4h& Player: Batijl Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-16.21:18:44.ttyrec Time: (1758057524) Tue Sep 16 21:18:44 2025 5hP [?1051l[?1052l[?1060l[?1061h5hQC)0[?7h5hVS[?25l[?1c5h[5hH`5h*o{Welcome, Batijl. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fighter6hi" 6h&2Welcome, Batijl the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist 6hc'g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background 6h'# - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Fighter7h{7hd7hWelcome, Batijl the Mountain Dwarf Fighter. You have a choice of weapons.a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  7hf - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudes7h1VBksp - Return to character menu ? - HelpTab - flail9h  b - flail (+2 apt)  c - war axe (+2 apt);hd  b - flail (+2 apt)  c - war axe (+2 apt);h` ;h ;h Batijl the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailNothing quivered;hŸ   ≈≈~............  ≈~.~...........  ≈~.~...........  ≈~~............  ≈~.............  ≈~~~~..........  ≈~≈.~~.....ß..ß  ≈≈~~~~~@.......  ≈≈~≈~~~.....ß..  ≈≈≈~~.~.~...ß..  ≈≈≈≈~≈~~.~~....  ≈≈≈≈≈≈~..~~~~~~  ≈≈≈≈≈≈≈~~.~~.~~  ≈≈≈≈≈≈≈≈≈≈≈~~≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈;hn ;h Welcome, Batijl the Mountain Dwarf Fighter.If you return without finding the Orb of Zot, so far below, it's all over!;h7 ;h Press ? for a list of commands and other information.;h ;hh [ _Found a staircase leading out of the dungeon.@h4@h3 @hE _You can't go down here!Ahi Are you sure you want to leave the Dungeon? This will make you lose the game! Y - Yes  N - NoDh+Dh(Dh Batijl the Shield-Bearer  ≈≈~............Mountain Dwarf  ≈~.~...........Health: 19/19 ========================  ≈~.~...........Magic: 1/1========================  ≈~~............AC: 6Str: 18  ≈~.............EV: 8Int: 8  ≈~~~~..........SH: 4Dex: 9  ≈~≈.~~.....ß..ßXL:  1 Next:  0% Place: Dungeon:1  ≈≈~~~~~@.......Noise: ---------  Time: 0.0 (0.0)  ≈≈~≈~~~.....ß..a) +0 flail  ≈≈≈~~.~.~...ß..Nothing quiveredhH  ≈≈≈≈~≈~~.~~....Dh$  ≈≈≈≈≈≈~..~~~~~~  ≈≈≈≈≈≈≈~~.~~.~~  ≈≈≈≈≈≈≈≈≈≈≈~~≈~  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Welcome, Batijl the Mountain Dwarf Fighter.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. DhZ_Found a staircase leading out of the dungeon. _You can't go down here!DhDhDhA _Alright, then stay!Eh3EhѐEh͔EhWEh: _EhEh,EhkEh6EhԦ,Eh8EhҪEhϯ,Eh8Eh`EhN ..[............ ##..... ##### ####. ≈≈~~.###.......... ≈≈~.........6.0 (6 ≈~.~.............. ≈~.~.............# ≈~~..............# ≈~..............## ≈~~~~...........# ≈~≈.~~.....ß..ß.# ≈≈~~~~~<.......## ≈≈~≈~~~.....ß..#EhA7.0 (7EhEhm# _Found a robe.FhqIFhXFh)nFhj,FhFh Fh,Fh8nFhFhvA ... l ##...... ##....... ######.@#  #......##  #..[..##  ##.....# ##......# #.......# l   frilled lizard (asleep) ###.......#  ####.........# ###...........##Fh 18.0 (11.0)  A frilled lizard comes into view.l.l9.0 (12FhFh0J _The frilled lizard hisses angrily. You hear a shout!Hhe...#.. .....#...l.# ##.@.......######..#.......#......##.........[..## ..........# .......##......# ....... #.......# ....... ###.......# #......  ####..#HhS,HhK l..gg   hobgoblinl   frilled lizard  The frilled lizard unfolds its giant frill.20.0)Hh Hh\ _A hobgoblin comes into view.Hh, ...... >....#........#. ....#..l..### ##........g######..#.#......##.K..[..###.# #.## #.K   kobold (missile, wandering) #.......# #..l   frilled lizard  #### #......Hhd  A kobold comes into view. It is wielding a +0 club.Hhݫ u.lKK)Hh (((((((Found a stone staircase leading down. The kobold throws a stone.Hh5 Hh4? @....g....=1HhYH HhK R _The stone barely misses you.Jhp,..#....>....#....#.......#..#......# ###.....## ##..@l....# ##.g..#######..#.#......##.K.#..[..###.##.....# #.##......# #.#.......# #. Jh ,Jhg.K.2JhJh[ _The frilled lizard barely misses you.Jh@  You hit the frilled lizard.Jh ,Jh ,†gJh V.K.Jhl ]Trooper 83.3 (1.3Jh h _You kill the frilled lizard!KhSU....#.....>....#..#..# ..##..#......# ###.....## ##...@g...# ##.# ######..#.....K...g#......##.#..[..###.##.....# #.g 2 hobgoblins (1 wandering)##......# #.#.# #. KhVk  A hobgoblin comes into view.KhNt. g.g  The hobgoblin shouts! ((The hobgoblin barely misses you. The kobold throws a stone.Khb\..=40KhEKh _The stone hits you but does no damage. _You see here a frilled lizard corpse.KhF;  You hit the hobgoblin.KhG,KhR†K..g....   hobgoblinKhJV>25-5.6 (1.3Kh_KhbM _You kill the hobgoblin!Lh....#. b....>....#..# ...# #..##.#... #......# ###.....## ##...†@...# Lh=##......K..g# ######..#.#......##.#..[..###.##.....# #.###......# #.Lh%#b   bat (asleep)#.# #.K   kobold (missile) Lh,LhLhye  A bat comes into view.Lh. .bg.b-60LhLhR _The kobold hits you but does no damage. _You see here a hobgoblin corpse.Lh!9,Lh9LhD<Lhhk  You barely miss the kobold. The kobold hits you but does no damage..bg..8.0 (1.4 _The bat hits you but does no damage. The kobold barely misses you.LhP;  You hit the hobgoblin.LhQLhT\  You kill the hobgoblin!Lhb..b†b   batK   kobold (missile)Lh6g`8--419.4LhpLhs _You block the bat's attack. The kobold barely misses you. The bat hits you.Lh ,Lh  You closely miss the bat. The bat hits you but does no damage.Lh L9==Lhx "30.8Lhp Lh 4 _You block the kobold's attack.Lh4Z 6  You sock the bat!Lhxh †K   kobold (missile)  You kill the bat!Lhm N==502.2LhGu Lhx \ _You block the kobold's attack. The kobold hits you but does no damage.Mh9  You sock the kobold!Mh|D)Mh583.5 (1.3MhMhqJ _You kill the kobold!Mhi[4MhYcMhlH _No target in view!Nh NhH NhW NhA ,Nhw Nhx BNh ,Nh Nhz ,Nhz Nhm ,Nh& BNhs Nh ,Nh Nh ,NhT Nhŧ ,Nho Nhد NhҰ Nh? ,Nhʴ Nh^ ,Nh Nh. ,Nh Nh Nh Nh NhC ,NhB NhB ,Nh Nh ,Nh NhT ,Nh Nh- ,Nh Nh* ,NhI Nh ,Nh< Nh ,Nh Nh ,Nh Nh ,Nh; NhT ,Nh Nh ,Nh Nhx ,Nh Nh ,Nh4 Nh ,Nh Nh ,Nh Nh ,Nh Nhk ,Nh Nh ,Nhr Nh ,Nh Nh ,Nh NhF ,Nh Nh ,NhA Nh ,Nh Nhf ,Nh Nh ,Nh Nh  ,Nh Nh ,Nh Nh  ,Nh Nh! ,Nh Nh ,Nh NhO ,Nh! Nh9# ,Nh$ Nh ' ,Nh( Nh+ ,Nh, Nhs/ ,Nh0 NhS2 ,Nh 3 Nh4 Nh5 Nh?6 Nh8 ,Nh9 NhW< ,Nh= NhJ@ ,NhA NhC ,Nh E NhG ,NhI NhgK ,NhL Nh?O ,NhP NhTS ,NhT Nh"W ,NhX NhZ ,Nh\ Nh^ ,Nh_ Nh7a ,Nhb Nh d ,Nhe Nhh ,Nhj Nhp Nhr Nhs Nhv ,NhDx Nhz ,Nh_| Nh ,NhY Nh Nh= Nhq Nhц ,Nh Nh ,Nhҋ Nh> ,Nh{ NhE ,Nh NhU ,Nh Nh ,Nhe Nh8 ,Nh~ Nh ,Nh Nhc ,Nh Nhը ,NhG NhC BNh ,Nh Nh ,Nh Nh ,NhB Nh ,Nh Nhg ,Nh Nh) ,Nh Nh ,Nh Nh ,Nh Nh ,Nh3 Nh ,NhH Nh ,Nh? Nh ,Nh_ NhP ,Nh Nh ,Nh Nh ,Nh Nh 132.5 (99.0) _You start waiting.-3.5 (100.0) Nh Nh # _Done waiting.PhG 3Ph Ph Ph BPh Ph Ph Ph. Ph Ph ,Ph Ph Ph Ph Ph Ph Ph ,Ph Ph' _  You see here a bat corpse.Ph Ph]!  _Ph" Phu& e  You see here a hobgoblin corpse.Ph) Ph"*  _Ph+ Ph6/ Phl1 ,Ph2 Ph9 Ph: ,Ph= PhB PhrE ,PhF Ph%I PhK ,PhM PhP PhS ,PhoT PhV PhbX ,PhcY PhG] Ph}_ ,PhY` PhFb Ph=d ,Ph>e Phf Ph!j BPhEo Ph q ,PhWq Phr Phut ,Pht Phx Ph[z ,Phz Ph| Ph~ ,Ph Ph Ph Phǂ Ph Phe PhLj ,Ph Ph Ph G..# ..# ...#.# . #.# #....#.# #.# #....#.#.####.# #...........#.# .>....#..##...### ........####....## .......##.###.#.@# - ............#.##.. #......##.....##.....# #..†..###..#... ..†††..##..#######...## ....)...#...### ...# S   ball python (constriction, asleep) Ph ..............# S...# ....##.# ..... ...PhC 55.5 (22.0)  A ball python comes into view.Ph SS).6.5 (23Ph Ph 5 _The ball python hisses angrily.UhnT4Uh[Uh@^b _A ball python is nearby!VhB] ..# ..# . #.# #.#####.#...#.# .>#...####....##.#.@# ...##.....# #......##.....# .†.#............ †††..##..#######...##. )...#...### S..# .. ....#  ..... Vh%\ ..# ..# . #.# #.#####.#...#.#>#...####....##.#.@#..##.....# ......##.....# .†.#............†††..##..#######...##.)...#...### S..# .. .... ..... _A ball python is nearby!Vh"~   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.WhRnn  Okay, then.WhuWh]x. _ZhC ..# ..#  ...#.# . #.#  #....#.# #.# ##....#.#.####.# .#.#.# ..>....#..##...###.####....##.##.###.#@.#..#.##.....##......##.....##.....##..†..###..#.....ZhsD.†††..##..#######...##..)...#...### S..# #........# ....# #.##.# ..... #.ZhF,ZhN>S.ZhO87.5 (1.0) _ZhSWZhX[h..# ..# ...#.# . #.# #....#.# #.# ....#.#.####.# #.#.# >....#..##...### ####....## ##.###.#.@# #.##.....# ......##.....##.....# [h..†..###..#.....S.†††..##..#######...##.)...#...### ...# .# ....# .##.# ..... [h9[h#`S.8[h*[hh,\h\ ..# ..#  ...#.# . #.#  #....#.# #.# ##....#.#.####.# .#.#.# ..>....#..##...###.####....##.##.###.#@.#.#.##.....#\h]M#......##.....##S....##..†..###..#......†††..##..#######...##..)...#...### ...# #.# ....# #.##.# ..... #.\h_\hidS.9\h@r\hs\h =  You hit the ball python.\hòF†\h?66=60.8 (1.3\hI\h:O _You kill the ball python!]hGn..# ...#.# . #.# #....#.# #.# #....#.#.####.# ...........#.# >....#..##...###......####....##.###.#..#####....#.##@....# ###.....##.....# ]hY\..†..###..#............ ..†††..##..#######...##.)...#...### ...#.........# . .##.# .. ..... . .###.#.#]h J-10]hQ]h6x _You see here a ball python corpse.^hQ 3^hTS ^hIW ^hb ..#.# . #.# .#.# #.# ....#.#.####.# ...........#.# ^h`c >....#..##...### .......####....##.###.#..#####....#.##†....# ##.....##.@...# -0 ^hc t..†..###..#............# ^hc .†††..##..#######...##.)...#...### ...#^hc f.........# .##.# .^hd .... ......>###.#.# ....$# ^h/d .#.#^h%q A2.8 (1^hy ^h| ; _Found a stone staircase leading down.`h45 3`h6 `h-< X`h9@ `hcA ,`hzC `hD `hH B`hI `hV c.##...### ###....###.###.#..######.##†....# ...##.....##.....#######..#............# †..##..#######...##..# )...#...###∩.♣...## ....#.....@.# 5.8 (3.....##.#♣# ...................>. `h....###.#.#.....$......# . #.#....... .....##### ....# .g   goblin (asleep)## .... ##.# ... g.$bhZ 0  A goblin comes into view. It is wielding a +0 dagger.Found 9 gold pieces.gg.==7.8 (1 _The goblin shouts!bhA %bh ..######†....##.....#### ........# ####...##..# #∩.♣...###.......##♣.....@.#..........>.... #.#.....$......  . #.#............  .....####......  ....# ......  .... ##g#..  ... ..$. bh ..######†....##.....#### ........# ####...##..# #∩.♣...###.......##♣.....@.#..........>.... #.#.....$......  . #.#............ .....####...... ....# ......  .... ##g#.. ... ..$. bh 4bh{ bh3 ] _A goblin is nearby!dh, ##.###.#..#####....#.##†....# ##.....##.....#### ###..#............# ..#######...##...###∩.♣...## .....#.....###.#♣.......##..###.....dh >.....###.#.#.....$...# . #.#....... .....##### ....# .## .... ##g# ... ..$dhd F ##..dh dh ,g.dh 6--8 _dh dh eh zx....#.##†....# ##.....##.....#### . ##..#............# .# ...#######...##..##.#.....###∩.♣...## .........#.......###.#♣..####.....>.....###.#.#.....$@..# . #.#.......# .....##### ....# #.g## .... ###.# ... ..$ ##.. .eh|ehɅig.--9eheheh@##.....##.....#### .#............# .#..######...##..##.#. .#...###∩.♣...## ..... ......#.......## ...# ##.#♣.##..####......>.....eh(###.#.#.....$........ . .#. .....####g.# ....# #.## .... ###.# ... ..$ ##.. ... ..ehE=70eh ehi = _The goblin hits you but does no damage.eh-C2.2 (1.4eheh} _You closely miss the goblin. The goblin hits you but does no damage. x2fhC3.5 (1.3fhfhz _You closely miss the goblin. The goblin hits you but does no damage.fh8  You hit the goblin.fh"D)fh%1754.8fh,fh.J _You kill the goblin!fh 4fh fh H _No target in view!gho:3gh<<gh>gh@ghdE: _gh@H,ghUIghL@ _You now have 5 gold pieces.ghO3ghbQghuSghU,ghVghYghO[gh[gh\gh^ghpa,gh`bgh!dghg,ghhghjghJm,ghnghr,gh$tghKxL _You now have 14 gold pieces (gained 9).ghz3gh{gh~~ghP,gh/ghgh,ghghSgh+,gh?gh>  You see here a +0 dagger.ghLgh _ghgh gh!,ghghugh,ghghwghá,ghghghĦ,gh|ghgh,ghWghgh,ghQgh%ghM,gh3ghghWelcome to Zarioss's Distillery! What would you like to do?  a -  36 gold a potion of attraction (unknown)  b -  36 gold a potion of attraction (unknown)  c -  36 gold a potion of attraction (unknown)d -  120 gold 2 potions of berserk rage (unknown)  e -  36 gold a potion of curing (unknown)  f -  36 gold a potion of curing (unknown)  g -  36 gold a potion of curing (unknown)  h -  36 gold a potion of curing (unknown)  i -  240 gold 2 potions of haste (unknown) gh j -  192 gold 2 potions of mutation (unknown) You have 14 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listkh#kh$kh..#...........#.#Batijl the Trooper ..>....#..##...###Mountain Dwarf .........####....##Health: 19/19 ======================== ........##.###.#..#####Magic: 1/1======================== .............#.##†....#AC: 6Str: 18 ##......##.....##.....#### .EV: 8Int: 8 ##..†..###..#............# .#.. SH: 4Dex: 9 ...†††..##..#######...##..##.#.. XL:  1 Next: 75% Place: Dungeon:1 .....)...#...###@.♣...## ......Noise: ---------  Time: 195.8 (21.0) #..............#.......###...#a) +0 flail #...........##.#♣.......##..####. Nothing quivered #.....................kh/a...>.....#. #..........###.#.#............... #..........##. #.#.............##  #............ .....####).......#  ##..........# .....## #........# ..........##......# ###.#....#  _You kill the goblin! _No target in view! _You now have 5 gold pieces. _You now have 14 gold pieces (gained 9). _You see here a +0 dagger.  There is an entrance to Zarioss's Distillery here.kh3kh5kh18. _mh Imh mh mh : _mh mhp ,mh| mh mh ,mh mh mh] ,mh; mh1 mh ,mh mh mh, ,mh mh mh ,mh mh%mhTmhmh_mhmh8 ,mhF mhmh,mhmhmhj,mhmh:mhu ,mh!mh5'mh),mh)mh#2mh4,mh5mh"9mh:mh;mh;mh?mh[B,mhBDmhGmhImh2JmhFKmhNmh"Q,mhgRmhTmhcV,mhWmh(Zmh[,mhE\mhC^mh4`,mhamhbmhd,mhemh,hmhWj,mhkkmh^mmhXomhomhtpmhrmh+u,mhZvmh2xmh7z,mhZ{mh}mh~mh~mhZmhmh,mhcmhmh6mhhmhmhmh,mh#mhmh{mhomhmhםmh8mhmh mhmh.#.# #...### .# .K# ##....## .# .. ###.#..##### .#.. #.##†....# .#. ....##.....#### .. . .#............## .#..... #######...##..##.#..... ###∩.♣...###..@......# ....#.......###...###... .##.#♣.......##..####.#. ......>.....#...##.#.#................#..#.#.............##K   kobold (missile, asleep) ..####).......# .## #mh........# ### ###.#....####mh227.8 (32 _No target in view!5 gold pieces.now have 14 gold pieces (gained 9). _You see here a +0 dagger.  A kobold comes into view. It is wielding a +0 dagger.mhZmha.KK)mh5==8.8 (33mhmh5( _The kobold shouts!oh##.# .#.# ..... .. ...### ...# ..#....## ...# .K ##.#..##### ..#.#.##†....# ..#. ..##.....#### #.. . oh[#............###.#..... #######...##..##@#..... ###∩.♣...###.........# ..#.......###...###.... ##.#♣.##..####.#.. .......>.....#.#.#.oh...... #..#.#.............## ..##).......#oh^......## #........#oheoh-J((((ohu8....ohXvh8---9.8 (1.0)ohoh@D _The kobold throws a stone. The stone hits you.phDZ #..#.# ..... .. ...### ..###....## ...# .K..# phbE##.#..##### #..#.....##.##†....# ..#.....# ...##.....#### #.......#............# #######...##..##.#..... .###∩.♣...###.........# ...#.###...###.... ##.#♣##..####.phEk#.. .......>.....#... ##phE7.... #..#.#.......phE# .phF-.####)phPph[VD(((phn2...phh9==-30ph!phgW _The kobold throws a stone. The stone hits you but does no damage.ph^^#.# .# ....... .. #.# ........ .. #.# #...... ... ..### #....##..### ....## ....#..K..# #.#..##### #..#.....# #.##†....# #..#.....# ..##.....#### #.@.....# phk[............###.#.....# ######...##..##.#.....# ###∩.♣...###.........## ..#.......###...###.... #.#♣##..####.#..#b   bat (asleep) ......>.....#.....K   kobold (missile)#.#.......b..#.#.............##phphRph bb.  A bat comes into view.phN((((phrphl..@.b.ph&1phphm _The kobold throws a stone. The stone barely misses you.ph]M.# .#  ...> .# ....... . .# ........ .# #...... ... ### #....##..### ...## ....#..K..# .#..##### #..#.....# phm^##†....# #..#@....# ##.....#### #.......# ...........###.#.....# ##...##..##.#.....# ##∩.♣...###.........## .#.......###...###b... #♣##..####.#..# .....phh_>.....#.....#.#......phaphbphWl,b.phs (Found a stone staircase leading down. The kobold throws a stone.phkph;.b.php2phph< _The stone hits you but does no damage.ph'...>......... ..... ....... ....  #. ## #....##..###..## ....#..K..ph#..##### #..#...#†....# #.......#### #............###.#b #####...##..##.#.ph∩.♣...###.........# .#.......###...###....♣ph.##..####.#..#...>.....#.....#phi#.#.............##phph&b.ph ((((The bat closely misses you. The kobold throws a stone.phā ph ^.b.@..ph &3ph ph͓ R _The stone barely misses you.phx .b ((You barely miss the bat. The bat barely misses you. The kobold throws a stone.ph$ phw- 4.Kph- .phM. #==phs. &5.1 (1.3ph4 phq8 a _The stone hits you but does no damage. The bat hits you but does no damage.ph ph pht ph ph X.K.bph (6.4ph ph _You closely miss the bat. The bat barely misses you.qhUqhWqhZ  You closely miss the kobold. The bat hits you but does no damage.  A bat comes into view.qh[qhc3b.qhed!7.7qhjqhm _The bat misses you. The kobold barely misses you. The bat moves out of view.qhXqhy  You barely miss the bat. You block the bat's attack.qh>9.0qh5qhJW _The kobold closely misses you. x2qhqhqh*y  You barely miss the bat. You block the bat's attack.qh&D40.4 (1.4qh[/qh2= _The kobold hits you but does no damage.qhX  You closely miss the bat. The bat hits you but does no damage.  The bat closely misses you. The kobold hits you but does no damage.1.8qhU`qhTb: _The bat hits you but does no damage.qhH   You barely miss the bat. The bat hits you but does no damage.7---3.2 _The kobold hits you with a +0 dagger. The kobold hits you but does no damage.qh9 ] b.bb 2 bats (1 wandering)  You barely miss the bat. The bat hits you but does no damage.8=--4.6 _The kobold barely misses you.rh#  You barely miss the kobold. You block the bat's attack..bb.b5.9 (1.3 _You block the kobold's attack. The bat hits you but does no damage.rh,rh  You closely miss the kobold. The bat closely misses you.rh}  The bat hits you but does no damage. The bat misses you.rhY3.b.brhԝ^5----7.3 (1.4rh\rh[{ _The kobold hits you with a +0 dagger. x2; The bat closely misses you.rh38  You hit the kobold.rhFrhNY  You kill the kobold!rhrh1e  The bat hits you but does no damage. You block the bat's attack.rhl.b#)b.rhq6==--838.6 (1.3rhrh#: _The bat hits you but does no damage.rhq5  You hit the bat.rharhl  You kill the bat!rh rh(.#).bb   bat (wandering)rh ,T==9150.0 (1.4rh3rh6: _The bat hits you but does no damage.rhl ....... ..... ....... ....  #... ## #....##..###..## ....#.....#..##### #..#†.....#).....#### #.............###.# #####...##..##.rh ∩.♣...###....b....# .#.......###...###....♣.##..####.#..#...>.....#.....##.#....................####.....####).rhۍ rh rh' 6.bbrh ,10rhb rh : _The bat hits you but does no damage.rh . ....  # ## #....##..###..## ....#.....#..##### #..#†....# #..#).....#### #.............###.# #####...##..rh p∩.♣...###.....b...# .#.......###...###....g#♣.##..####.#..##...>.....#.....##.#....................g   goblin (asleep)........####..b   bat.....####).# #.## #.rh5  A goblin comes into view. It is wielding a +0 club.The goblin shouts!rh rh rh Mb.g.grh/ .=2rh rh P _The bat barely misses you.rhG;# . .... # #......#... ### #....##..### ## ....#.....# #..##### #..#.....# ##†....# #..#)....# ##.....#### #.......# ###.#.....# ...##..##.#.@b..# ∩.♣...###.rhב## #.###...###...g.# #♣.##..#.>.....#.....# #.#.............# #.#.rh......####...#####).......# #... rhrhڕrh7rh0.b.g.rh\7=-3rhurh: _The bat hits you but does no damage.shBshءzb.g.-4.4 (1.4shsh!w _You closely miss the bat. The bat hits you but does no damage. x2sh` . ....  #......#...  #....##..### ## ....#.....# ..##### #..#.....# †....# #..#)....# .....#### #.sh5# ###.#.....# ...##..##.#..@.b# ∩.♣...###.g## .###...###.....# ♣.##..####.#..##>.....# .#.sh .............# .#.......####...# ####).# #sh-... shcshsh^.b6-shn%50sh sh ^ _The bat hits you but does no damage. The goblin hits you with a +0 club.sh)Z  You barely miss the bat. The bat closely misses you.shbq7=6.7 (1.3shlsh-nx _The bat hits you but does no damage. The goblin barely misses you.shj7  You thump the bat!shm †  You kill the bat!shshq........ ....Batijl the Trooper#......#...Mountain Dwarf ###....##..###Health: 17/19 =====================--- .##....#.....#Magic: 1/1======================== shX..##### #..#.....#AC: 6Str: 18 #†....# #..#)....#EV: 8Int: 8 #.....#### #.......#SH: 4Dex: 9 .........###.#.....#XL:  1 Next: 100% Place: Dungeon:1 shf###...##..##.#..@..#Noise: =--------  Time: 258.0 (1.3) ∩.♣...###.......†g##a) +0 flail .......###...###.....#shNothing quivered ♣.......##..####.#..## .........>.....#.....# .#....................#g   goblin sh.#.............####...# ....####).......# #... ...## #........# _You closely miss the bat. The bat hits you but does no damage. x2 _The bat hits you but does no damage. The goblin hits you with a +0 club.  shZ.You barely miss the bat. The bat closely misses you. _The bat hits you but does no damage. The goblin barely misses you.You thump the bat!  You kill the bat!shn _The goblin hits you but does no damage. The goblin closely misses you.You have reached level 2!sh/  --more--uh E23/262/22 0% uh Agoblinuh* 4 _vh>9.3vhvh~ _You hit the goblin but do no damage. The goblin hits you with a +0 club.vh 60.5 (1.2 _You miss the goblin. The goblin hits you but does no damage.wh7wh8[2-1.8 (1.3whR?whAu _You barely miss the goblin. The goblin hits you with a +0 club.wh)&  You sock the goblin!)33.1wh-` _You kill the goblin!yhEIyha3=yh<ByhҧyhT,yhyh,yhyhjyhдa4==yhyh޹,yhyh,yhyh,yhyh}yha5==yhyh#,yhyh,yh\yhu,yh@yhyh*h6==yhyh1 _HP restored.yhyhFyhyh<  You see here a +0 club.yh3yh _yhyh_yh,yhyhyhyh/2=yh#yh yh ,yh}yhyh,yhKyh(yhf,yhyh"yh %yhf%yh/'yh)yh+yh,yh,yh7/yh1yhe1yhN2yh$;yh=,yh>yhAyhC,yhCyhEyhG,yh5HyhIyhKyhGKyhKyhvOyhfQByh>RyhS,yhHTyhUyhW,yh?Xyh[yh~\,yhr]yhH_yh7a,yhayhmcyh#e,yheyh%jyhk,yhoyhoyh@yhByhLyhW,yh™yh˚yh؜,yh5yhMyhңyhyh^,yhyhyh,yh;yhyhyhnyhݭyhyh,yhGyh)yh,yh:yhyhQ,yhyhԹyhyh#yhyhyh,yh/yhyh,yhyhTyh,yhDyhyhQ,yhyhyh,yhZyhXyh{,yhyhyh5,yhyhHyh,yhCyhyh ,yhyhzyhK,yhyhyh,yhyh>yh,yh_yhyh,yhlyhyhK,yhyhhyh,yhyh yhc,yhyhyh,yhqyhyhyh]yhyhyh,yhyhE yh yh yhg yh yh,yhyh0yh-,yhyhyh,yhbyhyh,yhDyhSyh,yhyh yh"yh#yh#yh%yh&,yhA'yh(yhH*,yhR+yh0-yh.,yh/yh0yh2,yh3yhs5yh96yhz6yh7yhe8yhq:,yh ;yh<yh>yhe>yh>yh@yh C,yhCyhFEyhBG,yhGyhIyhK,yhfLyhMyhO,yhsPyh UyhW,yhWyhZyhf\,yh(]yh5cyhiByhulyhHp,yhqyhdtyhv,yhxyhzyh },yh?~yhyhyhKyh8yhoyh_,yhyh+yh #......# l.... #......# ... ###..### ... #..# ... ##..# #.# #...# #.# #.#.#yh ######.#######.#.# #.....@#.....#.#.#- .........#.# ................#.# .....$..........#.# .# ................#.# .........#.#yhЗl   frilled lizard (asleep) ...........>....#.# .yh.# .................#.# .# ........##.#yh 355.1 (92.0)  A frilled lizard comes into view.yhi.llyh5F-6.1 (93yhzyh|8 _The frilled lizard hisses angrily.zhH#..... #........ #......#l... ###..### #....#..... #.# #.#.######@#######.#. ##.....#.#........#............#. zh&.....$..........#.....#......#. >....#..#.zhzhwF.lzh17.1 (1.0)zh7$zh#'{h:..##.............. #......#..... ###..####.l.. ...#. #@# ######.###### #......#.....#{hBh..................... .....$............... >{h{h%F.l{hS&&8{h,{hp.{h0###.#........#.........###..####.....>.# #.l.....###. #.# #####.###### #......#.....#......... .....$.........{h<D=9{hA{hD _Found an escape hatch in the floor. The frilled lizard barely misses you.{hV$ h  You barely miss the frilled lizard.{h% .60.4 (1.3{h+ {h/. F _The frilled lizard bites you but does no damage.{hkh  You barely miss the frilled lizard.{h(1.7{hj{hF _The frilled lizard bites you but does no damage.|h  You barely miss the frilled lizard.The frilled lizard bites you but does no damage.  |hU(3.0|hO|h$\ _The frilled lizard closely misses you.|hC4.2 (1.2|h|hɑ _You closely miss the frilled lizard. The frilled lizard misses you.|hA  You sock the frilled lizard!|h? z†65.5 (1.3|h |hR _You kill the frilled lizard!|hPI 4|hN |hQ H _No target in view!}hI 3}hK }h0N }hN }hR X}hmU ,}h:V }hX ,}hZ }h[ }h[ }h\ }hT` B}hc ,}h d }hwf ,}hg }hj ,}hk }hm ,}hn }hp ,}hq }hs ,}ht }hv ,}hx }hz ,}h{ }h4~ ,}h~ }h ,}h }h ,}h }h؆ ,}hއ }hB ,}hA }h ,}h }h ,}h }h ,}h }hƕ ,}h }h ,}hS }h? ,}h }h۞ ,}h }hq ,}h1 }h }hA }hH }hx ,}hƩ }h̫ ,}hʬ }h ,}h }hp ,}h: }h ,}h¶ }hc ,}h }h ,}h }h ,}h }h }hZ }h }h ,}h }h ,}h }h7 ,}h }h- ,}h }hq ,}hh }h n}h }h ,}h }h }h }h }h ,}ht }h ,}h }h ,}h= }h ,}h? }h ,}hz }h ,}h2 }h }h& }h }h ,}h }hx ,}h }h ,}h }h0 ,}h }h,}h}h,}h}h,}h }h ,}h }hF,}h[}hj,}h}hS,}h}h,}h}hN,}h}h,}h?}h>!,}h "}h%,}h|%}h',}h(}h*,}hi.B}h.}h71,}h02}h4,}h5}h7,}h8}hG;,}h<}h=,}h>}h@,}hHA}hC,}haD}hE,}hF}hrI,}hMJ}hvL,}hrM}hO,}hHP}hQ,}hR}hUB}hW,}hX}h/[,}h\}h^B}h|`,}hTa}hc,}hd}hRf,}h2g}h9i,}hUj}hk,}hl}hn,}hp}hsB}hu}h~ -ll   frilled lizard (wandering) _You start waiting.}hR460.5 (95.0)-}hU%1.5 (96}hl}ha _A frilled lizard comes into view.~hP   #.......#  #.......#  ##.......#  ........# ~h #.......#  #.....>.# #..#  #.†.....###..#  #@# #...#  #.# #.#.#  ######.#  #......#  ...  ~hg........  .....$...  ..........   ~h   #.......#  #.......#  ##.......#  ........#  #.......#  ~h#.....>.# #..#  #.†.....###..#  #@# #...#  #.# #.#.#  ######.#  #......#~h ... ........  ~hB.....$... .......... ~hT$4~h-~h0e _A frilled lizard is nearby!h K#.......## ..##.......###..##.>.# #..# #.†.....## #.# #.#######.######......#........................l..$.... .#........h H....>h h }l.lhW 9=2.5 (1.0)hc h 8 _The frilled lizard hisses angrily.h #..# ........#.......###..###.....>.# #..# #.†.....## #.# #.#######@#######......#.............l................hY .....$..... .#..................>....hؑ h _l.-h{ 3hB h hi  You closely miss the frilled lizard.h5=4.8 (1.3h hKF _The frilled lizard bites you but does no damage.hV  You completely miss the frilled lizard.The frilled lizard bites you but does no damage.6.1h^ha\ _The frilled lizard closely misses you.hHh?(7.4hh _You closely miss the frilled lizard. The frilled lizard misses you.h    You hit the frilled lizard..108.7 _You kill the frilled lizard!hg 4hN( hL/ H _No target in view!hi:3h%;h>hz@hFA$ _hlHnh5JhK,hLhNhQ,hRhV,hWh ^M _You now have 27 gold pieces (gained 13).h_3h`hbh eBhEghh,hihkh2mhmhknhhohVq,hqhth9v,hvh yh^ .#...... #.#...... ..#....... #.......###..... #.....>.# #r..... #.†.....###......### #.#....## #. #@.######.#######.- ##.#......#.....#. #................ #................ #................ ..# #................ r   rat (asleep) ..# #.................. # . #.# #.............>.... #.# #.# ##........ 79.7 (11.0)  h@A rat comes into view.h+b.rrh6==80.7 (12hnh? _The rat squeaks loudly. You hear a shout!h  #.#... #.#...##.#.. .#... #.......#...... #.....>.# r.... †.....##.......# #.# ##..@.## #.# ##^.#..######.########...##.#......#.....#..... #.....#####. #...... #. #. ..# #. #.. ..# ##..... .# . #.# >h h J.rh :--1.0)h h h@  #.#.....# #.#.....# ##.#..... .#.... #.... #.....>.#.. #.†......r...### #.#  #.@..## #.#  #^.#..######. #...##.#......#..... .....##... #####.##.... #..#... ..# #..#.... ..# ##....... h{ #.# . #.# #.>h4.r--2hth- h( #..# #..# ##..# ...# #...# #.....>... #.†......r..### #.# #@...## #.# #^.#..######. #...##.#......# .....##.. #####.##... #..#.... ..# #..#.... ..# ##.. .#.# . #.# #.>h`Z=3h>1 _You block the rat's attack.hfh  You closely miss the rat. The rat bites you but does no damage.  A kobold comes into view. It is wielding a +0 dagger.hj"KK   kobold (missile)r   rath^#-5.1 (1.4h@g _The rat closely misses you.h.K3---6.3 (1.2hb _You closely miss the rat. The rat bites you.hEHhMw.K7.7 (1.4 _You barely miss the rat. The rat closely misses you.hE 5  You hit the rat.h †  You kill the rat!hl :(((h`{ hu k.K.†h j4=--39.1hٕ h E _The kobold throws a stone. You block the stone.h@ .# #.# #.# ##.# ..# #.......#. #.....>........... #.†.........K.@..### #.#......##....## #.# ....# #^.#..######.####... #...##.##hBB . .....#######.## #..# ..# #..# ..# ##.huF hP :.Kh|Q 5-900hZ hU^ p _You see here a rat corpse.hly3-=1.5 (1.4h _You barely miss the kobold. The kobold hits you with a +0 dagger.h 9  You sock the kobold!h^()4=72.7 (1.2 _You kill the kobold!hEKhT\| _No target in view!h _No target in view!hIh  _h<hC-hh   jackal (wandering)5.7 (3.0.h=-6.7 (4 _A jackal comes into view.hX#.# ##.# ##.# ##.# .# #.#. #...... #.†.@†..### #.#.##....## #.#.## #^.#..######..h. #...##.#......#hi.. .....##.. #####.##= #..# ..# #..# ..# ##h  Found a notched ruby ring.  The jackal barks!h.hh 2 jackals (1 wandering)5====7.7 (1hUhE _A jackal comes into view.Things that are here: _a +0 dagger; 3 stonesh(#..............# #.... #.# ##.# ##..# .# #. #h... #.†.)†..### #.# ##....## #.#####^.#..######.##h #...##.#......#.. .....##..#####.##= #..#hh. ..# #..# ..# ##....#.# . #.# #h..hh.h-8hĝ' _The jackal barks!h #.# # #.# ##.# ##.# .# #.#. #. #.†.h....)†..### #.#.##....## #.#h&.h####^.#..######... #...##.#......#... .....##....#####.##.=.... #..#......# #..#.......# ## ...#.# . #.# #h| h:.hThe jackal bites you but does no damage.--9h+' j _The jackal closely misses you.ha hӈ  .hYou barely miss the jackal. The jackal closely misses you.You block the jackal's attack.6==-501.0 (1.3 _The jackal bites you but does no damage.h   You block the jackal's attack. _ You hit the jackal.  The jackal is heavily wounded.  The jackal bites you but does no damage.  You block the jackal's attack.h -2.2 (1.2h h* > _The jackal bites you but does no damage.h..=  block the jackal's attack. _The jackal bites you but does no damage.  You barely miss the jackal.  The jackal is heavily wounded.  3.5 (1.3hHhTs _You block the jackal's attack. The jackal closely misses you.h  You closely miss the jackal.The jackal is heavily wounded.The jackal barely misses you. You block the jackal's attack.4.8hhRA _The jackal bites you but does no damage. x2hM_The jackal bites you but does no damage. x2  You closely miss the jackal.  The jackal is moderately wounded.The jackal barely misses you. x2; The jackal bites you.4h9--6.2 (1.4h Zi _The jackal barely misses you.hp  You closely miss the jackal.The jackal bites you but does no damage.  The jackal bites you. You block the jackal's attack.1-----7.4 (1.2 _The jackal barely misses you.h*   You hit the jackal. .   jackal  You kill the jackal!208.7 (1.3 _The jackal closely misses you.h\T   You hit the jackal.  The jackal is heavily wounded.2=--10.1 (1.4h ` l _The jackal barely misses you. x2h>8  You hit the jackal.hBhy h†h  (wandering)  You kill the jackal!h}hQ=71.3 (1.2hhY _A jackal comes into view.h_+ #.# # #.# #####.# ###.# ...# #h#. #........... #.†.@..)†..# #.....##....## #.†####^.#..######..# #...##.#h.......##......#####.##=....# #..#.# #..# .......# ##hhW.hhh=4-20hM+h.hGU #.# # #.# # ####.# ###.# #.# #.#. #.h. #..)†..### #....##....## #.†####^.#..######.# #...##.#......##.#####.##.=....# #..#.# #..# .# ##.h-3h8IhLhk #.# # #.# # ####.# ## ##.# .#.# #.#. ##. ##....h.@....)†..### #....##....## #.†####^.#..#.# #...##.##......###.#####.###....=....# #..##.# #..# .# ##hMh3:.hh\3==4hZhT _The jackal closely misses you.hI  You closely miss the jackal.5.5 (1.2h hƴ A _The jackal bites you but does no damage. x2h  You closely miss the jackal.6.8 (1.3h h > _The jackal bites you but does no damage.h*&  You hit the jackal.  The jackal is severely wounded.4==8.1hEhs _You block the jackal's attack. The jackal closely misses you.h@&L  You hit the jackal.†=349.4 _You kill the jackal!hA4h hH _No target in view!h73h[:hDBh(G,hNIhMa5=hPhThk` S-S   ball python (constriction, wandering) .......# ##........ _You start resting.hIr.22.4 (3.0hwE-3.4 (4h}t _A ball python comes into view.hX7] ##  #.#  #.#  ####.# # ##.# #S#..# #.  #.....@..............h7 #.....†.....)†..# #....##....##  #†####^.#..#### ## #...##.# #.......## #.........#####.## #....=....# #..##..# #..#h58h<hGp.SS)hH$4.4 (1hQhT5 _The ball python hisses angrily.h!1 ##. #.# #.# ####.#  ##.# #.#.# #.S.#. #. #.....†.....)†..### #....##....## #.†####^.#.. #.# #...##.# #......## #.#####.## #....=....# #..# #.# #..#hm.S5h3~  ##. #.# #.## ####.#.. ##.# #.#.# #.#. #.S. #.....†.....)†..###h~ W #....##....## #.†####^.#.. #.# #...##.# #.....## #.#####.## #....=....# #..# #.# #..#h< hi :.Sh< q6==6h h hl0>  You sock the ball python!hQi.hWY=7=7.8 (1.4h_hbO _You kill the ball python!h4h;hH _No target in view!h(ChRh-hhhphhhhzhHhbh]hJhh h h hhhYhhhhn#hU$h&h)h*h,h:0h!1h6h9h:h<hAh1h{hhhr hh(h4hshxhw h$h%h'h?,,h0h1,h3h5,h7h:,hW<h>,h|@hB,hTDhF,h&HhJ,hbLhNhNhEPhR,hThV,h=Xh[,h!bXhd,hfhi,hjhEm,h'ohqhqhshhv,hwh~z,h?|h,hh0,hh0,hh,hh,hh,h-hw,hۙhw,h hB,h>h,h%h̨,hh,h[hBhdhhh,h2h)hUhhA,hehh,hhe,h h<,hhm,hh,h<hh,hh,,hh,hqh,hh,hh,hhm,h3hO,h'hS ,h h ,hh,h;h,hh,hhJhh-hd!,h"hx&,hH(h*,h+h-,h/h1,hp3h5,hI7h<Bhu>h ?h?hJk 626.8 (99.0) _You start waiting.hYo-7.8 (100.0)  _Done waiting.h\ N-hc hBf H _No target in view!h3hhJhph$ _hhh0,hhLh,hhzh,hhh,h&h h,hFhh,h h-#...................#.#.............#.....†.....)†..### #...........##....##  #........†####^.#..## #.........###...##.#......##.........#####.##...#.# #..##.........# #..#....#..# ##.........#.#.# #......#....#.#.####.# ##....######....#.#.####.# #..#....#...........#.# #h#.....>....#..##...### ###............####....## hV]34.8 (7.0)5.8 (8h#h' _e - a ring of iceh3hhhlhhq,hhhFBhhBhQhXh Bhh},hEhh #.....†.....)† .[# #....## #.# #........†#### #.# #.....#. #.# #............. #.# #.........#### #.# #.........#  # #.###.........#  #.#@##..........# 43 #....#.#......#.# h ###....#.#.####.#  ######....#.#.####.# #....#...........#.# #.....>....#..##...###  #............####....## h #...........##.###.#..# #................#.##†h~'A4.8 (9h/hT2- _Found a leather armour.h_3hhph,hh}h ,hdhIh,hhh_,hNh h ,h h&h%,hhWh/ h2#L _You now have 30 gold pieces (gained 3).h$3h%hp'h),h%*h+h-,hY.h/h51h1hv2hh3h4,h5hR7h9,hT:h;hx>,h5BhDh(F,hGhHhI,hJhNXhQhQhRh5ShShU,hUVhWhYhiYh)Zh`F  You see here a +0 leather armour.hbhb _h]chfhvg,hRhhjhk,h;mhCnhohphph[sht,huh-wh'y,hyh`}h~hEhhh,hPhh,hh@h,hh hړ,h6hh,hhhן,h`hh,h֦h hج,h<huhݲ,h6hhh hohehZ,hWhhhhhh,hhh,hh`h,hh h ,hPhh,hhh,hh nh0 ,h(hh9,hRhh,hhch,h.hV h$h(Xh,hs.,h/h82h3,hg4hAXh4EhE,hFhJh8L,hLhPhAQ,hQhWl  You see here a frilled lizard skeleton.h3XhX _hYh[h\,hz]hy_ha,hahRdh-gBhhhjhjhkhenhZp,h,qh~sheuhuhvhyhP{,ha|h~h ,hhˊh,h{hh,hlhhH,hh7h`,h]hh,h hhf,hhYhp,h<hh,h+hh,hh5h,hohch,h0hX h>,hhHh,hh h#,h=$h+h_-,h.h%5h7,h8h?hA,hChJhpL,hMh,ShWBh[hJ]Bhbh,c,hchhhjBh&ohp,hPqhhwhpy,h{h>h݁,hhKhъ,hh̑hӔ,hOh/h,hqh(h,h hުhd,h!hHh,h;h2hu,hhhhh@hhn,h,hhx,hhh,hhMh,h~hh,hhh,h0hh,hHhh,hh:hh,h he h,hhh,hHhhf,hh3h,hh!h#,h$h&h(,h\)h_,h-,h.h1h2,h@3h8h1:,h:hA>h?,hmAh.DhF,hGhKhM,hOhRhT,hUhWhY,h*[h]h_,h_ahche,hfh1ihk,h_lhohq,hrh}thu,hvh̳ #≈~.~.............### #........  #≈~~..............# ##.......  #≈~..............## ##......  #≈~~~~...........# #######  #≈~≈.~~.....ß..ß.#  #≈≈~~~~~<.......##  #≈≈~≈~~~.....ß..#  #≈≈≈~~.~.~...ß..##   ≈≈≈≈~≈~~.~~...@.# 774.8 (130.0)   ≈≈≈≈≈≈~..~~~~~~.#   ≈≈≈≈≈≈≈~~.~~.~~≈#   ≈≈≈≈≈≈≈≈≈≈≈~~≈~~#   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  ###########  _Done exploring.h3hhJ.........0.0)hshE _Done exploring.h3hhAJhEE _Done exploring.hSIhw 4hh h) E _Done exploring.hF h| Level 1 of the Dungeon<>>>>∩(Press ? for help) #..[..###........................>.....#.....## #.# ##.....# #..........###.#.#....................# #.# ##......# #..........##..#.#.............####...## #.# #.......# #...................####).......# ##...###.# h" ###.......# ##..........#......## #........# #....##.# ####### ####.........# #..........##......# ###.#....#####.#.##.# #≈≈~~.###...........## #..........##......# #.........##.#....# #≈≈~................# #..........##......# ###....##......#### #≈~.~...............# #..........##......##....####......# #≈~.~.............### #..........#########h #....# ######.# #≈~~..............# ##........###....#### #≈~..............## ##......###....# #≈~~~~...........##########....# #≈~≈.~~.....ß..ß.#h4 V###### #≈≈~~~~~<.......## #≈≈~≈~~~.....ß..# #≈≈≈~~.~.~...ß..## ≈≈≈≈~≈~~.~~...@.# h j≈≈≈≈≈≈~..~~~~~~.# ≈≈≈≈≈≈≈~~.~~.~~≈# ≈≈≈≈≈≈≈≈≈≈≈~~≈~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ###########hХ  _You see here a frilled lizard skeleton. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Assign waypoint to what number? (0-9) hGj #≈≈≈~~.~.~...ß..## ≈≈≈≈~≈~~.~~...@.# ≈≈≈≈≈≈~..~~~~~~.# ≈≈≈≈≈≈≈~~.~~.~~≈# ≈≈≈≈≈≈≈≈≈≈≈~~≈~~# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ###########h S.@h9D#.hw'D##h D #hP :  hN:  h::  h:  hU:# h% D.#hA C..hEC..hC..h-@..h  #......##...........##.#♣.......##..####.#..## #.#..hj  ######..#..............#.......###...###.....# #.#..he#  ##......)...#...###∩.♣...###.......†)##.# #.#..hp  ##...÷÷÷..##..#######...##..##.#.....#.# #.#..hdD  ###..÷..###..#............###.#.....#.# ##.#..h+  ######......##.....##.....######.......#.# #..#..h   #................#.##†....# #..#)....#.# #.##÷.h2   #...........##.###.#..##### ###..#.....#.# #.#÷÷hx7  #............####....## #....#.....#.# ##.#.÷h  #.....>....#..##...### ##....##..###.# #..#..h@  #....#...........#.# ###......#......###.##..h  ######....#.#.####.# #................##.#..h.  ###....#.#.####.# ##.................#.#..hi  #....#.#......#.# #.............>....#.#..h :.>h-, hJ  #≈~.~.............### #........ Batijl the Trooper  #≈~~..............# ##....... Mountain Dwarf  #≈~..............## ##...... Health: 26/26 ========================  #≈~~~~...........######## Magic: 2/2========================  #≈~≈.~~.....ß..ß.#AC: 6Str: 18  #≈≈~~~~~<.......##EV: 8Int: 8  #≈≈~≈~~~.....ß..#h,L SH: 4Dex: 9  #≈≈≈~~.~.~...ß..##XL:  2 Next: 37% Place: Dungeon:1   ≈≈≈≈~≈~~.~~...@.#Noise: ---------  Time: 774.8 (0.0)   ≈≈≈≈≈≈~..~~~~~~.#a) +0 flail   ≈≈≈≈≈≈≈~~.~~.~~≈#Nothing quivered   ≈≈≈≈≈≈≈≈≈≈≈~~≈~~#   ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  ###########       _Done exploring. _Done exploring. hL _Done exploring. _Done exploring.  Assign waypoint to what number? (0-9) Okay, then.hM hAN hV` hza hmf : _hZk h|m ,hn htv hlx ,hy hC hЂ h- h. h h ,h h h ,h h h h ,h hd ,h h h) hx h h_ h ,h h h ,h h h{ ,h h h ,hp h hv ,hu h h h h= h hw ,h hs h ,h h h ,h h h) hh h h h h' h hy h ,h2 h hu ,h) h, h ,h_ h hT ,h h h_ ,h h h# ,hG$ h& h( ,hR* h:3 P #....#.# #.........#### ####.#.# #.........#  #.#.###.........#  #.#.##..........#  h3 Z#....#.#......#.# ###....#.#.####.# ######....#.#.####.# #....#...........#.# #.....@....#..##...###801.8 (27.0) #............####....## h94 #...........##.###.#..# #................#.##†. ######......##.....##.. ###..÷..###..#...... h4 |##...÷÷÷..##..####### ##......)...#...###∩.♣ ######..#..............#...h5 hA= h? c _There is a stone staircase leading down here.hs4h{h8h82.8 (1.0) _hh.@ q ####  ...# #######.. ##### .?......# 2 #@.$#  ##.##  .# .# .# .# .# .. hPA hQI hۍ -3.6 (1.8h h _You climb downwards.  Found 11 gold pieces and a scroll labelled KEDYDI HOSE. _There is a stone staircase leading up here.h-4hhh340 _hEhu#....#.# #.........########.#.# #.........##.#.###.........##.#.##..........##....#.#......#.####....#.#.####.# ######....#.#.####.# #....#.....#.#1#.....@....#..##...####............####....###...........##.###.#..##................#.##†.######......##.....##..###..÷..###..#...... ##...÷÷÷..##..####### ##......(...#...###∩.♣ ######..#..............#... hh)-6.1 (2.5h3h7} _You climb upwards. _There is a stone staircase leading down here.hVhiLevel 1 of the Dungeon<>>>>∩(Press ? for help) ######.# #........÷####^.#..######.#######.#.# #....#.# #.........###...##.#......#.....#.#.# #....#.# #...............##................#.#hj3 #....#.# #.........#####.##................#.# ####.#.# #.........# #..#................#.# #.#.###.........# #..#................#.# #.#.##..........# ##..................#.# #....#.#......#.# #.............>....#.# hgj$###....#.#.####.# ##.................#.# ######....#.#.####.# #................##.# #....#...........#.# ###......#......###.## hok1#.....@....#..##...### ##....##..###.# #..# #............####....## #....#.....#.# ##.# #...........##.###.#..##### ###..#.....#.# #.# #................#.##†....# #..#)....#.# #.## ######......##.....##.....######.......#.# #..# ###..÷..###..#............###.#.....#.# ##.# hl##...÷÷÷..##..#######...##..##.#.....#.# #.# ##......(...#...###∩.♣...###.......†)##.# #.# ######..#..............#.......###...###.....# #.# #......##...........##.#♣.......##..####.#..## #.# h8l=#..[..###........................>.....#.....## #.# ##.....# #..........###.#.#....................# #.#hK G@.hE5..h 6:..h':..hO :..h:.#h@:##hJ:#.hi\:..h:..hP .# ##......# #..........##..#.#.............####...## #.#hj #. #.......# #...................####).......# ##...###.#hZ .# ###.......# ##..........#......## #........# #....##.#hp #. ####### ####.........# #..........##......# ###.#....#####.#.##.#hj{ .. #≈≈~~.###...........## #..........##......# #.........##.#....#h  .. #≈≈~................# #..........##......# ###....##......####hBW .# #≈~.~...............# #..........##......##....####......#hJ  #  #≈~.~.............### #..........##########....# ######.#hG 9  h 9  h7  h}7  hi 7# hw A.#hA..h0A..h;5..h7 5..hz 5.>hh#....#.# #.........#### Batijl the Trooper####.#.# #.........#Mountain Dwarf#.#.###.........#Health: 26/26 ========================#.#.##..........#Magic: 2/2========================#....#.#......#.#AC: 6Str: 18###....#.#.####.#EV: 8Int: 8######....#.#.####.#SH: 4Dex: 9h+#....#...........#.#XL:  2 Next: 37% Place: Dungeon:1#.....@....#..##...### Noise: ---------  Time: 806.1 (0.0)#............####....## a) +0 flail#...........##.###.#..# Nothing quivered#................#.##†.######......##.....##..###..÷..###..#...... ##...÷÷÷..##..####### ##......(...#...###∩.♣ ######..#..............#...  _There is a stone staircase leading down here. _You climb downwards.  Found 11 gold pieces and a scroll labelled KEDYDI HOSE. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.hThؾhch$ _h'h{h%,hhjh=,hhhl,h{hh ,hhhG,h&hh,hhKh@,hhh Bhh,hhh;,hhYhhh/hp h!h*"h"h~%h&,h{'h*h`,,h,h/hO1,h 2hy5hj7,hx9h;h=,h?hOBhD,hFhHhJ,hPh{ThW,hXh[h^,h`hchf,hhht#.###.#..##### ###..#.....#.# #. ....#.##÷....# #..#(....#.# #. #.....##.....######.......#.# #. #..#............###.#.....#.# ## #..#######...##..##.#.....#.# # #...###∩.♣...###.......†)##.# # ......#.......###...###.....# # ...##.#♣.......##..####.#..## # ................@.....#.....## #29.1 (23.0) ..###.#.#........# hvo..##..#.#..##...## ...........####)# ##...### ...#......## #..# #....## ..##......# ###.#....#####.#.## ..##......# #.........##.#... ..##......# ###....##......## ..##......# #....####...hh9 _You climb downwards.  Found 11 gold pieces and a scroll labelled KEDYDI HOSE. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _h`hah{jh"shot930.1 (1.0) _h9|hF #.# #.# ... #.# # #.# #.##g######.  ###...ggggggg. 2 #.....@..gggg.  #.###g#######.  hIt#. #. #. #.g   Robin (polearm, asleep) ..ggg 3 hobgoblins (asleep) ##gggg 9 goblins (asleep) hQe gggggggggggggg)gggggggYou climb downwards.  Robin shouts! The goblin shouts! The hobgoblin shouts! The goblin shouts! x5hJ====9 (1.8hhw _The hobgoblin shouts!  Found a stone staircase leading down. _There is a stone staircase leading up here.h4hh4g  Robin roars a battlecry!h,hBs  The goblins go into a battle-frenzy!h~ .ggg.g.gg(strong)(strong)The goblin hits you with a +0 club. The hobgoblin hits you.hb4--===-10hhT" hp#.###.#..##### ###..#.....#.# #. hgK....#.##÷....# #..#(....#.# #. #.....##.....######.......#.# #. hk#..#............###.#.....#.# ## hJ&#..#######...##..##.#.....#.# # #...###∩.♣...###.......†)##.# # ......#.......###...###.....# # h...##.#♣.......##g.####.#..## #1 ...........hB.....#.....## # ..###.#.#......gg............# # ..##..#.#.............####...## # hp...........####).......# ##...### h...#......## #........# #....## hŸ..##......# ###.#....#####.#.## g   hobgoblin (strong) hT..##......# #.........##.#... gg 2 goblins (strong) h..##......# ###....##......## hw..##......#h#....####...... h\_The goblin closely misses you.hA---hh7---3.4 (2.5hh} _You climb upwards. _There is a stone staircase leading down here.hP---hhF _Unknown command.h  You closely miss the hobgoblin. The goblin hits you but does no damage.  You block the goblin's attack. You block the hobgoblin's attack.  The goblin hits you but does no damage. The goblin hits you with a +0 dagger.3-=4.7 (1.3h`hW _The hobgoblin closely misses you.hP  You completely miss the hobgoblin. You block the goblin's attack.6.0hYh\_ _The goblin hits you but does no damage. You block the hobgoblin's attack.hU  h%  h bYou barely miss the hobgoblin. The goblin hits you with a +0 club.h h 17hd *-------h !7.3h~h~ _The goblin hits you but does no damage. The hobgoblin barely misses you.h   You barely miss the hobgoblin. The goblin hits you with a +0 club.6-------8.5 (1.2 _You block the goblin's attack. The hobgoblin closely misses you.h 2barely miss the hobgoblin. The goblin hits you with a +0 club. _You block the goblin's attack. The hobgoblin closely misses you.hit the hobgoblin but do no damage. The goblin barely misses you.  with a +0 dagger.  The hobgoblin hits you but does no damage.  The goblin barely misses you. The h h3---9.8 (1.3h h V _The hobgoblin barely misses you.hrO4hEYhm\^ _You are too injured to fight recklessly!h4hh֊^ _You are too injured to fight recklessly!h4hùh^ _You are too injured to fight recklessly!h 4hq)ht+^ _You are too injured to fight recklessly!h|h4hah^ _You are too injured to fight recklessly!hs& 4hA0 h3 V _You are too injured to fight recklessly!h8 4h hD hڟ4hhh54h>hAhv 4  You sock the goblin!hř Y )   goblinYou kill the goblin!The goblin barely misses you.4141.1 _The hobgoblin hits you but does no damage.hjr ....#.##÷....# #..#( #.....##.....######.....#............###.#..#######...##..##.#... .###∩.♣...###.......†)# ......#.......###...###....##.#♣.##g.####.#..#......>.....#.....#####.#.#g...............####...##.........####).# ##...###......## #. #....#.# ###.#....#####.# #.........##.#...##....##......## #....####......###### ######h\u h .g  The goblin attacks as it pursues you! The goblin hits you but does no damage.20h h  h˖ h, 1_The hobgoblin hits you but does no damage. h| ?_You see here a +0 club.h^d#.....##.....######...#............###.#...#######...##..##.#... .###∩.♣...###.......†)# ......#.......###...###....##.#♣.##..####.#..#......g.....#.....#####.#.#h8g)..............####...##.........####).# ##...###......## #. #....# ###.#....#####.# #.........##.#...##....##......## #....####......###### ###### .## h. ##hĉhBp>g10-----hD3hh- _The hobgoblin hits you.hvF 8  You hit the goblin.hQ )  You kill the goblin!h?X 544.4 (1.3h^ ha @ _The hobgoblin hits you but does no damage.h^ 6....#.##÷....# #..#(...##.....######..................###.#...########...##..##.#..... #...###∩.♣...###.......†)##...#.###...###.....h^ ##.#♣##..####.#..## ........>.....#.....##g.......# ##..#.#.......####...## ........####)##...#.# #........# #...###.#....#####.#.##.........##.#...###....##......##......###..... ..###############.h h/ `   The hobgoblin no longer looks unusually strong.h ,50hު hѯ _The hobgoblin closely misses you.Things that are here: _a +0 dagger; a +0 club; a goblin corpseh@##.....##.....######.......#.# # ##..#............###.#.....#.# # ##..#######...##..##.#.....#.# .#...###∩.♣...###.......†)##.# .......#.......###...###.....# ##.#♣.......##..####.#..## .......>.....#.....## ###.#.#g)............# .##..#.#......####...## h6..........####).......# ##...##......## #.# #....#......# ###.#....#####.#..##......# #.........##.#...##......# ###....##......#.##......# #....####......######### #....# ######  #....# #hK% <6h0 h >  .##.....##.....######.#.# #..#............###.#.....#.# .##..#######...##..##.#.....#.# ..#...###∩.♣...###.......†)##.#.#.###...###.....#.##.#♣h> .##..####.#..##.>.....#.....##.###.#.#......g).#.##..#.#.####...##.####).# ##....#......## #.# #.....##......# ###.#....#####.#..##......# #...##.#.##......# ###....##......h? y.##......# #....####.# #....# .## #....# _The hobgoblin closely misses you.hK hL i11=--7hV V _The hobgoblin hits you but does no damage.h\  You closely miss the hobgoblin. The hobgoblin hits you.9/26 --8.7 (1.3 _The hobgoblin barely misses you.h2=  You thump the hobgoblin!hQE†h75150.1 (1.4hc _You kill the hobgoblin!h Z....#.##÷....# #..#(....#.# #.....##.....######.......#.# # ##..#............###.#.....#.# # ##..#######...##..##.#.....#.# #...###∩.♣...###.......†)##.# ..#.......###...###.....# ##.#♣##..####.#..## .......>.....#.....## ###.#.#.)h {......# ##..#.#.............####...## .......####)# ##...##......## #........# #....###......# ###.#....#####.#.###......# #.........##.#.. ##......# ###....##......# ##......# #....####..... ########....# ###### h 10/26=--10h h v _You see here a hobgoblin corpse.h n#.###.#..##### ###..#.....#.# #. ....#.##÷....# #..#(....#.# #. #.....##.....######.......#.# #. #..#............###.#.....#.# ## #..#######...##..##.#.....#.# # #...###∩.♣...###.......†)##.# #..#.......###...###.....# ###.#♣##..####.#..## #............#.....## ####.#.#......†)......# ###..#.#.............####...## .......####)# ##...##......## #........# #....###......# ###.#..hnb..#####.#.####......# #.........##.#...##......# ###....##......####......# #....####......hS|]-2 _h\hރy _There is a stone staircase leading down, spattered with blood here.h3hh,hBhhhn9=hhj11=hêh,hh,hth̶,h̷hVt2==hh,hh&,hhBhh^3==hhb,hh=,hh,hhca4=hh,hqhg,hh,hhhRS5=hh,hFh ,hh ,hh t6==h h,hh,hyh,hhh 9=h!h%i7=hD(h+,h.h3,h4hn8,hf:h=t8==h?hC,hDhI,h\JhM,hPhW19==hYh\,h\^hDa,hIchg,hih=l20==h,nhq,hrh#u,hvhz,h|h~1==hЁh,hAhS,hBh,hh”92h,E==hAh,hh,h|h6,hyhh9=hhƶw3=h,hh,hh,hWh94hgE==hlh0,hJh,hhh,hh~5==heh,,hh,hh,hh_ _You start resting.hA 917.1 (65.0)6==8.1 (66h! h< " _HP restored.h h h h P _You don't know any spells.h 4h h P _You don't know any spells.h4hhP _You don't know any spells.hv4hhCF _Unknown command.hfhh[htP _You don't know any spells.hnh-Level 1 of the Dungeon<>>>>∩(Press ? for help) #....#...........#.# ###......#......###.## #.....>....#..##...### ##....##..###.# #..# #............####....## #....#.....#.# ##.# h#...........##.###.#..##### ###..#.....#.# #.# #................#.##÷....# #..#(....#.# #.## ######......##.....##.....######.......#.# #..# ###..÷..###..#............###.#.....#.# ##.# ##...÷÷÷..##..#######...##..##.#.....#.# #.# ##......(...#...###∩.♣...###.......†)##.# #.# ######..#..............#.......###...###.....# #.# #......##...........##.#♣.......##..####.#..## #.# #..[..###........................@.....#.....## #.# ##.....# #..........###.#.#......†)............# #.# ##......# #..........##..#.#.............####...## #.# #.......# #...................####).......# ##...###.# ###.......# ##..........#......## #........# #....##.# ####### ####.........# #..........##......# ###.#....#####.#.##.# #≈≈Y40m~~.###...........## #..........##......# #.........##.#....# #≈≈~................# #..........##......# ###....##......#### #≈~.~...............# #..........##......##....####......# #≈~.~.............### #..........##########....# ######.# #≈~~..............# ##........###....#### #≈~..............## ##......###....#h~S#@hoA##hZA.#h A..ha @#.h3@##h@ #h9# hN  ######....#.#.####.# #................##.#.#h/  ###....#.#.####.# ##.................#.#..hOF  #....#.#......#.# #.............>....#.#..h  #.#.##..........# ##..................#.#..h:  #.#.###.........# #..#................#.#..h%  ####.#.# #.........# #..#................#.#..hj5..h5.>hh#.###.#..##### ###..#.....#.# #. Batijl the Trooper ....#.##÷....# #..#(....#.# #. Mountain Dwarf #.....##.....######.......#.# #. Health: 26/26 ======================== #..#............###.#.....#.# ## Magic: 2/2======================== #..#######...##..##.#.....#.# # AC: 6Str: 18 #...###∩.♣...###.......†)##.# # EV: 8Int: 8 ......#.......###...###.....# # SH: 4Dex: 9 ...##.#♣.......340m##..####.#..## # XL:  2 Next: 51% Place: Dungeon:1 ................@.....#.....## # Noise: ---------  Time: 918.1 (0.0) ..###.#.#......†)............# # a) +0 flail ..##..#.#.............####...## # Nothing quivered ...........####).......# ##...### ...#......## #........# #....## ..##......# ###.#....#####.#.##  ..##......# #.........##.#...  ..##......# ###....##......##  ..##......##....####......  _HP restored. _You don't know any spells. _You don't know any spells. _hYou don't know any spells. _Unknown command. _You don't know any spells.hhX h$ _hhh ,hW#hx,hm/,h1h5h:8h8h:h>h,h*,h,h>,hl,hhd _You don't know any spells.Unknown command. _ Things that are here:  4 stones; a +0 dagger; a kobold skeletonhrh _hh!hy%,h%h)h-,hr/h1he4,h5h+8h:,h<h>h AhBhDhFhH,hKhR...## #.# #.#.# #^.#..######.#######.#.# ...##.#......#.....#.#.# ...##..........#.# #.##................#.# hzR #..#................#.#  #..#.........#.#  ##...........#.#  ##.# hR32.1 (14.0)  ##...........#.# hR& #.........##.#  ###......#......###.##hS ##....##..###.# #..# h_S# #....#.....#.# ##.# ##### ###..#.....#.# #.#hSM..# #..#(....#.# #.##..######.......#.# #..#hThZh]c _There is a stone staircase leading down here.hI4hh'N3.0) _hhhs  #### ...# #######...############ 2 .?......#  #<.$##########.#  ##.##  .# .# .# .# .# ..  You climb downwards.hghH A9 (1.8hM _Level annotation: Robin _There is a stone staircase leading up here.h! Ih} hU h $ _hV ,h ,h h h3 ,h hu h ,h_ h= h Bh hP ,h ht h" ,h" h( ,h* hv. M _You now have 41 gold pieces (gained 11).h!3 3h3 hp6 h; ,h!< h> h B ,hB hE h=I ,hJ hhL h[Q ,h7R h[T h[ ,h\ h^ hc ,hc he hk ,ho hv r ####### ......## ...######## #..@......#.......<. #.#######<..######## ..##.## ###.# #.#h,w  #.# #.# #.# #..h.~ 049.9 (16.0)h~ -50.9 (17h) h a _f - a scroll labelled KEDYDI HOSEhlIh!h,h4,hh},hh####### ......###########...###### #.........#....... #@#######<..######2.9 (2.0)........# ##.## .>>.##### #.#.#  #.#  #.#  #.#  #.# #.. h A3.9 (3hh_ _Found an escape hatch in the floor. Found a stone staircase leading down.h 3h h h h Bh1 ####### ......############...######.. #.........#......#....###.#######<..#####[......@.# ##.## 4.9 (1>>.##### #.#.#  #.# #.#  #.#  #.# #.. h A5.9 (2h" h% - _Found a leather armour.hP3hQh]Uh/Z,he_,hIb,hchehj,hkhmhus,hMth0xh},h~hh,hhh h@hhvhY,hhh,hhBh,hhh+,hh?h,hhh,hhh%,hhh#....# #.........#.###....###.#######<.$ ...[........# ##... .....>>.##### #.#S.###.#..# #. #.. #.#..### #. #...##.#....# # #.........#.# #. #...##@####.# #. #. #.# #.# #####. #.# #.# .g.gg.#.# #.# ggggg.h0 ..# #.# #####.... ... S   adder (asleep)#.# ####.#h 69.9 (14.0)  An adder comes into view.Found 6 gold pieces.hR .  The adder hisses angrily.h*-70.9 (15hh 2 _The adder moves out of view.h 3h h hH h h Xh[ hd  #....# #########. #....# #........# .###....###.#######<#$ ...[........##.. .....>>.##### #he U #..###.#..#  # # #.. #.#..### # # #..S##.#....# # . #....@....#.# #1.0) # #...##.####.## # #.# #.# #.# ######. .. #.# #.# g.g.gg. # #.# #.# gggggg. ..# #.#S   adder ######. ... ... #.# ####.#hf hf hum hp ] _An adder is nearby!h# #....# #.#....# #.## .###....###.#<.#$ ...[........# ##... .....>>.##### #.#..###.#..# #. #.. #.#..### #. #..S##.#....# #. #.#.# #. #...##.####.# #. h]#.# #.# #.# . .. # .g.gg. # #. ..# #.# . .# hh3O.Sh-2 _hhh#....# #.#....# #.#.# .###....###.#<.#$ ...[........# ##.#.. .....>>.##### #.##..###.#..# #.##.. #.#..### #.##...##.#....# #.##...S..@..#.# #.#h#...##.####.# #.#.# #.# #.# . .. #.# #.# g.gg. # #.# #.#. ..# #.# . ... ...#.# ### hhn.S3hIhh ....... ......###....# #########...# #....# #.........## .###....###.#######<.#$ ...[........# ##.#.. .....>>.######.# #..###.#..# #.# #.. #.#..### #.# #...##.#@...# #.# h #....S....#.# #.# #...##.####.# #.. #.# ###. .. #. .gg. ##.# #.# ggg. ..# #.# ###.... ...#.# ###h hK W.4hF hr hir  #....# #########...#.........#..# .###....###.#######<..#$ ...[........# ##.# .. .....>>.#### #.#  #..###.#..#  #.#..###...##S#...........@.#.###.####.#..# #.# # #S   adder#.#h@thK.Shh.=5h6h= _The adder bites you but does no damage.h,  You hit the adder.  The adder is heavily wounded.7.1 (1.2h;4 h7 3 _You block the adder's attack.h|  You miss the adder.The adder is heavily wounded.h [5-8.4 (1.3h h R _The adder bites you. The adder bites you but does no damage.hlHThe adder is heavily wounded. _The adder bites you. The adder bites you but does no damage.  You barely miss the adder.  The adder is heavily wounded.The adder bites you. x2  You are poisoned.0======------9.7Pois hshu, _The adder poisons you!h@/  You closely miss the adder.The adder is moderately wounded.You feel very sick.18-------81.0hhS _The adder closely misses you.hk  You miss the adder.The adder is moderately wounded.You feel sick. The adder closely misses you.hki7---2.3hqhu= _The adder bites you but does no damage.hzW  You hit the adder.  The adder is severely wounded.6--3.6h^hRaO _You feel sick. The adder bites you but does no damage. x2h   You closely miss the adder.The adder is heavily wounded.5--4.9hD hm L _You feel sick. The adder bites you but does no damage.h The adder is heavily wounded. _You feel sick. The adder bites you but does no damage.  You barely miss the adder.  The adder is heavily wounded.You feel sick.  You are no longer poisoned.h s4--6.2hĖ h p _You block the adder's attack. The adder barely misses you.h\  You closely miss the adder.The adder is heavily wounded.h\-7.4 (1.2hche[ _You block the adder's attack. The adder bites you but does no damage.hG7  You hit the adder.hLRG†h-X 5=968.8 (1.4 _You kill the adder!h@_hao _Your Maces & Flails skill increases to level 3!h1 #....# #... #....# #.# # .###....###.#<.. #$ ...[........# ##. .. .....>>.##### #.# #..###.#..# #.# #.. #.#..### #.# #...##.#....# #.# #......@..#.# #.# #...##.####.# #.. #.# #.# #.##. .. #2Bm.# #.# g.gg. # #.# #.#g. ..# #.##. ... ... #.# ###  #.#h:h;;-90 _hAhGs _You see here an adder corpse.hA#3h$he*,hS.h1,h2hK9h9^6==h:hl@,hYAhBH,hIhN,hOhSt7==hPThX,hYh^,hy_hZe,hLfhkO=hlhqi8=hshw,hyxh|,h}hX,hh19==hhH,hhr,h9h,hhh{P 20==S-S   ball python (constriction, wandering) _You start resting.h^1008.8 (19.0)9.8 (20hph^ _A ball python comes into view.h#....# #...##....# #.#.# .###....###.#<..##$ ...[........# ##.#.. .....>>.##### #.# #..###.#..# #.# #.. #.#..### #.# #..S##.#....# #.# #......†@.#.# #.# #...##.####.# #.. #.# #.# #.# . .. #. .gg. # #.. ..# #.# .g{;49m ..#. hh|.SS)10.8 (1.0) h h5 _The ball python hisses angrily.h #....# #... #....# #.# # .###....###.#<.. #$ ...[........# ##. .. .....>>.##### #.# #..###.#..# #.# #.. #.#..### #.# #...##.#....# #.# #...S..@..#.# #.# #...##.####.# #.. #.# #.# #.##. .. hb#.# #.# g.gg. # #.# #.#g. ..# #.##. ... ... #.# ###  #.#h)hd.S1hhs _You see here an adder corpse.hzj#....# #...##....# #.#.# .###....###.#<..##$ ...[........# ##.#.. .....>>.##### #.# #..###.#..# #.# #.. #.#..### #.# #...##.#....# #.# hk#....S.†@.#.# #.# #...##.####.# #.. #.# #.# #.# . .. #. .gg. # #.. ..# #.# . ..#. hmhohv<..Shhw@=2 hw _h}hhU  You closely miss the ball python. The ball python bites you.=4.0 (1.2hh Y _The ball python closely misses you.h &  You closely miss the ball python. The ball python bites you. _The ball python closely misses you.  You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.  You block the ball python's attack. The ball python barely misses you.5.3 (1.3h h 9 _You block the ball python's attack.h[   You closely miss the ball python.The ball python is heavily wounded.The ball python bites you but does no damage.6.6hc hf Y _The ball python closely misses you.hN _The ball python clos  You barely miss the ball python.  The ball python is heavily wounded.The ball python closely misses you. The ball python grabs you.  The ball python constricts you.  The ball python bites you but does no damage.-1 7.9Constr hRhr _ _The ball python constricts you.h$y  You barely miss the ball python.The ball python is heavily wounded.The ball python bites you but does no damage.9.3 (1.4hh_ _The ball python constricts you.h$=  You hit the ball python.h0I†hB9#....# #########...# Batijl the Trooper#....# #.........#.. Mountain Dwarf# .###....###.#######<..# Health: 20/26 ==================------#$ ...[........# ##.## Magic: 2/2========================.. .....>>.######.# AC: 6Str: 18#..###.#..##.# EV: 8Int: 8#.. #.#..####.# SH: 4Dex: 9#...##.#....##.# XL:  2 Next: 100% Place: Dungeon:2#......†@.#.#:0H#.# Noise: =--------  Time: 1020.6 (1.3)#...##.####.##.. a) +0 flail#.# #.# #.#Nothing quivered ###. .. #.# #.# .gg. ##.# #.# ggg...# #.# ###.... ...#.# ####.# _The ball python constricts you.You barely miss the ball python.The ball python is heavily wounded.The ball python bites you but does no damage. _The ball python constricts you.You hit the ball python.h?> _You kill the ball python!You have reached level 3!h-I/  --more--h[  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h}M4/313/3203 0% hhq U _You feel stronger. x2h"3h*$hW&,h*h+/w5=h42,hT4h7,h8h;,h<hPAhLh6==h3h,h{ hG,h(hO,hhh(U7=hK h6$,h%h*,h,h1,h1h7a8=h8h=,hQ?h-D,haEhH,h]JhOhPh9==hqQhV,hWhV^,hHchAj,hBkh>rhri30==hthl|,h}hY,hKh/,h`hh - _You start resting.h٣045.6 (25.0)h>d1==-h`%6.6 (26hh" _HP restored.hh_hehhǡ,h/h_&  hThings that are here:  a ball python corpse; an adder corpsehh _h hhO,h1h^h̼h9=h/h\h<,hhh,hhh,hh[h ,hhh5,h5hph,hhh8,hhP,hhUL _You now have 47 gold pieces (gained 6).h' 3hb hch1,hhhq,hh\#h',h(h+h/,h`1h2hp6,h_7h9h<,h=h>hA,hkBhCh?FhFh%GhIhLhLh;MhHNhPhPhQh?RhT,htUhVhY,hYh[h_,h_hah7d,hdhfhnZ #########   [.......#  #######@## hn 73.6 (27.........#  # #.######..# hoI #. #.# #..#  ####.###.######..## ####### h ,h hJ hd hu h ,h h h8 ,h hq h ,h h@ h% ,h h h h hO h hH ,h h[ h ,h hhE,hhWh ,h| hlh,hhJ,hhchh!,h&#h}%hJ*,h+h/hK3,hl4h6h<;,h<hDF  You see here a +0 leather armour.hBIhI _h"KhTMhQ,hoYnhR[h~_,h`hhh7l,hmhohs,hthuh z,hzh{h,hhۄhh9hhhɏ,hАhhە,hЖh.hT,hh%hա,hMhh,hhJhb,h߱h^h,hwh,h4hh,hIhL _You now have 55 gold pieces (gained 8).h3h7hh,hhhp,hhQh,h2hIhm,hh hq #.# #...... ### #.# #.#####..# #.# #.##.######.###.######.##..............#.#..........#.### #.#..###.##.##.# # hbt#.#......##.##.### ##@##.##..##.#....[ #.................. #....#.......#..### #.###.##..####..### #.# #.##..# #... hS... ..##..# #..... g   hobgoblin (missile, wandering) ##g# ### # #...## g   goblin (wandering) h# #g# #.#### #.##.######. .... #h3D114.6 (40hgg)gg.==5.6 (41hh> _The hobgoblin shouts! The goblin shouts!h` & #.#  ### #.#  ..# #.# #.#  #.######. #.##..... #.#...... #.#..###.  #.#.. ##@##.[ #......... #....#....h  #.###.##.. #.# #.##..#  .g. ..##..#  ##g# ### #  # #.#   .... h #.#  ### #.#  ..# #.# #.#  #.######. #.##..... #.#...... #.#..###.  #.#.. ##@##.[ #......... #....#.... #.###.##.. #.# #.##..#  h.g. ..##..#  ##g# ### #  # #.#   .... h̲4hBhmd _There are monsters nearby! hP.######### #.# #......##.# #.#####..# #.# #.# ####.###.######.......................#.##.###  #@#....#.#####.##.##..##.#....[#.....................#.......###.##..####..##.# #.## .g. ..##.... ##g# ### # #... #.# #.###gg   goblin..--6.6 (1.0) _ h v...[.....######## .....######..# #.# #.# ####.###.######.............#.#####  #.#....#.####.##.##..##.#....[#...........#....#........###.##..####..##g# #.### ... ..##.... ##.# ### # #... h  hZ  h! Lgg   hobgoblin (missile)gg   goblin--7 h)  hb*  h7 @##########...[.....######## .....######..# #.# #.# ####.###.######.............#.#####  #.#....#.####.##.##..##.#....[.......#....#.......#g#####..##g# ### h o ... ..##.... h,  h (g. h &8 h  hA hΤ##########...[.....######## .....#######..# #.# #.# ####.###.######.............#.#####  #.#....#.####.##.##..##.#....[.......... g   gobling..#.......#.#####..##g# #h##hLh˩h$gg   hobgoblin (missile).g   gobling.h&9hhe ##########...[.....######## .....############........# #.# #.# ####.###.######.............#.#####  #.#....#.####.##.##..##.#....[ g   gobling...h p..........#.......g#####..#h hT h Lgg   hobgoblin (missile).g   gobling.20h h h ###########....[.....######### #......##############........  #.######.###.#####...............#.######.##.##.# ...###g##.##....[..................g..##..######.##..###  #...h h h Vg.g.h# &1h h_ h~###########....[.....######### #......##############........  #.######.###.#####...............#.######.##.##.# g#.....###.##.##....[.g...................##..######.##..####.#  #...... ...hۙh h|g.g.2hhhD! g.=3.8 (1.2h( hk+ q _You closely miss the goblin. You block the goblin's attack.h >5.0hƆ h[ _You miss the goblin. The goblin barely misses you.h :  You thump the goblin!h )  You kill the goblin!h Q(((((hii...@)hm016.2hPvhyp _The hobgoblin throws a stone. The stone barely misses you.h....[.....######### #......##############........  #.######.###.#####...............#.######.##.##.# g#.....###.##.##....[..................##..####.###.##..####.# hL #...... ...##.# ### ##h\ h' %70hnh_x _You block the hobgoblin's attack. _You see here a +0 dagger.hOJhMheNhC[ g   Robin (polearm, wandering)gg 2 hobgoblins (1 missile, 1 wandering)ggYou closely miss the hobgoblin. You block the hobgoblin's attack.8.5 (1.3h|dh h@ _The hobgoblin hits you but does no damage.h  Robin shouts! The hobgoblin shouts!  You sock the hobgoblin!  You kill the hobgoblin!h(g   hobgobling..hh85h=h 9.8h0@ _You hear a shout! x3h######### #......##############........  h5#.######.###.#####...............#.###)#..###.##.##.# ...###.##.##h....[..................#....##..####.###.##..###g# #.##..# #...... ..#..h\##.# ### ### #.# #.##hhhYggg   Robin (polearm)g   hobgoblin--300hTh  Things that are here: _2 stones; a hobgoblin corpsehY B #......##############........  #.######.###.#####...............#.###)#..###.##.##.# (#.....###@##.##....[#..................#....#.......#..###g###.##..###g# #.##..# #...... ....##.# ### ### #g# #.##g   goblin (wandering)h Q.##.######. .... h hk h h gg.g.--1 _h h h?TW##############........  #.######.###.#####...............#.###)#..###.##.##.# (#.....hT###.##.##..##.#....[#.@................g..##..###g###.##..###.# #.##..# #...... ..#..##g# ### ### #.# #.##hU.##.######. .... ###..ggg.g.gg. ###.#h#XhYhe.gg(missile, wandering).hf.=2hohhsp _The hobgoblin barely misses you. You block Robin's attack.h6<  You sock the hobgoblin!h h h\  You kill the hobgoblin!h.ggggg 3 s (1 missile)g>h!584.1 (1.3h*h`// _You block Robin's attack.huh........  #.######.###.#####...............#.###)#..###.##.##.# (#.....###.##.##..##.#....[..................#.......#..###hvg###.##..###g# #.##..# #...... ..#..##.# ### ### #g# #.##.##g######. .... g 4 goblins (1 missile, 1 wandering)###...gg.g.gg. ###.#.....<gggggg. #.. .h,h gggg.)The goblin shouts!  Robin says, "Feeling lonely?"hz,h@@.ggg>=50h߹j _Robin throws the goblin at you! You block the goblin's attack.hx I  You hit Robin.h ,h;  h^ e Robin is moderately wounded.h h h! h h h * g.g 5 goblins (1 missile, 1 wandering)g>.You block Robin's attack. The goblin hits you but does no damage. x2h b23-------6.4 (1.3h% hl( 7 _Robin hits you with a +0 trident!h s  You closely miss Robin.  Robin is lightly wounded.h] h 7  The goblin shouts!h^ ha g.g.gg).h -7.6 (1.2h- i _The goblin barely misses you.h\  You barely miss Robin.  Robin is lightly wounded.h 9(hf  The goblin throws a stone. The stone hits you but does no damage.h!5.g.hg"x21---------8.8h2h5\ _The goblin hits you with a +0 club. Robin hits you but does no damage.h;  You barely miss Robin.hO g.  Robin is lightly wounded.hI9(hpPf  The goblin throws a stone. The stone hits you but does no damage.h_.g.16------40.0h0ghjV _Robin hits you with a +0 trident. You block the goblin's attack.hx4  You sock Robin!hh9h gggg.g. Robin is almost dead.h,h!  Robin throws the goblin at you! The goblin barely misses you. x2hhh#@g.g..3------=1.3 (1.3hr _The goblin hits you with a +0 club. Robin barely misses you.hGJhL^ _You are too injured to fight recklessly!hJ 4h h ^ _You are too injured to fight recklessly!hd h"e hms h| ^ _You are too injured to fight recklessly!h0& _You are too injured to fight recklessly!h(4h}t _You are too injured to fight recklessly!hN4hEhY _You are too injured to fight recklessly!h  You closely miss Robin.  Robin is almost dead.h gg 6 goblins (1 missile)The goblin barely misses you. You block the goblin's attack.4---2.7 (1.4h۠h*v _Robin hits you but does no damage. The goblin barely misses you.h٫  You barely miss Robin.  Robin is almost dead.h  The goblin barely misses you. The goblin hits you but does no damage.  Robin roars a battlecry!h . 5 goblins (1 missile, strong)The goblins go into a battle-frenzy!====4.0 (1.3hh= _The goblin hits you but does no damage.h 3  You hit Robin.hL#T  You kill Robin!h&ho2 g.ggggg 5 goblins (1 missile, strong)  The goblin barely misses you. The goblin hits you but does no damage. x3h}75/3335=---5.4 (1.4hGAhD4 _You block the goblin's attack.h9  You sock the goblin!hhY  You kill the goblin!h $g  The goblin hits you but does no damage. The goblin barely misses you.h6=7---6.6 (1.2hhT _The goblin closely misses you.h̓ ############........# #.# #.# ####.###.######......#..........#.##)#..###  #(#......##.##.####.##.##..##.#....[.@g...............$.g.#.......###.##..####..##g# #.### .g. ..##.... ##.# ### # #... #.# #.### #.##.######. ....##...>..g.gg. ###.# #ho h) h g.. 470h { _The goblin barely misses you. The goblin hits you but does no damage.hl  .....############........# #.# #.# ####.###.######......#..........#.##)#..###  #(#......##.##.#####@##.##..##.#....[..g........$gg.#........###.##..####..##g# #.###h > ... ..##.... ##.# ### # #... #.# #.### #.##.######. ....gg..gg 5 goblins (1 missile, strong)8hG hE = _The goblin hits you but does no damage.hSo######## .....############........# #.# #.# ####.###.######......#..........#.##)#..###  #@#....#.#####.##.##..##.#....[#ggg...............$...#.......###.##..####..##g# #.## ... ..##.... ##.# ### # #... #.# #.###h,hh dg.g.-9hhf  Things that are here: _2 stones; a hobgoblin corpsehk...[.....######## .....############........# #.# #.# ####.###.######......#..........#.#####  #(#....#.####g##.##..##.#....[#gg.........#g...#.......g###.##..####..##.# #.### ... ..##.... ##.# ### # #...h0,hóhh|hg.g.7==-50 _hThO _You see here a +0 dagger.h~ }##########...[.....######## h .....############........# #.# #.# ####.###.######.............#.##)#..###  #g#....#.####g##.##..##.#....[.g.........#gg..#.......#.#####..##.# ### ... ..##....hՃ hW h h h Vg.g$h -1 _h hB h##########...[.....######## .....############........# #.# #.# ####.###.######......#..........#.#####  #g#....#.####.##.##..##.#....[gg.........$g..#.......#.#####..##.# ###hӄhBhg(g.gg.2hh hmG 'Drop what?6/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail (weapon) Armour (select all with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Jewellery (select all with "=)e - a ring of ice Scrolls (select all with ?)  f - a scroll labelled KEDYDI HOSE Potions (select all with !)d - 2 potions of might [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h-u (1 turn)  a - a +0 flail (weapon)  d + 2 potions of might[Enter] accept (1 chosen) h   d - 2 potions of might"h"hBatijl the Trooper########### Mountain Dwarf#....[..... Health: 17/33 ============------------#.######### Magic: 3/3========================#.# #...... AC: 6Str: 20######### #.# #.##### EV: 8Int: 8........# #.# #.#SH: 4Dex: 9#.######.###.##### XL:  3 Next: 37% Place: Dungeon:2#@##.............. Noise: ---------  Time: 1152.6 (0.0)#g#..........#.### a) +0 flail#g#..###.##.##.# # Nothing quivered#(#......##.##.#####g#["hz40m#.##..##.#....[#.gg............... ggggg 5 goblins (1 missile, strong)#$...#.......#..####.###.##..####..####.# #.##..# #...## _The goblin barely misses you. The goblin hits you but does no damage. _The goblin hits you but does no damage.  Things that are here: _2 stones; a hobgoblin corpse _You see here a +0 dagger.  Okay, then."hE!"h". _#h]t#hdvrDrink which item? Potions  d - 2 potions of might [!] read|quaff[?] describe selected$h $hBatijl the Trooper########### Mountain Dwarf#....[..... Health: 17/33 ============------------#.######### Magic: 3/3========================#.# #...... AC: 6Str: 20######### #.# #.##### EV: 8Int: 8........# #.# #.#SH: 4Dex: 9#.######.###.##### XL:  3 Next: 37% Place: Dungeon:2#@##.............. Noise: ---------  Time: 1152.6 (0.0)#g#..........#.### a) +0 flail#g#..###.##.##.# # Nothing quivered#(#......##.##.#####g#[$h040m#.##..##.#....[#.gg............... ggggg 5 goblins (1 missile, strong)#$...#.......#..####.###.##..####..####.# #.##..# #...## _The goblin barely misses you. The goblin hits you but does no damage. _The goblin hits you but does no damage.  Things that are here: _2 stones; a hobgoblin corpse _You see here a +0 dagger. _Okay, then._The goblin hits you but does no damage.  Things that are here: _2 stones; a hobgoblin corpse _You see here a +0 dagger.  You feel very mighty all of a sudden.g.=3.6 (1Might  _The goblin hits you but does no damage.'h 9  You sock the goblin!'hB 'h 'h u)g. 4'h+# j8=94.9 (1.3'hD 'h&H J _You kill the goblin!(h  You closely miss the goblin.  The goblin no longer looks unusually strong.(ḥg. 3 strong)6.3 (1.4(hp(h{S _The goblin barely misses you.(hj8  You hit the goblin.(hbnY  You kill the goblin!(hwt) 3 goblins (1(h-{5417.6 (1.3(h(hB _The goblin no longer looks unusually strong.(h;,(h`#g.9=8.8 (1.2(h*(h-y _You barely miss the goblin. The goblin hits you but does no damage.(h You barely miss the goblin.The goblin no longer looks unusually strong.(hgB860.1 (1.3(h.O _The goblin hits you with a +0 club.(h  You miss the goblin. The goblin hits you but does no damage.(h ,1.3 (1.2(h (h 4 _You block the goblin's attack.(h Q ^92.6 (1.3(h&[ (hh\ p _You barely miss the goblin. You block the goblin's attack.)h?9  You sock the goblin!)hC)hC)hNh( 2)hP/23.9)hY)h!] )h]D_You kill the goblin!)hڐ8  You hit the goblin.)h)hs)   goblin)h,YCovered745.2)h)hJ _You kill the goblin!)h:  You thump the goblin!)hf))hf20=66.5)h~)h|J _You kill the goblin!)hjR@ ###########....[.....######### #......##############........  #.######.###.#####.##...............#.###)#..###.##.##.# (#.....#Might #.... ..##..# #..... )h]I-70)h#e)hpw _Items here: ( ))))) ††††.)h  ....[.....######### #......##############........  #.######.###.#####.##..............)#.#.######.##.##.# (#.....###.##.##....[Might #.###..##.# ### # #...## )hD )hj F-8 _)h )h+ O _You see here a +0 dagger.+hu3+hx+h|+h ,+hut1==+hʈ+h,+h}+h+h+h+h,+h+hș+h^2==+h+h,+h+h2,+h9+h+hץ+hק+h+h K3=+hz+h,+hi+hO,+h+hƶ,+h}+hd24=+h'+h,+ht+h+h$+h+h,+h+hZ5==+h=+h+h>+h+he+h+h+h+h+hq+h6+h=+hu+hU+h+h+h +h +hR +h+h+h+hc+h+h6+h7+h=+h+hU+h#+h!%+h'+h$-,+hZ.+h1,+hf3+h~7~8==+h&9+h;+h;+h&=+h?+h@+hnA+h?E,+hFG+hK~9==+hM+hKP,+hR+hV,+h`X+h]Z+hZ+h\+h^l30=+h&`+hc,+hd+hZg,+h5i+hAo,+hp+hr+h@sK1=+h#u+h|+h' 210.5 (42.0) _You start resting.1.5 (43+h+hˏb _You feel a little less mighty now.-h*3-hY-h',-h&B-h͔-h~2==-hؙ-hX,-h8-hϡ,-h-h,-hئ-h_ _You start resting.-hS7.5 (6.0)3==8.5 (7-h&-h" _HP restored..h3.h.h.h,.hg.hZ~  Things that are here:  2 stones; a hobgoblin corpse.h.hl _.hA.hL.hq,.h.h######### #.# #.####........# #.# #.# #.######.###.#### #.##............. .h>#)#..........#.## #)#..###.##.##.#  #(###.##.###.##.##..##.#.....................hs$...#.......#.. #.###.##..####..##.h  #.# #.##..# #...# ... ..##..# #.....h##.# ### # #...#.h2# #.# #.####.##.######. .....h###...>..g.gg. ###.#.h ........  #.######.###.####.##.............)#.#.##)#..###.##.##.# (#......h(###.##.##..##.#....................#.......#..##.###.##..### #.##..# #....>..hVq#.....<gggggg. #...hO21.5 (3=.h/$2.5 (4.hM .hx  You now have 65 gold pieces (gained 10).3.5 (5.h!.h%O _Items here: )) [[ ††..h I.h .h ,.h3 .h .h_ ,.hu .h .h ,.h< .h .h .h .h .h .h ,.h .h# .h ,.hP .hb .h ,.hQ .h .h ,.h .h{ .h .h .h .h .h .h' .h( .hY .h ,.h .h .h .h .h .h .h .h .h .h .hU .h .h$ .hb .h  .h/ .h .h .h ,.h .h .h- .hW .h .h% .h<& ,.h& .h' .h( .h/) .h) .h* .h+ .h+ .h, .h- .h / .h7/ .h/ .hZ1 .h2 ,.h93 .h4 .h;6 .hw6 .hO7 .h7 .h|9 .h9 .h: .h)? .h@ .h5A .hA .h]C .hD .hD .h{E .hF .hH ,.h]I .h{J .hK .hK .hL .hN .hQ .hVQ .h6R .hS .hlV ,.hZW .hX .hZ .hZ .h\ .h2_ .ha ,.hb .hd .h[g .hg .hh .hn .hq ,.hq .hs .hv .hv .hx .hz .h | .h<| .h } .h~ .ho .h .h .h !  #..# #.#  ##..# ..#  #...# ###  #.#.##  .h[ #....#  #.#..#  .h .##.#  # ... .h m # .... .h΋   !.... .h(   ...  #.# .hH ! .hi 9  .h ;  .h .hʌ y  #.#.h 0 .hy 060.5 (37.0).hΓ ,1.5 (38.h .hV U _g - a sapphire potion/h3/h/hގ/h,/h X/hҖ/h/h֙,/hp/h؛/h,/h۞/h/h¢,/h|/h8/h,/hç/h\/hf/h #..##### #.#  #..# #.#  #..# #.#  ##..# ..# #...# ### #.#.##  #....#  #.#..# /h  #.##@#  #.##........ #.##......../hC #.##!....... #.##......../hq #.##.......SS   adder (wandering)/h~ #.###....... #.# ......./h2 #.#/h#17.5 (6.0)/hH<S./h/h$8.5 (7/h/hY _An adder comes into view./hw i  #.#  #..# #.#  #..# #.#  ##..# ..#  #...# ###  #.#.## #....# #.#..# #.##@# #.##........  #.##........  #.##!.......  #.##........  #.##......S.  #.###.......  #.# .......  #.#/h   #.#  #..# #.#  #..# #.#  ##..# ..#  #...# ###  #.#.## #....# #.#..# #.##@#/h " #.##........  #.##........  #.##!....... #.##........ #.##......S.  #.###......./h S #.# ....... /hk  _An adder is nearby!1h=( #..# #.#  #..# #.#  1hj(##..# ..#  #...# ### 1h(Z #.#.#1h(r  #....# 1h(c #.#..#  1h(#.##.####.### 1h(#.##.@......# 1h)b#.##.# 1h7)P#.##!#1hZ)I #.##..# 1h) #.##......S.# #.##.' #.# #.' 1h*^#.# #######.' 1h-1hU4yS.S1h/5+9.5 (11h1<1h>/ _The adder hisses angrily.1h+$ # #..# #.#  ##..# ..#  #...# ###  #.#.#  #....#  #.#..# # #.##.####.###1h$ x #.##........#  #.##.#  #.##!#  #.##..# 1h$ #.##.....S..# #.##..'. 1h9% #.# #.'. #.# #######.'. 1hy% _#.# ##.1h?( 1h2. @S.1h. '701hu3 1h5 2h12 ##..# ..#  #...# ###  #.#.## #  #....# .# #.#..# .# #.##.####.###2hW3= #.##........#  #.##.#  #.##!#  #.##....S...#  #.##........#  #.##'.. #.# #.'. #.# #######.'. #.# ##.2h4D   ≈ 2hw=2h=.=12hD2hGz _The adder barely misses you. The adder bites you but does no damage.2h- C2.8 (1.32hh 2h _You closely miss the adder. The adder barely misses you.2h 2h -4.0 (1.22h 2h _You miss the adder. The adder closely misses you. The adder barely misses you.3hi?\  You hit the adder.  The adder is lightly wounded.3h?(5.23hID3hOGS _The adder closely misses you.3h  You completely miss the adder.The adder is lightly wounded.3h(6.43hU3hD@ _The adder bites you but does no damage. x23h)^  You closely miss the adder.The adder is lightly wounded.7.63hc3hf= _The adder bites you but does no damage.3h   . The adder bites you.  You are poisoned.3hp1===--8.8Pois 3h3h3h, _The adder poisons you!3hD9  You thump the adder!  The adder is almost dead.3h9 p29---=80.1 (1.33h>@ 3hIB E _You feel sick. You block the adder's attack. x23ha 7  You hit the adder.3hg †  You kill the adder!3h q8--69-1.43hɟ 3h $ _You feel sick.3h1t #...# ###  #.#.## .#  #....# .#  3h9#.#..# .#  #.##.####.### #.##........#  #.##.#  #.##!.......# 3hC #.##..# 3hi #.##........#  #.##3h?q'... #.# #.3h\'. 3h{Z#.# #######.'. 3hf#.# ##.  3h4 ≈   3h:! 3h7-3h8M--203h3h _Found a fuming emerald potion. You feel sick. _You see here an adder corpse.5h335hA5h^7--5ho 0  You start resting. You feel sick.5hO-3.4 (15h5h[ _You are no longer poisoned.6h2I6h[6,6h;X6hh=6h=K8=6h ?6h@,6hKB6hKD,6h=E6hG,6hI6hJ6hKh9==6h3L6h=N,6hRO6hDQ,6h~R6hT,6hU6hW6hXV30=6hBY6h[,6h\6h^6h^6h`6hJb,6hm1=6hn6hrB6hu6hva2==6hx6hz6h"{6h|6h,6h>6h,6hޅ6h5_ _You start resting.6h1305.4 (22.0)6h'w3==6.4 (236hk6h" _HP restored.6h5.   #...# ###   #.#.## .#  #....# .#  #.#..# .#  #.##.####.###  #.##.#  #.##.#  #.##!.......#  #.##...@†...#6h. N  #.##.#  #.###.'...   #.# #.'...  6h. |  #.# #.'...  6h.  #.# ##...  6h[/  ≈..   !.  6h8 F7.4 (1.0) 6h? 6h@ 7h  #...# ###  #.#.## .#  #....# .#  #.#..# .#  #.##.####.###  #.##.#  #.##.#  #.##!.......#  #.##..@.†...#  #.##.#  #.###.'...  #.# #.'...  #.# #.'...  #.# ##...  ≈..   !. 7h7h&87h7h\7h  #...# ###  #.#.## .#  #....# .#  #.#..# .# 7hTV #.##.####.###  #.##.#  #.##.#7h  #.##!.......#7h 7h #.##.@..†...#  #.##7h/.# 7hg #.###.'... 7h9c #.# #.'7hr... 7hc #.# #.'7h... 7hb #.# ##7hW...   ≈..  7hpd !. 7hy<97h7hI7h  ##..# ..#  #...# ###  #.#.## .#  #....# .#  #.#..# .#   #.##.####.### 7h #.##.#  #.##........#  #.##@.......#  #.##....†...#  #.#7hЇQ.#  7hg #.###.'... 7h~ #.# #.......'... 7h5 #.# #######.'...7hN #.###7hr(... ≈.. 7hE!.7h7h<=107h7hA1.4 (27h7hZ _h - a metallic cyan potion9hn9hn9ho9hhs9hu9hQu9hLy,9h4z,9h {9h}9h9h9hG9h[9h],9h9h'9h,9h9hM9hc@ #.#..#   #.##.####.###  #.##........# . #.##........# .) #.##........# ... #.##....†...# ....  #.##........#....~  #.###.......'....~  #.# #.....@.'...~~ 6.4 (5 #.# #######.'....~  #.# ##....~  ≈.... !... .. . 9h9h+7.4 (69hȪ9hJ) _Found a long sword.9hQ 39hS 9hUX 9h[ 9h[ 9h_ 9h'a 9hc ,9he 9hi @  There is an open gate here.9hOm 9hm  _9hto 9h%r 9h@u ,9hv 9hJy 9h{ ,9h=} 9h~ 9h ,9h% 9h /#.##........##.....~~##.##....†...#≈....~~##.##........#....~~# #.###.......'....~# #.# #.......'...~~# #.# #######.'....~## #.# ###....~~##  #≈....~~## ##@....~~# ##.....~ 9hމ T#......#.#.#≈###9h '239h +4.4 (79h< 9h [ _i - a fuming emerald potion:hs53:h`6:h::h<:h@An:hA:hF:h0G,:h_H:hM:hN,:hO:h:T:h8XB:h \:h],:h^:h a:hb,:hc:he:hr,:hs:hu:hw,:h1y:hz:ho}B:h:h:hI:h]:h:h :h2:h:hÈ:h,:h:hj:h,:h:h:hB:hƖ:h,:hR:hj:h,:hU:hՠ:hɢB:h<:hB:hX:h],:hի:hk:h8,:h:hc:h,:h:h:h:hö:hun:h:hh,:h:hK:h,:h:hs:h,:h:h<B:h:h=:h,:h:h/:hM,:h:h:hC,:h:h:h,:h :ha:h ,:h.:hP:h,:hQ:hx:h ,:h :hs:h,:h^:h,B  You see here a +0 long sword.:h05 _:h1:h4:h=7,:hf8:h<:hk?,:h@:hC:h,F,:hS  There is an open gate here.:heV5 _:hW:hY:h?oJ:hJs:ht,:hu:h2w:hx,:hfy:h{:h|,:h~,:h,:hɁ:hi:h,:h:hՇ:hB:hF:h<,:h:hӝ:hi:h`,:h۰:h:h߳,:h:h̵:hb,:h:h :hͺ,:h:h:hu,:h:h:hT,:h:h:hw,:h,:h5:h,:h:h:h,:hI:h:h,:h:hn:h,:hv:h:h,:h:h,:h::hL _You now have 70 gold pieces (gained 5).:hI:hB:h<,:h:h:hQ,:hi:h:hC,:h :h:h,:h:h:h,:hn:h:h,:h:hx:h,:h3:h1:h7 ,:h5#n:h$:h$,:h&:h-:h$.:h/,:h/:h`1:h2,:h,3:h4:h6,:h%7:h9:h1::hc::h::h/=:h@>,:h>:h?:hA,:hA:hSC:hD,:hD:hF:hG,:hH:hI:hsK,:hL:hN:hP,:hP:hR:h-S:hS,:hoU:hFW,:hxX:hY:h)[,:h[:hH^,:h^,:h`:ha,:hkb:hc:hd,:hhe:hh:hh,:hPi:hj:hl,:hl:ho:hp:hw:hx,:h'y:hz:h|,:h|:h~:h,:hs:h:h[,:h:h\:h,:h]:hP:hu,:h:h:hX:h,:h$:h:h,:hŜ:h:hˣ:h1,:h'X:h:hB:h:hR,:h:h:h ,:h :h:h6,:h>:h:h,:hi:h :h! ,:h :h :h ,:h :h :h ,:h :h :h ,:hM :h! :h/% ,:hP' :h1 b  Items here: ( ))))) ÷÷÷÷.:h5 :hS6  _:hq8 :hD  You see here a +0 dagger. _:hJ  Things that are here:  2 stones; a hobgoblin skeleton:hN 5 _:hP :hcS :h>X ,:hit :hu :hx ,:hyz :h| :hJ ,:hf :hj :ḣ :h :h :h! :h, ,:hΓ :h4 :h ,:hۛ :h7 :h ,:hk :h :h ,:h :h; :h3 ,:h_ :h :hX B:h :hʿ ,:h~ :h :h :h :h :h n:h ,:h :h7 :h ,:h :he :h B:h :h# :hf :h :h7 :hN :h :h :h :h ,:hg :hX :h ,:h :hO :h ,:h~ :hz :h :h :h: :h :h ,:hK :hJ :h ,:hL :h| :h ,:h6 :hb :h  ,:h] :h :h ,:h :h1 :hJ7 :h7 ,:h_ :hmg $ #.# #.#  #.# #.#### ## #.# #....# ≈## #.# ####.# ..##... #.# ...## #.# ....## #.# .....## #.# :hg 0~.....## #@# ~~....≈##.# #~~....#... ##~....#.##..  #~~...# .# #:h9h 7.. ##~....# .. #.. g   goblin (asleep) #~~....# ..:hah g.# ~~....≈# #..# ~.....##:hw 503.4 (179.0)  A goblin comes into view. It is wielding a +0 dagger.:h~  gggg 2 goblins.  The goblin shouts! You hear an angry hiss. You hear a shout!====4.4 (180:h :h u _A goblin comes into view. It is wielding a +0 dagger.;h.g 4;hoo ;hw h9  You sock the goblin!>h )  You kill the goblin!>hme1--310.0 (1.3>h>h"R _The adder bites you but does no damage. The adder bites you.>h4 8-->h|5 !1.3>h; >h> _You barely miss the adder. The adder bites you. You block the adder's attack.?h[s28--2.5 (1.2?h}c?hfe _You barely miss the adder. The adder bites you.?hL?h1V SS   ball python (constriction, wandering)You closely miss the adder. The adder bites you but does no damage.  A ball python comes into view.?hb7---3.7?h?ht* _The adder bites you.?h_  The ball python hisses angrily.  You sock the adder!?h ,?ho)S.S   ball python (constriction)?ht-l8=94=5.0 (1.3?h 6?h8I _You kill the adder!?h>  You sock the ball python!?h5F†?h=6-6.2 (1.2?h?hO _You kill the ball python!Ah)3AhnAh,AhzAho99AhܱE==AhAh,AhAh,AhAh,AhAh:30Ahx2=Ah}Ah,AhuAh,Ah8Ah,AhAha1=AhAh5,Ah_AhAhAhAh-,Ah,Ah~2==AhAhT,AhAh,AhgAh,Ah[Ah  -- _You start resting.AhAhj033.2 (17.0)Ah3==-4.2 (18Ah Ah$" _HP restored.ChA ICh+B ChgE ,ChI ChJ ChM ,ChP ChmY  Things that are here:  a ball python corpse; an adder corpseCh\ Ch]  _Ch_ Chb Ch3f 9=Ch}f ChCh Ch_k Cho ,Chq Ch}v Chz ,ChU Ch Ch[ ,Ch ,Ch f~~....≈####^..##.#.#..# #~~....#.......)........ ##~....#.......##..##..#  #~~...#.....†## #.... Ch ##~....#..#...## #..###.......## ..# ~~....≈#..#.....###..### ~.....##......#... .....##.......#.@..!...[ 41.2 (7Chߑ 1.0) ....####..##....###..### ...## #.......## .# Ch" ]..## #.####.# # ≈## # ## #ChF [. # Chj Chz A2.2 (8Chh Cḥ # _Found a robe.Dh ....≈####^..##.#.#..# ~~....#.......)........ ~....#.......##..##..# #~~...#.....†## #.... ~....#..#...## #..## ~~....#.......## ..# ....≈#..#.....###..###. .....##......#..##.#..@.!...[.Dh ####..##....###..###.## #.## .# ## #.####.# # ## # #.# #.#Dh DhH $3.2 (1Dh Dh Eh....≈####^..##.#.#..# ....#.......)........ ~....#.......##..##..# ~~...#.....†## #.... ~....#..#...## #..## ....#.## ..# ....≈#..#.....###..###.##......#.###.#...@!...[.#####..##....###..###.## #.......## ..# ## #.####.# ..# # #.# ... #. ##..# ...##.#Eh_<4EhEhEhZ≈####^..##.#.#..# ....#.)........ ....#.......##..##..# ...#.....†## #.... ....#..#...## #..## ....#.## #..# .≈#..#.....###..###.##......#.# ##.#....@...[.# ####..##....###..###. ## #.......## #..#  #.####.# #..#  # #.# ....#. .##..# $ ...#. ##.#Eh!_Eh_5Eh;iEh/x@ _Found 9 gold pieces.Ehx$6.2 (2EhiEhǁX _j - a fizzy black potionGh(Unequip which item? Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)[?] describe selected [!] unequip|take off[tab] equip|unequipHh HhQ Hh ...≈####^..##.#.#..#Batijl the Covered ....#.......)........Mountain Dwarf ....#.......##..##..#Health: 33/33 ======================== ~...#.....†## #....Magic: 3/3======================== ....#..#...## #..##AC: 7Str: 20 ....#.......## #..# .EV: 8Int: 8 ...≈#..#.....###..###...SH: 4Dex: 9 ...##......#..........#HhC XL:  3 Next: 96% Place: Dungeon:2 ..##.......#....@...[.#Noise: ---------  Time: 1546.2 (0.0) .####..##....###..###...a) +0 flail ## #.......## #..#Nothing quivered # #.####.# #..## #.# ....#. .##..# $ ...#. ##.# _HP restored.  Things that are here: _a ball python corpse; an adder corpse _Found a robe. _Found 9 gold pieces. _j - a fizzy black potionHh 4HhS Hh ' Hh' +7.2 (1Hh- Hh5 Hh6 $8.2 (2HhL= Hh6D A9.2 (3HhK HhR HhlS %50.2 (4HhY Hha A1.2 (5Hhh Hhj 0 _You start removing your armour. You continue removing your +0 buckler. x5Hhj Hhq Hht Z _You finish removing your +0 buckler.IhseIhmx$Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)c - a +0 buckler Jewellery (go to first with "=)e - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled KEDYDI HOSE Potions (go to first with !)d - a potion of might  g - a sapphire potion  h - a metallic cyan potion  i - a fuming emerald potion  j - a fizzy black potionJh:i - a fuming emerald potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.” Jh; -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Kh| Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [) Khq b - a +0 scale mail (worn)  c - a +0 buckler Jewellery (go to first with "=)  e - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled KEDYDI HOSE Potions (go to first with !)  d - a potion of might  g - a sapphire potion Kh h - a metallic cyan potion  i - a fuming emerald potion  j - a fizzy black potionLhLh-LhQq...≈####^..##.#.#..#Batijl the Covered ....#.......)........Mountain Dwarf ....#.......##..##..#Health: 33/33 ======================== ~...#.....†## #....Magic: 3/3======================== ....#..#...## #..##AC: 7Str: 20 ....#.......## #..# .EV: 8Int: 8 ...≈#..#.....###..###...SH: 0Dex: 9 ...##......#..........#XL:  3 Next: 96% Place: Dungeon:2 Lh:..##.......#....@...[.#Noise: ---------  Time: 1551.2 (0.0) .####..##....###..###...a) +0 flail ## #.......## #..#Nothing quivered # #.####.# #..## #.# ....#. .##..# $ ...#. ##.# _a ball python corpse; an adder corpse _Found a robe. _Found 9 gold pieces. _j - a fizzy black potion _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler.Lhɫ4LhLh#Mh#<Mh0?ZDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesMh@E.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character SpeciesMh?@2.List of Character Backgrounds3.List of Skills4.List of Keys and CommandsMh{@5.Inscriptions6.Dungeon sprint modesPhMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: Ph/|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orPhLM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore PhG: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsPhTO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase Ph/ Dir., Shift-Dir.: long walk;: examine occupied tile andTh  * Dir., Ctrl-Dir. : attack without movepickup part of a single stackThq@Uh2B  xUha4: eXamine surroundings/targetsUhfUh  Autofight:X: eXamine level map (X? for hel[?7lp[?7hUh>Uh  Tab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7hUhǶ Uh B  moving if necessaryin viewUhB Vh  Shift-Tab, p : trigger quivered action; |: toggle view layersVh  if targeted, aims atCtrl-O : show dungeon OverviewVhA  nearest monsterCtrl-A : toggle auto-pickupVh  Vhu3  Item types (and common commands)Inventory management:Vh  ) : hand weapons (wield)i : show Inventory listVhx&  ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)Vh?  [ : armour (Wear and Take off)(press twice for pick up menu)VhN  ? : scrolls (read)d : Drop an itemVh  ! : potions (quaff)d#: Drop exact number of itemsVh? $  = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7hVh4  " : amulets (Put on and Remove)Vh6  Vh8  % : talismans (eVoke)Vh/9 ;Item Interaction:Vh  / : wands (eVoke){ : inscribe itemVh;Q V  : : books (Memorise, zap, Zap,f : Fire the currently quivered actionVh  pick up to add to library)F : select an item and Fire itVhQ?  | : staves (wield)Q : select action to be QuiveredVhֵ  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7hVh0  $ : gold ($ counts gold)q : Quaff a potionVh  Vh [ 0 : the Orb of ZotVh Cr : Read a scrollVhnZ  Carry it to the surface and win! w : Wield an item (- for none)Vhr  ' : wield item a, or switch to bWhh  Other Gameplay Actions:(use = to assign slots)Wh4Wh  a : use special Ability (a! for help) v : attack with wielded itemWhWh8  z : cast spell, abort without targets V : eVoke wand and miscellaneous itemWhK  Z : cast spell, no matter whate/c : Equip or Unequip an itemWhŻ  I : list all memorised spellsW/T : Wear or Take off armourWh4  M : Memorise a spell from your library P/R : Put on or Remove jewelleryXhp  t : tell allies (tt to shout)Xh  ` : re-do previous commandAdditional help:Xh;^Xh9 XhXhXhsXh[hM) : hand weapons (wield)i : show Inventory list[h[hd MItem types (and common commands)Inventory management:[h@ #M[hʴ Mnearest monsterCtrl-A : toggle auto-pickup[h0 Mif targeted, aims atCtrl-O : show dungeon Overview[h MShift-Tab, p : trigger quivered action; |: toggle view layers[hzKMmoving if necessaryin view[hMTab: attack nearest monster, Ctrl-X : list monsters, items, features\hMAutofight:X: eXamine level map (X? for help\hэMx: eXamine surroundings/targets\h-M* Dir., Ctrl-Dir. : attack without movepickup part of a single stack\hg|M/ Dir., Shift-Dir.: long walk;: examine occupied tile and\hMCtrl-W : set Waypoint</> : use staircase\hMCtrl-F : Find itemsO/C : Open/Close door\h8MG: interlevel travelDungeon Interaction and Information:\h?hMo: auto-explore\h MExtended Movement:E : display experience info\h%zM$ : display gold in possession\hM when 100 turns over (numpad-5)" : display worn jewellery\h=M and Magic are already full, stops [ : display worn armour\hE*M something is detected. If Health } : show runes collected\hШBM Health or Magic become full or\h.UM : show your spell library\hM5 : rest and long wait; stops when\ : show item knowledge\h+M. : wait a turn (also s, Del)A : show Abilities/mutations\hMRest:^ : show religion screen\hrM% : character overview\h2M1 2 3 b j nm : show skill screen\hqx M/|\/|\@ : display character status\h=& aM4-5-6h-.-lPlayer Character Information:\h 7M\|/\|/\h M7 8 9 y k uand quit the game\h Mon) or vi keys:Ctrl-Q : Abandon the current character\h] Muse the numpad (try Numlock off andCtrl-S : Save and exit without querys\hÄ MTo move in a direction or to attack, S: Save game and exit\hS1 vMMovement:Game Saving and Quitting:\h \h\h\h%]hF]hR]hu]h]h[f]h]h{P]hv]hQK`h]`h2f`ho...≈####^..##.#.#..#Batijl the Covered ....#.......)........Mountain Dwarf ....#.......##..##..#Health: 33/33 ======================== ~...#.....†## #....Magic: 3/3======================== ....#..#...## #..##AC: 7Str: 20 ....#.......## #..# .EV: 8Int: 8 ...≈#..#.....###..###...SH: 0Dex: 9 ...##......#..........#XL:  3 Next: 96% Place: Dungeon:2 ..##.......#....@...[.#Noise: ---------  Time: 1551.2 (0.0) .####..##....###..###...[40`homa) +0 flail ## #.......## #..#Nothing quivered # #.####.# #..## #.# ....#. .##..# $ ...#. ##.# _a ball python corpse; an adder corpse _Found a robe. _Found 9 gold pieces. _j - a fizzy black potion _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler.`hIw4`hM}`h_ah^  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.7  16%  +1   j + Spellcasting   0.0    -2          b + Maces & Flails 3.5  42%  +2       c + Axes   2.1    +2       d + Staves   1.8    +1       e + Unarmed Combat   0.0     0ah                      f + Armour3.8  21%  +1      g + Dodging0.3   5%  -3      h + Shields3.7  11%  +1      i + Stealth0.2   5%  -2                    ah K                           The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdh334*20%174 84ehؕ642 c - Axes   2.1   215115fh'n334*20%174 84fh?642 d - Staves   1.8   215115kh33517 g * Dodging   0.3  200khl 6423 g - Dodging   0.3   1mhpL337190 i * Stealth   0.2  21mhT 746243 i - Stealth   0.2   qhargetarget--  -- --  -- -- -- --  -- --  -- a-z] set[-] clear selected targettrainingtargetsvhau =[?25h[?0c0 }hnd" }h3j[?25l[?1c10.0  +1 current training targets, if any.=] set aall targetsh a-z] setselected targeth=[?25h[?0c0 h4 [?25l[?1ch:9.0  +1 =] set aall targetshXa-z] setselected targeth|N<[?25h[?0c0 h [?25l[?1ch/ 10.0  +2 =] set aall targetshQ9h@hJ...≈####^..##.#.#..#Batijl the Covered ....#.......)........Mountain Dwarf ....#.......##..##..#Health: 33/33 ======================== ~...#.....†## #....Magic: 3/3======================== ....#..#...## #..##AC: 7Str: 20 ....#.......## #..# .EV: 8Int: 8 hK...≈#..#.....###..###...SH: 0Dex: 9 ...##......#..........#XL:  3 Next: 96% Place: Dungeon:2 ..##.......#....@...[.#Noise: ---------  Time: 1551.2 (0.0) .####..##....###..###...a) +0 flail ## #.......## #..#Nothing quivered # #.####.# #..## #.# ....#. .##..# $ ...#. ##.# _a ball python corpse; an adder corpse _Found a robe. _Found 9 gold pieces. _j - a fizzy black potion _You start removing your armour. You continue removing your +0 buckler. x5 _You finish removing your +0 buckler.hR4hYh\h 3hC hT h h : _h h! &.#.......##..##..# ~†## #.... #...## #..## . .h" ..## #..# !.≈#..#.....###..###...##......#..........# ##.......#........[.# h" ####..##....###..###... ## #.## #@.# # #.####.# #..#  # #.# ....# #. ..##..# # ..$ .... g##. ##.##g   hobgoblin (asleep)h"  #. #. .## #< #h' 2.2 (1  A hobgoblin comes into view.Found an escape hatch in the ceiling.h2 .  The hobgoblin shouts!===3.2 (2h7 h: 6 _The hobgoblin moves out of view.hS3hhh ~†## #.... .#...## #..## ......## #..# !.≈#..#.....###..###...hh##......#..........# ##.......[. .####..##....###..###... ## #.......## #..#  #.####.#  # #.# #....# h&#. #..##..#g##hIvg   hobgoblin##hjh&0hH.gh5---4.2 (1hhh ^†## #.... #..## .  #..# !. ##..###... .......# .....[.# #..###...   #..# #  #@.#  # #.# #....#  #. #..##..# hg  # .g.$ ....  #.##. ##.##  #. #. .#  # #< #  ##h; H†## #.... #..## .  #..# !. ##..###... .......# .....[.# #..###...   #..#  #@.#  # #.# #....# h; Y #. #..##..#  # .g.$ .... #.##. ##.## #. #. .#  h< # #< # ## h5< hD P---hK hO ` _A hobgoblin is nearby!h .#..#...## #..## . ~....#.......## #..# !.≈#..#.....###..###....##......#..........#.#........[.###..##....###..###... #... #..#  #.####.# ##..## # #.# #@...# #. #..##..# # .g.$. ..... #.##...##.## #. #...# .#h؏  # #<..# # ##### hR hv >g.h $5 h _h h* h  You hit the hobgoblin but do no damage.The hobgoblin hits you but does no damage.=6.5 (1.3h hGO _The hobgoblin misses you.hj c  You barely miss the hobgoblin.hEk -7.7 (1.2hCs h3w @ _The hobgoblin hits you but does no damage.h <  You sock the hobgoblin!h} 2.h h ~....#..#...## #..## .Batijl the Covered ~....#.......## #..# !.Mountain Dwarf ....≈#..#.....###..###...Health: 33/33 ======================== ....##......#..........#Magic: 3/3======================== ...##.......#........[.#AC: 7hp 1Str: 20 ..####..##....###..###...EV: 8Int: 8 .## #.......## #..#SH: 0Dex: 9 ## #.####.# ##..##h uXL:  3 Next: 100% Place: Dungeon:2 # # #.# #@...#Noise: =--------  Time: 1558.9 (1.2)#. #..##..#a) +0 flail# ...$. .....Nothing quivered#.##...##.##h #. #...# .## #<..# #h9 #####You hit the hobgoblin but do no damage.The hobgoblin hits you but does no damage. h[ O_The hobgoblin misses you.You barely miss the hobgoblin. h __The hobgoblin hits you but does no damage.  You sock the hobgoblin!h _You kill the hobgoblin!You have reached level 4!h /  --more--hlM40/404/414 0% hSthvR _You feel stronger.h1 3hc h h h P _h ,h h ,h! h=% L _You now have 79 gold pieces (gained 9).h' 3h( h) h+ h+ h, h2 hJ4 ,h\5 hb7 hR9 h9 hy: h< hY> h> h? hA h%D hSD hE h[H hI ,h+K hKM hQO ,hWP hR hKT ,hT hV hX ,hnY h<[ hN] ,h^ h;` hb h{b hec hk i ##.###.#  #...##.# ..  #.[.##.# .# ##^..##.#.#..# .# ...)........ .# ....##..##..# .# ...†## #.... .# .#...## #..## ##.# ......## #..# #- .#.....###..###...#.# hk .....#..........#...# .....#........[.#...# .##....###..###...#.# ......## #..# ##..#.# ####.# ##..## #.hl ##.# ##....## ...#..##..##..##.....hUs 073.9 (15.0)hs !-hs %4.9 (16h1{ h} Y _k - a fuming clear potionh 3hM h h, hm h" ,h ,hW h' hS ,h h h ,h, h h(,h8hhghh hhq,hZhhh hKh9h ,h="h$h&,h'h+h-h-h.h'0h1h1h 2h4h4,h4h6h7,h7h8h9h:hx:h;hA_ #.#  #.#   #.#   #.#  #.####  #....# hA ####.#  .. #.# ##########  #. #.# #.@......>89.9 (15 h7BK ##.###.# #.########  #...##.#######.#..  #.[.##.#.......#.# hpB##^..##.#.#..####.#)...........# ......##..##..##..# hB....†####....####.# .#...## ##..## ##.###hHhH&90.9 (16hMhO; _Found a stone staircase leading down.h]Ih`h bhfhghhh0ihihjhDl,hlhnho,hohqhPr,hrh&thu,h,vhyR  There is a stone staircase leading down here.h>{h{ _h|h$~h,hhځh,hhbh,hhhΊhhhh,hhhh,hhh̔Bhh,hhdhA,h hh,hhhhߟhjh[h/,h*,h,hh1hh6hͩhhhhh]h<hrhݯh9,hih!h#hm,hh_ho,hh?h:h]hӻhjhBhh2h`hhh@,hhh$,hhh#h,hh5h'hYhh@hh#hhhBh2hFBhh,h4hh,hh hhh>hh,hOhInh,hhh,hwhnh),hhhhh hh,hhhh h h[hhhh}h,hzhyh2,h=h$h&,h'h)h+,h,hM.h_0,h"1h!3h4h4h5h]9,h9h|:h=h>,h|?h@hAB,h|BhChDhDhEhfFhG,hHhKhKhKhKhLhMh/Mh~MhNhOhOh?PhQhR,hShShfT,hTh[UhUhUhVhVh*WhkWhWheYh#ZhDZhZhM^h^,h^h_hm`,h`hah5b,hbh-chdh=dhdhSfhg,h$hhkh6lhVlhlhmho,hohNqhr,hshTtht,huhQxhny,h=zh|hV},h}h{h,h#h0h,hbhh,hxhhh>hhvhh7hhh4,hh"h,hhhhhhhJhKhnhhBhœ,hhhО,h!hh,hhhnhhТhh,hhhC,hhHhçhhhh6hmhh'h,hhhhh߬hyh,hPhah,h5hhf,hhVhв,hh޳h7h`hhhhh}hh,hhhghh%hпh,hPhh,h5hhhhhhD,hhrh[,h#hh h*hh4hhh$hh0,hrhhj,hh h,hhYh,hhh,hWhh@,hhh,hhh ,h[hh,hhh8,hhh,hhhv,hh@h,hhhZ,hh_h,hhh,h=hhC,hhh,hphhghhhhhhUhh,hhh ,hhhhhhL h ,h> h h hmhhuh,hh hhhhh,hhhhhhI h"Bh}%hP'hx'hk(h*h+h6,h-h0hf3h3h5he8h9,h:h<hO=,h>h@hB,hSDhFhBI,hJhMhN,hfOhPhR,h?ThZA  You see here a +0 ring mail.h]h] _h_hgahd,hfhkh7n,hmohqh=t,huh2{h},h~hKh,hh%hbhhhhԑ,hhhE,hDhh,h[hh,hhިh,hth[hO,hhsh,hѵhԷhhhhrh,hɼhlhf,hhhB,hhhhh(hh,hhWh,hhh  Things that are here:  a +0 dagger; a +0 dagger; a goblin skeleton _h Bh h ,h  h h ,hN hb h ,h~ hz h h h) h h ,h hy h ,h4! h1# h$ ,h% he' hB) ,h/* h+ h - ,hz- h/ hU6 t#.# #.##.#####.######....##.....# ######.##.###.# ...# #.# ##########.###.# h6 ##.# #.# #........>..##.# ##.###.# #.########..##.# #...##.#######.#..b......##.# #.[.##.#.......#@# ###.##.# #^..##.#.#..####.# .##.# h6 H.....)...........# ..#.# .....##..##..##..# #.#.# h6 ...÷####....####.# .#.# #...## ##..## ##.####.#b   bat (asleep)h+7 ...## #..# ##....# #.#.# #.....###..###...#.# #.#.# ....#..........#...# #.#.#hV9 h9 +777.9 (187.0)h; %  h,; @A bat comes into view.hA Yb..bhB 4=88hH hJ P _The bat barely misses you.hG #.##.#    #.....# #.###.# ...# #.# .###.# .# #.# #........>..##.# h.###.# #.########..##.# ..#b........##.# [.#@# .# #^..#.# .##.# ...)...........# ..#.# .#..# #.#.# .÷##.# .#.# ..##  ##.### #.# ...## #..# ##....# #.#.# ...#.# #.#.# .. #.#.# h[ #.##.#    #.....# #.###.# ...# #.# .###.# h\n.# #.# #........>..##.# .###.# #.########..##.# ..#b........##.# [.#@# .# ^..#.# .##.# ...)...........# ..#.# .#..# #.#.hD]u.÷##.# .#...##  ##.### #.# ...## #..# ##....# #.#....#.# #.#.. #.#.hrehehnlhpZ _A bat is nearby!h  You closely miss the bat. The bat hits you but does no damage. x280.1 (1.2) h h Q _The bat closely misses you.h,hX#..bh(1.3hHh; v _You barely miss the bat. The bat hits you but does no damage. x2h#.# #.#  #.# #.#  #.#### #.#####  #....# #.....# #####.##.###.# h[-..# #.# ##########.###.# .# #.# #........>..##.# ###.# #.########..##.# ...##.#######.#.@b......##.# .[.##.#.......#.#######.##.# ^..##.#.#..####.# .##.# ..)...........# ..#.#h1(..##..##..##..# #.#.# ..÷####....####.# .#.# .## ##..## ##.### #.# ....## #..# ##....# #.#.#....###..###...#.# #.#.#hh{.bh,20hChn _The bat misses you. The bat hits you but does no damage.hy'#.# #.# #.# #.# #.#### #.##### #....# #.....# .# #.###.# # #.# #.###.# .# #.# #.h>(>..##.# .###.# #.#..##.# ##.#.#..@b.....##.# [.##.#.#.#.##.# ..##.#.#..####.# .##.# )..##..##..##..÷####....####.# .#.# ## ##..## ##.h8*## #..# ##.. h+h,h3V..b39-hp43h@hD' _The bat hits you.h .# #.# .# #.# .#### #.##### ....# #.....# .# #.###.# # #.# #.###.# # #.# #.>..##.# ###.# #.#..##.# ##.#.#...@.b...##.# .##.#.#.#.##.# ##.#.#..####.# .##.# ÷####....####.# .#.# h h hz' <4h#, h/ I _The bat misses you.hp # #.# # #.# #### #.##### # #.....# .# #.###.#  #.# #.###.#  #.# #.>..##.# .# #.#..##.# ##.#.#....@b...##.# ##.#.#.#.##.# ##.#.#..####.# .##.# ####....####.# .#.# hr U40=5hv hy : _The bat hits you but does no damage.h,hh[&6.5 (1.2hh _You barely miss the bat. The bat barely misses you.h@,hFGhQH(7.7h)MhjPv _You barely miss the bat. The bat hits you but does no damage. x2hh6  You sock the bat!hgp3†h4t519.0 (1.3hyhW|G _You kill the bat!h94hLhH _No target in view!h{ 4h h H _No target in view!h 3h h} hzhV= _hG_  You see here a bat corpse.hh] _hhhO,hhh,hwh !hF",h+#h%h.&,h&h;(hs),hE*h/h90,h0h>2h3,h;4h5h6,h7h9h:,h;h-<hh=,h=h?h&@,h@hAhB,hChDhDh-EhEhFhGhGhGHhrLnhnM,hhNhOhOhPhzPhQhS,h^ShThU,h&Vh>Wh4XhdXhXhkZh[,h[h^h_,h@`hahbhbhch+e,he,hfhh,hfhhihk,hkhlh:n,hnhphq,hlrhshu,huhGwhdx,hxhb{h},hM}h~h,h~h^hU,ĥhh,h/,h ,hshψh),hwhsȟ,hh'h_,hhh՗ #.#   #.##b#   #.##.#   #.###########.#   #...........#.# hX  ###########.#.#   #.#.#   #.#.#   h#.#@#  - #...#   ###.#   #.#   h|#.#   #.#   b   bat (asleep) #.#  #hٙ#.#####  ##.....#  hs1829.0 (40.0)hh9hˣ].bbh(G-30.0 (41hGhhV _A bat comes into view.h?n #.#  #.# #.#  #.# #.#  #.#  .....#b#  .#.#  #.#.#  #.#.#  #.#@#  #...#  ###.#  #.#  #.#  #.#  #.# ##.##### ##.....# h #.#  #.# #.#  #.# #.#  #.#  .....#b#  .#.#  #.#.#  #.#.#  #.#@#  #...#  ###.#  #.#  #.#  #.#  #.# #.##### #.....# h4h#h&&Z _A bat is nearby!hmDhiGWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h hh #.#  Batijl the Covered#.##.#  Mountain Dwarf#.##.#  Health: 40/40 ========================#.###########.#  Magic: 4/4========================#...........#b#  AC: 7h(Str: 21###########.#.#  EV: 8Int: 8#.#.#  SH: 0Dex: 9#.#.#  XL:  4 Next:  1% Place: Dungeon:2#.#@#  Noise: ---------  Time: 1830.0 (0.0)#...#  a) +0 flail###.#  Nothing quivered#.# #.# #.#  b   bat#.# ##.##### ##.....# _You kill the bat! _No target in view! _No target in view! _You see here a bat corpse. _A bat comes into view. _A bat is nearby!h2!P  Okay, then.h!h&h(. _h>  ###########............#b###########...#.#.#...###.... #.# .####h h &.bh4 3=1.0 (1h hR P _The bat barely misses you.h|r39-2.3 (1.3hh _You hit the bat but do no damage. The bat hits you. The bat barely misses you.hyDh7Jfb.8--hJ&3.5 (1.2hdOhAR~ _You miss the bat. The bat hits you. The bat hits you but does no damage.hRj##.## ##########...........#.###########.#b#..## #.# hB40hhu _The bat hits you but does no damage. The bat barely misses you.hdA%  You miss the bat. The bat hits you. The bat hits you but does no damage.7-5.7 (1.2 _The bat hits you.h}  You miss the bat. The bat barely misses you.6.9hց h9 : _The bat hits you but does no damage.h ,h  You barely miss the bat. The bat barely misses you.hu !8.1h h : _The bat hits you but does no damage.hB6  You sock the bat!hk†h =829.4 (1.3hhG _You kill the bat!h"4hhH _No target in view!h4hRhH _No target in view!h Ih8,hh`a9=hh,hh,huh!h - _You start resting.h%R45.4 (6.040hS&e==-6.4 (7h+h-" _HP restored.h3hhhӣh,h= MhE###<..##########.###.## ##########...........#.##########7.4 (1.#.#.#h) #.#hXYou see here a bat corpse.hGhEhE _Done exploring.h 3h5 h E0.h\ h[ E _Done exploring.h; IhR 4h h* E _Done exploring.hTIhu4hhiE _Done exploring.h#h]/+Level 2 of the Dungeon <<<<>>>>(Press ? for help) #.#hU0#.##...............................##  #.##)#..........#.###....###########...############  #.##)#..###.##.##.# #....# #.........#.......<....#  #.##(#......##.##.###....###.#######<..##########.#  #.###.##.##..##.#....[........# ##.###.#  #.##...................>>.######.##.#  #.##)...#.......#..###.#..##.##.#  #.##.###.##..####..###.#..####.##.#  #.# ####.###.##..# #...##.#....##.##.#  #.# #........##..# #......÷..#.##.###########.#  #.# #.##.######..# #...##.####.##...........#.#  #.# #.##.# #..####.####.# #.############.#@#  #.# #.##.######..........#.# #.##.#.#  #.# ###...>........####.##.#.# #.##.#.#  #.# #.....<.......## #......####.#####.#.#  #.####.###.#######.# ####...........##...#  #......# #.#h0 #.####.#######.####.#  #..##### #.# #.##.# #.##.#  #..# #.# #.##.# #.##.#  #..# ###.# #.##.# #.##.#  ##..# #...# #.##.# #.##.#  h2[#...# #.### #.##.# #.#####.#####  #.#.## #.########## #.# #....##.....#h+1 <>>>>∩    ##..# ##..##.....>.# #..#   ##.# ##..................÷.....###..#   #.## #.....÷.....)÷..###### ##.#######...#   #.[# #...........##....## #.# #.#.#   ######.# #..÷####^.#..######.#######.#.#   #....#.# #.........###...##.#......#.....#.#.#   #....#.# #...............##................#.#   #....#.# #.........#####.##................#.# ####.#.# #.........# #..#................#.# #.#.###.........# #..#................#.# #.#.##..........# ##.......#.# 0m#....#.#......#.# #.............>....#.# ###....#.#.####.# ##.................#.# ######....#.#.####.# #................##.# #....#.....#.# ###......#......###.## #.....>....#..##...####....##..###.# #..# ...........####....## #....#.....#.# ##.# ..........##.###.#..##### ###..#.....#.# #.# ...............#.##÷....# #..#(....#.# #.## #####......##.....##.....######.......#.# #..# ###..÷..###..#............###.#.....#.# ##.# ##...÷÷÷..##..#######...##..##.#.....#.# #.#   ##......(...#...###∩.♣...###.......÷)##.# #.#hch  Batijl the Covered################  Mountain Dwarf#.......#......#  Health: 40/40 ========================#.......#......#  Magic: 4/4========================#.......#......#  AC: 7Str: 21 ###.......#......#  EV: 8Int: 8 #.........#......#  SH: 0Dex: 9 ..#.......###..###  XL:  4 Next:  2% Place: Dungeon:2 .##.....>.# #..#  Noise: ---------  Time: 1847.4 (0.0) ###.÷.....###..#  a) +0 flail # ##.#######...#  Nothing quivered#.# #.#.# ####.#######.#.# .....#.....#.#.#   .............#.#   .............#.#  40m .............#.#   _HP restored.  You see here a bat corpse. _Done exploring. _Done exploring. _Done exploring. _Done exploring.hThhh:P _h,hHhh,hhh,hhfh,h*hh.Bh`hi,hhhD,h< h h ,h} hY h ,h h hC ,h h h ,h h  You see here a bat corpse. _Done exploring. _ There is a stone staircase leading up here.h h hW $ _h h ;1h ,h hN & #....## #.# #.#.# #^.#..######.#######.#.# ...##.#......#.....#.#.# ...##................#.# ##.##................#.#  #..#................#.#  #..#................#.#  #............#.#  ........@....#.# 61.9 (14.5)  ##.................#.#hS   #................##.# ##......#......###.## ##....##..###.# #..# # #....#.....#.# ##.# ##### ###..#.....#.# #.## #..#(....#.# #.## ....######.......#.# #..# _You climb upwards.h h h,# c _There is a stone staircase leading down here.hK4hTh]N2.9 (1.0) _h`fhrT ########## .........## #######...############ 2 ........# hs!#######<..##########.# # ##.## #.# # #.# #.# #.# #.# #.# #.# #.# #.# #.###########.# #....#.#h#uh!zh.C4.4 (2.5ht} _You climb downwards. _There is a stone staircase leading up here.hCUh_Level 2 of the Dungeon <<<<>>>>(Press ? for help) ##############  #....[.......#  #.##########.##  #.# #.........#  h_############## #.# #.######..#  #............# #.# #.# #..#  #.##########.######.###.######..###############  #.##.##...............................##  #.##)#..........#.###....###########...############  #.##)#..###.##.##.# #....# #.........#.......@....#  #.#h;a#(#......##.##.###....###.#######<..##########.#  #.###.##.##..##.#....[........# ##.###.#  #.##...................>>.######.##.#  #.##)...#.......#..###.#..##.##.#  #.##.###.##..####..###.#..####.##.#  #.# ####.###.##..# #...##.#....##.##.#  #.# #........##..# #......÷..#.##.###########.#  #.# #.##.######..# #...##.####.##...........#.#  #.# #.##.# #..####.####.# #.############.#†#  #.# #.##.######..........#.# #.##.#.#  ha#.# ###...>........####.##.#.# #.##.#.#  #.# #.....<.......## #......####.#####.#.#  #.####.###.#######.# ####...........##...#h51 <>>>>∩   ##..# #...................#..##.....>.# #..#  ##.# ##....................###.÷.....###..#  #.## #.....÷.....)÷..###### ##.#######...#hʟ  #.[# #...........##....## #.# #.#.# ######.# #........÷####^.#..######.#######.#.# hW#....#.# #.........###...##.#......#.....#.#.# #....#.# #...............##................#.#   #....#.# ######.##................#.#  hܨ ####.#.# #.........# #..#................#.#   #.#.###.........# #..#.........#.#   #.#.##..........# ##..................#.#   #....#.#......#.# #.............>....#.#   ###....#.#.####.# ##.................#.#   ######....#.#.####.# #................##.#   #....#...........#.# ###......#......###.## #.....>....#..##...####....##..###.# #..# #......####....## #....#.....#.# ##.# #...........##.###.#..##### ###..##.# #.# ..............#.##÷....# #..#(....#.# #.## ######......##.....##.....######.......#.# #..# ###..÷..###..#............###.#.....#.# ##.# hZ##...÷÷÷..##..#######...##..##.#.....#.# ##......(...#...###∩.♣...###.......÷)##.# #.#hh Batijl the CoveredMountain DwarfHealth: 40/40 ========================Magic: 4/4========================AC: 7Str: 21EV: 8Int: 8SH: 0Dex: 9XL:  4 Next:  2% Place: Dungeon:2Noise: ---------  Time: 1864.4 (0.0) ##a) +0 flail .## ################Nothing quivered ..## #.......#......# ...# #.......#......# ...# #.......#......# ...####.......#......# ...##.........#......# ...#..#.......###..### _Done exploring. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. h _You climb downwards. _There is a stone staircase leading up here.h | _h ;1ht h} h hK #....## #.# #.#.# #^.#..######.#######.#.# ...##.#......#.....#.#.# ...##................#.# ##.##................#.##..#................#.##..#................#.###..................#.##.............@....#.#6.9 (2.5  ##.................#.#  #................##.#  ###......#......##h [#.## ##....##..###.# #..# # #....#.....#.# ##.# ##### ###..#.....#.# #.#.# #..#(....#.# #.##.######.......#.# #..#There is a stohC ne staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _h OThere is a stone staircase leading up here. _You climb upwards.h h. h c _There is a stone staircase leading down here.h7o 4hru hx F _Unknown command.hs4hhht47.9 (1.0 _hu%hD ########## .........## #######...############ 2 ........# #######<..##########.# # ##.## #.# # #.# #.# #.# #.# h1#.# #.# #.# #.# #.###########.# #....#.#hhPh-G-9.4 (2.5hLhP} _You climb downwards. _There is a stone staircase leading up here.h h h՝ h n _Sorry, you're not good enough to have a special ability.h"4h"h/ n _Sorry, you're not good enough to have a special ability.h4h^h&n _Sorry, you're not good enough to have a special ability.h5P h6h_Sorry, you're not good enough to have a special ability.h4hhcn _Sorry, you're not good enough to have a special ability.ht\q#.###...#.#<....# .#<..#.# .# ##.## #.# ## #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#.#  #.#.#hah*b570.4 (1.0 _h ihihK|#.###...# #.#.<....# #.#<..#.#.# ##.## #.# ### #.# #.#  #.# #.# # 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#.# #.######..# # #.# #.# #..##.###.######..#. #.#.###....# #..###.##.##.# #....# #.# #......##.##.###....###.#<#.##..##.#....[........# ##.....>>.##### #. .h.#.#..###.#..# #. ##.##..####..###.#..### #. ##.##..# #...##.#....# #.hh&3hvhhMO ##############....[.......##########.## #......... ####### hN#####.###.######..##############............................... #...#.###@...##############.##.##.#  #.........#...###.#######<.##.#... ...##..# #......÷..#.##. hVhV&4h]h_h{^ ....[.......##########.## #......... ####### #####.###.######..##############............................... #...#.###....##############.##.##.#  #.........#h|...###.#######<. ##.##....[........# ##.h0|=##h|..÷..#. #####..# #...##.####.##. h'hq5h؎hzhf ##########.## #......... #######hfb #####.###.######..##############............................... #.#.###....##############.##.##.#  #.........#hf...#hg'##.#######<. #h1g#.##..##.#....[........# ## hPg.................>>.#### .#..hsgH#.#hg.#.####.##..####.####.# #.#hgF## hNp<6hivhpxhls #.# #.........# #.# #.######..#  #.# #.# #..# ####.###.######..############### #............................... ..#.###....########### ..###.##.##.# #....# #.........# hs ......##.##.###....###.#######<..##..##.#....[.@......# ##.# ................>>.##### .# .##..###.#..# #.# ht #.##..####..###.#..####.# #ht .##..# #...##.#....# #.# ht ..##..# #......÷..#.# ht ,#.# hu ####..# #...##.####.# #.. hmu  #..####.####.# #.# ### ####..........#.# #.#h} <7h h hz#.# #.######..# #.# #.# #..# ####.###.######..############### ............................... .#.###....########### .###.##.##.# #....# #.........#h...##.##.###....###.#######<..# .##..##.#....[........# ##.## ...............>@.##### .# h##..###.#..# #.# h5#..####..###.#..####.# .##..# #...##.#.... h^.##..# #......÷..#.# #.# h ###..# #...##.####.# #...  #..####.####.# #.# h#### ###..........#.# #.# .....####.##h4<8hAhSorry, you're not good enough to have a special ability. __There is a stone staircase leading down here.h4h!h#F _Unknown command.h#4h*h2hb7-9 _h8h^yu   ##...<#.  ...#..   .....#   [....#   ######....#   .........#.##   #..  3 hzD#..@.....#  ...?..<.....##  ###..%..###.#  #....... # 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Found four items. Found an escape hatch in the ceiling.  Found a stone staircase leading up. _There is a stone staircase leading up here.hh+h,hh310 _h%h#.# #.######..# #.# #.# #..#  ####.###.######..############### ...............................## .........#.###....###########...# .###.##.##.# #....# #.........#.. .....##.##.###....###.#######<..# .##..##.#....[# ##.##2 ...............>@.######.# #.......#..###.#..# #.# .##..####..###.#..### #.# .##..# #...##.#....# #.# .##..# #......÷..#.##.## ###..# #...##.####.##...#..####.####.#G7m #.##### ###..........#.# #.# .....####.##.#.# #.#hhhD<-2.6 (2.5hCh{G} _You climb upwards. _There is a stone staircase leading down here.h@hJLevel 2 of the Dungeon <<<<>>>>(Press ? for help) #....[.......#  #.##########.##  #.# #.........#  ############## #.# #.######..#  #............# #.# #.# #..#  #.##########.######.###.######..###############  #.##.##...............................##  #.##)#..........#.###....###########...############  #.##)#..###.##.##.# #....# #.........#.......<....#  #.#h 5#(#......##.##.###....###.#######<..##########.#  #.###.##.##..##.#....[........# ##.###.#  #.##...................>@.######.#hP#.#  #.##)...#.......#..###.#..##.##.#  #.##.###.##..####..###.#..###h#.##.#  #.# ####.###.##..# #...##.#....##.##.#  #.# #........##..# #......÷..#.##.###########.#  #.# #.##.######..# #...##.####.##...........#.#  h#.# #.##.# #..####.####.# #.############.#†#  h#.# #.##.######..........#.# #.##.#.#  #.# ###...>........####.##.#.# #.#h'#.#.#  #.# #.....<.......## #......####.####h\#.#.#  #.####.###.#######.# ####...........##...#  #......# #.# #.####.#######.#h|####.#hj8I>@h 7.>hu7..h7..hĖ7..h 7..h7..hv7..h+s7..h7..hR7..h7..h7..h7..h7..h 7..hq| 7..h 7..h/ 7..h! 7..h 7#.h ;##hC;##h;##hL;#.hw;.#h';##hS;##ht*#hy3".h+ 5.>hyhĜ #.# #.######..#Batijl the Covered#.# #.# #..#Mountain Dwarf ####.###.######..############### Health: 40/40 ======================== ...............................## Magic: 4/4======================== .........#.###....###########...# AC: 7Str: 21 hd.###.##.##.# #....# #.........#.. EV: 8Int: 8 .....##.##.###....###.#######<..# SH: 0Dex: 9 .##..##.#....[........# ##.## XL:  4 Next:  2% Place: Dungeon:2 ...............>@.######.# Noise: ---------  Time: 1902.6 (0.0) hX#.......#..###.#..##.# a) +0 flail .##..####..###.#..###hݝ#.# Nothing quivered .##..# #...##.#....#h #.# .##..# #......÷..#.#hA#.## ###..# #...##.####.##...h~#..####.####.# #.##### ###..........#.# #.# .....####.##.#.# #.# _You climb downwards.  hgFound four items. Found an escape hatch in the ceiling.  Found a stone staircase leading up. hמ_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.hshhhh: _h6  There is an escape hatch in the floor here. _h h$,hohhz,h hh8hfhh~hhhhhZhhXhh,hhuh,hhehhhhhBhh,h>heho,hhVhKhmh#hh,h{hh,hhph6,hhh ,h h hL ho hYhRh,h}hBhhh^hhth# #.# #................. #.# #)...#.......#..## #.# #.###.##..####..## #.# ####.###.##..# #... #.# #........##..# #.... hA##.# #.##.######..# #...# #.# #.##.# #..####.## ht##.# #.##.######.......... #.# ###...@........####.##.24.6 (22.0)h# #.# #.....<.......## #.... h##.####.###.#######.# ####. #......# #.# #.# ## h $#..##### #.# #.# h*$#..# #.# #.#h<$ #..# ###.# #.hM$p#  ##..# #...h]$9# #.# h$ #...# #.### #.#hC%h*h-c _There is a stone staircase leading down here.h 4hL h h 85.6 (1.0) _h hd h ##...<#.   ...#..   .....#   [....#   ######....# #   .........#.##   #..........   .#####..<.....#  h (3 ....?..@.....##   ####..%..###.#   #........ #   ....#$.....#   ... ...#.#...  hG  .. ......#.###    . .........#    #####. ##  hڰ     hݱ hF hV C7.1 (2.5hn } _You climb downwards. _There is a stone staircase leading up here.hD 4hN hW h2] 48.1 (1.0 _h` h,#.#.................#.##)...#.......#..###.##.###.##..####..###.# ####.###.##..# #...##.# #........##..# #....#.# #.##.######..# #...##.# #.##.# #..####.####.# #.##.######..........2#.# ###....####.##.#.# #.....<.......## #....#.####.###.#######.# ####.#......# #.# #.# ###..##### #.# #.##..# #.# #.##..# ###.# #.#c,037m##..# #...# #.##...# #.### #.#h-h9hE-9.6 (2.5hh`} _You climb upwards. _There is a stone staircase leading down here.hW hFg >Level 2 of the Dungeon <<<<>>>>(Press ? for help) #.##)#..###.##.##.# #....# #.........#.......<....#  #.##(#......##.##.###....###.#######<..##########.#  #.###.##.##..##.#....[........# ##.###.#  #.##...................>>.######.##.#  #.##)...#.......#..###.#..##.##.#  #.##.###.##..####..###.#..####.##.#  #.# ####.###.##..# #...##.#....##.##.#  #.# #........##..# #......÷..#.##.###########.#  #.# #.##.######..# #...##.####.##...........#.#  #.# #.##.# #..####.####.# #.############.#†#  #.# #.##.######..........#.# #.##.#.#  #.# ###...@........####.##.#.# #.#hMi #.#.#  #.# #.....<.......## #......####.#####.#.#  #.####.###.#######.# ####...........##...#  #......# #.# #.####.#######.####.#  #..##### #.# #.##.# #.##.#  #..# #.# #.##.# #.##.#  #..# ###.# #.##.# #.##.#  ##..# #...# #.##.# #.##.#  #...# #.### #.##.# #.#####.#####  #.#.## #.########## #.# #....##.....#  #....# #.###≈.....≈####.##########.##.###.#  #.#..# #.# ##.........##.........# #.# ##########.###.#h g G@.h/5..hr5..h 5..h\5..h15..hb5..hU5..hdp5.#hw5##hmY5##hT5##h75#.h, ;..h!;.#h;# ht?  hH?  h4?  h?  h?  h9  #  #.##.####.### ##...........##.######.# #.# #........>..##.#hd 5##hn5# hA9  h9 #hq5#.h 5.#h\5# hq9  h)P9  h9  h9  h9 #hh5#.h5..hQ5..h 5..h 5.#hZ 5# he 9  h 9  h _ 9  h 9  h 9  h 9  h^n 9  h 9  h:X9  h.     #.##........# ##......~......### ##.###.# #.########..##.#h  #  #.##........###..)..~~~~~.....## #...##.#######.#.....†...##.#hk5##h 5##h 5##h5##hx #.  #.##........##.....~~###~~.....## #.[.##.#.......#.#######.##.#h5.>hVhu8#.##................. Batijl the Covered#.##)...#.......#..## Mountain Dwarf#.##.###.##..####..## Health: 40/40 ========================#.# ####.###.##..# #...# Magic: 4/4========================#.# #........##..# #.... AC: 7Str: 21#.# #.##.######..# #...# EV: 8Int: 8hJvi#.# #.##.# #..####.### SH: 0Dex: 9#.# #.##.######.......... XL:  4 Next:  2% Place: Dungeon:2#.# ###...@........####.##. Noise: ---------  Time: 1929.6 (0.0)#.# #.....<.......## #.... a) +0 flailhvk#.####.###.#######.# ####. Nothing quivered#......# #.# #.####..##### #.# #.##..# #.# #.#hv#..# ###.# #.###..# #...# #.##...# #.### #.# _There is an escape hatch in the floor here. _There is a stone staircase leading down here. hIw_You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.hwhxh5hh: _h(h<,hhWhhhΙhThԠhhȡh[h,hhҰhhh_hh,hżhh,,hhhhhhh,hdhh5hzhhh,hghhBhhchhhh<,hh2hZ,hhdh,h9hhI,hhh,hhh ,hehJh,hhh"hGhxhhY ,hW hh,hhh5heh:hh,hlhh!hT#,h#h%h&,h'h+h-,h/h1h3,h6h|:hx<,h=hrAh4,hhh,h h h,h<hh,hhh,hh h.#,h$h'h(*,h+h2  Things that are here:  a +0 dagger; a +0 dagger; a goblin skeletonh5h!6 _h7h;h4>hl>h@hChF,h.HhKhMhMhOhQhR,hShUhWh6WhYhcZh[,h\h^hg_h_h`hahbhbhOch@ehfBhdghh,hhh+jhk,hkhlh n,hnhohp,hPqhirhbs,hshuhu,hvhwh-x,hxhyhzhzh{hs #.#   #.#   #.#   #.#  ###.#####  .##.....#  .##.###.#  .# ##########.###.#  .# #........@..##.#  85.6 (56.0) .# #.########..##.#  .#######.#.....†...##.#  .#.......#.#######.##.#   .#.#..####.# #.##.#  ...........# #..#.#  cm  #..##..##..# ##.#.#    ##....####.# #.#.#   ##..## ##.### #.#.#   hhc _There is a stone staircase leading down here.h4hh h$86.6 (1.0) _h'h   ..  .######  ###.......  #.........  +.........  #.#......... 3 he#...@.......  #..........#  #..#+#......  #.. .##### #.  #r  r   rat (asleep) # hRhh*.hO-7.3 (1.7hUhrZ} _You climb downwards. _There is a stone staircase leading up here.hj3hkhnhrhs$ _h8y,h.#... #.##########.......# #.........# # +..# #.#..hO###...<#.....@....# #..#+#.#.. #.########. #.##. B..h# .##B   giant cockroach (asleep) .h *.#h,80hh|rB.Br   rat9.3 (2hdhb _A giant cockroach comes into view.h6 ...#.##########.........# +#.##..<...####.r#+#@.......#.. #.####### #B# ... .## .. .#..hv; ,h@ r.B.r   rath^A ,90.3 (1h:F hI hh+ .rYou barely miss the giant cockroach. The giant cockroach bites you.hT39-=h1.5 (1.2hvh\ _The giant cockroach barely misses you.hrA  You hit the giant cockroach.hhhD.r.r   rathD_40=42.7hC hS _You kill the giant cockroach!h&hB'(3.9h$-h*0u _You closely miss the rat. The rat bites you but does no damage.h?  You barely miss the rat. The rat bites you but does no damage.38--h !5.1h hY ( _The rat bites you.hd  You hit the rat.  The rat is heavily wounded.ha9=-6.3hh Q _The rat closely misses you.h*7  You thump the rat!hV2E†h5057.5h1;hE>G _You kill the rat!hQ _No target in view!hE3hhuh| _h9hS40==hhh1 _HP restored.h3hh[h,hhhhhh h h 9=h h h],hhh,hhoh?# +.........##.#.........###...<.........#....†.....### #..#+#........ #..#.#.#######.h" #..#.#.###..... #........... ##.#.@#######-hV #...J....! ...######## ..h...#....##.... hJ   endoplasm (asleep)##+## h##.hh  2006.5 (9.0  An endoplasm comes into view.Found a viscous white potion.h(}J.J-h(&7.5 (10.0) h.hU1^ _The endoplasm quivers.h:T  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.hTg39-=8.8 (1.3) h\h^% _You are frozen.h%  You hit the endoplasm but do no damage.The endoplasm is moderately wounded.The endoplasm freezes you.h&h6---10.0 (1.2h1.h1% _You are frozen.h ;  You hit the endoplasm.hRj.h7071.2hh5M _You kill the endoplasm!hH 4h\ ^ _No target in view!h]3h#h$hI7=- _h,hh ,hX!h#k8=hDnht19=40===hyXh``#.#.........## #...<..........# #....†.....###.## #..#+#.......... #..#.#.#######.# #..#.#.###.....# #...........#..# ##.#..#######..# #........@..# -#.....#########.# #..... # #....#h( #....##+## ##...<#....#.......#hv30.2 (19.0)-1.2 (20hЍhZ _l - a viscous white potionh 4h h# H _No target in view!hٍ3hihJhBh$ _h/Bhƙ,h\h.,hh<h,hhhz,hh>hŰ,hwhh,hhhh hhhB,hh#h,hhh&hhhh),hh~hXhhch.h>#.#######  ###.......#  #.........# ###  +.........# ).. .#.........## #.# ...<..........##.# ....†.....###.##.# ..#+#............###### ..#.#.#######.#.@.....#44.2 (13 ..#.#.###.....#.#####.# ...........#..#.# #.#..###h####..#.##...........#.# ....#########.#.# .... .....##.#.# ...# #......# ... ......#.##h "#hXB5.2 (14h&hd _Found a great mace.6.2 (15hh= _You now have 86 gold pieces (gained 7).hW 3hX hU^ Bhb ,hJf ,hMg hi hr  .#  ... ..># #.#######..  ###.......#..#  #...#..####  # +.........#...)..  #.#.........##.##.#  #...<#.#  #....†.....###@##.# 8.2 (2.0) hr  #..#+#............######  #..#.#.#######.#.......#  #..#.#.###.....#.#####.#...#..#.#  ##.#..#######..#.# #...........#.#  #.....#########.#.#  #..... .....##.#.#h h $9.2 (3h hY ; _Found a stone staircase leading down.h. 3h h hw ~M .# #w#... ..> #.########.......#..#  #.........#..#### +..#...)..#..##<...........†.....###.##.# +#............######..#.#.#######.#.......#####w   dart slug (asleep)###.#h w0w50.2 (1h hz \ _A dart slug comes into view.h7 ..  .# #w#... ..> #.########...  #.........#..##### +.........#...)..##.........##<..........hJ..†.....###.##.# +#............#########.#......#.#.###.....#.#####.#...........##.#..####### #..........hUh; ```````The dart slug launches a dart at you.h A.....@.=1hGhJO _The slug dart misses you.h ##  .. # ##w## ... ..>#  #.#######..# ####..#  #.#..#####  # +.#..@)..##.#.........##.##.###...<..........##.#  #....†.....###.##.#  #..#+#............######  #..#.#.#######.#.......#  #..#.#.###.....#.#####.##...........#..#.#  ##.#..#######..#.#h[ h t.w-2hJ hk h_## .. .# ##.## ... ..w# #.#######..# ###.#..# #.#..##### # +.#...@..# #.#.##.##.## #...<.hL...##.# #....†.....###.##.# #..#+#.....###### #..#.#.#.#.......# #..#.#.###.....#.#####.# #.#..#.# huV-3hhS _You see here a +0 great mace.hlhoPDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.hjpAttributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.hp.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting h q%: Table of aptitudesI.Targeting /: Lookup descriptionh7qJ.Religion Q: FAQK.h_qMutations V: Version informationL.Licence, Contact, History hq!: Display diagnosticsM.Macros, Options, Performance hqHome: This screenN.Philosophyh;r1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modeshMovement: Game Saving and Quitting: To move in a direction or to attack, Sh!: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen h% : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library h: something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore hG: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andhSBatijl the Covered##Mountain Dwarf..Health: 40/40 ========================.# ##.##Magic: 4/4========================... ..w#AC: 7Str: 21#.#######..#EV: 8Int: 8###.......#..#SH: 0Dex: 9#.........#..#####XL:  4 Next:  7% Place: Dungeon:3 # +.........#...@..#Noise: ---------  Time: 2053.2 (0.0) #.#.........##.##.##a) +0 flail #...<..........##.#Nothing quivered #....†.....###.##.# #..#+#............###### #..#.#.#######.#.......# #..#.#.###.....#.#####.# #...........#..#.# ##.#..#######..#.# 39;49m_You now have 86 gold pieces (gained 7). _Found a stone staircase leading down. _A dart slug comes into view.The dart slug launches a dart at you. _The slug dart misses you. _You see here a +0 great mace.hH4.2 (1 _h֑hh`<5hhhHhMPjww   dart slughP&6hUhVh<7h h h*.w8h| 4h h  h|D=9 h  h:A _The dart slug bites you but does no damage. h`  You hit the dart slug.  The dart slug is moderately wounded.39-60.5 (1.3 he hg. _The dart slug bites you. h/  You hit the dart slug.40=1.7 (1.2 h4 hN6] _The dart slug is almost dead. h\\ ;  You hit the dart slug. he E† hi 1112.9 h{q  ht M _You kill the dart slug! h$- ## .. .# ##.## ... ..># #.#######..# ###.#..# #.#..#####  # +.#..@)..#  #.#.##.##.##  #...<....##.#  #....†.....###.##.#  #..#+#.....######  #..#.#.#.#.......#  #..#.#.###.....#.#####.#  #.#..#.#  ##.#..#..#.# hJ-30 h hv _You see here a dart slug corpse. hl ## ..  .# ##.## ... ..># #.#######..# ###.#..#  #.#.@##### # +.#..†)..# #.#..##.##.## #...<..........##.# h #....†.....###.##.#  #..#+#............###### #..#.#.#######.#.......# #..#.#.###....#.#####.# #...........#..#.# hA hG-4 _ h% hh" M### ..  .# ###.#... ...> #.########  #h ##### +..†)..##.#.........##.##.###..#h h B=5h h hR IhX hD h h ,h ,h h h  hR h h h! ,h! h# h3% hS% h% h' h( ,h) h+ h, ,hN- hm. hl/ h/ h-0 h1 h2 ,hb3 h5 hI7 ,h7 h9 h: ,hJ; h< h7> h_> h@? hz@ hA ,h~B h5F hF ,hFG hcH hH ,hFI h4J hJ ,hJ hK hL h9L huL h%M hM hM h*N h(O hP ,hQ hR hhT hT hCU hwV hW ,h>X h}Z h[ h?[ h[ h6^ 7 _You open the door.h_ h_ h` hc @  There is an open door here.hd hDe  _he h+g hg ,hjh hi hj hj hk h6l h0m hXm hm hp hp h(q hq hs 7 _You open the door.hqu hu h1v hx @  There is an open door here.h4z h}z  _h{ h+} h~ ,hD h h9 hu h h hN h} h hP hl h h h hb h* h h’ 7 _You open the door.hf h h< h2 open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.h h  _h h h" hc h hH h ,h; h h ,hڦ hM h ,h h h ,h[ hz ho h h h h_  ####### #.....# ############.....###hθ  #..@.......'.....'..108.9 (43.0) #.##########.....#.. #> #.....#.. # #.....#.. h ~#.....### ####### hN h h8 %9.9 (44h ho _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open h =door here. _Found a stone staircase leading down.ha h h!h"hD$h$h'BhE),h)h+,hN+h,h-h-h.hU/h0h,0h{0h5h  There is a stone staircase leading down here.h5 _h6h7h7,hu8h9hf:h:h:h<<hJ=,h=h>h?h?h~@hAhBhChChUEhKFhFhFh.HhDIhrIhIhKhmM,hMhOheP,hQhRh(ThYThThUWhXhXhIYh+]XhUaXh%dXh|ehfhghghhh8jhnjh"khDmhQnhwnh2ohph;r,hrhhuhv,hwhz7 _You open the door.h߁u.....# #....##.#...##... #....##.#.. #.. #....##+#h/s. #.. #....##.. #....####.. #......# #......# #.#####....# hc#.!...@....+ 34.9 (25#######....# h #....#  #....##....#ĥ...###....#[.h<h,5.9 (26h/h~k _Found a ring mail. _There is an open door here.hNh/OhwPhShLUhYP _h[,h\h^h`,hahbhfdhdh"fhi,hkhms _j - 2 fizzy black potions (gained 1)hn3h^ohohp,hphbrhs,hbshDthvhHvhxvhZwhw,h)xhByh zh,zhWzh"{h{h{h |hu}hV~,h~hhς,hxh݄h>,hh؉h,hh֏h-hThhhƖ,h|hΚh~,hhh,hhЦh,h h ##.#####.#  #...# #.#  #...# #.#  #...####.#  h#........###   ######..#####....  #####.......### #....   #.......##....# #....  h #...@...##..#.# #....  h #.......##..#.# #....  #....?..##..#.# #....  #.......##..#.# #.... h #.......##..#.# #....  ##....####..#.#####..   #....# #..#.....'..   #..... #######..   #.. hY56.9 (217.9 (22h~hUa _m - a scroll labelled VUFITO YMOEhc5 3h6 h9 h< ,h@ ,hB ,h!C hI L #...# #.#  #...####.#  #........#### ######..#####....# #####.......### #.... #.......##....# #....# h^J #.......##..#.# #....# #.......##..#.# #....# #....@..##..#.# #....# #.##..#.# #. hJ #.......##..#.# #. ##....####..#.##### hJ "# #..#.....' ..... #######. #...## #. hJ #### #. #.hsQ 19.9 (2.0)hQ ,60.9 (3hV h Y ` _n - a scroll labelled EZOALEXKAUh3h.hh,hI,h,hhh,hhhhhhh,h#hh h;hB,hhh,h#hh{,hhh,h]hh,hMh^hyhh[hmh,hh[ h1_You open the door.hh!hh]@  There is an open door here.hh _hhh,h4hAh,,hh6 7 _You open the door.hY 3h= h@  There is an open door here.hh _hhh #.......##..#.# #....###  #.......##..#.# #......#  #.......##..#.# #......#  ##....####..#.#####....#  #....####..#.....'....+  #..........#######....#  #...######'## #....# h ######......#### #....#  #......'.@# #....# 80.9 (20.0) #......##......###  #................  #........#...#[.# #.......###.## .. #........ .. #......... _.. h #######..# ..ß. h&<ßh',1.9 (21h>-E_ßh/7 _Found a radiant altar of Vehumet.h3hh"h%,h*,h,,h-hu1h3,h=5hx7h<:,h;hM=h?,h@hDh %h ,%h %h ,%ha %h ,%hg %hs ,%h %hG B%h v%hB%h?s[%hzm%h%hB%hB%hV%h%hģ%hz,%h:%hi%h˧,%h6,%h%h,%h%h,%h%h,%hu%hް,%h3%h3,%h%hB%hX%hz%h#,%h,%h%hB%hB%h,%h%h%h%h%h!,%h%h%hF%h%hi,%hE%h,%h%hC%h%hj%hsB%h%,%h%h%h _319.6 (99.0) _You start waiting.-20.6 (100.0)%h~9_%h# _Done waiting.'h\ I'h] 'h$_ ,'h c ,'hq 4'ht ,'hv 'h%w 'hx 'hz 'h| ,'h X'h ,'h # ##..#### ## #.#... ... #.#.### ### ####### #.#......# #.## ..###.# # #.# .#.#### ..# #.# #.#.# J.....? ..# #.# #.#.####.###.. ####.# #.# #.....@.!.....#..'hW ###.#######.###.###.#. ....# ..+......†....# ...... . ..##...######## #..#.. .. #.###... .##. ... #.#...... S##### S   adder (asleep)  .#....... #J   endoplasm (asleep).#........#......###'h™ 8.6 (8.0)  An adder and an endoplasm come into view.'h ,'h/ .JS.SJ9.6 (9'h 'h / _The adder hisses angrily.*hd *h]e *h m c.JS.*hn ,30.6 (1*hu *hw ,hb<  You sock the endoplasm!,hd,hm .S.  You kill the endoplasm!,hx=7=1.8 (1.2,hz,h|R _The adder barely misses you.,hȒ# ##..####  #.# .# ...  #.# .# .### # #.# .# #.# #.# .#.# # .###.# # #.# .#.# .# .# #.# #.#.# ... ....?. .# #.# #.#.####.###..# ####. .# #.# #......@!.#. .###.#######.###S###.#.. ....#$+......†....# #... ... . .##...# ##..# .. . ,hey[13d.###... .## . . .#...... .# # .#. .# .#. .. ,h92,hC 0,hS _The adder bites you but does no damage.-hO-h-h]-h-h  You miss the adder. The adder bites you.39-4.1 (1.3-h-h= _The adder bites you but does no damage.-h r40=5.3 (1.2-h -h+ _You closely miss the adder. The adder barely misses you.-hzP  _The adder bites you but does no damage. _You closely miss the adder. The adder barely misses you.  You hit the adder.  The adder is moderately wounded.  . The adder bites you.  You are poisoned.-h:Q 38==--6.5Pois -hRW -h Z , _The adder poisons you!-h8  You sock the adder!-h8 †  You kill the adder!-hߪw6---30=7.8 (1.3-h,-h$ _You feel sick..hi  ##.# .# ... ...### #### ####### ... ...... # .###.# ##.#### ... ...?.#.#.####.###..# ####.......!...... #.##.#######.###@###.#.. ....#$.hP +......†....# #...... .. .##...######## ##..#..!. .. ...Pois ###......#.hl.hN---80.h.h  _Found a fuming emerald potion. You feel sick. _You see here an adder corpse./hi/hEj/h[k/hn/hn%5/hRs/hpx_4---/hr 9 _You start resting. You feel sick. x2/hP-40.8 (2/hd/hI[ _You are no longer poisoned./hq 3/hT /h:,/h5=/h,/hq/h,/hj/h,/h/ht/h#6/h2=/h /h"/hY#/h-$/h:',/h(/h*,/h!,/h.K7=/h@//h0/h3,/h4/h7,/h8/h9,/h:/h0<k8=/hK=/hs?,/ht@/hSB,/hC/hD,/hoE/h}F/hFD9=/h1G/hH,/hI/hO,/hQP/hY_ _You start resting./h_60.0)40==1.8 (21/hf/hh" _HP restored.0hq  ##..#### # #.# ..# ... . #.# ..# .### ##### ##### #.# #.# # .... ....# #.# #.#.#  #. ###.# # #.# ##.#.#.##### # #.# #.#.# .... ....? # #.# #.#.####.###..#. ####..% # #.# #.......@....... #.... ###.#######.###†###.#... ....#$ +......†....# #........ . ##...#####0hFr r### ##..#..!. . ###... .## .. . ..... #...... .# #####. #. .# #.. .. #......#####0hy 0hy 02.8 (1.0) 0hb 0h A3.8 (20hۍ 0hf e _k - 2 fuming clear potions (gained 1)1h\1h]1h^1h`1hb1hg,1hg1h.j9=1hjj1hVk1hm1ho,1hbp1hr1ht,1h)u1h{w1hy,1h{1h~,1h[1hуv _i - 2 fuming emerald potions (gained 1)1h1h31h1h,1hE1h*1h1h!1h)1h51h,1hX1h1hR,1h1hu1hס,1h1h1hŪ,1h1h1h,1hF1h41h,1h1h1ht,1hվ1h,1h1hM _You now have 96 gold pieces (gained 10).1h$31h1h1hG1h1h1h1hD,1h%1h##. ... ##...<#.  ...... ...# ##..#### .....#  ..# ... [....#  ..# #.### ######....# #  #.# #....# .........#.##  #.#.#..#.# #.......... #.#.#..#.##.#####..<.....# ........#.##<.....## .###..#.######..%..###.# ..........#####..........# †###.#.........#......#..................#.#..1hT.#..#................#.###  #.##.#................#  #.##.#.####.#####.#####  ..##.#.. ...# .#1h[80.0)4.8 (211h1ha _o - a scroll labelled IQUMNIOHOSS2hզ32h*2h2h~,2hw2h2h,2h2h2h,2h2hL2h,2h2hy2h[,2h2hS2h.....##.#.# #......# .. .#  ......#.###. .## . #  ###...#.###.# ##.... ..  2h~ ##. .....J.##...<#.#   ...... #......#...   ##..######.......#   ... ......[....#   #.############@...# #   #....##............#.##  .#..#.##.#####...  .#..#.##.#####..<.....#2h ....#.##.......<.....##  2h######..%..###.#   J   endoplasm (asleep) ......#####..........#  2h#.#.........#......###  ...............#.#... 2h 9.8 (5.0)  An endoplasm comes into view.2h_.JJ2h ,90.8 (62h2h^ _The endoplasm quivers.2h -   # .. .#  #. .## . #  ###.# ##.... ..  ##. .......##...<#.#   #.J....#...  ####.......#  ... ......[....# 2h|  #@...# #  ...........#.## #####.......... #..<.....## ...<.....## ..%..###.# ..........# ..#......###  2hު    # .. .#  #. .## . #  ###.# ##.... ..  ##. .......##...<#.#   #.J....#...  ####.......#  ... ......[....#  2h #@...# #  ...........#.## #####.......... #..<.....## ...<.....## ..%..###.# ..........# ..#......###  2h\ 42hL 2hL a _An endoplasm is nearby!4h#########.#.# .....##.#.# ###   #......# .. .  ......#.###. .###.## ###...#.###.# ##.... .. ##. .......##...<#.#  ...... #.J....#.... ##..######.......#4hb # ... .......@....#  # #.############....#  # #....##............#.## #.#..#.##.#####.......... #.#..#.##.#####..<.....## .....#.##.......<.....## ###..#.######..%..###.# 4hМ.......#####..........# ##.##......### 4hi4h&.J4h21.8 (1 _4h4hIM _You see here a +0 robe.4h  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.4he38--=3.0 (1.24h=4hԴ% _You are frozen.4h' <  You sock the endoplasm!4h/ i.4h2 024.24hp9 4h; M _You kill the endoplasm!5h45h5hڶH _No target in view!5h$35h5h5h: _5h5h5h~5hh5hV9=-5h5hR5h|5h5hX,5h5hg40==5h5h%5h$5hR5hD5h^5h,5h{5h+5h5h5h5h5h`5h9=5hR5h?5h,5h$ 5h5hp5h5h5h5h,5hM5hK5h,,5h5h5h,5h5h!5h]#,5hH$5h(5hc*,5h+5h,5h-5h.5h.5h05h11,5h15h25h3,5h 45h65h{7,5h75h795h):,5h:5hi@5hJA,5hA5h6D5hD,5hnE5h9K5hL,5hM5hO5h`Q,5h%R5hAT5hU,5hU5h#W5hDX,5hX5h,Z5hZ,5hy[5h]R  There is an escape hatch in the ceiling here.5h^5 _5h_5h`5ha,5ha5hb5hAd5hld5h`e5h4g5hg,5h7h5hh5hj,5hDj5hj5h\k,5hk5hm5hn5h+n5hbn5h2o5ho,5ho5hp5hq,5hq5ht5h&u,5hu5hv5hw,5hJx5hHy5h%z5hBz5hz5h;|5hh~,5h5hM5hJ,5hm5h5h,5hׅ5h5hS,5h5h5h,5h5h5h,5h5h5he,5hʑ5h͒5h/,5ht5h"5hp,5h5h=5h,5h5h5h,5hB5h5h(,5he5hY,5h5hܚ5h5h ,5h<5hQ5h%,5h^5hp5hA,5h5h8B5hs5hXB5hqX5h5h^5hܥ,5h 5hئ5h-,5ho5hS5h,5h5hé5h7,5h5h05h,5h5h5h5h5h|5h75h,5hñ5h5h,5h`5h`5h۴,5h75hz5h_ #.. .#.#.#   ... #######.#.#   ....#...#.#   .....##.#   #.#..##.##   #.#......#   #.####.##.#####   #.........#   ######@####  -463.2 (69.0) .(......#   #########     5h         5h\-4.2 (705h5hn% _Found 4 stones.6hU6h6h6h7H _No target in view!6hZJ46hQ6hYTH _No target in view!6h 36hd 6h 6hb 6h P _6h ,6h 6h3 6hɩ ,6h 6h" 6he ,6h 6hn 6h ...............#.### #. #................# #. #.####.#####.##### #. #.. ...# .# .#.# ######.# .# .#.# # #.. .. .# .#.# 6hʸ ... ...########.#.# ........#...#.##.....@...##.# #...##.#..##.##6h Eo.. #.#......###.####.##.######.........#6h" ######.####o   orc (asleep).(......#6hU v#########6h 18.2 (4.0)6hw c.oo6h +9.2 (56h 6hG q _An orc comes into view. It is wielding a +0 club.7h3 W.#.### #.# .#.# #.# .#.####.#####.##### #.# .#.. ...# .# .#.# .######.## .# .#.# .# #..... .# .#.# . .......########.#.# #.#...#.#  #.##.#  #...##.#..##.## #.o.. #.#......# ##.####.##.#####  #.........#  ######.#### 7h4 .(......#  #########  7h7 7h? Q.o7hA ,70.2 (17hG 7hI 7hu8)#.#.### #.# #.#.# #.# #.#.####.#####.##### #.# #.#.. ...# .# .#.# .######.### .# .#.# #.# #..... .# .#.# #. .########.#.#  #.#...#.#  #.##.#  #...##.#..##.##  #..o.. #.#......#  ###.####.##.#####  #.........#  ######.####  .(......#  ###  7h ;8hIfo...18ha8h 8huV.#.#.### #.# #.#.# #.# #.#.####.#####.##### #.# #.#.. ...# .# .#.# .######.#### .# .#.# #.# #.......# .#.#  #. .########.#.#  #.#...#.#  #.##.# 8hK\ #.o.##.#..##.##  #......#.#......#  ###.####.##.#####  #..#  ######.####  .(......#8h`  #  8hD=28h8hϾP _The orc barely misses you.8h-06  You sock the orc!8h7f)8h'<553.4 (1.28hA8hzDG _You kill the orc!8hE48hL8h:NH _No target in view!8h 8h 8h 8h, H _No target in view!9hd9h9h9h%9h>9hP _9h,9h9h٠9hܢ,9h9hJ9h,9h9hڮ9hO,9h 9h9h9hǴ9h9h9h,9hv9hE9h,9h9h_9h6,9hp9h9h,9hl9h}9hA9hq9hx9h9h,9h79h9h,9h9ha9h49h[9h9h9h,9hf9hf9h,9hP9h9hZ,9h9h9hN†....# #........#.#... #### ##..#........#.### #.##.#................#  #.##.#.####.#####.#####  ..##.#......#  .. # ....######.#### 9h### ###.# ####.......# ##. #.........######## #@#####........#..-..S.........#.#.........#######:....#.#.).##.#.. #######......#.#.. ###.####.##. #......... S   adder (asleep) 9h ######.### .(......##########9h 90.4 (17.0)  An adder comes into view.9hw..SS-1.4 (189h9h/ _The adder hisses angrily.;h9}####### ##..#...#.## #.##.#...# . #.##.#.####.#####.##### .. ..##.#......# #.# .. # ....######.#####.# .### ###.# ####.......# .#  #. #.........####### .#######.#####........#......S.@.....#.#......########:....#.#.).##.# #######......#.# ###.####.## #....... ######.##.(......# ######### ;hL~;hID.S;h02.0) ;hӋ;h;hK=3.6 (1.2;h _You barely miss the adder. The adder barely misses you.;h!  You hit the adder.  The adder is moderately wounded.;h;h׃(4.8;h;hЎ@ _The adder bites you but does no damage. x2;h  You closely miss the adder.The adder is moderately wounded.;hx -6.1 (1.3;hs ;h _The adder closely misses you. The adder barely misses you.;h 8  You sock the adder!;hҎ 1.;hD 48=7.3 (1.2 _You kill the adder!Your Maces & Flails skill increases to level 4!;hK ;h g _Your Armour skill increases to level 4!;hӦJ;h ;h;hΧ:_No target in view!####.....######.######......### #.###.# ####.....#......##.# #.##.#######.#####...#.............#.#. #########.....#.#. #######... ###. [3=h.7m=hp B2.3 (13=h=h; _Found a stone staircase leading down.?h3?h"?h?h?h?hX?h?hd?h,?h1?h?h,?h6?h?hܛ?h?h|?h?h?,?h?hYR  There is a stone staircase leading down here.?h8?h _?hN?h ?hy,?hj?h?hݬ,?h?h?h,?h?h?h=,?h׶?h?h,?hú?h#,?h~?hpM _You now have 102 gold pieces (gained 6).?hL3?h?h[?hhB?h?h,?h?h?h,?he?h8?h,?hg?h?h,?hn?h?hD,?h?hu?h,?h?hP?h,?h?h7 _You open the door.?h3?h?h@  There is an open door here.?h?h _?h?hFX?h?h,?hw?h?h,?h?h,?h?h ?h ,?h' ?he ?hc ,?h ?h?h-,?h?h?h?h2?h?hV?hJ,?h?h?h4,?h?h?h,?h-?h?h?h8?h?hB!?h",?h"?h#?h$?h%?hQ%?h&?h'?h'?h)(?ha)?h_*,?h*?hf,?hN-,?h-?hk/?hE0?hh0?h0?h1?h3?h:3?h3?h4?h5,?h 6?hA7?hC8,?h8?h:?h:,?ha;?h<?h=,?hK>?h>??h?,?h-@?h@?hbA,?hA?h@B?hB,?hB?hC?hD,?hXD?hE?hsE,?hE?hKF?hF,?hF?hG?h H,?hH?hJ?hJ?hK?hhK?hL?hM,?hYN?hO?hvP,?hzQ?hR?hS,?h@T?hmU?hV,?hV?h_X?hPY,?hY?h [?h[,?ha\?h]?he^,?h^?h_?h_?h(`?hv`?hBa?ha,?ha?hb?h c,?hBc?hc?h;d,?hd?h]e?hcf,?hf?hg?hh,?hi?hQj?hlk,?hk?h=m?h>nB?ho?ho,?ho?hbq?h r,?hr?hs?ht,?hu?hbv?hkw,?hw?hcy?hy?hhz,?h{?h|,?hv}?h~?h?h?hv?h?h,?h?h?h,?hY?h?h,?h.?h?h,?hR?hE?hj,?hˍ?hH?hk,?hȐ?hI?hz,?h?hU?hQ,?h?ha?h?h?h(?hӛ?hK,?h?h?ha,?h?hm?h,?h?ht?h,?h ?h?hͮ......# #####.# #####  ### ...# #.####.#### #.........# ?hƯD#.####.##.# #######.##.# #.......##.# #.########@# #.# #....S.#  #.# ######## #######. ........# #########S   ball python (constriction, asleep) ?h~ 603.3 (91  A ball python comes into view.?hS.S)=4.3 (92?h?hZ5 _The ball python hisses angrily.@hi####.# #####  ### ...#  #.####.#####.........# #.####.##.# #######.##.# #.......##.# #.########.####.##.# #.@.S..##.# ######## ######.#  .......# ########S.-5.3 (1.0) @hɋ@h@hv  You closely miss the ball python. The ball python closely misses you. x2=6.5 (1.2@h@h _The ball python barely misses you. The ball python closely misses you.@hh_  You barely miss the ball python.The ball python bites you but does no damage.7.7@he @hg Y _The ball python closely misses you.@h~ >  You sock the ball python!@h i.@h 098.9@h @h O _You kill the ball python!@hL:4@h>@h@H _No target in view!Ah=3Ah>Ah|?Ah@AhD _AhNEAhE,AhFAhGAhmG,AhGAhSHAhHAh I,AhIAheJ,AhJAhWKAhKAh0L,AhLAhCM,AhMAhNAhNAhN,AhOAhyPAhPAhPAhQAhRAh*SAhSAh$TAhU,AhlVAhXAhJ^X.#.......##.......##.#......# # .#.........>####.....######.##### .#......##### #.###.# ####...... .#......# #.# #.# #......... .#......# #.#######.#####... .#......# #.............#.#. .######## #########.....#.#. .# ##### #######... .#  #@..# ###.- .# ##### #.#o# #. ...# #.# ###  #.####.#### #.#Ah^.(.  #.........# #.#####.####.##.# #.#o   orc (asleep)  #######.##.# #.#  #.......##.# #.#  #.########.####.#Ah#b 20.9 (12.0)  An orc comes into view. It is wielding a +0 club and wearing a +1 ring mail offire resistance.Ahf{o.oAhfK====1.9 (13AhFjAh3o% _The orc shouts!Ah  You hit the orc.  The orc is moderately wounded.Ah| 33-----=---3.1 (1.2) Ah Ah 9 _The orc hits you with a +0 club. x2Bh  You hit the orc but do no damage.The orc is moderately wounded.4=-------4.3Bh(P _The orc hits you but does no damage.Bh  You closely miss the orc.The orc is moderately wounded.5.5BhBhP _The orc barely misses you.Bh_  You completely miss the orc.The orc is moderately wounded.3-6.7BhBhʄ6 _The orc hits you with a +0 club.Bh5  You hit the orc.BhtC)Bh _4=527.9BhcBhG _You kill the orc!Bh 4Bh Bh H _No target in view!Ch3ChChCh%nCh~,ChtChChh5==ChChy,Ch5Ch,ChCh^k6=Ch%Ch,ChCh,ChCh,ChChICh~K7=Ch>Ch,ChChS,Ch:Ch,ChCh98ChH=Ch),ChwCh,ChCh,ChCh0Chj#9Ch(=ChOChChChCh,Ch1Ch,ChChkK -....Chw.... _You start resting.Ch049.9 (22.0)ChQ $40Ch g==-50.9 (23Ch Ch " _HP restored.Dhf3Dh/Dh!DhN#.##.##.#......# #. #.>####.....######.#####. #......##### #.###.# ####. #......# #.# #.# #.# #......# #.#.#####. #......# #.#.#. # #.....#.#.) # ##### #. # #.@.# ###.# # ##### #.#.# #. #Dh ...# #.#.# ##.####.#### #.#.#.(.#.# #.#.###.####.##.# #.#.# #.##.# #.#.# #.##.# #.#.# Dh,0.0)Dh+1.9 (1DhМDh֡  Things that are here: _a +0 club; a +1 ring mail of fire resistance; an orc corpseDhDhDhODhpDhMDh1| _DhDhDh9=DhYDhWDh`Dhc,Dh&DhDh,DhDhDhDhDhkDhDh,DhEDhnDhn,DhDh+Dh^,DhDhDh,Dh>DhDh,DhDhDhr,DhDhDh,DhDhDhl,DhDhDh,DhDhFDh,DhDhRDh Dh-DhDh8DhDhDhDh Dha,DhDhtDh,DhhDhFDh,DhDh%Dh,Dh(Dh Dh ,DhW Dh"Dh4,DhDhDh^,DhDhDhBDhaDh,Dh7 Dho!,Dh!Dh"Dh#,DhD$Dh%Dh%Dh%Dhl&Dh'Dh,(,Dh(Dh)Dhr*,Dhl+Dh~,Dhx-,Dh.DhP0Dh2,Dh 3Dh4Dh7,Dh8Dh9Dh:,Dh;Dh>DhV?,Dh*@EhcEhQ,EhEh;  You see here 4 stones.EhEh  _EhP Eh EhS,EhIEhEhS,Eh<Eh_Eh,EhEhEh ,Eh!Eh$$Eh%,Eh&Ehr(Eh*,Eh+EhV-Eh.,EhS/Eh0Eh2,Eh23Eh[4Eh6,Eh6Eh_8Eh9,Eh:Eh<Eh.>,Eh?EhF@EhRA,EhAEhCEhE,Eh^FEhHEhI,EhJEh~NBEh.OEh=QEhS,EhTEhVEhX,EhsYEh{[Eh\,Eh]Eh_Eh#a,EhcEhdEhzfEhfEhEhEh)p##########....#.#...#  .##.....#.#####  .##.#####...........#  .##.#####..<.....##.#  .##.......<.....###.#  .######..%..###.# #.#  .#####..........# #.#  .......#......#####.#  ..........#.#...@.#.#  ............#.###.#.#  ..............# #.#.#  Ehp###.#####.##### #.#.#  ....# #.# #.#.#  ###.#####.# #.#.#   .......# #.#.#    ..########.#.#    .#####........#...#.#   Eh8v1711.9 (60.0)Ehv,2.9 (61Eh2}Ehd _p - a scroll labelled DACZET YSUOMUFFhFhFhFhKFhFhGFh%FhFh̺,FhFhɿFh-FhqFhBFh|Fh,FhFhFh,FhFhtFhFhFhFhFhL,FhFhFh,Fh FhFhcFhFhFhFh,Fh:FhFh)FhTFh5FhFhd,Fh8FhwFhFhFhFhFh,FhFhGFhx Fh FhQ Fh Fh_ ,FhFhFhFhFhFh]FhgFhFh(FhFhtFhFhFhXFh,FhFhFhFhFhFhFh Fh1BFh2Fh3,Fh3Fhh5Fhr6,Fh7Fh8Fh9,Fh:Fh<Fh=FhH=Fh=Fh>Fh?,Fh@FhlBFhD,FhDFhFFh^KFh=MFhN,FhNFh&PFhP,FhkQFhUFh0WM _You now have 110 gold pieces (gained 8).Fh`FhdnFhfFhhFhChFhhFhHjFhAkFhk,FhcmFhqFh3rFhsFht,FhuFhjxFhyFhyFh\zFhF|Fh #.#.#....†.....###.##. # #.#.#..#+#............ Fht# #.#.#..#.#.#######.#.. # #.#.#..#.#.###.....#.# # ###+#.#...........#..#.# # #.....##.#..#######..#.# ### #........#...........#.#Fhуs# #....#.....#########.#.## #....#.@..........##.#.#56.9 (44# #....#....##### #......#+ +....#......>......#.### Fh/q..# ###....##+########...#.#### #............### ##.#..... ..# #.#######.##.#.. ......## ..# #. #.##.#.####..##### #### # #.#....#.##......... .Fhr... #.#....#.##.########Fh*Fh,7.9 (45Fh4Fh9 _Found an escape hatch in the floor.GhJ IGhj Gh3 GhϿ ,GhM Gh ,Gh Gh Gh ,GhA Gh Gh ,Gh Gh Gh ,Gh' Gh Gh ,Gh; Gh Gh ,Gh Gh GhY ,Gh Gh Gh ,Gh Gh 7 _You open the door.Gh 3Gh Gh GhB ,GhB Gh Gh Gh Gh Gh^ Gh ,Gh Gh# Gh ,Gh Gh Gh ,Gh Gh Gh ,Gh Gh Gh ,Gh| Gh/ Gh ,Gh Gh Ghh ,Gh Gh Gh ,GhH Gh0 Gh] BGh Gh BGh| Gh Gh  Gh  Gh Gh Gh! Ghr Gh; Gh~ ,Gh Gh GhE ,Gh Gh" Gh$ ,Ghr% Gh( Gh~+ ,Gha, Gh/ Gh1 ,Gh\2 Gh4 Gh7 ,Ghp9 Gh< Gh? ,Gh@ GhD GhF ,GhH Gh2K Gh,N ,GhO GhQ GhPT ,GhJV GhX GhZ ,Gh\ GhD_ Ghla ,Ghb Ghd Ghf ,Ghg Gh8j Ghl ,Gh%m GhȀ Gh Ghg Gh Gh Gh ,Gh Gh Ghٚ BGh? BGhT Gh< Ghڮ ,Gh+ Ghy Ghq ,Gh Ghֿ Gh BGh GhX ,Gh( Gh @  There is an open door here.Gh Ghq  _Gh Gh Gh Gh Ghu Gh Gh ,GhS Gh Gh ,Gh Gh Gh ,Gh Ghv Gh* ,Gh> Gh8 Gh Gh Gh Gh Gh> Gha Gh Gh GhJ Ghe ,Gh Gh Gh! Gh GhO Gh ,GhE Gh Gh" ,Gh Gh Gh5 ,Gh GhD Gh ,Gh` Gh Gh ,Ghd Gh4! Gh" ,Ghf# Gh.% Ghw& ,Gh' Ghk( Ghl) Gh) Ghb* Gh+ Gh- BGh/ Ghn0 ,Gh0 Gh2 Gh3 Ghs3 Gh;4 Gh5 Gh6 ,GhX7 Gh9 Gh: ,Gh/; GhI GhJ GhK GhK GhP GhQ ,GhQ GhT GhV BGhZ Gh[ ,Ghr\ Ghj` Gha ,Gh'c Ghf GhAh Ghh Ghi Ghl Gh~n ,Ghn Gh3s Gh*t ,Ghlt Ghw Ghx ,Ghy Gh} Gh& ,Gh Gh Gh ,Gh GhZ GhV Ghy Gh܈ Gh Gh GhɌ Gh2 Gh: Gh ,Gh Gh GhV ,GhL Gh{ 7 _You open the door.Gh 3Gh3 Gh, @  There is an open door here.Gh GhX  _Gh GhΨ GhS Gh Gh Gh GhV Gh Gh Gh Gh8 ,Ghɶ Gh Gh BGh˽ Gh Gh5 Gh GhL GhW BGhS Gh\ Gh Gh Gh Gh, ,Gh Gh Gh BGh Gh ,Gh Gh Gh ,Gh_ Gh Gh ,Gh Gh9 Gh  ,Gh Gh^ GhN ,Gh Gh% Gh%& ,Gh& Gh, Gh . Ghq. Gh^0 Ghm5 GhL7 ,GhA8 Gh= Gh> ,Gh? GhC GhbE GhE GhWF GhJ GhL GhDL GhM GhQ GhR ,GhS GhW GhY ,GhZ Gh^ Gh)a ,Gh!b Ghf Ghuh ,Ghi Ghmm Gho ,Ghp Gh~t Ghv ,Ghw Gh#{ Ght| Gh| Gh} Ghց Gh ,Gh% Ghl Gh ,GhS Gh Gh Gh Gh Gh Gh ,Ghw GhK Gh ,Gh Gh Gh{ ,Ghˮ Ghc GhP ,Gh Gh߸ Gh ,Ghd Gh Gh GhA Gh Ghh Ghi ,Ghs Gh Ghj ,Gh Gh Gh Gh Gh Gh Gh! ,Gh Gh Gh ,Gh GhX Gh Gh Gh Gh GhW BGh- Gh ,Gh Ghs Ghx ,Ghx Gh Gh ,Ghf Gh Gh Gh3 Gh Gh Gh[ ,Gh! GhS ,Gh Ghe Ght Gh8 ,Gh Gh Gh Gh/ Gh GhGh/,GhGhjGh,Gh.Gh Gh ,Gh+ Ghk GhS ,Gh GhGh,Gh-GhGhBGhGhJ,GhGhtGhbGhGh(GhGhy,GhGh Gh!,Gh*"GhL$Gh$,Ghl%Gh6'Gh(,Gh)Gh`*Gh,,GhN,Gh-Gh/,Gh/Gh^1Gh2,Gh3Gh!5Gh5,Ghw6Gh.8Gh.9,Gh9Gh:Gh;Gh;Gh`<Gh>BGh>Gh@Gh*ABGhCGhCGh.DGhVDGhUFGh^GBGhH,Gh'IGh}IGhK,GhKGh/LGhM,GhYN,GhOGhQ,Gh_SGhTGhT,GhdUGhWGhaWGhWGhWGhIYGhYGhZGh5ZGh[Gh)\Ghj\Gh]GhpGhrBGhsGh2uBGh*vGhvGh/wGhwGhxGhjy,GhyGh|BGhr|GhnGhBGhGh,GhۂGhʃGh,GhGhaGh ,GhGhGh2GhgGhщGhRBGhGhJ #.#......# #.# #.#  #.#......# #.####### #.#......# #....... #.######## #########. #Gh#######.# ##### # .........# #.).# #####.######### #.#.#  ####......# #.#.#  #.####@#### #.#.# 936.9 (179.0) #.........# #.#.#  #.####.##.# #.#.#  Gh #######.##.# #.#.# #.......##.# #.#.# #.########.####.#.###### #.# #......#....... #.# ############### ##########.#GhVGhE _Done exploring.Ih3IhaIh)..... ........0.0)............IhIhIht!V _You open the door. _There is an open door here. _You open the doorIh!f. _There is an open door here. _Done exploring.Ih_ 3Ih` Ih JIh _There is an open door here. _You open the door. _There is an open door here. _Done exploring.Lh}!LhQ+Level 3 of the Dungeon <<<<>>>>_(Press ? for help)#.#.......##.......##.#......# #.# #.#.# #.#.........>####.....######.#####.# #.#.# #.#......##### #.###.# ####.......# #.#.# #.#......##.# #.# #.........########.#.# #.#......##.#######.#####........#...#.# ####.#......##.............#.#.........##.# #.##.#################.....#.#.).##.#..##.## #.###########.###### #######......#.#......# #.............##.).# #######.####.##.##### Lh,#.###########.######### #.#.# #.....#.........##...#####......# #.#.# #.###.######.#####.#.##.####@#### #.#.# #.# #.(......##.#.##.........# #.#.# #.###############.##.####.##.# #.#.# #.....##.########.##.# #.#.# #####.##.##.......##.# #.#.##.##.##.########.####.#.###########.##.##.##......#.............##.##.########################.###########.##.............##.################LhS.@MhA#.MhA #Mhh7  Mh 6# Mh/k @##Mh@##NhЗ@##Nh5# Nhc #.#.......########.##.#.####.#####.##### #.#.# # OhK ###########.###....###.##.#................# #.#.# .#Oh5..Oh" 5.>Ph$<PhT#.#......##.# #.# #. Batijl the Covered#.#......##.#######. Mountain Dwarf#.#......##......... Health: 40/40 ========================#.#################. Magic: 4/4======================== ########.###### ## AC: 7Str: 21 .........##.).#EV: 8Int: 8 ########.######### #.#.#SH: 0Dex: 9####......# #.#.#XL:  4 Next: 52% Place: Dungeon:3#.####@#### #.#.#PhTTNoise: ---------  Time: 2936.9 (0.0)#.........# #.#.#a) +0 flail#.####.##.# #.#.#Nothing quivered#######.##.# #.#.##.......##.# #.#.##.########.####.#.#######.##......#.......#.################ ##########.# _There is an open door here. _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.PheUPhGVPh-_Ph_Phoc: _PhtfPhg,Ph;hPhpPhq,PhnqPhxPh_yPhyPhczPhPh/Ph{PhPhPhPhPhRPhPhBPhךPh?BPhPhi,PhHPhۨPhTBPh,Ph5,PhSPh,PhdPhξPhlPhPhPhPh[PhPhPhGPh,PhPh1PhBPhPh,PhkPhsPh,PhPhPh,PhWPhPh,PhPhPh,Ph<PhaPhPhPhqPh Ph+ PhX Ph PhYPhNPhPhPhPh=,PhPhy#Ph$Ph"$PhO$Ph(Phq(Ph(Ph(Ph.Ph/Ph/Ph0PhV4Ph4Ph4Ph5Ph@:Ph;,Ph;PhOCPhDD,Ph$EPhIPh/J,Ph]JPhMPhN,Ph=NPh8TPhU,PhUPhXPhYPh)YPhLYPh\Phh\,Ph\PhG_Ph_,Ph`PhbPhb,PhZcPhePhwf,PhfPhNi,Phi,PhkPhNlBPhrnPhn,Ph)oPhqPhSq,PhqPhRsPh t,PhtPhuPh1v,PhvPhyPh-zPhazPhzPh|Ph|,Ph|Ph~Ph^~Ph~Ph~PhPh,PhπPhPh9Ph]PhPh̓PhPh5PhfPh|PhɅ,PhPhPhl,PhPhPh,PhPhPhwPhPhPhnjPhUPh{PhˍPhPhU,PhȒPhȕYou open the door. _There is an open door here. _Done exploring. _ There is an open door here.PhۖPh _PhPhPh,PhPh{PhI,Ph̞PhPh`,PhPhޢPh,Ph4PhWPhRPhPhӦPhPh,PhgPh Phj,PhPh9Ph,PhPhmPh͵PhPhҶPh.ß....# #.# #.#.####.###..#.### ###...# #.# #...............### .#....###.#######.###÷###.# ......'...........# #........... ......##...######## ##..#........ #####.###....###.##.#......  #.#.......########.##.#.####.Ph[#.#.......##.......##.#......#.#.........@####.....######.3003.9 (67.0)#.#......##### #.###.# ####.#.#......# #.# #.# #....#.#......# #.#######.####.#......# #............#.######## #########....  #####.#  ##### #####  ......# PhH #.).#  .######### #.#.# #.. PhPhq _There is an open door here. _Done exploring. _There is an open door here. _ stone staircase leading down here.Qh24.9 (1.0) _QhtT          ##  QhU #S.....!J 4  #@.......   #..#####.   #[...   #!#....  #.####.#  #.# #J   endoplasm (asleep)  #.#S   ball python (constriction, asleep)  #.# QhWQhc SJJS)You climb downwards.  The endoplasm quivers.Qh7===5.7 (1.8QhVQhH  You climb downwards.  The endoplasm quivers. ball python hisses angrily.  Found an emerald potion, a leather armour and a viscous white potion.  Found a stone staircase leading down. _There is a stone staircase leading up here.Vh>  You sock the ball python!VhFVhP>.JVha>3--6.9 (1.2VhVhO _You kill the ball python!VhR;       #. #>.....!. #<@....J.# #..#####.# #[...  #!#.... #.####.# #.# #  #.# #.# Vh^Vh "J.Vhh V---70VhVhVh        #. #>.....!. #<.@..J..#  #..#####.# Vh  #[...  #!#.... #.####.# #.# #  #.# #.# VhVhpBJ.-Vh,8VhVh Whx      . #. #>.....!. #<..@J...#  Wh4#..#####.#  #[...  #!#.... #. #.# #  #.#  Whp  The endoplasm freezes you.WhO38--9WhWh% _You are frozen.Wh  You hit the endoplasm.  The endoplasm is lightly wounded.=Wh11.1 (1.2WhWhV _The endoplasm barely misses you.Wh  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.Wh W7--2.3Wh Wh\ % _You are frozen.WhS =  You thump the endoplasm!Whb 1.Wh Sudgeller53.5Wh Wh M _You kill the endoplasm!Wh@WhKAWhIWhLH _No target in view!XhJXhH _No target in view!XhwXhGxXh]yXh}Xh8: _XhXhNXhcXh;8Xh_Xh{XhXhD9=Xh!Xh,XhXh@,Xh#Xh.,Xh{Xh:40XhuE==XhXh1 _HP restored.XhͲ3Xh XhXh@,Xh4XhPXhe,XhXhw . #.. ... ....# #########.. #>.....@.......Xh- #<.......##.#.. #..#####.# #[... ... #!#.... .##.# #.####.### # #.# #  #.#XhO026.5 (13.0)Xhb=-7.5 (14Xh!XhU _q - an emerald potionYhg3YhYhEYhYh BYh Yh Yh YhYh,YhYhYhD,YhYhYh,YhYh+Yhv!,Yh"Yhx)F  You see here a +0 leather armour.Yh+YhO, _Yh-Yh1,Yh2YhE6u _l - 2 viscous white potions (gained 1)Yht83Yh9Yh;Yh>,Yh>Yh@YhBYh2CYhDYhFYhH,Yh"JYhNLYhOYh>OYhhR,YhET,Yh{UYhXYh7Z,Yh][Yh`BYhaYh............... #<.......##.#..## #..#####.##.#@.$#### #[.................#.#......##.#.#$######.####.####.#.#.##.# #.# ..#.# #.# #.# ####.# Yh2Es   scorpion (asleep)#.# #.# ..##.# #.# ..#Yhnw#.# #.# ..Yh-48.5 (21Yhk.ssYh,9.5 (22YhzYh[ _A scorpion comes into view.Zh #...........  #...#....s. .  #......... ..  #.....#..#...  ........  #>...............  #<.......##.#..##  #..#@.$####  #[...................  #.#......##.#.#$#####  .####.#.#.#  #.# #.# ..#.# #  #.# #.# ####.#  #.# #.# ..#  #.# #.# ..#  #.# #.# ..ZhhZhC\) #...........  #...#....s. .  #......... ..  #.....#..#...  ........  #>...............  #<.......##.#..##  #..#@.$#### Zh[] #[...................  #.#......##.#.#$#####  .####.#.#.#  #.# #.# ..#.# #  #.# #.# ####.#  #.# #.# ..#  #.# #.# ..#  #.# #.# ZhbZh]cZh iZhl_ _A scorpion is nearby![h.#..... #..........#...#....s#......... ..# #.....#..#...##########...........##>................##<.......##.#.@## [h/v#..#####.##.#..$#### #[................... #.#......##.#.#$######.####.####.#.#.##.# #.# ..#.#.##.# #.# ####.#..#.# #.# ..####.# #.# ..#[h1[h2[h}F.s50.5 (1.0) _[h[ #. .)..#..... ......[h \ ....#......#...... #s.#...#[h_\ ]########..#>............@...#<.......##.#..#### [h\ ..#####.##.#..$#### [h\ l[...................##.#.#$########.####. ..#.#.#[h,] ####.#..##[h` [hh T.s[h>i &1[hDo [h-r & _Found an orcbow.[h &  [hV You barely miss the scorpion. The scorpion stings you.  You are poisoned.[h z37=======--=[h F2.7 (1.2Pois [h [h / _The scorpion poisons you![hR The scorpion poisons you!  You sock the scorpion!  The scorpion is heavily wounded.You feel very sick.  The scorpion stings you.  You are more poisoned.[hٿ1===========------=3.9Pois [h[[hh _The scorpion poisons you! The scorpion misses you.\h  You barely miss the scorpion.The scorpion is heavily wounded.You feel very sick.\hv26--------5.1\h\hg. _The scorpion stings you.\hA  You closely miss the scorpion.The scorpion is heavily wounded.You feel very sick.\hA16======----------6.3\hQG\hJn _The scorpion stings you. The scorpion barely misses you.\hA\h<------\hձ\h^ _You are too injured to fight recklessly!\h{ 3\h݂ \h ^ _You are too injured to fight recklessly!`h `hʐ Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) `hi 3Armour (go to first with [)  b - a +0 scale mail (worn)c - a +0 buckler Jewellery (go to first with "=)e - a ring of ice Scrolls (go to first with ?)  f - a scroll labelled KEDYDI HOSE  m - a scroll labelled VUFITO YMOE  n - a scroll labelled EZOALEXKAU  o - a scroll labelled IQUMNIOHOSS  p - a scroll labelled DACZET YSUOMUF Potions (go to first with !)d - a potion of might  g - a sapphire potion  h - a metallic cyan potion  i - 2 fuming emerald potions  j - 2 fizzy black potions  k - 2 fuming clear potions  l - 2 viscous white potions  q - an emerald potionhh0 i - 2 fuming emerald potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.ihihLih` ih]Batijl the Cudgeller#...#. .)..#..Mountain Dwarf#..... .......Health: 34/40 ====================----#.............Magic: 4/4========================#...#......#..AC: 7Str: 21ih#............#EV: 8Int: 8#.....#..#...#SH: 0Dex: 9#########.....s.....#XL:  4 Next: 55% Place: Dungeon:4#>............@...#ihONoise: =--------  Time: 3056.3 (0.0)#<.......##.#..####a) +0 flailih#..#####.##.#..$####Nothing quiveredihq#[...................Pois ih)#.#......##.#.#$#####ihK#.####.####.#.#.#s   scorpionihj#.# #.# ..#.#.#ih#.# #.# ####.#..ihb#.# #.# ..###ih`You closely miss the scorpion.The scorpion is heavily wounded.ihYou feel very sick. _The scorpion stings you. The scorpion barely misses you. _You are too injured to fight recklessly! _You are too injured to fight recklessly!ih$TThe scorpion is heavily wounded.You feel very sick. _The scorpion stings you. The scorpion barely misses you. _You are too injured to fight recklessly!  It was a potion of heal wounds. You feel much better. You feel sick.ih$#2ih$5-7.3 (1ih=-ih#0U _The scorpion barely misses you.lhr0  You hit the scorpion but do no damage.The scorpion is heavily wounded.You feel very sick.0--8.5 (1.2lh(lhV _The scorpion closely misses you.lhC )  You hit the scorpion.  The scorpion is severely wounded.19===--------9.7lhMK lh6N @ _You feel sick. The scorpion stings you. x2lhA1  You hit the scorpion.  The scorpion is severely wounded.16==---------lh2 !60.9lh: lh< = _You feel sick. The scorpion stings you.mho  You hit the scorpion but do no damage.The scorpion is severely wounded.mhB--2.1mh+#mho%] _You feel sick. The scorpion misses you.mhh  You barely miss the scorpion.The scorpion is severely wounded.mh:n3=--3.3mhmh} _You feel sick. The scorpion barely misses you. The scorpion stings you.mh|<  You thump the scorpion!mh< †  You kill the scorpion!mhwmhBatijl the Cudgeller#...#. .)..#..Mountain Dwarf#..... .......Health: 12/40 =======-----------------#.............Magic: 4/4========================#...#......#..AC: 7Str: 21#............#EV: 8Int: 8#.....#..#...#SH: 0Dex: 9#########.....†.....#XL:  4 Next: 137% Place: Dungeon:4#>............@...#mhNoise: =--------  Time: 3064.5 (1.2)#<.......##.#..####a) +0 flail#..#####.##.#..$####Nothing quivered#[...................Pois #.#......##.#.#$######.####.####.#.#.##.# #.# ..#.#.##.# #.# ####.#..mhj#.# #.# ..###You barely miss the scorpion.The scorpion is severely wounded. _You feel sick. The scorpion barely misses you. The scorpion stings you.  You thump the scorpion!  You kill the scorpion! _You feel sick.mho _You feel sick. The scorpion barely misses you. The scorpion stings you.  You thump the scorpion!  You kill the scorpion! _You feel sick.  Your Fighting skill increases to level 4!You have reached level 5!mh4/  --more--phx" U4/465/5520% phY* ph- 4 _qhE #...#...)..#.. #............. #....... #...#......#..qh0F5 #............# #.....#..#...# #.....†.....# #>....# #<.##.#..#### #..#####.##.#..$#### #[qhF.......... #.#......##.#.#$##### #.####.####.#.#.# #.# #.# ..#.#.# #.# #.# ####.#.. qhDG{ #.# #.# ..###qhDQz  You feel sick.3--qhQ50qhWqhZ qh'[M_You are no longer poisoned.qh4v  #...#...)..#.. #............. #............. #...#......#.. #......# #.....#..#...# #.....†.....# #>.....# #<.##.#..#### #..#####.##.#..$#### #[........... #.#......##.#.#$##### #.####.####.#.#.# #.# #.# ..#.#.#qhv H #.# #.# ####.#..  #.# #.# ..###qh7 z4=-6qh@ qh qh3  #...#...)..#.. #............. #............. #...#......#.. #............# #.....#..#...# #.....†.....# #>.....# #<.##.#..#### #..#####.##.#..$#### #[qh0 ............ #.#......##.#.#$##### #.####.####.#.#.# #.# #.# ..#.#.# #.# #.# ####.#..  #.# #.# ..###qh <7qhQ qh rhn #...#...)..#.. #...... #. #...#......#.. #.....# #.....#..#...# #.....†.....# #>.....# #<.##.#..#### #..#####.##.#..$#### #[............ #.#......##.#.#$##### #.####.####.#.#.# #.# #.# ..#.#.# #.# #.# ####.#..  #.# #.# ..###rh0x<8rh0rhrhT3rhrh ,rh5=rhyrh,rhrhr,rhrh_6=rh&rh!,rh"rh%,rh&rh *,rhV+rh-i7=rh^/rhg3,rh4rh7,rh}9rh<,rh>rhQA_8=rhCrhF,rhGrhJ,rhKrh|NrhNL19=rhOrhR,rhSrh_20=rhbrhvrhya1=rhzrhӃ,rhrhrh-rhrhێi2=rhrhBrhc,rhrhǚ,rhyrht3==rhrh,rhArh%,rhrh,rh;rhrh<K4=rhYrh,rhrhY,rhrh,rh;5=rhcrh},rhrhG,rhrh<a6=rh&rh,rhKrhB,rhrhrh4rhOrhrhS7=rh/rhrhrhrhz,rhrh,rhrrh rht K8=rh rh ,rh.rhL,rhrhi9=rhrhS,rhrhV",rhw#rhM&,rhk'rhA*b30=rh+rh /,rhJ0rh3,rh87rh9,rh1:rh;rh<S1=rh7=rh@,rh#ArhC,rhHErhH,rhOIrhKrh>V 2=oo   orc (wandering) _You start resting.rh^]132.5 (64.0)3.5 (65rhgcrhj _An orc comes into view. It is wielding a +2 falchion of electrocution.sh #...#...)..#.. #..... #. #...#......#.. #......# #.....#..#...# #.....†.....# #>.....# #<......o##.#..#### #..#####.##.#..$#### #[........... #.#......##.#.#$##### #.####.####.#.#.# #.# #.# ..#.#.# #.# #.# ####.#..  #.# #.# ..###shsh SoS   addero   orcThe orc shouts! You hear an angry hiss.  An adder comes into view.sh924----====4.5 (1.0) shgshAP _The orc hits you but does no damage. You are electrocuted!shO 6  You sock the orc!shbR sh_T shn_ z)S$shb ----1=---5.7 (1.2shj shm G _You kill the orc!shu[#...#...)..#.. #............. #.....S. #...#......#.. #......# #.....#..#...##########.....†.. #>................#  #<##.#..#### #..#####.##.#..$#### #[...................sh<B #.#......##.#.#$##### #.####.####.#.#.# #.# #.# ..#.#.# #.# #.# ####.#.. #.# #.# ..### #.# #.# ..#shsh.S5=sh0P----60shIshQ  Things that are here: _15 gold pieces; a +2 falchion of electrocution; an orc corpsethFN-thLth'Nuh   #.......  #.......  #...#S..  #.......  #.....#.  #########.....†.....#  #>................#  #<......@#  #..#####.##.#..$####  #[........  ...##.#.#$#####  #.####.###uh  #.# #.#   #.# #.#   #.# #.# ..###  #.# #.# ..# uhm$   #.......  #.......  #...#S..  #.......  #.....#.  #########.....†.....#  #>................#  #<......@#  #..#####.##.#..$####  #[........  ...##.#.#$ uh%0#.####.### #.# #.#   #.# #.#  #.# #.#  #.# #.# uh.4uh'6uh9] _An adder is nearby!yh  #...#...)..#.. #....... #...... #...#S.....#.. #..# #.....#..#...# yh #.....†.....# #>.....# #<$##.#..#### #..#####.##.#..$#### #[.......... #.#......##.#.#$##### #.####.####.#.#.# #.# #.# ..#.#.# #.# #.# ####.#.. #.# yh #.# ..###  #.# #.# ..#yh yh yhX W.Syh -7 _yh~ yh& yh C #...#...)..#.. #..... #...... #...#......#.. #...# #..S..#..#...# #.....†.....# #>.....# #<....@.$##.#..#### #..#####.##.#..$#### #[..........yh  #.#......##.#.#$##### #.####.####.#.#.# #.# #.# ..#.#.#  #.# #.# ####.#..  #.# #.# ..###  #.# #.# ..#yh yh{ AS.yh 8yh yh zh  #...#...)..#..   #.   #.   #...#......#..   #....#   #.S...#..#...#   zhV#.....†.....#   #>.#   #<...@..$##.#..####   #..#####.##.#..$####   #[...   #.#......##.#.#$#####   #.####.####.#.#.#  zh #.# #.# ..#.#.#   #.# #.# ####.#..   #.# #.# ..###  zh #.# #.# ..#zhzh|.S9zhzhzh  #...#...)..#   #   #   #...#......#   #....   #.....#..#...   #S....†.....#   #>.#   #<..@...$##.#..####   #..#####.##.#..$####   #[.  zhё  #.#......##.#.#$#####   #.####.####.#.#.#   #.# #.# ..#.#.#   #.# #.# ####.#..   #.# #.# ..###   #.# #.# ..#zhzh0zh.S6=40zhVzh¯zhkn  #...#...)..#  #  #  #...#......#  #  #.....#..#  #.....†.....  #>.#  #<.@...[40mS$##.#..#### zho+ #..#####.##.#..$####  #[.  #.#......##.#.#$  #.####.####.#.#.#  #.# #.# ..#.#.#  #.# #.# ####.#..  zhXo #.# #.# ..###   #.# #.# ..#zhqzh\{6S.zh{&1zhzhzhO   #...#...)..  #  #  #...#......  #  #.....#..#  #.....†  #>zh .#  #<@...S.$##.#..####  #..#####.##.#..$  #[..  #.#......##.#.#$  #.####.####.#.#.#  #.# #.# ..#.#.#  #zhW $.# #.# ####.#..  #.# #.# ..###  zh  #.# #.# ..#zh zh \S.2zh zh zhx   #...#...)  #  #  #...#  #  #.....#..#  #.....†  #>.  #@...S..$##.#..  #..#####.##.#..$  #[...  #.#......##.#.#$  #.####.####.#.#.#  #.# #.# ..#.#.#  #.# #.# ####.#..  #.# #.# ..###  zhky  #.# #.# ..#zh{ zh.| zh S..7=3zh zhB a _There is a stone staircase leading up here.{hY4{h`{hKc{h-k;S.{hk-4 _{hvr|hF.ß....# #.# #.#.####.###..#.### ###...# #.# #.........### .#....###.#######.###÷###.# ......'...........# #....... ......##...######## ##..# #####.###....###.##.#......  #.#.......#.##.#.####  #.#.......##.##.#3  #.#.........@####.....######.  #.#......##### #.###.# ####.  #.#......# #.# #.# #  #.#......# #.#######.#  #.#......# #............  #.######## #########....  #####.# ##### #####  ......# #.).# ###|hj  #####.######### #.#.# #.. |h:=|hZ!|h٠-6.2 (2.5|h|h} _You climb upwards. _There is a stone staircase leading down here.}h3}h}h}h> }h {8}hW}h}hD}h,}h}hk}hS9=}h}h,}hp}h }hL}h}h}he}hO}h}h4L30=}h }hn!}h!}hO"}h2$,}h$}hw&,}hH'}h(}h(S1=}hN*}h+,}h_0}h=2}h2}h73}h4}h5K2=}h6}h7,}h8}h:,}h:}h<,}h~=}h?d33=}h@}hgA,}hlB}hC,}hD}hGB}hH}hHW4=}hI}h....4  #@......$##.#..###  #S.#####.##.#..$##  #[............  #.#......##.#.#$  #.####.####.#.#.#  #.# #.# ..#.#.# S   adder  #.# #.# ####.#..  #.# [h+140m#.# ..###  #.# #.# ..#=h  You climb downwards. The adder bites you. x2  You are poisoned.hJ%3==--=6.7 (2.5Pois h-hA2 _The adder poisons you! _There is a stone staircase leading up here.hTn  You barely miss the adder. You feel sick.hvUf2---7.8 (1.1h ]hT`@ _The adder bites you but does no damage. x2h1h{0=--9.0 (1.2hhm _You miss the adder. You feel sick. The adder bites you.h/  _The adder bites you but does no damage. x2 _You miss the adder. You feel sick. The adder bites you.  You barely miss the adder. You feel sick.  You are no longer poisoned.  The adder barely misses you. The adder bites you.  You are poisoned.h 38==--20.2h h , _The adder poisons you!hc {6--1.3 (1.1hL h _You barely miss the adder. You feel sick. The adder closely misses you.h7= _The adder poisons you! _You barely miss the adder. You feel sick. The adder closely misses you.You hit the adder.  The adder is lightly wounded.  You feel sick. The adder barely misses you. The adder bites you.  You are more poisoned.4=====--2.5 (1.2h<h?, _The adder poisons you!hl  You barely miss the adder.The adder is lightly wounded.  You feel very sick.hn oo   orc (wandering)The adder bites you.hpn29====---3.7hxhPs _An orc comes into view. It is wielding a +0 dagger.h  You hit the adder but do no damage.The adder is lightly wounded.ho$ohi7---4.9hhfd _You feel sick. The adder barely misses you. x2h8  You hit the adder but do no damage.The adder is lightly wounded.hMo.6--6.1hOhUb _You feel sick. The adder closely misses you.hݶ  You hit the adder.  The adder is moderately wounded.h2 h eo.. hC ]5-7.3h h O _You feel sick. The adder bites you but does no damage. x2h   You hit the adder.  The adder is severely wounded.h do. ht ]3-8.5hj h e _You feel sick. The adder completely misses you.h!=  You miss the adder.The adder is severely wounded.h>4o.h?hT@1h@'=---h@%9.6 (1.1hHhM hNhNS_You feel sick. The adder bites you but does no damage. The adder bites you.h;The adder is severely wounded. _You feel sick. The adder bites you but does no damage. The adder bites you.  You barely miss the adder.  The adder is severely wounded.You feel sick.  You are no longer poisoned.h{19---30.8 (1.2hhv _The adder closely misses you. The orc hits you with a +0 dagger.hj5  You barely miss the adder.The adder is severely wounded.The adder barely misses you. The orc completely misses you.2.0hSh= _The adder bites you but does no damage.h  You barely miss the adder.The adder is severely wounded.h oo 2 orcs (1 wandering)The orc hits you but does no damage. The adder bites you but does no damage.hb20=3.1 (1.1hphs _An orc comes into view. It is wielding a +0 dagger.hy  You closely miss the adder.The adder is severely wounded.The orc shouts!h  q  The adder bites you but does no damage. The orc hits you but does no damage.h o..o=4.3 (1.2h hV b _The adder bites you but does no damage. The orc hits you but does no damage.hmO  You barely miss the adder.The adder is severely wounded.hR  The adder bites you but does no damage. The orc closely misses you.h[ ..ooo 3 orcs (1 wandering)An orc comes into view. It is wielding a +0 short sword.h\0-5.5hdhi= _The adder bites you but does no damage.hX=  You barely miss the adder.The adder is severely wounded.The orc shouts!hH%o.o.o19-=6.7hQhTM _The adder bites you. The orc hits you with a +0 dagger.hE4hOhSh Th0]no.o.h]4-70hehN  .ß....# #.# #.#.####.###..#.### ###...# #.# #.........### .#....###.#######.###÷###.# ......'...........# #....... ......##...######## ##..# #####.###....###.##.#......  #.#.......#.##.#.####  #.#.......##.o.....##.#3  #.#........S@####.....######.  #.#......##### #.###.# ####.  #.#......# #.# #.# #  #.#......# #.#######.#  #.#......# #............  #.######## #########.... #####.# ##### ##### o   orc ......# #.).# ### #####.######### |O 34m#.#.# #.. _The adder bites you but does no damage. The orc hits you but does no damage.h:P @--hZ h^ 5-9.2 (2.5h h } _You climb upwards. _There is a stone staircase leading down here.h#N-hrh^ _You are too injured to fight recklessly!h4hXh ^ _You are too injured to fight recklessly!h? 4hX" h($ ^ _You are too injured to fight recklessly!h6 4h h+ ^ _You are too injured to fight recklessly!h4hsh^ _You are too injured to fight recklessly!h4hh9You are too injured to fight recklessly!hA4h-HhxJh*{  You miss the adder.  The adder is severely wounded.  The adder closely misses you. The orc hits you but does no damage.20==40.4 (1.2hh!= _The adder bites you but does no damage.h5 3  You closely miss the adder.The adder is severely wounded.The adder barely misses you. The orc closely misses you.1.6hp h S _The adder closely misses you.hS  You barely miss the adder.The adder is severely wounded.The orc barely misses you. The adder closely misses you.18-2.8h&h~)8 _The orc hits you with a +0 dagger.h,  You barely miss the adder.The adder is severely wounded.The adder bites you. The orc hits you but does no damage.7--4.0hxhL= _The adder bites you but does no damage.h"  You miss the adder.The adder is severely wounded.6-5.2h>+h,` _The adder bites you but does no damage. The orc hits you with a +0 dagger.h8  You closely miss the adder.The adder is severely wounded.The adder bites you but does no damage. The orc closely misses you.h(6.4hB h7_The adder bites you but does no damage.hv]   #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#        #####  #.).#  #.#.# You miss the adder.The adder is severely wounded.h- y #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#  h.       #####  #.).#  #.#.# h6 %  #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#      h7  #####  #.).#  #.#.# The orc hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *h | #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#        #####  #.).#  #.#.# h X  The adder bites you.  * * * LOW HITPOINT WARNING * * *You are poisoned.0===---7.6Pois h h , _The adder poisons you!h   #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#        #####  #.).#  #.#.# You hit the adder but do no damage.The adder is severely wounded.h  #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#        ##### hq #.).#  #.#.# h   #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#        #####  #.).#  #.#.# You feel sick. The adder bites you.  * * * LOW HITPOINT WARNING * * *h~ #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#    hd    #####  #.).#  #.#.# h3  #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#       h  #####  #.).#  #.#.# The orc hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *h2C| #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#        #####  #.).#  #.#.# h$N  The adder bites you.  * * * LOW HITPOINT WARNING * * *hN4/46 ==------8.7 (1.1Pois hThV: _The orc hits you but does no damage.hWy  #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#        #####  #.).#  #.#.# You barely miss the adder.hyhME #.#  #.# ÷  ....##  #.#.......########.#  #.#.......##.o.....#  #.#........S@#  #.#......#####   #.#......# #.# #.#        #####  #.).# hN7 #.#.# h@c  _but does no damage.  You barely miss the adder.  The adder is heavily wounded.  You feel sick. The adder bites you.  You die...hM0-----h/  --more--h/hwJInventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)c - a +0 buckler Jewellery (go to first with "=)e - a ring of ice hScrolls (go to first with ?)f - a scroll of identify {unknown}  m - a scroll of brand weapon {unknown}  n - a scroll of immolation {unknown}o - a scroll of enchant armour {unknown}  p - a scroll of silence {unknown} Potions (go to first with !)d - a potion of might  g - a potion of lignification {unknown}  h - a potion of resistance {unknown}  i - a potion of heal wounds  j - 2 potions of attraction {unknown} h k - 2 potions of moonshine {unknown}l - 2 potions of berserk rage {unknown}  q - a potion of mutation {unknown}hR  q - a potion of mutation {unknown} h ho5hwuh"y;Goodbye, Batijl.165 Batijl the Cudgeller (level 5, 0/46 HPs)Began as a Mountain Dwarf Fighter on Sept 16, 2025.Slain by an adder (3 damage)... on level 3 of the Dungeon.The game lasted 00:09:30 (3189 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the Orbh h h9 ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l