i( Player: BeastMaster Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-05-07.12:30:36.ttyrec Time: (1778157036) Thu May 7 12:30:36 2026 ip [?1051l[?1052l[?1060l[?1061hi r V)0[?7h[?25l[?1ci6e il }BeastMaster the ConjurerTenguHealth: 17/17 ========================Magic: 6/6========================AC: 3Str: 12EV: 25 Int: 13SH: 0Dex: 12i/m XL:  2 Next: 33% Place: Dungeon:1Noise: ---------  Time: 397.2 (0.0)a) +0 spearCast: Kiss of Deathiuu \#.##....#..........# #.#  #...........# #.##.# #.#  ####...##....##..#.###.#  ##.###.#...#........#  #.# #..........#####  iu #^# #..P........# #+# #..P♣...♣♣..#####  #....⌠.⌠........#  ##....@....####.#  iu ......⌠.⌠....# #.#  ###iv .....♣...♣P..# #.#  ..+iVv .....P...P...# #.#  ###iv .%...........###.#  ..##.............#   h   jackaliv 6.# ###h##....#####  #. ####.## #+#i w ,#....# i Welcome back, BeastMaster the Tengu Reaver.i iY i$ _Press ? for a list of commands and other information.ii% Your spells (describe)TypeFailure Level id0 a - Kiss of Deathi!Conjuration/Necromancy 13% 1 Select a spell to describe [?] help [!]/[I] toggle spell headersi~_ Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1Schools: Conjuration/NecromancyFail: 13%  Power: 24% Damage: 2d7 (max 2d13)  Range: 1  Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected. i3F Your spells (describe)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 13% 1  iuSelect a spell to describe [?] help [!]/[I] toggle spell headers igg  i5n  #.##....#..........# #.#   BeastMaster the Conjurer in #...........# #.##.# #.#   Tengu####...##....##..#.###.#   Health: 17/17 ========================##.###.#...#........#   Magic: 6/6========================#.# #..........#####   AC: 3Str: 12#^# #..P........#  EV: 25 Int: 13#+# #..P♣...♣♣..#####   SH: 0Dex: 12#....⌠.⌠........# [34 iOo m  XL:  2 Next: 33% Place: Dungeon:1##....@....####.#   Noise: ---------  Time: 397.2 (0.0)......⌠.⌠....# #.#   a) +0 spear ###.....♣...♣P..# #.#   Cast: Kiss of Death ..+.....P...P...# #.#  ###.%...........###.#  ..##.............#   h   jackal.# ###h##....#####  #. ####.## #+##....# io Welcome back, BeastMaster the Tengu Reaver. _Press ? for a list of commands and other information. iu  iov  i|  i}  i i9A jackal. A small canine scavenger. Packs of jackals roam the underworld, searching for carrion to devour. Max HP: ~5Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Animal Speed: 140% (normally travels faster than you) You have about 55% to hit with your +0 spear and 46% to hit with your kick and peck. It has about 13% to hit you. Attack Max Damage  iBite 3 [!]: Description|Quoteii7 #.##....#..........# #.#   BeastMaster the Conjurer#...........# #.##.# #.#   Tengu####...##....##..#.###.#   Health: 17/17 ========================##.###.#...#........#   Magic: 6/6ia========================#.# #..........#####   AC: 3Str: 12#^# #..P........#  EV: 25 Int: 13iJ#+# #..P♣...♣♣..#####   SH: 0Dex: 12iH#....⌠.⌠........#   XL:  2 Next: 33% Place: Dungeon:1i.##....@....####.#   Noise: ---------  Time: 397.2 (0.0)i......⌠.⌠....# #.#   a) +0 spear ###i .....♣...♣P..# #.#   Cast: Kiss of Death ..+i#.....P...P...# #.#  ###i9.%...........###.#  i\..##.............#   h   jackalir.# ###h##....#####  i#. ####.## #+##....# Welcome back, BeastMaster the Tengu Reaver. i_Press ? for a list of commands and other information.iiii2i]) #.##....#..........# #.#  BeastMaster the Conjurer  #...........# #.##.# #.#  Tengu  ####...##....##..#.###.#  Health: 17/17 ======================== ##.###.#...#........#  Magic: 5/6====================---- #.# #..........#####  AC: 3Str: 12 iF]`#^# #..P........#  EV: 25 Int: 13 #+# #..P♣...♣♣..#####  SH: 0Dex: 12 ir]#....⌠.⌠........#  XL:  2 Next: 33% Place: Dungeon:1 i]##....@....####.#  Noise: ---------  Time: 397.2 (0.0) i] ......⌠.⌠....# #.#  a) +0 spear ### .....♣...♣P..# #.#  Cast: Kiss of Death i]T..+ .....P...P...# #.# ### .%...........###.#  i^..##.............#  h   jackal .# ###h##....#####  i)^A#. ####.##  #+# #....# iN^Welcome back, BeastMaster the Tengu Reaver. _Press ? for a list of commands and other information.  ir^Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actioni^6Shift-Dir - straight lineir 5@*i ??.*i`*.Out of range.i ]*⌠..ig ;..i/6 ;..ini&v #.##....#..........# #.#   BeastMaster the Conjurer#...........# #.##.# #.#   Tengu####...##....##..#.###.#   Health: 17/17 ========================##.###.#...#........#   Magic: 6/6========================iev>#.# #..........#####   AC: 3Str: 12#^# #..P........#  EV: 25 iv5Int: 13ivJ#+# #..P♣...♣♣..#####   SH: 0Dex: 12ivH#....⌠.⌠........#   XL:  2 Next: 33% Place: Dungeon:1iv.##....@....####.#   Noise: ---------  Time: 397.2 (0.0)iw......⌠.⌠....# #.#   a) +0 spear ###iIw.....♣...♣P..# #.#   Cast: Kiss of Death ..+.....P...P...# #.#  ###.%...........###.#  idw..##.............#   h   jackaliwK.# ###h##....#####  #. ####.## #+##....# iwWelcome back, BeastMaster the Tengu Reaver. _Press ? for a list of commands and other information.  iwlAiming: Kiss of Death (safe; 13% risk of failure)  iwPress: ? - help, Q - select actionShift-Dir - straight lineOut of range.iuP  Okay, then.iiͅi. _iN..........# #.##iF###...##....##..#.##ii4 ##.###.#...#....... #.# #..........####i^# #..P........# i+# #..P♣...♣♣..#####i  #....⌠.⌠.........##...._....####i......⌠@⌠....# ###i♣...♣P ..+..P...P.. i1X###%...........## iL@..##.....ij# ###h##....####h 2 jackals (1 wandering)i #. ####.## i#+#ih #.....#.#i6h.id6h.i1h.i;i%c  8.2 (1i ip iI_You encounter a jackal.i ###...##....##..#.## ##.###.#...#....... #.# #..........####^# #..P........# +♣...♣♣..##### #....⌠.⌠.........##...._....####i .....⌠.⌠....# ###.....♣.@.♣P..# ..+P...P. ###%...........## ..##...h........# ###h##....#### #. ####.## #+# #....#.i G#.###.###.#.# i 5h.i 2h.i? 5h.i! i ;9Kiss of Deathi 8_i ik! ####...##....##..#.###.#  BeastMaster the Conjurer ##.###.#...#........#  Tengu #.# #..........#####  Health: 17/17 ======================== #^# #..P........#  Magic: 5/6====================---- #+# #..P♣...♣♣..#####  AC: 3Str: 12ie #....⌠.⌠........#  EV: 25 Int: 13 .##...._....####.#  SH: 0Dex: 12 i......⌠.⌠....# #.#  XL:  2 Next: 33% Place: Dungeon:1 ### .....♣.@.♣P..# #.#  Noise: ---------  Time: 399.2 (0.0) iX..+ .....P.h.P...# #.#  a) +0 spear ### .%...........###.#  Cast: Kiss of Death ..##..h..........#  .# ###.##....#####  i#. ####.##  hh 2 jackals #+# #. #....#  id#.# #. #.#.##  #.# #.###.#.# _Okay, then. iI_You encounter a jackal.iAiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actioniYShift-Dir - straight lineAim: a jackal (100% to hit)ia  ####...##....##..#.###.#  BeastMaster the Conjurer ##.###.#...#........#  Tengu #.# #..........#####  Health: 17/17 ======================== #^# #..P........#  Magic: 5/6====================---- iь #+# #..P♣...♣♣..#####  AC: 3Str: 12 #....⌠.⌠........#  EV: 25 Int: 13 .##...._....####.#  SH: 0Dex: 12i  i& ......⌠.⌠....# #.#  XL:  2 Next: 33% Place: Dungeon:1 ### .....♣.@.♣P..# #.#  Noise: ---------  Time: 399.2 (0.0) iP ..+ .....P...P...# #.#  a) +0 spear ### .%...........###.#  Cast: Kiss of Deathi G ..##..h..........#  i %.# ###.##....#####  i #. ####.##  hh 2 jackals #+# #. #....# i , #.# #. #.#.##  i/ #.# #.###.#.# Aiming: Kiss of Death (safe; 13% risk of failure)  i 9Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)  The fragment of death hits the jackal! The jackal is drained!  You kill the jackal!i    ##.###.#...#...  iϗ t#.# #..........#####  #^# #..P........#  #+# #..P♣...♣♣..#####  i #....⌠.⌠........#  .##...._....####.#  ......⌠.⌠....# #.# ig  .....♣.@.♣P..# #.#  .....P...P...# #.#  .%...........###.# i 2 ..##..h..........#  .# ###.##....#####  i #. ####.##    jackal i; -#+# #. #....#  #.# #. #.#.## io D #.#  i+! h.  You feel heavily drained.i! 5h.if+ i1 P: 13/13 (17)P: 5/6 10 41=i2 N400.2 (1Drain _i; 7_i0= i ####...##....##..#.###.#  BeastMaster the Conjurer ##.###.#...#........#  Tengu #.# #..........#####  HP: 13/13 (17) ======================== #^# #..P........#  MP: 4/6================-------- #+# #..P♣...♣♣..#####  AC: 3Str: 12i #....⌠.⌠........#  EV: 10Int: 13 .##...._....####.#  SH: 0Dex: 12 ......⌠.⌠....# #.#  XL:  2 Next: 41% Place: Dungeon:1 ### .....♣.@.♣P..# #.#  Noise: =--------  Time: 400.2 (0.0) ..+ .....P.h.P...# #.#  a) +0 spear ### .%...........###.#  Cast: Kiss of Death i8..##.............#  Drain  .# ###.##....#####  ia#. ####.##  h   jackal #+# #. #....#  #.# #. #.#.##  #.# #.###.#.# iYou kill the jackal! _You feel heavily drained.Aiming: Kiss of Death (safe; 13% risk of failure)  iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)i ####...##....##..#.###.#   BeastMaster the Conjurer##.###.#...#........#   Tengu#.# #..........#####   HP: 13/13 (17) ========================#^# #..P........#  MP: 4/6================--------#+# #..P♣...♣♣..#####   AC: 3Str: 12#....⌠.⌠........#   EV: 10Int: 13.##...._....####.#   SH: 0Dex: 12i3......⌠.⌠....# #.#   XL:  2 Next: 41% Place: Dungeon:1 ###.....♣.@.♣P..# #.#   Noise: =--------  Time: 400.2 (0.0) ..+.....P.h.P...# #.#   a) +0 spear ###.%...........###.#   Cast: Kiss of Death..##.............#   Drain .# ###.##....#####  #. ####.##  h   jackal#+# #. #....# #.# #. [34i5m#.#.## #.# #.###.#.# _You feel heavily drained.Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a jackal (100% to hit)  You miscast Kiss of Death. Nothing appears to happen.iYContam: 10% 1.2 (1i7_i?MAiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line  iAim: a jackal (100% to hit)  You miscast Kiss of Death. Nothing appears to happen. _The jackal bites you but does no damage.ii .  You hit the jackal but do no damage. You claw the jackal. You peck the jackal.i=pSi{s>1502.1 (0.9is9Kiss of Deathix7_i4{J _You kill the jackal!iiix 26 iBii;,iiiitioiϽi!iZi98% iii76iii85====i4ii{M2iiiW71iiZ iiZ _Your magical contamination has completely faded away.i<====iii(iiiiii"ii:iZiiii|iiN6====iOi _Magic restored.i,i4 i| i iX,i<====i8iiA #^# #..P........#  #+# #..P♣...♣♣..#####  ..##....⌠.⌠........# iR# ...##...._....####.# ## >.......⌠.⌠....# #.# .#### .......♣...♣P..# #.# ....+ .......P...P...# #.# .####%...........###.#   ...##.@...........# -24.1 (22.0)#  ..# ###.##....##### .#  #.#####.## .##+# #.# #....# ###.# #.# #.#.## ##.# #.###.#.# #[39;49inm ##.## #.......# ##...## #####.### # ####.....######## i%[-5.1 (23i)iO,; _Found a stone staircase leading down.iA3iCiGiJiM,iNiQiQi`Si|UiViViWiXiZijZi[iKeF  You see here an inkwell talisman.ififg _ihimio,i\piluiiwiwixizi\|i|i}iXiiiiƉiGi{iifiii ieii-i]iiiIii,iXii,iinii ,ii-ii-iiWi*igiiiii7iQii%ii.ii ijiii>ii}i\iii{i`iiiiiixi&iIiiii i:iiuiiDiiiiiei;iAii@ii,iiiii\iiiiii,iii[ i] i iL i i i i iSiQi;i~i[i2iiiiisii#iiiii0iiQii|i i!ir!iP"i#iO#i#i%Bi)iy1i1,i3,iR3,i3iB4i4i4ie5i5i6i6i57i8i9i%:i:i?niELiWih]  You encounter a goblin. It is wielding a +0 dagger.ie .#.#.### .........#.#.. .###.###.#.#.# ## # #.# #.#.#.# #.###. #.# #.#.#.# #.#.# #.# #.'.#.# #..# #.# #.#.#.# #..######.# #.#.#.# #.@.......###.#.#.# #.#######..##.#.#.. #. ##....#.### #. ####.#.... .g #.##### ## #...... g   goblin (asleep) ####### #... #...ig,98.1 (7iThb  9.1 (74 ih_imi.oiV .........#.#. .###.###.#.### # #.# #.#.#. #.###. #.# #.#.#. #.#.# #.# #.'.#. #..# #.# #.#.#. #..######.# #.#.#. #.........###.#.#. #@#######..##.#.#. #.# ##....#.## #.# ####.#... .g# #.#### ### #..... ###### #.. # ###i`X#g.i]Rgit^Q====500.1 (1.0)idih( _The goblin shouts!&iT : &i 3.........#.#. BeastMaster the Conjurer .###.###.#.#. Tengu ## # #.# #.#.#. HP: 13/13 (17) ======================== #.###. #.# #.#.#. MP: 5/6====================---- #.#.# #.# #.'.#. AC: 3Str: 12 #..# #.# #.#.#. EV: 26 &iZ Int: 13 #..######.# #.#.#. SH: 0Dex: 12 #.........###.#.#. XL:  2 Next: 50% Place: Dungeon:1 &i #@#######..##.#.#. Noise: ====-----  Time: 500.1 (0.0) #.# ##....#.## a) +0 spear #g# ####.#... Cast: Kiss of Death ..# #.#### Drain  ### #.....&iƕ ) ###### g   goblin #.. #.. ### _You encounter a goblin. It is wielding a +0 dagger. _The goblin shouts!  Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line(i;@*(iՏ*gThe goblin shouts!  Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  Out of range.)iVu )i2| .........#.#. BeastMaster the Conjurer.###.###.#.#. Tengu## # #.# #.#.#. HP: 13/13 (17) ========================#.###. #.# #.#.#. MP: 6/6========================#.#.# #.# #.'.#. AC: 3Str: 12#..# #.# #.#.#. EV: 26 Int: 13#..######.# #.#.#. SH: 0Dex: 12)i~ #.........###.#.#. XL:  2 Next: 50% Place: Dungeon:1#@#######..##.#.#. Noise: ====-----  Time: 500.1 (0.0)#.# ##....#.## a) +0 spear#g#####.#... Cast: Kiss of Death..##.#### Drain ####.....###### g   goblin#..#..### _The goblin shouts!  Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  Out of range.)i P  Okay, then.)i )i} )i . _*iX`#.#.#.##....... .###.### ###.###.##.#' #######.# ........#######..##.#.#..##....#.###g####.#.....#######.....######..*ib#g.*iug*ih~  ----1.1 (1 _*im*in+iBC .....#.#.#.## BeastMaster the Conjurer .........#.#. Tengu .###.###.#.#. HP: 13/13 (17) ======================== ## ## #.# #.#.#. MP: 5/6====================---- #.###. #.# #.#.#. AC: 3Str: 12 #.#.# #.# #.'.#. EV: 26 Int: 13 #..# #.# #.#.#. SH: 0Dex: 12 +iՌ#..######.# #.#.#. XL:  2 Next: 50% Place: Dungeon:1 #@........###.#.#. Noise: ---------  Time: 501.1 (0.0) #.#######..##.#.#. a) +0 spear #g# ##....#.## Cast: Kiss of Death #.# ####.#... Drain  ..# #.#### ### #..... g   goblin ###### +inY#.. #..Out of range. _Okay, then.Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line,iPf,ihk.....#.#.#.## BeastMaster the Conjurer.........#.#. Tengu.###.###.#.#. HP: 13/13 (17) ========================## ## #.# #.#.#. MP: 6/6========================#.###. #.# #.#.#. AC: 3Str: 12,ik#.#.# #.# #.'.#. EV: 26 Int: 13#..# #.# #.#.#. SH: 0Dex: 12#..######.# #.#.#. XL:  2 Next: 50% Place: Dungeon:1#@........###.#.#. Noise: ---------  Time: 501.1 (0.0),i'l#.#######..##.#.#. a) +0 spear#g# ##....#.## Cast: Kiss of Death#.#####.#... Drain ..#,iXl#.########..... g   goblin#######..,iylP#..Out of range. _Okay, then.,ilAiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line,iq:Okay, then.,ir,iv,iSx. _-iw ,....#.#.###.##### ## #.# .###.  #.#.#' #.######.......#########..g# ##....#.##. ####.#.... #.######.... -i d###### #..##-i% -i   =2.1 (1Kiss of Death-i -i M_Okay, then.Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then. _The goblin closely misses you..i  .........#.#. BeastMaster the Conjurer .###.###.#.#. Tengu ## ## #.# #.#.#. HP: 13/13 (17) ======================== #.###. #.# #.#.#. MP: 5/6====================---- #.#.# #.# #.'.#. AC: 3Str: 12 #..# #.# #.#.#. EV: 26 Int: 13 #..######.# #.#.#. SH: 0Dex: 12 #.........###.#.#. XL:  2 Next: 50% Place: Dungeon:1 #@#######..##.#.#. Noise: =--------  Time: 502.1 (0.0) #g# ##....#.## a) +0 spear #.# ####.#... Cast: Kiss of Death ..# #.#### Drain  ### #..... ###### g  [39;4.i 9m goblin #.. #.. ### _Okay, then. _The goblin closely misses you.Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit).i, .........#.#. BeastMaster the Conjurer .###.###.#.#. Tengu ## ## #.# #.#.#. HP: 13/13 (17) ======================== #.###. #.# #.#.#. MP: 5/6====================---- #.#.# #.# #.'.#. AC: 3Str: 12 #..# #.# #.#.#. EV: 26 Int: 13 #..######.# #.#.#. SH: 0Dex: 12 #.........###.#.#. XL:  2 Next: 50% Place: Dungeon:1 #@#######..##.#.#. Noise: =--------  Time: 502.1 (0.0) #)# ##....#.## a) +0 spear #.# ####.#... Cast: Kiss of Death.i ..# #.#### Drain  ### #..... ###### g   goblin #.. #.. ###Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The fragment of death hits the goblin! The goblin is drained!  You kill the goblin!.iw 1 ## ## #.#  #.###. #.#  .iV #.#.# #.#  #..# #.#  #..######.#  #........ #)#  #.#  ..#  ###  .i% 0 #..  #..  ### .iOPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  The fragment of death hits the goblin! The goblin is drained!  You kill the goblin!You feel very heavily drained..i^0/1011 43.1 (1Kiss of DeathDrain _.i.i&5iN Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 13% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers6iZ; Kiss of Death Conjures forth a fragment of the caster's essence and twists it into a fragment 6i;+of death, painfully draining the victim. The caster, too, will find their healthreduced, until they gain enough experience to recover. Level: 1Schools: Conjuration/NecromancyFail: 13%  Power: 24% Damage: 2d7 (max 2d13)  Range: 1  Noise: Almost silent 6i;Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile 6i <targets that would be affected.>i+$! Your spells (describe)TypeFailure Level  a + Kiss of DeathConjuration/Necromancy 13% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers>i >i| >i .........#.#. BeastMaster the Conjurer.###.###.#.#. Tengu## ## #.# #.#.#. HP: 10/10 (17) ========================>i4 #.###. #.# #.#.#. MP: 5/6====================----#.#.# #.# #.'.#. AC: 3Str: 12#..# #.# #.#.#. EV: 11Int: 13>i\ #..######.# #.#.#. SH: 0Dex: 12>i #.........###.#.#. XL:  2 Next: 54% Place: Dungeon:1#@#######..##.#.#. Noise: =--------  Time: 503.1 (0.0)>i #)# ##....#.## a) +0 spear#.#####.#... Cast: Kiss of Death..##.#### Drain ####.....######>i d #.. #..>i( ` ### >ip Press: ? - help, Q - select actionShift-Dir - straight line>i Aim: a goblin, wielding a +0 dagger (100% to hit)  The fragment of death hits the goblin! The goblin is drained!  You kill the goblin! >i __You feel very heavily drained.>i >i< >iw >i @iQ 26  @iRS@iS@iJT@iV,@iW@iX,@iY@iZ@i[@i[@i]@iQ]@i=^@ip_@i_@i`@ib@ibN6====@iLc@iyj@ik@ik@iil@ip$  Things that are here:@ira  a +0 dagger; a goblin corpse@i{-## ## #.# ##.###. #.#  #.#.# ' #..# #..######.......##.#######..#)# ##....#.## ####.#..-110.0)#(..... #.###.##### #.. ## #@i9| #..## # @i@iE-4.1 (11@i@i- _Found 3 poisoned darts.@ih @iZ @iZ @iQ @i @i ,@iH @i R====@iG @i9 @ig @i @iX @i @i @i @i @i @i5 @i} @i' @ie @i @i @i @i C  You see here 3 poisoned darts.@i5 @i  _@iz @i @i @i5 @i @ic @i @i @iG @i @i3 @ik @i @i$ @iz @i @i @i0 @i @i @i3 @i @i @ir @iE @i @i6 @i @i` @i$ @i @i @i @i, @i @i @i @iC @i @i @i @i @iz @i @i @ic @i @i @i @i @i` @i @iU @i @i @if @i% @i @i @ip ;11 @i0 @i# 7 _You open the door.@iT @i _ 26  @i @i @  There is an open door here.@i+ @i  _@i @i @i @i @i @i @i) ,@iC @i2 @i @iP @it @i @i! @i" @i # @i % @i% @i& @i& @i) @i* @i* @i+ @i- @iw/ @i/ @i0 @i(2 @i3 @i3 @i4 @i;   ##+####.@.##  ##.....## . @i=<  ##.......## #.. #.........# ....+.........+..#.........#.#####.......#### ## @ix< ##.....## #.###.##...## #.#.#@i@ -46.1 (32@i1A 511 7.1 (33@iC @iE ] _f - a sedimented brown potionAi$AiAi-AiAiAi,Ai7 _You open the door.AiZAi_ 26  AiAi@  There is an open door here.AiWAi _AiAiCAi,AiAi/AiDAi}Ai Aij Ai Ai Ai AiqAi,AiAieAiAiAi#Ai5Ai Ai@AiAipAiAiAiAiAif  You encounter a quokka.Ai"#######.#.####...#.####r####.###...###@.......#........#.#!##.##. ######..#.# .#  #..####.#  #. #.......#  #Ai#{.##'######  #.# r   quokka (asleep)##...###.###.....## . #.###.......## #.. #.#Ai*-57.1 (10Ai +j  8.1 (11 _Ai1Ai2BiP##### BiH##.#.## ##...#.####r##.###...###.##..#.#!##.##.########..#.##.# >#..####.# #. #.......# #. #BiV##'###### #.###...## #.#.##.....## . #.#.##.## #.. #.#.BiBi309.1 (1.0)Bi1 BiY Bic ;##### Bi ##.#.## ###...#.####r#### #.###...###.# #.#.#!##.##.# #.######..#.##.# #>.#..####.# #. #.......# #. #.##'###### #.###...## #.#.##.....## . #.#.###.## #.. #.#.#Biگ Bi &60Bi Bi Bic .rYou reach to attack!  The helpless quokka fails to defend itself.  You hit the quokka.Biji r  The quokka is severely wounded.Bi7j j11 =1.0 (0.9Kiss of DeathBin Bip > _The quokka bites you but does no damage.Biy1  You hit the quokka but do no damage.The quokka is severely wounded.Bi2 %9Bi8 Bi: W _The quokka completely misses you.Bi" .  You hit the quokka.Bi$ j622.8Kiss of DeathBi) Bi+ J _You kill the quokka!BiZ 3Bi/ Bi H _No target in view!BiBiBiBiH _No target in view!Ci _No target in view!Ci'CiO(Ci)Ci*Cin,CiD0| 26  _Ci4#####.#.## #CiN4_..#.####.#####.###...###........# #........#.#@##.##.##-Cir4 ######..#.##.# #  > Ci4#..####.# #. Ci4 #.......# #. # ##'######Ci4u #.##...##  #.#...##Ci4. #.#..## #.. #.#.Ci51 ..#CiB5H .....#.#.Ci9-3.8 (1.0Ci&:611 -Ci]:#4.8 (2Ci=Cik@Q _j - a cyan potionCi͗ Ci Ci Ci| Ci CiƟ  26  Ci̠ i  You encounter a hobgoblin.Ci ## ..##### .# ##.#.## .# Ci@ # ##...#.####.#### .#.###...###...@....# #........#.#.##.##.#Ci #.#######..#.##.# .# >..#..####.# .##. #.......# g.#. #..##'###### ##Ci˦ #.#### g   hobgoblin (asleep)##...##  #.#...Ci Ci ##.....## . #.#.####.Ci* u## #.. #Ciͭ +5.8 (1Ci a  6.8 (2 Ci _CiX Ci Di~####.. ##### #.# ##.#.## #.# #.##...#.####.####..DiJ#.###...###........# ##........#.#.##@##.# #.#.######..#.##.##.# >... #..####.##.# #. ##.......##g. #. #...##'######### #.#######...## #.#....##... #.#.#####..Di#.. #.#.#..#.. .....#.#.#.#DiG5g.Di~NgDiY*7.8 (1DiDiDi 5g.Di= o11 68Kiss of DeathDi)! Di" m _You reach to attack! You completely miss the hobgoblin.Di d  You hit the hobgoblin.  The hobgoblin is lightly wounded.Di_ o8/10 (17) -----=9.7 (0.9Di DiZ - _The hobgoblin hits you.Di &  Di You closely miss the hobgoblin. Your peck misses the hobgoblin.The hobgoblin is lightly wounded.Di #7DiO L--------70.6Di Di - _The hobgoblin hits you.Diy e .  You hit the hobgoblin. You peck the hobgoblin.Di=} SDi j701.5Kiss of DeathDi DiT M _You kill the hobgoblin!Di ;Di;Di@>Di?H _No target in view!DiDiDiFDiH _No target in view!EitIEi,vEi]y 26  _EiyEizEim{O8===Ei |Ei}EiX}Ei}Ei~Ei EiEivEiÀEi7Ei&Ei%===EiEiEi EixEiE9==Ei,Ei,EiyEi*EiiEiEi2EifEiEiϋEi4:==EiEi<Ei,10/10 (17)Eiˎ*===EiDEi1 _HP restored.Ei=EiEi3Ei,Ei####..##### #.##.#.## #.#Eiޜ#.##...#.####.####..#.###...###........##........#.#.##.##.##.#Eik#####..#.##.##.# >..Ei$ #..### #. -EiF85.5 (14.0) Eif#.......##.......# #. #Eiϝ^#'##########.#### #.#######...## ).#.##.....## ..# #.#.##.......###..##.........#Ei?....#.#.#.+..+Ei8.........#.####.##EiUEiE-6.5 (15Ei9Ei6# _Found a club.Ei Ei7 0Ei^ Ei8  EiW :_No target in view!FiFif, Fi) FiTFiPFiFiP _FiFi;===FieFisFiFi8FiFi Fi Fi+ Fi FiFiFiFiFiFi,FiEFi<  You see here a +0 club.FiFi _Fi{Fi FiFi?Fi Fi&"Fi\#Fi#Fi~$Fi&Fiy(Fi(Fi)Fi,Fi^-Fi-Fi`.Fi/Fi0FiZ1Fi-2Fi4FiL6Fi6FiH7Fi8Fi9:Fi:Fi^;Fi=Fi>Fi?Fi?Fi@FiAFiAFiHBFiDFiEFiEFiTFFiGFiHFiHFigIFimJFiUKFiKFi,LFiNFiOFiOFiPFiQFiRFikSFiTFiUFiVFibVFiVFi&XFiJYFiYFi2ZFiK[FiE\Fi\Fi"]FiX^FiQ_Fi_Fi2`FibFicFi?dFidFieFif,FigFihFiiFiiFiYjFikFiRlFilFimFinFinFiCoFioFippFi-qFiqFiqFirFiosFisFitFi?xFixFi-yFiyFih{Fi`|Fi|Fi}Fi'FiFiFFiӀFijFiXFiFi&FiFiކ,FiUFiFiƉFiFiFiFiFicFiFi9Fi9FivFiFiYFiFi˓FiqFiFiFi!FiSFiۙFiqFiFiCFi5FiQFiFiFiFiFi>FiʠFiFiFiFizFiiFiWFiFi,FiUFiFiӨFiFiFi,FiFilFi{XFiҲFiFiFiǸFi%,Fi/FiXFiFiݾFiۿFiFi@FiFiFizFi*FiFiFiYFi,FibFiFi,FiFiFi=FiFiFiFiFiFiFi FiIFiFi(FiFi%,FiFiFiFi<FiFi@FiFiFinFiFiFi0FiFiFiFiFFiFiFiFicFi FiFiFiTFiFiFiFi&FiFiFiFiCFiFiSFiFiFi`FiFi ,FiFiN Q11 FiI FiRL _You now have 38 gold pieces (gained 8).FiFi X 26  FiFiTFiFiFiFiPFiFiFiFiP  There is an escape hatch in the floor here.FiFi _FiZFi Fi!FiH"Fi#Fi$Fi%Fi0&Fi&FiS(Fi)Fi*Fi*Fi,Fi-Fi-Fi.Fi/Fi01,Fi1Fi\4Fi5FiL6Fi6FiE8Fi9Fi9Fi:Fi\>Fi?Fi@@FiAFiYCFiEFimEFilFFi;HFiIFi JFiKFiLFi=NFiNFiOFi:QFiRFiRFiTFiUFiFWFiWFiXFizZFi!\Fi\Fir]Fia Fia7 You see here a +0 sling.Fi,cFid _FieFifFihFikhFiMiFijFiJlFilFi~mFioFipFipFiqFi3sFitFitFiuFivFiexFixFiAyFizFi{Fi0|Fi|FiI~FiFiFiʀFiFiFigFiFiօFiFiކFieFiFidFiFiFiFiIFiBFiFiFiFiAFiTFiFiLFiFi:,FiٞFi(FinFi7,Fi=BFiFiFiFi*FiFiFi .#...............# #.#.####.# .#.#############.### #.#.## #.# .#.#...........#.#.## #....# #.# .#.#.####.#### #....###....###.# ...#.#.......# #.#..+.......##.#  ##.#.#.#####.# #.#..###....###.# #.#.#...#.# #.#.## #.#..###.# .#.#.#...#.# #.### #........#  #.'.#.#.<...# +####.#####  #.#.#.#...#.# #.# ##.##  #.#.#.#...#.# #.# ##...# ##.#.#.#####.# #.#### #....# ##.#...# #....# #....# ...#.####.####.#i7m.##.# #.#### ##...#.##.# #.#  #.#############.##.# #.#  #......##.####.#Fi##.#.'694.5 (108.0)#.#FiFibi11 ======59FiFiu= _As you open the door, it creaks loudly!Gi*3Gi|+Gi-Gi;.Gi4u 26  Gi8@  There is an open door here.Gi8GiO9 _Gi\;,Gi<,GiX<Gi%>Gi>,Gi>Gi.AGiBGi,C,GiGGiH,GiHGiKGiLGiLGi.MGilPGi-QGiyQGiQGiUGiVGiVGi_WGiYGiY,GiVZGi[Gi\,Gi]Gi_Gi`Gi`GiaGieGif,GilGinGi_p,Gi0rGirGi'wXGi|w,Gi,xGiyGizGizGi|{Gi|Gi|}Gi}Gi}GiGi|GiGiGioGiƒGiGiƄGiԇGiΈGiGiGiGiGiыGi&GiȍGiGilGi GiOGiGi<GiGinGi ,GiGi5Gi{GiÞGiTGiGiGiMGiGi¥GiGiGilGiGiGiyGiGiGibGiGiGiGiGiGiGi(Gi/,GiGiGi Gi>GiGiGi#,Gi\GiDGi GiSGiGiGi,Gi GiGi,GiGiGiGi,Gi:}11 Gi7 _You open the door.GiGiuu 26  GiX@  There is an open door here.GiGiS _GiGiGiGi,GiGiGiGi_GiBGi1GiGiGiGi,GiGiGiGiGi=GiGivGi,GiGilGi1 Gi Gie Gi Gi ,Gid GiGiqGi;11 GiPGi7 _You open the door.GiGix_ 26  GiGi@  There is an open door here.Gi5 _GivGiGiThere is an open door here. _You open the door. _There is an open door here. _You open the doorGi1 r. _There is an open door here.  You encounter an endoplasm.Gi'j ######..#.##.##.# #..####.##.# #.......##.. ##'######### ##...## ## Gic'# ##.....## ##. .#.#. ##.......## #.# J.....####.........####.Gi~'o .......@.'.........'....------Gi' ..#...####.........####.Gi' ...#. ##.......####.#Gi' . .. ##.....## #.##Gi'c .. ##...## ##.#Gi)( #. ##'## ##. J   endoplasm (asleep) # #.# #. #.# #. Gi?(3##.##.GiD.4748.5 (53.0)Gik/^  ------Gi/+9.5 (54 _Giz3Gi4Gi   ######..#.##.##.   #..####.##.   #.##  ## ##'  .. ##...##  # ##. ##.....## ##  Gi0 #.#.#.. ##.......## #.  #J.....####.####  #..'.........'...  #..#...####.####  #...#.. ##.......####.  ...... ##.....## #.  Gie 8# ..### ##...## ##.   #.# ##'## ##  Gi  #. #.# #  #Gi  #.# #   ##.## #Gi Gi 150.5 (1.0)Gi_ Gi Hi   ######..#.##.##   #..####.##   #.##   ### ##'   ..# ##...##  Hi|z # ##.# ##.....##   #.#.#..# ##.......## #   #J.....####.   #.'.'  Hi #..#...####.   #...#..# ##.......####  #.......# ##.....## #.  Hi#...#### ##...## ##  #.# ##'##   #. #.#  # #.#  ##.##Hi'.JHiLQJHi(%1HiHi5 ^ _The endoplasm quivers.HiV  ######..#.##.  #..####.  #. ## ### ##' . ..# ##...## # #.##.# ##.....##   #.#.#..# ##.##   #......####.  #.J.'HiI.'  #..#...####.  #...#..# ##.  #.......# ##.....## #  ##...#### ##...##   ##.# ##'##  HiH  #. #.#  # #.#   ##.##HiW.JHiX2Hi.JHiHi2Y11 53Kiss of DeathHiHii _You reach to attack! You barely miss the endoplasm.HiCg  You hit the endoplasm. You claw the endoplasm.  The endoplasm is severely wounded.Hig-=4HilHinO _The endoplasm misses you.HiwK .  You hit the endoplasm.Hi{(Hi~n55.4 (0.9Kiss of DeathHiHi.M _You kill the endoplasm!HiHiHi ^ _No target in view!Hiǹ HiT HiJ Hi H _No target in view!Hi Hi Hi8 Hi H _No target in view!HiMI HiI HiL HibO H _No target in view!Hi Hi Hi Hi H _No target in view!Hi Hi/ Hi Hi Hi _No target in view!  You encounter a bat.Hi T  #........#.#. #. ######..#.##. #. #..####.  #. #....... HiY v##b ### ##'#####  .. ..# ##  # #.##.# ##  #.#.#..# ## Hi  #####..#  #.........'.'  #..#...####...  #...#..#..#  #.......#..#Hi # ..####...##b   bat (asleep) #.##'##  #. #.# # #.Hi 3.b0Hi %.bHi %.bHi NbHi  26  -6.4 (1Kiss of Death _Hi} Hi Ii."b.IiIi11 =7.3 (0.9Kiss of DeathIi×IiA _You barely miss the bat. The bat closely misses you.Ii3` .b  You reach to attack! You hit the bat.Ii#5 .b  The bat is moderately wounded.Ii:8 Ii{;'8.2Ii?IiA IiA;_The bat misses you.Ji .b  You reach to attack! You closely miss the bat.Ji .b  The bat is moderately wounded.JiɾJiaD9.2 (1.0Kiss of DeathJiWJi: _The bat hits you but does no damage.Ji@y  .b  You closely miss the bat. Your peck misses the bat.The bat is moderately wounded.b.Ji}9 Ji}g60.1 (0.9Kiss of DeathJiJiQ _The bat closely misses you.JiR b.JiS.bJimYJi0Z,1.1 (1.0Ji^Ji` _You reach to attack! You closely miss the bat. The bat barely misses you.Jib.Ji^#.bJiJi%2JiJiq _You reach to attack! You closely miss the bat. The bat barely misses you.Ji b.Ji(.b.JiJiD3.0 (0.9Kiss of DeathJiJi _You reach to attack! You completely miss the bat. The bat closely misses you.JieI †  You hit the bat.Ji)Ji1---99Kiss of DeathJiJiNG _You kill the bat!JimJi=nJirJitH _No target in view!Ji Ji> Ji Jiq Ji$ 1=== 26  _Jiw% Ji% Ji6& Ji\' Ji( Ji( Ji* JiU+ Ji%, Jiy, Ji, Ji. Ji/ Jip0 ;===Ji0 Ji1 Ji2 Ji`3 Ji3 Ji4 Ji5 Ji$6 Jim6 Ji7 JiV8 Ji8 Ji9 Ji: Ji: JiO; Ji; Ji< Ji= Ji= Ji.> Ji ? JiF@ ,Ji@ Ji B JiB JiAC Ji|C JiD JiE JiF JieF JiH JiH JiH JiSI JiJ JiTK JiK ,JiL JioM JiM JiM JiN JiO Ji7P JiP JiwQ Ji>R JiR JiS Ji%W JiW JiW JiCX JiY Ji{Z JiZ Ji[ Jis\ Ji4] Ji] Ji] Ji_ Ji_ Ji*` Jil` Jia Jib Jib Ji/c Jid JiNe Jie Jie Jig Jig Ji5h Jih Jii Jij Jij Ji6k Ji\l Jim Ji^m Jim Jin Jio Ji p Jip Jiq Jir Jir Ji;s Ji  .##J #.. ##J   endoplasm (asleep) ##Li`   .Li? 074.8 (37.0)Li c  5.8 (38Li Li ; _Found a stone staircase leading down.Mi71I.# #########...#.# ##.## . #.# ..+. .........#>..####J##. ###.  .#Mi73%J.Mic6RJMi^706.8 (1.0)Mi9MiJ;^ _The endoplasm quivers.Mi J>You reach to attack! You hit the endoplasm.Mi9 Mi`11 77.7 (0.9Kiss of DeathMi Mi MiT_The endoplasm is severely wounded.Ni bM .  You hit the endoplasm.Ni"g)Nijr91=8.6Kiss of DeathNinNi~p NipG_You kill the endoplasm!NiNi Ni#Nih%H _No target in view!NiNi`Ni^ _No target in view!NiNijNi NiH _No target in view!NiNiPNiH^ _No target in view!NiKFNiGNiKKNi+M Ni^M:_No target in view!Ni NiNiNiIC _No target in view!NimNiNimNiNiNiNiNiBNigNigNijNi!mNiNifNiNiNiNi 26  _NiBNiNiNiNiNiDNiNiNi0NiNiVNiNiNiNiNisNifNiWNi*,NiNiNiNiNiKNiNieNiNiNiNiNigNikNi*NiNiNiNiNiNinNi=NiNiNNiNiNiENiNiNiNiNi Nij NiM Ni$ Nir Ni Ni  Ni NiM Ni Ni$ Ni Ni= Ni Ni Nig Ni Ni Ni Ni Ni Ni$ Ni Ni Ni Ni6 Ni! Ni Nip Ni Ni NiX Ni Ni Ni Nim Ni Ni Ni Ni Ni Ni5 Ni0 Ni NiF Ni Ni Ni#  #.# #.#   #.# Ni$ q  #.#   #.#####   #.....#  #####.#  #.#####.###. #...@......)-904.6 (26.0) #######        Ni( Ni ) E-5.6 (27Nii, Niz. $ _Found a sling.OiOi/0OiOigH _No target in view!Oi$ Oi % U  Oi& Oi( Oi* Oi. P _Oi0 Oi1 Oi2 Oi3 Oi5 Oi6 Oi7 Oid8 Oi)= BOi? Oi%B %  OiiB AYou encounter a quokka.OiI x##.# #.# +#OiJ b#.# .##.# ###.#####.# #......#.# #....##Oi\J #.##### #.....##.#.....# #.......rOiJ w#####.# #@# OiJ #.#####.###.# #..........)# OiK #######........ #########Oi1K t r   quokka (asleep)OiRK &OivK OiS 19.6 (4.0)Oi|U , OiU > 10.6 (5 _Oi] Oi(_ Pi#..#####.#  #.# +# #.#  .# #.# ###.#####.# #...... #.# #....## #.##### #.....##.##.....# #.@.....r.#####.# #.#.#K##.##.#####.###.# #..........)# #######........######### K   kobold (missile, asleep)Pie r.  You encounter a kobold. It is wielding a +0 dagger and quivering stones.Pi34K.Pi~%rK)Pim&I====1.6 (1Pi.+Pi"-( _The kobold shouts!Pi 0 r.  You reach to attack! You barely miss the kobold.  The quokka twitches its whiskers.Pi :(((PiAH.@.PiB11 =---2.5 (0.9PiGPiIn _The kobold throws a stone. The stone closely misses you.Pi8w9r.Piw.K.Pi[}Pi}j----3.4Kiss of DeathPifPi5g _You reach to attack! You closely miss the kobold.Qia r.  You closely miss the kobold. You peck the kobold.Qi  The kobold is severely wounded.Qi/=4.3Qi]Qi= _The kobold hits you but does no damage.Qis r.  You barely miss the kobold.Qip  The kobold is moderately wounded.Qib9/11 (17) -----5.2QiQiQ _The kobold hits you with a +0 dagger. The quokka bites you.Qiڕh )You hit the kobold.Qia  You kill the kobold!Qi m8-------56.1QiGQi+ _The quokka bites you.Qip`  You hit the quokka. You claw the quokka, but do no damage.The quokka is moderately wounded.Qi)a'7.0QiOfQihS _The quokka barely misses you.Qi+  You hit the quokka.  The quokka is severely wounded.Qi,T9==9Qi'2Qi@4T _The quokka closely misses you.Qi  You barely miss the quokka.The quokka is severely wounded.Qi`7----8.8Qi Qi+ _The quokka bites you.QiH .  You hit the quokka.Qi5^.QiQi #..###BeastMaster the Conjurer##.#Tengu#.#+#HP: 7/12 (17) ==============----------Qi@#.#.#MP: 6/6========================#.####.####AC: 3Str: 12#.##......EV: 11Int: 13#.##....##QikSH: 0Dex: 12#.##### #.....##.#XL:  2 Next: 104% Place: Dungeon:1#.....# #.@)......QiNoise: =--------  Time: 919.7 (0.9)#####.# #.#.#.##.#a) +0 spear#.#####.###.#Cast: Kiss of Death#..........)#Drain #######........Qin#########   Qi The quokka is severely wounded. _The quokka closely misses you.You barely miss the quokka.Qi"The quokka is severely wounded. _The quokka bites you.  You hit the quokka.Qi  _You kill the quokka!You have reached level 3!QiA/  --more--Si  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Ti|10/16 (21)=7/74TiK3 2% Kiss of DeathTivTi̖U _You feel stronger. x2[i[#..### ##.# #.# #+# #.# #.# #.# ###.#### #.# #...... #.# #....## #.##### #.....##.##.....# #..@......=#####.# #.#.#.##.##.#####.###.# #..........)# #######.### [i[iw 26  -20.7 (1.0[i|[iJt _Found a blackened copper ring.  Things that are here:[iK _a +0 dagger; 5 stones[i[im11 -1.2 (0.5-) Nothing wielded[i[i0 _You unwield your +0 spear.[i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[i2, [?25h[?0c[i0\  Number of times to repeat, then command key: \i([?25l[?1c\i\is _You must enter the number of times for the command to repeat.\iNumber of times to repeat, then command key: You must enter the number of times for the command to repeat.  Offhand : (nothing)  Armour : b - a +0 leather armour  \i7Helmet : (nothing)  Gloves : (nothing)\i\iy\iK _Cloak : (nothing)oioi_The kobold hits you with a +0 dagger. The quokka bites you.  You hit the kobold.  You kill the kobold! _The quokka bites you.  You hit the quokka. You claw the quokka, but do no damage.The quokka is moderately wounded. _The quokka barely misses you.oiYou hit the quokka.  The quokka is severely wounded. _The quokka closely misses you.You barely miss the quokka.The quokka is severely wounded. _The quokka bites you.  You hit the quokka. _You kill the quokka!You have reached level 3!Your experience leads to an increase in your attributes!oi You feel stronger. x2 _Found a blackened copper ring.  Things that are here:  a +0 dagger; 5 stones _You unwield your +0 spear.  You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You must enter the number of times for the command to repeat.oi'  You reach to attack! You barely miss the kobold.  The quokka twitches its whiskers. _The kobold throws a stone. The stone closely misses you.You reach to attack! You closely miss the kobold.You closely miss the kobold. You peck the kobold.  The kobold is severely wounded. _The kobold hits you but does no damage.  You barely miss the kobold.The kobold is moderately wounded.The kobold hits you with a +0 dagger. The quokka bites you.  You hit the kobold.  You kill the kobold!You claw the quokka, but do no damage.  The quokka is moderately wounded. _The quokka barely misses you.You hit the quokka.  The quokka is severely wounded.The quokka closely misses you.You barely miss the quokka.The quokka is severely wounded.The quokka bites you.hit the quokka. _You kill the quokka!ti ti tiЭ  #..###BeastMaster the Conjurer##.#Tengu#.##+#ti HP: 10/16 (21) ===============---------#.##.#MP: 7/7========================#.####.####AC: 3Str: 14#.##......EV: 11Int: 13#.##....##SH: 0Dex: 12#.##### #.....##.##XL:  3 Next:  2% Place: Dungeon:1#.....# #..@......=ti {Noise: ---------  Time: 921.2 (0.0)#####.# #.#.#.##.##-) Nothing wielded#.#####.###.#Cast: Kiss of Death#..........)#Drain #######........######### til     _You must enter the number of times for the command to repeat.  Offhand : (nothing)  Armour : b - a +0 leather armourHelmet : (nothing)  Gloves : (nothing) _Cloak : (nothing)ti" ti tiJ ti ui ui/ ui ui uil  26  _ui׻ ui ui uiI S1=ui ui ui uiX ui. ui~ ui ui ui ui4 uik O=ui ui^ ui O12==ui ui ui* ui" ui ui` uij uis ui ui ui uiI k3===uiA ui# ,uiy uiE ui ui ui ui ui ui ui` 9=ui ui ui L4==ui uiO ui ui ui uiH uiX ui ui< ui ui ui} :==ui ui ui K5=uiw uiQ ,ui ui ,uiw uiw ,uie ui uiZ i6===ui ui uif ui uiJ ui, ui! ui" ui# ui% ui& ui5' ui( ui* uiS, ui, :==ui- ui/ ui21 ui1 ui2 ui4 ui6 ui6 ui7 ui39 uiv: ui: ui; uioC  # #.. #.. #+# ##. #.# ## ###.###### # #........# # #....###.# # ### #.....##.#######.# ..# #..)......## #.# #.#.#.##.######## #.#####.###.##.# uiC # #..........)##.# #######........########### uiH 054.2 (33.0)ui7I 511 5.2 (34uiL ui6P 1 _c - a ring of magical powerxi&{ Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn) xi{ Jewellery (go to first with "=)c - a ring of magical power{iec - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ {ib“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.~i#W ~ix]##.. BeastMaster the Conjurer#.. Tengu#+###. HP: 16/16 (21) ========================#.### MP: 7/16==========--------------###.####### AC: 3Str: 14#........## EV: 11Int: 13#....###.## SH: 0Dex: 12 ### #.....##.#######.## XL:  3 Next:  2% Place: Dungeon:1 ..# #..)......@......## Noise: ---------  Time: 955.2 (0.0) #.# #.#.#.##.########## -) Nothing wielded #.#####.###.##.## Cast: Kiss of Death #.........~i^.)##.#Drain #######........###########    Armour : b - a +0 leather armourHelmet : (nothing)  Gloves : (nothing) _Cloak : (nothing) _c - a ring of magical power  You feel your magic capacity increase.~ibc@7 (0.5~i*h~iGj  Helmet  Gloves _Cloak : (nothing) _c - a ring ofal power  You feel your magic capacity increase. _c - a ring of magical power (worn)i5AiAiBi7J 26  iJiCKi Mi]QniQiRT8==iSiTimiDoipiOqiqisi\si8tipuiu:==iiiыiii׎iziiۑM9=iiiۓi=ii,ii7,i8ii/2=iМiJiiiijR10/16==i if,i iϧi7$==idiiGiii,ii@iM1=ikiWii i ,i i,iiig9=iniOii]iiUi>ii:N2==iAiCii|i%ijigii:ii+i:==iiFiiii@D3=ii,ii,ii!ikihiiL#=i|ii7,iiiaiCii6L4==iPi ,iii+i?iiiii$==i.ii i i i{ i i i a5=i i ,i i i] i! =6==i" i% Xi( ==i) it- ni. ,i=/ iF0 iF1 i1 i1 i4 ,i4 ,i 7 i$8 i_8 i8 iN: if; i-< ,i< i> i> ,iC iF iaK + ###... ########. ##∩ ......#.# #. #.##.##.. iK #. #.##.##.. #+# #. #....###.. #.# #. #.##.###.###.######. #.##.##. #........#.##.##.###.# #. #....###.#.@.........# #.iNL a1027.7 (72.0)# #.....##.#.##### #. .# #..).............##. .# #.#.#.##.##########. .#####.###.##.# ## ..........)##.# ######........# ########## iO iP +8.7 (73idS iU 9 _Found Wuoxasan's Assorted Antiques.i_iifiiVii{iiiUii3iiiiuiiidii$ i8 ip i4 i2 iBi|i3:Welcome to Wuoxasan's Assorted Antiques! What would you like to do?  a -  377 gold a glowing battleaxe  b -  275 gold an ichor-stained cloak  c - 1160 gold a condenser vaned -  87 gold a hand axe  e -  203 gold a fine leather armour  f - 1160 gold a phantom mirror  g - 1160 gold a phantom mirror  h -  26 gold a sedimented brown potion  i -  29 gold a scroll labelled KELYTI NEROOj -  72 gold a whip You have 38 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listiN iT #.##.# BeastMaster the Conjurer#+##)# Tengu#.# HP: 16/16 (21) ======================== ###.# MP: 16/16======================== ##.###.# AC: 3Str: 14 .####..##########.. EV: 26 Int: 13 ....+............... SH: 0Dex: 12 .#######...##########.. XL:  3 Next:  2% Place: Dungeon:1 ###@.......#.# Noise: ---------  Time: 1036.7 (8.0) ##.##.##.##.. -) Nothing wielded#.##.##.##.. Cast: Kiss of Death#+# #.\ m##....###. Drain #.# #.##.##.######.######.##.##.## #........#.##.##.###.# # #....###.#...........# #  ### #.....##.#######.##### #  _Cloak : (nothing) _c - a ring of magical power  You feel your magic capacity increase. _c - a ring of magical power (worn) _Found Wuoxasan's Assorted Antiques.  There is an entrance to Wuoxasan's Assorted Antiques here.   _iwXi[aGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)iZzi.i#.##.# BeastMaster the Conjurer#+##)# Tengu#.# HP: 16/16 (21) ======================== ###.# MP: 16/16iJ======================== ##.###.# AC: 3Str: 14 .####..##########.. EV: 26 Int: 13 ....+............... SH: 0iKBDex: 12 .####i=###...##########.. XL:  3 Next:  2% Place: Dungeon:1 ###@.......#.# Noise: ---------  Time: 1036.7 (0.0) ##.##.##.##.. -) Nothing wielded#.##.##.##.. Cast: Kiss of Deathi#+# #.##....###. Drain #.# #.##.##.###iyk###.######.##.##.## #........#.##.##.###.# # #....###.#...........# #  ### #.....##.#######.##### #  _Cloak : (nothing) _c - a ring of magical power  iYou feel your magic capacity increase. _c - a ring of magical power (worn) _Found Wuoxasan's Assorted Antiques. _There is an entrance to Wuoxasan's Assorted Antiques here.iidi=iՔiT +) #. ###.## .####..##########.. ....+............. .#######...########## ## ∩....... #.# # ##.##.#. #.##.##.##+# #.##...#..##.## #####.######. ........#.##.####.#.......... ###.##.#######.#### ..).............# iA i i  7.7 (1 _i* i i# i Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))a - a +0 spear iK NArmour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)imi[i#+##)# BeastMaster the Conjurer#.# Tengu ###.# HP: 16/16 (21) ======================== ##.###.# MP: 16/16======================== .####..##########.. AC: 3Str: 14 ....+............... EV: 26 Int: 13 .#######...##########.. SH: 0Dex: 12 ##iy#∩.......#.# XL:  3 Next:  2% Place: Dungeon:1 ##@##.##.##.. Noise: ---------  Time: 1037.7 (0.0)#.##.##.##.. -) Nothing wielded#+# #.##....###. Cast: Kiss of Death#.# #.##.##.### Drain ###.######.##.##.###........#.##.##.###.# # #....###.#...........# #  ### #.....##.#######.##### #  ..# #..).............##  _Cloak : (nothing) _c - a ring of magical power  You feel your magic capacity increase. _c - a ring of magical power (worn) _Found Wuoxasan's Assorted Antiques. _There is an entrance to Wuoxasan's Assorted Antiques here.iiiiii³nWield or unwield which item (- for none)? i  - - Unarmed (current attack) Hand Weapons (go to first with ))iya - a +0 spear[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i i< i #+##)# BeastMaster the Conjureri #.# Tengu ###.# HP: 16/16 (21) ======================== ##.###.# MP: 16/16======================== .####..##########.. AC: 3Str: 14 ....+............... EV: 26 Int: 13 .#######...##########.. SH: 0Dex: 12 ###∩.......#.# XL:  3 Next:  2% Place: Dungeon:1 ##@##.##.#iʱ M#.. Noise: ---------  Time: 1037.7 (0.0)#.##.##.##.. -) Nothing wielded#+# #.##....###. Cast: Kiss of Death#.# #.##.##.#i ## Drain ###.######.##.##.###........#.##.##.###.# # #....###.#...........# #i&   ### #.....##.#######.##### #  ..# #..).............##  _Cloak : (nothing) _c - a ring of magical power  You feel your magic capacity increase. i` _c - a ring of magical power (worn) _Found Wuoxasan's Assorted Antiques. _There is an entrance to Wuoxasan's Assorted Antiques here.il iS 11 8.2 (0.5a) +0 speariι i _c - a ring ofal power  You feel your capacity increase. _c - a ring of magical power (worn) _Found Wuoxasan's Assorted Antiques. _a - a +0 spear (weapon)i i. i ii i= iz#  26  iB% i% i!& iE' i( i) i) i+ i@- i- i@. i/ iF1 i1 i42 i@3 i4 i-5 i5 ib7 i8 i8 i_9 i: i; i5< i< if@ Xi@ iLB iB iB iE iQG k  You encounter a ball python.iL ......#.#  #####.#.###### ...##.#.#####.#### #.......†............# #.### #####....####.##.# #.# ......# S.. #.##  ######...## #.# #..#  iM ##.##.# ##.#  #.# ##@# #.# #.# ##.#.## #.# #+# #.###.# #)#  ##.#.## #.#  ##..# #.## ##.## #.#.# S   ball python (constriction, asleep) ### ####...##########.... ..+ +.................... i!N ### ####...##########....i3Q \.S48.2 (10.0)i$V NS)iV l  ==9.2 (11i_[ il] 5 _The ball python hisses angrily.i .SYou reach to attack! You hit the ball python.i8 ip11 --50.2 (1.0)Kiss of DeathijiRf _The ball python is moderately wounded.i †You barely miss the ball python. You claw the ball python.i/ Ri 4=-1Kiss of Deathi i O _You kill the ball python!iciicii!i!u 26  iikiZ,iii>iig  You see here a ball python corpse.ii _ii1i%itii&i#iiiTi#iiiiiiii,ii i ;11 io i M _You now have 53 gold pieces (gained 15).iui_ 26  iiiWiiiiiiAisiiGiiwi6iiiiiiFi!ii+iihi| i i\!i"i#i3$i$i&i'ir'i(i)i*i*ip+i,i-i-i.i/i0i1i1iT4i 5il5i5i6i7i7i>8i9iA:i:i;i=<i=i[=i=i?i?i+@i@iAiBiUCiCiEiEi(FiFiGiHiHiIiJiKiLiLiMiNi6OiOiPiQiRi|RihSioTiTi4UiPViWifWiWilZi]&  i]rYou open the door.  You encounter an endoplasm, a bat and a goblin.id #####.######.#.# #.# #.#  #.........##.#.#####.#### #.#  #.###.###..÷............# #.#  #.# #.######....####.##.###.# ise #.# #............# #........#  #.# #########...## ####.###  #.# ##.## #†# #.# .##.## #.# ##.#.## -if#.# #'# #.###.# #.# ... ##.#.## #.#### ..... ##..# #.##.## ....... ##.###.#...####....>....####...##### J   endoplasm (asleep)  #........+......b.J+.......g   goblin (asleep) iDf #.#>..####......g..####...##### b   bat (asleep)  #.##.## #∩.........ii787.2 (36.0)b.iRj%b.ij$b.i k%J.i4qJbi rZ11 -8.2 (37i^xizW _The endoplasm quivers.i_|[ _Found a stone staircase leading down.iy Q.........####.#### #.###.###..÷............# #. #.######....####.##.###............# #........########...## ####.#### ##.## #†#  #.# ##.##.# ##.#.##.###.iL #...# ##.#.#### #..b..# ##..# .## #.......# ##.##...####....>..J.####...#####.......+.........+...........#>..####g..####...######.## ##.......###∩..........### .##.##.###iL #b.i '.b.i &J.iV i1 5-- 26  =9.2 (1.0)i i _The bat hits you.i@ Q _There is an open door here.iH b.  You reach to attack! You barely miss the bat.iuJO J.  The goblin shouts!iJ%g.iYRgiZk11 =90.1 (0.9Kiss of Deathi'`i;bu _The bat barely misses you. The bat hits you but does no damage.i  J.  You hit the bat. Your kick misses the bat.The bat is severely wounded.i %g.i&9 i/-1.0iimv _The bat closely misses you. The bat hits you but does no damage.i# .b  You closely miss the bat. Your kick misses the bat. Your peck misses the bat.The bat is severely wounded.ii?-9iiP _The bat barely misses you.iXM .  You hit the endoplasm.i b.it g.  You kill the endoplasm!ig   goblinb   bati4/17-----82.8Drain iըii * _The bat hits you. x2ig †  You hit the bat but do no damage. You claw the bat.ih $g.i\o )ir j103.7Kiss of Deathi y iz G _You kill the bat!iL0 _ )  You reach to attack! You hit the goblin.i7 Si}; 72-4.6imA iIC J _You kill the goblin!i| iZ 7-i; i H _No target in view!i i iS i[ H _No target in view!i@ i i_ it H _No target in view!iX i"Y i^ is` H _No target in view!iWiii H _No target in view!ii^i:iC _No target in view!ipiDqivixi/i1i5i7iioioiEiTiiii!f 26  _ie---iDib5==i iciiii$ii~iiØiii6===ii؜iiMi=iiiס,iӢiie9=iMi"b7==iiiiKiiD^ _ You see here a bat corpse.ii* _ii۶iMii?i0iRi:==ii!iiWi-iit,iyiii7i,i_iiiViiiiii'i11 i1i`7 _You open the door.ii_ 26  ii@  There is an open door here.ii _iiSi,iiii<ii.iiPii-iiNiiuiWii-iiiiiiiiJii1igiijih,iiKiTii4im i i4 i i* # ##.#.## #.# # ## #.###.# #)# ## .## ##.#.## #.# ##. ..## ##..# #.### ##.. ...## ##.## #.#.## ##... ....####...##########....####.... ....'.......................+.... ....####...##########....####.... ...###∩.........@# #.#.## ##...129.6 (35.i+f0) ..## #.##.##.###.# #....# ##.. .## #.##.##.# #.# #..#.# ##. ## #.##....# #.# ##...# ## # #.##.##.# #.# ##.## ######.##.##.# #.# #.# # .....#.##.##.###.# #.# .###.#...........# #.# ## ..##.#######.##### ####..i&,0iH5[ _Done exploring.i2 i iv i H _No target in view!iiU  ii*q ......'... .........0.0)i+0i0ib2E _Done exploring.i: iG; U  i; iX diY E _Done exploring.ininU  i]oi܀i0igiE _Done exploring.ioX[?25h[?0c  Search for what [? for help]? i [?25l[?1ciHi$io26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 club (2 further duplicates)b - [D:1] Wuoxasan's Assorted Antiques  c - [D:1] a condenser vane (1160 gold)  d - [D:1] a fine leather armour (203 gold)  e - [D:1] a glowing battleaxe (377 gold)f - [D:1] a hand axe (87 gold) i g - [D:1] a phantom mirror (1160 gold)  h - [D:1] a phantom mirror (1160 gold)  i - [D:1] a scroll labelled KELYTI NEROO (29 gold)  j - [D:1] a sedimented brown potion (26 gold)k - [D:1] a whip (72 gold)  l - [D:1] an ichor-stained cloak (275 gold)m - [D:1] a sling  i n - [D:1] 5 stones  o - [D:1] a +0 dagger (4 further duplicates)  p - [D:1] a stone staircase leading down  q - [D:1] a stone staircase leading down  r - [D:1] a teleport trap  iPs - [D:1] an inkwell talisman  t - [D:1] 3 poisoned darts  u - [D:1] a basalt altar of Yredelemnul  v - [D:1] a stone staircase leading down i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  b - [D:1] Wuoxasan's Assorted Antiques  c - [D:1] a condenser vane (1160 gold)  d - [D:1] a fine leather armour (203 gold)  e - [D:1] a glowing battleaxe (377 gold)  f - [D:1] a hand axe (87 gold)  g - [D:1] a phantom mirror (1160 gold)  h  i - [D:1] a scroll labelled KELYTI NEROO (29 gold)  jedimented brown potion (26  k - [D:1] a whip (72 gold)  l - [D:1] an ichor-stained cloak (275 gold)  m - [D:1] a sling  ni5 stones  oa +0 dagger (4 further duplicates)  pstone staircase leading down  qrteleport trap  sn inkwell talisman  t3 poisoned darts  ua basalt altar of Yredelemnul  vstone staircase leading down  wdagger25%i5  c - [D:1] a condenser vane (1160 gold)  d - [D:1] a fine leather armour (203 gold)x - [D:1] a staircase leading out of the dungeon50iIj~  d - [D:1] a fine leather armour (203 gold) ij e - [D:1] a glowing battleaxe (377 gold)y - [D:1] a +0 sling75i.  e - [D:1] a glowing battleaxe (377 gold)  f - [D:1] a hand axe (87 gold)z - [D:1] an escape hatch in the floori/8botix  f - [D:1] a hand axe (87 gold)  g - [D:1] a phantom mirror (1160 gold)i i i^  g - [D:1] a phantom mirror (1160 gold)  h - [D:1] a phantom mirror (1160 gold)iiNi?i  h - [D:1] a phantom mirror (1160 gold)  i - [D:1] a scroll labelled KELYTI NEROO (29 gold)i5  i - [D:1] a scroll labelled KELYTI NEROO (29 gold)  j - [D:1] a sedimented brown potion (26 gold)iN^  j - [D:1] a sedimented brown potion (26 gold)  k - [D:1] a whip (72 gold)i  k - [D:1] a whip (72 gold)  l - [D:1] an ichor-stained cloak (275 gold)iK b - [D:1] Wuoxasan's Assorted Antiques  c - [D:1] a condenser vane (1160 gold)  d - [D:1] a fine leather armour (203 gold)  l - [D:1] an ichor-stained cloak (275 gold)25%i3L iG   c - [D:1] a condenser vane (1160 gold)  d - [D:1] a fine leather armour (203 gold)x - [D:1] a staircase leading out of the dungeoni 950iE  f - [D:1] a hand axe (87 gold)y - [D:1] a +0 sling  z - [D:1] an escape hatch in the floorboti~a - [D:1] a +0 club (2 further duplicates)  b - [D:1] Wuoxasan's Assorted Antiques  c - [D:1] a condenser vane (1160 gold)  d - [D:1] a fine leather armour (203 gold)  f - [D:1] a hand axe (87 gold)topi4i) h - [D:1] a phantom mirror (1160 gold)w - [D:1] a dagger  x - [D:1] a staircase leading out of the dungeon  y - [D:1] a +0 sling  z - [D:1] an escape hatch in the floorbotiЮ  h - [D:1] a phantom mirror (1160 gold)  j - [D:1] a sedimented brown potion (26 gold)iAv  j - [D:1] a sedimented brown potion (26 gold)  k - [D:1] a whip (72 gold)i i  k - [D:1] a whip (72 gold)  l - [D:1] an ichor-stained cloak (275 gold)i9z Level 1 of the Dungeon <>>>>_∩(Press ? for help) #.###.###..÷............# #.# #.########.##..#.#######.#### #.#  #.# #.######....####.##.###.# #.##.##....#..........# #.#  #.# #............# #........# #.## #...........###.##.# #.#  #.# #########...## ####.##### #..# ####...##....##..#.###.#  #.# ##.## #†# ##.# ##.###.#...#........#  #.# #.# ##.## #.# #.# #..........#####i{   #.# #.# ##.#.###.##^# #..P........# #.# ##'## #.###.# #)###+###..P♣...♣♣..#####  #.# ##.†.## ##.#.###.###...##....⌠.⌠........#  #.#### ##..)..## ##..##.### ##.....##...._....####.#  #.##.## ##.......## ##.## #.#.## ##...>.......⌠.⌠....# #.#  #.#...####....>....####...##########....####...........♣...♣P..# #.#  #........+.........'.......................+...........P...P...# #.#  #.#>..####.........####...##########....####.......%...........###.# | H #.##.## ##.......###∩.........@# #.#.## ##.......##.............#  #..### ##.....## #.##.##.###.# #....# ##.....#####.##....#####  ##.# ##...## #.##.##.# #.# #..#.# ##...## #.#####.## #.# ##+## #.##....# #.# ##...# ##+## #.# #....# #.# #.# #.##.##.# #.# ##.###.# #.# #.#.## #.# ###.######.##.##.# #.# #.# #.# #.###.#.# #.# #........#.##.##.###.# #.###.## #.......#H| m #.# #....###.#...........# #.# ##...## #####.### #.##### #.....##.#######.##### #.# ####.....#########.# ii ik BeastMaster the ConjurerTenguHP: 17/17 (21) ========================MP: 16/16========================AC: 3Str: 14EV: 26 Int: 13SH: 0Dex: 12XL:  3 Next: 12% Place: Dungeon:1Time:Drain _Done exploring. _No target in view! _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? .iil 3il i+r ir iv   _iw i!x iLx ix igy iy iy i>z i{ i{ i{ i| i} i} i} i~ i! i i i+ i i i i i7 i ,i? iF i i( iB i i i9 i+ i i2 i i܎ iӑ @  There is an open door here.i/ iޓ  _i i iU i iי i iI i iߢ Xi i i iq i iΰ #.# #########...## ####.######.###.## #†##.#i #.# ##.###.##.# ##.#.###.###'## #.###.##.###.†.## ##.#.##i# #.#### ##..)..## ##..##.##.## ##.......## ##.##iw #.#...####....@....####...##### Noise: --------- 1146.6 (17.0)i #........+.........'........... a) +0 spear#.#>..####.........####...##### Cast: Kiss of Deathi #.##.## ##.......###∩.........#..### ##.....## #.##.##.#####.###...## #.##.##.# # #.#i ##+## #.##....# # #.##.# #.##.##.# # #.####.######.##.##.# # i= 0i i c _There is a stone staircase leading down here.i +i, Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 21% 2b - HailstormConjuration/Icei,36% 3  c - Rending BladeConjuration/Forgecraft 78% 4 5 spell levels left i,][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti% i1 im | #.# #########...## ####.#####BeastMaster the Conjurer#.###.## #†#Tengu#.##.# ##.##HP: 17/17 (21) ========================#.#i j#.# ##.#.##MP: 16/16========================#.###'## #.###.#AC: 3Str: 14#.###.†.## ##.#.##EV: 26 Int: 13#.#### ##..)..## ##..#SH: 0Dex: 12i+ #.##.## ##.......## ##.##XL:  3 Next: 12% Place: Dungeon:1#.#...####....@....####...##### Noise: ---------  Time: 1146.6 (0.0)i #........+.........'........... a) +0 spear#.#>..####.........####...##### Cast: Kiss of Death#.##.## ##.......###∩......... Drain #..### ##.....## #.##.##.#####.###...## #.##.##.# # #.###+## #.##....# # #.##.# #.##.##.# #i  #.####.######.##.##.# #  _Done exploring. i% _Done exploring. _Done exploring. _Search for what [? for help]? . iJ p_There is an open door here. _There is a stone staircase leading down here.i i Memorise Momentum Strike, consuming 2 spell levels and leaving 3? Y - Yes i ' N - NoiJi0` #.# #########...## ####.#####BeastMaster the Conjurer#.###.## #†#Tengu#.##.# ##.##HP: 17/17 (21) ========================#.##.# ##.#.##MP: 16/16========================#.###'## #.###.#AC: 3Str: 14#.###.†.## ##.#.##EV: 26 Int: 13#.#### ##..)..## ##..#SH: 0Dex: 12#.##.## ##.......## ##.##XL:  3 Next: 12% Place: Dungeon:1ima#.#...####....@....####...##### Noise: ---------  Time: 1146.6 (0.0)#........+.........'........... a) +0 spear#.#>..####.........####...##### Cast: Kiss of Death#.##.## ##.......###∩......... Drain #..### ##.....## #.##.##.#####.###...## #.##.##.# # #.###+## #.##....# # #.##.# #.##.##.# # #.####.######.##.##.# #  _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? . _There is an open door here. _There is a stone staircase leading down here.ib;11 7.6 (1 _ihi#ois*8.6 (2itizi{*9.6 (3ici _You start memorising the spell. You continue memorising. x2iHi5i`c _You finish memorising. Spell assigned to 'b'.i/z  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.0  12%   0   i + Spellcasting 2.1   2%  -1           b + Axes   2.2    +1   j + Conjurations 4.4   2%  +3  c + Polearms3.8  24%  +1   k + Necromancy0.0   2%  +1   d + Staves   2.2    +1   l + Translocations   0.0 iz   -2   e + Unarmed Combat   0.0    +1                      f + Armour0.5  28%  +1      g + Dodging2.3   3%  +1      h + Stealth0.8  27%  +1                    iT{[39;49m                                  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsilB a + Fighting iT i  a + Fighting  i + Spellcasting iN'! 9 i * Spellcasting   2.1  19 j + Conjurations 023i6d  b + Axes  j + Conjurations i*86 b * Axes 18%1 c + Polearms 1611918i: b  b * Axes  c + Polearms i 99 b - Axes   2.2   2 c + Polearms 20222ic 23ir  c + Polearms   d + Staves i< 861161 d * Staves 18% e + Unarmed Combat 1918it  d * Staves  e + Unarmed Combat i!992202 d - Staves   2.2    e + Unarmed Combat 2223iis j  d - Staves  e + Unarmed Combat i- j  c + Polearms  d - Staves i`  b - Axes  c + Polearms ifPd  b - Axes  c + Polearms i i  c + Polearms  k + Necromancy iM a j + Conjurations  k + Necromancy i{ %6 j * Conjurations   4.4  1616 k + Necromancy 018ib  c + Polearms  k + Necromancy ih  c + Polearms   d - Staves in  d - Staves  e + Unarmed Combat ie  e + Unarmed Combat  f + Armour iCi  f + Armour   g + Dodging iW i  g + Dodging   h + Stealth i g i * Spellcasting  h + Stealth i r i * Spellcasting  j * Conjurations iNDv i * Spellcasting  j * Conjurations i8Uz i * Spellcasting  h + Stealth iž a  g + Dodging  h + Stealth ivma  f + Armour  g + Dodging i&16434 f * Armour   0.5  33 g + Dodging 26icc  f * Armour  g + Dodging i,J 112020211 f - Armour   0.5    g + Dodging 324 ic  f - Armour  g + Dodging  iU e  f - Armour  g + Dodging  i; i  g + Dodging   h + Stealth  i-= 9 i * Spellcasting 1616162 h * Stealth   0.8  38 i r i * Spellcasting  h * Stealth  iv14 i * Spellcasting 222734 h - Stealth   0.8    iv iZ r i * Spellcasting  j * Conjurations i~  b - Axes  j * Conjurations i j a + Fighting  b - Axes i[ h  a + Fighting   b - Axes id  b - Axes  c + Polearms ixh  c + Polearms   d - Staves i>n  d - Staves  e + Unarmed Combat io  e + Unarmed Combat  f - Armour iBe  f - Armour  g + Dodging i 02121 g * Dodging   2.3  2 h - Stealth i@iIEiJY #.# #########...## ####.#####BeastMaster the Conjurer#.###.## #†#Tengu#.##.# ##.##HP: 17/17 (21) ========================#.##.# ##.#.##MP: 16/16========================#.#iYK##'## #.###.#AC: 3Str: 14#.###.†.## ##.#.##EV: 11Int: 13#.#### ##..)..## ##..#SH: 0Dex: 12#.##.## ##.......## ##.##XL:  3 Next: 12% Place: Dungeon:1#.#...####....@....####...##### Noise: ---------  Time: 1149.6 (0.0)#........+.........'........... a) +0 spear#.#>..####.........####...##### Cast: Kiss of Death#.##.## ##.......###∩......... Drain #..### ##.....## #.##.##.#####.###...## #.##.##.#[39;iK49m # #.###+## #.##....# # #.##.# #.##.##.# # #.####.######.##.##.# #  _Done exploring. _Search for what [? for help]? . _There is an open door here. _There is a stone staircase leading down here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.iNi=OiSihUi! i6 pGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)i i i = #.# #########...## ####.#####BeastMaster the Conjurer#.###.## #†#Tengu#.##.# ##.##HP: 17/17 (21) ========================#.##.# ##.#.##MP: 16/16========================i1 #.###'## #.###.#AC: 3Str: 14#.###.†.## ##.#.##EV: 11Int: 13#.#### ##..)..## ##..#SH: 0Dex: 12#.##.## ##.......## ##.##XL:  3 Next: 12% Place: Dungeon:1il #.#...####....@....####...##### Noise: ---------  Time: 1149.6 (0.0)#........+.........'........... a) +0 speari k#.#>..####.........####...##### Cast: Kiss of Death#.##.## ##.......###∩......... Drain #..### ##.....## #.##.##.#####.#i, m##...## #.##.##.# # #.###+## #.##....# # #.#i [#.# #.##.##.# # #.####.######.##.##.# #  _Done exploring. _Search for what [? for help]? . i &_There is an open door here. _There is a stone staircase leading down here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.i iI i i ictGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon) Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)ieihim` #.# #########...## ####.#####BeastMaster the Conjurer#.###.## #†#Tengu#.##.# ##.##HP: 17/17 (21) ========================iZni#.##.# ##.#.##MP: 16/16========================#.###'## #.###.#AC: 3Str: 14#.###.†.## ##.#.##EV: 11Int: 13#.#### ##..)..## ##..#SH: 0Dex: 12in#.##.## ##.......## ##.##XL:  3 Next: 12% Place: Dungeon:1#.#...####....@....####...##### Noise: ---------  Time: 1149.6 (0.0)#........+.........'........... a) +0 spearin#.#>..####.........####...##### Cast: Kiss of Death#.##.## ##.......###∩......... Drain i o#..### ##.....## #.##.##.#####.###...## #.##.##.# # #.###+## #.##....# # #.##.# #.##.##.# # #.####.######.##.##.# #  _Done exploring. _Search for what [? for help]? . _There is an open door here. iIo_There is a stone staircase leading down here. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.i5sisi;ii7ii}i250.6 (1 _iiI 2  You climb downwards.i ##  ..  .##########.#  i#...........##  #.....#  ...g...@...#  #..# i #######...##  ##..#  ... i@.###g   goblin (asleep) .. ## i9,2.1 (2.5i?iHl _You encounter a goblin. It is wielding a +0 dagger.iIa _There is a stone staircase leading up here.iK  ### ...#.# #.###.#.g..@<...##.# #...## ##..#i  .... .#### .. ##i] i u 26  3.1 (1.0 _i iS i2 ### ..#..#.# #.###.#!....g.@.<...##.# #...## ##..#  .... .#### .. ##i:i^;%4iAi&DT _Found a ruby potion.iA gg  You reach to attack!  The helpless goblin fails to defend itself.  You hit the goblin.11 155.0 (0.9 _The goblin is moderately wounded.i^ .g  You reach to attack! You barely miss the goblin.iiD6.0 (1.0Kiss of Deathi^ia _The goblin is moderately wounded.i  You barely miss the goblin.The goblin is moderately wounded.iKa6--=9 (0.9i ix; _The goblin hits you with a +0 dagger.iv  You hit the goblin.  The goblin is heavily wounded.7.8is i@ T _The goblin closely misses you.i+ )You closely miss the goblin. Your kick misses the goblin. You peck the goblin.i5 (i*8 i48.7Kiss of Deathi= iA J _You kill the goblin!i 3i i H _No target in view!!i'!i{'!i(!i+!i/| 26  _!i0!i1L7==!i1!i#41 _HP restored.!i5!i5!i6!i9$  Things that are here:!i:a  a +0 dagger; a goblin corpse!i<!i= _!i=!i?!iB!igB!ipC!iE!iM## ## ##. .. #..####.# #....##.#..###....#>...!..@..)..<...#-63.7 (5.0####....# #######...## ##..# .... .#### !iMx ..  ##!iR!iiRa==-4.7 (6!iU!iX; _Found a stone staircase leading down."iP"i"i"i\"ix"iX"iP"i5"i`"i< ## #######. .. ..#..##########.#< ##. #.....##...#..###...#...>...@.....)..<...#6.7 (2...#######...# #######...## ##..#  ....  .####  ..  ##"i"i5*7.7 (3"iX"iaH _Found a stone staircase leading up."iG11 168.7 (4"i1"iQ _k - a ruby potion$ic3$i$i$i$iz 26  $i$i1$i1$ii$ii$i$i$iQ$ii  You encounter a dart slug.$i #... ###### .######.... .....@.#..##########.#<...##...#...........#w.....#..###.................>.........)..<...#.....#######..........#....#######...## w   dart slug (asleep)...##..#. .....####$i,71.7 (3$i i  2.7 (4 _$i3 $iZ %ib###.. ######.######.... .#..#..<...##...#..w.....#..###..>.........)..<...#...#######.#.... #...##.....%iA6 ##..# K   kobold (missile, asleep).K.... .... .%i%i*3.7 (1%i$%iP _You encounter a kobold. It is wielding a +0 dagger and quivering stones.%iШ #######....... ######..######.........#..##########<..@##...#.........w.....#..###......>.........)..<.#######........... #######. ##..K.... .......$. .## ..%iܭ s K.  Found 10 gold pieces.%i; ~wwK)%i+ .==4%iS %iM ( _The kobold shouts!%i] K##.# ######.######.....#...<.@.##...#.w.....#..###.>...)..<.#######.# #....K....# ##...# .$.# .  ..%ie %i j X((((((%i A.w%i i.@....%i --5%i %i q _The kobold throws a stone. The stone completely misses you.%iB% #.# ######.######.....#...<@..##...#.w....#..###.>.........)..<.#######.# #.K....# ##.# .$.# . %ib-%i2b(((((((%ių2w.%in..@....%izW-6Kiss of Death%i'%iq _The kobold throws a stone. The stone completely misses you.%i:t K.  You hit the dart slug.%i9 %iI11 177.6 (0.9%i$%i&d _The dart slug is moderately wounded.&ix K.  You hit the dart slug. You claw the dart slug.&i  The dart slug is severely wounded.&il'8.5&i&i W _The dart slug closely misses you.&iBk <You hit the dart slug.&iE7K.&i|JK   kobold (missile)&iM8--229.4Kiss of Death&iS&iUM _You kill the dart slug!&i&i.  ((((You reach to attack! You barely miss the kobold. The kobold throws a stone.&i..@.80.3&i&i7R _The stone barely misses you.&i46K.&i&iG-1.2Kiss of Death&it&irf _You reach to attack! You barely miss the kobold.&i )You barely miss the kobold. You claw the kobold.&i*S&iv5=2.2 (1.0Kiss of Death&iy&ih &i<_You kill the kobold!&iHZ&iZ&i`&iRbH _No target in view!&i%&i_&&i+&i5-H _No target in view!&i&iq&i&iKH _No target in view!&i&iq&iظ&iH _No target in view!&i&i&i>&i,H _No target in view!&i &i- &iA &i8 &i 8== 26  _&i &i> &ie &i &i0 _ _No target in view! _ Things that are here:&i k  a +0 dagger; 5 stones; a kobold corpse&iG &i  _&i &i &i &i &i &i &i^ &i :==&i& &i8 &i+ &i &i &i &i &i &i$ &i &i~ ,&i2 &i% &iP ;11 &iZ &i" M _You now have 63 gold pieces (gained 10).&i!% &i% I 26  &i% &i' &i) &i+ &i+ &i.- &is/ &i1 ,&i2 &i7 &i: ,&i; &i= &i@ ,&iA &i~B &iOE ,&iSL ,&iwM &iM &ihR &iS &iU &i:V &iW &iZ &i\ &i6] &i^ &ia &i ,&i &i7 &i4 ,&iІ &i\ R  There is a stone staircase leading down here.&i &iu  _&i &i &i ,&i &i0 &iԑ &i7 &i &i &io ,&i &i &i" &ix &i_ &i &i- &i &i' &iؠ &iB &i &i< &i &iܥ &i+ &iʦ &i &iƩ &i &i &i &i ,&i &i% &iڱ &i &ia &i> &i &iB &i &i &iĶ &i &iX &i &i f  You encounter an adder.&i! #.. .S. ...  ### .. ..# ###########.##### ..######........@....... - ......#..##########.##.. ...##...#...........## )..#..###............# ..>.........)..<...# ..#######..........# S   adder (wandering) ..# #######...## ..# ##..# ..#....&i h.S220.2 (38.0)&i &iZ   -1.2 (39 _&iT &i 'iA .#.#.....'iB ##..S  ... # #.#######.........#..#.##. ..##...#.## ..#..###.# .>. .#.# 'i-D 3S.'iE /S.'i^J 'i=K 02.2 (1.0)'iO 'iQ (i.# .# ..# ...... (i###S... ##...# # ###########@###### ######.................#..##########.##....##...#..## ..#..###............# (i<>.........)..<...#.# #######..........#.# # #######...##.# # ##..#(iFQ.S(i(i;%3(i(i'(i[ S.  You reach to attack! You closely miss the adder.(iP`OS(iRak11 ==4.1 (0.9Kiss of Death(if(ih/ _The adder hisses angrily.(i|+  You barely miss the adder. Your kick misses the adder. The adder bites you.  You are poisoned.7=====---5.0Pois Drain (iV/(if1, _The adder poisons you!(i  You barely miss the adder. Your kick misses the adder. You feel sick.(iy12====---------9(i(iZ* _The adder bites you.(i (i F------6.8(i(i _You closely miss the adder. You feel sick. The adder barely misses you.(i%  .#  .# .  ..#..  .....  (i ......  ###.... ##.S.# # #@###### ............... ########.##.... .## .. (i ..# >)..<...#.# .# # (i< \.# # ##..#(iW  .#  .# .  ..#..  .....  ......  ###.... #.S.#  #@###### ............... ########.##.... (iDX .## .. ..# >)..<...#.# .# .# (i`  You barely miss the adder. You feel sick. The adder bites you. x2(iya 5/18 (21) ==----------7.7Pois (if (ih V _* * * LOW HITPOINT WARNING * * *(ix (i=y @----------(i~ (i ^ _You are too injured to fight recklessly!(i (i (i (i ^ _You are too injured to fight recklessly!(i (is (i (i ^ _You are too injured to fight recklessly!)i] )i^ )i e )iog ^ _You are too injured to fight recklessly!,i!  You hit the adder.,i  The adder is moderately wounded.,iX4-8.6Pois ,i,iL _You feel sick. The adder bites you but does no damage..i[ U  BeastMaster the Conjurer .#  Tengu .# .  HP: 4/18 (21) =====------------------- ..#..  MP: 15/16======================--.i Q .....  AC: 3Str: 14 ......  EV: 11Int: 13 ###....  SH: 0Dex: 12 ##.S.#  XL:  3 Next: 25% Place: Dungeon:2 # ###########@######  Noise: =--------  Time: 1228.6 (0.0) ######..................  a) +0 spear .i@ )....#..##########.##....  Cast: Kiss of Death .##...#...........## ..  Pois Drain .#..###............# .iǡ )>.........)..<...#.#  S   adder #######..........#.# # #######...##.# # ##..#The adder is moderately wounded. _You feel sick. The adder bites you but does no damage.  Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.iC vAim: an adder (moderately wounded, 100% to hit)/i#   BeastMaster the Conjurer .#  Tengu .# .  HP: 4/18 (21) =====------------------- ..#..  MP: 15/16======================-- .....  AC: 3Str: 14 ......  EV: 11Int: 13 ###....  SH: 0Dex: 12 #/i$ ;#...#  XL:  3 Next: 25% Place: Dungeon:2 # ###########@######  Noise: =--------  Time: 1228.6 (0.0) ######..................  a) +0 spear ....#..##########.##....  Cast: Kiss of Death .##...#...........## ..  Pois Drain .#..###............# >.........)..<...#.#  S   adder #######..........#.# # #######...##.# # ##..#Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/il% Aim: an adder (moderately wounded, 100% to hit)  The fragment of death hits the adder. The adder is drained!  You kill the adder!/i)  .#  .# .  ..#..  .....  ......  ###.... #...#   ............... ########.##.... .## .. /i* T..# >)..<...#.#.# .# /i Shift-Dir - straight line  Aim: an adder (moderately wounded, 100% to hit)  The fragment of death hits the adder. The adder is drained!  You kill the adder!  You feel heavily drained.  You feel sick./i 3/16-509.6 (1Kiss of DeathDrain /i /ic [ _You are no longer poisoned.4iĴ 4i6 4i 4i 4iB  26  4==4i 4iо 4iN 4iT ,4i 4i ,4iG 4it 4i 5===6==4i 4is 4 _Magic restored.4i 4i 4i 4i# 4i 4i 4i 4i 4i 4i L===4i 4iC 4i J6==4i 4ip ,4i* 4i 4i 4i 4iK 4i 4ie 4i 4i\ _7===4ia 4i 4i 4i 4iT 4i 4io 4i 4i 4i 4i 4i_ 9=4i2 4i 4i T8==4i 4i} ,4i 4id 4i 4i 4iw 4i 4i 4iD 4i :==4i 4i" 4i S9=4i 4i ,4i 4i 4i 4i 4i@ 4i 4ij 4i 4i. 10/16 (21)===4i9 4i 4i& 4i 4i 4i  4i 4i} 4i 4i 4i 4i :==4i 4i 4i S1=4in 4i ,4i! 4i" 4i# 4i@$ 4i% 4i% 4i& 4i' 4iW( l12===4if) 4i* 4i+ 4i+ 4i"- 4ia- 4i. 4i/ 4i0 4i0 4i@2 4i2 :==4i3 4i4 4iU5 K3=4iV6 4i7 4i8 4i8 4i\: 4i: 4ii; 4i< 4i,= 4i? 4i@ 4i@ #44i@ F===4iA 4iC ,4iD 4iF 4iF 4iG 4iI B4iK P==4iL 4iFN 4iN K5=4iSO 4icP 4iP 4i Q 4iQ 4i;R 4iR 4iS ,4iST 4i3U 4i}U i6===4iV 4i:W 4iX 4icX 4iX 4iY 4imZ 4iZ 4iZ 4i[ 4i\ 4ig] 4i3^ 4i8d f==4id 4if 4i#h 4i|h 4ii 4i$k 4ikm ,4in 4iq 4i4s 4is 4it 4i4y 4i"{ ,4i&| 4i~ 4iR 4i 4i 4i 4i 4i? 4iD 4iz 4i 4if 4i 4i 4i ############## #............# #............# #............# #####............# .#............#......  #............#......  #...........@.......-96.6 (64iR %7.0)  #.........  ###.........< #...#......  ###########.########### ##.......... #..##########.##.... ..#...........## .. ###..........4i $..#4i 4im E-7.6 (684i 4i 9 _Found a stone staircase leading up.6i`6 6i6 06i: 6i< H _No target in view!7i7iNU  7i7i7i7i| _7i7i7i37i7i@7i.7i7i7i7i7i" ############# ............# ............# ............########### ............#...@..:..# 301.6 (4.0) ............#..# ............#..?. 7i................[ ...................##.#######.........<+ # #...#........# #######.############ ...7i@ 7i *2.6 (57ih7i7# _Found a robe.8iF8i8iH _No target in view!8i8iiU  8i8i8i 8iP _8i18iz8i8i8i)8is8iݻ8i  # # ### #......@..# #.........# #.........?... ....[...##.####....<+ .##...#........# #.######8iQ  You pick up a parchment of Kinetic Grapnel and begin reading...8i+5.6 (38i411 6.6 (48i8iH _You add the spell Kinetic Grapnel to your library.8i I8i 8i 8i u 26  8iM 8i1 8i 8i 8i 8iA 8i 8i 8i  ####### ......# ......# ############.........#8i {#.........#####...#.........@.....#.[..........##.####..$. ###<+..# #...#........#### 8iS .############ ..........##....## ..8i +9.6 (38i 511 10.6 (48i 8i . _i - a scroll of identify9ie 9ije 9i1f 9ih 9iOk 9in u 26  9ijr <  You see here a +0 robe.9iRt 9iu  _9iv 9i 9i  You encounter a kobold. It is wielding a +0 dagger.9iI  #### ...# # ############.........# ######...#####....##...9i ......##.##.[..##.####..$..#<+..# ......K .#..#### ....########## ...... ...... .......K   kobold (asleep) ##.... ....... .. .......9i) ,#9iՏ +2.6 (29i i  3.6 (3 _9i̔ 9iؖ :i### ..# # ############.........# ######.#####....# #......##.###.[..........##.####@.$..#. <+..##........K ######.... ########## #... ..... #... #.... #... .. +... #... #:i:i*4.6 (1:i:i:i> = # # # #..# ###### #.#####....# #.##.#[.##.####.@$..#. <+..##.K. .#####. #. #. .... #.  .. +. #. :i0@ 2K.:i~G NK:iH /===5:iN :iYP ( _The kobold shouts!;i3  # # # #..# ###### #.#####....# #.##.#[.##.####..@..#. <+..##.K.#####. #. #. #.  .. +.#.;i44K.;i:;ib;/---6;i@;iBR _You see here 17 gold pieces.;i-K.;i ;iH11 ---7.5 (0.9Kiss of Death;i;irg _You reach to attack! You closely miss the kobold.;iv  You closely miss the kobold. Your kick misses the kobold.;iv ^5--=8.4;i| ;i!~ ; _The kobold hits you with a +0 dagger.iV >iP 4-1.2 (1.0>i >i > _You now have 80 gold pieces (gained 17).?iL~?i~?iv?i?i$6== 26  ?i?i?i?iO?id?iO?i?i‘?i?i####### .# ###### .?ișZ#####....# ..##.########.[.......@......>-4.2 (3?i##.####...).#.######<+..##............ ?i....#####............# ##### #............#?i6} #............#?iX} #............#?iw+............##............?i?ix*5.2 (4?i?i ; _Found a stone staircase leading down.@i;3@i=@i@@iB@iFf==@iH@iH@iI@iM@igO@iO@iP@i@S@iT@iAU@iV@iX@iZ@i[@ik\@iu`@ib@ib@i.d@if@imh@ih@ij@i^l@in@in@io@iq@is@i:t@idu@iaw@i?y@iy@iz@ib|@i[~@i~@i@i@i@i;11 @i2@iLj7 _You open the door.@iƊ@i6 26 @i-) @i~@iǑ@  There is an open door here.@if  You encounter an adder.@ir......#...............##.######## .................[..............> .............##.####...).#.###### ###.........<+..##............# #@i5....#........#####............# #.############ #............#@iO....S #............# @ijn##.##.####............#@i## .........@'............#@ia ......###............#@i#.# ).... ##############@iƜ\#.# .... .##.# ...@iۜ .#@i;Y .. S   adder (asleep) ... # #### .@iѥ038.2 (13.0)@ioc  9.2 (14@i@iY _Found a glowing falchion.Ai<.#.##..[...##.####...).#.#.<+..##............#  #...#.#####............# ##.##### #............#.S. #............##.##.####......#.## .'.....#AiW=6.# J......###.#.#.# .)..... ####.#.#....##.#........#...... .###...J   endoplasm (asleep) .####Ai=s#.#..AiHAi@I140.0)AiPAiR[ _You encounter an endoplasm.Ai .#.##..[.##.####...).#.#.<+..##.# #...#.#####.##.Ai ### #.....#.S.. #....##.##.####.#.## .'Ai |.#.# .J......###.# Ai@ <...#.# ..).....# #####.#.#Aie ~.#.##.#.# #..#Ai v..  .... ..###.... Ai .#### ## #.#..  ..Ai Ai Ai= %1Ai Aib Aia .######....# #......##.#####.....[............ .......##.####...).#.## ######.<+..##.  #...#........#####. ####.############# #.... .......S..# #.... #####.##.####....# .....'. .......# ..J......###............ .<...#.# ...).....# #############..#.#.#.##.## ##..#........  .... ...###....  .#### ## #.#.. .SThe adder hisses angrily. .J  The endoplasm quivers.Ai SJAi /==2Ai* Kiss of DeathAiȭ Ai֯ S _The adder closely misses you.Bi'J.Bi!Bi]"K11 -3Bi'Bij) _You barely miss the adder. The adder barely misses you.Bi J.  You hit the adder but do no damage. Your kick misses the adder.Bi Bi( F-4.1 (0.9Bi Bi y _Your peck misses the adder. The adder bites you but does no damage.Bi Bi Z2------5.0Bi Bi n _You hit the adder but do no damage. The adder bites you.BiM "J.BiT BiU %9Bib[ Bi] _You miss the adder. The adder barely misses you. The adder misses you.Bi  You miss the adder.The endoplasm freezes you.Bi9/16 (21) -----------6.8Bi#Bik$c _You are frozen. The adder closely misses you.BipBil8------7.7BiBi _You miss the adder. The endoplasm hits you. The adder barely misses you.CizCizCi׀CiN^ _You are too injured to fight recklessly!Ci-Ci.Cid2Ci3^ _You are too injured to fight recklessly!CiJCiCiVCi\^ _You are too injured to fight recklessly!Fia .........#.........#####....#  BeastMaster the Conjurer .........#...............##.##### Tengu ....................[............ HP: 8/16 (21) ============------------ ................##.####...).#.### MP: 15/16======================-- ######.........<+..##............ AC: 3Str: 14  #...#........#####............ EV: 11Int: 13 ####.############# #............ SH: 0Dex: 12 ...............J.# #............ XL:  3 Next: 52% Place: Dungeon:2 #####.##.......S@####............ Noise: =--------  Time: 1347.7 (0.0) ......## ...........'............ a) +0 spear .......# .........###............ Cast: Kiss of Death .<...#.# ...).....# ############# Drain Fia [0;10m.....#.# .........# #...##.# .........# S   adder ##..# .......... J   endoplasm  .... ...###....  .#### ## #.#.. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (100% to hit)Hi.........#.........#####....#  BeastMaster the Conjurer Hi,W.........#...............##.##### Tengu ....................[............ HP: 8/16 (21) ============------------ ................##.####...).#.### MP: 15/16======================-- ######.........<+..##............ AC: 3Hi{^Str: 14  #...#........#####............ EV: 11Int: 13 ####.############# #............ SH: 0Dex: 12 .................# #............ XL:  3 Next: 52% Place: Dungeon:2 Hi#####.##.......S@####............ Noise: =--------  Time: 1347.7 (0.0) Hi......## ...........'............ a) +0 spear Hi.......# .........###............ Cast: Kiss of Death .<...#.# ...).....# ############# Drain HiP.....#.# .........# #...##.# .........#Hi S   adder ##..# ..........Hix J   endoplasm  .... ...###.... Hi .#### ## #.#..Hi+Aiming: Kiss of Death (safe; 13% risk of failure)  HiAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHiWlAim: an endoplasm (100% to hit)  The fragment of death hits the endoplasm.  Hil The endoplasm is drained!Hi?L [)Hi<  ######### ........# ...... ...........'...HiF .........###...<Hi ...).....#  .........# .........#Hi .......... Hi .... ...###....  .#### ## Hi Hi2gwShift-Dir - straight line  Aim: an endoplasm (100% to hit)  The fragment of death hits the endoplasm.  The endoplasm is drained!  You kill the endoplasm!  You feel very heavily drained.Hidj2====48.7 (1Drain Hi oHipS _The adder closely misses you.Ii.........#.........#####....#  BeastMaster the Conjurer .........#...............##.##### Tengu ....................[............ HP: 8/12 (21) ================-------- ................##.####...).#.### MP: 14/16=====================--- ######.........<+..##............ AC: 3Str: 14  #...#........#####............ EV: 11Int: 13 ####.############# #............ SH: 0Dex: 12 .................# #............ XL:  3 Next: 54% Place: Dungeon:2 #####.##.......S@####............ Noise: =--------  Time: 1348.7 (0.0) ......## ...........'............ a) +0 spear .......# .........###............ Cast: Kiss of Death .<...#.# ...).....# ############# Drain .....#.# .........# i@d#...##.# .........# S   adder ##..# ..........  .... ...###....  .#### ## #.#..You feel very heavily drained. _The adder closely misses you.Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (100% to hit)Iic.........#.........#####....#BeastMaster the Conjurer .........#...............##.##### Tengu ....................[............ HP: 8/12 (21) ================-------- ................##.####...).#.### MP: 14/16=====================--- ######.........<+..##............ AC: 3Str: 14#...#........#####............ EV: 11Int: 13 ####.############# #............ SH: 0IiDex: 12 .................# #............ XL:  3 Next: 54% Place: Dungeon:2 #####.##.......S@####............ Noise: =--------  Time: 1348.7 (0.0) ......## ...........'............ a) +0 spear .......# .........###............ Cast: Kiss of Death .<...#.# ...).....# ############# Drain .....#.# .........# #...##.# .........#S   adder (very drained) ##..# .............. ...###.....#### ## #.#..Aiming: Kiss of Death (safe; 13% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straiIight lineAim: an adder (100% to hit)  The fragment of death hits the adder! The adder is drained!  The adder is almost dead.Ii+Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (100% to hit)  The fragment of death hits the adder! The adder is drained!  The adder is almost dead.  You feel extremely drained.IiI9/9 (21) ========9.7 (1Drain IiIi _The adder barely misses you. The adder completely misses you.Ki.?  You miss the adder. Your kick misses the adder.The adder is almost dead.Ki?8=====---50.6 (0.9KiDKiM* _The adder bites you.KiC †You closely miss the adder. You claw the adder.Ki$ (Ki 10 (21)-----811.5Kiss of DeathKi> Ki I _You kill the adder!Mi 3MinMi̪Miu 26  MiMi[MiݱMiTMi69==MiD5=MiMiMiԹMiMiMiMiӾMiMi%Mi]MiMigI===Mi}Mi#MiV10/10 (21)===MiNMiMi MiMi9Mi}66==MiMiMiMiMiMiMi9MiMi;===MiMiMiMioMiMi+j..####...).#. #########.<+..##......... #...###### #######.############# #......... ....................# #Mi{ ########.##.......†.#### .........##............'.#....### Mi.)..<...#.#....)@....# ##########-..#.#MiNn.# ####...##.#...#  ##..# ##............  .... #....###...... .#####.### #.#..... Mi".. #. .#..... ## # ## ... MiJ#.##.####...).##.<+..## #...#.######.# #..# ##.##Mi5.†.####.##......'.#..........### ..)..<...#.#....@.....# .#.#.#MiL#...##.#.# ##..# ##. .... #....###......MiD .#####.### #.#.. .. #. .#..Mi ## # ## ...Mi 064.5 (13.0)Mib==  -Mi!$5.5 (14MiCMi _You see here a +0 falchion of electrocution.NiۺNiVNiV _Ni,,NiNi#Ni[NiNiNNi  #######...##.#..........#  ##..# ##............  .... #....###......  .#####.#### #.#.....  .. #.# .#.....  NiQ## #.# ## ...  #.# ####+##.# #.#70 Ni#.#  #.>  Ni#......#....  #......#. #......#......Ni #......#...... ########......Ni: Ni NiT +6.5 (11Ni Ni[; _Found a stone staircase leading down.Ti{TiLevel 2 of the Dungeon<<<>>>(Press ? for help) #...........# ###########.############# #............#  #...........######.......................# #............#  #...............#..##########.##.......†.####............#  #........<...##...#...........##............'............#  #.........)..#..###............#..........###............#  #...........>.........)..<...#.#....).....# ##############  #...........#######..........#.#..........#  #...........# #######...##.#..........#  #...........###..# ##............  #...........# .... #....###......  #...........# .#####.#### #.#.....  #...........# ..  #.#  .#.....  ############# ##  #.#  ## ...   #.#  ####+##.#  #.....@.#  #.......#  #........>  #......#.... Ti   #......#......  #......#......  #......#......  ########...... ViA#@Viʗ A##Vi]A##Vi=$A##WiTA##WiTkA##WiT/A##Wil5##Xi^+#.Xi9+..XiI7..Xi6..Xi @..Yi5..Yi 5.)Yi Yi]/  #######...##.#..........#BeastMaster the Conjurer##..# ##............Tengu.... #....###......HP: 10/10 (21) ========================.#####.#### #.#.....MP: 16/16========================.. #.# .#.....AC: 3Str: 14## #.# ## ...EV: 26 Int: 13#.#Yi0 SH: 0Dex: 12####+##.#XL:  3 Next: 81% Place: Dungeon:2#.....@.#Noise: ---------  Time: 1376.5 (0.0)#.......#a) +0 spear#........>Cast: Kiss of Death#......#....Drain #......#......#......#......#......#......########......  The adder is almost dead. _The adder bites you.  You closely miss the adder. You claw the adder. _You kill the adder! _You see here a +0 falchion of electrocution. _Found a stone staircase leading down.Yi1 U  Yi2 Yi9 Yi; YiV< Yi@ BYiv@ Yi@ YiB YiyF BYiNH YiJ YiJ YiL YiN YiP YidP YiY YiU\ Yi] Yi^ Yi_ Yie Yi1f Yif Yig Yij Yim Yin Yi=o Yiq YiKs Yis Yi` ,Yi ,Yi0 Yi Q #...................##.####...).# ##########.........<+..##........#...#........#####........ ########.############# #........ .....................# #........ #########.##.......†.####........ ..........##............'........ ...........#..........###........ ..)..<...#.#....@.....# #########810.0) .........#.#..........# #####...##.#..........#Yiڕ ##..# ##................ #....###.......#####.#### #.#....... #.# .#.....## #.# ## ...#.#Yi 0Yi Yi _You see here a +0 falchion of electrocution.[i[i$[i#[iM _You can't go down here!\if11 7.0)\i]X _d - a +0 falchion of electrocutioni Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  d - a +0 falchion of electrocution Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)i`(d - a +0 falchion of electrocution. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 6.1 XLs.Current attack delay: 1.3. Damage rating: 8 (Base 8 x 105% (Dex) x 103% (Skill)). Elec:It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {elec} {melee weapon} Menu/colouring prefixes: identified ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) i a - a +0 spear (weapon)  d - a +0 falchion of electrocution Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn) icBa - a +0 spear (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 3.9; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 5.1 XLs.At current training (21%) you reach 12.0 in about 9.6 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 6 x 110% (Str) x 110% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. ic+It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.iY Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  d - a +0 falchion of electrocution Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn) i|d - a +0 falchion of electrocution. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 6.1 XLs.Current attack delay: 1.3. i4Damage rating: 8 (Base 8 x 105% (Dex) x 103% (Skill)). Elec:It sometimes electrocutes victims (1/4 chance, 8-20 damage). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {elec} {melee weapon} Menu/colouring prefixes: identified ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i Cie#...................##.####...).# BeastMaster the Conjurer ##########.........<+..##........ Tengu#...#........#####........ HP: 10/10 (21) ======================== ########.############# #........ MP: 16/16======================== .....................# #........ AC: 3Str: 14 #########.##.......†.####........ EV: 11Int: 13 ..........##............'........ SH: 0Dex: 12 ...........#..........###........ XL:  3 Next: 81% Place: Dungeon:2 ..)..<...#.#....@.....# ######### Noise: ---------  Time: 1387.5 (0.0) .........#.#.....fm.....#d) +0 falchion (elec) #####...##.#..........#Cast: Kiss of Death##..# ##............Drain .... #....###.......#####.#### #.#....... #.# .#.....## #.# ## ...#.# _Found a stone staircase leading down. _You see here a +0 falchion of electrocution. _You can't go down here! _d - a +0 falchion of electrocutionYou unwield your +0 spear.  You hear the crackle of electricity.8.5 (1 _You see here a +0 falchion of electrocution. _You can't go down here! _d - a +0 falchion of electrocution  You unwield your +0 spear.  You hear the crackle of electricity. _d - a +0 falchion of electrocution (weapon)i i Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) is p d - a +0 falchion of electrocution (weapon)a - a +0 spear Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=) i M c - a ring of magical power (worn)ćiYa - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 3.9; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 5.1 XLs.At current training (21%) you reach 12.0 in about 9.6 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 6 x 110% (Str) x 110% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ŇiŇiŇi`#...................##.####...).# BeastMaster the Conjurer ##########.........<+..##........ Tengu#...#........#####........ HP: 10/10 (21) ======================== ########.############# #........ MP: 16/16======================== .....................# #........ AC: 3Str: 14 #########.##.......†.####........ EV: 11Int: 13 ..........##............'........ SH: 0Dex: 12 Ňi!...........#..........###........ XL:  3 Next: 81% Place: Dungeon:2 ..)..<...#.#....@.....# ######### Noise: ---------  Time: 1388.5 (0.0) .........#.#..........#a) +0 spear #####...##.#..........#Cast: Kiss of Death##..# ##............Drain .... #....###.......#####.#### #.#....... #.# .#.....## #.# ## ...#.# _d - a +0 falchion of electrocutionYou unwield your +0 spear.  You hear the crackle of electricity. _d - a +0 falchion of electrocution (weapon)  You unwield your +0 falchion of electrocution.  Your +0 falchion of electrocution stops crackling.Ňi:f9.5 (1  You unwield your +0 spear.hear the crackle of electricity. _d - a +0 falchion of electrocution (weapon)  You unwield your +0 falchion of electrocution.r +0 falchion of electrocution stops crackling. _a - a +0 spear (weapon)LJi7LJiLJiLJibLJiLJi3_ 26  LJi,LJiLJiLJi7LJiLJiHf  You encounter a quokka.LJin####.############# #........... ..................# #... ######.##.......†.####... .......##............'...LJi##.###... ..<...#.#..........# ############LJi]#.#..........# ##...##.#..........#####  ##..# ##....  .... #....###........ LJi' .#####.#### #.#........ #.# r.#LJi ## #.# .## LJi #.# #. ..... r   quokka (asleep)####+##.# .. ....LJiU#.......# ## ....#.......#LJi,91.5 (2LJii  2.5 (3 _LJiLJiTɇi 9#####.############# #........... BeastMaster the Conjurer ..................# #........... Tengu ######.##.......†.####........... HP: 10/10 (21) ======================== .......##............'........... MP: 16/16ɇi9 f======================== ........#..........###........... AC: 3Str: 14 ..<...#.#..........# ############ EV: 26 Int: 13 ......#.#..........#  SH: 0Dex: 12 ##...##.#..........#####  XL:  3 Next: 81% Place: Dungeon:2 ɇi  ##..# ##......@.......  Noise: ---------  Time: 1392.5 (0.0)  .... #....###........  a) +0 spear ɇi  .#####.#### #.#......  Cast: Kiss of Death  .. #.# r.#......  Drain  ## #.# .## .....  #.# #. .....  r   quokka (asleep)  ####+##.# .. ....  #.......# ## ....  #.......#You unwield your +0 falchion of electrocution.  ɇi\ Your +0 falchion of electrocution stops crackling. _a - a +0 spear (weapon) _You encounter a quokka.ɇi jReach: a) +0 spearPress: ? - help, Dir - move targetʇi* ;@*ˇi;**ˇid#####.############# #........... BeastMaster the Conjurer ..................# #........... Tengu ######.##.......†.####........... HP: 10/10 (21) ======================== .......##............'........... MP: 16/16======================== ........#..........###........... AC: 3Str: 14 ˇi..<...#.#..........# ############ EV: 26 Int: 13 ......#.#..........#SH: 0Dex: 12 ##...##.#..........#####XL:  3 Next: 81% Place: Dungeon:2  ##..# ##......@.......Noise: ---------  Time: 1392.5 (0.0).... #....###........a) +0 spearˇig`.#####.#### #.#......Cast: Kiss of Death.. #.# r.#......Drain ## #.# .## .....#.# #. .....ˇiRr   quokka (asleep)####+##.# .. ....#.......# ## ....#.......#You unwield your +0 falchion of electrocution.  Your +0 falchion of electrocution stops crackling. _a - a +0 spear (weapon) _You encounter a quokka.Reach: a) +0 spearPress: ? - help, Dir - move targetˇiI611 3.4 (0.9ˇiQˇio B  Your +0 falchion of electrocution stops crackling. _a - a +0 spear (weapon) _You encounter a quokka.  Reach: a) +0 spearPress: ? - help, Dir - move target _You reach to attack! You attack empty space.̇iE .................. ######.##†.### ...........'.###<...# ############.. ##...#.....#####  ##..# ##..............  .... #....########.#### #.#. #.# r.#.###.## . #. ..####+#.. .........# ## ....>̇i@r.̇ii `ṙi! 26  4.4 (1.0Kiss of Deatḣi)̇ip+·if  You hit the quokka. Your kick misses the quokka. Your peck misses the quokka.The quokka is moderately wounded.·is9/10 (21) ---11 =5.3 (0.9·i·i+ _The quokka bites you.·i,=J .  You hit the quokka.·irD)·iH 56.3 (1.0Kiss of Death _You kill the quokka!·iN·iPi _Your Polearms skill increases to level 4!χi[ χi'\ χid\ χi] χi` 10/10 (21)=== 26  _χi]b χib χib χic χie χi^e χie χif χiEh χih χi i χik χiSl χi'o g===χio χio χio χip χiq χi)r χihr χiNt χi/u χilu χiu χi#w χiw χix χirx χiz χihz χiz χiz χi| χi} χi} ;11 χif~ χi 7 _You open the door.χi7 χi _ 26  χiǂ χi χi χin χi χi @  There is an open door here.χin χi  _χi χi χi χi: χih χi χiɔ χi χi χi˗ χi ,χi χi χi χiқ χi χi χif χi χik χi{ χi χi χi χi χi χi χiH χic χi χiV χi χi χi6 χi` χiخ χiЯ χi χi χi\ χi> χi χiU χi8 χi χi# χip χi{ χi޺ χiq χiǻ ;11 χi χi 7 _You open the door.χi χi׾ _ 26  χiԿ χi χi χi χi χi @  There is an open door here.χi$ χi  _χi χi χi ,χi] χio χiZ χi χi χi χi χiL χi χi χi χip χiC χi χi χi< χi χii χi χi χiW χi χia χi χi χi χi χi χi: χiC χi χi χi χi( @  There is an open door here.χi χi[  _χig χi χi χi χi χiu χi? χil χi χi0 χi χi ,χi? χio χi χi χi You open the door. _There is an open door here. _You open the door. _There is an open door here.   stone staiχiY rcase leading down here.χi χi6  _χi χi. @  There is an open door here.χi  _χi χi χi χi χif χi` χi χi χi χii χi χi  χi χi ,χi χi& χi& χi χi χi! χi_# ,χiW$ χi% χiK' ,χi5( χi* χi, ,χi- χi0 χi3 j  You encounter an endoplasm.χi"; ##'....# ....#....###....# #.#....# ############## χi{; #.#....###.#....######### ##.##........ χi; 8....#....###............ #####.######.#.J ...##.# #..#..@....!χi; - ##.##.# #.##....  χi)< c#.##.# ###.##..... ##'##.###...##...... ......##..####....... χiJ< ......##'#####........J   endoplasm (asleep) χif< o.......>....##......... χi< .....#......##.......... .....#......#χiC 1451.3 (55.0)χiD   -2.3 (56 _χiI χiJ ЇiЇi^0ЇiЇia _An endoplasm is nearby!чi##.'.# #..###.# #.#..# # #.#.# ##.#.# ##.##.##....###...#.######.#..J# ..##.# #..#...@...!..#.##.# #.##.# #.##.# ###.##.#'##.###...##.#...##..####.#.##'#####.#.>....##.##......##.##......#чiчiDo  3.3 (1.0) _чiчiчis ##.'.# #...###.# #.#..# # #.#.# .#.# .##.# #....###.# .######.#.J# ##.# #..#.чi U!..# .##.# #.##.# .##.# ###.##.# '##.###...##.# ##'#####.# чi чi %4чiчi҇iC##.'.# #....###.# .#...# # .#..# .#.# .##.# #....###.҇iD%# .######.#.J# ##.# #..#.!..# ##.# #.##.# ##.# ###.##.# ##.###...##.# ##'#####.# ҇i E҇iK҇iL%5҇iNR҇itSӇio†.#### #..'...###..............# ##############.# .##########...... .#....###...#####..J.Ӈi$!  ### ##.###.....##'###..>#..........#ӇiӇi%6ӇiӇikӇi4 .†.####.# .'.# #.###.Ӈi # #...# # #..# #.# ##.# #....###.# .######.#.J# .# #..#.!..# Ӈi .# #.##.# .# ###.##.# Ӈi ##..####.# ӇiA J.Ӈi˭ vJ7Ӈi Ӈi Շiq#.......†.####............#  BeastMaster the Conjurer #............'............#  Tengu #..........###............#  HP: 10/10 (21) ======================== #..........# ##############  MP: 16/16======================== #..........# AC: 3Str: 14 #..........##########  EV: 26 Int: 13 ##..................#  SH: 0Dex: 12 Շirr#....###............#  XL:  3 Next: 85% Place: Dungeon:2 #.######.#......@*J.#  Noise: ---------  Time: 1457.3 (0.0) #.# #..#.......!..#  a) +0 spear #.# #.##..........#  Cast: Kiss of Death #.# ###.##..........#  Drain #.###...##..........# ..##..####..........#  J   endoplasm ..##'#####..........# ...>....##..........# .#......##..........# _There is an open door here. Շir_You encounter an endoplasm. _An endoplasm is nearby!Reach: a) +0 spearPress: ? - help, Dir - move targetՇirbAim: an endoplasm (88% to hit and 86% to hit with your kick and peck)ևiZ#.......†.####............#  BeastMaster the Conjurer #............'............#  Tengu #..........###............#  HP: 10/10 (21) ======================== #..........# ##############  MP: 16/16======================== #..........# AC: 3Str: 14 ևi+#..........##########  EV: 26 Int: 13 ##..................#  SH: 0Dex: 12 #....###............#  XL:  3 Next: 85% Place: Dungeon:2 #.######.#......@...#  Noise: ---------  Time: 1457.3 (0.0) #.# #..#.......!..#  a) +0 spear ևiM#.# #.##..........#  Cast: Kiss of Death #.# ###.##..........#  Drain #.###...##..........# ..##..####..........#  J   endoplasm ..##'#####..........# ...>....##..........# ևips.#......##..........# _You encounter an endoplasm. ևit_An endoplasm is nearby!Reach: a) +0 spearևiPress: ? - help, Dir - move targetAim: an endoplasm (88% to hit and 86% to hit with your kick and peck)  ևi2You reach to attack! You hit the endoplasm.ևi#†     ..#..########## ...........# ևiq...........# #......@...#  #..#.......!..#  #.##..........#  ###.##..........# #..........##..........##..........#>....##..........#ևi?>11 98.2 (0.9ևiևi  _An endoplasm is nearby!  Reach: a) +0 spear  Press: ? - help, Dir - move targetևihAim: an endoplasm (88% to hit and 86% to hit with your kick and peck)  You reach to attack! You hit the endoplasm. _You kill the endoplasm!ׇi:.†.####.# .'.ׇi:# .###.# .# # ..# .# .# ....###.# ׇig;7.######.#.# .# #..#.!..# .# #.##.# .# ###.##.# .###...####..####ׇi;T##'#####ׇi;`>....## ׇiAׇiB6 26 ׇi'C8 9.2 (1.0ׇiGׇi>Iׇi  .....'### #############.########## #......... ....### .######.#ׇiH  #.#.####............# #......#ׇi ׇi@ &60ׇiW ׇig ׇi1 G11 461.2 (2ׇi ׇi e _d - 3 metallic red potions (gained 2)هiهiهiهiهiهiu 26  هiهiهiهiهi5هiهiهiهiGهi,هitهiهiهiهieهi<هiهiهidهiهiهiهiNهi هiTهiهiهiBهiهiهivهiهiC هin هi هi هi هi هi هiaهiهi\هiهiهiuهiهiaهi}هitهiهiZهi%  هiThere is an open door here.هiهiZ _هiIهi هiM",هi#هi{*هij+هi+هi.هi/هit1هi1هiX2هiV4هii6هi6هi68هiY:هia;هi;هin<هi>>  You see here a +0 dagger.هiY@هi;A _هiBهiJDهiEهiIEهiEهiFهiGهiGهipHهiSd ####### ......# ###### ..#####....# ...........##.#########......[........@.....>#843.0)هiS..##.####...).#.#######.<+..##............# ...#####............# ##### #......# ....# #....#†.####.هiT..# .......'...# هi#TQ.....###............#هiT0هiXهi7ZE _Done exploring.ڇiuڇi(ڇiڇi;H _No target in view!ۇi?`ۇi`?  ۇi`ۇibۇi9v..0.0)).......'ۇiv.ۇiE{0ۇiG}ۇiE _Done exploring.݇i [[?25h[?0c  Search for what [Enter for "."]? އi] [?25l[?1cއi އi 9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 dagger (2 further duplicates)އi Pb - [D:2] a stone staircase leading down  c - [D:2] a +0 robe  d - [D:2] a stone staircase leading up  e - [D:2] a stone staircase leading down  f - [D:2] a stone staircase leading up  g - [D:2] a stone staircase leading down  h - [D:2] 5 stones  i - [D:2] a stone staircase leading upi i? BeastMaster the ConjurerTenguHP: 10/10 (21) ========================MP: 16/16======================== #######AC: 3Str: 14 ......# ######EV: 26 Int: 13 ......#####....#i TSH: 0Dex: 12 ............##.#########XL:  3 Next: 89% Place: Dungeon:2 .......[........@.....>#Noise: ---------  Time: 1484.2 (0.0) i A...##.####...).#.#######a) +0 spear ..<+..##............#i Cast: Kiss of Death ...#####............#Drain ##### #............# ....# #............# ..†.####............# .......'............# .....###............# _There is an open door here. _You see here a +0 dagger. _Done exploring. _No target in view! _Done exploring.  i ASearch for what [Enter for "."]? i i! i"' ik( . _i- # ###### #####....# ##.# [.># ##.####...).#.#i <+..##............# #####............#  #............## #............#†.####............#'......# iVi?  i*5.2 (1 _i$iN&iCc # ###### #####....# ##.# [.># i ##.####...).#.# <+..##............# i#####............#  #............#iвz# #............# i{†.####............#i7'............# i iAi)%6iiiix+      # ######  #####....#  ##.#  [.>#  ##.####...).#.#  +..##............#  #####............#   #............#  .# #......#    .####.....#   '.#   ###.#   i{i|%7i8ii a      im s# ######  #####....#  ##.#  [.>#  #i .####...).#.#  ..##.# i˯ y .#  # #.i ~#  # #.# i Z ####.#  '.iE p#  .###.#  il i i %8ig i ig       .# ###### i h  .#####....#  ##.#  [.>#  .####...).#.#  .##.#  .i>h #   #.#   #.#  .iqh #  '.#  ###.#  im im %9ir i#t i    #  # ###### i(R #####....#  ##.#  .[.#  ####...).#.# iTN ##.#  iw.#  #.#  ie#.#  .# iN .'.#  i#Q.#  i[i&90i4"i$c _There is a stone staircase leading down here.iOimPi!SiUiXI11 491 _iYiu%3iy^#. #. .# #. ..#.  .#. ##  .. .#  #. .#  #.#.###.#  #.@.....#  ###.#####  .#  .#  .. .# .. .. i,2.7 (2.5iiܹ# _You climb downwards.ia _There is a stone staircase leading up here.i _iP iN i % i 26 i(  id _i~ i i i i ie i i i i i  i  iS +You encounter an adder.i i4 U .# .i4 i5 P#. #. iJ5 i5 q# .# #. i5 i6 ;.....#. iQ7 U.....#.### i7 V.......@.# iO8 j.....#.#.# i8 .S. #.#.###.#i8 # #.<.....#i9 O###.#####iN9 #i' S   adder (asleep)#.#...#5.7 (3.0  6.7 (4 _i%  .#.. ... #..iW  #. #..##.# #.##.....#.##.....#.####i{ .##.....#.#.#i 9#.S.. #.#.###.#### #.<.....# ###.#i d#### #.# #.#i s ...  ..#ij ;S.iCPSi*7.7 (1iiOi .#..# ...#. #.. #. #.. ###.###.# #.....#.# #.....#.### #.# #..S..#.#.# #.....#.#.###.# #######.<.....# ###.#####i. #.# #.#  ...  ..#i5S.iF.Siit=8Kiss of Deathi߾iiv icw R11 =9.6 (0.9i{ ir~ _You hit the adder but do no damage. The adder bites you but does no damage.iL; i< )500.5i1@ iB _You closely miss the adder. The adder barely misses you.i  i '1.4i iJ _You closely miss the adder. The adder misses you.i  You hit the adder. Your kick misses the adder.The adder is severely wounded.i '2.3i i R _The adder barely misses you.iÙ .You closely miss the adder. You claw the adder.i (i{ i2 BeastMaster the Conjurer.#..Tengu# ...#HP: 10/11 (21) =====================---. #..MP: 16/16========================#. #..AC: 3Str: 14###.###.#EV: 11Int: 13i #.....#.#SH: 0Dex: 12#.....#.###XL:  3 Next: 114% Place: Dungeon:3#.....@...#Noise: =--------  Time: 1503.2 (0.9)#.....#.#.#a) +0 spear#.....#.#.###.#Cast: Kiss of Death#######.<.....#Drain ###.######.##.#i .....# _You closely miss the adder. The adder barely misses you. i= _You closely miss the adder. The adder misses you.You hit the adder. Your kick misses the adder.The adder is severely wounded. i[ _The adder barely misses you.You closely miss the adder. You claw the adder.i % i e_You kill the adder!You have reached level 4!iб /  --more--i2?5/16 (26=--7/1754 8% Kiss of DeathiDiFR _You feel stronger.i Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  d - a +0 falchion of electrocution Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)i8 i>@BeastMaster the Conjurer.#..Tengu# ...#HP: 15/16 (26) ======================--. #..MP: 17/17========================i"?#. #..AC: 3Str: 15###.###.#EV: 11Int: 13#.....#.#SH: 0Dex: 12#.....#.###XL:  4 Next:  8% Place: Dungeon:3#.....@...#Noise: =--------  Time: 1503.2 (0.0)iT?P#.....#.#.#a) +0 spear#.....#.#.###.#Cast: Kiss of Deathi|?#######.<.....#Drain ###.#####i?J#.##.#i?.....#i?|The adder is severely wounded. _The adder barely misses you.i@You closely miss the adder. You claw the adder. _You kill the adder!You have reached level 4! _You feel stronger.i5@iCiDiGiIiqi2Quiver which action? ([-] to clear)  a - Cast: Kiss of Death  b - Cast: Momentum Strike [&] all spells[!] focus mode: off|oniC =off|oni2i8@BeastMaster the Conjurer.#..Tengu# ...#HP: 15/16 (26) ======================--. #..MP: 17/17========================i8#. #..AC: 3Str: 15###.###.#EV: 11Int: 13#.....#.#SH: 0Dex: 12i79#.....#.###XL:  4 Next:  8% Place: Dungeon:3#.....@...#Noise: =--------  Time: 1503.2 (0.0)#.....#.#.#a) +0 spear#.....#.#.###.#Cast: Momentum Strike#######.<.....#Drain iP9###.######.##.#im9.....#The adder is severely wounded. _The adder barely misses you.i9You closely miss the adder. You claw the adder. _You kill the adder!You have reached level 4! i9=_You feel stronger.i:i<i>iM  BeastMaster the Conjurer .#..  Tengu # ...#  HP: 15/16 (26) ======================-- . #.. MP: 15/17=====================--- #. #.. AC: 3Str: 15 ###.###.# EV: 11Int: 13 #.....#.# SH: 0Dex: 12 #.....#.###  XL:  4 Next:  8% Place: Dungeon:3 #.....@...#  Noise: =--------  Time: 1503.2 (0.0) iN"#.....#.#.#  a) +0 spear #.....#.#.###.#  Cast: Momentum Strike #######.<.....#  Drain  ###.#####  #.#   #.#   ...   ..# i(O You have reached level 4! _You feel stronger.Aiming: Momentum Strike (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targeti Ci Cib Cib Ci Ci BCiX Ci Cib Ci Ci Cig Ci Ci Ci 8##+#######....## #.....#.# .............## #.....#.### ..####..####.# #.........# Ci% w ##.# #.# #.....#.#.#  #.# ##+## #.....#.#.####.###...## #######.<....#........## ###.#####.......## #.# #.....@...# #.# CiT T42.0)+.........+ ... Ci #........<# ..# ##.......## ... #.......## ....#......##Ci #......###.._..#Ci Ci Ci #3.2 (4Ci" Ci] L _Found a dagger. Found a faded altar of an unknown god.Di0 IDi2 Di5 Di69 BDi": Diq: Di<; Di< Di> Dil> Di%? DiA Di+C DiC ;11 DiD DiF 7 _You open the door.DiAH DiH _ 26  DiK DiN @  There is an open door here.DiP DigQ  _DiQ Di=S Di*V BDiW DiX DiX DiY DiZ DiE\ Di\ Di\ Di` Dia Dia Dibb Did Dif Di_f Dif Di$h Digi Dii Di*j Di?k DiMl Dil Dil Di=o Dio Di

. #.....###.#   ##....###.#   Gi .....##.###   #..#.......93.2 (19   #......#####.#...##.###   #####.## #........#   ... ##########  ####  Gi  Giz Gi+ +4.2 (20Gin Gi ; _Found a stone staircase leading down.Hit 3Hiu Hiv Hix Hih Hi΀ HiH ,Hi^ Hi Hi Hig Hi Hi Hiz ,Hi HiM ,Hi Hi] Hi ,Hi( Hi Hi Hi HiL Hiޏ Hi6 Hi Hi Hi֒ Hi Hi* Hiw HiJ Hi Hi ,Hi Hir Hi ,Hi HiE Hi Hi Hiܜ Hi Hi Hiu HiK Hi Hi Hie Hi Hi Hi Hi Hi HiU ,Hi Hi٨ Hi Hie Hiʪ Hi٫ Hi HiQ Hi Hi HiC Hi Hi Hi Hi Hi HiU Hin Hi ,Hi Hi Hi J  ######  ##..##  .####.......##  )# #.........###   .. +.........'..  Hi S .# #........<###  ##### .# ##.......#  #...###.# #.......##  #.....@.# #......## 616.2 (22 ..##### #......#  .## ##.._..#####  Hi 6###.##### #.........#  #.....>.# #.....###.#  #.#.###.# ##....###.#  Hiܿ #.#.# #.######.....##.## #.#.###..........#......Hi  #.#......#####.#...##.##Hi Hi +7.2 (23Hi Hi # _Found a club.IiIihIi5IiIi"Iit"IiD&,Ii'Ii%(Ii)Ii+Ii5.Ii.Ii/Ii1Ii3,Ii4Ii7Iis:,Ii;Ii?IiiAIiAIiBIieDIi"FIibFIimGIiHIi+KIiKIi8LIiMIiNIiOIiOIisPIiQ,IiRIiSIiTIiTIiUIi>XIiZ,Ii[Iif]Ii7_Iit_Ii_Ii`IikbIibIi6dIiWfIihIiiIi\jIikIi n,Ii oIiw   #...#  #.# #...# Iigw#.# #... ##.# # #..# #.... #..# #....Iiw  #..# #.....#  #..##+#######....##Iiw  #.@.............##Iiw  #....####..####.#Iiw  ##.### ##.# #.# Iix  #.# #.# ##+#  #.# #.###...Iix##  #.#######........#  #......####.......  ###...)###..  #.......+........IixbYou pick up a parchment of Sublimation of Blood and begin reading...Iiv-33.2 (16Ii511 4.2 (17Ii΄IinM _You add the spell Sublimation of Blood to your library.Ii3IiPIiIiʩIiB 26  IiIiIiIiٰIi̲,Ii̳IiʵIiIiͷ;11 IiIi7 _You open the door.IiaIi_ 26  IiIi@  There is an open door here.IiIij _Ii&IiIiIiIi5Ii7IiIiIiIi`IiIiIi~Ii8IiIiIiIiIi6IiuIiIiIiW,IiIi`Ii,IiIiIiIi;;11 IiIi7 _You open the door.IiiIi_ 26  IiIi#@  There is an open door here.Ii\Ii _IiIi,IiIiIiIiIiPBIiIi= <#  ###. #  .....##  #.. ..#  #....# Iii .######.#.#####  .<.............  ###.######@#.# 52.2 (18 ...........#.#  #######'##.#.#  #.......⌠#.#.#  #........#...Ii5d#  #.#........#...#  #.#........#...# .#..Ii`%  ##.#........#...######### ...#  #..#........#...........# #..Ii!IiIi+3.2 (19Ii' Iiv< _Found two stone staircases leading up.JiGJijJiqJiJi#JiJiZJiJi-Ji!Ji0#Jin#Ji#Ji%Ji ',Ji'Ji)Jio*,JiH+Ji>,JilJimJimJiwnJioJis,Ji"tJitJiDwBJiyJiN{Ji{Ji|JiY}JiY~Ji~Ji0JiXJihJiJiJiJi Ji@JiJiDJiJiJiVJi?JiJiJiJi  You encounter a frilled lizard.Ji #+# ..l #.# .# #<# #.# ##########.## # #...........##Ji # #.######.....# Jiaf #.# #.# #....##  ##.###.######.#.### JiR #.@....<...........  #.####.######.#.### Ji; #.............#.#  #..#######'##.#.#  #..#.......⌠#.#.# Ji= ##.#........#...#l   frilled lizard (asleep) Ji #.#........#...#  #.#........#Ji–...#  ##.##...###Ji)[.l77.2 (24JikMlJiuc  8.2 (25JiJi\8 _The frilled lizard hisses angrily.Ki~  #+....l# #<# #########.## ...........#.######..... #.# #.# #....##@###.######.#.###......<...........####.######.#.###..........######'#.⌠#.### #Ki D.lKi< Ki J9.2 (1.0)Momentum StrikeKiؙ Ki Li-:# #+.....# #<# Li:l# ##########.## ..........######..... #@# #.# #....##.###.######.#.####......<...........Li:O####.######.#.###..........######'#Li:7.⌠#.#Li:&##Li< .Li<$lLiCLi7E&80LiJLiLLi †You reach to attack! You hit the frilled lizard.Li(Li<11 91.1 (0.9Momentum StrikeLiLi^ LiD_You kill the frilled lizard!Mi#E MiE 3MirG MiH Mi*I _ 26  MiM nMiN j  You see here a frilled lizard corpse.Mi(P MiP  _MiQ MiR MiS ,MirT MiaU MisV MiV Mi/W MiX MiY MiY MiVZ MiR[ Mip\ Mi\ Mi] Mi:^ Mi^ Mi_ MiH_ Mi` Mi5a Mia Mia MiZc Mi)d Miud Mid Mie Mi`f Mif Mif Mig Miah Mih Mii Mii Mij Mik MiFk Mil Mil Mim Miqm Min Mi)p Mip Mip Mir MiIs Mis Mit Mipu Miv Miv Mi{w Mix Mi&z Mifz Mi{ Mi| Mi} Mi~ Mi~ Mi6 Mi MiO Mi Mi! Miz MiЌ MiW Mi Mio Mi Mi̒ Mi]    .#  .# Mi q  .##   ..  Mi l###.#  MiÚ /...#Miٚ #######..#.###.  #......@....... Mi y #.##.......##.. Mi'  #.##.#####..'..  #.##.# ##.. MiQ #.##.# . #.##.# #.##.#####.#Miu #.##.......# #+# #........# #.#Miʟ 1703.1 (22.0)Mi+ 511 4.1 (23Mi[ Mi a _e - a scroll labelled BEILAT VYMYNi}Ni%~Ni+NiNiNi 26  Ni*NiTNiYNiNiӉNiNiwj  You encounter an endoplasm.Ni  #..  #..  #.# Nic ..#   #.### Ni# #...  #.###.#  Ni` #....@# NiҒ #######..#.###.  #.............. Ni #.##.......##..  #.##.#####..'..Ni #.##.# .##..J   endoplasm (asleep)Ni6 #.##.# J# .NiV #.##.# # #.##.#####.#Ni97.1 (3.0)J.Ni+RJNiߛb  8.1 (4NiNi^ _The endoplasm quivers.Niy_  #.. #.. #.# ..# #.### Ni_  # #... #.###.# #....@# #######..#.###.  #.............. Ni_ J #.##.......##..  #.##.#####..'.. Ni` J #.##.# J##..  Ni>` D#.##.# .# .   # Ni`` 7  Ni  #.. #.. #.# ..# #.###  # #... #.###.# #....@# #######..#.###.  #.............. Ni = #.##.......##..  #.##.#####.. #.##.# J##..  #.##.# .#   # Ni Nil 0Ni  Ni a _An endoplasm is nearby!Oi8#..#.#.#### #... Oi#.###.# ...#######.@#.###.................##.......##...#####..'Oi.# J##.#.# .# ..Oi֓T# # .Oic####.#......# #+#Oi&J.OiOi, Oi7 9.1 (1Oi7 Momentum Strike _OiaOiOih  #..  #.#  ..#  #.###   # #...  Oih #.###.### #.....#.# #######..#.###.## #........@.......Oi i & #.#### #.##.#####J.'..  #.##.# .##.. Oi-i ^ #.##.# .# ...OiPi #.##.# .#  #.##.#####.# Oisi j #.##.......# #+#  Oii y #........# #.#Oi3l "J.Oi"t OiMu &10Oi{ Oi~ Pie .  You hit the endoplasm. You claw the endoplasm.Pi`)Piϣ11 10=1.0 (0.9Momentum StrikePiPi%M _You kill the endoplasm!Qi Qi QihQiQiaQiB 26  QiQiQiQiQiQiQiCQi;!Qi!Qio"Qiu%@  There is an open door here.QiF'Qi' _Qi(Qi+Qi,Qi-QiU.QiG1Qi3Qi64Qi5Qi/8Qi9Qi-:Qi:Qi=Qi?Qi?Qi@QiCQiEQiuEQiDFQiHQiJQiYJQiKQiLQiiNQiNQiOQiRQioSQiSQipTQi[WQiCZ?  You open the door.  QizZ]You encounter a goblin. It is wielding a +0 dagger.Qi`M ..# QiJ` #.### .# ###.  #.......... ###.###.#.#.###.## ....#.#.... #.#..#Qij` Qi`##..#.###.###.#..#  .................# Qi`q......##.........####... Qi`$#####..'.Qi@a'.>g- # #.##.........#### # #.###.......## QieakMomentum Strike # #.# ##.....## #####.# ##...## Qia......# ##+## g   goblin (asleep) Qia....### #.# ##### #g.  #.##.........####...# Qi03O #.###.......## #  #.# ##.....## .# #Qi3# ##+## Qi:Qi<y 26  6.0) _Qi@Ri RiC_There is an open door here.RiK..# #.### .# ###. #. ..# .###.#.#.###.## #.#.... #.#..# ..#.###.###.#..# .# ## ##.####...#...'.'@>g.#.##.Rib-####...#.#.###.## ## #.# ##.....## .# ##...### ##+## Ri&RiW ,7 _RiRiRid g[You reach to attack!  The helpless goblin fails to defend itself.  You hit the goblin.Rik Zg  Risl H11 9 (0.9RiAr Rit a _The goblin is moderately wounded.SiƱ  You hit the goblin. Your kick misses the goblin.The goblin is heavily wounded.Sie/=8.8SiζSi= _The goblin hits you but does no damage.Si h >You hit the goblin.Si (Si? k29.7Momentum StrikeSi) Si" J _You kill the goblin!Ui8SUiSUiTUiXUi[Ui_u 26  Ui;ao  There is a stone staircase leading down, spattered with blood here.  Things that are here:Uigca  a +0 dagger; a goblin corpseUifUif _UigUiUmA  You see here a +0 ring mail.UioUiNp _UiqUi`sUiuUiuUivUiyUi{,Ui}Ui~Ui,UiUi|UiUiUiUiUiCUixUi`Ui9UihUiUiUiUilUiזUiUiUiUi>UiUiAUi(,Ui[UiUiUibUiUiUiUUiUi+UitUiF,UiUiUiUiڮUiUijUiUiaUiUiUUi{UiUi3UiӸUiV #### Ui...###### #... ..#  Ui.#####..###.#  .@....# -47.7 (18.Ui0) Uik#.. >..###..##..# #.. #......# Ui #.# #.###.## ..# .. #.# Ui/#.### .# ###.## #.# #..........UiZ ..# #.# #.###.#.#.#Uiz##.## #.# ..#.#.... #.#..# #.#####UiUiPE-8.7 (19UiYUi; _Found a stone staircase leading down.ViViCVi ViAVi,VizVi ViKVioViHViߌViViNViViViVikViViViViVipViZViViԖViViVi˜Vi(ViΙVivViViߚViVi+ViSViViNViNViViVi`Vi,ViViViYViViȣVi<Vi,ViViVi=VijViViViViϪViViUVi{ViViViůViViVi ViܱViIJ,Vi2ViViVi@ViVizVifViViVitViɻViViIViVi^ViViѾViƿViVi'ViVimVi9  You encounter a kobold. It is wielding a +0 short sword and quivering stones.Vi ###.# ###########. .# #.......####.... .# #.#####.....#..### .####.#####..###..... ................ViS #..#.##..>..###..##. #..@..........#..... #K#.###.###.#.#.###. ...#...#.#...#...# #.Momentum Strike ###.###.#.#.###.### #. # #.............# #. #.###.###.#.#.###.## #. K   kobold (missile, wandering) #.....#.#.....#.#..# #. Vi#######..#.###.###.#..# #. #.....................# ##ViHK72.7 (24.ViVi j  3.7 (25 _Vi)ViWi KK)You closely miss the kobold.Wi 11 ====4.6 (0.9)Wi Wi ( _The kobold shouts!WiO  You barely miss the kobold. Your kick misses the kobold.WiƧ \=---5.5Wiܬ Wiϯ S _The kobold barely misses you.Xi $You hit the kobold but do no damage. You claw the kobold.XirRXi3---6.4Momentum StrikeXiXiJ _You kill the kobold!XiA,Xi,Xi31Xi4H _No target in view!YiYiӷYi;YiYi|Yi{| 26  _Yihi  You now have 83 gold pieces (gained 3).  Things that are here:Yi;11 YiYi? _a +0 short sword; 4 stonesYigYi_ 26  YiYiYi4YioYiYiYiYiYi.YiYi7YiYicYiYiYiYiYi YiaYiYi\YiYi"Yi}Yi>YiYi,YiYiYiYi'YiYiYiMYiYiOYiYiYiYi|YiYiYiYiYiYiYiYi=Yi*YiYiYigYi*YiYiYiYiSYi Yi Yi Yiq Yi Yi YiYi YiMYiYiYiXYiYiYiiYiYiYiYiGYiuYiYiYiYi6YiYix,YiYiH Yi| Yi Yi{"Yi'#YiW#Yi#Yi%Yi&,Yi6'Yi(Yif*Yi*Yi-+Yi,Yie-Yi-Yi.Yi/Yi0,YiJ1Yi2Yi4Yi4Yi5Yi8Yi(:,Yi:Yi;Yi<Yi<Yi!=Yi$>Yi>Yi?Yi_?Yiv@YiQAYiAYiAYiCYiDYiEYiREYiiFYi4G,Yi~GYiHYi*IYimIYiIYiKYieLYiLYiMYi;NYiNYi'OYiuOYiPYiQYiRYiRYizTYiUYiUYi]VYiWYiXYiXYiYYiD[Yi+]Yil]YiV^Yi_Yi6aYiuaYibYibYicYi0dYidYiAfYigYiMhYihYiiYijYi$kYikYilYimYi=nYioYiqYisYi]sYisYiuYiDxYixYiszYiw{YiD}Yix}Yi~Yi'YiYiYiYiYiYiYiYiYi+YiqYi@YisYi)Yi\YiΏYi Yi4YizYiYifYiYibYiYiYi=,YiOYiYiĞYiYiYi|YiYihYi9YiYi,YiYiYi,Yi|YiĮYi,YiOYi}Yi,YiYiYiwYiַYiSYiYiUYiYi,YilYiľYiYiYiYiYiAYiYizYiwYiYiYiYiYiYiYiYi YirYiYi Yi.YioYiYiYiYi_YiYiTYiYiYiYiYi,YiYiYi,Yi[YiYiYiYiYiYiYiYiYitYic  You encounter a rat.Yi##.# ## #.### .## #.# #.. ..# #.# #.. .## #.# #.# ##  ########.#####.# ⌠.#  ..........#...####.# #######.#.....#.#.# # #.##...#.♣@#- # #. ##...#.#.# # #. #....###.# Momentum Strike # ## ##..## r.# #Yi_ #..# #.# # .#..# #.#r   rat (asleep) ######### ...#. ß.# ........# #...#. #. .######.# #... ##Yi1855.4 (79.0)Yi(  -6.4 (80 _Yi0Yi^iBz#.# ###.# #..  #.# #.. ## #.# #.# ## #######.#####.# ⌠.# .........#...####.# ######.#.....#.#.#  #.##...#.♣.##  #. ##...#.# #. #....## ## ##..## r #..# .# .#..# #.####### ...#. # ß .......# #..#.. ######.# #... ##.# ###.###.##^i^^i07.4 (1.0)^i^i` †You reach to attack!  The helpless rat fails to defend itself.  You puncture the rat!^i# 11 48.3 (0.9Momentum Strike^i ] _You kill the rat!^i ^i ^i]% ^iC H _No target in view!^i< ^i= ^iuG ^iI H _No target in view!^it ^i^i;(^ _No target in view!^iy3^i~^ilH _No target in view!_i%3_i*_iM,H _No target in view!_iDI_i@ _No target in view!_iWP_i I_i  26  __i X_i _in _i _i _i _i _i _i _iy A _ There is a dry fountain here._i " _i"  __iw# _ik$ _i& ,_i' _i( _i) _ic* _i* _i+ _i, ,_i- _i/ _ii0 _i-1 ,_i2 _i3 _ik4 _i4 _i_7 _i~8 _i8 _ik9 _i: _i; _iW< _i< _i= _i? _i? _i@ _iB _itC _iC _iD _i_E _iF _iG _iaG _ilI _iJ _i K _ijK _iN _iO _iP _iP _iuR _iS _iHT _iT _iV _ibX ,_iGY _iNZ _i[ _iC\ _i\ _i=^ _iu_ _ip` ,_iZa _i`c ,_iNd _ize _if _i.g _ig _imh _ii ,_i}j _il _im _i n _io _i&p _iq _i:r _ir _it _iv _iZv _iv _ix _i€ h ###.....# #.# ##..#...#  #....## #.# ##.##.##.## ####.#.########.#####.##.⌠.##.### .................#...####.####....#.#######.#.....#.#.#.#.#..#_i/ V#.# #.##...#.♣.###.⌠.#.# #'##.#.# #.###...#.#.#.#.#..# ..⌠#.#.# #...#....###.###.... ...#...# ###@##..###.†.# #.##85.3 (27.0) _iÁ ...#...# #.##..##.#.#.# .# ...#...# #..#..#.#.#.#.#.. ...#...##########...#.ß # # ß.#.# ...#...........# #...#.#... ...#....######.# #... ##.###.....# ###.###.##. ._i ....## #.....#.# #)......## _iE 3#.....#.###_i _in +6.3 (28_i _i + _Found a quarterstaff.`i `i `i `i3 `i, `i B`i `i `i `i9 `i `iR `it `i `i `in `i `i `i `i `i `i `iG `i `ii `i `i `i `i `i7 D  You see here a +0 quarterstaff.`i `i  _`ic `i `i ,`i `i< `i' `ii `i `iU `i ,`i[ `i `if `i `i `i `i` `i `i `i `iY `i `iJ `i `iy `i `i `ih `i'  You encounter a hobgoblin. It is wielding a +0 short sword.`i `......#...####.####....# ###.#.....#.#.#.#.#..#.....  #.##...#.♣.###.⌠.#.# ###  #.###...#.#.#.#.#..#  #...#....###.###.....#   ###.##..###.†.# #.####  `ib  #.##..##.#.#.##.##  #..#..#.#.#.#.#..# ######...#.ß.###@ß.#.# `i u.###...#.#.#.#.#..g.. ###.# #...####.####.#### `i ###.###.##.##.ß.# ... `i #.....#.###)##.##..# #.....#.####..#..# `i T g   hobgoblin (wandering) #.........###...##.....#.#.# #.#....# #.....#.#.###.#..###`i} /901.3 (15.`iw" Ag`i" c  2.3 (16`i*( `i, 6 _The hobgoblin leaves your sight.bi bis bi bii bi bi Bbia ,biJ bi bi bi bi bi bi k  A hobgoblin comes into view.bi #...####.####....# .#.....#.#.#..... bid #.##...#.♣.###.⌠.#.# ### #.###...#.#.#.#.#..# #...#....###.###.....#  ###.##..###.†.###.#### bi #.##..##.#.#.##.## #..#..#.#.#.#.#.g# ...#.ß.###.ß@#g# ###...#.#.#.#.#..bi .# #...####.####.####..Momentum Strike.###.##.##.ß.# ... bi |....#.###)##.##..### ....#.####..#..# bi g   hobgoblin (wandering) .###...## bi bi Kg.5.3 (3.0)bi MgbiD w  ====6.3 (4biC bi + _The hobgoblin shouts!ci:k $You hit the hobgoblin.cifA(ciD11 5=---7.2 (0.9Momentum StrikeciHciJM _You kill the hobgoblin!ci ci 9---ci- ci H _No target in view!ci7 ci ci ci H _No target in view!ciTociocitcivwH _No target in view!ci%ci&ci,ci.H _No target in view!di¬di[diudiH _No target in view!diRxdiydi~diC _No target in view!gi. 26  _gi5 _ You now have 90 gold pieces (gained 7).  Things that are here:11 gi6i _a +0 short sword; a hobgoblin corpsegi8gi89_ 26  gi!:giZ<gi>>gi>gi?gi7AgiBgi?CgiDgiGgieJBgiKgi>MgiMgiRNgi PgiQgiQgiRgiaTgiUgiVgiVgiYgixZgiZgi[gi]gi^gi^gir_giXagic,gicgifgii  You encounter a goblin. It is wielding a +0 club.giUoy#.#.#.#.#..#..... .♣.###.⌠.#.# ### .#.#.#..# .###.###.....# ##.†.###.#### gip.#.#.##.##  #.#.#.#.#).# # .ß.###.ß.#.########..##..#.#.#.#.......@.......- ####.####.####..######g# .##.ß.##... ##.# )##.##..### #.# ##..#..#. #.# ###...##. #.#g   goblin (asleep) # #.#....# #.# ###.#..### #.#.# #..giv019.2 (12.0)gi0w  -20.2 (13 _gizgi~ii ###.#†).# # .#.########..##. .......@....... .####..######g#  ##.# #) #.# #.# #.# #  #.# #.# #..ii[/ ###†).# # .#.########..##. .......@....... .####..######g#  ##.#) #.# #. #.#  #. #. ii@biic0iiuhiij] _A goblin is nearby!jiw .#.#.#.#..#..... ♣.###.⌠.#.# ### .#.#.#.#..# ###.###.....# .†.###.#### ##.#.#.##.## .. .#.#.#.#).# .# ß.###.ß.#.#..##. .#.#.#.#.......jix .####.####..######g# ##.ß.##... ##.# )##.##..### #.# ..#..#. #.#...##. #.#  #.#....# #.#.#..### #.# ji ji [  1ji: .0) _ji ji ki"#.#.#.#..#..... .###.⌠.#.# ### .# #.#.#.#..# .#.###.....# .#.†.###.#### .#### .#.#.##.## .... #.#.#.#).# ..# .###.ß.#.#..##. ki$#.#.#.#..####.####..######g#.ß.##... ##.# ##.##..### #.# ...##. #.# kihki1?2Momentum Strikeki kiki.#.#.#..#..... ###.⌠.#.# ### #.# .#.#.#..# #.# .###.....# #.# .†.###.#### #.#### #.#.##.## #.... .#.#.#).# #..# . ###.ß.#.#..##. .#.#.#. #.####.####..######g###. .ß.##... ##.# ki>.##..### #.# ...##. #.# kiki|%3kikiDki [#.#.#..#..... .⌠.#.# ### #.# #.#.#..# #.# .###.....# #.# †.###.#### #.#### .#.##.## #.... #.#.#).# #..# #..ß.#.#..##. #.#.#. .####.####..######g###. ki7 ß.##... ##.# .# .##..### #.# .# #..#. #.# ###. #.# ki ki %4ki ki lio g.  You reach to attack!  The helpless goblin fails to defend itself.  You hit the goblin.liQ[g  liI11 925.1 (0.9lilia _The goblin is moderately wounded.li  You barely miss the goblin.The goblin is moderately wounded.li _4---=6.0liu li 9 _The goblin hits you with a +0 club.miY  You closely miss the goblin. You peck the goblin.  The goblin is severely wounded.mi_Z%9miX_mi`W _The goblin completely misses you.miXh )You hit the goblin.mi^(miak67.8Momentum StrikemiKfmigJ _You kill the goblin!oi oi oig oil oi_  26  ---oi oi oi 55=oi% oi oi oi oi oi oi oi oi. oi oiO oi oi 9=oi oi oiT L6==oiG oi oi; ,oi1 oi $  Things that are here:oi\ _  a +0 club; a goblin corpseoi oiA  _oi oi oiy ,oi  oi oi oi_ :==oi7 oi  oi oi ,oi   You encounter a hobgoblin.oi c### #.#### .. #.## #.... .# #).# #..# ###..##.########..##....... #............)......# #.####..######.###.... ... ##.# ##.## # .### #.# ##.# . #.# #@# - #.# #.## .# #.# (.# ## #.# gß.#  #....$$. #.#..##g   hobgoblin (asleep) # . oi 040.8 (13.0)oi }  -1.8 (14oi8$ oi' 8 _Found 5 stones and 12 gold pieces.riu3#.## #.... .# .#).# #..# ###..## ß.#.########..##..................)# ##.####..######.###...... ##.# ## ##.## #### #.# #..###.# #. #.# #(..#.# #. #.## ..# #.# #(.#.# ### #.# ogß.# ## #....$$. . #.#..## ## #. o   orc #g   hobgoblin (asleep)ri  You encounter an orc. It is wielding a +0 dagger.riɂJ2.0)Momentum Strikerinriċ% _Found 6 stones.ri .#).# #..# ###..## .ß.#.########..##....... #.#............)# ###.####..######.###...... ##.# ## ##.## #### #.# #..###.# #. #.####(..#.##. #.##..g##.## ...# #.# #(@#.# .ri ### #.#.ogß.#### .# #....$$. .. #.#..##### # # g   goblin (asleep)ris% gYou encounter a goblin. It is wielding a +0 dagger.The hobgoblin shouts! You hear a shout! x2; The goblin shouts!ri(& D.gri' M.oriq' '.gri( { oYou encounter a hobgoblin.ri1 oo 2 orcsgg 2 hobgoblinsgri2 D====3ri9 ri> s _You encounter an orc. It is wielding a +0 falchion.ri I.gri g$$o.ori riK 4---11 =---ri %4.7 (0.9ri ri w _You barely miss the goblin. The goblin hits you with a +0 dagger.ri  ri \ You hit the goblin.ri C---5.6ri rii a _The goblin is moderately wounded.rih oYou barely miss the goblin.The goblin is moderately wounded.rih 7g.rij $oYou encounter an orc. It is wielding a +1 falchion of freezing.ri#l 9$ori%u co 3 orcsriv '6.5ri  _The hobgoblin closely misses you. The goblin hits you but does no damage.ri2h )You hit the goblin.ri3I.ori47g.riy5y.go.ri=' ri0A/87.4riJHrihKJ _You kill the goblin!ri .  You hit the hobgoblin. Your kick misses the hobgoblin.ri=$orim $gThe hobgoblin is lightly wounded.riOko 2 orcsriC---8.3rif ri _The hobgoblin completely misses you. The orc misses you.siryM .  You hit the hobgoblin.si | $gThe hobgoblin is severely wounded.siEo   orcsiڅU5=9.2siČsiɏ _The hobgoblin closely misses you. The orc barely misses you.siJk )You hit the hobgoblin.siK1osi?` o 2 orcs   hobgoblinYou kill the hobgoblin!sicM=2050.1silsioQ _The orc closely misses you.si  o.  You hit the orc.  The orc is heavily wounded.sisi'1.0sisiT _The orc completely misses you.sige )You hit the orc.si oYou kill the orc!The orc hits you with a +1 falchion of freezing.si.si' siz12/17------49siHsiC* _The orc freezes you.sijy )You hit the orc. You claw the orc.sir gYou kill the orc!si    orcg   hobgoblinsi/62.8sisiP _The orc barely misses you.sim  You barely miss the hobgoblin. Your kick misses the hobgoblin.sinn0--------3.7siusi;xh _The orc barely misses you. The hobgoblin hits you.si{3m )You hit the hobgoblin.si[;' si>/84.6siEsiHM _You kill the hobgoblin!si  You hit the orc.  The orc is heavily wounded.si'5.5sisi Q _The orc closely misses you.si  You hit the orc but do no damage. Your kick misses the orc.The orc is heavily wounded.The orc hits you with a +1 falchion of freezing.si7/17 (26) -------6.4si si* _The orc freezes you.uiPuiuiui^ _You are too injured to fight recklessly!vigviMviviy^ _You are too injured to fight recklessly!vi]s vis vi | vi~ ^ _You are too injured to fight recklessly!yi yi uAn orcish idol. An idol of the orc god Beogh. It can be dug through. yi -A suitable weapon or spell can reach past it.i id#.#).##..# ###..##BeastMaster the Conjurer .ß.#.########..##.......Tengu #.#............)......#HP: 7/17 (26) =========--------------- ###.####..######.###....MP: 17/17======================== ##... ##.# ## ##.## #AC: 3Str: 15 #..### #.# #..###.#EV: 11Int: 13 .#. #.####(o.#.#SH: 0i߳Dex: 12 ##. #.##...##o##XL:  4 Next: 28% Place: Dungeon:3 ...# #.# #)@#.#Noise: =--------  Time: 1956.4 (0.0) .### #.#...ß)####i67a) +0 spear .##....$$.Cast: Momentum Strike ..#.#..###iDrain .###.#o   orciDThe orc is heavily wounded.The orc hits you with a +1 falchion of freezing. _The orc freezes you. _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!i7iYi{iOi, e )You hit the orc.i5 (i9 q327.3 (0.9Momentum Strikei@ iC G _You kill the orc!iniiik8== 26  iiii?iiiiSiiiVi#9i<===i i i iiZiiiiaiihi9=ii iu k10/17 (26)==i"i#i#i$iF&i{&iq'i)i*i,i}.i._1===i0i3i4i6i8i8i:i<i<i}>i@i&A9=iCiEiFS2=iGiJiJiLidN,imOiQiCQiJRiSiXTl13===iFViXiXiZidiidifijijilidoio:==iqiti;uK4=izBiX|iiiiii`ii9=iiiL5==iriiSiiii3iҞ,iiԣi6i6===ii{,iiyi֫iܭiiܰii˷O=i,ib7==ii"9-ir#.## #.... .# #).# #..# ###..## ß.#.########..##. .#............)......# ####..######.###.... . ##.# ## ##.## # .i.### #.# #..###.# . #.####(..#.# #. #.##...##@## .# #.# #).#.# i$ ### #.#...ß)#### # #....$$. iI #.#..### ###.i)#i>099.3 (42.0)i  -2000.3 (43ici$  Things that are here:i _a +1 falchion of freezing; a +0 scale mail; an orc corpseiihi i=i̔i: _i3iiiMiD]  Items here: ( )) ††.i iA== _ii  iThings that are here:ie%  ipa +0 falchion; a hobgoblin corpse; an orc corpseiiȳ _ipi=ig11 ii,$ iS*_You now have 102 gold pieces (gained 12).ii6 26 i) iiiS;11 i*iN _You now have 114 gold pieces (gained 12).i9i_ 26  ii]ii iiiiii]iiii;  You see here 6 stones.iXi _iii~i.iXi  .#.#..# #.# ##.....# #.# # †.###.#### #.#### ..##.## #.... .# #.#.#).# #..# ###..###.ß.#.########..##....... #.#.#............)......# i .####.####..######.###.... ß.##... ##.# ##@##.## # .##..### #.# #..###.# #..#. #.####(..#.# ..##. #.##...##)## #....# #.#..ß#).#.# #i ..### #.#...ß)#### #..# #.........# #...#.#..###..##.## #.#.## #..#i,13.3 (1i&511 4.3 (14iic _h - a scroll labelled YTOJAL OPHOMUiT3 i3 i5 i: i< i@ u 26  iA i,D iD i_H iRJ ;  You see here 6 stones.iL iM  _iO iQ iPT iT iZV iHr   Items here: ( )) ††. _  Things that are here:  a +0 falchion; a hobgoblin corpse; an orc corpse _iv Bix iz i| i,} i~ in i i= iӎ iߑ i* ix it i% Xi i iǢ i i i i i i i iq i iU i i[ ,i #####..##....... ........)......# .#  #..######.###......  i ##.# ##.##.##..##[#   #.# #..###.#..# .#   #.####(..#.#..# .#   #.##...##)##..# .#   #.#..ß#).#.#..##.##   #.#...ß)####..#@..##  31.3 (17  #.........##.......# i   #.#..###..##.#.....#  i9  #.#.###.#..#.#.....#  ij Q # ## ####...#....##   ###......# i    ..#...##  i   ####....  i u  ###. i! S  i~ A2.3 (18i i - _Found a leather armour.iP;3i;i-@i$iiS,iiii i< i iiiaiimiFiiUiiiiiiTF  You see here a +0 leather armour.i"i _ii i #,i$i-iG/,i0i2iR3i3i*4i6i7i%8i8i;i<i:=i >i3@i@i@iAi8CicDiDiTEiFiGiEHiIiJiL,iLiNiHOiOiAPiUi`ViVi_WiYibZiZiT[i ]i.^i^i'_iaibibiciii,kikilioip,iqitiui-viRwiyi{i1|i}i iXiԁiiZiюix,i_iPiBiii9i iiiPiiiLi{ii̡iii%iIiդiiXii~iii.iiOii=i iVi۬iԮi,iiiiiUii̲iiii iqi i<ijiiciiiiiii)iii,iii8icii.ii.iiJiiiziir  You open the door.  You encounter a frilled lizard.ii& i### #.........## ... +.......... ie .l$......  ......?   .# ..... iL  #.# ...   i #.# #'#   iz #.# #@#   i #.# #.#  ####.# ##.## i ...#.# ##...########## i-.#...# #.............. i]#.##.## ##...#.######## l   frilled lizard (asleep) .⌠.##.##### ##.##.# i#.####....######.##.# iT.#.#.#..#...........#i-81.3 (49i<11 2.3 (50 _iiG _Found a scroll labelled SYOROP KATYCO and 9 gold pieces.i ##:## ####### ...+...... ##i#.l$....... #......?. #.....##...#.   #.# ### ##.## ..##...########## .#...# i*7.............. #.##.## ##...#.######## .⌠.##.##### ##.##. #.####....######.##.iPx .lFound a parchment of Jinxbite.iMli 26  =3.3 (1.0)Momentum StrikeiŨi1 _The frilled lizard hisses angrily.iϬQ _There is an open door here.i1 ##..... ##:## #### #### .... +..... ###.$.......P #.l....?... .#..# #.#..# #.##'## #.# #.#  #.# #.# #####.# ##.## #...#.# ##...########## ig2..#... #.............. ## ##...#.########⌠.##.##### ##.##.#i3E.lio:iT;4-4 _it?iAiZP .  You hit the frilled lizard.i(i(11 3=5.2 (0.9Momentum Strikei iR _You kill the frilled lizard!iz3i+iH _No target in view!iAi.BiLFiAHH _No target in view!i i i`i"H _No target in view!iiijiH _No target in view!ii`i^ivH _No target in view!i$kikipisC _No target in view!i,ik-i1i2iinii[i:, 3i, i. iI/ i63  26  _i4 i4 iO5 iT6 i?7 iw7 i8 i]: Q11 i; iX= J _You now have 123 gold pieces (gained 9).ik> i> _ 26  i? i@ iF j ##+##  ##...##  ##.....##  ##:## #.........### ...+... ## #..........P. ##...@..?..._-90.2 (5.0.# ##.....#..P.#.# ##...## .#.# ##'#  #.# #.#  #.#  #.# ####.# #.## i:G ...#.# ##...## .#...# #..............iJ i%K D-1.2 (6iN itP : _Found a basalt altar of Yredelemnul.i6ib7i9i<i?i.C,i1DiFi3GiDIiKi+NiNirPi$X##+## ##...## ##.....## ##......:## .iX #...####.. +... iX#..........P.P.##......@..._...  iXC.# ##.....#..P.P. #.# ##...##...... iY/#.# ##'## ###.... #.# #.# ### i?Y#.# #.#.# ##.#imY# #.# ##... iB_+4.2 (3i:`411 5.2 (4iOe7_igc _l - a scroll labelled SYOROP KATYCOi3i iiiu 26  iyiiiJiiFiiiii iQi> i06  ##+##  ##...##  ##.....## i...@## . #.........####.. +............... #..........P.P.. ##.........._...  i##.....#..P.P..##...##.......i ##'## ###.... # #.# ####  iE@You pick up a parchment of Jinxbite and begin reading...i9&9i1611 100.2 (5i68_iA _You add the spell Jinxbite to your library.i 3iҿ i i i  26  i iO i2 if i iu 111 i i i' 7 _You open the door.i, ik 6 26 i ) i i iA i iZ i @  There is an open door here.iN i0  _i i^ i i i i iD i~ i i~ i& ie i i_ i# Xis Xi ,i i ib i i i` i iS i i* i iB ,i iW i i8 ir i= i ,iL i i i& i i( i] i i, i i i< i i8 iu i i i B  i     ############### i #####...........@.#  21.2 (21.0) i> .......#.########.#  ##......# .#  ie ##...### .#  ##.## )#  i  #.# ..     #.# .#     ##'## .#  i    ##...## i E iF i +2.2 (22i i # _Found a whip.iAiAiJBiDiFiPJi8LiMieNiNiCPikQiQiBRiSiEU,iUi[<  You see here a +0 whip.i]i] _i^i_i+aiai bidieijeieiiiiUi$iiJiipiʯi}iiiUi\i[iiiͻiniibigiiOiiiiS,iiiCiii+iiiiipiiiiRiiii"i`iiGi}iii5ifiiiiNii\iiiiiiiiiii'i 11 ii i1_You open the door.ii , i326  ii>@  There is an open door here.iOi _i~iiiiiiy i iS i i i1 i iiiiiiiiiiz ..#........#.#### ..#i4o## ##......# .###.. .# ##...### .##.. .# ##.## .#ik#... .. #.# .#... )# #.# .#iO# #.. .# ##'## .##### #.##.###.# ##...## .....# #......@.# ##.....## 70.2 (48 i#.##.# ####.#.### ##.......## ...#.########....####.........### i....................'............ ...#.########....####..........P. i6B#.##.# #.#.## ##.........._ ####.# #.### ##.....#..P. i^####.# #.# ##...##.... .....# #.###'######.iH%i%+1.2 (49i^*i,# _Found a mace.ijil3inioiwBi~  You encounter a gnoll. It is wielding a +0 club.i h# #.#####......... .# .j ........#.#####  #.## ##......# #ih#.. ...# ##...### # #.. $.# ##.# # #... ... #.#  # ... #)# #.# i*# # #.. #.# ##'## ##### #.##.###@# ## ....# #........# ## ##.# ####.#.### ## ii#.########....####.........####................'... ..#.########....####..i-P.P j   gnoll (asleep) .##.# #.#.## ##.........._.i؈.# #.### ##.....#..P.P ###.# #.# ##...##.....i!ih.j2.2 (1.0)iǓEjik  ==3.2 (2i68_i9 _The gnoll shouts! You hear a shout!iM ##########.# #j #.#####........... .. ........#.##### . .##j## ###...... #iPp#....#.# ##...### .$.#. ##.###... ... #)# #.#  # #..  ##'## ##### #.##.###.# ##...## ..........# ##.....## i.##.# ####.#.### ##.......## # Drain ..jj 2 gnolls (1 polearm, 1 wandering)##.i .jYou encounter a gnoll. It is wielding a +0 spear.i=  The gnoll shouts!ii&0jiSj 3 gnolls (1 polearm)iD4.2 (1Momentum Strikei8_iVp _You encounter a gnoll. It is wielding a +0 club.ir  #. .. ###########.# #j #.#####............ .. ........#.##### . ###.##j## ###...... ##......j.#.# ##...###is ......$.#.# ##.###..........# ...  #.#  # #..  ##'## ######.###.# ##...## ..........# ##.....## ##.# ####.#.### #### #.########....####is T####.................'... ..#.########....####.P.P is Y..## ##.........._.ix O.ji4y !.ihy .jiz O.jim iS .--5i iF M _You see here a +0 mace.iu/ .jYou reach to attack! You hit the gnoll.i<0P.ji09.ji1i]11 --6.1 (0.9 _The gnoll is lightly wounded.i .jYou barely miss the gnoll. You claw the gnoll.  The gnoll is moderately wounded.i a  The gnoll barely misses you.io10----------=7.0i"i&C _The gnoll hits you from afar with a +0 spear!i  You closely miss the gnoll. Your kick misses the gnoll. You peck the gnoll.  The gnoll is severely wounded.iiiR.ji47/17 (26) ---------------8 (0.8i8_iF8 _The gnoll hits you with a +0 club.iIiIiLPiSR^ _You are too injured to fight recklessly!iiVi'i^ _You are too injured to fight recklessly!iiUii^ _You are too injured to fight recklessly!iki+iʨi^ _You are too injured to fight recklessly!iiiji*piq^ _You are too injured to fight recklessly!i1iC2i8i:V _You are too injured to fight recklessly!iiRiii3iiiijieiui?ViWi\i._iH 3i$ iH' iX i i iC iZ i i iC i iiibi   You barely miss the gnoll. Your kick misses the gnoll.  The gnoll is severely wounded.i|im,8.7 (0.9i]it _The gnoll closely misses you. The gnoll barely misses you.i.# BeastMaster the Conjurer .# #. .. ########## Tengu .# #.# #. #.#####......... HP: 7/17 (26) =========--------------- .# ... .. ........#.##### MP: 15/17=====================--- .# ###.##.## ###......#  AC: 3Str: 15 ## #........#.# ##...###  EV: 11Int: 13 # #......jj#.# ##.##  SH: 0Dex: 12 # #.......j..# #.#  XL:  4 Next: 33% Place: Dungeon:3 # ... #@# #.#  Noise: =--------  Time: 2178.7 (0.0) # # #.. #.# ##'##  a) +0 spear ##### #.##.###9;49m.# ##...##  Cast: Momentum Strike ....# #........# ##.....##  Drain .##.# ####.#.### ##.......## # ..#.########....####.........#### jjj 3 gnolls (1 polearm) ...................'............. ..#.########....####..........P.P .##.# #.#.## ##.........._.The gnoll is severely wounded. _The gnoll closely misses you. The gnoll barely misses you.Aiming: Momentum Strike (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)iH Wjjid,|jjseverely wounded, 72% to hit)iZjjspear (ij j*iy}.jAim: a gnoll, wielding a +0 club (72% to hit)i^ *ji1@j.  Aim: a gnoll, wielding a +0 spear (72% to hit)iE.#BeastMaster the Conjurer .##. ..########## Tengu .##.# #. #.#####......... HP: 7/17 (26) =========--------------- .#ii(... .. ........#.##### MP: 15/17=====================--- .####.##.## ###......#AC: 3Str: 15 ###........#.# ##...###EV: 11Int: 13 ##......jj#.# ##.##SH: 0Dex: 12 ##.......j..# #.#iXL:  4 Next: 33% Place: Dungeon:3 #... #@# #.#Noise: =--------  Time: 2178.7 (0.0) #in# #.. #.# ##'##a) +0 spear ##### #.##.###.# ##...##Cast: Momentum Strike ....# #........# ##.....##Drain .##.# ####.#.### ##.......## # ..#.########....####.........#### jjj 3 gnolls (1 polearm) iM...................'............. ..#.########....####..........P.P .##.##.#.## ##.........._.iUAiming: Momentum Strike (safe; 19% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleiѬDir - move targetiAim: a gnoll, wielding a +0 spear (72% to hit)  The concentrated momentum hits the gnoll!  The gnoll is severely wounded.i0@ .jPress: ? - help, Q - select action, ( or ) - cycleDir - move target  Aim: a gnoll, wielding a +0 spear (72% to hit)  The concentrated momentum hits the gnoll!  The gnoll is severely wounded.You are unable to move.i9i-:%=ik:g9.7 (1Momentum Strike-Move Drain i@8_i _The gnoll barely misses you. The gnoll misses you.i6;s  You hit the gnoll. Your kick misses the gnoll.i<\8==-i9<80.6 (0.9iBiD` _The gnoll is moderately wounded.io )  You hit the gnoll. You claw the gnoll. You peck the gnoll.ih  2  You kill the gnoll!i7/19 (27---49-1.5Drain i8_iTu _The gnoll hits you with a +0 club. The gnoll barely misses you.i{ )You hit the gnoll. You claw the gnoll.iC    gnoll (  You kill the gnoll!i.6/20----662.4i8_iC _The gnoll hits you from afar with a +0 spear.iBii&iB)F _You cannot move.il 3i i F _You cannot move.i6 ir7 i? iA F _You cannot move.iy3i|i7~F _You cannot move.ij 3i i  i 8_You cannot move.i iƉ i iH A _You cannot move.i H #. ..  #.# #.  ... ..  ###.##.## #  #........#.#  # #......j.#.# ##.## # #.......)).# #.# # ... #@# #.# # # #.. #.# ##'##  #.#   ..#   ###    i/# #. ..  #.# #.  ... ..  ###.##.## #  #........#.#   #......j.#.# ##.##  #.......)).# #.#  ... #@# #.# i # #.. #.# ##'##  #.#   ..#   ###    i i The gnoll hits you from afar with a +0 spear.5-- 26  3.4 (1.0iV _* * * LOW HITPOINT WARNING * * *i:t isu 0i~ iɁ F _You cannot move.ˆiH 3ˆi ˆi\ F _You cannot move.ÈiÈi^ÈiÈiF _You cannot move.ψi ψiU .#BeastMaster the Conjurer .##. ..ψi ########## Tengu .##.# #. #.#####......... HP: 5/20 (27) ======------------------ .#... .. ........#.##### MP: 15/17=====================--- .####.##.## ###......#AC: 3Str: 15 ###........#.# ##...###EV: 26 Int: 13 ##......j.#.# ##.##SH: 0Dex: 12 ##.......)).# #.#XL:  4 Next: 66% Place: Dungeon:3 #... #@# #.#Noise: =--------  Time: 2183.4 (0.0) ## #.. #.# [ψi 34m##'##a) +0 spear ##### #.##.###.# ##...##Cast: Momentum Strike ....# #........# ##.....##-Move Drain .##.# ####.#.### ##.......## # ..#.########....####.........#### j   gnoll (polearm) ...................'............. ..#.########....####..........P.P .##.##.#.## ##.........._. _You cannot move.  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * * _You cannot move. _You cannot move. _You cannot move.ψij \  You cannot redirect your momentum while unable to move.ψiؾ ψiO ψi& . _׈i   You are able to move again.6=  4.4 (1Momentum Strike׈iq׈i_K _The gnoll misses you.܈if###.# # #..# #.# #. ... ######### ..##.# #..#.#####........ ..# ... ... ........#.#### ܈i ..# ####.##.## ###......# .## #........#.# ##...### .# #j.#.# ##.## .##......@)).# #.# .# #......#)### #. .# #.#...##.# ##' .܈id##### #.##.###.# ## .....# #........# ### #.##.# ####.#.### ##܈ir #.########....#######..................'... .܈i8..#.########....##P܈i܈iY%5܈i܈iR _The gnoll barely misses you.݈iF { $You hit the gnoll. You claw the gnoll.݈i] R݈i^ 11 836.3 (0.9Momentum Strike݈iXg _ _You kill the gnoll!ވiIM ## . .# #..# #. ...# ##########.# #..#.#####........ ... ... ........#.#### ..###.##.## ###......#..#.# ##...###.#.# ##.##ވi4K.))......#)### #.# .##.#...##.# ##'##Drain #.#ވicQވiS6= 26  -7.3 (1.0ވiiXވiV`M  You now have 127 gold pieces (gained 4).ވi[a=11 -8.3 (2ވifވi)i. _You see here a +0 spear.iiGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) ih a - a +0 spear (weapon)  d - a +0 falchion of electrocution Armour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)ii2i9iBBeastMaster the Conjurer ####...Tengu ..## #..#HP: 6/20 (27) =======----------------- #.##. ...# ######### MP: 16/17======================-- ..##.# #..#.#####........ AC: 3Str: 15 i$CV..#... ... ........#.#### EV: 11Int: 13 ..#####.##.## ###......#SH: 0Dex: 12 .###........#.# ##...###XL:  4 Next: 83% Place: Dungeon:3 .##......@.#.# ##.##Noise: ---------  Time: 2188.3 (0.0) .##.......)).# #.#a) +0 spear .##......#)### #.#iCCast: Momentum Strike .##.#...##.# ##'##Drain .##### #.##.###.# ##...## .....# #........# ##.....## iC#.##.# ####.#.### ##.......## ...#.########....####.........###  ....................'............  _The gnoll misses you. _The gnoll barely misses you.iCDYou hit the gnoll. You claw the gnoll. _You kill the gnoll!You now have 127 gold pieces (gained 4). _You see here a +0 spear.iLiLiUSiTihiiSiizI 26  i[,imii8i%izL7==ii!4 _Magic restored.i?"!7it"(=i#iH&,i'i8*,i,i-iP.:==i/i1iJ2f8==i3i5i46i7i9i5:i;i=iN>i?i BisB^9==iCiEiFiGi8IiIiJiLi-MiNiZPiP9=iYRi[10/20 (27)==il^i}aiaicieifigiiiji|kimi8n_1===ioiqiqisiuiviTwigy,i{i}i}^2==i i iJi҂iτi*iiiiŠii*9=iiiS3=iiiiiiiiiikii^4==i[i,iiiOiic,iŭii9=iiiNO15==iϵiiii|iȻiqi+iiii-%6iVF===i:i/,iiiKii,i(i9iR7==iipieiibi,iIi,iiiH9=ii+iK8=iCiii ii8iii iiih9==iiiikiYii"i ij i5 i iv j20===iiyi,iiPi,iRigiP i iD"iI&i+(i(:==i'*i.i+0i0i2i4i5i%6i7i9i:i:i;i==iE>i>i9?i@@i-AiAiAiqiiaiiLiiLiiitiiiin i i i i i i3 i i iiziSii7isi!i#i#i-$i)i*i^+i',i1it3i3i4i:iZ<i<i=iCiE,iIGiMiViWiaYi_ic,i#diiiiMkikiomiUri{titiFvizi|iL}i~i-iWiii5iigii֒iigiɖiiciiiOii]iߤiiiii!i@iikiOiUiiiii׶iRiiij,iOii]i½i5iiii7ii)iiiiiBiriJiii`i!iyiiip,iiii&iitiil,i,i6ixiiiiSi:i(i&iiJi;iJiisi#iYiiiiia,ipii?iiliii6i iiiii%iDiiii4ii`iii0ii i i% iiiiiiiciihiiiiiiiXi i)i~ ,iO!iF$i,%i%i%ik'iB(i(i1)i)*i*i#+iY+iy,i-ia-i-i.i/i0i[0i_1i2i2i2i3i4i4iF5i7i8i8id9i:iO<i<i+=i&>i?i\?i?iBi0C,iCi EiEiFiFiGi]HiHiIi\MiZN,iNiOiPiPiQiRi>TiTiUiTX%  iXThere is an open door here.iZiZ _i[i\iU^i^i_ibi_didieifi}h,iiiilimimioixiziYzi3{i(i(ii i@i; .#..#####.##.........##.......#........##.#..###..##.#.....#  ##.##.#####.#.###.#..#.#.....# ###.#...####.###.####...#....## .........'.##.....###......#  ###.#...####............#...##  i #.##.## ##.........####....  # ### ##.....### ###. ##.@.##  ##+##  i334.3 (146.0)'#.##>##.#.....$...i^i*$11 i[E======57ii6 _As you open the door, it creaks loudly!iqn _Found 8 gold pieces. Found an escape hatch in the floor.iq iq i}w iy H _No target in view!i i 3i3 i i | 26  _i)   There is an open door here. _  There is an escape hatch in the floor here. _11  _You now have 135 gold pieces (gained 8). 26    There is an escape hatch in the floor here. _  There is an open door here. _* 40mi, i, i=- i- i. i/ i#0 ,iP1 iV2 Bi3 i%4 i4 i4 i5 i6 i7 ih7 i8 iJ9 i9 i: i; i9< it< i< io= i= i> i.> i> i? iK? i? ia@ i@ iKA iA iFB i)C inC iC iE iE iBF iF iG iH i0I i J iJ iK iL i\L iM i}N iFO ,irP iNQ iQ i R iS i$U ,iU ilV iX BiX i#Z ,i[ i[ i\ i] i] i6_ i_ i` i` ia i\c ic id i>e if if iJg i|i il i  You encounter a hobgoblin.iq  #.# #.# #># #.# # ##.## #.# #. ##...## #.# ... #.....# #.# ir /#..g ##...###########.# .#... ##.##...........# #.....######.############...@.....#------#.########## Momentum Strike  g   hobgoblin (asleep)ixs +ix 386.3 (51.0)ifz   ------7.3 (52 _i~ i׀ i# #.# #.# #># #. #. ##.## #.#.# ##...## #..# #.....# #. #..g. ##...#..#...# ##.##........... #.....######.# #..@......# #.#ipG.giMgiO====8.3 (1.0)iij+ _The hobgoblin shouts!iĝ .gYou reach to attack! You hit the hobgoblin.i 8 i 11 ----9.2 (0.9i i d _The hobgoblin is moderately wounded.i%Z  You closely miss the hobgoblin. Your kick misses the hobgoblin.The hobgoblin is moderately wounded.i![ X=---90.0 (0.8i_ i-a W _The hobgoblin closely misses you.iD# †You hit the hobgoblin. You claw the hobgoblin.i2( Ri+ n59 (0.9Momentum StrikeiT/ i1 M _You kill the hobgoblin!i in i i H _No target in view!ih i1 i/ i H _No target in view!i/z iz i~ i H _No target in view!iZCi#DiHimKH _No target in view!ii<iivH _No target in view!iii2i-C _No target in view!iwXi7Yi\i^i{ ix!i$i]'irPi3Qi+RiWRiuSisV| 26  _iViYBi[d _ You see here a hobgoblin corpse.i\iV] _i]ip_i3`i`,iaiGbibibiccici)didififi1gigiiik,ikiminin,i+qi1rixrisitiuuiui8vilwibxixi9yizi{i|i|i}i~i+i|iiiցiNifi,idikiЅi,ii=i,iRii؈iiiiGiiҧ  #####.#####........##.#..## # ##.###.# ##.##.#####.#.###.# ####...##.######.#...####.###.### '.......................'.##.... ####......######.#...####....... # ##......# #.##.## ##......i##.....# ##.###### ##.....##.....# #.......# ##...##...## #.@####.# ##'##-410.9 (20.0) ## ##.## #....##.# #.# .# #.# #.##.##.# #># .# #.# #.##.##.### ##.## .# #.# #.##.##.#.####...## .#######.# #........#.##.....# i֨3.........# ####.##.....##...## .######### #...#...#.##.##. .#####....†######.iX-ii|E _Done exploring.iC  iB!0.0)....##.##.#.........#....†i$0i&i(E _Done exploring.il [[?25h[?0c  Search for what [Enter for "."]? il![?25l[?1c25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading upb - [D:3] an escape hatch in the floor  c - [D:3] 6 stones (9 further duplicates in 2 piles)  d - [D:3] a +0 quarterstaff  e - [D:3] a +0 dagger (2 further duplicates)  f - [D:3] a +0 falchion  g - [D:3] a +0 club (2 further duplicates)  h - [D:3] a +0 scale mail  i - [D:3] a +1 falchion of freezingi"j - [D:3] an escape hatch in the ceiling  k - [D:3] a +0 short sword (1 further duplicate)  l - [D:3] a dagger  m - [D:3] a faded altar of an unknown god  n - [D:3] a +0 leather armour  o - [D:3] a club  p - [D:3] a stone staircase leading up  q - [D:3] a stone staircase leading down  r - [D:3] a stone staircase leading up  s - [D:3] a basalt altar of Yredelemnul  t - [D:3] a +0 ring mail  u - [D:3] a stone staircase leading down  v - [D:3] a +0 mace [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i  b - [D:3] an escape hatch in the floor  c6 stones (9 further duplicates in 2 piles)  d - [D:3] a +0 quarterstaff  edagger (2 further duplicates)  fifalchion  gclub (2 further duplicates)  hscale mail  i - [D:3] a +1 falchion of freezing  j - [D:3] an escape hatch in the ceiling  k +0 short sword (1 further duplicate)  ldagger  mfaded altar of an unknown god  n+0 leather armour  oclub  pstone staircase leading up  qi1down  rup  sbasalt altar of Yredelemnul  t+0 ring mail  ustone staircase leading down  ivhv+0 mace  wspear33%i3 d - [D:3] a +0 quarterstaff  f - [D:3] a +0 falchionx - [D:3] a +0 whip  y - [D:3] a stone staircase leading downboti[  f - [D:3] a +0 falchion  j - [D:3] an escape hatch in the ceilingi i il  j - [D:3] an escape hatch in the ceiling  l - [D:3] a daggeriw  k - [D:3] a +0 short sword (1 further duplicate)  l - [D:3] a daggeriiiH  j - [D:3] an escape hatch in the ceiling  k - [D:3] a +0 short sword (1 further duplicate)io i }  h - [D:3] a +0 scale mail  j - [D:3] an escape hatch in the ceilingixm4b - [D:3] an escape hatch in the floor  c - [D:3] 6 stones (9 further duplicates in 2 piles)  d - [D:3] a +0 quarterstaff  h - [D:3] a +0 scale mail33%iMa - [D:3] a stone staircase leading up  c - [D:3] 6 stones (9 further duplicates in 2 piles)  d - [D:3] a +0 quarterstafftopi? "Level 3 of the Dungeon <<<<>>>>__(Press ? for help) i@ ##.### ##.# #.# #.....#.#.# #.#....# #.##.#..ß#).#.#..##.## #.# #.# ##+## #.....#.#.###.#..### #.##.#...ß)####..#...## #.# #.###...## #######.<.....#..#####.##.........##.......# #.#######........## #####.#####........##.#..###..##.#.....# #......####.......## ##.###.# ##.##.#####.#.###.#..#.#.....# ###...)###.........####...##.######.#...####.###.####...#....## #.......+.........'.......................'.##.....###......# ##....###........<####......######.#...####............#...### iA #####.#.# ##.......## ##......# #.##.## ##.........####....# #...###.# #.......## ##.....# ##.###### ##.....#### ####.# #.......# #......## #.....# #.......# ##...###.# #...##### #......###...## #.@####.# ##'###.# ##.## ##.._..##### ##.## #....##.# #.##.# ###.##### #.........# #.# #.##.##.# #>##.# #.....>.# #.....###.# #.# #.##.##.### ##.###.#idB  #.#.###.# ##....###.# #.# #.##.##.#.####...###.# #.#.# #.######.....##.#######.# #........#.##.....##.# iB #.#.###..........#............# ####.##.....##...###########.# #.#......#####.#...##.######### #...#...#.##.##...........# iB #.#####.## #........#####....†######.########### iC #.......# ########## ##.#.........# ######### ##.##########i@C I ###iAiAiBBeastMaster the ConjurerTenguHP: 20/20 (27) ========================MP: 17/17========================AC: 3Str: 15iDEV: 26 Int: 13SH: 0Dex: 12XL:  4 Next: 85% Place: Dungeon:3Time:Drain _No target in view! _No target in view! _You see here a hobgoblin corpse. _Done exploring. _Done exploring.  Search for what [Enter for "."]? iDi)EifEiQiRiU  _iViVi_Wi7YiZiSZiZi\i]i^i^i`iaiaicbi dididitei gih,ihijijijipkili6misminijoiZpipiqiriRsisi tihvixiDyi zi~@  There is an open door here.i[iɀ _iiiiCiitiiYiiCii]i iliBi}ii@  There is an open door here.ibi _iiOiiFiĕiǜ ###.#...####.###.####...#....## ...........'.##.....###......# ###.#...####............#...####.##.## ##.........####....#i*##.###### ##.....#### ####.##.......# ##...###.##..####.# ##'###.##....##.# #.##.##.##.##.# #@##.#Noise: --------- i2429.9 (19.0)  #.##.##.### ##.###.#a) +0 spear#.##.##.#.####...###.#Cast: Momentum Strike#........#.##.....##.#i۝####.##.....##...###########.##...#...#.##.##...........#####....†######.#############.#.........#i +##.##########i0iףi¥a _There is an escape hatch in the floor here.iXiYU  il^ibigj11 430.0) _i-j 4  You slide downwards. The hatch slams shut behind you.iF4 #..  #..  i4#.#  #.#  #.# #  #.###.###  .######........  .....>.@....)# i6 .##########S.#   S   adder (asleep) iF2.4 (2.5Momentum Strikeii _You encounter an adder.Found a war axe. Found a stone staircase leading down.iS _You see here a +0 chain mail.i ;#.. #.. #.# #.# i#.# # #.###.###..######......>.[@...)# .#S.# ...#i6S.iRFSihm 26  3.4 (1.0 iє_iOii[3 & ik4 aS.  You reach to attack! You hit the adder.i: 8 i; 111 i; 434.3 (0.9iA iC ] _The adder is heavily wounded.i|  You barely miss the adder.The adder is heavily wounded.iN /=5.2i i V _The adder completely misses you.i †You hit the adder. You claw the adder.i & i i rBeastMaster the Conjurer#..Tengu#..HP: 20/21 (27) ======================--#.#MP: 17/17========================#.#AC: 3i 9Str: 15#.# #EV: 11Int: 13#.###.###.SH: 0Dex: 12.######.........XL:  4 Next: 100% Place: Dungeon:4.....>.[@†..)#Noise: =--------  Time: 2436.1 (0.9).##########..#a) +0 speari ...Cast: Momentum Strike#Drain You reach to attack! You hit the adder. iw '_The adder is heavily wounded.You barely miss the adder.The adder is heavily wounded. _The adder completely misses you.You hit the adder. You claw the adder.i _You kill the adder!You have reached level 5!i /  --more--inb4/25 (31=-8/185 0% Momentum StrikeDrain ifimi4 _i( Ii iJ| 26  _ii'iiiiii@i#5iE==iQ ii 1 _HP restored.i   You encounter a goblin. It is wielding a +0 dagger.i?#.. ###.. .#.# .#ic#.# .#.# g# #.###.###..######.ih.....>.[.@..)# -.#..# .... Momentum Strike###i~g   goblin (asleep)i.40.1 (4.0i{  -1.1 (5 i_iiZs _You see here an adder corpse.i #.. ###.. #. #.# #.##.# .. #.# g#  #.###.###..#.######...@......#.....>.[.†..)###.#.##########..# ..... i ..####..#..#...i iJ 12.1 (1 _i id i .g  You reach to attack!  The helpless goblin fails to defend itself.  You hit the goblin.ipZg  iBI11 443.0 (0.9ii^ _The goblin is heavily wounded.ih )You hit the goblin.i(i==9Momentum StrikeiniJ _You kill the goblin!iW iiX iEY i)\ iR_ ib u 26  ie iVh ih ii il $  Things that are here:in K  a +0 dagger; a goblin corpsei=o iq izr  _is i} i h  You encounter a scorpion.i # ###. ##?... s.#..# ##.##...# #.. ##.##.#.##..# i $#.# #.- #.# #.###..# #.###)###..#.######..........#.....>.[.†..)###..##########..# s   scorpion (asleep)......iZ \...####....#i e.s6.9 (3.0i Esi% Y  -i =7.9 (4Momentum StrikeiQ i e _Found a scroll labelled RULYFU GAXZU.i]qf # ###. ##  ir?... ..  #..# ##s#  #...# #.. #  #.##.#.##..##  #.# #@.......  #.# #.###..##  #.###)###..#  .......#  .....>.[.†..)###.#  iXr|##..# ......  ...####  ....#i # ###. ##  ?... ..  #..# ##s#  i #...# #.. #  #.##.#.##..##  #.# #@.......  #.# #.###..##  #.###)###..#  .......#  .....>.[.†..)i x ##..# ....i m ...# ....#ii0i3i$_ _A scorpion is nearby!iopU #  ###. ##?... ..#..# ##s## #...###....# #.##.#@##..## #.# #.........#.# #.###..### #.###)###..# .######..........#.....>.[.†..)###.#.##########..#......####inqU.si vi,w?  iw*8.9 (1 _i|iD~i# s.  You reach to attack! You hit the scorpion.i i 111 i 449.8 (0.9i i 6 _The scorpion is lightly wounded.iH  You barely miss the scorpion.The scorpion is lightly wounded.i* 0=50.7i i[ V _The scorpion closely misses you.i  You hit the scorpion but do no damage.The scorpion is lightly wounded.1.6i iU V _The scorpion closely misses you.iB _The scorpion closely misses you.You hit the scorpion. Your kick misses the scorpion.  The scorpion is lightly wounded.  The scorpion stings you.  You are poisoned.  The scorpion poisons you!iB   bombardier beetle (wandering)i`4=============-ig2.5Pois Drain iV i b _You encounter a bombardier beetle.im B BYou hit the scorpion but do no damage. You claw the scorpion.  The scorpion is moderately wounded.You feel very sick.i[|14==========-----------3.4iin _The scorpion barely misses you. The scorpion stings you!iP  .BYou hit the scorpion but do no damage. Your peck misses the scorpion.The scorpion is moderately wounded.iW  # ###. ##  ?... ..  i.[.†..)###.#  ##..# ......   iX iu,  # ###. ##  ?... ..  #..# ##B##  #...###s...#  #.##.#@##..##  i- .#.# #.........  #.# #.###..###  #.###)###..#  .......#  .....>.[.†..)###.#  ##..# .. i9  You feel sick. The scorpion stings you!  * * * LOW HITPOINT WARNING * * *You are more poisoned.i ; 5/25 (31) ====-------------------4.3Pois iB i8E / _The scorpion poisons you!i(i(?---------iQ0i!3^ _You are too injured to fight recklessly! i i i: i^ _You are too injured to fight recklessly!i  BeastMaster the Conjurer  Tengu  HP: 5/25 (31) ====-------------------- # MP: 16/18=====================--- ###. ##  AC: 3Str: 15 i%?... ..  EV: 11Int: 13 #..# ##B##  SH: 0Dex: 12 #...###s...#  XL:  5 Next:  0% Place: Dungeon:4 #.##.#@##..##  Noise: =--------  Time: 2454.3 (0.0) #.# #.........  a) +0 spear #.# #.###..###  Cast: Momentum Strike #.###)###..#  Pois Drain  .######..........#  .....>.[.†..)###.#  s   scorpion  .##########..# B   bombardier beetlei ......  ...#### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Momentum Strike (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a scorpion (moderately wounded, 68% to hit)iU/  BeastMaster the Conjurer  Tengu  HP: 5/25 (31) ====-------------------- # MP: 16/18=====================---i; ###. ##  AC: 3Str: 15 ?... ..  EV: 11Int: 13 #..# ##B##  SH: 0Dex: 12 #...###s...#  XL:  5 Next:  0% Place: Dungeon:4 #.##.#@##..##  Noise: =--------  Time: 2454.3 (0.0) irr#.# #.........  a) +0 spear #.# #.###..###  Cast: Momentum Strike #.###)###..#  Pois Drain  .######..........#  .....>.[.†..)###.#  s   scorpion  .##########..# B   bombardier beetle ......  ...#### _You are too injured to fight recklessly!  Aiming: Momentum Strike (safe; 17% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a scorpion (moderately wounded, 68% to hit)  You miscast Momentum Strike. Nothing appears to happen.ip 2 # ###. ##  ?... ..  i`q '#..# ##B##  #...###s...#  #.##.#@##..##  #.# #.........  #.# #.###..###  #.###)###..#  .......#  .....>.[.†..)###.#  iq ~##..# .. i } Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAim: a scorpion (moderately wounded, 68% to hit)  You miscast Momentum Strike. Nothing appears to happen.  i} * * * LOW HITPOINT WARNING * * *  You feel very sick.ij~ S1----Contam: 12% i~ #5.3 (1iӅ i@ A _The scorpion stings you but does no damage.iW* Drink which item? Potions  d - 3 metallic red potions  f - a sedimented brown potion  j - a cyan potion  k - a ruby potion [!] read|quaff[?] describe selectedii i i* i1 BeastMaster the ConjurerTenguHP: 1/25 (31) ------------------------#i MP: 16/18=====================---###.##AC: 3Str: 15?.....EV: 11Int: 13 Contam: 12% ia #..# ##B##SH: 0Dex: 12#...###s...#XL:  5 Next:  0% Place: Dungeon:4i h#.##.#@##..##Noise: =--------  Time: 2455.3 (0.0)#.# #.........a) +0 speari #.# #.###..###Cast: Momentum Strike#.###)###..#i Pois Drain .######..........#.....>.[.†..)###.#s   scorpion.##########..#B   bombardier beetle......i ...####Dir - move targetAim: a scorpion (moderately wounded, 68% to hit)  iY oYou miscast Momentum Strike. Nothing appears to happen.  * * * LOW HITPOINT WARNING * * *i oYou feel very sick. _The scorpion stings you but does no damage.i P  Okay, then.i i i  _iP i= T  You have nothing you can fire or use right now.i% iʧ i . _ihiQuiver which action? ([-] to clear)  a - Cast: Kiss of Deathb - Cast: Momentum Strike [&] all spells[!] focus mode: off|oni0i1BeastMaster the ConjurerTenguHP: 1/25 (31) ------------------------#MP: 16/18=====================---###.##AC: 3Str: 15?.....EV: 11Int: 13 Contam: 12% #..# ##B##SH: 0Dex: 12#...###s...#i}XL:  5 Next:  0% Place: Dungeon:4#.##.#@##..##Noise: =--------  Time: 2455.3 (0.0)#.# #.........a) +0 spear#.# #.###..###Cast: Kiss of Death#.###)###..#Pois Drain .######..........#.....>.[.†..)###.#s   scorpion.##########..#B   bombardier beetlei.........####You miscast Momentum Strike. Nothing appears to happen.  * * * LOW HITPOINT WARNING * * *You feel very sick. _The scorpion stings you but does no damage. _Okay, then. _You have nothing you can fire or use right now.iifi i[  BeastMaster the Conjurer  Tengu  HP: 1/25 (31) ------------------------ # MP: 15/18====================---- ###. ##  AC: 3Str: 15 ?... ..  EV: 11Int: 13 Contam: 12%  #..# ##B##  SH: 0Dex: 12 #...###s...#  XL:  5 Next:  0% Place: Dungeon:4 iH#.##.#@##..##  Noise: =--------  Time: 2455.3 (0.0) #.# #.........  a) +0 spear #.# #.###..###  Cast: Kiss of Death #.###)###..#  Pois Drain  .######..........#  .....>.[.†..)###.#  s   scorpion  .##########..# B   bombardier beetle ......  ...#### _Okay, then. _You have nothing you can fire or use right now.  Aiming: Kiss of Death (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)#iA#iKGBBeastMaster the ConjurerTenguHP: 1/25 (31) ------------------------#MP: 16/18=====================---###.##AC: 3Str: 15?.....EV: 11#i"HInt: 13 Contam: 12% #..# ##B##SH: 0Dex: 12#...###s...#XL:  5 Next:  0% Place: Dungeon:4#.##.#@##..##Noise: =--------  Time: 2455.3 (0.0)#.# #.........a) +0 spear#.# #.###..###Cast: Kiss of Death#.###)###..#Pois Drain .######..........##iH0.....>.[.†..)###.#s   scorpion.##########..#B   bombardier beetle.........#### _Okay, then. _You have nothing you can fire or use right now.  Aiming: Kiss of Death (safe; 11% risk of failure)  #iuI^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit)#iPYou have nothing you can fire or use right now.  Aiming: Kiss of Death (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  #iPAim: a scorpion (moderately wounded, 100% to hit)  Okay, then.#iIQ#iU#iV. _$i A$idC$$iCDrink which item? Potions  d - 3 metallic red potions  f - a sedimented brown potion  j - a cyan potion  k - a ruby potion [!] read|quaff[?] describe selected&i &i* &i BeastMaster the ConjurerTenguHP: 1/25 (31) ------------------------#MP: 16/18=====================---###.##AC: 3Str: 15?.....EV: 11Int: 13 Contam: 12% #..# ##B##SH: 0Dex: 12#...###s...#&ir XL:  5 Next:  0% Place: Dungeon:4#.##.#@##..##Noise: =--------  Time: 2455.3 (0.0)#.# #.........a) +0 spear#.# #.###..###Cast: Kiss of Death#.###)###..#Pois Drain .######..........#&i" n.....>.[.†..)###.#s   scorpion.##########..#B   bombardier beetle.........#### _You have nothing you can fire or use right now.  Aiming: Kiss of Death (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 100% to hit) &ik 6_Okay, then.&id  It was a potion of moonshine. You feel tipsy.  You die...'i--2/25 (31)Vertigo Drain 'iL>/  --more--)im)ipTGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 spear (weapon)  d - a +0 falchion of electrocution )i7qNArmour (go to first with [)  b - a +0 leather armour (worn) Jewellery (go to first with "=)  c - a ring of magical power (worn)*i7*i4TGoodbye, BeastMaster.116 BeastMaster the Conjurer (level 5, -2/25 (31) HPs)Began as a Tengu Reaver on May 7, 2026.Succumbed to a scorpion's poison... on level 4 of the Dungeon.The game lasted 00:14:22 (2470 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14300794 kaboissonn ReEE-27 escaped with the Orb  12.13800167 Krim260 OpSh-27 escaped with the Orb  13.13219161 RavnMiFi-27 escaped with the Orb  14.12994720 acenet VSBr-27 escaped with the Orb+i6 +i(1 +i2 ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l