fgd Player: Azenscion Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.10:01:45.ttyrec Time: (1734775305) Sat Dec 21 10:01:45 2024  fgV [?1051l[?1052l[?1060l[?1061h fgX V)0[?7h[?25l[?1c fg`  fgd  fg6q ZWelcome, Azenscion. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawn  u - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn BerserkerAfg+l - Demonspawn f - Troll Trolls are monstrous creatures with powerful claws. They regenerate health rapidly.AfgA e - Draconian f - Troll Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.AfgH e d - Gargoyle e - Draconian Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough.Afg- 2 c - Merfolk d - Gargoyle Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.Bfg=A b - Minotaur c - Merfolk Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.Bfg0 a - Mountain Dwarf b - Minotaurountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.BfgI a - Mountain Dwarf j - Human Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.BfgT Wj - Humans - Coglin Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames.Cfg j - Human s - Coglin Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average.Kfg+H ) a - Mountain Dwarf  j - Human Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts.Tfg a - Mountain Dwarf b - Minotaurinotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat.WfgB \ b - Minotaur c - Merfolk Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle._fg& c - Merfolk d - Gargoyle Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough.hfg d - Gargoyle e - Draconian Draconians are versatile hybrids. They mature when reaching level 7 and develop a colour.hfg $ e - Draconian f - Troll Trolls are monstrous creatures with powerful claws. They regenerate health rapidly.ifgƃ f - Troll g - Deep Elf Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly.jfgaH g - Deep Elf h - Armataur Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity.ofgb h - Armataur i - Gnoll Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once.yfg yfgE yfgP Welcome, Azenscion the Gnoll. Please select your background. WarriorAdventurerMage yfg a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageyfg u - Fire Elementalist Zealotm - Warperv - Ice Elementalist f - Berserker  n - Hexslingeryfg5 w - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos Knightp - Reavery - Alchemist yfg Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Berserker{fgkZ  f - Berserker n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.|fgm - Warper n - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of dispersal, and some Translocation spells in their library.|fg Nl - Delver m - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.fg  d - Hunter l - Delver Hunters carry a shortbow, light armour and a scroll of butterflies. fg9 d - Hunter e - Brigand Brigands carry poisoned darts and a small number of nasty curare darts.fg'2( e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.fg $ f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left.fgl" x g - Cinder Acolyte o - Enchanter Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility.fg^'n - Hexslinger o - Enchanter Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar.fgem - Warper n - Hexslinger fgWarpers start with a weapon of their choice, a scroll of blinking, darts of dispersal, and some Translocation spells in their library.fg< Nl - Delver m - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.fg k - Wanderer l - Delver Wanderers start with random equipment and skills. fgaTj - Shapeshifter k - Wanderer Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.fgj - Shapeshifter k - Wanderer Wanderers start with random equipment and skills. fg Ek - Wanderer l - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.fg  d - Hunter l - Delver Hunters carry a shortbow, light armour and a scroll of butterflies. fgcS ; c - Monk d - Hunter Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship.fg"fgQ*fg-Welcome, Azenscion the Gnoll Monk. You have a choice of weapons.a - short sword(+8 apt)  b - mace (+8 apt)  c - hand axe (+8 apt)  d - spear (+8 apt)  e - falchion (+8 apt)  f - unarmed(+8 apt) fg-+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - unarmedfg .  d - spear (+8 apt)  f - unarmed(+8 apt)fgVg fgg c - hand axe (+8 apt)  d - spear (+8 apt)fgfgS fgY \Azenscion the DuckerGnoll **....Health: 23/23 ========================Magic: 1/1========================AC: 2Str: 10EV: 13Int: 9SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quivered####@###.#.##~##~.#####Welcome, Azenscion the Gnoll Monk.The heart of this dungeon contains the breathtaking artefact, the Orb of Zot.fg Press ? for a list of commands and other information.fg fg* [ _Found a staircase leading out of the dungeon.fg8 fg >  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting6.4   1.8  +8   + Spellcasting 0.0   0.2  +8      fg     + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes6.4   1.8  +8   + Hexesfg 0.0   0.3  +6  + PolearmsfgI 0.0   0.2  +8   + Summonings0.0   0.3  +6  + Stavesfg{ 0.0   0.2  +8   + Necromancyfg 0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Translocations 0.0   0.3  +6  + Throwing0.0   0.2  +8   + Alchemy0.0   0.3  +6  fg l    fgE + Fire Magic0.0   0.3  +6  fgk + Short Blades 0.0   0.2  +8   + Ice Magic0.0   0.3  +6  fg + Long Blades0.0   0.2  +8   + Air Magic0.0   0.3  +6  fg + Ranged Weapons 0.0   0.2  +8   + Earth Magic0.0   0.3  +6  fg&         + ArmourfgK 0.0   0.2  +8   + Invocationsfgq 0.0   0.2  +9  + Dodging6.4   1.8  +8   + Evocationsfg 0.0   0.2  +8  + Shieldsfg͡ 0.0   0.2  +8   + Shapeshifting 0.0   0.3  +7  + Stealthfg% r0.0   0.2  +8      The relative cost of raising each skill is in cyan.  fgN The species aptitude is in white.  [?] Help  fgz [!] training|costfg fg fgR Azenscion the DuckerGnoll **....Health: 23/23 ========================Magic: 1/1========================AC: 2Str: 10EV: 13Int: 9SH: 0Dex: 14###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)##.#a) +0 hand axe.##Nothing quivered~##fgɶ ~.#####Welcome, Azenscion the Gnoll Monk.The heart of this dungeon contains the breathtaking artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.fgT fg̻ fg fg fg*fg>  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting6.4   1.8  +8   + Spellcasting 0.0   0.2  +8      fgp    + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes6.4   1.8  +8   + Hexes0.0   0.3  +6  + Polearmsfg0.0   0.2  +8   + Summonings0.0   0.3  +6  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  fgp+ Unarmed Combat 0.0   0.2  +8   + Translocations 0.0   0.3  +6  + Throwing0.0   0.2  +8   + AlchemyfgC 0.0   0.3  +6      fgp+ Fire Magic0.0   0.3  +6  fg+ Short Blades 0.0   0.2  +8   + Ice Magic0.0   0.3  +6  + Long Bladesfg0.0   0.2  +8   + Air Magicfg0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Earth MagicfgR0.0   0.3  +6          + Armourfg0.0   0.2  +8   + Invocations0.0   0.2  +9  + DodgingfgȮ6.4   1.8  +8   + Evocations0.0   0.2  +8  + Shieldsfg60.0   0.2  +8   + Shapeshifting 0.0   0.3  +7  + Stealth0.0   0.2  +8  fgG    The relative cost of raising each skill is in cyan.  fgp%The species aptitude is in white.  [?] Help  [!] training|costfgq7 fgz= fgC lAzenscion the DuckerGnoll **....Health: 23/23 ========================Magic: 1/1========================AC: 2Str: 10EV: 13Int: 9SH: 0Dex: 14###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)##.#a) +0 hand axe.##Nothing quiveredfgC M~##~.#####Welcome, Azenscion the Gnoll Monk.The heart of this dungeon contains the breathtaking artefact, the Orb of Zot.fgC Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.fgsF fgF fgI fg@K fg53fgfgfgfgf _fgEfgfgZfgfg%fgUfgfg#r..###...#........##.......................####.## #<#.# ##.###∆ #.###fg޿p~~## r   rat (asleep)#~~.#.####. ##fgsj3.0 (3  A rat comes into view.fg4The rat squeaks loudly.fg^fg))..r###SrS   ball python (constriction, wandering)rr 2 rats (1 wandering)fg4==4.0 (4fgfg _A ball python comes into view. A rat comes into view.fg4fgfg:d _There are monsters nearby!fgB #..r###S..  #.r......  ##.......  .......  ..... ... #.# ##@# ###.## #<#.# ##.### ∆ #.### fgj~~## #~~. #.## ##. ##fg"' #..r###S..  #.r......  ##.......  .......  ..... ... #.# ##@# ###.## #<#.# ##.# ∆ #. ~~## #~~. #.## ##. fga-4fgQ5fg:d _There are monsters nearby!fg< r..?##?#..r###S...# #.r......##.##..###.............#..........#.....#  ##.##.##<#.fgn= R# ##.#∆ #.### ~~###~~. #.##fgF  Found a scroll labelled CEEDGH YTTIH and a scroll labelled PAUQUCVICOQ.fgG fgWI fgEJ fgS .###..rr..SS)rfg$T 4--5.0 (1fg] fgxa 5 _The ball python hisses angrily.fgw#..##.#%.?##?# #...###.... ...# ##..r..S..###...#...........##..@..####.### ##.##.##<#.# ##.#∆ #.###fgW ~~##~~.fgµfg$fggfgt∆..r..r.SfgA--6fgfg- _Found a beast talisman.fg<+@ #.##.⌠.#∆ ##..##.#%.?##?# ###....# #........# ##...r....###.....r.S.....#....@......##...#.....#..... ###.### #fg+ ##.##.##<#.#  ##.#∆ #.### ~~##fg/fg1fga;.r.S=7fgDfgHT _The rat completely misses you.fg7  You slash the rat!fg .    rat  You kill the rat!You hit the rat but do no damage. You hit the ball python.  The ball python bites you. The ball python barely misses you.fg]2--18fgfgP _The rat barely misses you.fg<=  You hit the ball python.fgI .r   rat  You kill the ball python!fgN]3==39fgNVfgYa _You hit the rat. The rat barely misses you.fg5  You hit the rat.fgE.fg7410.0 (1.0)fgqfg~G _You kill the rat!fg)fg*fgh1fg4H _No target in view!fgfgfgifg H _No target in view!fg6fg6fgS?fgAH _No target in view!fg4fg fgH _No target in view!fg{94fg@fg'DH _No target in view!fg4fgfg&@ _No target in view!fgTL 4fgX fgG[ fg fg fgG fg­ fg8 4fg= fg~? fg 4fg_ fg fgfg0Innate Abilities, Weirdness & Mutationsa - You have very sharp teeth.b - Your uncanny sense of smell can sniff out nearby items.c - Your experience applies equally to all skills.fgyFangs (level 1/3) You have sharp teeth, allowing you to bite foes when launching melee attacks. Each level of this mutation makes your teeth sharper, longer, and stronger. Trigger chance: 21% Base damage: 3fg, Innate Abilities, Weirdness & Mutations  a - You have very sharp teeth.  b - Your uncanny sense of smell can sniff out nearby items. fg` c - Your experience applies equally to all skills.fg )Strong nose You have a powerful nose adapted to the Dungeon's scents, allowing you to detectwhere treasures lay hidden. As you explore the dungeon, nearby item locations that you cannot directly see will gain a marker for as-yet-undiscovered items.fg  Innate Abilities, Weirdness & Mutationsa - You have very sharp teeth.  b - Your uncanny sense of smell can sniff out nearby items.  c - Your experience applies equally to all skills.fgfgfgAzenscion the Ducker#.##.⌠.##.Gnoll **....∆ ##..##.#%#.Health: 23/23 ========================#....?##?#.Magic: 1/1========================#...###....AC: 2Str: 10# #........#EV: 13Int: 9#.##........##SH: 0Dex: 14#.............fgoXL:  1 Next: 40% Place: Dungeon:1#....@......#Noise: =--------  Time: 10.0 (0.0)#...#.....#....a) +0 hand axe. ###.### #Nothing quivered##.####.###<#.###.###∆ #.###~~## _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! fg] 3_No target in view!fgG4fgfgfgcfgndfgxefgifgmfgn$ _fgqfgSsfgw,fgyfgt|fgg#.. .## J#  #.#.##$ .## #.#?#.##..# #.##.⌠.##.# ∆ ##..##.#%#.# ...?##?#.# fgFj###....# # #.# -#.##........### #............... ##...........####...#.....#........# ###.####.####J   endoplasm (wandering)##.# #.####.## .##<#.# .#fg+2.0 (2fg@.JJfgrE-3.0 (3fgvfgZ _An endoplasm comes into view.fg)  #.. .## .#  #.#.##$ J##  #.#?#.##..#  #.##.⌠.##.#  ∆ ##..##.#%#.#  #....?##?#.#  #...###....#  # #.....@..#  #.##........###  #...............  ##...........###  #...#.....#......  ..# ###.####.####  ##.# #.#  ###.## .#  #<#.# .# fg$B X #.. .## .#  #.#.##$ J##  #.#?#.##..#  #.##.⌠.##.#  ∆ ##..##.#%#.#  #....?##?#.#  #...###....#  # #.....@..#  fgfC #.##........###  #...............  ##...........### #...#.....#..... ..# ###.####.####  ##.# #.# ###.## .# #<#.# fgL fgqM fgR fgV a _An endoplasm is nearby!fgu6 @ #.. .## .#  #.#.##$ J##  #.#?#.##..#  #.##.⌠.##.#  ∆ ##..##.#%#.#  #....?##?#.#  #...###....#  fgN7 v# #.....@..#  #.##........###  #...............  ##...........###  #...#.....#......  ..# ###.####.####  ##.# #.#  ###.## .#  #<#.# .# fg# ; #.. .## .#  #.#.##$ J##  #.#?#.##..#  #.##.⌠.##.#  ∆ ##..##.#%#.#  fgK #....?##?#.#  #...###....#  # #.....@..#  #.##........###  #...............  ##...........### #...#.....#..... ..# ###.####.####  ##.# #.# fg ###.## .# #<#.# fg 4fg fgS a _An endoplasm is nearby!fgڴz #.. .## .#  #.#.##$ J##  #.#?#.##..#  #.##.⌠.##.#  ∆ ##..##.#%#.#  #....?##?#.#  #...###....#  # #.....@..#  fg<#.##........###  #...............  ##...........###  #...#.....#......  ..# ###.####.####  ##.# #.#  ###.## .#  #<#.# .# fg  #.. .## .#  #.#.##$ J##  #.#?#.##..#  #.##.⌠.##.#  ∆ ##..##.#%#.#  #....?##?#.#  #...###....#  fg w# #.....@..#  #.##........###  #...............  ##...........### #...#.....#..... ..# ###.####.####  ##.# #.# ###.## .# #<#.# fgfgzfgfg(w _An endoplasm is nearby!fgV)fg0fg2R _No reachable target in view!fga4fg$fgR _No reachable target in view!fgd 4fgr fgu z _is nearby!No reachable target in view!fg 4fg* fg *No reachable target in view!fg 4fg fg *No reachable target in view!fg fgV fg fg *No reachable target in view!fgj 4fg7p fgv fgzAi####.. ..# #.. .###.# #.#.##$bJ## #.#?#.##..#  #.##.⌠.##.# ∆ ##..##.#%#.# #....?##?#.#  #...###@...#fgB # #........### #.##........### #...............#...........####...#.....#...... ..# ###.####.####b   bat (asleep) ##.# ##.#fgcBU###.## .#fgGfg*HfggHfgHfgkRz..J  A bat comes into view.fgR+4.0 (1fgDYfg[0 _The bat moves out of view.fg! # ##### ####.....# #....###.# #.#.##$..## #.#?#.##J.#  #.##.⌠b##.# fg∆ ##..##.#%#.# #....?##@#.#  #...###....# # #.### #.######.....#...........### #...#.....#...... b   bat..# ###.####.####fg%j ##.# ##.#fgfgfgT..##Jbfg.=5fgfg} _The bat hits you but does no damage. The bat closely misses you. _You see here a scroll labelled PAUQUCVICOQ.fgq  You hit the bat.  The bat is severely wounded.fgzrZ2--9 (0.9fgzfg/|' _The bat hits you.fg &  fgf You hit the bat but do no damage. Your bite misses the bat.The bat is severely wounded.fg~! .J  The bat barely misses you. The bat hits you but does no damage.fg"" -6.9 (1.0fg* fg*. P _The bat barely misses you.fgB  You barely miss the bat.The bat is severely wounded.fg٘ @.Jfg U3==7fg| fg, n _The bat hits you but does no damage. The bat misses you.fg5  You hit the bat.fg(fg#U%.Jfge&558.8 (0.9fg-fg1G _You kill the bat!fg>9.7fgfg˥ _You hit the endoplasm but do no damage. The endoplasm barely misses you.fg!;  You hit the endoplasm.fg/F.fg2S==720.7 (1.0fgc:fgI=M _You kill the endoplasm!fg>fg?fgFfgjIH _No target in view!fg3fgfg>fgH _No target in view!fg^4fgffgIi fgi:_No target in view!fgfgfg-fgmH _No target in view!fgb4fgkfgnH _No target in view!fg~4fg1fgC _No target in view!fg?fgY@fgFfgOIfgfgNfgfgfg`4fgkhfgSkfgO4fgfgFfgms4fg}fgfgfgpfgfgfgE4fg1KfgMfg4fg{fg}fg*dfg#efgkfgnfgC3fgfg fg&0fg;3-1.7 (1fgfgsY _e - a scroll labelled PAUQUCVICOQfgPfgxQfgdSfgYWfg [fg_,fgcC  You see here a beast talisman.fggfgnh _fgjfgnfgr,fgtfgwfg[{,fg2}fgN ####### ####.....# #....###.#fgG< #.#.##$..## #.#?#.##..# #.##.⌠.##.#fgu ∆ ##..##.#%#.# #....@##.#.#fg- #...###....#fgdž # #........### #.##fg.......### #..fg..... ##...###fgC #...#.....#......fgi ..#####.####.#### fgj ##.# ##.#fg/+5.7 (4fg+6.7 (5fg|fgQb _f - a scroll labelled CEEDGH YTTIHfgfgfgfgfgfgw,fgfgG,fg fgfg,fgfg>,fgcfg} _f - 2 scrolls labelled CEEDGH YTTIH (gained 1)fg3fg fg fg fgPfgfgfg,fgtfgH,fgfg@ _You now have 5 gold pieces.fg3fgfgfg,fg7fgfgfgfgfg%"C  You see here a beast talisman.fgR$fg$ _fg%fgv(fg*,fg +fg,fgf.fg.fg/fg1fg4,fg55fgh6fg;#.#.##...###.#.#.##..# #.##.⌠.##.# fg(<∆ ##..##.#%#.# #.....##.#.# #...###....# # #........### #.##........###### #...........@....# fgc<41.7 (15.0)##...........###....#...#.....#...... #fg<..#####.####.#####.# ##.####.######fg<#<#.### #.###.### #>∆ #.##fg="#fg]CfgC,2.7 (16fgGfgJ; _Found a stone staircase leading down.fg 3fg fg. fg fg fgX ,fgْ ,fg fg fg #.#.##...## #.#.#.##..# #.##.⌠.##.# ∆ ##..##.#%#.# #.....##.#.# #...###....#  # #........###  #.##........######  #......@.#  ##...###... #...#.....#.......##### fg i..#####.####.####.##.####.# .####.#####.# .#K   kobold (asleep)#<#.### #.# K.##.### #> ## fgh 9 4.7 (2.0)  fg ]A kobold comes into view. It is wielding a +0 club.fg VKK.fg, 4==5.7 (3fgb fg ( _The kobold shouts!fg29     %#.#      # #.....  ....######  .......@.#  .....###....... .#.......###### .#  .#   K#  #<#.### #.# ..   #> ## #.###fg4     %#.#      # #.....  ....######  .......@.#  .....###....... .#.......###### .#  .#   K#  #<#.### #.# ..   #> ## fg fg fg fg; ] _A kobold is nearby!fgn    %#.#      # #.....  ....######  .......@.#  fgB.....###....... .#.......###### .#  .#   K#  #<#.### #.# ..   #> ## #.###fg     %#.#      # #.....  ....######  .......@.#  .....###....... .#.......###### .#  .#   K#  #<#.### #.# ..   #> ## fgv4fgfg~] _A kobold is nearby!fg#.#.#.##..# #.##.⌠.##.# ##..##.#%#.#  #.....##.#.# #...###....# # #........### #.##........###### #........#####.# #....###@......# fg=^...#.....#.......####### .#####.####.####.#  ##.####.# #.####.#####.# #K##<#.### #.# ... ##.### #> ###.###  ~~##fgfg:K.fg\;--6.7 (1 _fg fg fg>  #.⌠.####..##.#%.....##.###... #.....## #.#####.........#####.#####...... ...#.....#......@####### .#####.####.####.#  ##.####.# #K###.#.<#.### #.# ...K   koboldfgס +#~~.fg fg7 NK.fg A--7fg{ fgM fg :  You slash the kobold!fga% D)fg - 69=8fg2 fg5 J _You kill the kobold!fg fg fg fg֝ H _No target in view!fgfgofgfgH _No target in view!fg~fg؟fgfgեH _No target in view!fgfg`fggfguH _No target in view!fg_fg`fgefg2hH _No target in view!fg4fgfg<C _No target in view!fg^fg#_fgbefggfgfg2fgfgfgefg`efgjfgmfg4fgfg,fgo4fgufg=xfgv4fgfgBfgmfgnfgtfgCwfg4fgfgfg*q4fg=wfg:zfgpfgfgAfgfg$y4fgEfgfg~X GM.#.##. #.##.⌠.##..##.#%..##.#  ###.... # # ##..###### .....##### ##...........###@......#fgX X..#.....#.......####### .#####.####.####)##.####.# #.#.fga fgb 5-9 _fgg fgi fg@ #.#.##...## #.#.#.##..# #.##.⌠.##.# ∆ ##..##.#%#.# #.....##.#.#  #...###....#  # #........###  #.########  .......@.#####.#  ##...........###.......# #...#.....#.......####### ..#####.####.####fgA)# ##.####.# #.# ###.#####.# #.# #<#.### #.# ...#.### #> ### ∆ #.###fgKW-50fgOfgQfg'{ #.#.##...## #.#.#.##..# #.##.⌠.##.#  ∆ ##..##.#%#.# #.....##.#.# #...###....# # #........### #.##.###### #.#####.# ##fg{9.###.#  #...#.....#.......#  ..#####.####.####)# ##.####.# #.# ###.#####.# #.# #<#.### #.# ...fg{ ##.### #> ###  ∆ #.###fgfg&1fgfg>fgN #.#.##...## #.#.#.##..# #.##.⌠.##.# ∆ ##..##.#%#.# #.....##.#.# #...###....# # #........### #.##fg.###### #.#####.# ##.###.# #...#.....#.......####### ..#####.####.fg####)# ##.####.# #.#fg ###.#####.# #.#fgF #<#.### #.# ... ##.##fgp# #> ###  ∆ #.###fg+ fg{ &2fgfgfg+ #.#.##...## #.#.#.##..# #.##.⌠.##.# ∆ ##..##.#%#.# #.....##.#.# #...###....# # #..### #.##.###### #.#####.# ##.###.# #...#.....#.......####### ..#####.####.####)# ##.####.# #.# ###.#####.# #.# #fg,<#.### #.# ... ##.### #> ###  ∆ #.###fgk0fg0&3fg6fgp8fgn  #.#.##...## #.#.#.##..# #.##.⌠.##.# ∆ ##..##.#%#.# #.....##.#.# #...###....# # #.### #.##.###### #.#####.# ##.###.# #...#.....#.......####### ..#####.####.####)# ##.####.# #.# ###.#####g, 7m.# #.# #<#.### #.# ... ##.### #># ###  ∆ #.###fg% fgn& &4fg{, fgQ/ fgײ V #....###. #.#.##...## #.#.#.##..# #.##.⌠.##.#∆ ##..##.#%#.# #.....##.#.# #...###....# # #.###  #.########  fgv *.....#####.# ##...........###.......# #...#.....#.......#######..#####.####.####)# ##.####.# #.# ###.#####.# #.# #<#.### #.# ... ##.### #># ###fg3 fg &5fg[ fg fg“ YM###.......###.# #.##...#.#.##. #.##.⌠.#∆ ##..##.#%..##.#.# ###....#  ######## .fgT ....#######...........###.......#..#.....##.#fg <6fgD fgv fgCM #########....#....###.# .#.##...##.#.##. #.##.⌠.#∆ ##..##.#%..##.# ###@...# ## ##fg###### #................#####.#......##.#####.#fg=<7fgfg> fgl ####### ####.....# #....###.# #.#.##...## #.#.#.##..#  #.##.⌠.##.# ∆ ##..##.#%#.# #.....##@#.#  #...###....# # #.### #.#######fg`m ##......#####.##...........###.......##...#.....#.......#######..#####.####.####)# ##.fgv<8fgZfgfgM ##########....#....###.# #.#.##...#.#.#.##. #.##.⌠.#∆ ##..##.#..##.# ###....# #........###....##.####.##fgõfgB&9fgfggS __You see here a beast talisman.fg fgy '60fg fg * _g - a beast talismanfg fg fg fg. fgr fg Bfg ,fg fg, fg fg" fg fg fg ,fg" fg@ fg ,fg  fgA fg) ,fg fg fg ,fg~ fg fg" ,fg# fg$ fg% Bfgd& fgk' ,fg' fg( fg4* ,fgx* fg+ fg, ,fg"- fg- fg. ,fg. fg/ fg1 Bfg2 fg13 ,fg3 fg5 fg2; ### #.##.⌠.##.#∆...##..##.#.#.# #.##.....##.#.# #.##...###....# #.##........###.. #.##........###...# #...................######...........## .......@#...#.....#..... .h...##...#####.####.### .h. ###### ##.####.# # ### ###.#####.# # #<#.### #.# fg}; f##.### #>#hh 2 jackals (asleep) ∆ #.### ~~## #~~.fg]B { 755.0)  2 jackals come into view.fg#C fgfD fgI hh.hh1 wandering)==6.7 (16fg N fg9P ' _The jackal barks!fgP ### . .#. .. . #.##.. .. #.##. ...# #... .....######. ...h...@#.. .h...##...# ... ######  fgm # ###   # #<#.### #.#   #>#  ∆ #.###  ~~##  #~~. fg= ### . .#. .. . #.##.. .. #.##. ...# #... .....######. fg...h...@#.. .h...##...# ... ######   # ###  fg# #<#.###   #>#  ∆ fg?g ~~## #~~.fg4fg"fgd _There are monsters nearby!fgܨE ### . .#.fg1; .. . #.##.. fg\C.. #.##. ...# #... .....######.fgj ...h...@#.. .h...##...#fg; ... ######   # ### fgש,  # #<#.### #.#  fg #>#  fg3∆ #.###  ~~## fg:/ #~~. fgC  ### . .#. .. . #.##.. .. #.##. ...# #...fgHD .....######. ...h...@#.. .h...##...# ... ######  fgtDw # ### fgDf # #<#.### fgDl  #>#  fgD6∆ fgE4 ~~##fg@E3 #~~.fgEN4fg,VfgYd _There are monsters nearby!fg΄h ### . .#. .. . #.##.. .. #.##. ...# #... .....######. ...h...@#.. .h...##...# ... ######   # ### fg@  # #<#.### #.#   #>#  ∆ #.###  ~~##  #~~. fg ### . .#. .. . #.##.. .. #.##. ...# #... .....######. ...h...@#.. .h...##...# ... ######  fg # ###  # #<#.###   #>#  ∆  ~~## #~~.fgo(fg(fg0fg@2d _There are monsters nearby!fgRnQ ### #.##.⌠.##. ∆...##..##.#.#. #.##.....##.#. #.##...###..... #.##.... #.##..# #...######..h..@.#...#.....#.h...##...#####.####.fgn.. ###### ##.####.#.### ### ###.#####.# ## #<#.### #.#####.### #># ∆ ###.###.fgnh~~##  #~~.fg8wfgYxfgyyfgoh.hfgq9=7.0)fg*fg' _The jackal barks!fg  ### #.##.⌠.##.. ∆...##..##.#.#.. #.##.....##.#. .. #.##...###.# #. #.##.. #r #.##..#. #.######..hh@..#...#.....#.##...#####.####.#......###### ##.####.##.####+ #### ###.#####.#. ####<#.### #.#fg  ####.### #># ∆ ###.###r   rat (wandering)  .~~##  #~~.fgs" ' _There are monsters nearby! _There are monsters nearby! _The jackal barks!  A rat comes into view.  The rat squeaks loudly.fg# fgm+ .r.hrfg+ E====8fg3 fg7 L _The jackal misses you.fg  You hit the jackal.  The jackal is heavily wounded.fg  You hit the jackal. The jackal bites you. The jackal closely misses you.fg{  .rSS   ball python (constriction, wandering)r   rat  A ball python comes into view.The jackal barely misses you.fg 1---=---9fg] fg. > _The jackal bites you but does no damage.fg%QThe jackal barely misses you. _The jackal bites you but does no damage.  You closely miss the jackal.  The jackal is severely wounded.The ball python hisses angrily.  You hit the rat.fg*V  You kill the rat!fg3†.SS)fgx;### #.##.⌠.## Azenscion the Ducker.. ∆...##..##.#.# Gnoll **...... #.##.....##.# Health: 20/23 ====================----. .. #.##...###... Magic: 1/1========================..# #. #.##........# AC: 2Str: 10.... #. #.##........# EV: 13Int: 9.....#. #............ SH: 0Dex: 14......†######........... XL:  1 Next: 100% Place: Dungeon:1.S....h@..#...#.....#... Noise: =--------  Time: 80.6 (0.9)......h##...#fgA<[34m####.####.# a) +0 hand axe#......###### ##.####.# Nothing quivered#.####+ #### ###.#####.#.####<#.### #.#####.### #># hh 2 jackals∆ ###.###S   ball python (constriction).~~###~~. _The jackal bites you but does no damage.  You closely miss the jackal.The jackal is severely wounded.The ball python hisses angrily.  You hit the rat.  You kill the rat!fg< _You barely miss the jackal. The jackal barely misses you. The jackal bites you.fgZD/  --more--fg; f  You have reached level 2!fg@B /  --more--fg j5/29-2/22 0% fg fg 6 _fg You barely miss the jackal.The jackal is severely wounded.fg .S6=1.5fg fg< _You hit the jackal. The jackal barely misses you. The jackal misses you.fg4fgfg> _Unknown command.fgp  You hit the jackal but do no damage. You bite the jackal, but do no damage.The jackal is severely wounded.fgsfgG}O..Sfg}&2.5 (1.0fg.fg _You barely miss the jackal. The jackal barely misses you. x3fg4fg>fgcF _Unknown command.fg%  The jackal is severely wounded. _You barely miss the jackal. The jackal barely misses you. x3 _Unknown command.  You hit the jackal but do no damage. You bite the jackal, but do no damage.  The jackal is severely wounded.  You hit the jackal.fgY  You kill the jackal!fg.S†   jackalfgJ=83fgfg;L _The jackal misses you.fg4fgfgF _Unknown command.fg8  You hit the jackal.fgfg/.SS   ball python (constriction)fgA/164fgpfgJ _You kill the jackal!fgfg;fgӝfg¡F _Unknown command.fg =  You hit the ball python.fg)†7=255fg.fgm/O _You kill the ball python!fg{^ fg_ fgge fg!h H _No target in view!fgCR fgR fg0X fg[ F _Unknown command.fgZfg  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting6.4   1.8  +8   + Spellcasting 0.3   0.2  +8          fg+ Maces & Flails 0.3   0.2  +8   + Conjurations 0.2   0.3  +6  + Axes6.4   1.8  +8   + Hexes0.2   0.3  +6  + Polearms0.3   0.2  +8   + Summonings0.2   0.3  +6  + Staves0.3   0.2  +8   + Necromancy0.2   0.3  +6  fg"p+ Unarmed Combat 0.3   0.2  +8   + Translocations 0.2   0.3  +6  + Throwing0.3   0.2  +8   + AlchemyfgU10.2   0.3  +6      + Fire Magicfg0.2   0.3  +6  + Short Blades 0.3   0.2  +8   + Ice Magicfg0.2   0.3  +6  + Long Blades0.3   0.2  +8   + Air Magic0.2   0.3  +6  + Ranged Weapons 0.3   0.2  +8   + Earth Magicfg&0.2   0.3  +6      fgW<    + Armour0.3   0.2  +8   + Invocationsfg0.4   0.2  +9  + Dodging6.4   1.8  +8   + Evocationsfg0.3   0.2  +8  + Shieldsfgn60.3   0.2  +8   + Shapeshifting 0.2   0.3  +7  + Stealth0.3   0.2  +8  fg    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|costfg Ifg&QfgY#### #.##.⌠.## Azenscion the Ducker.. ∆...##..##.#.# Gnoll **...... #.##.....##.# Health: 27/29 ======================--. .. #.##...###... Magic: 2/2========================..# #. #.##........# AC: 2Str: 10.... #. #.##........# EV: 13Int: 9.....#. #............ SH: 0fgZDex: 14......†######........... XL:  2 Next: 25% Place: Dungeon:1......†@..#...#.....#... Noise: =--------  Time: 85.5 (0.0)......†##...#####.####.# a) +0 hand axe#......###### ##.####.# Nothing quivered#.####+ #### ###.#####.#.####<#.### #.#####.### #>#∆ ###.###.~~###~~. fgZ_You kill the jackal! _Unknown command.You hit the ball python. _You kill the ball python! fg4[j_No target in view! _Unknown command.fgbafgbfgffgh’fg3’fgA’fgJ’fg$ _’fgnX’fg2,’fgz’fg’fgK8=’fg7’fgR,’fg’fg,’fg^’fg,’fg’fg)~9==’fg’fg1 _HP restored.’fg’fg?’fg’fgRb  You see here a jackal corpse.’fgE5 _’fg’fg_  You see here a rat corpse.’fg’fg' _’fg’fg’fgq #.# #.#.#. ..... ### #.##.⌠ .... ∆...##..#### ... #.## ... #.##...##’fgR# #.# #.## #.....##.# #.## #.....@#.# .-...†######........#.......†...#...#.... #.......†##...#####.##’fgC ###......###### ##.###.####+##### ###.#### b   bat (wandering)... ####<#.###...b ####.###’fgS..∆ ###.###’fgi096.5 (11.0)’fg’fg’fgAbb.’fg}b=-7.5 (12’fg’fgBV _A bat comes into view.’fg"O ..... ###  ....  .## ...  .... ...  .....## #.#  #.....##.#  #.....@#.#  .........†# ##.......†... #.......†##... ###.b....######  #.####+#####  ... ####<#.###  ....   ’fgLP4.. ∆  ’fgF ..... ###  ....  .## ...  .... ...  .....## #.#  #.....##.#  #.....@#.#  .........†# ##.......†... ’fgo#.......†##... ###.b....######  #.####+#####  ... ####< ....  .. ∆ ’fg4’fg’fgZ _A bat is nearby!’fg< ..... ###  ....  .## ...  .... ...  .....## #.#  #.....##.#  #.....@#.#  .........†# ##.......†... #.......†##... ’fg*###.b....######  #.####+#####  ... ####<#.###  ....   .. ∆  ’fg}4 r ..... ###  ....  .## ...  .... ...  .....## #.#  #.....##.#  #.....@#.#  .........†# ##.......†... #.......†##... ###.b....######  #.####+#####  ’fg05 C... ####< ....  .. ∆ ’fg)= 4’fgSC ’fgbF Z _A bat is nearby!’fg^ < ..... ###  ....  .## ...  .... ...  .....## #.#  #.....##.#  #.....@#.#  .........†# ##.......†... #.......†##... ’fg^ ###.b....######  #.####+#####  ... ####<#.###  ....   .. ∆  ’fg  ..... ###  ....  .## ...  .... ...  .....## #.#  #.....##.#  #.....@#.#  ’fg6 z.........†# ##.......†... #.......†##... ###.b....######  #.####+#####  ... ####< .... ’fg o .. ∆ ’fg? 4’fg5 ’fg Z _A bat is nearby!Òfg, #.#...... ### #.## .... ∆...##..##..#### ... #.##......... ... #.##...#..####.# #.##..... #.....##.# #.##.##......#.# #......†########.......†...#...# #.†##...#####.#Òfgs- ###.b....###### ##. #.####+##### #... ####<#.. ### ....∆ ###.### .~~Òfg0Òfg`1Òfg/<Rb.Òfg<9=8.0)Òfg6EÒfgGQ _The bat closely misses you.Òfgf,Òfg!<.bÒfg&9ÒfgÒfg@ _You hit the bat but do no damage. The bat completely misses you.Òfg> ..... ### #.##.#. .... ∆...##..##..#### #.##.........##......####.#.. #.....##.#.#.#.# #......†######.##...#...# Òfg?##...#####.####.b....###### .b   bat.#...#~~.ÒfgCÒfgnEÒfg"MRb.ÒfguM0100.5 (1.0)ÒfgCSÒfgwX: _The bat hits you but does no damage.Òfg5  You hit the bat.ÒfgF.ÒfgD74331ÒfgÒfgG _You kill the bat!Òfg5M ÒfgM ÒfguT ÒfgW H _No target in view!Òfgq Òfg۶ Òfg4 Òfg H _No target in view!ÒfgZ 4Òfgob Òfg9e H _No target in view!Òfg Òfg Òfg Òfg H _No target in view!Òfg^ 4Òfgc Òfgf H _No target in view!ÒfgĪ 4ÒfgӰ Òfg" @ _No target in view!Òfgl 4Òfgs Òfg w Òfg 4Òfg, Òfg Òfg2 Òfg3 Òfg?: Òfgy< ĒfguĒfgwEvoke which item? Talismans  g - a beast talisman [!] read|quaff|evokeĒfgw][?] describe selectedŒfgl6 Œfg= Œfg4D E..... ### #.##. Azenscion the Ducker#..... ∆...##..## Gnoll **......#### ... #.##..... Health: 29/29 ========================...... ... #.##...## Magic: 2/2========================......####.# #.##..... AC: 2Str: 10ŒfgD X#.....##.# #.##..... EV: 14Int: 9.##......#.# #........ SH: 0Dex: 14..........†######....... XL:  2 Next: 33% Place: Dungeon:1.##....@..†...#...#..... Noise: =--------  Time: 101.5 (0.0)#.......†##...#####.## a) +0 hand axeŒfgE k###......###### ##.## Nothing quivered#.####+##### ###.###...Œfg'E ####<#.###....####.###....ŒfgBE _∆ ###.####...Œfg\E P.~~###~~. _No target in view! ŒfgwE 9_No target in view! ŒfgE r_No target in view! _No target in view! ŒfgE l_No target in view! _No target in view!Œfg7M ŒfgM :-2.5 (1 _ŒfgR ŒfgX Œfg\ [-3.5 (2Œfg[d Œfgd +4.5 (3Œfguj Œfgx W5.5 (4Œfgsz _You begin transforming. You continue transforming. x3Beast Œfg { ŒfgG 8hŒfgă T _You turn into a hulking beast.ŒfgaŒfgaŒfg~jŒfgmF _Unknown command.ƒfgj4ƒfgqƒfguF _Unknown command.ƒfg]dƒfgdƒfgVeƒfggƒfg|jƒfgoQ _ƒfg~r,ƒfgJsƒfg=vƒfg{wƒfgwƒfgxƒfg{ƒfgm~,ƒfghƒfgƒfgƒfgƒfgGƒfgnƒfgƒfg̋ƒfgՌƒfg)ƒfg,ƒfgwƒfgƒfgƒfg_ƒfgƒfgSƒfgR,ƒfgƒfgƒfgrƒfgƒfg(ƒfgƒfg,ƒfgoƒfgƒfgðƒfgƒfg$ƒfgf#### ... #.... ....... ... ... . ......####.# # .........#.....##.#  ##...##.##......#.# #∆.$..#...........†##### #..#..##.......†...# #.....##.......†##ƒfg&O #...h#####......##### #....+...#.####+### #....##..........# #................. #####............# ∆ ###........... ............. ƒfgn#.#...........#....#.#.....ƒfg017.5 (12.0)ƒfg,8.5 (13ƒfgƒfgU _h - a sapphire potionƒfg? 4ƒfg@ ƒfg;C ƒfg>P _ #. .... ∆.#. ..#### ... ... ....... ... ... ......####.#  .........#.....##.# #.##...##.##......#.# (.$..#...........†#### #..#..##.......†...# #..h..##.......†##..0.0) #....#####...... #....+...#.####+## #....##.# #.......ƒfgP #####..# ∆###. .. #.#.....ƒfgcX ƒfg^ A9.5 (1ƒfg` - _Found 6 poisoned darts.ƒfgg ƒfgh ƒfgi ƒfgl ƒfgpt  ..... >.....###. ....#.....#### .............. ..... ......####.# .........#.....##.#.#.##...##.###.# ...(.$..#....†## #.h#..##.†.ƒfgFu &0 #.....##.†##. #....#####...... #....+...#.####+## #....### #.....#####..####.. ..ƒfg| B20.5 (1ƒfg ƒfgn ; _Found a stone staircase leading down.ƒfg 4ƒfgj ƒfg ƒfgӚ ƒfg ,ƒfg ƒfg; ,ƒfg ƒfg˨ ƒfg6 ƒfg ƒfgM L _You now have 10 gold pieces (gained 5).ƒfgy 4ƒfg ƒfg ƒfgK ƒfg ƒfg ƒfgf ƒfg ,ƒfgL ƒfgE ƒfg ƒfg ƒfg, ƒfg` ƒfg ,#.......#  #.......### .# . #...>.....###.#  #.#.....####  #..................ƒfg/ . #.................###.S#.............#.....#...#.##...##.##......#.....h(....#.ƒfg 5##.....###..#..##.....#.....# #.....##......~........ #....#####......###..## #....+...#.###. ∆#.. #....##. S   ball python (constriction, asleep)#.. #.ƒfg l..... #####. ##ƒfg %#.ƒfg { 7.5 (7  A ball python comes into view.ƒfg# `.SS)ƒfg +8.5 (8ƒfg7 ƒfgv 5 _The ball python hisses angrily.ǒfgu #.# #.......### .#  #...>.....###.# #.......#.....####. #............. #............#.............#......S..#.##...##.##ǒfgv #....h.(....# ##.....###..#..## #.....# #.....## ~. #....#####~..###..##.#....+...#.. ∆#..# g#....##g   goblin (asleep). #..# #ǒfgvS   ball python (constriction) ...# ##### ###ǒfg~  A goblin comes into view. It is wielding a +0 club.ǒfgZǒfg<ǒfgv..Sg.gǒfg|5===9.5 (1ǒfgǒfg( _The goblin shouts!ǒfg ǒfg$ g.  You barely miss the ball python.The ball python bites you but does no damage.--30ǒfg** ǒfg, Q _The ball python misses you.ǒfg =  You hit the ball python.ǒfg ǒfgQ ~†g.ǒfgS ^7--1.4 (0.9ǒfgƶ ǒfg O _You kill the ball python!ǒfg< ## .#>.....###.....#.....####..................##.........#........#.##...##.# #...†..(....#....##...h.###..#..## #....g# #...~~.........#....#####~..###..##.#....+...#.##.. ∆#..# .#....##...... #..# #...... ...# ##### ### ..ǒfgG g∆2.4 (1.0ǒfg

/454ǒfgiC ǒfgLF J _You kill the goblin!ǒfg 4ǒfg ǒfg H _No target in view!ǒfg8(ǒfg(ǒfg-ǒfg. ǒfg.:_No target in view!ǒfg4ǒfg,ǒfgH _No target in view!ǒfg24ǒfg!ǒfg# ǒfg#:_No target in view!Ȓfg[Ȓfg[Ȓfg(bȒfgdH _No target in view!Ȓfg,ȒfgȒfgqȒfgC _No target in view!ȒfgjpȒfgpȒfgvȒfgxxȒfgF4ȒfgQȒfgȒfg\4ȒfgaȒfg5dȒfgȒfg ȒfgȒfgcȒfg4ȒfgȒfgȒfgȒfgdȒfgȒfgȒfgLeȒfgeȒfghlȒfgnȒfgrȒfgȒfgȒfgȒfgn4ȒfgsȒfguȒfgb4Ȓfg;ȒfgȒfg#.### .# .#...>.....###.# . #.......#.....#### .. #........... ... #..........#....#.............#.....#.#.##...##.##.Ȓfg#...†..(....#.##....h###..#..##.#....)# #.....##.~~..#....#####.~..###..##.#....+...#.#.. ∆#..# .#....##.Ȓfg. #..# #....# #####.Ȓfgy∆ ....# ###..ȒfgȒfg5-5 _ȒfgȒfg߹Ȓfg M #.......### . #...>.....###.#  .#.....#### . #............ . #.................###.............#.......#.##...##.##ȒfgI '#...†.h(....#....##.....###..# #....)# #.....##..~.........#....#####....~..###..##.#....+...#.###.# #....ȒfgX 7-Ȓfg 6Ȓfg] Ȓfg; Ȓfg$#.# #.......### .# .#...>.....###.# .. #.......#.....#### ... #............ .... #...........#Ȓfgu....#.............#.....#.#.##...##.##......##...†..h....#.##.....###..#..##.Ȓfg؋#....)# #.....##.~~...#....#####.~..###..##.#....+...#.#.. ∆#..# .#....##.Ȓfgx#. #..# #....# #####.∆ ....# ###.ȒfgȒfgȒfgT&7ȒfgȒfgS __You see here 6 poisoned darts.ɒfgآɒfgp~8Throw: 6 darts (poison)ɒfgɒfg&T _i - 6 poisoned dartsɒfgN ɒfg?O ɒfgO ɒfgR ɒfg9X XɒfgZ ,ɒfg,\ ɒfg` |  Things that are here:  a +0 club; a goblin corpseɒfgEc ɒfgc _ɒfgd ɒfgg ɒfgi ɒfgi ɒfg@k ɒfgp ɒfgs ɒfgFs ɒfgt ɒfgRw ɒfgy ɒfgy ɒfgz ɒfg\} ɒfgB ,ɒfg ɒfg ɒfga I....#.............#...........#.##...##.##.. #...†.......#....... . ##.....###..#..##... ~..#....)###.....##... ~~.........#....#####.. ~..###..##.#....+...#. .. ∆#..# .#....##..... . #h.# .#45.4 (7.........# .###...(.....# .# ### ß..# .. .. .[....$... .. #.#..... ß.ß........ #....#.#ɒfgC ........... #....#..ß.ß.....#... ....### ɒfg ɒfgB +6.4 (8ɒfg ɒfg 0 _Found 6 stones and a robe.ɒfgx ɒfg ɒfg ɒfgv ɒfg% ɒfgG ,ɒfg ɒfg[  #...†#... . ##.....###..#..##~..#....)###.....## ~~.........#....##### ~..###..##.#....+...#ɒfg , .. #?#..# .#....##..##.###.#..# .#..........^.........# .#####.#...(..h..# .# ###7.4 (1ɒfg E.ß.# .. ..[....$...... #.#ɒfg j.ß.ß........... #....#_.............. #....#.ß.ß.....#..... ....#...ɒfg* J.....ß.............ɒfgu ɒfg3 +8.4 (2ɒfg ɒfg < _Found a faded altar of an unknown god.ɒfg}ɒfgɒfg!ɒfg@&ɒfg*ɒfg.,ɒfg0ɒfg4,ɒfgn7ɒfg\?,ɒfg@ʒfgL _You now have 18 gold pieces (gained 8).ʒfg . ##.....###..#..## ~..#....)###.....##S ~~.........#####. ~..###..##.#....+...##... #?#..# .#....##..###.###.#..# .#......^.........# .#######...(.....# .# ###ß.ß....h...##..# ....[............ #.#.ß.ß........... #....#_... #....#ß.ß.ß.....#..... ʒfgD ....#................ S   ball python (constriction, asleep)ß.ß.####.....#......#.....#......ʒfg 51.4 (3  A ball python comes into view.Found Maxwell's Memoranda.ʒfg :_  The ball python hisses angrily.ʒfgf+2.4 (4ʒfg%'_ʒfgJ(8 _The ball python moves out of view.ʒfg"4ʒfg)9_ʒfg*H _No target in view!ʒfgTʒfgʒfg!ʒfgʒfgʒfgX% _ʒfg ʒfg ʒfgʒfgYʒfgܱʒfgƵʒfg,ʒfgʒfgʒfgʒfgʒfgʒfgz...#..................#............. ∆ .......#.##...##.##.. #...†.......#...... . ##.....###..#..## ~..#....)####: ~~.........#....######. ~..###..##.#....+...# #... #h#..# .#....#####.###.#..# .#.......^.........# .#####.....ʒfg+##...(.....# .# ###...ß.ß........##..#....[.... #.#... ..ß.ß... #....# ._.............. #....# ß.ß.ß.....#....# ʒfg&6ʒfgSS   ball python (constriction)ʒfgz+7.4 (5ʒfgʒfgb _j - a scroll labelled VOGEMP XYETI˒fg# ∆   #...† .  ) :  #. ~..### #... #h#..#  #.#..#  .^.........# ˒fg$ .....# .#  ß.ß........##..#  ...[............  ..ß.ß...........  ._..............   ˒fg ∆   #...† .  ) :  #. ~..### #... #h#..#  #.#..#  .^.........#  ˒fg}.....# .#  ß.ß........##..#  ...[............  ..ß.ß...........  ._..............   ˒fg˒fg˒fg'_˒fgFb _A ball python is nearby!˒fgn ∆   #...† .  ) :  #. ~..### #... #h#..#  #.#..#  .^.........#  .....# .#  ß.ß........##..#  ...[............  ..ß.ß...........  ˒fgbF._..............   ˒fgm ∆   #...† .  ) :  #. ~..### #... #h#..#  #.#..#  .^.........#  ˒fg+.....# .#  ß.ß........##..#  ...[............  ..ß.ß...........  ._..............   ˒fg\V_˒fgʐ˒fgb _A ball python is nearby!˒fgh ∆   #...† .  ) :  #. ~..### #... #h#..#  #.#..#  .^.........#  .....# .#  ß.ß........##..#  ...[............  ..ß.ß...........  ._..............   ˒fgoh 9 ∆   #...† .  ) :  #. ~..### #... #h#..#  #.#..#  ˒fg i -.^.........#  .....# .#  ß.ß........##..#  ...[............  ..ß.ß...........  ._..............   ˒fgv ˒fgCw ˒fg~ '_˒fg b _A ball python is nearby!˒fg  ∆   #...† .  ) :  #. ~..### #... #h#..#  ˒fg #.#..#  .^.........#  .....# .#  ß.ß........##..#  ...[............  ..ß.ß...........  ._..............   ˒fg^a ∆   #...† .  ) :  #. ~..### #... #h#..#  #.#..#  .^.........#  ˒fgb.....# .#  ß.ß........##..#  ...[............  ..ß.ß...........  ._..............   ˒fgl4˒fgiv˒fg[yb _A ball python is nearby!̒fg#∆ .......#.##...##.# #...†.......#..... ##.....###..#..##~..#....)###...: ~~.........#....######. ~..###..##+... #... #.#..# ##...###.##...^.........# .#######...S.....# .# ###̒fg4ß.ß........##..# .....[............ #.#..ß.ß.....#._.....ß.ß.ß.....#..... ...........̒fgZ̒fg"QS(_̒fg;28.4 (1 _̒fg̒fg̒fgH  _A ball python is nearby!  You hit the ball python.  The ball python is moderately wounded.  The ball python closely misses you. The ball python grabs you.  The ball python constricts you.  The ball python bites you but does no damage.̒fgI 7-- 4 =9Constr ̒fg4R '_̒fgfU _ _The ball python constricts you.̒fg =  You hit the ball python.̒fgx o._̒fg ~8=-14 5060̒fg== e _You kill the ball python!̒fgrO &_̒fgQ ̒fg"_ ^ _No target in view!̒fg6 _ _No target in view!̒fg` 4̒fgj ̒fg H _No target in view!̒fg\ 4̒fgO ̒fg H _No target in view!̒fgC ̒fgE ̒fgPL ̒fg!O H _No target in view!̒fg4̒fg ̒fga C _No target in view!̒fg(j̒fg(k̒fg&~̒fg4̒fgA̒fg̒fg4̒fg̒fgw̒fg8% _̒fg ̒fg ,̒fg5̒fg,̒fg]̒fg̒fgFb9==̒fg7̒fg$̒fg),͒fg͒fgI͒fgP=͒fg  . #.#  ....#.......  ....#...  ....#.......  ## ∆........#.##.  #. ##.##...†.......  #.##...##.....###..  #.#..~..#....)###  #.h.~~~...#-  ###..~..###..##.#  ##...##.#..# .#  #####.###.#..# .#  #..^.........#͒fg[40m .###  #..##...(.....# .#  #. #ß.ß........##..#  #...[............  ß...ß.ß........... _ You pick up Maxwell's Memoranda and begin reading...͒fg܍0722.0)͒fg3F-3.4 (13͒fg  You add the spells Maxwell's Portable Piledriver, Magnavolt and Maxwell's _Capacitive Coupling to your library.͒fg4͒fg͒fg͒fg=͒fgs͒fg,͒fg͒fg͒fgw͒fg%͒fg,͒fg͒fg͒fg,͒fg:͒fgkW  #.# ͒fg6 #.#.# #.#  #.#.# #.### ###.#.####...>.....# ...#...##.......# # #.......#... #.##.......... #............ ##.h........#.##...# #..##.##...†.......# #.##...##.....###..#9 #.#..~..#....)###. #...~~~.........#... ##..~..###..##.#...   ##...##.#..# .#...[4͒fg7g0m  #####.###.#..# .#...  #..^.........# .#### ͒fg@\7.4 (4.0)8.4 (5͒fgE͒fgGH_ _i - 9 poisoned darts (gained 3)͒fgX4͒fgZ͒fg ͒fg͒fgҟ,͒fgh͒fg`͒fg>v͒fg-͒fg/͒fg3͒fg7͒fg;,͒fg?͒fgD͒fgW,͒fgoB͒fgp͒fgoq͒fgs͒fgBx,͒fguz͒fg|͒fg,͒fgA͒fg'͒fgt,͒fgu͒fgU͒fg͒fg͒fg͒fg,͒fg͒fg'͒fgD+###.###.#..##.#.......... .^.........##.#####.....# ##...(.....##.## ###.... ß.ß........##..### ............. ...[.............##.#.... ..ß.ß............##....#.# ._...............##....# ß.ß.ß.....#......##....###.... ...............# 215.4 (37.0) ß.ß................#...# ####.....#.......#...)..  #.....#͒fg,.......#......  ......###.#..$# ..###. ..... .. #. # .## #. . 6.4 (38_ _Found a club.ϒfg, v#.###.#..##.#. ..^...##.#####.# .##...(.....##.## ###. #ß.ß.##..### . #...[....##.#..ß.ß...##....#.#...... .._..##....#. .ß.ß.ß.....#......##....###.....#  ß.ß.#...#  ####.....#.#...).. #.....#.#.......###.#..$#.###. ....... #. # .##.. #. .ϒfg ϒfg 17.4 (1.0)ϒfgm ,_Вfg #.###.#..##.# #..^..##.#####. ..##...(.....##.## ###  #ß.ß.##..###  #...[.##.# ß...ß.ß.##....#.#._.##....# ß.ß.ß.ß.....#......##....###.....# ß.ß.#...# ####.....#.#...).. #.....#.#...... .###.#..$#.###.# .....#... #.# # .###.. #.# .8ВfgDВfgl l #####.###.#..##.#  #..^..##.##### #..##...(.....##.## ### Вfgn . #ß.ß.##..###  #...[.##.#  ß...ß.ß.##....#.#._.......##....# .ß.ß.ß.ß.....#......##....###.....# ß.ß.#...# ####.....#.#...).. #.....#.#...... .###.#..$#  ....###.# .....#... #.# # .## #... #.# .Вfgy 6_Вfgz &9Вfg %_Вfgn ВfgP  #####.###.#..##.# #..^.##.#####  #..##...(.....##.## ### #. #ß.ß.##..###  #...[.##.# ß...ß.ß...##....#.#  ...._........##....#  .ß.ß.ß.ß.....#......##....###  .# ß.ß.#...# ####.....#.#...).. #.....#.#....... .......###.#..$# ....###.# ..... ##... #.# #[39Вfg'Q ;49m .##  #... #.# .ВfgCr Z20Вfg7  #####.###.#..##.# #..^.........##.##### #..##...(.....##.## ###  #. #ß.ß........##..###  #...[.....##.# ß...ß.ß.....##....#.# ...._.........##....# .ß.ß.ß.ß.....#......##....### .# ß.ß.#...# ####.....#.#...).. #.....#.#........ .......###.#..$#.. ....###.# ВfgS  .....# ##... #.# # .##  #... #.# .ВfgJ Вfg &1Вfg Вfg Вfg  #####.###.#..##.# #..^...##.##### #..##...(.....##.## ### #. #ß.ß........##..###  #...[.............##.# ß...ß.ß............##....#.# ...._...............##....# .ß.ß.ß.ß.....#......##....### .# ß.ß.#...# ####.....#.#...).. #.....#.#......#...........###.#..$##.......[Вfg 33m###.# .....####...# #.# # .## #...# #.# .Вfg $_ВfgH &2Вfg 7_Вfg Вfgt f #####.###.#..##.# #..^..##.##### #..##...(.....##.## ### #. #ß.ß..##..### Вfgv  #...[.............##.# ß...ß.ß............##....#.# ...._...............##....# .ß.ß.ß.ß.....#......##....### .# ß.ß.#...# ####.....#.#...).. #.....#.#...... #...........#.#..$# #.......###.# ..... #####..# #.# # .## #...# #.# .Вfg <3Вfg: %_Вfg) Вfg)  #####.###.#..##.# #..^.##.##### #..##...(.....##.## ### #. #ß.ß.##..###  #...[.....##.# ß...ß.ß......##....#. ...._...............##....# .ß.ß.ß.ß.....#......##.... .# ß.ß.#...# ####.....#.#...).. #.....#.#...... #...........##.#..$# #.......###.# ВfgB* [34m..... #####...# #.# # .## #...# #.# ._4Вfgx Вfgن  #####.###.#..##.# #..^.##.##### #..##...(.....##.## ### #. #ß.ß.##..###  #...[Вfg C.##.# ß...ß.ß....##....# ...._........##....# .ß.ß.ß.ß.....#......##.... .# ß.ß.#...# ####.....#.#...).. #.....#.......#...... #...........###.#..$# #.......###.# ..... #####...# #.# # .## #...# #.# .ВfgO Вfg &5Вfg -_Вfg//  #####.###.#..##.# #..^.##.##### #..##...(.....##.## ### #. #ß.ß.##..###  #...[.##.# ß...ß.ß.##.... ...._......##....Вfg1  .ß.ß.ß.ß.....#......##.... .#ß.ß.#...#.....#.#...) #.....#.......# #...........###.#..$ #.###.#  #####...# #.# # .  #...# #.# .ВfgI ]_6ВfgEV Вfgfj   #####.###.#..##.#   #..^.##.#####   #..##...(.....##.## ###   #. #ß.ß.##..###  Вfgil #...[.##.#   ß...ß.ß.##   ...._.##   .ß.ß.ß.ß.....#......##    Вfgl #ß.ß.#   #####.....#.#...)   #.....#.......#  Вfg7m  #...........###.#..   #.###.#  Вfgim t #####...# #.# # .   #...# #.#  Вfg1 Вfg &7Вfg -_ВfgZ   #####.###.#..##.#   #..^.##.#####   #..##...(.....##.## ###   #. #ß.ß.##..###  g##...[.##.#  .ß...ß.ß.##   ...._.##   .ß.ß.ß.ß.....#......##    #ß.ß.#   #####.....#.#...   #.....#.......#   #.....###.#   #.###.# g   hobgoblin (asleep)  Вfg![33m#####...# #.# #   #...# #.#    A hobgoblin comes into view.Вfgs).g_gВfg*.=8Вfg4Вfg8+ _The hobgoblin shouts!ВfgɃ Вfg #####.###.#..##.#  #..^.##.##### Вfg݄ #..##...(.....##.##   #. #ß.ß.##..### Вfg( #.##...[.##.ВfgU #gß...ß.ßВfgz.## #...._Вfg.## Вfg#.ß.ß.ß.ß.....#......## # #ß.ß.#  #####.....#.# Вfg #.....#.#  #.....###.#  #.###.#   #####...# #.# #  #...# #.# ВfgВfg/J.gВfgHm-9_Вfg.<  #####.###.#..##.#  #..^.##.#####  #..##...(.....##.##   #. #ß.ß.##..###   #.##...[.##  #.ß...ß.ß.##  #.g.._.##  #.ß.ß.ß.ß.....#......##  #  ####ß.ß.  #####.....#.#  #.....#.#  #..###.  #.......###.#  [40Вfg}=m #####...# #.#  #.# #.# .g._-30ђfg8_ђfgFђfge8  #####.###.#..##.#  #..^.##. ##..##...(.....##.##   #. #ß.ß.##..###  #.##...[.  #.ß...ß.ß.  #..g._.ђfgdg  #.ß.ß.ß.ß.....#......  #  ####ß.ß  #####.....#.# ђfg\ #.....#.#  #...###  #.......###.#  #####..# #.#  #...# #.# .g_1ђfgђfgB  #####.###.#..##.#  #..^.##.  ##..##...(.....##.##  #. #ß.ß.##..  #.##...[.  #.ß...ß.ß.  #...g_....  #.ß.ß.ß.ß.....#......  #  ####ß.ß  #####.....#.  #.....#.  #....  #.......###.#  #####...# #.#   #...# #.# [4ђfgC0m._g2ђfgZ  #####.###.#..##.#  #..^.##.  ##..##...(.....##.##  #. #ß.ß.##..  #.##...[  #.ß...ß.ßђfgZU  #...._...  #.ßgß.ß.ß.....#  #  ####ß.ß  #####.....#  #.....#  #....  #.###.# ђfgZn  #####...# #.#  ђfg[o #...# #.# ђfgg7_ђfgHh.=3ђfg-p&_ђfgtV _The hobgoblin barely misses you.ђfgc  #####.###.#..##.#  #..^.##.  ##..##...(.....##.  #. #ß.ß.##..  #.##...[  #.ß...ß.ß  #...._...ђfgk  #.ßgß.ß.ß.....#  #  ####ß.ß  #####.....#  #.....#  #.  #.###.  #####...# #.  #...# #. ђfg]]_4ђfgђfgV _The hobgoblin barely misses you.ђfg\3  #####.###.#..##.  #..^.##.  ##..##...(.....##.  #..#ß.ß.##  #.##...[  #.ß...ß.ß  #...._...  #.ßgß.ß.ß.....#  #  ####ß.ß  #####.....#  #.....#  #  #.###  #####...# #  #...# # ђfg-A_.g-5ђfgGђfgIђfgq* ##...#####.###.# #..^....#..##...(.#ß.ß.####...[.ß...ß.ß..._.........ß.ß.ß.ß.....#.g....####ß.ß.......#####.#...........#######...# #ђfg/1ђfg1\8-=6ђfg9&_ђfg=- _The hobgoblin hits you.Ғfg _ You hit the hobgoblin.  The hobgoblin is almost dead.7ҒfgҒfg%W _The hobgoblin closely misses you.Ғfg _  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.Ғfg^ -8.3 (0.9Ғfg 8_Ғfg W _The hobgoblin closely misses you.ҒfgA ;  You hit the hobgoblin.ҒfgK h†ҒfgXx 89.2 _You kill the hobgoblin!Ғfg 4Ғfg ^ _No target in view!ҒfgvY Ғfgn _ _No target in view!Ғfg{ JҒfg H _No target in view!ҒfgOҒfgPҒfg|W8_Ғfg@ZH _No target in view!Ғfg4Ғfg&_ҒfgH _No target in view!Ғfg>Ӓfg5_ _No target in view!Ӓfg`_ӒfgO7_ӒfgӒfgy&_Ӓfg Ӓfgr_ӒfgB4ӒfgDӒfgxFӒfgӒfgӒfg5ӒfgӒfgӒfg9ӒfgӒfgjӒfgQӒfg<%_Ӓfg>ӒfgqD8_Ӓfg1GӒfg؈ӒfgӒfgӒfg Ӓfg4Ӓfg&_ӒfgӒfg r_ӒfgiBӒfgDӒfgKӒfg/OԒfg %_Ԓfg' Ԓfg 8_Ԓfgr Ւfgv4Ւfg~&_ՒfgՒfgjM###..~..## ##...#####.###.# #..^....#..##...(.#ß.ß.##Ւfgj##...[.ß...ß.ß..._.........ß.ß.ß.ß.....#.†....####ß.ß....... #####.....#....ՒfgsՒfgtk9=-40.2 (1.0 _ՒfgՒfgOՒfgqr  ###..~..###..##.# ##...##.#..##.# #####.###.#..##.# #..^..##.# ##..##...(.....##.# #..#ß.ß.##. #.##...[. #.ß...ß.ß. #.h.._.... #.ß.ß.ß.ß.....#. #.†. ####ß.ß. #####.....#. #.....#. #. #.Ւfg!s }###. #####...# #.Ւfg| V-1Ւfg Ւfg Ւfg  ###..~..###..##.#. ##...##.#..##.#. #####.###.#..##.#. #..^.##.# ##..##...(.....##.# #..#ß.ß.##..# #.##...[. #.ß...ß.ß. #..h._.... #.ß.ß.ß.ß.....#. #.†. ####ß.ß. #####.....#. #.....#. #...# #.###.# #####...# #.#Ւfgf Ւfg &2Ւfg Ւfg Ւfg  ###..~..###..##.#. ##...##.#..##.#. #####.###.#..##.#. #..^.##.# ##..##...(.....##.##  #..#ß.ß.##..# #.##...[.ՒfgV? #.ß...ß.ß. #...h_.... #.ß.ß.ß.ß.....#. #.†. ####ß.ß. #####.....#. #.....#. #...## Ւfg#.......###.# #####...# #.#Ւfg _Ւfg &3ՒfgqՒfg֒fg!  ###..~..###..##.#. ##...##.#..##.#. #####.###.#..##.#. #..^.##.# ##..##...(.....##.## ֒fg  #..#ß.ß.##..# #.##...[.# #.ß...ß.ß.# #....h....# #.ß.ß.ß.ß.....#......# #.†. ####ß.ß. #####.....#.# #.....#.# #..# #..... ֒fgB֒fg B=4֒fg֒fg c __There is a faded altar of an unknown god here.גfgt _There is a faded altar of an unknown god here.  This altar belongs to (a) Elyvilon, (b) Okawaru or (c) Wu Jian, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.ߒfgP  Okay, then.ߒfg ߒfg'ߒfgT*. _ߒfg"M4ߒfgOߒfg?UߒfgUXߒfgY% _ߒfg^,ߒfg`,ߒfgGbߒfghdߒfgfߒfgegߒfgNiߒfg|kߒfgn,ߒfgoߒfg rߒfg-uߒfguߒfgwߒfgYyߒfg{ߒfg$|ߒfg~ߒfgߒfg ,ߒfg9ߒfgމߒfgT,ߒfg<ߒfgyߒfg؏,ߒfgِߒfgߒfg,ߒfgsߒfgߒfg,ߒfg5ߒfgߒfg"ߒfglߒfg+ߒfgߒfg,ߒfgߒfgߒfg,ߒfgݸߒfgߒfgƽߒfgߒfgھߒfgߒfg,ߒfgߒfgߒfg+,ߒfgߒfg0ߒfgy #.ß...ß.ß............##....# #...._...............##....# #.ß.ß.ß.ß.....#......##....# #.†........................ ####ß.ß................#...# #####.....#....).. #.....##...... ߒfg;#...........###.#..$ ####.# ..... #####...# #.# # .# #...# #.# .  b..#  #### b   bat (asleep) ߒfg0617.0)ߒfgIߒfg b.b  A bat comes into view.ߒfg@b8-=2.2 (18ߒfgߒfg' _The bat hits you.fg #. #...._......... #.ß.ß.ß.ß.....#.... #.†................ ß............ #####.....#.....) #.....#..... #...........$ #...h...###.#  #####b..# #.# #  #...# #.# .  ...#  #### fg<fgt #. #...._......... #.ß.ß.ß.ß.....#.... #.†................ ß............ #####.....#.....) #.....#..... fg@#...........$ #...h...###.#  #####b..# #.# #  #...# #.# .  ...#  #### fgfgfgfgZ _A bat is nearby!fgL?- #. #...._......... #.ß.ß.ß.ß.....#.... #.†................ ß............ #####.....#.....) #.....#..... #...........$ #...h...###.#  fg@#####b..# #.# #  #...# #.# .  ...#  #### fga #. #...._......... #.ß.ß.ß.ß.....#.... #.†................ ß............ #####.....#.....) #.....#..... #...........$ #...h...###.#  #####b..# #.# #  #...# #.# .  ...#  fgS#### fgU_fg8_fgZ _A bat is nearby!fg #. #...._......... #.ß.ß.ß.ß.....#.... #.†................ fgß............ #####.....#.....) #.....#..... #...........$ #...h...###.#  #####b..# #.# #  #...# #.# .  ...# fg/ #### fgHfg_*fg #. #...._......... #.ß.ß.ß.ß.....#.... #.†................ ß............ #####.....#.....) fg}#.....#..... #...........$ #...h...###.#  #####b..# #.# #  #...# #.# .  ...#  fgS#### fg̠fgOfg@8_fg֨Z _A bat is nearby!fg7  You slash the bat!fg2† fgH:623.0)fg8_fgG _You kill the bat!fgCfgDfgDfgH,fg]Lx9=fg,MfgQfgS,fgTfgZ_  You see here a bat corpse.fg+^fg}^ _fgc_fg9bfgd,fgefgchfgjjP=fg\kfg&nfg5p,fg;qfgUrfg)u,fgwfgzfg}Bfg fg,fgnfgfg ,fgfg\fg݊,fgfgɎfgΏfgfg\fgfgjfgfgfgfgk,fgqfgfg,fgafgfg٬,fgfgs,fg1fgM _You now have 35 gold pieces (gained 17).fg4fgfgfg,fgǽfgfgA,fgOfgrfg$.......##....#.# ##. ## .......##....#........ #.# # #......##....###.... # . .............# #.# ## .........#...###.####### .......#...)...#........ .......#.......#.......> .....###.#...### .###.# #........h....... -fg84.2 (21.0) .# #.# ####.#####....... .# #.# #.. .......  .# #.# ##...... ##... #.##....... .. ....... ... ....fgfgdF-5.2 (22fgfg}H _Found an escape hatch in the floor.fg ,6.2 (23fgfg= _You now have 43 gold pieces (gained 8).fg'fg`(fg)fgL.fg 1,fg16,fg=##....#........ ###.# # ##....###.... .## . ......# #.# ### #...###.########fg4>s...#...)...#.............#.......#.>...###.#...###.. ###.# #.......... # #.# ####.#####7.2 (1.0) # #.# #....... # #.# ##...##. # +... .#.## #..... .. .#..... ... . .. ... .... .>fg@fgCJ  Found a stone staircase leading down.fg[ bb   bat (wandering)8.2 (2 _A bat comes into view.fg;^ ###.# # #.... .## .  #.# ### #.######## )...#......... #.......>. ...###.........  #...............b. # #.# #h....... # #.# #.............. # #.# ##...##........ # +... .#.##....  #..... .. ....  #..... ... ...  .. ... ..  ... .>.. fg ###.# # #.... .## .  #.# ### #.######## )...#......... #.......>. ...###.........  #...............b.  #.# #h.......  #.# #.............. fg #.# ##...##........  +... .#.##....  #..... .. .... #..... ... ...  .. ... .. ... .>.. fghfg<fg\fgZ _A bat is nearby!fg+"H ###.# # #.... .## .  #.# ### #.######## )...#......... #.......>. ...###.........  #...............b. # #.# #h....... # #.# #.............. # #.# ##...##........ # +... .#.##....  #..... .. ....  #..... ... ...  .. ... ..  ... .>.. fg"fg?  ###.# # #.... .## .  #.# ### #.######## )...#......... #.......>. ...###.........  #...............b.  #.# #h.......  #.# #.............. fg  #.# ##...##........  +... .#.##....  #..... .. .... #..... ... ...  .. ... .. ... .>.. fg fg fgN fg Z _A bat is nearby!fg< h##....#. ###.# # ##....###.... .## . # #.# ### #...###.########+#...)...#.#.#.>.###.#...###..# #.......b.  #.# ####.#####.  #.# #.  #.# ##...##. +... .#.##.#........ ..fg= #......... .......... .........>.. ...fgA fgB fgC fgM p.bb9.2 (1 _fg~U fg)X fg##....#. ###.# # ##....###.... .## . # #.# ### #...###.########+#fgt#...)...#.#.#.>.###.#...###..# #. #.# ####.#####..hb. #.# #. #.# ##...##.+.....#.##.#........ .#.................... ...>....fg fgfg4..bfgb/=90fg[fgQ _The bat closely misses you.fg@7##....#. ###.# # ##....###.... .## . # #.# ### #...###.########+###...)...#.#.#.>.###.#...###. .# #. .# ####.#####...h.b. fgA.# #. .# ##...##.+.....#.##.#........ .#...................#........>...fgwEfgjFfgN=.bfgO&1fgVfgYP _The bat barely misses you.fg7  You slash the bat!fg4†fg6702.1 (0.9fgfgvG _You kill the bat!fg:fg:fg AfgBH _No target in view!fgfgfgfgH _No target in view!fgfgnfg]fguH _No target in view!fgfgfgfgH _No target in view!fgfgfg2"fg/$H _No target in view!fg[fgfgfg@ _No target in view!fg$ fg% fg * fg+ fgG fg fg fg% fgC 4fgc fg fg ##....###.... .## . .....# #.# #### #...###.########+##.#...)...#.............#.......#.> ###.#...###.. # #......... # ####.#####.... # #.........† # ##...##..... +.....#.###........#.fg; #..........b.........#b   bat (asleep).......>... .. .fg &0fg fg fgH @b...bfg 3-3.1 (1fg6 fgj N _A bat comes into view.fgE  .## .  #.# #####.########+##. )...#............. #.......>..... ##............. # ............... # ###............ # #.........†h....... # ##...##........b...  +.....#.##........  #........#........ fg  #.................  .........#.......  .......>.........  .. ....... fgo} .## .  #.# #####.########+##. )...#............. #.......>..... ##.............  ...............  ###............  #.........†h.......  ##...##........b...  +.....#.##........  #........#........  #................. .........#.......  .......>.........fgk~" .. ....... fgSfg8-fgfgZ _A bat is nearby!fg 3 .## .  #.# #####.########+##. )...#............. #.......>..... ##............. # ............... # ###............ # #.........†h....... # ##...##........b...  +.....#.##........  #........#........  #.................  .........#.......  .......>.........  .. ....... fg .## .  #.# #####.########+##. )...#............. #.......>..... ##.............  ...............  ###............  #.........†h.......  ##...##........b...  +.....#.##........  #........#........  #................. .........#.......  .......>......... .. ....... fg4fgfgZ _A bat is nearby!fg .## .  #.# #####.########+##. )...#............. #.......>..... ##............. # ............... # ###............ # #.........†h....... # ##...##........b...  +.....#.##........  #........#........  #.................  .........#.......  .......>.........  .. ....... fg .## .  #.# #####.########+##. )...#............. #.......>..... ##.............  ...............  ###............  #.........†h.......  ##...##........b...  fg+.....#.##........  #........#........  #................. .........#.......  .......>......... .. ....... fgfgZfg&fgv ##....###.... .## . # #.# #### #.#...###.########+##.#...)...#.#.#.>..#...###.  #.  ####.#####.....  #.†.  ##...##.b...#+.....#.##.##........#.##.........#.........#.#.......>...#.....# _A bat is nearby!fgfgfgTb.fgt\8-=4fgzfg7' _The bat hits you.fgs  You hit the bat.  The bat is moderately wounded.fg{ rb. fg| &5fgƀ fg _The bat closely misses you. The bat barely misses you.fg ##....###.... .## . # #.# #### #.#...###.########+##..# #...)...#. #.#.>..#...###. #. ####.#####.b.#.†.##...##.#fg} +.....#.##.# #........#.# #.......#.# ........fg fg$ fgv _.b6fg fg : _The bat hits you but does no damage.fg 5  You hit the bat.fg E.fg} H-57fg׿ fgl G _You kill the bat!fg fgY fgt fg3 H _No target in view!fg+ fg̉ fg͎ fgC H _No target in view!fg 4fg)fg|,H _No target in view!fgZfgfgfgH _No target in view!fgmfgQfgUfgH _No target in view!fgsfgtfgyfg|@ _No target in view!fg#4fgfgfg S9= _fgfgfg>fgfgfgXfgufgfg5fg fg........... #.###.#...... ##. ## .#........ ###.# # # ...###.... .## . #### ...# #.# #### #... ...###.########+##..## .)...### .....#.......> ...###.- .................g fgr#.#####.......... #.........†..... ##...##......##...  +.....#.##........# ##g   hobgoblin (asleep)  #........#  #.................#.......#fgy300.1 (3 _ A hobgoblin comes into view.fgng.gfgi4==1.1 (4fgfg˳+ _The hobgoblin shouts!fgE) #.##  ##. ##  ###.# # #  .## . ####  #.# #### #... ######+##..## .)............##. ....>.......... .......h....... .............g. ............... .†............. ..........##...  ##........# ##  #........#  .........#   fg: #.##  ##. ##  ###.# # #  .## . ####  #.# #### #... ######+##..## )............##. ....>.......... .......h....... .............g. ............... .†............. ..........##...  ##........# ##  #........#  .........# fg? fgfgHfgyfg` _A hobgoblin is nearby!fgXy #.##  ##. ##  ###.# # #  .## . ####  #.# #### #... ######+##..## .)............##. ....>.......... .......h....... .............g. ............... .†............. ..........##...  ##........# ##  #........#  .........#   fg #.##  ##. ##  ###.# # #  .## . ####  #.# #### #... ######+##..## )............##. ....>.......... .......h....... .............g. ............... .†............. ..........##...  ##........# ##  #........#  .........#  fgfgfgfg)O . #.## #.#...... ##. ## #. ###.# # # ###.... .## . #### # #.# #### #... ###.########+##..## )...#.##.#.>.###.......g. .#####.. .†.......##.##. +.....#.##.# ## _A hobgoblin is nearby!fg,fg.fg5g..JJ   endoplasmg   hobgoblinfg 6P=--2.1 (1fgw;fgN?] _An endoplasm comes into view.fg  #.## #.#...... ##. ## #. ###.# # # ###.... .## . #### # #.# #### ##... ###.########+##..## . ...#.##.#.>.###.g..J. #####...†. ...##.##. .....#.##.fg # # .#.# . fg fgX fg Tg.J.fg A--3fg fg fg[YB #.## #.#...... ##. ## #. ###.# # # ###.... .## . ##### # #.# #### ##... . ###.########+##..## #.#.##.#.>. ###.g..J.fg8ZD...†.?##.##.#.##.# ##.# # fgw^fgg'J.fgh.=4fgqfgt _Found a scroll labelled KUCIUPH PEFIC. The hobgoblin misses you.fgFfgkSJ.fg&5fgfg _You barely miss the hobgoblin. The hobgoblin misses you.fg;  You hit the hobgoblin.fgofg \J.fg/836fgfgɞM _You kill the hobgoblin!fg  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.fgT8-7fgfg% _You are frozen.fgAL;  You hit the endoplasm.fgETE†fg|W/918fg]fg|`M _You kill the endoplasm!fgfgfg^fgH _No target in view!fgfgifg>fgfH _No target in view!fgfg5fgfg H _No target in view!fgWfgTXfg_fg+bH _No target in view!fg:fg_fgfgH _No target in view!fgsxfg=yfgFfg؂C _No target in view!fgfgfgmfg7fg^fgfg٦fgfgy4fgfgfgX 4fgZ fg` fghe ; _fg7g fgxg #9fgg )=fgh fgl fgIn fgn fgo fgr fg u fgWu fgwv fgy fg| ,fg| fg fgہ fg$ :=fg fg\ fg؅ ,fgD fgӇ fg ,fg fg8 fg fg fg fgg  .## . #######.... #### ##....##...... #####+##..##..#..... ...........##....... ...>..............# ..........†.......###.# fgh ...... ...# †......h.# -### ........########## #..#.......##.......#..## fgʝ ,17.1 (9fgb I-8.1 (10.0)fg fgs ` _k - a scroll labelled KUCIUPH PEFICfg 4fg fg fg fg Bfg9 ,fg fg fg fgc fg fg fg fg  fg fg fg? ,fg fgj Xfg fg ,fg fg fg fg fg_ fg fg ,fg fg fg ,fg+ fg fg ,fg fg! fgS# ,fg6$ fg% fg' ,fg`( fg{+ fg, ,fg- fg_/ fg/0 ,fg0 fg1 fg1 ,fg2 fg4 fg5 fg5 fg6 fg[8 fg? .....†...#...#.....#.......###### .....†##...#####.####.####)# ......###### ##.####.# #.# .####+##### ###.#####.# ##.#....# ####<#.### #.##.... .fg@  ####.### #>##.###.## [.###.#### #.##.###.# #..~~##.# #.##.#... . #~~.h####.##.#.#35.1 (17 ##.###..##......# .# ###.#####........# . ###.# ######......# ##.... .## . #######......#  #.# #### ##....##......# ##.######fg A ##+##..##..#.....## .#..........##.......# .#.......>..............###fgG fgXH ,6.1 (18fgM fgP # _Found a robe.fgufgMvfgwfgF{fg}fgBfgMA  You enter the shallow water.fg@Water fgfgN _Moving in this stuff is going to be slow.fg.fg)fgfg2fg,fgTfg0fgҗfg fgfg&R  There is an empty arch of ancient stone here.fgfgؠ _fgfgfg~fg˥fg8fgfg,fgfgYfg,fgfgfgj,fgfgɰfgϱ,fgNfgifgA  You enter the shallow water.fgӶVWater fgN _Moving in this stuff is going to be slow.fg?fgffgIfg],fgĿfgfgZfgfgfgGfg;fg]fgfgfg,fg,fgfg&,fgfgt<  You see here a +0 robe.fgMfgP6 _fgbfgv,fg,fgsfg\,fgfgifgfgfgfgNfg,fgVfgfgUfgfgfgnfg,fgfgfgU,fgfgDfgL,fg fgfgfgfgfgfg,fgfgJfg,fg^fgfg,fg_fgfg ,fg fgZfg,fgfgfg,fgfgfg'fg`fg.fgfg,fg fg3#fg*%,fg0&fg'fg)fg)fg*fg,fg-fgF.fg/fg0fg1,fg2fg3fg3fg14fgk4fgu5fg6fgG7fgf8fgO9fg:,fg;fg=fg?,fg?fg@fgA,fgfgfg,fgMfgUfg,fgfg fg fg fg fgfgfgfg+fg/fg5  ## ####. ######## #....# #######......# #.#.## #..g.........# #.#.#### #.# #h.....# ### #.##. .fgl>.....###.# #......+∆...##..## .....#.....#####......# #.##...................# #.##...## ...............####.### #.##..... ...........#.....##.# #.##..... g   goblin (asleep).##...##.##......#.# #........ .......#.....÷######....... ..###..#..##.......÷...#...#.....fg 86.3 (50.2  A goblin comes into view. It is wielding a +0 club.fg $;.ggfg$6===7.3 (51fg*fg/( _The goblin shouts!fg ########  #######......#  #...g........#  #.# #h.....# ### .> #......+#......# ........# .####.### ...##.# ....#.# .....÷.....÷fgO0 ########  #######......#  #...g........#  #.# #h.....# ### > #......+#......# fgP........# .####.### ...##.# ....#.# .....÷.....÷fgVfgWfg]fg$a] _A goblin is nearby!fg # #### ######## #....# #######......# #.#..# #...g..# #. ......### #.#####......# ### #>.....###.# #......+∆...##..##.....#####......# #.##.............# #.##...#fgRt.....####.### #.## ............#.....##.# #.## .#.##...##.##......#.# †.......#...........÷######.fgfg..gfgB---8.3 (1.0) _fgfgfgS  You hit the goblin but do no damage. You bite the goblin.  The goblin is moderately wounded.fgyTP=--9fg [fg]T _The goblin closely misses you.fg  You hit the goblin.  The goblin is severely wounded.fgW.90.2 (0.9fgfgL _The goblin misses you.fg'U8  You hit the goblin.fg\e)fgafgzhAzenscion the DuckerGnoll **....Health: 29/29 ========================Magic: 2/2========================# AC: 2Str: 10#### EV: 14Int: 9######## #... SH: 0Dex: 14 fgh<......# #######......# #.#. XL:  2 Next: 100% Place: Dungeon:1 ......# #....)h......# #.#. Noise: =--------  Time: 391.2 (1.0) ......### #.#####......# ### #.## a) +0 hand axe ..>.....###.# #......+∆...##..# Throw: 9 darts (poison) ......#.....#####......# #.##.... Beast .......................# #.##...# ................####.### #.##....  ............#.....##.# #.##....fgiS  .#.##...##.##......#.# #.......  †.......#...........÷######...... The goblin is moderately wounded. _The goblin closely misses you.You hit the goblin.  The goblin is severely wounded. _The goblin misses you.fgNi)You hit the goblin.fgj _You kill the goblin!You have reached level 3!fg$q/  --more--fg͘  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? fgN35/353/3113 0% fg/fgS _You feel clever. x2fg* 4fg fg fg; fg % _fg fg fg+ ,fgq fgʚ fg] fg fg fg fgġ ,fg fgԤ fgy fgΦ fg fgq fg ,fg fg4 ###########.....######### #....###. # #######......# #.#.##... # #....).......# #.#.#.## ### #.#####......# ### #.##.⌠.####....h+∆...##..##.- ###......# #.##.....##.#................# #.##...###........####.### #.##........###.....##.# #.##........###.###.# #.........#fg ..÷######...........# ..#..##.......÷...#...#.....# .....##.......÷##...#####.####.##fg #####'(...#7.2 (6##.##fg fg L======8.2 (7fg fg x _As you open the door, it creaks loudly! _Found 4 boomerangs.fg! 4fgE# fg. fg1 fg;5 ; _fg8 fg; fg#< fg= fg_A fgC ,fgE fgH fguJ ,fgK fgrN fggP ,fgQ fg*U fgV fgV fgW fgZ fg\ ,fg,^ fg` fgb ,fgOd fgf fg}i ,fgj fgl fg"o fgqo fgs fgu fgx ,fg;y fgR{ fg| ,fgR~ fgm fg| fg‚ fg fgf fg ,fg fgk fgԌ fg fg fg XfgX fg˖ ,fgd fg7 fgǥ fg2 fg@ fg fg fg fg fg fg ,fgj fg fgM fg fg fg fgS ,fg fg* fg fgV fgW fgM fg( ,fg fg fg fg+ fg fg$ fg ,fg fgv ~  Things that are here:  a +0 club; a goblin skeletonfg fg8 _fgo fg5 fg ,fgb fg fgR ,fg7 fg fg7 fg fg fg? fg fg fg{ fg fg4 fgq fgD fg fg ,fg fg fg ,fgA fg fg fg fgG fg fg fg! fgy" fg#% fgM' fg' fg( fg+ fg>- fg- fg. fg0 fgC2 ,fg2 fg4 fg5 ,fga6 fg7 fg8 ,fgW9 fg: fg; fg; fgY< fg= fgt> fg> fg? fg2@ fg@ fg#A fg`A fgGB fgC fgZC fgC fg&E fgWG fgG fgI fgK fgnL fgL fg M fg!P fgP ,fgSQ fgS fgT ,fg4U fgCV fg W ,fgwW fg[X fg(Y ,fgY fguZ fg.[ fgg[ fg[ fg\ fg] ,fg] fg_ fgh` fg` fga fge 7 _You open the door.fgm q..............#...###.########+## ....#.......#...)...#............ ....#.......#.......#.......>.... ..........###.#...###............ ......###.# #.................... ###†..# #.# ####.#####........... fgm  #...# #.# #.........†.....  #...# #.#######...##..........  ##### #.......h.....#.##......------ #########........#...... #............ .........#...... fg@n T.......>.. .).....S   ball python (constriction, asleep) S...... ....... fg*t 452.2 (54.0)  A ball python comes into view.Found a whip.fg>u fg{ SSS 2 ball pythons (constriction, 1 wande…)SThe ball python hisses angrily.fgg| K------3.2 (55fg fg _A ball python comes into view. _There is an open door here.fgf..).>..# .†..# #.# ####.#####..  #...# #.# #.........†  #...# #.#######...##..  ##### #.......h.....# #########....... #....... ....... .......> S)..... S......  ....... fg ..).>..# .†..# #.# ####.#####..  #...# #.# #.........† fg #...# #.#######...##..  ##### #.......h.....# #########....... #....... ....... .......> S)..... S...... fg....... fgfg'fg%fg(d _There are monsters nearby!fg6@..).>..# .†..# #.# ####.#####..  #...# #.# #.........†  #...# #.#######...##..  ##### #.......h.....# #########....... #....... ....... .......> fg^7S)..... S......  ....... fg..).>..# .†..# #.# ####.#####..  #...# #.# #.........†  #...# #.#######...##..  ##### #.......h.....# #########....... #....... ....... .......> S)..... S...... fgI....... fgMfgfg>fgd _There are monsters nearby!fg{#.......#...)...#.............#.......#.......#.fgC||>.....###.#...###.........###.# #............ ##†..# #.# ####.#####...  #...# #.# #.........†  fg|u#...# #.#######...##.....##### #.......'.....#.##fg| #########..#. #..#.fg2}##.>....S).fg}∩S....... ...##.fgE  Found Reigauv's Armour Emporium.fgZfgfg fgȔSS..S)fg˕14.2 (1.0)fgƟfg=5 _The ball python hisses angrily.fg9V .>......###.#...##.###.# #............ ##†..# #.# ####.#####..  #. #.........†######...##....fg~W #### #.......'.....#.## #########........ .S#>....)......∩....## #########fgP[ fgd RS.fge ]3--=5fgom fgo s _The ball python bites you. The ball python barely misses you.fg; W  You hit the ball python. You bite the ball python.fgJ ~  You kill the ball python!You hit the ball python.fg [†.fg6 .46fgT fg O _You kill the ball python!fgefgGffgspfg:sH _No target in view!fg+fgfgfgH _No target in view!fgZ0fgu1fga7fg-:H _No target in view!fgefgffglfgPnH _No target in view!fgkfg9fg<fgH _No target in view!fgBpfgpfg`wfgyC _No target in view!fg;QfgwufgwfgD}fgfgfgfgfg fg_fg_fg{ffghfg( fg fgfgfgV8fg!9fg@fgBAUnknown command.fgfg<fgQfgH _No target in view!fg 4fg fg fg t4=- _fg fgz fg fgM ,fg fg ,fg fg fg i5==fg fg fgQ fg fg fgW g  You see here a ball python corpse.fg fg _fg fg fgH ,fg fg) fg fg :=fgJ fg fg ,Welcome to Reigauv's Armour Emporium! What would you like to do?  a -  181 gold a +1 cloak of stealth  b -  419 gold the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}  c -  126 gold a +1 helmetd -  22 gold a +0 leather armour  e -  22 gold a +0 leather armour  f -  181 gold a +1 pair of boots of stealthg -  253 gold a +0 plate armour  h -  7 gold a +0 robe  fg i -  7 gold a +0 robe  j -  44 gold a +0 scale mail You have 43 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listfgS   a -  181 gold a +1 cloak of stealth  b +  419 gold the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5}d - e - h - i - fg  You are short 376 gold pieces for the purchase.[Enter] buy marked itemsfg{ fgՂ fg  #...# #.# #.........†....... Azenscion the Ducker#...# #.#######...##........... Gnoll **....fg\ {##### #.......'.....#.##....... Health: 35/35 ========================#########........#....... Magic: 3/3========================#................ AC: 2Str: 10#†........#...... EV: 14Int: 11###.......>........ SH: 0Dex: 14#...).............. XL:  3 Next:  4% Place: Dungeon:1fgC #.h........Noise: ---------  Time: 465.2 (9.0)#..........a) +0 hand axe###........Throw: 9 darts (poison)#########Beast _No target in view! _No target in view! _Unknown command. _No target in view! _You see here a ball python corpse.  There is an entrance to Reigauv's Armour Emporium here.fgJ fg fg . _fg& 4fg' fg+ fgC. fg. % _fg2 fg3 fg5 fg5 fg]7 fg< fgl? ,fg{@ fgC fg F ,fg#G fgdI fgK fgK fg7M fguO fgQ ,fgR fg>U fg(W ,fgW fgX fg5Z ,fg[ fg] fg^ fg_ fg_ fg a fga ,fg+b fgc fge fghe fge fgf fgg fgg fgDh fgi fgo ......†........# ####...##............### ...'.....#.##........########## ####........#........# fg%p #.................# #†........#.......#  ###.......>.........#  #...)...............#  #.∩............h...#  #..........#####...#  fgep *###........# ...# ########## ...# .b.#...#b   bat (asleep)...#...#fgr 077.2 (12.0)fgs fg4t fg~x -b.fgx 1bfgLy ,8.2 (13fg} fg~ V _A bat comes into view.fg † .........# #.##........# ...#........#  ............#  #†........#.......#  ..>.........#  #...)...............# fga #.∩............h...#  ...#####b..#   ...#   ...#  ...#  ...#  ...#  ...# fgF † .........# #.##........# ...#........#  ............#  #†........#.......#  ..>.........#  #...)...............# fgG #.∩............h...#  ...#####b..#   ...#   ...#  ...# ...#  ...# ...# fgNfgNfgRfgTZ _A bat is nearby!fgj † .........# #.##........# ...#........#  ............#  #†........#.......#  ..>.........#  #...)...............# fga #.∩............h...#  ...#####b..#   ...#   ...#  ...#  ...#  ...#  ...# fg † .........# #.##........# ...#........#  ............# fg #†........#.......#  ..>.........#  #...)...............#  #.∩............h...#  ...#####b..#   ...# fgb  ...#  ...# fgq...#  ...# fgV7...# fg@fgʤfgXfgZ _A bat is nearby!fgb † .........# #.##........# ...#........#  ............#  #†........#.......#  ..>.........# fg3 #...)...............#  #.∩............h...#  ...#####b..#   ...#   ...#  ...#  ...#  fg^T...#  ...# fg)\ † .........# #.##........# ...#........#  ............#  #†........#.......# fg7 ..>.........#  #...)...............#  #.∩............h...#  ...#####b..#   ...#   ...#  ...# ...#  ...# fg7...# fgfgfgfg=Z _A bat is nearby!fg  You barely miss the bat. The bat misses you. The bat barely misses you.fgjg4-=9.0)fg fg ' _The bat hits you.fg!7  You slash the bat!fg 4†fg/680fgfgG _You kill the bat!fgfgfgw fgZ H _No target in view!fg4fgfg%fg H _No target in view!fg fg fg=fgH _No target in view!fgkfglfgqfgtH _No target in view!fg4fgfgMfg3H _No target in view!fgrfgrfgyfg|@ _No target in view!fgfgffgfgfgvfgwfg*fgفfgfg!fghfgfgzfg"{fg4fgfgfgfgRfg5= _fgBfgqfgzfg,fgkfg^ _ You see here a bat corpse.fgfgf _fgcfg fgfgl$=fgfgfgXfgfg,fgfgfg,fgVfg fg!fg "fg"fg5%fg&fgd'fg(fg +fg,fg-fg-fgn0fg2,fg3fg+6fg8,fge9fg;fg=fg/>fg>fg@fgBfgBfgCfgREfg0GfgGfgeHfgJfgLfgnLfg-MfgOOfg1QfgQfg"RfgSfgU,fgVfgXfgZfg[fgM\fg]fg_fg`fgY`fg bfg}cfgcfgdfgffgob###.#####........# .#∩######......# ##.########......# .###....##......# #+##..##..#.....## .......##.......### .......###b# ......†fgXpC###.# .......# - ..............###.# fgp..............# .# .....##.......# .# .....##########.# .....#fgp# b   bat (asleep) .....#.# fg(q.....#.# .....#fgu1502.2 (22.0)fg~ .bbA bat comes into view.fg^4=3.2 (23fg>fg׉v _The bat hits you but does no damage. The bat closely misses you.fglt∩.##.....###.#†.......###b#.........h.#fg8u........###.#.........# .#.##.......# .#. .#.# .#.# .#.# .#.#fg ∩.##.....###.#†.......###b#.........h.#........###.#fg .........# .#.##.......# .#. .#.# .#.# .#.# .#.#fg fgL fg4 fgF Z _A bat is nearby!fg0 ∩.##.....###.#†.......###b#.........h.#........###.#.........# .#fg- .##.......# .#. .#.# .#.# .#.# .#.#fgJ ∩.##.....###.#fgK !†.......###b#.........h.#........###.#.........# .#.##.......# .#. .#.# .#.# .#fgL .# .#.#fgR fg~R fgW fgZ Z _A bat is nearby!fg 7∩fg5 /.##.....###.#†.......###b#.........h.#........###.#.........# .#.##.......# .#. .#.# .#fg Z.# .#.# .#.#fgH∩.##.....###.#†.......###b#.........h.#........###.#fg.I.........# .#.##.......# .#. .#.# .#.# .#.# .#.#fg OfgOfg&UfgMXZ _A bat is nearby!fgk@  You barely miss the bat. The bat hits you but does no damage.fgA14.2 (1.0)fg|fg/ ∩.##.....###.#fg †.......###b#.........h.#........###.#.........# .#.##.......# .#. .#.# .#.# .#.# .#.# _The bat closely misses you.fgL∩.##.....###.#†.......###b#.........h.#fg........###.#.........# .#.##.......# .#. .#.# .#.# .#.# .#.#fgfg'fgfgZ _A bat is nearby!fgP ∩.##.....###.#†.......###b#.........h.#........###.#fgDQ .........# .#.##.......# .#. .#.# .#.# .#.# .#.#fg∩.##.....###.#†.......###b#fg.........h.#........###.#.........# .#.##.......# .#. .#.# .#.# .#.# .#.#fgfgfg fg5Z _A bat is nearby!fguK∩.##.....###.#†.......###b#.........h.#........###.#.........# .#.##.......# .#. .#fg-u.# .#.# .#.# .#.#fgWI∩.##.....###.#†.......###b#.........h.#........###.#.........# .#fgXY.##.......# .#. .#.# .#.# .#.# .#.#fgO_fg_fgffgmp _A bat is nearby!fgtTb.fg$u-5.1 (0.9fgzfg,~ _You hit the bat but do no damage. The bat barely misses you.fg]4fg*bfgdF _Unknown command.fgR.###..### ####........# .#∩......# #####......# .###....##. +##..##..#.....## ##.......### .......###b# †.......###h# ....# ..###.# .........# #.# fg:/##.......# #.########### #.# # #.## #.## .#fgfgJ-6.1 (1.0fg4fgE _The bat barely misses you. The bat closely misses you.fg;y ∩####b#†#h#........#....###.#....# #.#fgy #.# #.# #.# #.# .#fg,∩####b#†#h#fg:........#....###.#....# #.# #.# #.# #.# #.# fgfgKfgVfg Z _A bat is nearby!fg5  You hit the bat.fgE.fg/107fgzfgG _You kill the bat!fgfgo4fgRfgfgXfgbfg5fgfgfgbfgɠfgJfgfgѣfgPfgͥfgGfgfgfgwfgfgfgefgfgBfgfg֮fgfg`,fgfgfgжfg/fgfgfgj,fgڼfgzfg..............###.# ........# #.# .....##.......# #.# .....########## #.#....# #.# fgC.....# #.## #. #.## ##...###.## .......h.#-## .# #†..# ..........K fga#...# .........### #...# .........# #...# .........#K   kobold (missile, asleep) #fg;.$.......# #.........# #...#fg/10.0)fg^K.K)fg]F-8.1 (11fgfgz _A kobold comes into view. It is wielding a +0 short sword.fg' .# #.# #.# #.# #.# #.# #. #.# ##...###.# .......h.# .........# #fg †..# .........K.  .........###  .........# .........# .$.......# .........#fg .# #.# #.# #.# #.# #.# #. #.# ##...###.# .......h.#fg c .........#†..# .........K.  .........###  .........# .........# .$.......# .........#fg fgq fg fg ] _A kobold is nearby!fg2 .# #.# #.# #.# #.# #.# #. #.# ##...###.# .......h.# .........# #fg3 †..# .........K.  .........###  .........# .........# .$.......# .........#fg .# #.# #.# #.# #.# #.# #. #.# ##...###.#fg  .......h.# .........#†..# .........K.  .........###  .........# .........# .$.......# .........#fg7 fg fgQ fgT ] _A kobold is nearby!fg= .# #.# #.# #.# #.# #.# #. #.#fgv> H ##...###.# .......h.# .........# #†..# .........K.  .........###  .........# .........# .$.......# .........#fgM.# #.# #.# #.# #.# #.# #. #.#fgDT ##...###.# .......h.# .........#†..# .........K.  .........###  .........# .........# .$.......# .........#fgfgrfg!fg] _A kobold is nearby!fggM# #.# ### #.# ########## #.# # #.# # # #.# fgI# #.. #.# # ##...###.# # .........# ## .# †..# .K...# ...# .###.# ...# .# ...# . ...# .$# ...# . ...# fg:|###.####fge!fg!9=9.1 (1.0)fg}'fgP*= _The kobold hits you but does no damage.fg  You hit the kobold.  The kobold is severely wounded.fg'W1---20fgfg@ _The kobold hits you with a +0 short sword.fg1+8  You hit the kobold.fg3D)fg=2---4------21fgDfg-FJ _You kill the kobold!fgmfg%fgǨfgH _No target in view!fg# fg# fgC* fgU- H _No target in view!fgu fg fg fgD H _No target in view!fg. fg fg # fg$ H _No target in view!fg fgk fg fgˑ H _No target in view!fg fg fga fg C _No target in view!fg fg fgr fg fg fgt fg fgQ" fg fgۚ fgE fg? fg Jfg2 fg % _fgv Bfg% fga ,fg fg fg c3=------fg fg fg fg fgv ,fg fg0 ,fgp fgt fg i4==fg fg2 fg fg fg ,fgV fg fg| fg+ fg fg R5==fg+ J4======fg1 fg 4 _Magic restored.fg K##.# #.#fg .########## #.#.# ## #.#.# #.. #.#.# #... #.#.# ##...###.#.# .........#fg # .##### #†..# .)...#- #...# .###.# #...# .# #...# .# #...# .$.# #...# ..#g   goblin (asleep) #...# g....###.# ##### ##### .# fg 332.0)  A goblin comes into view. It is wielding a +0 dagger.fg= fg# dgg.fg 5==4.1 (13fg( fg ( _The goblin shouts!fg3 #.# #.# ## #.# #.. #.# #... #.# ##...###.# .........#fg4_ .........##### #†..# .......h.)...#  .........###.#  .........# .........# .$.......# .g.......# .....###.# ##### .#fg #.# #.# ## #.# #.. #.# #... #.# ##...###.# .........# .........##### †..# .......h.)...#  .........###.# fgy .........# .........# .$.......# .g.......# .....###.# ##### .# fg_fg;fgfg] _A goblin is nearby!fgz #.# #.# ## #.# #.. #.# #... #.# ##...###.# .........# .........##### #†..# .......h.)...# fg2 .........###.#  .........# .........# .$.......# .g.......# .....###.# ##### .#fg& #.# #.# ## #.# #.. #.# #... #.# ##...###.#fg .........# .........##### †..# .......h.)...#  .........###.#  .........# .........# .$.......# .g.......# .....###.# ##### .# fgfgfgfg] _A goblin is nearby!fgi #.# #.# ## #.# #.. #.# #... #.# ##...###.#fgjw .........# .........##### #†..# .......h.)...#  .........###.#  .........# .........# .$.......# .g.......# .....###.# ##### .#fg8 #.# #.# ## #.# #.. #.# #... #.# ##...###.# .........# .........##### †..# .......h.)...# fg .........###.#  .........# .........# .$.......# .g.......# .....###.# ##### .# fgfgP fg2fgmV .########## #.#.# #### #.#.# #... #.#.# #... #.#.# ###...###.#fg'=.# #.........## #.##### ##†..# #..)...#  #...# #.###.#  #...# #.#  #...# #.#  #...# #.$.#  #...# #.g.#  #...# ......###.#  ##### ###### .# fga.# _A goblin is nearby!fgfg!'.gfg"A--5.0) _fg`'fg)fg a.# #### #.#.# #... #.#.# #... #.#.# ###...###.#.# #.........## #.##### ###†..# #.)...#  #...# #.###.# #...# #.#  #...# #.# #...# #.$.# #...# #..g......# #...# .......###.# ##### .###### .# .# fg fgr Vg...fgU fg :--6fg fg fg#P.# #... #.# #.# #...# #.#fgPg.# ###...###.#.# #.........## #.##### ####†..# #.)...#  #...# #.###.# #...# #.#  #...# #.#fgzQ+ #...# #.$.g.....# #...# #.........# #...# #.###.# ##### #.####### .# # .# fgZfg[a========7fgdbfg^eS _The goblin barely misses you.fgEfg~&8fgfg _You barely miss the goblin. The goblin barely misses you.fgOA8  You hit the goblin.fgJD)fgN.49fgVfg%YJ _You kill the goblin!fģ4fgʨfg?H _No target in view!fg fg!fg'fg*H _No target in view!fgEfgpfgfgH _No target in view!fg"fg $fg)fgP,H _No target in view!fgfgfgfgH _No target in view!fg9fg:fgAfgDC _No target in view!fg^fgfg3fgfg44fg<fg?fg-fgfgfgfgfgdfgfgw";fgJ$fg(fgq+fg+% _fg0fg2= _ You see here a +0 dagger.fg6L _fgG8fg:,fg;fg>,fgE?fgBM _You now have 61 gold pieces (gained 18).fgXE4fgFfgHfgI,fgJfgKfgvM,fgNfgGQfgR,fgSfgVfg`W,fgXfg^fg `fg`fg afgubfgd,fg'efgffgh,fghfgjfgkfg7lfglfgmfgnfgXo,fgQrfgrfg"sfgsfgfufgu,fgzvfgwfgZxfgxfgyfgyfgzfg){,fg+|fg?}fg},fg~fg~fgfg/fgfg,fg(fgjfgԅ,fg0fg$fg,fghfgYfgfgz,fg,fgO,fgfgMfgď,fgܐfg,fgxfgfg'fgtfgfgfgBfgfgؘfg#fgfg]fgJfg,fgfgȝfgfgPfgrfgxfgfgfgBfgfgfg,fgfgfgfgרfg?fgfg3fgfgfgfgD,fgfg8fgTfgfg)fg޹fgfgպfgfg%fg,fgfgfg,fgrfgcfg@,fgfgfgfgUfgfgfg,fg`fgfgafgfgfgWfgofgfg<fg~fg;,fgfgfgM,fgpfg$\  Things that are here:  a +0 short sword; 5 stonesfgfgq _fgfg[fgfg_fgfgfg,fgdfg'fgfg4fgyfgfg,fgfgjfg{ ,fg fg fg ,fg fg fgz fg fgGfgZfgUfgfgtfgfg.# #.........#####   #.........)...#   #.........###.#   #.........# #.#   #.........# #.#   #...).....# #.#  ###.........# #.#  #.......###.# #.#  #.####### #.# #h#  -  fg#.# #.# #..w.)..# #.# #.#######.### #.# #.......#  #.# ###.....#  #.# #.#####   w   dart slug (asleep)  #.##.# #.##.# #.##.# fg$ 97.1 (58.0)ww  A dart slug comes into view.fg}%F-8.1 (59fg*fg-' _Found a falchion.fgQ   )...#  .###.#  .# #.#  #.........# #.#  #...).....# #.#  ###..# #.#  #....# #.#  #. #.# #h#  #.# #.# #..w.)..#  #.# #.#######.###  #.# #.......#  #.# ###.....#  #.# #.#####  #.# #.#  #.# #.#  #.# #.#fgG    )...#  .###.#  .# #.#  #.........# #.#  #...).....# #.#  ###..# #.#  #....# #.#  #.fgH  #.# #h#  #.# #.# #..w.)..#  #.# #.#######.###  #.# #.......#  #.# ###.....#  #.# #.#####  #.# #.#  #.# #.#  #.# #.#fgP 4fgW fgZ ` _A dart slug is nearby!fg [   )...#  .###.#  .# #.#  #.........# #.#  #...).....# #.#  ###..# #.#  #....# #.#  #. #.# #h# fg 5 #.# #.# #..w.)..#  #.# #.#######.###  #.# #.......#  #.# ###.....#  #.# #.#####  #.# #.#  #.# #.#  #.# #.#fg i    )...#  .###.#  .# #.#  #.........# #.#  #...).....# #.#  ###..# #.#  #....# #.#  #.fgdj  #.# #h#  #.# #.# #..w.)..#  #.# #.#######.###  #.# #.......#  #.# ###.....#  #.# #.#####  #.# #.#  #.# #.#  #.# #.#fg.r fgr fgz fg| ` _A dart slug is nearby!fg /    )...#  .###.#  .# #.#  #.........# #.#  #...).....# #.#  ###..# #.#  #....# #.#  #. #.# #h#  #.# #.# #..w.)..#  #.# #.#######.### fg0 #.# #.......#  #.# ###.....#  #.# #.#####  #.# #.#  #.# #.#  #.# #.#fg    )...#  .###.#  .# #.#  #.........# #.#  #...).....# #.#  ###..# #.#  #....# #.#  #. #.# #h# fg  #.# #.# #..w.)..#  #.# #.#######.###  #.# #.......#  #.# ###.....#  #.# #.#####  #.# #.#  #.# #.#  #.# #.#fg# 4fg fg ` _A dart slug is nearby!fg߄ #.)...#  #.###.#  #.# #.#  #.# #.#  #...).....# #.#  ###.........# #.#  #.......###.# #.#  #.####### #.# #.###.#.# #.# #.# #.hw.)..# #.# #.#######.###  #.# fgX~#.......#  #.# ###.....#  #.#  #.#####  #.# #.#  #.# #.#  #.# #.#  #.###########.#  fgMfgq ``The dart slug launches a dart at you.fg.h=9.1 (1.0)fgX#fgw%O _The slug dart misses you.fgf  You hit the dart slug.  The dart slug is heavily wounded.fgz(600fgLfgQV _The dart slug barely misses you.fgye  You hit the dart slug.fgz-1.0 (0.9fg~fg&] _The dart slug is almost dead.fgz;  You hit the dart slug.fgg†fg6222.0 (1.0fgfg!M _You kill the dart slug!fg4fgfgʎH _No target in view!fgfgfgfgH _No target in view!fg)b fgc fgh fgj H _No target in view!fgx fgQ fg fgV H _No target in view!fgj fguk fg r fgt H _No target in view!fg 4fg fgp fg1 fg % _fg  _No target in view! _ You see here a dart slug corpse.fgʍ fgw _fgC fgy fg ,fg fg @  You see here a +0 falchion.fg fg9 _fg fgN fgϤ fg fg fg˧ fg ,fg fg fg1 ,fg] fg fgC fg fg fga fg ,fg fg fgU ,fg fg fg fg fg fga fg fg fg fg fg ,fg fgv fg ,fg fg3 fg ,fgg fg fg ,fgO fg fgD ,fgK fgE fg ,fg fg fg fgi fg fgk fg ,fg fg fg ,fg fg fgp ,fg= fg fg fg) fg fg fg XfgT ,fg# fg fgk ,fg# fg fg ,fg/ fg fgs fg fg fgb fg fg ,fg fg ,fg> fg fg fg fg fg fg ,fg fg fg fg fg* fg fg fgN fg fgY fg fg! ,fg" fg# fg7$ fg$ fg% fg& fg:' ,fg( fg) ,fg`* fg* fg, ,fg, fg- fg / ,fg/ fg'1 fg,2 fg2 fg 3 fg05 fgA= ......#  ......# #S# ......# #.# ......# #.# .....## #.# fg= .....### #.# ...###.# #.# ...###.# #.#  .......# #h#  - ...###.# #.#  ...# #.# #.#  ...# #.# #.#  #fg> *### #.# #.#  ### #.# #.# S   ball python (constriction, asleep) ... #.# #.# ...# #.# #.# ...###.# #.######fgAE 43.0 (41.0)  A ball python comes into view.fgF fgP ^ JSJ   endoplasm (wandering)S   ball python (constriction)The ball python hisses angrily.fgQ F-4.0 (42fg\ s _An endoplasm comes into view.fgN  #J#  #S#  #.#  #.#  #.#  #.#  #.#  #h#  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #. fgگ #J#  #S#  #.#  #.#  #.#  #.#  #.#  #h#  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# fgA #. fg2fgfg/fgd _There are monsters nearby!fg!  #J#  #S#  #.#  #.#  #.#  #.#  #.#  #h#  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #. fgv #J#  #S#  #.#  #.#  #.#  #.#  #.#  #h#  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #. fgfgfg%fgd _There are monsters nearby!fg #J#  #S#  #.#  #.#  #.#  #.#  #.#  #h#  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# fg- #. fgY?3 #J#  #S#  #.#  #.#  #.#  #.#  #.#  #h#  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #. fgEfgHd _There are monsters nearby!fg..JS.# ..#####....#.. ....#. ###. . .# fgfg.JS5.0 (1.0) _fgk (##.###..J.. S..#####...# ...# ### fg1 fg fg .J.SJfg &6fg fgu ^ _The endoplasm quivers.fg  You hit the ball python. You bite the ball python.  The ball python is severely wounded.fgd% i.J fg=& .=7fg", fga/ _The ball python closely misses you. The ball python misses you.fg =  You hit the ball python.fg fg K.Jfgs .78fg fgt O _You kill the ball python!fg(  You hit the endoplasm.  The endoplasm is almost dead.fg)V2---9fg[-fgX0- _The endoplasm hits you.fg,;  You hit the endoplasm.fgo.fgY ---31fg?L9 (0.9 _You kill the endoplasm!fgfgIl _Your Invocations skill increases to level 1!fggfg6fgfgH _No target in view!fgyfgzfgfgQH _No target in view!fgfgfg1fgH _No target in view!fggfggfgkfgnH _No target in view!fg4fgfg@H _No target in view!fg9fg:fg>fg A#No target in view!fgfgYfg|fg1fgJfgfg} _fgfgfgofgfgL3=fgfgfgvfgfgfgafgfgfgXfgfgfgpi4==fgfgfgfgSfg_fgfg+fgfg,fgfgrb5==fgfgafgfgfgfgfgEfgfgfg3fgfgfgfgfgfg>:=fgfg,fgUfgfg fgtfg}fgfg7 fg fg fgD fg fg}fgfg<fgfgfgfgfgMfgfgGfgfg1fgfg,fg+fgfgfgCfgfgC"fgz#fg#fg1$fg&fgi(,fg9)fg+fgq-,fg2fgd4fg5,fg6fg8fg@:fg:fg;fg}=fg?fga?fg@fgCfgDfgKEfgEfg(HfgIfg=JfgJfgNfgMQ,fgQfg#TfghUfgUfg VfgVfgW,fgKXfg5Yfg=[fg[fgh\fg8a| _ Things that are here:  a +0 club; a kobold skeletonfg8cfgc _fgdfgffg,hfghfg/ifgkfglfglfgmfggofgcq,fgHrfg2tfgufgvfgvfg9xfgyfgczfg {fg|fg~fgfgfgfgdfgfgfgBfgȕfg=fgfg$fgfgfgfgΡfgGfgףfg8fgfgfg-fgfgfgfgBfgfg/fgfgfgfg~  Things that are here:  a +0 club; a kobold skeletonfgfg _fgfg fg,fgfgdfg_,fgfg_fgfgfgvfg7fgY,fgvfgfgMfgfgfg!fgfgWfg4fg{fgfgCfgfgfgffgfgyfgfgfg6fgfgfgfgbfgfg fg,fgfgfg$fgfg-fg fg fg fg fgfgfgfgfgfgxfgfgfgfg^,fgfgfgfgfgZfgfg fg2!fg!fgJ#fg$fg$fg%fg&fg(,fg")fg*fgm,,fg -fg /fg0fg0fg1fg]3fgY5,fgJ6fg8fg]9fg9fgy:fgu<fg=fga>fg'?fgDAfgC,fgGfgwJfgLfgfMfg>OfgPfgRfgTSfgTfgdVfgY,fg[fgN^fg`fg(afgrbfgjfglfg5mfgnfg$rfgt,fg5vfgxfgx{,fg|fgfgށ,fgfg-fg,fg[fg  Things that are here: _a +0 club; a kobold skeleton  a +0 short sword; 5 stonesfgfg _fg?fgfgfgfgfg*fgK,fgfgfgfg0fg.fgfg,fgfgWfg{fgfgfgfgfgFfgrfgfgD,fgͽfgfg'fgfgfgwfg>fg;fgfgfg)fgfgfge  You see here a dart slug corpse.fg fg _fgfgfgfg fgfg@  You see here a +0 falchion.fg@fg] _fgfgfgfgfg)fgfgfgFfg%fgfg,fgfgQfgfgfgfgfg?fgfg^fg'fgfgpfgfgfg-fgfgfgfgU fg fg fg#-### #.#.# ### #.#.#  # #.#.#  # #.#.#  ..###.#.######  ...#......#  ...##### #######.##  ..)...# #.....#.#  ...###.# #.##h##.#  fg$-757.9 (108.0)...# #.# #.#..##.##  # #.# #.#.###..#  ).....# #.# #.#.# #.##  ...# #.# #.#.# #.#  ###.# #.# #.#.# #.#   #.# #.###.#.# #.#   #.# #..†.)..# #.#   #.#######.### #.#  fga%8-fg+fg-E _Done exploring.fgOfgfg#fg.... ..###.......)...0.0).# #.#...# #.#..# #.#.fgih.# #.#..# #.#..###.#..†.).fgI!fg#E _Done exploring.fgNcfg{d4fgfgfgRfgaE _Done exploring.fg; JfgR fgCS fg/Y fgc] E _Done exploring.fg!fg"fgR)fg+H _No target in view!fg^fg`Where to? (? - help)  D - Dungeon fg)fgB### #.##.#  Azenscion the Ducker ### #.##.#  Gnoll **.... ..# #.##.#  Health: 35/35 ======================== ..# #.##.#  Magic: 4/4======================== ..###.#fgD#.######   AC: 2Str: 10 ......##......#   EV: 14Int: 11 ......##### #######.##   SH: 0Dex: 14 ......)...# #.....#.#   XL:  3 Next: 31% Place: Dungeon:1 ......###.# #.##h##.#   Noise: ---------  Time: 757.9 (0.0) ......# #.# #.#..##.##   a) +0 hand axe ......# #.# #.#.###..#   Throw: 9 darts (poison) ).....# #.# #.#.# #.##  fgE[40m Beast ......# #.# #.#.# #.#  ..###.# #.# #.#.# #.#    ### #.# #.###.#.# #.#   #.# #..†.)..# #.#   #.#######.### #.#    _You see here a +0 falchion. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view!fgsFfgGfgXfg?Zfg[% _fg8`fgcfgefg`ffgffgnfgpfgLqfgrfgxfgzfgY{fg:|fgfgfg%fgfgfgfgfgfgfgd,fg_fg1fgCfgˣfgfgw@  You see here a +0 falchion.fgpfg _fgfg.fg(fgfgfge  You see here a dart slug corpse.fgfgU _fgXfgfgsfgfgfgfgfg4fgifgfgfgfgfgfg,fgfgfg,fgfg1fgfg|fgfgcfgv,fgdfg fg fgX fg fgzfg*fgfgfg,fgm,fgfg!\  Things that are here:  a +0 short sword; 5 stonesfgb"fg" _fgP#fgb%fg'fgq'fg'fg)fg +,fg+fge-fg .fg.fg/fg1fg3fg3fg4fg6fg7,fg8fgi9fgG:,fg:fg<fg<fg<,fg=fg>fg>,fg@fg@fg@fgkAfgCfgDE,fgEfgGfgHfgIfg\IfgKfg9LfgLfgMfgOfgxPfgPfgnQfgRfgS,fg)TfgVfg]XfgXfgYfg[fg'],fg]fg_fg_fg>`fg`fgafgGbfgbfgbfgcfg;efgefgefgffgqgfggfg#hfghfgi,fgjfgckfgm,fgnfg qfgrfg>sfgctfgufgpwfgwfgxxfguzfg{,fg|fgZ~Z  There is a stone staircase leading down here.fgjfg fg% _fgfg2fg/fg ,fgfgl _You climb downwards.  There is a stone staircase leading up here.fgUfg\l #. ..  #. #.  ## ##. ..  ... .. .# fg] ..##.##.#  ......#  #.J.# #.h.#806.6 (48.7) #...........#  ............#  ###.........#  ####...#### fg[^#...#J   endoplasm (asleep) #...# ##.## fg_fgefg5ia _An endoplasm is nearby!fg& #. ..  #. #.  ## ##. ..  ... .. .#  ..##.##.# fgj ......#  #.J.# #.h.# #...........#  ............#  ###.........#  ####...####  #...# #...# ##.##fgQE #. ..  #. #.  ## ##. ..  ... .. .#  ..##.##.#  ......#  #.J.# #.h.# #...........#  ............#  ###.........#  ####...#### fgS#...# #...# ##.## fg*XfgWYfg^_fgwba _An endoplasm is nearby!fgs  The helpless endoplasm fails to defend itself.  You slash the endoplasm!fgE.fg :957.6 (1.0)fg>fgAM _You kill the endoplasm!fgffgefgfgH _No target in view!fg fgC 4fgՙ fgʛ fg Q _fgc ,fgޡ fg fg fgP fg fg fg  .. b## .. .. #. .#..fg W # #. .#.###.##. .. ... ... .# ...##.##.........##...## ..###.<.#### #...........# ............####.........#fgα )b   bat (asleep)####...#####...##...#fg ,10.6 (3fgE fg$ fg ^.bbfgڽ +1.6 (4fg fg V _A bat comes into view.fg7 | .. .##  .. ..  #. .#..  # #. .#b  ###.##. .. ... ... .# ...##.##.# .......h.# ...##...## ..###.<.#### fg0  #...........#  ............#  ###.........#  ####...####  #...# #...#fg\N .. .##  .. ..  #. .#..  # #. .#b  ###.##. .. ... ... .# fg?O...##.##.# .......h.# ...##...## ..###.<.####  #...........#  .......... ###.........#  ####...##fgO #...# #...#fgVfglWfg[fg]Z _A bat is nearby!fg] .. .##  .. ..  #. .#..  # #. .#b  ###.##. .. ... ... .# ...##.##.# .......h.# ...##...## fg..###.<.####  #...........#  ............#  ###.........#  ####...####  #...# #...#fgy .. .##  .. ..  #. .#..  # #. .#b  ###.##. .. ... ... .#fgz ...##.##.# .......h.# ...##...## ..###.<.####  #...........#  .......... ###.........#  ####...##fg{ #...# #...#fgfg<fgGfgaZ _A bat is nearby!fg| .. .##  .. ..  #. .#.. fg # #. .#b  ###.##. .. ... ... .# ...##.##.# .......h.# ...##...## ..###.<.####  #...........#  ............#  ###.........#  ####...####  #...# fg`'#...#fg .. .##  .. ..  #. .#..  # #. .#b  ###.##. .. fg... ... .# ...##.##.# .......h.# ...##...## ..###.<.####  #...........#  .......... ###.........#  ####...## #...# fgڔ/#...#fgfgXfgfgP* ### ... # ... ... .##.. ...  #..#.#..fgӭ # #..#.#b###.##. ... ... ... #.# ...##.##h# .........# ...##...## fg x..###.<.#### #...#............# ###.........#fg####...#### _A bat is nearby!fgfgrfg[?.bfgL3=2.6 (1fgPfgP _The bat barely misses you.fg R 5  You hit the bat.fgW E.fg[ .73fgY` fg,c G _You kill the bat!fgg fg fg fg H _No target in view!fg- fg. fg2 fg5 H _No target in view!fg fg fg, fg H _No target in view!fgfgfg4!fg$H _No target in view!fgfgfgfgH _No target in view!fgjfgfgfg@ _No target in view!fgefghffgkfgmfgfgfgfgfgikfglfg?pfgrfg~~JfgfgfgyQ _fgnfgۈfg^fgBfgBz ######### #>......# ####.....#.# #fgʑ..........##. ... ....... #..#.#..# # #..#.#..####.##....h..#-5.6 (2fgz.......##.#.##...##.##.#.#.........#.# fgTf...##...##..###.<.#####................#fg5###.........#fgfgE-6.6 (3fgfg-8 _Found a stone staircase leading down.fgjfgPfgfg fg&,fgo,fg,fgfgfgfgfgfgwfgfg1fgfgfg&",fg"fgj$fg&,fg'fg)fgC+fgT,,fg-fg/fgL0fg0fg2fg3,fg4fg6fgw7fg8fge8fgn:fg<,fg<fg9>fg?fgY@fg@fgBfgC,fg5DfgEfgGfg~G,fg IfgJfgK,fgLfgNfgONfgNfgnPfg(R,fgRfgSfg?Zfg\fg|c     ###############  .....##.......##  ...#.##.##.....#  .....##.##.##..##  fgd...........##...### #.#..##.##### #.#..##.# #...##. .....##..b....### # #.#.###########  #.#.# fgd..#.#  b   bat (asleep) .##.. .#### ....# fgTj035.6 (19.0)fg7kfgmfgE...bbfgČB6.6 (20fg!fgV _A bat comes into view.fg"###### .......## .##.....# .##.##..## .......##...#### .#...h..# fg..##.# #...##.# ....b.### # ###### fg$s###### .......## .##.....# .##.##..## .......##...#### .#...h..# ..##.# #...##.# ....b.### # ###### fg)yfgyfg~fg0s   ################ ......##.......## #.##.##.....# ...##.##.##..## .......##...#### #.#..##.#####......#fgj@ .#.#..##.# #..h##.# ......##.....b.### # ##.#.###########  #.#.#  ...#.# #.. <.#### ....# .# _A bat is nearby!fgώfg?fgRb.fg9=7.6 (1.0)fgfgΞI _The bat misses you.fg  You hit the bat.  The bat is severely wounded.fg&8fgfg v _The bat hits you but does no damage. The bat closely misses you.fg5  You hit the bat.fgjo.fg/419fgnfgG _You kill the bat!fg&fgfgfgH _No target in view!fg[{fg|fg`fgH _No target in view!fgfgfgfgH _No target in view!fg}nfgofg3sfguH _No target in view!fg9fgfgfg_H _No target in view!fgzmfgnfgrfgs@ _No target in view!fgd4fgPfgfgBfg) _fgΗfgb,fgfgyfg,fgifgfgfgӛ,fgfg(fgkfgfg/fgJ,fgŸfgfgfg,fg4fgآ,fgfgfgdfg,fgJfg]Bfgfg,fg fgfg\fgfgfgYfgfgr,fgfgfg̬,fgfg2,fgfgNfgfgͱfgfgfgִ,fg-fgfgXfgN,fgfgfgtfgfgfg׽fg=fgʿfg$fgfg5,fgfg@fg,fgnfgfg,fg.fgfgK,fgfg2fg,fgJfgfg.......##.#.########### #.#  ...##.##.#.##.#  .........#.# #.#  ...##...##.. ###.#  ..###.<.#### #...# #...........# #.###  #.# ###.........# ##########.# fg9 ####...#### #.h........# -66.6 (27.0) #...# #.##########  #...# ..<  ##.## #.##.  #. # #. .. .. .. fg;fgF-7.6 (28fg9fg6 _Found a stone staircase leading up.fgfg4fgfgfgLnfgfgfg3 ,fg fg8P  There is a stone staircase leading up here.fg6 _fg]fg7fgfgsfgfg;fgfg(fg{fgfg,fgYfgufgf ,fg fg"fgs$,fg %fg (fgh)fg)fg*fg\,fg-,fg.fgU0fg1fg#2fg2fg3fg5,fgh6fgW8fg9fg9fg^:fg <fg=fg=fg]>fg4@fgA,fgeBfgDfgE,fgFfg7HfgI,fgJfgdLfgM,fg)OfgPfgR,fgSfgUfg~WfgWfgHXfgZfg+e #..#.#..##.#### # #..#.#..##.#### ####.##.......##..... .......##.#.######## .####...##.##.#.#  ..............#.#  [.......##...##.. fg5f>......###.<.### ..##..h........88.6 (21 ................ ...####.........# ###### . ####...#### #..... #...# ####.#### #...# #...<..# ##.## #.##.#.# #.####.##.#.#∆#.........#.#fg=ofgo,9.6 (22fgtwfg zI _Found a robe. Found a stone staircase leading down.fg*fg+fg,fg 1fgL4fg4fg8,fg:fgN;fg<fg?fgbH #..#.#..##.###.##.......##..# . .......##.#.######...####...##.##.#.# ................#.#[.......##...##.....>......###.<.####fgI......##...........#.......h.....#####...# ###.. ####...#### #..B... #...# ####.#... #...# #...<... ##.## #.##.# B   giant cockroach (asleep)#fgI #.####.##.#∆ #.........# ######.#..#fgU291.6 (2.0)fgV+2.6 (3fg]fgWbb _A giant cockroach comes into view.fg1  #  ####.## # . .......# #....##.  .............  ...[.......#  ...>......###.<.#### fg a ......##...........#  .......h...........#  ......####.........#  ..... ####...####  B... #...#  ... #...# #...< .. ##.##  #  ∆ fg.y Q #  ####.## # . .......# fgz #....##.  .............  ...[.......#  ...>......###.<.####  ......##...........#  .......h...........#  ......####.........#  ..... ####...####  B... #...#  ... #...# #...< .. ##.##  #  ∆ fg fgx fg fg f _A giant cockroach is nearby!fg # #..#.#..##.#... ####.##.## #... .......##.#.#...####...##.##.#.#...............#.#.[.......##...##...>......###.<.####.##...#?...#.####.# .. ####...#### #fg($.B..... #...# ####..... #...# #...<..#.. ##.## #.##..####.. #.####.##. b   bat (asleep).$b #. ######.#..fge  A bat comes into view.fg#fgfgabb.fg+3.6 (1fgfgw _Found a scroll labelled PAUQUCVICOQ and 15 gold pieces.fgA#... ####.##.......## #... .......##.#.######...####...##.##.#.# ...................#.#[.......##...##...>......###.<.#####.......##...........##?........######.........# #fg3t.# ####...#### B.....# #...# ####......b# #...# #..#... ##.## #.######..# #.####.## .$.. #....... .... ######.# #.fgLfgnfg Rb.fg.=4fgJfgQ _The bat closely misses you.fg% 5  You hit the bat.fg) fg3 B...†.Bfg6 .35fg? fgB G _You kill the bat!fg R #... ####.##. #... .......##.#.#...####...##.##.#.#..........#.#.[.......##...##...>......###.<.#### #.##.# #?.# #fgٳ .####.# .B...†# ####...#### #.# #...# #.# #...# #.#... ##.## #.#..####..## #.####.#.. .$.. #.. .... ######.# #fgm fg fgM NB.fg .-6fg fg fg m  You completely miss the giant cockroach.fg- .=7fg& fg) G _The giant cockroach bites you but does no damage.fg]  You hit the giant cockroach.  The giant cockroach is moderately wounded.fga U3--8fg( fg 4 _The giant cockroach bites you.fg  You barely miss the giant cockroach.The giant cockroach is moderately wounded.fg &9fgx fg U _The giant cockroach misses you.fgj  You barely miss the giant cockroach.The giant cockroach is moderately wounded.fg b2---900fg fgx 4 _The giant cockroach bites you.fg  You barely miss the giant cockroach.The giant cockroach is moderately wounded.The giant cockroach misses you.fg6 T3=1fg fg G _The giant cockroach bites you but does no damage.fgm  You hit the giant cockroach.  The giant cockroach is almost dead.fg &2fg2 fgӤ U _The giant cockroach misses you.fg* A  You hit the giant cockroach.fg! g†fg, J=73fg=5 fg7 S _You kill the giant cockroach!fg fg fgK fg H _No target in view!fgfgfgfg-H _No target in view!fg*Jfg,fgT-% _fg0fg2fg2L4=fg 4fgM7,fg8fg;fg~<fg>fg@fgTAfgBfgEfgTFS5==fgFfg(HfgM1 _HP restored.fgW^ # #..#.#..fgtX #...# ####.##....... #.... .......##.#.######...####...##.##.#.#)....................#.#.[.......##...##.........>......###.<.#### ###.# #?...h........#-9.6 (6fg~YS #....†..####.........#.†# ####...##.# #...# ## #........# #...# #........#...#.## #..#..####..## #.#### #.. .$.. #........ ....######fge\-10.6 (7fgnfgp# _Found a mace.fg4fg_fgfgBfgfg-,fgfg6fg`fg4:=fgfgfgJ,fgfg),fgfg| _e - 2 scrolls labelled PAUQUCVICOQ (gained 1)fg4fgfghfg3fgfgfgMfg,fgfgn fgA fg fg fg:fgfg,fgfg........>......###.<.#### #.......##...........# #....................# .####....†..####.........# .?..........†# ####...#### ..###........# #...# ####........#### #...# #..fgwb#.......#.....# ##.## ##.#..####h.##.# #.#####.#......$..# # #....# ######...#.#####....l #.... ∆ ###.### ###∆  l   frilled lizard (asleep) ### fg$ 20.6 (10.0)  A frilled lizard comes into view.fg-xl.lfg'.4=1.6 (11fg5fg98 _The frilled lizard hisses angrily.fgM #.......##...........# #...# .####....†..##### #.?..........†# ####...#### #..###........# #...# #### #........#### #...# #...#.......#.....# ##.## #.##fg#.#..####..##.# #.####.##.#......$h.# # #..............# ######.#..#.#####...l. #..... ∆ ###.####### ∆ .. ### fgfgRl.fg[9-2.6 (1.0)fgfgθfgfg.=3fgfg$ _You closely miss the frilled lizard. The frilled lizard closely misses you.fgOfgj-4.5 (0.9fgfgԔY _You barely miss the frilled lizard.fg,B  You slash the frilled lizard!fg4F.fg81505.4fg=fg^?R _You kill the frilled lizard!fg fgfg.fgHH _No target in view!fgfgfg fg H _No target in view!fgfg5fgfgH _No target in view!fgfg`fg|fgH _No target in view!fg&fgofgfgH _No target in view!fg4fgfgfgfg; _fg",fgfgAx _No target in view! _You now have 76 gold pieces (gained 15).fgfgd4fgfg/,fgfgfgZfgfgfg^fgfgfgfgfg;fgfgNfgfgMfgfgffg fg∆# #.... .## ..######...####...##.## #..)............. .........[.......##... ........>......###.<.fg[ #.......##..... #................. ...####....†..####...... ..?....h.....†# ####- J..###........# #.. ...#### #.......#.....# ##. #.#..####..##.# #.##.#.........# # #.. J   endoplasm (asleep)............# ####..#.#####.....#fgo.. ∆ ###.###fg&s33.4 (8.0-4.4 (9fg1fg,6] _An endoplasm comes into view.fg0 ∆# #....  ..######...### #..).......... .........[... ........>...< fg#.......# #........ ...####....†..# ..?....h.....†#  J..###........#  #........####  #.......#.....#  #.#..####..##.#  #.#.........# #  ......  #..#.##  .. ∆  fg< s ∆# #....  ..######...### #..).......... .........[... ........>...< #.......#fg>  #........ ...####....†..# ..?....h.....†#  J..###........#  #........####  #.......#.....#  #.#..####..##.#  #.#.........# #  ......  #..#.## .. ∆ fgF fgG fgCP fgS a _An endoplasm is nearby!fgf  ∆# #....  ..######...### #..).......... .........[... ........>...fg < #.......# #........ ...####....†..# ..?....h.....†#  J..###........#  #........####  #.......#.....#  #.#..####..##.#  #.#.........# #  ......  #..#.##  .. ∆  fg~n  ∆# #....  ..######...### #..).......... .........[... ........>...< #.......# fgp j#........ ...####....†..# ..?....h.....†#  J..###........#  #........####  #.......#.....#  #.#..####..##.#  #.#.........# #  ......  #..#.##fgp  .. ∆ fg{ fg| fg" fg a _An endoplasm is nearby!fgn  ∆# #....  ..######...### #..).......... .........[... ........>...< #.......# #........ ...####....†..#fg? V ..?....h.....†#  J..###........#  #........####  #.......#.....#  #.#..####..##.#  #.#.........# #  ......  #..#.##  .. ∆  fgi N ∆# #....  ..######...### #..).......... .........[... ........>...< #.......# #........ ...####....†..# ..?....h.....†#  J..###........#  #........####  fgj )#.......#.....#  #.#..####..##.#  #.#.........# #  ......  #..#.## .. ∆ fgtq 4fgQ{ fg a _An endoplasm is nearby!fgaW ∆# #.... . ..######...####...##.fgdX #..).. .........[.## ........>......###.< #.##. #.####....†..#####..?...h......†# ####wJ..###........# #. #........#### # #.......#.....# ##. #.#..####..##.# #. #.#.........# # #. w   ribbon worm (asleep)fgY ............# J   endoplasm (asleep) #..#.#####.....#  .. ∆ ###.###fgI`fgj}w.wfgek+5.4 (1fgtfgv^ _A ribbon worm comes into view.fgP ∆# #.... . ..######...####...##. #..)....... .........[.## ........>......###.# #.......##.. #..####....†..#### #w.?.†# ####.J..###.# #.. #.#### #. #.......#.....# ## #.#..####..##.# # #.#.........# # # ............#  #..#.#####.....#  .. ∆ ###.###fg%<6fg fgfg......###.##. #.......##!.... #...####....†..#### #w.?.†# ####.J..###.# #.. #..#### #... #.......#.....# ### #.#..####..##.#fgb{M #.#...# #  ............#  #..#.#####.....#  .. ∆ ###.###fg (catching breath)  Found a fuming pink potion.fgk ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.fg%P.?.fgr' 7  0 79 darts (poison)Held fg1fg2E _You are caught in a web! _There is a web here.fg#GfgFQfgVN _You are caught in a web!fgvfgxfgfgRN _You are caught in a web!fgfgfgfgN _You are caught in a web!fgL 4fg fg= N _You are caught in a web!fg fgI fg fg N _You are caught in a web!fg9[ 4fgf fgaj &You are caught in a web!fg 4fg8 fg fga 4fg)k fg}o fg 4fgB fg fgy 4fgE fg fg fg_ fg, fgf; ` ∆# #....  #..) [ # > .##. #..... !.... #..... ......####....† #w.?.h........†#  ...J..###........#  fg< ..... #......  .... #.......#  ### ###   #      .. ∆  fg ∆# #....  #..) [ # > .##. #.....fg) !.... #..... ......####....† #w.?.h........†#  ...J..###........#  ..... #......  .... #.......#  ### ###  #   fgv  .. ∆ fgfgfgfgRThere are monsters nearby! fgK ∆# #....  #..) [ # > .##. #..... !.... #..... fgWM......####....† #w.?.h........†#  ...J..###........#  ..... #......  .... #.......#  ### ###   #      .. ∆   fg09 ∆# #....  #..) [ # > .##. #..... !.... #..... ......####....† #w.?.h........†#  ...J..###........#  fg~ ..... #......  .... #.......#  ### ###  #     .. ∆  fg% fg fg fg-RThere are monsters nearby! fgj fg& fgg*tThere are monsters nearby!You are caught in a web! fgw= fg J fgThere are monsters nearby!You are caught in a web!Unknown command. fg# fg>% fg3.w.JJ fgp514  0 89 darts (poison) fg@ fg1* _The web tears apart. fgb  fg'  ∆# #....  ..######...####... #..)# ...[.# #.#..>......#.##.#. #.......###!..... #...#......####....†..#### #.w?.†# .J.###.# .. #........#### #......#.......#.....# ##.##.#..####..##.##. #.#.# #.. .#.##..#.#####.....#  .. ∆ ###.### fg  fgb  fg( n.J.w fg) &9 fg?  fg  You hit the ribbon worm but do no damage.You hit the endoplasm. The endoplasm hits you. fg ]4-=40 fg`  fg X _The ribbon worm barely misses you. fgF   You hit the endoplasm. The endoplasm hits you. _The ribbon worm barely misses you.  You hit the endoplasm.  The endoplasm is severely wounded.ribbon worm.  The endoplasm freezes you. fgGa0----1 fgQ fgT% _You are frozen. fg=  You slash the endoplasm! fgC ? fgW  You kill the endoplasm! fg- fgu24-------42.3 (0.9 fg fgI _You hit the ribbon worm. The ribbon worm bites you. fg  You hit the ribbon worm.  The ribbon worm is heavily wounded.3.3 (1.0 fgԋ fgY _The ribbon worm closely misses you. fge  You hit the ribbon worm.  The ribbon worm is severely wounded. fg-4.2 (0.9 fg\ fg&X _The ribbon worm barely misses you. fgU 4 fg^  fga F _Unknown command. fgL g  You hit the ribbon worm. fg f25=---5.1 fg|  fg _ _The ribbon worm is almost dead. fgRD  You completely miss the ribbon worm.The ribbon worm is almost dead.6.1 (1.0 fg2M fgOQ _The ribbon worm misses you. fg5=  You hit the ribbon worm. fg!H† fgx%/627 fg. fg2O _You kill the ribbon worm! fg7 fgp9 fgA fgDH _No target in view! fg]7  fg8  fg9  fg>  fgC ; _ fgE  fgF X6= fg6H  fgRO  fg2P  fgQ  fgeT , fgDV  fgZ , fg-[  fg*^  fg^ L7= fg"`  fgtc  fg d  fg%e  fgoh , fgj  fgxm , fg-o  fg&r  fgr i8== fgt  fgZw , fg&y  fgz|  fg1}  fg~  fgʁ  fgj  fg  fg 99 fg 3= fgc  fgw , fg  fg2 , fg"  fg  fg -g   hobgoblin (missile, wandering)g fg> 0636.0) fgd F-4.1 (17 fgx  fgv v _A hobgoblin comes into view. It is wielding a +0 mace. fg $ ∆# #....  .. #..) # ..[ # #.#.> #.##.#.  #!..... #.... #......####....† #..?h.........†#  ......†###........#  ....... #.....  #.......  #####.#  #.  #  .g   .#  .. ∆   fg2  ∆# #....  .. #..) # ..[ # #.#.> #.##.#.  #!..... #.... #......####....† #..?h.........†#  ......†###........#  ....... #.....  #.......  #####.# #.  #  .g  .# fg4 Y.. ∆  fgG>  fg?  fgG  fgK ` _A hobgoblin is nearby! fgl 1 ∆# #....  .. #..) # ..[ # #.#.> #.##.#.  #!..... #.... #......####....† #..?h.........†#  ......†###........#  fg0 ....... #.....  #.......  #####.#  #.  #  .g   .#  .. ∆  fg ∆# #....  .. #..) # ..[ # #.#.> #.##.#.  #!..... #.... #......####....† #..?h.........†#  ......†###........#  ....... #.....  #......fg.  #####.# #.  #  .g  .# .. ∆ fg4fgfg["` _A hobgoblin is nearby!fg$ ∆# #....  .. #..) # ..[ # #.#.> #.##.#.  #!..... #.... #......####....† #..?h.........†#  ......†###........#  ....... #.....  #.......  #####.#  #.  #  .g   .#  .. ∆  fgOq ∆# #....  .. #..) # ..[ # #.#.> #.##.#.  #!..... #.... #......####....† #..?h.........†#  ......†###........#  ....... #.....  fgQ#.......  #####.# #.  #  .g  .# .. ∆ fg[fg\fgifgm` _A hobgoblin is nearby!fgM ..######...#####.#..)..............#....[# #.#...> #.##.#.# #.......##... #!.....# #.. #......####....†..####.#.##..?..........†# ##.......h###........# ..# #........#####......#.......#.....# #####.##.#..####..##.# #. #.#.........# # .g ...#  .##..#.#####.....# .. ∆ ###.### ∆[fgNHm ..fgrUfgD]|g.g)fg]j30====5.0)fgu _The hobgoblin shouts! You hear a shout! _You see here a ribbon worm corpse.fg {#.#..)...........# #.....[#. #.#>#.##.#.# #.......##...#!......#.###....†..####fg V.#.##..?..........†# ##......†###........#  ####.......#..... #####.##.#..####..## #g #.#.........# .. ...##.##..#.#####.....#.# .. ∆ ###.##.. ∆ .. ###fg fg Ng.fgJ 7---6 _fg fgM fgŕ # #.....[. #.#>##.##.#.# #.......##...#!......#......####....†..####.#.##..?..........†# ##......†###.# .# ###.#.......#..... #####g##.#..####..## #. #.#.........# .. ... #.##..#.#####.....#.# .. ∆ ###.##.. ∆ .. ### fg fg P=--7fgE fg O _The hobgoblin misses you.fg fg W26---8fg fg( _You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 mace.fgd fg u19-------=9fgd fg _You hit the hobgoblin but do no damage. The hobgoblin hits you with a +0 mace!fgE fga  oo   orc (polearm)g   hobgoblin (missile)You hit the hobgoblin but do no damage.An orc comes into view. It is wielding a +0 trident.fgT s8------70fg fg" < _The hobgoblin hits you with a +0 mace.fgm  You hit the hobgoblin but do no damage.You bite the hobgoblin, but do no damage.fgoy Bo.fgtz G-1.0 (0.9fg fg V _The hobgoblin barely misses you.fg c  You barely miss the hobgoblin.fg o.You bite the hobgoblin, but do no damage.fg-2.0 (1.0fgfgkW _The hobgoblin closely misses you.fg=  You slash the hobgoblin!fgp )  You kill the hobgoblin!fg\13-----63  You slash the hobgoblin!  You kill the hobgoblin! _The orc hits you from afar with a +0 trident.  Your Short Blades skill increases to level 1!Your Long Blades skill increases to level 1!Your Maces & Flails skill increases to level 1!fgT/  --more--fgK fg8i Your Polearms skill increases to level 1!Your Staves skill increases to level 1!  Your Ranged Weapons skill increases to level 1!ThrowingArmourStealthfgN/  --more--fgbO ShieldUnarmed Combat skill increases to level 1!SpellcastingfgW fgh[ c _Your Evocations skill increases to level 1!fg fg fg fg8 > _Unknown command.fgfgfgfg> _Unknown command.fgXfg ZfgefgiF _Unknown command.fgΪ  #. #.#.> #.##.#.# #.......##.. #!.....# #..# #......####....†..####..#.##..?..........†# #.......†###..# ..# #.#### .#......#.#.....# #####h##.#..####..##.# #o##.#.........# # ......# #.##..#.#####.....# .# .. ∆ ###.###. o. .. o 2 orcs (1 polearm, 1 wandering) .. ###fg; L ###fg2  An orc comes into view. It is wielding a +0 falchion.fg 3  #. > #.##.#.#  #!.....#  # #......##† ..#.##..?.†#  ........†#  .........#  .#......# #####h# #o#  ...  #.##. .# o. ∆  .. .. ..  oo) .. ### ###  ..The orc shouts!fg #. > #.##.#.#  #!.....#  # #......##† ..#.##..?.†#  ........†#  .........#  .#......# #####h# #o#  ...  #.##. .# o. ∆  .. .. ..  .. ###  .. fg o.  The orc hits you with a +0 trident!fg֦6/35 --------==4fgfg _* * * LOW HITPOINT WARNING * * *Things that are here: _a +0 mace; 6 stones; a +0 ring mailfgbG  You hit the orc. You bite the orc.fg- o.  The orc is heavily wounded.The orc hits you with a +0 trident.  You die...fgAP0--------fg/  --more--fgVfg-Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Missiles (go to first with ()  i - 9 poisoned darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn) Talismans (go to first with %)fguOg - a beast talisman (active) Scrolls (go to first with ?)  e - 2 scrolls of teleportation {unknown}  f - 2 scrolls of fog {unknown}j - a scroll of amnesia {unknown}  k - a scroll of acquirement {unknown} Potions (go to first with !)c - a potion of ambrosia  h - a potion of mutation {unknown}fgU fg@ fg)fg!fg{&Goodbye, Azenscion.46 Azenscion the Ducker (level 3, 0/35 HPs)Began as a Gnoll Monk on Dec 21, 2024.Slain by an orc... wielding a +0 trident(6 damage)... on level 2 of the Dungeon.The game lasted 00:02:07 (975 turns). Best Crawlers -1.59874334 freshwater VSCj-27 escaped with the Orb2.53115580 tswnHuSh-27 escaped with the Orb3.32457476 tswnTrRe-27 escaped with the Orb4.26687813 tswnSpSh-27 escaped with the Orb5.26460741 tswnMDHs-27 escaped with the Orb6.26319591 MollyMollu OpFi-27 escaped with the Orb7.25873036 tswnMDRe-27 escaped with the Orb8.25355277 MollyMollu OpFi-27 escaped with the Orbfgq'9.24699432 MollyMollu OpFi-27 escaped with the Orb  10.23823169 MollyMollu OpFi-27 escaped with the Orb  11.23737872 oddsox OpCA-27 escaped with the Orb  12.23156942 tswnMDSh-26 escaped with the Orbfgfg)fg|? [?25h[?0c [?1051l[?1052l[?1060l[?1061l