yN|jp Y      .  .#  Æ.@.#  .####.#.##.#  .##...##### #.# .#  .# #.# .# ...#.# #.# .# ...# #.. .. ...# ♣## .# ..## .# #  N|js B>ÆN|jDz N|j{ &1N|j̀ N|j O|j&      ################## .............>Æ..#  ####.########.##@#  ##...##### #.##.#  ..........# #.##.#  #######.# #.##.#  O|j'# #.....  # ♣###.#  .##  #.#  .# #.#  .######♣♣◊~ O|j*I.ÆO|j#2O|j2&2O|jW8O|j:O|jO|jwRead which item? Scrolls  g - a scroll of fog  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability [!] read|evoke[?] describe selectedP|jP|j7P|jd  AutarchDCSS the Skirmisher  Mummy of Hepliaklqana ***...  Health: 68/68 ========================  Magic: 14/14 ========================  AC: 8Str: 17  EV: 12Int: 15 ##################  SH: 0Dex: 16 .............>.Æ.#  XL: 10 Next:  2% Place: Dungeon:8 ####.########.##@#P|j  Noise: ---------  Time: 12772.7 (0.0) ##...##### #.##.#  b) +5 sling "Ubriash" {drain, rN+ Str+3} ..........# #.##.#  Fire: b) +5 sling "Ubriash" {drain, rN ..#######.# #.##.# ..##..... ..#♣###.#  Æ   Necuametl the knight .###.# .##.# .######♣♣◊~ _No target in view! _You swap places with Necuametl. _You swap places with Necuametl. _Found a stone staircase leading up. _Found a stone staircase leading down. _There is a stone staircase leading down here.P|jP  Okay, then.P|jNP|jP|j. _P|j)C ################## .............>.Æ. ####.########.##.. ..........######## #.....♣###.##  #####♣♣◊~.....~~~P|jH,P.ÆP|j2P|j(523.7 (1 _P|jM:P|j<P|jP ################## .............>... ####.########.##Æ.. #.##. ..........######## #.....♣###.#.# #.#.# ######♣♣◊~.....~~~~ ♣###~♣◊♣P|jDO.ÆP|jZP|jL&4P|jnP|jP|jz  ################## .............>... ####.########.##.. #.##Æ ..........# #.##.####### #......#♣###.#.## #.#.#  #####♣♣◊~ .....~~~~ ♣###~♣◊♣~ ♣♣....♣ .Æ5P|jK|  ################## .............>... ####.########.##.. ..........# #.##Æ#######.# #.##.### #...@..#♣###.## #.#.  ######♣♣◊~ .....~~~~ ♣###~♣◊♣~ ♣♣....♣ #.#..♣P|jȅ O.ÆP|j Y6Q|j ################## .............>... ####.########.##.. ..........# ########.# #.##Æ### #......♣###@#.# .# #.#.#  ######♣♣◊~ .....~~~~ ♣###~♣◊♣~ ♣♣....♣ Q|j>#.#..♣..♣~~~Q|jO.ÆQ|jN<7Q|jQ|jQ|j   #################  ............>...#  #.########.##.#  #...##### #.##.#  .......# #.##.#  .Q|jL#######.# #.##.###  .# #...Æ@.#   ♣###.#.#  ##.#.#  # #.#.#  ######♣♣◊~ #.#.#  #.....~~~~ ♣.#.#  #.###~♣◊♣~ ♣♣#.#  ....♣ .#  #.#..♣  Q|j>Q|j4&8Q|j Q|jQ|ja S ################ ...........>...#  ##.########.##.#  ...##### #.##.#  ........# #.##.#  #######.# #.##.###  # #...Æ..#  # ♣###.#@#  #  #.#.#   #.#.#  #####♣♣◊~ #.#.#  .....~~~~ ♣.#.#  .###~♣◊♣~ ♣♣#.#  ...♣ #.#  .#..#  ...♣~~~ Q|je I.ÆQ|jz <9Q|j{ R|jFR|jGR|jHR|j0JR|jOR.ÆR|jjQR|j}n...##### #.##.# ........# #.##. #######.# #.##.### #......# # ♣###.#.# # #.#.# #.#Æ####♣♣◊~ #.#. .....~~~~ ♣ R|jzoS.###~♣◊♣~ ♣♣ ...♣ .#..♣ .♣~~~ . #..♣ ◊~~ ◊♣..  ..♣ ~≈♣♣#.  ..~ ~ .  #♣~~ R|js`.Æ82.7 (3R|jtzR|ji{+3.7 (4R|jR|jՅs _You hear the creaking of a very distant portcullis.R|j7 .#######.### # #......# ♣###.#. #.# #.#.####♣♣◊~. .....~~~~ ♣.#. .###~♣◊♣~ ♣♣♣ 5.7 (2..♣ ♣.~~~♣. #..♣ ◊~~◊♣..  ..♣ ~≈ ~♣♣#.  ..~ ~ ≈~ .##♣~~ ≈≈ .# ~~≈ ≈≈~ .#R|jM S|jY #......♣###.#  #####♣♣◊~~ .....~~~~~~~ ♣ .###~♣◊♣~S♣~◊♣♣#Æ..♣ ~~~~~~#.#..♣♣...♣~~~ #..♣ ◊~~ S◊♣..  ..♣ ~≈ ≈~~♣♣#.#~ ~ ≈≈≈≈~ .##♣~~ ≈≈≈≈  ~~≈ ≈≈≈~SS 2 electric eels (asleep) ≈≈≈ S|jrO.ÆS|jcSS1 asleep, 1 ally tar…)S|j+6.7 (1S|jS|jlH _You encounter 2 electric eels.S|j/S|j♣###.#  ~ #####♣♣◊~~◊ .....~~~~~~~ ♣ .###~♣◊♣~S♣~◊♣♣..♣ ~~~~~~#Æ#..♣ ♣....♣~~~ #..♣ ◊~~ ≈≈~◊S◊♣..# S|jf ..♣ ~≈ ≈≈≈~~♣♣#.#~ ~ ≈≈≈≈~  #♣~~ ≈≈≈≈  ~~≈~ ≈≈≈    electric eel (ally target)S|j%S.ÆS|jS|jQ ****** The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die.  The bolt of electricity hits you. You resist.S|jb~Æ..@◊S|jv^7-===7S|jޓS|j= _The bolt of electricity hits Necuametl!S|j`Y  ~ #####♣♣◊~~◊ .....~~~~~~~ ♣ .###~♣◊♣~S♣~◊♣♣..♣ ~~~~~~#..♣ ♣Æ..♣~~~..## #..♣ ◊~~ ≈≈~◊S◊♣@.#  ..♣ ~≈ ≈≈≈~~♣♣#~ ~ ≈≈≈≈~  #♣~~ ≈≈≈≈  ~~≈~ ≈≈≈  S|jEdP.ÆS|jnk8=---S|jt8S|jvS|jS>3 ~ #.#.#  ####♣♣◊~~◊ #.#.#  ....~~~~~~~ ♣.#.#  ###~♣◊♣~S♣~◊♣♣#.#  ..♣ ~~~~~~#.#  # ♣..#  ..♣~~~♣.Æ##  ♣ ◊~~ ≈≈~◊S◊♣..#  ..♣ ~≈ ≈≈≈~~♣♣#@#  S|j?c..~ ~ ≈≈≈≈~ ♣.#  #♣~~ ≈≈≈≈ ..#   ~~≈ ≈≈≈~ ♣..#   ≈≈≈ ~..#   ~♣..#  ~~$.#  ~ ~♣.#   S|j[B2FS|juEy .ÆFound 9 gold pieces.S|jOM F   marrowcuda (ally target)S|jMB---9S|jSSS|jW[ _You encounter a marrowcuda.T|j ####♣♣◊~~◊ ....~~~~~~~ ♣ ###~♣◊♣~S♣~◊♣♣ ..♣ ~~~~~~ #..♣ ♣. ..♣~~~♣..## ◊~~ ≈≈~◊S◊♣.Æ ~≈ ≈≈≈~~♣♣#.~ ~ ≈≈≈≈~ ♣ #♣~~ ≈≈≈≈~~◊. T|j  ~~≈~◊~♣ ≈≈≈≈~ F ≈≈≈ ~♣≈≈ S~~$~ ~~ ~♣~~~~~♣S   electric eel (asleep)T|jKF~T|jR.ÆT|j?9F.T|jT|j'90T|j!T|j$^ _You encounter an electric eel.U|j;S ~ ####♣♣◊~~◊ # ....~~~~~~~ ♣. ###~♣◊♣~S♣~◊♣♣ ..♣ ~~~~~~# #..♣ ♣..# ~~~ ♣..#◊~~ ≈≈~◊S◊♣..♣ ~≈ ≈≈≈~~♣♣# ..~ ~ ≈≈≈≈~ ♣Æ #♣~~ ≈~~◊.F~~≈~◊~♣≈≈≈≈~ ~≈ ~♣.≈≈ S~~$~ ~~ ~♣~~~~~♣.#U|j'  You swap places with Necuametl. Necuametl barely misses the marrowcuda.U|j(.=1U|j.U|j%3? _Necuametl blocks the marrowcuda's attack.U|ji  ~ ####♣♣◊~~◊ # ....~~~~~~~ ♣. ###~♣◊♣~S♣~◊♣♣ ..♣ ~~~~~~# #..♣ # ~~~ ♣..#◊~~ ≈≈~◊S◊♣.♣ ~≈ ≈≈≈~~♣♣#. ..~ ~ ♣Æ #♣~~ ≈~~◊.F~~≈~◊~♣≈≈≈≈~ ~≈ ~♣.≈≈ S~~$~ ~~ U|jQv  The marrowcuda bites Necuametl but does no damage.U|jwJ=-2U|j~U|jD _Necuametl hits the marrowcuda with a +0 flail!U|j#♣###.#.# # #.#.#  ~ #.#.# #####♣♣◊~~◊ #.#.# .....~~~~~~~ ♣.#.# ###~♣◊♣~S♣~◊♣♣#.# .~~~~~~#.# #..♣  ♣..# .♣~~~ ♣.@## U|jz#..♣ ◊~~ ≈≈~◊~S♣..#  ..♣ ~≈ ≈≈≈~~♣♣#.#  ..~ ~ ≈≈≈≈~ ♣Æ#  #♣~~ ≈≈≈≈~~◊.F# ~~≈ ≈≈≈~◊~♣..# ≈~ ~..#  ≈≈≈ ~♣..# S   electric eel ≈≈ S~~$.# U|jNN  Necuametl blocks the marrowcuda's attack.U|j ******The electric eel shoots out a bolt of lightning at you!U|jtkg~~...@U|j,m_4--===3U|jsU|jQvC _The bolt of electricity hits you. You resist.U|j #.....♣## #  ~ #####♣♣◊~~◊ # .....~~~~~~~ ♣. .U|j g###~♣◊♣~~♣~◊♣♣ ...♣ ~~~~~~##..♣  ...♣~~~ ♣..## #..♣ ◊~~ ≈≈~◊~S♣..#♣ ~≈ ≈≈≈~~♣♣#.  ..~ ~ ≈≈≈≈~ ♣Æ#♣~~ ≈~~◊.F~~≈~◊~♣≈≈≈≈~ ~≈ ~♣.U|j  The marrowcuda bites Necuametl! Necuametl barely misses the marrowcuda.U|jf) ***The electric eel shoots out a bolt of lightning at you!U|jv .@.  The bolt of electricity hits you. You resist.U|j `1---4U|j U|j˼ ? _Necuametl blocks the marrowcuda's attack.U|j^######.# #.##.###.....♣## #  ~ #####♣♣◊~~◊ # .....~~~~~~~ ♣. .###~♣◊♣~~♣~◊♣♣ ...♣ ~~~~~~##..♣  ...♣~~~ ♣..# U|j#..♣ ◊~~ ≈≈~◊~S♣..#♣ ~≈ ≈≈≈~~♣♣#.#..~ ~ ≈≈≈≈~ ♣Æ#♣~~ ≈~~◊.F~~≈~◊~♣≈≈≈≈~ ~U|jӱ Æ.  The marrowcuda bites Necuametl.  Another marrowcuda is drawn to the feast!U|jsFF 2 marrowcudas (1 summoned)(ally target)U|j0^2----5U|j]U|j: _Necuametl blocks something's attack.V|j....... ######.# #.##.###.....♣## #  ~ #####♣♣◊~~◊ # .....~~~~~~~ ♣. .###~♣◊♣~~♣~◊♣♣ ...♣ ~~~~~~##..♣ ♣..# ...♣~~~ ♣..# V|j#..♣ ◊~~ ≈≈~◊~S♣.F♣ ~≈ ≈≈≈~~♣♣#Æ#..~ ~ ≈≈≈≈~ ♣.##♣~~ ≈~~◊.F~~≈~◊~♣V|j:F.V|j,FV|jWF 3 marrowcudas (2 summoned)V|j *****The electric eel shoots out a bolt of lightning at you!V|j5mF.Æ.V|j9b.@...V|j:80===6V|jAV|j#DC _The bolt of electricity hits you. You resist.V|jf##### .......# ######.# #.##.###.....♣## #V|jU  ~ #####♣♣◊~~◊ # .....~~~~~~~ ♣. .###~♣◊♣~~♣~◊♣♣ ...♣ ~~~~~~##..♣ ♣..# ...♣~~~ ♣.F# #..♣ ◊~~ ≈≈~◊~S♣Æ♣ ~≈ ≈≈≈~~♣♣#. 2 marrowcudas (1  ..~ ~ ♣F##♣~~ ≈~~◊.FV|j{V|jE:F.V|j,FV|j {F 3 marrowcudas (2 summoned).V|j  *****The electric eel shoots out a bolt of lightning at you!V|j:F.V|jfÆ.F.V|jN@...V|jV56--7V|jUY _The bolt of electricity hits you. You resist.V|jd ######### .......# ######.# #.##.###.....♣## #  ~ #####♣♣◊~~◊ # .....~~~~~~~ ♣. .###~♣◊♣~~♣~◊♣♣ ...♣ ~~~~~~#.#..♣ .F# ...♣~~~ ♣Æ.# #..♣ ◊~~ ≈≈~◊~S♣F 2 marrowcudas (1♣ ~≈ ≈≈≈~~♣♣#.  ..~ ~ ♣FV|j 3FV|j 9F.V|j~ F.F.F.V|jD F 3 marrowcudas (2 summoned, 1 ally ta…).V|jK i7=----8V|j% V|jj) D _Necuametl hits the marrowcuda with a +0 flail!V|j: ...........>.. ######### .......# ######.# #.##.###.....♣## #  ~ #####♣♣◊~~◊ # .....~~~~~~~ ♣.#.###~♣◊♣~~♣~◊♣♣#F..♣ ~~~~~~##..♣ ..# ...♣~~~ ♣ÆF# #..♣ ◊~~ ≈≈~◊~S♣F♣ ~≈ ≈≈≈~~♣♣#V|j? uF.F.V|j @ 2F.V|jE V|jF B---9V|j\L V|jNN W|j:############### ...........>.. ######### #.## .......W|j< #.# ######.# #.##.###.....♣## #  ~ #####♣♣◊~~◊ #.#.....~~~~~~~ ♣.#F###~♣◊♣~~♣~◊♣♣ ...♣ ~~~~~~#.#..♣ .F# ...♣~~~ ♣ÆF# #..♣ ◊~~ ≈≈~◊~S♣.W|jB>jF.F.W|j@8F.W|jG9 W|jI(800W|jOW|jTE _Necuametl hits the marrowcuda with a +0 flail!!X|j...........>... ##.########.## .. .....# #.## ########.### #......♣###.#  ~ #####♣♣◊~~◊ #.#F .....~~~~~~~ ♣.#.###~♣◊♣~~♣~◊♣♣ ...♣ ~~~~~~#F#..♣ ♣...♣~~~Æ.## X|jh #..♣ ◊~~ ≈≈~◊~S♣..  ..♣ ~≈ ≈≈≈~~♣♣#X|jͥ7F.X|j(3F.X|jf8F.X|jv:Æ.X|jX|jf8==1X|jPX|jW _The marrowcuda barely misses you.X|j § _Necuametl hits the marrowcuda with a +0 flail!! _The marrowcuda barely misses you.  You shoot a sling bullet.  The sling bullet closely misses the marrowcuda. x2  The sling bullet hits the marrowcuda!  You destroy the marrowcuda!X|j v))) 2 marrowcudas (1 summoned, 1 ally tarX|j> ` FF§Æ.#FF 2 marrowcudas (1 summoned)..#♣..The marrowcuda disappears in a puff of smoke!X|j@ 6==2.6 (0.9X|jD X|j9H W _The marrowcuda barely misses you.X|j( ))))You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.X|j/ ÆThe sling bullet closely misses the marrowcuda.X|jz FFF§.§#Æ   Necuametl the knight.FFF 3 marrowcudas (2 summoned, 1 ally ta…)♣The marrowcuda closely misses you. The marrowcuda bites you.X|jQ[4-3.6 (1.0X|jX|jf? _Another marrowcuda is drawn to the feast!Y|j )You shoot a sling bullet.  The sling bullet closely misses the marrowcuda.The sling bullet hits the marrowcuda.Y|j|S;Æ.Y|jW .FThe marrowcuda is almost destroyed.Y|j`xF§..#..Y|jbT5-4Y|jjY|jnB _The marrowcuda bites you but does no damage.Y|j,d  You shoot a sling bullet. The sling bullet hits the marrowcuda.Y|j˾ §  The marrowcuda is lightly damaged.  Necuametl hits the marrowcuda with a +0 flail!  The marrowcuda is destroyed!Y|jkO§.Y|j0.Y|j.35Y|j+Y|jf _The marrowcuda disappears in a puff of smoke! x2Y|j ##.########.## .. .....# ########## #......♣###.# #.#§ ~. #####♣♣◊~~◊ .....~~~~~~~ ♣.#.###~♣◊♣~~♣~◊♣♣#Æ..♣ ~~~~~~#.#..♣ ♣...♣~~~# #..♣ ◊~~ ≈≈~◊~S♣..  ..♣ ~≈ ≈≈≈~~♣♣#~ ~ ≈≈≈≈~ ♣Æ.Y|j ###..#§.§---6Y|j% Z|j...........>.. ######### ....... ######.# #.##.####......♣###.#§ # . Z|j ~ #####♣♣◊~~◊ #.#§....~~~~~~~ ♣.#Æ###~♣◊♣~~♣~◊♣♣ ...♣ ~~~~~~##..♣  ...♣~~~ ♣..# #..♣ ◊~~ ≈≈~◊~S♣.♣ ~≈ ≈≈≈~~♣♣#Z|j8Æ.Z|j U.§§Z|j*B---7Z|jwZ|j$Z|j ############### ...........>.. ######### #.## Z|j $.......#.# ######.# #.##.###.....♣###.#. #  ~ #.#§ #####♣♣◊~~◊ #.#ÆZ|j! ....~~~~~~~ ♣.#§###~♣◊♣~~♣~◊♣♣#.# ...♣ ~~~~~~#.# .#..♣ ..# ...♣~~~ ♣..# #..♣ ◊~~ ≈≈~◊~S♣.Z|j 8Æ.Z|j .#.##.#..#..#Z|j; .68Z|je Z|jC Z|j  ############### ...........>.. Z|j #####.####### #.##. .......#.# ######.# #.##.###.....♣## # . ~ #.#Æ #####♣♣◊~~◊ # .....~~~~~~~ ♣. .###~♣◊♣~~♣~◊♣♣ ...♣ ~~~~~~##..♣ Z|j, d ...♣~~~ ♣..#Z|j 8Æ.Z|j Z|j &9Z|j Z|j [|j  ################# ............>...# ###.########.##.# #...##### #.##.#[|jd .........# #.##.# .#######.# #.##.### .# #....@.# .#♣###.#.# ## #.#Æ#  ~ #.#.# ######♣♣◊~~◊ #.#.# #.....~~~~~~~ ♣.#.# #.###~♣◊♣~~♣~◊♣♣#.# .~~~~~~#.# #.#..♣  ♣..# [|jP;Æ.[|jϭ[|j8'10[|j[|j[|j I  #### .>...# #.#.##.# [|jT#...##### #.##.# .# #.##.# .#.# #.##.### .# #...@..# .# ♣###.#Æ# .## #.#.# .# ~ #.#.# .######♣♣◊~~◊ #.#.# .#.....~ ♣.#.# .#.###~♣◊♣~~♣~◊♣♣#.# [|jK.♣ ~~~~~~#.# .#.#..♣ ♣..# [|j.5Æ.[|jӺ[|jػT7=1[|j0[|j[|jSn . .#### .>...# .####.#.##.# .##...##### #.##.# .# #.##.# [|jTV.#.# #.##.### .# #..@.Æ.# .# ♣###.#.# .## #.#.# .# ~ #.#.# .######♣♣◊~~◊ #.#.# .#.....~ ♣.#.# .#.###~♣◊♣~~♣~◊♣♣#.# .♣ ~~~~~~#.# #.#.#..♣[|j,UI ♣..# [|jX0Æ.[|j4_[|j`&2[|je[|jh[|jΝ  . .###### .>...# #.####.[|j #.##.# #.##...##### #.##.# #.# #.##.# #...#.# #.##.### #...# #.@.Æ..# #...# ♣###.#.# #..## #.#.# .#[|j& M ~ #.#.# .######♣♣◊~~◊ #.#.# #..#.....~ ♣.#.# #..#.###~♣◊♣~~♣~◊♣♣#.# #......♣ ~~~~~~#.# #.#.#..♣ ♣..# [|j' 0Æ.[|j0 [|j &3[|j [|ja [|jS)  #  . ################## ................>...#  #.####.########.##.# [|jg* L #.##...##### #.##.#  #...........# #.##.# .#...#######.# #@##.### .#...# #..Æ...# .#...#♣###.#.# #..## #.#.# .# ~ #.#.# ....######♣♣◊~~◊ #.#.# †#..#.....~~~~~~~ ♣.#.# .#..#.###~♣◊♣~~♣~◊♣♣#.# .#....~~~~~~#.# [|j- 5Æ.[|ja5 [|j6 ^8=4[|j; [|j> \|j?2 # ################# ................>..######...#####  #.......... ######.# #.##.####.Æ....#.\|j@t♣###.# .#..##  ~ ....######♣♣◊~~◊ # †#..#.....~~~~~~~ ♣.#.###~♣◊♣~~♣~◊♣♣\|j}C7Æ.\|j?I\|jFJ&5\|jO\|jR\|j& # ################# ................>..######...#####  #...........# #.##.# ######.# #Æ##.##\|j#......♣###..##  ~ ....######♣♣◊~~◊ # †#..#.....~~~~~~~ ♣.\|j8Æ.\|j\|j&6\|j \|j\|j`i # ################## ................>...#######...##### #.  #...........# #Æ##.# ######.# #.##.###......♣###..##  ~ ....######♣♣◊~~◊ #Æ.\|jl\|jcm.97\|j1r\|jt\|j     ##  <...  ...##################  ...............@>...#  #.####.########.##.#\|j  #.##...##### #Æ##.# # #...........# #.##.# .#...#######.# #.##.### #.#...# #......# #.#...#♣###.#.# #.#..## #.#.# #....# ~ #.#.# \|jY;Æ.\|j\|j&8\|jا\|j]|juÆ.]|j(~u]|jDb60=]|jB]|j]|j݄]|j ]|jC]|jB]|jE]|jA]|j]|j]|j_]|j]|jC]|jc]|jN1=]|jn]|jޣn]|j ###  <...]|j=  ...#######  ......>...# 25.6 (7 #.####.########.##.#  . #.##...##### #.##.#  .## #...........# #.##.# ....#...#######.# #.##.### #.#.#...# #......#  #.#.#...# ♣###.#.######.#.#..## #.#.# .......#....# ~ #.#.#]|j\]|j֯]|j]|jZ P ### <... ...# .Æ......>...##.####.#.##.# . #.##...##### #.##.# .## #...........# #.##.# ....#...#######.# #.##.### #.#.#...# #......# #.#.#...# ♣###.#.# #.#.#..## #.#.# .#....# ~ #.#.#]|j; 0Æ.]|j ]|j +6.6 (1]|j ]|jL ^|j ### <....#.Æ.>...##.####.#.##.# . #.##...##### #.##.# .## #...........# #.##.# ....#...####^|j###.# #.##.### #.#.#...# #......# #.#.#...# ♣###.#.##.#.#..## #.#.# .#....# ~ #.#.#^|j0Æ.^|j2^|jb.27^|jF^|j^|j0 ####<....#.Æ^|jh1.>...##.####.#.##.# . #.##...##### #.##.# .## #...........# #.##.# ....#...#######.# #.##. #.#.#...# #...... #.#.#...# ♣###.#.#.#.#..## #.#. #.#....# ~ #.#.^|j30Æ.^|j*;^|j;^|jU<8^|j}@^|jC^|jC ###.#<....#.Æ.>...#.####.####.#.##.# . #.##...##### #.##.#  .## #.# #.##.# ....#...#.# #.##. #.#.#...# # #.#.#...# ♣###.#  #.#.#..## #.#  #.#....# ~ #.#^|j,F0Æ.^|jM^|jN&9^|jZS^|j;W^|j ##..#. ####..#<...#.......Æ.>...#.####.####.#.##. . #.##...##### #.##.^|j d .## #..# #.##. ....#...#.# #.##. #.#.#...# # #.#.#...# ♣###. #.#.#..## #. #.#....# ~ #.^|jY 0Æ.^|j ^|j} #3^|j 2=30^|j ^|j ^|j) ### ..# #.## ####.#.#<...##.......Æ.>#.####.####.#.## . #.##...##### #.## .## #...# #.## ....#...#.# #.## #.#.#...# # #.#.#...# ♣### #.#.#..## # #.#....# ~ #Æ.^|j*&1^|j0^|jX3_|jq= ### ..# #.### ####.#.#<...##.......Æ.>#.####.####.#. . #.##...##### #. .## #...# #. ....#...#.# #. #.#.#...# # #.#.#...# ♣ #.#.#..## #.#....# ~Æ._|jr_|jxs&2_|jx_|j{_|j: ### ..# #.## ####.#.#<...##......?.Æ.>#.####.####.#. . #.##...##### #. .## #..# #. ....#...#.# #. #.#.#...# # #.#.#...# ♣ #.#.#..##  #.#....# ~_|j3=0Æ._|j%E_|j-F?4=_|jF3_|j)M_|jR` _Found a scroll of teleportation._|j  ### ..## #.# ####.####.# .....#<...##.......?.Æ.#.####.####.#_|j #. #.##...##### # .## #.# # ....#...#.# # #.#.#...# # #.#.#...# ♣  #.#.#..##  #.#....# ~_|j 0Æ._|j _|j^ &4_|j _|j t _You hear the steady creaking of a portcullis nearby._|j} <..#. ####. ..# #. #.# ####.####.# .....#<...##.......?....@.Æ#.####.####. #. #.##...##### #.## #.#.....#...#.###.#.#...#  #.#.#...#  #.#.#..##  #.#....# ~_|j~ 0Æ._|j) _|jw &5_|j _|j` `|jG* ..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...##.......?...@.Æ#.####.####. #.# #.##...##### #.## #.# .....#...#.# ##.#.#...# # #.#.#...# # #.#.#..## # #.#....#`|jH-Æ.`|j P`|jP&6`|jWX`|jZa|jXb ..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...##.......?..@.Æ.#.####.####. #.# #.##...##### #.## #. .....#...#. ##.#.#...# ## #.a|j0c#.#...# .# #.#.#..## .# #.#....#a|je0Æ.a|jza|j{.57a|jDa|j-a|j  ..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...##.......?.@.Æ#.#.####.####. #.# #.##... #.## # .....#...# ##.#.#...## #.#.#...# ..# #.#.#..## ..# #.#....#a|jh0Æ.a|jna|j&8a|ja|j"a|j=  ..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...##.......?@.Æ.#.#.####.####. #.# #.##... #.## # .....#... ##.#.#...# #### #.#.#...# ...# #.#.#..## ...# #.#....#a|j> a|jm@ 0Æ.a|jH a|jI &9a|jP a|j-S a|jz { ..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...##......h......@.Æ.#.#.####.####. #.# #.##... #.## #a|j{  .....#... ##.#.#...## #.#.#...#h   wolf (asleep) #...# #.#.#..## #...# #.#....#a|j Æ.  You encounter a wolf.a|jk G, ally target)a|j U6=40a|j a|j Z _Found a parchment of Forge Lightning Spire.a|j _You see here a scroll of teleportation.b|jg% ..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...##.......h?Æh..#.#.####.####. #.# #.##... #.## # .....#... ##.#.#...#  ##### #.#.#...#b|jD9h 2 wolves (asleep, 1 ally target)  #...# #.#.#..##  #...# #.#....#b|j Æ.  You encounter a wolf.b|jGb|j&&1b|jb|j$ _Found a spear.b|j8# ..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...##.......h....@.Æ.h..#.#.####.####.) ..b|j x #.# #.##...).. #.## #... .....#..... ##.#.#...# ##### # #.#.#...#  #...# #.#.#..##  #...# #.#....#b|j:Æ?b|j!b|j"&2b|j,b|j02 _Found a spear and a halberd.b|j: ))))h1 asleep, 1 drained, 1 ally…)You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.  The wolf howls!c|j hh  The wolf is moderately wounded.c|j2)hc|jÕ/c|jmf hThe wolf howls!c|j4:hc|j/ğc|jWg  You encounter a wolf. x2c|jf 7=...ğ   Grum (polearm, wandering)hhh 3 wolves (1 wandering, 1 ally target)You encounter Grum the Hunter. He is wielding a +1 spear of flaming.c|jp/  --more--c|j' .hh)distracted, 1 ally target) ===3 _c|j c|j f|jo*..# #.# ### #.# ..# #.# #.# f|jd####.####.# .....#<...# #......#ğ.:h...Æ@?..h.h#.#.####.####.#) .. #.# #.##...#).. #.## #.... .....#...#.. ##.#.#...#  ##### # #.#.#...# hhh 3 wolves (1 distracted, 1 ally target)f|jwx#...# #.#.#..## f|jN.hf|jQ.f|jDh)f|j14Æ.f|j1ğf|jX?.hhf|jhf|j.ğğ   Grum (polearm)f|j4thhhh 4 wolves (1 drained, 1 ally target)f|j0---4f|jVf|jm5 _You swap places with Necuametl.f|j..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...# #......#.ğh..hÆ..@..h..#h#.####.####.#) .. #.# #.##...#).. #.## #.... .....#...#.. ##.#.#...# ##### # #.#.#...# hhh 3 wolves (1 ally target) #...# #.#.#..## f|j2:hf|jhf|j.hf|j ğNecuametl blocks the wolf's attack. x2f|jIf|jT h)ğ   Grum (polearm)hhh 3 wolves (1 ally target)Necuametl hits the wolf with a +0 flail!f|jB---5f|jf|jo* _The wolf leaves your sight.f|j4 _You see here a scroll of teleportation.f|jQ ))))You shoot a sling bullet. Necuametl avoids your attack.f|js hf|ju h.  The sling bullet closely misses the wolf.f|jz hğNecuametl blocks the wolf's attack. The wolf bites Necuametl.  The wolf bites Necuametl but does no damage.f|jz f|j߄ .hğhhÆ..hh 4 wolves (1 drained, 1 ally target)f|j ^8====6f|j f|j 8 _The wolf closely misses Necuametl.g|j- ))))You shoot a sling bullet. Necuametl avoids your attack.g|jk<:hg|jp hğThe sling bullet barely misses the wolf.The wolf barely misses Necuametl.  The wolf bites Necuametl but does no damage.g|j r7.g|j}( Æ..hh  3 wolves (Necuametl hits the wolf with a +0 flail.  The wolf bites Necuametl!g|j+&7g|jg|j!B _The wolf bites Necuametl but does no damage.g|j ))))You shoot a sling bullet. Necuametl avoids your attack.g|jm3 hğThe sling bullet closely misses the wolf.The wolf closely misses Necuametl. x2g|j~4g|jDgÆ..h8.5 (0.9g|jJg|j{N> _Necuametl hits the wolf with a +0 flail.g|j )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf.g|jP Æ..  The sling bullet hits the wolf.  The wolf is severely wounded.  The wolf bites Necuametl but does no damage.  The wolf bites Necuametl.  Grum grunts.9.5 (1.0 _Grum completely misses Necuametl.h|jh .You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf!h|jF h|j!)))h|j!&- 2h|j& h|jn'h|jױhh|jÆ..h 3 wolves (1 drained, 1 ally target)You shoot a sling bullet. Necuametl avoids your attack.sling bullet hits the wolf!  You kill the wolf!  Necuametl hits the wolf with a +0 flail.  Grum points his finger and shouts, "Lady! Sic 'em!"  Grum hits Necuametl with a +1 spear of flaming.h|jK=550h|jh|j8 _The wolf closely misses Necuametl.h|jL )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf but does no damage.h|jX_ Æ.., ally target))The wolf is moderately wounded.The wolf bites Necuametl but does no damage.h|j` &1h|jh h|jj  _Necuametl barely misses the wolf. Grum hits Necuametl but does no damage.i|ji|j-v Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transferencei|j2 MP, Piety-21% [?] toggle between ability selection and description.i|ji|ji|jAutarchDCSS the Skirmisher..#i|j Mummy of Hepliaklqana ***...#.# ###Health: 68/68 ========================#.# ..#Magic: 14/14 ========================#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0i|j/Dex: 16#############......####### XL: 10 Next:  5% Place: Dungeon:8..:hhğÆ..@................ Noise: ===------  Time: 12851.5 (0.0).)..#h#######.####.####.## b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...## Fire: b) +5 sling "Ubriash" {drain, rN)..#.## #................#...#####..##.#.#...#Æ   Necuametl the knight ##### ##.#.#...#ğ   Grum (polearm, ally target) #...##########.#.#..##hhh 3 wolves (1 drained) #...##.........#....# i|j_The wolf closely misses Necuametl.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf but does no damage.  The wolf is moderately wounded.The wolf bites Necuametl but does no damage. _Necuametl barely misses the wolf. Grum hits Necuametl but does no damage.i|jFh.i|jd&.hi|j.hi|j..hi|j{@h.i|jHhği|ji|j6Æi|jf2-------2.5 (1i|ji|jR, _Necuametl is recalled.i|j )2You shoot a sling bullet. The sling bullet hits the wolf. You drain the wolf.i|j/TF.h.hi|jkU2Æ.i|jVI.ği|jY h.The wolf is heavily wounded.i|jUZ2i|jei|jf0===3i|jfoi|j3rJ _The wolf misses you.j|j B ) , drained, ally target)You shoot a sling bullet.  The sling bullet closely misses the wolf.The sling bullet hits Grum. You drain Grum.j|js h  Grum is moderately wounded.j|jnV2---4j|jj|jK _The wolf bites you. Grum hits you but does no damage.j|j^  You shoot a sling bullet. The sling bullet hits the wolf.j|jD  The wolf is severely wounded.The wolf bites you but does no damage. The wolf bites you.j|jV1---5j|j.j|jl!M _Grum barely misses you.j|j ))You shoot a sling bullet.  The sling bullet barely misses the wolf.The sling bullet completely misses Grum.j|jI 0 ğh  The sling bullet hits the wolf but does no damage.  The wolf barely misses you. The wolf bites you but does no damage.  Grum hits you from afar with a +1 spear of flaming!j|jhK L50--------j|jL &6.4 (0.9j|jb j|jf % _Grum burns you.j|jx ^  You shoot a sling bullet. The sling bullet hits the wolf.j|j  The wolf is almost dead.The wolf bites you but does no damage.  Grum hits you from afar with a +1 spear of flaming!j|j? t42-------7.4 (1.0j|j j|j: % _Grum burns you.k|j%&k|ja'k|j0k|j;4^ _You are too injured to fight recklessly!k|j^Xk|jYk|jYbk|je^ _You are too injured to fight recklessly!k|jn ..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...# #......#k|jo ..:..hhğhÆ@..)..#.#.####.####.#) .h #.# #.##...#).. #.## #.... .....#...#.. ##.#.#...#  # #.#.#...# ...# #.#.#..## k|j) .  You swap places with Necuametl. Necuametl blocks the wolf's attack.  Necuametl hits the wolf with a +0 flail!k|j B.ğk|jF ` 2 wolves (1k|j f3==7--8k|j k|j D _The wolf dies!l|j'_AutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 42/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######## XL: 10 Next:  7% Place: Dungeon:8..:..hh*ğÆ@................ Noise: =--------  Time: 12858.4 (0.0).)..#.#######.####.####.### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .hl|j(s#.# #.##...### Fire: b) +5 sling "Ubriash" {drain, rN)..#.## #.................#...######..##.#.#...#Æ   Necuametl the knight #### ##.#.#...#ğ   Grum (polearm, drained, ally target) ...##########.#.#..##hh 2 wolves (1 drained) ...##.........#....#Necuametl hits the wolf with a +0 flail! l|j)_The wolf dies!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (moderately wounded, lightly drained, 56% to hit)l|j~AutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 42/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######## XL: 10 Next:  7% Place: Dungeon:8..:..h))))@................ Noise: =--------  Time: 12858.4 (0.0).)..#.#######.####.####.### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...### Fire: b) +5 sling "Ubriash" {drain, rN)|j 0m..#.## #.................#...######..##.#.#...#Æ   Necuametl the knight #### ##.#.#...#ğ   Grum (polearm, drained, ally target) ...##########.#.#..##hh 2 wolves (1 drained) ...##.........#....#Shift-Dir - straight lineAim: a wolf (moderately wounded, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses Grum.  The sling bullet completely misses the wolf.The sling bullet hits the wolf.l|jm.h  Aim: a wolf (moderately wounded, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses Grum.  The sling bullet completely misses the wolf.The sling bullet hits the wolf.  The wolf is heavily wounded.l|j^i .h  Grum hits you from afar with a +1 spear of flaming.l|jğÆ 1==9.4 (1l|j*` _Grum burns you. Necuametl hits Grum with a +0 flail!l|jF?..# #.# ### #.# ..# #.# #.# ####.####.# .....#<...# #......#..:...hhğÆ..)..#.#l|j@.####.####.#) .h #.# #.##...#).. #.## #.... .....#...#.. ##.#.#...#  # #.#.#...# # #.#.#..## l|jMl|jN1---60l|jVl|j!Z5 _Necuametl blocks Grum's attack.m|jO*AutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 41/68 ==============----------#.# ..#Magic: 13/14 ======================--m|jR#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######### XL: 10 Next:  7% Place: Dungeon:8..:...hhğÆ*@................ Noise: ---------  Time: 12860.4 (0.0).)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Fire: b) +5 sling "Ubriash" {drain, rN)..#.## #.............m|j|.....#...#######..##.#.#...#Æ   Necuametl the knight ### ##.#.#...#ğ   Grum (polearm, drained, ally target) ..##########.#.#..##hh 2 wolves (1 drained) ..##.........#....# _Grum burns you. Necuametl hits Grum with a +0 flail! m|j_Necuametl blocks Grum's attack.  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 56% to hit)m|jYAutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 41/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16m|j>[#############......######### XL: 10 Next:  7% Place: Dungeon:8..:...hh†Æ.@................ Noise: ---------  Time: 12860.4 (0.0).)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Fire: b) +5 sling "Ubriash" {drain, rN)..#.## #..................#...#######..##.#.#...#Æ   Necuametl the knight ### ##.#.#...#ğ   Grum (polearm, drained, ally target) ..##########.#.#..##hh 2 wolves (1 drained) ..##.........#....#Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cyclem|jK\Shift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Grum!m|jAc))hh 2 wolves (1 drained)m|jAb.h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wolf (heavily wounded, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Grum!  You kill Grum!m|j.hm|jI Æ., 1 ally target)Necuametl hits the wolf with a +0 flail!m|jr 11===1.5 (1.1 _The wolf closely misses Necuametl.m|jm|jh _Your Dodging skill increases to level 4!m|jwLAutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 41/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######### XL: 10 Next: 11% Place: Dungeon:8..:....hhÆ*@................ Noise: ===------  Time: 12861.5 (0.0)m|j.)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Fire: b) +5 sling "Ubriash" {drain, rN)..#.## #..................#...#######..##.#.#...#Æ   Necuametl the knight ### ##.#.#...#hh 2 wolves (1 drained, 1 ally target) ..##########.#.#..## ..##.........#....# _The wolf closely misses Necuametl. _Your Dodging skill increases to level 4!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 56% to hit)m|j8AutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 41/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######### XL: 10 Next: 11% Place: Dungeon:8..:.)))))))@................ Noise: ===------  Time: 12861.5 (0.0).)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Fire: b) +5 sling "Ubriash" {dm|j!:=rain, rN)..#.## #..................#...#######..##.#.#...#Æ   Necuametl the knight ### ##.#.#...#hh 2 wolves (1 drained, 1 ally target) ..##########.#.#..## ..##.........#....#Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the wolf.m|j9...hhÆ.  Aim: a wolf (heavily wounded, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the wolf.The sling bullet completely misses the wolf.  The wolf bites Necuametl!  Necuametl hits the wolf with a +0 flail!m|jDC2.4 (0.9m|jtB _The wolf bites Necuametl but does no damage.m|j AutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 41/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######### XL: 10 Next: 11% Place: Dungeon:8m|j̝ W..:....hhÆ*@................ Noise: ===------  Time: 12862.4 (0.0).)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Fire: b) +5 sling "Ubriash" {drain, rN)..#.## #..................#...#######..##.#.#...#Æ   Necuametl the knight ### ##.#.#...#hh 2 wolves (1 drained, 1 ally target) ..##########.#.#..## ..##.........#....#Necuametl hits the wolf with a +0 flail! _The wolf bites Necuametl but does no damage.  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 56% to hit)m|jN AutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 41/68 ==============----------#.# ..#m|j Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######### XL: 10 Next: 11% Place: Dungeon:8..:....h)))@................ Noise: ===------  Time: 12862.4 (0.0).)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Fire: b) +5 sling "Ubriash" {drain, rN)..#.## #..................#...#######..##.#.#...#m|j Æ   Necuametl the knight ### ##.#.#...#hh 2 wolves (1 drained, 1 ally target) ..##########.#.#..## ..##.........#....#Shift-Dir - straight lineAim: a wolf (heavily wounded, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet completely misses the wolf.The sling bullet hits the wolf!  The wolf is almost dead.m|jb ShÆ.m|j I23.3 (0.9m|j m|j   Aim: a wolf (heavily wounded, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet completely misses the wolf.  The sling bullet hits the wolf!  The wolf is almost dead. _The wolf misses Necuametl.m|jAutarchDCSS the Skirmisher..#m|jMummy of Hepliaklqana ***...#.# ###Health: 42/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######### XL: 10 Next: 11% Place: Dungeon:8..:....hhÆ*@................ Noise: ===------  Time: 12863.3 (0.0).)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Fire: b) +5 sling "Ubriash" {drain, rN)..#.## #..........|j13;6H........#...#######..##.#.#...#Æ   Necuametl the knight ### ##.#.#...#hh 2 wolves (1 drained, 1 ally target) ..##########.#.#..## ..##.........#....#The wolf is almost dead. _The wolf misses Necuametl.  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (almost dead, lightly drained, 56% to hit)n|jAutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 42/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######### XL: 10 Next: 11% Place: Dungeon:8..:.)))))))@................ Noise: ===------  Time: 12863.3 (0.0).)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Fire: b) +5 sling "Ubriash" {dn|j:rain, rN)..#.## #..................#...#######..##.#.#...#Æ   Necuametl the knight ### ##.#.#...#hh 2 wolves (1 drained, 1 ally target) ..##########.#.#..## ..##.........#....#Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (almost dead, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the wolf.n|j{M...hhÆ. Shift-Dir - straight lineAim: a wolf (almost dead, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the wolf.The sling bullet closely misses the wolf.  Necuametl blocks the wolf's attack. Necuametl barely misses the wolf.4.2 (0.9n|jn|j} n|js)_The wolf bites Necuametl!n|jAutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 42/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######### XL: 10 Next: 11% Place: Dungeon:8n|jV}..:....hhÆ*@................ Noise: ===------  Time: 12864.2 (0.0).)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Fire: b) +5 sling "Ubriash" {drain, rN)..#.## #..................#...#######..##.#.#...#Æ   Necuametl the knight ### ##.#.#...#hh 2 wolves (1 drained, 1 ally target) ..##########.#.#..## ..##.........#....#Necuametl blocks the wolf's attack. Necuametl barely misses the wolf. _The wolf bites Necuametl!  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (almost dead, lightly drained, 56% to hit)n|j_AutarchDCSS the Skirmisher..#Mummy of Hepliaklqana ***...#.# ###Health: 42/68 ==============----------#.# ..#Magic: 13/14 ======================--#.# #.#AC: 8Str: 17####.####.#EV: 12Int: 15.....#<...#SH: 0Dex: 16#############......######### XL: 10 Next: 11% Place: Dungeon:8..:....h)Æ.@................ Noise: ===------  Time: 12864.2 (0.0).)..#.#######.####.####.#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ) .h#.# #.##...#### Firn|j`Fe: b) +5 sling "Ubriash" {drain, rN)..#.## #..................#...#######..##.#.#...#Æ   Necuametl the knight ### ##.#.#...#hh 2 wolves (1 drained, 1 ally target) ..##########.#.#..## ..##.........#....#Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wolf (almost dead, lightly drained, 56% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf!n|j Jh.v|j? 6Æ(v|jQ@ v|j@ Ch.v|jG R.ğv|jhH Gğ.v|jR q≈†..v|j2W .61v|j_ v|j.b I _You kill the hound!v|j ))))You shoot a sling bullet.  The sling bullet closely misses the hound.v|jNh..Æv|j ğ.The sling bullet hits the gnoll but does no damage.v|jB.v|j&2v|jכv|jO: _Necuametl blocks the gnoll's attack.w|j ) (very drained)  You shoot a sling bullet. The sling bullet hits the hound! You drain the hound.w|jgEh(w|j{  The hound is almost dead.3.6 (0.9∩ _Necuametl hits the gnoll but does no damage.w|jj .You shoot a sling bullet. The sling bullet hits the hound.w|j"ğğ 2 gnolls (polearms, 1 ally target)w|j,Dğ.w|jn;  You kill the hound!74.5w|jVC:∩w|j F: _Necuametl blocks the gnoll's attack.w|jUq )You shoot a sling bullet.w|j .The sling bullet hits the gnoll but does no damage.  Necuametl barely misses the gnoll. The gnoll misses you.w|j5-5.5 (1.0w|jNw|j: _Necuametl blocks the gnoll's attack.w|jQ )You shoot a sling bullet. The sling bullet hits the gnoll.w|j'  .The gnoll is lightly wounded.  The gnoll misses you. Necuametl blocks the gnoll's attack.6.4 (0.9w|j w|jG ? _Necuametl hits the gnoll with a +0 flail!w|j )very drained, 1…)You shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll.w|j .The gnoll is heavily wounded.The gnoll hits you from afar with a +0 trident.w|j| W3--7.3w|j w|j{ : _Necuametl blocks the gnoll's attack.x|j )You shoot a sling bullet. The sling bullet hits the gnoll.x|jD .The gnoll is severely wounded.The gnoll hits you from afar with a +0 trident.x|jcFg2---8.3 (1.0x|jLx|jn} _Necuametl barely misses the gnoll. Necuametl blocks the gnoll's attack.x|jua )You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  You drain the gnoll.x|j .The gnoll is severely wounded.The gnoll completely misses you. Necuametl blocks the gnoll's attack.x|jT3=9x|jP:∩x|j? _Necuametl hits the gnoll with a +0 flail.x|ji (You shoot a sling bullet. The sling bullet hits the gnoll.x|jWr)   gnoll (polearm, ally target)x|j  .( You kill the gnoll!x|j'60x|jX:∩x|jA _The gnoll hits Necuametl with a +0 trident!x|j@ .You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll.x|jwE))))x|j{ BÆ.x|j… .(Æ.)x|j &1x|jǑ x|j I _You kill the gnoll!x|j x|j+ x|jG x|jb H _No target in view!x|jwx|jyx|j|x|jH _No target in view!y|jy|jgy|jGy|jH _No target in view!y|jy|jy|jy|jXH _No target in view!y|jy|jPut on or remove which piece of jewellery? Jewellery (go to first with "=)  l - the ring "Xoysaips" (worn) {rElec Will+ rCorr Dex+2}  o - a ring of protection from fire (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip z|jH z|jz|jAutarchDCSS the Skirmisher♣.≈..#Mummy of Hepliaklqana ***.....≈..#Health: 63/68 ======================--z|j..≈..#Magic: 14/14 ========================♣..≈..#AC: 8Str: 17...≈..#EV: 12Int: 15♣ ♣♣...≈†.#SH: 0Dex: 16#♣.♣.......+XL: 10 Next: 17% Place: a Bailey#∩..@.(Æ.).+Noise: ===------  Time: 12961.3 (0.0)#♣.♣.......+b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣ ♣♣...≈..#Fire: b) +5 sling "Ubriash" {drain, rNz|j...≈..#...≈..#...≈..#Æ   Necuametl the knight♣..≈..#♣.≈..#  The sling bullet hits the gnoll. _You kill the gnoll! _No target in view! _No target in view! _No target in view! _No target in view!z|jc(P  Okay, then.z|j)z|j81z|j=4. _z|ju3z|jyz|jzFÆ.z|j}z|j~z|jׅz|jz|j1z|j%4z|jZz|jG,z|jQz|j z|jz|jz|jۢz|j_%5z|jưz|jѷ,z|j!z|jz|jz|jz|jz|j"K6=z|jz|j_z|jz|jz|jz|jz|jDz|jt _You start resting.Ancestor HP restored.z|j7=Æ(--- z|j0710.0)z|jO---2.3 (11 _z|jz|j z|jWz|jRead which item? Scrolls  g - a scroll of fog  t - a scroll of teleportation  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability [!] read|evoke[?] describe selected{|j {|j{|jAutarchDCSS the Skirmisher♣.≈..#Mummy of Hepliaklqana ***.....≈..#Health: 67/68 =======================-..≈..#Magic: 14/14 ========================♣..≈..#AC: 8Str: 17...≈..#EV: 12Int: 15♣ ♣♣...≈†.#SH: 0Dex: 16#♣.♣.......+XL: 10 Next: 17% Place: a Bailey#∩..@Æ(..).+Noise: ---------  Time: 12972.3 (0.0){|j#♣.♣.......+b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣ ♣♣...≈..#Fire: b) +5 sling "Ubriash" {drain, rN...≈..#...≈..#...≈..#Æ   Necuametl the knight♣..≈..#♣.≈..# _No target in view! _No target in view! _No target in view! _Okay, then. _You start resting. _Ancestor HP restored.{|j{|jChoose an item to acquire.  a - the air staff of the Crawling Thing {rElec Int+5 Air}  b - the amulet of Dorissos {Dissipate Will+ MP+7 Int+3}  c - the +7 demon trident of Radghiuq {freeze, Str+3}d - 694 gold pieces (you have 372 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit~|j~|jnAutarchDCSS the Skirmisher♣.≈..#Mummy of Hepliaklqana ***.....≈..#Health: 67/68 =======================-..≈..#Magic: 14/14 ========================♣..≈..#AC: 8~|jStr: 17...≈..#EV: 12Int: 15♣ ♣♣...≈†.#SH: 0Dex: 16#♣.♣.......+XL: 10 Next: 17% Place: a Bailey#∩..@Æ(..).+Noise: ---------  Time: 12972.3 (0.0)#♣.♣.......+b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣ ♣♣...≈..#Fire: b) +5 sling "Ubriash" {drain, rN...≈..#...≈..#...≈..#Æ   Necuametl the knight[15~|j\';18H♣..≈..#♣.≈..# _No target in view! _No target in view! _No target in view! _Okay, then. _You start resting. _Ancestor HP restored.~|je~|jt~|j~|j♣.≈..# ..≈..# ..≈..# ♣♣..≈..# ~|j<♣...≈..# ♣ ♣♣...≈†.# #♣.♣.+ #∩..Æ@(..).+ #♣.♣.+ ♣ ♣♣...≈..# ♣♣♣...≈..# ♣ ~|j~|j+3.3 (1~|j~|j5 _You swap places with Necuametl.|jZ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣.|j+ #∩..Æ.@..).+ #♣.♣.+ ♣ ♣♣...≈..# ♣...≈..# ♣|jH∩Æ|j|j&4|j%|j72~  r - a throwing netThings that are here:|jY3+5.3 (2|j-:|j)= _a +0 trident; a +4 scale mail; a gnoll corpse|jX♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣.+ #∩..∩Æ[@.).+ #♣.♣.+ ♣ ♣♣...≈..# ♣...≈..# |jZB.Æ|je|jeY8=6.3 (1|j1m|jo|j_ -♣♣.≈..#|jl` ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣.......+ #∩..∩.Æ..).+ #♣.♣....@..+ ♣ ♣♣...≈..#  ♣...≈..# ♣♣..≈..# .≈..#|jb L[Æ|jk |jl &7|j:t |jdy |j ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣.......+ #∩..∩.[..).+ #♣.♣...Æ...+ ♣ ♣♣...≈@.#  ♣...≈..# ♣...≈..# ♣♣|j ≈..# ♣♣≈|jl L.Æ|j |j &8|j |j |j♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣.......+ #∩..∩.[..).+ #♣.♣.......+ ♣ ♣♣...Æ..#  ♣...≈.@# ♣...≈..# ♣...≈..# ♣♣|jP.≈..#.≈..# ♣♣≈≈|jN≈Æ|j|ji &9|jY|j}|jпL♣♣.♣ ♣♣...≈†#♣.♣.......+|jx∩..∩.[..)♣.♣...... ♣ ♣♣...≈..# ♣...≈Æ.♣ ♣♣ ♣≈≈.. ♣♣≈≈≈ ♣♣♣♣|j|jC=80|j|j|j{.♣ ♣♣...≈†#♣.♣.......+∩..∩.[..)♣.♣...... ♣ ♣♣...≈..# ♣...≈Æ|j}p.♣ ♣♣ ♣≈≈.. ♣♣≈≈≈ ♣♣♣♣ |j9~6.Æ|j~|j<|j&1|j|j|jJZ |♣ ♣♣...≈†#♣.♣.......+∩..∩.[..)♣.♣...... ♣ ♣♣...≈..# Æ.♣♣ ♣♣ ♣≈≈.. ♣♣≈≈≈ ♣♣♣♣♣ .Æ|ja |jb &2|je ;∩|jg |j`! #♣.♣.......+∩..∩.[..)|j" ♣.♣...... ♣ ♣♣...≈..# Æ♣♣..≈.. ♣♣ ♣≈≈.. ♣♣≈≈≈≈ ♣♣♣♣♣♣|j$ K.Æ|j- |jv. &3|j}5 9∩|j7 |j$∩..∩.[..)♣.♣...... ♣ ♣♣...≈..# ♣♣..≈.Æ ♣♣.≈.. ♣≈≈...# ♣♣≈≈≈≈≈≈≈|j! ♣♣♣♣♣♣♣♣♣ |jYG.Æ|j]|jf&4|j;∩|j!|j♣.♣...... ♣ ♣♣...≈..# ♣♣ ♣♣.≈.Æ ♣.≈..###♣♣≈≈@..# ♣♣≈≈≈≈≈≈≈≈≈ ♣♣♣♣♣♣♣♣♣♣ .Æ5|jH|j2|j. Q#♣.♣.+ ♣ ♣♣...≈..# ♣...≈..# ♣...≈..# ♣...≈..# ♣♣..≈..# |j/ :♣♣.≈..# ♣.≈.Æ### ♣♣≈≈.@.# ♣♣≈♣♣♣♣♣|jF Y6|j|j*Put on or remove which piece of jewellery? Jewellery (go to first with "=)  l - the ring "Xoysaips" (worn) {rElec Will+ rCorr Dex+2} |j o - a ring of protection from fire (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip |jt|j{|j#♣.♣.......+AutarchDCSS the Skirmisher♣ ♣♣...≈..#Mummy of Hepliaklqana ***...♣...≈..#Health: 68/68 ========================♣...≈..#Magic: 14/14 ========================♣...≈..#AC: 8Str: 17|j"♣♣..≈..#EV: 12Int: 15♣♣.≈..#SH: 0Dex: 16♣.≈.Æ###XL: 10 Next: 17% Place: a Bailey♣♣≈≈.@.#Noise: ---------  Time: 12986.3 (0.0)♣♣≈≈≈≈≈≈≈≈≈≈b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣♣♣♣♣♣♣♣Fire: b) +5 sling "Ubriash" {drain, rN|j/Æ   Necuametl the knight _You start resting. _Ancestor HP restored. _You swap places with Necuametl.  r - a throwing netThings that are here: _a +0 trident; a +4 scale mail; a gnoll corpse|j(P  Okay, then.|j|j;|j. _|j/ |j7 ^Read which item? Scrolls  g - a scroll of fog  t - a scroll of teleportation  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability [!] read|evoke|jT G[?] describe selected|jt|j|j#♣.♣.......+AutarchDCSS the Skirmisher♣ ♣♣...≈..#Mummy of Hepliaklqana ***...♣...≈..#Health: 68/68 ========================♣...≈..#Magic: 14/14 ========================♣...≈..#AC: 8Str: 17♣♣..≈..#EV: 12Int: 15♣♣.≈..#SH: 0Dex: 16♣.≈.Æ###XL: 10 Next: 17% Place: a Bailey♣♣≈≈.@.#Noise: ---------  Time: 12986.3 (0.0)[4|j 0m♣♣≈≈≈≈≈≈≈≈≈≈b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣♣♣♣♣♣♣♣Fire: b) +5 sling "Ubriash" {drain, rNÆ   Necuametl the knight _Ancestor HP restored. _You swap places with Necuametl.  r - a throwing netThings that are here: _a +0 trident; a +4 scale mail; a gnoll corpse _Okay, then.|j!|j&'Choose an item to acquire.  a - the air staff of the Crawling Thing {rElec Int+5 Air}  b - the amulet of Dorissos {Dissipate Will+ MP+7 Int+3} |j+' c - the +7 demon trident of Radghiuq {freeze, Str+3}d - 694 gold pieces (you have 372 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit|j9|j#♣.♣.......+AutarchDCSS the Skirmisher♣ ♣♣...≈..#Mummy of Hepliaklqana ***...♣...≈..#Health: 68/68 ========================♣...≈..#Magic: 14/14 ========================♣...≈..#AC: 8|jStr: 17♣♣..≈..#EV: 12Int: 15♣♣.≈..#SH: 0Dex: 16♣.≈.Æ###XL: 10 Next: 17% Place: a Bailey♣♣≈≈.@.#Noise: ---------  Time: 12986.3 (0.0)♣♣≈≈≈≈≈≈≈≈≈≈b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣♣♣♣♣♣♣♣Fire: b) +5 sling "Ubriash" {drain, rNÆ   Necuametl the knight _Ancestor HP restored. _You swap places with Necuametl.  r - a throwing netThings that are here: _a +0 trident; a +4 scale mail; a gnoll corpse _Okay, then.|jr|jF|jj|j|j|j|jDF _Unknown command.|j}s0 #♣.♣.+ ♣ ♣♣...≈..# ♣...≈..# ♣...≈..# ♣...≈..# ♣♣..≈..# ♣♣.≈..# ♣.≈.Æ### ♣♣≈≈@..# ♣♣≈ ♣♣♣♣♣|jz|j{27.3 (1 _|j|j?|j b #∩..∩.[..).+#♣.♣.......+♣ ♣♣...≈..# ♣...≈..# ♣...≈..# ♣...≈..#.≈..#♣♣.≈..#  ♣.≈@Æ###...# ≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣|j <8|j' |jz |j;♣.♣......∩..∩.[..)#♣.♣.......+|jg♣ ♣♣.♣♣.♣♣.≈@.# .≈.Æ###♣♣≈≈...# ♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣|j|j&9|j5;∩|j|j^< ♣ ♣♣...≈†.#♣.♣......∩..∩.[..)#♣.♣.......+♣ ♣♣.♣♣.♣♣.≈..# .≈.Æ##♣♣≈≈...#♣♣≈≈≈≈≈≈≈≈≈≈|jH`x♣♣♣♣♣♣♣♣♣♣♣|jiaIÆ.|jpl|jm 90|j+@∩|j+:m ♣...≈. ♣ ♣♣...≈†.#♣.♣......∩..∩.[..)#♣.♣.......+|j8;♣ ♣♣.♣♣..≈.♣♣.≈Æ.# .≈..##♣♣≈≈...#♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣|j=JÆ.|jE|jF&1|jM|jO|j♣ ♣...≈. ♣ ♣♣...≈†.#♣.♣......∩..∩.[..)#♣.♣.......+♣ ♣...≈.♣♣..≈Æ|j♣.≈..##♣♣≈≈...# ♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣|j JÆ.|j |jI&2|j|j|jzA  ♣♣ ♣...≈. ♣ ♣♣...≈†.#♣.♣......∩..∩.[..)#♣.♣.......+♣ ♣....≈Æ♣♣.♣.≈..##♣♣≈≈...#♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣Æ.|jD |j}E &3|jL |jUO |ji  ♣♣ ♣...≈. ♣ ♣♣...≈†.#♣.♣......∩..∩.[..)#♣.♣.......+♣ ♣.Æ.♣♣.♣ .≈..##♣♣≈≈...#♣♣≈≈≈≈≈≈≈≈≈≈Æ.|j |j &4|j |jx |jZ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# |j[J ♣...≈..# ♣ ♣♣...≈†.# #♣.♣.......+ #∩..∩.[..).+ #♣.♣......@+ ♣ ♣♣...≈..# ♣...≈Æ.# ♣.♣♣..≈..# ♣♣.≈..#♣.≈..###♣♣≈≈...#|jv^KÆ.|jg|ji&5|j=p|jr|j/ ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..#|j ♣ ♣♣...≈†.# #♣.♣.......+ #∩..∩.[..@.+#♣.♣.......+♣ ♣♣...≈.Æ#  ♣...≈..#  ♣...≈..# ♣...≈..#..≈..#♣.≈..# ♣.≈..###|j׋IÆ.|j>|j&6|j|j$  Things that are here:|jX _a +0 trident; a +0 chain mail; a gnoll corpse|js ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..#|j tX ♣ ♣♣...≈†.# #♣.♣....@..+ #∩..∩.[..).+#♣.♣.....Æ.+♣ ♣♣...≈..#  ♣...≈..# ♣...≈..# ♣...≈..#..≈..#|ju4♣.≈..#|jvIÆ.|jȅ|j1-7 _|j|j |jB!  ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣.+ #∩..∩.[.Æ).+ #♣.♣.+  ♣ ♣♣...≈..#  ♣...≈..# ♣...≈..#  ♣...≈..# |jT" ♣♣..≈..#  ♣♣.≈..#|j, |j*. &8|j3 |j$6 |j  ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣.+ #∩..∩.[.Æ).+ #♣.♣.+ |j♣ ♣♣...≈..#  ♣...≈..# ♣...≈..#  ♣...≈..#  ♣♣..≈..#  ♣♣.≈..#|jGÆ.|j$<9|j,|j-|j \♣.≈..#♣♣♣.♣♣.♣ ♣♣...≈†#♣.♣...Æ...+#∩..∩.@..)♣.♣...... ♣ ♣♣...≈..# ♣ ♣♣|j]F ###|j_h|j)3000|jL|j$  Things that are here:|jÒ _a +0 trident; a +4 scale mail; a gnoll corpse|jmW |j Z Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 trident Armour (select all with [)  b - a +4 scale mail Carrion |j&[ a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]|j  b + a +4 scale mail[Enter] accept (1 chosen)|jt |j! |jK ♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 68/68 ========================♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..#EV: 12Int: 15♣ ♣♣...≈†.#SH: 0Dex: 16#♣.♣...Æ...+XL: 10 Next: 17% Place: a Bailey#∩..∩.@..).+|j_ Noise: ---------  Time: 13000.3 (0.0)#♣.♣.......+b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣ ♣♣...≈..#Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..#♣...≈..#♣...≈..#Æ   Necuametl the knight♣♣..≈..#♣♣.≈..#♣.≈..### _Okay, then. _Unknown command.Things that are here: _a +0 trident; a +0 chain mail; a gnoll corpseThings that are here: _a +0 trident; a +4 scale mail; a gnoll corpse|j |j9 +1.3 (1|j |jQ I _s - a +4 scale mail|jz3Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +5 sling "Ubriash" (weapon) {drain, rN+ Str+3}d - a +0 flail  e - a +0 broad axe  g - a +0 partisan  i - a +2 dagger of venom  k - the +7 Throatcutter {drain, coup de grace}  m - a +1 macen - a +0 orcbow Missiles (go to first with ()j - 27 poisoned darts  q - 3 boomerangs  r - a throwing net Armour (go to first with [)  f - a +0 pair of boots (worn)  h - a +0 cloak (worn)  p - a +3 leather armour of cold resistance (worn)a - a +0 robe  c - a +0 ring mail  s - a +4 scale mail Jewellery (go to first with "=)  l - the ring "Xoysaips" (worn) {rElec Will+ rCorr Dex+2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|jC& s - a +4 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (8.0 -> 12.0). Your EV would decrease by 2.3 (12.9 -> 10.6). Your spell failure would worsen by up to 24% (press '!' for details). Your attack delay would increase by 0.2 (1.0 -> 1.2). You took it off a gnoll in a bailey. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “Nought can Deform the Human race (w)ear, (d)rop, (=)adjust, or (i)nscribe.|jM uGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - the +5 sling "Ubriash" (weapon) {drain, rN+ Str+3}  d - a +0 flail  e - a +0 broad axe  g - a +0 partisan  i - a +2 dagger of venom  k - the +7 Throatcutter {drain, coup de grace}  m - a +1 mace  n - a +0 orcbow Missiles (go to first with ()  j - 27 poisoned darts  q - 3 boomerangs  r - a throwing net Armour (go to first with [)  f - a +0 pair of boots (worn)  h - a +0 cloak (worn)  p - a +3 leather armour of cold resistance (worn)  a - a +0 robe  c - a +0 ring mail  s - a +4 scale mail Jewellery (go to first with "=)  l - the ring "Xoysaips" (worn) {rElec Will+ rCorr Dex+2} |j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]|jP |jW |jd ♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 68/68 ========================♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..#EV: 12Int: 15♣ ♣♣...≈†.#SH: 0Dex: 16#♣.♣...Æ...+XL: 10 Next: 17% Place: a Bailey#∩..∩.@..).+Noise: [4|jf 0m---------  Time: 13001.3 (0.0)#♣.♣.......+b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣ ♣♣...≈..#Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..#♣...≈..#♣...≈..#Æ   Necuametl the knight♣♣..≈..#♣♣.≈..#♣.≈..### _Unknown command.Things that are here: _a +0 trident; a +0 chain mail; a gnoll corpseThings that are here: _a +0 trident; a +4 scale mail; a gnoll corpse _s - a +4 scale mail|jn |jo |jLv |jy |j |jl |j |j   Things that are here: _a +0 trident; a +0 chain mail; a gnoll corpse  Things that are here: _a +0 trident; a +4 scale mail; a gnoll corpse _s - a +4 scale mail _Unknown command.|j_♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣...Æ...+ #∩..∩.)@.).+ #♣.♣.+ ♣ ♣♣...≈..# ♣...≈..# |j|j|j22.3 (1 _|j|j|j܇♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣...Æ...+ #∩..∩.).@).+ #♣.♣.+ ♣ ♣♣...≈..# ♣...≈..# |j$<3|j|j|js X♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ♣ ♣♣...≈†.# #♣.♣...Æ...+ #∩..∩.)..@.+ #♣.♣.+ |j S♣ ♣♣...≈..# ♣...≈..# |j L.Æ|j |jȷ |j2 4|j 9∩|j $  Things that are here:|j%  |jn }_a +0 trident; a +0 chain mail; a gnoll corpse|j D♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# |j 2♣...≈..# ♣ ♣♣...≈†.# #♣.♣.+ #∩..∩.).Æ)@+ #♣.♣.+ ♣ ♣♣...≈..# ♣...≈..# |j B.Æ|j!" |j# -5 _|j+ 9∩|j1/ |j d##.##'...#'...+'...##.###|j|jy&6|j9;∩|j( _You open the gate.|j♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ## ♣ ♣♣...≈†.##.## #♣.♣.'...# |jh#∩..∩.)..Æ.@...+ #♣.♣.'...# ♣ ♣♣...≈..##.## ♣...≈..# ##♣...≈..#♣...≈..# ♣♣..≈..#♣♣.≈..# |jB)Æ|j|jZ&7|j9∩|jQ _There is an open gate here.|jK♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..# ## ♣ ♣♣...≈†.##.## #♣.♣.'...# #∩..∩.)..)Æ'@..+ #♣.♣.'...# ♣ ♣♣...≈..##.## ♣♣...≈..#♣...≈..# ♣♣..≈..#[39|j;49m♣♣.≈..# |jB.Æ|j\|j-8 _|jf|j:|j[e S♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..#### ♣ ♣♣...≈†.##.## #♣.♣.'...# #∩..∩.)..).Æ.@.+ #♣.♣.'...# ♣ ♣♣...≈..##.## ♣...≈..####|jf m♣...≈..#♣...≈..# ♣♣..≈..#♣♣.≈..# |jhh F'Æ|jp |jq &9|jy |j9z |j~_♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..#### ♣ ♣♣...≈†.##.## #♣.♣.'...# #∩..∩.)..).'Æ.@+ #♣.♣.'...# ♣ ♣♣...≈..##.## ♣...≈..####♣...≈..#♣...≈..# ♣♣..≈..# .Æ|j|j'10|jE;∩|j|jY###......ğ....ğ.$.'....ß.....$.ğ...ğ...ğ###ğğğğğ 5 gnolls (polearms, 3 missiles, as…)|jn" Æ.You open the door.|j/|j11|j5<9∩|jE  You encounter 5 gnolls.A gnoll is quivering a throwing net. A gnoll is quivering 2 throwing nets. A _gnoll is quivering a throwing net.|jHK _Found 23 gold pieces.|jT9 ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣ ♣♣...≈†.##.## ..ğ.. #♣.♣.'..Æ#..ğ.$. #∩..∩.)..).'.@.'....ß. #♣.♣.'...#....$. ♣ ♣♣...≈..##[4|jQ;0m.## ğ...ğ ♣...≈..#### ...ğ ♣...≈..# ### ♣...≈..# ♣♣..≈..# 2 gnolls (polearms, 1 missile, asleep  ♣♣.≈..#  ♣.≈..###.Æ|jh2 _∩|jO  ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..#|j  ♣♣..≈..# ### ♣...≈..#### .... ♣ ♣♣...≈†.##.## ..ğ.. #♣.♣.'...#..ğ.$. #∩..∩.)..).'@..Æ....ß. #♣.♣.'...#....$. ♣ ♣♣...≈..##.## ğ...ğ ♣...≈..#### ...ğ ♣[4|j -0m...≈..# ### ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|j :Æ'|j Eğ.|jr 0ğ|j O.ğ|j .ğğğ 3 gnolls (polearms, 1 missile, 1 dis==3|j` 9∩|j 9 _The gnoll shouts! You hear a shout!|j]{ ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣ ♣♣...≈†.##.## ..... #♣.♣.'...#Æğğ.$.|j} #∩..∩.)..).@...'....ß. #♣.♣.'...#..ğ.$. ♣ ♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣...≈..# ### ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|jsğ..ğ.ğğğall--4|j;∩|j:8 _Necuametl hits the gnoll with a +0 flail!|jQ _There is an open gate here.|jN ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣ ♣♣...≈†.##.## ..... #♣.♣.'...#Æ...$. #∩..∩.)..)@'...'ğğ..ß. #♣.♣.'...#.ğ..$. ♣|jg ♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣...≈..# ### ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|jyğ.ğ.ğ.|j^ '  Necuametl hits the gnoll with a +0 flail.|jץ)ğğ 2 gnolls (polearms, 1 missile)|jW8--5|j{9∩|jSE _The gnoll dies!|jđ ))))), 1 very…)You shoot a sling bullet. The sling bullet hits the gnoll! You drain the gnoll.|jp l'...) |j* (The gnoll is severely wounded.A throwing net appears from out of your range of vision.|j| B.|ju (The throwing net hits Necuametl. The net passes right through Necuametl!  A throwing net appears from out of your range of vision.|j{B Kğ.|jQ .ğğ 2 gnolls (polearms, 1 missile, 1 very…)|jR 7===6.2 (0.9|j[\ |j_ ^ _The throwing net hits Necuametl. The net passes right through Necuametl!|j w )))))))You shoot a sling bullet.|j2 ğ)The sling bullet barely misses the gnoll. x2  Necuametl hits the gnoll but does no damage.|j>'..ğ)ğ.|jg@(7.1|j'J;∩|jL9 _Something closely misses Necuametl.|j3 )))))You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll but does no damage.|j9 ğ.The gnoll is severely wounded.ğ.|jG '.Something hits Necuametl! Necuametl blocks something's attack. x2|jMI-8.2 (1.1|jW9∩|jhZX _Necuametl barely misses the gnoll.|j ))You shoot a sling bullet. The sling bullet hits the gnoll.|jğ. _Necuametl  You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is heavily wounded.  The gnolls pick up the pace!  Necuametl blocks something's attack. x2  Something hits Necuametl but does no damage.|jz?ğ)|jud' swift,|j -9.1 (0.9|jd/E _Something hits Necuametl.|jE )You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.|j9 ğ.The gnoll is heavily wounded.|joV ' The gnoll closely misses you. Necuametl blocks something's attack.  Something hits Necuametl! Something barely misses Necuametl.|jv^ Q  Something hits Necuametl but does no damage.|jm R(Æ|j^ |j )20.0|j[ |j7 ^ _The throwing net hits Necuametl. The net passes right through Necuametl!|j% )You shoot a sling bullet. The sling bullet hits the gnoll!|j S.ğ|j Æ)The gnoll is almost dead.|j 0ğ|jԯ ğThe gnoll completely misses you.|j 0ğ|j E ğ'ğğğ 2 gnoll sergeants (polearms, swift, 1…)ğğğ 3 gnolls (polearms, 1 missile, swift…)You encounter a gnoll sergeant. It is wielding a +0 glaive. x21.1 (1.1 _The gnoll hits you but does no damage.|j .You shoot a sling bullet. The sling bullet hits the gnoll.|j)ğğ 2 gnolls (polearms, 1 missile, swift,…)|j0Z.ğ|j2ğ.ğğ|j3|j41ğ|jj6J .|j7UÆYou kill the gnoll!|jI ğ')ğ)ğ   gnoll bouda (polearm)ğğ 2 gnolls (polearms, 1 missile, swift,…)You encounter a gnoll bouda. It is wielding a +0 trident.|jL-2.0 (0.9|j/Y|jaK _The gnoll misses you.|jQ .You shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll.)   gnoll (polearm, swift)|jX1ğ|j^bğ ğ.You kill the gnoll!ğ.Æ.|jrx.You drain the gnoll.. It is wielding a +0 halberd.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.  The gnoll sergeant hits Necuametl with a +0 glaive!|j1tGğ.|jğ'(ğğ 2 gnoll sergeants (polearms, swift)ğ   gnoll bouda (polearm)ğğğ 3 gnolls (polearms, swift)|jY3.0 (1.0Weak |jޕ|jvM _Necuametl is destroyed!|j )))), 1…)You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  You drain the gnoll sergeant.|j|jՍ|jl^')..|ju%4|j%|ji _The gnoll sergeant is moderately wounded.|jt ))))You shoot a sling bullet.|jXr <ğ)|jt V(ğ|j:u @ğ.|j# c').|jk *9 (0.9|j 8∩|j R _The sling bullet hits the gnoll sergeant but does no damage.|jg )))dYou shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|j Nğ.|j, u ')The gnoll sergeant is lightly wounded.|j :*|j  The gnoll bouda calls upon its god to heal the gnoll sergeant.|jhNğ.|jw2ğ|j|x,5.9 (1.0|j׆8∩|jV< _The gnoll sergeant is healed somewhat.|j )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.|j*5 ğ)The gnoll sergeant is lightly wounded.|j6Hğ.|jD!'|jdE[4--6.8 (0.9|jO|j}RM _The gnoll sergeant hits you from afar with a +0 glaive.|jγUM)1 _The gnoll sergeant hits you from afar with a +0 glaive.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|j6Fğ.|j8@ğ)|j< ğ.The gnoll sergeant is moderately wounded.|j<?ğ.|jW!'|jYG--7.8 (1.0|jg:∩|jUkM _The gnoll sergeant hits you from afar with a +0 glaive.|j )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.|jvNğ.|jhwsğ)ğ.|j"x|jxL(ğ|j{ ğğThe gnoll sergeant is heavily wounded.|jt||j6}Kğ.|j%'|j,8.9 (1.1|je8∩|jHE _The gnoll sergeant hits you but does no damage.|j MM)v _The gnoll sergeant hits you but does no damage.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|j@ .ğThe gnoll sergeant is moderately wounded.|jaB @ğ)|jD .ğYour attacks no longer feel as feeble.|joG Iğ.|jH L.ğ|jW\ %'|j] 690|jVt |jw _The gnoll sergeant barely misses you. The gnoll bouda misses you.|j ))You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.|jcA ğ.The sling bullet hits the gnoll but does no damage.|jJ ğ)The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll but does no damage.  The gnoll sergeant is no longer moving quickly.  The gnoll sergeant misses you. x2  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.|jX n'ğ1 swift,|j8Y [530Weak |je |jh Y _The gnoll bouda closely misses you.|j )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|j5 ğğThe gnoll sergeant is heavily wounded.|j7~ğğ|j9 ğğThe gnoll sergeant closely misses you.|j:|jpIe '  The gnoll sergeant hits you from afar with a +0 glaive.|jK-31|jX|jS[B _The gnoll bouda hits you but does no damage.|j  ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣ ♣♣...≈†.##.## ..... #♣.♣.'ğ..#(...$. #∩..∩.)..@.'ğğğ)....ß. #♣.♣.'ğğ.#....$.|j K ♣ ♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ  ♣...≈..# ### ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|j Iğ(|j6 .ğThe gnoll attacks as it pursues you!|j Hğ.|j Nğ.|j Fğğ|jr |j< |j \0---2|j |j  Y _The gnoll hits you from afar with a +0 spear.  Things that are here:|j! _a +0 trident; a +0 chain mail; a gnoll corpse|j ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣ ♣♣...≈†.##.## ..... #♣.♣.ğ...#(...$. #∩..∩.).@).ğğğ.)....ß. #♣.♣|j5.'ğğ.#....$. ♣ ♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ  ♣...≈..# ### ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|jLQ)ğ|jFğ(|j/@ğ.|jL'ğ|jaKğ.|jIğ)|jl5ğ'|jMğğ|j|jDğ(|j |j1----3|j{|jf _Your attacks no longer feel as feeble.|j  ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣ ♣♣...≈†.##.## ..... #♣.♣.ğğ..#(...$. #∩..∩.)@.)ğğ)..)....ß.|jh #♣.♣......ğğ(..#....$. ♣ ♣♣...≈..##.## ....ğ  ♣...≈..#### ...ğ  ♣...≈..# ### ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|j6ğ'|jV.ğ|jXJğğ|jt|juğ.ğ'|jFğğ|j|j:Kğ.|j|j@-4|j|jSNV ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣ ♣♣...≈†.##.## .....|jO #♣.♣.....ğ.ğ...#(...$. #∩..∩.@..ğğğ)..)....ß. #♣.♣......ğ'(..#....$. ♣ ♣♣...≈..##.## ....ğ  ♣...≈..#### ...ğ  ♣...≈..# ### ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|j R8ğ'|jRN.ğ|j6SH'ğ|jSS.ğ|jmTY.ğ|jV ğ.The gnoll sergeant is no longer moving quickly.  The gnoll sergeant attacks as it pursues you!|jXGğ.|jXMğğ|jY|jKZJğ.|jfBvery dra|j+h.=5|js|j#vj _The gnoll sergeant misses you.Things that are here:|jxr _a +0 trident; a gnoll corpse|j m ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣ ♣♣...≈†.##.## ..... #♣.♣.....ğ.'...#(...$.|j0 Q #∩..∩@).ğğğ')..)....ß. #♣.♣....ğğ.'(..#....$. ♣ ♣♣...≈..##.## ....ğ  ♣...≈..#### ...ğ  ♣...≈..# ### ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|j,' ğ.ğ.|j( ğ.The gnoll is no longer moving quickly. The gnoll attacks as it pursues you!|jE2 Fğğ|j3 Zğ.|j;D @ 2 swift)|jNF .26|jIQ <∩|jT R _The gnoll barely misses you.|jB ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..#  ♣...≈..####  ♣ ♣♣...≈†.##.##  #♣.♣...ğ...'...#(...$ #∩..@.)ğğğğ')..)....ß|j  #♣.♣....ğ..'(..#....$ ♣ ♣♣...≈..##.## .... ♣...≈..#### ... ♣...≈..#  ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|jKQ.ğ|j&W.ğ|jT.ğ|j1Q.ğ|jƐ9ğ)|jDğğ|j(|j;)|jǞ.-7|j^|j8 _The gnoll is no longer moving quickly. x2|jc _There is an empty arch of ancient stone here.|ju ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..#  ♣...≈..####  ♣♣♣♣...≈†.##.## |j~w #♣.♣.'...#(... #∩.@∩.ğğğ).')..).... #♣.♣...ğ.ğ.'(..#.... ♣♣♣♣..ğ≈..##.##  ♣...≈..####  ♣...≈..#  ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|jxGğ.|jyGğ.|jhzGğ.|j{Iğ.|j&|Hğ.|j}Kğ)|j3|jG-8 _|j:∩|j|j  ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..#  ♣...≈..####  ♣♣♣♣...≈†.##.##  #♣.♣..ğ....'...#(|jθ q #∩@.∩ğ)ğ.).')..) #♣.♣..ğ.ğ..'(..# ♣♣♣♣.ğ.≈..##.##  ♣...≈..####  ♣...≈..# ♣...≈..# ♣♣..≈..# ♣♣.≈..#  ♣.≈..###|jx Gğ.|jj Gğ.|jy Fğ.|j Fğ.|j Lğ.|j cswift, v, swift)|j ^3====9|j |j \ _The gnolls pick up the pace!|jY ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..####  ♣♣♣♣...≈†.##.##  #♣.♣.ğ.....'...#( #@..∩ğğ..).')..) #♣.♣.ğ.ğ...'(..#|jW[3 ♣♣♣♣ğ..≈..##.##  ♣...≈..#### ♣...≈..# ♣...≈..# ♣♣..≈..# ♣♣.≈..# 2  ♣.≈..###|j\Iğ.|jr]Gğ.|j^G)ğ|jc_Eğ.|j_`3ğ|jVa4ğ∩|jb6ğ.|jbMğ.|jn.ğ 3 gnolls (polearms, swift)|jAo1---40|jyy|ja|j _There is a gate leading back out of this place here.|jK |jH Read which item? Scrolls  g - a scroll of fog  t - a scroll of teleportation  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability [!] read|evoke[?] describe selected|j$|jn0|j<♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 63/68 ======================--♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 12Int: 15|j>♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣.♣ğ......'...#(. XL: 10 Next: 18% Place: a Bailey#@.ğğğ)..).')..).. Noise: ---------  Time: 13040.9 (0.0)#♣.♣ğğ.....'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğğ 2 gnoll sergeants (polearms, swift, v…)♣♣..≈..#ğ   gnoll bouda (polearm)♣♣.≈..#ğğğ 3 gnolls (polearm|j@s, swift)♣.≈..###The gnoll is no longer moving quickly. The gnoll attacks as it pursues you! _The gnoll barely misses you. _The gnoll is no longer moving quickly. x2 _There is an empty arch of ancient stone here. _The gnolls pick up the pace! _There is a gate leading back out of this place here.|j!KP  Okay, then.|jL|j~W|j8Z. _|j |j Evoke which item? Wands  e - a wand of charming (5)f - a wand of mindburst (11) [!] read|evoke[?] describe selected|j|jJ|jNq♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 63/68 ======================--♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17|j♣...≈..####EV: 12Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣.♣ğ......'...#(. XL: 10 Next: 18% Place: a Bailey#@.ğğğ)..).')..).. Noise: ---------  Time: 13040.9 (0.0)#♣.♣ğğ.....'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğğ 2 gnoll sergeants (polearms, swift, v…)♣♣..≈..#ğ   gnoll bouda (pol|j,earm)♣♣.≈..#ğğğ 3 gnolls (polearms, swift)♣.≈..### _The gnoll barely misses you. _The gnoll is no longer moving quickly. x2 _There is an empty arch of ancient stone here. _The gnolls pick up the pace! _There is a gate leading back out of this place here. _Okay, then.|jr ♣.≈..#  AutarchDCSS the Skirmisher ♣♣.≈..#  Mummy of Hepliaklqana ***... ♣..≈..#  Health: 63/68 ======================-- ♣..≈..#  Magic: 14/14 ======================== ♣♣..≈..#  AC: 8Str: 17 ♣...≈..####  EV: 12Int: 15 ♣♣♣♣...≈†.##.## . SH: 0Dex: 16 #♣.♣ğ......'...#(. XL: 10 Next: 18% Place: a Bailey #@*ğğğ)..).')..).. Noise: ---------  Time: 13040.9 (0.0) #♣.♣ğğ.....'(..#..[|ja339;49m b) +5 sling "Ubriash" {drain, rN+ Str+3}  ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN ♣...≈..####  ♣...≈..#  ♣...≈..#  ğğ 2 gnoll sergeants (polearms, swift, v…) ♣♣..≈..#  ğ   gnoll bouda (polearm) ♣♣.≈..#  ğğğ 3 gnolls (polearms, swift) ♣.≈..### _There is a gate leading back out of this place here. _Okay, then.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and wearing a +0 scale mail (covering ground  quickly, chance to affect: 57%)|j ♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 63/68 ======================--♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 12Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣.♣ğ......'...#(. XL: 10 Next: 18% Place: a Bailey#@.*ğğ)..).')..).. Noise: ---------  Time: 13040.9 (0.0)|j#♣.♣ğğ.....'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğğ 2 gnoll sergeants (polearms, swift, v…)♣♣..≈..#ğ   gnoll bouda (polearm)♣♣.≈..#ğğğ 3 gnolls (polearms, swift)♣.≈..### _There is a gate leading back out of this place here. _Okay, then.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear and wearing a +0 scale mail (covering ground  quickly, chance to affect: 57%)|j 2 gnolls (polearms, swift, 1 ally tar…)ğ   gnoll (polearm, charmed, swift)|jcA|jF|j`Kğ  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear and wearing a +0 scale mail (covering ground  quickly, chance to affect: 57%)  The gnoll is charmed. The gnoll barely misses your gnoll.The gnoll hits your gnoll with a +0 trident.  Your gnoll hits the gnoll with a +0 spear.===1.9 (1|jEc` _The gnoll bouda closely misses your gnoll.|j%  The gnoll barely misses your gnoll.The gnoll hits your gnoll with a +0 trident.  Your gnoll hits the gnoll with a +0 spear.|j&0---2|js=|j@H _The gnoll bouda hits your gnoll with a +0 trident.|j .The gnoll bouda hits your gnoll with a +0 trident.closely misses your gnoll.but does no damage.  !|jq R))|j X4---3|j |jB K _Your gnoll is killed!|j|j&9Evoke which item? Wands  e - a wand of charming (4)f - a wand of mindburst (11) [!] read|evoke|j,][?] describe selected|jߤ |jQ |j ♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 64/68 ======================--♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 12Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣.♣ğ......'...#(. XL: 10 Next: 18% Place: a Bailey#@.)ğğ)..).')..).. Noise: ---------  Time: 13043.9 (0.0)|jr #♣.♣ğğ.....'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğğ 2 gnoll sergeants (polearms, swift, v…)♣♣..≈..#ğ   gnoll bouda (polearm)♣♣.≈..#ğğ 2 gnolls (polearms, swift)♣.≈..### _The gnoll bouda hits your gnoll with a +0 trident.  The gnoll closely misses your gnoll.The gnoll hits your gnoll but does no damage.  Your gnoll hits the gnoll with a +0 spear.  The gnoll bouda hits your gnoll with a +0 trident! _Your gnoll is killed!|jE o ♣.≈..#  AutarchDCSS the Skirmisher ♣♣.≈..#  Mummy of Hepliaklqana ***... ♣..≈..#  Health: 64/68 ======================-- ♣..≈..#  Magic: 14/14 ======================== ♣♣..≈..#  AC: 8Str: 17 ♣...≈..####  EV: 12|j Int: 15 ♣♣♣♣...≈†.##.## . SH: 0Dex: 16 #♣.♣ğ......'...#(. XL: 10 Next: 18% Place: a Bailey #@**ğğ)..).')..).. Noise: ---------  Time: 13043.9 (0.0) #♣.♣ğğ.....'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3}  ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN ♣...≈..####  ♣...≈..#  ♣...≈..#  ğğ 2 gnoll sergeants (polearms, swift, v…) ♣♣..≈..#  ğ   gnoll bouda (polearm) ♣♣.≈..#  ğğ 2 gnolls (polearms, swift)[|j 17;21H ♣.≈..### The gnoll bouda hits your gnoll with a +0 trident! _Your gnoll is killed!Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 trident and wearing a +0 ring mail (chance toaffect: 48%)|jğğ, wielding a +0 halberd and wearing a +0 scale mail (covering  ground quickly, chance to affect: 57%)|js ğğ bouda, wielding a +0 trident and wearing a +0 ring mail (chance toaffect: 48%)|j*♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 64/68 ======================--♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 12Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16|j#♣.♣ğ......'...#(. XL: 10 Next: 18% Place: a Bailey#@.)*ğ)..).')..).. Noise: ---------  Time: 13043.9 (0.0)#♣.♣ğğ.....'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğğ 2 gnoll sergeants (polearms, swift, v…)♣♣..≈..#ğ   gnoll bouda (polearm)♣♣.≈..#ğğ 2 gnolls (polearms, swift)♣.≈..###The gnoll bouda hits your gnoll with a +0 trident! _Your gnoll is killed!Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding |jyEa +0 trident and wearing a +0 ring mail (chance toaffect: 48%)|jQ ğğ 2 gnolls (polearms, swift, 1 ally tar…)ğ   gnoll bouda (polearm, charmed)|j:R.ğ|j*!rğaffect: 48%)  The gnoll bouda is charmed.  The gnoll hits your gnoll bouda but does no damage.  The gnoll sergeant barely misses your gnoll bouda.Your gnoll bouda barely misses the gnoll.  The gnoll sergeant hits your gnoll bouda but does no damage.|j"5===4.9 (1|j\,|j.S _The gnoll closely misses you.|j )very draYou shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll.|j'r|js|jۂ. _The gnoll closely misses you.  You shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll.The gnoll is almost dead.  Your gnoll bouda closely misses the gnoll sergeant.The gnoll sergeant barely misses your gnoll bouda.|j7-5.8 (0.9|j|j3H _The gnoll hits your gnoll bouda with a +0 halberd!|j> )You shoot a sling bullet. The sling bullet hits the gnoll.|j )   gnoll (polearm, swift, very drained, |j/ .) You kill the gnoll!The gnoll sergeant hits your gnoll bouda with a +0 glaive.|jP 056.7|j |j Q _Your gnoll bouda hits the gnoll sergeant with a +0 trident.|j  .You shoot a sling bullet. The sling bullet hits the gnoll.|j&))ğ   gnoll bouda (polearm, charmed)|j5j ∩  You kill the gnoll!The gnoll sergeant hits your gnoll bouda with a +0 glaive!|jkMğ.|jdwf.))|j{097.6|jS|jjQ _Your gnoll bouda is killed!|jx  )))You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll sergeant but does no damage.|jğğ.|ja8ğ)|j#;.|j$(8.5|j-|j/< _The gnoll sergeant is lightly wounded.|j4M)) _The gnoll sergeant is lightly wounded.  You shoot a sling bullet.  |j5The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll sergeant.|jV.ğ|j .ğThe gnoll sergeant is severely wounded.|jW-9.6 (1.1|j.|j M _The gnoll sergeant hits you from afar with a +0 glaive.|j )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  You drain the gnoll sergeant.|jjV .The gnoll sergeant is severely wounded.|jW-500|ja|j(dT _The gnoll sergeant misses you.|jg ))The gnoll sergeant is severely wounded. _The gnoll sergeant misses you.You shoot a sling bullet.  The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll sergeant.|jE .ğThe gnoll sergeant is almost dead.|j &1|j |j  [ _The gnoll sergeant barely misses you.|jP} )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.|jE  .1 swift,The gnoll sergeant is severely wounded.The gnoll sergeant is no longer moving quickly.|jX52----2|jI|jCM _The gnoll sergeant hits you from afar with a +0 glaive!|j4w )))))))You shoot a sling bullet.|j{  .ğğ.)..The sling bullet barely misses the gnoll sergeant. x2|j}W3----3|jT|jƋT _The gnoll sergeant misses you.|j& )You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.|jݳ .The gnoll sergeant is severely wounded.|jIf45---4.5 (0.9|jE|j%M _The gnoll sergeant hits you from afar with a +0 glaive!|jz 4|j |j ^ _You are too injured to fight recklessly!|j |j |jB |j ^ _You are too injured to fight recklessly!|j4|j|jH^ _You are too injured to fight recklessly!|j'|j|j|j"^ _You are too injured to fight recklessly!|j ♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 45/68 ===============---------♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 12Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣.♣.......'...#(. XL: 10 Next: 19% Place: a Bailey#@*ğğ.)..).')..).. Noise: ===------  Time: 13054.5 (0.0)#♣.♣)......'(..#.. b) +5 sling "Ubrias|j }h" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğğ 2 gnoll sergeants (polearms, 1 swift,…)♣♣..≈..#♣♣.≈..#♣.≈..### _You are too injured to fight recklessly!  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 glaive and wearing a +0 plate armour  (almost dead, covering ground quickly, heavily drained, 81% to hit)|jHj >♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 45/68 ===============---------♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 12Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16|j l #♣.♣.......'...#(. XL: 10 Next: 19% Place: a Bailey#@.)ğ.)..).')..).. Noise: ===------  Time: 13054.5 (0.0)#♣.♣)......'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğğ 2 gnoll sergeants (polearms, 1 swift,…)♣♣..≈..#♣♣.≈..#♣.≈..###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 glaive and wearing a +0 plate armour  (almost dead, covering ground quickly, heavily drained, 81% to hit)  You shoot a sling bullet.  Th|jl .e sling bullet hits the gnoll sergeant!|jr )   gnoll sergeant (polearm, swift, very |j ğ)Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 glaive and wearing a +0 plate armour  (almost dead, covering ground quickly, heavily drained, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant!  You kill the gnoll sergeant!|j ;.|jt <3205.5 (1|j |j [ _The gnoll sergeant barely misses you.|jWMz♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 45/68 ===============---------♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 13Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣.♣.......'...#(. XL: 10 Next: 20% Place: a Bailey|jN(#@*ğ).)..).')..).. Noise: ===------  Time: 13055.5 (0.0)#♣.♣)......'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğ   gnoll sergeant (polearm, swift, very …)♣♣..≈..#♣♣.≈..#♣.≈..### _The gnoll sergeant barely misses you.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 glaive and wearing a +0 plate armour  (almost dead, covering ground quickly, heavily drained, 81% to hit)|jp♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 45/68 ===============---------♣..≈..#|jqMagic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 13Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣.♣.......'...#(. XL: 10 Next: 20% Place: a Bailey#@)ğ).)..).')..).. Noise: ===------  Time: 13055.5 (0.0)#♣.♣)......'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğ|jt   gnoll sergeant (polearm, swift, very …)♣♣..≈..#♣♣.≈..#♣.≈..###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 glaive and wearing a +0 plate armour  (almost dead, covering ground quickly, heavily drained, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.|j[M.Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 glaive and wearing a +0 plate armour  (almost dead, covering ground quickly, heavily drained, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is almost dead.|jc6=6.4 (0.9|j|j4_ _The gnoll sergeant completely misses you.|j >♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 46/68 ================--------♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 13Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16|ja"#♣.♣.......'...#(. XL: 10 Next: 20% Place: a Bailey#@*ğ).)..).')..).. Noise: ===------  Time: 13056.4 (0.0)#♣.♣)......'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğ   gnoll sergeant (polearm, swift, very …)♣♣..≈..#♣♣.≈..#♣.≈..### _The gnoll sergeant completely misses you.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 glaive and wearing a +0 plate armour  (|j#h[31malmost dead, covering ground quickly, heavily drained, 81% to hit)|j8♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 46/68 ================--------♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 13Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣.♣.......'...#(. XL: 10 Next: 20% Place: a Bailey#@.)).)..).')..).. Noise: ===------  Time: 13056.4 (0.0)#♣.♣)......'(..#.. b) +5|j ; sling "Ubriash" {drain, rN+ Str+3} ♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#ğ   gnoll sergeant (polearm, swift, very …)♣♣..≈..#♣♣.≈..#♣.≈..###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 glaive and wearing a +0 plate armour  (almost dead, covering ground quickly, heavily drained, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.|j%@?)|jM.Shift-Dir - straight lineAim: [39;49ma gnoll sergeant, wielding a +0 glaive and wearing a +0 plate armour  (almost dead, covering ground quickly, heavily drained, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  You kill the gnoll sergeant!|j?:27.4 (1 _|j |jr|jƨ |j{ |j |jw |jܿ ,|jY O7|j |j |j |jl |j W _You start resting.|jy Æ---Æ   Necuametl the knight|j ,60.4 (3|j G---1.4 (4|j W _Necuametl emerges from the mists of memory!|jhV 3|j[ |jbb |juj ,|jn |jp 98|jt |jz ,|jq |j ,|j |jY |jK N49=|j |jD |jq |j |j ,|j |j |j= X50=|j |j |j |jZ |j ,|j |j a1=|j |j ,|j|j ,|j=|j92|jM2=|j|j#,|j(|j.,|j3|jE,|jJ|j Q|jTR%3|jnV|j^|j1_|jc|ji,|jn|jwa4=|j~|jC,|jL|j|jÙ|jt|j[k5=|j'|j,|jj|j|j|j|j|j5%6|j4|j|ja7=|j|j ,|j |j|j|j|j!k8=|j"|j4,|jb9|jR960=|ja,|j}f|jl,|jjr|j y|j3zU1=|jJ|jj,|j{|j,|j|jc,|jX|j;2|j|j,|jN|j|jm|j|j.1109.0)|jW|j7|jH _You start resting.|j3|jE|jw3=|j&,|j+|j[2|j3|j7|j>U4=|j?|j)D|jJ|jSL|jjP|j^W,|j\|jn;5|jv|j~,|j|jV,|jq|j,|j|j a6=|j |j,|j|j,|jX|j)|jPU7=|j|jo,|j|j,|j|jk _You start resting.HP restored.|j|j-26.4 (16|jTa8=7.4 (17 _|j,|j.|j+|j#6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   n - Spellcasting   2.6   2.1  +2           b - Maces & Flails   2.6   4.2  -2   o - Conjurations   0.7   1.4  -2  |j$ c - Axes   3.1   1.4  -2   p - Air Magic   2.4   4.2  -2   d - Polearms   4.3   7.1  -2       e - Staves   3.1   1.4  -2   q - Invocations   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   r - Evocations   0.0   1.4  -2   g - Throwing   0.0   1.4  -2            |j &[37m   h - Short Blades   0.0   1.4  -2       i - Long Blades   0.0   1.4  -2       j - Ranged Weapons   9.0  14.9  -2               k - Armour   0.0   1.4  -2      l + Dodging4.9   7.1  -2       m - Stealth   1.5   2.4  -1      |j$'v[m        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|j|j|j♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 68/68 ========================♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 13Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣Æ♣.......'...#(. XL: 10 Next: 22% Place: a Bailey#@.)).)..).')..).. Noise: ---------  Time: 13127.4 (0.0)#♣.♣)......'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} |jd♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#Æ   Necuametl the knight♣♣..≈..#♣♣.≈..#♣.≈..### _You kill the gnoll sergeant! _You start resting. _Necuametl emerges from the mists of memory! _You start resting. _You start resting. _HP restored.|j|jH|j|jI|j| |j  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone|j2 0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-21% [?] toggle between ability selection and description.|j] |j♣.≈..#AutarchDCSS the Skirmisher♣♣.≈..#Mummy of Hepliaklqana ***...♣..≈..#Health: 68/68 ========================♣..≈..#Magic: 14/14 ========================♣♣..≈..#AC: 8Str: 17♣...≈..####EV: 13Int: 15♣♣♣♣...≈†.##.## . SH: 0Dex: 16#♣Æ♣.......'...#(. XL: 10 Next: 22% Place: a Bailey#@.)).)..).')..).. Noise: ---------  Time: 13127.4 (0.0)#♣.♣)......'(..#.. b) +5 sling "Ubriash" {drain, rN+ Str+3} [0;|jK`10m♣♣♣♣...≈..##.## . Fire: b) +5 sling "Ubriash" {drain, rN♣...≈..####♣...≈..#♣...≈..#Æ   Necuametl the knight♣♣..≈..#♣♣.≈..#♣.≈..### _You kill the gnoll sergeant! _You start resting. _Necuametl emerges from the mists of memory! _You start resting. _You start resting. _HP restored.|j0P  Okay, then.|j||j|j. _|jR@♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ♣...≈..#### .♣♣♣♣...≈†.##.## .#♣Æ♣.'...#(.#∩@)).)..).')..).#♣.♣)......'(..#.♣♣♣♣...≈..##.## .♣...≈..#### .♣...≈..#♣...≈..# ♣♣..≈..#|jC.[39;49m |j7Z|j[28.4 (1 _|jf<∩|ji|j ci♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# #♣...≈..#### .♣♣♣♣...≈†.##.## .#♣Æ♣.'...#(.#∩.@).)..).')..).#♣.♣)......'(..#.|jd♣♣♣♣...≈..##.## .♣...≈..#### .♣...≈..# #♣...≈..# ♣♣..≈..#♣♣.≈..# |j?p|jq&9|j{:∩|j<p _Items here: )))) [[[[ †.|jvp ♣.≈..# ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# #♣...≈..#### .♣♣♣♣...≈†.##.## .#♣Æ♣.'...#(...$|jhr #∩.)@.)..).')..)....ß#♣.♣)......'(..#....$♣♣♣♣...≈..##.## .♣...≈..#### .♣...≈..# #♣...≈..# ♣♣..≈..#♣♣.≈..# |js L.Æ|j2 |jĂ .30 _|j? :∩|j o  There is an empty arch of ancient stone, spattered with blood here.  Things that are here:|j _a +0 trident; a +0 ring mail; a gnoll corpse|jR♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ###♣...≈..#### ....♣♣♣♣...≈†.##.## ..#♣.♣.......'...#(...$#∩.Æ).)..).')..)....ß.|j#♣.♣)@.....'(..#....$.♣♣♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ♣...≈..# ###♣...≈..#♣♣..≈..# .≈..#.≈..###♣♣≈≈...#|jL)Æ|j|j-1 _|j:∩|j|j=♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣♣♣♣...≈†.##.## ..... #♣.♣.'...#(...$. #∩.)).)..).')..)....ß. #♣.♣Æ.@....'(..#....$. ♣♣♣♣...≈..##[39;4|j?9m.## ....ğ ♣...≈..#### ...ğ ♣♣..≈..# ♣ |j@B)Æ|jP|jQR&2|jki|jk|j♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### |jʸ♣...≈..#### .... ♣♣♣♣...≈†.##.## ..... #♣.♣.'...#(...$. #∩.)).)..).')..)....ß. #♣.♣)Æ.@...'(..#....$. ♣♣♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣♣..≈..# [16;1|j9|6H♣ .Æ|j|jF&3|j0|j|j ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣♣♣♣...≈†.##.## ..... #♣.♣.'...#(...$. #∩.)).)..).')..)....ß. |j #♣.♣).Æ.@..'(..#....$. ♣♣♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣♣..≈..# |j B.Æ|jQ |j &4|j<" <∩|jk$ |j+ ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣♣♣♣...≈†.##.## ..... #♣.♣.|j@. '...#(...$. #∩.)).)..).')..)....ß. #♣.♣)..Æ.@.'(..#....$. ♣♣♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣♣..≈..# |j/ B.Æ|jH? |j@ &5|jO |jQ |jD♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣♣♣♣...≈†.##.## ..... #♣.♣.|jb'...#(...$. #∩.)).)..).')..)....ß. #♣.♣)...Æ.@'(..#....$. ♣♣♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣♣..≈..# |jB.Æ|jP|j&6|j 9∩|j0|j♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣♣♣♣...≈†.##.## ..... |j*#♣.♣.'...#(...$. #∩.)).)..).')..)....ß. #♣.♣)....Æ.@(..#....$. ♣♣♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣...≈..#♣...≈..#♣♣..≈..# ♣♣.≈..#♣.≈..### |jYB.Æ|j|j&7|jI ;∩|jQ _There is an open gate here.|jD6♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### ♣...≈..#### .... ♣♣♣♣...≈†.##.## ..... #♣.♣.|jFc'...#(...$. #∩.)).)..).')..)....ß. #♣.♣).....Æ'@..#....$. ♣♣♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣...≈..♣...≈..#♣♣..≈..# ♣♣.≈..#♣.≈..### |jHB.Æ|jAT|jU-8 _|jda9∩|j  r - 2 throwing nets (gained 1)  Things that are here:9.4 (2|jƠ3 _a +0 trident; a +0 chain mail|j ♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ### |j U♣...≈..#### .... ♣♣♣♣...≈†.##.## ..... #♣.♣.'...#(...$. #∩.)).)..).')..)....ß. #♣.♣)......Æ)@.#....$. ♣♣♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣...♣...≈..#♣♣..≈..# ♣ |j F'Æ|j B40.4 (1|jy ;∩|jL |jEZ\♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# #### ♣...≈..#### #.... ♣♣♣♣...≈†.##.###..... #♣.♣.'...#(...$. #∩.)).)..).')..)....ß. |j9\$#♣.♣)......'Æ.@#....$. ♣♣♣♣...≈..##.## ....ğ ♣...≈..#### ...ğ ♣.. ♣♣..≈..# |jf^B)Æ|jj|jk&1|ju9∩|jx|jy%.≈..# ♣♣.≈..# ♣..≈..# ..≈..#  ♣♣..≈..# ##### ♣...≈..#### ♣♣♣♣...≈†.##.###.....#♣.♣.......'...#(...$.|j{#∩.)).)..).')..@....ß..#♣.♣)......')Æ.#....$..♣♣♣♣...≈..##.###......♣...≈..#### #.....♣...≈..# #####♣...≈..# ♣♣..≈..#♣♣.≈..#♣.≈..###|jY}GÆ.|j.|j-&2|jݣ|jͨG  There is an open door here.  Things that are here:|jQ _a +0 spear; a +0 scale mail|jI.≈..# ♣♣.≈..# ♣..≈..# ..≈..#  ♣♣..≈..# ###### ♣...≈..####  ♣♣♣♣...≈†.##.###..... #♣.♣.......'...#@...$. #∩.)).)..).').Æ)....ß. #♣.♣)......')..#....$♣♣♣♣...≈..##.###..♣...≈..#### #......♣...≈..# ######♣.♣♣..≈..#♣♣.≈..#.Æ|jT|jV-3 _|ja|jSn|j0p+4.4 (2|jy< ∩|jq|^ _r - 5 throwing nets (gained 3)|jr ♣.≈..#♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# #######♣...≈..#### ##...... ♣♣♣♣...≈†.##.###.. ♣.♣.......'...#....$ ∩.)).)..).')..Æ.@..ß. |j ♣.♣)......')..#....$. ♣♣♣♣...≈..##.###..... ♣...≈..#### #♣...≈..# #######♣...≈..#  ♣♣.≈..#.≈..###|j B)Æ|j |j +5.4 (1|j 8 ∩|j |j♣♣.≈..# ♣..≈..# ♣..≈..# ♣♣..≈..# ########♣...≈..#### ##...... ♣♣♣...≈†.##.###.. |j.♣.......'...#....$....# .)).)..).')..)Æ...ß....+ .♣)......')..#..@.$....#♣♣...≈..##.###........#  ♣...≈..#### ##♣...≈..# ########♣...≈..#♣♣..≈..# .≈..#.≈..###♣♣≈≈...#|jL.Æ|j |j &6|j|j|jS♣♣.≈..# ♣..≈..# ♣..≈..#  ♣♣..≈..# #  ♣...≈..#### ##......## ...≈†.##.###.# ♣.'...#....$....# )).)..).')..)....ß....+ ♣)......')..#.Æ.@$....# ...≈..##.###.#  ♣...≈..#### ##......##  |j♣♣..≈..# .Æ|jn<7|j"|j|jn♣♣.≈..#  ♣..≈..#  ♣..≈..# ♣♣..≈..# # ♣...≈..#### ##......## ...≈†.##.###.# .|j!'...#....$....# .)..).')..)....ß....+ )......')..#..Æ.@....# ...≈..##.###.# ♣...≈..#### ##......## ♣♣..≈..# |j5#B.Æ|jc+|j,&8|j7|j?|j@+9.4 (2|j H|jJ> _You now have 378 gold pieces (gained 6).|j" B.≈..# ♣♣.≈..# ♣..≈..# ..≈..#≈..# ######## ...≈..#### ## ≈†.##.###........# ......'...#....$....# .)..).')..)....ß@...+ ......')..#...Æ.....# ...≈..##.###.. ...≈..#### ##...... ...≈..# ######## |j+$ ...≈..# ♣..≈..# ♣♣.≈..#  ♣.≈..###|jy% G.Æ|j- |j. ,50.4 (1|j6 |jE8 |j  ♣.≈..#  ♣♣.≈..#  ♣..≈..#  ♣..≈..# ♣♣..≈..# ###### ♣...≈..#### ### ♣...≈†.##.###........#......'...#....@....# ).)..).')..)....ß....+ )......')..#....Æ....# ♣...≈..##.#..# ♣...≈..#### ##....|j=..## ♣...≈..# ########...≈..#..≈..#♣.≈..#|jo|jDÆ.|j8|jp&1|jh|j|j +2.4 (2|j|j^? _You now have 395 gold pieces (gained 17).|jO}♣.≈..# ♣♣.≈..# ♣..≈..# |j~♣..≈..# ♣..≈..# ######## ...≈..#### ##...... ...≈†.##.###.. ......'...#..# )..).')..)...Æß@...+ ......')..#.........# ...≈..##.### ...≈..#### ## ...≈..# ######## ...≈..#.≈..#.≈..#|j##|jJ.Æ|jP|jR+3.4 (1|jb|j|jYRH♣.≈..# .≈..# ..≈..# ..≈..# ..≈..# # ≈..#### ##......## ≈†.##.###.# '...#.|j5Tq# )..).')..)....ß.@..+ ')..#....Æ....# ≈..##.###.# ≈..# |j#VGÆ.|jj]|j^&4|je|jg|jtH.≈..# .≈..# ≈..# ≈..# ≈..# # ≈..#### ##......## ≈†.##.###.# '...#.# |juo..).')..)....߯.@.+ ')..#.# ≈..##.###.# ≈..# .≈..# .≈..# |jvB.Æ|j]}|jk~&5|j|jӅ|jӐ6≈..# ≈..# ≈..# ≈..# ≈..# ## ≈..#### ##......## ≈†.##.###.# '...#.# ).')..)....ß.Æ.@+ |jj')..#.# ≈..##.###.# ≈..#### # ≈..# ## ≈..# ≈..# ≈..# |jB.Æ|jљ|j&6|je|jc|j? ##..#........'.∩.ğ..........#..##ğ   gnoll bouda (polearm, asleep)|j Æ.You open the door.|j 2, ally ta…)|j &7|j :∩|jb r _You encounter a gnoll bouda. It is wielding a +0 trident.|j7 b _Found a gate leading back out of this place.|jg ))))ğlly target)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda shouts!|jJL dğ..|jN &Æ|jU U.∩|jsV 0===8|j\ <∩|jE_ 9 _The gnoll bouda is lightly wounded.|jA )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda.|jb<ğ.|jH'Æ|j&|j+&9|j/|j29 _The gnoll bouda is lightly wounded.|jƁ )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda!|j'Æ   You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda!  The gnoll bouda is severely wounded.  The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.|jtgnoll bouda hits Necuametl with a +0 trident!60Weak |j|jE _Necuametl hits the gnoll bouda with a +0 flail.|j#T ∩You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda.|j[|jyd>))|j['Æ∩|j1  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda. _You kill the gnoll bouda!  Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!  You need to enable at least one skill for training.|j/  --more--Œ|jNŒ|jlS  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   n - Spellcasting   2.6   2.1  +2          Œ|jU b - Maces & Flails   2.6   4.2  -2   o - Conjurations   0.7   1.4  -2   c - Axes   3.1   1.4  -2   p - Air Magic   2.4   4.2  -2   d - Polearms   4.3   7.1  -2       e - Staves   3.1   1.4  -2   q - Invocations   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   r - Evocations   0.0   1.4  -2   g - Throwing   Œ|jUV0.0   1.4  -2               h - Short Blades   0.0   1.4  -2       i - Long Blades   0.0   1.4  -2       j - Ranged Weapons   9.0  14.9  -2               k - Armour   0.0   1.4  -2       l - Dodging   5.0   8.5  -2  [20Œ|j^WX     m - Stealth   1.5   2.4  -1              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsɌ|j wˌ|j= a + Fighting 6.0ˌ|j[ TargetTarget--  --  4.0  --  --  --  --  --  --  --  -- ˌ|j  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsˌ|j1 <[?25h[?0c0 ̌|jT" ̌|jd\[?25l[?1c8.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetš|j ̌|j % ̌|j-0 ≈..#AutarchDCSS the Skirmisher ≈..#Mummy of Hepliaklqana ***... ≈..#Health: 68/68 ======================== ≈..#Magic: 14/14 ======================== ≈..# ########AC: 8Str: 17 ≈..#### ##......## ##EV: 13Int: 15 ≈†.##.###........# ..#..SH: 0Dex: 16 ...'...#.........#......XL: 10 Next: 22% Place: a Bailey .).')..)....ß...@'Æ∩....Noise: ===------  Time: 13161.4 (1.0) ...')..#.........#......b) [4̌|j=2 N0m+5 sling "Ubriash" {drain, rN+ Str+3} ≈..##.###........# ..#..Fire: b) +5 sling "Ubriash" {drain, rN ≈..#### ##......## ##Weak ≈..# ######## ≈..#Æ   Necuametl the knight ≈..# ≈..# ≈..###You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda. _You kill the gnoll bouda!Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!You need to enable at least one skill for training.̌|jL6 ̌|j? ̌|j^C . _̌|j ̌|j0 ̌|j ̌|j F _Unknown command.̌|je/̌|jl1̌|j3̌|j'5FÆ.̌|j9̌|j?Bu͌|jX͌|j͌|j9͌|j ͌|j ͌|j ͌|jUW _You start resting.͌|jQ--- ͌|ju*5.4 (4---6.4 (5͌|j".f _Your attacks no longer feel as feeble.͌|j# ͌|j ͌|j ͌|j ͌|j ͌|j ͌|j ͌|j t _You start resting.Ancestor HP restored.͌|j ͌|j +9.4 (3͌|j 370.4 (4 _͌|j ͌|j Ό|j\..# ..# ..# ..# ..# ## ..#### ##......###+## ≈ †.##.###.#...#..≈'...#.#......≈ ).')..)....ß...Æ@.∩....≈')..#.#......≈ ..##.###.#...#..≈ ..#### ##......###+## ≈ ..# # ..# ..# ..# ..###Ό|j:Ό|j+1.4 (1Ό|jΌ|j. _You swap places with Necuametl.Ό|jBQ _There is an open door here.Ό|j # # # # # ######## ♣#### ##......###+## .≈♣ .##.###..#...#..≈♣'...#.#......≈♣ .')..)....ß...Æ'@∩....≈♣')..#.#......≈♣##.###..#...#..≈♣#### ##......###+## .≈♣# ######## ♣# ## .###.ÆΌ|jA Ό|j -2 _Ό|j* Ό|j, Ό|jLg 6# # # # ♣ # ######## ≈♣ #### ##......###+## .≈♣ Ό|jgi ##.###........#...#..≈♣ '...#.#......≈♣ ')..)....ß....Æ.@....≈♣ ')..#.#......≈♣ ##.###........#...#..≈♣ #### ##..... # ######## ≈♣ # ♣ #####Ό|j7k F'ÆΌ|jt Ό|jw &3Ό|j} Ό|jC v  There is a gate leading back out of this place, spattered with blood here.  Things that are here:Ό|j R _a +0 trident; a +0 ring mailό|jT ≈♣≈♣########.≈♣### ##......###+##...###........#...#..≈♣ '...#...#....)..)....ß....'Æ∩#.........#. ##.###........#...### ##......###+## . # ######## ≈♣  ♣ ## ..ό|j ό|j -4 _ό|j ό|j Ќ|j6X≈♣.≈♣########.≈♣### ##......###+##..###........#...#..≈♣ '...#.........#....)..)....ß....'Æ∩#.........#.. ##.####..≈♣## #####+## .≈♣ # ######## ≈♣   ## .. ≈≈≈≈≈≈≈≈Ќ|jj.Æ5Ќ|jiE '.....ğ.#.....#.....##...ßğ##ğğ 2 gnolls (polearms, 1 missile, asleep)######'Ќ|j^H\ .ÆЌ|jI/You open the door.Ќ|j6U=…)Ќ|jW&6Ќ|j..Ռ|j;===9.4 (1.0)Ռ|j:∩Ռ|jd _The gnoll bouda is severely wounded.Ռ|jG# )))))))You shoot a sling bullet. Necuametl avoids your attack.Ռ|j '  The sling bullet completely misses the gnoll bouda.The gnoll bouda barely misses Necuametl.  Necuametl hits the gnoll bouda with a +0 flail.Ռ|j..Æ).∩.Ռ|jx6420.3 (0.9Ռ|j>Ռ|jK _The gnoll bouda dies!Ռ|j Ռ|j} Ռ|jQ Ռ|jy H _No target in view!Ռ|j 4Ռ|j~ Ռ|j  Ռ|jf :_No target in view!֌|j ֌|j֌|j֌|jH _No target in view!֌|jˁ֌|jŃ֌|jӆ֌|jN֌|j֌|j ,֌|j֌|j֌|j֌|j֌|j֌|j֌|j֌|jȼ,֌|j֌|j4,֌|j֌|j֌|j֌|j=֌|j֌|j"֌|j֌|j֌|j֌|jG֌|j,֌|jP֌|j֌|j:֌|jd֌|jF֌|j,֌|j֌|j ,֌|jG֌|jS#,֌|j'֌|j0,֌|j:4֌|j9֌|jk;֌|jK>֌|jC֌|jE֌|jH֌|jQM֌|jN֌|jQ֌|jW֌|jX֌|jL[֌|j`֌|j'b֌|jf֌|jn,֌|j0q֌|jHw,֌|j|֌|j֌|j֌|j֌|jΗ,֌|j֌|j,֌|jK֌|j֌|j֌|j֌|jx,֌|j֌|j~,֌|j0֌|j,֌|j֌|jE,֌|j֌|j,֌|j ֌|j֌|j֌|j֌|jJ,֌|j ֌|j,֌|j֌|j-֌|jT֌|j!֌|j&֌|j(֌|j*֌|j0,֌|j5֌|j:,֌|j>֌|jWE,֌|jI֌|jVm _You start waiting.֌|jcÆ..---ğğ   gnoll (polearm, wandering)֌|jp58.3 (38.0)ğğ)֌|jrH---9.3 (39֌|j֌|js _You encounter a gnoll. It is wielding a +0 trident.׌|jY ))))) , very drained)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll. You drain the gnoll.׌|j}O.Æ׌|j:Gğ.׌|jjMÆ.׌|j}.Æ), ally ta…)׌|j<===60.4 (1.1)׌|j׌|j` _The gnoll is moderately wounded.׌|j2 )))))))You shoot a sling bullet. Necuametl avoids your attack.׌|jfKğ.׌|j6e..Æ..׌|j-1.3 (0.9׌|j׌|ji ` _The sling bullet closely misses the gnoll.׌|j )))))))You shoot a sling bullet. Necuametl avoids your attack.׌|j֑  ..Æğ.∩.The sling bullet barely misses the gnoll.2.4 (1.1 _Necuametl barely misses the gnoll. The gnoll barely misses Necuametl.׌|j' )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll but does no damage.  You drain the gnoll.׌|j^ ..Æğğ  distracted, very draiThe gnoll is heavily wounded.Necuametl blocks the gnoll's attack.3.3 (0.9׌|j&׌|jy? _Necuametl hits the gnoll with a +0 flail.،|jɬ )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll!،|j{C)))،|jPTG..Æ،|j](4.2،|jl،|jpI _You kill the gnoll!،|j،|j6،|j،|jH _No target in view!،|j،|j،|j8،|jZH _No target in view!،|jr5 ،|jS7 ،|j|; ،|j`S Æ.،|j_ ،|ji ،|jo ,،|j~ ،|j: n،|j ،|j8 ،|j2 X،|j ،|j ,،|j ،|j ،|j ،|j ،|j8 ,،|jW ،|jR ,،|jI ،|j ,،|j ،|j!! ،|jB# ،|j^/ ،|j2 ،|j;4 ،|j8 ،|j? ,،|j&D ،|jJ ,،|jN ،|j{U ,،|j2e X،|j=r ,،|jv ،|j ,،|jd n،|jN ،|j# ،|j ،|j= ،|j ،|j̹ ،|jq ،|j/ ،|j ،|j< ،|jw ،|j،|jL,،|j،|jo#،|jL%،|j)،|j0,،|j4،|j:,،|jp?،|jDE،|jF،|jJ،|jP,،|jFU،|j[,،|jN_،|jd،|j;f،|jh،|jo,،|j،|jg,،|j،|j,،|jz،|j)،|j،|jQ،|jW,،|j?،|j،|j،|j،|j,،|j;،|j,،|j،|ju,،|j;،|j(,،|jF،|jD ,،|jy،|j,،|j،|j!,،|j&،|jZ,,،|j/،|j06,،|j`9،|j?,ٌ|jٌ|j ,ٌ|jٌ|j (Bٌ|j.,ٌ|j3ٌ|jr:,ٌ|j ?ٌ|j5Eٌ|jGٌ|jIٌ|jP,ٌ|j?Uٌ|jZ,ٌ|j_ٌ|jg,ٌ|jplٌ|jXr,ٌ|jFٌ|j,ٌ|jDٌ|j,ٌ|jٌ|j,ٌ|j!ٌ|j;,ٌ|jٌ|jW,ٌ|jٌ|j,ٌ|jٌ|jٌ|jٌ|jMٌ|j,ٌ|jٌ|jpٌ|j/ٌ|jٌ|jٌ|j) ٌ|j ٌ|jBٌ|jٌ|jٌ|jٌ|jٌ|jٌ|js%,ٌ|j')ٌ|j+.ٌ|j/ٌ|j4ٌ|j:,ٌ|j>ٌ|jF,ٌ|jkJٌ|j],ٌ|jeٌ|jm,ٌ|jjsٌ|jx,ٌ|j!}ٌ|jRٌ|jٌ|jЇٌ|jɍ,ٌ|j6ٌ|jٌ|jBٌ|j,ٌ|jٌ|j,ٌ|jٌ|j1,ٌ|jٌ|jٌ|jrٌ|jٌ|j,ٌ|jHٌ|jX,ٌ|j]ٌ|j ,ٌ|j ٌ|jo,ٌ|j<ٌ|j,S,ٌ|j9\ٌ|jeٌ|jggٌ|j+kٌ|js,ٌ|jHxٌ|j~,ٌ|jƄٌ|j@,ٌ|jٌ|j,ٌ|jٌ|jW,ٌ|jݪٌ|jA Æ. _You start waiting.ٌ|j1363.2 (99.0)ٌ|jX8---4.2 (100.0)ٌ|jٌ|j6# _Done waiting.ٌ|jXq♣.≈..# .≈..# ..≈..# ≈♣ ..≈..# .≈♣ ..≈..# # .≈♣ ≈..#### ##......###+##..≈♣ ≈†.##.###.#...#..≈♣ '...#.#......≈♣ )..).')..)....߯@..).∩....≈♣ ')..#.#......≈♣ ≈..##.###.#...#..≈♣ ≈..# ..).# ♣ ٌ|jٌ|jM---5.0)ٌ|j.ٌ|j5 _You swap places with Necuametl.ڌ|jZl.≈..# .≈..# ≈..# ≈♣ ≈..# .≈♣ ≈..# # .≈♣ ≈..#### ##......###+##..≈♣ ≈†.##.###.#...#..≈♣ '...#.#......≈♣ ڌ|j)o-..).')..)....߯.@.).∩....≈♣ ')..#.#......≈♣ ≈..##.###.#...#..≈♣ ≈..# ..).# ♣ .Æڌ|j^zڌ|j|&6ڌ|j:∩ڌ|jڌ|j≈..# ≈..# ≈..# ≈♣ ≈..# .≈♣ ≈..# ## .≈♣ ≈..#### ##......###+##..≈♣ ≈†.##.###.ڌ|je#...#..≈♣ '...#.#......≈♣ ).')..)....ß.Æ.@).∩....≈♣ ')..#.#......≈♣ ≈..##.###.#...#..≈♣ ≈..#### ##......###'## .≈♣ ≈..# ## ≈..# ..).# ♣ ڌ|jBB.Æڌ|jǧ<7ڌ|j˶A∩ڌ|jq[ ..# ..# ..# ≈♣ ..# .≈♣ ..# ## .≈♣ ڌ|j;^ ..#### ##......###+##..≈♣ †.##.###.#...#..≈♣ '...#.#......≈♣ ).')..)....ß..Æ.@.∩....≈♣ ')..#.#......≈♣ ..##.###.#...#..≈♣ ..#### ##......###' ..# ## .(. ≈♣ ..# ..).# ♣ ..# .....# ..# .....## .Æڌ|jh ڌ|j^j &8ڌ|j ڌ|jm *  There is an open door here.ڌ|jl l _Items here: )) [[ †.ی|j:# # ≈♣ .# .≈♣ # ########.≈♣ #### ##......###+##..≈♣ ##.###.....#..≈♣ .'...#..#......≈♣ ')..)....ß...Æ).∩....≈♣ .')..#.........#@.....≈♣ ##.###........#...#..≈♣ #### ##......###'## .≈♣ # ######## .(. ≈♣# ..).[3ی|j7m# ♣# .....# # .....#####...ß.##.# ######.Æی|jC9 _ی|jTی|jlی|j d # ≈♣ # .≈♣ # ########.≈♣ #### ##......###+##..≈♣ ##.###..#...#..≈♣ '...#.........#......≈♣ ')..)....ß....Æ.∩....≈♣ ')..#.........#......≈♣ ##.###.@.#..≈♣ #### ###'## .≈♣ # ######## .(. ≈♣ # ..)ی|jxg .# ♣ # .....# # .....## ###...ß.##.# ###### ≈≈≈≈≈≈≈≈)Æ70ی|jis ܌|jǠ^.######## ..≈♣### ##......###+##.܌|j3.###........#...#..≈♣ '...#.........#....)..)....ß....).∩....≈♣#.........#Æ.....≈♣ ##.###...#..≈♣## #####@##  #########.(.#  #..).# ...........####....ß.## ..####### ≈≈≈≈≈≈≈≈ ♣♣♣♣♣♣♣♣܌|jDL.Æ܌|j܌|jѴ&1܌|j܌|jQ _There is an open door here.܌|j######## . #### ##......###+##.###........#...#..≈♣ '...#...#......≈♣ '܌|j)..)....ß....).∩....≈♣#.........#...... ##.####.Æ.#.## #####'##  #########.@.#  #..).# .......# #.......####....ß.## ..###### ≈≈≈≈≈≈≈≈ ♣♣♣♣♣♣♣♣ ܌|jK.Æ܌|j޵܌|jڷ-2 _܌|j܌|j  r - 6 throwing nets (gained 1)  Things that are here:܌|j+3.2 (2܌|j:∩܌|j` _a +0 spear; a +0 ring mail; a gnoll corpse݌|j### ##......###+##.###........#...#..≈♣ '...#..#...... ')..)....ß....).∩....#.........#..... ##.####...### #####Æ##  #########.).#  #. ݌|j"'........# #.###ß.## ..###### ≈≈≈≈≈≈≈≈ ♣♣♣♣♣♣♣♣ ݌|jO'Æ݌|j݌|jj+4.2 (1݌|j:∩݌|j$  Things that are here:݌|jIR _a +0 trident; a +0 ring mailތ|j?.##.#..#...#..≈♣ .'....#......≈♣ .')..)....ß....).∩....≈♣ .')..#.........#......≈♣ .##.###.#...#..≈♣ .#### ####'## .≈♣ .# #########.Æ.# ≈♣ .# ######..).# ♣ .#.'.....@..# .#.## .### #....ß ...# ###### ≈≈≈≈≈≈≈≈≈ ♣♣♣♣♣♣♣♣♣ ތ|jAR)Æތ|j'WC5 _ތ|jg[A∩ތ|j] i†.##.###.#...#..≈♣ ..'...#.#......≈♣ ).')..)....ß....).∩....≈♣ ..')..#ތ|j_ b.#......≈♣ ..##.###.#...#..≈♣ ..#### ##......###'## .≈♣ ..# ###.).# ≈♣ ..##.Æ).# ♣ ..#.'.#.#.#.##.### #....ß.## ≈...# #≈♣ތ|jRk ތ|jm &6ތ|jLu :∩ތ|jyw ߌ|j:c≈†.##.###.#...#..≈♣.'...#.#......≈♣ .).')..)....ß....).∩....≈♣.')..#.#......≈♣ ≈..##.###.#...#..≈♣ ≈..#### ##......###'## .≈♣ ≈..# ###.).# ≈♣ ≈..##.Æ).# ♣ ≈..#.'.# ≈..#.#.## ≈..### #....ß.## ≈≈...# # ♣≈♣.Æ7ߌ|j= .≈†.##.###.#...#..≈♣.'...#.#......≈♣ ..).')..)....ß....).∩....≈♣.')..#.#......≈♣ .≈..##.###.#...#..≈♣ .≈..#### ##......###'## .≈♣ .≈..# ##.).# ≈♣ ߌ|j .≈..# .#..).# ♣ .≈..#.'..@.Æ...# .≈..# h...#.## .≈..### h #....ß.## ♣≈≈...# # ♣♣≈  ♣hh 2 wolves (asleep)ߌ|j BÆ.ߌ|jm ߌ|j~ g, 1 ally target)8ߌ|jFߌ|jW _You encounter 2 wolves.|j]  ))))))h1 asleep, 1 ally target)You shoot a sling bullet. The sling bullet hits the wolf.  The wolf howls!|j7 h.h|j<9 h.The wolf is lightly wounded.|jD; .Æh|j< /ğ|j@ .h  You encounter a wolf. x2|jA Nh.|jN vh'....ğ   gnoll sergeant (polearm, distracted)hhhh 4 wolves (2 distracted, 1 ally targ…)|jQ 0===9|jZ |j}b | _You encounter a gnoll sergeant. It is wielding a +0 halberd.|j-\≈†.##.###.#...#..≈♣ '...#.#......≈♣ ).')..)....ß....).∩....≈♣ ')..#.#......≈♣ ≈..##.###.#...#..≈♣ ≈..#### ##......###'## .≈♣ ≈..# ##.).# ≈♣ ≈..# h#..).# ♣ ≈..# ğhh.'.# ≈..# .h..#..Æ....## ≈..### . #....ß.## ♣ hhh 3 wolves (2 distracted, 1 ally|ji target).h.h.hÆ.ğ.h.h|jGo.ğ   gnoll sergeant (polearm, distracted)hhh 3 wolves (1 ally target)|j q1---80|j||jl~|j4> ))))))ğrained)a gnoll sergeant. It is wielding a +0 halberd.Necuametl avoids your attack.  The sling bullet barely misses the wolf.The sling bullet closely misses the wolf.The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|j .hÆ.|j .ğThe gnoll sergeant is lightly wounded.|j y ğNecuametl blocks the wolf's attack.|j4  ğğhhÆ..(weak)ğ 2 gnoll sergeants (polearms, 1 drained)Necuametl looks weaker.===1 _You encounter a gnoll sergeant. It is wielding a +0 glaive.|jwH ))))1 drained, 1 ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the wolf.The sling bullet hits the wolf! You drain the wolf.|j  The wolf is almost dead.|j  Necuametl blocks the wolf's attack.  Necuametl hits the wolf with a +0 flail.|jEğ|j|j  hÆ..ğğistra…Necuametl blocks the wolf's attack.|j-2.3 (1.1|j"|j*| _You encounter a gnoll sergeant. It is wielding a +0 halberd.|j )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf!|jxS ğThe wolf is heavily wounded.|jYX  .ğThe wolf barely misses Necuametl.  You encounter a gnoll bouda. It is wielding a +0 spear.|jpS Æ..ğğ)ğ   gnoll bouda (polearm)  Necuametl looks even weaker.  Necuametl hits the wolf with a +0 flail.|jr-3.2 (0.9|j|j+B _The wolf bites Necuametl but does no damage.|j '  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf!))) 2 wolves (1 drained)|jE~.hh.|jGğ..ğ|jsI,ğ|j>l Æ..ğ 3 gnoll sergeants (polearms, 1 drain…), 1 ally target)You kill the wolf!64.1∩ _The wolf closely misses Necuametl.|juQ\M))))) _The wolf closely misses Necuametl.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the wolf.The sling bullet misses the wolf.|j# .ğThe sling bullet hits the gnoll sergeant but does no damage.  Necuametl blocks the wolf's attack.ğ.|j ğNecuametl hits the wolf with a +0 flail.|j hhÆ..ğ 2 gnoll boudas (polearms, 1 distracted)Necuametl looks even weaker.  |jYou encounter a gnoll bouda. It is wielding a +0 trident.5.2 (1.1|j:∩|jB _The wolf bites Necuametl but does no damage.|j .You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet misses the wolf. The sling bullet hits the wolf.|j())))   wolf (|j] ğ.You kill the wolf!Necuametl blocks the wolf's attack.|j0U.ğ|j+ hÆ..ğswift,  ğswift)  The gnolls pick up the pace! x2|jR>9/69286.1 (0.9|j|j> _Necuametl hits the wolf with a +0 flail!|j '  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf! You drain the wolf.|j )))ğğ 2 gnoll boudas (polearms, swift) |jK †ğğ.|jP .ğYou kill the wolf!The gnoll bouda gazes fiercely through you!|jY M.ğ|jG[ T.ğh|jk V Æ..h   wolfğğ 2 gnoll boudas (polearms, swift)  You feel your attacks grow feeble.|jn b307.1 (1.0Weak |j| |j B _The gnoll sergeant closely misses Necuametl.|j/ )))You shoot a sling bullet. Necuametl avoids your attack.|jt!Wh.|j$3.|j9 Æ..   gnoll bouda (polearm  The sling bullet hits the gnoll sergeant but does no damage.|jA,8.0 (0.9|jDI|j%LK _Necuametl hits the gnoll sergeant but does no damage.|jc )))You shoot a sling bullet. Necuametl avoids your attack.|j D.h|j" Æ..The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant hits Necuametl but does no damage.  Necuametl hits the gnoll sergeant but does no damage.|j,9.1 (1.1|jk%|j(J _The gnoll sergeant hits Necuametl with a +0 halberd.|j o)))|j Necuametl hits the gnoll sergeant but does no damage. _The gnoll sergeant hits Necuametl with a +0 halberd.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant!  You drain the gnoll sergeant.|jt 6|j&, CÆ..|j/ ,900|j7 |jX: i _The gnoll sergeant is moderately wounded.|jL{M))) _The gnoll sergeant is moderately wounded.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|j/ Æ.. The gnoll sergeant is lightly wounded.  Necuametl hits the gnoll sergeant but does no damage.|j%1|j}|jΙI _The gnoll sergeant hits Necuametl with a +0 glaive!|jx )))The gnoll sergeant is lightly wounded.  Necuametl hits the gnoll sergeant but does no damage. _The gnoll sergeant hits Necuametl with a +0 glaive!  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|jm^ Æ..The gnoll sergeant is moderately wounded.|jd :*|j>  The gnoll bouda calls upon its god to heal the gnoll sergeant.|j ğThe gnoll sergeant is healed somewhat.  The gnoll sergeant hits Necuametl with a +0 glaive!|j |jy 8 |j2 %2|j |j[ K _Necuametl hits the gnoll sergeant but does no damage.|j6 )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant.  You drain the gnoll sergeant.|jV|jXğğ|j}fCÆ..|jh,3.0 (0.9|jq|jsf _The gnoll sergeant is heavily wounded.|j )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda.|j* ğThe gnoll bouda is lightly wounded.|j1(7 Æ.. 2 gnoll sergeants (polearms, swift, 1ğ 2 gnoll boudas (polearms, swift, 1 al…)Necuametl blocks the gnoll bouda's attack.|j*,4.0 (1.0|jM5|j8E _Necuametl hits the gnoll bouda with a +0 flail!|jzfM))))vNecuametl blocks the gnoll bouda's attack. _Necuametl hits the gnoll bouda with a +0 flail!  The sling bullet closely misses the gnoll bouda.sling bullet hits the gnoll sergeant!  You drain the gnoll sergeant.|j  ğğThe gnoll sergeant is severely wounded.Your attacks no longer feel as feeble.|j|j$ ğÆ.. The gnoll bouda hits Necuametl with a +0 spear.  Necuametl closely misses the gnoll bouda.|j75.1 (1.1|j= |j E _The gnoll bouda hits Necuametl with a +0 spear!|jn ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet completely misses the gnoll bouda.The sling bullet hits the gnoll bouda!|j\ ğÆ..The gnoll bouda is heavily wounded.|j :*|j  The gnoll bouda calls upon its god to heal the gnoll bouda.|jfyCğ|j{,60|jچ|j9 _The gnoll bouda is healed somewhat.|j '  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda! You drain the gnoll bouda.|jD~)))   gnoll bouda (polearm, swift)|jO@Æ.|jh .., ally tar…)You kill the gnoll bouda!Necuametl blocks the gnoll bouda's attack.|j7m.17|jz|j`|B _The gnoll sergeant closely misses Necuametl.|j .You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant!|j ))))   gnoll sergeant (polearm, swift, very |j .h ğYou kill the gnoll sergeant!Necuametl hits the gnoll bouda with a +0 flail.Æ...ğ 2 gnoll sergeants (polearms, swift, v 38.0 (0.9|j׺ G _The gnoll bouda hits Necuametl with a +0 trident.|j~t ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda but does no damage.|j .The gnoll bouda is heavily wounded.Necuametl is no longer weakened.|j Æ...    gnoll sergeant (polearm, swift, very Necuametl blocks the wolf's attack.  Necuametl blocks the gnoll bouda's attack.  Necuametl blocks the wolf's attack.|j&&9|j|j!H _Necuametl hits the gnoll bouda but does no damage.|j`' |jb)))))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the gnoll bouda.|j ğThe sling bullet barely misses the gnoll sergeant.|j( |jY.Necuametl blocks the wolf's attack.  Necuametl blocks the gnoll bouda's attack.|j7.ğğÆ...(ally target))|j/400.0 (1.1|j|j_ _Necuametl blocks the wolf's attack. The gnoll sergeant leaves your sight.|j[i )))) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda.|j ğThe gnoll bouda is severely wounded.The wolf bites Necuametl.  Necuametl hits the wolf with a +0 flail.|j Æ... ğ 2 gnoll sergeants (polearms, swift, v|jm ,10|j |j  |j' W_The gnoll sergeant picks up the pace!|j †  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll bouda!|jǹ>)))) |jO ğ.You kill the gnoll bouda!|j?, Æ...Necuametl blocks the wolf's attack.  The wolf bites Necuametl but does no damage.  Necuametl hits the wolf with a +0 flail.|j0&2|j>|jAK _The gnoll sergeant hits Necuametl but does no damage.|j ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|jp}  The gnoll sergeant is severely wounded.|jr|jrÆ...3.1 (1.1|jŔ|j4[ _Necuametl blocks the wolf's attack. The wolf barely misses Necuametl.|jL ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant.|jO Æ...The gnoll sergeant is lightly wounded.  The wolf barely misses Necuametl. Necuametl completely misses the wolf.|j|Q-4.0 (0.9|j\|j_C _Necuametl blocks the gnoll sergeant's attack.|j)))))The wolf barely misses Necuametl. Necuametl completely misses the wolf. _Necuametl blocks the gnoll sergeant's attack.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll sergeant but does no damage.|jL ! ğÆ...The gnoll sergeant is severely wounded.The wolf bites Necuametl. The wolf barely misses Necuametl.  The gnoll sergeant closely misses Necuametl.|j &9|jK |j X _Necuametl closely misses the wolf.|j ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|jw Æ...The gnoll sergeant is lightly wounded.  The wolf bites Necuametl but does no damage.  The gnoll sergeant closely misses Necuametl.|jߌ -5.9 (1.0|j, |jh B _The wolf bites Necuametl but does no damage.|j4 ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant.|je Æ...The gnoll sergeant is moderately wounded.The wolf closely misses Necuametl.  Necuametl hits the wolf but does no damage.|jg-6.8 (0.9|jDs|ju |jv5_Necuametl blocks the gnoll sergeant's attack.|j ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.|j^Æ... _Necuametl blocks the gnoll sergeant's attack.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.  Necuametl blocks the wolf'sgnoll sergeant completely misses Necuametl|j`,.7.7|jck|jm9 _Necuametl blocks the wolf's attack.|jE ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.|j LÆ... _Necuametl blocks the wolf's attack.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.The wolf bites Necuametl but does no damage.  Necuametl misses the wolf.|jN-8.8 (1.1|jna _The gnoll sergeant hits Necuametl but does no damage.|j' ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.|jFÆ... _The gnoll sergeant hits Necuametl but does no damage.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.  The wolf closely misses Necuametl. Necuametl blocks the wolf's attack.  Necuametl hits the wolf with a +0 flail!|jU,90|j|j A _The gnoll sergeant barely misses Necuametl.|j )))) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf!|jÓ )The wolf is almost dead.Necuametl blocks the wolf's attack. The wolf bites Necuametl!|jR 8)ğ|jW ...ğğ 2 gnoll sergeants (polearms, swift, v…)h   wolf |j .10.9 (1.1|j :∩|j M _Necuametl is destroyed!|j? )))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  You drain the gnoll sergeant.|jEh)|j&.ğ)ğ|j„i)hğ)|jC..|j-1.8 (0.9|j:∩|j,b _The gnoll sergeant is almost dead.|j<^ .You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.))   gnoll sergeant (polearm, swift, very |jμ )h  You kill the gnoll sergeant!|j- )ğ..very drained)52.8 (1.0|j%|j'E _The gnoll sergeant is no longer moving quickly.|jA )))))))You shoot a sling bullet.  The sling bullet barely misses the wolf.|j2)h|jp)ğ.h|jQ..)|j#-3.7 (0.9|jY|ji _The sling bullet closely misses the gnoll sergeant.|j*A g )) The sling bullet barely misses the wolf.The sling bullet closely misses the gnoll sergeant.closely misses the wolf.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.|j )ğThe gnoll sergeant is almost dead.|j h|j \4--4.8 (1.1|j |j e _The wolf barely misses you. The wolf bites you.|j* )You drain the gnoll sergeant.  The gnoll sergeant is almost dead. _The wolf barely misses you. The wolf bites you.shoot a sling bullet.  The sling bullet barely misses the wolf.  The sling bullet hits the gnoll sergeant but does no damage.|jr h  The gnoll sergeant is almost dead.The wolf bites you but does no damage.|jX ,50|j |j E _The gnoll sergeant hits you but does no damage.|j.The gnoll sergeant is almost dead.The wolf bites you but does no damage. _The gnoll sergeant hits you but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the wolf.  The sling bullet hits the gnoll sergeant!|j)h   wolf |jF )h  You kill the gnoll sergeant!|j' 6/71--66.7 (0.9 _The wolf bites you but does no damage. The wolf closely misses you.|j|ji _Your Fighting skill increases to level 7!|j0 .You shoot a sling bullet. The sling bullet hits the wolf.|j(|j[W|j+\=797.7 (1.0|ji|jlH _You kill the wolf!|j|j|jo|juH _No target in view!|je|ji|j{|jH _No target in view!|jQ3|j|jT|j9,|j |jq|j|j,|j|ja$;8|j)|j/,|j(5|j;,|j|jga9=|j`|j+!,|j%|jV-|j.|j4|j;|j<O70=|jB|jgI,|jO|jOa,|jh|jqk _You start resting.HP restored.|j(---|j0292.0)|jMv1=---30.7 (13 _|jҜ|jM|j{ 3|jڦ |jl ,|j` |j ,|j3 |j4 ,|j |j |j/ 9=|j |j |j |j4 |j ,|j |j` ,|j ! |j' |jU) |j. |j6 |j8 |j"= |j_O ,|jU |j\ ,|ja |jDl ,|jn |j|v ,|j| |jV ,|j~ |jf ,|j |j |j |j' |j |j |j |jw |j{ |jy |jn ,|j9 |j ,|j` |j# W _You start waiting.|jc ÆÆ   Necuametl the knight50.7 (201.7 (21|j> W _Necuametl emerges from the mists of memory!|j .≈†.##.###.#...#..≈♣.'...#.#......≈♣ ..).')..)....ß....).∩....≈♣.')..#.#......≈♣ .≈..##.###.#...#..≈♣ .≈..#### ##......###'## .≈♣ .≈..# ##.).# ≈♣ .≈..# .#..).# ♣ .≈..# ...)))Æ@.....# .≈..# ...)#.## .≈..### . #....ß.## ♣≈≈...# # ♣♣≈  ♣|jG|j12.7 (1.0)|j|j|j.≈†.##.###.#...#..≈♣.'...#.#......≈♣ )..).')..)....ß....).∩....≈♣.')..#.#......≈♣ ..≈..##.###.#...#..≈♣ ..≈..#### ##......###'## .≈♣ ..≈..# #.).# ≈♣ ..≈..# ..#..).# ♣ ..≈..#.)))@Æ.....# ♣.≈..#.)#.## ♣.≈..### ß.. #....ß.##♣≈≈...## #  ♣♣≈ ♣|j|j׻3|j|jAK _You swap places with Necuametl.  Things that are here:|j U _a +0 halberd; a +0 plate armour|j .≈†.##.###.#...#..≈♣.'...#.#......≈♣ .)..).')..)....ß....).∩....≈♣.')..#.#......≈♣.≈..##.###.#...#..≈♣.≈..#### ##......###'## .≈♣.≈..# #.).# ≈♣.≈..# ...#..).# ♣ ♣..≈..#.))@)Æ.....#|j$"♣.≈..#.)#.##  ♣.≈..###.ß... #....ß.##  ♣♣≈≈...##### #  ♣♣≈ ♣Æ.|j>|j@-4 _|jJ|jL$  Things that are here:|jNT _a +0 glaive; a +0 plate armour|j@e♣...≈†.##.###.#...#..≈♣.'...#.#......≈♣ ).)..).')..)....ß....).∩....≈♣ )......')..#.#......≈♣ ♣...≈..##.###.#...#..≈♣ ♣...≈..#### ##......###'## .≈♣ ♣...≈..# + #.).# ≈♣ ♣...≈..# #...#..).# ♣♣..≈..# #.....)@)Æ......#  ♣♣.≈..# #.....)#.## ♣.≈..###.ß....#....ß.## ♣♣≈≈...########|j#  ♣♣≈ ♣Æ)|jj|jG-5 _|j|j.]  There is an open door, spattered with blood here.  Things that are here:|jQ _a +0 spear; a +0 scale mail|j ♣...≈†.##.###.#...#..≈♣ ♣.'...#.#......≈♣).)..).')..)....ß....).∩....≈♣ ♣)......')..#.#......≈♣♣...≈..##.###.#...#..≈♣  ♣...≈..#### ##......###'## .≈♣  ♣...≈..# +. #.).# ≈♣  ♣...≈..# #...#..).# ♣  ♣♣..≈..# #.....@)Æ)......#|jy  ♣♣.≈..# #.....)#.## ♣.≈..###.ß....#....ß.## ♣♣≈≈...#########  ♣♣≈ ♣|j BÆ)|j= |jý -6 _|j |j $  Things that are here:|jh _a +0 trident; a +0 scale mail; a wolf corpse|j .......'...#.. )).)..).')..)....ß....).∩ ♣)......')..#.........#..♣...≈..##.####  ## #####'##  +.. #########.).# #...########..).# ♣..)Æ))......#  ♣♣#.......# ##.ß....#....ß.## ♣≈≈...###############  ♣♣≈≈≈≈≈≈≈≈≈≈ ♣♣♣♣♣♣♣♣♣♣♣|jq|j-7 _|j'|jy*$  Things that are here:|j, _a +0 halberd; a +0 plate armour; a gnoll corpse|j  ♣♣...≈†.##.###.#...#..≈♣ .♣.......'...#.........#......≈♣ .)).)..).')..)....ß....).∩....≈♣ .♣)......')...#......≈♣ ♣♣♣...≈..##.#..#...#..≈♣ ♣...≈..#### ##......###'## .≈♣ ♣...≈..# +.. #########.).# ≈♣ ♣...≈..# #...########..).# ♣.≈..# #....@)Æ))......#♣.≈..# #.....)#.......##|jM  ♣.≈..###.ß....#....ß.##...###############≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣|j BÆ)|j |jl -8 _|jm' |j* |j ♣...≈†.##.###.#...#..≈♣ ♣.♣.'...#.#......≈♣ ∩.)).)..).')..)....ß....).∩....≈♣ ♣.♣)......')..#.#......≈♣♣...≈..##.###.#...#..≈♣ ♣...≈..#######......###'## .≈♣ ♣...≈..# +..##.).# ≈♣ ♣...≈..# #...#..).# ♣ ♣♣..≈..# #...@.Æ)))......# ♣♣.≈..# #.....)#.##|j ♣.≈..###.ß....#....ß.## ♣♣≈≈...########  ♣♣≈ ♣|j*BÆ)|j|j&9|j|j|j ♣...≈..#### ####+##..≈  ♣♣♣♣...≈†.##.###.#...#..≈ #♣.♣.......'...#.........#......≈ #∩.)).)..).')..)....ß....).∩....≈ #♣.♣)......')...#......≈♣♣♣♣...≈..##.#..#...#..≈ ♣...≈..#######......###'## .≈ ♣...≈..# +..##########.).# ≈ ♣...≈..# #..@########..).#.≈..# #....Æ))))......#|jU♣.≈..# #.....)#.......## ♣.≈..###.ß....#....ß.##...###############≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣Æ.|j^|j*'60|j|j|j , ♣♣..≈..# ######## .. ♣...≈..#### ####+##..  ♣♣♣♣...≈†.##.###.#...#..  #♣.♣.......'...#.........#......  #∩.)).)..).')..)....ß....).∩....#♣.♣)......')...#......♣♣♣♣...≈..##.#..#...#.. ♣...≈..#######......###'## . ♣...≈..# +##.).# ♣...≈..# #...########..).#.≈..# #...Æ.))))......#♣.≈..# #.....)#.......## ♣.≈..###.ß....#....ß.##...###############≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣|ja LÆ.|jh |j &1|j7 |ja |j$w  ♣♣..≈..# #  ♣...≈..#### ##......###+## ♣♣♣♣...≈†.##.###.#...# #♣.♣.'...#.# #∩.)).)..).')..)....ß....).∩ #♣.♣)......')..#.# ♣♣♣♣...≈..##.###.#...#|jgy ♣...≈..#######......###'##  ♣...≈..# +@.##.).# ♣...≈..# #..Æ##..).# ♣♣..≈..# #.....))))......#  ♣♣.≈..# #.....)#.##  ♣.≈..###.ß....#....ß.## ♣♣≈≈...##  ♣♣≈  ♣|jzGÆ.|j|jZ&2|j|j|j###.'#)#|j|jG======3|jW∩∩|je6 _As you open the door, it creaks loudly!|j3u _Found a runed glaive.|j) ♣♣..≈..# #  ♣...≈..#### ##......###+## ♣♣♣♣...≈†.##.###.#...# #♣.♣.'...#.# #∩.)).)..).')..)....ß....).∩ #♣.♣)......')..#.# ♣♣♣♣...≈..##.###.#...# ♣...≈..#######......###'## ♣...≈..#.@.Æ##.).# ♣...≈..#)#...##..).# ♣♣..≈..#[#.....))))......# ♣♣.≈..#?#.....)#.## ♣.≈..###.ß....#....ß.## ♣♣≈≈...### [39;|j.49m ♣♣≈  ♣Æ.|jB]------4|jTQM∩∩|j,S _Found a runed robe and a scroll of fog.|jTQ _There is an open door here.|j S ♣...≈..#### ##......###+#♣♣♣♣...≈†.##.#..#...#♣.♣.......'....#... #∩.)).)..).')..)....ß....).∩ #♣.♣)......')..#.........#. ♣♣♣♣...≈..##.###.# ♣...≈..#########' ♣...≈..#.'Æ.##########.). ♣...≈..#@#....). ♣♣..≈..#[#.....))))...... ♣♣.≈..#?#.....)#. ♣.≈..###.ß....#....ß ♣♣≈≈...############# ♣♣≈≈≈≈≈≈≈≈≈≈  ♣♣♣♣♣♣♣♣♣♣♣ |j\EÆ.|jib------5 _|j0r;∩|jux _You see here a +0 glaive of venom.|j♣♣♣♣...≈†.##.###..#...#♣.♣.......'...#.∩.)).)..).')..)....ß....).∩♣.♣)......')..#.........#.. ♣♣♣♣...≈..##.### ##########'#.Æ..##########.).)#....♣..))))..... ♣♣.≈..#?#.......# ##.ß....#....ß.#♣≈≈...############### ♣♣≈≈≈≈≈≈≈≈≈≈ ♣♣♣♣♣♣♣♣♣♣♣ |jV'Æ|j|j-6 _|j@9∩|jz _You see here a +2 robe of willpower.|j #♣.♣.......'...#.∩.)).)..).')..)....ß....).∩♣.♣)......')..#.........#.. ♣♣♣♣...≈..##.### ##########'#.'..##########.).Æ#....♣[#.....))))..... ♣♣#.......# ##.ß....#....ß.#♣≈≈...###############  ♣♣≈≈≈≈≈≈≈≈≈≈ ♣♣♣♣♣♣♣♣♣♣♣|j& K)Æ|j' |j! -7 _|jw" |j. |j$0 +8.7 (2|j!9 ;∩|j; _ _g - 2 scrolls of fog (gained 1)|jF% ♣♣♣♣...≈†.##.###♣.♣.......'...#.........#..∩.)).)..).')..)....ß....).∩#♣.♣)......')..#.♣♣♣##.###..#...######......###'#.'..##.)#...########..)♣♣.)))......♣Æ#.....)#........≈..###.ß....#....ß.##♣♣≈≈...###############♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣|jS|jU+9.7 (1|jp9∩|jtw _You swap places with Necuametl. _You see here a +2 robe of willpower.|jH =70|j@T |jX P _t - a +2 robe of willpower|j֭JWear or take off which item? Armour (go to first with [)  f - a +0 pair of boots (worn)  h - a +0 cloak (worn)  p - a +3 leather armour of cold resistance (worn)a - a +0 robe  c - a +0 ring mail  s - a +4 scale mail  t - a +2 robe of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip |jS |jQ♣♣♣♣...≈†.##.###........#... AutarchDCSS the Skirmisher#♣.♣.......'...#.........#... Mummy of Hepliaklqana ***...#∩.)).)..).')..)....ß....).∩. Health: 71/71 ========================#♣.♣)......')..#.........#... Magic: 14/14 ========================♣♣♣♣...≈..##.###........#... AC: 8Str: 17♣...≈..#######......###'# EV: 13Int: 15|j♣...≈..#.'..##########.). SH: 0Dex: 16♣...≈..#)#...########..). XL: 10 Next: 39% Place: a Bailey♣♣..≈..#@#.....))))...... Noise: ---------  Time: 13470.7 (0.0)♣♣.≈..#Æ#.....)#.......# b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣.≈..###.ß....#....ß.## Fire: b) +5 sling "Ubriash" {drain, rN♣♣≈≈...###############♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣Æ   Necuametl the knight _You see here a +0 glaive of venom. _You see here a +2 robe of willpower. _g - 2 scrolls of fog (gained 1) _You swap places with Necuametl. _You see here a +2 robe of willpower. _t - a +2 robe of willpower|jnP  Okay, then.|jM|j|j9. _|j  ♣...≈..#### #####+# ♣♣♣♣...≈†.##.###♣.♣.......'...#.........#..∩.)).)..).')..)....ß....).∩#♣.♣)......')..#.♣♣♣##.###..#...######......###'#.'..#|jE 8#.########..)♣♣..≈..#.)))......♣Æ#.....)#........≈..###.ß....#....ß.##♣♣≈≈...###############♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣Æ.|j$ |j% 21.7 (1 _|j,=  _You see here a +0 glaive of venom.|jO.♣♣..≈..# ########  ♣...≈..#### ###+##♣♣♣♣...≈†.##.###...##♣.♣.......'...#.........#...#∩.)).)..).')..)....ß....).∩#♣.♣)......')..#..#.♣♣♣♣...≈..##.###.....♣...≈..#######......###'##♣...≈..#.@..##).#♣...≈..#)#...########..).#♣♣..≈..#Æ#.....))))♣♣.≈..#.#.....)#......♣.≈..###.ß....#....ß.|jo0♣♣≈≈...###############♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣|jn2KÆ.|jQ|jS-2 _|j ^|j=aQ _There is an open door here.|j)|j|AutarchDCSS the Skirmisher (MuAE)Turns: 13353, Time: 00:26:37 Health: 71/71AC:  8 Str: 17 XL: 10 Next: 39% Magic: 14/14EV: 13 Int: 15 God: Hepliaklqana [***...] Gold: 395SH:  0 Dex: 16 Spells: 13/14 levels left rFire . . . (100%) b - +5 sling "Ubriash" {drain, rN+ Str+3} rCold + + . (33%) (no offhand) rNeg + + + (0%) p - +3 leather armour {rC+} rPois ∞ (0%) (no helmet) rElec + (33%) h - +0 cloak |j/rCorr + (50%) (no gloves) SInv .f - +0 pair of boots Will ++...(no amulet) Stlth ++l - ring "Xoysaips" {rElec Will+ rCorr Dex+2} HPRegen 0.31/turno - ring of protection from fire MPRegen 0.14/turn %: faith @: no status effects A: reduced essence, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed|j|j#♣♣..≈..# ########AutarchDCSS the Skirmisher♣...≈..#### ##......###+## Mummy of Hepliaklqana ***...♣♣♣♣...≈†.##.###........#...# Health: 71/71 ========================#♣.♣.......'...#.........#.... Magic: 14/14 ========================#∩.)).)..).')..)....ß....).∩.. AC: 8Str: 17#♣.♣)......')..#.........#.... EV: 13Int: 15♣♣♣♣...≈..##.###........#...# SH: 0Dex: 16♣...≈..#######......###'## XL: 10 Next: 39% Place: a Bailey♣...≈..#.@..##########.).# Noise: ---------  Time: 13472.7 (0.0)♣...≈..#|j?&C#...########..).# b) +5 sling "Ubriash" {drain, rN+ Str+3} ♣♣..≈..#.#.....))))......# Fire: b) +5 sling "Ubriash" {drain, rN♣♣.≈..#.#.....)#.......##♣.≈..###.ß....#....ß.##♣♣≈≈...###############Æ   Necuametl the knight♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣♣♣ _You swap places with Necuametl. _You see here a +2 robe of willpower. _t - a +2 robe of willpower _Okay, then. _You see here a +0 glaive of venom. _There is an open door here.|j/2|j4|j>S♣...≈..#### ##......###+##.♣♣♣♣...≈†.##.###.....#.#♣.♣.......'...#..#.....#∩.)).)..).')..)....ß....).∩#♣.♣)......')..#.........#...♣♣♣♣...≈..##.###...# ♣...≈..######|jW###'## ♣...≈..#.'..##########.).# ♣...≈..#Æ#..).# ♣♣..≈..#.#.....))))......# ≈..#.#.....)#.......## .≈..###.ß....#....ß.##♣♣≈≈...###############≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣ |j0Æ|j)Æ   Necuametl the knight|jX23.7 (1 _|j|j /♣♣♣♣...≈†.##.###.....#.#♣.♣.......'...#..#.....#∩.)).)..).')..)....ß....).∩#♣.♣)......')..#.........#...♣♣♣♣...≈..##.###...# ♣...≈..#########'## ♣...≈..#.Æ..##########.).# ♣...≈..#)#...########..).# ♣♣..≈..#.#.@...))))......# ≈..#.#.....)#.......## |j .≈..###.ß....#....ß.## ♣♣≈≈...###############≈≈≈≈≈≈≈≈♣♣♣♣♣♣♣♣♣ |j Q'Æ|j }4∩|jl♣♣♣♣...≈†.##.###.#...#..≈ #♣.♣.'...#.#......≈ #∩.)).)..).')..)....ß....).∩....≈ #♣.♣)......')..#.#......≈♣♣♣♣...≈..##.###.#...#..≈♣...≈..#######......###'## .≈♣...≈..#.'..###.).# ≈♣...≈..#)#Æ..#..).# ♣♣..≈..#.#..@..))))......# ♣♣.≈..#.#.....)#.## ♣.≈..###.ß....#....ß.## ♣ .Æ|j||j~&5|j؎:∩|j5|j( ♣♣♣♣...≈†.##.###.#...#..≈♣ ♣.♣.'...#.#......≈♣ ∩.)).)..).')..)....ß....).∩....≈♣ ♣.♣)......')..#.#......≈♣ ♣♣♣♣...≈..##.###.#...#..≈♣♣...≈..#######......###'## .≈♣♣...≈..#.'..###.).# ≈♣♣...≈..#)#...#..).# ♣♣♣..≈..#.#.Æ.@.))))......# ♣♣.≈..#.#.....)#.## ♣.≈..###.ß....#....ß.## ♣ |j{ B.Æ|j(<6|j7|j09|jgm\...≈†.##.###.#...#..≈♣ .♣.'...#.#......≈♣ .)).)..).')..)....ß....).∩....≈♣ .♣)......')..#.#......≈♣ ...≈..##.###.#...#..≈♣ |jp♣...≈..#######......###'## .≈♣ ♣...≈..#.'..##.).# ≈♣ ♣...≈..#)#...#..).# ♣ ♣♣..≈..#.#..Æ.@))))......# ♣♣.≈..#.#.....)#.## ♣.≈..###.ß....#....ß.## ♣♣≈≈...######## ♣ |jrB.Æ|j<7|j|j!|j7 ]...≈†.##.###.#...#..≈♣ ♣.'...#.#......≈♣ )).)..).')..)....ß....).∩....≈♣ ♣)......')..#.#......≈♣ ...≈..##.###.#...#..≈♣  ♣...≈..#######......###'## .≈♣  ♣...≈..#.'..#|j9 .).# ≈♣  ♣...≈..#)#...#..).# ♣  ♣♣..≈..#.#...Æ.@)))......# ♣♣.≈..#.#.....)#.## ♣.≈..###.ß....#....ß.## ♣♣≈≈...######## ♣ |j"; B.Æ|jU |j W &8|j>g |ji $  Things that are here:|jm _a +0 trident; a +0 scale mail; a wolf corpse|ja...≈†.##.###.#...#..≈♣ .'...#.#......≈♣ .)..).')..)....ß....).∩....≈♣ )......')..#.#......≈♣ ...≈..##.###.#...#..≈♣ ♣...≈..#######......###'## .≈♣ ♣...≈..#.'..#.).# ≈♣ ♣...≈..#)#...#..).# ♣ ♣♣..≈..#.#....Æ)@))......#  ♣♣.≈..#.#.....)#.|j## ♣.≈..###.ß....#....ß.## ♣♣≈≈...######### ♣ |jς@.Æ|jÐ|j -9 _|ju|j]  There is an open door, spattered with blood here.  Things that are here:|jQ _a +0 spear; a +0 scale mail|j;...≈†.##.###.#...#..≈♣ '...#.#......≈♣ |j>.)..).')..)....ß....).∩....≈♣ ......')..#.#......≈♣ ...≈..##.###.#...#..≈♣ ...≈..#......###'## .≈♣ ...≈..#.'..#.).# ≈♣ ...≈..#)#...#..).# ♣ ..≈..#.#.....Æ)@)......# ♣♣.≈..#.#.....)#.##  ♣.≈..###.ß....#....ß.##  ♣♣≈≈...####### ♣ |j@B)Æ|j PD80 _|j*n:∩|jp$  Things that are here:|jsT _a +0 glaive; a +0 plate armour|j ≈†.##.###.#...#..≈♣ '...#.#......≈♣ )..).')..)....ß....).∩....≈♣ ')..#.#......≈♣ ≈..##.###.#...#..≈♣ ≈..#......###'## .≈♣ ≈..#.'..#.).# ≈♣ ≈..#)#...#..).# ♣ ..≈..#.#.....)Æ)@......# .≈..#.#.....)#.## ♣.≈..###.ß....#....ß.## ♣♣≈≈...#####  ♣ |j B)Æ|j |j -1 _|j: :∩|j $  Things that are here:|j U _a +0 halberd; a +0 plate armour|j≈†.##.###.#...#..≈♣ '...#.#......≈♣ ..).')..)....ß....).∩....≈♣ ')..#.#......≈♣ ≈..##.###.#...#..≈♣ ≈..#......###'## .≈♣ ≈..#.'..#.).# ≈♣ ≈..#)#...#..).# ♣ ≈..#.#.....))Æ)# .≈..#.#.....)#.## .≈..###.ß....#....ß.## ≈≈...###|j]  ♣ |jֶB)Æ|j|j{-2 _|j:∩|j%|jS≈†.##.###.#...#..≈♣ '...#.#......≈♣ ).')..)....ß....).∩....≈♣ ')..#.#......≈♣ ≈..##.###.|j]#...#..≈♣ ≈..#......###'## .≈♣ ≈..#.'..##.).# ≈♣ ≈..#)#...#..).# ♣ ≈..#.#.....)))Æ.@....# ≈..#.#.....)#.## ≈..###.ß....#....ß.## ♣ |jB)Æ|j|jZ&3|j:∩|j|j?E..#### ###+##..≈♣ †.##.###...#..≈♣ .'...#.........#......≈♣ ).')..)....ß....).∩....≈♣ |j9>..')..#..#......≈♣ ..##.###.....#..≈♣ ..#######......###'## .≈♣ ..#.'..##########.).# ≈♣ ..#)#...########@.).# ♣ ..#.#.....))))Æ ..#.#.....)#...... ..###.ß....#....ß. ≈...############### ≈≈≈≈≈≈≈≈≈≈ ♣♣♣♣♣♣♣♣♣♣|jYG.Æ|j |j&4|j|j|jğ)ğğğ 3 gnolls (polearms, 2 missiles, 1 al…)68--====2 |jӡ |jIC _The gnoll hits you from afar with a +0 spear. |j3:###### .# ...ß.## .# .ğ...## .# ..ğğ.# ≈♣ .# ....# .≈♣ .# ######## .ğğ ..≈♣ .#### ##......###'##..≈♣ .##.#..#..Æ#..≈♣ .'....#@.....≈♣  |j%.')..)....ß....).∩....≈♣ .')..#.........#......≈♣ .##.###........##..≈♣ .##########'##..≈♣ .#.'..##########.).# .≈♣ .#)#...########..).# .≈♣ğ   gnoll bouda (polearm) .#.#.....))))......# ≈♣ğğ 2 gnolls (polearms, 1 missile, 1 ally…).#.#.....)#.# |jN.ğ |j'@ğ. |jC.ğ |j  |j'E----3 |j |j ? _Necuametl hits the gnoll with a +0 flail. |j:x ..# ...ß.## ..# .ğ...##.# ..ğ..# ≈♣ ..# ..ğ.# .≈♣ ..# ######## .ğ. ..≈♣ ..#### ##......###ğ##..≈♣ †.##.###........#..Æ#..≈♣ ..'...#.........#......≈♣  |j$z ).')..)....ß....@.∩....≈♣ ..')..#.........#......≈♣ ..##.###.#...#..≈♣ ..#########'##..≈♣ ..#.'..##########.).# .≈♣ ..#)#...########..).# .≈♣ ..#.#.....))))......# ≈♣ ..#.#.....)#.......## .###.ß....#....ß |j{ V'ğ |j} .ğThe gnoll attacks as it pursues you! |jV A.ğ |j  |j 1----=---4 |j  |j( a _The gnoll hits you from afar with a +0 trident!  There is an open door here. |j> k _Items here: )) [[ ÷. |ju )verYou shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll. |j .The gnoll is heavily wounded. |j e2--==5.6 (0.9 |j |j*X _Necuametl barely misses the gnoll. |jm )You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  You drain the gnoll. |j^ ğğThe gnoll is severely wounded.The gnolls pick up the pace! |joKğ |j .ğğğ 3 gnolls (polearms, 2 missiles, swif…) |j (6.5 |je |j!y _The gnoll hits you but does no damage. The gnoll barely misses you. |jq )You shoot a sling bullet. |jXG FÆ. |j I /ğ |jJ  |jK 0ğ |j;L  |j N Dğğ |jRQ  |j_R Qğğ |jS  |jd ğ.ğ   gnoll sergeant (polearm, swift)ğğ |jf (7.4 |j[w  |jy I _The sling bullet hits the gnoll but does no damage. |j ^ )  |j$ _You shoot a sling bullet.  The sling bullet hits the gnoll sergeant! |j ğThe gnoll sergeant is moderately wounded.The gnoll misses Necuametl. |jА  |j G.ğ |j˥  ., ally …)ğ   gnoll bouda (polearm)ğğ 2 gnolls (polearms, 1 missile, swift,…)Necuametl hits the gnoll with a +0 flail. |j -8.4 (1.0 |jD  |j M _The gnoll sergeant hits you from afar with a +0 glaive. |j)drainThe gnoll misses Necuametl.  Necuametl hits the gnoll with a +0 flail. _The gnoll sergeant hits you from afar with a +0 glaive.  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant. |j.  sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant |j[.  The gnoll sergeant is heavily wounded.  Something hits Necuametl but does no damage.gnoll bouda hits Necuametl with a +0 halberd!  The gnoll sergeant hits you from afar with a +0 glaive.59-9 |j9 |jH _Necuametl hits the gnoll sergeant with a +0 flail! |j .You shoot a sling bullet.  The sling bullet hits the gnoll sergeant. |j1.)ğ   gnoll bouda (polearm)ğğ 2 gnolls (polearms, 1 missile, swift,…) |j )., ally target)  You kill the gnoll sergeant!Something hits Necuametl but does no damage. |j4:* |joi  The gnoll bouda calls upon its god to heal the gnoll. |jr;ğ |j0R-40500.5 (1.1 |j |j3X _The gnoll is healed somewhat. Necuametl blocks something's attack. |j))very drained, a…)Something hits Necuametl but does no damage.  The gnoll bouda calls upon its god to heal the gnoll. _The gnoll is healed somewhat. Necuametl blocks something's attack.  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.  You drain the gnoll bouda. |j 'ğThe gnoll bouda is lightly wounded. |j.ğğ. |jЪ .Necuametl hits the gnoll bouda but does no damage.  Something hits Necuametl but does no damage. |jS,10 |jT |j8 _The gnoll barely misses Necuametl. |j' )You shoot a sling bullet. The sling bullet hits the gnoll bouda. |j֨ . The gnoll bouda is lightly wounded.  The gnoll bouda misses you. |j \60=2.4 (0.9 |jں  |jS E _Necuametl hits the gnoll bouda with a +0 flail. |j}& )You shoot a sling bullet. The sling bullet hits the gnoll bouda.  You drain the gnoll bouda. |j Sğğ |j  |j .The gnoll bouda is heavily wounded.Something closely misses Necuametl.  The gnoll bouda closely misses Necuametl. |j- (3.3 |j  |j S _The gnoll closely misses you. |j4)))The gnoll bouda closely misses Necuametl. _The gnoll closely misses you.You shoot a sling bullet.  The sling bullet barely misses the gnoll. |j6lThe sling bullet barely misses the gnoll bouda.  The sling bullet hits the gnoll. |jğğ.The sling bullet barely misses the gnoll bouda.  The sling bullet hits the gnoll.  The gnoll is moderately wounded.Something barely misses Necuametl.  Necuametl hits the gnoll bouda but does no damage.gnoll bouda hits Necuametl with a +0 halberd. |jc?(( |jlğ.@ğğ 2 gnolls (polearms, swift, 1 very dra…) |jP(4.2 |j _The gnoll throws a throwing net. The throwing net misses you. |j}q )You shoot a sling bullet. |j .The sling bullet hits the gnoll but does no damage.  Necuametl blocks something's attack. |j':* |jx  The gnoll bouda calls upon its god to heal the gnoll. |j ;ğ |j`1=5.1 |j |j<9 _The gnoll's wounds heal themselves! |j )very drainYou shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll. |ja. _The gnoll's wounds heal themselves!  You shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll.The gnoll is severely wounded.  The gnoll misses you.  Necuametl completely misses the gnoll bouda.Something hits Necuametl but does no damage. |jį(6.0 |j':∩ |j7@ _Necuametl blocks the gnoll bouda's attack. |jK )) Something hits Necuametl but does no damage. _Necuametl blocks the gnoll bouda's attack.  You shoot a sling bullet.  The sling bullet barely misses the gnoll.  The sling bullet hits the gnoll bouda but does no damage.  You drain the gnoll bouda. |j h'  The sling bullet hits the gnoll bouda but does no damage.  You drain the gnoll bouda.  The gnoll bouda is severely wounded.The gnoll hits you but does no damage.  Something hits Necuametl  Necuametl hits the gnoll bouda with a +0 flail! |jݥ )ğ.ğğ 2 gnolls (polearms, swift, very drain…) |jV .19 |jK :∩ |j K _The gnoll bouda dies! |j )You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  You drain the gnoll. |j .ğThe gnoll is almost dead. |jߩ  .very drained, 1 aThe gnoll is no longer moving quickly. x2; The gnoll closely misses you.7.8 |j :∩ |j : _Necuametl blocks something's attack.|jx)The gnoll is almost dead.The gnoll is no longer moving quickly. x2; The gnoll closely misses you. _Necuametl blocks something's attack.  You shoot a sling bullet.sling bullet hits the gnoll but does no damage.  You drain the gnoll.|j,)   gnoll (polearm, very drained)|j )ğYou kill the gnoll!|jܬ ., ally ta…)Necuametl hits the gnoll but does no damage.|j˱528.9 (1.1|j:∩|j#< _Something completely misses Necuametl.|j8G ))|j:J))))You shoot a sling bullet.|j ...)ğ.The sling bullet completely misses the gnoll.|j (The gnoll misses you.A throwing net appears from out of your range of vision.|j,n )ğğ  distracted, very draiNecuametl blocks the throwing net.|jp-9.8 (0.9|j|j|? _Necuametl hits the gnoll with a +0 flail.|j) ))))))You shoot a sling bullet.|j\ ...)ğ.ğvery drained, ally taThe sling bullet barely misses the gnoll.The gnoll hits you from afar with a +0 trident.|j 6110.8 (1.0|j=|j8 _Something barely misses Necuametl.|j@ )|jeQ)))))You shoot a sling bullet.|j )The sling bullet barely misses the gnoll.Necuametl hits the gnoll with a +0 flail!|j̗ ...).   The gnoll dies!|j .21|j" |j : _Necuametl blocks something's attack.|j+ |ji- |j%= |j}? H _No target in view!|j/2|jK4|jD|jFH _No target in view!|j(|jK*|jH|jKH _No target in view!|j*13|jS8|j!EW  You start resting.|jU|j{X[(Æ0|ji|j&u5---2.8 (1|j|j%: _Necuametl blocks something's attack.|jW;3|jğ _No target in view!  You start resting. _Necuametl blocks something's attack.  A gnoll comes into view..---ğ   gnoll (polearm, swift, distracted)Æ.0, al…)|j23.8 (1 _|j:∩|j|j    .ğ...##  ..ğ..# ≈♣  ....# .≈♣  ######## ... ..≈♣  ##......###ğ##..≈♣ †.......#)Æ.#..≈♣ .......#......≈♣ ).')..)....ß....@.∩....≈♣ )..#.........#......≈♣ .......#...#..≈♣ ......###'##..≈♣ ########.).# .≈♣ )).# .≈♣ ))))......# ≈♣ )##  |jU'   .ğ...##  ..ğ..# ≈♣  ....# .≈♣  ######## ... ..≈♣  ##......###ğ##..≈♣ †.......#)Æ.#..≈♣ .......#......≈♣ ).')..)....ß....@.∩....≈♣ |j))..#.........#......≈♣ .......#...#..≈♣ ......###'##########.).# )).# .≈♣ ))))......# ≈♣ )##|j6|j8|j|j\ _A gnoll is nearby!|jC ))ğally target)You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.|jR)ğ|j .The gnoll is heavily wounded.|je3====4.7 (0.9|j;":∩|j_$B _Necuametl hits the gnoll but does no damage.|jz ) very drained, …)You shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll.|ju.very drained, ally taThe gnoll is severely wounded.The gnoll is no longer moving quickly.|ja[1-5.8 (1.1|j)|jx+C _The gnoll hits you from afar with a +0 spear.|ju )You shoot a sling bullet. The sling bullet hits the gnoll!|jH} B)|j K(Æ|jR |j~ N-260|j) |j), I _You kill the gnoll!|jG7 |j9 |jI |jK H _No target in view!|j8|ja|j9(|jK*H _No target in view!|jl|ja|j8|jH _No target in view!|j|j|jd|j;2|j]|j0t _You start resting.Ancestor HP restored.|j:D∩---|jt7---8.8 (2 _|j":∩|j$|j.3|jnD|j]R|j\|j^|j*j,|jr|j~a3=|jW|jƜ,|j|jR,|jW|j|j=U4=|j|jE,|j|j:,|j|j |j%5|j|j$*,|jC3|j0>,|jG|jQa6=|j`Z|jo,|jAx|j,|j|jٗ|j|j{|jk7=|j[|j,|j|j|j|j |j;8|j|j,|jA |j|ju|j|j'|j>)K9=|j;|jF|jH|jP|j[,|j+d|jeol70=|j!|jU,|j}|jڞ|j|j|jxk _You start resting.HP restored.|j|j:0457.0)|ja1=6.8 (28 _|jg|jg|j s≈..# ...ß.## ≈..# .ğ...## ≈..# ..ğ..# ≈♣ ≈..# ....# .≈♣ ≈..# |j& ^## ... ..≈♣ ≈..#### ##......###)##..≈♣ ≈†.##.###.#)(.#..≈♣.'...#.#Æ.....≈♣ .).')..)....ß...@(.∩....≈♣.')..#.#......≈♣ ≈..##.###.#...#..≈♣ ≈..#......###'##..≈♣ ≈..#.'..###.).# .≈♣ ≈..#)#...#..).# .≈♣ ≈..#.#.....))))......# ≈♣ ≈..#.#.....)#.## ≈..###.ß....#....ß.##|j R.Æ|j6 |j 17.8 (1.0)|j |j |j..# ...ß.## ..# .ğ...## ..# ..ğ..# ≈♣ ..# ....# .≈♣ ..# ## ... ..≈♣ ..#### ##......###)##..≈♣ †.##.###.#)(.#..≈♣ '...#.#......≈♣ |j%).')..)....ß...Æ@.∩....≈♣ ')..#.#......≈♣ ..##.###.#...#..≈♣ ..#......###' ..#.'..###.).# .≈♣ ..#)#...#..).# .≈♣ ..#.#.....))))......# ≈♣ ..#.#.....)#.## |jz|j&8|j|j _You swap places with Necuametl.  r - 7 throwing nets (gained 1)  There is an open door here.|jq+9.8 (2|jC|jaK _Items here: )) [[ ÷.|j@ ###### # ...ß.## # .ğ...## # ..ğ..# ≈♣ # ....# .≈♣ # ######## ... ..≈♣ .#### ##......###)##..≈♣ ##.###........#)(.#..≈♣ .'...#.........#@.....≈♣ |j')..)....ß...Æ).∩....≈♣ ')..#..#......≈♣ ##.###.....#..≈♣#######......###'##..≈♣#.'..##########.).# .≈♣ #)#...########..).# .≈♣#.#.....))))......# ≈♣ .#.#.....)#......|joG.Æ|jc|j H=50.8 (1|j|j|j ###### # ...ß.## # .....## # .....# ≈♣ # ....# .≈♣ # ######## ... ..≈♣ #### ###)##..≈♣ ##.###)@.#..≈♣ '...#.........#......≈♣ ')..)....ß....Æ.∩....≈♣ ')..#.........#...≈♣ ##.###..#...#..≈♣ #######......###'##..≈|j[32m♣ #.'..##########.).# .≈♣ #)#...########..).# .≈♣ #.#.....)))) ≈♣|j LÆ)|j$<1|jf7|jG|jH+2.8 (2|jV|jxY^ _r - 8 throwing nets (gained 1)|j+ ####### .....ß.## ......## ..  #....#  #########...## #####@## ##.###)..#..≈♣ '...#.........#Æ.....≈♣|jh)....ß....).∩....≈♣ ')..#.........#.....###........#...######......###'##..'..##########.).#.)#...########..).# .|jKÆ.|j`|jJ +3.8 (1|j|j]  There is an open door, spattered with blood here.  Things that are here:|j5 _a +0 halberd; a +0 scale mail; a gnoll corpse|jn #######  .....ß.##  .......##  ........# ≈♣  #....# .≈♣  #########..@#..≈♣ # ###)##..≈♣ #.###)Æ.#..≈♣ ...#.........#......≈♣ )..)....ß....).∩....≈♣ |j֞P)..#..#......≈♣ .###..#...#..≈♣#####......###'##..≈♣ .'..##).#..≈♣Æ.|j5|j -4 _|jx|jh|j : ####### #ß ## #.........# ≈♣ # #..@.# .≈♣ # #########...#..≈♣ #### ##|jN ###Æ##..≈♣ ##.###.#)..#..≈♣ '...#.........#......≈♣ ')..)....ß....).∩....≈♣ ').....#......≈♣.....#...#..≈♣ #######......###'##..≈♣|j JÆ)|j. |j &5|ja |j |jqW ####### .#ß .## .#.......@..# ≈♣ .# ######....# .≈♣ .# #########.Æ.#..≈♣ .#### ####)##..≈♣ .##.###.#)..#..≈♣ .'...#.........#......≈♣ .')..)....ß....).∩....≈♣ .')...#......≈♣ |j .##...#...#..≈♣Æ.|j|j &6|j;∩|j3|jU#.#.ß.##.#.##.#.# ≈♣ ..##.Æ..# .≈♣ ..# |jW###...#..≈♣ ..#### ##......###)##..≈♣ †.##.###.#)..#..≈♣ ..'...#.#......≈♣ ).')..)....ß....).∩....≈♣ ..')..#.#......≈♣ ..##.###.#...#..≈♣|jm|j:o&7|jz;∩|j ||jj# ≈..#.ß.## ≈..#.## ≈..#.# ≈♣ ≈..##.Æ..# .≈♣ ≈..# ###...#..≈♣ ≈..#### ##......###)##..≈♣ ≈†.##.###.#)..|j#..≈♣.'...#.#......≈♣ .).')..)....ß....).∩....≈♣.')..#.#......≈♣ ≈..##.###.#...#..≈♣|jGÆ.|j&|j,(&8|j/|j1|j# .≈..#.ß.## .≈..# h.## .≈..#.Æ...# ≈♣ .≈..# .#....# .≈♣ .≈..# ##...#..≈♣ .≈..#### ##......###)##..≈♣ .≈†.##.###.#)..#..≈♣.'...#|j.#......≈♣ ..).')..)....ß....).∩....≈♣h   wolf (asleep).')..#.#......≈♣ .≈..##.###.#...#..≈♣|jBÆ.|jG, ally target)|j&9|j;∩|j U _You encounter a wolf.|jk ))))))h  |j#n OYou shoot a sling bullet. The sling bullet hits the wolf.|j .hÆ.|j <.h|j E......|j 8===60.9 (1.1|j ;∩|j _ _The wolf is moderately wounded.|jN?w )))))))You shoot a sling bullet.|jվR.Æ|j <.h|jp...h..|j-1.8 (0.9|jt _The sling bullet barely misses the wolf.|jd )))drained, ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf. You drain the wolf.|jUR <.h|jT BÆ.|j^ k  The wolf is heavily wounded.|jS` (2.7|j h |jHn 8 _The wolf closely misses Necuametl.|j )))))))You shoot a sling bullet. Necuametl avoids your attack.|ju .The sling bullet barely misses the wolf.The wolf misses Necuametl.  Necuametl hits the wolf with a +0 flail!|j.....Æ.|j043.6|j|jD _The wolf dies!|jC|jF|jY|j[H _No target in view!|jx |jz |j.} |j0 |j9 |j X|j_ |j |j |jՓ |jw |jY |j |jK ,|j |jT ,|jɦ |j |j |j( |j ,|ja |jϸ |j |j |j |j |jd |jU |jN |j |j[ |j |j< |j |j |j |j ,|j |ji |j |j |j |j |j B|jO |jv |jJ |jV |j |j |j= |j |j |j |j ,|j  |j |j |j\ |j ,|j$! |j$ |j% |jm' |j+ |j, |j. |jj1 |jQ2 |j3 |jB8 ,|j: |j> |j? |j^A |jE |jF |jFH |jK |jL |jM |jQ |jR |j=T |jtW |jIX |jZ |j?^ ,|j` |jc |je |je |jj ,|jl |j1p |jq |jr |jv |jx |j |jW |j֊ |j |j^ |jy |j |j` |jh |j |j: |j |j8 |j |j |j |jک ,|jj |jj ,|jڲ |j̷ ,|j |j |jž |j |j ,|j{ |j ,|j |j ,|j |j |j |jN |jC ,|j |j |j, |j |j ,|j |j, |j& |j |j |j |j |j |j |j |j? ,|jZ |j |j |j |j  ,|jP! |ja% ,|j~' |j+ |j, |jT. |j2 |j 3 |j4 |j8 ,|j9; |jy> |jl? |j%A |j E |jE |jH |jK |jL |jGN |jS ,|jU |jmX |jaY |jZ |j_ ,|ja |jRe |j+ |jy, |j- |j2 ,|j5 |jC .Æ _You start waiting.|jL 1662.6 (99.0)|jP 8---3.6 (100.0)|jhY 9 _Done waiting.|jf# ♣.≈..# ß.ß.## ♣.≈..#.##.≈..#...@Æ.....# ≈♣ ..≈..# ..#....# .≈♣ ..≈..# #...#..≈♣ ..≈..#### ##......###)|jK##..≈♣ ..≈†.##.###.#)..#..≈♣.'...#.#......≈♣ )..).')..)....ß....).∩....≈♣ .....')..#.#......≈♣ ..≈..##.###.#...#..≈♣|j |jLM---4.0)|jq|j%5 _You swap places with Necuametl.|ja#  ♣.≈..# ğß.ß.##♣.≈..#.## ♣..≈..# h......@.Æ.....# ≈♣ ♣..≈..# ...#....# .≈♣ |jc♣..≈..# #...#..≈♣.≈..#### ##......###)##..≈♣ ...≈†.##.###.#)..#..≈♣.'...#.#......≈♣ .)..).')..)....ß....).∩....≈♣ğ   gnoll sergeant (polearm, asleep).')..#.#......≈♣h   wolf (asleep) ...≈..##.###.#...#..≈♣|j3p .h  You encounter a gnoll sergeant and a wolf.|jq0ğ|j'sV Æ.|jtThe gnoll sergeant shouts! You hear a shout!.ğ|jt9.h|jNğğ 2 gnoll sergeants (polearms)hlly target)|jπ/==5|j |j{ _You encounter a gnoll sergeant. It is wielding a +0 glaive.|j )))) drained, ally target)You shoot a sling bullet. The sling bullet hits the wolf! You drain the wolf.|jr.h.ğ|jS.ğÆ.|jQ...|j5=6.5 (0.9|j|j\ _The wolf is heavily wounded.|j ?# ♣.≈..# .ß.ß.## .≈..# ..ğ....Æ......## ..≈..# ...h....# ≈♣ ..≈..# .ğ.#|j%J....# .≈♣ ..≈..# #...#..≈♣ ≈..#### ##......###)##..≈♣ '...#.#......≈♣ )..).')..)....ß....).∩....≈♣ ')..#.#......≈♣ .h|jzğ..|j|Æ.ğ|jl<.h|j|j7---7.5 (1.0|j|j-|jG<  )) very drained, ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wolf. You drain the wolf.|j .ğThe wolf is almost dead.|j 8.ğ|j} .Necuametl blocks the wolf's attack.  Necuametl hits the wolf with a +0 flail.|j( †Æ., 1 ally t…)|j 86===8|j |j D _The wolf dies!|jF ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the gnoll sergeant.|j?The sling bullet hits the gnoll sergeant.|jO.ğ|jJ.ğ|j Æ.The gnoll sergeant is lightly wounded.|j-9.4 (0.9|j|jȞH _Necuametl hits the gnoll sergeant with a +0 flail. |j ))draineYou shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant. |jm   The gnoll sergeant is moderately wounded. |jAÆ. |j.70.4 (1.0 |jj |jK"C _Necuametl blocks the gnoll sergeant's attack. |j?)))very d  The gnoll sergeant is moderately wounded. _Necuametl blocks the gnoll sergeant's  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the gnoll sergeant.The sling bullet hits the gnoll sergeant.  You drain the gnoll sergeant. |jBğ. |j ğÆ.The gnoll sergeant is heavily wounded.The gnoll sergeant hits Necuametl with a +0 glaive.1.5 (1.1 |jq |jda _Necuametl barely misses the gnoll sergeant. |j" ))You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage. |jih .. You shoot a sling bullet.  The sling bullet hits the gnoll sergeant but does no damage.  The gnoll sergeant is heavily wounded.gnoll sergeant hits Necuametl with a +0 halberd!  The gnoll sergeant hits Necuametl with a +0 glaive! |jj -2.4 (0.9 |js  |jbv b _Necuametl closely misses the gnoll sergeant. |j ))The gnoll sergeant hits Necuametl with a +0 halberd!  The gnoll sergeant hits Necuametl with a +0 glaive! _Necuametl closely misses the gnoll sergeant.You shoot a sling bullet.sling bullet hits the gnoll sergeant!  You drain the gnoll sergeant. |j7H .. The gnoll sergeant is almost dead.Necuametl blocks the gnoll sergeant's attack. |j+J -3.4 (1.0 |jMR  |jT I _The gnoll sergeant hits Necuametl with a +0 glaive.!|j: .You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.!|jV))   gnoll sergeant (polearm)!|jW ).., ally target)You kill the gnoll sergeant!Necuametl blocks the gnoll sergeant's attack.!|jی.2/7248!|j 4!|jY!|jH _Necuametl hits the gnoll sergeant with a +0 flail.!|j  )))))))You shoot a sling bullet. Necuametl avoids your attack.!|j"d ....ğÆ. The sling bullet barely misses the gnoll sergeant.Necuametl blocks the gnoll sergeant's attack.!|j&5!|jN;∩!|j#H _Necuametl hits the gnoll sergeant with a +0 flail!!|j? )) drained, all…)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant but does no damage.  You drain the gnoll sergeant.!|j Æ.The gnoll sergeant is almost dead.!|jR&6!|j“;∩!|jC _Necuametl blocks the gnoll sergeant's attack.!|j †  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant.!|jd >))!|j @.Æ!|j .)!|j 597.5 (1.1!|j` !|j1 R _You kill the gnoll sergeant!!|j 4!|j !|j H _No target in view!"|j^"|j8a"|jv"|jCyH _No target in view!"|j`"|j"|jW"|jD"|j׬"|jUB"|j"|j"|j"|j"|j"|j"|j"|j "|j"|j%"|j"|j"|j"|j,"|j "|jN,"|j"|j,"|j"|j,"|j "|j,"|j "|j7"|jj"|j"|jl$"|jr%"|j'"|j,,"|j0"|j?6,"|j9"|j>"|j?"|jB"|jH"|jI"|jM"|jQ"|jR"|jV"|j&["|jL\"|j^"|jc"|jd"|jg"|jCz"|j4}"|jy"|j,"|jڈ"|jt _You start resting.Ancestor HP restored."|jٛQ--- "|j 099.5 (22.0)"|jQ---700.5 (23 _"|j3"|j||j` #  ♣.≈..# .ß.ß.##♣.≈..# .....)||j.## ♣..≈..# .....).@Æ......# ≈♣ ♣..≈..# ...#....# .≈♣ ♣..≈..# #...#..≈♣.≈..#### ##......###)##..≈♣ ...≈†.##.###.#)..#..≈♣.'...#.#......≈♣ .)..).')..)....ß....).∩....≈♣ ......')..#.#......≈♣ ...≈..##.###.#...#..≈♣||j||jO11.5 (1.0)||jK _You swap places with Necuametl.}|j#  ♣.≈..# #.ß.ß.##  ♣♣.≈..# #.....).##  ♣..≈..# #.....)@.Æ......# ≈♣  ♣..≈..# #...#....# .≈♣♣..≈..# + #...#..≈♣ ♣...≈..#### ##......###)##..≈♣ ♣...≈†.##.###.#)..#..≈♣.'...#.#......≈♣ ).)..).')..)....ß....).∩....≈♣ )......')..#.#......≈♣ ♣...≈..##.###.#...#..≈♣Æ.}|j֎}|j&2}|jp}|jƙ~|j1 # ♣.≈..# #.ß.ß.## ♣♣.≈..# #.....).## ♣..≈..# #.....@.Æ.# ≈♣ ♣..≈..# #...#....# .≈♣  ♣♣..≈..# +. #...#..≈♣  ♣...≈..#### ##......###)##..≈♣ ♣♣...≈†.##.###.#)..#..≈♣ ♣.'...#.#......≈♣ )).)..).')..)....ß....).∩....≈♣ ♣)......')..#.#......≈♣ ♣♣...≈..##.###.#...#..≈♣Æ.~|j5~|j7&3~|jsB~|jGm _Items here: ) [ ††.~|j] # ♣.≈..# #.ß.ß.## ♣♣.≈..# #.....).## ♣..≈..# #....@)Æ.# ≈♣ ♣..≈..# #...#....# .≈♣ ♣♣..≈..# +.. ~|j_#...#..≈♣ ♣...≈..#### ##......###)##..≈♣ ♣♣♣...≈†.##.###.#)..#..≈♣ .♣.'...#.#......≈♣ .)).)..).')..)....ß....).∩....≈♣ .♣)......')..#.#......≈♣ ♣♣♣...≈..##.###.#...#..≈♣~|j aBÆ.~|jWm~|jZo-4 _~|jy~|jo|~|jD q # ♣.≈..# #.ß.ß.## ♣♣.≈..# #.....).## ♣..≈..# #...@.Æ..# ≈♣~|j6  ♣..≈..# #...#....# .≈♣ ♣♣..≈..# +..##...#..≈♣ ♣...≈..#######......###)##..≈♣ ♣♣♣♣...≈†.##.###.#)..#..≈♣ ♣.♣.'...#.#......≈♣ ∩.)).)..).')..)....ß....).∩....≈♣ ♣.♣)......')..#.#......≈♣ ♣♣♣♣...≈..##.###.#...#..≈♣~|j BÆ)~|j ~|j h5 ∩~|j ###############♣.≈..# #.ß.........ß.##♣.≈..# #.....)........## ♣..≈..# #....Æ)...# ≈ ♣..≈..# #..@########....# .≈♣..≈..# +..##########...#..≈ ♣...≈..#######......###)##..≈♣♣♣♣...≈†.##.#..#)..#..≈ #♣.♣.......'....#......≈ ~|j{ -#∩.)).)..).')..)....ß....).∩....≈ #♣.♣)......')..#.........#......≈  ♣♣♣♣...≈..##.###.#...#..≈  ♣...≈..#########'##..≈Æ.~|jɢ ~|j+ &6~|j :∩~|j* |ju###############♣.≈..# #.ß.........ß.##♣.≈..# #.....)........## ♣..≈..# #...Æ.).........# ♣..≈..# #...########....# .♣..≈..# +##...#.. ♣...≈..#######......###)##..♣♣♣♣...≈†.##.#..#)..#..#♣.♣.......'....#......  #∩.)).)..).')..)....ß....).∩....  #♣.♣)......')..#.........#......  ♣♣♣♣...≈..##.###.#...#.. ♣...≈..#########'##.. ♣...≈..#.'..##########.).#..|j<R.Æ|jՊ|j&7|j |j|j^ # ♣.≈..# #.ß.ß.## ♣♣.≈..# #.....)........## ♣..≈..# #.....).# ♣..≈..# #..Æ##....#  ♣♣..≈..# +@.##...# ♣...≈..#######......###)##|j` ♣♣♣♣...≈†.##.###.#)..# #♣.♣.'...#.# #∩.)).)..).')..)....ß....).∩ #♣.♣)......')..#.# ♣♣♣♣...≈..##.###.#...# ♣...≈..#......###'## ♣...≈..#.'..#.).#|jeR.Æ|jjo<8|jky|j||jy##[#.'##'|j3|j&9|j|jH! _You open the door.|j| _Found a dyed leather armour.|j3F|j'H|j$b|j'fH _No target in view!|j5b ## ♣.≈..###.ß.ß.## ♣♣.≈..#)#.....).##|j7 ♣..≈..#/#.....)..# ♣..≈..#[#...##....# ♣♣..≈..#.@.Æ##...# ♣...≈..#######......###)## ♣♣♣♣...≈†.##.###.#)..# #♣.♣.'...#.# #∩.)).)..).')..)....ß....).∩ #♣.♣)......')..#.# ♣♣♣♣...≈..##.###.#...# ♣...≈..#......###'## ♣...≈..#.'..#.).#|j9BÆ.|jrI|j_K'10|jW|jX _Found a short fluorescent wand and a runed sling.|jI[Q _There is an open door here.|jRG  ############# ♣.≈..###.ß.........ß ♣♣.≈..#)#.....) ♣..≈..#/#.....)......... ♣..≈..#@#.... ♣♣..≈..#.'Æ.##########... ♣...≈..#########) ♣♣♣♣...≈†.##.###.#) #♣.♣.......'...#.........#. #∩.)).)..).')..)....ß....).∩#♣.♣)......')...#...♣♣♣♣...≈..##...#... ♣...≈..#######......###'|jvO GÆ.|j9Z |jA\ -1 _|je <∩|jj _You see here a +1 leather armour of fire resistance.|jx <2|j^~ O∩∩|j ` _u - a +1 leather armour of fire resistance|j4 ###############  ##.ß.........ß.#♣.≈..#)#..)..... #....♣.Æ..##########... ♣...≈..##########)# ♣♣♣♣...≈†.##.###)♣.♣.......'...#.........#..∩.)).)..).')..)....ß....).∩#♣.♣)......')..#.♣♣♣.###..#...|j>MÆ'|j&3|j);∩|j|j+4.5 (2|j0&|jJ)/ _c - a wand of warping (5)|jU  ###############  ##.ß.........ß.#♣#.#.....)..... |jÆ#....♣.'..##########... ♣...≈..##########)# ♣♣♣♣...≈†.##.###)♣.♣.......'...#.........#..∩.)).)..).')..)....ß....).∩#♣.♣)......')..#.|jJÆ.|jH|j+5.5 (1|j _You see here a +1 sling of flaming.|jZ###############♣.≈..###.ß.........ß.##♣Æ#.....)...........#...########♣'..##.######......###)#♣♣♣♣...≈†.##.###..#)..#♣.♣.......'...#..∩.)).)..).')..)....ß....).∩♣.♣)......')..#.........#.. ♣♣♣♣...≈..##.###|j|j&6|j|j5 _You swap places with Necuametl.|j ###############♣.≈..###.ß.........ß.##♣Æ#.....)..........≈..#..########♣'..##.######......###)#♣♣♣♣...≈†.##.###..#)..#♣.♣.......'...#.|j .∩.)).)..).')..)....ß....).∩♣.♣)......')..#.........#.. ♣♣♣♣...≈..##.### ########'#|ja K)Æ|j <7|j |j |j###############♣.≈..###.ß.........ß.##♣)#.....)..........≈..#Æ#.......#...########♣'..##.######......###)#♣♣♣♣...≈†.##.###..#)..#♣.♣.......'...#..|jb∩.)).)..).')..)....ß....).∩♣.♣)......')..#.........#.. ♣♣♣♣...≈..##.### ########'#.'..##########.)..Æ|j&|j(&8|j1|j3|jwM|jP|j\|jul|jt,|j}V  There is an open door here.|j|j|jކ _|jԊ|j8,|j#|j|j|je|j|j&,|j|j|j|j,|j |j4|j|j|j|jr|j|j|j|j|j)|j\  Items here: ) [ ††.|j.|j 5 _|j|j|j|j5$|je&|j$*|j:|j?|jD,|jG|jL|jQ|jV,|j}\|j`|je|ji|jmk|jm|jfr|j*w|j,|j!|j|j|j,|j_|j|jШ|jv|jM|j%|j]  There is an open door, spattered with blood here.  Things that are here:|j(t  a +0 halberd; a +0 scale mail; a gnoll skeleton|j|jd|j _|j=|j|j|j|jP|jU|j |j|j*|js|j|j|jv"|jH%|j8&|j'|j2*|jK0|j4|j5|j@7|jt@|jC|jD|jE|jF|jG|jH|j_J|jOK,|jL|jN|jSB|jx[|j]|j^|j_|jaD _You swap places with Necuametl.|jb|jd|je|je|jg|jHh|j|i|j]j|j?k|jul|jzo|j^r|js|jt|jz|j2|jՎ,|j|jY|jˢ|jګ,|j|j*|j|j,|jO|j|j|j|j=|j|j|jA|j |jE |j`|j|jG#|j&|j&|j*|j-|jR0|j-3|j$4|j5|jy8|j:|jqM,|j3O|jP|jpS|jU|jV|jCW|je|j^i,|j-k|jQpD _You swap places with Necuametl.|j~|j||j$|jH|j|jޕ|jŚ,|j#|j|j|jȺ|j,|ju|jH|j@|jm|j|j|j|jK|j,|jZ |jF |jA.|j9,|jB|jOFv  There is a gate leading back out of this place, spattered with blood here.  Things that are here:|jRA  a +0 trident; a +0 ring mail|j2\|jc|je _|jw|j7|jl|j,|j|jǢ*  There is an open door here.|jϪZ  Items here: )) [[ ÷.|j|j]|j _|j|j|j|j,|j|j|j|j,|jM|j|j |j2 ,|j |je# |j) |j. |j/ |j4 |jP> |jw |j| |j} |ji |j( |j |j ,|j̮ |j |j" |j |jW |j |j |j |jq ,|j |jW |j |j |j |j. ]  There is an open door here.  Things that are here:|j @  a +0 spear; a +0 scale mail|j |j |j  _|j" |j' |j2 |j9 |j; |j? |j8F |jJ |jQ |jR |jW |j] |j%g |j}s B|j @  There is an open gate here.|j |jГ |j"  _|j |j |j9 |j |jv |j |j |jN |j |j |j |j |j |j |j |j |jX |j. |j ,|jL$ |j* |jB0 |jU5 ,|j: |jp< |j> |j? |j@ ,|jT |j3W |jX ,|j$Z |j|j |jTl ,|jq ,|j{ |jw~ ,|j |j D _You swap places with Necuametl.|jH |j |j |jz |j |jj |jŠ ,|j̥ |j |j1 |jl ,|j+ |jm |j |j ,|j |j |j |j |jr |j= |j |j$ |jS& ,|j- |j7 |jA |jJ ,|j"R |je |jn |jDx |jy |jF |jR |j! |j̧ |j |j |j |jj |j |j |j |j) |j= |j ,|j |j |j# |j* ,|j5D ,|jS |jU ,|j2[ |jb |ji |js ,|jy |j[ |j |j ,|j |j` |j |jG |j |jE |j |ja |jX |jA |j |j |j |j |j |j |j |j |jD |j8 |j |j |j ,|jN|jD _You swap places with Necuametl.|j|j |j |jb|j|j|j!%,|j,|j5|j<|jQ,|j Y|jb|jj|jYr,|jz|j|j|j,|j*|j|j|jm|j|j|j|jF|jZ,|jl|jg|j |j|js|j|j!@  There is an open gate here.|jI)|j00|j*2 _|j?|jr _a +0 spear; a +0 scale mail _There is an open gate here. _You swap places with Necuametl. _There is an open gate here.  Things that are here:|js  a +0 trident; a +0 ring mail; a gnoll skeleton|j|j3|j _|j"|j)|j0|jo9,|jm=|j;E|jK|j_,|je|jhG  There is an open door here.  Things that are here:|jq@  a +0 spear; a +0 scale mail|j8v|j{|jB} _|jU|j|j|j|j|jL|jV|j|ji,|j|j|j |j,|j|jI|jr|jK,|j|j#|j*|jH1,|j;8|j?|jD|jlJ,|jP|jU|jQf|jl,|jr|j||j|j%,|j |j*  There is an open door here.|jհZ  Items here: )) [[ ÷.|j _|j#|j=X|j"|j%|j2|j4,|jK|jN|jTV|j]|j-b|j!d|jPi|jo|js|ju|jQx|jD,|j},|jd|j|j|j|j|j|jӡ|jq|j,|j|j|j#|j*|j`|jk|j4|j|j|j,|j@|jS|j7|jM,|j|j!|j %|j&|j'|jJd _You swap places with Necuametl.|jb|j|j|j+|jÝ|j|j|jk,|j#|j|j|jeB|j|j\B|j|j& |jl|j]|jfe|jg|j\l|jap|jq|jrt|jv|jy|j},|j7|j>|j|j,|j,|j|j|j|j|jo|j|j,|j%|j|j|jϟ|j|j|jߣ|j|jE|jV|jN|j|jJ|j|j|j|j)|j,|jm|j k ♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣ ≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈♣♣ .###############@..≈≈♣ 86143.0) |j#(##.ß.........ß.##Æ..≈♣ )#.....)........##..≈♣ .#.....).........#..≈♣ Æ#...########....#..≈♣ .'..##########...#..≈♣ ######......###)##..≈♣ #.###........#)..#..≈♣ ...#.........#......≈♣|jL(|j|*_ _Partly explored, can't reach some places.|jA(m[?25h[?0c  Search for what [Enter for "shop", or ? for help]? |jT [?25l[?1c|je|jg"10 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [Bailey] a +0 glaive (4 further duplicates)  b - [Bailey] a +0 glaive of venomc - [Bailey] a +0 halberd (4 further duplicates)  d - [Bailey] a +1 sling of flaminge - [Bailey] a +0 spear (5 further duplicates)  f - [Bailey] a +0 trident (11 further duplicates)  g - [Bailey] a +0 chain mail (4 further duplicates)  h - [Bailey] a +0 plate armour (6 further duplicates)  i - [Bailey] a +0 ring mail (6 further duplicates)  j - [Bailey] a +0 scale mail (7 further duplicates)|jsf|jm|jvAutarchDCSS the SkirmisherMummy of Hepliaklqana ***...Health: 72/72 ========================Magic: 14/14 ========================AC: 8Str: 17EV: 13Int: 15 |jx♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣SH: 0Dex: 16 ≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈♣♣XL: 10 Next: 49% Place: a Bailey .###############@..≈≈♣Noise: ---------  Time: 13861.5 (0.0) ##.ß.........ß.##Æ..≈♣b) +5 sling "Ubriash" {drain, rN+ Str+3} )#.....)........##..≈♣Fire: b) +5 sling "Ubriash" {drain, rN .#.....).........#..≈♣ Æ#...########....#..≈♣ .'..##########...#..≈♣Æ   Necuametl the knight ######......###)##..≈♣ #.###........#)..#.|jz[34m.≈♣ ...#.........#......≈♣ _a +0 spear; a +0 scale mail  There is an open door here. _Items here: )) [[ ÷. _You swap places with Necuametl. _Partly explored, can't reach some places.  Search for what [Enter for "shop", or ? for help]? .|j.|j |j|jR. _|j|jJ|j|j5 |j@_Unknown command.|jR |jc JA bailey∩∩∩(Press ? for help) ♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣  ♣♣≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈♣♣  ♣♣≈≈...###############@..≈≈♣  ♣.≈..###.ß.........ß.##Æ..≈♣  ♣♣.≈..#)#.....)........##..≈♣  ♣..≈..#.#.....).........#..≈♣  |je ♣..≈..#Æ#...########....#..≈♣  ♣♣..≈..#.'..##########...#..≈♣  ♣...≈..#######......###)##..≈♣  ♣♣♣♣...≈÷.##.###........#)..#..≈♣  #♣.♣.......'...#.........#......≈♣  #∩.)).)..).')..)....ß....).∩....≈♣  #♣.♣)......')..#.........#......≈♣  ♣♣♣♣...≈..##.###........#...#..≈♣  ♣...≈..#######......###'##..≈♣  ♣...≈..#.'..##########.).#..≈♣  ♣...≈..#)#...########..).#..≈♣  ♣♣..≈..#.#.....))))......#..≈♣  ♣♣.≈.[|jg n44m.#.#.....)#.......##..≈♣  ♣.≈..###.ß....#....ß.##...≈♣  ♣♣≈≈...###############...≈≈♣  ♣♣≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈♣♣  ♣♣♣♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣|j. gate leading back out of this place (…) (Bailey)@∩|j%|j'|j21AutarchDCSS the SkirmisherMummy of Hepliaklqana ***...Health: 72/72 ========================Magic: 14/14 ========================AC: 8|j2Str: 17EV: 13Int: 15 ♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣♣♣SH: 0Dex: 16 ≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈♣♣XL: 10 Next: 49% Place: a Bailey .###############@..≈≈♣Noise: ---------  Time: 13861.5 (0.0) ##.ß.........ß.##Æ..≈♣b) +5 sling "Ubriash" {drain, rN+ Str+3} )#.....)........##..≈♣Fire: b) +5 sling "Ubriash" {drain, rN .#.....).........#..≈♣ Æ#...########....#..≈♣ .'..##########...#..≈♣Æ   Necuametl the knight ######......###)##[|j444m..≈♣ #.###........#)..#..≈♣ ...#.........#......≈♣ _Partly explored, can't reach some places. _Search for what [Enter for "shop", or ? for help]? . _Unknown command.Press: ? - help, v - describe, . - travelItems here: a +0 trident; a +0 ring mail.  A gate leading back out of this place.|jJ@|jD|jiI|jK,|j/U[ _You swap places with Necuametl.|jW|jX|jY|jT]|j_|jb|jc|jd|jDh|jJk|jMn,|jp|j_s|jv|jcx|jSy|jz|j|j`|j1|jI|j|jE|j|jq|j|j|j+|j|j@,|j[|j |j)|jn.,|jB6|j=|jC|jH|jI|j9S|jTm  There is a gate leading back out of this place, spattered with blood here.  Things that are here:|jd###.ß.........ß.##...≈♣ #)#.....)........##..≈♣ #.#.....).........#..≈♣ #Æ#...########....#..≈♣ #.'..##########...#..≈♣ #######......###)##..≈♣ ##.###........#)..#..≈♣ '...#.........#......≈♣ |jCf')..)....ß....).@Æ...≈♣710.0) ')..#.........#......≈♣ ##.###........#...#..≈♣ #######......###'##..≈♣ #.'##.).#..≈♣ #)#.....).#..≈♣.#.....))))......#..≈♣.....)#.......##..≈♣ ###.ß....#....ß.##...≈♣|jjq|jsR _a +0 trident; a +0 ring mail|jc|jm|j|jN2.0) _|j|j.VhDungeon:8.|j]M #.# # #.# . #.# # ## ####.#### # #. .....#<.. ##.##$#############..... ........:.....)......... |j_F####..)..#.#######.#### #.)@Æ...# #.# # #..)...## #.## # #.....## .....# ##...## ##.#.# ##### ##... #.#.# #...# ##############.#.# #...# #.........#..  #####...#########...#.....#..  #...'...'...........#.###.#†#|j-4.0 (2.5|j|j+ _Welcome back to the Dungeon!|jc _There is an empty arch of ancient stone here.|jD |jkF |jh ) _|jgw X|j B|j ,|jȆ |j N _You now have 406 gold pieces (gained 11).|j` |j# |jX |j: |j |j |jw |j |j |j} |jI |j |j |j |jg |jخ |j |j |j |j |jյ |j |j |j |j |j |jN ,|jX |j |j |j |jG |jw |j/ |j ,|j |j |j |j ,|j |j |j |j ,|j |j |jY |j& |j |j |jb |j |j ,|j |jR |j |j |j |j |j$ |jm |jg |jd |j B|j |j |#################### #..◊◊~.@.Æ.........# 95.0 (21.0)|j! 3#.~~♣~..##########.##### ♣~..# #.##....◊~.## #######.##.# #.... ............. ####. #..) #> #.)∩ #. #..) #...|jO# FÆ.|j* |j<, ,6.0 (22|j1 |j#5 ; _Found a stone staircase leading down.|j3|j|j$|j.|j |jI|j~,|j|j|j|j |jE|j?|j|j |j$|j%,|j&|j5(|j *|j*,|jW,|j:0|j1|j2|j#4|j5|j7|jW8,|j7;|j>,|j"CZ _You swap places with Necuametl.|j0D|jYG|jOH3|jJR  There is a stone staircase leading down here.|jL|jO|jP5 _|j\R|j[S|jV|jW|jX|jPY|jZ|j]|j^|jE_|j3`|ja|jd|je,|j%g|jh|jk|j l|jl|jm|jo|jr|jt,|ju|jw|jz|j{,|j?}|j|j,|jă|j|jS|j,|j\|je|j ,|j|j|j|jʘ,|j*|j;|jF,|j|jΣm  You encounter an orange demon.|j#.##..)...#.##.....##.###...###.###### ##...#.##...# ######.### #...##...# #####...########|j ###Æ###...'...'....... #..@#.###...######## ###.#.# #...#  ..#.# #...#  ...+.# #...# ....#.# #...# .....#.# ##### ......#.# 4   orange demon (reaching, wandering).[4....#<##.#|jQa.Æ917.0 (21|jK.4|j>B, al…)|jo,8.0 (22|j8|j+ _Found a plate armour.|jW/ )))))))You shoot a sling bullet.|j O.Æ|j ;4.|j .....4ally target)|j ;===9.0 (1.0)|j@ |j j _The sling bullet completely misses the orange demon.|j& )))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the orange demon!|jNT.Æ|jd:4.|j0...|j'20|j.P _The orange demon is lightly wounded.|jIJ ))|jm)) You shoot a sling bullet. The sling bullet hits the orange demon.|j%X.Æ|j':4.|j.14...|j2&1|j8|j?g _The orange demon is moderately wounded.|j" )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the orange demon.|j 4.  The orange demon is moderately wounded.|j[..Æ|jS-2.1 (1.1|j|jF _Necuametl hits the orange demon with a +0 flail!|j. ))You shoot a sling bullet. The sling bullet hits the orange demon.|j :4.|j  . The orange demon is heavily wounded.30 _Necuametl hits the orange demon with a +0 flail!|j89 )You shoot a sling bullet. The sling bullet hits the orange demon.|jE .  The orange demon is severely wounded.|jO68--4|j|jp< _The orange demon stings you from afar.|j )))))))You shoot a sling bullet.|jWu .4...|j-Y(. .  The sling bullet barely misses the orange demon.Necuametl hits the orange demon with a +0 flail!4---5.0 (0.9|jd_|jb< _The orange demon stings you from afar.|j~x .  You shoot a sling bullet. The sling bullet hits the orange demon!|jfB)|j<5Æ.|jC".|jQG5-576.0 (1.0The sling bullet hits the orange demon! _You kill the orange demon!  |jHTraining target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!need to enable at least one skill for training.|jT/  --more--|j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   n - Spellcasting   2.6   2.1  +2           b - Maces & Flails   2.6   4.2  -2   o - Conjurations   0.7   1.4  -2   c - Axes   3.1   1.4  -2   p - Air Magic   2.4   4.2  -2   d - Polearms   4.3   7.1  -2    [|j40m   e - Staves   3.1   1.4  -2   q - Invocations   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   r - Evocations   0.0   1.4  -2   g - Throwing   0.0   1.4  -2               h - Short Blades   0.0   1.4  -2       i - Long Blades   0.0   1.4  -2       j - Ranged Weapons   9.0 [3|j27m 14.9  -2               k - Armour   0.0   1.4  -2       l - Dodging   5.0   8.5  -2       m - Stealth   1.5   2.4  -1              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [|jvD_] enhanced|base level  [!] training|cost|targets|j > j + Ranged Weapons 9.0|jTargetTarget--  --  4.0  --  --  --  --  --  --  --  --  --  --  |jv--  --  --  --  --  a-z] set[-] clear selected targetcost|targets|j [?25h[?0c|j-20 |j " |j \[?25l[?1c11.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets|jcm|jt|j#.##..)... AutarchDCSS the Skirmisher#.##.....# Mummy of Hepliaklqana ***...#.###...## Health: 65/72 =====================---#.###### ##... Magic: 14/14 ========================#.##...# ##### AC: 8Str: 17#.### #...#EV: 13Int: 15#...# #####...######## SH: 0Dex: 16###.###...'...'....... XL: 10 Next: 57% Place: Dungeon:8#..@#.###...######## Noise: ===------  Time: 13926.0 (1.0)###.#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} .Æ#|j#^.# #...#Fire: b) +5 sling "Ubriash" {drain, rN...+.# #...#....#.# #...#.....#.# #####Æ   Necuametl the knight......#.#.[.....#<##.# _The orange demon stings you from afar.  You shoot a sling bullet. The sling bullet hits the orange demon! _You kill the orange demon!Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.|jD _|j|j|j|jF _Unknown command.|jvD....#.#...##.##### ##... #....# #####.### #...# #####...##########.###...'...'....... #...#.###...###########@#.# #...# #......Æ#..[....+........#|j=G#.6.####.. #.[<6   Amaemon (asleep)#...####|jO  You encounter Amaemon the Diabolical Poisoner. He is wielding a +1 demon whipof venom.|jG[/  --more--|jHj5Æ.|jxH, ally target)|j9{0---7|jG|jk( _Found a ring mail.|j6 ))))6draine|j8d, ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Amaemon. You drain Amaemon.  Amaemon shouts!|jCA.6|jX.Æ|j/..|j5===9 (0.9|j|j1 _Amaemon is lightly wounded.|ja ))))))You shoot a sling bullet. Necuametl avoids your attack.|j 96.|j j.Æ....|j [6=8.9 (1.0|j |j, P _The sling bullet misses Amaemon. Necuametl misses Amaemon.|jC ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Amaemon.|j} .ÆAmaemon is lightly wounded.|j&9|j|j; _Necuametl blocks Amaemon's attack. x3|jά )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Amaemon!|j<| .ÆAmaemon is moderately wounded.|j.?Necuametl hits Amaemon with a +0 flail! Amaemon closely misses Necuametl.  Necuametl blocks Amaemon's attack.30|jG|jaJF _Amaemon tail-slaps Necuametl but does no damage.|j6e ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Amaemon.|jOE .Æ Amaemon is heavily wounded.Necuametl blocks Amaemon's attack. Amaemon barely misses Necuametl.  Amaemon closely misses Necuametl.1|jT _Necuametl hits Amaemon with a +0 flail!!|j))Necuametl blocks Amaemon's attack. Amaemon barely misses Necuametl.  Amaemon closely misses Necuametl. _Necuametl hits Amaemon with a +0 flail!!  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Amaemon but does no damage.  You drain Amaemon.|j˥ .ÆAmaemon is severely wounded.Amaemon's tail lashes.Necuametl blocks Amaemon's attack. Amaemon barely misses Necuametl.|je7=2.8 (0.9|j|jX7 _Amaemon closely misses Necuametl.|jq ))))))You shoot a sling bullet. Necuametl avoids your attack.|j / .Æ6...  The sling bullet closely misses Amaemon.  Necuametl closely misses Amaemon. Amaemon barely misses Necuametl.  Necuametl blocks Amaemon's attack.|j3 -3.8 (1.0|j |jl F _Amaemon tail-slaps Necuametl but does no damage.|jl ))very drained, ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Amaemon. You drain Amaemon.|j ; .Æss ss 2 scorpions (summoned)  Amaemon is severely wounded.Amaemon casts a spell.|j  -4.9 (1.1|j |j= = _Necuametl hits Amaemon with a +0 flail!|jq)))ned, 1 drained)  Amaemon casts a spell. _Necuametl hits Amaemon with a +0 flail!  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses Amaemon.  The sling bullet hits the scorpion but does no damage.  You drain the scorpion.|j .Æ6The scorpion is lightly wounded.|j;*|j:p curare, 1 dr…)Amaemon gestures at the scorpion while chanting.|j9os.s.|j|jL4850|j |j= _The scorpion's venom grows more potent.|j §You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Amaemon! You drain Amaemon.  You kill Amaemon!|jȳX§.|jV))|j:<Æ.|jE6)|jJ6716.8 (0.9|jR|jeTd _The scorpion disappears in a puff of smoke! x2|jF _No target in view!|j]|j_|jNg|jlkH _No target in view!|jd|j|j_|jB|j|jK9=|j_|j/,|jݹ|j|j|j|j |jV70=|j|j,|j?|jN|j|j|j;1|j|j|jD|j|j|j|j8|jk _You start resting.HP restored.|jn9---..|j046.8 (10.0)|ju2=---7.8 (11 _|j!|j~$|jo #.# ## #.###### ##... #.# #...# #### #.### #...#  #...# #####...####### ###.###...'...'...... #...#.###...##############Æ#.# #...# #.....@.#.# #...# #..[....+.# #...#.....)...#.# #...###.......#.# ##### #.#.# #.[.....#<# #.......#.# |j)qg.#.#### #....#|jx|j?z18.8 (1.0)|j|j5 _You swap places with Necuametl.|ji` v #.###### ##.. #.# #...# ### #.### #...#  #...# #####...###### ###.###...'...'..... #...#.###...#############Æ#.# #...#  #.......#.# #...# #..[.@..+.# #...#......)...#.# #...####.......#.# ##### #.#.# #.[.....#<# #.......#.# .#|jb .##########....# ##...###.Æ|j5m |jn &9|ju |jx |jR  #.# #...# ## #.### #...#  #...# #####...##### ###.###...'...'....|j  #...#.###...############.#.# #...#  #.....Æ.#.# #...#...#..[....+.# #...#.......@...#.# #...####.......#.# ##### #.#.#  #.[.....#<# #.......#.# .#.##########....###.## ##...### #...'.###|j V.Æ|j |j} '50|j$ |j' $  Things that are here:|j* _a +1 demon whip of venom; the demonspawn corpse of Amaemon|jt 3|j |jѨ |j |jx |j @= _|j߸ ,|j |j |j |j$ |jZ |jM |j ,|j |j |j ### #...#.###....... #######.#.# #...##...#.......#.# #...# #...#..[....+.# #...# ........)...#.# #...# .###.......#.# ##### #.Æ.....#.#  #.[.....#<#  #@......#.# 3.8 (3.>....#..........######....#######.### ##...###|j q #. #...'.### .. #...#†..# ~# #...###.. ♣. #...# #.. #...# #...Æ|j> |j +4.8 (4|jj |j 9 _Found an escape hatch in the floor.|j3N|jlP|jQ|jW|jb\m  You encounter an electric eel.|jeg.... #######.#.# #...#  #...#......[....+........)...# .###....#### #... #.#.# #Æ[<#.....#.....>....###.######....######.### ##...### #. .'.###.#†..~~###..♣. |jng S   electric eel (wandering)S~#### #.#|jh^.Æ0|jr3, ally target)|jst25.8 (1 _|jk}|jD|j|j<Æ.|j|j3|jl|j|jt|ja6=|jU|j\,|j|j|j|j|jg|jU7=|j|j |j |j  |j |jb |j |j |j %8|j |j |j |j |j' |jx* |j5 |j; |j= K9=|j? |jE |j}G |jI |jLO |jP |jR |jX |jZ |jp\ |jCb l70=|je |jk |j7m |jn |jt |jw |jGx |j} |jP %1|j` |j |jG |j |j ,|j |j k _You start resting.HP restored.|jm 0.---|j? 081.6 (21.0)|j u2=---2.6 (22 _|j |jo |j@|jC|jD|jnJ|jWX|j[|j8]|jF^|jb|je|jh|jj|jj|jm|jq|js|jt9=|j&v|jx|j~|jS|j|j|jGA  You enter the shallow water.|jx|jC?Water |j|jSN _Moving in this stuff is going to be slow.|j͛|j$|j*(|j'|j~|j|j©|jê|j|j#|jA  You enter the shallow water.|jֵ?Water |jض|jXN _Moving in this stuff is going to be slow.|j|j|j'(|j|jv|j|j[|j|j|j|jk|j[X|j|j|j0|j4|jP|j|jF|jq,|j|j|jV|j|j|j|j|j|j|j|j|j|j:|j},|j|j|j|j|j |j`|j |j ,|j |j0 |j<|jG|j=|j|j|j|j,|j|j|j,|j|j|j!|j",|j*$|j%|j(|j(|j'*|j.|j 1|j@2,|j4D _You swap places with Necuametl.|jR6|j8|j9|j:|j;|j7=|jS?|j?@,|jA|jC|jE|jgG,|jH|jJ|jM|joN|j@O|jrP|jaR|jV|jMW,|jiY|jZ|j\\|ji],|js_|j`|ja|jb,|j+d|je|jwg|jh|jj,|j2l|jm|jn,|jp|jq|jt|ju,|j x|jCz|j}|j|j-|j:|jчA  You enter the shallow water.|j!|jR?Water |jX|jN _Moving in this stuff is going to be slow.|jٔ|j|jƙ|j|j|j |jB|j;|j|j|j|j(|jĬ|j֮|jA|jx|j/3|j|j|j,|jD|jr|j,|jh|j |jA  You enter the shallow water.|j{|j?Water |j#|jN _Moving in this stuff is going to be slow.|j.|j|j3|j|jP|j,|jf|j|j|j|ju(|j|jq|j$|j|j|j|j|jA  You enter the shallow water.|jf|j?Water |jF|j  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.|j8#|j$|j%|j(|j*|j.|jQ1,|j5|j;j|jAu|j HB|jyJB|jM|jWO|jwP,|jPR|jU|jV,|j~X|j][|j\,|j]|j_|jQa|jb|jc,|je|jf|jg|jh|jj|jk|j m|jn,|jo|jr|jt|j9u|jJv|jQw|j_z,|ji{|j_||j~|j|j|j<|j)|jK|jW,|j|j'|j|j|jC|j$|j8|jY,|j|j-|jE|jX,|j|j|jž,|j|jZ|jc|jd|jW|jh|j|j|j',|j%|jݭ|j|j,|j|j|j|jB|jc|j|j|j|jj|jC|jg,|jM|j=|j|j|j|j,|j$|jD|j,|j|jA|jH|j`|jG|j|j|j,|jl|jxB|j|j|j|j|j|jl|jC|jJ|jA,|j,|j|j_,|ja|j|j|jl|jN|jU|j0X|j|j/ |jA ,|j< |jZ |j|j|j|j|j|j _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi|j`ng to be slow.  You encounter an electric eel.|jj!◊◊...# ##### #.#....##.##.# .....# #.###..# ♣♣ # .#Æ### #.# #.>♣ ♣♣.. ##.#############.# ##~♣S ~♣.. ##.#.............# ♣♣~◊ ♣. ##.#.############# ♣~~~◊◊ ##.#Æ# ########♣~~~...~.. ♣♣...# #....Æ...... ♣♣#### #.####@....~~.~.~. ~♣|jW# #.# ##...~.~..~♣~ ♣♣ #.# ###~~~◊ ~♣♣♣♣♣#####.# ♣~~ .♣♣~.♣......# ~ ~~~.~..######  ~◊♣♣.♣.#  S   electric eel (wandering) ~♣♣♣♣♣.# ◊♣ ♣..#|j/S4076.2 (93.6S|j5 *******The electric eel shoots out a bolt of lightning at you!|jG.Æ|j~~~~.@.(ally target)|jd0-===7.2 (94|j|jC _The bolt of electricity hits you. You resist.|j )))))) You shoot a sling bullet. The sling bullet hits the electric eel.|j_Q~S|j~~~..8.1 (0.9)|j|j#g _The electric eel is moderately wounded.|j" ))))))You shoot a sling bullet.  The sling bullet barely misses the electric eel.The sling bullet hits the plant! The plant begins to die.|j G.Æ|j] S~~~.  The plant is lightly damaged.|jy ******The electric eel shoots out a bolt of lightning at you!|j{r~~~.@.|j\69-9.1 (1.0|j|jC _The bolt of electricity hits you. You resist.|jJ ' ))))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the electric eel.The sling bullet hits the plant.|jz K.Æ|j S~~~The plant is lightly damaged.|j ) ****** The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits Necuametl! The bolt of electricity hits you.|jPo y~~~Æ@.|jq \6-80.0 (0.9|jx |j,{ ! _You resist.|j{ ~You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the electric eel!|j U)))))|j` V.Æ|jmi B~~~..|jn .39|jt |j[x P _You kill the electric eel!|j|j|jE|jH _No target in view!|j$|jW|jV|jԽH _No target in view!|jh|jj|jo|jsH _No target in view!|jR9 |j; 3|j'H q ~You start resting.|jK |jM K7-|jHU X|jV |jX |jqY |j[ |j] |j^ |jb Q8|j6e |j[f |j}g |jj |j/k |jRl |jo _A nearby plant withers and dies.Ancestor HP restored.|ju ... .#Æ9=..#.....#..#Æ.........--- ~... .♣♣~.♣...... ~~~.~.. ....|jQ} -7.9 (7.0|j~ N---8.9 (8 _|j |j |jI|j |jcn|ji|jV70=|jڼ|jR|j,|j|j,|j|j;1|j|j,|j|j,|jk _You start resting.HP restored.|jF|j'96|j`2=7.9 (9 _|j|j8|jc3|j=|j|j|j"Z _You swap places with Necuametl.|jV#|j4$|j%|jg'|j)|j%.|jW/|jO0|j2|j6|j9|j:9=|jr<|j?|jC|jG|jH|jJ|jO|j(T  You encounter 2 gnolls.A gnoll is wielding a +2 heavy halberd.|j\S# #.###..# ♣♣ #..# # #.# #.>♣♣♣♣♣♣♣♣.. ###########.# ##~♣~~♣~~◊~♣.. ............###♣♣~~~◊~~~ ♣. ###########~~♣~~~◊◊~..  ########♣~~~...~...  #.................. # #.####...Æ.~~.~.~..  |j8_P#.# ##...~@~..~♣~  #.# ####~~~◊◊~~~~ #####.# ##♣~~~~◊≈ğ ♣......# ♣~~~~≈≈ ..###### ◊◊~◊~ ♣.#~~~♣~~ ♣.# ♣♣♣ ğğğ 2 gnolls (polearms, asleep) ..# .##|j`d.Æ102.9 (5|j kF, 1 ally ta…)|jl23.9 (6 _|jXt|j }|jH |j|j|jR _No reachable target in view!|jh|j|j|j R _No reachable target in view!|j.# ##### #.#....##.##.#..# .# #.###..# ♣♣ #..# #.# #.>♣♣♣♣♣♣♣ ############.# ##~♣~~♣~~◊~♣.. .............###♣♣~~~◊~~~ ♣. .#############~~♣~~~◊◊~.. Æ# ########♣~~~...~... .# #.................. ## #.####....@~~.~.~.. #.# ##...Æ.~..~♣ #.# ####~~~◊◊~~~~♣#####.###♣~~~~◊≈ğ .♣......#♣~~~~≈≈ ~..###### ◊◊~◊~~ .♣.#|j^~~~♣~~ ♣♣.#♣♣♣ ğ ♣..#|j|j24.9 (1 _|j@|j|j .# ##### #.#....##.##.#..# ..# #.###..# ♣♣ #..## #.# #.>♣♣♣♣♣♣♣♣..#.# ##~♣~~♣~~◊~♣.. #.###♣♣~~~◊~~~ ♣. #.#~~♣~~~◊◊~.. #Æ# #♣~~~...~... ..# #.# #.####...@.~~.~.~.. #.# ##...Æ.~..~♣~ #.# ####~~~◊◊~~~~♣#####.# ##♣~~~~◊≈ğ ~.♣......# ♣~~~~≈≈ .~..######|jh ◊◊~◊~~ ♣.♣.# ~~~♣~~♣.# ♣♣♣ ğ  ♣..#|j|j&5|jת|j|j+.# ##### #.#....##.##.#..#.# #.###..# ♣♣ #..# Æ### #.# #.>♣♣♣♣♣♣♣♣.. .#.# ##~♣~~♣~~◊~♣.. .#.###♣♣~~~◊~~~ ♣. .#.#~~♣~~~◊◊~.. .#Æ# #♣~~~...~...|j q.# #.# #.####..@..~~.~.~.. #.# ##...Æ.~..~♣~ #.# ####~~~◊◊~~~~♣#####.# ##♣~~~~◊≈ğ ♣~.♣......# ♣~≈≈ ~.~..###### ◊◊~◊~~♣.♣.# ~~~♣~~♣.# ♣♣♣ ğ  ♣..#|jDGÆ~|jR|j&6|j|j|jU◊...# ##### #.#....##.##.#..#.# #.###..# ♣♣ #..# #Æ### #.# #.>♣♣♣♣♣♣♣♣.. #.#.# ##~♣~~♣~~◊~♣.. #.#.###♣♣~~~◊~~~ ♣. |jc7#.#.#~~♣~~~◊◊~.. #.#Æ# #♣~~~...~... ♣...# #. ♣#### #.####.@.Æ.~~.~.~.. ♣ #.# ##...~.~..~♣~ ♣ #.# ####~~~◊◊~~~~♣#####.# ##♣~◊≈ğ♣~.♣......# ♣~~≈≈ ~~.~..###### ◊◊~◊~~ ◊♣♣.♣.# ~~~♣~~ ♣♣♣♣♣.# ♣♣♣ ğ ♣ ♣..#|j0Æ.|jA|j&7|jn|j |j a◊...# ##### #.#....##.##.#..#.# #.###..# ♣♣ #..# .#Æ### #.# #.>♣♣♣♣♣♣♣♣.. ##.#.# ##~♣~~♣~~◊~♣.. ##.#.###♣♣~~~◊~~~ ♣. #|jq #.#.#~~♣~~~◊◊~.. ##.#Æ# #♣~~~...~...♣...# #.♣#### #.####@.Æ..~~.~.~.. ~♣ #.# ##...~.~..~♣~♣ #.# ####~~~◊◊~~~~ ~♣♣♣♣♣#####.# ##♣~~◊≈ğ .♣♣~.♣......# ♣~~~≈≈~.~..###### ◊◊~◊~~ ~◊♣♣.♣.# ~~~♣~~ ~♣♣♣♣♣.# ♣♣♣ ğ ◊♣ ♣..#|j 0Æ.|j |j |j 8|j |jj...# ##### #.#....##.##.#..# # #.###..# ♣♣ #..# #Æ### #.# #.>♣♣♣♣♣♣♣♣.. .#.# ##~♣~~♣~~◊~♣.. .#.###♣♣~~~◊~~~ ♣. .#.#~~♣~~~◊◊~.. .#Æ# #♣~~~...~... ...# #. |jRm#### #.####Æ@...~~.~.~.. ♣ #.# ##...~.~..~♣~  #.# ####~~~◊◊~~~~ ♣♣♣♣♣#####.# ##♣~~~~◊≈ğ ♣♣~.♣......# ♣~~~~≈≈.~..###### ◊◊~◊~~ |j$u|jw&9|j||j5 _You swap places with Necuametl.|jx...# ##### #.#....##.##.#..# # #.###..# ♣♣ #..# Æ### #.# #.>♣♣♣♣♣♣♣♣.. .#.# ##~♣~~♣~~◊~♣.. .#.###♣♣~~~◊~~~ ♣. .#.#~~♣~~~◊◊~.. .#Æ# #♣~~~...~... ...# #. #### #.####Æ.@..~~.~.~..  |jU{t#.# ##...~.~..~♣~  #.# ####~~~◊◊~~~~ #####.# ##♣~~~~◊≈ğ~.♣......# ♣~~~~≈≈.~..###### ◊◊~◊~~ ♣♣.♣.# ~~~♣~~ |j}F.Æ|j3|j'10|j,|j!|j ?# #.###..# ♣♣ #..# ### #.# #.>♣♣♣♣♣♣♣♣.. #############.# ##~♣~~♣~~◊~ #.............###♣♣~~~◊~~~ ♣. #.#############~~♣~~~◊◊~.. |j #Æ# ########♣~~~...~... .# #.................. ### #.####.Æ...~~.~.~..  #.# ##..@~.~..~♣~ #.# ####~~~◊◊~~~ ♣♣♣#####.# ##♣~~~~◊≈ğ ~.♣......#  ♣~~~~≈ .~..###### ◊◊~◊~~ ♣.♣.# ~~~♣~~ ♣.# ♣♣♣ ğ  ♣..# ##.##|j P.Æ|jj |j[ &1|jϲ |j |j~## #.# #.>♣♣♣♣♣♣♣♣.. #########.# ##~♣~~♣~~◊~ .............###♣♣~~~◊~~~ ♣. .#############~~♣~~~◊◊~.. Æ# ########♣~~~...~... .# #.................. ## #.####.....~~.~.~..  #.# ##.Æ.~.~..~♣~ #.# ####@~~◊◊~~~ ♣♣#####.# ##♣~~~~◊≈ğ .♣......#  ♣~~~~≈≈ .###### ◊◊~◊~~♣.#[|jm ~~~♣~~♣.# ♣♣♣ ğ ..# #.## ..#|j} .ÆYou enter the shallow water.|jz|jGd3.5 (1.6Water |j|j? _Moving in this stuff is going to be slow.|jD3|j`I|jnMH _No target in view!|jc 3|jj |jn H _No target in view!|jk #.# #.>♣.. .# ##~♣~~♣~~◊~♣.. ###♣♣~~~◊~~~ ♣. #~~♣~~~◊◊~.. # #♣~~~...~... # #.  #.####.....~~.~.~.. |jvn#.# ##..Æ~.~..~♣~#.# ####~@~◊◊~~~~ #####.# ##♣~~~~◊≈ğ ♣......# ♣~~~~≈≈ ..###### ◊◊~◊~~ ♣.# ~~~♣~~.# ♣♣♣ ğ ..# ğğ 2 gnolls (polearms, asleep) .###|joP.Æ|jOyF, 1 ally ta…)|jz.5.1 _|jw|j|jw |j |j |jv R _No reachable target in view!|jS |jŊ |ja |j R _No reachable target in view!|j:#########.# ##~♣~~♣~~◊~ ...........###♣♣~~~◊~~~~ ♣. ############~~♣~~~◊◊~..◊  ########♣~~~...~..  #................  #.####.....~~.~.~..F  #.# ##...~.~..~♣~~~#.# ####Æ~~◊◊~~~ #####.# ##♣@~~~◊≈ğ≈ |j$=`......#  #♣~~~~≈≈~ .###### ◊◊~◊~~~# ~~~♣~ .# ♣♣♣♣ ğ# .#  # ## F   marrowcuda (dormant) # ğğ 2 gnolls (polearms, asleep, 1 ally ta…)#|j?K ~FYou encounter a marrowcuda.~Æ|jMğ~ğ~ğ|jQ ğThe gnoll shouts! You hear a shout! x3|jT F~You encounter a gnoll sergeant. It is wielding a +0 trident.|j>UG~Æ|jcğğ   gnoll sergeant (polearm)F   marrowcudağğğ 3 gnolls (2 polearms, 1 ally target)|je0==6.7|j!n|jwp _You encounter a gnoll. It is wielding a +0 whip.|j ))))very drained…)You shoot a sling bullet. The sling bullet hits the gnoll. You drain the gnoll.|jX ~Fğ~|j/ ğ~The gnoll is heavily wounded.The gnoll hits the plant with a +2 heavy halberd.|j ğ~~Æ|j CF~|j& 5~~~|jC) 4=7.6 (0.9|j. |j{2 V _The plant begins to die. The gnoll splashes around in the water.|j ))You shoot a sling bullet. Necuametl avoids your attack.|j c G~Æ|je ğ~The sling bullet hits the marrowcuda but does no damage.|jl |jan ,8.6 (1.0|ju |jy ? _Necuametl blocks the marrowcuda's attack.|j@ #.# #.>♣♣♣♣♣♣♣ ###########.# ##~♣~~♣~~◊~♣.. ............###♣♣~~~◊~~~~ ♣. #############~~♣~~~◊◊~..◊ # ########♣~~~...~.... # #................... # #.####.....~~.~.~..~ #.# ##...~.~..~♣~ğ~ #.# ####~@~◊◊Fğ~~~ ♣#####.###♣~~Æ~◊≈~≈ ♣......##♣~~~~≈≈~ ..###### ◊◊~◊ğğ~ ♣.# ~~~♣~~~ ♣.#♣♣♣♣ ~[3|j\B4m# ..## .## .#ğ~|j\Duğ~F~|jyEğ~~Æ|jG8ğ.|jrH3F.|j♣♣♣♣♣♣♣ ############.# ##~♣~~♣~~◊~♣.. .............###♣♣~~~◊~~~~ ♣. |jU.#############~~♣~~~◊◊~..◊ Æ# ########♣~~~...~.... .# #...............ğ... ## #.####.....~~.~.~..~ #.# ##...@.~F.~♣~~~ #.# ####~~~◊◊ğ~~~~♣#####.###♣~~~~◊≈~≈ .♣......##♣~~Æğ≈≈~ ~..###### ◊◊~◊ğ~~ .♣.# ~~~♣~~~ ♣♣.#♣♣♣♣ ~# ♣..## #.##|j1~|jw3F.|j4 .ğA nearby plant withers and dies.F~|j .ğThe gnoll splashes around in the water. x2  The gnoll hits the plant with a +0 halberd!|j ğ~The plant begins to die. The gnoll splashes around in the water.|j|j1C---1.8|jL |js H _Necuametl hits the gnoll sergeant with a +0 flail.|j1a .# ##### #.#....##.##.#..# ..# #.###..# ♣♣ #..# #.# #.>♣♣♣♣♣♣♣ #############.# ##~♣~~♣~~◊~♣.. #.............###♣♣~~~◊~~~~ ♣. #.#############~~♣~~~◊◊~..◊ #Æ# ########♣~~~...~.... ..# #................... ### #.##.~~.~.~..~|jc + #.# ##...~F~.ğ~♣~~~ #.# ####~~~◊◊ğ~~~~ ♣♣♣#####.###♣~~~ğ~≈~≈♣......##♣~~Æ~≈≈~ .~..###### ◊◊~◊ğ~~.♣.# ~~~♣~~~♣♣.#♣♣♣♣ ~#  ♣..## 2 gnolls (1 polearm, 1 very drained)|j?e ğ~F.|j f 4ğ|jqh 5ğ.|j2u C F~F 2 marrowcudas (1 summoned)ğ 3 gnolls (2 polearms, 1 very drained…)The marrowcuda bites you.|jHw l1-=20|j~ |jz ? _Another marrowcuda is drawn to the feast!|j% .# #...# #...##.......#..#.# ##### #.#....##.##.#..# ...# #.###..# ♣♣ #..# Æ### #.# #.>♣♣♣♣♣♣♣ .#############.# ##~♣~~♣~~◊~♣.. .#.............###♣♣~~~◊~~~~ ♣. .#.#############~~♣~~~◊◊~..◊ .#Æ# ########♣~~~...~.... ...# #......F@........... #### #.####....F~~.~.~..~ #.# ##...~.~ğ.ğ♣~~~ #.# ####~~~◊◊~~~~~ ♣♣♣♣#####.###♣~~~ğ~≈~≈ ♣~.♣......##♣~~Æğ≈≈~ ~.~..###### ◊◧|j ~◊~~~.♣.# ~~~♣~~~ ♣♣♣♣.#♣♣♣♣ ~# 2 gnolls (1 polearm, 1 very drained)Æ~ğ~F.|j _ğ~.|j 2ğ|j 6, 1 ally tar…)|j &3|j< |j W _The marrowcuda barely misses you.|j<w )))))))You shoot a sling bullet.|jly4ğ|j0~ Æ~The sling bullet closely misses the marrowcuda.The marrowcuda bites you.  Another marrowcuda is drawn to the feast!|j9ğ.|j5......FF~F 3 marrowcudas (2 summoned, 1 ally tağ 3 gnolls (2 polearms, 1 very drained)|jp^69-==4|j|jB _The marrowcuda bites you but does no damage.|jd  You shoot a sling bullet. The sling bullet hits the marrowcuda.|j3 ğ~The marrowcuda is lightly damaged.  The marrowcuda completely misses you. The marrowcuda bites you.ğ~|j}Æ~ğ.|j ğ~Another marrowcuda is drawn to the feast!  The marrowcuda bites you.|jsFFFF 5 marrowcudas (4 summoned, 1 ally |j7-5.7 (0.9 _Another marrowcuda is drawn to the feast!|jX ◊...# ##### #.#....##.##.#..#.# #.###..# ♣♣ #..# #Æ### #.# #.>♣♣♣♣♣♣♣♣.. #.#############.# ##~♣~~♣~~◊~♣.. #.#.............###♣♣~~~◊~~~~ ♣. #.#.#############~F♣~~~◊◊~..◊ #.#Æ# ########♣~~~...~.... ♣...# #......F.F..ğ....... ♣#### #.####F@F..~~.~.~..~ ♣ #.# ##...~ğ~.ğ~♣~~~ ♣ #.# ####~~Æ◊◊ğ~~~~ ♣♣♣♣♣#####.# ##♣~~~~~≈~≈~.♣......# #♣~~~~≈≈~ ~~.~..###### ◊◊~◊~~~ ◊♣♣.♣.#|j~ l  ~~~♣~~~♣♣♣.# ♣♣♣♣ ~# ♣..# #21F.|jE pğ.ğ.|j EÆ~|jn ~FThe marrowcuda closely misses you. The marrowcuda misses you.The marrowcuda bites you.|j V.ğ|j  FFF 7 marrowcudas (6 summoned, 1 ally  Another marrowcuda is drawn to the feast!  The marrowcuda closely misses you. The marrowcuda bites you.|jX p1-----6.7 (1.0|jp |jh ? _Another marrowcuda is drawn to the feast!|j~.~...# #...# #...##.......#..# ◊◊...# ##### #.#....##.##.#..# .....# #.###..# ♣♣ #..# .#Æ### #.# #.>♣♣♣♣♣♣♣ ##.#############.# ##~♣~~♣~~◊~♣.. ##.#.............###♣♣~~~◊~~~~ ♣. ##.#.#############~~♣~~~◊◊~..◊ |j8##.#Æ# ########♣F~~...~....♣...# #....F@FF...........♣#### #.####F.FFğğ~ğ~.~..~ ~♣ #.# ##...~Æ~..~♣~~~ #.# ####~~~◊◊ğ~~~~ ~♣♣♣♣♣#####.###♣~~~~~≈~≈ .♣♣~.♣......##♣~~~~≈≈~ ~~~.~..###### ◊◊~◊~~~ ~◊♣♣.♣.# ~~~♣~~~ ~♣♣♣♣♣.#♣♣♣♣ ~#|j8F.~Fğ.|j6ğ.|j6Æ.|j F.  The marrowcuda barely misses you.|jQ  The marrowcuda bites you but does no damage.|j'A--7|j|jDW _The marrowcuda barely misses you.|j x ))You shoot a sling bullet.|j .ğ _barely misses you.  You shoot a sling bullet.sling bullet barely misses the marrowcuda..  Another marrowcuda is drawn to the feast!  The marrowcuda barely misses you. Necuametl blocks the gnoll's attack.|j  ğ.  The gnoll splashes around in the water. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda closely misses you.|jЛ 1ğ|jɨ FFF.9832s, 1 very drained)Necuametl hits the marrowcuda with a +0 flail!|j l53-----==8|j |j X _The marrowcuda closely misses you.|j[ )You shoot a sling bullet.  The sling bullet barely misses the marrowcuda.The sling bullet hits the marrowcuda.|j/ .ğThe marrowcuda is lightly damaged.  The marrowcuda closely misses you. The marrowcuda completely misses you.|jV`ğ.ğ.|j} F), …)|jThe marrowcuda closely misses you. The marrowcuda bites you.  The gnoll hits Necuametl with a +2 heavy halberd.51---9.6 (0.9|jm|j<W _The gnoll splashes around in the water. The marrowcuda bites you.|jLEvoke which item? Wands  c - a wand of warping (5)e - a wand of charming (3)  f - a wand of mindburst (11) [!] read|evoke[?] describe selected|jw |j |jo .~...# #...# #...##.......#..# AutarchDCSS the Skirmisher ◊◊...# ##### #.#....##.##.#..# Mummy of Hepliaklqana ***... .....##.###..# ♣♣ #..# Health: 51/72 =================------- .#Æ###|jy #.# #.>♣♣♣♣♣♣♣♣.. Magic: 14/14 ======================== ##.#############.# ##~♣~~♣~~◊~♣.. AC: 8Str: 17 ##.#.............###♣♣~~~◊~~~~ ♣. EV: 13Int: 15 ##.#.#############~~♣~~~◊◊~..◊SH: 0Dex: 16 ##.#Æ# ########♣~~~...~....XL: 10 Next: 73% Place: Dungeon:8 ♣♣...# #...FF@FFFğ.ğ.......Noise: ===------  Time: 14129.6 (0.0) ♣♣#### #.####FFF.Æğ~.~.~..~b) +5 sling "Ubriash" {drain, rN+ Str+3} ~♣#.# ##Fğ.~.~..~♣~~~Fire: b) [0;|j% p10;1m+5 sling "Ubriash" {drain, rN ♣♣#.# ####~~~◊◊ğ~~~~ ~♣♣♣♣♣#####.###♣~~~~~≈~≈ .♣♣~.♣......##♣~~~~≈≈~Æ   Necuametl the knight ~~~.~..######◊◊~◊~~~ğ   gnoll sergeant (polearm) ~◊♣♣.♣.#~~~♣~~~FFFFFF 9 marrowcudas (8 summoned) ~♣♣♣♣♣.#♣♣♣♣ ~#ğ 3 gnolls (2 polearms, 1 very drained, …)The sling bullet hits the marrowcuda.  The marrowcuda is lightly damaged.  The marrowcuda closely misses you. The marrowcuda completely misses you.The marrowcuda closely misses you. The marrowcuda bites you.  The gnoll hits Necuametl with a +2 heavy halberd. _The gnoll splashes around in the water. The marrowcuda bites you.|jL P  Okay, then.|j |j| |j@ . _|jI Read which item? Scrolls  g - 2 scrolls of fog  t - a scroll of teleportation  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability [!] read|evoke[?] describe selected|j@+ |j87.~...# #...# #...##.......#..# AutarchDCSS the Skirmisher ◊◊...# ##### #.#....##.##.#..# Mummy of Hepliaklqana ***... .....##.###..# ♣♣ #..# Health: 51/72 =================------- .#Æ####.# #.>♣♣♣♣♣♣♣♣.. Magic: 14/14 ======================== ##.#############.# ##~♣~~♣~~◊~♣.. AC: 8Str: 17 ##.#.............###♣♣~~~◊~~~~ ♣. EV: 13Int: 15 ##.#.#############~~♣~~~◊◊~..◊SH: 0Dex: 16 ##.#Æ# ########♣~~~...~....|j:XL: 10 Next: 73% Place: Dungeon:8 ♣♣...# #...FF@FFFğ.ğ.......Noise: ===------  Time: 14129.6 (0.0) ♣♣#### #.####FFF.Æğ~.~.~..~b) +5 sling "Ubriash" {drain, rN+ Str+3} ~♣#.# ##Fğ.~.~..~♣~~~Fire: b) +5 sling "Ubriash" {drain, rN ♣♣#.# ####~~~◊◊ğ~~~~ ~♣♣♣♣♣#####.###♣~~~~~≈~≈ .♣♣~.♣......##♣~~~~≈≈~Æ   Necuametl the knight ~~~.~..######◊◊~◊~~~ğ   gnoll sergeant (polearm) ~◊♣♣.♣.#~~~♣~~~FFFFFF 9 marrowcudas (8 summoned) ~♣♣♣♣♣.#♣♣♣♣ ~#ğ 3 gnolls (2 polearms, 1 very drained, …)|j~<[mThe marrowcuda is lightly damaged.  The marrowcuda closely misses you. The marrowcuda completely misses you.The marrowcuda closely misses you. The marrowcuda bites you.  The gnoll hits Necuametl with a +2 heavy halberd. _The gnoll splashes around in the water. The marrowcuda bites you. _Okay, then.|j{DP  Okay, then.|jE|jO|jZ. _|jFd  You shoot a sling bullet. The sling bullet hits the marrowcuda!|jj& ğ.  The marrowcuda is severely damaged.The marrowcuda barely misses you. The marrowcuda closely misses you.|j ğ.  Necuametl closely misses the gnoll. The marrowcuda misses you.|j6   The marrowcuda closely misses you. The marrowcuda barely misses you.48-30.6 (1|j>|jB/ _The marrowcuda bites you.|j<" §You shoot a sling bullet. The sling bullet hits the marrowcuda!  You destroy the marrowcuda!|j* /87|j F. ğ.  The marrowcuda disappears in a puff of smoke!|jF ~You destroy the marrowcuda!disappears in a puff of smoke!  The marrowcuda completely misses you. The gnoll splashes around in the water.  The marrowcuda misses you.  Necuametl hits the gnoll with a +0 flail!  The gnoll dies!|j 2ğ.|jk ^)21)|j -1.5 (0.9|jH |j ( _You hear a splash.|j d  You shoot a sling bullet. The sling bullet hits the marrowcuda.|jx a ~The marrowcuda is lightly damaged.  The marrowcuda misses you. The marrowcuda bites you. ğ.  Another marrowcuda is drawn to the feast!|j ğFFFFFFFF 9 marrowcudas (8 summoned, 1 all…)ğ 2 gnolls (1 polearm)|j j4---2.4|jd* |j, p _The marrowcuda bites you. The gnoll completely misses you.|jN ))You shoot a sling bullet.  The sling bullet barely misses the marrowcuda. x2  The sling bullet hits the marrowcuda.|j ğThe marrowcuda is heavily damaged.|jRFF32s)|j The marrowcuda is heavily damaged.  marrowcuda closely misses you.You encounter a gnoll. It is wielding a +0 halberd.Necuametl barely misses the marrowcuda. The marrowcuda bites you.gnoll hits you but does no damage.  The marrowcuda bites you but does no damage.3-----3.3|ja|j} |j!_The marrowcuda bites you.|jG#|ji&Read which item? Scrolls  g - 2 scrolls of fog |j' t - a scroll of teleportation  A - a scroll of acquirement  i - 4 scrolls of identifyw - a scroll of enchant weapon  x - 2 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability [!] read|evoke[?] describe selected|j|j#|j1.~...# #...# #...##.......#..# AutarchDCSS the Skirmisher ◊◊...# ##### #.#....##.##.#..# Mummy of Hepliaklqana ***... .....##.###..# ♣♣ #..# Health: 34/72 ===========------------- .#Æ###|j3#.# #.>♣♣♣♣♣♣♣♣.. Magic: 14/14 ======================== ##.#############.# ##~♣~~♣~~◊~♣.. AC: 8Str: 17 ##.#.............###♣♣~~~◊~~~~ ♣. EV: 13Int: 15 ##.#.#############ğ~♣~~~◊◊~..◊SH: 0Dex: 16 ##.#Æ# ########♣ğ~~...~....XL: 10 Next: 73% Place: Dungeon:8 ♣♣...# #...FF@FFF..........Noise: ===------  Time: 14133.3 (0.0) ♣♣#### #.####FğF.Æ)~.~.~..~b) +5 sling "Ubriash" {drain, rN+ Str+3} ~♣#.# ##FF.~.~..~♣~~~Fire: b) +5 sling "Ubriash|j.5" {drain, rN ♣♣#.# ####~~~◊◊ğ~~~~ ~♣♣♣♣♣#####.###♣~ğ~~~≈~≈ .♣♣~.♣......##♣~~~~≈≈~Æ   Necuametl the knight ~~~.~..######◊◊~◊~~~FFFFFFF 9 marrowcudas (8 summoned, 1 all…)~◊♣♣.♣.#~~~♣~~~ğ 3 gnolls (2 polearms) ~♣♣♣♣♣.#♣♣♣♣ ~#The marrowcuda bites you. The marrowcuda closely misses you.You encounter a gnoll. It is wielding a +0 halberd.Necuametl barely misses the marrowcuda. The marrowcuda bites you.  The gnoll hits you but does no damage.  The marrowcuda bites you but does no damage. _The marrowcuda bites you.|jS: ğAs you read the scroll of teleportation, it crumbles to dust.|j;|jA- ğ~You feel strangely unstable. The marrowcuda misses you.The marrowcuda bites you. The gnoll hits you but does no damage.|jL §  The marrowcuda bites you.  Necuametl hits the marrowcuda with a +0 flail!  The marrowcuda is destroyed!|jMFğF|j#O|j]Nğ   gnoll sergeant (polearm)FFFFFF 8 marrowcudas (7 summoned, 1 ally…)ğ 2 gnolls (1 polearm)|j`27----4.3 (1Tele |jj|jnc _The marrowcuda disappears in a puff of smoke!|j )You shoot a sling bullet.  The sling bullet closely misses the marrowcuda.The sling bullet hits the gnoll!|ji §The gnoll is severely wounded.|jm F.  The marrowcuda disappears in a puff of smoke!|jkqPğğ|jr|j Fğ.§|jXFThe marrowcuda barely misses you. x2; The marrowcuda closely misses you.The marrowcuda bites you.  Another marrowcuda is drawn to the feast!5---==5|j|j[X _The marrowcuda closely misses you.|j3J ))|j6You shoot a sling bullet.  The sling bullet closely misses the marrowcuda.|jAFF|j #.##.#....#.# #.#### #.#...<..# #|j #.#....###.## ##...### #.#.....:...  #...'.### #.#...##......  #...#†..##########.#..## ......  #...###............<..# .....  #...# #..#####.#####..# .....  #...# #...##...@...#..# ####  ##### #.#....##.##.#..#  #.###..#♣♣♣ #..#  #.# #.>♣♣♣♣♣♣♣♣.. ########.# ##~♣~~♣~~◊~♣..........###♣♣~~~◊~~~~ ♣. ##########ğ~♣~~~◊◊~..◊  ########♣ğ~~...~....  #...FF.Fğ...........  The sling bullet barely misses the marrowcuda.|j2|jO  Your surroundings suddenly seem different.|jA---6.4 (1.1|j%|j7 _The marrowcuda leaves your sight.|jF.#<# #.#....#.# .#.#  #.#....#.# .#.#### #.#...<..# .#  #.#....###.###...###  #.#.....:.....|jJ? #...'.### #.#...##...... #...#†..##########.#..##. #...###............<..# ..... #...# #..#####@#####..# ..... #...# #...##.......#..# ######### #.#....##.##.#..# #.###..#♣♣♣ #..# #.# #.>♣♣♣♣♣♣♣ #########.# ##~♣~~♣~~◊~.. ..........###♣♣~~~◊~~~~ ♣. ###ğ~♣~~~◊◊~..◊ ########♣ğ~~...~....|jZ^---70|jb|je|j=:#.#  #....#.# #<# #.#....#.# #.# #.#....#.# .#### #.#...<..# #....# #.#....###.## ##...### #.#.....:.....  #...'.### #.#...##......  #...#†..##########.#..## ......  |j[D#...###........@...<..# .....  #...# #..#####.#####..# .....  #...# #...##.......#..# ######### #.#....##.##.#..##.###..#♣♣♣ #..# #.# #.>♣♣♣♣♣♣♣♣.. ########.# ##~♣~~♣~~◊~♣.. .........###♣♣~~~◊~~~~ ♣. ###ğ~♣~~~◊◊~..◊|j2J|jLR6-8|j♣♣♣♣♣♣♣♣.. #######.# ##~♣~~♣~~◊~♣.. ........###♣♣~~~◊~~~~ ♣. #########ğ~♣~~~◊◊~..◊ _The marrowcuda closely misses you.You shoot a sling bullet.  The sling bullet closely misses the marrowcuda.The sling bullet barely misses the marrowcuda.Your surroundings suddenly seem different. _The marrowcuda leaves your sight.ÆÆ   Necuametl the knight2----40.4 (1|j|j, _Necuametl is recalled.|j^7=|jôB|jH|j _You start resting.A marrowcuda comes into view.|jFF   marrowcuda (summoned, distracted)|j=@2.4 (2wandering)|j523.4 (3 _|jF|j|j S <# |jg  <..#    :.....  #.# †..##########.#..##  .......@Æ.<..# .....  #..#####.#####..# .....  .. ####  #.#...  #.###..#♣♣♣ #..#  #.# #.>    ♣.  |jg`H <#   <..#    :.....  #.# †..##########.#..##  |j$c,.......@Æ.<..# .....  #..#####.#####..# .....  .. ####  #.#... #.###..#♣♣♣  #.# #.>    ♣.|jj|jk|jr|j6xa _A marrowcuda is nearby!|j } . <#   <..#    :.....  #.# †..##########.#..##  .......@Æ.<..# ..... |j  #..#####.#####..# .....  .. ####  #.#...  #.###..#♣♣♣ #..#  #.# #.>    ♣.  |j  <#   <..#    :.....  #.# |js †..##########.#..##  .......@Æ.<..# .....  #..#####.#####..# .....  .. ####  #.#... #.###..#♣♣♣  #.# #.>    ♣.|j>$ |j( |ji- |j0 a _A marrowcuda is nearby!|jy# #....#.# . # #.#....#.# #♣ # #.#....#.# #### #.#...<..# # #.#....###.## ...### |jw|#.#.....:..... ...'.### #.#...##...... ...#†..#.#..## ...... ...###.Æ@.<..# ..... ...# #..#####.#####..# ..... ...# #...##.......#..# ####  #.#...F#.###.#.# #.>♣.. .# ##~♣~~♣~~◊~♣.. |j|j~8=----4.4 (1|j,|j5 _You swap places with Necuametl.|j˶6 #....#.# ..~ #.#....#.# #♣~ #.#....#.# ~ #.#...<..# |j # #.#....###.## ### #.#.....:..... '.### #.#...##...... #†..#.#..## ...... ###.Æ.@<..# ..... # #..#####.#####..# ..... # #...##.#..# ####  #.#...F##.##.#..# #.# #.>♣.. |jǻcFÆ.|jFF   marrowcuda (summoned, ally target)|j&5|j|j5 _The marrowcuda bites Necuametl.|j#....#.# ..~ #.#....#.# #♣~#.#....#.# ~ #.#...<..# # #.#....###.## ### #.#.....:..... '.### #.#...##...... #†..#.#..## ...... ###.Æ...@..# ..... # #..#####F#####..# ..... # #...##.#..# ####  #.#...F##.##.#..##.###..#♣♣♣ #|j^..##.# #.>♣♣.. .# ##~♣~~♣~~◊~♣.. ###♣♣~~~◊~~~~ ♣. |j}  Necuametl hits the marrowcuda with a +0 flail.|j^ U3==6|j|jA _The marrowcuda bites Necuametl but does no damage.|j c _There is an escape hatch in the ceiling here.|j])|j,|jH3|j>N  Necuametl blocks the marrowcuda's attack.|j'A&7|jJ|jyp ==7 _Necuametl closely misses the marrowcuda.|j.|~#.#.#..#...<)... #.#.#.#..#...####''# #.##########..#..##♣♣♣..♣♣♣ ####.  #~~~~~~~##..#.##♣♣......♣♣ #....  #~÷...⌠~##..###♣♣...##.!.♣♣####. |j~{ #~!....~##..# ♣♣....##....♣♣ #. ##~.!...~##.##♣♣.[)[.##.....♣♣ #. .'~.....~##.#♣♣......##......♣♣#. ##~.....~##.#♣..@...####......♣#.  #~⌠!..÷~##.#♣.....#ß##ß#.....♣#.  #~~~~~~~##.'..##############..'.  #########.^'..##############..'. #.#.#♣.....#ß##ß#.....♣#. #.###♣......####......♣## #.# ♣♣......##......♣♣ #########.### ♣♣.....##.....♣♣ ............# ♣♣....##....♣♣|jG98.9 (2.5|j |j\ _A mysterious force pulls you upwards. The hatch slams shut behind you.|j.|jN1|j2|j/6|jK7|j?30=|jA|jD|jF|j+H|j*Ln _You start resting.Magic restored.|jW|j `.51.9 (3.0|jba4==2.9 (4 _|jpj|jl|j.m |jp |jq |jt |jv K1=|j~ B|j. |j ,|j< |jަ b2==|j |jw |j |jï |j |j |j |jٹ |j9 |j |j |j S3=|jC |j |j |j |j& |j< |j> |j |j K4=|j@ |j |j |j3 |jw |j |j; |j |ja 95|j |j+ |j0 |j |j |j |jx |j i6=|j B|j |j ,|j ,|j a7=|j ,|j" |j{% ,|j(( |j, O8|j- |j'0 ,|j 3 |jm> ,|jB |j_E |jF S9=|jH |jL ,|jP |jzS |jT |jjV |jFZ |j[ L40=|j}] |ja |jb |jXd |jh ,|jk |j^o |jp |jzr |jv O1|jy |j(} |j~ |j |j |j |j |jG |je S2=|jx |j ,|j |jk |j |jg |j |j K3=|jL |jԲ ,|je |j |j |jm |j |jA 94|j |j ,|j9 |j |j |j |jK |j S5=|j |j |jR |jN |j |j |jY |j |j K6=|j |j ,|j |j |j |jH |j |jp 97|j |jZ ,|j |jC |j! |jr# |j' |j) S8=|j+ |jw/ |j0 |j2 |j6 |j"8 |jG: |jn> |j? |jeA |jWE |jF K9=|j2I |jW ,|jZ |j^ ,|j]a |jqe |jf :50|ji |jm ,|jsp |jyt |ju |jw |jw| |j~ S1=|j |j |j |jM |jZ ,|jY |j |j' n52=|jI |jv |j |j* ,|j |jp |j %3|j |j ,|j |j ,|j^ |jp |j K4=|jp |j> |jQ |j |j |j |jk |jy |j[ U5=|j |j ,|j |j |j |j |j |j %6|j |j: |jP |jc |j8 |jc |jK |j9 ,|j |j |j6 K7=|jY |j  |j? |j |j# ,|jS 8=|jV |jZ |j \ |j] |ja |jb |j^d |jg |ji %9|j"j |jl |jm |jjo |jr ,|ju |j y |j:z L60=|j5| |j ,|j% |j ,|j |j |j U1=|jڛ |jE |j' |j |jƦ |jç |jY |jZ ;2|jʰ |jӳ |j |j |j |j |j |jt |j K3=|j |j |j |j |j, |j4 |j^ |j? 94|jk 2=|j[ |j |j |j |js |j |j| |j$ |j |j |j |j %5|j- |j |j |j |jE |j\ |jN |j( |j K6=|jR |j |jU |j |jl |jc |j<" |j9& |jV' U7=|j) |j. ,|j:9 |j= |jO? |j@ |jD |jF %8|jG |jMK |jUL |jN |j#S ,|j7U |jY |jZ K9=|j\ |jj` |jb |juc |jKh ,|jj |j>o |jp O70=|jer |jLv |jw |jL{ |j~ ,|j؀ |jÄ |j %1|j6 |j |j |j< |j: ,|jc |jn k _You start resting.HP restored.|j |j 280.9 (128.0)2=19 _|jb |jY |j ) Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-21% [?] toggle between ability selection and description.|jd|j|j#.#.#..#...<)....##. AutarchDCSS the Skirmisher#.#.#..#...####''##. Mummy of Hepliaklqana ***...##########..#..##♣♣♣..♣♣♣ ####. Health: 72/72 ========================#~~~~~~~##..#.##♣♣......♣♣ #.... Magic: 14/14 ========================#~÷...⌠~##..###♣♣...##.!.♣♣####. AC: 8Str: 17  #~!....~##..# ♣♣....##....♣♣ #. EV: 13Int: 15 |j##~.!...~##.##♣♣.[)[.##.....♣♣ #. SH: 0Dex: 16 .'~.....~##.#♣♣......##......♣♣#. XL: 10 Next: 73% Place: Dungeon:7 ##~.....~##.#♣..@...####......♣#. Noise: ---------  Time: 14281.9 (0.0)  #~⌠!..÷~##.#♣.....#ß##ß#.....♣#. b) +5 sling "Ubriash" {drain, rN+ Str+3} #~~~~~~~##.'..##############..'. Fire: b) +5 sling "Ubriash" {drain, rN#########.^'..##############..'.#.#.#♣.....#ß##ß#.....♣#.#.###♣......####......♣###.# ♣♣......##......♣♣ #########.### ♣♣.....##.....♣♣ ............# ♣♣....##....♣♣ _Necuametl closely misses the marrowcuda. _A mysterious force pulls you upwards. The hatch slams shut behind you|j. _You start resting. _Magic restored. _You start resting. _HP restored.|j(ÆÆ   Necuametl the knight|j*\2----2.9 (1|j4|j6, _Necuametl is recalled.|j&3|j})|jC.|j_6,|j8,|j:|jI,|jN|j:S|jT:----|jV|j[|jC]|jd^|jd|jeL3==|jnB|jp|ju,|jry|j~|jZ|j|j̅|jD:==|j~|jJ|j|j|jS|j|jo|j,|j |jn _You start resting.Magic restored.|jD|j:0953.0)|j;b4==6.9 (14 _|j|jč|jč|jILevel 7 of the Dungeon<<<<>>>>_____(Press ? for help)##.##....)......######.####.###########.......# #.####..............##.....# #.#........)..#.##### #.##..........>#######.##### #.#.#..######.#.###.##..≈≈≈≈≈≈≈..# #.##.#.#..#...<)....##.##.≈≈≈≈≈≈....# #.##.#.#..#...####''##.###.≈≈_....ß..# #.# ##########..#..##♣♣♣..♣♣♣ ####.#####č|j#..≈≈≈≈≈≈....# #.# #~~~~~~~##..#.##♣♣......♣♣ #........####...≈≈≈≈≈≈≈..# #.# #~÷...⌠~##..###♣♣...##.!.♣♣####.###...##...........########.# #~!....~##..# ♣♣....##....♣♣ #.##..#.##.#####...#........#.###~.!...~##.##♣♣.[)[.##.....♣♣ #.##.##.##.........########.#...'~.....~##.#♣♣..Æ...##......♣♣#.#ß.ß#.########...##.#.###~.....~##.#♣..@...####......♣#.......##...##.#.# #~⌠!..÷~##.#♣.....#ß##ß#.....♣#.#ß.ß#########.#.# #~~~~~~~##.'..##############..'.##.###.#.# #########.^'..##############..'.##..##.#.##.#.#♣.....#ß##ß#.....♣#.....#####.#.##.###♣......####......♣####.###....#.##.# ♣♣......##......♣♣ #.##.####.##########.### ♣♣.....##.....♣♣ #.##.# #..............# ♣♣....##....♣♣ #.##.# ############.#.# ♣♣...##...♣♣#.##.##......#.#####♣♣......♣♣########.##.##.######.....##♣♣♣..♣♣♣ #........#č|jB  č|jA stone staircase leading down (D:7) ....#...# ##.#################.## #...#....) ######ß_ß# #.#.....................# #.◊.#..........<# ################.........############### #...#...........# #...............>........# ##.##....)......######.####.###########.......# ###..............##.....# #.#........)..#.##### #č|jM #..........>#######.##### #.#.#..######.#.## #.# # #.#.#..#...<)....# .# #.≈≈≈≈≈≈....# #.# #.#.#..#...####''# #.##.≈≈_....ß..# #.# ##########..#..##♣♣♣..♣♣♣ ####.#####≈≈≈≈≈≈....# #.# #~~~~~~~##..#.##♣♣......♣♣ #........##...≈≈≈≈≈≈≈..# #.# #~÷...⌠~##..###♣♣...##.!.♣♣####.####...........#######!....~##..# ♣♣....##....♣♣ #.##..#.#.#####...#........#.###~.!...~##.##♣♣.[)[.##.....♣♣ ##.##.........########.#...'~.....~##.#♣♣..Æ...##......♣♣#.#ß.ß#.########...###~.....~#@...####........##...# #~⌠!..÷~##.#ß##ß#.#ß.ß######## #.#.# #~~~~~~~##.'..##############..'.##.## #.#.# #.^č|jY&'..##############..'.##..# #.#.# #.#.#♣.....#ß##ß#.....♣#.....####.#.# #.###♣......####......♣####.##...#.# #.# ♣♣......##......♣♣ ###.##########.### ♣♣.....##.....♣♣ #ō|jxō|j{#.#.#..#...<)....##. AutarchDCSS the Skirmisher#.#.#..#...####''##. Mummy of Hepliaklqana ***...##########..#..##♣♣♣..♣♣♣ ####. Health: 72/72 ========================#~~~~~~~##..#.##♣♣......♣♣ #.... Magic: 14/14 ========================#~÷...⌠~##..###♣♣...##.!.♣♣####. AC: 8Str: 17  #~!....~##..# ♣♣....##....♣♣ #. EV: 13Int: 15 ##~.!...~##.##♣♣.[)[.##.....♣♣ #. SH: 0Dex: 16 ō|j.'~.....~##.#♣♣..Æ...##......♣♣#. XL: 10 Next: 73% Place: Dungeon:7 ##~.....~##.#♣..@...####......♣#. Noise: ---------  Time: 14296.9 (0.0)  #~⌠!..÷~##.#♣.....#ß##ß#.....♣#. b) +5 sling "Ubriash" {drain, rN+ Str+3} #~~~~~~~##.'..##############..'. Fire: b) +5 sling "Ubriash" {drain, rN#########.^'..##############..'.#.#.#♣.....#ß##ß#.....♣#.#.###♣......####......♣## Æ   Necuametl the knight#.# ♣♣......##......♣♣ #########.### ♣♣.....##.....♣♣ ............# ♣♣....##....♣♣ _HP restored. _Necuametl is recalled. _You start resting. _Magic restored.  Press: ? - help, v - describe, . - travelA stone staircase leading down.ō|jō|jō|j ō|j[ō|j3ō|j'E _You swap places with Necuametl.ō|j}ō|j-  Things that are here:  a +0 dagger; an orc skeletonō|jō|j3ō|j5 _ō|jō|jGō|j<ō|j,ō|jM ō|jō|jō|j"ō|jō|jō|j#ō|j(ō|j,ō|j.ō|j0ō|j6ō|jF;ō|j?,ō|jJō|jOE  There is a large open door here.ō|jSō|j/X5 _ō|jYō|jw\ō|jV`ō|jcō|j7eō|jCgō|jjō|jmō|j%qō|j'rō|j tō|j+wō|jzō|j}ō|jWō|j`ō|jō|jlō|jō|jō|jō|j,ō|j֒,ō|jIō|jP....................!#..#..#.... .............#######...##..#Æ... .......#####....# #..######'###'# ..##.### ####.###..# #.##..# ..#...# #..#...######..... ..#...# ##.#.......#########ß_ß# #.#.......# #. ################.........# #.# #...............@Æ.......# #.#309.9 (13.0) #.####.###########.......# #.# ..# #.#........)..#.##### #.# ō|jZ### #.#.#..######.#.## #.##.#.#..#...<)....# #.##.#.#..#...####''# #. ##########..#..##♣♣♣..♣♣♣ ####.# #~~~~~~~##..#.##♣♣......♣♣ #..... #~÷...⌠~##..###♣♣...##.!.♣♣####.#ō|jӪō|jLc _There is a stone staircase leading down here.ō|j| ō|j[ ō|j ō|jG ō|jR 910.0) _ō|jħ 7_ō|j$.8.ō|j(# ###...#......♣ # ###.#..##.####.#.#..♣ # #.#..#.......#...♣~~~ # #.#..#.########..♣ ◊~~ # #....#.. ..♣ ~≈  #....#.# ..~ ~  #.#....#.# #♣~~  #.#....#.# ~~≈  #.#...@..#  #.#...Æ###.##  #.#.....:.....  #.#...##...... .##########.#..#ō|j9*=# ...... ........Æ...<..# ..... ..#####F#####..# ..... ...##.......#..# #### .#...F##.##.#..#ƍ|j^-2.4 (2.5ƍ|j~ _You climb downwards. _There is a stone staircase leading up here.ƍ|j 3ƍ|jJ ƍ|jW  _You start waiting.TT   troll (wandering)3.4 (1.0TT4.4 (2ƍ|j V _You encounter a troll.Ǎ|jo )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll!Ǎ|jxT.ÆǍ|j8T.Ǎ|j9G(ally target)Ǎ|j>5===5.4 (1Ǎ|jOǍ|j 3 _The troll is lightly wounded.Ǎ|j )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll.Ǎ|jе ^ .ÆThe troll is moderately wounded.Necuametl hits the troll with a +0 flail!6.5 (1.1 _The troll barely misses Necuametl. Necuametl blocks the troll's attack. x2Ǎ|jqx )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll!Ǎ|jf  .Æ The troll is severely wounded.Necuametl blocks the troll's attack. The troll barely misses Necuametl.7.4 (0.9 _The troll claws Necuametl. Necuametl closely misses the troll.ȍ|j9 )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll.ȍ|jK .Æȍ|jThe troll is severely wounded.The troll misses Necuametl. The troll closely misses Necuametl.8.4 (1.0ȍ|jȍ|jC _The troll claws Necuametl but does no damage.ȍ|jB ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll.ȍ|j_ .The troll is severely wounded.Necuametl hits the troll with a +0 flail!ȍ|jc.Æȍ|jm599.5 (1.1ȍ|jȍ|jE _The troll dies!ȍ|jȍ|jȍ|jzȍ|j H _No target in view!ȍ|jȍ|jȍ|jȍ|jH _No target in view!ȍ|j!3 ȍ|j<5 3ȍ|jD9 :Æ.ȍ|j; ȍ|jPB 3ȍ|jZD ȍ|jE ȍ|jF ȍ|jQL ȍ|jkM ȍ|j^N ȍ|j V Bȍ|j[ ȍ|j] ȍ|j] ȍ|jc ȍ|j&e ȍ|jf ȍ|jk ȍ|jll ȍ|jXm ȍ|j$r ȍ|js ,ȍ|jy ȍ|jz ȍ|j| ȍ|jP ,ȍ|jT ȍ|j ȍ|jÇ ȍ|j ȍ|j ȍ|jN ȍ|j ȍ|j ȍ|j ȍ|j ȍ|j ȍ|j ȍ|j͛ ȍ|jf ȍ|j ȍ|j ȍ|j3 ,ȍ|j ȍ|j ȍ|ji ȍ|jO ȍ|jִ ȍ|jе ȍ|j ȍ|j Bȍ|j9 ,ȍ|j= ȍ|j ,ȍ|j ȍ|j ,ȍ|jN ȍ|j ȍ|j ȍ|j ȍ|j ,ȍ|j ȍ|j ȍ|j ȍ|j ȍ|j+ ȍ|jV ȍ|jH ȍ|jQ ȍ|j ȍ|j ȍ|jȍ|j5ȍ|jȍ|jG ȍ|j ȍ|j ȍ|j(ȍ|j@ȍ|jRȍ|jJȍ|jqȍ|jȍ|j&ȍ|j? ȍ|jF!ȍ|j$ȍ|j)%ȍ|jH&ȍ|j)ȍ|j*ȍ|j8ȍ|j-?ȍ|j@ȍ|jAȍ|jGȍ|jIȍ|j@Jȍ|jPRBȍ|jV,ȍ|jXȍ|j]ȍ|j!_ȍ|j4`ȍ|j[dȍ|jeȍ|jfȍ|jblȍ|jm,ȍ|jp,ȍ|jqȍ|juȍ|jvȍ|jwȍ|jJ{ȍ|jb|ȍ|jw}ȍ|jȍ|jȍ|jȍ|j,ȍ|jȍ|jQȍ|jf,ȍ|j,ȍ|j]ȍ|j;,ȍ|jȍ|jȍ|j ȍ|jȍ|j]ȍ|jȍ|jMȍ|j:ȍ|jTȍ|jxȍ|jȍ|jȍ|j޷ȍ|jȍ|jȍ|jܿȍ|jȍ|jȍ|jȍ|jȍ|jȍ|jȍ|jȍ|jȍ|jȍ|j&ȍ|j=ȍ|jȍ|j*Bȍ|jȍ|je,ȍ|j,ȍ|jPȍ|jȍ|jȍ|jȍ|jȍ|j,ȍ|jȍ|jȍ|jȍ|jȍ|jȍ|j ȍ|j ȍ|jyȍ|jȍ|j,ȍ|jyȍ|j,ȍ|jȍ|j=ȍ|jO,ȍ|j,ȍ|j ȍ|j%#ȍ|j#ȍ|j$ȍ|j(ȍ|j)ȍ|j*ȍ|j-,ȍ|j.ȍ|j0ȍ|j1ȍ|j2ȍ|ji6ȍ|jE7ȍ|jN8ȍ|j=,ȍ|j?ɍ|jɍ|j`,ɍ|jGɍ|jvɍ|j ɍ|j ɍ|j ɍ|jɍ|jɍ|j^ɍ|jɍ|jGɍ|j/ɍ|j<ɍ|j*!ɍ|j",ɍ|j]'ɍ|j;),ɍ|j^1Bɍ|j3,ɍ|jJ5ɍ|j:ɍ|j;ɍ|j<ɍ|jAɍ|j8Cɍ|jsDɍ|jHɍ|jIɍ|jJɍ|jPɍ|jQ,ɍ|j;Wɍ|jXɍ|jYɍ|j^ɍ|j`ɍ|jaɍ|jIf,ɍ|j~gɍ|jmɍ|j\nɍ|jgoɍ|jtɍ|j5uɍ|j/vɍ|jXzɍ|j{ɍ|j|ɍ|j(ɍ|j2ɍ|j6ɍ|jLj,ɍ|jɍ|jEɍ|jTɍ|jɍ|jɍ|jɍ|jɍ|jӞW _You start waiting.ɍ|jS1418.5 (99.0)ɍ|j18---9.5 (100.0)ɍ|jɍ|jk# _Done waiting.ɍ|jV _ɍ|jQ  _You swap places with Necuametl.ɍ|j  #.#..#.......#...♣~~~ #.#..#.########..♣ ◊~~ ≈ #....#.. ..♣ ~≈ ≈ #....#.# ..~ ~ ≈ #.#....#.# #♣~~ ≈#.#....#.# ~~≈ ≈#.#...Æ..# ≈#.#....###.#### #.#....@:......---20.0) ##.#...##....... ##########.#..## ....... ɍ|j a.......Æ...<..# .......F#####..# !......##.......#..# ####### #...F##.##.#..# ###..#♣♣♣ #..# # #.>♣♣♣♣♣♣♣♣..ɍ|j N<Æɍ|j ɍ|j +1.5 (2ɍ|jy ɍ|j8 M _Found 2 yellow potions.ʍ|jʍ|j3ʍ|jBʍ|j& Bʍ|j? ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j! ʍ|j# ʍ|j0% ʍ|j"* ʍ|j, ʍ|jk/ ʍ|j7 ʍ|j9 ʍ|js? ʍ|j/K ʍ|jM ʍ|jO ʍ|j^T ʍ|jU ʍ|j4W ʍ|j] ʍ|j_ ʍ|j|a ʍ|je ʍ|j#g ʍ|jjh ʍ|j;m ʍ|jn ʍ|j_p ʍ|js ʍ|jt ʍ|jv ʍ|j{ ʍ|j;} ʍ|j~ ʍ|j@ ʍ|jP ʍ|j; ʍ|j ʍ|j_ ʍ|jً ʍ|j ʍ|jÑ ʍ|j ʍ|j8 ʍ|j ʍ|j ʍ|jN ʍ|jp ʍ|j ʍ|j ʍ|j ʍ|ja ʍ|j2 ,ʍ|j ʍ|jH ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j> ʍ|j ʍ|jW ʍ|j ʍ|j ʍ|j ʍ|j< ʍ|j ʍ|j ʍ|jM ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|jK ʍ|j ʍ|j ʍ|jr ʍ|jb ʍ|j ʍ|j{ ʍ|j ʍ|jx ,ʍ|j ʍ|j ʍ|j' ʍ|j_ ʍ|j ʍ|j ʍ|j ʍ|j Bʍ|j ʍ|jV ʍ|jv ʍ|j ʍ|j ʍ|j ʍ|jk# ʍ|j$ ʍ|j& ʍ|j) ʍ|j* ʍ|j+ ʍ|j1 ʍ|j<2 ʍ|j3 ʍ|j8 ʍ|j9 ʍ|j : ʍ|j> ʍ|jy? ʍ|j/A ʍ|jHE ʍ|jfF ʍ|jTH ʍ|jM ʍ|jN ʍ|j1P ʍ|jvT ʍ|jU ʍ|j ] ʍ|j_ ʍ|j` ʍ|jb ʍ|j[g ʍ|j?i ʍ|jrl ʍ|jio ʍ|jp ʍ|j)r ʍ|j,w ʍ|jOx ʍ|j0y ʍ|jX ʍ|j ʍ|j݁ ʍ|j ʍ|j) ʍ|jZ ʍ|jY ʍ|j ʍ|j ʍ|j ʍ|jޔ ʍ|jޕ ʍ|jߚ ʍ|j ʍ|j ʍ|j ʍ|jТ ʍ|j ʍ|j+ ʍ|jT ʍ|jf ʍ|js ʍ|j ʍ|jï ʍ|j` ʍ|j ʍ|j ʍ|jJ ʍ|j= ʍ|jZ ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|jM ʍ|j ʍ|j ʍ|jL ʍ|ji ʍ|j ʍ|j: ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j? ʍ|jj ʍ|j ʍ|jZ ,ʍ|j{ ʍ|j ʍ|j ʍ|j% ʍ|j| ʍ|j ʍ|j ʍ|jA ʍ|jb ʍ|ji ʍ|j ʍ|j ʍ|j ʍ|j  ʍ|j ʍ|j$ ʍ|j$& ʍ|j' ʍ|j;, ʍ|j- ʍ|j. ʍ|j3 ʍ|j 5 ʍ|j 6 ʍ|j; ʍ|j< ʍ|j= ʍ|jC ʍ|jE ʍ|jWF ʍ|jK ʍ|jL ʍ|jVN ʍ|jtR ʍ|jS ʍ|jT ʍ|j#Y ʍ|jzZ ʍ|jd[ ʍ|j_ ʍ|j` ʍ|ja ʍ|jf ʍ|j(g ʍ|jJh ʍ|jl ʍ|jfn ʍ|jJo ʍ|js ʍ|j u ʍ|j'v ʍ|jy ʍ|j{ ʍ|jH| ʍ|j ʍ|jY ,ʍ|jW ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|jM ʍ|js ʍ|j ʍ|j; ʍ|jZ ʍ|j٨ ʍ|j" ʍ|j ʍ|jO ʍ|jH ʍ|j ʍ|jg ʍ|j ʍ|ju ʍ|j ʍ|jO ʍ|j ʍ|j ,ʍ|jR ʍ|j ʍ|j ʍ|j ʍ|j ʍ|j ʍ|ju ʍ|jj < _You start waiting.ʍ|j 1520.5 (99.0)ʍ|j .1.5 (100.0)ʍ|jB ʍ|j # _Done waiting.ˍ|jQ####.#..##.####.#.#..♣ # #.#..#.......#...♣~~~ ##.#..#.########..♣ ◊~~ # #....#.. ..♣ ~≈ ˍ|jVT #....#.# ..~ ~  #.#....#.# #♣~~  #.#....#.#~~≈  #.#...<..#  #.#...@###.#### #.#....Æ:...... #.#...##....... .##########.#..## . ........Æ...<..# .......###F#####..# !...... ...##.......#..# ####### .#...F##.##.#..# .###..#♣♣♣ #..#ˍ|j]ˍ|jC_12.0)ˍ|jeˍ|j i5 _You swap places with Necuametl.ˍ|j _......##...#......♣ ###.####.#.#..♣ ......#...♣~~~ #.#..#.########..♣ ◊~~ #.♣ ~≈ .# ..~ ~.#♣~~ .#~~≈..# ###.#### .Æ:..... ˍ|j* ## #.#...##...... .##########.#..## ............Æ...<..# ......#####F#####..# !...... ...##.......#..# #######...F##.##.ˍ|j 7Æ.ˍ|jc ˍ|j &3ˍ|jo ˍ|j a _There is a stone staircase leading up here.ˍ|j, 3ˍ|j ˍ|jϦ ˍ|j ˍ|j' p _You swap places with Necuametl.ˍ|j ˍ|jS ˍ|j ˍ|jߺ ˍ|jc ˍ|j- ˍ|j ˍ|j ˍ|j ˍ|j k  You see here a parchment of Hailstorm.ˍ|j- ˍ|j~  _ˍ|j ˍ|j ˍ|j+ ˍ|j ˍ|j ˍ|j. ˍ|j~ ˍ|jW ˍ|j ˍ|j ˍ|j " #.#..#.########..♣ ◊~~ ≈≈~◊ #....#...# ..♣ ~≈ ≈≈≈~* #....#.#.# ..~ ~ ≈≈≈≈ #.#....#.#.# #♣~~ ≈≈≈≈ #.#....#.#.# ~~≈ ≈≈≈~#.#...<..#.# ≈≈≈≈#.#....###.#####♣ ≈≈≈ˍ|j #.#.....:.......♣~ ≈≈#.#...##.Æ@......♣~ ~ #######.#..###........♣♣ ~~ ....Æ...<..# #.........~ #F#####..# #!........♣ #.......#..# ########.#♣F##.##.#..# .. ♣♣♣ #..# #>♣♣♣♣♣♣♣♣.. #~♣~~♣~~◊~♣..ˍ|jj +9.5 (6ˍ|jsˍ|jk _You can now heal and protect your ancestor.̍|j' 3̍|j ̍|j> ̍|j .̍|j 3̍|jA,̍|jj̍|jk ̍|jz ̍|j[ ̍|j ̍|j̍|j̍|j_̍|jq̍|jY̍|j0̍|j|̍|j̍|j ̍|jd"̍|j%j  You encounter a marrowcuda.̍|j,#.#....#.#.# #♣~~ ≈≈≈≈~~◊..#.#....#.#.# ~~≈≈ ≈≈≈~◊~♣..#.#...<..#.# ♣~~ ≈≈≈≈~ ~..#.#....###.#####♣~~~ ~ ≈≈≈ ~♣..#.#.....:.......♣~~~ ~≈ ≈≈ S~~$.̍|j.R#.#...##.........♣ ♣~~F ~ ~~ ~♣. ##.#..###........♣♣~~~~≈ ~~~~~♣. ...<..# ...~~~~~ ####..# #!....Æ.@.♣♣♣  ...#..# ########.#♣  ##.#..# #... ♣ #..# ####♣ ♣♣♣♣♣.. ♣~~◊~♣..  ◊~~~~ ♣.  F   marrowcuda (wandering) ◊~..◊ ~....̍|j/a≈F33.5 (4̍|j4LÆ.̍|j<3, ally target)̍|j^>24.5 (5 _̍|jC̍|jE͍|jBU )))))))You shoot a sling bullet.͍|j; GF≈͍|j SSÆ.͍|j ~F~~~.FSS 2 electric eels (1 wandering, 1 distr…)͍|j4 5===5.5 (1͍|j ͍|j d _The sling bullet barely misses the marrowcuda.͍|j ))))Svery  You shoot a sling bullet. The sling bullet hits the electric eel.  You drain the electric eel.΍|j* S~~~S.Svery drained)  The electric eel is heavily wounded.΍|j *******The electric eel shoots out a bolt of lightning at you!΍|jB ~~~~.~@The bolt of electricity hits you. You resist.΍|j *******The electric eel shoots out a bolt of lightning at you!΍|j-3F~.Æ΍|jNL~~~..@.΍|jPV67--6΍|jV΍|j^ZC _The bolt of electricity hits you. You resist.΍|j: ))))You shoot a sling bullet. The sling bullet hits the electric eel.΍|jwQ~F΍|je~≈S.Æ΍|ju~.   electric eel΍|j&7΍|jR΍|je _The electric eel is severely wounded.΍|j ))) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the marrowcuda!΍|jqF~~SS΍|j}L Æ. S 2 electric eels (1 very drained)  The marrowcuda is moderately damaged.Necuametl hits the marrowcuda with a +0 flail!΍|jU8--8΍|j΍|j? _Necuametl blocks the marrowcuda's attack.΍|j5 ~You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the marrowcuda!))SS 2 electric eels (1 very drained)΍|jf2S΍|jtD SÆ.S 3 electric eels (1 very drained, 1 a…)You destroy the marrowcuda!You encounter an electric eel.΍|jà *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity misses Necuametl.΍|j_ ~~~Æ~@.  The bolt of electricity hits you. You resist.΍|ji  ***** The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits Necuametl! The bolt of electricity hits you.΍|j bÆ~.@.΍|j d4-809.4 (0.9΍|j ΍|j ! _You resist.΍|j )))))))You shoot a sling bullet. Necuametl avoids your attack.΍|j G~Æ΍|j ~~≈S.  The sling bullet barely misses the electric eel.΍|j *****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits Necuametl! The bolt of electricity hits you.΍|j* N ~Æ΍|jK- =.@.  You resist.΍|j6 ******* The electric eel shoots out a bolt of lightning at you!΍|jc S≈S΍|j3 q~~~Æ@.΍|j W3-40.3΍|j| ΍|jV _The bolt of electricity hits Necuametl! The bolt of electricity misses you.΍|jH ~You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the electric eel!΍|jNj))) 2 electric eels (1 ally target)΍|jIÆ~΍|jS~S≈΍|j>~.΍|j011.2΍|j΍|jP _You kill the electric eel!ύ|j )))))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the electric eel.ύ|jܔLÆ~ύ|jGS≈ύ|j S~.~The sling bullet misses the electric eel.ύ|j ******The electric eel shoots out a bolt of lightning at you!ύ|j<~~~~@.0-2.1ύ|jgAύ|jDC _The bolt of electricity hits you. You resist.ύ|j )))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the electric eel.ύ|jJ SThe electric eel is lightly wounded.ύ|jY Æ~~.~S 3 electric eels (1 ally target)  Necuametl misses the electric eel.ύ|ja ******The electric eel shoots out a bolt of lightning at you!ύ|jBU~~~~@.ύ|j~(3.0ύ|jύ|jY _The bolt of electricity misses you.ύ|j )))))))You shoot a sling bullet.ύ|jiv~~≈~~S.ύ|jl&9ύ|jzsύ|jzvf _The sling bullet barely misses the electric eel.ύ|j' )))You shoot a sling bullet. The sling bullet hits the electric eel.ύ|jL ~~.  The electric eel is moderately wounded.ύ|j#[ ~The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits Necuametl!ύ|jЍ|j4B! _You resist.Ѝ|jЍ|jЍ|j~ Ѝ|j^ _You are too injured to fight recklessly!Ѝ|jvЍ|j9 Ѝ|jЍ|jZ^ _You are too injured to fight recklessly!э|j\ #.#....#.#.# #♣~~ ≈≈≈≈~~◊.. AutarchDCSS the Skirmisher#.#....#.#.# ~~≈≈ ≈≈≈~◊~♣.. Mummy of Hepliaklqana ****..#.#...<..#.#♣~~ ≈≈≈≈~ ~.. Health: 49/72 ================--------#.#....###.#####♣~~~ ~ ≈≈≈ ~♣.. Magic: 14/14 ========================#.#.....:.......♣~~~ ~≈ ≈≈ S~~$. AC: 8Str: 17  #.#...##.........♣ ♣~~≈ ~ ~~ ~♣. EV: 13Int: 15 ##.#..###........♣♣~*Sэ|j~≈ ~~~~~♣. SH: 0Dex: 16 ...<..# #.........*S~~~~XL: 10 Next: 81% Place: Dungeon:8 ####..# #!......@*♣♣♣Noise: ===------  Time: 14545.8 (0.0) ...#..# ########.#♣b) +5 sling "Ubriash" {drain, rN+ Str+3} ##.#..##...Fire: b) +5 sling "Ubriash" {drain, rN ♣ #..#####♣ ♣♣♣♣♣.. ♣~~◊~♣..SS 2 electric eels (1 very drained) ◊~~~~ ♣. ◊~..◊ ~.... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (57% to hit)э|jt #.#....#.#.# #♣~~ ≈≈≈≈~~◊.. AutarchDCSS the Skirmisher#.#....#.#.# ~~≈≈ ≈≈≈~◊~♣.. Mummy of Hepliaklqana ****..#.#...<..#.#♣~~ ≈≈≈≈~ ~.. Health: 49/72 ================--------#.#....###.#####♣~~~ ~ ≈≈≈ ~♣.. Magic: 14/14 ========================#.#.....:.......♣~~~ ~≈ ≈≈ S~~$. AC: 8Str: 17  #.#...##.........♣ ♣~~≈ ~ ~~ ~♣. EV: 13Int: 15 э|j##.#..###........♣♣~~S~≈ ~~~~~♣. SH: 0Dex: 16 ...<..# #.........~~~~~~XL: 10 Next: 81% Place: Dungeon:8 ####..# #!......@.♣♣♣Noise: ===------  Time: 14545.8 (0.0) ...#..# ########.#♣b) +5 sling "Ubriash" {drain, rN+ Str+3} ##.#..##...Fire: b) +5 sling "Ubriash" {drain, rN ♣ #..#####♣ ♣♣♣♣♣.. ♣~~◊~♣..SS 2 electric eels (1 very drained) ◊~~~~ ♣. ◊~..◊ ~....Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (57% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel.  You kilэ|j0l the electric eel!э|ju))   electric eelэ|j?9~.э|j[S*****Shift-Dir - straight line  Aim: an electric eel (57% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel.  You kill the electric eel!  э|jThe electric eel shoots out a bolt of lightning at you!  The bolt of electricity misses you. The bolt of electricity hits you.э|j2Sэ|j#~~~@.S 2 electric eelsэ|j(Q826.7 (0.9э|j\0э|j63! _You resist.э|j_  #.#....#.#.# #♣~~ ≈≈≈≈~~◊.. AutarchDCSS the Skirmisherэ|jX #.#....#.#.# ~~≈≈ ≈≈≈~◊~♣.. Mummy of Hepliaklqana ****..#.#...<..#.#♣~~ ≈≈≈≈~ ~.. Health: 48/72 ================--------#.#....###.#####♣~~~ ~ ≈≈≈ ~♣.. Magic: 14/14 ========================#.#.....:.......♣~~~ ~≈ ≈≈ S~~$. AC: 8Str: 17  #.#...##.........♣ ♣S~≈ ~ ~~ ~♣. EV: 13Int: 15 ##.#..###........♣♣~*S~≈ ~~~~~♣. SH: 0Dex: 16 ...<..#э|j: [m #.........**~~~~XL: 10 Next: 82% Place: Dungeon:8 ####..# #!......@*♣♣♣Noise: ===------  Time: 14546.7 (0.0) ...#..# ########.#♣b) +5 sling "Ubriash" {drain, rN+ Str+3} ##.#..##...Fire: b) +5 sling "Ubriash" {drain, rN ♣ #..#####♣ ♣♣♣♣♣.. ♣~~◊~♣..SS 2 electric eels ◊~~~~ ♣. ◊~..◊ ~....The bolt of electricity misses you. The bolt of electricity hits you. _You resist.  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (57% to hit)э|jR<  #.#....#.#.# #♣~~ ≈≈≈≈~~◊.. AutarchDCSS the Skirmisher#.#....#.#.# ~~≈≈ ≈≈≈~◊~♣.. Mummy of Hepliaklqana ****..#.#...<..#.#♣~~ ≈≈≈≈~ ~.. Health: 48/72 ================--------#.#....###.#####♣~~~ ~ ≈≈≈ ~♣.. Magic: 14/14 ========================#.#.....:.......♣~~~ ~≈ ≈≈ S~~$. AC: 8Str: 17  э|j? #.#...##.........♣ ♣S)) ~ ~~ ~♣. EV: 13Int: 15 ##.#..###........♣♣~))~≈ ~~~~~♣. SH: 0Dex: 16 ...<..# #.........))~~~~XL: 10 Next: 82% Place: Dungeon:8 ####..# #!......@)♣♣♣Noise: ===------  Time: 14546.7 (0.0) ...#..# ########.#♣b) +5 sling "Ubriash" {drain, rN+ Str+3} ##.#..##...Fire: b) +5 sling "Ubriash" {drain, rN ♣ #..#####♣ ♣♣♣♣♣.. ♣~~◊~♣..SS 2 electric eels ◊~~~~ ♣. ◊~..◊ ~....Fire: b) +5 sling "Ubriash" {drain, rэ|jA N+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an electric eel (57% to hit)  You shoot a sling bullet.  The sling bullet barely misses the electric eel.э|j S~~Sэ|j X~≈~~.э|j P97.6 (0.9 _э|j э|j ҍ|ju #....#.#.# ..~ ~ ≈≈≈≈~ ♣ #.#....#.#.# #♣~~ ≈≈ ≈≈≈≈~~◊ #.#....#.#.# ~~≈≈≈ ≈≈≈~◊~♣ #.#...<..#.# ♣~~≈ ≈≈≈≈~ ~ #.#....###.#####♣~~~ ~ ≈≈≈ ~♣ #.#.....:.♣~~~ ~≈ ≈≈ S~~$  #.#...##.........♣ ♣~~≈ ~ ~~ ~♣ ###.#..###........♣♣~SS~≈ ~~~~~♣ Æ...<..# #......@..~~~~~~ #####..# #!........[0;1ҍ|jr0;1m♣♣♣~~ ....#..# ########.#♣ .##.#..# #... #..#####♣♣♣♣♣ ~♣~~◊~.. ~◊~~~~ ♣. ◊◊~..◊ҍ|jҍ|j1 *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you.ҍ|j@> ~S@..~.  You resist.ҍ|jG *******The electric eel shoots out a bolt of lightning at you!ҍ|jw~@..~..ҍ|jc5-8.6 (1.0ҍ|jҍ|j`Y _The bolt of electricity misses you.ҍ|jL  #....#...# ..♣ ~≈ ≈≈≈~~♣ #....#.#.# ..~ ~ ≈≈≈≈~  #.#....#.#.# #♣~~ ≈≈ ≈≈≈≈~~◊ #.#....#.#.# ~~≈≈≈ ≈≈≈~◊~♣ #.#...<..#.# ♣~~≈ ≈≈≈≈~ ~ #.#....###.#####♣~~~~ ~ ≈≈≈ ~♣ #.#.....:~~~≈~≈ ≈≈ S~~  #.#...##...♣ ♣~~≈ ~ ~~ ~ ####.#..###♣♣~SS~≈ ~~~~~ .Æ...<..# #.~~~~~~ ҍ|j F#####..# #!........♣♣♣~~ .....#..# ########.#♣ #.##.#..# #... #..#####♣ ♣♣♣♣♣♣ ~~♣~~◊~.. ~~◊~~~~ ♣.Sҍ|ji ~S   electric eelҍ|j 0---9ҍ|jI ҍ|jH ҍ|j #.#..#.########..♣ ◊~~ ≈≈~◊~S #....#...# ..♣ ~≈ ≈≈≈~~♣ #....#.#.# ..~ ~ ≈≈≈≈~  #.#....#.#.# #♣~~ ≈≈ ≈≈≈≈~~ #.#....#.#.# ~~≈≈≈ ≈≈≈~◊ #.#...<..#.# ♣~~≈ ≈≈≈≈~  #.#....###.#####♣~~~~ ~ ≈≈≈  #.#.....:~~~≈~≈ ≈≈ S  #.#...##...♣ ♣~~≈ ~ ~~ #####.#..###♣♣~S~~≈ ~~~~ ..Æ...<..# #.~~S~~~ #F#####..# #![37ҍ|j. m........♣♣♣~~ ......#..# ########.#♣ ##.##.#..# #... #♣♣♣ #..#####♣ ♣♣♣♣♣♣♣ ♣~~♣~~◊~..Sҍ|jV LS 2 electric eelsҍ|jl , *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits you.ҍ|jFQ @....S~ҍ|jS r2--===50ҍ|j5` 7 _You resist.Ӎ|j #.#..#.......#...♣~~~ #.#..#.########..♣ ◊~~ ≈≈~◊~ #....#...# ..♣ ~≈ ≈≈≈~~ #....#.#.# ..~ ~ ≈≈≈≈ #.#....#.#.# #♣~~ ≈≈ ≈≈≈≈ #.#....#.#.# ~~≈≈≈ ≈≈≈~◊ #.#...<..#.# ♣~~≈ ≈≈≈≈Ӎ|jY" #.#....###.#####♣~~~~ ~ ≈≈≈  #.#.....:~~~≈~≈ ≈≈ S #.#...##...♣ ♣~~≈ ~ ######.#..###♣♣~S~~≈ ~~~ ...Æ...<..# #.S~S~~~ ##F#####..# #!........♣♣♣~~ .......#..# ########.#♣   electric eel F##.##.#..# #... .#♣♣♣ #..#####♣ >♣♣♣♣♣♣♣Ӎ|j-Ӎ|j@ *******The electric eel shoots out a bolt of lightning at you!Ӎ|j[.@.....Ӎ|jg1--1Ӎ|jӍ|jaC _The bolt of electricity hits you. You resist.Ӎ|jc #.#..#.#...♣~~~ #.#..#.########..♣ ◊~~ ≈≈~◊ #....#...# ..♣ ~≈ ≈≈≈ #....#.#.# ..~ ~ ≈≈≈≈ #.#....#.#.# #♣~~ ≈≈ ≈≈≈≈ #.#....#.#.# ~~≈≈≈ ≈≈≈~ #.#...<..#.# ♣~~≈ ≈≈≈≈ #.#....###.#####♣~~~~ ~ ≈≈≈ #.#.....:.♣~~~≈~≈ ≈≈  #.#...##..♣ ♣~~≈ ~ #.#..###.♣♣~S~~≈ [4Ӎ|j0m.Æ...<..# #.S~S~~~#F#####..# #!.♣♣♣~~ #.#..# #.#♣ .F##.##.#..# #... ..#♣♣♣ #..# ####♣ .>♣..Ӎ|jYF---2Ӎ|j"Ӎ|j$Ӎ|jb ]M###.####.#.#..♣ ......#...♣~~~ #.#..#.########..♣ ◊~~ ≈≈~◊.♣ ~≈ ≈≈≈~ ..~ ~#♣~~ ≈....#~~≈≈≈ ≈≈≈~...<..#.# ♣~~≈ ≈....###@#####♣~~~~ ~ ≈≈≈..:♣~~~≈~≈ ≈≈  #.#...##..♣ ♣~~≈ ~ #######.#..###........♣♣~S~~≈ ~~S   electric eel.##Ӎ|jC Ӎ|j B---3Ӎ|jW Ӎ|j ԍ|j7M......##...#......♣ ~~~~###.####.#.#..♣ ......#...♣~~~ #.#..#.########..♣ ◊~~ ≈≈~◊.♣ ~≈ ≈≈≈~ ..~ ~#♣~~ ≈.#~~≈≈≈ ≈≈≈~<..#@# ♣~~≈ ≈....###.#####♣~~~~ ~ ≈≈≈.....:.......♣~~~≈~≈ ≈≈ #.#...##.........♣ ♣~~≈ ~ ~..♣♣..S.♣♣..ԍ|jԍ|j\2=4ԍ|jԍ|j3ԍ|jaoM#####.#.##.###~♣◊♣~~♣~◊......##...#......♣ ~~~~###.####.#.#..♣ ......#...♣~~~ #.#..#.########..♣ ◊~~ ≈≈~◊.♣ ~≈ ≈≈≈~ ..~ ~#♣~~ ≈.#~~≈≈≈ ≈≈≈~<..#.# ♣~~≈ ≈###.#####♣~~~~ ~ ≈≈≈#.#.....:.......♣~~~≈~≈ ≈≈.....#......#.........########.#ԍ|j ԍ|jw&5ԍ|jԍ|jԍ|jԍ|j'3ԍ|jRԍ|jԍ|jf3=ԍ|jBԍ|jԍ|jV,ԍ|jԍ|j(94ԍ|jRԍ|jԍ|j,ԍ|jԍ|j,ԍ|j ԍ|j S5=ԍ|j ԍ|jԍ|j5ԍ|jaԍ|jԍ|j,ԍ|jԍ|j%K6=ԍ|jcԍ|jԍ|j,ԍ|j["ԍ|jz#ԍ|jX$ԍ|j%'ԍ|j(O7ԍ|j+ԍ|j,,ԍ|j/ԍ|j0ԍ|j72ԍ|j3ԍ|j05S8=ԍ|j6ԍ|j`9ԍ|j:ԍ|j;ԍ|j<ԍ|j=ԍ|j#?ԍ|jAԍ|jBԍ|jCԍ|jFFԍ|jGK9=ԍ|jHԍ|jxJԍ|jKԍ|jLԍ|jNԍ|j+Pԍ|jpQԍ|jRԍ|j:T:50ԍ|jsUԍ|jVԍ|jXԍ|jfYԍ|jZԍ|j[ԍ|j\ԍ|j^ԍ|j_S1=ԍ|j`ԍ|jDbԍ|jc,ԍ|jfԍ|jh,ԍ|jln52=ԍ|jCnԍ|jqԍ|jr,ԍ|jFvԍ|jx,ԍ|jzԍ|j{;3ԍ|j~ԍ|jV,ԍ|jԍ|j.ԍ|jYԍ|jw4=ԍ|juԍ|j,ԍ|jԍ|j!,ԍ|jƓԍ|jk5=ԍ|jԍ|jӘԍ|j@ԍ|j1ԍ|jS,ԍ|jW _You start resting.ԍ|j6ÆÆ   Necuametl the knightԍ|j096.6 (41.0)ԍ|j,7.6 (42ԍ|jԍ|jA _Necuametl emerges from the mists of memory!ԍ|jѦ 3ԍ|jx ԍ|j O§Æԍ|jF ԍ|j ԍ|j Xԍ|jh ԍ|j ,ԍ|j ԍ|j K7=ԍ|j ԍ|j ԍ|j ԍ|j ԍ|jC 8=ԍ|j ,ԍ|jh ԍ|j4 ԍ|jk ԍ|j~ ԍ|j ԍ|j* %9ԍ|j ԍ|j ԍ|j ԍ|jX ԍ|j8 ,ԍ|jZ ԍ|j ԍ|j L60=ԍ|j! ԍ|j} ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j" d1=ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ;2ԍ|j^ ԍ|ji# ԍ|je$ ԍ|j[% ԍ|j( ԍ|j) ԍ|j* ԍ|j- ԍ|jz/ a3=ԍ|j4 Bԍ|j^8 ԍ|j9 ,ԍ|j= 94ԍ|jQ? H=ԍ|jA ,ԍ|j2B ԍ|jD ,ԍ|j;E ԍ|jLI ԍ|jyJ ,ԍ|jN ԍ|jO ;5ԍ|jR ԍ|jS ,ԍ|j U ԍ|j4V ,ԍ|jX ԍ|jY K6=ԍ|jZ ԍ|j^ ,ԍ|j` ԍ|jd ԍ|je ԍ|jf ԍ|jXj ԍ|jk k7=ԍ|j p ԍ|jBq ,ԍ|ju ԍ|j w ,ԍ|j{ ԍ|j/} ;8ԍ|j ,ԍ|j ԍ|j ,ԍ|jɇ ԍ|j6 ԍ|jz K9=ԍ|j ԍ|jf ԍ|jq ԍ|j ԍ|j ,ԍ|j] ԍ|j ԍ|j V70=ԍ|j, ԍ|j@ ԍ|j ԍ|j ԍ|j¬ ԍ|j ԍ|j ԍ|j ԍ|j %1ԍ|j۴ ԍ|jԷ ԍ|j ԍ|j ԍ|j2 ԍ|jb ԍ|jY ԍ|j} ԍ|j K2=ԍ|j ԍ|jA 1 _HP restored.ԍ|j ԍ|j 3ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|jn ԍ|jS ԍ|j> ԍ|j4 ԍ|ja ԍ|j ԍ|j ԍ|j 9=ԍ|j ԍ|j ԍ|j ԍ|j ,ԍ|j ԍ|j ԍ|jn ԍ|j ԍ|j ԍ|jo ԍ|j ԍ|jK ԍ|j ԍ|j ԍ|j ԍ|j ԍ|j ԍ|jZ ,ԍ|j ԍ|j ԍ|jA ԍ|j ԍ|ju ԍ|j ԍ|j ԍ|j ԍ|jK L  The bolt of electricity hits Necuametl!ԍ|jG% ;.#...<..#.# ♣~~≈ ≈≈≈≈~ ~..# .#....###.#####♣~~~~ ~ ≈≈≈ ~♣..# .#.....:.......♣~~~≈~≈ ≈≈ S~~$.# .#...##.........♣~♣~~≈≈~ ~~ ~♣.# ԍ|j& G.#..###........♣♣~~~~≈≈≈~~~~~♣.# .<..# #.........~~~~~~≈~ ##..# #!........♣♣♣~~~~~ .#..# ########Æ#♣♣~~~◊◊~ .#..# #..@~~~~~~~  #..# ####♣~~~~~~ ♣♣♣..~~~◊~ ~◊~♣..~~~~ ~~~ ♣.~~◊ ..◊♣♣   ... ..~ԍ|j / J*656.6 (59ԍ|j N.Æԍ|jþ ԍ|j 6===7.6 (60ԍ|j ԍ|j U _A bolt of electricity appears from out of your range of vision.Ս|j9<3Ս|j/?֍|j֍|j(n֍|jb,֍|j֍|j֍|j3,֍|j֍|jN,֍|j' ֍|j!,֍|j$֍|j' _You start resting.An electric eel comes into view.֍|j1 ........♣♣♣S.--- S   electric eel (distracted)֍|j:S63.0)Sally target)֍|jHTN---4.6 (7 _֍|j[֍|j'^֍|j6z )) You shoot a sling bullet. The sling bullet hits the electric eel!֍|j Q~S֍|j 7~֍|j 7===5.5 (0.9֍|j ֍|j. e _The electric eel is severely wounded.֍|j2v ~You shoot a sling bullet. The sling bullet hits the electric eel.  You kill the electric eel!֍|j| C)֍|j 9†~֍|jW 36.5 (1.0 _You hear a splash.֍|jh" _Your Ranged Weapons skill increases to level 10!׍|jp*4׍|j/׍|j8H _No target in view!׍|j׍|js׍|j;׍|jH _No target in view!׍|jc׍|j׍|j׍|jH _No target in view!׍|jJ ׍|j 3׍|j ׍|jʡ y  You enter the shallow water.  Moving in this stuff is going to be slow.׍|jk ׍|jʦ ?Water ׍|j f _Ancestor HP restored.׍|j 3׍|j ׍|j ׍|j۽ ׍|j ׍|j ׍|j< ׍|j= ׍|j ׍|j ׍|jA ׍|j ׍|j7 ׍|j ׍|jw ׍|j ׍|j ׍|j ׍|j ׍|j| ׍|jt o  An electric eel comes into view.׍|j? .#.# ♣~~≈ ≈≈≈≈~ ~..#  ###.#####♣~~~~≈~≈≈≈≈S~♣..#  .:.......♣~~~≈~≈≈≈≈≈≈~~$.#  #.........♣~♣~~≈≈~≈~~ ~♣.#  #........♣♣~~~~≈≈≈~~~~~♣.#  #.........~~~~~~≈~~♣~◊~♣ #!........♣♣♣~~~~~~~~◊~# ########.#♣♣†~~◊◊~~~~◊♣   #...~~~~Æ@~◊♣~~♣  --- ####♣~~~~~~~~~~..  ♣◊~~~◊~~~~♣#[׍|jB 37m.  ♣♣♣~~~~◊~~♣   ♣◊~~◊♣♣...   #◊~♣♣♣ ####  ##♣♣  S   electric eel (wandering)    Æ~74.5 (8׍|j9 VSSally target)׍|j *******The electric eel shoots out a bolt of lightning at you!׍|j: u≈~~~~~@׍|jP e69-===6.1 (9.6׍|j ׍|j< C _The bolt of electricity hits you. You resist.؍|j #.# ~~≈≈≈ ≈≈≈~◊~♣..#  .#.# ~♣~~≈≈≈≈≈≈~~~..#  ##.#####♣~S~♣..#  :♣~~~≈~≈≈≈≈≈≈~~$.#  .♣~♣~~≈≈~≈~~ ~♣.#  .♣♣~~~~≈≈≈~~~~~♣.#  ..~~~~~~≈~~♣~◊~♣  !........♣♣♣~~~~~~~~◊~# #######.#♣♣†~Æ◊◊@~~~◊♣  #...~~~~~~~◊♣~~♣  ####♣~~~~~~~~~~.. ♣◊~~~◊~~~~♣#.#  ♣♣♣~؍|j -~~~◊~~♣  ♣◊~~◊♣♣...  #◊~♣♣♣ #### ##♣♣  Æ~؍|jq ؍|j *******The electric eel shoots out a bolt of lightning at you!؍|j` Æ~≈~~~~@~7--7.7 (1 _The bolt of electricity hits you. You resist.؍|jI ))))) You shoot a sling bullet. The sling bullet hits the electric eel!؍|ji S≈S؍|j NÆ≈؍|j [≈~~~~؍|j +80؍|j ؍|j e _The electric eel is severely wounded.ٍ|j )))))))You shoot a sling bullet.ٍ|jY! ~≈S~~~~The sling bullet barely misses the electric eel.ٍ|j3( *******The electric eel shoots out a bolt of lightning at you!ٍ|jNÆ≈ٍ|jTs~~~~@~~ٍ|jyZ6-9.6 (0.9ٍ|jٍ|jC _The bolt of electricity hits you. You resist.ٍ|j ≈You shoot a sling bullet. The sling bullet hits the electric eel!ٍ|jV))))ٍ|jtpO≈Æٍ|jz>~~~ٍ|j5480.6 (1.0ٍ|jGٍ|jƉP _You kill the electric eel!ٍ|jٍ|j.ٍ|jhٍ|jH _No target in view!ٍ|j ٍ|jQ ٍ|j ٍ|j H _No target in view!ٍ|jQ ٍ|j ٍ|jÑ ٍ|j H _No target in view!ٍ|j3ٍ|jٍ|jR~Æٍ|jٍ|j$ _ٍ|j,ٍ|jٍ|j&%7ٍ|jٍ|jٍ|jٍ|jNٍ|j1ٍ|j/ٍ|jٍ|jٍ|j%8ٍ|jٍ|jٍ|j;ٍ|jٍ|j ٍ|j ٍ|j ٍ|jFٍ|jK9=ٍ|jJٍ|jٍ|j:ٍ|jٍ|j ٍ|j!ٍ|j"ٍ|j`370=ٍ|j;Bٍ|j>;1ٍ|j8Aڍ|jo,ڍ|jڍ|j9 ڍ|j ڍ|jڍ|jZڍ|jK2=ڍ|jڍ|j>1 _HP restored.ڍ|jV"ڍ|j$ڍ|j'ڍ|j)ڍ|jO.ڍ|j3ڍ|j4ڍ|jc6ڍ|j9ڍ|j<ڍ|j@ڍ|jlBڍ|jCڍ|jDڍ|j(Fڍ|jHڍ|j^JO=ڍ|jLڍ|jLNڍ|j)Sڍ|jTڍ|jVڍ|j?Wڍ|j"Yڍ|jWZڍ|jg[(ڍ|j\ڍ|jI`ڍ|jb3ڍ|jl _You now have 415 gold pieces (gained 9).ڍ|joڍ|jrBڍ|jsڍ|j2tڍ|jquڍ|jv,ڍ|jxڍ|jFyBڍ|jzڍ|j{ڍ|j}ڍ|j~ڍ|j,ڍ|jFڍ|jۃڍ|jڍ|j,ڍ|jڍ|j|ڍ|jЋڍ|jӌڍ|j̍ڍ|jڍ|jCڍ|jڍ|jڍ|jڍ|jՖڍ|jڍ|jڍ|jF,ڍ|jBڍ|jڍ|jD _You swap places with Necuametl.ڍ|jڍ|jIڍ|jz3ڍ|j]ڍ|j߯ڍ|j7ڍ|j Xڍ|j;,ڍ|j`ڍ|jڍ|j%ڍ|j,Bڍ|jxڍ|jڍ|jڍ|jڍ|jڍ|jڍ|jڍ|jڍ|j,ڍ|jYڍ|jڍ|jeڍ|jxڍ|jڍ|jڍ|j0ڍ|jڍ|jڍ|jڍ|jڍ|jڍ|jڍ|jڍ|jڍ|j ڍ|jڍ|jڍ|jڍ|j3ڍ|jڍ|jGڍ|jtڍ|j,ڍ|jڍ|jڍ|j,ڍ|j'ڍ|jڍ|jڍ|jM,ڍ|j}ڍ|jڍ|jLnڍ|jڍ|j,ڍ|jNڍ|jڍ|jڍ|jڍ|j ڍ|jDڍ|jZڍ|jn#A  You enter the shallow water.ڍ|j&ڍ|j'?Water ڍ|j)ڍ|jj- ڍ|j.H_Moving in this stuff is going to be slow.ڍ|j04ڍ|j8ڍ|j0:ڍ|jA;ڍ|j?ڍ|j6Cm  You encounter an electric eel.ڍ|j\ME#...# ♣###.#.#  #..## ##~~♣♣♣##.#.#  ...# #~~ ~◊♣◊#.#.#  ...######♣♣◊~~◊◊~#.#.#  #..#.....~~~~~~~~♣.#.#  #..#.###~♣◊♣~~♣~◊♣♣#.#  #♣ S~~~~~~~~~#.#  ##.#.#..♣◊~~♣..#  ...#...♣~~~◊~◊≈♣@♣♣..##  --- ڍ|jO#####..♣ ◊~~≈≈≈~◊~Æ♣Æ.#  .# ..♣ ◊~≈~≈≈≈~~♣♣#.#  .# ..~ ◊~~≈≈≈≈≈~~~♣.#  .# #♣~~~≈≈≈≈≈≈≈~~◊..#  .# ~~≈≈≈≈≈≈≈~◊~♣..#  .# ~♣~~≈≈≈≈≈≈~~~..#  S   electric eel (asleep) .#####♣~~~~≈~≈≈≈≈≈~♣..#  ......♣~~~≈~≈≈≈≈≈≈~~..#  ڍ|j'Up736.8 (56.2)Æ~ڍ|j_4, ally target)ڍ|jbP---8.4 (57.8 _ڍ|jiڍ|jGlڍ|jl   ##~~♣♣♣##.#.#  #~~ ~◊♣◊#.#.# ♣♣◊~~◊◊~#.#.# ~~~~~~~♣.#.# ♣◊♣~~♣~◊♣♣#.#  S~~~~~~~~~#.# ◊~~~~~~~~♣..# ♣@♣♣..##  ◊~~≈≈≈~◊Æ~♣Æ.#  ..♣ ◊~≈~≈≈≈~~♣♣#.#  ..~ ◊~~≈≈≈≈≈~~~♣.#  #♣~~~~~◊..#  ~◊~♣..#  ~♣~~~~~..# ~~≈~≈≈≈≈≈~♣..# ..# ڍ|jI(   ##~~♣♣♣##.#.#  #~~ ~◊♣◊#.#.# ♣♣◊~~◊◊~#.#.# ~~~~~~~♣.#.# ♣◊♣~~♣~◊♣♣#.#  S~~~~~~~~~#.# ◊~~~~~~~~♣..# ♣@♣♣..##  ◊~~≈≈≈~◊Æ~♣Æ.#  ..♣ ◊~≈~≈≈≈~~♣♣#.#  ..~ ◊~~≈≈≈≈≈~~~♣.# ڍ|j?[ #♣~~~~~◊..#  ~◊~♣..#  ~♣~~~~~..# ~~≈~≈≈≈≈≈~♣..# ..# ڍ|j^ڍ|jڍ|jzڍ|j d _An electric eel is nearby!ڍ|ji ))))))S    You shoot a sling bullet. The sling bullet hits the electric eel.ڍ|j ~SThe electric eel is moderately wounded.Necuametl hits the plant with a +0 flail!ڍ|j s~~~~~~===9.3 (0.9)ڍ|jڍ|j. _The plant begins to die.ۍ|jk ))))) very drained, ally targ…)You shoot a sling bullet. The sling bullet hits the electric eel.  You drain the electric eel.ۍ|jKS~ۍ|j ~~~~~The electric eel is almost dead.ۍ|j(40.2ۍ|jQۍ|j ? _Necuametl hits the plant with a +0 flail!ۍ|jz ))))))You shoot a sling bullet.ۍ|j} F~Sۍ|jw;~~~~~~ۍ|j '1.1ۍ|j ۍ|j{"_ _The sling bullet misses the electric eel.ۍ|j[Ex ))))You shoot a sling bullet.ۍ|j S~~~The sling bullet closely misses the electric eel.Necuametl hits the plant with a +0 flail!ۍ|jx ****The electric eel shoots out a bolt of lightning at you!ۍ|j%oM~~~@ۍ|jJrU1-2.0ۍ|jxۍ|jzC _The bolt of electricity hits you. You resist.ۍ|j ~You shoot a sling bullet. The sling bullet hits the electric eel!ۍ|j C)))ۍ|jn 5~~~ۍ|js -59ۍ|j{ ۍ|jJ P _You kill the electric eel!ۍ|j ۍ|jf! ۍ|j^' ۍ|j* H _No target in view!܍|j)܍|j03܍|j܍|j$ _܍|j܍|j*1~܍|j܍|j)K2=܍|j܍|je _A nearby plant withers and dies.܍|jJ܍|j܍|j܍|jx܍|j܍|j\܍|j܍|j܍|j܍|j܍|j.܍|j܍|j܍|jJ܍|j_ ܍|j܍|j܍|jqO=܍|j܍|j܍|j܍|j8܍|jo܍|j0"܍|j`%܍|j)܍|j+܍|jC,܍|j-܍|j1܍|j4܍|jY6܍|j8܍|j.:܍|jj>܍|j@܍|jB܍|jGC܍|jJ܍|jP܍|j R,܍|jpV܍|jpZ܍|jH_܍|j`܍|ja܍|je܍|ji܍|jn܍|jUp܍|jbq܍|ju܍|jx܍|j|܍|j`~܍|j܍|jV܍|j܍|jlX܍|j܍|j4܍|j;܍|jg܍|j܍|j܍|jq,܍|j܍|jΤ܍|j܍|jP܍|j(܍|j܍|jϭ܍|j ܍|j܍|j3܍|jk܍|jU܍|j܍|j܍|jû܍|jμ܍|j܍|j܍|j܍|j܍|j1܍|j܍|j܍|jk܍|jr܍|j܍|jA  You enter the shallow water.܍|j]UWater ܍|j)N _Moving in this stuff is going to be slow.܍|j܍|j>܍|jD _You swap places with Necuametl.܍|j܍|j܍|j'܍|j]܍|j܍|j܍|j܍|j܍|j܍|j܍|j܍|jI܍|j܍|j܍|j܍|j܍|j܍|j ܍|j ܍|j ܍|j܍|j܍|j9,܍|j܍|j܍|jw܍|j,܍|jq܍|jD~܍|jPn܍|j[WX܍|jZ܍|j`n܍|jRe,܍|jhB܍|j3k܍|jCn܍|jtX܍|jpv,܍|jw܍|j+y܍|j}܍|j~܍|j܍|j܍|j؅܍|j܍|j<܍|j܍|jː܍|jT܍|j,܍|j@D _You swap places with Necuametl.܍|jB܍|j܍|j3܍|j|܍|jt܍|j,܍|j܍|jS܍|jl܍|j܍|j܍|j܍|jש܍|j5܍|j܍|j,܍|jC܍|j܍|jO܍|j|܍|j܍|jy܍|j/܍|j,܍|jU܍|j~܍|j܍|j.܍|j܍|j;,܍|j܍|j܍|j܍|j,܍|j܍|j܍|jG܍|j܍|j܍|j܍|j܍|j܍|j+܍|j܍|j܍|j܍|j܍|j܍|j}܍|jX܍|jc܍|j܍|j܍|j܍|j܍|j܍|j ܍|j ܍|j$ ܍|j܍|j܍|j ܍|j܍|jN܍|j܍|j܍|j܍|j?܍|j}܍|j3"܍|j<#,܍|jJ&܍|j_(܍|j/*܍|j,+܍|j;,܍|j-܍|j5/܍|j0܍|j1,܍|j3܍|j4܍|j6܍|j7܍|j8܍|j :܍|j<܍|j/?,܍|jB,܍|jD܍|jE܍|jG܍|jH܍|jJ܍|jL܍|jM܍|jN܍|jP܍|j~T܍|jzU܍|jV܍|j[X܍|j_B܍|j`܍|jyc܍|je܍|jf܍|j"h܍|jkj܍|jm܍|j5q܍|jdr܍|jis܍|jx܍|j#z܍|j{܍|jN _You now have 428 gold pieces (gained 13).܍|jf܍|jp܍|j܍|jUD _You swap places with Necuametl.܍|j ܍|j܍|j܍|ja܍|j܍|j܍|j܍|j܍|j܍|j܍|jٙ܍|jJ܍|jZ,܍|jƝ܍|j ܍|j܍|j܍|j܍|jt܍|j܍|j܍|j܍|j܍|j܍|j܍|j܍|j,܍|jt܍|j4܍|j>,܍|j_܍|j<܍|j,܍|j܍|j܍|j܍|j܍|j܍|j܍|j,܍|jYN _You now have 442 gold pieces (gained 14).܍|j܍|j܍|j 3܍|jj܍|j}܍|jt܍|j,܍|j?܍|j܍|je,܍|j܍|j܍|j܍|j,܍|j:܍|j܍|j܍|j,܍|j܍|j܍|j@܍|jN,܍|j܍|j܍|j,܍|j܍|j'܍|jr܍|j,܍|j܍|jS܍|j,܍|j D _You swap places with Necuametl.܍|j ܍|j 3܍|j,܍|j܍|j X܍|j܍|j,܍|j,܍|je!܍|j:#܍|jn$,܍|jO&܍|j'܍|jd)B܍|j*܍|j+܍|jH-X܍|j.܍|j 0܍|j%1,܍|j2,܍|j3B܍|j4܍|j6܍|j7X܍|j<9܍|j:B܍|j><܍|j=܍|j?܍|j@,܍|jB܍|jzD܍|jEB܍|jG܍|j J܍|jK܍|jL,܍|jN܍|jO܍|jP܍|jRR,܍|jS܍|jU܍|jpX܍|jY,܍|j%[,܍|jo\,܍|j],܍|j_܍|jb܍|jd,܍|jGf܍|jJg܍|jskB܍|j4m܍|j"of  You encounter 3 wights.܍|jyn ##  ###############.###### #..................... ..............Æ.@.#---.#############.# # #.#........ .# ###.#.#### U# ..#......### U# #.#.#......# .# #.#.#.##.#.# ###U#UUU 3 wights (1 polearm, dormant) #.#.#.##.#.# ..#.# #.#.#....#.# #.#܍|jW}a.Æ863.5 (120.6)܍|j\UU2 dormant, 1 al…)܍|jO---41 _܍|j܍|jݍ|j*  ###  ###############.####### ##..............@....... ..............Æ..########.#############.#  #.#........ #.# ##.#.#### #U# .#......### #U# .#.#......# #.# .#.#.##.#.# ###U# .#.#.##.#.# ..#.#ݍ|j- U..Æݍ|j5 BU1ݍ|j7 15.5 (1.0)ݍ|j@> ݍ|j@ ݍ|j )))Ually target)  You shoot a sling bullet. The sling bullet hits the wight.ݍ|j[^ ݍ|jWa OU.ݍ|j`c S.Æݍ|jm .ݍ|jo 7===6.4 (0.9ݍ|jPw ݍ|j{ ` _The wight is moderately damaged.ލ|jO ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the wight.The sling bullet hits the wight!ލ|jT8U.ލ|j1U.ލ|j" .ÆU The wight is heavily damaged.The wight hits Necuametl with a +3 halberd!ލ|j(7.3ލ|juލ|j? _Necuametl hits the wight with a +0 flail!ލ|jZ)))The wight is heavily damaged.The wight hits Necuametl with a +3 halberd! _Necuametl hits the wight with a +0 flail!  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the wight.  The sling bullet hits the wight.ލ|jOUލ|jT.Æލ|j%-8.3 (1.0ލ|j!ލ|j^ _The wight is severely damaged.ލ|j ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wight but does no damage.ލ|j .ÆThe wight is severely damaged.Necuametl hits the wight but does no damage.ލ|jY &9ލ|j ލ|j : _Necuametl blocks the wight's attack.ލ|jW .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the wight.The sling bullet hits the wight!ލ|j] \))) 2 wightsލ|j` U.  You destroy the wight!ލ|j .ÆU(1 ally target)670ލ|j{ ލ|j ~ _Necuametl blocks the wight's attack. Necuametl closely misses the wight.ލ|j .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wight!ލ|jަ s))   wightލ|j,;U)ލ|jW7l.Æ(ally target)ލ|j<581.2 (0.9ލ|jaIލ|jLL _You destroy the wight!ލ|j )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wight!ߍ|j- .ÆThe wight is heavily damaged.Necuametl hits the wight but does no damage.ߍ|jF0(2.1ߍ|j7ߍ|j:: _Necuametl blocks the wight's attack.ߍ|jN )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wight.ߍ|je .ÆThe wight is almost destroyed.ߍ|jh(3.0ߍ|joߍ|j|sB _The wight hits Necuametl but does no damage.ߍ|j6 ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wight but does no damage.ߍ|j ߍ|jS.ÆThe wight is almost destroyed.ߍ|j&9ߍ|jߍ|j_Y _Necuametl closely misses the wight.ߍ|ji ߍ|jl)))))))You shoot a sling bullet. Necuametl avoids your attack.ߍ|j< ߍ|j"ߍ|j)ߍ|j>!;The sling bullet closely misses the wight.ߍ|j"?The wight barely misses Necuametl.  ߍ|j$1Necuametl hits the wight with a +0 flail!ߍ|j?ߍ|jC.Æ))..#.ߍ|jL094.8ߍ|jPߍ|j,TM _The wight is destroyed!ߍ|jM4ߍ|jfߍ|jQH _No target in view!ߍ|jߍ|j,ߍ|jߍ|jH _No target in view!ߍ|j:ߍ|jx=ߍ|jDߍ|jGH _No target in view!ߍ|jqߍ|juߍ|jzߍ|j|H _No target in view!ߍ|j ߍ|j ߍ|jD ߍ|j H _No target in view!ߍ|j ߍ|j ߍ|j) ߍ|j C _No target in view!ߍ|j\ ߍ|jU_ ߍ|je ߍ|jh ߍ|j 3ߍ|jG ߍ|j ߍ|j] ߍ|j $ _ߍ|j ,ߍ|jw _ You swap places with Necuametl.  You encounter a wight. It is wielding a +0 mace.ߍ|jP ##################.####### ##...................... ................Æ####################@# ---  #.#........ #)# .#### #) .#......### #.ߍ|j Æ   Necuametl the knight#.#U   wight (dormant) .#.#....#.# #.#U# .#.######.####.#ߍ|j D5.8 (1.0t, ally target)ߍ|j2 N---6.8 (2 _ߍ|j; ߍ|j |jS. ###  #######.####### ......... .......Æ# #@#   #)# #)# #.# #.# ###.# ..#.# #.#U#|j ###  #######.####### ......... .......Æ# #@#   #)# #)# #.# #.# ###.# ..#.# #.#U#|j.|j|jL|j\ _A wight is nearby!|ju ))))))U  You shoot a sling bullet.|j0 8U.|j ))...===7.7 (0.9|j _ _The sling bullet hits the wight but does no damage.|j )))))You shoot a sling bullet. The sling bullet hits the wight.|jY8U.|j7e)).. |jh-8.7 (1.0|jo|js3 _The wight is lightly damaged.|j5 ))))You shoot a sling bullet. The sling bullet hits the wight.|j8U.|j:L)).|j-9.6 (0.9|jy|jJ3 _The wight is lightly damaged.|jv ))) You shoot a sling bullet. The sling bullet hits the wight!|j$8U.|jE))|j1 .80.4 (0.8|j|jd^ _The wight is severely damaged.|j ))You shoot a sling bullet. The sling bullet hits the wight.|jX8U.|jwc4)|juf-1.3 (0.9|jpl|jn^ _The wight is severely damaged.|j )You shoot a sling bullet. The sling bullet hits the wight!|jB)|j2)|jT1902.2|j$|jL _You destroy the wight!|j>|jA|jH|jKH _No target in view!|j  _No target in view!|j  _No target in view!|j/"  _No target in view!|jcn  _No target in view!|j|j|j.|jC _No target in view!|j|j||j|j |j|j|j|jŠ|jC.|j |j$ _|j|j5##################.####### ##...................... ..........####### ##.#############Æ#  #.#........ --- |jQ##.#.#### #) .#......### #.#......##.#.# ##....######.###.......#<..|j##################.####### ##...................... .....####### ##.#############Æ#  #.#........ #) ##.#.#### .#......### #.#......##.#.# ##....|j######.###.......#<...#.. #########......################## _ Items here: )) [[.|ja.Æ3.2 (1.0|j|jN---4.2 (2 _|j _Items here: )) [[. _|j|jg|j}|j|j\0)|jΩ|jc$ _|j,|j|j+,|j|jq|j |j%|j|j|j@|j2|j|j[|j|j|j|jN|j|j|j|j|j |j~ |jC|j|jn|j<|j |j|j0!|j&|j(|j)|j@n|j%I|jPX|jR|jT|jBV,|jW|j/Y|j;\|j]|j^|jP`|ja|j d|je|jf|jKh,|jj|jl|jn,|jq|jt|jv|j+zB|jB|j|jB|j|j1|j,|j|j|j|j,|j|j|j\|j˜,|jA|j|j|j\,|jJ|j|j^B|j"|jM|jn|j"B|j|jh|j,|ja|j|jf|jɾ,|j$|js|j|j,|j_|j|j$|j,|j|jG|j|jrB|j|j|j,|j|j|jX|j,|j|j;|j-B|jy|j/|jw,|j |j |jB|jK|jn|j|j|j,|j|jN|j|j0 |jh!|jW$|j%,|j&|j(|jo*|j+,|j,|j/|j0|j1,|j2|j4|j6,|j77|j8|j9,|j; _Items here: )) [[. _You now have 457 gold pieces (gained 15).|j<|jAO|j1Y  AutarchDCSS the Skirmisher  Mummy of Hepliaklqana ****..  Health: 72/72 ========================  Magic: 14/14 ========================  AC: 8Str: 17  EV: 13Int: 15  ######   SH: 0Dex: 16 ##.####### #######.#   XL: 10 Next: 90% Place: Dungeon:8 |jh\.......... #.@.Æ...#   Noise: ---------  Time: 14926.2 (42.0) ...####### #.#####.#   b) +5 sling "Ubriash" {drain, rN+ Str+3} ##.##5 #.#   Fire: b) +5 sling "Ubriash" {drain, rN#)##. #.#  #)##5 #.#  #.##K #.#   Æ   Necuametl the knight#.##. #.#   K   Pikel (asleep) ##.##5 #.#   555|j^ 3 lemures (asleep) .#.##.#  _No target in view! _Items here: )) [[. _Items here: )) [[. _You now have 457 gold pieces (gained 15).  You encounter Pikel, Merchant of Souls and 3 lemures.Pikel is wielding a +2 whip of freezing.|j[j/  --more--|jJ|j P|j0UI.K|jVp5.5.|j2XFÆ.|j`Kwandering)55551 ally target)|j]b5==7.2 (43|jOk|jq, _Items here: )) [[. _You now have 457 gold pieces (gained 15).  You encounter Pikel, Merchant of Souls and 3 lemures.Pikel is wielding a +2 whip of freezing. _The lemure shouts!|jOd `  You shoot a sling bullet. The sling bullet hits the lemure!|jd j5K|jU 5.  The lemure is moderately wounded.5.|j' |j= 9=8.2 (1.0)|j |jC W _The lemure completely misses you.|j1  ### ###  #.# #.#   #.Æ@....#  # #5#####.#  #.# #5 #.#  #)# #. #.#  #)# #. #.#  #.# #5 #.#  #.# #. #.#  5   lemure (ally target).# |j#K #.#   #.# #.#  |jy  You swap places with Necuametl.  The lemure hits Necuametl but does no damage.|jL/--9|jV|j Z _Necuametl closely misses the lemure.|jr|   ###  .# #.#   #.Æ.@...#  .# #5#####.#  .# |jPuj#5 #.#  )# #. #.#  )# #. #.#  .# #5 #.#  .# #. #.#  .# #K #.#  .# #.#  |j~|jQ---30|jv|jC _The lemure hits Necuametl but does no damage.|j )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the lemure!|j` Æ.  The lemure is severely wounded.|jd Necuametl barely misses the lemure.===1.1 (0.9|jwh |jVk C _The lemure hits Necuametl but does no damage.|j" )))You shoot a sling bullet. Necuametl avoids your attack.|jz Æ.5The sling bullet closely misses the lemure.|j(2.0|j$|jC _The lemure hits Necuametl but does no damage.|jy )))You shoot a sling bullet. Necuametl avoids your attack.|j .  The sling bullet barely misses the lemure.Necuametl hits the lemure with a +0 flail!|j CÆ.|j&9|j|jF _The lemure dies!|j4|jʶ|j5H _No target in view!|j|j|jJ|j8H _No target in view!|j3|j6|j<|j>H _No target in view!|jY|jh|j|jH _No target in view!|j* |j |j |j H _No target in view!|j  |j |j |j " @ _No target in view!|jY |jj\ |jV` |jDc |j 4|jo |j |j|j,|j#K.Æ|j|jV _You start waiting.  Pikel comes into view.|j---KK   Pikel (distracted)|jVJÆ.3.9 (1.0|jqG, ally target)|jN---4.9 (2 _|jm|j|jO ))KYou shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Pikel.|j3 Æ.KPikel is lightly wounded.  Pikel hits Necuametl with a +2 whip of freezing.  Pikel freezes Necuametl.|j7===5.8 (0.9|j|jh> _Necuametl hits Pikel but does no damage.|j ))drained, ally target)Pikel hits Necuametl with a +2 whip of freezing.  Pikel freezes Necuametl. _Necuametl hits Pikel but does no damage.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Pikel but does no damage.  You drain Pikel.|jk Æ.  Pikel is lightly wounded.6.7|j% |jm 6 _Necuametl blocks Pikel's attack.|j[: )))You shoot a sling bullet. Necuametl avoids your attack.|jB Æ.KThe sling bullet closely misses Pikel. Necuametl blocks Pikel's attack.|jH (7.6|j Q _Necuametl hits Pikel with a +0 flail.|ji )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Pikel. You drain Pikel.|j Æ.  Pikel is moderately wounded.|jg (8.5|j~ |j> _Pikel hits Necuametl but does no damage.|j )) very drained, ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Pikel. You drain Pikel.|j+& |j Æ.  Pikel is severely wounded.9.4|jS|jU _Necuametl barely misses Pikel. Necuametl blocks Pikel's attack.|jR )))You shoot a sling bullet. Necuametl avoids your attack.|jb Æ.KThe sling bullet closely misses Pikel. Necuametl blocks Pikel's attack.|je)40.3|j]k|j:n; _Necuametl hits Pikel with a +0 flail.|jU  ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Pikel.|jڕ Æ.  Pikel is severely wounded.|j-1.3 (1.0|jo|jt6 _Necuametl blocks Pikel's attack.|jdd ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Pikel but does no damage.|j .Pikel is severely wounded.Necuametl hits Pikel with a +0 flail!|jblÆ.)|jT|j   AutarchDCSS the Skirmisher  Mummy of Hepliaklqana ****..  Health: 72/72 ========================  Magic: 14/14 ========================  AC: 8|j Str: 17  EV: 13Int: 15 #####   SH: 0Dex: 16 .####### #######.#   XL: 10 Next: 102% Place: Dungeon:8 ........ #.Æ.@...#   Noise: ===------  Time: 14942.3 (1.0) .####### #)#####.#   b) +5 sling "Ubriash" {drain, rN+ Str+3} .##5 #.#   Fire: b) +5 sling "Ubriash" {drain, rN )##. #.#  )##. #.#  .##5 #.#   Æ   Necuametl the knight .##.[39;49|jP m #.#  .##K #.#  .##.#  Pikel is severely wounded. _Necuametl blocks Pikel's attack.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits Pikel but does no damage.  Pikel is severely wounded.Necuametl hits Pikel with a +0 flail! _Pikel dies!You have reached level 11!|j/  --more--|jj*E7/775/151 1% |j-|j/4 _|j|j3|jK.Æ|jN|j|j|j t _You start resting.Ancestor HP restored.|je (---|j &3|j| N---4.3 (2 _|j |j ! |jP |jS 3|jZ |j\ ,|jd Z _You swap places with Necuametl.|j%f |jk I|jQm |j=p |js |ju |jv |j!~ ]   ### ### ###.####### #######.# ... #@Æ.....# ...####### #)#####.# ###.#|j , #.# #.#  #)# #.# #.#  #)# #.# #.#  #.# #.# #.#  #.# #.# #.# ###.# #.# #.# .#.# #.# |j d###### ###.####### #######.# ........... #.Æ....############.# |j! ###.# #.# #.#  #)). ## .. #|j? +7.3 (3|j] +8.3 (4|j |j $  Things that are here:|jȠ _a +2 whip of freezing; a +0 robe; the kobold corpse of Pikel|j~+|jC.3|j2|j;[###### ###.####### #######. ........... #.Æ.....######## #)#####.# ###.#  0  #)). ## .. #[..#################.##|jf>V.Æ|j |j A9.3 (1|j( _Found a ring mail.|j0 I|jR |j 0)|j |j' 3|j~ X|jD |j |j |j ,|j |j |j0 |j |j[ ,|jU |j |j |j |j |j |j |j |j> |jg |jS |j |j2 |j |j |j |j B|j |j X|j |j ,|j! A  You see here a +0 ring mail.|j$ |j' |j)  _|jX+ |j- |j/ |j;< |j? |jCA |jN k .......####### #)#####.# ######.# #.##.# #.# .. #)##.##.### #.# #)##.##.#.. #.# # #.##.##.#.# #.#  #.# #.##.#.# #.# # ###.# #.##.#.# #.# # ..#.# #.##.#.#.#.#  #.#.#|jQ Æ[.....#.# ####.#.##################.## #<...#.....................# .....####################### ..................>...# #.####.########.##.# # #.##...###### #.##.# ###...........# #.##.# ...#....# #.##.###  You pick up a parchment of Eringya's Surprising Crocodile and begin reading...|jW 0612.0)|jY ,2.3 (13|j^ |jAa W _You add the spell Eringya's Surprising Crocodile to your library.|j |jQ 3|j |jL |j |j2 B|j B|j |j |jy |j ,|jT |jj |j |j ,|jO# |ji' |j* |j- |j. |j0 |j)4 |j6 |j7 ,|j): |j8> |jA |jC |jE |jG |jI |j3L |j5N |j*P |j)R |jS |jV |j\X ,|j] |j` |j'c ,|j~f D _You swap places with Necuametl.|j]h |j=j |j,l 3|jn |jq |j5s ,|ju |jv |jx |jz |j| ,|j~ |j |jń |j ,|j |j |j X|jT |j ,|j |j |jכ |j{ |j |jͩ |j |jV |j |j׵ |j ,|j |j$ |j9 ,|j A  You see here a +0 ring mail.|jW |j |j 5 _|j* |j |j |j ,|j |j |jz |ju ,|jV |j |j |j ,|jv |j |j ,|j D _You swap places with Necuametl.|j |j_ |j 3|j&|j|j|j ,|j|j|jT|j|j|jA  You see here a +0 ring mail.|j9!|j#5 _|j%|j)|ju,|j.|j(1,|j5|j7|j:|jp<,|jNA|jID|jG|j4I,|jN|jQ|jS|jHV,|jZ|j ^|j`|jb,|jf|ji|jk|jqm|j4o|jq|jt|j |j,|j}|j|jӉ|j ,|j|j0|jܕ|j,|jܚ|j|j|j&,|j}|j|j|jV,|js|j3|j|j,|jQ|j|j&|j/,|j|ju|jz|j,|jE|jU|j|jj,|j|j|j|j,|j$|jF|j|j|j|j|jA|j|jS|j|j |j)|j|j|j_|jB|jN|j,|j=(|j*|j.|j1|j3|j6,|j;,|j>,|jX|j,|j |j ,|jU|j|j |j2B|j|j'|j*,|jh,|j_!|j#,|j&,|j(|j*|j,,|j.|j0|j2|jT4,|j5|jK8|j :|j;,|js=|jV?|jA,|j6C|jD|jF|jH,|j^J|j,L|jM|jO,|jZR,|jS|jU|jW,|jAY|jZ|j\|j^,|j*b,|j-dB|je|jg|j5i|jj,|jl|jRn|joB|jq|js|jmu|j,w,|jx|jz|j|B|jL~|j|jy,|j,|j|j|jԌ,|jf|j|j|j,|jr|j|jX|j,|j|j|j,|jĴ|j|j|j,|j|j|j|jJ,|j|jC|j|jR,|j|j|j|j?,|j|j|j |j,|j>|j@|j|j,|j|jX|jY|jS|j|j,|j*|j |j|jE|jS|jJ|jp|j|jN,|j |j!|jn$|j{&|jj(|j%*|j,|j;/|j21,|j93|j{5|j7|j9,|j;|j=|jS?|j@,|jC|j0E|j-G|jH,|jJ|j(M|j:O|j/Q,|jOS|j7V|jX|j[,|j]|j_|jbB|jc|j=f|jxh,|jj,|jl|jn,|jnp|jcr|j?t|j}vB|jbx|jz|jJ|ji|j|jO,|jB|jB|j|j,|jz|jL|j|j|j,|j|jm|j|j,|j|jY|j"|j|j,|j[|jH|j|jl|j,|j |j|jk|j^|j>|jq|j|jJ|j |j|j|j|j,|j#|j|jC|j%,|jb|j|j~ |j ,|jB|j2|jN|j,|j'|j@ B|ju"|jh$|jw+B|j&.|j40|jI3|ju6|j$8|j9|j;|jf>|jgA|j[C|jD|jF|jH|jK|jM,|jO|jUU|j\W,|jZ|j^|j.b|jEe,|jg|jl|jn,|jq|jt|jw|jy,|jۀ|j|j|j=|jψ|j|j-l  A marrowcuda comes into view.|jE #..#####.#####..# #!........♣♣♣~  #...##.......#..# ########.#♣♣†~  #.#...F##.##.#..# #...~~~#.###..#♣♣♣ #..## ####♣~~  #.# #.>♣♣♣♣♣♣♣♣..## ♣◊~ ##.# ##~♣~~♣~~◊~♣..## ♣♣♣ ...###♣♣~~~~~~~~◊♣Æ.# ♣ #|j###ğ~♣~~~~~~..◊~...# # ####♣ğ~~...~....@...# # FF.Fğ...............# #FFF§Æ)~.~.~..~.◊~♣♣  ##FF.~.~..~♣~~~~◊~~~  ####~~ğ◊◊~~~~~~~~~~◊ ##♣~~~~~≈~≈~~~~~~~#  #♣~~~~≈≈~~~~~♣~## F   marrowcuda (wandering) ~~~~~~F~♣♣♣### ~~~♣~~~|jj5081.3 (119.0)~F|jN.Æ|j3, ally target)|j42.3 (120 _|j-|j͹|j4 .#  .#  .#   #..##  #.# #.>♣♣♣♣♣♣♣♣..##  ##~♣~~♣~~◊~♣..## ~~~~~~~◊♣..# ~~~~..◊~.Æ.# ..~....@...# ...........# .~.~..~.◊~♣♣  ..~♣~~~~◊~~~  ◊◊~~~~~~~~~~◊  ##♣~~~~~≈~≈~~~~~~~#  #♣~~~~≈≈~~~~~♣~##  ~~~~~~~F♣♣♣###  |jz .#  .#  .#   #..##  #.# #.>♣♣♣♣♣♣♣♣..##  ##~♣~~♣~~◊~♣..## ~~~~~~~◊♣..# ~~~~..◊~.Æ.# ..~....@...# ...........# .~.~..~.◊~♣♣  ..~♣~~~~◊~~~  ◊◊~~~~~~~~~~◊ ##♣~~~~~≈~≈~~~~~~~#  #♣~~~~≈≈~~~~~♣~##  ~~~~~~~F♣♣♣### |j|j|j|j|ja _A marrowcuda is nearby!|j ))))))F    You shoot a sling bullet. The sling bullet hits the marrowcuda!|j F~.Æ|j LF~|j W..~~|jF ;===3.2 (0.9)|ju |j e _The marrowcuda is moderately damaged.|j΄ )))))))You shoot a sling bullet.|j LF~|j P.Æ|ja..~~~|j8(4.1|j |j#e _The sling bullet closely misses the marrowcuda.|j )))You shoot a sling bullet. The sling bullet hits the marrowcuda.|j LLF~|jW)..|j Z(5.0|ja|jdb _The marrowcuda is heavily damaged.|j  )) You shoot a sling bullet. The sling bullet hits the marrowcuda.|jX.Æ|j| .  The marrowcuda is severely damaged.|jٞ&9|j%|jFH _The marrowcuda bites Necuametl but does no damage.|jW )))))))You shoot a sling bullet. Necuametl avoids your attack.|jZ .ÆF~~~~The sling bullet closely misses the marrowcuda.Necuametl hits the marrowcuda but does no damage.|j(6.8|j|j? _Necuametl blocks the marrowcuda's attack.|j )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the marrowcuda.|j2 ~The marrowcuda is almost destroyed.Necuametl blocks the marrowcuda's attack.  Necuametl hits the marrowcuda with a +0 flail.|j= b.Æ|jA (7.7|jJ |jM R _The marrowcuda is destroyed!|j |j |jm |j H _No target in view!|j$ |jM' |jI. |jJ1 H _No target in view!|jb 4|jl |jo H _No target in view!|j |j |j/ |jJ H _No target in view!|jf|jk|j|jH _No target in view!|j|j|j|j2C _No target in view!|jwh|jk3|jNn|j s|ju$ _|jB|j|j|j‡|j|j0|j,|j|j?|jѥ|j|j|j.|j.|j|j`|jL|jv|j|jZ|j|j|j|jN|j)|j|j]|j|j}|j|jx|j|jj|j& #...# #...##.......#..# ###### ##### #.#....##.##.#..#  #.###..#♣♣♣ #..##  #.# #.>♣♣♣♣♣♣♣♣..## ##########.# ##~♣~~♣~~◊~♣..## ...........###♣♣~~~~~~~~◊♣..# |jx############~~♣~~~~~~..◊~...#  ########♣~~~...~........#  #...F.......@Æ..........# ---  #.####.....)~.~.~..~.◊~♣♣  #.# ##...~.~..~♣~~~~◊~~~◊♣ #.# ####~~~◊◊~~~~~~~~~~◊◊ #####.# ##♣~~~~~≈~≈~~~~~~~# ......# #♣~~~~≈≈~~~~~♣~## .###### ♣~~~~~~~~♣♣♣### .# ◊~~~♣~~~## .# ♣♣♣♣ ~#|js# ##### #.#....##.##.#..# # #.###..#♣♣♣ #..## # #.# #.>♣♣♣♣♣♣♣♣..## ###########.# ##~♣~~♣~~◊~♣..## ............###♣♣~~~~~~~~◊♣..# #############~~..◊~...# # ########♣~~~...~........# # #............Æ..........# |j # #.####~.~.~..~.◊~♣♣ #.# ##...~.~..~♣~~~~◊~~~◊♣ #.# ####~~~◊◊~~~~~~~~~~◊◊ ♣#####.# ##♣~~~~~≈~≈~~~~~~~# ♣......# #♣~~~~≈♣~######## ♣~~~~~~~~♣♣♣# ♣.#  ◊~~~♣## ♣.# ♣♣♣♣♣#.# #|j.Æ95.7 (8.0 _ You enter the shallow water.|j |j|---7.3 (9.6Water |j|j8 _Moving in this stuff is going to be slow.|j}v _You see here a +2 heavy halberd.|j<3|j?|jD|jI|j,L/ _|jT,|jWA  You enter the shallow water.|j=[|j]?Water |j_|jbN _Moving in this stuff is going to be slow.|jYf|jk|jpn|j}p|j}r|jt|j y|jD{,|j%~|jS|j|j,|j|j|j|jd,|j.|j|jͣ,|j|j|jή|jC|jM|jJ|jl|j|j ,|j|j2|j1,|j|j|jD|j\|j#,|j|jz|j|j+,|j5|j|j\|jB,|j |j|jt|j|j|j|j"|j%,|j+|j7/|jO5|j7|j=:|j?|jC|jG|j J(|jL|jtO|jS|jV|jY|j\|j^|jSd|jf|ji|jk|jo|js|jKv|jx|jz|j.A  You enter the shallow water.|jUWater |j|j4N _Moving in this stuff is going to be slow.|jx|j |j3|j|j|j|j,|j|j |j'|jE>|jR  There is a stone staircase leading down here.|j|j|j5 _|jH,|j|j B|j<|jB|jg|j,|jB|j|jB|j|j5|jjB|j|j|jB|j|j|jL,|j|j|j|j,|j)(  #.#....#.#.# ♣ #### #.#...<..#.# ♣ ...# #.#....###.#####♣ ...### #.#.....:.......♣'.### #.#...##......... ...#...##########.#..###........♣ ...###............<..# #......... ...# #..#####.#####..# #!........ |jk+...# #...##.....@Æ#..# ########.#141.1 (43.8) #### #.#....##.##.#..# #..##..#♣♣♣♣♣#..## ### #.# #.>♣♣♣♣♣♣♣♣..## ######.# ##~♣~~♣~~◊~♣..##.....###♣♣~~~~~~~~◊♣..# ########~~♣~~~~~~..◊~...# ########♣~~~...~........ #....................... _You swap places with Necuametl.|j1|j4T _Key pressed, stopping explore.|jO|jS|jV|jYH _No target in view!|j|j|jI^ _No target in view!|j/|j|j|jJH _No target in view!|j |j|ji |j H _No target in view!|jfL|jO|jS|jVH _No target in view!|j|j3|jw|j4.|j: _|j|j|j֯B|j|j^,|j-,|j|jX|jAB|j|jt|j-B|j|j|jB|jy|j|jB|j|j|jB|j|j|jB|j|j|j,|j0|j|jM|jB|j|j?|j,|j |j1 [No target in view! _ There is an open door here.|j|j35 _|j|j|j|jB|j#|j^$|j',|jv)|j+|j/|j2,|j5|j8|j;|j>,|jA|jC|jG|jJ,|jM|jZQP  There is a stone staircase leading up here.|jT|jJW|jY5 _|j\|je`|jc,|jxf|j,i|jn|jp,|js|j{v|jm|p  A gnoll sergeant comes into view.|j) #.# ##### ##..... #.# #...# ###### #.### #...# # #...# #####...######### ###.###...'...'  ### #...#.###...#########  .... #######.#.# #...# #  #...#.......#.# #...# #  #...#..[....@.# #...#  ........).ğ.#.# #...# |j. #.###.......#Æ# ##### # #...#.....ğ.#.#  #.#.#.#.[..ğ..#<#  ##.....#.......#.#  ...>...........#.#### ğ   gnoll sergeant (polearm, wandering)  ..........######....# ğğ 2 gnolls (polearms, wandering)  .######.### ##...###|j 63.1 (22.0ğ.  The gnoll sergeant shouts! The gnoll shouts! x2|jğ.Æ.|j ğğ)ğğ1 ally target)|j7K====4.1 (23|j|jD _The gnoll misses you.|j Q _There is an open door here.|jŨ #.# #####  #.# #...#  #.### #...#  #...# ### ###.###..  ### #...#.#  .... #######.#.# #...#  #...#.......#.# #...#  #...#..[....@.# #...#  ........).ğ.#Æ# #...#  #.###......ğ#.# #####  # #...#....ğ..#.#  .[.....#<#  .......#.#  ...>...........#.####  ..######....#   ##...### |jD  #.# #####  #.# #...#  #.### #...#  #...# ### ###.###..  ### #...#.#  .... #######.#.# #...#  #...#.......#.# #...#  #...#..[....@.# #...#  ........).ğ.#Æ# #...#  #.###......ğ#.# ##### |jTH  # #...#....ğ..#.#  .[.....#<#  .......#.#  ...>...........#.####  ..######....#   ##...|jQ |jU |jf z _There are monsters nearby!|j ))))))You shoot a sling bullet.|j ğ.  The sling bullet barely misses the gnoll sergeant.|j5 Æ.The gnoll closely misses you.|jEh.ğ....|j"4-===-5.1 (1.0)|j%+|j.N _The gnoll sergeant hits you from afar with a +0 trident.|jv `#.# ##### ##.#.# #...# ##.### #...# #.#...# #####...#.###.###...'...'.### #...#.###...#..... #.#.# #...# #.#...#.#.# #...# #|jy #...#..[....Æ@# #...# .).ğ.#.# #...# #.###.....ğğ#.# #####  # #...#.......#.#  #.#.#.#.[.....#<# ##.....#.......#.# ...>...........#.#### ğğ 2 gnolls (polearms, 1 ally target) ..######....# .######.### ##...###ğ.|jn| ağ.ğ|j~ |j ğ   gnoll sergeant (polearm)ğ   gnoll (polearm, ally target)|j Q----6|j |j x _You swap places with Necuametl. Necuametl barely misses the gnoll.|j )))))))You shoot a sling bullet. Necuametl avoids your attack.|j, ğThe sling bullet barely misses the gnoll sergeant.|jB ? Æğ......ğ 2 gnolls (polearms, 1 ally target)The gnoll closely misses you.|jF n1--===9 (0.8|jM |jP N _The gnoll sergeant hits you from afar with a +0 trident.|j )))))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the gnoll sergeant.|j~ ğ.  The sling bullet barely misses the gnoll.|jC Æğ....  The gnoll hits you from afar with a +0 halberd.  The gnoll sergeant closely misses you.|jzg68--7.8 (0.9|j|jW? _Necuametl hits the gnoll with a +0 flail!|j]< )))))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the gnoll.|j ğ.  The sling bullet barely misses the gnoll.|j.[...ğÆ|j(8.7|j|j _The gnoll barely misses you. The gnoll sergeant misses you.|j )))))))You shoot a sling bullet. Necuametl avoids your attack.|j} .  The sling bullet barely misses the gnoll.Necuametl hits the gnoll with a +0 flail!|jd@ .[...)Æ   gnoll (polearm)The gnoll dies!The gnoll hits you from afar with a +0 halberd.|j#i6--29.6|jc-|j)0[ _The gnoll sergeant barely misses you.|j! )))))))You shoot a sling bullet. Necuametl avoids your attack.|jl Æ.ğ....|jbo , ally target)  The sling bullet closely misses the gnoll sergeant.The gnoll barely misses you. The gnoll sergeant misses you.70.6 (1.0|jx |j{ K _Necuametl hits the gnoll sergeant but does no damage.|j )))))))You shoot a sling bullet. Necuametl avoids your attack.|jƠ Æ.ğ....  |j The sling bullet closely misses the gnoll sergeant.The gnoll closely misses you.5----1.5 (0.9|j |j_ N _The gnoll sergeant hits you from afar with a +0 trident!|j[  ) drained, all…)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant.  You drain the gnoll sergeant.|jG / Æ The gnoll sergeant is moderately wounded.Necuametl hits the gnoll sergeant with a +0 flail!  The gnoll closely misses you.|jl q53----2.5 (1.0|j |j# N _The gnoll sergeant hits you from afar with a +0 trident.|j |j= |j |j ^ _You are too injured to fight recklessly!|j> |j |j t _You are too injured to fight recklessly!|j|-|j%1|jg8|ja;^ _You are too injured to fight recklessly!|jq6|j9|j^A|jC^ _You are too injured to fight recklessly!|j|jv|j͚|jK^ _You are too injured to fight recklessly!|j|j|j|jzY _You are too injured to fight recklessly!|jz|j|jr|j|juP|jS|jZ|j]|j~|j|j8|j|j64|j|j|j |j |j( |j~/ |j #.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================###.###...'...'......... AC: 8Str: 17####...#.###...#########. EV: 13Int: 15.... #######.#.# #...##. SH: 0Dex: 16#...#......ğ#.# #...### XL: 11 Next:  2% Place: Dungeon:8#...#..[...)Æ@# #...#|jV Noise: ===------  Time: 15172.5 (0.0)........)..ğ#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#<# ##.....#.......#.#Æ   Necuametl the knight ...>...........#.####ğ   gnoll sergeant (polearm, drained, all…)..........######....#ğ   gnoll (polearm) .######.### ##...### _You are too injured to fight recklessly!  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wi|j elding a +0 trident and wearing a +0 ring mail (almostdead, lightly drained, ally target, 76% to hit)|j #.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================###.###...'...'......... AC: 8Str: 17####...#.###...#########. EV: 13Int: 15.... #######.#.# #...##. SH: 0Dex: 16|j #...#......ğ#.# #...### XL: 11 Next:  2% Place: Dungeon:8#...#..[...))@# #...#Noise: ===------  Time: 15172.5 (0.0)........)..ğ#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#<# ##.....#.......#.#Æ   Necuametl the knight ...>...........#.####ğ   gnoll sergeant (polearm, drained, all…)..........######....#ğ  [39|j ;49m gnoll (polearm) .######.### ##...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (almostdead, lightly drained, ally target, 76% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant.|j>rÆShift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (almostdead, lightly drained, ally target, 76% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant.  The gnoll sergeant is almost dead.|ju-3.4 (0.9|j<~|jgS _The gnoll closely misses you.|jƇ#.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================###.###...'...'......... AC: 8Str: 17####...#.###...#########. EV: 13Int: 15.... #######.#.# #...##. SH: 0|jmDex: 16#...#......ğ#.# #...### XL: 11 Next:  2% Place: Dungeon:8#...#..[...)Æ@# #...#Noise: ===------  Time: 15173.4 (0.0)........)..ğ#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#<# ##.....#.......#.#Æ   Necuametl the knight ...>...........#.####ğ   gnoll sergeant (polearm, drained, all…)..........######....#ğ[|jK37m   gnoll (polearm) .######.### ##...### _The gnoll closely misses you.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (almostdead, lightly drained, ally target, 76% to hit)|j#.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================###.###...'...'......... AC: 8Str: 17####...#.###...#########. EV: 13Int: 15.... #######.#.# #...##. SH: 0Dex: 16#...#......ğ#.# #...### XL: 11 Next:  2% Place: Dungeon:8|j1#...#..[...)Æ@# #...#Noise: ===------  Time: 15173.4 (0.0)........)...#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#<# ##.....#.......#.#Æ   Necuametl the knight ...>...........#.####ğ   gnoll sergeant (polearm, drained, all…)..........######....#ğ   gnoll (polearm) .######.### ##...###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir|jR - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (almostdead, lightly drained, ally target, 76% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant.|j+)ğ   gnoll (polearm)|jg;5MÆ), ally target)Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (almostdead, lightly drained, ally target, 76% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll sergeant.  You kill the gnoll sergeant!|j@-4.3 (0.9|jK|jN _Necuametl barely misses the gnoll. The gnoll misses you.|jz#.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================|j#~###.###...'...'......... AC: 8Str: 17####...#.###...#########. EV: 13Int: 15.... #######.#.# #...##. SH: 0Dex: 16#...#......ğ#.# #...### XL: 11 Next:  2% Place: Dungeon:8#...#..[...)Æ@# #...#Noise: ===------  Time: 15174.3 (0.0)........)..)#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#[4|j0m<# ##.....#.......#.#Æ   Necuametl the knight ...>...........#.####ğ   gnoll (polearm, ally target) ..........######....# .######.### ##...###You kill the gnoll sergeant! _Necuametl barely misses the gnoll. The gnoll misses you.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (ally target, 74% to hit)|jk#.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================###.###...'...'......... AC: 8|jStr: 17####...#.###...#########. EV: 13Int: 15.... #######.#.# #...##. SH: 0Dex: 16#...#.......#.# #...### XL: 11 Next:  2% Place: Dungeon:8#...#..[...)Æ@# #...#Noise: ===------  Time: 15174.3 (0.0)........)..)#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#<# ##.....#.......#.#[4|j{2mÆ   Necuametl the knight ...>...........#.####ğ   gnoll (polearm, ally target) ..........######....# .######.### ##...###Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (ally target, 74% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll!|jEA)|jbm)ÆPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (ally target, 74% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  |jp`The sling bullet hits the gnoll!  You kill the gnoll!|js<35.2 (0.9 _|j}|jT|jg#.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================###.###...'...'......... AC: 8Str: 17####...#.###...#########. EV: 13Int: 15.... #######.#.# #...##. SH: 0Dex: 16#...#......)#.# #...### XL: 11 Next:  3% Place: Dungeon:8#...#..[...)Æ@# #...#Noise: ===------ |jk[37m Time: 15175.2 (0.0)........)..)#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#<# ##.....#.......#.#Æ   Necuametl the knight ...>...........#.#### ..........######....# .######.### ##...###You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the gnoll! _You kill the gnoll!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jj#.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================###.###...'...'......... AC: 8Str: 17####...#.###...#########. EV: 13Int: 15.... #######.#.# #...##. SH: 0Dex: 16#...#......)#.# #...### XL: 11 Next:  3% Place: Dungeon:8#...#..[...)Æ@# #...#Noise: ===------ |j Time: 15175.2 (0.0)........)..)#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#<# ##.....#.......#.#Æ   Necuametl the knight ...>...........#.#### ..........######....# .######.### ##...### _You kill the gnoll!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.|j|j. _|j5 #.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================###.###...'...'......... AC: 8Str: 17####...#.###...#########. EV: 13Int: 15.... #######.#.# #...##. SH: 0|j Dex: 16#...#......)#.# #...### XL: 11 Next:  3% Place: Dungeon:8#...#..[...)Æ@# #...#Noise: ===------  Time: 15175.2 (0.0)........)..)#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#<# ##.....#.......#.#Æ   Necuametl the knight ...>...........#.#### ..........######....# .######.### ##...###Shift-Dir - straight lineThat would be overly suicidal. [3|j R4m_Okay, then.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|j5 #.###### ##...... AutarchDCSS the Skirmisher#.##...# ####### Mummy of Hepliaklqana ****..#.### #...##. Health: 53/77 ================--------#...# #####...#########. Magic: 15/15 ========================###.###...'...'......... AC: 8Str: 17####...#.###...#########. EV: 13Int: 15|j8 .... #######.#.# #...##. SH: 0Dex: 16#...#......)#.# #...### XL: 11 Next:  3% Place: Dungeon:8#...#..[...)Æ@# #...#Noise: ===------  Time: 15175.2 (0.0)........)..)#.# #...#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.###.......#.# #####Fire: b) +5 sling "Ubriash" {drain, rN# #...#.......#.##.#.#.#.[.....#<# ##.....#.......#.#Æ   Necuametl the knight ...>...........#.#### ..|j; 9........######....# .######.### ##...### _Okay, then.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.|jA |jFD . _|j@?|j%B|j|j; F _Unknown command.|j;e|jh|jj|jp|j{e4|j~|jˁ|j|jq _You start resting.A gnoll comes into view.|je---ğğ   gnoll (wandering)|jxHÆ'7.2 (2|j%Odistracted, ally target)|jѵN---8.2 (3 _|j|j|j= #.# #####  #.# #...#  #.### #...#  #...# ### #..  ### #...#.#  .... #######.#.# #...#  .....)#.# #...#  .[...Æ'@# #...#  ..)..)#.# #...#  ......#.# #####  # ......#.#  [.....#<#.....#.#>...........#.#### #....#   |jzr #.# #####  #.# #...#  #.### #...#  #...# ###|jTq #..  ### #...#.#  .... #######.#.# #...#  .....)#.# #...#  .[...Æ'@# #...#  ..)..)#.# #...#  ......#.# #####  # ......#.#  [.....#<#.....#.#>...........#.#### #.. |jM|jQ|j|j\ _A gnoll is nearby!|j9= #.# #####  #.# #...#  #.### #...#  #...# ### #..  ### #...#.#  .... #######.#.# #...#  .....)#.# #...#  .[...Æ'@# #...#  ..)..)#.# #...#  ......#.# #####  # ......#.#  [.....#<#.....#.#>...........#.#### #....#   |j4f  #.# #####  #.# #...#  #.### #...#  #...# ### #..  ### #...#.#  .... #######.#.# #...#  .....)#.# #...# |jSi Y .[...Æ'@# #...#  ..)..)#.# #...#  ......#.# #####  # ......#.#  [.....#<#.....#.#>...........#.#### #.. |j{ |j~ |jZ |j' \ _A gnoll is nearby!|j:& = #.# #####  #.# #...#  #.### #...#  #...# ### #..  ### #...#.#  .... #######.#.# #...#  .....)#.# #...#  .[...Æ'@# #...#  ..)..)#.# #...#  ......#.# #####  # ......#.#  [.....#<#.....#.#>...........#.#### #....#   |jw  #.# #####  #.# #...#  #.### #...#  #...# ### #..  ### #...#.#  .... #######.#.# #...#  .....)#.# #...#  .[...Æ'@# #...#  ..)..)#.# #...#  ......#.# #####  # ......#.#  [.....#<#|j K.....#.#>...........#.#### #.. |j |jz |j3 |j \ _A gnoll is nearby!|jh ))))))ğ  You shoot a sling bullet. The sling bullet hits the gnoll.|jQL.ğ|jAS)Æ|ja')....|j@h55====9.1 (0.9|j8|j]] _The gnoll is heavily wounded.|j )))))))You shoot a sling bullet.|jlK<ğ.|jd')....80.0|jky _The sling bullet completely misses the gnoll.|jNq .  You shoot a sling bullet. The sling bullet hits the gnoll!|j ]))))|j;Æ.|j')..)|j1-1.0 (1.0|jǼ|jI _You kill the gnoll!|j=j |jn |jRv |jy H _No target in view!|jH |jh |j |j H _No target in view!|jf |j |j |j, H _No target in view!|j& |j) |j3 |jS7 H _No target in view!|j~4|j|jH _No target in view!|jo4|jTz|j,~C _No target in view!|j|j|j|j|jXC #.# ##### ## #.# #...#  #.### #...# # #...# #####...# ###.###...'...' ### #...#.###...# .... #.#.# #...# #|j\ #...#......)#.# #...#  #...#..[...Æ@.# #...# .)..)#.# #...# #.###.......#.# ##### # #...#.......#.# #.#.#.#.[.)...#<#  ##.....#.......#.#  ...>...........#.####  ..######....#  .######.### ##...###|jHo|j)sq6=---2 _|j}|jP __There is an open door here.|j]8  #.# ##### ## #.# #...#  #.### #...#  #...# #####... ###.###...'...' ### #...#.###... .... #.#.# #...#  #...#......)#.# #...#  #...#..[...@Æ.# #...# .)..)#.# #...# #.###.#.# ##### # #...#.#.# #.#.#.#.[.)...#<# ##.....#.#.# ...>.#|j? [34m.#### .######....#  .######.### ##...###|jQD X---3|j3` D _You swap places with Necuametl.|je P _You see here a +0 halberd.|je...# ####### ..# #####...##########.###...'...'.......### #...#.###...########.... #######.#.# #...#  #...#......)#.[...)Æ........)..@#.##.###.......#.# ##### #...# .#.#.#.[.)...#<##.....#.......#....>....###.######....######.### ##...###..#...◊#.# .'.###|j}34 _  Things that are here: _a +0 trident; a +0 ring mail; a gnoll corpse|j=#### ##.... ######## #...# ...# #####...######## ###.###...'...'.......### #...#.###...########.... #######.#.....)##...#..[...@Æ.#........)..)#.# #... #.### ##### #...#.......#. #.#.#.#.[.)...#<##.....# >.....#.###.........######....#  .######.### ##...###|jfK75 _|jq|jwP _You see here a +0 halberd.|jwD ##...####### ##....#.# #####.### #...# ...# #####...######## ###.###...'...'.......### #...#.###...########.... #######.#.#....@#.##...#..[...)Æ........)..)#.# #... #.##.# ##### #...#.......#.# #.#.#.#.[.)...#<##.....##>.....#.###.........######....#|j~Y|jv-6 _|ju|jP _You see here a +0 halberd.|j23|jU|j: _|j|jza8=|j|j ,|j|jw|j |j7|jm<,|j @|j|j- U9=|j |j,|jI60|jvX|j|jn|j|j|j|j|j |j4K1=|j|jN,|j(|j:2=|j@|jJ,|jU|jZ;3|j^|j7d|j/i|jm|ju,|j~|jx;4|j9|jU,|jB|j",|j|jY|jKK5=|j|j |j|j|j,|jE|jk6=|j|j|j_|j|j3|j|j7|jg#,|j )|j-|j1%7|j3|jC,|joI|joR,|jVX|jiD219.0 (33.0)|j&z|jT _Key pressed, stopping explore.|j9I|j{8= _|jk|jx,|jI9=|j;|jP|j|j|j|j |j|j!<70|jv'|j/0,|j5|jT,|jZ|jMd|jgK1=|jrl|js|j6w|jz|js|j|j|ju|jtN2=|j|j,|jB|j5|j;3|j=|j,|jt|jP|j|jg|j|ja4=|j.,|j|j]%|j*|j.|j02|j4|j7|j\@|jACU5=|jF|jL|jkP|j&S|j)[|jR^|j'a|j@g|jvk%6|jw|j,|j|j)|jj|j|j|jD7=|j|j]1 _HP restored.|jV|jt|j,|jX|j|j|j,|j|jY|j|j,|jG|jT$  Things that are here:|j3   a +1 demon whip of venom; the demonspawn skeleton of Amaemon|j|j|j@= _|j|j!|j'|j-|j0|j5@|j I|j\|j]c,|j|jޞ #.# #...#  #.### #...#  #...# #####... ###.###...'...'.#### #...#.###....... #######.#.# #...#  #...#......)#.# #...#  ###...#..[...)'.# #...# Æ.)..)#.# #...#54.0 (35 #.#.###.......#.# ##### # #...#.......# #.#.#.#.[.)...#< ##.....#.......#.# ...>...........#.#### |jYh..........######....# .######.### ##...### ..#...◊#.# #...'.###|j _Key pressed, stopping explore.|jZ.|j.: _|j9|j ,|j,|j|jU|j"|j)B|j1|j:L|jR|j%X|jY[|j_,|j*b|j`e,|jg|jj,|jm|j`p|jkr|jt,|jv,|jy|j|,|jB|ja|jІB|jL,|jB|j|jN,|j˙,|jq|jn|jB|j,|jn|jhB|j,|jX|jT|j|j`,|j|j |jB|j,|j|jB|j#|j|j8B|j|j9|j)B|j|j A  You enter the shallow water.|j|jUWater |jN _Moving in this stuff is going to be slow.|j|jg >|j7|j7?  You enter the shallow water.Water  _Moving in this stuff is going to be slow.|jw[|j_,|jdB|jBh,|jkX|jn|jrX|ju,|j?yB|j(|,|j8B|j}X|j݅|j  You enter the shallow water.Water |jH #....◊.~###.#...... ##......###.#.##### #.####..##.#Æ#  #.# ♣♣.♣♣...#   #.# ♣~♣♣####   ##.# ♣.~♣   #..# ♣~♣♣   #Æ♣♣♣♣♣♣.~♣♣♣♣♣####  #.@~~♣♣...♣♣~.♣....96.4 (42.4  #..~~~.~~~~~.~..###  ##♣♣♣.~~~~◊♣♣.♣.#  ♣♣♣~~~♣♣♣♣♣.# ♣♣~~♣ ♣..# ♣◊.♣♣ ##.## ♣♣~♣ ##..#|jO ♣◊.♣♣#..## ##.....##  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.|j=Where to? (Tab - D:7 @ (x,y), ? - help)  D - Dungeon  T - Temple |ji|jЁ[?25h[?0c #....◊.~###.#...... AutarchDCSS the Skirmisher ##......###.#.##### Mummy of Hepliaklqana ****.. #.####..##.#Æ#Health: 77/77 ======================== #.# ♣♣.♣♣...#Magic: 15/15 ======================== |jӆ#.# ♣~♣♣####AC: 8Str: 17 ##.# ♣.~♣EV: 13Int: 15 #..# ♣~♣♣SH: 0Dex: 16 #Æ♣♣♣♣♣♣.~♣♣♣♣♣#### XL: 11 Next:  3% Place: Dungeon:8 #.@~~♣♣...♣♣~.♣.... Noise: ---------  Time: 15296.4 (0.0) #..~~~.~~~~~.~..### b) +5 sling "Ubriash" {drain, rN+ Str+3}  ##♣♣♣.~~~~◊♣♣.♣.#Fire: b) +5 sling "Ubriash" {drain, rN ♣♣♣~~~♣♣♣♣♣.#Water  ♣♣~~♣ ♣..# ♣◊.♣♣ ##.##Æ[39;4|j܌+9m   Necuametl the knight ♣♣~♣ ##..# ♣◊.♣♣#..## ##.....##You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.  What level of the Dungeon? (default 7, ? - help) |j [?25l[?1c|j7 J9|jI |jO c. _|j4d ,|jw X|j |j T|j. |jЋ |jǎ ,|jݓ 3|j |j P |j  You enter the shallow water.Water |j  _Moving in this stuff is going to be slow.|j |j u|j |j X|j |j X|j6 |jd%X|jB+X|jb5|j9X|j_=B|j@,|jC,|jHn|jzLB|jP,|jYn|j]B|jb,|je,|jah,|jl|joB|jXs|jv|jyB|jy}|jD|j?B|j|js|j5  You enter the shallow water.Water  _Moving in this stuff is going to be slow.|j X|j,|jT|j Y  There is a stone staircase leading down here.|j|jP _|jm6s 9~You climb downwards.|jYSYou encounter an orc priest, 3 orcs, an orc wizard, a kobold brigand, 6 kobolds and 2 howler monkeys.  The kobold brigand is quivering poisoned darts. A kobold is quivering stones. A kobold is quivering stones.  The orc priest shouts! The kobold shouts! The orc shouts!  The howler monkey howls! The orc shouts! The kobold shouts!|jX4|jf _The kobold brigand shouts! The kobold shouts! x2  Found a stone staircase leading up. Found an escape hatch in the ceiling.  There is a stone staircase leading up here.|j6|j? #............  #............  #............  #.o..........  +o..o.o......  #.a..KK...K..  |jC/#.ao...K.....  #....@...<... ====337.7 (41.3) #...Æ..<K....  #....K.K.....  #############  K   kobold brigand (missile) aa 2 howler monkeys o   orc priest(…)|jz _There are monsters nearby!|jjq ))You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the howler monkey.|j`.a.a|j3o.|jf===-8.5 (0.8)|j|jh _The howler monkey is moderately wounded.|j .  You shoot a sling bullet.  The sling bullet hits the howler monkey.  You drain the howler monkey.|jIq)   howler monkey|j0 .oYou kill the howler monkey!|jA@†.|jr_ ((((((Necuametl barely misses the kobold. The kobold throws a stone.|j& @..Æ..  The stone closely misses you. The stone closely misses Necuametl.K.|js  The kobold brigand throws a dart. The dart closely misses you.|j9(|j#.|jVo.o.K|j:' |j.  |jAThe kobold throws a stone. The stone hits you but does no damage.|js  The orc wizard casts a spell at you.|j+zK..K.o (catching breath)  You resist with almost no effort.=========9.5 (1.0|j _The howler monkey hoots and howls with incredible vigour!|jP|jH|j|jJ.K.o|jb8K.|j|j}  The kobold throws a stone. The stone closely misses you.|j"|j O.o|j .o .oThe orc priest casts a cantrip, but nothing happens.|jb I.K|j   The kobold hits you but does no damage. The kobold closely misses you.Necuametl closely misses the kobold.|j W=--------40|j |j ..8--------... _Necuametl blocks the howler monkey's attack.|j ##...####.#.....:...#...'.### #.#...##....#...#...##########.#..###....#...###............<..# #.... # #...# #..#####.#####..# #!... # #...# #...##.......#..# ##### # ##### #.#....##.##.#..# ##.###KK#♣♣♣♣♣#..## ##.# #Æ@♣♣♣♣♣♣♣♣..## ###########.# ##K♣~~♣~~◊~♣..## ............###♣♣~~~~~~~~◊♣..# |j #############~~♣Æ~~~~~..◊~...# # ########♣~~~...~........# # #.......................# # #.####.....)~.~.~..~.◊~♣♣♣# KKK 3 kobolds#.# ##...~.~..~♣~~~~◊~~~◊♣##.# ####~~~◊◊~~~~~~~~~~◊◊♣|j -2.0 (2.5 _You climb upwards. _There is a stone staircase leading down here.|j |jK)))))))You shoot a sling bullet.|jۚ, .|jh.....K(1 ally target)The sling bullet closely misses the kobold.The kobold hits you with a +0 short sword.  The kobold closely misses you.5-===3.0 (1.0|j֮|jm> _The kobold splashes around in the water.|jt p .  You shoot a sling bullet. The sling bullet hits the kobold.|jD~ S 2 kobolds|j ~You kill the kobold!Necuametl hits the kobold with a +0 flail!  The kobold dies!|j! ))   koboldYou hear a splash.|jH& +8 (0.8|j` i _The kobold barely misses you.|j_ .  You shoot a sling bullet. The sling bullet hits the kobold.  You drain the kobold.|j (|jf s)6-4.7 (0.9|j ` _You kill the kobold!|j J|j&  |jS :_No target in view!|jr4|jQ^ _No target in view!|jN|jR|j]|j?cH _No target in view!|j _No target in view!|j|j|j|j!H _No target in view!|j,|j1|j8|j;C _No target in view!|jBr|jv|j|j"|jݷ|j|j-|j|jh |jNz A stone staircase leading down (D:8)(Press ? for help)#.##.....#.......#.##.#....#.#.# ♣~~≈≈≈≈≈≈≈~◊~♣..# #....>...........#.#####.#...<..#.# ♣~♣~~≈≈≈≈≈≈~~~..# #...........######....##.#....###.#####♣~~~~≈~≈≈≈≈≈~♣..# ##.######.### ##...####.#.....:.......♣~~~≈~≈≈≈≈≈≈~~..# #..#....#.##...'.####.#...##.........♣~♣~~≈≈~≈~~◊~♣.# ##.◊~~~~...##...#...##########.#..###........♣♣~~~~≈≈≈~~~~~♣.# #.~~~◊♣♣~~###...###............<..# #.........~~~~~~≈~~♣~◊~♣.# ##.~♣♣♣♣♣..##### #...# #..#####.#####..# #!........♣♣♣~~~~~~~~◊~#.# #.~♣♣ ♣~~.~...# #...# #...##.......#..# ########.#♣♣†~~◊◊~~~~◊♣#.# #.~~♣ ♣|j~ ~.◊◊...# ##### #.#....##.##.#..##...~~~~~~~◊♣~~♣#.# ##.♣♣♣♣~~.....##.###))#♣♣♣♣♣#..######♣~~~~~~~~~~...# #..~~~♣~..#Æ####.# #Æ@♣♣♣♣♣♣♣♣..##♣◊~~~◊~~~~♣#.## #.◊~◊~~~~##.#############.# ##)♣~~♣~~◊~♣..##♣♣♣~~~~◊~~♣#.# #....◊.~###.#.............###♣♣~~~~~~~~◊♣..#♣◊~~◊♣♣....# ##......###.#.#############~~♣Æ~~~~~..◊~...##◊~♣♣♣###### #.####..##.#Æ# ########♣~~~...~........###♣♣#.# ♣♣.♣♣...# #.......................##.# ♣~♣♣#### #.####.....)~.~.~..~.◊~♣♣♣###.# ♣.~♣#.# ##...~.~..~♣~~~~◊~~~◊♣##..# ♣~♣♣#.# ####~~~◊◊~~~~~~~~~~◊◊♣#.♣♣♣♣♣♣.~♣♣♣♣♣#####.###♣~~~~~≈~≈~~~~~~~##.~~~♣♣...♣♣~.♣......##♣~~~~≈≈~~~~~♣~###..~~~.~~~~~.~..#######♣~~~~~~~~♣♣♣###|j] n escape hatch in the floor (D:8) ##..~~◊~~≈≈≈≈≈~~~♣##.#.#.#.[.)...#<# .###♣~~~≈◊##.....#.......#.# .#.# ♣~~≈≈≈≈≈≈≈~◊....>...........#.#### <..#.# ♣~♣~~≈≈≈≈≈≈~.........######....# .###.#####♣~~~~≈~≈≈≈≈≈~♣. ##.######.### ##...### #.#.....:~~~≈~≈≈≈≈≈≈~~. #..#....#.'.### #.#...#♣~♣~~≈≈~≈~◊~~~~...# ...##########.#..###.♣♣~~~~≈≈≈~~~~~♣#.~~~◊♣♣~~## ##.....<..# #.........~~~~~~≈~~♣~◊~♣##.~♣♣♣♣♣..##### #...# #..#####.#####..# #!........♣♣♣~~~~~~~~◊~.~♣♣ ♣~~.~#...# #...##.......#..# ########.#♣♣†~~◊◊~~~~◊♣#|ja ~~♣ ♣~.◊◊...# ##### #.#....##.##.#..# #...~~~~~~~◊♣~~♣#.#.♣♣♣♣~~.....# #.###))#♣♣♣♣♣#..## ####♣~~~~~~~~~~...#~~~♣~..#Æ### #.# #Æ@♣♣♣♣♣♣♣♣..## ♣◊~~~◊~~~~♣#.##.◊~◊~~~~##.##.# ##)♣~~♣~~◊~♣..#♣♣♣~~~~◊~~♣#.#....◊.~###.#.............###♣♣~~~~~~~~◊♣♣◊~~◊♣♣....###......###.#.#############~~♣Æ~~~~~..◊~#◊~♣♣♣#########..##.#Æ#######♣~~~...~........# ##♣♣ #.# ♣♣.♣♣...#......................#  ########.....)~.~.~..~.◊~♣♣♣# #.# ♣.~♣ #.# ##...~.~..~♣~~~~◊~~~◊♣.# ♣~♣♣ #.# ####~~~◊◊~~~~~~~~~~◊◊♣♣♣♣♣♣♣.~♣♣♣♣♣#####.##♣~~~~~≈~≈~~~~~~~#|j stone staircase leading down (D:8) #...◊~.###########.##.#############......####################### ###....#................:.....).......................>...#  ####...############..)..#.#######.####.####.########.##.#  #>### #.)∩)...# #.# #.##...###### #.##.#  #.# #..)...## ####.####...........# #.##.#  #.# #.....## ..#...#######.# #.##.###  #.# ##...#######.###.#.#...# #.# #......#  |j#.# ##### ##..........# #.#.#...# #.♣♣♣###.#.#  #.# #...# ##############.#.#..## ##~~♣♣♣##.#.#  #.### #...# #.........#....# #~~◊~◊♣◊#.#.#  #...# #####...#########...#....######♣♣◊~~◊◊~#.#.#  ###.###...'...'...........#.###.#.#..#.....~~♣.#.# ####### #...#.###...#########.#.#..##...#..#.###~♣◊♣~~♣~◊♣♣#.# .....########.#.# #...# #......##...#......♣~~~~~~~~~~~#.# ####...#......)#.# #...# ###.#..##.####.#.#..♣◊~~~~~~~~♣.####...#..[...)'.# #...# #.#..#.......#...♣~~~◊~◊≈♣~♣♣..##.##.........)..)#.# #...# #.#..#.########..♣~◊~~≈≈≈~~~~♣Æ.##.##.#.###.......#.# ##### #.#....#...# #..♣♣◊~≈~≈≈≈~~♣♣#.##|j.##.#...#.......#.##.#....#.#.# #..~~◊~~≈≈≈≈≈~~~♣.##.##.#.#.#.[.)...#<##.#....#.#.# ##♣~~~≈≈≈≈≈≈≈~~◊..#.##.....#.......#.##.#....#.#.# ♣~~≈≈≈≈≈≈≈~◊~♣..#..>...........#.#### #.#...<..#.# ♣~♣~~≈≈≈≈≈≈~~~..#..........######....# #.#....###.#####♣~~~~≈~≈≈≈≈≈~♣..#|j|j ##...####.#.....:... AutarchDCSS the Skirmisher#...'.####.#...##.... Mummy of Hepliaklqana ****..#...#...##########.#..###.... Health: 76/77 =======================-#...###............<..# #.... Magic: 15/15 ======================== # #...# #..#####.#####..# #!... AC: 8Str: 17 # #...# #...##.......#..# ##### EV: 13Int: 15 # ##### #.#....##.##.#..#SH: 0Dex: 16 ##.###))#♣♣♣♣♣#..##XL: 11 Next:  3% Place: Dungeon:8 ##.# #Æ[0;|j10m@♣♣♣♣♣♣♣♣..##Noise: ===------  Time: 15344.7 (0.0) ###########.# ##)♣~~♣~~◊~♣..##b) +5 sling "Ubriash" {drain, rN+ Str+3} ............###♣♣~~~~~~~~◊♣..#Fire: b) +5 sling "Ubriash" {drain, rN #############~~♣Æ~~~~~..◊~...# # ########♣~~~...~........# # #.......................#Æ   Necuametl the knight # #.####.....)~.~.~..~.◊~♣♣♣##.# ##...~.~..~♣~~~~◊~~~◊♣##.# ####~~~◊◊~~~~~~~~~~◊◊♣ _No target in view! _No target in view! _No target in view! _No target in view!  Press: ? - help, v - describe, . - travelA stone staircase leading down.|j%,|jA3|j^B _  Things that are here:a +0 short sword; a kobold corpse _|jH|jMN|jS|jZWa7=|j[|j^1 _HP restored.|j'fI|jwi|jOm|jp|js|jv|jy|j}|j|j1B|j`|jj|j|jO=|j|jh|j,|j|j@  There is an open door here.|j#|j|j5 _|jȿ|jh|j,|j|j$|j|jF,|j_|j)|jL|j{,|j|jI|jB|j|j|j_|j,|j |jP  There is a stone staircase leading up here.|j |jK _|j|j#|j&|j`*|j@;|j9?|j D|jG,|jK|jGV|jEZ|jnB|jqu@  There is an open door here.|j={|jā|j _|j|j?  You see here a +0 halberd.|j|j1|j  _|jq|j|j|j|jF|jJB|jBTa ####################  #..◊◊~.............#  #.~~♣~..##########.#### #.◊~♣~..# #.## |j_Z#...◊~.###########.##. ###....#............... ####...############.. #@### #.)---730.0) #Æ# #.. #.# #.. #.# ##. #.# ##### ## #.# ## #.### #...# #...# #####...### ###.###...'...'...---|j^^|jac _There is a stone staircase leading down here.|j2- 4|jt5 |j1< |jS N5.7 (1.0) _|j@r /9.|jbv ,|j O#............#............# #............# #............# +......K.....# #.KooK.......# #.....a......# #...KooÆ.<...# #....o.@.....# #............# ##############  K   kobold brigand (missile) a   howler monkey o   orc priest(…)|j' ((, ally target)  You climb downwards. The kobold brigand throws a dart.|j/H .o†o<o.o.K.K.K .KNecuametl blocks the dart. The howler monkey hits Necuametl.  The orc hits Necuametl but does no damage..o.K.o.K|j] .)(ally target)  The orc hits you with a +0 hand axe. The orc barely misses Necuametl.|j c4-=7.2 (2.5|jr |j 9 _The howler monkey barely misses Necuametl.|j0 a _There is a stone staircase leading up here.|j: 4|j@ |jJE .K.K|j.I KKThe howler monkey barely misses Necuametl.  The orc barely misses you.|jM oo <oThe orc hits Necuametl but does no damage.|jV .  The kobold barely misses you. The orc hits you but does no damage.  Necuametl hits the orc with a +0 flail!|jX ), ally target)=8.2 (1.0|j |j -.8.. _The orc dies!|j ( #################### #..◊◊~.............# #.~~♣~..##########.#### #.◊~♣~..# #.##.. #...◊~.###########.##.# ###....#............... ####oÆ.############.. #@### |jp #.) #K# #.. #.# #..#.#[12;31H##.#.###### ###.##...# ##.### #...#o   orc#...# #####...#### K   kobold###.###...'...'...|j8 >5--9.7 (2.5|j |j$ ! _You climb upwards.|j c _There is a stone staircase leading down here.|j m .  You shoot a sling bullet. The sling bullet hits the orc!|j6'K   kobold|jD )(ally target)You kill the orc!===80.5 (0.8|j/j _The kobold closely misses you.|jr .  You shoot a sling bullet. The sling bullet hits the kobold!|j)|jE)1.4 (0.9 _You kill the kobold!|j|j|j|j2H _No target in view!|j5 |j |j% |j( H _No target in view!|jP |jS |jY |j] H _No target in view!|j6 |jS |jѩ ^ _No target in view!|j 4|jj |j H _No target in view!|j#4|jy+|j.C _No target in view!|jˑ|jJtA stone staircase leading down (D:8)(Press ? for help)#.###Æ#.#######.# #)##.##.#...#.# #...#......####.# #.##.##.#.#.#.# ###.#.#......##.# #.##.##.#.#.#.# #.#.#.##.#.##.###.##.##.#.#.#.# #################### #.#.#.##.#.##...#.##.##.#.#.#.# #..◊◊~.............# #.#.#....#.####.#.#|j4#..[.....#.# #.~~♣~..##########.#######.#.######.####.#.##################.## #.◊~♣~..##.##......#........#<...#.....................# #...◊~.###########.##.#############......####################### ###....#................:.....).......................>...#####)Æ.############..)..#.#######.####.####.########.##.##@####.)∩)...# #.# #.##...###### #.##.##)##..)...## ####.####...........# #.##.##.##.....## #.......#...#######.# #.##.### #.###...#######.###.#.#...# #.# #......# #.###### ##..........# #.#.#...# #.♣♣♣###.#.# #.##...# ##############.#.#..## ##~~♣♣♣##.#.# #.### #...##.........#....# #~~◊~◊♣◊#.#.# #...# [40|jm#####...#########...#.....#....######♣♣◊~~◊◊~#.#.# ###.###...'...'...........#.###.#.#..#.....~~~~~~~~♣.#.# ######### #...#.###...#########.#.#..##...#..#.###~♣◊♣~~♣~◊♣♣#.# #.......########.#.# #...##......##...#......♣~~~~~~~~~~~#.# #.####...#......)#.# #...####.#..##.####.#.#..♣◊~~~~~~~~♣..# |jS n escape hatch in the floor (D:8) ####)Æ.############..)..#.#######.####.####.########.##.# #@###|j\#.)∩)...# #.# #.##...###### #.##.# #)##..)...## ####.####...........# #.##.# #.##.....## #.......#...#######.# #.##.###  #.# ##...#######.###.#.#..#.# #......#  #.# ##### ##..........# #.#.#..#.♣♣♣###.#.#  #.# #...# ########.#.#..## ##~~♣♣♣##.#.#  #.### #...# .#....# #~~◊~◊♣◊#.#.#  #...# #####...###...#.....#....♣♣◊~~◊◊~#.#.#  ###.###...'...'...........#.###.#.#..#.....~~~~~~~~♣.#.########## #...#.###...#########.#.#..##...#..#.###~♣◊♣~~♣~◊♣♣#.##.......########.#.# #...# #......##...#......♣~~~~~~~~~~~#.##.####...#......)#.# #...# ###.#..##.####.#.#..♣◊~~~~~~~~♣..##.####...#..[[40|jBm...)'.# #...# #.#..#.......#...♣~~~◊~◊≈♣~♣♣..###.##.........)..[#.# #...# #.#..#.########..♣~◊~~≈≈≈~~~~♣Æ.##.##.#.###.......#.# #.#....#...# #..♣♣◊~≈~≈≈≈~~♣♣#.##.##.#...#.......#.##.#....#.#.# #..~~◊~~≈≈≈≈≈~~~♣.##.##.#.#.#.[.)...#<#  #.#....#.#.# ##♣~~~≈≈≈≈≈≈≈~~◊..#.##.....#....#.#....#.#.# ♣~~≈≈≈≈≈≈≈~◊~♣..#>...........#.####  #.#...<..#.# ♣~♣~~≈≈≈≈≈≈~~~..#..........######....#  #.#....###.#####♣~~~~≈~≈≈≈≈≈~♣..###.######.### ##...####.#.....:.......♣~~~≈~≈≈≈≈≈≈~~..# #..#....#.##...'.####.#...##.........♣~♣~~≈≈~≈~~◊~♣.# |j  stone staircase leading down (D:8)>##.◊~~~~...#|j= N#...#...##########.#..###........♣♣~~~~≈≈≈~~~~~♣.# #.~~~◊♣♣~~###...###............<..# #.........~~~~~~≈~~♣~◊~♣.# ##.~♣♣♣♣♣..##### #...# #..#####.#####..# #!........♣♣♣~~~~~~~~◊~#.# #.~♣♣ ♣~~.~...# #...# #...##.......#..# ########.#♣♣†~~◊◊~~~~◊♣#.# #.~~♣ ♣~.◊◊...# ##### #.#....##.##.#..##...~~~~~~~◊♣~~♣#.# ##.♣♣♣♣~~.....##.###))#♣♣♣♣♣#..######♣~~~~~~~~~~...# #..~~~♣~..#Æ####.# #.>♣♣♣♣♣♣♣♣..##♣◊~~~◊~~~~♣#.## #.◊~◊~~~~##.#############.# ##)♣~~♣~~◊~♣..##♣♣♣~~~~◊~~♣#.# #....◊.~###.#.............###♣♣~~~~~~~~◊♣..#♣◊~~◊♣♣....# ##......###.#.#############~~♣Æ~~~~~..◊~...##◊~♣♣♣###### |j+ #.~~♣~..##########.#.######.####.#.##################.## #.◊~♣~..# #.##........#<...#.....................# #...◊~.###########.##.#############......####################### ###....#................:.....)................>...#  ####)Æ.############..)..#.######.####.########.##.# |j/ #@### #.)∩)...# #.# #.##...###### #.##.#  #)# #..)...## ####.####...........# #.##.#  #.# #.....## #.......#...#######.# #.##.###  #.# ##...#######.###.#.#...# #.# #......#  #.# ##### ##..........# #.#.#...# #.♣♣♣###.#.#  #.# #...# ##############.#.#..## ##~~♣♣♣##.#.#  #.### #...##.........#....# #~~◊~◊♣◊#.#.#  #...# #####...#########...#.....#....######♣♣◊~~◊◊~#.#.#  ###.###...'...'...........#.###.#.#..#.....~~~~~~~~♣.#.#  ######### #...#.###...#########.#.#..##...#..#.###~♣◊♣~~♣~◊♣♣#.#  #.......########.#.# #...#[3|j3+9;49m #......##...#~~~#.# ####...#......)#.# #...# ###.#..##.####.#.#..♣◊~~~~~~~~♣..# ####...#..[...)'.# #...# .......#...♣~~~◊~◊≈♣~♣♣..#.##.........)..[#.# #...# #.#..#.########..♣~◊~~≈≈≈~~~~♣Æ##.#.###.......#.# ##### #.#....#...# #..♣♣◊~≈~≈≈≈~~♣♣#.##.#...#.......#.##.#....#.#.# #..~~◊~~≈≈≈≈≈~~~♣.###.#.#.#.[.)...#<##.#....#.#.# ##♣~~~≈≈≈≈≈≈≈~~◊..#.##.....#.......#.##.#....#.#.# ♣~~≈≈≈≈≈≈≈~◊~♣..#|jC|j|jo-AutarchDCSS the Skirmisher####################Mummy of Hepliaklqana ****..#..◊◊~.............#Health: 75/77 =======================-#.~~♣~..##########.#### Magic: 15/15 ========================#.◊~♣~..##.##.. AC: 8Str: 17#...◊~.###########.##.# EV: 13Int: 15###....#............... SH: 0Dex: 16####)Æ.############.. XL: 11 Next:  3% Place: Dungeon:8#@####.) Noise: ===------  Time: 15381.4 (0.0)#)##.. b) +5 sling "Ubriash" {drain, rN+ Str+3} |j1#.##.. Fire: b) +5 sling "Ubriash" {drain, rN#.###.#.###### ###.##...# # Æ   Necuametl the knight#.### #...##...# #####...#######.###...'...'... _No target in view! _No target in view! _No target in view! _No target in view!  Press: ? - help, v - describe, . - travelA stone staircase leading down.|j63|jG|jK|jX6 _You swap places with Necuametl.|j\|j`3|jd|ji|jm|jn|jm|j&a7=|jۼ _HP restored.|jT|j,|j<|j|j.|j|j=|jX |j;|j|@|j3D,|jG|jO|jsT|jSX|j ]|ja|jj|jn|j|jO,|j(|jǘ|j*|jB|j|j|j|j|j|juw  You see here a parchment of Forge Lightning Spire.|jG|j8|jK _|jX|j+,|j\3|j=|jQA|jE|jI|jfL|jB|jC,|jiGX|jJ|jNB|jQ,|jT,|jfW,|j]Z,|j],|j_,|jvb,|jd|jg,|jckB|jw.# #.##.##.#.#.#.#  .# #.# #.##.#.#.#.#  .###.# #.##.#.#.#.#  ...#.# #.##.#.#.#.#  ##.#.# #..[.....#.#  ##.#.##################.##  ...#.....................#  ...#######################  ...............Æ@...# ---429.4 (48.0) ##.####.########.##.# #.##...###### #.##.# ##...........# #.##.# .#...#######.# #.##.###  .#...# #.# #......#  .#...# #.♣♣♣###.#.#  .#..## ##~~♣♣♣##.#.#  ....# #~~◊~◊♣◊#.#.# [40|je|^m ---|j|jQc _There is a stone staircase leading down here.|jw |j |j " |j8 e30.4 (1.0) _|jh .9.|jo  #### #.Æ+ +@#   ###    |jY -1.9 (2.5|j |j7 # _You climb downwards.|j a _There is a stone staircase leading up here.|jl I|jn |j0 B|j: |j B|j ,|j |j^ B|jT |j ,|j B|j |j |j% X|jW! |j%% X|j) X|jK. ,|j1 B|j4 |j7 B|j: B|jE ,|jI |j{L B|jO B|jT B|jW ,|jrZ |j] B|ja ,|j d |jl |jp ,|ju B|jx B|j{ B|j |jׄ ,|jw B|j B|j B|j B|j B|jK B|j B|jĢ B|j B|jq ,|j |j |jZ ,|j B|j B|j |jR ,|j |j ,|j B|j B|j B|j| B|j ,|jG ,|j ,|j B|j B|jO |j ,|j B|j B|j B|j B|j{ |jP ,|j B|j B|jh |jT ,|j] B|j |j ,|jR B|j ,|j |j^" B|jI& |j~) ,|j, ,|j 0 |j]3 B|j6 B|j9 B|jA |jE |jH ,|jL B|jP B|jS B|j,W B|jcZ ,|j] |j;` B|jJc B|j*f B|jrj ,|jm |jp B|jls B|jv B|jz |j} ,|jÀ B|jA |j ,|j B|j] |jI ,|j_ B|j |j ,|ja W _You start waiting.|jO 1530.9 (99.0)|jy .1.9 (100.0)|jܹ |jȽ # _Done waiting.|jw#####.......:....'|j=C.....................|j,!|j(%*2.0)|j#i|jnz _You open the door. _Found a parchment of Summon Forest.|j|jE3|j |jl.Æ|j: _|jV  There is an open door here.|j8#K _|j&|jNX|jk^|jNbh  You encounter a bullfrog.|jm#########....#..+F....:.@.Æ'<#....###.....#......#.......#........#.........#F   bullfrog (asleep)######+####|j>rZÆ.5.9 (3|j}3, ally target)|jπ26.9 (4 _|j|jȉ |j ))))))F  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog croaks. |j6@.F |jM:Q.Æ |jD|...:.===7.8 (0.9 |jN |jhS6 _The bullfrog is lightly wounded. |jUXw )))))))You shoot a sling bullet. |j.FÆ..F |j^d...F.:. |j(8.7 |j |jf _The sling bullet completely misses the bullfrog. |j! _ )))  |j9 SYou shoot a sling bullet. The sling bullet hits the bullfrog! |j @.F |j 5Æ. |j . |j (9.6 |j  |j c _The bullfrog is moderately wounded. |jc )))))))You shoot a sling bullet. Necuametl avoids your attack. |j   |j....FÆ.  The sling bullet barely misses the bullfrog.40.5 |j |jx E _The bullfrog hits Necuametl but does no damage. |j  )) drained, ally target)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the bullfrog. You drain the bullfrog. |j+@ Æ.  The bullfrog is severely wounded.The bullfrog barely misses Necuametl. Necuametl barely misses the bullfrog.1.4 |j2 |j7= _Necuametl blocks the bullfrog's attack. |j/ .  |jRhYou shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the bullfrog. |j2>)) |jI@:Æ |jR |jp542.2 (0.8 |jxb _You kill the bullfrog! |jLJ |jH _No target in view! |js* |j. |jz3 |j7H _No target in view! |jF |jC |jj |jH _No target in view! |jK _No target in view! |j _No target in view! |jH4 |jUL |jOC _No target in view! |j^ 4 |j3  |j Q |j(  |j 3 |j  |j  _You swap places with Necuametl. |j I |jP  ######..#..+#......@Æ...'<#---#..###+..##..##..##..##..###+#### |j$ [You pick up a parchment of Summon Forest and begin reading... |jS) -4.2 (2.0 |j/ G---5.2 (3 |j5 \ _You add the spell Summon Forest to your library. |jv(I |j, |j0 |jh4, |jA _You swap places with Necuametl. |jTF |j9JX |jAu  There is an open door here. _ |j~`' |jI |j7 _You open the door. |j3  There is an open door here. _ |jI |j |j |jƵ, |jk |j T############.......... ##############.......... ..........#..'.......... ..........'<##Æ.......?. ..........####..@.......56.2 (11.0) ..........# #... ..........# #..> ..........# #... ..........# #?.. ..........# #... ######+#### ###########  |jR.Æ |jB7.2 (12 |j&Q _Found a stone staircase leading down. |jc$ |j( |j1 |j5H _No target in view! |j |j3 |j |jζ |j |j$ _ |jB |jk, |j@ |j0 |j |j |j, |j |jS |jy |j,, |j* |j |j  |j , |j' #............. #########............... .....#..'............... .....'<##........?...... .....####..... .....# #.....# #.........># #........# #.....# #..... #+#### ############+###   |j%5#............ |j+262.2 (5.0) |j^/+3.2 (6 |j`3 |jB8` _c - a scroll labelled IDUSTIEFOE |j |j3 |j |j |jO_ |jfB |j |j |jA, |j |j |j |j, |j, |j  |j( |je, |j, |j |j#{ _x - 3 scrolls of amnesia (gained 1) |j:' |j.* |j3 |jp9 |j<, |j?, |jGOn |jSB |j>ZB |j_B |jcB |jLg' |j9k |j`n3 |jHq7 _You open the door. |jPu, |j&x3 |jz@  There is an open door here. |j~ |j |jcK _ |j |jB |j, |jB |j |jB |j |jӝ |jwB |jQ, |jۥ, |j, |jn |j5B |j |j;, |jJ |j |j |j |j |j), |jB |jB |j0, |jC@  There is an open door here. |j2 |j)5 _ |j |j |j_ |j, |j |j |j |j |j , |j |j |j, |jy, |j |jf |j", |j% |jF |jKp  A kobold brigand comes into view. |jxU #...#### ######.### #......# ##'####### #............ #......# #............# ###Æ.....# #.@......# |jY8#.#..÷.........# .'.#............#.K.###....<)..<...#..... #......<.....#.... #............#### ##############K   kobold brigand (missile, wandering)  |j|95.2 (32.0)distracted)6.2 (33 _ _There is an open door here. |j )))))))You shoot a sling bullet. |j/N.Æ |jLK.K |j..'...Kally target)===7.1 (0.9)  |jZ_The sling bullet barely misses the kobold brigand. |j )) You shoot a sling bullet.  The sling bullet hits the kobold brigand! |j- /.' |j2 (8.0 |j:  |j= i _The kobold brigand is moderately wounded. |jE   |j ))drained, all…)You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You drain the kobold brigand. |j1X O.Æ |j} K..9.0 (1.0 _The kobold brigand is heavily wounded. |j ) You shoot a sling bullet.  The sling bullet hits the kobold brigand! |j Æ.  The kobold brigand is severely wounded. |jH 6K' |jW  |j; (600 |j  |j ' _You hear a shout! |j )))))You shoot a sling bullet. |jO.Æ |j K'...  The sling bullet closely misses the kobold brigand. |j+9 (0.9 |ja |j [ _The kobold brigand barely misses you.|jf )))))You shoot a sling bullet.|j_:Æ.|j |j'K'...  The sling bullet barely misses the kobold brigand.1.8|j|j\ _The kobold brigand closely misses you.|jL .  You shoot a sling bullet.  The sling bullet hits the kobold brigand!|j)|j*b(52.7 _You kill the kobold brigand!|j|j|j|j H _No target in view!|jA24|j?^ _No target in view!|j |j | _No target in view!|ji|j|j|jH _No target in view!|j4|j^ _No target in view!|jW  _No target in view!|ji 4|j |jŢ 3|j |j .........'....######.###  #......# #'####### #............ #..# #.####.# #.'Æ.# #@#..÷.........#......'.#............#......###....<)..<...#...... #......<.....# #............###### ############## Æ.0|jE 1K|j? K   kobold (missile)---3.7 (1 _|j |j _ Things that are here: _a +0 short sword; 3 poisoned darts; a kobold corpse|jt     ##'#######  #......  #......  #...... |j*yO ###......  #.Æ......  #@#..÷  ......K.#  ......###....<)..<...#  ...... <  .....   #####  |jS     ##'#######  #......  #......  #......  |j###......  #.Æ......  #@#..÷  ......K.#  ......###....<)..<...#  ...... < .....  #####   |j|j:---|jN|j] _A kobold is nearby!|j ))))You shoot a sling bullet.|j` Æ'The sling bullet barely misses the kobold.|jZu " K..., ally target)You hear a shout!  The kobold hits you but does no damage.====4|j{ |j) ' _You hear a shout!|jI ))))You shoot a sling bullet.|jr oThe sling bullet barely misses the kobold.|jK...o   orc priestK   kobold (missile, ally target)===-5|j6|jr= _The kobold hits you but does no damage.|j '  You shoot a sling bullet. The sling bullet hits the kobold! |jDv .oYou kill the kobold!|j3(ally target)|j."G-6.6 (0.9|j9*|j.' _You hear a shout!|jo  very drained, ally target)  You shoot a sling bullet. The sling bullet hits the orc priest!  You drain the orc priest.|jH1K|jX K   kobold (missile)The orc priest is almost dead.|jc|j3a|j a   howler monkey (wandering)o   orc priest (very drained, ally target)K   kobold (missile)The orc priest looks braver for a moment.|j-7.6 (1.0|jN|j@' _You hear a shout!|j .  You shoot a sling bullet.  The sling bullet closely misses the orc priest.The sling bullet hits the kobold!|jh%<) |jx )oYou kill the kobold!|j |j\Jo.|j`fo   orc priest (very drained, ally target)o   orc wizard|jkE====8|jw|j[|b _The orc priest miscasts a cantrip.|j )You shoot a sling bullet. The sling bullet hits the orc priest.|jKo   orc wizard |j,c)oa|jLa   howler monkeyo   orc wizard (ally target)|j:R[===-9|j`|j,qN _You kill the orc priest!|j  very drained, ally target)You shoot a sling bullet. The sling bullet hits the orc wizard.  You drain the orc wizard.|j9 =)o|j> ,o|jG o   orc|jM H-10.4 (0.8|jV { _The orc wizard is moderately wounded.|j v .  You shoot a sling bullet. The sling bullet hits the orc wizard!|j xo   |jw ,)|jg  )o   orc (ally target)  You kill the orc wizard!|j 561.3 (0.9|j P _The orc hits you but does no damage.|jv* ))))You shoot a sling bullet.|j֯ 3a|j+  o...a   howler monkeyo   orc (ally target)The sling bullet closely misses the orc.|j¿ -2.3 (1.0|j |j : _The orc hits you but does no damage.|jt )You shoot a sling bullet. The sling bullet hits the orc.|j| ' |j A)a|j, `(ally target)3.1 (0.8|j# |j' G _You kill the orc!|j n  You shoot a sling bullet.  The sling bullet hits the howler monkey.|j.cJ  The howler monkey is lightly wounded.|jg\3--4.0 (0.9|jWx|j1 _The howler monkey hits you.|j5   very drained, ally tar…)You shoot a sling bullet.  The sling bullet hits the howler monkey!  You drain the howler monkey.|jYu  The howler monkey is severely wounded.|j]-5.0 (1.0|jsr|jNvD _The howler monkey hits you but does no damage.|j )You shoot a sling bullet.  The sling bullet hits the howler monkey.|j ' |j`|j+9 (0.9|j|jZQ _You kill the howler monkey!|j?|jC|j0K|jNH _No target in view!|jՃ|j|jێ|jRH _No target in view!|j\|j|j|jH _No target in view!|j|j"|j+|jX/H _No target in view!|j]|ja|jYy|j|H _No target in view!|j|j|jj|jC _No target in view!|j |j |j3 |j |j |j;! |j$ |j( |j+ ]4=- _|j5 |jv ,|j{ B|j_ |j |jv k5=|j* ,|j |j ,|j g6|jF ,|j |j: ,|jy |j K7=|j ,|jo '--- __HP restored.  j - 30 poisoned darts (gained 3)  Things that are here:|jE 025.9 (10.0)|j H---6.9 (11|j |j W _a +0 short sword; a kobold corpse|j|j|j|jt|jz......# ##'#######..................#............% ###........... #Æ'............#)#..÷........))@#...0.0).###....<)..<. #......<... .##### #############.Æ|j1A7.9 (1|j|j#s _Found a shimmering wellspring talisman.  Things that are here:|j'L _a +0 dagger; a +0 robe|j |j |j |j |jy  #......#>...... ##'#######...... #........... #......#.... #......#.%..###....#..#.'..#|j A.#Æ#..÷.#.)@)#.#0.###....<)..<...#.. #......<.....#... #.##### #|jU |j +8.9 (1|j 8%|jP n _Found a staircase to the Orcish Mines.  There is an open door, spattered with blood here.|j o _Items here: ( ))) ††.|j _|jY" R)Æ|j!( V= _|j)6 :  Things that are here:|j; 9  a +0 dagger; a stone|jiB |j4F  _|jI |jM |j^ |ja B|jf |jj |jq ,|j{u |j=z |j |jY ,|j |j |j@ |jI ,|j |j |jD |j |j ,|j |j |j >#...........# #............#...........# #............#...........# #.....########'#### ############' #.# ###.... #.. #...########'#### ######.### ..# ## >....@.# ##'####### 35.9 (7>..# #.............Æ# #..............# #........%..###.....................#.'.....................#)#..÷.................)))#....................###....<)..<...|j? LÆ.|j A6.9 (8|j t% _Found a stone staircase leading down.|j`|jt|jb|jH _No target in view!|jk |j- |j |j |j 5.|j! $ _|j |jy |j |j" ,|j |j |j\ |j |j$ |j |j |j B|j |j  |j" |jX& |j+) |j, |j. |j(1 ,|j3 |j6 |j79 |j; ,|jI> |j A |jUF ,|j!K |jO ,|jV X|jAZ B|j] ,|j` B|jc |jf V  There is an open door here.|jj a _|jm ,|jp B|js ,|jv |juy |jO| B|j |j |jU  You encounter a two-headed ogre. It is wielding two +0 giant clubs.|j  #.....#  #....>......#  #..>........#  #...........#  #...........#  ####........%..) #..'...........#.####Æ##.....#)..(..@.##..........)))O...#######.## #.#  #.# ############# O   two-headed ogre (asleep) |j d.Æ51.9 (15.0)|jК G, ally target)|jp ,2.9 (16|j9 8%|jq ' _Found a falchion.|jҜ  ....#  #....>......#  #..>...  #.....  #....  ####........% ) #..'... ....####.#) |jN ....(..@Æ#))) O...###### .      |j8 ....#  #....>......#  #..>...  #.....  #....  ####........% ) #..'... ....####.#) ....(..@Æ#))) O...###### .    |j7=% |jED|jH|jR|jsWf _A two-headed ogre is nearby!|j  ))))))Odrained, ally target)You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  You drain the two-headed ogre.|j OThe two-headed ogre is lightly wounded.|j# v .OYou hear two shouts!|jc4 (....O 2 two-headed ogres (1 drained, 1 ally…)===3.8 (0.9)|j8 |j?  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0_giant club.|j )))drained, 1 ally tYou shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.  You drain the two-headed ogre.|j< .OO.|jU '..|jÑ -4.8 (1.0|jї 8%|j = _The two-headed ogre is lightly wounded.|j"M)) _The two-headed ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre.|jM#(O.O|jX. .|j1-5.6 (0.8|j88%|jm<j _The two-headed ogre is moderately wounded.|j. )You shoot a sling bullet.  The sling bullet hits the two-headed ogre.|j70T|j; .OThe two-headed ogre is heavily wounded..O|jET   troll (wandering)|jsH(6.4|jP8%|j-TV _You encounter a troll.|jgi#....# #....>......# ##..>........# ##...........# ##.....# #####........%..#T #..'....#.'....####.##.#)#....O.OÆ@##.)))#....#######.|j#. #.# ##.# ## # |jk (OYou swap places with Necuametl.  Necuametl hits the two-headed ogre with a +0 flail.  The two-headed ogre barely misses Necuametl.|j!8 |j %6--7.4 (1.0|j)8%|j2,N _The two-headed ogre hits Necuametl with a +0 giant club!|jJ' )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the two-headed ogre.  You drain the two-headed ogre.|j]|j|jcÆ==8.2 (0.8|j8%|jh _The two-headed ogre is severely wounded.|j"gM) _The two-headed ogre is severely wounded.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the two-headed ogre.  You drain the two-headed ogre.|jR Æ The two-headed ogre is lightly wounded.|jV-9.1 (0.9|jq8%|j"vI _Necuametl hits the two-headed ogre with a +0 flail.|jȸ )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the two-headed ogre but does no damage.|j` / Æ The two-headed ogre is moderately wounded.The two-headed ogre hits Necuametl with a +0 giant club!  The two-headed ogre hits Necuametl but does no damage.|je .60.1 (1.0|jm % _Necuametl hits the two-headed ogre with a +0 flail!|jǐ )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the two-headed ogre!|j'  Æ The two-headed ogre is severely wounded.The two-headed ogre hits Necuametl with a +0 giant club.1.0 (0.9|j- 8%|j1 B _The two-headed ogre barely misses Necuametl.|j9))  The two-headed ogre hits Necuametlgiant club. _The two-headed ogre barely misses Necuametl.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet barely misses the two-headed ogre.sling bullet hits the two-headed ogre!  You drain the two-headed ogre.|j OÆThe two-headed ogre is almost dead.9|j8%|jCb _Necuametl barely misses the two-headed ogre.|j .You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre.|j)   two-headed ogre (drained)|jqA.O|j{VÆ, ally target)|j6142.9 (1.0|j38%|j+S _You kill the two-headed ogre!|jrM) very drained, ally t…)_You kill the two-headed ogre!  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the two-headed ogre!  You drain the two-headed ogre.|j[s  ÆThe two-headed ogre is almost dead.Necuametl barely misses the two-headed ogre.The two-headed ogre hits Necuametl but does no damage.|jw-3.8 (0.9|j~|jPD _Necuametl blocks the two-headed ogre's attack.|j )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the two-headed ogre!) |j$ -Æ|j( 214.6 (0.8  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the two-headed ogre! _You kill the two-headed ogre!  Training target 11.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 11!  You need to enable at least one skill for training.|j3 /  --more--|j|jM  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   n - Spellcasting   2.6   2.1  +2      |jS     b - Maces & Flails   2.6   4.2  -2   o - Conjurations   0.7   1.4  -2   c - Axes   3.1   1.4  -2   p - Air Magic   2.4   4.2  -2   d - Polearms   4.3   7.1  -2       e - Staves   3.1   1.4  -2   q - Invocations   0.0   1.2  -1   f - Unarmed Combat   0.0   1.4  -2   r - Evocations   0.0   1.4  -2|j   g - Throwing   0.0   1.4  -2               h - Short Blades   0.0   1.4  -2       i - Long Blades   0.0   1.4  -2       j - Ranged Weapons  11.0  19.1  -2               k - Armour   0.0   1.4  -2       l - Dodging   5.0   8.5 [|jZ40m -2       m - Stealth   1.5   2.4  -1              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets|j a - Fighting 8.0 n - Spellcasting 2.6  b - Maces & Flails 2.6 o - Conjurations 0.7  c - Axes 3.1 p - Air Magic 2.4  d - Polearms 4.3  e - Staves 3.1 q - Invocations 0.0  f - Unarmed Combat 0.0 r - Evocations 0.0  g - Throwing 0.0  h - Short Blades 0.0  i - Long Blades 0.0  j - Ranged Weapons 11.0  k - Armour 0.0  l - Dodging 5.0  m - Stealth 1.5  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions|j Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both |j from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.2 and your EV by 0.0.|j  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting8.0   9.0   0   n - Spellcasting 2.6   2.1  +2              b - Maces & Flails 2.6   4.2  -2   o - Conjurations 0.7   1.4  -2   c - Axes 3.1   1.4  -2   p - Air Magic 2.4   4.2  -2  d - Polearms4.3   7.1  -2      |jB e - Staves 3.1   1.4  -2   q - Invocations 0.0   1.2  -1   f - Unarmed Combat 0.0   1.4  -2   r - Evocations0.0   1.4  -2  g - Throwing0.0   1.4  -2              h - Short Blades 0.0   1.4  -2      i - Long Blades0.0   1.4  -2      j - Ranged Weapons 11.0  19.1  -2[3|j9;49m              k - Armour0.0   1.4  -2      l - Dodging5.0   8.5  -2      m - Stealth1.5   2.4  -1              Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] [0;10;1|j museful|all skills [_] enhanced|base level  [!] training|cost|targets|jt Dodging The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. With your current stats and equipment, training 1 level of this skill would increase your EV by 0.6.|j  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting8.0   9.0   0   n - Spellcasting 2.6   2.1  +2              b - Maces & Flails 2.6   4.2  -2   o - Conjurations 0.7   1.4  -2   c - Axes 3.1   1.4  -2   p - Air Magic 2.4   4.2  -2  d - Polearms4.3   7.1  -2      [|j7d e - Staves 3.1   1.4  -2   q - Invocations 0.0   1.2  -1   f - Unarmed Combat 0.0   1.4  -2   r - Evocations0.0   1.4  -2  g - Throwing0.0   1.4  -2              h - Short Blades 0.0   1.4  -2      i - Long Blades0.0   1.4  -2      j - Ranged Weapons 11.0  19.1  -2|j{[39;49m              k - Armour0.0   1.4  -2      l - Dodging5.0   8.5  -2      m - Stealth1.5   2.4  -1              Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] [0;10|j;1museful|all skills [_] enhanced|base level  [!] training|cost|targets|j a - Fighting   8.0 n - Spellcasting   2.6 b - Maces & Flails   2.6 o - Conjurations   0.7 c - Axes   3.1 p - Air Magic   2.4 d - Polearms   4.3 e - Staves   3.1 q - Invocations   0.0 f - Unarmed Combat   0.0|j! r - Evocations   0.0 g - Throwing   0.0 h - Short Blades   0.0 i - Long Blades   0.0 j - Ranged Weapons  11.0 k - Armour   0.0 l - Dodging   5.0 m - Stealth   1.5The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill target|j1kYou need to enable at least one skill.  |j'> q + Invocations 0.0 |jB 2TargetTarget--  --  4.0  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected target |j ccost|targets |jG <[?25h[?0c0 !|j [?25l[?1c!|j 5.0   The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets!|j#...........#AutarchDCSS the Skirmisher#....>......# # Mummy of Hepliaklqana ****..#..>........# # Health: 77/77 ========================#...........# # Magic: 15/15 ========================#...........# # AC: 8Str: 17####........%..### EV: 13Int: 15T#..'...........#.' SH: 0Dex: 16....####.##...........#)# XL: 11 Next: 21% Place: Dungeon:9....(.)Æ@##..........)))# Noise: ===------  Time: 15664.6 (0.8)....#######...........### [3!|j׽3mb) +5 sling "Ubriash" {drain, rN+ Str+3} .#...........# # Fire: b) +5 sling "Ubriash" {drain, rN#...........# ############## #Æ   Necuametl the knightYou shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the two-headed ogre! _You kill the two-headed ogre!Training target 11.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 11!You need to enable at least one skill for training. _"|j 3"|j١FT"|jB  You start resting.A troll comes into view."|jz)T   troll (wandering)"|j!AÆ.0"|jl distracted, ally target)"|j<---5.6 (1 _"|j?%"|jm}w   #....>  #..>    "|j%<  ####% ) #.. .T..####.#) ....(.Æ.@#))) ....###### .      "|j   #....>  #..>  "|j    ####% ) #.. .T..####.#) ....(.Æ.@#))) ....###### .       "|j%"|jy):---"|j/"|j3\ _A troll is nearby!"|jD ))))))TrainYou shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll. You drain the troll."|jG.T"|j..(.Æ."|j7===6.4 (0.8"|j<8%"|j3 _The troll is lightly wounded.#|j> )))))))You shoot a sling bullet. Necuametl avoids your attack.#|jvFÆ)#|j>.T#|jIA..T(Æ).7.4 (1.0% _The sling bullet barely misses the troll.#|j )))))))You shoot a sling bullet. Necuametl avoids your attack.#|jyFÆ.#|jM1 ..TÆ.).  The sling bullet closely misses the troll.The troll bites Necuametl but does no damage.8.3 (0.9#|jO8%#|j= _Necuametl blocks the troll's attack. x2#|j ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll.#|j Æ.).  The troll is lightly wounded.  Necuametl hits the troll but does no damage.  The troll barely misses Necuametl. The troll closely misses Necuametl.#|j-9.1 (0.8#|j#|j: _Necuametl blocks the troll's attack.#|j[ )))))))You shoot a sling bullet. Necuametl avoids your attack.#|j\L }..TÆ.).#|jjQ &9#|js u _The sling bullet barely misses the troll.#|j9 )))))))You shoot a sling bullet. Necuametl avoids your attack.#|j ..TÆ.). _The sling bullet barely misses the troll.You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the troll.Necuametl blocks the troll's attack.  The troll claws Necuametl but does no damage.#|j 70.9 (1.0% _The troll misses Necuametl.#|jP )))) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll.$|j4G Æ.). The troll is moderately wounded.Necuametl blocks the troll's attack. The troll claws Necuametl!  Necuametl blocks the troll's attack.$|j8-1.8 (0.9$|jC$|j5H? _Necuametl hits the troll with a +0 flail!$|j )))))))You shoot a sling bullet. Necuametl avoids your attack.$|jo ..TÆ.).  The sling bullet barely misses the troll.The troll barely misses Necuametl.  The troll claws Necuametl but does no damage.2.6 (0.8$|j+ : _Necuametl blocks the troll's attack.$|j~1 ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll. You drain the troll.$|jL Æ.).  The troll is heavily wounded.Necuametl barely misses the troll. The troll closely misses Necuametl.3.5 (0.9$|jd$|j3 _The troll claws Necuametl. x2$|jE )))) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll!$|j_ Æ.). The troll is severely wounded.4.3 (0.8$|jcn _The troll bites Necuametl. Necuametl blocks the troll's attack. x2$|jp )))))))You shoot a sling bullet. Necuametl avoids your attack.$|jZ  (The sling bullet barely misses the troll.Necuametl hits the troll with a +0 flail.  The troll bites Necuametl...T(.).T   troll (drained) 5.1 _Necuametl is destroyed!$|j .You shoot a sling bullet. The sling bullet hits the troll.  You kill the troll!$|j >)))) $|j4j[(.).$|j':w 46.0 (0.9 _The troll leather armour is intact enough to wear.$|jsC8%$|jGl _Your Invocations skill increases to level 1!%|j _No target in view!%|j~_%|j-c%|j~i%|jlH _No target in view!%|j %|jo 3%|j ,%|jX %|jk B%|j ,%|j %|j ,%|jz %|j@ ,%|j %|j ,%|j8 %|jV ,%|j& %|j %|j ,%|j ,%|j %|j ,%|j" %|j_ %|j ,%|j# ,%|j& %|j) ,%|j, %|j:0 ,%|j4 %|j7 B%|j*; %|jo> ,%|jA ,%|jQE %|jSH ,%|j\K %|jN ,%|jQ %|jT ,%|jW %|jZ ,%|jQ_ %|j+c B%|jVh %|j9k %|jr B%|jnv %|jx ,%|j | %|j> %|j́ ,%|j„ %|jS ,%|jw %|j3 ,%|j ,%|js %|j B%|jQ B%|j B%|j2 B%|j W _You start waiting.%|jd %Æ---Æ   Necuametl the knight%|j 1711.0 (35.0)%|j H---2.0 (36%|j 8%%|j A _Necuametl emerges from the mists of memory!%|j .Æ%|j %|j;$ ,%|jA %|jYF ,%|jt J%|j{ B%|j ,%|jۙ %|j ,%|j] B%|j %|jl B%|j ,%|j %|j ,%|j> `%|j ,%|jd %|j B%|j B%|j ,%|jv%|j,%|j%|j B%|j%|j,%|j%|j>,%|j}%|j,%|j7!,%|j_$%|j(,%|j+%|j.B%|ji3%|j6,%|j0:,%|j=%|j@%|jC,%|jG,%|jJ%|jM,%|j)Q%|jT,%|jW%|jW[%|jm^%|jf%|jl%|j#p,%|jWt%|jw,%|jz,%|j}%|j@%|j^,%|j,%|j%|j",%|j%|j,%|j%|jB%|j٦n%|j%|j%B%|jCB%|jn%|j%|jQ,%|jB%|j%|jB%|j%|j%|jB%|j %|j1,%|j,%|jH%|jB,%|j%|jB%|j#%|jG',%|j>*,%|j-%|j 0,%|j2%|j5,%|j8&|j&|j ,&|j,&|j&|j,&|j`&|jR,&|j&|j",&|jC&|jH&|jL,&|jP&|jlT,&|jY,&|j]&|jp`&|je&|jJm&|j^r&|jw,&|j{&|j~,&|j&|jم,&|jj,&|jލ&|j.,&|j &|j×&|jϛ,&|j,&|j ,&|j,&|j,&|jd&|j&|j,&|j,&|jԾ&|j,&|j&|jM,&|j&|jW _You start waiting.&|j.811.0 (99&|j|.2.0 (100.0)&|j8%&|jL# _Done waiting.&|j<_&|jRB&|jeX,&|j'\,&|jy`&|jMjs  Items here: )))) ††.&|jm&|jIq5 _&|jt&|jx&|j}&|jɀ&|j-&|jV #.......... #....>.....:...... #..>.............. #.........$ #.......... ####........%. ...)... #..'...&|j .......####.##... ......[@Æ)..##.... .......#######... ....... #.......... #.......... ########&|j16.0 (4.0)&|j+7.0 (5&|j^&|j6 _j - 36 poisoned darts (gained 6)'|jU #.# #....>'|jY.:......# #..>.# #)......$# #.# ####.%.)...# #..'.####.##.@.Æ)..##.#######.# #.# #.# ##Æ.'|je'|ji+8.0 (1'|jsG% '|jZx_Found a dagger.  Things that are here: _a +0 troll leather armour; a troll corpse'|j 3'|j '|j '|j  f _'|j '|j% '|jA* '|j. '|j1 '|j4 '|j7 '|j > '|j.B ,'|jK '|j/S N _You now have 475 gold pieces (gained 18).'|j~W '|j%\ '|j/` '|jr ,'|j3x '|j? X'|j  # #... .# ######## .## # .. # #.# ##############.#### #$...# #....>:..@...# #..>25.0 (7Æ..# #).......# #...# ####)...# #..'......>..........####.##................[..)..##.................#######...............# #......'|j^ '|j# +6.0 (8'|j '|j 9 _Found an escape hatch in the floor.(|jt3(|j(|jOÆ.(|j_(|jB(|j(|jh   #   #   .#   .###   ..#   #.#   ###.#### #   #.$...# #..   #.....@Æ.....# #..>   #......# #   #....).......# #   #....# ####   #........)...# #..'   #.>....####.##   #...[..)..##   #...####### (|j9  ...# #You pick up a parchment of Summon Mana Viper and begin reading...(|j3W9.0 (330.0 (4(|jb(|jJ _You add the spell Summon Mana Viper to your library.(|jPj(|j owWear or take off which item? Armour (go to first with [)  f - a +0 pair of boots (worn)  h - a +0 cloak (worn)  p - a +3 leather armour of cold resistance (worn)a - a +0 robe  c - a +0 ring mail  s - a +4 scale mail  t - a +2 robe of willpower  u - a +1 leather armour of fire resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip )|j)|j/)|j  #.... AutarchDCSS the Skirmisher  #.... Mummy of Hepliaklqana ****..  .###### Health: 77/77 ========================  .###Magic: 15/15 ========================  ..#AC: 8Str: 17  #.##### EV: 13Int: 15  #########.#### #... SH: 0)|jfDex: 16  #.$..........# #... XL: 11 Next: 24% Place: Dungeon:9  #.....@Æ.....# #..> Noise: ---------  Time: 15830.0 (0.0)  #............# #... b) +5 sling "Ubriash" {drain, rN+ Str+3}  #....).......# #... Fire: b) +5 sling "Ubriash" {drain, rN  #............# ####...  #........)...# #..'...  #.>..........####.##... Æ   Necuametl the knight  #...........[..)..##...  #............#######...  .........# #...[)|jVmThings that are here: _a +0 troll leather armour; a troll corpse _You now have 475 gold pieces (gained 18). _Found an escape hatch in the floor.  You pick up a parchment of Summon Mana Viper and begin reading... _You add the spell Summon Mana Viper to your library.)|jP  Okay, then.)|j 4)|j. _)|jU AutarchDCSS the Skirmisher (MuAE)Turns: 15673, Time: 00:30:38 Health: 77/77AC:  8 Str: 17 XL: 11 Next: 24% Magic: 15/15EV: 13 Int: 15 God: Hepliaklqana [****..] Gold: 475SH:  0 Dex: 16 Spells: 14/15 levels left rFire . . . (100%) b - +5 sling "Ubriash" {drain, rN+ Str+3} rCold + + . (33%) (no offhand) rNeg + + + (0%) p - +3 leather armour {rC+} rPois ∞ (0%) (no helmet) rElec + (33%) h - +0 cloak rCorr + (50%) (no gloves) SInv .f - +0 pair of boots Will ++...(no amulet) Stlth ++l - ring "Xoysaips" {rElec Will+ rCorr Dex+2} HPRegen 0.32/turno - ring of protection from fire MPRegen 0)|jU y.14/turn %: faith @: no status effects A: reduced essence, cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed*|j *|j  #.... AutarchDCSS the Skirmisher  #.... Mummy of Hepliaklqana ****..  .###### Health: 77/77 ========================  .###Magic: 15/15 ========================  ..#AC: 8Str: 17  #.##### EV: 13Int: 15  #########.#### #... SH: 0Dex: 16  #.$..........# #... XL: 11 Next: 24% Place: Dungeon:9  #.....@Æ.....# #..> Noise: ---------  Time: 15830.0 (0.0)  #............# #... b) +5 sling "Ubriash" {drain, rN+ Str+3}  #[4*|j( 0m....).......# #... Fire: b) +5 sling "Ubriash" {drain, rN  #............# ####...  #........)...# #..'...  #.>..........####.##... Æ   Necuametl the knight  #...........[..)..##...  #............#######...  .........# #... _a +0 troll leather armour; a troll corpse _You now have 475 gold pieces (gained 18). _Found an escape hatch in the floor.  You pick up a parchment of Summon Mana Viper and begin reading... _You add the spell Summon Mana Viper to your library. _Okay, then.+|jvY3+|j^+|jc+|j _+|j _You now have 487 gold pieces (gained 12).+|jG+|j/+|j3+|j$+|jB+|j\+|je  You encounter a troll.+|j .###  ..#   #.#  #########.#### #............# #............#   #.Æ..........#   #....).......#   #.@..........# ###  #)...# #  #.>....####.#  #...[..)..#  #............######  #....#   #.....# T   troll (asleep) +|jM #.T....#  #########.Æ8.0 (8+|j%G, ally target)+|j)29.0 (9 _+|j0+|j6,|jy, ))))))T  You shoot a sling bullet. The sling bullet hits the troll!  The troll shouts!,|j KT..>...===9 (0.9 _The troll is moderately wounded.,|j )))))You shoot a sling bullet. The sling bullet hits the troll.,|jN.Æ,|jT..>..,|j#)40.8,|j>v _The troll is moderately wounded.,|jT  )))) drained, ally target)You shoot a sling bullet. The sling bullet hits the troll! You drain the troll.,|jP .ÆT.,|j P.>.,|j[ -1.6 (0.8,|j t _The troll is severely wounded.,|j )))))))You shoot a sling bullet.,|jYX.Æ,|jA 7T.,|jyw....,|jP(2.4,|j,|jG ,|jcNZ_The sling bullet closely misses the troll.,|j )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll!-|j48 .ÆThe troll is almost dead.Necuametl hits the troll but does no damage.3.4 (1.0 _Necuametl blocks the troll's attack. x3-|jݯ .You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the troll.-|j$K))-|jmJT.Æ-|j]^x 74.3 (0.9 _You kill the troll!-|jhd-|jhl _Your Invocations skill increases to level 2!-|j4-|j-|jH _No target in view!-|j34-|j9^ _No target in view!-|jn-|jr-|j\y-|j5}H _No target in view!-|j*-|j-|j-|jH _No target in view!-|j3-|j-|j7 -|j$H _No target in view!-|j8nmNo target in view!-|jy -|jv~ -|j -|j -|j 3-|j -|jQ P _-|j\ X-|j" A _You swap places with Necuametl.-|jޡ f  There is an escape hatch in the floor here.-|j 5 _-|jӪ -|j ,-|jڶ X-|j -|j ,-|jU ,-|jg -|jj ,-|j -|j -|j ,-|j ,-|j[ -|j -|j B-|j ,-|jx B-|j n-|j B-|j -|j` ,-|j ,-|j ,-|j! B-|j ,-|j c  You encounter a yak.-|jR j #.>..........####.##....   #...........[..)..##....   #............#######....   #............# #....   #............# #....   #............# #####   ###.##########  #.####### -|j!  #..Æ.@..# --- #######..#   .#   ..  $  ..   Y Y   yak (asleep)-|j" .Æ57.3 (13.0)  Found 22 gold pieces.-|jL) 7Y.-|j4 Ylly target)==-8.3 (14-|j7 -|j= < _The yak bellows! You hear a bellow! x3-|j #.> #..[..) #.. #..  #..  #...  ###.  #.#######  #...Æ@..#  #######..#  .#  ..  $.  Y.  . .|jr #.> #..[..) #.. #..  #..  #...  ###.  #.#######  #...Æ@..#  #######..# .# ..$.Y. . .|jз _A yak is nearby!.|j9 )))))You shoot a sling bullet. The sling bullet hits the yak..|jx 1Y.|jI R .  The yak is lightly wounded..|j ....$Ywandering).|j 9=9.2 (0.9).|j .|j T _You encounter a yak./|jk ))))))Ydrained)You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.  The yak bellows!/|jMX......Y, ally target)60.0 (0.8/|j_/|jim1 _The yak is lightly wounded./|j7A )))))) You shoot a sling bullet. The sling bullet hits the yak./|jfY.Y/|j YThe yak is moderately wounded./|j.....YY 3 yaks (1 wandering, 1 drained, 1 al…)/|j&8/|jj _You encounter a yak./|j )))))You shoot a sling bullet.  The sling bullet hits the yak but does no damage./|jYoY.Y./|j]1Y./|j d7.... ./|jh-1.7 (0.9/|jm/|j?q^ _The yak is moderately wounded./|j ` ))))))Ydrained, 1 ally target)You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!  The yak bellows!/|j YThe yak is moderately wounded./|jm  YYou hear a bellow!Y.Y.$/|jz ...YY 4 yaks (1 wandering, 1 drained, 1 a…)2.6/|j) /|j W _You encounter a yak. x20|jQ} )))You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.0|j.0|j=Y.Y Y.  The yak is moderately wounded.0|jY.YY0|jizN..YYYY 6 yaks (1 wandering, 1 drained, 13.5 _You encounter a yak. x20|j( ))very drainYou shoot a sling bullet. The sling bullet hits the yak! You drain the yak.0|j~y80|j?~7 Y0|j.The yak is severely wounded.Y..Y.0|j..Y 5 yaks4.40|j0|jwk _The yak snorts and paws the ground.0|j)))))(1 drained) _The yak snorts and paws the ground.  You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet barely misses the yak.  The sling bullet completely misses the yak.  The sling bullet hits the yak! You drain the yak!0|jr  The yak is severely wounded.Y0|jxY$.0|j݌Y.. 4 yaks (1 very drained, 1 ally targ…)5.4 (1.00|jה> _You hear a bellow!0|j  )drained, 1 very drained, You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.0|jhAY.0|j Y.Y.0|j@Y.0|jIally target)0|jY-6.3 (0.90|j0|jt^ _The yak is moderately wounded.0|jRp  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.0|j$.YY.Y0|j8 very drained, …)The yak is heavily wounded.0|jV5-7.20|j0|j ( _The yak gores you.0|j&  )2You shoot a sling bullet.  The sling bullet completely misses the yak.The sling bullet hits the yak! You drain the yak.0|jva Y8.0 (0.8 _The yak is heavily wounded.0|j ]  You shoot a sling bullet. The sling bullet hits the yak.0|j~ pYY..9 (0.9 _The yak is heavily wounded.0|jT S_The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak. _The yak is heavily wounded.The sling bullet hits the yak but does no damage. 0|j 1Y0|j< Y. .  The yak is severely wounded.0|jr /Y0|j Y 5 yaks (2 drained, 1 ally target)-9.7 (0.80|jm 0|j ( _The yak gores you.0|jR ))You shoot a sling bullet.  The sling bullet closely misses the yak.0|jx .YY  The sling bullet barely misses the yak. The yak misses you.Y.0|j YY1 wandering, 2 drained, 1 …)70.50|j 0|jJT _You encounter a yak.0|jJ .  You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.0|j=Y 4 yaks (1 wandering, 1 drained, 1 a0|jN0:Y.0|j3Y Y.You kill the yak!Y1|jYYY 6 yaks (1 wandering, 1 drained, 11|j F91.31|jT _You encounter a yak.1|jc]  You shoot a sling bullet. The sling bullet hits the yak.1|jg;  Y.  The yak is lightly wounded. .  The yak bellows!$Y1|j\G 5 yaks (2 drained, 1 ally target)2.2 (0.91|jS1|jX; _The yak gores you but does no damage.1|j) 3You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.1|jY1|jY 6 yaks (2 drained, 1 ally target)1|j063.11|j1|j[ _The yak is heavily wounded.1|j7d%  1|jl8You shoot a sling bullet. The sling bullet hits the yak!1|j1|j+9 (0.81|j1|jw 1 _The yak is lightly wounded.1|jp]  You shoot a sling bullet. The sling bullet hits the yak.1|j  The yak is moderately wounded.1|j.1|j1|j-4.8 (0.91|j="1|jy0Q _The yak closely misses you.1|ji )You shoot a sling bullet.  The sling bullet completely misses the yak.1|jVH .  The sling bullet hits the yak but does no damage.1|j]xY 5 yaks (11|ja[7=5.6 (0.81|j_h1|jmQ _The yak closely misses you.1|j 2You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.1|j  The yak is severely wounded.1|jY1|jwY 6 yaks (2 drained, 1 very drained…)1|j-6.5 (0.91|j1|j; _The yak gores you but does no damage.1|jF]  You shoot a sling bullet. The sling bullet hits the yak.1|j,.1|jb 1|j>Y The yak is lightly wounded.1|jv 5 yaks (2 drained, 1 ally target)1|jV6-7.41|j%Y _The yak gores you. The yak leaves your sight.1|j ]  You shoot a sling bullet. The sling bullet hits the yak!1|jf  The yak is moderately wounded.8.3 _The yak misses you.1|j 3You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.1|jx O1|j   The yak is severely wounded.1|jc V7=9.21|j 1|j 0 _The yak leaves your sight.1|j! 4You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.1|j" YThe yak is lightly wounded.1|j 21|j Y 6 yaks (4 drained, 1 very drained…)80.1 _The yak closely misses you.1|j 5You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.1|j81|jG=(1.01|jB1|jE^ _The yak is moderately wounded.1|j]  You shoot a sling bullet. The sling bullet hits the yak.2|j  The yak is moderately wounded..2|j. 5 yaks (drained, 1 ally target)2.0 (1.02|j ?2|jCP _The yak barely misses you.2|jg]  You shoot a sling bullet. The sling bullet hits the yak.2|jr42|jl^  The yak is heavily wounded.=9 (0.9 _The yak barely misses you. The yak leaves your sight.2|jfp  You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.2|j  The yak is severely wounded.2|jf42|jvC3.9 (1.02|j2|jP _The yak barely misses you.2|jfS]  You shoot a sling bullet. The sling bullet hits the yak.2|j YThe yak is severely wounded.Y 6 yaks (5 drained, 1 very drained…)4.8 (0.9 _The yak gores you but does no damage.2|j )42You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. You drain the yak.2|je   The yak is almost dead..2|jaY 5 yaks (4 drained, 1 very drained,2|j<\1--5.8 (1.02|j22|j%( _The yak gores you.2|jHp  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.2|j0I82|j@OC6.7 (0.92|j=U2|jYW _The yak is almost dead.2|j]  You shoot a sling bullet. The sling bullet hits the yak.2|jڝ82|j  The yak is severely wounded.2|j02|jc37.62|j^2|j0; _The yak gores you but does no damage.2|jO .You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.2|jV) 4 yaks (3 drained, 1 ally target)2|j* Y Y.  You kill the yak!2|jK3 YY 5 yaks (3 drained, 1 very drained,…)2|jR 2--318.6 (1.0 _The yak closely misses you.2|j  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.2|jC3 2|j8 m.2|j> v 4 yaks (3 drained, 1 ally target)2|jUH -9.4 (0.82|jiL 2|jgU \ _The yak is severely wounded.2|j You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.2|j+ bY.Y2|j Y 5 yaks (drained, 1 ally target)The yak is severely wounded.2|j '90.3 (0.92|jʰ 2|jT Q _The yak closely misses you.2|j:= ]  You shoot a sling bullet. The sling bullet hits the yak!2|j  The yak is almost dead.2|j X4 drained, 1 very drained,…)2|j 531.1 (0.82|j 2|j| P _The yak barely misses you.2|jc †You shoot a sling bullet. The sling bullet hits the yak!2|j-i t 4 yaks (3 drained, 1 very drained, 2|j  †ally target)You kill the yak!2|j` 22.0 (0.9 _The yak seems less drained.2|j2|jl _Your Invocations skill increases to level 3!2|j )You shoot a sling bullet. The sling bullet hits the yak.2|j)iY.2|j-72|jF42|j?8+8 (0.82|je>3|j\ _The yak is severely wounded.3|jp  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.3|j'  The yak is lightly wounded.Y.3|j+[Y.Y3|j 3Y 5 yaks (4 drained, 1 ally target)3|j6-3.7 (0.93|j~;3|jk?P _The yak barely misses you.3|j1 )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.3|j)z YThe yak is moderately wounded.3|j~024.63|j63|jϋ( _The yak gores you.3|j4 You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.3|jf  The yak is almost dead.3|j-5.4 (0.83|j 3|jKQ _The yak closely misses you.3|j s) )4 drained, 1 very drained,…)You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak. You drain the yak.3|j43|je  The yak is moderately wounded.3|j3SY33|jX67--6.23|j 3|j( _The yak gores you.3|j;[)The yak is moderately wounded. _The yak gores you.  You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak!3|j$i8Y3|jm(7.03|jwt3|jyW _The yak is almost dead.3|j  †You shoot a sling bullet. The sling bullet hits the yak.3|jt 4 yaks (2 drained, 1 very drained, 3|j+Y.3|jAY. 3|jɜhY.  You kill the yak!3|jL3|jyl8=-49 (0.93|jư3|jݴk _The yak snorts and paws the ground.3|j_ †You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.3|jfv 3 yaks (1 drained, 1 very drained)3|j-?Y.3|j\Y3|jY 4 yaks (2 drained, 1 very drained, …)3|j068.83|j[ 3|j G _You kill the yak!3|j 3You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.3|j% Y.  The yak is severely wounded.3|j/ 3|j#4 X0---9.73|jw: 3|j/> ( _The yak gores you!3|j †You shoot a sling bullet. The sling bullet hits the yak!3|j+ u 3 yaks (2 drained, 1 very drained, 13|jZe eY.Y.3|jp 3|jt l1=--8900.63|j} 3|jT G _You kill the yak!3|j 12You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.3|j 43|j 3|j$ -1.6 (1.03|j m _The yak is almost dead.3|jl ]  You shoot a sling bullet. The sling bullet hits the yak.3|j f  The yak is almost dead.3|j: C2.5 (0.93|jWP _The yak barely misses you.3|jƟ †You shoot a sling bullet. The sling bullet hits the yak.3|jx 2 yaks (very drained, 1 ally target)4|jY. 403.3 (0.8 _You kill the yak!4|jS _Your Invocations skill increases to level 4!4|j@[ .  You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!)   yak (very drained,4|j8i YYou kill the yak!4|j@Q=24.3 (1.04|jJ4|jO( _The yak gores you.4|j2))4|j{ Y.  You shoot a sling bullet. The sling bullet barely misses the yak.4|jV56--5.2 (0.94|j> _The yak gores you.4|j0]  You shoot a sling bullet. The sling bullet hits the yak.4|jZC6.0 (0.84|jq _The yak is heavily wounded.4|j9  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.4|jk  The yak is severely wounded.4|jXn53---9 (0.94|j4|jl!( _The yak gores you.4|j44|j5t _You are too injured to fight recklessly!4|j/44|jt _You are too injured to fight recklessly!4|jrJ4|jv^ _You are too injured to fight recklessly!4|j$ 44|j 4|j ^ _You are too injured to fight recklessly!4|j  _You are too injured to fight recklessly!4|j 4|j 4|j% l _You are too injured to fight recklessly!4|jn 44|j ~ 4|j> 4|j̖4|j4|j4|j5|j 5|j5|j5|jI5|jy45|j5|j_:45|jA5|jP  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.5|jz  The yak is almost dead.5|j-7.7 (0.85|jg _The yak closely misses you.5|jw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.5|jk  The yak is severely wounded.5|jtn0--8.6 (0.95|j5|jA( _The yak gores you.6|jb  You shoot a sling bullet. The sling bullet hits the yak!6|jf  The yak is almost dead.6|j}(9.56|jQ _The yak gores you but does no damage.6|j<  #.>.####.##   #..[..)..##   #..#   #..# #   #..# #   #...# 6|jB  ###.#   #.#  #...@ÆY.#  #..#  .#  ..   $.   ..   .   6|joL †You swap places with Necuametl. The yak closely misses Necuametl.  Necuametl hits the yak with a +0 flail!6|jU(6|j\u1-4--10.5 (1.06|jd6|jhC _The yak dies!6|jm ; #.>..........####.##... AutarchDCSS the Skirmisher  #...........[..)..##... Mummy of Hepliaklqana ****..  #............#######... Health: 51/77 ===============---------  6|jq #............# #... Magic: 15/15 ========================  #............# #... AC: 8Str: 17  #............# #### EV: 13Int: 15  ###.##########SH: 0Dex: 16  #.#######XL: 11 Next: 44% Place: Dungeon:9  #...@Ɔ.#Noise: =--------  Time: 15910.5 (0.0)  #######..#b) +5 sling "Ubriash" {drain, rN+ Str+3}  .#Fire: b) +5 sling "Ubriash" {drain, rN  ..  $.  ..Æ   Necuametl the knight  .   You swap places with Necuametl. The yak closely misses Necuametl.  Necuametl hits the yak with a +0 flail! _The yak dies!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, [396|jv ;49m( or ) - cycleShift-Dir - straight line6|jbq #.>..........####.##... AutarchDCSS the Skirmisher  #...........[..)..##... Mummy of Hepliaklqana ****..  #............#######... Health: 51/77 ===============---------  #............# #... Magic: 15/15 ========================  #............# #... AC: 8Str: 17  #............# #### EV: 13Int: 15  ###.##########SH: 0Dex: 16  #.#######XL: 11 Next: 44% Place: Dungeon:9  #...@Ɔ.#Noise: =--------  Time: 15910.5 (0.0)  #######..#b) +5 sling "Ubriash" {drain, rN+ Str+3}  .#Fire: b) +5 sling "Ubriash" {drain, rN  6|ju[12;22H..  $.  ..Æ   Necuametl the knight  .   _The yak dies!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.6|j z. _7|jP #.>..........####.##... AutarchDCSS the Skirmisher  #...........[..)..##... Mummy of Hepliaklqana ****..  #............#######... Health: 51/77 ===============---------  #............# #... Magic: 15/15 ======================== 7|jiT #............# #... AC: 8Str: 17  #............# #### EV: 13Int: 15  ###.##########SH: 0Dex: 16  #.#######XL: 11 Next: 44% Place: Dungeon:9  #...@Ɔ.#Noise: =--------  Time: 15910.5 (0.0)  #######..#b) +5 sling "Ubriash" {drain, rN+ Str+3}  .#Fire: b) +5 sling "Ubriash" {drain, rN  ..  $.  ..Æ   Necuametl the knight  .   Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7|jW #.>..........####.##... AutarchDCSS the Skirmisher  #...........[..)..##... Mummy of Hepliaklqana ****..  #............#######... Health: 51/77 ===============---------  #............# #... Magic: 15/15 ========================  #............# #... AC: 8Str: 17  #............# #### EV: 13Int: 15  ###.##########SH: 0Dex: 16  #.#######XL: 11 Next: 44% Place: Dungeon:9  #...@Ɔ.#Noise: =--------  Time: 15910.5 (0.0)  #######..#b) +5 sling "Ubriash" {drain, rN+ Str+3}  .#Fire: b) +5 sling "Ubriash" {drain, rN  7|j[12;22H..  $.  ..Æ   Necuametl the knight  .   _Okay, then.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then. _7|j0 #.>..........####.##... AutarchDCSS the Skirmisher  #...........[..)..##... Mummy of Hepliaklqana ****..  #............#######... Health: 51/77 ===============---------  #............# #... Magic: 15/15 ========================  #............# #... AC: 8Str: 17  #............# #### EV: 13Int: 15  ###.##########SH: 0Dex: 16  #.#######XL: 11 Next: 44% Place: Dungeon:9  #...@Ɔ.#Noise: =--------  Time: 15910.5 (0.0)  #######..#b) +5 sling "Ubriash" {drain, rN+ Str+3}  .#Fire: b) +5 sling "Ubriash" {drain, rN  .. 7|j< $.  ..Æ   Necuametl the knight  .   Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7|j  #.>..........####.##... AutarchDCSS the Skirmisher  #...........[..)..##... Mummy of Hepliaklqana ****..  #............#######... Health: 51/77 ===============---------  #............# #... Magic: 15/15 ========================  #............# #... AC: 8Str: 17  #............# #### EV: 13Int: 15  ###.##########SH: 0Dex: 16  #.#######XL: 11 Next: 44% Place: Dungeon:9  #...@Ɔ.#Noise: =--------  Time: 15910.5 (0.0)  #######..#b) +5 sling "Ubriash" {drain, rN+ Str+3}  .#Fire: b) +5 sling "Ubriash" {drain, rN  7|j [12;22H..  $.  ..Æ   Necuametl the knight  .   That would be overly suicidal. _Okay, then.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.7|j D _7|j 37|j ,7|j) B7|j 2=7|j 7|j ,7|j a3=7|j{ n7|j ,7|j2 O47|jl B7|j B7|j z55=7|j B7|j:! 6=7|j7% B7|j( B7|j,, Q77|j/ X7|j 4 X7|j7 w8=7|j+; B7|jb? X7|jJ k9=7|jO 7|jTU B7|jY ,7|j_ R607|jQc B7|jf B7|ji 7|jh,8|jlB8|jFo,8|jhr,8|juB8|j yB8|j|,8|jB8|jV8|jɆB8|jB8|j"B8|j,8|j8|j\B8|j,8|j8|jn8|j׺8|jb,8|j&8|jB8|j,8|jB8|j8|jX8|j,8|jX8|j ,8|jW _You start waiting.8|j?/6090.5 (998|jBD1.5 (100.0)8|jy# _Done waiting.8|j.8|j I8|j,8|j8|j8|j B8|jB8|jn8|jX8|j}B8|j!B8|j 8|jKX8|jX8|jwB8|jB8|jmB8|j}B8|jB8|j_n8|jX8|jmB8|jB8|jB8|jB8|jX8|jX8|j X8|jJn8|jDX8|j X8|j,8|j$,8|j)B8|j`.8|j2,8|jq7X8|j;B8|j@B8|jCX8|j.........# 8|j8|j+7.5 (68|j7Q _Found a stone staircase leading down.8|ju38|jKy,8|jM}.Æ8|j8|jU,8|ja8|jB8|j.N _You now have 509 gold pieces (gained 22).8|j8|jI8|j,8|jUB8|j8|jմ,8|j~,8|j8|jB8|j8|j,8|j8|j,8|j,8|j+8|j8|j8|jqB8|j8|j8|jX8|j 8|j 8|j ,8|j :  Things that are here:8|j\  a yak skeleton; a yak skeleton8|j K _8|jm% X8|j`* B8|j/ B8|j4 n8|jx8 8|j; B8|j> 8|jA 8|jE 8|jH B8|jL ,8|jFP ,8|jS 8|jW 8|j\[ 8|j^ ,8|jb 8|j>f 8|ji 8|jm ,8|j}q 8|ju 8|jx 8|j| ,8|jL 8|j 8|jw 8|j ,8|jo 8|jr 8|j 8|j 8|j X8|j B8|j+  You see here a +0 falchion. _8|j ,8|j 8|j/ 8|j 8|j< ,8|jx 8|j 8|j% X8|j) ,8|j- 8|jQ 8|jf 48|jl B8|jp 8|jz f  You encounter a wyvern.8|j~  #   #.......:...# #   #........k.. +   #.......^.. #....   #.........#....   .......#....   ....#....   #.#######   #@.###   ##.Æ.#   ###.# ####  8|j  #########.#### #...   #............# #...   #............# #..>   #............# #... k   wyvern (asleep)   #....).......# #...  #............# ####...8|j֒ oÆ237.5 (40.0).8|j1 H, ally target)8|jP ,8.5 (418|jN 8|j B _Found a parchment of Metabolic Englaciation.9|j]j )))))kYou shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern hisses angrily.9|jF.k §kThe wyvern is lightly wounded.9|je   #....# ######   #.# #.   #.....# #.   #.......:...# #.   #...........# +.   9|j:#.......§...# #.   #.....k.....# #.....   #[.....@....# #.....   #...........# #.....   ######.###### ##    #§Æ###  ##...#  ###.# ##### k   wyvern #########.#### #.... #............# #.   #.....# #..>9|j! ÆThe wyvern enters a dispersal trap! The wyvern blinks! You blink.9|jO 9|j *.Æ   Necuametl the knightk   wyvern (ally target)9|j  ;===9.4 (0.9)9|j 9|j:! ) _Found a scale mail.:|j  drained, ally target)You shoot a sling bullet. The sling bullet hits the wyvern.  You drain the wyvern.:|jJ- Æ.  The wyvern is heavily wounded.:|j::|j>Z6----40.3:|jz _The wyvern bites you! The wyvern closely misses you.:|j ))))))You shoot a sling bullet.:|jK& :|j߉Æ.  The sling bullet closely misses the wyvern......k8=---1.3 (1.0 _The wyvern closely misses you.:|j8( .  You shoot a sling bullet. The sling bullet hits the wyvern!  You drain the wyvern.:|jp/(:|jen^†.:|j 562.1 (0.8:|j-:|jJ _You kill the wyvern!:|jo:|jt:|j{y:|jBH _No target in view!:|jX4:|jK:|jH _No target in view!:|j9:|j:|j:|jkH _No target in view!:|j5 _No target in view!:|j' :|j :|j2 :|j7 H _No target in view!:|j{ 4:|jK :|j C _No target in view!:|j\ :|j$ :|j.& :|jg* :|js :|jrw 3:|j : _:|j 9=:|jM :|j c^:|jy B:|j :|jb &70:|jx -1=2=3:|j ,:|jN :|j :|j a4=:|j ,:|ju :|j_ ,:|j :|jk5=:|j:|j :|j ,:|j,:|j":|jw&:|jW*;6:|j.6,:|j ;:|j?B:|jDa7=:|jH:|jL1 _HP restored.:|jP:|jX_:|j]:|jo`B:|jBd:|jh:|j l,:|jo:|jMs:|jv:|jyO=:|j}:|j   ############  .###  ......  #.:|jό# ####### #....# #. #...........# #. #.......@...# #.--- #.Æ...# +. #.......^...# #...... #.....†.....# #...... #[..........# #...... #...........# #...... ######.###### ####### #..### ##...#You pick up a parchment of Metabolic Englaciation and begin reading...:|j073.1 (31.0):|jϚH---4.1 (32:|j:|j4O _You add the spell Metabolic Englaciation to your library.;|jx(;|j-3;|j14;|jJ53;|j@;|jE,;|jJX;|jBOB;|jRB;|jU,;|jFY,;|j\B;|j_B;|jbB;|j};|j̇X;|j _You swap places with Necuametl.;|j;|jЙX;|jX;|jB;|j;B;|jX;|j,;|jO;|jB;|jB;|j;|j#,;|j _You swap places with Necuametl.;|jp;|j,;|jB;|jq;|jb;|jB;|j[;|jD B;|j_ ;|j,;|j7B;|j,;|j(B;|j9";|j'X;|j;+;|jl/X;|j;3;|j6X;|j9;|jw=X;|j=A;|jnIb ############ ...........### # .............# # ...........#.## ################ ...........#..## #...........#..' ...........##..# #...........'<## ...........###.###...........#### ...........# #.Æ@+...........# # ;|jMh.......^...# #####...........# # .....†.....# #...........# # [..........# #...........# # ...........# #...........# # #####.###### ########'#### ##..####.####...# #..####.# ########'####;|jR###...............'......307.1 (33......;|jVL............##;|jA\;|jA_M======8.1 (34;|jofS _As you open the door, it creaks loudly!;|j;|jq3;|jX;|j#Q.;|j  There is an open door here. _;|jB;|j;|jV X;|j,;|jCB;|j?J,;|jTn;|jZX;|j`B;|jne,;|jiB;|jql  There is an open door here.;|juK _;|jDz,;|jY~B;|j;|j,;|jl  There is an open door here.;|j};|jK _;|jg;|ju;|j ;|j:,;|j;|j;|j,;|jm;|jT;|j;|j;|j9;|jY;|j%;|j;|j,;|j;|j;|j;|jJ;|j,;|ju ;|j;|j;|j;|j+;|j@8;|j ?;|jDB;|jK;|jnU;|j^B;|jd@  There is an open door, spattered with blood here.;|j?o ;|jtV Items here: ( ))) ÷÷.;|jw;|j|;|j _;|j;|j$  Things that are here:;|jh  a +0 short sword; a kobold skeleton;|jw;|j;|j _;|j;|jճ@  There is an open door here.;|j~;|j;|j _;|jz;|jN;|j=;|j;|jAX;|jX;|j;|j ,;|jU;|j;|j,;|j4,;|ji8;|j;;|j\?;|j]B,;|j{E;|jbr.......# #...............# .......# #...............# ###'#### ############'####  #.## ###....#  #..# #...#### ####'#### ######.### ...# #......#>......# ##'########### .# #....Æ@......# ;|jgX------37.1 (29.# #............# ...# #............# .....%..###............#.#.'............# .......Æ#)#..÷.........# .......)))#............# ........###....<)..<...# ........# #......<.....#------;|jo;|jsE _Done exploring.<|jhb<|jf3<|jA ...'..'....0.0).# #....# #...###.<|j[.#.'Æ _Done exploring.=|j:Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - TempleO - Orcish Mines =|j=|jr'[?25h[?0c.......# #...............#AutarchDCSS the Skirmisher .......# #...............#Mummy of Hepliaklqana ****.. ###'#### ############'####Health: 77/77 ========================#.#####....#Magic: 15/15 ========================#..##...####AC: 8Str: 17 ####'#### ######.###EV: 13Int: 15 ........# #......#SH: 0Dex: 16 .>......# ##'###########XL: 11 Next: 46% Place: Dungeon:9 ........# #....Æ@......#Noise: ---------  Time: 16337.1 (0.0) ........# #............#b) +5 sling "Ubriash" {drain, rN+ Str+3} ........# #............#Fire: b) +5 sling "Ubriash" {drain, rN .....%..###=|j4-[39;49m............# ........#.'............# .......Æ#)#..÷.........#Æ   Necuametl the knight .......)))#............# ........###....<)..<...# ........# #......<.....#Things that are here: _a +0 short sword; a kobold skeleton _There is an open door here. _Done exploring. _Done exploring.  What level of the Dungeon? (default 8, ? - help) >|j= [?25l[?1c>|jK10>|j5O3>|jS]>|j@oE _>|jn,>|j}>|j>|jΨ>|jD>|jS>|jj>|j,>|j),>|j/,>|jO>|jy#,>|j4>|jzE_a +0 short sword; a kobold skeleton _There is an open door here. _Done exploring.  There is an open door here.>|jnNK _>|jT>|jp  Things that are here:  a +0 short sword; a kobold skeleton>|jnK _>|j>|jG@  There is an open door, spattered with blood here.>|j\  Items here: ( ))) ÷÷.>|ju>|jo5 _>|j>|j>|j>|js,>|j>|jn>|j  You see here the wellspring talisman of Julit {Rampage rElec rF- Dex+4}.>|j`>|j&5 _>|j*>|jz/>|j3>|j9,>|j<>|jA>|jIF>|jL,>|j R>|j\>|jc>|jh,>|jq>|j>|jw>|jEB>|j>|jI>|j6>|j  There is a stone staircase leading down here.>|jγ>|j: _>|j>|j~'10>|jB>|jF _You climb downwards.  Found a scroll of identify.>|j ###  ..# #### # #.# ..... #.#.#...... #..@Æ..# 56.6 (19.5) ###. # ..#...?.. ######.# # >|ja _There is a stone staircase leading up here.?|j?|jD$3?|j(?|jH,: _?|jK7?|jO;?|j>?|j\BB?|jvE?|jHB?|jL?|jO,?|jS,?|jZV,?|jjY?|j\I _i - 5 scrolls of identify (gained 1)?|jk`I?|jc?|jf?|jjB?|jn,?|jQqB?|jYt?|jw,?|jz,?|jp~,?|jB?|j?|jXB?|jx?|j,?|jB?|j,?|j3,?|j\?|jVB?|jN _You now have 528 gold pieces (gained 19).?|j?|j_?|j,?|j3,?|j~B?|j?|j,?|jB?|j&?|j4,?|j?|j5D _You swap places with Necuametl.?|jhI?|jJ?|jB?|j,?|j.,?|jB?|jB?|j),?|jX?|j,?|jB?|j?|jYX?|jB?|jE B?|j X?|j ,?|j1 B?|j!" ,?|j% B?|j) ?|jY- B?|j0 ?|j3 ?|j6 ,?|j9 ,?|jE= ?|j@ ,?|jC ?|jG ?|jK  You encounter a kobold demonologist. It is wielding a +0 whip.?|j;P #.#...#.# .# ###.....#.# ?# ..#..####.# .# #.#.......# .# #.#.......# ####.##### ?|jT .<...####.###.......(. #.............Æ..#.## #.......#.###.#.##.# ..#.......# #.#.@$.# ######.#### #.#..#.# #.# ...... .. ... #...... ..##...# #....... ...#...# #........ ###...# .........#K   kobold demonologist (asleep)#.... .......K..#.90.6 (34.0?|j] ÆK   kobold demonologist (asleep)?|j 31.6 (35 _?|j ?|j @|j|@@|jERead which item? Scrolls  g - 2 scrolls of fog  A - a scroll of acquirementi - 5 scrolls of identify  w - a scroll of enchant weapon  x - 3 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability  c - a scroll labelled IDUSTIEFOE [!] read|evoke[?] describe selectedA|j+A|j3A|j=7 #.#...#.# .#AutarchDCSS the Skirmisher ###.....#.# ?#Mummy of Hepliaklqana ****.. ..#..####.# .#Health: 77/77 ======================== #.#.......# .#Magic: 15/15 ======================== A|j.B#.#.......# ####.#####AC: 8Str: 17 .<...####.###.......(.EV: 13Int: 15 #................#.##SH: 0Dex: 16 #.......#.###Æ#.##.#XL: 11 Next: 46% Place: Dungeon:10 ..#.......# #.#.@$.#Noise: ---------  Time: 16391.6 (0.0) ######.#### #.#..#.#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.# ...... ..Fire: b) +5 sling "Ubriash" {drain, rN... #...... ..##...# #....... ...#...# #........ ##K  |jEH9m kobold demonologist (asleep)#...# .........##.... .......K..#Found a scroll of identify. _There is a stone staircase leading up here. _i - 5 scrolls of identify (gained 1) _You now have 528 gold pieces (gained 19). _You swap places with Necuametl. _You encounter a kobold demonologist. It is wielding a +0 whip.A|j1Jn  Okay, then.A|jQA|jU. _A|jY 2)))))Kdrained))You encounter a kobold demonologist. It is wielding a +0 whip. _Okay, then.  You shoot a sling bulletA|j .  The sling bullet hits the kobold demonologist.  You drain the kobold demonologist.  The kobold demonologist shouts!A|j^ o......KA|jc 7===2.5 (0.9A|jVh A|jk A _The kobold demonologist is lightly wounded.A|jj )))))))You shoot a sling bullet.A|j{8K.A|j@......A|j'(3.4A|jѨA|jn _The sling bullet closely misses the kobold demonologist.B|j ))))) You shoot a sling bullet.  The sling bullet hits the kobold demonologist!B|jBK.B|jfj.....4.3B|j _The kobold demonologist is moderately wounded.B|j )))))))You shoot a sling bullet.B|j`}ÆK.....Æ   Necuametl the knight.K   kobold demonologist (drained, ally ta…).5.1 (0.8B|j _The sling bullet barely misses the kobold demonologist.B|j ))) You shoot a sling bullet.  B|jWThe sling bullet hits the kobold demonologist!  You drain the kobold demonologist.B|j-M.ÆK.B|jS]...6.0 (0.9B|j[B|j<_l _The kobold demonologist is severely wounded.B|j  )) very drained, alYou shoot a sling bullet.  The sling bullet hits the kobold demonologist.  You drain the kobold demonologist.B|jW .ÆK.B|jw\ H.9B|jf B|j&j g _The kobold demonologist is almost dead.B|ju )You shoot a sling bullet.  The sling bullet hits the kobold demonologist.B|j  555   crimson imp (summoned)5   shadow imp (summoned)B|jThe kobold demonologist is almost dead.Necuametl barely misses the kobold demonologist.7.7 (0.8B|jB|js _The kobold demonologist mumbles some strange words.C|j )))))))You shoot a sling bullet.  The sling bullet misses the crimson imp.C|j-5K.5.....5   drude (summoned)5   crimson imp (summoned)(…)C|j˭8.6 (0.9 _The sling bullet barely misses the kobold demonologist.C|jU )))You shoot a sling bullet.C|jB Æ.  The sling bullet barely misses the kobold demonologist.55K..9.4 (0.8 _The shadow imp barely misses you. The crimson imp barely misses you.C|ja- §You shoot a sling bullet.  The sling bullet hits the kobold demonologist.  You kill the kobold demonologist!C|j= §The shadow imp disappears in a puff of smoke!C|j B §The crimson imp disappears in a puff of smoke!C|jE.C|j(I: C|j4Æ.C|j:k).......#.#C|j79400.3 (0.9C|jC|j^ _The drude disappears in a puff of smoke!C|j- C|j C|jL $ C|j :_No target in view!D|j<D|j|D|jP,D|jD|j\BD|jD|j,D|j,D|jD|j,D|jD|j=BD|j,D|jCD|j,D|jD|jD|jSD|jD|j!,D|j'D|j,BD|jq0,D|j4D|jf7D|j:,D|j?,D|jBD|jnG,D|jJD|jFN,D|j"QD|j6UD|jPX,D|j]^,D|jaD|j,D|jD|j,D|jD|j,D|jBD|jPD|j,D|jQD|j`,D|j^D|jBD|jY,D|jD|j D|j,D|j ,D|jD|jD|j",D|jFD|j~,D|jID|j,D|j,D|jOD|jD|j,D|j!D|j?,D|j ,D|jD|jD|j,D|j,D|j#!D|jj%,D|j-,,D|j/,D|j:...#....#..####............. .<...####.###......................---41.3 (41.0)........#.#D|j?:---D|jDD|jHH _You start waiting.D|j^ID|jcD|jg,D|jsXD|jXyM _You now have 531 gold pieces (gained 3).D|j‚ID|jb,D|jD|j,D|jzD|jD|jFD|jXBD|jD|jfBD|jD|j).......# .......# ....## ..#.# .# ....#.# ?# ####.# #.# ......# #.# ......# ####.###### ####.###......Æ@.# .............#.##.# ....#.###.#.##.# .# ......# #.#....# .# ##.#### #.#).#.# .#  #.# ..........#  D|j{U... #.#.........# #...# #........... #...# #........####D|jU17.3 (6.0)D|jp+8.3 (7D|j_D|j/ _v - 4 curare-tipped dartsD|j 3D|j6 D|j ,D|j-  _You swap places with Necuametl.D|j0 BD|j4 ,D|j9 D|jI? ,D|jE ,D|jI D|jXS XD|jf D|jn E #...#  ##...##.#  ###.....### .#  #.........# .#  #.........# .#  #.........# ##.#  ##.......## #..  #.#...#.# #.# ###.....#.# #@# #..####.# #Æ# #.#.......# #.# D|j=w #.#.......# ####.###### .<...####.###.........# #.........#.##.# #.......#.###.#.##.# .# ..#.......# #.#....# .# ######.#### #.#).#.# .#D|jp{ R556.3 (8D|jh D|jm e _d - a scroll labelled EGEGULO CYRUECWE|ju>E|jBsRead which item? Scrolls E|jhFb g - 2 scrolls of fog  A - a scroll of acquirementi - 5 scrolls of identify  w - a scroll of enchant weapon  x - 3 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability  c - a scroll labelled IDUSTIEFOE  d - a scroll labelled EGEGULO CYRUECW [!] read|evoke[?] describe selectedE|j E|jw E|j  #...#AutarchDCSS the Skirmisher##...##.#Mummy of Hepliaklqana ****..###.....### .#Health: 77/77 ========================#.........# .#Magic: 15/15 ========================#.........# .#AC: 8E|j Str: 17  #.........# ##.#EV: 13Int: 15  ##.......## #..SH: 0Dex: 16#.#...#.# #.#XL: 11 Next: 49% Place: Dungeon:10 ###.....#.# #@#Noise: ---------  Time: 16456.3 (0.0) ..#..####.# #Æ#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.#.......# #.#Fire: b) +5 sling "Ubriash" {drain, rN #.#.......# ####.###### .<...####.###.........# #................#.##.#Æ   Necuametl the knight #.......#.###.#.##.# .# ..#.......# #.#....# .# ######.#### #.#).#.# .# _No target in view! _You start waiting. _You nowE|j j have 531 gold pieces (gained 3). _v - 4 curare-tipped darts _You swap places with Necuametl. _d - a scroll labelled EGEGULO CYRUECWIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled IDUSTIEFOE  d - a scroll labelled EGEGULO CYRUECW[?] describe selectedF|jOF|j:%F|ja. #...#AutarchDCSS the Skirmisher##...##.#Mummy of Hepliaklqana ****..###.....### .#Health: 77/77 ========================#.........# .#Magic: 15/15 ========================#.........# .#AC: 8Str: 17  #.........# ##.#EV: 13Int: 15  ##.......## #..SH: 0F|jl5XDex: 16#.#...#.# #.#XL: 11 Next: 49% Place: Dungeon:10 ###.....#.# #@#Noise: ---------  Time: 16456.3 (0.0) ..#..####.# #Æ#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.#.......# #.#Fire: b) +5 sling "Ubriash" {drain, rN #.#.......# ####.###### .<...####.###.........# #................#.##.#Æ   Necuametl the knight #.......#.###.#.##.# .# ..#.......# #.#....# .# ######.#### #.#).#.# .# _No target in view! _You start waiting. _You now have 531 gold pieces (gained 3). _v - 4 curare-tipped darts _You swap places with Necuametl. _d - a scroll labelled EGEGULO CYRUECWF|jC[  As you read the scroll of identify, it crumbles to dust.7.3 (1 _c -> r - a scroll of revelationF|j F|jP Read which item? Scrolls  g - 2 scrolls of fog  A - a scroll of acquirementi - 4 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  x - 3 scrolls of amnesia  S - a scroll of silence  V - 2 scrolls of vulnerability  d - a scroll labelled EGEGULO CYRUECW [!] read|evoke[?] describe selectedF|j F|jf F|j|  #...#AutarchDCSS the Skirmisher##...##.#Mummy of Hepliaklqana ****..###.....### .#Health: 77/77 ========================#.........# .#Magic: 15/15 ========================#.........# .#AC: 8F|j Str: 17  #.........# ##.#EV: 13Int: 15  ##.......## #..SH: 0Dex: 16#.#...#.# #.#XL: 11 Next: 49% Place: Dungeon:10 ###.....#.# #@#Noise: ---------  Time: 16457.3 (0.0) ..#..####.# #Æ#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.#.......# #.#Fire: b) +5 sling "Ubriash" {drain, rN #.#.......# ####.###### .<...####.###.........# #................#.##.#Æ   Necuametl the knight #.......#.###.#.##.# .# ..#.......# #.#....# .# ######.#### #.#).#.# .# _You now have 531 gold pieces (gained 3). _v - 4 curare-tipped darts _You swap pF|j Claces with Necuametl. _d - a scroll labelled EGEGULO CYRUECWAs you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelationIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled EGEGULO CYRUECW[?] describe selectedG|jBqG|jvyG|jԀ? #...#AutarchDCSS the Skirmisher##...##.#Mummy of Hepliaklqana ****..###.....### .#G|jބHealth: 77/77 ========================#.........# .#Magic: 15/15 ========================#.........# .#AC: 8Str: 17  #.........# ##.#EV: 13Int: 15  ##.......## #..SH: 0Dex: 16#.#...#.# #.#XL: 11 Next: 49% Place: Dungeon:10 ###.....#.# #@#Noise: ---------  Time: 16457.3 (0.0) ..#..####.# #Æ#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.#.......# #.#Fire: b) +5 sling "Ubriash" {drain, rN #.#.......# ####.###### .<...####.###.........# #................#.##.#Æ   Necuametl the knight #.......#.###.#.##.# .# G|j=..#.......# #.#....# .# ######.#### #.#).#.# .# _You now have 531 gold pieces (gained 3). _v - 4 curare-tipped darts _You swap places with Necuametl. _d - a scroll labelled EGEGULO CYRUECWAs you read the scroll of identify, it crumbles to dust. _c -> r - a scroll of revelationG|jޒ]  As you read the scroll of identify, it crumbles to dust.G|j+8.3 (1G|jBG|js1 _d -> p - a scroll of poisonG|j.G|jQ_G|jG|jG|jBG|jG|jG|jXG|j,G|jBG|j ,G|jy BG|j,G|j BG|j`,G|j{BG|jwBG|j BG|j$XG|j',G|j9+BG|j.XG|j>2,G|j5XG|j8BG|j<BG|j?BG|jDnG|jH,G|jMK,G|j~NG|jQ  You encounter 3 kobolds.A kobold is quivering stones.G|jW ### ###G|j[ #.. ..# #.# #.# ###.#####.# #..@...##.# KKK...#.##.##.# ##### #.Æ.....# ##### ####..# #...# ####.# ##...## #.# ###.....### #.#KKK 3 kobolds (1 missile, asleep) #.........# #.# #.........# #.#G|j^t768.0)Æ.G|j%fD, 1 ally…)G|ji37.3 (19 _G|j7nG|jyH|j/r .  You shoot a sling bullet. The sling bullet hits the kobold.H|j|)))) 2 kobolds (1 missile, asleep)H|j *KH|jWk .  You kill the kobold!H|j KÆ.H|j...Kmissiles, 1 wandering, 1 a…)H|jT;===8.0)H|j&H|j> _You encounter a kobold. It is wielding a +0 whip and quivering stones.H|j )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold.H|j ))))K   kobold (missile, asleep)H|jGT u KYou kill the kobold!H|jX p.KÆ.H|jVc ..KK 2 kobolds (1 missile, 1 ally target)H|jg -9.2 (0.9H|jo H|js = _The kobold shouts! You hear a shout! x3I|jC0 .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet misses the kobold. The sling bullet hits the kobold.I|ju7)))))   koboldI|jX5)KI|j?W.ÆI|jf.)(ally target)I|j.80.2 (1.0I|j>I|j9J _You kill the kobold!I|j@ )))))You shoot a sling bullet. Necuametl avoids your attack.I|j ..)KÆThe sling bullet closely misses the kobold.I|j -1.1 (0.9I|joI|j _Necuametl blocks the kobold's attack. Necuametl barely misses the kobold.I|j .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold.I|jN)))I|jDT..)ÆI|jWI(2.0I|j%RI|jVJ _You kill the kobold!I|jI|jI|jBI|j6H _No target in view!I|jCc _No target in view!I|je _No target in view!I|jC  _No target in view!I|j I|j I|j I|j H _No target in view!I|jE 4I|j>T Y _No target in view!I|j^ 4I|j) I|jA I|jjI|jEI|j&&ÆK  You encounter a kobold. It is wielding a +0 whip. #### ### #.. ..# #.# #.# ###.#####.# #Æ@....##.#)))..#.##.##.####.......# ##### ####.##.# #...# ####.# ##...## #.# ###.....### #.#K   kobold (wandering) #.# #.# #.# #.#I|j40---3.0 (1 _J|jJ|jJ|jAd ))))))You shoot a sling bullet. Necuametl avoids your attack.J|jo.Æ.KJ|j*KJ|j KK))K 2 kobolds (1 missile, 1 ally target)The sling bullet barely misses the kobold.J|j!5===9 (0.9J|jJ|j _You encounter a kobold. It is wielding a +0 whip and quivering stones.J|j ))))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet closely misses the kobold.J|j 5Æ.J|j t)K.KJ|j N.4.8J|jN v _The sling bullet barely misses the kobold.J|j4 )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold!J|jX: )))   kobold (missile)J|j- .Æ)J|j .., ally target)You kill the kobold!J|jW 5.7 _Necuametl blocks the kobold's attack. Necuametl blocks something's attack.J|j )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold!J|jɇ P))))J|j))Æ.))Æ.6.5 (0.8J|j1J|j6J _You kill the kobold!J|jڱJ|jlJ|jJ|jH _No target in view!K|jK|jmK|jEK|j H _No target in view!K|jM4K|jfK|jkH _No target in view!K|jXJ4K|jiRK|jVH _No target in view!K|jАK|j?K|jޠK|jH _No target in view!K|jK|jK|j&Y _No target in view!K|jGQK|jUK|j3K|j'K|j+  You encounter a kobold brigand. It is wielding a +0 short sword and quivering  poisoned darts.K|j4t#### ### #.. ..# #.# #.####.#####.#K|j8.##K###......##.#...))Æ.@#.##.##.##########.......# ##### ####.##.# #...# ####.##...## #.####.....### #.# #.........# #.#K   kobold brigand (missile, wandering)  #.# #.# #.###.#K|j>Z.K0K|jD0 ally targK|jHOet)  The kobold brigand shouts!7.5 (1K|j TK|jfXZ _Necuametl misses the kobold brigand.K|j K|jg G #### ###  #.. ..#  #.# #.#  ###.#####.#  .##.###......##.#  ...)KÆ.@#  #########  #####   #...#    #.#   #.#   #.#   #.#   ##.# K|j l #### ###  #.. ..#  #.# #.#  ###.#####.#  .##.###......##.#  ...)KÆ.@#  #########  #####   #...#     #.#   #.#      _A kobold brigand is nearby!K|j  )) drained, all…)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold brigand.  You drain the kobold brigand.K|j~. 0KK|j= Q Æ.K   koboldThe kobold brigand is moderately wounded.You encounter a kobold. It is wielding a +0 dagger.K|jn 8.3 (0.8 _The kobold brigand hits Necuametl but does no damage.L|j )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold brigand!L|j6BG.KL|jN Æ.  The kobold brigand is severely wounded.Necuametl blocks the kobold brigand's attack.L|jR-9.2 (0.9L|jVL|jZa _Necuametl barely misses the kobold brigand.L|j)Necuametl blocks the kobold brigand's attack. _Necuametl barely misses the kobold brigand.You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold brigand.  You drain the kobold brigand.L|j))K   koboldL|j7)KL|j۵-Æ.(ally target)5090.2 (1.0  The sling bullet hits the kobold brigand.  You drain the kobold brigand. _You kill the kobold brigand!  Training target 5.0 for Invocations reached!  Your Invocations skill increases to level 5!need to enable at least one skill for training.  --more--M|j~M|j1  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   n - Spellcasting   2.6   2.1  +2          M|j b - Maces & Flails   2.6   4.2  -2   o - Conjurations   0.7   1.4  -2   c - Axes   3.1   1.4  -2   p - Air Magic   2.4   4.2  -2   d - Polearms   4.3   7.1  -2       e - Staves   3.1   1.4  -2   q - Invocations   5.0   7.1  -1   f - Unarmed Combat   0.0   1.4  -2   r - Evocations   0.0   1.4  -2   g - Throwing   M|jJ0.0   1.4  -2               h - Short Blades   0.0   1.4  -2       i - Long Blades   0.0   1.4  -2       j - Ranged Weapons  11.0  19.1  -2               k - Armour   0.0   1.4  -2       l - Dodging   5.0   8.5  -2  |jX     m - Stealth   1.5   2.4  -1              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsN|j = a + Fighting 8.0N|jZ XTargetTarget--  --  4.0  --  --  --  --  --  --  --  --  --  --  --  --  --  N|j` =--  --  a-z] set[-] clear selected targetcost|targetsN|jx <[?25h[?0c0 O|j@~ [?25l[?1c10.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsO|jE > j + Ranged Weapons 11.0P|jޓa-z] setselected targetP|j3 =[?25h[?0c0 Q|jxI [?25l[?1cQ|jR14.0  -2 =] set aall targetsQ|jmQ|j{Q|jeAutarchDCSS the SkirmisherQ|jMummy of Hepliaklqana ****..Health: 77/77 ========================#### ###Magic: 15/15 ========================#.. ..#AC: 8Str: 17#.# #.#EV: 13Int: 15###.#####.#SH: 0Dex: 16.##.###......##.#XL: 11 Next: 50% Place: Dungeon:10...)KÆ.@#.##.##.#Noise: ===------  Time: 16490.2 (1.0)#########.......#b) +5 sling "Ubriash" {drain, rN+ Str+3} ##### ####.##.#Fire: b) +5 sling "Ubriash" {drain, rN#...# ####.###...###.####.....### #.#Æ   Necuametl the knight#.........# #.#K   Q|jkobold (ally target)#.........# #.##.........# ##.#The sling bullet hits the kobold brigand.  You drain the kobold brigand. _You kill the kobold brigand!Training target 5.0 for Invocations reached!  Your Invocations skill increases to level 5!You need to enable at least one skill for training.Q|jwQ|j. _Q|jS #### ###  #.. ..#  #.# #.#  ###.#####.#  .##.###......##.#  ...)KÆ.@#  #########  #####   #...#    #.#   #.#  Q|j?Xo #.#   #.#   ##.# Q|j #### ###  #.. ..#  #.# #.#  ###.#####.#  .##.###......##.#  Q|j1....)KÆ.@#  #########  #####   #...#     #.#   #.#     Q|jQ|j^Q|jM Q|j ] _A kobold is nearby!Q|jv )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold.Q|j Æ.  The kobold is severely wounded.1.0 (0.8Q|jL Q|j % v _Necuametl misses the kobold. The kobold barely misses Necuametl.R|j  (You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the kobold!R|j>))R|j=/Æ.R|j+9 (0.9R|j>` _You kill the kobold!R|jT1R|jJ6R|j;R|j@H _No target in view!R|jsR|jwR|jD~R|jH _No target in view!R|j(JR|jH _No target in view!R|j;  _No target in view!R|jC R|j-I R|jcO R|jT H _No target in view!R|j@O _R|jS : _R|ja BR|jq  _No target in view! _ You swap places with Necuametl.  You encounter a shadowghast. #### ### #.. ..# #.# #.## ###.#####.#.##.###......##.#W....)(@Æ.#.##.##.#---##.......# ##### ####.##.#  #...# ####.#  ##...## #.# ###.....### #.# #..# #.#W   shadowghast (wandering)  #..# #.#  #..# ##.#R|jv| -2.9 (1.0R|jR N---3.9 (2 _R|j{ c _You see here a +0 club.R|j . #### ###  #.. ..#  #.# #.#  # ###.#####.#  .#.##.###......##.#  W....)(@Æ.#  ###########  #####   #...#    #.#   #.#   #.#   #.#   ##.# S|j\ #### ###  #.. ..#  #.# #.#  # ###.#####.#  .#.##.###......##.#  W....)(@Æ.#  ###########  #####   #...#     #.#   #.#     S|jGh4S|joS|jE|b _A shadowghast is nearby!S|j ))))))W  You shoot a sling bullet. The sling bullet hits the shadowghast.S|j(s *(ally target)The shadowghast is moderately damaged.S|j6I  invisible shadowghastThe shadowghast slips into darkness.S|jW....)(W(remembered)===4.8 (0.9S|j< _The shadowghast flickers and vanishes!S|jJS|jOS|jUS|jZH _No target in view!S|jE S|j% S|jq ^ _No target in view!S|j  _No target in view!S|j& S|j$+ S|j/ S|j4 H _No target in view!S|jKb S|jlf S|j ^ _No target in view!S|j@4S|jS|jC _No target in view!T|jgT|jT|jT|j\#### ### #.. ..# #.# #.# # ###.#####.# .#.##.###......##.# W....)(Æ@.#.##.##.# #.# ##### ####.##.# ###.....### #.# #.# #.# T|jzJÆ)T|j^T|j7---5.8 (1.0T|jcT|j&- _You swap places with Necuametl.T|jDX ...)))))WT|j |Æ(WWT|j[ ..Æ()W(remembered)===6.7 (0.9T|j c _You shoot a sling bullet. Necuametl avoids your attack.T|j..))))WU|jY&BÆ)U|j> WÆ)()  You shoot a sling bullet. Necuametl avoids your attack.7.6U|jDJ _Necuametl blocks the invisible shadowghast's attack.U|j^6)))))))U|j> ..WÆ)()  shadowghast (ally target)You shoot a sling bullet. Necuametl avoids your attack.  Necuametl barely misses the invisible shadowghast.8.5 _The invisible shadowghast claws Necuametl.U|j6P )))))))You shoot a sling bullet. Necuametl avoids your attack.U|j   ..WÆ)()  The sling bullet closely misses the shadowghast.9.4U|j=6 _The shadowghast claws Necuametl.U|jr ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the shadowghast but does no damage.U|js .  The shadowghast is severely damaged.Necuametl hits the shadowghast with a +0 flail!U|jxSÆ)()U|j2500.3 _The shadowghast is destroyed!U|jn 6)))))))U|j H.ÆU|j/ a....Æ()U|j (1.2U|j@ c _You shoot a sling bullet. Necuametl avoids your attack.U|j߄6)))))))U|j3C)ÆU|jT Y....)Æ)U|j%-2.0 (0.8U|j*U|j/M _You shoot a sling bullet. Necuametl avoids your attack.V|j3V|jV|jhV|jBV|jɽ_ #### ### #.. ..# #.# #.# # ###.#####.# .#.##.###......##.# .....)Æ@..#.##.##.#--- #.# ##### ####.##.# V|jIK #...# ####.#  ##...## #.# ###.....### #.#  #.# #.#  #.# #.#  #.# ##.#V|j# ##..#. #### ####. #.. ..##. #.# #.# #. ###.#####.#.#.##.###......##.#.)@Æ..#.##.##.##.# ##### ####.##.# V|j.a #...# ####.#  ##...## #.# ###.....### #.#  #.# #.#  #.# #.#  #.# ##.#You see here a +0 club.V|js-3.0 (1.0V|j G---4.0 (2V|jUV|ju/ _You swap places with Necuametl.  j - 38 poisoned darts (gained 2)5.0 (3 _Items here: ( ))))) ††.W|jUW|j!Z3W|jnW|js)W|j&w3W|jIs  Items here: ( )) ††.W|jdW|jW|j$5 _W|jW|jVW|j,W|j>W|jaW|jW|j,W|jW|j>W|j{W|jY,W|j,W|j W|jW|jW|j%,W|jlW|j BW|jW|jJXW|j:,W|j$BW|j)BW|j-h _S - 2 scrolls of silence (gained 1)W|j[2IW|jF7,W|j;BW|j@W|jDBW|j|I,W|jNBW|ja_W|jdBW|jjW|jgqW|j!W|j/XW|jW|j}BW|jƕW|j,W|jXW|jXW|jXW|j%W|jS,W|jfXW|jyBW|j,W|jXW|j8W|jhW|j3,W|j,W|jW|jBW|jW|jBW|jW|jMBW|j,W|jNW|jXW|jW|j BW|jeW|jBW|j ###.#############......#.# ##### ####.###.# #...# #####.# ##...## ###.## ###.....### ##...# #.........# ####...###.........# ##.....Æ.#.........# ###......@##.......## #........##.#...#.# #.###....###.....#.# #.#......#..####.# #.#.##.#.#.......# #.#. #.#.#.......# ####... #..<...####.###....## ###................ #.......#.W|j#g###.#.#You pick up a parchment of Apportation and begin reading...W|j'0372.0)W|j+,8.0 (33W|j{0W|j4D _You add the spell Apportation to your library.X|j&.ÆX|j'X|j`/XX|jDA4X|jd  You encounter a troll. #.......##.......##  #.......##.#...#.#  ###....###.....#.#  #......#..####.#  #.##.#.#.......# ######.##.#.#.......# #.....Æ##..<...####.## #.####.####...... #@# #.......#.###......#.......# #....###.#########.#### #.# #.# #.#  #.# ... #.# ..# #...# # #.# #...# # X|jl7T   troll (asleep) .T. #...#  #.... ...Æ46.0 (8.0), ally target)7.0 (9 _Y|jE  ))))))TYou shoot a sling bullet. The sling bullet hits the troll.  The troll shouts!Y|j8T.Y|jv>.....Y|j5===9 (0.9Y|jY|ja3 _The troll is lightly wounded.Y|jb )))))drained, ally target)You shoot a sling bullet. The sling bullet hits the troll. You drain the troll.Y|j,8T.Y|jJ7....Y|j:(8.8Y|jY|j§3 _The troll is lightly wounded.Y|jG )))))))You shoot a sling bullet.Y|j 8T.Y|j >.....Y|j (9.7Y|j u _The sling bullet barely misses the troll.Y|j c )))))))You shoot a sling bullet.Y|j q...T...Y|j .50.5 (0.8Y|j Y|jT ` _The sling bullet closely misses the troll.Y|j߷ ))) You shoot a sling bullet. The sling bullet hits the troll!Y|j6 BT.Y|j@ )..Y|j*E -1.4 (0.9Y|j}I Y|jM ` _The troll is moderately wounded.Y|j )) You shoot a sling bullet. The sling bullet hits the troll! You drain the troll.Y|j\p 8T.Y|j x ".Y|j| (2.3Y|j t _The troll is severely wounded.Y|j1 )very drained, ally target)You shoot a sling bullet. The sling bullet hits the troll. You drain the troll.Y|j8T.Y|j>3.2Y|jY|j^ _The troll is severely wounded.Z|j6  You shoot a sling bullet. The sling bullet hits the troll. You drain the troll.Z|jg The troll is almost dead.Z|jR-4.0 (0.8Z|j+ _The troll closely misses you. The troll claws you but does no damage. x2Z|jȅ )))))))You shoot a sling bullet.Z|jA( T......  The sling bullet barely misses the troll.8 _The troll closely misses you. x2; The troll barely misses you.Z|j' Z|js.  You shoot a sling bullet. The sling bullet hits the troll!Z|jt,†Z|jz055.6Z|jZ|j؇I _You kill the troll!Z|j Z|jZ|jZ|j&H _No target in view!Z|jHZ|jLZ|jPZ|jTH _No target in view!Z|jdJZ|jH _No target in view!Z|jZ|jZ|jZ|jH _No target in view!Z|j Z|j Z|j@$ ^ _No target in view!Z|ja 4Z|j g Y _No target in view!Z|j^o Z|jct IZ|jx 4.Z|j| : _Z|jm _ You see here a troll corpse. _Z|j BZ|jw BZ|j) ,Z|j BZ|j ,Z|j ,Z|jJ ,Z|j ,Z|j` ,Z|j BZ|jl ,Z|j Z|j BZ|j Z|j BZ|j' Z|j ,Z|j ,Z|j Z|j ....###.#########.#### #.#).#.#. #.# #.# ..........###.# ... #.#....#.....# #...# #....###.#.#### #...# #....#.......# #...# .....#..#.##.#####.... ......#..#.##.Æ....... #..#....@....... ---Z|j {#..####..|...... #.. ...#####...  ##### .$  Z|j K#.#. #.# #.# ..........###.# ... #.# #.....# #...# #.###.#.#### #...# #........# #...# ..#..#.##.#####.... ..#..#.##.Æ........ #..#......#..#####.......##### #.##### .$# Z|j g.Æ69.6 (14.0)Z|j Z|j8 I---70.6 (15Z|jq Z|j z _You see here a staff of conjuration.Z|j#Z|j3Z|jZ|j: _Z|jy,Z|j\Z|jZ|j!BZ|jBZ|jN _You now have 556 gold pieces (gained 25).Z|j: IZ|j.,Z|j[Z|jBZ|j,Z|j,Z|j",Z|j&Z|je;X[|jNB[|j[|j [|jX[|j'n[|jg![|j&B[|j1[|j;9[|j>B[|j^D[|jH #...# #........... ## #...# #.#........#### .# #...###..........# .#####................# ..........# #..... ..........# #...# ..|.......###...# .#####........#.###.#.# ## #...###...Æ# #...# #######.#### #...# .. #...##.###.###..####[|jM-86.6 (16[|jbR,7.6 (17[|jW[|j_% _w - a +0 helmet\|j*s  You encounter an orc wizard and an orc.\|j&{#...# #.  #...# #.#........#### # #...###..........# #####..........# # #..... #### #...# ...|.......###...# .. #####........#.###.#.#  #...###...Æ.@....# \|j#...# #.#### #...# ... #...# .##.###.## o# #..# .o### ##o   orc wizard (asleep)o   orc (asleep).Æ0.0)\|j9joop, ally target)\|jH8.6 (1 _\|jJ]|j2 )))o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!]|jv ...oThe orc is heavily wounded.]|j {7===9.5 (0.9]|j]|jÄ' _You hear a shout!]|j ! )))) You shoot a sling bullet.  The sling bullet completely misses the orc.The sling bullet hits the orc wizard!]|j~ o.o o.  The orc wizard is heavily wounded.]|j ..o 2 orcs (1 ally target)90.3 (0.8]|j & ]|j_= s _You encounter an orc. It is wielding a +0 hand axe.]|j  .  You shoot a sling bullet. The sling bullet hits the orc!))   orc]|jq 0o]|jv o.  You kill the orc!]|jz 4o.]|jł ..o 2 orcs (1 wandering, 1 ally target)]|j (1.1]|j ]|j+  ]|j a_You encounter an orc. It is wielding a +0 club.]|j% )) You shoot a sling bullet. The sling bullet hits the orc wizard.]|j: o.  The orc wizard is severely wounded.]|j̹ oo.o)]|j[ w.o]|j^ &9]|jB ]|j_ % _The orc shouts!]|j )You shoot a sling bullet. The sling bullet hits the orc wizard.]|j qo.o.]|j|boo]|j;12.8 (0.9 _The orc wizard is severely wounded.]|j4v .  You shoot a sling bullet. The sling bullet hits the orc wizard!]|jM}oo 2 orcs (1 ally target) ^|jVo)o.^|j'^|j(3.7^|j6^|j;N _You kill the orc wizard!^|jD 1 very drained, 1 ally target)You shoot a sling bullet. The sling bullet hits the orc. You drain the orc.^|j.4o.^|jO3Jo)^|j:^|j`?(4.6^|jN^|jRW _The orc is almost dead.^|j6))))^|j6o...^|jã-5.4 (0.8^|j´^|jw _You shoot a sling bullet. The sling bullet barely misses the orc.^|jE=t ))))You shoot a sling bullet.^|j:o.^|j o...  The sling bullet closely misses the orc.^|j[4-6.3 (0.9^|jd^|j0: _The orc hits you with a +0 hand axe.^|j6))))^|ja( o...  You shoot a sling bullet. The sling bullet barely misses the orc.You hear a shout!^|jn,[5-7.3 (1.0^|j!2^|j6= _The orc hits you but does no damage. x2^|j9m .  You shoot a sling bullet. The sling bullet hits the orc.^|jn   orc^|jJ] )(ally target)You kill the orc!^|jb-8.2 (0.9^|jny^|j}Q _The orc closely misses you.^|j4 )You shoot a sling bullet. The sling bullet hits the orc. You drain the orc.^|j:)^|j=,o^|ju o   orc (ally target)You kill the orc!9.0 (0.8^|j^|jq _You encounter an orc. It is wielding a +0 dagger.^|j\@))^|j o.  You shoot a sling bullet. The sling bullet barely misses the orc.48^|j^|j8 _The orc hits you with a +0 dagger.^|j )You shoot a sling bullet. The sling bullet hits the orc!^|j )^|jNH *)^|jQ 75600.7 (0.9^|j[ ^|j9` G _You kill the orc!^|j ^|jW ^|j ^|j1 H _No target in view!^|j1* ^|j. ^|j5 ^|j9 H _No target in view!^|j{ ^|j ^|j< ^|j H _No target in view!^|j^|j^|j^ _No target in view!_|j4_|j_|jH _No target in view!_|j _|j_|jS_|jE@ _No target in view!_|j.+#...# #.#.####  #...###..........# ###..........# ........# #..... ...#### #...# ..... |###...# ...# ####........#.###.#.#  #...###....Æ.)...#  #...# #######@#### #...# #.......# #...# #.##)##.###.## # #.# #..# #..### ### _|j3I.Æ_|j$;_|j@>---1.7 (1.0 __|jH_|jNn __Items here: ))) [ ††._|j hWear or take off which item? Inventory Items Armour (go to first with [)  f - a +0 pair of boots (worn)  h - a +0 cloak (worn)  p - a +3 leather armour of cold resistance (worn)a - a +0 robe  c - a +0 ring mail  s - a +4 scale mail  t - a +2 robe of willpower  u - a +1 leather armour of fire resistancew - a +0 helmet Floor Items ([,] to select) Armoura +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip a|jƎ a|j4 #...# #.#........####AutarchDCSS the Skirmisher#...###..........#Mummy of Hepliaklqana ****.. ####................#Health: 75/77 =======================- ........# #..... ...###Magic: 15/15 ======================== ........# #...# .....AC: 8Str: 17 |.......###...# ...#EV: 13Int: 15 ####........#.###.#.#SH: 0Dex: 16#...###.....Æ)...#XL: 11 Next: 55% Place: Dungeon:10#...# #######@####Noise: ---------  Time: 16601.7 (0.0)#...# #.......#b) +5 sling "Ubriash" {drain, rN+ Str+3} |j4H#...# #.##)##.#Fire: b) +5 sling "Ubriash" {drain, rN##.## # #.# #..##..######Æ   Necuametl the knight _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _Items here: ))) [ ††.a|jƫ6 _a|ja|ja|jz+2.7 (1a|j*a|ja|j363.7 (2a|ja|j}a|j+4.7 (3a|j$a|jA5.7 (4a|ja|jX* _You start putting on your armour. You continue putting on your +0 helmet. x5a|j.Y7=6.7 (5a|j5a|jc9] 9 _HP restored.a|jAa|jkF[ _You finish putting on your +0 helmet.a|jy [[?25h[?0c  Search for what [Enter for "."]? b|j/ [?25l[?1cb|j<b|jA3 matches: travel [toggle: !], by type [/], hide useless & duplicates [=]  a - [carried] f - a +0 pair of boots (worn)  b - [carried] h - a +0 cloak (worn)  c - [carried] w - a +0 helmet (worn)b|j b|j, b|j½  #...# #.#........####AutarchDCSS the Skirmisher#...###..........#Mummy of Hepliaklqana ****.. ####................#Health: 77/77 ======================== ........# #..... ...###Magic: 15/15 ======================== b|j` ........# #...# .....AC: 9Str: 17 |.......###...# ...#EV: 13Int: 15 ####........#.###.#.#SH: 0Dex: 16#...###.....Æ)...#XL: 11 Next: 55% Place: Dungeon:10#...# #######@####Noise: ---------  Time: 16606.7 (0.0)#...# #.......#b) +5 sling "Ubriash" {drain, rN+ Str+3} #...# #.##)##.#Fire: b) +5 sling "Ubriash" {drain, rN##.## # #.# #..##..######Æ   Necuametl the knight _No target in view! _Items here: ))) [ †b|j U. _You start putting on your armour. You continue putting on your +0 helmet. x5 _HP restored. _You finish putting on your +0 helmet.  Search for what [Enter for "."]? auxb|j b|j1 b|j b|ja . _c|j{Nc|j{Vc|j`c|jdF _Unknown command.c|j1c|j8A3c|jvHc|jrMK.Æc|jZf _c|j.gc|jc|jc|jV2####.#### #.#).#.# .# # ........  #...# #.#......  #...# #...........  #...# #.#........####  #...###..........# ........# .......# ....###.. .......# #@.......9.7 (3 c|j>.......###...# #...###.> ###........#.###Æ#.# #...###......)...##...# #######)#####...# #.......##...# #.##)##.###.## # #.# #..##..Æ.c|jc|j}10.7 (4 _Found a stone staircase leading down.c|j3Ic|j#c|j).c|j/3c|j@,c|j>Oc|jWTc|jnc|jc|jgc|j,c|j,c|jec|j4Bc|j c|jc|jBc|jCc|j^c|jc|j*,c|jbXc|jBc|jwBc|jn,c|j Xc|jBc|jc|jK!,c|j%Bc|j)c|j.,c|j2c|j6c|j<Bc|jj@,c|j0IXc|jMM,c|jQBc|jU,c|j\ZBc|j^,c|jpbBc|j1f,c|jjBc|jn,c|jrrXc|j{{ #..#.##..........###.........###..#.............# #...###.....####..|.......###...# #...##....#####........#.###.#.# #.##### #...###......)...# #...# #######)#### #.Æ.# #.......# #...# #.##)##.# ##@## # #.# #31.7 (21.0)c|jˆ .>......# #.. ..####### ###  .Æ2.7 (22c|jc|j5; _Found a stone staircase leading down.c|j5c|jˡÆc|j+nc|jc|j8 #..#.......# #...###. #..####..|.......###...# # #.......#####........#.###. #.##### #...###......). #...# #######)# #...# #.....### #...# #.##)##...#####.## # #.##..>.@.Æ..# #..5.7 (3.0)#.....####### ####.#..  ..)#..#.#c|jFÆ.c|jc|j+6.7 (4c|jc|j' _Found a hand axe.d|jPd|jU3d|jY4.d|j^Id|jind|jmR  There is a stone staircase leading down here.d|j~d|jUK _d|jd|jBd|jI,d|jUXd|jӠXd|jjd|j6Bd|j,d|j  You encounter 2 orcs.An orc is quivering boomerangs.d|jT ##### #...#  #...#####.## #  ###..>......#  #.....####### #.#.....# #..).##.###.  #..#Æ.......  #..#........ d|jO #..@###.###.# ............# # ..........#....###.#####.## #.# #.# ...oo 2 orcs (1 missile, asleep)oo#d|j`.Æ43.7 (7d|jo.o.od|j- o   orc wizard (wandering)oo 2 orcs (1 missile, 1 distracted, 1 al…)The orc shouts!d|j4==4.7 (8d|jd|jx _You encounter an orc wizard. It is wielding a +0 dagger.d|jn ##### #...#  #...# #  ###..>......#  #.....  #.#.....#  #..).##.###.  #..#........  #..#Æ.......  #..@#  ............# #  #...........#  ....###.#####  .## #.# #.# oo. .o#d|j - ##### #...#  #...# #  ###..>......#  #.....  #.#.....#  #..).##.###. d|j  #..#........  #..#Æ.......  #..@#  ............# #  #...........#  ....###.##### .## #.# #.# oo. .o# d|j2 4d|ju d|jz d _There are monsters nearby!e|j{ )))))You shoot a sling bullet. The sling bullet hits the orc.e|jP{o..oe|j!0o.e|j'....distracted)oally target)e|j+5=5.6 (0.9e|j#0e|j3W _The orc is almost dead.e|j? ))))You shoot a sling bullet. The sling bullet hits the orc.e|jt <....e|j (6.5e|jW e|j 1 _The orc is lightly wounded.e|jJ o .  You shoot a sling bullet. The sling bullet hits the orc!e|j ))))   orc (e|j` 3o.e|jo Iooe|j# e|j) x....oe|j/ (7.4e|jH: e|j? G _You kill the orc!e|j) .You shoot a sling bullet.  The sling bullet barely misses the orc wizard.The sling bullet hits the orc.e|j" _)))))e|jR ?o(e|j^ z...)(ally target)e|jc (8.3e|j^m e|jq G _You kill the orc!e|j}=  ))) very drained, ally target)You shoot a sling bullet. The sling bullet hits the orc wizard!  You drain the orc wizard.e|j ao...e|j -9.1 (0.8e|j e|j* ^ _The orc wizard is almost dead.e|j  .  You shoot a sling bullet. The sling bullet hits the orc wizard!))f|jVK..)f|j_6650.0 (0.9f|jld _You kill the orc wizard!f|j~f|jsf|jϼ^ _No target in view!f|j;f|j¡f|jبf|jfH _No target in view!f|jf|jf|jR!^ _No target in view!f|j=4f|jK^ _No target in view!f|j _No target in view!f|jff|jf|jf|jmC _No target in view!f|jf|jf|jf|j f|jH f|jHM f|jS f|jW f|jJ f|jP 3f|jX f|jb a  You encounter a death yak.f|j8p @...#####.# ###..>......# .....#######.....# .).##.###.#........#Æ......Y..$#...###.###.#.......@....# # ....###)###### #.# f|jtu #()....#Y   death yak (asleep)#.Y0.Æf|j% WYlly target)f|j 5---1.0 (1f|jX A _Found 17 gold pieces.g|j )))))You shoot a sling bullet. The sling bullet hits the death yak.g|jR .Y.Æg|j&_ '...g|jc 0===2g|jP M _The death yak is lightly wounded.g|j%  ))))drained, ally target)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the death yak but does no damage.  You drain the death yak.g|j>ZJ.Yg|j..Æ8 (0.8 _The death yak is lightly wounded.h|jv#### #.... #...#####.## ###..>..........########.....# ).##.### #........ #..#........ ...$#..@###.###....Y..Æ##..............###)#####.## #.#(#)....##h|j{Æ..Yh|jh|j<7---3.8 (1.0h|j-h|jXh|j  #...# #.##### #...# #.# #...#####.## ####..>......# #.....########.#.....# #..).##.###.  #..#. . #..#@....... ...$#...###.###.# ....YÆ......# ##...........#....###)#####.## #.# #(# )....#h|j |  Necuametl hits the death yak with a +0 flail!h|j" B---4h|j_) h|ja- > _Necuametl blocks the death yak's attack.h|jT )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the death yak. You drain the death yak.h|j Y.The death yak is moderately wounded.h|j S..Æh|j2 7===5.7 (0.9h|jY h|jz C _Necuametl hits the death yak with a +0 flail!i|j,4 ))You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.i|j/..i|j&6.5 (0.8i|jw _The death yak is heavily wounded.i|j_ )))))))You shoot a sling bullet.i|jK.Yi|jQ .....  The sling bullet barely misses the death yak.i|j-7.4 (0.9i|ji|jRF _Necuametl hits the death yak but does no damage.i|jF ) You shoot a sling bullet. The sling bullet hits the death yak.i|jxK.Yi|j9 i|j-8.2 (0.8i|ji|jKb _The death yak is severely wounded.i|j  You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.i|j  <Æ.i|j* q  The death yak is severely wounded.i|j#/ Z66----9.0i|j6 i|j: . _The death yak gores you!i|jn )))You shoot a sling bullet.i|j Y..  The sling bullet completely misses the death yak.Necuametl hits the death yak with a +0 flail.i|j9 i58------9 (0.9i|j i|j . _The death yak gores you!j|jM  You shoot a sling bullet. The sling bullet hits the death yak.  You drain the death yak.j|jq  The death yak is severely wounded.j|jt45------60.7 (0.8j|j0j|j. _The death yak gores you!j|j_j|jj|ju j|jg^ _You are too injured to fight recklessly!j|jM`j|jdj|jjj|j7o^ _You are too injured to fight recklessly!j|j= 4j|j j|j ^ _You are too injured to fight recklessly!j|j(  You shoot a sling bullet. The sling bullet hits the death yak.j|jY  The death yak is almost dead.Necuametl hits the death yak with a +0 flail.1.6 (0.9j|jdj|jTiV _The death yak barely misses you.k|j+s}  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.k|jl  The death yak is almost dead.k|j$(2.5k|jk|jC _Necuametl hits the death yak with a +0 flail.l|j}  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.l|j:  The death yak is almost dead.1------3.3 (0.8l|jDl|jLK. _The death yak gores you.l|jN[ }  You shoot a sling bullet.  The sling bullet hits the death yak but does no damage.l|j M. _The death yak gores you.  Necuametl hits the death yak with a +0 flail!l|j A†l|jA 39/78--634.3 (1.0l|j l|j  I _The death yak dies!m|j*3m|j0m|jW7m|j BP40m|jGm|jLm|jPm|j~]m|jxfm|jjm|jnm|j~tm|jx91m|j}m|j=,m|jam|jm|j̑m|jm|j<m|j792m|jmm|j9m|j׬m|jҰm|j,m|j3=m|jm|ji,m|jm|j,m|j 4=m|jBm|jO5m|j!m|jd',m|jd,m|j>3m|j6m|j!N6=m|jVm|j[m|j`m|jbg,m|jnkm|jW~w7=m|jfm _You start resting.m|j---.ÆUU   wight (wandering)m|j@m86.3 (22.0)UUm|jH---7.3 (23m|jm|jp _You encounter a wight. It is wielding a +6 mace.m|jXiY #...#  ##### #...#  #...# #  ###..>.  #.....  #.#.....#  #..).##.###.  #..#........  . #..#@.......  ...$#..Æ###.###.#  ............# #  #...........#  ...U###)#####  .## #.# #(# ).. ..#m|j> 5 #...#  ##### #...#  #...# #  ###..>.  #.....  #.#.....#  #..).##.###.  #..#........  . #..#@.......  ...$#..Æ###.###.#  ............# #  #....... ...U###) .## #.# #(# ).. ..#m|j' m|j m|jk m|j^ \ _A wight is nearby!n|j#...# ####### #...# #...##### #...# #.## #...#####.## # ####..>......# ##.....#########.#.....# #..).##.### #..#.#. #..#......... ...$#..Æ###.###.# ............# ##...........#...U###)#####.## #.# #(#)..ƆU.n|jn|jbc(ally target)8.3 (1.0) _n|j~n|jo|jTy#.##### #...###..... #...# ###### #...# #.. ##### #...# #. #...#####.## #  ###..>......#  #.....####### #.#.....# o|jDYM #..)@##.###.. #..## . #..#......... ...$#.Ɔ###.###.# ............# # #...U.......# ....###)#####.## #.# #(#o|jao|j_gB89o|j8lo|j hM#.......#####........#.##.#######.....###### .#### #....# #...#####.## ####..>..........########.#.@...# ).##.###.. #..#........#. #.Æ#..........###...Æ   Necuametl the knight......##.o|j:Æ.o|jqo|j!'90o|jB*o|j) 3####..|.......###..#.......#####........#.##.#######.....###### .#### #....# #...#####.## ###..>......#...@.########.....# #..).##.###.. #.Æ#........# #..#.........$#..†###.###.......# ##..............###)#####o|jiO Æ.UU   wight1p|j##..#.......# #...##..####..|.......###...# #.......#####........#.###.##### #...###......#...# ####### #...# #...##### #...# #.## #...#####.## # ####..@......# ##.....#######p|jg)b##.#.....# #..Æ.##.###.. #..#........#. #..#......... ...$#..U###.###.# ............# ##...........#)ÆUp|jh.OU†p|jCU 2 wights (1 ally target)U9=2p|j+Kj _You encounter a wight. It is wielding a +3 flail.p|jPc _There is a stone staircase leading down here.p|jh#..#.# #...##..####..|.###...# ##.#####.#.##.##### #...###......)#...# #)#...# #.##### #...# #.##)#...#####.## # #.###..># #.#.....# ##.#.....# #..).##.###..#.Æ#........#. #..#U........ ...$#..†###.###.# ....U. .Æp|jۺvU.U.p|jp|j--3 _p|jp|j*p|j-a#..#.# #...###.#..####..|.###...# #.#.#####.#.###.#.##### #...###......).#...# #)##...# #.##### #...# #.##)##...#####.## # #.####..>.@....# #.#.....# ##.#.....# #..).##..#U. #.Æ#..p|j2$...$#U.†###.###.#........ Æp|jk:.Æ   Necuametl the knightp|j\?&4p|jQDp|jIp|j" #..#.# #...###.#..####..|.###...# #.#.#####.#.###.##.##### #...###......).#...# #)##...# #.##### #...# #.##)##...#####.## # #.# ###..>..@...# #.. #.....# ### #.#.....# #..#.Æ. #..#....$# p|j, k50=5p|j/ p|j #..#.# #...###.#..####..|.###...# #.#.#####.#.###.#.#.##### #...###......).#...# #)##...# #.##### #...# #.##)##.#...#####.## # #.# ###..>...@..# #.. #.....# ### #.#.....# UU   wight6p|j p|j p|j#P#..#.# #...###.#..####..|.......###...# #...##.#####........#.###.#.##.##### #...###......)...##...# #)##...# #.#p|j)##### #...# #.##)##.##...#####.## # #.# ####..>....@.# #.. #....U# ### #.#.....#  . #..#. U.p|j4<7q|j;"q|jz#..#.#####.........###..#.............# #...###.....#..####..|.......###...# #...##.......#####........#.###.#.# #.##### #...###......)...# #...# #######)####  #...# #.......# ##### #...# #.##)##.#  #...#####@## # #.# ####..>U.....# #.. #.....###########.#.....##..).##.###.. #.Æ#U#  . #..#.........  ...$#U.†###.###.#  ..# #Æ.Uq|jÆ   Necuametl the knightU   wight (ally target)q|jB18q|jq|j: _Necuametl blocks something's attack.q|jq x #..#.##.#####....... #..#.##..........###.........# #..#.............# #...###.... #..####..|.......###...# #...##.......#####........#.###.#.##.##### #...###......)...# #...# #######)#### #...# #.......# ##### #@..# #.##)##.#q|jv  #...#####.## # #.# # ###..>.U....# #.. #....Æ########## #.#.....# #..).##.###.. #.Æ#U#  . #..#......... ...$#U.†###.###.#q|j Y9q|j 2M.....# #...########.......####.........#...... #...###....####..|.......###...# #..#.......#####........#.###.##.#######......)...#######)### .....#### #....##)##. #...#####.## # #.# ####..>.U....##..q|jF q|jO (700q|jg r|j=M###.#.### #.#.....# #...########.......##.....##.........#...... #...###....####..|.......###...# #..#.......#####........#.###.##.#######......)...#######)### .....#### #....##)##.#...#####.## # #.# #2=1r|j)M.....# .###.#.### #.#.....# #...########.......##.....##.........#........ #...###....####..|.......###...# #..#.......#####........#.###.##.#######......)...#######)### .....##### #...# #.##)##.#UU   wight2r|jS.M....###.....# .###.#.### #.#.....# #...###.#.#####.......##....##.........#........ #...###....####..|.......###...# #..#.......#####@.......#.###.##.#######......)...#######)####...# #.......#r|jXU   wightU.r|j`r|jd&3r|j\jr|jor|jR* M#. #.## #.. ....###.....# #.###.#.### #.#.....# #...###..#####.......####.........#...... #...###....####..|...@...###...# #..#.......#####........#.###.##.#######......)...#...# #######)####U   wight##r|j/ jÆU.r|j8 3Æ   Necuametl the knightU   wight (ally target)3=4r|j&A r|jF r|ju ...###.#########.######.#).#.## .#. #.## #.. ....###.....# #.###.#.### #.#.....# #...###..#####........####.........#...... #...###....####..|.......###...# #..#.......#####........#.###.##.#######......)......# #######)### #U.....r|jz <#### #....##)##. #...#####Æ## # #.# ###..>.U......Æ.UU.r|j SU 2 wights (1 ally target)r|j &5r|jI r|j s|j>...†.....#.......# #.#....# ...###.#########.######.#).#.## .#. #.## #.. ....###.....# #.###.#.### #.#.....# #...########........####.........#...... #...###....####..|.......###...# #..#.......#####........#.###.##.##### #...###......)...U..# #######)### #......   wight (#### #Æ...##)##. #...#####U## # #.# #Æ.s|jUU.U 2 wights (1 ally target).s|jo&6s|j=$s|jv(s|j####.####.......#.###.#.##...†.....#.......# #.#....# ...###.#########.######.#).#.## .#. #.## #.. ....###.....# .###.#.### #.#.....# #...####.#####@.......####.........#...... #...###....####..|.......###...# #..#.......#####........#.###.##.##### #U..###......)......# #######)###   wight ( #Æ......#### #.U..##)##.Æ.U.47 _Something hits Necuametl but does no damage.s|j/ #.........#.######.####.......#.###.#.##...†.....#.......# #.#....# ...###.#########.######.#).#.## .#. #.## #.. ....###.....# .###.#.### #.#.....# #@..###..#.#####.......##.....##.........#....... #...###....####..|.......###...# #..#.......#####U.......#.###.##.##### #...###......)...Æ..# #######)### #.......s|jE4nÆ.U.s|j9s|j>&8s|jCs|jGs|jx.....##..<...####.###........  #.........#.######.####.......#.###.#.##...†.....#.......# #.#....# s|j#...###.#########.######.#).#.## .#. #.## #.. ....###.....# .###.#.### #.#.....# #...###..#####........##.....##.........#.............# #...###....####..|...U...###...# #..#.......#####........#.###.##.##### #Æ..###......)...#######)###Æ.s|jm6U.s|jOs|jc&9s|j s|j s|j #####.##.#.#.......# ####.#####.....##..<...####.###........  #.........#.######.####.......#.###.#.##...†.....#.......# #.#....# ...###.#########.######.#).#.## .#. #.## #.. s|jU ....###.....# .###.#.### #.#.....# #...########.......##....###.........#.........U...# #...###....####..|.......###...# #..#.......#####Æ.......#.###.##.#######......)...Æ.U.s|j s|j6 C510s|j s|j s|jqP  #.# #####.##.#.#.......# ####.#####.....##..<...####.###........  #s|j.........#.######.####.......#.###.#.##...†.....#.......# #.#....# ...###.#########.######.#).#.## .#. #.## #.. ....###.....# .###.#.### #.#.....# #...########.......##U...###.........#.............# #...###....####..|...Æ...###...# #..#.......#####........#.###.#Æ.U.s|js|j#&1s|js|jdt|jt#......#..####.# #.#  #.##.#.#.......# #.# ######.##.#.#.......# ####.###### #......##..<...####.###.........# #.####.####................#.##.#####.####.......#.###.#.##.# .#..†.....#.......# #.#....# .# ...###.#########.######.#).#.##.# #. #.# ##@## #...# ...###.# #...# #.#.##.....# #...# #.#..###.#.#### #...# #.###.......# #...####..#.##.#####U.......# #..#.##..........###.........###..#.........Æ...# t|j)zJ#...###.....#..####..|.......###...# #...#Æ.U.2t|j t|j t|j* t|j9 t|jc###....###..........#..####.# #.##.#.# #.# #####.##.#.#.......# ####.#####.....##..<...####.###........ ##................#.######.####.......#.###.#.##...†.....#.......# #.#....# ...###.#########@######.#).#.## #. ##.## #.. ...####...##.....# ..###.#.#### #...# #.###.....# #U..###t|j#####....... ##Æ...###.........##...... #...###.....Æ.U.t|jct|jW56=3t|jt|ju|j\- #.......##.#...#.# #.#####....###.....#.# #.# #......#..####.# #.# #.##.#.#.......# #.#  ######.##.#.#.......# ####.####  #......##..<...####.###.........  #.####.####..........#.##.####.####.#.###.#.##.# .....†.....#..@....# #.#....# . ....###.#########.######.#).#.##. .#. #.# ##.## #.. ....###.# #...# #.# #.....# #...# #.#..##.#u|j2.#### #U..# #.#.# #.......# #...###.#  #..#.##.#####Æ......#  #..#.##.###.........# ÆU.Æ   Necuametl the knightU   wight.4u|j9u|j=u|j #.##.......## #..# #.......##.#...#.# #.#####....###.....#.# #.# #......#..####.# #.# #.##.#.#.......# #.#  ######.##.#.#.......# ####.#### #......##..<...####.###.......  #.####.####..........#.##  ...####.####.#.###.#.##.#  .......†.....#.......# #.#....#  ....###.#########.######.#).#.## #.#. #.# ##.## #. .....###.# #...#u|jj[37m #.# #.....# #.U.# #.#.##.#.#### #...# #.#.  #.......# #.Æ.###.  #..#.##.#####....... u|jj u|jw &5u|ju|ju|jq #...# ##.# #.##.......## #..# #.......##.#...#.# #.#####....###.....#.# #.# #......#..####.# #.# #.##.#.#.......# #.#  ######.##.#.#.......# ####.### #......##..<...####.###....... #.####.####u|jd..........#.# ...####.####.#.###.#.##.# .......†.....#.......# #.#....  ....###.#########.######.#).#.#  #.#. #.# ##.## #......###.# #...# #.# #.....# #.U.# #.###.#.#### #...# #.# #.......# #.Æ.###Uu|jU   wightu|jd`7=6u|j~u|j7u|jJ  ###...###.# #.# #.......#.........# ##.# #.##.......## #..# #.......##.#...#.# #.#####....###.....#.# #.# #......#..####.# #.# #.##.#.#.......# #.#  ######.##.#.#.......# ####.## #......##..<@..####.###...... #.####.####..........#.u|jP S ...####.####.#.###.#.##. .......†.....#.......# #.#.... ....###.#########.######.#).# #.#. #.# ##U## #......###.# #...# #.# #.....# #.U.# #.###.#.#### #...# #.#U.u|jW u|j\ &7u|j:g u|jm1 ###...###.# #. #.......#.........# ##. #.......##.......## #.. #.......##.#...#.# #. ###....###.....#.# #.# #......#..####.# #.# #.##.#.#.......# #.# ######.##.#.#.# ####. #......##..@...####.### #.####.####.# ...####.####u|j3.#.###.#.## .†.....#.# #.# ....###.#########U######.#).# #.#. #.# ##.## # .....###.# #...# #.# #.....# #.U.# #.# ###.#.#### #...# #.#U.u|ju|j&8u|ju|ja _There is a stone staircase leading up here.v|jJv|jړ4Æv|jÆ   Necuametl the knightU   wight (ally target)v|jK89 _v|j 9......# #....# #.... ......# #....# #.... .###### ########'#### ###### ..####.## #...##..# ###.# ########'#### #### ###.#### #.....#.... .......# #....>'## .......# .....# .......# #..# #..... .......# #....# #..... .......# ####........%..###.. ...)...# #..'...........#.'..... .......####.##...........#Æ#..÷ ......[..)..##..........)))  .......#######...........###....<  .......# #......v|jQ.....#  v|j!.20.8 (2.5v|jc*9%v|j. _You climb upwards. _There is a stone staircase leading down here.v|jv|j uv|jo9=v|jp60=v|j}1v|jnXv|jFw2=v|jDBv|j:Bv|j3=v|jBv|jBv|j5Q4v|jBv|j;Bv|jQw5=v|jdXv|jBv|j} 6=v|jBv|jQ7v|jBv|jBv|j;8v|jBv|je#Bv|j',v|ja*a9=v|j-Bv|j0Bv|jf4l70=v|j7Bv|j:v|j\>Bv|jA;1w|jBw|jw|jw|j ,w|j-'w2=w|j*Bw|jd.,w|j13=w|j!5w|j\8Bw|j;Bw|j>Q4w|j BBw|j&E,w|j{Hw5=w|jKBw|jkOBw|jR6=w|j{Vw|j ZBw|j]Bw|jaQ7w|jBeBw|jh,w|jl; w|jwpF_You start resting.HP restored.w|jtw|j{078.8 (58.0)w|ja8=9.8 (59 _w|jń9%w|jw|j3w|jw|j_Bw|j=w|jBw|jqnw|jw|jnw|jBw|jBw|jnw|jnw|j$nw|jw|j\nw|jXw|jBw|j`nw|jBw|jBw|jjXw|j` Bw|jXw|jw|jb"Bw|j_&w|jw+Bw|j/Bw|j3Bw|j@w|j8DBw|jHBw|jaM,w|jfVw|j]w|jb,w|jgBw|jk,w|joBw|jsBw|jJwBw|j[{Bw|jn,w|jXw|jmBw|jBw|j-Bw|jBw|jBw|j}Bw|j',w|jBw|j Xw|jMBw|jvBw|jBw|jXw|jBw|j6Bw|jEBw|jBw|jXw|j,w|jBw|jBw|jBw|jBw|jBw|jnw|jBw|j,w|jXw|jBw|j=Bw|jHBw|j Bw|j Bw|jBw|j<w|j8Bw|j#Xw|j&Bw|j+Bw|j.Bw|jF2Bw|j5,w|j@9Bw|j=Bw|j@Bw|jDBw|j%Hw|jKBw|jOBw|j{WW _You start waiting.w|j7`-878.8 (9w|jd.9.8 (100.0)w|j]i9%w|jl# _Done waiting.w|j}.w|j4` Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-21% [?] toggle between ability selection and description.x|jx|jx|jS......# #...........# #..... AutarchDCSS the Skirmisher ......# #...........# #..... Mummy of Hepliaklqana ****.. .###### ########'#### ###### Health: 78/78 ======================== ..####.##Magic: 15/15 ======================== #...##..#AC: 9Str: 17 ###.#########'#### ##### EV: 13Int: 15 ###.#### #...........# #.... SH: 0Dex: 16 .......# #....>......# ##'### XL: 11 Next: 63% Place: Dungeon:9 .......# #..@........# #..... Noise: ---------  Time:x|j  16879.8 (0.0) .......# #...........# #..... b) +5 sling "Ubriash" {drain, rN+ Str+3} .......# #...........# #..... Fire: b) +5 sling "Ubriash" {drain, rN .......# ####........%..###..... ...)...# #..'...........#.'..... .......####.##...........#Æ#..÷..  ......[..)..##..........)))#.....  .......#######...........###....<  .......# #...........# #.....  _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. _You start waiting. _Done waiting.x|jÆÆ   Necuametl the knightx|j]3----80.8 (1x|jxe% _Necuametl is recalled.x|j7A stone staircase leading down (D:9)(Press ? for help) #...........# #...'...........# #...............# #.......^...# #####...........# #.........>.....# #.....†.....# #...........# #...............# #[..........# #...........# #...............# #...........# #...........# #...............# ######.###### ########'#### ############'#### #..####.#####....# ##...##..##...#### ###.#########'#### ######.### #########.#### #...........# #......# #............# #....>......# ##'########### #............# #..@........# #............# #............# #...Æ.......# #............# #....).......# #...........# x|j<\[40m#............# #............# ####........%..###............# #........)...# #..'...........#.'............# #.>..........####.##...........#Æ#..÷.........# #...........[..)..##..........)))#............# #............#######...........###....<)..<...# #............# #...........# #......<.....# #............# #...........# #............# #............# ############# ############## ###.##########x|jr aircase to the Orcish Mines (D:9)>@y|jn escape hatch in the floor (D:9) >>z|jt  stone staircase leading down (D:9) #...........##..# #...........'<##...............# #...........###.###...........####...............#>>z|j z|j ......# #...........# #..... AutarchDCSS the Skirmisher ......# #...........# #..... Mummy of Hepliaklqana ****.. .###### ########'#### ###### Health: 78/78 ======================== ..####.##Magic: 13/15 ====================---- #...##..#AC: 9Str: 17 ###.#########'#### ##### EV: 13Int: 15 ###.#### #...........# #.... SH: 0Dex: 16 .......# #....>......# ##'### XL: 11 Next: 63% Place: Dungeon:9 .......# #..@........# #..... Noise: ---------  Time:z|j  16880.8 (0.0) .......# #...Æ.......# #..... b) +5 sling "Ubriash" {drain, rN+ Str+3} .......# #...........# #..... Fire: b) +5 sling "Ubriash" {drain, rN .......# ####........%..###..... ...)...# #..'...........#.'..... .......####.##...........#Æ#..÷.. Æ   Necuametl the knight ......[..)..##..........)))#..... .......#######...........###....< .......# #...........# #..... _HP restored. _You start waiting. _Done waiting. _Necuametl is recalled.  Press: ? - help, v - describe, . - travelA stone staircase leading down.z|j & z|j+ uÆ z|jJ6 Bz|jJ< Bz|jVA z|jPE Bz|jI z|j%N z|j5V Xz|jnZ z|j^ Bz|j{b 8There is an open door here.z|j+f ,z|ji i4== _z|j~m ,z|jp Bz|jNt z|jw ,z|j5{ ,z|j~ 8There is an open door here.z|jĂ K _z|jF ,z|j |==z|j z|j Xz|j z|jI Bz|jӜ z|j 5==z|ja z|j8 You start waiting.Done waiting. _Necuametl is recalled. _There is an open door here. _Magic restored.z|j$ Iz|j Xz|j @  There is an open door here.z|j{ a _z|j1 ,z|j f==z|jG ,z|j Bz|j l  There is an open door here.z|j{ 5 _z|j ,z|j} Bz|j z|j z|j6 z|j ,z|j ,z|j Bz|j ,z|j Bz|j^ ,z|j&Bz|jz|j Bz|jn ,z|jz|j Bz|jsz|j-Xz|jBz|j#,z|j/ #################  #...............# #######...............# ...#..'............... ...'<##...............# ...####.......# .# #...............# .# #........Æ# 908.8 (28.0).# #...............# ..# #.......# ...# #.......# #### ############'#### ## ###....# # #...#### '#### .#### #......#z|j4z|j8z|j>c _There is a stone staircase leading down here.{|jT{|jϏ{|j{|j({|j89.8 (1.0) _{|j߫{|jS 10.  You climb downwards.{|jk .......   #. ....###   .### #.#. #   .... .....###   #[.## #....   #>..# ###.#   ##.###...# #...   #..W..Æ..###... #..#   #.. #..# {|jf  #..###... #..#   .$.# #..#   ##.## #...   ..# #.   ###   W   shadowghast (dormant)    {|jE.11.3 (2.5{|jM{|jR _You encounter a shadowghast.Found 12 gold pieces and a robe. Found a stone staircase leading down.{|jUa _There is a stone staircase leading up here.||jɵ )))W  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the shadowghast.||j~64Æ.||j>.W(ally target)||j#GM===2.1 (0.8||jJf _The shadowghast is moderately damaged.||jv )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the shadowghast!||j9N Æ.  The shadowghast is severely damaged.Necuametl hits the shadowghast but does no damage.||jR-3.1 (1.0||jW||j5[> _The shadowghast barely misses Necuametl.||j,D ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the shadowghast but does no damage.||j * The shadowghast is severely damaged.||jv  invisible shadowghastThe shadowghast slips into darkness.||jN.WÆ.W(remembered)||j2+9 (0.8||j>6||jG:< _The shadowghast flickers and vanishes!||jJ||j4O||jS||j[WH _No target in view!||j_||j;| _No target in view!}|jJ}|jBH _No target in view!}|j}|j#}|j}|jH _No target in view!}|jf}|jj}|jo}|jrH _No target in view!}|jg}|jO}|j}|jC _No target in view!}|j$Q}|j,4}|jT2}|j66}|ji}|j}|jz}|jɑ~|j$7  ...###  ## ...... #.  ....#  .#### #.#.   .........##  #[.## #...  #>..###  ##.###...# #.. #...WÆ@..###... #.. #.#####<....... #..  #..###... #..  .$.# # ##.###.  ..## ###  ~|j<KÆ.~|jMB~|j!G>---4.9 (1.0 _~|jL~|jQ~|jo))W~|jgKWÆ.~|jp  shadowghast (ally target) _ You shoot a sling bullet. Necuametl avoids your attack.  Necuametl hits the invisible shadowghast with a +0 flail!~|jt7===5.7 (0.8~|jx~|j>~@ _The invisible shadowghast claws Necuametl.~|j m .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the shadowghast!~|jQr >))~|jI D.Æ~|j ~|j 556.6 (0.9~|j ~|j R _You destroy the shadowghast!~|jI~|j~|j~|jS _Necuametl avoids your attack.|jX|jN|jx|jlS _Necuametl avoids your attack.|jLU 3|j[ B|jg B|jl B|jq |j{ B|j ,|j? |j B|j B|j X|j B|j ,|j, B|jG ,|j} |jֱ B|jҵ B|jӹ B|jн ,|jp X|jX B|j B|j B|j& ,|j X|j |j ,|j ,|j ,|jt ,|j= B|j ,|j= |j B|j: ,|jP |j B|j ,|j |jT B|j ,|j" |j% B|j( B|j>, ,|j/ |j 2 B|j5 ,|j8 |j; B|j> ,|j-B B|jE |jI B|jM B|jQ ,|jT B|jX |jd[ B|j^ ,|jb B|j%f |ji B|jbm B|jq ,|jt ,|jyy B|j.} ,|j ,|j1 B|j̇ |j} B|ju ,|jU |j ,|j |j B|j ,|j |j= B|j ,|j۶ |j B|j B|jz ,|j ,|jv ,|j B|j0 ,|jo B|j |jG B|j ,|j B|j |j] B|j ,|j8 ,|j ,|j ,|j~ B|j |j B|jw ,|j X|j> B|j B|j B|j B|jB" B|jB& ,|jM* B|j}. |j2 B|jn7 B|j; ,|j? |j/C ,|jK |j/P |jT ,|jY B|j] ,|jUb B|jf |jzk B|jo B|jt B|jx ,|j| |j݃ W _You start waiting.|jI 27015.6 (99.0)|j 8---6.6 (100.0)|j' |j # _Done waiting.|jZ|j3|j:a.Æ|jI|j|  There is a stone staircase leading up here.|jK _|j>9 _You now have 568 gold pieces (gained 12).|j|j&|j,n|jj1B|j(6n|jE:n|jB|jOGX|jKX|jRPn|jaT,|j~XX|jC]X|ja,|j,fn|jgjX|jnX|jSs|jtwB|jB{,|jX|jKX|jR,|jzB|jB|j,|j],|jX|jB|jzB|jթB|jV,|jB|j9B|j,|j|jX|j|jW,|j,|jRB|j{,|jB|j,|ji|jGX|j,|j5,|j|j;X|j|jB|j ,|j X|j,|j.B|jt|jB|j|j"X|jp%|jO*B|j.,|jQ2|j5B|j8|j<,|j,?,|j*B|jTEB|jH|jK|jNB|jQ|jEUB|jX|j`D   ##...###.####.# #.Æ#..##### ...####.#### #.###.....# .......†.... #..#..###.# ....###.#### |jd##...####.### #.#. #.#  #...........# .....###.#  #.###[.##.#.###..##.....#  #.# #>..#..Æ.....####.#.####  ##.###...###@###.## #.......#---  #........###.....# #..#.##.#  #.#####<.........# #..#.#  #.#####..###.....# #..#...  #.##.....# #.....# #..###  #.##.##.## #.....# #.......  #.......#|j;hN[39;49m ####### #.#####  ####.#### #.Æ...#You pick up a parchment of Arcjolt and begin reading...|jl_72.6 (56.0)3.6 (57|jq|j|t@ _You add the spell Arcjolt to your library.|j(|j,|j B|jjB|jB|jB|j|j"B|j&|j@+X|j0n|j4,|j8,|j<B|jAB|j,|jB|j ,|jB|j,|jB|jc|j- X|j)n|j3|j7|j;,|j@|jC|jxG,|jJ,|j$N|j?QB|jT|jX|jc[B|j^|jb|j;m+...###.....# #..#.##.#####...... #<.........# #..#.##.......... #..###.....# #..#......# ...# #.....# #..####..|....... |jqW#.## #.....# #.......#####...... ..# ####### #.#.##### #...### ### ##Æ## #...# # .# #.# #...# .####### #@# ##### #.U.# 94.6 (21 .......# #.......# #...#####.## .#####.# )....######..>.U....# .# .... #....Æ####### ## ... #.#.....# .. #..).##.###..  . #.Æ#U.......# . #..#......... ...$#U.†###.###.#.Æ|jy|j},5.6 (22|jq|j<# _Found a mace.|jb |jjg 3|jk 4.|jp 3|j| n|jY }  You encounter an iguana.|j ###<.........# #..#.##.... ###..###.....# #..#... .....# #.....# #..####..|....... .##.## #.....# #.......#####.... ....# ####### #.#.##### #...# .#### ##.## #... ...# #.# #... ##.####### #######Æ# ##### #.U.#  #.......# #....@..# #...#####.## ##.#####.##)....######..>.U....# ...# #...... #....Æ####### ####... #.#.....# #...... #..).##.###..##..... #.Æ#U.......#...... #..#... l   iguana (asleep)l........$#U.†###.###.# ............# #[3|j \9;49m.Æ7.6 (2.0)|j , ally target)8.6 (3 _|j ))))))lYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.|jNMl.l|j|j/ .....l   basiliskl   iguana (ally target)The iguana hisses angrily. You hear an angry hiss. You hear a bellow!|j7===9.4 (0.8|j|jY _You encounter a basilisk.|j ))))) You shoot a sling bullet. The sling bullet hits the iguana.|jn: kl.l.|jD ?....|jOI /100.3 (0.9|j^N |jR a _The iguana is moderately wounded.|j? )))) You shoot a sling bullet. The sling bullet hits the iguana!|jul.l.|jX7...|j6-1.1 (0.8|ju _The iguana is severely wounded.|jo )))You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.|j`9l.|j<l.|j/..|jE 2.1 (1.0 _The iguana is severely wounded.|jhr .  You shoot a sling bullet. The sling bullet hits the iguana!|jN))|jFn..(ally target)|jL+9 (0.8|jU|jYJ _You kill the iguana!|j ))) drained, ally target)You shoot a sling bullet. The sling bullet hits the basilisk!  You drain the basilisk.|j/Cl.|j...|jڐ-3.8 (0.9|j|ja _The basilisk is severely wounded.|jER )) You shoot a sling bullet. The sling bullet hits the basilisk.  You drain the basilisk.|j9l.|j&.|j-4.8 (1.0|jr _The basilisk is almost dead.|jϐ )))))))You shoot a sling bullet.|j 9l.|jw! f.....|j1 5.6 (0.8 _The sling bullet closely misses the basilisk.|j t .  You shoot a sling bullet. The sling bullet hits the basilisk.|jq )|jk ,†|jkr 576.5 (0.9|j}z |jv L _You kill the basilisk!|j 4|j% ^ _No target in view!|jb J|jN H _No target in view!|jp|j|jŽ|j+H _No target in view!|jƢ|jI|j}^ _No target in view!|j4|j|j H _No target in view!|ju4|j&|j,C _No target in view!|je|jij3|jq4.|j7uP _|jX|jn _ You see here a basilisk corpse......# ####..| .##.## .....###### ####### #.#.##### #...### ##.## #...## #.# ##.####### #######.# ##### #.U  #.......###....Æ..# #...#####.#.##)...†######..>.U....# ...# #......@# #....Æ####### ---8.5 (2.0## .........# #.#.....#  ##.......# #..).##.###.. ##....... #.Æ#U.......#..........#..#.................$#U.†###.###.#..#...#..[|j137m..........# # #.>.##...........####)#####l ÆFound a staircase to the Lair.|jj.Æ   Necuametl the knightl   iguana (wandering, ally target)---9.5 (3|jG|j "X _You encounter an iguana.|j; I  |      ##.##  #.#  #######.# #####  ##.......# ##)...Æ##>  #......@#   .........#   ##.......# #..)  ##.......   .........  ..........$#U.†  ..#...#.... #  #l>.##....  )##### |j K  |      ##.##  #.#  #######.# #####  ##.......# ##)...Æ##>  #......@#   .........#   ##.......# #..)  ##.......  ......... |j̖ ..........$#U.†  ..#...#.... #  #l>.##.... )|jO  _An iguana is nearby!|j"ra ))))))l  very drained, ally target)You shoot a sling bullet. The sling bullet hits the iguana!  You drain the iguana.  The iguana hisses angrily.|j' l.  The iguana is almost dead.l|j ......l 2 iguanas (1 wandering, 1 very draine…)You hear a bellow!|j 8===10.3 (0.8|j7|jJX _You encounter an iguana.|j~ r .  You shoot a sling bullet. The sling bullet hits the iguana.|jo" )))))l   iguana (wandering)|jڸ R †ÆYou kill the iguana!l lThe iguana hisses angrily.|j .....†l   komodo dragon (distracted)l   iguana (ally target)1.1|j ^ _You encounter a komodo dragon.|j < ))))))l  rained)You shoot a sling bullet.  The sling bullet hits the komodo dragon!  You drain the komodo dragon.|jA S.Æ|j\+ u.....l|j0 -2.0 (0.9|jZ ~ _The komodo dragon is moderately wounded.|jj ))))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the komodo dragon but does no damage.|jf>, l.The komodo dragon is moderately wounded.l>Y|jVD YYou hear a bellow!.Æ|jQ.....YY 2 yaksl   iguana (ally target)|jW&9|j^|jcW _You encounter a yak. x2|jB )))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the komodo dragon.  You drain the komodo dragon.|j+bl†l.Y>Y..Æ|j90....|jq3.8 _The komodo dragon is moderately wounded.|j ))))You shoot a sling bullet.  The sling bullet hits the komodo dragon!|jl.l.|jsY.Y†|j .... The komodo dragon is heavily wounded.4.8 (1.0|j;|j@ _Necuametl hits the iguana with a +0 flail!|jm5r .  You shoot a sling bullet. The sling bullet hits the iguana!|jr=R)))|juY.Y.|j ...† , ally target)You kill the iguana!|jm585.6 (0.8|j |j8 _The komodo dragon bites Necuametl!|jń )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the komodo dragon but does no damage.|j& Y.  The komodo dragon is heavily wounded.Necuametl hits the komodo dragon with a +0 flail!  The yak misses Necuametl.|j/}..Æ |j3-6.5 (0.9|jHX _Necuametl blocks the komodo dragon's attack.|j# ))) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the komodo dragon!|j:S ..ÆThe komodo dragon is almost dead.The yak gores Necuametl!  The yak gores Necuametl but does no damage.|jW(7.4|js|jxK _The komodo dragon bites Necuametl but does no damage.|j .You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the komodo dragon!|j;%)))YY 2 yaks|j)!|j% Y.  You kill the komodo dragon!|j...Æ (1 ally target)|j1718.3|j|jV _Necuametl hits the yak with a +0 flail. The yak gores Necuametl.|j_ ))You shoot a sling bullet. The sling bullet hits the yak!|jl Y.The yak is heavily wounded.Y.|jd&.|j(9.2|j|jj @ _Necuametl hits the yak but does no damage.|jÄ )1 drained, 1 ally target)You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.|j nY.Y.|j .|j% )20.1|j! |j& W _The yak is almost dead.|j .  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.|jx   yak|jj;Æ.|jc†(ally target)|j.339 (0.8|j[|jG _You kill the yak!|j1 ) drained, ally target)You shoot a sling bullet. The sling bullet hits the yak! You drain the yak.|jV$ {Y.Æ.|j1 9 |j6 (1.7|j< |jA \ _The yak is severely wounded.|j p  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.|juk  The yak is severely wounded.|jz-2.6 (0.9|j|j| _The yak gores you but does no damage. Necuametl barely misses the yak.|j<a)))))))|j Y......  You shoot a sling bullet. The sling bullet barely misses the yak.|jo-3.4 (0.8|j|jJI _The yak misses you.|je;  You shoot a sling bullet. The sling bullet hits the yak.|jyC .  The yak is almost dead.Necuametl hits the yak with a +0 flail!|j>V?†|j\054.2|jY _The yak dies!|j|j|j=|jzH _No target in view!|j4|j|jH _No target in view!|j|j=|j%&|j*H _No target in view!|jdL|jP|jMY^ _No target in view!|jY|jՒ|j)|j4H _No target in view!|j|j]|j|j@ _No target in view!|j/9 Q|j |j 3|jk ,|j |j B|j |j ,|jj B|jO |j ,|j B|j[ |j ,|jd ,|jM |j B|j |j ,|j ,|jC B|jv |j ,|j |j B|j |j ,|j k _You start resting.  Ancestor HP restored.|jY) ..†--- |jF 042.2 (18.0)|jJ O---3.2 (19 _|jT |jYX |j9|j3|j|j|j6  You see here a yak corpse.|j|j5 _|je|j |jm|j,|j|jD_l _You now have 585 gold pieces (gained 17).|jdI|j|j|j],|j,|j|j$  Things that are here:|jl  a +0 robe; a +0 dagger; an orc skeleton|j|jv5 _|jI|j|j |j,|j|j!z  q - 5 boomerangs (gained 2)  Things that are here:|j%|j6C _a +0 leather armour; a +0 club|jo;|jK3|jP|jV|jZ|j_,|jMd|jNi,|j _The yak gores you.|j .You shoot a sling bullet. The sling bullet hits the yak!|jHZ 4 yaks|jG Y.  You kill the yak!|jLY Y.  Necuametl hits the yak but does no damage.Y.Y.|jSY 5 yaks (1 distracted, 1 ally target)|j\|j`\6-74.5 (0.8|j e|jiT _You encounter a yak.|j]  You shoot a sling bullet. The sling bullet hits the yak!|jV|1Y.|j% Y.  The yak is heavily wounded.Y.|jGYY|jƌ^68---5.4 (0.9|jސ|j( _The yak gores you!|jt]  You shoot a sling bullet. The sling bullet hits the yak.|jM .YThe yak is heavily wounded.Y.|j|j~Y.6.2 (0.8 _Necuametl hits the yak with a +0 flail! The yak completely misses you.|j .You shoot a sling bullet. The sling bullet hits the yak!|j Z 4 yaks|j Y.  You kill the yak!(1 ally target)|j$j9=--97.0|j*|j*0= _Necuametl hits the yak with a +0 flail!|j )You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak!|jM Y.  The yak is heavily wounded.|jgR 3Y|jV +9 (0.9|jF[ |jU_ . _The yak gores Necuametl.|jE 1 drained, 1 ally target)You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You drain the yak.|j G  The yak is lightly wounded.|j |jV  The yak completely misses you. The yak closely misses Necuametl.|j{ -8.7 (0.8|j |jE = _Necuametl hits the yak with a +0 flail.|j )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak!|j: O|jb |j! YThe yak is moderately wounded.1---9.7 (1.0|j# |j6( ( _The yak gores you!|j ]  You shoot a sling bullet. The sling bullet hits the yak.|j- .The yak is severely wounded.Necuametl hits the yak with a +0 flail!|j1 {.YY.|j7 f 3 yaks (1 drained)|j= 3/80---8180.6 (0.9 _The yak dies!|jC |j H i _Your Fighting skill increases to level 9!|j 2You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.|j5jNY.|jeoJY.|jt, 1 ally target)4=1.4 (0.8|jx|jt|^ _The yak is moderately wounded.|j;]  You shoot a sling bullet. The sling bullet hits the yak.|j~ .YThe yak is lightly wounded.|jf|jӋ(2.2|jُ _Necuametl barely misses the yak. The yak misses you.|jEM You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.|jm  The yak is moderately wounded.|j[0-3.1 (0.9|jI|jP _Necuametl hits the yak with a +0 flail. The yak gores you.|j~ |j!|jS)You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak. You drain the yak.|j8Y|j+9 (0.8|j@|j!\ _The yak is severely wounded.|jr )You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.|jG7|jyV~ YThe yak is severely wounded.|j [p54---4.9 (1.0|jS`|jdP _The yak gores you! Necuametl hits the yak with a +0 flail!|j |j|j|j^ _You are too injured to fight recklessly!|j:4|j?|jD^ _You are too injured to fight recklessly!|j |j|jL|jI^ _You are too injured to fight recklessly!|j* |j=  _You are too injured to fight recklessly!|j3 |j< 4|jDA ^ _You are too injured to fight recklessly!|jR |jTY |jk^ o _You are too injured to fight recklessly!|j |j |jʲ |j^ |j 4|j |j |j5|j:|j5?|j9|j34|j 9|j=|jkU  You shoot a sling bullet. The sling bullet hits the yak.|jLj  The yak is heavily wounded.|j-5.7 (0.8|jq|jh; _The yak gores you but does no damage.|j )))))))You shoot a sling bullet.  The sling bullet completely misses the yak.|j} YY.....  The sling bullet barely misses the yak. Necuametl barely misses the yak.|j-6.6 (0.9|j |j$; _The yak gores you but does no damage.|j )The sling bullet completely misses the yak.  The sling bullet barely misses the yak. Necuametl barely misses the yak. _The yak gores you but does no damage.  You shoot a sling bullet.clos  The sling bullet hits the yak. You drain the yak.|jql y YThe yak is almost dead.|jp l49----7.5|ju |jiz m _The yak gores you. Necuametl completely misses the yak.|j M.The yak is almost dead.. Necuametl completely misses the yak. but does no damage  You drain the yak.|j m) 2|jIu 1Y.|j} i YYou kill the yak!|j K--28.4|ja |j ; _The yak gores you but does no damage.|jp  You shoot a sling bullet. The sling bullet hits the yak. You drain the yak.|j~? .The yak is severely wounded.Necuametl hits the yak with a +0 flail!|jmH    yak (drained)The yak dies!|jUN049.3|jXj _The yak completely misses you.|jw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.|jD , ally target)The yak is severely wounded.|jJ`2--90.2|jyN|jR( _The yak gores you!|jb]  You shoot a sling bullet. The sling bullet hits the yak.|jHk  The yak is severely wounded.|j=L-1.0 (0.8|jO|jSZ _Necuametl completely misses the yak.|j  You shoot a sling bullet. The sling bullet hits the yak!|jԔ f  The yak is almost dead.|j] j34----8|js |ju ( _The yak gores you!|j †You shoot a sling bullet. The sling bullet hits the yak.|j[(|j2R.Æ|j |jP--62.7 (0.9|j|jG _You kill the yak!|j=#### #####..## #.## #.# #.# ..#####.#### #..........# ####.##.##.# # #.##.###### #.Æ@.......Y ####.# #.# |j_B..####|jF|jJS5---3.7 (1.0|jN|jDX. _You swap places with Necuametl.|j]p _You see here a yak corpse.|jr#### #####..## #.## #.# #.# ..#####.#### #...# ####.##.##.# # #.##.##.Ɔ@....... |jnw@####.# #.# ..####.Æ|j}_---4 _|j؂|j|jy |j _|jj 6|j% 7=|jx* 8=|j. X|j3 O9|j97 X|j?? 40=|jC B|j)H B|j`L 1=|jfP |jU 2|jY B|j}] B|ja e3|je B|ji B|jl 4=|jp B|jt B|j,x 5=|j{ B|j {6|jl X|j> B|j= 7=|j֏ B|j[ 8=|j ,|j X|j e9|j3 B|jۤ B|j# 50=|j' B|j X|jӴ 1=|j B|j X|j e2|j |jx e3|j n|j 4=|j B|j< X|jF 5=|j X|j e6|j B|j B|j z57=|jA n|jF 8=|j X|j9 B|j Q9|j B|j B|j@ x60=|j= B|j6 B|j! 1=|j$ n|j( Q2|j, X|j0 B|jz4 Q3|j8 B|j< B|j? w4=|jC B|j-I 5=|j)M B|jQ X|jU Q6|jY B|j] B|ja w7=|jf |ji 8=|jm B|jq B|jCu Q9|jx B|j|| B|j x70=|jZ B|j 1=|jc B|j X|j# 2|j 3|j 030814.0)|j |jЧ ^ _You start resting.|j |j 4=|j 5=|j B|j X|j }6|j! B|j1 w7=|j B|jE X|j 8=|j B|j Q9|j n|j P80|j >=|j* 1 _HP restored.|j5 _|jF n|jF X|j3 |jL {=|jN |j " n|j% X|j) f  You encounter 2 wights.|j.  #.#..#####.#####..........#####.##.##.#|j2 p #. #.##.####### #U #..†........ #U ####.####### #.#####.#  #.@.Æ...#  ### UU 2 wights (1 polearm, dormant)Æ.36.7 (28.0)|j7 2, 1 ally …)|j?< 37.7 (29 _|j?@ |jhE |j #.#  ..###  #....  ####.|j{"  #.   #U #..†.  #U ####.  #.#####.#  #.@Æ....#  ######### |j, #.#  ..###  #....  ####.  #.   #U #..†.  |j1#U ####.  #.#####.#  #.@Æ....#  ######### |j5|j2:|j/>|jBd _There are monsters nearby!|j[ )U1 dormant, 1 all  You shoot a sling bullet. The sling bullet hits the wight.|jTb UU.Ually target)  The wight is moderately damaged.|jh;===8.5 (0.8)|jmK _The wight misses you.|jr|jQ'*#.# ..#####.#### #..........# ####.##.##.# #. #.##.# #U #..†.. #U ####.# #.#####.# #.Æ@....# # |j,8U|j81y.U   wight (polearm)|j57---9.5 (1.0|j <|j?5 _You swap places with Necuametl.|j^ )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wight.|j5 Æ, ally target)  The wight is moderately damaged.Necuametl hits the wight but does no damage.|j8===40.4 (0.9|ji _The wight closely misses you.|j" ))You shoot a sling bullet. Necuametl avoids your attack.|j UÆThe sling bullet closely misses the wight.|jo(1.3|j+|j!R _The wight barely misses you.|jo ))You shoot a sling bullet. Necuametl avoids your attack.|jX UÆ The sling bullet barely misses the wight.Necuametl hits the wight with a +0 flail.76--2.2 _The wight hits you from afar with a +0 halberd.|j` .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wight!)|jt*U|jkzÆU   wight|jK--73.1|j|jL _You destroy the wight!|j\ ) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wight.|jf Æ (ally target)  The wight is moderately damaged.Necuametl hits the wight with a +0 flail!|j-4.1 (1.0|jQP _Necuametl blocks the wight's attack.|j? ))You shoot a sling bullet. Necuametl avoids your attack.|j0RUÆ|jd5Y7=9 (0.8|j :|j>` _The sling bullet closely misses the wight.|j ))You shoot a sling bullet. Necuametl avoids your attack.|jEr UÆThe sling bullet barely misses the wight.5.7|jw~ _Necuametl blocks the wight's attack. Necuametl closely misses the wight.|j2G' |j'L)You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the wight.|juQA)|jH)Æ|jI=6.6 (0.9|jw|jL _You destroy the wight!|j 4|jc ^ _No target in view!|j |j |j* |j H _No target in view!|j 4|jM |j H _No target in view!|jRp 4|jAv |jz H _No target in view!|jt|jǗ|j[^ _No target in view!|jX|j)|j|jC _No target in view!|j|j|j|j3|j#|jDP _|j=89|j|jx80=|jz#|j',|j,|j_0W _You swap places with Necuametl.|j4I|j{;|j5?,|j/C|jRW  Items here: )) [[.|jW|j [V= _|j_,|j eB|ji|j m,|jq,|jjt|j>x|j{|j ,|jq|ji|j|j1,|j|jѠ|jf|j{X|jB|jH,|j|j,|jn,|jx,|j|jX|j'|jn|j ,|j+|j0,|jt6|j;,|jLZn|j^|jjN _You now have 599 gold pieces (gained 14).|jo|jt3|j9y|j;n|jˇ|j*|jb|j|j|j]|j|B|j|jX|jqB|j,|j,|j ,|je|jB|j|j,|jB|j|jB|j)|j|j,|jB|jy|jB|j|jZ|j> ,|j! |j|jB|j|j|j| |j6%B|j|)|jP-|j1,|j5|j9|j?|jC,|jH|jUL|j7P|jT,|jX|j^d|j-i|jm,|jr|jv|j/z|j~,|j|j݆|j|j,|j|j|jz|j,|j|j|j|j,|j|jg  You see here a death yak skeleton.|jn|jK _|j|j|j,|j`,|j|j,|j,|j ,|j ,|j/#.# #...# #.....#######.# ##### #.U.# #.##)# ##.......# #...#####.## # #.# #)...÷######..>.U...#.. .....÷.# #.....####### # ### ......÷# #.#.....# ... .......###..).##.###.... #........#..#........### ....÷....#..#.....---406.6 (60.0) .........#..÷###.###.##. #÷..#............# # #.>.##...........# .........###[##### ......##.# #.#|j5A ......#..###[## .........##[..# .##########..##---|jF|jGQT _Key pressed, stopping explore.|j#o_|j|. _|jU#.# #...# #.. ######.# ##### #.U.# #.##)##. .......# #...#####.## # #.# ...÷######..>.U....# #.. ÷.# #.....########### ### ÷# #.#.....# .....< .....###..).##.###..... .......#..#..#### |j|H÷....#..#...Æ.# 7.6 (1.0)....#..÷###.###.##.. ..#............# # >.##...........####[#######.# #.# .Æ|jΣ|j+8.6 (2|j|jB9 _Found a stone staircase leading up.|jI 4|j |jV H _No target in view!|j!|j%|j+|jH1H _No target in view!|jP3|jU|jY|j^.|j5 _|j|j.....# #...#####.## # #.# # .÷######..>.U....# #.. ÷.# #.....########### ### ÷# #.#.....# #.....< ###..).##.###..... .#..#........#### ÷....#..#......Æ....# #..÷###.###.##..... #............# #@# ...11.6 (3 ##...........# #.....)...###[##### #......#. ..##.# #.# ....#####..###[## ....#.##[..# .....# #######..## .....# # #.## #...)|jl.# #.#.Æ2.6 (4|jոG _Found a flail and a glaive.|jc |j 3|j8 4.|j I|js B|jg |j |j ,|j |j |jw |j1 ,|j2 ,|j |j ,|j |j |j ,|j ,|j |jR |jI B|jD |j |jgB|jg|jj |jQ ,|j,|j|j,|j;|j|ja#,|j'|j*|j.|j2B|j6|jn:|j1>,|jA|jE,|jJ,|jM|jQ,|jU|jYN _You now have 610 gold pieces (gained 11).|jq|j9w|jK||j,|jB|j|j|j",|j|jݜ,|j,|jO,|je,|j|jn|j,|jnB|j,|j6|j_ _i - 4 scrolls of identify (gained 1)|j3|j,|j X|j)B|j-B|j+X|jOX|j(,|j$X|jX|jq,|j9B|j|jX|j ,|jdB|jgB|jVB|j3B|j ,|j#|jP(B|j7,,|j\0,|j8|j<B|j-BZ _You swap places with Necuametl.|jE3|j B|j B|j|jn|jB|jB|j#|j'B|j ,B|jc0B|jp4B|jW8X|j9<B|j@X|jC,|jG,|j{K,|jzOB|jiS,|jiWB|j[,|j_B|jc,|jg,|jk,|jo|jsB|jw|j{|j_,|jB|j,|jOB|j=|j|jB|jr,|jB|j|j|B|jT,|j3|j,|jҿ|j|j,|j,|j%|j|j|j,|jC|j|jB|j,|jB|jO,|jZ,|j|j|j B|j|j|jB|jc|j#B|j 5|j9,|j>B|jB|jH|jM,|jS|jW,|j*\B|jU`|jdB|jnjB|jnX|jrrB|jv,|j|jd|jhB|jZ|jAX|jn|jB|jB|j=|jU###...........# .# #...###.>...#   .###.#.###.....## .)...##.......#  ###)#####.#####.#  ..#.....##.#  .##)##.#..##.##.#  . #.##.#..##.##Æ###.#  .##.............@...#  95.6 (83.0) .#####.##############  .#####.# .....# .#####  ..# ....# ....# ...##  |j|j4j _Key pressed, stopping explore.|j-.Æ _|jv |jLB|jO|jB|jB|j^$B|j])|j-|j2B|j7,|jb<,|j%A|jH*...##  ...... ... ...#### #. # ####### #.. ...# #.....# #.### ###.....# #... ...........# #.. ...###.>...# #.####.# .###.....## #.@[...# ...##.......# #Æ###### #####.#####.# #.# #.....##.# #.# ##.#..##.##.# #.# ##.#..##.##.###.# ..............# ##.############## |jMO##.#  |jR##   ...  #### #.#  # # #..  # #.....# #.###  ###.....# #...  # #..  ###.>...# #.####.#  #.###.....## #..@...#  ##.# #Æ######  .#####.# #.#  #.....##.# #.#  #.#..##.##.# #.#  #.#..##.##.###.#  ....#  #.###  #.#  |jWlÆ505.6 (10.|j\B6.6 (11|jc|jn _You see here a +0 robe of fire resistance.|j*|jV/3|j4n. _|jiB|jFB|jGM,|jwRX|jVX|jZ,|j^X|jcX|jJg|jjB|jzoB|j sB|jv,|jzB|jhB|jkB|jB|jՌ,|jpB|j|j,|j&B|j,|jα|j_X|j#  #   * ##  ...#  #.##.# ## #.# .# # .# # .# ####.####.# #.##.# ........#.#  .....# # #@#.#  ...## #.##Æ#.#  ....... #......# ..#### ####.###### ....# ####### #......# ....# #.....# #.####.# ###.....# #....#.# ..........# #....#.# [34|jm..###.>...# #.####.# 23.6 (17|j _You now drain nearby creatures when transferring your ancestor.|j)DI|jZI4|j(Ou|j[|jgaX|j>fB|jjX|jon|jtn|j;yn|j}B|j|jӆX|jX|jn|j ,|jX|j!|j,|j|j|j|j,|j|j,|j|j,|j|j|jN|j$,|j|j.|j|j,|j|j|jc|jb|j |j/|j|j,|j|jH|jn#|j',|j+|j1|j25|j^9,|jU=|jK|jP|jBU,|jY|j-^$  Things that are here:|jbC  a +0 chain mail; a +0 hand axe|jg|j&l5 _|j^p|jw\  Items here: ))) [ ÷÷.|jh||j|j _|j?,|j/|j |jM,|j|j|j ,|j|jQ|ju,|j|jD _You swap places with Necuametl.|j|j|j?3|jm|j=|jp,|j|j+ \  Items here: ))) [ ÷÷.|j|j |j5 _|j7|j#|j\(,|j,|j1|j6|j\<|ju|j{|j5|jԇ|j,|ji|j2|j|j",|ja|jN|jv|j<,|j|j|jw|j |j,|jh|j7|j,|j,|j|jP,|j&|j,|j2,|j|j|j|jB|j|j|jH B|j>$  Things that are here:|jO  a +0 robe; a +0 whip|j5 _|j,|j|j$B|j(|j,|j0|jr4,|j78|j;|j?,|jfC|j+H|jO|jmT|jUX,|jL\|js`,|jd,|jh|jl,|jpB|jt,|jCxX|j;|B|j<,|j҄n|jn|j X|jgX|jB|jX|jB|jB|jإX|j4X|j6B|jMB|j1X|jB|j|jl,|jlX|jKX|je####  ...# ##########  ####.# #......@#  89.6 (66##.# #.#####Æ#  #.##.# ###.#####.#  #.##.###......#)))..#.##.##.# ##########.......#   ##### ####.##.#  #...# ####.#  ##...## #.|j|j4 E _Done exploring.|jK>3|j|ji.0.0).......|j~3|jC|jsSE _Done exploring.|j0 |j 6 Where to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines |jk[?25h[?0c  AutarchDCSS the Skirmisher  Mummy of Hepliaklqana *****.  Health: 80/80 ========================  Magic: 15/15 ========================AC: 9Str: 17 ######EV: 13Int: 15 .....#SH: 0Dex: 16 ####.# #########XL: 11 Next: 87% Place: Dungeon:10 ####.# #......@#Noise: ---------  Time: 17589.6 (0.0) ..##.# #.#####Æ#b) +5 sling "Ubriash" {drain, rN+ Str+3} #.##.# ###.#####.#Fire: b) +5 sling "Ubriash" {drain, rN #.##.###......##.# ....)))..#.##.##.# ##########.......#Æ   [|j@s]40mNecuametl the knight##### ####.##.##...# ####.###...###.# _Items here: ))) [ ÷÷.  Things that are here: _a +0 robe; a +0 whip _Done exploring. _Done exploring.  What level of the Dungeon? (default 9, ? - help) |j  [?25l[?1c|jK11|j|jLB|j ~ Things that are here: _a +0 robe; a +0 whip _Done exploring.  What level of the Dungeon? (default 9, ? - help) _You swap places with Necuametl.|j)X|jG|j`X|j#,|j'X|j+|jZ1X|j:n|j-@,|jZEB|jN|jTX|jcZn|j`n|jeX|j4jX|joB|j(yn|j}B|jI|jˉn|jX|j>B|jX|jkB|j˧|jж|jX|jX|j|jX|j|jn|jdX|jZ,|j,|j|j/|ju |j!,|jG)|j.|j<B|jA|jH|jM|jS,|j_X|j\|ja|j7gB|jok|jpB|jrzB|j%B|jƒ,|jX|jݑ  There is a stone staircase leading down here.|jP _|j &1|j, ,|j1 |j6 _You climb downwards.  Found a parchment of Sigil of Binding and a chain mail.  Found an escape hatch in the ceiling.|jV e #........  #........  #......# #+#####......# ............<# .............# .............# .Æ....#627.1 (37.5) ....:........# .............# .............# #######......# +....[.# ######## |j/\ |jb w _There is a stone staircase leading up here.|jVH 3|jgN |j~T I|j Y : _|j-d n|jd  #........ #........ #......#####+#####......#.........<#....#...#<.....#.......#....#...###########......# +....[.# ########  You pick up a parchment of Sigil of Binding and begin reading...30.1 (3.0)|jC +1.1 (4|j |jU I _You add the spell Sigil of Binding to your library.|jA3|j&X|jD|jk|j|jB|j*'|jI|j7 _You open the door.|ju|jI|jU@  There is an open door here.|j|jK _|j|j,|jP|j,|jaB|j"|jwB|j,|j|jB|jX|j,|jB|j |j]B|j |j*B|j|j|j}!,|jE%|j(|j@,,|j/,|j@4|jm8,|j;,|j%@,|jB|jB|jb>~|jcCB|jKHB|jKL,|j2P,|j2T,|j XB|jV]@  There is an open door here.|jri _|j>nB|jr|jvB|jz|j|j,|jQB|j|jԍX|jƑB|j,|jX|jn,|jPB|j'|j I|jĭM _You open the door.|jI|j@  There is an open door here.|ja _|j,|jX|jB|j~,|jB|j,|j B|j>,|j X|jn|j|jB|j|j[############ ...).?....#  .........#  #  # |j ...... ########..# #.......@.# 765.0)#.....Æ...# #.........# #.........#.........#........#.........#........#.........#......######'#####......##...............<#Æ.|je|j,7.1 (46|j|j open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a dagger.|jvn |js |jy ^ _No target in view!|jƍ|j%3|jt|jP _|jJn|j(X|jʴ|je,|j5B|j|j|j,|j|j|jB|j|j@B|jH _x - 4 scrolls of amnesia (gained 1)|j3|j|jx|jnB|jD _You swap places with Necuametl.|j |jI|j|jB|j|jM,|jD#B|j'|j+|j0B|j4,|j9B|jG>,|jeBB|jF,|j9KB|jZO,|jSB|j(XB|j]B|juaB|je,|j3jB|j+n,|jBr,|jv,|jj{V  There is an open door here.|jK _|j,|jB|j,|jX|j-X|jʜ,|jX|jn|j~X|jX|jr|j<|jHX|jQB|jo,|jX|jK,|j|jX|jY|jX|j,|jKX|j\.........# .........# .....# ####..########....## ......#.....# |j......#......# ......#............# ......#............# ......#............# ......#........Æ@..# ......#......###+### #'#####......# ............<# .............# .............# .......< ....... .............#|j 715.1 (38'........#..u...#.......#.......#|ju   cyan ugly thing (asleep)#.......#|j% u.  As you open the door, it creaks loudly!  You encounter a cyan ugly thing..Æ|j_ully target)|jM======6.1 (39|j#|j(; _The cyan ugly thing gurgles horribly!|jj.....#.....# .....#..########....## ...#............# ...........# ............# ..|jo..........# ............# ......#.........@..# ......#......###Æ### #'#####......# .............<#..u..#...... #....... <.....#.......# #.......# |jV.....#.....# .....#..########....## ...#............# ...........# ...........# ...........# ...........# .....#.........@..# .....#......###Æ### '#####......# .............<#..u..#......#....... <.....#.......# #.......#|j _A cyan ugly thing is nearby!|jk ))You shoot a sling bullet. Necuametl avoids your attack.|j"8u.|j ÆThe sling bullet hits the cyan ugly thing but does no damage.|jh===---7.0 (0.9)|j |jP [ _Necuametl misses the cyan ugly thing.|j )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyan ugly thing.|j<' |jAÆThe cyan ugly thing is lightly wounded.---8 (0.8|jG|j4LO _The cyan ugly thing punches Necuametl but does no damage.|j )))))))You shoot a sling bullet. Necuametl avoids your attack.|j" Æu.....  The sling bullet closely misses the cyan ugly thing.Necuametl hits the cyan ugly thing with a +0 flail.8.6 _The cyan ugly thing punches Necuametl but does no damage.|jj )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyan ugly thing but does no damage.|j ÆThe cyan ugly thing is lightly wounded.  The cyan ugly thing barely misses Necuametl.|j-9.5 (0.9|j|jb _Necuametl barely misses the cyan ugly thing.|j) drained, ally target)The cyan ugly thing barely misses Necuametl. _Necuametl barely misses the cyan ugly thing.You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyan ugly thing!  You drain the cyan ugly thing.|jw0 ÆThe cyan ugly thing is moderately wounded.|j6)20.4|jD:|j=?B _The cyan ugly thing barely misses Necuametl.|j )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyan ugly thing.|jD ÆThe cyan ugly thing is moderately wounded.Necuametl hits the cyan ugly thing with a +0 flail!|j8-1.2 (0.8|j%Z _Necuametl blocks the cyan ugly thing's attack.|j( ) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyan ugly thing!|j<Æ|j-2.1 (0.9|j|jh _The cyan ugly thing is severely wounded.|jfr )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyan ugly thing but does no damage.|j ÆThe cyan ugly thing is severely wounded.The cyan ugly thing punches Necuametl but does no damage.|j (3.0|j _ _Necuametl hits the cyan ugly thing with a +0 flail.|j ) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyan ugly thing!|jE ' |jI ÆThe cyan ugly thing is almost dead.9|jN |jfS D _Necuametl blocks the cyan ugly thing's attack.|j )))))))You shoot a sling bullet. Necuametl avoids your attack.|j Æu....|j܈ .  The sling bullet closely misses the cyan ugly thing.Necuametl barely misses the cyan ugly thing.4.7 (0.8|j \ _The cyan ugly thing completely misses Necuametl.|jU )You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyan ugly thing!|j- ÆThe cyan ugly thing is almost dead.Necuametl blocks the cyan ugly thing's attack.|jZ -5.6 (0.9|j |j c _Necuametl closely misses the cyan ugly thing.|jΞ )))))))You shoot a sling bullet. Necuametl avoids your attack.|j, Æu.....  The sling bullet barely misses the cyan ugly thing.|j1-6.6 (1.0|jD6e _The cyan ugly thing punches Necuametl but does no damage.|j2 .You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyan ugly thing!|j'B)|j((KƆ|j-6937.4 (0.8|j3|j8S _You kill the cyan ugly thing!|j|j|j^ _No target in view!|j|jP|je|jJ!H _No target in view!|j _No target in view!|j|jҢ|j |jB_No target in view!|j54|j^ _No target in view!|j{ |jC _No target in view! _You swap places with Necuametl.  There is an open door here.|jj0a _|j6X|j<|jA|jFB|jL,|jgQB|jV,|j\X|jgaB|jf,|js|jxB|j)}|jB|j,|j,|j,|j`B|jڗ|jd|jĢ,|jX,|j-,|jxB|j,|jX|jKX|jB|jX|j$,|jX|jX|jB|jB|jn|jB|jP ,|jE B|j ,|j' X|j- |j= |j#J |jO ,|j)V B|jZ[ |j=` k  You encounter 2 killer bees.|je B#############+###.............# |jj 3....#.............# .#.............+ ..#.............# ...#.............# #.............# ### #'#####......######.....†....#.......Æ.@......y---............y ......#....................#...........######....#............$....#............#...........(...yy 2 killer bees (asleep).............#.Æ56.4 (29.0)|jvu 5, 1 ally target)|jz O---7.4 (30 _|j |ja |j^ , ...... ### #'#####......######..... .†....#........Æ@......y ....#................y ....#................. ....#...........###### ....#............$ ....#.............. ....#...........(... .................... |j^B ..... ### '#####......######..... †....#........Æ@......y ....#................y ....#................. ....#...........######....#............$|j^G ....#.............. ....#...........(... ...................|jL |jQ |jV |jZ d _There are monsters nearby!|j& ))))))y1 asleep, 1 ally target)You shoot a sling bullet. The sling bullet hits the killer bee!  The killer bee buzzes angrily.|j̭$.|jy..Æy.y|j....y.yy===8.2 (0.8)|jw|jb _The killer bee is heavily wounded.|jy .  You shoot a sling bullet. The sling bullet hits the killer bee.  You drain the killer bee.|jr))))   killer bee|j Ty.y|j Æ.  You kill the killer bee!|j}...†y 2 killer bees (1 distracted, 1 ally t…)|j(9.0|j|j![ _You encounter a killer bee.|ji )))))))You shoot a sling bullet. Necuametl avoids your attack.|jn 1y.|j y..yy†|jw zÆ..yally target)|jD +9 (0.9|jX ~ _The sling bullet closely misses the killer bee. x2|j2 )))))))You shoot a sling bullet. Necuametl avoids your attack.|jW ay.y.|jC .Æ y.  The sling bullet closely misses the killer bee.|j 8†..|j& .60.7 (0.8|jI $ |j ;_The killer bee stings Necuametl but does no damage.|j= )))))))You shoot a sling bullet. Necuametl avoids your attack.|j_J6 .Æy.†..  The sling bullet misses the killer bee. The killer bee stings Necuametl.  The killer bee stings Necuametl but does no damage.|jN(1.5|jZ$ |j^6_Necuametl hits the killer bee with a +0 flail!|jA )))))))You shoot a sling bullet. Necuametl avoids your attack.|j!|.Æy.†.. _Necuametl hits the killer bee with a +0 flail!  Necuametl blocks the killer bee's attack.  The killer bee stings Necuametl but does no damage.  The killer bee barely misses Necuametl.2.3|j%|jA _The killer bee completely misses Necuametl.|jg .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the killer bee!|j@qq))   killer bee (|j= .ƆYou kill the killer bee!Necuametl blocks the killer bee's attack.  Necuametl misses the killer bee.43.2 (0.9 _The killer bee stings Necuametl but does no damage.|ju ))You shoot a sling bullet. The sling bullet hits the killer bee.|j ..  The killer bee is lightly wounded.  Necuametl blocks the killer bee's attack.  Necuametl barely misses the killer bee.|j (4.1|j |j  ? _Necuametl blocks the killer bee's attack.|j\ )) very drained, ally target)  You shoot a sling bullet. The sling bullet hits the killer bee.  You drain the killer bee.|j{ ..  The killer bee is heavily wounded.9 (0.8|j  |jx 0_The killer bee stings Necuametl.|j C)))))|j  ..y.. You shoot a sling bullet. The sling bullet misses the killer bee.The killer bee closely misses Necuametl.  The killer bee stings Necuametl but does no damage.5.7 _Necuametl hits the killer bee with a +0 flail.|jg ))You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.|jg ..  The killer bee is almost dead.The killer bee stings Necuametl but does no damage.6.6 (0.9|jn |j* ? _Necuametl blocks the killer bee's attack.|jj C)))))|j=I .  You shoot a sling bullet. The sling bullet misses the killer bee.The killer bee closely misses Necuametl.  Necuametl hits the killer bee with a +0 flail!|jab..†..7.5|jphJ _The killer bee dies!|j|j|j ^ _No target in view!|j9|j|j]|jH _No target in view!|jO|jޔ| _No target in view!|ju|jSz|jw|jH _No target in view!|j|j| _No target in view!|jh|j2|jYY _No target in view!|jB|j H|jT|jY|j3/_|j] _|js|jj|j  _You now have 624 gold pieces (gained 14).#.............####### #####......######..............†.†...........†..........................########................ ....#...........Æ......#...#...........@...$..#---..........#.........#######........... #....#+........... #....#........... #....#........... ....#........... ....#|ju75.5 (8.0---6.5 (9|j|jr6 _j - 41 poisoned darts (gained 3)|jm4 %|j: n|jA X|jG B|j3M c _You now have 633 gold pieces (gained 9).|j^R _|jx\ X|ja '|jg  _You open the door.|jAB|jEa7=|jI,|jN,|jRB|j`W8=|j[|jm_,|jcB|jg;9|jk,|jo,|jw70=|j|j1=|jB|jF2|jؠB|j3|jTB|jB|jw4=|j1B|jB|j=|jk5=|j,|j*|jWB|j;6|jZX|jXB|jha7=|jB|j,|jV,|j 8=|jC,|j.|j|j|j!|j%;9|j)|j.B|jg3B|j7b80=|j<|j AG _HP restored.|jME3|jBI|j`M|jQB|jV  Things that are here:  a +0 troll leather armour; a troll corpse|j[|jb`K _|jSe,|jVje=|j,o,|js,|jx,|j~X|jV'|jI|j;7 _You open the door.|j|jI|jA@  There is an open door here.|jvK _|j|jX,|jB|j~,|j|j|B|j9,|j&B|jkB|j|,|jB|jv,|jT,|jB|j,|jF,|jqB|j N _You now have 1336 gold pieces (gained 9).|jI|j;|je #............∩..Æ...# #.........##...##[..# #############.##....# #...........#.#.....# #...........'.......# #...........#.......# #....Æ......#.......# #...........#########|jy #...@.......# ---90.3 (77.0) #...........#  #....###+#### #.....#.....+......  #......#<...... .Æ|j|jH---1.3 (78|j |jW$9 _Found a stone staircase leading up.|jj.|jz|jn|j)' _You open the door.|jl  There is an open door here.|j  _  You encounter a cyclops.|j.....#....######....#...........# ......#...........# #....###+#### #...........# #...........# Æ............ .#............ .@#<...........#............############..)............+.........#C   cyclops (missile, asleep)####...C.#901.3 (10'Æ|j1|j,2.3 (11|j|j' _Found a scimitar.|js ###....#.....  ......#....  #....#....  #....#.....  #....#....  #....'...  #...Æ#  #...@#<  #....#  #....#  ....... )........ .........+ .........#|jc ####...C.#|j?Q ###....#.....  ......#....  #....#....  #....#.....  #....#....  #....'...  #...Æ#  #...@#<  #....#  #....#  ....... )........ |jl.........+ .........# ####...C.# |j4|j?t _A cyclops is nearby!|j  ))))))Cdrained)You shoot a sling bullet. The sling bullet hits the cyclops.  You drain the cyclops.|jFH...|jˎ.ÆC.|j* ..x invisible unseen horror (remembered)The cyclops is lightly wounded.|jTk76--===3.1 (0.8)|j|jS _Something hits you.|j0 )))))You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.  You drain the cyclops.|jTI.....shoot a sling bullet.sling bullet hits the cyclops but does no damage.  You drain the cyclops.  The cyclops is lightly wounded.  Something hits you.  Necuametl hits something with a +0 flail!|jYb6-----9|j_i _Something hits you!|j3Wx|j&p Bxx|j{ .x(remembered)You shoot a sling bullet. The invisible unseen horror hits you.|j |j X5---4.7|j_ |j 6 _The cyclops throws a large rock.|jI r)x|j ;xx|j  C.  You shoot a sling bullet. Something hits you but does no damage.Necuametl hits something with a +0 flail!|je v.x(remembered)|j 565.6 (0.9|jo | _Something hits you but does no damage.|j I ))|jI |)) You shoot a sling bullet. The sling bullet hits the cyclops!|jo .xThe cyclops is moderately wounded.|j )..|j  [1-6.4 (0.8|j |j S _Something hits you.|j ))))You shoot a sling bullet. The sling bullet hits the cyclops!  You drain the cyclops.|jTE F.x|jqJ  C.The cyclops is heavily wounded.Something hits you.Necuametl hits something with a +0 flail!|j&S ".|jFW k56---7.2|jx[ |j` f _Something hits you but does no damage.|j |j|jB|jL ^ _You are too injured to fight recklessly!|j|j|j<%t _You are too injured to fight recklessly!|jhN|j`T|jZt _You are too injured to fight recklessly!|j;|j*|j9t _You are too injured to fight recklessly!|j<|j|j|j?^ _You are too injured to fight recklessly!|j@|jGF|jK|j9PV _You are too injured to fight recklessly!|j@||j܁|j|j,|j{|jS|j|jC|j |j |jϺ)))  You shoot a sling bullet. The sling bullet hits the cyclops!|j? .xThe cyclops is severely wounded.|jH".|jM-8.1 (0.9|jnR|jkW _Something barely misses you. Necuametl barely misses something.|ju ).x|j >xx|j t.x(remembered)|j |j m2---9 (0.8|jd |jT _You shoot a sling bullet. Something hits you. The cyclops throws a large rock.|j.|j)|jQ.Æ|jY!G, ally target)|j%|jv*.....#...........#### AutarchDCSS the Skirmisher###....#...........#Mummy of Hepliaklqana *****.......#...........#|j-Health: 52/80 ===============---------#....#....###+####Magic: 15/15 ========================#....#...........#AC: 9Str: 17#....#...........#EV: 13Int: 15#....'............SH: 0Dex: 16#....#............XL: 11 Next: 101% Place: Dungeon:11#...@#<...........Noise: ===------  Time: 17909.7 (0.8)#..Æ.#............b) +5 sling "Ubriash" {drain, rN+ Str+3} #....#############Fire: b) +5 sling "Ubriash" {drain, rN.......)......C..........+Æ  [40|j1m Necuametl the knight.........#C   cyclops (missile, drained, ally target)####.....# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the cyclops!  The cyclops is severely wounded. _Something barely misses you. Necuametl barely misses something. _You shoot a sling bullet. Something hits you. The cyclops throws a large rock. _You shoot a sling bullet. You feel a bit more experienced.  You have reached level 12!|j8/  --more--|jˉY6/866/162 0% |j"|j=b _Necuametl remembers more of their old skill.|j_ )))))))You shoot a sling bullet.|jhC..Æ|jFsR....|jx)10.5|j}|ja _The sling bullet barely misses the cyclops.|j_ )) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops.|jY.Æ|j!(1.3|j&q _The cyclops is almost dead.|jZ ))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops.|j .ÆThe cyclops is almost dead.Necuametl hits the cyclops with a +0 flail.|j؍D72.1|jR _Necuametl blocks the cyclops's attack.|j/[ .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops!|j` K))|j h.Æ(|j .49|j |j K _You kill the cyclops!|jq a)))))))|jY 8Æ.|j Z(....|j( -3.8 (0.9|jM c _You shoot a sling bullet. Necuametl avoids your attack.|j4|j|jS _Necuametl avoids your attack.|jh3|jm|jr8=|j}n|j9=|j|j,|j|jf60|jpB|j,|j1=|j,|jB|jn62=|ji|jtB|jB|jQ3|jB|jB|j Q4|jn|jw5=|j!X|j{)6=|j5|j:;7|jk?|jDB|jhI,|jOQ8|jT|jwXB|jaB|jfa9=|jDl|jqB|j0xB|ja}l70=|j>|j,|j‹|jp,|j'|jQ1|j=,|j|jw2=|j ,|j0|j´B|j,|j¾k3=|j4,|j|j,|jc|j;4|j|jn|j.|j9Q5|jB|jx ,|j |j w6=|jw B|j ,|j |j! 7=|j& ,|j* |j |jR B|j B|j( |j ,|j B|j |j W _You start waiting.|j6 /8096.8 (99|j .7.8 (100.0)|j |j # _Done waiting.|jA|jf|jll|jq|jv,|j _You swap places with Necuametl.|jՇ,|j^X|j|j˕,|j,|jR'|j|j.M _You open the door.|jI|jn|jB|jGV  There is an open door here.|j|j'K _|j/B|j|j B|jyO _You now have 1349 gold pieces (gained 13).|jI|j_|jr"B|j',|j-B|j3,|j7B|j<|j@,|j EB|jIB|jbNB|j1SX|jWB|j\B|j`X|j-eB|ji,|jq5...#............ ...#<........... >...#  ...#............ ....#  ...#############+##....#  |jv..(.#..................#  ....#..................#  ....'..................#  ....#..................#  ....#.........Æ.@......#  117.8 (20.0) ....#####..#######.....#  ....#............ ....#  ....#............ ...# ....#............ ..# ....#............ .# #............ # #############   .Æ|j{|j,8.8 (21|j@Q _Found a stone staircase leading down.|j3|j,|jQ.|j|j,|j,|j~|j[|jX|j|jB|j,|j B|j ,|jX|jX|juR  There is a stone staircase leading down here.|ji a _|j$,|j(B|j-4'|jT1j _You open the door.|j5I|j8<|jUA@  There is an open door here.|jE5 _|jI|j=N,|jDTX|jX|jm|j{s,|jnxX|j}|j,|jtX|jGX|j|jB|jB|jbX|j/X|j,|jB|j|j~X|j|jB|j,|jB|j,|jB|jk,|j@B|j,|j,|j,|jxV  There is an open door here.|jK _|jX|j B|j X|jY  You encounter a centaur. It is carrying a +0 orcbow.|jOj #.........##. #.c=.################## .........#...........# ........#...........' #...........# #...........# .....#...........# |j.######....#...........# .......@...#...........# ......#....#....###+#### ##... #..Æ.#...........# #.. #....#...........# #. #....'............ # #....#............ #....#<........... c   centaur (launcher, asleep) . #....#..............#....#############|jq! .c50.8 (32  Found a coral ring.Æ.|j(Lclly target)|j.5==1.8 (33|j3|j19) _The centaur shouts!|jn )))))))You shoot a sling bullet.|j =c.....  The sling bullet barely misses the centaur.|j} ))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.|jLÆ.|j0c|j$" c.....@c 2 centaurs (launchers, 1 ally target)  The arrow barely misses you. The arrow hits Necuametl.|j*9=2.6 (0.8)|j^2|jDt _You encounter a centaur. It is carrying a +0 orcbow.|j )))))drained, 1 a…)You shoot a sling bullet. The sling bullet hits the centaur!  You drain the centaur.|j4 .....  The centaur is heavily wounded.|j< Z)))))))|j .cÆ.|j C....@. )))))))The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.|jf ....Æ@. |jl (3.4|js |j]x u _The arrow barely misses Necuametl. The arrow barely misses you.|j 9 .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the centaur! You drain the centaur.)))))   centaur (launcher)|j| V )..|jY ..Æ, ally target)  You kill the centaur!|j )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.|jYC |jS 2Æ.|j_ ....@.4.3 (0.9|jsj  _The arrow barely misses Necuametl. The arrow misses you.|j )))))You shoot a sling bullet. The sling bullet hits the centaur.|j<&b .....  The centaur is lightly wounded.|j.Y)))))))|j^}g.....@.|j )))))The centaur shoots an arrow. The arrow completely misses you.An arrow appears from out of your range of vision.|j8Æ.|jxY=)...|jYV)))))))|jд.....@.5.1 (0.8|jT|j _The arrow hits Necuametl. The centaur shoots an arrow. The arrow misses you.|j. ))))) You shoot a sling bullet. The sling bullet hits the centaur.|jT .....  The centaur is heavily wounded.|jY)))))))|jF0c|jM Æ.  The centaur shoots an arrow. The arrow closely misses you.|j9Uc....@.c 2 centaurs (launchers, 1 ally target)6.0 (0.9|j'a|jg _You encounter a centaur. It is wielding a +2 orcbow of freezing.|jN )))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the centaur!|j .Æ...  The centaur is almost dead.|j>=))|j{gG.c|jr3).|jw&9|jK}|jN _The centaur shoots an arrow. Necuametl blocks the arrow.|j]2q .  You shoot a sling bullet. The sling bullet hits the centaur!|j7))))   centaur (launcher,|j? )....  You kill the centaur! ))))))The centaur shoots an arrow. The arrow barely misses Necuametl.|jS 8Æ.|j*d J)....|jN| 1--57.7 (0.8 _The arrow hits you.|j ))))))You shoot a sling bullet. The sling bullet hits the centaur.|j') ).....  The centaur is lightly wounded.|j1 S))))))|j 9Æ.|jX DB|j" cThe centaur shoots an arrow. The arrow hits you! The arrow freezes you.|j .....B   boulder beetle (distracted)c   centaur (launcher, ally target)72----8.5|j u _You encounter a boulder beetle.|j ))))))You shoot a sling bullet. The sling bullet hits the centaur.|j B......BThe centaur is lightly wounded.|j5|jL))))))|j =B  The centaur shoots an arrow. The arrow misses Necuametl. The arrow hits you!|j|Æ..... |je63-----9.3|j"|j'A _Necuametl hits the centaur with a +0 flail!|j> )))))(drained)You shoot a sling bullet.  The sling bullet hits the boulder beetle!  You drain the boulder beetle.|jLC.c|jWR'.B|jX`....60.2 (0.9|jr|j< _The boulder beetle is lightly wounded.|j_ ))))You shoot a sling bullet.  |j'e<The sling bullet hits the boulder beetle but does no damage.|j ....  The boulder beetle is lightly wounded.)))))))|jQ .....@.The centaur shoots an arrow. The arrow closely misses you.Necuametl hits the centaur with a +0 flail.|jM)))))|j '.B|j,4.....|j$2o49-------1.1|j=s _The centaur shoots an arrow. The arrow hits you! The arrow freezes you.|jx|j~|j|j(^ _You are too injured to fight recklessly!|j1 |j |j* |jC ^ _You are too injured to fight recklessly!Ž|j( Ž|j%Ž|j+Ž|jN0^ _You are too injured to fight recklessly!Ž|jŽ|jŽ|jŽ|j^ _You are too injured to fight recklessly!Ž|j8#.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****..cÆ......#...........# Health: 49/86 =============-----------)*......#...........' Magic: 16/16 ========================.*B....#...........# AC: 9Str: 17*.....#...........# EV: 13Int: 15*....#...........# SH: 0Dex: 16.######*...#...........# XL: 12 Next:  5% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18161.1 (0.0)......#....#....###+####Ž|j b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........##. #....'............# #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (drained). #....#............ c   centaur (launcher, ally target)..#....############# _You are too injured to fight recklessly!  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +2 orcbow of freezing (heavily wounded, ally target,79% to hit)Î|jVn#.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****.Î|j\..Æ......#...........# Health: 49/86 =============-----------).......#...........' Magic: 16/16 ========================..B....#...........# AC: 9Str: 17......#...........# EV: 13Int: 15.....#...........# SH: 0Dex: 16.######....#...........# XL: 12 Next:  5% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18161.1 (0.0)......#....#....###+#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........#Î|j/b[40m#. #....'............# #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (drained). #....#............ c   centaur (launcher, ally target)..#....#############Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a centaur, wielding a +2 orcbow of freezing (heavily wounded, ally target,79% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  You kill the centaur!)))))Î|j)....., ally target)Î|jW5069 (0.8 _Î|jÎ|j Î|jH #.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****..)Æ......#...........# Health: 50/86 =============-----------).......#...........' Magic: 16/16 ========================..B....#...........# AC: 9Str: 17.*....#...........# EV: 13Int: 15.*...#...........# SH: 0Dex: 16.######*...#...........# XL: 12 Next:  6% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18161.9 (0.0)......#....#....###+####Î|jM [37m b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........##. #....'............# #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (drained, ally target). #....#..............#....############# _You kill the centaur!Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, lightly drained, ally target, 92% to  hit)Î|jH#.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****..)Æ......#...........# Health: 50/86 =============-----------).......#...........' Magic: 16/16 ========================..B....#...........# AC: 9Str: 17.)....#...........# EV: 13Int: 15.)...#...........# SH: 0Dex: 16.######)...#...........# XL: 12 Next:  6% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18161.9 (0.0)......#....#....###+####[3Î|jN7m b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........##. #....'............# #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (drained, ally target). #....#..............#....#############Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, lightly drained, ally target, 92% to  hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.Î|j)ÆShift-Dir - straight line  Aim: a boulder beetle (lightly wounded, lightly drained, ally target, 92% to  hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.boulder beetle is lightly wounded.Î|jkB...Brolling, drained, all…)Î|j-2.7 (0.8Î|j/BBÎ|jN _The boulder beetle curls into a ball and begins rolling!Ď|j|#.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****..))......#...........# Health: 50/86 =============-----------).Æ.....#...........' Magic: 16/16 ========================..B....#...........# AC: 9Str: 17.*....#...........# EV: 13Int: 15.*...#...........# SH: 0Dex: 16.######*...#...........# XL: 12 Next:  6% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18162.7 (0.0)......#....#...Ď|jտ.###+#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........##. #....'............# #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (rolling, drained, all…). #....#..............#....############# _The boulder beetle curls into a ball and begins rolling!  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, ally target,  92% to hit)Ď|jfFs#.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****..))......#...........# Health: 50/86 =============-----------Ď|jS).Æ.....#...........' Magic: 16/16 ========================..B....#...........# AC: 9Str: 17.)....#...........# EV: 13Int: 15.)...#...........# SH: 0Dex: 16.######)...#...........# XL: 12 Next:  6% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18162.7 (0.0)......#....#....###+#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........##. #....'............#Ď|jZR[39;49m #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (rolling, drained, all…). #....#..............#....#############Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (lightly wounded, rolling, lightly drained, ally target,  92% to hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle!Ď|jVζBShift-Dir - straight line  Aim: a boulder beetle (lightly wounded, rolling, lightly drained, ally target,  92% to hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle!  The boulder beetle is moderately wounded.Ď|jqℓ...BĎ|jR-3.5 (0.8Ď|jpĎ|jK _Necuametl hits the boulder beetle but does no damage.Ď|j#.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****..))......#...........# Health: 50/86 =============-----------).Æ.....#...........' Magic: 16/16 ========================..ℓ....#...........# AC: 9Str: 17..B...#...........# EV: 13Int: 15.*...#...........# SH: 0Dex: 16Ď|j.######*...#...........# XL: 12 Next:  6% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18163.5 (0.0)......#....#....###+#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........##. #....'............# #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (rolling, drained, all…). #....#..............#....############# _Necuametl hits the boulder beetle but does no damage.  FireĎ|j: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, ally  target, 92% to hit)Ď|j#.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****..))......#...........# Health: 50/86 =============-----------).Æ.....#...........' Magic: 16/16 ========================..ℓ....#...........# AC: 9Str: 17..B...#...........# EV: 13Int: 15.)...#...........# SH: 0Dex: 16Ď|j.######)...#...........# XL: 12 Next:  6% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18163.5 (0.0)......#....#....###+#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........##. #....'............# #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (rolling, drained, all…). #....#..............#....#############Aim: a boulder beetle (moderately Ď|jC%wounded, rolling, lightly drained, ally  target, 92% to hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  You drain the boulder beetle.  The boulder beetle is moderately wounded.Ď|joG ζBζB.ÆĎ|j Q @ℓℓĎ|jV 24.5 (1 _Ď|j] :ℓĎ|j c Ď|j p#.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****..))......#...........# Health: 50/86 =============-----------).......#...........' Magic: 16/16 ========================.Æℓ....#...........# AC: 9Str: 17..ℓ...#...........# EV: 13Int: 15.ℓ...#...........# SH: 0Ď|j5 Dex: 16.######B...#...........# XL: 12 Next:  6% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18164.5 (0.0)......#....#....###+#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........##. #....'............# #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (rolling, drained, all…). #....#..............#....############# _The boulĎ|jJ der beetle is moderately wounded.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (moderately wounded, rolling, lightly drained, ally  target, 92% to hit)Ď|j# #.........##. AutarchDCSS the Skirmisher#..=.################## Mummy of Hepliaklqana *****..))......#...........# Health: 50/86 =============-----------).......#...........' Magic: 16/16 ========================.Æℓ....#...........# AC: 9Str: 17..ℓ...#...........# EV: 13Ď|j Int: 15.ℓ...#...........# SH: 0Dex: 16.######B...#...........# XL: 12 Next:  6% Place: Dungeon:11.......@...#...........# Noise: ===------  Time: 18164.5 (0.0)......#....#....###+#### b) +5 sling "Ubriash" {drain, rN+ Str+3} ##... #....#...........# Fire: b) +5 sling "Ubriash" {drain, rN#.. #....#...........##. #....'............# #....#............ Æ   Necuametl the knight#....#<........... B   boulder beetle (rolling, drained, all…).Ď|j< ( #....#..............#....#############Aim: a boulder beetle (moderately wounded, rolling, lightly drained, ally  target, 92% to hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is heavily wounded.Ď|j', .BBdrained, ally target)The boulder beetle hits you!Ď|jB1 d43-5.3 (0.8Ď|j: :ℓĎ|jA C _The boulder beetle stops rolling and uncurls.Ŏ|jFThe boulder beetle is heavily wounded.The boulder beetle hits you! _The boulder beetle stops rolling and uncurls.  You shoot a sling bullet.sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.Ŏ|j[R.ÆŎ|jjn ..  The boulder beetle is heavily wounded.Ŏ|j4p>6.1Ŏ|jCxŎ|j}\ _The boulder beetle closely misses you.Ŏ|jYxThe boulder beetle is heavily wounded. _The boulder beetle closely misses you.You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.Ǝ|j4R.ÆƎ|jAu  The boulder beetle is heavily wounded.Ǝ|jGg38---9Ǝ|jMƎ|j_3 _The boulder beetle bites you.Ǝ|jzvery drained, ally ta…)The boulder beetle is heavily wounded. _The boulder beetle bites you.  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.Ǝ|j8! ℓThe boulder beetle is heavily wounded.Necuametl hits the boulder beetle but does no damage.Ǝ|j,-(Ǝ|j|3d9--7.8 (0.9Ǝ|j8Ǝ|j>/ _The boulder beetle leaps!ǎ|j %#..=.################.))......#...........#.).......#.'..#.#.#.#.Æ...#.#.######ℓ...#.#............#.#.......#.@..#....###+####.##... #....#...........#.#.. #....#.##. #....'..# #....#............. #....#<.... #....#....#....#############+.......(.#............ǎ|j .ǎ|j? 7---8.8 (1.0ǎ|j" ǎ|j Ȏ|j..))......#...........#.#).......#.'..#.#.#.#.Æ...#.###.######....#.#..Ȏ|j4...........#.#.......#....#....###+####.##... #..@.#...........#... #....#.####. #....'...# #....#... #....#<..... #....#....#....#############+#.......(.#.............).#..ÆȎ|jU<Ȏ|jAB---9Ȏ|j+GȎ|jG7).......#.'....#.#.#.#.#.####.######.Æ..#.Ȏ|joM#..............#.#.......#....#....###+####.##... #....#...........#... #...@#.#####. #....'.........# #....#...... #....#<...... #....#....#....#############+##.......(.#..............)........#...'..ÆȎ|jVȎ|j!^^40=70Ȏ|j3dȎ|jS.#.#.#...........#.#...........#####.######....#...........#.............Æ.#...........#.......#....#....###+####.##... #....#...........#... #....#...........####'#. #....@................# #....#. #....#<>. #....#....#....#############+##.......(.#...............)........#..........'..#..ÆȎ|j1 _There is an open door here.Ȏ|jJ9 `#.#...#.....######.######....#...........#................#...........#.......#..Æ.#....###+####.##... #....#...........#... #....#.####'##. #....'......# #....# #....#<>. #....#.....#....#############+##.......(.#...............)........#..........'..........#.####.....#.Ȏ|j> R.ÆȎ|jC Ȏ|jG -2 _Ȏ|jL Ȏ|jUQ Ɏ|j3Ɏ|j.ÆBɎ|j  You start resting.A boulder beetle comes into view.Ɏ|j1=B   boulder beetle (very drained)Ɏ|jX03.8 (1 _Ɏ|j Ɏ|j ......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****..######....#...........#..... Health: 41/86 ===========-------------......B....#...........#..... Magic: 16/16 ========================......#*...#....###+####..... AC: 9Str: 17##... #.*..#...........#..... EV: 13Int: 15#.. #..*Æ#...........####'# SH: 0Dex: 16#. #....*................. XL: 12 Next:  6% Place: Dungeon:11#Ɏ|jX * #....#@................ Noise: ---------  Time: 18173.8 (0.0)#....#<..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained).........#................####.....#................You start resting. _A boulder beetle comes into view.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (heavily wounded, heavily drained, 92% to hit)Ɏ|j/ ......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****..######....#...........#..... Health: 41/86 ===========-------------......B....#...........#..... Magic: 16/16 ========================......#)...#....###+####..... AC: 9Str: 17##... #.)..#...........#..... EV: 13Int: 15#.. #..))#...........####'# SH: 0Dex: 16Ɏ|j5 #. #....)................. XL: 12 Next:  6% Place: Dungeon:11# #....#@................ Noise: ---------  Time: 18173.8 (0.0)#....#<..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained).........#................####.....#................Shift-Dir - straight lineAim: a boulder beetle (heavily wounded, heavily drained, 92% to hit)  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the boulder beetle!  You drain the boulder beetle.  The boulder beetle is severely wounded.Ɏ|j8 4Æ.Ɏ|jɼ .BɎ|j ....', ally ta…)===4.6 (0.8 _Ɏ|jh Ɏ|j ʎ|j......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****..######....#...........#..... Health: 41/86 ===========-------------.......B...#...........#..... Magic: 16/16 ========================......#.*..#....###+####..... AC: 9Str: 17##... #..*.#...........#..... EV: 13Int: 15#.. #..Æ*#...........####'# SH: 0Dex: 16#. #....*................. XL: 12 Next:  6% Place: ʎ|j?rDungeon:11# #....#@................ Noise: ===------  Time: 18174.6 (0.0)#....#<..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained, ally ta…).........#................####.....#................ _The boulder beetle is severely wounded.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (severely wounded, heavily drained, ally target, 92% to  hit)ʎ|jN......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****..######....#...........#..... Health: 41/86 ===========-------------.......B...#...........#..... Magic: 16/16 ========================......#.)..#....###+####..... AC: 9Str: 17##... #..).#...........#..... EV: 13Int: 15ʎ|jU#.. #..Æ)#...........####'# SH: 0Dex: 16#. #....)................. XL: 12 Next:  6% Place: Dungeon:11# #....#@................ Noise: ===------  Time: 18174.6 (0.0)#....#<..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained, ally ta…).........#................####.....#................Aim: a boulder beetle (severely wounded, heʎ|jZavily drained, ally target, 92% to  hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle.  You drain the boulder beetle.  The boulder beetle is almost dead.ʎ|jÆ....'5.5 (0.9 _ʎ|jf......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****..######....#...........#..... Health: 41/86 ===========-------------.......B...#...........#..... Magic: 16/16 ========================......#.*..#....###+####..... AC: 9Str: 17##... #.Æ*.#...........#..... EV: 13Int: 15#.. #...*#...........####'# SH: 0Dex: 16#. #....*................. XL: 12 Next:  6% Place: ʎ|j/nDungeon:11# #....#@................ Noise: ===------  Time: 18175.5 (0.0)#....#<..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained, ally ta…).........#................####.....#................You drain the boulder beetle. _The boulder beetle is almost dead.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, heavily drained, ally target, 92% to hit)ʎ|j|+ʎ|j......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****..######....#...........#..... Health: 41/86 ===========-------------.......B...#...........#..... Magic: 16/16 ========================......#.)..#....###+####..... AC: 9Str: 17##... #.Æ).#...........#..... EV: 13Int: 15#.. #...)#...........####'# SH: 0Dex: 16#. #....)................. XL: 12 Next:  6% Place: Dungeon:11#[39ʎ|jQ;49m #....#@................ Noise: ===------  Time: 18175.5 (0.0)#....#<..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained, ally ta…).........#................####.....#................Shift-Dir - straight lineAim: a boulder beetle (almost dead, heavily drained, ally target, 92% to hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is almost dead.ʎ|j'.Bʎ|j\..'6.3 (0.8ʎ|jʎ|j  Aim: a boulder beetle (almost dead, heavily drained, ally target, 92% to hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetle is almost dead. _Necuametl hits the boulder beetle with a +0 flail.ʎ|jKR......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****.ʎ|jt.######....#...........#..... Health: 41/86 ===========-------------...........#...........#..... Magic: 16/16 ========================......#.B..#....###+####..... AC: 9Str: 17##... #.Æ*.#...........#..... EV: 13Int: 15#.. #...*#...........####'# SH: 0Dex: 16#. #....*................. XL: 12 Next:  6% Place: Dungeon:11# #....#@................ Noise: ===------  Time: 18176.3 (0.0)#....#<[39ʎ|j@ !;49m..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained, ally ta…).........#................####.....#................The boulder beetle is almost dead. _Necuametl hits the boulder beetle with a +0 flail.  Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, heavily drained, ally target, 92% to hit)ʎ|j) ......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****..######....#...........#..... Health: 41/86 ===========-------------...........#...........#..... Magic: 16/16 ========================......#.B..#....###+####..... AC: 9Str: 17##... #.Æ).#...........#..... EV: 13Int: 15#.. #...)#...........####'# SH: 0ʎ|j6/ Dex: 16#. #....)................. XL: 12 Next:  6% Place: Dungeon:11# #....#@................ Noise: ===------  Time: 18176.3 (0.0)#....#<..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained, ally ta…).........#................####.....#................Shift-Dir - straight lineAim: a boulder beetle (almost dead, heavily drained, ally target, 92% to hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle but does no damage.  You drain the boulder beetle.  The boulder beetʎ|j5 (le is almost dead.ʎ|j: '.Bʎ|j *.'ʎ|j P27.1 (0.8 _ʎ|jX ʎ|j ʎ|j ......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****..######....#...........#..... Health: 42/86 ===========-------------...........#...........#..... Magic: 16/16 ========================......#....#....###+####..... AC: 9Str: 17##... #.ÆB.#...........#..... EV: 13Int: 15#.. #...*#...........####'# SH: 0Dex: 16ʎ|jݴ #. #....*................. XL: 12 Next:  6% Place: Dungeon:11# #....#@................ Noise: ===------  Time: 18177.1 (0.0)#....#<..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained, ally ta…).........#................####.....#................You drain the boulder beetle. _The boulder beetle is almost dead.Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[23;2ʎ|j HAim: a boulder beetle (almost dead, heavily drained, ally target, 92% to hit)ʎ|j ......#...........#..... AutarchDCSS the Skirmisher.....#...........###### Mummy of Hepliaklqana *****..######....#...........#..... Health: 42/86 ===========-------------...........#...........#..... Magic: 16/16 ========================......#....#....###+####..... AC: 9Str: 17##... #.Æ..#...........#..... EV: 13Int: 15#.. #....#...........####'# SH: 0Dex: 16#. #....'................. XL: 12 Next:  6% Place: Dungeon:11# #....#@..ʎ|jڸ .............. Noise: ===------  Time: 18177.1 (0.0)#....#<..............>. b) +5 sling "Ubriash" {drain, rN+ Str+3} . #....#................. Fire: b) +5 sling "Ubriash" {drain, rN..#....#############+##.........(.#................)........#................ Æ   Necuametl the knight.........'................ B   boulder beetle (very drained, ally ta…).........#................####.....#................Fire: b) +5 sling "Ubriash" {drain, rN+ Str+3}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a boulder beetle (almost dead, heavily drained, ally target, 92% to hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle!ʎ|j F))ʎ|jvB{.ÆPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a boulder beetle (almost dead, heavily drained, ally target, 92% to hit)  You shoot a sling bullet.  The sling bullet hits the boulder beetle!  You kill the boulder beetle!ʎ|jXK*.'ʎ|jNRW3/87118.1 (1 _ʎ|jZʎ|jaˎ|j ˎ|ja .Æˎ|j̪ _ˎ|jW ,ˎ|j! 4=ˎ|j Xˎ|j' w5=ˎ|j Bˎ|j Bˎ|je e6ˎ|j Bˎ|jq Bˎ|jz e7ˎ|j Bˎ|j Bˎ|j! 8=ˎ|jO' Bˎ|j. 9=ˎ|j>: ,ˎ|jC ˎ|jI ,ˎ|jN f50ˎ|jFT Xˎ|jY Bˎ|j_ 1=ˎ|j6d Bˎ|jJj 2=ˎ|jo Bˎ|ju 3ˎ|jd{ Xˎ|j< Xˎ|j {4ˎ|jN Xˎ|j 5=ˎ|jy Xˎ|j w6=ˎ|j Xˎ|jY {7ˎ|j [8=ˎ|jm 9=ˎ|j 60ˎ|j nˎ|j e1ˎ|j Bˎ|j{ Xˎ|j 62=ˎ|j! Bˎ|j( 3=ˎ|ji. Xˎ|j@4 g4ˎ|j9 nˎ|jP g5ˎ|jV ,ˎ|j[ Bˎ|j` w6=ˎ|jf Bˎ|jl Bˎ|jr 7=ˎ|jwx nˎ|j} Q8ˎ|j Xˎ|j Bˎ|j1 w9=ˎ|j Bˎ|jז Bˎ|j 70=ˎ|j Xˎ|jƥ Q1ˎ|j& nˎ|j Q2ˎ|jg Xˎ|j Bˎ|jX a3=ˎ|jX Bˎ|jQ 4=ˎ|j# Bˎ|jy Xˎ|j Q5ˎ|j Bˎ|j }6ˎ|j Xˎ|j Bˎ|j w7=ˎ|j nˎ|j 8=ˎ|j Bˎ|j }9ˎ|jE Xˎ|j Bˎ|j5 80=ˎ|j# nˎ|j) 1=ˎ|jt/ Xˎ|j5 }2ˎ|ja; Bˎ|jA Bˎ|j L34=ˎ|j ,ˎ|j Xˎ|j9 5=ˎ|j ˎ|j) @6 _You start resting.HP restored..Æ---30729.0)ˎ|j v7=---8.1 (130 _ˎ|jV ̎|j.#.#...#.....#.... .....#...........##### .######....#...........# ...........#...........# ......#....#....###+#####... #....#.#.... #.. #....#####' #. #....# #....#Æ. #....#<> . #....#.............. ..#....#############+##̎|jf .......(.# )........# .........' .........#̎|jLG9.0)̎|j ̎|j _You swap places with Necuametl. _There is an open door here.̎|j,k ).#.'.#...........#.#...........#... .....#...........#### .######....#...........# ...........#...........# ......#....#....###+#####... #....#...........#... #.. #...@#...........#### #. #....'# #....#Æ. #....#<̎|jq  . #....#.............. ..#....#############+## .......(.# )........# .'Æ.̎|jv ̎|j{ .10 _̎|j3 ̎|ji ̎|j-.))......#.#.#).#.'.#.#.#.#.. .....#.### .######....#.# ...........#...........# ......#....#....###+#####... #..@.#.#.. #.. #....#.....### #. #....Æ.....# #....#..... #....#< . #....#.............. ..#....#############+# .......(.# ).#Æ'1̎|j3̎|j5:͎|j}#..=.##################..))......#.#).#.'.#.#.#.#.͎|j% .....#.## .######....#.# ...........#...........# ......#.@..#....###+#####... #....#.#. #.. #...Æ### #. #....'..# #....#.... #....#< . #....#............. ..#....#############+ (.#Æ.͎|j͎|jB=2͎|jc͎|j'# #.........#..=.##################.))......#.#).#.'.#.#.#. ͎|j).....#.# .######....#.# .......@...#...........# ......#....#....###+######... #..Æ.#. #.. #....## #. #....'# #....#... #....#< . #....#............ ..#....#############Æ.͎|j2͎|j8&3͎|j`>͎|jB͎|j͎|jc͎|j6͎|j͎|j~ ..... #.........##.#..=.##################.))##.)'#...#.... #......######................#.Æ͎|j ###+#####......#.#...'..#.....#.. <.. ............Æ.͎|j9 ͎|j &4͎|j Ύ|je............ #....### ..... #.. #.... #......... #..=.################Ύ|j #.))......#. #.).#. #.#. #.#. #....@....#. .######....#. .......Æ...#........... ......#....#....###+####....#....#. #... #....# #... #....' #.. #....##.. #....#<Æ.Ύ|j Ύ|jG&5Ύ|jΎ|jΎ|jh.. #....#.. .................#....## .....# #.. #....# #......... #..=.################ #.))......# #.).# #.# #.# #.........# .######Æ...#Ύ|j p ...........#.......... ......#....#....###+###....#....# #... #....# #... #....' #.. #....#Æ.Ύ|jDΎ|j̓&6Ύ|jΎ|j\Ύ|jN. #....#.#....#. ..................#....# .....# #. #....# #......... #..=.############### #.))......# #.).# #.# #.........# #....Æ....#Ύ|jy .######....# ...........#......... ......#....#....###+##....#....# #... #....# #... #....'Æ.Ύ|jΎ|jW&7Ύ|j/Ύ|j Ύ|j . #....#..#....#.......#....# ...................#....# .....# # #....# #........ #..=.############## #.))......# #.# #.........# #...Æ.....# #.........# .######....# ...........#........ ......#....#....###+#....#....# #... #....#Æ.8 _You see here a +0 orcbow.Ύ|je..... .......................# #.........=.##############)).Æ #.....######.........###+##....Ύ|jl7Æ.Ύ|j5rΎ|jw-9 _Ύ|j}Ύ|j  Things that are here: _a +2 orcbow of freezing; a centaur corpseώ|j ώ|j '20ώ|j ώ|j Q _x - a +2 orcbow of freezingЎ|jA | #....#'########.#....#...#....#....#....#..........#....#. ..................#....#........# #.#....# #.........#..@.################.†)#.#.Æ#.Ў|jo #.#.#.#.#.........#..######....#......#...............#....#....###+#Ў|j KÆ)Ў|j Ў|jF &1Ў|jT Ў|j Ў|j +2.1 (2Ў|j G _y - a ring of magical power؎|jV   Your movement speed is average. Your attack delay is about 0.8.  Your damage rating with the +5 sling "Ubriash" {drain, rN+ Str+3} is about 16  (Base 7 x 115% (Dex) x 143% (Skill) + 5 (Ench)).؎|j( | _Your base attributes are Str 14, Int 15, Dex 14.َ|jNَ|jWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  b - the +5 sling "Ubriash" (weapon) {drain, rN+ Str+3}d - a +0 flail  e - a +0 broad axe  g - a +0 partisan  i - a +2 dagger of venom  k - the +7 Throatcutter {drain, coup de grace}  m - a +1 macen - a +0 orcbow  x - a +2 orcbow of freezing[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ܎|j[܎|j܎|j............... #....#'######## AutarchDCSS the Skirmisher ..................#....#......... Mummy of Hepliaklqana *****. ..................#....#......... Health: 87/87 ======================== ..................#....#......... Magic: 16/16 ======================== ..................#....#......... AC: 9Str: 17 ܎|j..................#....#......... EV: 13Int: 15.......# #......... SH: 0Dex: 16#....# #......... XL: 12 Next: 11% Place: Dungeon:11#..@.############### Noise: ---------  Time: 18322.1 (0.0)#.†Æ......#......... b) +5 sling "Ubriash" {drain, rN+ Str+3} #.).......#......... Fire: b) +5 sling "Ubriash" {drain, rN#.........#.........#.........#.........#.........#......... Æ   Necuametl the knight.######....#....................#...............#....#....###+# _x - a +2 orcbow of freezing _y - a ring of magical power܎|jU(  Your movement speed is average. Your attack delay is about 0.8.  Your damage rating with the +5 sling "Ubriash" {drain, rN+ Str+3} is about 16  (Base 7 x 115% (Dex) x 143% (Skill) + 5 (Ench)). _Your base attributes are Str 14, Int 15, Dex 14.܎|j  You unwield the +5 sling "Ubriash" {drain, rN+ Str+3}.  You feel weaker.Your +2 orcbow of freezing is covered in frost.43.1 (1x) +2 orcbow (freeze)x) +2 orcbow (freeze) ܎|j܎|j: _x - a +2 orcbow of freezing (weapon)܎|j^  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +2 orcbow of freezing is about 20 (Base 11 x 115%  (Dex) x 143% (Skill) + 2 (Ench)).܎|jc܎|jh܎|j0nf _Your base attributes are Str 14, Int 15, Dex 14.ݎ|j ݎ|j Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  x - a +2 orcbow of freezing (weapon)  b - the +5 sling "Ubriash" {drain, rN+ Str+3}d - a +0 flail  e - a +0 broad axe  g - a +0 partisan  i - a +2 dagger of venom  k - the +7 Throatcutter {drain, coup de grace}  m - a +1 macen - a +0 orcbow[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ߎ|j^ߎ|jfߎ|jmq!............... #....#'######## AutarchDCSS the Skirmisher ..................#....#......... Mummy of Hepliaklqana *****. ..................#....#......... Health: 87/87 ======================== ..................#....#......... Magic: 16/16 ======================== ߎ|jv..................#....#......... AC: 9Str: 14 ..................#....#......... EV: 13Int: 15.......# #......... SH: 0Dex: 16#....# #......... XL: 12 Next: 11% Place: Dungeon:11#..@.############### Noise: ---------  Time: 18323.1 (0.0)#.†Æ......#......... x) +2 orcbow (freeze)#.).......#......... Fire: x) +2 orcbow (freeze) #.........#.........#.........#.........#.........#......... Æ   Necuametl the knight.######....#................[3ߎ|j{7m....#...............#....#....###+#Your +2 orcbow of freezing is covered in frost. _x - a +2 orcbow of freezing (weapon)  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +2 orcbow of freezing is about 20 (Base 11 x 115%  (Dex) x 143% (Skill) + 2 (Ench)). _Your base attributes are Str 14, Int 15, Dex 14.ߎ|jS(Dex) x 143% (Skill) + 2 (Ench)). _Your base attributes are Str 14, Int 15, Dex 14. unwield your +2 orcbow of freezing.+2 orcbow of freezing stops glowing.  You feel stronger.  You sense an unholy aura.ߎ|jp74.1 (1b) +5 sling "Ubriash" {drain, rN+ Str+3}b) +5 sling "Ubriash" {drain, rNߎ|jߎ|jL _b - the +5 sling "Ubriash" (weapon) {drain, rN+ Str+3}|jg|j 3|jG)|jD3|j|j,|jB|j_|jB|j |j<X|jf,|j"X|j(,|j-B|j2,|j7B|j|<B|jE|j J,|jNB|jR|jWX|j8\B|j`B|jdB|jh|jmR'|jq|juM _You open the door.|jyI|jL~|jFB|j@  There is an open door here.|j|jӎK _|jB|j-O _w - 2 scrolls of enchant weapon (gained 1)|jI|jB|jn|jX|jX|j'|j _You open the door.|jN_|j@  There is an open door here.|jAK _|jB|j n|jXX|j=X|jn|j,|jAn|jX|jB|jB|jX|j9n|j<C  You encounter a cyclops.|j\ #.........#....... #................#.......# ###########......#.......# ###########'#### ..............# ......#........#........Æ......#.......@##...............# #########........#........+........#........#........#C   cyclops (missile, asleep).......C# |j_Æ.60.1 (36.0)|j!z, ally target)1.1 (37 _|j%|ja*|j))))))Cdrained, ally target)There is an open door here. _You encounter a cyclops.  You shoot a sling bullet.  The sling bullet hits the cyclops but does no damage.  You drain the cyclops.  The cyclops shouts!|jtR.Æ|j :C.|jw>.....|j;===2.1 (1.0)|jQ |jY(/_The cyclops is lightly wounded.|jv )))))))You shoot a sling bullet.|j$C .ÆC.....9 (0.8|jI { _The sling bullet completely misses the cyclops.|j P )))|j j))))You shoot a sling bullet. Necuametl avoids your attack.|jp T.Æ|j% h..C..|jD (3.7|jy% w _The sling bullet barely misses the cyclops.|jw ))))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops.|jI:C.|jإR.Æ|j$H.4.5|jű|j5 _The cyclops is lightly wounded.|ju )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops but does no damage.|j`..Æ|j4(5.3|j K _The cyclops is lightly wounded.|ju )))You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops.|j ..Æ The cyclops is lightly wounded.  Necuametl hits the cyclops with a +0 flail!|jF E  The cyclops throws a large rock.|j‘|j(6.1|j] _The large rock hits Necuametl but does no damage.|j )))))))You shoot a sling bullet. Necuametl avoids your attack.|jja ..ÆC...  The sling bullet completely misses the cyclops.|jhg|j<9|j5|jW _The cyclops throws a large rock. Necuametl blocks the large rock.|j )))You shoot a sling bullet. Necuametl avoids your attack.  |j* "The sling bullet hits the cyclops!|j.o 5 ..|jQt ÆThe cyclops is heavily wounded.7.7|jy |j ^ _Necuametl completely misses the cyclops.|j ))) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops! You drain the cyclops.|j_+ ..ÆThe cyclops is severely wounded.Necuametl blocks the cyclops's attack.|jI0 -8.6 (0.9|jB5 |j: A _Necuametl hits the cyclops with a +0 flail.|j )))Necuametl blocks the cyclops's attack. _Necuametl hits the cyclops with a +0 flail.  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops but does no damage.  You drain the cyclops.|jI`..Æ|ju(9.5|j?$ |jR_The cyclops is severely wounded.|j ))) You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops.|j ..Æ The cyclops is almost dead.The cyclops hits Necuametl!!|j.70.3 (0.8|jW _Necuametl hits the cyclops with a +0 flail.|jI .  You shoot a sling bullet. Necuametl avoids your attack.  The sling bullet hits the cyclops.|jAR)))|jto..Æ(|jy051.1|jG|j^K _You kill the cyclops!|j|jg|j^ _No target in view!|j8 |j |j |j H _No target in view!|jfb3|jxh,|jmOÆ|jy| _|j,l ' _You swap places with Necuametl.|j<I|jˍM _You open the door.|j_|jB|jġV  There is an open door here.|jw _|jn|jôB|j0'|j _You open the door.|jI|j@  There is an open door here.|j,|j(K _|j|jX|jX|jE|jD..........#........ .#................. ..........................# ...........########.......# ##.........########## #.........#..... #.........'........ #........(#....Æ.@......> #.---84.1 (13.0)  ........###'####.......  ........#......########|j$........#......#  ........#......#  ........#......#  ........#......##......#.......#.Æ|j|j$H---5.1 (14|j|jJ; _Found a stone staircase leading down.|j I|j 4.|j I|j %  _You swap places with Necuametl.|jk* _|j^0 X|j(6 B|j@ | _Ancestor HP restored.|j#  ........###'####.......#  ........#..Æ...#########  ........#......# |jw   ........#..@...#  93.1 (8.0)  ........#......#  ........#......#  #......# .......# ........# .........# ....>.....+ .Æ|j} |j +4.1 (9|j҇ O _Found an escape hatch in the floor.|jK 3|j ,|j |j9( |jS- ,|j2 X|j7 B|j< |jdA B|jF ,|j%L X|jeQ ,|jpV B|jU\ |j4b |j g B|j-l |jp ,|j v B|jz |jŃ n|j؈ ,|j |j ,|j B|j B|j B|j ,|j ,|j[ |jh |j X|j |j& |j" B|j |jr B|j ,|jB ,|jO X|j B|j[ ,|j# ,|j* |j/ |jQ5 |j; B|j@ |jF ,|j |j/ |j X|j= |j X|jD |j' g'|jz c _You open the door.|j 3|jb Q  There is an open door here. _|ji ..#......#.......# ....... ..#......#.......# )...... ..#......#.......# ....... ..#......#.......# ....... ..#......#.......# ####... .........#.......# #... .........#.......# #... .........#.......# #... ...>.....'.....Æ@+ +... .........#.......# #... .........#.......#|j=  ##################  #####......'......438.1 (44.0)...........####======9.1 (45 _As you open the door, it creaks loudly!|jY |j I|jL 2#......#.# .( .#......#.# ). .#......#.# |j . .#......#.# . .#......#.# ####. ........#.# #......#.####.....#.......#......# #.>.....'.....Æ.@......+ +.0.0)#.#......# #.#.#).....#####.Æ|j c------40.1 (1|j  _Found a hand axe. _There is an open door here.|j|jl3|j] _|jߧ|j3B|j,|j B|j4|jB|jJ'|j3|jM _You open the door.|j_|jY |jP There is an open door here.|jyK _|j5,|jB|j(,|jB|jg ,|j,|j|j$|j)B|j0|j5|j:B|jW@,|jEB|juLX|jQ,|j WX|jJ],|jfn|jlB|jxrB|j%x|j}|j|j,|j#,|j0|jB|j֢,|j|jX|j,|jX|jX|jW|jB|jX|j*,|j1|j X|j4[|jje|jlB|ju|j{B|j|j|j*,|j,|j|j#|j(,|j2|j|j,|j,|j}|jcB|j|jfX|j|jX|j|jX|j |jNB|j|j B|jA',|j~,,|j3B|j9|j@X|jG|jL|jJSB|jY,|j_B|j1f,|jxkB|jr|jXzX|j|jhX|j|j,|j%,|jB|jͥ,|j,|jB|j ,|jξ,|j,|jR|jB|jb,|j,|jj|jB|j,|j$,|jB|j} ,|j n|j B|j ,|j n|j$ n|jC) B|j0 n|j6 X|j< B|jFC n|j>I X|jN n|jU |j4_ n|j{   You encounter an orc priest and 2 orcs.|j <..#  ..# ...oo ..+ ....o .|j .# ...... ..# ...... .#########...... ######........ ... ........@....... ------......Æ... .##########+### ................# ................# ................# ................#o   orc priest (asleep) ....######......#oo 2 orcs (1 wandering, 1 asleep) .........#....#'#################Æ517.1 (77.0).|j܏ U.o|j qooasleep, 1 ally target)|j` 38.1 (78 _|j |j |j )))))You shoot a sling bullet. The sling bullet hits the orc.|j Æ.  The orc is severely wounded.|joo.....oo|j 9===9 (0.8)|j|j< _The orc priest shouts! The orc shouts!|j` `)))))))|jo) o.o..oÆ......9.8 (0.9 _You shoot a sling bullet. The sling bullet barely misses the orc.|j .  You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the orc!|j% ))))))   orc (|j^ .o.o|j) o Æ.  You kill the orc!|j; ....o 2 orcs (1 distracted, 1 ally target)|j .20.6 (0.8|j |j o _You encounter an orc. It is wielding a +0 club.|jcm .  You shoot a sling bullet. The sling bullet hits the orc!|j)))o   orc (distracted)|j2J.o|j7)oÆ.|j[@a...(ally target)|jE-1.5 (0.9|j3P|jxWG _You kill the orc!|jMV ))))|jME)))You shoot a sling bullet.|j1?K.o|jDN.o|jK..o...o|jQC2.3 (0.8|jnW|j]d _The sling bullet barely misses the orc priest.|j )) very drained, ally target)You shoot a sling bullet. The sling bullet hits the orc priest!  You drain the orc priest.|jԉ .oThe orc priest is severely wounded.|jJ.o|j$...|jl(3.1|j|j] _Necuametl barely misses the orc priest.|jQ .  You shoot a sling bullet. The sling bullet hits the orc priest.  You drain the orc priest.|jW)[15;38Ho  |jg).(ally target)9 _You kill the orc priest!|j  )))You shoot a sling bullet.|jU .  The sling bullet hits the orc but does no damage.  Necuametl hits the orc with a +0 flail!|j_ q).).|j# (4.7|j, |j1 C _The orc dies!|jU |j+ |j[ |j H _No target in view!|jB |j |j |j H _No target in view!|juO 4|jrU |juZ H _No target in view!|j|j<|j|jH _No target in view!|j|j=|j^ _No target in view!|j6|j2|j>|j@ _No target in view!|j8F|jK|j>U|jZ|j0"3|j](|j@/|j5J)Æ|j:|jGf _|je _ You see here a +0 short sword.|je _You swap places with Necuametl.|j|j|j|j|j2|j<B|jD,|jJB|jR|jtz|jB|jӇ|jߌ|jW,|jl|jМ|jV|j&|jګ,|jn|j,|jJ|jK|j$ .....# #....######.....  #..............  #....).......>  #............ |jq #............  #.)).. ########.#######).---37.7 (13.0)...................Æ......................... #########+####.....##+##.#......#..#............#...#............#...#............#Æ.|jx|jH---8.7 (14|j|jf; _Found a stone staircase leading down.|j3|jP|j|jʨ.|j13|jѹB|j,|jZX|j,|jE|jc|j,|j"|jfG   ......<.#  #  .......# .....# .......# #....######......# #.........#  #....).>...#   #....#  42.7 (4.0) #................#   |j #.))......Æ......#  ######...########  ......)...............  ................ ................ ................ #######+####.....##+## Æ.|jf|j? +3.7 (5|j`|j9 _Found a stone staircase leading up.|j$ J|j\ H _No target in view!|j|j|jG^ _No target in view!|j]2|j^7|j=^ _No target in view!|j=PI|jCV|ji[Y. _|jMj|j.rX|jw|j}B|j|jB|j[|j|js|j,|j֜|j|j|jB|jn|jm|j]|jB|j|j|j,|j8,|jV|j,|jF|j |j,|j)|jFound a stone staircase leading down.up. _No target in view! _You swap places with Necuametl.|j[!|jX&3|j@*|j3=|jF|jMB|j"T|j<[|jMaB|j g|jk|jr|jv|j'||j_,|jم,|j|j,|j|jIB|j$B|j,|jʮ|jʹ,|jҸ,|j|jX|j8B|jeB|jRX|j#....).......>...# #................#  #................#  #.)).............#  ###.........########  ...)...............#  ............#  ...................#  ...............Æ@..#  |j1####+####.....##+###  .#............#  .#............#  .#............#  .#.....#  .#.....#  '###################  ..............#....#  |j(66.7 (23.0)'...#....#....##....##....#######|j|jUM======7.7 (24|jS _As you open the door, it creaks loudly!|j|j3|jB|j |j<@  There is an open door here.|j;I|j#&D _You swap places with Necuametl.|j/|j98I|j=|jCX|j:K|jP|jkT,|jZd|jn|j=X|jj|jt|j|,|jĖ|j|jޥ|jB|j۱|js|jf,|j|j|j/|jB|j|j |j-B|j@|jb|j,|j|j~|j|ju,|j\ |j|j6|jm#|jU),|j .|j2|j6,|j;|j H|jhM|jR,|jkW|j[|j_B|j`c|jlg|j+k|jo|j8s,|j#y|j|j),|jð,|jX|j,|jB|jnn|jn|jPn|jm,|jin|j&X|jB|jRn|j^,|jn|jX|j0B|jp _You swap places with Necuametl.|j~I|jY&n|j,,|j3X|j8B|jR?B|jQB|jYX|ja|j4f|jlB|js,|jJyX|j7X|j'|jM _You open the door.|j  There is an open door here.|j5 _|j  #.....#.... #.....#.... #.....#.... ##.....#....##########+##+##+####....##### .#.....#.......#......... .#..#.......#....).... .#..Æ.......#......... .#......#@......#.........------ .#.............#.......#.))............#########......... ####......######........)........ ...#............................. ...#............................. ...#....................... ...#...........##########+####...#..........#..........You pick up a parchment of Passwall and begin reading...|jy615.7 (48------6.7 (49|jW _You add the spell Passwall to your library.|j^|jA |j ^ _No target in view!|j&|j+|j1|j6H _No target in view!|j 4|j2^ _No target in view!|j4|j@|jZH _No target in view!|jh|jnI|ju| _|j%'|j _No target in view! _No target in view! _ You open the door.  You encounter a howler monkey draugr and 3 skeletal warriors.|jѕj######## ###########..Z...# ..z..# z..z+ #.....#.... ...# #.....# #..# #.....# #############+##'##+####....#####.....#Æ...).....'....... .#.............#.......#. .#.............#.......#.))#.............######### #########........)........ zzz 3 skeletal warriors (dormant)...................Z   howler monkey draugr (dormant).....|jB.z9.7 (3.0).zÆ.|j׷izz1 dormant, 1 al…)|j320.7 (4 _|j|j|j ########  ..Z...#  ..z..#  ....+  z.z# #..# #'##+#####@Æ.....##.......#....)'.......#.#.......#..#.......#.))...############)|j ; d ########  ..Z...#  ..z..#  ....+  z.z# ..# #'##+#####@Æ.....##.......#....)'.......#.#.......#|j@ ..#.......#.))...############)|jG 4|jR |jkX d _There are monsters nearby!|j  ########  ..Z...#  ..z..#  ....+  z.z# #..# #'##+#####@Æ.....##.......#....)'.......#.#.......#..#.......#.))...############)|jY  ########  ..Z...#  ..z..#  ....+  z.z# ..# |j #'##+#####@Æ.....##.......#....)'.......#.#.......#..#.......#.))...############)|j& 4|j[/ z _There are monsters nearby!|jcv ))You shoot a sling bullet.|jT G.z|j}.z.zÆ.|jjczally target)|j7===1.6 (0.9|j |j%T _The sling bullet hits the skeletal warrior but does no damage.|j2######## ########### ..Z........#.... .. ..z.+ ...# # zz############+##Æ##+####....##### .#.............#.......#.........)......'........#.......#.))......#########... ####......######........) ...........|j Z .zThe skeletal warrior hits Necuametl with a +0 mace!!  ZNecuametl blocks the skeletal warrior's attack.====2.6 (1.0 _Necuametl barely misses the skeletal warrior.|j ......# #.....#... ..Z..# #.....# ....+ #.....# .z.# #.....# .# zz# #.....# .#############+##Æ##+####....#### ..#.............#.......#........ ..#.......#.#....).#........#.... ..#.#|j}.# ..#.#.#.)).#.#########.. ###########........) ....#.............#   skeletal warrior (.#.###########+####|j$ '  The skeletal warrior barely misses Necuametl.  Something hits Necuametl!|j.z   skeletal warrior|j2E----3|j7|j< _Necuametl is destroyed! _There is an open door here.|j 2 ..Z..# #.....# ....+ #.....# .z.# #.....# ..# zz# #.....# ..#############+##'##+####....### ...#.............#.......#........#.#.#....).#.'.#.....##.......#.#|j 2.#.......#.)).#.#########.. '###########........) †....#.............#.# .###########+####. .#........#........ |j0 |j J----4 _|j$ |j# ....+ #.....# .z.# #.....# ...# zz# #.....#.#############+##'##+####....##..#.............#.......#.......#.#.......#....).#.'.......#.....#.#.......#.#.#.#.)).#.#########.. #'###########........) .†....#............ ......#.....#....###########+####.#........#.......#.#|jW)0z|j.4.....Z'z   skeletal warriorZ   howler monkey draugr|jw9|j?&5|jOR _A howler monkey draugr opens the door.|j ....+ #.....# ...z.# #.....#.# ..Zzz# #.....#.#'##'##+####.....#.#z......#.#.#.......#....).#.'.......#.#.#.#.#.#.#.)).#.## ##'#####......######.).†....#......#.....#...Z   howler monkey draugr.#...#+###.#.#.#.#|jYz.Z.|j6 .z   skeletal warriorZ   howler monkey draugr|j&6|jx|j_|j~Y ....+ #..... .....# #......# ...zz# #..... #....#Z##'##+####.....#.#.......#.#.#z......#.....#.'.......#.#.#.#.#.#.#.)).#.#|j^g##'#####......######.) #..†....#...... #.#..... #.#..... #.#.....#+ #.#.....# #.#.#'Z'.zz|j hwz 2 skeletal warriors|jm&7|jr|j.# #.....# ...zz# # |j##....#############'##'##+#### .......#..........Z..#.......#.#....#z......#.#..#.#.#.......#.#.#.#.)).#.#########.. .###'###########........) .#..†....#............ <#.......#...... .#.#...... .#.#...........##########+# .#.#..................#.... .#.#.......# .#.#.#.Z|jxz'.z|jl|jt&8|j |j|j _.....# ...zz# # ###....#############'##'##+#### ........#.............#.......#.#Z..#.#.#...zz.#.#..#.......#.#.#.#.).#.#########..###'###########........).#..†....#.............. .<#.......#............. ..#.#..............#.#...........##########+ ..#.#..................#... ..#.#..................# ..#.#..................# ..#..#|j .Z.'zz.z|js wz 3 skeletal warriors|j &9|jK |j4####....#############'##'##+#### .........#.............#.......#.#.#z......#.#Z.z.'|j.#.#....z#.#.#..#.#.#...#########.###'###########........).#..†....#....@........<#.......#..#.#.#.###########.#.#........#...#.#.# 2.#.#.#.#..#.#######......#.Z|j.z.zz.Z.|j.z 3 skeletal warriors|jX'30|jZ|jC|jZ.........#.............#.......#.zz..#Z..z.#.....###########'###########........)..†..........|j.<#....##########.......#..   skeletal warrior..######[.....#....#'###.z.Z.|j|jk&1|jB|j-|jޙ..z...#z.z#Z.....###########'#####......######........)..†...........<#....##########.......#..|jȞ6....######[......#....#'### ###.....z.Z.|j|jC2|jȸ yz...#..z#z....###########'#####....Z.######........)..†....#.............<#....##########.......#.....######[.....#....#'### ###.... ...|j .Z.zz|j wz 2 skeletal warriors|j &3|j |j |j& .#.#.#.#..z.#.#.#.z....############'###########........#..†....#....Z.......<#.......#......#.#.#.##########.#.#........#..#.#.#.#.#.#.#..#.#.....######......#[.#......#....#'## #####.....#....#... ....#.....#....#.#.#....#|jQ .Z..z.zz.Z|j' wz 3 skeletal warriors|jM &4|j |jP |jE/ .#z.z.#..#......##########'#####.....z######........#..†....#.....z.....<#.......#.......#.#...Z.#.#...########.#.#.........#.#.#.#.#.#.#........#.#.....######......#[.#......#....#'# ######.....#....#.. 2|j5 .....#....#....#.#...#....#.#.#....#.zz.z.Z.|j{>.z 3 skeletal warriors|jC&5|j=I|jO|js.#z....##########'#####......######.......#..†....#....z......<#.......#....z..#.#.....#.#..Z####### <.....#.#...........#.#..#.#..#.........#....######......[.#......#....#' #######....#....#. ......#...#....# 2.#.#....#.#|j".#....#.#.#....#.Z..z.zz|j.z 3 skeletal warriors|jO&6|j.|j^ #.#. #......###'#####.....z###### #......#..†....#.<#.#...z.#.#....z.#.#. .<.....#.#.Z.#.#.#.#.# #......#.###### |jtd Æ....[.#.#....##.#....# #......#.#....# #......#.#....# #......#.#....# #......#.#....#.Z..z.z|jj I.z|jQo <7|j{v |jz |j.####'###########.... ##......#..÷....#....z...... .<#.......#......#.......#..z.#.......#...z#####<.....#.......#......... ........#.......#Z.#.......#.#....... ##......####### .Æ....[.#......# .########|j.#.... .#......#.#.... .#......#.#.... .#......#.#.... .#......#.#.... .#......####'####.#.....Z.z.z.z|j|j<.=8|jt|jN _The howler monkey draugr hits you but does no damage. x2|j$.#............#.......#### ..#......###'#####......###### ###......#..÷....#......<#.#...z...#.#......................#.#.z.........####<.....#.#..z....#.#.......##Z..... ...#...... ###......####### ..Æ....[.#.# ..########.# ..#......#.# ..#......#.# ..#......#.#...  ..#......#........#... Z|j.Z   howler monkey draugr-9|j;|jϩ|jD.#.#z.#...#............#.......### ...#......###'########### ####......#..÷....#...<#.#...z.#.#............#.####<.....#.#..z.#.#.#.#..... ....#|jhZ........... ####......#...######.Æ....[.#.#.########.#.#......#.#.#......#.#.#......#.#Z.|jk|jЫA-40|jְ|j.#.#...#.#...#z.#..#............#.|j.......## ....#......###'########### #####......#..÷....#...<#.#...z.#.#...........#.###<.....#.#..z.#.......#.#Z# .....#.......... #####......#....######.Æ....[.#.#.########.#.#......#.#.#......#.#Z.z|j[z   skeletal warriorZ   howler monkey draugr|j&1|j|j.#.#.z.#......#...#.#.....#z..#............#.......# .....#......###'########### '#####......#..÷....#...<#.#...z.#.#..........#.##<.....#.......#..z.#.....Z.#.#.# ......#z........... ######......#....######.Æ....[.#.#.########.#.#......#.#|jn %Z.|j z.  The howler monkey draugr attacks as it pursues you!  The howler monkey draugr hits you with a +0 mace!  Your doom draws closer.z|jxz 2 skeletal warriors|jy79---Doom: 8%==2|jO"|je5b _The howler monkey draugr closely misses you.|j #.z...z......#....... .....##'########## '#####......#..÷.<z.|j% ".....#.z.#<Z..#..z.z#. ......z............ ######..........#####Æ....[..######Z.z.z.|j |j /--3|j |j |j ..#..z...z......#....... .....##'########## '#####......#..÷.<z....#....Z...#.z.#<..#..zz.z# .................. ######..........#####Æ....[.Z.z.zz. z 3 skeletal warriorsThe howler monkey draugr hits you with a +0 mace.  Your doom draws closer.8---17%=-4|j K _The howler monkey draugr hits you but does no damage.|j###..########....#############'#...#...z........z......#....... .....##'########## '#####......#..÷.<#....zZ...#.......#.z.#<z..#..zz|jqM# ......z............ ######.....#####z.z.z.Z.|jQ  The howler monkey draugr attacks as it pursues you!  The howler monkey draugr completely misses you.|j6&5|jN _The howler monkey draugr hits you.|j{.........# .....# ... |jH####..########....#############'.#...#..#...#..#...#..#............#....#............#z..#............#....... ......#......###@########## #'#####......#..÷....#...<#...Z...#...z.#.......#.........#...z...#<.....#.....z.#..z.#.......#.#z# .......#......z.z.|jz.Z.-6|j|jQ _There is an open door here.|j H.#  ..........# .....# .. #####..########....#############'.#.#.#.#.#.#.#.#..#.#z|jG .#........@...#...... .......#......###'######### ##'#####......#..Z....#.......<#.......#...z.#...z...#........#....z..#<.....#.......#..z.#.....z.#.##z.z.Z÷|j 4z.|j- |j? G-7 _|jS |j |j$.# .# .....# #..#....###.#.#.#.#.#.#.#.#.#|j+.#..#.#.#......###Z#####......#'#####......#..÷....#....<#..z....#...z......#...z...#......#.......#.zZ   howler monkey draugr.<.....#....z..#..z.#.......#.#.#Z'|j1|j6.98|j;|j@|j; .# .# .....# #..#....##.#.#.#.#.#.#.#.#.#.#.#.Z...#.#......###'#####......#'#####......#..÷....#..<#..z....#...z....#...z...#.....#.......#.z.<.....#....z..#..z.......#.#.#.#Z.|jA zThe howler monkey draugr attacks as it pursues you!  The howler monkey draugr barely misses you.|jL z   skeletal warriorZ   howler monkey draugrThe howler monkey draugr hits you but does no damage.  The howler monkey draugr barely misses you.=9|jLU|jn[K _The howler monkey draugr hits you but does no damage.|j'#.# .....# ########..########....########### #.........#............#......... #.#.# #.#.# #.#.# #.#.# |jD#.#Z....# #.####z###### #####'#####......#..÷....#....... #.........<#..z....#...z #..#...z...#... #.#.......#.z #<.....#....z..#..zZ   howler monkey draugr #.......#.......#.. #.#.# #.#.zZ.|j 'z   skeletal warriorZ   howler monkey draugrThe howler monkey draugr attacks as it pursues you!  The howler monkey draugr barely misses you.|j'50|j|jK _The howler monkey draugr hits you but does no damage.|jq  #######..########....########### #.........#............#..........#..#...#....#Z.z...####'###### #####'####..÷..... #...............<#..zz.#...z.....#.z<z..#..z........# ###########......#..............#.Z.|jB} The howler monkey draugr barely misses you. _The howler monkey draugr hits you but does no damage.  attacks as it pursues you!  The howler monkey draugr barely misses you. _The howler monkey draugr hits you but does no damage.  attacks as it pursues you!|j} U80=1|j |j Z _The howler monkey draugr hits you but does no damage.  attacks as it pursues you!  The howler monkey draugr barely misses you. _The howler monkey draugr hits you but does no damage.  attacks as it pursues you! _hits you but does no damage. x2|ji .........#............#....................zZ###'###### #####'####.#..÷..... #..........zz.#...z.....#.z<z..#..z....#.... ############ #.........Æ....[.z.Z z   skeletal warriorZ   howler monkey draugrThe howler monkey draugr attacks as it pursues you!  The howler monkey draugr hits you with a +0 mace.75--27%  2|j  _Your doom draws closer. The howler monkey draugr misses you. _There is an escape hatch in the ceiling here.|j{.zz|jwz 2 skeletal warriors|jѨ<3|jI -- 0 _The howler monkey draugr barely misses you. x2|j .# ####### #.#.##### # ###.#### ##.## #Æ...# #.# ####.####### #######.# ##### ## #.......###.......# #...########.#####.##)...÷######..>.U# ###.#.....÷.# #.....########..........÷# #.#.....# # #..###...@...###..).##.### |j#.#####........# #.........÷....#..#.. #.#............#..÷###.### |j'#.#...#÷..#............# # |j#.#..##.>.##...........# # #..............###[####### |j##..........##.# #.# #..  |j#..........#..###[## #.. |jG6-5.1 (2.5|j|r _A mysterious force pulls you upwards. The hatch slams shut behind you.|jv|jvo Ability - do what?Cost|j0wFailure  Invocations -  X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor Identity|jbwInstant0%  b - Transference2 MP, Piety-1%  c - Idealise4 MP, Piety-19% |jw}[?] toggle between ability selection and description.|j_|jK"|jK-.......# ####### #.#.##### #. AutarchDCSS the Skirmisher ###.######.###. Mummy of Hepliaklqana *****. #.Æ...##.##. Health: 76/87 ====================---- #.###.####### #######.# ##### #. Magic: 16/16 ======================== #.# #.......###.......# #...##### AC: 9Str: 17Doom: 27% #.###.#####.##)...÷######..>.U... EV: 13Int: 15  #.....# ###.#.....÷.# #.....##### SH: 0Dex: 16 #########..........÷# #.#.....# # XL: 12 Next: 15% Place: Dungeon:10|jy.#..###...@...###..).##.### Noise: ---------  Time: 18655.1 (0.0)#.#####........#..#....... b) +5 sling "Ubriash" {drain, rN+ Str+3} #.........÷....#..#....... Fire: b) +5 sling "Ubriash" {drain, rN#.#............#..÷###.####.#...#÷..#............# ##.#..##.>.##...........# # #..............###[####### ##..........##.# #.# #.. #..........#..###[## #.. The howler monkey draugr attacks as it pursues you!  Th|j.he howler monkey draugr hits you with a +0 mace. _Your doom draws closer. The howler monkey draugr misses you. _There is an escape hatch in the ceiling here. _The howler monkey draugr barely misses you. x2 _A mysterious force pulls you upwards. The hatch slams shut behind you.|j8|jE9(|jB|jD[ _Necuametl is still trapped in memory!|j 3|jC 7=|j! k8=|jD# |jn$ ,|j& |jj* |jd+ %9|j, |j/ |j0 |j1 |j4 |j5 |j)7 |j: |j: L80=|j< |j @ |j>@ |jA |jKE ,|juF |jI |jJ U1=|jKL |j[ ,|jf] |jb ,|jd |jli W _You start resting.|jYx 2ÆÆ   Necuametl the knight|jx 071.1 (16.0)|jԃ ,2.1 (17|j |j A _Necuametl emerges from the mists of memory!|j+t3|jw|jxS§Æ|j~||j||jB|j|j|jK%3|j|jn|j|j|j,|j|j|jlK4=|j|j,|j|j,|jߧ|jΫ|j/U5=|jV|j,|j|j,|j|j|j %6|j4|j}|j|j|j,|j|j%k _You start resting.HP restored.|j%&.|j-86.1 (14|jxa7=7.1 (15 _|j|j |jw####.#### ##.## #  #.Æ... #. #  #.###.####### #######.# ##### #  #.# #.......###.......# #...####  #.###.#####.##)...÷######..>.U..  #.....# ###.#.....÷.# #.....####  #########..........÷# #.#.....#  #..###....Æ..###..).##.# #.#####.@......#..#...... #.........÷....#..# #.#............#..÷###.## #.#...#÷..#............|j!# #.#..##.>.##....# #..............###[##### ##..........##.# #.# #. #..........#..###[## # #....##[..# #|j[V.Æ|j|j`#8|j.0)|j|j!|jl) #.Æ...#  #.# ###.####### #######.# ##### #.......###.......# #...#####.#####.##)...÷######..>.U......# ###.#.....÷.# #.....############..........÷# #.#.....#  #..###.......###..).##.##.#####..Æ.....#..#.............@.÷#.÷###.##.#...#÷..#............# ##.>.##..................###[#######..........##.# #.# #. [3|j)3m#..........#..###[###......##[..####.##########..#|j 4|j4&9|jf<|j^>|j%###.####### #######.# ##### #.......###.......# #...#####.#####.##)...÷######..>.U......# ###.#.....÷.# #.....############..........÷# #.#.....#  #..###.......###..).##.##|j&.#####..Æ.....#..#..............÷.#.÷###.##.#...#÷..#............# .##.>.##.................###[#######..........##.# #.# #. #...#..###[###......##[..####.##########..#  #.## |jk)V.Æ|j4|j4'90|j4=|j>|j #.......###.......# #...#####.#####.##)...÷######..>.U......# ###.#.....÷.# #.....############..........÷# #.#.....#  #..###.......###..).##.##.#####........#..#............Æ.÷.#........÷###.###...#÷@.#............# #..##.>.##.................###[#######..........##.# #.# #. #...#..###[###.....##[..#####.##########..# #.#### #.## ...## ##|jK.Æ|j|jZB=1|j|j>|jW ##.#####.##)...÷######..>.U......# ###.#.....÷.# #.....############..........÷# #.#.....#  |jW #..###.......###..).##.#######........#..#...............÷....#.#.....Æ......#..÷###.###...#÷..#............# ##.@.##..............###[#######...##.# #.# #. #...###[##...##[..####.##########..# #.#### #.## ...## #####..###|jY K.Æ|jb |jpc &2|jqk |j]n \ _There is a staircase to the Lair here.|jo}|j|jD [?25h[?0c [?1051l[?1052l[?1060l[?1061l