gBh&  Player: BigJoe231 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-14.12:30:31.ttyrec Time: (1760445031) Tue Oct 14 12:30:31 2025 iBh?v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1ciBhDiBhGiBh)NmWelcome, BigJoe231. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur MonkjBh jBhV Welcome, BigJoe231 the Minotaur. Please select your background. WarriorAdventurerMage a - Fighteri - ArtificerjBh q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner jBh d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright jBh" Zealotm - Warperv - Fire Elementalist f - BerserkerjBhB qn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - EnchanterjBhb Dx - Air Elementalist h - Chaos Knightp - ReaverjBh 1y - Earth Elementalistz - Alchemist jBh Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended backgroundjBh @ * - Random background # - Recommended characterjBh d ! - Random character % - List aptitudesSpace - Change species ? - HelpjBh + Tab - Minotaur MonkmBhmBhbmBh Welcome, BigJoe231 the Minotaur Monk. You have a choice of weapons.a - short sword(+1 apt)  b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+2 apt)  e - falchion (+2 apt)f - unarmedmBhK (+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - macenBhI oBhjBigJoe231 the ChopperMinotaur **....Health: 19/19 ========================Magic: 0/0AC: 2Str: 15EV: 11Int: 7SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quiveredoBhp..##...####.#####≈≈≈.≈≈≈#+.≈≈≈≈≈.+#≈.....≈##≈≈.@.≈≈##≈.....≈#oBh)q_+.≈≈≈≈≈.+#≈≈≈.≈≈≈#####.####..####oBh zoBh|Welcome, BigJoe231 the Minotaur Monk.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.oBhoBhPress ? for a list of commands and other information.oBhoBhA[ _Found a staircase leading out of the dungeon.qBhnIqBhqBhqBhP _qBh,qBhqBhBqBhj,qBh#qBhqBh,qBh+qBh/ _You open the door.qBhN IqBh3 8There is an open door here.qBh qBh  _qBh qBhqBhA,qBhqBhqBhY,qBhqBhPqBh,qBhBqBhqBh,qBhqBhqBh,qBhGqBh)!qBh",qBh#qBh%qBh'BqBh)qBh5+BqBh,qBh.,qBh/qBh?1qBh2,qBh3qBhC6qBh7,qBh]8qBhR:qBh<,qBh1=qBh\?qBhLA,qBhAqBhDqBhF,qBhGqBhJIqBhK,qBh#LqBhOqBhV8#........ #.#....... #.#.......##.. ###....g.. ..###.#....... #.#...#.......##.#.#.#######.......#....#.......#.......@..####.####.#..........#≈≈≈.≈≈≈#.###.####...+.≈≈≈≈≈§'.# #...#≈.....≈#.# ....#≈≈.<.≈≈#.#..#..#≈...§.≈#.#qBhhWig   goblin (asleep)......+.≈≈≈≈§§+.##.#....#≈≈≈.≈≈≈#######.####qBhZ021.0 (21.0)qBhbk.gg2.0 (22qBhFiqBh^mu _A goblin comes into view. It is wielding a +0 dagger.qBhqBhODungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (1/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($0)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining OnetBhwtBh/#.BigJoe231 the Chopper....... #.#Minotaur **........... #.#Health: 19/19 ========================.......##.. ###Magic: 0/0....... ..###.#AC: 2Str: 15.....g. #.#...#EV: 11Int: 7.......##.#.#.#######SH: 0Dex: 12tBh.......#....#.......#XL:  1 Next:  0% Place: Dungeon:1.......@..####.####.#Noise: ---------  Time: 22.0 (0.0)..........#≈≈≈.≈≈≈#.#a) +0 hand axe##.####...+.≈≈≈≈≈§'.#Nothing quivered#...#≈.....≈#.#tBh˅ ....#≈≈.<.≈≈#.#..#..#≈...§.≈#.#g   goblintBh \......+.≈≈≈≈§§+.##.#....#≈≈≈.≈≈≈#######.####It's a long way down to the Orb of Zot, but that shouldn't be any trouble.tBh7Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You open the door. _There is an open door here. tBhT`_A goblin comes into view. It is wielding a +0 dagger.tBhtBh"tBh܎wBhwBhq  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  34%  +2   i + Spellcasting   0.0    -4          wBhϽ$ b + Maces & Flails   2.1    +2      c + Axes3.6  33%  +2  wBh^     d + Polearms   2.1    +2      wBhI e + Unarmed Combat   0.0    +1                  wBh$     f + Armour   0.0    +2  wBh    g + Dodging3.2  33%  +1      wBh*1 h + Stealth   0.0    -1      wBhn            wBh!            wBh/3                        wBh_The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  wBh[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  wBh[!] training|cost|targetsxBhl|~100%- b - Maces & Flails   2.1xBh| c - Axes   3.6    d - Polearms   2.1-xBh|- g - Dodging   3.2   -xBhDxBh&xBh-#.BigJoe231 the Chopper....... #.#Minotaur **........... #.#Health: 19/19 ========================.......##.. ###Magic: 0/0....... ..###.#AC: 2Str: 15.....g. #.#...#EV: 11Int: 7.......##.#.#.#######SH: 0Dex: 12.......#....#.......#XL:  1 Next:  0% Place: Dungeon:1.......@..####.####.#xBh.Noise: ---------  Time: 22.0 (0.0)..........#≈≈≈.≈≈≈#.#a) +0 hand axe##.####...+.≈≈≈≈≈§'.#Nothing quivered#...#≈.....≈#.#....#≈≈.<.≈≈#.#..#..#≈...§.≈#.#g   goblin......+.≈≈≈≈§§+.##.#....#≈≈≈.≈≈≈#######.####It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You open the door. _There is an open door here. _A goblin comes into view. It is wielding a +0 dagger.xBhV54xBh;xBh<yBh, #..##.#.##.#.##.. ###....###.#.g.##.#...#.##.#.#.#.#....#.......#...####.####.#.#≈≈≈.≈≈≈#.#+##.####...+.≈≈≈≈≈§'.## #...#≈.....≈#.# ....#≈≈.<.≈≈#.# ..#..#≈...§.≈#.# ......+.≈≈≈≈§§+.# #.#....#≈≈≈.≈≈≈###  ####.####yBhF5P.gyBh6+3.0 (1yBhZ;yBhr=yBh3 #..##.#.##.#.##.. ###...###.#.##.#...#.g##.#.#.#.#....#.#.####.####.#yBha4.#≈≈≈.≈≈≈#.##+##.####...+.≈≈≈≈≈§'.# # #.#≈.....≈#.# ....#≈≈.<.≈≈#.# ..#..#≈...§.≈#.# ......+.≈≈≈≈§§+.# #.#....#≈≈≈.≈≈≈###  ####.####yBh6yBh=E.gyBh6>4yBhCyBhEyBh {  You hit the goblin.)yBh fTroo20/20 8=5.1 (1.1yBh yBhb J _You kill the goblin!yBhA M#+#########. #.# ##.. ##...####...# ..##.#.#.#######....#......###.###............#≈≈≈.≈≈≈##+##.####...+.≈≈≈≈≈§'.#. #..# ....#yBhJ J-60yBhP yBhU  Things that are here: _a +0 dagger; a goblin corpsezBhp;M#+#########. #.## ##.. ##...###..# #.#.#.######).#....#.......####.###............#≈≈≈.≈≈≈#.#.####..#..+zBhzCzBhMD!-zBhD&7 _zBhKzBhMzBhNIzBhzBh_zBhzBhkzBhxzBh,zBh]zBhzBh ,zBhXzBh)zBh<,zBhszBhzBh@,zBhnzBhvzBh,zBhzBhzBhC,zBhzBhzBh #..........##.#...#  #..........##.#.#.#######  #........).#....#.......#  #.............####.####.#  #.............#≈≈≈.≈≈≈#.#  ###+##.####...+.≈≈≈≈≈§'.#   #.####...#≈.....≈#.#   #........#≈≈.<.≈≈#.#  zBh #..@..#..#≈...§.≈#.#34.1 (7   #.#......+.≈≈≈≈§§+.#   ###.#....#≈≈≈.≈≈≈###   >.#....####.####   ### ##... ..#   ######    zBh@A5.1 (8zBhzBh(9 _Found an escape hatch in the floor.zBh3zBhzBhizBhzBh,zBh"zBhP  There is an escape hatch in the floor here.zBhgzBh5 _zBhzBh,zBhzBhkP  There is an escape hatch in the floor here.zBhCzBh _zBhYzBhzBh,zBhOzBhzBhzBhzBhozBhzBhzBhczBhzBhzBhzBh,zBhAzBh zBhf zBh zBhSzBhOzBhyzBhzBhzBh`zBh,zBhyzBhPzBhBzBhzBhzBh=zBhmzBhJ&P  There is an escape hatch in the floor here.zBh'zBh( _zBh(zBh`*zBh,,zBh,zBh-zBhe/,zBh/zBh1zBh32zBh`2zBh3zBh4zBho6,zBh7zBh9zBhJ:zBht:zBhG;zBh;zBhi<,zBh<zBhE=zBh[>,zBh>zBho?zBh1@zBhX@zBh@zBhBzBh D,zBhmDzBh$FzBhG,zBhGzBh?NnzBhRBzBh$TzBhKU,zBhUzBhVzBhX,zBh]XzBhbzBh{c,zBhdzBhezBhOe,zBhezBhf,zBhYgzBhhzBh6i,zBhkizBhizBhj,zBhkzBhkzBhl,zBhlzBhmzBhvnzBhnzBhnzBhSozBhozBhpzBh:pzBh  There is a shaft here. _zBh]zBhD,zBh}zBhTzBhʇ,zBh9zBh0zBhzBh zBhmzBhlzBh,zBhezBhzBh,zBhzBhzBh,zBh;zBhFzBh,zBhzBh7 _You open the door.zBh3zBhzBh@  There is an open door here.zBhٮzBh] _zBhHzBhzBh,zBhzBh.XzBhzBh,zBhzBh)zBh=,zBhIzBh^zBhd,zBhzBh~zBh,zBhmzBh^zBh,zBh zBh zBh,zBhzBhzBh zBhzBhzBh7 _You open the door.zBh3zBhzBh5@  There is an open door here.zBhzBh9 _zBhzBhrzBh_,zBhzBhVzBh,zBhzBhzBh@,zBh}zBhezBh ,zBhBzBhzBh,zBh zBhzBh^,zBhzBhzBh,zBhzBhBzBh-BzBhzBh    ## #   .. ..   .# .#.   .# ....  #+#.#..b..  ....  # zBhi..# ...# ##.## #.# #.# b   bat (asleep) #.#  #.#  #.#zBh1110.1 (75.0)zBhzBhczBh?.bbzBh4,1.1 (76zBhzBh9V _A bat comes into view.zBhWoJzBhwZ _A bat is nearby!zBh(  ## #  .. ..  .# .#.  .# ....  ##+#.#.....  #....b.....  #..@# #...# #...# ##.## #.# #.# #.# #.# #.#zBh  ## #  .. ..  .# .#.  .# ....  ##+#.#.....  #....b.....  #..@# #...# #...# ##.## #. #.# #. #. #.zBha 4zBhK zBh5 Z _A bat is nearby!zBh( 1 zBh ## #  .. ..  .# .#.  .# ....  ##+#.#..... zBh E #....b.....  zBh =#..@# #...#zBhF X #...# ##.## #.# #.#zBhg  #.#zBh ) #.# #.#zBh zBhYv ## #  .. ..  .# .#.  .# ....  ##+#.#.....  #....b.....  #..@# #...# #...# ##.## #. #.# #. #. #.zBhyzBh |Z _A bat is nearby!{Bh  ## #. .. .# .# .#+#.#.b......##.......# ......{Bh^.##.##....{Bh{Bh{Bh=.b{Bh9=2.1 (1.0){Bh{BhI _The bat misses you.{Bh!n)    ### ## #.. ..# #.# .#.# #.# ....# ##+#.#. #. #..b##. #...# .. #...# ... ##.## ... #.# .. #.# . 19--3{Bh~' _The bat hits you.{Bh  .# .# {Bhy ###.#####  #.......#  #.#...#.#  #.#.....# {Bh##+#.#. {Bhک#. #..b##.{Bh {Bh #...# .. {BhB#...# ... {BhoD##.## .... {Bhu#.# ..... #.# ...... {Bhɪ=#.# ....... {Bhϭ,{Bh9{BhPb.{Bh .-4{Bh{Bh{Bh  #.#  #.#  {Bhdk###.#####  #.......#  #.#...#.#  #.#.....# ##+#.#. #...b. #...##. {Bh[#...##. #...##. ##.###. #.# #. {Bh#.# #. #.# #. {Bh{Bh .b  The bat attacks as it pursues you! The bat hits you. The bat barely misses you.{BhC#7{BhfF----=5{Bh {Bh ' _The bat hits you.{Bh t  You closely miss the bat. You headbutt the bat.{Bh E.{BhF Q--166.2 (1.1{Bhl {Bh" G _You kill the bat!{Bh h   #.#  #.#  ###.#####  #.......#  #.#...#.#{Bh x  #.#.....###  ##+#.#.  #. {Bh B #...##.  #...##.  #...##{BhŨ D.  ##.###{Bh d.  #.# #.{Bh T  #.# #{Bh6 . {BhV ] #.# #.  {Bhx A #.#{Bh {Bhc [8=-70{BhA {Bh |Bh   #.#  #.#  ###.##### |BhL #.......#  #.#...#.#  #.#.....###  ##+#.#|BhX.  #. |Bhj #...##. |Bh[ #...##..|Bhc  #...##....|Bh>_  ##.###...|Bh].. |Bh #.# #...... |Bh #.# #....... |Bh #.# #........   #.#|Bh|BhZ!-|Bh}8|Bh|Bh|BhMb=|Bhhf9=|BhDh,|Bhi|Bhk,|Bhk|Bhm,|Bhn|Bh=q|Bhqj20===|Bhr|BhWu1 _HP restored.|Bh w3|Bhw|Bh2z|Bh{,|BhW||Bh7 _You open the door.|Bh|BhӁ|Bha|Bh;@  There is an open door here.|Bh|BhA== _|BhJ|Bh|Bhk,|Bh|Bh\|Bh,|Bh|Bh|Bhz,|Bh|Bh|Bh,|Bh՗|Bh|Bh     |Bho     #.#  #.# |Bh  #########.#####  #.@...#.......#  #.###.#.#...#.#  #g #.#.#.....###  #. ##'#.#........  #. #......|Bhd9.......  #. #...##........g   goblin (asleep)  #. #...##........ |Bh .. #...##........  ##.###........|Bhk 346.0)  A goblin comes into view. It is wielding a +0 dagger.|BhClg.g|Bhϫ&====|Bh%5.2 (17|Bh|Bh( _The goblin shouts!|Bh #.#  #.#  #######  #.@...#  #g###.#  #. #.  #. ##'  #. #....  #.   #.   ..    |Bh3 #.#  #.#  #######  #.@...#  #g###.#|Bhd4-  #. #.  #. ##' #. #.... #.   #.  ..  |Bh:4|Bh>|BhA] _A goblin is nearby!|Bh!  #.#  #.#  #######  #.@...#  #g###.#  #. #.  #. ##'  #. #....  #.   #.   |Bh A..    |Bh2 #.#  #.#  #######  #.@...#  #g###.#  #. #.  #. ##' #. #.... #.   #.  ..  |Bh|Bh:] _A goblin is nearby!|Bh  #.#  #.#  #######  #.@...#  #g###.#  #. #.  #. ##'  #. #....  #.   #.   ..    |BhAa /|Bha . #.#  #.#  #######  #.@...#|Bha   #g###.# |BhYb  #. #.  #. ##' #. #.... #.   #.  ..  |Bhxg |Bhh |Bhk |Bhs V       |Bh8t  #.#  #.#  ###.#####  #@....#.#  #g###.#.#...#.#  #.# #.#.#.....###  #.###'#.#.  #.##....|Bht !  #.##...##.  #.##...##.  ..##...##.  |Bhu x ##.###. _A goblin is nearby!|Bh{ |Bh%| n17----=---|BhP| *6.0)|Bh |Bh ; _The goblin hits you with a +0 dagger.|Bh 6--------7.4 (1.2|Bh w _You barely miss the goblin. The goblin hits you with a +0 dagger.}Bhc|5--8.5 (1.1}Bh}Bhhx _You closely miss the goblin. The goblin hits you with a +0 dagger.}Bh :  You slash the goblin!}BhD)}Bh_6=259.6}Bh }BhJ _You kill the goblin!}Bh #.##########.#####.....#.......###.#.#...#.# #.#.#.....#####'....### #.# #........}Bh}Bh%-}Bh400}Bh9}Bh  Things that are here: _a +0 dagger; a goblin corpse}Bh05 #.##########.#####.....#.......)###.#.#...# ..#####'........}Bh. #.# #........}Bh}Bh@G-1 _}Bh}BhS}Bh3}Bh}Bh,}Bhs7==}Bh,}Bh_}Bh5}Bh}BhW}Bh}Bh@}BhS}Bh˹98}Bh E==}Bh}Bhؼ,}Bh}BhL,}BhW}Bh}BhC}Bh}Bh}Bh 9=}Bh}Bh}BhK9=}Bh}Bhh}Bh}BhW}Bh,}Bhp}Bh}Bh(}Bh}Bh}Bhj20===}Bh}Bh}Bh,}Bh}Bh}Bh}Bh_}Bh/}Bh}Bh,}Bhc}Bh[}Bh}Bh:==}Bh7}Bh}Bh,}BhC}Bh=}Bh=,}Bh}BhU}Bh"}BhY}Bh}BhR}BhX,}Bhn}Bh}Bh,}Bh}Bh }BhA }Bhp }Bh, }Bh< }Bh} ,}BhA }BhT ~  Things that are here:  a +0 dagger; a goblin corpse}Bh# }Bh  _}Bh }Bhx }Bh ,}Bh  }Bh }Bh ,}Bh }Bh }Bh ,}Bhm }BhQ }BhF ,}Bh }Bh }Bh }Bh }Bh| }Bh*# @  There is an open door here.}Bh% }Bhl&  _}Bhi' }Bh)* }Bh, ,}Bh- }Bh/ }Bh1 ,}Bh1 }Bh3 }Bh4 ,}Bh4 }Bh5 }Bh$7 ,}Bh7 }Bh8 }BhC: ,}Bh: }Bhx< }BhQ> }Bh~> }Bh? }Bh@ }BhA }BhA }BhTB }BhC }BhE ,}BhF }Bh?J }BhNP   #.....#.#.# #.....#.#.# ###.........  #.......#.#  #.........#  #.........#  #.........###  #.@......> 82.6 (41.0) #.###.#.#. }BhP  #.# #########.##### #.....#.......# #)###.#.#...#.#}Bh^Q #.# #.#.#.....###}BhQ  #.###'#.#. #.##.....}BhV }BhV }BhW %3.6 (42}Bh}[ }Bh ^ ; _Found a stone staircase leading down.}Bhb }Bh }Bh }Bh }Bh< }Bh B}Bh ,}BhX }Bh }Bh߮ ,}Bh }Bhp }Bhm }Bh }Bh }Bh }Bh> }Bh }Bh }Bhܿ }BhO }Bh }Bh' }Bh }Bhr ,}Bh> }Bh }Bh ,}Bh }BhR }Bh ,}Bh }Bh }Bh= ,}Bh }Bh" }BhF ,}BhF }Bh }Bh ,}Bh) }Bh }Bh B}Bh~ X}Bh }Bh& ,}Bh }Bh }Bhw ,}Bh }Bh! }Bh4 }Bh }Bh }Bh@ }BhY }Bh }Bh }BhX }Bh ,}Bh }Bh }Bh ,}Bh: }Bhk }Bh }Bh }Bhn }Bh }Bh ,}BhT }Bh }BhV ,}Bh }Bh }Bh| }Bh }BhC }Bhx }Bh ,}Bh] }Bh }BhP }Bh ,}Bh }Bh }Bh 9           }Bh5 l  ######.#  #....r.#   #@# }Bhf   #.#   #.#}Bh   ######.#######   #.....}Bh! ........#   #.#####.....#.#.#r   quokka (asleep)  #.# #.....#.#.#   #.# ###.........   #.# #}BhM! !#.#}Bh$ .211.6 (28}Bh* r.r}BhF+ }Bht+ %2.6 (29}BhQ0 }Bhi3 Y _A quokka comes into view.}Bhk ######.#  #...r..#  #@# #.# }Bh#.# ######.#  #.......  #.#####.  #.# #.  #.# ###..}Bh E  #.#  ~Bhb ######.#  #...r..#  #@# #.#~Bh!c[ #.# ######.# #....... #.#####. ~Bh\c #.# #. #.# ###..~BhcP #.# ~Bhi4~Bh"o~Bhyr] _A quokka is nearby!~Bh@ ######.#  #...r..#  #@# #.# #.# ######.#  #.......  #.#####.  #.# #.  #.# ###..  #.#  ~Bhk ######.#  #...r..#  #@# #.# #.# ######.# #....... #.#####.  #.# #. #.# ###.. #.# ~Bh4~Bh'~Bh] _A quokka is nearby!~Bh\% #####..r..#.####.#. #.#####.#######.............# .#####.# #.....#.#.#.# ###.........~BhQFr..~Bh83.6 (1.0) _~Bh~BhG~Bh9  You hit the quokka.  The quokka is heavily wounded.~Bh:h16-----=4.8 (1.2~BhE?~BhA+ _The quokka bites you.~Bh %  You hit the quokka.  The quokka is almost dead.12----------5.9 (1.1~Bhz ~Bh + _The quokka bites you.~BhC 8  You hit the quokka.~Bh E.~Bh. T-----417.1 (1.2~Bh ~Bh~ J _You kill the quokka!~Bh<8        ######.#  #.@....#  ~Bh-=#.####.#  #.#  #.# ######.# #.......~Bh= #.#####. #.# #. ~BhOC~BhC[3=-~BhC8~BhC 0~BhG~BhJBh|'        ######.#  #..@...# Bh'} #.####.#  #.#  #.# ######. #...... #.#####BhG}4 Bh$Bh^@-9BhBhڇBhYBh#Z,Bh\,Bh`uBhaW4==BhbaBhbBhbBhEcBhddBhdBh..######....Bh2081.1 (62.0)Bh33,2.1 (63Bh-8Bh:R _e - a clear potionBhMBh=NBh8U,BhsWBhZ,Bh[Bh],Bh^BhaBhb,Bh dBheBhgBhhBh~hBhiBhrk,BhkBhVnBho,BhpBhQrBhs,Bh)tBhvBhx,BhxBhyBhz,Bh{Bh |Bh|,Bh(}Bh~Bh?,Bh΀BhBhRBhBhQBh Bhʉ,Bh-Bh Bh,BhƎBhBhBBhBhԕ,BhBhҘBhE,BhBh[m  ## ###### ..# # ##....##...#### #.....@'......99.1 (17 BhҤg.####.....##....#. ......##........# ..[ ......#..##.....# #.Bhx....###.....# ### #.....## #.......## #...##.#......# #...# ... _You open the door.BhH _Found a ring mail.Bh73BhBhBhBhu: _Bh@  There is an open door here.BhBho _BhBhBh5,BhBh7Bh ############...# ### ##....##...###### ..# #......'......... ..#####.....##....#.#. ##........##..@[# #..##.....#####.# ..###.....# .# ## #.....# .BhLh## #....... J.## #...##.#. ##J   endoplasm (asleep)# #...# ... ..... #. #....Bh^302.1 (3.0)3.1 (4BhBh] _An endoplasm comes into view.Bh6{  ##### #######...# ##....##...######  #......'......... #....#.#. #..@[#####.# .#  .#  J.  ## #...# ... ..... #.Bhp  ##### #######...# ##....##...######  #......'......... Bh i#....#.#. #..@[#####.#Bh  .#  .#  J.  ## #...#  ..... Bh Bh Bh\ BhS a _An endoplasm is nearby!Bh  ##### #######...# ##....##...######  #......'......... #....#.#. #..@[#####.# .#  .#  J.  ## #...# ... ..... #.BhB ##### #######...# ##....##...######  #......'......... #....#.#. #..@[#####.# .#  .#  J.  ##Bhz #...#  ..... Bh94Bh Bha _An endoplasm is nearby!Bh}##### #######...#  ##....##...###### # #......'......... #####.....##....#.#. ##.##...@# #..##.....#####.# ###.....# #.# ## #.....# #.## #. #J.## #...##.#. ### ....Bh=Bhĉ24.1 (1 _BhBhdR _You see here a +0 ring mail.Bh############... ## ##....##...###### .# #......'.........####.....##....#.#. ...[# ..######..# ##  Bh!g.. #J.###.#. ###  ... .. ..... #.BhBhhJ.JBhč$5 Bh _Bh/BhaBhHe ############... ## ##....##...###### .# #......'.........#####....#.#. ...#...[# ..##Bhe####...# ## J .. #..#Bh,f%##.#. ####  ..... ..... #.  ..BhoD=6BhsBhDwW _The endoplasm closely misses you.Bh  You hit the endoplasm but do no damage. You headbutt the endoplasm.BhF.Bh"} 507.2 (1.1 _You kill the endoplasm!BhBhOi _Your Fighting skill increases to level 4!Bh( c ############... ## ##....##...###### .# #......'.........#####....#.#. .....[# ..#####...# ##  .. #........###.#. #####....BhJ) ..Bh`1 Bh9 Q-80 _Bhq< BhH  #######... ## ##....##...###### .# #......'.........#####....#.#. ...[# ..#####...# ## ##.#.. .. #@.......###.#. #####  ... .BhN BhOO @-9BhT BhW Bhw3BhBhcBhS,Bh,Bh%BhRBh[BhBh9,BhBhBh,BhBhBh,BhBhBhe,Bh Bh/ Bh,BhZBhXBh~&Y  The rat squeaks loudly.Bh*Bh5= _The rat bites something.Bhb3BhMBh= _The rat bites the plant.Bh3Bh!Bh1 _The rat completely misses the plant.BhM _You now have 18 gold pieces (gained 5). The rat splashes around in the water.Bh/OBhOBhTBh^= _The rat bites the plant.BhmBh@pBht3BhwBh }e _A nearby plant withers and dies.Bh'Bh) ..## #.....# #.###.#....# ..# #....... #..........####.#.######......# #...# ................. ... ..... #.#####.......#. .... #.#####.#.....#. #.............#  .. .#######........... ...........223.0) ~~~.......~~~~.~.~# Bh*0~≈~.~~P~~~P~~~≈≈≈≈ ~≈≈≈~~~~P~≈≈≈≈≈≈≈≈ ≈≈≈~~~≈≈≈≈≈≈≈≈≈r~~ ≈≈~~~~~~~≈PP≈~r...r   rat ~P~~~.~~..~~~~.~~~.............Bh,Bh`7Bh=Z _A rat is nearby!BhV     #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............#  .. .#######...........  .......@...........  ~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~  ≈≈≈~~~  ≈≈~~~~~~~≈PP≈~r...  ~P~~~.~~..~~~~.~  ~~............. BhjN     #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............#  .. .#######...........  .......@...........  Bhy~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~ ≈≈≈~~~ ≈≈~~~~~~~≈PP≈~r...  ~P~~~.~~..~~~~. ~~............. Bhy4BhBhs Z _A rat is nearby!BhC?     #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............#  .. .#######...........  .......@...........  ~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~  ≈≈≈~~~  ≈≈~~~~~~~≈PP≈~r... BhGDh ~P~~~.~~..~~~~.~  ~~............. Bh[     #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............#  .. .#######...........  .......@...........  ~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~ ≈≈≈~~~ ≈≈~~~~~~~≈PP≈~r...  Bh+~P~~~.~~..~~~~. ~~............. Bh^4Bh`BhZ _A rat is nearby!Bh3     #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............# Bh A .. .#######...........  .......@...........  ~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~  ≈≈≈~~~  ≈≈~~~~~~~≈PP≈~r... Bhgh ~P~~~.~~..~~~~.~  ~~............. BhE1     #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............#  .. .#######...........  .......@...........  ~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~ ≈≈≈~~~ ≈≈~~~~~~~≈PP≈~r...  ~P~~~.~~..~~~~. ~~............. BhT<4BhGBh|OZ _A rat is nearby!Bh(      #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............#  .. .#######...........  .......@...........  ~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~  ≈≈≈~~~  ≈≈~~~~~~~≈PP≈~r...  ~P~~~.~~..~~~~.~  ~~............. Bh N     #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............#  .. .#######...........  .......@...........  Bh 7~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~ ≈≈≈~~~ ≈≈~~~~~~~≈PP≈~r...  ~P~~~.~~..~~~~. Bh_ B~~............. Bh 4Bha Bh Z _A rat is nearby!Bh     #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............#  .. .#######...........  .......@...........  ~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~  ≈≈≈~~~  ≈≈~~~~~~~≈PP≈~r...  ~P~~~.~~..~~~~.~  ~~............. Bh.Bh}^     #..........#  ......#  #...# .........  ..... .......#.  #.#####.#.....#  #.............#  .. .#######...........  .......@...........  ~~~.......~~~~.~.~#  ~≈~.~~P~~~P~~~≈≈≈≈  ~≈≈≈~~~~P~ ≈≈≈~~~ Bhf~i≈≈~~~~~~~≈PP≈~r...  ~P~~~.~~..~~~~. ~~............. Bh4BhBhU _A rat is nearby!BhW i.## #.....# #.###.#....#.# #. #..........# ..## #...##.#.######......# ..# #...# ..... ..... #.#####.......#. #.... #.#####.#.....# #.... #.......# ...#..BheX .~~~.~~~~.~.~#~≈~.~~P~~~P~~~≈≈≈≈P~≈≈≈~~~~P~≈≈≈≈≈~~~≈r~~≈~≈PP≈~r...~P~~~.~~..~~~~.~~.Bh] Bhj r.r   rat3.0) _BhNy BhR .## #.....# #.###.#....#.# #. #.#.## #...##.#.######......#.# #...# ......... ..... #.#####.......#. ##.... #.#####.#.....#  #.... #.......# ...#...~~~.~~~~.~.~#~≈~.~~P~~~P~~~≈≈≈≈Bhܧ ~P~≈≈≈~~~~P~≈≈≈≈≈≈~~~≈r~~≈~≈PP≈r....≈~~P~~~.~~..~.~~..Bhį Bh< &4Bhk Bh Bh9## #.....# #.###.#....# # #. #.# ## #...##.#.######......# # #...# ........  ..... #.#####.......#. .... Bh##.#####.#.....# #.... #.......# .. ...#. . ..~~~.~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~ ≈≈≈≈~≈PP≈r.... r   rat≈~~P~~~.~~..~~~~.~~~~~..BhBhJ~rBhy&5BhBhiBha.## #.....# #.###.#....#.# #. #.#.## #...##.#.######......#.# #...# ......... ..... #.#####.......#. ##.... #.#####.#.....#  #.... #.......# .. ...#. . ..~~~.~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~P~≈≈≈~~~~P~≈  ≈≈≈≈≈~~~≈r~~ ≈≈≈≈BhpA~≈PP≈~.... ≈~~P~~~.~~..~~r~.~ ~~~~..BhBhir~6BhBhBh ,## #.....# #.###.#....# # #. #.# ## #...##.#.######......# # #...# ........ Bh  ..... #.#####.......#. .... #.#####.#.....# #.... #.......# .. ...#. . ..~~~.~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~ BhR ≈≈≈≈~≈PP≈~.... ≈~~P~~~.~~..~r~~.~~~~~..Bh& <7Bh BhB Bh .## #.....# #.###.#....#.# #. #.#.## #...##.#.######......#.# #...# ......... ..... #.#####.......#. ##....Bh  #.#####.#.....#  #.... #.......# .. ...#. . ..~~~.~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~P~≈≈≈~~~~P~Bh ≈  ≈≈≈≈≈~~~≈r~~ ≈≈≈≈~≈PP≈~....Bh,  ≈~~P~~~.~~..~r~.~ ~~~~..Bh Bh| Cr~Bh  &8Bh Bh Bh ## #.....# #.###.#....# # #. #.# ## #...##.#.######......# # #...# ........  ..... #.#####.......#. .... #.#####.#.....# #.... #.......BhC =# .. ...#. . ..~~~.~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~Bh} Q ≈≈≈≈~Bh ≈PP≈~.... ≈~~P~~~.~~..r~~~Bh- .~~~~~..Bh-Bh9Bh+Bh21Bhv.## #.....# #.###.#....#.# #. #.#.## #...##.#.######......#.# #...# ........Bh۞v. ..... #.#####.......#. ##.... #.#####.#.....#  #.... #.......# .. ...#Bh. . ..~~~.~~~~.~.~#Bhv  ~~~≈~.~~P~~~P~~~≈≈≈≈ ~P~≈≈≈~~~~P~≈  ≈≈≈≈≈~~~≈r~~ ≈≈≈≈~≈PP≈~....Bh ≈~~P~~~.~~..r~.~ ~~~~..BhBhr~30Bhd## #.....# #.###.#....# # #. #.# ## #...##.#.######......# # #...# ........  ..... #.#####.......#. .... #.#####.#.....# #.... #.......# .. ...#. . ..~~~.Bh5~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~ Bh≈≈≈≈~≈PP≈~.... ≈~~P~~~.~~.r~~~~Bh.~~~~~..BhBh$dr.1BhBhBhK.## #.....# #.###.#....#.# #. #.#.## #...##.#.######......#.# #...# ......... ..... #.#####.......#. ##.... #.#####.#.....#  #.... #.......# .. ...#. . ..~~~.~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~P~≈≈≈~~~~P~≈  ≈≈≈≈≈~~~≈r~~ ≈≈≈≈~~~~~~r≈PP≈~.... ≈~~P~~~.~~..~.~ ~~~~..Bhr~2Bhg ## #.....# #.###.#....# # #. #.# ## #...##.#.######......# # #...# ........  ..... #.#####.......#. .... #.#####.#.....# #.... #.......# .. ...#. . ..~~~.BhPh ~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~ ≈≈≈≈~~~~~r~≈PP≈~.... Bh~h ≈~~P~~~.~~..~~~~.~~~~~..Bhps <3Bh){ Bh| Bh ## #.....# #.###.#....# # #. #..........# ## #...##.#.######......# # #...# ...  ..... #.#####.......#. .... #.#####.#.....# .... #......#  .. ...#. . ..~~~.~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~P ≈≈≈≈~~~~~r~≈PP≈~.... ≈~~P~~~.~~..~~~~.~~~~~.Bhn Bh' ?r~Bh( &4Bh. Bh1 BhT## #.....# #.###.#....# # #. #..........# ## #...##.#.######......# # #...# ..........  ..... #.#####.......#.  #.#####.#.....#  #.....# .. ...#. . ..~~~.~~~~.~.~# BhX~~~≈~.~~P~~~P~~~≈≈≈≈ ~P~≈≈≈≈≈~~~≈~~~≈≈≈≈~~~~r~~≈PP≈~.... ≈~~P~~~.~~..~~~~.~~~~~.Bh5Bh%K   kobold (missile, wandering)r   ratK'5BhvBhp _kobold comes into view. It is wielding a +0 whip.Bh͹.## #.....# #.###.#....# ..# #. #..........# .## #...##.#.######......# .# #...# ........... ..... #.#####.......#.. #.#####.#.....#. #.....#  .. ...#. . ..~~~.~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~P~≈≈≈~~~~P~≈ ≈≈≈≈≈~~~≈~~~ ≈≈≈≈~~~~r~~≈PP≈~.... ≈~~P~~~.~~..~~~~.~ ~~~~.K....  Bh"[40m'BhK,BhXr~K)K.==6BhBh( _The kobold shouts!Bh/.## #.....# #.###.#....#.# #. #..........# .Bhϡ.## #...##.#.######......# ..# #...# .... ..... #.#####.......#. #.... #.#####.#.....# #....Bh #......# .. ...#. . ..~~~.~~~~.~.~# ~~~≈~.~~P~~~P~~~≈≈≈≈ ~P~≈≈≈~~~~P~≈  ≈≈≈≈≈~~r≈~~~ ≈≈≈≈~≈PP≈~.... ≈~~P~~~.~~..~K~~.~ ~~~~.. BhJ? 'BhlBhDr~Bh@/--7BhBhWBh.## #.....# #.###.#....#.# #Bh . #.#.## #...##.#.######......#.# #...# ......... ..... #.#####.......#. ##.... #.#####.#.....#  #....Bh@ #.......# .. ...#. Bhdx. ..~~~.~~~~.~.~#Bh ~~~≈~.~~P~~~P~~~≈≈≈≈ Bh~P~≈≈≈~r~~P~≈  ≈≈≈≈≈~~~≈~~~Bho ≈≈≈≈~≈PP≈~....Bh ≈~~P~~~.~~..~K~~.~ ~~~~... Bh? 'BhݛBhèK~--8Bh"BhBh+ .## #.....# #.###.#....#.# #. #.#.## #...##.#.######......#.# #...# .. ..... #.#####.#.#.... #.#####.#.....# #.... . #.............# ...#...~~~.~~~~.~.~#~≈~.~~P~~~P~~~≈≈≈≈≈~P~≈≈≈~r~~P~≈≈≈≈≈≈≈~~~≈~~~≈Bh, :~≈PP≈~....≈~~P~~~.~~..K~~~.~~....  'Bh0 Bh^2 Bh= r~K~9BhF BhI BhJ' .. #......###.#.######  ............. ..... #.###### ###.... . #  ... #........ .. ....#######..... BhK...........~~~~~~~.~.~#~~~~≈~.r~P~~~P~~~≈≈≈≈ ≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~~~~~~~~≈PP≈~....~~P~~~.~~.K~~~~.~ ~~~~~................~.....##..##' Bh0]BhdQ((((((Bh.@~~≈~Bh_19--=40BhBhy _The rat bites you. The kobold throws a stone. The stone misses you.BhLBh/YK.8---1.4 (1.2BhcBhcj _You hit the rat but do no damage. The rat bites you.Bh}  You slash the rat!†Bhe-82.5 (1.1Bh4G _You kill the rat!Bh ###.#.######  ............. ..... #.#####.......# ###.... .. .#  .. #........ .. ....#######... ...........~~~~~~~.~.~#Bh ~~~~≈~.@~P~~~P~~~≈≈≈≈ ≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~~~~~~~K≈PP≈~....~~P~~~.~~..~~~~.~~~~~~................~.....##..##'...#.## #..Bh| r  You enter the shallow water.  Moving in this stuff is going to be slow.Bh% P(((((((Bhw .~.@~≈≈Bh 9=30Water Bh  _The kobold throws a stone. The stone misses you. _You see here a rat corpse.BhLU..... #....#BhNMb#.#.####### # #...# ................ ...... ........ ##. #.#####.##.... ... #.....BhM# ..#######............BhM5...~~~.@.....~~~~.~.~#~~~~≈~.†~P~~~P~~~Bh(N~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈~~~~~~K≈PP≈~....BhN≈≈~~P~~~.~~..~~~~.~~~~~~..............~.....##..##'.....#.## #..BhUBh(bCK~BhrgF-5.1 (1.6 _BhlBhpBh`## #.###.#..... #....##.#.####### # #...# ......... ...... ....... Bhu##.. #.#####.##.... ... #.......# ..#######...............~~~.......~~~~.~.~#~~~~≈~.†~P~~~P~~~~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~BhW≈≈≈~~~~~K~≈PP≈~....≈≈~~P~~~.~~..~~~~.~~~~~~..............~.....##..##'BhBhJ(((((Bhf@.~~≈=60BhVBhq _The kobold throws a stone. The stone completely misses you.BhL ## #.....# #.###.#....# # #. #.# ## #...##.#.######......# # #...# .  ..... #.#####.#. .... .. #.#####.#.....#  #.... ... #.............# .. ....#.Bh @ . ...~~~.~~~~.~.~# ~~~~≈~.†~P~~~P~~~≈≈≈≈ ≈≈≈≈≈~~~~~K~≈PP≈~.... ≈≈~~P~~~.~~..~~~~.~~~~~~.... Bh Bh Bh qK~-7Bh Bh BhA /## #.....# #.###.#....# # #. #.# ## #...##.#.######......# # #...# ........  ..... #.#####.......#. .... .. #.#####.#.....# #.... ... #.......# .. ....#. . ...~~~.BhB ~~~~.~.~# ~~~~≈~.†~P~~~P~~~≈≈≈≈ ≈~ ≈≈≈≈≈~~~~K~~≈PP≈~.... ≈≈~~P~~~.~~..~~~~.~~~~~~... Bh1I Bh` K~20===-8Bhj Bhm Bh $## #.....# #.###.#....# # #. #..........# ## #...##.#.######......# # #...# ...  ..... #.#####.......#. .... .. #.#####.#.....# .... ... #......#  BhA .. ....#. . ...~~~.~~~~.~.~# ~~~~≈~.†~P~~~P~~~≈≈≈≈ ≈~P ≈≈≈≈≈~≈PP≈~.... ≈≈~~P~~~.~~..~~~~.~~~~~~.. BhD<9Bh)#Bh%BhB.## #.....# #.###.#....#.# #. #..........# ..## #...##.#.######......# ..# #...# ..BhC.. ..... #.#####.......#. #.... .. #.#####.#.....# #.... ... #......# .. ....#Bh?C. . ...~~~Bh`CA.~~~~.~.~#BhC6 ~~~~≈~.†~P~~~P~~~≈≈≈≈ ≈~P~≈≈≈~~~~P~BhC≈  ≈≈≈≈≈≈~~K≈~~~ ≈≈≈≈≈~≈PP≈~....BhDB ≈≈~~P~~~.~~..~~~~.~ ~~~~~..  ..~.....##..##'BhGBh~RDK~BhS'50Bh]Bh_Bh9W.## #.....# #.###.#....#.# #. #.#.## #...##.#.######......#.# #...# ......... ..... #.#####.......#. ##.... .. #.#####.#.....# Bh9 #.... ... #.......# .. ....#. . ...~~~.~~~~.~.~#Bh9k ~~~~≈~.†~P~~~P~~~≈≈≈≈ ≈~P~≈≈≈~~K~P~≈ Bh: ≈≈≈≈≈≈~~~≈~~~ ≈≈≈≈≈~≈PP≈~....BhO:; ≈≈~~P~~~.~~..~.~ ~~~~~...  ..~.....##..##'BhSH<1Bh)NBhPBhe .. #......###.#.######  ................... ..... #.#####.......# ##.... .. .#.....#  .. #........  .. ....#######....Bh  ...........~~~~~~~.~.~#~~~~≈~.†~P~~~P~~~≈≈≈≈ ≈~P~≈≈≈~~K~P~≈≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~~~~~~~~≈PP≈~....~~P~~~.~~..~~~~.~ BhcT~~~~~................~.....##..##'#...#.## #..BhBh8$DK~Bh$C==2Bh+Bh-BhT  You hit the kobold but do no damage. You hit the plant.  The plant begins to die.=3.2 (1.1BhY\Bh]_> _The kobold splashes around in the water.Bh  You hit the kobold but do no damage.You headbutt the kobold, but do no damage.4.4 (1.2BhBh`g _You hit the plant. The kobold closely misses you.Bh '  You hit the kobold.  You headbutt the kobold, but do no damage.The kobold is moderately wounded.19--Bh# &5.5 (1.1Bh Bh } _You hit the plant but do no damage. The kobold hits you with a +0 whip.Bh  You hit the kobold but do no damage.The kobold is moderately wounded.Bh( b8---6.6Bh@ Bh L _You hit the plant. The kobold hits you with a +0 whip.Bh\  You hit the kobold but do no damage.The kobold is moderately wounded.You hit the plant.Bh` ~A nearby plant withers and dies.14------7.7Bh֚Bh9 _The kobold hits you with a +0 whip.Bh%  You hit the kobold but do no damage.You headbutt the kobold, but do no damage.The kobold is moderately wounded.1--------Bh!8.8BheBh< _The kobold hits you with a +0 whip. x2Bh#,  You hit the kobold but do no damage.The kobold is moderately wounded.Bh;-~8/20 -------9.9BhT4Bh69 _The kobold hits you with a +0 whip.Bha  You hit the kobold but do no damage.The kobold is moderately wounded.----61.0BhFjBhl  You hit the kobold but do no damage.  The kobold is moderately wounded. _The kobold hits you with a +0 whip.  You hit the kobold but do no damage.The kobold is moderately wounded. _The kobold hits you with a +0 whip.Bh  _The kobold hits you with a +0 whip.  You hit the kobold but do no damage.  The kobold is moderately wounded. _The kobold hits you with a +0 whip.  You hit the kobold but do no damage.  The kobold is moderately wounded.Bh (2.1Bh Bh t  You hit the kobold but do no damage.The kobold is moderately wounded. _The kobold hits you with a +0 whip.  You hit the kobold but do no damage.The kobold is moderately wounded. _The kobold splashes around in the water.BhP  You barely miss the kobold.The kobold is moderately wounded.3.2BhX Bhk\ T _The kobold closely misses you.Bh  You hit the kobold but do no damage.You headbutt the kobold, but do no damage.The kobold is moderately wounded.Bhy(4.3BhBhf> _The kobold splashes around in the water.Bh/M_The kobold splashes around in the water.  You hit the kobold but do no damage.  You headbutt the kobold, but do no damage.The kobold is moderately wounded.9=5.4Bh8Bhm<> _The kobold splashes around in the water.Bh  You hit the kobold but do no damage.The kobold is moderately wounded.6.5BhBhPS _The kobold barely misses you.Bh0o  You hit the kobold but do no damage.The kobold is moderately wounded.Bh>s(7.6BhyBhv}  You hit the kobold but do no damage.  The kobold is moderately wounded. _The kobold barely misses you.  You hit the kobold but do no damage.The kobold is moderately wounded. _The kobold barely misses you.Bh  _The kobold barely misses you.  You hit the kobold but do no damage.  The kobold is moderately wounded. _The kobold barely misses you.  You hit the kobold.  The kobold is heavily wounded.Bha (8.7Bh| Bh = _The kobold hits you but does no damage.BhE =You hit the kobold.  The kobold is heavily wounded. _The kobold hits you but does no damage.  You hit the kobold but do no damage.You headbutt the kobold, but do no damage.  The kobold is heavily wounded.10/20===9.8BhoK BhhN { _The kobold hits you but does no damage. The kobold barely misses you.Bh  You barely miss the kobold.The kobold is heavily wounded.70.9Bh"Bh2T _The kobold closely misses you.BhS  You hit the kobold but do no damage.The kobold is moderately wounded.2.0BhZBh!> _The kobold splashes around in the water.Bh  You hit the kobold but do no damage.The kobold is moderately wounded.3.1BhBhS _The kobold barely misses you.Bh+v  You slash the kobold!  You kill the kobold!Bh6D)Bh:s1===664.2BhIA _You hear a splash. x3BhF3Bh)BhVBh,Bht,Bh8Bh!,BhBht2==Bh Bh ,BhBhc,Bh2Bh,BhBhABh2=BhXBh"i3=BhM$Bh&,Bh&Bh(,Bh)Bhj+,Bh,Bh|0t4==Bh2Bh4,Bh5Bh7BhlA -l   frilled lizard (wandering)BhAbl _You start resting.Bh&J088.2 (14.0)BhJF-9.2 (15BhRBhSa _A frilled lizard comes into view.Bh &      #...# .  ..... ..  .. .#.....#  #.... ... ........#  .. ....#######.....  ................  ...~~~..@....~~~  ~~~~≈~.†)~~~~P~~~≈≈≈≈  ≈~P~≈≈≈~~~~P~  ~~~  ≈≈≈≈≈~~~~~~~≈PP  ≈≈~~P~~~.~~..~~~~.~  BhN ~~~~~..............  ..~l....##..##'#   #.. Bh@       #...# .  ..... ..  .. .#.....#  #.... ... ........#  .. ....#######.....  ................BhbA &  ...~~~..@....~~~  ~~~~≈~.†)~~~~P~~~≈≈≈≈  ≈~P~≈≈≈~~~~P~  Bh5B ~~~ ≈≈≈≈≈~~~~~~~≈PP ≈≈~~P~~~.~~..~~~~.~  ~~~~~........... ..~l....##..##'#  BhXJ 4Bh&Q Bh4T e _A frilled lizard is nearby!Bhy0      #...# .  ..... ..  .. .#.....#  #.... ... ........#  .. ....#######.....  ................  ...~~~..@....~~~  ~~~~≈~.†)~~~~P~~~≈≈≈≈  ≈~P~≈≈≈~~~~P~  ~~~  ≈≈≈≈≈~~~~~~~≈PP  ≈≈~~P~~~.~~..~~~~.~  ~~~~~..............  ..~l....##..##'#   #.. Bh      #...# .  ..... ..  .. .#.....#  #.... ... ........#  .. ....#######.....  ................  ...~~~..@....~~~ Bh ~~~~≈~.†)~~~~P~~~≈≈≈≈  ≈~P~≈≈≈~~~~P~  ~~~ ≈≈≈≈≈~~~~~~~≈PPBh ≈≈~~P~~~.~~..~~~~.~  Bh(N~~~~~........... Bh..~l....##..##'#  Bh)4BhBhe _A frilled lizard is nearby!Bh# #. #.# ## #...##.#.######......# # #...# ...  ..... #.#####.......#. .... .. #.#####.#.....# #.... ... #......# .. ....#. . ...~~~.Bh~~~~.~.~# ~~~~≈~.†)~~~~P~~~≈≈≈≈ ≈~P~≈≈≈~~~~P~≈ ≈≈≈≈≈~≈PP≈~....≈≈~~P~~~.~~..~~~~.~ ~~~~~.....~l....##..##'# BhBhkll.90.0) _BhBh4BhB 7# #. #.# ## #...##.#.######......# # #...# .........  ..... #.#####.......#. .... .. #.#####.#.....# Bh .... ... #.....#  .. ....#. . ...~~~.~~~~.~.~# Bh֪ ~~~~≈~.†)~~~~P~~~≈≈≈≈ Bh ≈~P~≈≈≈~~~~P~≈ BhV ≈≈≈≈≈~≈PP≈~....≈≈~~P~~~.~~..~~~~.~ ~~~~l..Bh ..~.....##..##'##. Bh Bh Jl~Bh] u15===1Bh Bh Bhm ## #.###.# ...... #........##.#.######......# # #...# ................ .....##... #.#####.# .... ... #....#  ..#######...............~~~.......~~~~.~.~#~~~~≈~.†)~~~~P~~~~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈~~~~~~~≈PP≈~....≈≈~~Pl~~.~~..~~~~.~~~~~~..............~.....##..##'##.Bhp Bh/y Il~Bhy &2Bh Bh Bh04BhtBhVBh.## #.....# #.###.#....#.# #. #..........# ..## #...##.#.######......# ..# #...# .... ..... #.#####.......#. #.... .. #.#####.#.....# BhT#.... ... #......# .. ....#. . ...~~~.~~~~.~.~#Bh ~~~~≈~.†)~~~~P~~~≈≈≈≈ ≈~P~≈≈≈~~~~P~≈  ≈≈≈≈≈≈~~~≈~~~Bh ≈≈≈≈≈l~~~~~~≈PP≈~.... ≈≈~~P~~~.~~..~~~~.~ ~~~~~..  ..~.....##..##'##.Bh?Bhol~3BhBhBhʮR .. #......###.#.######...  ................... ..... #.#####.......# #.... .. #.# . #........ BhB .. ....#######... ...........~~~~~~~.~.~#~~~~≈~.†)~~~~P~~~≈≈≈≈ Bh≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈l~~~≈≈≈≈≈≈≈≈≈~~~~~~~~~~≈PP≈~....~~P~~~.~~..~~~~.~ ~~~~~................~.....##..##'##.Bh"U...#.## #..BhBhrl≈4BhBh%BhC # #. #.# Bh ## #...##.#.######......# # #...# .........  ..... #.#####.......#. Bh! i.... .. #.#####.#.....# .... ... #.....#  .. ....#. . ...~~~.Bh ~~~~.~.~# ~~~~≈~.†)~~~~P~~~≈≈≈≈ ≈~P~≈≈l~~~~P~≈ ≈≈≈≈≈~≈PP≈~.BhƏ M...≈≈~~P~~~.~~..~~~~.~ ~~~~~..Bh ..~.....##..##'##. Bh BhX ≈l==5Bh Bh Bhsz # #. #.# ## #...##.#.######......# # #...# ..........  ..... #.#####.......#.  .. #.#####.#.....#  ... #.....# .. ....#. . ...~~~.~~~~.~.~# ~~~~≈~.†)~~~~P~~~≈≈≈≈ ≈~P~≈≈≈l~~~P~≈ ≈≈≈≈≈≈~~~≈~Bhz b~~≈≈≈≈≈~≈PP≈~....≈≈~~P~~~.~~..~~~~.~ ~~~~~...~.....##..##'##. Bh} Bhy C~lBh̆ T6=6Bhq Bh Bh## #. #.#  #...##.#.######......#  #...# ....  ..... #.#####.#.  .. #.#####.#.....#  ... #....#  ....#. . Bh.$...~~~......@~~~~.~.~# ~~~~≈~.†)~~~~P~~~≈≈≈≈ ≈~P~≈≈≈~l~~P~≈ ≈≈≈≈≈≈~~~≈~~~≈≈≈≈≈~≈PP≈~....Bhe$y≈≈~~P~~~.~~..~~~~.~.~~~~~...~.....##..##'##. Bh&Bh/pl~7Bhq7Bh9Bho,## #.###.#.... #.... ##.#.######......#  #...# ......... . ..... #.#####... #.#####.#. ... #....# .#######.........@............~~~.......~~~~.~.~#Bhc~~~~≈~.†)l~~~P~~~~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈~~~~~~~≈PP≈~....≈≈~~P~~~.~~..~~~~.~~~~~~............~.....##..##'##...BhBh-ol~8BhMBhBh  #.....# #.###.#....#  #. #..........# Bhv + #...##.#.######......# #...# ...  ..... #.#####.#.  .. #.#####.#.....#  ... #...#  ....#. .BhK - ...~~~....l..~~~~.~.~# ~~~~≈~.†)~~~~P~~~≈≈≈≈ ≈≈≈≈≈≈~~~≈~~~≈≈≈≈≈~≈PP≈~.... ≈≈~~P~~~.~~..~~~~.~.Bh 7~~~~~. Bh Bh Nl.Bh( &9Bh Bh] Bh U# #.....# #.###.#....# # #. #..........# # #...##.#.######......# #...# ... . ..... #.#####.#. .Bh . .. #.#####.#.....# .. ... #...# . ....#. .l. ...~~~.......~~~~.~.~# ~~~~≈~.†)~~~~P~~~≈≈≈≈  ≈~P~≈≈≈~~~~P~≈Bh1  ≈≈≈≈≈≈~~~≈~~~ ≈≈≈≈≈~≈PP≈~....Bho U ≈≈~~P~~~.~~..~~~~.~.. ~~~~~.  ..~.....##..##'##...Bh97BhX===400Bho Bh#F _The frilled lizard bites you but does no damage.Bho@  You hit the frilled lizard.BhwE†BhyR=751.3 (1.1BhfBh^R _You kill the frilled lizard!Bhry.## #.....# #.###.#....# .# #. #..........# ## #...##.#.######......# # #...# .......... .. ..... #.#####.......#.. .. #.#####.#.....#. ... #....# .. ....#. .. ...~~~.......~~~~.~.~# ~~~~≈~.†)~~~~P~~~≈≈≈≈  ≈~P~≈≈≈~~~~P~≈ ≈≈≈≈≈≈~~~≈Bht~~ ≈≈≈≈≈~≈PP≈~.. ≈≈~~P~~~.~~..~~~~.~.. ~~~~~..  ..~.....##..##'##...Bh|J-20BhBh͇{ _You see here a frilled lizard corpse.Bh).## #.....# #.###.#....# ..# #. #..........# .## #...##.#.######......# .# #...# ........... ..... #.#####.......#.. .. #.#####.#.....#. ... #.....#  .. ....#. BhL5†. ...~~~.~~~~.~.~# ~~~~≈~.†)~~~~P~~~≈≈≈≈ ≈~P~≈≈≈~~~~P~≈ ≈≈≈≈≈≈~~~≈~~~ ≈≈≈≈≈~≈PP≈~... ≈≈~~P~~~.~~..~~~~.~.. ~~~~~...  ..~.....##..##'##...BhBhG-3 _BhBhHBh 3Bh Bh w8=Bh; ,Bh Bh ,Bho Bh ,Bh Bh Bhժ 9=Bh Bh Bhݭ K9=BhǮ Bhp ,Bh8 Bh ,Bhǹ Bhs ,Bh Bh 20===Bh Bh  Bh Bh. _HP restored.Bh Bh Bh Bh Bh Bh Bh Bh Bh Bh Bh Bh Bh  Bh Bh] :==Bh Bh) Bh Bh Bh Bh Bh }......## #.....# #.###.#....#Bh ......# #....... #..........# .......## #...##.#.######......# .Bhc ......# ###...# ............................. #.#####.......# Bh ######.......... #.#####.#.....# # #.......... #.............#Bh8  Bh .........#######..........Bh  Bh A......†.........BhM  ......~~~.......~~~~.~.~Bh  .~.~~~~≈~.†)~~~~P~~~≈≈≈≈Bh  rPP≈~P~≈≈≈BhI C~~~~P~≈≈≈≈≈≈≈≈Bh  .~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~Bh  ~P≈≈≈≈≈≈~~~~~~~≈PP≈~.... r   quokka (asleep)Bh(! \ ≈≈≈≈≈~~P~~~.Bhy! .~~~~.~..Bh! @ ≈≈≈~~~~~Bh" .........Bh<"  Bh" &..~.....##..##'##...Bh" Bh& Bh& 18Bh' 5.0)Bhe. Bh. $rBh. ~Bh/ %rBh:/ !Bh/ Bh0 %9.3 (16Bh5 Bh8  Bh.9 Bh9 5_A quokka comes into view.Bh9 Bh*   #.......  #... ###...# ....... ....... # #..........  .........#######. .......@......† BhƯ(......~~~...... .r.~~~~≈~.†)~~~ ~PP≈~P~≈≈≈~~~~P .~~~~ ~P~~~~~~~ ≈≈≈≈≈~~P~~~.~~. ≈≈≈~~~~~.......  BhL   #.......  #... ###...# ....... .......  #..........  .........#######. .......@......† ......~~~...... .r.~~~~≈~.†)~~~ ~PP≈~P~≈≈≈~~~~P .~~~~ Bh#M/~P~~~~~~~ ≈≈≈≈≈~~P~~~.~~. ≈≈≈~~~~~....... BhXBhtYBhL_BhBh tr.1BhBhsBhώZ#.## #.....# #.###.# ##.# #....... #  #.## #...##.#.######  #.#####...###.# #.##### BhJ>..######.# #.#####.# .### #.# # .#.# .#.r.†Bh/..~~~.......~~~~. #..~.~~~~≈~.†)~~~~P~~~ Bhŏ< ##.~PP≈~P~≈≈≈~~~~P~.~.~≈~~~≈BhQ~P≈≈≈≈≈≈~≈PP≈~≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~≈≈≈≈≈~~~~~ ..~.....##..##'##Bh'Bh.=2Bh1BhV _The quokka barely misses you. x2BhQ8  You hit the quokka.Bh_o.Bhc6913.5 (1.2BhlBhoJ _You kill the quokka!Bh-.##.## #.....# #.###.##.# #....... # #..## #...##.#.###### #.#####...###Bh.# #.##### .>..######.# #.#####.# #.### #.# # #.##.# #.##.† #..#Bhe.~~~.......~~~~ ##.#....~.~~~~≈~.†)~~~~P~~~ # ##Bh+~.~PP≈~P~≈≈≈~~~~P~ ..~.~≈~~~ ..~~~~P≈≈≈≈≈≈~≈PP≈~ .Bh*.≈~~≈≈≈≈≈~~P~~~.~~..~~~~ .~≈≈≈≈≈~~~~~ . ..~.....##..##'##BhJ-40BhNBhBh o.##.## #.....# #.###.##.........# #....... # # #..## #...##.#.###### # #.#####...###.# #.##### ..>..######.# #.#####.# .#.### #Bh9 .# # .#.# #.# ##.# #.†  #.. #.~~~.  ##. #....~.~~~~≈~.†)~~~~P ## ##.~PP≈~P~≈≈≈~~~~P~ ...~.~≈~~~ ...~~~~P≈≈≈≈≈≈~≈PP≈ ..~.≈~~≈≈≈≈≈~~P~~~.~~.. ...~~≈≈≈≈≈~~~~~. ..~.....##..##'Bhz V-5Bh Bh׺ Bh 3Bhe Bh^ Bh ,Bh Bh Bh  #.## #...##.#.##### ..# #........#####...##... ..####.................# #.##### ....>..######..........# #.##### .#.#.### #..# #.....#.# #..##. Bh ####.# #...........† #.. #.........~~~.......~ .# ##. #...@~.~~~~≈~.†)~~~~P .### ## #......~PP≈~P~≈≈≈~~~~P~≈ ...#.≈≈≈≈≈≈≈~~~≈≈≈≈≈ .... #...~~~~P≈≈≈~~~≈P.. #.~.≈~~~P~~~.~~..~...~~≈≈≈≈≈~~~~~......... K   kobold (missile, asleep)Bh .. ..~~≈≈~~~P..~.....##..##..K~~≈PP~.......#.## #....Bh &6Bh K)K~7.5 (2BhI BhJ z _A kobold comes into view. It is wielding a +0 short sword.Bh[   ...#####...##...........# >#..........#  #..........#  #..........# #...........† #.. #.........~~ ##. #...@~.~~~~≈~.†) ## #......~PP≈~P~ #.....~.~ #...~~~~P #.~.≈~~≈≈≈≈≈~~P ...~~≈≈≈≈≈~~~~~BhT\{ ..K~≈≈~~~P..~.. .~~~≈PP~.......#.## #.. Bh~8   ...#####...##...........# >#..........# Bh #..........#  #..........# #...........† #.. #.........~~ ##. #...@~.~~~~≈~.†) ## #......~PP≈~P~Bh #.....~.~ #...~~~~P #.~.≈~~≈≈≈≈≈~~P ...~~≈≈≈≈≈~~~~~ ..K~≈≈~~~P..~..Bh .~~~≈PP~.......#.## Bh4BhBh] _A kobold is nearby!Bh]!   ...#####...##...........# >#..........#  #..........#  #..........# #...........† #.. #.........~~ ##. #...@~.~~~~≈~.†) ## #......~PP≈~P~ #.....~.~ #...~~~~P #.~.≈~~≈≈≈≈≈~~P ...~~≈≈≈≈≈~~~~~ ..K~≈≈~~~P..~.. .~~~≈PP~.......#.## #.. BhFo   ...#####...##...........# >#..........#  #..........#  #..........# #...........† #.. #.........~~ ##. #...@~.~~~~≈~.†) ## #......~PP≈~P~ #.....~.~ #...~~~~PBhp7 #.~.≈~~≈≈≈≈≈~~P ...~~≈≈≈≈≈~~~~~ ..K~≈≈~~~P..~.. .~~~≈PP~.......#.## Bh _A kobold is nearby!BhG.# #.## #...##.#..# #........#####...##.####.......# #.#####.>..######.# #.##### #.#.#.### #.# # #...#.# #.##.# #......†BhZi.# #.. #.........~~~. #.# ##. #..@.~.~~~~≈~.†)~~~~ ..### ## #......~PP≈~P~≈≈≈~~~~P~. #.....~.~≈~~~. #...~~~~P≈≈≈≈≈≈~≈. #.~.≈~~≈≈≈≈≈~~P~~~.~~... #...~~≈≈≈≈≈~~~~~b   bat (asleepBh)..K~≈≈~~~P..~.....##..# K   kobold (missile). b.~~~≈PP~.#.## #...BhBh'BhBhkbb.8.5 (1BhIBh,V _A bat comes into view.BhޝY.# #.## #...##.#..# #........#####...##.####.......# #..>..######.# #. ##.#.#.### #.# #  #...#.# #.##.# #.†.# #.. #.~~~ Bh.#.# ##. #.@..~.~~~~≈~.†).### ## #......~PP≈~P~≈≈≈~~~~P. #.....~.~≈~~~. #...~~~~P≈≈≈≈≈≈~. #.b.≈~~≈≈≈≈≈~~P~~~.~~. #...~~≈≈≈≈≈~~~~~. #...K~≈≈~~~P..~.....##... ...~~~≈PP~.#.## #.BhBhqBhMb~BhS(((((Bh3 BhF< b...~.~Bh= _18---=9Bh=F BhG D _The kobold throws a stone. The stone hits you.Bh3 .# #.## #...##.#..# #........#####...##.####.......# #..>..######.# #.#.#.#.### #.# # # #...#.# #.##.# #..# #.. #.~~~ ..#.# ##. #@...~.~~~~≈~.†).### ## #...b..~PP≈~P~≈≈≈~~~~. #.....~.~≈~~~Bh7 . #...~~~~P≈≈≈≈≈≈. #.~.≈~~≈≈≈≈≈~~P~~~.~~. #...~~≈≈≈≈≈~~~~~. #...K~≈≈~~~P..~.....##. ...~~~≈PP~.#.## #.Bhw Bh< BhA Bh s..bK~BhZ a9=--30Bh" Bh : _The bat hits you but does no damage.Bh# #.## #...##.#.## #........#####...##.####.......# #.#>..######.# #.#.#.#.### #.# #.  #...#.# #.#.Bh.# #.†# #.. #.~~~. .#.# ##. #.@..~.~~~~≈~.†)~### ## #.....b~PP≈~P~≈≈≈~~~~PBh% #.....~.~≈~~~≈ #...~~~~P≈≈≈≈≈≈~ #.~.≈~~≈≈≈≈≈~~P~~~.~~. #..K~~≈≈≈≈≈~~~~~.BhZ #...~~≈≈~~~P..~.....##. ...~~~≈PP~.BhV#.## #. Bhf  The bat misses you. You furiously retaliate! You headbutt the bat.Bh †K   kobold (missile)  You kill the bat!Bhwc(((((((Bh)E..@....BhN....# #........## #...##.#.#### BigJoe231 the Trooper ....# #........#####...##....... Minotaur **.... ....####.................# #.#### Health: 21/22 ======================-- BhCO......>..######..........# #.#### Magic: 0/0 ##.#.#.### #..........# #..... AC: 2Str: 15  #...#.##..........#######. EV: 11Int: 7 ######.##.................† SH: 0Dex: 12 ...# #..#.........~~~...... XL:  1 Next: 100% Place: Dungeon:1 .#.# ##.#.@..~.~~~~≈~.†)~~~ Noise: =--------  Time: 431.5 (1.0) ...### ## #.....†~PP≈~P~≈≈≈~~~~P a) +0 hand axe ...... #.BhOj....~.~≈≈≈≈≈≈≈~~~≈≈≈ Nothing quivered ...... #...~~~~P≈≈≈≈≈≈~~~~~~~ ...... #.~.≈~~≈≈≈≈≈~~P~~~.~~. ...... #..K~~≈≈≈≈≈~~~~~....... K   kobold (missile) ...... #...~~≈≈~~~P..~.....##.. ...... ...~~~≈PP~.......#.## #. ...... _A kobold is nearby! _A bat comes into view. _The kobold throws a stone. The stone hits you. _The bat hits you but does no damage.  BhPThe bat misses you. You furiously retaliate! You headbutt the bat.  You kill the bat!BhP _The kobold throws a stone. The stone barely misses you.You have reached level 2!Bh^X/  --more--Bh 6/281/1========================2BhD 0% Bh7 Kkobold (missile)Bh" 4 _Bhn9#.###..... #.....## ##.#### #####...##.......####....... Bhu......>..######### ##.#.#.### #....  #...#######. ######.#........†..# #......~~~...... .Bh*#.# ##. #....~.~~~~≈~.†)~~~### ## #.....†~PP≈~P~≈≈≈~~~~P..~.~≈~~~≈≈≈..~~~~P≈≈≈≈≈≈~~~~~~~ #.~.≈~~≈≈≈≈≈~~P~~~.~~BhHr #..K~~≈≈≈≈≈~~~~~.....#...~~≈≈~~~P..~.....##....~~~≈PP~.......#.## #.BhBh?K.Bh57=Bh.-2 _BhBhcBhK....## #.##.####.........# #....... #.....## ##.#### ...#####...##.......####....... ......>..######### ##.#.#.### #....  #...#######. ######.#........†..# #......~~~...... .#.# ##. #....~.~~~~≈~.†)~~~### ## #.....†~PP≈~P~≈≈≈~~~~P#.....~.~≈~~~≈≈≈#...~~~~P≈≈≈≈≈≈~~~~~~~ #.K.≈~~≈≈≈≈≈~~P~~~.~~ #...~~≈≈≈≈≈~~~~~.....#...~~≈≈~~~P..~.....##.BhcIK~Bh@-3Bh BhBh.r #.#.##....##....# #.....# #.##.####.........# #....... #......## #...##.#.#### ...#####...##.......####....... ......>..######### ##.#.#.###Bhr  #....  #...#######. ######.#........†..# #......~~~...... .#.# ##. #....~.~~~~≈~.†)~~~### ## #.....†~PP≈~P~≈≈≈~~~~P.....~.~≈~~~≈≈≈#.K.~~~~P≈≈≈≈≈≈~~~~~~~ #.~.≈~~≈≈≈≈≈~~P~~~.~~ #...~~≈≈≈≈≈~~~~~.....Bhu Bh^~ ?K.Bh~ &4Bhم Bh_ Bh .#.#.##.###.....# #..##.........## #.....# #..#.####.........# #....... #.# #........## #...##.#..# #........#####...##.####.......# #.Bh .>..######.# #.#.#.#.### #.# # # #...#.# #.##.# #..# #.. #.~~~ ..#.# ##. #....~.~~~~≈~.†)Bh .### ## #.....†~PP≈~P~≈≈≈~~~~. #..K..~.~≈~~~. #...~~~~P≈≈≈≈≈≈. #.~.≈~~≈≈≈≈≈~~P~~~.~~. #...~~≈≈≈≈≈~~~~~BhmBhc:K.BhE&5Bhn Bh#Bh+QBh7...## #.##.....# ....# ...## #...##.#.###...#####...##......##Bh.........# #.###..>..###### ###.#.#.### ... # #...#.# ###### ######....... ....# #..~~~#.# ##~.~~~~≈~.†)~~..### ## #..K..†~PP≈~P~≈≈≈~~BhM... #.....~.~≈≈≈≈≈≈≈~~~≈≈..~~~~P~~~~~~~.≈~~≈≈≈≈≈~~P~~~.#...~~≈≈≈≈≈~~~~~......#...~~≈≈~~~P..~.....##BhBhABh](((((((Bh ....@..8===6Bh BhA m _The kobold throws a stone. The stone barely misses you.Bhx #.## ....# ...## #...##.#.#######...##......##.........# #.###..>..###### ###.#.#.### Bh ... # #...#.# ###### ######....... ....# #..~~~#.# ##~.~~~~≈~.†)~~..### ## #..K..†~PP≈~P~≈≈≈~~... #.....~.~≈≈≈≈≈≈≈~~~≈≈BhN :...~~~~P~~~~~~#.~.≈~~≈≈≈≈≈~~P~~~.#...~~≈≈≈≈≈~~~~~......Bh #...~~≈≈~~~P..~.....##...~~~≈PP~.......#.## #Bh Bh \(((((((Bhӑ D.....@.7 _The kobold throws a stone. The stone closely misses you.BhY^..# ###.#.#######.....##.........# #.###..>..###### ###.#.#.### Bhiu... # #...#.# ###### ######....... ....# #..~~~#.# ##~.~~~~≈~.†)~~..### ## #..K..†~PP≈~P~≈≈≈~~... #.....~.~≈≈≈≈≈≈≈~~~≈≈#...~~~~P~~~~~~#.~.≈~~≈≈≈≈≈~~P~~~.#...~~≈≈≈≈≈~~~~~......#...~~≈≈~~~P..~.....##...~~~≈PP~.......#.## #Bhk6--8BhBhT@ _The kobold hits you with a +0 short sword.Bhd##.....##.........# #.###..>..###### ###.#.#.### ... # #...#.# ###### ######....... ....# #..###~~~#.# ##......##....~.~~~~≈~.†)~~..### ## #..K@.†~PP≈~P~≈≈≈~~... #.....~.~≈≈≈≈≈≈≈~~~≈≈~~~~P~~~~~~~.≈~~≈≈≈≈≈~~P~~~.#...~~≈≈≈≈≈~~~~~......#...~~≈≈~~~P..~.....##....~~~≈PP~.......#.## #...~~≈≈≈P~Bh(<9BhBh= _The kobold hits you but does no damage.Bhm  You hit the kobold.  The kobold is severely wounded.4----40.6 (1.1BhuBhx@ _The kobold hits you with a +0 short sword.BhiX  You hit the kobold but do no damage.The kobold is severely wounded.BhYd0-----1.7Bh`fBhh@ _The kobold hits you with a +0 short sword.Bhζ   You closely miss the kobold.The kobold is severely wounded.19----2.8Bh Bh @ _The kobold hits you with a +0 short sword.Bh  You hit the kobold but do no damage. Your headbutt misses the kobold.The kobold is severely wounded.Bh ~The kobold barely misses you. You furiously retaliate! You headbutt the kobold!Bh2 A) BhJ-33.9BhBhK J _You kill the kobold!Bh.# #.#####...##.####........# #..>..######.# #. .###.#.#.### #.# # .# #...#.# #. .#.# #.# #..#### #.~~~.#.# ##......##....~.~~~~≈~.†).### ## #..@..†~PP≈~P~≈≈≈. #.....~.~≈~~~. #...~~~~P≈≈≈≈≈≈. #.~.≈~~≈≈≈≈≈~~P~~~.. #...~~≈≈≈≈≈~~~~~. #...~~≈≈~~~P..~.....##. ....~~~≈PP~.#.##Bh. ...~~≈≈≈P~~.....Bho{20=-40BhQBhl  Things that are here: _a +0 short sword; a stoneBh.# #.#####...##.####...........# #. #.>..######..........# #. #.###.#.#.### #..........# # #.# #...#.# #.... #.#.# #...# #..##### #..~~~ #...#.# ##......##....~.~~~~≈~.†) #.....### ## #.@)..†~PP≈~P~≈≈≈ #Bh. #.....~.~≈~~~. #...~~~~P≈≈≈≈≈≈ #. #.~.≈~~≈≈≈≈≈~~P~~~. #. #...~~≈≈≈≈≈~~~~~ #. #...~~≈≈~~~P..~..... #. ....~~~≈PP~.....#.## #. ...~~≈≈≈P~~.. #.Bh4BhG-5 _Bh)Bh_Bh03BhBhܓBhdBhWBh,BhRBhBhpj1==BhBh|BhBhZBh,BhQBh,BhTBhk2=BhBhC,BhѵBh,BhoBh),BhBhK3=BhBhfBh4,BhBh,BhBh,BhBhrBhh4==BhBh,BhBh,BhBh,BhfBhBhKBha5==BhwBh,BhBhs,BhlBhBBhjBh9=BhdBha6=BhBh,BhBhc,BhBhj,BhW Bh Bh h7==Bh BhBh%Bh*_ _You start resting.Bh7076.9 (31.0)Bh8w8==7.9 (32Bh4@BhB" _HP restored.Bh 3Bh< Bh Bh ,Bh  ,Bh  ,Bh Bh Bh Bh Bh Bh Bh .####..........# # .#........>..######.# #. .#.###.#.#.### #.# #. .#.# #...#.# #.#### ##.#######.# #..... Bh  .......# #..#######~~~ .#...#.# ##......##....~.~~~~≈~.† .#.....#########..)..†~PP≈~P~≈≈≈~ .#........ #@....~.~≈≈≈≈ .. #...~~~~P ##BhX &. #.~.≈~~≈≈≈≈≈~~P ##. #...~~≈≈≈≈≈~~~~~.. #Bh #. #.~~~P..~. ##. ....~~~≈PP~.......#Bh r   rat (asleep)  #Bh . ...~~≈≈≈P~~ BhX #. r~~≈≈~~  #.Bhd# 280.0)Bh], ~A rat comes into view.Bh, G=1.9 (4Bh4 Bh9 0 _The rat moves out of view.Bh,3BhUBh9 Bh #..>..#########.#.#.### #..... #...#.# ..### ##.######...... .......# #..#######..~~~ .BhR #...#.# ##......##....~.~~~~≈~.†..#########..)..†~PP≈~P~≈≈≈~... #.....~.~≈≈≈≈≈≈≈~ ..~~~~P~ ##~.≈~~≈≈≈≈≈~~P#...~~≈≈≈≈≈~~~~~........rr   rat.....~~≈≈≈≈.....Bh&0BhAr.BhI"+2.9 (1Bh$Bh&Bh'[>  #.....   #..... #..... ####..... ..##....~#..)..†~P #.....~.~ #@..~~~~P #.~.≈~~ #...~~ #...~~≈≈~~~ ..r.~~~≈PP~.  Bh` ...~~≈≈≈P~~....   ..~~~≈≈~~~~..  ...~~≈≈≈≈..... Bhp>  #.....   #..... #..... ####..... ..##....~#..)..†~PBhiqC #.....~.~ #@..~~~~P #.~.≈~~ #...~~ #...~~≈≈~~~ ..r.~~~≈PP~.   ...~~≈≈≈P~~....   ..~~~≈≈~~~~..  ...~~≈≈≈≈..... Bh^{Bh{BhBhfZ _A rat is nearby!Bh[4Bh3Bh ###.#.#.###  #...#.# .### ##.######..... .......# #..#######.~~~ .#...#.# ##......##....~.~~~~≈~.†..#########..)..†~PP≈~P~≈≈≈~... #.....~.~≈≈≈≈≈≈≈~ .....~~~~P~ ##~.≈~~≈≈≈≈≈~~P#...~~≈≈≈≈≈~~~~~...#...~~≈≈~~~P..~..Bh #..r.~~~≈PP~.......#.#  ....~~≈≈≈P~....~~~≈≈~~~~.. ....~~≈≈≈≈... ....##≈≈≈#Bh% Bh% Rr.Bh:& -3 _Bh- Bh0 Bh  #...#.# ### ##.######..... .......# #..#######.~~~ .#...#.# ##......##....~.~~~~≈~.†..#########..)..†~PP≈~P~≈≈≈~... #.....~.~≈≈≈≈≈≈≈~ ..~~~~P~ ####.~.≈~~≈≈≈≈≈~~P#.@.~~≈≈≈≈≈~~~~~...#.r.~~≈≈~~~P..~.......~~~≈PP~.......#.#  ......~~≈≈≈P~....~~~≈≈~~~~..≈≈≈≈... ....##≈≈≈# ≈≈≈#Bh r7-=4Bh Bh9 ( _The rat bites you.BhX.#.# #...#.# #.#.#.# #. #.# #..#######.~~~ #.#...#.# ##......##....~.~~~~≈~. #.#.....##..)..†~PP≈~P~≈≈≈ #.#. #.....~.~≈. #...~~~~P≈≈≈≈≈≈ .##. ##.~.≈~~≈≈≈≈≈~~P .##. #@..~~≈≈≈≈≈~~~~~ .##. #.r.~~≈≈~~~P..~#. .....~~~≈PP~.#. # #.......~~≈≈≈P~~.... # #.~~~≈≈~~~~.. # #.~~≈≈≈≈.....J   endoplasm (asleep) #J....BhS[33m##≈≈≈#.....r   rat #. ≈≈≈##..... #  An endoplasm comes into view.JJ.8=5BhP _The rat barely misses you.BhV5  You hit the rat.BhEZBh[Bh:fX†J.Bh&jQ=67.0 (1.1BhvBhxG _You kill the rat!Bh{ ###.######... #.......# #..#######.~~~#...#.# ##......##....~.~~~~≈..#########..)..†~PP≈~P~≈≈≈... #.....~.~≈≈≈≈≈≈≈~ ...~~~~P~ .####.~.≈~~≈≈≈≈≈~~P##...~~≈≈≈≈≈~~~~~..#.@.~~≈≈~~~P..~.. #........~~~≈PP~.......# # .......~~≈≈≈P~~.... ...J.~~~≈≈~~~~....~~≈≈≈≈... .....##≈≈≈# ≈≈≈##... #≈≈# ...########.Bh Bh YJ.-8Bhf 0BhR Bh p _You see here a rat corpse.Bhh5c.......# #..######~~~#...#.# ##......##....~.~~~~≈..#########..)..†~PP≈~P~≈≈≈... #.....~.~≈≈≈≈≈≈≈~ ...~~~~P~ .##.. ##.~.≈~~≈≈≈≈≈~~P... ##...~~≈≈≈≈≈~~~~~.......#.†.~~≈≈~~~P..~.. #.......@~~~≈PP~.......# # J..~~≈≈≈P~~.... .~~~≈≈~~~~.. ≈≈≈≈... .....##≈≈≈#Bh6 ≈≈≈##... #≈≈# ...########.#.# ≈≈## ## .......##.#BhU9BhfARJ.BhBG-9 _BhIBhKBh.#.# #..#.~~~ .#.#...#.# ##......##....~.~~~~≈~ .#.#.....##..)..†~PP≈~P~ '#.#........ #.....~.~Bhb≈... #...~~~~P≈≈≈≈≈≈ ..##... ##.~.≈~~≈≈≈≈≈~~P ..##.. ##...~~≈≈≈≈≈~~~~~ ..##BhC.#.†.~~≈≈~~~P..~ .###.J@.~~~≈PP~.# .# #.~~≈≈≈P~~.... .# #.~~~≈≈~~~~.. .# #.~~≈≈≈≈.. .#.##≈≈≈#.. .#. ≈≈≈##..... .##.#... #≈≈# ... '#.#.## ≈≈## ## .##.#Bh  The endoplasm freezes you.5---90BhBh% _You are frozen.Bh 3-----=1.1 (1.1Bh Bh u _You hit the endoplasm but do no damage. The endoplasm hits you.Bh@ ;  You hit the endoplasm.BhL E.BhM L--132.2BhU Bh X M _You kill the endoplasm!Bh-.#.# #..#. #.#.#...#.# ##......##....~.~~~~≈ #.#.#.....#########..)..†~PP≈~P~ #'#.#..... #.....~.~.... #...~~~~P≈≈≈≈≈≈.##Bhӯ... ##.~.≈~~≈≈≈≈≈~~P.##..##...~~≈≈≈≈≈~~~~~.##.#.†.~~≈≈~~~P..~ #.###.~~~≈PP~. #.# #.~~≈≈≈P~~.... #.# #.~~~≈≈~~~~.. #.# #.~~≈≈≈≈... #.#.##≈≈≈#... #.#. ≈≈≈##.... #.##.#... #≈≈# ... #'##.#.## ≈≈## ## .##.#BhZ;-Bh30BhjBhBh+3Bh-Bh0Bh@1K4=Bh%6Bh8,Bhj9BhZ<Bhl@BhABhE,Bh%GBhJ~5==BhLBhdO,BhPBhT,BhVBhX,BhYBhg[Bh[2=Bh5]BhN`Bh`K6=BhPbBhdBhfBhgBhiBh,jBhykBhn,BhqBht97Bh)uE==BhvBhy,Bhq{Bht~,BhBhe,BhBh~8==BhBhBh[,Bh'BhBhѝ,BhBhBhe,BhBhEBhBh9=BhDBhBh۹,BhۺBhBhBhſBhBhbBhBhBhBhBh*,BhFBhBhI,BhBhSBh,BhBhBh,BhYBhBhv,BhBhBh,BhBhBh,Bh`Bh=BhdBhBhBh&BhT,BhBhBh,Bh5BhBh@ ,Bh Bh Bh ,Bh~ Bh?Bh,BhBhyBh,BhOBhBhC,Bh"BhBh,Bh&,Bh'Bh~*_  You see here a rat corpse.Bh,Bh- _Bh.Bh1Bh4,Bh5Bhl7Bh9,Bh9Bh;BhL<,Bh =Bh&>Bh?,Bh@BhzABhB,BhBCBhgDBhfE,BhEBhFBhGBhGBhHBh\KBh.L,BhLBhxMBhOBh0OBhOBhWBhXXBhXBhXBhZBh[,BhK\Bh]Bh_,Bhx`BhFdBhle,BhdfBhqiBhj,BhkBhmBh%p,BhqBhytBh+v,Bh wBh%{[  Things that are here:  a +0 short sword; a stoneBh}Bh]} _Bh~BhBh,BhBhqBh',BhBhBhϏ,BhBhiBh,Bh”BhBhN,BhxBhܤBhD,BhBhBhί,BhdBhiBhBh&BhBhBhBhBhBh1BhٽBhBh!BhBh,BhBhBh^,BhBhBhBh@Bh+BhBh,BhBh3Bh7BhgBhBhBhBhBhBhBh,BhBh@  There is an open door here.BhBh1 _BhBhBh,BhBhBhBhBhBhBhBh*BhDBha Bhi ,Bh Bh Bh,BhBhVBhG,Bh[BhjBhb,Bh|BhBh Bh> Bh!BhF$Bh&,Bh+'Bh(Bh+Bh<+Bh-Bh{/Bh0Bh 1BhB2Bh3Bhp5,Bh>6Bh9Bh;,Bh~;Bh<BhU=,Bh=Bh>BhD #  ##### J# ####...# ######..# ..##...######...@...# - BhD...'...................> ..##....#.#.####.#...... ..##...[#.#.........#... ..#####.#.#.#....#..# .. Bh+E..# #.#.#.#....#.... . J   endoplasm (asleep) BhaE..#####.###.#....# .#. .....##..........# .#.# ##.#.######......#BhaJ 585.2 (92.0)  An endoplasm comes into view.Found a stone staircase leading down.BhTPU.JJBhP,6.2 (93BhSBhtW^ _The endoplasm quivers.Bhcr #  ##### .#  ######J.# #...@...# .'...................> ...#.####.#...... ..##...[#.#.........#... ....#..# .. ..# ...#.... . .....# .#. ......# .#.# Bhj #  ##### .#  ######J.# #...@...# .'...................> ..#.####.#...... .##...[#.#.........#......#..# ...# ...#.... . ....# .#. ......# .#.#Bh 4BhBha _An endoplasm is nearby!Bh #  ##### .#  ######J.# #...@...# .'...................> ...#.####.#...... ..##...[#.#.........#... ....#..# .. ..# ...#.... . .....# .#. ......# .#.# Bh j #  ##### .#  ######J.# #...@...# .'...................> ..#.####.#...... .##...[#.#.........#......#..# ...# ...#.... . ....# .#. ......# .#.#Bh[ 4Bh Bh a _An endoplasm is nearby!Bh  #  ##### .#  ######J.# #...@...# .'...................> ...#.####.#...... ..##...[#.#.........#... ....#..# .. ..# ...#.... . .....# .#. ......# .#.# Bh2u ~ #  ##### .#  ######J.# Bhu #...@...# .'...................> ..#.####.#...... Bhu 1.##...[#.#.........#......#..# ..Bhv .# ...#.... . .Bh2v ...# .#. ......# .#.#Bh"~ 4Bh Bhׇ a _An endoplasm is nearby!Bh..#.....#..#..# ##### ..# ...# ######J.# ##...######....@..# '...........>.##....#.#.####.#.##...[#.#.........#.#####.#.#.#....#..# .# #.#.#.#....#.... .#####.###.#....#..#.Bh . ....##..........#..#.# Bh  The endoplasm freezes you.3-----7.2 (1Bhu.0)BhBh% _You are frozen.Bh24BhBhBhU|Bh|BhBhg[#..# Bh-h#... #..# #..# #..#  Bhch##### #..# ...# ######J.# Bhhx##...######.# '.Bhh>. ##....#.#.####.#.Bhh# ##...[#.#.........#. Bhh#####.#.#.#....#..#....# Bhiw# #.#.#.#....#...... #####.###.#....#..#. #.#Bhwi##..........#..#.# .# Bhui  The endoplasm freezes you.Bhuo18---------8BhBhĂ  The endoplasm freezes you. _You are frozen.  The endoplasm freezes you. _You are frozen.Bh/ =9.4 (1.2  The endoplasm freezes you. _You are frozen.  The endoplasm freezes you. _You are frozen. _You hit the endoplasm but do no damage. The endoplasm completely misses you.Bh"R *  You hit the endoplasm.  The endoplasm is heavily wounded.7-----90.5 (1.1BhW BhhZ - _The endoplasm hits you.Bhn;  You hit the endoplasm.BhtE.Bhw@-20Bh$x 1.6Bh<}Bh:M _You kill the endoplasm!BhFM###.  #####  ###### ##...####### .'...................>.. ##....#.#.####.#.......#......#.....#.#.....#..#.# .#Bh;-Bh20BhkBhԗBh:M####.  ##### Bh ###### ##...######.......# .'...................>...####.#..........#.....Bh+#....#..#.##.#BhBh@-3Bh BhBh]vBhvBhwBhyBh}i8=Bh,~BhQ~Bh~Bh{BhBh$BhBhBhBhBhEBhgW9==Bh6Bh,Bh Bh,BhBh,Bh*BhݏBhU20==Bh?BhBh,BhQBh,BhvBh?Bh͙,Bh 1==Bh+Bhؠ,BhBh\,BhXBhO=Bhʮ2Bhc,BhBhH,Bh{BhFBhu#3Bh(=BhRBhݶBBhnBhBhHBhȻBBhBhJh4==BhBh}BBh;,BhBhL,BhBhBha5==BhqBh',BhBh%,BhBh\BBhKBhoBha6==BhBh,BhBhBh-BhBh,BhBhTBh#7BhE==Bh_BhBht,Bh,BhBh\,BhBh|Bh9=BhUBhBh58=Bh,,BhBh,BhBhBhBBhBh'#..###...#..# #..# #..# # ######..# .. #...# ######..# #.#.. Bho#...######.......#....#g '...............@...>.......#.#.####.#.......#.Bh...[#.#.........#...... Bh]####.#.#.#....#..#....##  #.#.#.#....#.........Bh##.###.#....#..#.##.##Bhg   goblin (asleep) ..##..........#..#.# .#Bh\.######......#..# # ................Bh 638.6 (45.0)  A goblin comes into view. It is wielding a +0 dagger of venom.Bh .gg==9.6 (46BhBh( _The goblin shouts!Bh #..## #... #..# #..# #..# #  #..# ..  ######..# #.#.. #.......#....#. .......@...>.g. ####.#.......#. [....#...... Bh]...#..#....##  #....#......... #....#..#.##.## .....#..#.# .# .....#..# # Bhr  #..## #... #..# #..# #..# #  #..# ..  ######..# #.#.. #.......#....#. .......@...>.g. Bhss ####.#.......#. [....#...... ...#..#....##  #....#.........#....#..#.##.## .....#..#.# .#.....#..# #Bhz 4Bh BhY ] _A goblin is nearby!Bhl 4 #..## Bhm 8#... #..# #..# #..# #  #..# ..  ######..# #.#.. #.......#....#. .......@...>.g. ####.#.......#. [BhQn ....#...... ...#..#....##  #....#......... #....#..#.##.## .....#..#.# .# .....#..# # Bh " #..## #... #..# #..# #..# #  #..# .. Bh  ######..# #.#.. #.......#....#. .......@...>.g. ####.#.......#. [....#...... ...#..#....##  #....#.........#....#..#.##.## .....#..#.# .#.....#..# #Bh Bh% Bh Bh ] _A goblin is nearby!Bh+ N #..## #... #..# #..# #..# #  #..# ..  ######..# #.#.. #.......#....#. .......@...>.g. ####.#.......#. [....#...... ...#..#....##  #....#......... #....#..#.##.## .....#..#.# .# .....#..# # Bh #..## #... #..# #..# #..# #  #..# ..  ######..# #.#.. #.......#....#. Bh_.......@...>.g. ####.#.......#. [....#...... ...#..#....##  #....#.........#....#..#.##.## .....#..#.# .#.....#..# #BhT4BhBh] _A goblin is nearby!Bh8O#..## #... #..# #..# #..# ##  #..# .. . ...# ######..###.#. ...######.#....#.# .>.g. BhO....#.#.####.#.#.# ...[#.#.........#......#.#.#.#....#..#....##.#.#.#....#.........###.#....#..#.##.###....#..#.# .# .######......#..#.# # Bh%QBhY"g.BhZI=--40.6 (1Bh9Z.0) _Bh7aBhbBh[t#..## #... #..# #..# #..# ### . #..# .....# ######..###.#.######.#....#.#>g.#.#.####.#.#.#[#.#.........#......# .#.#.#....#..#....###  #.#.#.#....#...###.#....#..#.##.### ##....#..#.# .# ######......#..#.# .# BhRBhLmg.--Bh1BhBh^Bh#..## #... #..# #..# ##..# #####.# #..# ......#BhO^# ######..###.#.... ######.#....#.#g.#.#.####.#.#.##.[#.#.Bh#......# .#.#.#....#.. Bh#.#.#.#....#.........Bh.###.#....#..#.##.### .#..#.#Bh .#......#..#.#BhL .# BhS  The goblin hits you with a +0 dagger of venom.Bh5====---=2Pois Bh!Bh#Q _You are poisoned.Bh;8  You hit the goblin.Bh >  You kill the goblin!Bhj3===-----43.7 (1.1BhpBh$ _You feel sick.Bh w#..## #... #..# #..# # #..# ######.#  Bh Z#..# #......# # ######..###.#.... ######.#....#.#......##.#.####.#.Bh #.##.# [#.#.Bh5 U#......# BhS .#.#.#....#..#....### .#.#.#....# Bho 4.#.Bh &......#Bh * Bh d---40Bh= Bh O  You kill the goblin! _You feel sickBhB . _You feel sick.  There is a stone staircase leading down here.  Things that are here: _a +0 dagger of venom; a goblin corpseBha BhGN #..##  #...  #..#  #..# #  #..# ######.#   BhbO U#..# #......#   ######..###.#....  .#....#.####  >#  #.#.####.#.#.##.#  #.#.#......#  #.#.#....#..#....###  #.#.#....#.........  ###.#....#..#.##.###   #..#.##.#   Bh"P T......#..#.##.#      BhX BhX e2--5Bh] Bh` $ _You feel sick.BhXBhê7-BhBhBh4;1Bhy3 _You feel sick.Bhܴ#0Bh(-Bh:Bh'I _You feel sick.  You feel sick.Bh7=-Bh BhBhj _You are no longer poisoned.Bh+Bh&BhP,Bh{Bh,BhBhBhK1=BhBhTBhBhbBh,BhBh,BhBhBh/#2BhP2=BhpBhz,BhBhBhBhPBh1Bh\BhOBhBh1K3=Bh7BhBhBhBhBhBhBh,BhBhBh2=BhBh+BhZBhD4=BhBhBhBhBhB,BhBh@BhBhBhBh#5BhE==BhGBh,Bh9Bh/ ,BhA Bh\ ,BhBhBhBha6==BhOBh_,Bh_Bhp,BhBh,BhBhBh #7BhBE==Bh Bh#Bh($Bh3%BhM',Bh(Bh +,Bhe,Bh.Bh /h8==Bh<0Bh3Bht5Bh5Bh6Bh8Bh:Bh:Bh;Bhp=Bh?BhC?Bh@BhABhJBh9=BhBhBhTBhBh Bh Bh,Bh>BhBhM,BhBhBhBhuBhBh5Bh,BhtBh Bh"Bh"Bhs#Bh%Bh&Bh@'Bh'Bh-)Bh*,Bh+Bhz/Bh<0,Bh0Bh2Bh4,Bhz5Bh7Bh8,Bh9Bh;Bh=,Bh>BhBBBh;CBhGBhHBhIBhIBhKBhMBhMBhNBhOBhQBh.QBhQBhSBhS,BhsTBhUBhV,Bh:WBhXBh/Y,BhYBh[Bh ]BhM]Bh]Bh_Bh}`Bh`BhaBhdBheBhfBh gBhQhBhiBhiBh,jBhmBhq,BhrBhtBhw,BhxBhBh,BhBhKBh,BhBhBhBhBhEBhBh}BhBh Bh!Bh,BhBh^Bh,Bh BhZBhgBhBhBhBhBhJBhBh Bh* ,Bh Bh Bh Bh"BhBhBh Bh1BhBhBhL,BhBhBh,BhBhUBhEBhkBh7Bh$ Bh#,Bh$Bh%Bh'Bh'Bh!)Bh*Bhu,Bh,Bhv-Bh/Bh0,Bhp#..#....#.# #.# #########.# #.####  ..........# # #....#  ......##### #.###..##  ~###### #.......#  ≈≈ #.....###  ≈≈≈ #.###.#  ~≈≈ #.###.#  ## #...@.#  .~. #..####  . #...   #..   #.  Bhq[14;10H #        7510.0)61 _f - a scroll labelled FUQUIQUOSEBhBhZBhBhBh-,Bhe Bh ,BhF Bh Bh?............# #.#....# ........##### #.###..## ~.~###### #.......# ≈≈≈≈ #.....### ≈≈≈≈≈ #.###.# ~~~≈≈ #.###.# ....## #.....# ..~.Bh*##..#### . # . ..#  #.......  #..##.##.#  #.. .. .#  #. ..# # Bh4g   hobgoblin (asleep)g. ... .. ..#.  Bh 9.7 (3.0)  A hobgoblin comes into view.BhTVgg.Bh5==60.7 (4BhBh+ _The hobgoblin shouts!BhP   #.  #. Bh #.  #.###.#  #.###.#  #.....#  ###..####  #...@#  #..#..#  #.......  #..##.##.#  #.. .. .#  #g ..# #  .. ...  .. ..#. Bh=/  Bh> #.  #.  #.BhY>?  #.###.#  #.###.#  #.....# Bh> ###..####  #...@# Bh> #..#..#  #.......  #..##.##.# Bh? #.. .. .#  #g ..# # Bh,?S .. ...  .. ..#. Bhn? BhZF4BhKBh&N` _A hobgoblin is nearby!BhN   #.  #.  #.  #.###.#  #.###.# BhPU #.....#  ###..####  #...@#  #..#..#  #.......  #..##.##.#  #.. .. .#  #g ..# #  .. ...  .. ..#. Bhx   #.  #.  #.  #.###.#  #.###.#  #.....#  ###..#### BhZ  #...@#  #..#..#  #.......  #..##.##.#  #.. .. .#  #g ..# #  .. ... BhD .. ..#. Bh4BhBh` _A hobgoblin is nearby!Bh .# #.#....# .##### #.###..## .~.~###### #.......# ≈ #.....### ≈ #.###.# ≈~~~≈≈ #.###.# .## #.....# .~..~. ###..#### . #..@.# . #..#..#  #........  #..##.##.#  #.. .. .#  #g. ..# #  ... ...  .... ..#h ,40m.  Bh >g.Bh̨ ;--1.7 (1 _Bh Bh BhBhz9--Bh BhBh&.# #.#....# .##### #.###..## ~.~.~###### #.......# ~≈≈≈≈≈ #.....### ≈ #.###.# ≈~~~≈≈ #.###.# ~.....## #.....# ~.~..~. ###..#### . #.@..# #... #..#..#  #........  #..##.##.#  #.g# .. .#  #..# ..# #  ...# ...hӋm  ..... ..#.  Bh:g.Bh|&2BhABhNBh/D"##### #.###..## ~.~.~###### #....... ~≈≈≈≈≈ ## ≈≈≈≈≈≈≈###.# ~~~##.# ~.....##....#~..~. ###..### ..... ....# #... #..# #.........g##.##.#.# ... .### .. ..... ..#.#.### Bh7EBhJNg.BhBK&3BhPBhQBh#~=  You slash the hobgoblin!Bhƅh†BhH>31=4.8 (1.1BhBhM _You kill the hobgoblin!Bh @ ~.~.~###### #....... ~≈≈≈≈≈ ## ≈≈≈≈≈≈≈###.# ~~~##.# ~.....##....~..~. ###..### ..... ....## #... #..#### #.@.......Bh .##.##.# ... .#..# ..##.#.  Bhq Bh 4-50Bh* Bhf v _You see here a hobgoblin corpse.Bh  ≈≈≈≈≈ ## ≈≈≈≈≈≈≈###.# ~~~ ~.....##...~..~. ###..### BhB _..... ....## #... #..#### #.†.......Bhb ##.##.# ... .### Bh H....Bh _#.# ##Bh T  Bh Bh >-6 Bh _Bh Bh Bh!3BhS"BhS$Bh&Bh*XBh+Bhn+Bh,Bh.Bh.Bhk/Bh0Bh2,Bh&3Bh4Bh\9XBh:,Bh;Bhn<Bh=Bh>Bh>Bh@Bh"BBhQBBh CBhDBhEF,BhGBhKHBhIBhIBhJBhLBhMBhMBhNBhTPBhQ,BhRBhSBh7UBhYUBhUBh]Bh^Bh_,Bh,`Bhb,BhbBh2fL _You now have 20 gold pieces (gained 2).BhfBhgBhgBhhBhjBhIjBhjBhQmBhsS # #..##.....#   #.###..##..####   Bhs.#......##.....#   ##.........#.##   Bht#.#.####..#.#   Bh2t#.#.. ....#.#   BhPt&# ######.##.#  ######.##.#  Bhmt.......@..#  Bht859.0)######.####  Bht#  #.   #%   #.   #. BhuL ##  Bh0uBh[}B6.8 (20BhBh- _Found a quill talisman.Bh33BhRBhBh,Bhc,Bh,BhBh5Bhb,Bh\BhMBhBhBhBhBhä,BhBhBhBh"BhBhPBhĬBhBh`BhǮBh{,BhBhNBh,BhLBhBhҹ,Bh<Bh!Bhڻ,BhFBh?Bh۽,Bh@BhBh,Bh2BhBh,Bh7BhBhBhBhBhBhw,BhBhBh\BhBhBhBh,BhBh~Bh|BhBhUBhBhBhBhBhBhBhBhBhBh,BhBh BhV,BhBhBh,BhBhBhr,BhBhBh>,BhBhBhf,BhBh9Bh,BhBhBh,Bh[BhBhB,BhBhBh,BhBhiBhv,BhSBhBhcBhBh{BhBh,BhBhBh?,BhBhcBhh,BhBhPBh ,Bh Bh Bh ,BhBBhC  You see here a quill talisman.BhBhU _Bh BhBhCBhnBhBh3Bh',BhBhBh; Bh] Bh!Bh#Bh$,Bh&BhG)BhK+Bhq+Bhx,Bh3 #...........#  ########.####  #.#  #.###  #%#.#  #.#.#  BhQ4 #...# ##.###...#.###########Bhy4Bh695830.8 (44Bhl9%1.8 (45Bh7=Bh?a _g - a scroll labelled GIT RETTYKKBha3Bh^BhMBhy,BhY,Bh,BhBhTBhѻ,BhBhtBh,BhgBhBhBh*BhBhBhBhBhBhqBh,BhBhBh,BhBhBh,BhvBhBhX,BhBhBhBhBhBh@BhI,BhBhBh Bh1BhBhBh,Bh@BhBh,BhBhpBh,Bh-Bh|Bh,BhBhBh,BhqBh7Bh%BhGBhBh9Bh}BhBhLBhrBhBhBh!BhHBhBhBh3BhBh,BhhBhBhBhBhBhBh1 BhV Bh Bh| BhK ,Bh BhhBh;,BhBhDBhBhBhOBh^Bh<,Bh}BhBh Bh/BhBhlBhBhBhhBhBh2,BhBh4!Bhh"Bh$,Bh%Bh',Bh{)Bh*Bh,Bh,Bh-Bh0Bh2Bh2Bh>3Bhe5Bh7,Bh98Bhb:Bh<Bh2<Bh =Bh ?Bh@,BhABhCBhE,BhEBhGBh$I,BhIBhdKBhK,BhQ _You now have 28 gold pieces (gained 8).BhRBhTBhTBh`UBhKWBhX,Bh:YBhZBh[Bh[Bh5\Bh]Bh^Bh^Bh1_Bh/`BhaBh(bBhbBhsdBh8f,BhfBhCiBhjBhjBhmkBhm7 _You open the door.BhCnBhknBhnBhoBh[p,BhpBh$t@  There is an open door here.BhfuBhu _BhxvBh0yBh'zBhQzBhzBh3|Bh},Bh ~BhFBhQ,Bh΀BhBh,Bh)BhY7 _You open the door.Bh3BhXBhBh҉,Bh:Bh@  There is an open door here.Bh@Bh _Bh׍BhBhU,BhސBhBh.,BhBhkBhBhBhØBhUBh%BhTBhݜBheBhkBhBhpBhBhBhBh>BhBhI,BhBhBh\.# #.....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~ .# #...~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~... .###.~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~. .##...~~≈≈≈≈≈~~~~~............... Bh~.#.†.~~≈≈~~~P..~.....##..##'##... Bh....~~~≈PP~.......#.## #.. ...~~≈≈≈P~~...... ........ .~~~≈≈~~~~.. #.#####.## ........ .~~≈≈≈≈..... #.@......# .......98.8 (67 Bh(.##≈≈≈#..... #..####>.. ...... BhHb.#≈≈≈##..... #..# #...# .##≈≈# ... #..#####+### #...# Bhh##≈≈## ## #..#.......# #....Bh##..........####....#...#.............#. ##Bh#...#...........###. .#Bhܴ#...#...........# #.Bh̻Bh,9.8 (68BhBh]; _Found a stone staircase leading down.Bhr_Bhx#####..)..†~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈ ..# #.....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~ ..# #...~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~. ..###.~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~ ..##...~~≈≈≈≈≈~~~~~...........Bhy #.†.~~≈≈~~~P..~.....##..##'##....~~~≈PP~.......#.####.. ...~~≈≈≈P~~......g..... Bh3yk.~~~≈≈~~~~.. #@#####.## .BhRy.~~≈≈≈≈..... #........# .Bhzya.##≈≈≈#..... #..####>.. ..... ..#≈≈≈##..... #..# #... Bhy..##≈≈# ... #..#####+### # ###≈≈## ## #..#.# #... g   goblin (asleep) # ##...####...  #...#.....# Bh%zj### #...#...........###Bh[ 0.0)  A goblin comes into view. It is wielding a +0 club.Bhg.gBht&====Bh&900.8 (1BhގBh( _The goblin shouts!Bh y)..† #.....~.~~~~ #...~~~~P~~~~~~~≈≈≈≈≈~~P~~~.~~~~~~...†.~~≈≈~~~P..~....PP~.......#.####.. P~~.....g......  #@#  #........#  #..####>..  #..#  ... #..#Bh  ## #..# # ##... # #...# Bhl)..† #.....~.~~~~ #...~~~~P~~~~~~~≈≈≈≈≈~~P~~~.~~~~~~...†.~~≈≈~~~P..~....PP~.......#.####.. P~~.....g......  #@#  #........#  #..####>..  #..#  ... #..#  ## #..#  ##... #...# Bh4BhsBh4] _A goblin is nearby!BhR......##....~.~~~~≈~.†)~~~~P~~~ #####..)..÷~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈..~.~≈~~~≈≈≈≈≈≈≈≈≈~ #...~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~..#.~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~#...~~≈≈≈≈≈~~~~~............#.†.~~≈≈~~~P..~.....##..##'##..Bh.~~~≈PP..#.####.. ..~~≈≈≈P~~....@g...... ~≈≈~~~~..###.#####.## .~~≈≈≈≈........# .Bh #≈≈≈###>.. ..≈≈≈##..... ..##≈≈# ...####+## #Bh4##≈≈## ## #..# #...####... #BhUI ..Bh q=---1BhBhsS _The goblin barely misses you.Bhn:  You slash the goblin!Bhz e)Bh; 94---Bhy &3.0 (1.2BhBhJ _You kill the goblin!Bh}R##....~.~~~~≈~.†)~~~~P~~~≈Bh ~..)..÷~PP≈~P~≈≈≈~~~~P~≈ .# #.....~.~≈~~~≈~ .# #...~~~~P≈≈≈≈≈≈~BhK~≈PP≈~. .Bht~###.~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~. .##...~~≈≈≈≈≈~~~~~...... .Bh~#.†.~~≈≈~~~P..~.....##..##'##.Bh~~~~≈PP~.#.####.. Bh(L~~≈≈≈P~~.....@.. .~~~≈≈~~~~..###.#####.## . .BhPK~~≈≈≈≈..... #........# . .##≈≈≈#..... #..####>.. . .Bhv#≈≈≈##..... #..# #...# .Bh##≈≈# ... #..#####+### #...#Bh≈≈## ## #..#.# #. Bhg##....####. BhD7#...#.#.Bh,J-40BhBh  Things that are here: _a +0 club; a goblin corpseBh. ##....~.~~~~≈~.†)~~~~P~~~≈..)..÷~PP≈~P~≈≈≈~~~~P~≈ # #.....~.~≈~~~≈~ Bh # #...~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~. ###.~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~. ##...~~≈≈≈≈≈~~~~~... #.†.~~≈≈~~~P..~.....##..##'##... ~~~≈PP~.Bh #.####.. ~~≈≈≈P~~.....). BhI ~~~≈≈~~~~..###.#####.##.. ~~≈≈≈≈..... #..Bh{ # . ##≈≈≈#..... #. #≈≈≈##..... #.Bh  Bh ##≈≈# ... #..#####+### #...# #Bh ≈≈## ## #..#.# #....###..####....#Bh .#...#.#.#Bhw Bh !-Bh &5 _Bh Bh Bh{ 3Bho Bh Bh Bh ,Bh Bh ,BhU Bh Bh9 ,Bh Bh3" Bh$ ,Bh% Bh' Bh* BhG* BhU+ Bh/- Bh. Bh. Bh/ Bh*7 R  There is a stone staircase leading down here.Bh9 Bh:  _BhU; Bh@ Bh^C ,BhD Bh|F BhH ,BhH BhI BhJ ,Bh'K BhgM BhO ,BhP Bh:R BhsT ,BhU BhX BhTZ BhZ BhJ\ Bh^ Bh_ ,Bh` Bhb Bhd Bh"e Bhe Bhg Bh;i ,Bh1j Bhl Bhp BBhr Bht ,BhOv Bhx Bh{ ,BhD| BhU~ Bh ,Bh Bh ,Bhd BhO  Bh G_You now have 42 gold pieces (gained 14).Bh 3Bh1 Bh^ BhF ,Bhe Bha Bh ,Bh, BhѠ BhF ,Bh BhV BhX ,Bh^ Bh Bh ,Bh۳ Bh׷ Bh ,Bh Bh Bh ,Bh, Bh[ Bhu ,Bh Bh Bhl ,Bh Bh5 Bh ,Bh] Bh Bh ,Bh Bho Bhq ,Bh Bh Bh Bh Bh Bh Bh Bh Bh Bh Bh ,Bh Bh Bh ,Bh Bh Bh' ,Bh Bh Bhd ,BhBhBha,BhBhBh ,Bh Bh Bh",BhBh Bh},Bh(Bh|  Things that are here:  a +0 club; a goblin corpseBh;!Bh! _Bh#Bh&BhP)Bh{)Bh_+Bh.Bh2,Bh4Bh7BhK;,Bh=BhABh`EBhEBh/HBhKBhN,BhlOBhSBhW,BhTYBhkBhn,BhapBhvBhz,Bh>}BheBh,BhEBh3Bh,Bh0Bh؜BhY,BhBhBh,BhBhͱBh,Bh>BhBh9,BhBh>BhA  You enter the shallow water.Bh7?Water BhBh$N _Moving in this stuff is going to be slow.Bh`BhBhBhBhcBhBhBhBh,BhRBhBh,Bh@BhsBh >Bh BhBhIBhBh,BhBh Bh5'BBh7*Bh-,Bh.BhZ2Bh4Bh4Bh6BhG9Bh};Bh;Bh=Bh}?BhA,BhBh]Bh|,Bh3Bh Bh ,Bh BhBhBh/BhgBh;Bhm,BhBhBhaBhBhBh%!Bh}#,Bh %Bhc'Bh),Bh+Bhj-Bh/Bh/Bh0Bh2Bh4BhA4Bh5Bh6Bh8Bh8Bh:Bh_<Bh>,Bh?BhHABhB,BhCBhPK/ #### #..## #...BhK& #..# ### #.@# #.# 92.0 (87.0) BhK#..# ######.# BhK`##### #..# #......# ...# ######..###.#....#BhL*...######.......#....#.#### '...................>......#....#.#.####.#.......#.##.# #...[#.#.........#BhL.# ####.#.#.#....#..#....####.#BhMBhRBhTT _Key pressed, stopping explore.Bh!tIBhptBhuvBh)zP _Bh{Bh8{Bh{BhRBhBh?BhBh/Bhœ,BhBhBh,BhՠBhWBhBhBhJBhBḫ,BhBhBhBh7BhQBhWBhaBhŽBhZBhWBhHBh}BhSBhBhBhBhBhBhBhBh+BhmBh,BhBh=BhBh*Bh`BhBhBh"Bh)BhBhBhBhBhBhBhJBh.BhBh,BhBhBh,BhBhBh:,BhBhBhBhIBhV Bh BhW Bh Bh$BhBhBhEBhBhBhBhBh8BhBhBh*BhBh<BhSBhBhBhBh,BhBh!Bh",Bhi%,Bh&Bh&BhH'Bh)BhO*Bh{*Bh +Bh,Bh.,Bh.Bh/Bh,1,Bh1Bh3Bh4,Bhd5Bh7Bh9,BhA:BhX<Bh7>,Bhm?Bh^ABh C,BhCBhDBhZE,BhGBh IBh MBBhMBhN,BhmOBhjQBhR,Bh*SBhTBhU,BhVBh(WBh_X,BhXBhZBhA[,Bh[Bh\Bh^,Bh_Bh`Bha,Bh~bBhcBhe,BheBhgBh'i,BhoiBhjBhOlBhylBhmBhnBhhp,BhpBhcrBhs,BhsBhuBhvBhvBhDwBh)xBhry,BhyBho{Bh|,Bh}BhBh,BhBhBhNBBhOBh,Bh}Bh֠Bhڡ,BhVBhcBh`Bh,Bh}BhBh,Bh BhBh,BhhBh'Bhx,BhBh<Bh{,BhBh2Bha,BhBhBhP,BhBhBh,BhDBhBh,,BhBhBh),BhBh$BhBhBhBhBh,Bh BhW,Bh,BhBh,BhFBhsBh,BhBhBhZ,BhBhBhBhBhBhBh,Bh6Bh+Bh,BhjBhBhBBhKBh,Bh7BhBh,BhBhBh_,BhBhBh,Bh Bh Bhb  You enter the shallow water.Water BhBh%N _Moving in this stuff is going to be slow.Bh'>Bh(Bh.Bh<13Bh2Bh6BhJ9,Bh:Bh>BhXA,BhCBhHBhL,Bh5OBhRBh5V,Bh0XBh]Bh`,BhbcBhtgBh.oBBhoBhr,BhtBhxBh}A  You enter the shallow water.BhC~?Water BhBhN _Moving in this stuff is going to be slow.BhI3BhBhBh,BhBh{BhΜ,BhBhBh,BhBh=Bh>BhBhBh3Bh\BhBh),BhBh2Bh,Bh6BhBhL,Bh BhBhBhBhBhBhc,BhBhMBh.,BhBhfBh,BhBh_Bh  You enter the shallow water.Water BhSBh>  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Bh>BhBhBhA 3Bh/ BhYBh ,Bh\BhBh,Bh1Bh\Bh6!,Bh#Bht&Bh,(,Bh0)Bh, _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an open door here.BhF/Bh/ _BhK2Bh4Bh'6,Bh7Bh9Bhv;Bh;Bh<Bhm?BhA,BhBBh!EBhHF,BhRGBhHBh^JBBhKBhL,Bh{MBhNBhP,Bh RBh=XBBh-YBhB\Bh`,Bh`BhcBhe,BhfBhi~  Things that are here:  a +0 club; a goblin skeletonBh_mBhm _Bh:oBhrBht,BhuBhxBhcy,BhpzBh|BhBBhOBhȆ,BhGBh[BhIBh}BhBhBhŖBhBhטBhbBhmA  You enter the shallow water.Bh?Water BhBhN _Moving in this stuff is going to be slow.Bh3BhBh8Bhf,BhBhBh6>BhBhBh3BhBhBhv,Bh5Bh(Bh+,Bh-Bh7Bht;,Bh=BhHBhfM,BhNBhXYBh\,Bh^BhxfBhi,BhOlBhitBhw,BhyBhÂBhQ,Bh-BhBh,BhMBhBh>,Bh BhhBh5  You enter the shallow water.Water BhBhN _Moving in this stuff is going to be slow.BhABhBhBhBhȿ,BhBhBh,BhBhrBhu>BhBhBh3BhBhBh,BhBhBh,BhBhBhpBhBhBhBh,Bh[Bh ,Bh!Bh"Bh%Bh&',Bh@(Bh,Bh/Bh0Bh1Bh5Bh8,Bh:Bh=Bh*A,BhBBhFBhI,BhJBhNa  You see here a bat skeleton.Bh?P5 _BhYQBh.SBhVBh;VBhTXBhrZBh_^,Bh_Bhh........>..######..........# #.## .###.#.#.### #..........# #... .# #...#.##..........###### .#######.## #................ .....# #..#######.........~~~.... ...#.# ##......##....~.~~~~≈~.÷)~ Bhi.....#########..)..÷~PP≈~P~≈≈≈~~~ ...........# #.....~.~≈≈≈≈≈≈≈~~~≈ ...........# #..@~~~~P≈≈≈≈≈≈~~~~~1166.4 (174.4) ...........###.~.≈~~≈≈≈≈≈~~P~~~.~ ...........##...~~≈≈≈≈≈~~~~~..... ...........#.÷.~~≈≈~~~P..~.....## ..............~~~≈PP~.......#.### .....~~≈≈≈P~~.....)......  ...........~~~≈≈~~~~..###.#####.#  ...........~~≈≈≈≈......##........Bh#j  ...........##≈≈≈#......##..####>.BhSjE BhjBhuBhTxT _Key pressed, stopping explore.BhIBhBh: _BhBhBh,BhBhζBh,BhABhBh[,BhBhBhj  You enter the shallow water.Water BhBhR #.#...#.# ##......##....~.~~~~≈~. #.#.....#########..)..÷~PP≈~P~≈≈≈ #.#...........#~.~≈≈≈≈≈≈≈~ ..............# #...~~~~P≈≈≈≈≈≈~~ .##...........###.~.≈~~≈≈≈≈≈~~P~~ .##...........##...~~≈≈≈≈≈~~~~~.. .Bh##...........#.÷.~~≈≈~~~P..~.... ###........~~~≈PP~.......#. # #.......@~≈≈≈P~~.....)...71.4 (5.0) # #.....~~~≈≈~~~~..###.#### # #.....~~≈≈≈≈......##. # #.....##≈≈≈#......##..# # #.....#≈≈≈##......##..# # #######.#...##≈≈###...####..### Bh(Q#########.#.###≈≈## ##### #..#..##.####≈≈## ####.###### #...#. BhWH_Moving in this stuff is going to be slow.BhBh Bh _ _Partly explored, can't reach some places.BhQBhhRBhTBhzs.....0Bhe{BhRBh<_ _Partly explored, can't reach some places.Bhl 3Bh Bhl ;Bh Bh _ _Partly explored, can't reach some places.Bh 3Bh'Bht1Bh1Bh9Bhz<_ _Partly explored, can't reach some places.BhK!.#.#...#.# ##......##....~.~~~~≈~ .#.#.....#########..)..÷~PP≈~P~ '#.#.....# #.....~.~≈....# #...~~~~P≈≈≈≈≈≈ ..##Bh"...###.~.≈~~≈≈≈≈≈~~P ..##..##...~~≈≈≈≈≈~~~~~ ..##.#.÷.~~≈≈~~~P..~ .###.~~~≈PP~.# .# #~≈≈≈P~~.....) .# #.~~~≈≈~~~~..###. .# #.~~≈≈≈≈......## .# #Bh(".##≈≈≈#......##.. .# #.#≈≈≈##....##..# BhJ".# #.#...##≈≈###...####.. 'Bhj"#.#.###≈≈## ##### #..#.##.####≈≈##Bh" ##.##.###### #...#Bh,Bh--3.0 (1.6BhJ- _Bh4Bh6Bhe9#.#.#...#.# ##......##....~.~~~~≈ #.#.#.....#########..)..÷~PP≈~P~ #'#.#...# #.....~.~..# #...~~~~P≈≈≈≈≈≈.##..###.~.≈~~≈≈≈≈≈~~PBh98.##.##...~~≈≈≈≈≈~~~~~.##.#.÷.~~≈≈~~~P..~ #.###.~~~≈PP~. #.# #.~~≈≈≈P~~.....) Bh9#.# #.~~~≈≈~~~~..###. Bh9>#.# #.~~≈≈≈≈......## #.# #.##≈≈≈#......##.. Bh:#.# #.#≈≈≈##.....##..# #.# #.#...##≈≈###...####.. #'##.#.###≈≈## ##### #..#.##.####≈≈## ##.##.###### #...#Bh@Bh#A,40Bh8FBhGBhA#.#.#...#.# ##......##....~.~~~~  #.#.#.....#########..)..÷~PP≈~P~ ##'#.#.# #.....~.~ #.# #...~~~~P #...##.###.~.≈~~≈≈≈≈≈~~ #...##.##...~~≈≈≈≈≈ #...##.#.÷.~~≈≈~~~P..~ ##.###.~~~≈PP~  #.# #.~~≈≈≈P~~.....)  #.# #.~~~≈≈~~~~..###.  #.# #.~~≈≈≈≈......##  #.# #.##≈≈≈#......##..  #.# #.#≈≈≈##......##..  #.# #BhїE.#...##≈≈###...####.. ##'##.#.###≈≈## ##### #...##.####≈≈## ##.##.###### #...5Bh [?25h[?0c  Bh >Search for what [? for help]? Bh [?25l[?1cBhiBhA4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 robe (worn)  b - [carried] d - an orb of light (worn) Results elsewhere ([,] to cycle)  c - [D:1] a +0 plate armourd - [D:1] a +0 ring mailBhLevel 1 of the Dungeon<>>>>^(Press ? for help) #.# #.....#.#.##..........###.....# #.#.#.#....#............# Bh#.# ###.........##.........## #.....#####.###.#....#..#.##.######### #.# #.......#.####.........# #........##..........#..#.##.#.......# #.# #.........# #........## #...##.#.######......#..#.##.#.#####.# #.# #.........# #........#####...##..................#.##.#.# #.# #.# #.........####.................###.#####.......#..#.##.#.# #.##.# ##.#........>..######..........# #.#####.#.....#..#....#.#####.##.####.#.###.#.#.### #..........# #.............#########.#...#.####Bh##......#.# #...#.##..........#######...................#.#.#....##########.#######.## #.................÷..............#######.###..##BhGs#.....#.......# #..#######.........~~~.......~~~~.~.~####### #.......##)###.#.#...#.# ##......##....~.~~~~≈~.÷)~~~~P~~~≈≈≈≈≈≈≈≈≈≈#  #.....###Bhf#.# #.#.#.....#########..)..÷~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #.###.##.###'#.#...........# #.....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈####  #.###.#Bh[#.##................# #...~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~.....#####.....##.##...##...........###.~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~..~...# #####..####Bh###.##...##...........##...~~≈≈≈≈≈~~~~~....................# #.#....###...##...##...........#.÷.~~≈≈~~~P..~.....##..##'##........# #.#..#..############.###..............~~~≈PP~.......#.####.............## #.#.†.......##.# #..........@..~~≈≈≈P~~.....)...................## ###.#..##.##.###.# #...........~~~≈≈~~~~..###.#####.##............# #...#..##.....##.# #...........~~≈≈≈≈......##........#............# #.###..##..#####.# #...........##≈≈≈#......##..####>..............# #......##.....#Bh Bhg %BigJoe231 the TrooperMinotaur **....Health: 28/28 ========================Magic: 1/1Bh ========================AC: 2Str: 15EV: 11Int: 7SH: 0Dex: 12XL:  2 Next: 34% Place: Dungeon:1Bh Time: _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. Bh _Partly explored, can't reach some places. _Partly explored, can't reach some places. Bh- t_Partly explored, can't reach some places.  Search for what [? for help]? armorBh 4Bh Bh% Bh Bh~ ; _Bh Bh  ,BhU Bh BhI ,Bh Bh Bh Bh Bh Bh%0 Bh3 ,Bh4 Bhy: Bh= ,Bh? BhD BhuG ,BhKI BhxP BhT ,BhU BhjZ Bh`] ,Bh^ BhNc Bhf ,Bhl ,Bh m ,Bhn Bhs Bh2w ,Bhw Bhz Bh} ,Bh Bh Bh( ,Bh Bh Bh، ,Bh Bh1 Bh BBh Bh ,Bh Bh BhH Bhj Bh8 BhN Bhȩ ,Bhū BhZ Bh ,Bh Bh" Bh A  You enter the shallow water.Bh. ?Water Bhڻ Bh ( ...## #...##.#.######......#..#. ...#####...##..................#. ............###.#####.......#..#. ##..........# #.#####.#.....#..#.#..........# #.............######..........#######..............#.................÷............. Bh ##.........~~~.......~~~~.~.~#### ##....~.~~~~≈~.÷@~~~~P~~~≈≈≈≈≈≈≈≈ Noise: --------- 1196.0 (21.0) .)..÷~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈≈≈≈ a) +0 hand axe Bhf K....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈# Nothing quivered ..~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~.....### ~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~..~... .~~≈≈≈≈≈~~~~~....................  Bh ~~≈≈~~~P..~.....##..##'##........  ~~≈PP~.......#.####.............#  ≈≈≈P~~.....)...................##Bh!   _Moving in this stuff is going to be slow.  Things that are here:BhI Bhp Bhg \ _a +0 whip; 4 stones; a +0 plate armourBhtBh+Pick up what? 7/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 whip BhMissiles (select all with ()b - 4 stones Armour (select all with [)c - a +0 plate armour [Up|Down] select[Esc] exit Bh¤Letters toggle [.|Space] toggle selected[top]Bh<K  c - a +0 plate armourBh>  c + a +0 plate armour[Enter] accept (1 chosen)Bh0BhBhw`...## #...##.#.######......#..#. BigJoe231 the Trooper ...#####...##..................#. Minotaur **.... ............###.#####.......#..#. Health: 28/28 ======================== ##..........# #.#####.#.....#..#. Magic: 1/1========================#..........# #.............##### AC: 2Str: 15  Bh)#..........#######.............. EV: 11Int: 7  #.................÷............. SH: 0Dex: 12 ##.........~~~.......~~~~.~.~#### XL:  2 Next: 34% Place: Dungeon:1 Bh`##....~.~~~~≈~.÷@~~~~P~~~≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1196.0 (0.0) Bh.)..÷~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈≈≈≈ a) +0 hand axe ....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈# Nothing quivered ..~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~.....### Water ~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~..~... .~~≈≈≈≈≈~~~~~....................  Bh~~≈≈~~~P..~.....##..##'##........  ~~≈PP~.......#.####.............#Bh  ≈≈≈P~~.....)...................##  Bh_Partly explored, can't reach some places. _Search for what [? for help]? armor  BhSYou enter the shallow water. _Moving in this stuff is going to be slow.  Bh3bThings that are here: _a +0 whip; 4 stones; a +0 plate armourBh<@7.0 (1BhBhk+ _h - a +0 plate armourBh Bh9 {Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)h - a +0 plate armour Scrolls (go to first with ?)  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK Potions (go to first with !)c - a potion of ambrosia  e - a clear potionBh h - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 8.0 (2.0 -> 10.0). Your EV would decrease by 8.2 (11.9 -> 3.7). You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Bhd Bh0 Bh5 Z...## #...##.#.######......#..#. BigJoe231 the Trooper ...#####...##..................#. Minotaur **.... ............###.#####.......#..#. Health: 28/28 ======================== ##..........# #.#####.#.....#..#. Magic: 1/1========================Bh #..........# #.............##### AC: 2Str: 15  #..........#######.............. EV: 11Int: 7  #.................÷............. SH: 0Dex: 12 Bh H##.........~~~.......~~~~.~.~#### XL:  2 Next: 34% Place: Dungeon:1 Bh ##....~.~~~~≈~.÷@~~~~P~~~≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1197.0 (0.0) .)..÷~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈≈≈≈ a) +0 hand axe Bh2 ....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈# Nothing quivered Bh] ..~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~.....### Water ~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~..~... .~~≈≈≈≈≈~~~~~....................Bh   ~~≈≈~~~P..~.....##..##'##........  Bh L~~≈PP~.......#.####.............#  ≈≈≈P~~.....)...................##  Bh _Search for what [? for help]? armor  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here: Bhj c_a +0 whip; 4 stones; a +0 plate armour _h - a +0 plate armourBhA 3Bh& Bh2 @8.0 (1Bh: BhC BhC *9.0 (2BhrK Bh U BhvU ,200.0 (3Bhe` Bhf @1.0 (4Bhn Bh;{ @2.0 (5Bh>  0 _You start removing your armour. You continue removing your +0 robe. x5Bh Bh{  You finish removing your +0 robe.  You start putting on your armour.3.0 (6Bh0 Bhʡ @4.0 (7Bh Bh& @5.0 (8Bh Bh @6.0 (9Bh Bh D7.0 (10.0)Bhk Bh 1 3 _You continue putting on your +0 plate armour. x5Bh Bh1 w _You finish putting on your +0 plate armour.BhBhr=Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn)b - a +0 robe Scrolls (go to first with ?) Bh> f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK Potions (go to first with !)c - a potion of ambrosia  e - a clear potionBhQb - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. BhBase armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 8.0 (10.0 -> 2.0). Your EV would increase by 8.2 (3.7 -> 11.9). BhCStash search prefixes: {inventory} {body armour} {body armor} BhGMenu/colouring prefixes: identified armour _________________ Bhg“CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” Bhz -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.BhXBhBhOBh`...## #...##.#.######......#..#. BigJoe231 the Trooper ...#####...##..................#. Minotaur **.... ............###.#####.......#..#. Health: 28/28 ======================== ##..........# #.#####.#.....#..#. Magic: 1/1========================#..........# #.............##### AC: 10Str: 15  Bh5#..........#######.............. EV: 3Int: 7  #.................÷............. SH: 0Dex: 12 ##.........~~~.......~~~~.~.~#### XL:  2 Next: 34% Place: Dungeon:1 ##....~.~~~~≈~.÷@~~~~P~~~≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1207.0 (0.0) Bhj+.)..÷~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈≈≈≈ a) +0 hand axe Bh....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈# Nothing quivered Bh..~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~.....### Water Bhȫ~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~..~... .~~≈≈≈≈≈~~~~~....................Bh  ~~≈≈~~~P..~.....##..##'##........Bh  ~~≈PP~.......#.####.............#Bh'h  ≈≈≈P~~.....)...................##BhE-  Bhj_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 Bh f_You finish putting on your +0 plate armour.  You drop a +0 robe.Bhd@8.0 (1BhlBh_  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.  You drop a +0 robe. _You hear a splash.Bh8 Bh>: Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Bh BhBhBh...## #...##.#.######......#..#. BigJoe231 the Trooper ...#####...##..................#. Minotaur **.... ............###.#####.......#..#. Health: 28/28 ======================== ##..........# #.#####.#.....#..#. Magic: 1/1========================#..........# #.............##### AC: 10Str: 15  #..........#######.............. EV: 3Int: 7  #.................÷............. SH: 0Dex: 12 ##.........~~~.......~~~~.~.~#### XL:  2 Next: 34% Place: Dungeon:1 ##....~.~~~~≈~.÷h$30m@~~~~P~~~≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1208.0 (0.0) .)..÷~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈≈≈≈ a) +0 hand axe ....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈# Nothing quivered ..~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~.....### Water ~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~..~... .~~≈≈≈≈≈~~~~~....................  ~~≈≈~~~P..~.....##..##'##........  ~~≈PP~.......#.####.............#  ≈≈≈P~~.....)...................## You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.  You drop a +0 robe. _You hear a splash.  Okay, then.Bh0BhBh. _Bh e[?25h[?0c_You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.  You drop a +0 robe. _You hear a splash.  Search for what [Enter for "armor", or ? for help]? Bh [?25l[?1cBhP6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hand axe (weapon)  b - [right here] a +0 whip Results elsewhere ([,] to cycle)  c - [D:1] a +0 clubd - [D:1] a +0 short sword  e - [D:1] a +0 dagger of venomf - [D:1] a +0 dagger (1 further duplicate)BhmJBhTBh_Z...## #...##.#.######......#..#. BigJoe231 the Trooper ...#####...##..................#. Minotaur **.... ............###.#####.......#..#. Health: 28/28 ======================== ##..........# #.#####.#.....#..#. Magic: 1/1========================Bh`/#..........# #.............##### AC: 10Str: 15  #..........#######.............. EV: 3Int: 7  #.................÷............. SH: 0Dex: 12 ##.........~~~.......~~~~.~.~#### XL:  2 Next: 34% Place: Dungeon:1 Bh``##....~.~~~~≈~.÷@~~~~P~~~≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1208.0 (0.0) Bha+.)..÷~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈≈≈≈ a) +0 hand axe Bh@a....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈# Nothing quivered Bhca..~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~.....### Water Bha~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~..~... .~~≈≈≈≈≈~~~~~....................Bha  ~~≈≈~~~P..~.....##..##'##........Bhb  ~~≈PP~.......#.####.............#  ≈≈≈P~~.....)...................##  _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.  You drop a +0 robe. _You hear a splash. _Okay, then.Search for what [Enter for "armor", or ? for help]? weaponBhm3BhxBh8{. _BhC Bhc Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon Bh=Bh}[?25h[?0c...## #...##.#.######......#..#. BigJoe231 the Trooper Bhe...#####...##..................#. Minotaur **.... ............###.#####.......#..#. Health: 28/28 ======================== Bh(?##..........# #.#####.#.....#..#. Magic: 1/1========================#..........# #.............##### AC: 10Str: 15  Bh)#..........#######.............. EV: 3Int: 7  #.................÷............. SH: 0Dex: 12 ##.........~~~.......~~~~.~.~#### XL:  2 Next: 34% Place: Dungeon:1 Bh<##....~.~~~~≈~.÷@~~~~P~~~≈≈≈≈≈≈≈≈ Noise: ---------  Time: 1208.0 (0.0) .)..÷~PP≈~P~≈≈≈~~~~P~≈≈≈≈≈≈≈≈≈≈≈≈ a) +0 hand axe ....~.~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈~~~≈≈≈# Nothing quivered ..~~~~P≈≈≈≈≈≈~~~~~~~≈PP≈~.....### Water ~.≈~~≈≈≈≈≈~~P~~~.~~..~~~~.~..~... Bh%.~~≈≈≈≈≈~~~~~....................  ~~≈≈~~~P..~.....##..##'##........  ~~≈PP~.......#.####.............#  ≈≈≈P~~.....)...................##  _You finish putting on your +0 plate armour.  You drop a +0 robe. _You hear a splash. Bh_Okay, then. _Search for what [Enter for "armor", or ? for help]? weapon  What level of the Dungeon? (default 1, ? - help) BhF [?25l[?1cBh2BhBh-Bh"Bh{Bh/ _BhHBhBhBhBhBh3(BhBhvBhA3Bh BhBhi,BhBhBh/,BhSBh>Bh,BhBhBhBhBhOBh> Bh ,Bh@BhBBhBh}BhBhG You drop a +0 robe. _You hear a splash.Okay, then. _Search for what [Enter for "armor", or ? for help]? weapon  There is a stone staircase leading down here.BhBhBht$ _BhWBh2BhBhBhBhBhO    #.#   #..   ..#   ...   #.#   # #.#   #.#.#######   #..@.......  23.2 (15.2)Bh, ###########      Bhm          _You climb downwards.BhBh)BhOa _There is a stone staircase leading up here.BhuBh: _BhBh~,BhfBhBhBh0Bh7XBh9,Bh :Bh<Bh%@XBhCBBh1EBh HBBhIBhKBh1LBh MBhNBh P,BhqPBhSBhY       ####  BhZ# ..#  #.#.#  #.#.# #...Bh:Z|J #.#. Bh`Z#.###.####### #...........# BhZs#####.####.## #......#BhZg J   endoplasm (asleep)Bh[B#.#.##.# #.#....# #...####.# Bhxj41.2 (18.0J.JBh,2.2 (19BhǽBhf] _An endoplasm comes into view.Bh ####  # ..#  #.#.#  #.#.########  #...@.....J.  #.#.########  #.###.  #......  #####.  #......#  #.#.##.#  #.#....#  #... BhE ####  # ..#  #.#.#  #.#.########  #...@.....J.  #.#.########  BhEF#.###.  #......  #####.  #......#  #.#.##.#  #.#....#  #... BhLBhLBhTBhWUa _An endoplasm is nearby!Bh$ ####  # ..#  #.#.#  #.#.########  #...@.....J.  #.#.########  #.###.  #......  #####.  #......#  #.#.##.#  #.#....#  #... Bh ####  # ..#  #.#.#  #.#.########  #...@.....J.  #.#.########  #.###.  #......  #####.  #......#  #.#.##.#  #.#....#  #... Bh|4BhJBha _An endoplasm is nearby!Bh ####  # ..#  #.#.#  #.#.########  #...@.....J.  #.#.########  #.###.  #......  #####.  #......#  #.#.##.#  #.#....#  #... Bh.  ####  # ..#  #.#.#  #.#.########  #...@.....J.  #.#.########  #.###.  #......  #####.  #......#  #.#.##.#  #.#....#  #... Bh5 4Bh9 Bh= a _An endoplasm is nearby!Bhk :    ####  # ..#  #.#.#  #.#.# #....@....J. #.#.# #.###.#  #...........#  #####.####.##  #......#  #.#.##.#  #.#....#  #...####.#  BhRq Bhs "J.Bht 83.0) _Bhy Bh| Bh     ####  # ..#  #.#.#  #.#.# #.J. #.#.#.  #.###.#  #.#  #####.####.##  #......#  #.#.##.#  #.#....#  #...####.#  Bh KJ.Bh &4Bh Bh Bhh    ####  # ..#  #.#.#  #.#.# #.J. #.#.#.#  #.###.#  #.#  #####.####.##  #......#  #.#.##.#  #.#....#  #...####.#  BhTs  The endoplasm freezes you.3-----5BhxBhz% _You are frozen.Bh  You hit the endoplasm but do no damage.=6.3 (1.1BhBh@ _The endoplasm hits you but does no damage.Bh  You hit the endoplasm but do no damage. The endoplasm barely misses you.You furiously retaliate! You headbutt the endoplasm!Bho.BhTe-----417.4BhYM _You kill the endoplasm!Bh    ####  # ..#  #.#.#  #.#.# #.#  #.#.#.##  #.###.#  #.#  #####.####.##  #......#  #.#.##.#  #.#....# Bh` #...####.#  Bhx4=-80BhBhuBhW     ####  # ..#  #.#.#  #.#.#  #.#  #.#.#.##  #.###.#  #.#  #####.####.##  #......#  #.#.##.#  #.#....#  #...####.#  Bhĕ V-9Bhd Bh Bhۯ 3Bh Bhڲ ,Bhո 5==Bh ,Bh" Bh+ ,Bh Bh2 XBh 9=Bh8 Bh a6=Bh BhR BBhj ,Bh Bh ,Bh{ Bh 97Bh [==Bhc ,Bh Bh8 ,Bh BhS ,BhL Bh} 8== _HP restored.BhJ 3Bh Bh ,BhU Bh Bh ,Bhz Bh Bh O=Bh$ Bh Bh ,BhT Bh Bh ,Bh, Bh* Bh ,BhI Bh Bh BBh Bhv ,Bh- Bh Bh Bh3 ,Bh Bh Bh' Bh Bh' Bh ,Bh Bh" Bh; ,Bh Bh^ Bh ,Bh% Bh Bh' Bh( ,Bhb) Bhd- Bh[/ BBh0 Bh2 Bh; Bh_< BhU> Bhf@ ,Bh@ Bh C BhVE ,BhWF BhH Bh:J ,BhJ BhL BhN ,BhTO Bh Q BhR BhR Bh5S BhT BhcV BhV BhV BhMZ ,BhZ Bh[ BhN ,Bh Bh Bhˊ Bh BhҌ Bh Bh= Bh Bh_ Bh Bh Bh( JBh, ,Bhĥ Bh/ Bh Bh BBh .Bh ,Bhg Bh Bh BBh; Bh ,Bht Bh BhD ,Bh Bh Bh ,Bh: Bht Bh ,BhQ Bh Bh ,Bhq Bh Bh Bh BhE Bhr ,Bh Bh? Bh BBhn Bh ,Bhs Bho Bh ,BhE Bh Bh ,Bhn Bh$ Bh ,Bh/ Bh  BBh L _You now have 51 gold pieces (gained 9).Bh Bh Bhq Bh Bh ,Bh BhS Bh ,Bh{ Bh5 Bh! ,Bh-" Bh$ Bh% ,Bh& Bh' BhX) ,Bh) BhP, Bh, ,Bh\- Bh/ Bh0 ,BhJ1 Bh:2 Bh3 ,Bh-4 Bh5 Bh/7 ,Bh7 Bh59 Bh> ,Bh&@ Bh@ Bh"C ,BhC BhD BhgF ,BhF BhH BhI ,BhaJ BhK BhL ,BhL BhN BhQ ,BhR BhS Bh^U ,BhU BhV Bh0X Bh\X BhX BhS^ nBhV` ,Bh` Bhb Bhd ,Bhd Bhf Bhah ,Bhh Bhj Bhm BBhp ,Bh[p Bhp Bh~ Bh[ Bh BBhτ Bhi ,Bh Bh Bh ,BhK Bh Bh ,Bh BhT Bh ,Bh) Bh Bh ,Bh– BhS ,Bhʙ Bh M _You now have 61 gold pieces (gained 10).Bh IBhz BhԤ XBh BBh Bhǩ Bh˪ ,Bh$ Bh\ ,Bh Bh/ Bhe ,Bhް BhZ BhC Bh BBh7 BhC ,Bh BhE nBh ,Bh] BhZ nBh ,BhP Bh3 Bh ,BhS Bh, Bh| XBhL ,Bh Bh Bh ,BhT Bh BhH ,Bh Bh Bho ,Bh Bh Bho$ ,Bh/% Bh& Bh() ,Bh) Bh, BhT. BBh0 Bh2 ,Bh,3 Bh4 Bh6 ,Bh6 Bh9 Bhc< ,Bha= BhC? BhvA ,BhEB BhWD BhWH BBhM BBhO BhCV BhV ##### #.# #.#.#.#############.# #.#..............##.# #.#.#.#########.###.### #.###.####### #.#  #...# #...........# #.#  ###.#######.####.## #.#  #.....#......#.# #.#  #####.#.#.##.#.# #.#  Bh#X #@#.#....#.# #.# 39344.0) #.#...####.# #.#  #?#........# #.#  #.#.#.###### #.# #.#.#.# #.# #.#.#.#########.# #.#..<..........# #.############### BhX Bhj^ Bhb T _Key pressed, stopping explore.Bh IBh" Bh׊ : _Bh] Bhߍ Bh ,Bh Bh0  #.# #...### #.###.####### #.# ...# #...........# #.# ##.#####.## #. #.....#......#.# #. #####.#.#.##.#.# #. #.#.#.. #.#...###........# #.#.###### #..#.#.# #..#.#...............Bh͞ K#.#Bh \5.4 (2.0)6.4 (3BhH ~ _b - a scroll labelled INUAXIR GOGGEDOOREBhmEBh8FBhJ,BhbNBBhVnBh.YBBhs]Bhc  #.....#......#.# #.#  #####.#.#.##.#.# Bh@d #.#.#....#.#  #.#..  #.. #.#### #.########<.........9#######Bhd...  .#.##Bhdp#.#.#Bhd# #.##)#BhmBh{n-400.4 (4BhsBh7y# _Found a whip.Bh<IBh?BhA,Bh:E,BhF,BhHBhLBhiP,BhQBhvUBhlW,BhXBhj[Bhpa,BhbBheBhuXBhz #.#.#.###### #. #.#.#.# #. #.#.#.#########. #.#..<..........##.##############.........# ####.#  # .# #.#)# #.#.# #.#.. S   adder (asleep).SBh}+6.4 (6Bh~Bh/SS.7.4 (7BhBhY _An adder comes into view.Bh~b     #.#..< ###. #....  #.#  #.#.#  #@#.#  #.#.#  #.#)#  #.#.#  #.#..  #S# #.# ..#Bh     #.#..< ###. #....  #.#  #.#.#  #@#.#  #.#.#  #.#)#  #.#.# #.#.. #S# #.# ..# Bh4BhrBh] _An adder is nearby!Bhp     #.#..< ###. #....  #.#  #.#.#  #@#.#  #.#.#  #.#)#  #.#.#  #.#..  #S# #.# ..#BhVE      #.#..< ###. #....  #.#  #.#.#  #@#.#  #.#.#  #.#)#  #.#.# #.#.. #S# #.# ..# BhH BhmI BhFP BhR ] _An adder is nearby!BhM      #.#..< ###. #....  #.#  #.#.#  #@#.#  #.#.#  #.#)#  #.#.#  #.#..  #S# #.# ..#BhM      #.#..< Bh ###. #....  #.#  #.#.#  #@#.#  #.#.#  Bh4 I#.#)#  #.#.# #.#.. Bhr #S# #.# ..# Bh^! 4Bh=' Bh82   #######.<.........###.##############.........# #.#####.#.# .Bh2 )..S#.. _An adder is nearby!Bh%D S.8.4 (1 _BhJM BhQ Bh3#######.<.........###.##############.........# #.##### ).S#...#.#..Bh;lS.9BhBhBh`w  You hit the adder.  The adder is moderately wounded.=10.6 (1.2Bh}BhJz _The adder bites you but does no damage. The adder barely misses you.BhN  You hit the adder.  The adder is severely wounded.1.7 (1.1Bh¨Bh= _The adder bites you but does no damage.Bh  You hit the adder.  The adder is almost dead.2.8BhwBh%R _The adder barely misses you.Bh  You completely miss the adder.The adder is almost dead.6--3.9Bh Bh R _The adder bites you. The adder bites you but does no damage.Bh 7  You hit the adder.Bhe H†Bh 8/29=-825.0 _You kill the adder!Bh Bh i _Your Fighting skill increases to level 5!Bh 3Bh Bh Bh$ : _Bh|& Bh& Bh' Bh* ,Bh+ Bht. O=Bh/ BhV2 Bh2 K9=Bh3 Bh6 Bh8 ,Bh9 Bhk> b  You see here an adder corpse.BhY@ Bh@  _BhA BhD Bh'F ,BhG Bh*I BhK BhK 9=BhL Bh)O Bh(W V#.#.# #.#.# .#.# .#)# †#.# .#...# #.##.# BhW #...@# -24.0 (9.0###..# ##.. BhW .#.<. ...## #...BhW 4 ##.. Bh(X O.>#Bh=` Bha G-5.0 (10.0) Bhg Bhi a _Found an escape hatch in the ceiling. Found a stone staircase leading down.Bh53Bhb7Bh<BhA,BhBhBh Bhv Bh BhBh,Bh2BhBhvBBh"R  There is an escape hatch in the ceiling here.Bh%5 _Bhb%Bh'Bh),Bh+Bh+Bh-,Bh-Bh0Bh1,Bh1Bh3Bh5,Bh5Bh;R  There is an escape hatch in the ceiling here.Bh@5 _BhABhBBhF,BhFBhyIBh9KBh[KBhLBhwNBhP,BhQBhSBhU,Bh;VBhrXBh[,BhdXBhGi,Bhk,BhlBhnBh'q,BhDrBhtBhv,BhwBhyBh|,Bh}BhiBhBh>BhBhWBhBhBhBhĉBh,BhDBhBh #.#.#.####...##+ #.#..<...#.K.... ###.#######...... #.........##.... #.#.#####.##.... #.#.#w). #.#.# #'## #.#.# #.@### #.#)# ##...## #†#.# ###..###.#..Bhx ##..##.# ##.##.# #....#w   ribbon worm (asleep) ###..######K   kobold (polearm, missile, wandering).####......##.....#.<##.#BhY 48.0 (23  You open the door.  A ribbon worm and a kobold come into view.The kobold is wielding a +2 spear of flaming.Bh .Kwwcatching breath)K)The kobold shouts!Bhl ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.BhD)' 1  0 ==9.0 (24Held BhMBhW| _You are caught in a web! _Found a war axe.Bhc .K(catching breath)  You struggle to detach yourself from the web.Bhkl ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.BhPw)'--50.0 (1.0)Bh!Bh( 2 _You are even more entangled.Bh  #...##+ #.#..< #......  ......  #.K..  #.... #.#.#  w). #.#.#  Bh*#'## #.#.#  #.@### #.#)#  ##...## #†#.#  ###..#  ##..##.#  ##.##.#  BhN0#....#  ###.. Bhn) .####......#  Bh%<##.# Bh:z #...##+ #.#..< #......  ......  #.K..  #.... #.#.#  w). #.#.#  Bhp:1#'## #.#.#  #.@### #.#)#  ##...## #†#.#  ###..#  Bh:##..##.#  ##.# Bh:Y#....#  Bh:d###..  Bh;U.####..Bh6; <BhP; Bh&DBhD8--BhLBh Od _There are monsters nearby!Bh`] #...##+ #.#..< #......  ......  #.K..  #.... #.#.#  Bh]w). #.#.#  #'## #.#.#  #.@### #.#)#  ##...## #†#.#  ###..#  ##..##.# Bh?^V ##.##.#  #....#  ###..  Bhb^$.####......#  Bh^%<##.# Bh  #...##+ #.#..< #......  ......  #.K..  #.... #.#.#  w). #.#.#  #'## #.#.#  #.@### #.#)#  ##...## #†#.#  ###..#  ##..##.#  ##.# #....#  ###..  .####.. <Bhs Bh d _There are monsters nearby!Bh?f  #...##+ #.#..< #......  ......  #.K.. Bhf  #.... #.#.#  w). #.#.#  #'## #.#.#  #.@### #.#)#  Bhf ;##...## #†#.#  ###..# Bhf > ##..##.#  ##.##.#  Bh!g 0#....#  ###.. BhLg ) .####......#  Bhsg %<##.# Bh  #...##+ #.#..< #......  ......  #.K..  #.... #.#.#  w). #.#.#  #'## #.#.#  Bh #.@### #.#)#  ##...## #†#.#  ###..#  Bh ]##..##.#  ##.# #....#  ###..Bh   .####.. <Bh 3Bh Bh z _There are monsters nearby!Bh6$ (((The web tears apart. The kobold throws a stone.Bh( Bh7 ..w' 3  0 =1 _The stone hits you but does no damage.Bht #.#.#. #...##+### #.#..< #........# ###. ........# #. #.K....# #.#.#####. #...... #.#.# .w.. #.#.# #'## #.#.# #@.### #.#)#Bhi ##...## #†#.# ###..###.#.. ##..##.# ##.##.# #....# ###..###### .####......# #.....#.<##.#BhBhBhKb.K(catching breath)Bh  `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Bh!T-'BhT 1  0 -2Held Bh[Bh`j _You are caught in a web! _There is a web here.BhBhML.KBhk 3  0 -3BhG BhBh* _The web tears apart.Bh`   #.###...##+### #.#..<..#.##.######.........#......#####.#......##..wK..### #.#.Bh` ..### #.#)##...## #†#.####..###.#..##.##.##....#  ###..##### .####.....Bhl  The kobold hits you with a +2 spear of flaming.  The kobold burns you.4-----=Bhm 4Bhs Bhw _The ribbon worm bites you but does no damage. _There is an open door here.Bhsy  You barely miss the kobold. You headbutt the kobold.Bh $  You kill the kobold!You hit the ribbon worm but do no damage.BhS-----65.1 (1.1BhE$Bh&C _The ribbon worm bites you but does no damage.Bh!R#  #.####+### #.#..<..###.######.........####...#..w@..#####'### #.#...### #.#)##...## #†#.####..###.#..##..###.##....# ###..#####BhʙBhk`18-----60BhBh _The ribbon worm bites you.  Things that are here: _4 gold pieces; a +2 spear of flaming; 4 stonesBh<T....## #.  #.####+### #.#..<..###.#######.........####....w$..####'### #.#...### #.#)##...## #†#.#Bhf###..###.#..##..##.##....#BhL"7-----7Bh(Bh9*0 _The ribbon worm bites you.Bh'a #.# #### #.#.#. #... #.#.#.# #... #.#.#. #...##+### #.#..< #.# ###. #.# # #......# #.#.#####Bh #..@...# #.#.# #..w$..# #.#.# ####'### #.#.# #..### #.#)# ##...## #†#.#Bh ###..###.#.. ##..##.# ##.##.# BhL #....#BhK<8BhBhC _The ribbon worm bites you but does no damage.Bh^ #.# #### #.#.#. #... #.#.#. #... #.#.#. #...##+### #.#..< #.# ###.Bhe #.# # #......# #.#. #.@....# #.#.# #..w$..# #.#.# ####'### #.#.# #..### #.#)# ##...## #†#.# ###..###.#.. ##..##.# Bh ##.##.#  #....#BhiBh.-9BhBhHBh ,#####...##+###.<#........# ###.#####........ ##.#### w$###'## #..### #.#)#...## #†#. ###..###.#.. ##..##.#  ## #...##..######Bh7 6(catching breath)Bh  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Bhc ^ 1  0 -Bh# L60Held Bh Bh j _You are caught in a web! _There is a web here.Bh  The web tears apart.8 3  0 =1BhQBh׏C _The ribbon worm bites you but does no damage.Bh!  You slash the ribbon worm!  The ribbon worm is heavily wounded.Bh!c6-2.2 (1.1Bha(Bhz*0 _The ribbon worm bites you.Bhr    You hit the ribbon worm.  The ribbon worm is severely wounded.Bhrj4---3.3BhyBh~|0 _The ribbon worm bites you.Bh[  You hit the ribbon worm. You headbutt the ribbon worm.Bh4 e)Bh K--94.4Bhl Bh# O _You kill the ribbon worm!BhE U#### #.#.#.##... #.#.#.##... #.#.#.##...##+### #.#..<.#.# ###.##..# #.#......# #.#.##......# #.#.# #..@$..# #.#.# ####'### #.#.# BhKF I#..### #.#)# ##..#####..##.###.##.##....#BhF 5###..#BhNR 95BhR G=-50BhTZ Bha  Things that are here: _a +0 war axe; a ribbon worm corpseBh #### #.#.#.##... #.#.#.# #... #.#.#.##...##+### #.#..<.#.# ###.##.# #.#......# #.#.#####.Bh #......# #.#.# #..)@..# #.#.# ####'### #.#.# #..### #.#)# ##...###..##..##.###.##.# Bh Bh/ !-Bh[ &6 _Bh Bh7  You now have 65 gold pieces (gained 4).  Things that are here:7.4 (2Bh2 Bhh U _a +2 spear of flaming; 4 stonesBh&Bh,6==Bh'/Bh0,Bh_3Bh6BBh9t7==Bh:Bh=,Bh>BhzABhABhRCBhE,BhGBh,JO=BhKBh;NO8BhPBheS,BhSBhXW,BhqXBh\BBh6_i9=Bh`BhdBBhf,BhiBhm,BhoBh.sBhs_20==BhuBhx,Bh9{Bh}Bh~BhhBh,BhBh&21==BhȋBBhBh,Bh͐Bh,BhBh2==BhBh,BhnBh,BhBh9,BhBhU~3==BhޭBht,BhBh,BhDBh,BheBhO=BhҿBhBh%4BhkBhXBh3BhBhx,BhBha5=BhBhBhBhBhBhBhvBhBhBhBhBhBh6Bh/==BhBhBhUBhDBhHBh Bh[ Bh BhJBhBhBhBhBhp7Bh/==BhBhBh Bhx!Bh#Bh(Bh])Bh',Bh/Bhn0Bh2Bhf6Bh/7Bh78Bh7/==Bh8Bh:Bh>Bh?Bh BBhEBhIFBhIBh[MBhNBhAPBhTBhUBhCV9BhV/==BhVBhXBh^BhbBhbBhfBhoBhxBh_yBh={Bhz~BhBhBh̄BhӇBhKBh.Bh=BhތBhَBh˓BhBhBhBhלBh BhBhBhmBhBhNBhBhBhBhBh۵BhBhǻBhgBhBhBhlBh Bh;BhBhTBhBhBhBh,BhQBhBh,BhBh1Bhb,BhBhBh,Bh}Bh{Bh,BhBhQBhl,BhBhmBh$,BhBhpBh,BhBhBh\,BhBhBh,BhPBhBh,BhBhBhg,BhBhfBhBBhBh1,BhBh@  There is an open door here.BhhBh _BhBhBhX,BhBhBh2,BhBhBh,BhBhzBh!,BhCBhvBh,BhBhBh ,BhiBh$ Bh ,Bh Bh Bh ,Bhj Bh Bh ,Bh BhBhXBh]> #.#  .#  #.# #.#  #.# #.## #.# #... #.# #### #.# #############.### >......@........#####559.4 (92.0).############........# #...##.#####...##...##.#######...''...'............##...##.#...##### #...##.#...##...##.....########....#BhxBh&60.4 (93Bh%Bhp"; _Found a stone staircase leading down.Bh]Bh^3Bh9aBhb,BhfnBhgBhiBBh"kBhql,BhlBh$nBh{oBBhpBh.r,BhzrBhsBhu,BhuBh|R  There is a stone staircase leading down here.Bhc.#  #.#  #.#  #.#  #.#  #.# ##############.### #>...............# #@############....7.4 (7.0) #...)## #...##.# #.##.#...##...##.# #.# '...''...'... #.# ...##...##.# #.# ### .#Bh  #.# #...##.. #.# #######.  ## BhqBh +8.4 (8BhBhc* _Found a short sword.BhQBhERBhRBhUBhWBh0XBhI\,Bh^,Bh_BhaBhd,BheBhnC  You see here a +0 short sword.BhuBh w Bh]w_BhxBh{Bh~Bh+BhBh Bh BhZThere is an open door here.BhBhu Bh_BhBhBhcBhBh=Bh Bhї BhYThere is an open door here.Bh?Bh Bhߜ_BhKBhBhHBh,BhBhBhBhIBhOBhBhYBhBhXBhvBh,BhBhBh,BhtBhBhPBhBhBhBh,Bh+BhBhBBhbBh,BhBhBh Bh6BhBhBh,BhZBhKBhIBhtBhBhYBh>BhmBhBhBhtBh BhBhBhBhSBh BhLBh,BhBhBhBhBh8BhBhxBhBhBh=Bh3BhBh7Bh Bh%Bh1BhBhBhBh Bh9 Bh|$#.######### Bh Bh_#(# #...)###### Bh/ Bhs#.# #.##.#...## Bh Bh#.# #.##.'...'' Bh$ Bhu#.# #.####...## Bh Bh># #.# # #.# ###### Bh Bh#.#.#.# #.# Bh Bh~#.#.#.# #.# Bh Bh#..@..# #.# Bh=96.4 (Bhu 28.0) Bh Bhl###.######.# Bh0 BhyK........# Bh BhE.####### BhV BhA.# BhE BhA.# Bh Bh!.. Bhy BhW#.## Bh BhY$..#Bh Bh!Bh%"%7.4 (29Bh+(Bh, BhQ-Bh-_Found 2 stones.Bh 3Bh Bh\ BhF ,Bh# ,Bhq ,BhH Bh Bh} ,Bh Bhk Bh ,Bh Bh Bhh ,BhP Bh Bh ,Bhy Bh Bh! ,Bh-" Bh# Bh% ,Bh& Bh%( Bh) ,Bh* Bht, Bh- ,Bh. Bhl0 Bh2 ,Bh2 Bh=4 Bh5 ,Bh6 Bh7 Bhn9 Bh9 BhP: Bh; Bhw= ,BhK> Bh@ Bh B ,BhC BhD Bh!G ,Bh H Bh(K BhM ,Bh&N BhP BhR BhR BhS BhU BhW ,BhX Bh [ Bh\ Bh(] Bh^ Bh=b ;  You see here 2 stones.Bhc BhUd  _Bhe Bhf Bhdh ,Bhni Bhj Bhl ,Bhm Bho BhLq ,Bh'r Bh t Bhu ,Bhv Bhfx Bhz ,Bh1| Bhg} Bh~ Bh Bh Bhk Bh ,Bhu BhU Bhd ,Bh BhІ Bh ,Bhs Bh Bhw XBh Bh֒ BhK Bh” Bh' ,Bh Bhb Bh. ,Bh Bh Bhȝ ,Bh Bh Bh֡ Bh Bh Bh# Bh ,BhP Bh% Bh ,BhH Bh BhԪ ,Bh, Bh Bh ,Bhb Bh& Bh԰ ,BhS Bh Bh ,Bh2 Bh Bh ,Bh? BhM Bhɹ Bh BhW Bh8 Bh ,Bh~ Bh Bh ,Bh BhS Bh Bh Bh Bh0 BhJ ,Bh Bh Bh  #.....# #.# ###..#  ###.######.###.  #........##..  #..############## ##..  #..##.....# ##.  #..########.....#  #...............# #####.#######......###..  ......#....##...@...$... 648.4 (51 #.............###....... #...............+....... Bh^ #.#####.##.######....... ## #....# ##<#### ###### .# # Bh; Bh ,9.4 (52Bh Bh 9 _Found a stone staircase leading up.Bh5 3Bhg6 Bhq: Bh@ ,BhD ,Bh:G ,Bh^H BhVN BhP ,BhQ Bh(T BhV ,BhW BhO[ ,Bh\ BhV` M _You now have 75 gold pieces (gained 10).Bhb 3Bhc BhPf Bhvh ,Bhi Bhk Bh,n ,Bh[o Bhv ##############..###.... #....##..##.... #######...###...##.. ............# ##### .# ###. ######......###...# ..# #..#. ....##............# ...# ##.# .......###........#....# .# Bhw .........+.............# .# .##.######......@)#.### .# ....# ###<###### # .. ##### #.#  #.# #.# BhH~  ##..###.#.....# ##..##......# #####...##..# ##### ...# ###.##.......###...# ...# #..#..)##............#....# ##.####........#....# .# #+.......# .# # ##.######.......@#.### .# Bh~ # ###<###### # ..  #.# Bh 257.4 (8.0)Bh +8.4 (9Bh BhD y _You see here a +1 heavy long sword.Bh)3BhBhkBhBhD: _BhBhy,BhBh߭Bh,Bhj,BhBhGBhBh{Bh,Bh2BhBhf.........# #####....# ###. ###......###...#....# #..#..)) .##............#....# ##.####'####........#....# .# # ......+.............# .# ##. .######.......)#.#### .# # ###<######.# .. ## #.# #.# Bh#.# #@#   #.# #'#   K.. ....# #....#.....#K   kobold (missile, asleep)##....##....#Bh: 63.4 (5  You open the door.  A kobold comes into view. It is wielding a +0 short sword.BhK.K)BhJ====4.4 (6BhBh( _The kobold shouts!BhMh  #....# ))#....# #....# .# .....# .# )#.#### .#  ###<######.# ..  #.# #.# #.# #@# #.# #K# ... ....# #....# .....# ##....# #....#Bh  #....# ))#....# #....# .# .....# .# )#.#### .#  ###<######.# ..  #.# #.# #.# #@# #.# #K# ... ....# #....# .....# ##....# #....# BhU 4Bh&Bh] _A kobold is nearby!BhXv  #....# ))#....# #....# .# .....# .# )#.#### .#  ###<######.# ..  #.# #.# #.# #@# #.# #K# ... ....# #....#Bhj .....# ##....# #....#Bhc  #....# ))#....# #....# .# .....# .# )#.#### .#  ###<######.# ..  #.# #.# #.# #@# #.# #K# ... ....# #....# .....# ##....# #....# Bh _A kobold is nearby!BhP}x=---5.5 (1.1BhBh9 _You hit the kobold but do no damage. The kobold hits you but does no damage.BhS  You hit the kobold.  The kobold is heavily wounded.---Bh !6.6Bh. Bh! W _The kobold completely misses you.Bh 8  You hit the kobold.Bh D)Bh Bh .........# #####....# ###.##..... BigJoe231 the Trooper ###......###...#....# #..#..)). Minotaur **.... .##............#....# ##.####'# Health: 29/29 ======================== Bh, (....###........#....# .# #.. Magic: 1/1======================== ......+.............# .# ##. AC: 10Str: 15 BhQ .######.......)#.#### .# ## EV: 3Int: 7 Bhw .# ###<######.#..SH: 0Bh Dex: 12 ###.# #.#Bh XL:  2 Next: 100% Place: Dungeon:2#.# #@#Noise: =--------  Time: 1667.7 (1.1)#.# #)#Bh a) +0 hand axe...Nothing quivered....#Bh= #....#.....###....#Bh_ d#....# _A kobold is nearby! Bh _You hit the kobold but do no damage. The kobold hits you but does no damage.  You hit the kobold.  Bh 8The kobold is heavily wounded. Bh r_The kobold completely misses you.You hit the kobold.Bh _You kill the kobold!You have reached level 3!Bhk /  --more--Bhp  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? BhS36/362/2743 0% BhBh Bh]G_You feel stronger. x2Bh[[ IBh_ Bhb Bhf : _Bhj  There is an open door here.  Things that are here:  a +0 short sword; 4 stones; a kobold corpseBham Bhm  _Bhn Bhr Bht ,Bhu Bhmx BhBz ,Bhx{ Bh} Bhy Bh Bhi Bh Bh ,Bh Bh> Bh" ,Bh ,Bh BBh Bh] ,Bh2 Bh BhD ,Bh Bh Bh ,Bh Bhq BhL ,BhN Bh¨ BhU ,Bhx Bh Bhв ,Bhl Bh1 Bh ,Bh BhK Bh ,Bh6 Bh Bh ,Bh Bh P  There is a stone staircase leading up here.Bh Bhe  _Bh/ Bh Bh ,Bh BhD Bh ,Bh Bh 7 _You open the door.Bh< 3Bh Bh @  There is an open door here.Bh Bh  _Bh Bh Bh Bh Bh Bh# Bh ,Bh, Bh BhL ,Bh Bh Bh ,Bh@ Bh Bh Bh Bh Bh Bh Bh& Bh BhV Bh ,Bh Bh] Bh ,Bh' Bh BhY ,Bh Bh' Bh ,Bh] Bh Bh ,Bh Bh Bh ,Bh+ BhI Bh ,Bh Bh Bh ,Bh Bh BhD ,BhM BhA Bh ,Bhb Bh Bh ,Bh) BhM XBh, Bh ,Bh Bh" Bh( *  #..# #  #..########.  #............  #######.#######.  #.......#....##..  #.#.............Bh)   #.#...............  .#####.##.#####  ## #....#-  #...S.# ###### BhY) #####.#   Bh)  S   ball python (constriction, asleep)  Bh) KBhw. 708.7 (41.0)  A ball python comes into view.Bh3 S.S)==9.7 (42BhQ K _The ball python hisses angrily.Bhl #..#  ### #.. #.#. #.#............... #.# #@###   #..S..#   #####.# Bh #..#    ### #.. #.#. #.#............... #.# #@###   #..S..#   #####.# Bh4BhBhb _A ball python is nearby!Bhe #..#  ### #.. #.#. #.#...............Bh #.# #@###   #..S..#   #####.# BhC3Bh~ #..#    ### #.. #.#. #.#............... #.# #@###   #..S..#   #####.# Bh\4BhBh·b _A ball python is nearby!Bhnl #..#  ### #.. #.#. #.#............... #.# #@###   #..S..#   #####.# BhL #..#    ### #.. #.#. #.#............... #.# #@###   #..S..#   #####.# BhHR4BhWBh-Zb _A ball python is nearby!Bhɥ######........#######.#######.......#....#.............##.#....#.#####.##.#####.##### #....# .S..# #########.#  Bh^Bh S.The ball python bites you but does no damage.Bh$-5 -10.7 (1.0)Constr BhBhz _The ball python grabs you. The ball python constricts you.Bhh  You barely miss the ball python.The ball python bites you but does no damage.Bh l5--1.8 (1.1Bh Bh _ _The ball python constricts you.Bhq  You completely miss the ball python.The ball python bites you but does no damage.2.9Bh Bh _ _The ball python constricts you.Bhg8=  You hit the ball python.BhAE†BhxEc- 4 14.1 (1.2BhKBh#NO _You kill the ball python!Bh  #..#. #. #######.#. #.......#....##. #.#.# #.#.' Bh4#.#.#####.##.# #.##### #....# # #.@...# ######  #####.#        BhSx6=-50BhBhx _You see here a ball python corpse.Bhpl #..#. #. #######.#. #.......#....##. #.#.###. #.#.'. #.#.#####.##.######. #.##### #....# # #.†@..# ######  #####.#  #      BhpBhpp>-6 Bhp _BhuBhwBhIBhBhBhTBhI nBhm Bh Bh 9=Bh(BhBh,BhBhKBh #.......#....##... #.#.....### #.#...............' #.#.#####.##.###### #.##### #....# ###< #.†...# ###### # #####.#   #.# #.  #@# #.20.1 (4 Bh #.# #. #.# #. #.##. #.### Bh#.# #.# ..>BhBh +1.1 (5Bh6$Bh&9 _Found an escape hatch in the floor.Bh3BhBhVBhBhnBhFBhBh,BhBhBh,BhBhBh,Bh2BhBh,BhǬBhZBh,BheBhPBh ,BhxBhxP  There is an escape hatch in the floor here.BhBh _BhBh,Bh1BhM _You now have 92 gold pieces (gained 17).Bh3BhBh_f  There is an escape hatch in the floor here.Bh _BhBhBBh*Bh9Bhr  #.#   #.#   #.#   #.#   #.#  Bh<` #.#    ####.###  ##....>.#  #..@..#.# 34.1 (13.0) #..####.#Bhq0  #$. #.#  #.. #.# Bh m#.? ... #.. ### #_. #.. BhNB5.1 (14Bh9_Bhp< _Found a faded altar of an unknown god.Bhb! 3Bhh" Bh$& Bh@( ,Bhx- ,Bh- ,Bh. BhE1 Bh3 ,Bh 5 BhI8 ,Bh9 Bh< N _You now have 102 gold pieces (gained 10).Bh? 3Bhk@ Bh%B Bh+D ,Bh?E BhK   #.#  #.# ####.### ##....>.# #.....#.# #..####.# BhTL n..# #.#  #..# #.#  #.@# ...  #..# ###  #_..  BhL  #..##  ##.#  #.#  ..# BhL u #.# BhR 241.1 (6.0)BhS +2.1 (7BhV 6_Bh&Z ` _i - a scroll labelled ZULUANIHILBh? 3Bh? BhA BhUC ,BhH XBhcH BhvJ BhEM ,BhN BhP Bhl Bhp BBh@w @M ####.### ## ##....>.#  #.....#.#  #..####.# ### #..# #.# ...  #..# #.# ##.#  #..# ... ...  #..########.#.#  #_........@...#  Bhx -#..#######.####  ##.# #.# #.# ##..# #.# #.#  ### Bh} 052.1 (10.0)Bh} ,3.1 (11Bh y _j - a scroll labelled URRUPP VU JUOBhS3BhBh' Bh4"Bh"Bh&XBh'BhY)Bh*,Bh:+Bh,Bh-Bh-Bhu.Bhk0Bh2,Bh2Bh4Bh35Bh`5Bh5Bh'7Bh8Bh9Bhc9Bh:BhX<,Bh<Bh>Bh?,Bh@BhBBhH.# #.# #......... #.# #.# ######.... #.# #.##....####.### #.# #######....>.# #.# #.....#.# #.# #..####.#####.#####.#Bh9I#..# #.##..........##..# ##.##.##@########..# #...............#..########.#.####S###_...........#..#######.#####.# #.# S   ball python (constriction, asleep)#.# #.#..# #.##.# #.#Bh^N 62.1 (9.0)  A ball python comes into view.Bh OBhTS._S)BhOU-3.1 (10.0) Bh_ZBh1]5 _The ball python hisses angrily.Bh$ Bhsx#.# #.#  #.# #.#  #.# #.#   #.#  Bh7>.# #.#   #.#  Bh####.#####.# Bh #..# #.##..........#  #..# ##.##.##@#  #..# #..........S....  Bh:#####.#.####.##  .....# Bh@7 ##.####  ##.# #.# Bhhe #.# #.#  ..# #.#  #.# #.#Bh- #.# #.#  #.# #.#  #.# #.#   #.#  >.# #.#   #.#  ####.#####.#  #..# #.##..........#  #..# ##.##.##@#  #..# #..........S....  #####.#.####.##  .....#  ##.####  ##.# #.#  #.# #  ..# Bh.D  #.# Bh_54Bh^9Bhq; Bh;T_A ball python is nearby!Bhq #.# #.#  #.# #.#  #.# #.#   #.#  >.# #.#   #.#  ####.#####.# Bh(rH #..# #.##..........#  #..# ##.##.##@#  #..# #..........S....  #####.#.####.##  .....#  ##.####  ##.# #.#  #.# #.#  ..# #.# Bh\r1 #.# #.#Bh  #.# #.#  #.# #.#  #.# #.#   #.#  >.# #.#   #.# Bh 2 ####.#####.#  #..# #.##..........#  #..# ##.##.##@#  #..# #..........S....  #####.#.####.##  Bh; .....#  ##.####  ##.# #.#  #.# #  ..#   #.# Bh9 C_Bhe Bh b _A ball python is nearby!Bh.S  #.# #.#  #.# #.#  #.# #.#   #.#  >.# #.#   #.#  ####.#####.#  #..# #.##..........#  #..# ##.##.##@#  #..# #..........S....  BhS #####.#.####.##  #_.....#  ##.####  ##.# #.#  #.# #.#  ..# #.#  #.# #.#Bh  #.# #.#  #.# #.#  #.# #.#   #.#  >.# #.#   #.#  ####.#####.#  #..# #.##..........#  #..# ##.##.##@#  #..# #..........S....  #####.#.####.##  .....#  ##.####  ##.# #.# Bhg #.# #  ..#   #.# Bh 4Bh &_BhF b _A ball python is nearby!Bh? ##### ####.#########....>. .....#####.#####.#####.# #.##..........###.##.##.######.......@..S....#######.#.####.##_............# ..#######.####.# #.# #..###Bh Bh GS.Bh /4.0) Bh* _Bh Bhw Bh#.# #.# ######....##.# #.# #....#####.### #.# ###....>.# #.# #.....#.# #.# #..####.#####.#####.# Bh:#..# #.##..........# #..# ##.##.##.##..# #.S.....##..#.#.####.#Bht#_.....# #..#.######.# #.##.# #.# BhR  The ball python bites you but does no damage.BhKG-5 =5Bhq8Constr Bh%_Bhz _The ball python grabs you. The ball python constricts you.BhWe _ You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.Bh@f,6.2 (1.1BhjBh2l_ _The ball python constricts you.Bh=  You hit the ball python.BhM†_BhD 4 37.3Bhq7_BhO _You kill the ball python!BhUa L#.# #.# ######....# #.# #.# #....# ####.### #.# ######  ##....>.# #.#  #.....#.# #.#  #..####.#####.#####.#  #..# #.##..........#  #..# ##.##.##.#  #..# #......#  #..#.#.####.###  #_....#  #..#######.#### Bh?e 7_Bhe 4-80Bhj Bhn x _You see here a ball python corpse.Bh (#.# #.# ######....# #.# #.# #....#  ####.### #.# ###### ##....>.# #.# #.....#.# #.# #..####.#####.#####.# #..# #.##....# #..# ##.##.##.# #..# #.†@....# #..#.#.####.### #_...# # #..#.#### ##.# #.# _Bh G-9 _Bhn Bh% Bh=53Bh5Bhm6BhE7Bh7,Bhi<Bht=Bh->,Bho>BhT?Bh?,Bh?Bh{@BhBBhBh@BhBh,Bh'BhgBh,BhBhBh3BBh Bhi Bh Bh Bh9 Bhb Bh Bh BhBhBhBh2BhBh,Bh"BhGBhV,BhBhBh,BhBhBhT,BhBhABh,BhGBhqBhBhBh Bhi!Bh^"Bh",Bh7$Bh!%,Bh%Bh&Bh(,Bh(Bh*Bh*,BhF+Bh,Bh-BBhx.Bhq/,Bh/Bhe4nBh 5Bh65Bh5Bh!7Bh8BhJ8Bh8Bh9Bh;,Bh};Bh<Bh >,Bh>Bh?Bh@BhABhABhBBhUD,BhDBh9FBhFBhGBhGBhHBhIBhIBhHJBhKBhLBhLBh8MBhNBhO,Bh~PBh`QBhRBh SBhJSBhTBhUBhUBh-VBhWBhX,BhYBhZBh[BhJ[Bh[BhF^,Bh^Bh^Bh_`BhaBhaBh bBhGcBhxd,BhdBheBhgBhgBhgBhiBhjBhjBhSkBhlBhm,BhmBh{nBh oBh4oBhYoBhoBhwpBhpBhpBhqBhrBhsBhsBhtBhu,BhvBhbwBhxBhyBhMyBhzBh|Bh:|Bh|Bh}BhBhBhBh{Bh,Bh2BhqBhL .g .∩...##  BhǏgg ..#..#  ## .###.# #...#.. .#... # ...#.#Bh #....#  #@#  #.#  Bhh\#.# ########.# .................# ##################g   Robin (asleep)Bh( g   hobgoblin (asleep) g   goblin (asleep) Bhq 822.3 (53.0)  Robin, a goblin and a hobgoblin come into view.Found Mak Rum's Weapon Boutique.BhE[  Robin shouts! The goblin shouts! The hobgoblin shouts!Bh ggggbgBh0ggg 2 goblins (1 wandering)b   bat (wandering)A bat comes into view.Bhޫ5==3.3 (54BhBh<s _A goblin comes into view. It is wielding a +0 club.Bhl gg .∩...##  gg ..#..#  ## .###.#  #...#..  b#... #  ...#.#  #....#  Bhl#@# #.# #.##.# .................####Bh gg .∩...##  gg ..#..#  ## .###.#  #...#..  b#... #  ...#.#  #....#  #@# #.# #.##.# .................####BhCBh4Bh Bhd _There are monsters nearby!Bh c gg .∩...##  gg ..#..#  ## .###.#  #...#..  b#... #  ...#.# Bh  #....#  #@# #.# #.##.# .................####Bhy gg .∩...##  gg ..#..#  ## .###.#  #...#..  b#... #  Bh-{...#.#  #....#  #@# #.# #.##.# .................####BhBh4BhBhd _There are monsters nearby!Bh]c gg .∩...##  gg ..#..#  ## .###.#  #...#..  b#... #  ...#.# Bh^ #....#  #@# #.# #.##.# .................####Bh0 gg .∩...##  gg ..#..#  ## .###.#  #...#..  b#... #  ...#.#  #....#  #@# #.# #.##.# .................####BhBhLBh BhC d _There are monsters nearby!Bh .. #g..#.. .gg .∩...##ggg ...#.#.g## .###.##.gg#...#..Bhw N#.#..b#....##........#...#.####. #. ################. ................. Bh ##################gggg 4 hobgoblins (3 wandering)ggg 4 goblins (3 wandering)Bh2  2 goblins and 3 hobgoblins come into view.The hobgoblin shouts! The goblin shouts! x2; The hobgoblin shouts!Bh04 %  Bh4 :The goblin shouts! The hobgoblin shouts! You hear a shout!Bhb5 Bh8 I  The bat hits you but does no damage.Bh'9 Bh9 Bhu: Bh; Bh= BhG g #.gg g.gg..gBh:H gg.#bggggggg 51BhH 8=4.3 (1.0) Bh#Q BhW s _A goblin comes into view. It is wielding a +0 club.Bh.g #...#...gg g∩...###.gg ...#..#g.## .####..g#...#..##.#gg.#b...Bh!#........#.# #...#### ############### ................ ################# ggg 3   goblinBhBhBhBhOBhBhBhBhBhBh.g ...g#.bg   hobgoblinggg 3 goblins (1 wandering)b   bat Bh9P---5BhBhBho Zgg .∩...###..g ...#..g.## .###.#..g#...#..##g.g#...........#.# #b...#.#### ############### ................ Bhp ################# b   bat Bhp Bhr ,Bhs BhGx gg.gg   hobgobling   goblinb   batBhx 1=--Bhx 6BhL~ Bh : _The bat hits you but does no damage.BhfS(#..g ...#..g.## g###.#..g#...#..#g..#........g..# #b...### ############### ................ ################# BhAUBhUBhWBh3YBhU_Z.g.gbBh_&7BhfBhi: _The bat hits you but does no damage.Bh2g.## .###..g#.g.#..#g..#...Bh =.......# #g...###b# . ############### Bhx @................ Bh !################# BhE"Bh"Bh"BhU#BhA$BhU..ggb.g 2 hobgoblins-8Bh`2Bh4BhD..g#...#.#g..#g......g..# #g..b###.# ############### ................ #################BhfBhBhD,Bh{BhBheBhBh.ggg.gbg 2 goblins-9BhBhbBh7j  You closely miss the bat. Your headbutt misses the bat.BhkBhlBh?mBhonBhAqBh yQg.g.ggBh_yb.g 3 hobgoblinsBhy6=30.4 (1.1BhBhSQ _The bat closely misses you.BhTg.## .###.g#...#.#g..#g..#......g.#gg..g####b ################ ................. ##################BhBhBh\BhbBhI  The bat hits you but does no damage.Bhg.ggggg 5 hobgoblins (1 wandering)Bh%10BhBh7\ _A hobgoblin comes into view.Bh ..g ...#.g.## .###..g#..g#.#g..#...#.....ggg#gg..g####b ################ ................. ##################Bh  The hobgoblin shouts! You hear a shout!  The bat hits you but does no damage. The bat completely misses you.Bhs DYou furiously retaliate! You headbutt the bat.Bh> BhX Bh\  .g.. 4 hobgoblins(1 launcher)  You kill the bat!Bh RThe goblin unwields a +0 club. The goblin wields a +0 sling.BhS (The goblin shoots a sling bullet.Bh< q.5==2Bh Y _The sling bullet hits you but does no damage.Bh s.gg .∩...#Bh ..g ..g#..#g.## .###..g#...#..#g..#g..#.....gg.#Bh gg..g#### ################ ................. ##################Bh; mg 5 hobgoblins (1 wandering) Bh( U  A hobgoblin comes into view.Bh Bh Bh Bh 4.gBh} Tggg   Robingggggg 6 hobgoblinsg 2 goblins (1 launcher)Bh .-3Bh2. A _The hobgoblin shouts!Bht  You closely miss the goblin.You headbutt the goblin, but do no damage.The goblin unwields a +0 sling. The goblin wields a +0 club.BhsBh.,Bh~..gg 5g 2 goblinsBhV--4.5 (1.1Bh<Bhu= _The goblin hits you but does no damage.BhL8  You hit the goblin.BhBhBhBhCBhBhBhȰBh{g..gggBhX7-5.6BhBh@J _You kill the goblin!BhO  You hit the hobgoblin.  The hobgoblin is moderately wounded.BhPBhi\g.g36.7BhdBhg@ _The hobgoblin hits you but does no damage.BhQ"   The hobgoblin is moderately wounded. _The hobgoblin hits you but does no damage.  You hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin barely misses you. You furiously retaliate!  You headbutt the hobgoblin!Bh" ,Bhp# Bh.  .g.gggggg 4ggg 3 goblinsYou kill the hobgoblin!Bhj Bh[ u.g..ggg@BhC 6107.9 (1.2Bh Bh 5 _Robin throws the goblin at you!Bh,  You barely miss the goblin. You hit the hobgoblin.  The hobgoblin barely misses you. You furiously retaliate!  You headbutt the hobgoblin.BhY/ \  You kill the hobgoblin!Bh<0 Bh|0 Bh1 BhJ1 Bh3 L  The goblin hits you but does no damage.Bh= .gggg 3g 4 goblinsBh A 549.0 (1.1BhI Bh6O u _A goblin comes into view. It is wielding a +0 dagger.BhKw  You barely miss the goblin. You hit the hobgoblin.Bh\  You kill the hobgoblin!Bh/BhyBhj.gg 2Bh1640.1BhEBh= _The goblin hits you but does no damage.Bhi  You closely miss the goblin. You hit the goblin.  The goblin hits you but does no damage.  Robin roars a battlecry!Bh(Bhs  The goblins go into a battle-frenzy!Bh* g.g(strong)g 5 goblins (strong)The goblin hits you but does no damage. x2; The goblin hits you with a +0 club.Robin roars a battlecry!The goblin goes into a battle-frenzy!5-==1.2Bh+Bh/( _The goblin shouts!Bh$Q8  You hit the goblin.BhT BhTS You kill the goblin!Bh] .g) 4You hit the goblin but do no damage. The goblin hits you but does no damage.Bhcf6=7-2.3BhjBhmf _Robin's horned helmet rattles.Bh ]#..g ...#..g.## g###.#..g#...#..#g..#........ggg# #gg.g###.# ################. ................ ################# Bhk Bh@ Bh  The goblin attacks as it pursues you! The goblin barely misses you.Bh }.g.ggBhL U--30Bhu Bhn _Robin laughs in a distinctly smug fashion. _You see here a +0 club.Bh( g.## .###..g#.g.#..#g..#.......ggg# #g..###g# ) ############### Bh]) ................ ################# Bh+ Bhe5 S.gggggBh5 gBh BBh-  ..gg.@g 3 hobgoblins (strong)Robin throws the goblin at you! The goblin attacks as it pursues you!Bh@-4Bh% BhS _The goblin barely misses you.BhuT  You closely miss the goblin.The goblin is severely wounded.You hit the goblin.Bh_ ggggg) 3You kill the goblin!BhBhSBh"|.g)g@Bh&d4--95.4 (1.1Bh.Bh1Y _Robin throws the goblin at you! The goblin hits you with a +0 club.Bh8  You hit the goblin.Bht  You kill the goblin!You hit the goblin.BhBh0Bh,Bh& .g.gg.g)   goblinBhIj5=-236.5BhBh"J _You kill the goblin!Bh=  You slash the hobgoblin!BhV ggggg 2Bh"BYou kill the hobgoblin!BhhBh-iBh\iBh:rn..gg)@Bhvc3-67.7 (1.2Bh|Bh5 _Robin throws the goblin at you!Bh& ..g ...#.g.## .###..g#...#.#g..#...#........#.g..###g ################. ...............g) ##################Bh( Bh@) Bh<0 Ig.gBh0 Q)80Bh< Bhr> @ _The hobgoblin barely misses you. Bh> T_Items here: )) ††.Bh w  You barely miss the hobgoblin. You hit the goblin.Bh )  You kill the goblin!Bh c4-89.8 (1.1Bhm Bh @ _The hobgoblin hits you but does no damage.Bh)g.## .###..g#...#..#g..#..........# #g..g### ) ############### ...............)) ################# Bhe+Bh4 .gThe hobgoblin attacks as it pursues you!Bh^5-500Bh?BhC _The hobgoblin hits you but does no damage.  Things that are here: _a +0 dagger; a goblin corpseBhv..g#...#.#g..#..........# #g..g###.# g ################) ...............) #################BhBhBhBh.gg)gBh5-1 _BhOBh  Things that are here: _a +0 club; a goblin corpseBhZzN-BhBhBh! W  You hit the hobgoblin. You headbutt the hobgoblin.Bh .gThe hobgoblin is heavily wounded.Bh 5=2.9 (1.1Bhn Bh @ _The hobgoblin hits you but does no damage.Bh4  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.Bh ; )g)g1 strong)Bh; V5=4.0Bh+C Bh)F E _The hobgoblin no longer looks unusually strong.Bh g.## .###.g#...#.#g..#...#........#....)####g #g ################ ...............g) ##################Bh Robin roars a battlecry!The hobgoblin goes into a battle-frenzy!====50Bh#BhY( _The hobgoblin barely misses you. x2  Things that are here: _a +0 dagger; a goblin corpseBhR1 strong) _a +0 dagger; a goblin corpse  You hit the hobgoblin.  The hobgoblin is severely wounded.  You hit the hobgoblin.e hobgoblin no longer looks unusually strong.  The hobgoblin hits you but does no damage.3-Bh*[=---6.1 (1.1Bh}Bh- _The hobgoblin hits you.Bh)I  You hit the hobgoblin but do no damage. You headbutt the hobgoblin.BhRz  You kill the hobgoblin!You hit the hobgoblin.BhSBh\o.g)Bh_4-35---7.2BheBhhM _You kill the hobgoblin!BhT  You hit Robin.  Robin is lightly wounded.Bh(8.3BhG Bh8 _Robin hits you but does no damage.Bh4V  You barely miss Robin. You headbutt Robin, but do no damage.Robin is lightly wounded.9.4Bh[ Bh^ 8 _Robin hits you but does no damage.Bh  You hit Robin but do no damage.Robin is lightly wounded.Bhh )60.5Bh Bh 8 _Robin hits you but does no damage.Bht)e  You hit Robin.  Robin is moderately wounded.5=1.6 _Robin barely misses you.Bh$  You slash Robin!  Robin is almost dead.=2.7 _Robin hits you but does no damage.Bh*3  You hit Robin.Bhe)BhZt6/37=62-3.8BhBhE _You kill Robin!Bh..g ...#.g.## .###..g#...#.#g..#...#........#....)####. ################) ...............)) ##################BhBhZ7=--40BhrBhv _Items here: ))) [[ ††††.BhX8 Bh9 &MBh: d.gg .∩...#Bh< M..g ...#..#g.## .###..g#...#..#g..#...#........#....)#### BhE ################) ...............))##Bh5F BhJ G-5 _BhM BhP Bhe #..g ...#..g.## .###.#..g#...#..#g..#...........# #...)###.# ###############Nothing quiveredBhf#   BhnBho&6Bh vBh׀v _Items here: ))) [[ ††††.Bhg.## .###..g#...#..#g..#..........# #...)###Bh=K.# ) ############### ...............)) ################# BhGBh$7 Bh _Bh}BhG   Things that are here: _a +0 dagger; a goblin corpseBhť..g#...#.#g..#..........# #...)###.# ) ############### Bh...............) #################BhBhI=8 _Bh5Bh  Things that are here: _a +0 club; a goblin corpseBh-4Bh3Bh5Bh4BhBhDBh4BhBhBh;L 4BhR Bh#U BhBh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting5.6  100%  +2   i - Spellcasting   0.0    -4           b - Maces & Flails   2.1    +2       c - Axes   3.6    +2       d - Polearms   2.1    +2       e - Unarmed Combat   0.0    +1  hm                     f - Armour   0.0    +2       g - Dodging   3.2    +1       h - Stealth   0.0    -1                                    Bh                  The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsBh8 a - Fighting   5.6    c + Axes 3.6  100%BhT Bhz] #..g#...#..#BigJoe231 the Trooper#.#g..#....#Minotaur **....#........#.#Health: 37/37 ========================#....#Magic: 2/2========================#)####AC: 10Str: 17#.#EV: 4Int: 7#)#SH: 0Dex: 12 ################)#XL:  3 Next: 62% Place: Dungeon:2 ...............)@#Noise: ---------  Time: 1868.8 (0.0) ##################a) +0 hand axeNothing quiveredBhF^ H         _Items here: ))) [[ ††††. _Items here: ))) [[ ††††.  Things that are here: _a +0 dagger; a goblin corpseThings that are here: _a +0 club; a goblin corpseBhwf 4Bhl Bhn Bh1Bh3Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE Bh4T g - a scroll labelled GIT RETTYKK  i - a scroll labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)c - a potion of ambrosia  e - a clear potionBhBhBhA#..g#...#..#BigJoe231 the Trooper#.#g..#....#Minotaur **....#........#.#Health: 37/37 ========================#....#Magic: 2/2========================#)####AC: 10Str: 17#.#EV: 4Int: 7#)#SH: 0BhDex: 12 ################)#XL:  3 Next: 62% Place: Dungeon:2 ...............)@#Noise: ---------  Time: 1868.8 (0.0) ##################a) +0 hand axeNothing quivered         _Items here: ))) [[ ††††. _Items here: ))) [[ ††††.  Things that are here: _a +0 dagger; a goblin corpseThings that are here: _a +0 club; a goblin corpseBhBhKBhLBh}Bh3BhBhԹBhBh : _Bh~  Things that are here:  a +0 dagger; a goblin corpseBhBhx _Bh~Bhe  Items here: ))) [[ ††††.BhHBh _BhBheBh,BhBhP^  Items here: )) †††.BhBh _Bh7BhBh,BhBh)Bh}^.<..#...#.. ...###.###. ....#...#.. ......∩...###...#...#..##..###.###.# #...#...#..# #.#...#@...#74.8 (6 #........#.########....##)#####.# #)# ################)# ...............))# ##################Bh Bho$5.8 (7Bh+Bh3 Bhm93_Found a stone staircase leading up.Bh[&3Bh )BhT,Bh/Bh6nBh7Bh9Bh:Bh:Bhq<Bh?BhxB,BhCBhGBhJLWelcome to Mak Rum's Weapon Boutique! What would you like to do?  a -  5 gold a +0 clubb -  22 gold a +0 dagger  c -  409 gold a +6 spectral giant club  d -  269 gold a +2 spectral quarterstaffe -  33 gold a +0 short sword  f -  16 gold a +0 sling  g -  106 gold a +1 sling of drainingh -  33 gold a +0 spear You have 102 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)BhL[A-H] put item on shopping listBhBh׾BhE...####..#BigJoe231 the Trooper ...##.>#Minotaur **.... #### #############Health: 37/37 ========================#...!...####Magic: 2/2========================#..........##AC: 10Bh,.Str: 17BhM0#.<..#...#..#EV: 4Int: 7#...###.###.#SH: 0Dex: 12#....#...#..#XL:  3 Next: 62% Place: Dungeon:2Bhk #......@...##Noise: ---------  Time: 1879.8 (4.0)Bh##...#...#..#a) +0 hand axeBh#..###.###.#Nothing quiveredBhF#...#...#..##.#...#....#Bh~#........#.#Bh#######....##)#####.#Bh&^Things that are here: _a +0 dagger; a goblin corpse Bh?_Items here: ))) [[ ††††. _Items here: )) †††. BhYb_Found a stone staircase leading up.  There is an entrance to Mak Rum's Weapon Boutique here.BhBhBh_. _Bh3BhBhTBhBh: _Bh Bh",Bh#Bh 'Bh(,Bh?*Bh,Bh.Bh.Bhq0BhN2Bh*4,Bh5Bh^ ###)#####..#####  #....#.####......  #....##.....#.<##. ##....######....... ......#####.... ##....####..#....##.>###### ######### ### ### #..........## #.<..#...#..# #...###.###.# #....#...#..# #......∩..## ##...#...#..##..###.##h` 36m#.##...#...#..#84.8 (55.8 (6_a +0 dagger; a goblin corpse) [[ ††††. _Items here: )) †††. _Found a stone staircase leading up. _k - 2 sedimented cyan potionsBh3; IBhD BhE BhE BhdI BhJ Bh3L Bh\L BhM BhQQ BhR BhR BhS BhW Bh [ BBh^ Bha Bh+a Bhb Bhh \  There is an entrance to Mak Rum's Weapon Boutique here.Bhi BhNj  _Bhuk Bho BhOr ,Bhs BhCx BhZz Bhz Bh{ Bh Bh ,Bhm Bh Bh ,Bh Bh Bhʕ ,Bhg Bh BhJ ,Bh Bh ^  Items here: )) †††.Bh Bh  _Bh Bh8 Bh ,Bh Bh' e  Items here: ))) [[ ††††.Bh Bh  _Bh Bh{ ~  Things that are here:  a +0 dagger; a goblin corpseBh Bh3  _Bh Bh3 ~  Things that are here:  a +0 dagger; a goblin corpseBh Bh  _Bh~ Bh Bh ,Bho Bh Bh ,Bh Bh Bh= ,Bh BhA Bh ,Bh Bh Bh* ,Bh Bh Bh BBh ,Bh BhI Bh Bh ,Bh7 Bh Bh ,Bh Bh9 Bh, BBh7 Bh BBh Bh ,Bh! BhG# Bh$ ,Bh% Bh(' Bh( ,Bh) BhC+ Bh, ,Bh, Bh0/ Bh/ ,Bht0 BhI2 Bh3 ,Bh3 Bh5 BhR9 BBh9 Bhn; BBh= Bh> ,Bh? Bh@ BhA BhpB BhB BhD BhuE ,BhhF BhH Bh2I BhaI BhJ BhK BhM BBhO BhP ,BhP BhR Bh'S ,BhS BhU BhV BBhX BhYY BBhZ Bh[ BBhM] Bh^ Bh9^ Bh^ Bh_ Bh` ,Bha Bhb BhCc ,Bhd BhBe Bhe Bhe BhBg Bhg Bhh ,Bhh Bhj Bhj ,Bhk Bhl Bhm ,Bh;n Bhpo Bhp ,Bhp Bhq Bhs BBht Bhu ,Bhv Bhw Bhnx Bhx Bh5y Bhez Bh{{ Bh{ Bh| BhO} Bh~ ,Bh~ Bh Bh2 BBhx BBhR Bh Bhą ,Bh BhV Bh͈ ,Bh2 Bh  You see here a ball python corpse. _Bh Bh ,Bh Bh Bh Bh1 Bh Bh XBhԭ Bhw Bh® Bh Bhf Bh Bh Bh Bh߳ Bh ,Bh Bhy Bh ,Bh" Bhw Bh ,Bh BhN Bh BhJ Bh ,Bh Bh Bh ,Bh; Bh BhL Bh Bh Bh XBhG Bh BBh BhR ,Bh Bh Bhg ,Bh[ Bh+ Bhx Bh BhR Bh ,Bh8 BhV BhF Bh BhP Bh Bh Bh ,Bh9 BhO Bhg ,Bhj Bh# Bhm,Bh Bh,BhYBh9BhBh{ XBh ,BhD Bh Bh3,BhBhlBh,BhBh=Bh,BhBhBh,BhBhBh2!,BhE"Bh&Bh~(,Bh)BhR+Bh>-,Bh-Bhm0Bh&3,Bhl3Bhq5Bh7,Bhw8Bh[:Bh;,Bh<Bh>Bh?,Bhz@BhUBBhHXBh)UF #..# #.........÷.....#  #..########.#.####.###  #_............# #.#  #..#######.#### #.#  ##.# #.# #.#  BhyV#.# #.# #.#  ..# #.# #.#  #.# #.# #.# ### #@#######.#B.......#.......##########.############## #............... #.############## BhV### B   giant cockroach (asleep) BhW,Bh5\2987.8 (102.0)Bhfm_.BBBh g,83Bhp7_Bh^sb _A giant cockroach comes into view.Bh0 #..# ...÷.....#  ##..###  .....# #.#  #.#### #.#  ##.# #.# #.#  #.# #.# #.#  ..# #.# #.#  #.# #.# #.#  ### #@#.#  .B......#.......#  #########. #............... ### BhhH #..# ...÷.....#  ##.BhH.###  .....# #.#  BhH#.#### #.#  BhH[##.# #.# #.#  #.# #.# #.#  BhJIZ..# #.# #.#  #.# #.# #.#  BhI### #@#.#  .B......#.......#  #########. #............... ### BhIBhQBhQBhW%_Bh[f _A giant cockroach is nearby!Bhje #..# ...÷.....#  ##..###  BhH#_.....# #.#  #.#### #.#  Bhp##.# #.# #.#  #.# #.# #.#  ..# #.# #.#  BhY#.# #.# #.#  ### #@#.# Bh2= .B......#.......#  BhY#########. Bh&#............... Bh@### BhbHG #..# ...÷.....#  ##..###  .....# #.#  #.#### #.#  Bh0I!##.# #.# #.#  #.# #.# #.#  ..# #.# #.#  #.# #.# #.#  ### #@#.#  .B......#.......#  #########. BhI#............... ### BhP$_Bh QBhW7_Bh_Zf _A giant cockroach is nearby!Bh0 #..# ...÷.....#  ##..###  .....# #.#  #.#### #.#  ##.# #.# #.#  #.# #.# #.#  ..# #.# #.#  #.# #.# #.#  ### #@#.#  .B......#.......#  #########. #............... ### BhG #..# ...÷.....#  ##..###  .....# #.#  #.#### #.#  Bh##.# #.# #.#  #.# #.# #.#  ..# #.# #.#  #.# #.# #.#  ### #@#BhJ.#  .B......#.......#  #########. #...............Bh;l ### Bh34BhBh.f _A giant cockroach is nearby!Bh #..# ...÷.....#  ##..###  .....# #.#  #.#### #.#  ##.# #.# #.#  #.# #.# #.# Bh= ..# #.# #.#  #.# #.# #.#  ### #@#.#  .B......#.......#  #########. #............... ### Bhd  #..# ...÷.....#  ##..###  .....# #.#  #.#### #.#  ##.# #.# #.#  #.# #.# #.#  ..# #.# #.#  #.# #.# #.#  ### #@#.#  .B......#.......#  #########. #............... ### Bhqj 4Bhu | _A giant cockroach is nearby!Bh_ Bh` Bhe Bhg Bh۽ #######.#.####.##_............# #.# ..#######.#### #.#.# #.# #. ....Bh .#..########.#######. .B.....@#.......#########.############## #...............#################Bh Bh ]_.BBh} 89.0) _Bh %_Bh BhlCA #..#.#.####.###BhC #_......# #.# #..#######.#### #.# ##.# #.# #.#BhC: #.# #.# #.# ..# #.# #.#BhiD #.# #.# #.# #.#######.#.B...@.#.#.#. #BhDr #.  ###BhJBh1M]_.BBhM'90BhRBhUBh#m #..#.#.####.### #_.....# #.# #..#.#### #.# ##.# #.# #.# #.# #.# #.# ..# #.# #.# #.# #.# #.# #.#######.##....B.@..#.##.#. # #.  ###BhYs_.B1BhxBh{BhC  You slash the giant cockroach!BhY.BhBhY=6=2.9 (1.1Bh_ _You kill the giant cockroach!Bh  #..#.#.####.###   #_.# #.#   #..#.#### #.#   ##.# #.# #.#   #.# #.# #.#   ..# #.# #.#   #.# #.# #.#   #.#######.#   #.#.#   #.#.   #   #.   ###   BhJ-30BhBhBh  #..#.#.####.###   #_.# #.#   #..BhI^#.#### #.#   ##.# #.# #.#   #.# #.# #.#   ..# #.# #.#   #.# #.# #.#   Bh#.#######.#   #.#.#  Bhp  #.#.  Bh[ #   #. Bh<  ###  Bh Bh7-Bhv4BhBhIBhI 3Bh Bhs Bh Bh3 Bh Bh ,BhM Bh- Bh Bh* Bhs Bhs Bh{ Bh Bh, BhH Bh ,BhW Bhd Bh ,Bh BhR Bh ,BhV Bh, XBh Bh[ ,Bh Bh Bh Bh Bh Bh Bh Bh BhN Bh Bh~ ,Bh BhG Bh  Bh ,Bh Bh ,BhF BhF Bh@ ,Bh Bh{ BhI Bhl Bh Bh: Bh; ,Bh)< Bh? BhA ,BheA BhD BhE ,BhVF Bh4J BhcK ,BhK BhP BhQ BhQ BhQ BhU BhfW ,BhX Bh[ Bhp] ,Bh] Bha Bhc ,BhGd Bhbg Bhrh ,Bhh Bhl Bhm BhVn Bhn Bhq BhPs BBh!v Bhv ,Bhw Bh{ Bh| ,Bh| Bhy Bh ,Bhf Bh BhÅ ,Bh Bh BhL ,Bh BhŌ Bh BhR BhԎ Bhb Bh BBh Bh ,Bh^ Bhh Bh ,Bh Bh1 Bh Bh. Bh Bhޠ Bh ,Bh[ Bhu Bh ,BhS Bh Bh ,Bh* Bh Bh BBhͯ Bh ,Bh Bhg i  You see here a ball python skeleton.Bhe Bhķ  _BhG Bh Bh ,Bh Bh Bh ,Bh Bh Bhw ,Bh Bh? BhA Bh Bh= Bh] Bh ,BhX Bhz Bh6 ,Bh Bh Bh BBhi Bh Bh Bh Bh( BhG ,Bh Bh nBhN ,Bh ,Bh Bhl Bh Bh Bh ,Bh Bh Bh ,Bh BhL Bh ,Bhp Bh; Bh@ ,Bh Bh2 BhV ,Bh BhM BhX ,Bh Bh! Bh@# ,Bh$ Bh:& Bh' ,Bh( Bh', Bh7  #..(  #...  #..#  #####..##  #...#...  #.#.#..# ############# #.#.#..# #>........... #.#.#@# #.###########2063.9 (69.0) #.#(#.# #...).. #.#.#.# #.##.#...## #.#.#.# #.##.'...''.. #.#.#.# #.####...##.. #.#.#.# #.# ######.. #.#.#.# #.##.. #.#.#.# #.# ### #.....# #.#Bhy8 Bh> Bhz? ,4.9 (70BhT ; _Found 5 stones.Bh 3Bh3 Bh$ BhT ,Bh nBh Bh ,Bh> BhM Bh" ,Bh Bh۱ Bhc Bh BhR Bh Bhͻ ,Bhi Bh Bh Bh? BhK ,Bh Bh8 Bh1 Bha ,BhY Bhg Bh0 ,Bh Bh BhU ,Bh Bh Bh Bh[ Bh Bh Bh ,Bh BhF BhBhBhBhBh ,Bh Bh! Bh BhBhBhBhI,BhBhcBh,Bh BhBh,BhFBhBh0,BhBh$ Bhl!,Bh"BhB$Bh%,Bh&Bhw(Bh)Bh)Bh*Bh,Bh-Bh-Bh{.Bh60Bh1,Bh2BhEHhBhIBhtK,Bh.OBhQBhBhZ b _A ball python is nearby!Bhk ### #.# #.# #................. #.# #.# #@#  #.....S..  ######... #..(.#... #....#. #..#.#.#  .###.#  .....#  .Bh  ### #.# #.# #................. #.# #.# #@#  #.....S..  ######...#..(.#...#....#.#..#.#.#  BhK.###. .... .BhBhBh Bh b _A ball python is nearby!Bh@e###.###############.................################.#.####... ####....S.. ....#####...######### #..(.#.....#.##.#.#.######..###....#......#.#..####BhMf|##.# #>..Bh*k,BhyS..6.9 (1.0) _BhGzBh& c  ###  #.#  #.## #... #.## #.# # #.####...# # #.@.S.. ######...# #..(.#. #....#.#  #####..###.#  #.#.#..# #.#.#..# #>.Bh' Bh- jS.7Bh1 Bh3 Bh  You barely miss the ball python. The ball python bites you.Bh 4---5 =9.0 (1.1Constr Bh Bh z _The ball python grabs you. The ball python constricts you.Bhܑ?  You slash the ball python!Bho.BhʜE 4 720.1BhBh&O _You kill the ball python!Bhd  ###  #.#  #.# #.. #.# #.# ##  #.####...## # #.. ######...# .#..(.#. #....#.# Bh] #####..###.#  #...#......#  #.#.#..# #.#.#..# #>.BhJ-10BhTBhBh7  ###  #.#  #.# #. #.# #.# ### # #.####...### # #.. ######...# ..#..(.#. Bh7.#....#.# # #####..###.#  #...#......#  #.#.#..# #.#.#..# #>.Bh=V-2BhABhBBh3BhgBhBhK5--Bh,BhDBh,BhBh)BhpK6=Bh+Bh4BhyBhBhiBhBh,Bh~7==Bh4BhBhBhBh^BhBh,BhBhBhU,Bh= Bhe#Bh%Bh>&9=Bh'Bh*BhC,,Bh.Bh1Bh3,Bh3Bh6Bh`8Bh8Bh9Bh=BhZ>,BhABhDBhF,BhlGBh9JBhKBhCLBhXMBhfPBhR,BhRBhUBhW,BhXBht\Bh],Bh^Bh`Bh\b,Bh;cBheBhf,BhLgBhhBhGj,BhjBhlBhm,Bh`nBhoBhq,BhqBhtBhtBhuBhuBhTwBh5x,BhxBhzBh{,Bh |Bh}Bh~,BhBhBhԁ,Bh`Bh#Bh8,BhBhIBh&,BhBh BhC,BhBhBhBh#BhBhwBBhБBh(Bh0,BhBhBhQ,BhBhBh,BhBhBhC,Bh5BhBhLBhvBhsBhBhH,Bh9BhBh߫,BhBhLBhBh BhBhBh3,BhBhBhU,BhBh,BhϻBh6{ _i - 2 scrolls labelled ZULUANIHIL (gained 1)Bh3BhBhǾBh,BhBhBh,BhBhBhBhBhBhcBh9,BhBhBhP #.# #.#####.######.# #.#  #.# #.......# #.# #.#  #.# ######### #.# #.#  #.#BhR #.# #. ####.####.# #.# .......########### #.### #. Bh|####.............# #...# #.. #...##.#########.# ###. #...##.####### #@# #.....#74.1 (5Bh 2.0) Bh89'...'................># #####. #...##.#...#####........ #.# Bh]#...##.#...# ######.## #. #...##.....# # #.# Bh#######....# ##### #.# ###..# #...# #.# ##.## #...# #. Bh#..## #...##+### #.#BhBh,5.1 (53Bh Bh; _Found a stone staircase leading down.Bhh 3Bhi Bh2j Bhj Bhvo nBho Bhp Bh]q ,Bhq Bh8s Bhs Bhs Bht Bh'v BhDw ,Bhw Bhy Bh| BBh9 R  There is a stone staircase leading down here.Bhy Bh  _Bh Bh BhS BBh Bhh ,Bh& Bh BBh Bh BhӒ ,BhC BhM BhM ,Bh Bh> Bh ,Bh Bh Bh ,BhJ Bh 7 _You open the door.Bh 3Bh Bh¯ @  There is an open door here.Bh Bh  _Bh Bh Bh BhG Bh Bh BhI ,Bh{ Bh BhD Bhs Bh Bh BhT ,Bh? Bh Bhd ,Bh Bh Bh ,Bh1 Bh/ Bh ,Bh> Bho Bho ,Bh Bh Bh BhP Bh Bh Bh ,Bh BhY Bh6 ,Bh0 Bh Bh ,Bh Bh Bhp ,Bh Bh Bh ,Bh Bh3 Bh ,Bh+ Bh/ Bh ,BhU BhG Bh ,Bh Bh Bh` ,Bh BhJ Bh ,Bh Bh BhB ,BhM! Bh" Bh# ,Bh2$ BhM) Bh4* ,Bh8+ Bh- Bh/ ,Bh^0 Bho1 Bh2 ,BhO2 Bh.3 Bh3 ,Bh4 Bh5 Bh6 ,Bh37 Bh8 Bh: ,Bh; Bhl< BhO= ,Bh= Bh> Bh)@ ,Bh@ BhA BhB ,BhC BheE BhF ,BhG BhiI BhJ ,Bh+K BhL BhL Bh\M Bh)N BhO BhDQ ,BhR BhU d  You see here an adder skeleton.BhV BhpW  _BhX Bh4Z Bh9[ Bhc[ Bh5\ Bh] BhC_ ,Bh)` Bha BhTc ,Bh-d Bhg Bh2i ,Bhj Bhj Bhk ,Bhl Bh}m Bhn ,BhLo Bh p Bhp ,Bhq Bhr Bhs ,Bhs Bht Bhu ,Bhv Bh|x BhQz ,Bhz Bh| Bh} ,Bhs} Bh~ Bh Bh{ ,BhX Bh ,Bh= Bh Bh} ,BhK Bh Bh, ,Bh Bh Bhҍ Bh Bh׎ Bh Bhܑ ,Bhc BhƖ Bh: BBh Bh| ,BhP BhM Bhp Bh BhH Bh& Bh ,Bh3 Bh Bhݲ ,BhK Bhʵ Bh ,Bh, Bh XBh Bh ,Bh Bh2 Bh ,Bh+ Bh2 Bh ,BhP BhV Bh ,Bh Bh: BhK ,Bh Bh BhW ,Bh Bh Bh ,Bh Bh Bh8 ,Bh Bh Bh ,Bhm Bhp Bh Bh Bh6 BhW Bh0 ,Bh Bh Bh ,Bhs Bh Bh ,Bh( Bh Bh ,Bh Bh# Bh ,Bh Bh Bhg ,Bh Bh Bh ,Bhz BhQ Bh ,Bhu Bh BhO BBhD BhI ,Bh Bh& Bh ,Bhz Bh Bh ,Bh( Bh Bh Bh9 Bh Bh Bh ,Bh/ BhP Bh$ ,Bh Bh Bh ,Bh BhR BhC ,Bh Bh Bh  ,Bh` BhN Bh ,Bh Bh Bh ,Bh' Bh! Bh" ,Bhy" Bh0% Bht% ,Bh% Bh& Bh' BBh( Bh* ,BhX* Bh+ Bh, ,Bh8- Bh4/ Bh0 ,Bhr0 Bh6 BhE7 Bh9 Bh: ,Bh?: Bh< Bh< ,Bh2= Bh> Bh @ ,BhM@ BhB BhB ,Bh\C BhRF XBhG BhLG ,BhG BhlH BhH BhH Bh(I BhI Bh?J ,BhJ Bh~K BhQL ,BhL BhqN Bh*O ,BhO Bh8Q BhQ ,Bh|R Bh0T BhU BBhU Bh>V ,Bh{V Bh?W BhW ,BhW BhX Bh Y Bh/Y BhYY BhZ BhjZ ,BhZ Bh[ BhS\ Bhx\ Bh\ BhR] Bh] ,Bh^ Bh^ Bh_ ,BhX_ Bh` Bhk` ,Bh` BhWa Bha Bha Bh b Bhb Bhc BBhNd Bhd ,Bhd Bhe Bhf ,BhVf Bhf Bhbg Bhg Bhg Bhh Bhh Bhi Bh#.# #####.#.#.##.#.# #.#  ......# #.#.#....#.# #.#  ###.### #.#...####.# #.#  Bh [ _Done exploring.Bh9 IBh ....... ........ ..# #..# #..# #..# #.0.0).# #.#.#..### #.###...# #........ ...>......Bh [ _Done exploring.Bh3BhCBhJBh1E _Done exploring.BhBh^BhBh5A4BhEBhGE _Done exploring.BhBhBhBh24Bhj7Bh:E _Done exploring.Bhfr [?25h[?0c _Done exploring.  Search for what [Enter for "weapon", or ? for help]? BhS [?25l[?1cBhmZBh\$BhV]|5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] d - an orb of light (worn)  b - [carried] h - a +0 plate armour (worn) Results elsewhere ([,] to cycle)  c - [D:2] a +0 animal skind - [D:1] a +0 ring mail  Bh|]e - [D:1] a +0 robeBhBhxBhp&.##.#  BigJoe231 the Trooper ###.#  Minotaur **....######.#  Health: 37/37 ======================== ######### #......#  Magic: 2/2======================== ........# #.######  AC: 10Str: 17 .######.# #.#...#  EV: 4Int: 7 .# #.# #.#.#.#  SH: 0Dex: 12 ## #.# #.#.#.############   XL:  3 Next: 67% Place: Dungeon:2Bh#####.# #.#.@............#   Noise: ---------  Time: 2337.1 (0.0)#...#.# #.#.#.#########.##   a) +0 hand axe#.#.#.### #.###.####### #.#   Nothing quivered#.#.#...# #...........# #.#  #.#.###.#######.####.## #.#  Bh###.#.# #.....#......#.# #.#    ...>#.# #####.#.#.##.#.# #.#  Bh  ......# #.#.#....#.# #.#    Bh6###.### #.#...####.# #.#    _Done exploring. BhOl_Done exploring. _Done exploring. Bh|_Done exploring. _Done exploring.  Search for what [Enter for "weapon", or ? for help]? armorBhIBhBhBh%. _Bhn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? Bhj [?25l[?1cBhBh19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 hand axe (weapon) Results elsewhere ([,] to cycle)  b - [D:2] a +0 war axe  c - [D:2] a +2 spear of flamingd - [D:2] a whip  Bhe - [D:2] a +0 short sword (3 further duplicates)  f - [D:2] a +1 heavy long swordg - [D:2] Mak Rum's Weapon Boutique  h - [D:2] a +0 club (5 gold)  i - [D:2] a +0 dagger (22 gold)  j - [D:2] a +0 short sword (33 gold)  k - [D:2] a +0 sling (16 gold)  l - [D:2] a +0 spear (33 gold)  m - [D:2] a +1 sling of draining (106 gold)  n - [D:2] a +2 spectral quarterstaff (269 gold)Bh9o - [D:2] a +0 club (4 further duplicates)  p - [D:2] a +0 sling  q - [D:2] a +0 dagger (3 further duplicates)  r - [D:1] a +0 dagger of venoms - [D:1] a +0 whipBh> XLevel 2 of the Dungeon <<<<>>>>_∩(Press ? for help) #.....# #.# ###..# #...##.##.#.#.##.# ###.######.###.## #...##.##.#.#.#########.# #........# #..## #...##'### #.#..<..........# #..################..###........# ###.############### #..# #.....# ##..##........# #.........# #..########.....# ########...##......# #.#.#####.# #...............# #####....# ###.##......# #.#.# #.# BhN? #######.#######......###...#....# #..#..))..# #.#.# #.# #.......#....##............#....# ##.####'### #.#.# #.# #.#.............###........#....# #.# #..### #.#)# #.# #.#...............'.............# #.# ##...## #÷#.#####.# #.#.#####.##.######.......)#.#### #.## ###..###.#.......# #.##### #....# ###<######.##..#######..##.#########Bh@ R #.÷...# ###### #.# #.###.....####.##.# #####.# #.# #.# #####..###....# #.# #.# ###)## ##...###..###### #.# #########.# #....# ###.####......# #.# #.......#.# #....##.....#.<##.# #.# #.#####.#.####....# #####.......# #.# #.# #.#.........#####....# #.# #.# #.######....####..##.# #.# #.# #....##.>#####.### #.# #.# ###### #############BhOBhLSBigJoe231 the TrooperMinotaur **....Health: 37/37 ========================Magic: 2/2========================AC: 10Str: 17EV: 4Int: 7SH: 0Dex: 12XL:  3 Next: 67% Place: Dungeon:2Time: _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "weapon", or ? for help]? armor  Search for what [Enter for "armor", or ? for help]? weaponBh/TJBhY\Bhu]BhNb; _BheBheg,BhgBhoBBhpBhtBhu,BhZvBh{}Bh~,BhBhBhBh&BhBhBhُ,BhPBhɖBh"BhGBhBhBhBBhhBhBhBh,Bh$BhBhy,BhBhiBhe,BhBhBh׺,Bh"BhBh,BhBhBhNBhtBhBh=Bh,BhyBhKBh,BhrBhBhBBh?BhBhBh[BhBh<BhnBhBh]BBhBhBh,BhABhXBh4BhlBhBhBhBhQ,BhBhBh,BhBhz Bh{ Bh Bh BhBh^,Bh9BhBhr,BhBhzBh,Bh Bh(#Bhx#,Bh#Bh&Bh&,Bh'Bh *Bh +,Bh+Bh/Bh/,Bh"0BhH3Bh3BBh6Bh7BBh :Bh:BBh >Bhb>Bh>Bh>BhMEBh FBhKFBhFBhLBhM,BhANBhTBhyUBhUBhUBh]Bh^BBhdBheBheBh0fBhGmBhmBBh qBBhuqBhCt,Bht,BhwXBhv|Bh|,Bh}Bh,Bh,BhxBhBBhBh6,BhBh4BhBBhBh,BhBhCBh*,BhʚBhBhBBhШBhh,BhBhRBhHBBhEXBh^Bh,BhBhBh,BhSBhLBhBBhBhU,BhBh|BhBBhmBh7,BhBhBh(,BhBhBh,BhrBhrBhBBhBhz,BhBhBh-,Bh BhBhbBBh1Bh ,Bh Bh&BhBh%BhBhBh(Bh[Bh'BhyBhBBh"BhH#,Bh $Bh*Bhj+,Bh+Bh/Bh0Bh1BhS1BhE6Bh37,Bh7Bh=Bh=,Bh>BhCBhD,BhEBhJBhKBh)LBhLBhPBh6R,Bh!SBhWBh&Y,BhYBh_Bha,BhaBhfBhgBhgBhhBhmBhn,Bh5oBhsBhu,BhFvBh$}d  You see here an adder skeleton.Bh~Bh _BhBh`Bh܆,BhBhDBh,Bh.BhNBh,Bh:BhݞBh,BhBh˦Bh,BhBhPBh,BhBhBh,BhBh3Bh,BhBh$BhBhBhBh2Bh4,BhZBh{@  There is an open door here.BhBhd _BhBhp?  You see here a +0 war axe.BhBh _BhBhBh,BhBhBh,BhBBh Bh ,Bh BhG BhG ,Bh Bh Bh ,Bh BhG Bh{ Bh Bhg Bh$ XBh' Bh( ,Bh) Bh- Bh. ,BhU/ Bh3 Bh4 Bh4 Bh#5 Bhf9 Bho: Bh: Bh; Bh? Bh? Bh? Bh@ BhB BhB BhB BhC BhnD BhD ,Bh_E BhG BhG ,BhG BhI BhJ ,BhrJ BhM @  There is an open door here.BhM 6 _BhjN Bh R BhR BhR Bh'S BhW BhDX ,BhnY Bh3_ BBhb Bhhf E  There is a large open door here.Bhg 6 _Bhi Bhul E  There is a large open door here.Bhbn Bhn _Bho Bhr BhZu ,Bh"v Bh`y Bhz ,Bh{ Bh$ Bh ,Bhq Bh @  There is an open door here.Bh Bh& _Bh BhË BhX ,Bh Bh Bhm ,Bh BhA Bh5 ,Bhw BhV Bhx ,Bh Bh Bh ,Bh̦ Bh Bh ,Bh Bh Bh Bhʱ BhK Bhr Bh ,Bh Bh Bhһ Bh Bh Bh Bh ,Bh Bh Bh ,Bh BhP BhG Bh| Bh Bh Bh Bh Bh| Bh Bh Bh BhY Bh Bh ,Bh" Bh( Bh ,Bh Bh Bh ,Bh` BhN Bh' ,Bh Bh Bh; ,Bh Bh Bh ,Bha Bh Bhe ,Bh Bh Bh ,Bh, Bh BhN Bh Bh Bh Bh ,Bh_ Bh Bh ,Bhl Bhs Bh! ,Bhr Bh Bhx Bh Bh BhJ Bh ,BhQ Bhd Bh ,Bh Bh BhW ,Bh Bh Bh ,Bh Bh0 Bh ,Bh Bh Bh ,Bh Bh BBh! Bh Bh" Bh" Bh $ Bh& Bh$( ,BhJ) Bh+ Bh- ,Bhx0 Bh7 ##############..###.....#.....###..##..... ######.....# ########...##... ...........# #####....# ###.##... Bh7 #####......###...#....# #..#..) ...##............#....# ##.#### Bh7 ......###........#....# #.# # Bh 8 \........'.............# #.# # ##.######.......@#.#### #.##BhQ8 Noise: --------- 2500.1 (163.0) ...# ###<######.#Bh8 "#..### a) +0 hand axe #####.# #.###.... Nothing quivered#.# #.######Bh9 .#.# ###)############.# #....##.......#.# #....##.#####.#.####....##.# #.#.........#Bhl9 Bh> Bh@ y _You see here a +1 heavy long sword.BhY F1.0) Bh_ Bha O _l - a +1 heavy long swordBh" o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? Bh [?25l[?1cBh Bh 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] BhY Results at your position ([,] to cycle)  a - [carried] a - a +0 hand axe (weapon)  b - [carried] l - a +1 heavy long sword Results elsewhere ([,] to cycle)  c - [D:2] a +0 short sword (3 further duplicates)d - [D:2] a +0 war axe  e - [D:2] Mak Rum's Weapon Boutique  f - [D:2] a +0 club (5 gold)  g - [D:2] a +0 dagger (22 gold)  h - [D:2] a +0 short sword (33 gold)  Bh i - [D:2] a +0 sling (16 gold)  j - [D:2] a +0 spear (33 gold)  k - [D:2] a +1 sling of draining (106 gold)  l - [D:2] a +2 spear of flaming  m - [D:2] a +2 spectral quarterstaff (269 gold)n - [D:2] a +0 club (4 further duplicates)  o - [D:2] a +0 sling  p - [D:2] a +0 dagger (3 further duplicates)  q - [D:2] a whip  r - [D:1] a +0 dagger of venoms - [D:1] a +0 whipBh%9Level 2 of the Dungeon <<<<>>>>_∩(Press ? for help) #.#.#.# #.####...##...##.#...#####........# #.#.#....#.# #.# BhQ#.#.#.# #.# ######...##.#...# ######.### #.#...####.# #.# #.#.#.# #.# #...##.....##.##.#........# #.# Bh(#.#.#.# #.# #######....# ######.##.#.#.###### #.# Bh#.....# #.# ###..# #...##.##.#.#.##.# ###.######.###.## #...##.##.#.#.#########.# #........##..## #...##'### #.#..<..........# #..################..###........# ###.############### #..# #.....# Bh##..##........# #.........# #..########.....# ########...##......# #.#.#####.# #...............# #####....# ###.##......# #.#.# #.# #######.#######......###...#....# #..#..))..# #.#.# #.# #.......#....##............#....# ##.####'### #.#.# #.# #.#.............###........#....# #.# #..### #.#)# #.# Bh#.#...............'.............# #.# ##...## #÷#.#####.# #.#.#####.##.######.......@#.#### #.## ###..###.#.......# #.##### #....# ###<######.##..#######..##.######### #.÷...# ###### #.# #.# ##.....####.##.# BhH#####.# #.# #.######..###....# #.# #.# ###)####...###..###### #.# #########.# #....####.####......##.# #.......#.# #....##.....#.<##.##.# #.#####.#.####....######.......#BhZBh[Bh(^BhaBigJoe231 the TrooperMinotaur **....BhbeHealth: 37/37 ========================Bh9c8Magic: 2/2Bhc3========================BhccAC: 10Str: 17BhdZEV: 4Int: 7Bhd-SH: 0Bh3e.Dex: 12BheXL:  3 Next: 67% Place: Dungeon:2Bh'fTime: Bhf=_There is a large open door here. Bhg'_There is a large open door here. BhDg"_There is an open door here. Bhgj_You see here a +1 heavy long sword. Bhh+_l - a +1 heavy long swordBhh[Search for what [Enter for "weapon", or ? for help]? weaponBhjBhkBhlBhtBhvBh{% _Bhl|BhBhP,Bh~BhBhBhBhkBhʕBhBhABh0BhBhؤBhBhrBhaBhȱBhwBhBhPBhuBBh׾BhӿBhBhBhBh,BhBh^Bh,BhUBhgBh,BhBhhBhBBhBhBh Bh^BhSBh,Bh`BhBhvBh,BhDBhBhA,BhBhBh,Bh'BhBh,Bh BhBhBBhBh,Bh9Bh|Bhu,BhBhgBh,BhCBhFBhBh]BhBh BhB ,Bh BhBhBBhBh,BhBh1Bh,BhBh`BhT,BhBhBh),Bh/BhBh,Bh Bhu"BhU#,Bh#Bh%Bhk&,Bh'Bh(Bh),BhN,Bh.BhZ/,Bh/Bh1BhC2,Bh2Bh 4Bh4,Bh,5Bh6Bh>7,Bh7BhD9Bh:,Bh:Bhp>@  There is an open door here.Bhr?Bh? _Bh@Bh*BhV,BhBhBh,BhBh9 Bh ,Bh: BhZE  There is a large open door here.BhBhw _BhBhE  There is a large open door here.Bh3Bh _BhuBhxBh,BhBh Bh:",Bh"Bh=%Bh{&,Bh'Bhf,@  There is an open door here.Bh,BhI- _Bh2.BhE0Bh1Bh1Bht2Bh4Bh5,BhP6Bh8Bh9Bh:BhC:BhC<Bhu=,Bh,>Bh?Bh+ABhrABh'BBh-DBh`E,BhFBhGBhH,BhuIBhKBh:M,BhMBhOBhQ,BhQBhTBhUBhVBhWBhYBhr\,Bh]Bh_Bh`b,BhcBhfBh(i,BhjBhmBho,BhVqBhesBhu,BhwBhxBh{,Bh}Bh?  You see here a +0 war axe.BhڄBhV _BhBh5y ##....# ######.##.#.#.#####..# #...##.##.#.#.###.## #...##.##.#.#.###..## #...##'### #.#..<..##..###........# ###.########..##........# #......... ########...##......# #.#.#####. #....# ###.##......# #.#.# #. #....# #..#..)@..# #.#.# #. Noise: --------- 2566.1 (65.0) #....# ##.####'### #.#.# #. a) +0 hand axe BhB#....# #.# #..### #.#)# #. Nothing quivered .....# #.# ##...## #÷#.#####. #.#### #.## ###..###.#....... #.##..#######..##.######## #.###.....####.##.# #.######..###....# #)####...###..######Things that are here:BhBhBh_ _a +2 spear of flaming; 4 stonesBhBBhaD Pick up what? 12/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 spear of flaming Missiles (select all with ()b - 4 stones [Up|Down] selectBh5E [Esc] exit Letters toggle [.|Space] toggle selected[top]Bh|  a + a +2 spear of flaming[Enter] accept (1 chosen)BhBhBh.##....# ######.##.#.#.## BigJoe231 the Trooper###..# #...##.##.#.#.# Minotaur **....##.## #...##.##.#.#.## Health: 37/37 ========================#..## #...##'### #.#..<.. Magic: 2/2========================##..###........# ###.###### AC: 10Str: 17##..##........# #......... EV: 4Int: 7 ########...##......# #.#.#####. SH: 0BhN8Dex: 12 #....# ###.##......# #.#.# #. XL:  3 Next: 67% Place: Dungeon:2 #....# #..#..)@..# #.#.# #. Noise: ---------  Time: 2566.1 (0.0) #....# ##.####'### #.#.# #. a) +0 hand axe #....# #.# #..### #.#)# #. Nothing quivered .....# #.# ##...## #÷#.#####. Bh#.#### #.## ###..###.#....... #.##..#######..##.######## #.###.....####.##.# #.######..###....# #)####...###..###### _There is a large open door here. _There is a large open door here. _There is an open door here. _You see here a +0 war axe.  Things that are here: _a +2 spear of flaming; 4 stonesBhA7.1 (1BhBh O _m - a +2 spear of flamingBh$ Bh( GInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 heavy long sword  m - a +2 spear of flaming Bh-) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)c - a potion of ambrosia  e - a clear potion Bh) 4 k - 2 sedimented cyan potionsCh1 Cl - a +1 heavy long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 21 (Base [10 + 8 (Hvy)] x 105% (Dex) x 109% (Skill) + 1 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {heavy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Chq2 Ch \ Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 heavy long sword  m - a +2 spear of flaming Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE Ch  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)  c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potions Chkm - a +2 spear of flaming. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.1; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 4.8 XLs.  Current attack delay: 0.9. Damage rating: 10 (Base 6 x 117% (Str) x 113% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. Ch! C Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 heavy long sword  m - a +2 spear of flaming Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  Ch4 3 f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)  c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potions  Chaa m - a +2 spear of flaming. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.1; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 4.8 XLs.  Current attack delay: 0.9. Damage rating: 10 (Base 6 x 117% (Str) x 113% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour.  Chb This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ChZq Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 heavy long sword  m - a +2 spear of flaming Ch 6Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !) ChE c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potions Ch/l - a +1 heavy long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 ChkThis weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 21 (Base [10 + 8 (Hvy)] x 105% (Dex) x 109% (Skill) + 1 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {heavy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&Chp Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 heavy long sword  m - a +2 spear of flaming Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)  c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potions 'Ch'm - a +2 spear of flaming. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.1; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 4.8 XLs.  Current attack delay: 0.9. Damage rating: 10 (Base 6 x 117% (Str) x 113% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage 'Chthat pierces defenders' armour. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.)Chͣ Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 heavy long sword  m - a +2 spear of flaming Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) )ChScrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)  c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potions )Ch%m - a +2 spear of flaming. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.1; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 4.8 XLs.  Current attack delay: 0.9. Damage rating: 10 (Base 6 x 117% (Str) x 113% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. )Ch] It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.*ChJ*ChfV*Ch]##....# ######.##.#.#.## BigJoe231 the Trooper###..# #...##.##.#.#.# Minotaur **....##.## #...##.##.#.#.## Health: 37/37 ========================#..## #...##'### #.#..<.. Magic: 2/2*Ch^@========================##..###........# ###.###### AC: 10Str: 17##..##........# #......... EV: 4Int: 7 ########...##......# #.#.#####. SH: 0Dex: 12 #....# ###.##......# #.#.# #. XL:  3 Next: 67% Place: Dungeon:2 #....# #..#..)@..# #.#.# #. Noise: ---------  Time: 2567.1 (0.0) *Ch^#....# ##.####'### #.#.# #. a) +0 hand axe *Ch+`#....# #.# #..### #.#)# #. Nothing quivered .....# #.# ##...## #÷#.#####. *Cht`#.#### #.## ###..###.#....... #.##..#######..##.######## #.###.....####.##.# #.######..###....# #)##*Ch`##...###..###### _There is a large open door here. _There is an open door here. _You see here a +0 war axe.  Things that are here: *Ch`_a +2 spear of flaming; 4 stones _m - a +2 spear of flaming*ChjA8.1 (1*Chp*Ch?s5 _You drop a +2 spear of flaming.+Ch +Ch*Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  l - a +1 heavy long sword Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO +ChPotions (go to first with !)c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potions+Ch _ l - a +1 heavy long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14. +Ch_ z Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 21 (Base [10 + 8 (Hvy)] x 105% (Dex) x 109% (Skill) + 1 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. +Ch_ This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. +Ch_ You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {heavy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ +Ch'` Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.+Ch+Cha+Chϕ##....# ######.##.#.#.## BigJoe231 the Trooper###..# #...##.##.#.#.# Minotaur **....##.## #...##.##.#.#.## Health: 37/37 ========================+Ch#..## #...##'### #.#..<.. Magic: 2/2========================##..###........# ###.###### AC: 10Str: 17##..##........# #......... EV: 4Int: 7 ########...##......# #.#.#####. SH: 0Dex: 12 #....# ###.##......# #.#.# #. XL:  3 Next: 67% Place: Dungeon:2 +ChÖ#....# #..#..)@..# #.#.# #. Noise: ---------  Time: 2568.1 (0.0) +Ch#....# ##.####'### #.#.# #. l) +1 long sword (heavy) +Ch#....# #.# #..### #.#)# #. Nothing quivered .....# #.# ##...## #÷#.#####. +Chl#.#### #.## ###..###.#....... #.##..#######..##.######## #.###.....####.##.# #.######..###....# #)##+Chi##...###..###### _You see here a +0 war axe.  Things that are here: +Chz_a +2 spear of flaming; 4 stones _m - a +2 spear of flaming +ChOZ_You drop a +2 spear of flaming.  You unwield your +0 hand axe.+ChA9.1 (1+Chb+ChD5  Things that are here: _a +2 spear of flaming; 4 stones _m - a +2 spear of flaming _You drop a +2 spear of flaming.  You unwield your +0 hand axe. _l - a +1 heavy long sword (weapon),Ch,ChInventory: 12/52 slots Hand Weapons (go to first with ))  l - a +1 heavy long sword (weapon),Cha - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)c - a potion of ambrosia ,Cha e - a clear potion  k - 2 sedimented cyan potions-ChO d - an orb of light (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. -ChO'Of light': it surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer's stealth. Stash search prefixes: {inventory} {ego} {branded} {light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.-ChO-ChE Inventory: 12/52 slots Hand Weapons (go to first with ))  l - a +1 heavy long sword (weapon)  a - a +0 hand axe Armour (go to first with [) -Ch  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !) -Ch  c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potions/ChHel - a +1 heavy long sword (weapon). A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 5.6 XLs. Damage rating: 21 (Base [10 + 8 (Hvy)] x 105% (Dex) x 109% (Skill) + 1 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {heavy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.6ChE6Ch[6Chn##....# ######.##.#.#.## BigJoe231 the Trooper###..# #...##.##.#.#.# Minotaur **....##.## #...##.#6Ch#.#.#.## Health: 37/37 ========================#..## #...##'### #.#..<.. Magic: 2/2========================##..###........# ###.###### AC: 10Str: 176Ch##..##........# #......... EV: 4Int: 7 ########...##......# #.#.#####. SH: 0Dex: 12 #....# ###.##......# #.#.# #. XL:  3 Next: 67% Place: Dungeon:2 6Ch#....# #..#..)@..# #.#.# #. Noise: ---------  Time: 2569.1 (0.0) 6Ch*2#....# ##.####'### #.#.# #. -) Nothing wielded #....# #.# #..### #.#)# #. Nothing quivered 6ChV.....# #.# ##...## #÷#.#####. #.#### #.## ###..###.#....... #.##..#######..##.######## #.###.....####.##.# #.######..###....# #)##6Chݢ"##...###..######Things that are here: _a +2 spear of flaming; 4 stones _m - a +2 spear of flaming _You drop a +2 spear of flaming.  You unwield your +0 hand axe. 6Ch#_l - a +1 heavy long sword (weapon)6Chl6Ch֪$6 (0.56Ch6Ch6Chϲ6ChܳR _You unwield your +1 heavy long sword.6Ch;B70.6 (16Ch6Chn5 _You drop a +1 heavy long sword.7Ch7ChGPick up what? 11/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 heavy long sword  b - a +2 spear of flaming Missiles (select all with ()7Chc - 4 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]8ChO  b - a +2 spear of flaming8Chm +[Enter] accept (1 chosen)8Ch9 8Ch 8Ch4 Q##....# ######.##.#.#.## BigJoe231 the Trooper###..# #...##.##.#.#.# Minotaur **....##.## #...##.##.#.#.## Health: 37/37 ========================#..## #...##'### #.#..<.. Magic: 2/2========================8Ch ##..###........# ###.###### AC: 10Str: 17##..##........# #......... EV: 4Int: 7 ########...##......# #.#.#####. SH: 0Dex: 12 #....# ###.##......# #.#.# #. XL:  3 Next: 67% Place: Dungeon:2 #....# #..#..)@..# #.#.# #. Noise: ---------  Time: 2570.6 (0.0) 8Ch< 2#....# ##.####'### #.#.# #. -) Nothing wielded #....# #.# #..### #.#)# #. Nothing quivered 8Ch .....# #.# ##...## #÷#.#####. #.#### #.## ###..###.#....... #.##..#######..##.######## #.#8Ch ##.....####.##.# #.######..###....# #)####...###..###### _m - a +2 spear of flaming 8Ch `_You drop a +2 spear of flaming.  You unwield your +0 hand axe. 8Ch5 u_l - a +1 heavy long sword (weapon) _You unwield your +1 heavy long sword. _You drop a +1 heavy long sword.8Ch A1.6 (18Ch 8Chj O _m - a +2 spear of flaming9Ch9Ch~7Inventory: 12/52 slots Hand Weapons (go to first with ))a - a +0 hand axe  m - a +2 spear of flaming Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?) 9Ch b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potions;Ch8Um - a +2 spear of flaming. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12. ;Chg Your skill: 2.1; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 4.8 XLs.Current attack delay: 0.9. Damage rating: 10 (Base 6 x 117% (Str) x 113% (Skill) + 2 (Ench)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;Ch;Chb;Ch}%##....# ######.##.#.#.## BigJoe231 the Trooper###..# #...##.##.#.#.# Minotaur **....##.## #...##.##.#.#.## Health: 37/37 ========================#..## #...##'### #.#..<.. Magic: 2/2;Ch&;========================##..###........# ###.###### AC: 10Str: 17##..##........# #......... EV: 4Int: 7 ########...##......# #.#.#####. SH: 0Dex: 12 ;Ch&C#....# ###.##......# #.#.# #. XL:  3 Next: 67% Place: Dungeon:2 #....# #..#..)@..# #.#.# #. Noise: ---------  Time: 2571.6 (0.0) #....# ##.####'### #.#.# #. m) +2 spear (flame) #....# #.# #..### #.#)# #. Nothing quivered ;Ch&g.....# #.# ##...## #÷#.#####. #.#### #.## ###..###.#....... #.#;Ch'#..#######..##.######## #.###.....####.##.# #.#;ChJ'l#####..###....# #)####...###..######;Chp'You unwield your +0 hand axe. _l - a +1 heavy long sword (weapon) _You unwield your +1 heavy long sword. _You drop a +1 heavy long sword. ;Ch'l_m - a +2 spear of flamingYour +2 spear of flaming bursts into flame!;Ch/C2.1 (0.5;ChU3;Ch6 _l - a +1 heavy long sword (weapon)unwield your +1 heavy long sword. _You drop a +1 heavy long sword. _m - a +2 spear of flaming  ;Chd6[Your +2 spear of flaming bursts into flame! _m - a +2 spear of flaming (weapon);ChWk ;ChFp ,Inventory: 12/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon)a - a +0 hand axe ;ChSq Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potionsuEChCP _EChE,ECh4FEChHEChO$     # #. ###..### EChkOA$....@..<...# ...#.####### ..≈≈. #.# ..≈≈ .$# ..≈ .#.# .r ..#.# EChO{r   rat (asleep). ≈. #.# ≈≈. #.#  EChO EChWy 8.9 (2.0)  A rat comes into view.ECh^{r.rEChݩ4==9.9 (3ECh3ECh? _The rat squeaks loudly. You hear a shout!EChT_( #  #.  ####..#########  ..$....@..<...#  ......#.#######  ..≈≈. #.#  ..≈≈ .$#  ECh`.r≈ .#.#  .. ..#.#  . ≈. #.#  ≈≈. #.# ECh2 #  #.  ####..#########  ..$....@..<...#  ......#.#######  ..≈≈. #.#  ..≈≈ .$#  .r≈ .#.#  .. ..#.#  . ≈. #.#  ≈≈. #.# ECh4EChECh1Z _A rat is nearby!EChx( #  #.  ####..#########  ..$....@..<...#  ......#.#######  ..≈≈. #.#  ..≈≈ .$#  EChf.r≈ .#.#  .. ..#.#  . ≈. #.#  ≈≈. #.# EChiX #  #.  ####..#########  ..$....@..<...#  ......#.#######  ..≈≈. #.#  ..≈≈ .$#  ECh0Y.r≈ .#.#  .. ..#.#  . ≈. #.#  ≈≈. #.# ECh_4EChdECh lZ _A rat is nearby!FCh     #  #.  ####..#  ..$.....@.<...#  ......#.#FCh '  ..≈≈. #.#  ..≈≈ .$#  .r≈ .#.#  .. ..#.#  . ≈. #.#   ≈≈. #.#     FChFChr.r   ratFCh<--90.9 (1 _FChpFChFCh]/     #  #.  ####..#  ..$.FCh^<...#  ......#.#  ..≈≈. #.#  .r≈≈ .$#  ..≈ .#.#  .. ..#.#  FCh^;. ≈. #.#   ≈≈. #.#    FCh_D FCh(hW--1FCh mFChoFCh=) |     #  #.  ####..#  ..$....#  ......#.#  ..≈≈. #.#  .r≈≈ .$#  ..≈ .#.#  .. ..#.#  . ≈. #.#  ≈≈. #.#   FChp1 <2FCh6 FCh89 a _There is a stone staircase leading up here.FCh@a     #  #.  ####..#  FChbu..$.<@..#  ......#.#  ..≈≈. #.#  .r≈≈ .$#  ..≈ .#.#  .. ..#.#  . ≈. #.#  ≈≈. #.#   FCh>bFChhFChi$3 FChi _FChhmFChpGCh      #  #.  ####..GChaj#  ..$.@...#  ...r..#.#  ..≈≈. #.#  .r≈≈ .$#  ..≈ .#.# GCh! .. ..#.# r   rat . ≈. #.#GChʧu  ≈≈. #.# GCh GChܪGChG.rGCh&4GChTGCha _There is a stone staircase leading up here.GCh5=     GCh #  #.  ####..#  ..$<...#  ....r.#.GCh#  ..§≈. #.# GCh$ .r≈≈ .$#  ..≈ .#.# GChP .. ..#.#  . ≈. #.# GCh~` ≈≈. #.#  GChGChsir.5 _GChGChGChw&      #  #.  ####..# GCh, ..$..r..@.<...#  ......#.#  ..§§. #.#  .r≈≈ .$#  ..≈ .#.# GChAw .. ..#.# GCha . ≈. #.# GCh §≈. #.#  GChݵGChĺ.r§§≈.≈GChH&6GCh˿GChHCh      #  #.  ####..# HCh i ..$...r@..<...#  ......#.#  .§§≈. #.#  ..≈≈ .$#  .§≈ .#.#  .. ..#.#  § ≈. #.#  ≈≈. #.#  HCh(HCh)§.§≈§§.§§.HCh+.=7HCh5HCh[9P _The rat barely misses you.HChs  You barely miss the rat. You headbutt the rat.HCh@†§§§.§≈..§..≈... HChy.98HChhHCh G _You kill the rat!HCh,g    # HChˢ  #.  #.# #..# .$...@...<...# ≈.§§§..#.HChx#  .§≈§..#.# ≈..§§§..$# HChK|≈..≈≈..#.# .§≈..#.# .§§§..#.#HCh §≈ ≈§..#.#  HChq...≈..≈§.§≈-9HChHChkp _You see here a rat corpse.HCh  #. #. #.  #.  #.  #.## #..# HCh.$..@†...<...# .≈......#.# .≈.§≈§..#.# .≈..≈§...$# ≈..≈≈..#.# .§≈..#.# HChd.§§§..#.# HChE§≈§≈§..#.#  HCh.§≈§≈§≈§HChI-600 _HCh HCh ICh3IChoIChnICh  #.#  #.#  #.#  #.#  #.#  #.## #..# .$.@.†...<...# .≈......#.# _.≈..§≈..#.# .≈..§≈...$# ≈..§≈..#.# g....≈§..#.# g   Ijyb (wand, wandering).§§§..#.#  ICh≈§§≈§≈§..#.#    ICh7  0)Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carryinga wand of quicksilver.Found a sparkling altar of Nemelex Xobeh.ICh*******ICh|;Q@..≈..≈≈≈§.≈≈§§≈≈≈≈≈§≈IChV<u23----------===1.9 (1ICh=CIChJO _Ijyb zaps a wand. The bolt of dispelling energy hits you!ICh) #.#  #.#  #.#  #.#  #.#  #.##  #######..#########  .....$.@.†...<...#  ..≈......#.#######  _.≈..≈≈..#.#  ..≈..≈≈...$#  ≈≈≈..§≈..#.#  g..§.≈≈..#.#  ...§§≈≈..#.#  IChGI≈§≈≈≈§≈..#.# IChG #.#  #.#  #.#  #.#  #.#  #.##  #######..#########  .....$.@.†...<...#  ..≈......#.#######  _.≈..≈≈..#.#  ..≈..≈≈...$#  ICh3I≈≈≈..§≈..#.#  g..§.≈≈..#.#  ...§§≈≈..#.#  ≈§≈≈≈§≈..#.# IChP4IChWICh[Y _Ijyb is nearby!ICh #.#  #.#  #.#  #.#  ICh~~#.#  #.##  #######..#########  .....$.@.†...<...#  ..≈......#.#######  _.≈..≈≈..#.#  ..≈..≈≈...$#  ≈≈≈..§≈..#.#  g..§.≈≈..#.#  ...§§≈≈..#.#  IChI≈§≈≈≈§≈..#.# ICh;  #.#  #.#  #.#  #.#  #.#  #.##  #######..#########  .....$.@.†...<...#  ..≈......#.#######  _.≈..≈≈..#.#  ..≈..≈≈...$#  ≈≈≈..§≈..#.#  g..§.≈≈..#.#  ...§§≈≈..#.#  ≈§≈≈≈§≈ICh= Z..#.# IChiD 4IChHL IChP Y _Ijyb is nearby!ICh8 #.#  #.#  #.#  ICha#.#  #.#  #.##  #..#  .....$..@†...<...#  ..≈......#.#  _.≈..≈≈..#.#  ..≈..≈≈...$#  IChK≈≈≈..§≈..#.#  g..§.≈≈..#.#  IChe...§§≈≈..#.#   ≈§≈≈≈§≈..#.#     IChIChb.g..g   Ijyb (wand)..§ §≈§ IChZ.---2 ICh _IChIChJChW #.#  #.#  #.#  #.#  #.#  #.##  #..#  .....$...@...<...#  ..≈......#.#  _.≈..≈≈..#.#  ..≈..≈≈...$#  ≈≈≈..§≈..#.#  .g...≈≈..#.#  JChr.....§≈..#.#   ≈§≈≈§≈§..#.#     JCh§..≈§§≈≈≈4=------------3JCh5JChp _You see here a rat corpse.JCh!e #.#  #.#  #.#  #.#  #.#  #.##  #..#  .....$...†@..<...#  ..≈......#.#  _.≈..≈≈..#.#  JChB#..≈..≈≈...$#  ≈≈≈..§≈..#.#  .g...≈≈..#.#  ..§..≈§..#.#  ≈§≈§≈≈≈..#.#   JChi,A§.JCh--4 _JChH2JCh4JCh: #.#  #.#  #.#  #.#  #.#  #.##  #..#  .....$...†.@.<...#  ..≈......#.#  _.≈..≈≈..#.#  ..≈..≈≈...$#  ≈≈≈..§≈..#.#  .g..§≈≈..#.#  ..§..≈≈..#.#  ≈§≈§≈≈§..#.#   JCh<5JCh(JChKCh:  #.#  #.#  #.#  #.#  #.#  #.##  #..#  .....$...†@..<...#  ..≈......#.#  _.≈..≈≈..#.#  ..≈..≈≈...$#KCh<  ≈≈≈g§§≈..#.#  .g..§≈≈..#.# g   Ijyb (wand) ..§..≈≈..#.#  ≈§≈§≈≈§..#.#  KCh@KCh_J.g5==6KChRKChhVKCh+ . #.###..#########..#########.....$...†...<...≈......#@#######_.≈..≈≈..#.# ..≈..≈≈...$≈≈≈.g§≈..#.KCh& .g..§≈≈..≈. §§. ≈§≈ ..#   KCh  c≈≈7KChj# KCh& KCh0 #.#.#########..#########KCh}.....$...†...<...#≈......#.#######_.≈..≈≈..#@# ..≈..≈≈...$KChڌ≈≈≈..≈≈..#..g≈≈..#...≈≈≈g   Ijyb (wand)≈KCh^.... ..#KCh. KChuKChng.≈§KCh&8KCh.KChDMCh   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.6    +2   i - Spellcasting   0.0    -4           b - Maces & Flails   2.1    +2       c - Axes   3.7    +2       d + Polearms   2.2  100%  +2       e - Unarmed Combat   0.0    +1  Ch֏ 4m                     f - Armour   0.0    +2       g - Dodging   3.2    +1       h - Stealth   0.0    -1                                  Ch 9;49m                    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsNChoNChyNCh #.#  BigJoe231 the Trooper#.#  Minotaur **....#.#  Health: 25/37 ================--------#.#NCh4.  Magic: 2/2========================#.##  AC: 10Str: 17#######..#########   EV: 4Int: 7NChO.....$...†...<...#   SH: 0Dex: 12..≈......#.#######   XL:  3 Next: 69% Place: Dungeon:3_.≈..≈≈..#@#  Noise: ---------  Time: 2608.9 (0.0)NCh..≈..≈≈...$#  m) +2 spear (flame)NCh≈≈≈.g≈≈..#.#NCh  Nothing quivered.g...≈§..#.#NCh5 ..§..≈≈..#.#NChY ≈§≈≈≈≈≈..#.#NCh|A  g   Ijyb (wand)≈≈§≈ ..# .... ..#NCh'  NCha wand of quicksilver.Found a sparkling altar of Nemelex Xobeh. _Ijyb zaps a wand. The bolt of dispelling energy hits you! NCht_Ijyb is nearby! _Ijyb is nearby! NChQ_You see here a rat corpse.NChD4NCh<NChNChrn NChHr Inventory: 11/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Scrolls (go to first with ?)  b - a scroll labelled INUAXIR GOGGEDOORE  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL NChr ) j - a scroll labelled URRUPP VU JUO Potions (go to first with !)c - a potion of ambrosia  e - a clear potion  k - 2 sedimented cyan potionsNCh  QChc - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.QCh' QCh1 QCh,: %#.#  BigJoe231 the Trooper#.#  Minotaur **....#.#  Health: 25/37 ================--------#.#  Magic: 2/2========================#.##  AC: 10QChe: Str: 17#######..#########   EV: 4Int: 7QCh: J.....$...†...<...#   SH:  0  Dex: 12QCh: ..≈......#.#######   XL:  3 Next: 69% Place: Dungeon:3_.≈..≈≈..#@#QCh:   Noise: ---------  Time: 2608.9 (0.0)QCh: j..≈..≈≈...$#QCh;   m) +2 spear (flame)≈≈≈.g≈≈..#.#QChI;   Nothing quivered.g...≈§..#.#QCh`;   Conf Ambros ..§..≈≈..#.#QChu;  QCh; ≈§≈≈≈≈≈..#.#  g   Ijyb (wand)QCh; ≈≈§≈ ..# .... ..#  Found a sparkling altar of Nemelex Xobeh. QCh; @_Ijyb zaps a wand. The bolt of dispelling energy hits you! QCh< t_Ijyb is nearby! _Ijyb is nearby! QCh3< _You see here a rat corpse.  You are confused.QCh:? QChI @g.QCh_J \29==9.9 (1QChQ QChU < _Ijyb zaps a wand. The bolt of dispelling energy hits you! _Ijyb is nearby! _You see here a rat corpse.  You are confused. _You feel invigorated.RCh:#.#.#  #.## #######..#########...$...†...<...#..≈......#@#######_.≈..≈≈..#...≈.g≈≈...$≈≈≈..≈≈.g...≈§....§..≈≈§≈≈≈≈≈..# ≈≈§≈ .... ..# RChf<34RChR======10RChRChRChlQ 6M##..#  #.## #######..########...$...†@..<...#..≈......#.#######_.≈.g≈≈..#...≈..≈≈...$≈≈≈..≈≈..#.# RChQ ..≈§..g   Ijyb (wand)..≈≈.≈≈.≈§≈ ..#RCh] RChd ******Ijyb zaps a wand. The bolt of dispelling energy hits you!RCh/ x.†@...21---------===1 _Your magical effects are unravelling.SChQ  #.#  #.#  #.#  #.#  #.#  #.##  #..# SChQ .....$...@...<...#  ..≈......#.#  _.≈.g≈≈..#.#  ..≈..≈≈...$#  ≈≈≈..≈≈..#.#  .g...≈§..#.#  .....≈≈..#.#  ≈§≈§≈≈≈..#.#  ≈≈§≈ ..# SChU?  You feel less invigorated.SChZ] g.≈§§§≈§§..§≈§§≈§§§§SCh]O5===------SCh/^F 0 ---2SChbSChe _You feel less confused. _You see here a rat corpse.TChJ  #.#  #.#  #.#  #.#  #.#TChyK  #.##  #..TChK1# TChK .....$..@†...<...# TCh&L ..≈..g...#.# TChDL _.≈..≈§..#.# TCh`L ..≈..≈≈...$# TCh}Ln ≈≈≈..§§..#.#TChL  .....≈≈§.#.#TChL TChL ..§..§≈§.#.# TChL ≈§§≈§§§§.#.# TChM^ ≈≈§≈ ..# TCh&QTChqX7g.TChX{§...≈§§TChY@---3 TChY _TCh_TChybTCh   #.#  #.#  #.#  #.#  #.#  #.##  #..# TCh  .....$g@.†...<...#  ..≈......#.#  _.≈..≈§..#.#  ..≈..§≈...$#  ≈≈≈..§§..#.# TCh  .....≈§§.#.#  ..§.§§≈§.#.#  §§§≈§§§§.#.#  ≈≈§≈ ..# TChx ≈≈§§§..≈≈§§≈TCh ^6====4TCh TCh 7 _Ijyb hits you but does no damage.TChH : §TChHI M§≈§.≈≈§§...≈≈≈You hit Ijyb. You burn Ijyb.  Ijyb is lightly wounded.  Ijyb screams, "Level is mine! All mine!"TCh0J &5TChQ TChT 7 _Ijyb hits you but does no damage.TCh| .§§§§§§..§§§..≈≈....≈≈....≈≈≈≈≈§≈You hit Ijyb. You burn Ijyb. Your headbutt misses Ijyb.  Ijyb is lightly wounded.6TChTCh7 _Ijyb hits you but does no damage.UChOeu  You barely miss Ijyb. Your headbutt misses Ijyb.  Ijyb is lightly wounded.UCh@k *******  Ijyb zaps a wand.UCh#####.....§g@§†...<...§§§≈.§≈§≈§§≈≈§≈≈UChv/==7UCh6UChNP _The bolt of dispelling energy hits you but does no damage.UCh[  You closely miss Ijyb.  Ijyb is lightly wounded.UCh *******Ijyb zaps a wand.UCh0q#####.....$g@.†...<≈§..§§≈§§.≈≈.§....§≈....≈≈.≈§≈≈≈≈.UCh1W27=--UCh1 8UCh8UCh<_ _The bolt of dispelling energy misses you.UChw .≈≈..≈≈......≈ §§≈You hit Ijyb. You burn Ijyb. You headbutt Ijyb.  Ijyb is heavily wounded.UChMA--9UCh UCh 7 _Ijyb hits you but does no damage.UCh>G § .§§You puncture Ijyb! You burn Ijyb. Your headbutt misses Ijyb.  Ijyb is severely wounded.UChIH'20UChTUCh W7 _Ijyb hits you but does no damage.UCh T  You hit Ijyb. You burn Ijyb. You headbutt Ijyb.UChI )≈ UCh UChַ   BigJoe231 the Trooper#.#  Minotaur **....#.#  Health: 27/37 =================-------#.#  Magic: 2/2========================#.#UCha F  AC: 10Str: 17#.#  EV: 4Int: 7#.##  SH: 0Dex: 12#######..#########   XL:  3 Next: 133% Place: Dungeon:3.....$)@.†...<...#   Noise: =--------  Time: 2621.9 (1.0)..≈......#.#######   m) +2 spear (flame)_.≈..≈≈..#.#  Nothing quivered..≈..≈≈...$# UCh ≈≈≈..≈≈..#.# ...§.≈≈..#.#  §§...≈≈..#.#  §≈§§≈≈≈..#.#  ≈≈§≈ ..#   UCh _Ijyb hits you but does no damage.  You puncture Ijyb! You burn Ijyb. Your headbutt misses Ijyb.  Ijyb is severely wounded. _Ijyb hits you but does no damage.  UChP dYou hit Ijyb. You burn Ijyb. You headbutt Ijyb. _You kill Ijyb!UCh} c  Ijyb is severely wounded. _Ijyb hits you but does no damage.  You hit Ijyb. You burn Ijyb. You headbutt Ijyb. _You kill Ijyb!Your base Polearms skill increases to level 1!You have reached level 4!UCh /  --more--VCht33/44=3/3849% VCh VCh7R _You feel stronger.WChҦWCh WChWCh,WChWChl,WChWCh,WCh"WChWChU4=WChWChB,WChWChCWChpWCh(WChWChK5=WChWCh,WCh$WChk6=WChWChcWCh]WChcWChD7=WChWCh  BWChr ,WCh] 8=WCh WCh0 ,WCh WChZ WCh WCh WCh9 ,WCh WCh& a9=WChv WCh ,WChd" WCh$ ,WCh7% WCh' ,WCh) WChz, :40WCh, 2=WCh/ WCh3 ,WCh4 WCh8 ,WCh9 WChb< WCh< K1=WChK> WCh!B ,WCh&C WChF ,WChG WChJ ,WChL WChO k2=WCh:Q WChS ,WChOU WChXX ,WChY WCh+] ,WCh^ WCha WCha D3=WCh9c WChf ,WCh@h WChk ,WChl WCho ,WChp WChx -...≈≈≈§≈≈§ _You start resting.WCh 061.9 (40.0)WCh d4==-WCh %2.9 (41WCh WCh5 " _HP restored.WCh֔ WCh ,WCh ,WCh WCh ,WChG WChϪ ,WCh WCh O=WCh WCh ,WChԵ WChc ,WChɺ WCh WCh WChq WCh# ,WChT WCh ,WCh WChN BWCh WCh WCh WCh ,WCh8 WCh ,WChN WCh ,WCh WCh ,WCh@ WCh, ,WCh WChp ,WChw WCh ,WCh WCh$ ,WCh BWCh+WCh,WChWChy,WCh WChw ,WCh~WCh,WCh WCh,WCh WCh,WChWCh#,WCh$WCh(,WCh*WCh2-,WChQ.WChX1,WCh3WCh88BWCh9WChB9WCh9WCh7=,WCh=WChA,WChBWChE,WChGWChdLBWChVO,WChPWChHT,WChUWCh"X,WChXWChiZ,WCh[WCh],WCh^WCha,WCh cWChf,WCh2gWChLk,WChkWChWo,WChypWCht,WChuWChsxWChxWChyWChB|,WCh}WCh\,WChpWChDŽ,WChWChWChއWChyWChZ,WChWCh!,WChoWCh,WCh\WChؗ,WChYWCh,WChKWCh,WCh8WCh_,WChNWCh,WChWCh<WChWChWChH,WCh_WCh,WChWCh{,WChWCh,WChWCh ,WChWCh],WChWCh,WChWCh,WChmWChN,WChHWChWChWChWCh ,WChWCh,WChWCh@,WChfWCh,WChQWChw,WChWCh,WChWCh,WCh8WChWChWChBWChZWCh,WChWChWChWCh6 WCh ,WCh WCht,WChWChWCh.WChfWCh],WChWCh!,WCh"WCh%,WCh''WCh*,WCh,WCh0,WCh1WCh,5,WChr6WCh9,WChU;WCh>,WCh?XCh,XCh~XCh,XChXCh ,XCh XCh,XChXCh,XChEXCh,XChXCh ,XChy"XCh/< 761.9 (99§§≈§§§§§≈§§§§§≈≈≈≈≈ _You start waiting.XCh_0-2.9 (100.0)XCh7XCh:# _Done waiting.XChdXChXChYXChXChr,XCh ,XChXCh9XChdXChXCh,XChXCh!,XCh`XChXChXCh"XCh,XChXChXChXChYXChXCh>XCh XCh]XChXChXCh;XCh?XCh&@XChAXChMG,XChHXChxN,XChxPXChUXChUXChWXChQ\XCh}\XCh_XCh;c,XCheXChi,XCh kXCho,XChpXChCu,XChvXChb{,XCh|XChٟJXCh[,XChXChvXChkXCh,XCh*XCh,XChXChi,XChXCh$XCh`XChXChc,XChXCh,XCh\XChXChXCh/XCh/,XCh1XCh,XChXChXChXChWXCh,XCh XCh ,XChXCh]XChXChXChrXChXChXChXChGXCh!XCh%,XCh'XCh*,XCh+XCh.,XCh0XCh2XCh83XCh3XCh7,XCho9XCh<XCh1=XChz>XChQA,XChIBXChE,XCh5GXCharXChv,XChvXCh}wXCh)}BXChEXChXChՀXChD,XChXChXChوXChXCh,XChЎXChw,XChTXCh ,XChXCh',XChОXCh,XChXCh,XChrXChXChXCh_XChV,XChݱXChдXChXCh*BXChjXCh,XChXChXChXChXCh,XChXChXChXCh,XCh,XCh{XCh,XChXChpXChXCh2XChXCh?XChXCh ÷861.9 (99.0)..≈≈.≈≈.≈≈≈≈≈§≈≈§ _You start waiting.2.9 (100.0)XChgXCh# _Done waiting.YChq3YChsYChxYCh|YCh,YCh  #.#  #.#  #.#  #.#  #.#  #.## #..# .$@..÷...<...# .≈......#.# YChtc._.≈.§§≈..#.# .≈.§§§...$# ≈..≈§..#.# ..≈≈..#.# §§§...≈≈..#.# .§≈§≈≈§≈..#.#  ≈≈§≈ ..# waiDone waitinYChJg.  a - a wand of quicksilver (8)  Things that are here:YChz3.0)§......≈.≈≈§≈§YCh+4.9 (2YChYChs _a +0 dagger; a +0 leather armour; the goblin skeleton of IjybYCh8 3YCh YCh YCh ,YChL YChӼ YCh) YChӾ YCh M _You now have 110 gold pieces (gained 8).YCh YCh YCh YChi YCh ,YCh* YCh YChh ,YCh YCh YCh. YChp YChs YCh YCh" ,YCh YCh ,YCh YCh N _You now have 121 gold pieces (gained 11).YCh 3YCh YCh1 YCh YCh YCh YChn YCh} YCh YChS YCh YCh ,YCh YCh YCh ,YCh YCh YCh ,YCh[ YCh5 YCh ,YCh~ YChq YCh ,YCh YCh YCh ,YCh YCh YCh ,YCh YCh YCh" YChH" YCh# YCh{' YCh) YCh)* YCh1+ YCh@- YCh/ ,YCh0 YCh73 YCh|5 YCh5 YChE6 YCh08 YChM: YCh: YChT; YChe= YCh,? YChg? YCh@@ YCh1B YCh*D ,YCh*E YChI YChM ,YChO YChQ YChU ,YCh.W YChY YCh` BYCha YChid YChd YChe YChi YCh`m ,YChpn YChq YChcv ,YCh~ YChd YCh ,YCh YCh YCh ,YCh YCh͏ YCh* ,YCh YCh  Things that are here:  a +0 dagger; a +0 leather armour; the goblin skeleton of IjybYCh3 YChz  _YCh ,YCh| YCh YCh YChǪ YCh~ ,YCh YCh? YCh{ ,YChS YCh* YChW YCh YCh< YCh YCh̻ ,YCh YCh^ YCh YCh YCh YCh$ YChf ,YCh YCh YCh ,YCh YCh YCh YCh YCh7 YCh YChi ,YCh YCh^ YCh YCh YChb YCh YCh YCh YCh YChy YCh ,YCh YCh YCh ,YChj YCh YChE  .∩.#  ..#  ..#  ...  #.#  #.#   #.# #@#### 913.9 (49.0)YCh W #....#  YCh #.##.#   ####.#   #.#   #.#   #.# YCh?  #.#   #.#  YCh@ YCh ,4.9 (50YCh YCh{ 5 _Found Saekla's Armour Boutique.YCh 3YCh YChM YCh ,YChA YCh XYChs YCh ,YChJ YChE YChl ,YCh YCh˒ YCh7 ,YCh8 YChI YChŜ ,YCh YChc YCh٤ ,YCh YChǫ YCh! 2Welcome to Saekla's Armour Boutique! What would you like to do?  a -  230 gold a +2 chain mail of cold resistanceb -  70 gold a +0 kite shield YCh  c -  475 gold the +3 pair of gauntlets of War {Slay+5}d -  180 gold a +0 plate armour  e -  350 gold a +2 plate armour of cold resistancef -  40 gold a +0 ring mail  g -  40 gold a +0 ring mail  YCh( h -  9 gold a +0 robe You have 121 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list`Ch `Ch%BigJoe231 the TrooperMinotaur **....Health: 44/44 ========================Magic: 3/3========================###AC: 10Str: 18##$##EV: 4Int: 7#####SH: 0Dex: 12#...#XL:  4 Next: 19% Place: Dungeon:3#.@.# #Noise: ---------  Time: 2921.9 (7.0)#...#.#m) +2 spear (flame)#.#...#.##Nothing quivered#........####.#.#####?#.##.#.##.#.#####.#....# _You now have 110 gold pieces (gained 8). _You now have 121 gold pieces (gained 11). [20`Chd Things that are here: _a +0 dagger; a +0 leather armour; the goblin skeleton of Ijyb _Found Saekla's Armour Boutique.  There is an entrance to Saekla's Armour Boutique here.`Ch `Ch. _aChlaChumaChnaChqaChtaCh yP _aCh{,aCh+~aCh~aChv,aChiaCh|aCh),aCh aChaChaChՌaChaChBaCh  _b - 2 scrolls labelled INUAXIR GOGGEDOORE (gained 1)aChV3aChaChĘaCh2.. ####h##$###.######.#...#aChܞ.#.∩.# #.#...#.##...#.##......###.#.#### #.#.#  #.#aCh .# #.#.#### #.#....#h   jackal (asleep) #.#.##.#aCh6 ..#.# ### #.#aCh^&8aChaChj.hhaCḩ+9.9 (8aChïaCh#Y _A jackal comes into view.aCh,N .. ###  #.##$##  #.#####  #h#...#  #.#.∩.# #  #.#...#.#  #.#...#.##  #.@......#  ###.#.####  #.#.#  #.#.#  #.#.####  #.#....#  #.#.##.#  ..####.#  ### #.# aCh6 .. ###  #.##$##  #.#####  #h#...#  #.#.∩.# #  aCh%#.#...#.#  #.#...#.##  #.@......#  ###.#.####  #.#.#  #.#.# #.# #.#....#  #.#aCh> ..# ### aCh4aChaCh] _A jackal is nearby!aCh  .. ###  #.##$##  #.#####  #h#...#  #.#.∩.# #  #.#...#.#  #.#...#.##  #.@......#  ###.#.####  #.#.# aCh#  #.#.#  #.#.####  #.#....#  #.#.##.#  ..####.#  ### #.# aChxi  .. ###  #.##$##  #.#####  aChm #h#...#  #.#.∩.# #  #.#...#.#  #.#...#.##  #.@......#  ###.#.####  #.#.#  #.#.# #.# #.#....#  #.# ..# ### aChBn aChFp aCh5s aChv ] _A jackal is nearby!aChz N .. ###  #.##$##  #.#####  #h#...#  #.#.∩.# #  #.#...#.#  #.#...#.##  #.@......#  ###.#.####  #.#.#  #.#.#  #.#.####  #.#....#  #.#.##.#  ..####.#  ### #.# aCh{) .. ###  #.##$##  #.#####  #h#...#  #.#.∩.# #  #.#...#.#  #.#...#.##  #.@......#  ###.#.####  #.#.#  #.#.# #.# #.#....#  #.# ..# ### aCh> _A jackal is nearby!bCh ..#### #.##$## #.##### #h#...# #.#.∩.# # #.#...#.# #.#...#.## #@.......# ###.#.#### #.#.# #.#.# #.#.#### #.#....# #.#.##.# ..####.#  ### #.#bChSF.hbChH330.9 (1 _bChbChmbCha4bChHbChbCh l#h# ..#### $####.#...# h#.∩.# ...#.# #...#.#........###.#.####bCh.##.####h 2 jackals (1 asleep)..#.#...###bCha  A jackal comes into view.Found 11 gold pieces.bChcbCh bChY6  The jackal barks!bChh  A jackal comes into view.bChG!M  The jackal bites you but does no damage.bCh (hhh.hhhh 4 jackals (2 wandering)bCh(/==1bCh,.bCh0Y _A jackal comes into view.bCh4 `  You barely miss the jackal.bCh6 %  bCh6 The jackal barks!bCh(7 bCh> $hh.hhhbCh @ \2--2.8 (0.9bCh E bChH + _The jackal bites you.bChG c  You hit the jackal. You burn the jackal.bCh- Y  You kill the jackal!bCh bCh bCh J.h.h.bChl J   endoplasmhhh 3 jackalsbCh% E 21-3.8 (1.0 bCh P_An endoplasm comes into view.bCh$ bCha( n _Your base Polearms skill increases to level 2!bCh'..#J# .h#### h##$.####h#...# ∩.#  #...#.#........###.#.bChO(####.#.# ###..#.#.bCh)bCh}*bCh3+bCh+bChP,bCh-bCh44l$J.hhbCh4@-4bCh9bCh=S _The jackal barely misses you.cChpM  You hit the jackal. You burn the jackal.cChxw} .J  The jackal is severely wounded.cChw&5cCh|cCh@S _The jackal barely misses you.cChӻM  You hit the jackal. You burn the jackal.cCh,cChBi. 2cCh.#3cChtK=-36.7 (0.9cChcChJ _You kill the jackal!cCh4M  You hit the jackal. You burn the jackal.cChL6cCh6cCh? .J.   jackalYou kill the jackal!cChC557.7 (1.0cChHcCh5L _The jackal barely misses you. You furiously retaliate! You headbutt the jackal.cCh M  You hit the jackal. You burn the jackal.cChH cCh[ s.J†cCh 578.6 (0.9cCh] cChڗ J _You kill the jackal!cChy #..#$# ..#### $.####J#...# ∩.#  #...#.#........###.#.#####.####..cChE C9.6 (1.0cCh  cChG cCh 1_The endoplasm hits you but does no damage. cCh e_You see here a jackal corpse.cChp3X  You puncture the endoplasm! You burn the endoplasm.cCh:E.cCh=z4==940cCh:BcCh\EM _You kill the endoplasm!dChcAHM #..#$# ..#### $###dCh0B..# †#.∩.#  #.#...#.##..dChsIdChI.-1dChUNdChQdChWM(. #..##$# ..#### $dCh>=###.#...# †#.∩.# #.#...#.#.dChdChM@-2dCh7dCh+% _Found 4 stones.dChy&3dCh&dCh'dCh *dCh5*dChb-,dCh4.>#.# (.# ..# ##..#.. dCh.5####$# +...@#### 3##.#.##$#.. #.##### ## #.#...##†#.∩.# #.###dCh-<dCh|<G=4.6 (2dChLAdChD; _Found a stone staircase leading down.dChW3dChdChYdChdCh,dCh}dChdChΓdChDN _You now have 132 gold pieces (gained 11).dChdCh>dCh<dChdCh4,dChdCh=dCh,dCh5dChdChɪ,dChdChҭdCh dCh:dChdChdChT,dChdChdCh,dChdChCdCh!%#..#....... #(.#....... #..#....[.. ##..#....... #...##......####.#.##......+....####.......##.#.##$##dChi #..@..#.#####53.6 (9..#####.#...##. #†#.∩.# #.. #dCh.#...#.#.. #.#...#.###. #........#dChm# ###.#.#### #.dCh=#.# #.#.#dChdChdChZ-4.6 (10.0) dChdChn+ _Found a plate armour.dCh9 3dCh dCh dCh dChS BdCh ,dCh dChT dCh dChY dCh dChJ dCh~ ,dChY dCh( dCh ,dCho dChE! dCh/# dChZ# dCh# dCh% dCh0, #....[..# ##..# #.......# #...# #......####.#.# ..#......+....#### .........##.#.##$## ##.....#.#####dCh|, > #..#####.#...#####.## #†#.∩.# #.......@.# #.#...#.#60.6 (6.0)dCh, j.......### #.#...#.##....#.# #........##.. #. ###.#.####dCh, . . .# #. #.#.#dCh-  # #.#.####  #.#....# dCh+- q #.#.##.# dCh4 dCh\4 dCh4 $1.6 (7dCh9 dChW< ; _Found a stone staircase leading down.dCh! #....[..# ##..# #.......# #...# #......####.#.# ..#......+....#### ...##.#.##$##. ##.....#.#####.>. #..#####.#...#h....####.## #†#.∩.# #.# #.#...#.#.### #.#...#..#.## #.#.. #. ###.#... .# #.#.### #. #.#.#h   jackal (asleep) #. #.#.####. #.#.... #.#.##.dChdChQq 0  A jackal comes into view.dChCdCh l.hhl   frilled lizardThe jackal barks!dCh4==2.6 (1dChodCha _A frilled lizard comes into view.eCh #....[..# ##..#   #...#     eChR ##.#.##$##  . ##...  .l. #..#  .....####.## #†#.∩.#  eChv^.h.....@..#  ........###  eCh6.....#.##  ##.. #.  eChI... .# #.#.#  ## #. #.#.#  eCh۸-#.  #. eCh!eChO% #....[..# ##..#   #...#      ##.#.##$##  . ##...  .l. #..#eChBP  .....####.## #†#.∩.#  .h.....@..#  ........###  .....#.##  eChPs##.. #.  ... .#  ## #. #.#.#  #.  eChP>#. eCh\X4eCh_eCh/bd _There are monsters nearby!eChV #....[..# ##..#   #...#      ##.#.##$##  . ##...  .l. #..#  .....####.## #†#.∩.#  .h.....@..#  ........###  .....#.##  ##.. #. eChȒ ... .# #.#.#  ## #. #.#.#  #.  #. eCh' #....[..# ##..#   #...#      ##.#.##$##  . ##...  .l. #..#  .....####.## #†#.∩.#  .h.....@..#  ........###  .....#.##  ##.. #.  ... .#  ## #. #.#.#  eCh(x#.  #. eCh9.4eCh4eChB8d _There are monsters nearby!eChV #....[..# ##..# #.# #...#. #......####.#.#.S ..#......+....####... .##.#.##$##... ##.....#.#####.l.. #..#####.#...#b.....####.## #†#.∩.# .h....@...# #.#...#.[eChe.### #.#...#..#.## #.##..##.# ###.#. .... .## #.#.### #. #.#.# #. #.#.b   bat (wandering) #. #.#eCh;S   ball python (constriction, wandering) #.#.## l   frilled lizardeCh  A ball python and a bat come into view.Found a helmet.eCheChfeCh+eCheChdeCheChM .>l...bh#... #.#.##The ball python hisses angrily.eChb/--3eCheCh8 _The ball python moves out of view.eCh0V  #....[..# ##..#.. ...#.# #...#.##..##......####.#.#.....#......+....####.S...##.#.##$##... ##.....#.#####.>l.. #..#####.#...#eChV q.####.## #†#.∩.#.bh.@....# #.#...#.[.### #.#...#.#.## #$.##..##.# ###.#.# .... eChW w.## #.#.# ######. #.#.# #. #.#. #. #.#S   ball python (constriction) #.#.# l   frilled lizardeCh?W eCh#Z eChZ eChi[ eChZ\ eCh ] eChEg .S.l..bheChg O=-4eCho eChs P _Found 16 gold pieces. The bat hits you but does no damage.eCh  You hit the bat. You burn the bat.  The bat is severely wounded.eCha eChm  .S.lb The bat hits you but does no damage. The jackal bites you.eCh 62--eCh& &5.5 (0.9eCh eCh > _The jackal bites you but does no damage.fCh,fCh  You completely miss the frilled lizard. The bat hits you but does no damage.fCh .Sb. fChaFThe frilled lizard bites you but does no damage.fCh#3fChC=-6.5 (1.0fCh&fCh*> _The jackal bites you but does no damage.fChb  You puncture the frilled lizard! You burn the frilled lizard.fCha  You kill the frilled lizard!fCha,fCh6 ..Sb #.#.#  The bat closely misses you.fChG/307fChTfCh> _The jackal bites you but does no damage.fChW  You hit the ball python. You burn the ball python.fCh+fChN  You kill the ball python!The bat hits you but does no damage.fChǭqb†.fChǰ518.4 (0.9fCh0fChA _The jackal bites you but does no damage. x2fCh,  #....[..# ##..#. ...#.......# #...##..##..##......####.#.#.#......+....####........##.#.##$.. ##.....#..>...# #..#####.#...fCh .b.####.## #†#.∩..@.....# #.#....[....h...### #.#....#.## ##$.##..##.# ###.#.fCh̪ # .... .## #.#. ######.fCh  #.#. #. #.#. #.fCh n #.# #.#.fCh fCh fCh .b  The jackal bites you but does no damage.fCh -9.4 (1.0fCh fCh _The bat hits you but does no damage. _You see here a frilled lizard corpse.gChyG  You hit the bat. You burn the bat.gChj'l †  You kill the bat!gChH+p4==2gCh+ 70gCh1gCh 5> _The jackal bites you but does no damage.gCh.t...# ## ###$#....[..# ##... ...#.......# #..#..##..##......####.#.# #......+....###......##.#.##$..... ##.....#.####>...# #..#####.#..####.## #†#.∩.....†.....[....h...####........#.##....gCh>=$.##..##.#### .... .########.gChgCh h.Found 12 gold pieces.gChs&1gChgCh5 _The jackal bites you but does no damage. _You see here a bat corpse.gChgCh-2.3 (0.9gChgCh{ _You hit the jackal but do no damage. The jackal closely misses you.gChx"  You hit the jackal. You burn the jackal.  The jackal is almost dead.gCh# (3.2gChb) gChd+ T _The jackal closely misses you.gCh}  You barely miss the jackal.The jackal is almost dead.=4.1gCh gCh > _The jackal bites you but does no damage.hChuR  You puncture the jackal! You burn the jackal.hChh†hCh{045.0hCh hChJ _You kill the jackal!hCh # ## ###$#....[..# #... ...#.......# #.#..##..##......####.#........#......+....####.......##.#.##$ ##.....#.###>...# #..#####.#......†####.## #†#.∩.....# #.#..[........##......#.## ...##.#hChJ$s#.#. hCh+hCh,,5-6.0 (1.0hCh1hCh<5  Things that are here: _a jackal corpse; a frilled lizard corpsehCh׋ _ _hCh ,hChb ,hCh hCh hCh} hCh hCh  hCh *_You now have 148 gold pieces (gained 16).hChX hCh hChN hCh hCh hCh hChA hCh hChl hCh hCh7 hChf hCh hCh hCh8 hCh( hCh6 hCh hCh hCh hChk! hChg' hCh ) hCh+ hCh1 hChg8 hCh8 hCh|< hChC hCh\J hChK hChON hChQR hChV hChW hChY hChl hCh~m #....>...# #..#####.#...# hCh/n ##.......†####.## #†#.∩.# #hChxn y#........†.....# #.#...#.#hChn #...[........### #.#...#.hCho V#........#.## #........hChco ##..##..##.# ###.#.hCho ##.......###### #.#.# hChp #######......# #.#.# hChTp #..@...# #.#.###hChp -hChp * #hCh q 1 #.#.hChLq D #......hChq #.#.##hChr  ........... ..### ############ ### hChr  hChz 0926.0)hChz ,3.0 (17hCh y _c - a scroll labelled LOWNYPH BEQAIhCh63hChB8hCh2<hCh?,hCh|E,hChIBhChTKhChN,hChOhChTShChUhChVhCh\VhChYhChZ,hCht[hChL]hCh_,hChD`hChbhCh#eBhChihCh6jhChujhChmM _You open the door.hChlp3hCh3qhCht@  There is an open door here.hChwhChx _hChxhCh?|hCh~,hChhChhChBhChφhChk,hChhChȌhCh,hChOhCh= _You open the large door.hCh33hChhCh\E  There is a large open door here.hChhChi _hChhChE  There is a large open door here.hCh<hCh _hChhChDhChݰ,hChhChhCh,hChhChhCh,hChhChhCh,hChhChhChPhChhChN _You now have 162 gold pieces (gained 14).hCh^hChhChqhCh>hCh,hChhCh7 _You open the door.hCh3hChhChmhChn,hCh,hCh #....>...# ##.......†# #........†.. #...[....... ##+###### #..# ........# ##..##..##. ........# ##.......# w.......# ##########.........@#####....# #..##+#####...##....# #..#.###.....##....#####.#...'.....''....'.....#####.....##....########.....##....# w   ribbon worm (asleep)#.....########.....########hCh93019.0 (26.ww20.0 (27 _A ribbon worm comes into view.iChr #....>...#  † † #...[ ##+######  ........#  ........# iChru ........#  .w.....@#  iChs##+#####...# #.. #.###.....#. #...'.....''....'..... ...##.. #.....##....#  #.....#  #.....#   iCh I #....>...#  † † #...[ ##+######  ........#  ........#  ........#  .w.....@#  ##+#####...# #.. #.###.....#. #...'.....''....'..... ...##.. #.....##....#  #.....# #.....# iCh4iChiCh"b _A ribbon worm is nearby!iChD8 #....>...#  † † #...[ ##+######  ........#  ........#  ........#  .w.....@#  ##+#####...# #.. #.###.....#. #...'.....''....'..... ...##.. #.....##....#  #.....#  #.....#   iChI #....>...#  † † #...[ ##+######  ........#  ........#  ........#  .w.....@#  ##+#####...# #.. #.###.....#. #...'.....''....'..... ...##.. #.....##....#  #.....# #.....# iCh4iCh5iChb _A ribbon worm is nearby!iCh/8 #....>...#  † † #...[ ##+######  ........#  ........#  ........#  .w.....@#  ##+#####...# #.. #.###.....#. #...'.....''....'..... ...##.. #.....##....#  #.....#  #.....#   iChI #....>...#  † † #...[ ##+######  ........#  ........#  ........#  .w.....@#  ##+#####...# #.. #.###.....#. #...'.....''....'..... ...##.. #.....##....#  #.....# #.....# iCh4iChiChb _A ribbon worm is nearby!iCh~, [ #....>...# ##.† #.† #...[#+###### #.##.# ##..##..###.# ##.#iCh>- .# ##.w....@.#####....# ##+#####...##....# #. #.###.....##....##### #...'.....''....'.... #####.....##.... #.....##....# #.....# #.....#  #iCh. iCh`6 L.wiCh6 81.0 (1.0) _iChh; iChw> iCh  #....>... ##.† #.† #...[ ###+###### #. #.# ##..##.. #.# ## #iChu .# # #..w..@..#####....# # ###+#####...##....# # #.###.....##....##### #...'.....''....' #####.....##.... #.....##....#  #.....#  #.....#  #iChV iCh b.w2iCh iChI iCh] #....> ##. #. #...[ ###+###### # #.# ##..##.. #.# ##iChE #.#  #...w@...#####....#  ###+#####...##....#  #.###.....##.... #...'.....''....' #####.....##.... #.....##....#  #.....# iChlz #.....#  #iCh<3iCh iCh!#jCh>  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is moderately wounded.38----=9 (0.9jChjCh0 _The ribbon worm bites you.jCh   You hit the ribbon worm. You burn the ribbon worm.  You headbutt the ribbon worm.  The ribbon worm is severely wounded.jCh7 u31--------4.9 (1.0jChyjCh_0 _The ribbon worm bites you!jChY4W  You hit the ribbon worm. You burn the ribbon worm.jChm;E.jCh=s32=---85.8 (0.9jChAjChDO _You kill the ribbon worm!jChr #....> ## # #...[ ###+###### # #.# ##..## #.# ## #.#  #.#####....# ###+#####...##....# #.###.....##.... #...'.....''....' #####.....##....  #.....##....#  #.....#  #.....#  #jChyK-6.8 (1.0jCh}jChQjChN  #....> ## #jChN ( #...[ ###+###### # #.# ##..##jChN  #.# ## #jChO .#  #.#####....#jCh...#.##### ##.......†# #.# #........†. #.# #...[...... ###'######jCh\, s #........# jCh, jCh- ,6.8 (59jCh3 jCh6 ) _Found a chain mail.jCh! 3jChR# jCh2' jChG/ %M.. #. .. .. ### ...$ [ ..# #. PPPP#.#.# .#..#$$$P).#.##....# $$$P..$....###### ###$.... ...#.0.0)......##..##..#.########jCh/ #.# #................ ...jCh> A7.8 (1jCh? jCh=C + _Found a quarterstaff.kChZkCh@[kCh]kChsakChjBkChQmkChs,kCh.. #.##### ##.kChP!kChH,90.8 (3kChH.rrkCh+1.8 (4kChOkChhY _A quokka comes into view.kCh.1 #.# . ####.# .. ..#.# ... #...# .r.. ...### .#  ....$ [...# #..#  #PPPPP#.#.# .#..#  .P$$$P)@#  #P$$$P.......###### ###$ #P$$$P###...........  #PPPPP #...... ##..# #.##### ##. #.#  #    #....>  kChkCh4ow #.# . ####.# .. ..#.# ... #...# .r.. ...### .#  ....$ [...# #..#  #PPPPP#.#.# .#..#  .P$$$P)@#  kCho#P$$$P.......###### ###$ #P$$$P###...........  #PPPPP #...... ##..# #.##### ##. #.#  #   kChTpi #....>  kChy4kChkCh_] _A quokka is nearby!kCh G #.# . ####.# .. ..#.# ... #...# .r.. ...### .#  ....$ [...# #..#  #PPPPP#.#.# .#..#  .P$$$P)@#  #P$$$P.......###### ###$ #P$$$P###...........  #PPPPP #...... ##..# #.##### ##. #.#  #    #....>  kChw #.# . ####.# .. ..#.# ... #...# .r.. ...### .#  ....$ [...# #..#  #PPPPP#.#.# .#..#  .P$$$P)@#  kChO#P$$$P.......###### ###$ #P$$$P###...........  #PPPPP #...... ##..# #.##### ##. #.#  kCh8#   kChY #....> kCh kCh4kCh̴kChݹ] _A quokka is nearby!lChQ"y #.# . ####.# .. ..#.# ... #...# .r.. ...### .#  ....$ [...# #..#  #PPPPP#.#.# .#..#  .P$$$P)@#  #P$$$P.......###### ###$ lCh"#P$$$P###...........  #PPPPP #...... ##..# #.##### ##. #.#  #    #....> lCh#& lCh #.# . ####.# .. ..#.# ... #...# .r.. ...### .#  ....$ [...# #..#  #PPPPP#.#.# .#..#  .P$$$P)@#  #P$$$P.......###### ###$ #P$$$P###...........  #PPPPP #...... ##..# #.##### ##. #.#  #  lChKn  #....>  lCh4lChlCh6] _A quokka is nearby!lCh5 >. #.#.. ####.#.. ..#.#.##...#.r......### .#.$.[...# #..##PPPPP#.#.# .#..#.P$$$P@.#.##....##P$$$P.......###### ### #P$$$P###.  #PPPPP #.......##..## ##..## #.####### ##. #.# # # #####.# #lCh  #.....# #....> #.##### ##lCh lCh< J  Found a stone staircase leading down.lCh ^..rlCh +2.8 (1lChx lCh _The quokka twitches its whiskers. _You see here a +0 quarterstaff.mCh>. #.# ... ####.# .... ..#.# ....##...# .........### .# ....r$.[...# #..# ##PPPPP#.#.# .#..# ..P$$$P)@#.##....# ##P$$$P.###### ###$#P$$$P###. .#PPPPP #.......##..##.##..## #.#######.##mChk. #.# #.# #####.# #.#.....# #....>.#.##### ##.mChƍmCh.r3 _mChmChߤmCh`E y>. #.#... ###.. ...##.......### .#r.[...# #.##PPPPP#.#.# ...P$$$P).#.##...##P$$$P.@.....###### ###$ #P$$$P###........... ...mChE PPPPP #.##..###..## #.#######..... ##. #.# #. # #### #.... #....>##### ##..... #.mCh K mChJV r$r4mCh` mChc nCh>>. #.# ... ####.# .... ..#.# ....##...# .........### .# .....$r[...# #..# ##PPPPP#.#.# .#..# #..P$$$P).#.##....# #nCh?>##P$$$P.###### ###$##P$$$P###. ...##PPPPP #.......##..##..###..## #.#######.##. #.# #.# #####.# #.#.....# #....>... nCh?#.##### ##.† #.# #.† nChFCnChoO.rr   quokka5nChllnChX L >. #.# ... ####.# .... ..#.# ....##...# .........### .# .....$.r...# #..#nCh(Z  ##PPPPP#.#.# .#..#  ..P$$$P).#.##....#  ##P$$$P.###### ###$ #P$$$P###. ... #PPPPP #.......##..##.. ##..## #.####### ##. #.# # # #####.# # #.....# #....> #.##### ##. #.# #.nCh] nCh5j r[r6nCht nCh}v nChnl }>. #.# ... ####.# .... ..#.# nChl P....##...# .........### .# .....$.[...# #..# ##PPPPP#r#.# .#..# #nCh`m a..P$$$P).#.##....# ###P$$$P.###### ###$##P$$$P###. ...#nChm #PPPPP #.......##..##..###..## #.#######.##. #.# #.# #####.# #.nChm #.....# #....>.#.##### ##.†nChm N#.# #.†nChn nChp nChz L.rnChi{ &7nCh= nCh oCh>D >. #.# ... ####.# .... ..#.# ....##...# .........### .# .....$.[...# #..#oChR ##PPPPP#.#.# .#..#  ..P$$$P)r#.##....#  ##P$$$P.###### ###$ #P$$$P###. ... #PPPPP #.......##..##..oChV ##..## #.####### ##. #.# # # #####.# # #.....# #....> #.##### ##. #.#oChE #.oCh  The quokka barely misses you.=oCh~ 8oChoCh> _The quokka bites you but does no damage.oCh3  You barely miss the quokka. You headbutt the quokka.  The quokka is almost dead.9oChZ>oChA> _The quokka bites you but does no damage.oChZ M  You hit the quokka. You burn the quokka.oChg y†oChk 840100.7 (0.9oChu oChx J _You kill the quokka!oChI ]M>. . ###. ..###...# ....### .....$.[...# oChx b##PPPPP#.#.# .#...P$$$P)@#.##....# ##P$$$P.......###### ###$P$$$P###..... .#PPPPP #.......##..##..## #.#. #oCh+ K-1.7 (1.0oCh oCh s _You see here a quokka corpse.pCh}3pChCpChpChcM #b>. .. ###pCh2. ..###...# ....### .....$.[...# ##PPPPP#@#.# .#-..P$$$P)†#.##....# ##P$$$P.......###### ###$#P$$$P###........... .........####b   bat (asleep)pChg1pCh&0pChipCh8pCh۞G.bbpCh+pCha+2.7 (1pCh l _A bat comes into view.pCh #.# >. #.# ... ####.# .... ..#b# ....##...# .........### .# pCh, .....$.[...# #..#  #@#.# .#..#  ..P$$$P)†#  ##P$$$P... ###$pCh_6 #P$$$P###.  #PPPPP #..pCh4 ##..## #.## ##. #.# pCh #   pChGpChq( #....>pCh #.# >. #.# ... ####.# .... ..#b# ....##...# .........### .#  .....$.[...# #..#  pCh r#@#.# .#..#  ..P$$$P)†#  ##P$$$P... ###$ #P$$$P###.  #PPPPP #.. ##..## #.## ##. #.#  #    #....>pCh4pChpChEZ _A bat is nearby!pCh #.# >. #.# ... ####.# .... ..#b# ....##...# .........### .# pCh .....$.[...# #..#  #@#.# .#..#  ..P$$$P)†#  ##P$$$P... ###$ #P$$$P###.  #PPPPP #.. pChG##..## #.## ##. #.#  #  pCh2  #....>pCh #.# >. #.# ... ####.# .... ..#b# ....##...# .........### .#  .....$.[...# #..#  #@#.# .#..#  ..P$$$P)†#  ##P$$$P... ###$ #P$$$P###.  #PPPPP #.. ##..## #.## ##. #.#  #Chx;49m    #....>pCh4pChWpChNZ _A bat is nearby!qCh>. .. ####...+..#b##...# ....### .....$.[@..# ##PPPPP#.#.# .#..P$$$P)†#.##....# ##P$$$P.......###### ###$P$$$P###........... .PPPPP #.......##..####..## #.#########. # ######......qChPqChTqChݢqChF6.bqCh%=qCh 3qChqChP _The bat barely misses you.qChG  You hit the bat. You burn the bat.qCh k†qCh .14qChCqChG _You kill the bat!qChM>. .. ###...+..###...# ...@### qCh* .....$.[...# ##PPPPP#.#.# .#..P$$$P)†#.##....#P....... P..######.qChPqCh"qCh'-5qChrqChȡp _You see here a bat corpse.qCh7 3qChQ; qChA qChbG qChK : _qCh9Y B  You see here a +0 chain mail.qCh ` qCh`  _qChd qChZj qCho ,qChs qCh{ ,qChU qCh M _You now have 185 gold pieces (gained 7).qCh- 3qCh/ qCh qCh BqCh qCh h########## #.#.........# #.#.........# #.# g....>...# #.# .........####.# .........+..#.#qCh  .........##...# .###..@.....†### .#- ............[...# #..# ....###PPPPP#.#.# .#..# ... +..P$$$qCh P)†#.##....# .. ###P$$$P.......##### #P$$$P###......g   goblin (asleep) #PPPPP# #.......## qCh ##..### #.#######. ##. #.# #..qCh ,11.7 (6qCh _.ggqCho +2.7 (7qCh qCh u _A goblin comes into view. It is wielding a +0 dagger.qCh>l ########## #.#  .........# #.#  .........# #.#  .....>...# #.#  .g.......####.#  .........+..#.#  .........##...#  .###..@.....†### .#  ............[...# #..#  ....###PPPPP#.#.# .#..#  ... +..P$$$P)†#  .. ###P$$$P... #P$$$P### #PPPPP#  ##..###  ##. #.# rCh6 ########## #.#  .........# #.#  .........# #.#  .....>...# #.#  .g.......####.#  .........+..#.#  rChx7.........##...#  .###..@.....†### .#  ............[...# #..#  ....###PPPPP#.#.# .#..#  ... +..P$$$P)†# .. ###P$$$P... rCh7#P$$$P### #PPPPP# rCh7 ##..###  ##. #.# rChD4rChOrChR] _A goblin is nearby!rChel ########## #.#  .........# #.#  .........# #.#  .....>...# #.#  .g.......####.#  .........+..#.#  .........##...#  .###..@.....†### .#  ............[...# #..#  ....###PPPPP#.#.# .#..#  ... +..P$$$P)†#  .. ###P$$$P... #P$$$P### #PPPPP#  ##..###  ##. #.# rCh=O ########## #.#  .........# #.#  .........# #.#  .....>...# #.#  .g.......####.#  .........+..#.#  .........##...# rCh .###..@.....†### .#  ............[...# #..#  ....###PPPPP#.#.# .#..#  ... +..P$$$P)†# .. ###P$$$P... #P$$$P### rCh,#PPPPP#  ##..###  ##. #.# rCh 4rCh rCh] _A goblin is nearby!rChT K ########## #.#  rCh .........# #.#  .........# #.#  .....>...# #.#  .g.......####.#  rCh B.........+..#.#  .........##...# rCh ] .###..@.....†### .#  ............[...# #..# rChB ....###PPPPP#.#.# .#..#  ... +..P$$$P)†#rCh2$  .. ###P$$$P...rChO #P$$$P### rChn*#PPPPP#  ##..###  rCh+##. #.# rChIR ########## #.#  .........# #.#  .........# #.#  .....>...# #.#  .g.......####.#  .........+..#.#  .........##...#  .###..@.....†### .# rCh= ............[...# #..#  ....###PPPPP#.#.# .#..#  ... +..P$$$P)†# .. ###P$$$P... #P$$$P### #PPPPP#  ##..###  ##. #.# rCh4rChrChO] _A goblin is nearby!rCh d# #.#.# #.##.# #.#.>...# #.#.g.####.#.+..#.##..##...# .###.@......†### .#...[...# #..##....###PPPPP#.#.# .#..#+... +..P$$$P)†#.##....##.. ###P$$$P.#. #P$$$P#### #PPPPP# #.rCh  ##..### #.# ##. #.# #rCh rCh &.grCh8 23.7 (1 _rCh rChP rChP ß# #.#.# #.##.# #.#.>...# #.##...g......####.#.+..#.# #.##...# .###.†### ..[...# #..#....###PPPPP#.#.# .#.. +....+..P$$$P)†#.##.... #... ###P$$$P. #... #P$$$P### #.. #PPPPP# #.#.. ##..### #. Ch Q t34m##. #.# #rCh;Z rCh@f d.g4rChr rChs sCh75ß##########..##.......>...# #..........###.....g.....+..##.....@...##...# ###.†### ..............[...# ##....###PPPPP#.#.# .#+....+..P$$$P)†#.##....#... ###P$$$P.......####... #P$$$P##PPPPP# #.......#.. ##..### #.#####sChF[.g5sCh8TsChfWsChf  You hit the goblin. You burn the goblin. You headbutt the goblin.sChe)sCh62=6sChsChJ _You kill the goblin!sCh!a#.#ß# #.# .# #.##.# #.#<.>...# #.##.####.#.+..#.# #....@....##...#.###.†### ........[...# ####....###PPPPP#.#.# .# +....+..P$$$P)†#.## #... ###P$$$P. #... #P$$$P### #.. #PPPPP# # #.. ##..### #.sChwke<-7sCh xsCh~ _Found a stone staircase leading up.  Things that are here: _a +0 dagger; a goblin corpsesCh} a #. #ß# #.# ..# #.##.# #.##<.>...# #.##.####.#.+..#.# #...@)....##...#.###.†###.............[...# #sCh= L###....###PPPPP#.#.# .# +....+..P$$$P)†#.## #... ###P$$$P. #... #P$$$P### #.. #PPPPP# # #.. ##..### #.sCh< sCh G-8 _sChu sChN sChĐ [ #. #ß# #.# ..# #.# ####.# #.# #<.>...# #.#.###.####.#.+..#.# #..@.)....##...#.###.†###............[...# #....###PPPPP#.#.# . +....+..P$$$P)†#.## #... ###P$$$P.sCh  #... #P$$$P### #.. #PPPPP# # #.. ##..### #.sCh sCh- &9sCh sChr sChB-3sCh.sChn4sCh>#. #ß########### #.# ...........# #.#####.# #.# #<.>...# #.#.###..........####.# ....+..#.#######....)....##...#.......@###........†###b...[...#######....###PPPPP#.#.# sCh#? +....+..P$$$P)†#.## #....###P$$$P..... #....# #P$$$P###b   bat (asleep) #...!# #PPPPP# #... #....# ##..### #.## ##. #.#tChu 0  A bat comes into view.tChb.b20.7 (1tChr*k _Found a green potion.tCh?'h #. #ß########### #.#  ...........# #.#  ####.........# #.#  #<.......>...# #.#  .###..........  ..............  ######....)....  ...b...@#†###  ..................[...#  ######....###PP  +....+..P$$$P)† #....###P$$$ #....# #P$$$ #...!#   #....#   ##. #.# tCh #. #ß########### #.#  ...........# #.#  ####.........# #.#  #<.......>...# #.#  .###..........  ..............  ######....)....  ...b...@#†###  ..................[...#  ######....###PP  +....+..P$$$P)† #....###P$$$ #....# #P$$$ #...!#   #....#ChR37m   ##. tCh4tCh>tChZ _A bat is nearby!tChh #. #ß########### #.#  ...........# #.#  ####.........# #.#  #<.......>...# #.#  .###..........  ..............  ######....)....  ...b...@#†###  ..................[...#  ######....###PP  +....+..P$$$P)† #....###P$$$ #....# #P$$$ #...!#   #....#   ##. #.# tCh #. #ß########### #.#  ...........# #.#  ####.........# #.#  #<.......>...# #.#  .###..........  ..............  ######....)....  ...b...@#†###  ..................[...#  tCh]######....###PP  +....+..P$$$P)† #....###P$$$ #....# #P$$$ #...!#   #....#   ##. tChT4tChtCh Z _A bat is nearby!tCh  #. #ß# #.# ..# #.# ####.# #.# #<.>...# #.# .###.####.# .....+..#.##....)....##...#.b..@.###.†###.[...#.######....###PPPPP#.#.# +....+..P$$$P)†#. #....###P$$$P #....# #P$$$P### #...!# #PPPPP# # #....# ##..### #.  ##. #.#Ch mtCh tCh tCh 0..btChI .=1tCh8 tCh P _The bat barely misses you.tCh G  You hit the bat. You burn the bat.tCh* o.tCh. 532.6 (0.9tCh7 tCh*; G _You kill the bat!tChv #. #ß## #.# ...# #.# ####.# #.# #<.......>...# #.# .###..####.# ......+..#.##....)....##...#.###.†#.[...#.######....###PPPPP#.#. +....+..P$$$P)†#. #....###P$$$P #....# #P$$$P### #...!# #PPPPP# # #....# ##..### #. ##. #.tCh׀K-3.6 (1.0tChĈtChuCh #. #ß########### #.# ...........# #.# ####.........# #.# #<.......>...# #.# .###....####.# .......+..#.##....)....##...#.###.†.#.[ #.######....###PPPPP#.# +....+..P$$$P)†# #....###P$$$P #....# #P$$$P### #...!# #PPPPP# # #....# ##..### # ##. #ChE0muChV-4uChuChXuChu  #.   #ß# #.   .....# #.   ####.........# #.   #<.......>...# #.   .###..........####.   ........+..#.  #....)....##...  #.###.†  #.#.[   #.######....###PPPPP#.  # +....+..P$$$P)†   #....###P$$$P   #....# #P$$$P##  uChFl #...!# #PPPPP#   #....# ##..###   ##.uChǔ<5uChmuChGuChU ß########### #. ...........####.....<.......>.###..........###.............+..##########....)....##.............###........†#.#...[. #.######....###PPPPP##.Nothing quivered...##   # #### uCh;<6uChnuChuChQ1 uCh1  #ß# #.# ...........# #.# ####.........# #.# #<.......>...# #.# .###....####.# .......+..#.# #....)....##...# #.###.†# #.#.[. #.######....###PPPPP#.# # +....+..P$$$P)†# #....###P$$$P. #....# #P$$$P# #...!# #PPPPP# # uCh1 #....# ##..### # ##. # # #uCh}N uChO &7uCh_ vChф#ß# #.# .....# #.# ####...# #.# #<.......>...# #.# .###...####.# ......+..#.# #....)....##...# #.###.†##.#.[.#.######....###PPPPP#.#.# +....+..P$$$P)†#.#....###P$$$P.#....# #P$$$P###.#...!# #PPPPP# #.#....# ##..### #.....# ##. #.# Ch@%0m#####.vCh}R8vCh6vChZc#ß# #.# ...# #.# ####.# #.# vCh\#<.......>...# #.# .###..####.# ..............+..#.# #....)....##...# #.###.†##.#.[...##.######....###PPPPP#.#.## +....+..P$$$P)†#.#vCh\#....###P$$$P.#....# #P$$$P###.#...!# #PPPPP# #.#....# ##..### #.##....# ##. #.## #####.#vCh(Y9vChm#ß# #.# ...# #.# ####...# #.# #<.>...# #.# .###..........####.# ..............+..#.# #....)....##...# #.###.†### #.#.[...# #.######....###PPPPP#.#.# # +....+..P$$$P)†#.##....###P$$$P.#....# #P$$$P###.#...!# #PPPPP# #...#....# ##..### #.##vCh[37m#....# ##. #.## #####.#vCh=30vChvCh7!vCh"#ß# #.# ...........# #.# ####.........# #.# #<.......>...# #.# .###..........####.# ..............+..#.# #....)....##...# #.###.†### #.#.[...# #.######....###PPPPP#.#.# .# +....+..P$$$P)†#.##.#....###P$$$P.#....# #P$$$P###.#...!# #PPPPP# #.#....#vChy ##..### #.# vCh<1vCh3vChvCh#ß# #.# .....# #.# ####...# #.# #<.......>...# #.# .###..........####.# ..............+..#.# #....)....##...# #.###.†### #.#.[...# ##.######....###PPPPP#.#.# .## +....+..P$$$P)†#.##.#....###P$$$P.##....# #P$$$P###.#...!# #PPPPP# #.#....# ##..### Ch4m#.# vCha<2vChvCh4vCh^#ß# #.# .....# #.# ####.........# #.# #<.>...# #.# .###..........####.# ..............+..#.# #....)....##...# #.###.†### #.#.[...# #.#.######....###PPPPP#.#.# .#.# +....+..P$$$P)†#.##.#....###P$$$P.##....# #P$$$P###.#...!# #PPPPP# #.#....Ch_40m# ##..### #.##....# vCh<3vCh+vChvChT$ c#ß# #.# ...........# #.# ####.........# #.# #<.......>...# #.# .###..........####.# .......+..#.#  ##....)....##...#  #.###.†### .#.#.[...# #.#.######....###PPPPP#.#.# .#.vCh6% # +....+..P$$$P)†#.##.#....###P$$$P.##....# #P$$$P###.#...!# #PPPPP# #. #....# ##..### #.# #....# ##. #.# # # #####.# # vCh); <4vChF vCh$I vCh #ß# #.# ..# #.# ####.# #.# #<.......>...# #.# .###....####.# ..............+..#.# ##....)....##...# #.###.†### .# #.#.[...# #..##.######....###PPPPP#.#.# .#..## +....+..P$$$P)†#.##....##....###P$$$P.##....# #P$$$P###.#...!# Chc 4m#PPPPP# #.##....# ##..### #.##....# ##.# #.# #.# #####.# #.vChq Y5vCh #ß# #.# .# #.# ####.# #.# #<.>...# #.# .###.####.# .......+..#.# ....)....##...# .###.†### .# .#.[...# #..#  vCh #.######....###PPPPP#.#.# .#..#  # +....+..P$$$P)†#.##....# #....###P$$$P.##....# #P$$$P###.#...!# #PPPPP# #.##....# ##..### #.#.#....# ##.# #.# #.# #####.# #.vCh vCh &6vChb vCh vCh #ß# #.# .# #.# ####.# #.# #<.>...# #.# .###.####.# .+..#.# ....)....##...# ###.†### .# vCh S#.[...# #..# #.######....###PPPPP#.#.# .#..# # +....+..P$$$P)†#.##....# #....###P$$$P.#vCh] #....# #P$$$P###.#...!# #PPPPP# #.##.#....# ##..### #.#.#....# ##.# #.# #.# #####.# #.vCh <7vCh vChR vCh S  You hit the toadstool. You burn the toadstool.vChk B.vCh .=8.5 (0.9vCh vCh' P _You destroy the toadstool!wChB  ...........####<.......>.###....####.#...+..#. ########....)....##.. ..........###........†### .# #...[...# #.######....###P@PPP#.#.# . # +....+..P$$$P)†#.##..Nothing quivered.##.....# #.. wCh KK-9.5 (1.0wChkwChIwChwCh,wCh)wChwChLwCh(wCh:N _You now have 201 gold pieces (gained 16).wChB3wChGwChrM,wChd _You now have 217 gold pieces (gained 16).wChm,wChywCh||N _You now have 227 gold pieces (gained 10).wCh3wChwCh,wChowChN _You now have 237 gold pieces (gained 10).wChO3wCh4wCh,wChwCh1N _You now have 250 gold pieces (gained 13).wCh3wChBwCh,wChwChM _You now have 259 gold pieces (gained 9).wCh3wCh{wCh wChowChwChAM _You now have 266 gold pieces (gained 7).wCh%wCh%wCh*wCh4T  You now have 275 gold pieces (gained 9).wCh4wChp8xCh,M _You now have 279 gold pieces (gained 4).xChIxChxChxChm9d _You now have 293 gold pieces (gained 14).xCh,U3xCh#^xChnXxCh pxChW,xChщxCh=xChۓ,xChɖxChʞxChġxChxChxChxCh<xChtxChA,xChxChKxChMxChXxChxChBxChFxCh)xChNxChxChxChxCh< .....+..#.###########....)....##...##...........###........†####.#...................[...# # #.######....###P.PPP#.#.# .# # +....+..P...P)†#.##.. #....###P...P.......# #....# #P...P###..... #...@# #PPPPP# #.....- #....# ##..### #.#### #....# ##.# #.#  #....# #.#####.# #....# #.#.....# #..... ..#.xCh5?& ####.# ###.##.# #.# ###'######69.5 (30.0)70.5 (31 _l - a green potionxCh@,xCh@xCh?V`xCh8[XxCh]xCh_,xChe`xChWdxChf,xCh{gxChkxChyxCh@}xCh}xChxChق,xCh,xCh xChWxChJxChjxChXxChXxChNnxCh #...# ###'###### #...# #........# #...# #........# #...# #........#  #...# #........## #...# ###+#####. ###.# #.###.....#.#####.# #...'.... ####.... #......... #.......#####.# #.....g #.# ###### #.# g   hobgoblin (wandering) ..# 86.5 (167.5 (17 _A hobgoblin comes into view.xChZ- #...#   #...#   #...#   #...#   #...#  #...#  ###.#  #.#####.#  .......@#  ........#  ........#  ..#####.#  g #.#  #.# #.# ..#xChe #...#   #...#   #...#   #...#   #...#  #...# xCh ###.#  #.#####.#  .......@#  ........#  xChZ........#  xChVd..#####.#  xChʺ'g #.#  #.# #.# xCh6..# xCh24xChxCh` _A hobgoblin is nearby!yCh ( .# #........#.........##.# ###+#####...##.# #.###..#.#####...'........#### #####g.###yCh yCho 88.0) _yChw yCh yCh=> #...# #.# #...# #.# #...# #.# #...# #. #...# ###+##### ###.# #.####.#####.# #...'.# #####.# #.# #.#####.# #wg #.#  #.# #.#w   dart slug (asleep) yCh;>..# ###yChk`rww9yChayChNx\ _A dart slug comes into view.zChS #...# #.# #...# #.# #...# #.# #...# #. #...# ###+###### ###.# #.###zChdm#.#####.# #...'.# #####.# #.# #.#####.# #.w. #.# . #.# #.# ..# ###zCh\zCh8G.wzChx'90zCh9zCh?zCh #...# #. #...# #. #...# #. #...# #. #...# ###+##### # ###.# #.###.###.#####.# #...'.# #####.# #.# #zCh∩....#####.# #.w #.# .. #.#.# #.#  ..#  ###zChzChfw.1zChzCh8 _Found Zadio's Antique Weapon Shop.zCh*=## ###+######. ###.# #.###...###.#####...'.........#### ∩...w#####.... #.###.. #.#  .## zChzChz&2zChϷzChzCh=  #...# # #...# ## #...# # #. #...# ###+# #. ###.# #.####.###.#####.# #...'#.# ######.# ##.# ##∩...w#####.# #zCh I#.... #.# ... #.##.# #.## ..# zCh + ###zCh zCh }Ch+ 6 _The orc hits you with a +0 mace.}Ch7G  You hit the orc. You burn the orc.}Ch@C)~ChF/525~Ch~Ch G _You kill the orc!~Chl(M......# ###+ #.# ######.#####.##..........†....∩.@..#### #.....# ........  #####.##....# #.#. '....'..#....#~ChWwD-6~Ch}~Chq  Things that are here: _a +0 mace; a +0 leather armour~Ch|~Chho  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.6    +2   j - Spellcasting   0.0    -4           b - Maces & Flails   2.1    +2  ~ChƱS    ~Ch c - Axes   4.1    +2   k - Evocations   0.0    -1   d + Polearms   3.6  100%  +2  ~Ch6     e - Staves   1.5    +2  ~Ch     f - Unarmed Combat   0.0    +1          ~Ch            ~Ch߲$ g - Armour   0.0    +2      ~Ch h - Dodging   3.2    +1  ~Ch&$     i - Stealth   0.0    -1  ~ChGa    ~Chk        ~Ch_    ~Ch        ~Ch        ~Ch!a    ~ChB_    ~ChfT    ~ChThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  ~Ch[?] Help[=] set a skill target  ~Ch}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsChs:ChiACh#H #.# #...# #... BigJoe231 the Trooper  #. #.# #...# #... Minotaur **....  ChjHl#. #.# #...# ###+ Health: 33/44 ==================------  #. #.# ###.# #. Magic: 3/3========================  ChH#.###.#####.# #. AC: 10Str: 18  ChH#...........# ## EV: 4Int: 7  Ch I#...........#SH: 0Dex: 12 ChMI #.....†.....#XL:  4 Next: 52% Place: Dungeon:3  #∩.@..#####.#ChlINoise: ---------  Time: 3206.2 (0.0)  #.....# #.#ChIVm) +2 spear (flame)  ChI............# #.#Nothing quivered ChI ChI#####.##....# #.#  #. '....'...# ChJg ####....#####  ChJA#....#  Ch;JN#....#  #....#ChUJ5The orc is heavily wounded. ChoJf_The orc hits you with a +0 mace.  You hit the orc. You burn the orc. ChJT_You kill the orc!Things that are here: ChJ?_a +0 mace; a +0 leather armourCh2PChpPChKUCh/WCh@ChChChCh,4 _Ch5BChCh8,ChChCh55=Ch ChsCh,Ch:Ch,ChCh,ChChqChU6=ChChUChChChChSChsCh,Ch^ChChD7=Ch_Ch,ChChChChChChChN8=ChCh)BCh,ChChCh&ChChChK9=ChChCh(Ch]Ch,ChChY,ChChCh$40Ch82=ChYCh Ch Ch ChM ,ChjChg,ChChCh.K1=ChkCh,ChCh,Ch<ChChN2=ChCh",Ch&Ch),Ch+ChJ-,Ch`.Ch0Ch1#3Ch:1(=Chz2Ch4,Ch5Ch7,Ch8Ch;,Ch<Chl>Ch>a4==Ch?Ch CChE,ChFChIChK,Ch@LCh@SCh<[tWelcome to Zadio's Antique Weapon Shop! What would you like to do?  a -  105 gold a glowing daggerb -  73 gold a flail  c -  73 gold a flail  Ch|["d -  210 gold a great sword  e -  63 gold a mace  f -  73 gold a war axe  g -  52 gold a whip  Ch[h -  52 gold a whip You have 293 gold pieces. [Esc] exitCh[~[!] buy|examine itemsCh[R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listChˁ Ch Ch  #.# #...# #. BigJoe231 the Trooper Ch #.# #.# #...# #. Minotaur **.... Ch B#.# #.# #...# ## Health: 44/44 ======================== Ch" #.# #.# ###.#Magic: 3/3ChI ======================== #.###.#####.#AC: 10Chk CStr: 18 Ch #...........#EV: 4Int: 7Ch  #...........#SH: 0Chɐ CDex: 12 Ch #.....†.....#XL:  4 Next: 52% Place: Dungeon:3 Ch #@.)..#####.#Ch Noise: ---------  Time: 3246.2 (40.0) Ch #.....# #.#m) +2 spear (flame) ............# #.#Nothing quivered #####.##....# #.#Ch  Chˑ ^#..'....'...#Ch d ####....##### ChW #....# #....# #....# _The orc hits you with a +0 mace.  Chv KYou hit the orc. You burn the orc. _You kill the orc!Ch Things that are here: _a +0 mace; a +0 leather armour  There is an entrance to Zadio's Antique Weapon Shop here.Chv Ch Chɛ . _Ch_ChChX$ _Ch>ChCh!Ch7"Cho#Ch%Ch'Ch'ChB)Chl,Cho.Ch.Chi/Che1Ch3,ChH4Ch5Ch2;XCh;,Ch[<Che=Ch>,Ch`BnChBChCChCChCChFCh.H,ChHChIChYK,ChKChLChFN,ChNChPChQ,ChQChRChHS,ChSCh8TCh;U,ChnUChUChV,ChWChXChuY,ChYChM[Chf]BCh~^Ch`,Ch\`ChaChbChcChscChdCh,fChVfChfChgChhCh#iChniChOjChhkChkChkChmCht  # +.. #.. #... #... #... #...ChRt  ######.# #... ChytK..# #...  #@# #... Chtv #.# #### Cht #.# ###  #.# #..Chtv  #.# #..Chu Ch%u #.# #.. K   kobold (missile, asleep) ChDu #.# #.# #.. Ch~u #.# #.# #.# #.. Chu #.# #.# #.# #..Ch K70.2 (24K)ChxA kobold comes into view. It is wielding a +0 dagger.The kobold shouts!ChA(((Ch Ch B..@B   giant cockroachK   kobold (missile)The kobold throws a stone. The stone completely misses you.Ch<&====Chf%1.2 (25ChRChb _A giant cockroach comes into view.ChU # Chii ######B#  #...K..#  #@#  #.#  #.#  #.#  #.#  #.#  #.# #.#  #.# #.# #.#  #.# #.# #.# ChK #  ######B#  #...K..#  #@#  #.#  #.#  #.#  #.#  #.#  #.# #.#  #.# #.# #.#  #.# #.# #.# ChwOChPd _There are monsters nearby!ChUUChU Ch`V # ChVChVCh WChAWChpW ChW, ######B# ChW, #...K..# Ch?X- #@# ChY #.# ChNY #.# ChY #.# ChZ #.# Ch7Z #.# ChZ #.# #.# Ch[3 #.# #.# #.#  #.# #.# #.# Ch^Ch #  ######B#  #...K..#  #@#  #.#  #.#  #.#  #.#  #.#  #.# #.#  #.# #.# #.#  #.# #.# #.# ChXCh0d _There are monsters nearby!ChS #  ######B#  #...K..# ChiS #@#  #.#  #.#  #.#  #.#  #.#  #.# #.#  #.# #.# #.#  #.# #.# #.# Ch #  ######B#  #...K..#  #@#  #.#  #.#  #.#  #.#  #.#  #.# #.#  #.# #.# #.#  #.# #.# #.# Ch4ChCh2d _There are monsters nearby!ChS }.#######+ #####B..K..#.######....#.##ChS ... .# .Ch+U ChU CheY s.K.BChY N----2.2 (1.0) ChZ _Ch] Ch^ Ch  #.######. # +. #. #. #. #. #. ######.# #. #.@K.B.# #. #.###### #. #.# ####. #.# ###. #.# #.Ch[ = #.# #. #.# #. #.# #.# #. #.# #.# #.# #.Ch Chr yB.=---Ch 3Ch ChU = _The kobold hits you but does no damage.Choc  You hit the kobold. You burn the kobold.Ch uXB.Chjx534.1 (0.9Chb|Ch~J _You kill the kobold!Ch)|  You hit the giant cockroach. You burn the giant cockroach.  Chp|MThe giant cockroach is almost dead.Ch|-5.1 (1.0Ch&Ch‚G _The giant cockroach bites you but does no damage.Ch  You barely miss the giant cockroach.Your headbutt misses the giant cockroach.The giant cockroach is almost dead.6.0 (0.9ChChwG _The giant cockroach bites you but does no damage.ChY  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.9ChI Ch\ _The giant cockroach barely misses you.Chu_  You hit the giant cockroach. You burn the giant cockroach.Chl{e)Ch~057.8ChChS _You kill the giant cockroach!Ch5  #.######....# # +....+ #....# #....# #....# #....# #....# ######.# #....# #..@...# #....# #.###### #. #.# ####.# #.# ###.# #.# #...# #.# #...# #.# Ch6 H#...# #.# #.# #...# #.# #.# #.# #...#ChX= K-8.8 (1.0ChA ChF h  Things that are here: _a +0 dagger; 4 stonesCh  #.######....# # +....+. #....# #....#  #....#  #....#  ##....#  ######.# #....#  #..)@..# #....#Ch  #.###### #. #.# ####.#  #.# #...# #.# #...# #.# #.# #...# #.# #.# #.# #...#Ch Ch( G-9 _Ch( Ch ChICh Ch,Ch,Cha,ChChLChSChChNChtChT,Ch#ChCh|,ChmChuCh,ChChChChEChCh ChL ,ChChoCh},ChzChCh+,ChCh%ChZChChChuCh",ChCh& Ch!Ch "Ch"Ch#Ch&BChA*Ch+ChX,Ch,Ch.Ch0Ch0Ch1Ch}3Ch4Ch5Ch5Ch7Ch9,Ch6:Ch<Ch >,Ch>Chs@ChChChChGChk,Ch!ChCh- #.#.######....###P.P #.#.# +....+..P. #.#.# #....###P.. #.#.# #....# #P..Ch = #.#.# #....# #PPP #.#.# #....# ##.. #.#.# #....# ##. ######.#.# #....# #. #..)...#@# #....#####.Ch6 #.######.# #....Cha; #.# #.# ####.#### #.# #.#Ch #.# #.# #...# ## #.# #.# #...# #. l   frilled lizard (asleep) #.# #.# #...# #.ChY #.# #l# #.# #...# #. #.# #.#..# #.Ch'Ch 300.8 (21.0)  A frilled lizard comes into view.Chhll.Ch2,1.8 (22Ch$Ch`'8 _The frilled lizard hisses angrily.ChGDX #.#. #.#.#  #.#.#  ChD_#.#.#   #.#.#   #.#.#   #.#.# ChD&  .#.#  ChE4 #..)...#@#  Ch=E&#.#  #.# #.# Ch^ED #.# #.# ###.#  #.# #.# #...# ChEV #.# #.# #...#  #.# #l# #...# ChEX #.# #.# #.# #...#  #.# #.# #.# #...# ChS #.#. #.#.# Ch) #.#.#  #.#.#   #.#.#  Che #.#.#  Chf #.#.#  Ch+S .#.# ChJ Chjr #..)...#@#  ChT#.# Ch~ #.# #.# Ch} #.# #.# Ch ChB #.# #.# #...#  #.# #.# #...# Ch #.# #l# #...#  #.# #.# #.# #...#  #.# #.# #.# #...# Ch5ChCh{ _A frilled lizard is nearby!ChL$ #.#. #.#.#  #.#.#  #.#.#   #.#.#   #.#.#   #.#.# Ch$  .#.#   #..)...#@#  #.#  #.# #.#  #.# #.# ###.#  #.# #.# #...#  #.# #.# #...# Ch% #.# #l# #...#  #.# #.# #.# #...#  #.# #.# #.# #...# Ch@ #.#. #.#.#  #.#.#  #.#.#   #.#.#   #.#.#   #.#.#   .#.#  Chʽl #..)...#@#  #.#  #.# #.#  #.# #.#  #.# #.# #...# Ch6 #.# #.# #...#  #.# #l# #...# Chb #.# #.# #.# #...#  #.# #.# #.# #...# ChW4ChChe _A frilled lizard is nearby!Ch #.#. #.#.#  #.#.#  #.#.#   #.#.#   #.#.#   #.#.# Chr  .#.#   #..)...#@#  #.#  #.# #.#  #.# #.# ###.#  #.# #.# #...#  #.# #.# #...#  #.# #l# #...#  #.# #.# #.# #...#  #.# #.# #.# #...# Cht Y #.#. #.#.#  #.#.#  #.#.#   #.#.#   #.#.#  Cht 4 #.#.#   .#.#   #..)...#@#  Cht Y#.#  #.# #.#  #.# #.# Chu B #.# #.# #...#  #.# #.# #...# Ch@u #.# #l# #...# Chnu b #.# #.# #.# #...#  #.# #.# #.# #...# Ch| 4Ch Chk e _A frilled lizard is nearby!Ch .#.# +....+..P...#.# #....###.#. .#.PP.#.#...#. ########.#. Chm ..)...#.########..... ###.###### ###.# ...# ##.l.# #.##Ch Ch :l.Ch> /2.8 (1.0) Chj _Ch Ch, Chi #....### PP#.. ####### Ch g..)..########..... ###.###### ###.# ...# ##l..#.#Ch -###.#Ch Ch Nl.ChX &3Che Ch Ch[ PP#.. ####### ..)..########..... ###.######Ch \1 ###.# l...# ##..#.####.###.##ChHeD=4ChjChlF _The frilled lizard bites you but does no damage.Ch(]  You hit the frilled lizard. You burn the frilled lizard.ChZF.Ch_565.7 (0.9ChCh(R _You kill the frilled lizard!Ch& PP#.. ####### ..)..########..... ###.###### ###.# ...# ##..#.#  #.# #...........#Ch)Chl)%-Ch)6.7 (1.0Ch/ChZ1ChZk #.. ####### ..)..########..... ###.###### ###.# ChZ...# ##.#.#.#..  #.# #...........#ChbChb@-7ChgChQiCh/Ch[4BCh4Ch6Ch8Ch8Ch&:Cho;Ch=,Ch>Ch@Ch>C,Ch6DCh^FCh?IChnICh\JChqLChN,Ch?PChTBChUChcWChYChZChG[Ch]Ch_Ch_ChDaChbCh6e,Ch=fCh9hChjCh>jCh4kChlChoChoChpChorCht,ChuChyCh|BCh~ChChЁChChJChrCh,ChhChݢCh2ChbCh٦ChXChChh,ChChChIW #.# #.# ####.#######.#  #.# #.# #w# ###.# #.#  #.# #.# #.# #...# ###'##   #.# #.# #.# #...# #....  Ch #.# #.# #.# #...# #   #.# #.# #.# #...# #.....  Ch; #.# #.# #.# #...# #.....   #.# #.# #.# #...# ###+   #.# #.# #@# ###.# #.##   #.# #.###.#####.# #..  Ch. #.# #...........# ####   #.# #...........# #.# #.....†.....# #.# #∩.)..#####.# Chw   ribbon worm (asleep) #.######.....### Ch-#.#Ch #..............# #.# ########.##....###Ch1#.#Chw29.7 (22.0)w30.7 (23ChVCh^ _A ribbon worm comes into view.Chr z #.# #.#   #.# #.# #w# ###.# #.#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #@# ###.#  Ch s #.# #.###.#  #.# #......  #.# #...........#  #.# #.....†.....#  #.# #∩.)..#####.#  Ch2s z#.....### #.#  ........# #.#  ..###.# Ch$  #.# #.#   #.# #.# #w# ###.# #.#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...# Ch  #.# #.# #.# #...#  #.# #.# #@# ###.#  #.# #.###.#  #.# #......  #.# #....... #.# #.....†..Ch% N #.# #∩.)..#####.#  #.....###  ChH N........#  Chi 1..Ch 4Ch Chg b _A ribbon worm is nearby!Ch  #.# #.#   #.# #.# #w# ###.# #.#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #@# ###.#  #.# #.###.#Ch  #.# #......  #.# #...........#  #.# #.....†.....#  #.# #∩.)..#####.#  #.....### #.#  Ch  U........# #.#  ..###.# Ch #.# #.#   #.# #.# #w# ###.# #.#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #@# ###.#  #.# #.###.#  #.# #..hl4m....  #.# #....... #.# #.....†.. #.# #∩.)..#####.#  #.....###  ........#  ..Chƥ4ChpChb _A ribbon worm is nearby!Ch4 #.# #.#   #.# #.# #w# ###.# #.#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #@# ###.#  #.# #.###.#  #.# #......  #.# #...........#  #.# #.....†.....#  #.# #∩.)..#####.#  #.....### #.#  ........# #.#  ..###.# ChbQ #.# #.#   #.# #.# #w# ###.# #.#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #.# #...#  #.# #.# #@# ###.#  #.# #.###.#  #.# #..hURl4m....  #.# #....... #.# #.....†.. #.# #∩.)..#####.#  #.....###  ........#  ..Ch_Ch]`Ch/gCh jb _A ribbon worm is nearby!Ch\e\####..........#.##.#####.######w# ###.# #.# .##'##.............# ###+.# #.# #####.#####...CheS.........####............†.... #∩.)..####Chfk######.....##..............# ChgChmP.wChrn81.7 (1.0) _Ch9tChxCh .)...#####.#...####..........#.######.######.# ###.# #.# w##'##........# ###+ #.# #####.#####...####.....Ch .....†.... #∩.)..##########.....##Ch6(catching breath)Ch ```The ribbon worm expels a string of sticky webbing.ChYHThe stream of webbing hits you but does no damage.Ch>F...ChU 2  0 2Chɣ,Held ChChɯj _You are caught in a web! _There is a web here.Ch Ch .w 4  0 3Ch ChC * _The web tears apart.Ch u##### #.####.)...#####.#...####..........#.######.########.# #.# .##'##w.....ChN r...# ###+ #.# #####.#####...####......†....Ch|  #∩.)..####Ch Ch Q.wCh &4Ch۵ Ch% Ch7"W  You hit the ribbon worm. You burn the ribbon worm.Ch"5=5.6 (0.9Ch)ChS,9 _The ribbon worm is lightly wounded.Ch=  You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is heavily wounded.Ch>_38----6.6 (1.0ChFCh:H0 _The ribbon worm bites you.ChW  You hit the ribbon worm. You burn the ribbon worm.ChgG†Ch6607.5 (0.9ChChO _You kill the ribbon worm!ChP^M ##.# ##### #.####.)...#####.#...####..........#.######.########.# #.# ChQ##'##......   #.# #.# #.# #...# ###+##...Ch9XChX5-8.5 (1.0Ch^Ch'ax _You see here a ribbon worm corpse.Ch M##..### ##.# ##### #.####.)...#####.#...####..........#.######.########.# #.# ##'##†   #.# #.# #.# #...# #.........Ch Ch G-9 _Ch Ch` Chs Ch Chc Ch| Ch n9=---Ch Ch& Ch Ch ,Ch( Ch Ch O40=ChJ Ch Ch Ch Ch ,Ch Ch Ch. Ch Chu Ch Ch D1=Ch ChI ,Ch: Ch ,Ch Ch ,Ch ChQ Ch #2Ch 2=Ch! Ch# Ch# Chh$ Ch#& ChN& Ch& Ch( Ch( #3Ch.) (=Ch) Ch+ Ch+ ChQ, Ch. ,Ch/ Ch_2 Ch2 Chn3 Ch6 ~4==Ch7 Ch; Ch= Ch> Ch> ChB ChD ChD ChE Ch}G Ch#I ,Ch=J ChDL ChN O=Ch!O ChP ChR ,ChS Ch] Ch^ ,Ch_ Chs Chv Chz ,Ch!{ Ch} Ch Ch Chڄ Ch Ch4 Chp Chs Ch ChD ,Chߗ Ch 7 _You open the door.ChX 3Ch Ch  Ch : There is an open door here.Ch3 Ch  _Ch Ch0 Ch9 Ch Chz Ch Ch Ch; Ch Ch Ch ,Ch Ch Ch ,Ch1 Ch/ Ch{ ,Ch Ch Ch ChG Ch ChK Ch Ch Ch ,Chf Ch$ Ch ,Ch# Ch* Ch3 ,Ch Ch Ch ,Chu Ch; Ch  ß.#  ..# Ch T <. ..Ch ∩#  #.# Ch P ####ß########### #. #..@...........# #85.5 (4Ch3 6.0) #.####.........# #ChZ F #.#<.......>...# # #.###..........####Ch l #..............+..#. ##########....)....##...  #...........###........† Ch  #.#...................[.  #.#.######....###P.PPP#.Ch* E Chs Ch  ,6.5 (47Ch; Ch Z _Found Zywan's Armour Emporium. Found an escape hatch in the ceiling.ChI3ChJChQChS,ChW,ChY,ChZCh ^ChS`,ChaChdCh,g,Ch{hChlChco,Ch&qCh,Ch>ChfChW Welcome to Zywan's Armour Emporium! What would you like to do?  a -  54 gold a +0 cloak  b -  246 gold the +3 leather armour "Tagutylo" {+Inv rPois Str-4 Int-3}  c -  108 gold an orb of wrath  d -  198 gold a +1 pair of gloves of strengthe -  216 gold a +0 plate armour  f -  216 gold a +0 plate armour  g -  216 gold a +0 plate armour  h -  48 gold a +0 ring mail  i -  48 gold a +0 ring mail  j -  10 gold a +0 robe You have 293 gold pieces. [Esc] exitCh [!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listCh  a -  54 gold a +0 cloak  b -  246 gold the +3 leather armour "Tagutylo" {+Inv rPois Str-4 Int-3}Ch4 buy|examineexamine item[Enter] describeCh The +3 leather armour "Tagutylo" {+Inv rPois Str-4 Int-3}. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 +Inv: It lets you turn invisible. rPois: It protects you from poison. Str-4: It affects your strength (-4). Int-3: It affects your intelligence (-3). If you switch to wearing this armour: Your AC would decrease by 4.0 (10.0 -> 6.0). Your EV would increase by 6.6 (4.9 -> 11.5). This ancient artefact cannot be changed by magic or mundane means. Stash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ Chʉ F“Nought can Deform the Human raceChfWelcome to Zywan's Armour Emporium! What would you like to do?a -  54 gold a +0 cloak  b -  246 gold the +3 leather armour "Tagutylo" {+Inv rPois Str-4 Int-3}  c -  108 gold an orb of wrath  d -  198 gold a +1 pair of gloves of strength  e -  216 gold a +0 plate armour  f -  216 gold a +0 plate armour  g -  216 gold a +0 plate armour  h -  48 gold a +0 ring mail  i -  48 gold a +0 ring mail  j -  10 gold a +0 robe You have 293 gold pieces. [Esc] exit[!] buy|examine items[a-j] examine item [/] sort (type) [Enter] describe[A-J] put item on shopping listCh<} ChL Chx ###BigJoe231 the Trooper#.#Minotaur **....##.#Health: 44/44 ========================#...Ch͆ 1Magic: 3/3========================#ß.# ########### AC: 10Str: 18#..# #.........# EV: 4Int: 7Ch #<.#####.#######.# SH: 0Dex: 12Ch* 6#........# #.# XL:  4 Next: 60% Place: Dungeon:3#@######## #.# Noise: ---------  Time: 3429.5 (43.0)Chm #.##.# m) +2 spear (flame)####ß########### #.# Nothing quivered#..............# #.#Ch #.####.........# #.##.#<.......>...# #.# #.###..........####.# #..............+..#.#Ch߇ o ##########....)....##...#Ch ~  _You open the door. _There is an open door here. Ch g_Found Zywan's Armour Emporium. Found an escape hatch in the ceiling.  Things that are here: Ch: {_a +0 dagger; a goblin skeletonThere is an entrance to Zywan's Armour Emporium here.ChY Chۍ ChH . _ChcICh{dChfChjP _Chk,ChlChmChn,Ch@oChpChr,ChrChsChu,ChuChvChw,ChxChxChy,ChzChzChH####.#Ch##.####### #....@...# 36.5 (7.0)#ß.##.############ Ch#..#<..#.........# #<.#####.#######.#Ch#........# #.##∩######## #.#Ch#.# #.#####ß########### #.#Ch >..............# #.#Ch/!ChτA7.5 (8ChhCh79 _Found a stone staircase leading up.ChIChCh$BChw%Chh&Ch&Ch&Ch(Ch*ChB*Cho*Ch,Ch-BCh0Ch1,ChJ2Chh5Ch=6Chs6Ch6Ch8ChT9,Ch9Chr;Ch;Ch"<ChL<ChD?ChS@Ch@Ch@ChDCh~EChEChEChGChwH,ChHChkJChKChKCh\KChMCh9N,ChNCh,PChQ,ChQChSChDTCheTChTCh VChV,ChVChXChY,CheYChZChn[,Ch[Ch\Ch}],Ch]Ch^Chu_,Ch_Ch`Cha,Ch bChcCh5d,Ch{dChfeChf,ChfChhChj,ChkChmCh oChEoChoCh rChjtChtChVwChbzCh|Ch}Ch:~Ch&Ch6,Ch+ChքCh,ChˇChQChb,ChECha  You see here a bat skeleton.Ch"Chs _ChCh}XChCh,ChCh0Ch,ChCh.Ch8,ChnChCh[,Ch ChChn,ChChCh,ChBChzCh ,ChChChChCh5ChChH,ChChChChCh_ChChs,ChJChCh!,ChChChF,ChCh Ch=,ChChCh,ChCh,ChChN _You now have 305 gold pieces (gained 12).Ch 3Ch Ch Ch}.# .# .# .#.# .# ### .######.# .# ..# .# #..K... ##.# ÷####.# .# ##....... ..># ...##.#..# #........ #..# .#.##.#..# #@#.......# #(.# ÷#.##....# #.#.......# #..# ......##########.#....[..# ##..# ##...............#.......# #...##.......##..##..##......####.#.##.#######........#......+....### K   kobold (missile, asleep)#.# #................##.#.##$ ##.# #....h9;49m........##.....#.### ...# ##....>...#..#..#####.#..Ch K87.5 (50.0)K)A kobold comes into view. It is wielding a +0 dagger.Ch A(((Chw...=8.5 (51ChNChƺW _The kobold throws a stone. The stone hits you but does no damage.Ch M x.# .# .# .# .# .# ### . ###### .# ..# .# #..K... ÷ .# ##....... ..> .. #........ . #@# #( ÷#. #.# ...#.#....[..# ...........#ChM  ..#  ....  #.# ....$ #......... >Ch| .# .# .# .# .# .# ### . ###### .# ..# .# #..K... ÷ .# ##....... ..>. #........ . #@#ChU  #( ÷#. #.# ...#.#....[..# ...........#  ..#  ....  #.# ....$ #......... >Ch 4Ch; Ch ] _A kobold is nearby!Ch .# .# .# .# .# .# ### . ###### .# ..# .# #..K... ÷ .# ##....... ..> .. #........ Ch . #@# #( ÷#. #.# ...#.#....[..# ...........#  ..#  ....  #.# ....$ #......... >ChG^.# .# .# .# .# .# ### . ###### .# ..# .# #..K... ÷ .# ##....... ..>. #........ . #@# #( ÷#. #.# ...#.#....[..# ...........#  ..#  ....  #.# ....$Ch #......... >Ch4ChRChx] _A kobold is nearby!Ch}.# .# .# .# .# .# ### . ###### .# ..# .# #..K... ÷ .# ##....... ..> .. #........ . #@# #( ÷#. #.# ...#.#....[..# ...........#  ..#  ....  #.# ....Ch+~D$ #......... >Ch.# .# .# .# .# .# ### . ###### .# ..# .# #..K... ÷ .# ##....... ..>. #........ . #@# #( ÷#. #.# ...#.#....[..# ...........#  Ch..#  ....  #.# ....$ #......... >ChCh Ch$Ch&] _A kobold is nearby!ChQ.... .# .#  .# ### . ###### .# .ChBR #..K##. ÷####.# #..>......... #. .#.##.#.#......( ÷#.##....# #.#.......# ......##########.#....[..# ## #Ch}Rw........#.......# #........##..##..##......####.#.######........#......+....###  ChR.....##.#.##$ ##............##.....#.###ChTCh)[8K.ChO\@-9.5 (1.0) _Ch+kChf# # # # # .# # ### . #.# # ..# .# ##.K.##.# ####.# .# ##...># Cha##.#..# #.#..# #.##.#..# #.#.# #(.# #.##....# #.#.......# #..# #Ch#.#....[.....#....... #.Chc##..##..##......####.#.# #.#........#......+....# #.# #................##.#.##$# #.# #.##.....#.#ChbChQ.KChA-90ChC&ChZ(Chi .#  ### . ##.#  ..# .# ##.Ch^# ##.# .# .# ##.K......+ ..># ##.#..# #.# #..# .##.#..# #.#.# #(.# ChE.##....# #.#.# #..# #.#....[..# Ch..#.# .##..##..##......####.#.# .#........#......+Ch5 .# #................##.#.##$# .# #.##.....#.#ChD=1ChChP= _The kobold hits you but does no damage.Chk%r1--2.4 (0.9Ch1Ch4w _You barely miss the kobold. The kobold hits you with a +0 dagger.Ch~x0---3.3Ch>Chx _You closely miss the kobold. The kobold hits you with a +0 dagger.ChChy(4.2Ch3Ch} _You completely miss the kobold. The kobold hits you but does no damage.ChC  You hit the kobold but do no damage. You headbutt the kobold.Ch e)Ch015.1ChpChJ _You kill the kobold!Ch M .#### . #########  .Ch p ##.# ##. ###.# ##+ ..>..#.( Ch .##....# #.#.......# #..##.#....Ch 9......#Ch K1=ChU .-6.1 (1.0Ch Ch h  Things that are here: _a +0 dagger; 2 stonesCh.#  ### . Ch# .#  ..# .# ##.# ##.# .# .# ##.)+ ..># ChO##.#..# #.# #..# ##.#..# #.#.# #(.# Chy##....# #.#.....#Chy#.# #...#Ch##..##..##......####.#.# #.#......+....####Ch # #.##.#.##$##ChCh>-7 Ch _Ch/$Ch%Ch.# ### . # .# ..# .# ##.# ##.# .# .# ##.).@....+ ..># .#..# #.# #..# .#..# #.#.Chu # #(.# ....# #.#. Chn<8ChChChM N2=ChX" BCh# Che# Ch# D3=Ch$ Ch' ,Ch( Chp+ ,Ch, Ch/ ,ChY0 Ch2 Ch$3 a4==ChB4 Ch9 ChC< ,Cha= Ch@ ChB ,ChD ChtG ChI ,Ch>K ChM ChP O=ChQ ChU ChX ,ChZ Ch2b 7 _You open the door.Ch*d 3Ch f Chi @  There is an open door here.Chk Ch\l  _Chm Cho Chr ,ChNs Chu Chw ,Chx Ch} ChR ,Ch Ch Ch ,Ch< Ch Ch Ch7 Ch# Ch R  There is a stone staircase leading down here.Cho Ch  _Ch Ch Ch ,Ch Ch Chd ,Ch< Ch Ch ,Ch Ch Ch ,Ch Chڦ Ch; ,Ch̨ Ch Che Ch Ch Ch% Ch ,Ch5 Ch Chɲ ,Ch Chڳ Chm Ch Ch Chѵ Ch Chܶ Ch3 Ch̸ Ch Ch# Ch Ch Ch ,Ch Ch ChE ,Ch Ch Ch Ch* Ch Ch Ch9 ,Chr Ch Ch ,Ch* Chi Ch ,Ch Ch Ch ChN Ch Ch Ch ,Ch  ###################### .......@.............# ######.#############.# #. #.# .. #.# .## #.# .# ..#.#l   frilled lizard (asleep)  ### . #r ######### #.#r   rat (asleep)  ..# .# #l ##.......######.# ###.# .# ##.)......'.....>Chg & Ch g539.1 (41.0)  A rat and a frilled lizard come into view.Ch Ch nrllrChS 4.Ch 6==40.1 (42Ch_ Ch - _The rat squeaks loudly.ChF y ###############  ChYG .......@.............#  ######.#############.#  #. #.#  .. #.#  .## #.#  .# r.#.#  ### . #l ChG i #.#  ..# .# #. .#  .# ##.)......'.....># Ch& =Ch  ###############  .......@.............#  ######.#############.#  #. #.#  .. #. .## #. .# r.#.#  ### . #l  #.#  ..# .# #. .Ch .# ##.)......'.....>Ch Ch Ch Ch d _There are monsters nearby!Ch X Ch ###############  .......@.............#  ######.#############.#  #. #.#  .. #.#  .## #.#  .# r.#.#  ### . #l  #.#  ..# .# #. .#  .# ##.)......'.....># Ch ###############  .......@.............#  ######.#############.#  #. #.#  .. #. .## #. .# r.#.#  ### . #l  #.#  ..# .# #. . .# ##.)......'.....>Ch4ChChid _There are monsters nearby!Ch( ###############  .......@.............#  ######.#############.#  #. #.#  .. #.#  .## #.#  .# r.#.#  ### . #l  #.#  ..# .# #. .# Chݞ9 .# ##.)......'.....># Ch6n ###############  .......@.............#  ######.#############.#  #. #.#  .. #. .## #. .# r.Ch7#.#  ### . #l  #.#  ..# .# #. .Ch7 .# ##.)......'.....>Ch>4ChCChFd _There are monsters nearby!Ch ###############  .......@.............#  ######.#############.#  #. #.#  .. #.#  .## #.#  .# r.#.#  ### . #l  #.#  ..# .# #. .#  .# ##.)......'.....># ChV. ###############  .......@.............#  ######.#############.#  #. #.#  .. #. .## #. .# r.#.#  ### . #l Chu #.#  ..# .# #. . .# ##.)......'.....>Ch4ChChd _There are monsters nearby!ChQ4ChChCh/h ###### #..............# ##.#.# # #.# #.# #Ch0  ..# #.# # .### #.# # .# r. #.# # ### . #l ChY0# #.# # ..# .# #. ##.######.##.# .# ##.)......'.....>#Ch7Ch8A--1.1 (1.0) _Ch;Ch=ChW  ########################......................#######@############# #.# .r##.# l. ### . #. #########Ch,X l   frilled lizard..# .# #. ##.......#####r   rat ####. ##.)'.....> ..##.#....#####..Ch[ Ch[ Ch] Chd rl.J   endoplasmJl   frilled lizardr   ratChd A--2Ch p s _An endoplasm comes into view.Ch0 | ########################......................#######.############# #@# #..r#.l##.# #.. ### . #. #########..# .# #J ##.......##### ####. ##.)'.....> ..##.#..# #. #...#####.. ## #(Ch Ch Chj al.J.Ch .=3Ch Ch ; _The rat bites you but does no damage.ChK ########################......................#######.############# ####.# #.lr.##.# #.. ### . #J #########..# .# #. ##.......#####.#. #.##....# #.#.......# #..#ChCh#J.J   endoplasml   frilled lizardr   rat4Ch(Ch\+; _The rat bites you but does no damage.ChG  You hit the rat. You burn the rat.ChCh@ .lJ.ChY 525.0 (0.9ChDChG _You kill the rat!ChfCh J.You barely miss the frilled lizard.9ChCh<F _The frilled lizard bites you but does no damage.Ch;]  You hit the frilled lizard. You burn the frilled lizard.Ch<=ChfDF.JCh7H 36.9 (1.0 _You kill the frilled lizard!ChJPCh Si _Your Polearms skill increases to level 3!Ch }  You hit the endoplasm. You burn the endoplasm.Ch\ -7.8 (0.9Ch] Chf ] _The endoplasm is almost dead.ChT S  You hit the endoplasm. You burn the endoplasm.ChV] E†Ch` 058.7Ch{h Ch-k M _You kill the endoplasm!Ch!# .# .# .# .# ########### .# ..........# .# #######.##.# .# ####.# #.# .# #..@.# #.# .# #..### #.# .# .# #..Chx #.# .# ### . #.. # #.# .# ..# .# #.###.######.# Ch~÷####.# .# ..##.)......'.....># .##.#..# #..#.#####..#  Ch.#.##.#..# #..#.#.# #(.#  ÷#.##....# #.#.# #..# Ch K-9.7 (1.0Ch\Chp _You see here a rat corpse.Ch]l#.# #.# #.# #.# ### #.# ... #.# #.##. #.# ####.# #. #.# #.@†.# #. #.# #..### #. #.# .# #..# #. Ch^^#.# ### . #..## #. ..# ..# .# #.###.######. .÷####.# .# ..##.)......'.....> [...##.#..# #..#.#####.. #.#.##.#..# #..#.#.# #(. )÷#.##....# #.#.# #..ChfCh~gH-50 _ChmChoChi3Ch2oChqChyXCh^|BCh}ChF,Ch3Ch+Ch,ChChVCh,ChCh)ChChChڑCh Ch#,ChChCh,ChhChChŧb #.##..†.# # #.##. #..### ####.#.#. #..# +..#.# ### .#. #..########## ##...# ..# .##r##.###....... ....÷####.# .#..#..##.)' ...[...##.#..#..#..#.........#### ChPPP#.#.##.#..#..#..#.#.......# ..P)÷#.##....#..@..#.#.......# ..P.......##########.#....[..# # ..P###...............#.......# # PPP# #.......##..##..##......#### .### #.#######........#......+.. .# #.# #..........##.# r   rat (asleep) .#####.# #....##.....# .#.....# ##....>...#..#..##### Ch.#.##### ##.......÷####.## #Chs 8.7 (8  A rat comes into view.Ch<  The rat squeaks loudly.Chr.rrr 2 ratsCh5===9.7 (9ChChV _A rat comes into view.ChE w #.# #..†.# # #.# #r #..###  .#. #..#  ### .#. #..  ..# .##.##.#÷ .#.r#..##.)[#..#..##..#..# )÷#..@..# #######[..# ChF x    #.#   > ÷ Ch  #.# #..†.#  #.# #r #..###  .#. #..#  ### .#. #..  ..# .##.##.#÷ .#.r#..##.)[#..#..##..#..# )÷#..@..# #######Ch [..#     #.#   > ÷ Ch[ 4Ch Ch d _There are monsters nearby!Ch ^ #.# #..†.# # #.# #r #..###  .#. #..#  ### .#. #..  ..# .##.##.#÷ .#.r#..##.)[#..#..##..#..# )÷#..@..# Chc #######[..#     #.#   > ÷ ChF& #.# #..†.#  #.# #r #..###  .#. #..#  ### .#. #..  ..# .##.##.#÷Ch_F .#.r#..##.)[#..#..##..#..# ChF)÷#..@..# ChF_#######[..# ChF   ChF #.#   > ChG÷ ChXQChQCh[Ch^d _There are monsters nearby!Ch] #.# #..†.# # #.# #r #..###  .#. #..#  ### .#. #..  ..# .##.##.#÷ .#.r#..##.)[#..#..##..#..# )÷#..@..# #######[..#    Che^` #.#   > ÷ Ch6 #.# #..†.#  #.# #r #..###  .#. #..#  ### .#. #..  ..# .##.##.#÷ .#.r#..##.)[#..#..##..#..# )÷#..@..# #######[..#     #.# Ch k  > ÷ Ch4ChCh d _There are monsters nearby!Ch•~.# #.# #..†.# .# #.# #r.#..### .####.# .#..#..# .+..#.# ### .#..#..# .##...# ..# .##.##.###..÷####.# .#.r#..##.)......'.[...##.#..#..#..#. .PPP#.#.##.#..#..#..#.#.#ChA.P)÷#.##....#.@...#.#.#.P.####.#....[..# .P###.#.# P# #.##..##..##...... ..### #.#.#......+ #.# #.# #.##. #.#####.# #.##..... #.#.....# ##....>...#..#.. ..#.##### ##.÷####.##ChChChԞx.r.rChg=---60.7 (1 _ChChChN\###...#..†.  #..#..### .####.# .#r.#..# +..#.# ### .#..#..########## ##...# ..# .##.##.###.###.÷####.# .#..#..##.)'.. ....[..r#..#..## .PPP#.#.##.#..#.@#..#)÷#.##....#.............##########[ ...P##........#.# Ch\XPPPP# #.......##..##..#### ..### #.########+. ....######............##..... #.#.....>...#..#..####Ch^ChOh.r=--1ChcoCh3r; _The rat bites you but does no damage.Ch; Ch s.r2.6 (0.9Cha Ch t _You barely miss the rat. The rat bites you but does no damage.Ch- G  You hit the rat. You burn the rat.Chȁ ChT .r.   ratChV %6Chs 3.5Ch Ch G _You kill the rat!Ch_####################...#..†.  #..#..### .####.#  +..#.# ### .#..#..########## ##...# ..# .##.##.###.###.÷####.# .#.r#..##.)'.. ....[...## .PPP#.#.##.#..#..#..#)÷#.##....#.....#........##########[ ...P##........#.# PPPP# #.......##..##..#### ..### #.########+. ....######............##.....Ch  The rat barely misses you. You furiously retaliate! You headbutt the rat!Cho.Ch574.5 (1.0ChChG _You kill the rat!Ch$M .................. ########.#################Ch;%...#..†.  #..#..### .####.# #..# Ch`%+..#.# ### .#..#..########## Ch%##...# ..# .##.##.###.###.÷####.# Ch%0#.)'.. .Ch%F...[...## .Ch%PPP#.#.##.#..#..# ...P)÷#.##....#.....#.#.......##ChF& Ch/0Chj0%-Ch~0 5Ch8Ch:Ch M##################  .................. ########.#################...#..†.  ## .####.# #..# +..#.# ### .#..#..########## ##...# ..# .##@##.###.###.÷####.# #.)'.. ....[...## .PPP#.#.##.#..#..#..#.#.......#...Chu Ch @-6ChChOChc^  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.6    +2   j - Spellcasting   0.0    -4           b - Maces & Flails   2.1    +2       c - Axes   4.2    +2   k - Evocations   0.0    -1   d + Polearms   3.9  100%  +2       e - Staves   1.7Ch^    +2       f - Unarmed Combat   0.0    +1                       g - Armour   0.0    +2       h - Dodging   3.2    +1       i - Stealth   0.0    -1                hh_40m                              The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsChkChtCh| #.################### BigJoe231 the Trooper#.#.................. Minotaur **.... ## #.########.########## Health: 44/44 ======================== .# #.########.#Magic: 3/3======================== .# #.#Ch\}j...#..†.#AC: 10Str: 18 .# #.##..#..###EV: 4Int: 7 .####.#.#..#..#SH: 0Dex: 12 .+..#.# ### .#..#..##########XL:  4 Next: 67% Place: Dungeon:3 Ch};.##...# ..# .##@##.###.......### Noise: ---------  Time: 3566.5 (0.0) .....÷####.# .#..#..##.)......'.. m) +2 spear (flame) Ch}....[...##.#..#..#..#.........### Nothing quivered .PPP#.#.##.#..#..#..#.#.......# ...P)÷#.##....#.....#.#.......# Ch}...P.......##########.#....[..# ...P###...............#.......# Ch~PPPP# #.......##..##..##......###  ..### #.#######........#......+..  Ch(~_The rat bites you but does no damage. _You barely miss the rat. The rat bites you but does no damage.  ChO~KYou hit the rat. You burn the rat. _You kill the rat!Chm~The rat barely misses you. You furiously retaliate! You headbutt the rat! _You kill the rat!Ch4ChChhCh4 3Ch5 Ch7 Ch9 Ch: Ch> ,Ch? ,Ch@ Ch:B ChD ,ChkE ChF ChH ChqI ChJ ChK ChcT ######## .......#####.# #.#  #.# ################# #.# ................. ### #.#ChT  #######.######### ..# #.# ##########.# .# #.# #..@..#..†.# # #.# #..#..#..### ####.# #..#..#..# .+..#.# ####..#..#..########Ch#U ####...# ..##.##.##.###.##ChU ...÷####.#r.#..#..##.)......'. r   rat (wandering)..[...##.#..#..#..#..##.PPP#.#.##.#..#..#..#..# P...P)÷#.##....#.....#.#Ch;Z t 70.5 (4  A rat comes into view.ChIb |r.rChb 5===1.5 (5Ch-i Chk - _The rat squeaks loudly.ChO #.# #.#  #.#  #.# Ch1P #.# ##########.#  #.# #..@..#..†.#  #.# #..#..#..###  #..#..#..#  ####..#..#  ..##r##.##÷Ch^P?..#..#..##.)[#..#..##..#..# ChP))÷ ChW #.# #.#  #.#  #.#  #.# ##########.#  #.# #..@..#..†.#  #.# #..#..#..###  #..#..#..#  ####..#..#Chݨ ..##r##.##÷..#..#..##.)[#..#..##..#..#)÷ChOChChChZ _A rat is nearby!Chc #.# #.#  Ch+#.#  #.#  #.# ##########.#  #.# #..@..#..†.#  #.# #..#..#..###  #..#..#..#  ####..#..#  ..##r##.##÷..#..#..##.)[Ch89#..#..##..#..# )÷ Ch_ChrST #.# #.#  #.#  #.#  #.# ##########.#  #.# #..@..#..†.# ChS% #.# #..#..#..###  #..#..#..#  ####..#..# ..##r##.##÷..#..#..##.)[#..#..#Ch#T#..#..#)÷Chf\4ChbCh^eZ _A rat is nearby!ChCh>  #.# #.#  #.#  #.#  #.# ##########.#  #.# #..@..#..†.#  #.# #..#..#..###  #..#..#..#  ####..#..#  ..##r##.##÷..#..#..##.)[#..#..##..#..# )÷ Ch #.# #.#  #.#  #.#  #.# ##########.#  #.# #..@..#..†.#  #.# #..#..#..###  #..#..#..#  ####..#..# ..##r##.##÷Chd..#..#..##.)[#..#..##..#..#)÷Ch4ChCh #.##.# # #.# # #.#  #.# # #.# #..# #.# ####.#.# #.# #.@...#..†.#Ch4.# #.# #..#..#..###.####.# #..#..#..#.+..#.# ####..#..#..#.##...# ..##r##.##.###..÷####.#..#..#..##.)......'.[...##.#..#..#..#. #P.PPP#.#.##.#..#..#..#.#.# .P...P)÷#.##....#.....#.#.# ChB_A rat is nearby!Ch^Ch:r.Ch><---2.5 (1 _ChChChR........ ####### # ################ ................ ###########.######## ...##########.# .....#..†#..#..####..#..# +..#.# ####r.#..#..############...# ..##.##.##.###...........÷####.#..#..#..##.)'[...##.#...# #P.PPP#.#.##.#Ch޳# .P...P)÷#.##....#... #P...P.......#########[ChյChNr.ChB---3ChChPChdChA5=4.4 (0.9ChCh/} _You hit the rat but do no damage. The rat bites you but does no damage.Ch]s  You barely miss the rat. You headbutt the rat.ChGh†Ch@085.3ChhChG _You kill the rat!Ch\o ####### # ################ ................ ###########.######## ...##### .....#..†#..#..#### +..#.# ####..###########...# ..##.##.##.###..........### #P...P###...............#.......# ChueK-6.3 (1.0Ch:lChop _You see here a rat corpse.Ch  ################ ................ ###########.######## ...#### .....#..†#..#..####† +..#.# ############Ch##...# ..##.##.##.###...........÷####.#..#..#..##.)'... #PPPPP# #.......##..##..##......# ChT-7 ChR _ChChrCh Ch5 Ch ChP ChS ChM BCh ,Ch Chr Ch  ChA Ch3 4Ch8 BCh8 Ch; BChZ> Che@ Ch@ ChA ChE ChG ,Ch>I ChlM 7 _You open the door.ChO 3ChUQ ChR Ch.W ,Ch9X Ch0] @  There is an open door here.Ch_ ChR`  _Cha Chwc Chve ,Chsf Chg Chi Chj Chj Chl Chp ,Ch\q Cht Chiu ,Ch=v ChMx 7 _You open the door.Chy 3ChIz Chu} @  There is an open door here.Ch~ Ch   _Ch Ch Ch ,Chz Ch# @  There is an open door here.Ch ChH  _Ch# Ch˕ ChN Chp ChV Chh Ch Ch Ch Ch XChɬ BChh Ch open the door. _There is an open door here. _You open the door. _There is an open door here.  ChO K _Ch Ch2 ,Ch ChĿ Ch ,Ch Ch Ch Ch Ch9 Ch Ch Ch! Chr Ch Chz ,Ch Ch Ch Ch ChQ ChO Ch Ch Ch8 Ch[ Ch ,Ch Ch ChJ ,Ch Ch Chn ,Ch Ch Ch ,Ch Ch Ch ,Ch Ch Ch Ch Ch Chl ChT ,ChU Ch Ch ChA ChD ,ChE Ch\H ChJ ,ChEL ChN ChP ,ChQ ChT ChV ,ChW ChY Ch`[ ,Ch[ Ch\ Ch] Ch] Ch1^ Ch_ Ch` ,Chc` Ch*a Chb ,Ch[b Chh Chh Chh Ch2i ChEj Chk Chk Chl ChWn Cho Cho Chp ChXq Chr ,Chhs Cht Chu Ch v Chv Ch x ChZy Chzy Chy Ch{ Ch| Ch| Ch*} Ch~ Ch{ Ch Ch Ch9 ChP Chx ChQ Ch Ch Ch ChӅ Ch Ch ,Ch ChӉ Chڊ Ch Chj Ch Ch Ch Ch Chg Ch ,Ch Chb Ch ,Ch Ch{ Ch\ ,Ch Ch9 Chɝ Ch Ch ChX Ch ,Ch Chy Ch Ch٤ ChC Chi Chè Ch Chm Ch Ch. ,Ch Ch} Ch Ch Ch ChҲ Ch ,Ch˵ ChE Ch ,Ch Chּ Ch ,Chy Ch$ Ch\ ,Ch Ch$ ChI ,Ch Ch Ch Ch Ch Ch} Ch ,Ch Ch Ch ,Ch3 Ch  #.#  #.# # #.#  #.# ######## #.# ....######.# )......'.....># ....#####..#####  Ch ....# #(.#.@.#  659.3 (82.0)....# #..#.#.#  Chy [..# ##..#.#.#  .# #...#.#.#  #......####.#.#.#.#  #......+....#####.#  .......##.#.##$##.#  Ch ...##.....#.#####.#  #..#..#####.#...#.#  Ch# Ch Ch _There is an open door here. _You open the door. _There is an open door here. _Done exploring.Ch^ 3Ch` Ch .0.0)........Ch Ch ChD E _Done exploring.Ch!3ChCh3Ch6Chb9Ch;b _There is an open door here. _Done exploring.ChTUICho4ChtChJw@ _Done exploring.Ch_.# #.# .# #.#Ch` # #.#  #.# # #.#ChD`W #.######.# Ch`.)......'.....># .#####..##### Ch`#.# #(.#@..# Ch-a#.# #..#.#.# #....[..# ##..#.#.# #ChCa.# #...#.#.# Cha1#......####.#.#.#.# .#......+....#####.# .##.#.##$##.# Chaf.##.....#.#####.# .#..#..#####.#...#.#Cha ChgqChq360.3 (1 _ChyCh|Chc[?25h[?0c _Done exploring. _ Search for what [Enter for "weapon", or ? for help]? ChZ [?25l[?1cCh{Ch~Y22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) Ch@` a - [carried] d - an orb of light (worn)  b - [carried] h - a +0 plate armour (worn) Results elsewhere ([,] to cycle)  c - [D:3] a +0 kite shield (70 gold)d - [D:3] a +0 plate armour (180 gold)  Chqe - [D:3] a +0 ring mail (40 gold) (1 further duplicate)  f - [D:3] a +0 robe (9 gold)  g - [D:3] a +2 chain mail of cold resistance (230 gold)  h - [D:3] a +2 plate armour of cold resistance (350 gold) Ch i - [D:3] the +3 pair of gauntlets of War {Slay+5} (475 gold)j - [D:3] a plate armour  Chk - [D:3] a +0 leather armour (1 further duplicate)  l - [D:3] a +0 chain mail  m - [D:3] a +0 cloak (54 gold)  Chn - [D:3] a +0 plate armour (216 gold) (2 further duplicates)  o - [D:3] a +0 ring mail (48 gold) (1 further duplicate)  Chhp - [D:3] a +0 robe (10 gold)  q - [D:3] a +1 pair of gloves of strength (198 gold) Chv r - [D:3] an orb of wrath (108 gold)  s - [D:3] the +3 leather armour "Tagutylo" {+Inv rPois Str-4 Int-3} (246 gold)t - [D:2] a +0 animal skin Ch[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ChB  b - [carried] h - a +0 plate armour (worn) Results elsewhere ([,] to cycle)  c - [D:3] a +0 kite shield (70 gold)  d - [D:3] a +0 plate armour (180 gold)  e - [D:3] a +0 ring mail (40 gold) (1 further duplicate)  frobe (9  g - [D:3] a +2 chain mail of cold resistance (230 gold)  h - [D:3] a +2 plate armour of cold resistance (350 gold)  i - [D:3] the +3 pair of gauntlets of War {Slay+5} (475 gold)  j - [D:3] a plate armour Ch k - [D:3] a +0 leather armour (1 further duplicate)  l+0 chain mail  mcloak (54 gold)  nplate armour (216 gold) (2 further duplicates)  oring mail (48 gold) (1 further duplicate)  probe (10 gold) Ch  q - [D:3] a +1 pair of gloves of strength (198 gold)  r - [D:3] an orb of wrath (108 gold)  s - [D:3] the +3 leather armour "Tagutylo" {+Inv rPois Str-4 Int-3} (246 gold) Ch9h t - [D:2] a +0 animal skin  u - [D:1] a +0 ring mail  v1ChdrobeCh8botChP  s - [D:3] the +3 leather armour "Tagutylo" {+Inv rPois Str-4 Int-3} (246 gold)  u - [D:1] a +0 ring mailChw  u - [D:1] a +0 ring mail  v - [D:1] a +0 robeChrv  d - [D:3] a +0 plate armour (180 gold)  v - [D:1] a +0 robeCh3  c - [D:3] a +0 kite shield (70 gold)  d - [D:3] a +0 plate armour (180 gold)Ch>Level 3 of the Dungeon <<<<>>>_∩∩∩(Press ? for help) ####ß########### #.##'#############.#############.# #..............# #.#.....##########.##.# #.####.........# #.#.....#.....#..†.##.# #.#<.......>...# #.#.....#..#..#..####.# #.###..........####.#.....#.†#..#..# #.# #..............+..#.##'####..#..#..########## #.# ##########....)....##...##...##.##.##.###.......######.#Ch #...........###........÷####.#..#..#..##.)......'.....># #.#...................[...##.#..#..#..#.........#####..##### #.#.######....###P.PPP#.#.##.#..#..#..#.#.......# #(.#@..# #.#.# #..'....+..P...P)÷#.##....#.....#.#.......# #..#.#.# #.#.# #.##....###P...P.......##########.#....[..# ##..#.#.# Ch#.#.# #.##....# #P...P###...............#.......# #...#.#.# #.#.# #.##....# #PPPPP# #.......##..##..##......####.#.#.#.# #.#.# #.##....# ##..### #.#######........#......+....#####.# #.#.# #.##....# ##.# #.# #................##.#.##$##.#  ######.#.# #.##....# #.#####.# #............##.....#.#####.# Ch/ #..)...#.# #.##....#####.#.....# ##....>...#..#..#####.#...#.#  #.######.# #.##..........#.##### ##.......÷####.## #†#.∩.#.#  Ch  #.# #.# #.#####.#######.##........÷.....# #.#...#.# #.# #.# #.# ###.# #.##...[........### #.#...#.##ChQ  #.# #.# #.# #...# ###'###### ##........#.###........# ChF #.# #.# #.# #...# #........# ##..##..##.# ###.#.####Ch8~Ch~ChBigJoe231 the TrooperMinotaur **....Health: 44/44 ========================Magic: 3/3========================AC: 10Str: 18EV: 4ChqInt: 7SH: 0Dex: 12XL:  4 Next: 68% Place: Dungeon:3Time: _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "weapon", or ? for help]? armorChAChChChChChQ _Chm,ChxChlCh,ChChCh,ChCh;Chů,ChChCh ,ChChûCh!,ChkChChChHChNChCh3,ChsChCh,ChChCh%,ChCh.Ch3BChvCh,ChvCh~ChV,Ch ChChChCh"Ch#Ch,ChCh"d  You see here a jackal skeleton.ChCh _ChCh Chg ,ChCh#Ch6,ChChSCh,ChChCh,Ch !Chh#Ch7&,Ch(Ch*Ch,,Ch1-Ch27 _You open the door.Ch64Ch9Ch>@  There is an open door here.ChB6 _ChoDChHChK,ChS,ChT,ChVChje.#..#..#..####.# .#.†#..#..##.# ##..#..#..########## #.# ##.##.##.###.......######.# #..#..#..##.)......'.....># #..#..#..#.........#####..##### #..#..#..#.#.......# #(.#...# ...#.....#.#.......# #..#.#.# Chj+##########.#....@..# ##..#.#.#Noise: --------- 3691.3 (31.0) ...........#.......# #...#.#.#m) +2 spear (flame) Chj"...##..##..##......####.#.#.#.#Nothing quivered ####........#......'....#####.#Chk#................##.#.##$##.##............##.....#.#####.###....>...#..#..#####.#...#.#ChRkb##.......÷####.## #÷#.∩.#.##........÷.....# #.#...#.#Ch^lCh;uChxU _You see here a +0 plate armour.Ch, F2.3 (1.0) Ch) Ch + _n - a +0 plate armourCh Chu Inventory: 14/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn)n - a +0 plate armour Wands (go to first with /)a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - a scroll labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)  e - a clear potion  k - 2 sedimented cyan potions  l - a green potionCh n - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ch\ChdChynZ.#..#..#..####.#BigJoe231 the Trooper .#.†#..#..##.#Minotaur **.... ##..#..#..########## #.#Health: 44/44 ======================== ##.##.##.###.......######.#Magic: 3/3======================== #..#..#..##.)......'.....>#AC: 10Str: 18 #..#..#..#.........#####..#####EV: 4Int: 7 Cho#..#..#..#.#.......# #(.#...#SH: 0Dex: 12 ...#.....#.#.......# #..#.#.#XL:  4 Next: 68% Place: Dungeon:3 ##########.#....@..# ##..#.#.#Ch...#..#..#####.#...#.#ChoJ##.......÷####.## #÷#.∩.#.##........÷.....# #.#...#.# Ch7p_Search for what [Enter for "weapon", or ? for help]? armor _You see here a jackal skeleton. _You open the door. _There is an open door here. Ch\p\_You see here a +0 plate armour. _n - a +0 plate armourChy4ChChd  You start removing your armour.Ch+3.3 (1ChCh\A4.3 (2ChChѨA5.3 (3ChjCh^A6.3 (4ChChJA7.3 (5ChCh4  11 ChW_You continue removing your +0 plate armour. x5ChChChE  You finish removing your +0 plate armour.  You start putting on your armour.8.3 (6Ch Ch7A9.3 (7Ch Ch C700.3 (8Chl Ch A1.3 (9Ch Ch6* Ch;+ -2.3 (10.0) Ch4 Ch5 1 4 _You continue putting on your +0 plate armour. x5Ch< ChdA a _You finish putting on your +0 plate armour.ChChxOInventory: 14/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [)  d - an orb of light (worn)  n - a +0 plate armour (worn)h - a +0 plate armour Wands (go to first with /)Ch)a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - a scroll labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !)  e - a clear potion  k - 2 sedimented cyan potions  l - a green potionChU h - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. ChaVYou took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ChQChYCha.#..#..#..####.#BigJoe231 the Trooper .#.†#..#..##.#Minotaur **.... ##..#..#..########## #.#Health: 44/44 ======================== ##.##.##.###.......######.#Ch.bFMagic: 3/3======================== #..#..#..##.)......'.....>#AC: 10Str: 18 #..#..#..#.........#####..#####EV: 4Int: 7 Chb#..#..#..#.#.......# #(.#...#SH: 0Dex: 12 ...#.....#.#.......# #..#.#.#ChbXL:  4 Next: 68% Place: Dungeon:3 ##########.#....@..# ##..#.#.#Noise: ---------  Time: 3702.3 (0.0) ChzcF...........#.......# #...#.#.#m) +2 spear (flame) ...##..##..##......####.#.#.#.#Nothing quivered ####........#......'....#####.##................##.#.##$##.##............##.....#.#####.###....>...#..#..#####.#...#.#Chc=##.......÷####.## #÷#.∩.#.##........÷.....# #.#...#.#You start removing your armour. _You continue removing your +0 plate armour. x5  You finish removing your +0 plate armour.  You start putting on your armour. Chd_You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.ChkChrl _Ch sCh|  You start removing your armour.3.3 (1ChChA4.3 (2Ch/Ch1A5.3 (3ChѠChA6.3 (4ChCh#A7.3 (5ChCh  11 _You continue removing your +0 plate armour. x5ChChACh  You finish removing your +0 plate armour.  You start putting on your armour.8.3 (6ChyChxA9.3 (7ChHCh=Ch,10.3 (8ChChA1.3 (9ChY2.3 (10.0) ChCh 1 4 _You continue putting on your +0 plate armour. x5ChChVa _You finish putting on your +0 plate armour.Ch Chb OInventory: 14/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn)n - a +0 plate armour Wands (go to first with /)Chʆ a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - a scroll labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Ch Potions (go to first with !)  e - a clear potion  k - 2 sedimented cyan potions  l - a green potionChI i - 2 scrolls labelled ZULUANIHIL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll Ch Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ch5Inventory: 14/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn)n - a +0 plate armour Ch&1Wands (go to first with /)  a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - a scroll labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK Ch[ i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO Potions (go to first with !) Ch e - a clear potion  k - 2 sedimented cyan potions  l - a green potionCh.  n - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Ch You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ChCh#ChAZ.#..#..#..####.#BigJoe231 the Trooper .#.†#..#..##.#Minotaur **.... ##..#..#..########## #.#Health: 44/44 ======================== ##.##.##.###.......######.#Magic: 3/3======================== #..#..#..##.)......'.....>#AC: 10Str: 18 #..#..#..#.........#####..#####EV: 4Int: 7 Ch#..#..#..#.#.......# #(.#...#SH: 0Dex: 12 ...#.....#.#.......# #..#.#.#XL:  4 Next: 68% Place: Dungeon:3 ##########.#....@..# ##..#.#.#Noise: ---------  Time: 3712.3 (0.0) ...........#.......# #...#.#.#m) +2 spear (flame) ...##..##..##......####.#.#.#.#Nothing quivered ####........#......'....#####.#Ch0#................##.#.##$##.##............##.....#.#####.###....>...#..#..#####.#...#.#Chx ##.......÷####.## #÷#.∩.#.##........÷.....# #.#...#.#You start removing your armour. _You continue removing your +0 plate armour. x5  You finish removing your +0 plate armour.  ChYou start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.ChChm+3.3 (1ChaCh1 _You drop a +0 plate armour.Ch׊ n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? Ch] [?25l[?1cChT ChX 29 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] m - a +2 spear of flaming (weapon) Results elsewhere ([,] to cycle)  b - [D:3] a +0 dagger (7 further duplicates)  c - [D:3] the +3 pair of gauntlets of War {Slay+5} (475 gold)d - [D:3] a +0 quarterstaff  e - [D:3] a +0 mace  f - [D:3] Zadio's Antique Weapon Shop  g - [D:3] a flail (73 gold) (1 further duplicate)  h - [D:3] a glowing dagger (105 gold)i - [D:3] a great sword (210 gold)  j - [D:3] a mace (63 gold)  Ch vk - [D:3] a war axe (73 gold)  l - [D:3] a whip (52 gold) (1 further duplicate)  m - [D:2] Mak Rum's Weapon Boutique  n - [D:2] a +0 club (4 further duplicates)  o - [D:2] a +0 club (5 gold)  p - [D:2] a +0 dagger (22 gold)  q - [D:2] a +0 hand axe  r - [D:2] a +0 short sword (3 further duplicates)  s - [D:2] a +0 short sword (33 gold)  t - [D:2] a +0 sling [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ch?ChChY.#..#..#..####.#BigJoe231 the Trooper .#.†#..#..##.#Minotaur **.... ##..#..#..########## #.#Health: 44/44 ======================== Ch##.##.##.###.......######.#Magic: 3/3======================== #..#..#..##.)......'.....>#AC: 10Str: 18 ChB#..#..#..#.........#####..#####EV: 4Int: 7 #..#..#..#.#.......# #(.#...#SH: 0Dex: 12 Chb...#.....#.#.......# #..#.#.#ChUXL:  4 Next: 68% Place: Dungeon:3 ##########.#....@..# ##..#.#.#Ch~Noise: ---------  Time: 3713.3 (0.0) Ch ...........#.......# #...#.#.#m) +2 spear (flame) Ch...##..##..##......####.#.#.#.#ChNothing quivered ####........#......'....#####.#ChA#................##.#.##$##.#Chlh#............##.....#.#####.###....>...#..#..#####.#...#.#Ch##.......÷####.## #÷#.∩.#.#Ch#........÷.....# #.#...#.#You finish removing your +0 plate armour.  ChYou start putting on your armour. _You continue putting on your +0 plate armour. x5 Ch"_You finish putting on your +0 plate armour. _You drop a +0 plate armour.  Search for what [Enter for "armor", or ? for help]? weaponChCh%ChChm. _ChL4ChSChUO _You have 305 gold pieces.Ch9 Ch Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon ChCh0 [?25h[?0cCh.#..#..#..####.#BigJoe231 the Trooper .#.†#..#..##.#ChMinotaur **.... ##..#..#..########## #.#ChͣHealth: 44/44 ======================== ##.##.##.###.......######.#Magic: 3/3Ch======================== #..#..#..##.)......'.....>#ChYAC: 10Str: 18 Ch<#..#..#..#.........#####..#####EV: 4Int: 7 Ch{#..#..#..#.#.......# #(.#...#SH: 0Dex: 12 Ch...#.....#.#.......# #..#.#.#Ch֤UXL:  4 Next: 68% Place: Dungeon:3 ##########.#....@..# ##..#.#.#Ch~Noise: ---------  Time: 3713.3 (0.0) Ch ...........#.......# #...#.#.#m) +2 spear (flame) Ch:...##..##..##......####.#.#.#.#Nothing quivered Ch\~####........#......'....#####.#ChH#................##.#.##$##.##............##.....#.#####.#Ch##....>...#..#..#####.#...#.#Ch˥##.......÷####.## #÷#.∩.#.#Ch#........÷.....# #.#...#.# _You continue putting on your +0 plate armour. x5 Ch_You finish putting on your +0 plate armour. _You drop a +0 plate armour. _Search for what [Enter for "armor", or ? for help]? weapon Ch_You have 305 gold pieces.  What level of the Dungeon? (default 3, ? - help) Ch& [?25l[?1cCh44Ch6ChChCh;/ _Ch,Ch~,ChChCh Ch Ch,ChChChWChCh ,ChKChCht,ChaCh Ch#,Ch$Ch'Ch81,Ch3Ch6_You finish putting on your +0 plate armour. _You drop a +0 plate armour.Search for what [Enter for "armor", or ? for help]? weapon Chi6u_You have 305 gold pieces.  There is a stone staircase leading down here.Ch;Chg=Ch=$ _Ch?Ch ;4Ch ,Ch Chl _You climb downwards.  Found a dark potion. Found a stone staircase leading up.  There is a stone staircase leading up here.Ch Chڴ  .#  ##.#  ..w!  #..  #..  #.# #  #.#.#  # 23.0 (9.7 #.......#  #....g.##  Ch ......<.. #######.# . w   dart slug g   goblin Ch Ch Ch d _There are monsters nearby!ChD .###.# ....w! ..#.. #..#.#.<..###.#....#g.#......<..########.# .ChK'g.Ch44.0 (1.0 _ChCh4Ch%.# ##.#. .. ..w!... #...#. #.... #.#.# #.#.# #<..###.# #.# #...g..## .......<.#.#.#...o.##o   orc (asleep)Ch7  An orc comes into view. It is wielding a +0 hand axe.Ch=.wg.o.w   dart slugo   orcg   goblinCh.>/==5ChHChL7 _The orc shouts! You hear a shout!Ch M  You hit the goblin. You burn the goblin.Ch9 Ch g.w) Ch< ;9-9 (0.9Ch Ch J _You kill the goblin!Chsx.# ##.#. .. ...!... #...#. #w... #.#.# #.#.# #<..###.# #..@....# #......## ..<...##.#ChHt.# .# #o   orc ChvChE}@o.Ch}V--6.9 (1.0ChChl  Things that are here: _a +0 dagger; a goblin corpseChp> .# ##.#. .. ...!... #...#. #w... #.#.# #.#.# #<..###.# #.@)....# #......## ..<...# #.#o###  .. .. .# ##w   dart slugo   orcChrChIsChsCh&{o.wo.Ch{G-7 _ChChChb .# ##.#. .. ...!... #...#. #.... #w#.# #.#.# #<..###.# #@.)....# #......## .......o<...# #.#.## .. .. .# ##ChCh Chs.wo.8ChChCh4==2.7 (0.9ChCh(G _You kill the orc!Ch;T .# #.####.#.......!... #...#. .. #.#.#..###.#..)....#....##.....ChWCh_ee   Dowan--3.7 (1.0Ch\eChm  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 hand axe; a +0 leather armourChD .####.#.......!... #...#. . #.#.<..###.#)....#....#........<...##.########e##.. ...#  ## ChSI >e.ChJ H--4 _ChN Ch%P Ch4u##.#.......!... #...#. .. #.#<..###.#..)...Chu....###........e...##.########.##.. ....#  ###  ChwChĀEe<Ch5&5ChLCh#Chu##.#.... ...!... #...#. #.... #.#.# #.#.# #<..###.# #..)....# #.@..e.## #.<...# #.#.### ..## ChCh)me.6ChChCh@z##.#.... ...!... #...#. #.... #.#.# #.#.# ##<..###.# #..)....# #..@e..## #.<...# #.#.### .. ....# ### ChChú]2--=7ChCh6 _Dowan hits you with a +0 dagger.Ch  You hit Dowan. You burn Dowan.  Dowan is moderately wounded.1--8.6 (0.9ChCh 6 _Dowan hits you with a +0 dagger.ChzYou hit Dowan. You burn Dowan.  Dowan is moderately wounded.  Dowan says, "My weaknesses are her strengths!"ChЀ  Dowan points at you and mumbles some strange words.ChF=9.5ChZChD _The puff of flame hits you but does no damage.Ch<  You hit Dowan. You burn Dowan.  Dowan is heavily wounded.Ch6F Y ee   Duvessa (wandering)e   DowanDowan completely misses you.ChF 92-40.4ChO ChkU _Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.Ch  You barely miss Dowan.  Dowan is heavily wounded.Ch e.e38---1.3ChE Ch 6 _Dowan hits you with a +0 dagger.Chj  You hit Dowan. You burn Dowan.  Dowan is severely wounded.ChMse. 2.2Ch {Ch 8 _Dowan hits you but does no damage.Ch[  You hit Dowan. You burn Dowan. You headbutt Dowan, but do no damage.Dowan is almost dead.Chxae. 7--Ch,b!3.1ChQjChro6 _Dowan hits you with a +0 dagger.Chbp  You barely miss Dowan. You headbutt Dowan.  You kill Dowan!Duvessa weeps, and shakes her weapon.ChqCh{)e<e(berserk) Ch6}Ch-##.#....BigJoe231 the Trooper...!...Minotaur **....#...#.Health: 38/44 ====================----#....Magic: 3/3========================#.#.#AC: 10ChStr: 18#.#.# #EV: 4Int: 7#<..###.#SH: 0Dex: 12Chw#..)....#XL:  4 Next: 145% Place: Dungeon:4#..@)e.##Ch܃FNoise: =--------  Time: 3744.0 (0.9)#........<...#m) +2 spear (flame)Ch#.########.###Nothing quivered....Ch8..####e   Duvessa (berserk)ChZYDowan is almost dead. _Dowan hits you with a +0 dagger.  ChwQYou barely miss Dowan. You headbutt Dowan.  You kill Dowan!ChDuvessa weeps, and shakes her weapon. _Duvessa goes berserk!ChޅR  You barely miss Dowan. You headbutt Dowan.  ChYou kill Dowan!  Duvessa weeps, and shakes her weapon. _Duvessa goes berserk!ChxYour Polearms skill increases to level 4!You have reached level 5!Ch˜/  --more--ChE43/504/4524% ChwCh4 _Ch=ChE  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.6    +2   j - Spellcasting   0.0    -4           b - Maces & Flails   2.1    +2       c - Axes   4.6    +2   k - Evocations   0.0    -1   d + Polearms   4.8  100%  +2       e - Staves   2.4hSFm    +2       f - Unarmed Combat   0.0    +1                       g - Armour   0.0    +2       h - Dodging   3.2    +1       i - Stealth   0.0    -1                 ChF                             The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsCh0D a - Fighting ChKChZSCh\##.#....BigJoe231 the Trooper...!...Minotaur **....#...#.Health: 43/50 ====================----#....Magic: 4/4========================#.#.#AC: 10Str: 18Ch:]#.#.# #EV: 4Int: 7#<..###.#SH: 0Dex: 12#..)....#XL:  5 Next: 24% Place: Dungeon:4#..@)e.##Noise: =--------  Time: 3744.0 (0.0)#........<...#m) +2 spear (flame)#.########.###Nothing quivered..Chq]....####e   Duvessa (berserk)Ch]You barely miss Dowan. You headbutt Dowan.  You kill Dowan!Duvessa weeps, and shakes her weapon. Ch]_Duvessa goes berserk!Your Polearms skill increases to level 4! _You have reached level 5!Chqe4Ch|ChCh*[Inventory: 13/52 slots ChX Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [) Ch d - an orb of light (worn)  h - a +0 plate armour (worn) Wands (go to first with /)a - a wand of quicksilver (8) ChScrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE Ch c - a scroll labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL Ch j - a scroll labelled URRUPP VU JUO Potions (go to first with !) ChAz e - a clear potion  k - 2 sedimented cyan potions  l - a green potionCh Xk - 2 sedimented cyan potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, — Ch  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Ch( Ch8. Ch6  ##.#....  BigJoe231 the Trooper ...!...  Minotaur **.... #...#. Health: 64/75 ====================---- #.... Magic: 4/4Ch7 ^======================== #.#.# AC: 10Str: 18 #.#.# #  EV: 4Int: 7 #<..###.#  SH: 0Dex: 12 Chs7 o#..)....#  XL:  5 Next: 24% Place: Dungeon:4 #..@)e.##  Noise: =--------  Time: 3744.0 (0.0) #........<...#  m) +2 spear (flame) Ch7 #.########.###  Nothing quivered .. ..  Berserk  Ch7 ..# ##  # e   Duvessa (berserk)Ch)8 Duvessa weeps, and shakes her weapon. _Duvessa goes berserk!Chk8 Your Polearms skill increases to level 4! _You have reached level 5!It was a potion of berserk rage.  A red film seems to cover your vision as you go berserk!Ch< ChC 9e.ChD N5-5.0 (1ChJ ChM y _Duvessa goes berserk!  Your Polearms skill increases to level 4! _You have reached level 5!  It was a potion of berserk rage.  A red film seems to cover your vision as you go berserk! _You feel yourself moving faster! You feel mighty!Ch  You hit Duvessa. You burn Duvessa.  Duvessa is lightly wounded.57--==6 (0.6Che Ch = _Duvessa hits you with a +0 short sword!ChY  You hit Duvessa. You burn Duvessa. You headbutt Duvessa.  Ch HDuvessa is moderately wounded.Ch /-6.2Ch P _Duvessa hits you but does no damage.Ch)  You puncture Duvessa! You burn Duvessa.  Duvessa is severely wounded.Ch-=8ChCh: _Duvessa hits you but does no damage.Ch  You barely miss Duvessa.  Duvessa is severely wounded.5---ChO--7.3 (0.5Ch,Ch= _Duvessa hits you with a +0 short sword.ChI  You puncture Duvessa! You burn Duvessa. You headbutt Duvessa, but do no damage.Duvessa is almost dead.ChIChDND-9 (0.6ChTChU ChU,_Duvessa hits you but does no damage.ChsG  You hit Duvessa. You burn Duvessa.Ch,8.4 (0.5ChĖCh'W _Duvessa is almost dead.Ch G  You hit Duvessa. You burn Duvessa.Ch e)Ch Ch @ ##.#....  BigJoe231 the Trooper ...!...  Minotaur **.... #...#. Health: 55/75 =================------- #....ChG  Magic: 4/4======================== #.#.# AC: 10Str: 18 #.#.# #  EV: 4Int: 7 #<..###.#  SH: 0Dex: 12Chs  #..)....#  XL:  5 Next: 102% Place: Dungeon:4 Ch #..@)..##  Noise: =--------  Time: 3748.9 (0.5) #........<...#  m) +2 spear (flame) #.########.###  Nothing quivered .. ..  Berserk  ..# ##  #Ch2 h    ChW b   Ch| sDuvessa is almost dead. _Duvessa hits you but does no damage.  Ch You hit Duvessa. You burn Duvessa. _Duvessa is almost dead.You hit Duvessa. You burn Duvessa. Ch 2_You kill Duvessa!Ch You hit Duvessa. You burn Duvessa. _Duvessa is almost dead. _Ch You kill Duvessa!  Your base Polearms skill increases to level 5!  You have reached level 6!Ch  /  --more--ChAW62/85/56 1% ChTJ _Ch_3ChCh"e3Ch(&-Ch^4g 9.6 (0.7 _You start resting.Ch4w-50.3 (1.4Berserk Ch9Ch<k _You feel a strong urge to attack something.Ch^LChPMChNChRChV,ChZChxc3  Chc   ...!...  #...#. Chc#.... #.#.#Chd #.#.# #  Ch!d#<..###.#  Ch@d#..)....#  Ch`d#..@)..## 1.0 (0.7 Chd#........<...#  #.########.###  .. ..  ..# ## ChdB# Che_You start resting.You feel your anger nearly subside. You are no longer berserk.Che42/577 (1.4Slow -Berserk Cho _You are exhausted. You feel yourself slow down.ChW3ChWChCh' a3=Ch!Ch!Ch~#Ch)4=Ch-,Ch/Ch<;5ChQ?Ch,ChMCh+CheCh Cha6=ChsChT,Ch_ChChPU7=Ch^Ch%,ChT,w8=Ch,Ch=2,Ch3Ch7,Ch-9Ch=Chc>U9=Ch+@Ch:C,ChDChHb50=Ch]JChN,ChPChTk1=Ch;WCh]BCh`;2ChdChoCh9yj 83.2 (31.5) _You start resting.Chy94.7 (33.0ChFChB[ _You feel yourself speed up.Ch 3ChO Ch| ,Ch Ch Ch K3=Chr Chv ,Ch" Ch" ,Ch Chl ,Ch Ch Ch U4=Ch Ch ,Chx Ch ,Ch Chx Ch K5=Ch Ch Ch l 93.7 (9.0) _You start resting.Cha 94.7 (10.0)Chs" Ch]& c _You recover from your berserk rage.Dh3DhDh,DhTDh,DhDhӪ96Dh2=DhDhݯ,DhDhi,DhDh _ _You start resting.Dh19.7 (5.0)DhR[7=800.7 (6DhDhH" _HP restored.DhL ##.#.... ...!... #...#. #.... #.#.# #.#.# # #<..###.# #..)....# #.@.)..## #.<...# #.#.### ..DhO .. ..# ##  #DhA1.7 (1DhvDhDh M .#.## ##.#.......!...#....#.# .#.# #<..###)....# #...)..## #........<...DhN #.########.###..##Dh <2Dh Dh DhQ.#.## ##.#.... ...!... #...#. #.... #.#.# #.#.# # #<..###.# #..@....# #...)..## #..<...# #.#.### ..# ###Dhא<3DhODh'  Things that are here: _a +0 dagger; a goblin corpseDh\jj ##.#.......!... #...#. #.... .#.##<..###.#..)...)..###........<...##.########.##..#Dh[k#DhrDhtI=4 _DhzDh}Dh4 ##.#....  ...!...  #...#.  #....  #.#.#  #.#.# #  #<..###.#  #..)....#  #...@..##  #.<...#  #.#.###  .. ..  ..# ##  #    DhK4      Dhd< <5DhB DhG l _Items here: )) [[ †.Dh ##.#....  ...!...  #...#.  #....  #.#.#  #.#.# #  #<..###.#  #..)....#  #..@)..##  #.<...#Dh|  #.#.###  .. .. ..# ## # DhDh-6 _DhDhDh1M .#.## ##.#.......!...#...#..... .#.# #<..###....# #...)..## #........<...#.########.###..##DhxDh&7DhDhI$  Things that are here: _a +0 dagger; a goblin corpseDhM #  ..#.## ##.#.......!...#...#.#..... Dh&d.#.# #<.@###.#).... #...)..## #........<...###.#DhQDh-8 _Dh1Dh3Dh HM#  ..#.#######.#.......!......#.#....#. #.#@# Dho x<..###.#)....##...)..##.......<...##...##Dh <9DhL Dh Dh} xM... .#  ..#.#########.#.........!....#...#.#.#..#.........# #.#.# #<..####..)....#Dh c...).#...##Dh Dhܙ '10DhB Dh. Dh'M#..#... #..#.#  ..#.###########.#...........!.... #.#.#..#..@......#DhZ9#.#.#.#.#.##.#.# # #<..###.#..).#......#Dh<1DhDhDh2M #..#... #..#.#  ..#.############.#......#.......!......##.#.#..........#.#.#.#.##.#.#.# ##<..###.######Dh1<<2DhBDh EDhM... #..#... ##..#.#  ...#.###########.#Dh........@......######...#.#.#..........##.#.#.#.#.#.#.#.# ##....Dh<3DhDh"A4.7 (2DhDhQ _n - a dark potionDhO3Dh`RDhWDhY,Dh*^DhCaDhxaDhaDhbDhdDhPfDhzfDhgDhkDh n,DhnDhqDhtDh'tDheuDhwDhz,Dh|DhXDh,DhDhDhЇDh>DhxDhJDhm,DhkDhDh9,Dh=Dh6DhDhDh{DhܝDhDhDhDhDh,DhDhpDh,DhDhDh,DhݮDh,DhODhM _You now have 314 gold pieces (gained 9).Dh3Dh5Dh2Dh,DhxDhDhDhDhDhDhSDhDhDhDh,DhDhDhDh8DhDhDh,DhDhDh BDhDhDhDhDhDh,DhDhDhDhDh{DhBDh}DhDh",DhDh8Dh,DhDDhDhDhDhDhDho,DhDhDh,DhDhDh+DhSDhDhDh,DhDhDhDhDh5DhSnDh\,DhDhTDhG ,Dh Dh6 Dh,Dh3DhDhT,DhDh:Dh%,DhDh Dh,DhDhDh!,Dh"Dh$Dh&,Dht'DhF)Dh+,Dhu,Dh/,Dh0Dh3M _You now have 322 gold pieces (gained 8).Dh53Dh6Dh9Dh>;,Dh?DhADhGXDhO% #### #.. # #....#####.$........##### ##.####......#  #@####.# 64.7 (50.0) #...?...#.# #.##.##.#.# # #.# #.DhP2# #.# #.# #.# #.# ... #.# .>. .# #.#Dh\WB5.7 (51Dh[Dh_; _Found a stone staircase leading down.Dhq3DhsDhuDhy,Dh$~Dh!) ####.. #...#####.$........#######.####......# ####.####.##...@...#.DhĄQ##.##.#.# #.# #..# #....DhB!.. #.Dh"#..#Dh86.7 (1.0)Dh$7.7 (2Dh2Dhؓc _o - a scroll labelled VOSIK FALUBEODh.3DhDhDh .. #...#####$........#######.####...... ####.####.......#.##@##.## #.# # Dh6.S   ball python (constriction, asleep)S.... ##.#Dhxv 0  A ball python comes into view.DhjS)S.Dhw4==8.7 (1DhDhU[ _The ball python hisses angrily. You hear a bark! You hear a shout! x3Dh2  #.. #.# #.# ##.# $........#####  #......# Dh2  ####.####.#  #.......#.#  #.##@##.#.#  # #.# #.# Dh2 b #.# #.#  #.# #.#  ... #.#  Dh2 m.>. #.#  S.. #.##  ..... #..# Dh3 / ##.# Dh2  #.. #.# #.# ##.# $........#####  #......#  ####.####.#  #.......#.#  #.##@##.#.#  Dh # #.# #.#  #.# #.#  #.#  ...  .>. #.#  S..  .....  ##.#Dh9 4Dh DhK b _A ball python is nearby!Dhu  #.. #.# #.# ##.# $........#####  #......# Dh  ####.####.#  #.......#.#  #.##@##.#.#  # #.# #.# Dh > #.# #.#  #.# #.# Dh! $ ... #.#  Dh .>. #.#  S.. #.##  ..... #..#  ##.# Dh,F #.. #.# #.# ##.# $........#####  #......#  ####.####.#  #.......#.#  Dhq-#.##@##.#.#  # #.# #.#  #.# #.#  #.#  ...  .>. #.#  S..  .....  ##.#Dh2DhU3Dh8Dh<b _A ball python is nearby!Dh#...#####.#$........#######.####...... ####.#####.......#Dh#.##.##.# #@#   ...>hS... #.##h   hound (wandering)..... #..S   ball python (constriction)..$...### Dh  A hound comes into view.Found 11 gold pieces.DhDh S.!S   ball python (constriction)Dh 0  The hound barks!Dh .=9DhDh2 _The hound moves out of view.DhPV...#####.#$........#######.####...... ####.####.......##.## #.#   ...h.S....!....##DhV#......##..h   hound#..$...###S   ball python (constriction)#......# DhXDh`YDh[DhahS..>Dha1---70Dh hDh,jDh  You hit the hound. You burn the hound.  The hound is lightly wounded.=--1.5 (0.8DhDh= _The hound bites you but does no damage.Dh8 #  You puncture the hound! You burn the hound.  The hound is almost dead.6-=2.3Dhp> Dh;B * _The hound bites you.Dh K  You hit the hound. You burn the hound.Dh Dh{ S.S   ball python (constriction)Dho Poker 7=13-3.1Dh, Dh I _You kill the hound!DhPW<  You hit the ball python. You burn the ball python.  The ball python is heavily wounded.6--9DhxZDh^s _The ball python bites you. The ball python barely misses you.Dh \  You puncture the ball python! You burn the ball python.Dh-F†Dh-4.6 (0.7Dh&e _You kill the ball python!Dh-...####$........#####Dh/##.####...... ####.####.......##.## #.#  .o.......#o#.#...>.......!....######......##..$...###oo 2 orcs (wandering)....# Dh=<e  2 orcs come into view.Dh<DhDo.=5.6 (1.0DhJDhN _The orc shouts! x2 _You see here a ball python corpse.Dh j$........#######.####...... ####.####.......##.### #.# #..#.##.#†##.oo....@.##.#...>...# #....!....#.#####......##.. #..$...###....# ######DhDh0Dh0DhA.oooo 3 orcs (1 missile, 1 wandering)Dh]7=--6DhDhau _An orc comes into view. It is wielding a +0 hand axe.Dhf $.##### ##.####......# ####.####.# #.......#.# #.##.##.#.# #..#.# #.# #..#.# #.#.#.##.#†## #.#.oo..@..# #.#.o#.#...>...#.# #....!....#.##  ###......##..#  #..$...###.# #......# #.#  #......# #.# Dhe # #.#  #.#o.oo.o)==7DhE; _The orc shouts!Dhk $.##### ##.####......# ####.####.# #.......#.# #.##.##.#.# #..#.# #.# #..#.# #.#.#.##.#†## #.#.o.oo@...# #.#.#.#...>...#.# #....!....#.## ###.##..#  #..$...###.# #......# #.#  #......# #.#  # #.# DhA #.#DhDhDh!.o.o-8Dhi'Dh*: _The orc hits you but does no damage.Dh!G  You hit the orc. You burn the orc.Dh/- .oThe orc is heavily wounded.Dh-G-9.4 (0.8DhX5Dh+9= _The orc hits you but does no damage. x2Dh s  You barely miss the orc. You headbutt the orc.Dh ) 2You kill the orc!Dh i (The orc throws a boomerang.Dh- x )The boomerang hits you but does no damage.Dh/ M=480.2Dh=8 Dh> Q _The orc closely misses you.Dh# 2 $.##### ##.####......# ####.####.# #.#.# #.##.##.#.# #..#.# #.#. # #..#.# #.#.#.##.#†## #.#.o@....# #.#.#.#o..>...#.#. #....!....#.## ###Dh$ X..##..#  #..$...###.# #......# #.#  #......# #.#  # #.#  #.#Dh) Dh5 D @@   Edmund (wandering)oo 2 orcs (1 missile)The orc hits you but does no damage. The orc hits you with a +0 hand axe.DhT6 [5-1.2 (1.0Dha@ DhI  Edmund the Younger comes into view. He is wielding a +1 dire flail of holy _wrath. _You see here a +0 dagger. Dhj  You hit the orc. You burn the orc.  You kill the orc!).o   orc1---52.0 (0.8 Dhu Dh4x: _The orc hits you with a +0 hand axe. Dhl $.##### ##.####......##.####.####.##.#.#.##.#.##.##.#.#. #.#..#.# #.#.. #.#..#.# #.#?....#.##.#†## #.# Dh_.@)....# #.#.#.#o..>...#.#.@ #....!....#.##. ###......#..# #..$...###.# #......# #.#@   Edmund #......# #.# Dhƨo   orc ## #.#  DhI #.# DhQ Dh@@. DhT-3.0 (1.0 Dh Dh _Found a scroll labelled RAIKHL VINOIM. The orc hits you but does no damage.  Things that are here: _a +0 hand axe; 3 boomerangs; a +0 scale mail Dh@# $.##### ##.####......# #.####.####.# #.#.#.# #.#.##.##.#.# . #.#..#.# #.# ... #.#..#.# #.# ?....#.##.#†## #.# .)@....# #.# ...@.#.#o..>...#.# ... #....!....#.## . ###......##..###......# #.# #......# #.# # [9;1 Dhl$ 7H Dh&  Dh0 <@. Dh0 U2--4 DhT?  DhD { _The orc hits you but does no damage. _You see here a +0 dagger. Dh\7 (0.7 _You barely miss the orc. DhG  You hit the orc. You burn the orc. Dh .@ The orc is almost dead. Dh015.4 Dh] Dh : _The orc hits you with a +0 hand axe. Dh:qG  You hit the orc. You burn the orc. Dh"t Dh~k.@) Dh-6.2 (0.8 Dh/ Dh7G _You kill the orc! DhS 1##.####...... ####.......##.##. #.#..#.# .. #.#..#.#?....#.##.#†## Dh T O......@))....#.#....#.#@..>...#.. #....!.# ###......##.. DhT #..$...###....# #########.#.# DhX  Dh^ G.@ Dh^ -2- Dh^ 7.2 (1.0 Dhe  DhVk  Things that are here: _a +0 hand axe; an orc corpse Dh  Dh 9  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.6    +2   j - Spellcasting   0.0    -4       Dh 6     b - Maces & Flails   2.1    +2   DhE S     Dh]  c - Axes   5.3    +2   k - Evocations   0.0    -1   Dhx \ d + Polearms   6.4  100%  +2       Dh  e - Staves   3.5    +2       f - Unarmed Combat   0.0    +1   Dh          Dh              g - Armour   0.0    +2       h - Dodging   3.2    +1   Dh      i - Stealth   0.0    -1                   DhM          Dhu          Dh a     Dh          Dh The percentage of incoming experience used to train each skill is in brown.  Dh Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Dhe [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Dh [!] training|cost|targets Dh/ Dh7 Dh5@##.####......#BigJoe231 the Poker#.####.####.#Minotaur **....#.#.......#.#Health: 52/57 =====================---#.#.##.##.#.#Magic: 5/5========================. #.#..#.# #.# Dh@rAC: 10Str: 18... #.#..#.# #.#EV: 4Int: 7?....#.##.#†## #.#SH: 0 Dh@Dex: 12.......@)....#.#.#XL:  6 Next: 15% Place: Dungeon:4.....#.#@..>...#.#Noise: ---------  Time: 3887.2 (0.0)... #....!....#.## DhAm) +2 spear (flame). ###......##..#Nothing quivered DhLA#..$...###.##......# #.# Dh~A#......# #.#@   Edmund######## #.##.# DhA?###.#.#The orc is almost dead.  DhAB_The orc hits you with a +0 hand axe.  DhAKYou hit the orc. You burn the orc. _You kill the orc! DhBThings that are here: _a +0 hand axe; an orc corpse Dh(J4 DhQ DhDT Dhb;  Dh@ &Inventory: 15/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Wands (go to first with /) Dh-A .a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - a scroll labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  DhhA g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO  o - a scroll labelled VOSIK FALUBEO  DhA Potions (go to first with !)  e - a clear potionk - a potion of berserk rage  l - a green potion  DhA ( n - a dark potionDh i - 2 scrolls labelled ZULUANIHIL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Dh Inventory: 15/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Wands (go to first with /)  a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - a scroll labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO  o - a scroll labelled VOSIK FALUBEO Potions (go to first with !)  e - a clear potion  k - a potion of berserk rage  l - a green potion  n - a dark potionDh k - a potion of berserk rage. A potion which can send one into an incoherent rage. Dh It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.DhDh2Dh_ ##.####......#  BigJoe231 the Poker #.####.####.#  Minotaur **.... #.#.......#.#  Health: 77/85 =====================--- #.#.##.##.#.#  Magic: 5/5======================== . #.#..#.# #.#  AC: 10Str: 18 Dh_{... #.#..#.# #.#  EV: 4Int: 7 ?....#.##.#†## #.#  SH: 0Dex: 12 .......@)....#.#.#  XL:  6 Next: 15% Place: Dungeon:4 Dh7$.....#.#@..>...#.#  Noise: ---------  Time: 3887.2 (0.0) ... #....!....#.##  m) +2 spear (flame) . ###......##..#  Nothing quivered #..$...###.#  Berserk  #......# #.#  #......# #.#  @   Edmund ######## #.#  #.#  ###.#.# _The orc hits you with a +0 hand axe.  You hit the orc. You burn the orc. Dhz_You kill the orc!Things that are here: _a +0 hand axe; an orc corpseA red film seems to cover your vision as you go berserk!Dh . ###.Nothing quivered$...##Berserk ......#......#@   Edmund######## #.#  #.#  ###.#.#   You hit the orc. You burn the orc. _You kill the orc!  Things that are here: _a +0 hand axe; an orc corpse  DhLpA red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!Dhi6---==8.2 (1DhDhI _Edmund hits you with a +1 dire flail of holy wrath!Dh $........#####....###.###..... #.#.##.##. #.#..#.#... #.#..#.# ?....#.##.#†## #......@@....#.#....#.#)..> .. #....!....#.#. ###......##.$...##......######## #.#   You feel a strong urge to attack something.-9 (0.7 _Edmund hits you but does no damage. _You see here a +0 dagger.Dhx t  You puncture Edmund! You burn Edmund.Dhmy 4=9.3 (0.4Dh Dh ] _Edmund is moderately wounded.Dh&O  You puncture Edmund! You burn Edmund.8 (0.5DhTDhY[ _Edmund is severely wounded.Dh|~J  You puncture Edmund! You burn Edmund.DhԈe)Dh ---6190.3 _You kill Edmund!Dh̕Dhn _Your base Polearms skill increases to level 6!Dhh[ $.##### ##.####......# #.####.####.# #.#.#.# #.#.##.##.#.# . #.#..#.# #.# ... #.#..#.# #.# ?....#.##.#†## #.# .@)....#.#.# .....#.#)..>...#.# ... #....!....#.##Dh . ###......##..# #..$...###.# #......# #.# #......# #.# ## #.# #.#DhTDh/p8=--1.0 (0.7 _DhDhF _Items here: ( )) [[.Dh $.##### ##.####......# #.####.####.# #.#.#.## # #.#.##.##.#.#.#. #.#..#.# #.#.. #.#..#.# #.#.?....#.##.#†## #.#)....#.#.#.#.#)..>...#.#.. #....!....#.##... ###......##..#... #..$...###.#Dh## #......# #.# #......# #.# ######## #.# #.#Dh--7Berserk DhDh k _You feel a strong urge to attack something.Dh 3Dh Dhm ,Dh Dh Dh+   $  ##.#  #.#  #.#  # # #.#  ..#. #.#..#.# #.#  ..... #.#..#.# #.#  .?....#.##.#†## #.#  Dh .......@))....#.#.# 2.4 ......#.#)..>...#.#  ..... #....!....#.##  .... ###......##..#  ... #..$... ## #......#  #......#  ######## #.# #.# _You start resting.You feel your anger nearly subside. You are no longer berserk.46/57=3.0 (1.3Slow -Berserk DhB Dhf _You are exhausted. You feel yourself slow down.Dh_3DhbDhJfDhfDhBkDhvmDhm%7DhlpDh5t,DhvDh{,Dh#~DhDhNDhoD8=DhDh&BDhk9=Dh9Dhk,Dh!DhѠDhcE50=DhDh],Dh,DhٲDh,Dh9Dhɹk1=Dh0Dh,DhDhDhr%2DhhDhE,DhDhDhaK3=Dh Dh,DhDh,Dh_Dhk4=Dh Dh,DhdDhDh[K5=DhDh,DhDhDhk 926.0 (33.0) _You start resting.Dhq6=7.5 (34.5Dh"Dh& Dh&M_You feel yourself speed up.Dh+DhDhmDhˢDh,Dh,DhDh_ _You start resting.Dhf9.5 (2.0)7=Dh]$30.5 (3DhDh" _HP restored.DhuIDh,DhߖDh™,Dh-Dh,DhDhO=DhaDhd,DhDhE,Dh8Dh[,DhyDhʹDhqe 7.5 (7 _You start waiting.Dh58.5 (8DhXDhc _You recover from your berserk rage.Dh5 3Dh6 Dh9 Dh/: Dh2= Dh> ,DhA Dh*E ,Dh1G DhJ ,DhK DhM ,DhN DhWQ ,DhS Dh>V ,DhtW DhZ ,Dh[ DhJ^ ,DhF_ Dhd ,Dhe Dhi ,Dh2l Dh^o ,Dh!q Dht ,Dh@w Dh~ ,Dh Dh0 BDh ,Dhɍ Dh ,DhD Dh ,Dhp Dh ,Dht Dh ,Dh Dh ,Dh Dh ,Dh` Dhи ,Dh Dh ,Dh DhP ,Dh Dh ,Dh= Dh' ,DhP Dh ,Dh Dh ,Dh[ Dh ,Dh\ Dh! ,Dh Dh Dh Dh8 Dh ,Dhg Dh( ,Dh? DhC ,Dh Dh ,Dh Dh9 ,DhT Dh' ,Dh2 Dh ,Dh Dh, ,Dh DhJ ,Dh]! Dh# ,DhX% Dh' ,Dh( Dh, ,Dht/ Dh4 ,Dh8 Dh; ,Dh> Dh@ ,DhB DhE ,DhG DhN ,DhO DhS ,DhY BDhZ Dh^ ,Dh` Dhd ,Dh^f Dhj ,Dh Dh7 ,Dh Dhb ,Dh_ Dh. ,Dh Dh ,Dh DhԼ ,Dh Dh ,Dh Dh ,Dh2 Dh ,Dh Dh ,Dh) Dh ,Dh Dhq ,Dhu Dh ,Dh Dh ,Dh Dhs ,Dh( Dh ,Dh Dh0 Dh Dh Dh ,Dh Dh+ ,Dh Dhy ,Dhj Dh$ ,Dho' DhRI JDh K ,DhHM DhBQ ,Dh7S DhV ,DhY Dh Dh/ Dh ,DhҖ Dh BDhH l 4037.5 (99.0) _You start waiting.Dh -8.5 (100.0)Dho Dh7 # _Done waiting.Dh Dh Dh Dhd ,Dh: Dhc ,Dh Dha ,Dh DhH ,Dh Dh ,Dh Dh Dh{ Dh Dh ,DhU Dh" ,Dh Dh,DhoDh ,Dh4 Dhi,DhDh,Dh_Dh ,Dh6$Dh(,Dh,Dh"0,Dh2Dh7,Dh<Dh'A,DhCDhKH,DhJDhN,DhCQDhT,DhWDh[,Dh]Dhtb,Dh/eDhi,DhUlDhr,DhuDhy,Dh!|Dh,DhDhI,DhӉDh,DhDhޗ,Dh1Dh ,DhDhDh#DhʧDh,Dh)Dh_,DhDh,DhȼDh,DhDh,,DhDh[,Dh Dh,DhDh0,DhDhs,DhDh^,DhDh,DhDh,Dh-Dh,DhDhF ,Dh Dh ,DhoDh,DhPDhq,Dh Dh%,DhF(Dh9,,Dh7/Dh26,Dh8Dh;,Dh$>Dh(B,DhFDhS,Dh8 Dh< ,Dh\Dh,DhDh4,DhVDh!,Dho$Dh),Dh-Dh1,DhD4Dh08,Dh:Dh?,DhEDhmJ,DhLDhP,Dh)SDhYW,Dh0ZDh8^,Dh`Dh}e,DhhDhl,DhnDhr,DhcuDh{Dh{Dh3DhP,DhyDh,Dh0DhВ,DhLDhm,DhVDh,Dh Dh,DhDh,DhiDh,Dh]DhP,DhDh,DhDh,DhrDh,DhDh,Dh=Dh,DhDh<,DhzDh@,DhDh,DhDh$,Dh='Dh-,Dh0Dh6Dh>7Dh:DhDBDh/JDhJDh|MDhU,DhYDh3`,Dh8cDhkhDhhDhlDhAs,DhvDh,DhDhI,DhDDh,DhzDhۭ ÷137.5 (99.0) _You start waiting.8.5 (100.0)DhDh# _Done waiting.Dh3DhDhİ,DhصDh,DhNDh0,DhwDh,Dh|Dhy,DhtDh,DhDh,DhaDh|,DhDh/,DhuDh`,DhDh,Dh Dh,Dh.Dh,DhbDh,Dh#Dh),Dh-DhB2,Dh4DhF9,Dh;Dh?D,Dhs`DhzBDh~,DhDŽDh1DhDhDh,DhDhR,DhDhϡ,DhtDh,DhDh,DhDhֺ,DhDDhq,DhDh<,DhDh,DhDh,DhDh,Dh DhDhH Dh Dh DhDh,DhDh,DhDhh!,Dh0$Dh',Dh*Dh0,DhV2Dh7,Dh<:Dh@,DhDDhI,DhLDhnP,DhQDhU,DhPXDh],DhaDh4f,DhhDhGm,DhoDhot,DhvDht{,Dh/~DhX,DhDh,Dh'DhΊ,DhDh,DhDhЙ,DhDhW,Dh:Dh,DhDh,DhDh.,Dh]DhT,DhDh,DhMDh(,DhDhĿ,DhjDh,DhDh,DhMDh,DhDh,DhDh~,DhDh,DhDh,DhYDhn,Dh8Dh,DhDh,DhpDhM,DhxDh ,DhDh;,DhDh,DhDh",Dh4%Dhc),Dh+Dh/,Dh55Dh19,Dh9;Dh>,DhxADhDDh+EDhGDhJ,DhvMDhP,DhISDh6W,Dh+ZDh^,DhsaDhf,DhiDho,DhqDhu,DhvDhiy,DhzDh},DhDhn 237.5 (99.0) _You start waiting.Dh-8.5 (100.0)DhDhG _You start waiting. _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.Dh"FDhDJo  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.6    +2   j - Spellcasting   0.0    -4           b - Maces & Flails   2.1    +2  DhJJ     c - Axes   5.7    +2   k - Evocations   0.0    -1   d + Polearms   7.3  100%  +2       e - Staves   4.1    +2       f - Unarmed Combat   0.0    +1  DhK        Dh>K        Dh`K$     g - Armour   0.0    +2  DhKT    DhK$ h - Dodging   3.2    +1      DhK1 i - Stealth   0.0    -1      DhK        DhL        Dh;L        Dh`L_    DhL        DhL    The percentage of incoming experience used to train each skill is in brown.  DhLSkills enhanced by cross-training are in green.  [?] HelpDhLG[=] set a skill target  DheM}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsDhdDhkDht$........#####BigJoe231 the Poker##.####......#Dhwt2Minotaur **....#.####.####.#Health: 57/57 ========================#.#.......#.#Magic: 5/5========================# # #.#.##.##.#.#DhtIAC: 10Str: 18..#. #.#..#.# #.#EV: 4Int: 7Dht..... #.#..#.# #.#SH: 0Dex: 12Dhu.?....#.##.#÷## #.#XL:  6 Next: 61% Place: Dungeon:4Dh6u.......@))....#.#.#Noise: ---------  Time: 4238.5 (0.0)......#.#)..>...#.#Dhu+m) +2 spear (flame)..... #....!....#.##Nothing quivered.... ###......##..#... #..$...###.####......# #.##......# #.#Dhu######## #.##.# _You start waiting. _Done waiting. Dhv_You start waiting. _Done waiting. _You start waiting. _Done waiting.DhQ~Dh~DhDh DhDh&Inventory: 14/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Wands (go to first with /)Dha - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - a scroll labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO  o - a scroll labelled VOSIK FALUBEO DhiPotions (go to first with !) Dh.n e - a clear potion  l - a green potion  n - a dark potionDhDhDh&$........#####BigJoe231 the Poker##.####......#Minotaur **....#.####.####.#Health: 57/57 ========================#.#.......#.#Magic: 5/5========================# # #.#.##.##.#.#DhBAC: 10Str: 18..#. #.#..#.# #.#EV: 4Int: 7..... #.#..#.# #.#SH: 0Dex: 12DhO.?....#.##.#÷## #.#XL:  6 Next: 61% Place: Dungeon:4.......@))....#.#.#DhvNoise: ---------  Time: 4238.5 (0.0)......#.#)..>...#.#m) +2 spear (flame)Dh..... #....!....#.##Nothing quiveredDhͲ.... ###......##..#... #..$...###.###DhC#......# #.##......# #.######### #.##.# Dh _You start waiting. _Done waiting. _You start waiting. DhAq_Done waiting. _You start waiting. _Done waiting.Dh8DhDhDhDhVDh[  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.6    +2   j - Spellcasting   0.0    -4           b - Maces & Flails   2.1    +2      Dh\V c - Axes   5.7    +2   k - Evocations   0.0    -1   d + Polearms   7.3  100%  +2       e - Staves   4.1    +2       f - Unarmed Combat   0.0    +1      Dhn]                 g - Armour   0.0    +2       h - Dodging   3.2    +1       i - Stealth   0.0    -1      Dh]                    Dh$^                Dhn^l    The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] HelpDh^ [=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  Dh _[!] training|cost|targetsDhY d - Polearms   7.3    g + Armour 0.0  100%DhM Dh$........#####BigJoe231 the Poker##.####......#Minotaur **....#.####.####.#Health: 57/57 ========================#.#.......#.#Magic: 5/5========================# # #.#.##.##.#.#AC: 10Str: 18..#. #.#..#.# #.#EV: 4Int: 7..... #.#..#.# #.#SH: 0Dex: 12.?....#.##.#÷## #.#XL:  6 Next: 61% Place: Dungeon:4.......@))....#.#.#Noise: ---------  Time: 4238.5 (0.0)....[Dh33m..#.#)..>...#.#m) +2 spear (flame)..... #....!....#.##Nothing quivered.... ###......##..#... #..$...###.####......# #.##......# #.#DhYH######## #.##.# _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting.Dhv4DhDh` Dh[ &Inventory: 14/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Wands (go to first with /)DhŎ a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - a scroll labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO  o - a scroll labelled VOSIK FALUBEO Dh Potions (go to first with !)  e - a clear potion  l - a green potion  n - a dark potionDh[X  m - a +2 spear of flaming (weapon) Dh2DheDhѨ$........#####BigJoe231 the Poker##.####......#Minotaur **....#.####.####.#Health: 57/57 ========================#.#.......#.#Magic: 5/5========================# # #.#.##.##.#.#AC: 10Str: 18..#. #.#..#.# #.#EV: 4Int: 7..... #.#..#.# #.#SH: 0Dex: 12.?....#.##.#÷## #.#XL:  6 Next: 61% Place: Dungeon:4.......@))....#.#.#Noise: ---------  Time: 4238.5 (0.0)....[Dhת:33m..#.#)..>...#.#m) +2 spear (flame)..... #....!....#.##Nothing quivered.... ###......##..#... #..$...###.####......# #.##......# #.######### #.##.# _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. _Done waiting.DhRDh­DhDhDh3Dh4DhPDh,DhDh[6Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.  Items here: ( )) [[.DhDh# _Dh Dh  Things that are here:  a +0 hand axe; an orc skeletonDh*Dh _DhDhDh=,Dh\Dh*#.####.####.# #.#.......#.# # # #.#.##.##.#.# ..#. #.#..#.# #.# ..... #.#..#.# #.# .?....#.##.#÷## #.# ........))....#.#.# Dh?+......#.#)..>...#.# ..... #....@....#.## .... ###......##..# ... #..$...###.# ## #......# #.# #......# #.# ########Dh+ #.# #.# ###.#.##...#.#Dh(5W42.5 (43.5 (5Dh^<DhC?R _k - a black potionDhZ3Dh2\Dha_DhbDhf,DhhDhk,Dh`nDhs,DhuDh|N _You now have 333 gold pieces (gained 11).DhaDhDh0DhDhi,DhDh΍Dh,DhDhuDh,DhלDh5Dh',DhDhNDhb ...#####.# $........##### ##.####......# #.####.####.# # #.#.......#.#Dh f ### #. #.#.##.##.#.# ....#.###.#..#.# #.# ........#.#..#.# #.# ...?...@#.##.#÷##.#.#51.5 (8Dh:T ..........))....#.#.# ........#.#)..>...#.#Dha >.......#.........#.##Dh$........###......##..#........# #......###.#Dh.######## #......# #.##......# #.######DhE### #.#DhFDh$2.5 (9Dh*Dhf; _Found a stone staircase leading down.Dhj 3Dh Dh! Dh Dh ,Dh Dh@ ,Dhx Dh Dh ,Dh Dh DhU ,Dh Dh  ...#####.##.#..$........####....###.####......Dh= #.#.# #.####.####.# #.#.# #.#.......#. #.###.#.# #.#.##.##.#.Dh  #.....#.###.#..#.# #. #........#.#..#.# #. #...@....#.##.#÷##.#. #..........))....#.#. #........#.#)..>...#. #>.......#.........#.Dh  #........###......##. .$........# #......###  ....######## #......# #Dh"!  .... #......# #  ######## #DhO! E Dh) V6.5 (47.5 (5Dh/ Dh4 c _p - a scroll labelled RAIKHL VINOIMDhB Dh2C DhD DhG DhN XDhgQ BDh?S DhU ,DhvV Dh-Z R  There is a stone staircase leading down here.Dh\ Dh]  _Dh] Dh^ Dh` ,Dh` Dha Dh&c ,Dh#d Dhh ,Dhh Dhn N _You now have 352 gold pieces (gained 19).Dh*p 3Dhq Dhs Dh-u DhSu DhTv Dhx Dh:z Dhuz Dh={ Dh Dh< Dh` Dh Dh Dh1 Dh Dh Dh Dh1 ,Dh Dh Dh Dh DhL Dh Dh Dh BDhg Dh Dh Dh N _You now have 364 gold pieces (gained 12).DhO 3Dh Dh Dh= Dhn Dh Dh Dh ,Dh? Dh Dh XDh Dh DhW Dh" Dh~ Dh ,Dh Dh ,Dh Dh Dh ,Dh: Dh Dh ,Dh Dh Dh ,Dh Dh Dh ,Dh Dh ,Dh Dh_ N _You now have 375 gold pieces (gained 11).Dh Dh Dh Dh< Dh9,DhDhDh ###########.........#.........###### Dh= .....B.!.......  #@# #### #######.# #.. #.......# #.# #.####### #.##.#.....#####.######.#...........##### B   giant cockroach (asleep)Dh V#.......###.####......##.###.#.# #.####.####.##. #.#.# #.#.......#.#Dh 092.5 (35.0)Dh.BB3.5 (36DhNDhhb _A giant cockroach comes into view.Dh ########## .........# .........######  ......B!....... Dhp #@# ####  #.# #..  #.......# #.#  #.####### #.#  #.  #####.#... Dh% ..  Dh!.#   Dhӡ4#. #.#.#  Dh8# ########## .........# .........######  ......B!.......  #@# ####  #.# #..  #.......# #.#  #.#######  #. #####.#...  Dh8.. .#  #. #.#.# Dh>4DhDDhGf _A giant cockroach is nearby!DhCM ########## .........# .........######  ......B!....... DhM #@# ####  #.# #..  #.......# #.#  #.####### #.#  #.  DhNN#####.#...  ..  .#   #. #.#.#  Dh ########## .........# .........######  ......B!.......  #@# #### Dhaz #.# #..  #.......# #.#  #.#######  #.Dh_ #####.#...Dh,  Dh9.. DhI.#  Dhp#. #.#.# Dh64DhDhAf _A giant cockroach is nearby!Dh& ########## .........# .........######  ......B!.......  #@# ####  Dh&#.# #..  #.......# #.#  #.####### #.#  #.  #####.#...  ..  .#   #. #.#.#  Dh&Dh( ########## .........# .........######  ......B!.......  #@# ####  Dh#.# #..  #.......# #.#  #.#######  #. #####.#... Dh> ..Dh% Dhؾ.#  #. #.#.# Dh.4DhDh3f _A giant cockroach is nearby!Dhr ########## ...######Dhr ......B@....... #######.##############..........####### Dh s d #.#.....#####.# ####.#...........####Dh|s g......##....###.#.# #.####.###Dh{ Dh| +=4.5 (1DhG| .0) Dh Dh _The giant cockroach barely misses you. _You see here a black potion.Dhy  You puncture the giant cockroach! You burn the giant cockroach..Dh 525.2 (0.7Dhq Dh S _You kill the giant cockroach!Dh.#.#.######Dh!..#.# #######.# #.. #.......# #.# #.####### #.#  #.#.....#####.#  #####.#.#####  #Dh .###.####......#  #.###.#.# #.####.####.#DhY%Dh%.-6.2 (1.0Dh*Dh- Dh9##.##.# Dh#.######.!..#.#  Dh5#.# #.. #.......# #.# #.####### #.#  #.#.....#####.#  Dh5 #####.#.#####  #.###.####......#  Dh[u #.###.#.# #.####.####.# Dh! Dh3"@-7 DhK& Dh( Dh3 Dhp  Dh  Dh^ , Dh, DhQ Dh Dhk DhI Dh Dh Dhm _k - 2 black potions (gained 1) Dhw Dh DhW Dh  Dh!, Dh" DhK$ Dhp&, Dh' Dh( Dh*, Dh+ Dh, Dh&. Dhi. Dh. Dh0 Dh1, Dh2 DhO4 Dh 6 Dh96 Dh6 Dh7 Dh9, Dh: DhK; Dh<, Dh= Dhs> Dh@, DhA Dh_B DhD, DhE DhF DhoH, DhH DhJ DhL, DhRL DhM DhM, Dh N DhN DhmO, DhO DhQ DhRB DhZS Dh}T, DhT DhzU DhEV, Dh}V Dh"W DhW DhW DhX DhX Dh"[, Dh[ Dh>\ DhE], Dh] Dh0^ Dh_, DhC` Dhec Dh$i` ...# # #... #.####..# ........# ........#  ....=...#  Dh`s S...#   Dh.%#@#   #####.#  .....#  ####.#####  ...#.# ...#########.#  S   ball python (constriction, asleep) .............## #.###########.# #.# #.......#  322.2 (25.0)  A ball python comes into view.Found a tubular pearl ring...SS Dh) Dhg Dh Dh== Dh:3.2 (26 DhK _The ball python hisses angrily. Dh[ ...#  # #...  #.####..#  ........#  ........#  ....=...#  Dht\> #.....S.#  #@#  #####.#  #.....#  #.#####  #.#.# .............##.#  Dhg ...#  # #...  #.####..#  ........#  ........#  ....=...#  #.....S.#  #@#  #####.#  #.....#  #.#####  #.#.# .............##.#  Dh Dh Dh Dhb _A ball python is nearby! Dh)  ...#  # #...  #.####..#  ........#  ........#  Dh{*  ....=...#  #.....S.#  #@#  #####.#  #.....#  #.#####  #.# Dh+ c.# .............##.#  Dh g ...#  # #...  #.####..#  ........#  ........#  ....=...#  #.....S.#  #@#  #####.#  #.....#  #.#####  #.#.# .............##.#  Dh]  Dh  Dh5  Dh* b _A ball python is nearby! Dh  ...#  # #...  #.####..#  ........#  ........#  ....=...#  #.....S.#  #@#  #####.#  #.....#  #.#####  #.#.# .............##.#  Dh  ...#  # #...  #.####..#  ........#  ........#  ....=...#  #.....S.#  #@#  #####.#  #.....#  #.#####  #.#.# .............##.#  Dh/%  Dh' b _A ball python is nearby! Dh  ...#  # #...  #.####..#  ........#  ........#  ....=...#  #.....S.#  #@#  #####.#  #.....#  #.#####  #.# Dh c.# .............##.# !DhZa ...#  # #...  #.####..#  ........#  ........#  ....=...#  #.....S.# !Dh bs #@#  #####.#  #.....#  #.#####  #.#.# .............##.# !DhUb !Dh|i4!Dho!Dhrb _A ball python is nearby!!DhV### ...# #...#.####.....=..#.....S#######.####. #..... ###!DhS.##### #. ...#########.# .............###########!DhIR  The ball python bites you but does no damage.!Dhnj-5 -4.2 (1.0)Constr !Dh͒!Dhz _The ball python grabs you. The ball python constricts you.!Dh   You hit the ball python. You burn the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.!Dh=D-9 (0.7!DhS!Dh2_ _The ball python constricts you.!Dh  You barely miss the ball python.5.6!Dh!Dh d _The ball python is severely wounded.!Dh< W  You hit the ball python. You burn the ball python.!Dho.!Dh< 4 6.3!Dh$!DhK!O _You kill the ball python!!DhE   ####  ...#  # #... #.####..# .# .# .=...#  #.#  #.#  #####.#  #.....# # #.##### .# #.# .#.# .## #.#.# -7.3 (1.0!DhM !Dh*   #### # ...##  #. #... #.####..# .# .# .=...# !Dh  #.#  #.#  #####.#  #.....# # #.##### !Dh .# #.# .#.# .## #.#.# !Dh4 7-!Dh 8!Dh !Dh !DhR I!Dh !Dh$ !Dh ,!Dh H ##!Dh   # ...###  #. #.... !Dhb -####.####..# .# .....# ...!Dh N.# !Dh ####.......# #######.#!Dh a  #####.# !Dh F#.....# #######!Dh H #.#####!DhB .# #.##########.# !Dhf =................##!Dh! &9!Dh ,30.3 (2!Dh* !DhI 0 _q - a +6 ring of dexterity"Dh"Dh3"Dh "Dh"Dh"B"Dh#"Dh/$"Dh$"DhB&"Dhy("Dh("DhK)"Dh*"Dh-,"Dh/,"Dh1"Dh-1"Dh1"Dh$3"Dh4,"Dh@5"Dh6"Dh7,"DhE8"Dh:"Dh;"Dh;"Dh$<"Dh="Dh(?"Dhi?"Dh?"DhXA"DhC,"DhC"Dh*E"Dh!G"DhaG"DhG"DhI"DhK,"DhK"DhM"DhsN"DhN"DhO"Dh1P"DhQ,"DhR"DhS"DhT,"DhZU"DhV"Dh["Dh,\"Dh],"Dh6^"Dh_"Dh`,"Dha"Dhyb"DhOc,"Dhc"Dhd"Dhf"Dh]f,"Dh"g"Dhh,"Dh.i"Dhk"Dh-oB"Dh2s"Dh"Dh"Dh"DhS"Dh"Dha"Dh"Dh"Dhu"DhI,"Dh"Dh"Dhn,"DhG"Dh!"Dh\,"Dh׵"Dh@"Dh,"DhD"Dh("Dh "Dh<"Dh"Dh"Dh"Dh"Dh,"DhU"Dh."Dh,"DhZ"Dh/"Dhq"Dh"Dha _r - a throwing net"DhV"Dh"Dh"Dhv"DhX"DhB"Dh"Dh@B"Dh"Dh`"Dh"Dh,"Dh "Dh "DhZ,"Dh"Dh"Dh"Dh"Dh<"Dhy,"Dh"Dh,"DhB"DhO#n"Dh#B"Dh%"Dh=&"Dh&,"Dhd("Dh("Dh("Dh)"Dh,"Dh-,"Dh&."Dh1"Dh2,"Dh3"Dh4"Dhv6"Dh6"Dh$7"DhY9"Dh9,"Dhp:"Dhk;"Dh;,"DhI<"Dh="Dh>,"DhI>"Dh@"DhpAB"DhC"DhwE,"DhE"DhCG"DhG,"DhG"Dh\I"Dh|J,"DhJ"DhL"DhM"Dh)M"DhMM"DhxQ"Dh$R"DhS"DhS,"Dh4T"DhU"DhU"DhV"DhV"Dh/W"DhFX,"DhX"DhY"Dh=Z,"DhZ"Dh["DhS\"Dh{\"Dh\"Dh]"Dh^,"Dhr_"Dh`"Dhb,"DhRb"Dhc"DhopR"Dhq"Dh-vn"Dhtv"Dhv"Dhw"Dhy,"Dh3z"Dh4{"Dh|,"Dh_}"Dh~"Dh"Dh0"Dh"Dh"Dh,"Dh"Dh"Dhw,"Dhʄ"DhɅ"Dh,"Dh"Dh"DhJ"Dhr"Dh"Dh"Dh,"DhŊ"Dh"Dh3,"Dh"Dh"Dh,"Dh\"Dhď"Dh,"DhB"Dh"Dh"Dh"Dh?"Dh"Dh,"Dh"Dh"DhQ"Dhv"Dh"DhV"Dh"DhT"Dh"Dh "Dh},"Dhݛ"Dh"Dh,"Dh;"Dh'"Dh̢,"DhH"Dh"Dh"DhЦ"Dh8"Dh"Dh@,"Dhª"Dh?"Dhۭ,"Dh"Dh"Dh,"Dh#"Dh"Dh˴,"Dh"Dh."DhI###.####.#.##### .......#.#.# .##.##.#.#.####"Dh ..#.# #.#....# ..#.# #.####.# #.#÷##.#.# #.# )....#.#.# #.# )..>...#.####.#### ...#.##.....@# ##..#.#.##.# "Dh/###.#.#.##.# Throw: throwing net ......# #.# #.##.# ......# #.# #..g.# ####### #.# ###### g   hobgoblin (asleep) #.#   ###.#.#  #...#.# "Dh 464.3 (108.0)  A hobgoblin comes into view."Dhg.g"Dh6===59"Dh"Dh/+ _The hobgoblin shouts!"Dh)n.##### .#.####  #.#....#  .# ÷ #.# ) #.# )..>###.#### #.....@# #.#.##.# #.#  #.# #.##g#  #.# #....#  #.# ######  #.# "Dhn= "Dhce.##### .#.####  #.#....#  .# ÷"Dh[ #.# ) #.# )..>###.#### #.....@# #.#.##.# "Dh#.#  #.# #.##g#  #.# #....#  #.# ######  #.#  "Dh_ "Dh "Dhp"Dh` _A hobgoblin is nearby!"Dh.##### .#.####  #.#....#  .# ÷ #.# ) #.# )..>###.#### #.....@# #.#.##.# #.#  #.# #.##g#  #.# #....#  #.# ######  #.#  "Dh! .##### .#.####  #.#....#  .# ÷ #.# ) #.# )..>###.#### #.....@# #.#.##.# #.#  #.# #.##g#  #.# #....#  #.# ######  #.#  "Dh0  _A hobgoblin is nearby!"DhE A.##### .#.####  #.#....#  .# ÷ #.# ) #.# )..>###.#### #.....@# #.#.##.# #.# "DhHF #.# #.##g#  #.# #....#  #.# ######  #.#  "Dh; ~.##### .#.####  #.#....#  .# ÷ #.# ) #.# )..>###.#### #.....@# #.#.##.# #.#  #.# #.##g# "Dh @ #.# #....#  #.# ######  #.#  "DhD "Dh "Dh" "Dh ` _A hobgoblin is nearby!"Dhϫ>.##### .#"Dh=.####  #.#....#  .# ÷ #.# ) #.# )..>###.#### #.....@# "Dh#.#.##.# #.#  #.# #.##g#  #.# #....#  #.# ######  "Dh*#.#  "Dh֬'#Dh.##### .#.####  #.#....#  .# ÷ #.# ) #.# )..>###.#### #.....@# #.#.##.# #Dh#.#  #.# #.##g#  #.# #....#  #.# ######  #.#  #Dh #Dh #Dh#Dhg% .......#.#.# ##.##.#.#.#### ..#.# #.#....###. #.#÷##.#.# #. )....#Dh6S#. )..>...#.####.#### ..........##..#.#.###.#.#.# #.# #.##g... ########## #.# ###.#.#.. #Dh{X#######.## _A hobgoblin is nearby!#Dh #Dh(Ng.#Dh)9---6.0) #Dh) _#Dh0#Dh2#Dh+S  You hit the hobgoblin. You burn the hobgoblin.#Dhߠh†#Dh_3=--7.0 (0.7#DhT#Dh;M _You kill the hobgoblin!#Dh7 ##.##### ..#.# #.#....### #.#÷##.#.# ).... )..>...#.####.#### ....#......##..#.#.### #.# #.##.#Dh^..# .........##.#  #Dh#Dh5-8.0 (1.0#Dh#Dhv _You see here a hobgoblin corpse.#Dh .#.# #.#....### #.#÷##.#.# ).... )..>...#.####.#### ..........##..#.#.###† #.# #... ########### ......#..##.#  #Dh#DhG-9 _#Dh#Dh #Dhzy 7 ### #.#÷##.#.# ).... )..>...#.####.#### ..........##..#.#.###† #.# #.##.#... ########## #.#  ......#..##.#  #Dh #Dh '70#Dh #Dhs #Dh 3#Dh #Dh #Dh #Dhx B#Dh #Dh #Dhr #Dh #Dh #Dh #DhP #Dh #Dh4 ,#Dh #Dh #Dh{ ,#Dh) #Dh #Dh ,#Dh #Dh #Dh #Dh5 #Dh #Dhd #Dhl #Dh #Dh #DhD #Dh ,#Dhx #Dh #Dh ,#DhM #Dh` #Dh ,#Dh #Dhm #Dh! ,#Dhn" #DhT$ #Dh& ,#Dhn& #DhW( #Dh* ,#Dh>* #DhD, #Dh- ,#Dh;. #Dh0 #Dh1 ,#Dh1 #DhN3 #Dh4 ,#DhS5 #Dh6 #Dh7 ,#Dh&8 #Dh8 #Dh9 ,#Dh': #Dh: #DhH< #Dh}< #Dh= #Dh ? #DhA ,#DhC #DhfE #DhG ,#DhH #DhpK #Dh=N ,#DhO #DhgR #DhU ,#DhV #Dh)Y #Dh[ ,#Dh ] #Dh5_ #Dha ,#Dhb #Dh_e #Dhh ,#DhJj #Dh$m #Dho ,#Dh(q #Dhs #Dhu ,#Dhv #Dhx #Dh{ ,#Dh| #Dh~ #Dh ,#Dh #Dh$ #Dh ,#Dh #Dh1 #Dh #Dh #Dh #Dh ,#Dhx #Dh@ $ #Dhf Z_c - 2 scrolls labelled LOWNYPH BEQAI (gained 1)#Dh #DhȘ #Dh #Dhp #Dh7 ,#Dh #Dh #DhL ,#Dh֢ #Dh #Dh? ,#Dh #Dh #Dh ,#Dhp #Dhײ #Dh; B#Dh˷ #Dh #DhF #Dh! #Dh #Dh ,#Dh #Dh #Dh5 ,#Dh #Dhf #Dh ,#Dh #Dh #Dh #Dh! #Dh #Dh #Dh #Dh. #DhI #Dhb #Dh ,#Dh #Dh" #Dh #Dh #Dhn #Dh #Dh# ,#Dho #Dh #Dh ,#Dh #DhG #Dh ,#Dh #Dh #Dh #Dh #Dh #DhH #Dh1 ,#Dh #Dh8 #DhQ ,#Dh #Dhk #Dh #Dh #Dh$ #Dh #Dh ,#Dh #Dh #Dh   #. ######.#......# #Dh1 | . ...............### #DhO e######...#.#.#...# #Dhn # ## #.........#.# #Dh w..#.# #.#.#.#.#.#.# #Dh .....#######.#.#.#.#.#.# #Dh .#..^.#.. .#<..###.#.#.# #Dh ._..#...##.#..)....#.#.# #Dh #@#..#...)..##.#.#526.0 (56.0) #Dh8 {#.#........<...#.# #DhX ##.#.########.###.# #^####.................##Dhz  #......##..........##### #Dh #########.########.# ###### #Dh #Dh^! 8_#Dh! ,7.0 (57#Dh ' :_#Dhx* 6 _Found a shimmering altar of Xom.#Dh 3#Dh #Dhv #Dhj#DhB#Dh#,#Dh@#Dh2#DhM,#Dh#Dh7#Dh #......#...#.#  #..#+##.##..#.# #. #.....#.#### #. ######.#...... . ............... ######...#.#.#. ### ## #.........###..#.## #.#.#.#.#.#≈#....@#######.#.#.#.#.30.0 (3.0)..#.#..^.#....#<..###.#.[..._..#...##.#..)....#..^....^..#.#..#...)..##.#.ß#...###.#.<...###♣.^.###.#.########.####Dh\[37m##^####...............#......##..........###########.########.##Dh%#Dh%9_ß#Dh%#Dh>&+1.0 (4#Dh1,#Dha/) _Found a chain mail.$Dh_3$Dh`$Dhe$Dhh$Dhh$Dhk$Dhm$Dh?o,$DhXp$Dhr$Dht,$Dhjy$Dhv}$Dh,$Dh€$Dh3$Dh,$Dh$Dh_$Dh,$Dh$Dh$Dh͏$Dh$Dh$Dh$DhJ$DhX$Dh$Dh,$DhP$Dhı$Dh......######## #.#.###### ....... #.#.# ####.... ###.#.# $Dh###### #...#.#  ########.###.# #.........##.#  #......#..##.#  #......#..##.#  ##.@....#...#.#  #..#'##.##..#.# $Dha ##.##M##.....#.#############..# .######.#......##.......## .......#$Dh@j#.####.## ######...#.#.#.. M   Menkaure (dormant)###.### ##$Dha###..#.## #.#.#.#.#.#≈#.....#######.#.#.#.#.#$Dh. 44.0 (1$DhPw3.0)  You open the door.  Menkaure, Prince of Dust comes into view.$DhW>M.$DhPM$Dh%K====5.0 (14$Dh$DhY& _Menkaure shouts!$DhK9+  #.#.#     #...#.#  ########.###.#  #.........##.#  #......#  #......#  ##.@....#  #..#M##.#  ##.##.# #..# .# #.......## .. #.####.## ## ###.###  ###..#.##  #≈#.....$Dh  #.#.#     #...#.#  ########.###.#  #.........##.#  #......#  #......#  ##.@....#  #..#M##.#  ##.##.# #..# .# #.......## .. #.####.## ## ###.###  ###..#.##  #≈#.....$DhS] _Menkaure is nearby!$Dhcq;  #.#.#     #...#.#  ########.###.#  #.........##.#  #......#  #......#  ##.@....# $Dhqd #..#M##.#  ##.##.# #..# .# $Dhq-#.......## .. #.####.## ##$Dhr ###.###  $Dhr+###..#.##  #≈#.....$DhAr$Dht   #.#.#     #...#.#  ########.###.#  #.........##.#  #......#  #......#  ##.@....#  #..#M##.#  ##.##.# #..# .# #.......## .. #.####.## ## ###.###  ###..#.##  #≈#.....$Dh  $Dh O_Menkaure is nearby!'DhWB'DhEX  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.6    +2   k - Spellcasting   0.0    -4           b - Maces & Flails   2.1    +2       c - Axes   5.7    +2   l - Evocations   0.0    -1  'DhZF] d - Polearms   7.3    +2       e - Staves   4.1    +2       f - Unarmed Combat   0.0    +1       g - Throwing   0.0     0  'DhF                    h + Armour0.2  100%  +2      'Dh&G$ i - Dodging   3.2    +1      'DhIG1 j - Stealth   0.0    -1      'DhpG_    'DhG        'DhG        'DhAHa    'DhnH        'DhHThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  'DhH[?] Help[=] set a skill target  'DhIg[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets'Dh]I'Dh 5'Dh)<'DhI......######## #.#.###### BigJoe231 the Poker .......#.#.#Minotaur **.... ####....###.#.#Health: 57/57 ========================#######...#.#Magic: 5/5========================########.###.#AC: 10Str: 18#.........##.#EV: 4Int: 7#......#..##.#SH: 0Dex: 12#......#..##.#XL:  6 Next: 63% Place: Dungeon:4##.@....#...#.#Noise: ====-----  Time: 4545.0 (0.0)#..#M##.##..#.#m) +2 spear (flame)##.##.##.....#.###### Throw: throwing net[12;'Dh?J'7H#######..# .######.#......##.......## ...............##.####.## ######...#.#.#.. M   Menkaure###.####.........####..#.## #.#.#.#.#.##≈#.....#######.#.#.#.#.# _Found a chain mail.  You open the door.  Menkaure, Prince of Dust comes into view. _Menkaure shouts! _Menkaure is nearby! _Menkaure is nearby!'DhO4'Dh&R'DhT'DhC 'DhK Inventory: 18/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Missiles (go to first with ()  r - a throwing net (quivered) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn) Jewellery (go to first with "=)q - a +6 ring of dexterity Wands (go to first with /)a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - 2 scrolls labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO  o - a scroll labelled VOSIK FALUBEO  p - a scroll labelled RAIKHL VINOIM Potions (go to first with !)  e - a clear potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])DhpO q - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. It affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.5 (4.9 -> 5.4). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.*Dhe*Dhѷ......######## #.#.###### BigJoe231 the Poker .......#.#.#Minotaur **.... ####....###.#.#Health: 57/57 ========================#######...#.#Magic: 5/5========================########.###.#AC: 10Str: 18#.........##.#EV: 5Int: 7#......#..##.#SH: 0Dex: 18#......#..##.#XL:  6 Next: 63% Place: Dungeon:4##.@....#...#.#Noise: ====-----  Time: 4545.0 (0.0)#..#M##.##..#.#m) +2 spear (flame)##.##.##.....#.###### Throw: throwing net*Dh[12;7H#######..# .######.#......##.......## ...............##.####.## ######...#.#.#.. M   Menkaure###.####.........####..#.## #.#.#.#.#.##≈#.....#######.#.#.#.#.#You open the door.  Menkaure, Prince of Dust comes into view. _Menkaure shouts! _Menkaure is nearby! _Menkaure is nearby!You feel agile.----5 (0.5  Menkaure, Prince of Dust comes into view. _Menkaure shouts! _Menkaure is nearby!  You feel agile. _q - a +6 ring of dexterity (worn)+DhiaV # #.#.######  #.#.# .... ###.#.# ###### +Dha#...#.# #.###.# #..##.# +DhCb#......#..##.# #......#..##.# ##..@...#...#.# #..#M##.##..#.# ##.##.##.....#.###### +Dhb#######..###.......###...##.####.## #######...#.#.#.###.### #.#.###..#.## #.#.#.#.#.#.#≈#.....#+Dh!c(.#.#.#.#.#.+DhJs+Dhy**+DhRm  Menkaure casts a spell at you.+DhI8@+Dh6-=---6.5 (1.0+Dh+Dh4 _Pain shoots through your body!+DhЫ   You hit Menkaure. You burn Menkaure terribly. You headbutt Menkaure.  Menkaure is lightly damaged.7.2 (0.7 _Menkaure hits you but does no damage.+Dhөg  You hit Menkaure but do no damage.+DhtT7=9+Dhb+Dh2 _Menkaure is lightly damaged.+Dh   You hit Menkaure. You burn Menkaure terribly.  Menkaure is moderately damaged.Menkaure calls on the powers of darkness!+Dh 30------------====8.7 (0.8+Dh +Dh{ 5 _Your body is wracked with pain!+DhB R  You hit Menkaure. You burn Menkaure terribly.+DhqC ]=---9.5+DhsH +DhP \ _Menkaure is heavily damaged.+Dhf~  You hit Menkaure. You burn Menkaure terribly.  Menkaure is heavily damaged.+Dh~28----------------50.3+Dh+Dh܉( _Menkaure hits you.,Dh   You puncture Menkaure! You burn Menkaure terribly.  Menkaure is almost destroyed.Menkaure barely misses you. You furiously retaliate! You headbutt Menkaure!,Dhn',Dh.....######## #.#.###### BigJoe231 the Poker ......#.#.#Minotaur **.... ###....###.#.#Health: 28/57 ===========-------------#######...#.#Magic: 5/5========================########.###.#AC: 11Str: 18#.........##.#EV: 5Int: 7#......#..##.#SH: 0Dex: 18#......#..##.#XL:  6 Next: 112% Place: Dungeon:4##..@...#...#.#Noise: ==-------  Time: 4551.0 (0.7)#..#'##.##..#.#m) +2 spear (flame)##.##.##.....#.###### Th,Dh0row: throwing net#######..##.######.#......##.......###...............###.####.## #######...#.#.#... ###.####.........#. ###..#.## #.#.#.#.#.#. #≈#.....#######.#.#.#.#.#.,Dhv Menkaure is heavily damaged. _Menkaure hits you.  You puncture Menkaure! You burn Menkaure terribly.  ,DhMenkaure is almost destroyed.Menkaure barely misses you. You furiously retaliate! You headbutt Menkaure! _You destroy Menkaure!,Dh]  You puncture Menkaure! You burn Menkaure terribly.  Menkaure is almost destroyed.  Menkaure barely misses you. You furiously retaliate! You headbutt Menkaure! _You destroy Menkaure!Your Armour skill gained 3 levels and is now at level 3!You have reached level 7!,Dh/  --more--,DhwM31/62=6/67 6% ,DhRQ,DhIT4 _/Dh/Dh/Dh/Dh/DhG,/Dha2=/Dh/Dh,/Dh/Dh,/Dh/Dhf,/Dh,/Dh/Dh93/Dh/Dh,/Dhy/Dh0,/Dh/Dhi4=/Dh^/Dh,/DhR/Dh,/Dhl/Dh/Dh,K5=/Dh/Dh,/Dh/DhZ/Dh/Dh/Dhm,/Dh/DhO6/Dh/DhT,/Dh/Dh,/Dh[/Dh/DhL7=/Dh/Dh ,/Dh /Dh /Dh /Dh /Dh}a8=/Dh5/Dh,/Dh/Dh,/Dh/Dh,/Dh/Dh*S9=/Dhn/DhO/Dh:,/Dh% /Dh",/Dh#/Dh&/DhH&L40=/Dh'/Dh),/Dh*/Dh+,/Dh,/Dh./Dh#/21/Dh//Dh5,/Dh6/Dh"9,/Dh9/Dh'</Dh1>,/DhK?/Dh?S2=/Dh\@/DhB,/DhC/DhE,/DhF/DhIa3=/DhI/DhL,/Dh8M/DhO,/DhO/Dh,Ri4=/Dh/S/DhiU,/Dh6V/DhW/DhX/DhX/Dh[/Dh[/Dh\/Dh^/Dh^&45/Dh^2=/Dh_/Dhc/Dh*d/Dhd/DhkB/Dh(l;6/Dhl/Dhmo,/Dh(p/DhXr,/Dhr/Dhu/DhauD7=/Dhv/DhPx,/Dh5y/Dh{,/Dh|/Dh~,/Dh/Dh/Dh/DhN8=/DhɃ/Dh /Dh/Dh/Dh,/Dh"/Dh܌/Dh%9/Dh/Dhя,/Dh/Dh ,/Dhԓ/Dh/DhL50=/Dh/Dh,/Dhx/Dh,/DhȜ/Dhq,/Dh8/Dh/Dh͢U1=/Dh/Dh3,/Dh/Dh,/Dh6/Dh&/DhtK2=/DhV/Dh,/Dh@/Dh,/Dh/DhW/DhU3=/Dhn/Dhr,/Dhv/DhE/Dh/Dh/Dh,/Dhj/Dh/Dh%4/Dh/Dh/Dh/Dh/Dhf/Dh/Dh/Dha5=/Dh/Dh,/Dh/Dh,/Dh/Dhk6=/Dh/Dh/Dhn/Dh/Dh/Dh/Dh</DhK7=/Dh/Dh,/Dh%/Dh,/Dh/Dh|k8=/Dh/Dh,/Dh/Dh,/Dh/Dh/Dh8%9/DhWB/Dh/Dh,/Dh/Dh,/Dh/Dh /Dh L60=/Dh /Dh ,/Dh /Dh,/Dh/Dh/DhU1=/Dh/Dh/Dh5/Dhz/Dh*,/Dh/DhR i -- _You start resting./Dh&2652.0 (101.0)/DhV'm2=--32/Dh,/DhQ0" _HP restored./Dh3/Dh/Dh,/Dh'X/Dh|,/Dh /Dh /Dh 9=/Dh% /Dh ,/Dh0/Dh,/Dh/Dh&,/Dh/Dh,/Dh/DhD,/Dh/Dh],/Dh/Dh,/Dh6/Dh,/DhC/Dhn,/Dh" /Dh*",/Dh"/Dh$,/Dh>%/Dh[',/Dh'/Dh),/Dh*/Dh+,/Dh+/Dh.,/Dh./Dh/,/Dh0/Dh2,/Dh3/Dh4/Dh5/DhW6/Dh(8,/Dh8/Dh;,/Dh;/Dh</Dh=,/Dhf?,/Dh?/DhA,/DhwB/DhC,/DhD/DhF,/DhbF/DhG,/DhH/DhJ,/DhK/DhL,/DhN/DhN,/DhaO/DhQ,/DhAR/Dh4S,/DhS/DhU,/DhMV/DhW,/DhPX/DhQZB/Dh*\,/Dh\/Dh^,/Dh%_/Dhza,/Dha/DheB/Dhf,/Dhhg/DhiB/Dhk,/Dhk/Dh?m,/Dhm/Dho,/Dhzp/DhOr,/Dhr/Dht,/Dhu/Dhv,/Dhw/Dh?y,/Dhy/Dh{,/DhD|/Dh}/Dh~/Dh~/DhP,/Dh/DhO,/Dh/Dh,/Dh/Dh:,/Dh/Dh%,/Dhg/Dh,/DhČ/Dh,/Dh/Dh,/Dh/Dhޓ,/Dh~/DhQ,/Dh/Dh,/Dh/Dh,/Dh/Dh,/Dh/Dh,/Dh'/Dh,/Dh/Dh,/Dh/Dh˧,/Dhm/Dha,/Dh/Dh/Dh$/Dh/Dh,/Dh/Dh~,/Dh#/Dh,/Dhx/Dh,/DhI/Dh",/DhŹ/Dh,/Dhһ/DhϽB/Dh,/Dhd/Dh/Dh2/Dh/Dh,/Dh/Dh,/DhF/Dh,/Dh/DhB/Dh`,/Dh/Dh,/Dh/Dh,/DhN/Dh(B/Dh;,/Dh/Dh,/Dh/Dh,/Dh/Dh,/Dh/DhB/Dh,/Dh/Dh,/DhQ/Dh,/Dhx/Dh&,/Dhm/Dh@,/Dh/Dhn 752.0 (99.0) _You start waiting./Dh:-3.0 (100.0)/Dh /Dh# _Done waiting./DhPI/DhG,/Dh>B/Dh/Dh,/Dh/Dh,/Dh/DhYB/Dh,/Dh"/DhO,/Dh/Dh,/Dh /Dh,/Dh /Dh ,/Dh /Dh6 ,/Dh /Dh,/Dh/DhR,/Dh/Dhy,/Dh/Dh,/DhS/Dh2,/Dh/Dh,/DhO/Dhh,/Dh+/DhH,/Dh/Dh!,/DhB#/Dh#/Dh$,/Dh&,/Dh '/Dh(,/Dhw)/Dh+/Dhb+/Dh+/Dh-,/DhW./Dh/,/Dh//Dh1,/Dh^2/Dh3,/Dh 4/DhM5,/Dh5/Dh 7,/Dh7/Dh8/Dh8/Dhs9/DhC;,/Dh;/Dh>,/Dh>/Dh@,/DhHA/DhB,/DhCC/Dh(E,/DhE/DhG,/Dh+H/DhI/DhI/Dh[J/Dh1L,/DhL/Dh1N,/DhN/Dh^P,/DhP/DhR,/Dh S/DhT,/DhtU/Dh)W,/DhiW/DhX,/DhPY/Dh7[,/Dh[/Dh],/Dh^/Dh_,/Dh`/Dha,/DhdB/Dhd/Dh0iB/Dhl,/Dh/m/Dhn/Dh(o/Dho/Dhq,/Dh.r/Dhs,/DhXt/Dh-w,/Dhw/Dhty,/Dhz/Dh{,/Dh}/Dh}/DhG~/Dh~/Dh,/Dh/Dh,/Dhx/Dh,/Dh/Dhf,/Dh/Dh,/Dh7/Dh/Dh7/Dh/Dh6,/Dh/Dh ,/Dh’/Dh,/DhF/Dh/Dh/DhU/Dh/Dhۘ/DhP/DhI,/Dhқ/Dh,/Dh9/Dhj/Dh,/Dh7/DhB/Dh%,/Dh/Dh ,/Dh/DhH,/Dh/Dh,/Dh/Dh,/DhG/Dh ,/Dh/Dh/Dhĸ,/Dh/Dhù,/Dh/Dh,/Dhb/Dhh/Dh/Dh4/Dh̾,/Dhb/Dh1,/Dh/Dhq,/Dh7/Dhq,/Dh/Dh}/Dh/Dh#/Dh,/Dh /Dh,/Dh>/Dh,/Dha/Dh',/Dh/DhH,/Dh/DhM,/Dh/Dhn 852.0 (99.0) _You start waiting./Dh-3.0 (100.0)/Dh|/Dh# _Done waiting.0DhzB30DhB0DhI0DhOX0Dh"P,0DhP0DhJR0DhS,0Dh&T0DhW0DhX,0DhY0Dhv[0DhQ],0DhK^0Dh_0Dhb,0Dhc0Dhd0Dhf,0Dh4g0DhKh0Dhi,0Dhi0Dh%k0Dhl,0Dhgl0Dhbm0Dhn,0Dhn0Dho0Dh#q0DhNq0Dhq0Dhr0Dhs,0Dht0Dhav0DhMx,0Dhx0DhU0Dh:0Dh\0Dh0Dhw0Dho,0Dh0DhQ0DhK,0Dh0Dh0Dhِ,0Dh0Dh[0DhqB0Dh0Dh,0Dhj0Dhϝ0Dh,0Dh0Dhp0Dh,0Dh0Dh0Dhq,0Dh0Dh۬0Dhح,0Dh)0DhB0Dh\0Dhȳ0Dh,0Dh0Dh0Dh,0DhǺ0DhB0Dhd0Dh0Dh,0Dh&0Dh0Dhs,0Dh"0Dh|0Dh,0Dh0Dh 0Dh5,0Dh~0Dhd0Dh,0Dh_0Dh0Dh0Dh0DhJ0Dh0Dh,0Dhf0DhA0Dh,0Dh0Dh0Dh ,0Dh}0Dh0Dh,0DhG0Dh0Dh,0DhH0Dh0Dh,0Dh0Dh0Dh; ,0Dh 0DhF 0Dh ,0Dhp 0Dhl 0Dh ,0DhY 0Dh 0Dh ,0Dh$ 0Dhq 0Dh ,0Dh 0Dh 0Dh\ ,0Dh 0Dh$ 0Dh` 0Dh 0Dh 0Dhq 0Dh"' 0Dh( ,0Dh+ 0Dh, ,0Dh- 0DhA0 0Dh 3 ,0DhM4 0Dh8 0Dh: ,0Dh2[ 40DhSc X0DhQ B0Dh^ 0DhK X0Dhţ B0Dhl 0Dh ,0Dh$ 0Dhb 0DhX ,0Dh 0DhR X0Dhó 0Dh ,0Dh 0Dh 0Dh 0Dh@ 0Dh 0DhC 0Dh ,0Dh 0Dh 0Dhg ,0Dh 0Dh 0Dhn ,0Dh 0Dh 0Dh; ,0Dh7 0Dh 0Dhg ,0Dh 0Dho 0DhN ,0Dh 0Dh: 0Dh 0Dh 0Dh 0Dh 0Dh ,0Dhn 0Dh 0Dhz ,0Dh 0Dh 0Dh ,0Dh 0Dh 0Dh ,0Dh 0Dh 0Dh+ ,0Dhw 0Dh 0Dh 0Dh 0Dh 0Dh 0Dh5 X0Dh ,0Dhp 0Dh 0DhB ,0Dh 0Dh 0Dh# ,0Dh 0Dh 0Dh 0Dh 0Dh 0DhO R  There is a stone staircase leading down here.0Dh 0Dhd  _0Dh 0Dh 0Dh ! ,0Dh! 0Dh# 0Dh% ,0Dh' 0Dhj( 0Dh* ,0Dh+ 0Dh- 0DhH/ ,0Dh0 0Dh8 0Dh|: ,0Dhf; 0Dh> 0DhA ,0DhB 0DhE 0Dh{G ,0Dh{H 0DhK 0DhM ,0DhN 0DhR 0DhU ,0DhV 0DhZ 0Dh] ,0Dh\_ 0Dh f 0Dhk ,0Dhl 0Dhn 0Dhq ,0Dhr 0Dhu 0Dh}x ,0Dhy 0Dh| 0DhY ,0Dh: 0Dh 0Dh) ,0Dh3 0Dh 0Dh: ,0Dh3 0Dh 0Dh' ,0Dh; 0Dhz 0Dhǖ ,0Dh 0DhB 0DhŚ ,0Dh 0Dh 0DhJ ,0Dh 0Dh 0Dh ,0Dh 0Dh͢ 0Dh ,0Dh 0Dh 0Dh ,0Dh 0Dh 0Dh? ,0Dh 0Dh۫ 0Dh ,0Dhy 0Dh 0Dh ,0Dh] 0Dh 0Dh| ,0Dh- 0Dh 0Dh ,0Dh 0Dhڸ 0Dh ,0Dh 0Dhs 0Dh ,0DhA 0Dh 0Dh  #......... #####..... ###### ######...#.########## #.###....# #.##(#....#########.##.......@..............##967.0 (114...#######.###########.# #######.# #.......# #.......# #.#####.# #.####### #.# #. #.#.....#####.# #.###.#...........#####.# #.......###.####......#.# #.###.#.# #.####.####.#.#0Dh< 980Dh 50DhH 0DhH % _Found 9 stones.0Dh 30Dh 0Dh 0Dh ,0Dh ,0Dh 0Dh/ 0Dh 0Dh 0DhQ ,0Dh` 0Dhκ 0Dh( b #.. #####.. #.  #. _ #.#### $$. #....# ...#(#....##########....71.0 (3.0)....#######.#0Dh #..#.#########.# #..... # #.......# #.## #.###### #.#.....#####.#  #####.#...........## #.......###.####..... #.###.#.# #.####.###0DhI 0Dh +2.0 (40Dh 0Dh! 9 _Found a hazy altar of Hepliaklqana.0Dh 30DhM 0Dh 0Dh ,0Dh ,0Dh ,0Dh 0Dh 0Dh ,0Dh 0Dh 0Dhw ,0Dh 0Dh 0Dh{ ,0Dh* 0Dh 0Dh ,0Dh 0Dh 0Dh|! ,0DhO$ 0DhA@ 0DhB ,0DhbD 0DhG 0Dh!K ,0DhM 0DhQ 0DhT ,0DhV 0DhX[ 0DhT_ ,0Dh9` 0Dhc 0Dhg ,0Dhk 0DhIo 0Dh^s 0Dhs 0Dhu 0Dhz 0Dhl :#.....^...# #######.......... ..........#.##########..##.............###.#######....# .#$$..$#.#.## #..?$.#.#.# .#.$_.$@.#.########## h#..$$.#.#..........# .#.....#(#..........###########...........................#######.#####0Dh[ 8.#..#..#.#########.# # h   howler monkey (wandering)#...###.# ## #... ..# #.####### # ## #.#.....#####0Dh 87.0 (15.0)  A howler monkey comes into view.0Dhm h.h0Dh ,8.0 (160Dh 0Dh q _The howler monkey howls! _There is an open door here.1Dh=m ^...#  .......  ...#  ##########..#  ............#  .#######....#  .#$$..$#.#.##  .#..?$.#.#.#  h#.$_.$@.#.  .#..$$.#.#.  .#.....#(#. .#######.... ........... .#..#..#.###  #...###.#   #... ..#   ## 1Dh1Dh ^...#  .......  ...#  ##########..#  ............#  .#######....#  .#$$..$#.#.##  .#..?$.#.#.#  h#.$_.$@.#.  .#..$$.#.#.  .#.....#(#. .#######.... ........... .#..#..#.###  #...###.#   #... ..#   ## 1Dh41Dh,1Dh>d _A howler monkey is nearby!1Dh1Dh 1Dh!1Dhc^...# 1Dh 1Dhט1Dh....... 1Dhg 1DhR1Dhښ...# 1Dh+ 1Dh##########..# 1Dh˛ 1Dh@............# 1Dhݜ 1DhT.#######....# 1Dh 1Dh .#$$..$#.#.## 1Dh 1Dh.#..?$.#.#.# 1DhM 1DhLh#.$_.$@.#.1Dh 1DhP 1Dh.#..$$.#.#.1Dh 1DhT 1Dh.#.....#(#.1Dh 1Dh=.#######....1Dh 1DhϢ...........1Dh  1DhB.#..#..#.###1DhD  #...###.#   #... ..# 1Dh2  ## 1DhG ^...#  .......  ...#  ##########..#  ............#  .#######....#  .#$$..$#.#.##  .#..?$.#.#.#  h#.$_.$@.#.  .#..$$.#.#.  .#.....#(#. .#######.... ........... .#..#..#.###  #...###.#   #... ..#   ## 1DhN1Dh|N1DhY1Dh^d _A howler monkey is nearby!3Dh- #.....^...# ######.......... #....# 3Dhu-#.#..# #....# #.#....# 3Dh-.#$$..$#.#.## 3Dh-.#..?$.#.#.# h#.$_.$'@#.# .#..$$.#.#..# .#.....#(#..#3Dh.L.#......3DhH..#.#.#..#..#.#########.# #.3Dhw.#...###.# #.# #. 3Dh.'#... ..# #.# #. ## #.#.....#####. 3Dh*83Dh8#93Dh8.0) _3Dh?3DhIB3Dh F ####.................# ##########............######### $$..$#.#.#..?$.#.#.# h#.$_.$'.#.##########.#..$$.#@#.............#(##########.............#.... #########.#........... 3Dh 3Dh0 3DhU 903Dh 3Dh 4Dh ..........# ##########..........######### 4DhWT$$..$#.#.#..?$.#.#.# h#.$_.$'.#.##########.#..$$.#.#..........4Dh..##########...........................#######.######..#...4Dh1##.4Dh`#.......###.####.. 4Dh4Dh#&14Dh4DhbL _You see here 9 stones.4DhGU ##########..........######### $$..$#.#.#..?$.#.#.# h#.$_.$'.#.##########4DhUP.#..$$.#.#.............#(#..........###########@..........................#######.#######..#..#.#########.# #....###..4DhU<..4DhUv#.###.#.# #.####.# 4DhhY2 _4Dh#####.#######.......................# .... ####5Dhcb5Dh\c&75Dh l5Dhn5Dh M.  #.....^...########.......... ..........###########..............#########....$$..$#.#.##.#..?$.#@#.# h#.$_.$'.#.#########$$.#. .#.....#(#..........#####..##... ..#85Dh 5Dh #M...  #.....^...########.......... ..........###########..#.............##########....#$$..$#@#.##.#..?$.#.#.# h#.$_.$'.#.#########5Dh .#..$$.#.#..........#..#...###.#5Dh5Dh[&95Dh~ 5Dh 6DhsM......####..........  #.....^...########.......... ........##########.........#########@...#$$..$#.#.##6Dh.#..?$.#.#.# h#.$_.$'.#.##########.#.#..#..#.#6Dh|$6Dh$)50006DhA06DhM.####### ......####........  #.....^...########.......... .........##########.........#########....$$..$#.#.##.#..?$.#.#.#.$'.#.#.........6Dh<16Dh{ 6Dh7DhP .# ......##### #..# #...# #.....^...#  #####.......... # ..# # #..# # .#  .#....# .#$$..$#.#.## .#..?$.#.#.# h#.$_.$'.#.# .#..$$.#.#7DhP.#h   howler monkey .#.....#(#.#### .#.. .#.7DhS7Dh]Ah.7Dho]&27Dhe7Dh;h7Dh .# ......##### #.# #.# #.....^...#  #####. # .# #.#..# #.# .#....#.#$$..$#.#.##.h#..?$.#.#.#..#.$_.$'.#.##.#..$$.#.#.##.#.....#(#.#.#.. .#.7Dho7Dh7gh.37Dh>$7Dh&7Dh1  .# ......##### #.# #.# #.....^...#  #####.  .# #.#..# #.# #..#....##.h#$$..$#.#.##.#..?$.#.#.#...#.$_.$'.#.##.#..$$.#.#.# #.#.....#(#. #.#.. .#.7Dhb 7Dh 7Dh >h.7Dho &47Dh 7Dh 7Dhq @ .# ......##### #.# #.# #.....^...# #####. .# #.#..# #..h.# #..#....# #..#$$..$#.#.##.#..?$.#.#.#7Dh M....#.$_.$'.#.##.#..$$.#.#.# #.#.....#(#.7Dh  #.#.. .#.7Dh 7Dh b.h57Dh$ 7Dh 8Dh .# ......##### #.# #.# #.....^...# #####. .# #.#..# #...h.# #..#....# #..#$$..$#.#.##.#..?$.#.#.#[....#.$_.$'.#..###.#..$$.#.#8Dhk. #.#.....#(#. #.#.. .#.8Dh2:  Found a plate armour.8Dh.=68DhQ8DhD _The howler monkey hits you but does no damage.8Dh  You barely miss the howler monkey.8 (0.88DhF8DhhD _The howler monkey hits you but does no damage.8DhY  (catching breath)You puncture the howler monkey! You burn the howler monkey.  The howler monkey is severely wounded.The howler monkey hoots and howls with incredible vigour!8DhDJ=========7.68Dh8Dh* _You hear a shout! x48Dhi  You hit the howler monkey. You burn the howler monkey.  You headbutt the howler monkey.  The howler monkey is almost dead.8Dhvi]=--------8.3 (0.78DhIq8DhsD _The howler monkey hits you but does no damage.8Dh  You barely miss the howler monkey.The howler monkey is almost dead.8Dh' N--------9.1 (0.88Dh 8Dh Z _The howler monkey barely misses you.8Dh} [  You hit the howler monkey. You burn the howler monkey.8Dhć o.8DhW 4148 (0.78Dh 8Dh Q _You kill the howler monkey!9Dh9 .# ......##### #.# #.# #.....^...# #####. .# #.#..# #.# #..#....# #..#$$..$#.#.## .....#..?$.#.#.##[....#.$_.$'.#.#.###.#..$$.#.#9Dhy:H# #.#.....#(# #.#.. .#.9DhNL-10.8 (1.09DhIP9DhR9Dh .# ......##### #.# #.# #.....^...# #####.# .# #.#..# #.# #..#....# #..#$$..$#.#.## .....#..?$.#.#.# #[....#.$_.$'.#.9Dhs #.###.#..$$.#.# #. #.#.....#(## #.# .#9Dh9Dh{@-19Dh9Dh9Dh .##. ......######? #.##. #.##. #.....^...##. #####. #. .# #.#..# #.# #..#....# #..#$$..$#.#.## .....#..?$.#.#.#9Dh k #[....#.$_.$'.#. #.###.#..$$.#.# #. #.#.....#(# # #.# .9DhL9Dh29Dh9DhBd _Found a scroll labelled WAMOIT BACW.9Dh39Dh9Dh%9Dh%9Dhq9Dh,9Dh,9Dh9Dh&9Dh9Dh9Dh9Dh%9DhS9Dh9Dh(9Dh(9Dh,9Dh$9Dh9Dh9,9Dh,9Dh,9Dh9Dh  ### #.# ..# #.# #.  #.# .#######9Dh#  #.# ......#### #@# #......... #.# #......... #.# #.....^... #.# #####......... #.# ..........# #.##########..# #.............# #..#######....#9DhC e#..#$$..$#.#.##9Dh_ !9Dh( +9.8 (79Dh ,20.8 (89Dhh 9Dhx a _s - a scroll labelled WAMOIT BACW9Dh 9Dh 9Dh} 9Dh 9Dh 9Dh 9Dh ,9Dh> 9Dh| 9Dh 9Dh 9Dh 9Dh 9Dh 9Dh 9Dh ,9Dh 9Dh% 9DhY ,9Dh 9Dhp 9Dh ,9Dh% 9Dhp 9Dh, 9DhW 9Dh 9Dh7 9Dh> ,9Dh 9Dh 9Dh1 ,9Dh 9Dh 9Dh 9Dh 9Dh8 9Dh 9Dh" ,9DhB# 9Dh$ 9Dh(' 9DhL' 9Dh' 9Dh-) 9Dhz+ ,9Dh, 9Dh. 9Dh`1 ,9Dh32 9Dh+; 9DhH ### #####.# #.....#####.###.# #...#.#.#.# .#######[#.#.#.# .....###.#..#...#.# #...........@...#.# #34.8 (14.0)###.###.####.# #...# #.# #####.##### #.#  #.##########. #............  #..#######...  #..#$$..$#.#.  .....#..?$.#.#. 9DhQ 9DhR ,5.8 (159DhY 9Dh2] ( _Found a ring mail.9Dh)c 39Dh d 9Dhf 9Dhj ,9Dhvp ,9Dhr ,9Dh.s 9Dh4u 9Dh~w ,9Dhgx 9Dhjz 9Dhp} ,9DhZ~ 9Dhs A  You see here a +0 ring mail.9Dh 9DhV  _9Dh4 9DhԎ 9Dh ,9Dh! 9Dh 9Dh ,9Dh- 9Dh 9Dh ,9Dhš 9Dh 9Dhڦ ,9Dh 9Dh 9Dh` ,9Dhb 9Dh" 9Dhk ,9Dh 9Dh̳ 9DhX ,9DhN 9Dh 9Dh ,9Dh 9Dhu 9Dh ,9Dh 9Dh 9Dh ,9Dh 9Dh 9Dh ,9Dh{ 9DhK 9Dh ,9DhL 9Dh 9Dh B9Dh5 9Dh ,9Dh; 9Dh 9Dh 9Dh 9Dh 9Dh 9Dh ,9DhL 9Dh' 9Dh/ 9DhW 9Dh 9Dh 9Dh 9Dh 9Dh 9Dh 9Dh ,9Dh5 9Dh 9DhR ,9Dh 9Dh 9Dh 9Dh 9Dh2 9Dh 9Dh ,9Dh 9Dh. 9Dh,9Dhi9Dh9DhvB9Dh9Dh ,9Dh9 9Dh 9Dh$,9Dh9Dh9Dh,9Dho9Dh9DhJ,9Dh9Dh9Dh,9Dhs9DhL9Dh,9Dh9Dh 9Dh",9DhN#9Dh$9Dh5&,9Dh&9Dhy(9Dh*,9Dh!+9Dh,9Dhw.,9Dh.9Dh19Dh9G #.# #.#  #.#  #.#   #.##  9DhG#..#  ##.#  #.#  #@#  #.....ooo   #########    o   orc wizard (wandering) oo 2 orcs (wandering)  9Dh.Kq 74.8 (39  An orc wizard and 2 orcs come into view.9DhK9DhmP,9DhVo.ooooo9DhV39DhW6===5.8 (409Dh_9DhkL _The orc shouts! The orc wizard shouts! The orc shouts!:Dh #.# #.# #.# #.# #.## #..# :Dhl##.# #.# #@# #....o.oo  ######### :Dh<:Dh #.# #.# #.# #.# #.## #..# ##.# #.# #@#:Dh   #....o.oo  ######### :Dh4:Dh:Dhud _There are monsters nearby!:Dhy #.# #.# #.# #.# #.## #..# ##.#:DhD #.# #@# #....o.oo  ######### :DhA #.# #.# #.# #.# #.## #..# ##.# #.# #@# #....o.oo  ######### :Dha4:Dh:Dh٥d _There are monsters nearby!:Dh ..#.#.##..#. #..#######...o.oo######## :Dh] ,:Dh :Dh6 o..ooo(1 wandering):Dhp! B---6.8 (1.0) _:Dhj& :Dh/ ~ _An orc comes into view. It is wielding a +0 war axe.;Dhza #.#  #.#  #.#  #.##  #..#  ##.#  #.#  #.# #.@.o..ooo # ;Dh&b    o 3 orcs (1 wandering)  ;Dhkf;Dhf;Dhoo..o.oo;DhoP==-7;Dhmv;Dhy% _The orc shouts!;Dh: o.oo.-8.6 (0.8;Dh:> ;DhA s _You barely miss the orc. The orc hits you but does no damage.;Dhm ;Dh,n ;Dho ;Dhv Uo.oo.;Dh~v !-;Dhv &9.3 (0.7;Dh| ;Dh | _You hit the orc but do no damage. The orc hits you but does no damage.Dhh #.# #. #.# #. #.# #  #.##  #..#  ##.#  #.#  #.# #..)@. #       >Dhi>DhPkf6----90.1 (1.0>Dhuo>Dhf{t _Items here: )))) [[ †††.>Dh] #.# #.# #.# #.  #.# #  #.##  #..# >Dh> ##.#  #.#  #.# #..) #>Dhܕ$  >Dh   >Dh  >Dhz-1 _>Dh\3>Dh[>DhI>Dhx>Dh=w7=>Dh>Dhn,>Dh >Dh ,>Dh>Dh>DhU8=>Dh >Dh,>Dh>Dh7,>Dh>Dh,>Dht>Dh#>Dh`%9>Dh>Dh,>Dh>Dh>Dh>Dh>Dh:>DhuE60=>Dhu>Dha>Dh>DhA>Dh,>Dhc>Dh>Dh%N1=>Dh>Dh,>Dh>Dh,>Dh>DhJ>Dhq>Dh*>Dh >Dh #2>Dh, (=>Dh$ >Dh1 _HP restored.>Dhu3>Dhd>Dh6>Dh,>Dh>DhY>Dh,>Dh>DhP>Dhi >Dh #=>Dh >Dh!>Dh#>Dh&>Dh.&>Dhw'>Dh(>Dh*,>Dh+>Dh,>Dh.,>Dh.>DhJ2>Dh3>Dh43>Dh3>DhH5>Dh;L #.# >Dh<#.###.#..$$.  #.# #. #.#.....  #.#>Dh< # #.######  #.## .......  #..# >Dh=.#..#..  ##.# #...##  #.#>Dh!=q #...  #.#########>Dh=4'# #.. #  #..)).........#.118.1 (27.0)  #########..#.... ..... . .ß.ß... >Dh=p....... ##∩##.. >Dh=^## # >DhC>DhHC,9.1 (28>DhHG>DhI3 _Found Baimic's Book Emporium.>DhP 3>DhQ >DhzS >DhdU >DhU >DhY ,>DhY ,>DhZ >Dh@` n>Dha ,>Dh^b >Dhd >DhGe ,>Dhe >Dhf >Dhh >Dhh >Dhki >Dhn >Dhv Welcome to Baimic's Book Emporium! What would you like to do? >Dhv  a -  418 gold an Everburning Encyclopediab -  264 gold a Handbook of Applied Construction  c -  242 gold a book of Air  d -  462 gold a book of Dangerous Friends  e -  396 gold a book of Hexes  f -  528 gold a book of Ice  >Dhw g -  198 gold a book of Spatial Translocations  h -  308 gold a book of Winter  >Dh/w Ti -  330 gold a book of the Tundra >DhJw You have 375 gold pieces. [Esc] exit>Dhdw ~[!] buy|examine items>Dh~w [a-i] mark item for purchase [/] sort (type)>Dhw [A-I] put item on shopping list?Dh ?Dh2 .#.# #...###.# BigJoe231 the Poker .#.# #... ..# Minotaur **.... .##################'#####.. #### Health: 62/62 ======================== ..))....................#. ### Magic: 6/6======================== ##############..#.......#.. AC: 11Str: 18#..........#.# EV: 5Int: 7?Dh ^#.ß.ß......#.# SH: 0Dex: 18#..........#.# XL:  7 Next: 20% Place: Dungeon:4###@##.....?Dh #.. Noise: ---------  Time: 5125.1 (6.0)### #####?Dh ##. m) +2 spear (flame)#. Throw: throwing net#.?Dhi #.#> #######. #....... #....... You hit the orc. You burn the orc. _You kill the orc! _Items here: )))) [[ †††. _HP restored. ?Dh Y_Found Baimic's Book Emporium.  There is an entrance to Baimic's Book Emporium here.?DhR ?Dh ?Dh . _@Dh1 I@DhF3 @Dh4 @Dh9 _@Dh: @Dh: ,@Dh5; @Dh@ @DhoB ,@DhB @DhD @DhF ,@Dh]G @Dh1I @Dh|J @DhJ @DhhK @DhL @DhAN ,@DhO @DhP @DhQ ,@DhrR @DhZ +_You kill the orc! _Items here: )))) [[ †††. _HP restored. _Found Baimic's Book Emporium.  There is an open door here.@Dh[  _@Dh\ @Dh^ @Dh_ ,@DhCa @Dh4c @Dhm @Dhr ,@Dhs @Dhw @Dhx ,@Dhy @Dh{ @Dh~ ,@Dh @DhԄ @Dhd @Dh @Dh @DhɈ @Dh ,@Dh @Dh @Dh9 ,@Dh3 @Dhg D  You see here a +0 plate armour.@Dh @Dh  _@Dhc @Dh9 @Dhǜ ,@DhǠ @Dh @Dh ,@Dh @DhȨ @Dh ,@Dh @Dh @DhK ,@Dh @Dhm @Dh ,@Dh @DhC @Dh ,@DhU @DhG ,@Dh @Dh M _You now have 384 gold pieces (gained 9).@Dh @Dh7 @Dh @Dhj @Dhv @Dh @Dh @Dhc  #...........# #.....# #.# ##  #.########### ####### #.# ...  #.#..# #.#  #.# #### #.# #......  #.# ..# #.# #..#####.######.# #.####..#$$.#.##.....####.......#..?#.# #.......##[....#.$_#.##.#.@.....##.###.#..$#.##..........#...#.#..#.####........###.#.#####.###........#...#....@Dh 9#..##........#.#.#.#..###.#########.#.#...#...#.#.#.#####...@Dh #.##################'#####..#..))....................#.@Dh \53.1 (28.0)4.1 (29@Dh @Dh c _t - a scroll labelled QUEDOL NOPOSH@Dh 3@Dh @Dh @Dh@DhB@Dhr,@Dhv@Dh @Dh; ,@Dhp @Dh@DhO,@DhU@Dh@Dh@Dh*@Dh@Dh@Dh@Dh@Dh)@Dh@Dh&@DhE@Dh@Dhy @Dh!@Dh!@Dh{"@Dh$@Dh.- #.##[#.#.#. #####.#..#...#.# #............#. ###########.###.###.####.# #...........# #.....# #.@Dh- #.########### ####### #.# #.#..# #.#@Dh- #.# #.########## #.# #.. #.# #....@.....# #.# #..@Dh-*62.1 (8.0)@Dh- #.# ####.#####.# #.####@Dh. #.# #.#.....####.......@Dh:. #.# ..#.#.......##[@DhX. #.# ##.#.#.......##.###.@Dhw. #.# >.#..........#...#.@Dh.. @Dh. #.# #####........###.#. @Dh. #.## #........#...#.  #..# #........#.#.#.@Dh(/E @Dh6@Dh/7+3.1 (9@Dh)=@Dh$A; _Found a stone staircase leading down.ADhADh4ADh%#...........# #.....# #.#.########### ####### #.#.# # ..# #. #.# #.########## #.# #. #.# #..........# #.# #.ADh. #.# ####.#####.# #.####. #.#.####.#.....####...... #.#......#.#.......##[. #.######@#.#.......##.### #.##s..>.#..........#...# #.##.#######........###.# #.## #..#...# #..# #........#.#.#ADh i ##.# ########.#.#.. s   scorpion (asleep) #.#.#.###ADh9| #.##################'### #..))...........ADh]!ADhּ+6.1 (3ADhADhg..ssADh+7.1 (4ADhADh[ _A scorpion comes into view.ADhH       #.# # ..#  #.# #.#### #.#  #.# #..... #.#  #.# ####.#  #.#.####.# #.#......#[ #@# #.##..s>.# #.##.##### #.##  #..#  ##.#  #.# #..))ADh]       #.# # ..#  #.# #.#### #.#  #.# #..... #.# ADh] #.# ####.#  #.#.####.# #.#......#ADh:v[ #@# #.##..s>.# #.##.##### ADhcn#.##  #..#  ADho##.#  #.#ADh®; #..))ADh24ADh ADh_ _A scorpion is nearby!ADh       #.# # ..#  #.# #.#### #.#  #.# #..... #.#  #.# ####.#  ADh@#.#.####.# #.#......#[ #@# #.##..s>.# #.##.#####ADhuE #.##  #..#  ##.# ADhD #.# #..))ADh       #.# # ..#  #.# #.#### #.#  #.# #..... #.#  ADhs#.# ####.#  #.#.####.# #.#......#[ADh%c #@# ADhL#.##..s>.# ADht#.##.##### #.## ADh< #..#  ADh7##.#  ADh.s#.# #..))ADhB4ADhADh_ _A scorpion is nearby!ADh         #.# # ..#  #.# #.#### #.#  #.# #..... #.#  #.# ####.#  #.#.####.# #.#......#[ #@# #.##..s>.# #.##.##### #.##  ADh m#..#  ##.#  #.# #..))ADh        #.# # ..#  #.# #.#### #.#  #.# #..... #.#  #.# ####.#  #.#.####.# ADh #.#......#[ #@# #.##..s>.# #.##.##### #.##  #..#  ##.#  #.# #..))ADhh 4ADh˲ ADhR _ _A scorpion is nearby!ADh j########### ###### # ...########## #.........###.#######.####.#.....####.....#......#.#.......##[######..####..s>@#...#...########## ...#########.#.#..  .#.####################'.))...................##############..#ADhl ..sADh 28.1 (1 _ADhP ADh ADhO1  You hit the scorpion but do no damage. Your headbutt misses the scorpion.The scorpion barely misses you. You furiously retaliate!ADh13=8 (0.7ADh8ADh<0 _You headbutt the scorpion!BDh=S{  You hit the scorpion. You burn the scorpion.BDhS(9.5BDh[BDh _a _The scorpion is severely wounded.BDhDQ  You hit the scorpion. You burn the scorpion.BDhe>BDh@263370.2BDhBDhjL _You kill the scorpion!BDh  #.# # #   #.# # ..# #   #.# #.########## #.# #   #.# #..........# #.# #   #.# ####.#####.# #.####   #.#.####.#.....####   #.#......#.#.##[   #.######.#.#.##.   #.##...@.#.#...   #.##.#######.###.   #.## #.#...   #..# #.#.#.   ##.# #.#.#   #.# .#.   #.#'   #..))  DhN;10H #..#BDhiBDh5-1.2 (1.0BDhBDh  There is a stone staircase leading down here. _You see here a scorpion corpse.BDh! 3BDh" BDh$ BDh& BDh- | _BDh. BDh0 BDh1 ,BDh2 BDh5 BDhu6 ,BDh7 BDh9 BDh\; ,BDh1< BDh= BDh? BDh? BDhA BDhD BDhE BDhE BDh>G BDhI BDhL ,BDhM BDh{O BDhOQ BDhwQ BDhR BDhT BDhU BDh V BDhW BDhY BDhZ ,BDh[ BDh] BDh_ BDh>_ BDh#` BDhab BDhc ,BDhd BDhf BDhh ,BDhNj BDhwo BDhp BDhq BDhr BDhv BDhw ,BDhNx BDhz BDhz ,BDh{ BDhm| BDh1} ,BDh} BDh~ BDh{ ,BDh BDhv BDh; ,BDh BDh BDha ,BDh„ BDh BDhn BDh BDhg BDhn BDhO ,BDhҋ BDhэ BDh ,BDh BDhҐ BDhɑ ,BDh BDh2 BDhΖ ,BDhϗ BDhʙ BDh8 BDh^ BDhE BDh5 BDh ,BDh BDh̠ BDh BDhġ BDh< BDh BDhh BDh~ BDhc BDh BDh ,BDh BDh BDhG ,BDh BDhH BDh( ,BDh BDh BDhW ,BDhr BDh^ BDh< ,BDh BDh BDh ,BDh3 BDhL BDh ,BDh BDh BDh ,BDh" BDh< BDh ,BDh BDh BDh ,BDh BDh BDh ,BDh BDh BDhv ,BDh BDh BDh BBDhd BDh ,BDh BDh BDh ,BDh) BDh BDh] ,BDh BDhG BDh8 BDhR BDh BDhO BBDh BDh BDh ,BDh BDh? BDh ,BDh BDh BDh BBDhd BDh ,BDh" BDh BDh$ ,BDhk BDh BDh ,BDh BDhF BDh ,BDhL BDh BDh ,BDh BDh BDhr ,BDh BDh BDh BDh BDh BDh BDh| ,BDh BDh BDhX ,BDh BDhQ BDh| ,BDh. BDhR BDhX ,BDh BDh BDhD ,BDh BDh0 BDh ,BDh BDh BDh ,BDh@ BDh BDh ,BDhN! BDh% BDh<& ,BDh& BDh( BDh@) ,BDh) BDh+ BDh, ,BDhd- BDh]/ BDh/ ,BDh0 BDh3 BDh[5 BDh5 BDhr6 BDh9 BDh; ,BDh< BDh= BDh> ,BDhf? BDhWA BDhB ,BDhC BDhF BDhF ,BDhG BDhqK BDhpM ,BDhxN BDh)Q BDhwR ,BDhMS BDh+V BDhW ,BDhX BDhZ BDh\ ,BDh_ BDh` BDhb ,BDhd BDhwf BDhg ,BDhi BDhj BDh,l ,BDh5m BDhn BDhp ,BDhq BDh BBDhu N _You now have 456 gold pieces (gained 12).BDhO 3BDh BDh` BDhj BDh BDh BDh BDh[ ,BDh9 BDh ,BDhs BDh N _You now have 470 gold pieces (gained 14).BDh 3BDh BDh1 ,BDh BDhR M _You now have 479 gold pieces (gained 9).BDh 3BDhw BDh BDho ,BDh BDh P  There is a hazy altar of Hepliaklqana here.BDh_ BDh  _BDhB BDh BDh+! ,BDh" BDhS$ BBDh#% BDh>( @  There is an open door here.BDh) BDhR*  _BDh~+ BDh- BDh/ ,BDh2 BDh4 BDh25 ,BDh5 BDh7 BDh7 ,BDhS8 BDhw9 BDhP: ,BDh: BDh< BDh;= ,BDh= BDh> BDh? ,BDh,@ BDh@ BDheA ,BDhA BDhtC BDh I y##.# ...#  BDhLI C##.# #. .#.# #.####### .#.# .......##### BDhxI .#.# #.........# # BDhI e.#.# #.........# #.## ##.# #.....^...## ### BDhI , #.# #####......@...# #....-29423.0) BDhJ #.# ..........##...# #...... BDh4J  #.##########..# ...# #....  #.............# ...# #####.. BDhJ ) #..#######....# ...# #### ##..#.....#.#.## ..)# ....#.....#.#.# #### #. ....#.._..'.#.########## # ###.#.....#.#..........# #BDh"P BDhP %54BDhT BDh)W * _Found a short sword.BDh y BDh\y BDhz BDh~ BDh BDh ,BDh BDh" ,BDh BDhv BDh: BDhc BDhN BDh BDh ,BDh BDh BDh ,BDhY BDh BDh ,BDh\ BDh BDhS BDhw BDh ,BDh8 BDh BDh ,BDho BDh1 BDh ,BDh BDh BDh) ,BDhf BDhS BDh# BDhQ BDh BDh BDh! BDh ,BDh BDh BDh ,BDh BDh BDh" ,BDh BDh BDh BDh BDhh BDh ,BDh* BDh N _You now have 491 gold pieces (gained 12).BDh} BDh BDh BDh BDh BDh BDh BDh< BDh BDh3 BDh_ BDhZ BDh' BDh BDh BDh BDh5 ,BDh BDh BDh BDh BDh= BDhI BDhD BDhr BDh BDh) BDhC ,BDh' BDhw BDhY BDh BDh BDh BDh9 BDhd BDh8 BDh BDh ,BDh BDh BDh ,BDh BDh BDhA ,BDh BDh5 BDhK ,BDh BDh BDh ,BDh BDhm BDh~ ,BDh BDhj BDh ,BDh BDhp BDh ,BDhi BDh BDh ,BDh BDh BDhx ,BDh! BDhx& ;  You see here 9 stones.BDh( BDh)  _BDhB* BDho+ BDh, ,BDh- BDh/ BDh0 ,BDh0 BDh%2 BDh3 ,BDh~3 BDhB5 BDhg6 ,BDh6 BDh7 BDh:> ##.......#.....#.#.# #####.##[....#.._..'.#.########## ....##.###.#.....#.#..........# .....#...#.#.....#(#..........### .....###.#.#######............... .....#...#...........#######.#### .....#.#.#.#..#..#.#########.# ##.#.#...#...###.# #.......# .....#.#####...'@..# #.####### 340.2 (45.0) ######'#####...##### #.#.....#### ...........#.< #####.#.. #..#.......#. #.......###.#### #..........# #.###.#.# #. #.ß.ß......# #.# #.#.# #.#... #..........# #.###.#.# #.#.## ###∩##.....# #.....#.###.#..# Dh> tm ########## ##........#.#..#BDh[B B1.2 (46BDhE BDhH 9 _Found a stone staircase leading up.BDhw/IBDh0BDh4BBDh7@  There is an open door here.BDh8BDhG9 _BDhR:CDh..####.......#.....#.#.# #####..##[....#.._..'.#.##..##.###.#.....#.#..#..#...#.#.....#(#....###.#.#######..#...#...........#######...#.#.#.#..#..#.##.###.#.#...#...###.# #.......#CDhX..#.#####..@'...# #.#######3.2 (2.0)##'#####...##### #.#.......#.<.# #####.# ###..#.......#...# #.......###.  #..#...# #.###.#.# #.  #.ß.ß......#...# #.# #.#.# #.#  #..#...# #.###.#.# #.#. CDh ###∩##.....##### #.....#.###.#. ## ##..#.#.CDhFCDh'CDhg(E _Done exploring.CDhICDh=o'.0CDhCDhE _Done exploring.CDh;3CDh;CDh]CDh^CDhg[ _Done exploring.CDh M#.# #.######..)CDhE .####.......#.....#.#.# ##### [....#.._..'.#.###########.##.#.....#.#.....#(#..###.#.#######...............#...........# .......#.#.#.#..#..#.######### ######.#.#...#..@###.# #....... CDhx (.......#.'...# #.####### ########'#####...##### ## CDh .............#.<.# #####.#..........#####CDh CDh< 24.2 (1 _CDhI CDhB CDh x#.# #.####..#.....#.#.###..)#.####.......#.....#.#.# #####.##[....#.._..'.#..##.###.#.....#.#...#...#.#.....#(#..###.#.#######.#...#...........#..#.#.#.#..#..#.#.#CDh M#.#.#...#.@.###.# #.#.#.#####...'...# #.##'#####...##### #.#......#.<.# #####.##..#CDh .#...# #.###. #CDh .#...# #.###.#.# #. #.ß.ß......#...# #.# #.#.# #.# #CDh> ).#...# #.###.#.# #.# ###∩##.....##### #.....#.###.#CDh@ <5CDh CDh DDh)4M.. #..#######....##... ##.# #.######..)####.......#.....#.#.# ##### [....#.._..'.#.###########.###.#....#.#.....#(###.#.#######..............#........... ........#.#.#.#.@#..#.######### #######.#.#...#...###.# #....... ........#.'...# #.###### #########'#####...##### #.#.....#.<.#...#6DDh 8DDh8DDh M######....... .. #..#######....##... ##.# #.######..)####.......#.....#.#.# ##### [....#.._..'.#.###########.##.#....#.#.....#(###.#.#######..............#...@....... ........#.#.#.#..#..#.######### #######.#.#...#...###.# #....... ........#.#####...'...# #.#######...####...#DDhDDhq&7DDhDDh 3DDh DDh <0DDh DDh E _Done exploring.EDh,IEDh4EDhEDh<E _Done exploring.FDhOZ FDhZ FDhb FDhd _Done exploring. __You have 491 gold pieces.HDhVHDh WHDhI^HDhOaF _Unknown command.JDho[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? KDhz [?25l[?1cKDh#KDhm'24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] d - an orb of light (worn)  b - [carried] h - a +0 plate armour (worn) Results elsewhere ([,] to cycle)  c - [D:4] a +0 plate armour (1 further duplicate)d - [D:4] a +0 ring mail (2 further duplicates)  e - [D:4] a +0 scale mail (1 further duplicate)  KDh<(f - [D:4] a +0 leather armour (3 further duplicates)  g - [D:4] a +0 robe (2 further duplicates)  h - [D:4] a chain mail  i - [D:4] a +0 chain mail (1 further duplicate)  j - [D:3] a +0 cloak (54 gold)  k - [D:3] a +0 kite shield (70 gold)  l - [D:3] a +0 plate armour (180 gold)  m - [D:3] a +0 plate armour (216 gold) (2 further duplicates)  n - [D:3] a +0 ring mail (40 gold) (1 further duplicate)  o - [D:3] a +0 ring mail (48 gold) (1 further duplicate)  KDh( p - [D:3] a +0 robe (10 gold)  q - [D:3] a +0 robe (9 gold)  r - [D:3] a +1 pair of gloves of strength (198 gold)  s - [D:3] a +2 chain mail of cold resistance (230 gold)  t - [D:3] a +2 plate armour of cold resistance (350 gold) KDh([Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ODhq  c - [D:4] a +0 plate armour (1 further duplicate)  d - [D:4] a +0 ring mail (2 further duplicates)  e - [D:4] a +0 scale mail (1 further duplicate)  f - [D:4] a +0 leather armour (3 further duplicates)  g - [D:4] a +0 robe (2 further duplicates)  hchain mail  ichain  j3cloak (54 goldODhDB)  k3kite shield (70 gold)  l3] a +0 plate armour (180 gold)  m3plate armour (216 gold) (2 further duplicates)  nring mail (40 gold) (1 further duplicate)  oring mail (48 gold) (1 further duplicate)  probe (1  qrobe (9 goldODhkh)  r - [D:3] a +1 pair of gloves of strength (198 gold) ODh s - [D:3] a +2 chain mail of cold resistance (230 gold)  t - [D:3] a +2 plate armour of cold resistance (350 gold)  u - [D:3] an orb of wrath (108 gold) ODhƍ v - [D:3] the +3 leather armour "Tagutylo" {+Inv rPois Str-4 Int-3} (246 gold)  w - [D:3] the +3 pair of gauntlets of War {Slay+5} (475 gold) ODhVt x - [D:2] a +0 animal skinbotODhʍ  s - [D:3] a +2 chain mail of cold resistance (230 gold)  u - [D:3] an orb of wrath (108 gold)ODhq3  u - [D:3] an orb of wrath (108 gold)  w - [D:3] the +3 pair of gauntlets of War {Slay+5} (475 gold)PDh  w - [D:3] the +3 pair of gauntlets of War {Slay+5} (475 gold)  x - [D:2] a +0 animal skinQDhLevel 3 of the Dungeon <<<<>>>_∩∩∩(Press ? for help) #...........###........÷####.#..#..#..##.)......'.....># #.#...................[...##.#..#..#..#.........#####..##### #.#.######....###P.PPP#.#.##.#..#..#..#.#.......# #(.#...# #.#.# #..'....+..P...P)÷#.##....#.....#.#.......# #..#.#.# #.#.# #.##....###P...P.......##########.#....[..# ##..#.#.# #.#.# #.##....# #P...P###...............#.......# #...#.#.# #.#.# #.##....# #PPPPP# #.......##..##..##......####.#.#.#.# #.#.# #.##....# ##..### #.#######........#......'....#####.# #.#.# #.##....# ##.# #.# #................##.#.##$##.# ######.#.#QDhǖ #.##....# #.#####.# #............##.....#.#####.# #..)...#.# #.##....#####.#.....# ##....>...#..#..#####.#...#.# #.######.# #.##..........#.##### ##.......÷####.## #÷#.∩.#.# #.# #.# #.#####.#######.# #........÷.....# #.#...#.# #.# #.# #.# ###.# #.##...[........### #.#...#.## #.# #.# #.# #...# ###'###### ##........#.###........#  #.# #.# #.# #...# #........# ##..##..##.# ###.#.####  #.# #.# #†# #...# #........# ##.......###QDhr0### #.#.#  #.# #.# #.# #...# #........# ##########......# #.#.#  #.# #.# #.# #...# #........#####....# #......# #.#.####  #.# #.# #.# #...# ###+#####...##....# #......# #.#....#  #.# #.# #.# ###.# #.###.....##....#####......#######.#.##.#  #.# #.###.#####.# #...'.....''....'..................####.#  #.# #...........# #####.....##....#################### #.#RDhlBigJoe231 the PokerMinotaur **....Health: 62/62 ========================Magic: 6/6========================AC: 12Str: 18EV: 6Int: 7SH: 0Dex: 18XL:  7 Next: 33% Place: Dungeon:4Time: _Done exploring. _Done exploring. _Done exploring. _You have 491 gold pieces. _Unknown command.Search for what [Enter for "weapon", or ? for help]? armorRDh4RDh RDhRDhRDh% _RDhm XRDh",RDhf,RDhRDhRDhB,RDhRDhRDh,RDhRDh%  RDh3There is a stone staircase leading up here.RDhRDhrRDh% _RDh RDh<3RDhgRDhRDhRDhl _You climb upwards.  There is a stone staircase leading down here.RDhI RDh  _RDh$ RDh RDh RDh RDhGRDh;  You see here 4 stones.RDhRDh _RDhRDh&RDh7,RDhzRDhRDh,RDhRDh(RDhY,RDhRDhRDhB,RDhRDh RDh!,RDhK"RDh`#RDh$RDh-$RDh$RDhT%RDh%RDh&RDh@&RDhz'RDh(,RDh=)RDh+d  You see here a jackal skeleton.RDh,RDh, _RDh/-RDh.RDh.,RDh//RDh0RDh0,RDhL1RDh'2RDh3,RDh3RDhE5RDh6,RDh6RDh7RDh8,RDh 9RDhkB.#.......# #..#.#.# .#....[..# ##..#.#.# .#.......# #...#.#.# .##......####.#.#.#.# ..#......'....#####.# .........##.#.##$##.# .....##.....#.#####.# ..#..#..#####.#...#.# .÷####.## #÷#.@.#.#Noise: --------- 5371.7 (24.5) RDhC.÷.....# #.#...#.#m) +2 spear (flame) .....### #.#...#.##Throw: throwing net ..#.###........# .##.####.#.#### ...###### #.#.# ##......# #.#.##......# #.#.#####......# #.#....#RDhCRDhJRDhVLl _There is an entrance to Saekla's Armour Boutique here.SDhŶ SDh Welcome to Saekla's Armour Boutique! What would you like to do?  a -  230 gold a +2 chain mail of cold resistanceb -  70 gold a +0 kite shield  c -  475 gold the +3 pair of gauntlets of War {Slay+5}d -  180 gold a +0 plate armour  e -  350 gold a +2 plate armour of cold resistancef -  40 gold a +0 ring mail  SDhi g -  40 gold a +0 ring mail  h -  9 gold a +0 robe You have 491 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listUDh  a -  230 gold a +2 chain mail of cold resistance  c -  475 gold the +3 pair of gauntlets of War {Slay+5}VDh}a - b - c + d - e - f - g -  After the purchase, you will have 16 gold pieces.[Enter] buy marked itemsVDhpY Purchase items for 475 gold? (y/N)YDh\6a - b -  c -  180 gold a +0 plate armour  d -  350 gold a +2 plate armour of cold resistance  e -  40 gold a +0 ring mail  f - g -  9obe gGYDh YDh YDh ~.#.......# #..#.#.#YDh BigJoe231 the Poker .#....[..# ##..#.#.#Minotaur **.... YDh .#.......# #...#.#.#Health: 62/62 ======================== YDh r.##......####.#.#.#.#Magic: 6/6YDh ======================== ..#......'....#####.#AC: 12YDh: Str: 18 .........##.#.##$##.#EV: 6Int: 7 YDhk -.....##.....#.#####.#SH: 0Dex: 18 ..#..#..#####.#...#.#YDh XL:  7 Next: 33% Place: Dungeon:3 YDh .÷####.## #÷#.@.#.#YDh ~Noise: ---------  Time: 5371.7 (0.0) YDh .÷.....# #.#...#.#m) +2 spear (flame) YDh@ A.....### #.#...#.##Throw: throwing net ..#.###........# .##.#YDh` ###.#.#### ...###### #.#.# YDh ##......# #.#.#YDh #......# #.#.#####......# #.#....# YDh _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. YDh c_You see here 4 stones. _You see here a jackal skeleton. YDh W_There is an entrance to Saekla's Armour Boutique here.YDh {  u - the +3 pair of gauntlets of War {Slay+5}YDh YDh  _Thank you for shopping at Saekla's Armour Boutique!ZDhӽZDhInventory: 21/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon) Missiles (go to first with ()  r - a throwing net (quivered) ZDhCArmour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn)  u - the +3 pair of gauntlets of War {Slay+5} Jewellery (go to first with "=)  q - a +6 ring of dexterity (worn) ZDheWands (go to first with /)a - a wand of quicksilver (8) ZDhScrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - 2 scrolls labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO  o - 2 scrolls labelled VOSIK FALUBEO  p - a scroll labelled RAIKHL VINOIM  s - a scroll labelled WAMOIT BACW ZDh"[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top][DhB # u - the +3 pair of gauntlets of War {Slay+5}. A pair of thick steel gauntlets. They were Okawaru's reward for a mighty warlord. The owner is destined to die in battle, but what a death it will be! Base armour rating: 1 [DhxC |Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). If you switch to wearing this armour: Your AC would increase by 4.2 (12.1 -> 16.3). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {gloves armour} {glovesarmor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified unrand artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.[DhC jDh jDh* jDh 8.#.......# #..#.#.#BigJoe231 the Poker .#....[..# ##..#.#.#Minotaur **.... .#.......# #...#.#.#Health: 62/62 ======================== .##......####.#.#.#.#Magic: 6/6======================== ..#......'....#####.#AC: 12Str: 18 .........##.#.##$##.#EV: 6Int: 7 jDh .....##.....#.#####.#SH: 0Dex: 18 ..#..#..#####.#...#.#XL:  7 Next: 33% Place: Dungeon:3 .÷####.## #÷#.@.#.#jDh Noise: ---------  Time: 5371.7 (0.0) .÷.....# #.#...#.#m) +2 spear (flame) jDh- .....### #.#...#.##Throw: throwing net ..#.###........# .##.####.#.#### jDhm ...###### #.#.# ##......# #.#.##......# #.#.#####......# #.#....# jDh Q_There is a stone staircase leading down here. _You see here 4 stones. _You see here a jackal skeleton. _There is an entrance to Saekla's Armour Boutique here.  u - the +3 pair of gauntlets of War {Slay+5} jDh= \_Thank you for shopping at Saekla's Armour Boutique!jDh jDh\ _jDhT jDha f  You start putting on your armour.jDh +2.7 (1jDh jDh jDh +3.7 (2jDh jDhI jDh +4.7 (3jDh jDh jDh +5.7 (4jDh\ jDh jDhf +6.7 (5jDh'! jDh! 6 _You continue putting on the +3 pair of gauntlets of War {Slay+5}. x5jDh" jDh{' jDh5* u _You finish putting on the +3 pair of gauntlets of War {Slay+5}.mDhmDhWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon nDh&(nDhj6}[?25h[?0c.#.......# #..#.#.#nDh6BigJoe231 the Poker .#....[..# ##..#.#.#Minotaur **.... .#.......# #...#.#.#Health: 62/62 ======================== .##......####.#.#.#.#Magic: 6/6======================== ..#......'....#####.#nDh 7AC: 16Str: 18 .........##.#.##$##.#EV: 6nDh37Int: 7 .....##.....#.#####.#SH: 0nDhW7Dex: 18 ..#..#..#####.#...#.#XL:  7 Next: 33% Place: Dungeon:3 nDh7.÷####.## #÷#.@.#.#nDh7DNoise: ---------  Time: 5376.7 (0.0) .÷.....# #.#...#.#nDh7m) +2 spear (flame) .....### #.#...#.##nDh=8Throw: throwing net ..#.###........# .##.####.#.#### ...###### #.#.# ##......# #.#.#nDhf8#......# #.#.#####......# #.#....#u - the +3 pair of gauntlets of War {Slay+5} nDh8_Thank you for shopping at Saekla's Armour Boutique!  You start putting on your armour. _You continue putting on the +3 pair of gauntlets of War {Slay+5}. x5 _You finish putting on the +3 pair of gauntlets of War {Slay+5}.  What level of the Dungeon? (default 3, ? - help) nDh8oDh^ [?25l[?1coDhj53oDhqoDhjt _Thank you for shopping at Saekla's Armour Boutique!  You start putting on your armour. _You continue putting on the +3 pair of gauntlets of War {Slay+5}. x5 _You finish putting on the +3 pair of gauntlets of War {Slay+5}.  What level of the Dungeon? (default 3, ? - help) _You're already here!pDh pDh eWhere to? (Tab - D:3, ? - help) pDhg 6 D - Dungeon qDh#qDh3d[?25h[?0c.#.......# #..#.#.#BigJoe231 the Poker .#....[..# ##..#.#.#Minotaur **.... .#.......# #...#.#.#Health: 62/62 ======================== .##......####.#.#.#.#Magic: 6/6======================== ..#......'....#####.#AC: 16Str: 18 .........##.#.##$##.#EV: 6Int: 7 .....##.....#.#####.#SH: 0Dex: 18 ..#..#..#####.#...#.#qDh4XL:  7 Next: 33% Place: Dungeon:3 .÷####.## #÷#.@.#.#Noise: ---------  Time: 5376.7 (0.0) .÷.....# #.#...#.#m) +2 spear (flame) .....### #.#...#.##Throw: throwing net ..#.###........# .##.####.#.#### ...###### #.#.# ##......# #.#.##......# #.#.#####......# #.#....#You start putting on your armour. _You continue putting on the +3 pair of gauntlets of War {Slay+5}. x5 qDh65_You finish putting on the +3 pair of gauntlets of War {Slay+5}.  What level of the Dungeon? (default 3, ? - help) _You're already here!  What level of the Dungeon? (default 3, ? - help) qDh [?25l[?1cqDhʞ44qDhqDhqDhqDh[ _qDh,qDhqDhAqDh4,qDhqDhqDhqDh;qDhqDhqDh,qDhqDhqDhqDh,qDh_You continue putting on the +3 pair of gauntlets of War {Slay+5}. x5 qDh;#_You finish putting on the +3 pair of gauntlets of War {Slay+5}.  What level of the Dungeon? (default 3, ? - help) _You're already here!  You see here a jackal skeleton.qDhcqDh5 _qDhqDh,qDhqDhqDh,qDhMqDhqDhT,qDhjqDhpqDh,qDhqDhqDh,qDhvqDhNqDh,qDhdqDh[BqDhNqDhqDh,qDh0qDhYqDh!,qDhqDhfqDht ,qDh!qDh$Y  There is a stone staircase leading down here.qDh%qDh'qDh`($ _qDh)qDh%4qDhi&qDh(,qDh)qDh@ ......##.###.#.....#.#.......... ........#...#.#.....#(#.......... ..###.#.#######............ ........#...#...........#######.#......#.#.#.#..#..#.#########.# #######.#.#...#...###.# #.......#...#.#####...'...# #.####### #########'#####...##### #.#.....# ..............#.@.# #####.#......96.2 (19.5) ####..#.......#...# #.......###.#  #..........#...# #.###.#.# #.#  #.ß.ß......#...# #.# #.#.# #.#  #..........#...# .###.#.# #.#  ###∩##.....##### #.....#.###.# ########## ##..qDhcA......#.# #........#.# #..........) _You climb downwards.qDhEqDhdGa _There is a stone staircase leading up here.tDh< n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? uDh [?25l[?1cuDh? uDhTC o32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] m - a +2 spear of flaming (weapon)  b - [carried] u - the +3 pair of gauntlets of War (worn) {Slay+5} Results elsewhere ([,] to cycle)  c - [D:4] a short swordd - [D:4] a +0 hand axe (3 further duplicates)  e - [D:4] a +1 dire flail of holy wrathf - [D:4] a +0 dagger (11 further duplicates)  g - [D:4] a +0 flail  uDhD uh - [D:4] a +0 mace (1 further duplicate)  i - [D:4] a +0 war axe (1 further duplicate)  j - [D:4] a +0 whip (1 further duplicate)  k - [D:4] a +0 short sword (4 further duplicates)  l - [D:3] Zadio's Antique Weapon Shop  m - [D:3] a +0 quarterstaff  n - [D:3] a flail (73 gold) (1 further duplicate)  o - [D:3] a glowing dagger (105 gold)p - [D:3] a great sword (210 gold)  q - [D:3] a mace (63 gold)  r - [D:3] a war axe (73 gold)  s - [D:3] a whip (52 gold) (1 further duplicate)  t - [D:2] Mak Rum's Weapon Boutique uDhjD [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]yDhEu  c - [D:4] a short sword  d - [D:4] a +0 hand axe (3 further duplicates)  e - [D:4] a +1 dire flail of holy wrath  f - [D:4] a +0 dagger (11 further duplicates)  g - [D:4] a +0 flail  hmace (1 further duplicate)  i - [D:4] a +0 war axe (1 further duplicate)  jwhip (1 further duplicate)  kshort sword (4 further duplicates)  l3] Zadio's Antique Weapon Shop  m3quarterstaff  n3] a flail (73 gold) (1 further duplicate)  o - [D:3] a glowing dagger (105 gold)  pa great sword (210 gold)  qmace (63 gold)  r - [D:3] a war axe (73 gold)  s - [D:3] a whip (52 gold) (1 further duplicate)  t2] Mak Rum's Weapon Boutique  u2] a +0 club (4 further duplicates)  v2] a +0 club (5  w2] a +0 dagger (22 gold)  xa +0 short sword (33 gold)33%yDh)J r - [D:3] a war axe (73 gold)  u - [D:2] a +0 club (4 further duplicates)y - [D:2] a +0 sling  z - [D:2] a +0 sling (16 gold)  A - [D:2] a +0 spear (33 gold)58yDhDY5yDhY9 u - [D:2] a +0 club (4 further duplicates)  x - [D:2] a +0 short sword (33 gold)  B - [D:2] a +1 heavy long sword  C - [D:2] a +1 sling of draining (106 gold)  D - [D:2] a +2 spectral quarterstaff (269 gold)83yDh x - [D:2] a +0 short sword (33 gold)  A - [D:2] a +0 spear (33 gold)E - [D:2] a whip yDh/i F - [D:1] a +0 dagger of venombotyDh  A - [D:2] a +0 spear (33 gold)  B - [D:2] a +1 heavy long swordyDhS,  B - [D:2] a +1 heavy long sword  C - [D:2] a +1 sling of draining (106 gold)zDh@  C - [D:2] a +1 sling of draining (106 gold)  F - [D:1] a +0 dagger of venom|Dha  m - [D:3] a +0 quarterstaff  F - [D:1] a +0 dagger of venom~DhLevel 4 of the Dungeon <<<>>>^__∩(Press ? for help) ##.#.##############.#.#...#...###.# #.......# #.#####.#.#.# #.#................#.#####...'...# #.####### #.# #.#.#.# #.##################'#####...##### #.#.....#####.# #.#.#.# #..))....................#.@.# #####.#...........#####.#.#.#~Dh ###############..#.......#...# #.......###.####......#.#...# #..........#...# #.###.#.# #.####.####.#.##### #.ß.ß......#...# #.# #.#.# #.#.......#.#.# #..........#...# #.###.#.# #.#.##.##.#.#.#### ###∩##.....##### #.....#.###.#..#.##.#.#....# ########## ##........#.#..#.##.#.####.# #........#.##.#÷##.#.# #.# #..........))....#.#.# #.#~Dh5 #........#.#)..>...#.####.#### #>.......#.........#.##......# ~DhZ#######........###......##..#.#.##.# #..............# #......###.#.#.##†# #.......######## #......# #.#.#.##.#~Dh3 #.......##### #......# #.#.#....# #...........# ######## #.#.###### #...........# #.#.# #######.....####.#.# ########...#.# ########.###.#  DhDhDh#BigJoe231 the PokerMinotaur **....Health: 62/62 ========================Magic: 6/6DhK========================AC: 16Str: 18EV: 6Int: 7SH: 0Dex: 18DhXL:  7 Next: 33% Place: Dungeon:4Time: _What level of the Dungeon? (default 3, ? - help) DhDX_You see here a jackal skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Search for what [Enter for "armor", or ? for help]? weaponDhNDhDhXDh'Dh(DhQ _Dhi,Dh$Dh@  There is an open door here.DhDh( _DhDhDh,Dh DhsDh,DhDhFDh,DhDhDh,DhDh$Dh&,DhI'Dh}+DhO-,Dh.Dh2Dhq4Dh4Dh5Dh9Dhy;,Dh<Dh?DhA,Dh CDhFDhI,DhKDh{ODhR,DhrSDhWDhX,DhZDh]Dh^,Dh `DhbDh.c,DhdDhfDhg,DhMhDhjDh\k,DhkDhHnDho,DhnpDhsDh(t,Dh uDh.xDhYyDhyDhzDh=}Dh~Dh~DhDhDhփ,Dḧ́DhDhDhΈDhDhDh,Dh]DhDh,Dh&DhDhD,DhDhDhΣDhDhDhDhݪ,Dh5DhDh6,DhղDhDhڸ,DhcDhоDh,DhDhDhDh^DhGDh.Dhk,DhDh<.# #####.#...........#####.#.#.# ..# #.......###.####......#.#...# ..# #.###.#.# #.####.####.#.##### ..# #.# #.#.# #.#.......#.#.# ..# #.###.#.# #.#.##.##.#.#.#### ### #.....#.###.#..#.##.#.#....###........#.#..#.##.#.####.##........#.##.#÷##.#.# #.#Dhy#..........@)....#.#.# #.# Noise: --------- 5431.2 (35.0)#........#.#)..>...#.####.## m) +2 spear (flame)#>.......#.........#.##..... Throw: throwing net ######........###......##..#.#.## ..............# #......###.#.#.## .......######## #......# #.#.#.## .......##### #......# #.#.#... ...........# ######## #.#.#### ...........##.#.#Dh,DhF _Items here: ( )) [[.DhDhgPick up what? 21/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe  b - a +1 dire flail of holy wrath Missiles (select all with ()c - 3 boomerangs Dh 0Armour (select all with [)d - a +0 ring mail  e - a +0 scale mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Dh(  b + a +1 dire flail of holy wrath[Enter] accept (1 chosen)Dh(DhDh@<.# #####.#...........#####.#.#.# BigJoe231 the Poker Dh..# #.......###.####......#.#...# Minotaur **.... Dh..# #.###.#.# #.####.####.#.##### Health: 62/62 ======================== ..# #.# #.#.# #.#.......#.#.#DhaMagic: 6/6======================== Dh%<..# #.###.#.# #.#.##.##.#.#.#### AC: 16Str: 18 ### #.....#.###.#..#.##.#.#....# EV: 6Int: 7Dh##........#.#..#.##.#.####.# SH: 0Dex: 18#........#.##.#÷##.#.# #.# XL:  7 Next: 33% Place: Dungeon:4#..........@)....#.#.# #.# Noise: ---------  Time: 5431.2 (0.0)DhK#........#.#)..>...#.####.## m) +2 spear (flame)#>.......#.........#.##..... Throw: throwing net ######........###......##..#.#.## Dh..............# #......###.#.#.## .......######## #......# #.#.#.## .......##### #......# #.#.#... ...........# ######## #.#.#### ...........##.#.# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. Dh_Search for what [Enter for "armor", or ? for help]? weapon _There is an open door here. Dh>_Items here: ( )) [[.DhzDhm+2.2 (1DhzDh~W _v - a +1 dire flail of holy wrathDhb Dh& Inventory: 22/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon)  v - a +1 dire flail of holy wrath Missiles (go to first with ()  r - a throwing net (quivered) Dhj' Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn)  u - the +3 pair of gauntlets of War (worn) {Slay+5} Jewellery (go to first with "=)  q - a +6 ring of dexterity (worn) Wands (go to first with /)a - a wand of quicksilver (8) Scrolls (go to first with ?) Dh'  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - 2 scrolls labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE Dh' P g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL Dh'  j - a scroll labelled URRUPP VU JUO  o - 2 scrolls labelled VOSIK FALUBEO  p - a scroll labelled RAIKHL VINOIM DhW( [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Dh… v - a +1 dire flail of holy wrath. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. Dhֆ  Your skill: 2.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.6 XLs.  Current attack delay: 1.1. Damage rating: 23 (Base 13 x 120% (Str) x 113% (Skill) + 6 (Ench + Slay)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off Edmund on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {two-handed}{holy} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.DhInventory: 22/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon)  v - a +1 dire flail of holy wrath Missiles (go to first with ()  r - a throwing net (quivered) Dh2Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn)  u - the +3 pair of gauntlets of War (worn) {Slay+5} Jewellery (go to first with "=) Dhq q - a +6 ring of dexterity (worn) Wands (go to first with /)  a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE Dh c - 2 scrolls labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL Dh j - a scroll labelled URRUPP VU JUO  o - 2 scrolls labelled VOSIK FALUBEO  p - a scroll labelled RAIKHL VINOIM Dh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]DhY v - a +1 dire flail of holy wrath. A flail with long spikes and a heavy head. Base accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.6 XLs.  Current attack delay: 1.1. Damage rating: 23 (Base 13 x 120% (Str) x 113% (Skill) + 6 (Ench + Slay)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off Edmund on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {two-handed}{holy} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Dh Inventory: 22/52 slots Hand Weapons (go to first with ))  m - a +2 spear of flaming (weapon)  v - a +1 dire flail of holy wrath Missiles (go to first with ()  r - a throwing net (quivered) Dh- Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn)  u - the +3 pair of gauntlets of War (worn) {Slay+5} Jewellery (go to first with "=)  q - a +6 ring of dexterity (worn) Wands (go to first with /)  a - a wand of quicksilver (8) Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE Dh e c - 2 scrolls labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO  o - 2 scrolls labelled VOSIK FALUBEO Dh  p - a scroll labelled RAIKHL VINOIM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]DhZ~m - a +2 spear of flaming (weapon). A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 7.3; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 1.4 XLs. Dh~% Current attack delay: 0.7. Damage rating: 16 (Base 6 x 120% (Str) x 124% (Skill) + 7 (Ench + Slay)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. DhStash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Dh4Dh<DhD <.# #####.#...........#####.#.#.# BigJoe231 the Poker ..# #.......###.####......#.#...# Minotaur **.... ..# #.###.#.# #.####.####.#.##### Health: 62/62 ======================== ..# #.# #.#.# #.#.......#.#.#Magic: 6/6======================== ..# #.###.#.# #.#.##.##.#.#.#### AC: 16Str: 18 ### #.....#.###.#..#.##.#.#....# EV: 6DhE+Int: 7##........#.#..#.##.#.####.# SH: 0Dex: 18#........#.##.#÷##.#.# #.# XL:  7 Next: 33% Place: Dungeon:4#..........@)....#.#.# #.# Noise: ---------  Time: 5432.2 (0.0)DhEu#........#.#)..>...#.####.## -) Nothing wielded#>.......#.........#.##..... Throw: throwing net ######........###......##..#.#.## ..............# #......###.#.#.## DhFo.......######## #......# #.#.#.## .......##### #......# #.#.#... ...........# ######## #.#.#### ...........##.#.# _You climb downwards. _There is a stone staircase leading up here. _Search for what [Enter for "armor", or ? for help]? weapon _There is an open door here. _Items here: ( )) [[. _v - a +1 dire flail of holy wrathDhNDhIO+7 (0.5DhUDhYDhN\Dh^` _There is a stone staircase leading up here. DhT^_Search for what [Enter for "armor", or ? for help]? weapon _There is an open door here. _Items here: ( )) [[. Dhu^_v - a +1 dire flail of holy wrathYou unwield your +2 spear of flaming. Your +2 spear of flaming stops flaming.Dh,eDhe+3.7 (1DhfkDhm5 _You drop a +2 spear of flaming.Dh]YDh^Inventory: 21/52 slots Hand Weapons (go to first with ))  v - a +1 dire flail of holy wrath Missiles (go to first with ()  r - a throwing net (quivered) Armour (go to first with [)  d - an orb of light (worn)  h - a +0 plate armour (worn)  u - the +3 pair of gauntlets of War (worn) {Slay+5} Jewellery (go to first with "=)  q - a +6 ring of dexterity (worn) Wands (go to first with /)a - a wand of quicksilver (8) Dh^Scrolls (go to first with ?)  b - 2 scrolls labelled INUAXIR GOGGEDOORE  c - 2 scrolls labelled LOWNYPH BEQAI  f - a scroll labelled FUQUIQUOSE  g - a scroll labelled GIT RETTYKK  i - 2 scrolls labelled ZULUANIHIL  j - a scroll labelled URRUPP VU JUO  o - 2 scrolls labelled VOSIK FALUBEO  p - a scroll labelled RAIKHL VINOIM  s - a scroll labelled WAMOIT BACW [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]DhBGvv - a +1 dire flail of holy wrath. A flail with long spikes and a heavy head. DhGBase accuracy: -3 Base damage: 13 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 2.1; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 2.6 XLs.  Current attack delay: 1.1. Damage rating: 23 (Base 13 x 120% (Str) x 113% (Skill) + 6 (Ench + Slay)). Dh"HHoly: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. You took it off Edmund on level 4 of the Dungeon. Dh_HStash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {two-handed}{holy} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Dh%Dh4Dh<.# #####.#...........#####.#.#.# BigJoe231 the Poker ..# #.......###.####......#.#...# Minotaur **.... ..# #.###.#.# #.####.####.#.##### Health: 62/62 ======================== ..# #.# #.#.# #.#.......#.#.#Magic: 6/6Dhlv======================== ..# #.###.#.# #.#.##.##.#.#.#### AC: 16Str: 18 ### #.....#.###.#..#.##.#.#....# EV: 6Int: 7##........#.#..#.##.#.####.# SH: 0Dex: 18DhAk#........#.##.#÷##.#.# #.# XL:  7 Next: 33% Place: Dungeon:4#..........@)....#.#.# #.# Noise: ---------  Time: 5433.7 (0.0)#........#.#)..>...#.####.## -) Nothing wielded#>.......#.........#.##..... Throw: throwing net ######........###......##..#.#.## ..............# #......###.#.#.## Dh.......######## #......# #.#.#.## .......##### #......# #.#.#... ...........# ######## #.#.#### ...........##.#.# _Search for what [Enter for "armor", or ? for help]? weapon Dh_There is an open door here. _Items here: ( )) [[. _v - a +1 dire flail of holy wrath Dh_You unwield your +2 spear of flaming. Your +2 spear of flaming stops flaming. _You drop a +2 spear of flaming.Dh4DhDhSThere is an open door here. _Items here: ( )) [[. _v - a +1 dire flail of holy wrathYou unwield your +2 spear of flaming. Your +2 spear of flaming stops flaming.drop a +2 spear of  You start removing your armour.Dh+4.7 (1DhDhDhm$5.7 (2DhDhDh+6.7 (3DhDhsDh$7.7 (4DhDh A8.7 (5DhDhx _You continue removing your orb of light. x5DhDh|L...#.##....@)...#.#)..........Dh:"  You finish removing your orb of light.  You start wielding your weapon.9.7 (6DhN'Dhy)f v) +1 dire flail (holy) _You continue wielding your +1 dire flail of holy wrath.You finish wielding your +1 dire flail of holy wrath.  Your +1 dire flail of holy wrath softly glows with a divine radiance!Dh)Dh.Dh0` _v - a +1 dire flail of holy wrath (weapon)Dh= o[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? Dh3= [?25l[?1cDh F P  Okay, then.DhF DhL Dh6O . _Dho[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? Dh [?25l[?1cDh P  Okay, then.DhK Dh[ Dh~ . _DhDh1  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   5.6    +2   k - Spellcasting   0.0    -4          DhZ b - Maces & Flails   2.1    +2       c - Axes   5.7    +2   l - Evocations   0.0    -1   d - Polearms   7.3    +2       e - Staves   4.1    +2       f - Unarmed Combat   0.0    +1      Dh g - Throwing   0.0     0                      h + Armour4.6  100%  +2       i - Dodging   3.2    +1      Dh[q j - Stealth   0.0    -1                              Dh        The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] HelpDh[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsDh# b + Maces & Flails   2.1  100% h - Armour   4.6   Dh+DhDh'<.# #####.#...........#####.#.#.# BigJoe231 the Poker ..# #.......###.####......#.#...# Minotaur **.... ..# #.###.#.# #.####.####.#.##### Health: 62/62 ======================== ..# #.# #.#.# #.#.......#.#.#Magic: 6/6======================== Dh'..# #.###.#.# #.#.##.##.#.#.#### AC: 16Str: 18 ### #.....#.###.#..#.##.#.#....# EV: 6Int: 7##........#.#..#.##.#.####.# SH: 0Dex: 18#........#.##.#÷##.#.# #.# XL:  7 Next: 33% Place: Dungeon:4Dh(#..........@)....#.#.# #.# Noise: ---------  Time: 5439.7 (0.0)#........#.#)..>...#.####.## v) +1 dire flail (holy)#>.......#.........#.##..... Throw: throwing net ######........###......##..#.#.## ..............# #......###.#.#.## .......######## #......# #.#.#.## .......##### #......# #.#.#... ...........# ######## #.#.#### ...........##.#.#Your +1 dire flail of holy wrath softly glows with a divine radiance! _v - a +1 dire flail of holy wrath (weapon)  Search for what [Enter for "weapon", or ? for help]? _Okay, then.Search for what [Enter for "weapon", or ? for help]? _Okay, then.Dh4Dhj5Dh^<DhG>DhmIDhr<..........DhDhKDhE _Done exploring.Dh3DhDh-4Dhq6Dh9F'  Search for what [Enter for "weapon", or ? for help]? _Okay, then.  Search for what [Enter for "weapon", or ? for help]? _Okay, then.Done exploring.DhWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon Dh; Dh+O [?25h[?0cDhP <.# #####.#...........#####.#.#.# BigJoe231 the Poker ..# #.......###.####......#.#...# Minotaur **.... ..# #.###.#.# #.####.####.#.##### Health: 62/62 ======================== ..# #.# #.#.# #.#.......#.#.#Magic: 6/6======================== ..# #.###.#.# #.#.##.##.#.#.#### AC: 16Str: 18 DhQ ### #.....#.###.#..#.##.#.#....# EV: 6Int: 7##........#.#..#.##.#.####.# SH: 0Dex: 18#........#.##.#÷##.#.# #.# XL:  7 Next: 33% Place: Dungeon:4#..........@)....#.#.# #.# Noise: ---------  Time: 5439.7 (0.0)#........#.#)..>...#.####.## v) +1 dire flail (holy)#>.......#.........#.##..... Throw: throwing net ######........###......##..#.#.## ..............# #......###.#.#.## .......########hhS 49m #......# #.#.#.## .......##### #......# #.#.#... ...........# ######## #.#.#### ...........##.#.# _Okay, then.Search for what [Enter for "weapon", or ? for help]? _Okay, then. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) Dh$ [?25l[?1cDhm45DhBDh/ _DhyDhݏ  Things that are here:  a +0 hand axe; an orc skeletonDhsDh5 _DhҕDhDh|,DhDhDhݤ,DhDhoY  There is a stone staircase leading down here.Dh۬DhׯDh;$ _Dh8Dhw5DhzDh,DhB  .........  .........  .......#  . #......##  ..# ##.....#..  .!..##.........  ...............  #....@....... 45.5 (5.8 .............##  ........#  ......... .......#. ....... ##..... #.....# ..... #.##.. ..... _You climb downwards.  Found a dark potion.DhDhEa _There is a stone staircase leading up here.DhIDh$ _DhBDhojDhGXDhK##.... #..... .......o..... .........o.....# ......... ..... .......# #...### #......## ##...#.###.....#...#...!@.##.....................#....<...........####.......# #...............oo 2 orcs (wandering) #.......#....... #.......###.....##.....## ..... 9.5 (4.0  2 orcs come into view.An orc is wielding a +1 hand axe of distortion.Dh/  --more--Dh5Dh7DhTJ ..oo   orcThe orc shouts! x2Dh.K==50.5 (5Dh0 _The orc moves out of view.DhRM ##.....#..... .. . .o....## . .....# .# #...### #......## ##...#.###.....#.. .#...@..##.......#....<......##.##.........#.# #...## #.......#...... #.......###.....  ##.....## .....DhDh1.o--1.5 (1DhDh{ _You see here a dark potion.Dh EM . ## #  ....... .o.o...#........# .  #...### .## ##..@#.###.....# .#...!..##..................#....<........o   orc wizard (wandering)..#.......#Dh7Y  An orc wizard comes into view. It is wielding a +0 dagger.DhZDh!f%.o.o.oo 2 orcs==Dhh 2DhoDhNr, _The orc wizard shouts!Dhd '...### . ## #  ..... ..o....#....o.o...# .  #..@### .## ##...#.###.....# .#...!..##..........#....<................#.##..............#...# #.........###..Dh h DhFi Dh@j Dhl Dhv .o.o.oo(1 wandering)Dhw /--3Dh Dh0 u _An orc comes into view. It is wielding a +0 hand axe.DhH ...###... .......# ##.......#...... ... ..## ..o.o....# .# #o@.### #......## ##...#.###.....#.. .#...!..##. ...... ..#....<.........##.##..............#.# #.........  ### #.#.DhDh4  The orc shouts!DhcDhn.ooooo 3 orcsDh0===4Dh&Dh: _The orc hits you but does no damage.DhmDhqa  You completely miss the orc.DhrDhsDh:tDhԀoooo 4 orcs--5.7 (1.2DhъDhMq _An orc comes into view. It is wielding a +0 club.DhY>  You thump the orc wizard!DhDhDhDh o.o.o.oopriest (wandering)o   orc wizardooo 3 orcsThe orc wizard is heavily wounded.DhQQ=-6.9DhDhfx _An orc priest comes into view. It is wielding a +0 whip.Dh  You completely miss the orc wizard.The orc wizard is heavily wounded.Dh Dh   You completely miss the orc wizard.  The orc wizard is heavily wounded.The orc priest shouts!  comes into view. It is wielding a +0 club.  The orc wizard closely misses you. The orc hits you but does no damage.  You are cast into the Abyss!Dh /  --more--Dh\<o.oo..ooo 4 orcs (1 wandering)Dhc               .....      ....               ... .     . .<..       ...##     Dhu5         ..  ...  .. ...   .... ##  . .. ..             .        ... ...            Dh   ## o .          o.                    .... .    # .. .###. .  .# .      . ...        # . ...   . Dh               .    .   .    .. .         #o@       . .  .   . .      .        #  Dhpo      . .      .         .    o.           #     .. #   . .. ..         DhF=          # . o                    <. .     .        Dhv                         . #.            ...       Dhc       #    .      .      .   # .                    #  . DhX       .          o                Dh)  @  DhiDhfh  ......#....  #.#....... #..#...... ..#...... ......... ........## .........#Abyss:1 #.@.# #...# #......  ..........Dh:i  .......#..... ............... ......#... .... .....#......... Dhr DhD -7.8 (0.9DhX Dhs m _This branch contains the abyssal rune of Zot.Dh  ......#....#.#....... ..#........#...... ...##......... ##......#................ .........Dh % Dhw 6--8.8 (1.0Dh% Dh@' Dh #.#....... ..#........#...... ...........## ...... #.###...#...##..@...#...........#Dh.....##.## ...#....Dh7f --9Dh$DhJDh1  .#....#...... ........## ..Dh1 X ......# ... #...# ..#. ##...#..Dh 2 ....#......##...........Dh)2 D#...DhW3 .....#....... ..........DhgB Dh:D =60Dh`I DhJ Dh(7 ..#...... ........## #. ......# #.. #...##..# ... ##...#...#...#......##.....Dh(#......#.....#... #...#.....Dh5<1Dhh:Dh;Dh ..#...... ......... ..#........## #..... ......# #..... #...##..#. ##...#...#.#......##...Dh.#.......#..#... ..#.###...#.....DhU ... ... .. #...#.....Dh # Dh&2DhJDhDhe ..#................ ...#........## #...........# #..... #...##..#..##...#...#.#......##....#.......#.Dh#......#... .....###.###...#..... ... ...... ..# ...#.....DhML 3DhrDhDh  ..#.................. ...#........## #.........# #...#...... #...##..#.##...#...#DhR 7.#......##....#......#.#.Dhu .#......#..........Dh q..#.###.###...#...Dh # ... .........Dh  ..# ...#.....Dh K 4Dhv Dh Dhm  ..#............ ..#........## #..#......# #...#.......#...##..##.##...#...#Dhm _.#......##....#.....#.##.#.#.#......#.........#.......#.###.###...#.Dhm .... #. ... ..........Dhm . ..# ...#.....Dh1{ Dh( % DhɎ &5Dh Dh Dhg  ..#.......... ..#........## #..Dhg X #.....# #... ##.#...## .#Dhg .#.##...#...#Dhh c.#......##...Dhh ~.#......#.Dh8h c ##.#DhQh v. #.#......#...Dhjh 7..... #Dhh :........Dhh  .#.###.###...#.....Dhh # #. .... .........Dhh  . ..#. ...#.....Dht .  DhOu &6Dhz Dh{ Dha ..#...... ... . ....#........## #.. #....# #.... ##.#...## .#.#.##...#. .#.#......##....#.....Dh .#. ##.#. #.#......#......... #.......... .#.###.###...#..... # #. .... ..... ....Dh5 .. ..#. ...#.....DhDh&7Dh[DhDh m ..#...... .. . ....#..## #... #....# #.... ##.#...## .#.#.##...#. .#.#......##....#......#. ##.#. #.#......#. #...... .#.###.###...#..... # #. .... .... .... .. ..#.# ...#.....Dh Dh( &8Dh Dhج Dhq V ..#...... ...... .. ....#.## #... #...# #.... ##.#...## .#.#.##...#. .#.#......##..Dhjr ~..#......#.. ##.#. #.#......#. #. .#.###.###...#..... ###. .... ..Dhr ... ....  .. ..#.# ...#.....Dh L 9Dh Dh Dh ..#........ ..... ... ....#.## #.... #.# #...#...###DhKg.#...## .#.#.##...#. .#.#......##..DhoJ..#......#.Dhg#.. ##.#Dh~.# #.#......#Dh.DhW #...Dh  .#.###.###...#.....Dh/J ###Dhg). .... ..... . .. .. ..#.# ...#.....DhhX§.§RX   tentacled starspawn (wandering)R   rakshasa (wandering)Dhv . .   Dh'70DhdDhp _A tentacled starspawn comes into view.Dhh4 ..#........ .... . ....#.## ##.... #..# ###...###.#...## .##.....#.##... . ..#......##.XDh˞.##.....#....§.§##... ##....R...# ##. #.#......#.# #...Dh8 .#.###.###...# ###. ....#..... . Dhy .. ..#.# ...#....DhDh+r  XwwR§X Rww 2 starspawn tentacles (constriction)Dh&1DhDh@ _Tentacles burst from the starspawn's body!Dh_n| ..#..................#.## # #.... #..# #Dhn ##...###.#...## ..#.....#.##... . ..# .....##. Dhn.X.#.#.....#..wwR.§Dh]o? ##...###....§...# ##.# #.#.#. #. #... .#.###.###...#. ###. ....#..... .#. .. ..#.# ...#Dh wDhzwDh~G  RDh2X...Dh&2DhDh*Dh\C I ..#...... ............ ..........#. ##  #.... #..# #. ##...###.#...## .#.....#.##... . .# .....#..R.#.#.....#..wwX ##...###.# ##.# #.#......# #. #... .. .#.###.###...# .. ###. ....#..... . #.# .. ..#.# ...#Dh$J Dh]K DhK DhL Dh@N DhvN DhN DhO DhP DhGQ DhkQ DhQ DhR Dh^   ww─\ \\─X.Dh^   Dhe_ %=Dh_ 3Dhf Dhi Dh ............... .# ## #.... #........ ..# #. ##...####...## .#.....#.##... ........w .....#DhhVw─\............ ..\\R#....#....@#..─X... ##...###........# ##.# #.#......#. #. #............. Dhe.. .#.###.## ...#.DhP(##.DhDhR. -4 _The rakshasa blinks!DhO . ........ .#. ##. #.....#.. ..# . ##...###.#...##.#.....#.##... ..w.R....# ......w─\..\\.# ..#...@.#..─X ##...###.# ##.###.#......# #. #. .. .#.###.## ...# ... ###. ....#.....  #.#. .. ..#.# ...# #..#DhDhDh,DhZ,DhBDhADh,DhDhDhDhxDhDhDhch──R.w─Dhw..─X.X   tentacled starspawnR   rakshasaww 2 starspawn tentacles (constriction)DhDh% DhL-3 =5Constr Dh Dh  _The starspawn tentacle grabs you. The starspawn tentacle constricts you.DheBDh.iXDhs  ..#.. .. ............Dh"t].  ........ .#. ## . #.....#..Dh9t ..# .. ##...###DhKt,...## Dh`t...#.....#.......##... . .Dhtt~──R.....# .....#.Dht_/w.\..Dht*... Dht.......w@...X....... .#Dht\..#.....#...........Dht_##...###.....Dhu##.###.#......#......Dh"u#. #............. . .#.###.## ...# .Dh4u... ###. ....#..... DhGu#.#. .. ..#.# ...#..Dh[u #..#DhlufThe starspawn tentacle's grasp on you weakens, but your attempt to escape  Dh~u:fails.  The starspawn tentacle loses its grip on you.DhwDhExDhxDhHyDhlyDhy,Dho|,Dh|,Dh|BDhI,DhVBDhπ,DhDh߂DhƃDhvF  The tentacle pulls you backwards!Dhi   R .─│X.    The starspawn tentacle closely misses you.DhU855---Dh6DhUDhԢ _The starspawn tentacle grabs you. The starspawn tentacle constricts you!DhOXDhZ  ..#.. .. ............ ........ .#...... ## . #.....#.. ..#  .. ##...###.#...## ...#.....#R......##... ...# ..... .ww─. .@...X. .#..#.....#.  ##...###..# ##.###.#......#..... #. #.....Dh5[J. .. .#.###.## ...#  ... ###. ....#.....  #.#. .. ..#.# ...#  #..#The starspawn tentacle's grasp on you weakens, but your attempt to escape  fails.Dh3_,Dh`DhaDhbBDhgo #..# ............ ..#.. .. ...............  ........ .### . #.....#.. ..# .. ##...###....##...#.....#R##... .Dh3p;.......# .....#.─┐..... ........w.X .#...#.....#...... ##...###....##.###.#......##. #............. ... .#.###.## ...# .... ###. ....#..... #.#. .. ..#.# ...#..The tentacle pulls you backwards!  The starspawn tentacle loses its grip on you.DhRs,DhsDhtDht,DhuDhuDhvDhvDh+wDhxDhxDhxDhXyDh:}h  The tentacle pulls you backwards! The starspawn tentacle grabs you.Dh. RΛ│w─ Dh!%7DhGDh[f _The starspawn tentacle constricts you.Dhk L  You hit the starspawn tentacle segment.Dhl Dhl ,Dhr ....... ..#.. .. Dhs  ..................... ........ .# ##. #.....#....# .. ##...###Dh%s ".#...# ...#.....##. .  .........wR......# .....Dhs m ..│............. w.X .#. ...#.....#... ##...###.#... ##.###.#.. #. #........ .. . .###.## ...# ... ###. ....#..... #.#. .. ..#.# ...# #..#Dh't HThe starspawn tentacle segment is lightly damaged.Dhu Dhv DhRw DhQy Dh|y Dh . ..#.. .. Dhԁ ,............. ........ .#...... ## Dh . #.....#.. ..# #Dh .. ##...###.#...## ...#.....#.DhD \##. . .Dhe w─R......# .....#.w>. .Dh X.. .#. ...#.....#.Dh .##...###..#.Dhʂ ##.###.#......#..... Dh D#. #...... .Dh Y.. . .###.## ...# .... ###. ....#..... .Dhr ,#.#. .. ..#.# ...#.  The tentacle pulls you backwards!  The starspawn tentacle loses its grip on you.Dh Dh Dh Dhц Dh Dh ,Dh Dh Dh Dh  Dh @ The tentacle pulls you backwards!Dh Dh֌ Dh DhÎ Dh  ─w   The starspawn tentacle completely misses you.The tentacled starspawn closely misses you.Dhy Dh A 6 9.0 (1.2Dh Dh T _The tentacled starspawn tentacle-slaps you but does no damage.Dhk.............. . .# ##. #.....#........ ..# #. ##...####...## .#.....#.##. . .....──R .....#w.w>....... ..X. .#..#....@#............. . ##...###........#.. . ##.###.#......#.....  #. #............. ... . .###.## ...#... ###. ....#.....#.#. .. ..#.# ...#.# DhDhDh,Dhf,DhG R§│..wwThe rakshasa blinks! The tentacled starspawn bites you.Dh| .  Dh #1Dh F-----800DhDhT _The tentacled starspawn tentacle-slaps you but does no damage.Dh( . . ....... .#...... ## . #.....#.. ..#  .. ##...###..... .#...## ...#.....#.....R.##. . Dh|.──§......# ..... .│..>. .wwX. .#. ...#...@.#.  ##...###.#.. DhI ##.###.#......#..... #. #. .. . .###.## ...#Dh ] ... ###. ....#..... Dh0~ #.#. .. ..#.# ...# ww 2 starspawn tentacles (constriction) #..#Dh$Dhn(,Dh(Dh(Dhe+Dh+Dh,Dh -Dh"-,DhC.Dh.Dh.Dh.Dh}/Dh/Dh/Dh/Dh0Dh41Dh: ...§...R.Λ..>X DhN;R   rakshasaww 2 starspawn tentacles (constriction)Dh<43------3 1Constr DhBDhdE _The starspawn tentacle grabs you. The starspawn tentacle constricts you!Dh`Dh4o  The starspawn tentacle's grasp on you weakens, but your attempt to escape  fails.DhpDh1qDh~  ...R.   The starspawn tentacle constricts you.The tentacled starspawn completely misses you.Dhk35------2DhՇDhA _The tentacled starspawn tentacle-slaps you!Dh k  You hit the tentacled starspawn. You headbutt the tentacled starspawn!DhS f  The tentacled starspawn is lightly damaged.Dh ,Dhz  .    ....... .#...... ##  . #.....#..... .. ..#  .. ##...###.....  ...#.....#.......##. .  .................#  ............R.. .......ww...........  Dh c...#...@X#  Dh l##...##  ##.###.#  #.   .. .  .. #  ... ###.   #.#. .. ..#.# ...#  #..#Dh| A .    ....... .#...... ##  . #.....#..... .. ..#  .. ##...###.....  ...#.....#.......##. .  .................#  ............R.. .......ww...........  ...#...@X#  ##...##  ##.###.#  #.   Dh .. .  ..  ... ###.   #.#. .. ..#.# ...#  #..# DhX .Λ...Rww>You hit the tentacled starspawn. You headbutt the tentacled starspawn!  The tentacled starspawn is lightly damaged.  The starspawn tentacle constricts you. The tentacled starspawn bites you!!  * * * LOW HITPOINT WARNING * * *  The tentacled starspawn tentacle-slaps you!  You die...Dhx( z0/62 ----------------Dh6 /  --more--Dh_DhInventory: 21/52 slots Hand Weapons (go to first with ))  v - a +1 dire flail of holy wrath (weapon) Missiles (go to first with ()  r - a throwing net (quivered) Dh&Armour (go to first with [)  h - a +0 plate armour (worn)  u - the +3 pair of gauntlets of War (worn) {Slay+5}  d - an orb of light Jewellery (go to first with "=)  q - a +6 ring of dexterity (worn) DheWands (go to first with /)a - a wand of quicksilver (8) DhScrolls (go to first with ?)b - 2 scrolls of revelation {unknown}  c - 2 scrolls of vulnerability {unknown}f - a scroll of identify {unknown}  g - a scroll of immolation {unknown}i - 2 scrolls of enchant weapon {unknown} Dh j - a scroll of fog {unknown}  o - 2 scrolls of teleportation {unknown}p - a scroll of silence {unknown}  s - a scroll of amnesia {unknown} Dh$[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Dh Dh,Dh\Dh]Goodbye, BigJoe231.673 BigJoe231 the Poker (level 7, 0/62 HPs)Began as a Minotaur Monk on Oct 14, 2025.Slain by a tentacled starspawn (8 damage)... on level 1 of the Abyss.The game lasted 00:09:40 (5464 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  Dh11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the OrbDhXDh_Dh~d? [?25h[?0c [?1051l[?1052l[?1060l[?1061l