\²ÉhE¾Ÿ Player: Batijl Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-09-16.18:54:20.ttyrec Time: (1758048860) Tue Sep 16 18:54:20 2025 ]²ÉhR¦ [?1051l[?1052l[?1060l[?1061h]²Éhc¨ V)0[?7h[?25l[?1c]²Éhm³ ]²ÉhŸÄ _Welcome, Batijl. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities_²Éh¹=_²Éh«O_²ÉhSXÎBatijl the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered_²ÉhÚ_#+##.##)####.####.....##..@..##.....########_²Éhíe™This lesson will teach you about monsters and fighting. First, we need aweapon! Go and grab the one lying over there.You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts._²ÉhÀ/  --more--e²ÉhóG e²ÉhŽJ e²Éh š²Éh@ ›²ÉhÓ8v  ##### ##...## ##.....# +@.....# ##.....# ##...##  ##.##  #.# #.# #'#  #.#  #.# ›²Éh†==20›²ÉhÕB›²ÉhPF  Very good! You can heal by resting with [5]. This will make you rest until your_health is full, but will be interrupted by important events.²Éh\ ²Éhx],²ÉhÛ]²Éh1^²ÉhÌ_²Éhõ_²Éh`²Éhõa,²Éhwc²Éhæd,²Éh;e²ÉhÓf,²Éh‚g²Éhèw²Éhy²Éh#z²ÉhÊ{,²Éhr|²Éh ~,²Éh`~²ÉhÚ€,²Éh²Éh4ƒB²Éhš²Éhq•²ÉhŽ™²ÉhBªª²Éhw«,²ÉhV¬,²Éhά²Éh¤®B²Éh²B²ÉhÁزÉhÙ²ÉhùÙ²ÉhíÜB²ÉhCß,²ÉhÍß²Éh á²ÉhQá²Éh©öì²Éh=÷,²ÉhË÷²Éhåø²Éh ù²ÉhŠù²Éhóú,²ÉhDû²Éh¡ü,²ÉhÚý²ÉhU B²Éhc( ²Éh«) ²ÉhØ* ²Éhé- ²Éh^. ²Éh-/ ²Éh1 ²ÉhŽ1 ²ÉhJ2 ²ÉhÃ8 B²Éh}= ƲÉh‹> ,²Éhm? ²Éh²@ B²ÉhÒA ,²Éh]B ²ÉhãD B²Éh‘F ,²ÉhÜF ²Éh÷G ,²Éh~H ²ÉhÃI ,²ÉhgJ ²Éh|K ²ÉhL ²ÉhƒL ²Éh‹M ,²ÉhN ²ÉhOO ,²ÉhøO ²ÉhiQ ,²Éh«Q ²ÉhXS ,²ÉhÞS ²Éh%U ,²ÉhžU ²Éh.r¡²ÉhžC7---3 _¡²ÉhòH¡²ÉhëJ¡²ÉhZÌ E ##### ##...## #.....# +....r@.'......# #.....# ##...## ##.##  #.# #.#  #'#  #.#  #.#¡²ÉhÒ f=--4¡²ÉhÁ× ¡²Éh£Ù P _The rat barely misses you.¢²ÉhþŒ5  You hit the rat.¢²Éh“C.¢²Éh—585.5 (1.1¢²Éhœ¢²ÉhÔ¶G _You kill the rat!£²ÉhI_ ##### ##...## #.....# +....@..'......# #.....# ##...##  ##.##  #.#  #.#  #'#  #.#  #.#£²Éh`4-60£²Éhl ##### ##...## #.....# +...@...'......# #.....# ##...##  ##.##  #.#  #.# £²ÉhÀ>¥ #'#  #.#  #.#£²ÉheEV-7£²ÉhbI£²Éh0U£²Éhdò€ ##### ##...## #.....# +..@....'......# #.....# ##...##  ##.##  #.#  #.#  #'#  #.#  #.#8£²Éh7ó ä ##### ##...## #.....# +.@.....'......# #.....# ##...##  ##.## £²Éh­ó  #.#  #.#  #'#  #.#  #.#£²Éh]ú £²Éh´ú &9£²Éhòÿ £²Éhƒ £²ÉhØ£ Þ ##### ##...## #.....# +@......'......# #.....# ##...##  ##.##  #.# £²Éh™¤ ß #.#  #'#  #.#  #.#£²Éh« £²Éh`« '30£²Éh"° £²ÉhŸ± ¤²ÉhV2Y##...r...#r.....'.....##r.#rrr 3 rats (asleep)¤²Éh¶@  You open the door.  3 rats come into view.¤²ÉhÚB¤²ÉhC¤²ÉhWKÃ.rrr.rrr1 wandering)¤²Éh¹K/==1¤²ÉhS¤²ÉhrV0 _The rat squeaks loudly. x2¤²Éh§mÙ  ### ######... ##...###.....¤²Éhín-#.....##rr....@.......'......##..r..#.....##... ##...## ##. ##.### #.# #.# ¤²Éh5o¤ #'#  #.#  #.# ¤²Éh9r¤²Éh-s¤²Éht¤²ÉhCz<.rrr¤²ÉhmzQ.rr ¤²Éh÷~/--2¤²Éh‘¤²ÉhÌ…)  Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you. _There is an open door here.§²Éht{ O--§²Éh‚ §²ÉhŽ… \ _There are monsters nearby!©²ÉhÕ¾ë ### #####  ##...   #.....#########  #.rrr..@.......  #.....#########  ##...   ##. ##.##  ##.#  #.#  #'#  #.#  #.# ©²ÉhaW¦ ### #####  ##...   #.....#########  #.rrr..@.......  #.....#########  ##...   ©²Éh XI##.  # #.#  #'# #.# #.#©²Éh*a©²Éhöa©²Éh¶j©²Éh|m\ _There are monsters nearby!ª²Éhª¾### ##### ##... ##...## #.....#.....# #.rrr..'@......'......# #.....#.....# ##... ##...## ##.##.# ª²Éhøª²Éh“,ª²ÉhnY..rrrª²Éhc-3 _ª²Éh•ª²Éh0¬²Éh:l=  ### ##### ##... ##...## #.....#.....# #...rr.@.......'......# #.r...#.....# ##... ##...## ##. ##.## # #.# #.#  #'#  #.#  #.# ¬²ÉhHn,¬²ÉhÝn¬²Éh yv.rr.r ¬²Éh ™e4  Rather than storm the room and get swarmed by monsters, you can also step back _and wait (with [.]) for them to come to you. _There is an open door here.­²Éhù¨vYou hit the rat..r. 2 rats12=5.6 (1.1 _You kill the rat!­²Éh× ­²Éh2¨o.r6.7­²Éh^¬­²ÉhS´m _You closely miss the rat. The rat bites you but does no damage.­²Éh$½ ­²Éh^à :r.­²Éh‘Ä (7.8­²Éh'Ê ­²Éh"Ì ‹ _You closely miss the rat. The rat closely misses you.®²Éhº>8.9®²ÉhX#®²ÉhÜ$Š _You closely miss the rat. The rat barely misses you.®²Éh‚5  You hit the rat.®²Éhq®²Éh!š .   ratYou kill the rat!®²Éhp%Trooper3-640.0®²ÉhX,®²ÉhÞ-( _The rat bites you.®²Éhló5  You hit the rat.®²ÉhYúE†®²Éh!ý1201.1®²Éhw®²Éh…G _You kill the rat!®²ÉhG¾ h #### ##### ##...# ##...## #.....#.....# #.....@'.......'......# #.....#.....# ##...# ##...## ##.# ##.## #. #.## #.#  #'#  #.#  #.#®²Éh]Æ ®²Éhøé 4=-20  Things that are here: _a rat corpse; a rat corpse®²Éh!O — #### ##### ##...## ##... #.....#..... #....@†'.......'...... #.....#..... ##...## ##...  ##.# ##.##  #. #.# #. #.#. #'#. #.#  #.#®²ÉhX ®²ÉhÓX G-3 _®²Éh^ ®²Éh'a °²ÉhQ²Í°²Éh»W=°²Éh8Ñp°²ÉhaÔ„°²Éh¥ÝJ°²ÉhßB°²ÉhõßB°²Éh«áB°²Éhéâ,°²ÉhØã°²Éhxä,°²Éhîä°²ÉhBæ,°²Éhöæ°²Éh.èB°²Éh6é,°²Éh¸é°²Éh9ë,°²Éh£ë°²Éhí,°²Éheí°²Éh¬î,°²Éh ï°²Éhïï,°²ÉhDð°²Éh×ð°²Éhñ°²ÉhNñ°²Éh4ò,°²Éh§ò°²ÉhôB°²Éhfû°²Éh'ü,°²Éh‡ü°²Éh¸ý,°²Éh þ°²Éhÿ,°²ÉhŠÿ°²Éh¦,°²Éh °²ÉhF,°²Éhµ°²Éh³,°²Éh°²Éh,°²Éhž°²Éh-,°²Éh°²Éhˆ°²Éh»°²Éh °²ÉhF ,°²Éh¥ °²Éh‰ B°²Éhª ,°²Éh°²ÉhB°²Éh´,°²Éh1°²Éhª,°²Éh°²Éh,°²Éhz°²Éh–,°²Éhð°²Éh!,°²Éhy°²Éhz,°²Éh°²Éh,°²Éh¨°²ÉhÂ,°²Éh°²ÉhT,°²ÉhȰ²Éhé,°²Éhc °²Éhh!,°²ÉhÈ!°²Éhß",°²ÉhD#°²Éh”$,°²Éhã$°²Éh¢%,°²Éh‡&°²Éh',°²Éh'°²ÉhÚ(,°²ÉhS)°²Éhg*,°²ÉhÏ*°²Éh…,,°²ÉhÛ,°²Éh .,°²Éht.°²Éh”/,°²Éh0°²Éh1,°²Éh[1°²Éh3,°²Éhi3°²Éh³4,°²Éh5°²Éh£6,°²Éh7°²ÉhP8,°²Éh¯8°²Éhö9,°²Éh;:°²Éh"<B°²Éh>B°²ÉhîY,°²Éh¿\°²Éh`°²Éha°²Éhçb°²Éhwg°²Éh€h°²ÉhÅi°²Éh7m°²Éhn°²Éhôn°²Éhxư²ÉhÖx,°²Éhy°²Éh›z,°²Éh{°²ÉhÒ~,°²Éh—l 242.1 (99.0) _You start waiting.3.1 (100.0)  _Done waiting.±²ÉhúdÍ#########...##... #.....###########.... #.....†'.......' #...@.########### ##...## ## ## ## #. #. #. #.# .. #'#  .. #.# .. #.# ###.# ±²Éh#mG4.0)±²ÉhÞr±²Éh8t±²Éh! ²########...##.. #.....######### #.....†'.......' #.....########### ##.@.## ## ## ## #. #. #.# #. ... #' ... #..... #. ########. #...±²Éh#2 Y5²²Éh‚5Û ##########...####.......###########.†'.......'.#############...## ## ##@##  ## #.#  #.#............#..< ²²Éhb=<6²²ÉhðB²²Éh€E²²Éh%­ ##########...####.......###########.†'.......'.#.....#############...## ## ##.##  ## #@#  #.#...'......+.....+#########...............<. 7²²Éhlò ##########...####..#.....###########.#.....†'.......'.#.....############...## ## ##.##  ## #.#  #@##k..#.....#..B#'#...#.....#...#.#...+.....+...##+# ####### #+# ###. ......... .#... k   wyvern (asleep)# .. #< B   giant cockroach (asleep)######.######.### ²²ÉhC÷²²Éht ¨B.B 8²²Éhê  Examine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is safer_to fight through.¶²Éh/‰Ù######## Batijl the Trooper##...####.. Human#.....###########... Health: 24/24 ========================#.....†'.......'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12¶²Éhº‰e#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 248.1 (0.0)#k..#.....#.B.##' c) +0 whip#...#.....#...##. Nothing quivered¶²Éhí‰ü#...+.....+...##.#+# ####### #+# ###.¶²Éh,Šá#. ......... .# #... k   wyvern (asleep)# ........... # #..< B   giant cockroach######.#######...¶²Éh`Š7####Examine these monsters (by pressing [x] to enter examine mode, and then [+] tocycle through nearby monsters) and compare their descriptions (by pressing [v]¶²Éh•Šwhile selecting them in examine mode) to find out which of these cages is safer_to fight through.Press: ? - help, v - describe, . - travelThe floor.¹²ÉhD=¸ @BHere: a giant cockroach (fire blocked by an iron grate)»²ÉhÞ“ hkBwyvern (asleep, ½²Éhâf A wyvern. A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, it is nonetheless a foe to be reckoned with. Max HP: ~27 Will: + AC: + EV: ++ Threat: Lethal Class: Natural Size: Large Int: Animal Speed: 150% (normally travels faster than you) You have about 98% to hit with your +0 whip (while incapacitated). It has about 63% to hit you. Attack Max Damage Bite 20 It can fly.Á²Éhí¢«######## Batijl the Trooper##...####.. Human#.....###########... Health: 24/24 ========================#.....†'.......'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Á²Éhi£aDex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 248.1 (0.0)#k..#.....#.B.##' c) +0 whip#...#.....#...#Á²Éh—£†#. Nothing quivered#...+.....+...##.Á²ÉhÆ£Œ#+# ####### #+# ###.#. ......... .# #... k   wyvern (asleep)Á²Éh÷£ý# ........... # #..< B   giant cockroach######.######Á²Éh*¤œ#...####cycle through nearby monsters) and compare their descriptions (by pressing [v]Á²ÉhO¤Ûwhile selecting them in examine mode) to find out which of these cages is safer_to fight through.Press: ? - help, v - describe, . - travelÁ²Éht¤eHere: a wyvern (asleep, fire blocked by an iron grate)  The floor.IJÉh4 ‡ k.The floor.ŲÉhJô######## Batijl the Trooper##...####.. Human#.....###########... Health: 24/24 ========================#.....†'.......'.... Magic: 4/4========================#.....###########... AC: 2Str: 16##...####.. EV: 10Int: 8##.####. SH: 0Dex: 12#.##. XL:  2 Next: 20% Place: Dungeon:1#@##. Noise: ---------  Time: 248.1 (0.0)#k..#.....#.B.##' c) +0 whip#...#.....#[39;ŲÉhöÚ49m...##. Nothing quivered#...+.....+...##.#+# ####### #+# ###.#. ......... .# #... k   wyvern (asleep)# ........... # #..< B   giant cockroach######.#######...####cycle through nearby monsters) and compare their descriptions (by pressing [v]while selecting them in examine mode) to find out which of these cages is safer_to fight through.Press: ? - help, v - describe, . - travelThe floor.ŲÉh¹üŲÉh). _ƲÉh!í}##...####..#.....###########......†'.......'......############...## ## ##.##  ## #.#  #######.#######ƲÉhÂíÕ#k..#..@..#.B.#'...+.....++###########+###.............#..ƲÉhRî­..<######.######.ƲÉh›î[ ... ### ƲÉh@òƲÉh„üfB.9.1 (1 _ƲÉhåƲÉh˲Éhå.....###########......†'.......'.############...## ## ##.##  ## #.#  #######.#######k..#.....#B..'...+.....++###########+##...............#..#<######.######. ... ###>.˲ÉhÜBFound a stone staircase leading down.˲Éhv˲ÉhÙ˲Éh­±..kBk˲ÉhE  50˲Éh~)˲Éh-3 _The wyvern hisses angrily.˲Éh :#.....†'.......'..#.....#############...## #.## ##.# .########.########.##...#.....#...# #'##..k#.....#B..# #.##...+...@.+...# #.##+###########+# ###.#˲Éh ç#.............# #...#.# #..<#######.####### #.... ... #####.>.  ...˲ÉhŸ ˲Éh} ˲Éh€ >..˲Éhò &1˲Éh¨ ˲Éh  ˲Éhñc4˲Éh±j˲Éhök̲Éhc×O#.....†'.'.#.....#.##...## ##...###.## ##.##.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+....@+...# #.# #+#̲Éh`Ø“+# ###.##.# #.#.# #..<.#.# #.... #̲ÉhØw..>.#...̲Éhãá<2̲ÉhÎè̲Éh{é̲Éh‚® §'B..##B   giant cockroach̲Éh‰¯ ̲ÉhQ· 0B.̲Éh¿· &3̲Éh†¾ ̲Éh) ( _You open the door.ͲÉhWi  You barely miss the giant cockroach.ͲÉhW5=4.2 (1.1ͲÉh}^ͲÉh‡`G _The giant cockroach bites you but does no damage.ͲÉhš›ÿ  You hit the giant cockroach.  The giant cockroach is moderately wounded.The giant cockroach bites you but does no damage.ͲÉhÝœW2--5.3ͲÉh¦¤ͲÉh<¥4 _The giant cockroach bites you.ͲÉh=.  ͲÉh$/ Ñ You barely miss the giant cockroach.The giant cockroach is moderately wounded.6.4ͲÉh¥H v _The giant cockroach completely misses you.ͲÉh³ Ø  You closely miss the giant cockroach.The giant cockroach is moderately wounded.7.5ͲÉhË# ͲÉhZ$ G _The giant cockroach bites you but does no damage.ͲÉh¦)  You hit the giant cockroach.  The giant cockroach is heavily wounded.The giant cockroach barely misses you.8.6ͲÉh51ͲÉh(4G _The giant cockroach bites you but does no damage.βÉhG0³  You barely miss the giant cockroach.The giant cockroach is heavily wounded.βÉhà0Z3=-9.7βÉhõ8βÉh:G _The giant cockroach bites you but does no damage.βÉhW _The giant cockroach bites you but does no damage.  You barely miss the giant cockroach.  The giant cockroach is heavily wounded. _The giant cockroach bites you but does no damage.  You barely miss the giant cockroach.  The giant cockroach is heavily wounded.60.8βÉhŽ βÉh7 Û  You barely miss the giant cockroach.  The giant cockroach is heavily wounded. _The giant cockroach bites you but does no damage.  You barely miss the giant cockroach.  The giant cockroach is heavily wounded. _The giant cockroach barely misses you.βÉh̵  You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.βÉhÐÌ(1.9βÉhÓβÉhaÕX _The giant cockroach misses you. x2βÉhA– þ  You barely miss the giant cockroach.The giant cockroach is heavily wounded.4==βÉhÝ– !3.0βÉhŸ βÉh«¡ ` _The giant cockroach completely misses you.βÉh—+è  You hit the giant cockroach.  The giant cockroach is almost dead.4.1βÉh»2βÉhÊ4G _The giant cockroach bites you but does no damage.ϲÉhÎ\  You closely miss the giant cockroach.The giant cockroach is almost dead.2--5.2ϲÉh$dϲÉhŠe7 _The giant cockroach bites you. x2ϲÉh¦üA  You hit the giant cockroach.ϲÉhöE†ϲÉh­096.3ϲÉhϲÉhÀS _You kill the giant cockroach!ϲÉhOï B#.....†'.'......##.....#.....###...## ##...###.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....@...# #.# #+#+# ###.##.# #.....##.# #..<..##.# #.....#... # #...3=--70ϲÉhåô ϲÉh_ú Ÿ  There is an open door here. _You see here a giant cockroach corpse.ϲÉh”ø k-вÉhí ¢#.....†'.'......# #.....#.....# ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....†@..# #.# #+#+# ###.### #.# #.....# #...#### .#..>.#...вÉh§вÉh-8 _вÉhIвÉh”вÉhžäÙ#.....†'.'......# #.....#.....# ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....†.@.# #.# #+#+# ###.### #.# #.....# #....#####...#..>.#...вÉh€í<9вÉh2ðвÉh›òвÉh<ô 5#.....†'.'......# #.....#.....# ##...## ##...## ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# вÉhÌô I#...+.....†..@# #.# #+#+# ###.### #..# #.....# #..##.#######.#.вÉhbõ [.>. вÉhMý =70вÉh вÉhõ ѲÉhv<'.#.###ѲÉhà—X=1ѲÉhQ±> _You open the door.Ò²Éh@ê ############...## ##...# ##.##  ##.##  #.#  #.# #######.#######...#.....#...Ò²Éh®êú'.+.....†+##############.###..................<Ò²ÉhÚêÒ²Éh<ôÒ²ÉhzôM4=2Ò²ÉhüûÒ²Éh(þQ _There is an open door here.Ò²ÉhýÛ ##...## ##...## ## ## #. #.#######.####### #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....†...# #.# #+###########'# ###.### #...........@.# #.....# #.# #..<..# #######.####### #.....# .... ########..>. #.. Ò²ÉhdåÒ²ÉhÖå$3 Ò²Éhúå _Ò²Éh×ùÒ²ÉhZL ² ## ## #. #.#######.####### #.# #...#.....#...# #'# #...#.....#...# #.# #...+.....†...# #.# #+###########'# ###.### #.............# #.....# #.# #..<..# #######.####### #.....# .... ########..>. #.. Ò²Éh>R Ò²Éh¥S &4Ò²ÉhY Ò²Éh:[ Ò²Éh†& QÓ²Éhé 4Ó²ÉhÁ%Ó²Éh'Ó²Éh—ì. ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....†...#Ó²Éh í #.# #+#'# ###.### #.# #.....# #.# #..<..# #.# #.....# ....Ó²ÉhTíÄ #  #..>.  #...Ó²Éhxíˆk   wyvernÓ²ÉhµöÓ²Éh÷5Ó²ÉhäþÓ²ÉhzÓ²ÉhæYæ ##.## ##.## #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....†...# #.# #+#'# ###. #.# #..... #.# #..<.. #.# #..... ....  #..>. #...Ó²ÉhêbÓ²ÉhFc;=6Ó²Éh7jÓ²Éh×lÓ²Éhç§  ##.## ##. #.# #.# #.# #.# #...#.....#...# #'# #...#.....#...# #.# #..k+.....†...# #.# #+#'# ###. #.# # #.# #..< #.# # ....  #..>.Ó²Éh[¨ + #...####Ó²Éhâ² <7Ó²ÉhLº Ó²Éhʼ Ó²Éhþ5 Z ##.## ##. #.# #. #######.# #. #...#.....#...# #' #...#.....#...# #. #..k+.....†...# #. #+#'# ###. #.# # #.# #..< #.# # ....  #..>.. #.....# #######Ó²Éh™> <8Ó²Éh¯E Ó²ÉhH Ô²Éh•0  #.#  #######.#######...#.....#...'..k+.....†+###########'##...............Ô²ÉhŽ•U<#######@#######. #.....# ####..>..# #.....###### Ô²ÉhÞ Ô²Éh*°&9Ô²Éh/Ì• _Remember, you can rest up with [5].Ö²ÉhZ~ 3Ö²ÉhU€ Ö²ÉhN„ ,Ö²ÉhX‰ BÖ²Éht XÖ²Éhû’ ,Ö²Éh ” Ö²ÉhE— ,Ö²Éh ˜ Ö²Éhœ ,Ö²Éh« Ö²Éh–¡ ,Ö²ÉhТ Ö²Éh’¦ ,Ö²Éh£§ Ö²Éh&¬ ,Ö²Éhh³ XÖ²Éh2µ ,Ö²Éhƒ¶ Ö²Éhc» ,Ö²Éhм Ö²ÉhÇÀ ,Ö²ÉhÏÁ Ö²ÉhñÄ ,Ö²ÉhÆÆ Ö²Éh›Ê ,Ö²ÉhyÌ Ö²Éh/Ï ,Ö²Éh¯Ð Ö²ÉhPÔ ,Ö²Éh Õ Ö²Éh€Ø ,Ö²ÉhaÙ Ö²ÉhùÜ ,Ö²ÉhÌÞ Ö²Éh*â ,Ö²Éhä Ö²Éháç ,Ö²Éhrê Ö²Éhî ,Ö²Éhjï Ö²Éhñò Ö²ÉhTó Ö²Éh×ô Ö²Éhø ,Ö²Éh5ú Ö²Éhˆý ,Ö²Éhÿ Ö²Éh1 ,Ö²Éhô Ö²Éh ,Ö²Éhå Ö²Éh¦ ,Ö²Éh Ö²ÉhF ,Ö²Éh² Ö²ÉhÈ ,Ö²Éh5 Ö²Éhá ,Ö²Éh¸ Ö²Éhü ,Ö²Éh‚! Ö²Éh9- ,Ö²Éh²- Ö²ÉhÕ1 ,Ö²Éh3 Ö²Éh¿6 ,Ö²Éh–; ,Ö²Éhë; Ö²Éh_= Ö²Éhó@ ,Ö²ÉhGB Ö²ÉhE ,Ö²Éh“^ `Ö²Éhä` ,Ö²Éhb Ö²Éh'e ,Ö²Éhøf Ö²ÉhOk ,Ö²Éh m Ö²Éhq ,Ö²ÉhIr Ö²Éh u ,Ö²Éh5v Ö²ÉhPz ,Ö²ÉhÞ{ Ö²ÉhO ,Ö²Éhˆ€ Ö²Éhÿƒ ,Ö²ÉhÑ… Ö²Éhøˆ ,Ö²ÉhUŠ Ö²ÉhŽ ,Ö²Éh³ Ö²Éh?“ ,Ö²Éh&• Ö²Éhc˜ ,Ö²ÉhÜ™ Ö²Éh^ ,Ö²ÉhVŸ Ö²Éhs¢ ,Ö²Éhj£ Ö²ÉhÛ¦ ,Ö²Éhû§ Ö²Éh£« ,Ö²Éh—¬ Ö²ÉhG° ,Ö²Éh ² Ö²Éh’µ ,Ö²Éh‚¶ Ö²Éh0º ,Ö²ÉhŒ» Ö²ÉhfØ ŒÖ²ÉhÞ BÖ²Éh¢ÿ ÎÖ²Éhu BÖ²Éh ,Ö²Éh Ö²ÉhÞ BÖ²Éhá ,Ö²Éhg Ö²Éh ,Ö²Éh› Ö²Éh ,Ö²Éh* Ö²Éh± ,Ö²Éh³ Ö²Éh6% ,Ö²Éh & Ö²Éh‡) ,Ö²Éh¬* Ö²ÉhÚ- ,Ö²Éh{/ Ö²Éh*3 ,Ö²Éh¬4 Ö²Éh°7 ,Ö²Éhá8 Ö²Éh_< ,Ö²Éh©= Ö²Éh˜A ,Ö²ÉhVC Ö²Éh`F ,Ö²ÉhËG Ö²Éh[K ,Ö²Éh¬L Ö²ÉhäP ,Ö²ÉhâQ Ö²ÉhÛT ,Ö²ÉhÔU Ö²ÉhùX ,Ö²ÉhZ Ö²Éhi] ,Ö²Éh·^ Ö²Éh‹b ,Ö²ÉhÌc Ö²Éh!g ,Ö²Éhªh Ö²Éhòk ,Ö²Éh'm Ö²ÉhÏw 378.3 (99.0) _You start waiting.9.3 (100.0) Ö²Éh«~ Ö²ÉhT…  _Done waiting.ײÉhíÛ Û#######.########...#.....#...#'#..#.ײÉh€Ü â#..k+.....†...##+###########'# ###.............#..#.............#<#######.#######.ײÉhÝ Ä #..@..# ###> .##### ײÉh/æ ײÉhxæ 280.0)ײÉh í ײÉh·÷ زÉhº^ ...#.....#...'........k+.....†..+###########'##....................<######.######. #.....# ### .##### زÉhàÃ<1زÉh5Ëü _Well done! After resting to full health continue to the next level with [>]. _There is a stone staircase leading down here.Ù²Éh à4Ù²ÉhðåÙ²ÉhìÙ²Éh¢ì-2 _Ù²ÉhòÙ²Éh¾Î  ######### ..### 2(.......#####Ù²Éh[ÏÙ²ÉhÉáÙ²Éhc@3.0 (1.7 _Remember: You can reread old messages with [Ctrl-P].Found 10 boomerangs. _There is a stone staircase leading up here.Û²Éhÿè# #.##..<@(......#.###.# Û²ÉhÏÿ340 _Û²Éh±Û²Éh-Û²ÉhC;è # #.##..<.@......##.###.## Û²ÉhmG<5Û²ÉhÏPÛ²Éh3V _Now, for ranged combat! Pick up these boomerangs with [,] or [g] and continue. _You see here 10 boomerangs.Þ²Éhà Þ²Éh˜Ã x6Throw: 10 boomerangsÞ²Éh3É Þ²ÉhÐË I _d - 10 boomerangsß²Éhìd # #.##### #..<..@.....# #.###.# # ß²Éh l ß²Éhyl 7ß²Éhâp ß²Éhúr à²ÉhR•# #.##### #..<...@....# #.###.# # à²Éh›<8à²Éh÷œà²ÉhÄžà²Éh Î š## #.##### #..<....@...# #.###.# ## à²ÉhéÕ à²ÉhoÖ 9à²Éh¤Ú à²Éh‘Ü á²Éh·NŠ### #.##### #..<.....@..# #.###.# ### #á²ÉhÏUá²Éh±V'90á²Éh[[á²Éh§\á²ÉhÉIÙ ######### #.##### #..<......@.# #.###.# ######### .# .#..~~I   training dummy (missile, dormant)≈≈~I≈~ á²ÉhÌR1I)I  You can fire your boomerangs at a monster with [f]. To confirm theauto-targeted monster, press [f] or [Enter]. You can skip this and fire at theclosest monster with [shift-tab] or [p].á²Éh°W\((((((á²Éh®Þ€....~≈á²Éhˆß]2--=1á²Éhüåá²Éh5èD _The training dummy throws a stone. The stone hits you.æ²Éh„üBatijl the TrooperHumanHealth: 22/24 ======================--Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8#########SH: 0Dex: 12#.......#####XL:  2 Next: 29% Place: Dungeon:2#..<......@.#Noise: =--------  Time: 391.0 (0.0)#.......###*#c) +0 whipæ²ÉhЄÌ######### *#Throw: 10 boomerangs*#*.*~I   training dummy (missile)*≈~I≈~closest monster with [shift-tab] or [p]. _The training dummy throws a stone. The stone hits you.  Throw: 10 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)ç²ÉhU¬ sBatijl the TrooperHumanHealth: 22/24 ======================--Magic: 4/4========================AC: 2Str: 16EV: 10Int: 8#########SH: 0Dex: 12#.......#####XL:  2 Next: 29% Place: Dungeon:2#..<......@.#Noise: =--------  Time: 391.0 (0.0)#.......###.#c) +0 whip######### .#Throw: 10 boomerangs.#..~~I   training dummy (missile)≈≈~I≈~Throw: 10 boomerangsPress: ? - help, Q - select actionShift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)  ç²Éh¢² You throw a boomerang. The boomerang hits the training dummy.  You destroy the training dummy!(((((~((ç²Éh¼7 €....~≈ç²ÉhT? ç²ÉhC s3=62-2.3 (1.3 _ç²Éh@I ç²Éh¤J é²ÉhAÃN-é²ÉhãÉé²Éh\Êê²Éhßüú##########.......######..<........# #.......###@# ######### #.#  #.# ...~~~ê²ÉhUýÞ~≈≈≈~≈(≈~.~≈≈≈~.ê²ÉhTê²Éh®#3ê²ÉhÑ 0ê²ÉhÈ ê²Éh· ë²Éh¡@#########.......#####<.............###########  ....~~~..~≈≈≈~.#.~≈(≈~.##.~≈≈≈~.##..~~~..#ë²Ého©ë²Éhê©q4==4ë²ÉhM°ë²Éh÷±ë²Éhr­„ #########.......#####<.............########### #.....##..~~~..#####.....##ë²Éhò­ë²ÉhÔµë²Éh1¶&5ë²Éhï»ë²ÉhÙ½ë²ÉhßÀ ) #########.......#####<.............###########  ###.####..@..##..~~~..#~≈≈≈~###.###ë²Éhà <6ë²Éh&É ë²ÉhË ì²Éh‘Ö #########.......#####<.............###########  ###.#####.....###..~@~..#~≈≈≈~ì²Éh³‘2(#.#ì²Éh_œA  You enter the shallow water.ì²Éhp]7Water ì²Éhw¤ì²Ého§? _Moving in this stuff is going to be slow.ì²Éhô" 3ì²Éh»' ì²Éh( T _Why would you want to do that?í²Éh¯$ # #.##### #..<........# í²Éhò$'#.###.# # #.# ###.### ##.....## í²Éh#%"#..~~@..# #.~≈≈≈~.# #.~≈(≈~.# í²ÉhG%p#.~≈≈≈~.# í²Éhj%C#.#í²Éh».í²Éhì/O=8.9 (1.6 _í²Éhå8í²ÉhÒT##########.......######..<........# #.......###.# ######### #.#  ###.#####.....#..~~~..# #.~≈≈≈@.# #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ##.....###.### #.##.í²Éh (\400.5í²Éhd +#.......#####í²Éhâ Í#..<........# #.......###.# ######### #.#  ###.#####.....#..~~~..# #.~≈≈≈~.# #.~≈(≈~@# #.~≈≈≈~.# #..~~~..# ##.....## #.### #.#í²Éh ?#. í²ÉhD! H2.1í²Éhô( í²Éhâ) î²ÉhjÛ… <.............###.######## #. ###.#####.....##..~~~..~≈≈≈~(≈î²ÉhäÛM.~~~.#.....#î²Éh äî²Éhbä#3î²Éh…ä 0î²Éhêî²Éh¨ëî²Éhl) .....###########  ###.#####.....##..~~~..~≈≈≈~(≈.~~~.#.....# ###.### .#î²Éh…Y4î²Éhס Ï ######### #.# ###.###.....## #..~~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ##....@##î²Éh ¢ × ###.# #.#  #. î²ÉhQ© î²Éhª &5î²Éh#° î²Éh3² ï²ÉhÈï²ÉhqÈï²Éh/Îï²Éh]Óï²Éh® ÷ # #.# ###.### ##.....## #..~~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ##...@.## ###.### #.# #.#..##.ï²Éhì) ï²Éh;* 6ï²Éh0 ï²Éh1 ï²Éh { [ # #.# ###.### ##.....## #..~~~..# #.~≈≈≈~.# #.~≈(≈~.# #.~≈≈≈~.# #..~~~..# ##..@..## ###.### #.# #.# #.# .##  #ï²ÉhR„ ï²ÉhB… &7ï²ÉhòŠ ï²ÉhfŒ ð²Éh-—Ï  ###.#####.....##..~~~..~≈≈≈~(≈.~~~.##.....## ###@###  #.# ð²Éh2™ð²Éhµ™&8ð²ÉhŸð²Éh‘¡ _Remember, you can rest up with [5].ò²Éh”„g ##.....##..~~~..~≈≈≈~(#.~≈≈≈~.##..~~~..###.....## ###.###  #@# .ò²Éh1Œò²Éh–Œ&9ò²Éh#’ò²Éh»“ò²Éh-..~~~..#.~≈≈≈~.##.~≈(≈~.##.~≈≈≈~.#..~~~..#.....# ###.###  #.# ..#.###ò²Éh¥=10ò²Éh×ò²ÉhSó²ÉhÍ4Ñ ~≈≈≈~.~≈(≈~.~≈≈≈~.~~~.#.....# ###.###  #.# #.#..# ### 1 _Remember that you can autoexplore using [o].õ²Éhl-3õ²Éh¯.õ²Éh1õ²Éhý2õ²Éh{8„õ²Éh9õ²Éh•:,õ²Éh&;õ²Éh<<õ²ÉhŒ=õ²Éh»=õ²Éh”>õ²Éh‚Aõ²ÉhàH #..~~~..# ##.....## ###.### #.# #.# ##.#### ####.##..)..###...###..@####5.1 (4### õ²ÉhuI õ²ÉhfOõ²ÉhÂO$6.1 (5õ²ÉhªUõ²ÉhÖW _Found a shortbow.÷²ÉhQ0I÷²ÉhT2÷²Ého9X÷²Éh•:÷²ÉhÆ:÷²Éh—;÷²Éh¸<÷²Éh‘>,÷²Éhy?÷²Éh(B÷²Éh˜D,÷²Éh*E÷²Éh,V–  #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.##..######## ####.###....@..###...##########...#########20.1 (4÷²ÉhøX÷²ÉhÉY+1.1 (5÷²Éhð^÷²Éh)d´ _Pick up this shortbow and wield it with [e]. _You see here a +0 shortbow.ø²ÉhK ø²Éh„K $2.1 (1ø²Éh8P ø²Éh±R  _e - a +0 shortbowü²Éh-–BEquip which item?  - - Unarmed Hand Weapons (go to first with ))  c - a +0 whip (weapon)b - a +0 quarterstaff  e - a +0 shortbow Armour (go to first with [)  a - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip ³Éh—L³Éh/S³ÉhZã#.~≈≈≈~.#Batijl the Trooper#..~~~..#Human##.....##Health: 24/24 ========================###.###Magic: 4/4========================#.#AC: 2Str: 16#.#EV: 10Int: 8##.#SH: 0Dex: 12#..######## ####.##XL:  2 Next: 62% Place: Dungeon:2³ÉhÄZm#....@..###...##Noise: ---------  Time: 422.1 (0.0)########...####c) +0 whip#####Throw: 10 boomerangs _Pick up this shortbow and wield it with [e]. _You see here a +0 shortbow. _e - a +0 shortbow³Éhc•You unwield your +0 whip.3.1 (1e) +0 shortbow³ÉhûcUFire: e) +0 shortbow³Éh)i³Éhk( _e - a +0 shortbow (weapon)³Éh_ ª #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.# ##.# #..# ####.## #...@...###...## #...#### #####³Éhœ" <4³ÉhÌ& ³Éhí( ³Éhém½ #.~≈≈≈~.# #..~~~..# ##.....## ###.### #.# #.##. ##.# #..# ####.## #..@....###...## #...#### #####³Éhr³ÉhSr&5³Éh4x³Éh‡³Éhî$= #.~≈≈≈~. #..~~~.. ##..... ###.### #.##. #.# #.# ##.# #..# ####.## #.@.....###...## #...#### #####6³Éhd #.~≈≈≈~ #..~~~ ##..... ###.# #.# #. #.# #.## ##.# #..# ####.## #@......###...## #...#### #####³Éh*•³Éhþ•&7³Éhš³Éh œ³Éhïò4³Éh>ù³Éhñú³Éhø3³Éh"ù³Éhú³ÉhyýB³ÉhîX³ÉhÙ³Éhê,³Éh3³Éh׳ÉhÌ,³ÉhP ³ÉhÖ ³Éh< ,³Éh ³Éh ³ÉhгÉhù³Éhz³Éht q #########.### ###....#### ###§≈...≈≈≈ #. ≈§§.~≈I #. w§§.≈ #. ≈.~ #. #.# #.# ##.## ###.# #.####.#####..######## ### w   worm (asleep)###.......###.. I   training dummy (missile, dormant)########...#######³ÉhO(,33.1 (6³Éh¡?^..#.≈≈≈³Éh@+4.1 (7³ÉhÕG³ÉhLN  Firing arrows from your wielded shortbow works a bit differently from throwingboomerangs. Use [v]. You can change the targeted monster by pressing [+] whilein target mode. The worm is harmless behind the lava, so concentrate on the _dummy which can fire at you. Again, confirm your choice with [f] or [Enter]. ³Éh.þÈ######### Batijl the Trooper...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈§§.~≈I#. AC: 2Str: 16w≈§.≈#. EV: 10Int: 8*.~#. SH: 0Dex: 12#*# ³Éh‡þ°#. XL:  2 Next: 62% Place: Dungeon:2#@### Noise: ---------  Time: 434.1 (0.0)#.## ³Éhëþ# e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## ### w   worm (asleep) ³Éhÿ###.......###.. I   training dummy (missile, dormant)########...## ³Éh;ÿ ##### ³Éhqmboomerangs. Use [v]. You can change the targeted monster by pressing [+] whilein target mode. The worm is harmless behind the lava, so concentrate on the _dummy which can fire at you. Again, confirm your choice with [f] or [Enter].Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: worm (asleep, 98% to hit)³Éh½¤óIw≈§.*≈.*a training dummy, quivering stones (dormant, 98% to hit)³Éhô######### Batijl the Trooper...#### Human##....###### Health: 24/24 ========================#≈≈...≈(≈#. Magic: 4/4========================≈§§.~≈(#. AC: 2Str: 16w≈§.(#. EV: 10Int: 8≈.(#. SH: 0Dex: 12#(##. XL:  2 Next: 62% Place: Dungeon:2#@### Noise: ---------  Time: 434.1 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#³Éhñ*.####.#####..######## ### w   worm (asleep)###.......###.. I   training dummy (missile, dormant)########...#######in target mode. The worm is harmless behind the lava, so concentrate on the _dummy which can fire at you. Again, confirm your choice with [f] or [Enter].Fire: e) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a training dummy, quivering stones (dormant, 98% to hit)  You shoot an arrow.³ÉhIa‚##§§...≈≈§≈§§~≈Iw≈..≈~.wI)³Éhb7===5.5 (1.4³Éh®h³Éh m- _dummy which can fire at you. Again, confirm your choice with [f] or [Enter].Fire: e) +0 shortbow  Press: ? - help, Shift-Dir - straight line  Aim: a training dummy, quivering stones (dormant, 98% to hit)  You shoot an arrow. _The arrow completely misses the training dummy.³Éh›V¯######### Batijl the Trooper...#### Human##....###### Health: 24/24 ========================#§§...≈≈≈#. Magic: 4/4========================§≈§§~≈I#. AC: 2Str: 16w≈..*#. EV: 10Int: 8≈.*#. SH: 0Dex: 12#*##. XL:  2 Next: 62% Place: Dungeon:2#@#³ÉhWð## Noise: ===------  Time: 435.5 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.##³Éh2Wø##.#####..######## ### w   worm³ÉhYWé###.......###.. I   training dummy (missile)########...#######³ÉhWpYou shoot an arrow. _The arrow completely misses the training dummy.³Éh¥W%Fire: e) +0 shortbow³ÉhëW4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a training dummy, quivering stones (98% to hit)³Éhö¿Ÿ######### Batijl the Trooper...#### Human##....###### Health: 24/24 ========================#§§...≈≈≈#. Magic: 4/4========================§≈§§~≈I#. AC: 2Str: 16w≈..≈#. EV: 10Int: 8≈.~#. SH: 0Dex: 12#.##. XL:  2 Next: 62% Place: Dungeon:2#@#³Éh˜Àö## Noise: ===------  Time: 435.5 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## ### w   worm###.......###.. I   training dummy (missile)########...#######Fire: e) +0 shortbow³ÉhÄÀãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line³ÉhëÀÍAim: a training dummy, quivering stones (98% to hit)  You shoot an arrow. The arrow hits the training dummy.  You destroy the training dummy!³ÉhÏÓt((((³Éh§V³ÉhWL...##...#§§§§³ÉhÈZ~§§.§§§.≈~.³ÉhQ`_Covered956.9 (1.4 _³Éh€f³ÉhÇi³Éh§ ######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#§§§§.≈≈≈#. Magic: 4/4========================§§§.§≈(#. AC: 2³Éh ”Str: 16w§§.≈#. EV: 10Int: 8*.~#. SH: 0Dex: 12#*##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 436.9 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## ### w   worm###.......###..########...#######You shoot an arrow. The arrow hits the training dummy. _You destroy the training dummy!Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (78% to hit)³Éh3E######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#§§§§.≈≈≈#. Magic: 4/4========================§§§.§≈(#. AC: 2Str: 16w§§.≈#. EV: 10Int: 8(.~#. SH: 0Dex: 12#(##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 436.9 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.####[40³Éh3FÛm#..######## ### w   worm###.......###..########...#######Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (78% to hit)  You shoot an arrow. The arrow hits worm.  Worm is moderately wounded.³ÉhÂÓ?...###...≈≈..≈≈≈.~≈.≈. 8.3 (1.4 _³Éh»MG######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16w≈..≈#. EV: 10Int: 8*.~#. SH: 0Dex: 12#*##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 438.3 (0.0)³ÉhnN#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## ### w   worm###.......###..########...#######You shoot an arrow. The arrow hits worm. _Worm is moderately wounded.³Éh˜NðFire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle³ÉhÁNdShift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)³Éh‡R######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16w≈..≈#. EV: 10Int: 8(.~#. SH: 0Dex: 12#(##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 438.3 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####³Éh)Sá[43m..######## ### w   worm###.......###..########...#######Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (lightly wounded, 78% to hit)  You shoot an arrow. The arrow hits worm.  Worm is heavily wounded.³Éh=åš≈.9.7 (1.4 _³ÉhpÁî######### Batijl the Covered...#### Human³ÉhÃÁw##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================³ÉhõÁÑ≈≈≈.~≈(#. AC: 2Str: 16³ÉhÂw≈..≈#. EV: 10³Éh ÃÄInt: 8*.~#. SH: 0Dex: 12#*##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 439.7 (0.0)#.##³Éhïç# e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## ### w   worm###.......###..########...#######You shoot an arrow. The arrow hits worm. ³Éh"Äa_Worm is heavily wounded.Fire: e) +0 shortbow³ÉhkÄTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (moderately wounded, 78% to hit)³Éh… Ž######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#(≈...≈≈≈#. Magic: 4/4========================≈(≈.~≈(#. AC: 2Str: 16(≈..≈#. EV: 10Int: 8(.~³Éh0 ¶#. SH: 0Dex: 12#(##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 439.7 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.###³Éhk *##..######## ### w   worm###.......###..########...##³Éhù þ#####You shoot an arrow. The arrow hits worm. _Worm is heavily wounded.Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (moderately wounded, 78% to hit)³Éhý¥ Ë≈≈w§≈. _Worm is heavily wounded.  Fire: e) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: worm (moderately wounded, 78% to hit)  You shoot an arrow. The arrow barely misses worm.³Éh§ 541.1 (1.4 _³Éh˜² ³ÉhÌ÷ ######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16w§..≈#. EV: 10Int: 8*.~#. SH: 0Dex: 12#*##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 441.1 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## ###³Éh@ø [m w   worm###.......###..########...#######Aim: worm (moderately wounded, 78% to hit) _You shoot an arrow. The arrow barely misses worm.  Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (moderately wounded, 78% to hit)³Éh;ˆ7######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16w§..≈#. EV: 10Int: 8(.~³Éh„‰#. SH: 0Dex: 12#(##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 441.1 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.#####..######## ### w   worm###.......###..########...#######Fire: e) +0 shortbow³Éhlj°Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (moderately wounded, 78% to hit)  You shoot an arrow. The arrow hits worm!  Worm is severely wounded.³Éhõ‰³ÉhçI≈.³ÉhÍ42.5 (1.4 _³Éh9³Éh÷³Éh¬6§######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16w§..≈#. EV: 10Int: 8*.~#. SH: 0Dex: 12#*##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 442.5 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.####.###³Éhž7.##..######## ### w   worm###.......###..########...#######You shoot an arrow. The arrow hits worm! _Worm is severely wounded.Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (severely wounded, 78% to hit)³Éh|?######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16w§..≈#. EV: 10Int: 8≈.~#. SH: 0Dex: 12#.##. XL:  2 Next: 95% Place: Dungeon:2#@### Noise: ===------  Time: 442.5 (0.0)#.### e) +0 shortbow##.#Fire: e) +0 shortbow³Éh­r#.####.#####..######## ### w   worm###.......###..########...#######Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits worm!  You kill worm!³Éh’c†((³Éhœ©{##≈§≈§§.³Éh‡«³Éhu³‰######### Batijl the Covered...#### Human##....###### Health: 24/24 ========================#≈≈...≈≈≈#. Magic: 4/4========================≈≈≈.~≈(#. AC: 2Str: 16§≈§.≈#. EV: 10Int: 8§.~#. SH: 0Dex: 12#.##. XL:  2 Next: 112% Place: Dungeon:2#@### Noise: ===------  Time: 443.9 (1.4)#.### e) +0 shortbow##.#Fire: e) +0 shortbow#.##³Éhp´À##.#####..######## ######.......###..########...#######Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: worm (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits worm! _You kill worm!³ÉhäµZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: worm (severely wounded, 78% to hit)  You shoot an arrow. The arrow hits worm! _You kill worm!  You have reached level 3!³Éh?Á/  --more-- ³Éh^­®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %³Éhk\ L9/295/583 6% %³Éhäb %³Éh|e U _You feel stronger. x2'³ÉhùM.......#### ######## ...###  ##....######≈≈...≈≈≈###≈≈≈.~≈(≈≈##≈§≈§.≈≈≈##≈≈§.~≈#..# #.####.#.#.###.. ##. '³ÉhÙ&#...####≈§≈≈.§†§.§#§≈§§§'³Éh'=---40 _'³ÉhÍ.'³ÉhO/'³Éh1LÝM<..... #.......#### ######## ...###  ##....#### #≈≈...≈≈≈#§≈≈.§≈(≈≈##≈†§.§≈≈≈##§≈§@§≈##≈#.###.# #.# ##.###.#'³Éh–UÄ≈≈≈.~#§§≈..§§≈@~§'³ÉhfVB---5'³Éh–['³Éh!]'³ÉhÂd üM.....#<..... #.......#### ######## ...###  #....#### #...≈≈≈##≈≈≈.~≈(≈≈#.§≈≈##§§≈§~§###≈#.###.###.#'³Éh‰e 4##'³Éhp ¬§@.≈≈§.~≈§##'³ÉhÔp &6'³Éh w '³Éh¬w (³Éh¶VM#######.....#<..... #.......##### ########....###  #....#### #...≈≈≈##≈≈≈@~≈(≈≈##§§§..≈≈≈###§≈§.~≈####§#.####.#.###(³Éhð¿w≈#≈§#(³ÉhwÀ&7(³ÉhÆ(³Éh¿Ç(³Éh„¿  ####### #.. #..<.... #.......###### ####### ....###   ##....## # #≈≈@..≈≈≈## # #≈≈≈§~≈(≈≈# # #§§≈..≈≈≈## # #≈§§.~≈### ###§#.### ###.# #.###. #.##(³ÉhÐÈ £.≈†≈≈≈##(³Éh"Ê 8(³ÉhOÐ (³ÉhÃÑ )³Éhûb½ ####### #.. #..< #......#..####### ########......###   ##@...###  #≈≈...≈≈≈##  #≈≈≈.~≈(≈≈#  #≈†≈..≈≈≈## #≈≈≈.~≈###≈#.######.# #.###.)³Éh lZ§9)³Éhár)³Éh|s)³ÉhÏ ###### #.. #..< #.....#..####### #######...@..### #####....### #≈≈...≈≈≈## #§≈≈.~≈(≈≈# #≈†≈..≈≈≈##)³ÉhÙ& #≈≈≈.~≈#####≈#.######.# #.##)³Éh[§§≈≈##)³Éhþ'50)³Éh#)³ÉhV%)³Éh¹Å    # #..<#. # #..#  #..@...### #####....#### #≈≈...≈≈≈## #§§≈.~≈(≈≈# #≈§≈..≈≈≈## #≈≈≈.~≈## ##≈#.### ###.#  #.## )³Éh^Ï <1)³ÉhIÖ )³ÉhåØ  _Remember, you can rest up with [5].*³ÉhÄÔ . #.. #..< #.# # #..#  #.@....### #####....#### #≈≈...≈≈≈## #§§≈.~≈(≈≈# #≈§≈..≈≈≈## #≈≈≈.~≈### ##≈#.###  ###.#  #.##*³Éh*ˆ*³Éh¦ˆ&2*³Éh@Ž*³Éh8*³Éh܈5.#. .. # .. #.. #.## # #..#  #@.....### #####....#### #≈≈...≈≈≈##  #§§≈.~≈(≈≈#  #≈§≈..≈≈≈## *³Éhê‰ð #≈≈≈.~≈###  ##≈#.###  ###.#  #.##*³Éhp’<3*³Éhb—*³Éh<™*³Éh,¬ ˆ# ## ##. #..  #.###  #.#.@####### #####......### #####....## #≈≈...≈## #§§≈.~≈(≈≈# #≈§≈..≈≈≈## #≈≈≈.~≈###≈#.######.*³Éhʳ *³ÉhK´ &4*³Éh¹ *³Éh7º +³Éhe$ƒ... ###.. #.... ##...#  ..... # ... # #.### # #@.#######  ###......### #####....####  #≈≈...≈≈≈##  #§§≈.~≈(≈≈#  #≈§≈..≈≈≈##  #≈≈≈.~≈###  ##≈#.###  ###.#+³ÉhÀ-+³Éh˜.&5+³Éh3+³Éhã4+³Éhzk . ♣... ... ♣.... ###.. ♣♣..... #.... ....... ##...#....... #.......... #.....# ###  ..####### ###......### #####....## #≈≈...≈## #§§≈.~≈(≈≈# #≈§≈..≈≈≈## #≈≈≈.~≈###≈#.### +³Éhzt[§§§ +³Éh1u&6+³Éhäz+³ÉhŒ}— _Find the exit! Remember that you can autoexplore using [o].,³ÉhnZIM###.§ ..#...§ ♣ ... ♣##.. ♣♣......... #...#......§#............#..@..####.### ##..####### ###......######§§§§§§7,³Éh´]9§,³Éha^-³ÉhB7T ...... ###§§.. ..#§§.. ♣... ....♣ ♣.... ###...♣♣....§ #...........§ ##...#§#...@........###.....#######.### ..##########......########....####  #≈≈...≈≈≈##  #§§≈.~≈(≈≈#  #≈§≈..≈≈≈## -³Éh8-³ÉhaA^§8-³Éh‰G9§-³ÉhI-³Éhô? |M#.r..#. ...§.. ###§§... ..#..§§.. ♣.. ....♣ ♣....##...♣♣.....##..@#......§............###.....#######.###r   rat (asleep)-³Éh÷K <9-³ÉhT -³ÉhtY N _A rat comes into view..³Éh:|æ #.r..#.  ...§..  ###§§... ..#  ..§§.. ♣...  ....♣ ♣....  .³Éh¡|ë###...♣♣....§  #...........§  ##..@#  #............  ###.....####  ###.###  ##..³ÉhÄ|/  ###  .³Éhç|  .³Éh}#(/³Éh6Ñþ #.r..#.  ...§..  ###§§... ..#  ..§§.. ♣...  ....♣ ♣....  ###...♣♣....§  #...........§  /³Éh4Ò"##..@#  #............  ###.....####  ###.### ##. ###   (/³ÉhßÞ4/³Éh á9§/³ÉhÂãR _A rat is nearby!0³Éhä'Ë#.....r.#.r..#.. ...§... ###§§... ..##..§§.. ♣.. #....♣ ♣....##...♣♣#...@.......#...#§............###.....####0³Éh—(˜###.#####..####### r 2 rats (asleep)###......########....####≈≈...≈≈≈#0³Éhƒ2GA rat comes into view.0³Éh[40³Éh <…....#rr§rr0³Éhl=0==600³Éh²D9§0³ÉhºG% _The rat squeaks loudly.0³Éh} ¯ ###......#........##....#r... ..r§.....# ##§§.......##..§§§.. ♣.. #....♣ ♣....###.@.♣♣.........#...#......§............###.....#######.### ##..##########......########....####0³ÉhM 0³Éh7‘ 0³ÉhȘ ..§..rr--10³Éh€Ÿ 9§0³Éh¡ 1³Éh$¡ ##..## ### ##....##....#.... ...§..r..# ##§r.......##..§§§..♣♣ #..@.♣ ♣....###...♣♣....#...........#...#......§1³Éh°$#............###.....#######.#####..##########......###1³ÉhŒ0,1³ÉhÛ6ç.§...§§..rr--21³Éh>1³Éh:@^ _The rat twitches its whiskers.1³Éh*ç §§You shoot an arrow. The arrow hits the rat.1³Éhçm1³Éhn 1³Éh­ne The rat is severely wounded.1³ÉhUw].§r1³Éh›xe8-===4.3 (1.41³Éhë~9§1³Éh‚d _The rat closely misses you. The rat bites you.1³Éh— P  You shoot an arrow. The arrow hits the rat.1³Éhá– Œ§§   rat1³Éhð# j §You kill the rat!1³Éh;( i7--85.71³Éh/ N§§§§1³Éh'2 ( _The rat bites you.2³Éh2xj§.§(2³Éhã¼ §§§rYou shoot an arrow. The arrow closely misses the rat.2³Éh–b5---7.12³Éhë c§.§§§§2³Éhp d _The rat closely misses you. The rat bites you.2³Éhž¡ T§(2³ÉhÄ- ú §§.§§§rYou shoot an arrow. The arrow closely misses the rat.2³Éh. (8.52³ÉhD5 9§2³Éh]8 ; _The rat bites you but does no damage.2³ÉhÝP  You shoot an arrow. The arrow hits the rat.2³Éh?âh§§§†3³Éhn(@§§3³ÉhÜ-L--109.93³ÉhŠ3B§§3³Éh!6G _You kill the rat!3³Éh?Z÷##..####...##.###....#.#.§§......# ###§§§......# #..§§§..♣♣... #...@♣ ♣.... ###...♣♣....§ #...........§ ##...#......§#............###.....#######.#####. 3³Éh–cn§§---703³ÉhCd 03³ÉhLiE§§3³ÉhÙlp _You see here a rat corpse.3³Éhñ$q§---3³ÉhR+9§3³Éhª,5³Éh‚±‘§§6=1 _5³ÉhY³;§§5³Éhµ5³Éhvú ##..######.......##........###....#.....#.§§§.....# ###§§§......#..§§§..♣♣... #...†♣ ♣.###..@♣♣....§#............#...#...........########....####5³Éhyg\§§§5³Éhh&25³ÉhÆoM§§5³Éh¢q6³Éh×¶Ã ###.......##........###....#.....#.§§§.....# ###§§§......#..§§§..♣♣... #...†♣ ♣....###...♣♣.....#....@......§#...#......#≈≈...≈≈≈##6³ÉhmÂͧ§§§§3§§6³ÉhEÅ6³Éh#c K##........# ##....#..... #.§§§.....## ###§§§......#.#..§§§..♣♣.....†♣ ♣....###...♣♣....§#...........§##...#.##......#####.....####### ###.### # ##..#########......### #####....#### #≈≈...≈≈≈#§§≈.~≈(#6³Éhµr i§§§46³Éh¸x _§§§6³ÉhªÉ ##....#..... #.§§§.....##..###§§§......#..#..§§§..♣♣.....†♣ ♣..###...♣♣....§#...........§§##...#..6³ÉhçÉ ¢###......# #.###.....###### #.6³ÉhÒÊ Ú ###.### #. ##..###########......### #####....#### #≈≈...≈≈≈#§§≈.~≈(##≈§≈..≈≈≈##6³ÉhÔ j§§.§§6³ÉhïÔ r8===56³Éh.Û 9§6³ÉhXÝ 7³ÉhQ…z....# ##....#..... ##.§§§.....##.###§§§......##...§§..♣...†♣.###...♣♣....§..#...........§ ##...#§...####............####.###.....#######.###.### #..##..####### ######......########....#####≈≈...≈≈≈###§§≈.~≈(#7³Éh€V§§.§7³ÉhŽr9===67³Éh”9§7³Éh`•7³Éh€®# ....# .##....#..... #.§§§.....##.###§§§......#...r#..§§§..♣...†♣.###...♣♣....§..7³Éhã®##........@..§§.. ##...#§.§.#####............#### #.7³Éh[´&###.....#######..<###.### #...##..####### #### r   rat (asleep)###......########....#####≈≈...≈≈≈##7³ÉhC»6§§7³ÉhÆ»&77³ÉhïÂ9§7³ÉhaÅV _A rat comes into view.7³Éh” ç ##..### #....... #....# ..###....#..... #.§§§.....##.....###§§§......#...r#..§§§..♣...†♣.###...♣♣..@.§....##...........§§.... ##...#§.§.######............#### #....###.....#######..<###.### #....##..####### ########......########....####.r§§§.§r==87³Éh͘ H§§§7³ÉhSœ - _The rat squeaks loudly.7³Éhk  ###..### ##....... #........# ..####....#..... #.§§§.....##.###§§§......#.....##..§§§..♣r..#...†♣......###...♣♣....§....###...........§§..... ##...#7³Éhk ñ§.§.### #######............#### #....###.....#######..<###.### #.....##..####### #########......###7³Ého 7³ÉhÌo 7³Éhgy º.r...rr 2 rats (1 wandering)--97³ÉhG€ :§7³Éh·‚ V _A rat comes into view.9³Éh€ÔBatijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 10% Place: Dungeon:2#...†♣♣♣..@**r...rNoise: ---------  Time: 479.9 (0.0)###...♣♣....§....##e) +0 shortbow#...........§§.....Fire: e) +0 shortbow##...#......§.§.### #######............#### #.....###.....#######..<[349³Éh!Õ½m.. rr 2 rats (1 wandering)###.####.....##..################......### _The rat squeaks loudly. _A rat comes into view.Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (58% to hit)9³ÉhudBatijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 109³Éh>Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 10% Place: Dungeon:2#...†♣♣♣..@(((((((Noise: ---------  Time: 479.9 (0.0)###...♣♣....§....##e) +0 shortbow#...........§§.....Fire: e) +0 shortbow##...#......§.§.### ######9³Éhµ?#............#### #.....###.....#######..<.. rr 2 rats (1 wandering)###.####.....##..################......### _The rat squeaks loudly. _A rat comes into view.Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (58% to hit)9³ÉhgÚR  Fire: e) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (58% to hit)  You shoot an arrow. The arrow closely misses the rat. x2  The rat squeaks loudly.r...r..§.§§r===81.3 (1.4 _§9³Éh0v êBatijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 10% Place: Dungeon:29³Éh‰v #...†♣♣♣..@r...r..Noise: ===------  Time: 481.3 (0.0)###...♣♣....§.§..##e) +0 shortbow#...........§§.....Fire: e) +0 shortbow9³Éh&w ##...#......§.§.### #######............#### #.....###.....#######..<.. rr 2 rats###.####.....##..################......###9³ÉhMw ¸You shoot an arrow. The arrow closely misses the rat. x2 _The rat squeaks loudly.  Fire: e) +0 shortbow9³Éhuw ÃPress: ? - help, Q - select action, ( or ) - cycle9³Éh›w TShift-Dir - straight lineAim: a rat (58% to hit)9³Éhu? ABatijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......9³Éh@ /EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 10% Place: Dungeon:2#...†♣♣♣..@r...r..Noise: ===------  Time: 481.3 (0.0)###...♣♣....§.§..##e) +0 shortbow9³ÉhL@ #...........§§.....Fire: e) +0 shortbow##...#......§.§.### ######9³Éh@ 2#............#### #.....###.....#######..<.. rr 2 rats###.###9³Éh»@ @#.....##..#############9³ÉhÛ@ 8###......###Fire: e) +0 shortbow9³ÉhA ãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9³Éh¢A ®Aim: a rat (58% to hit)  You shoot an arrow. The arrow hits the rat.  The rat is moderately wounded.9³Éh¯Ó 9³Éh¶ð 9³ÉhU%r.§§2.7 (1.4§§ _The rat closely misses you.:³ÉhLšBatijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 10% Place: Dungeon:2#...†♣♣♣..@r..r...Noise: ===------  Time: 482.7 (0.0)###...♣♣....§.§..##e) +0 shortbow#...........§§§....Fire: e) +0 shortbow##...#......§§§.### #######............#### #.....###.....#######..:³Éh=œö<.. rr 2 rats###.####.....##..################......###The rat is moderately wounded. _The rat closely misses you.Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 58% to hit):³Éh…lBatijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#:³Éhù†›XL:  3 Next: 10% Place: Dungeon:2#...†♣♣♣..@(((((((Noise: ===------  Time: 482.7 (0.0)###...♣♣....§.§..##e) +0 shortbow#...........§§§....Fire: e) +0 shortbow##...#......§§§.### #######............#### #.....###.....#######..<.. rr 2 rats###.####.....##..################......###Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 58% to hit)  You shoot an arrow. The arrow closely misses the rat.The arrow barely misses the rat.:³Éh+ ,:³Éh·krr.....4.1 (1.4:³ÉhK:³Éhï s  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (moderately wounded, 58% to hit)  You shoot an arrow. The arrow closely misses the rat.The arrow bar _The rat barely misses you. The rat misses you.:³ÉhV¶0Batijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5:³Éh·º========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 10% Place: Dungeon:2:³Éh,·û#...†♣♣♣..@rr.....Noise: ===------  Time: 484.1 (0.0):³ÉhR·•###...♣♣....§.§..##e) +0 shortbow:³Ého·‚#...........§§§....Fire: e) +0 shortbow:³Éh·Ã##...#......§§§.### #######............#### #.....:³Éhî·^###.....#######..<.. rr 2 rats###.####.....##..################......###The arrow barely misses the rat. :³Éh¸›_The rat barely misses you. The rat misses you.Fire: e) +0 shortbow:³Éh2ºUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 58% to hit):³ÉhÖEÁBatijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#:³ÉhQFýSH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 10% Place: Dungeon:2#...†♣♣♣..@rr.....Noise: ===------  Time: 484.1 (0.0)###...♣♣....§.§..##e) +0 shortbow#...........§§§....:³ÉhÜFhFire: e) +0 shortbow##...#......§§§.### #######............#### #.....###.....#######..<.. rr 2 rats###.####.....##..################......###Fire: e) +0 shortbow:³Éh GãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line:³ÉhZGÕAim: a rat (moderately wounded, 58% to hit)  You shoot an arrow. The arrow hits the rat.  You kill the rat!:³ÉhP†.§   rat:³ÉhVÓ:³Éh¿Û„r.§§§§§§§:³ÉhJß<25.5 (1.4 _:³ÉhÍæX§§§§§:³Éhè:³ÉhF¾ Batijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 12% Place: Dungeon:2#...†♣♣♣..@r......Noise: ===------  Time: 485.5 (0.0)###...♣♣....§.§..##e) +0 shortbow#...........§§§....Fire: e) +0 shortbow##...#......§§§.### #######............#### #.....###.....######[3:³Éhö¾ Ø4m#..<.. r   rat###.####.....##..################......###You shoot an arrow. The arrow hits the rat. _You kill the rat!Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (58% to hit):³ÉhF´ Batijl the Covered###..### #.Human###....... #.#Health: 29/29 ========================##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 12% Place: Dungeon:2#...†♣♣♣..@r......Noise: ===------  Time: 485.5 (0.0)###...♣♣....§.§..##e) +0 shortbow#...........§§§....Fire: e) +0 shortbow##...#......§§§.### #######............#### #.....###.....#######..<[40:³Éh¶µ ”m.. r   rat###.####.....##..################......###Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (58% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.:³ÉhQ>T§§§:³Éhñ>\7--6.9 (1.4:³Éh$Fk§.§§§:³Éh*I¸  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (58% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage. _The rat bites you.;³Éh@>Batijl the Covered###..### #.Human###....... #.#;³Éhù@&Health: 27/29 ======================--##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10;³ÉhmAèInt: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 12% Place: Dungeon:2#...†♣♣♣..@r......Noise: ===------  Time: 486.9 (0.0)###...♣♣....§.§..##;³Éh­A:e) +0 shortbow#...........§§§....Fire: e) +0 shortbow##...#......§§§.### ######;³ÉhúA#............#### #.....###.....#######..<.. r   rat###.####.....##..#######;³ÉhBg#########......###The arrow hits the rat but does no damage. ;³Éh;B?_The rat bites you.  Fire: e) +0 shortbow;³ÉhYBÃPress: ? - help, Q - select action, ( or ) - cycle;³ÉhyBTShift-Dir - straight lineAim: a rat (58% to hit);³ÉhQ½dBatijl the Covered###..### #.Human###....... #.#Health: 27/29 ======================--##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10;³Éh[¾qInt: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 12% Place: Dungeon:2#...†♣♣♣..@r......Noise: ===------  Time: 486.9 (0.0)###...♣♣....§.§..##e) +0 shortbow#...........§§§....Fire: e) +0 shortbow##...#......§§§.### #######............#### #.....###.....######;³Éh¿Ô#..<.. r   rat###.####.....##..################......###Fire: e) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (58% to hit)  You shoot an arrow. The arrow hits the rat.  You kill the rat!;³ÉhÅ…†§§§§;³Éh@Ra.§§§§;³ÉhÔVj8=48.3 (1.4 _;³Éh;_7§;³Éha;³ÉhcTlBatijl the Covered###..### #.Human###....... #.#Health: 28/29 =======================-##........# ..##Magic: 5/5========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#;³ÉhõTXL:  3 Next: 14% Place: Dungeon:2#...†♣♣♣..@†......Noise: ===------  Time: 488.3 (0.0)###...♣♣......§..##e) +0 shortbow#...........§§§....Fire: e) +0 shortbow##...#......§§§.### ######;³ÉhzU£#............#### #.....###.....#######..<..###.####.....##..################......###Aim: a rat (58% to hit)  You shoot an arrow. The arrow hits the rat. ;³Éh®UH_You kill the rat!Fire: e) +0 shortbow;³ÉhÙUùPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;³Éh–Â0Batijl the Covered###..### #.Human###....... #.#Health: 28/29 =======================-##........# ..##Magic: 5/5;³Éh7Ã-========================##....#..... #....AC: 2Str: 18#.§§§.....##......EV: 10Int: 8###§§§......#.....#SH: 0Dex: 12#..§§§..♣♣........#XL:  3 Next: 14% Place: Dungeon:2#...†♣♣♣..@†......;³Éh ÃNoise: ===------  Time: 488.3 (0.0)###...♣♣......§..##e) +0 shortbow#...........§§§....Fire: e) +0 shortbow##...#......§§§.### ######;³ÉhÂÃm#............#### #.....###.....######;³ÉháÃt#..<..###.###;³ÉhüÃ#.....;³ÉhÄ2##..#############;³Éh3Ä###......### ;³ÉhNÄ9_You kill the rat!;³ÉhhÄ%Fire: e) +0 shortbow;³ÉhœÄãPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line;³Éh ÅfThat would be overly suicidal.  Okay, then.;³ÉhkÆ;³ÉhŠÍ7§;³Éh“Ð. _<³Éhã}0###..### # #. ###.......#. #.# ##........#.#..###....#......#....##.§§......##.###§§§......#.....# #..§§§..♣♣.##...†♣♣♣...@......####...♣♣......§..##.#.§§§.##...#......§§§.#### ##.#### #.###.....###### #..<.###.### #.##..# # <³Éh‡€q§§§§§§<³Éhìj9=---9.3 (1 _<³Éhë‰`§§§<³Éh Ž  Things that are here: _a rat corpse; a rat corpse<³Éh63<³Éh<7<³ÉhŽ:,<³Éha@X=³Éh,=³Éhà=³Éh4Ó==³ÉhR=³Éhþ,=³Éh©=³ÉhP,=³Éh-=³Éhj,=³Éhž=³Éh4¯š=³Éhj°=³Éhq±=³Éhgµ,=³Éh>¶=³Éhä¹=³Éh.º=³Éh_»=³Éh\¾,=³Éh ¿=³ÉhyÄ,=³ÉhÝÅ=³ÉhËB=³ÉhhÎ,=³ÉhÐ=³ÉhˆÒ,=³ÉhmÓ=³Éh£×,=³ÉhcØ=³ÉhÞÚ,=³Éh\Þ=³ÉhëÞ=³Éh¼ß=³Éh(à=³Éhšã,=³ÉhVä=³ÉhÚèB=³Éh”ì,=³Éh×ì=³Éh)ð,=³Éhjñ=³ÉhØó,=³Éhóô=³ÉhÖ÷,=³Éh_ù=³ÉhtýB=³Éh8ÿ,=³Éhl=³ÉhÒ,=³ÉhŽŒ=³ÉhÏ=³ÉhrB=³Éh'",=³ÉhB#=³Éh[*B=³Éh<-,=³ÉhB.=³ÉhÇ1,=³ÉhÐ2=³Éh±7,=³Éh 8=³Éh”;,=³Éht<=³ÉhZCB=³ÉhÍC,=³ÉhE=³ÉhXV,=³ÉhW=³Éhv[,=³Éhn\=³Ého`,=³Éh6a=³Éhtd=³Éh¼d=³Éhi=³Éhši,=³ÉhÛj=³Éhªn,=³Éhqo=³Éhcs,=³ÉhÚs=³ÉhÆv,=³ÉhÏw=³Éh{,=³Éh%|=³Éh<=³Éhv=³ÉhY€=³ÉhÒƒ,=³Éh „=³Éhº‡,=³ÉhÓˆ=³Éh˜‹,=³Éh–Œ=³Éh”n=³Éh•=³Éhn˜,=³Éh™=³Éhlœ,=³Éhl=³ÉhA ,=³Éh/¡=³Éh‰¤,=³Éh|¥=³Éh/¨,=³Éhc©=³Éh[¬,=³Éhµ­=³Éh °,=³Éh±=³Éht´,=³Éh-µ=³Éh=¸,=³ÉhJ¹=³Éh¢¼,=³Éh„½=³ÉhpÀ,=³Éh„Â=³Éh!Ä,=³ÉhvÅ=³Éh¾Ç,=³Éh¦È=³ÉhbË,=³ÉhpÌ=³ÉhgÏ,=³Éh`Ð=³ÉhqÓ,=³ÉhtÔ=³Éh8×,=³Éh…ìJ=³ÉhSí=³ÉhÂóB=³Éh=ô,=³Éhcõ=³Éhö÷,=³Éhãø=³Éhäû,=³ÉhÓü=³Éh+,=³Éhå=³ÉhË,=³ÉhÅ=³Éhå,=³ÉhÓ=³Éh ,=³ÉhG =³Éh<,=³Éh=³Éh5,=³Éhu=³Éh4,=³ÉhC=³Éh¥,=³Éh=³Éh©,=³ÉhÕ =³ÉhŒ#,=³Éhœ$=³Éh—',=³Éh(=³Éh[+,=³ÉhE,=³Éhë6â §§§588.3 (99.0)§§§§ _You start waiting.=³Éh…7L---9.3 (100.0)=³Éhs?E§§§=³ÉhùB# _Done waiting.=³Éh–###..### # #. ###.......#.##.# ##........#.#..### ##..§§#......#....##.§§§§....##.####§§§......#.....# #..§§§..♣♣.## =³ÉhF¾#...†♣♣♣...†# ###...♣♣....§§§..##.#.§§§.....###...#......§§§.##### ##.#### #.###.....###### #..<.###.### #.##..# # =³Éhõ!=³ÉhV"T§§§§=³Éh #290.0)=³Éhæ*V§§§=³Éh†,=³Éh,Þ Ë###..### # #. ###.......#.##.# ##........#.#..### ##..§§#......#....## #.§§§§....##.# ###§§§......#.....# #..§§§..♣♣.## #...†♣♣♣...†.@....# ###...♣♣....§§§..##.#.§§§.....# ##...#......§§§.##### ##.#### #.####.....###### #..<..... ###.### #.# ##..# # ###......### # =³Éhjè ?§§§=³Éhïè &1=³Éhõï V§§§§=³Éh—ð >³ÉhAˆ###..### # #. ###.......#.##.# ##........#.#..### ##..§§#......#....## #.§§§§....##.#  ###§§§......#.....#  #..§§§..♣♣.## #...†♣♣♣...†..@...#  ###...♣♣....§§§..##...##.§§§.....# ###...#......§§§.#####  #.#### #.####.....###### #..<.###.### #.###..# # ###......### #§§§§2>³Éh½G7§>³ÉhØJ?³Éh¯?³Éh‡¯?³Éh¸°?³Éhû³?³Éh“¶,?³ÉhM¼,?³Éh/½,?³Éhؽ?³Éhr¿?³Éh\Â,?³ÉhüÂ?³ÉhƒÎ°?³ÉhøÏ?³Éh¡×B #### ###..##### ##..>##.......#.##@# 7.3 (5?³Éh‹Ø'........#.#..### ##..§§#......#....## #.§§§§....##.......# ##§§§......#.....### ..§§§..♣♣........## #...†♣♣♣...†......# ##...♣♣....§§§..##...# ...........§§§.....###?³Éh‚à:§?³Éh á+8.3 (6?³Éhçæ:§?³Éhmê6 _Found an exit from the tutorial.@³ÉhÀI@³ÉhÝÈ@³ÉhVËæ #####  ###..##### ##@.>#0###.###.>.#......#.#..### #>#.§§#......#....## .§##.......# #§§§......#.....# .§§§..♣♣........## ...†♣♣♣...†......# #...♣♣....§§§..##...#@³ÉhœÔ@³ÉhGÕ+9.3 (1@³Éh±Û@³ÉhËÞ8 _Found two exits from the tutorial.A³ÉhˆkA³Éh"l3A³ÉhnA³Éh»pA³Éhåv,A³Éh›~( #####  ###..##### ##..@# ##.......#.##.###.>.# ..#.#..### ###># .§§#......#....## §§§....##.......# §§......#.....### §§..♣♣........##†♣♣♣...†......# A³Éh A³Éh%†(600A³Éh;A1.3 (2A³Éh¶“A³Éhÿ–þ  Congratulations! You've survived your first batch of monsters! To exit the _tutorial, simply go down these stairs. _There is an exit from the tutorial here.G³ÉhdM##### ###..##### ##..>#### #.......#.##.###@>.# .......#.#..#######> §§#......#....## §§....##.......#......#.....###..♣♣........## †♣♣♣...†#♣♣....§§§..##...#.....§§§.....###G³Éh«pe2.3 (1 _G³Éhî÷? ##### ..##### ##..>#### .#.##.###.@.# #.#..#######># #......#....## # G³ÉhtÿG³ÉhH&3G³ÉhwG³Éh" þ  Congratulations! You've survived your first batch of monsters! To exit the _tutorial, simply go down these stairs. _There is an exit from the tutorial here.I³Éh¶'4I³Éh--I³ÉhO4I³Éhá4-4 _I³Éh£:I³Éh¡<I³Éhi?±Tutorial 2 summary: Combat Weapons[,] pick up an item[e] equip an item[Q] adjust your quiver Monsters[x] examine a monster[xv] read a more detailed description[v] fire held weapon[ff] fire quiver at pre-targeted monster[shift-tab], [p] fire quiver at closest monster[f+] target another monster Resting[.] wait and rest a single turn[5] wait and rest up to 100 turns Hit any key to exit...L³ÉhlM³Éh¬M³ÉhËM³Éh›? [?25h[?0c [?1051l[?1052l[?1060l[?1061l