h d  Player: Bashion Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.11:20:18.ttyrec Time: (1756293618) Wed Aug 27 11:20:18 2025 h [?1051l[?1052l[?1060l[?1061hhV)0[?7h[?25l[?1chh/hWelcome, Bashion. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle Earth ElementalisthP hBSWelcome, Bashion the Gargoyle. Please select your background. WarriorAdventurerMage a - Fighteri - ArtificerhS(q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandhSNWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterh/Tx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist z - Alchemist hTEarth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gargoyle Earth Elementalisth h h @Welcome, Bashion the Gargoyle Fighter. You have a choice of weapons.  a - rapier(-1 apt)  b - flail (+0 apt)c - war axe(-1 apt)  d - tridenth= S(-1 apt)  e - long sword(-1 apt)  f - unarmed(+0 apt) hf + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu h ? - Helph-hrh'5Bashion the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8SH: 4hDex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quiveredh'######...#+.@.+#(..###+##hlhWelcome, Bashion the Gargoyle Fighter.Are you destined to find the splendid Orb of Zot, or to die trying?hlhp<Press ? for a list of commands and other information.  Found 6 poisoned darts.hAhC[ _Found a staircase leading out of the dungeon.h; hYour library has no spells.h hZ . _h4hhP _You don't know any spells. hN h,S  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 2.0   3.0   0       c - Axes   1.0   1.2  -1       d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0  h Tr[36m                     f + Armour3.2   3.4  +1       g - Dodging   0.0   1.4  -2      h + Shields3.2   3.4  +1       hOT i - Stealth   0.0   0.7  +2           hT         hT         hU             h;U         h[UThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help h|UG[=] set a skill target  hU}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets he f * Armour   3.2 hSIp f - Armour   3.2 h2 { c + Axes   1.0 h 9* hXo c - Axes   1.0 h+{ c + Axes   1.0h9*h";o c - Axes   1.0h(j h * Shields   3.2hp h - Shields   3.2h{ hBashion the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8#####SH: 4Dex: 9#...#XL:  1 Next:  0% Place: Dungeon:1+.@.+Noise: ---------  Time: 0.0 (0.0)ht#(..#a) +0 flail##+##Nothing quiveredAre you destined to find the splendid Orb of Zot, or to die trying?Press ? for a list of commands and other information.  Found 6 poisoned darts. hՀ_Found a staircase leading out of the dungeon. _Your library has no spells. _You don't know any spells.hhބh&h?hhInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Potions (go to first with !)h,,d - 2 potions of mighth<hQBheHBashion the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8#####SH: 4Dex: 9#...#hHXL:  1 Next:  0% Place: Dungeon:1+.@.+Noise: ---------  Time: 0.0 (0.0)#(..#a) +0 flail##+##hHNothing quiveredAre you destined to find the splendid Orb of Zot, or to die trying?Press ? for a list of commands and other information.  h IFound 6 poisoned darts. _Found a staircase leading out of the dungeon. _Your library has no spells. _You don't know any spells.hZM4hPhShNV hY   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.2  -1          h]Z b + Maces & Flails 2.0   3.0   0       c - Axes   1.0   1.2  -1       d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0  hZ             hZ          f - Armour   3.2   3.4  +1       g - Dodging   0.0   1.4  -2  h [      h - Shields   3.2   3.4  +1      h:[  i - Stealth   0.0   0.7  +2          hb[ !            h[                 h[ #        The relative cost of raising each skill is in cyan.  h[ Skills enhanced by cross-training are in green.  [?] Helph\ G[=] set a skill target  he\ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsha hd Bashion the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8#####SH: 4Dex: 9#...#XL:  1 Next:  0% Place: Dungeon:1+.@.+Noise: ---------  Time: 0.0 (0.0)#(..#a) +0 flail##+##Nothing quiveredAre you destined to find the splendid Orb of Zot, or to die trying?hdfPress ? for a list of commands and other information.  Found 6 poisoned darts. _Found a staircase leading out of the dungeon. _Your library has no spells. _You don't know any spells.hNg4h kh1mhZ h] [Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [) hI]  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Potions (go to first with !)d - 2 potions of mighthva - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 9.0 XLs.At current training (50%) you reach 14.0 in about 11.2 XLs.hwCurrent attack delay: 1.3. Damage rating: 13 (Base 10 x 122% (Str) x 109% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ hw “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hlhrh vBashion the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19hMvEV: 8Int: 8#####SH: 4Dex: 9#...#XL:  1 Next:  0% Place: Dungeon:1+.@.+huv;Noise: ---------  Time: 0.0 (0.0)#(..#a) +0 flail##+##hvNothing quiveredAre you destined to find the splendid Orb of Zot, or to die trying?Press ? for a list of commands and other information.  hvFound 6 poisoned darts. _Found a staircase leading out of the dungeon. _Your library has no spells. _You don't know any spells.hy4h}hq _Setting a skill training target for Maces & Flails at 14.0.hh%AInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Potions (go to first with !)d - 2 potions of mighthhhBBashion the Shield-BearerGargoyleHealth: 14/14 ========================Magic: 1/1========================AC: 9Str: 19EV: 8Int: 8h#####SH: 4Dex: 9#...#XL:  1 Next:  0% Place: Dungeon:1+.@.+Noise: ---------  Time: 0.0 (0.0)#(..#a) +0 flail##+##hNothing quiveredPress ? for a list of commands and other information.  Found 6 poisoned darts. h_Found a staircase leading out of the dungeon. _Your library has no spells. _You don't know any spells. h1\_Setting a skill training target for Maces & Flails at 14.0.hhhVhWh>hA  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 2.0   3.0   0       c - Axes   1.0   1.2  -1       d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0 hBS[36m                      f - Armour   3.2   3.4  +1       g - Dodging   0.0   1.4  -2       h - Shields   3.2   3.4  +1       i - Stealth   0.0   0.7  +2  hB                    hB        hB        hCl    h&CT    hGCThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  hhC[?] Help[=] set a skill target  hC}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h,  h3  h8 Bashion the Shield-BearerGargoyleHealth: 14/14 ======================== h#9 aMagic: 1/1========================AC: 9Str: 19EV: 8Int: 8#####SH: 4 h9 IDex: 9#...#XL:  1 Next:  0% Place: Dungeon:1+.@.+Noise: ---------  Time: 0.0 (0.0)#(..#a) +0 flail##+## h9 !Nothing quivered h9 Press ? for a list of commands and other information.  Found 6 poisoned darts. _Found a staircase leading out of the dungeon.  h9 _Your library has no spells. _You don't know any spells. _Setting a skill training target for Maces & Flails at 14.0. h> 4 hyC  hjE  h)I hl h h$ _ h hX h7 _You open the door. h3 h hU@  There is an open door here. h hI _ hx hU hk, h h h%, h h h hG h> h h, h h  h , h5, h h h h h$q##### #.##...####.# .+.<.'.##.# J♣#(..#.##.# ...##+##.##.# ....#.....#.# .....#####.#.#...... ht#..@....##.......##.......##.......##.......####.#####J   endoplasm (asleep) h7....... hr# 10.0 (10.0)  An endoplasm comes into view. h8+ .  The endoplasm quivers. h+,1.0 (11 he2 h46 _The endoplasm moves out of view.!hx` _!h e ##### #.#...♣.♣.#...####.#....ß.+.<.'.##.#...J.♣.#(..#.##.#......#!h]e ##+##.##.#.g....##.....#.#......######.#.#......##...@...# #.!he y# #.# !he g###.##### !he J   endoplasm... g   goblin (asleep)...!he ".!hkl 0.0)  A goblin comes into view. It is wielding a +0 dagger.!hn !ht O.J.gg!hx J====2.0 (1!hG| !h ( _The goblin shouts!#h#h$#h 8.J.g#hE----3#h9#hX#h~ 8  You hit the goblin.#h #h ^.J)#h Trooper 1=---4.4 (1.4#hD #h J _You kill the goblin!$h $hH $h #.J$h +-5$hF 0$hs $h %h\;  You hit the endoplasm.%h'eC)%h+u%3%h=6.7 (1.3%h%hM _You kill the endoplasm!%hj3%h%h,%h&,%h>  You see here a +0 dagger.%hK _%h-%hH,%h%h%h^ .... )♣ ♣  #......ß...ß##### #.#...♣.♣.♣.♣ #...####.#....ß...ß +.<.'.##.#.....♣.♣ #(..#.##.#......# ##+##.##.#......# #.....#.#...@..# -9.7 (3.0#####.#.#).....# #.......#### #.......##.......##.......##.......####.#####...%h3\-20.7 (4%h%h6$ _Found a spear.'h%'h3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.3   3.4  +1   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 2.1   3.0   0       c - Axes   1.0   1.2  -1       d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0 'h#4[36m                      f - Armour   3.2   3.4  +1       g - Dodging   0.0   1.4  -2       h - Shields   3.2   3.4  +1       i - Stealth   0.0   0.7  +2                    [3'hh9+9;49m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets)h6)h>)hFBashion the Trooper.... )♣ ♣ ♣.Gargoyle#......ß...ßHealth: 14/14 ========================##### #.#...♣.♣.♣.♣Magic: 1/1========================#...####.#....ß...ßAC: 9Str: 19+.<.'.##.#.....♣.♣EV: 8Int: 8#(..#.##.#......#SH: 4Dex: 9)hG##+##.##.#......#XL:  1 Next: 30% Place: Dungeon:1#.....#.#...@..#Noise: ---------  Time: 20.7 (0.0)#####.#.#).....#a) +0 flail#.......####Nothing quivered#.......##.......##.......##.......####.#####...You hit the goblin. _You kill the goblin!You hit the endoplasm. _You kill the endoplasm! _You see here a +0 dagger. _Found a spear.)hN4)hS)hU*hd 3*hٜ *h2 *hǢ *h ......ßJ .....♣)♣ ♣ ♣.♣ #......ß...ß##### #.#...♣.♣.♣.♣#...####.#....ß...ß+.<.'.##.#.....♣.♣#(..#.##.#......# ##+##.##.#....@.# #.....#.#......# #####.#.#).....# #.#####.#.# J   endoplasm (wandering)#.......##.......#*h 1###.#####*h I1.7 (1*h *h ] _An endoplasm comes into view.,h,hW"@.JJ,h"&2,h*,hR-^ _The endoplasm quivers.,h,h^)J3,hK,h,h. ,h7 &.J,hRK C4-hh-hL.J5-h-hs-hd-h#&.J-ht#&6-h*-hI,-h -h- L.J7-hY -hM .h  You completely miss the endoplasm.=9.1 (1.4.h.h_ .h=_The endoplasm hits you but does no damage. x2.h =  You thump the endoplasm!.h1..h6430.3 (1.2.hK.hM _You kill the endoplasm!/hB/hsEInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) /hFPotions (go to first with !)d - 2 potions of might/h?0h20heBashion the Trooper......ß. ..Gargoyle....♣)♣ ♣ ♣.♣Health: 14/14 ========================#......ß...ßMagic: 1/1========================##### #.#...♣.♣.♣.♣AC: 9Str: 19#...####.#....ß...ßEV: 8Int: 80h)I+.<.'.##.#.....♣.♣SH: 4Dex: 9#(..#.##.#......#XL:  1 Next: 40% Place: Dungeon:1##+##.##.#....@.#Noise: =--------  Time: 30.3 (0.0)#.....#.#......#0hTa) +0 flail#####.#.#).....#Nothing quivered#.......#####.......##.......##.......##.......####.##### _An endoplasm comes into view. _The endoplasm quivers.0hYou completely miss the endoplasm. _The endoplasm hits you but does no damage. x2  0hVYou thump the endoplasm! _You kill the endoplasm!0hm40h* 0h"0h/30h+20hJ60hj=... ♣. .♣ ♣......ß... ..ß0h=R>....♣)♣.♣ ♣.♣ #......ß...ß0h >t##### #.#...♣.♣.♣.♣#...####.#....ß...ß+.<.'.##.#.....♣.♣#(..#.##.#.....@#  0h1>##+##.##.#......# 0hT>#.....#.#......# #####.#.#).....#0hw>3#.#####..0h>#..#..#.......0h>"#0h/G0hG3-1.3 (10hlL0hO; _Found a stone staircase leading down.0h 30h 0h 0h Y .ß) ..... ♣.♣.♣ ♣.♣......ß... ..ß>....♣)♣.♣ ♣.♣0h  #......ß...ß 0hG ##### #.#...♣.♣.♣.♣.♣.♣ #...####.#....ß...ß...ß. 0h} +.<.'.##.#.....♣@♣-0 0h J#(..#.##.#......# ##+##.##.#......#  #.....#.#......#  0h #####.#.#).....##.#0hH J####.##...0h{ P....# 0hd 0h| +2.3 (10h; 0h * _Found a short sword.1h31h1hr1hB1hg1hf,1h1h1hB,1h1h1h,1h1h1hf1h1h1h1h,1h:1h(1h,1h1hy1h,1h1hQ1h,1h 1h>1h  .#  #### ..###  ♣.♣.♣ ♣.♣.♣ ##  ...ß...ß...ß.#  1h@.♣.♣.♣.♣.♣g♣.♣#   ...ß...ß...ß...#   #♣.♣.♣.♣.♣.♣.♣.♣#  1hh #.ß...ß...ß@..ß.#  1h 1h6#♣.♣.♣.♣.♣.♣.♣.♣#  1h .. #...ß)..ß...ß...#  1h....#♣.♣.♣.♣.♣.♣.♣.♣#  ......ß...ß...ß...ß.#  1hDp>....♣)♣.♣.♣.♣.♣.♣.♣#   g   goblin (asleep)#......ß...ß...ß....  1hV#.#...♣.♣.♣.♣.♣.♣.♣.♣.#  #.#....ß...ß...ß...ß..#  1h,41.3 (91h$?.gg1h%/2.3 (10.0)1hS01h5s _A goblin comes into view. It is wielding a +0 club.2h2hڥ\.g3.0)2hD2hˮ2h8 K=4.6 (1.32h> 2hA _You closely miss the goblin. The goblin closely misses you.3hւ9  You sock the goblin!3hLe)3h:055.93h3hטJ _You kill the goblin!3h43h3h1H _No target in view!3hn 33h 3h 3ho P _3h_ |  Things that are here:  a +0 club; a goblin corpse3h 3h  _3h 3h 3h ,3h< 3h 3h ,3hp 3hf 3h 3h 3h 3h 3h ,3h& 3h- 3h 3hW 3h/ 3h 3h 3h2 3h 3h\ 3h 3h 3h ,3h^ 3h 3h ,3hv 3h 3h ,3h 3hs 3h ,3h 3h< 3h 3h 3h 3h 3h ,3h  ,3h ,3hE 3h! 3hI# ,3h $ 3h% 3h& ,3h' 3h) 3h0, ,3h- 3h/ 3h2 ,3h4 3h\7 3h: 3h: 3h; 3h= 3h ? 3h7? 3h? 3hA 3hC ,3hXE 3hJ 3h%L 3hNL 3hM 3hN 3h Q ,3hPR 3hT 3hV 3hXV 3hW 3h[ 3h^ ,3h _ 3hTa 3hnc 3hc 3hd 3hf 3hh ,3h+j 3hl 3ho 3hRo 3hp 3hDr 3h>t 3hgt 3hau 3hz 3h| 3h| 3h} 3h2 3h ,3h$ 3h 3h ,3h 3h` 3hȊ ,3h> 3h 3h ,3h 3h 3h ,3h 3h 3h“ 3h 3hԔ 3h 3h, 3h_ 3h: 3h 3h* 3h[ 3h8 3hg 3h 3h 3hF 3h 3h ,3h 3h 3hN ,3hұ 3h 3h ,3hٷ 3h 3hQ  ###.# #.... ##############....3h  .### #................. .....##.##.....#####.... .....................>..3h  ###.##.#......######.#. #.#.#.###### #.#.3h z #@#.#.##...####.#.-3h #...S...#.#..+.<.'.##.#. 3h #.##......####(..#.##.#. 3h@ g.####### ##+##.##.#. 3ha D... #.....#.#. 3h .. #####.#.#) g   goblin (asleep) .3h #..... S   ball python (constriction, asleep) #.....3h 6 #.....3h 90.9 (45.0)  A goblin and a ball python come into view.3h 3h .S.ggS)3h. 6===1.9 (463h 3h H _The goblin shouts! The ball python hisses angrily.4hK 4hL 4hS ^.Sg.4h(T 4---2.9 (1.0)4hY 4h[ 5h~  You closely miss the ball python. The ball python bites you.5h5h)..g5hu3--=--4.3 (1.45h5h _You block the ball python's attack. The ball python barely misses you. x25h >  You sock the ball python!5hj 5hV ;.g.5h T4==65h 5.75h 5h O _You kill the ball python!6h9  You sock the goblin!6htf)6hM==77.16hm6hJ _You kill the goblin!6h46h6h%H _No target in view!6h^ 36h` 6hdc 6hf 6hj : _6hZm |  Things that are here:  a +0 club; a goblin corpse6hp 6h\p  _6hq 6hv 6hy ,6h{ 6h ~ 6hs ,6h 6hք 6h ,6h 6h 6h 6h 6hF 6h 6hX ,6hm 6h 6h ,6hq 6hȪ 6hɱ B6h 6h ,6h 6h 6h ,6h 6h ###.##.#......###.##.#.#.#######.##.#.#.##...# #. #......)#.#..+.<.'####.##.##......####(..#6h ..........####### ##+##..........# #............##... ######.....@....... - #.............  #...........## ...?.........#6hI #.#########.#.6ho j. #. 6h 8108.1 (11.0)6h ?-9.1 (126h 6h [ _e - a fizzy sapphire potion7h37h7h7hu7h7h@7h7hZ7h7h7hq7h7h7h7hR7h7h7h7h. #......)#.#..+######.##.##......#...........####### #...........# 7hq ...........##...  ##.............  #............. 7h-######...........## .....#7haV.......#.#########.......#.# ....#.#########.7hf# #.#7hP ..#7h5###7h]213.1 (4.0)7h+4.1 (57hG7he _f - 3 scrolls labelled ERAEKL MAYQIME7hy 37hˠ 7h: 7h` 7h 7h9 ,7h ,7h 7h 7h ,7h 7h 7h ,7hv 7h 7h ,7h 7h 7h ,7h 7h 7h  ######### ..w.######........ ........##.##..... #.#............... #.# ###.##.#......7h  #.# #.##.#.#.### #.#####.##.#.#.##. #.##......)#.#..+. ######@##.##......####( #...........####### ##7hh  #...........## #...........##... # ####.............#.............w   dart slug (asleep)######...........##7h ..................#........#.#########7hu z 20.1 (6  A dart slug comes into view.7hR f?ww7h +1.1 (77h 7h c _Found a scroll labelled WEUBEOSIUT.:h ..?.######....... ..w.....##.## #.#......... #.# ###.##.# #.# #.##.#.#.## #.#####.##.#.#. #.##......)#.#..+######.##.##......#### #....@......####### # #.....#  #...:hI .##...  ####...... #....########........ ........#.######### .#.:h~ !#:h A2.1 (1:h@ :h ;hw ..w.....##.## #.#......... #.# ###.##.# #.# #.##.#.#.# #.#####.##.#.#. #.##......)#.#..######.##.##......### #...........#######  #.# ;hx #.##... ####...... #.....########.......# ........#.######### ........#. ;hx8 .#.#;h0;h3;h|;h h..?.######.........##.##.#.#.#.# ###.##.#.#.# #.##.#.#.##.#####.##.#.#.##.##......)#.#..+######w##.##......##.# ##.# #.##... ####.....#.>h....######.## .........#........#.#### >hx>h3=1.1 (1>h>hjW _The dart slug closely misses you.>h <  You sock the dart slug!>h 1.>h{ >h ..?.######....... Bashion the Trooper........##.##.... Gargoyle#.#.............. Health: 14/14 ========================#.# ###.##.#..... Magic: 1/1========================#.# #.##.#.#.## AC: 9Str: 19#.#####.##.#.#.## EV: 8Int: 8#.##......)#.#..+ SH: 4Dex: 9######.##.##......#### XL:  1 Next: 100% Place: Dungeon:1#....@......####### # Noise: ==-------  Time: 132.4 (1.3)#...........#a) +0 flail[3>hx X1X#...........##...Nothing quivered####.............#.............######...........##..................#........#.#########........#.#A dart slug comes into view. _Found a scroll labelled WEUBEOSIUT. _You start waiting. _A dart slug is nearby! _The dart slug closely misses you.You sock the dart slug!>h _You kill the dart slug!You have reached level 2!>hc /  --more--?hy6 D9/192/22 0% ?h< ?h> 4 _@h 3@h: @h @h@hP _@h,@h@h@h\,@h@h@hK,@h @h@h!,@hq"@h]'@h/..#..#.##...##...### ############..?.######........#...[........##.##..... #@#...............--7.4 (5.0 #.# ###.##.#...... #.# #.##.#.#.### #.#####.##.#@h:0.#.##. #.##......)#.#..+. ######.##.##......####(  #...........####### ##  #...........# #  #...........##... # @hE78--@h7$8.4 (6@h<@h^?- _Found a leather armour.Ah.> 3Ah? AhE AhxM 9.S #..# #.. #.## ##...## .....### ###############..?.######....#...[..@.....##.##.....##.####.#..........AhM #.#####.##.#......#.# #.##.#.#.#####.#####.##.#.#.##. #.##......)#.#..+.< S   ball python (constriction, asleep)######.##.##......####(.#...........####### ##+#.# #.AhT v 0  A ball python comes into view.Ah\ k.SS)Ah\ +9.4 (1AhYd Ah ,DhX? Dh? Dh6K ..hh.g.hhhDh+N Q 8 4=5.9 (1.2DhqU DhW O _You kill the ball python!Eh9  You sock the jackal!EhEhqEh,EhEh]Ehm..hhg 2EhK>12-7.3 (1.4EhEhxJ _You kill the jackal!Ehp 8  You hit the goblin.Eh  ,Ehy EhN i.h)Eh" g20/2016-8.6 (1.3Ehl* Eh - J _You kill the goblin!Fh o ,Fho Fho Fhgx }..hh-90Fh Fh GhGhw.h=50.8 (1.2GhGh _You barely miss the jackal. The jackal closely misses you.Ghgoblin! _You barely miss the jackal. The jackal closely misses you.  You hit the jackal.  The jackal is heavily wounded.  The jackal closely misses you.  The jackal bites you but does no damage.2.1 (1.3GhlGh-s _The jackal closely misses you. You block the jackal's attack.Gh] 8  You hit the jackal.Gh )   jackal  You kill the jackal!Gh1253.4Gh#Gh/&r _The jackal barely misses you. You block the jackal's attack.Hh  You barely miss the jackal. You block the jackal's attack.4.7HhE$Hho> _The jackal bites you but does no damage.Hh1P:  You thump the jackal!HhZ[i.Hh^6336.1 (1.4HheHhhJ _You kill the jackal!HhrY 4HhIa Hhqd H _No target in view!Ihm3IhoIhyuIh0xIhv|: _IhM.. #..##..  #.## ###...##IhE.......### ###############.)@.######.........-..[........##.##.....##.####.#.........Ihk.#.#####.##.#......#Ih2#..IhIh݊,70IhE-8.1 (2Ih^Ih_` _g - a scroll labelled WEUBEOSIUTIh3IhKIh-IhĭIhIh±,Ih,Ih0IhIh,IhIhIhZ,IhIhIh*IhRIhIhOIh0,Ih,Ih,Ih.IhIhIhIhIhIh/,IhIhLIh,IhIhqIh.L.###############>.........  #....@.## Ih{68.1 (10.0) ##.###..##  ##..#  ##.########...IhW###..........### ############.)..######.. #...[........##.#IhT #.####.#.........IhWIh%9.1 (11IhIh; _Found a stone staircase leading down.Jhch3JhiJhmJhyq,Jh vBJhfvJh,Jh?JhAJhC,JhgDJhGJh=I,Jh\JJhtLJhN,JhOJhQJhdS,JhaTJhrVJheX,JhiYJh[Jh7d7#...ß...ß...ß...#  #♣.♣.♣.♣.♣.♣)♣.♣#  ##.ß...ß...ß...ß.#  .#♣.♣.♣.♣.♣.♣.♣.♣#  .#...ß)..ß...ß...#  .#♣.♣.♣.♣.♣.♣.♣.♣#  ...ß...ß...ß...ß.#  Jhe..♣)♣.♣.♣.♣.♣.♣.♣##  .....ß...ß...ß..@.#  ..♣.♣.♣.♣.♣.♣.♣.♣.#  ...ß...ß...ß...ß..#  ....♣.♣.♣.♣.♣.♣...#  .....########....##  .....#g .###   g   goblin (asleep) .....# # ###  Jhe.....#  ..#### JhBh.231.1 (62JhApcg.gJhp,2.1 (63JhwJh}u _A goblin comes into view. It is wielding a +0 dagger.Jhծ  ...#  .♣.♣)♣.♣# ..ß...ß.# ♣.♣.♣.♣# )..ß...ß...# ♣.♣.♣# ..ß.# )♣.♣.♣.♣.♣.♣.♣## ...ß..@.# .♣.♣.♣.♣.# ..ß..# ♣.♣...# #g...##  . .###  # ### Jh B  ...#  .♣.♣)♣.♣# ..ß...ß.# ♣.♣.♣.♣# )..ß...ß...# ♣.♣.♣# JhB Q..ß.# )♣.♣.♣.♣.♣.♣.♣## ...ß..@.# .♣.♣.♣.♣.# ..ß..# ♣.♣...# #g...##  . .###  # ### Jh/C JhJ 4JhNQ JhFT ] _A goblin is nearby!Kh2Kh?,g...Kh?83.1 (1.0) _Kh3GKh$IKh}Kh ,g...Kh&4KhKh\Lh'OLhV*g..LhsV&5Lh?\LhL^Lhe8  You hit the goblin.Lh f)Lh=7=6.4 (1.3LhLh4J _You kill the goblin!Lhy4LhULhH _No target in view!LhG 3LhI LhM LhiP LhT : _LhT Lh\ ##.ß...ß...ß...ß ..♣. .#...ß)..ß...ß......ß...ß...ß...ß ..♣)♣.♣##..ß...ß...ß....#Lhv\ .♣)♣.ß...ß...ß...ß-.♣.♣.♣....########....#Lh\ .# K...###  #.##### . Lh\ K   kobold (missile, asleep)### # Lh.] $ Lhb 70  A kobold comes into view. It is wielding a +0 dagger.Lhi g.KK)Lhlj 5===8.4 (2Lhp Lhtu ( _The kobold shouts!MhO .♣.♣.♣.♣# )..ß...ß...# ♣.♣.♣.♣# ...ß.# )♣.♣.♣## ....# .♣.♣.♣)♣.# ..ß...ß@.# .♣.♣.♣...# ....##  .K..### Mhf #.#####  . Mh? .♣.♣.♣.♣# )..ß...ß...# ♣.♣.♣.♣# ...ß.# )♣.♣.♣## ....# .♣.♣.♣)♣.# ..ß...ß@.# Mh^@.♣.♣.♣...# ....##  .K..###  #.#####  . MhzH4MhK.Nh&2NhNhNhL K=3.7 (1.3Nh Nh _You completely miss the kobold. The kobold barely misses you.Ohl  You miss the kobold. The kobold barely misses you.Oh(5.0OhSOh= _The kobold hits you but does no damage.Ohg 9  You sock the kobold!Ohf)Oh1416.3Oh#Oh&J _You kill the kobold!Oh34Oh 9Oh;H _No target in view!Oh 3OhOhOhOh!: _OhB  Things that are here:  Oh a +0 dagger; 5 stonesOhOh _Oh>!Oh&#Oh;%Ohs%Oh&Oh(Oh*,Oh+Oh-Oh /,Oh/Ohg2Oh4,Oh_6Oh:Oha=,Oh>Oh@Oh`BOhCOhCOh$EOhF,Oh&HOh]MOhhOOhOOhQOhROhT,OhUOhWOhY,OhjZOh\Oh^,Oh`OhcbOh0d,OhdOhgOhh,Oh/iOhkOhGr.<.'.##.#.....♣.♣.♣.♣.♣.♣)..# (..#.##.#......########....## Ohry#+##.##.#......# #.....### Ohr#.....#.#......# ##.##### #####.#.#).....# #..# Ohs #.......#### #.## Oh2sy #.......# ##.# Ohs #.......# ####..#  #.......# #.@..## -  #.......# #.####  ###.##### #. Ohs... .. .... #..Ohs  ...   B   giant cockroach (asleep)Oht. ....Oh$7... .. .... #.. Ohr$...Oh$ Oh%\..B. _...Phy<)..# (...##  #.....###  ##.##### ) #..#   #.##   ##.#  Ph+zp ####..#   #.@..##   #.####   #. ... .. .... #.. ... ..B.Ph_zK _...Ph4Ph9_Phf _A giant cockroach is nearby!Ph Phm*HB.Ph1+/3.0) Phg+ _Ph$59_Ph8Ph; Ph HB.Ph &4Ph Ph1 Ph Ph Ph :B.Ph( &5Ph& Ph QhQh$`B.6Qh@+QhG-Qhb6 ;=Qh37 7.6 (1.3Qhs= 9_Qh@ _You barely miss the giant cockroach. The giant cockroach barely misses you.Qhb _You barely miss the giant cockroach. The giant cockroach barely misses you.Qhb -8.8 (1.2Qhh Qh@k G _The giant cockroach bites you but does no damage.Rhj%  You hit the giant cockroach.  The giant cockroach is moderately wounded.19--70.1 (1.3RhpRhs4 _The giant cockroach bites you.Rhc&  You closely miss the giant cockroach.The giant cockroach is moderately wounded.The giant cockroach bites you.Rh,'H--1.5 (1.4RhF-RhS0G _The giant cockroach bites you but does no damage.Rh  You barely miss the giant cockroach.The giant cockroach is moderately wounded.The giant cockroach bites you but does no damage.Rh<-2.8 (1.3RhRh= _You block the giant cockroach's attack.Rh" A  You hit the giant cockroach.Rh8 j.Rh 6504.2 (1.4RhI Rh S _You kill the giant cockroach!Th™3ThTh#ThУM20==Th8] _HP restored.Th<#(..#.##.#......########....## ##+##.##.#......# #.....###  #.....#.#......# ##.#####  #####.#.#).....# #..#  Th #.......#### #.##  #.# ##.#  #.# ####..#  #.# #....##  #.# #@### - ###.##### #.# Th[f  ... ..#  .... #..# ...#..#ThU K   kobold (asleep) _...#K....# Th" 50  A kobold comes into view. It is wielding a +0 dagger.Thl .The kobold shouts!Thh4==6.2 (2Th9_Th3 _The kobold moves out of view.Uh Uhv Uh Uht Uh #+# #.....###  #.....##.##### ####.#.#)..#  #.......#### #.# ##.# ####..#....###### ##.##### #@#  ..............#UhW  .... ..... ... K_K   koboldr .....r   rat (wandering)Uh o#.....#Uh &0Uh Uh K..  A kobold and a rat come into view.Uh Uh 4--7.2 (1Uh Uh 0 _The rat moves out of view.Xhi X #.....##.##### ####.#.#)..#  #.......#### #.# ##.# ####.....##### ##.#######.#  .........#Xhj  ..........K._r.....##.....#r   rat#####Xhl Xhs Xh{ dK.r.Xht{ A--8Xh 9_Xh Zh?5##+##.# #.....###.....#.#.#.##########.#.#).....# #..### #.## #####.....##.......# #.#######.#######........#.....K...r._..........##.....########K.==9[hI[hZPK._80[hV9_[hY[h[h`rr   rat[h5=1.6 (1.4[h[[hz _You closely miss the kobold. The kobold hits you but does no damage.[h 8  You hit the kobold.[h [h )r.r   rat[h1 542.9 (1.3[h^ [h J _You kill the kobold!\h` \h! :r.\h" 4-30\h' \h) \h 5  You hit the rat.\h })_...#\h =8=5.2 (1.3\h5 9_\h& G _You kill the rat!^h.3^h1^h7^h_9^h9^hf>,^h?,^hRA^hC^hG,^hH^huK^hSN,^hyP^hR^hV,^hqW^hFcQ  #.####..#  #..#....##  #...#.#### ###.#######.#  #.........)#  #.......#..#  #..........# ^hd #..........# .......@...#-90.2 (5.0 ...........# .####.....## #######  There is a faded altar of an unknown god here.^h]d8-^hKj^hlO _You see here a +0 dagger._h'   There is a faded altar of an unknown god here. _You see here a +0 dagger.  This altar belongs to (a) Uskayaw, (b) Jiyva or (c) Gozag, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.chH9P  Okay, then.ch;chQ@chB. _dhv #.# ##.# #.# ####..# #.# #....## #.......# #.#######.#######.# #...)# #.......#..# #..........# #.....@....#dhw#......._...##...........#..####.....##. #######dhެ1.2 (1 __dhYdhA . #.#### #.## . #.......# ##.# # #.# ####..# #.# #....##dh%  #.......# #.#######.#######.# #...)# #.......#..# #....@.....# #..........# #......._...# #...........##..####.....##.. ########dh 8_dhX &2dh dhj eh`3ehbehgeh6l,ehdq,eh_tBeh]veh`x,ehyeh|eh_~,eh>ehveh,eheh#eh,ehʋeheh7##### #.......# #.#### ###.#######.# #.........)# #.......#..# eh|#..........# ##..........# #......._...# ##...........# #.@####.....##8.2 (6eh.(.....## #######....### ...ehݕ`.. ehhA9.2 (7eheh% _Found 8 stones.ehV 3ehW eh!] eh_ ,ehc ,ehnj  ###.#######.#  #.........)# ##..# #....##..........# #......._...#.#...........#B...###..####.....##ehj ..(....@## #####....#### . ##..B   giant cockroach (asleep)ehn -300.2 (1eht _.BBehXu +1.2 (2eh+{ eh ~ b _A giant cockroach comes into view.fhr fh m.B2.2 (1fhΣ fh fh9fh^:fh@p_(.BfhPA3ghghghgh_.B4ghڏghYghgh:.Bgh&5gh gh; gh<  You hit the giant cockroach but do no damage.=6.5 (1.3ghd gh( J _The giant cockroach bites you but does no damage. x2hhm  You completely miss the giant cockroach.hh(7.8hh8_hhX] _The giant cockroach closely misses you.hh  You closely miss the giant cockroach.9.1hhJhhHJ _The giant cockroach bites you but does no damage. x2hh 2  You hit the giant cockroach.  The giant cockroach is heavily wounded.The giant cockroach waves its antennae.10.3 (1.2hhՖ hh# = _You block the giant cockroach's attack.ih4 _You barely miss the giant cockroach.The giant cockroach is heavily wounded.The giant cockroach closely misses you.ih-1.7 (1.4ih ih G _The giant cockroach bites you but does no damage.ih  You hit the giant cockroach.  The giant cockroach is heavily wounded.ih-3.0 (1.3ihɩihZ\ _The giant cockroach barely misses you.ih C  You thump the giant cockroach!ih` 1.ih 6664.4 (1.4ih ihx S _You kill the giant cockroach!jhK3jh jhUjhf@ ###.#.# #..)# #.......#..# #.# ##..........#. #......._...#.. ##.....#g....###..####.....##.(...@.## #jh>.####..##. ..#.g   goblin (asleep)#jh 0.0  A goblin comes into view. It is wielding a +0 club.jh y_.ggjhB 3=5.4 (1jh8_jh9( _The goblin shouts!kh9kh@Q.g--6khVGkh^IkhN kh <_.g...khs A--7kh* kh3 kh" kh" E_(g..kh'# &8kh( 8_khg* lhFlh^MB.g.9lhTlhUlh3"lh)`_.g20lhU/8_lh0lhK=1.8 (1.4lh~8_lhy _You barely miss the goblin. The goblin hits you but does no damage.lh> >3.2lh[ 8_lhۮ  lh _You closely miss the goblin. The goblin barely misses you. x2lhWd_4.5 (1.3lh8_lhGz _You closely miss the goblin. The goblin hits you but does no damage.mh^C5.7 (1.2mhmh _You hit the goblin but do no damage. The goblin barely misses you.mhP9  You sock the goblin!mhV1)mhZ6707.0 (1.3mh_8_mhcJ _You kill the goblin!mhM U_mhS mh.V H _No target in view!mh mh mhm mhʝ mh mh : _mh$ <  You see here a +0 club.mh mh  _mh mh| mh@ ,mh mhw mh ,mh3 mh mh ,mh mh mhλ ,mhU mh ;  You see here 8 stones.mh mh  _mh mh mh` _#.##......# #.......#.. #.##......# #.......... ..##......# ##.......... ####......# #._...#......# ##........... #......###..####.....# #....(..)..## ####### #.......####  #....@..# - #####.### .... #.....mh  #...... #.....!.r   quokka (asleep) #........#........rmh y 34.0 (7.0  A quokka comes into view.mhN 2.mh E-5.0 (8mh 8_mh } _Found 2 fizzy sapphire potions. The quokka moves out of view.nh93nhцnhqnh^. .# ##......._ ##..##..####.....#(..)..## ######...#### .# #####@###............#.#........?.#.............!.......r.r   quokkanh...nh]&0nh nh*f_r.nh+6.0 (1nh98_nhh _Found a scroll labelled FASCHO REUXTAKK.nh X   #......#  #......# #......._ #......# ##.. #......###. #....(..)..##  #.......####  #.......#  #####@###  #............  nhű #.#........?.  #......r...  #.....!....  #..........  #..........  #.......... oh=   #......#  #......# #......._ #......# ##.. #......###. #....(..)..##  #.......####  #.......#  #####@###  #............  #.#........?.  #......r... #.....!.... #..........  #.......... #.......... ohU_oh_ _A quokka is nearby!ohVr.7 _ohCboh'oh2nr.8oh;oh=oh' ohZ3 hr.9ohK9 8_oh;; ohJ :  You thump the quokka!ohZX L_.oh[ >9=40.4 (1.4ohc ohe  ohe <_You kill the quokka!phNU_phU8_phWH _No target in view!ph33ph6ph7;ph>phC: _phqEphH,phJphNphY #......# ##....#  #......###..####.....##  #....(..)..## ####### #.......#### #.......######.######## #............# #.#........?.##.....@....#-2.4 (2.0#.....!....# #...# #...##..........##...phY?##...##......(...#pha[-3.4 (3ph,iphj% _Found 4 stones.phZ4 3ph:8 ph= phE BphuI ,phCO phS v _e - 3 fizzy sapphire potions (gained 2)phgW 3phZ ph"] ph` ,pha ph_c phd ,phbe phj #......# #......._...# #......# ##...........# #......###..####.....## #....(..)..## ########.......####.......# phk #####.######## #............# #.#........@.# #..........# #..........# #.#.#...##...?##..........#phl H#......(...#ph@r p_8.4 (59.4 (6phv 8_phw e _h - a scroll labelled FASCHO REUXTAKKqhqhqhQqhMqhB,qhqhqh ,qhgqh]qh,qhqh)qhk,qhqh qh,qh qh%qh',qh(qh1,,qh-qh*3 _f - 4 scrolls labelled ERAEKL MAYQIME (gained 1)qh$53qh5qh98qh 9qhS9qhM:qh<qh>,qh?qhBqhC,qhDqh_Fqh2H,qhHqh5JqhK,qh*LqhjMqhO,qhQqhRqhS,qhTqhpVqhk[..# #......# ##........### #......# #......._. #......# ##......... #......###..####.... #....(..)..## ##### #.......#### #.......# #####.######## #..@.........# #.#..........# qh \.. #..........# ... #..........# .l. #..........# ## #..........#l   frilled lizard (asleep) #..........# #..........# #..........#qh0_ 64.4 (15.0)  A frilled lizard comes into view.qhdf.llqhe,5.4 (16qhiqhk8 _The frilled lizard hisses angrily.qh qh n_.6qh .0)qhՐ 8_qh rhR=<7rhDrhErh<8rh7rhSrht rh ll   frilled lizard9rh rh7 rh"rh_l.70rhzrh sh}@  You hit the frilled lizard.shK_.sh!>83=1.6 (1.2sh8_sh#R _You kill the frilled lizard!sh4shsh1H _No target in view!sh# 3shr$ sh* sh_, sh- $ _sh1 ,sh54 ,sh8 shN< sh> ,sh@ shGB shOK  #......# ## .....#......###..####....#....(..)..## ###...#.......#### #...#.......# #...#####.#########...#............##...#.#..........##...@.#..........#-4.6 (3.0#....##..........#.......###..........#>.##### #..........## #..........# #..........# #..........# #......(...# ############shS shT E-5.6 (4shEY sh[ ; _Found a stone staircase leading down.th@m3thnthrtht,thynth|thJ~,thththm,thPth6thth....#....(..)..## #...#.....  #...#.......#  #...#####.####### #...#............ #...#.#.......... #.....#....g###....##......###....>.###### #.... ## #.... th̏x#.... #.... #(... g   goblin (wandering) ########### th-9th{%80.6 (5thܜthbu _A goblin comes into view. It is wielding a +0 dagger.thW th .gg====th $1.6 (1thT thU ( _The goblin shouts!uhuh~_.g----2uhuhIuhT9  You sock the goblin!uh6]C)uh|_`7=---3.9 (1.3uhfuhhJ _You kill the goblin!uh 4uh uh H _No target in view!uh[ uh uhn uh= uh  ....#....(..).. #...#.####. #...#.#.. #...#####... #...#.r. #...#.##. #.....# #.###....## #..@....### #>.###### #uh M ### # # # #......(r   quokka (wandering) uh (0.0uhd uh t.rruh 3-4.9 (1uh~ uh˭ _A quokka comes into view.Things that are here: _a +0 dagger; a goblin corpsevh=vh\.rvhhG-5 _vhvhvh .r6vh vh whI9  You sock the quokka!whQO†whS>95=8.3 (1.4whZwh\J _You kill the quokka!wh`4wh#whH _No target in view!wh3whvwhqwh ....#....(..)..#.. .. #...#.#... .. #...#.#..##. #...#####. ..r#. #...#. .... #...#.# #.. #.....# #.###....##wh #.@)....### #>.###### # #### # # #wh #......(. r   rat (wandering) whp 0.0  A rat comes into view.wh.rr==9.3 (1whwh _The rat squeaks loudly. _You see here a quokka corpse.xhRxhmZF.rxhO[8---90 _xh5axhbxhxhڟ.r---1xh+xhLxh5  You hit the rat.xhA1.xhxh....#....(..).. Bashion the Trooper#.. .. #...#.......### Gargoyle#... .. #...#.......#Health: 20/20 ========================....##. #...#####.##### Magic: 2/2========================xh...#. #...#.......... AC: 9Str: 19.... #...#.#........ EV: 8Int: 8#.. #.....#........ SH: 4Dex: 9#.###....##........ XL:  2 Next: 100% Place: Dungeon:1#.@)....###........ Noise: =--------  Time: 392.7 (1.4)#>.###### #........ a) +0 flail#####........ Nothing quivered#........#........#......(.######### _You kill the quokka! _No target in view!  A rat comes into view. _The rat squeaks loudly. xhU_You see here a quokka corpse.  You hit the rat.xh _You kill the rat!You have reached level 3!xhc/  --more--yh|G  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? |h M4/243/3103 0% |hW |h. S _You feel clever. x2hc3hhhhP _h,hPhhhh{hhG,hh\hhh#h#hy,hhhW,hFh<h,hhhhhh>hx,hBhxhhhthh0,hhhhhGhOh8hahhhhhMh/h(h\hhh ,hZ hL h% hW h h%hJ,hh!hK,hhh<,hhhhhMhhhHhhQh0hThh h"Bh6#h#,h%$h$hq%,h%h&h'hT',h'hm(h(h(hR)h)h)h*h*h4+hU+h~+h,h-Bh.h00,h0h2h2h3,h3h4,h65h)6hY7,h7h8hf<6...........###.. ..# ##.####.#### #. ... #.......# #.# b.###########.# #. ..#...........# #.# #.#.########### #.# #.#.# ..#.# ## .#h=-.###   b   bat (asleep) h>1428.7 (36.0)h?,hC.bb-9.7 (37h]FhGV _A bat comes into view.hhh-h~,=30.7 (1h.0)hh: _The bat hits you but does no damage.hb ##.#######.##..##. ...........###. ..####.####.#### #... #.......# #. ..###########.# #. ..#...........# #. #.#.########### #. #b#.# .. #@#.###hq #...# #.######h<hhY<1hh%P _The bat barely misses you.h} C2.9 (1.2h" h v _You barely miss the bat. The bat hits you but does no damage. x2h/6  You sock the bat!h51† h7524.2 (1.3hf<h?G _You kill the bat!h4hhJH _No target in view!h 3hP h hy hg _  You see here a bat corpse.hL hϟ  _hR h h ,hz hۤ h@ ,hܦ h hI ,h Xh Bh+ ,hp hε ,h h hй ,hS hϻ h" h ,hD h ,h hT h ,hx hh hT ,h h h ,h h9 h* ,h h h ,h! h h ,h h h ,h h- h5 ,h h) hK ,h h h ,hh h h Bh ,ha h h hc ,h h0 hp h h= h[ h ,h h_ h ,h ,h( ,h h h ,h hM hw Bh h ,hO ho Xh hF ,h6 h. h ,h h hn ,h] h hU ,h! h(  #........... ######...... .................... ........#.#########.# ........#.# .. #.# ........#.# #.####.# #########.# ##......######## #.# ..?.........@..#.. ..# ##### -h,* ######.######.#.# ### .....######........#.######..............#.....#.#...........#########.###.#...#...........###.....#...# ##..#.......##.. #...###.#.### #..#.......##.. #.#..#....##.....##.# #.. #....#..###.#######.##...#.# #.. h/ 070.2 (36.0)h#0 F-1.2 (37h 5 h%7 c _i - a scroll labelled NEMEFY TIJAKHh83hhh,h h ,h hhh,hmhh,h(hh,hkhh ,h!h#h>%,hL&h'h),h@*h+h4-hs-h-.h0,hd1h3{ _g - 2 scrolls labelled WEUBEOSIUT (gained 1)h@53h5h$7h8h]8h8h9h:,h:;h}=h6>hq>h>h@hA,hBhChD,hLEhFhHBhJBhhKhLh_N,hNh>Ph=Q,hRhTh3\; # #. ....# # #. #...# #h\$ .. ....# ####...... .##...# #...... .....########......h\ ######.................. ....K..............#.###h\I######### #@# ........#.# #.......# #.# ........#.# #.h]n####.# ###.# h*]:#.#####......######## #.# #...................#.. ..# #hP]N ############.######.#.# ### . K   kobold (asleep) h]######........#.######. .........#.....#.#...... #########.###......h c 92.2 (21  A kobold comes into view. It is wielding a +0 dagger.h)ie.KKhiK====3.2 (22hXohz( _The kobold shouts!hSh.K----4.2 (1.0)hġhhoL :  You thump the kobold!hR e)h;W 4=---5.4 (1.2 _You kill the kobold!h\ h(_ i _Your Fighting skill increases to level 4!h`B 4hlG hI H _No target in view!h3h8hhIh$ _hBh-h h h",h#h%hc',h(h+h*/Bh1h3,h04h6h`8,h8h:h<,h=h?hNA,hBhChE,hcFhHhO#########.)..### #...[ #.####.### ## #.#####r .# # ###.##.# #.###### ..... #.###. #.#.# ######.##. hPD#..##.#@# #.....- #.......# #..... #...#...# #........... #.......# ####........ #..##...# #........ ........##........ r   quokka (asleep)######...................)............#.###########.##.........#.#hS0500.0)hB[.rrh[F-6.4 (11h3bhdY _A quokka comes into view.h ) #...[ ## ##  .. .# #.#  ##r##.#  # .....  #. #.#.#  #@#  #.......#  #...#...#  #.......#  #..##...#  ........# h \######..... ......)....  . h  ) #...[ ## ##  .. .# #.#  ##r##.#  # .....  #. #.#.#  #@#  #.......#  #...#...#  #.......#  #..##...#  ........# ######..... h ......)....  .hw 4h) h@ ] _A quokka is nearby!hh{X.rh@87.4 (1.0) _hhch hH ~.r8h hz h2h`35=9.7 (1.3hJ:he=l _You miss the quokka. You block the quokka's attack. x2hp  You hit the quokka.  The quokka is heavily wounded.hU3-11.1 (1.4h h! m _The quokka completely misses you. The quokka bites you.h  You hit the quokka but do no damage.The quokka is heavily wounded.hy -2.4 (1.3hr hŸ 4 _You block the quokka's attack.hS  You barely miss the quokka.The quokka is heavily wounded.You block the quokka's attack.h[4=3.6 (1.2hh> _The quokka bites you but does no damage.h  You closely miss the quokka.The quokka is heavily wounded.4.9 (1.3hh4 _You block the quokka's attack.h  You barely miss the quokka.The quokka is heavily wounded.The quokka barely misses you.6.3 (1.4hh> _The quokka bites you but does no damage.h`  You closely miss the quokka.The quokka is heavily wounded.7.7h] h s _The quokka closely misses you. You block the quokka's attack.h  You closely miss the quokka.The quokka is moderately wounded.hyI=9.0 (1.3hh4 _You block the quokka's attack.ho  You barely miss the quokka.The quokka is moderately wounded.The quokka closely misses you.20.3hvh{y> _The quokka bites you but does no damage.h  You barely miss the quokka.The quokka is moderately wounded.h^ (1.6h h! > _The quokka bites you but does no damage.h  You hit the quokka but do no damage.The quokka is moderately wounded.The quokka bites you but does no damage.2h 4--2.9hh+ _The quokka bites you.hr  You closely miss the quokka.The quokka is moderately wounded.The quokka bites you but does no damage.h)b1---4.2h0hӓ+ _The quokka bites you.h _The quokka bites you but does no damage.hx  You closely miss the quokka.The quokka is moderately wounded.8.0 (1.2hu h 4 _You block the quokka's attack.h  You barely miss the quokka.The quokka is moderately wounded.1-9.4 (1.4h5 h i _The quokka bites you. The quokka barely misses you.hDz  You barely miss the quokka.The quokka is moderately wounded.2hx9=30.6 (1.2hzhZ> _The quokka bites you but does no damage.hŻ  You barely miss the quokka.The quokka is moderately wounded.The quokka bites you.hcV1-1.8hh> _The quokka bites you but does no damage.h  You miss the quokka.The quokka is moderately wounded.h(3.0h#hS _The quokka barely misses you.h&$  You barely miss the quokka. The quokka misses you.2=4.3 (1.3h+hI.S _The quokka barely misses you.hur0--5.7 (1.4hhtg _You barely miss the quokka. The quokka bites you.hXv  You barely miss the quokka. The quokka bites you.h^Ys16------7.0 (1.3h"^h`4 _You block the quokka's attack.h G  You barely miss the quokka. The quokka misses you.hG p7=---8.2 (1.2hN hO > _The quokka bites you but does no damage.h h -9.5 (1.3h h _You closely miss the quokka. The quokka barely misses you.h߭?40.8hIJh _You closely miss the quokka. The quokka barely misses you. x2hR8  You hit the quokka.hYO†hV\L=82.1hKbhodJ _You kill the quokka!h9g4hlhoH _No target in view!h~a3h8bhi18=hnj,hkhm,hnhp~9==hqhs,hthv,hwwhiy,hIzh{h;|$20hc|E==h?}h~hhh,hh˄,hhJ~1==hhhBh2hh,hh,hh2~2==hZhB,hxhΙ,hh,hHhhNh3==h3h;,h}hT,hHh,hhhz9=hhǶ[ -......hjn..... _You start resting.hu067.1 (25.0)hl4=-8.1 (26hh" _HP restored.h 3h h h h: h x  You see here a quokka corpse.h h  _h h hR ,h hT h h 9=hH hկ h ,h hw h* ,h h h ,h h@ h ,h h h ,h h h ,h h h" ,h? h1 h ,h h} ,h~ h  _f - 5 scrolls labelled ERAEKL MAYQIME (gained 1)h 3h h h ,hf h h  #.# #.# ##. #.# ##.####.#  #.##....#.###############........>........................##......########.....r.?.##.###..##  ##@.## ##..#  #...# ##.###  h #..## #####...##  #..# #..........########..###########.)..##...........# #...[r   rat (asleep) #.####......# #.####.# #####.##### #. #........# #.#h u 83.1 (15  A rat comes into view.h b.rrh K====4.1 (16hy hV ? _The rat squeaks loudly. You hear a shout!hH 5  You hit the rat.h 1.h o10=---5.5 (1.4)h h G _You kill the rat!h3hhMh,hߛhK6M# .  #.####.# ##....#.###############>...........##......########.......@.##.###..#----#######..## ##..# h #...# ##.### #..## #####...##.. . . ##.# h`,60hW* gg   goblin #####.##### #.###j - a scroll labelled CIRASATWEDh˥E-7.5 (2hhs _A goblin comes into view. It is wielding a +0 club.hzJ1 #g#  # #.#  #. #.#  #.####.#  ##....#.## .......>. ........## .......@.#  #######..## ##..#  #...#   #..##   #..#  ######..#) #...........# #...[ #.####......#   h  #g#  # #.#  #. #.#  #.####.#  ##....#.## .......>. ........## .......@.#  #######..## ##..#  h #...#   #..##  #..#  ######..#) #...........# #...[ #.####......#   h 4h h ] _A goblin is nearby!hh&.gha28.5 (1 _h=h hIhQ&.gh~R&9hrYhl[h|hM.g90hhEhm hNu &.ghu &1h| h[} h h L.g2h hg h hB>gh&3hEhh~v {1---=4.8 (1.3h@| h~ v _You closely miss the goblin. The goblin hits you with a +0 club.h(  You closely miss the goblin. The goblin hits you with a +0 club.19-----6.1hi/h/1= _The goblin hits you but does no damage.h7x20=-7.4hh _You hit the goblin but do no damage. The goblin hits you but does no damage.h`>8.7hihkz _You closely miss the goblin. The goblin hits you but does no damage.hi< 9  You sock the goblin!hhE i)h7I N=2600.0hO hQ J _You kill the goblin!h; 4hA hD H _No target in view!h3hhh<K1=hhhs,hhhmh2==h:h,hhhhh,hyh%h|a3==hQh,hhhhhwhhvhq -. _You start resting.h012.0 (12.0)hT4==-3.0 (13hdh5" _HP restored.hխ 3h h h Bh) <  You see here a +0 club.h h  _h_ h] ha ,hC h_ h7 h 9=hR hf hc h hk h h' ,h hD h ,h< h hs ,h h h_ ,h} h R  There is a stone staircase leading down here.h hn  _h h he ,h h h^ ,hi hY h9 ,hc h^ hF ,hB h hs ,h h h ,h hA h ,hI h@ h ,h h hG ,h+ h h. ,h h= hN ,hp h ha ,h h_ h! ,hk! hB" h}# ,h$ hP% h& ,h|' hU) h* ,ho+ hI1 h3 ,h3 h5 h7 ,hj8 hw: h; ,h = hE? h@ ,hA hCG hI ,hJ hL hO ,hO htS R  There is a stone staircase leading down here.hwU hU  _hV hZ <  You see here a +0 club.h\ ht]  _h[^ h` ha ,hb hvd he ,hf hh hi ,hj hl h8n ,hn hsp hgr ,hgs h|u h7w ,h=x hHz h| ,h0} h~ h0 ,h΀ hG h* ,h hX h< Bh h܋ ,h h: hg ,h hA h ,h h hǕ ,h3 hƛ h ,h[ hS h ,hԡ h h ,h> h hi ,hY hw h ,h hv h ,h h h ,h h h ,h h h< ,hH hO hk ,h h h ,h9 h~ h ,h h h ,h hR h ,h hj h ,h hE h ,h h h ,h h h% ,h hm h ,hD hG hE ,h h h& hc h h h> ,h h h ,h h h h h h h ,h+ h h ,h/hGhLhhhhh-hehh,he h h ,h h> hf,hhhhh,hh,h&hhf1 #.#.###.##.####  .#.#...........  .#.#..##.#†#####  g#.#..##.#.# #  .#.#.......# # h .#.#...#...# #  ##### .#.## #  #...#####.#.#..##...#   ##......@.#.........#####  #.#############.........  #..............)........  ################.##..... #.......# #.##.....  #.#####.####.####### g   hobgoblin (asleep) h0 #.#####......#######  #...................  ############.######.h#{ 94.0 (81  A hobgoblin comes into view.h(.gg===5.0 (82h,hS/+ _The hobgoblin shouts!h9l hs J.ghs ;---6.0 (1.0)h^z h| hh{m.g---h(7hVhhvhJ}p.g8h4hh  You hit the hobgoblin.  The hobgoblin is severely wounded.=9.3 (1.3hh7 _You block the hobgoblin's attack.h^  You closely miss the hobgoblin.The hobgoblin is severely wounded.700.6h6ehgV _The hobgoblin barely misses you.h  You closely miss the hobgoblin.The hobgoblin is severely wounded.1.8 (1.2hhIW _The hobgoblin closely misses you.h  You closely miss the hobgoblin.The hobgoblin is severely wounded.3.2 (1.4hh4C _The hobgoblin hits you but does no damage. x2h  You barely miss the hobgoblin.The hobgoblin is heavily wounded.4.5 (1.3hY#h%7 _You block the hobgoblin's attack.h<  You sock the hobgoblin!hi.h065.8h}hM _You kill the hobgoblin!hE4h hMH _No target in view!hZ 3h/ hT hA h͇ $ _h Xhn h hq ,h# h h) ,hГ hY h ,hd h hߙ ,h՚ hЛ h ,hW h hܟ ,h h h ,h- hv hp ,hݥ hL h ,hz h h ,h̪ h h ,h] hˮ h ,h h h̲ ,hB h hn ,hҵ h h ,hc h h ,h hn h: ,h h hѿ ,h hx h ,h h h h hO h h ,h& hi hB ,h h h ,hL h2 h ,h` h h~ ,hk h\ h ,hF h h ,hK h h ,h h\ hQ ,h h h Bh h ,h+ h( h hW h h Xho$ h$ ,h6% h8( h( ,h( h+ h, ,h, h/ h\0 h0 h+1 hJ4 h4 Bh; h; ,h]< hB h&C ,hgC haF hF ,hG hMJ hJ ,h(K h3P hP ,hhQ hHT hT ,hEU hZ h[ ,h\ ha hb ,hc hxe he ,h h@ M _You kill the hobgoblin!h 4hF h H _No target in view!hY4h<hSH _No target in view!hu3hvhyh{he~: _hhk,hǁhh5,hzhCh„,hh!h‰,hhʊh5,hh'h,hhnh؏hhhɑhԒ,h}hӗhM,hh)h,hhfh BhٛhΜ,hhMhz,hڠhvh,hlhh,hͣhe  You see here a hobgoblin corpse.h¦h" _hhUh ,hshKhJ,hh h,hghh۴,hHhh,hhe  You see here a hobgoblin corpse.hEh _h!hh,h(hqhP,hh(hO,hhh#,hh,h,hhh,h;h&h,h#hh,hhh,hhh,h%h)hhhghh,h'h~h),hhh,h hh,h8h%h,hth1h,hthYhhhhhm,hhhP,hhh- .#.#####.##..#.......##...#...... ...#.....###.....##.###...#####.# h.###.#######.##...#.# #...#...... .............###....# #...#.#.... ####.####.#### #.#..# #.....#.... .....#.......# #.##.###....##.... .#.# #.##.÷)....### .#...........# #.##>.###### # .#.########### #@##### #h- †#.# #.g.....# # .#.# #.####### #... ...##... .######## ##g   goblin (asleep) h? 830.0 (43.0)  A goblin comes into view. It is wielding a +0 club.hc.ggh/===1.0 (44hhr( _The goblin shouts!h h," b.g---2.0 (1.0)h( h'* hh-.gh;---3hhh/'hL.H.g4h:4h5h  You hit the goblin.  The goblin is heavily wounded.=h[ 5.3 (1.3h h T _The goblin closely misses you.hR  You barely miss the goblin.The goblin is heavily wounded.hS &6.5 (1.2hSZ h\ = _The goblin hits you but does no damage.hQ  You closely miss the goblin.The goblin is heavily wounded.7.7hhT _The goblin closely misses you.h69  You sock the goblin!h=2)h ##### .# ####.......@....... #-943.0 (104.0) .# #............... # .########...........#### # ....................# # ..........#.######### #. #.........#.##......# ##  #.........#.##......# #  ###########.##......# #  ###########.##......# # h \-45h9 h' 9 _Found an escape hatch in the floor.hq3hthxh}Bh}h~,hhhI,hh'h,h hh,h^hh,hChh,hh6h!,hrhh,hhch,hhhY,hh'h,hEhh,hhh,hhjh,h]hhX,hhhb,hh#h$,h&h*h,,h-hz2h+3,h3hp6h$7,h7h4<7 _You open the door.h=3h0?h;C@  There is an open door here.hDhTE _hnFhLC  You see here 6 poisoned darts.hKN3hOh!T7 _You open the door.hU3hVh[@  There is an open door here.hf]h] _h _htbhd,huehhhj,hkhoh,r,hGshwhz,h=|hh@,hلhhֈ,hh‹h,h0h h ,hБh h&,hh˗h,hhh,hhh-,hh,hf,hhzh߫,hhh,hwhh,hh h&,hhh,hOh<  You see here a +0 club.h!h _hh&h,h+hh|,hh.........# #.......# #.. .################# #.......# #.# .# #......# ###.#######. .# #......# #.........) .# #......# #.......#. .# #......# #......... .##########...##..........# ###.......#......# #......._...# ###.......#.....@# ##...........#h91.0 (47.0) ..........#......###..####.....## ..........#....(..)..## ####### .....##...#######...#....... .##.###...#####.######## ..#.# #...#............# ....# #...#.#..........# .#..# #.....#..........#h h h E _Done exploring.h) hv (Level 1 of the Dungeon<>>>>_(Press ? for help)  ##### #.#.#.......# ####.................# #.......#### #.##   #...#####.#.#..##...##.................# #.......# ##.#   ##........#.........########...........####### #.......# ####..#   #.#############.......................##.......# #....##   #..............)............#.################# #.......# #.####   ################.##.........#.##......# ###.#######.#  #.......# #.##.........#.#h E#......# #.........)#  #.#####.####.############.##......# #.......#..#  #.#####......############.##......# #..........#  #...................#.....##########......# ##..........#  ############.######.#.######.......#......# #......._...#  ############........#.######.......#.....@# ##...........#  #.............#.....#.#............#......###..####.....##  #.###########.###†#...#............#....(..)..## #######  #.###.....#...# #.##..#.......##...#.......####  #.#...###.#.#####.##..#.......##...#.......#  #.#.#..#....#.....###.....##.###...#####.########  #.#....#..###.#######.##...#.# #...#............#  h^ ~#.###.##..............###....# #...#.#..........#  #........####.####.#### #.#..# #.....#..........#  #####.#.......#.......# #.##.###....##..........#  ###..#...###########.# #.##.÷)....###..........#  #........#...........# #.##>.###### #..........#h #.#############................# ......# #....## #..............)............#.##################.#### ################.##.........#.# #......# ###.#######.# #.......# #.###.# #......# #.........)# #.#####.####.############.# #......# #.......#..# #.#####......########### #.....................#.....##########.#######.#.######.......#......._.###########........#.######.......h@# ##..##.............###..####.....#.#.###†#...#.....(..)..## #######.###.....#...# #.##..#.......##..#####...###.#.#####.##.##..#.#..#....#.....###.....##.###...#####.#....#..###.#######.##...#.# .....###.##..............###....# .#..........#.......####.####.#### #.#..# #.....#..........####.#.......#.......# #.##.###....## ###..#...###########.# #.##.÷)....## #.#...........# #.##>.######  #.#.##.#.#.#############.##### .#..#.#†#.# #.....).# ##.#.#.#.# #.####### hr hy .........##.......# #.. Bashion the Trooper .################# #.......# #.# Gargoyle .##......# ###.#######.# Health: 24/24 ======================== .##......# #.........)# Magic: 3/3======================== .##......# #.......#..# AC: 10Str: 19 .##......# #..........# EV: 8Int: 10 .##########......# ##..........# SH: 4Dex: 9 ###.......#......# #......._...# XL:  3 Next: 22% Place: Dungeon:1 h ###.......#.....@# ##...........# Noise: ---------  Time: 991.0 (0.0) ..........#......###..####.....## a) +0 flail ..........#....(..)..## ####### Nothing quivered .....##...#.......#### .....##...#.......# .##.###...#####.######## ..#.# #...#............# ....# #...#.#..........# .#..# #.....#..........# _There is an open door here.  You see here 6 poisoned darts. _You open the door. _There is an open door here. _You see here a +0 club. _Done exploring.h hW h h1 $ _hh ,h ,h h ;  You see here 8 stones.h h-  _h h0 hP ,h ho h ,hR h h ,h h h ,h hk h ,h h h ,hn hW h ,h! h# h% ,h& hQ( h* ,h* hl, h- ,h. h0 hk2 ,hv3 h'5 hu6 ,hh7 h%>  Things that are here:  a +0 dagger; a goblin skeletonh? ho@  _hiA h2C hlD hD hkE hM !# #.##..#.......##...#.......## #####.##..#.......##...#.......# #.....###.....##.###...#####.### #.#######.##...#.# #...#......... ..........###....# #...#.#....... #.####.#### #.#..# #.....#. ..#.......# #.##.###....##.######.# #.##.÷)....###....... ...# #.##@.###### #.1008.0 (hyO 17.0) #############.##### .. # #.....).# #....... # #.####### #....... # #.# #......( # #.# ######## #.# #######.# hT hV c _There is a stone staircase leading down here.h h^ h* h h: #9h .0) _h h . .>. ....###########  #.............# 2 ...!...@[..@..#  ........#######  ....#....  ... ###### ? @   Terence (asleep) h>hJ+ @@You climb downwards.hU.5===8 (1.8h6h ? _There is a stone staircase leading down here.  You climb downwards. _Terence shouts! You hear a shout!  Found a glowing orb, a pink potion and a scroll labelled FASCHO REUXTAKK.  Found a stone staircase leading down. _There is a stone staircase leading up here.hZhp\Terence the Veteran A veteran of a war against the armataurs' elephant-riders. He has recently retired to make a new home in the dungeon. Max HP: ~20Will: +AC: ++EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 58% to hit with your +0 flail (at present). He has about 63% to hit you. AttackMax Damage Hit: +0 hand axe 11 h ]He can open doors.h hO Bashion the TrooperGargoyleHealth: 24/24 ========================Magic: 3/3========================.AC: 10Str: 19.>.EV: 8Int: 10....###########SH: 4Dex: 9#.............#XL:  3 Next: 22% Place: Dungeon:2...!...@[..@..#Noise: ===------  Time: 1009.8 (1.8)........#######a) +0 flail....#....Nothing quivered... ######?h4 Y@   Terence _There is a stone staircase leading down here.  You climb downwards. _Terence shouts! You hear a shout!  Found a glowing orb, a pink potion and a scroll labelled FASCHO REUXTAKK.  Found a stone staircase leading down. _There is a stone staircase leading up here.h# hk4h>d@.---10h?0 _hGhIh2?@.---1hGh`~h8h-@2@.hC&2hIh?Lh 5  You hit Terence.h B K K   kobold (missile)Terence is moderately wounded.A kobold comes into view. It is wielding a +0 club.h c3-=4.1 (1.3h h : _Terence hits you with a +0 hand axe.h=  You barely miss Terence.h K.  Terence is moderately wounded.hVf2--5.5 (1.4h0h: _Terence hits you with a +0 hand axe.hs  You hit Terence.  Terence is heavily wounded.6.7 (1.2hwz h} y _The kobold hits you but does no damage. Terence closely misses you.hMQE  You closely miss Terence.  Terence is heavily wounded.The kobold closely misses you. Terence hits you but does no damage. x23=8.0 (1.3hYh[S _The kobold barely misses you.h  You hit Terence.  Terence is heavily wounded.9.2 (1.2h h x _The kobold hits you but does no damage. Terence barely misses you.h   You sock Terence!  Terence is almost dead.0---=20.4hQ _The kobold hits you with a +0 club. Terence closely misses you.hm d  You hit Terence but do no damage.Terence is almost dead.The kobold hits you with a +0 club. Terence hits you but does no damage.16--------1.8 (1.4ht hw y _Terence hits you with a +0 hand axe. The kobold closely misses you.h5  You hit Terence.h )You kill Terence!hP ----97-3.2 _The kobold hits you but does no damage.huho _Your Maces & Flails skill increases to level 3!hv >4.6h~ hd q _You closely miss the kobold. You block the kobold's attack.h@~  You hit the kobold.) h<4Bashion the TrooperGargoyleHealth: 17/24 =================-------Magic: 3/3========================.AC: 10Str: 19.>.EV: 8Int: 10....###########SH: 4Dex: 9#.............#XL:  3 Next: 100% Place: Dungeon:2...!...@).....#Noise: =--------  Time: 1025.9 (1.3).......)#######a) +0 flail....#....Nothing quivered... ######?You hit Terence.  You kill Terence! _The kobold hits you but does no damage. _Your Maces & Flails skill increases to level 3! _You closely miss the kobold. You block the kobold's attack.  You hit the kobold. _You kill the kobold!You have reached level 4!  --more--h21/30-4/414 0% hhtP _You feel clever.h-h0h52N22=h2h6h;,h{3==hP|h~|a4==h}~h>,h!h,hGh,hbhT~5==hh™,hhО,hh,hhk6=h,h,hhthhhhihhhӿK7=hhh<h{hhhhhhhh9h8==hhC,hihv,hh,hhs~9==hh,hhB,hh,hehh - _You start resting.h 59.9 (34.0)30==-h&60.9 (35hhQ" _HP restored.h\ 3h^ ha hj ......>..##.#.!..@<).....#.)#.#......hj  #######b?[..b   bat (asleep)#h o t 0.0)  A bat comes into view.ho hp hy ab.bhP~ +1.9 (1h h # _Found a robe.hDhh;h(b.hȑ&2hhhh 7  You thump the bat!h 1.h Y=1=4.1 (1.2h hh G _You kill the bat!h 3h h h hE h hI = _Found a potion of might.h 3h; h ht ,hb h9 hs h5! h* k..!.....#.......#......# .......# #..>..+ #.....hN* ######...#...@...<).....#-8.1 (4.0...)#######hq* ...#...........########...?[..#h* /......#h* &########hF+ hh+ 1-hZ3 h 6 ; _k - a pink potionh-6 h( 3h h h! Bh h ,hh h` h ,h hD h ,h7 h ,h h# 8.......# #..>..+ #.....########### ..#####.............# #...........<).....#.........)#######...#....... #........####### #....@[..# 73.1 (5 ##  ########## hp# h4* h]- q _h - 2 scrolls labelled FASCHO REUXTAKK (gained 1)h 3hk h h ,hK ,h ,hp h h ,h h h ,h h !.....# .....# ........# .......# ..>..+ ...###########..#####.............#.......@...<).....#7.1 (4#...........)########........#.......#........#########.....[..##........###########h: hR" h$ h\3hzhhyBh!h++A..K .#####.#!.....#$..# r.........# ........#  .. #..>..+ ... #..@..########### ..#####.............#h|+@ #...........<).....# #...........)###### #........#....... #........########K   kobold (asleep)h+ #.....[..#r   rat (asleep)#........#h+2##########h6 8.1 (1  A kobold and a rat come into view.Found 22 gold pieces.hg7h:g  The kobold shouts! The rat squeaks loudly. You hear a loud squeak.h%E,.r...K.rKrr 2 rats==9.1 (2hNhWV _A rat comes into view.hhhh.r...K.rh5--80.1 (1hhhJ.r.!K.rJ   endoplasmK   koboldrr 2 rats--1h h ] _An endoplasm comes into view.huJ.... .#.....####.# ..r.!.....# $....K....# ..........#  .r# .. #..>..+ ... #.....################.@...........# #...........<).....# #...........)####### #........#.......#........#########.....[..# K   kobold#........# rr 2 rats########## h.J.r..K.rJ   endoplasmK   koboldrr 2 rats2hh h/ .J...####.# ....!.....# $..r......# .....K....#  ..r.....# .. #..>..+ ... #.....################.............# #.......@...<).....# #.)####### #.#....... #.#########.....[..##........# K   kobold########## hO0 Zrr 2 rats h2 h2 h3 h3 h> .J.r..rKJ   endoplasmK   koboldrr 2 rats3hmH hJ h43.....####.# ..J.!.....# $.# ....r.....# ...rK...# .. #..>..+ ... #.....# ..#####.# #.<).....# #.)# #.#.h #.##.....[..#h#.# K   kobold## rr 2 rats hhMhѲh4h.J.r..rKJ   endoplasmK   koboldrr 2 ratsh,&4h~hh@ U ....!.....# $..J......# .....r....#  ........# .. #.rK..+ ... #.....################.............# #...........<).....# #.)####### #.#........ #..##########.....[..##........########### hC hC hD hE h?O .J.r.>rKJ   endoplasmK   koboldrr 2 ratsh(P &5hZ hk\ hN.....####.# ....!.....# $...J.....# ..........#  ....r...# .. #..>..+ ... #..rK.########### h1..#####......# #.<).....# #...)########.h#........ #........#h@#########.....[h..##........# hK   kobold##########hsZrr 2 rats hhRhhh.J.r..KrJ   endoplasmK   koboldrr 2 ratshd&6hhh8E.....####.# ....!.....# $.........# .....J....# .....r..# .. #..>..+ ... #....K# ..#####.r.# #.).....# #.)#hE` #.#........ #..##########.....[..##........# hEK   kobold########## r   rat hIhFJhRN..rKh]R&7hZh]a _There is a stone staircase leading up here.hNhOhXI..rKh\Y$8 hY _hahbhH ,h h] r..Krr 2 ratsh &9h h, hRhSh]m.r.rhI^6=90.5 (1.4hfhi _You hit the kobold but do no damage. The kobold hits you but does no damage.h  You hit the kobold.  You kill the kobold!hw 5 J.r)J   endoplasmThe rat bites you but does no damage.  The rat twitches its whiskers.h521.8 (1.3hh,1 _You block the rat's attack.hJ,hV .J.rYou barely miss the rat. The rat closely misses you.3.0 (1.2h ahd; _The rat bites you but does no damage.h2Z5  You hit the rat.h]hT_ h_P You kill the rat!hj}..J   rathq534.3 (1.3h#whgz; _The rat bites you but does no damage.hi  You barely miss the endoplasm. The rat barely misses you.5.6hјhO _The endoplasm misses you.h<  You sock the endoplasm!h> )r   rat  You kill the endoplasm!h066.9hi _The rat barely misses you. x2h C8.1 (1.2h h j _You barely miss the rat. You block the rat's attack.h3a 5  You hit the rat.hm b.79.3hBt hu G _You kill the rat!hhhhyhա,hhͩ  Things that are here:  a +0 short sword; a rat corpsehBh _h(hh$,hh{R .....####.# ....!.....# $.........# ..........#hd ........# .. #..>..+ ... #.....hx### ..#####...#h=P #.@.)<).....#-102.3 (3.0 #...)####### #........#........ #........######### #.....hc[..# #........# ######h,####h8-hh7h h hQ hA" h( ,h. h0 hp3 ,h5 h+8 hM; hq; h= hE  ..... .# .....####.# ....!.....# $hF ...# ..........# .........#  .. #..>..+  ... #..@..###########5 ..#####.............#hNK  #..........)<).....# #...........)###### #........#........ #....######### #.....[..##........###########hTO h9Q h3hhh,hhhT,h+h4 _Found 8 stones.hb3h4h H (. .. .#...... .#####.#.....!.....# .$.........# .......@...# 8...........# ...###..>..+ ... #.....#####..#####.............# #..........)<).....# #...........)####### #........#........ #........#########h hBhKh,3hlhh!,h,h,hϥh,hh3R #.#####..###..# (.# ..# .#...# .#.####.#..#11$.........#..........#............#.....###..>..+..... #.....########### .....#####.............# #####..........)<).....# h* #.....)####### hhӼ7 _d - 3 potions of might (gained 1)hP3hRhVhaZ,h^ h_1_Found a ring mail.hsb3h6dhfhi,hkhmhq,hGshv,hwh~C#.#######..### #.........# #.......(.# #.........# .# #.........# .# #.........####.# #[.............# #....@.........#6.3 (5 #..............# #........#hc ##.....###..>..+ #.....# #.....####### #.....#####.......... ######..........)<).. #...........)## #.#......hhh"2 _You now have 22 gold pieces.h%Oah5X#.........# .# #.........####.# #[.............# #..............# #..............# #..............# ##.....###..>..+ #.....# #.....############.....#####..@....#25.3 (9######...)<).....##...)#######hSY#........#......#........##########.....[..##........########## hIbhsdhq _hƫ hմ  Things that are here:  a +0 short sword; a rat corpse _h; -........####.# .......# .............# .............# .............# .....###..>..+ .....# #.....########### h .....#####.............# #####..........)@).....# 9.3 (4 #....)####### #........#........ h #........##########.....[..#h g#........########### h h h hy a _There is a stone staircase leading up here.hh:hӋhh}330.3 (1 _hh%Y # #.##..#.......##...#.......## #####.##..#.......##...#.......# #.....###.....##.###...#####.#### #.#######.##...#.# #...#..........###....# #...#.#....... #.####.#### #.#..# #.....#.......#.......# #.##.###....##....... #########.# #.##.÷)....###.......1 ..........# #.##@.###### #....... h~Y #############.##### #....... # #.....).# #....... # #.####### #....... # #.# #......( # #.# ########hY m #.# #######.# ........#hY h([ ha h -1.8 (2.5h h } _You climb upwards. _There is a stone staircase leading down here.ho h/z Level 1 of the Dungeon<>>>>_(Press ? for help) #...................#.....##########......# ##..........#  ############.######.#.######.......#......# #......._...#  ############........#.######.......#......# ##...........#  #.............#.....#.#............#......###..####.....##  hz s#.###########.###†#...#............#....(..)..## #######  #.###.....#...# #.##..#.......##...#.......####  #.#...###.#.#####.##..#.......##...#.......#  #.#.#..#....#.....###.....##.###...#####.######## hz a #.#....#..###.#######.##...#.# #...#............#  hz #.###.##..............###....# #...#.#..........#  #........####.####.#### #.#..# #.....#..........# h{ #####.#.......#.......# #.##.###....##..........#  ###..#...###########.# #.##.÷)....###..........# h>{ #........#...........# #.##@.###### #..........#  h{ :#.#.##.#.#.#############.######..........#  #.#..#.#†#.# #.....).##..........#  #.##.#.#.#.# #.########..........#  h{ k#....#.#...# #.##......(...#  h{ a######.#.### #.#############  #.###h{ '#.#  #.###########.# h| > #.............#  ###############h7| h V #.#.#..##.#÷##########.##.##......####(..#.##.#########....## #.#.#..##.#.# #...........####### ##'##.##.#......# #.....### #.#.#.......# #...........###########.....#.## ##.##### #.#.#...#...# #...##....>..######.#.#) #..###### #.#.#.......# ###h- .....# #.......#### #.###...#####.#.#..##...# ..........# .......# ##.#hJ ##........#.........#######....####### #.......# ####..#hf #.#############.......................# #.......# #....##h #..............)............#.################# #.......# #.####################.##h l..#.# #......# ###.#######.#h # #.##.........#.# #......# #.........)#h .#####.####.############.# #......# #.......#..##.#####......####.# #......# #..........##..h' #.....####......# ##..........#############..#.######.......#......# hN #......._...#############........#.######.......#......# ##...........##.............#.....#.#............#......###..#hp ###.....###.###########.###†#...#............#....(..)..## #######h #.###.....#...# #.##..#.......##...#.......#####.#...###.#.#####.#h #..#.......##...#.......##.#.#..#....#.....###.....##.###...#####.#########.#....#..###.#######.##...#.# #...#............##.###.##............h Z..###....# #...#.#..........#h   #.#....# #..# #..........### ##############.....#...ß)..ß...ß...#  #.##########..###########.)..######..................#♣.♣.♣.♣.♣.♣.♣.♣#  #.....#...........# #...[........##.##.....#####.......ß...ß...ß...ß.#  #####.#.####......# #.####.#.....................>....♣)♣.♣.♣.♣.♣.♣.♣##  hX #.#.#####.##### #.# #.#####.##.#......######.#......ß...ß...ß....#  #.#.#........# #.# #.# #.##.#.#.###### #.#...♣.♣.♣.♣.♣.♣.♣)♣.#  #.#.#.###.##.####.# #.#####.##.#.#.##...####.#....ß...ß...ß...ß..#  hy #.#.#.............# #.##......)#.#..'.<.'.##.#.....♣.♣.♣.♣.♣.♣)..#>hh...# #.##..#.......##...#.......## Bashion the Trooper #####.##..#.......##...#.......# Gargoyle #.....###.....##.###...#####.#### Health: 30/30 ======================== #.#######.##...#.# #...#......... Magic: 4/4======================== ..........###....# #...#.#....... AC: 10Str: 19 #.####.#### #.#..# #.....#....... EV: 8Int: 11 ..#.......# #.##.###....##....... SH: 4hDex: 9 #########.# #.##.÷)....###....... XL:  4 Next:  7% Place: Dungeon:1 ..........# #.##@.###### #....... Noise: ---------  Time: 1131.8 (0.0) #############.######....... a) +0 flail # #.....).#hT#....... Nothing quivered # #.########....... # #.##......( h=# #.##########.# #######.# ........# _You now have 22 gold pieces.  Things that are here: _a +0 short sword; a rat corpse _There is a stone staircase leading up here. hn_You climb upwards. _There is a stone staircase leading down here.hh.hhh<$ _hnhK d  You see here a quokka skeleton.hIh _hh  Things that are here:  a +0 dagger; a goblin skeletonhh\ _hh?#h$h$h%h+h-,hg/hT5h6h6h7h=hT?hv?h@hOFhGhHhlIh1OhfQ,hRhWhY,h3[h`hahbhech+hhj,h,lhqhr,h\thxhz,h|huh?,hLh<  You see here a +0 club.hh _hbhh2,hhh,hQhh#,h1h5hR,hahJh,h̪hԬh,hhh,hhhhp,hhqh,h hh,hnhh,h^hh?,hFhGh,hChhhhjhh2,hhhu,hhhR,hhh,hhXh,hxhXh Bh)hhR,hkh #.# #♣.♣.♣.♣.♣.♣. #.# #...ß...ß...ß #.# #♣.♣.♣.♣.♣.♣) ###.###.ß...ß...ß hq#.....#♣.♣.♣.♣.♣.♣  ##############.....#...ß)..ß...ß ##...........#♣.♣.♣.♣.♣.♣.##.....#####.......ß...ß...ß.......@....♣)♣.♣.♣.♣.♣hi69.8 (38.0).#......######.#......ß...ß...ß ##.#.#.###### #.#...♣.♣.♣.♣.♣.♣ #h ,#.#.#.##...####.#....ß...ß...ß ..)#.#..'.<.'.##.#.....♣.♣.♣.♣.♣. hA.....####(..#.##.#......#. hg###### ##'##.##.#......# #....###.....#.#......# ##.### h#....>..######.#.#).....# #..#h,h%hV(c _There is a stone staircase leading down here.hT4h_\hdh(e070.8 (1.0) h5j _hxlhz6 #### #). #.#2 #@# ### h6    # h7h8h=h-1.5 (1.7h9hk _You climb downwards.  Found a mace. _There is a stone staircase leading up here.h4hhhhN%A mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 3.3At 100% training you would reach 14.0 in about 6.1 XLs.At current training (50%) you reach 14.0 in about 8.2 XLs.Current attack delay: 1.2. Damage rating: 11 (Base 8 x 122% (Str) x 113% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.hIt can be maximally enchanted to +9. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the (g)o to location.hh5 h> $Bashion the TrooperGargoyleHealth: 30/30 ========================Magic: 4/4========================AC: 10Str: 19####EV: 8Int: 11#).SH: 4Dex: 9#.#XL:  4 Next:  7% Place: Dungeon:2#@#Noise: ---------  Time: 1171.5 (0.0)###a) +0 flailho? ONothing quivered#  _a +0 dagger; a goblin skeleton _You see here a +0 club. _There is a stone staircase leading down here. _You climb downwards.  Found a mace. h @ j_There is a stone staircase leading up here.hC hE h h) Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) hU Scrolls (go to first with ?)  f - 5 scrolls labelled ERAEKL MAYQIME  g - 2 scrolls labelled WEUBEOSIUT  h - 2 scrolls labelled FASCHO REUXTAKK hx i - a scroll labelled NEMEFY TIJAKH  j - a scroll labelled CIRASATWED Potions (go to first with !)h id - 3 potions of might  e - 3 fizzy sapphire potions h ( k - a pink potionhRa - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.3  At 100% training you would reach 14.0 in about 6.1 XLs.  At current training (50%) you reach 14.0 in about 8.2 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 10 x 122% (Str) x 113% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (u)nwield, (d)rop, (=)adjust, or (i)nscribe.h1  Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - 5 scrolls labelled ERAEKL MAYQIME  g - 2 scrolls labelled WEUBEOSIUT  h - 2 scrolls labelled FASCHO REUXTAKK  i - a scroll labelled NEMEFY TIJAKH  j - a scroll labelled CIRASATWED Potions (go to first with !)  d - 3 potions of might  e - 3 fizzy sapphire potions  k - a pink potion ha - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.3  At 100% training you would reach 14.0 in about 6.1 XLs.  At current training (50%) you reach 14.0 in about 8.2 XLs.  Current attack delay: 1.2. hDamage rating: 14 (Base 10 x 122% (Str) x 113% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (u)nwield, (d)rop, (=)adjust, or (i)nscribe.hwC  Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - 5 scrolls labelled ERAEKL MAYQIME  g - 2 scrolls labelled WEUBEOSIUT  h - 2 scrolls labelled FASCHO REUXTAKK  i - a scroll labelled NEMEFY TIJAKH  j - a scroll labelled CIRASATWED Potions (go to first with !)  d - 3 potions of might  e - 3 fizzy sapphire potions  k - a pink potion hh[ h'DBashion the TrooperGargoyleHealth: 30/30 ========================Magic: 4/4========================AC: 10Str: 19####EV: 8Int: 11#).SH: 4Dex: 9#.#XL:  4 Next:  7% Place: Dungeon:2#@#Noise: ---------  Time: 1171.5 (0.0)###a) +0 flailNothing quivered#  _a +0 dagger; a goblin skeleton _You see here a +0 club. _There is a stone staircase leading down here. hf'{_You climb downwards.  Found a mace. _There is a stone staircase leading up here.h+4h/h2h?W 4h1\ h] h1hËhhhhqP _h,h̙h  # You see here a +0 mace.hۣh. _hh|C###########)@.......4.5 (3#.#########<#### h hh3h1hhXhh,hh4h ,h!h#h%,h'h(h*h*h0,h0h3h3hx4h5h7h=7h8h.9h`:,h;h$=h2?h`?h?hB7 _You open the door.haJ#####....#....#....#############....# #).........@....+ #.##########....# #<# ....#### .r.##...#....hJr   quokka (asleep)###.#.#hM,83.5 (9hTr.rhRT-4.5 (10.0) h)Yh] _A quokka comes into view. _There is an open door here.h#######....# #....# #....# ############....# #).........'....+ #.##########@...# #<# #r...# ### ht<#...##  #...#.....####.# .#..hN=5.0) hh%> _The quokka bites you but does no damage.h!  You barely miss the quokka.6.7 (1.2h h3 A _The quokka bites you but does no damage. x2h  You hit the quokka.  The quokka is heavily wounded.8.0 (1.3hhLT _The quokka closely misses you.hy9  You sock the quokka!h2.h599.2 (1.2h^hJ _You kill the quokka!h3h-hhh,h@  There is an open door here.hPh _hh3hhhhh,hhho,hhHhFhhhhW h ,h hTh,hhhhhhSh,hh=h,hHhh"",h"h)X###### #....# #....# #....############....# #).........'....+h* #.##########....# #@# #....#-201.2 (12.0) ### #...## #...# ..... ####.# .#  .. h3*v # h'+8-h/h2a _There is a stone staircase leading up here.h04hQhXh-82.0) _hܛhA##.# #♣.♣.♣.♣.♣.♣.#.# #...ß...ß...ß#.# #♣.♣.♣.♣.♣.♣)###.###.ß...ß...ß..#.....#♣.♣.♣.♣.♣.♣.##############.....#...ß)..ß...ß ##..................#♣.♣.♣.♣.♣.♣. ##.##.....#####.......ß...ß...ß..1 ................@....♣)♣.♣.♣.♣.♣. ##.#......######.#......ß...ß...ß ##.#.#.###### #.#...♣.♣.♣.♣.♣.♣. ##.#.#.##...####.#....ß...ß...ß.. ..)#.#..'.<.'.##.#.....♣.♣.♣.♣.♣. h#.....####(..#.##.#......########. ###### ##'##.##.#......# #.... ##########.....#.#......# ##.### #....>..######.#.#).....# #..#h$h,h"-3.7 (2.5hh4} _You climb upwards. _There is a stone staircase leading down here.h}h3Level 1 of the Dungeon<>>>>_(Press ? for help) #.####.##.##.###########..#####  #######....#.###############.##.# ##.♣.♣.♣.♣.♣.♣.##  #...........>................##.# #.ß...ß...ß...ß.#  #...........)##......##########.# #♣.♣.♣.♣.♣.♣.♣.♣#  #.............##.###..###.# #...ß...ß...ß...#  #############..##.# ##..##.# #♣.♣.♣.♣.♣.♣)♣.♣#  #......# #...##.# ##.######.###.ß...ß...ß...ß.#  #.####.# #..###.#####...###.....#♣.♣.♣.♣.♣.♣.♣.♣#  #.#....# #..# #..........### ##############.....#...ß)..ß...ß...#  #.##########..###########.)..######..................#♣.♣.♣.♣.♣.♣.♣.♣#  #.....#...........# #...[........##.##.....#####.......ß...ß...ß...ß.#  #####.#.####......# #.####.#.....................@....♣)♣.♣.♣.♣.♣.♣.♣##  #.#.#####.##### #.# #.#####.##.#....hI..######.#......ß...ß...ß....#  #.#.#........# #.# #.# #.##.#.#.###### #.#...♣.♣.♣.♣.♣.♣.♣)♣.#  #.#.#.###.##.####.# #.#####.##.#.#.##...####.#....ß...ß...ß...ß..#  #.#.#.............# #.##......)#.#..'.<.'.##.#.....♣.♣.♣.♣.♣.♣)..#  #.#.#..##.#÷##########.##.##......####(..#.##.#......########....##  #.#.#..##.#.# #...........####### ##'##.##.#......# #.....###  #.#.#.......# #...........###########.....#.#......# ##.#####  h؋#.#.#...#...# #...........##....>..######.#.#).....# #..#   ##### #.#.#.......# ####.................# #.......#### #.##   #...#####.#.#..##...#h2#.................# #.......# ##.#   ##........#.........########...........####### #.......# ####..#hiO@>h  #.# #.##.##.............##h;>>hD% hG #.# #♣.♣.♣.♣.♣.♣. Bashion the Trooper#.# #...ß...ß...ß Gargoyle#.# #♣.♣.♣.♣.♣.♣) Health: 30/30 ========================###.###.ß...ß...ß.. Magic: 4/4========================#.....#♣.♣.♣.♣.♣.♣. AC: 10Str: 19  ##############.....#...ß)..ß...ß EV: 8Int: 11 hjH +##..................#♣.♣.♣.♣.♣.♣. SH: 4Dex: 9 ##.##.....#####.......ß...ß...ß.. XL:  4 Next:  9% Place: Dungeon:1 ................@....♣)♣.♣.♣.♣.♣. Noise: ---------  Time: 1203.7 (0.0) ##.#......######.#......ß...ß...ß a) +0 flail hH ##.#.#.###### #.#...♣.♣.♣.♣.♣.♣. Nothing quivered ##.#.#.##...####.#....ß...ß...ß.. hH r..)#.#..'.<.'.##.#.....♣.♣.♣.♣.♣. .....####(..#.##.#......########. hH 6###### ##'##.##.#......# #.... ##########.....#.#......# ##.### hI #....>..######.#.#).....# #..#You sock the quokka! h{I _You kill the quokka! _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.hI hK hY h[ ha_ : _hc hd ,he hPj hk ,hl hq h%s ,hs hVx hy ,hz hB h hހ hÁ h hL ,h hh hY ,hđ h? h˗ ,h@ h h ,h h0 he ,h h| h͵ ,hֶ h h ,h h h ,hP hk h: ,hX Xh h; h ,hc h h ,h h> h ,h\ h h ,h h h h h h h+ ha hM h h~,h|hhK,hLh hV ,h hhh hhBhq,hyh|h,hhh,h h"h$,h &h(h#*,h+h,h.,hj/hQ2h2h2h3hh5h 7,h8h9h:,h);hU<h=,h>hVDI#########.# ###......# #.#.####.# ##.# #.# # #.# #.# #. #.####.# # hD #######....#.###############  #...............39.7 (36.0)  #...........)##......######## hDH #.............##.###..##  #############..##.# ##..# hEE #......# #...##.# ##.###  #.####.# #..###.#####...h+E  #.#....# #..# #..........###  hVE7 #.##########..###########.)..   #.....#...........# #...[.....hEE hEhLhN _You kill the quokka!There is an open door here. stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _h84h>hEhJ940.7 (1.0) _hKh| #   #.###2 #..@# ##### h@v ######  #....# #....# #....# ############....# #).........'....+hf@ #.##########....#hhM hj-1.5 (1.8hqpht} _You climb downwards. _There is a stone staircase leading up here.hq/h/h0h:3h5h.;f _h;hR<h=h@BhIh,hEhh,hhhdhhh h h hp h hh;hxhh,hNh"h,hVhfh=,hhhh%########.....##.###.# #..<#.###########.#)......@...#######52.5 (11.0)h%#############....# #....#  #....#############....##).........'....+h% #.#....# #<# #....#h%p ### #...##h,h.,3.5 (12h 4h6# _Found a whip.h 3hg hı Xh} Bh` h hǻ ,h h9 h ,h h h@ ,h} h h ,hD h h<  ####### #.....# #.###.# #..<#.#g..h #######.# #........###### ########.... #....h o #.... ############....h  #).........'.... g   goblin (asleep)h X #.##########.... h! #<# #.... ### hA / #...#h! 9.5 (6.0)  A goblin comes into view. It is wielding a +0 club.h o$ggh- ,60.5 (7h$ h j _Found 13 gold pieces. _You see here a +0 whip.hhe'.g....h21.5 (1 _h0hךh.h6F.g...2hhmhG h D.g..3h h h+hv2B.g.4h8h9h@h:G.ghG&5hLh'Qhw:  You thump the goblin!hxe)hJ>10=6.8 (1.3hhZJ _You kill the goblin!h 4h$ h% H _No target in view!hIhhh: _h|  Things that are here:  a +0 club; a goblin corpseh5 _hGh ####### #.....# #.###.#### #..<#.#..$..##.# #...@))..........-8.8 (2.0 ## # # ## #)..' #.## #<# # ###hJ #..h1-hh_h h A +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 3.3At 100% training you would reach 12.0 in about 5.2 XLs.At current training (50%) you reach 12.0 in about 6.9 XLs.Current attack delay: 0.9. Damage rating: 8 (Base 6 x 122% (Str) x 113% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon hh H_________________ (g)o to location.hh"Bashion the TrooperGargoyleHealth: 30/30 ========================#######Magic: 4/4========================#.....#AC: 10Str: 19#.###.#EV: 8Int: 11####..<#.#SH: 4Dex: 9h0..$..##############.#XL:  4 Next: 10% Place: Dungeon:2#...@))..........#### Noise: ---------  Time: 1268.8 (2.0)###################.. a) +0 flail#.. Nothing quivered#..############..#).........'.. #.##########..h #<##.. ####..  _You see here a +0 whip.  h"You thump the goblin! _You kill the goblin! _No target in view!  Things that are here: _a +0 club; a goblin corpsehh3 h h8 h= Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) h e c - a +0 buckler (worn) Scrolls (go to first with ?)  f - 5 scrolls labelled ERAEKL MAYQIME  g - 2 scrolls labelled WEUBEOSIUT  h - 2 scrolls labelled FASCHO REUXTAKK  i - a scroll labelled NEMEFY TIJAKH  j - a scroll labelled CIRASATWED Potions (go to first with !)d - 3 potions of might  e - 3 fizzy sapphire potions  k - a pink potionh^a - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.3  At 100% training you would reach 14.0 in about 6.0 XLs.  At current training (50%) you reach 14.0 in about 8.1 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 10 x 122% (Str) x 113% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double h defence, [the Germans] still found themselves at a disadvantage; for their (u)nwield, (d)rop, (=)adjust, or (i)nscribe.hZh Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - 5 scrolls labelled ERAEKL MAYQIME  g - 2 scrolls labelled WEUBEOSIUT  h - 2 scrolls labelled FASCHO REUXTAKK  i - a scroll labelled NEMEFY TIJAKH  j - a scroll labelled CIRASATWED Potions (go to first with !)  d - 3 potions of might  e - 3 fizzy sapphire potions  k - a pink potion h h h Bashion the TrooperGargoyleHealth: 30/30 ========================#######Magic: 4/4========================#.....#AC: 10Str: 19#.###.#EV: 8Int: 11####..<#.#SH: 4Dex: 9..$..##############.#XL:  4 Next: 10% Place: Dungeon:2#...@))..........#### Noise: ---------  Time: 1268.8 (0.0)###################.. a) +0 flail#.. Nothing quivered#..############..#).........'..h  #.##########.. #<##.. ####..  _You see here a +0 whip.  You thump the goblin! _You kill the goblin! _No target in view!  Things that are here: _a +0 club; a goblin corpseh 4hs h9 hЌ Ih h+ ,h0 h h_ ,h h h hϠ h hѤ h ,h h h ,hf h h ,h) h ,h h;  ### #..  _You now have 35 gold pieces (gained 13).h 3h5 h h U ### #.. #.###### #.........@....########.......####....))...........S ##############..............h ....... ####### S   adder (wandering).....K# #)...K   kobold (asleep)...... #.##### #<#h 76.8 (8  An adder and a kobold come into view.h h S.KS.K==7.8 (9h hM / _The adder hisses angrily.hB  You closely miss the adder. The adder barely misses you.hG g.-9.1 (1.3hM h$O = _The adder bites you but does no damage.hVh0 KK   koboldYou closely miss the adder. The adder completely misses you.hq27----80.3 (1.2hh?* _The adder bites you.h|hMK.8=--1.5hWh _You miss the adder. The adder closely misses you.h  You hit the adder.  The adder is moderately wounded.h h/ K. 2.8 (1.3 _The adder bites you but does no damage. x2ha ##.#.## #..<......K.@...##......S####....))........ #####..................... #......# #)....... #.# hic hi :S.hj 4-30hp h4r h_9  You thump the adder!h[ahh.KK   koboldhVk9==26=5.0 (1.2hqhtI _You kill the adder!hɗ9  You sock the kobold!hC)hSQ=76.3 (1.3hXhήJ _You kill the kobold!h hK h hr H _No target in view!h)3hJ+h.,h2Xh9h - _You start resting.hC-8.3 (2.0htCl30=-9.3 (3h9HhJ" _HP restored.hg3hhh,hhV~  Things that are here:  a +0 dagger; an adder corpsehhA _hthh## #. ############### #. #.......)....########### #......@####....))...... #.......# ############# #........ #......... #..........###### #......##### #).... J   endoplasm (asleep) #...... #.####h2 #.....J #<# ###hQ { 91.3 (2  An endoplasm comes into view.hbJJ.h+2.3 (3hhA^ _The endoplasm quivers.h_L  ##############  #.......)....# #......@#)) #.......#  #........ h@M #......... #..........  #......##### #) #.....J  #...... #<#  ### h  ##############  #.......)....# #......@#)) #.......#  #........ #......... #..........  #......##### #) #.....J  #...... #< ###hS 4h h a _An endoplasm is nearby!h J.=3.3 (1 _h h8 (J.h &4hhhhNJ.5hhh@hNJ.6hhEhhݬ(J.h-&7h˲hrhv  You barely miss the endoplasm.The endoplasm freezes you.hMwd29-=8.5 (1.2h}h% _You are frozen.h<  You sock the endoplasm!h72.hoK-309.7hhM _You kill the endoplasm!ho3hhehx30=h1,h@hh<,h,hdhhOh;h_hAho9=hhVh8hkhhhMh|h]hBhhh[,hhh6,hhh,hhh,h4hh3,hhh),h0hh,ha h h ,hhhh,hhh,hhhN!,h"hb$h%,hl&h{'h(,h\)h*h-,hT.h/h0,hq1h2h]:.......######################.... .................##.... ...........#####.##.... ...........# #.############.... ......###### #.#).........'... ......##.#.##########... ......# #.#<# #... hF;1####### #.### #... #@# #...#-322.7 (23.0)>....... .....#####.####### ####. #.# . ..#  . ### h; ####  #... hA7-hB%3.7 (24huFhI; _Found a stone staircase leading down.h3hhDhN,hXh<hh,hhh$,h'hNhd,hh,h,hhBhh,hhh,hhh,hhhh,hhJh,hyhh,hJ h| h h{ h h hs ,h hhhh hhE,hhBh,hohh\,hhh,hh h!,h^"h#h$%,h%hU)h*,h4+hf-h.,hz/h61h2,hF3h4h5,ht6h8hU:,h:hN<hB=,h=h?h@,h@hIBhC,hQDhEhF,hGhJh&K,hKh7MhXN,hcOhmPhQ,h'RhUhW,hXhZh \,hh]h^hO`,h&ah?dhe,hHghhh#k,h lhmh]o,hIphuh#y,hsyh{h@~,hvhLh,hdhhG,hh?;  You see here 8 stones.h֚5 _hhh,h hh_hh),hhR h$,h&h*h:.,h0hr7  Things that are here:  a +0 short sword; a rat skeletonhG;h; _hAhGLQ..####.#.......#  .......#  ........#.......####..>..+# #.....########### .....#####.............# #####..........)@[.....# #...........(####### #........#........ #........#########h&M#.....[..##........########### hT@ .####.# .....# ....# ...# ...# hU###..>..+ # #.....# #####.....# ..)<@.....# #.(# #.#........ #........######hcU####.....[..#  There is a stone staircase leading up here.hL^`80.7 (571.7 (58 _hchi  Things that are here: _an orb of light; a +0 scale mail; a +0 hand axeh h5 h# h h h' $ _h h  Things that are here:  5 stones; a +0 club; a kobold skeletonh h4  _h h h ,hK h9 h ,hU h h ,h- h) h8 ,hx hr hA he h h h+ ,h h] h ,hn h h! ,h;" h?# h# ,h$ hi% h' ,h( h* h, ,h(/ h3 h 6 ,h7 h: h< ,h`> hfA h-D ,hF h7K hM ,h O hQ hS ,hU h&^ (.# .# # #.# # #.# ####.# .# .......# .......# .......############# ...###..>..+....@......# ...# #.....#####.# ...#####.............#.# ###..........)<[.....#.##...........(#######.##.h^ #...........##........##############.....[..##........#hc ,99.7 (1hjc .400.7 (19h}i hk ` _l - a scroll labelled UWOEJ IRUNh I3hJhQhU,hYhR[h^,h_hbhdhdhfhrlho,hphshv,hxh+}7 _You open the door.hIh#@  There is an open door here.hho _hhh',hhh,hhh9,hhCh\,hhhX,hhhz#####.#######  #.### .r.  #...## ...  ###..# #.# ##.## #.. hϬ ######..### #.#  #.# #.#  #(.# #.#  #.........# #@# h #.........# #.#  #.........####.#  #[....#...#h]......# r   rat (asleep)......########.....h###..>..'...........# #.....# #.....###########.#h-12.7 (12hg.rrh,3.7 (13h-hV _A rat comes into view.h   #.### ...   .r.   #.# ##.## #..   #.#   #.#  (.# #.#   #@#   #.#  #.#  #[..#  ..#  ...#  ...#  .>..'.....hf :    hߒ   #.### ...   .r.   #.# ##.## #..   #.#   #.#  (.# #.#   #@#  h k #.#  #.#  #[..#  ..#  ...#  ...#  .>..'.....   ht 4h h8 Z _A rat is nearby!h=hEF.rh+F84.0) _hLhOh^ he l.r5h hz hÒ h F.rhK &6h h>  h } hF.r hg&7 h  h2 h% h?l.r8 h h h|  You barely miss the rat. The rat misses you.=9.9 (1.2 ĥ  hƄ ; _The rat bites you but does no damage. h/n 5  You hit the rat. hr 1. hu 6121.3 (1.4 h{  h} G _You kill the rat! h14 h hH _No target in view! hX3 h2 h h h P _ hd...# ............. ..>.. #####.#######.### ...#...## . ###..# #.## ##.## #..#####..##-20( #.........# #.##.........####.#..... hy,...# h[-3.3 (2 hQUQ _Found a stone staircase leading down. hI3 hiJ hK hkQfM  ##...#########..(..# ............. ..>.. #####.####### ..... hQS### ...#... ###..# ###### ##.## #......######..##0 h&R.(.# #.#.........# #.#..# hX hX+4.3 (1 h^ h`- _Found 2 poisoned darts. h3 h h h$M.   #(.. ##...#########..(..# .............+..>..# #####.########.....#### ........#... ###..# ##### ##.## #@.....#0#####..####.##.#.......(.# #.#..# h3. hN4$5.3 (1 h7 h B  hC_Found 3 stones. h3 hܠ h hMX h/B h h, h. hn h., h h _Found a scroll labelled ERAEKL MAYQIME.  There is a stone staircase leading down here. hI h #.# #$ ..  #....# #.. .#+##  hj##....# ##.##... .'....+ ?.... ##....# ..........##....# ........##...## #(....# ##...#########..@..# 31.3 (6  hy(.............+..>..# #####.########.....# #.### #.....# #...## #^....# h ###..# ###.###### ##.## #......# h#####..### #.###.### # _Found 7 gold pieces. h hP hT _You see here 2 poisoned darts. h3E 2.3 (1Throw: 2 darts (poison) _m - 2 poisoned dartsh _hP .####### ###....# # .. .# #....# #$ .. .#  #....# #.. .#+##.# h ####....# ###.##.....# ..'....+ .?.# ###....# ..hѓ .# #....# ..)........#  #...## #(@...#0 h 4###...#########.....# ..............+..>..# ######.########.....# #.### #.....# #...## #^....####..# ###.###### ##.## #......#hޔ t ######..### #.###.##h? hў +3.3 (1hd h # _Found a mace.h<#.# .# ...####### # .. #####....# #[ .. .#  #....# #$ .. .#  #....# #.. .#+##.###....#####.##.....# ....'....+..?..# #####....##.....@.....#4  #....##..)........#  #...#########(....#...###.....# ................+.>..# ########.########.....# #.### #.....#...## #^....#[h 40m ###..# ###.######5.3 (2h+h77- _Found a leather armour.hhhBhh'hhhhhh[h,hh,hh _f - 6 scrolls labelled ERAEKL MAYQIME (gained 1)h:hZhh$ ht,hhnh,hhh,hh ,h8,h-L _You now have 42 gold pieces (gained 7).h0h1h<2hA:F  You see here a +0 leather armour.h=hv= _h?h@h],hh.h?,h h 7 _You open the door.h3h:9nh)<h>,h?hBh`D,h}EhGhI,h KhN7 _You open the door.h,h?h@hNB,h ChoDhE,hZFhGHhH,hHhgJhNh)OhOhPhQ,hfRhNTh\  ###############  #....##.# --73.5 (17.0)  ##....##.#####.#  #'....'..# .#  ##....#†.# (# ## #....#..### ## h]e.# #[...#....# .# #....#.##.## #....#+##.# .#####.##h{c\-4.5 (18hhhk% _Found 7 stones.hJ3hJhrh6,hȺXh@hԾhz,hlh,h,hh;  You see here 7 stones.hhh _h"hh,hhhP,hbhh,hhGhX,hhhhYv# #....#..###.### hZJ# #[...#....#.# # #....#.##.#.# # #....#+##.#.# #####.##.....#.# +............#.#. ##...........#.# $.. ##..)........#.####...._ ########(....#..@.......90.5 (16 ########.....########... .......+..>..# ########.....## #.....#.## #^....# #..# ###.###### ##.## #......# ##..### #.###.##h`_h,1.5 (17hh9 _Found a bloodstained altar of Trog.h) 3h h} h  #....#..###.###  #[...#....#.#  #....#.##.#.#  #....#+##.#.# ##.##.....#.# ... .#.# ....#.# r$...).#.####...._.h (....#.......#.+..>..# . ## #^....# r   rat (asleep) h t 0.0)  A rat comes into view.hQ h.rrh J====2.5 (1hF h - _The rat squeaks loudly.h\l#....#..###.###  #[...#....#.#  #....#.##.#.#  #....#+##.#.# ###.##.....#.# ..#.# .. h]I.#.# #.$. ..).#.####r..._.(....#.........#.+..>..# ..#.....# hK]# ## #^....# hs] h_hDh  ww   dart slugr   ratThe rat bites you.h%i827---hiT=---3hphs\ _A dart slug comes into view.hOh& w.  You closely miss the rat. The rat barely misses you.h.'I---4.9 (1.4hO.h0; _The rat bites you but does no damage.hceh4hhn|w.6.1 (1.2 _You closely miss the rat. The rat bites you but does no damage.h@  You sock the dart slug!  The dart slug is severely wounded.ho8=--=7.4 (1.3h1hV; _The rat bites you but does no damage.hE <  You sock the dart slug!h! †r   rat  You kill the dart slug!h{% Y=7-8.8 (1.4hS, h6 T _The rat closely misses you. x2h 7  You thump the rat!h E†h" Z8-500.2h) h+ G _You kill the rat!h,4hH^ _No target in view!hBd3h3zG9= _30==h~e  You see here a dart slug corpse.h&a _h,hhO=hh; _You now have 47 gold pieces (gained 5).hh%,hhbhhh,hhh[,hhhS,hh,hh1 _d - 4 potions of might (gained 1)h7p###..# ### #.# ##.## #......# #.# ####..### #.###.## #.# ........# #.# #.# #.# ......(.# #.# #.# #.## #.# #.# #.## #.# #.# #.#......####.# #.######.# .............# #@.......#h8-33.2 (33.0) .............# ##########........# .............############# .....#hh8\##..>..'...........# .....# #.....###########.# .....#####.............#.# #####.....)<[.....#.#  #...........(#######.#hI98-hAhCE _Done exploring.hM3hNhZl~...............0.0)hmhGsh\uE _Done exploring.hkh̫Level 2 of the Dungeon <<<>>>_(Press ? for help)#.#####.###############.########.....##...###.#####.##.### #.....##.####.......##...## #^....##.##.##########..# ###.###### #.######.## #......# #.#######..### #.###.## #.##.........# #.# #.# #.##.......(.# #.# #.# #.##.........# #.# #.# #.##.........# #.# #.# #.##.........####.# #.######.##[.............# #@.......##..............# ###########..............##..............###############.....###..>..'...........##.....# #.....###########.##.....#####.............#.#######..........)<[....hl.#.##...........(#######.##........#...........##........##############.....[..#h #......# #.#<# #....##..)....####†..._..########### #.####...#########(....#.....†......#######.############...#########.....########.....#>.............................+..>..# ..##.#####.###############.########.....# #...###.#####.# #.### #.....# ###.......# #...## #^....# #.####### ###..# ###.######### ##.## #......######..####.##  .(.# #.# #.# ## #.# #.# #.# #.# #.# #.#####.# #..# h [.............# #@# #......... # #..............# #......##############.....###..>..'..........#.....# ############.....#####.............#.#####.....)<[.....#.#hah}###..# ###.###### #.#Bashion the Trooper##.## #......# #.#Gargoyle ####..### #.###.## #.#Health: 30/30 ======================== ........# #.# #.# #.#Magic: 4/4======================== ......(.# #.# #.# #.#AC: 10Str: 19 ........# #.# #.# #.#EV: 8Int: 11 ........# #.# #.# #.#SH: 4Dex: 9 ........####.# #.######.#XL:  4 Next: 38% Place: Dungeon:2 .............# #[30h~jm@.......#Noise: ---------  Time: 1533.2 (0.0) .............# ##########a) +0 flail .............#Throw: 2 darts (poison) .............############# .....###..>..'...........# .....# #.....###########.# .....#####.............#.# #####..........)<[.....#.##...........(#######.# _No target in view! _You see here a dart slug corpse. _You now have 47 gold pieces (gained 5). _d - 4 potions of might (gained 1) _Done exploring. _Done exploring.h{ _hLhW,hhph,h|h׎hh`,h3hh,h&h hhhhhΜ,hhh,h8hYhS,hdhHhDh hhhDhhhx #....# #....#.##.#.#  h~#....# #....#+##.#.# ########....#####.##.....#.# #....... .'....+............#.# #......# ##....##...........#.# ##.......  #....##..)........#.####†..._..#  #...#########(....#.....†......# ##...#########.....########.....#+..@..# #.#..##47.2 (14.0) #####.########.....# #...##  #.### #.....##.###  #...## #^....# #.#  ###..# ###.###### #.# ##.## #......#h[39;49m #.#  ######..### #.###.## #.#  #..# #.# #.# hP #.##.......(.# #.# #.# #.#hh57 _You see here a dart slug corpse.now have 47 gold pieces (gained 5). _d - 4 potions of might (gained 1) _Done exploring. __There is a stone staircase leading down here.h4hh h`88.0) _h!hR ....?.....#  .<.(.  +  ..:#  ...  ..........####  .............# 3 .......@.....#  #########....#  ....#  ...# ..# .# hHS<# hTh[8<h+9 (1.7hhH _Done exploring. _There is a stone staircase leading down here. _You climb downwards.  Found a book of Misfortune, 6 stones and a scroll labelled CIRASATWED.  Found a stone staircase leading up. _uph 3hs h h h : _h h ,h h hY ,h h] h ,h0 h w  You pick up a book of Misfortune and begin reading...h h' ####### .......# # .# ....?.....# .<.(# ..+ ..# 53.9 (5.0..........# ..........#### .............#.......<.....##########....#......#......#......#h( h/ h2  You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx _Sisters to your library.!h !h Spells (Memorise)TypeFailure Level  a - JinxbiteHexes89% 2  b - Yara's Violent Unravelling Hexes/Alchemy 100% 5  c - EnfeebleHexes100% 7  d - Sphinx SistersHexes/Summoning 100% 7 !hj3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit%h %h %hJ Bashion the Trooper..#######Gargoyle........#Health: 30/30 ========================........#Magic: 4/4========================.........#AC: 10Str: 19....?.....#EV: 8Int: 11.<.(......#SH: 4Dex: 9..........+XL:  4 Next: 38% Place: Dungeon:3.........@#Noise: ---------  Time: 1553.9 (0.0)..........#a) +0 flail..........####Throw: 2 darts (poison).............#.......<.....##########....#......#......#......#Found a book of Misfortune, 6 stones and [40%h> ma scroll labelled CIRASATWED.  Found a stone staircase leading up. _There is a stone staircase leading up here.  You pick up a book of Misfortune and begin reading...  You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx _Sisters to your library.  Okay, then.%h %h %h . _&h\ &h` u  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.5   4.2  +1   k - Spellcasting   0.0   1.2  -1          b + Maces & Flails 3.4   4.0   0  &ha      c - Axes   1.8   1.2  -1       d - Staves   2.0   1.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.2  -1                       g - Armour   3.2   3.4  +1  &hb \     h - Dodging   0.0   1.4  -2       i - Shields   3.2   3.4  +1  &hb O     j - Stealth   0.0   0.7  +2              &hb                         The relative cost of raising each skill is in cyan.  &h@c Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  &hhc [!] training|cost|targets'h"zop - Conjurations   0.0   0.8  +1  q - Hexes0.0   1.2  -1   d - Polearms   0.0   1.2  -1   r - Summonings0.0   1.2  -1   e - Staves   2.0s - Necromancy'hC#0.0   1.4  -2  Unarmed Combat0   0   t - Forgecraft0.0   1.2  -1  g - Throwing0.0   1.2  -1   u - Translocations   0.0   1.2  -1  v - Alchemy0.0   1.4  -2  h - Short Blades   0.0   1.2  -1   w - Fire Magic0.0   1.0   0  i - Long Blades2  -1   x - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.0   0   y - Air Magic0.0   1.4  [0;'hQ$10;1m-2         z - Earth Magic0.0   0.7  +2  k - Armour3.2   3.4  +1  l - Dodging0.0   1.4  -2   0 - Invocations0.0   0.8  +1  m - Shields3.2   3.4  +1   1 - Evocations0.0   1.2  -1  n - Stealth'h$0.0   0.7  +2   2 - Shapeshifting   0.0   1.7  -3  useful|all8h$8h)8hq0Bashion the Trooper..#######Gargoyle........#Health: 30/30 ========================........#Magic: 4/4========================.........#AC: 10Str: 19....?.....#8hH1HEV: 8Int: 11.<.(......#SH: 4Dex: 9..........+XL:  4 Next: 38% Place: Dungeon:3.........@#Noise: ---------  Time: 1553.9 (0.0)..........#a) +0 flail..........####8h2Throw: 2 darts (poison).............#.......<.....##########....#......#......#......#Found a stone staircase leading up. _There is a stone staircase leading up here.  8h2You pick up a book of Misfortune and begin reading...  You add the spells Jinxbite, Yara's Violent Unravelling, Enfeeble and Sphinx _Sisters to your library. _Okay, then.8h88h`88h=8h?8hZ 38h[ 8hc 8hGg 8h&k : _8hm 8hy 8hz 8hj} 8h 8h 8h 8hͅ 8h ,8h 8h ,8h 8hE { _j - 2 scrolls labelled CIRASATWED (gained 1)8h 38hE 8hԟ 8h ,8h3 8hb 8hۯ  +....r.. #...... # #..... #. ..... ####.##... ......... #....#..####### #.##...@......# #......# ##8h ......# ##...........# #..<.(......# #...........+r   rat (asleep)#...........###..........##....####8h t 61.9 (8  A rat comes into view.8hk h.rr8h 4==2.9 (98hI 8h - _The rat squeaks loudly.:h :h, .r--3.9 (1:h ;hv;h ~K.r;h~A--4;h;hZ;hn`;hRhJ.r;hh&5;hn;htp;hK ;h6 F.r;h &6;h~ ;hI h>hjLevel 3 of the Dungeon<<(Press ? for help)  +.......   #......  # #.....  #. .....   ####.##...   .........   #....#..####### >hH #.##...@......# #.............# ##............# ##...........# #..<.(......#  #...........+  #...........#  ##..........# #..........#### #.............# #.......<.....#  #########....#   ......#  ......# >h B ......# #......#>hL"=@<>h >h~ 8Bashion the Trooper+.......Gargoyle#......Health: 30/30 ========================# #.....Magic: 4/4========================#. .....AC: 10Str: 19####.##...EV: 8Int: 11.........SH: 4Dex: 9#....#..#######>h9 XL:  4 Next: 39% Place: Dungeon:3#.##...@......#Noise: =--------  Time: 1570.5 (0.0)#.............#a) +0 flail##............#Throw: 2 darts (poison)##...........##..<.(......##...........+#...........###..........##..........#### _The rat squeaks loudly.  You hit the rat.  >h The rat is heavily wounded. _You block the rat's attack.  You hit the rat. _You kill the rat!>h >h >h  >h9 z+....... ## # #. .J####.##....... #....#..####### #.##..........# #...#>h W ##......# ##.....# #..<.(......# #...........+ #...#J   endoplasm (asleep) ##..# #.#### #....#>hV l  An endoplasm comes into view.>h' _.JJ>h9, 3-1.5 (1>h/ >h2 ^ _The endoplasm quivers.?h_N-?hug?hiK _You can't go up here!?hbl ?hKu Level 3 of the Dungeon<<(Press ? for help)?h^v   +.......   #......  # #.....    #. .....   .####.##...   .J........   #....#..####### #.##..........# #.....@.......# ##............# ##...........# ?hv #..<.(......#  #...........+  #...........#  ##..........# #..........####?h#w  #.............# #.......<.....#  #########....#   ......#  ......# ?hqw C ......# #......#?h @h@h+.......Bashion the Trooper#......Gargoyle# #.....Health: 30/30 ========================#. .....Magic: 4/4========================.####.##...AC: 10Str: 19.J........EV: 8Int: 11#....#..#######SH: 4Dex: 9#.##..........#@hXL:  4 Next: 39% Place: Dungeon:3#.....@.......#Noise: ---------  Time: 1571.5 (0.0)##............#a) +0 flail##...........#Throw: 2 darts (poison)#..<.(......##...........+#...........#J   endoplasm##..........##..........#####.............# _You block the rat's attack.  You hit the rat. _You kill the rat!An endoplasm comes into view. _The endoplasm quivers. _You can't go up here!@h@h@h0Ahs ### # #. ..####.## .J..... #....#..####### #.##..........# #.......# ##.# ##.# #..<.(......# #.....+ #.# ##.# #Aht.#### #....# #<.....#AhE}Ah}22.5 (1 _AhyAhBh%3BhWBhBhGBh/%XBh Bh0 ## . ..... .####.##... J.J......  #....#..#######.##............##.... ##3 #..<.(...+J   endoplasm#.......<.#########....#BhBh~Bha _An endoplasm is nearby!Ch* . ..... .####.##... ..J......  #....#..#######.##............## ##... #..@.(...+Ch ## ##############......#Ch"Ch+.JJ   endoplasmCh+-4 _Ch52Ch4a _There is a stone staircase leading up here.Ch Ch &.JCh? -5 _Ch Ch@ Ch%Ch1&.JCh&6ChCh^DhDht&.JDh&7DhDhDh Dh &.JDh &8Dh. Dh DhE c  You barely miss the endoplasm.DhMF 5=9.8 (1.3DhK Dh?N C _The endoplasm hits you but does no damage. x2Eh6  You hit the endoplasm.  The endoplasm is severely wounded.Eh)81.1EhEhZ _The endoplasm completely misses you.Eh;  You hit the endoplasm.Eh1.Ehm6422.3 (1.2EhAEhM _You kill the endoplasm!Ehq4Eh wEhyH _No target in view!Eh.KEhKEhPEhYXEh\;-30 _EhaEhO#.................##...........#####.##...........# #.###########......###### #.#)........#......# #.#.#########......# #.#<######## #.## #######.##########2 #@.......... #.#####.########## #.#####.#  #.......# #.####### ### Eh8-Eh4Fh -4.8 (2.5FhFh} _You climb upwards. _There is a stone staircase leading down here.FhJ?Fh}JkLevel 2 of the Dungeon <<<>>>_(Press ? for help)#.......)....##############.###....#†.# #..(##.......####....))..........####### #....#..###.###FhJ#.......######################....# #[...#....#.##.................##....# #....#.##.#.##...........#####.##....# #....#+##.#.# ###########...........# #.############....#####.##.....#.# #........#FhK#......###### #.#).........'....+............#.# #......#.##......#FhKj#.#.##########....##...........#.# ##........##......##.#<##....##..)........#.####†..._..############.####...#########(....#.....†......########.############...#########.....########.....##@.............................+..>..##.#..###.#####.###############.########.....##...###.#####.#FhK#.### #.....##.####.......##...## #^....##.##.##########..# ###.###### #.######.## #......# #.#FhK######..### #.###.## #.##.........# #.# #.# #.#FhL#.......(.# #.# #.# #.#Fh>L#.........# #.# #.# #.##.........# #.# #.# #.#FhlLi#.........####.# #.######.#FhO@>GhQGhR#.................#Bashion the Trooper#...........#####.#Gargoyle#...........# #.########## Health: 30/30 ========================#......###### #.#)........ Magic: 4/4========================#......##.#.######## AC: 10Str: 19#......##.#<#EV: 8Int: 11#########.###SH: 4Dex: 9#######.########## XL:  4 Next: 42% Place: Dungeon:2#@................ Noise: ---------  Time: 1584.8 (0.0)#.#####.########## a) +0 flail#.#####.#Throw: 2 darts (poison)#.......##.########## _TGh>he endoplasm completely misses you.You hit the endoplasm. _You kill the endoplasm! _No target in view! _You climb upwards. _There is a stone staircase leading down here.Gh,Gh)*Gh+Ghm0: _Gh2GhX4,Gh 5Gh:Ghb<,Gh_=GhAGh~C,GhEGhJGh8LGhcLGheMGhwRGhgT,GhUGhRZGh2\,Gh']GhaGhb,Gh|dGh)hGhMiGhsiGhjGhnGhoGhoGhpGhwGhy,GhyGh}Gh,Gh|GhGhZ,GhGhGhъ,GhċGhGh,GhGhGh[GhGhGhGh,GhGh1Gh,Gh GhGhӥ,Gh6GhGh(,Gh>GhGh,GhGhgGh,Gh.GhGhf,Gh:GhGh,GhGh6GhGhGhXGhHGhB,GhGhGh',GhRGh`Gh,GhNGhGh,GhGhJGhBGh7 _You open the door.Gh#3GhGhu  There is an open door here. _GhGhGhGhGhGhOGh#....# #....#.##.#.#  #....# #....#+##.#.# ######## ##....#####.##.....#.# #....... .'....+............#.# ## ##....##...........#.# ##.......#....##..)........#.####†..._..##...#(....#.....†......# ##...#########.....########..... .............'..@..# #.#..##618.8 (34.0) #####.########.....# #...## #.### #.....# #.####...## #^....# #.####..# ###.### #.###.## #......# #.#######..### #Gh[39;49m.###.## #.##.........# #.# #.# #.##.......(.# #.# #.# #.#GhGh c _There is a stone staircase leading down here.Ghk4GhGh Ghn89.8 (1.0) _GhGhs ##............#  ##...........#  #..<.(.  #+  #...  ##...  #..........####  #.............# 3 #.......@.....#  ####....#  ......#  ......# ......# #......# .....# Gh<GhGh>.21.3 (2.5GhYL _You climb downwards. _There is a stone staircase leading up here.Hh3HhHh2B _Hh2Hh<Hh@HhRE,Hh\HHhԉHhUr _You open the door.Hh@  There is an open door here.Hh5 _Hh HhZHh,HhHhyHhr,HhHhHheBHhP HhBHhHhLBHhs7 _You open the door.HhHhI{.####### ......# ......# ......# ......# ......############ ......'..........# ......##########@# ......# #......... ......#### #.......... .........# #.......... ...<.....# #.......... #####....## #..........S   ball python (constriction, wandering)#......# #..........#......# #........S.#......#44.3 (23.0)S.5.3 (24 _A ball python comes into view. _There is an open door here.Ih< IhG Level 3 of the Dungeon<<(Press ? for help) ## #.....    #. .....   .####.##...   ..........  IhpG #....#..####### #.##..........# #.............# ##............# ##...........# IhG #..<.(......############ #...........'..........# IhG g#...........##########@#  IhG F##..........# #.........  Ih*H #..........#### #..........  #.............# #..........  IhTH #.......<.....# #..........  ##########....## #..........  IhH #......# #.......S..  #......# #..........  IhH R#......#   IhH +#......# #......#IhH 3 #......#IhRJ =@<JhJh$. Bashion the Trooper ####### Gargoyle ......# Health: 30/30 ======================== ......# Magic: 4/4======================== ......# AC: 10Str: 19 ......# EV: 8JhInt: 11 ......############ SH: 4Dex: 9 ......'..........# XL:  4 Next: 42% Place: Dungeon:3 ......##########@#Jh  Noise: ---------  Time: 1645.3 (0.0) ......# #.........  a) +0 flail ......#### #..........  Throw: 2 darts (poison) .........# #.......... JhG...<.....# #.......... #####....## #..........  S   ball python (constriction, wandering) Jhlb #......# #.......S..  #......# #.......... Jhw #......# _There is a stone staircase leading up here. _You open the door. Jh;_There is an open door here. _You open the door. Jh_A ball python comes into view. _There is an open door here.Jh8,#########.'..........#.#@#.# #......... .#### #.......... ....# #..........<.....# #..............## #..........  #. #.......S..   #..........  JhԒJhJhJhb _A ball python is nearby!LhYLh``SS).LhWa26.3 (1 _LhfLhohLh Lh; >S.LhE &7Lh Lh MhJ_Mhe>S.Mh0f&8Mh]lMh`nMh*Mh1>S.Mh2&9Mh7Mh9MhMh>S.Mh/=50MhZR _You block the ball python's attack. x2Mh x  The ball python bites you but does no damage.1Mh] Mh \ _The ball python completely misses you.Nh  You closely miss the ball python.The ball python bites you but does no damage.Nh=-2.5 (1.2NhNh NhAJ_The ball python barely misses you.Nh6=  You hit the ball python.NhSC{†33.8 (1.3NhJHNhJO _You kill the ball python!Nh4Nh3NhH _No target in view!OhOh:OhOh Oh Oh $ _Oh,OhBOhcOh,OhOhOh,Oh}OhOh$,OhdOh!Oh#,Oh$Oht&Oh',Oh(OhX*Oh,,Oh,Oh6.Oh 0,Oh0Ohw3Oh6,Oh7Oh:@  There is an open door here.Oh=Oh= _Oh?OhAOh/D,OhEOhGOh J,OhnKOhMOh$P,OhQOhSOhW,OhWOh_ ##............# ##...........# #..<.(......############ #...........'..........# #...........##########'# ##..........##..†.. OhG`G#..........#### #...... #.............# #...... #.......@.....# #......-68.8 (15.0) ##########....## #...... #......# #...... #......# #...... #......# #......# Oh`t#......# #......# Oh`0########Oha8-OhgOh3ja _There is a stone staircase leading up here.PhB4Phr Ph,(PhJ,89.0) _Ph&4Ph#....# #....#.##.#.##....# #....#+##.#.# ######## ##....#####.##.# #....... .'....+.#.# #......# ##....##....#.# ##.......#....##..)........#.####†..._..##...#########(....#.....†......# ##...#########.....########2 .............'..@..# #.#..## #####.##.....# ## #.### #.....# #.### #...## #^....# #.####..# ###.###### #.###.## #......# #.#######..### #.###.## #.##...Ph@h......# #.# #.# #.##.......(.# #.# #.# #.#PhPh<.71.3 (2.5PhoFPhI} _You climb upwards. _There is a stone staircase leading down here.Ph= PhJ Level 2 of the Dungeon <<<>>>_(Press ? for help)#.......)....##############.###....#†.# #..(##.......####....))..........####### #....#..###.####.......######################....# #[...#....#.##.................##....# #....#.##.#.##...........#####.##....# #....#+##.#.# ###########...........# #.############....#####.##.....#.# #........##......###### #.#).........'....+............#.# #......#.##......##.#.##########....##...........#.# ##........##......##.#<##....##..)........#.####†..._..###Ph0K #########.####...#########(....#.....†......########.############...#########.....########.....##>.............................'..@..##.#..###.#####.###############.########.....##...###.#####.##.### #.....##.####.......##...## #^....##.##.##########..# ###.###### #.#Ph[K #####.## #......# #.#######..### #.###.## #.#Ph|K #.........# #.# #.# #.#PhK "#.......(.# #.# #.# #.##.........# #.# #.# #.#PhK #.........# #.# #.# #.##.........####.# #.######.#Ph{ # #.#<# #....##..)........#.####†..._..########## #.### #...#########(....#.....†......# .#########.....########.....# #>.......................'..@..# #.#..## ###############.########.....# #...##  #.#####.# #.###  #.###  Ph (#.......# #...## #^....# #.#  #.####### ###..# ###.###### #.#  ###  ##.## #......# #.#  ######..### #.###.## #.#  #.........# #.# #.# #.#  #(.# #.# #.# Ph$  #.........# #.# #.## PhK  #.........# #.# #.# Phf j #.........####.# #.##### Ph #[.............# #....... #..............# #########Ph \..............# .....#############Ph #.....###..>..'...........# #.....# #.....###########.#Ph  #.....#####.............#.# ######..........)<[.....#.#Qhv Qh  #....# #....#.##.#.#Bashion the Trooper#....# #....#+##.#.# ######## Gargoyle ##....#####.##.....#.# #....... Health: 30/30 ======================== .'....+............#.# #......# Magic: 4/4======================== ##....##...........#.# ##....... AC: 10Str: 19  #....##..)........#.####†..._..# EV: 8Int: 11  #...#########(....#.....†......# SH: 4Dex: 9 Qh ##...#########.....########.....# XL:  4 Next: 43% Place: Dungeon:2 .............'..@..##.#..## Noise: ---------  Time: 1671.3 (0.0) #####.########.....##...## a) +0 flail#.### #.....##.###Throw: 2 darts (poison)#...## #^....#Qhѓ #.####..# ###.###### #.#Qh ~##.## #......# #.#Qh ######..### #.###.## #.#Qh( 7#.........# #.# #.# #.##.......(.# #.# #.# #.# QhD o_You kill the ball python! _No target in view! Qh` T_There is an open door here. _There is a stone staircase leading up here. Qh| n_You climb upwards. _There is a stone staircase leading down here.Qh Qh< Qh Qh Qhd : _Qh- Qh ,Qh׮ QhE Qh Qh2 Qh Qh Qhݹ ,Qh Qh Qh ,Qh Qh Qh( ,Qh7 Qh Qh. ,Qh QhC Qh ,QhQ Qh+ Qh ,Qh Qh QhP ,Qhi QhQ Qh. ,QhH Qhu Qh ,Qh Qh Qh ,Qh Qh QhJ ,Qh Qh Qh, ,Qh@ Qh Qhw ,Qh Qh  #.......(.# #.# #.# #.# #.........# #.# #.# #.#  #.........# #.# #.# #.#  #..####.# #.######.#  #[.......# #........#  QhK  #..............# ##########  #..............#  #..............#############  ##.....###..@..'...........# 87.3 (16.0) #.....# Qho ##########. #.....#####.............#.#Qh  ######..........)<[.....#.# Qh #...........(#######.# #........#...........#Qh  7 #........############# #.....[..# #........#Qh' Qh! Qh# _No target in view! _There is an open door here. stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Qh8QhQhz8.0) _Rh>l         ####  .#....  ###   Rhl_#......#  3 #..@#   ###.#   #.#   #.#   ..#   ###   Rh"m        RhHmD RhnRhtsRhZ-9.0 (1.7RhRh&} _You climb downwards. _There is a stone staircase leading up here.RhG 3Rh Rh^Rh9RhP _RhnO   #  .# > ######. #..... ## #...@..# 900#..#..<# ## ###.#  #.# Rh^ #.#  ..# .### . . RhRh+1.0 (2Rh#!Rh$; _Found a stone staircase leading down.ShNk3ShkShmSh......@..703.0 (12.0)+########. #..#.##. #. > ######.# ...#......#ShKSh,4.0 (13ShrSh>9 _Found an escape hatch in the floor.Shl3ShlShnShp,Sht,Shu,ShvShxShJzShzSh{Sh|Sht~,ShShSh$BShShG,ShSh~b Sh|######  #>@........#  #+########.#  #.#  #.#Sh; #.# #.# #.#Shmr > ######.# Sh6...#......#Shh 10.0 (6.0)'........#.....?#......#......+.....ShCShL======1.0 (7Sh,Sha _As you open the door, it creaks loudly! _Found a scroll labelled ERAEKL MAYQIME.Th$h3Th iThalThoTh>t: _Thyf  There is an escape hatch in the floor here.ThZz _Th{Th2@  There is an open door here.ThQ5 _ThXThTh^,ThdTh5Thw,ThThn,ThGTh _f - 7 scrolls labelled ERAEKL MAYQIME (gained 1)Th_Th@,Th0ThΤTh,ThnThR  There is a stone staircase leading down here.ThȭTh) _ThЮThTh'ThQThTh7 _You open the door.Th_3Th!Thv@  There is an open door here.ThThx _Th&ThTh,ThTh`ThN,ThTh;  There is a shaft here.ThTh _ThTh{Th,Th8ThCTh,ThThVTh,ThThThTh"ThThThh,ThTh6ThQ,ThThThTh<ThThTh,ThTh+Th,ThTh!Th8D######'#......####.#.#......##.#.#..#..<#######^#.######.##...........# #.##.#####.#.#.####.##.#.#......# ...... .g###.#.######## ...... .......@# Th|H------ ...... #..........# ...... #####.####.# Th...... #+ # ...... ......  Thg   hobgoblin (asleep) Thy~ 36.0 (25.0)  A hobgoblin comes into view.Thk i.ggTh Y==----7.0 (26ThTh+ _The hobgoblin shouts!UhUhB.gUh|:--8.0 (1.0)UhUhUhUh-A.gUhA--9Uh̲Uh?Uh Uh >.gUha '40Uh VhtkVhq:.gVhFr&1VhKwVh+yVh}Z=  You thump the hobgoblin!Vh_C.VhIc=5=2.4 (1.4VhgVh;jM _You kill the hobgoblin!ZhGV3ZhVZh3YZh[Zh\Zh dZh{fZhh,ZhhZhoBZhpZhMsZhu,ZhZhZh/,Zh ZhKZh,ZhZhZh:ZhAZhPZhԞZhȡ,ZhZhZh,ZhZhʪZhέ,ZhծZh( ######'#......## #.#.#...... #.#.#..#..< #######^#.######. ######### #...........# #. ........# #.#####.#.#.####. Zh#######'#########.#.# #.#.#...... #..†.......#...###.#.####### # #.....@.........##.#- Zh/# #.....###..........# # #........... #####.####.# Zh## #........... #+# # .# #...........# #........... .#....... .#....... Zhb*.#Zh/50.0)ZhF-3.4 (11ZhZh2 _n - a wand of paralysis (10)[h83[h8[hs;[h=,[hBX[hC[h)G[hsI,[hI[hL[h N,[hN[hQ[h(S,[hS[hU[h~X,[hSY[hX[[h],[h^[h a[hb,[hc[he[hvg,[hh[hk[hm,[hn[h[s7 _You open the door.[h|.# #...........###..........# .# #...........# #####.####.# .## #...........# #+# # ..# #...........# ..# #...........## ........# ..# ........# . ..# .###.... ..# '...... ## .#......  ...##...  #####...... .. #....... #........r   rat (asleep) #.......## #...[..r# [hd 60  A rat comes into view.Found a ring mail.[hۄ[hQ rr 2 rats (1 wandering)rrThe rat squeaks loudly.[h5==4.4 (11[h[hV _A rat comes into view.\h_\h`\hcN  The rat squeaks loudly. You hear a shout!\hPmrgg   goblinr.rr 2 rats.\hm9=5.4 (1.0)\hEv\h|u _A goblin comes into view. It is wielding a +0 dagger.\h \hc \h# \hi r.rr 2 rats..##\h٥ 0---6\h \hK ]h܁]h]h(rr..---7]h]h^hyM#....##.###......... .# #####.####. .#.#+# #.#..... .# .^hHz###.... ..' ####.............##...rg ..g   goblin...   rat##...[...#^h|^h|^h|^hCrg...8^h^hV^h ) #..†#...###.#.###### #...####......... #####.####. .##+# ##...  ###.... ..'...... ####..............rg##...#####...... ..... .......##^h* ^h ^h ^h r#g.rr 2 rats^h&9^h^he^h u########'#########.#.# #.#.#..... #..†#...###.#.###### #...####......... #####.####. .##+# ##...  ### ...'. ###r#g...........r##.r   rat####. ......^h ^h ^h rg.#.g   goblinr   rat^h; '70^h ^h _h pQ.........# #.######## ########'#########.#.# #.#.#..... #..†#...###.#.###### #...##_hq##......... #####.####. .##+# ##...  .### ..rg ####............r##.####. .. _hs_hs_hz<rg'_hG{&1_h=_h_h{i#########..........# .........# #.######## ########'#########.#.# #.#.#..... #..†#...###.#.###### #...####......... #####.####. .##+# ##... .# r### ..g' ####............r##.####. .._hV,_h_h!rg..rr 2 rats_h"&2_h')_h-+_h* k #######^#.##### #########..........# .........# #.######## ########'#########.#.# #.#.#..... #..†#...###.#.###### #...####......... #####.####. .##+# ##....#.r# g.### ..r ####............r##._h _h6 _hg _h˪ rg.r'3_hi `h' #.#.#..#.. #######^#.##### #########..........# .........# #.######## ########'#########.#.# #.#.#..... #..†#...###.#.###### #...####......... #####.####. .##+# ##....r#`hg# r### ..' ####...`h`hU!,`h )jrgr..`h)&4`hT0`hc2`hU. #.#.#..#.. #######^#.##### #########..........# .........# #.######## ########'#########.#.# #.#.#..... #..†#...###.#.###### #..........####......... #####.####. .##+# #.#...r.g r.# `hUE### ..'`hV`hY`hgZ`h`jrgr..`ha&5`h\h`h*jahn ah .The floor.bh<bhH#.#.#..... Bashion the Trooper#.#.#..#.. Gargoyle#######^#.###### Health: 30/30 ======================== bhZI###########...........# # Magic: 4/4======================== .........##.#####.#.#.#### AC: 10Str: 19 ########'#########.#.# #.#.#..... EV: 8Int: 11bhI[#..†.......#...###.#.###### SH: 4Dex: 9 ## #.....................##.#bhI XL:  4 Next: 45% Place: Dungeon:3 .# #..........@###..........#bhI Noise: ---------  Time: 1775.4 (1.0) .# #...........# #####.####.#bhJa) +0 flail .## #...........# #+# #bh5JThrow: 2 darts (poison) ..# #..........r# bhaJb..# #..........g# bhJ..#......r.#g   goblin bhJ..#........# .rr 2 rats ..#........###.... bhJO..#........'......A rat comes into view.bhKLFound a ring mail.  The rat squeaks loudly. bh1K_A rat comes into view.The rat squeaks loudly. You hear a shout! _A goblin comes into view. It is wielding a +0 dagger.bhKbhRRbh/Tbh ######'#......###.#.#.... #.#.#..#..< #######^#.######. ######### #...........# #. ........# #.#####.#.#.#### #######'#########.#.# #.#.#...... bh" #..†#...###.#.####### # #..........##.# # #.###..........# # #.# #####.####.# ## #.# #+# # .# #.r## #....g# # ......r.# # .# .# .###bh $....bh bhc bh/ bh{ rgr...6bh bhk dh%######'#......##.#.#......##.#.#..#..<########^#.######.# #...# #.## #.#####.#.#.####.#'###.#.# #.#.#......##..†.#...###.#.#  #...##.#  #.###.#  #.dh &E.# #####.####.#  #..r # #...g# # #...r.# # ........# # ........ dh.dh.&7dh 5dh6dhMdhxRrr   ratdhS&8dhYdhR[dh dh% dh dh rgrg   goblinrr 2 ratsdhM &9dh dh eh67  You thump the rat!eh8ehU9eh@Ag..ehD>6=80.6 (1.2ehJehLG _You kill the rat!eh$ eh& ehN rr   rateh -1.9 (1.3eh eh } _You completely miss the goblin. The goblin hits you but does no damage.fh#C3.3 (1.4fhfhp _You barely miss the goblin. The goblin closely misses you.fhA  You closely miss the goblin. The goblin barely misses you.fhkB!4.7fhpHfhK= _The goblin hits you but does no damage.fhb^ 8  You hit the goblin.fhL_ fhBh .rr   rat  You kill the goblin!fhn 586.0 (1.3fhu fhIx ; _The rat bites you but does no damage.ghght(7.3ghghޯ _You closely miss the rat. The rat closely misses you.ghm>8.6ghtgh[wu _You closely miss the rat. The rat bites you but does no damage.gh0 6  You sock the rat!ght C)ghʱ 599.8 (1.2gh, ghʼ G _You kill the rat!hh3hhnhh( hh ,hh1,hh2hhrhhnhhhhhhhhhhhh-,hhhh!hh>$,hh%hh&hh(,hh)hh=,hh.,hh/hh17 _You open the door.hh33hhT5hh9@  There is an open door here.hh;5 _hhn<hh?hh8BhhjBhh}ChhFhhM##'#########.#.# #.#.#......# #..†.......#...###.#.######## ...........).........##.# ...........###..........# ...........# #####.####.# hhJN...r# ####'#### # ..........g# #.......# .........r.# #.......# ........# #.# -........# #.......# ........###........#  ........'..........# hhN ........#..........#  ..........##.......#g   hobgoblin (wandering)  #####..............# hhN#.........g....+ #........hhR/90.0)hh\Ug.hh]H-800.8 (11hhdhheg\ _A hobgoblin comes into view.ihCihIlg.1.8 (1.0)ihMih^Oih"ih0:g.ih&2ihihih ih! :g.iho! &3ihY' ih) jhjhL`g.4jhjh:jhc jh:g.jhX&5jh jhjhk  You closely miss the hobgoblin. You block the hobgoblin's attack.jhl d29-=7.2 (1.4jh)r jht - _The hobgoblin hits you.kh)G  You hit the hobgoblin.  The hobgoblin is severely wounded.khG\30=8.5 (1.3khNkhCQW _The hobgoblin closely misses you.kh;  You hit the hobgoblin.khF†kh=M=519.8khkhnM _You kill the hobgoblin!kh 3kh kh kh ,kh ,kh: khl khI kh kh kh khU kh kh khA kh kh kh ,kh kh8 kh# khR kh kh kh kh kh kh khY kh kh kh kh< khj kh kh 7 _You open the door.khn 3kh kh[ @  There is an open door here.kh khe  _kh khY khw ,kh kh! kh$ khT kh kh kh kh khv kh kh kh khG kh^ kh} ,kh kh kh kh kh khG kh kh@ kh kh kh ,kh@ kh kh2 ,khg kh kh ,kh khk kh ,kh) kh kh^ ,kh kh' kh ,kh kh kh> ,kh khL kh ,kh kh kh1 ,khg kh kh ,khU kh" kh ,kh  kh kh ,kh kh kh ,kh kh kh ,kh kh kh kh kh kh kh ,kh_ khh khq ,kh kh;! kh! ,kh;" kh# kh# kh$ khj$ khe% kh+& ,kh& kh' kh( kh*) kh) kh+ ;  There is a shaft here.kh, kh-  _kh- kh. kh/ ,kh%0 kh1 kh1 ,kh<2 kh4 @  There is an open door here.kh5 khU5  _kh5 kh6 kh7 ,kh7 kh8 khk9 ,kh9 kh: kh0; ,kh; khR< kh= ,khe= kh> kh? ,kh6@ khA 7 _You open the door.khkB 3khB khD @  There is an open door here.khE khE  _kh?F khG khH ,khUI khpJ kh]K ,khK kh3M kh8R  #>...... ######'###### ############........# ...........#........# ...........#........# ...........#........# ...........#........# ...........'.....>..#### # @......@...#........#...- # ...........######'#..... khR c# ############ #.#.#... ##.#.#..# ########^#.#### ############ #...........# @   Sigmund (polearm, asleep) '..........# #.#####.#.#.## ##########'#########.#.# #.#.#... # #..†.......#...###.#.####kh}[  @61.8 (52.0)@)Sigmund the Dreaded comes into view. He is wielding a +0 scythe.Sigmund shouts!kh%_ ******Sigmund points at you and mumbles some strange words.khP +......kh g26----==2.8 (53kh{ khq 1 _The puff of flame hits you.oh&)#>...... Bashion the Trooper######'###### Gargoyle############........#Health: 26/30 ====================----...........#........#Magic: 4/4========================...........#........#AC: 10Str: 19...........#........#EV: 8Int: 11...........#........#SH: 4Dex: 9...........'.....>..#### XL:  4 Next: 51% Place: Dungeon:3 #@******@...#........#... Noise: ==-------  Time: 1862.8 (0.0) #...........######'#..... a) +0 flail #oh############ #.#.#... Throw: 2 darts (poison) ##.#.#..# ########^#.#### #############...........# @   Sigmund (polearm) '..........##.#####.#.#.## ##########'#########.#.# #.#.#... #ohN#..†.......#...###.#.####Sigmund points at you and mumbles some strange words. _The puff of flame hits you.  Throw: 2 darts (poison)ohEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit)phQ ?#>...... Bashion the Trooper######'###### Gargoyle############........#Health: 26/30 ====================----...........#........#Magic: 4/4========================...........#........#AC: 10Str: 19...........#........#EV: 8Int: 11...........#........#SH: 4Dex: 9...........'.....>..#### XL:  4 Next: 51% Place: Dungeon:3 #@......@...#........#... Noise: ==-------  Time: 1862.8 (0.0) #...........######'#..... a) +0 flail #ph <############ #.#.#... Throw: 2 darts (poison) ##.#.#..# ########^#.#### #############...........# @   Sigmund (polearm) '..........##.#####.#.#.## ##########'#########.#.# #.#.#... ##..†.......#...###.#.#### _The puff of flame hits you.  Throw: 2 darts (poison)phK Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineph Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit)  Okay, then.ph ph# ph . _ph^ 4ph ph F _Unknown command.rh4 rh8 Sigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27Will: +AC: +EV: +++ rhl8 Threat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 50% to hit with your +0 flail. He has about 57% to hit you. AttackMax Damage Hit: +0 scythe 13 He can open doors. rh8 He has mastered the following spells, which are affected by silence and antimagic: [!]: Description|Quotethfthw#>...... Bashion the Trooper######'###### Gargoyle############........#Health: 26/30 ====================----...........#........#Magic: 4/4========================...........#........#AC: 10Str: 19...........#........#EV: 8Int: 11...........#........#SH: 4Dex: 9...........'.....>..#### XL:  4 Next: 51% Place: Dungeon:3 #@......@...#........#... Noise: ==-------  Time: 1862.8 (0.0) #th5x...........######'#..... a) +0 flail ############# #.#.#... Throw: 2 darts (poison) ##.#.#..# ########^#.#### #############...........# @   Sigmund (polearm) '..........#thx#.#####.#.#.## ##########'#########.#.# #.#.#... ##..†.......#...###.#.####thxThrow: 2 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit) _Okay, then. _Unknown command.thyth܁thƃuhuh~Drink which item? Potions  d - 4 potions of might  e - 3 fizzy sapphire potions  k - a pink potion [!] read|quaff|evokeuhWG[?] describe selectedvh}mvhrvhy#>...... Bashion the Trooper######'###### Gargoyle############........#Health: 26/30 ====================----...........#........#Magic: 4/4========================...........#........#AC: 10Str: 19vh..#### XL:  4 Next: 51% Place: Dungeon:3 #@......@...#........#... Noise: ==-------  Time: 1862.8 (0.0) #vhz...........######'#..... a) +0 flail ############# #.#.#... Throw: 2 darts (poison) #vhzS#.#.#..# ########^#.#### vhz#############...........# @   Sigmund (polearm) '..........#vhz#.#####.#.#.## ##########'#########.#.# #.#.#... #vh{r#..†.......#...###.#.####Throw: 2 darts (poison)vh>{DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit) vh_{W_Okay, then. _Unknown command.vhP  Okay, then.vh+vhvhp. _yh"[yh[.The floor.zhӕzhޣ#>...... Bashion the Trooper######'###### Gargoyle############........#Health: 26/30 ====================----...........#........#Magic: 4/4========================...........#........#AC: 10Str: 19...........#........#EV: 8Int: 11...........#........#SH: 4zhgDex: 9...........'.....>..#### XL:  4 Next: 51% Place: Dungeon:3 #@......@...#........#... Noise: ==-------  Time: 1862.8 (0.0) #...........######'#..... a) +0 flail ############# #.#.#... Throw: 2 darts (poison) ##.#.#..# ########^#.#### ############zh#...........# @   Sigmund (polearm) '..........##.#####.#.#.## zh##########'#########.#.# #.#.#... ##..†.......#...###.#.####zhANPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit) zhfs_Okay, then. _Unknown command. _Okay, then.zhAzhzhʮ|h^######### #>....... ######'###################.# .#.# .#........# .#........# .#........#  |h....'.....>..##### @#........# |h#...........######'#... |h############ #.#.#.... #.#.#..#. #######^#.##### ########### #...........#|hL ..........# #.#####.#.#.###|h  #########'#########.#.# #.#.#.... |h|h{.@@   Sigmund (polearm)|h;--3.8 (1 _|h|h~h ##>.######'##.# #.#.# #.#........# #.#........# #.~h{#.# #.'.....>..#.#.#..@.######'#......## #.#.#.#.#.#..#.#^#.#~h #.# # ~ho# #.#####.#.#.#### '#~hBs.#.# #.#.#..... ~h~h@.@   Sigmund (polearm)~h̳g7=--4~h[~hI~h ##>.######'#.#........# #..#........# #..#........# #..#........# #..#.# #..'.....>..######...@.#.#..######'#......## #.#.#.#.#.#..#..<~h #^#.######. #.# #. # #.#####.#.#.####. '#.#.# #.#.#. ~hG ~h .@@   Sigmund (polearm)~h &5~hj ~h hx##>.#######'#.###........# #.#.#........# #.#.#........# #.#.#..# #.#.#.# #.#......>..######.#...@.#.#......#.######'#......### #.#.#......##.#.#..#..<##^#.######.# #.h:# #.# # #.#####.#.#.####.# '#.#.# #.#.#......# h>h<@.@   Sigmund (polearm)h&6h*hͷQ _There is an open door here.hG$6# #>..# ######'#.# ######.h$# #.# ....#.# #.# ...#.# #.# ..#.h$# #.# .#.h$O# #.# h(%3....@......'@....>..######.# .#.#......# .h[%.######'#......### ### #h%[^#.######.# ht(h.@.@   Sigmund (polearm)h/-7 _h4h6h ##............@...........+...........####h q8==8h~ h ) _You close the door.hD# #>..# ######'#.# ##.# #.# .#.# #.# .#.h# #.# .#.# #.# .....@.....#.# #.# .+.@...>..######.# .#.#......# .######'#......### # #.# hK&hh&9h/hh,# #>..# ######'########.# ##.# #.# .#.# #.# .#.# #.# .#.# #.# .....@.....#.# #.# .+..@..>..######.# .#.#......# .######'#......### # #.#.#. h2hm3'70h7hM9hx{# #>..# ######'########.#  ##.# #.#  .#.# #.#  .#.# #.#  .#.# #.#  .....@.....#.# #.#  .+...@.>..######.#  .#.#......#  .######'#......###  # #.#.#......##.#.#..#..<# hȂh^&1hEhh # #>..# ######'########.# ##.# #.# .#.# #.# .#.# #.# .#.# #.# .....@.....#.# #.# .+....@>..######.# .#.#......# .######'#......### # #.#.#......##.#.#..#..<##^#.######.# #........# #.#####.# h` h R9==h 2h h h1# #>..# ######'########.# #.# #.# #.# #.# #.# #.# #.# #.# @.....#.# #.# +.....@..######.# #.#......# ######'#......###  #.#.#......#hp#.#.#..#..<######## #......# #.##### h.@'.@   Sigmund (polearm)hٹh]3hhm _Sigmund breaks down the door. _There is a stone staircase leading down here.h############Bashion the Trooper#>.........#Gargoyle######'########.#Health: 29/30 =======================- ###########........# #.#Magic: 4/4======================== ..........#........# #.#AC: 10Str: 19 ..........#........# #.#EV: 8Int: 11 ..........#........# #.#SH: 4Dex: 9 ....@.....#........# #.#XL:  4 Next: 51% Place: Dungeon:3 .........@******@..######.#Noise: ---------  Time: 1873.8 (0.0) ..........#........#......#a) +0 flail ..........######'#;m......###Throw: 2 darts (poison) ########### #.#.#......##.#.#..#..<########^#.######.#@   Sigmund (polearm) ###...........# #.# .##.#####.#.#.####.# '#########.#.# #.#.#......# _Sigmund breaks down the door. _There is a stone staircase leading down here.  Throw: 2 darts (poison)h%EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit)h$############Bashion the Trooper#>.........#Gargoyle######'########.#Health: 29/30 =======================- ###########........# #.#Magic: 4/4======================== ..........#........# #.#AC: 10hStr: 19 ..........#........# #.#EV: 8Int: 11 ..........#........# #.#SH: 4Dex: 9 ....@.....#........# #.#XL:  4 Next: 51% Place: Dungeon:3 .........(((((((@..######.#Noise: ---------  Time: 1873.8 (0.0) ..........#........#......#a) +0 flail ..........######'#......###hThrow: 2 darts (poison) ########### #.#.#......##.#.#..#..<########^#.######.#h$@   Sigmund (polearm) ###...........# #.# .#hk#.#####.#.#.####.# '#########.#.# #.#.#......#Throw: 2 darts (poison)hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Sigmund.h5PhxW?@.....hXU4.8 (1dart (poison) hGX_h_hrah#>.........# ######'########.# ##########........# #.# .........#.# #.# #.# #.# #.# #.# @.....#.# #.# ....(@.....>..######.# hyI#.#......# ######'#......### ########## #.#.#......#  #.#.#..#..<########^#.####### ##...........# #.#  #.#####.#.#.####.# #########.#.# #.#.#......# †.......#...###.#.########hhL'@h&5h!h#h- :#>.........#Bashion the Trooper######'########.#Gargoyle ##########........# #.#Health: 29/30 =======================- .........#........# #.#Magic: 4/4======================== .........#........# #.#AC: 10Str: 19 .........#........# #.#EV: 8h9. Int: 11 ...@.....#........# #.#SH: 4Dex: 9 ........('@**..>..######.#XL:  4 Next: 51% Place: Dungeon:3 .........#...***@.#......#h / Noise: ---------  Time: 1875.8 (0.0) .........######'#......###a) +0 flail ########## #.#.#......#Throw: dart (poison)#.#.#..#..<########^#.######.# ##...........# #.#@   Sigmund (polearm) ##.#####.#.#.####.# h\/ M#########.#.# #.#.#......# †.......#...###.#.########You throw a poisoned dart. _The poisoned dart closely misses Sigmund.  Throw: dart (poison)h/ EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit)h l#>.........#Bashion the Trooper######'########.#Gargoyle ##########........# #.#Health: 29/30 =======================- .........#........# #.#Magic: 4/4======================== .........#........# #.#AC: 10h Str: 19 .........#........# #.#EV: 8Int: 11 ...@.....#........# #.#SH: 4Dex: 9 ........(((((..>..######.#XL:  4 Next: 51% Place: Dungeon:3 .........#...(((@.#......#hB Noise: ---------  Time: 1875.8 (0.0) .........######'#......###a) +0 flail ########## #.#.#......#Throw: dart (poison)#.#.#..#..<########^#.######.# ##...........# #.#h @   Sigmund (polearm) ##.#####.#.#.####.# #########.#.# #.#.#......# †.......#...###.#.########h %Throw: dart (poison)h؈ EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit)  h& JYou throw a poisoned dart.  The poisoned dart closely misses Sigmund.h5C@.....h:*h4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (47% to hit)  You throw a poisoned dart.  The poisoned dart closely misses Sigmund.  Sigmund points at you and mumbles some strange words.h9\@30h:= 0 6.8 (1Nothing quiveredConf h@hCQ _You are confused.hy` hYh w.@7hhp hr 2 _You're too confused to move!hf^ ############ #>.........# ######'########.# ###########.# #.#.#.# #.#h_.#.# #.#.......#.# #.#@.....#........# #.#((..######.#.#.@......#......# ..........######'#......### h>_########### #.#.#......# h_w#.#.#..#.<# #######^#.######.# ## #...........# h_ #.# .# #.#####.#.#.###h_K#.# '#########.#.# #.#.#......#h_hbhjv.@8h rhuc _There is a stone staircase leading down here.h ############ #>.........# ######'########.# ############.# #.#.#.# #.#.#.# #.#.......#.# #.#@.....#h.# #.#((.....>..######.#..#..@.....#......# ...........######'#......### ############ #.#.#......# #.#.#..#..<# #######^#.######.# h### #...........# #.# ..# #.#####.#.#.####.#hh**h  Sigmund points at you and mumbles some strange words.hq f@==9hz h{ V _You are more confused.h׳ `=-80hú h W _You're too confused to move! Sigmund hits you but does no damage.h ] ############ #>.........# ######'########.#  ############he .# #.#  .#.# #.#  .#.# #.#  ...........#h .# #.#  .....@.....#........# #.#  h ((.....>..######.#  ...#..@.....#......#  ...........######'#......###h# ~############ #.#.#......# #.#.#..#..<# hb #######^#.######.# #### #...........# #.#h h v  Sigmund gestures at you while chanting.h U-1h h^ 2 _You resist with some effort.h/##### #>..# ######'########.# ##.# #.# .#.# #.# .#.# #.# .#.# #.# .....@.....#.# #.# .((.....>..######.# .#..@.....#......# . #### #.#.#......# #.#.#..#..<##^#.######.# hHh k@..-2hhnx _Sigmund says, "Don't worry, I'll kill you fast."hr############ #>.........#######'########.#############........# #.#  ...........#.# #.#  .#.# #.#  .#.# #.#  .....@.....#.# #.#  ..........((...@.>..######.# h/ ..#........#......#  ..######'#......###  ############ #.#.#......# #.#.#..#..<########^#.######.# #### #...........# #.# ...# #.#####.#.#.####.#h*h/4*hU   Sigmund mumbles some strange words.Sigmund flickers and vanishes!h&}{====3hЖhڙ _Deactivating autopickup; reactivate with Ctrl-A.hN S ############ #>.........# ######'########.# ############.# #.# .#.# #.# hO h.#.# #.# ...........#.# #.# .....@.....#........# #.# ...((...{.>..######.# ...#........#......# ...........######'#......############### #.#.#......# #.#.#..#..<# #######^#.######.# ##### #...........# #.#h#U N27---hU S=---4hY h|\ S _Something hits you.h  ############ #>.........# ######'########.# ############.# #.# .#.# #.# .#.# #.# ...........#.# #.# .....@.....#........# #.# h O....((...{.>..######.# .....#........#......# ...........######'#......############### #.#.#......# #.#.#..#..<# #######^#.######.#h f----5h h: h(Dc############  #>.........#  ######'########.# ############.# #.# .#.# #.# .#.# #.# ...........#.# #.# hD.....@.....#........# #.# .((...{.>..######.#.#........#......#...........######'#......############### #.#.#......# #.#.#..#..<#h8GhGhM%.hMk 4 -6hRh)UW _You feel less confused.h;[############  #>.........#  ######'########.#  ############.# #.#  .#.# #.#  .#.# #.#  .  .....@.....#........# #.#  .hw\.((.....>..######.#  .#........#......#  ...........######'#......###  ############ #.#.#......#hehk **A magic dart appears from out of thin air!h5..{5----=7hh>. _The magic dart hits you.h.###### #>...# ######'########.# ##.# #.# .#.# #.# .#.# #.# .. hhԱ<{..h3\6--8hh,h c############  #>.........#  ######@########.# ###########.# #.# #........# #.# #...{@.....#........# #.#((.....>..######.##........#......# ..........######'#......###h! h' ~{.-9h- h/ Q _There is an open door here.h6#############  #>@........#  ######'########.# ##########........# #.# #....{...##........#.....#........#@.....#........# #.#((.....>..######.##........#......hc!#hdhT.=90h!h"f _Something hits you but does no damage.h1%9# #>.# ######'#.# ........# #.# #......#......#......@.....#......((..... h,D-1h0h2h%# #>.# ######'#.# ........# #.# #....#...#..hg@.....#. hh!hl!f7=-2h%hN'h # #>.# ######'#.# .# #.# h h3 h &3h h hq # #>.# ######'#.# .# #.# hz hW h" <4h hm n _Something tries to affect you, but you resist.h-        #  #>.#  ######'#.#  .# #.#  #.# #.#  #.# #.#  #.# #.#   #.# #.#   ((.....>..######.#   #.#......#   h?/ hV4 h4 &5hk9 h: hG)       #  #>.#  ######'#.#  .# #.#  #.# #.#  hH#.# #.#  #.# #.#  #.# #.#  ((.....>..######.#  #.#......#  hIhOh>Pq8==6hThVh        #  #>.#  ######'#.#  .# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  .((.....>..######.#  #.#......#  h h <7h h{ h>      ############ #>.........#  ######'########@#  ##........# #.#  .#.# #.#  .#.# #.#  .#.# #.#  .#.# #.#  ((.....>..######.#  .#........#......#  .######'#......###  hӃh%h&8hhxh 3hq h h Bh% 9==hg #############>.........#######'########. ##........# #. .#........# 900.8 (2 .### ## #.#.#......#  #.#.#..#..<#  h h h h3hhhhihh9#############>.........#######'{ ##........# # .#........# .2 ((.....>..#####h #######^#.######.#   #...........# #.#  hhhp _There is a strange disturbance nearby!hE ############>.........  ######'########{ ##........# #. ... ((.....>..##### hF.#........#........ .### #.#####.#.#.####.#  hGh%MF.{h@N23.8 (1 _hOShThr t ############>.........  ######'######## ##........# #{ .. ((.....>..##### .#........#.....#####'#......##.#..#.hr  # #.#.# #.#.#......#  ht h|z .hz S30==hz 4h h hM #>.........# ######'########.# ###........# #.# ..#.# #.# .#.# #.# .#.# #.# .#.# #.# ((.....>..######.# h%..#........#....@.# .######'#......### ### #.#.#......#  #.#.#..#..<#h  #######^#.######.# hߖ #...........# #.#  #.#####.#.#.####.#h #.#.# #.#.#......# hC.#...###.#.######## hʘhZh&5h~hhų Q######'########.# ####........# #.# ...#.# #.# .#.# #.# .#.# #.# .#.# #.# h% n((.....>..######.# ..#........#......# .######'#.....@### #### #.#.#......#  hQ #.#.#..#..<# #######^#.######.#hz   #...........# #.#  #.#####.#.#.####.#h  ###.#.# #.#.#......# ..#...###.#.########hմ t .).........##.#  h) <6hD h h###........# #.#  ..#.# #.#  #.# #.#  #.# #.# h| #.# #.#  .((.....>..######.#  #........#......#  ######'#......###  ### #.#.#....@.# h  #.#.#..#..<# h #######^#.######.# h #...........# #.#  #.#####.#.#.####.# h ##.#.# #.#.#......#  h.#...###.#.########  .).........##.#  .###..#  h <7hh#h <.#.# #.#  .#.# #.#  .#.# #.#  .#.# #.#  ((.....>..######.#  .#........#......#  .######'#......###  ## #.#.#......#   #.#.#..#..@#  h #######^#.######.#  #...........# #.#  #.#####.#.#.####.#  #.#.# #.#.#......#  #...###.#.########  ).........##.# h  ###..#  # #####.####.#  h X=8h& h` a _There is a stone staircase leading up here.h 4h h h_ -9 _h]$ hֲ  #.......(.# #.# #.# #.#  #.........# #.# #.# #.#  #.........# #.# #.# #.#  #.........####.# #.######.#  #[.............# #........#  #..............# ##########  #........#  #........############# 2##.....###..@..'...........#  h #.....# #.....###########.#  #.....#####.............#.#  ######..........)<[.....#.# .....(#######.# #........#...........# #........############# #.....[..# #........#h ?  You climb upwards.h h .11.3 (2.5h h _Reactivating autopickup. _There is a stone staircase leading down here.h;h\G.Level 2 of the Dungeon <<<>>>_(Press ? for help)#.......##...## #^....##.##.##########..# ###.###### #.######.## #......# #.#######..### #.###.## #.##.........# #.# #.# #.##.......(.# #.# #.# #.##.........# #.# #.# #.##.........# #.# #.# #.##.........####.# #.######.#hH#[.............# #........##..............# ###########..............##..............###############.....###..@..'...........##.....# #.....###########.##.....#####.............#.#######..........)<[.....#.##...........(#######.##........#...........##........##############.....[..##........###########hEz#......# #.#<##....##..)........#.####†..._..########### #.####...#########(....#.....†......#####.############...#########.....########.....##>.............................'..>..# ..###.#####.###############.########.....# ..###.#####.# #.### #.....# ###.......# #...## #^....# #.####### ###..# ###.######### ##.## #......# #####..### #.###.## ## #.# #.# #.hSF(.# #.# #.# #.## #.# #.# #.# .........# #.# #.# #.# #.........####.# #..# #[.............# #.# #......# ########## #......# #......#############.....###..@..'...........#.....# #.....###########.##.....#####.............#.#######..........)<[.....#.#h׳h #.......(.# #.# #.# #.#Bashion the Trooper#.........# #.# #.# #.#Gargoyle#.........# #.# #.# #.#hXHealth: 30/30 ========================#.........####.# #.######.#Magic: 4/4========================h #[.............# #........#AC: 10Str: 19hHT#..............# ##########EV: 8Int: 11#..............#SH: 4Dex: 9hs#..............############# XL:  4 Next: 51% Place: Dungeon:2h ##.....###..@..'...........# Noise: ---------  Time: 1911.3 (0.0)h#.....# #.....###########.# a) +0 flail#.....#####.............#.# Nothing quivered######..........)<[.....#.#hJ#...........(#######.##........#...........##........##############.....[..#h#........# _Something tries to affect you, but you resist. _There is a strange disturbance nearby! _There is a stone staircase leading up here.  You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here.hhhhf^ h^ 22.3 (1 _hff hg h$ <3hҖ h* h <4hWh5h<5hQhchX<6hhh 4 4h+= hsH <7hoO h  .#........# #.#  .#........# #.#  .#........# #.#  .#........# #.#  ((.....>..######.#  .#........#...{..#  .######'####  ## #.#.##  3 #.#.#..#..@#  #######^#.######.#  #...........# #.#  #.#####.#.#.####.#  #.#.# #.#.#  #...###.#.########    ).........##.#   ###..........#    # #####.####.# hI l[34m  You climb downwards.h h h1 .{Level annotation: SigmundSomething hits you but does no damage.hb 5=8.8 (2.5h h hj _Deactivating autopickup; reactivate with Ctrl-A. _There is a stone staircase leading up here.hG24h67h4=hA<-9.8 (1.0 _hAh  #.......(.# #.# #.# #.#  #.........# #.# #.# #.#  #.........# #.# #.# #.#  #.........####.# #.######.#  #[.............# #........#  #..............# ##########  #..............#  #........############# 2##.....###..@..'...........#  #.....# #.....###########.#  #.....#####.............#.#  ######..........)<[.....#.# .....(#######.# #........#hZ o[m...........# #........############# #.....[..# #........#h h -You climb upwards.h hik .21.3 (2.5h7p hFr _Reactivating autopickup. _There is a stone staircase leading down here.hh42.3 (1.0 _hhbhM<3h!hh hL 4h h h5 <5h h h<6hh@h$<7h-h/h<8hhŊh&S <9hr[ hZ] hCi=30hshth<1hDhhhhӼ&2hhh <3hs h  ho <4hcw hy h,<5h6h7h 4hMh<6hhd .#........# #.#  .#........# #.#  .#........# #.#  .#........# #.#  ((.....>..######.#  .#........#...@..#  .######'####  ## #.#.##  3 #.#.#..#..@#  #######^#.######.#  #...........# #.#  #.#####.#.#.####.#  #.#.# #.#.#  h #...###.#.########   @   Sigmund (polearm) ).........##.# ###..........#  # #####.####.#  You climb downwards.hHh)hw .@Level annotation: Sigmundhl  Sigmund casts a spell at you.hER h^ 6==7.8 (2.5hn h _You resist with some effort. _There is a stone staircase leading up here.h.\###.# #.# .#.# #.# .#.# #.# .#.# #.# ..#........# #.# h\((.....>..######.# .#........#......# ..######'#.....@### ### #.#.#....@.#  #.#.#..#..<#  #######^#.######.# hK]C #...........# #.#  #.#####.#.#.####.# #.#.# #.#.#......# .#...###.#.######## .).##.# .###..........# hfK-8.8 (1.0hkhdn1 _You block Sigmund's attack.hq2  You hit Sigmund.  Sigmund is lightly wounded.25-----40.1 (1.3hw7 he: 8 _Sigmund hits you with a +0 scythe.hY  You barely miss Sigmund.6----1.4h_ha1 _Sigmund is lightly wounded.hDE  You barely miss Sigmund.  Sigmund is lightly wounded.2.7h I hK : _Sigmund hits you but does no damage.hW  You barely miss Sigmund.  Sigmund is lightly wounded.  Sigmund says, "Now you see me, now you don't..."4.0h]hz`P _Sigmund barely misses you.h+  You hit Sigmund but do no damage.Sigmund is lightly wounded.7=5.2 (1.2hr2 hM5 : _Sigmund hits you but does no damage.ha  You closely miss Sigmund.  Sigmund is lightly wounded.h<Y2----6.4hh8 _Sigmund hits you with a +0 scythe.h  You hit Sigmund.  Sigmund is moderately wounded.7.7 (1.3hhQ _Sigmund closely misses you.h  You sock Sigmund!3hA H=---=9.0h h \ _Sigmund is severely wounded.hf  You hit Sigmund but do no damage.Sigmund is severely wounded.17------h50.2 (1.2hEh8 _Sigmund hits you with a +0 scythe.h  You barely miss Sigmund.  Sigmund is severely wounded.h  Sigmund points at you and mumbles some strange words.h&C F=1.4hI hL 2 _You resist with some effort.h*  You hit Sigmund.  Sigmund is severely wounded.hGd------2.6h88 _Sigmund hits you with a +0 scythe.h   You barely miss Sigmund.  Sigmund is severely wounded.3----3.9 (1.3h> h 8 _Sigmund hits you with a +0 scythe.h:4h"hM^ _You are too injured to fight recklessly!h 4h* h ^ _You are too injured to fight recklessly!hA4hhH^ _You are too injured to fight recklessly!hhDrink which item? Potions  d - 4 potions of might hA e - 3 fizzy sapphire potions  k - a pink potion [!] read|quaff|evokehG[?] describe selectedhh`h###........# #.#  Bashion the Trooper ..#........# #.#  Gargoyle ..#........# #.#  Health: 13/30 ==========-------------- ..#........# #.#  Magic: 4/4======================== ..#........# #.#  AC: 10Str: 19 .((.....>..######.#  EV: 8Int: 11 h<..#........#......#  SH: 4Dex: 9 ..######'#.....@###  XL:  4 Next: 51% Place: Dungeon:3 ### #.#.#....@.#  Noise: =--------  Time: 1953.9 (0.0)#.#.#..#..<#  a) +0 flail#######^#.######.#  Nothing quiveredhi#...........# #.# #.#####.#.#.####.# hs##.#.# #.#.#......#  @   Sigmund (polearm) .#...###.#.######## .).........##.#h_ .###..........# You barely miss Sigmund.  h\Sigmund is severely wounded. _Sigmund hits you with a +0 scythe. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!h  You feel very mighty all of a sudden.4.9 (1Might hGh1 _You block Sigmund's attack.hi  You barely miss Sigmund.  Sigmund is severely wounded.6.1 (1.2hbphfr1 _You block Sigmund's attack.h6  You sock Sigmund!he)hJh###........# #.#  Bashion the Trooper ..#........# #.#  Gargoyle ..#........# #.#  Health: 14/31 ==========-------------- ..#........# #.#  Magic: 4/4======================== ..#........# #.#  AC: 10Str: 19 h`;.((.....>..######.#  EV: 8Int: 11 ..#........#......#  SH: 4Dex: 9 ..######'#.....)###h<  XL:  4 Next: 320% Place: Dungeon:3 ### #.#.#....@.#h.  Noise: =--------  Time: 1957.4 (1.3)#.#.#..#..<#h|  a) +0 flail#######^#.######.#  Nothing quivered#...........# #.#h  Might #.#####.#.#.####.# ##.#.# #.#.#......# h3_  .#...###.#.######## hW  .).........##.#   .###..........# h You barely miss Sigmund.  Sigmund is severely wounded. hP_You block Sigmund's attack.  You sock Sigmund! hl_You kill Sigmund!Your Fighting skill increases to level 5!h T _You block Sigmund's attack.  You sock Sigmund! _You kill Sigmund!  Your Fighting skill increases to level 5!  Your Maces & Flails skill increases to level 4! have reachedh1/  --more--h` hh ###........# #.#  Bashion the Trooper ..#........# #.#  Gargoyle ..#........# #.#  Health: 17/36 ===========------------- ..#........# #.#  Magic: 5/5hh ======================== ..#........# #.#  AC: 10Str: 19 .((.....>..######.#  EV: 8hi Int: 11 ..#........#......#  SH: 4h6i 1Dex: 9 ..######'#.....)###  XL:  5 Next: 118% Place: Dungeon:3 hZi J### #.#.#....@.#  Noise: =--------  Time: 1957.4 (1.3)hi #.#.#..#..<#  a) +0 flailhi #######^#.######.#  Nothing quivered#...........# #.#hi   Might #.#####.#.#.####.# hi ##.#.# #.#.#......#   .#...###.#.########   hj u.).........##.#   .###..........# h=j }  _You block Sigmund's attack.  You sock Sigmund! h^j _You kill Sigmund!Your Fighting skill increases to level 5!Your Maces & Flails skill increases to level 4!You have reached level 5!h~j hpk e  You have reached level 6!h u /  --more--hh 8/40-6/66 9% h`o hr 4 _hi3hsh_hZ9= _hBhh,hhu20==hh,hh,hhRhh;ha1=hh,hh,hsh,h1hi2=hh,hh_hhrhQ,h!hba3=h]hx,hh,hThhhhhS4=hHh,hyh,hCh} ,h ht t5==h hh@h;h,hhhD6=hh}hhh,hh,hh i7=h"h#,h$h&,h'h*,h$+h:-a8=h*.h^0,hS1h3,h4h7,h8h:d29=hF;h/=,h>hw@,hSAhVC,h8DhG30==h"IheK,hcLhN,hSOhQ,hRhTk1=hVhX,hYh\,h]h_,h`hca2=hch@f,hYgh{i,hihlh?lN3=hmhn,hohq,hrh/t,h(uhxh(yO4=hJzh} _You feel a little less mighty now.h}h,hÀhf,h$hjhh5==h|hɉ,hh,hƍh,hhk6=hݓh,hhМ,heh,hha7=hhç,hhЩBh,hhk8=hhA,h;h ,hhķa9=h h.,hʻh,hh,h h :40hE==hh1 _HP restored.h3hnhu  Things that are here:  a +0 scythe; a +0 robe; the human corpse of Sigmundhh8 _hBhh~hhhRhh/9=hhh,h0hh`,h,hh,hh3h#,h;hR  There is a stone staircase leading down here.hhb _h)h+h,hhe h ,h: hXhhtBhRhhhhA  m - a poisoned darthhA _There is a broken door here.h4hh ,h!hG'n _m - 2 poisoned darts (gained 1)h[)4h*h~,h.,h.h1h2,h 4hr6h8,h|9h]<hH>,h5?h)Dh F,hFhHh,J,hJhzLh&N,hzNhvPhAR,hRhVThU,hVh%XhY,hKZh\h ^,h^heb7 _You open the door.h.e4hfhXl@  There is an open door here.hnhn _hphgshu,h(wh^{h)},h}hvh",h hhP,hnhhB,hxhhՖ,h^h ..............#  ..............#  +..............########## #..............#......... ## #..............#......... #. ...............#.........  .####.##..............#.........  ...............@......'.........-#....#..##############......... #.##..........# #......... Throw: 2 darts (poison) #...# ########## ##............#  ##...........#   #..<.(......############  #.....'..........#  #..##########'######hy2075.4 (118.0)-69hhHS _o - 2 white potionsh:3h<hAhGD,hHhLhZO,hPhTh*W,hXh\h _,h_hahc,hdhfhh,hih"khl,hmh'ohp,hXqh=uBhuhw7 _You open the door.h#y3hyh@  There is an open door here.hh 5 _hςh,hh܅hb,hh.h,hhh,hphhH,hhh,h,hhf,hh4h8,hhh,hh~h,h%h¢h,hHhæh,hhd ########## #.........# #########......... #. #.......'......... #.. #.#######.... #... #.# ####..... #.... #.# #.......... #.....#.####.#. #.....'@................99.4 (23.0)h #....>#.#....#..######## +.... #.#.##...#  #... #.#.............# #.. #.##............# ## #.###...........# #.. #..<.(......## hy### #....'. #........... h#1_You open the door.hʵ[ _Found a stone staircase leading down.h"3h#h&hq)h.z _  There is an open door here.h/h%0 _h0h/5R  There is a stone staircase leading down here.h 7hq7 _h8h9h:,hV;hz<h=,h?>h?h@,hAhwBhC,hDh Fh/G,hGhpJh~Q  #.....'.............  #....>#.#....#..####   +.....#.#.##   #.....#.#.....   #.....#.##.....   ##+##.#.. hRS  #.###....#.. #..<.(..   #......#.### #.   ######@#.# #.107.4 (8.0)   #.#+# ##........   #.. #..   #... #..   ##... #.<   ...# #########   ....   ###)# #   hXhOY+8.4 (9hH_h7`% _Found a dagger.hQ Ih h h h( ,h hG h h h ,h h hB ,h hP h1 ,h h ]  #.....#.#..# #.....#.##............ ##+##.#.###....# #.###....#.. #..<.(#h<  #......#.### #..' ######.#.# #...# h^ $#.#+## ##..........# #....##.##..#h = #...@'.<##..13.4 (5 ##...#####.......< #...# ########## #.... # ####)# #... .. #... ##. #... #. h. v#... #... _You open the door.h [ _Found an escape hatch in the ceiling.hx3hh.hLh: _hL@  There is an open door here.hhq _hdhrh ,hhR  There is an escape hatch in the ceiling here.hvh _h hIh,hXh0@  There is an open door here.h\h _hhThg#+##.#.####.###....#...#..<.(#......#.###.'#####.#.# #.#..... #.#+###.### #....##.##....'.<.##...####<... #..@# ########## #....# ####)# #..h)#.o   orc (asleep)..o.####h 9.4 (6  An orc comes into view. It is wielding a +0 flail.hh oo 2 orcs (1 wandering)ooThe orc shouts!hZ5==20.4 (7h hq _An orc comes into view. It is wielding a +0 club.hh!J  The orc shouts!hd)no..oh)+1.4 (1hA0hV8s _An orc comes into view. It is wielding a +0 dagger.hm$h$h&4  The orc shouts!h(l  An endoplasm comes into view.h1oo   orc priest (wandering).o   orcoJJ   endoplasm (wandering)h1&2h8h>| _An orc priest comes into view. It is wielding a +0 falchion.h[. m  The endoplasm quivers.h/ hH0 hu; o.ooJ..Jh; &3hC hF D _The orc priest shouts! You hear a loud squeak.h@qhsh theve  A rat comes into view.hwh`xhko.oooo 3 orcs (1 wandering)..r   ratroh/--4h\h)r _An orc comes into view. It is wielding a +0 flail.hL}h}hb~h9hh o.ooo   orc priestrooo 3 orcso.r   rath/==5hԑh% _The orc shouts!h hk hߎ h1 h h h \o)o..ooo 3 orcsoJ   endoplasm.Jh4 /--6h h hK  You hit the orc.h_ h/ @  The orc is lightly wounded.ho.oo 4 orcs.ohV=-7.6 (1.2hhP _The orc barely misses you.h7  You barely miss the orc.h߹ o)oo.o   orc priestooo 3 orcs.  The orc is lightly wounded.h(8.8h]h: _The orc hits you but does no damage.hJ 6  You sock the orc!h\ V  You kill the orc!h h< h ,h h! oo..oh3 71030.1 (1.3hb h` l _The orc barely misses you. You block the orc's attack.hlh(mhy o.rr   ratYou barely miss the orc priest. The orc hits you but does no damage.h~8*hR  The orc priest calls down the wrath of Beogh upon you.hho[@o.h]37--1.3 (1.2hEh4 _Pain shoots through your body!h h5 h+ hvlo)ro.h<(2.5h h r _You closely miss the orc priest. You block the orc's attack.hH f  You hit the orc priest.  The orc priest is lightly wounded.h2 I  The orc hits you but does no damage.hj Do.h d2-----3.7hQ h A _The orc priest hits you with a +0 falchion.hj  You hit the orc priest.  The orc priest is heavily wounded.hKm  You block the orc's attack. The orc priest closely misses you.ht26-------The orc closely misses you.priest hits you with a +0 falchion!  You block the orc's attack.  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)hW|/  --more--h J J   endoplasmr   rath w 5.0 (1.3Beogh _h h hW 8.....#.##. ##+##.#.###.....###....#...#..<.(#......#.##'######.#.# #.#.#+###.#.##.###....'.<#hW .##..@#####.......<.o.# ##########..oo#####o#rJ ##. #. hW e.. .....####h[ h\ hi No)ho **hE  The orc priest mumbles some strange prayers to Beogh against you.h h O@r.h! M0-------hG $60h hi 4 _Pain shoots through your body!h?S5#.....#.#..# #.....#.##..#  ##+##.#.###...........# #.###....#...#..<.(###......#.###.#.'.hS,######.#.# #.#..##.#+###.##.# #....##.##.###....@.<##..##...#####.......<..h Tw#.oo# ##########..oo# #.####r# #..J h2TH#.##. #.haT3 2 orcshT#. #...... #....hWhsXhXha<o..ha--7hhhkQ _There is an open door here.hy#.....#.#.# #.....#.##.# ##+##.#.###.# #.###....#...#..<.(......##......#.###.#.'.######.#.# #.#.##.#+###.##.# #....##.##.##....'@<##.##..o#####.<.#..o# #.#..oo# #.####r# #..J #.##. #.....#. #... #.hH|h}ho.o)o   orchF-8 _hh3h #.....#.#.# #.....#.##.# ##+##.#.###.# #.###....#...#..<.(......##......#.###.#.h o'.######.#.# #.#.##.#+###.##.# #....##.##.h] ##....o.@##.###...#####.<.....##.oo# #....##..)o# #.h ####r# #..J #.##. h 2#.hʚ Z#. #... h )#.h h+ o.o   orch ]1---9h h c _There is an escape hatch in the ceiling here.hhWh!.,h#8oo 2 orcs40h@hVBl _The orc priest looks satisfied for a moment.h@ hsD **h  The orc priest mumbles some strange prayers to Beogh against you.hW h @r.r   rath{ J15---1h hS 4 _Pain shoots through your body!hg 3h h* ,h ha h h roooo.o 3 orcsh %2h| hR  #†.# #..(# #..###.### #....#.# #.##.#.# #+##.#.# ##########  .....#.# #........#  .....#.# #......#.#  .....#.# ##........#  2 .....#.####÷..._@.###  (....#............#  .....########.....#  ..>..# #.#..##  .....# #...##  .....#h #.###   ^....##.#    ##.###### #.#   #......# #.#    h L---1h hp E68 (1.8hZ h \ _A mysterious force pulls you upwards. The hatch slams shut behind you.hyIhzh{hNhh T17=h€hځ,hUhk,hha8=hƅh:,hh,h@h?,hˊhˋh/=9=hmhhh>hȎh/,hhב,hFh@h_20==hh1hYhh9,h՗h;,hљhԚh 51=h1hhhhlhghhhh8hhˡh#2h0=h̢h٣hhhhۥhwhhh1h7hl#3h(=hhO,hh,hhi4=hqhzhh8h6h^hݲh ,hh*t5==hhh hh,hVhSh|hhUh56=hhfh¿,hohz,h!hhKhh97hH0=hh,hhhhYhw,h6h7hhK8=hhh@hhhhrh,h1hGht829=hhh,hIh,huh,h7hWh&30hE==hFhdhhhFhshh h;?1=hchh<,hh+,hh,hMhchK2=h:hS,hh,hhxhh*h#hQhsN3=hhF,hh,hh,hhhhD4=hehhh7h)hOhhhh{hhha5==hrhnhhh*,hh,h~hhU6=hlhhhdhw,h h h4 #7hW (=h h h h h ,h5h*hNhhh ?8=h=hhhdhh,hDh,hha9=hh,hehm,h hh2hh$_ _You start resting.hA*1233.8 (91.0)h*h*q40==4.8 (92h/h1" _HP restored.hhsLevel 2 of the Dungeon <<<>>>_(Press ? for help)#.....##....##.......##.###.###....##.#####.################..<#.##'....'..# ###.##.......)....##############.###....#†.# #..(#h]"#.......####....))..........####### #....#..###.####.......######################....# #[...#....#.##.................##....# #....#.##.#.##...........#####.##....# #....#+##.#.# ###########...........# #.############....#####.##.....#.# #........##......###### #.#).........'....+............#.# #......#.##......#h#.#.##########....##...........#.# ##........##......##.#<##....##..)........#.####÷..._@.############.####...#########(....#............########.############...#########.....########.....##>.............................'..>..##.#..##h> #.#####.###############.########.....##...###.#####.##.### #.....#hm n#.####.......##...## #^....##.#h #.##########..# ###.###### #.####h ##.## #......# #.#######..### #.###.## #.#h #.........# #.# #.# #.#h!#.......(.# #.# #.# #.#h@F O@>hhxh#†.# #..(#  Bashion the Trooper #..###.###  Gargoyle #....#.#  Health: 40/40 ======================== #.##.#.#  Magic: 6/6======================== #+##.#.# ##########  AC: 11Str: 19 .....#.# #........#  EV: 8Int: 11 .....#.# #......#.#  SH: 4hUzDex: 9 .....#.# ##........#  XL:  6 Next: 10% Place: Dungeon:2 .....#.####÷..._@.###  Noise: ---------  Time: 2234.8 (0.0) (....#............#  a) +0 flail .....########.....#  Throw: 2 darts (poison) ..>..##.#..## .....#h#...## .....##.###   ^....##.# h  ##.###### #.#  #......# #.# h  _The orc priest looks satisfied for a moment.h(The orc priest mumbles some strange prayers to Beogh against you. _Pain shoots through your body! _A mysterious force pulls you upwards. The hatch slams shut behind you. hK#_You start resting. h|*_HP restored.h h hXhhh,hF,hAh#h,hh"h#h*$hR$h'h(,hN*h,hT.,h.h1h2,h|3hs6hK7h7h7h%;h;,h|<h?h@h@h:AhXDhEBhxIhxJ,hJh#NhOh?OhOhRhXShShThXhZ,h\h|_hva,hbhcehKg,hxhhkhxmhmh*phshvhwhvyhc}h,hh}hq,h,hhƈ,hhhɌ,h?hxhr,hҐh!h,hDhwhї,h_hh,hjhh,hhhhu,h֧hh%,hhhг,h+h-h+,huhh,hhh,hhD #....# #....#.##.#.#  #....# #....#+##.#.# ######## ##....#####.##.....#.# #....... .'....+............#.# #......# ##....##...........#.# ##.......  #....##..).h#.####÷..._..#  #...#########(....#............# ##...#########.....########.....#........'..@..# #.#..##68.8 (34.0) #####.########.....##...##  #.### #.....##.###  #...## #^....##.#  ###..# ###.###### #.# h###.## #......# #.#  ######..### #.###.## #.# hO #.........# #.# #.# #.#  #.......(.# #.# #.# #.#hhhgc _There is a stone staircase leading down here.h 4ho h hy 89.8 (1.0) _h h ...#.##............# ##.#.###...........# ...#...#..<.(.########### #.###.#'..........# .#.# #.#...#########'### .#+###.##... #..†.. ....##.##..........#### #...... ..rooo<##.............# #......3 #.o.#####.......@.....# #...... #...# ####....## #...... #..)o# #......# #...... ####r# #......# #.......J #......# ...##. #......# ...  #. #......# ...  .. #...ha ;...# ...  .. ######## ... hy h .71.3 (2.5h@ h } _You climb downwards. _There is a stone staircase leading up here.h3h"hh hP _h,h}hhh,hh* h$,h%h.)hb,,hd-h0@  There is an open door here.h5hf5 _h6h8h;,hk;h=h@,hS@h)ChdD,hDhFh!I,h~IhwKhM,hfNhOhhRBhThV,h{VhWhZ,hZh[h^,hy_hb@  There is an open door here.hehe _h/fhgh@j,hjhoh1r,hrhthwhwhIxhzhh,h hǔh,hhh,hhh^,h$hӦhL,hh,h,hhGh%,hhxh'####### #..........r# ### #......# #..........g# #.. #......# #...........# #.. #......# #...........# #.. #......# #...........# ##.† hL#......# #...........###. #......# #...........' ######## #...........# #.......## #'#######...h ... #... ..... #... ha#...... #.......## h.......+ #...[...# @   Jessica (asleep) hf]..@g....# ..... g   goblin (asleep) ......#### ## h 99.3 (28.0)  You open the door.  Jessica and a goblin come into view.hh@g@..ghM==300.3 (29h=8 _Jessica shouts! The goblin shouts!h h_ tJessica the Apprentice Sorceress An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed. Max HP: ~9Will: +AC: +EV: ++ Threat: High Class: Natural Size: Medium Int: Human You have about 56% to hit with your +0 flail. She has about 63% to hit you. AttackMax Damage Hit: +0 dagger 8 She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Painh I(74%,1d14) (5) b - Slow(39%) (7)  c - Hasted - Blink To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)h' h8: 1#######....## #..........r# ### Bashion the Trooper#......# #..........g# #.. Gargoyle#......# #...........# #.. Health: 40/40 ========================#......# #...........# #.. Magic: 6/6========================#......# #...........# ##.† AC: 11Str: 19h; #......# #...........###... EV: 8Int: 11#......# #...........'..... SH: 4Dex: 9######## #...........#..... XL:  6 Next: 10% Place: Dungeon:3#@............##.. Noise: ==-------  Time: 2300.3 (29.0)#'#######......... a) +0 flail... #......... Throw: 2 darts (poison)..... #.........#...... #.......##..@g...+ #...[...# @   Jessica........# .....g   goblin......####h; /## _There is a stone staircase leading up here. _There is an open door here. _There is an open door here.  You open the door.  Jessica and a goblin come into view. _Jessica shouts! The goblin shouts!hA< hF hH h=.....<.....# #...# # #######....## #..r# ###.g.. #... ##.†.###......# #.'#########................###'####### ...  ..... ..#...... ....## ..@g...+ #...[...# ........# ...........######hhh2,@g..h:--1.3 (1.0)hhNh.##... .....<.....# .# # #######....#r# ###g #.. ##.†###......'#########................###'####### ...  ..... ..#..@g.. ....## .......+ #...[...# .............hGh#h-@g..hA--2hh&hA###)...##... .....<.....# .# # #######....#r# ###g #.. ##.†###......'#########................###'####### ...  ..@g. ..#...... ....## + #...[...#hhh-S@g..3h.h0h{  ##..÷#...#####)...##... .....<.....# h1 .# # #######....#r# ###g #.. ##.†###......'#########................###'####### .@g  ..... h c..# ....##h~ h **h l  Jessica casts a spell at you.h h# E@g.h$ R4Slow h}+ h. \ _You feel yourself slow down.hp7 #########'#########.#.#  ##..÷#...#####)...##... .....<.....# .# # #######....#r# ###g #.. ##.†###......'#########................###g####### .@.  ..... ..h;hD(g'h@E,5.8 (1.5h}LhbNh'..........# #.#############'#########.#.#  ##..÷#...#####)...##... .....<.....# .# # #######....#r# ###g #.. ##.†###......h'######## #.#...g   gobling............##..#'####### .@. hwh-hȍhߎh@g@   Jessica@g   goblin.h'7.3hhIhyQ &(############ #......'..........# #.###############'#########.#.# # ##..÷#...####### #.)........# #.###.... ....<.....# #.# ## ######....## #.r# #####......# #.g# #.#......# #.# #.#......# #.# #...#......# #.# ##.†#......# #..####......# #g'.######## #..#....#@............###'#######.hYR h[ 6g.@.h>\ '8.8h+d h.f h......# #######^############ #.......'..........# #.#####.##########'#########.#.# #.# ##..÷h#...####### #.)........# #.###..... ...<.....# #.# #####. #####....## #.r# ####'#......# #.g# #.#......# #.# #.#......# #.# #...#......# #...hk# ##.†#......# #.g####......# #..'.######## #@#....h-#.............##hch5h_,h3g@.hQ(10.3h:hheuw #. ######^###########.....'..........# #.#############'#########.#.#  ##..÷#...######)...##.... ...<.....# .# #####. hvD#####....#r# ####'g.g #... ##.†@###......'#########...hh܈5*h] (fast)Jessica mumbles some strange words.hh6g.@h/=1.8hh0 _Jessica seems to speed up.h" ############## #. ######^###########.....'..........# #.#############'#########.#.#  ##..÷h #...######)...##.... ...<.....# .# #####. #####....#r# ####'.gg #... ##.†@h @###......'h h h h ha h. /g@.hԪ /-3.3h[ h)............######'############## #. ######^###########.....'..........# #.#############'#########.#.#  ##..÷#...######)...##.... ...<.....# #....# #####. #####....#gr# ####'.g@ #.. ##.†###g@.-4.8h p#############..................######'############## #. ######^###########.....'..........# #.#############'#########.#.#  ##.@÷#...######.)...g##.... ...<.....# #....# #####. #####....#@r# ####'g #.. ##.†g.@.=6.3 _The goblin attacks as it pursues you! The goblin hits you but does no damage.h^ .............''.....> #############..................######'############## #. ######^###########.....'..........# #.#############@#########.#.#  ##..÷#...######g.)...@##.... ...<.....# .# #####. #####....#r# ####'g #..h hy h h Xg@..7.8h ht  The goblin attacks as it pursues you! The goblin hits you but does no damage. _x2 _There is an open door here.h &.#.#..... ..............'.' .##############.#......# #............######.############### #.# #h .#  ####### (......############ #......'........@.# #.#####.##########'#########.#.# #.# ##.g@.......#...####### #...........)........# #...###... ....<.....# #..h$ ..# ##### ######....## #...r# #### #......# #..g# # #......# #.# #h h hh -@÷h l  Jessica casts a spell at you.h h 2.h '9.3h hc ( _You barely resist.htSk#.#.#.'.' ..#.#.# #..# # .# .# .(......hSd# #.'.# #..#@##.#.# .# ##..÷.......#...h5TV.#### #...........).# #...........###.<.....# #...........# hT#....## #..........r#  #......# #..........g# # #......# #.# #hVhYh[h[c~@g'g   goblinhc(20.8hih2lV _Jessica hits you but does no damage. You block Jessica's attack.h[#.#.#.'.' #..#.#.# #..# #.#.# <.(......# #.'.@g#h// #..#'##.#.#.# ##..÷.#....#### #...........).# #...........###.<.....# #...........# #....## #....r#  #......# #.g# # #......# #.# #hle  Jessica casts a spell.h h5g.g   goblinh'2.3h hG% _Jessica blinks!h\c.##.#.#.'.' .#..#.#.# #..# #.#.# .<.(......# #.'.g.# #..#'##.#..# ##..÷.#....#### #.).# #.###.<.....# #.# #....## #.r#  #......# #.g# # #......# #.# #hWhhr!g.hps:-3.8hzh#}[ _You feel yourself speed up.h&(#.##.#.#.'.' ..#..#.# #.# #..# #.#.# .<.(......# #.'.g..# #..#'##.# #.# ##..÷.# #.#### #.) #.# #.### #.<.....# #.# #....## #.r# #......# #.g# #......# #.#hJ1  Jessica casts a spell.h;g.§-40hvBhRE% _Jessica blinks!h>v#.##.#.#.'.'.#..#.# ##.# #..# #.# #.# #..<.(......# # #.'...@..g...# #. #.#§##. ##.# ##..÷.# ##.#### #.)#.# #h9?. ##.<.....# #.#  #....## #.r#  #......# #.g#  #......# #.#hvAhKGg.5hzQhRh#.##.#..'..#..#. .##.# #..# #.# ##....# .#..<.(......# # .#.'..@..g....# # .#.#§# .##hD....# ##..÷.# .##.#### #.) <##.# #.#.<.....# #.#  #....## #.r#  #......# #.g#  #......# #.#hhSg.'6h\h #.##.#.' #....#..# #.##.# # #.# #.....##....# .#..<.(......# #.#.'.@..g.....# #.#.#' #.##....# ##..÷. hI T#.##..........#### #. o<##.# #.#.<.....# #. #....## #.r # #......# #.g # #......# #.hD h !g.h &7h h h2.####.##.#.' .#....#..## .#.##..........# # .#......# .##.....# .###...#.#..<.(......# ##.#.'@..g......#  #.#.#' ##.##h#...# ##..÷#.##..........#### # oo<##.............# ##.......<.....# # # ##########....## #. o# #......# #. r# #......# #hh!g.hB&8hhh#.####.##.# '.' #.#....#..####### #.#.##..........# # #.#hfp....# #.##...# #.###..# #...#..<.(......##.#.@..g.# h# #.#.#'#.##..# ##..÷ .##.##h?...#### #o<##.......# # .#####.......<.....# # h.# ##########....## # )o#h: #......# # #r# #......# #hXh+h g..hɷ&9hyh%Q _There is an open door here.hgn:  You thump the goblin!hphy).....@@   Jessica (fast)hz|>1=31.1 (1.3hhXJ _You kill the goblin!h2.'........' >#.#....#..############## .#.#.##..........# # .#.#...# ######### .#.##.# .#.###h3.# .#...#..<.(......############ .###.#.....').....@...# .# #.###########'##### +###.##.# ##..÷.... ..##.##.#### #... rooo<##....# # o.#####h3<.....# # ..# ##########....## # .)o# #......# #  ##r#h4e #......# #   .J #......# # hE6h8ht@@..@   Jessica (fast)h@ hFA+-2hoA 0hHhJh>t >#.#....#..############## .#.#.##..........# ..########hu # #..#..<.(#############.#.....')...@..... ##########'##### +###.## ##..÷.... ..### #.... rooo<... o.###hIu<.... ..# ##########....##..h}u .# ......#hu ##.#......# #........ hh߁@-3h{hQh .#.#.##..........# ..######### #..#..<.(#############.#.....')...@..... ##########'##### +###.## ##..÷.... ..### #.... rooo<...# o.###<.....####......##.#......# #........ huhhД4hhhA".#.#...# ######## ..#.##.# #.#.###.#.#...#..<.(......############ #.###.#.....')...@.....# #.# #.#.##########'#### hA#+###.##.# ##..÷... ...##.##.#### #... .rooo<##....# # .o.#####<.....# # huB...# ##########....## #)o# #......# # ###r# #......# #  .JhB #......# # ##.hB #......# # #.hB #......# # ..hBi #......# #hQhaR5h\h^hg~(.#.##.# ##.#.###.# ...#...#..<.(......############ .#.###.#.....')...@.....# .#.# #.#.##########'### .#+###.##.# ##..÷.. ....##.##.#### #...rooo<##....# # #.o.#####.# # #...# ##########....## # h#..)o# #......# # ####r# #......# #  .J #......# # ##. #......# # #. #......# # .. #......# # .. ######## #hhhK@@   Jessica (fast)h&6h"ha _There is a stone staircase leading up here.hh +.@h -7 _hh[hO4hhhh~-.@h&8hhw #....# #....#.##.#.#  #....# #....#+##.#.# ######## ##....#####.##.# #....... .'....+.#.# #......# ##....##....# ##.......  #....##..)..####÷..._..#  #...#########(....#............# ##...#########.....########2 .............'..@..# #.#..## #####.##.....# ## h*x #.### #.....# #.###  #...## #^....# #.####..# ###.###### #.# ##.## #......# #.#######..### #.###.## #.##.........# #.# #.# #.##.......(.# #.# #.# #.#hyh h$-9.6 (2.5h+h} _You climb upwards. _There is a stone staircase leading down here.hhN540.6 (1.0 _hhKh<1hhh9 <2h@ hA hD h E &3hL hN h_<4h8ghvhhhJ<5hSh&UhIq<6hxh"zh| <7h4 hƆ hK hL &8hS hT h^Y9hR=50hZhb\hhH&1h h] 2hW? h@@hC;...#.##............# hD##.#.###.......r...# hDs...#...#..<.(.hD=########### h&E#.###.#hkES')...@.....# hER.#.# #.#...hE#########'### h.F).#+###.##...hzF= ##..÷.. hFf....##.##..........#### #...... h%Gi..rooo<##.............# hrG.hG3 hG#.o.#####.......@.....# #...... #h)H"...# hdHC####....##hH ... hH#..)o# #......# #...... h$I####r# #......# #......hsI.J #......# #......hI##. #......# #...... r   rat (wandering)h J #. #......# #......hEJ hJk.. #......# #......hJ hKj.. ######## #......hFK1You climb downwards.hLhMhQ hOR hR-Level annotation: JessicahRheWh`h:a.harharhahbhAh==h4.1 (2.5h%h hZ h_The rat squeaks loudly. hS_There is a stone staircase leading up here.hyhzh@.r@   Jessicar   rath=--5.1 (1.0 _hkhhS h h> T.@.rh A--6hs h h),h3R.@.rh3&7h=hX?hED ,hgO Y.@.rhO 8hZ h[ hh[.@=9.3 (1.2hhu _You closely miss the rat. The rat bites you but does no damage.h0 5  You hit the rat.h V  You kill the rat!h h0 7.@h .60.6 (1.3h h9 _Jessica shouts, "You're disturbing me! I'll have to kill you!"h9W  You hit Jessica.  Jessica is severely wounded.hWX38--1.9hb_hsa8 _Jessica hits you with a +0 dagger.h+  You barely miss Jessica.  Jessica is severely wounded.h+ -3.1 (1.2hT4 h7 I _Jessica misses you.hH7  You thump Jessica!he)hD c9/41--234.3hhpG _You kill Jessica!h#3hhhb40=h,h5h,h<h{,hh~1==hch1 _HP restored.h3h:hhR,hNh'hG,hhh4hd9=hh h h,h#hh,hth#P  There is a stone staircase leading up here.h(ho) _h*hY,h.,h]/h1h3,h34h5h57,h^8h:h[A& #........... ###############........... #.....#.......'........... #.....#.#######........... #.....#.# ####........... #.....#.# #............ #.....#.####.##..... #.o...oJ............ hAm#....>#.#@...#..##########- +.....#.#.##..........#  #.....#.#.............#  #.....#.##............#hA ##+##.#.###...........#.###....#...#..<.(......#### oo 2 orcs (wandering)#......#.###.#...........')J   endoplasm (wandering)hA######.#.# #.#...........#### #.#+###.##..........#hUG 79.3 (15.0)  The endoplasm quivers.hH,hSIhgPo.o..'.Jo1 wandering)JhPL====80.3 (16hThV( _The orc shouts! x2 hc  You barely miss the endoplasm. ht h  The orc shouts! You hear a shout!  The endoplasm freezes you. hU hmoo...'oo   orc priestoo 2 orcsJ   endoplasm h 38--==--1.6 (1.3) h h% _You are frozen. h  h]  You barely miss the endoplasm.The endoplasm freezes you. h  h ..o.J   endoplasm hz 7------2.8 (1.2 hI  hA % _You are frozen. h ##############.....#.......'#######..#.# ####...# #......o..#.####.##......'.J.........>#.#....#..##########+.....#.#@##..........# #...#....#+##.#.###.....#.###....#...#..<.(.####..........#....##.##..........#### h hM  The endoplasm attacks as it pursues you! h1oJo   orcJ   endoplasm hF-30 h h@ _The endoplasm hits you but does no damage. h#.....#.......'.#.....#.#######.#.....#.# ####...#.....#.# #.....#..o..#.####.##...#.....'.o.......#....>#.#J...#..###########+.....#.#.##..........# #.....#.#.@...........# #.....#.## ##+##.#.# h}# #.###....#...#..<.(######......#.###.#...........')...######.#.# #.#.##### #.#+###.##.# #....##.##.#####..rooo<##.).....# h , h .o.J  The endoplasm attacks as it pursues you! hT8=4 h. V _The endoplasm hits you but does no damage. h#.....#.#######.#.....#.# ####....#.....#.# #.......#..o..#.####.##....#.....'..o.........#....>#.#....#..############+.....#.#J##..........# #.....#.#....# #.....#.## ##+##.#.## #.###....#...#..<.( ht#######......#.###.#...........')...@######.#.# #.#.###### #.#+###.### J   endoplasm#....##.##.#### h#..rooo<##.).....###.o.#####.< h h h^ o.Jo   orcJ   endoplasmThe endoplasm attacks as it pursues you! h&5 h h{/  The endoplasm attacks as it pursues you! _hits you but does no damage.  attacks as it pursues you! _hits you but does no damage.  attacks as it pursues you! _The endoplasm closely misses you. h #.....#.# ####.#.....#.# #........#..o..#.####.##.....#.....'.oo..........#....>#.#....#..#############+.....#.#.##..........# #.....#.#.J..# #.....#.##..# ##+##.#.##  #.###....#...#..<.(####### h #......#.###.#...........')...@.######.#.# #.#.####### #.#+###.###....##.##.#####..rooo<##.).....# ##.o.#####.<...# ##########....# hz  h  h,  h .oo.Jo 2 orcsThe endoplasm attacks as it pursues you! h! &6 h)  hk, @ _The endoplasm hits you but does no damage. h3#.....#.# #....##..o..#.####.##.....##.....'..o.........'#....>#.#o...#..##############+.....#.#o##..........# #.....#.#....# ##.....#.##.J# ##+##.#.###..# #.###....#...#..@.(######## #......#.###.#...........')...@.. ######.#.# #.#.######## #.#+###.##  h4#....##.##.#### ##..rooo<##.).....# ###.o.#####.<.....# #...# ##########....## ##..)o# #.. # h7 h28 h8 h>: hG o.Jo 3 orcsThe endoplasm attacks as it pursues you! hH&7 hR h)W _The endoplasm hits you but does no damage. _There is a stone staircase leading up here. hw% =  You thump the endoplasm! h_' , h'  hJ0 $o..o   orc priesto   orc h3 m9=49.0 (1.2 h;  hP= M _You kill the endoplasm!hWt hx   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.7   5.0  +1   k - Spellcasting   0.0   1.2  -1          b + Maces & Flails 4.7   5.0   0      hy _ c - Axes   2.5   1.2  -1   l - Evocations   0.0   1.2  -1   d - Staves   2.8   1.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.2  -1                  h?y a    h`y g - Armour   3.2   3.4  +1  hzy T    hy . h - Dodging   0.0   1.4  -2      hy . i - Shields   3.2   3.4  +1      hy ; j - Stealth   0.0   0.7  +2      h#z             hAz a    h\z _    hvz         hz     The relative cost of raising each skill is in cyan.  hz Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h?{ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh8 op - Conjurations   0.0   0.8  +1  q - Hexes  d - Polearms   0.0   1.2  -1   r - Summonings0.0   1.2  -1   e - Staves   2.8s - Necromancy0.0   1.4  -2  Unarmed Combat0   0   t - ForgecrafthE90.0   1.2  -1  g - Throwing0.0   1.2  -1   u - Translocations   0.0   1.2  -1  v - Alchemy0.0   1.4  -2  hj9h - Short Blades   0.0   1.2  -1   w - Fire Magich90.0   1.0   0  i - Long Blades2  -1   x - Ice Magic0.0   1.0   0  j - Ranged Weapons   0.0   1.0   0   y - Air Magich90.0   1.4  -2   h:      z - Earth Magic0.0   0.7  +2  h":k - Armour3.2   3.4  +1  l - DodginghQ:0.0   1.4  -2   0 - Invocationshq:0.0   0.8  +1  m - Shieldsh:3.2   3.4  +1   1 - Evocationsh:0.0   1.2  -1  n - Stealthh:b0.0   0.7  +2   2 - Shapeshifting   0.0   1.7  -3  h:duseful|allhwh h #.....#.# #.................# Bashion the Trooper#..o..#.####.##..............# Gargoyle#.....'.oo...................' Health: 39/41 ======================--#....>#.#....#..############## Magic: 6/6h========================+.....#.#o##..........## AC: 11Str: 19#.....#.#.............## EV: 8hInt: 11#.....#.##............#SH: 4Dex: 9##+##.#.###...........#XL:  6 Next: 24% Place: Dungeon:3 #.###....#...#..@.(......######## Noise: =--------  Time: 2389.0 (0.0) #......#.###.#...........')...@.. a) +0 flail ######.#.# #.#...........######## Throw: 2 darts (poison)#.#+###.##..........##h #....##.##..........#### ##..rooo<##.......).....# # o   orc priesthk}##.o.#####.......<.....# # o   orc#...# ##########....## ##..)o##......# # _The endoplasm hits you but does no damage.  The endoplasm attacks as it pursues you! _The endoplasm hits you but does no damage. h_There is a stone staircase leading up here.  You thump the endoplasm! _You kill the endoplasm!hhE h(h}*h h0 hE hR" .ooo 2 orcsh" 4-90.0 (1h+ h- h%| h| h} h} h߈ o.oo.oo 3 orcshW @-1h\ h4 hV h hʇ hX hM .o.oo.ohГ &2h h h6  You sock the orc!hh>h"hh=h..o 2 orcshm40=5==3.3 (1.3hqhG _You kill the orc!h7 K  You hit the orc.hF ..ooThe orc is lightly wounded.  The orc hits you with a +0 dagger.hL :*h$   The orc priest calls upon Beogh to heal the orc.h o36--=4.5 (1.2h h 7 _The orc's wounds heal themselves!h h h t.o.oh` 6--5.8 (1.3hhc j _You barely miss the orc. You block the orc's attack.hjh6o Spells (Memorise)TypeFailure Level  a - JinxbiteHexes89% 2b - Yara's Violent UnravellingHexes/Alchemy100% 5 hnv c - EnfeebleHexes100% 7  d - Sphinx SistershkHexes/Summoning 100% 7 5 spell levels left h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith=h hn  #.....#.# #.................# Bashion the Trooper#..o..#.####.##..............# Gargoyle#.....'..o...................' Health: 36/41 =====================---#....>#.#....#..############## Magic: 6/6========================h +.....#.#.##..........## AC: 11Str: 19#.....#.#.............## EV: 8Int: 11#.....#.##..o.........#SH: 4Dex: 9##+##.#.###.o.........#XL:  6 Next: 25% Place: Dungeon:3 #.###....#...#.o@.(......######## Noise: =--------  Time: 2395.8 (0.0) hG #......#.###.#...........')...@.. a) +0 flail ######.#.# #.#...........######## Throw: 2 darts (poison)hn #.#+###.##..........###....##.##..........#### #h  #..rooo<##.......).....# # o   orc priesth ##.o.#####.......<.....# # oo 2 orcsh #...# ##########....## ##..)o##......# #h OYou hit the orc.  The orc is lightly wounded.  h! sThe orc hits you with a +0 dagger.  The orc priest calls upon Beogh to heal the orc. hA _The orc's wounds heal themselves! _You barely miss the orc. You block the orc's attack.hLP  Okay, then.hhm h". _h^ 4hқ h hֱ  .oThe orc hits you but does no damage.  The orc priest mumbles some strange prayers to Beogh against you.23--------==6.8 (1Beogh h hɘ   #.........#  #...........#####.#  #...........# #.########## #......###### #.#)........ #......# #.#.####### #......# #.#<  ######## #.## #######.##########2 #@o......... #o#####.########## #.#####.#  #.......#   #.####### ### o   orc hL !_Beogh smites you!h >--------h h\ 6---8.3 (2.5hi h } _You climb upwards. _There is a stone staircase leading down here.h"  You closely miss the orc priest. The orc hits you but does no damage.h" 19--=--9.6 (1.3h& h( A _The orc priest hits you with a +0 falchion.hD You closely miss the orc priest. The orc hits you but does no damage. _The orc priest hits you with a +0 falchion.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"  You hit the orc priest.  The orc priest is moderately wounded.  You block the orc's attack. The orc priest closely misses you.hDf20--400.8 (1.2hJhL1 _You block the orc's attack.h+( p The Pantheon deserves no one's loyalty. Let us show youthe true path!"  The orc priest hits you but does no damage.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"h( ,1.9 (1.1h- hX/ A _The orc priest hits you but does no damage.h  You barely miss the orc priest.The orc priest is moderately wounded.The orc hits you but does no damage.h  The orc priest mumbles some strange prayers to Beogh against you.h-hl,3.1 (1.2hh( _You barely resist.hM The orc priest mumbles some strange prayers to Beogh against you. _You barely resist.closely miss the orc priest.The orc barely misses you.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"ht^18-4.3hhJA _The orc priest hits you with a +0 falchion.h  You sock the orc priest!  The orc priest is severely wounded.The orc hits you but does no damage.h%  The orc priest calls down the wrath of Beogh upon you.hY B5.4 (1.1h_ ha ( _You barely resist.h &You barely resist.  You closely miss the orc priest.The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  The orc hits you with a +0 dagger.h [14---6.6 (1.2hw h| A _The orc priest hits you with a +0 falchion.hW         #.#)    #.#<#   #.###  #######.# #@o...... #o#####.# #.#  #..  #.#  h###You barely miss the orc priest.The orc priest is severely wounded.The orc hits you but does no damage.h        #.#)    #.#<#   #.###  #######.# #@o...... #o#####.# #.#  #..  #.# ### h  The orc priest hits you with a +0 falchion.  * * * LOW HITPOINT WARNING * * *hUX2---7.7 (1.1hhv: _The orc hits you but does no damage.hX         #.#)    #.#<#   #.###  #######.# #@o...... #o#####.# #.#  #..  #.#  ###The orc priest hits you with a +0 falchion.  * * * LOW HITPOINT WARNING * * * _The orc hits you but does no damage.  You barely miss the orc priest.  The orc priest is severely wounded. h ?  priest hits you but does no damage.hWq         #.#)    #.#<#   #.###  #######.# #@o...... #o#####.# #.#  #..  #.# ### hVw  The orc hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *hw Z0---9.0 (1.3hD{ h| W _The orc priest barely misses you. hA=  You sock the orc priest! hK )o   orc  You kill the orc priest! hO\--3910.2 (1.2 hV hX: _The orc hits you but does no damage.!ho1=1.5 (1.3!hu!h>s _You barely miss the orc. The orc hits you but does no damage.!h!h&2.7 (1.2!h!hv _You barely miss the orc. The orc hits you but does no damage. x2!h !h (3.9!h !h s _You barely miss the orc. The orc hits you but does no damage.!h&!hd&!5.1!h,!h.t _You closely miss the orc. The orc hits you but does no damage."h"  You hit the orc.  The orc is heavily wounded.2==6.4 (1.3"h "h : _The orc hits you but does no damage."h.5  You hit the orc."hk5D)"h9R=407.5 (1.1"h="h@G _You kill the orc!#h3#h#h'#h/y3#h#hE,#h#h<#h`#h^#hw,#h#h_4=#h#h#hp#hS5=#h#h÷,#h,#h,#h5#h,#h#h#hI6=#hR#h,#h8#h,#h#h,#h#h#h-E17=#h~#h,#h#h,#hS#h98#hF0=#hF#h,#hc#hL,#hc#hx,#h#ht9==#h#hn#h5#h,#h-#h#h$20#hC(=#hv#hH,#h"#h,#h#h,#h#hi1=#h#h,#h#h,#h#h ,#h #h #h D2=#h9#h,#h#h&,#hG#h,#h#ht#hS3=#h#hB,#h'#hN ,#h!#h ##h1##4#hR#;==#hN$#hB&,#hJ'#h(#h(#h)#hN,#hu,#h-#h/#h/K5=#hg1#h3,#h5#h7,#hO8#h$:#h^:#h;#hv=#h=S6=#h?#hA,#hB#hE,#hE#hG#hG#hH#hJ#hJK7=#hK#h"M#hBM#hP#hR,#hS#hU,#hV#h[8=#h\#hH^#hr^#h_#ha,#hnb#hda9=#h}e#hhf,#hf#hg#hg#hlh#h[i#hi#hj#h"l#hXl830=#hl#h[m#h)o,#ho#h_q,#hdr#htj1==#ht#h0u#hsv,#hw#hx#hx#hy#h{,#h|#h~#h~#h~N2=#h#hǁ,#h#h#h#hυ#h,#hY#h#h0#hOD3=#hW#h#h3#h#h,#h3#hZ,#h|#h#h#4#hԘ2=#hә#hu,#h_#h4,#h[#hP,#h#hK#hD5=#h#h#h#h#h#h #h(#h׭,#h#hh6==#h&#h~#hH,#hܸ#h,#h#h#hN7=#h#hV,#h#h,#h#h#h#h#h#hnD8=#h"#h,#h#h ,#hL#h[,#h#h.#hmN9=#h#h,#h"#h,#h #h@,#h#hx#hL40=#h#h ,#h#h,#h#hc,#hi#h- - #h;_You start resting.#h2526.5 (109.0)#h#h]1==-#h&7.5 (110#hd#h" _HP restored.$h.$h$h$h$hߚ18.0)$hU$h#.....#.# #.........##..o..#.####.##..............##.....'..o...................'#....>#.#....#..##############+.....#.#.##..........# #.....#.#.............##.....#.##............##+##.#.###.).........# 3 #.###....#...#.o@.(######## #......#.###.#...........')...@.. ######.#.# #.#...........#########.#+###.##........$h-..###....##.##..........#### ##..rooo<##.......[.....# # o   orc##.o.#####.......<.....# #$h#...# ##########....## ##..)o##......# #$hw:=$hdu  You climb downwards. The orc closely misses you.$h6=30.0 (2.5$h $h _The orc hits you but does no damage. _There is a stone staircase leading up here.$hL 7  You thump the orc!$hV e)$h 511.2 (1.2$hI $h G _You kill the orc!%h%h:J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.9   5.0  +1   k - Spellcasting   0.0   1.2  -1      %h~    b + Maces & Flails 4.8   5.0   0      %h c - Axes   2.5   1.2  -1   l - Evocations   0.0   1.2  -1   d - Staves   2.8   1.0   0      %h, e - Unarmed Combat   0.0   1.0   0      %h f - Throwing   0.0   1.2  -1          %h(             g - Armour   3.2   3.4  +1       h - Dodging   0.0   1.4  -2  %h.     i - Shields   3.2   3.4  +1  %h.     j - Stealth   0.0   0.7  +2  %h        %h         %hD        %hl        %ha    %hThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help%hG[=] set a skill target  %hg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets%h*hK*h*hu #.....#.# #.................# Bashion the Trooper#..o..#.####.##..............# Gargoyle#.....'..o...................' Health: 41/41 ========================#....>#.#....#..############## Magic: 6/6========================+.....#.#.##..........## AC: 11Str: 19*h#.....#.#.............## EV: 8Int: 11#.....#.##............#SH: 4Dex: 9##+##.#.###.).........#XL:  6 Next: 41% Place: Dungeon:3 #.###....#...#.)@.(......######## Noise: =--------  Time: 2531.2 (0.0) #......#.###.#...........')...@.. a) +0 flail ######.#.# #.#...........######## Throw: 2 darts (poison)#.#+###.##..........###....##.##..........#### ##..rooo<##.......[.....# # ##.o.#####.......<.....# # *h#...# ##########....## # #..)o##......# #  _HP restored.  You climb downwards. The orc closely misses you. _The orc hits you but does no damage. *h#_There is a stone staircase leading up here.  You thump the orc! _You kill the orc!*h4*h}*he+h)3+h+hl+hz,+h+h{  Things that are here:  a +0 flail; an orc corpse+hT+h _+hR+h|+h,+h+h+hh,+h+h1+h,+h]+h+h",+h+hJ +h ,+hy +h+h~,+h+h`@  There is an open door here.+h+h _+hJ+hR  There is a stone staircase leading down here.+h=!+h! _+h"+hX$+h;&,+h'+hW(+ho),+h)+h*+h+,+h",+h,+hv-,+h-+h0@  There is an open door here.+h1+h-2 _+h2+h64+h96,+h6+h;+h;,+h.<+h,=+h?,+h?+hB@  There is an open door here.+hD+hE _+hE+hG+hH,+hfI+h^J+hkK,+hK+h%N@  There is an open door here.+h7O+huO _+hO+hQ+h  You see here a +0 dagger.+h+h; _+h+h+h̩,+hG+h-+h,+h+h/+h÷,+h<+h+hܾ,+h+h +h,+h+h>+hA,+h+h_+hG,+h+h+h,+h+h+hW,+h+h.7 _You open the door.+h3+h+hs@  There is an open door here.+h6+h _+h%+h+h,+h+h{+h,+ha+h+h+h!+h+h+h ,+h+hN+h= ,+h +h +h,+hg+h$+h,+h+hk+h,+h+h+h,+h+h+h",+h#+h'+h~0l#.# #...#.# #'#######.#.######## ... #.#........### ..... #.#...............###...... #........+ #.####...........# ########.### #.@....... - #  .....##+###  .......# .........# !......$.++h"1r   rat (wandering) r........# ......... +h4x 85.2 (54.0)  A rat comes into view.+h<ur.r+h=F-6.2 (55+hcD+hGZ _Found a smoky inky potion.+h%*4+h0+h3Z _A rat is nearby!,h7,h{,hH;lrl   iguana (wandering).r   rat,h17.2 (1.0),hI,hZ _An iguana comes into view.,h ,,h .l.r.l,h: &8,h ,h -h8-h9-hAel.r...-hA&9-hH-hJ-ho ,-h br.l.-hi '90-hW -hA -hN$-hY&,-h.Zrl.S.S   adder (wandering)r   rat-h-/&1-h 6-h9Y _An adder comes into view..huT  The adder hisses angrily..hv.hvSl.S.h5=2.4 (1.2.hŇ.h _You hit the rat but do no damage. The rat closely misses you..h{ 7  You thump the rat!.h}} .h} .h= l..S.h -3.5 (1.1.h .h% G _You kill the rat!/hd/h/hC>S../hY37---4.6/hJ/hg _You barely miss the iguana. The iguana bites you./h w  You closely miss the iguana. The iguana bites you./h j1------5.8 (1.2/h /h4 = _The adder bites you but does no damage.3h'  You miss the adder. You block the adder's attack.  You block the iguana's attack. The adder bites you but does no damage.3hf's27------6.9 (1.13hy.3h0+ _The iguana bites you.4h   You hit the iguana but do no damage. The adder bites you but does no damage.4h' -8.1 (1.24hr4h> _The iguana bites you but does no damage.4h  You hit the iguana but do no damage. The adder bites you but does no damage. x24ha-9.2 (1.14h4hS _The iguana barely misses you.4hu  You barely miss the iguana. The adder barely misses you.The iguana bites you but does no damage.4hu q8=--600.4 (1.24h| 4h~ S _The adder closely misses you.5hNv  You barely miss the iguana. The iguana bites you.5hSO`3---1.65hU5hW= _The adder bites you but does no damage.5hI  You sock the iguana!  The iguana is severely wounded.The adder bites you but does no damage. The iguana bites you.5h s2----=2.85hV 5h 3 _You block the adder's attack.6hw  You barely miss the iguana.The iguana is severely wounded.The iguana bites you. The adder barely misses you.6hwv0---4.1 (1.36h|6hS> _The iguana bites you but does no damage.6h,  You closely miss the iguana.The iguana is severely wounded.The adder completely misses you. The iguana bites you.6hl19--5.3 (1.26h>6h3 _You block the adder's attack.6h  You hit the iguana.  The iguana is almost dead.13----6.56h i _The adder bites you but does no damage. The iguana bites you.7h8  You hit the iguana.7h  .#  .#  .######## ...  ........### .....  ..........###......  .................+  ...............#  #..........####  #.@.......  #†S.......  .....##+###  .......# .........# !......$.+ S   adder7h+ .........# .........#You kill the iguana!7h .#  .#  .######## ...  ........### .....  ..........###......  .................+  ...............#  #..........####  #.@.......  #†S.......  .....##+###  .......# .........# !......$.+ .........# .........# 7h=W  You block the adder's attack. The adder bites you.7h 2----547.8 (1.3 _* * * LOW HITPOINT WARNING * * *7h7hi _Your Fighting skill increases to level 6!8hh .#  .#  .######## ...  ........### .....  ..........###......  .................+  ...............#  #..........####  #.@.......  #†S.......  .....##+###  .......#8h& .........# !......$.+ .........# .........#8h܋ .#  .#  .######## ...  ........### .....  ..........###......  .................+  ...............#  #..........####  #.@.......  #†S.......  .....##+###  .......# .........# 8hŒ!......$.+ .........# .........# 8h&  .#  .#  .######## ...  ........### .....  ..........###......  8h.................+  ...............#  #..........####  #.@.......  #†S.......  .....##+###  .......# .........#8h) !......$.+ .........# .........#8hK 8hiYou hit the adder but do no damage. The adder bites you.  * * * LOW HITPOINT WARNING * * *8hf .#  .#  .######## ...  ........### .....  ..........###......  .................+  ...............#  #..........####  #.@.......  #†S.......  .....##+###  .......# 8h .........# !......$.+ .........# .........# 8h^c  The adder bites you.0--8hˡ&8.9 (1.18hf8h٫V _* * * LOW HITPOINT WARNING * * *9hH  .#  .#  .######## ...  ........### .....  ..........###......  .................+  ...............#  #..........####  #.@.......  #†S.......  .....##+###  .......# .........# !......$.+ .........# .........#9h.E / .#  .#  .######## ...  ........### .....  ..........###......  .................+  ...............#  #..........####  #.@.......  #†S.......  .....##+###  .......# .........# !......$.+ .........# .........#   You miss the adder. The adder bites you.9/41 --10.0 _* * * LOW HITPOINT WARNING * * *:h>1.1:h:h _You hit the adder but do no damage. The adder barely misses you.:hi`   You sock the adder!  The adder is almost dead.10/41=2.3 (1.2 _The adder bites you but does no damage. The adder barely misses you.:h  You barely miss the adder.The adder is almost dead.:h0-3.5:h:h3 _You block the adder's attack.;hG`  You miss the adder.The adder is almost dead.;h`G-4.6 (1.1;h0i;has~ _The adder completely misses you. The adder bites you but does no damage.;h*  You miss the adder.The adder is almost dead.1=5.9 (1.3;h/, ;hv/ = _The adder bites you but does no damage.h3>h>h>hJ  #...## #......# ###..#### #......# # ##....# #......# # #....### #......# # #....'.# ######## #... #....#.# #... #....#.# #'## #....#.######## ... #....#.@......### .....3 #...###.....#...............#####...................########....## #......... #†........ [>h  40m.....##+### .......#?h"?h?h'?h(E3=?h-4 #...## #......# # ###..#### #......# # ##....# #......# # #....### #......# # #....'.# ######## # #....#.# # #....#.#  #....#.######## . #...@#........### 6?hd.4 #........### #. ##### ########.. #...?h'/ #†........  .....##+###  .......#?h4?h^6?hZ 3?h ?h ?h 4=?h ,?ht ?h0 ?hY1 ?h1 ?h3 ?h5 ?h9 ?hF 5=?hwH ?h~R #....'.<##.......[.....# ##...#####.......<.....# #...## ##########....## #..[.# #......# ####)### #......# #...## #......# ###..#### #......#  ##....# #......#  #.@..### #......# 31.0 (5 #....'.# ########  #....#.#  #....#.##....#.#########....#........####...............### #?hR [37m.................. #####....... ?hS ?hZ ?h\ Ah\cAhcAheAh9h,AhrAhsAhvAh0wB6=AhyAh},AhAh2nAhlAh̉Ah$17AhW(=AhAh,AhAh,Ah_8=Ahܠ,AhAh,Ah AhC,AhҩAh^AhW9==AhcAh,AhVAh,AhAh,AhAh8AhE20=Ah Ahp,AhAh(AhdAhAh&AhjL1=Ah^Ah,AhpAh,AhAhp,AhAh}a2=Ah@Ah,Ah{Ah,Ah6Ah+,Ah_Ahi3=AhAh,AhAh,AhcAh\AhAhHAh8Ah}^4==AhAh ,Ah Ah{ ,AhAh,AhAhAhWK5=AhAhcAhAh Ah!,Ah`#Ah &,Ah'AhC*i6=Ah+Ah-,AhB/Ah0,Ah|2Ah`5a7=Ah6Ah9,AhW:Ah<,Ah=Ah @,AhAAhCAhCL8=AhEAh H,Ah}IAhK,AhMAhO,Ah1QAhTa9=Ah6VAhOX,AhYAh\,Ah]Ah_,AhaAhcAhcG30=AhfAh:i,AhkAhn,AhoAhlr,Ah@tAhv1==Ah\xAhez,Ah{Ah ~,AhrAh,AhAh92Ah2=Ah6Ah,AhAhُ,AhAh,Ah̔AhAhAD3=AhAh,Ah̛AhAhAhAh$AhqN4=Ah&Ah,AhΥAh,AhAh,AhAhAh55=AhߪAhtAhwAhAh֭Ah),AhAhڳ,Ah:AhMAha6==Ah;Ah_,AhAh,AhNAh,AhAh3k7=AhAh,AhAhZ,AhHAh,AhAhAh;D8=AhAh,AhEAh ,AhAh,AhAhAhU9=Ah)Ah,AhAh,AhAhAhAhE40=AhAh,AhAhAhAhAh,AhAh ..... _You start resting.Ah1730.0 (99.0)AhR1==Ah*&1.0 (100.0)Ah Ah " _HP restored.Bh IBhBhBhBh ,Bh ,Bh Bh/BhT,Bh4Bh+@  There is an open door here.BhBh@= _BhBh Bh,BhBhBh,Bh"!Bh:&Bh'Bh:(Bh(Bh*BhJ+Bhv+Bh+Bh<-Bh.Bh.Bhi/Bhw1Bh2Bh3Bh3Bh5Bh*9,Bh):Bh;Bh?BBh@BhB,BhCBhFBhND#....#.# #'#######.#....#.######## ... #.#....#........### ..... #.#...............###...... #.#........................+ #.#####....................# ########..........####  #......... †@....... .........##+### .........# .........#!......$.+BhfO4.........# B   giant cockroach (asleep).........#........B BhR344.0 (13.0)BhYdBB.BhYZ,5.0 (14Bh'dBh'fb _A giant cockroach comes into view.Bh] R .#  .######## ...  .......### .....  ........###......  ................+  ...............#  #..........####  #.........  #†@.......  .........##+###  .........# .........# !......$.+ .........# .......B.# ..........Bh3  .#  .######## ...  .......### .....  ........###......  ................+  ...............#  #..........####  #.........  #†@.......  .........##+###  .........# .........# !......$.+ .........# .......B.# .......... Bhj< 4BhA Bh-C f _A giant cockroach is nearby!Ch_Chh:B.Chi86.0) _ChEqCh0sCh( ,Ch0 :B.ChO1 &7Ch7 Ch9 Ch Ch :B.Ch &8ChD Ch DhDhZ:B.Dh&9Dh7DhDh  You hit the giant cockroach but do no damage.=50.1 (1.1DhDh] _The giant cockroach closely misses you.Dh j  You closely miss the giant cockroach.Dh -1.3 (1.2Dh+ Dh J _The giant cockroach bites you but does no damage. x2DhU  You hit the giant cockroach.  The giant cockroach is heavily wounded.Dh+ -2.6 (1.3Dhe$ Dh@1 = _You block the giant cockroach's attack.EhjC  You thump the giant cockroach!EhW2.Eh} 93.9 _You kill the giant cockroach!EhHEho _Your Maces & Flails skill increases to level 5!EhEhEhEhH _No target in view!Eh3Eh EhfEhEh: _EhPEh,Eh*EhEhh,EhEhEhEh&Eh)Eh ,Eh Eh([ _You now have 56 gold pieces (gained 9).Eh),Eh6+Eh7.Eh0,Eh2EhX5Eh7Eh7Eh9Eh<Eh>,Eh?@EhJ #..................... #####................. ########..........# EhmJ#.........  ###########†........  #.....##+###EhJ #......# #.......#EhJi#....@........+-EhJB #.......#EhKX #.......#Eh&KZ #..........EhzK\ #.............##..EhK  #...?.........# .# ############### # EhK!EhS065.9 (12.0)EhET!-EhhT%6.9 (13EhQ[Eh]W _p - a smoky inky potionFh_Fh,FhFh;Fh,FhFhZFhq,FhFhcFh7,FhoFhFh_,Fh Fha,FhFhp  _f - 8 scrolls labelled ERAEKL MAYQIME (gained 1)Fh Fh FhFhFh`FhFhFhFh%,Fh Fhc#FhM%,Fh&Fhc(Fh*,Fh+Fh .Fh/:Fh:FhP<Fh=,Fh>Fh#@Fh>A,FhAFh1DFhE,FhEFhGFhG,FhHFhIFhJ,FhGKFhiMFhNFh4OFhOFhQFhRFhRFhqSFhTFhU,Fh VFhGXBFhXFh^Fh`,FhaFh=cFhd,FhEeFhgFhsiBFhdkFhl,Fh3mFhoFh6|`Fh},Fhf~FhFhÀ,FhpFhFh,Fh(FhFhׇ,FhnFhFhÊFhFhgFhFhFhFh/FhFh,FhgFhFh,FhFhJFh,FhFhFhAFhaFhFhKFhqFhFh4FhFh,Fh0FhGFhX,Fh¤FhFhzFhFhnFh"Fhm,FhFhFhL,FhFhnFhFhFhFh1Fh,FhFhFh,FhFhFh/FhiFh[FhFh0##'####### ##### ... #.... ....### ..... #....... ......###......####.......####### FhK...............+.##...[...# ...............#.## ..... ##..........####..+ ##  #......... #..@.# 817.9 (51 ##†............#.## Fh|.....##+####.> #.# .....# #.# Fhn.....# #.# Fh.....+ #..##.# .....# #..##. Fh`.....#### #..##.# FhX........####..##.#FhFh,8.9 (52FhFh; _Found a stone staircase leading down.Fh})Fhr.XFh/Fh/Fh0Fh2Fh 4,Fh4Fh8Fh,:Fh;Fh<Fha>Fh?,Fh@FhBFh5D,FhDFhGFhHFhHFhJFhL FhM1_You open the door.FhNFhNFhOFhUFhWFhWFhXFhZFh7\Fhe\Fh]Fh _Fh `Fh9`Fh`FhbFhc,FhdFhfFhgFhgFhhhFhjFhpk,FhkFhPmFhPnFhynFhnFhpFh|rFhrFhsFhauFhv,FhwFhyFhz,Fha{Fh}Fh,FhFh7 _You open the door.Fh3FhFh @  There is an open door here.FhFh؎ _FhaFh^X##### #...#..........# #.............##.#  ###'#######........### ## #......# #........' .### #......# #..............###FhŘ;####.......########+.##...[...# ..#.##.......# ...####..'@..## ..........#....#...#Fh}........#.##...###'####.>##.##...###.# #..##.##.Fh..###.# #..##.##...#+..# #..##.##...##### #..##.##...# ..#### #..##.#Fhn-41.9 (23FhŠ,2.9 (24FhFh-W _q - a fuming red potionGh!Gh!Gh"Gh*Gh,Ghj,Gh71Gh.5Gh7,Gh9Ghw<Gh>,Gh @GhBGhLDGhzDGhEGhGGhIGhIGhJGhMGhO,Gh_PGhGRGhSGhTGhUGhVGhW,GhXGh...........+.##...[...# ...........#.##.......# ........####..'...##### .........#....#...#..........#.##...###'####.>##.##...# ##.# #..##.##...# ##.# #..##.##...# +..# #..##.##.@.# 50.9 (8.0)#### #..##.##...# #### #..##.##...# ..####..####.....##..##. ###..##.  #...#...##.######  ##....#.##.#GhGh؅E _Done exploring.Gh"3GhGhT........0GhGhGh Gh?_Done exploring.HhwHHhuQ^Level 3 of the Dungeon <<<<>>>>^(Press ? for help) #....#.######## #......# #..............'......#  #....#........### #......# #..............########  #...............###......####.......########  #........................+.##...[...#  #####....................#.##.......#  ########..........####..'...#####  #...........#....#...#  ###########÷............#.##...#  #.............##'####.>##.##...#  #.............##.# #..##.##...#  HhQQ#.............##.# #..##.##...#  #.............+..# #..##.##.@.#  #.............#### #..##.##...#  #.............#### #..##.##...#  #................####..##.##...#  #.............##.......##.##...#  #.............##..##...##.##...#  ################..##...##.##...#  #...#...##.######  ##....#.##.#  HhR]##.#.#.##.#  #.#.#.##.#  #.#...##.#HhE ^>@Ihk Ihv/...........+.##...[...#Bashion the Trooper ...........#.##.......#Gargoyle ........####..'...#####Health: 41/41 ======================== .........#....#...#Magic: 6/6======================== ...........#.##...#AC: 11Str: 19 .##'####.>##.##...#EV: 8Int: 11 Ih/.##.# #..##.##...#SH: 4Dex: 9 .##.# #..##.##...#XL:  6 Next: 59% Place: Dungeon:3 .+..# #..##.##.@.#Noise: ---------  Time: 2850.9 (0.0) Ih0.#### #..##.##...#a) +0 flail Ih80.#### #..##.##...#Throw: 2 darts (poison) IhV0....####..##.##...# .##.......##.##...# Iht0M.##..##...##.##...# Ih0z###..##...##.##...##...#...##.######Ih0K##....#.##.# _You open the door. Ih0_You open the door. Ih0T_There is an open door here. _q - a fuming red potion Ih1u_Done exploring. _Done exploring.IhACIIhmDIh^E$ _Ih)J,IhK,IhLIhOIhQ,IhGSIhUIhW,IhDYIh\Ih],Ih^IhSaIh(d,IhpeIh%j@  There is an open door here.IhRkIhk _IhlIh4oIhFs,Ih uIhwIhy,IhIh\XIhIhY,Ih8Ih%~######## #......# #...........### #......# #............###......####.......####.........+.##...[...#.........#.##.......# #####..........####..'...#####  #...........#....#...# Ih#####÷............#.##...# ........##'####.@##.##...#61.9 (11.0).......##.# #..##.##...# ........##.# #..##.##...#IhN....+..# #..##.##...# ........#### #..##.##...# ........#### #..##.##...# Ih...........####..##.##...# ........##.......##.##...# ........##..Ih5,##...##.##...#Ih4IhIhפc _There is a stone staircase leading down here.IhIhIhIhIh82.9 (1.0) _IhIh @ ### 4 #@#  #..#  Ih= %#..#  #..# #... #.##S S   adder (asleep) #.# # Ih V#.# Ihx Ih SS  You climb downwards.IhC 3.6 (1.7 _The adder hisses angrily. _There is a stone staircase leading up here.Jh Jh&@S.Jh 340 _JhJhhKh[Khʤ@S.Kh-&5Kh=KhKhKh<S.Kh+&6Kh.KhrKhv Kh<S.Khl.=7Kh/Kh = _The adder bites you but does no damage.Lh  You hit the adder.  The adder is heavily wounded.Lh-8.8 (1.2LhLh3 _You block the adder's attack.Lh"  You closely miss the adder.The adder is heavily wounded.Lh-9.9 (1.1LhLh@ _The adder bites you but does no damage. x2Lh{  You hit the adder.  The adder is almost dead.Lh| .71.2 (1.3Lh LhM [ _You block the adder's attack. The adder bites you but does no damage.MhY  You closely miss the adder.The adder is almost dead.MhjZV0-2.5Mh$_MhVa* _The adder bites you.Nh  You closely miss the adder.The adder is almost dead.1=Nh &3.7 (1.2NhNh[ _The adder bites you but does no damage. You block the adder's attack.Nh  You barely miss the adder.The adder is almost dead.Nh (4.9Nh Nh S _The adder closely misses you.Nhe  You miss the adder.The adder is almost dead.6.0 (1.1Nhk Nh%n @ _The adder bites you but does no damage. x2Oh7  You hit the adder.OhH†Oh( R=637.2 (1.2OhOh(I _You kill the adder!OhX4OhOhH _No target in view!OhD OhJE OhH OhM OhQ ;-80 _OhrR Ohx ######## #......# #........... .......### #......# #........... .........###......####.......#### ..................+.##...[...# ..................#.##.......# #####..........####..'...######...........#....#...# #####÷............#.##...#3 ........##'####.@##.##...# ........##.# #..##.##...# ........##.# #..##.##...# Oh ........+..# #..##.##...# ........#### #..##.##...# ........#### #..##.##...# ...........####..##.##...# ........##.......##.##...# ........##..##...##.##...#Ohq 8-Oh* Oha -9.7 (2.5Oh Ohۍ } _You climb upwards. _There is a stone staircase leading down here.Ph^Ph~Level 3 of the Dungeon <<<<>>>>^(Press ? for help) #....'.# ######## #...........#..........# #.#  #....#.##.............##.......# #.#  #....#.####'#######..............######.#  Ph#....#.######## #......# #..............'......#  #....#........### #......# #..............########  #...............###......####.......########  #........................+.##...[...#  PhQ#####....................#.##.......#  ########..........####..'...#####  #...........#....#...#  ###########÷............#.##...#  #.............##'####.@##.##...#  Ph{#.............##.# #..##.##...#  #.............##.# #..##.##...#  Ph#.............+..# #..##.##...#  #.............#### #..##.##...#  #.............#### #..##.##...#  Ph`#................####..##.##...#  #.............##.......##.##...#  Ph`#.............##..##...##.##...#  ################..##...##.##...#  Ph2K#...#...##.######  ##....#.##.#Phs5 #.....#.# ####...............##.....#.# #.................#.#.....#.####.##..............#............## #.##.....'......................'............'.....>..######.#####....>#.#....#..##############............##......##..'.....#.#.### #............######'#Ph6 .....)####.##.....#.#.# ############## #.#.#......##.##.....#.##....# #.#.#..#..<##.###'##.#.###.).........####^#.######.##.###....#...#.)<.(......############ #...........# #.##......#.###.#...........')...@.....# #.#####.#.#.####.#######.#.# #.##########'#####PhS6 ####.#.# #.#.#......##.#+###.### ##..÷.......#...###.#.#########....##.##Ph[8 #### #...........).........##.##....'.<##[.....# #...........###..........###...#####<.....# #...........# #####.####.##...## ##########....## #..........r# ####'####.##..[.# ## #..........g# #.......#.##########)### #......# #........#.......#......##...## #......# #...........# #.......######.####..#### #......# #...........# ##.†.....# #.###....# #......# #...........###........# #.##....### #......# #...........'..........# #.#QhQh######## #......# #........... Bashion the Trooper .......### #......# #........... Gargoyle .........###......####.......#### Health: 41/41 ======================== ..................+.##...[...#Magic: 6/6======================== Qh]..................#.##.......#AC: 11Str: 19 #####..........####..'...#####EV: 8Int: 11#...........#....#...#SH: 4Qh8Dex: 9 #####÷............#.##...#QhZXL:  6 Next: 63% Place: Dungeon:3 ........##'####.@##.##...#Qh}Noise: ---------  Time: 2879.7 (0.0) ........##.# #..##.##...#Qha) +0 flail ........##.# #..##.##...#QhThrow: 2 darts (poison) ........+..# #..##.##...# Qh........#### #..##.##...# ........#### #..##.##...# ...........####..##.##...# ........##.......##.##...# ........##..##...##.##...# _The adder bites you but does no damage. x2  You hit the adder. QhAl_You kill the adder! _No target in view! _You climb upwards. QhcU_There is a stone staircase leading down here.QhQhQhQhNQh,: _Qh?Qh,QhQhv#Qh%,QhW&Qh+Qh#-,Qh.Qh3Qhd5,Qh6Qh=@  There is an open door here.Qh%@Qhd@ _Qh#AQhTFQhiHQhHQhIQhNQhO,QhPQhSQhT,QhUQhWZQha\,Qh]Qh^`QhaQhaQhbQhdQhf,QhjgQhkQhrn,QhoQhtQhUv,QhwQhTXQh"QhQh;Qh Qhqg  You see here a hobgoblin skeleton.QhQh8 _QhQhQh̔QhQh*QhƙQhZQhQhQhfQhQhQhPQh@  There is an open door here.QhQh~ _QhQhQhoQhQhQh9Qh,QhQhhQhͻQhhQhQhRQh,QhQhQh,QhQQh Qh,QhQhQh6,QhQh;  There is a shaft here.QhQh _QhQhQh ,QhQhQhQhQh-Qh@  There is an open door here.QhQh _QhQhQh,QhQhG ############  #>.........#  Qh######'########.# ###########........# #.# .#........# #.# ..........#........# #.# Qh..........#........# #.# ..........#QhO.# #.#Qh..'.....@..######.#912.7 (33.0)Qh..#........#......#Qhk..######'#.....[### Qh6########### #.#.#......#QhK Qh`#.#.#..#.<#Qhu Qh^#######^#.######.# Qh## #...........# #.# .Qh# #.#####.#.#.####.# '#########.#.# #.#.#..Qh#....#QhIQhQhkc _There is a stone staircase leading down here.Qh Qh QhE Qh% Qh* 83.7 (1.0) _Qhq, Qh h#... #.##. ..##.# # #.#.###########  #.# #...#)........#  ....#  5....#  #.........#  #.........# 4 Qha #..@......#  #.........#  #......?..#  ###########  5   white imp (asleep) Qh Qhk 9  You climb downwards.Qh s.55Qh|a L====4.4 (1.7Qhi Qhdv ! _The white imp shouts, "Remove thy stench, thou currish boil-brained brigand!"  Found a scroll labelled HUACOPP HUNIPP and a quarterstaff. _There is a stone staircase leading up here.Rh Rh \.5Rh7 I----50 Rhy _Rh Rh RhB Rh X=---6.7 (1.3RhRhu _You hit the white imp but do no damage. The white imp closely misses you.Shfd  You hit the white imp.  The white imp is lightly wounded.Shf-7.8 (1.1ShmShp@ _The white imp hits you but does no damage.ShJx  You thump the white imp!  The white imp is almost dead.The white imp disappears for a moment.Sh~m  The white imp gestures at you.Sh0 Sh f36---=9.0 (1.2ShSh1 _The puff of frost hits you.Shq-  You hit the white imp.  The white imp is almost dead.Shp4 m  The white imp gestures at you.Sh Sh w27---------20.1 (1.1Sh Sh r _The puff of frost hits you! The white imp barely misses you.Sh  You closely miss the white imp.The white imp is almost dead.ShU 5-1.3 (1.2Sh Sh W _The white imp closely misses you.Sh  You closely miss the white imp.The white imp is almost dead.ShYG-2.6 (1.3ShSh@ _The white imp hits you but does no damage.Th;  You hit the white imp.Thp/. Thz8=-----63.8 (1.2Th~ ThM _You kill the white imp!Th Thy Th Th Th 4-40Th\ Th  ############ #>.........# ######'########.# ###########........# #.# ..........## #.# ..........#.# #.# ..........#........# #.# Th ..........#........# #.#3 ..........'.....@..######.# ..........#........#......# ..........######'#.....[### ########### #.#.#......##.#.#..#..<########^#.######.# ##Th #...........# #.# .##.#####.#.#.####.# '#########.#.# #.#.#......#Th R=-Th6 Th -6.3 (2.5Thk Th } _You climb upwards. _There is a stone staircase leading down here.UhS!3Uh"Uh%Uh*t9Uh,Uh7.,Uh/Uh1,Uh^3Uh5d30=UhO7Uh*:,Uh:Uhl=,Uh?Uh'A,UhBUhD;1Uh0EE==Uh_FUhH,Uh@JUh}L,UhNUhFP,Uh RUhT92Uh`T2=UhUUh^X,Uh ZUh],UhAeUhhUhyhD3=UhjUh\qnUhrUht,UhvUh yUh^yU4=Uh{Uhi~,UhUhJ,Uh׃Uh,UhUhIa5=UhًUh2,UhUh,UhOUh,UhFUh~6==UhUh,UhUhL,UhUh,Uh<Uh5UhU7=UhUh,UhUh,Uh˶Uh,Uh1UhUhNK8=UhFUh@,UhSUh,UhUh,Uh;Uh4UhN9=UhUh,UhbUh1,Uh6UhUhtL40=UhUh,UhUh,Uh3Uh,UhUhv_ _You start resting.Uh72.3 (46.0)1==3.3 (47UheUh" _HP restored.UhOm Uhm Uhs Uhlz Uh{ 14.3 (1.0)Uhq UhK #... #.##. ..##.# # #.#.###########  #.# #...#)........#  ....#  ....#  #.........#  #.........# 4 #..@......#  #.........#  #......?..#  ########### Uh+L "UhL :=UhN UhY rr   quokka (wandering)You climb downwards.Uh -5.8 (2.5Uh Uh _A quokka comes into view. _There is a stone staircase leading up here.Whk;C#.##. r.##.# # #.#.############.# #...#)........#  .....# # ## #.WhV<# #..<# #.# #......?..# ########### Wh>Wh F.rr   quokka (wandering)WhF46.8 (1.0 _WhLWhMXhN#.# # #r#.############.# #...#)........#  .....# # ## #.# #..<# Xhe9#.........# #....@.?..# ###########  XhXhXh7Xh$Xh&Xh#.# # #r#.# #.# #...#).# .# .# #.# #.# #..<......# #.# #.....@?..# Xh1# XhXhq&8Xh%XhXh(.# # #r#.#  .# #...#).#  .#  .#  #.#  #.#  #..<......#  #.#  #...#  #             Xh]-XhB.&9Xh3Xh-NB80.8 (2Xh SXhVd _r - a scroll labelled HUACOPP HUNIPPYh{ 3Yh| Yh YhK ,YhX ,Yh ,Yh Yh&  #.##. ..#   #.# # #r#.###########  #.# #...#)..#  ..#  ..#  #..#  #...# Yh  #..<......#  #....@....# 2 #.........# ########### Yhɖ Yh YhB Zh3ZhZhZh,Zh},Zh,ZhjZh5r #...  #.##. ..#  #.# # #.#.############.# #...#)..#...# ..# #Zh..# #...# #..#4 #..# #.........############ZhZhvZha _There is a stone staircase leading up here.[h61[h1[h6[h>[hB25.8 (1 _[h'D[h( ############ #>.........# ######'########.# ###########........# #.# ..........## #.# ..........#.# #.# ..........#........# #.# ..........#........# #.#3 [hf)..........'.....@..######.# ..........#........#......# ..........######'#.....[### ########### #.#.#......##.#.#..#..<########^#.######.# ###...........# #.# .##.#####.#.#.####.# '#########.#.# #.#.#......#[hz*[h1[h͒-7.3 (2.5[h[h} _You climb upwards. _There is a stone staircase leading down here.\h\h\h\h\hw48.3 (1.0 _\h\h<#... #.##. ..##.# # #.#.###########  #.# #...#)........#  .....#  ....#  #.........#  \h#.........# 4 #..@......#  #.........#  #.........#  ########### \h\h\h4-9.8 (2.5\h<\h @} _You climb downwards. _There is a stone staircase leading up here.\hm` \h` 590.8 (1.0 _\htg \hbi ]hS<1]hY]hZ]hE<2]h*L]hM]hb  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me. ]h  Anything else - Cancel.^hR]======3^hX^hZ. _You shout for attention!^h^hG------4^h^h^hq ^hVr E------5^hw ^hGy ^h ^h 6^h ^h _hc_hRd&7_hh_h2k_hϼ_h;8_h_hk_h_I _hI &9_hN _hQ _hx ?3000_h _hx `h<1`hx`h`hy`h2`h`h`h`h0&3`hk`hu`h> rr   quokka (wandering)4`h' `h4 `h> .rr5`hB `hD ahWahd_\.rah_&6ahCeah]gah- ah 6 X.rah6 .=7ah; ahX> 4 _You block the quokka's attack.bh<bhP=-9.0 (1.2bhBbhcE _You closely miss the quokka. The quokka barely misses you.bh*+a  You closely miss the quokka.bh+)10.2bhK1bh-4> _The quokka bites you but does no damage.bhk  You hit the quokka.  The quokka is moderately wounded.The quokka bites you but does no damage.bh-1.3 (1.1bh2bh4 _You block the quokka's attack.bh@ &  bhpA wYou barely miss the quokka.The quokka is moderately wounded.bhA -2.6 (1.3bhG bh\J > _The quokka bites you but does no damage.bh 8  You hit the quokka.bh M† bh -3.8 (1.2bh bh J _You kill the quokka!chvchcwchzch}H _No target in view!dh&dh2-40 dhw _dh!dhHdhdh@-5dhdhdhKdhwL&6dhQdh TdhG dh &7dh dha dh dh# &8dh$ dhq' eh&QehQehXeh^ehq_&9ehdehB ############ #>.........# ######'########.# ###########........# #.# ..........## #.# ..........#.# #.# ..........#........# #.# ..........#........# #.#3 ..........'.....@..######.# ehD..........#........#......# ..........######'#.....[### ########### #.#.#......##.#.#..#..<########^#.######.# ###...........# #.# .##.#####.#.#.####.# '#########.#.# #.#.#......#eh[EehKeh9.21.3 (2.5eheh} _You climb upwards. _There is a stone staircase leading down here.ehNeh_YLevel 3 of the Dungeon <<<<>>>>^(Press ? for help) ############################  #..............##>.........#  ###############..............#ehYd######'########.#  #.....#.......'..............##############........# #.#  #.....#.#######..............#............#........# #.#  #.....#.# ####..............#............#........# #.#  #.....#.# #.................#............#........# #.#  #.....#.####.##..............#............#........# #.# ehZ #.....'......................'............'.....@..######.#  ####....>#.#....#..##############............#........#......#  #..'.....#.#.##..........##............######'#.....[###  #.##.....#.#.............############### #.#.#......#  #.##.....#.##............##.#.#..#..<# eh:[ #.###'##.#.###.).........########^#.######.#  #.###....#...#.)<.(......#############...........# #.#  #......#.###.#...........')...@.....##.#####.#.#.####.#  ######.#.# #.#...........##########'#########.#.# #.#.#......#  eh!\U#.#+###.##..........###..÷.......#...###.#.########  #....##.##..........#### #...........).........##.#  #....'.<##.......[.....# #...........###..........#  ##...#####.......<.....# #...........# #####.####.#  #...## ##########....## #..........r# ####'####.#  #..[.##......# #..........g# #.......#.######ehY>@fh@##...#####.......<.....# #...........# #####.####.##...## ##########....## #..........r# ####'####.# #..[.# ## #..........g# #.......#.######fh ####)### ## #...........# #.#......# #...## ## # #.######.# ###..#### ## # ##.÷.....# #.# ##....# #fh{# ###.# #.# #....### ## fh'..# #.# #....'.# ######## ##..........# #.#fh #....#.# .##.# fh#.# #....#.# ###'#######..............######fh.# #....#.######## #......# #..............'......#fh #....#.### #......# #..............######fhB## #...fh ...###......####.......#######fhn# #..................+.##...[.# #####............#.##......fh0.#fhL########..........####..'...#####fh fhA#...........#....#...#fhh ###########÷............#.##...#fh"@ #......##'####.>##.##fh9%...#fh_N #......##.# #..##.##..fh.# #.............##.# #..##.##...# #.............+..# #..##.##...fh"#fh fh ############Bashion the Trooper#>.........#Gargoyle######'########.#Health: 41/41 ======================== ###########........# #.#Magic: 6/6======================== ..........#........# #.#fh AC: 11Str: 19 ..........#........# #.#EV: 8Int: 11 ..........#........# #.#SH: 4Dex: 9 ..........#........# #.#XL:  6 Next: 66% Place: Dungeon:3 ..........'.....@..######.#fh[ Noise: ---------  Time: 3021.3 (0.0) ..........#........#......#a) +0 flail ..........######'#.....[###Throw: 2 darts (poison) ########### #.#.#......##.#.#..#..<########^#.######.# ###...........# #.# fh .##.#####.#.#.####.# '#########.#.# #.#.#......# _The quokka bites you but does no damage.  You hit the quokka. _You kill the quokka! _No target in view! _You climb upwards. _There is a stone staircase leading down here.fh fh fh fhh fh : _fh fh fh ,fh @  There is an open door here.fh fhF  _fh fh fh% fh^ fhc fhn fh ,fh fh ;  There is a shaft here.fhh fh  _fh fh fh fh fh fh fh1 ,fh2 fhm$ fh% fh& fhH' fh+ fh- ,fhR. fh`3 fh$5 ,fh5 fh[: fh < ,fh= fhA fhC fhHC fhD fhI @  There is an open door here.fhkK fhK  _fhL fhCQ fhR fhR fhS fhW fh`Y fhY fhZ fh_ fha Bfhe fhf ,fhg fhk fhm ,fh>o fhr fht fht fh1v fhcy fht| Bfh fh$ ,fhc fh fhY ,fh fh: fh ,fh fh fhf fh fh| fh fh fhM fh? fhy fh. fhn fhW fho fh ,fh" fhߧ @  There is an open door here.fh fhƩ  _fhc fht Bfhį fh fh fh= fh fhn fhx fh fh fh fh̹ ,fht fh 6######## #......# #........... .......### #......# #........... .........###......####.......#### ..................+.##...[...#fh .........#.##.......# #####..........####..'...#####  #...........#....#...# #####÷......#.##...# ##'####.@##.##...# fhE 54.3 (33.0)##.# #..##.##...# fh ##.# #..##.##...# ........+..# #..##.##...# ........#### #..##.##...# ........#### #..##.##...# ...........####..##.##...#.......##.......##.##..fh |.# ........##..##...##.##...#fh fh c _There is a stone staircase leading down here.ghgh(Level 3 of the Dungeon <<<<>>>>^(Press ? for help) #....'.# ######## #...........#..........# #.#  #....#.##.............##.......# #.#  gh7#....#.####'#######..............######.#  #....#.######## #......# #..............'......#  #....#........### #......# #..............########  #...............###......####.......########  #........................+.##...[...#  ghH#####....................#.##.......#  ########..........####..'...#####  #...........#....#...#  ###########÷............#.##...#  #.............##'####.@##.##...#  #.............##.# #..##.##...# gh{ #.............##.# #..##.##...#  #.............+..# #..##.##...#  gh#.............#### #..##.##...#  #.............#### #..##.##...#  #................####..##.##...# ghj #.............##.......##.##...#  #.............##..##...##.##...#  ################..##...##.##...#  #...#...##.######  ##....#.##.#gh3v#.....#.# ####...............##.....#.# #..................#.#.....#.####.##..............#............## #.#ghɱ#.....'......................'............'.....>..######.#####....>#.#....#..##############............#........#......##..'.....#.#.### #............######'.....[####.##.....#.#.# ############## #.#.#......##.##.....#.##....#gh# #.#.#..#..<##.###'##.#.###.).........####^#.######.##.###....#...#.)<.(......############ #...........# #.##......#.###.#...........')...@.....# #.#####.#.#.####.#######.#.# #.##########'#########.#.# #.#.#......##.#+###.### ##..÷.......gh-#...###.#.#########....##.###### #...........).........##.##....'.<##[.....# #...........###..........###...#####<.....# #...........# #####.####.##...## ##########....## #..........r# ####'####.#ghi#..[.# ## #...........# #.......#.##########)### #......# #........#.......#......##...## #......# #...........# #.......######.####..#### #......# #...........# ##.÷.....# #.###....# #......# #...........###........# #.##....### #......# #...........'..........# #.#ghgh  ############################  #..............##>.........#  ###############..............#######'########.#  gh#.....#.......'..............##############........# #.#  #.....#.#######..............#............#........# #.#>hhj=>>ihFih.######## #......# #........... Bashion the Trooper .......### #......# #........... Gargoyle .........###......####.......#### Health: 41/41 ======================== ..................+.##...[...#Magic: 6/6======================== ..................#.##.......#AC: 11Str: 19 #####..........####..'...#####EV: 8Int: 11ih #...........#....#...#SH: 4Dex: 9 #####÷............#.##...#XL:  6 Next: 66% Place: Dungeon:3 ........##'####.@##.##...#Noise: ---------  Time: 3054.3 (0.0) ........##.# #..##.##...#a) +0 flail ........##.# #..##.##...#Throw: 2 darts (poison) ........+..# #..##.##...# ........#### #..##.##...# ........#### #..##.##...# ...........####..##.##...# ih........##.......##.##...# ........##..##...##.##...# _There is a stone staircase leading down here. _There is an open door here. _There is a shaft here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.ihDihih ih%%: _ih'ih),ih*ih/ih1,ih2ih87ih 9,ih9ih>ih`@,ihAih*FihGih9HihuIihYMihN,ihOih8Tih`UihUih0VihZihf[,ihA\ih `iha,ihRbih fih1g,ihgihkihl,ihmihPqihgr,ih+sihvihw,ihtxih{ih|ih|ihb}ihih,ihihih,ihnih'ihih9ihihih,ihihihihRihnih@  There is an open door here.ihԜihI _ihwihih(,ih̥ihLihih ihihBihih(ihih.ihʶ,ih߷ihihڼih&ihihihEih|ihih>  You see here a +0 dagger.ihihp _ihhih)  Things that are here:  a +0 leather armour; a +0 club; an orc skeletonihTih _ihihih,ihihihihihihsih ,ihkihuihq,ihtihihe,ihihihN,ihihih,ih3ihih,ihih+ih,ihih ih ,ih ihihu,ihihih,ihih   #   ###############   #.....#.......'.......   #.....#.#######.......   #.....#.# ####....... ih!  #.....#.# #..........   #.....#.####.##.......   #.....'...............   ####....@#.#....#..######95.3 (41.0)   #..'.....#.#.##..........   #.##.....#.#.............   #.##.....#.##............   #.###'##.#.###.).........   #.###....#...#.)<.(......    #......#.###.#...........    ######.#.# #.#...........ihr"    #.#+###.##.......... ih (ih%*c _There is a stone staircase leading down here.ih4ihdih]ihū86.3 (1.0) _ihihV ##### #...# .####.g.# ... .M......####### 4 ihI3.......  ###...#######  #...# #####  M   Menkaure (dormant) g   hobgoblin (asleep) ih ih9  You climb downwards.ih .gMMgMenkaure shouts! The hobgoblin shouts!ihQ:*ih (fast)Menkaure gestures wildly while chanting.ihih' hMh   houndg   hobgoblinMenkaure seems to speed up.  A hound comes into view.ih L====7.1 (1.8ih0ihy _The hound barks! _There is a stone staircase leading up here.mh{v ##### #...#####...##.g# .hM###########....<.......###...####### #...######mhmhmhG_.hMmha==--80mhy!mhh$@ _The hobgoblin hits you but does no damage.oh######...# ..####...# #.......g# ..hM.....###########....@.......  ###...#######  #...# ##### ohoh@h.ohG**oh  Menkaure points at you and mumbles some strange words.ohohoh> .h....g@0-----9ohoh _Pain shoots through your body! _There is a stone staircase leading up here.qhqh~Menkaure, Prince of Dust A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones. Max HP: ~24Will: +AC: +qh\EV: ++rF: x..rC: +..rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human Speed: 80% (normally travels slower than you) You have about 74% to hit with your +0 flail. He has about 61% to hit you. Attack Max Damage Hit 25 He is immune to torment; and resistant to miasma and drowning. qhYHe can see invisible. He can open doors. [!]: Description|Quoteth,thBashion the TrooperGargoyleHealth: 40/41 =======================-#####Magic: 6/6========================#...#AC: 11Str: 19..####...#EV: 8Int: 11#...h....#SH: 4Dex: 9...M....g#######XL:  6 Next: 66% Place: Dungeon:4####....@.......Noise: ---------  Time: 3099.1 (1.0)###...#######a) +0 flail#...#Throw: 2 darts (poison)#####M   Menkaure (fast)h   houndg   hobgoblin _The hound barks! _There is a stone staircase leading up here. _The hobgoblin hits you but does no damage.  h10;1mMenkaure points at you and mumbles some strange words. _Pain shoots through your body! _There is a stone staircase leading up here.uhR  You barely miss the hobgoblin.Menkaure shouts, "Why can't you leave me to my rest?"Menkaure calls on the powers of darkness!uhCTr  The hobgoblin convulses! The hound convulses! Your body is wracked with pain!uhZ[..Mh  uh1\j33----==100.2 (1.1uheauh:d@ _The hobgoblin hits you but does no damage.|hv<  You sock the hobgoblin!|hyx|h1y|hy|h~.M...h |h#Z----7-1.4 (1.2|h|hM _You kill the hobgoblin!}h5}h8-}h͡}hv}hK.M}he29---20}h}h_   #.......  ###############.......  #.....#.......'.......  #.....#.#######.......  #.....#.# ####.......   #.....#.# #..........   #.####.##.......   #.....'...............3  ..@#.#....#..######  #..'...h.#.#.##..........  #.##.....#.#.............  #.##.....#.##............  #.###'##.#.###.).........  #.###....#...#.)<.(...... h   hound  }h!a #......#.###.#...........  ######.#.# #.#...........  #.#+###.##.......... _The hound bites you. You block the hound's attack.---}hti }h­ f30=-3.9 (2.5}h }ho } _You climb upwards. _There is a stone staircase leading down here.~h;  You hit the hound.  The hound is severely wounded.~h0<5=5.0 (1.1~hC~hE= _The hound bites you but does no damage.~h8  You sock the hound!~hr†~hR=746.2 (1.2~h~h3 _You kill the hound!~hhQ3hh,h3hD1=hwhO,hmh,h0h@,hvhhN2=hh,h:hH,h{hhh^ha3=hh,hUht,h/h6hk4=h,hhhhhB ,hV hPh~K5=hh,h{hK,hh,hhn~6==hMhghh.hh# ho!h+#,h %h&U7=h'h'hC*,h]+hZ-,h/h:2h2h3h6h^6K8=hT8hl:,h <h->,hp?h|A,hBhpDhD#9hD2=hKFhH,hJhKhLhMhOhOL40=h QhRhSh2ThUhVhuWhY,hZhfh - _You start resting.hkm045.2 (39.0)hn#1hInf==-6.2 (40hsh*v" _HP restored.h hu h h h 17.2 (1.0)h h5   ##### #...# ..####...# #... .....M...####### 4 .......  ###...#######  h̝ H#...# #####  M   Menkaure  You climb downwards.h :=h5 h h L..Mh -8.7 (2.5h h[ _Level annotation: Menkaure _There is a stone staircase leading up here.hZ  You hit Menkaure.  Menkaure is lightly damaged.h_5=9.8 (1.1h h Q _Menkaure barely misses you.h<g  You barely miss Menkaure.50.9h3h2 _Menkaure is lightly damaged.h}  You hit Menkaure.  Menkaure is moderately damaged.h:*hU (fast)Menkaure gestures wildly while chanting.h-8Mh.L====2.1 (1.2hU2h41 _Menkaure seems to speed up.h{!  You sock Menkaure!  Menkaure is severely damaged.28--------==--3.3hh:d _Menkaure hits you! Menkaure barely misses you.h<  You hit Menkaure.  Menkaure is severely damaged.h> 13-----------------=-4.5hA hD ( _Menkaure hits you!hi4hKnh,q^ _You are too injured to fight recklessly!h hɎhh^ _You are too injured to fight recklessly!h  M_You are too injured to fight recklessly! _You are too injured to fight recklessly!  You barely miss Menkaure.   You die...h?X-----------------h/  --more--hh~QInventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  m - 2 poisoned darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Wands (go to first with /)n - a wand of paralysis (10) Scrolls (go to first with ?) h f - 8 scrolls of teleportation {unknown}g - 2 scrolls of enchant weapon {unknown}  h - 2 scrolls of immolation {unknown}  i - a scroll of blinking {unknown}j - 2 scrolls of identify {unknown}  l - a scroll of revelation {unknown}  r - a scroll of fog {unknown} Potions (go to first with !)d - 3 potions of might  e - 3 potions of curing {unknown}  k - a potion of heal wounds {unknown}  o - 2 potions of mutation {unknown} h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  Missiles (m - 2 poisoned darts (quivered) Armour [b - a +0 scale mail (worn)  c - a +0 buckler (worn) Wands (go to first with /)  n - a wand of paralysis (10) Scrolls?  f - 8 scrolls of teleportation {unknown}  g - 2 scrolls of enchant weapon {unknown}  h - 2 scrolls of immolation {unknown} h&  i - a scroll of blinking {unknown}  j - 2 scrolls of identify {unknown}  l - a scroll of revelation {unknown}  r - a scroll of fog {unknown} Potions (go to first with !)  d - 3 potions of might  e - 3 potions of curing {unknown}  k - a potion of heal wounds {unknown}  o - 2 potions of mutation {unknown}pasteq - a of attraction {unknown}both<h<6Goodbye, Bashion.379 Bashion the Trooper (level 6, -3/41 HPs)Began as a Gargoyle Fighter on Aug 27, 2025.Slain by Menkaure (16 damage)... on level 4 of the Dungeon.The game lasted 00:10:41 (3072 turns). 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