m1hX Player: BigJoe231 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.11:18:05.ttyrec Time: (1760440685) Tue Oct 14 11:18:05 2025 o1h  [?1051l[?1052l[?1060l[?1061ho1hٙV)0[?7h[?25l[?1co1hko1hmWelcome, BigJoe231. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Monkp1hɕ p1hM p1hF Welcome, BigJoe231 the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterp1h nx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended backgroundp1h̠ x * - Random background # - Recommended character ! - Random character % - List aptitudesp1h WSpace - Change species ? - Help Tab - Minotaur Monkq1hO q1h( q1hV Welcome, BigJoe231 the Minotaur Berserker. You have a choice of weapons.a - short sword(+1 apt)  b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+2 apt)  e - falchion (+2 apt)f - unarmed(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - maceu1hu1hCu1h_BigJoe231 the CudgellerMinotaur of Trog *.....Health: 19/19 ========================Magic: 0/0AC: 2Str: 21EV: 11Int: 4SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 maceNothing quiveredu1ht######.@.##.........[.).#...................................."........#.............####.........######.....###u1hSu1htWelcome, BigJoe231 the Minotaur Berserker.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Trog says: Kill them all!u1hTu1hAPress ? for a list of commands and other information.  Found a helmet, a glowing sling and a small golden amulet.u1hu1h  ##### ######.<.######.....@...[.).#........".##.....# ###### ### ....... _Found a staircase leading out of the dungeon.u1h H1.0 (1 _u1h:u1hw1h| ##### ######.<.##.[.).# . . .".##.####.### w1hE(<2w1h.w1h/w1hP(##### ######.<.###### #.[.).# ...".##.## w1hZw1hZ&3w1h`w1hbw1h b##### ######.<.###### #.[.).# .#.+.".###.### w1h6 w1h 4w1h[ w1h w1h- ##### ######.<.###### #..).# .# .+ ....##..#### .......w1h w1h% 5w1h w1h o _You see here a +0 helmet.x1hw##### ######.<.###### #.[@).# .# .+ .....##...###.## x1h?x1h-6 _x1h!x1hx1hpx ##### ######.<.###### #.[.@.# .# .+ .##....###..###.....###.x1h <7x1h x1hˎ  _You see here a +0 sling of electrocution.z1h z1hc z1h z1h z1h z1hY : _z1h z1h; ,z1h z1h z1h ,z1h) z1h`z1h,z1hz1hz1h,z1hz1hz1h,z1hz1h'r  You see here an amulet of magic regeneration.z1h+5 _z1h .z1h1z1hQ5,z1hw8z1h5=z1hA,z1hDz1hJJz1hcM,z1h&Oz1hQz1hTz1hTz1hUz1hQZz1h\z1hF]z1h]z1hbz1h=e,z1hfz1hxiz1hul,z1h"nz1hqz1hrt,z1hvz1h\yz1h|,z1h~z1hRz1hŅ,z1hz1h;z1h,z1hiz1hz1h,z1hz1h8z1hK,z1hz1h}z1h,z1hz1h|z1h9 #####  ######.<.######  # ###.........[.).## #####.#................. #.....'@................ ...S..#......."......... #.#.# ###.............## # ###.........### ###.....### ###.........#S   ball python (constriction, asleep)z1he ###............ #.......~~~.....#.....~~≈≈≈~~...z1hv 28.0 (21.0)  You open the door.9.0 (22z1hz1h^ _A ball python comes into view.{1hI{1hJ{1h&S{1hVb _A ball python is nearby!{1ha 8 ##### ######.<.###### #####.[.). #####.#. #.....@....S..#......."..#.#.#.###..... # #. ###.........####. ###....####. ###.........##.###...#.#.......~~~.....  #.....~~≈≈≈~~...{1hҰ {1h S.S)==30.0 (1.0){1h {1h x _The ball python hisses angrily. _There is an open door here.|1h ##### ######.<. #####.[.). #####.# #...S@'.#."#.#.#.###.# #.#.# ###.# #.# ###.....### #.# ###.# #.|1hP###. #.#.~~~.....  #.....~~≈≈≈~~...|1hQ  The ball python barely misses you. You furiously retaliate!  You headbutt the ball python, but do no damage.The ball python barely misses you. The ball python bites you.8--|1hҭ'-1|1h|1hBX _The ball python barely misses you.|1hK_~  You hit the ball python.  You kill the ball python!|1h&fg†|1hix--8-2.2 (1.2|1hCo|1hrW _Trog accepts your kill.|1hn ##### ######.<. #####.[.) #####.# #...@.'.#.".###.#.#.### # #.#.# ###. #.#.# ##|1hٴ#.....####.#.# ###.##.#.###.#.#.#.~~~ #.....~~≈≈≈~~|1hgA-3|1h 0|1h|1hx _You see here a ball python corpse.}1h7}1hS  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  39%  +2              b + Maces & Flails 3.6  39%  +2       c + Axes   2.1    +2  }1h t     d + Staves   2.1    +2       e + Unarmed Combat   0.0    +1  }1h4        }1h\        }1h*    f + Armour2.4  11%  +2  }1h+    g + Dodging2.2  11%  +1  }1h$     h + Stealth   0.0    -1  }1h        }1hn    }1h]            }1h        }1h                    }1h5_The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  }1hj}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets}1h100% b - Maces & Flails   3.6    c - Axes   2.1 d - Staves   2.1- f - Armour   2.4    g - Dodging   2.2   -}1h.t}1hz}1h  BigJoe231 the Cudgeller  Minotaur of Trog *.....  Health: 18/19 ======================--  Magic: 0/0#####AC: 2Str: 21######.<.#### EV: 11Int: 4#####.........[.) SH: 0Dex: 9}1hH#####.#.............. XL:  1 Next:  8% Place: Dungeon:1#...@.'.............. Noise: ---------  Time: 33.2 (0.0).........#......."...... a) +0 mace.###.#.#.###............ Nothing quivered# #.#.# ###.........##.#.# ###.....####.#.# ###.........# }1h #.#.###............ #.#.#.......~~~.... #.....~~≈≈≈~~.. The ball python barely misses you. The ball python bites you. _The ball python barely misses you.You hit the ball python.  You kill the ball python! _Trog accepts your kill. _You see here a ball python corpse.}1hv4}1hb}1hv~1h~1hZ~1hù~1h~1hݿ _9==~1h@1 _HP restored.~1h3~1hl~1h.~1h0 ##### ######.<.#######.........[#####.#...######...†.'.......@...#......."6.2 (3##.###.#.#.###.... #.#.#.# ### ..#.#.# ###~1h8#..#.#.#...#.>#.#..#..#.#.~~~#..#.# #≈≈≈~~ #....~≈≈≈≈≈≈≈~1hA7.2 (4~1h~1hg9 _Found an escape hatch in the floor.~1h C 3~1hC ~1hG ~1hH ~1h0N B~1hYS O ##### ######.<.######.........#####.#...........#######...†.'...............#......." ##.###.#.#.### #@#.#.# ###...........#.#.# ###..J.##..#.#.# ###~1hS ## #.>#.#.###......... #..#.#.#.......~~~ #..#.# #.....~~≈≈≈~ J   endoplasm (asleep) #..# #....~≈≈≈≈≈≈ ...# ############ ~1h\ +8.2 (1~1h\ H==9.2 (2~1ha ~1hd ] _An endoplasm comes into view.~1h3 C < ##### #######...† ... ##.###.# #@#.#.#  ........#.#.#  ..J.##..#.#.#  ## #.># #..# #..#.#  ~1h D#..#  ...# 1h1S < ##### #######...† ... ##.###.# #@#.#.#  ........#.#.# 1hS ..J.##..#.#.#  ## #.># #..# #..#.#  1h/T#..#  ...# 1h[41hya1hca _An endoplasm is nearby!1hkz ###########.<.#####.........#####.#..#######...†.'............#" ##.###.#.#.###......###.###.#.#.# ###....... ###J.#####..## #.>#.#.###.. #..#.#.#.......~~~ ~~≈≈≈~ ~≈≈≈≈≈≈.############...1hs1hbt340.2 (1 _1hz1hZ|1h*@  ######.<. ##### #####.# #######...†.' ............#." ##.###.#.#.####.###.#.#.# ###.#.#.# ###.J.##..#.#.# ##### #.>#.#.### #..#.#.#1hI+.~~~ #..#.# #.....~~≈≈≈ #..# #....~ ...#  #...1h}51h5&11h<1hG>1h}   ######.< ##### #####.# #...†.' ......#." ##.###.#.#.####.###.#.#.# ###.#.#.# ###.J.##..#.#.# ##### #.>#.#.###1h'  #..#.#.#. #..#.# #.....~~ #..# #....~ ...#  #...1h 1h CJ.J1h 21h 1h ^ _The endoplasm quivers.1h  ######. ##### #####.# #######...†.' .....#." ##.###.#.#.####.###.#.#.# ###.J@...#.#.# ###.##..#.#.# ###.#####. #.>#.#.####. #..#.#.#... #..#.# #.....~~.. #..# #....~..r ...# r   rat (asleep)... #...1he  A rat comes into view.1h5 r.r  The rat squeaks loudly. You hear a shout!==3 _The endoplasm hits you but does no damage.1h!;  You hit the endoplasm.1h+ r. The endoplasm is moderately wounded.1hA,e7----4.4 (1.21h21h4- _The endoplasm hits you.1hz  You hit the endoplasm.  You kill the endoplasm!1hI1hZ.r.r   rat1hYTrooper 8/20---25-5.61h 1h W _Trog accepts your kill.1h_X  ###### ##### #####.# #######...†.' ......#. ##.###.#.#.####.###.#.#.# ####1hޖ.#.#.# ###.##..#.#.# ####.#####.##.>#.#.### #r##..#.#.#. ..##..#.# #.....~~ ..##..# #....~ .......#  ...##...1h1h:r.1h4-601h1h1h  ##########.....#####.#..#######...†.'............# ##.###.#.#.##########.###.#.#.# ###.......... ###.##..#.#.# ###..#.#####r##.>#.#.###.. 1hZ #.##..#.#.#...r   rat.....1hW r7-=71h$ 1h' ( _The rat bites you.1hk'n  You hit the rat.  You kill the rat!1h.2.1h1d8=338.8 (1.21h61h9W _Trog accepts your kill.1hq#####.....#####.#..#######...†.'............# ##.###.#.#.##########.## ###...........#.#.# ###.##..#.#.# ###..#.#####@##.>#.#.###.. #.##..#.#.#...1hrE ~~. ~≈≈......#######.....##...........##(.##1ht}J-901hb1h$ _Found a stone.1h#####.#..#######...†.'............# ##.###.#.#.######### ####.......... ###........#####..#.#####.##.>#.#.###.. #@##..#.#.#..#.. ~~#.. ~≈≈........#######........##..............##(.##.. #.. -501hE1he1h̵31hB1hB1hQ1h}h9==1h1hE1hd1h1h,1hq1h,1h1he:201hF===1h1h71hbH #######...†.'............# ##.###.#.#.######### ###1h.......... ###........#####..#.#####.##.>#.#.###..#....>#.##..#.#.#..#..1h%0 ~~6.8 (6#. ~≈≈..........########.... #.1h\1h$7.8 (71h1h; _Found a stone staircase leading down.1h 31h 1hį 1h  ............# ##.###.#.#.##########.###.#.#.# ### #...........#.#.# ### ........##..#.#.# ###. #.#####.##.>#.#.###.1h E #....>#.##..#.#.#. ##...##..#.# #.....~.##..# #....~≈.............# #########.... .. ...1h #..##(.##.. .#.. #.. ...1h@ K   kobold (wandering)# ... #...1h_ S##.K ....1h 0  A kobold comes into view. It is wielding a +0 whip.1h ) B   giant cockroach (wandering)KK   kobold.BThe kobold shouts!1h 4==8.8 (11he 1hR b _A giant cockroach comes into view.1h W 2  ##.# .#  ..  .#  #.#####.##.> #....>#.# ##...#  #..@.##..#  .............#  .........##....  .......... ...  #..##(.##.. .  #.. #.. ...  # ..K #...  ##.. ...B 1hl   ##.# .#  ..  .#  #.#####.##.> 1h #....>#.# ##...#  #..@.##..#  .............#  .........##....  .......... ... #..##(.##.. . #.. #.. ...  # ..K #...  ##.. ... 1h 41h 1he&d _There are monsters nearby!1hSN2  ##.# .#  ..  .#  #.#####.##.> #....>#.# ##...#  #..@.##..#  .............#  .........##....  .......... ...  #..##(.##.. .  #.. #.. ...  # ..K #...  ##.. ...B 1h8I  ##.# .#  ..  .#  #.#####.##.> #....>#.# ##...#  #..@.##..#  .............#  1h).........##....  .......... ... #..##(.##.. . #.. #.. ...  # ..K #...  ##.. ... 1hJ41h1hX 1h^_There are monsters nearby!1hU< ##.###.#.#.######## ###.......... ###.#####..#.#####.##.>#.#.###.....>#.##..#.#.#.. ##.. 1h~##.##....##..# ~≈.......@.....# #########.... .. ..#..##(.##.... .. #.. ....# ..K #.....1ha ##.. ...B. .1h)#.1h1hI1h1h l.B.l   frilled lizard (wandering)--91h1ha _A frilled lizard comes into view.1hS ##.###.#.#.### #.###.#.#.# ### #...........#.#.#  ..##..#.#.# ### #.#####.##.>#.#.### #....>#.##..#.#.# ##...##..#.# #.....#.##....##..# #....~.# .##..........#..##(.##....#. #.. #.lK ....# # ...# #.....1h ##..# ..B..K   kobold .... ...#.l   frilled lizard (wandering)1hG1h1h1h,0K..l# #.BB.==--601h./1h11hr##### ###.......... ##..#####.#.#####.##.>#.#.###.....>#.##..#.#.#..# ##...##..#.# ###.##....##..# ~............#######.... ..#..##(K##....# #.. #... .# ..l# #.B... ##..# .. .... ...# 1h.1hQ1hn1haK..# #..lK   koboldl   frilled lizard (wandering)1h&11h:1h1hx  The frilled lizard hisses angrily.  You hit the kobold.  You kill the kobold!1h 1h 1h 1h) )Bl.B   giant cockroachl1h7 >41=3.0 (1.21h 1hl W _Trog accepts your kill.1hq........... ##.#####.#.#####.##.>#.#.###.....>#.##..#.#.#..# ##...##..#.# ###.##....##..# ~..............# ########.... .....#..##(.##B...# #.. #.l. ....# # ...#.#..... ##..#...... .... ....#... #...# ...1h01h01h5\Bl##..1h64-401hX<1hLA  Things that are here: _a +0 whip; a kobold corpse1h-1hA B.  You completely miss the frilled lizard. The frilled lizard barely misses you.19--=5.2 (1.21hJ _The giant cockroach bites you.1h9Q  You miss the frilled lizard. The giant cockroach closely misses you.1hQX20==6.41hX1h[F _The frilled lizard bites you but does no damage.1hqF You miss the frilled lizard. The giant cockroach closely misses you. _The frilled lizard bites you but does no damage.miss the frilled lizard.  Your headbutt misses the frilled lizard.The giant cockroach barely misses you. You furiously retaliate!  You headbutt the giant cockroach. The frilled lizard misses you.7.61h1h\ _The giant cockroach barely misses you.1hz  You headbutt the giant cockroach. The frilled lizard misses you. _The giant cockroach barely misses you. closely miss the giant cockroach.  The giant cockroach is almost dead.  The frilled lizard misses you. You furiously retaliate!  You headbutt the frilled lizard, but do no damage.1h {(8.81hM1hU _The giant cockroach misses you.1ho  You hit the giant cockroach.  You kill the giant cockroach!1h †l   frilled lizard  Trog accepts your kill.The frilled lizard bites you but does no damage.1h/ ==5870.0 _The frilled lizard barely misses you.1hF1hi _Your Fighting skill increases to level 4!1h >1.21h 1h _You barely miss the frilled lizard. The frilled lizard barely misses you.1hG  You miss the frilled lizard.Your headbutt misses the frilled lizard.1h7H &2.5 (1.31hQP 1hR [ _The frilled lizard barely misses you.1h1hzV19--3.7 (1.21h1hWx _You closely miss the frilled lizard. The frilled lizard bites you.1h   You sock the frilled lizard!  You kill the frilled lizard!1hnF†1hɽa20==664.91hh1h]W _Trog accepts your kill.1h.#####.#.#####.##.>#.#.###..#....>#.##..#.#.#..#. ##...##..#.# ###.##....##..# ~..............# ########.... )†....#..##(@##....# #.. #........#  ....#.#..... ..##..#........ .... ....#.. ...#. #...# ...#1h(..... ....1hA-51hF 01h1h]{ _You see here a frilled lizard corpse.1h #.#####.##.>#.#.###..#....>#.##..#.#.#... ##...##..#.# ###.##....##..# ~.............#####..##.... .......)†....#..##(†##....# #.. #.@......# #......#.#.....#..##..#............. .#...#. .......... .............1h2]-6 _1h1he1h _1h  #....>#.##..#.#.#. #. ##...##..#.# ####.##....##..# # ..............# ##### ..........##....  .......)†....... .#..##(†##....#. #..##........# #....@.#.#.....1h : #..##..#........... .........#.........# . .#...#.#...# ...........g.g   goblin (wandering).........  .#.....#.#1hc u 0  A goblin comes into view. It is wielding a +0 club.1h 1h 3g.1h 4==7.9 (11h/) 1h, ( _The goblin shouts!1h z #....> #. ##...#  ###.##....##..#  ..............#  ..........##....  .......)†.......  .#..##(†##....#.  #..##........#  #....@.#  #..##..#  .... .....  ... ..........#  . .#...#.#...#  ..........g..  ........... .  .. .#.....#.# 1hh] #....> #. ##...#  ###.##....##..#  ..............#  ..........##....  .......)†.......  1h].#..##(†##....#.  #..##........#  #....@.#  1h*^#..##..#  .... .....  ... ........ 1hK^. .#...#.#... 1hm^..........g..  ........... .1h _ .. .#.....#.# 1h$f41hk1hn] _A goblin is nearby!1h8 #....> #. ##...#  ###.##....##..#  ..............#  ..........##.... 1h-9 .......)†.......  .#..##(†##....#.  #..##........#  #....@.#  1hN9 #..##..#  1h9.... ..... 1h9* ... ..........#  1h9$. .#...#.#...#  1h:e..........g..  ........... .  1h<:>.. .#.....#.# 1hO> #....> #. ##...#  ###.##....##..#  ..............#  ..........##....  1h0.......)†.......  .#..##(†##....#.  1h#..##........#  #....@.#1h*  1h W#..##..#1h=)  1hV0.... .....1hn  1h=... ........1h 1h. .#...#.#...1hΗb ..........g.. 1h 1h]........... . 1ho.. .#.....#.# 1h41h1h6] _A goblin is nearby!1h* ##.. ###.##. #..............# #####...........##.... .......)†....#..##(†##....# #..##........# ....#.#.....#..##@.#.................#............# #.#..#...#.#... #..........g....... #.. .#.....#.#.......1h 1h-zg.==--8 _1h821h41h ?###.##. #............####..##....  .)†......#..##(†##....#1h%  #..##........# ......#.#.....#.#..##..#............@.......# #.#..#...#.#1hJ  #.........g......1hk %....1h #....#.....#.#....1h >... ....1h 1h׍ .g.1h5 :--91hn 1h' 1h T #............####..##....  )†...#..##(†##....# #..##........# #......#.#.....1hV! #.#..##..#.................# #.#..#...#.# #........g.............#...)...... ..... ..##..#..1h# 1h6/ ~g.g   goblin1hy/ '801h6 1h9 # _Found a club.1hx .##....  )†....#..##(†##....# #..##........# # #......#.#.....#.#..##..#..1hXf...............# #.#..#.@.#g#... #..................... ...)..1h~W...... .#. ......1h1h|g.g   goblin1h+&11h 1h1hm #....# #####....##.......)†.......#..##(†##....#. #..##........# # #......#.##.#..##..#......1h .........@.g.....#.#..#...#.#...# #.....................1hH ##.#..#..)............ ..##..#...... .#. ......1hw 1h  Dg.21h 1hH 1h  You barely miss the goblin. The goblin hits you with a +0 club.1hG a16-----=4.1 (1.21h 1h= T _The goblin closely misses you.1hX51h5$131h5M---------5.31h=1h@~ _You hit the goblin but do no damage. The goblin hits you with a +0 club.1hm>6.51hu1hx _You closely miss the goblin. The goblin misses you.1h8u  You sock the goblin!  You kill the goblin!1h1)1hi4=---751h[ 7.71h91hoW _Trog accepts your kill.1h&#.# #...........##.... .......)†....... .#..##(†##....#. #..##........# # #......#.#..... #.#..##..#.1hk .#. .......# #.#..#...#.#...# #............. 1h܀.......#....#.....#.#.......#........)..............1h 1hJ-801h 1hM _You see here a +0 club.1ha 31h 1h ,1h B1h' 1hx 1h V15===1h 1h 1h ,1hY 1h 1h2 1h 1h> ,1hG 1hV 1h :==1hi 1h 1hD K6=1h 1h ,1ht 1h_ ,1h 1h ,1h 1h 1h< #71hP E==1hk 1h ,1h 1hC ,1hd 1h+ 1hE 1h 1h 981h  E==1h 1h ,1h) 1h  ,1h7 1h&! ,1h# 1ha' O=1h( 1h. 1h+/ K9=1h1 1h4 ,1h6 1h; ,1h[< 1h@ ,1h]B 1hH - _You start resting.1hO 1112.7 (24.0)1hP y20===3.7 (251hV 1hY " _HP restored.1h1h1h`1hU1h1h1h1hz1h,1h1h1h1hP1h1h~1h1h:==1h1h1h,1h1h1hX,1h1h1hZ1h1h1h #......#.#.....# . .#..##..#............. ..............#. ..... .......)......# ...# .#..#...#.#...###...#  #..................# 1h h...............##...# ....#.....#.#.......#... ....#........). ........................ ......##..#...###...#.## 1hD l....#. #....... ....... ........# .$...##.. .....##1he #J   endoplasm (asleep). .. .....# .#.#J# 1h !1h#221.7 (8.0)1hS1hq$2.7 (91hE1h] _An endoplasm comes into view.1h^  . ............. .....#. ..... )......# ...# 1h.#...###...#  ...........# ......##...# .#.#.......#... ....)..@....... ............... .#...###...#.##  #....... ......  . ........# .$.....  ..##.. .....##  .. .. .....# 1hP .#.#J# 1h:  . ............. .....#. ..... 1hD:)......# ...# .#...###...#  ...........# 1he:......##...# .#.#.......#... 1h:R....)..@....... ............... .#...###...#.##  #....... .....1h:  1h:; . ........# .$..... ..##.. .....## 1h; .. .. .....#1h8;r .#.#J# 1h5B1hxB1hH1hKa _An endoplasm is nearby!1h  . ............. .....#. ..... )......# ...# .#...###...#  ...........# ......##...# 1h.#.#.......#... ....)..@....... ............... .#...###...#.##  #....... ......  . ........# .$.....  ..##.. .....##  1hBq.. .. .....#  .#.#J# 1hZq   . ............. .....#. ..... )......# ...# .#...###...#  ...........# ......##...# .#.#.......#... 1hq ....)..@....... ............... .#...###...#.##  #....... .....  . ........# .$..... 1h r ..##.. .....##  .. .. .....#1h5r r .#.#J# 1hpy 41h 1h a _An endoplasm is nearby!1h\ |#......#.#.....# . #..##..#............. ...#.#..... )......# ....# #..#...#.#...###...# #..........# 1ht\ ,##...# ##.....#.#.......#...##.).#1h\ 1##..#...###...#.##. #....... ?.......1h\ p. ........##.$.......##.. #.....## .. .. .1h\ #1h] 1ha w  Found a scroll labelled ATHROJO RUMAUSE.1hk lJJ.3.7 (11hwr 1hZu ^ _The endoplasm quivers.1hV##..#............ .............#.#.....)......# ....# #..#...#.#...###.............# ..##...# ..#1h(h#.....#.#.......#......).......###..#...###...#.##1hL#. #....... ?....... 1hu . ........##$...... ..##.. #.....###1h .. ....J.#  #.#.#1h1h3J.1h41h$1hA(1hP}.............#.#)......# ....# #..#...#.#...####..............# ......##...# ..#.....#.#.......#....).......1h}U###..#...###@..#.####. #........?........  . ........##.$...... ..##.. #..J..###... ......#1h} ## #.#.#. .1h41h8RJ.51h1hZ1h0q#.#..... )......# ....# .# ..#...#.#...###...# .# ......# ..# ....##...#...# #.....#.#.#...#.#.).# ##..#...###.@.#.### #. #.?.. .1hZ1##.J...##.. #.....###......## ##.#.#.# #.#.#.##.#....1h31hP@RJ$1h@&61hK1hM1hk z  You hit the endoplasm.  You kill the endoplasm!1h 2.1h) >83=7.9 (1.21hͱ 1h W _Trog accepts your kill.1h7 ) ....# .##...#.#...###...# .................# .##...#.#.....#.#........)......1h.......# ##..#...###...#.###.#. #........?.@.......  . .1h/##.$ ..##.. #.....###1hMA.... .. ..1h 1h"--801h (1hj+1hD #...#.#...###...# .................#.....##...#...##.....#.#.....#....).............1h.............# ##..#...###...#.###.#. #........?........  . ........## ..##.. #.....###... .. #... ... ..1hV-91h`1h 1h) ,30.9 (21h1hr2 _You now have 17 gold pieces.1hE 31h 1hT 1h ,1h X1hq 1h y.....)......# ....# .# .#..#...#.#...###...# ..#  #.........#...#1h( .............##...#...#..#.....#.#.......#...#.#)............1hN ....................#....##..#...###...#.###. 1hn j....#. #........@...1h . ........##.........1h D ..##.. #.....###...... .......#.## ###1h .#.#.# #.#.#.#1h  #.#.... ........1h g.. ... ..1hM &21h +3.9 (31h 1h e _c - a scroll labelled ATHROJO RUMAUSE1hޙ31hh1h71h1.)......# ....# .# #.#..#...#.#...###...# ..# #....#...#.......##...#...# #....#.....#.#.......#...#..#........)......1hJt.............#.##..#...###...#.###..#. #.0 . 1h~W.##.. ..##..# #.....###. ...... .......#1h.##. ###.#.#.#) #. #.#.#.## #.#.1hB... ........ 1h .. ... ..1h]1h+4.9 (11h1h׸$ _Found a sling.1h31h1hW1h5,1h,1h1h1hG1h1hw ,1h 1hs1h,1h1h1h,1hQ1h1h!,1h"1h$1hK',1h (1h*1hU,1h,1h.1h/1h02,1hZ31h71hq<,1h =1hA=  You see here a +0 sling.1hD1heD _1hDE1h[G1hPn .......##..#...###...#.### .....#.##................. ............##........ ###.##..##..###.....### ....................# ######..##..###.#.#.# #).##..# #.#.#.# 1hQ.###.##..##..# #.#.... .##... ........ .###.##.. ... .. .. .......... . ....####.##... ...... .. ..##..## J   endoplasm (asleep)1hKQ... #..#.J. ...# 1hT045.9 (11.0)1h\?JJ.1hg\,6.9 (121hb1he] _An endoplasm comes into view.1hX#.##................. ......#####.##..##..####...............1h ######..##..###.#.# # #).##..# .###.##.##.#............##.............###.##@......... ... ........1h .........####.##........... .1h'.....##..##..J.. #..# .... ..... #.#1he1hE.J.1h17.0)1h1h1h3 .....#####.##..##..####............... ######..##..###.#.# # #) .###.##..##..###.#.............##............1hl4z###.##.... ... ......... ####.##... . J.##..###.. # .. #.#### #1ho61h=&.J..1h >1h*>81hAD1h~F1h w###.##..##..####............... ######..##..###.#.# # #).##..# .###.##..##..###.#............##.............###.##.... ... ........ ####.##....... J##..###..#. #..# #. ... #.#### # .1h 1h RJ...91hz 1h 1h............... ######..##..###.#.# # #).##..# .###.##..##..###.#............##.............###.##.......... ... ................. ####.##.J.@....... ##..###..#.. #..# #1hH... ...#.... #.#### #.#  .#1h 1hA.J501h1h1h{  You sock the endoplasm!  You kill the endoplasm!1h1.1h1h....................#BigJoe231 the Trooper######..##..###.#.#.#Minotaur of Trog *.....# #).##..# #.#.#.#Health: 22/22 ========================.###.##..##..###.#....Magic: 0/0.........##............ AC: 21hStr: 21.###.##.......... ... .. EV: 11Int: 4................SH: 0Dex: 9.........####.##.XL:  1 Next: 100% Place: Dungeon:1.......@.......Noise: =--------  Time: 152.2 (1.3).....##..###..#1hP,a) +0 mace..... #..# #Nothing quivered.... ...#1h.... #.##### #.#..##.# _c - a scroll labelled ATHROJO RUMAUSE _Found a sling. _You see here a +0 sling. 1h6_An endoplasm comes into view.You sock the endoplasm!  You kill the endoplasm!1h _Trog accepts your kill.You have reached level 2!1h+ /  --more--1h8/281/1========================2 0% 1h1h4 _1hC31hR1h1h1hP _1hc,1h41h1hG,1h1h 1h ,1hm 1h 1h@ ,1h 1h 1h> 1h 1hs 1hp 1h" ,1h 1h 1ho ,1h 1h 1h ,1h 1h 1hm ,1h 1hJ 1h ,1h 1hx" 1h# ,1hM$ 1h% 1h' ,1h' 1h ) 1hK* ,1h* 1h_- 1h"/ B1h 1 1h1 1h2 1h2 1h4 1h\5 ,1h5 1h8 1h: ,1h: 1h< 1h/= ,1h= 1h> 1hw? ,1h.@ 1hC H  ...  ............####.  .................  ..........##..###..  .........##..#   ............#  1hUD  ........##.##  #+#.####.##.#  #@#.#.##....#-  #.#......##.#  ######.#.#.##.##.#  ............##.##.#1hD  ...........##.. ########.##.# 1hD o #.##.#  #.##.#1hD 1 #.##.#1hI v#r........#........#.......#..............'72.2 (20.0)r   quokka (asleep)1hmM L  As you open the door, it creaks loudly!1hQ .rr======3.2 (211h:U 1hW Y _A quokka comes into view.1hE"  #......... #.r........... #..........##. 1h" u#........#  ..............#  .........##.##  #'#.####.##.# 1h" Q #@#.#.##....#  #.#......##.# 1h" ######.#.#. 1hJ# | .....  ...  ##########   1h\#  1hm#   1h# * 1h f  #......... #.r........... #..........##. #........#  ..............#  .........##.##  #'#.####.##.#  #@#.#.##....# 1h r #.#......##.#  ######.#.#.  ..... ... ##########1h y    1h 41h 1h ] _A quokka is nearby!1h #......... #.r........... #..........##. #......1h..#  ..............#  .........##.##  #'#.####.##.#  #@#.#.##....# 1h,S #.#......##.#  ######.#.#.  .....1h`=  ...  ##########1h  1h*   1h  1h1h  #......... #.r........... #..........##. #........#  ..............#  .........##.##  #'#.####.##.#  #@#.#.##....#  #.#......##.# 1hw ######.#.#.  ..... ... ##########    1h41hz1h ] _A quokka is nearby!1h*HM###.###.##................####r...................##..###..#..........##.#..............#..........##.#####.##.#.#.##...1h #.#.....  ######.#.#.##.##.#...r   quokka#####1hP1hSX.r1hP------4.2 (1.0) 1h _1hA 1hV$Q _There is an open door here.1h,  ..........#######.###.##......####........r##..##....#..@.......##.##1ht, ###'#.####.###.##... #.#..... ######.#.#.##.##.#...............##..##########1h- 1h4 X.r1h5 &------1hL5 &5 _1h9 1h7< 1h  .###.### ..........#######.###.##......####........##..r##1h! ..............##.#####'#.####.##.#.##... #.#..... ######.#.#..##.##.#...............##..##########1hA D=61h 1h T _The quokka closely misses you.1h4  You barely miss the quokka. You headbutt the quokka.  You kill the quokka!1hd=O†1h@567.4 (1.21hF1hIW _Trog accepts your kill.1hM # #) .###.### ..........#######.###.##......####.......1hK(.##..##..............##.## ###'#.####.##.#.1h........1h'A-81h( 01hz-1hr1s _You see here a quokka corpse.1haM######. # #) .###.### ..........#######.###.##..1hHb....####.......##..†##.... #..........##.##1hbM.......#1hi1hjG-9 _1hn1hp1h3 31hH 1h1hX1hj,1h1h1h,1h1h!1h?)R .....#.##.......... ...............##. #.###.##..##..###. ........ 1h) #.######..##..###  #.# # #).##..# #1h)$ #.####.###.##..##.. #..r##1h)E ######@###.##........ #.............. #.....####.##.1h<* #........... #..........##..###..#1hl*# #..†.......##..# #r   rat (asleep)1h* #............# #..........##1h*D# ###'#.##1h+"1h3,82.4 (31h3+3.4 (41h :1h<V _A rat comes into view.1h   ... #.# ... #.# #.# #   #.####.###.##. #..r.......... ######@# #.............  #............. #.............  #..........##.  #..†.......##..# #  #..............#  #..........##.##   1hW   ... #.# ... #.# #.# #   #.####.###.##. #..r.......... ######@# #.............  #.............1h i #............. #..........##. #..†.......##..# #  #........... #..........## 1ha 41h̭ 1h Z _A rat is nearby!1hF   ... #.# ... #.# #.# #   #.####.###.##. #..r.......... ######@# #.............  #............. #.............  #..........##.  #..†.......##..# #  #..............#  #..........##.##   1hK*  ... #.# ... #.# #.# #   #.####.###.##. #..r.......... ######@# #.............  #............. #............. #..........##. #..†.......##..# #  #........... #..........## 1h5Q1hQZ _A rat is nearby!1h3;..##..#...###.....#.##.................#.###.##..##..###.................#####.# #.# # #) ####.###.######..r..@........#######.###.##.#..................... #..............####.##.#..............#...##..###..#..†##..# #..............##.##1h41h;].rr1h<24.4 (1 _1hB1hD1h  .##..#...###  .....#.##  ....##  #.###.##..##..###  ...  #.######..##..###  #.# # #).##..# #  #.####.###.##..##..###  #...r.##  ######.###.##  #.........  #..............####.##  #............. 1h߈ #..........##..###..#  #..†.......##..# #  #..............#   #.##.##1hD=51h 1h|Q _The rat closely misses you.1h  You closely miss the rat. Your headbutt misses the rat.1h-6.6 (1.21h@1hμQ _The rat closely misses you.1h3:  You completely miss the rat. You headbutt the rat.  You kill the rat!1h@E†1h;C1107.81hyH1hKW _Trog accepts your kill.1h) y  .##..#...  .....#.##  ...  #.###.##..##..  ..  #.######..##.. 1h  #.# # #).##..#   #.####.###.##..##..  #....##  ######.###.##  #........ 1h  #..............####.  #......... 1h  #..........#..###..#  #..†.......##..# #  #..............#   #.##.##1hˍ J-801h 1hΔ p _You see here a rat corpse.1h   .##..#...  .....#.##  .  #.###.##..##..    #.######..##.. # #.# # #).##..#  #.####.###.##..##..  #..@†.##  ######.###.##  #.......  #........####.  #...  #..##..###..  #..†.##..#   #.#   #.##.##1hۓ 1h< G-9 _1h 1h 1hO31h1h1hX1hd,1h1h 1h,1h|1h1hh,1h1h1h1h1hE1h1h,1hZ1h1h,1h1h1h,1h1h1hB1he1h1h 1h,1h1h1h,1hf1h1h,1h|1hD1hX,1h1he 1h$1h]1h 1h1h}1h1h1h1h,1h1hP1h,1h1h41h,1h1h{!1h",1hC#1h$1h&1hN&1h&1ho(1h:*,1hx*1h+1h_,,1h,1h-1hl/1h/1h@01h11h2,1hy31h41hM6,1h61h 81h)91hL91h:1h<,1h<1hAM _You now have 29 gold pieces (gained 12).1h931h1h[1hW,1h1hd1h,1h^1h 1h2 ,1h 1hO 1h`,1h1hF1h,1h_1hJ1h@  #........... ..( ........## #.# #.#####.##.> #.# #....>#.##.. #.# #.###...## #.# ###.##....##..  ##.##..............  #..............##.. 1h #.@.)†..222.8 (33.0)  #..##.#..##(†## 1h #..# #..##  #..##.##.#..  ######..##.#..##..#  #.................1h`0   #..........)......   ######..##.#..#...#.#...   #..##.#............ 1h%B3.8 (341h_*1h+% _Found 6 stones.1h#31h$1h)1h,,1h0,1h11h11h21h41hz6,1h71h?1hA1hA1hB1hbD1hE,1hG1hJ1hL,1h'N1hO1h>Q,1hR1h U1htW,1hfX1hZ1h],1h^1h`1hb1hb1hc1he1hg,1hh1hp1hRr,1hs1hu1hw,1hx1hCz1h{,1h!|1h }1h},1hQ~1hk;  You see here 6 stones.1hQ1h _1h1h1h,1h1h;  You see here 6 stones.1h61h _1hM1h1h{,1hE1h1h,1h+1h1hן1h1h1h1hv,1h1hާ1h01hv1h&1hy1hn,1h1h1hb,1h1h~1h%,1h1hC1hs,1h1h[1hB1h'1hg,1h1hR1h޹,1h1hZ1h,1h_1h1hx,1h1h+1h,1h1h1h,1h91h1h!,1hz1h_1h,1h{1h 1h,1hZ1hD1h?,1h1hi  You see here a ball python skeleton.1h1h _1h-1h1hW,1h1hm@  There is an open door here.1hy1h _1hs1h1h1hA1h1h1h$,1h1hI1h>1hj1h1h1hX,1h"1h1h,1h]1hV1h,1h1h1h,1h1h  #####  ######.<.######  #####.........[.).###  #####.#..........# ###...÷.'......+ ........#.......# ###.#.#.###.............### 1h Q###.#.#.# ###.........### ....#.#.# ###.....### ##..#.#.# ###.........# ##.>#.#.###............ ##..#.#.#.......~~~..... ##..#.# #.....~~≈≈≈~~... ##..# #....~≈≈≈≈≈≈≈~.1heY71.8 (482.8 (491h1h9 _d - an amulet of magic regeneration1h31h1ht1hV,1h ,1h ,1h1hO1h,1h'1h1h,1h1h1h,1h1h1h,1hP 1h$#1h#,1hO$1h%1h',1h(1hC*1h+,1h,1h:/1h0,1hs11h21h$41hX41hk81h91h;,1h;1h<1h=,1h>1h?1h@,1hA1htB1hkC,1hD1hE1hLK#####  ######.<.###### ##.........[.).### .........####### ................@'..J... .................######. .............###  ###.........###  ###.....##  ###.........### J   endoplasm (asleep)...........### .......~~~.......# 1hKC.....~~≈≈≈~~.....#1hKRG 87.8 (15  You open the door.1hR,8.8 (161hX1hZ] _An endoplasm comes into view.1h  #####  <.######..[.).###........####### .......@'..J... ..........######. .......###  ....###  ..###  ....###...###....#1hЍQ #####  <.######..[.).###........####### .......@'..J... ..........######. .......###  ....##  ..#  ....###.....#1hH41h1ha _An endoplasm is nearby!1hn,##### ######.<.###### .[.).### #..@..J...#.........######.#.......### ###.........######.### ###.........### ...###~~~.......# 9.0) _1hc;g _There is an open door here.1hLs##### .<.###### .[.).### # '@.J...# ######.# .### .1hM..###  ###.....###.### 1hV1hW.90 _1h]1h_1h##### .<.###### [.).### # '.@J...# ######.# ### .### ###.....###.1h\=### 1h)<11h1h1h  The helpless endoplasm fails to defend itself.  You thump the endoplasm!  You kill the endoplasm!1hH1.1h573.0 (1.21h^1hW _Trog accepts your kill.1h2 ##### .<.###### [.).### #1hN3 ) '..@...# ######.# .### .### 1hv3 &1h: 1h: ,401h1@ 1hB 1h W##### .<.###### [.).### # '...@..# ######.# .### .#### # 1h <51h 1h 1h31hd1h 1hf 1h 1ht1h,1h$1hB1h,1h1h*1h,1h[1h1h,1h1h-1hT1hw1h/ 1hm!1h",1h#1ha$1h%,1h&1h(1h(1h)1hT)1h*1h*,1hC+1h6,1h,,1h,1h-1h>.1hT.1h.1h&/1h/1h/1h 01h[41h41h41h7M _You now have 39 gold pieces (gained 10).1hy731h71h81h9,1hG91h91hx:,1h:1h;1h<1h"<1hc<1h<1h=,1h>1h>1h2?,1h?1hQA1h%B1hHB1hdB1h&C1hC,1hC1hD1hD,1h{E1hF1hZH,1hI1hI1hJ,1h:K1hDL1h-M,1hM1hO1h!Q,1hR1h]S1h\U,1hU1h\ #.#################  #..................  #.#..######.#######  #.#..# #.#  #.#..# #.#  #..... #.#  #.#..## #.#  #.#..###.##.####   #....@# 1hY]  .###.##.##.#   # #.##.#   #.##.#   .....#  ####.# 1h]  #.#   #.#     1hb]324.0 (29.0)5.0 (301hIf1hiha _e - a scroll labelled BYWKEQ SOEF1h‹I1h#1hǍ1hڑ1hn1hG,1h֓1h1h=,1hϖ1hϘ1h\i #.#####  #........... ## #.#..######.####### .# #.#..# #.#1h .# #.#..#### #.# .# #..... .. #.# ## #.#..###. #.#  1h)#.#..###.##.####  #........@.....# 9.0 (4.0) #..###.##.##.#  #. #.##.#  #. #.##.# .> .....# #. ####.##. #.##. #.# 1h|1h¤,30.0 (51hQ1h; _Found a stone staircase leading down.1hX31h1hL1hQ,1h1h1h1h1h1hP1hΟ1hS,1h1hR  There is a stone staircase leading down here.1h1hʦ _1h91h1hnB1h1hK,1h1h1h1h01h1hα1h,1h:1h1hѶ1h1hN1h!####### #.#..###.##.#  #.#..###.##.#### 1hY#..............# .#..###.##.##.# 1h{#..# #.##.##.# 1h ######..###.##.##.# ...........>......# ........###.#####.#1h #######@# #.# #.# #+# #.# #.# ...  ...1h>s .... ..... 1h41.0 (11.0)'g..#....1h#.....#......g   hobgoblin (asleep)#.......#........1h:  As you open the door, it creaks loudly!  A hobgoblin comes into view.1hSg.g======2.0 (121h.1h+ _The hobgoblin shouts!1h   #.#..#  #.........  .#..###.  #..# #.  ######..###. 1h ...........>  ........#  #@# #.# #.#  #g# #.# #.#  ... ...  1hA#.......  #........  #........  #.......  1ho:#........ 1hƎ    #.#..#  #.........  .#..###.  1h2 #..# #.  ######..###.  ...........>  ........# 1hb  #@# #.# #.#  1h #g# #.# #.#  ... ...  1h :#.... 1h #..... #........  1h j#....... #........ 1hN 1hH 1h 1h 1h ` _A hobgoblin is nearby!1h 1h h=-----3.2 (1.2)1h= 1h _You closely miss the hobgoblin. The hobgoblin barely misses you.1h   You closely miss the hobgoblin. The hobgoblin closely misses you.You furiously retaliate! You headbutt the hobgoblin!  You kill the hobgoblin!1hr2'1hN]24-----4.41h1hqW _Trog accepts your kill.1h ^ ###............. .#..###.##.## #..# #.######..###............>.............###.############.# #.# #......... #.......................+.1h+-50 _There is an open door here.1h[A ............. .#..###.##.## #..# ######..##...........>........###.############.# #.#  ##'###.###1hA#.@....... ###...####1hG1h3H>-6 1hUH _1hL1hN1h%I1h'1h)1h)1h/,1hg7#..# .#..###.##.##.# #..# #.##.##.# ######..###.##.##.# ..1h7...>......# ..###.#####.# 1h7#######.# #.# #.# 1h78##'###.#####.# #...# 71h8#..# #..#..##..1h8##..#+..1h9^###...#####)1h`@1hRk8.4 (2 _Found a short sword.1hu 31h 1h 1h+ 1h B1h 1h 1h 1h 1h ,1h" 1h] 1h ,1h 1h 1h ,1h  1h 1h ,1hy 1h 1h{ ,1h 1hF 1h 1h 1h0 1h 1h 1h 1h] 1hZ 1hU ,1h 1h 1h .......###.#####.#  ######.# #.# #.#  ##'###.#####.#  1h 8#.........##.#  #.........##.#  1h #............#  #.........#..#  1h w#.........#..#  1h& #.........#.@#  +........g..  1hY x###...#####)#######.  1hx #.### #.#  1h .. #.#   #.   g   goblin (asleep) #.  1h+  ##   1h $ 58.4 (10.0)  A goblin comes into view. It is wielding a +0 club.1h`* \g.g1h* '===1h* 9.4 (111h- 1h;0 ( _The goblin shouts!1h   #.# #.#  #####.#  #.........##.#  #.........##.#  .......#  #..#  #..#  1h #.@#  +...............g...  ###...#####)#######.  #.### #.#  .. #.#  #.  1h& 1#.  ## 1hE !1hfq  #.# #.#  #####.#  #.........##.#  #.........##.#  .......#  #..#  #..# 1hb #.@#  +...............g...  ###...#####)#######.  #.### #.#  .. #.#  #. 1ht #.  ## 1h2 1hJ$41hD*1h,] _A goblin is nearby!1h}I  #.# #.#  #####.#  #.........##.#  #.........##.# 1hII .......#  #..#  1hJ#..#  #.@#  +...............g...  ###...#####)#######.  1hBJ@#.### #.#  .. #.# 1hwJ\ #.  #.  ## 1hJ1h|  #.# #.#  #####.#  #.........##.#  #.........##.#  .......#  #..#  #..#  1hX#.@#  +...............g...  ###...#####)#######.  #.### #.#  1hq.. #.#  1h;#.  1h;#.  1h?## 1h*1h1h1h 1hO_A goblin is nearby!1h######.# #.#  ##'###.####...............#............#.......#..1hڄ.....#..#######+...........@...g...###...#####)####### #.### #.# ..  1hc #. #1h1h4"g.1h΍----60.4 (1h1.0) _1hT1h?1hZ.# #.# #.#  ##'###.#####.#  #...##.#  #..##.#  #....# 1h, #.........#..#  #.........#..# 1hY` #.#..# 1h +.g. ###...#####)#.#  #.### #.# 1h .. #.#  #.  #.  1h7W##    1hQ1h5g.1hB---11h'1h)1h,+t  You hit the goblin.  You kill the goblin!1h%4i)1hd7=7=2.6 (1.21h=1hS@W _Trog accepts your kill.1h#G .# #.# #.#  ##'###.#####.#  #..##.#  #.##.#  #...#  #.1hG #..#  #.........#..#  #.#..# +.......#  ###...#####)#1hH .##  #.### #.#  .. #.# 1hPH { #.  #.  1hvH 2##  1hH %  1h%P ;-1hvP 301hU 1hY M _You see here a +0 club.1hM31hN1hR1hS1h;XP _1hY,1h[1h\1hb,1hc1h e1hf1h2g1h%h1hi1hRk,1h$l1hn1ho,1hp1hr1hs,1ht1hZu1hv,1how1hy1h..........#  .......#..#  .......#..#  .......#..#########  ...)......#  ...#####)#######.##  .### #.# #.#  1hR. #.# #.#   #. #@#  -71.6 (8 #.....[....#   ############     1h{     1h0  1h1h$2.6 (91h1h( _Found a ring mail.1h'31h(1h,1h.1h2,1hO51hc71h71ho91h<1h>,1h5@1hvD1h:H,1h J1h|PA  You see here a +0 ring mail.1hR1hKS _1hT1hX1hzZ,1h[1ha1hd,1h^e1hnh1hTk,1h}o,1hr,1h5s1hv1hx,1hz1h|1h~1h1h1h1h,1h1hcC  You see here a +0 short sword.1hn1hؒ _1h1h1h,1he1h1h,1h1hm1h,1h1h1h,1h1h1hs,1h1h 1h,1hϽ1h1h$6 ##'###.#####.#  #.........##.#  #.........##.#  1he/#............#  #.........#..#  #.........#..# 1h #.........#..####### +.............)..... 1h}###@..#####)#######. 1h#.### #.# #. 1h#..# #.# #...... #.#######.1h!...... #.....[............ ########## g   hobgoblin (asleep)1h1p......$g.1hq>.........# 1h~ 91.6 (19.0)  A hobgoblin comes into view.1hVgg.1h^&==1h~2.6 (201h`1h+ _The hobgoblin shouts!1hy   #.........##.#  #.........##.#  #............#  #.........#..#  1h#.........#..#  #.........# +.............) ###@..#####) #.### #.#  #..# #.#  ..... #.1h(Y. ...... #.....[... .......g. 1hS 1hx......$.. 1h>.........# 1hq   #.........##.#  #.........##.#  1h+r#............#  #.........#..#  #.........#..#  #.........# 1hOr+.............) ###@..#####)1hr' #.### #.#  #..# #.#  ..... #.. ...... #.....[... 1hrZ.......g.  1hr......$.. .........# 1hs 1hz1hz1hȁ1h̄` _A hobgoblin is nearby!1h 9   #.........##.#  #.........##.#  #............#  #.........#..#  #.........#..#  #.........# +.............) ###@..#####) #.### #.#  #..# #.#  ..... #.. ...... #.....[... .......g.  ......$.. .........# 1h C   #.........##.#  #.........##.#  #............#  #.........#..#  #.........#..#  1hΫ h#.........# +.............) ###@..#####) #.### #.#  #..# #.#  ..... #.. ...... #.....[... .......g. 1h  ......$.. .........# 1h 41ht 1h\ ` _A hobgoblin is nearby!1hmB "...........########+......).....###...#####)####### #@### #.# #..# #.......######........ #.....[...........g.# ##########1h2C .......$..# ..........#.1hE 1hL :g.1hM A--3.6 (1.0) _1hS 1hU 1hb..#.##..##.........#..#######+.............).....###...#####)####### ##.### #.# #.@# ..........######.......g..# #.....[..1hR..........# ##########$..#.r   rat (wandering)r1he  A rat comes into view.1h1hʥg.rr.==41hb1h- _The rat squeaks loudly.1h1h r.  You closely miss the hobgoblin.1h 5-5.8 (1.21h1h@ _The hobgoblin hits you but does no damage.1h-z  You hit the hobgoblin.  You kill the hobgoblin!1hF/1h/1h8 †r..........#1h<Y34-7.01h{C1h/GW _Trog accepts your kill.1hN..#...#...............######+.............).....###...#####)#######1hZ. ##.### #.# ....##..###.......@..######.....[..r#########..$.$1h1h<r..1h4-801hҿ1h _Found 13 gold pieces. _You see here a hobgoblin corpse.1hJ |#.......######+.............)...... ###...#####)#######... ##.### #.# ...##..###...†..#####r1h ....[...#########$ .$.1h ;=1hC 91h 1h{ ; _The rat bites you but does no damage.1h4n  You hit the rat.  You kill the rat!1hh<E†1hm?77400.2 (1.21hE1hxGW _Trog accepts your kill.1hP1 #.#..# #.........#..#. #.........#.... +......).. ###...#####)#. ##.### #.# #.##..### #.# #1h1#.†..# #.##......@...# #.....[#.# #.$..#1h1d.#.#1h82#.##.$.##.#1h^:1h:--101hM@1h Cp _You see here a rat corpse.1hׇH #.#..#.... #.........#..#... #.........#..... +......).. ###...#####).. ##.### #.# .##..### #.#  #.†..# #. #†...# #.....[ #.#  #.$..#.#.#.#.#  #.$.#  #.#1hI1h=1hG-2 _1h1hu1hU31hw1h1hi1h1h?,1h1h"1h1h,1hh 1h$L _You now have 48 gold pieces (gained 9).1h&1h8'1h0(1h*1ha,,1h*-1h/1h1,1h21hf51h71h71h81h:;1hL<,1hN=1h>1h?,1h@1h B,1hB1hFM _You now have 61 gold pieces (gained 13).1hH31hI1hL1h S###..†...# #.. ...#..........# ###1hSt #.#..........# . #............#  #............#  .#..........#  # #..........# #..##.#..........# 1hS...........# ..########## 1hS #......#  # #1hSV ## 1hTS   ball python (constriction, asleep) #1h0T\ #S1h \013.2 (11.0)1h@\,4.2 (121hja1hBd^ _A ball python comes into view.1h x .†...#  ...#..........#  #.#..........# . #............#  #............#  .#..........#  # #..........#  #..##.#..........#  .......@.........#  ..##......########  #......#  #......#  #......#  #......#  #......#  #S.....# 1hM O .†...#  ...#..........#  #.#..........#  #............#  #............#  .#..........#  # #..........#  #..##.#..........#  .......@.........#  ..##......########  #......#  #......# #......# #......#  #......# #S.....# 1hU 41h_[ 1h] b _A ball python is nearby!1h0} 1h8 q .†...#  ...#..........#  #.#..........# . #............#  #............#  .#..........#  # #..........#  #..##.#..........#  .......@.........#  ..##......########  #......#  #......#  #......#  #......#  #......#  #S.....# 1h$j .†...#  ...#..........#  #.#..........# 1h4 #............#  #............#  .#..........#  # #..........#  1h#..##.#..........#  .......@.........#  1h ..##......########  #......#  1h#......# #......# #......#  #......# #S.....# 1h 1h1h*1hS&1h)b _A ball python is nearby!1hU, .†...#  ...#..........#  #.#..........# . #............#  #............#  1h,.#..........#  # #..........#  #..##.#..........#  .......@.........#  ..##......########  1h,f#......#  #......#  #......#  1h-"#......#  1h<-Q#......#  #S.....# 1hX-!1h .†...#  ...#..........#  #.#..........#  #............#  #............#  .#..........#  # #..........#  #..##.#..........#  .......@.........#  1hd;..##......########  #......#  #......# #......# #......#  #......# 1he#S.....# 1hC41hZ1hvb _A ball python is nearby!1h) ....#### #. ...#... .#...#....... #.#.....#..##.#....1hy..........#########  S...####1h1h1hF(5.0) 1ho _1hE1h31h ...#.# . ## #.#.# .. ..#...# .#...#1h. ..#.#.. #.#.#.#..##.#.#.# ..##..@...#1h^# #......# #......#  #......# 1h #......# #......#  #S.....# 1hN ...#####1h1h1\SS)..1h&61h1h 1hE .## # . ..#.. . ..J ..#.. #.#..##.#........1hSF ..#########  S.J   endoplasm (asleep)...####S   ball python (constriction)1hqF+####1hI1hkP:S.1hP&71h"V1hX] _An endoplasm comes into view.1h> . ..#.. .. J. ..#... #.#..##.#.............. ..#########  S.1hӤ H...######## 1h 1hȰ hS.=81h 1hR [ _The ball python barely misses you. x21h f  You closely miss the ball python.1hy .JJ  The endoplasm quivers.1h! -9.5 (1.31h( 1hr+ C _The ball python bites you but does no damage.1h) .. ..#.# ... .#..# ... ..#.# ..J. #.#.# .#..##.#.# ..........# ..##......## #......# #.@....#1h) #..S...# #......#  #......#  #......# ...##### #####1h-R  The ball python bites you but does no damage.1h4O.J201h5 01h:1h<Y _The ball python closely misses you.1hl.. ..#.# ... .#..# ... ..#.# .... #.#.# .#.J##.#.# ..........# ..##......## #......# #..@...# #..S...# #......# ...##### ##### 1hb1hO.J..11h1h _The ball python barely misses you. The ball python misses you.1h~  You hit the ball python but do no damage.You headbutt the ball python.  You kill the ball python!1h+ 1h =.J..1h 6412.8 (1.31h 1h W _Trog accepts your kill.1h^]  ... ... ..#.... #.#..##.#............... ..##J.....####### #.1h] a ...######### 1h_ 1he &.J1he 4-301hk 1hm 1h 3 ..#... #.#..##.#.................... ..######### #.J....# .....##########1h 1h f.J-41h1h1hU,. ##..##.#.................. ..#########  J......########### 1h-1h3&.J1h%4&51ht81h|:1h!; .... #.#......#..##.#...................########.J #...... .....############1h+i  The endoplasm freezes you.1h+U6--61hb11h3% _You are frozen.1h  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.1hq3-----=8.0 (1.21h1h% _You are frozen.1h  You hit the endoplasm but do no damage.The endoplasm is lightly wounded.1ha 1h \2----9.21h4 1hH n _The endoplasm hits you. The endoplasm barely misses you.1h {  You sock the endoplasm!  You kill the endoplasm!1h /. 1h P-830.5 (1.31h` 1h W _Trog accepts your kill.1hM.#.... ..... #.#.......#..##.#....................########1hpj#......#.#1h 1h [3=-101h1h1h81h91h91h;1h;1h?1hv@1hA1hA1hBa4==1hB1hD,1hE1hG,1hKH1hI,1hJ1hL1hOL2=1hOM1hN1hOK5=1hCP1h{Q,1h(R1h.T,1hT1hV,1h:W1hX1hX#61hYE==1hY1hZ,1hH[1hb\1h\1h3]1hy^,1hA_1h`h7==1h`1h}a1hb,1h=c1hed,1hd1hf,1hg1hi981hiE==1hj1hk1hl,1h m1hn1hn,1h`o1hNp1hp,1hJq1h%r1hs9=1hs1h:t1hsu1hv,1h&w1hy1hz1hz1hn{1h|1h}1h}1h2~1hq1h߄; ...... ....>...##......####### ..... #......#  .... #......# 1h ... #......#  #.. #......#  #......######..####......#.......@.....#####1h^-59.5 (28.0)######.####### #.  #.1hi #. #...1h*##1h'1hd1h&60.5 (291h1h̓; _Found a stone staircase leading down.1h-31h1h1h=1h1hn1h1hY,1h1he1ho1h1h1h1h1h1h1h 1h 1h 1hi 1h1h1h1h1hv1h,1h1h1hf,1hK1h1h,1hR1h1h!1h",1hW#1h$1h%,1h%1hf'1h(1h1(1h)1hq)1h*,1hg*1h+1h0%##......... ### ##.....###. ...... ##. .......# # ......##.. 1h21##.#.#.# #( #.......†#.#.#.# #.. ###.#......†. ##.#.... .... ...#........ ..............###+#####.#........ 1ha1*... ... ..............#.......... .. # #@.....#..........1h1674.5 (14 ##.1h1q##.. #........#........ .1h1.... #......#.#........ #1h1###..####.#..##.#........ #.........................1h2#......>...##......#####1h$2#........####......##........# #......#1h2f#........# #......#1h71h7,5.5 (151hT=1h?% _Found 4 stones.1h>31hË1h؍1hi1hB1hє1h1h1hї1hŘ1h1h1h1h1hڝ1h1h1hN,1hW1h1h..###.....###..... ..... ...........# #..... ..... #..###.#.#.# #(...# #.. #..# #.#.#.###....## ###.#.... #..###.#........... ...#... #1h"(.................###+#####.# ..................#... ..###.#.##......# ###.##. ##.@###........#80.5 (5.0) 1hU..... (.......# #......#.# ##..# #..###..####.#..##.#  # # .............1h #......>...###1h #........####......#  #........# #......#1h.  #........# #......#  #######..# #......#1hE 1h4A1.5 (61hx1h% _Found 7 stones.1hs 1hs 1hu 1hqy 1h{ 1h B1hW 1h 1h 1h6 1h 1h 1hd 1h 1h ,1h 1hV 1h 1hϑ 1h 1h< 1hx 1h 1hٛ 1hn 1he ,1hš 1h 1h 1hP 1h 1h 1h 1h5 1h 1hr 1hw 1hշ 1hQ ,1hڼ ,1h 1h 1h 1h 1h 1hn ;  You see here 7 stones.1h6 1h  _1h 1ht 1h 1hL 1hE 1h 1hK 1h{ 1hm 1h 1hz 1h 1h+ 1h 1h ,1h 1h 1h 1h 1hn 1h} 1h ,1h 1h 1h ,1h 1h 1h ]##.###.##..##..###.#........... †.##.................## ###.###.##................... ....................###..###.#.## 1hV "............####.##.###..###..### ............(.......# #1hx I.##..###..##.###..###..### †.......##..# #..##.# #.... 1h ............# #.@##.# #..##..1h ...##.## #..##.# #..##.. '#.####.##.# #..##.# 1h% ~. .#.#.##....# #..##.# ....# .#......##.# #..##.# ....###### .#.#.##.##.# ............ # S   ball python (constriction, asleep) .....##.##.# .### ######1h[  ........##.. .S . ####.##.#1h| 2.######1h 501.5 (20.0)  A ball python comes into view.1h| 1h hSS).1he %2.5 (211h 1hz 5 _The ball python hisses angrily.1h" .†.................###.###.##.###..###..........(.......# #..##.###.. † #..##.#  #.@##.#  #..##.#  #..##.#  #..##.#  #..##.#  .S..  .###  .. 1hBw †.................###.###.##.###..###..........(.......# #..##.###.. † #..##.#  #.@##.#  #..##.# 1h #..##.#  #..##.#  #..##.#  .S..  .###  .. 1h 41h1hb _A ball python is nearby!1h .†.................###.###.##.###..###..........(.......# #..##.###.. † #..##.#  #.@##.#  #..##.#  #..##.#  #..##.#  #..##.# 1hs .S..  .###  .. 1h †.................###.###.##.###..###..........(.......# #..##.###.. † #..##.# 1hRi #.@##.#  #..##.#  #..##.#  #..##.#  #..##.#  .S..  .###  .. 1h0!41hB'1h)b _A ball python is nearby!1h .†.................###.###.##.###..###..........(.......# 1h}#..##.###.. † #..##.#  #.@##.#  #..##.#  #..##.#  #..##.#  #..##.#  .S..  .###  .. 1hw/ †.................###.###.##.###..###..........(.......# #..##.###.. † #..##.#  #.@##.#  #..##.#  #..##.#  #..##.# 1hHx #..##.#  .S..  .###  .. 1h~41h1hمb _A ball python is nearby!1h{G.†.............## ###.###.##...... ..........###..###.#.######.##.###..###..#..........(.......# ##..###..##.###..###..## 1hG[† #..##.# #.......... ....####.# '#.####.##.# .#.#.##............########1hbH#.##.S.......... ...#.### #####...##.. .. ....... ####.##.# ########  1hH+#1hJ1hP:S.1hQ/3.5 (1.0) 1hQ _1hW1hY1h ###.###.##...... ..........###..###.#.######.##.#..........(.......# ##..###..##.###..###..## †  #.......... .1h ..####.# '#.####.##.# .#.#.##............##S#######.##............ ...#.### #####...##.. .. ....... 1hC }####.##.# ########   1h 1h :S.1h &41h 1h# 1hd _A ball python is nearby! _is nearby! _A ball python is nearby!  You barely miss the ball python. Your headbutt misses the ball python.  The ball python misses you. The ball python barely misses you.  The ball python bites you but does no damage.=5.8 (1.31hS1hX _The ball python barely misses you.1h*~  You hit the ball python.  You kill the ball python!1h22F†1h151517.11h:1h=W _Trog accepts your kill.1hn> ..........###..###.#.######.##.#..........(.......# ##..###..##.###..###..## †1h>|  #.......... ...####.# '#.####.##.# .#.#.##............##.#######.###............ #.#.##.#1h.?1hqE1hE%-1hE81hE 01hJ1hWNx _You see here a ball python corpse.1hL####.##.#..........(.......# ##..###..##.###..###..## 1hk†  #.......... ...1h9####.# '#.####.##.# 1hƥi.#.#.##...†##.# ....1h$.....#########.##1ho#............ ...1h"k######... #####...##..... 1hAX....... ####.##.# .##.1hb{######  #. #.1hX#...1h~1h8>-9 1hX _1hx1h);31h,<1h7?1h@1h@1hEB1hHE1hqG1h2H1hI,1hIJ1hK1hM,1hM1hoP1hQ1hQ1hR1hET1h~U1hU1h+V1hW1hX1hX1hlY1hZ1h[1h<\1h\1h5^1hk_1h_1h`1hNc1hd,1he1hg1hih1hh1hi1hj1hk1hk1hl1hn1hn,1ho1hq1hr1h#.#.###.............### >#.##..#.#.#.......~~~.# 1hε 6##..#.# #.....~~≈≈≈~~.....# ##..#.#.#....~≈≈≈≈≈≈≈~....# .......#.#.################### 1h ..##..............r.# )†........@# 1h †##....#.#...##..# .#  1hP %..#.#...##..##..# #.#.....#...........# # 1hr .#..................... . .......#.#.............1h . r   quokka (asleep) )......#.....#...##.##.1h # 1hж .#.#...###...#...# ... .............#...# ...1h 1hA { 98.1 (89.0)  A quokka comes into view.1h9 1h r..r1h4 ,9.1 (901hG 1hG i _The quokka twitches its whiskers.1h? \    > >1h    #.########### ........r...# 1hܥ 1)†.......@# 1h K†#...##..# .# #...##..##..# 1h 5.......# .......... 1h %............. )1h. >....#...##.##. ...#...# ... 1h? 2. ... 1h= ]    > >    #.########### ........r...# )†.......@# †#...##..# .# #...##..##..# 1hq> g.......# .......... ............. )....#...##.##. ...#...# . 1hJ 41hQ 1hT ] _A quokka is nearby!1h     > >    #.########### 1h\ ........r...# )†.......@# †#...##..# .# #...##..##..# .......# .......... 1h i............. )....#...##.##. ...#...# ... .1h , ... 1h"    > >    #.########### ........r...# )†.......@# †#...##..# .# 1h"?#...##..##..# .......# .......... ............. )....#...##.##. 1h#...#...# . 1h)41hP01h2] _A quokka is nearby!1hǬ    > >    #.########### 1h........r...# )†.......@# †#...##..# .# #...##..##..# .......# .......... 1h8c............. )....#...##.##. ...#...# ... 1hX2. ... 1h D    > >    #.########### ........r...# )†.......@# †#...##..# .# #...##..##..# .......# .......... ............. )....#...##.##. ...#...# 1hmDB. 1h K41hQ1hT] _A quokka is nearby!1hǂ    > >    #.########### 1h........r...# )†.......@# †#...##..# .# #...##..##..# .......# .......... ............. 1h=M)....#...##.##. ...#...# ... .1h\, ... 1h!+    > >    #.########### ........r...# )†.......@# †1h#...##..# .# #...##..##..# .......# .......... ............. )....#...##.##. ...#...# . 1h41h%1h'] _A quokka is nearby!1ht##.######.........###.. ###.....### ...##..#.#.# ###### ##.##.>#.#.###.............## >#...~~~..1hq #.....~~≈≈≈~~.##..#.#.#....~≈≈≈≈≈≈≈~........#.#.################### ...##r...# )†...............###.# †##1h...##..# ......#.#...##..##..1h##.....#.....# 1hS# .#................. .1hm#............. )......#....1h 8#.##.# .#.#...###.1h@D ...1h&1hti7-=600.1 (1.0)1h1hM+ _The quokka bites you.1h ? 1h}? g5---1.3 (1.21hE 1hH h _You closely miss the quokka. The quokka bites you.1h  You hit the quokka but do no damage. You headbutt the quokka.  You kill the quokka!1h O†1h ^6=-81h 2.51hp 1h W _Trog accepts your kill.1h .###.#.#.# ###.### #.#.# ###.....### ##..#.#.# ###.### .##.>#.#.###.### #.##..#.#.#.~~~.# 1h? ##..#.# #.....~~≈≈≈~~.....# ##..#.#.#....~≈~....# #.#.## ##..@...# †.###.# 1hh ##....#.#...##..# .# #.#...##..##..# 1h y#.#.....#...........# # #.1h .......... .#.#............. 1h . ......#.....#...##.##. 1h 2# 1h 1h@ 4-301h 1h s _You see here a quokka corpse.1h .###.#.#.# ###.### ##.#.# ###.....### ##..#.#.# ###.### .##.>#.#.###.### .##..#.#.#.~~~.# ##..#.# #.....~~≈≈≈~~.....# ##..#.#.#....~≈~....# #.#.#1h' L# ##..†@..# .###.# ....#.#...##..# .# #.#...##..##..# .#.....#...........# 1hO T# .......... .1ht p#.#............. .#.....#...##.##. 1h 2# 1h1hG-4 _1h~1hN1h###.#.#.# ###.### ##.#.# ###.....### # ##..#.#.# ###.### # ##.>#.#.###.### # ##..#.#.#.~~~.# # 1h˰##..#.# #.....~~≈≈≈~~.....# # ##..#.#.#....~≈~....# ##.#.## # ##..†.@.# ####.# # ....#.#...##..# .# #.#...##..##..# 1h#.....#..# #... .#.#.1h"... .#.....#...##.##. 1hA2# 1hP1h&51h1h:1h31h1h1hh7==1h}1h1h 1hOh8==1hƫ1hs1hî,1hb1hа1h,1hm1h1h,1hX1h1h1h2#=1hS1hѹ1h1hc,1he1hQ1h1h1h1h1h,1h1h1hR,1h1h1h,1h1h1h ,1h1h;1h,1h1ht1hg1h1h1h1hL,1h1h_################ #.#..###...†...########## #.#..###. ......###.##.......# #........ ..##..##..# .......# .#..###. ..##..##..# ...... #..# #. ..........####..###########..###. ................................>1hk|.........................###. ..#...##.##.##..@....#######.# #.#...#.....##.......# ##'###.#...#.....##.......# #......#...#.............?# #...... ..#1h.##..###### #.........##..# #......1h ..#.....##..# .... #......1h #.###. #..# .... #......  1h ........ ..... +...... 1h 0238.0)1h- ,4.5 (191h<1hId _f - a scroll labelled UHYXKI FAITOEN1h 31h* 1hA 1h 1h 1hV ,1h ,1ht 1hf 1h ,1h9 1h˥ 1h ,1h 1h N..##..# .......# .#..###.##.###..# ...... #..# #.##.##..###########..###.##.#..........................>..........................###.######.##.##.......#######.# #.# #.....##.......# ##'###.#####.....##.......# #.........#..........@# #.........#1h Y..##..###### #...............##..# #.........#..##..# .... #.........# ###. #..# .... #.........# .. ..... +...... ......###...##### ###.... ...... ##.### # # #......##..### #1h 18.5 (4.0)1hѵ +9.5 (51hV 1h a _g - a scroll labelled YZOEMI NACO1h 1h9 1h 1h 1hb ,1h X1h 1h 1h< ,1hk 1h  1h ,1h 1h 1h` ,1h> 1h 1h  #.#.......~~~.......# #.#..# # #.....~~≈≈≈~~.....# #.#..# #.#....~≈≈≈≈≈≈≈~....# #..... #.################### #.#..##†...########## #.#........###.##.......# #...... 1hQ b#...##..##..##.......### .#.. #...##..##..##.......b.. #..# #.....####@.###########..#1hv ...................... #................1h #..#...##.##.##.......#######.#...#...#.....##.......# ##'##...#.....##.......# #b   bat (asleep) 1h ^#...#...#..............# #.... ....#...#.....##..###### #.... 1h% l..............##..# #....1h1# '341hD$ 1h$ 1h* Zb...b1hX+ +5.5 (61h0 1hr3 V _A bat comes into view.1h  #     †...########## #.......# #.......### #....b..... #..# #@.#...............1h...............#.##.##.......# ...##.......# ....##.......# ..............# .....##..######  1h8       †...########## #.......# #.......### #....b..... #..# #@.#..............................#.##.##.......#...##.......# 1h9^....##.......# ..............# .....##..######  1h*B41hH1hKZ _A bat is nearby!1hA  #     †...########## #.......# #.......### #....b..... #..# #@.#..............................#.##.##.......# ...##.......# ....##.......# ..............# .....##..######  1hs3       †...########## #.......# #.......### #....b..... #..# #@.#..............................#.##.##.......#...##.......# ....##.......# ..............# .....##..######  1h41h1hZ _A bat is nearby!1hS##.............### #...~~~..  #.....~~≈≈≈~~.#..##....~≈≈≈≈≈≈≈~........ #.################### 1h†...##########..## ........### #.........### .#..####..##..##..@.b..... #..# #...####..###########..## .1hޥ<................. 1h#..............................## .#.##.##.......#######.1h#R# #....1hF.#'## 1hTo......##. #1h..............#...######1hթ1hO1h1hڲ3=6.5 (11h1hd: _The bat hits you but does no damage.1h? .###.### #.#..# .#.~~~.# #.#..#  #.....~~≈≈≈~~.....# #.#..# .#....~≈~....# #..... . .# #.#..#†...##1hO@ O #.#..####.##.# #. ...##..##..##.#### .#..# ...##..##..##...@b.#..# # .####..#..#....... ............1hq@ ##...##.##.##.......#######.# # 1h@ ...#...#.....##.......# ##'#1h@ R#...#.....##.1h@ # #. ...#...#.......# #.1h@ W#...#.....##..###### #.1hB 1hSC 1hsM  The bat misses you. You furiously retaliate! You headbutt the bat.  You kill the bat!1hT k†1hX /6271h^ 1hha W _Trog accepts your kill.1h= ###.### #.#..# #.~~~.# #.#..# #.....~~≈≈≈~~.....# #.#..# #....~≈~....# #..... . # #.#..###.†...## #.#..###.1h ###.##.# #.##..##..##.##### .#..###.##..##..##....@.#..# #.####..#..###........1h b>..........###.1h #...##.##.##.......#.# #.1h& #...#.....##.......# ##'###.1hI #...#.....##.......# #.1hs #...#..............# #.#...#.....##..###### #.1h D-81h! 1hJ% p _You see here a bat corpse.1h(.### #.#..# .~~~.# #.#..# .....~~≈≈≈~~.....# #.#..# ....~≈~....# #..... ..# #.#..###.#1ht)l†...## #.#..###.####.##.# #. .##..##..##.######.#..###.# .##..##..##....†#..# #.#####..#..###.#......>....1h)###.# .#...##.##.##.......#.# #.# .#...#.....##.......# ##'###.# .1h)#...#.....##.......# #. .#...#........# #. .#...#.....##..###### #.1h11hS2>-9 1h2 _1h181h:1h^1h1h1h{1hU1h1h n1h 1h 1h 1h3 1hr 1h,1h1h1h,1hY1hM1hL1hu1h1hm1h ,1h0!1h%1hq&,1h&1h*1h$+1hN+1h ,1h.1h.0,1h11h31h41h51h51hm81h91h:1h:1hG=1hA>1ho>1hJ?1hA1hsB,1hC1hE1heF,1hNG1h+J1hfJ1hJ1hZK1hN@  There is an open door here.1hRP1h,1h?1hwD1hF,1hG1h(I1hJ1h>>>(Press ? for help) #..##.#..................#...#.....##.......# #.........##.# #...................##...#...#..............# #.........##.# #..##....#.....#.#.......#...#.....##..###########............# #........#........)................##..##........#.........#..##............................#.....##..##........#.........#..#1h^ #.#........##..#...###...#.###.....##..##........#.........#..##########........#.##....................................'.............)......##...................##.............##..##........###...#####)#######.###.####.###.##..##..###.....###..........#........###.### #.# #.##.##.......................# #.....##.###........##..### #.# #.##.####.######..##..###.#.#.# #(...###.# ###+#.......÷..# #.#######.###.# #.# ####).##..# #.#.#.###....###.#####.#......÷...# #.....[....##.####.###.##..##..###.#....................#..........# ############1hC^ #...÷..........##.................###+#####.#..........#######.###.##.............................#............##......................###..###.#.##......#............##..............####.##.###..###..###........#..........#1h|^ #........................(.......# #......#.#..........##..........##..###..##.###..###..####.#..##.#..........#1h^ #..÷.......##..# #..##.# #.............................##..............# #..##.# #..##......>...##......#########..........##.## #..##.# #..##........####......#1h^ ###'#.####.##.# #..##.###..##........# #......#1h1h41h]BigJoe231 the TrooperMinotaur of Trog *.....Health: 28/28 ========================Magic: 1/1========================AC: 2Str: 21EV: 111h[Int: 4SH: 0Dex: 9XL:  2 Next: 62% Place: Dungeon:1Time: _Done exploring. 1hڶ_Done exploring. _Done exploring. _Done exploring. _Done exploring.  1h8CSearch for what [? for help]? armor1h41h1hv1hQ _1hn1h1h1hq1hb1h1h1hu1h{1hv1h1h1h1h",1h1h1h,1h1h1h@,1h1h1h ,1h_1h1h,1hL1hs1h,1h1h?1hI1h1h1h1h,1h1h(1h,1h81h1h;,1h1h1h1h1h1h1hc,1h1h1h B1hr 1h9 ,1hX1hE1hB1h1h,1h1ht1h91h1h 1h^ 1h",1h6$1h'C  You see here a +0 short sword.1h)1h* _1h+1h /B1h01h31h51h51h71h91h<,1hc=1h ?1hA,1hiB1hD1hE1hE1h'G1hH1hJ,1hCO1hP1hR,1hS1h[#.........#..# #.........#..# 1h[.#.........#..#########  '.............)......#  ###...#####)#######.##  1h\###.### #.# #.#  1h4\U##..### #.# #.#  ...÷..# #.#######.##  1hW\..÷...# #.....@....#   Noise: --------- 1hx\817.5 (31.0) ......# ############   a) +0 mace 1h\s......#  Nothing quivered ......#1h\< ......# ......#1h\N   ......# 1h]  ......#   ......#1h6]N  1h]1h6c1hbeR _You see here a +0 ring mail.1hG8.5 (1.0)1h#1hz%( _h - a +0 ring mail1h?1h1BZInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [) 1hB b - a +0 animal skin (worn)h - a +0 ring mail Jewellery (go to first with "=)d - an amulet of magic regeneration Scrolls (go to first with ?)  c - a scroll labelled ATHROJO RUMAUSE  e - a scroll labelled BYWKEQ SOEF 1hBc f - a scroll labelled UHYXKI FAITOEN  g - a scroll labelled YZOEMI NACO1hC' h - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.3 (2.2 -> 5.5). Your EV would decrease by 0.8 (11.1 -> 10.3). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.1h1h1h#.........#..#  BigJoe231 the Trooper #.........#..#1h9  Minotaur of Trog *..... #.........#..#########   Health: 28/28 ======================== '.............)......#   Magic: 1/1======================== 1hG###...#####)#######.##   AC: 2Str: 21 ###.### #.# #.#   EV: 111h<Int: 4 ##..### #.# #.#   SH: 0Dex: 9 1h...÷..# #.#######.##   XL:  2 Next: 62% Place: Dungeon:1 ..÷...# #.....@....#   Noise: ---------  Time: 818.5 (0.0) ......# ############   a) +0 mace ......#1hp  Nothing quivered ......# ......#1hBc ......#   ......#1ho   ......#   ......#1hb   _Done exploring. 1h_Done exploring. _Search for what [? for help]? armor _You see here a +0 short sword. _You see here a +0 ring mail. _h - a +0 ring mail1h1h01h1hd  You start removing your armour.1h+9.5 (11h 1h1h,20.5 (21h" 1h?1h+1.5 (31h1h1hD+2.5 (41h"1h@(A3.5 (51hw-1h}/ 0 _You continue removing your +0 animal skin. x51h/1h41h<  You finish removing your +0 animal skin.  You start putting on your armour.1h!=+4.5 (61hA1hHA5.5 (71hP1hkVA6.5 (81h[1h`A7.5 (91h0e1hjD8.5 (10.0) 1ho1h8p, 51hzp]0 _You continue putting on your +0 ring mail. x51hp1hgv1hw^ _You finish putting on your +0 ring mail.1h 1h Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) 1h -Armour (go to first with [)  h - a +0 ring mail (worn)b - a +0 animal skin Jewellery (go to first with "=)1h d - an amulet of magic regeneration Scrolls (go to first with ?) 1h @ c - a scroll labelled ATHROJO RUMAUSE 1h S e - a scroll labelled BYWKEQ SOEF  f - a scroll labelled UHYXKI FAITOEN 1h 8 g - a scroll labelled YZOEMI NACO1h=1hL1hJ#.........#..#  BigJoe231 the Trooper #.........#..#  Minotaur of Trog *..... #.........#..#########   Health: 28/28 ======================== '.............)......#   Magic: 1/1======================== ###...#####)#######.##   AC: 5Str: 21 1h[###.### #.# #.#   EV: 10Int: 4 ##..### #.# #.#   SH: 0Dex: 9 ...÷..# #.#######.##   XL:  2 Next: 62% Place: Dungeon:1 ..÷...# #.....@....#   Noise: ---------  Time: 828.5 (0.0) ......# ############   a) +0 mace ......#  Nothing quivered ......# ......# ......#   1h......#   ......#   ......# 1h You start removing your armour. _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. 1h_You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.1h41ha1h<1hS 1h2 ]Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  h - a +0 ring mail (worn)b - a +0 animal skin Jewellery (go to first with "=)d - an amulet of magic regeneration 1h ,Scrolls (go to first with ?)  c - a scroll labelled ATHROJO RUMAUSE  e - a scroll labelled BYWKEQ SOEF  f - a scroll labelled UHYXKI FAITOEN  g - a scroll labelled YZOEMI NACO1hb - a +0 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: 1h_qYour AC would decrease by 3.3 (5.5 -> 2.2). Your EV would increase by 0.8 (10.3 -> 11.1). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens,  Made them with the fur side inside, 1hI(w)ear, (d)rop, (=)adjust, or (i)nscribe.1h 1hw 1ho #.........#..#  BigJoe231 the Trooper #.........#..#  Minotaur of Trog *..... #.........#..#########   Health: 28/28 ======================== '.............)......#   Magic: 1/1======================== ###...#####)#######.##   AC: 5Str: 21 ###.### #.# #.#   EV: 10Int: 4 ##..### #.# #.#   SH: 0Dex: 9 1h' ...÷..# #.#######.##   XL:  2 Next: 62% Place: Dungeon:1 ..÷...# #.....@....#   Noise: ---------  Time: 828.5 (0.0) ......# ############   a) +0 mace ......#  Nothing quivered ......# ......# ......#   ......#   ......#1h l   ......#  You start removing your armour. _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. 1h _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.1h A9.5 (11hw 1h 0 _You drop a +0 animal skin.1h 1hmWhere to? (Tab - D:1 @ (x,y), ? - help) 1h6 D - Dungeon 1h 1h#.........#..#  BigJoe231 the Trooper #.........#..#  Minotaur of Trog *..... #.........#..#########   Health: 28/28 ======================== '.............)......#   Magic: 1/1======================== ###...#####)#######.##   AC: 51hStr: 21 ###.### #.# #.#   EV: 10Int: 4 ##..### #.# #.#   SH: 0Dex: 9 ...÷..# #.#######.##   XL:  2 Next: 62% Place: Dungeon:1 1h ..÷...# #.....@....#   Noise: ---------  Time: 829.5 (0.0) ......# ############   a) +0 mace ......#  Nothing quivered ......# ......# ......# 1hB  ......#   ......#   1hdF......#  1hvYou finish removing your +0 animal skin.  You start putting on your armour. 1h_You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. 1h̻M_You drop a +0 animal skin.  Okay, then.1h^1h1h. _1h ! [?25h[?0c1hb!  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on you1h! r +0 ring mail. _You drop a +0 animal skin.  Search for what [Enter for "armor", or ? for help]? 1hF [?25l[?1c1h?S1hU7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 1hOU=Results at your position ([,] to cycle)  a - [carried] a - a +0 mace (weapon) Results elsewhere ([,] to cycle) 1hU b - [D:1] a +0 club (1 further duplicate)c - [D:1] a +0 short sword  d - [D:1] a +0 sling of electrocutione - [D:1] a club  f - [D:1] a +0 sling  g - [D:1] a +0 whip1h 1h 1h #.........#..#  BigJoe231 the Trooper #.........#..#1h   Minotaur of Trog *..... #.........#..#########   Health: 28/28 ======================== '.............)......#   Magic: 1/1======================== ###...#####)#######.##   AC: 5Str: 21 ###.### #.# #.#   EV: 10Int: 4 ##..### #.# #.#   SH: 01h Dex: 9 ...÷..# #.#######.##   XL:  2 Next: 62% Place: Dungeon:1 1h ..÷...# #.....@....#   Noise: ---------  Time: 829.5 (0.0) ......# ############   a) +0 mace ......#  Nothing quivered ......#1hJ E ......# ......# 1hf <  ......#1h{ 6   1h ......# 1h <  ......#1h 7  1h You start putting on your armour. _You continue putting on your +0 ring mail. x5 1h _You finish putting on your +0 ring mail. _You drop a +0 animal skin. _Okay, then.1h2 PSearch for what [Enter for "armor", or ? for help]? weapon1h2 1hz 1h 1h . _1hu1hvmWhere to? (Tab - D:1 @ (x,y), ? - help) 1hw6 D - Dungeon 1h1hV[?25h[?0c#.........#..#1h'  BigJoe231 the Trooper #.........#..#  Minotaur of Trog *..... #.........#..#########   Health: 28/28 ======================== '.............)......#   Magic: 1/1======================== 1h]###...#####)#######.##   AC: 5Str: 21 ###.### #.# #.#   EV: 10Int: 4 ##..### #.# #.#   SH: 0Dex: 9 ...÷..# #.#######.##   XL:  2 Next: 62% Place: Dungeon:1 1h<..÷...# #.....@....#   Noise: ---------  Time: 829.5 (0.0) ......# ############   a) +0 mace ......#1h&  Nothing quivered ......# ......# ......# 1hP  ......#   ......# 1hzr  ......#   1h_You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _You drop a +0 animal skin. _Okay, then. 1hې_Search for what [Enter for "armor", or ? for help]? weapon  What level of the Dungeon? (default 1, ? - help) 1h [?25l[?1c1h 421hA 1h 1hU 1h / _1hB 1h 1h 1h 1h 1h 1hW 1h 1hX 1hR 1h! 1h! 1hO# 1h% 1h' ,1h( 1hq+ 1h- ,1h#. 1h0 1hR2 ,1hM3 1hF6 1h8 ,1h 9 1hY< _You finish putting on your +0 ring mail. _You drop a +0 animal skin.Okay, then. 1h< _Search for what [Enter for "armor", or ? for help]? weapon  You see here a +0 short sword.1h= 1h>  _1h> 1hA 1hAC ,1hD 1hG 1hI 1hJ 1hTK 1hN 1hP 1hP 1h^R 1hS 1hT ,1hU 1hX 1h>Z 1h~Z 1h[ 1h^ 1h_ ,1h` 1hb 1hc 1hd 1hd 1h|f 1hg 1hg 1hh 1hDj 1hk 1hk 1h`l 1hOn 1ho 1hMo 1ho 1hbr Y  There is a stone staircase leading down here.1hr 1ht 1ht $ _1h*u 1h 21h# 1h) 1h΃ 1h 1h` R  ##...#  .....#  #....#  #....  1hҋ #... ##  #.. ..  #.#.##  #@...# 50.2 (20.7) #.#..# 1h  #.# .#  #.# #  ..#1h< U  ### 1h_ 1h = _You climb downwards.1h 1hȓ a _There is a stone staircase leading up here.1h^ 1h 1h( 1h# 1h  ##.##).. 1h9 .####.....##.##0.0)<....1hc #.# .#..# .#1h D### #1h 1h9+1.2 (11h:1h=& _Found a trident.1hp31hiq1ht1h w1hz,1h|1h,1h׀1h1h,1hȆ1hR1h,1hr1h1h1hƑ1h1h1h,1h/1h1h,1hŠ1h#1hYB1h1h1h1hͬ1h1hl,1h[1h1h^,1h]1h\1h,1h01h1hc1h1h1h01h1h1h?1h!1hK,1h1h1h,1h_1hJ1h1h1hg1h1h`###.#### ## ....... ..  ###.##.###.#  ........#.# ######.##...#.# #...........#.# #.####.#....#)# ....#......# #.#...#### 687.0).##.#......# #.#.#.##.# .#.#<...#.# 1hLM#.#.#..#.# ...#.#..#.# .# .#.#..#.# ..< ..#..#.# ######.# 1h?B9.2 (181h1hH _Found a stone staircase leading up.1hD-70.2 (191h1h^= _You now have 65 gold pieces (gained 4).1hGI1h1hc 1h 1hY$,1h %,1h%1h&1hK)1h)1h*1hB+1he.,1h /1h01h<8G#...........#.#  #.####.#....#)#  #....#......#  #.##.#...####   #.##.#......#   #.##.#.#.##.#  1h8t #..#.#<...#.#  #.#.##.#.#..#.#  #...@..#.#..#.#  4.2 (4.0)###.#..#.#..#.#  1h8)..<....#..#.#  #####.#######.#   ..   ##  1h9      1h?A5.2 (51hB1hD+ _Found a quarterstaff.1hS31hZ1hz1h1hr1h,1h,1h1h"1h%,1h&1h}(1h +,1h+1h/P  There is a stone staircase leading up here.1h21h3 _1h31hQ51h9B1h=1hB#.##.#.....#.##.#.#.##.#.#..#.#<...##.#.##.#.#..#.1hB#......#.#..##.###.#..#.#..#..)..<....#########.######.......... 1h,C######.######### ... . .. 1hkC .# w   ribbon worm (asleep)w# #1hC9 1hF,81.2 (61hNy . 1hNRA ribbon worm comes into view.1hIO+2.2 (71hT1h4W8 _The ribbon worm moves out of view.1h`I1h c1hSd1h&e1hve1hh,1hc1h #.#.##.#......#  #.#.##.#.#.##.#  #.#..#.#<...#.#  #.#.##.#.#..#.#  #......#.#..#.#  #.###.#..#.#..#.#  #..)..<....#..#.# #.#.# .. 3.2 (1#.#  ....1hO  ###.##  w..  .#. w   ribbon worm .# .   # .#    1h1hm1h b _A ribbon worm is nearby!1h     <    #..#.#  1h#.#..#.#  #..)..<...  #########.#######.#  .......@.........  #######.#########  ....  ###.##  1h`w..  .#.  1h.# . 1h' # .#  1h1hN     <    #..#.#  #.#..#.#  1h #..)..<...  #########.#######.#  .......@.........  #######.#########  ....  ###.##  w..  .#.  .# . 1hg # .# 1h41h1hb _A ribbon worm is nearby!1ha #.##.#.#<...##.#.#.....#.##.###.#..#.#.)..<....##########.######................. #######@#########............... #######.####### w.. 1hb .#.# .## .# 1h!d 1h.k <w.1hk $4 1hk _1ho 1h+r 1hG.#.#<...##.#.#.....#.###.#..#.#.)..<....#########.######................. #######.#########.......@....... #######w####### ... ..#.#1hoH(.# .#.## .. .#1h------=51hX1hY@ _Found 9 stones. The ribbon worm bites you!1h  You thump the ribbon worm!  The ribbon worm is heavily wounded.1hI16-----------=6.5 (1.31h1h0 _The ribbon worm bites you.1h  You sock the ribbon worm!  You kill the ribbon worm!1hj.1huD-----751h7.7 (1.21hk1hW _Trog accepts your kill.1h/##.#.#.....##.###.#..#.)..<...#########.######................. #######.#########............... #######@#######1h.........# #####..#.#.(.# #.## ... ..# .. 1hh--801hf _ ....#.###.#.)..<...#########.######................. #######.#########1h ............... #######.#######.......@.# #####..# #.(.# . #...  1h ! 1hP! P7=--1hr! 91h& 1hE( 1h&31h)1h/1h3X1ha51h'8,1h\91hY<O=1h=1h@i8=1hA1hD,1hE1hG,1h}H1hI,1huJ1hK1hL^9==1hL1hN,1hO1hR,1h T1hX,1h3Y1h[1h[k20==1h0]1h`,1h`1hDc1hlc1h}d1hf1hf1hg1hi1h%iT1==1h8i1hi1h>k1hk1hEl1hm,1hn1hq,1hr1hu1hu#21hv2=1hsw1hz,1h{1h~,1hc1h,1h~1hL1hK3=1h(1h,1h#1h,1h01hk,1hz1h1h1h)2=1hf1h1h 1h?D4=1h1h}1h1h1hw,1hK1h1h 1h1h81hY#51hE==1h:1h_1h1h@1h1hʰ1hd1h ,1h1hr~6==1h1h,1h#1h,1hK1h,1h1h~7==1hH1h:,1hL1hF,1hI1h1h 1h\1h_ _You start resting.1hj1934.7 (45.0)1h1hK8==1h%5.7 (461h>1h" _HP restored.1hd 31h 1h 1h# ,1h ,1h 1h 1h 1h( 1h ,1h~ 1h 1h\ O=1hX 1h 1hf ,1h 1h5 1h ,1h 1h 1h! ,1h" 1h& 1h' ,1h( 1h) 1h+ ,1h0- 1h. 1hm0 1h0 1h$1 1hA2 1h3 ,1h}4 1h|; B #......#.#.. #.###.#..#.#.. #..)..<....#.. ####### .1h; ....... #######.######## ......... 1h< .#############.####### .........# 1h-< .$.########..#.# ## #.(.##.#  #.####.# ... #.#1hQ< ` #..# #.# 1hp< .... #.#### #..1h< .###1hB -46.7 (111hB 1hB %7.7 (121h2G 1hJ b _b - a scroll labelled CIETOI ELAQU1h{31h0}1h1h1h̃1h,1h։1h1h؊1h1h!,1h1h91hX #.###.#..#.. #..)..<.... #########.##... ............#.# #######.####1h... ............#####.#############.####.....................#  #####.@.########..#.#50.7 (3.0)1h| ###...# #.(.##.#1hӗ ###.# #.####.#.....1h8. #.# #..# #.# ....> #.# ##### #.. ### 1hW!1h+1hm$1.7 (41hܤ1hnJ _Found a stone staircase leading down.1h+2.7 (51h1h> _You now have 77 gold pieces (gained 12).1h&31h1h;1h,1h,1h,1h1h1h #.#.#.. #... #.###.#......1h #..)..<... #########. 1h?##......l1h#K...#######@##1h7####.##1hG`.......................#1hW########...########..#.####...# #.(1hi.##.#1h{a###.# #.####.#1h ...... #.# l   frilled lizard (asleep)1hv #..# #.#1hÿ;....> 1hտ#.#1hJ##### #..1h3 4.7 (2  1hKA frilled lizard comes into view.1hwl.l1h+5.7 (31h1h!8 _The frilled lizard hisses angrily.1h  .... ....  ..... #..)..< ...  ...  1hZ #####.######### ............l.. #@# ............... ########...#### 1hr ###...# #.(1h  ###.# 1h  ......  1h #..# 1h  1h ....>  1h &##### 1h&  .... ....  ..... #..)..< ...  ...  #####.######### ............l.. #@# ...............1h+  ########...#### ###...# #.( ###.#  ......  #..#  ....>  ##### 1h. 1h 1hѮ 1h e _A frilled lizard is nearby!1h  .... ....  ..... #..)..< ...  ...  #####.######### ............l.. #@# 1h3 ............... ########...#### ###...# #.( ###.#  ......  #..#  ....>  1h` &##### 1h>5 .... ....  ..... #..)..< ...  ...  #####.######### ............l.. #@# 1h6H............... ########...#### ###...# #.( ###.#  ......  #..# 1h36W ....>  1hT60##### 1h>1h!?1hE1hHe _A frilled lizard is nearby!1h[. #.#.##... #...... ###.#..... #..)..<[... #########1h^[  ... ..........#####.###############.##.......@....l...........#######.#############.#......................########...########..1h[###...# #.(.###.# #.###...... #..#1h[V....>#1hU^1hg;l.1hh$6.7 (11h!o1h r- _Found a leather armour.1h#.#..#.#.#.##..... #..... #.###.#...... #..)..<.[... #.#... .#####.#.#.l.#.#.#..........1h # ########..###.###.# #.####.# 1h1h:l.1h71h1h)1hE#.#..#.##.#.##.#.... #......#.... #.###.#..#..... #..)..<.[... 1h[#.#... .#####.#.#.1h{9l.#1hn.#.#.........1he# ######## 1hb###.# #.####.# 1h 1h.  1h*1h*'=81h01hR2F _The frilled lizard bites you but does no damage.1h p  You closely miss the frilled lizard.1h7 '60.0 (1.31h6 1hͩ F _The frilled lizard bites you but does no damage.1h  You closely miss the frilled lizard. The frilled lizard closely misses you.1h \6--1.2 (1.21h 1hN 3 _The frilled lizard bites you.1h`=  You sock the frilled lizard!  You kill the frilled lizard!1hJ1.1h=M@--91heM2.5 (1.31hFS1hUW _Trog accepts your kill.1h#.#..#.#<#.#.##.#..... #......#..... #.###.#..#...... #..)..<.[... #.#... .1hu#####.#.#.#.#.#........1ha# ###### 1hȗ1h 1h4-301h1hί1hӸ31hI1h,1h7=1h,1h 1h6,1h1hF,1h1ha1ha8==1h1h1hF,1h1h1hd,1h1h1h1h1h1h"1h%1hd9=1h1h=1h(,1h|1h1hV1h1h,1h"1hi,1h1h61h,1h 1h 1h,1h1h>1hR,1hb1h1hC,1hX1hl"1h%,1h|&1hW)1h3-,1h01h%:#.#.##.#...........##.#.##..........##.#..#.#<.#........#.##.##........#....#.##.......#.###.#..#.#.#.......#1h:V#..)..<....###.[.....#..............-#######.####.##.................#########.#####1h;c#######.......................#########...########..#.####...# #.(.##.####.# #.####.#......1h-;"1hE0829.0)1hE,3.5 (201hLM1h-QT _i - an orange potion1h.31h1h1hϬ,1h,1h01h1h!1hV1h ,1h{1h1hI,1hI1h1hi1h+1h1h1h8,1hi1h1hw,1h1h1h,1h1h<1h,1h1h1h,1hq1h1h1h ..  #.  . ..  #.##.  #..... ...r########  #.#........#  1h#....#  #.#........#  #........#  1hE##.......# #. 1hj#.......# #. 1h##.[.....########### r   rat (wandering) .....................########.######1h?######..............1h,93.5 (11h\,4.5 (111h1h V _A rat comes into view.1h#; | .. #. . .. #.##. #..... ...r########  #.#........#  #....@.....#  #.#........#  #........#  ##.......# 1h;  #.......#  ##.[.....# ................ ########.###1h  .. #. . .. #.##. #..... ...r########  #.#........# 1h + #....@.....#  #.#........#  #........#  ##.......#  1h U#.......#  ##.[.....# ................1h  ########.###1h 41h 1h Z _A rat is nearby!1hx .. #. . .. #.##. 1h #..... ...r########  #.#........#  #....@.....#  #.#........#  #........# 1h+= ##.......#  #.......# 1hS4 ##.[.....# ................1hs: ########.###1h#q_ .. #. . .. #.##. #..... ...r########  1hq#.#........#  #....@.....#  #.#........#  #........#  ##.......#  1hqp#.......#  ##.[.....# ................ 1h&ri########.###1hy41h1hZ _A rat is nearby!1h?.. #. . ..##. #..... 1hh@#....r########.#.....#.#.....# #......#. #.......# #.1h@ ##.[.....###########.....................########.############1hGG1hhOi?rr1hO&====1hO*5.5 (1.0)1hXU1hWW _The rat squeaks loudly. You hear an angry hiss. You hear a shout!1ho  You sock the rat!  You kill the rat!1h,$†1hf1h)1h7 9/29821hC=---6.7 (1.2 1h&J_Trog accepts your kill.1h1hS _Your Fighting skill increases to level 5!1hD1hS_1h##.#. .l.g# #.... ...1hɚ #.##.. #..... #....?#1h #.#.@......#--- #.#1hfe #.#.#  # #.# ##.# #1h #.# # g   goblin (missile, wandering)1hś7 ##.[.....#l   frilled lizard (wandering) ...1h% #.1h!1h\ 0.0  A frilled lizard and a goblin come into view.1h1h00 ...1hLpll   frilled lizard1hjU  The frilled lizard hisses angrily. The goblin shouts!1h3=7.7 (11hn _The goblin moves out of view. _You see here a rat corpse.1h}X  ##.#. .... # #l.. .. ...1hX  #.##.. #..... #....?########  #.#.@......#  #..........# 1hX D #.#........#  # #........# 1hY B ##.......#  #.......#  1h>Y 5##.[.....# ...........1hcY 1ha  ##.#. .... # #l.. .. ... #.##.. #..... #....?########  1h* h#.#.@......#  #..........#  #.#........#  # #........# ##.......#  #.......#  ##.[.....# ...........1h 41hX 1h e _A frilled lizard is nearby!1h  ##.#. .... # #l.. .. ... #.##.. #..... 1h #....?########  #.#.@......#  #..........#  #.#........#  # #........#  1h O##.......#  #.......#  ##.[.....#1h> 9 ...........1hq  ##.#. .... # #l.. .. ... #.##.. #..... 1hџ #....?########  #.#.@......#  #..........#  #.#........#  1h # #........# ##.......#  1h$ #.......#  ##.[.....#1hD Y ...........1h? 41h 1h! e _A frilled lizard is nearby!1hf ##.#.#.# ....#.#.# #l..g.# .. .....# #.##.... #...... #....?# #.#@†......# #.# #.#.# #.#.## ##.# #.# g   goblin (missile) ##.[.....l   frilled lizard1hmgq ... #.1ho1htT((((((1hN1h.l.....?@.1hl.-81hY1hm _The goblin throws a stone. The stone barely misses you.1h .##.# ....#.# #...g.. l....###....#...# #....@########.#.#.†..#.#.# ## #..  ##.[.....#########...................1h1h,1h1h& ....glA bat comes into view.1h0--1h91h1h: _The bat moves out of view. _You see here a scroll labelled OLOUZE LETTAWK.1h ..#.#### .##.# ....#.# #...... #...g##l1h ?..# ...?########.#.#.†......# #...........#........#.#........# ##.......1h!k #.......#1h)!N ##.[.....#########1h#1h,*.g1h-(=1001h.-0.7 (1.0) 1h 41h6F _The frilled lizard bites you but does no damage.1h  You hit the goblin. You headbutt the goblin.  You kill the goblin!1hYYou hit the goblin. You headbutt the goblin.  You kill the goblin!  Trog accepts your kill.  The frilled lizard barely misses you. You furiously retaliate!eadbutt the frilled lizard!frilled lizard!1hr†)1h 591.9 (1.21h1hzW _Trog accepts your kill.1hwM.##... ..#.#### .###.# .....#.# .. #...#.##†1h...# ...?########.#.#.†......#..#....#.#........#....#1h2.......#1h+J-201h 1h.  Things that are here: _a +0 dagger; 5 stones; a goblin corpse1h .##... ..#.#### #.#.#.. ###.#.#.# .....#.# .# #.....# .. #.....# #.##@)..# #.# #....?########  #.#.#.†......# #.#..........## #.#........# #.#........#1h #.##.......#  #.#1h-1hG-3 _1hF1hi{ _You see here a frilled lizard corpse.1h"1h"1hP$1h(1h/P _1h=31h5,1h71hC..#.#####.#.#..###.#.#.# .....#.# .# #.....# 1hZD.. #.....#  #.##†)..# #.......# #....@#########.#.#.†......##.#..........# 1h}D# #.#........# #.#........1hD# #.##.......#1hD* ..#1hD ##.[.....#########1hD/ 1hD............1h EE 1h_M+5.9 (21hM+6.9 (31huS1hmVd _j - a scroll labelled OLOUZE LETTAWK1h31hp1h1h,1h3X1h) 1h 1hL,1h1h1h,1hV1h1h,1h 1h1h,1h1h1h1h1h1h1h1h1 1h 1h"1h&#### .##... ... ..#.#### .. #.#.#..#.####.#####.#.#.##J.............#.#1hA'" #.....# ##....#.....# ####.##†)..# #.......# #.....######## #.#.#.†......# J   endoplasm (asleep) #.#..........# #.#.#........#1hn'= #.#.##1h*{ 14.9 (8  An endoplasm comes into view.1h/;.JJ1h/+5.9 (91hB41h$7^ _The endoplasm quivers.1h  ####   ...   ..   1h #.####.#####.#.#.#  #.J............#.#  #.@#  ##....#  ####.##†)..#  #.......#  #.....1h: %  #.#.#.† 1h_ #   1h    1h 1hf  ####   ...   .. 1hIg   #.####.#####.#.#.#  #.J............#.#  #.@# 1hjg S ##....# 1hg  1hg }####.##†)..#  1hg (#....1hg & 1hg ^#..... 1hg a#.#.#.† 1hh  1hh /  1ho 1ho 1ht 1hv a _An endoplasm is nearby!1h.  ####   ...   ..   #.####.#####.#.#.# 1h  #.J............#.#  #.@#  ##....#  ####.##†)..#  #.......#  #.....  #.#.#.† 1h W      1hlB ####   ...   ..   #.####.#####.#.#.#  #.J............#.#  #.@# 1hsm ##....#  ####.##†)..#  #.... #..... #.#.#.† 1hm0  1hm 1hs1ht1h/w1hXya _An endoplasm is nearby!1heM#..w#### .##... ....#.#### #.. #.#.#..####.#####.##.J....@.......#######..####...##....#...####.##†)..#......w   ribbon worm (wandering)1h)#.1h?1h w.Jwcatching breath)  A ribbon worm comes into view.1hC1h 1h````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.1hT.... 5 1h+P6.9 (1Held 1hE1hj _You are caught in a web! _There is a web here.1hk,1hbsV.w.J..1hs%71hy1h}C _You struggle to detach yourself from the web.1hl.J.10 81h1h,* _The web tears apart.1hrF / # .. .##### .##... w.... ..#.#### #..# #.#.#.. #.####.#####.#.#.# #....J.#.# ######..####.....# ##....#.....# ####.##†)..# #.......#1hF y #.....# J   endoplasm #.#.#.†......#  #.#.#  #.#.#.#1hL i  The endoplasm freezes you.1hS .ww   ribbon worm (catching breath)J   endoplasm1h^T V6---91hhX 1h*Z % _You are frozen.1h  You hit the endoplasm. You headbutt the endoplasm.  You kill the endoplasm!1hI1h&q.w.1h*[---96=21.2 (1.31h11h8 ..# #.. .... .#####. .##...1h9 ..... ..#.#### #w.# #.#.#.. #.####.#####.#.#.# #.#.#1h59 ######..####.....# ##....#.....# 1hW9 ####.##†)..# 1h9@ #.......# #.....  #.#.#.†...... 1h9\ #.#. 1h9Y #.#.#.  1h?:__Trog accepts your kill.1hW;1hBA.ww   ribbon worm1hA 1hA4-201hF1hTH1h1f ..# # .. .. .. .#####. .##... ..... ..#.#### #..# #.#.#.. #.####w#####.#.#.# #.#.#1hfp ######..####.....# ##....#.....# ####.##†)..# #.......# #..... #.#.#.† #.# #.#.#1h]h1hnQ.w1heo57=1ho1-31hex1hz1hV  (catching breath)  You hit the ribbon worm. You headbutt the ribbon worm!  The ribbon worm is almost dead.1h ````The ribbon worm expels a string of sticky webbing.1h ( I...@1h( %=1h( 4.4 (1.21h/ 1h0 W _The stream of webbing misses you.1hE  You barely miss the ribbon worm.The ribbon worm is severely wounded.1h i20------5.7 (1.31h 1h 0 _The ribbon worm bites you!1hA  You sock the ribbon worm!  You kill the ribbon worm!1hq†1h1hBigJoe231 the Trooper..#Minotaur of Trog *.....#..Health: 21/29 =================-------....Magic: 1/1========================1hO;.#####. .##...AC: 5Str: 21..... ..#.####EV: 10Int: 41h #..# #.#.#..SH: 0Dex: 9#.####.#####.#.#.#XL:  2 Next: 106% Place: Dungeon:2#...@†.........#.#1hNoise: =--------  Time: 1027.0 (1.3)######..####.....#a) +0 mace1h\##....#.....#Nothing quivered1h"####.##†)..##.......##.....###### #.#.#.†.....1hFv #.#......... #.#.#.......1hl  _The stream of webbing misses you.You barely miss the ribbon worm.1hvThe ribbon worm is severely wounded. _The ribbon worm bites you!  1hYYou sock the ribbon worm!  You kill the ribbon worm!1hW _Trog accepts your kill.You have reached level 3!1h/  --more--1h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 1h1hY ~6/36=2/233 3% 1h(] 1h_ U _You feel stronger. x21hR1hW)  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.1  100%  +2              1hHW b - Maces & Flails   3.6    +2       c - Axes   2.1    +2  1hWX     d - Staves   2.1    +2       e - Unarmed Combat   0.0    +1  1hW_    1hW^    1hX_    1hX^    1hQXx     f - Armour   2.4    +2      1hX$ g - Dodging   2.2    +1      1hX1 h - Stealth   0.0    -1      1hX_    1hY        1h)Ya    1hVY        1hY 1hYR    1hYa    1h Z_    1h4Z        1hQZa    1hnZThe percentage of incoming experience used to train each skill is in brown.  1hZSkills enhanced by cross-training are in green.  [?] Help1hZ [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  1h+[[!] training|cost|targets1hR$ a - Fighting   5.1    b + Maces & Flails 3.6  100%1h 1h 1hi% XBigJoe231 the Trooper..#Minotaur of Trog *.....#..Health: 26/36 =================-------....1h% qMagic: 2/2========================.#####. .##...AC: 5Str: 23..... ..#.####EV: 101h% tInt: 4#..# #.#.#..1h@& NSH: 0Dex: 9#.####.#####.#.#.#XL:  3 Next:  3% Place: Dungeon:21hf& w#...@†.........#.#1h& Noise: =--------  Time: 1027.0 (0.0)######..####.....#a) +0 mace1h& ##....#.....#Nothing quivered####.##†)..#1h& #.......##.....###### #.#.#.†.....1h'  #.#......... #.#.#....... 1h8' rYou kill the ribbon worm! _Trog accepts your kill.1h`' You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 1h' @_You feel stronger. x21h', 1hi, 1h 1 1h3 1h1h1h 1h1hG$ _1hX1h,1h1h1h=1h_D7=1h1h~,1hc1h~1h1h!1h1h1hN1h1h?U8=1h1hh,1h+1h,1h1h1h1hV1h1hLK9=1h1h,1hz1h,1hp1hP,1h1hu1hb30==1h-1h,1hv1hW,1h1hk1=1h 1h,1hw1h=,1h1h,1hp1h= 1hu K2=1h 1h 1h 1h? 1h,1h1h ,1h1h~1hh3==1h\1h1h41h1hj,1h1h,1h1h1h<N4=1h1h ,1h!1h#,1h#1h%,1h&1h'1h(K5=1h)1hN*,1h*1h,1h,1hD-1hP/,1h/1h_11h1h6==1h/21h51h^7,1h71h91h;,1h4<1h=1h`?,1h?1h7@1hB1hqB9=1hC1hE1hF,1h6G1h"H1hI,1h:I1hBJ1h......@.......#.. -1hQfU##.....##..#####...##...+..... #......... ..#.##..... #.###..#.. #.#.##..g.. #.####.#####.#.#1hyf#..... #....†.........# J   endoplasm (asleep)#...J. ######..####g   hobgoblin (asleep)#..... ##....#....1hfO ####.##†)1hf!1hn# 76.0 (49.0)  A hobgoblin and an endoplasm come into view.Found a transparent robe. Found a stone staircase leading down.  The hobgoblin shouts!1hp1hzwg.JJ.g1hx6===7.0 (501h~1h^ _The endoplasm quivers.1hL  ## [. ..#  ..###.########.# ..  >......@.......#.. 1h  ##.....##..#### +..... #.........  #...g. #.###..#..  #..... #.####. #...J. #....† #.....  #.....  †)1h*  ## [. ..#  ..###.########.# ..  >......@.......#.. 1hO+  ##.....##..#### +..... #.........  #...g. #.###..#..  #..... #.####. #...J. #....†1hv+  #.....  #..... 1h+ ? †)1h$3 1h3 1hG9 1h= d _There are monsters nearby!1hGW { ## [. ..#  1hW ..###.########.# ..  >......@.......#..  ##.....##..#### +..... #.........  #...g. #.###..#..  #..... #.####.1hW < #...J. #....†1hW  #.....  1hW #.....  1h X &†)1hB ## [. ..#  ..###.########.# ..  >......@.......#..  ##.....##..#### +..... #.........  #...g. #.###..#..  #..... #.####.1h# #...J. #....† #.....  #.....  †)1h41hH1hcd _There are monsters nearby!1h ## [. ..#  ..###.########.# ..  >......@.......#.. 1hs ##.....##..#### +..... #.........  #...g. #.###..#..  1hS#..... #.####. #...J. #....† #.....  #.....  †)1h9 ## [. ..#  ..###.########.# ..  >......@.......#.. 1h ##.....##..#### +..... #.........  #...g. #.###..#..  #..... #.####. #...J. #....†1h #.....  #.....  1h":†)1h׳41h1hcd _There are monsters nearby!1h ## ###. [.. ..#.###.#.# ...>........#..#.....##..#####...## +......#......... ..#.1hO  #...g..#.###..#.. #.#. #......#.####.#####.#. #...J..#....†. #......######..#### #......# ##....# ####.##†)1h 1h1 1h Hg.J.1h+ 9---8.0 (1.0) 1hh _1h 1h 1haH#####.. [...#...###.########.# .. >..............#.. ###....@##..#####...##.. +....g.#......... ..##......#.###..#.. #J#.####...#....†........#####..####1hH ##....##### ####.##†) #.....1hI1hQ(J.1h R1=--1h1R91hX1h[@ _The hobgoblin hits you but does no damage.1h6z  You hit the hobgoblin.  You kill the hobgoblin!1h~1h&P J.  Trog accepts your kill.The endoplasm freezes you.1----780.2 (1.2 _You are frozen.1hvz  You hit the endoplasm.  You kill the endoplasm!1hU~h†1hVB2=---1h)81.41h-1hBW _Trog accepts your kill.1h < ##. ###... [...#..###.########.# .. >..............#.. ###.....##..#####...##.. +....@.#......... ..##......#.###..#.. #1hw #.####.##..... 1h# ;-1h $ 201h) 1h- v _You see here a hobgoblin corpse.1h  ##. ###.. [...#.###.########.# .. >..............#.. ###.....##..#####...##.. +....†.#......... ..#1hh !####..#.. ##.####...†........(##.#.#. 1h 7-1h 31h 1h % _Found 5 stones.1h.31h^1hP3==1h1h1h'1h,1hh1h,1h%1h<1hnN4=1h1h,1h1h,1hU1h,1h1hsa5=1h1h,1hJ1h,1h1h,1h1h1ha6==1h 1h1hU' #.# ##>###..  [... ..#...###.########.# ....>..............#.. ###.....##..#####...# +...@†.#......... ..#961h3.0) #......#.###..#.. #.# #......#.####.#####.# #......#....†..... #......######..#### #......#....#..######.# ####.##† .# #(# #...1h,1hc,7.4 (141h6 1h9 _Found an escape hatch in the floor.1hp31h1h1h,1h؋,1h,1h1hB1hO=1hd1ht1hA,1h1hq .# .# .### 1h #... ### ##>.# .....###...# ......[@...# ..# 1ht.....###.########.# .. ...>..............#.. #####.....##..#####...##1h +....†.#.........  #......#.###..#.. #1h= #......#.####.#####.#......#....†...1hd1#......######..####1h[ .# .# .### #...## ##>.#.###...#1hx.@....# ..#.###.########.# ...>........#..1hǫ#####.....##..#####... +....†.#. 1h #......#.###..#.. # #......#.####.##### #......#....†1h R #......######..####1h3101.4 (4.0)1hB+2.4 (51hT1h _You see here the +4 robe of Dramatic Exits {+Blink}.1h-,31h(-1h11h31h7: _1h81hL1h&Q  You see here the +4 robe of Dramatic Exits {+Blink}.1hQ1hxR _1hxS1hU1h;X,1hY1h[1h],1h^1h_1hBb1hpc1hc1hgP  There is an escape hatch in the floor here.1hQj5 _1hk1hSm1ho,1hp1hGt1h+w,1h2x1h#z1h{,1h5|1h'}1h~,1h~1h1h,1h1h61h,1hz1hć1hQ,1h1hm1h,1h'1h1h,1hu1hϝ1hT1hy1h1h1h,1h1hX1h1hĭ1h1h]1h####  ..############.######.1h ?@........... ###########.######. 1h,R #.#  1hLG#.# 1hlG#.# 1hn#.# #.##1hm ##........1hѶQ######### ##>.1h!1ht723.4 (21.0)1h%4.4 (221h1h] _k - a sedimented black potion1h+} _1h 1hD ,1h 1h 1h 1hV  _f - 2 scrolls labelled UHYXKI FAITOEN (gained 1)1h 31h 1hޜ 1h 1h) 1h 1h 1h 1h 1h٤ 1h 1h 1hԨ 1h 1h 1h ,1h 1h 1h: ,1h 1hL 1h 1h϶ 1hZ 1he ,1hػ 1hK  _j - 2 scrolls labelled OLOUZE LETTAWK (gained 1)1h¿ 1h 1h 1h 1hA 1hf 1h 1h 1h ,1hv 1h 1h ,1h0 1h 1h 1h- 1h 1h 1h 1hH 1h 1ht 1h ,1hX 1h 1ha 1h 1h 1h 1hn 1h 1ht 1h 1h ,1h 1h 1h0 ,1h 1hA 1h 1h 1h 1h) 1h 1h 1h 1h@ 1h [ #.# #.#  #.# #.#  #.##.## 1h #.###...  #.######### ##>.##  1h S#.........###...#  1h w#..........[....#  1h/ n #.........###.####  1hJ  #@......>.........1hc 847.4 (23  1h} n.[.......######.....##.  1h #...........$ +....†.#.  1h h#.........#### #......#. 1h Y ########### #......#.  1h > #......#.  1h > #......##  1h+ 4 #......# 1h1 U ######.#1h8 1h ,8.4 (241hC 1hY # _Found a robe.1h31h1h!1h1h\1ha,1h,1h1hY1h,1h{1h-1hz1h1h 1h$1hU,1h1h,1h1hM _You now have 90 gold pieces (gained 13).1h31h1hj,1h1h| _g - 2 scrolls labelled YZOEMI NACO (gained 1)1hC31h1h 1ha,1h=1h!1h,1h1h1hY ,1h 1h 1h<,1hq1h1h,1h1h1h8,1h1h+!1h|#,1h\$1h'1hY*,1h;+1h-1h/,1h/1hq11h+3,1h31h51h7,1hm81h91h3<,1h<1h=1h>1h?1h?1h@1hB,1hB1h_E1h]G,1hG1hI1hJ,1h*K1hfL1htM1hM1h N1hN1h,Q,1hQ1hR1hsT,1hT1hNV1hW,1hpX1hZ1h[,1h~\1hf^1hdd1hd&########### #### #..( ..# 78.4 (30 #.####1he#####.## #.#................ #.#.#############.##1h0e #.#.# #.##.#.#1hLe #.# #.#.# #.#1hhe #.#.# #.# 1he#.#.# #.## 1hi1hi,9.4 (311hHm1h*p% _Found 5 stones.1h{231h,31h51h81h81h<,1hd>,1h`?1h@1hB,1hQC1hD1hG,1hH1h;J1h(L,1hM1hO1h$Q,1hQ1h|S1hJU,1h'V1hZ;  You see here 5 stones.1hJ]1h] _1h^1h`1h!c,1h|d1huf1hsh,1hbi1hAk1hm,1hn1ho1h$p,1hp1hq1hs1hs1ht1h+v1h>x,1h$y1hz1h|,1h@}1hx~1h,1h1hc1h,1hJ1h 1h@ ############## .....(.......#### 1hp############.....l ................ ############.######.###. 1hF #.# #.1h4# 1hߍ4 #.# 1h l   frilled lizard (asleep) #.######.1hE8 ##........ 1hjs######## ##>.######.1h5 96.4 (17  A frilled lizard comes into view.1hk.ll1h/,7.4 (181h1h-8 _The frilled lizard hisses angrily.1h4 .....(.......# ### ###.######..... .......@.....l. ###.######.###. 1h{T #.# #.# #.# #.#1h"  1h  1h4  ##> 1h1h h .....(.......# ### ###.######..... .......@.....l. ###.######.###.  #.# #.# 1h #.# #.#   ##>1hb 41h 1h1 e _A frilled lizard is nearby!1hn  .....(.......# ### ###.######..... .......@.....l. ###.######.###.  #.# #.# #.# #.#     ##> 1hr : .....(.......# ### ###.######..... .......@.....l. ###.######.###.  #.# #.# #.# #.#   ##>1h"x 41h~ 1h e _A frilled lizard is nearby!1hM@ ....(.......# ##.######....@....l.#.######.###.##.# # #.# 1h՞1h{4l.1h/8.0) 1h _1h1hޫ1h Y (.# ##.######..l..# .######.###.# #.# .# #.# .##.# .##.# .##.######.###... 1hXZ1h`Yl.91h#f1hh1h> (.# ##.######.#l...# .######.###.# #.# #.# #.# #.##.# #.##.# #.# #.######.###......... 1hxu4--=2001h1hy3 _The frilled lizard bites you.1h:h  You barely miss the frilled lizard.1h";-1.6 (1.21h2@1hBF _The frilled lizard bites you but does no damage.1h( >2.81h- 1h/ _You barely miss the frilled lizard. The frilled lizard closely misses you.1h'  You hit the frilled lizard.  You kill the frilled lizard!1h  1.1h j5=-104.01h 1h" W _Trog accepts your kill.1hs (.# # .######.# # .######.###.# #.# #.# #.# #.##.# #.##.# #.##.######.###......... 1hFJ-501h1h1ht31hծ1h1h1h1hضa6==1h|1hb1hd1h1h׺1h21hl,1h1hپ1h1hx1h1h1hP9=1h1h1h%1h,1ht1h1hP1h|1h1h]1h,1hV1h1hA,1h1h1hs,1h1h1ha,1h1h1h,1ht1h1h1h1h51h"1h$,1h1hN1h@,1h1hoB1hF1h1h######.......# ...........#.# ######.###.#.# ### # # #.###+#.# #.. .. # #.##....###.# .S. #.##......#.# .... # #.##...##.#.# .....1h[.##........#..........-.##...##.#####.### # # #...#... #..##... ######.#... #.... .......#.. #....S   adder (asleep) #..#####...##..... #......... ..#.#### #.###..#.. #.#.#..1h{ 238.0)  An adder comes into view.1hO1hS S.SSS   ball python (constriction, wandering)The adder hisses angrily.1hT,4.0 (191h 1h9^ _A ball python comes into view.1h"...#....#.##.# ### # # #.###+#.# #.. .. # ..###.# S.. # #.##......#.# ...S # #.##...##.#.# ..... ........#...... .......@....... ...##.#####.### #1h # #...#... # #...##... #.... #.....  1h $...#....#.##.# ### #  #.###+#.# #.. ..  ..###.# S..  #.##......#.# ...S  #.##...##.#.# ..... ........#...... .......@....... ...##.#####.###  # #...#... #...##  #....  1h41h1hd _There are monsters nearby!1h7B...#....#.##.# ### # # #.###+#.# #.. .. # ..###.# S.. # #.##......#.# ...S # #.##...##.#.# ..... ........#...... .......@....... ...##.#####.### # # #...#... # #...##... #.... #.....  1hX> ...#....#.#1h> 3#.# ### #  #.###+#.# #.. ..  1h> ..###.# S.. 1h> U #.##......#.# ...S  #.##...##.#.# ..... 1h? ........#...... .......@....... ...##.#####.### 1h? # #...#...1h:? F #...##1hm? E  #....1hB 1  1hmE 1hE 1hK 1hzM d _There are monsters nearby!1hy B...#....#.##.# ### # # #.###+#.# #.. .. # ..###.# S.. # #.##......#.# ...S # #.##...##.#.# ..... ........#...... .......@....... ...##.#####.### # # #...#... # #...##... #.... #.....  1hh 1h A...#1h< Q....#.#1h{ #.# ### # 1h #.###+#.# #.. .. 1h 1h6 ..###.# S.. 1h #.##......#.# ...S 1h #.##...##.#.# ..... 1h _........#...... 1hH @.......@....... 1h ...##.#####.### 1h # #...#...1h % #...##1hD !1hw  1h 1h 4 #....1h 1h? 1ho 1h  1h 1h 1h 1hM 1h! 1h$  1h$ 1h % @_There are monsters nearby!1hO% 1hg1h7.......# 1h -...#.# 1hU.###.#.# ######### 1hݛ #.###+#.# #.....?. 1h! #.##....###.#...S. 1h` #.##......#.#.....S. 1h #.##...##.#.#......[1hT.##........#.1hB.##...##.#####.# 1hm # #...#... 1h$ 1hW#...##1h"... 1hž 1hQ#.. #.... 1hI8..#####...##..... 1h 1hӟ 1h 1h@ 1hdFound a leather armour and a scroll labelled CIETOI ELAQU.1hب1h1h1hr..1h.1h@S..S1h) S1he)1h1h91hy51h .0) 1h1ha 1h1h'_The ball python hisses angrily.1h^1h۾.1h # 1h1*#.# 1hzG.###.#.# ####1h#.###+#.# #.....?...#1hA]#.##....###.#.1h#1h]#.##......#.#.1h#1hz#.##...##.#.#.S..S.[#1h.##.1h'#.1h(#1he.##...##.#####.#1ha# #...#... # 1h1h& 1hR#.. #.... 1h6#####...##..... 1hb1h 1hS1h1h?|....S.S1h&61h1h$1h.# #.# .###.#.# ### #.###+#.# #.....?...# #.##....###.#.1hB# #.##......#.#.# #.##...##.#.#......[# .##.#S.S....#1hm.##...##.#####.## #...#... $# 1h̷#...##... .#.#... #.... .##.. #.... .# #####...##..... .# ..#.#### .# 1h  Found 16 gold pieces. The adder closely misses you. You furiously retaliate!1h:.=71h{1h(s _You headbutt the adder. The ball python barely misses you. x21hv  ######## ###...... ........#.# ###.###.#.# ###########+#.# #.....?##....  ##.#.#......[# 1h ###.##........#S@S....## ........................ ###.##...##.#####.####### #...$  #...##... ###.#... 1h ....#.. #.... #####...##..... 1h z....... ..#.#### .#1hc g  The adder bites you but does no damage. The ball python bites you.1h 4-- 0 8Constr 1h 1h z _The ball python grabs you. The ball python constricts you.1ht  You thump the adder!  You kill the adder!1hV †S   ball python (constriction)  Trog accepts your kill.The ball python bites you but does no damage.1hE 33=9.2 (1.2 1hQ_The ball python constricts you.1h1hصo _Your Maces & Flails skill increases to level 4!1h&F _The ball python constricts you. _Your Maces & Flails skill increases to level 4!The ball python's grasp on you weakens, but your attempt to escape fails.   The ball python bites you but does no damage.1h4-3001h1h_ _The ball python constricts you.1h+ ~  You hit the ball python.  You kill the ball python!1h4 E†1h7 5=-10 5-1.4 (1.21h8 1h> 1hA W _Trog accepts your kill.1h # .# #.# 1h/ 9.###.#.# ##  #.###+#.# #.....?...#  #.##....###.#.#  #.##......#.#.#  #.##...##.#.#......[# 1h] .##.#†.@....## 1h _.##...##.#####.######.  # #...#... #$##...##... #1h .#.#... #.... #.#1h #.. #.... #.#1h ...##..... #.# # 1h1 1h 4-201h 1h x _You see here a ball python corpse.1h# .# #.# .###.#.# ## #.###+#.# #.....?...# #.##....###.#.# 1hF#.##......#.#.# #.##...##.#.#......[# .##.#†.†@...## .##...##.#####.######. 1hi# #...#... #$#1h#...##... #.#.#... #.... #.#1h#.. #.... #.#...##..... #.# ##  ..#.#### .# 1hO. 1hu"1h#!-1h8#&3 _1hY)1h+1hhf1hKw6==1h1h,,1h1h1hZ,1h1h1hy,1h1h1hZ#=1h|1h1h$ 1hٷ*_You now have 106 gold pieces (gained 16).1h31h,1h.1hT1h1h1hx1h1h,1h1h,1hV1h81h,1h`1h1h,1h41h=1h,1hL1h:,1h1h(} _b - 2 scrolls labelled CIETOI ELAQU (gained 1)1h31h1h1h1hI1h1h1h,1h1h>F  You see here a +0 leather armour.1h 1h .....# #.# 1h#.#.# ### #+#.# #.........# ...###.#.......# 1h.....#.#.......# 1h..##.#.#......[# 1hu.......#†.†...@##.. ....##.#####.######......#... #.# .... ...##... #.# ... 1h... #.... #.# .g1h#. g   goblin (missile, wandering) #.... #.# 1h#1h,#.# 1hY...##..... #.# 1h###.#1hW ..#.#####.# 1h,/....1h0496.0)1h-50.4 (171h$1h)u _A goblin comes into view. It is wielding a +0 dagger.1h#Q  ########### #.........##.......##.......##......[##†.†...@##.. ............... ###.######.....  #.# ....  #.# ...  #.... #.# .g #.  #.... #.# #  #.# 1h\  ########### #.........##.......##.......##......[##†.†...@##.. ............... ###.######.....  #.# .... #.# ... #.... #.# .g #.  #.... #.# #  #.# 1h 1h 1h 1hu ] _A goblin is nearby!1h b ########### #.........#1h7 /#.......##.......##......[##†.†...@##.. ............... ###.######.....  #.# ....  #.# ...  #.... #.# .g #. 1h _ #.... #.# #  #.# 1hJc  ########### #.........##.......##.......##......[##†.†...@##.. ............... ###.######..... 1hc  #.# .... #.# ... #.... #.# .g #.  #.... #.# #  #.# 1hk 41hUt 1h.x ] _A goblin is nearby!1h1hn ########### #.........##.......##.......#1h#......[##†.†...@##.. ............... ###.######.....  #.# .... 1hǷ} #.# ...  #.... #.# .g #.  #.... #.# # 1h; #.# 1h ########### #.........##.......##.......##......[##†.†...@##.. ............... ###.######.....  #.# ....1h{ #.# ... #.... #.# .g #.  #.... #.# #  #.# 1h 41h 1h|#] _A goblin is nearby!1h .....# ##.#.# ###########+#.# #.............###.#........###...[# ........#†.†....##..... ........@....... #...##.#####.######... #.# . ...##. .. #.... .g#.#  .. #.#.#.. ..####.# 1h1hl/1.0) 1h _1h1h"1h8# #.# .#.# ## +#.# #.# ....###.#.# ......#.#.# ### ...##.#.#......[# .. .1hs#†.†....##. ...##.#####.######. ...#... #.# ..##... #.# ... #.... #.# .$g #.... #.# 1h## #.# g   goblin (missile, wandering)##..... #.# ###.##1hd ..#.#####.# .....1h #.#.#.. ..# ###.##1h1h g.g)==21h1h( _The goblin shouts!1h v# #.# .#.# ########### +#.# #.........# ###.#.......# #.#.......# #####.#.#......[# ......##†.†....##......###.#####.######......##... #.# ..##... #.# ....g.# #.... #.# ###.$.#  #.... #.# .##.# ##..... #.# # ###.#  ..#.#####.# 1h .  #.#.#.. ..# ###.##.1h 1h\ @((((1hm \....-31h 1h W _The goblin throws a stone. The stone hits you but does no damage.1h # #.# #.# ########### #.# #.........# ###.#.......# #.#.......### ##.#.#......[##......# #†.†....##......###.#####.######......##... #.# #. ##... #.# #....g.#  #.... #.# #  #.... #.# .### #.# ##..... #.# # ###.# ..#.#####.# . #.#.#.. ..# ###.##.#1h1h1hVKg.K   kobold (missile, wandering)1hO--41h| 1hz _A kobold comes into view. It is wielding a +0 short sword.1h.N ############......... ..###.#......#.#.......###########...[##...........#†.†....##...........K##.#####.########... #.# .. #g..##  #....###.$.# #. .### ##..... # ###.#### ..#.#### ....... #.#.#.. .###.##.## ## .......1h\S,1h]K.g.K)==51hm1ht( _The kobold shouts!1h ###########......... ..###.#.....#.#.......###########....[##...........#†.†....##..........K.##.#####.########1h ... #.# #@.g..... #....##  #....###.$.# #. .### ##..... # ###.#### ..#.#### ....... #.#.#.. .###.##.## ## ....... 1hس Y....#.# ######.##1h .Kg.--61hu  You sock the goblin!  You kill the goblin!1h1h.$..KK   kobold1hf!1h ^7=-7.6 (1.21hg)1hG/W _Trog accepts your kill.1h.# # .# #.# ###.#.......# #.#.......## ##.#.#......[##......# #†.†....##......#.. ##.#####.######......# #... #.# #.@..K.... #.# #......# #.... #.# ####.$.# #. #.... #.# ...... #.# ##.#####.# . .#.#.. ..# ###.##.# .#.#.# ### .#.# ######.##.K.-801hJ1hl _Items here: $ ( ) †.1hZ# # # #.# ###.#.......# #.#.......## .#.#......[##......# #†.†....##......###....#####.######......# ... #.# #.$@K. ... #.# #......# .... #.# ####.$.# #. ..... #.# . #.#####.# .. . #.#.. ..# ## ###.##.# #.#.# ### .##.# ######.##...#1h/W4--=9 _The kobold hits you with a +0 short sword.1h  You barely miss the kobold. The kobold completely misses you.1hH .60.8 (1.21h 1h G _You furiously retaliate! You headbutt the kobold.1hC &  1h5D You barely miss the kobold.The kobold is severely wounded.5=-2.01hn S _The kobold hits you but does no damage.1hf@  You hit the kobold.  1hffYou kill the kobold!Trog accepts your kill.1hfxe)1h~L*93.21h`1hz _You can now call upon Trog for regeneration and willpower.1he31hqg1hvk,1hp1hr~6==1hu1hey1h~B1hO  You now have 125 gold pieces (gained 19).  Things that are here:1hc1h _a +0 dagger; 12 stones; a goblin corpse=1h1h1h1hn,1hg,1hY1h̷N _You now have 139 gold pieces (gained 14).1h31h1h]1h,1hN1h1h,1h1hN1huB1h1h,1h|1h1h6,1hC1h1h,1h1hE1hl,1h1h/1hZ,1hq1h1h,1h 1h= 1h ,1h 1h}1h,1h1h1h####  ...#  ...#  .#########  ..[##......#  ##......###. ##  .... >#  #####......######.###.#   #.).).......@.....#  -83.2 (20.0)  #......######.#####   ####...# #.#   #.### #.#  1hL$* #.########.#### ##   #.............. ..   ##########.##.###.#   1h$........#.#   ######.##...#.#  1h,\-4.2 (211hu31h6; _Found a stone staircase leading down.1hZ31h1hW1h%,1hn1h1h1h1h1h1h,1h1h1h,1h1h1hB1h1h ,1h 1h 1h R1h! 1h# B1h( 1h* ,1h* 1h, 1h. B1h0 1hB2 ,1h2 1h3 1h{6 B1h8 1h: ,1h: 1h3< 1h> ,1h? 1h? 1hB B1h/D 1hD ,1hJE 1hK 1hL ,1hSM 1hO 1h{Q 1hQ 1hWR 1hXT 1hV 1hSV 1hV 1hX 1h|Z ,1h[ 1h^ 1h_ 1h*` 1ha 1h9g X1hh 1hi ,1h1j 1hl 1ho B1hq 1hs ,1ht 1hw 1hx ,1hHy 1h { 1h0} ,1hr} 1h 1h" ,1h 1h, 1hO ,1h 1h 1hg ,1h 1h 1h 1hړ 1hؔ 1h 1hE ,1h 1h 1h: 1hu 1h 1hX 1hc 1h` ,1h# 1h 1h X1h B1h 1h' ,1hq 1h 1h ,1h 1h 1hX ,1h 1h 1h7 B1h 1hZ B1h 1h B1h 1h ,1h 1h 1h J1h 1hq B1hH 1h B1hU# ,1hd$ 1h+ N _You now have 152 gold pieces (gained 13).1h6 1h69 1h<; ,1h; 1hZC X1hD 1hwI B1hlL 1hO ,1hO 1hcR 1hT ,1hU 1h\ D  You see here a +0 quarterstaff.1hN` 5 _1hXb 1h~c 1hf ,1h>g 1hj 1hk ,1h,m 1hr P  There is a stone staircase leading up here.1h u 1h7u  _1hv 1hy 1h| ,1hC} 1h B1hn 1h 1h ,1hV 1hq 1h ,1h_ 41h ,1hY 1h 1hv ,1h 1h 1hI ,1h 1h 1h ,1h 1h 1h$ ,1h 1h 1hh ,1h 1h^ ;  You see here 9 stones.1h 1h  _1h 1h 1hv ,1h 1h 1h ,1hD 1h 1h ,1h 1h 1h ,1h 1h 1h ,1h 1h  #.#############.####### ..................# ######...########..#.#  ###...# #.(.##.#  ###.####.####.#  .........# #.#  ..##..#..# #.#  .....>..# #.#   ..######@# #..   . #.# ###  1h  #.#   #.# #.# #.# #.##.# 1h! .374.2 (901hq! ,5.2 (911h' 1h+ c _l - a scroll labelled MAENEP KIDIFO1h; 31h 1h 1h% Z1h 1h X1h ,1h 1h_ 1h ,1h+ 1hL 1h 1h B1h! 1h=# B1h$ 1h& ,1h\& 1h- 1hs. 1h/ ,1h0 1hs6 1h7 1h8 1h9 ,1h9 1h; 1h< ,1h= 1h> 1hrA B1h4B 1h@C ,1hC 1hBE 1hF B1hG 1hFI ,1hI 1h?K 1hrQ 1hR 1hT ,1hX 1hY 1h\ ,1h?] 1hk_ 1h` ,1hTa 1h c 1hd ,1h1f 1hf 1hln  ###.####.####.# .<..........# #.# #....##..#..# #.# #........>..# #.# #....######.# #.. 1hn #....# #.# ### #....# #.# #....# #.# #@# #.#414.2 (39 #.# #.#.#.#.1hTp ~#.#.#.#.#.#.#.#.#.##.# #.#1h\w B5.2 (401h| 1h, ~ _Found an escape hatch in the ceiling. _There is an open door here.1hiI1h"1h"$1h.%$ _1h*,1h!  There is an escape hatch in the ceiling here. _1h$B1hp'1hW*B1h+,1h0X1h2B1h41hN7B1h81h|<,1h<,1h>,1h?1h3A1hC,1hqC1hF1hG,1h*H1hI1hLB1hM1hO,1hdP1hLR1hYa................. #.########...##### #.# ###...# #.############.### #.........<....... #..#######....##.. #. #........ #. #....####.# #....##S......# #....#######.## #....# #.# ###'## .# #.# .# #.#S   ball python (constriction, asleep)1hzZ .# #.# .# #.# #.#1ha} 34.2 (19  A ball python comes into view.1ha1h>i..SS)=5.2 (201ho1hr5 _The ball python hisses angrily.1h #.# #.#   #.### #.........< #..#. #..# #. #..# #. #@.# #....#  #..S....# #....#  ######.## #....#  #.# ###'##  .# #.#  .# #.#  .# #.# 1hF .# #.#  #.# 1hbO #.# #.#   #.### #.........< #..#. #..# #. #..# #. #@.# #....#  #..S....# #....#  1h>c######.## #....#  #.# ###' .#  .# #.#  1hc.#  .#  #.#1hk41hr1h[tb _A ball python is nearby!1h #.# #.#   #.### #.........< #..#. #..# #. #..# #. 1hNC#@.# #....#  #..S....# #....#  ######.## #....#  #.# ###'##  .# #.#  .# #.#  .# #.#  .# #.#  #.# 1hB #.# #.#   #.### #.........< #..#. #..# #. #..# #. #@.# #....#  #..S....# #....#  ######.## #....#  #.# ###' .#  .# #.#  .#  .#  #.#1hJ41hQ1hWSb _A ball python is nearby!1h> 1hp? ########...##### ###...# ###########.###........<.........#######....###..# #......#.. #.....#####....##..## #....# 1h? #..S.@..# #.#####.#. #.# ###'#  #.#1hB 1h;I :.S1hI @-6.2 (1.0) _1hO 1hR 1hx  You closely miss the ball python.The ball python bites you but does no damage.1hA5=7.4 (1.21h1hX _The ball python barely misses you.1h1  You barely miss the ball python. The ball python closely misses you.The ball python grabs you. The ball python constricts you.4-- 0 8.6Constr 1h21h6z _The ball python bites you. The ball python constricts you.1h   You sock the ball python!  You kill the ball python!1hE†1hE10 419.81h`1h W _Trog accepts your kill.1huU #.#... #.# ###...# #.####.## #.........<... #..#######....## #.. #..# # #... #..# #.... #....##..## #....# #...@...# #....# ######.## #....# #.# ###'## .# #.# .# #.# .# #.# .#1h  #.# .# #.#  #.#1h1hc 5-4001h1hx _You see here a ball python corpse.1hB 31h~C 1h;F 1hF $ _1hL 5=-1hRM 1hN 1hN 1hiO 1hIQ ,1hQ 1h?T ~6==1heU 1hV 1hX ,1heY 1h[ 1h\ ,1h] 1hE_ 1h` ,1ha 1h,d 1hk ] ##.g# #.............#.# #.... #.# #.# ### #.# #.#################.# #.........< g...#.###..#######.... #....##..# #.... #..@.##..# #....- #....##..## #....#.#...†...# #....#.######.## #....# #.# ###'# .# #.# gg 2 goblins (asleep)  .# #.# 1h+l  .# #.# .# #.#1hs v 9.8 (9  2 goblins come into view.1hot 1h{ j.g.ggg1hy| T====50.8 (10.0) 1hb 1h + _The goblin shouts! x21h; ..#  #g#  #.# #.#  #.#  ######.# < .g..#.## #....##..#  #..@.##..#  #....##..##  #.#...†...#  #.######.##  # #.#  .#  .#  .#  .# 1hD] ..#  #g#  #.# #.#  #.#  ######.# < .g..#.## #....##..#  #..@.##..#  #....##..##  #.#...†...#  #.######.##  # #.#  .#  .# 1hBEk .#  .# 1h^M41hR1hiUd _There are monsters nearby!1he ..#  #g#  #.# #.#  #.#  ######.# < .g..#.## #....##..#  #..@.##..#  #....##..##  #.#...†...#  #.######.##  # #.#  .#  .#  .#  .# 1hc ..#  #g#  #.# #.#  #.#  ######.# < .g..#.## #....##..#  #..@.##..#  #....##..##  #.#...†...#  #.######.##  # #.#  .#  .#  .#  .# 1hj41hp1hsd _There are monsters nearby!1h$ ..#  #g#  #.# #.#  #.#  ######.# < .g..#.## #....##..#  #..@.##..#  #....##..##  #.#...†...#  #.######.##  # #.#  .#  .#  .#  .# 1h1hG ..#  #g#  #.# #.#  #.#  ######.# < .g..#.## 1h0#....##..#  #..@.##..#  #....##..##  #.#...†...#  #.######.##  # #.#  .#  1hl.#  .#  .# 1h͠41hP1h^d _There are monsters nearby!1hS..............### #########.####..# #.............g# #.########...# ###.. ############.######.# #.........<...g..#.###..######.##..# ...##..#...†....######.## #....#. ####'#1hm1hb1h"0.g.g..1h@#9---1.0) 1ho# _1h'1h)1h[ ########.###### ..............### #########.####..# #..............# #.########...#g# #.# ###.. ############.######.# #.........<....g.#@###..###### ...##..#1h ;...†...######.## #.... g   goblin. ####'#.1h 1h. 1h5$ .g.gg 2 goblins---21h* 1h, 1h...............########.###### ..............### #########.####..# #.............#######...#.# #.# ###.. #g# #.##################@# #.........<1h......#.###..#######g...## ...##..#...†...   goblin######.## #....####'#.1h7 1h.l.gg 2 goblins1hT3--=1h  31hg1hX; _The goblin hits you with a +0 dagger.1h1h5$jg.1----1h$&5.0 (1.21hy*1h-x _You closely miss the goblin. The goblin hits you with a +0 dagger.1h(  You hit the goblin. You headbutt the goblin.  You kill the goblin!1h+ )   goblinTrog accepts your kill.1huk29---26.21h1hx _The goblin hits you with a +0 club. The goblin closely misses you.1h& 25----7.41hY. 1h0 u _You barely miss the goblin. The goblin hits you with a +0 club.1h'c  You barely miss the goblin. You headbutt the goblin.  You kill the goblin!1hKq f)1hEt m26=--48.61hz 1h| W _Trog accepts your kill.1hs ########.###### ..............### #########.####..# #.............#.# #.########...# ###..)# #.############.######.# #.........<........#@###..#######. #....##..# #....###..##.# 1h|J-901hV1h%  Things that are here: _a +0 club; a goblin corpse1h  ..............### #########.####..# #.............#.# #.########...# ###..)# #.############.######.# #.........<.........#)###..#######. #..@.##..# #..##.# 1h1hTH-60 _1hʟ1h1hL31hN1hQ1h/Rj7==1hKWB1h&X1h[,1h<\1hd_,1h`1hck8=1hAe1hg,1hCi1hTl,1hm1h%q,1hr1h]va9=1h2w1hx,1hy1h |,1h}1h,1h1h؄30==1h\1h,1hP1hB,1h1h,1hS1h1hU1=1h֚1h,1h1h,1h21h1h>D2=1h1hj,1hɥ1hT,1hz1h<,1hs1h~3==1hb1h,1h1hŶ,1h,1h,1h1h 1hXU4=1h1h,1h 1h ,1h<1h,1h1ha5=1h,1h,1h1h,1h1h ,1hj1hP961hE==1h1h1h ,1h1h1h,1h1h1h,1hM1h"1hZO=1h1hW1h,1h+1hq1hA,1h1h1hP,1h1h 1hP,1h1hB1h>,1h1hr1h,1h1h1h,1h1h|1h1h1hS1h_1h8 ,1h 1hp$1h+&,1h&1h(1h*1h:*1h*1hP-1h/,1h01h$31h51hO51h51h61hQ8,1hJ;1h<1h$>,1h>1h?1hhA,1hB1hxD1hE,1hOF1hZG1hH1hH1hPI1hJ1hM,1hO1hR1hT1hT1hV1hsX1h[,1h[1h5^1h`,1hKa1h.c1h e,1hwe1h;f1hJg,1hh,1h?i,1hri1h&j1hj,1hk1hk1hm1hm1hCn1ho1hp,1h*q1hpr1hhs,1hs1ht1hu,1h4v1hx1hy,1hz1h{1h)},1h}1h~1hh,1h1h1hZ,1hӄ1h1hЇ,1hU1hM1h1h1h1ȟ1h1h1h<1hq1hV##### #.######.## ##.#....#.# #.#.##.#.# ##.#.##.#.# #.#..#.#.# ##.#.##.#.#  #......#.# ##########.#### #<......@..# #537.6 (77.0)########### # # # #8.6 (78 _Found a stone staircase leading up.1hI1h>1h1h1hr,1hi,1h1h1h,1h+1h1h9,1h1h51h1h1hV1h1hm,1h1h1hJ,1h1hB1h|1h,1h1h1h1h1h1h1h~1h1hP1h 1h?,1h31h1h,1h1h g  You see here a ball python corpse.1h 1h  _1h3 1h1h,1h1hr1ht1h1hE1h1h41h[1h1h1hr$#........#)###..#....##..##.#.####....##..# #........>#.#.# #....##..# #....#####.#.# #....##..## #....#  #...# #.#...†...# #....#  ##### #.######.## #....# #.#....#.# ###'## #.#.##.#.# #.# #.#.##.#@# #.# 59.6 (21#.#..#.#.# #.# #.#.##.#.##.# 1h$#......#.##.#  ##########.####.##.#  #<.........# #.##.#  ############ #.##.#.)##.##.#1h0C60.6 (221h71h9% _Found a rapier.1h[ 31hy\ 1h` 1hmc 1hc 1hh X1hi 1hIk 1hm ,1h\n 1h_p 1hq 1h*r 1hr 1ht 1hv ,1hw 1hFy 1hz{ ,1hV| 1h~ 1h ,1h+ 1hΉ >  You see here a +0 rapier.1h 1h;  _1h 1h& 1h ,1h 1h 1hL 1hu 1h 1h 1h 1h" 1hݚ 1hT 1h ,1hܟ 1h| 1h ,1h& 1h> 1hz ,1h 1hx 1h 1hȬ 1h] 1h; 1hm ,1h 1h 1h ,1h 1h 1h ,1h 1h 1h. ,1h 1h 1h ,1h 1h 1h! ,1hx 1hH 1h ,1h 1h` 1h ,1h$ 1hg 1h ,1h 1hZ 1h ,1hR 1hf 1h ,1hk 1h 1h ,1h 1h 1hY ,1h 1hb 1h ,1h& 1h- 1h ,1h5 1h 1h5 ,1hl 1h0 1h$ ,1hs 1h 1h ,1h 1h 1h? ,1h 1hP 1h ,1hG 1h/ 1h ,1h' 1hV 1hS ,1h 1hE 1h ,1h 1hq 1h ,1h: 1h_ 1h ,1h 1h 1h1 ,1h 1h 1h ,1h, 1h 1h: ,1h} 1h- 1h2 ,1hu 1h 1h ,1h 1hO 1h[ ,1h 1h 1h ,1hu 1h! 1hb ,1h 1h 1h; ,1h\! 1h% 1h& ,1h' 1hb) 1h* ,1hd+ 1h, 1h. 1hm/ 1h/ ,1h~0 1h?1 1hh 1hQ ###### #......#.####.#####.# #......#....†.# #....b.######..####.... #......# #.... ######.# ####.##†). #.# #...... #( #.....# #. #.#.#.†  #.#....612.6 (5 #. #.#.#.. #. #.#.#.. #. #.#.##. #. #.#.##. #. ##. b   bat (wandering) #. ....#. #####.# ...1hF 1h Z _A bat is nearby!1h`   #......#....† .# #......#  ######.# †) #.#  #(#  #.# † #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# 1h.  #......#....† .# #......#  ######.# †) #.#  #(#  #.# † #@#  #.#  #.#  #.# 1h #.#  #.#  #.#  #.#  #.# 1h41h1hWZ _A bat is nearby!1h]5  #......#....† .# #......#  ######.# †) #.#  #(#  #.# † #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# 1h;  #......#....† .# #......#  ######.# †) #.#  #(#  #.# † #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  1hVJ#.# 1h241h1hZ _A bat is nearby!1hr  #......#....† .# #......#  ######.# †) #.#  #(#  #.# † #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# 1h%  #......#....†1h,&! .# #......#  ######.# †)1h<' #.#  #(#  #.# † #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  1h (J#.# 1h&/1h/1h>61hq8Z _A bat is nearby!1h̸  #......#....† .# #......#  ######.# †) #.#  #(#  #.# † #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# 1h[S  #......#....† .# #......#  ######.# †) #.#  #(#  #.# † #@#  #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.# 1h[41h-b1hJeZ _A bat is nearby!1h E i.....#####..#.. ######...#.####.#####.#..#....†.........#b.######..###.....##....#...#########.##†)..(....##.†.......#.#.. ##......####1hG 1hH 1hH 1hP Y.bb1h}Q 83.6 (1.0) _1hW 1hY 1h .....+....†.#......... . .....######.....#.. ######...#.####.#####.#...#....†.........######..###.....##....#...######.####.##†)b.....##.†..#.#. ##....1h{ 1hի 1h &b.1ho .=41h 1h _A bat is nearby! __The bat closely misses you. _You see here 5 stones.1h######.....##..#####...##........+....÷.#......... . .....######.....#.. ######.....#.####.#####.#....#....†.........#...######..###1h.....b# ##....#...#########.##†).(....##.†.1h:S.#.#. ##1h1!1h_"1h+<51h01h[3: _The bat hits you but does no damage.1hvt#.......>..............#.. ######.....##..#####...##........+....÷.#......... . .....######...#.. ###### #..####.#####.##......#....†.........##......######..####.....b# ##....#...#########.##†)1hrw..(....##.†..#.#.1hy1h {1hĆ1h&61h%1h:Q _The bat closely misses you.1h9o  You sock the bat!  You kill the bat!1hsi.1h567.8 (1.21hl1hfW _Trog accepts your kill.1h.M..###.########.#... .#.......>..............#.. ######.....##..#####...##........+....÷.#......... . .....#####..#.. ##########.#####.#....†.........######..####.....##....#...#########.##†)..#(##.....#1hH+#.#1hKJ-801h1hC1h 1hc M.[....# #...#..###.########.#... .#.......>..............#.. ######.....##..#####...##........+....÷.#......... . .....#####..#.. ##########.#####.#....†.........######..###.....##....#...#########.##†)#.#1h D#......#.#1h V-91h7 1hb 1hM#### #....[....# #...#..###.########.#... .#.......>..............#.. ######.....##..#####...##........+....÷.#......... . .....#####..#.. 1hk##########.#####.#....†.........######..###.....##....#...######.# ####.##†).#.#1h;=201h 1h 1h 31h 1hС 1h 1h 1h X1h 1h 1h: ,1hگ 1h  You see here a hobgoblin skeleton. _1hi 1hF # #.# #.##......#.# # #.# #.##...##.#.# # #.######.##........#† # ##......... ######### ##>.######.##...##.#######...# # #...#... ....[....# #...##... ........###.########J#... #.... ......>.........@....#.. #.... ..######.....##..#####...##..... .......+....÷.#......... ..#.#### ..######......#.###..#.. #.#.#.. ### #......#.####.#####.#.#.##......#....†.........#.# J   endoplasm (1hQ wandering)#......######..####.....##......# ##....#.....#######.# ####.##†)..#7.8 (78.8 (81hm 1h ] _An endoplasm comes into view.1hsr 0 #.# # #.# # † #  ##>.# #  [....#  ##.########J#... #.... >.........@....#.. #.... ....##..#####1hr s ...÷.#... ..#.###..#..   #......#.  .#....†1hr $  ## 1h s !   1hPs <  †)..# 1ho H #.#  #.#  †  ##> #  [....#  ##.########J#... #.... >.........@....#.. #.... ....##..##### ...÷.#... ..#.###..#..  #......#. .#....†  ##1h     †)1h41h-1hga _An endoplasm is nearby!1hH #.# # #.# # † #  ##>.# #  [....#  ##.########J#... #.... >.........@....#.. #.... ....##..##### ...÷.#...1h ..#.###..#..   #......#.  .#....†  ## 1h!   1hH<  †)..# 1h| #.#  #.#  †  ##> #  [....#  ##.########J#... #.... >.........@....#.. #.... ....##..##### 1h~...÷.#... ..#.###..#..  #......#. .#....†  ##1hC  1hʠ4  †)1h 1h41h1hHa _An endoplasm is nearby!1h0 #.# # #.# # † #  ##>.# #  [....#  ##.########J#... #.... >.........@....#.. #.... ....##..#####1h ...÷.#... ..#.###..#..   #......#.  .#....†  ##    1h<  †)..# 1hmrC #.#  #.#  †  ##> #  [....#  ##.########J#... #.... 1hrf>.........@....#.. #.... ....##..##### ...÷.#... ..#.###..#..  #......#.1hs .#....† 1hCs  1hgs4##1hs:    1hs=†)1hQ}41h1ha _An endoplasm is nearby!1hM #.# #.##......#.#. #.# #.##...##.#.#. #.######.##.#†. ##. ##>.######.##...##.####...# # #...#... #[....# #...##... ####.#J#... #.... #>....@...#.. #.... # .######.....##..#####...##..... #+....÷.#......... ..#.# .1hu######......#.###..#.. #.#.#.. . #......#.####.#####.#.#.# ##......#....†.#.# #......## 1h41hd`.JJ1h+9.8 (11hf 1h^ _The endoplasm quivers.1hIo #.# #.##......#.#.#.# #.##...##.#.#.#.######.##.#†.†##. ##>.######.##...##.#####.###...# # #...#... #.[....# #...##... #.###.#.#... #.... #.>.J.#.. #.... #. ######.....##..#####...##..... #.+....÷.#...1ho  ..#.#####. ######......#.###..#.. #.#.#.. . # #......#.####.#####.#.#.# ##......#....†.#.# #......# 1h{ i  The endoplasm freezes you.1hJ| U5-301h; 1h^ % _You are frozen.1h- |  You thump the endoplasm!  You kill the endoplasm!1h 1.1h >50=2.0 (1.21h 1h W _Trog accepts your kill.1h#.# #.##......#.#.#.# #.##...##.#.#.#.######.##.#†.†.##... ##>.######.##...##.#####.####...# #.##...#... #.#[....# .#...##... #.####.#.#... #.... #.#>.1hoq#.. #.... #.#.....##..#####...##..... #.#+....÷.#.. ..#.#####.#......#.###..#.. #.#.#.. ..#  #......#.####.#####.#.#.# # 1h~J-301h!1h{1h8m#.# #.##......#.#.#.# #.##...##.#.#.#.######.##.#†.†.##.......... ##>.######.##...##.#####.####...# #.##...#... #.# [....# #.#...##... #.# ###.#.#... #.... #.# >.#.. #.... #.# .....##..#####...##..... #.# +....÷.#.1hm ..#.#####.# 1huV-41h?|1h}1h31h1h31ha6=1h1h,1h1h1h ,1h< 1h 1hJ B1h1h1h9=1h1h(1h,1h1h1h,1h1h1h,1h1h1h ,1hk!1h #1h%,1h%1h*'1h(,1h})1h+1h,,1h,1hx.1h/,1hz01hq71hA8,1h81he:1hZ;,1h%<1h=1h>,1hj?1hA1h;B,1hB1hD1hE,1hF1hG1hDI,1h5J1hK1hM,1hfN1h/P1hQ1hQ1hR1hFT1hV,1hV1hX1hY,1hZ1hU\1h ^,1h^1h\`1ha,1hSb1h=c1hd,1hd1hm1hm,1h9n1ho1h/p,1h q1hr1ht,1h u1hv1hw,1h0x1hy1h4{1hc{1hr|1hXl  You see here a frilled lizard skeleton.1h1hN _1h`1hͅ1hӆ,1h1h1h,1h1hi1h>,1hȏ1h1h,1h1h&1hÛ,1h1h1h,1h%1h1h,1h1h1he,1hڨ1h1h,1h1h1h˱,1h1hɴ1h,1hp1h81h,1h1h<1h ,1h}1h1h,1hD1h1h,1hc1h[1h,1hp1hz1h,1h1hu1h;,1h1h1h,1hW1hb1h3,1h 1h1h,1h 1h1h,1h1h81h,1h)1hO1h,1h(1hV1h1h41h1h| 1hQ ,1h 1h1h,1h1h1h,1h1hQ1h[,1h1hu1h,1h1h!1h",1h#1h&1h/(,1h)1h,1h-,1h/1h31h41ha51h51h&81h91h91h:1h<1hl>,1h?1hA1hB,1heC1hD1h{E,1hE1hH1hI,1hJ1htL1hM,1h6O1hQ1hR,1hT1hU1hW,1h~X1hZ1h(\,1h]1h_1haa,1hb1hd1he,1hf1hj1hj,1h=k1hl1hm,1h'n1hko1hip,1hp1hiq1hq,1htr1hs1ht,1h u1hv1hkwB1hXz1hz1h{1h%|1h}1h~,1h!1h1hʁ,1h1h1h,1hK1ha1he,1h1hև1h,1h1h%1h+n1hg1h1hٙ1h?1h1h1h]1h,1h1hi1h ,1hc1h<1h,1h01h$1h,1h|1h1h1h 1h1h!1h+,1h1h1h,1h1h1h1,1h1h!1hY,1h1h1h1h1hu1hn,1h,1h1h,1hd1h1h,1h1h1hj,1hu1h1h,1h1h1h1,1h 1h1h,1h1h,1h,1h1h1h!,1h1h1h,1h` 1h 1h ,1h01hU1hU,1h1h1h,1h_1hX1hZ,1hn1h1hN,1h1hN1h ,1h1h1h:,1h1h 1h!,1h!1h"1h`#,1h#1hK'?  You see here a +0 trident.1h'1h!( _1h(1hC)1h),1h%*1h*1h-,1h.1h/1h80,1hN11h21h3,1h[41h'M...###.#### #.#  .........># #.#  ...######.###.#  ).............#  ...######  # #  .### #  .########.###  ..#  7621hM28.0)#####.##.###.##  ............#.#  #####.##...#.#  ##......#.#  ...#.#####)#    ##.#.#....#......#   1hM#.#.#.##.#...####   #.#.#.##.#......#  1hNE 1hN1h"S1hQTE _Done exploring.1hR31h}1hc0.0)....)....1h31h 1h7_Done exploring.1h,5 31h6 1hJU 1hZ ,1hf\ E _Done exploring.1h 31h 1hs! 41h& 1h( E _Done exploring.1hgH31h9I1hmJ1hoE _Done exploring.1h[?25h[?0c _Done exploring.  Search for what [Enter for "weapon", or ? for help]? 1ho [?25l[?1c1h1h$1h!6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] h - a +0 ring mail (worn) Results elsewhere ([,] to cycle)  b - [D:2] a +0 leather armourc - [D:2] a leather armour  d - [D:2] the +4 robe of Dramatic Exits {+Blink}e - [D:2] a robe  1hf - [D:1] a +0 animal skin1h<Level 2 of the Dungeon <<<<>>>>(Press ? for help) #.###############.######.......##.######.# #.#..........................#.##.# #.# #.#.#############.######.###.#.# ############.# #.# #.#.# #.# #.###+#.# #.........##.# #.# #.#.# #.# #.##....###.#.......##.# #.# #.#.# #.# #.##......#.#.......######### #.# #.# #.#.# #.# #.##...##.#.#......[##......# #.# #.# #.#.# #.######.##........#÷.÷....##......###.#### #.##.#.###........................................># #.#1h=X#.#.######### ##>.######.##...##.#####.######......######.###.##.#.........###...# #.##...#.....##.# #.).).............##.#..........[....# #.#...##.....##.# #......######.######.#.........###.########.#...##.....##.# ####...# #.######.#.......>..............#...##.....##.##.### #.##.[.......######.....##..#####...##.....##.##.########.######### #..............+....÷.#............#.#####.##................@.# #.........######......#.###..#...#.#.#.....############.##.###.## ########### #......#.####.#####.#.#.######................#.# #......#..............#.#1h>[#.#########.##...#.# #......######..####.....##.##.#...........#.# #......# ##....#.....##....#.####.#....#)# ######.# ####.##÷)..#####.#.#....#......# #.##.......##.#.#.##.#...#### 1h 1h 1ht BigJoe231 the TrooperMinotaur of Trog **....Health: 36/36 ========================1hB Magic: 2/2========================AC: 5Str: 23EV: 10Int: 4SH: 0Dex: 9XL:  3 Next: 50% Place: Dungeon:2Time: _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "weapon", or ? for help]? armor1h 41h 1h 1hT 1h ; _1hW 1h 1h 1h 1hg 1h 1h 1hm 1hn 1h ,1h 1h 1hE ,1hV 1h 1hi 1h 1hm 1h 1hY ,1hS 1h< 1h` 1h 1h# 1h1 1h ,1h 1hn 1h ,1h 1h 1hM 1hu 1h 1h  1h ,1h+! 1h$& 1h' 1h' 1h( 1h. 1hJ1 ,1h2 1h?7 1h9 ,1h: 1hB X1hH 1hwJ ,1hL 1hR 1hT ,1hV 1hOZ 1h[ 1h[ 1h\ 1hb 1htd ,1hf 1ho  Things that are here:  a +0 dagger; 12 stones; a goblin skeleton1h^r 1hr _1h-t 1hQw 1hy 1hy 1h^{ 1h B1h 1h 1hv ,1h+ 1h 1h ,1h 1hZ 1h ,1h< 1h: 1h ,1hj 1hH 1h& 1hN 1h 1h_ 1h ,1h 1h 1h 1h* 1h 1h 1h ,1h 1h 1h 1h 1h 1h 1h: 1hl 1h 1ha 1h ,1ht 1hf 1h ,1h 1hQ 1h ,1hV 1h 1h' ,1h 1h, 1h 1h( 1h 1h@ 1h ,1h, 1h< 1ht 1h 1h 1h 1h 1h 1h 1h 1h 1h 1h 1h 1h ,1hb 1h 1h 1h 1h{ 1h; 1h& ,1hq 1h| 1h ,1h 1hy 1h 1h 1h 1h 1h ,1h{ 1hR 1h= ,1h 1h# 1h 1h 1hh 1hT 1h 1h 1h 1h 1h  1h 1h8 1h 1h ,1h 1h #.#.##.# #.###+##.#.##.# #.##...#.#.#1h #.# #.##...#.#.##.# #.##...#.#.##.######.##...#.#.###.............1h, .#.#.######### ##>.######.##...#.#.........###...# #.##...1h #.#..........@....# #.#...# Noise: --------- 1815.0 (53.0)#.#.........###.########.#...# a) +0 mace 1h 4####.#.......>..............#...# Nothing quivered .[.......######.....##..#####...# 1h ..............+....÷.#........... .........######......#.###..#...#  ########## #......#.####.#####1h+!  #......#........... #......######..#### 1h! 1h' 1hz) _You see here the +4 robe of Dramatic Exits {+Blink}.1hF6.0 (1.0) 1h1hr _m - the +4 robe of Dramatic Exits {+Blink}1h 1h xInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  h - a +0 ring mail (worn)  m - the +4 robe of Dramatic Exits {+Blink} Jewellery (go to first with "=)d - an amulet of magic regeneration 1h tScrolls (go to first with ?)  b - 2 scrolls labelled CIETOI ELAQU  c - a scroll labelled ATHROJO RUMAUSE  e - a scroll labelled BYWKEQ SOEF  f - 2 scrolls labelled UHYXKI FAITOEN  g - 2 scrolls labelled YZOEMI NACO  j - 2 scrolls labelled OLOUZE LETTAWK 1h> l - a scroll labelled MAENEP KIDIFO Potions (go to first with !)  i - an orange potion 1hf 4 k - a sedimented black potion1hX zm - the +4 robe of Dramatic Exits {+Blink}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 +Blink: It lets you blink. 1h xIf you switch to wearing this armour: Your AC would increase by 0.7 (5.5 -> 6.2). Your EV would increase by 0.8 (10.3 -> 11.1). This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} 1h Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.1h 1hӲ # #.#.##.# #.###+# BigJoe231 the Trooper#.#.##.# #.##... Minotaur of Trog **....#.#.##.# #.##... Health: 36/36 ========================#.#.##.# #.##... Magic: 2/2========================#.#.##.######.##... AC: 5Str: 23#.#.###............. EV: 10Int: 4#.#.######### ##>.######.##... SH: 01hz Dex: 9#.#.........###...# #.##... XL:  3 Next: 50% Place: Dungeon:2#.#..........@....# #.#...# Noise: ---------  Time: 1816.0 (0.0)#.#.........###.########.#...# a) +0 mace ####.#.......>..............#...# Nothing quivered .[.......######.....##..#####...# 1h+ ..............+....÷.#........... .........######......#.###..#...#  ########## #......#.####.##### #......#........... #......######..####  _Done exploring. _Search for what [Enter for "weapon", or ? for help]? armor  Things that are here: _a +0 dagger; 12 stones; a goblin skeleton _You see here the +4 robe of Dramatic Exits {+Blink}. 1hP ]_m - the +4 robe of Dramatic Exits {+Blink}1ha 41h 1h d  You start removing your armour.1h\ +7.0 (11h" 1h 1h! +8.0 (21h" 1hz 1h +9.0 (31h\ 1h1 B20.0 (41h 1h A1.0 (51h 1h 01 _You continue removing your +0 ring mail. x51h 1h 1h  You finish removing your +0 ring mail.  You start putting on your armour.2.0 (61h 1h A3.0 (71hz 1h A4.0 (81h 1h A5.0 (91hd 1h C6.0 (10.0) 1h 1h{ 6 _You continue putting on the +4 robe of Dramatic Exits {+Blink}. x51h 1hb s _You finish putting on the +4 robe of Dramatic Exits {+Blink}.2h 2h ?Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  m - the +4 robe of Dramatic Exits (worn) {+Blink}h - a +0 ring mail Jewellery (go to first with "=)d - an amulet of magic regeneration Scrolls (go to first with ?)  b - 2 scrolls labelled CIETOI ELAQU  c - a scroll labelled ATHROJO RUMAUSE 2hS  e - a scroll labelled BYWKEQ SOEF  f - 2 scrolls labelled UHYXKI FAITOEN  g - 2 scrolls labelled YZOEMI NACO  j - 2 scrolls labelled OLOUZE LETTAWK  l - a scroll labelled MAENEP KIDIFO Potions (go to first with !)  i - an orange potion  k - a sedimented black potion2h h - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 0.7 (6.2 -> 5.5). Your EV would decrease by 0.8 (11.1 -> 10.3). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ 2hq“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.2h;`2hQf2hk #.#.##.# #.###+# BigJoe231 the Trooper#.#.##.# #.##... Minotaur of Trog **....#.#.##.# #.##... Health: 36/36 ========================#.#.##.# #.##... Magic: 2/2========================2hkm#.#.##.######.##... AC: 6Str: 23#.#.###............. EV: 11Int: 4#.#.######### ##>.######.##... SH: 0Dex: 92hkJ#.#.........###...# #.##... XL:  3 Next: 50% Place: Dungeon:22hk!#.#..........@....# #.#...# Noise: ---------  Time: 1826.0 (0.0)2hl#.#.........###.########.#...# a) +0 mace ####.#.......>..............#...# Nothing quivered 2h+l.[.......######.....##..#####...# ..............+....÷.#........... .........######......#.###..#...#2h?l  ########## #......#.####.##### #......#...........2hSlB #......######..####2hzl You start removing your armour. _You continue removing your +0 ring mail. x5  2hl^You finish removing your +0 ring mail.  You start putting on your armour. 2hl_You continue putting on the +4 robe of Dramatic Exits {+Blink}. x5 _You finish putting on the +4 robe of Dramatic Exits {+Blink}.2hrA7.0 (12hw2hx. _You drop a +0 ring mail.2h  #.#.# #.# #.###+ #.#.# #.# #.## #.#.# #.# #.## #.#.# #.# #.## #.#.# #.######.## #.#.# ##............ #.#.### ##>.######.## #.#.###...# #.## #.#[....# #.#... #.#.###.########.#...#.#.>.......#... #.[.######.....##..#####... #.+....÷.# #.######......#.###..#...# #......#.####. #......# #......######..2h <82h 2h 2h  #.#.# #.# #.### #.#.# #.# #.## #.#.# #.# #.## #.#.#2h  #.# #.## #.#.# #.######.## #.#.# ## #.#.## ##>.######.## #.#.###...# #.## #.#.[....# #.# #.#.###.########.#  #####.#2h .>...#  #.[.######.....##..#####  #.......+....÷.#  #2hS ].######......#.###..#  # #......#.####. #......# #......######..2h <92hP 2h 2h8 #.#.# #.# #. #.#.# #.# #.## #.#.# #.# #.## #.#.# #.# #.## #.#.# #.######.## #.#.# ## #.#.# ##>.######.## #.#.###...# #.## #.#.[....# #.# #.#.###.#.#2h8 #####.#.>....# #.[.######.....##..##### #.......+....÷.# #2h9...######......#.###..# # #......#.####.2h9 #......# #......######..2h}@=302hE2h H2hO Ability - do what?CostFailure  f - Evoke BlinkNone28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-3%  b - Trog's HandPiety-5% [?] toggle between ability selection and description.2h? 2h8 2h #.#.##.# #.## BigJoe231 the Trooper#.#.##.# #.## Minotaur of Trog **....#.#.##.# #.## Health: 36/36 ========================#.#.##.# #.## Magic: 2/2========================#.#.##.######.## AC: 6Str: 23#.#.###.......... EV: 112h Int: 4#.#.######### ##>.######.## SH: 0Dex: 9#.#.........###...# #.## XL:  3 Next: 50% Place: Dungeon:2#.#.......@..[....# #.#. Noise: ---------  Time: 1830.0 (0.0)#.#.........###.########.#. a) +0 mace#####.#.......>..............#. Nothing quivered#.[.......######.....##..#####.#..............+....÷.#........#.........######......#.###..#. ########### #......#.####.## #......#........ #......######..#  _You continue removing your +0 ring mail. x5 [12h ]9d You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on the +4 robe of Dramatic Exits {+Blink}. x5 _You finish putting on the +4 robe of Dramatic Exits {+Blink}. _You drop a +0 ring mail.2h n  Okay, then.2h 2h . _2h2h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.1    +2              b + Maces & Flails 4.2  100%  +2   i - Evocations   0.0    -1   c - Axes   2.4    +2  2hUX     d - Staves   2.4    +2       e - Unarmed Combat   0.0    +1  2h                     f - Armour   2.4    +2       g - Dodging   2.2    +1      2h~ h - Stealth   0.0    -1          2h!            2h        2h        2hI        2ho        2hThe percentage of incoming experience used to train each skill is in brown.  2hSkills enhanced by cross-training are in green.  [?] Help2hG[=] set a skill target  2h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2h! D a - Fighting 2h d  a - Fighting  b + Maces & Flails 2h2h2ht#.#.##.# #.## BigJoe231 the Trooper#.#.##.# #.## Minotaur of Trog **....#.#.##.# #.## Health: 36/36 ========================#.#.##.# #.## Magic: 2/2========================#.#.##.######.## AC: 6Str: 232h#.#.###.......... EV: 11Int: 4#.#.######### ##>.######.## SH: 0Dex: 9#.#.........###...# #.## XL:  3 Next: 50% Place: Dungeon:22hɲH#.#.......@..[....# #.#. Noise: ---------  Time: 1830.0 (0.0)2h#.#.........###.########.#. a) +0 mace2h8#####.#.......>..............#. Nothing quivered#.[.......######.....##..#####.2h@#..............+....÷.#........#.........######......#.###..#.2ha ########### #......#.####.## 2ho#......#........ #......######..#2hq You finish removing your +0 ring mail.  2hYou start putting on your armour. _You continue putting on the +4 robe of Dramatic Exits {+Blink}. x5 2hn_You finish putting on the +4 robe of Dramatic Exits {+Blink}. _You drop a +0 ring mail. _Okay, then.2h42h2h>2hg#.#.#############.######.##.#.# #.# #.##.#.# #.# #.##.#.#.# #.# #.##.#.#.# #.# #.##.#.#.# .######.###.#.# ##...........#.#.######### ##>.######.##.#.#.###...# #.##.#.[....# #.#. #.#.2hRhs.###.########.#.#####.#.......>..............#.#.[######.....##..######.....+....÷.#........#.........######......#.###..#..########### #......#.####.####......#.........2hiqH1.0 (1 _2hu2hw2h2h$2hKqInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  m - the +4 robe of Dramatic Exits (worn) {+Blink} Jewellery (go to first with "=)d - an amulet of magic regeneration Scrolls (go to first with ?)  b - 2 scrolls labelled CIETOI ELAQU  c - a scroll labelled ATHROJO RUMAUSE  e - a scroll labelled BYWKEQ SOEF  f - 2 scrolls labelled UHYXKI FAITOEN  g - 2 scrolls labelled YZOEMI NACO 2hz" j - 2 scrolls labelled OLOUZE LETTAWK  l - a scroll labelled MAENEP KIDIFO Potions (go to first with !)  i - an orange potion  k - a sedimented black potion 2h d - an amulet of magic regeneration. An amulet that increases the wearer's rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves ofmagic.  2h You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {RegenMP} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. 2h 2hC 2h|#.#.#############.######.### BigJoe231 the Trooper#.#.##.# #.### Minotaur of Trog **....#.#.##.# #.##. Health: 36/36 ========================#.#.##.# #.##. Magic: 2/2========================#.#.##.# #.##. AC: 6Str: 23#.#.##.######.##. EV: 11Int: 4#.#.###........... SH: 0 2hl#Dex: 9#.#.######### ##>.######.##. XL:  3 Next: 50% Place: Dungeon:2#.#........@###...# #.##. Noise: ---------  Time: 1831.0 (0.0)#.#..........[....# #.#.. a) +0 mace 2h#.#.........###.########.#.. Nothing quivered#####.#.......>..............#..#.[.......######.....##..#####..#..............+....÷.#......... #.........######......#.###..#.. 2h  ########### #......#.####.### #......#.........  2hk WYou finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on the +4 robe of Dramatic Exits {+Blink}. x5 _You finish putting on the +4 robe of Dramatic Exits {+Blink}.  2h K_You drop a +0 ring mail. _Okay, then. 2h& 2h& 2h<, 2h3f  You start putting on your amulet. 2h64+2.0 (1 2h8 2h?A3.0 (2 2hD 2h5J 2hgJ$4.0 (3 2hN 2hS 2hS$5.0 (4 2hW 2h\ 2h\+6.0 (5 2h` 2hb _You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  d - an amulet of magic regeneration (worn) 2h g 2hij _The amulet throbs as it attunes itself to your body. 2h\ 2haInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  m - the +4 robe of Dramatic Exits (worn) {+Blink} Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) Scrolls (go to first with ?)  b - 2 scrolls labelled CIETOI ELAQU  c - a scroll labelled ATHROJO RUMAUSE  e - a scroll labelled BYWKEQ SOEF  f - 2 scrolls labelled UHYXKI FAITOEN  g - 2 scrolls labelled YZOEMI NACO  j - 2 scrolls labelled OLOUZE LETTAWK  l - a scroll labelled MAENEP KIDIFO Potions (go to first with !)  2hc i - an orange potion  k - a sedimented black potion2hu2h2hw#.#.#############.######.### BigJoe231 the Trooper#.#.##.# #.### Minotaur of Trog **....#.#.##.# #.##. Health: 36/36 ========================#.#.##.# #.##. Magic: 2/22h<!========================#.#.##.# #.##. AC: 6Str: 23#.#.##.######.##. EV: 11Int: 4#.#.###........... SH: 0Dex: 9#.#.######### ##>.######.##. XL:  3 Next: 50% Place: Dungeon:22hv#.#........@###...# #.##. Noise: ---------  Time: 1836.0 (0.0)2hc#.#..........[....# #.#.. a) +0 mace#.#.........###.########.#.. Nothing quivered2h#####.#.......>..............#..#.[.......######.....##..#####..#..............+....÷.#......... #.........######......#.###..#.. ########### #......#.####.### #......#.........  2h_Okay, then.You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  2h<oYou finish putting on your amulet of magic regeneration.  d - an amulet of magic regeneration (worn) 2hcU_The amulet throbs as it attunes itself to your body.2h2h2h 2hy2hl2hWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon 2hf,2h8#.#.#############.######.### BigJoe231 the Trooper#.#.##.# #.### Minotaur of Trog **....#.#.##.# #.##. Health: 36/36 ========================#.#.##.# #.##. Magic: 2/2========================#.#.##.# #.##. AC: 6Str: 23#.#.#2h9#.######.##. EV: 11Int: 4#.#.###........... SH: 0Dex: 9#.#.######### ##>.######.##. XL:  3 Next: 50% Place: Dungeon:22h:9#.#........@###...# #.##. Noise: ---------  Time: 1836.0 (0.0)2h9#.#..........[....# #.#.. a) +0 mace2hr:4#.#.........###.########.#.. Nothing quivered#####.#.......>..............#..#.[.......######.....##..#####..#..............+....÷.#......... #.........######......#.###..#.. ########### #......#.####.### #......#......... You start putting on your amulet. _You continue putting on your amulet of magic regeneration. x5  2h:You finish putting on your amulet of magic regeneration.  d - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body.  Okay, then.2hY;2h A2hC. _2h­ ^[?25h[?0c_You continue putting on your amulet of magic regeneration. x5  You finish putting on your amulet of magic regeneration.  d - an amulet of magic regeneration (worn) _The amulet throbs as it attunes itself to your body. 2h _Okay, then.  Search for what [Enter for "armor", or ? for help]? 2hH [?25l[?1c2hW2h0Y$2h[Y11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 2hrYResults at your position ([,] to cycle) 2hY4 a - [carried] a - a +0 mace (weapon) 2hYResults elsewhere ([,] to cycle) 2hY= b - [D:2] a +0 dagger (2 further duplicates)2hYFc - [D:2] a +0 club (2 further duplicates)  2hY6d - [D:2] a +0 short sword (1 further duplicate)  2hY=e - [D:2] a +0 quarterstaff  f - [D:2] a +0 rapier  2hZ7g - [D:2] a +0 trident  h - [D:1] a +0 sling 2h-Zg i - [D:1] a +0 sling of electrocutionj - [D:1] a +0 whip  2hLZk - [D:1] a club2h2u2hG|2h#.#.#############.######.### BigJoe231 the Trooper#.#.##.# #.### Minotaur of Trog **....#.#.##.# #.##. Health: 36/36 ========================#.#.##.# #.##. Magic: 2/2========================#.#.#2h#.# #.##. AC: 6Str: 23#.#.##.######.##. EV: 11Int: 4#.#.###........... SH: 0Dex: 9#.#.######### ##>.######.##. XL:  3 Next: 50% Place: Dungeon:2#.#........@###...# #.##. Noise: ---------  Time: 1836.0 (0.0)2hʃ#.#..........[....# #.#.. a) +0 mace2h,#.#.........###.########.#.. Nothing quivered#####.#.......>..............#..2h'j#.[.......######.....##..#####..#..............+....÷.#......... #.........######......#.###..#..2hV ########### #......#.####.### #......#.........2h  _You continue putting on your amulet of magic regeneration. x5  2hoYou finish putting on your amulet of magic regeneration.  d - an amulet of magic regeneration (worn) 2hՄ_The amulet throbs as it attunes itself to your body. _Okay, then.Search for what [Enter for "armor", or ? for help]? weapon2h̊42h2h. _2hTo[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? 2h)  [?25l[?1c2h n  Okay, then.2h2hA. _2h2hmWhere to? (Tab - D:2 @ (x,y), ? - help) 2h6 D - Dungeon 2h [?25h[?0c#.#.#############.######.### BigJoe231 the Trooper#.#.#2h#.# #.### Minotaur of Trog **....#.#.##.# #.##. Health: 36/36 ========================#.#.##.# #.##. Magic: 2/2========================#.#.##.# #.##. AC: 62hdz,Str: 23#.#.##.######.##. EV: 11Int: 4#.#.###........... SH: 02hEDex: 9#.#.######### ##>.######.##. XL:  3 Next: 50% Place: Dungeon:2#.#........@###...# #.##. Noise: ---------  Time: 1836.0 (0.0)2hn #.#..........[....# #.#.. a) +0 mace#.#.........###.########.#.. Nothing quivered#####.#.......>..............#..2h*#.[.......######.....##..#####..#..............+....÷.#......... 2hд#.........######......#.###..#.. ########### #......#.####.### #......#.........2h~  _The amulet throbs as it attunes itself to your body. 2h E_Okay, then. _Search for what [Enter for "armor", or ? for help]? weapon  Search for what [Enter for "weapon", or ? for help]? _Okay, then.What level of the Dungeon? (default 2, ? - help) 2ha [?25l[?1c2h 432h 2h 2h 2h/ _2h 2h 2hT ,2h 2h Okay, then. _armor", or ? for help]? weapon 2h Search for what [Enter for "weapon", or ? for help]? _Okay, then.There is a stone staircase leading down here.2h 2h 2h $ _2h 2hx ;32hw V  You climb downwards.2h 2hu _Ijyb shouts!  Found 4 stones and 11 gold pieces. Found a stone staircase leading up.  There is a stone staircase leading up here.2hf2h@ ######+######.  #.............  #.g...........  #..........(.#  #............#  #............#  #......# ===40.8 (4.8 .....<.... 2h[ ##.......  #............. #..$.......... #............. g   Ijyb (wand) 2hj###########+#. 2h2hp2hY _Ijyb is nearby!2h2h  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.1    +2              b + Maces & Flails 4.2  100%  +2   i - Evocations   0.0    -1   c - Axes   2.4    +2  2h>     d - Staves   2.4    +2       e - Unarmed Combat   0.0    +1                       f - Armour   2.4    +2  2h     g - Dodging   2.2    +1       h - Stealth   0.0    -1                          2hwa    2h        2h        2h        2hThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2h2h!2h+BigJoe231 the TrooperMinotaur of Trog **....######+######.Health: 36/36 ========================#.............Magic: 2/2========================#.g...........AC: 6Str: 23#..........(.#EV: 11Int: 4#............#SH: 0Dex: 9#............#XL:  3 Next: 50% Place: Dungeon:3#.....@......#Noise: ===------  Time: 1840.8 (0.0).....<........#a) +0 mace##.............Nothing quivered#.............#..$..........#.............g   Ijyb (wand)###########+#. _There is a stone staircase le2h<,ading down here.  You climb downwards. _Ijyb shouts!  Found 4 stones and 11 gold pieces. Found a stone staircase leading up.  There is a stone staircase leading up here. _Ijyb is nearby!2h42h252h<2h?2h  ######+######. #. #.g. #.(.# #.# #.# #....@<......#.<.#.##. #. #..$2h . #. #+#.2h2hJ.g2hYu<---1.8 (1 _2h~2hׂ2hW ######+######. #. #. #..g.(.# #.# #.# #...@.<......##......<.##.##. #.. #..$.. #. #+#.2h/2hi.g---2h22h(2h!2h !2h  Ability - do what?CostFailure  f - Evoke BlinkNone28% !2h  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-3%  b - Trog's HandPiety-!2h o5% [?] toggle between ability selection and description."2h"2hd"2hߪBigJoe231 the TrooperMinotaur of Trog **....######+######.Health: 36/36 ========================#.............Magic: 2/2========================#.............AC: 6Str: 23#..........(.#"2h]=EV: 11Int: 4#...g........#SH: 0Dex: 9#............#XL:  3 Next: 50% Place: Dungeon:3#...@.<......#Noise: ---------  Time: 1842.8 (0.0)#......<........#"2ha) +0 mace#.##.............Nothing quivered#.............#..$..........#.............g   Ijyb (wand)###########+#. _There is a stone staircase leading down here.  "2h8You climb downwards. _Ijyb shouts!  Found 4 stones and 11 gold pieces. Found a stone staircase leading up.  There is a stone staircase leading up here. "2hk:_Ijyb is nearby!"2h]  A red film seems to cover your vision as you go berserk!"2ha ######+######. "2hs #.............  #.............  #..........(.#  #............#  "2h#...g........#  #...@.<......#  "2h8#......<........#  "2h۽9#.##.............  "2hg#.............  #..$.......... "2h-; #.............  "2hSD###########+#. "2hw"2h54/543.8 (1Berserk "2h] _You feel yourself moving faster! You feel mighty!"2hf  You hit Ijyb.=4.5 (0.7"2h"2h. _Ijyb is lightly wounded.#2h  You sock Ijyb!  Ijyb is heavily wounded.5.3 (0.8#2hV#2hȐQ _Ijyb completely misses you.#2h2j  You thump Ijyb!  You kill Ijyb!#2h=e)#2h1>#2h.J  BigJoe231 the Trooper  Minotaur of Trog **.... ######+######.  Health: 54/54 ======================== #.............  Magic: 2/2======================== #.............  AC: 6Str: 23 #..........(.#  EV: 11Int: 4 #............#  SH: 0Dex: 9 #...)........#  XL:  3 Next: 112% Place: Dungeon:3 #...@.<......#  Noise: ==-------  Time: 1846.2 (0.9) #......<........#  a) +0 mace #.##.............  Nothing quivered #.............  Berserk  #..$........#2hKU..  #.............   ###########+#.       _Ijyb is lightly wounded.  You sock Ijyb!  Ijyb is heavily wounded. _Ijyb completely misses you.You thump Ijyb!  You kill Ijyb!#2hK _Trog accepts your kill.You have reached level 4!#2hZ/  --more--$2h1`63/633/344 7% $2h:$2h>R _You feel stronger.%2hI%2h",%2h'%2h+'--%2h4e 9 (0.7 _You start waiting.%2h`4w--7.6 (1.4Berserk %2h:%2h=k _You feel a strong urge to attack something.%2h I%2h ,%2h %2h %2hX  ######+######.  %2h #.............  #.............  #..........(.#  #............#  %2h #...)........#  %2h #...@.<......# 8.3 (0.7 %2h #......<........#  %2h #.##............. %2hB g #.............  %2hU f#..$........%2hi 6 #...........%2h A ###########+%2h  %2h ,_You start waiting.%2h You feel your anger nearly subside. You are no longer berserk.%2h} 742/429 (1.3%2h ISlow -Berserk %2hy %2h _You are exhausted. You feel yourself slow down.'2h  # #...#..$...#...#+#.)2hHL E-8.4)2hQ )2h^ ^  h - a wand of mindburst (11)  Things that are here:)2h_ F-9.9 (3.0)2hd )2hmg o _a +0 club; a +0 leather armour; the goblin corpse of Ijyb*2hC 3*2h] *2h ,*2h *2h ,*2h@ *2h ,*2h *2h ,*2h, *2h ,*2hR *2h *2hO *2h *2h *2hZ *2h *2hb *2h j 80.4 (10.5) _You start waiting.*2h3 91.9 (12.0*2h *2h [ _You feel yourself speed up.+2h3+2h+2h^+2h+2h'#+2h#,+2h%+2h(+2h*)+2h*+2h.,+2hV1+2h^5,+2h7+2h;,+2hE=+2hA,+2h>C+2hG,+2hvI+2hL,+2h&N+2hT+2hZl 90.9 (9.0) _You start waiting.+2h [91.9 (10.0)+2h_+2h&bc _You recover from your berserk rage.,2h3,2h[,2h,,2h,2h,,2h',2h,2h,2h,2h,,2h,2h,,2h,2hC,,2h,2h ,,2hX ,2hW,,2h,2h,,2h,2h,,2h4,2hf,,2h" ,2h#,,2h$,2h%,,2h4',2h*,,2h],,2h0,,2h]1,2h4,,2h5,2h7,,2h8,2h:,,2h;,2h#>,,2h@,2hD,,2hE,2h_I,,2hK,2h~O,,2hQ,2h8U,,2hV,2hZ,,2ht\,2h_,,2ha,2hc,,2hd,2hg,,2hsh,2hj,,2hk,2ho,2ho,2h_u,2hz,,2h^|,2h$,2hZ,2h-,2hJ,,2hD,2hA,,2h,2h,,2hy,2hҎ,,2h,2h,,2h,2hD,,2h(,2h`,,2h[,2h,,2h,2h6,,2h,2h,,2h`,2h,,2hT,2h$,,2h,2h_,,2hз,2h(,,2h½,2h,,2h,2h,,2h ,2h9,,2hD,2h,,2h,2h ,,2h,2h,,2ht,2h\,,2h,2h,,2hs,2h,,2h],2hS,,2h,2h,,2h,2h,,2h,2h/ ,,2h,2hV,2h,2h,2h,,2hq,2h ,,2h,2h",,2h$,2hu(,,2h),2h-,,2ha/,2h3,,2h]5,2h@9,,2h:,2h=,,2h?,2hB,,2hD,2hkH,,2hJJ,2hN,,2hO,2huS,,2h5U,2h]X,,2ht,2h{,,2h~,2hW,2h,2h\,2h,2h,2hw,2hЊ,,2h,2h,,2hӑ,2h,,2h},2h@,,2hN,2h,,2h,2hͧ,,2h,2h,,2h,2h,,2hb,2h ,,2h|,2h,,2hG,2h0,,2h,2hv,,2h,2h,,2h},2h,,2h,2h,,2h,2h,,2hU,2hZ,,2hX,2hM,,2h,2h,,2hs,2h 990.9 (99 _You start waiting.1.9 (10,2h0 0.0),2h ,2h# _Done waiting.-2h ######+######.............(.#.)<#......<..##.....#-2hZF2.0) -2hX-2h-2h6 ######+######.............(.#.)####.....<#......@..##.....# -2h <3-2h-2ha _There is a stone staircase leading up here.-2he ######+######.............(.#.)####.....<......<..#.##.#  #..$-2hD-2h-4 _-2h-2hg.2hbd3.2h?e.2hXg.2hj,.2h{n,.2huq,.2hr.2hu,.2hw.2hN~N _You now have 163 gold pieces (gained 11)..2h3.2hy.2h.2h܆,.2h.2h.2h3,.2h3.2hɐ.2hm ######+######. #............. #............. #..........(.# #............# #...)........# ####.....<......# #.@....<........#2000.9 (6.2h #.##............. #. #............. #. #...........2h# #. #.............#% ###########+#..2hGS#.##.2h.2h7+1.9 (7.2h[.2h@0 _Found a rimehorn talisman..2h 3.2h .2h> .2h ,.2h .2h>! .2h# ,.2h$ .2hb' .2h)* ,.2h+ .2h, .2hz/ ,.2ht0 .2hl1 .2h,3 ,.2h3 .2h4 .2hR6 ,.2h6 .2h= F  You see here a rimehorn talisman..2hD #...)........#####.....<......##......<..##.##......#.##.............#.##.......#.##.......%############+#..2hOE *......g #########   g   goblin (asleep) .2hvE .2hJ 7.9 (6  A goblin comes into view. It is wielding a +0 dagger..2hO g.g==8.9 (7.2h,S .2hV ( _The goblin shouts!.2h3  #...)  ##<  #......<  #.  #.  #.  #.  #%########  #.@.....g.  ########## .2hdA #...)  ##<  #......<  #.  #.  #.  #.  #%########  #.@.....g.  ##########   .2h]k4.2hiq.2ht] _A goblin is nearby!/2h#...).# ####.....<......# #......<.# #.##. #.##. #.##. #.##. #%#+#. #.g.#/2h/2h^"g./2h;--9.9 (1 _/2h/2hi02h#...).# ####.....<......# #......<.# #.##. #.##. #.##. #.##. #%#+#. #...@..g.#02h02hCg.--02h5 1002h02h.02h#...).# ####.....<......# #......<.# #.##. #.##. #.##. #.##. #%#+#. #....@g.#02h02h.=102h202hT _The goblin closely misses you.02hܢ  You barely miss the goblin. You headbutt the goblin.  You kill the goblin!02hA) 02h593.1 (1.202hU02h.W _Trog accepts your kill.02h#...).# ####.....<......# #......<.# #.##. #.##. #.##. #.##. #%#+#. #.....@.#02hJ-4002h02h  Things that are here: _a +0 dagger; a goblin corpse02h #...).# ####.....<......# #......<.# #.##. #.##. #.##. #.##. #%#+#. #.....)#.02hM 02h G-5 _02hW 12hl12h\l12hmm12hmq12hIt,12hx,12hz,12hh{12hu|12h,12h12hނ12h12h12h12h12h12h12h}12h12hY12h12h12hk12h B12h12h3,12h12h,12h,12h<12hy12h},12h12hO12h,12hj12h12hg12h12h12h$12h,12hQ12h_12hӮ12h12hj12hy12h,12hL12ht12hҴ12h12h`12hu12h12h12h)12h~12hO,12h12hʿ12h2,12h12h12h@,12h,12h12h,12h;12h12ha,12hG12h12h12h12h12h12h,12hv12h12h,12ho12h12h,12h12h112h12h12h12h12h,12hl12h$12h},12hl12hp12hu,12hm12hJ12h  ....[..  .......  .......  ....... ######+######....... #................... #................... #..........(@# 45.1 (30.0)12h1 #............# #...)........#####.....<......##......<........#######.##.................##.##.............###.##.##.............# #.##.##.............# #.#12hB6.1 (3112hc12h"( _Found a ring mail.12h2312h412h#912h<12h<12h@,12hC,12hD12hrI12hL,12hM12hP12h T,12hU12hW12hZ,12h4\12h^12h0fn.....##+######.>............. ... .....[ # #@.......51.1 (5.0) #........######+######........  #....................  12hmf0 #....................  #..........(.######+# #..........#  #...).....12hfo# ####.....<#12h:o12hxo$2.1 (612h8v12hx9 _Found an escape hatch in the floor.12hc312h12h'12hi12h ,12h12h,12h12he12ha....... ....... .......##+######....>..............................12h.........@....[..........#.. r......#.. .......#.12hHo ######+######.12hZ] #...........12hor   rat (asleep) #12h2...........12h #..........(.######+#  #.....12h%.#12hs 4.1 (2  A rat comes into view.12hc.rr12h4==5.1 (312hf12hR- _The rat squeaks loudly.12h t ....... ....... .......##+######  ....>...........  ................  ................  ................  .......@....[...  .......#........  .r.....#........  .......#........  ######+######........  ........  ........  (.######+#  12hw~  ....... ....... .......##+######  ....>...........  ................  ................  ................  .......@....[...  .......#........  .r.....#........  .......#.......  ######+######.......  ........  .......  (.######+  12h` 412h 12h Z _A rat is nearby!22h...#.##+######.>.........[....#..r.....#...#.... ######+######..... #22h......... #........ #.(.######+#  #.#22hA22hG.r22h2--6.1 (1 22h _22h22h22h)&..#.##+######.>.....[....#..r....#........22h&l.#....... ######+######........ #..... #....  #.(.######+# 22h&N #.#22h)22h0>r...22h11A--722h;822h922h#.#.##.##+#######......>.#.#.#.#.[...#.....r...#.#.#........#.#........ ######+######. #.  #.  #22hr.(.######+#  #.#22hD=822hD%22hE(Q _The rat closely misses you.22h"M#..........##+######>............[r@..#.........#.....######+#####............(.######+#..#)22hG-<922h+422h'7Q _The rat closely misses you.32h(32h.60.3 (1.232hG32hmt _You barely miss the rat. The rat bites you but does no damage.32hWn  You hit the rat.  You kill the rat!32hsaE†32hd1101.532h-l32hoW _Trog accepts your kill.32h #. #.# #.##+###### #......>. #. #. #. #.[... #.....@...#. #.#. #.#. 32hb ######+######.  #.  #.  #.(.######+#  #.#  #...).#32h32hJ-2032hk32h%p _You see here a rat corpse.32hp N #. #.# #.##+###### #......>. #. #. #. #.[... #....@†...#. #.#. #.#.  ######+######. 32hdq ] #.  #.  #.(.######+#  #.#  #...).#32hy 32h{ G-3 _32h 32h 32hM 332h- 32h 32h 32h B32h 32h  32hX 32h 32h 32h 32h 32h| 32hW ,32h: 32h{ 32h! ,32hP" 32h`# 32h$ 32h$ 32h<% 32h"& 32h?' ,32h' 32h( 32h]* ,32hO+ 32h|. 32h/ 32h0 32hF1 32h{2 32hn5 ,32h 6 32h+9 32h#@  .b.  ...  ...  #.#  #.# #  #.# .# #######'##.## #......@....# #.........#..# #.........##+###### 32hm@ .#......>....#............#.................. b   bat (asleep)#..................32h@ #..............[.....†...#........32hAJ I 70.0)  You open the door.32hJ ,4.5 (1132hLP 32hS V _A bat comes into view.32hԑB .b. ... ... #.# #.# #  #.# .#  #######'##.##  #......@....#  #.........#..# 32h #.........#  #......>....  #............  #.................. 32h8H #..................  #..............[... 32hk8 #.....† 42h .b. ... ... #.# #.# #  #.# .#  #######'##.##  #......@....#  #.........#..#  #.........#  #......>.... #............ #..................  #.............. #..............[ #.....†42h442h42hZ _A bat is nearby!42h# .b. ... ... #.# #.# #  #.# .#  #######'##.##  #......@....#  42h|#.........#..#  #.........#  #......>....  #............42hT  #..................  #.................. 42hJ\ #..............[...  #.....† 42h .b. ... ... #.# #.# #  #.# .#  #######'##.##  #......@....#  #.........#..#  #.........# 42hj #......>.... #............ #..................  42hic#.............. 42h#..............[ #.....†42h442h42hZ _A bat is nearby!42h1~.....b...   #.# .# #######@##.##.......# .....#..# .....##+######..>.........42h................[42h42h42hZ42hY.bb42h/85.5 (1.0) _42h|42hQ _There is an open door here.42hm}......#.............b# 42h}  #@# .# #######'##.###...........# #.........#..##.........##+######42h}p#......>....#..#42h;~%...42h42h242h@42h\1-=642h-42h ' _The bat hits you.42h+ Ob..........#.......#......#........b#   #.# .# ######'##.#.......#......#..42h &#.......##+######b 2 bats (1 wandering).....>.........42h 42h0 42hC 42h| 42hs .   batA bat comes into view.42h @0--42h: 742hi 42h B _The bat hits you. The bat moves out of view.42h p  You thump the bat!  You kill the bat!42h6% 3†42h( 518.6 (1.142h+ 42h. W _Trog accepts your kill.52h RHM...r................#..........#..........#   #.# .# #######'##.##r   rat (asleep)52hgRQ............52hRYe  A rat comes into view.52h_.rr1=52h2`-=9052h e52hi _The rat squeaks loudly. _You see here a bat corpse.52hi ..........#  ..........#  ..........#  .r........#  ..........#  52h j..........#  ..........#  #@# #.# #  #.# .#  52h+j<#'##.##  ......# 52hKj( ....#..#  52hkj!...  52hjM#......>..   52h ..........#  ..........#  ..........#  .r........#  ..........#  ..........#  ..........#  #@# #.# #  #.# .#  #'# ... ....#..#  ... #......>.. 52h452h`52hE Z _A rat is nearby!52hԥ ..........#  ..........#  ..........# 52h" .r........#  ..........#  ..........#  ..........# 52h9) #@#52hN #.# # 52ha #.# .# 52hs  52h#'##.##  52h......# 52h 52h....#..# 52hͦ 52hަ... 52h #......>..52h  52h" 52h; k ..........#  ..........#  ..........#  .r........#  ..........#  ..........#  ..........#  #@# 52h~< z#.# #  #.# .#  #'# ... 52h< X....#..#  ...52h< f #......>.. 52h< 52h[C 452hH 52hM Z _A rat is nearby!52hR Mb..r.......@..########†#.# ##.# .#52hS b   bat (wandering)..>..52hU 52hpU 52hU 52h1V 52hYW 52h\ 5.r5   Grinder (wandering)52h5] &--52hZ] 8052hb 52h=f X _Grinder comes into view.52hEH..b..#####..5..r.........#######†#.# .# #.# .#52h?I######'##.#..# b   bat (wandering)..# r   rat...##+######52hM52h(N52hN52hQ4  Grinder shouts!52hQ52hXm....b5.r52hXy5b52hvY&==52hY 152h`52hJn] .#####....#.b5.....#.#.#.r......#52hn.#.##†#.# #.#.## #.# .# #######'##.##52h$o #...........# #.........#..# 52htoo #.##+###### _Grinder blinks!52h q52hq52h~r52h1.#####....#.§.....#.#.#.b....#.r@....#.5.##†#.#  #.#.## #.# .# #'##.##62h #...........# #.........#..#  #.##+######62h 62h 62h 62hT...b.562h5#262hYX===-62hy362h62hV _The bat completely misses you. The rat misses you.62hOo  You sock the rat!  You kill the rat!62h62h ..@b  Trog accepts your kill.The bat hits you but does no damage.62h(8*62h{  .......#####..  .............  ............#  ............#  ............#  ............#  ............#  .......*b...#  ..5.........#  #########†#.#  #.#.##  62h #.# .#         Grinder gestures at you.62h9 62hI b@.  2 You suddenly lose the ability to move!62hK /  --more--82hl 24.7 (1.1Para _82h82hM,82h82hb.5.82hX1-5.7 (282h82h82h82h82h82h  .......#####..  .............  ............#  ............#  ............#  ............#  ......b.....# 82hO ....5..@....#  ............#  #########†#.# 82h #.#.##  #.# 82h$)  82hB#   82h^  82hz _The bat hits you.82h,11 -82h&6.7 (382h82hR _You can act again.;2h,;2ho Ability - do what?Cost;2huFailure  f - Evoke BlinkNone28%  Invocations -;2h%WX - Renounce ReligionNone0%  a - Berserk;2hY8Piety-3%  b - Trog's HandPiety-;2ho5% [?] toggle between ability selection and description.<2h` <2h <2hE BigJoe231 the Trooper.......#####..Minotaur of Trog **.................Health: 41/42 =======================-............#<2h LMagic: 3/3========================............#AC: 6Str: 24............#EV: 11Int: 4<2h ............#SH: 0Dex: 9......b.....#<2hͪ XL:  4 Next: 12% Place: Dungeon:3....5..@....#<2h Noise: ---------  Time: 2086.7 (0.0)............#a) +0 mace<2h #########†#.#Nothing quivered#.#.##<2hz #.# .########'##.##5   Grinder#...........#b   bat#.........#..##.........##+######Trog accepts your kill.<2h sThe bat hits you but does no damage.  Grinder gestures at you. <2h _You suddenly lose the ability to move! _The bat hits you. _You can act again.<2h ]  A red film seems to cover your vision as you go berserk!<2hб  You feel yourself moving faster! You feel mighty! The bat barely misses you.<2h <2h  .......#####..  .............  ............#  ............#  <2hV ............#  .......b....#  ............#  ....§..@....#  <2h ........5...#  #########†#.#  <2h v#.#.##  #.# .#  <2hҹ   <2h &  <2h (   <2hF <2hͺ ?63/63=<2h e=7.7 (1Berserk <2hP <2h % _Grinder blinks!=2hM.#####.. . .# .# .# .b....# .# ....§.# .5...# #†#.# #.#.## #.# .# #'##.## #...........# #.........#..# #.##+###### =2hN=2hV .b  You feel a strong urge to attack something.=2h'W\8.3 (0.6Berserk =2h[=2h] _Grinder closely misses you. The bat barely misses you.=2hd =2hqk b.You closely miss Grinder. The bat barely misses you.=2hk ,9.0 (0.7=2hNp =2hr Q _Grinder closely misses you.>2hV6  You sock Grinder!>2h   Grinder is moderately wounded.The bat closely misses you. You furiously retaliate! You headbutt the bat!  You kill the bat!>2h3 ..   Trog accepts your kill.>2h:3=8 (0.8>2h}>2hQ _Grinder closely misses you.>2hZ>  You closely miss Grinder.>2hQ=-90.5 (0.7>2h>2hL!^ _Grinder is moderately wounded.D2hf  You sock Grinder!  Grinder is severely wounded.D2hd0--=1.2D2hnD2hw' _Grinder hits you.D2hb  You hit Grinder.  Grinder is severely wounded.Grinder sighs, "No one appreciates my work."D2h-cj47-------9D2hhD2hk< _Grinder hits you! You writhe in agony.D2h89  You sock Grinder!  Grinder is almost dead.2.8 (0.9D2h= D2hA P _Grinder barely misses you.D2h.o  You sock Grinder!  You kill Grinder!D2hV4f.D2h6D2h=0  BigJoe231 the Cudgeller .......#####..  Minotaur of Trog **.... D2h=F.............  Health: 47/63 =================------- ............#  Magic: 3/3======================== ............#  AC: 6Str: 24 D2h=#............#  EV: 11Int: 4 ............#  SH: 0D2h> Dex: 9 ............#  XL:  4 Next: 295% Place: Dungeon:3D2hE> ........@...#  Noise: =--------  Time: 2093.5 (0.7) D2h>d............#  a) +0 mace #########†#.#  Nothing quivered #.#.##  Berserk  #.# .#  #######'##.##   #...........#   D2h(?E#.........#..#   #.........##+######  You sock Grinder!  Grinder is almost dead. _Grinder barely misses you.D2h[?You sock Grinder!  You kill Grinder! _Trog accepts your kill.D2h@ - _Grinder barely misses you.You sock Grinder!  You kill Grinder! _Trog accepts your kill.Your Maces & Flails skill gained 3 levels and is now at level 7!You have reached level 5!D2hI/  --more--E2h E2h D  BigJoe231 the Cudgeller .......#####..  Minotaur of Trog **.... .............  Health: 54/72 ==================------ ............#  Magic: 4/4======================== ............#  AC: 6E2hD Str: 24 ............#  EV: 11Int: 4 ............#  SH: 0Dex: 9 E2h X............#  XL:  5 Next: 105% Place: Dungeon:3 ........@...#  Noise: =--------  Time: 2093.5 (0.7) ............#  a) +0 maceE2h  #########†#.#  Nothing quivered #.#.##  Berserk E2h  #.# .#  #######'##.##   #...........# E2h 9  #.........#..#   #.........##+######   _Grinder barely misses you.You sock Grinder!  You kill Grinder! _Trog accepts your kill.Your Maces & Flails skill gained 3 levels and is now at level 7!You have reached level 5!E2h e  You have reached level 6!E2h /  --more--F2hh63/84=5/56 2% F2hڳF2h 4 _F2h>N3F2hOF2h~V .......#####..  .............  ............#  ............#  ............#  ............#  ............#  F2hW........@...#  ............#  #########†#.#  #.#.##  #.#  '# .. .. F2h` 0  You start resting.You are no longer berserk.F2h`42/56-4.1 (0.6Slow -Berserk F2heF2hYh _You are exhausted. You feel yourself slow down.G2h@3G2hAG2hnDG2hH}3G2h"KG2heK%4G2hFLG2hTO,G2h$PG2hTBG2hO^G2hB_G2h_5G2h_=G2h`G2haG2hdG2h8eG2h&fG2hhG2h.iG2h_i6G2hi=G2hiG2hIjG2h lG2hlG2hnG2ht7=G2hMuG2hwG2hwU8=G2hxG2hz,G2hx{G2h},G2h~G2hG2h#9G2h8(=G2hZG2h'G2h_G2hG2h3G2hrO50=G2hIG2hm,G2hG2hG2hȎ%1G2hG2hG,G2h G2hSG2hG2htG2hG2hK2=G2hG2h,G2hǜG2hPG2hN3=G2h?G2hŢG2h=G2hG2hG2hED4=G2h G2hިG2hG2hʩG2h8-G2hU 134.6 (40.5) _You start resting.G2hдG2h!96.1 (42.0G2hG2h,[ _You feel yourself speed up.G2hȹ G2h? 3G2h G2hZ 5=G2h G2hC G2h? G2he G2h* G2h _ _You start resting.G2hz 19.1 (3.0)G2h 56=G2h $40.1 (4G2h G2h " _HP restored.H2hX3H2hYH2hT\H2h\H2h`XH2hc,H2hcH2heH2h5f9=H2hfH2hh,H2hiH2hk,H2hlH2hnH2hnH2h}oH2hsqH2hqH2h!rH2hsH2h%tH2hSuH2hv,H2hwH2h|H2hj 50.1 (10.0) _You start waiting.H2h61.1 (11H2hpH2h c _You recover from your berserk rage.H2hH2hIH2h H2h,H2hBH2h0H2h@,H2hH2h,H2hH2hH2h!H2hH2hN,H2hH2h,H2hH2hZ,H2h H2hH2h H2hH2hH2hH2hH2h ,H2hH2h,H2hH2h,H2h`H2hJBH2h,H2hH2hEH2h}H2hBH2h$,H2hH2hfH2hH2h8H2h',H2hH2h/,H2hH2h[BH2h#H2hUH2hH2hC,H2hH2hH2hH2hH2h7H2hBH2h,H2hZH2hf,H2h H2h H2h& H2h H2h< H2hx H2h4 H2h%H2hMH2hH2h,H2hH2hH2hH2hH2h,H2hH2h,H2hH2h,H2h3H2hv,H2h+H2h ,H2hl!H2hd#,H2h+$H2h%,H2hO&H2hq(,H2h)H2h*,H2hD+H2h,,H2h-H2h/H2h/H2hm0H2hA2H2ho2H2h3H2h5,H2h06H2h7,H2h8H2h:,H2h;H2hn=,H2h>H2h?,H2h@H2hB,H2h(CH2hD,H2hEH2h H,H2hHH2hJH2hJH2hyKH2hMM,H2hNH2hP,H2hPH2hR,H2h|SH2h:U,H2hUH2hW,H2hXH2hY,H2hZH2h\H2h\H2hh]H2h^,H2h_H2hea,H2h]cH2hc,H2hldH2h=f,H2hfH2hh,H2h"iH2hSk,H2hkH2hm,H2hnH2hnp,H2h@qH2hlrH2hrH2hdsH2hu,H2hGvH2hjx,H2hxH2h^{,H2h{H2h},H2hH2h,H2hH2h~,H2hH2h,H2hϋH2h,H2hH2hH2h,H2hŕH2h,H2hH2h,H2hH2h#,H2hH2hK,H2hH2hСH2hH2hޢH2hr,H2h<H2h,H2hH2h,H2hH2huH2hH2h?H2hŭ,H2hH2h ,H2hH2h,H2hH2h_H2hH2h0H2h,H2h%H2hH2hH2hH2h*h 250.1 (99 _You start waiting.H2h-1.1 (100.0)H2hWH2h;# _Done waiting.H2h 3H2h H2hR H2hۊ ll   frilled lizard (wandering)You start waiting.H2h ,0.0)H2h +2.1 (1H2h3 H2h@ a _A frilled lizard comes into view.I2hS .l.....#####..  .............  ............#  ............#  ............#  ............#  ............#  ........@...#  ............#  #########†#.#  #.#.##  #.# .#  '##.##  .....#  ...#..#   I2h  .l.....#####..  .............  ............#  ............#  ............#  I2hģ {............#  ............#  ........@...#  ............#  #########†#.#  #.#.# #.#  '##.##  .. I2h/ ... I2h+ 4I2hm I2h O _A frilled lizard is nearby!I2h= J2hh .l.....#####.. . .# .# .# .# .# .@....# .# #†#.# J2h #.#.## #.# .# #'##.## #...........# #.........#..#  #.##+######J2hJ2h8l.J2h -3 _J2hJ2h3J2h/ p....### ...l#####...................#########†#..#.# #.# .# ######'##.#..#..#J2hk J2hk 7.J2h 4J2hW J2h| J2h eM ##### #####.....................#..'##.#J2h0 <5J2h$ J2h K2h2. . ##.###. ....#####....#.#+.##.##.##.##......##.#K2h?3#†#.# #.#.## #.# .# #'##.##  #.#K2h:<6K2h}>K2h@K2h%. . ##.###. ....#####.... #.# +.# #.# #.# #.# #K2h&......#  #.#  #†#.#  #.#.##  #.# .#  #'##.##  #.#K2h*K2h+&7K2h .K2hd/K2hl. .# ##.###. ....#####... . #.# +.# #.# #.# #.# #......# #.# #†#.# #.#.## #.# .#  #'##.## K2hI #.#K2h<8K2hޒK2hNK2h 7.# .# ##.###. ... .#####... . #.# +.# #.# #.# #.# #......# #.# #†#.#  #.#.##  #.# .#  K2h h#'##.##  #.#K2h K2h &9K2h& K2h M .  .# ##.###. ..#####.......#+..#............#K2hc =60K2h1 K2h L2hM###.##### # .  .## #####.. ..#####.........#+#............#.L2hL2h &1L2h}L2hL2hFM .. ###.##### # .  .## #####.. #####.........#+#............#.#L2h=<2L2h+L2h%L2hM#.  .. ###.##### # .  .##. #####.... #####............#+#............###########†#L2h^<3L2hFL2hL2h  #.  #.. ###.##### # .  .##. #####.... #####.........#. +...............L2h <4L2h L2hu d #. #. #..#.##### ##.# ..# .##. ##.###.... ....#####.....#.#.. +..#. #..# #..# #..# #.....#  #.#L2h } <5L2h L2hz L2h{t #.. #.. #.. ####.##### ##.# ..# .##. ##.###.... ....#####.....#.#. +...#.. #...#.. #...#. #...# #......#  #.#L2h<6L2hpL2hډM2h #.. #.. #.. ####.##### ##.# ..# .##. ##.###.... ....#####.....#.#..+....#.. #....#... #....#... #M2h....#.... #.....#  #.#M2h<7M2h*M2hlM2h #... #... #... ####.##### ##.# ..# .##. ##.###.... ....#####.....#.#.+.....#..#.....#.l#.#l   frilled lizard (wandering)M2h:...#.....#...#......#  #.#M2h M2hl.l8M2hM2h8 _The frilled lizard hisses angrily.M2hL75 #.... #... #... ####.##### ##.# ..# .##. ##.###.... ....#####.....#.#$.+......#.l#.......#.#..#.#........#.#........#  #.#M2h9M2h@`l.9M2hFM2hI+ _Found 15 gold pieces.M2hT*<#.... ####.##### ######........# . ......##. ####.... ......#####....... ## $l+...#..............#########†#M2hZ+M2hP1:l.M2h1'70M2h6M2h{8N2hݔ}Found 15 gold pieces.  You hit the frilled lizard.  The frilled lizard is heavily wounded.  The frilled lizard barely misses you. You furiously retaliate!  You headbutt the frilled lizard!  You kill the frilled lizard!N2h2.N2hU=3=1.2 (1.1N2hN2hW _Trog accepts your kill.N2hʜI ####.##### ######........# . ......##. ####.... ......#####....... #......# $+.......#................#########†# #.#.##N2hN2h4-20N2h^N2hN2h0 ####.##### ######........# . ......# .##. ##..###.... .........#####.............. #......# $+.#..########.# .#N2hV-3N2hxN2hO2h<O2hq  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.1    +2      O2h2U        b + Maces & Flails 7.3  100%  +2   i - Evocations   0.0    -1   c - Axes   4.4    +2       d - Staves   4.4    +2  O2hx"     e - Unarmed Combat   0.0    +1  O2h                    O2h$ f - Armour   2.4    +2      O2h$ g - Dodging   2.2    +1      O2h@1 h - Stealth   0.0    -1      O2h~        O2h            O2h        O2hq\                    The percentage of incoming experience used to train each skill is in brown.  O2hSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  O2h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsQ2h-  b - Maces & Flails   7.3    f + Armour 2.4  100%S2hݷS2hpS2h#...BigJoe231 the Cudgeller####.##### #Minotaur of Trog **....#####........# .Health: 56/56 ========================.............# .##. ## Magic: 5/5========================.............###.... ... AC: 6Str: 24................#####... EV: 11Int: 4....................... SH: 0Dex: 9........#............#XL:  6 Next:  3% Place: Dungeon:3$......@+............#Noise: ---------  Time: 2273.2 (0.0)........#............#a) +0 maceS2h\........#............#Nothing quivered........#............#........#............#........#............#........##########†#.#..########.#.###.# .#You hit the frilled lizard.  The frilled lizard is heavily wounded.S2hThe frilled lizard barely misses you. You furiously retaliate!  You headbutt the frilled lizard!  You kill the frilled lizard! _Trog accepts your kill.S2h4S2hyS2hST2hb #... ####.##### ##.# ...# .##. ...###.... .......#####....#.#.$.+.#.#.#.#.#.#.#.#.#.#.# .##†#.#T2hz= .# #.#.##  #.# .# T2hXA4.2 (1T2hT2hT2h  #... ####.##### ##.# ..# .##. .###.... .....#####...#.#.$.+.#.#.#.#T2hƓ].#.#.#.#.#.#.#.##†#.#.T2h# #.#. #.# .T2hR<5T2hT2hhT2h`  #... ####.##### ##.# ..# .##..###.... .#####...#..$.+..#..#..#..#.T2ha b$.#..##†#..# #.#. #.#T2hi <6T2hgp T2hs * _Found 9 gold pieces.T2h. ) #... ####.##### ##.# ..# .##..###......#.$.+.#.#.#T2hi/ 5.#.$.# .##†# ?.....# #.#  #.# T2h; T2h3< &7T2hD T2h$H c _Found a scroll labelled YZXERRAERE.T2h  #... ####.##### ##.# .#.# .###.###.##.#.$.+.#.#.##.#.$.#.##†.?.....# #. #.T2h <8T2h T2h T2ha  #... ####.#####  #.# . #.# .#.###. ##.#.$.+.#.#.##.#T2h j$..$.#.##.?.....# # #T2h <9T2hN T2h + _Found 17 gold pieces.T2hO  #... ####.##### #.#  #.# .#.###. ##.#..+.#.#.##.# $..$.#..?.....# T2hi =80T2h T2hP A1.2 (2T2h T2h ? _You now have 178 gold pieces (gained 15).T2h o n #... ####.##### #.# #.#  ###.### .. ##.#.+#.##.##.##.# $..$.# .. ...?.....##T2ht A2.2 (1T2h#{ T2h| T2hG  #... ####.##### #.# #.# ###. . ##.#.+#.# #.# #.# ####.# $..$.# .. ...?.....###T2h0,<3T2h2T2h4V2h73V2h8V2h<V2h7DXV2hHBV2hIV2hL,V2hMV2hPV2hSV2hSV2hhUV2hWV2hZ,V2h\V2h`,V2hebV2hfM _You now have 187 gold pieces (gained 9).V2hzi3V2hkjV2hkV2hm,V2hnV2hHx ######............#......................+....##...............#....#.....#.... #.....#....#####..##..$...# #.......##### ########  ##  #$# ## # # #.. #......V2hx #. ... #. .......####.... #. #. n - a scroll labelled YZXERRAEREV2hW91.2 (82.2 (9V2hV2h, _You see here 5 stones.V2h3V2h٩V2hV2h%V2hfV2h6,V2h,V2hV2ho,V2hV2hN _You now have 204 gold pieces (gained 17).V2h3V2hV2hWV2h,V2hV2h_;  You see here 5 stones.V2hV2hy _V2hXV2h'V2h,V2hV2hV2h,V2hV2hV2hA,V2hV2hkV2h,V2h[V2h,V2hV2hN _You now have 218 gold pieces (gained 14).V2ha3V2hV2h-V2h,V2hV2hV2h,V2hV2h V2h ,V2h V2hV2h,V2hV2hs,V2h+V2h2N _You now have 230 gold pieces (gained 12).V2h3V2hV2hV2h,V2h V2h0"V2h2#,V2h#V2hW%V2h|'V2h'V2h(V2hE+V2h3-,V2hx.V2h 0V2h2,V2h4V2h6V2h9V2h9V2h:V2h>V2h?,V2h5AV2hBV2hE,V2h@FV2h]IV2hQ` #....# #.......#### #....(.....####### #..........# #..........###### # #.......... #####...............# #............# .......@...........# #318.2 (26.0)........####.......# #...:....# #.......# .$......# #...##### #........# #...# #.V2hQk# #...# ## #...# #[.# ##### ####V2hVB9.2 (27V2hI[V2h`^E _Found a helmet.V2hO 3V2h*S V2hVW V2h[ V2hU[ V2h_ ,V2hbc ,V2hd V2hg V2hi ,V2hQk V2h9s  #....(.....####### #.#  #..........###### #...............######...............# #..........#  #.............#  #..####.......# V2hs  #...:@...# #.......#  #.$......# #...#####  #........# #...#  #........# #...# #........# #...# #[.......# ##### #........# ########## V2h~ N #....(..... #.# #.###### #.# #####.# #.# #...# #........####.#V2h~ A #...@....# #.# #.$......# #...##### #.# #...#  #.# #...# V2h~ } #.# #...#  #[.# #####  #.#  V2h  )#V2h 222.2 (3.0)V2h +3.2 (4V2h V2h _You see here the Secrets of Differential Causimancy.W2hY>3W2htAW2hPGW2hKW2hoQ: _W2hRW2hU,W2h(XW2h]\,W2h]W2hgN _You now have 246 gold pieces (gained 16).W2hk3W2h/mW2hqW2hu,W2hwW2h|W2hf,W2hW2hBW2h܌,W2hW2h<W2h1,W2hDW2h|W2h,W2hW2h"W2hW2hW2hKW2hW2h,W2hPW2hfW2h,W2hDW2hv;  You see here 5 stones.W2hW2hB _W2hW2hW2hmW2hW2h5W2hW2h7W2h-W2hkW2hW2hW2hW2h%W2hW2h<,W2hW2hW2h%$ ####. ##########..... #..............##.... ...... #...j.#######..#....j......W2hK+. ##@........#. #...............#. #...............#. #####............#. #................#.W2h@ #................## j   gnoll sergeant (polearm, asleep) #....(.....####### j   gnoll (polearm, asleep) #..........#W2hC#..........######W2hs 40.2 (17.0)  A gnoll sergeant and a gnoll come into view.W2hW2hN W2h& .jjjj)jj 2 gnolls (1 polearm, 1 wandering)  The gnoll sergeant shouts! You hear a shout! x2W2h'===W2h1.2 (18W2hW2h)r _A gnoll comes into view. It is wielding a +0 whip.Z2h Ability - do what?CostFailure  f - Evoke BlinkNone28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-2%  b - Trog's HandPiety-4% [?] toggle between ability selection and description.\2h/\2h05\2h>####.# BigJoe231 the Cudgeller##########..... Minotaur of Trog **....#.............. Health: 56/56 ========================###.............. Magic: 5/5========================................. AC: 6Str: 24#.............. EV: 11Int: 4...#######............#. SH: 0Dex: 9..jjj.................+. XL:  6 Next:  3% Place: Dungeon:3\2h?##@..............#. Noise: ===------  Time: 2341.2 (0.0)#...............#. a) +0 mace#...............#. Nothing quivered#####............#.#................#.#................## j   gnoll sergeant (polearm)#....(.....####### jj 2 gnolls (1 polearm, 1 wandering)\2h8?#..........##..........###### _You see here the Secrets of Differential Causimancy. _You now have 246 gold pieces (gained 16). \2he?_You see here 5 stones.  A gnoll sergeant and a gnoll come into view.The gnoll sergeant shouts! You hear a shout! x2 \2h?]_A gnoll comes into view. It is wielding a +0 whip.\2hB6  Your skin crawls.\2hC\2hE\2hMj..j   gnoll (\2hNs---2.2 (1Regen Will++ \2hT\2hWW _You feel strong-willed.]2h  #... ####.########## #.....###............ #....########..j..j.+]2hq{##j####... #....####...............## jj 2 gnolls (1 polearm, 1 wandering)]2hF(.#######.]2h!#]2hz  You feel the effects of Trog's Hand fading.]2h ]2hB jjjjj 3 gnolls (1 polearm)  The gnoll sergeant hits you from afar with a +0 spear.]2h1---=--3]2h4Regen Will++ ]2h`&]2he,r _A gnoll comes into view. It is wielding a +0 club.]2h ! # ####. # # ### .#]2hz  #...#...#.#.jj.j.+#j####.# #.# #]2h .# #####.# #.....# #.....]2h Q. #....(...]2h # ]2h I #.#]2h#]2h$]2h|%]2h%]2h/ jj 4 gnolls (2 polearms)  The gnoll sergeant hits you with a +0 spear.]2h:0V49---4]2h9]2hd<u _A gnoll comes into view. It is wielding a +0 halberd.]2h  The gnoll sergeant hits you with a +0 spear. _A gnoll comes into view. It is wielding a +0 halberd.You hit the gnoll sergeant.  Your headbutt misses the gnoll sergeant.is lightly wounded.  The gnoll sergeant barely misses you. You furiously retaliate!]2hy.505]2h|]2ht _You headbutt the gnoll sergeant. The gnoll closely misses you.]2hN  You closely miss the gnoll sergeant.The gnoll sergeant is moderately wounded.The gnoll sergeant misses you.]2h[47-6.3 (1.1]2hC]2hC _The gnoll hits you from afar with a +0 spear.]2hf= !  You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded.The gnoll sergeant barely misses you. You furiously retaliate!]2h= #8]2h> 6-70]2hE ]2hmH s _You headbutt the gnoll sergeant! The gnoll barely misses you.]2hֆ  _You headbutt the gnoll sergeant! The gnoll barely misses you.  You hit the gnoll sergeant but do no damage.  You headbutt the gnoll sergeant.  The gnoll sergeant is severely wounded.  Your skin stops crawling. You feel less strong-willed.  The gnoll sergeant hits you with a +0 spear.]2hi _2--8]2h ]2h R _The gnoll barely misses you.]2h:The gnoll sergeant hits you with a +0 spear. _The gnoll barely misses you.  You barely miss the gnoll sergeant.  You headbutt the gnoll sergeant, but do no damage.  The gnoll sergeant is severely wounded.  The gnoll sergeant hits you with a +0 spear!31-------9.4 (1.1]2h]2hC _The gnoll hits you from afar with a +0 spear.^2h  You hit the gnoll sergeant.  The gnoll sergeant is almost dead.The gnoll sergeant hits you with a +0 spear!^2h>j22---------=500^2hR ^2hE R _The gnoll barely misses you.^2h*   You barely miss the gnoll sergeant.The gnoll sergeant is almost dead.The gnoll sergeant hits you but does no damage.-1^2h0^2h*2R _The gnoll barely misses you.^2hs  You barely miss the gnoll sergeant. You headbutt the gnoll sergeant.  You kill the gnoll sergeant!^2h )jjjj 4 gnolls (2 polearms)  Trog accepts your kill.^2hJ 27-2 _The gnoll barely misses you.^2h^2hbg _Your Armour skill increases to level 3!^2h # #### # # ###  #. #....#...#..jjj@..#j####. #.. #... #####. #...... #....... #....(.....  #.#^2hv23----3^2h( _The gnoll closely misses you. You furiously retaliate! You headbutt the gnoll!  Things that are here: _a +0 spear; a +0 ring mail; a gnoll corpse^2hB" r  You hit the gnoll.  You kill the gnoll!^2h$ ^2h\$ ^2h$ ^2h + H. 3 gnolls (1 polearm)^2h- /314^2h5 ^2h6 W _Trog accepts your kill.^2hb  You hit the gnoll. You headbutt the gnoll.  The gnoll is moderately wounded.5^2hi ^2hl R _The gnoll barely misses you._2hK  You barely miss the gnoll.The gnoll is moderately wounded.20-_2hK6_2hR_2hV8 _The gnoll hits you with a +0 whip._2hў  You hit the gnoll. You headbutt the gnoll!  You kill the gnoll!_2hƠ_2h_2h,5. 2_2hZ1=57_2h2_2h;W _Trog accepts your kill._2h  You hit the gnoll.  The gnoll is heavily wounded.8_2h_2hz _The gnoll hits you but does no damage. The gnoll closely misses you._2h[< #.  .#...#######... .....jj@....... ####.####...... #...... #...... #####..._2hE=n .. . #....(  The gnoll is heavily wounded. _The gnoll hits you but does no damage. The gnoll closely misses you.  You hit the gnoll. Your headbutt misses the gnoll.The gnoll is severely wounded.The gnoll closely misses you. You furiously retaliate!  You headbutt the gnoll, but do no damage._2ho #.  .#...#######... .....jj@....... ####.####...... #...... #...... #####... .. . #....( _2hT  The gnoll hits you from afar with a +0 halberd!_2hH14---9_2h#_2h)&V _* * * LOW HITPOINT WARNING * * *_2h  You hit the gnoll but do no damage. You headbutt the gnoll.  You kill the gnoll!_2h f  Trog accepts your kill._2h = )l   gnoll (l   frilled lizard (wandering)The gnoll closely misses you._2h d5---960.5 (1.1_2h _2h; a _A frilled lizard comes into view._2hV {  #     #   #  # ###  #>  _2h ? #.. #  #.#...#  #.....j@).  #.####  .. #..  ## #....   #####..  _2h  #.....l   #......  _2h  #....(.....   #.#_2h[ B10_2h _2h _Found a stone staircase leading down. The gnoll barely misses you.Things that are here: _a +0 club; a +0 whip; a +0 spear_2h[  You hit the gnoll but do no damage. The gnoll closely misses you.2.6 (1.1_2ha_2h dF _You furiously retaliate! You headbutt the gnoll!`2hCt  You thump the gnoll!  You kill the gnoll!`2hC)`2hl 64330 _Trog accepts your kill.`2hƔ`2hg _Your Armour skill increases to level 4!`2h   #.#.  #.#. #  #... #   #... ###   #>..   #... #  `2h #.#...#  #.....@)).  #####.####  ... #...  `2h #### #....   #####   #.....l  `2h #   #....(.....  `2hI #.#`2h`2h@5-4 _`2h`2hP _You see here a +0 halberd.a2h+C #   #.#. #   #.#. #.   #... #.   #... ###.   #>.. .   #... #.   #.#...#. a2h#.....)@).. #####.####. ... #.... #### #..... #####.   #.....l.   #.   #....(.....# a2ha2h5ll   frilled lizard (wandering)a2h>-5 a2h _a2ha2hs  Things that are here: _a +0 club; a +0 whip; a +0 speara2h% #. #.#. # #.#. #. #... #. #... ###. #>.. . #... #. #.#...#.a2h  #.....))@.. #####.####. ... #... #### #....l. #####... #.......a2h #....... #....(.....# a2ha2hl.l6a2ha2h _The frilled lizard hisses angrily.  Things that are here: _a +0 spear; a +0 ring mail; a gnoll corpsea2hK #.#.#. ####.#.#. #.#... #.#... ###.#>.. .#... #....#.#...#.##.....)))@.+#####.####.#... #...l.#a2hoL u#### #...######.##......##.......##....(.....# a2hM a2hV >l.a2haW Y7=7 _a2h_ a2h` a2h #.#.#. ####.##.#. #.#... #.#... ###.#>.. ..#... #....#.#...#.#.#.....))).+.#####.####..l.#.... #.#.#### #.#.#####.#.#.....#.#......##....(.... a2h a2h5 ^l.8a2h a2h a2hi  You closely miss the frilled lizard.a2hj5=9.7 (1.1a2h6a2h)F _The frilled lizard bites you but does no damage.b2h5%y8=700b2h.b2h-1 _You closely miss the frilled lizard. The frilled lizard misses you.b2hӶ,  You miss the frilled lizard. The frilled lizard closely misses you.You furiously retaliate! You headbutt the frilled lizard.  You kill the frilled lizard!b2hE†b2h&1b2hb2h$W _Trog accepts your kill.b2htT#... #.#. ####.##.#. ##########.#... #......#... ###......#>.. ........#... #...#.#...#.#.#.....)))..@.+.#####.####.#.... #.#.#### #.#.#####.#.#.....#.#......##....(..... b2h}D-2b2hb2h{ _You see here a frilled lizard corpse.c2hj3c2h^c2hq,c2h$c2h_9=c2hc2h0,c2h.c2h,c2h?c2hc2hIM20=c2hc2h.,c2hJc2h,c2hc2h-c2hI1=c2hc2h,c2hc2h ,c2h c2h|,c2hc2h?c2hxS2=c2hc2h,c2hc2h,c2h c2h#c2hN#:23c2hB%c2h(,c2h*c2hu-,c2h 0c2h[3,c2h6c2h9c2h[9S4=c2h3;c2h>,c2h@c2hB,c2hDc2h}Ga5=c2h^Ic2h7L,c2hPc2hS,c2h Uc2hbW,c2h?Yc2h ^i6=c2h_c2hLb,c2hdc2hpg,c2hhc2hk97c2hl(=c2hnc2h(q,c2hsc2hu,c2hxc2h{,c2h}c2hc2h\ 8=w-w   ribbon worm (wandering) _You start resting.c2h]404.7 (32.0)5.7 (33c2hȞc2h^ _A ribbon worm comes into view.c2h0 #...  #.#. #.#. # #... #...... #... ... #>.. ......... #... #...... #.#...#######.w.... #.....)))..@....... #####.####......... ... #......... #### #......... #####...... #.......... #.......... #....(.....   c2h/ #...  #.#. #.#. # #... #...... #... ... #>.. ......... #... #...... #.#...#######.w.... #.....)))..@....... #####.####......... ... #......... #### #......... c2hL0#####...... #.......... #.......... #....(..... c2h94c2h@c2hBb _A ribbon worm is nearby!c2h&C #...  #.#. #.#. # #... #...... #... ... #>.. ......... #... #...... #.#...#######.w.... #.....)))..@....... c2h'#####.####......... ... #......... #### #......... #####...... #.......... #.......... #....(.....   c2h  #...  #.#. #.#. # #... #...... #... ... #>.. ......... #... #...... #.#...#######.w.... #.....)))..@....... #####.####......... ... #......... #### #......... #####...... #.......... #.......... #....(..... c2h 4c2h c2h b _A ribbon worm is nearby!c2h {#... #.#. ####.##.#. ##########.#... #.....#... ###....#>.. ......#... #..#.#...#.w.#.#.....)))..†+.#####.####.#.... #.#.#### #.#.#####.#.#.....#.#.....##....(.....# c2hqc2h|.wwc2hk86.7 (1.0) _c2hc2h!d2hMb  You sock the ribbon worm! You headbutt the ribbon worm!  The ribbon worm is almost dead.=d2hc7.8 (1.1d2hjd2h;mX _The ribbon worm barely misses you.d2hO  You hit the ribbon worm.  The ribbon worm is almost dead.d2hUPZ9=80d2hYd2h]Y _The ribbon worm closely misses you.d2h _The ribbon worm closely misses you.  You barely miss the ribbon worm.  The ribbon worm is almost dead.  The ribbon worm closely misses you. You furiously retaliate!  You headbutt the ribbon worm!  You kill the ribbon worm!d2hG†d2h.49d2hBd2hW _Trog accepts your kill.d2hb #... #.#. ####.##.#. ##.#... #.#... ###.#>.. ....#... #.#.#...#.#.d2hc #.....)))..†.@.+.#####.####.#.... #.#.#### #.#.#####.#.#.....#.#.....##....(.....##d2hHc 9##### d2hrn E-10d2hx d2h{ x _You see here a ribbon worm corpse.d2h #... #.#. ####.##.#. #.##... #.##... ###.##>.. ...#... #.#.#...#.#.#.....)))..†.†+.#####.####.#.... #.d2hd #.#### #.#.#####.#.#....#.#....##....(.....####### d2hޞ d2hh d30-1 _d2h d2hz e2hD3e2hFe2hUJe2hNe2hOe2hRS,e2hsUe2h[X,e2hYe2hq\e2h\S1=e2hc^e2hda,e2hbe2hee2hee2hge2heja2=e2h|le2hne2hne2hpe2hs,e2hnue2hx,e2hye2h|e2h|L3=e2he2h`,e2hQe2hʅ,e2he2h+e2hn#4e2h(=e2hoe2h<,e2he2h͔,e2he2h,e2hxe2h95e2hW0=e2hre2h,e2he2hN,e2h߬e2hKe2hK6=e2hTe2hѳe2h6e2he2hǸ,e2he2hO7e2he2hH,[37me2he2hn,e2he2h,e2he2hlS8=e2he2h$e2h2,e2hSe2h,e2he2he2hHK9=e2h&e2h,e2he2hY,e2hje2h,e2he2he2hN40=e2he2h,e2h=e2h,e2he2he2h5W1=e2h!e2hg,e2hFe2h ,e2h{ e2h,e2hQe2h/a2=e2he2h,e2he2h~,e2h)"e2h%k3=e2h'e2hG*,e2h,e2h/,e2h0e2h'3,e2h4e2h7;4e2h8e2h~;,e2hj=e2h?,e2hAe2hDe2hDK5=e2hFe2hI,e2hfKe2hN,e2hOe2hR,e2hSTe2hV96e2h+W2=e2hYe2h\,e2h]e2h]`e2h`e2h{ce2hpfe2hfD7=e2hhe2hl,e2h oe2hr,e2hse2h+ue2huN8=e2hEwe2h1z,e2h{e2h~,e2he2hq,e2he2hɈe2hK9=e2hSe2h,e2hve2h,e2h-e2hQ:50e2h2=e2hFe2h,e2he2hf,e2h e2h ,e2hȨe2hge2h%1e2he2h[,e2h e2h,e2he2hK2=e2h׸e2he2h\,e2h"e2h,e2hGe2h,e2hie2he2h#3e2h2=e2h"e2h,e2h3e2hJe2he2he2ha4=e2he2h,e2he2h,e2he2h3,e2h^e2hJk5=e2h%e2h],e2he2h,e2he2h_ _You start resting.e2hBf500.8 (89.0)6=e2h%1.8 (90e2hBe2h" _HP restored.e2h3e2h>e2he2he2hBe2he2h,e2hIe2hdO=e2he2h,e2he2hF,e2he2h,e2hg e2he2hFe2hVe2h&,e2he2h,e2he2h,e2hw!e2h",e2h$e2h',e2h)e2h+,e2h,e2h.,e2h3e2h5e2h5e2h7e2h9,e2hE;e2hR=e2h=e2h?e2hA,e2hBe2hD,e2h6Fe2hXH,e2hIe2hL,e2haMe2hO,e2h%Qe2hS,e2hHUe2hW,e2h$Ye2h[,e2h\e2h^,e2hb`e2hb,e2hde2hIg,e2hqje2hm,e2h"pe2h-s,e2h=ue2hwe2h(xe2hze2h|,e2hM~e2h݀,e2he2hW,e2he2hU,e2hˋe2h,e2hXe2h e2hLe2hxe2h,e2hPe2hԞ,e2hke2h,e2hޤe2h~,e2he2he2h0e2he2h,e2h,e2h@,e2h޶e2h,e2hQe2h,e2he2h,e2he2h},e2h0e2h,e2he2hs,e2he2h,e2he2h,e2hbe2hw,e2he2h,e2h)e2hBe2h,e2he2h7,e2hMe2h,e2h6e2ho,e2he2h,e2h e2h,e2h{e2h,e2h+e2h,e2hse2h`,e2he2h,e2h; e2h6 ,e2h e2h,e2he2h5,e2he2h|,e2he2h,e2hqe2hD,e2he2h",e2h$e2h&e2h@'e2h(e2h*,e2hj,e2h3.,e2hG/e2hd1,e2h2e2h4,e2h6e2h8,e2h<e2h=?,e2h@e2hB,e2hXe2h0Z,e2h[e2h],e2h_e2h'a,e2hbe2hd,e2hee2hh,e2h/ie2hTk,e2hme2ho,e2h re2ht,e2hve2hy,e2hEze2h|,e2h~e2h#,e2hme2h,e2he2h ÷600.8 (99 _You start waiting.1.8 (100.0)e2hne2h# _Done waiting.e2h3e2he2hBe2h,e2he2h,e2he2h;,e2he2h,e2he2h,e2hJe2hv,e2h e2h*,e2he2h,e2he2h,e2he2h,e2he2h7 ,e2h<e2h],e2he2hw,e2he2h ,e2he2h",e2h#e2hV&,e2h=(e2h+,e2h,e2h/,e2hT1e2ht7,e2h:e2h<,e2h]>e2h$A,e2hBe2haE,e2h8Ge2h_I,e2h.Je2hK,e2hMe2hZP,e2hQe2h,T,e2h-Ve2hX,e2hZe2h],e2h_e2hWb,e2hde2hNg,e2h%ie2hk,e2hme2hwp,e2hre2hv,e2hxe2h|,e2hue2h,e2he2h/,e2hbe2h/,e2h'e2h,e2h e2hZ,e2hOe2h=,e2hCe2h,e2he2h,e2he2h,e2he2hQ,e2he2h",e2hxe2h2,e2hȽe2hU,e2he2h+,e2he2h,e2hCe2h,e2he2h,e2hce2h,e2h+e2he2he2he2h,e2he2h,e2hae2h,e2he2h,e2he2hN,e2h4e2h,e2hue2h^ ,e2h< e2h ,e2h e2h| ,e2h e2hC ,e2h  e2h ,e2h e2h ,e2h4 e2h ,e2h|" e2hC% ,e2h3' e2h) ,e2h+ e2h$. ,e2h/ e2h2 ,e2h4 e2h6 ,e2hf8 e2h#; ,e2hZ= e2h@ ,e2hLB e2hE ,e2hF e2hI ,e2h K e2hN ,e2h3Q e2hT ,e2hWW e2hZ ,e2h\ e2hq_ ,e2h=a e2hc ,e2h f e2hh ,e2h_j e2h>m ,e2h.. .. #... # #.#...#.# #.....)))..÷.+e2hs #####.####.# ... #.# #### #.# #####.# #....# #.... #....(.....#####  #.#e2h}F2.0) e2hMe2h2f2h 3f2hE f2h_ f2h f2h f2hן f2hآ f2h ,f2h f2h f2h ,f2h( f2h, f2hL ,f2h f2hD f2h3 f2h f2h f2h f2h ,f2h, f2h) f2hC ,f2h f2h f2h ,f2h f2h  ##.. .. #... . # ##...#. # #...... #f2h&  #.#.....# #### #.#.....# ########## #.....#.# #......... #......@###......... f2h_ i#>...........f2h  #.....#####.. #.#...#######......#f2h #.....)))..÷.............+#####.####...............# f2h( f... #...............# f2hL #### #...............#  #####............#f2ho E f2h ,10.8 (8f2h +1.8 (9f2hS f2h Z _o - a viscous clear potionf2h;3f2h5=g2hIg2ho bM +.. ..S#.. ..  #... ..#...# #...... #.#.#.....# #####.#.....# ###########.....#@# .###....>.............#.....#####...................g2h S   ball python (constriction, asleep)#g2hQ02.8 (1g2h_g2h ^ _A ball python comes into view.g2ha +.. ..S  ##.. .. #... ..  ##...#.  #......  #.#.....#  #.#.....#  #@#  #.......# #>....... #.....#### #.#...## g2h~ba#.....)))..÷ ##### ...  #### g2hS +.. ..S  ##.. .. #... ..  ##...#.  #......  #.#.....#  #.#.....#  #@#  #.......# #>....... #.....#### #.#...## g2h#.....)))..÷ ##### ...  #### g2h|4g2hg2h`b _A ball python is nearby!g2h, +.. ..S  ##.. .. #... ..  ##...#.  #......  #.#.....#  #.#.....#  #@#  g2h~#.......# #>....... #.....#### #.#...## #.....)))..÷ ##### ...  #### g2hĈ +.. ..S  ##.. .. #... ..  ##...#.  #......  #.#.....#  #.#.....#  #@#  g2hw#.......# #>....... #.....#### #.#...## #.....)))..÷ ##### ...  #### g2h4g2h;g2hb _A ball python is nearby!g2hH#.. ...# +.. ..S##.. ...#  #... ...#...#.. . #. #####....@# ###########.# .......###g2hb>......... #.....###.#...########.....)))..÷+#####.### ...g2h#g2hl+.SS)3g2h3g2h55 _The ball python hisses angrily.h2h # +.. ..#.. .S.#  #... ...##..#...#......# ...# #. #####.#.....# ##########.#.# .......###>......... #.....###.#...########.....)))..÷h2h, 8+#####.###h2h h2h q.S4h2h h2h i2hx# +#.. ...#   #... S..##..#...#......# ...# #.### #####.#.....# ###########.# .......###>......... #.....###.#...########.....)))..÷+i2h{ .SThe ball python bites you but does no damage. 1 i2h_=5Constr i2hi2hNz _The ball python grabs you. The ball python constricts you.i2h$d#......# #......# #......# +......# ##......# ##.......##.#.##...#S.....# #.#.# #.#.#.....#### ####.##.#.....# #.#.....#.# #.i2h #.###.#>........#.....#####.#.#...#.#.#.....)))..÷.+.i2hU11 -6i2hi2hб9 _You escape the ball python's grasp.i2hx ~  You hit the ball python.  You kill the ball python!i2h g†i2hH 5=7.9 (1.1i2hl i2hw W _Trog accepts your kill.i2h>M####### +. #......# #  #.......##...##...#@.....# ...#### #...#### ####.##.#.....# ##########.........##i2hsEJ-80i2hHi2hKx _You see here a ball python corpse.j2hhM####### + # #  #....@..##...##...#†.....j2hOii #........#### #...#.#.....########.#.. ......##j2hfoj2hoG-9 _j2hsj2htj2h,Zj2hZ3j2h^j2h_j2hcBj2h}dj2hdj2h:ej2hfj2hg,j2hhj2hjj2h=k,j2hkj2hlj2hmj2hmj2h]nj2hoj2hp,j2hDqj2hAuj2hv,j2hvj2h#xj2hyj2hAyj2hyj2hzj2h{j2h|,j2hz}j2h~,j2h~j2hj2h,j2hhj2hj2h܃,j2hj2hzj2h,j2hj2hوj2hj2h,j2hj2hj2hF,j2hj2hgj2h,j2haj2hƓj2h,j2h_j2h]j2h,j2hkj2hכj2h,j2hj2hj2h`j2hj2h:j2h;j2h\ ############# ##....# ##....### #j2h##......< #####....# ########........@....# 39.9 (2j2hŪ0.0) ##.......##..........#  j2hp...########..........# j2h" #### #...........# ####.######...# #########........# ...# j2h}.................# .##. ## .................###....  ....................#####...j2hC40.9 (21j2hj2hn9 _Found a stone staircase leading up.j2hd 3j2hf j2hNn Xj2h(s Xj2hDt j2hu ,j2hv j2hvz j2hM| ,j2h| j2h~ j2h ,j2hǀ j2ht j2h j2h j2h j2h j2h ,j2h9 j2h j2hߋ ,j2hl j2hЎ j2hN ,j2h~ j2hj j2hÓ ,j2hZ j2h j2h~ j2hǗ j2hO j2h P  There is a stone staircase leading up here.j2h2 j2h  _j2h j2hٟ ,j2h` j2h N _You now have 258 gold pieces (gained 12).j2h@ 3j2h j2hH j2h j2h8 j2h j2hA j2hL ,j2h j2hw j2h ,j2h- j2hu j2hѺ  ###### #.########## ###........ ..........# #...?57.9 (17 ..........####.#........ ............<....> ..........##.#.#.. j2h5 o..........##.#.#.####### ..........##.#.#.#...##.#.#.#...#.#.#.# #.######...#.#.#j2h j2h9 ,8.9 (18j2h] j2h ; _Found a stone staircase leading down.k2h k2hU k2h k2h k2hc k2h k2h ,k2h ,k2hv k2h" k2h$ ,k2h% k2hT( k2h1 k2h2 k2h4 ,k2h5 k2h~7 k2hg9 ,k2h: k2h= ,k2hs> k2hHB _c - 2 scrolls labelled ATHROJO RUMAUSE (gained 1)k2hC 3k2hD k2hF k2h&H ,k2hH k2h]K k2hAL ,k2h5M k2hN k2hO k2h P k2hP k2hjS k2hT k2hT k2hyU k2hRW k2hX ,k2hcY k2h[ k2h+\ ,k2h\ k2hi^ k2hn_ ,k2h` k2hxb k2hmc ,k2h*d k2hf 7 _You open the gate.k2hg 3k2hh k2hl @  There is an open gate here.k2h$m k2hm  _k2h!n k2ho k2hp ,k2h8q k2hs k2hru ,k2hu k2hv k2h9x ,k2hx k2h z k2hz k2hz k2hs{ k2h } k2h ##############...........# ######### ###...........### ........# #.............+.# ........####.#...........#.# ..........<..........>...#.## ........##.#.#..............# ........##.#.#.#######......###.#.#.#@....#......#81.9 (23k2h %##.#.#.#.###.#......##.#.#.#.$ #.'......# ######...#.#.# #._.#.'......###...#.#.# #...#.'.#########.##.# ###.###.######.... ...#.. ..######...####### ..............k2h B2.9 (24k2h| k2h = _Found a white marble altar of Elyvilon.l2h˦l2hbl2h§l2h6l2hl2hl2h nl2hJl2hl2h5l2h޴N _You now have 273 gold pieces (gained 15).l2h3l2h`l2hl2h,l2hl2hVl2h,l2hl2h[l2hl2h:l2hl2h\l2h1,l2hl2hwl2h`l2hl2hl2hl2h,l2h*l2hl2hl2h#l2hl2hg l2h: There is an open gate here.l2hl2h2 _l2hl2hl2h,l2hjl2hl2hN,l2h:l2h}l2h,l2h}l2hl2hl2hPl2h l2hPl2h,l2hl2hl2h,l2hl2hal2h,l2hl2hjl2hI,l2hl2hAl2hTl2h~l2h"l2hl2h8,l2hl2hl2h,l2hl2hxl2h,l2h_ l2h l2h ,l2hb l2hl2hl2hl2hl2hl2h,l2hXl2hl2h,l2h/l2hTl2h',l2hl2hl2h,l2h@l2hl2h8"`#..........# #.............+.##..........####.#....#.#  #............<....>...#.## ##l2h"*....##.#.#..............#....##.#.#.#######......# ##..##.#.#.#.....#......# l2h"##....##.#.#.#.###.#......#  #l2h#1.....#.#.#.#...#.'......# ###.######...#.#@###._.#.'......#812.9 (30l2h#9..#.#.# #...#.'.#########.##.#.###.###.### ........###....#...#.....#.......#####...#...............#............#..+............#<..#..#l2hk(B3.9 (31l2h,l2h.; _Found an escape hatch in the ceiling.m2hm2hm2hQm2h5m2hXm2hm2h]m2h~m2hm2h,m2hm2h m2hf,m2h<m2hϨm2h-,m2hm2hm2hBm2hm2hj,m2h9m2hm2h,m2hSm2hͺm2hm2h»m2h[m2h(m2hC,m2hпm2hm2hm2hm2h^m2hD7 _You open the door.m2hX3m2hm2hm2h-,m2hm2h6m2h],m2hm2hYm2h,m2h]m2hRm2h,m2hcm2h;m2hK,m2h7m2hfm2hm2h`,m2hm2h,m2hm2hm2hOm2hm2hm2h_7 _You open the door.m2h3m2hym2hN@  There is an open door here.m2hm2h _m2him2hm2h,m2h,m2hLm2h,m2hpm2hYm2h,m2hm2hm2hm2h Bm2hm2h7m2hm2h m2h m2h= m2h m2h^m2h,m2hm2hm2h"m2h{m2hm2h~m2h{ ,m2h!m2h#m2hJ&,m2hx'm2h)m2h+,m2h-m2h1Bm2h3m2h7m2hm9,m2h3;m2hO=m2h#?,m2h@@m2hBm2hCF,m2hGm2hbI7 _You open the door.m2hP/..........# .............# ....[........# ..†...#.............# m2h|Q#.............# ......#.............# +######...........####### ...........'.....# ................@.#####.# 50.9 (37(.######+#..### #... # #.... <# ##...>m2h@R###### ######.#.....###.#.....# #.#m2h>Xm2hX%1.9 (38m2hY]m2h_; _Found a stone staircase leading down.m2h 3m2h m2h m2h m2hA m2h m2h ,m2hM m2h m2h ,m2h' m2hJ m2h ,m2h m2h m2h# ,m2h5 m2h m2h ,m2h m2h 7 _You open the door.m2h 3m2h m2h @  There is an open door here.m2h m2h  _m2h m2h* m2h ,m2hD m2h m2h ,m2hY m2h m2h ,m2h m2h m2hd m2h m2h m2hW m2hg ,m2h m2h m2h m2h m2h- m2h0 m2hR ,m2h m2h m2ht ,m2h m2h8! m2h" ,m2h" m2h# m2h% m2h% ,m2h' m2h' m2h' m2h1( m2h) m2h1* ,m2h~* m2h+ m2h+ ,m2h+ m2h, m2h- ,m2hT- m2h. m2h. ,m2h. m2hN/ m2h0 m2hX0 ,m2h0 m2hT1 m2ho1 m2h1 m2h$2 m2h2 m2h2 m2hR3 m2h4 m2hT5 m2hu5 m2h5 m2h6 m2h8 ,m2h8 m2hq: m2h9; ,m2h; m2h"= m2h= ,m2hV> m2h? m2hk@ m2h@ m2h@ m2h"B m2hC ,m2h{C m2hD m2h|E m2hE m2hE m2h#G m2hG m2hH m2hH m2hI m2huJ m2hJ m2hJ m2hTL m2hM ,m2hM m2hxN m2h-O m2hPO m2h|O m2hP m2h=Q ,m2hQ m2hR m2h`T Bm2hU m2h|V ,m2hV m2h;X m2h Y ,m2hY m2hZ m2h[ ,m2hf\ m2h] m2hw^ m2h^ m2h_ m2ha m2hc Xm2he m2h4f m2hf m2h-g ,m2h{g m2hFh m2hHi ,m2hi m2hp m2hRq ,m2hq m2h.u m2h$v m2hev m2hv m2hz m2hz ,m2hA{ m2h m2h ,m2hF m2h m2h ,m2hs m2h m2h ,m2h9 m2h׊ m2h Bm2h m2h ,m2h" m2h @  There is an open door here.m2h m2h  _m2hN m2h m2h ,m2h m2h m2h% ,m2hڠ m2hh m2ht ,m2h. m2h m2h ,m2hԨ m2h& m2h1 ,m2h߫ m2h m2h ,m2hC m2h m2h״ ,m2h6 m2h m2h ,m2h m2h m2h8 ,m2h m2h 7 _You open the door.m2h 3m2h m2h @  There is an open door here.m2hE m2h  _m2h m2h m2h ,m2h m2hE m2h ,m2hE m2h m2hC m2hp m2h m2h( m2h ,m2h m2ho m2h m2h1 m2hm m2h m2h ,m2hd m2h} m2h< ,m2h m2hx m2h ,m2h m2h m2hz ,m2h m2hw m2h ,m2h m2h m2h ,m2h7 m2h m2hq ,m2h m2h m2ht m2h m2h m2h m2h ,m2h m2hY m2h m2h m2hu m2h m2h ,m2h m2h! m2hD" ,m2h1# m2h% m2h& ,m2hz' m2h#+ m2h, ,m2h- m2hv/ m2h0 ,m2h1 m2h2 m2hH4 ,m2h4 m2h6 m2h8 ,m2hP: m2hM= m2hq> m2h> m2h4? m2h@ m2h7B ,m2hC m2hyE m2haG ,m2hH m2h@K m2h>M ,m2hN m2hFQ m2hS ,m2hT m2h7W m2hY ,m2hZ m2h] m2h_ ,m2ha m2hNd m2hf ,m2hh m2hk m2hn ,m2ho m2hs You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a frilled lizard skeleton.m2hv m2h}v  _m2h?x m2hz m2h} ,m2h~ m2h: m2h ,m2h m2h%  Things that are here:  a +0 spear; a +0 ring mail; a gnoll skeletonm2h% m2h|  _m2h, m2h b  Things that are here:  a +0 club; a +0 whip; a +0 spearm2h9 m2h  _m2h m2h ?  You see here a +0 halberd.m2hQ m2h  _m2hʦ m2hQ m2h( ,m2h3 m2hȯ m2h Bm2h m2h ,m2h m2h m2h ,m2h m2h m2h m2h m2h m2h8 m2h m2h m2h m2h m2h ,m2h m2h0 m2hL ,m2h m2h m2h ,m2hE m2h m2h m2h m2h m2h: m2h ,m2h m2h m2h' ,m2h m2hO m2h6 ,m2h m2h m2h ,m2h> m2hZ m2h_ ,m2h- m2h m2h ,m2hZ m2h m2h ,m2hw m2h m2h ,m2h m2hX R  There is a stone staircase leading down here.m2hP m2h  _m2hX m2h m2h ,m2h m2h m2h ,m2h} m2hH m2h ,m2h m2hI m2hs ,m2h m2hM m2h ,m2h m2h m2hb Bm2h m2h^ ,m2h m2h+     ######## #......# #......#  #####......#  #...+......#  #@###......#######983.9 (132.0)  #.##.......##.....   #.##...#÷.....####m2h,    #.#........####   #.#.....####  #####.#.....# ########   #...#.....#.# #.......   #.#.#.......###.......   #.#.#>................ m2h, m2h1 m2h3 E _Done exploring.n2hI3n2hZJn2h_k0.0).......#..#..#>n2hBln2hBqn2h rE _Done exploring.n2h 3n2h n2h 4n2hb n2h E _Done exploring.o2hZM ###### #####..+ #######....##..... #.##...#÷.....#####..o2heo2h24.9 (1 _o2ho2hTp2ho[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? q2h< [?25l[?1cq2hq2hŪ$q2h$7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] m - the +4 robe of Dramatic Exits (worn) {+Blink} Results elsewhere ([,] to cycle)  b - [D:3] a +0 ring mail (1 further duplicate)c - [D:3] a +0 leather armour (1 further duplicate)  q2hܫld - [D:3] a ring mail  e - [D:2] a leather armour  f - [D:2] a robe  g - [D:1] a +0 animal skint2h4t2ht2h& BigJoe231 the Cudgeller Minotaur of Trog **.... t2hHealth: 56/56 ======================== Magic: 5/5======================== ########t2hAC: 6Str: 24 #......#t2hoEV: 11Int: 4 t2hw#......#SH: 0Dex: 9 t2h:.#####......#t2h_XL:  6 Next: 44% Place: Dungeon:3 #@..+......#t2hNoise: ---------  Time: 2984.9 (0.0) t2h#.###......####### a) +0 mace t2h#.##.......##..... Nothing quivered t2h#.##...#÷.....#### t2h5#.#........#### #.#.....####t2hZt #####.#.....# ########t2h  #...#.....#.# #.......  t2h#.#.#.......###.......  _You see here a +0 halberd. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "weapon", or ? for help]? armort2h4t2h t2h . _u2h~n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? v2ht) [?25l[?1cv2hGCv2hE$v2hE13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 mace (weapon) Results elsewhere ([,] to cycle)  b - [D:3] a +0 club (4 further duplicates)c - [D:3] a +0 halberd  d - [D:3] a +0 spear (1 further duplicate)  v2h>Fe - [D:3] a +0 whip (1 further duplicate)  f - [D:3] a +0 dagger (3 further duplicates)  g - [D:2] a +0 quarterstaff  h - [D:2] a +0 rapier  i - [D:2] a +0 short sword (1 further duplicate)  v2hFj - [D:2] a +0 trident  k - [D:1] a +0 sling  l - [D:1] a +0 sling of electrocutionm - [D:1] a clubz2h7 z2ht BigJoe231 the Cudgellerz2h Minotaur of Trog **.... Health: 56/56 ======================== Magic: 5/5======================== ########AC: 6Str: 24 #......#EV: 11Int: 4 #......#SH: 0Dex: 9 #####......#XL:  6 Next: 44% Place: Dungeon:3 #@..+......#z2hNoise: ---------  Time: 2984.9 (0.0) #.###......####### a) +0 mace #.##.......##..... Nothing quivered #.##...#÷.....#### #.#........#### z2h}e#.#.....#### #####.#.....# ########  #...#.....#.# #.......  #.#.#.......###.......  _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? armor  Search for what [Enter for "armor", or ? for help]? weaponz2hz2hKz2hz2h= . _|2h,T|2hXInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  m - the +4 robe of Dramatic Exits (worn) {+Blink} Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) Wands (go to first with /)|2hDYh - a wand of mindburst (11) Scrolls (go to first with ?)  b - 2 scrolls labelled CIETOI ELAQU  c - 2 scrolls labelled ATHROJO RUMAUSE  e - a scroll labelled BYWKEQ SOEF  f - 2 scrolls labelled UHYXKI FAITOEN  g - 2 scrolls labelled YZOEMI NACO |2hY} j - 2 scrolls labelled OLOUZE LETTAWK  l - a scroll labelled MAENEP KIDIFO  n - a scroll labelled YZXERRAERE |2hZPotions (go to first with !)  i - an orange potion  k - a sedimented black potion  o - a viscous clear potion}2h ?D  o - a viscous clear potion2hH 2h, BigJoe231 the Cudgeller Minotaur of Trog **.... Health: 56/56 ======================== Magic: 5/5======================== ########AC: 62h?Str: 24 #......#EV: 11Int: 4 #......#SH: 0Dex: 9 2h+U#####......#XL:  6 Next: 44% Place: Dungeon:3 #@..+......#Noise: ---------  Time: 2984.9 (0.0) #.###......####### a) +0 mace 2hX#.##.......##..... Nothing quivered2h5 #.##...#÷.....#### #.#........#### #.#.....#### 2hѺ#####.#.....# ########  #...#.....#.# #.......2h {  #.#.#.......###.......  2h4_There is a stone staircase leading down here. _Done exploring. 2hn_Done exploring. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? armor _Search for what [Enter for "armor", or ? for help]? weapon2ht2h2h2h2h 2h eWhere to? (Tab - D:3, ? - help) 2h 6 D - Dungeon 2h2hP[?25h[?0c BigJoe231 the Cudgeller Minotaur of Trog **.... Health: 56/56 ======================== Magic: 5/5======================== ########AC: 6Str: 24 #......#EV: 11Int: 4 #......#SH: 0Dex: 9 #####......#XL:  6 Next: 44% Place: Dungeon:3 #@..+......#Noise: ---------  Time: 2984.9 (0.0) #.###......####### a) +0 mace #.##.......##..... Nothing quivered #.##...#÷.....#### #.#........#### #.#.....#### #####.#.....# ######## 2hW #...#.....#.# #.......  #.#.#.......###.......  _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? armor _Search for what [Enter for "armor", or ? for help]? weapon  What level of the Dungeon? (default 3, ? - help) 2h|( [?25l[?1c2h, 442hH- 2h#8 2h8 2hy< q _2h< 2h= 2h> 2h? ,2h? 2h@ 2hA ,2hB 2hD 2hF ,2hG 2hI 2hyK ,2hL 2hP 2hQ ,2h2S 2h!V 2hP[ ,2hT] 2h_ 2hIa ,2hb 2h e Y  There is a stone staircase leading down here.2hf 2hi 2h4j $ _2hk 2h;42h_2h2h2hq(              #######   #..!..#   #...!@#  95.7 (10.8)2h #.....#   #.....#   #.....#   #.....#   #.....#   #.....#  2hE +.....#    _You climb downwards.  Found 2 viscous silvery potions.2h2hV2h{a _There is a stone staircase leading up here.2h32h2h2h.2hw: _2hSC      2hT #  #..!..#  #...@<#  #.....#2h[  #.....#  #.....#  #.....#  #.....#  #.....#  +.....# 2h 2h16.7 (1.0)2hO7+7.7 (22h:2ho=\ _p - a viscous silvery potion2h I2h 2ho 2h 2h X2h0 w _p - 2 viscous silvery potions (gained 1)2h 32hY 2h. 2hz ,2hE 2h 2hN ,2h 2h 2h 2h6 2h 2h 2h ,2h 2h 2h@ ,2h 2h 2h ,2h 2h 2hJ ,2h 2h 2h^ ,2h5 2h 7 _You open the door.2hH #.....# #....<# #.....# #.....# #.....# . ####.....# 2h ...##..#.....# .......#.....# >...$..@.....# 3008.7 (11.0)2h }#####..#.....# 2h ^ ########## 2h 2hY 2h5 2h ,9.7 (122h3# 2h-' | _Found an escape hatch in the floor. _There is an open door here.2hsI2hl2h~2hқP _2hN,2h2h>2h #.....# .... #....<# ..ß. #.....# ..... #.....# _.... #.....# 2hg..... ####.....# ...##..#.....# (...#.....# ...>...@..'.....# 2h*11.7 (2.0).#######..#.....#  ########## 2hӬ2h!+2.7 (32h:_2hV _Found 6 stones. Found a radiant altar of Vehumet.2h#+3.7 (42hU2hC> _You now have 281 gold pieces (gained 8).2hI2hӖ2hG #######._. #.....#..... #....<#ß... #.....#....... #.....#_..... #.....#. ####.....#2h($.##..#.....#(.....@...#.....#0...>......'.....##.#######..#.....###########2h9:_2hʤ+4.7 (12h:_2hA _Found a snail-covered altar of Cheibriados.2h 32h 2h 2h ,2h 2h 2h ,2ho 2h 2h ,2h 2h 2hn ,2h 2h P  There is an escape hatch in the floor here.2hE! 2h!  _2h" 2h$ 2h ' ,2h7( 2h6* 2h+ 2h<, 2h- 2h 0 2hf2 ,2h3 2h6 2h~9 ,2hD: 2h= 7 _You open the door.2h@ 32h=A 2hF @  There is an open door here.2hK 2h#.+.#....# .# 2h a..#..#2hĵ2hBJ.2h&72h2h; _Found a stone staircase leading down.2h|  You thump the endoplasm!  You kill the endoplasm!2hs1.2h"=5=8.8 (1.12h)2h,W _Trog accepts your kill.2h^e... #..'.....# ....#..#.....####....##+##'##....# ........#..#....# ........#..#....# ..'..#....# .####....#.####.>.#.+.#....#........#........#........#2hRlJ-902hp2h.2h\#.+.#....#......#.......#......2hV..#........#2h 2hA-502h2h>2hL 2huL 2hL 2hQ 2hR ,2hW ,2hX ,2hY 2h\ B2h] 2h$_ 2h"a ,2hb 2hc 2h3j R... #..'.....# ....#..#.....#### ....##+##'##....# ........#..#....# ........#..#....# . ........'..#....# ... ........####....####...> ..... ####............@.....2hj ,4.8 (4#.....+.....#....#####..........# ...  .......# .. ........# . 2h;p A5.8 (52ht 2hx _Found a stone staircase leading down. _There is a stone staircase leading down here.2hPI2hXT2hG\X #..#.....#  #..'.....# #..#.....#### ##+##'##....# #..#....#  #..#....# .'..#....# ....####....####...> .........$0 ###.>2h]_#.+.................#....############....)# ...# ...# .... .......#2hc2hdd+6.8 (12hti2h7l' _Found a hand axe.2hz32hd2h`2h2hi2h n2ht2hZ,2h2h2hQ,2h2h2h,2h@2hk2h2h2h?2h2h,2h@2ht,2h2h2N _You now have 294 gold pieces (gained 13).2h32h2h2hy,2h2h7 _You open the door.2h 32hZ 2h> 2h 2hG2hp2h 2h: There is an open door here.2h2h _2h2h#....# #......# #....# #......# #....# #...... #....# #..... #....####...>..####2h=Y .........#..#  >.........#..#  ........'..#  ......#@.#  2hnM######....).#+##   #......#   +......#  2h #......#   #......#  2h  ........         2h)%693.0)'#..#..##..##+##2h*d======70.8 (142h6/2h1= _As you open the door, it creaks loudly!2h;32h[<2h=2hI?2hRC,2hE@  There is an open door here.2hyG2h H _2hH2hrJ2h/L,2hYM2hN2hEP2hrP2hQ2h}S2hT,2hV2hJ\p ###...>..#### ...............#..# .....>.........#..# ...............'..# ...............#..# #########....).#'# #......#. +......#. #------5.8 (5.0) #....... ..... ......#2h\ .....).# ######### _You open the door.2h^F _Found a trident.2hS 32hV 2hY 2h[ 2h_ : _2h` @  There is an open door here.2hb 2h"c  _2hd 2hh 2hi ,2h k 2h]n 2hp 2h.q 2hr 2h2u 2hw 2hw 2hx 2h{ 2hx} ,2h~ 2h 2h ,2h 2h% 2h1 2ha 2h 2h 2hj 2h 2hя 2h9 2h3 ................#..# .......'..# .2h .......#..# ############....).#'## # #......#..# ....# +......#..# 2h͙ W....# #......#..# ....# +######......#'###  .......@.........# ------ .................#  o................# 2h ...............).################### o   orc wizard (asleep) 2h( 12h 84.8 (9  An orc wizard comes into view. It is wielding a +0 dagger.2h p.oo2h 6==5.8 (10.0) 2hȱ 2h > _The orc wizard shouts! You hear a shout!2hlb> .......'..# .......#..# #....).#'##  #......#..#  +......#..#  #......#..#  +######......#'###  .......@.........#  .................#  2h.o...............#  ...............).#  ################## 2h5y> .......'..# .......#..# #....).#'##  #......#..#  +......#..#  #......#..#  +######......#'###  .......@.........#  .................#  .o...............#  ...............) ###############2h5$ 2h:42hd?2hNAb _An orc wizard is nearby!2h> .......'..# .......#..# #....).#'##  #......#..#  +......#..#  #......#..#  +######......#'###  .......@.........#  .................#  .o...............#  ...............).#  ################## 2h$y> .......'..# .......#..# #....).#'##  #......#..#  +......#..#  #......#..#  +######......#'###  .......@.........#  .................#  .o...............#  ...............) ###############2h%$ 2h,42h12hY3b _An orc wizard is nearby!2h+ q#.>.#..# #........'..# +........#..# #....##....).#'##.# #......#..#.# +......#..#.# #......#..#2h!, .# #+######......#'###..........#.#o.o.#.).#+####o   orc (wandering)2h 4 ,2h?  oo 2 orc wizards (1 wandering)  An orc comes into view. It is wielding a +0 war axe.2hCC :*2h }  The orc wizard gestures at you while chanting.2h @You are confused.2h f--6.0)Conf 2h 2h? _The orc moves out of view. _An orc wizard comes into view. It is wielding a +0 dagger.2h4.' +# #....############....).#'# .....# #......#..+##+######'### ............o.o...)+################# 2h2hն2h2hoo...oo   orc (missile)2h|@--72h2hDq _An orc comes into view. It is wielding a +0 whip.2h |+# #....############....).#'# .....# #......#..+##+######'### ............oo...o.)+#################2h 2he 2h 2h 2h ..ooo.oo 2 orcs (1 missile, 1 wandering)82h, 2he/.#..# ....##....).#'## # #......#..# # +......#..# # #......#..# # #+######......#'### .# .# ooo.o.# .).# +#    orc (missile)2hko.o.o.ooo 2 orcs (1 missile, 1 wandering)2h_l%92h r2hs2hxx#..# ##....).#'## # #......#..# # +......#..# # #......#..# # #+######......#'### .# ..o.2hy# .o.o.o.# .).# +# o   orc (missile)2h 2h;(((((((2h~\,2h5_2hwh3....o.o.o..@oo 2 orcs (1 missile, 1 wandering)2hi.=902hq2hts _The orc throws a boomerang. The boomerang closely misses you.2h 2h" "  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.1    +2              2h z b - Maces & Flails   7.3    +2   i - Evocations   0.0    -1   c - Axes   4.4    +2       d - Staves   4.4    +2       e - Unarmed Combat   0.0    +1          2hK ;            f + Armour4.0  100%  +2      2h  g - Dodging   2.2    +1       h - Stealth   0.0    -1  2h         2h         2h         2h         2hL         2h~             2h The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help2h [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2hu2h}2h.....................#..#BigJoe231 the Cudgeller ...############....).#'##Minotaur of Trog **.... ...##......#..#Health: 56/56 ======================== ...#+......#..#Magic: 5/5======================== ...#2hx#......#..#AC: 6Str: 24 ...# #+######......#'###EV: 11Int: 4..................#SH: 0Dex: 9..o...............#2h@XL:  6 Next: 45% Place: Dungeon:4..o.o.o..@........#2hևNoise: =--------  Time: 3090.8 (0.0)................).#a) +0 mace2hp+##################Nothing quiveredConf 2h'oo 2 orc wizardsoo 2 orcs (1 missile, 1 wandering)2hOThe orc wizard gestures at you while chanting.You are confused. _The orc moves out of view. _An orc wizard comes into view. It is wielding a +0 dagger. 2h_An orc comes into view. It is wielding a +0 whip. _The orc throws a boomerang. The boomerang closely misses you.2h32h2h2h;3'..#  .................#..#  ############....).#'##  # #......#..#  # +......#..#  # #......#..#  ..# #+#######'###  ....2hn4F#  ..o.....#  ..o.o.o.#  ................).#  +##################      2hR62h$82hCo...o.o   orc (missile)2h J ***The orc wizard points at you and mumbles some strange words.2h...49---1.8 (12hM2h9. _The magic dart hits you!2hNe2h9kSInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  m - the +4 robe of Dramatic Exits (worn) {+Blink} Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) 2hkWands (go to first with /)h - a wand of mindburst (11) Scrolls (go to first with ?)  b - 2 scrolls labelled CIETOI ELAQU  c - 2 scrolls labelled ATHROJO RUMAUSE  e - a scroll labelled BYWKEQ SOEF  f - 2 scrolls labelled UHYXKI FAITOEN  g - 2 scrolls labelled YZOEMI NACO 2hk j - 2 scrolls labelled OLOUZE LETTAWK  l - a scroll labelled MAENEP KIDIFO  n - a scroll labelled YZXERRAERE Potions (go to first with !)  i - an orange potion 2h ly k - a sedimented black potion  o - a viscous clear potion  p - 2 viscous silvery potions2hUO  o - a viscous clear potion2hQ(  o - a viscous clear potion  p - 2 viscous silvery potions2h=T p - 2 viscous silvery potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.2h1 2hI 2h |....................'..#  BigJoe231 the Cudgeller ....................#..#  Minotaur of Trog **.... ..############....).#'##  Health: 56/56 ======================== ..##......#..#  Magic: 5/5======================== ..#+......#..#2h |  AC: 6Str: 24 ..##......#..#  EV: 11Int: 4 ..# #+######......#'###  SH: 0Dex: 9...o..............#  XL:  6 Next: 45% Place: Dungeon:4.....o....@.......#  Noise: =--------  Time: 3091.8 (0.0)2h W..o...o...........#  a) +0 mace................).#  Nothing quivered2hP +##################    oo 2 orc wizards2h   o   orc (missile)  _The orc moves out of view. 2h _An orc wizard comes into view. It is wielding a +0 dagger. _An orc comes into view. It is wielding a +0 whip. 2h _The orc throws a boomerang. The boomerang closely misses you.The orc wizard points at you and mumbles some strange words. _The magic dart hits you!2h 2h 2hv X.o.o _An orc wizard comes into view. It is wielding a +0 dagger. _comes into view. It is wielding a +0 whip. _The orc throws a boomerang. The boomerang closely misses you.  The orc wizard points at you and mumbles some strange words. _The magic dart hits you!  It was a potion of curing. You feel better.2h ***The orc wizard casts a spell at you.2h 2hP l .o..o..o 2 orcs (1 missile)The puff of flame hits you!49---=2.8 (12h 2hn r _An orc comes into view. It is wielding a +0 flail.2h(?.'..# ..#..# .##....).#'## .# #......#..# .# +......#..# .#2hJ) #......#..# .# #+######......#'###  .#  ....o.o..@..#  ...o..o.#  .).#2hp)]  +# 2h)% 2h62h8;,*2h s  The orc wizard casts a spell at you.2hh2h/2h2hߡooo.@....-3Conf 2h)2h٬Q _You are confused.2h\ X2hd v.oo.ooo2hee a50-----2he 42h(p 2h/s 2 _You're too confused to move!2hX( C>#'..................#..###########....).#'##+ ..# ...# #+#######'##....@.2h) $oo.o..o.................).+##################2h* 2h+ 2hZ, 2h`7 oo..o..=52h= 2h4@ A _The orc wizard hits you but does no damage.2h'.>..#.'..................#..###########....).#'##+ 2h..# ...# #+#######'##oo...oo...................).+##################2h42h *The orc wizard gestures at you while chanting.2h}2h| o..  The puff of flame hits you.2h  The orc wizard points at you and mumbles some strange words.2h2h\$Y.o2h"%V46--=62hm-2h02 _You resist with some effort.2h####....####...>..####....#..#>...#..#..'..#...................#..#.############....).#'##.# #......#..#.# +......#..#.# #@.....#.. ....# #+######o.....#'### .......o...# .......oo...# ........# ................).#+##################2h 2ht2h,2ho.oo.o2h..--72h2h2h$Fu.................#..# >..#..# ...'..# .#..# ############....).#'## # #......#..# # +......#..# # #.o....#..# # #+######.@....#'## .......oo...# ........o..# ............# ......).#+################## 2hHE  The orc hits you with a +0 whip.2h&Oo.5--=-82hV2hYA _The orc wizard hits you but does no damage.2hWC  You hit the orc but do no damage. The orc barely misses you.2hCNo.4-92hV2h"Xz _The orc wizard closely misses you. The orc hits you with a +0 flail.2h$9  _The orc wizard closely misses you. The orc hits you with a +0 flail.  You hit the orc.  The orc is heavily wounded.  You feel less confused.  The orc hits you but does no damage.  The orc wizard hits you but does no damage. x22h9 9100.9 (1.12h\B 2hhD P _The orc barely misses you.2hR  You hit the orc wizard.  The orc wizard is moderately wounded.The orc hits you with a +0 whip.2h9*2h    orc wizardThe orc wizard casts a spell.The orc wizard flickers and vanishes!2h {Deactivating autopickup; reactivate with Ctrl-A.2h}  The orc wizard gestures at you while chanting.2h8   The puff of flame hits you! The orc closely misses you.32------====102h2h߸' _You hear a shout!2h;  You closely miss the orc wizard. Your headbutt misses the orc wizard.The orc wizard is moderately wounded.2hR 2hToo 3 orcs (1 missile)The orc hits you but does no damage. Something hits you.2h`0------=---22hOa2hWd _The orc wizard closely misses you. The orc closely misses you.2hy]  You closely miss the orc wizard. Your headbutt misses the orc wizard.The orc wizard is moderately wounded.The orc closely misses you. Something hits you.2h .oThe orc wizard hits you but does no damage.2hr27-----32h2hT _The orc completely misses you.2hB+  You closely miss the orc wizard.The orc wizard is moderately wounded.The orc closely misses you. Something hits you but does no damage.2hs  The orc wizard casts a spell at you.2h%2h1R.o2hj2\21---5.0 (1.12hi;2hX>P _The magic dart hits you. The orc hits you with a +0 flail.2h8 3  You sock the orc wizard!  The orc wizard is almost dead.The orc hits you but does no damage. Something hits you but does no damage.2h= s  The orc wizard casts a spell at you.2h 2h R.o2hk c19---=602h 2h T _You resist with some effort. The orc hits you with a +0 flail.2h˲  You thump the orc wizard!  You kill the orc wizard!Trog accepts your kill.2hA You kill the orc wizard!  Trog accepts your kill.  Trog appreciates your killing of a magic user.  The orc hits you but does no damage. Something hits you but does no damage.The orc misses you. You furiously retaliate! You headbutt the orc!  You kill the orc!2h" 2h ).o.{)oo 2 orcs (1 missile) 2h >56-7.1 (1.12hW 2h8 W _Trog accepts your kill.2h6.#..#.>...#..#..'..#..#..#.##....).#'##.#2h #......#..#.# +......#..#.# #.o....#..#.# #+######@.....#'### ......o.{).# ...# ..# .2hV}.).# +#2hZ 2hZ'L.o2h'a8---802hG/2h4 _The orc closely misses you. Something hits you.Things that are here: _a +0 dagger; a +0 robe; an orc corpse2hQ Things that are here: _a +0 dagger; a +0 robe; an orc corpse  You completely miss something. Your headbutt misses something.  The orc hits you but does no damage. Something hits you but does no damage.The orc barely misses you. You furiously retaliate! You headbutt the orc!  You kill the orc!2hOZ )   orc (2h] Y9=9.2 (1.12hb 2h{d W _Trog accepts your kill.2h| `  You barely miss something. The orc hits you with a +0 whip.2h| L8-1002h 2h f _Something hits you but does no damage.2h >.........#..# .......'..# .......#..# #....).#'##  #......#..#  +......#..#  #.o....#..#  #@.....#'### 2hnO .......){)........#  ..................#  ..................#  ................).#  +################## 2h/ >.........#..# .......'..# .......#..# #....).#'##  #......#..#  +......#..#  #.o....#..#  2h #@.....#'###  .......){)........#  ..................#  ................ ................) +################## 2hw2hn  You miss something. Your headbutt misses something. Something hits you.* * * LOW HITPOINT WARNING * * *2hZ5--1.3 (1.12h2h!: _The orc hits you but does no damage.2h  You hit something. The orc hits you but does no damage.6-202hܱ2hf _Something hits you but does no damage.2hhs Ability - do what?Cost2hOiFailure  f - Evoke BlinkNone28%  Invocations -X - Renounce ReligionNone0%  a - BerserkPiety-1%  b - Trog's HandPiety-2hio1% [?] toggle between ability selection and description.2hfm2hu2h9......................#..#BigJoe231 the Cudgeller ............>.........#..#Minotaur of Trog **.... ......................'..#2hHealth: 16/56 ======------------------ ......................#..#Magic: 5/5======================== ....############....).#'##AC: 6Str: 24 ....##......#..#EV: 11Int: 4 ....#2h5+......#..#SH: 0Dex: 9 ....##.o....#..#XL:  6 Next: 56% Place: Dungeon:4 ....# #+######@.....#'###2hLNoise: =--------  Time: 3112.3 (0.0).......){)........#a) +0 mace..................#Nothing quivered..................#2h|................).#+##################o   orc (missile) 2h_Something hits you but does no damage.You miss something. Your headbutt misses something. Something hits you.* * * LOW HITPOINT WARNING * * * _The orc hits you but does no damage.  You hit something. The orc hits you but does no damage. _Something hits you but does no damage.2h  >.........#..# .......'..# .......#..# 2h #....).#'##  #......#..#  +......#..#  #.o....#..#  #@.....#'###  .......){)........#  ..................#  2hs..................#  ................).#  +################## 2hNA red film seems to cover your vision as you go berserk!2hhd2hro_Something hits you but does no damage.A red film seems to cover your vision as you go berserk!feel yourself moving faster! You feel mighty!  The orc closely misses you. You furiously retaliate! You headbutt the orc!  You kill the orc!2hxe)2h|20/84-73.3 (1Berserk 2hx|2h+2h`W _Trog accepts your kill.2h 2h *9 (0.62h+ 2h  _You closely miss something. Something hits you but does no damage.2hmz 8  You sock something!2hs   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!2hQ 2hTW @  The puff of flame hits you!2h 14--=4.6 (0.72h 2h V _* * * LOW HITPOINT WARNING * * *2h  You bludgeon something!!  Trog accepts your kill.Trog appreciates your killing of a magic user.2h{ )Reactivating autopickup.2h,<6-5.2 (0.62hx2h6 _You feel a bit more experienced.2h >.'.#.############....).#'# #......#..+#.)#+######).....#'### .......)@)...........)2h S  2hvd--82h2ht  Things that are here: _a +0 dagger; a +0 robe; an orc corpse2hly32hd|2h38-2h4` 0  You start resting.2h.> BB   bombardier beetle (wandering)  You feel a strong urge to attack something.2hϕ,6.4 (0.62h2hşd _A bombardier beetle comes into view.2h2hج2h32hg2h&h _A bombardier beetle is nearby!2hV#.>.#..# #........'..# +........#..# #....##....).#'##.# #......#..#.# +......#..#.# #.)....#..#.# #+######).....#'### .B.....@)).# .# .# .).# +#2h UBB2h }-7.1 (0.7Berserk _2h 2h o  Things that are here: _a +0 war axe; a +0 ring mail2h}% #.>.#..#  #.......'..#  +.......#..#  #....#....).#'##.# #......#..#.# +......#..#.# #.)....#..#.# ##+######).....#'###.B).#.#.#.).##+#2h(  You feel your anger nearly subside. You are no longer berserk.2h3 >    .#..#  ).#'##  #......#..#  +......#..#  #.)....#..#  ##+######).....#'###  2h4 0...B...@)))........#  ...................#  ...................#  .................).#  #+############# 2hD5 10/567 (0.6Slow -Berserk 2h> 2hA _You are exhausted. You feel yourself slow down.2h!x #.>.#..# #.'..# +..#..# #....#....).#'##  ......# #......#..#.# +......#..#.# #.)....#..#.# ###+######).....#'###.B..@.))).#...#2hx .#.).#.#+######2h> B9.2 (1.52hA 2hv 2hi#.>.#..# #.'..# +.#..# #....2hÊ#....).#'## ......# #......#..#  .# +......#..#.#2h'o #.)....#..#.#####+######).....#'###.B.@..)))2h.#...#.#.).#.#+#.2h;2hD.B2h!(20.72hG2h+q _The bombardier beetle waves its antennae.2hH  You hit the bombardier beetle.  The bombardier beetle is lightly wounded.  The bombardier beetle misses you. You furiously retaliate!1=2.22h2h9 _You headbutt the bombardier beetle!2hz >      ).#'##        #.).. ####+######)...  ......B@..)))..  ...............  ...............  ...................).#  ..#+###########  . 2hYou hit the bombardier beetle.  The bombardier beetle is almost dead.2hζF>      ).#'##        #.).. ####+######)...  ......B@..))).. 2hVK ...............  ...............  ...................).#  ..#+########### . 2h;E  The bombardier beetle bites you.2hr7/56 -3.9 (1.72h2hV _* * * LOW HITPOINT WARNING * * *2h  You hit the bombardier beetle.  You kill the bombardier beetle!2h'1.2h, 8-805.4 (1.5 _Trog accepts your kill.2hm52h_8g _Your Armour skill increases to level 5!2hp M ####.>.#..# #.'..# +.#..# #....#....).#'## ......# #......#..# .# +......#..#  .# #.)....#..#  .#####+######).....#'###.))).#...#2hYq .#.).#.#+#..2hEz 2hz 6-6.9 _2h߅ 2hF 2he ! ####.>.#..# #.'..# +.#..# #....#....).#'## ......# #......#..# .# +......#..# .# #.)....#..# .#####+######).....#'###.))).#..#.#.).#.#+#......2h 2h S9-8.42h 2h 2h32h2h,2h10/56=2h32hP,2h2h,2ha2h 2h S1=2h 2h/,2h2h2hVI2=2hB2h2hi!i3=2h]#2h(,2hU+2h-2hJ.I4=2h#02h2,2h42h7,2h92h,<2h<S5=2h">2hA,2hC2hF2hG762h~H2h+J,2hlK2hM2hNB7=2huQ2h[2hHdj 55.4 (27.0) _You start resting.2hd96.9 (28.52hj2hm[ _You feel yourself speed up.2h32ho2h%2h2h;2h2hS8=2h2h2hE2h2hQ,2h2hh,2h2h2hI9=2h2h,2hj2h,2h*2h2h>20=2h&2h2h,2h2h 2hJ 2h 2hh2hU#i 67.9 (11.0 _You start resting.2h#68.9 (122h32h6c _You recover from your berserk rage.2hR32h2hl_1=2h2h,2h2hb,2h2h722h2=2h72h,2h2h,2h>2h*2hj:232h2h,2h2h2h2h&2h,2h%2h2h*S4=2hX2h ,2h 2hK,2h2h2hK5=2h2h,2h2h,2h2h!,2h#2h&i6=2hX)2h=,,2h^.2h81,2h52hG82h8K7=2hS;2h >,2h>2hA,2hC2hF,2hH2hOi8=2hCP2h:R,2h S2hT,2hmU2hV2hWK9=2hX2hbY,2hS[2h+^,2hdB2he2hiP302h'k2hl,2ho2ht,2h7v2hxi1=2huz2h},2h2h ,2hi2h,2h2h2hXK2=2h2h2h42h2h֗,2h2hi3=2hy2h,2hڣ2h3,2h2hʬ2h K4=2h2h,2hm2hL,2hϺ2hL2hw2hh2hoi5=2hV2hw,2h2hT,2h2hya6=2h2hL,2h^2h,2h2hB2h2h 972h72h,2hg2h,2h2h2hS8=2h2hH,2h2h ,2h2h,2h2h2hK9=2h2h.,2h:2h ,2h 2h2h/N40=2h2h,2h2h,2hQ2h,2h~ 2hn#m1=2hf%2h',2h(2h+,2h .2ha1a2=2hM32h6,2h72h59,2h1:2hi<2h<U3=2h@2h?C,2hE2hH,2hI2h6L,2hM2hmN2hN%42hO2hP,2hQ2hJU,2h>V2hW2hXD5=2hNY2h[,2h[2h^,2h=a2he,2hf2hi2h jU6=2hl2ho,2hp2ht,2hx2h{2h{K7=2h}2h+,2h2h ,2hކ2ht,2h2hk8=2h2hw,2h2h2hژ2h2ha9=2h2h,2h92h,2h2h,2hլ2hծl50=2h2h,2h|2h;,2h2h2hɿ%12h2h,2h2h|,2h`2h2h0K2=2h*2h,2h2h,2h2h,2h^2hw2hU3=2h2hk,2hY2h,2h2hy2hK4=2h2hO,2h2hE,2h2hF,2h2h72hU5=2h2hM,2h2h= 2hn 2hU 2h _ _You start resting.2h 0280.0)2hE Q6=92he 12h 2h " _HP restored.2h 32h 2h^ n2h! 2h% 2hO 2h 2h O=2h 2h ,2h 2h ,2h 2h 2h 2h 2h& ,2h 2h ,2h 2h^ ,2hy 2h ,2h 2h+ ,2h 2hA ,2h} 2h 2h) 2h 2h ,2hL 2h ,2h 2h ,2h 2h ,2hF 2hJ ,2hO 2h ,2h 2hA ,2h! 2h$ ,2h|& 2hv) ,2h* 2h=, ,2hT- 2h0 ,2hH1 2hb4 ,2hY5 2h6 ,2h7 2hO: ,2h?; 2h= ,2huA 2hC 2h$D 2hF 2hH ,2hJ 2hM ,2hN 2hP ,2hQ 2hKS ,2h>T 2hV ,2hX 2hZ ,2h[ 2h] ,2h;^ 2h` ,2hzb 2h[d 2hd 2he 2hg ,2h~i 2h@k ,2hl 2hm ,2h:p 2hq ,2hr 2ht ,2hv 2hy ,2h'{ 2h:~ ,2h 2h ,2h6 2h ,2h܈ 2hP 2hr 2h 2hʏ ,2hɑ 2h ,2h_ 2h, ,2h 2h_ ,2hԠ 2h{ ,2h 2h 2hJ 2h 2hۮ ,2hB 2h޲ ,2hU 2h ,2ha 2h ,2hɼ 2hS ,2h 2h- ,2h 2hI ,2h 2h> ,2h7 2h ,2h4 2h ,2hl 2h ,2hQ 2h ,2h 2h ,2h 2hi ,2h 2h ,2h 2hd 2h 2h 2h8 ,2h 2h# ,2h- 2h ,2h 2h ,2h 2h! 2hH 2h 2h( ,2hb 2h ,2h 2hk ,2h 2h1 ,2h 2h ,2h 2h^" 2h" 2h/$ 2h% ,2h& 2h<( ,2h ) 2hd* ,2hI+ 2h, ,2h- 2h/ ,2h1 2h&4 ,2h5 2h}6 ,2hb8 2hy: ,2h; 2h= ,2h@> 2h? ,2h@ 2hgB ,2hC 2hYH ,2hI 2h M ,2hN 2hQ ,2hS 2h6V 2hhV 2h+X 2h[ ,2h\ 2h_ ,2ha 2hh 388.9 (99.0) _You start waiting.9.9 (100.0)2hl 2ho # _Done waiting.2h\[32h_2hOd,2hh2hi2h#j2h5l2hn,2hp2h-s,2hw2hy,2h{2hn~2h~2h2h+,2h2hۅ,2hY2h,2hƉ2h,2h2h2hW2hh2h,2h)2hٙ,2h$2h,2h2h.,2h2hw,2h2h,2h 2h-,2h2hH2h2h2hԶ,2h2h8,2h2hv,2h|2h,2h2ho,2ho2h,2h 2hs,2h'2hu,2h2h,2h2h,2h2hn,2hv2h,2h2hD,2h2h,2h2h,2h2hJ,2hZ2hq,2hp2hB2h2h2h2ht ,2h2hE,2hk2h,2h2hm,2h2h+,2h2hM,2h12h ,2hM!2h",2h#2h$,2h%2h',2h(2h+,2h-2h0,2h22hT6,2h?82hI<,2hB?2hB,2hD2hG,2hI2hL2h&M2h3O2hR,2hV2hY,2h[2hp^,2h9`2hc,2hd2hg2hg2hi2hjl2hl2hwn2hq,2hr2h?t,2hu2hx,2h5{2h~,2h2hv2h2h2h,2h2h\,2h(2hĒ,2h2hӖ,2hė2h[,2h:2h̛,2hx2hÝ,2h2h,2h2hL,2hZ2h,2hϨ2h,2h2h2h2hi2h˲2h2h̳2hG,2h)2h,2h|2h~,2h62h,2h_2h,2h2h,2h2h=,2h2hf,2hw2h ,2h2hP,2hw2h,2hM2h,2h2h,2hq2h,2h2h},2h,2h,2h2hE,2h2h]2h2hg2h ,2hC 2h,2h2h 488.9 (99.0) _You start waiting.9.9 (102hf 0.0)2h$2h'# _Done waiting.2h 32h> 2h! ,2h& 2h( ,2h$+ 2h/. ,2h0 2h8 ,2h : 2h< ,2hB 2hD ,2hF 2h I ,2hJ 2h M ,2hN 2hQ ,2hR 2h+U 2hQU 2hV 2hY ,2h[ 2h\^ ,2hG` 2hb 2hb 2hd 2hmh ,2h4k 2hn ,2h^p 2hs ,2ht 2hw ,2h#y 2h{ ,2h 2h ,2h 2h ,2h 2h ,2h 2h^ ,2hʐ 2h 2hB 2hk 2h ,2h 2h} ,2h] 2hӠ ,2h 2h ,2h 2h ,2hf 2h 2h! 2h 2h ,2h 2hX ,2hȾ 2h! ,2h 2h^ ,2h 2h ,2h0 2hy ,2hF 2h ,2h 2hH ,2h 2h ,2hn 2h ,2h 2h ,2h 2h ,2h 2h ,2h 2h) ,2h 2h ,2h 2h< ,2h 2h: ,2h 2hD ,2h 2h ,2h" 2h ,2hV 2hB ,2h+ 2h ,2h 2ht ,2h! 2h-% ,2h' 2hb* ,2h, 2h. 2h. 2h0 2hl3 ,2h5 2h: ,2hE< 2h> ,2h@ 2hB ,2hD 2hF ,2hH 2hJ ,2hdL 2hN ,2hP 2hcS ,2hLU 2hW ,2hY 2hE\ ,2h_ 2h#c ,2hqe 2hg 2hg 2h5j 2hl ,2hn 2hq ,2h|s 2hx ,2h@z 2h| ,2hV~ 2h ,2hH 2h ,2h 2h: ,2h 2h0 2hE 2hM 2h ,2h 2h 2h% 2hA 2h^ ,2h۝ 2h$ 2h\ 2h, 2h ,2h 2h ,2h 2hp ,2h԰ 2hE ,2hP 2hU ,2hź 2hP ,2h־ 2h, ,2h 2h ,2hH 2h ,2hU 2h ,2h+ 2h ,2h_ 2h< ,2h 2h ,2h 2h ,2hf 2h ,2hm 2h ,2h 2h ,2h 2h ,2h 2h ,2h 2h ,2h 2h n 588.9 (99.0) _You start waiting.2h -9.9 (100.0)2ho 2h _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.2hL, 32h/ 2h3 ,2h6 2h": ,2h= 2hA ,2hC 2hG ,2h=I 2h`L ,2hN 2hQ ,2hmW 2hfZ ,2h\ 2hp_ ,2ha 2hd ,2h~f 2h_i ,2hxk 2hKo ,2hqq 2ht 2hu 2h?w 2h*z ,2hS| 2h4 ,2hJ 2h ,2h 2h ,2hЍ 2h ,2h 2he ,2h 2hӚ ,2hQ 2hh ,2hn 2hu ,2he 2hA 2h 2h 2h ,2h 2h ,2h 2h 2h* 2hC 2hZ ,2hf 2h^ ,2h 2h ,2hY 2h ,2h 2hS ,2hC 2h ,2h 2hc ,2h2 2h ,2h 2h` ,2h! 2h ,2h 2h ,2h 2h3 ,2h/ 2h ,2h 2h> ,2ha 2h ,2h 2h> ,2h 2h ,2h 2hc ,2hR 2h ,2h5 2h  ,2h 2h ,2h 2hC ,2h 2h ,2h! 2hg# ,2h~$ 2h& ,2h8' 2hK) ,2h'* 2h+ ,2h, 2h|. ,2hh1 2h 5 ,2h7 2hu: 2h: 2h< 2h> ,2h? 2h^A ,2hB 2hE ,2hF 2hI ,2hPK 2hL 2hL 2hXN 2hO ,2hZQ 2hS ,2hU 2hX ,2hZ 2h] ,2h` 2hb ,2h-e 2hg 2hh 2hkk 2ho ,2hr 2hu ,2hw 2h4z ,2h-| 2hV ,2h> 2h ,2h1 2h ,2h 2h ,2h@ 2h ,2h 2hY ,2hV 2hL ,2h 2h ,2h6 2h" ,2h 2h" ,2h߰ 2h ,2h 2hV ,2h 2h ,2h 2he ,2h 2h ,2h 2h ,2hQ 2h% ,2h 2h ,2h 2h, ,2hH 2hK ,2hd 2h ,2h@ 2h ,2h, 2h ,2hn 2h ,2h 2hF,2hp2hx,2h`2hL,2hB 2h,2h2h,2hd2h2h*2h'2h:688.9 (99.0) _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.2h-9.9 (100.0)2hY&2h) _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.2h2h"  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.1    +2              2hU  b - Maces & Flails   7.3    +2   i - Evocations   0.0    -1   c - Axes   4.4    +2       d - Staves   4.4    +2  2h      e - Unarmed Combat   0.0    +1      2h         2h0 ^    2hk ~    f + Armour5.0  100%  +2      2h  g - Dodging   2.2    +1       h - Stealth   0.0    -1              2h!         2hE _    2hi         2h         2h             2h The percentage of incoming experience used to train each skill is in brown.  2h Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  2hw }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2h"D a - Fighting 2h 2h/ * ####............>.........#..# BigJoe231 the Cudgeller#......................'..# Minotaur of Trog **....+......................#..# Health: 56/56 ========================#....############....).#'## Magic: 5/5========================......##......#..# AC: 6Str: 24.......#+......#..# EV: 11Int: 4........##.)....#..# SH: 0Dex: 9........#####+######).....#'### XL:  6 Next: 80% Place: Dungeon:4.......@....)))........# Noise: ---------  Time: 3689.9 (0.0).......................# a) +0 mace2h H.......................# Nothing quivered.....................).#....#+##################......... _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting.2h\ 42h 2hް 2h2h!Inventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [)  m - the +4 robe of Dramatic Exits (worn) {+Blink} Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) Wands (go to first with /)h - a wand of mindburst (11) 2hL"Scrolls (go to first with ?)  b - 2 scrolls labelled CIETOI ELAQU  c - 2 scrolls labelled ATHROJO RUMAUSE  e - a scroll labelled BYWKEQ SOEF  f - 2 scrolls labelled UHYXKI FAITOEN  g - 2 scrolls labelled YZOEMI NACO  j - 2 scrolls labelled OLOUZE LETTAWK  l - a scroll labelled MAENEP KIDIFO  n - a scroll labelled YZXERRAERE Potions (go to first with !)  i - an orange potion  k - a sedimented black potion  o - a viscous clear potion  p - a potion of curing2hh2hr2h }P ####............>.........#..# BigJoe231 the Cudgeller#......................'..# Minotaur of Trog **....+......................#..# Health: 56/56 ========================#....############....).#'## Magic: 5/5========================......##......#..# AC: 6Str: 242h}.......#+......#..# EV: 11Int: 4........##.)....#..# SH: 0Dex: 9........#####+######).....#'### XL:  6 Next: 80% Place: Dungeon:4.......@....)))........# Noise: ---------  Time: 3689.9 (0.0).......................# a) +0 mace2h}T.......................# Nothing quivered.....................).#....#+##################....2hU~..... _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting.2hۇ42hW2h2h32h!2h(2h/,,2h02h1Done waiting. _You start waiting.Done waiting. _You start waiting.2h1?Done waiting. _You open the door.2h432h62h82h1;,2h =2hE@  There is an open door here.2h H2heH _2hjI2hK2heM,2hN2h9O2h?P,2hQ2hS2hT,2hyU2hW2h]H #....#......#2hE] .......#..........+......# ........#..........#.)....# ........#####'######).....#2h] #............)))..... #.................... #....................2h] #....................2h]s #...@#+#############2h]L +....#2h]V #....#2h ^T #....#2h#^q #.... #....#2h5^kJ   endoplasm (asleep)2hS^t ..#### J..2hfW96.9 (77.9 (82hl2hp] _An endoplasm comes into view.2h .......#....... ........#......) ..#####'######) #............))) #........... #........... #........... #...@# +....# #....# #....# #....# #....# ..#### J..2h~a .......#....... ........#......) ..#####'######) #............))) #........... #........... #........... #...@# +....# #....# #....# #....# #....# ..#### J.. 2hq 2hׇ42hI2hEa _An endoplasm is nearby!2h .......#....... ........#......) ..#####'######) #............))) #........... #........... #........... #...@# +....# #....# #....# #....# #....# ..#### J..2h{/ .......#....... ........#......) ..#####'######) #............))) #........... #........... #........... #...@# +....#2h0 #....# #....# #....# #....# ..#### J.. 2h]842h,?2hAa _An endoplasm is nearby!2h .......#....... ........#......) ..#####'######) #............))) #........... #........... #........... #...@# +....# #....# #....# #....# #....# ..#### J..2h!2h9  .......#....... ........#......) ..#####'######) #............))) #........... #........... #........... #...@# +....# #....# #....# #....# 2h: #....# ..#### J.. 2hIB 42hpI 2h!L a _An endoplasm is nearby!2h* .+.........#.)...#####'######). #............)))...............................#+##############+...@##..###J....2h 2h 28.9 (1 _2h 2h 2h$.#.)...#####'######). #............))).................#+##############+....##...###.J.. ..... 2hs2hybJ.J2h&92h2h^ _The endoplasm quivers.2h8####'######). #............)))..........#+##############+....##.J.###........... 2h:2hU@N.J..7002hC2hE2h #............))).........#+##############+....##....J###......... .. 2h2h,J...2h&12hP2h^ _The endoplasm jiggles.2h }...#+##############+....##J.....###.. .......... 2h"2h'.J2h(&22h ,2h.2h#42h2h2h  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.2h]3--=32h|2h% _You are frozen.2h!A  You barely miss the endoplasm.The endoplasm is moderately wounded.5.0 (1.12hF2hH@ _The endoplasm hits you but does no damage.2hت |  You thump the endoplasm!  You kill the endoplasm!2h7 1.2h۲ 41602h 2h  2h Q_Trog accepts your kill.2h~S ` # #..... #..... #....#+ +....# #....#2hS  #....# #....# #..@.#.####..................2hZ 2hx[ g4=--72h` 2h b 2h  # #...... #..... #....#+ +....# #....# #....# #....# #.@..#.####..............2h 7.#####..2h 7-2hz 82h_ 2hz 2h2h2h2h2hD2hX2h[2hN5=2h2h2h,2h2h2h2hX2h2h#62h(=2h2h:1 _HP restored.2h32h2h2h,2h2ht 2h< ,2h 2h2h2h9=2h2ht7 _You open the door.2h2h2hh2h@  There is an open door here.2hp2h _2h2hz 2h?",2h"2h0%2h+...#####'###### ###.) ...# ...#.............2h+. #..#...............## ##..#....#+#######..... #...+....#K.....#...#....#2h,......'@..#....##...#....#2h:,#########'#....# ..........#### ..........#2h^, ..........#K   kobold (asleep) ....2h,z......# ...........2h,4#....#####..2h1R 213.0)  You open the door.  2h)2_A kobold comes into view. It is wielding a +0 dagger.2h6e.KK2h65==2.0 (142h;2hA( _The kobold shouts!2h ###) ...# ...# . #..# ..## ##..# ..... #...+....#  .K....#...#....#  ......'@..#....# 2h ......#...#....#  #########'#....#  ...####  ..#  ..#  .#  ..   2h2hkeF ###) ...# ...# . #..# ..## ##..# ..... #...+....#  .K....#...#....#  ......'@..#....#  ......#...#....#  #########'#....#  2h f!... ..# ..#  .# .. 2hl42hr2huu] _A kobold is nearby!2hv$2h}w ###) ...# ...# . #..# ..## ##..# ..... #...+....#  .K....#...#....#  ......'@..#....#  ......#...#....#  #########'#....#  ...####  ..#  ..#  .#  ..   2h  ###) ...# ...# . #..# ..## ##..# ..... #...+....#  .K....#...#....#  2hb 3......'@..#....#  ......#...#....#  #########'#....#  ... ..# ..# 2h k .# .. 2h 2h 2h$ 2h9( ] _A kobold is nearby!2hU1 7..................#####'###### ##) .. #...........## ##..#....#+#######..... #...+.K....#'........#...#..#########'#.......####...#...#...........2h+; 2h; ,--32h; .0) _2hC 2hE 2h2 ####'##### ###............).....#..## ###+#######..... #...+....# ..K...#...#......'##########'.....#K   kobold...#....#####..2h52h8;H.K2h;A--42h@2hB2hu\ .#####'## ###... ...#. .. ...#. #. #..#.###.##..#....#+..#...+....#.#...#....#.K..@...#....#2hèQ.#...#....#+#########'#....# ....#### .2h1..# ...# ..# ...  #....#####..2h2h>.K2h&52h*2hQ _There is an open door here.2h% .#####' ### ###. ......#. ......#. #.##..#.###.##..#....#+.#...+....#r.#...#....#.K@'...#....#.#...#....##+#########'#....#  2h%...#### ..# .#r   quokka (wandering) .#K   kobold  . 2h&J #....#####..2h)2h/ .rrA quokka comes into view.2hY/\4-=62h22hh5; _The kobold hits you with a +0 dagger.2h< 2hD .rYou barely miss the kobold. The kobold closely misses you.You furiously retaliate!2hHE -7.1 (1.12hZK 2hzM ` _You headbutt the kobold, but do no damage.2h u  You sock the kobold!  You kill the kobold!2hJ 2hm .r..)2h V5-8.22h 2h W _Trog accepts your kill.2h.4 .#####'### #######.. ......#.. ......##.... #.##..##....###.##..#....#+.#...+....#.#...#....#.r..@.'...#....##.#...#....##+###'#....# ...#### .# .#  .# 2h4 .  #....#####..2hh62h62h_=..r-902h2hCO _You see here a +0 dagger.2hmE=302hs2hu _You miss the quokka. The quokka barely misses you.2h  You closely miss the quokka. Your headbutt misses the quokka.2hXT3-12hi2he+ _The quokka bites you.2h-(t  You hit the quokka.  You kill the quokka!2hV/1.2h3522.3 (1.12hn82hI;W _Trog accepts your kill.2h/- u .#####'## #######.. ......#.. ......# #.... #.##..##....###.##..#....#+.#...+....#.#...#....#).'...#....##.#...#....# ##+###'#....#  .####  .#  .#  .#  .  #....#####..2h5 J-302h: 2h< 2hl 32hѨ 2h ,2h2 4=2h 2h 2h 2hQ ,2hn 5=2h 2h˹ ,2h 2h 2hʼ 2h 2h ,2h 2h] 2h K6=2h 2h! 2h 2h 2h 2h 2h ,2hk 2h? 2h 2h0 2hC 2h 2h< 2h 9=2h 2h 2h 2h 2h] 2h 2h ,2h 2h 2h ,2h 2h 2h ,2h 2h 2h ,2hi 2h 2ho ,2hu 2he 2h 2h 2h 2h1 2hl ,2h 2h# 2h ,2h 2h 2h\ ,2h 2hE 2h ,2h] 2h 2h ,2h? 2h 2h9 ,2hv 2h5 ##### ...... #...############## #........ +......... #...##....###.## #...##....###.##.. #.............#... #.............#... #@..........).'...- ###+##........#... ##+#########'2h  ........ ........ ........  ........  ........  #....### 2h& ]59.3 (26.0)60.3 (272h+ 2hc- \ _q - a metallic orange potion2h&2hl'2h(2h+2hh,2h,2h0X2h{12h32h5,2hZ62h87 _You open the door.2h:32h;2hw@@  There is an open door here.2hB2hRB _2hC2hE2h~G,2hH2hDL2hM,2hzN2hP2hR,2h#S2hT2hV,2hW2hSY2hZ,2h|[2h6]2h^,2h_2hc2hWe,2hFf2hEg2hhB2hai2hj,2hmj2hzk2h #...  #?..  ....  ...######  #......#  #..j...#  #..$j..#   #..j@..#  #..####...........#  +...........#  #......# #......# #......#  ######## 2h  #...  #?..  ....  ...######  #......#  #..j...#  #..$j..#   #..j@..#  #..####...........#  +...........#  #......#+####  #......#  #......#  ######## The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *2hR> #...  #?..  ....  ...######  #......#  #..j...#  #..$j..#   #..j@..#  #..####...........#  +...........#  #......# #......# #......#  ######## 2h  The gnoll hits you but does no damage. The gnoll hits you with a +0 whip.3---------2.5 (1.12h2hV _* * * LOW HITPOINT WARNING * * *2h5Y  #...  #?..  ....  ...######  #......#  #..j...#  #..$j..#   #..j@..#  #..####...........#  +...........#  #......#+####  #......#  #......#  ######## You closely miss the gnoll.The gnoll is lightly wounded.2h,  #...  #?..  ....  ...######  #......#  #..j...#  #..$j..#   #..j@..#  #..####...........#  +...........#  #......#2h- * #......# #......#  ######## 2hT: f  #...  #?..  ....  ...######  #......#  #..j...#  #..$j..#   #..j@..#  #..####...........#  +...........#  #......#+####  #......#  #......#  ######## 2h: The gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *2h 5 #...  #?..  ....  ...######  #......#  #..j...#  #..$j..#   #..j@..#  #..####...........#  +...........#  #......#2h  #......# #......#  ######## 2h~   The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * *5/56 ------32h 02h 2h" < _The gnoll hits you but does no damage.2hl2hVo Ability - do what?Cost2h{JFailure  f - Evoke BlinkNone2h+28%  Invocations -2h=X - Renounce ReligionNone2h͇'0%  a - BerserkPiety-2h+1%  b - Trog's HandPiety-2h1% 2h*g[?] toggle between ability selection and description.2h2he2h#.....##+## BigJoe231 the Cudgeller#...#.......... Minotaur of Trog **....#?..+.......... Health: 5/56==----------------------2h!....#.......... Magic: 5/5========================...###### #.......... AC: 6Str: 24#......# #.......... EV: 11Int: 4#..j...# #.....##### SH: 02h*Dex: 9#..$j..# #.....#XL:  6 Next: 86% Place: Dungeon:4#..j@..####.....#2hJNoise: =--------  Time: 3793.5 (0.0)#..####...........#2hja) +0 mace+...........#Nothing quivered2h#......#+#####......##......#2hKjjj 3 gnolls (1 polearm)2h]########The gnoll is lightly wounded.  2hZThe gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *2h|The gnoll hits you from afar with a +0 halberd.  * * * LOW HITPOINT WARNING * * * 2h#=_The gnoll hits you but does no damage.2h #...  #?..  ....  ...######  2h2#......#  #..j...#  #..$j..#   #..j@..# 2h #..####...........#  +...........#  #......#+####  #......#  #......#  ######## * * * LOW HITPOINT WARNING * * * _2hbut does no damage.  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  2hCThe gnoll hits you from afar with a +0 halberd!  You die...2h e-6/84 --2h/  --more--2hQZ2h_[Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 mace (weapon) Armour (go to first with [) 2h ` m - the +4 robe of Dramatic Exits (worn) {+Blink} Jewellery (go to first with "=)  d - an amulet of magic regeneration (worn) Wands (go to first with /)h - a wand of mindburst (11) Scrolls (go to first with ?)  b - 2 scrolls of teleportation {unknown}  c - 2 scrolls of poison {unknown}  e - a scroll of blinking {unknown}f - 2 scrolls of identify {unknown} 2h`I g - 2 scrolls of immolation {unknown}j - 2 scrolls of revelation {unknown}  l - a scroll of enchant weapon {unknown}  n - a scroll of fog {unknown} Potions (go to first with !)2h`i - a potion of ambrosia {unknown}  k - a potion of invisibility {unknown}  o - a potion of might {unknown} 2h` p - a potion of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit2h#a7[top]2hz 82h 2h Goodbye, BigJoe231.478 BigJoe231 the Cudgeller (level 6, -6/84 HPs)Began as a Minotaur Berserker on Oct 14, 2025.Was a Believer of Trog.Mangled by a gnoll... wielding a +0 halberd(13 damage)... on level 4 of the Dungeon.The game lasted 00:05:32 (3748 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswn2h9 JVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswn2h KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb2h2h2h4? [?25h[?0c [?1051l[?1052l[?1060l[?1061l