g:j Player: Bob0923 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.11:02:18.ttyrec Time: (1782212538) Tue Jun 23 11:02:18 2026 g:j! [?1051l[?1052l[?1060l[?1061hg:jV)0[?7h[?25l[?1cg:jg:jg:j$nWelcome, Bob0923. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighterh:jbWelcome, Bob0923 the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Fighterh:j`h:jh:jWelcome, Bob0923 the Minotaur Fighter. You have a choice of weapons.a - rapier(+1 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+2 apt)  e - long sword(+2 apt)f - unarmedh:j(+1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axeh:j h:j=;h:j?HBob0923 the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quiveredh:jQz# #########. .....)##..#.....###...P...P.#####.............#.....@....###.....?..###..P...P.##.......####...########h:j[h:j^Welcome, Bob0923 the Minotaur Fighter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...h:jdh:jޭ!Press ? for a list of commands and other information.  Found a scroll labelled XOITIS LOFICZI and a runed dagger.h:j\h:j8[ _Found a staircase leading out of the dungeon.h:jlX# #########. .....)# #..#.....##...P...P.######..............#.....<....# ##.....@..## ..P...P.# #.......## ##...######## 1.0 (1 _h:jX+2.0 (2h:j'_h:j,b\ _c - a scroll labelled XOITIS LOFICZIh:j 3h:j h:jl5 Bh:jW ,h:j[\ ,h:j^ h:jb : _Found 10 gold pieces.h:je h:je h:jg h:j^j h:j!n h:jn h:jp h:jt h:jv h:j"w h:jx h:jԂ #.######## #.......@# 7.0 (5#..#.....## h:j* #...P...P.######$#................#.....<....########........##h:ja #..P...P.##.......####...####h:j h:jz h:jF _You see here a +1 dagger of electrocution.h:jC h:jIE Read which item? Scrolls  c - a scroll labelled XOITIS LOFICZI h:jE [!] read|quaff[?] describe selectedh:j h:jh:jBob0923 the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9#.########XL:  1 Next:  0% Place: Dungeon:1#.......@#Noise: ---------  Time: 7.0 (0.0)#..#.....##a) +0 war axe#...P...P.######$Nothing quivered#................#.....<....########........###..P...P.#h:jt#.......####...####Press ? for a list of commands and other information.  Found a scroll labelled XOITIS LOFICZI and a runed dagger. _Found a staircase leading out of the dungeon. _c - a scroll labelled XOITIS LOFICZI _Found 10 gold pieces. _You see here a +1 dagger of electrocution.h:jr   As you read the scroll labelled XOITIS LOFICZI, it crumbles to dust.  It is a scroll of identify.h:j+/  --more--h:jl'u  You don't currently have any unidentified items.h:j(28.0 (1 _h:j0h:j5h:jo h:jMp h:jr h:jt h:jPw h:jw h:j} ,h:j} h:j} h:jc h:j h:j h:j߄ h:j h:j h:jފ h:j h:jÌ h:j֎ h:jJ h:j h:j h:j h:j h:jӖ h:j h:j< h:jp h:j h:j̜ h:j h:jD h:j} h:j h:j h:jv h:j h:j h:j. h:j i  You encounter a hobgoblin.h:jʯ #g#...#.##.# #.######## #.# h:j #.......)# #.# #..#.....## #. #...P...P.###### #................# h:j, #.....<....####### ##........##  #..P...P.#  h:jM #.......## g   hobgoblin (asleep)  h:jm `##...######## h:j h:j \.g17.0 (9.0)h:jo Cgh:j" 8==8.0 (10.0)h:j< h:j= $ _The hobgoblin shouts!h:j R _You see here 10 gold pieces.h:j .#.#.g.#######.....)# #.....## P...P.######$................<....####### h:jk##........##P...P........####...########h:jkg.gg   goblin (wandering)--9.0) _You encounter a goblin. It is wielding a +0 club.h:jO...g#.#...g#######.....)# #.....## #.P...P.######$................<....####### ##........##P...P........####...####h:jC$.gh:j E.gh:jQgh:j40==20h:jh:ji( _The goblin shouts!h:j]#...#g#.... #g#######.....)# #.....## #.h:jP...P.######$................<....####### ##........##P...P........##h:jP$.gh:jg D-1h:j  h:ju @ _The hobgoblin hits you but does no damage.h:j_M .  You slash the hobgoblin!h:jxa%.gh:j?dv KYou kill the hobgoblin!h:jkg   goblinK   kobold (missile, wandering)h:jcog20/2016-2.4 (1.4h:j̩h:j _You encounter a kobold. It is wielding a +0 dagger and quivering stones.h:jP#..$#...K##.##...g#######.....)# h:j;\#.....## #.P...P.######$................<....####### ##........##P...P.h:jBE.Kh:j;NK)h:jh:jN17----3h:j 0h:jh:jO _Found 10 gold pieces. The goblin hits you with a +0 club.h:jZ  )You slash the goblin! JYou kill the goblin!.KJ   endoplasm (wandering)h:jv\ fCovered 7254.9 (1.5h:jBc h:jf [ _You encounter an endoplasm.h:j/ ..... #..$ #.. #..# .#... ... ..... J.# ....#.##.##.....#...K......########.....)# h:jq0 O#.....## #.P...P.######$................<....####### ##........##h:j3 %.Jh:j/= J  The endoplasm quivers.h:j= h:j= %50h:jIE h:jH j _The kobold closely misses you.Things that are here:h:jgK p _a +0 club; a goblin corpseh:j@ h:j` .Jh:j  h:j  You barely miss the kobold. The kobold hits you but does no damage.  The endoplasm freezes you.h:j h:jN C----7.3 (1.4h:j_ h:j%  h:j >_You are frozen. You block the kobold's attack.h:jY5 )You closely miss the kobold. You headbutt the kobold.h:j7C  You kill the kobold!h:jC   You hit the endoplasm.  The endoplasm freezes you.h:jkGp14----338.8 (1.5h:j/Nh:jQ% _You are frozen.h:j@#.## .... . $ #.. #..# .#... #... .... ..# .##.##.....#...@J.....#####)##############h:jd.....)# #.....## #.P...P.######$................<.#######h:j=h:j,90h:jh:jV _The endoplasm hits you but does no damage.  Things that are here:h:j| _a +0 dagger; 2 stones; a kobold corpseh:j %  You hit the endoplasm.h:j+  The endoplasm is moderately wounded.The endoplasm freezes you.You are frozen.h:j͎ K3-----h:j '31.3 (1.5h:j h:jr @ _The endoplasm hits you but does no damage.h:jM  You barely miss the endoplasm.h:j  The endoplasm is moderately wounded.The endoplasm freezes you.h:j^9/20 ------h:jC&2.7 (1.4h:jdh:j% _You are frozen.h:jlM .  You slash the endoplasm!h:ju(h:jx1504.1h:jh:j!M _You kill the endoplasm!h:j_ #.## .... . #..$ # .. # #..# .##...#.#... ..... ...# ..#.##.##.#...)# ####)# h:jT` #.# .# #.# .)# #.# ..#.....## #.# ...P...P.######$# ...# h:jj h:jj 10/20==----50h:jq h:j@s h:jDh:jvEh:jFh:j=I,h:j5NBh:jxOh:jQh:j@Rh:jSh:jUh:j0V:==h:jWh:j _You now have 20 gold pieces (gained 10).h:jh:j?h:jh:jCh:jpBh:jh:jM!,h:j"h:j$h:j!',h:j'h:j)h:j+h:jh,h:j|-h:j/h:jG2,h:j3h:jA6$  Things that are here:h:j9_  a +0 club; a goblin corpseh:j;h:j< _h:j=h:ja@$  Things that are here:h:jBk  a +0 dagger; 2 stones; a kobold corpseh:jDh:j2E _h:jtFh:j+Hh:juJh:jJh:jLh:jMh:jfP,h:j Rh:jSh:j)Vh:jVh:jWh:jYh:jB\h:j\h:j]h:j `h:jNbh:j}bh:jch:jqeh:j;g,h:jhh:j*jh:jl,h:jamh:jvh:j y,h:jyh:j-|h:j~h:jZ~h:jh:jh:j˂,h:jh:j%h:jn  You encounter a goblin. It is wielding a +0 club.h:j` ##$ #.####  #....### h:jiV#......# # ####.##.#$##.##. .....##.@....... #.###....#.##g### #..........# ##..##....###h:j ... #...## ###.###..#g   goblin (asleep) #h:j........### . #.#........#h:j<.. # #..##..#.####.h:jǝc g27.1 (17.  Found 15 gold pieces.h:jأRgh:j6===8.1 (18h:jΪh:j( _The goblin shouts!h:jg4h:j~oh:jqh:jh# #$ #.#### #....### #......# # ####.##.#$##.##......##..@.g.#.###....#.##.###.#....# ##..##....###... #..#####.###..# #........###. #.#........#.. # #..g.---9.0)h:jj )You slash the goblin!h:jC(h:j~`8=--30.5 (1.4h:jh:jJ _You kill the goblin!h:jy# #$ #.#### #....### #......# # ####.##.#$##.##......##...@.#.###....#.##.###.#..........# ..##..##....### ...... #...## g.####.###..# .>g   goblin (wandering)#........### # h:j~l  You encounter a goblin. It is wielding a +0 dagger.h:jh:jgh:j9.h:jh:jmh:jh:j%-h:jܝ10h:jãh:jQ _Found a stone staircase leading down.  Things that are here:h:jͩp _a +0 club; a goblin corpseh:jS # #$  #.####  #....###  #......# #  ####.##.#@##.##... .....##...).......h:jT #.###....#.##.###.. #..........#..##..##....### g.. ... #...##.# ###.###..# .> #........#### . #.#........#h:jV.h:j])h:j^G-2 _h:jdh:jnh:jOo+3.5 (2h:j{uh:jx= _You now have 28 gold pieces (gained 8).h:j h:j h:jY h:j ~  A goblin comes into view.h:j ##$#.#####....####......# #####.##.#.##.##........##...@....... #.###....#.##g###.. #..........# .. ##..##....### h:j ...... #...## ..####.###..# > g   goblin#........####  . #.#........#  .. # #..##..#.####.h:j &0h:j9 h:j 24.5 (1 _h:j h:j $  Things that are here:h:j p _a +0 club; a goblin corpseh:j]...# ..#$ ..#.#### ##.#....### ..#......# .# .####.##.#.##.##......##...)#.###....#.##g###.#..........# ... ##..##....### .!...... #...## #..h:j]..####.###..# ....>.#........### ...## . #.#........# ...# h:j D=5h:jh:j _Found an inky potion. The goblin closely misses you.h:j#l )You slash the goblin!h:j,)h:j/6666.9 (1.4h:j5h:j9J _You kill the goblin!h:jS h:jV h:jn h:jX h:j h:j h:jŻ ,h:j h:j h:j< h:j $  Things that are here:h:j a  a +0 dagger; a goblin corpseh:j h:jp  _h:j" h:jp h:j h:j h:j0 h:jJ l _Found a viscous brown potion.h:j h:j h:j #$..#.#### ###. #....####.. ..#......##.# #..#.####.##.#.##.##......h:j& .....##...)........##.###....#.##)###...# #..........##.......#  ##..##....####.@....## -41.9 (5.0... #...## ##....##  ###.###..# #....>...  #........### #...######.#........# #h:j z...#  # #..##..#.####.... .#..................##.......!#.##.##.........h:j 8-h:j- h:j R _f - an inky potionh:j!h:jՖh:j`h:j h:jסh:jQh:j˦,h:jƬh:j5h:jh:j S _Found a parchment of Construct Spike Launcher.h:j<h:jh:jh:j9 _Found 2 gold pieces.h:jk  You encounter a ball python.h:j####.##.#.##.##...........##...)........# #.###....#.##)###...# #..........##.......# #..##....####......## h:jx... #...## ##....####.# ##.###..# #....>....: ........### #...######. .#........# #..@#  #..##..#.####.........# .#................... ....##.............!.... .##.##.................. h:jS...)......####....####S#S   ball python (constriction, asleep) ###)####### #$.... #  #.# #...##  #.#h:jR4.9 (3S.h:jOS)h:j25.9 (4 _h:j+h:j!h:j .....##...)........# .###....#.##)###...# ..........##.......# ..##....####......## .. #...## ##....####.# #.###..# #....>....: .......### #...######. #.# #...######.. h:j #..##..#.####...@.....# #................##......! ##.##..S..#.)......####....####.## ##)####### #$.... #  #.# #...##  #.# #...  #.#h:j 7S.h:j 7S.h:j h:j1 +6.9 (1h:j h:j h:jz###....#.##)###...# ........##.......# ##....####......##  #...## ##....####.# .###..# #....>....: ......### #...######. #.# #...######... ..##..#.####......... ................@S...... ..##!.....# #.##.....# h:j.)......####....####.## #)####### #$.... #.# #...## #.# #... #.# #$.. #.#h:j   Found 6 gold pieces. The ball python misses you. The ball python grabs you.h:j -1  =7Constr h:jh:j)_ _The ball python constricts you.h:j  You closely miss the ball python. Your headbutt misses the ball python.The ball python bites you but does no damage.h:j ?9.3 (1.4h:jc h:j٣ _ _The ball python constricts you.h:j-O .  You slash the ball python!h:j6<.h:jO:K 8 7550.6 (1.3h:j?h:jO _You kill the ball python!h:j7....#.##)###...# ##.......# ##....####......##  #...## ##....####.# ###..# #....>....: ### #...######..#.# #...######.##..#.####.h:j##.......###.!.....# .##.#.# )......## )# #$.... .# .# h:j#...## # .#h:j J-10h:j h:jh:jS  ........##.... ##....####......#  #...## ##....####.# ###..# #....>....: # .....### #...######..#....######... .h:j P##..#.####.........#......................#####.....#. )......####....####.## .## #.#.. .#h:j 7-h:j_ 2h:j h:j h:j +3.6 (2h:j9 h:j Z _j - a viscous brown potionh:jx<h:j<h:j>h:jCh:j7Fh:jJBh:jLh:jMh:jNh:jEPh:jSh:jISh:jdTh:jlVh:jXh:jXh:jYh:j[h:j^h:j^h:j_h:jc,h:jdh:jj ###.###..# #....>....: #  #........### #...######..#.#........# #...######....  # #..##..#.####.........#... .#.#........................#h:jk##...................##.##.##..................#.#  #...)......####....####.##  ####)####### #@........#h:jk9.6 (6  #.# #...#######  #.# #......  #.# #$...###  #.# #....# #####.# #..........# ##.#.## h:jk####### #.#.# h:jk,#h:jlh:jsh:ju= _You now have 30 gold pieces (gained 2).h:jh:j׶h:jh:jh:jn  You encounter a frilled lizard.h:j:X ........#########..#.#..#####... #..##..#.####.........# .#.#........................# .h:j.....##.............# .#.##......#.  #...)......####....####.## h:j###)####### #.........#  #.# #@..######h:j%..... h:js$...####.lh:jl   frilled lizard (asleep).h:jD,.#..h:j.M0l.h:joNlh:j,60.6 (1h:jh:j8P _The frilled lizard hisses angrily. You hear an angry hiss.h:j0(#.#.# #...######.... # #..##..#.####.........#... #.#........................# ....##......## #.##.##.h:j(...........#.# #...)......####....####.## ####)####### #.........#  #.# #...####### h:j(#.# #.@....... #.# #$...#####.# #....# ####.# h:j)c#.....l .....# h:j()##.#.##. ###### .#.# ..h:jN)o #.#..  .....#h:jn)h:j-1lh:j-0l.h:jf4ll 2 frilled lizardsh:j4h:j41h:j:h:j>_ _You encounter a frilled lizard.h:j #..##..#.####.........#... .#........................# ....##.......## ##.##......#.# ...)......####....####.## h:j##)####### #.........#  #.# #...####### #.# #.........# #.# h:j#$.@.####. #.# h:jU#....# ###.# #....l. ....# h:j|##.#.##l. ##### h:jv.#.# ..# h:j#.#.. .....# #h:jڂ&#. ...h:j7l.h:jC7l.h:j(<2h:j]h:j h:jx   You closely miss the frilled lizard.l.  Your headbutt misses the frilled lizard.=3.9 (1.3 _The frilled lizard bites you but does no damage.h:j  You barely miss the frilled lizard. l.  Your headbutt misses the frilled lizard.h:jڑ l.  The frilled lizard barely misses you.h:jܘh:j#-5.3 (1.4h:jrh:jF _The frilled lizard bites you but does no damage.h:j .  You hit the frilled lizard.  You kill the frilled lizard!h:jz   frilled lizardh:jg18---836.8 (1.5h:j(h:j x _You closely miss the frilled lizard. The frilled lizard bites you.h:jGT .  You slash the frilled lizard!h:jE)h:j6918.2 (1.4h:jih:jR _You kill the frilled lizard!h:j4 h:jQ4 h:jN5 h:j: h:j< h:jN= h:j"B Bh:jB A9=--h:jB h:jC h:jG ,h:jH h:j~O > #..##..#.####..#...#.................#..##...................##.##.##..................#.#  #...)......####....####.##  ####)####### #.........#h:jO , #.# #...####### #.# #..# #.#h:jP  #@...####.-h:j2P $71.2 (3.0 #.#h:j_P  #....###.# #........h:jP ..# ##.#.##...h:jP ## #.#.# ..# # #.#.. .. .....# #h:jQ f #.....h:jQ 8-h:jW h:jP[ = _You now have 36 gold pieces (gained 6).h:j7h:jh:juh:jh:jh:j]h:j,h:j,h:j h:jh:j]h:jT20===h:jh:jh:jh:jh:j_h:jWh:jWh:jXc  You encounter a bat.h:j ##..##....####......##  ... #...## ##....####.# ###.###..# #....>....: # #........### #...######..#. #.#........# #...######.... # #..##..#.####.........#... h:jqP#.#......b.................# .....##..........## #.##.##.........@........#.# #...)......####....####.##)####### #.........# h:j< #.# #...#######  #.# #........h:j.#  #.##....####. h:jb   bat (wandering)#.##....# h:j_####.##........ .....#h:jA(##.#.##...h:j*5.2 (4h:j+.bh:jh:jh:j)6.2 (5 h:j _h:jh:j*h:j1..........##. #..##....####......## ... #...## ##....####.# #.###..# #....>....: # ........### #...######..#. .#........# #...######....  #..##..#.####...#... #......... ....##..b# .##.##..................#.# ...)......####....####.# ###)####### #.........##.# #...########.# #.........##.# #....####.  #.# #....# ###.#:j40m #........b.b.b   bat (wandering)7.2 (1h:jh:j8#..##....#####  ... #...## ##....####.# ###.###..# #....>....: # #........### #...######..#. #.#........# #...######.... # #..##..#.####.........#... #.#..................# .....##.h:j8# #.##.##...b.# #...)......####....####.## ####)####### #.........  #.# #...#######h:j9H #.# #.........# #.# #....####. #.# #....# ####.# #........ .....# ##.#.##...h:j;.bh:j;.bh:j\<.bh:jCNbh:jrD$==h:jD8h:jKh:jMh:jg/ #..........##.......###..##....####......##  ... #...## ##....####.#  ###.###..# #....>....: #  #..### #...######..#. h:j/ #.#........# #...######....  # #..##..#.####.........#... .#.#..........# ......##........## h:j/.#.##.##......b...........#.#  #...)......####....####.##h:j 0####)####### #.........#h:j50 #.# #...####### #.#h:j[0S #.........#h:jz0 #.# #....####. h:j0, #.#h:j0 #....# #####.# #.....h:j2 b.h:j4!b.h:j<h:j =%=h:j.= 9h:jBCh:jzF: _The bat hits you but does no damage.h:jx #.###....#.##)###...# #..........##.......###..##....####......##  ... #...## ##....####.#  ###.###..# #....>....: # #.### #...######..#. #.#........# #...######.... . # #..##..#.####.........#...#.#...bh:j0o.......# .......##..## ..#.##.##..................#.# #...)......####....####.######)####### #.........# #.# #...####### #.#h:jc #.........# #.# #....####. # #.#h:jG #....#h:jb.h:j.bh:jqh:j'80h:jh:j: _The bat hits you but does no damage.h:j .b  You closely miss the bat. Your headbutt misses the bat.h:jT b.h:j5 h:j -1.6 (1.4h:ju h:j = _The bat hits you but does no damage. x2i:j%z #.###....#.##)###...# #.##.......# ##..##....####......## ... #...## ##....####.# ###.###..# #....>....: # #.### #...######..#. i:jz. #.#.# #...######.... .. # #..##..#.####.#....#.#........#.##.....b.##.#.##.##.#.# i:jz. #...)......####....##.## ####)#####i:j5{## #.........# #.# #...# # #.# #.........# # #.# #....####. ## #.#i:ji{D #....#i:j~'.bi:jb.i:ji:ju,20i:ji:j1 _You block the bat's attack.i:j8// #..........##.......##..##....##### ... #...## ##....####.####.###..# #....>....: # #........### #...######..#.. #.#........# #...######....  .. # #..##..#.####.........#...  ...#.#...............#  ........##i:j/.#  ...#.##.##.....b.#  . #...)......####....####.##  ####)####### #......... #.# #...####### ## #.# #.........# i:j/)# #.# #....####. .## #.#i:j 0_ #....# P.######.#i:j00G #........i:j3"b.i:j4.i:jA4bi:jo<i:j<&3i:jxGi:jKT _The bat completely misses you.i:j) ##..##....####......## ... #...## ##....####.####.###..# #....>....: ##........### #...######..#. . #.#........# #...######.... .. # #..##..#.####.........#... ...#.#........................# ........##i:j ## ...#.##.##.b#.# . #...)......####....####.##  ####)####### #.........#  #.# #...####### # #.# #.........# #.# #....####. ## #.# i:j. #....#####.# #........ ........# ##.#.##i:jT i:j .bi:j^ b.i:j; i:j i:j 4i:j i:j Q _The bat closely misses you.i:ju..........##. ##..##....####......## ... #...## ##....####.# ###.###..# #....>....: #  #........### #...######..#.  #.#........# #...######....  # #..##..#.####...#... #.#..........i:juvS ....##.b# .#.##.##..................#.##...)......####....####.#####)####### #.........# #.# #...######i:jywO# #.# i:jwW#.........# i:j x.#.# #....####. # #.# #....# ######.# i:j1x3#........i:jz$.bi:j:{b.i:ja5 _The bat closely misses you.i:j~d$.bi:j eb.i:jeb.i:jo  You closely miss the bat. The bat hits you but does no damage.i:j2p-7.0 (1.4i:j!wi:jz1 _You block the bat's attack.i:jv%b.i:j#.bi:jyb.i:jzi:j-8.5 (1.5i:ji:j<t _You closely miss the bat. The bat hits you but does no damage.i:j;1 B.bb.i:j6  You closely miss the bat. The bat hits you but does no damage.i:jm6 -9.9 (1.4i:jO= i:j@ P _The bat barely misses you.i:j #.##.#  ##..##....####......## ... #...## ##....####.#  ###.###..# #....>....: #  #..### #...######..#.  i:j> q#.#........# #...######....  # #..##..#.####.#... #.#........# ##.## #.##.##.b.#.#  #...)......####....####.##  ####)####### #.......i:j ..##.# ##.# #.........# #.# #  #.# #....# i:j b.i:j #b.i:j i:jX -900i:j i:j 1 _You block the bat's attack.i:jG   You hit the bat.i:j .b  The bat is moderately wounded.The bat completely misses you. The bat hits you but does no damage.i:j e 2.3 (1.4i:j i:j Q _The bat closely misses you.i:j' ###....#.##)### #...........  ##..##....####......##  ... #...## ##....####.# ##.###..# .>....: # .#######..#.#........# #...######.  # #..##..#.####.........#... .#.#....b.......... .i:j o.....# .#.##.##..................#.#...)......####....##########)#######......######.....#i:jѭ W###.  #i:j $.bi:j b.i:ji i:j ,30i:j i:j : _The bat hits you but does no damage.i:jEG .  You slash the bat!i:j}M<.i:jNi:jU` #.###....#.##)###...#Bob0923 the Shield-Bearer#..........##.......#Minotaur##..##....####......##Health: 20/20 ========================... #...## ##....####.#i:j$VMagic: 0/0  ###.###..# #....>....: #AC: 7Str: 20  #........### #...######..#.EV: 8Int: 5  #.#........# #...######....SH: 4Dex: 9  i:jXV# #..##..#.####.........#...XL:  1 Next: 100% Place: Dungeon:1 .#.#............@...........#i:jVoNoise: =--------  Time: 194.6 (1.3) ......##...................##a) +0 war axe .#.##.##..................#.#i:jVNothing quivered#...)......####....####.##i:jV####)####### #.........##.#i:jQW[#...########.##.........##.##....####.#.##....#You hit the bat.  The bat is moderately wounded.i:j3XThe bat completely misses you. The bat hits you but does no damage. _The bat closely misses you. _The bat hits you but does no damage.  You slash the bat!i:jNY _You kill the bat!You have reached level 2!i:jd/  --more--i:j 7/271/1========================2 0% i:j^ J _i:jăi:ji:jLi:jӋi:j:i:j*P _i:j;i:jĖi:jJi:jޚi:j/i:ji:jui:j)i:jji:jãi:j@i:ji:ji:ji:jwi:ji:ji:j5i:j4i:jai:jgi:ji:ji:ji:jۺi:j$i:j{i:j$  Things that are here:i:jK  a +0 dagger; a goblin corpsei:jPi:ji:j _i:ji:ji:ji:j i:jGi:j  i:jThings that are here:i:j%  i:j:a +0 club; a goblin corpsei:ji:j _i:ji:ji:j,i:j/i:ji:ji:j+i:ji:ji:ji:jmi:ji:ji:ji:ji:ji:ji:ji:ji:ji:ji:ji:j3i:jai:jii:ji:ji:ji:ji:jQi:ji:j #..  #..  i:jae#..  #.#  #.#  #.# ... i:j#.#  #@# .. -213.6 (19.0) i:j#.#### ###.  #....####.. .... i:j.3#......##.# #..#. ####.##.#.##.##...... i:jO.....##...)........# i:jm#.###....#.##)###...#i:j  #..........##.......# ##..#####......##i:j8-i:jV i:jR> _You now have 51 gold pieces (gained 15). i:jո i:j i:j i:j i:j i:j*B i:j i:jp i:j i:j0 i:j i:j: i:j i:j i:jF i:j i:jr i:jP i:j i:j i:jC i:j i:jy.............#>..##.###...# i:j/ #...# #.@.# 8.6 (5.0)#.###  i:j#.##.# ... #.# i:jC.. #.#  #.#### ###. i:jv  #....####.. .....  #......##.# #..#.# i:jE  i:j i:j+9.6 (6 i:j i:js9 _Found an escape hatch in the floor. i:j  i:j 3 i:j5  i:j  i:j X i:j  i:jf  i:j  i:j  i:j  i:j  i:j  i:j , i:j{  i:j  i:j  i:j8  i:j  i:j  i:jm  i:j  i:j9  i:j  i:je  i:j  i:jY  i:j  i:j  i:j  i:jG  i:j  i:j  i:j'  i:j  i:j  i:jU  i:j  i:j3  i:jv  i:j: , i:j  i:j  i:j  i:j  i:j_  i:j  i:j  i:j  i:jE  i:j  i:j  i:j  i:jw  i:j  i:j& , i:j  i:j  i:j[ , i:j  i:j*  i:j]  i:j  i:j  i:jO  i:j  i:j  i:j/  i:jV  i:j  i:j  i:j  i:jn  i:j  i:jA  i:jj  i:j6  i:jC  i:j  i:j  i:j  i:j  i:jE  i:j,  i:j  i:j , i:j  i:j  i:jU i  You encounter a dart slug. i:j% ### ########.#### ............#  i:jF& #.#...#.#.##.# .......####.########### .......# #.....@.....# .......# ######.##.#.# .#...#.# i:j&  #.# ..>....# #.# ###.#### ...  #...# .#.  i:j' ,w   dart slug (asleep)  #...# . .  #...#w. .#  i:jI' 0#.### i:j!- 42.6 (23.0)ww i:j4. 33.6 (24 _ i:j2  i:j75  i:jz### ########.#### ............ .#...#.#.##. .......####.###########.# #............# ######@##.#.# .#...#.# #.# .>... ###.###...  #...# #. i:j.. .#.w. .###.. i:j  i:j `````The dart slug launches a dart at you. i:jD..... i:j9=4.6 (1.0) i:jǢ i:j@ _The slug dart hits you but does no damage. i:j### ########.#### ............ .#...#.#.## .......####.########### #...........#######.##.#.# .#...#.# #@#  i:jj^.>... ###.###...  #...# ..#..... .##..w##.... ...... i:j47w. i:j i:j.-5 i:j i:jL i:j&### ########.#### ............ .#...#.#.## .......####.########### #...........#####.##.# .#...#.# #.# .>... ###.#### .............#  #...# .......#..K.... i:j'v.....w. .##.##....... #### ... ..K   kobold (missile, asleep)..  i:jH2 K.  You encounter a kobold. It is wielding a +0 dagger and quivering stones. i:j;K)====6 i:jB i:j/F: _The kobold shouts! You hear a shout! i:jp #########.#### #............# #.#...#.#.##.# #.......####.########### #.# #...........# #.# ######.##.#.# #.#...#.# #.# #..>....#########.###..# ####.#####......@..K...#  #...# # i:j #....... #...# #.....w.#.##.##. #...# #.......#.# #  #.### #.#.#  #.# #.#.# #.# #.#.. #.# ####..  #.# i:j /K. i:jZ  i:j] ````The dart slug launches a dart at you. i:j1bZ..@. i:j6cE----7 i:jDk i:jWnO _The slug dart misses you. i:jD............#...#.#.##......####.########### #...........#####.##.##...#.# #.# .>....#########.###..####.#####........K..  #...# #.......w.#.##.##..#.# # ### .###.....  i:j #..###### ###. i:j i:j@S((((((( i:jy †The kobold throws a stone. The stone barely misses you.The dart slug barely misses you. You furiously retaliate!  You headbutt the dart slug! i:j..@....K   kobold (missile) i:jY1=---8 i:j i:j_M _You kill the dart slug!i:jJg#######.#### ............# .#...#.#.##.# .####.########### .# #...........# .......# ######.##.#.# .#...#.# #.# i:j..>....#########.###..# ###.#####.K....#  #...# #.......#.......  #...# #.....†.#.##.##.  #...# #.#.# ##.### #.#.#  i:j"#.# #.#.#  #.# #.......i:j#..  #.# ####.......  #.# #..###i:j )The kobold completely misses you. You furiously retaliate!  You headbutt the kobold.i:j|u gYou kill the kobold!i:jg   hobgoblini:j 39 _You encounter a hobgoblin.i:ji:jdh _Your Shields skill increases to level 4!i:jYh.#### # #...#.#.##.# ####.########### # #...........# # ######.##.#.# #...#.# #.# #>....#.###..# .#####.....# #...# #.i:j3#.# #...# #.....†.#.##.##.# #...# #.......#.# # #.### #.......#.# #.# #.......#.# #.# #.......#.g #.# ####...... i:j 4g.i:jD(i:j)--50 i:jX) _i:j/i:j0$  Things that are here:i:j*3K _a +0 dagger; 5 stonesi:jc........... #...#.#.## ......####.########### #...........#####.##.#.# #...#.# #.# .# .>....#########.###.. ##.#####........)....###i:j...# #.......#@......#....†.#.##.##......#.# # ### #.....# #.......#g......#..###..... #..####### ###.i:j5g.i:ji:j@>-1 i:jr _i:ji:ji:jo 6#...#.#.## ......####.########### #...........######.##.#.# #...#.# #.# .. .>....#########.###. ##.#####........)....###...# #.......#.......†.#@##.##.#..#.# # ##g#  ..###..... #..####### ###. .#...####.. .....g.i:j0 <2i:j i:j i:j7 j  You closely miss the hobgoblin. You headbutt the hobgoblin.i:j" rThe hobgoblin is heavily wounded.The hobgoblin hits you.i:j ; r   quokka (wandering)g   hobgoblinYou encounter a quokka.i:j| 74---i:j .=4.0 (1.4i:j: i:j - _The hobgoblin hits you.i:jO .  You slash the hobgoblin!i:j?r.i:j#Ar.i:jkri:jR---205.5 (1.5i:ji:jM _You kill the hobgoblin!i:ji......####.########### #...........######.##.#. #...#.# #.# ..# .>....#########.###..# ##.#####........)....### #...# #.......#†.#.##.##.#..#@# # ##r#  ..i:jG###..... #..####.#### ###. .#...####.. .......##.# #..#.#i:jei:jZ3-60i:ji:jѤ+ _The quokka bites you.i:j  You completely miss the quokka. The quokka barely misses you.4=7.9 (1.4i:jxi:j`T _The quokka closely misses you.i:j  You hit the quokka but do no damage. Your headbutt misses the quokka.i:jռ V3-9.3i:j i:j m _The quokka bites you. The quokka completely misses you.i:jd  You closely miss the quokka. You headbutt the quokka.i:jC  The quokka is lightly wounded.i:jn19-----60.7i:ji:ja+ _The quokka bites you.i:jd  You closely miss the quokka. You headbutt the quokka.i:j>  The quokka is severely wounded.The quokka bites you.i:j E----2.1i:j~i:j&> _The quokka bites you but does no damage.i:j2~ †You hit the quokka.i:jZi:jq73.6 (1.5 _You kill the quokka!i:jb   #...........#####.##.#.# #...#.# #.# ..# .>....#########.###.. ##.#####........)....### #...# #.......†.#.##.##..#.# # ##  i:j ..#.# #.##.#.##.##......i:ji J-40i:j i:j s _You see here a quokka corpse.i:jVi:jYWi:jtXi:jgi:j\ji:j6p20= _i:j+si:jtsi:jti:jƀ#...#.# #.# >....#########.###. ##.#####........)....### #...# #.......#.......# #...# †.#.##.##.# # ##..#†# # i:j2.##.##.# ......#-6.6 (2###.......#.#### #..####.# ###i:jVu.. ..##...)........##. i:jM#....#.##)###...#i:jHi:j`i:ji:jZi:j]Zi:jn[i:j]i:jbni:jxdi:jdj1==i:jfi:jg,i:jhi:jj,i:jli:jmi:jni:jni:jpi:jp9=i:jqi:jYti:j^ua2=i:j"wi:jXwi:jxi:jy,i:j{i:j|i:j|i:j~i:ji:j4a3==i:j i:j>,i:j;i:ji:j4i:jui:j#,i:jCi:ji:j_h4==i:jNi:j',i:j?i:jܑi:ji:j!i:jK,i:ji:jzi:jژh5==i:j i:ji:ji:jԜi:j,i:ji:j,i:jni:jTi:jh6==i:jĦi:jei:ji:jhi:jXi:ji:jvi:j@i:ji:ji:j\i:ji:jڱa7==i:jIJi:ji:j/`>....#########.###..# #.#####........)....### ...# #.#.......# ...# #.....†.#.##.##.# ...# #.......#.# # i:jqo.### #.......#†# ># .# #.......#.##.##.# .# #.......#.......# i:j.# ####......@#.#### 94i:j 8.0) i:jоY.# #..####.# # .#### ###. #.# i:j[....####.. ..... i:jw......##.# #..#.## i:j0j.##.#.##.##....... .##...)........##i:jOn...#.##)###...# . i:jx;......##.......#i:ji:j|,5.6 (29i:jZi:j; _Found a stone staircase leading down.i:ji:j(i:jLi:ji:ji:j"Bi:ji:j_i:ji:ji:j1i:j9=i:ji:ji:joi:ji:ji:ji:ji:ji:ji:jni:j i:jyi:ji:j"i:j,i:ji:j i:j+ i:je i:j i:ji:jQi:ji:jLi:j i:ji:ji:ji:j<i:ji:ji:ji:j]i:ji:j i:j i:j"i:ji#i:j#i:jo$i:j?&i:jk'i:j'i:jd(i:j)i:jj+,i:jJi:jTi:j7Ui:jWi:jfWi:jWi:jvYi:j[i:jM[i:j\i:j]i:j_i:jP_i:j`i:jbi:j di:jBdi:jpei:j3ii:j?k,i:j~li:jni:joi:j+pi:jpi:j-si:j-{g# #.......#.##.##.# # #.#.......# # ####.......#.#### # #..####.#.# i:j{#### ###.....#.#.# ..####...........# ....##.##.#..#.### ##.#.##.##.......# ##...)........##@# 318.6 (23i:j|..#.##)###...##...[...#....##.......##...#...#####......###..## .### ##....####.##i:jT|.# #....>....: # ..### #...######..#. #...######....#.##i:ju|$..#...i:ji:j],9.6 (24i:ji:j( _Found a ring mail.i:jX i:j i:j* i:j i:j i:j^ Bi:j i:j= i:jM i:j i:jO ,i:jH i:jj i:jh ,i:jJ i:j i:jKi:ji:j|i:j9  You pick up a parchment of Construct Spike Launcher and begin reading...i:jGi:j]..###....# ....##.##.#..#.### .#.##.##.......# ...)........##.####### i:jo..#.##)###...##...[...#.##.......##...#...#####......###..## .# .## ##....####.# i:j.# #....>....@##25.6 (6.0)i:j### #...######..#. i:j?# #...######.... #...#...#i:j.................##................##...............#.####....####.##. #### #.#i:ji:jJi:jXQ _You add the spell Construct Spike Launcher to your library.i:j"*i:j*,i:j,i:j.i:j1i:jU2i:j3i:j5i:j@9,i:jf:i:jf<i:j=i:jw>i:j=?i:j@i:jBi:jBi:jCi:j:Ei:j7G,i:jHHi:jJi:jiKi:jKi:jZLi:jMi:jhO,i:jPi:jSBi:jfWM _You now have 62 gold pieces (gained 11).i:jwY3i:jGZi:jh\i:j]i:j]i:jv^i:j_i:j`i:jai:jnai:jldi:jGei:jei:j#fi:j)ii:jji:j ki:jki:jmi:jni:jni:jPoi:jUri:jsi:jsi:jti:jvi:jxi:j yi:jyi:j{i:j},i:j~i:ji:jpi:ji:jji:ji:j,i:ji:ji:ji:jJi:jڌi:j  You encounter an endoplasm.i:j.# ##.####### ###...[...# .##...#...# # .# ##..## ..##.# J## ##.## ##....# .. ..###..##.. .# i:jܜ###..#...##.#####.# ###.............@.#..#...#.##.#.....# ...###.#.#.....# ....## ##........##.###.#.#.....# ##.##..#.##.#.....# J   endoplasm (asleep)##.......####### #####.##.##.# i:j8...##.##.##.#i:j<.J47.6 (22.0)i:j|QJi:j@,8.6 (23i:ji:j^ _The endoplasm quivers.i:jgb## ..#  .####### ### ...[...# ..# ...#...# # #.# ..## ..##.# ##.## #.## ##....# ..J ...###..##.. #.# ..#...##.#####@# i:johf##...............# #...#.##.#.....# .###.#.## ##... ...#.###.#.#.....# #.##..#.##.#.....# i:jhY..##.......####### ##i:jk).J.i:j=ri:j*s19.6 (1.0)i:j$i:j2  You hit the endoplasm.  The endoplasm is severely wounded.=50.9 (1.3i:j:7i:j9@ _The endoplasm hits you but does no damage.i:jK .  You hit the endoplasm.i:j(i:j6342.3 (1.4i:ji:jfM _You kill the endoplasm!i:j+M..### ..#  ########[ ..#...# # #.# .## ..##.#####.###### #.## ##....##.%....g..# i:jr...###..##.. #...##.##### ##............. ..#...#.##.#.....##...g   hobgoblin (asleep)#.#.#######i:jS  You encounter a hobgoblin.i:jm g.  Found a quill talisman.i:j SThe hobgoblin shouts! You hear an angry hiss. x2i:j gS   ball python (constriction)i:j^K====30i:jQi:j\ _You encounter a ball python.i:jT 4i:j|[ i:jT` d _There are monsters nearby!i:j#..### ..#  ########[ ..#...# # #.# .## ..##.#####.##### i:jZt#.## ##....##.S.@.g...# ...###..##....##.####.##...##.##### ##.............#...#.##.#....###.#.#...## ##..... ...#.###.#.#. #.##..#.##.#.....i:j0-g.i:j1Si:j<%Si:j?wS 2 ball pythons (constriction)i:jE----4i:jPi:j\ _You encounter a ball python.i:j M .  You slash the hobgoblin!i:j0 †You kill the hobgoblin!You slash the ball python!i:j4S.i:jk0S.i:j_.S   ball python (constriction)i:jg 4=---5.7 (1.4 i:jB_You kill the ball python!i:ji:j/i _Your Fighting skill increases to level 4!i:j* #.# # ### # .# #### ...[...# ..# ...#...# # #.# i:j..## ..##.#####.###### .## ##....##.%†.@.S..# ###..##....##.####.# ..#...##.#####.# .i:j؋..##...#.##.#.....####.#.#.....# i:j## ##........##.###.#.#.....# i:jȎ-S.i:j,i:j;-60 _i:ji:j&i:jL o †You hit the ball python.i:jV (i:j:Z =8=8.0 (1.3i:jZ` i:jb O _You kill the ball python!i:j" 0.#  .#    #  # ####  i:j" i[...# ..#  #...# # #.#  .## ..##.#####.######  ## ##....##.%†..@...# i:j" t .###..##....##.####.#  ..#...##.#####.#  ..#  #...#.##.#.....# i:j/#  ###.#.#.....#   ## ##........#  i:jU#   .#.###.#.#.....#    i:j{# ~##..#.##.#.....#   i:j-* i:j* 4-90i:j/ i:j2 x _You see here a ball python corpse.i:j#  #  #     ####  .[...# ..# i:j .#...# # #.#  ## ..##.#####.######  # ##....##.%†..†@..#  ###..##....##.####.#  .i:j#...##.#####.# # #  ...#.##.#.....#  ###.#.#.....# i:j ] .## ##.# i:j1? #.###.#.#.....# i:jQg #..#.##.#.....#  i:j3i:jH-60 _i:ji:ji:jNi:jXSXi:jUi:jVi:jNWi:jXi:jYi:j[i:j[i:j\i:j^i:j@`i:j`i:j8ai:jci:jci:jdi:jf$ i:j&g)_You now have 73 gold pieces (gained 11).i:jhi:jii:jgii:jji:j!li:j}li:j mi:j{oi:j,qi:jqi:j.ri:jsi:jVui:jui:j:vi:jwi:j>yi:jyi:jHzi:j,}i:j0i:jXi:j.i:ji:jŃi:ji:ji:j؆i:ji:jDi:ji:j i:j,i:jvi:jݎi:jvi:jܐi:jli:jni:jc  You encounter a bat.i:jC# #.# ##.#####.###### ...##.%†..†...# ##....##.####.##### i:j.#####.# #.#...# .........# #.....# ##.#.....# ###...###  i:j/.#.#.....# #.......#  #........# #.##@##.#  i:jМ.#.#.....# #.##.# .#  i:j##.#.....# #.##.# #  ####### #.##.#i:j ##.# #.##.# i:j_(##.# ...... b   bat (asleep) ##.# ...#.#i:j#.# #..#b#i:j i:j0766.0)i:jb.i:j˟$b.i:jq$b.i:jObi:j;37.0 (17 _i:jfi:ji:jc#.#####.###### ...##.%†..†... ##....##.####.##########.# #.#... .........# #... ##.###...### .#.......# #...#.##.##.# .#.#.##@# # ...###### ##.# b......i:j|dh#.## .i:jgGb.b.i:jni:jn9=8.0)i:jsi:jRv1 _You block the bat's attack.i:jSI .  You slash the bat!i:jЛSi:j6519.4 (1.4i:j!i:jAG _You kill the bat!i:j˖ i:j i:j i:j i:j i:j i:jW ni:j` ....##### ##.#####.# #.#...# .........# #.....#i:j -.....# ###...### .#.#......# #....##.##.##.# #.#i:j .# ..###### -81.4 (2.0 i:j ##.# .........#.##i:j6 p.....#. ###i:jX R###   i:jy E i:j 8-i:j i:j7 i:jLi:j;i:ji:ji:j%  i:jFYou encounter a ball python.i:jY#####.# #.#... ........i:j....# ##.###...### ........ #...##.## .#.#i:j$ #.# ...######i:jHL ##.# i:jl.........S.#......#.####i:j####..#.#  ... ...#. ##i:jS   ball python (constriction, asleep)#### i:j i:ji:joH0S.i:j8OS)i:j4==2.4 (1i:ji:j5 _The ball python hisses angrily.i:j;   You barely miss the ball python. Your headbutt misses the ball python.The ball python barely misses you. The ball python grabs you.  The ball python constricts you. The ball python completely misses you.i:j 4 -1 i:j y -3.8 (1.4Constr i:j i:j _ _The ball python constricts you.i:j .  You closely miss the ball python. You headbutt the ball python.i:j%Si:jE) 8 5-5.2i:j1i:j 5O _You kill the ball python!i:jVK........# #.....#  #.#.....# ###...###  #.#.....# #.......#  ........# #.##.##.#  #.....# #.##.# .#  #.#.....# #.##.# #  i:j%}..####### #.##.# #  #.# ###.##.##.#  #.# ........@..#  #.# ......#.####  #.# ####..#.#   ... ..#  ..#..###  ####..   ..i:jc ...  i:jѦi:jw4-60i:ji:ji:j; 3i:j i:j* i:j' i:je ,i:j{ ni:j i:jɶ i:j< i:j i:j i:j i:j i:j i:j i:jB i:j i:j) i:j ,i:j{ i:j7 i:jl %  i:j >You encounter a bat.i:j ##..# #.##.##.# #.....# #.##.##.# i:jk .##.#.....# #.##.##.# ####### #.##.##.# .##.# #####.##.##.# .##.# ............# i:j x##.# ......#.#### ##.# ####..#.#  ## i:j - ....#..###  i:j b####..   ....   .....  i:j( ###### b   bat (asleep)i:j F   i:j 592.2 (6b.i:jy .bi:j %b.i:j Obi:j )3.2 (7 i:j _i:j i:j i:j* ##.# #.##.##.# #.#.#.....# #.##.##.# #.##.#.....# #.##.##.# .# #.##.##.# #.##.# #####.##.##.# i:j+S#.##.# ............# .##.# ......#.#### .###.# ####..#.# . #b..@..# ..#..### #.####..#i:j+  ....#  .....# i:j+H #######  i:j,  i:j..bi:jl/.bi:j5i:j63=4.2 (1i:j7;i:j=: _The bat hits you but does no damage.i:j{ ".bi:ju| #.i:j| bi:j i:j* -5.6 (1.4i:j i:j _You barely miss the bat. You block the bat's attack. The bat barely misses you.i:jC##.#.# #.# .....###### #.##.# #####.##.##........... . ......#.### .#####..#.#  #..........#.@### #.####b.# i:jT ......#######i:jb.i:jV"b.i:j i:jC ,60i:ji:jE: _The bat hits you but does no damage.i:jF =.bb.i:j@H $.bi:jO  You hit the bat but do no damage. The bat hits you but does no damage.i:jfP -8.0 (1.4i:jT i:jjW Q _The bat closely misses you. i:j-G †  You hit the bat. i:j95R i:js9089.4 i:j> i:jAG _You kill the bat! i:jFy i:jy i:j.z i:ji} i:jc  You encounter a bat. i:jS.#.##.#.....# #.##.##.# ......####### #.##.##.# ##.##.# #####.##.##.# #.##.# ............# .##.# ......#.#### #.###.# ####..#.# #. #...†..# ......#..###  i:j؆^# #.####@.#   #.b.....# #.......# #########  b   bat (asleep)   i:j`     i:j+0.0.b i:j^.b i:j.b i:jOb i:j<-400.4 (1 _ i:j i:j˘!i:jF b.!i:j .b!i:j  You barely miss the bat. The bat hits you but does no damage.=1.8 (1.4!i:j 1 _You block the bat's attack."i:j~  You barely miss the bat. The bat barely misses you.The bat completely misses you. You furiously retaliate! You headbutt the bat."i:j(3.2"i:j"i:j1 _You block the bat's attack."i:jK †  You slash the bat!"i:jS"i:j1624.6"i:j0"i:j2G _You kill the bat!"i:j{ k......####### #.##.##.# ##.##.# #####.##.##.# .##.##.# ............# .#..##.# ......#.#### .#.###.# ####..#.# .#. #...†..#"i:jV h ........#..### ## #.####..#   #....@..#  #.......#  #########      "i:j! "i:j! --50"i:j& "i:j5 p _You see here a bat corpse.#i:jũ#i:jS#i:j#i:j#i:j #i:jff _#i:j,#i:j#i:j#i:jv#i:j#i:j޸#i:j\#.##..#.##.#.....# #.##.##.# .##.......####### #.##.##.# ####.##.##.# ######.##.##.# .##.##.##.# #............# #i:jw#. #.#..##.# #.......#.####  #.#.###.# #.####..#.#  #.#. #[#####.##...†..# .. #... ...........#..### ..#### #@####..# -#i:ju8.6 (3  .. #....†..# # #.......# ######### #i:j#i:j+9.6 (4#i:j#i:j5E _Found a helmet.#i:jd ....#.###.#.#.....# #.##.##.# ##.##..#.##.#.....# #.##.##.# ...##.......####### #.##.##.# #####.##.##.# ######.##.##.# ...##.##.##.# #............# ##. #.#..##.# #.......#.####  #.#.###.# #.####..#.##i:j  #.#. ##[#####.##...†..#. #... .......@....#..####### ....####.####..#.. # #....†..## #.......###########i:j #i:ja %10.6 (1#i:j #i:j $i:j$i:j$i:j6$i:j=$i:j$i:jf$i:j&X$i:j"$i:j$i:jo$i:j$i:js$i:j$i:j$i:j$i:j$i:j $i:ju $i:j $i:j$i:j^  You see here a +0 helmet.$i:j"$i:j" _$i:j#$i:je&$i:j+)$i:j)$i:jD*$i:j-$i:j.$i:j/$i:j:L$i:j\$i:j],$i:j_$i:jgb$i:jc$i:j+d$i:j'e$i:jg$i:jh$i:jEi$i:jQj$i:jn$i:jp$i:jp$i:jr$i:js$i:jSu,$i:j\v$i:j[x$i:jVz$i:jz$i:j{$i:j}$i:j$i:j$i:jր$i:j΂$i:j$i:j$i:j$i:j`$i:jS$i:j$i:j$i:j$i:j:,$i:jP$i:j֚$i:j$i:j$i:j,$i:ji$i:j$i:jS$i:jM$i:j$i:j$i:j$i:j֨$i:j$i:j$i:j$i:jϭ$i:j̯$i:j$i:jH$i:j$i:j@$i:j,$i:j$i:j6$i:j8$i:j$i:j8$i:j7$i:j$i:j$i:jڿ$i:j$i:j,$i:jS$i:j%$i:js$i:j$i:jz$i:j$i:j:,$i:jI$i:j4$i:j,$i:j$i:j}n$i:j,$i:j*$i:jB$i:jB$i:j/$i:j|$i:j$i:j$i:j$i:j$i:j=$i:je,$i:jX$i:jG,$i:j$i:jG$i:j3,$i:j$i:j$i:jB$i:j$i:j,$i:j$i:j@ $i:j0 ,$i:j $i:j $i:j $i:j $i:j $i:j $i:j  ,$i:jA $i:j" $i:jy+ B# #.........##.##.##.# # # #....####.##.#..##.# # # #....####.##.#.###.# # # #.........##.#.###[##### # ##.#.##...##.....$i:j,  #.#.##...####......#### ##.#........######### # ......#..##.# # ###.# #67.6 (57.0) ####.#......>.  .:....##.##.  .....##.##.#...... #.##.#.! .. #.##.#. ... #........ ##$i:j6 B8.6 (58$i:j: $i:j@= ; _Found a stone staircase leading down.%i:j8%i:j=9%i:jU:%i:jA%i:jC%i:j0D%i:j"I,%i:jI%i:jI%i:j1K%i:jCM%i:j O%i:jKO%i:jW%i:j:[^  You pick up a parchment of Swiftness and begin reading...%i:j[%i:j_%i:jf #.# #....##.###.# #.# #.........##.#.###[# ...# ##.#.##...##......... #### #.#.##...####...... ####.#........######### #.......#..##.#  #.......##.# %i:jg ####.#......>.  #..@....##.##. 72.6 (4.0)#........##.##.###.......##.##.##..!....##.##.# #.......##..... #.......# # #.......#%i:jTg0#.......%i:jg%i:jn%i:j3qB _You add the spell Swiftness to your library.&i:j &i:jM &i:j9 &i:j! &i:j# i  You encounter a hobgoblin.&i:j+ o###.# #.........##.#.###[# ....# ##.#.##...##........ ##### #.#.##...#### ####.#........####### #.......#..##.#  #.......##.#&i:j1,  ####.#......>.#..##.......##.##.#.....@..##.##.#  ##.##.##.# #..!....##.##.# #.......##..... #.# ## #&i:j^, .# g   hobgoblin (asleep)  #&i:j, c.# #.&i:j, Og.....#&i:j2 O0g.&i:jn4 l JThe hobgoblin shouts!&i:jg= J   endoplasm (wandering)g   hobgoblin&i:j ? 4==3.6 (1&i:jIE &i:jH [ _You encounter an endoplasm.'i:j2D [ .# ..# .... #..##.#  #.......##.# 'i:jE+ ####.#......>.  #..##.......##.##.  #.....@..#  ##.......#  #..!....#  #.......#  #.......# ##  #.......#  'i:jTE#..g....#  #...J...# 'i:j [ .# ..# .... #..##.#  #.......##.#  ####.#......>.  #..##.......##.##.  'i:j#.....@..#  ##.......#  #..!....#  #.......# #.......#  #.......#  #..g....#  'i:j|#...J...# 'i:j'i:ju'i:j'i:j+d _There are monsters nearby!'i:j ...#.#.##....... #### #.#.##...#### ####.#........########.......#..##.#  #.......###. ####.#......>.#..##.......##.##......##.##.# ## #..!..... ##g.J##..'i:jӻ 7g.'i:jB J.'i:j RJ'i:jw 6--4 _'i:j, 'i:jh 'i:jh#### ## ####.#........######### #.......#..##.# .. #.......#. ####.#......>..##.......##.##......##.##.# 'i:j## #..!..... ## g.J.## ......bb   bat (wandering)'i:j%b.'i:jX%b.'i:j%b.'i:j/&J.'i:j7g.'i:j6Ob'i:jɨA--5'i:j'i:jGT _You encounter a bat.(i:j ####.#........##########.......#..##.#  ... #.......##.# #.. ####.#......>. #..##.......##.##. #........##.##.#  ##.##.##.# #..!....##.##.# #...@...##..... #...g...# ##  #....J..#  #....(i:job..# #.......# ###.....# ....... .#(i:j\"b.(i:j%b.(i:j| rThe bat closely misses you.(i:j> J.  You encounter a rat.The hobgoblin barely misses you. You furiously retaliate!(i:j r   rat (wandering)(i:j.=6(i:jG _You headbutt the hobgoblin.(i:jн q †You slash the hobgoblin!(i:j †  You kill the hobgoblin!You hit the bat.(i:j3 @  You kill the bat!(i:j t r.  You hit the endoplasm.(i:jH  r   rat (i:j o 77.9 (1.3 _The endoplasm hits you but does no damage.(i:j (i:ja g _Your Armour skill increases to level 4!)i:j;%  You hit the endoplasm.)i:jC> r.  The endoplasm is almost dead.)i:j>r)i:j8?.)i:jK .  The endoplasm barely misses you. The endoplasm closely misses you.You furiously retaliate! You headbutt the endoplasm.)i:jVr   rat)i:jPX099.2)i:je`)i:jzbM _You kill the endoplasm!)i:j y###.......#..##.# .... #.......# #.. ####.#......>.##.......##.##......##.##.# ## #..!)i:j .....†@...# ## .....# r##.. .......##[....$)i:j 5r.)i:j8 )i:j 5-800)i:j )i:j 4 _Found a ring mail and 10 gold pieces.)i:jO v _You see here a hobgoblin corpse.*i:j.... #..... #.. ####.#......>.##.......##.###........##.##.# ## #..!.....††...# ## . r*i:j.## .......####[....$#.....#*i:jB*i:j.=1*i:j+Q _The rat bites you but does no damage.*i:jB I .  You slash the rat!*i:j )*i:j 6822.5 (1.3*i:jO *i:ji G _You kill the rat!*i:j   #.. ####.#......>.##.......##.###........##.##.# # #..!.....††...# ## .....# ##.....##*i:jl *i:j- J-30*i:j^ *i:j +i:je +i:je +i:jh +i:j4p +i:jr +i:jr +i:jw ,+i:jx +i:jCy +i:j{ +i:j} e  You see here a hobgoblin corpse.+i:jp +i:j  _+i:j +i:jI  ####.#........##########.......#..##.# .... #.......##.. ####.#......>.+i:j #..##.......##.##.#.##.###.......##.##.#+i:j !....##.##.##.....-6.5 (3+i:jȉ ††...# ##....+i:j5 G#.......##.......####.....####[....$.#+i:jʊ +i:j[ +i:jS ,i:jI####### #.#.##...####.... # ####.#........###### ###.......#..##.#.... #.......##.#  #.. ####.#......>. #..##.......##.##. .##.##.###.......##.##.# #.##.##.#,i:jD #.......##..... #..††...# ## #.......#  #.# #.......####.....# ,i:j[.# #.......#,i:jS!,i:j!+7.5 (1,i:j(,i:jL1,i:j1+8.5 (2,i:j"7,i:j9f _j - 2 viscous brown potions (gained 1)-i:j/-i:j/-i:j]1-i:j9-i:j;-i:j9<-i:jA,-i:jG-i:jH-i:jIL-i:jR-i:j]-i:ja-i:jc-i:jf-i:jl-i:jm-i:jr-i:j #.......##.....  #..††...# ## #.......# #.......# #.......# ###.....## #.......# #.......# #[....@.# 98.5 (10.0)##.....## .......## ######     [11;76-i:j̤-H-i:j-i:jV -i:jĭ8_You now have 83 gold pieces (gained 10).-i:j -i:j -i:j  -i:j -i:jy -i:jh -i:j -i:j| -i:j -i:j -i:jg -i:j' -i:j -i:jD -i:j -i:j! -i:j" -i:jo$ -i:j% -i:j{& -i:j2' -i:j) -i:j* -i:jP+ -i:jS, -i:j2. -i:j/ -i:j/ -i:j0 -i:j1 -i:j2 -i:j)3 -i:j3 -i:j;5 -i:j6 -i:jk7 -i:j\8 -i:j": -i:j; -i:jK< -i:j= -i:j> -i:j@ -i:jHA -i:j"B -i:jE -i:jE -i:jF -i:jOJ  -i:jK G_You now have 96 gold pieces (gained 13).-i:jM -i:jMN -i:j/O -i:jQ -i:jR -i:jS -i:jZ N _You now have 111 gold pieces (gained 15).-i:j\ -i:ja 3-i:ja -i:jg -i:jh -i:jGj -i:jm -i:jo -i:j_p -i:jnq -i:ju R  There is a stone staircase leading down here.-i:jx -i:jey  _-i:jz -i:j} -i:j; -i:jM -i:j -i:j -i:j -i:j -i:j -i:j; -i:j) -i:j -i:jY -i:j -i:j -i:j -i:j -i:jk -i:j -i:j -i:j -i:j -i:j -i:jh -i:j; -i:jQ -i:j& -i:j -i:j -i:j -i:j -i:j{ -i:j -i:j -i:j -i:jp -i:j\ -i:j@ -i:jZ -i:j -i:j -i:j -i:j -i:j -i:jN -i:j -i:j -i:jJ -i:jA -i:j; -i:j# -i:j -i:j -i:j -i:j -i:j -i:j -i:j -i:j -i:j -i:j -i:j9 -i:jK -i:j -i:j -i:j -i:jB -i:j-i:j-i:jB-i:j -i:j-i:jT-i:j-i:j-i:j -i:j -i:j -i:j-i:j>-i:j-i:j-i:j-i:jR-i:j"-i:jG-i:j-i:j-i:j-i:j-i:jZ  -i:j  -i:j+!FYou encounter a ball python.-i:j:*..............# ##.#.##... ...<....####### #.#.##... -i:j*.......## ##### ####.#...... .P...P.# #...####.......#..# -i:jK+......## #........##.......# -i:j+...#### #...###..#####.#... -i:j+###-i:j/, ##.## #..##.......#-i:jm, -i:j,W#.# #........##.#-i:j, -i:j.-X#@# ##.......##.#-i:ji- -i:j-X#...S##.......##.#-i:j- -i:j'.N####.##.......##..-i:je. -i:j.W##..††...####-i:j. -i:j#/#.......#-i:jj/#.......#-i:j/xS   ball python (constriction, asleep)-i:j/M#.......# #-i:j90W###.....## #-i:jx0 -i:j0V#.......# #-i:j]4P553.5 (55S.-i:j<OS)-i:jp=5==4.5 (56-i:j3C-i:j G5 _The ball python hisses angrily..i:j <....####### .#.##...#...## ##### ####.#.... P...P.# #...####.......#..## .....## #........##.......##### #...###..#####.#.... ## ##.## #..##.......## #.# #........##.##.######.##.@S.##.##.#####.##.##... ##..††...######.......# #.# ##.# #####.....## #... #.#.# #.  The ball python bites you. The ball python grabs you.5-- -1  -5.5 (1.0)Constr  _The ball python constricts you./i:j7x  You hit the ball python. Your headbutt misses the ball python.  The ball python is heavily wounded.You block the ball python's attack. The ball python constricts you.The ball python bites you but does no damage.-7.0 (1.5 _The ball python constricts you./i:jU  You barely miss the ball python. /i:j/j_The ball python constricts you.  /i:jJYou barely miss the ball python.  /i:jnVThe ball python is heavily wounded. /i:j /i:j-The ball python bites you but does no damage./i:j/i:j6/i:jJ=-/i:j%8.3 (1.3/i:j./i:j /i:j"/i:j{;_The ball python constricts you./i:j/i:j| V  You closely miss the ball python. /i:j}  /i:j9~ 7The ball python is heavily wounded./i:j~ /i:j /i:j 4/i:jʀ --/i:j 9.6/i:j: /i:jl  /i:j /i:j] V_The ball python bites you. The ball python constricts you./i:j /i:jW /i:jX /i:jX.  /i:jYYou hit the ball python./i:ja/i:jb/i:j^c/i:jc/i:jd /i:jbd/i:ji/i:jj  8 /i:jPj6/i:jj61.0 (1.4/i:jj /i:jp/i:jt /i:j0i:j0i:j0i:ji0i:j60i:j/==0i:j0i:j0i:j?0i:j0i:j0i:j\ 0i:j 0i:j 0i:j> 0i:j 0i:jy0i:j/0i:j0i:j70i:j/==0i:j0i:j}0i:j0i:j0i:j0i:j[0i:j50i:j0i:jg0i:j0i:j0i:j!0i:j!0i:j$#0i:ja%0i:j'0i:j(0i:jK(=0i:jy(0i:jg)0i:j+0i:j-0i:jc.0i:je/0i:j10i:j30i:j40i:j60i:jD80i:j:0i:jf;0i:j<0i:j>0i:j.A0i:jB0i:j)C0i:jE0i:jG0i:jH0i:j7J0i:j M0i:jO0i:jsP0i:jQ0i:j+T0i:jV0i:jZW0i:jX0i:j1[0i:j^0i:jy_0i:j&a0i:jc0i:jf0i:jg0i:ji0i:j[l0i:jn0i:jo0i:j/q0i:js0i:jcv0i:jlw0i:jx0i:js0i:j0i:j20i:jҐ0i:jי0i:j0i:j0i:j0i:j٧0i:jA0i:j@0i:j0i:j0i:j0i:j\0i:jC0i:j0i:j0i:j0i:j0i:j0i:j[0i:j0i:j0i:j0i:j;0i:j0i:jx0i:j0i:j0i:j0i:j0i:jV0i:j0i:j0i:j0i:j0i:jv0i:j0i:j,0i:jb 0i:j 0i:j) 0i:j  0i:jf 0i:jH 0i:jQ 0i:j 0i:j 0i:jM 0i:ji 0i:j! 0i:j. 0i:j+2 0i:jZ3 0i:j5 0i:j1@ 0i:j-E 0i:jF 0i:jH 0i:jP 0i:jbS 0i:jS 0i:j7U 0i:jPZ 0i:j\ 0i:jj\ 0i:jW] 0i:j(b 0i:jc 0i:jLd 0i:jge 0i:j>j 0i:jl 0i:jjl 0i:j)m 0i:jnv X0i:jy 0i:j{ 0i:j| 0i:j| 0i:jȁ 0i:j 0i:j 0i:j 0i:j 0i:j8 0i:j 0i:j_ 0i:j 0i:jʒ 0i:j/ 0i:jR 0i:j 0i:jc 0i:j֙ 0i:j 0i:j 0i:j 0i:j) 0i:j 0i:j$ 0i:jQ 0i:j 0i:jQ 0i:j 0i:j 0i:j` 0i:j 0i:j[ 0i:j 0i:jL 0i:j. 0i:j 0i:j ,0i:j 0i:jw 0i:j 0i:jA 0i:j 0i:jɿ 0i:j 0i:j 0i:j 0i:j 0i:j0 0i:j| 0i:j 0i:j 0i:jx 0i:j 0i:j n0i:jE B0i:j 0i:j 0i:jR 0i:j 0i:jx 0i:j 0i:j 0i:j 0i:j 0i:j/ 0i:j ,0i:j 0i:j X0i:j 0i:j ,0i:j- 0i:jp 0i:j 0i:j 0i:j 0i:j! 0i:j# 0i:j# 0i:j % 0i:j5' 0i:j) 0i:j) 0i:jJ+ 0i:j- 0i:j\0 0i:j0 0i:j2 0i:jy4 0i:j6 0i:j6 0i:j7 0i:j0: 0i:js; 0i:j; 0i:j< 0i:jG X #.....##...)..... #.###....#.##)### .# #...#... ....##..##....####... ........##...## ## ###.###..# #..0i:j5H  #........### #... #.#........# #.... #@#..##..#.####..-...#.#.............##.............#.##.##.............#...)####.... ####)####### #..0i:jaH ### #.# #.#.######## #.# #.0i:jH #.......)# #.# #.0i:jP 1635.0 (73.0)0i:jQ 0i:jJQ %6.0 (740i:jW 0i:jZ . _i - a scroll of identify1i:jO+ 1i:j, 1i:j, 1i:j4 1i:j.7 1i:j7 1i:j< ,1i:j= 1i:j7> 1i:j? 1i:jF .#.....##....##..###...........##...## ## ###.###..# #### #........### .... #.#........#..... #.#..##..#.###1i:j#G ......#.#...................@...##........8.0 (2.0)......#.##.##............#...)......####..... ####)####### ###### #.# #.1i:jWG #.######## #.# #.#.......)# ..#.....##.1i:jG 2P...P.#####.1i:jH 1i:jEO 1i:j8Q 2i:jO2i:j#^X2i:jb2i:j}2i:jB2i:jK #####.##.#.##.# #.....##...) #.###....#.##)#.# #..........## ....##..##....#### ........##...## ## ###.###..# ##########........### ###.#..# ##.......#.#..##..#.#####.......#.#....#............##.............#.##.##...... #.......#...)......#### #.......####)####### # ######### #.# # #.######## #.# #42.0 (43.0 (5 _e - a scroll labelled DYODOTZ JIEDY3i:j3i:j-3i:jq3i:j3i:j3i:j3i:j,3i:j3i:j$3i:j3i:j3i:jP ,3i:j3i:j3i:j#,3i:j3i:jo3i:j]3i:j3i:j3i:j[3i:j3i:j3i:j3i:j!3i:j#,3i:j %3i:j'3i:jJ)3i:j)3i:j*3i:j~,3i:jT.3i:j.3i:j/3i:j03i:j 23i:j\23i:j23i:j83i:j;p  You encounter a goblin and a bat.3i:jCM #.#### ###..b #....#####. #......##.# #. #####.##.#.##.## #. #.....##...)..# #g #.###....#.##)##%##.##. #..........##.........##..###.. #....@...##...## ##. ########.###..# #.#########........### ##.......#.#........# #3i:j%D@#.......#.#..##..#.#####.......#.#........ g   goblin (asleep)#............##.......... b   bat (asleep)#.......#.##.##.......... #.......#...)......####..3i:j\L .b53.0 (10.0)  Found an encrusted inkwell talisman.3i:jMx hThe goblin shouts! You hear a bark!3i:jjN'.b3i:jOe.g.h3i:j!P'.b3i:j*Y+h   jackalg   goblinb   bat3i:jZK====4.0 (113i:jMa3i:jeW _You encounter a jackal.4i:jԝ #.# # ### #.#### ### ..# #....####.. #.# #......##. #.######.##.#.##.# #b##.....##...)... # #.##.###....#.##)#%##.##g##..........###.h....@##..##....######........##...## ## ########.###..# # #########.### # #.......#.#........# # #.......#.#..##..#.#### #.#.#... #......## #4i:j,.#.##.##.......4i:j7$.b4i:jˠ@.h4i:jΡ).g.4i:jm4i:jP----5.0 (1.0)4i:j4i:jg5i:j$.b5i:jV hYou closely miss the goblin. The bat hits you.5i:j?.h5i:js .hYou encounter a jackal.5i:j Shh5i:jqh 2 jackals (1 wandering)5i:j6-=---6.3 (1.35i:jT5i:jy _The bat closely misses you. The goblin hits you but does no damage.5i:jdj )You slash the goblin!5i:jQ †  You kill the goblin!You hit the bat.5i:jv .hYou kill the bat!5i:j" x.h.h5i:j2 h  The jackal barks!5i:js 7=93====7.6 _The jackal closely misses you.5i:j5i:je _Your Axes skill increases to level 3!6i:j!  You completely miss the jackal. You barely miss the jackal.You block the jackal's attack. x26i:j ]=---8.96i:ja 6i:j > _The jackal bites you but does no damage.7i:j n †You slash the jackal!7i:j C  You kill the jackal!7i:j@    jackalYou closely miss the jackal.The jackal bites you but does no damage.7i:j`"#.## Bob0923 the Shield-Bearer### #.#### ### Minotaur..# #....####.. Health: 24/27 =====================---#.# #......##.# Magic: 1/1========================#.######.##.#.##.# AC: 7Str: 20#.##.....##...)... EV: 8Int: 5# #.##.###....#.##)# SH: 4Dex: 9.%##.##†##..........##.. XL:  2 Next: 100% Place: Dungeon:1#.....h@##..##....####.. Noise: =--------  Time: 660.2 (1.3)7i:j#####..†.....##...## ##. a) +0 war axe########.###..# #. Nothing quivered#########........### #.#.......#.#........# #.#.......#.#..##..#.####. h   jackal#.......#.#.............#............##.........#.......#.##.##.........You block the jackal's attack. x2 _The jackal bites you but does no damage.  You slash the jackal!  You kill the jackal!You closely miss the jackal.The jackal bites you but does no damage.7i:j$ _The jackal bites you.  You have reached level 3!7i:j./  --more--9i:jt  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ;i:ju30/33---2/223 0% ;i:jU;i:jU _You feel stronger. x2;i:j   You hit the jackal.  The jackal is heavily wounded.The jackal closely misses you.1.5;i:j > _The jackal bites you but does no damage.i:j3>i:j >i:j >i:j>i:j : _>i:jM>i:j>i:j>i:j/>i:j>i:j >i:j(!>i:j[">i:j4`>i:j5>i:j\7>i:j7>i:jV8>i:j:>i:jS<>i:j<>i:j=>i:jF>i:jCI>i:jJ>i:jK>i:j&L>i:jN>i:jP>i:j+Q>i:j]R>i:j]T>i:jW>i:jX>i:jY>i:jT\>i:j^>i:j_>i:j.a>i:jXo>i:jv>i:jO}X>i:j~>i:j+>i:j<>i:j]>i:j؄,>i:je>i:j>i:j>i:j>i:j>i:ji>i:jo>i:jΓ>i:j8>i:jٚ>i:jM>i:jϝ>i:j>i:jޠ>i:jڡ>i:j0>i:ja>i:j3>i:jX,>i:j>i:j˨>i:j|>i:jԪ>i:j>i:j>i:j,>i:j\>i:jX>i:j6>i:j^>i:j>i:jh>i:ja>i:j,>i:j[>i:j>i:j4>i:j>i:j>i:j>i:j>i:j>i:j>i:j>i:j,>i:jk>i:j>i:jW>i:j>i:jR>i:j _You now have 128 gold pieces (gained 17).>i:j3>i:j>i:j>i:j,>i:j]>i:jB>i:j>i:j >i:j^ ,>i:jG>i:j% #.# #............##.  #.# #.......#.##.##.   #.# #.......#...)...   #.# #.......####)###  #.# ######### #.#  .######## #.#  ......)# #.#   #..#.....## #.#   #..@P...P.######.# 717.3 (39   #................#  #.....<....#######  ##........## ##  #..P...P.# #..  >i:j`(x#.......## #  ##...#### #..  ##### ##  #>i:jM:>i:j=E _Done exploring.?i:j&h 3?i:jPj ?i:jt ?i:jv ?i:jP{ P _?i:j} ,?i:j6 ?i:j ?i:j ,?i:j݅ ?i:jN ?i:j ?i:j ?i:jF ?i:j ?i:jm ?i:j ?i:jޚ ?i:j\  #.# #.......#.#..##..#.## #.# #.......#.#......... #.# #.....#... #.# #.......#.##.##...... #.# #.......#...)......## #.# #.......####)####### #.# ######### #.#  ?i:j #.######## #.#  #.......@# #.# 22.3 (5.0) #..#.....## #.#  ?i:j #...P...P.######.#  #................# #.....<....####### ##........## ##### # ?i:j #..P...P.# #...#### #.......## #...... ##...#####...##?i:j ?i:j ?i:j _You see here a +1 dagger of electrocution.@i:j3@i:j @i:j^)T...0..@i:j-0@i:j73E _Done exploring.Ai:j:3Ai:j{Ai:j,4Ai:jAi:jhE _Done exploring.Ci:jCi:j3Ci:j, _Ci:jCi:jCi:jCi:jCi:jMCi:j,Ci:jKCi:j&Ci:j %BCi:j'Ci:jK),Ci:jl*Ci:j.Ci:j0Ci:j1Ci:j2Ci:j6Ci:j%9,Ci:jA,Ci:jbB,Ci:j&GCi:jOCi:jP,Ci:jYRCi:j[  Things that are here:  a +0 club; a goblin skeleton _Ci:j\Ci:jaCi:jcCi:j+dCi:j=eCi:jhCi:jlCi:jlCi:jCi:jJCi:jvCi:jXCi:jXCi:jCi:jCi:jCi:jŧ,Ci:j Ci:jmCi:jBCi:j#....####....# #......##.##.#..#.### ###.##.#.##.##.......# ....##...)........##.############ ###....#.##)###...##...[...##.... .........##.......##...#...##.### .##....####......###..##...##.### .##...## ##....####.#####....##. .###..# #....@.....###..##....51.3 (29.0) ......### #...######..#...##.### ........# #...######............ ..##..#.####.........#...#.##.#.. ........................###.#.#.. ..##...................## ##..... #.##..................#.###.#.#.. .)......####....####.##..#.##.# #)####### #.........##.......###i:jF9m Ci:jU_There is a stone staircase leading down here.Di:jr Di:j lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.Ei:j`Ei:j~ #....####...........#Bob0923 the Shield-Bearer#......##.##.#..#.###Minotaur ###.##.#.##.##.......#Health: 33/33 ======================== ....##...)........##.############ Magic: 2/2Ei:j======================== ###....#.##)###...##...[...##.... AC: 7Str: 22 .........##.......##...#...##.### EV: 8Int: 5 .##....####......###..##...##.### SH: 4Dex: 9 Ei:jm.##...## ##....####.#####....##. XL:  3 Next:  3% Place: Dungeon:1 .###..# #....@.....###..##.... Noise: ---------  Time: 751.3 (29.0) Ei:j-......### #...######..#...##.### a) +0 war axe ........# #...######............ Nothing quivered ..##..#.####.........#...#.##.#.. ........................###.#.#.. ..##...................## ##.....Ei:jZ  #.##..................#.###.#.#..  Ei:j.)......####....####.##..#.##.#..  #)####### #.........##.......###Ei:j  _You see here a +1 dagger of electrocution. Ei:jM_Done exploring. _Done exploring.  Ei:jThings that are here: _a +0 club; a goblin skeleton _There is a stone staircase leading down here.Ei:jvEi:jEi:j,#Ei:jx+Ei:jD082.3 (1.0) _Ei:j4Fi:jA&2Fi:jD2        #.#  #....##  Fi:j0E #...@....#   ###       Fi:jWE0 Fi:j-3.8 (2.5Fi:jdFi:j# _You climb downwards.Fi:ja _There is a stone staircase leading up here.Gi:jGi:jyGi:jGi:jGi:jGi:jf _Gi:jGi:jGi:jGi:jGi:jTGi:jGi:jGi:jGi:jBGi:jGi:j   #.# ... #.# #.#Gi:j9 #.# #.# #.# #....######.#  #...<...@# 7.8 (4.0Gi:jo #########..#  ..# .##Gi:jW .# Gi:jH.# .#Gi:j5 .#Gi:j!Gi:jGi:jGi:jHi:joG Hi:jbK XHi:jL Hi:j&M Hi:jN Hi:j)O Hi:jtP Hi:jP Hi:jHQ Hi:jR Hi:j:T ,Hi:jT Hi:jdX XHi:jX Hi:jY Hi:j@Z Hi:jZ Hi:j\ Hi:j`c  #...<....#.#   #########..#   .........#   #######.##   .Hi:jc R . .#.  #64.8 (7  #.# Hi:jd #.#  #.# Hi:j3d a#.# #Hi:jWd .# ..# Hi:j{d J#[# Hi:jj Hi:jk +5.8 (8Hi:jq Hi:jct # _Found a robe.Ii:j9Ii:jIi:jIi:jIIi:j$Ii:jBIi:jIi:j:Ii:jIi:jIi:jIi:jIi:jIi:jIi:j,Ii:j#Ii:jIi:jIi:jbIi:jIi:j<Ii:jeIi:jIi:jMIi:juIi:jIi:jIi:j]Ii:jIi:jIi:jAIi:jIi:jqIi:jaIi:jIi:j?Ii:jvIi:jwIi:jIi:jXIi:jIi:jIi:j^Ii:jWIi:jIi:jIi:j3Ii:jIi:jbIi:jaIi:jIi:jIi:jIi:jnIi:jIi:j Ii:j*Ii:jIi:jlIi:jIi:jIi:jIi:j6Ii:jIi:j Ii:j"Ii:jrIi:jIi:j|Ii:jNIi:jIi:jIi:j Ii:jaIi:jIi:j5Ii:jhIi:jt Ii:j Ii:jS Ii:j Ii:j Ii:j Ii:j Ii:jIi:jIi:j9Ii:jIi:j Ii:jIi:jIi:jIi:jIi:jIi:j5Ii:jIi:jIi:jIi:jIi:jxIi:jIi:jIi:jIi:jIi:j Ii:j",Ii:j"Ii:j`$Ii:j)%Ii:jp%Ii:j%Ii:jD'Ii:j(Ii:j(,Ii:j=*Ii:j+Ii:jr+Ii:j+Ii:jB-Ii:j-Ii:j/.Ii:j.Ii:j 0Ii:j0Ii:j-1Ii:j1Ii:j-3Ii:j4Ii:j|4Ii:j4Ii:j,6Ii:j27Ii:jw7Ii:j8Ii:j8Ii:j:Ii:je:Ii:j:Ii:j;Ii:j<Ii:j=,Ii:jz>Ii:j?Ii:j?Ii:j@Ii:jAJi:jXJi:jJi:jCJi:jJi:jtJi:jJi:j!Ji:jJi:jJi:jJi:j4Ji:jfJi:j Ji:j Ji:jc Ji:j* Ji:jI Ji:j Ji:jEJi:jJi:jJi:jJi:jCJi:jJi:j,Ji:j)Ji:jMJi:jeJi:jJi:jJi:j.Ji:j:Ji:j}Ji:jJi:jJi:jJi:j1Ji:jFJi:jJi:jw Ji:j Ji:j"!Ji:j"Ji:j#Ji:j#Ji:j$Ji:j$Ji:j!%Ji:jX%Ji:j%Ji:j!&Ji:js&Ji:j&Ji:j&Ji:j6(Ji:j(Ji:j)Ji:j)Ji:jF+Ji:jQ,Ji:j,Ji:j,Ji:jl.Ji:jB/Ji:jw/Ji:j/Ji:j1Ji:j;2Ji:j2Ji:j2Ji:jb4Ji:j5Ji:j5Ji:j5Ji:j6Ji:jZ7Ji:j7Ji:j7Ji:j8Ji:j9Ji:j:Ji:j:Ji:j=Ji:j$>Ji:j^>Ji:j>Ji:jp?Ji:j@,Ji:jAJi:jWBJi:jBJi:j.CJi:jCJi:jjDJi:j=EJi:j|EJi:jEJi:jFJi:j`GJi:jGJi:jHJi:jHJi:jIJi:jIJi:jJJi:jJJi:jK,Ji:j,LJi:jrMJi:jJNJi:jNJi:jNJi:jPJi:jPJi:jBQJi:jQJi:jOSJi:juTJi:jTJi:jJUJi:jMVJi:j^WJi:jWJi:jXJi:jgYJi:jZJi:jZJi:j?[Ji:j]Ji:j]Ji:j#^Ji:j^Ji:j_Ji:j`Ji:j1aJi:jaJi:jbJi:jcJi:jdJi:jdJi:jeJi:jfJi:jg,Ji:jhJi:ji,Ji:jjJi:jlJi:jmBJi:joJi:jepJi:jpJi:jpJi:j.rJi:jsJi:jIsJi:jsJi:j uJi:j$vJi:jnvJi:jvJi:jxJi:j#zJi:jWzJi:jt{Ji:j}}Ji:jq  You encounter a frilled lizard. l..  ...  #.#  #. ############# ##.### ...#......... .?.. ##.#.###########. ................ .#.#.############ .#.#.# .#.#.# .#.#.# ##.#.# l   frilled lizard (asleep) ...#.# ###..# .....#.l840.0)l6.8 (81 _The frilled lizard hisses angrily.Ki:j..l. #.# ################.####### ...#............?....... ##.#.########### ................. .#.#.############# .#.#.. Ki:ji@.#.#. ##.#. ...# ###Ki:jmD.lKi:jGKi:j17.8 (1.0)Ki:j?Ki:jN,........l #.# ################.####### ...#............@....... ##.#.###########.#######Ki:j^-................############ .## ...#Ki:j7/D.lKi:jy6Ki:j7&8Ki:j+=Ki:jBAX _You see here a scroll of identify.Ki:j9 #.................... #l# ################@####### ...#............?....... ##.#.###########.#######Ki:j ................############ .##Ki:j$ ;=Ki:j 9Ki:j9 Ki:j < _You block the frilled lizard's attack.Li:j4rS  You closely miss the frilled lizard.Li:js|m  Your headbutt misses the frilled lizard.Li:jh}.51.3 (1.5Li:j@Li:jF _The frilled lizard bites you but does no damage.Li:jX: †Li:jalYou closely miss the frilled lizard. You headbutt the frilled lizard.Li:j(Li:js552.7 (1.4Li:jLi:jR _You kill the frilled lizard!Li:j ZM....#........#.......#..........:.... #@# ################.####### ...#............?....... ##.#.###########.#######Li:j J-30Li:j Li:jF J _Found a parchment of Cigotuvi's Putrefaction. Li:j^ m_You see here a frilled lizard corpse.Mi:j*Mi:j+,Mi:ji.Mi:jf0Mi:j1$ _Mi:j6nMi:j8,Mi:jl9Mi:j>o#........#....... #......  ....:  ...  #.# #†# ################.####### ...#............@.......-Mi:j=?6.7 (3.#.###########.#######Nothing quivered# ##.#.# ...#.#Mi:jIDMi:jF: _i - 2 scrolls of identify (gained 1)Ni:jO  You see here a frilled lizard corpse.Ni:jTH _Found an escape hatch in the floor.Ni:jUNi:jUNi:j?aNi:j\cNi:jeNi:j4fNi:jgNi:jjNi:jm,Ni:jIpNi:jul  You pick up a parchment of Cigotuvi's Putrefaction and begin reading...Ni:jvNi:j......###.............#.........##.........# #.........#  #....@....# 63.7 (7 #.........#  ###.####### #†# ##############.#######...................##########.####### ...............# .#.############# _You add the spell Cigotuvi's Putrefaction to your library.Oi:jOi:jLOi:jOi:j0Oi:jOi:jGOi:j   You encounter a ball python... ...######### #...# #.....# #....>####.#......S##.......@.# #.........# #.........# #.........# #.........# ###.####### S   ball python (constriction, asleep) #†# ###########.####### ...................S.5.7 (2Oi:jNS)Oi:j+6.7 (3Oi:j Oi:j5 _The ball python hisses angrily.Pi:j\ ...######### #.# #...........# #....>####.# .....S.##...#######.........# #.....##.#.........# ###.####### Pi:jS^~#†# ##########.#######Pi:jm_/S.Pi:jlPi:j0m+7.7 (1Pi:jsPi:jvPi:j$0.. ...## #.# #.# #....>......####.# .S..# #.###### #.# #.##.##.# ###.########†# S.  You block the ball python's attack. The ball python grabs you.2- -1  =8Constr  _The ball python constricts you.Qi:jo  You closely miss the ball python. The ball python bites you.1--70.0 (1.3 _The ball python constricts you.Qi:jW .  You slash the ball python!Qi:j]'Qi:j2Qi:jm=Qi:j  8 Qi:j!7Qi:jg1.4 (1.4Qi:j Qi:jQi:j Qi:j4Qi:j+_You kill the ball python!Qi:jQi:j .. ...######### #...# #..# #....>......####.# .# #.###### #..# #...##.........##.........####.####### -20Ri:jg3== Ri:jA_HP restored.Ri:j_Ri:jRi:j1Ri:j=Ri:jRi:jRi:jRi:jRi:jRi:jRi:j3=Ri:jRi:jRi:jRi:jRi:jRi:jRi:jRi:jRi:jRi:jRi:jRi:jFRi:jQRi:jRi:jRi:jRi:jRi:jRi:jRi:jERi:j9Ri:jRi:j Ri:jf Ri:jc Ri:j=Ri:jRi:jRi:jRi:jRi:jRi:jRi:jRi:jaRi:jRi:jRi:jRi:jRi:jF!Ri:j"Ri:j#Ri:j$Ri:j&Ri:jj(Ri:jG)Ri:j-*Ri:jk,Ri:jZ.Ri:jE/Ri:jL0Ri:jW2Ri:jI4Ri:j5Ri:j6Ri:j7Ri:j9Ri:ja:Ri:j&<Ri:j>Ri:j@Ri:joARi:jBRi:jDRi:j[FRi:jGRi:j8HRi:jJRi:j)MRi:jCNRi:jORi:jQRi:j3TRi:jTURi:jVRi:jYRi:j\Ri:j]Ri:j=^Ri:jaRi:j,cRi:j dRi:j+eRi:jgRi:jiRi:jkRi:jlRi:jmRi:joRi:jpRi:j^qRi:jysRi:jfuRi:j.vRi:jwRi:jiyRi:jc{Ri:j_|Ri:jH}Ri:jRRi:jRi:jRi:jRi:jRi:jRi:jRi:jORi:jRi:j8Ri:j9Ri:j!Ri:jސRi:jRi:jRi:jlRi:j!Ri:jRi:jRi:j̛Ri:jRi:jRi:jRi:j.Ri:jyRi:jƢRi:j[Ri:jRi:jĥRi:jRi:jRi:jĩRi:j٫Ri:jRi:j"Ri:jRi:j'Ri:j Ri:ji#.# #.#.#Ri:jѸd#.# #.#.##### Ri:j ### #.# #.#.....# Ri:jF..# #.# #.#####.# Ri:j..# #.# #.# # Ri:j..####.# #.#####.#. Ri:j|.......# #......... Ri:j+r..###### #....##.## Ri:jZ7..# #Ri:j-Ri:j912.4 (4Ri:j 0.0) Ri:jZ..# #.......... Ri:jS..# #.....#....# Ri:j..# ..$_..##...# Ri:j### ...!. ....#Ri:jyL ..... #.... Ri:j<### .... ..... Ri:j>... .... ......Ri:j Ri:jsRi:jRi:j%3.4 (41Ri:j_Ri:j _Ri:jURi:j^ Ri:jRi:jc(_Found a shimmering altar of Xom.Si:jySi:j Si:j\Si:jWSi:jISi:jSi:j_ ,Si:j!Si:jf!Si:j"Si:j$Si:j&Si:j&Si:j=(Si:j- #.# #.#.##### ##### #.# #.#.....# ....# #.# #.#####.#..# #.# #.# #..####.# #.#####.#.Si:j>........# #..........###### #....##.##..# #.#####....# ..##....@.....#6.4 (3Si:j}.^.0)..# #.....#....#..# #..$_..##...# Si:j.##### #...!.......# Si:j.#......##..... ##### #....... ...... .....Si:j/..... ....... ##### ##....... ....... Si:j/Si:j5Si:j6Ti:j_\V _Found a scroll labelled VUYREPTESCH.Ti:jcM  There is a shimmering altar of Xom here.Ti:j gTi:jg _Ti:jiTi:jCmTi:jmTi:jnTi:juH.......# #.# #.#####.# .......# #.# #. #.# # >......####.# #. #.#####.#.........# #. #............###### #. #....##.### #.#####....# ...# #..........# ...# ##.....#....#Ti:jv...# #..@_..##...#20.4 (4####### #...!.......# †# #......##..... .####### #.............. ........ ................. .####### ###............... .# #........### ###?##....Ti:j7wTi:j]~Ti:j/> _You now have 134 gold pieces (gained 6).Ui:j# #.# #. #.# #####.# #. #.#####.#. .....# #. #......... ###### #. #....##.## # #.#####....# # #..........# # ##.....#....# Ui:j3# #..._..##...# ####### #...@.......# # #......##..... ####### #..... ....... ..... ####### ###.... # #.Ui:jM### # ###?## .. .Ui:j#Ui:j$+1.4 (1Ui:j*Ui:j2Ui:jJ3$2.4 (2Ui:j8B_Ui:j;Z _k - a bubbling pink potionVi:j[Vi:j\Vi:j^Vi:jcVi:j-fVi:j,kBVi:jmVi:j$nVi:jtoVi:jqVi:js,Vi:juVi:jwVi:jyVi:jyVi:jzVi:j:}Vi:jJ,Vi:jTVi:jVi:jVi:jVi:jVi:j=v _Found a scroll labelled SIOFIST ZAVILO.Vi:jVi:j֍Vi:j.# ##.....#....# .# #..._..##...# ####### #...........# Vi:jY†# #......##..... ####### #####................ .................... .Vi:j####### #####............... .# #........## ###@##..... Vi:j9.4 (7 ...?....# ..... Vi:jϔ_ .######## ..... Vi:j; .... ... Vi:jVi:jVi:ja _h - a scroll labelled VUYREPTESCHVi:juVi:jVi:jVi:jVi:jiVi:jVi:j nVi:j Vi:jVi:jbVi:jVi:jVi:jaVi:jVi:jCVi:j Vi:jQVi:jVi:jkc #.........# #..._..##...#  ###.####### #...........#  #†# #......##..... Vi:j####.####### #####.............. ............ .................... ####.####### #####............... .....# #........### ######Vi:j########.##..... #...@....# .....Vi:j%34.4 (5Vi:j7 #.######## ..... ....Vi:j[. ... Vi:j!Vi:jOVi:j$Vi:jI'd _l - a scroll labelled SIOFIST ZAVILOWi:jNWi:jǘ,Wi:jUWi:jGWi:jXWi:jܠWi:j>Wi:jWi:jţWi:j Wi:jhWi:jWi:j,Wi:jKWi:jWi:jMWi:jWi:jWi:jWi:jXWi:jWi:jWi:jWi:jWi:j)Wi:jWi:j8Wi:j",Wi:jWi:jǴWi:j",Wi:jWi:jWi:jWi:jWi:jWi:jWi:jӻ,Wi:jEWi:j˽Wi:j,Wi:jaWi:jWi:jbWi:jWi:j*Wi:jeWi:jwWi:jWi:j]Wi:jWi:juWi:jWi:jWi:jgWi:jWi:jmWi:jWi:jWi:jWi:j3Wi:jWi:jWi:jvWi:jWi:j/Wi:jWWi:j #.#  #.#  #.#  #.# #.# Wi:j(#.# #.#  #.#  #@# 52.4 (18.0) #......). #########    Wi:j<E Wi:jWi:j,3.4 (19Wi:jlWi:j' _Found a shortbow.Xi:jb Xi:j Xi:j Xi:j Xi:j< Xi:j~ BXi:j Xi:jC Xi:j Xi:jXi:jXi:j`Xi:j!Xi:jbXi:jXi:j Xi:jXi:jdXi:j Xi:j Xi:j Xi:j Xi:j Xi:j_ Xi:j;Xi:jXi:jAXi:jXi:j?Xi:jm#.# #.# #.# #.# #.# #.# #.# #.############.#......@.......60.4 (7.0)Xi:jn##############Xi:jLXi:j Xi:j#Q _You see here a +0 shortbow.Yi:jٺ Yi:jJ Yi:j) Yi:j Yi:j2 Yi:j P _Yi:jK Yi:j Yi:jA Yi:jF Yi:j Yi:jL Yi:j Yi:j Yi:j Yi:j0 Yi:j Yi:j[ Yi:jI Yi:j Yi:jV Yi:j Yi:jE Yi:j} Yi:jC Yi:j Yi:jX Yi:j Yi:jM Yi:j Yi:j Yi:j Yi:j Yi:jx Yi:j Yi:j Yi:j Yi:js Yi:j Yi:j Yi:j Yi:j Yi:j4 Yi:jm Yi:j Yi:j Yi:j #.# #.# .).....#.# .....#.# .....#.# ...#.# ...#.# #.#Yi:j #.# #.# #.# #@# 71.4 (11.0)#.# #.# #.##.##.##.##.############.##......).......#  ##############.# Yi:j #.# ###Yi:j Yi:j ,2.4 (12Yi:j Yi:j # _Found a club.Zi:j Zi:j Zi:jH Zi:j Zi:j Zi:j Zi:j Zi:j ` _Found a quarterstaff. Found an escape hatch in the ceiling.Zi:j Zi:jS Zi:j c #.#....Bob0923 the Shield-Bearer#.##..........?Minotaur#.##....<......Zi:j` Health: 33/33 ========================#.##.).........Magic: 2/2========================Zi:jҩ c#.###...........AC: 7Str: 22#.##...........hEV: 8Int: 5#.#Zi:j #.....).....SH: 4Dex: 9Zi:j# E#.##...........Zi:jg XL:  3 Next:  7% Place: Dungeon:2#.##@#Zi:j Noise: ---------  Time: 973.4 (1.0)#.##.#a) +0 war axe#.#Zi:j٪ #.#Nothing quivered#.##.##.#Zi:j ~#.##.##.#Zi:j$ h   Natasha (asleep)#.############.#Zi:jD a#......).......###############.# Zi:jc _l - a scroll labelled SIOFIST ZAVILO _Found a shortbow. _You see here a +0 shortbow. Zi:j W_Found a club. _Found a quarterstaff. Found an escape hatch in the ceiling.  Zi:j [You encounter Natasha, Servant of Life and Death.Zi:jj /  --more--\i:j\i:j@\i:jh0 \i:jE).hFound a _You see here a +0 shortbow.club. _Found a quarterstaff. Found an escape hatch in the ceiling.  You encounter Natasha, Servant of Life and Death.Found a scroll labelled SIOFIST ZAVILO.h4.4 (2\i:jJ- _Natasha hisses angrily.\i:j; -#.######## .....  #.# #.##.# #..........?##.# #....<##.# .)##.# #\i:j ##.# #............##.# #.....)...h.##.# #....@......##.# ####.##.######.# #.# ##.# \i:j5 U#.#  #.# #.#  #.# #.#  #.# #.#  #.############.#  #......).......#\i:j 55   cerulean imp (polearm, summoned)5.4 (1\i:jn \i:j c _Natasha mumbles some strange words.]i:jZ}#.# ..... #.# #.# #.# #.?# #.# #....<......# #.# #.).# #.# ##.# #.# #.# #.# #.....)...h5# #.# #.# #.# ####.##.##### #.# ]i:j[6#.# .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# .. #.#.# ## ]i:j]1h.]i:j@^-5.]i:jf<6]i:jYn]i:jp]i:j T.# ..... .# #.# .# #.?# .# #....<......# .# #.).# .# ##.# .# #.]i:j% # .# #.....)..h5.# .# #.# .# ####.##.##### .# #.##.# .# #.##.# .# #.##.# .# #.##.# .# #.##.. .#.#### ]i:j> ]i:j *Natasha stares at you and mumbles some strange words.]i:j>d U.5]i:j6n .27-----=7]i:j9v ]i:j*y . _The magic dart hits you.^i:j......# ..... ######## .# # #.# # #..........?# # #....<# # .)# # #^i:jFe# # #............# # #.....).@h..# # #........5..# # ####.##.##### # #.##.# # #.##.# # #.##.# # #.##.# # #.##.. ############.####^i:jQ|  Natasha claws you! The cerulean imp closely misses you.^i:jp20----------8^i:j^i:j  ^i:j^ ?_You furiously retaliate! You headbutt the cerulean imp._i:jMh  You barely miss Natasha. You hit the cerulean imp.  Natasha claws you but does no damage. The cerulean imp misses you._i:jhq1=----9.7 (1.3_i:jo_i:jZqQ _Natasha closely misses you._i:jn  You slash Natasha!  Natasha is heavily wounded._i:j  You hit the cerulean imp but do no damage.The cerulean imp hits you but does no damage._i:j6=81.1 (1.4_i:jJ_i:j\` _Natasha claws you but does no damage. You block the cerulean imp's attack._i:ju  You closely miss Natasha.  Natasha is heavily wounded._i:jR§You closely miss Natasha.  Natasha is heavily wounded.  You barely miss the cerulean imp. Natasha claws you.  The cerulean imp barely misses you. You furiously retaliate!headbutt the cerulean imp!  You kill the cerulean imp!_i:j0--_i:j; 2.5_i:jT_i:jQe _The cerulean imp disappears in a puff of smoke!_i:j .You slash Natasha!  You kill Natasha!_i:j`( (_i:j?, t1=69=3.8 (1.3_i:ja2 _i:j4 l _Natasha screams in pain as she dies!_i:j w# .....  .#  #.#  #.?#  #....<......#  #.).#  ##.#  #.#  #.....)..@..#  #.§..#  ####.##.#####  #.##.# _i:j #.##.# #.##.# #.##.# #.##.. _i:j ._i:j 5--40_i:j _i:j `i:j7 3`i:j `i:jQ `i:jޞ `i:j ,`i:j `i:j ,`i:j `i:j `i:j `i:jJ ^2==`i:j `i:j `i:jʿ `i:jq `i:j `i:j `i:j `i:jr `i:j `i:j ,`i:j `i:j #.............. ................ #............... #........###.##### ###.##...........# ....# ....# ##### ..# #.# `i:j Y#..........@# --90.8 (6#....<......# #.).........# ##...........##............##.....).....##...........#####.##.#####`i:j, L #.##.#`i:js `i:j `i:j p _l - 2 scrolls labelled SIOFIST ZAVILO (gained 1)bi:jU>bi:j9A(Read which item? Scrolls  i - 2 scrolls of identify  c - a scroll labelled QUXUFF OSEAL  e - a scroll labelled DYODOTZ JIEDY  h - a scroll labelled VUYREPTESCH bi:jA l - 2 scrolls labelled SIOFIST ZAVILO [!] read|quaff[?] describe selectedci:j{-ci:j3ci:jB;#..............Bob0923 the Shield-Bearer ................Minotaur #...............Health: 22/33 ================-------- #........###.#####Magic: 2/2======================== ###.##...........#AC: 7Str: 22 ....# ...........#EV: 8Int: 5 ##### ...........#SH: 4Dex: 9#...........#ci:j;1XL:  3 Next: 69% Place: Dungeon:2#..........@#Noise: ---------  Time: 990.8 (0.0)#....<......#a) +0 war axe#.).........#Nothing quivered##...........##............##.....).....##...........#####.##.######.##.#ci:j<You kill the cerulean imp! _The cerulean imp disappears in a puff of smoke!You slash Natasha!  You kill Natasha! _Natasha screams in pain as she dies! _l - 2 scrolls labelled SIOFIST ZAVILO (gained 1)ci:jjci:jnIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QUXUFF OSEAL  e - a scroll labelled DYODOTZ JIEDY  h - a scroll labelled VUYREPTESCH  l - 2 scrolls labelled SIOFIST ZAVILO ci:jo[Potions (select first with !)  d - a sedimented white potion  f - an inky potion  j - 2 viscous brown potions  k - a bubbling pink potion[?] describe selecteddi:j)#..............Bob0923 the Shield-Bearer ................Minotaur #...............Health: 22/33 ================-------- #........###.#####Magic: 2/2======================== ###.##...........#AC: 7Str: 22 ....# ...........#EV: 8Int: 5 ##### ...........#SH: 4Dex: 9#...........#XL:  3 Next: 69% Place: Dungeon:2#..........@#Noise: ---------  Time: 990.8 (0.0)#....<......#a) +0 war axe#.).........#Nothing quivered##...........##............##.....)...i:jf+u0m..##...........#####.##.######.##.#You kill the cerulean imp! _The cerulean imp disappears in a puff of smoke!You slash Natasha!  You kill Natasha! _Natasha screams in pain as she dies! _l - 2 scrolls labelled SIOFIST ZAVILO (gained 1)  As you read the scroll of identify, it crumbles to dust.31.8 (1 _l -> T - 2 scrolls of tormentei:jź +Read which item? Scrolls  i - a scroll of identify  T - 2 scrolls of torment  c - a scroll labelled QUXUFF OSEAL  e - a scroll labelled DYODOTZ JIEDY  h - a scroll labelled VUYREPTESCH [!] read|quaff[?] describe selectedfi:j: #..............Bob0923 the Shield-Bearer ................Minotaur #...............Health: 23/33 ================-------- #........###.#####Magic: 2/2======================== ###.##...........#AC: 7Str: 22 ....# ...........#EV: 8Int: 5 ##### ...........#SH: 4Dex: 9#...........#XL:  3 Next: 69% Place: Dungeon:2#..........@#Noise: ---------  Time: 991.8 (0.0)#....<......#a) +0 war axe#.).........#Nothing quivered##...........##............##.....)...i:j; 80m..##...........#####.##.######.##.#You slash Natasha!  You kill Natasha! _Natasha screams in pain as she dies! _l - 2 scrolls labelled SIOFIST ZAVILO (gained 1)  As you read the scroll of identify, it crumbles to dust. _l -> T - 2 scrolls of tormentIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled QUXUFF OSEAL  e - a scroll labelled DYODOTZ JIEDY  h - a scroll labelled VUYREPTESCH Potions (select first with !)  d - a sedimented white potion  f - an inky potion  j - 2 viscous brown potions  k - a bubbling pink potion[?] describe selectedgi:j#..............Bob0923 the Shield-Bearer ................Minotaur #...............Health: 23/33 ================-------- #........###.#####Magic: 2/2======================== ###.##...........#AC: 7Str: 22 ....# ...........#EV: 8Int: 5 ##### ...........#SH: 4Dex: 9#...........#XL:  3 Next: 69% Place: Dungeon:2#..........@#Noise: ---------  Time: 991.8 (0.0)#....<......#a) +0 war axe#.).........#Nothing quivered##...........##............##.....)...i:j0m..##...........#####.##.######.##.#You slash Natasha!  You kill Natasha! _Natasha screams in pain as she dies! _l - 2 scrolls labelled SIOFIST ZAVILO (gained 1)  As you read the scroll of identify, it crumbles to dust. _l -> T - 2 scrolls of torment  As you read the scroll of identify, it crumbles to dust.2.8 (1gi:jx _c -> t - a scroll of teleportationhi:jGRead which item? Scrolls  t - a scroll of teleportation  T - 2 scrolls of torment  e - a scroll labelled DYODOTZ JIEDY  h - a scroll labelled VUYREPTESCH [!] read|quaff[?] describe selectedii:jf#..............Bob0923 the Shield-Bearer ................Minotaur #...............Health: 23/33 ================-------- #........###.#####Magic: 2/2======================== ###.##...........#AC: 7Str: 22 ....# ...........#EV: 8Int: 5 ##### ...........#SH: 4Dex: 9#...........#XL:  3 Next: 69% Place: Dungeon:2#..........@#Noise: ---------  Time: 992.8 (0.0)#....<......#a) +0 war axe#.).........#Nothing quivered##...........##............##.....)...i:j.r0m..##...........#####.##.######.##.# _Natasha screams in pain as she dies! _l - 2 scrolls labelled SIOFIST ZAVILO (gained 1)  As you read the scroll of identify, it crumbles to dust. _l -> T - 2 scrolls of tormentAs you read the scroll of identify, it crumbles to dust. _c -> t - a scroll of teleportation  As you read the scroll labelled DYODOTZ JIEDY, it crumbles to dust.  It is a scroll of enchant armour.  --more--ji:j+4Enchant which item? Armour  b - a +0 scale mail (worn)  c - a +0 buckler (worn)[?] describe selectedli:jli:jli:jl#..............Bob0923 the Shield-Bearer ................Minotaur #...............Health: 23/33 ================-------- li:jH#........###.#####Magic: 2/2======================== ###.##...........#AC: 7Str: 22 ....# ...........#EV: 8Int: 5 ##### ...........#li:j'SSH: 4Dex: 9#...........#XL:  3 Next: 69% Place: Dungeon:2#..........@#li:j[ Noise: ---------  Time: 992.8 (0.0)#....<......#a) +0 war axeli:j0#.).........#Nothing quivered##...........##............#li:j#.....).....##...........#####.##.#####li:j#.##.#As you read the scroll of identify, it crumbles to dust. _l -> T - 2 scrolls of tormentAs you read the scroll of identify, it crumbles to dust. li:j4_c -> t - a scroll of teleportationAs you read the scroll labelled DYODOTZ JIEDY, it crumbles to dust.  It is a scroll of enchant armour.li:jli:j353.8 (1li:jli:j7? _Your +0 buckler glows green for a moment.mi:j* Read which item? Scrolls  t - a scroll of teleportation  T - 2 scrolls of torment  h - a scroll labelled VUYREPTESCH [!] read|quaff[?] describe selectedoi:jv#..............Bob0923 the Shield-Bearer ................Minotaur #...............Health: 23/33 ================-------- #........###.#####Magic: 2/2======================== ###.##...........#AC: 7Str: 22 ....# ...........#EV: 8Int: 5 ##### ...........#SH: 5Dex: 9#...........#XL:  3 Next: 69% Place: Dungeon:2#..........@#Noise: ---------  Time: 993.8 (0.0)#....<......#a) +0 war axe#.).........#Nothing quivered##...........##............##.....)...i:j=w0m..##...........#####.##.######.##.# _l -> T - 2 scrolls of tormentAs you read the scroll of identify, it crumbles to dust. _c -> t - a scroll of teleportationAs you read the scroll labelled DYODOTZ JIEDY, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 buckler glows green for a moment.  As you read the scroll labelled VUYREPTESCH, it crumbles to dust.  It is a scroll of brand weapon.  --more--pi:j'Brand which weapon? Hand Weapons  a - a +0 war axe (weapon)[?] describe selectedqi:j?qi:j #..............Bob0923 the Shield-Bearer ................Minotaur #...............Health: 23/33 ================-------- #........###.#####Magic: 2/2======================== ###.##...........#AC: 7Str: 22 ....# ...........#EV: 8Int: 5 ##### ...........#SH: 5Dex: 9#...........#qi:j XL:  3 Next: 69% Place: Dungeon:2#..........@#Noise: ---------  Time: 993.8 (0.0)#....<......#a) +0 war axe#.).........#Nothing quivered##...........##............##.....).....##...........#####.##.######.##.# _c -> t - a scroll of teleportationqi:j As you read the scroll labelled DYODOTZ JIEDY, it crumbles to dust.  It is a scroll of enchant armour. qi:j!_Your +0 buckler glows green for a moment.  As you read the scroll labelled VUYREPTESCH, it crumbles to dust.  It is a scroll of brand weapon.qi:j* ...........###.#####........# ...........# ...........# qi:jr#...........# #..........@# #....<......# #.).........#  ##...........# qi:j #............# #.....).....#qi:js  #...........#qi:j  ####.##.##### qi:jJ qi:jvl Your +0 war axe becomes viciously sharp.qi:j...........###.#####........# ...........# ...........# #...........# #..........@#qi:j,y #....<......# #.).........#  ##...........#  #............# #.....).....# #...........# ####.##.##### qi:jqi:je4.8 (1(sunder)qi:jlqi:jT< _a - a +0 war axe of sundering (weapon)ri:j 24=5==6=ri:j"Xri:jVBri:jri:j07ri:j>=ri:jjri:jN ri:j"ri:j$ri:j%ri:j}'ri:j)ri:j*ri:j+ri:j.ri:j.ri:jm/8ri:j//==ri:j0ri:j1ri:jH4ri:j4ri:j6ri:j8ri:j9ri:j;ri:j=ri:j>ri:j@ri:jBri:jQCri:jC9ri:jC/==ri:jXDri:jEri:jHri:jvIri:j}Jri:jZLri:jCMri:jvNri:jOri:jPri:j(Rri:jTri:jUri:jU30ri:jV=ri:jyVri:j2Xri:jZri:j[ri:j5]ri:jU_ri:j_ri:jari:jbri:jcri:jcri:jnfri:j3gri:jg1ri:jg=ri:j5hri:jjiri:jekri:jXlri:jmri:jpri:jpri:jCrri:jtri:juri:jwri:j?zri:j{ri:j{2ri:j&|/==ri:jp|ri:jT~ri:jri:jǁri:jUri:jvri:jgri:jri:jri:jsri:jri:jri:jri:j3ri:jQ/==ri:jri:jri:jri:jri:j˝ri:jri:jri:jri:j٦ri:j̨ri:jgri:jݭri:jri:jri:jri:jri:jri:j:=ri:jri:jdri:jri:jri:jri:jri:j)ri:jri:jri:jyri:jri:j ri:jri:jyri:j%ri:jri:jri:jXri:j6ri:jri:jri:jRri:jri:jri:j#ri:jari:jri:jri:jri:jri:j3ri:jdri:jri:jri:jri:j ri:j ri:j ri:j ri:jri:jri:jiri:jri:jpri:jri:jri:jri:jri:jri:jlri:j!ri:j$ri:j$ri:j%ri:j&ri:j(ri:j(ri:j)ri:j+ri:j,ri:jp-ri:j.ri:j61ri:j#3ri:j3ri:j 5ri:j36ri:j7ri:j8ri:j[9ri:j:ri:j;ri:jU<ri:j =ri:j>ri:j?ri:j@ri:jBsi:j.si:jsi:jsi:jsi:jsi:josi:jsi:jsi:jU si:j si:j si:j:si:jSsi:jZsi:jsi:j|si:jKsi:jlsi:j[si:jsi:jsi:j' si:jP!si:j"si:j$si:j&si:j'si:j(si:jA*si:j+si:j,si:j-si:j0si:j2si:j3si:j4si:jY6si:j`8si:j9si:j9si:j;si:j=si:j=si:j>si:ja@si:jfBsi:jQCsi:jDsi:jEsi:jGsi:jHsi:j_Isi:jKsi:j/Msi:jNsi:j Osi:j]Qsi:jSsi:jSsi:jTsi:jSVsi:j!Xsi:jXsi:jYsi:j[si:j ]si:j]si:jt^si:jq_si:j`si:j&asi:jasi:jbsi:jcsi:j3dsi:jdsi:jesi:jfsi:jgsi:jshsi:jjsi:j}ksi:jClsi:jJmsi:j osi:jpsi:jrsi:jrsi:jtsi:j4vsi:jwsi:jwsi:j~ysi:jzsi:j{{si:j8|si:j=~si:jAsi:jsi:j?si:jsi:jsi:j|si:jsi:j0si:jxsi:j6si:jsi:jsi:jsi:jCsi:jsi:jSsi:jsi:jdsi:j>si:jLsi:jtsi:jesi:j(si:jsi:jsi:jsi:jsi:jsi:j7si:jsi:jsi:jsi:jsi:jsi:jsi:jsi:jsi:jsi:jsi:jwsi:j\si:jKsi:jRsi:jgsi:jAsi:j$si:j?si:jUsi:jDsi:jsi:j9si:jPsi:jsi:jsi:jsi:jsi:jsi:jsi:jsi:jUsi:jsi:jsi:jsi:jsi:j si:jsi:jsi:j\si:jsi:jsi:jesi:jasi:j*si:jsi:jsi:jsi:jsi:jsi:jsi:jsi:jsi:j`si:jsi:jsi:jsi:jsi:jsi:jsi:j0si:j$si:j si:jsi:jsi:jsi:jsi:j si:j si:jl si:j si:jsi:j4si:jsi:jsi:jnsi:jsi:jsi:jsi:jsi:jsi:j|si:jsi:j]si:jsi:jsi:jL si:j!si:j=#si:j#si:j$si:jD&si:j'si:j(si:j)si:j+si:j&,si:j,si:jC-si:j.si:j0si:j0si:jp1si:j2si:jQ4si:j.5si:j6si:j8si:jt:si:j;si:j<si:j=si:jB?si:j0@si:j:Asi:j Csi:jyDsi:jGEsi:jFsi:j&Hsi:jIsi:jJsi:jKsi:jMsi:jOsi:jOsi:jPsi:juRsi:jSsi:jTsi:jUsi:jvWsi:jXsi:jYsi:jZsi:j\si:j^si:jQ_si:j`si:jasi:jcsi:jdsi:jkesi:j-gsi:jhsi:jisi:jjsi:j]lsi:jmsi:jnsi:josi:jpsi:jrsi:jssi:jtsi:jvsi:jxsi:jxsi:jysi:jS{si:j"}si:j}si:j~si:jsi:jsi:jsi:jwsi:j7si:jsi:jsi:jsi:jksi:jsi:j̍si:jsi:j[si:jsi:jsi:jғsi:jsi:jzsi:j`si:jGsi:jٚsi:jsi:jŝsi:j͞si:j9si:jsi:jsi:jsi:jsi:j{si:j9si:j si:jʪsi:jsi:jsi:jЮsi:jsi:jsi:jsi:jsi:j si:jsi:jysi:j[si:jsi:j{ .#.#  .#.#  .#.# #...# ## .....#... #......## ## ......... ). si:j#......## #.#.############### ......... #....@............#1137.8 (143.0) .######## #.#.#############.# .# # #.# .##### si:j##.# .....# #.# ####.# #.##.# # si:j#.##.#####.#. #.##......... #.#si:jsi:j1,84si:jsi:j) _Found a long sword.ti:j3ti:jti:jti:j&4# .#.# # .#.##.> # .#.##.|#...# ## #...#... #..#......## ##... )..#......## #.#.# #ti:j'. #...@.............#0.0) #.# #.#.#.# #.# #. #.# #.####### #.# #.....# #.##.#ti:j' #.# #.# # #.# #.#####.#. #ti:j'h.# #. #.#ti:j'(ti:jQ;ti:jZ<+9.8 (1ti:jBti:jE; _Found a stone staircase leading down.ui:j ui:j ui:jh ui:j8 ui:j ui:j ui:jv ui:j ui:j ui:j9 ui:j= ui:j ui:jb ui:j ui:j! ui:jg ui:j ui:j+ ui:jd ui:j^ ui:j ui:j ui:j ui:jx ui:j ui:ja ui:js ui:jn ui:j ui:j ui:jC ui:j[ R ...# ####### ...# ...... ...## #....#...# ui:j Y.# .# #........## .#.# .....#.#### .# .#.# #.>....... .# .#.# #.@.# 46.8 (7 .###...# ## #...# ui:j$ .......#... #...# .##......######...###### ..............)......... ui:jN x.##......#####.#.############### ui:jz .#......... #.................# .#.######## #.#.###########ui:j ##.# .#.# #.#.. #.#ui:jV ui:jui:j(r _You see here a staff of air.wi:j$ _wi:j$,wi:j[Bwi:jxwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jewi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jAwi:jwi:j}wi:jEwi:jwi:jwi:jwi:jwi:jgwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:j wi:jwi:jwi:j/wi:jwi:j=wi:jwi:jwi:jwi:jwi:jywi:jU wi:j wi:jc wi:j& wi:jZ wi:jwi:jMwi:jwi:jwi:jCwi:jwi:jwi:jwi:jwi:jwi:jgwi:jwi:j wi:jwi:jwi:jwi:jwi:jM wi:j!wi:j"wi:j$wi:jj%wi:jO&wi:jJ(wi:j>*wi:j+wi:j+wi:jK-wi:j.wi:j/wi:j0wi:j2wi:ji3wi:j4wi:j4wi:jv6wi:j8wi:j-:wi:j ;wi:j<wi:j>wi:j>wi:jm?wi:j@wi:jHBwi:jBwi:jCwi:jEwi:jFwi:jGwi:jHwi:jDJwi:jKwi:jLwi:jxMwi:jNwi:jKPwi:jPwi:jQwi:jCSwi:jTwi:j,Uwi:jUwi:jWwi:jYwi:jGZwi:j[wi:j\wi:jj^wi:j_wi:j_wi:j'bwi:jcwi:jpdwi:j'ewi:jgwi:jiwi:jjwi:jkwi:jnwi:jowi:jSpwi:jpwi:j$rwi:j,swi:jswi:jktwi:jwwi:jxwi:jywi:jnzwi:j|wi:j~wi:j~wi:jwi:jwi:jwi:jtwi:jwi:jZwi:j|wi:jVwi:jwi:jwi:jwi:jÑwi:jܒwi:jiwi:jۗwi:jwi:j4wi:jwi:jwi:jŸwi:jAwi:jwi:jEwi:jwi:jGwi:jKwi:jĭwi:j wi:j-wi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jwi:jxwi:jƻwi:jwi:jwi:jwi:jξwi:j wi:jwi:jwi:jwwi:jwi:jwi:j\wi:jwi:j=wi:j5wi:jwi:jXwi:jwi:jwi:jwi:jwi:j<wi:jDwi:jwi:jzwi:jwi:jwi:jwi:jwi:jwi:j9wi:jwi:j,wi:jwi:jYwi:j",wi:jwi:j]wi:jwi:jwi:j<wi:jwi:j,wi:jXwi:jwi:j,wi:jVwi:jwi:jQwi:jwi:j_wi:jwi:jwi:j=wi:jwi:jwi:jwi:jRwi:jwi:j|wi:j#wi:jzwi:jwi:j wi:ju ,wi:j wi:j,wi:jwi:j!wi:jwi:jwi:j}wi:jwi:jwi:jowi:ji,wi:jwi:jwi:j wi:j8wi:jwi:jwi:jwi:jwi:jEwi:jwi:j wi:j!!wi:j("wi:j/$wi:j%wi:j%wi:j&wi:j(wi:j*wi:j+wi:j,wi:j-wi:j/wi:j/wi:j0wi:j2wi:jW4wi:j4wi:j5wi:j 7wi:j8wi:j>8wi:j8wi:j:wi:j;,wi:jw<wi:jv=wi:jU>wi:j>wi:j}?wi:jlAwi:jdCwi:jCwi:jDwi:jFwi:jHwi:jwi:jD ###  wi:jEP#.################ #................. #.################ #@#  #.#  #.#  #.# wi:jEK... ... ...wi:jFs ....# wi:jNFQ## wi:jdL2299.8 (153.0)wi:jL.3004wi:jPwi:j9Sd _c - a scroll labelled GYDDYE BUDYTOIxi:jixi:jjxi:jKjxi:jkxi:jzm,xi:jCqXxi:jqxi:jrxi:jt,xi:juxi:j*xxi:juzf  You encounter a quokka.xi:j3 ### #.#################.................#.################xi:j4S..#########.##.......@.#.........#.........#xi:jt?.........#.........###.........##. r   quokka (asleep)xi:jE.........# #.# #....r.#.# .# #.xi:jU#.# #.#.#.xi:j߂k3.8 (3.0)r.xi:j{`rxi:ju24.8 (4 _xi:jxi:jaxi:j { #.############### #................ #.############### #.# #.# #.#########.##..........#.#.#.#.##.# r.....# #.# #.......# #.# .# #xi:j .# #.# #.#.## #.# #.#.#xi:j9 Br.xi:jҮ xi:jr +5.8 (1xi:jL xi:j yi:j #............... #.############## #.#  #.# #.##########.##...........#.#.#.#.#r.....#.......# #.#.# #.# .# .# #.# #.#... # #.# #.#. #.#.# #.#.yi:jAr.yi:jyi:j{&6yi:jyi:jyi:jr  #.############# #.#  #.# #.#.#########.##............#.#.#.#r....#......#.# #.#.# #.# .#.# #.# #.##.. # #.# #.############### #.#.# #.# #.#.###.yi:j~ x  The quokka twitches its whiskers.yi:j .=7yi:j yi:jW 4 _You block the quokka's attack.zi:jL .  You slash the quokka!zi:jJSzi:j 6739.1 (1.3zi:jzi:jJ _You kill the quokka!zi:j 3zi:j zi:j zi:jG Xzi:jm zi:j zi:j zi:j4 zi:j3 zi:j zi:jt zi:j* zi:j zi:j zi:j zi:j zi:j zi:j zi:j zi:j{ zi:j zi:jB zi:j7 zi:jl zi:j zi:j zi:jP zi:j zi:j ,zi:jf zi:jp zi:jx zi:j zi:jr zi:j zi:j6 zi:j zi:j zi:j7 zi:j zi:j3 zi:j zi:j" zi:jH zi:j zi:j zi:jh zi:j zi:j zi:j zi:j zi:j8 ,zi:j zi:j( zi:j zi:j~ zi:j zi:j zi:jZ zi:j zi:j zi:j zi:j zi:jo zi:j8 zi:j zi:j zi:j zi:j. zi:j zi:jf ,zi:j zi:jT zi:jh zi:j zi:j% zi:j zi:j} zi:j zi:j$ zi:j zi:jH ,zi:j zi:j zi:j zi:j zi:j zi:j% zi:j ,zi:j zi:j3 zi:jt zi:j zi:j zi:jm zi:j zi:j! zi:jo! zi:j" zi:j$ zi:j% zi:jP% zi:j& zi:j<( zi:j( zi:j( zi:j/ zi:j0 zi:j1 ,zi:j4 zi:j$6 zi:j6 zi:j6 zi:jf9 zi:j; ,zi:j*< zi:j> zi:j^@ ,zi:j@ zi:jC zi:jD ,zi:jE zi:jG zi:jX zi:jb zi:je Bzi:ji zi:j5k zi:jKl ,zi:j m zi:jn zi:jo zi:jp ,zi:jGw Xzi:jx zi:jyy ,zi:j/z zi:j{ zi:j Bzi:j zi:j zi:j zi:j zi:j zi:jP zi:j zi:j zi:jT zi:j ,zi:jk zi:j zi:j: zi:j zi:j[ zi:j zi:j zi:jr zi:j zi:j zi:j zi:j zi:j2 zi:j zi:j ,zi:j zi:j^ zi:j ,zi:j zi:j zi:j zi:j zi:j zi:jD zi:j ,zi:jҿ zi:jZ zi:jj zi:j zi:j zi:j zi:j zi:j^ zi:j@ zi:j Bzi:j zi:j zi:jF zi:j zi:jQ zi:j zi:j, ,zi:j zi:j zi:j zi:j zi:ju zi:j zi:j# ,zi:j zi:j zi:jm zi:j zi:j zi:j zi:j6 ,zi:j zi:jn zi:j ,zi:j zi:j zi:j zi:jW zi:j zi:j zi:j. zi:j zi:j= zi:j, zi:j Xzi:j  You encounter a kobold. It is wielding a +0 short sword and quivering stones.zi:j M......##.####.. ......##.# #K#..............# ......##.# #.#.##########...# ......##.# #.#.#............# ......##.# #.# #.#.#.###....#...# ......##.# #.# #.#.#.# #........# ......##.# #.# #.#.#.# #......#.# .........# #.# #.#.#.# #.##.>.... ##########.#.# #@#.#.# #.##.|.#.#-#.#.###...#.###.##...#.##.........#......#...#..zi:j #####.########...####...........)......#.###.######.#.#### K   kobold (missile, asleep)#.# #.#...#.......#.# #.#.#.#.#.#####.# #.#.# #...#.#.#.....zi:jk# K77.1 (68.0)K)The kobold shouts!zi:jt) \(((((((zi:j j......@zi:j[ 5==8.1 (69zi:j= zi:j m _The kobold throws a stone. The stone barely misses you.|i:j. #. ....#############....##.K#..............##..##########..##.# #.#.#..........##..#.###....#.##....##.......#.# .........# .>.... ##########.#.# #.#.#.# #.##.|#.###...#.###.## #.........#......#...#..####.##......######...###...........)......##.#######.#.####..........#.......###########|i:jD.K|i:j7|i:j9--9.1 (1.0) |i:jط|i:jX|i:jL..# ############.#...........K#.########## ........##....#..##.....#.# .........# >.... ##########.#.# #.#.#.# #.##.|#.###...#.###.## #.........#......#...#..####.##......######...###.................)......##.##......#####.#.####..........#.......|i:j=OD.K|i:j9V|i:jVB--80|i:j\|i:j]|i:j####.###..# ############...........#.########## #K#.#.........##....#..##.....#.# .........# >.... ##########.#.# #.#.#.# #.##.|#.###...#.###.## #.........#......#...#..####.##......######...###.................)......##.#######.#.####|i:jD.K|i:j|i:j/&1|i:j |i:j}i:jY}i:jY5=2.6 (1.5}i:j_}i:j}ay _You barely miss the kobold. The kobold hits you but does no damage.}i:jh.j )You slash the kobold!}i:j6R}i:j:554.0 (1.4}i:j\B}i:jDJ _You kill the kobold!}i:jT M #.# ####.# ##..# ############..........######### #.#.#.........##....#..##.....#.# .........# #.# #.#.#.# #.##.>........}i:j: }i:j 4-50}i:j }i:j8 $  Things that are here:}i:j8 P _a +0 short sword; 3 stones}i:j?}i:j?}i:jI@~i:j~i:jx~i:j+ P _~i:j, ,~i:j ~i:jK ~i:j~i:j(~i:j~i:j~i:j!,~i:j~i:j~i:j~i:j~i:j~i:jJ~i:j,~i:j~i:j~i:j ,~i:j ~i:jf"~i:jS$,~i:j%~i:j&~i:j_(~i:j(~i:j)~i:jX-~i:jA/~i:j/~i:j:0~i:j2~i:j4,~i:jT5~i:j$7~i:j8~i:j%9~i:j9~i:j;~i:j=~i:j=~i:je>~i:j @~i:jrA~i:jA~i:j9B~i:jC~i:jE~i:j F~i:jF~i:jH~i:jI~i:jI~i:jxJ~i:jiPn~i:jzQ~i:jQ~i:jQR~i:jT~i:jdU~i:jU~i:juV~i:j X~i:jY,~i:j_Z~i:jG\~i:j]~i:j]~i:j^~i:j^~i:j_~i:j_~i:j`~i:jc~i:jd~i:j*e~i:je~i:jg~i:jh,~i:jmi~i:jj~i:jk~i:j>l~i:jl~i:jm~i:j'n~i:jhn~i:jn~i:jzo~i:j6p,~i:jp~i:jq~i:jr~i:j>s~i:js~i:jdu~i:jUv~i:jv~i:jw~i:jlx~i:jy,~i:j7z~i:j{~i:j|,~i:j}~i:j~~i:jD~i:j~i:j~i:j~i:je~i:j~i:jP~i:j1~i:j,~i:jf~i:ji~i:j:,~i:j ~i:j܌~i:j~i:jG~i:j~i:j~i:j,,~i:j~i:j~i:jC~i:j~i:j'~i:j~i:j~i:j~i:j~i:jC~i:j~i:jF~i:j~i:j~i:jv~i:j ~i:j~i:jݦ~i:j1~i:j~i:j.~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:jV~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j6~i:j~i:jX~i:j~i:j~i:j5~i:j~i:j(~i:j~i:j,~i:j~i:j~i:j~i:j~i:j,~i:j~i:j~i:jP~i:j~i:j ~i:j ~i:j ~i:j ~i:j ~i:jo~i:j~i:j~i:j~i:j6~i:j~i:jR~i:jB~i:j,~i:jh~i:jI ~i:j!~i:jt"~i:j"~i:j%~i:j'~i:j(~i:j(~i:j+~i:j ,,~i:j,~i:j/~i:jO0,~i:j1~i:jv8~i:j9~i:j:~i:j;~i:jA<~i:j<~i:j>~i:j.@,~i:j@~i:j]B~i:jD,~i:jJE~i:jG~i:jH~i:jI~i:jI~i:jK~i:jWM,~i:jeN~i:jzO~i:jP,~i:jQ~i:jER~i:jS,~i:j3U,~i:jV~i:jnV~i:j*W~i:jW~i:jRY~i:jY,~i:jZ~i:j[~i:jZf~i:j h~i:ji,~i:jj~i:jok~i:jl~i:jl~i:jm~i:jn~i:jo~i:jo~i:j@p~i:jLr~i:js~i:jEt,~i:j,v~i:j>w,~i:jw~i:jy~i:jz~i:j{~i:jF{~i:j+}~i:j~~i:j~~i:j~i:j;~i:jς,~i:jF~i:jr~i:jV~i:j,~i:j+~i:j~i:j~i:jj~i:j~i:jo~i:j͍~i:j~i:j~i:jr,~i:j ~i:jŔ~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:ja~i:jѥ,~i:jT~i:jM~i:jB~i:j~i:j~i:j~i:j*~i:j~i:ji~i:j~i:jR~i:jɶ~i:j~i:j~i:j~i:j(~i:jc~i:j~i:j)~i:j~i:jT~i:j~i:j~i:j5~i:j~i:j"~i:j,~i:jk~i:j~i:j,~i:j~i:j~i:j%,~i:j3~i:jC~i:j:~i:j~i:j~i:jb~i:j~i:jf~i:jT~i:j~i:j,~i:j;~i:j~i:j~i:j~i:j0~i:j~i:j;,~i:j~i:j~i:j[~i:j~i:j~i:j~i:j~i:j~i:j~i:j~i:j,~i:jx~i:j ~i:j ~i:j& ~i:j ~i:jU~i:j/,~i:jC~i:jz~i:j,~i:jg~i:j~i:j~i:j~i:j~i:jg~i:j,~i:j~i:j~i:jB~i:jj ~i:jo!,~i:j!~i:j#~i:j$,~i:jO%~i:jr'~i:j (~i:j(~i:j)~i:j^*~i:j+,~i:j,~i:j/~i:j)1,~i:j2~i:j3~i:jY5~i:j5~i:j66~i:jI7~i:jN8,~i:j8~i:j9~i:j:~i:j:~i:j>;~i:jN<~i:j5=~i:j=~i:j>~i:jp?~i:j@~i:jZA~i:jA~i:j}B~i:jC~i:j D~i:jD~i:j:F~i:jL).........##.# #.#  ..........# #<#.# #.#  ..........# #.#.# #.#  ..).....# #.#.# #.#  ~i:jM.......#.# #.#  ##.##.########.#   #.##.# ....#   #.##.# ######   #.##.# #@# -50823.0)  #.##.##########.#  #.##............# ##.############### ...# ##.# #.# ### ~i:jND  ~i:jS~i:jTT,94~i:j2X~i:jZ9 _Found a stone staircase leading up.i:j3i:ji:jMi:ji:ji:ji:ji:ji:ji:ji:j,i:ji:ji:jBi:ji:j ,i:ji:jei:j]i:ji:ji:j0P  There is a stone staircase leading up here.i:ji:j- _i:ji:ji:ji:j6,i:ji:j(i:ji:ji:ji:ji:jdi:ji:ji:j>i:ji:ji:jHi:jhi:ji:j4i:j!i:ji:jii:ji:ji:j,i:jti:jKi:ji:jXi:ji:j)i:j2i:ji:ji:ji:j ,i:jc i:j i:j i:j i:ji:jDi:j,i:ji:ji:jU,i:ji:ji:j,,i:ji:j i:j-i:ji:ji:ji:ji:j-i:ji:j"i:j#i:j#i:jM$i:j%i:j6&i:j&i:j&i:jN(i:jo)i:j),i:j +i:j+i:j,i:j,i:j-i:jK/,i:j/i:j1i:j2i:j2i:j3i:j85i:j+7i:j7i:j>8i:j%:i:jn;,i:j<i:j=i:j#@,i:j@i:jBi:jDi:jnDi:jDi:j~Fi:jH,i:jHi:j,O###.#.##################  ..#..........#  #.#.#.#############.#  #.#.#......... #.#  #.#.########## ####.#  ..#.# ..##.#  ..#.# #.#  ..#.# .#  #.#.# #.#  ....# #.##.#  i:jOR#.### #.##.#  #.# ##.##.#  #.# #.........##.#  #.# #.##########.#  #.######.#..........#  #........#.########.##  ...........#.........#  i:j U_44.0 (35.0)5.0 (36i:j%Yi:j{[4 _a - a scroll of enchant armouri:ja2i:j*33i:j55i:j86i:j6i:j;ni:j<i:j>,i:j?i:j@i:jUTC....#...#...........##.# #####...##############.## ....)...................# ###.#.################## ...#.................# ##.#.#.#############.# #.#.#.......... #.# #.#.##########.####.# ...#.# >......@.##.# 8.0)#.# ######.#.##.# ...#.##.#.##.# #.#.# #.#.##.# .....# #<#.##.# #.### ..#.##.# i:jU#.# #########.##.# #.# #.........##.# ##.# #.########## i:j]A9.0 (4i:jci:jsf\ _Found a stone staircase leading down and a stone staircase leading up.i:jXQ###.##...#.#########.##.# .....#...#...........##.# ######...##############.## .....)...................# #####.#.################## ....#.................# ###.#.#.#############.# .#.#.#..........# #.# #.#.#.##########@####.# #...#.# .>........##.# .#.# #######.#.##.# ....#.# #.#.##.# i:j Ra###.#.# #.#.##.# ......# #<#.##.# .##.### ..#.##.# .##.# #########.##.# .##.# #.........##.# i:jZB50.0 (1i:j`i:jUbi:ji:j=3i:ji:j7i:ji:jni:jWi:jei:ji:ji:j|i:jBi:jci:ji:ji:j)i:j#P  There is a stone staircase leading up here.i:jzi:j _i:ji:ji:ji:ji:ji:jki:jpi:ji:ji:j{i:j,i:j_i:ji:jsi:ji:j1i:jni:jwi:ji:j,i:ji:ji:ji:jNi:ji:jyi:ji:j i:jWi:jli:ji:ji:j4i:jbi:ji:ji:jri:jZi:ji:j1i:ji:ji:ji:jei:ji:ji:j: i:j i:j%i:j&i:j&i:j{'i:j+i:j-,i:j.i:j1i:j?3i:j3i:j4i:jE8i:j9i:j:i:j);i:j@R  There is a stone staircase leading down here.i:jAi:j _i:j:i:jpi:ji:ji:ji:jH i:j< i:j i:j i:j7i:j,i:jci:joi:j+i:jvi:ji:j`i:jji:ji:ji:j^i:ji:ji:ji:j!i:j{#i:j$,i:j%i:j'i:j{'i:j'i:j*i:j,,i:ju-i:j0i:j2,i:j3i:jx4i:j6,i:j7i:j9i:j;i:j;i:j9<i:jt>i:j?i:j?i:j@i:jBi:j%Di:jcDi:jEi:jGi:jJi:jKi:j,Mi:jOi:jQi:jQi:jWBi:j>Xi:jYi:jO\i:jS^i:j^i:j`i:jbi:jdi:jei:jSfi:jdhi:juji:jji:jki:j.ni:jpi:jpi:jqi:jsi:jui:jvi:jawi:j+yi:j{,i:j|i:j~i:ji:j݀i:ji:jzi:j:i:ji:jli:ji:ji:ji:ji:ji:j,i:j^i:ji:j:i:ji:jƑi:j)i:j,i:jEi:jΓi:jp,i:ji:j.i:j˕i:ji:j#i:ji:j i:jS,i:jĘi:j i:jQi:j|i:jLi:j,i:j4i:jϛi:jli:j,i:jZi:jߝi:ji:jOi:jli:j,i:j1i:ji:jTi:ji:ji:j]i:j,i:jܢi:ji:jji:ji:ji:jHi:ji:j:i:ji:ji:ji:ji:jHi:j߫i:ji:jDi:ji:j]i:jʯi:ji:ji:ji:jxi:ji:jBi:j;i:j ,i:ji:jvi:ji:jji:ji:ji:j',i:jTi:ji:joBi:ji:jui:ji:ji:ji:ji:j6i:ji:ji:ji:jUi:ji:ji:ji:j&i:jsi:ji:ji:ji:ji:ji:j\,i:ji:ji:ji:j i:jZi:jzi:ji:j\i:ji:j i:jv ,i:jRi:jai:jpi:ji:ji:jli:ji:j0i:jii:j"i:j#i:j$i:jZ$i:j)i:j+,i:j}+i:j1i:jp2i:j2i:j'3i:j9i:jK:i:j:i:j:i:jAi:jC,i:jnDi:jJi:jbLi:jLi:jhMi:j\Ri:jT,i:jUi:j\i:j%^i:j^i:j_i:j ei:j/gi:j{gi:jhi:j,li:jm,i:jvni:jGri:jui:jui:j wi:j{i:j}i:jB~i:ji:ji:ji:ji:j;i:ji:jϐ,i:j:i:jߖi:ji:ji:j+i:jB  You see here a +0 long sword.i:jhi:j' _i:ji:ji:ji:jPi:j2i:ji:j,i:j\i:ji:jji:j1i:ji:j#i:j,i:jSi:jhi:jCi:ji:ji:ji:ji:j0i:ji:j+i:j_i:ji:ji:ji:j?i:ji:jii:ji:j,i:ji:j+i:jai:ji:jIi:ji:ji:j8i:ji:ji:j,i:ji:ji:jgi:ji:jGi:ji:j ,i:j$ i:j i:jBi:ji:jni:jK,i:ji:ji:j$,i:ji:ji:ji:ji:jdi:ju,i:ji:ji:jii:ji:jOi:ji:j i:j i:j!i:j #i:j#i:j!$i:j$i:j%i:j&,i:jm'i:j(i:j)i:j)i:j*i:jS+i:j+i:j=,i:ju,i:j-i:j.i:j.i:j5/i:j1i:j72i:j2i:j2i:j4i:j5i:j5i:jF6i:j8i:j9,i:j:i:je<i:jE>,i:j?i:joAi:jNC,i:jDi:j+Fi:jG,i:j|Hi:j-Ji:jK,i:j Mi:jOi:jUPi:jPi:jkQi:jSi:jTi:jUi:jUi:jWi:jCYi:jYi:jJZi:j\i:ji]i:j]i:j^i:j`i:ja,i:jbi:jjdi:jei:j(fi:jfi:jri:jsi:jYti:jDvi:j:xi:jyi:jyi:jzi:j}i:j,i:j!i:jP  There is an escape hatch in the floor here.i:ji:j _i:ji:jri:j~i:j9i:j܏i:jVi:je,i:jMi:jli:j3i:ji:ji:ji:ji:j i:ji:ji:jLi:ji:jVi:j[i:jªi:ji:ji:j i:ji:j i:jmi:jl  You see here a frilled lizard skeleton.i:jki:j0 _i:jͷi:jԹi:j6i:ji:j1i:jDi:jdi:ji:ji:jJi:jbi:ji:ji:ji:j,i:jgi:jwi:j,i:j i:ji:jC,i:ji:jci:ji:ji:ji:ji:j`i:ji:ji:j i:j i:jki:ji:ji:j,i:ji:ji:j i:j^i:j!i:j$i:jsi:ji:j~i:jii:ji:j.i:ji:ji:j,i:jzi:ji:jF,i:ji:ji:ji:jMi:ji:ji:ji:jqi:ji:ji:j!,i:ji:j`i:jP  There is a stone staircase leading up here.i:j i:j5  _i:j i:j! i:j i:jp,i:ji:ji:ji:j(i:ji:jhi:ji:jdi:ji:j*,i:ji:ji:jA,i:ji:ji:ji:ji:j{i:ji:j i:j i:jT!i:j"i:jq#i:j#i:j#i:j+%i:j)&i:jo&i:j&i:jU(i:j[)i:j),i:j+i:j,i:jj,i:j,i:j-i:j.i:j/i:j/i:j1i:j 2i:jc2i:j2i:j4i:jk5i:j5i:jZ6i:jx7i:j8i:jc8i:j8i:j9i:j:i:jp;i:j;i:j<i:j>i:jP>i:j>i:j@i:jRA,i:jAi:jBi:jCi:jJDi:jDi:jFi:jFi:jKGi:jGi:jJXi:jLi:jJMi:jMi:jMi:jOi:j Pi:jjPi:jPi:jQi:j|Ri:jRi:jSi:j[Ti:jUi:jUi:jZVi:jWi:jXi:j Yi:jTYi:jZi:j[i:j[i:j[\i:j]i:j1^i:j^i:j^i:j*`i:jIa,i:jai:jbi:jci:jci:j di:jgei:jZfi:jfi:j#gi:j?hi:jj,i:jji:jbki:jli:jli:jAmi:jPni:j*oi:joi:joi:j qi:jqi:j!ri:jkri:jsi:j~-   #########   #.......#   #.......#   #.......# i:jhp  #........   #........   #....>...   #@#758.0 (208.0)  #.# ##  #.# #. .# #. .# #. .# #.  ######.# #. i:j݀ #......# #.  ##.##### #.i:jji:jY,99i:ji:jR; _Found a stone staircase leading down.i:ji:j3i:j1i:jQi:j|Bi:j,i:j&i:jx i:j ..  .. ######### .. #.......# .. #.......# .. #.......##.. #..#. #.......##i:j  #..@.>.....61.0) #.###....$.  #.# ..... #### #.# .[.. #.. #.# ... #.. #.# .. #.. #.# # #.. ######.# #.. #......# #..i:ji:js+2.0 (3i:ji:j!- _Found a leather armour.i:j) i:jF* i:jJ+ i:j6 i:j~: i:j ; i:jq? R _Found a leather armour.i:jYB i:jBN i:jV  .... Bob0923 the Shield-Bearer  .... Minotaur  #########.... Health: 33/33 ========================  #.......# . .... Magic: 2/2========================  #.......# [h .... AC: 7Str: 22  #.......##... .... EV: 8Int: 5  i:jW #............ #... SH: 5Dex: 9  #............ #### XL:  3 Next: 75% Place: Dungeon:2  #....@.......Noise: ---------  Time: 1763.0 (1.0)  #.###....$...a) +0 war axe (sunder)  #.# #........ ##### Nothing quivered  #.# #...[.... #...#  #.# #........ #...#  i:jX #.# #........ #...# h   Natasha (wandering)  #.# ######### #...#   ######.##...#   #......##...# i:jX Z_You see here a frilled lizard skeleton. _There is a stone staircase leading up here. _Found a stone staircase leading down. _Found a leather armour. _Found a leather armour.  You encounter Natasha, Servant of Life and Death.i:jfd /  --more--i:ji:jJ;i:jw,h.i:j i:j|"; 4.0 (2 _i:j 1 _There is a stone staircase leading up here.stone staircase leading down. _Found a leather armour. _There is a stone staircase leading down here.i:j . .  . ######### . #.# .. . #.# hi:j. #.##.. #.#.... #.....##### #....>..... #.###....$  #.# #.....####i:j!# #.# #...[ #.# #.#...# i:j #.# #......... #.# ##########i:jG3 ######i:j_hhi:j ****Natasha casts a spell at you.i:jtcn....0---i:jzd,=5.0 (1i:jji:jl. _The magic dart hits you.i:jJ  . . . . # .. . #.# ... . #.# h... . #.##..i:jK  #.#. #.# #....>. #.###....$. #.# #. #.# #...[. #.# #.#...# i:jK #.# #. #.# #i:j2L + i:jO G[hi:jXW D-6i:j^ i:j{` i:j% .   .... .   .... .  i:j,&@ ## ..... .   #.# ..... .   #.# .[.... .   #.##h..   #.i:jd&#.   #.#   i:j&#....>. #.###....$.i:j& #.# #.##### i:j&#.# #...[.#...# #.# #.i:j'#...#  #.# #.i:jP'#...# #.# ##...# i:j47 55   cerulean imp (polearm, summoned)  i:j7ANatasha hisses.i:j8.=7i:j?i:jDc _Natasha mumbles some strange words.i:j  . ....... . ....... . ... ######### ......[ . i:j V#.......# ....... . #.......# .[. #.##h... #.5#....... #......######## #....>..........# #.###....$# i:j #.# #.....##### #.# #...[#...#  #.# #.#...#  #.# #..............# #.# #############...#i:j~  Found a cloak. You block Natasha's attack.---8i:j i:j @ _The cerulean imp hits you with a +1 spear.i:j §You slash Natasha! You headbutt Natasha.  You kill Natasha!Natasha growls in agony!i:j/†i:jJl.§§i:ji:jC(8........ Bob0923 the Covered....... ........ Minotaur....... ........ Health: 30/33 =====================---....... ........ Magic: 2/2========================######### ......[ ........ AC: 7Str: 22#.......# ....... ........ EV: 8Int: 5#.......# .[..... ........ SH: 5Dex: 9i:jm) #.......##†...... ........ XL:  3 Next: 137% Place: Dungeon:2#........@.§..... #....... Noise: ==-------  Time: 1769.4 (1.4)#........§....... ######## a) +0 war axe (sunder)#....>..........#Nothing quivered#.###....$......##.# #...........######.# #...[.......#...##.# #...........#...##.# #...........#...##.# #############...# i:j)h_Natasha mumbles some strange words.Found a cloak. You block Natasha's attack. _The cerulean imp hits you with a +1 spear.  You slash Natasha! You headbutt Natasha.  You kill Natasha!Natasha growls in agony!i:j., _The cerulean imp disappears in a puff of smoke!You have reached level 4!i:j 8/  --more--i:j0UL6/403/33421% i:jg]i:jX`R _You feel stronger.i:j@ 3i:j i:j( i:j i:j h7= _i:j i:j 8=i:j+ i:j0 .......#########[#.......##.......# .[.......##†..........#.....########>..........# ###.....# --73.4 (4.0# #.....##### # #...[...####################.##...##......##...###.######...###### --i:j> U _You now have 151 gold pieces (gained 17).i:j89=40==i:j"i:j=i:j4k  You see here the felid corpse of Natasha..######## Bob0923 the Covered#h................ Minotaur#................. Health: 40/40 ========================#................. Magic: 3/3========================#................. AC: 7Str: 23#................. EV: 8Int: 5##########......[.......... SH: 5Dex: 9#.......##................. XL:  4 Next: 21% Place: Dungeon:2#.......##@[............... Noise: ---------  Time: 1785.4 (12.0)#.......##†................ a) :jl0m+0 war axe (sunder)#................##........ Nothing quivered#................###########....>..........###.###...........#h   Natasha (wandering)#.# #...........######.# #...[.......#...##.# #...........#...# _The cerulean imp disappears in a puff of smoke!You have reached level 4! _You feel stronger. _You now have 151 gold pieces (gained 17).  You see here the felid corpse of Natasha.  You encounter Natasha, Servant of Life and Death.  --more--i:j\i:j%i:j۽.h.hi:jh6.4 (13i:j!i:ji  You have reached level 4!You feel stronger. _You now have 151 gold pieces (gained 17)  You see here the felid corpse of Natasha.  You encounter Natasha, Servant of Life and Death. _Natasha hisses angrily.i:j D?########.h .#######[..[##†.........................##########...>....###...#....###[.hi:jJ i:j 07.0) i:j1 w _Found 2 scrolls of teleportation.i:j= ######## ?########.h .#######[..[##†...............##########...>...####....###i:j״ D.hi:j <8i:j i:j6  You hit Natasha. Your headbutt misses Natasha.  Natasha is heavily wounded.38--=9.7 (1.3i:j( _Natasha claws you.i:j  You miss Natasha.i:jZ  Natasha is heavily wounded.7--91.1 (1.4i:j i:j^ D _Natasha claws you. You block Natasha's attack.i:jҬ  You barely miss Natasha.  Natasha is heavily wounded.2.5i:j i:jc _Natasha closely misses you. You furiously retaliate! You headbutt Natasha.i:j^ †You slash Natasha!  You kill Natasha!i:j f hopper8553.9 _You feel Natasha's spirit has finally been put to rest.i:jni:jpe _Your Axes skill increases to level 4!i:jM######## ?########. .#######[.#.......##.[.......................#i:jQ-40 _i:j _You see here the felid corpse of Natasha.i:j Ii:j i:j i:j $ _i:jr ,i:jf i:j) K9=i:j3 i:jf,i:j,i:jqi40==i:j i:jE# # # # ########### ##.#########-800.9 (6 #........ #.. #... #.. #†.. ##########[........... i:j#.......##........... #.......##.[................ i:j)i:ji:ji _t - 3 scrolls of teleportation (gained 2)i:j i:j i:j i:j i:ju i:j Bi:j ,i:j i:jr =i:j0 i:j i:jA i:j:" i:j% i:j ) i:j) i:j+ i:j; i:j= #.# #.############.# #.#.........#########.###.#....................##.#....................##.#....................##.#....................##.#†...................##. ##########...........##.6 #.......##.......## #.......##.[.....## #.......##†......## #................## #................################ #....>..........## #.###...........# #.# #....##### ##i:jK d _You see here a +0 cloak.i:jA +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (7.1 -> 8.3). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (g)et.i:j i:j #.# #. Bob0923 the Chopper############.# #. Minotaur#.........#########.###. Health: 40/40 ========================#....................##. Magic: 3/3========================#....................##. AC: 7Str: 23#....................##. EV: 8Int: 5#....................##. SH: 5Dex: 9#†...................##. XL:  4 Next: 55% Place: Dungeon:2 ##########......@.............##. Noise: ---------  Time: 1806.9 (6.0) #.......##....................##i:j{ U. a) +0 war axe (sunder) #.......##.[..................##. Nothing quivered #.......##†...................##. #................##.............. #................################  #....>..........## #.###...........# #.# #...........####### You kill Natasha! _You feel Natasha's spirit has finally been put to rest. _Your Axes skill increases to level 4! _You see here the felid corpse of Natasha. _t - 3 scrolls of teleportation (gained 2) _You see here a +0 cloak.i:jW" A7.9 (1i:j8 : _d - a +0 cloaki:jm+ Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe of sundering (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn)d - a +0 cloaki:juud - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (7.1 -> 8.3). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} i:jfvMenu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.i:j i:ji:j"#.# #. Bob0923 the Chopper############.# #. Minotaur#.........#########.###. Health: 40/40 ========================#....................##. Magic: 3/3========================#....................##. AC: 7Str: 23#....................##. EV: 8Int: 5#....................##. SH: 5Dex: 9#†...................##. XL:  4 Next: 55% Place: Dungeon:2 ##########......@.............##. Noise: ---------  Time: 1807.9 (0.0) #.......##..............i:j($T[40m......##. a) +0 war axe (sunder) #.......##.[..................##. Nothing quivered #.......##†...................##. #................##.............. #................################  #....>..........## #.###...........# #.# #...........#######  _You feel Natasha's spirit has finally been put to rest. _Your Axes skill increases to level 4! _You see here the felid corpse of Natasha. _t - 3 scrolls of teleportation (gained 2) _You see here a +0 cloak. _d - a +0 cloaki:j:C8.9 (1i:jNA9.9 (2i:juRi:j[B10.9 (3i:jei:jni:jo+1.9 (4i:jvi:jA2.9 (5i:j`i:j 8 _You start putting on your armour. You continue putting on your +0 cloak. x5i:jai:jĚp _You finish putting on your +0 cloak.i:j~(3i:j#+i:j(h......0 _Done exploring.i:jFy3i:j{i:jt4i:ji:jE _Done exploring.i:j3@Ii:jPi:joSi:j^P _i:j`,i:jci:joi:jt,i:jui:jzi:jݫi:jBi:ji:jei:ji:j|i:ji:j3i:ji:ji:jC #...........  #†..........   ##########...........   ###...........   ###.[.........   ###†..........   #.....##..   #......#####   #....@..........## 23.9 (11.0)   #.###i:j`#   #.# ######   #.# #...[#...#   #.# #...#...#   #.# #...........#...#   #.# #############...#   ######.# #...#   ## #...#i:ji:jVi:jc _There is a stone staircase leading down here.i:j$pA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.i:j(i:j\ #............ Bob0923 the Chopper  #†........... Minotaur  ##########............ Health: 40/40 ========================  #.......##............ Magic: 3/3========================  #.......##.[.......... AC: 8Str: 23  #.......##†........... EV: 8Int: 5  #................##... SH: 5Dex: 9  #................##### XL:  4 Next: 55% Place: Dungeon:2  #....@..........##Noise: ---------  Time: 1823.9 (11.0)  #:jHc7m.###...........#a) +0 war axe (sunder)  #.# #...........##### Nothing quivered  #.# #...[.......#...#  #.# #...........#...#  #.# #...........#...#  #.# #############...#   ######.##...#   #......##...# _d - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak. _Done exploring. _Done exploring. _There is a stone staircase leading down here.4.9 (1.0) _i:jQ&3i:jY          .   ######....   #.@.......  .......  .##########....   ...  .i:j-6.4 (2.5i:jg9 _You climb downwards.i:ja _There is a stone staircase leading up here.i:jIi:ji:ji:jMP _i:j\i:j"   P ._ # .# .#..# ######....#  #######.<.......#  #.........# 9.4 (3.0 #.##########....#   ...#  ..# .# #i:ji:j,30.4 (4i:ji:j6 _Found an opulent altar of Gozag.i:jSi:jki:ji:jBi:jS  _. #P. ## #._  >#..#  .#..#  ######....#  #.<.#  #...# 0 #.#....#  ....#  ....# #...# ...# ...# #... i:ji:jt+1.4 (1i:jr8_i:jX] _Found a burning altar of Makhleb. Found a stone staircase leading down.i:ji:ji:ji:ji:jc  You encounter a bat.i:j._. #P.### #._#>#..#  #.#..#  ######....# #######.<...@...# #...............# #.##########....# b....#..i:jS_...####...# b   bat (asleep) ...##...i:j/0b.i:js#b.i:j †  The bat barely misses you. You furiously retaliate! You headbutt the bat.i:j?)i:jp ;6=2.4 (1i:ji:jrG _You kill the bat!i:jBAn opulent altar of Gozag. A glittering golden and bejewelled altar to Gozag Ym Sagoz the Greedy, gleaming brightly even in the dim dungeon light. Pray here with > to learn more. _________________ “Mother, I kneel before gold,  my lover and beloved;  and knowing I adore him,  he turns melancholic yellow.  Because he follows his every lust  whether doubloon or dust,  a mighty knight  is Don Dinero.”  -Francisco de Quevedo, _Poderoso caballero es don Dinero_. 1603. trans. Christopher Johnson, 2009.i:ji:j Bob0923 the Chopper..Minotaur_..Health: 40/40 ========================#P.Magic: 3/3========================### #._AC: 8Str: 23#>#..#EV: 8Int: 5#.#..#SH: 5Dex: 9######....#XL:  4 Next: 56% Place: Dungeon:3#######.<...@...#i:j*Noise: =--------  Time: 1832.4 (1.0)#...........†...#a) +0 war axe (sunder)#.##########....#Nothing quivered.....#.....####...#...#...##... _There is a stone staircase leading up here. _Found an opulent altar of Gozag. _Found a burning altar of Makhleb. Found a stone staircase leading down.  You encounter a bat.The bat barely misses you. You furiously retaliate! You headbutt the bat. _You kill the bat!i:j4i:ji:ji:j3i:ji:j!i:ji:jBi:ji:jfi:j,i:ji:ji:ji:jҵi:j~i:j'D  Found an iron altar of Okawaru.i:j#  ##.# #..## _...# ##P...### #####@_.⌠P...- #>#..#....### #.#..#_P..#######....#### i:j#######.<.......# #...........†...# # #.##########....# .......# ##.......#i:jC -6.4 (4  A malevolent force fills the Dungeon... and a teleportation trap spontaneouslymanifests!i:j/  --more--i:j ####.# #.# #r. #.# =#  #@#  #.#  #.#  #.. ### r   quokka (asleep) i:jB  You are hurled through space towards a monster!  You encounter a quokka.i:jܙi:ji:jԡ] _Found a blackened glass ring.i:jZ1####.#.r..#..###i:j"V.ri:jd_ri:jG+7.4 (1i:jSi:jY _You see here a +6 ring of strength.i:jc+~ †You slash the quokka!i:j1(i:j4=8=8.7 (1.3i:jR9i:j-<J _You kill the quokka!i:j  ###.###. . †#=i:ji:j[4-90i:ji:ji:jFM## ###...†#.#i:ji:jA-40i:j9i:ji:j+1.7 (2i:ji:jv/ _e - a +6 ring of strengthi:j% i:jA( Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe of sundering (weapon) Armour (go to first with [) i:j(  b - a +0 scale mail (worn)  c - a +1 buckler (worn)  d - a +0 cloak (worn) Jewellery (go to first with "=)e - a +6 ring of strengthi:jde - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). If you were wearing this ring: Your EV would increase by 0.3 (8.8 -> 9.1). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.i:jDi:jJi:jO  Bob0923 the ChopperMinotaurHealth: 40/40 ========================###Magic: 3/3========================#.###AC: 8Str: 29#.#.EV: 9Int: 5#..i:jBPSH: 5Dex: 9#†#XL:  4 Next: 58% Place: Dungeon:3#@#Noise: ---------  Time: 1841.7 (0.0)#.#i:jnPa) +0 war axe (sunder)#.#Nothing quivered#.#i:jP4#..### i:jP_Found a blackened glass ring. _You see here a +6 ring of strength.  i:j&QYou slash the quokka! _You kill the quokka! _e - a +6 ring of strength  You feel stronger.i:jUi:jWV-2.2 (0.5i:jYi:j\/ _You see here a +6 ring of strength.  You slash the quokka! _You kill the quokka! _e - a +6 ring of strength  You feel stronger. _e - a +6 ring of strength (worn)i:ji:j9i:ji:jdi:jPi:j  You see here a quokka corpse.i:j^i:j _i:ji:j!i:jM$  You encounter an orc. It is wielding a +3 hand axe.i:j.*### i:jc*P#.#####.###.#.......#.@......##†#.##....i:j*#.#.# ##.#.#i:j*#.#.##.#.#i:j*oo   orc (asleep)i:j*W#...#i:j +S###o#i:j*/_4.2 (2.0o.i:j[6Uoi:ja74==5.2 (3i:j;i:j1A% _The orc shouts!i:j!(9### ##.#####.####.#........#........# #†#@##.... #.#.# # #.#.# #.#.##.#.##..o# ###.# ...i:jz*7o.i:jF1i:j14--6.2 (1i:jA8i:j:i:jO ### #.#####.####.#........#........# #†#.##.....#@# # o..## ...#i:jx 7o.i:j, i:jv A--7i:j~ i:j& i:j %### ##.#####.####.#................# †#.##.....#.# # o.i:j\ u.## ...##i:jB | SThe orc closely misses you.i:jڦ S   ball python (constriction, wandering)i:jD %=i:ju 8i:j] i:jW \ _You encounter a ball python.i:jԏ  You hit the orc.i:j S.  The orc is lightly wounded.  The ball python hisses angrily.i:jޝOS)i:js28--------=9.5 (1.3i:ji:j~_ _The orc hits you with a +3 hand axe. The orc hits you with a +3 hand axe!i:jTH  You closely miss the orc.i:j!W| SThe orc is lightly wounded.i:jxW5S.i:juY .SYou encounter an adder.i:jgZSi:jZ.i:j_aS   adder (wandering)o   orcS   ball python (constriction)i:jT`x29=--------50.7 (1.2i:jci:jeP _The orc barely misses you.i:jۤ  You closely miss the orc. Your headbutt misses the orc.i:j S.  The orc is lightly wounded.i:jp gThe adder hisses angrily.  i:jXBThe orc barely misses you.i:j7S.i:jn1Sg   hobgoblinS   ball python (constriction)i:j(i:j@-2.1 (1.4i:ji:jZ _You encounter a hobgoblin.i:jK& H  You closely miss the orc.i:j) z g.  The orc is lightly wounded.i:j* ISSi:j+ i:j1 i:ju2 -3.3 (1.2i:j8 i:j:; 1 _You block the orc's attack.i:jR i )You slash the orc!i:jS 3S.i:jLT 1S.i:jT 1g.i:j^ .#.#  You kill the orc!i:ja 30==614.6 (1.3Sunder i:j5g i:j/j = _The adder bites you but does no damage.i:j4*i:jru*@*i:j*.S*i:j[ )Your +0 war axe of sundering flashes viciously!  You completely miss the adder. You headbutt the adder!i:j~h .  You kill the adder!You slice the ball python!!i:jj1g.i:j,q.g   hobgoblini:jCu\overed745.9i:j{i:jO _You kill the ball python!i:jk_### #.#####.###.........# †#.##.....#.# # g..## ...##.i:ji:j,60i:jIi:jV _The hobgoblin hits you but does no damage.  Things that are here:i:j<  _a +3 hand axe; a +0 scale mail; an orc corpsei:jj  You closely miss the hobgoblin. You headbutt the hobgoblin.i:j  The hobgoblin is moderately wounded.i:jle1=8.1 (1.2i:ji:j 7 _You block the hobgoblin's attack.i:jj ' i:j J†You slash the hobgoblin!i:j# )i:jA 569.5 (1.4i:j# i:j & M _You kill the hobgoblin!i:j & ### #.#####.###.........# †#.##.....#.# # )#...i:j e###...####i:j i:j& 5-600i:jl i:j v _You see here a hobgoblin corpse.i:jKi:jvXi:jYi:j\i:ja$ _i:jji:jli:jlK2=i:jmi:j'p,i:jqi:js,i:jti:jvi:jwi:jxi:jzi:j{#3i:j9{2=i:ju}i:jCi:ji:jgi:j i:jqi:jYi:j,i:j<i:ji:j#4i:j!(=i:jqi:jP,i:j<i:j,i:jri:jLi:ji:j#5i:jE==i:ji:j i:jGi:j(i:jPi:ji:jЛi:j i:j;i:j+i:j#U6=i:jNi:ji:ji:j΢i:ji:ji:jUi:j:i:j,i:ji:ji:j"#7i:jI(=i:jAi:j,i:jOi:j;,i:jhi:jl,i:ji:j־i:jOU8=i:ji:jKi:ji:ji:ji:ji:ji:jAi:jxi:j$i:j[a9=i:j40== _HP restored.i:jWi:j,i:ji:ji:ji:ji:j8i:ji:jO=i:ji:ji:jDi:jri:joi:ji:jpi:ji:jRi:ji:j;i:ji:ji:ji:j,i:ji:j? i:jg Bi:j i:j i:j i:jNi:jGi:j,i:jTi:j/i:ji:ji:ji:ji:ji:jNi:ji:jxi:jw%i:j:&i:j~&i:j'i:j)i:j*i:j@+i:j+i:j-i:j7Xi:j<i:jR=5i:ju=### ### ###.#####.###.#i:j=#.#.......@.#-911.5 (51.0)i:j=h#........##.#i:j=#†#.##....#[#i:j=#.#.##.####.##.#.##....#.#i:j=#.#)#####.#..#.#†#####.#i:j>##i:j9>#...#.....########.#.######i:jT>i:jEi:jCF,2.5 (52i:j$Li:jN( _Found a ring mail.i:jr i:j i:jc i:j i:jI$ ni:j$ i:jk& i:jH' i:j) i:j) i:j* i:j}, i:j. i:j. i:j(/ i:j0 i:j2 ,i:j3 i:j5 i:j6 i:j"7 i:jT8 i:j9 i:ji; ,i:j9< i:j>= i:j}> i:j> i:jU? i:j]@ i:jA ,i:jB i:jC i:jE ,i:j)F i:jYI $  Things that are here:i:jN z ### ### ##  #.#####.###.#  #.#.........# i:jO x#........##.##†#.##....#[# #.#.##.####.# #.#.##....#.# #.#@#####.#..22.5 (10 #.#†#####.### i:jO #...#.....# #######.#.###### .................i:jO  ........#.####### ......#.#.# .......i:jP L.#.# ##...###i:j/P !#.#i:jP i:jV i:jY _a +3 hand axe; a +0 scale mail; an orc corpsei:j/di:jhaWhat do you want to examine? Items  a - ([) a +0 scale mail  b - ()) a +3 hand axe  c - (†) an orc corpsei:j -A +3 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 4.4At 100% training you would reach 14.0 in about 4.4 XLs.i:j RAt current training (55%) you reach 14.0 in about 5.8 XLs.Current attack delay: 1.1. Damage rating: 15 (Base 7 x 147% (Str) x 116% (Skill) + 3 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. i:jIt can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {Axes} {one-handed} {melee weapon} i:j!gMenu/colouring prefixes: identified enchanted melee weapon _________________ (g)et.i:jOi:jBob0923 the Covered### ### ##Minotaur#.#####.###.#Health: 40/40 ========================#.#.........#Magic: 3/3========================#........##.#AC: 8Str: 29#†#.##....#[#EV: 9Int: 5#.#.##.####.#SH: 5Dex: 9#.#.##....#.#XL:  4 Next: 76% Place: Dungeon:3#.#@#####.#..Noise: ---------  Time: 1922.5 (10.0)#.#†#####.###a) +0 war axe (sunder)#...#.....#Nothing quivered#######.#.######.........................#.#######......#.:ji3m#.#........#.###...####.# _You kill the hobgoblin! _You see here a hobgoblin corpse. _HP restored. _Found a ring mail.  Things that are here: _a +3 hand axe; a +0 scale mail; an orc corpsei:jF3.0) i:j i:j3i:j#_f - a +3 hand axei:ji:jmGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe of sundering (weapon)  f - a +3 hand axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn)  d - a +0 cloak (worn) Jewellery (go to first with "=)  e - a +6 ring of strength (worn)i:jljLf - a +3 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 4.4; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 4.4 XLs.  At current training (55%) you reach 14.0 in about 5.8 XLs.  Current attack delay: 1.1. Damage rating: 15 (Base 7 x 147% (Str) x 116% (Skill) + 3 (Ench)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.i:j3Bob0923 the Covered### ### ##Minotaur#.#####.###.#Health: 40/40 ========================#.#.........#Magic: 3/3========================#........##.#AC: 8Str: 29#†#.##....#[#EV: 9Int: 5#.#.##.####.#SH: 5Dex: 9#.#.##....#.#XL:  4 Next: 76% Place: Dungeon:3#.#@#####.#..Noise: ---------  Time: 1923.5 (0.0)#.#†#####.###f) +3 hand axe#...#.....#Nothing quivered#######.#.######.........................#.#######......#.#i:jp[34m.#........#.###...####.# _Found a ring mail.  Things that are here: _a +3 hand axe; a +0 scale mail; an orc corpse _f - a +3 hand axeYou unwield your +0 war axe of sundering.  Your +0 war axe of sundering goes dull.4.5 (1  Things that are here: _a +3 hand axe; a +0 scale mail; an orc corpse _f - a +3 hand axe  You unwield your +0 war axe of sundering.  Your +0 war axe of sundering goes dull. _f - a +3 hand axe (weapon)i:jIo  You see here a hobgoblin corpse. _i:jTXi:jWi:jXi:jAZi:jp\i:j_i:j_i:j`i:jbi:jdi:jei:jfi:jji:jn i:jn i:jnaYou encounter a kobold. It is wielding a +0 short sword and quivering stones.i:j8oi:jPui:ju8#...#.....#i:jvD############.#.######i:jgv]......................i:jv].............#.#######i:jvn...........#.#.# i:j>wx.............#.# i:jwk######...####.# i:jwr #.### #.. i:jxi #@# ### i:jUxU #.# i:jx3 ..# i:jx i:jy/...#i:jhyt #.#.#i:jyY K...# i:jzqK   kobold (missile, asleep)i:jSzI ##.###i:jz!i:jz. # i:j*{ i:j i:jʇ i:j!33.5 (9i:jhKi:j Ki:j)i:j:(The kobold shouts!i:ji:j(i:jX(i:j(i:j (i:j.i:j%i:j&.i:jY&.i:j&.i:j& .i:j'i:j( ===i:j:(4.5 (1i:jw) 0.0) i:j/i:j7E _The kobold throws a stone. You block the stone.i:j ############.#.######..............................#.#######......#.#.# ... ######...### #.### #...# ### #.#.#.#K..##.## # i:ji:jC(((#i:jAf  The kobold throws a stone. The stone hits you but does no damage.i:j۪ ...55   Grinder (wandering)You encounter Grinder.i:j/  --more--i:j4i:ji:jJ --5.0) _i:ji:j=i:jE| ...................... .......#.####### ...........#.#.#  .............#.# ######...####.# #.### #.. #.# ####.# .#.# #.#.#i:jmF 5...###.### #.  ....i:jpI75.i:jK*Ki:jQ5K   kobold (missile)i:jRP---6i:jXi:jZi:jP #.####### .....#.#.#  .......#.# ######...####.# #.### #.. #.# ####.# .#.# #5#.# K...###.### #.# ... ... ....K=7i:j i:j'' _Grinder hits you.i:j_ !  You slash Grinder!i:j^! 5§Grinder is moderately wounded.i:j' ^ =i:jD( 8.6 (1.1i:j- i:jd1 % _Grinder blinks!i:jL.#.# .....#.#.# .......#.# ######...####.# i:jL#.### #.. #.# ### ##5# ##..# #.@.# #§#.# i:j4..K..# ###.##.#i:jd... ... ...i:jA5§i:jF8K.i:ji:jT5--90i:j>i:j% _Grinder blinks!i:j]:......... .............#.#######...........#.#.# .............#.# ######5..####.# #.### #.. .# ###§# ##.@# #...# i:j^\#K#.# .....####.####.# ... ......i:j eD.5i:jWn{  Grinder says, "Don't move a muscle."i:js@((i:jLT.@.i:j.P=-40i:ji:jq _The kobold throws a stone. The stone completely misses you.i:jK4 ############.#.###### .....................#.#######..#.............######...####.#5### #.. ### ##i:j4 ##.. #K# .....###.####.#i:j`< i:jjA :((i:je e ..  The kobold throws a stone. You block the stone.i:j 8*i:jɥ    ...........  ....  ....i:jp  ...  ######..  #5### #..  #.# ###  ##*#i:j ##..# #...# i:jަ#K#.# .....# i:jz###.### #.# i:j'... i:jIQ...Grinder gestures at you.i:j/8@i:jn0   2   0 You suddenly lose the ability to move!i:jx:/  --more--i:j~] 1Para _i:ji:jzi:j?((i:j ..The kobold throws a stone. The stone hits you but does no damage.i:j"g  Grinder gestures at you.i:j i:jFL  You barely resist.i:j/  --more--i:j5 2.6 (2 _i:ji:jl   ...........  ....  ....  ... i:j ######..  #5### #..  #.# ###  ##@# i:j##..# #...#i:j7 #K#.# .....# i:j]###.### #.#i:j8 ... i:j-...i:jQ\ 9  5 -3.1 (2.5i:ji:jR _You can act again.i:j` #...#.....# ############.#.###### .........................#.#######..#.............######...####.#5### #.. ### #####.. #K# .....###.####.#i:jJ>5§i:jZ8K.i:ji:jDG-4.1 (1.0i:jKi:j% _Grinder blinks!i:j,#†#####.### #...#.....# ############.#.###### .....................#.#######......#.#......5......######...####.### #.. ### ###.#.K #.# .....i:j-m###.####.#i:j/E.5i:j'6i:j#:\(((((((i:j=j...@...i:j.=5i:ji:jn _The kobold throws a stone. The stone closely misses you.i:jIU5  You hit Grinder. You headbutt Grinder!i:jb  Grinder is severely wounded.i:jh8*i:j?g  Grinder gestures at you.i:j9K.i:j3@i:j\39-6.2 (1.1i:j@i:j4 _Pain shoots through your body!i:jZ (  You closely miss Grinder.i:j] K.  Grinder is severely wounded.i:jd 9 i:je W40=7.3i:jk i:j*n _Grinder closely misses you. You furiously retaliate! You headbutt Grinder.i:jL G .  You slash Grinder!i:j 6K.i:j K   kobold (missile)  You kill Grinder!i:jQ i:j #.#†#####.###Bob0923 the Chopper#...#.....#Minotaur############.#.######Health: 41/41 ========================......................Magic: 3/3========================i:j f.............#.#######AC: 8Str: 29...........#.#.#EV: 9Int: 5.............#.#SH: 5Dex: 9######...####.#i:js XL:  4 Next: 358% Place: Dungeon:3#@### #..Noise: =--------  Time: 1948.5 (1.2)#K# ###f) +3 hand axe##.#Nothing quivered##..##...##.#.#K   kobold (missile).....####.####.#Grinder is severely wounded. _Grinder closely misses you. You furiously retaliate! You headbutt Grinder.  You slash Grinder!  You kill Grinder! _You block the kobold's attack.  Your Axes skill increases to level 5! Your Armour skill increases to level 5!i:jQ You slash Grinder!  You kill Grinder! _You block the kobold's attack.  i:j Your Axes skill increases to level 5! Your Armour skill increases to level 5!  Your Dodging skill increases to level 1! have reachedi:j( /  --more--i:j1i:j#.#†#####.###Bob0923 the Chopper#...#.....#Minotaur############.#.######Health: 47/47 ========================i:jg......................Magic: 4/4========================.............#.#######AC: 8Str: 29...........#.#.#EV: 9Int: 5.............#.#SH: 5Dex: 9i:j######...####.#XL:  5 Next: 139% Place: Dungeon:3#@### #..Noise: =--------  Time: 1948.5 (1.2)#K# ###i:jEBf) +3 hand axe##.#Nothing quivered##..##...##.#.#K   kobold (missile).....####.####.#i:j You slash Grinder!  You kill Grinder! _You block the kobold's attack.  Your Axes skill increases to level 5! Your Armour skill increases to level 5!i:j^Your Dodging skill increases to level 1!You have reached level 5!i:jO  You have reached level 6!i:jٷi:js/  --more--i:jE53/535/5620% i:ji:jP4 _i:j l )You slash the kobold!i:j)i:j-9.6 (1.1i:j:i:j:J _You kill the kobold!i:jKT i:jT i:j5U i:jW i:jX i:j,i:jzi:j7 _You open the door.i:jDi:ji:jѽi:ji:j,i:jii:j@  There is an open door here.i:j i:j _i:ji:j i:ji:ji:jOi:jmi:joi:ji:j9i:ji:jyi:ji:j?i:j@ #...........##...........##...........##<..........########'####...####........# #...# #........# #...# #........# #...#i:jz #.....@..# #...##........# #...##........# ######..?.....##..###...#######..i:j089.6 (32.0)i:j`-90.6 (33i:ji:jd _e - a scroll labelled UNEOCE ZEZYGOEi:j0i:ji:jDi:jpi:ji:jڦBi:ji:j3i:jRi:jJJ _Found a stone staircase leading down.i:j3i:ji:ji:j,i:j #<..........########'####...####........# #...##........# #...# #........# #...# #........# #...# #........# #...#i:j #........# ##### #..@.....# 4.6 (4.0) #........#  ##...#####  #.### .. ... #..> #...i:ji:ji:jKi _t - 4 scrolls of teleportation (gained 1)i:j#i:ji:j?i:ji:ji:ji:j<,i:ji:ji:ji:j_i:jvv  You encounter an orc wizard and an orc.i:jig#........# #...#  #........# #...#  #.# #...# #i:j.# #...# #.# ##### #........#  #........# i:j߾ ##...#####  #@### # ....... i:j####..>#....i:j+#....o   orc wizard (asleep) #...#i:jQo   orc (asleep) .oi:jvK.o.i:j]6.6 (2o.i:j6o.i:je oThe orc wizard shouts! The orc shouts! You hear a shout!i:jooo 2 orcs (1 wandering)==7.6 (3i:ji:jp _You encounter an orc. It is wielding a +0 flail.i:jR\ #.# #...#.. #..# #...#) #..# #...#i:jS#. #..# ######.. #..# #.##........##..##...######..#.### #.@.# ..........$....######..>###### #.... #..... #o.o### ...o. #....i:j6Z i:jZ|g  Found 3 gold pieces and a trident.  The orc shouts! You hear a shout!i:j[8o.i:j^\6o.i:j"]5o.i:j)gBoi:jgkg   goblini:jfh+8.6 (1i:j.oi:jss _You encounter a goblin. It is wielding a +0 dagger.i:jD.. #i:ju.# #...# ). #........# #...# #.# #........# ##### #.. #........#  #.##........# #..##...##### #..#.### i:j2#######...#####.......@...$....#######..>######i:j: #......  #.oo..... #..o##### ..... @   Terence (wandering) #..g.#o   orc wizard ##..@.oo 2 orcsg   goblini:ji:j  You encounter Terence the Veteran. He is wielding a +0 mace.i:j/  --more--i:j&g.i:j8o.i:ji5o.i:jO2o.i:j7@.i:j%=i:j%&&9i:j-i:j0% _Terence shouts!i:jd .. #.# #...# ). #........# #...# #.# #........# ##### #.. #........# #.##........# #..##...##### #..#.####...#####.$....#..>###### #oo.....i:j #..o..... #...##### ...g. #...@# ##....i:j:@.i:jU%g.i:j9o.i:jzi:j0*i:j` oo 2 orcsg   goblin  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!i:j^:9o.i:jC7{i:jD1=2000i:jMi:jO _Deactivating autopickup; reactivate with Ctrl-A.i:j .. #.# #... ). #.# #... #.# #........#  #.. #........# #.##........# #..##...##### #..#.####...#####.$....#o.>###### #{o..... #.... #.g.## ....@oo 2 orcs #....# ##....i:j4o.i:j/i:jLo.i:j2.i:j:0---1i:ji:ji:jx  .. #.# # ). #.# # #.# #.#  #.. #.# #.##........# #..##...##### #..#.####...#####.o....$....#o.>###### #....... #....... #.g.##### ....@  #....# i:jy L ##....i:j{ /o.i:ju{ i:j{ 7o.i:jx i:jh B---2i:jH 9{i:j i:j@ .. #.# # ). #.# # #.# #.#  #.. #.# #.##.# #..##...##### #..#.####...#####.oo....$....#.{>###### #....... #........  #.g.#####i:j ....@  #....#  ##....i:j4{.i:jgi:j>3o.i:j-o.i:jrg   goblini:jY&3i:jxi:j9i:j~e )You hit the orc.i:j.i:j]g.i:j3o.i:jY3@i:jC@   Terenceo   orcg   goblini:j=1=4.7 (1.1i:j_i:jG _You kill the orc!i:jV { )You hit the orc. You headbutt the orc.i:jm i:j& g.i:j 3@.i:jA {g   goblini:j 4250i:j i:j  G _You kill the orc!i:j .. #.# #.). #.# #.#.# #.# ##.. #.# #.##.# #..##...##### #..#.### #...##### ..g@...$.... #..>###### #....... #........ ....@ #....# i:j i:j &6i:j i:j2 | _Something hits you but does no damage.Things that are here:i:j M _a +0 flail; a +0 daggeri:ji:jw5=7.8 (1.1i:ji:j3{ _You slash something! Something hits you but does no damage.i:jA-8i:jQ 0i:ji:j{ _You slash something! Something hits you but does no damage.i:jq2--9.9 (1.1i:ji:jn _You barely miss something. Something hits you.i:ji:j[3=100i:j8{i:j  _You closely miss something. Something hits you but does no damage.i:jb i:j [2-2.0 (1.1i:j2 i:j _You closely miss something. Your headbutt misses something. Something hits you.i:jg{0--30i:jii:jkg _You miss something. Something hits you.i:jzi:j{`48--4i:ji:jn _You barely miss something. Something hits you.i:j`i:j5i:j/i:j2 _You hit something but do no damage. Something hits you but does no damage.i:jw <6i:jT i:j _You barely miss something. Something hits you but does no damage.i:j  You barely miss something. Your headbutt misses something.7.1 (1.1i:j, i:jF f _Something hits you but does no damage.i:ji )You slash something!i:j,Q  Reactivating autopickup.i:jg.i:jߓi:jȗ^9=38.2i:ji:j6 _You feel a bit more experienced.i:j1@.i:ji:j~,90i:ji:jly _You barely miss the goblin. The goblin hits you but does no damage.i:jh )You hit the goblin.i:j-@.i:jX(i:j'20i:j3i:j J _You kill the goblin!i:j 7  You slash Terence! You headbutt Terence!i:j   Terence is severely wounded.i:j \7-=1i:ji:j6 _Terence hits you with a +0 mace.i:jg )You slash Terence!i:j(i:j^ -4-i:jA2 _You kill Terence!i:j i:je _Your Axes skill increases to level 6!i:j.. #.# #.). #.# #.#.# #.# ##.. #.# #.##........# #..##...##### #..#.### #...##### .)@.....$.... #..>###### #....... #........#.g.###i:jH## i:ji:jxV--3 _i:jBi:j;m _Items here: ))) [[ †.i:j.. #.# #...#). #.# #...##.# #........# ##.. #........# #.##........# #..##...##### #..#.### #...##### .)$.... #..>###### #....... #........#...#####.....#....###....i:jJi:j!G-4 _i:ji:ji:jd i:jl What do you want to examine? Items  a - ([) a +0 chain mailb - ()) a +0 dagger  c - ()) a +0 dagger  d - ()) a +0 mace  e - ([) a +0 robe  f - (†) the human corpse of Terencei:j2 i:jo i:j" .. #........# #...# Bob0923 the Chopper). #........# #...# Minotaur#.# #........# ##### Health: 47/53 =====================---#.. #........#Magic: 5/5========================#.##........#i:j:# 2AC: 8Str: 29#..##...#####EV: 9Int: 5#..#.###SH: 5Dex: 9###########...#####XL:  6 Next: 42% Place: Dungeon:3........))@....$....i:j# Noise: ---------  Time: 2024.2 (1.0)###########..>######f) +3 hand axe#.......Nothing quivered#........#...#####.....i:j# #....###....  Terence is severely wounded. _Terence hits you with a +0 mace.  You slash Terence! i:j$ n_You kill Terence! _Your Axes skill increases to level 6! i:jA$ N_Items here: ))) [[ †.i:j* i:j* i:j/ i:j1 i:ji:ji:ji:j&i:j/i:j%8i:j#,i:j&i:j'i:j(i:j+i:j-i:jK.i:j/i:jD2i:j5i:j5i:j7i:j9i:ju<i  You encounter a dart slug.i:j2S.. #........# #...# ). #........# #...# #.# #........# ##### #.. #........# #.##........# #..##...##### #..#.###  #####...#########  ........)).....@.......  #####..>########w #....... #........#...#####..... w   dart slug (asleep)##....###....w8.2 (4.w9=9.2 (5 _i:j'Xi:jp\Q _You see here 3 gold pieces.i:jS  ..  #...#  ).  #...#  #.#  #####  #..   #  #.. i:jT w #..#.###  ###...#########  )).....@.....w.  ###..>########.  #....... #.  #  .....  i:j ..  #...#  ).  #...#  #.#  #####  #..   #  #..  i:j#..#.###  ###...#########  )).....@.....w.  ###..>########.  #....... #. # i:j?G..... i:jx  i:j<i:jTi:ji:j` _A dart slug is nearby!i:j.. #.# #...# ). #.# #...# #.# #.# ##### #.. #.# #.##.# #..##...##### #..#.### #...# .)).....$@....w.# i:ji#..>#.##....... #.#..... i:j0i:j330.2 (1 _i:ji:jy!i:jd .. #.# #...# ). #.# #...# #.# #.# ##### #.. #.# #.##.# #..##...##### #..#.### i:jf ...# )).....$.@...w.# ..>#.# #....... ..... i:jh /w.i:jo i:jp &1i:ju i:jw i:j&6 .. #.# #...# ). #.# #...# #.# #.# ##### #.. #.# #.##.# #..##...##### #..#.### ...#i:j6  )).....$..@.w..# ..>#.# #. ..... i:j8 -w.i:j> i:j#.# #. i:j0O i:j~Vi:joW/--4i:j\i:j^i:jߣi:jvi:ji:jĨi:j|1=i:ji:jFi:ji:jVi:ji:j],i:ji:jk2=i:ji:j$ .. #........# #...# ). #........# #...# #.# #........# ##### #.. #........# #.##........#i:j  #..##...##### #..#.###  ####...#### i:j ........)).....@.......#--9.2 (5  i:jA####..>########.# #.......i:jek #........ i:j* #...##### i:jd .....  ##....# i:j L ##....i:j~i:j i:jr> _You now have 181 gold pieces (gained 3).i:j^3=i:jO=i:jʋi:j i:j&,i:ji:jni:jBi:j i:ji:jQi:ji:j+i:jYXi:j0i:jqc  You encounter a rat.i:j #..# #######'# ###..## #........ ..#...# #........ #. #..# #........ #. #...## #........ #. #.#).# #........i:j(! # #r #.##.###........ #..#.##.##..##........ ##.##........ #......##...######## ##..#.### ###########...###### ........))..........i:jp ###########..>###### r   rat (asleep) i:j+w#....... #........#...#####i:jz].r57.2 (18.0)i:jhr====8.2 (19i:jMi:j - _The rat squeaks loudly.i:ji:je=---9.0) i:ji:j"t _You barely miss the rat. The rat bites you but does no damage.i:j/E .  You hit the rat.i:jo(i:jC---60i:joi:jG _You kill the rat!i:j?u X #<. #..# #######' ###..## # ..#...# # #.##..# # #.##...## #i:ju > #.##.#).# # # #.##.##.### #..#@##.##..## #.........#.##....... #....######..##...######### ##..#.### ###########...##### ........))......... i:j v ###########..>#####  #i:j5v   #........ i:jYv i:j~ i:j .-1i:j i:j i:j i:j{ i:j! i:j% i:jC' i:jz, ,i:j{- i:jy/ i:j/ i:j0 i:j2 i:j4 i:j4 i:j5 i:j6 i:j8 i:j8 i:j: i:j< i:j0= ,i:j> i:j|A i:jH i:j%I i:jT ,i:jU i:jV i:jY ,i:jm[ i:j^^ i:j` i:j` i:jc i:je i:jg ,i:jh i:jQj i:jm i:jm i:jn i:jAp i:jq i:jq i:jr i:j+t i:ju i:jv i:jv i:j.| i:j| i:j| i:j} i:j i:j. i:j i:j i:j^ i:jz Bi:jA i:j( i:jh i:j i:j i:jҐ i:j i:j i:j i:j i:j9 i:j i:j i:j| i:jؚ i:jI i:j i:j i:jϟ i:j i:j i:j i:j i:j i:j i:j i:j: i:j i:j i:jV i:j i:jT i:jh i:j i:j i:j͵ i:ji i:j i:jL i:jE i:j< i:j i:j i:jʾ i:j i:j i:j i:j i:j i:j ,i:j i:j i:j ,i:j i:j i:j i:j] i:j i:jb i:j ,i:jr i:j$ i:jO i:j i:j ,i:j i:j i:jf V#########....# .. .....#. ##.......#. ..# i:jX I####...#. ..# ....#.###.#.# #...#...#.#.# >#......#.#.####. ........#.#...... #######...@......... -100.2 (39.0)...............# ####....#####......# ### ####..##### #.......# #####.#.# # #...# i:j ##..# ##..# #i:jlB1.2 (40i:j)i:j 9 _Found an escape hatch in the floor.i:jm i:j( i:j i:j i:j i:jP Bi:j i:j[ i:jA i:j i:j0 i:jz i:j i:j i:j: i:j} i:jV i:jB i:j i:j i:j i:j i:jg i:j i:j i:j i:j- ,i:j i:j i:jd  ......#.....#  ####...#.....# .......#.###.#.# ## #...#...#.#.# ...>#......#.#.####. ...........#.#......#########...................# <...:..@.#####......# 10.2 (9.0)########.#####..#####  #.##.......#  ♣.♣#####.#.# P.P #...# ♣.♣ ##..# P.P #..# .♣ #..######..##1.2 (10.0)  i:j/[23d_Found a stone staircase leading up.i:j 3i:j i:jb Xi:j Bi:j i:jp i:j i:j i:j] i:j }  You pick up a parchment of Searing Ray and begin reading...i:j% i:j s ......#.....# ####...#.....# .......#.###.#.# ## #...#...#.#.# ...>#......#.#.#### ...........#.#.....###...#....# #<...@....#####......#5.2 (4.0) ###.#####..##### #.##.......# ♣.♣#####.#.# P.P #...# ♣.♣ ##..# P.P #..# .♣ #..# ######..##i:jB i:j i:jBD _You add the spell Searing Ray to your library.i:j=i:jP>i:jx>i:j9Bi:jBi:jsFni:j5Gi:j=Hi:jI,i:j4Ji:jNKi:j_Li:jLi:j!Mi:jNi:j!Pi:j\Pi:jPi:jRi:j(Ti:jTi:j*Ui:jVi:jWi:jWi:jXi:jdYi:jZi:jZi:j&[i:jM\i:j]i:j]i:j`^i:j_i:j`i:j!ai:jai:jbi:jci:jci:j9di:jei:j8gBi:jhi:jQji:jji:jji:jki:jmi:j ni:jCni:joi:jpi:j`qi:jqi:jri:js,i:jti:jvi:jV}.....#.#.....############............#......................##.#<........#####......##.#########.#####..##.# #.##.......# #.# ♣.♣#####.#.# i:j ~.####### P.P #...# #......@# ♣.♣ ##..# 31.2 (16.0)#######.# P.P #..# #.# .♣ #..# ######..###.. #....#...##.# ####.##..## #.# #..#.##...# [.# ##.#.##.#). .#.##.##.i:j4~E i:jB2.2 (17i:jyi:j!# _Found a robe.i:j&a i:ja i:jb i:jSe i:jg i:j.l Bi:jm ,i:jn i:jp i:jur i:jr i:jvs i:ju i:jTw i:jw i:jOx i:jz i:j| i:j| i:j} i:j i:j i:j i:j i:j5 i:j i:j) i:jއ i:j͒ i:jg ,i:jv i:j i:j i:j i:j i:jj i:j ,i:j i:j <  You see here a +0 robe.i:j i:jЭ  _i:jٮ i:jp i:j߳ i:j8 i:j i:j i:jƹ i:j i:j i:j i:j ~  You encounter an orc. It is wielding a +0 club.i:j H #.####### P.P #...#   #.......# ♣.♣ ##..#   #######.# P.P #   ########.# .♣ #  i:j@ V .........## ######..   ########..# #....#...   #.## ####.##..   ####.# #..#.##..   #.@[.## ##.#.##.#   #.#...# ##.#.##.#  #.#.### #..#.##.#  #.#...# #........  i:j~ `#.##### #....####  #o ###### o   orc (asleep)  i:j #. #######  .. .......  i:j L #######i:j3 _45.2 (13o.i:j Uoi:j 36.2 (14 _i:j[ i:j i:j6 [  #.......# ♣.♣ ##..  #######.# P.P #.. #.# .♣ #..  .........## ######..  ########..# #....#..  #.## ####.## ####.# #..#.##  #..[.## ##.#.##  #@#...# ##.#.##. i:jc / #.#.### #..#.##.  #.#...# #.......  #o##### #....###  #.. ######  #.. ######  ... ......  .... ###### i:j! 7o.i:j( i:j) 07.0) i:j+1 i:j? i:jm######.# P.P # .♣.........## #############..# #.... #.## ####.######.# #....[.## ###...### #.o#........#######i:jyn. ###### ######...o...... ooo 3 orcs (2 asleep).######o...i:jy o.  You encounter 2 orcs.The orc shouts! You hear a shout!i:jBz:o.i:j{ oThe orc completely misses you.i:jhooo 4 orcsi:j10===8i:ji:jKo _You encounter an orc. It is wielding a +0 club.i:jg )You hit the orc.i:jp8o.i:j37o.i:jĂ2o.i:jWQ 3 orcsi:j>4--9.3 (1.1i:jAi:jG _You kill the orc!i:j # .♣.........## #############..# #.... #.## ####.######.# #....[.## ###...### #........#######o ###### # ######.o............######i:j P.#......i:jа no.o.i:jn 3o.i:j d---50i:j 0i:j) i:jP $  Things that are here:i:je P _a +0 club; a +0 scale maili:j i )You slash the orc!i:j fo.o.i:j۳ Q 2 orcsi:j 75==1i:jj i:j G _You kill the orc!i:j2~j0---i:j~ 2i:j܅i:j,o _You barely miss the orc. The orc hits you with a +0 club.i:ji )You slash the orc!i:j3o.i:jo   orci:j1=-6-3i:j8i:jG _You kill the orc!i:jNoi:jo748--i:j#p4i:jwi:jzzw _You completely miss the orc. The orc hits you with a +0 hand axe.i:je i:jf 5i:jm i:j/p k _You closely miss the orc. You block the orc's attack.i:jF   You hit the orc.i:jP )The orc is moderately wounded.The orc barely misses you. You furiously retaliate! You headbutt the orc.i:j' )i:j* .76i:j1 i:ja3 G _You kill the orc!i:j,.........## #############..# #.... #.## ####.######.# #....[.## ###...### #.)#.......######.....# ###### ###.# ######..........i:j.#######......#.......##...##i:j'i:jg9=--7i:j,i:jo _Items here: ))) [ ††.i:j$ i:j~ What do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 hand axe  c - ([) a +0 ring mail  d - ()) a +0 whip  e - (†) an orc corpse  f - (†) an orc corpsei:j[i:jUbi:jk .........## ######.. Bob0923 the Chopper  ########..# #....#.. Minotaur  #.## ####.##. Health: 49/53 ======================--  ####.# #..#.##. Magic: 5/5========================  #..[.## ##.#.##. AC: 8i:jAl'Str: 29  #.#...# ##.#.##. EV: 9Int: 5  #.#.### #..#.##. SH: 5Dex: 9  #)#...# #....... XL:  6 Next: 47% Place: Dungeon:3  i:jrl#@##### #....### Noise: ---------  Time: 2157.3 (1.0)  i:jFm#.....# ######f) +3 hand axe  #..###.# ###### Nothing quivered  ..........  .....######  #......  #.......  #.##...## i:jm _You closely miss the orc. You block the orc's attack.  You hit the orc.  The orc is moderately wounded.The orc barely misses you. You furiously retaliate! You headbutt the orc. _You kill the orc! _Items here: ))) [ ††.i:jDti:jti:jF{i:j|i:jvZ j _501=i:j` 2=3=i:jʊ i:j i:j i:jȑ i:j i:j i:jP i:j i:j i:j{ i:j 9=i:jɥ i:j i:j߯ i:j i:j i:j i:j̸ i:j i:j i:j i:j i:j, i:j i:j i:jz i:j i:jN i:j i:j i:j i:j i:j i:j i:j i:j i:j i:jP i:j i:j i:jF i:j' %  i:j IYou encounter a frilled lizard.i:j   ########.# .♣ i:j   l..........## ### i:j6 i:j g#.########..# #. i:jL i:j m#. #.## ### i:jc g#. ####.# #. i:j o#. #..[.## i:j  i:j i:jO V#. #.#...# i:j  i:j' i:j k#.#####.#.### #i:j}  i:j #.@..##)#...# #.. i:j i:j ####.##)##### #..  #.##.....#   #.##..###.# #  #.........# . i:j  ###......... # l   frilled lizard (asleep) i:j5 @ #......##. i:j U #......... #.##...###i:jT i:j \.l82.3 (25.0)i:j( Mli:j) ,3.3 (26i:j1 i:j\6 8 _The frilled lizard hisses angrily.i:jQi:j M   #.# P.P  #.########.# .♣   ...........## ##  #l########..# #.  #.# #.## ##  #.# ####.#   #.# #..[.## ##  #.# #.#...# ##  #@#####.#.### #  #....##)#...# # ####.##)##### #.  #.##.....# #  #.##..###.#  #.#  ###.........  ###.  #.........:jO m.l4.3 (1.0) i:jD.......# ♣.♣P.P#.########.# .♣ ...........## ##.########..# #.l# #.## #####.# #..[.# #.#...# #######.#.##....##)#...####.##)##### #....# ####..###..###..##.l5i:j01####### P.P..##.......# ♣.♣P.P#.########.# .♣ ...........## #########..# #..# #.## ##l# ####.# #..[.# #.#...# #######.#.##....##)#...####.##)##### #....# ####..###..###..=6 _The frilled lizard closely misses you.i:j7 _You barely miss the frilled lizard. The frilled lizard closely misses you.i:j †You closely miss the frilled lizard.The frilled lizard completely misses you.You furiously retaliate! You headbutt the frilled lizard.8 _You kill the frilled lizard!i:jsM ♣.♣######.####### P.P..##.......# ♣.♣P.P#.########.# .♣ ...........## #########..# #..# #.## #####.# #..[.# #.#...# ## #.#####.#.### #.-9 _You see here a frilled lizard corpse.i:j Y _i:j i:j i:j i:jk i:jb i:jֽ i:j i:jq i:j6 i:j i:j i:j i:j i:j  i:j d You see here a frilled lizard corpse.i:j[ i:j  _i:j i:jM i:j i:jw i:j i:j i:j i:j i:jr i:je i:jY i:j^ i:j i:jx i:j i:jw i:j i:j i:jLi:ji:j9i:ji:j i:j i:j i:ji:jqi:j^i:j i:ji:ji:ji:ji:j i:j#i:j %i:j&i:jH)i:j+i:j],i:jz-i:jI/i:j-1i:j1i:j3i:j4i:j6i:j8i:j9i:j;i:j=i:j>i:j@i:j Di:jeFi:jEGi:jHi:jJi:jsVi:jWi:j,Yi:j[i:j]i:jf^i:jb_i:jci:jn #.........#.# ........   ###.........# ########  i:jn #......##.# i:j`oZ #.........#  #.##...####  #..#...#  ##.#...# i:jo/ #...#.#  ###@### -218.3 (2i:jJp9.0) ....)#  ###.# i:jpb  # i:jp. i:j%qZ#.# i:jdqX#.#i:j|xi:jz,9.3 (30i:ji:jJ# _Found a club.i:j   Things that are here:  a +0 club; a parchment of Swiftness _i:j !  Things that are here:  a +0 club; a parchment of Swiftness _i:j i:j i:j i:j i:j i:j i:j i:j{! i:j" i:j$ i:jn' i:j) i:jE* i:jU- i:jS/ i:j!0 i:jc1 i:j3 i:j'6 i:j7 i:j~8 i:j; i:j> i:j> i:jC@ i:jB i:jD i:jE i:jZG i:j######## .....##.#.#.......# #....... ........#.#.#.....# #........ i:j u##...####......#### #...##### i:j q.#...#.........#.. ..... i:j8 .#...#.####.#.##.# ##....# i:j ...#.#.####.#.##@# ##.... i:jܵ ##.###....#.#....# i:j, e #.....)#.#.###### i:jy J #.####.#.#.# i:jö V #.# #.#.#.# i:j( T #.# #.#.# i:j #.# #.#.#  #.# #.#.. i:j < #.# #.###i:jX OYou pick up a book of Winter and begin reading...i:j -47.3 (28i:j' ,8.3 (29i:j i:j   i:jo nYou add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.i:j8   You encounter a ribbon worm.i:jE ## #......##...##### ## ###### ##..#.### #.# ######...#### #.#..........))......##.############..>########.# .##.#.#.......# #....... ...#.#.#.....# #......###......#######...##### #.........#....@....... .#.####.#.##.#####....## .#.####.#.##.# ##..... ##....#.#....#w... ...)#.#.######... ###.#.#.# .#w   ribbon worm (wandering) #.#.#.# # #.#.#  #.#.#i:j_b 53.3 (5.0).4.3 (6 _The ribbon worm leaves your sight.i:j  A ribbon worm comes into view. #....######..##...##### ## ###### ##..#.### .# #...## #.#.)).....# #.#..>#.# ##.#.#.# #....... #.#.#.....# #.. ####......#...##### #.#.... #.####.#.##.#####....# #.####.#.##.# ##.....#.#....# w.)#.#.###### ...#.#.# ...#w   ribbon worm#.#.#.# ..#  #.#.# .## 0(catching breath):j~H ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i:j;i-..i:jk  4   0 5.3 (1Held i:jwti:j^y. _You are caught in a web!i:jw. 9  5 6 _You disentangle yourself.i:jV ###### ##..#.###  ########...########## #.#..........)).............# .#.############..>########.# #.#.#.......# #....... ..#.#.#.....# #........ ###......#######...##### .........#.............. .####.#.##.#####@...### .####.#.##.# ##w...... ....#.#....# .. .)#.#.###### . #.#.#.# ....##.#.#.# #...# #.#.# #.## #.#.# .# #.#..7i:jC  You barely miss the ribbon worm. You headbutt the ribbon worm.  The ribbon worm is lightly wounded.=8.4 (1.1 _The ribbon worm bites you but does no damage.i:j5\ †You hit the ribbon worm. You headbutt the ribbon worm!89.3 (0.9 _You kill the ribbon worm!i:j[9 ########...########## .#..........)).............# .#.############..>########.# #.#.......# #....... .#.#.#.....# #....... ##......#######...##### ........#.............. ####.#.##.#####....##### ####.#.##.# ......#.#....# #.. )#.#.###### #.##.#.# .....##.# .#.#.# ##...# # .#.# ## .#.# .# .#.. ## .###-60.3 (1.0 _You see here a ribbon worm corpse.i:jp _i:jȴi:jQ&i:ji:j*i:j>i:ji:ji:ji:ji:ji:jbi:jQi:ji:ji:ji:ji:ji:ji:ji:ji:ji:ji:jxi:ji:ji:jbi:ji:ji:ji:ji:ji:j'i:jji:ji:jAi:jyi:jmi:ji:jXi:jg i:j!i:j#i:j(i:j_*i:jr+i:j-i:j/i:j1i:j1i:jP4i:jA# ##†.........# i:jj# #..........# ######.......#### .........##.# i:jlO#####...##.# ######.###.##### ...# #.....# i:j####### #####.#  #@# i:j/-88.3 (2i:j$8.0) i:j`#...<#  i:j!7###### i:ji:ji:jf i:j! i:j,9.3 (29i:ji:j9 _Found a stone staircase leading up.i:j i:j i:j i:jS i:j i:js i:j, i:j i:j i:j i:j i:j i:j i:j i:j i:j i:jq i:j i:j i:j i:j i:j i:j i:j i:j i:j= i:j i:j i:j i:j i:j i:j i:j: i:j i:j i:j i:j i:j i:j i:jm i:j i:j  i:j i:j i:jS i:j i:j~ i:j_ i:j i:j i:j i:j i:j! i:jR# i:j&$ i:ja% i:j' i:jA* i:jz+ i:j, i:j. i:j1 i:j1 i:jZ3 i:j?6 i:j7 i:j8 i:jD9 i:j ; i:j < i:jT< i:j= i:jD i:j8F i:jF i:j*H i:jJ i:jL i:jL i:jBN i:jP i:j~R i:jR i:jFT i:j_W g  You see here a ribbon worm corpse.i:jX i:jY  _i:jDZ i:j[ i:jA] i:j] i:jr^ i:j_ i:j` i:j'a i:ja i:j%c i:j*d i:jd i:je i:j:f i:j8g i:jh i:jLi i:jj i:jTk i:jk i:jl i:j m i:jm i:j8n i:jn i:jo i:jp i:jp i:jMq i:j5r i:jr i:js i:js i:ju i:jv i:jv i:jaw i:jx i:jy i:jy i:jhz i:j i:j i:j_ i:j. i:j i:j i:j i:j i:jڊ i:j i:jS i:j i:j i:j% ,i:jX i:jP i:j i:j i:jW i:jI i:j i:j i:j i:jɝ i:j ,i:jZ i:j i:j i:j i:j i:jͤ ,i:j$ i:j i:jЦ i:jt ,i:j i:jx i:j ,i:jh i:j i:jE ,i:j i:jo $  Things that are here:i:j³ h  a +0 club; a parchment of Swiftnessi:j i:j  _i:j0 i:jɷ i:jظ i:j i:j i:j^ i:jB i:j| i:jL i:j i:j ,i:j i:ji i:jL i:j i:j" i:jQ i:jy i:j i:j_ i:j i:j i:j i:jx i:jO i:j i:jW i:j i:j i:jh i:j i:j i:jO i:j i:jY i:j i:j] i:j i:j= i:j} i:j i:j i:j i:j* i:jg i:j i:j1 i:jq i:jq i:j i:jh i:j i:j i:j i:j ,i:j) i:j i:j i:jV i:j i:j] ,i:j i:j_ i:j i:j+ i:j i:js i:j ,i:j; i:j( i:j ,i:j i:j i:j i:j ! i:j! i:j* i:j+ i:j4 ,i:j6 i:j99 i:j> i:jr> i:j? i:j@B i:jD i:jnD i:jE i:j H i:jK i:jL i:jM i:jS i:j^V i:jV i:jX i:jZ i:j^ ,i:jV` i:jc i:jd i:jd i:je i:jg i:jk ,i:j m i:jo i:jq i:jWr i:jt i:jv i:jy i:jy i:j{ i:j~ i:j i:jZ i:j i:j3 i:j i:jX i:j i:jY i:j i:j i:j i:jΝ i:j i:jf i:j i:j i:jY ,i:j, i:j i:j i:jm i:j i:j i:j i:j[ i:j i:jx i:j> i:j i:j i:jM i:j i:j i:j i:j i:jg i:j i:j i:j i:j i:j< i:j i:j{ i:j i:jG i:jc i:j i:ja i:j i:j i:j& i:jk i:j i:jy i:j i:jR i:j i:j i:jR i:j Ji:jK P  There is an escape hatch in the floor here.i:j i:j _i:j m #>#..#....### #.#..#_P..# ######....##..##  #######.<.......##..#  #...........÷...#.#.# ## i:ja  #.##########....#.#.. .. %.........#.###.# ..........#.....#.######@..#.....#409.3 (120.0)..........#.###.#.#.#######...#...#.#.#.......>#......#.#.####................#.#......############.............#......................#i:j #.#<........#####......##.#########.#####..#####i:j i:j -101i:j0 i:j 0 _Found an inkwell talisman.i:jN i:jaO i:jP i:jT i:j W ,i:j[ ,i:j[ i:j\ i:j&] i:j^ i:j` i:jQ` i:j.a i:jc i:jd ,i:je i:jKg i:jgh i:jh i:jNi i:j k i:j5l i:jl i:jVm i:jn i:j8p ,i:jp i:j2s i:j|t i:jt i:ju i:j1w i:jx ,i:jy i:jF| i:j} i:j} i:j~ i:j i:j i:j i:jz i:jQ i:j i:jX i:j i:j i:j i:j i:j׊ i:jW i:j ,i:jU i:j i:jԖ ,i:jy i:jc i:j ,i:j i:j i:j ,i:jԡ i:j i:j ,i:jĦ i:ju i:j i:j1 i:j˫ i:jK i:jA i:jׯ i:jW i:jβ i:j ,i:jϴ i:j i:j i:j0 i:j i:jW i:jQ i:j i:jI i:j i:j i:jX i:j i:j\ i:j ,i:j i:j i:j i:jH i:j i:j i:j i:j i:j i:jt i:j ,i:j i:jk i:j+ i:jg i:j i:j i:jz i:j i:j* i:j: i:j i:j` i:j i:j) i:j| Bi:j i:jg i:j i:j i:jz i:j ,i:j i:j_ i:j ,i:j i:jJ Xi:j ,i:j i:j i:j- ,i:j ,i:j  i:jH ,i:j i:j+ ni:j ,i:j i:j  i:jh ,i:j i:j i:j i:j\ i:jG i:j! i:j" ,i:j5$ i:j% i:j?' ,i:j( i:j) i:jL+ ,i:j., i:j- i:j. i:j/ i:j0 i:j7 ###..##.##†##..## ###### #.#_...# #.... #.###P...### ##...#.# ##._.⌠P... ...#.# ..#....######.##.. ..#_P..####.#.################### ..##..##........@[............... i:j:8 p..##..#.###.#.######............. ..#.#.#.###.#.# ...........# ..#.#.......#.# ............ ..#.###.###.#.# ######...## ..#.....# ....# #.### ..#.....# #.... #)# ..#.###.#.####. ##.# i:ji8 |..#...#.#.###..#i:j=@ ## #.##.# #†#.#..## ###### #.#._...# #.... #.#. ##P...### ##... #.#[._.⌠P... ... #.#†#....######.# #. .#_P..####.#.#. .##..##..##..#.###.#.######.#.#.#.###.#.# ...#. .i:jA #.#.......#.# ....#.###.###.#.# ######...# i:jH 357.3 (47.0)i:jkI ,8.3 (48i:jO Q__i:jT _You see here the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}.i:j i:j YThe +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}. A pair of gloves designed to carefully control and channel the flow of magic, later misused and mangled by the lunatic murderer-mages of the Fifth Circle. Their influence leaves the wearer utterly unable to cast spells - the wearer's magic is redirected to far bloodier purposes. Base armour rating: 1 Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. i:jv BIt cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.2 (8.6 -> 12.8). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. (g)et. j:j  j:j1 ###... Bob0923 the Chopper##.##†#. Minotaur#..## #######.#. Health: 53/53 ========================_...# #....#.#. Magic: 5/5======================== ##P...### ##...#.#[ AC: 8Str: 29 #._.⌠P... ...#.#† EV: 9 j:j Int: 5 .#....######.##... SH: 5Dex: 9 .#_P..####.#.###################. XL:  6 Next: 48% Place: Dungeon:3 .##..##.........@................ Noise: ---------  Time: 2458.3 (48.0) .##..#.###.#.######.............. f) +3 hand axe .#.#.#.###.#.#...........#. Nothing quivered .#.#.......#.#............. .#.###.###.#.#######...###  j:j .#.....# ....##.### .#.....# #....#)# .#.###.#.####.##.# .#...#.#.###..# _You see here a ribbon worm corpse.  Things that are here: _a +0 club; a parchment of Swiftness _There is an escape hatch in the floor here. _Found an inkwell talisman. _You see here the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}. j:j  j:j 09.3 (1.0) j:j  j:j w _g - the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}j:jj:jRGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +3 hand axe (weapon)  a - a +0 war axe of sundering j:jArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Jewellery (go to first with "=)  e - a +6 ring of strength (worn)j:ji\g - the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}. A pair of gloves designed to carefully control and channel the flow of magic, later misused and mangled by the lunatic murderer-mages of the Fifth Circle. Their influence leaves the wearer utterly unable to cast spells - the wearer's magic is redirected to far bloodier purposes. Base armour rating: 1 Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 4.2 (8.6 -> 12.8). Your EV would remain unchanged. This ancient artefact cannot be changed by magic or mundane means. j:jvYou found it on level 3 of the Dungeon. (w)ear, (d)rop, (=)adjust, or (i)nscribe.j:j###... Bob0923 the Chopper##.##†#. Minotaur#..## #######.#. Health: 53/53 ========================_...# #....#.#. Magic: 5/5======================== ##P...### ##...#.#[ AC: 8Str: 29 #._.⌠P... ...#.#† EV: 9Int: 5 .#....######.##... SH: 5Dex: 9 .#_P..####.#.###################. XL:  6 Next: 48% Place: Dungeon:3 .##..##.........@................ Noise: ---------  Time: 2459.3 (0.0) .##..#.###.#.######.............. f) +3 hand axj:jz]e .#.#.#.###.#.#...........#. Nothing quivered .#.#.......#.#............. .#.###.###.#.#######...### .#.....# ....##.### .#.....# #....#)# .#.###.#.####.##.# .#...#.#.###..#Things that are here: _a +0 club; a parchment of Swiftness _There is an escape hatch in the floor here. _Found an inkwell talisman. _You see here the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}. _g - the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}j:j_j:jj:j j:j j:j+You start putting on your armour.j:jōj:jxj:ji%60.3 (1j:j@j:j_j:j _j:jj:j$j:jFj:j$1.3 (2j:jEj:j_j:jV_j:jj:jj:jj:jW $2.3 (3j:jrj:j_j:jj:j!j:j#j:j$$3.3 (4j:j+j:jp,_j:j,j:j5j:j 7j:j7$4.3 (5j:j>j:j?_j:j]@j:jZD j:jE!j:j8F12 j:jFw_You continue putting on the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}. x5  j:j/GRYou finish putting on the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast}.j:jHj:j@Ij:jPj:j|T j:j Uj:jUN_You feel an incredible surge of magic.j:j j:jg j:j j:j P _j:j nj:jR j:jA j:j j:j j:j j:j j:jT j:jD j:j j:j j:j ,j:j5 j:j j:j j:jp j:j j:j! j:j1" j:j" j:j$ j:j7% ,j:j& ,j:j( j:j( j:j( j:j* j:j+ j:j+ j:j, j:j. j:jo4 Xj:j5 ,j:jj6 j:j9 j:j: j:jR; j:j= j:jSA nj:jB ,j:jC j:jEE j:jF j:jF j:j(G j:jI j:j~J ,j:jK j:j"M j:jN ,j:jyO j:jWQ j:jXR j:jR j:jeS j:jEU j:j)V j:jV j:j W j:jX j:jY ,j:j-Z j:j\ ,j:j4] j:j` N _You now have 193 gold pieces (gained 12).j:j3b 3j:jb j:jvd j:j&e j:je j:je j:jg j:jg j:jWh j:jh j:jj j:j=k ,j:jk j:j}m j:jZn j:jn j:jo j:jr j:jr j:jGs j:js j:jvu j:jy j:jUz j:jz j:jG} j:j~ j:jk~ j:j~ j:j{ j:j j:j j:j j:j j:j j:jm j:j j:j j:j j:j j:j j:j j:j? j:j j:jI j:j j:j' j:j j:j j:j j:j ,j:jO j:j j:jĥ j:j j:j j:j> j:j" j:j j:j1 j:jC j:j% j:ju j:j j:j j:j j:j j:j j:jo j:j j:j j:j/ j:j j:j j:j j:j j:jE j:jN j:j j:jQ j:j j:jG j:j j:j= j:jd j:j j:jM j:j" nj:j j:j, j:j ,j:jl j:j j:jd j:j j:j j:jy j:j) j:j j:j) j:j j:j5 j:j_ j:j j:j ,j:j j:j j:j ,j:j j:j j:j j:jK j:j j:jj:j_j:jj:jCj:jj:j,j:j j:jq j:j< j:j j:jZj:jj:j,j:j=j:j!j:je"j:j"j:j+$j:j(j:j.*j:j*j:j+j:jF/j:j0j:jb1j:j{2j:jg6j:je8j:jA9j:j:j:j>j:j@j:j6Aj:jAj:jPHj:j,Jj:jJj:juKj:jNj:j*Pj:jPj:jQj:jTj:jUj:jVj:jWj:j!dj:jf,j:jhj:j,kj:jblj:jlj:jYmj:jmpj:jqj:jqj:jrj:jtj:ju,j:jvj:j[wj:jLRj:j?j:j,j:j j:jcj:jj:j#j:jj:jj:j,j:j$j:jj:jj:jtj:jej:jޟj:jj:j8j:jj:j>j:jj:jJj:jj:jj:j,j:jj:jj:jj:j j:j j:jj:jj:j<j:jlj:jj:jj:jj:j,j:j`j:jCj:jj:jj:jnj:jj:jj:j]j:jj:j,j:jj:jj:jqj:j_j:jj:jj:jj:jj:j,j:j(j:jj:jj:jHj:jj:j2j:jj:jj:jj:jj:j;j:jj:jj:jj:jpj:jj:jj:j: j:j ,j:j~ j:j j:jj:jAj:j.j:jj:jj:jj:jj:j,j:jj:jj:jUj:j,j:j.j:jj:j`j:jj:jj:j?j:j)j:jj:jj:j j:j j:j8!j:j!j:jD#j:j$j:jo$j:j$j:j%j:j&j:j/'j:jw'j:j(j:j)j:j)j:j6*j:j+j:j,7!#÷#####.### ..#.....#.# #.#.####### .# ........... ># ..#.####### .. #.# .# ..#.# .# ###.#############.#   #....#  570.3 (106.0)  ###########                  ##    j:j<B17j:jj:j; _Found a stone staircase leading down.j:j{3j:jX|j:jg~j:jj:jj:jj:j_,j:jj:jj:jj:jzj:jPj:jj:jj:j>j:jIj:j&j:jvj:j͚j:jj:jj:j.j:jj:j\j:jjj:jƣj:jj:jj:jIj:j,j:jj:jj:jj:jj:jVj:jϬj:jíj:j®j:j@j:j)j:j,j:jj:j+j:j,j:jkj:jNj:jj:jۼj:jbl _f - 3 inky potions (gained 2)j:jo3j:jj:j$j:jj:jJj:jj:jWj:jj:jAj:j#j:jj:j*j:jwj:jj:j%j:jQj:jj:jj:jj:jj:jdj:jj:jj:jfj:jj:jyj:jj:jj:jj:j^j:jtj:jj:jj:j`j:jj:j,j:jXj:jij:j[j:jg,j:jR  There is a stone staircase leading down here.j:j7 _j:jj:jY,j:jj:jVj:jj:j j:j_j:jj:jj:jj:j-j:jj:j,j:j8j:jj:jj:jj:jj:jbj:j9j:jj:jj:jj:jj:jj:j3j:jj:jj:jj:jj:j j:j j:jV j:j j:jZj:jj:j j:jj:jj:jj:jVj:jj:jj:j&Bj:jj:j)j:jj:j0j:jj:j j:jl j:jD!j:jB0  ### ### ###   #.#####.###.#   #.#.........#   #........##.#   #†#.##....#[#   #.#.##.####.#   #.#.##....#.############  #.#[#####.#.@..........# 612.3 (41.0) #.#÷#####.############.# #...#.....##.##.# #######.#.#############.##.# .......................>##.###### ........#.#############.........# ......#.#.#j:jCH#.##.###.## ........#.##.##...#.#...####.#############.##.###.#j:jxJj:jLE _Done exploring.j:jV>3j:jG@j:j[ .........0.0)...>##...............j:j\j:jbj:jeE _Done exploring.j:jjj:jq3j:j |j:j}j:j_: _j:jaj:jj:jj:jj:jj:j ,j:jj:jA  You see here a +0 ring mail.j:j1j:jƯ _j:j,j:jj:jj:jj:j8j:jȼj:jsj:jپj:jLj:jj:j}j:jj:jj:jrj:juj:jj:jj:j j:jj:j9j:jLj:j}j:j"j:jj:jtj:jj:j,j:jj:jj:jj:jcj:jWj:jXj:jj:jj:jj:j j:jj:j j:jj:jGj:j}j:jj:j*j:j$  Things that are here:j:jde  a +0 scale mail; an orc skeletonj:jcj:j _j:jj:jg  You see here a hobgoblin skeleton.j:jj:j  _j:j j:j j:jj:jj:jj:jj:j,j:jOj:jej:jj:jcj:jj:jWj:j ,j:j!j:j#j:j&Bj:j)j:j*,j:jP,j:jN.j:j0,j:j~2j:j~7Bj:j7j:j9j:j;j:j;j:j&<j:jv=j:j  You see graffiti of unreadable luminous orange sigils on the fountain.j:j _j:jaXj:j)j:jd ######  #.##.#  ##..## ####### j:j* #_...# #.....#  ##P........#  #####.@.⌠P.....# 61.3 (17 #>#..#....######.#####  #.#..#_P..####.#.###### j:jn######....##..##............ ######.<.......##..#.###.#.######......÷...#.#.#.###.#.# # .##########....#.#.......#.#  ##%.........#.###.###.#j:jX.# # .# #...........#.....#.....##j:jFj:j{j:j^ _There is an opulent altar of Gozag here.j:j-qj:jtBAn opulent altar of Gozag. A glittering golden and bejewelled altar to Gozag Ym Sagoz the Greedy, gleaming brightly even in the dim dungeon light. Pray here with > to learn more. You are here. _________________ j:jt“Mother, I kneel before gold,  my lover and beloved;  and knowing I adore him,  he turns melancholic yellow.  Because he follows his every lust  whether doubloon or dust,  a mighty knight  is Don Dinero.”  -Francisco de Quevedo, _Poderoso caballero es don Dinero_. 1603. trans. Christopher Johnson, 2009. (>)pray.j:j˶ j:jQ Bob0923 the ChopperMinotaurHealth: 53/53 ========================######Magic: 5/5========================#.##.#AC: 12Str: 29##..## ####### EV: 9Int: 5#_...# #.....# SH: 5Dex: 9j:jS /##P...######.....# XL:  6 Next: 48% Place: Dungeon:3#####.@.⌠P...........# Noise: ---------  Time: 2661.3 (17.0)#>#..#....######.##### f) +3 hand axe#.#..#_P..####.#.###### Nothing quivered######....##..##............ ######.<.......##..#.###.#.###### ...........÷...#.#.#.###.#.# # .##########....#.#.......#.# # .# ##%.........#.###.###.#.# # .# #...........#.....#.....## _a +0 scale mail; an orc skeleton j:j G_You see here a hobgoblin skeleton.  There is a dry fountain here. _You see graffiti of unreadable luminous orange sigils on the fountain. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.j:j /  --more--j:jTj:jkXGozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can j:jfY^afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (54 gold; you have 193)$j:jd $j:jl $j:jYt Bob0923 the ChopperMinotaurHealth: 53/53 ========================######Magic: 5/5========================#.##.#AC: 12Str: 29##..## ####### EV: 9Int: 5#_...# #.....# SH: 5Dex: 9$j:ju n##P...######.....# XL:  6 Next: 48% Place: Dungeon:3#####.@.⌠P...........# Noise: ---------  Time: 2661.3 (17.0)#>#..#....######.##### f) +3 hand axe#.#..#_P..####.#.###### Nothing quivered######....##..##............ $j:jQu +######.<.......##..#.###.#.###### ...........÷...#.#.#.###.#.# # $j:ju p.##########....#.#.......#.# # .# ##%.........#.###.###.#.# # .# #...........#.....#.....## _a +0 scale mail; an orc skeleton _You see here a hobgoblin skeleton.  There is a dry fountain here. _You see graffiti of unreadable luminous orange sigils on the fountain. $j:jv f_There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.$j:jw _You see here a hobgoblin skeleton.  There is a dry fountain here. $j:j5x _You see graffiti of unreadable luminous orange sigils on the fountain. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.  Gozag welcomes you!$j:j݄ /  --more--%j:j . of Gozag Gold: 1392.0) _ _You pay a service fee of 54 gold.(j:jU I(j:jb (j:j (j:j (j:j (j:j (j:j (j:j (j:j\ (j:j (j:j (j:j (j:j8 (j:j (j:jh (j:jH (j:j (j:jQ (j:jB (j:j/ (j:ju (j:j (j:j (j:j (j:j (j:j (j:jh ######(j:j  (j:j #.##.#(j:j7  (j:jw >##..## ###(j:j  (j:j d#_...# #..(j:jj 9 ##P...######..(j:j d #####._.⌠P........(j:j  (j:j U#@#..#....######.#(j:j $8.3 (6(j:j  (j:jm `#.#..#_P..####.#.#(j:j Q#####....##..##.......(j:j #(j:j P.<.......##..#.###.#.# (j:j g #...........÷...#.#.#.###.#. (j:j@ u #.##########....#.#.......#.#(j:j -  (j:j  #.# ##%.........#.###.###.#.#(j:jD -  (j:j N #.# #(j:j <.....#.....#.....#(j:j -  (j:j] a #.# #..######...#.....#.#....(j:j / (j:jF (j:jM (j:j (j:j#  (j:j (j:jA U_There is a stone staircase leading down here.*j:jTpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.+j:jOBob0923 the ChopperMinotaur of Gozag Gold: 139######Health: 53/53 ========================#.##.#Magic: 5/5========================##..## ### AC: 12Str: 29#_...# #.. EV: 9Int: 5##P...######.. SH: 5Dex: 9#####._.⌠P........ XL:  6 Next: 48% Place: Dungeon:3#@#..#....######.# Noise: ---------  Time: 2668.3 (6.0)#.#..#_P..####.#.# f) +3 hand axe######....##..##....... Nothing quivered#######.<.......##..#.###.#.##...........÷...#.#.#.###.#.##.##########....#.#.......#.# #.#[39;49+j:jm ##%.........#.###.###.#.# #.# #...........#.....#.....# #.# #..######...#.....#.#....  _You see graffiti of unreadable luminous orange sigils on the fountain. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.  Gozag welcomes you! _You pay a service fee of 54 gold. _There is a stone staircase leading down here.9.3 (1 __+j:j&4+j:j+j:jś*.... .......+j:je6#... ....... +j:jW##...##....... +j:j>#............. +j:j>#............. +j:j>#............. +j:jg>#............. +j:j_#.....@....... +j:jF?############## +j:j  +j:j՟+j:j +j:jh +j:jӠ+j:j. +j:j| +j:jա+j:j_+j:j'70.8 (2.5+j:j+j:j +j:j~+j:j_You climb downwards.+j:j +j:jo+j:jS_There is a stone staircase leading up here.,j:jI,j:j ,j:j ,j:jP _,j:j,,j:j[,j:jb,j:j,j:j_,j:j,j:j,j:j,j:jI,j:j,j:j ,j:j",j:j#,j:j$,j:j&,j:j ),j:j),j:j*,j:j -,j:j/,j:j0,j:jC1,j:j3,j:j5,j:jg6,j:j97,j:j:,j:j`=,j:j=,j:j>-j:j-j:j-j:j-j:jp-j:jH-j:j:,-j:j-j:j#-j:jK),-j:j,-j:j(/-j:j2-j:j3-j:j65-j:jO:-j:j:&55-j:j=-j:jAN _You now have 155 gold pieces (gained 16).-j:jD-j:j`E-j:jF-j:j,J-j:jMM-j:jM-j:j$O-j:jKQ-j:jS-j:jT-j:j"U-j:jV-j:jY-j:jWY-j:j.Z-j:j];6-j:j _-j:jbN _You now have 165 gold pieces (gained 10).-j:jd3-j:jf-j:jl##........##...... #.......... #.......... #.......... #................. #................. #................. #................. #@.-j:jEnj......... ##...##...##......######...##......#............#............#............ #............ #.....<...... #############-j:js/90.0)-j:js,1.8 (21-j:jGx-j:jzd _h - a scroll labelled NEV NASHREOGOYpj:j =pj:j=qj:jqj:jqj:j!3qj:jqj:jqj:j}qj:jqj:j,qj:jqj:j$qj:jRqj:j~!qj:j#,qj:jZ$qj:j&qj:j',qj:j(qj:j6,qj:j/qj:j0qj:j1qj:j5qj:j8,qj:jv:qj:jR=qj:j3@qj:j@rj:jurj:jHrj:jrj:jrj:jrj:j..........### .... #... ##........... #.....?...... #.........# ... #.....)..# ..... ##...@....##...... rj:j9.8 (8.0)#..................# #..................# #..................##..................##...................#...................rj:j#...................#...................rj:j rj:jrj:jisj:j3sj:j1sj:jаsj:jBsj:j7 _Found a broad axe.sj:jcsj:jsj:jsj:jsj:jsj:jsj:jEsj:jsj:j&sj:jNsj:j###...##...## ... ....)# ....####.........sj:j... ##............ #..... 703.8 (4#.##.... #)..# ..... sj:j0##........##......sj:jr#............#...........##....sj:j##...##.sj:jusj:j3sj:ja _l - a scroll labelled EKHAFR LANOtj:j[3tj:j|\tj:jatj:jYytj:jz......................)# .#####...... #....###........#.........##....## .....5.8 (2#...##......#..................#tj:j{q#..................##.......##......##.#. tj:j8|tj:j0tj:j _You see here the +2 spear of Poverty {spect, rElec Int+2 Dex+4}.vj:jR The +2 spear of Poverty {spect, rElec Int+2 Dex+4}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 3.6At 100% training you would reach 12.0 in about 2.6 XLs.Current attack delay: 0.9. Damage rating: 12 (Base 6 x 147% (Str) x 115% (Skill) + 2 (Ench)). Spect: When you attack with it, this weapon's spirit leaps out and launchesa second, slightly weaker strike. The spirit shares part of anydamage it takes with you. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). If you switch to wielding this weapon: Your EV would increase by 0.2 (9.3 -> 9.5). (g)et.j:jɸj:j*............Bob0923 the Chopper..........)#Minotaur of Gozag Gold: 165...........#####Health: 53/53 ========================................Magic: 5/5========================#.............AC: 12j:jWStr: 29##.............EV: 9Int: 5#..............SH: 5Dex: 9#.........##....XL:  6 Next: 48% Place: Dungeon:4##.....@..# .....Noise: ---------  Time: 2705.8 (2.0)##........##......f) +3 hand axe#..................#j:jENothing quivered#..................##..................##..................##...................#...................#................... _You now have 155 gold pieces (gained 16). _You now have 165 gold pieces (gained 10). _h - a scroll labelled NEV NASHREOGOY j:jk_Found a broad axe. _l - a scroll labelled EKHAFR LANO j:j_You see here the +2 spear of Poverty {spect, rElec Int+2 Dex+4}.j:jj:j]+6.8 (1j:jj:jb~ _h - the +2 spear of Poverty {spect, rElec Int+2 Dex+4}j:j0j:jSRGear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +3 hand axe (weapon)  a - a +0 war axe of sundering j:j' h - the +2 spear of Poverty {spect, rElec Int+2 Dex+4} Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast} Jewellery (go to first with "=)  e - a +6 ring of strength (worn)j:j h - the +2 spear of Poverty {spect, rElec Int+2 Dex+4}. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 3.6; use (s) to set 12.0 as a target for Polearms. j:j|  At 100% training you would reach 12.0 in about 2.6 XLs.  Current attack delay: 0.9. Damage rating: 12 (Base 6 x 147% (Str) x 115% (Skill) + 2 (Ench)). Spect: When you attack with it, this weapon's spirit leaps out and launchesa second, slightly weaker strike. The spirit shares part of anydamage it takes with you. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). If you switch to wielding this weapon: Your EV would increase by 0.2 (9.3 -> 9.5). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.j:jj:jj:jJ&>............Bob0923 the Chopper..........)#Minotaur of Gozag Gold: 165...........#####Health: 53/53 ========================................Magic: 5/5j:j& ========================#.............AC: 12Str: 29##.............EV: 9Int: 7#..............SH: 6Dex: 13#.........##....XL:  6 Next: 48% Place: Dungeon:4j:j&##.....@..# .....Noise: ---------  Time: 2706.8 (0.0)##........##......h) +2 spear of Poverty {spect, rElec Int+2j:j"'#..................#Nothing quivered#..................#j:jY'2#..................##..................##...................#...................#................... j:j'_l - a scroll labelled EKHAFR LANO _You see here the +2 spear of Poverty {spect, rElec Int+2 Dex+4}. j:j'_h - the +2 spear of Poverty {spect, rElec Int+2 Dex+4}You unwield your +3 hand axe.  You feel clever. You feel agile.j:j'^You feel a bond with the +2 spear of Poverty {spect, rElec Int+2 Dex+4}.j:j/j:j0+7.8 (1j:j5j:j88 _You see here the +2 spear of Poverty {spect, rElec Int+2 Dex+4}. _h - the +2 spear of Poverty {spect, rElec Int+2 Dex+4}  You unwield your +3 hand axe.  You feel clever. You feel agile.You feel a bond with the +2 spear of Poverty {spect, rElec Int+2 Dex+4}. _h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}j:jlj:jj:jj:jj:j;"j:ju&,j:j'j:j=*j:j*j:jS,j:j.j:j2j:j2j:j`4j:j6j:j|9j:j :j:jv;j:j=j:j Bj:jhBj:jwDj:jG: _Found 17 gold pieces.j:jK3j:j`gj:jvj:jڅ j:jr You encounter a ball python and a kobold.j:jբ* .   . ..$... .. ..... ... #...# >###...##...##...K.........S... j:j1.....# ...........####### ............ #.........##.........#.......... S   ball python (constriction, asleep)j:jѣ#.........##..... K   kobold (asleep)##........# .....##.##j:j"j:j S.13.8 (6  Found an escape hatch in the floor.j:j¬J.Kj:jvS)Kj:j^4==4.8 (7j:jj:jA _The ball python hisses angrily. The kobold shouts!j:jR _You see here a +0 broad axe.j:j#7####..# ................. ....$... .. ...... . ... #...# >###...##...##......S.K....)##.......j:jS$########...................#....... #......... #.........##.....##.# .....j:j&-S.j:j'*K.j:j1j:j23-5.8 (1j:j9j:jy<< _You block the ball python's attack. x2j:j | $You puncture the ball python!j:jR *K.j:jf K   koboldj:j 165 1---------------------6j:j e _You kill the ball python!j:jU####..# ..##.......................... .........$... ...... ...... ...... #...# .>.###...##...##..K..)##...####...#........##......... #.........#......... 7 _The kobold misses you. _You see here 6 gold pieces.j:j9 $You hit the kobold.--------------------8.7 (0.9j:jW ` _You kill the kobold!j:j####..###..##...#........................$....... ........... #...##.>.###...##...##..$@..)##.#...###...#.....##....#.... -9.7 (1.0j:j!  You now have 171 gold pieces (gained 6).71-20.7 (2 _You see here a +0 dagger.j:j ####..###..##...# .......... .......... ....$..... .. ........ ... #...##.>...... ###...##...##. .@). .)##.# ...### .... #...... ##..... #.....  #.##.....  ##.# .....1.7 (172.7 (2j:j1T _You now have 177 gold pieces (gained 6).j:jy  You encounter a marrowcuda.j:j ..F# ..  #..# ..#  ######..###..##...# ........... ........... ......$...... ........... ... #.@.##.>...... ###...##...##........ .............)....... ..........)##.......# ...........########## ..................F   marrowcuda (dormant) #............... ##............... #...........F4F5.7 (3 _j:jA .#...# ..# #.F# ..# ######..###..##...#.$.......@....... #...##...##.>..###...##...##.............)...............)##..........##########.... #.#.F6.7 (1j:j?#  ....# ..# #..# ..# ######.F###..##...#.$............. #...##...##.>.###...##...##...............)............)##..............##########..... .F2=====7j:j ## . .#...# ..# #..# ..# ######..###..##...#F.$............. #...##...##.>###...##...##..............)...............)##.............##########...  The marrowcuda completely misses you.177=8 _The marrowcuda bites you but does no damage.j:jB  You puncture the marrowcuda! ( (   dancing +2 spear of Poverty {spect, r…)The marrowcuda is severely damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the marrowcudafrom afar.======9.6 (0.9 _The marrowcuda closely misses you.j:jNR  You completely miss the marrowcuda.j:jYw $The marrowcuda is almost destroyed.j:j~Z}Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the marrowcudafrom afar.j:jd(   dancing +2 spear of Poverty {spect, r…)j:jh[177 69-30.5j:j.qj:j{sQ _You destroy the marrowcuda!j:j/ t ##### . ...# ..# #..# ..# ######..###..##...#...$.(............. #...##...##.>###...##...##............)...............)##.......##########j:j>< .j:jC Y--j:jpD &1.5 (1.0j:j%J j:jS _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.82-2.5 (2j:j`X j:jZ > _You now have 182 gold pieces (gained 5).j:j3j:jj:jj:jj:j;j:j,j:jj:jj:jj:jP99j:jj:j(##..###...# ....# .# ...# ..# #..# ..########..###..##...##......................................#.j:jl5.5 (3#.##...##...##.>......###...##...##....................)....... ..........)##.......#j:j ...........########## ............j:jR #........j:jj:jV? _You now have 199 gold pieces (gained 17).j:j`j:jwuj:j{Bj:jj:jQ3=====j:jcj:jaj:jX,j:jj:jj:j|j:j,j:jj:jj:j$======j:jj:jP@199j:j j:jW ,j:j(j:jW,j:jAj:j,j:j,$j:j&,j:jI,j:j/j:jX0j:j1j:j4j:j>5Q4=====j:j[7j:j9j:j:j:ju;j:j=j:je>j:j/@j:jB,j:jDj:jGS=====j:jIj:jKj:j`Lj:jMj:j}Qj:jRj:jSj:jhV,j:jmXj:jZ,j:j\j:j`_j:j`j:j/bj:jdj:jrj:jI5===== _Magic restored.j:j13j:jňj:jvj:jj:jHj:jԏj:jj:j,j:jj:jj:jj:jp======j:jMj:j'j:jj:jj:j{j:jޡj:j,j:jj:jSj:j֦,j:jEj:jبj:j{,j:jj:jj:j,j:jsj:jj:j̳,j:jyj:jҵj:j#j:jj:jj:j7j:jrj:jj:j[j:jj:jL... ### #©© ### #.. ##.#  #.. ##..#  #.. ##...# ...##..##....# .#......# ..#727.0)#######.##..# ..#  #######..###..##...# #................... #............ #............j:j  #...................  ##...##...##.>......  ###...##...##........ j:jB3.5 (38j:jNj:j* _Found a transporter.j:jNj:jO3j:jkUj:jVj:j)[Bj:jl\j:j\j:jo]j:jX_9 _Found a transporter.j:jaj:jIbj:jbj:jdH _Found a blossoming altar of Fedhas.j:j[fj:jfj:jHgj:jjhj:jij:j9jj:jjj:j+lj:jo,j:j,pj:jq( _Found three transporters.j:jqw #©©# #########....####©#._©.#©.  #.©⌠.#©  ....#  ####  #@©# ### 9.5 (6.0) #..# ##.#  #..# ##..# . #..###...#....##..##....# .#...............# ..# j:jwx.#########.##..# ..#  #######..###..## #.........j:j`}j:jF j:jD_There is a transporter here.j:j j:j A transporter. A one-way portal to another place on this level. When using a transporter, adjacent allies and monsters will travel with you to the other side. j:j3 While standing here, you can enter the transporter with with the > key. You are here. (>)enter.j:jj:jKBob0923 the Chopper#..#Minotaur of Gozag Gold: 199#..#Health: 53/53 ========================#..#Magic: 5/5========================#..#AC: 12Str: 29#©©#EV: 9Int: 7######SH: 6Dex: 13#####....######XL:  6 Next: 69% Place: Dungeon:4K..©#._@.#©....Noise: ---------  Time: 2779.5 (6.0)...©#.©⌠.#©....h) +2 spear of Poverty {spect, rElec Int+2#####....######Nothing quiveredj:j[#######©©# ####..# ##.#K   kobold (asleep)#..# ##..#. #..###...#....##..##....# .# _Magic restored. _Found a transporter. _Found a transporter. _Found a blossoming altar of Fedhas. _Found three transporters. _There is a transporter here.j:jE  You enter the transporter and appear at another place.j:j .KYou encounter a kobold. It is wielding a +0 dagger.j:j}§K80.5 (1j:jj:j#( _The kobold shouts!j:j A blossoming altar of Fedhas. An altar to Fedhas Madash, covered in vibrant and colourful plant life. Pray here with > to learn more.j:j Bob0923 the Chopper#..#Minotaur of Gozag Gold: 199#..#Health: 53/53 ========================#..#Magic: 5/5========================#..#AC: 12Str: 29#©©#EV: 9Int: 7######SH: 6Dex: 13#####....######XL:  6 Next: 69% Place: Dungeon:4.K.©#._@.#©....Noise: ---------  Time: 2780.5 (1.0)...©#.©⌠.#©....h) +2 spear of Poverty {spect, rElec Int+2#####....######Nothing quivered#######§©# ###j:j X[14;15H#..# ##.#K   kobold#..# ##..#. #..###...#....##..##....# .# _Found a blossoming altar of Fedhas. _Found three transporters. _There is a transporter here.  You enter the transporter and appear at another place.  You encounter a kobold. It is wielding a +0 dagger. _The kobold shouts!j:jp #..# #..# #..# #..# #©©#############....######..K.©#._©.#©.......©#.@⌠.#©....######....###### ######  #§©# ### #..#.# #..# ##..#. #..#...# ....##..#..# .#...........#..#.Kj:j ©1 _There is a transporter here.j:jA transporter. A one-way portal to another place on this level. When using a transporter, adjacent allies and monsters will travel with you to the other side. While standing here, you can enter the transporter with with the > key. You are here. (>)enter.j:j2j:j7FBob0923 the Chopper#...Minotaur of Gozag Gold: 199#...Health: 53/53 ========================#..#Magic: 5/5========================#..#AC: 12Str: 29#..#EV: 9Int: 7#..#SH: 6Dex: 13#..#XL:  6 Next: 69% Place: Dungeon:4#@©#Noise: ---------  Time: 2781.5 (1.0)######h) +2 spear of Poverty {spect, rElec Int+2######....######Nothing quivered....©#._©.#©....j:jGa...K©#.©⌠.#©....######....#############©©# ####..# ##.# _Found three transporters. _There is a transporter here.  You enter the transporter and appear at another place.  You encounter a kobold. It is wielding a +0 dagger. _The kobold shouts! _There is a transporter here.j:jM1Kj:jg.K#.©K   kobold2j:jqL _You enter the transporter and appear at another place.j:jg ..#..##..#. #©©#  ###### ######....######©#._©.#©.....K#.©⌠.#©....######....############j:jh [©©# ##j:j8p j:jp &3j:j)v j:jw j:j j:jI j:j j:j j:j1j:jj:jonj:jj:je #### ##...##........#......#....#..##@.#6.5 (3.. #..#  #..# #©©# #######....###....©#._©.#©........K#.©⌠.#©....j:j% j:j 3j:j j:j j:j+ nj:j j:j j:j ,j:jP j:j j:jl z##### ### ##...##..##<#.....#...........#...........#..#@....##9#..##....##..# #......#..# #.....#..# #....j:j #©©# #..# ###### #+#######....######....©#._©.#©....j:j B90.5 (4j:j0 j:j6 9 _Found a stone staircase leading up.j:jC(j:j )j:j|)j:j+j:j.j:j.j:j3Xj:j4j:j)6j:j28,j:j:9j:j:j:j=,j:j=j:j?j:jAj:jAj:j`Bj:jBDj:jE,j:jFj:jlHj:jI,j:jJj:jX  You open the door.  You encounter a quokka.j:j\c#.............#.............#............#..#.....## #..##....#### #..###......# #..# ##.....+ j:j]=#..# ##....# #©©# ##.@## ###### ##'# ######....######.# ....©#._©.#©....r. ....K#.©⌠.#©...... ######....######..# r   quokka (asleep)###### #..#©©# ######j:j^U#..# ##.#j:j^`e7.5 (7r.j:je`rj:jf28.5 (8 _j:jkj:jmj:j #.....## ##....######...... ##.....+ ##....#©©# ##..######## ##@# ######....######r ....©#._©.#©......K#.©⌠.#©......# ######....######..# ###### # #©©# #####j:j~..# ##.###.j:j  The quokka twitches its whiskers.=9.5 (1j:jj:j- _You block the quokka's attack.j:j$ Q _There is an open door here.j:jt $You hit the quokka.j:j)j:j199 1--------------------800.4 (0.9j:jJ _You kill the quokka!j:jlx  #.....## ##....######...... ##.....+ ##....#©©# ##..####### ##'# ######....###### ....©#._©.#©......#K#.©⌠.#©......#.###  . #..###...#j:j~j:j5-1.4 (1.0j:j205-2.4 (2 _You now have 205 gold pieces (gained 6).j:j$j:jgj:joj:j--------------------j:jg!,j:j"j:j$,j:jZ%j:j',j:jX(j:j(j:jV)*205j:j"*j:j+,j:j,j:jg.j:j.#2j:j.4=====j:j/j:j$1j:jV1j:jr2j:j3j:j4j:j4j:j5j:j'6j:j6j:ji8S=====j:j9j:j;j:jD;j:j;j:j=,j:j>j:j@,j:j@j:j'B,j:jj:j+,j:jj:j7,j:jj:jsj:jQ3=====j:jEj:ja ,j:j j:j ,j:j j:jI j:j~ j:jj:jS=====j:jj:jj:jj:jj:j,j:jj:jj:j,j:jj:jj:jj:j.j:j ,j:jj:jWj:j,j:j,j:j j:j!j:j "Q4=====j:jt"j:j4$j:jS$j:js%j:ju&j:j&j:j'j:j+Xj:jW+======j:jx,j:jq.,j:j/j:j0,j:j1j:j3,j:j3j:j4,j:j5j:j_7,j:j7j:j9j:j>9j:jD:j:j;e5=====j:j<j:j>j:j @j:j5@j:j@j:jhCj:jHnj:jH,j:jK@  There is an open door here.j:jLj:jNZ===== _j:jmOj:jPj:j!Qj:jQj:jzVj:jXj:jXj:j^Yj:jk\j:jI^j:j^j:jw_j:jb7 _You open the door.j:j-e3j:jej:jj@  There is an open door here.j:j#mj:jm _j:jnj:jdpj:jrj:jrj:jsj:j vj:jnxj:jxj:jXyj:j{j:j}j:j ~j:j~j:jj:jj:j7j:jj:jij:jj:jj:jj:jύj:jďj:jj:jj:j"j:jj  You encounter an endoplasm.j:jz     ###  ..+  J.#  .. j:j############## .# # #...##..##<..####.##...# ................@......#j:jm ...................#j:j% ...................# j:j_ ..#.....####...####..!.# ..##....####...#########j:jb ..###......#......#j:j  J   endoplasm (asleep) ..# ##.....'......# j:j̜x..# ##....#......# j:j©©# ##..###+##..#j:j! j:jў=.J59.4 (57.0)j:jQJj:j460.4 (58 _j:jwj:jUj:j0    #######  .....+  ....#  .J.  ############# #.# #  ##..##<..####@##...#  .#  .#  ....................#  .#.....####...####..!.#  .j:jo##....####...######### .###......#......#  .# ##.....'......#  .# ##....#......#  j:jޣ$.Jj:jةF1.4 (1.0) j:jޯj:jj:j s z $You puncture the endoplasm!j:jy Rj:ju| 205 1--------------------70=2j:j j:jG M _You kill the endoplasm!j:jp M########.....+#.....# #.....# ############# #@# ##..##<..####.##...#.............# ......................# ......###..# ##'..j:j: j:j .-3j:j1 j:jq x12-4.4 (2j:jd j:j > _You now have 212 gold pieces (gained 7).j:j--------------------j:jj:jhj:j+j:j #.....+j:j j:j#.#.....#j:jo&u #.....# ######### #.###### #..##<..####.##... ..................# ............... ................ ...####...####..@.#  70.4 (6##...#########  ##  #.....'#  ##....##   ##..###+##..#   ##'# ###  ####.##  ......#  j:jb+j:j. j:j6/j:j/7_n - a bubbling white potionj:j/j:j$0 :2=====j:j{7 =====j:j9 j:jw9 j:j9 j:j; j:j; *212j:j]< j:j= ,j:j> j:j? j:j8@ j:j@ j:jA j:j0B j:jB j:j$D j:j\D j:jE j:jF j:jF Q3=====j:jIG j:jI Bj:jJ j:jK j:jiK j:jL j:jM j:jM j:jvO j:j(P ======j:jgP j:jQ j:jQ j:jmR j:jS j:j"T j:jT j:jV ,j:jV j:jDX j:jX j:j3Y j:j?[ j:jz[ j:j\ j:j] j:j>^ j:j^ j:j` ;4j:jBa B=====j:jnb ,j:jc j:jrd j:jd j:j4e j:jg ,j:jfg j:jh j:jh ======j:ji j:jr j:js ,j:ju j:jVv j:jv j:jv j:j"x j:jbx j:jy j:jz j:jz #5j:j${ ,=====j:j{ j:j} j:jo j:j j:j/ j:j́ j:j j:j j:j j:j j:j܇ ,j:jĈ j:j j:j* j:jf ======j:j# j:j# j:j j:jӏ j:jV j:j j:j ,j:jٓ j:j j:j j:jЗ j:jv j:jg j:j j:j j:jP j:jj j:j j:j j:jv j:j s _You open the door.  There is an open door here. _j:j  _You open the door.##...##..##<..####.##...# #.......................# #.......................#  #.......................#  #..#.....####...####....#  #..##....####...#########  #..####......#  #..# ##.....'......#  #..# ##....#.@....# 929.4 (59.0)  #©©#j:j Q ##..###'##..#  ###### ##'##...#### #....######.##.... ©#._©.#©......#....# K#.©⌠.#©......#....# ##....######..#....#  #####..#...)#  #©©# ######30.4 (60j:j A _Found a quarterstaff.j:jFj:jFj:jrHj:jLj:jOj:j)T,j:jT@  There is an open door here.j:jWj:j:X _j:jwYj:j\j:jL_j:j_j:jaj:j6cj:jeej:jej:jfj:jTij:jkj:j6lj:j{mj:j1oj:jqj:jqj:jrj:jtj:jvj:jwj:jJxj:j{~ #..# ##.....'......#  #..# ##....#......#  #©©# ##..###'##..# j:j~##### ##'##...#### ###....######.##....# .©#._©.#©......#....# .K#.©⌠.#©......#....# j:j~###....######..#....# ##### #..#@..)# j:j #©©# ######)####  #..# ##.# #+#  #..# ##..# j:jK #..###...# ..##..##....# .# ............# ..# #j:jt.##..# ..# #######..###..##...#j:jVf  ##....#..©©# ##..###'######## ##'##...### j:j…l###....######.##....# .©#._©.#©......#..K#.©⌠.#© ###....######  ###### ) #©©# ######@####j:j..# ##.# #+# ##..# #...................j:j^j:jڍ17.4 (7.0)j:jm+8.4 (8j:jʓj:j _You see here the +4 whip "Bol Demi" {pain, ^Contam +Blink rN+++ Int-3}.j:jh3j:jjj:jcpj:jwBj:j.x7 _You open the door.j:jP{3j:j|j:j;@  There is an open door here.j:jsj:j& _j:j߆j:jΌj:j,j:jCj:jj:j)j:jdj:jj:jj:jj:j,j:jj:jj:j\j:jj:jpj:jj:j,j:j'j:jj:j,j:jfj:jȹj:jj:jϼj:j j:jj:j},j:jGj:jj:jj:jj:jUj:jj:jjj:jj:jJj:j1j:jj:jj:j'j:jj:jj:jj:jj:j=j:jj:jj:jbj:jj:jj:jBj:jj:jj:j_,j:jj:jSA  You see here a +0 broad axe.j:j j:j _j:jOj:jj:j ,j:j j:j j:j-,j:jj:jj:jj:jj:jj:j+j:jj:jj:jj:j2j:jT!,j:j"j:j%j:j(n  You encounter a water moccasin.j:j.#...................#  ##...##...##.>......# j:j./ ###...##...##........#  .............).......# .j:jZ/.........)##.......## . ...........###########..j:j/~ ........................ ..................... ##.............@....... #.....................Sj:j/ #.........##.......##..j:j/i ##........##.......# j:j0x ##........##.......# j:j30[ #........#j:jP0  S   water moccasin (asleep)  #..................#j:j0x #..................#  j:j0U#..#  j:j<4KS62.4 (24.0).j:j50S.j:j<WSj:j<,3.4 (25j:jRCj:jE8 _The water moccasin hisses angrily.j:j "#..#  ##...##...##.>......#  ...##...##..#  .).# . )##.## . #. . #..j:j j ##....@...S. #. #.##.##. ##.##.# .j:j& k ##.##.# j:j` z #...#  #.j:j ..#  #..j:j e#  #.# j:j ( j:j /S.j:j=j:j)4.4 (1.0) j:jj:jj:j_%.#  #...##...##.>......#  #...##...##.# # ).# .# )##.## ..# #...# # #.#j:j` #.S....# .# .##.##...# #.##.# ..# #.##.# #j:j` ..#  .# j:j`D .# j:j ab .#  j:jb-S.j:jlj:jm.=5j:jZsj:ju< _You block the water moccasin's attack.j:j• ( (   dancing +2 spear of Poverty {spect, r…)You closely miss the water moccasin.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the water  moccasin.j:j}x6 _You block the water moccasin's attack.j:j#k  You hit the water moccasin but do no damage.Your headbutt misses the water moccasin.j:jw 7  The water moccasin is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the water  moccasin but does no damage.0------------------------j:j(x &7.3 (0.9j:jP j:j \ _The water moccasin closely misses you.j:jUz  You hit the water moccasin.  Your headbutt misses the water moccasin.j:jciYou hit the water moccasin.  Your headbutt misses the water moccasin.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thewater moccasin.  barely misses you. You furiously retaliate!j:j`dk1====--------------------8.2j:j_lj:jMnh _You headbutt the water moccasin, but do no damage.j:jR  You barely miss the water moccasin.j:jVThe water moccasin barely misses you. You furiously retaliate! _You headbutt the water moccasin, but do no damage.You barely miss the water moccasin.The water moccasin is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thej:jZ(9.1j:j)j:j~/ _The water moccasin barely misses you. The water moccasin closely misses you.j:jw S  You closely miss the water moccasin.j:j   The water moccasin is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the water  moccasin!70.0j:j j:j < _You block the water moccasin's attack.j:jJ~ *  You hit the water moccasin.j:j   The water moccasin is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thewater moccasin.j:j U0----9j:jW j:j < _You block the water moccasin's attack.j:j[  You hit the water moccasin but do no damage.j:js_You block the water moccasin's attack.  You hit the water moccasin but do no damage.  The water moccasin is almost dead.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thewater moccasin.j:j$(1.8j:j&j:jF _The water moccasin bites you but does no damage.j:j0 $You puncture the water moccasin!j:jq .  You kill the water moccasin!j:jRj:j(j:jP...................#  Bob0923 the Chopper #...##...##.>......#  Minotaur of Gozag Gold: 212 #...##...##........# #  Health: 53/53 ======================== j:j...........).......# .#  Magic: 1/5====-------------------- ........)##.......## ..#  AC: 13j:j!}Str: 29 .........###########...#j:jC  EV: 9Int: 7 j:j7.......................#  SH: 6Dex: 13 #......................#  XL:  6 Next: 111% Place: Dungeon:4 #...............@$.....#j:j  Noise: =--------  Time: 2972.7 (0.9) .......................#j:j  h) +2 spear of Poverty {spect, rElec Int+2 .........##.......##...#j:j  Nothing quivered #........##.......# ..#j:j;z #........##.......# #j:ji ..................#   ..................#j:j   ..................# j:jy  ..................#  j:jThe water moccasin is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thej:j@water moccasin. _The water moccasin bites you but does no damage.  You puncture the water moccasin!  You kill the water moccasin!j:j _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You have reached level 7!j:jj:j/  --more--j:j=v60/606====7 5% j:j0j:j4 _j:j #  ...##...##.>......# .# ...##...##.# .#  ).# ..#  )##.##...#  #...#  #  .#  ......#  #  ##.##...#  .##.# ..#  .##.# .#  # # #  #  #  j:j2 R-3.7 (1.0 _j:j: j:j_C w9-4.7 (2j:j K j:jM > _You now have 219 gold pieces (gained 7).j:j3j:j:j:jj:j[Bj:jV2====j:jj:j,j:jj:j,j:jwj:jj:jj:jj:j:j:j<====j:jj:jj:jj:jj:j,j:jtj:jzj:jj:jj:jH,j:jj:j,j:jXj:j j:jL y2193====j:j j:jj:jj:j5j:j ,j:jj:jA,j:jI====4====j:jKj:jJLj:jMj:j$Pj:jPj:jQj:jTj:jFU<====j:jVj:jCYj:jYj:j_j:j[bj:jbj:jcj:j6fj:jfj:jXgj:jj,j:jkj:jjn,j:joj:jqf5====j:j]sj:j====6====##...##.># .# .##...##........#...#  .....).#...#  )##.......##...#  ###########...#  ............#  #  ......#  .@...#  3017.7 (43.0)####...#  ##.......# ...#  ##.j:j......# ...#  .......# ...#  ....# )..#  .....# #### ......#    8.7 (44 _Found a whip.j:j 4j:j j:jq" j:jGb3j:j1dj:jhj:jkj:jo,j:jtj:jwj:jxx<====j:j zj:j|j:j"j:juj:jj:jj:jj:jj:jj:jj:jtj:jj:jKj:jj:jj:jj:jj:jj:jj:jj:jj:jj:j,j:j'j:j j:jj:jj:j@j:jj:jj:jj:j3j:jj:jvj:jj:jRj:jj:jj:jj:jWj:jj:jej:jj:jj:jj:jsBj:jj:j]j:jj:jj:j7 _You open the door.j:j3j:jCj:j>@  There is an open door here.j:jj:j" _j:jhj:jj:j,j:jnj:jnj:jg,j:jj:j;j:j@,j:jj:jOj:jF Bj:j%j:jZ',j:j'j:j3+j:j|,,j:j:  There is an open door here. _j:j=>j:j>j:jwCj:jDj:jEj:jFj:jJj:jLj:jLj:jQMj:jQj:j=Uj:jUj:jpVj:janj:jzcj:jcj:jSdj:jgj:jdij:jij:jmjj:j~mj:jbpj:jpj:jqj:juj:j]wj:jwj:j|,j:j[}j:j}j:j~j:jj:jNj:jj:jj:j]j:j΍j:j'j:jTj:jj:jj:jj:j#j:jj:jߟ,j:jTj:jj:jʧj:jj:jj:jүj:j=,j:jj:jζj:jx,j:jٺj:jdj:jj:j]j:jj:jj:j+j:jj:jj:jj:jj:j]j:jj:jj:j\j:jj:jj:j2j:j#j:jj:j>j:j\j:j2j:jj:j_j:j&j:jj:jj:jbj:j j:jj:jj:jcj:j@j:j,j:jj:j j:jj:j+j:jj:j j:j,j:jj:jjj:jc,,j:j.j:j2j:j5j:js5j:j6j:j(:j:j<j:j<j:jBj:jFj:jJ,j:jhTnj:jUj:jY,j:jYj:j\j:j_,j:j`j:juej:jqhj:jhj:jSkj:j(pj:jsj:jsj:jvj:jYyj:j|j:j}j:j@j:jUj:jj:jj:j!j:jvj:jj:jj:jj:j"j:jRj:jj:j j:jӝj:jLj:j/j:jj:jyj:jեj:jj:jNj:jj:jj:jj:j˭j:juj:j,j:jj:jj:jj:jSj:jj:jj:j?,j:jj:jj:j,j:j'j:jj:jVj:jj:jXj:jYj:jj:jj:jj:jj:j,j:jj:jj:j,j:jAj:j/j:j'j:j~j:j#j:jj:jX,j:j2j:jj:j2j:jj:jj:j j:jej:jj:j,j:jcj:jj:j@,j:jj:jj:jg j:j j:j!j:j#j:ji&j:j&j:jj'j:j-j:j/j:j>0j:j0j:ju2j:j5j:j5j:j%6j:j7j:jt:,j:j:j:j<j:jT>j:j>j:jR?j:jzAj:jCj:jDj:jDj:j%Gj:j?Hj:jHj:jIj:jKj:jMj:jNj:jNj:jTPj:jVj  You encounter an endoplasm.j:j'd ###### ##'## .## ######....######.## J... ....©#._©.#©......# .... ....K#.©⌠.#©......# .....######....######..# .....# ###### #..# #...# #©©# ###### ##....## #..# ##.#### .#.....@## #..# ##..#... .'.......###..###...#... .#........##..##....#... #..................#... #....#########.##..###. ##### #######..###. J   endoplasm (wandering) #............j:jse #............ #............111.7 (93j:jmj:jpn32.7 (94 _j:jyj:j{j:j(j #©©... ###### ##'..## ######....######J... ....©#._©.#©...... ....K#.©⌠.#©.......######....######.....##### #.. # #©©# # ## #..# ##.### .#......## #..# ##..#.'.......###..###...#..#..##..##....#. #..................#. #....#########.##..######## #######..### #...... #......JJ3.7 (1.0) j:j3j:j  #..#.... #©©... #.. ###### ##'##..######....######.........©#._©.#©J.......K#.©⌠.#©....######....######....##### #. # #©©# # ## #..# ##.## .# #..# ##..# ..'#..###...#..###..##....#.. #..................#.# #....#########.##..###### #######..## #j:j =.Jj:j <4j:j j:j<) #..# .... #..# .... #©©.#... #..# ###### ###...##..######....#######.....©#._©.#©'...........K#.©⌠.#©...#....J..######....#######....##### #..### #©©# # ## #..# ##.# .# #..# ##..# ..'#..###...# ...###..##....# ...#..................#. #....#########.##..###### #######..#.J5j:j},  $You barely miss the endoplasm.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the endoplasm!((   dancing +2 spear of Poverty {spect, r…)219 =6.6 (0.9j:j9 j:j/: M _You kill the endoplasm!j:j #..# ##.. .... #..# ##. .... #©©# ## #... #..# ######  #...##..######.....#...©#._©.#©.'....K#.©⌠.#© #.....(.######.... #.....@.## ######  #..###...## #©©#  ##....## #..# ##. .#......## #..# ##.. ..'.###..###... ...#.##..##.... ...#. j:j#. #....#.##.. ###### #..j:j.j:jkRj:j;5-7.6 (1.0j:jjj:j K _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.j:j^K   kobold (wandering)28-8.6 (2 _You now have 228 gold pieces (gained 9).j:j #..###.. ..... #..# ##...... ..K. #..# ##...... .... #©©# ##.#... #..# ###### #...##..######....######.#..©#._©.#©..'....©#.©⌠.#©....#.######....#######.......## ###### #..###...## #©©# #### ##....## #..# ##.##......## #..# ##..#'.###..###...#...#.##..##....#...#..................##.j:j [40m #....#########.##..#.Kj:j K==9.6 (1j:j j:jD ( _The kobold shouts!j:j>a....#.......##. .##.... ......# ##..... ..K. #©©# ##.. #..# ######  #...##..######....#######©#._©.#©.'....©#.©⌠.#©....######....#####.....## ###### ..###...## #©©# #### ##....##  ## .#......## #..# ## ..'.......##..##..##...#.................Kj:jF--20j:j̖j:jj:jS.##.#..#..#....#........##. .......##.... ...# ##..... .... #©©# ##.... #.K# ######  #...##..######....#######©#._©.#©.'....©#.©⌠.#©....######....#####.....## ###### ..###...## #©©# #### ##....##  ## .#......## #..# ## ..'.......####..##j:j.K--1j:j.j:j}K $You impale the kobold!!j:jY 0------------------------6=2.5 (0.9 _You kill the kobold!j:ji0M....... ##### ### ###..#..##.#..#..##.....#.....##. ...........##......... #..# ##..... ..... #©©# ##.#... #..# ######  #...##.@######....#######©#._©.#©.'....©#.©⌠.#©....#.......######....#######.....j:j0=K-3.5 (1.0j:jBj:jMM  You now have 234 gold pieces (gained 6).j:jMb34-4.5 (2j:jqE _You see here a +0 dagger.j:ji j:j j:jj j:jL j:j j:j ------------------------j:jG j:jח j:j j:j j:jМ j:j j:j< j:j j:j@ j:ju j:jҥ j:j+ j:jǩ j:j$ j:j j:jY j:j٭ 61====j:j j:jM j:jڱ j:jC j:j j:j ,j:jƷ j:j7 ,j:jr j:j j:j! _234====j:j˿ j:j j:j j:j j:j ,j:jA j:jb j:jt j:j j:j ,j:j j:j| j:j j:jZ j:j j:jW 2====j:j j:j j:j" j:j j:j h====j:j Bj:j j:j j:jW j:j j:j  j:jE j:jJ j:j j:j6" j:j$ j:j% j:jI( j:j+ l3====j:j/ j:j|/ j:j$0 j:j4 j:j7 j:j7 j:j9 j:j< ,j:j|= j:j? j:j? &====j:j@ j:jA j:jD j:jGD j:jE j:jG ,j:jI j:jK j:j)L j:jM j:j Q ,j:jR j:jT j:jT j:j+V j:jX j:j8Y P4====j:j` j:j'd j:jd j:j)f j:jh j:j=i j:jk j:j9 j:jޖ j:jٷ D====j:j j:j j:j P5====j:j j:j6 j:j j:jS j:jW j:j j:ja <====j:jo j:j_ j:jv j:j j:j ,j:j j:j z6====j:j >====j:j* j:j- j:jT4 Xj:j7 ,j:j#: j:j$> j:j>H #############..#.##.#..#..##.##..##... ............###..###.............## #..# ##>...........## #..# ## ..........## #©©# # #...##..## ######  #...##.)######....## .#....@......©#._©.#©..96.5 (72.0) ..'j:jI ..©#.©⌠.#© ..#######....#### #.......##  #..###...## #©©# ### ##....## #..#  .#......## #..# ##. ..'.......###..###.. ...#........##..##...j:j>U B7.5 (73j:jU j:j4Y  j:jZ 5_Found a stone staircase leading down.j:j3j:jj:jj:j>j:j;j:jXj:j/j:jҴ  You encounter a kobold. It is wielding a +0 dagger.j:j@...............###..# ..............## #..# >...........## #..# ..........## #©©# ### #...##..## ######..##...##.)######..........#...........©#._©..K....'...........©#.©⌠. ...#@......######.. #.......## ##### #..###...## #©© ######....## #..# .#......## #.. ..'.......###..#j:jm K   kobold (asleep) ...#........##..# ...#............. #. ########j:je[.K200.5 (3.0)j:jy SThe kobold shouts! You hear a shout!j:jF S   ball python (constriction, wandering)K   koboldYou encounter a ball python.j:j\4==1.5 (4j:jj:j6< _You hear a shout! x2; You hear a bark!j:jl .##.#..#..##.##.. ...............###................## #..>...........## #.. ..........## #©© ### #...##..## #######..##...##.)######.......#....©#._©...KS..@...........©#.©⌠.......#.......######......<...#....j:j5##.#######..###. #©©######....## #.. .# #.. ..'#.. ...### ...#............j:jL .KFound an escape hatch in the ceiling.j:j9.Sj:jNS)j:j=+2.5 (1j:j?D _The ball python hisses angrily.j:jQ _There is an open door here.j:j .##.#..#..##.## ...............### ..............## # >...........## # ..........## #© ### #...##..## .###..##...##.)######.#.©#._.S@'.©#.©.K..#.######.<...#.......## #.#######..###...## #©j:ji# ######....## # .#......## # ..'.### ...#.## ...#j:jg@.Kj:j:(  The ball python bites you but does no damage.  0  -3Constr j:j.j:jc0z _The ball python grabs you. The ball python constricts you.j:jM $You impale the ball python!! $You kill the ball python!The kobold closely misses you. You furiously retaliate!  You headbutt the kobold.j:j1234 1-------------------- 9 -4.4 (0.9j:j ` _You kill the kobold!j:j! ...............###  # > #.  #.. #####...###...###..##...##.)######........#...........©#$.'.©#..@.#.......######.<...#.......## ####.#######..###...##  # ######....## # .#......## #.'.......###.#..## ...#.. #. #....######j:j+ K-5.4 (1.0j:jr1 j:jA9 oYou now have 241 gold pieces (gained 7).  You see here a +0 dagger.j:jk o   orc wizard41-6.4 (2 _You encounter an orc wizard. It is wielding a +0 dagger.j:j?$ .##.#..#..##..##........## >...........##. ..........## . #####...##..## #####..##...##.)#####..#©'...........©..).#.......######......<...#.......## ###o#######..###...## #######....##  .###  ..'###...#..........o.j:j A7.4 (1j:jj:j&Q _You see here 6 gold pieces.j:j ..............  . > ..  #.. #####...###...###..##...##.)####.......#...........©#$.'.©#).#.......######o.<...#.......## ###.#######..###...## j:j g # ######....## .#......##.'.......#.#.. ...#.. #. #....#####j:j$ 3o.j:jj:jZ--------------------8 _j:j\j:jj:j .#.. .##+.. >.###... .## #... #####...##..## j:j U#...###..##...##.).#.©.$.'.©.o@.).#..<...#.## #.##.#..###...##  # ######....##  .#......## ..'. ...#. ...# #. #....j:j=9 _The orc wizard hits you but does no damage.j:jG p  You puncture the orc wizard! Your headbutt misses the orc wizard.j:j0  ( (   dancing +2 spear of Poverty {spect, r…)The orc wizard is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theorc wizard.j:j> =10 _The orc wizard hits you but does no damage.j:jqO  You closely miss the orc wizard.j:j$You closely mis  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  wizard. j:jb The orc wizard barely misses you. You furiously retaliate!  j:jV&You headbutt the orc wizard.j:jj:jU.j:j(j:jj:j(   dancing +2 spear of Poverty {spect, r…)j:j+j:j011-1j:j)5d _You kill the orc wizard!j:jB3$  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You encounter an orc wizard. It is wielding a +0 dagger. .##.#..#..## .#.. ...+.. >.#... ........... #####...##..## ##...###..##...##.)######..#.©#..@$.'...........©-...).#.......######.......<...#.......## ##.##o#######..###...##########......## o   orc wizard (wandering)'.##...#.#...#.........0j:jM4L-2.4 (1 _j:j<5 ..............#..  +.. > #...  #... #####...###...###..##...##.)#### ...........#...........© $.'.© $@.).#.......#### .......<...#.......##  #.##o#######..###...##  # ######....## .#......##.'.......#.#.. ...#. #. #....####o.o2====-3j:j#..  +.... > #....  #... #####...#####...###..##...##.)####...........#...........#$.'.#$..).#.......#####.....o@<...#.## ##.##.#######..###...## # ######....## .#......#.'........#. ...# #. #....### ######=4 _You block the orc wizard's attack.j:jy o@(o  (unaware, dazed)(   dancing +2 spear of Poverty {spect, r…)You closely miss the orc wizard.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc wizardfrom afar.5.3 (0.9j:jf _The orc wizard is distracted by your dazzling golden aura.j:jz  You barely miss the orc wizard. The orc wizard snaps out of its daze.  The orc wizard shouts!j:jhoobarely miss the orc wizard. The orc wizard snaps out of its daze.  The orc wizard shouts!  The orc wizard is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the orcwizard.  You hear a shout!====6.3 (1.0 _The orc wizard hits you but does no damage.j:j9  You hit the orc wizard.  The orc wizard is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe orc wizard.0--------=---7.2 (0.9j:jIj:jUPA _The orc wizard hits you but does no damage.j:jK]  You hit the orc wizard but do no damage. j:j"j:j j:j%>The orc wizard is severely wounded.j:jlYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc wizardj:j from afar.j:j j:j j:j8The orc wizard casts a spell at you.j:jj:ju j:jx j:jx #241j:j/y 57j:jzy --j:jy *=--j:j&z !8.1j:jȃ j:j  j:jӉ j:j #_The puff of flame hits you.j:j  You barely miss the orc wizard. Your headbutt misses the orc wizard. oThe orc wizard is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc wizardfrom afar. o 2 orc wizardsYou encounter an orc wizard. It is wielding a +0 dagger.-9 (0.8j:jN _You block the orc wizard's attack.j:jl $You hit the orc wizard.j:j <You kill the orc wizard!o.j:j,v   orc wizard 241 6-9.8 (0.9 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.j:j7~ _Your Shields skill increases to level 5!j:jj oYou barely miss the orc wizard.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc wizardfrom afar!j:j ^ ( j:jx o   orc (polearm)(   dancing +2 spear of Poverty {spect, r…)You encounter an orc. It is wielding a +0 trident.--------20.8 (1.0 _The orc wizard hits you but does no damage.j:je  You hit the orc wizard but do no damage.You headbutt the orc wizard, but do no damage.j:jI/@You hit the orc wizard but do no damage.  You headbutt the orc wizard, but do no damage.The orc wizard is heavily wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe orc wizard.  The orc hits you but does no damage.--1 _The orc wizard hits you with a +0 dagger.j:jO} &  You hit the orc wizard.j:j[  j:j.  The orc wizard is severely wounded.1====2.7 (0.9j:j j:jB  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _orc wizard.j:jO  You closely miss the orc wizard.j:j orc wizard.  You closely miss the orc wizard.misses the orc  The orc barely misses you.j:j#(3.6j:j+j:j.A _The orc wizard hits you but does no damage.j:jϠW  You hit the orc wizard but do no damage.j:j $The orc wizard is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc wizardfrom afar.j:j oo   orc (polearm, unaware, dazed)(   dancing +2 spear of Poverty {spect, r…)  You kill the orc wizard!j:jP 9/61=0----214.6 (1.0 _The orc is distracted by your dazzling golden aura. _Your Fighting skill increases to level 5!j:jj:j9  #.. . +.... >. #.... .## #... #####...##..## ###...###..##...##.) #.# #.$.' #......$(.).#. #.....@.<...#.## ##.##o#..###...## #. ######.....% .#......#.g ..'#.. ...##.. ...#g   hobgoblin (wandering)... #. #....(   dancing +2 spear of Poverty {spect, r…) ######  Yj:j vou encounter a hobgoblin. .  Found a pitted quill talisman. g.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The hobgoblin shouts!j:j'oo)gj:j/==5j:j#j:jR!F _The orc is no longer dazed. You block the orc's attack.j:j%j _Items here: $ )) [[.j:j3m g%You closely miss the orc. SYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc.  The orc barely misses you.j:jd(S   addero   orc (polearm)Sg   hobgoblin(   dancing +2 spear of Poverty {spect, r…)--6 _You encounter an adder.j:jg $You hit the orc.j:j"f .  You kill the orc!j:j%6g.j:j%8S.j:jK/g   hobgoblinj:j{5e1====--7.5 (0.9j:j =j:j?] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.j:jb%  You hit the hobgoblin.j:jg. S.  The hobgoblin is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thehobgoblin.j:js( (   dancing +2 spear of Poverty {spect, r…)j:jt60=0----8.4j:j͌j:j7 _You block the hobgoblin's attack.j:j  j:j?You closely miss the hobgoblin.j:j< $The hobgoblin is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hobgoblin  from afar.j:j߹8S.j:j(   dancing +2 spear of Poverty {spect, r…)29.3j:jxM _You kill the hobgoblin!j:j +.... > #.....  #...# #####...#####...###..##...##.)## #...........#......... #$.' #$..).### #(<...#. ##.##@#######..###...# #.# ######.... .%. .#.....#.S...' #......# #...... ...# ...##### #. #....# ###. #### j:jv#.S.S%j:j3l241-30.3 (1.0j:j`;j:j9?s _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Things that are here:j:jBg _24 gold pieces; a +0 trident; a +0 leather armourj:jC &  You puncture the adder!j:j $The adder is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the adder fromafar.j:jݼ ((   dancing +2 spear of Poverty {spect, r…)241 1=1====4=1.2 (0.9 _You kill the adder!j:jL#..... # #...# #####...##..####...###..#)#...........#.........#..$.'#......$..).####....($.<...###.##$#######..###... #@# ###.#.%....... .#.#......... ..'........#.......#####.##. #....####. # ##### ..-2.2 (1.0j:j{W _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.62========-3.2 (2j:j,Xj:jZ> _You now have 246 gold pieces (gained 5).j:j   #...# #####...##..####...###..#)#...........#..................$.'.....$..).###...$.<..#.##$#######..###... ##.##.######.#.@....... .#....'...##.j:jS A4.2 (1j:jC j:j _You see here the quill talisman of Elyvilon's Castigation {Dex+2 Slay+2}.j:jP ###...###..)...........#................$.'....$..).###$.<..#.##$#######..###... ##.##.######..%....... .#...'...#..=5 _j:j5j:jq Ij:j2 j:j Bj:jt   You see here the quill talisman of Elyvilon's Castigation {Dex+2 Slay+2}.==== _  You now have 270 gold pieces (gained 24).  Things that are here:70 +.... >........... #..... ..# #...# #####...##..#####...###..##...##.)#...........#..#.........$.'.........#......$..).#.......###.....$.<...#.......####.##@#######..###...#9.2 (4##.##.##########.%....... #......... ..'.....#............#.....#j:ju ............#......###. _a +0 trident; a +0 leather armourj:j5DIj:j~QBj:j_  You now have 282 gold pieces (gained 12).82j:jdW _Items here: )) [[.j:jtB  You now have 288 gold pieces (gained 6).  Things that are here:2883====j:j ....#... ....+.... >.........#..... ..........## # #####...##..## ###...###..##...##.)#####.....#....#.........$.'....#......@..).#.......###43#.....).<...#.......## ##.##)#######..###...## ##.##.#########....###.%....... .#......##......... ..'.. #............#....... #............#....... ...#####.##. #....### j:j,j:jg, _a +0 dagger; a +0 robej:joUuj:jbBj:jlgj:jhj:jjj:jnj:jirj:jisj:juj:jzj:j{j:j0|94j:jy|====j:j|j:jej:jj:j'##.#..#..##.##j:j2 j:ji...j:j##j:j׊4#... .....j:j-## j:jb+.... >...j:jƋ+## #j:j`#..... ..........## #j:jG}#...# #####...##..## j:j###...###..##...##.)######j:jČ!#...j:j+#...j:j:7©#j:jrc#.........@.'...........©#.j:j7j:j#......)..).#.......######.j:j8#.....).<...#.......## ##j:j2s##.##)#######..###...## j:ju# ##.##.#########....## j:jݏ~#.%....... .#......## #j:j #...j:jY6 ..'.......###j:j #...j:j#........##j:j #............#..........j:j8j:jOj:jޛj:j9 j:jڠj:j(0_You now have 294 gold pieces (gained 6).j:j~1 j:j-4 j:j7 j:jF `  You encounter a hound...hh   hound (wandering)0j:jQ H8.2 (1 _j:jZ j:jf j:jqg .##.#..#..##.##..###.#... ......## #.+.... >...........## #.#..... ..........## #©#...# #####...##..## ####...###..##...##.)######.#.#.©#._#.'.©#.©#......)..).#....h..######.#.....).<...#.......## ###.##)#..###...## #©# ##.##.#....## #.#.%. .#......## #.#. ..'.###.#.#.##.#.#.j:jl 6h.j:j{ Fhj:j_| &9j:j j:jL j:js.##.#..#..##.##................###.#... ..............## #.j:jGvF+.... >...........## #.#..... ..........## #©©#...# #####...##..## ####...###..##...##.)######.#.#.©#._©#....h.©#.©⌠#......)..).#.######.#.....).<...#.......## ###.##)#######..###...## #©©# ##.##.#########....## #.#.%. .#......## #.#. ..'.###.#.#.##.#.#.j:jEy`h.h.j:j50 _There is an open door here.j:jdx.##.#..#..##.##..#.........###..##... ..............## #..#+.... >...........## #..##..... ..........## #©©##...# #####...##..## ####...###..##...##.)######.#.#.©#._©.#.'@h.©#.©⌠.#......)..).#.######.#.....).<...#.## ###.##)#######..###...## #©©## ##.##.#########....## #..##.%. .#......## #j:j\y..##. ..'.###..##.#.##..##.#.j:jكD=1j:jˎj:j:S _The hound closely misses you.j:j &  You puncture the hound!j:j  ( (   dancing +2 spear of Poverty {spect, r…)The hound is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thehound.j:j# ~2----==2j:j% p _You block the hound's attack. The hound barely misses you.j:j* J  You closely miss the hound.j:jb(  $The hound is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound.(.(   dancing +2 spear of Poverty {spect, r…)294 3====30--3.1 (0.9 _You kill the hound!j:jY.##.#..#..##.##..#........###..##... ..............## #..# +.... >...........## #..# #..... ..........## #©©# #...# #####...##..## ####...###..##...##.)######....##.#.©#._©.##.'(@.©#.©⌠.##......)..).#.######....##.....).<...#.## ###.##)#######..###...## ##.##.#########....#.%. j:j[40m.#......## #..# #. ..'.......###..##.#.##..##.#. .  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.j:j(j:jW---4.1 (1.0j:jj:jC _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.301-5.1 (2j:jzT _You now have 301 gold pieces (gained 7).j:jvx====j:jBj:jۙ4j:j]3014====j:jBj:j j:jhnj:j_~====j:jj:jj:j],j:jtj:jŽj:j)j:jwj:jj:jWj:jP5====j:jj:jj:j,j:jYj:jr ====j:ji j:j j:jV! Xj:j# j:j/ z6====j:j+5 j:j@ Xj:j1W j:jX j:jP^ j:j`u nj:jv j:jev <====j:jz j:j* j:j j:j0 j:j j:j j:j͎ j:j7 j:j8 j:j{ j:j j:j j:j j:j j:jA j:j j:j} j:j+ j:j j:j j:j j:j j:j ,j:j j:j j:j' j:jq j:j( j:j j:j j:jӪ j:jz j:j j:j j:jD j:j j:j{ ;6j:j j:jk M _You now have 306 gold pieces (gained 5).j:j׺ Ij:j" j:jܼ j:j3 j:jE j:j" j:j j  You encounter an endoplasm.j:j Z ##################### #....@#..........##.#. .....J.#......#......... .......#......#......... .......+......#.>....... ###....#......#......... #...###...#######...## J   endoplasm (asleep) #...###...###..##. ....#........... #...'..J99.1 (44.0).j:j J300.1 (45 _j:j& j:j j:jz $You puncture the endoplasm!j:jj:j4j:j j:j306 1--------------------=1.1 (1.0) j:jVc _You kill the endoplasm!j:j # #...@.#..........##.#.#......#.#......#..+......#.>#....#......#... #...###...#... #...###...###..##... ....#...........# #.'.j:jj:j .-2j:jj:j j:jb13-3.1 (2j:jDj:jr> _You now have 313 gold pieces (gained 7).j:j3j:jj:jj:j*&--------------------j:jj:j,j:jx2====j:jJ Xj:j j:j} 313j:j" J====3====j:j0 ====j:jG 64========j:jH j:jQ 5====j:jR ,j:j]S j:jY ====j:jtZ j:jZ j:jY[ j:j^ j:j_ j:j` j:ja j:j:b j:jc j:je j:jxj N6====j:jk j:jt j:j;y l######################<##.....#..........##.....#.......50.1 (47.0).#......#.+......#.>#####....#......#. #...###...####### #...###...###..##... ....#...........#....#.' #j:j#z L)..).#j:j* j:jԅ ,1.1 (48j:jk j:j 9 _Found a stone staircase leading up.j:j ====j:j j:j# j:j% ,j:j) j:j"+ j:j., j:j=- j:j/ j:j1 j:j2 j:j3 j:j5 j:ja7 j:j8 j:j`9 j:jW; j:j< j:jo= j:jV> j:jlA j:j D j:jD j:jF j:jH j:jtJ j:jK j:jK j:jyN j:jP j:jQ j:jbS j:jV j:jX j:jY j:j[ j:j@_ j:ja j:jb j:jd j:ji j:jl j:jCn j:j1p j:js j:jXv j:j?w j:jy j:j| j:j j:jq j:j nj:jB  #............+......#.>....#########....#......#............ #...###...#######...:....##...###...###..##.............#...........#.............#...........'.............#......)..).#..#.....#....#.....).<...#.#######..@.##.##)####### #.##### ##.##.###### ### #.%.......  #.........  #........ #........... ...#####.##. ####. # j:j n.  You pick up a parchment of Stone Arrow and begin reading...j:j^ Y73.1 (224.1 (23j:j Z _You add the spell Stone Arrow to your library.j:j[3j:j j:j[j:jj:j j:jnj:jгj:j,j:jj:j!j:j,j:jRj:jej:j>j:jkj:jj:jrj:j,j:jmj:j?j:j,j:j-j:jrj:jBj:j     ##################   ##..##<##.....#..   #............#...   #....#...   #....+...   #########....#...   #......##...###...#   #.@....##...###...#   #...........#......   #...........#......  #...........#.....  ##.....#....#.....)  #######....##.##)#   #.##### ##.#   j:j[ ### #.%.    #... You pick up a parchment of Maxwell's Portable Piledriver and begin reading...j:j282.1 (8.0)j:jI+3.1 (9j:jj:jV _You add the spell Maxwell's Portable Piledriver to your library.j:j6Ij:j'j:j&,j:jj:jj:jnH4j:jT,j:jf^c _You open the door.j:j^j:j9dj:jf@  There is an open door here.j:jamK _j:jpj:jqj:jSrj:jtj:j~j:jCj:jj:jgj:j j:j Bj:jޏj:jh,j:j9j:jj:jpj:jj:j,j:j{e  Things that are here:  a +0 trident; a +0 leather armour _j:jj:jcj:j!j:jj:jj:jSj:j)j:jTj:j,j:j\j:jXj:jj:jj:jj:jj:j^ j:jR...........#......)..).#.......## #.....#....#.....).<...#....... #######....##.##)#######..###...# #.########.##.######### ### #.%.......  #......... ..' #......... ##............#.....j:j #..@#####.##. #.409.1 (26.0) ####...# # ###### .......  ....... ....... ......#  j:j.>....#  ....... # #j:jC10.1 (27j:jl%j:j'; _Found a stone staircase leading down.j:j Ij:j j:j! j:j j:j j:j9 * #............#...... ##............#...... #...#####.##. #....# ####...##'## ######  #........# ........# #..#  ##......##  #@>....# 6.1 (6.0) #........# #..##.j:j #..##.#..##.##.#.#...##..>.....# j:j A7.1 (7j:jY j:j= ; _Found a stone staircase leading down.j:j_j:j j:jnj:jl,j:j-j:j[j:j j:jj:jj:jjj:j?j:j,j:j$j:j,j:js6##......## ###.>....## ###........# ######........# #......#........# #......#........# #......##.......# #......##.......# ##...###..>...@.# ########.....|## .########  ## ## #.  #.  #. #. .>#........#####:jw72H............##.....##......#...##..> ######.....@## #. ########  ##.245.1 (8j:j9j:j\J _You see here the conjuration staff of Jobak {Str+4 Conj}.j:j3j:jBj:jj:jj:jP _j:j9j:j;j:jj:jBj:jj:jkj:jrj:jj:j,j:jj:jij:jFj:jj:jj:jej:j-j:jj:jYj:jj:jL,j:j=j:jj:jj:jMj:jj:jQj:jj:jqj:juj:jj:jj:jj:jj:jj:jk,j:jj:j@  There is an open door here.j:jFj:j _j:jj:jj:j&j:jj:jj:jTj:j8j:jj:j j:jC9....#...........#...........©#._© ....#...........'...........©#.©⌠ ....#......)..).#.......###### ....#.....).<...#.......## #### ....##.##)#######..###...## #©© .########.##.#########....## # ## #.%..........#......## #..#............'.......###..#......#........##.41.1 (16.0)##............#...........#...#####.##.##....##########...##'########## ##........##.#........##.#........##.##......###.##.>....###j:j:j:jCj:jE] _Partly explored, unvisited transporter.j:jb 3j:jc j:j 0.0)..'.....j:jv j:j\ j:j ] _Partly explored, unvisited transporter.j:j~ j:j j:j! j:j% 4j:j- j:j0 ] _Partly explored, unvisited transporter.j:j\ Ij:jh j:j j:j : _j:j^ j:j j:j- j:j j:j j:j j:j} ;  There is an open door here. _j:j .#.>...## #..# ##...#............## #©©# ##.#######...##..## ###### #####..##...##.)######....##.....#...........©#._©.#©.... .........'...........©#.©⌠.#©.. ....)..).#######....###### ...).<...### ###### # ##)#######..###.@.## #©©# ###8.1 (7 ##.##.#########....## #..# ##.# #.%..........#......## #..# ##.. #............'.......###..###... #..........j:j *[m..#........##..##....# #............#..................# ...#####.##.##....#########.##..# ###...##'########## #######..##........# #........j:j j:j j:jF 3j:j j:j j:j  j:j j:j" Xj:j# j:j% j:j2( ,j:jT* j:j1 .....##.#..#..##.##..##....#............###..###.....#..............## #..# ##.....#.>...........## #..# ##..#............## #©©# #########...##..## ###### #####..##...##.)######....j:j2 ....©#._©.#©.... .........'......@....©#.©⌠.#©....51.1 (3 ....)..).#.......######....##### ...).<...#.......## ###### # Nothing quivered ##)#######..###...## #©©# ### ##.##.#########....## #..# ##.##......# ...'.......# ......# ....#..........j:j 3 j:j: j:j< j:jo$3j:j@&j:j0j:j2j:j9nj:j:j:jd<j:j6>j:j ?j:j@j:jBj:j;Dj:jDj:jEj:jEGj:jI,j:j6Rj:j[#######...##..## ###### ####..##...##.)######....######....#....©#._©.#©.....'...........©#.©⌠.#©..)..).#.......######....######).<...#.......## ##)#######..###...## #©©# ##.##.#########....## #..# ##.# #.%....### #..# ##..#6.1 (5 #............'.......###..###... #............#........##..##.... #............#.................. ...#####.##.##....#########.##. ###...##'########## #####  ## #.........  ## j:j*\ #.........  ## #.j:j9cj:jdj:j;#j:jo$j:j4,j:j7j:j9,j:j\?Xj:jjBj:j Dj:jnDj:j4Hj:jdThere is an open door here. _Partly explored, unvisited transporter. _There is an open door here.   _j:je,j:jgj:jmj:jo,j:jrj:jsj:jdz _Partly explored, unvisited transporter. _There is an open door here.   _ #............#....... ##............#....... #...#####.##.##....### ####...##'##########  #........#  #........#  #........#  ##......##  ##.@....## 70.1 (14.0) #.# ##  #.. j:jҷ[12;23H# #.. #........# #.. ##.......# #.. ##.......# ##. #..>.....# ## ##.....|## _There is an open door here. _ stone staircase leading down here.j:jvpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.j:j= j:j #............#....... Bob0923 the Chopper##............#....... Minotaur of Gozag Gold: 313#...#####.##.##....### Health: 61/61 ========================####...##'##########Magic: 6/6========================#........#AC: 13Str: 29#........#EV: 9Int: 7j:j #........#SH: 6Dex: 13##......##XL:  7 Next: 30% Place: Dungeon:4##.@....##Noise: ---------  Time: 3470.1 (14.0)#........#j:j$ ### h) +2 spear of Poverty {spect, rElec Int+2#........##.. Nothing quivered#........##..#........##..##.......##..##.......###.#..>.....#####.....|## _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.j:j 1.0) _j:j&5j:j      ##   #.#   #.#   #..##   #.@#   #..   #.∩.......   #....###.#  #...##  ....#  ###.# j:jyz .# j:j|-2.6 (2.5j:jj:jD _You climb downwards.  Found Mivemp's Book Shop.j:jʚa _There is a stone staircase leading up here.j:j _j:j1Bj:j###.# #.# #..## #.<####### #................40###.#..## ....#####.#  ...j:jf _There is an entrance to Mivemp's Book Shop here.j:j. j:jB tMivemp's Book Shop. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Mivemp's Book Shop with the > key. You are here. (>)enter.j:j vWelcome to Mivemp's Book Shop! What would you like to do?  a -  880 gold a manual of Stealth  b -  143 gold a parchment of Animate Deadc -  143 gold a parchment of Dimensional Bullseye  d -  96 gold a parchment of Hailstorm  e -  459 gold a parchment of Infestation  f -  63 gold a parchment of Lesser Beckoning  g -  143 gold a parchment of Martyr's Knell  h -  96 gold a parchment of Passwall  i -  143 gold a parchment of Sticky Flame  j -  63 gold a parchment of Sublimation of Blood You have 313 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listk:jj k:jzq k:j@z  Bob0923 the Chopper Minotaur of Gozag Gold: 313  ##Health: 61/61 ========================  #.#Magic: 6/6========================  #.#AC: 13Str: 29  #..##EV: 9Int: 7  #.<#######SH: 6Dex: 13  #.........XL:  7 Next: 30% Place: Dungeon:5  #.@.......Noise: ---------  Time: 3474.6 (2.0)  #....###.#h) +2 spear of Poverty {spect, rElec Int+2  #...##Nothing quivered  ....#k:j{ ?  ####.# .# .. .. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards.  Found Mivemp's Book Shop. _There is a stone staircase leading up here. _There is an entrance to Mivemp's Book Shop here.k:j? k:j k:j k:jX Ik:jY k:jCa  _k:j[b k:jc ,k:jLd k:je k:jh ,k:j)i k:jUk ,k:jk k:j7l k:jm k:jo k:jp ,k:j r k:jr k:j^s ,k:jt k:jKu k:ju k:ju k:jv k:jMx ,k:jy k:jy k:jS| ,k:j| k:j ~ k:jT ,k:j k:j k:j ,k:j k:j k:j҅ k:j k:jo vk:jn k:jw k:j k:j k:j k:j k:j ,k:j k:j k:j k:j` k:j3 k:j k:j k:j k:j k:jl k:jt k:j k:j ,k:j k:j k:jo }  You encounter an iguana.k:j k:jY ####.##.## #..# #..# ##.## #..# #..# #..# ## #........l###........##......... #..##......### #....l   iguana (asleep). .....# ...k:j0S5006.0)l.k:j l1.6 (27 _The iguana hisses angrily.k:j^ #.# #..#  #..# # ##.## .. #..# .# #..# .o# ##..# ...# #..#..##..o.# #...@...l.# #.#  #. #..## .###  #. . .# oo 2 orcs (wandering) #. . k:jh l.  You encounter 2 orcs.k:j[i1o.k:jiR.ok:j)pXook:jp:===2.6 (1.0) k:jvk:j( _The orc shouts! x2k:j+} #.##  #..# # #..# .##. ##.####...  #..##...#  #..#....#  ##..#..o.#  #..#..##.o..#  #....@.l..#  ##.# k:jA~ #.#  #..##. #.### #. #. . .# .. #. .. k:j-l.k:j1o.k:joQ.ok:jPc---3k:j<j $You puncture the orc!k:jn   orck:j313 1--------------------=--4.5 (0.9k:jk:jMG _You kill the orc!k:j̏ h  You puncture the iguana! Your headbutt misses the iguana.k:j ( (   dancing +2 spear of Poverty {spect, r…)You kill the orc!  You puncture the iguana! Your headbutt misses the iguana.  The iguana is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses  the iguana.  The iguana bites you but does no damage.--------------------5.3 (0.8k:j  k:j  The orc closely misses your dancing +2 spear of Poverty {spect, rElec Int+2 _Dex+4}.k:j"  You hit the iguana.k:j _Dex+4}.  You hit the iguana.  The iguana is heavily wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the  iguanaThe iguana bites you.58--0----6.2 (0.9  The orc closely misses your dancing +2 spear of Poverty {spect, rElec Int+2 _Dex+4}.k:j K  You closely miss the iguana.k:j R  The iguana is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the iguana.  The iguana barely misses you. You furiously retaliate! You headbutt the iguana.k:jf -7.2 (1.0k:j k:j _The orc misses your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}.k:j $You barely miss the iguana. You headbutt the iguana.k:js $You kill the iguana!k:j oo   orc (unaware, dazed)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.9=-68 _The orc is distracted by your dazzling golden aura.k:j5k:jB ####.#  #.##  #..# #  ..# .## ##.####... #..##...#  #..#....#  ##..#....#  #..#..##@o..#  #.....$...#  ##.#  #.........# #..##. #.#####. #. . .# . #.......-9k:jMr  Things that are here: _8 gold pieces; a +0 whip k:jE  You closely miss the orc. The orc snaps out of its daze.  The orc shouts!  You headbutt the orc. k:jS  (oo  (   dancing +2 spear of Poverty {spect, r…)The orc is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc. k:jT 7-----====10 k:je\  k:j@_ = _The orc hits you with a +0 short sword. k:j)e $You hit the orc. k:j*0  k:j?.  You kill the orc! k:jAb=---1.1 (0.9 k:jL k:j^O] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. k:jZB ####.#  #.## .. #..# .# .  #..# .##.  ##.####...  #..##...#  #..#....#  ##..#....#  #..#..##$@..#  #.....$...#  ##.#  #. ..# .# .. 8-----2.1 (1.0  You now have 321 gold pieces (gained 8).211====-3.1 (2 k:ju  k:jyv._You see here a +0 short sword. k:jw   #.## ..  #..# .# .  #..# .## #.####..  #..##...#  #..#....#  ##..#....#  #..#..##$)..#  #.....@...#  ##........#  #..#  #..##........  #.#####.......  #. . k:jx .#  .# ...  #.   k:j< '4.1 (13289=5.1 (2 _You now have 328 gold pieces (gained 7). k:j& ~M####.# ## .. .# . #..# .##.#.####...#  k:j [ ##..#..#..#..##@).##   #.........#.. k:j 7........ k:j( k:j0)+6.1 (1 k:j{. k:j=  You now have 336 gold pieces (gained 8).36====7.1 (2 k:j?- _You see here a +0 whip. k:j #....#  ####.# .  #.## ..  #..# .# .. ..# .## ##.####... k:j!= #..##...#  #..#....#  ##..#.@..#  #..#..##))..#  #...#  ## #.........# #..##........ #.#####....... #. ..# .# .. k:jh&60=8.1 (1 k:j P ###. #.## .. ..# .# ..#. ##.####... ..##...# .##..#..##) #.......##..#...#.........  #........ k:j <9 k:j  k:jh T _You see here a +0 short sword.k:j&tk:jtk:jWvk:jB _1=k:jg0 _HP restored.2=========k:jk:jk:jk:jk:jk:j=k:j Bk:j3====k:jA====4====k:jk:j ,k:jk:jR====k:j k:j&k:jL'k:j(k:jt,k:j-k:jM.k:j6k:jp7k:jFk:jLk:jxU,k:jV,k:jVk:jZf5====k:j\k:jwk:jk:j,<====k:jk:j;k:jk:j͎k:jBk:jY,k:jUk:jQk:jߝ,k:j ,k:j6====k:j} _Magic restored.k:jk:jNk:jk:jk:jlk:jV #..# #.## ##.####...  #..##...#  #..#....#  ##..#....#  #..#..##))..#  #.........#  ##........##  #.......@.# 65.1 (46.0) #..##..... #.#####.......##. #. #.# .# #..# #. #...# #.k:jI #..)#k:j\k:j,6.1 (47k:j= _Found a falchion.k:jNx====k:jl#....# ####.# ##.  #.## #.. . #..# #.# .. #..# #.##. ##.####... #..##.. #..#....# #..#...@# 70.0)#..#..##))..# ........# #........## #.........# #..#......#.#####.......##.#. #........#.# #.........#k:jGIk:jӕk:j}k:j:k:j3Bk:j˭k:jF+ #.∩....... #....###.###...## ## #....# .. .####.# ##. .. #.## #.. ... #..# #.# ..# #..# #.##...## ##.####@.......3.1 (3 #..##...##..... #..####   ##..#....# k:j   #..#..##))..#   #.........#........k:jհ`....##.....k:jk:jk:jk:j?Ik:jmk:jk:j #.∩.  #....###.#  ##...## ## . #....# .. .. ####.# ##. ..# #.## #.. ...  #..# #.# ..#  #..# #.##...##. ##.####. #..##...##. #..#....# ## ##..#....# #..#..##))..# #.........# ##........## #...#  4.1 (1  A malevolent force fills the Dungeon...k:jt/  --more--k:j> T  You fall into a shaft and drop 3 floors!k:j /  --more--k:jP>-Generating dungeon...o\\/o/ building the Dungeon \o\k:jm< /o/k:j~< \o\k:j,k:jcuBob0923 the ChopperMinotaur of Gozag Gold: 336Health: 61/61 ========================Magic: 6/6========================AC: 13Str: 29EV: 9Int: 7SH: 6Dex: 13XL:  7 Next: 36% Place: Dungeon:8Noise: ---------  Time: 3574.1 (1.0)h) +2 spear of Poverty {spect, rElec Int+2Nothing quivered _You see here a +0 short sword. _HP restored. _Magic restored. _Found a falchion.  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!####..#.###.#..##.##@##.......##.##.#.###.# ##..#.##..#.#k:j7 _The shaft crumbles and collapses.k:jBO  _Unknown command.k:j;k:jk:jPk:j F _Unknown command.k:jk:j*k:jk:jF _Unknown command.k:jlQk:ji _M##..# ..<.###.......6.1 (2.#####.#.......##.##.#.####.#7.1 (3 k:j3_Found a stone staircase leading up.k:j rk:j4k:jk:j9P  There is a stone staircase leading up here.k:jkk:j/ _k:j(k:j,k:jPk:jJBk:jx _d - 3 sedimented white potions (gained 1)k:jf  You encounter a wyvern.k:j### ####.k ..####.####.#.....##.# #### #......# #.. #.#.##.# #.# #....<.###.#........#.####.###.#.# #.# #.#####.#. ..# #.......##. .k:j}3..# #.##.#.## ..#..# #.# #k   wyvern (asleep) ...... #.. #.....# #.# #..k:jh.k87.1 (10.0)k:j^Okk:j,8.1 (11k:j-F _The wyvern hisses angrily.k:jQ### ###  #.. ..# ###k####.# .....##.# #####......# #.. #.#.##.# #.# #.@..<.###.# #.#........# #.####.###.# #.# #.# #.#####.##.. ..# #.......###. ...# #.##.#.##..#..# #.# #...... #..#.....# #.#.k:j]S^;49m.kk:jmc9.1 (1.0) k:jF ### ### #.. ..# ###.####.# .....##.# #### #k.....# #.. #.#.##.# #.# #..@.<.###.# #.#.# #.####.###.# #.#.##. ...# #.##.#.## kk:jM .k   wyvern90k:jS k:jrU k:jn, ### ### #.. ..# ###.####.# .....##.# #### #......# #.. #k#.##.# #.# #...@<.###.# #.#.# #.####.###.# #.# #.k:j{- #.. ..###. ...# #.##.#.## k:j=1 P.kk:j2 G.kk:j9 <1k:j[ k:jz k:j?### ### #.. ..# ###.####.# .....##.# #### #......# #.. k:j#.#.##.# #.# #..k.@.###.# #.#.# #.####.###.# #.. ..##. ...# #.##.#.## ..#..#...... #.. k:j^.k2 _There is a stone staircase leading up here.k:j&  You impale the wyvern!!k:j ( (   dancing +2 spear of Poverty {spect, r…)The wyvern is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the wyvern.3------------====3.0 (0.9 _The wyvern misses you.k:jw $You puncture the wyvern!k:ji .  You kill the wyvern!k:j0k:j k:j336 1--------------------6=---9 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Your Axes skill increases to level 7!Your base Polearms skill increases to level 1!k:jk:ju k:jžY_Your Armour skill increases to level 6!k:jw] ### ### #.. ..# ###.####.# .....##.# #### #......# #.. #.#.##.# #.# #...@<.###.# #.#.# #.####.###.#  #.# #.# #.#####.# #.. ..# #.# ##. ...# #.##.#.## ..#..# #.# # ...... #.. k:j<^i #.....# #.#k:ju----4.9 (1.0 _k:jJk:jpx52-5.9 (2k:jU _You now have 352 gold pieces (gained 16).k:j60### ### #.. ..# ###.####.# .....##.# #### #......# #.. #.#.##.# #.# #....@.###.# #.#.# #.####.###.# #.. ..##. ...#..#..#...... #.. 6.9 (1k:jak:j.@a _There is a stone staircase leading up here.k:jHt gA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You have not yet explored it and cannot tell where it leads. You are here. (<)go up.k:j Z Bob0923 the ChopperMinotaur of Gozag Gold: 352 ### ###Health: 61/61 ========================#.. ..#Magic: 1/6====--------------------###.####.#AC: 13Str: 29.....##.# ####EV: 9Int: 7#......# #..SH: 6Dex: 13#.#.##.# #.#XL:  7 Next: 66% Place: Dungeon:8#....@.###.#Noise: ---------  Time: 3596.9 (1.0)#.#........#h) +2 spear of Poverty {spect, rElec Int+2#.####.###.#Nothing quivered#.# #.:j[ m# #.#####.##.. ..# #.......###. ...# #.##.#.##..#..# #.# #...... #..#.....# #.# _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Your Axes skill increases to level 7!Your base Polearms skill increases to level 1! _Your Armour skill increases to level 6! _You now have 352 gold pieces (gained 16). _There is a stone staircase leading up here.k:j̘ o7 _k:j7           ##############  #.............  #.....@.......  #.....  #.............  ######.....#..   #....## .   #....#   #....#   #....#  k:j'-9.4 (2.5k:jj/k:j0! _You climb upwards.k:j4c _There is a stone staircase leading down here.k:j k:jL k:j k:j k:jE P _k:j k:j~ H2====k:j; ,k:j2 ====k:jŢ k:j 352k:j ,k:j k:j Bk:j v3========4====k:j Xk:j ,k:j ,k:j k:jk k:j` R====k:j k:j ,k:j9 ,k:j k:jC ,k:j k:j` 5====k:j ,k:j k:j~ Bk:jt" ====k:j$ ,k:j~$ k:j& ,k:j' k:j) k:jA* k:j2 k:j= k:j> k:j? k:j7B k:j..............  #....................  #....................  ######.....#..##### #....###.#  #....# #.#  #....# #@# 653.4 (54.0) #....#ß#'###  ......##⌠.⌠##  ......##.>.#.. ##⌠.⌠#### #####ß# ###.### #.# _You open the door. _Found a staircase to the Ecumenical Temple.k:j3k:j k:jk:j)k:j: _k:jvk:j&Xk:jk:j k:jk:jk:jk:jk:j k:jk:jk:jBk:jjk:jk:j=k:js ,k:j"k:j-k:jV/k:j<2k:j3,k:j6k:j9,k:j:k:j=7 _You open the door.k:j@k:j@k:j@k:j.#.. ##+##........ ##⌠.⌠#### +........ #####ß# #........ ###.##########+##.#You pick up a parchment of Lesser Beckoning and begin reading...k:jO-71.4 (18k:j“,2.4 (19k:jWk:j)I _You add the spell Lesser Beckoning to your library.k:jmk:jV3k:jk:jQ#....... #.....# #######+##.....# .# .# ...........+ ..............#+#### ..#####'##...# #.# #..#.....@...##+ 0.0)  #.# #..#.....  #.# #..+. ß#'### #..#.:⌠.⌠## ##+#......>.#.. ##+##.⌠.⌠####+.#ß# #......... ##.##########+#k:j%A3.4 (1k:jk:j\ _Found a parchment of Lesser Beckoning.k:j k:jD k:j/ k:jW k:j ,k:j k:j J _Found an escape hatch in the ceiling.k:jX k:j k:j" k:j$ k:j' k:j' k:j@* k:j, k:j/ k:j0 k:j?1 k:j4 k:j7 k:jE8 k:j9 k:j= @ _Found a scroll of identify.k:j@ k:jc@ k:j8B k:jUD k:jG k:jdG k:jWI k:jMQ ^........# ........# ........+ #+#### #'##.# #..#.........##+### #..#........# +........+ k:jQ ..#............@.# 80.4 (7 ##+#..............#  ##+##...<.... # +...# #...+ #######+###...?# ....# ....+ k:j)R k:jR k:jX k:j\ _You see here a parchment of Lesser Beckoning.k:jM*_k:j@> _k:jG  There is an escape hatch in the ceiling here. _k:jLk:j Nk:jNk:j2Pk:jRk:jUk:jW,k:jJZk:j\k:j\k:jI^k:jak:j.bk:jKck:jdk:jlC#+###.....# ###.....+ ..#...:.# ..# k:jcn.....####.# +##.........<....#  +........#  #.......+  #######+###...@# 7 #....#  #....+  #....# # #......#...............k:jtk:j=. _i - a scroll of identifyk:j}}M ##+### ...# ##..+ ..:.# ..# ....####.# +##<.+...#.............@+#######+###....##....+.......###+##'......8.4 (1...............###k:j======9.4 (2 _As you open the door, it creaks loudly!k:j;k:j\R  There is an open door here. _k:jB\ _You open the door.  There is an open door here.k:j^k:j_ _k:jk$  You open the door.  You encounter a steam dragon, a wyvern and a sky beast.k:jDt ##### #+## ##+### ##D. #.#####k∩. ### ........+.....#F.##..# ......:.#.....##'#...# ........####.#..@....# ------ .......<....#..# ............####'##### ............'........# ####+###....#........##....#........+D   steam dragon (asleep)#....+........#k   wyvern (asleep)#....##########F   sky beast (asleep)#.....:ju mk:jxb.k98.4 (9k:jjyN.kk:jy;.Fk:jVzD.Dk:jDkF==----9.4 (10.0)  _The steam dragon hisses angrily. The wyvern hisses angrily. _Found Zaeps's Acquisitions Aerie.k:j>((   dancing +2 spear of Poverty {spect, r…)The steam dragon hisses angrily. The wyvern hisses angrily. _Found Zaeps's Acquisitions Aerie.  You closely miss the wyvern.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wyvern but does no damage.  The wyvern barely misses you. You furiously retaliate!-700.2 (0.8)  _You headbutt the wyvern, but do no damage.k:jB ∩DYou barely miss the wyvern.k:j q  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wyvern.k:j B-1.0k:j% k:j 4 _You block the wyvern's attack.k:j'  You puncture the wyvern!k:jŭ # The wyvern is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wyvern!k:js2----------------=8k:jpk:j4 _You block the wyvern's attack.k:jw $You puncture the wyvern!k:jPi .  You kill the wyvern!k:jAG.Dk:jF   sky beastk:j: 352 1--------------------9-2.8 (1.0 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.k:jRk:j$n _Your base Polearms skill increases to level 2!k:jY  You hit the steam dragon but do no damage.k:jW ((catching breath)(   dancing +2 spear of Poverty {spect, r…)Your headbutt misses the steam dragon.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the steam  dragon but does no damage.k:j ***  The steam dragon breathes steam at you.k:jhV§@§§................#######k:jKW53----0--------======3.6 (0.8k:j^k:j'b1 _The ball of steam hits you!k:j%-  You puncture the steam dragon!k:jz You puncture the steam dragon!  The steam dragon is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the steam  dragon from afar.  You are engulfed in a cloud of scalding steam.  The steam dragon bites you!k:j44-------1======----4.4k:jzk:jD _The steam dragon claws you but does no damage.k:jwlP  You barely miss the steam dragon.k:jx ....§.§.........######The steam dragon is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the steam  dragon from afar.k:jpy5--------5.3 (0.9k:jZk:jgD _You are engulfed in a cloud of scalding steam.k:j_ o  You hit the steam dragon. Your headbutt misses the steam dragon.k:jp .........#§§§'.k:jq ,. .#You hit the steam dragon. Your headbutt misses the steam dragon.heavi!  The steam dragon bites you but does no damage.k:jr m41-0-----k:jBt !6.2k:j{ k:j D _The steam dragon claws you but does no damage.k:j:P  You barely miss the steam dragon.k:j/.........#..@§.§...#You barely miss the steam dragon.The steam dragon is severely wounded...k:j;936---7.1k:j<D _The steam dragon claws you but does no damage.k:j $You puncture the steam dragon! §  You kill the steam dragon! .FYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.k:jO.F   sky beastk:j Bob0923 the ChopperMinotaur of Gozag Gold: 352 ####Health: 34/61 =============----------- ...##+##Magic: 1/6====-------------------- ...##+### ##..AC: 13Str: 29 ........#.#####.∩. ###EV: 9Int: 7 ........+.....#..##..#SH: 6Dex: 13 ......:.#.....##F#...#XL:  7 Next: 123% Place: Dungeon:7 ........####.#..@§...#Noise: =--------  Time: 3707.9 (0.8) .......<....#..§.##..#h) +2 spear of Poverty {spect, rElec Int+2 ............####'#####:jq 1;38HNothing quivered ............'........# ####+###....#........##....#........+F   sky beast#....+........##....###########.....You are engulfed in a cloud of scalding steam.  The steam dragon bites you. _The steam dragon claws you but does no damage.  You puncture the steam dragon!  You kill the steam dragon!Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _You are engulfed in a cloud of scalding steam.  You have reached level 8!  --more--k:j1 8/69-7===-10481% k:jnk:jcO _You feel agile.k:jl  (@.. (   dancing +2 spear of Poverty {spect, r…)You completely miss the sky beast.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the sky beast!k:j e1---8.8 (0.9k:jC k:j T _The sky beast hits you. The air twists around and strikes you.k:j  You closely miss the sky beast. Your headbutt misses the sky beast.k:j  The sky beast is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the sky beast.k:jR]27----9.6 (0.8k:jk:j^T _The sky beast hits you. The air twists around and strikes you.k:jsn  You puncture the sky beast! Your headbutt misses the sky beast.k:jL  The sky beast is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe sky beast.-=10.4k:j:k:jjZ _The sky beast completely misses you.k:j>N  You closely miss the sky beast.k:j  The sky beast is severely wounded.k:j-m2===-1.3 (0.9k:jk:jPe _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the sky beast.k:jR=M  You barely miss the sky beast.k:jG $The sky beast is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the sky beast!k:joH3(.k:j-O(   dancing +2 spear of Poverty {spect, r…)k:jU  -2-2.1 (0.8 _You kill the sky beast!Your base Polearms skill increases to level 3!k:jc\k:j^h _Your Dodging skill increases to level 2!k:j ' ###  #+####+### ##..# #.#####.∩. ###..+.....#..##..#:.#.....##@#...#.####.#..(..<....#....##...####'##### ............'. ####+##.......##........++........##########k:j .You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.k:jL k:jr p8-3.1 (1.0k:j?v k:j\  _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have enough gold to petition Gozag for potion effects.You now have 405 gold pieces (gained 53).k:jQ c405-4.1 (2k:j; k:jr G _There is an open door, spattered with blood here.k:jJyk:j5{An open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. You are here.k:jjBob0923 the ChopperMinotaur of Gozag Gold: 405 Health: 28/69 =========--------------- ####Magic: 2/7======------------------ ...##+##AC: 13Str: 29 ...##+### ##..#EV: 10Int: 7 ........#.#####.∩. ###SH: 6Dex: 14 ........+.....#..##..#XL:  8 Next: 21% Place: Dungeon:7 ......:.#.....##@#...#Noise: ---------  Time: 3714.1 (2.0) ........####.#.......#h) +2 spear of Poverty {spect, rElec Int+2 .......<....#....##..#Nothing quivered ............####'##### ............'........# ####+###....#..k:j[40m......##....#........+#....+........##....##########You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}. _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have enough gold to petition Gozag for potion effects.You now have 405 gold pieces (gained 53). _There is an open door, spattered with blood here.k:juk:jZBk:j j29=k:jk:jh ##### #+## ##+### ##..# ..#.#####.@.###6+.....#..##..#:.#.....##'#...# ........####.#.......# .......<....#....##..###k:jzA##...k:jk:jMn _There is an entrance to Zaeps's Acquisitions Aerie here.k:jz k:j(| @Zaeps's Acquisitions Aerie. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown k:j| Dprovenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Zaeps's Acquisitions Aerie with the > key. You are here. (>)enter.k:j1Welcome to Zaeps's Acquisitions Aerie! What would you like to do?  a -  441 gold a +2 cloak of airb - 1120 gold a manual of Air Magic  c -  350 gold a staff of air  d -  943 gold the +1 steam dragon scales of Hubris {rElec Int+4}  e - 1005 gold the +3 steam dragon scales of Qoynig {rElec Stlth+}f -  910 gold +0 storm dragon scales  g -  910 gold +0 storm dragon scales  h -  910 gold +0 storm dragon scales You have 405 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listl:jl:jl:j3SBob0923 the ChopperMinotaur of Gozag Gold: 405 Health: 29/69 ==========--------------Magic: 2/7======------------------AC: 13Str: 29 ####EV: 10Int: 7 ...##+##SH: 6Dex: 14 l:jL!...##+### ##..#XL:  8 Next: 21% Place: Dungeon:7 ........#.#####.@.####Noise: ---------  Time: 3716.1 (2.0) ........+.....#..##..#h) +2 spear of Poverty {spect, rElec Int+2 ......:.#.....##'#...#Nothing quivered ........####.#.......# .......<....#....##..# ............####'##### ............'........# ####+###....#........##....#........+Dex+4}. _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  l:j /You now have enough gold to petition Gozag for potion effects.You now have 405 gold pieces (gained 53). _There is an open door, spattered with blood here. _There is an entrance to Zaeps's Acquisitions Aerie here.l:jl:jGl:j l:j l:jP l:jmQ 3l:jS l:jT G405 _l:jX l:jXZ l:jZ :30l:j([ l:j8\ l:j\ V3====l:j!] l:js^ ,l:j_ l:j` l:ja 21l:jb l:jb l:jc l:jc l:je l:je <====l:j)f l:jg l:jh S2=l:jh l:ji l:j:j l:jj l:j7l l:jl l:jl l:jHn l:jn K3=l:jOo l:jp l:j%q l:jq l:js l:js O4===l:j$t l:jlu l:ju l:jZv l:jw l:j`x O4l:jsy l:jy l:j0z l:j3{ l:jx{ ;===l:j{ l:j| l:jj} S5=l:j'~ l:j l:j l:j* l:j l:jӁ l:j l:jE l:j #6l:j (=l:j l:jÅ l:j l:j` l:jՇ l:j) P5====l:j l:j؉ l:j 97l:j l:j l:j l:jI l:j6 l:j l:j l:j1 l:jk <====l:jޏ l:j l:jT S8=l:j̑ l:jƒ l:j l:jQ l:jB l:j~ l:jߔ l:jҕ l:j K9=l:j l:j l:j# l:jj l:jg l:j M6===l:j l:j, l:ji :40l:jϛ l:j# l:j l:j l:j ,l:jr l:jȡ l:j j1====l:j l:j l:j5 l:j l:j l:j٥ l:jF l:j l:j K2=l:jf Bl:j l:j. l:j l:j l:j l:jM N7====l:j l:j l:j˱ #3l:j l:j l:jf ,l:j l:j@ l:jĶ l:j` l:j l:j =4=l:jk 5====l:j l:jt ,l:j l:j) 5=l:j l:j l:jP l:j l:j l:jv l:j l:j S6=l:j l:j l:jx l:j l:j l:jB l:j l:j l:j l:jh l:j l:j2 K7=l:j l:j ,l:j~ l:j ,l:j l:j O8l:j. l:jz l:j l:j l:j l:j l:jc l:j l:ji N49=l:j l:jq l:j l:j) l:jy l:j l:jN l:j l:j X50=l:jV l:jh l:j l:j- l:j l:j l:jR l:j l:j: %1l:j l:j l:j l:jo l:j l:jF l:j l:j l:j l:jL l:j l:j l:j D2=l:j l:j l:j l:jM l:j l:j l:ja l:j l:j U3=l:j l:j l:j l:j l:j l:jj ,l:j l:jg %4l:j l:jz l:j l:j l:jN ,l:j l:j l:j a5=l:jZ ,l:j l:j l:jX l:j l:j l:j7 l:j l:j l:jO U6=l:j" l:j} l:j l:jU l:j l:j l:j l:j l:j3 l:jj 7l:j l:ja l:j l:j l:jj ,l:j l:j l:j  K8=l:j l:jO ,l:j0 l:j ,l:j] l:j l:j l:j5 N9=l:j l:jy" l:j" l:j"# l:j$ ,l:j#% l:j& <60l:jB' l:j( ,l:jp) l:j+ ,l:j+ l:jO- ,l:j- l:j/ l:j/ #1l:j0 (=l:jn0 l:j1 ,l:jl2 l:j3 l:j 4 l:j4 l:jl5 l:j5 #2l:j5 2=l:j|6 l:j7 l:j7 l:jb8 l:j9 l:j\: l:j: l:j< l:j< %3l:j< l:j> ,l:j? l:j@ ,l:j@ l:j/B l:jB K4=l:j*C l:jTD l:jD l:jD l:j:F l:juF l:jF l:jgH ,l:j I l:jJ l:j`K d5=l:jL ,l:jWM l:jN ,l:jN l:jO l:jP %6l:jP l:jQ ,l:jQ l:jS ,l:j{S l:jU a7=l:jU l:jW l:jSW l:jW l:jXY ,l:jY l:jk[ l:j[ U8=l:j;\ l:j_] l:j] l:j^ l:jc_ l:j_ l:j_ l:ja l:ja l:j9b l:jd l:je K9=l:je l:jj G _HP restored.l:jMk l:jk l:j]n l:jo l:jp l:jp l:jt 7 _You open the door.l:jv l:jpv l:j@w l:j1| @  There is an open door here.l:j"~ l:j @= _l:j l:j l:j l:j l:jЄ l:j l:jw l:j l:j l:j l:jܐ l:j1 l:j l:jݓ l:j l:j l:j l:j^ l:j l:j/ l:jy l:j/ l:j ,l:j_ l:j l:j ,l:jA l:jӤ l:jy l:jצ l:j l:jx l:jL l:j l:j' l:j5 l:j m  You encounter a komodo dragon.l:j #.....##......  #...... #### # ####.....######..# l.#......##..##..##....#  l:j ........@......#  #...................###.........#######+###....#.##'##..# #.###.##..#..# l   komodo dragon (asleep) #.#####.∩.#### +.....#..##..# #.....##'#...#l:j j.l859.1 (143.0)l:j4 Ell:j -604l:j l:jQ 7 _The komodo dragon hisses angrily.l:jt4l:jyl:j{l:j~I##.....# ..#...... ...#...... #### ..# .....######..# ...# ##..##..##.l..# ...# #...# ##.........#+### ...#.##'##..# .###.##..#..# l:jUr.#####.∩.#### l:j1U.ll:jl:jO01.0) l:j l:jP#l:jFd #####....##.  #.....# .....  #...... .[....  #...... #### ....# .....######..# ....# ##..##..##....# l...#  #.# ##.#+### #.# ###.##..#..# l:jjnl:jnn48--------===2l:jtl:jwH _Found a kite shield. The komodo dragon bites you!!l:jT ( (   dancing +2 spear of Poverty {spect, r…)You barely miss the komodo dragon.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the komodo  dragon from afar!-3.0 (0.9 _You block the komodo dragon's attack.l:jn .  You puncture the komodo dragon!l:j  The komodo dragon is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the komodo  dragon but does no damage.l:j: 35------------2-------------------9l:jg l:j+ 2 _The komodo dragon bites you!l:j   You puncture the komodo dragon! You headbutt the komodo dragon.$You headbutt the komodo dragon.  The komodo dragon is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thekomodo dragon.  The komodo dragon barely misses you. You furiously retaliate! (   dancing +2 spear of Poverty {spect, r…) 405 6/70----1---------------------474.8 _You kill the komodo dragon!Your Armour skill increases to level 7!l:j# l:j(  l:j> b_Your Stealth skill increases to level 1! l:jlz###### ..#....##. #.....# #. #...... +.[.... #...... #####....# .....######..##....# ##..##..##....# (.@...# #.# .#+### .##..#..# .--5.8 (1.0  l:j8_Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.167--6.8 (2 l:j/  l:jΉ l:j1_You now have 416 gold pieces (gained 11). l:jb###### .. #....##.. .....# #....... ...... +.[.... ...... #####....# .....######..##....# ##..##..##....# ..@..# .# .#+### 7.8 (1 l:j o---8= l:jVX l:j , l:j  l:j l:j l:j  l:jn  l:j l:j.. l:j l:j&Q###### ... l:j{ l:j l:j*#... l:jr8 #......... l:j9 +.@....... l:j71.8 (4 l:j{m #####....##### l:j_######..##.... l:j j##..##..##....# l:j U................#  l:jG!D...................#  l:j!O.........#######+### l:j".....# l:jY" .#'## l:j" l:j# l:j* l:j.  l:jp/ l:j/F_You see here a +0 kite shield. l:jM xA +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 0.7 (10.1 -> 9.4). Your SH would increase by 3.2 (6.5 -> 9.7). You found it on level 7 of the Dungeon. Stash search prefixes: {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (g)et. l:j`Bob0923 the ChopperMinotaur of Gozag Gold: 416 Health: 38/70 =============-----------Magic: 1/7===---------------------..AC: 13Str: 29###### ...EV: 10Int: 7#....##...SH: 6Dex: 14 .....##.........XL:  8 Next: 47% Place: Dungeon:7 ......+.@.......Noise: ---------  Time: 3871.8 (4.0) ...... #####....#####h) +2 spear of Poverty {spect, rElec Int+2 .....######..##....#Nothing quivered .....##..##..##....# ...................# ...................# .........#######+# l:j6## .......#.# ...#'##..# _You kill the komodo dragon!Your Armour skill increases to level 7! _Your Stealth skill increases to level 1! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _You now have 416 gold pieces (gained 11). _You see here a +0 kite shield.92===2.8 (1 _i - a +0 kite shield l:j*Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +0 war axe of sundering  f - a +3 hand axe Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +1 buckler (worn)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}i - a +0 kite shield Jewellery (go to first with "=)  e - a +6 ring of strength (worn)l:j9oi - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. l:j':Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 0.7 (10.1 -> 9.4). Your SH would increase by 3.2 (6.5 -> 9.7). You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour l:jm:`_________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.l:jMl:jl:jNBob0923 the ChopperMinotaur of Gozag Gold: 416 Health: 39/70 =============-----------Magic: 2/7======------------------..AC: 13Str: 29###### ...EV: 10Int: 7#....##...l:j"SH: 6Dex: 14 .....##.........XL:  8 Next: 47% Place: Dungeon:7 ......+.@.......Noise: ---------  Time: 3872.8 (0.0) ...... #####....#####h) +2 spear of Poverty {spect, rElec Int+2 l:j.....######..##....#Nothing quivered .....##..##..##....# ...................# ...................# .........#######+### .......#.# ...#'##..#Your Armour skill increases to level 7! _Your Stealth skill increases to level 1! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _You now have 416 gold pieces (gained 11). l:j׳Z_You see here a +0 kite shield. _i - a +0 kite shieldl:jQl:j l:j=l:jl:j+3.8 (1l:jl:j3l:j+4.8 (2l:jl:j]l:jH405.8 (3l:j l:j+l:j+6.8 (4l:jl:j>l:j+7.8 (5l:jl:jD 0 _You start removing your armour. You continue removing your +1 buckler. x5l:jl:jl:j  You finish removing your +1 buckler.  You start putting on your armour.l:j+8.8 (6l:jl:j l:j a1=9.8 (7l:j`l:jUl:j941680.8 (8l:jl:j" l:j +1.8 (9l:j$l:j{*l:j*52=l:j*I3====2.8 (1l:j+ 0.0) l:j.l:j/4  99 l:j0X_You continue putting on your +0 kite shield. x5l:j0l:j4l:jU7` _You finish putting on your +0 kite shield.l:j,l:jGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +0 war axe of sundering  f - a +3 hand axe l:jArmour (go to first with [)  b - a +0 scale mail (worn)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  i - a +0 kite shield (worn)  c - a +1 buckler Jewellery (go to first with "=)  e - a +6 ring of strength (worn)l:jc - a +1 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would increase by 0.7 (9.4 -> 10.1). Your SH would decrease by 3.2 (9.7 -> 6.5). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted armour _________________ “Let who will boast their courage in the field, (w)ear, (d)rop, (=)adjust, or (i)nscribe.l:jOBob0923 the ChopperMinotaur of Gozag Gold: 416Health: 42/70 ==============----------Magic: 3/7==========--------------..AC: 13Str: 29###### ...EV: 9Int: 7#....##...SH: 9Dex: 14 .....##.........XL:  8 Next: 47% Place: Dungeon:7 ......+.@.......Noise: ---------  Time: 3882.8 (0.0) ...... #####....#####h) +2 spear of Poverty {spect, rElec Int+2 .....######..##....#Nothing quivered .....##..##..##....# ...................# ...................# .........#######+### [l:jP16d.......#.# ...#'##..# _i - a +0 kite shield _You start removing your armour. You continue removing your +1 buckler. x5  You finish removing your +1 buckler.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.3.8 (1 _You drop a +1 buckler.l:j} K34=5=4===6l:j }===l:j Bl:jD l:j b7=l:jE l:j l:j l:j. l:j l:j l:j l:j l:j& 8l:j\ =l:j l:jg l:j: l:j l:j 5l:j ====l:j l:j l:j l:j l:j l:j l:j l:j 9l:jJ l:jJ l:jZ l:j1 l:j l:j l:j l:jY ====l:j l:j l:j l:j l:j l:j* l:j l:jD 50l:j =l:j l:j l:j l:j l:j l:j/ l:j l:j! l:j$# l:j8$ l:j$ 1l:j$ =l:jD% l:ja& l:j( l:j) l:j) 6l:j;* ===l:j* l:j+ l:j. l:j-/ l:j0 l:j3 l:j]5 l:j6 2l:j7 l:j9 l:j; l:j< l:j'? l:j@@ l:j@ ===l:j6A l:jaB l:jD l:jE l:jYF 3l:jF =l:jF l:jG l:jI l:jJ l:jK l:jM l:jN l:jO l:jVR l:jSS l:jtT l:jV l:j\ l:j\ 4l:j] =l:jV] l:j^ l:ja l:jb l:jb 7l:j@c ====l:jyc l:jd l:jf l:j!h l:j8i l:j8k l:j;l l:jl 5l:jm l:jo l:jp l:jq l:js l:jt l:jCu ====l:ju l:jv l:jy l:j#z l:jz 6l:jz =l:j?{ l:jB| l:j~ l:j l:j l:j l:j l:jՄ l:j l:jׇ l:j0 7l:jp =l:j l:j l:j l:jl l:j l:j l:j l:j l:j l:j l:jV 8l:jl l:j l:j l:j l:j l:j l:j l:j l:j l:j l:jp l:jJ l:j 9l:jݥ =l:j& l:j l:j l:jĩ l:j l:j l:j l:jî l:j l:j l:j 60l:jܲ =l:j, l:j& l:j l:j l:j l:jn l:jX l:jj l:jq l:j~ l:j 1l:jٿ l:j l:j l:j l:j l:j l:j l:j l:j l:j 2l:jb =l:j l:j l:j l:j l:j l:j l:j l:j l:j l:j l:j l:j l:j l:j 3l:j^ =l:j l:jt l:j l:jj l:jy l:ja l:jO l:jE l:j l:j l:j9 4l:j l:j l:j l:jV l:jF l:j) l:jf l:j~ l:j{ 55=l:j l:j l:j* l:j l:j l:j l:j l:j l:j l:j l:j N6=l:j l:jv l:j l:jQ l:j l:j  l:j l:j> l:j l:jg l:j l:j' %7l:j l:j= l:j l:jS l:j ,l:j l:j! l:jU! D8=l:j! l:j# ,l:j$ l:j& l:jH& l:j& l:j) 9=l:jJ, Bl:j- l:j- l:j. l:j,0 l:j{0 l:j0 E70=l:j]1 l:j3 l:ja4 l:j4 l:j5 l:jn8 l:j<  You open the door.  You encounter a sky beast.l:jQC ##. ..#.. ###### ...#.F #....##... #.....# .##...#. l:jC n#...... .!....'@[. #...... .######....##### #.....######..##....#.##..##..##....#......# #.......#F   sky beast (asleep) l:j8D o#.#######+### .#.# l:jtD )....#'##..#l:jF ].F973.8 (90.0)l:jk WFl:jwl 34.8 (91 _l:j"s l:jv } _Found a viscous brown potion.l:j1l:j;## #.. #.. .. #... ###### ... #..##....##...  #.....# ..##..F#.  #...... ..!....@.[.  #...... ..######....##### ##.....######..##....#.##..##..#l:j<Z#....#......#  #......##.#######+### .#.# .....#'##..#l:j Hl:jS8=5.8 (1.0) l:jXXl:jY0 _You block the sky beast's attack.l:j3]Q _There is an open door here.l:js  ((   dancing +2 spear of Poverty {spect, r…)You closely miss the sky beast. Your headbutt misses the sky beast.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thesky beast.l:jt \69-6.7 (0.9l:jP} l:j T _The sky beast hits you. The air twists around and strikes you.l:j  You hit the sky beast but do no damage.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the sky beast  from afar.l:j8-0------------------------7.6l:jl:jT _The sky beast hits you. The air twists around and strikes you.l:jN  You closely miss the sky beast.l:j~  The sky beast is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the skybeast.l:j0(8.5l:j l:jt- _The sky beast hits you.l:j-b  You miss the sky beast. You headbutt the sky beast!l:j~LY  The sky beast is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the sky beast  from afar.1---9.4l:jyNT _The sky beast hits you. The air twists around and strikes you!l:j6===l:j!@,l:j@l:j5B,l:jBl:jCl:jnD;===l:jEl:jFl:jRFl:jFl:j/Gl:j[Gl:jGl:j,Hl:jZHl:jHl:j#Il:jbIl:jIl:jJl:j>Jl:j{Jl:j/Kl:jiKN7====l:jKl:jLl:j{Ml:jMl:jMl:jOl:jPl:j Ql:jQl:jSl:j>Ul:jUl:jKVl:jXl:jZl:jZ[<====l:j\l:j^l:jal:jUal:jybl:jdl:jfl:jBgl:jhl:j6kl:jZml:jml:jnl:j,ql:jsl:jsl:jxul:jwl:jzl:jzl:je{l:j}l:jl:j+l:j:l:j˄l:jl:jl:jЉI _i - 2 scrolls of identify (gained 1)l:j9#...<.. . #...... .# #.....# .. #.....##.  ###....... .........  ........# ##+# ##  ###+##..##. 4058.1 (69.0) +##.........#.....  l:je.#.........#....  #.........#...####### #.....######..##....## #.....##..##...#...... #..............'.[.... #.........######....## ####.....######..##....#l:jl:j,9.1 (70l:jٞl:j9 _Found a stone staircase leading up.l:j1l:jDl:jFl:jNqBl:jvl:jFxBl:jyl:j|l:jSl:j>l:j#l:jl:jl:jl:jl:j%l:j1l:j l:jl:jl:jKl:j ######## ## #......# #......#  #...@..# . 66.0) ## .#  #.....##..#  #.....##..######........................##.........##..###+# ##.........###+##..##.l:jU #+##.........#.....l:jbl:jda _There is a stone staircase leading up here.l:jYl:jcA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You have not yet explored it and cannot tell where it leads. You are here. (<)go up.l:jl:j5  Bob0923 the ChopperMinotaur of Gozag Gold: 429Health: 70/70 ========================Magic: 7/7========================########AC: 13Str: 29#......#EV: 9Int: 7#......#SH: 9Dex: 14#......#XL:  8 Next: 56% Place: Dungeon:7#...@..# .Noise: ---------  Time: 4066.1 (7.0)#......# .#h) +2 spear of Poverty {spect, rElec Int+2#.....##..#Nothing quivered#.....##..######........................##.........##..###+# ##l:j .........###+##..##.#+##.........#..... _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _You now have 429 gold pieces (gained 13). _j - 3 viscous brown potions (gained 1) _i - 2 scrolls of identify (gained 1) _Found a stone staircase leading up. _There is a stone staircase leading up here.l:j5l:j4l:jYl:j{27.1 (1 _l:jtl:jG&6l:jŵv...##..................#####..........#.......................#........#............# <#...)....# ............. ....$.........P.#........##... ###...#..# .Pl:j #... ..# . .... ##. l:j-8.6 (2.5l:jv#l:j&{ _You climb upwards.  Found a quarterstaff and 12 gold pieces.  Found a stone staircase leading up.l:j/c _There is a stone staircase leading down here.l:jLl:jMl:j*Pl:jSl:jWl:jZXl:j]z _Found a green potion.l:jbl:jrbl:ji,l:jq,l:jsl:j0yl:jy&41l:jj{l:j7#####..........##.......#.... # #....#.#...#>..# #.<#...)....#.#... #.......P72.6 (4.0 ##.#........##... # ###...#..# .P ## . .....##.. ....!.# ... ....... .. ........l:j l:jl:j? _You now have 441 gold pieces (gained 12). l:jC 3 l:jE  l:jI  l:ju  ...##....... ..... #####.... ##.... #..... l:j~ (###.............. ##.#.............. #>..# ##.@#...)....#.#6 ........... ##...............P##.#........##...#####...#..# .P #......# . .....##.. ....!.# .......... .. l:j a _There is a stone staircase leading up here.!l:j!l:jcA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You have not yet explored it and cannot tell where it leads. You are here. (<)go up."l:ji...##.......Bob0923 the Chopper...........Minotaur of Gozag Gold: 441#####..........Health: 70/70 ========================##..............Magic: 7/7========================#...............AC: 13Str: 29###..............EV: 9Int: 7##.#..............SH: 9Dex: 14#.........>..#XL:  8 Next: 56% Place: Dungeon:6##.@#...)....#.#Noise: ---------  Time: 4076.6 (4.0)#................h) +2 spear of Poverty {spect, rElec Int+2##...............PNothing quivered##.#........##..."l:j/k#####...#..# .P#......# ......##......!.# .......... ..Found a quarterstaff and 12 gold pieces.  Found a stone staircase leading up. _There is a stone staircase leading down here. _Found a green potion. _You now have 441 gold pieces (gained 12). _There is a stone staircase leading up here.7.6 (1 _"l:j&5"l:j-..####...#.. . ...... .. ......######..# ##.........[..# #............# .............# .......@.....# ###............ #............. #......................."l:j՜W............................................. "l:j{-9.1 (2.5"l:j "l:jg _You climb upwards.  Found a glowing orb."l:jzc _There is a stone staircase leading down here.$l:j`3$l:jb$l:je$l:ji$l:joP _$l:jtq$l:jq$l:j(s$l:ju$l:jOx$l:jx$l:j{$l:j4}$l:j9$l:j$l:jف$l:jh@ #.. #.. .... ..#### ..# ...#.. ..# ...... #..# ......######..# ##..$l:j.@..# 83.1 (4.0#............## .............# .......>.....####...#....#.........$l:jZ..................$l:jB$l:j$l:jw _You see here an orb of pyromania.$l:j _$l:jl$l:j,$l:j$l:j$l:j$l:j>$l:j$l:j"$l:j,$l:j$$l:jZ$l:j,$l:j $l:j $l:j B$l:j $l:j$ ,$l:jw $l:js $l:j $l:j $l:j $l:j $l:jz ..+ ..## ....## ..#..) #..... ##. ###....# ##..@...#91.1 (8 ..#### #...##..###_ ...#.. #..## .###. ...... ##..# # ......######..## ##.........[..# #.....## .....# .......>.....#$l:jE$ A2.1 (9$l:jm) $l:j+ F _Found a glowing golden altar of the Shining One.&l:j &l:j4!&l:j #&l:j&&l:j(&l:jp-B&l:jT0&l:j0&l:j2&l:jI4&l:j6&l:j6&l:j'8&l:jI:&l:j<&l:j<&l:j=&l:j?&l:jA&l:jB&l:jB&l:jD&l:jF,&l:jH&l:jI&l:jK&l:jL&l:j1M&l:j|e### ##...# ......#### .........# .........+ #........## #.......### #....#..@####9.1 (7 ##..........#  ##...###+###.#  ###....# ##......# &l:j f#...##..###_ #..###..###.#  ##..# #.. #####..## ##&l:jf&l:jk&l:jmy _You see here a +1 war axe of venom.'l:j 'l:j A +1 war axe of venom. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 8.0At 100% training you would reach 16.0 in about 2.0 XLs.At current training (4%) you reach 16.0 in the equivalent of 20.9 XLs.Current attack delay: 1.1. Damage rating: 21 (Base 11 x 147% (Str) x 127% (Skill) + 1 (Ench)). 'l:j Venom: It poisons victims. If you switch to wielding this weapon: Your EV would decrease by 0.3 (9.5 -> 9.2). Your SH would decrease by 0.9 (9.8 -> 8.9). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. (g)et.-l:j~-l:j'Bob0923 the Chopper###Minotaur of Gozag Gold: 441##...#Health: 70/70 ========================......####Magic: 7/7========================.........#AC: 13Str: 29.........+EV: 9Int: 7#........##SH: 9Dex: 14#.......###XL:  8 Next: 56% Place: Dungeon:5#....#..@####Noise: ---------  Time: 4099.1 (7.0)##..........#h) +2 spear of Poverty {spect, rElec Int+2##...###+###.#Nothing quivered-l:j###....###......##...##..###_#..###..###.###..# #..# #####..## ##.# _You climb upwards.  Found a glowing orb. _There is a stone staircase leading down here. _You see here an orb of pyromania. _Found a glowing golden altar of the Shining One. _You see here a +1 war axe of venom.-l:j%#-l:j#-100.1 (1-l:j<(-l:jv*O _c - a +1 war axe of venom.l:j_.l:j.l:jt.l:jV.l:j.l:jbB.l:j .l:j .l:jr!.l:j$7 _You open the door..l:j%.l:j%.l:jd&.l:j,##...#......####.........#...+#........## #.......### #....#...#####.l:jR-L ##..........##...###@###.#3.1 (3###....# #.# ##......# #.# #_.#.##.##+# ....[..# .. ......## ##..l:j..l:j2.l:j3Q _There is an open door here./l:j /l:j /l:jn /l:ja /l:j /l:j0 P _/l:j /l:j /l:jk /l:j /l:j /l:j /l:j$ /l:j\ .........+#........## #.......### #....#...#####/l:j  ##..........# ##...###'###.####....# #.# ##......###.### #...##..###@..+ 6#..###..###.###/l:j e##..# # ......# >.....# /l:jC '........./l:j /l:j /l:j n _There is a glowing golden altar of the Shining One here.1l:j1l:j1l:jT1l:j1l:j 1l:ji%P _1l:j%1l:j!&1l:j&1l:j)1l:j*1l:jt*1l:j*1l:jv,7 _You open the door.1l:j9.1l:j.1l:j.1l:j2@  There is an open door here.1l:j41l:j5 _1l:jJ61l:jX81l:j:1l:j=;1l:j;1l:j=1l:js?1l:j?1l:j@2l:jB2l:jp2l:j2l:jg2l:jX2l:j2l:j 2l:jt2l:j7 2l:j 2l:j 2l:j 2l:j 2l:j2l:j2l:j2l:j2l:j,2l:j2l:j2l:j2l:j2l:j2l:jW2l:j2l:jL2l:j2l:j2l:j 2l:j 2l:j"!2l:j}"2l:jE$2l:j$2l:j$2l:j%2l:j`&2l:j&2l:j&2l:jE(2l:j)2l:j)2l:j7*2l:j+2l:j-2l:j-2l:j.2l:jo02l:j 2,2l:j22l:jB42l:jC52l:j52l:jT62l:j72l:j9,2l:j:2l:j;2l:j"=2l:j=2l:jl>2l:jY?2l:j@2l:j7A2l:jyA2l:jB2l:j"D2l:jqD2l:jD2l:jF2l:jH2l:jqH2l:jI2l:j!J2l:jK2l:j L2l:jL2l:jM2l:jO2l:jaP2l:jP2l:jQR2l:jT2l:j[T2l:jT2l:jAV2l:jX2l:j[X2l:jY2l:jxZ2l:jm\2l:j\2l:j]2l:j_2l:j`2l:j6a2l:ja2l:jtc2l:je2l:j]e2l:je2l:jpg2l:ji2l:j2j2l:jj2l:jhm2l:jn2l:j+o2l:jo2l:jp2l:jr2l:jr2l:js2l:jt2l:ju2l:j v2l:jQv2l:jw2l:j}y2l:jy2l:jz2l:j|2l:j~2l:j%2l:j[2l:jƁ2l:jw2l:j2l:j2l:j2l:jԇ,2l:j2l:j2l:j2l:j72l:jʎ2l:j2l:j2l:jS2l:j2l:jZ2l:jF2l:j2l:j2l:j62l:j2l:j<2l:jp2l:j2l:j2l:j2l:j&2l:jo2l:j,2l:j2l:j2l:jj2l:j2l:j2l:j2l:j{2l:j$2l:j2l:jn2l:j.....## ###...##### ............# ####...## ......>.....####.....## ##................ 2l:j0#................## .................# ................ ...........# ................@# 56.1 (52l:jm0.0) .................#  ....... ......... 2l:jf......... .........# .........#2l:jh >......... 2l:j2l:jJ,7.1 (512l:j2l:j; _Found a stone staircase leading down.3l:ji3l:j3l:j3l:j3l:j 3l:jX3l:j 3l:j3l:jb3l:j3l:j3l:j 3l:j 3l:j 3l:jL 3l:jI 3l:jY 3l:jd ,3l:j\ 3l:j] 3l:j 3l:j4 3l:j  3l:j 3l:j 3l:j, 3l:j 3l:j 3l:j 3l:jQ ,3l:j 3l:j 3l:j/ 3l:j 3l:ji! 3l:j' ?..# ..#  ........##  ..# 3l:j{( 2 .#  .#  .##  >..# 3l:j( ^....#..##.66.1 (9.0) 3l:j( R....#.# ###.#... #. #.# #. #.#3l:j) [ ..# ... 3l:j7) %... ..<3l:j^) 3l:j3 3l:j4 &7.1 (10.0) 3l:j.9 3l:j; 9 _Found a stone staircase leading up.4l:jy  You encounter an ogre. It is wielding a +0 giant spiked club.4l:j#  .#...# ..# .# .#>.............#..##.....#.# ###... #.  #.  .....O   ogre (asleep)..<O....0.0)O.4l:jUO4l:j4==8.1 (14l:j4l:j& _The ogre shouts!6l:j| #...# .# .# .#>..........#..##....#.# ###.... #.  #. 6l:j/ .#......O...<......#(####6l:jYO.--9 _Found 6 poisoned darts.6l:j. .# .# .#>...........#..##....#.# ###... #.  #.  #.##.....O.....<..#.....##.(###6l:jO#..#6l:jԞ7O.6l:jp6l:jZB--706l:jh6l:jI6l:jq .# .# .#>.....#..##....#.# ###... #.  #. 6l:jSr D #.##.O.#............<..###......####.(#### #..##..#6l:jz 6l:j{ .=16l:jr 6l:j z _The ogre misses you. You furiously retaliate! You headbutt the ogre.7l:jLp  You hit the ogre.  You headbutt the ogre, but do no damage.7l:j/ ( (   dancing +2 spear of Poverty {spect, r…)The ogre is moderately wounded.7l:jim1---------------------2.0 (0.97l:j7l:jq  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the ogre from _afar.7l:jpd  You puncture the ogre! Your headbutt misses the ogre.7l:j}z  The ogre is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theogre.7l:jF{59-------------------------=8 (0.87l:j7l:jD _The ogre hits you with a +0 giant spiked club!7l:j m $You puncture the ogre!7l:j g .  You kill the ogre!7l:j 07l:j t441 ----653.7 (0.97l:jZ 7l:j ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.8l:j.#  .# > ....#..## ....#.# ### ... #.   #.   8l:j #..### ##.@.# #........# .......<..## ####......##  (####  ..#   #..#   #..#     8l:j8l:j]6--4.7 (1.08l:j8l:jN  You now have 460 gold pieces (gained 19).8l:jb$608l:jV60--5.7 (28l:j\8l:jŴZ _You see here a +0 giant spiked club.9l:j9l:j^9l:j59l:jͬ9l:j9l:jf9l:j,9l:j9l:jC9l:j9l:jؾ.# ...#..## ...#.# ###### .. #. ###...  #. #..#9l:j{_  #..### #..#  ##.).##..# ###........# ........@..## 7####......##  ##.(####  9l:jM #..#  #..#  #..#  #..     9l:j9l:j9l:jja _There is a stone staircase leading up here.:l:jl:l:jmA stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.;l:jd.........##  Bob0923 the Chopper ...#..##..##  Minotaur of Gozag Gold: 460 ...#.# ###.#####  Health: 60/70 ====================---- .. #. ##.###...  Magic: 1/7===---------------------#. ##.## #..#  AC: 13Str: 29#..### #..#  EV: 9Int: 7##.).##..#  SH: 9Dex: 14###........#  XL:  8 Next: 65% :j 33mPlace: Dungeon:5........@..##  Noise: ---------  Time: 4177.7 (2.0)####......##  h) +2 spear of Poverty {spect, rElec Int+2##.(####  Nothing quivered#..# #..# #..#  #..      You puncture the ogre!  You kill the ogre! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 460 gold pieces (gained 19). _You see here a +0 giant spiked club. _There is a stone staircase leading up here.;l:j^8.7 (1 _;l:j H 4  You climb upwards.;l:j7z # # ;l:j# # ################################# ;l:jRZ<##.....#..........##.#..#..##.## .......#......#...............### .......#......#..............## # ;l:j.......'......#.@...........## # ###....#......#............## # .##...###...#######...##..## ## .##...###...###..##...##.)######. ;l:j......#...........#...........©#. ......#...........'...........©#. ;l:jo......#......)..).#.......######. ;l:j.#....#.....).<...#.......## ## ##....##.##)#######..###...## #;l:ja%1;l:ja80.2 (2.5;l:ji;l:jkY _Level annotation: 3 transporters;l:jnc _There is a stone staircase leading down here. key. You =l:jAjcan view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.>l:j>l:j# Bob0923 the Chopper# Minotaur of Gozag Gold: 460# Health: 70/70 ========================# Magic: 7/7======================== ################################# AC: 13Str: 29 <##.....#..........##.#..#..##.## EV: 9Int: 7 .......#......#...............### SH: 9Dex: 14 >l:j~.......#......#..............## # XL:  8 Next: 65% Place: Dungeon:4 .......'......#.@...........## # Noise: ---------  Time: 4231.2 (51.0) ###....#......#............## # h) +2 spear of Poverty {spect, rElec Int+2 .##...###...#######...##..## ## Nothing quivered >l:j.##...###...###..##...##.)######. ......#...........#...........©#. ......#...........'...........©#.>l:j    ......#......)..).#.......######.  .#....#.....).<...#.......## ##  ##....##.##)#######..###...## # You climb upwards. >l:j_Level annotation: 3 transporters _There is a stone staircase leading down here. _HP restored. _Magic restored. >l:jH_Partly explored, unvisited transporter.>l:j>l:jy>l:j>l:j>l:j}82.2 (1.0) _>l:j>l:j&5>l:j.........## ...#..##..## ...#.# ###.##### .. #. ##.###...  #. ##.## #..#  >l:jB #..### #..#   ##.).##..#   ###........#   ........@..##   ####......##   ##.(####   #..#>l:j   #..#  #..# >l:jJ #..   >l:jF  >l:jk*-3.7 (2.5>l:j1>l:j2# _You climb downwards.>l:j5a _There is a stone staircase leading up here.>l:jp>l:j}q>l:jr>l:ju>l:jXx>l:j/|: _>l:j,}>l:jk>l:j>l:j>l:jL>l:j,>l:jć>l:j>l:j,>l:jߍ>l:j>l:j>l:j>l:j>l:j>l:j>l:jӘ>l:jљ>l:j>l:j>l:j[>l:j>l:j>l:j>l:je>l:jr>l:j>l:jާ>l:j/>l:jz>l:j >l:j>l:jV>l:j_>l:jʬ>l:j>l:j,>l:j>l:j>l:jӯ,>l:jS>l:j߰>l:j>l:jN>l:j,>l:j#>l:jy>l:j>l:j>l:j>l:jŶ>l:j>l:j>l:jU>l:j,>l:jT>l:j">l:ji>l:j>l:j>l:j3>l:j>l:j->l:j>l:jQ>l:j>l:j>l:j'>l:j*>l:j|>l:j>l:j>l:j>l:j>l:jh>l:j>l:j>l:j>l:j>l:j>l:jb>l:j>l:j&>l:j>l:j>l:j>l:j>l:jf>l:j>l:j>l:j>l:jXC  You see here 6 poisoned darts.>l:j>l:j2 _>l:j&>l:j>l:j,>l:j>l:j>l:jF>l:j>l:j>l:j>l:j4,>l:j>l:j>l:j>l:jU>l:j>l:jp>l:j>l:j$>l:j>l:j>l:j ,>l:jO >l:j{ >l:j >l:j >l:jr >l:ja>l:j>l:j>l:j@>l:j7>l:j>l:j>l:j)>l:j>l:j8>l:jz>l:jf>l:j >l:j>l:jU>l:j>l:j>l:j>l:j>l:j >l:j#,>l:j $>l:j&I _i - 3 scrolls of identify (gained 1)>l:j(>l:jp)>l:j>*>l:jM+>l:j,>l:j->l:jY->l:j.>l:j/,>l:j20>l:j,1>l:j1>l:j1>l:j62>l:j3>l:j3>l:j4>l:j64>l:j5>l:j6>l:jD6>l:jl6>l:j7>l:j8>l:j8>l:j.9>l:j:>l:j@T #..  #..#   #..#    #..#    #..# #..##  #...##  #....## #+##  >l:jzA###...###@.#   #...##...#  ##....... #.......# ##..###..#  #.## #.#  #.# ##  #.# #.# ?l:j######...##...#...'79.7 (46.0)?l:j- ?l:j N======80.7 (47?l:j; ?l:j;= _As you open the door, it creaks loudly!@l:j@l:j@l:j@l:jL  There is an open door here. _@l:j@l:jU@l:j@l:j/@l:ju@  There is an open door here.@l:jM@l:j _@l:j@l:j7@l:j@l:jx@l:j@l:jb@l:j>,@l:j@l:j[@l:j;@l:j@l:j,@l:j@l:j@l:j@l:ju@l:j3@l:j@l:j@l:j[@l:jw@l:j6@l:j@l:jQ@l:j@l:jk@l:j@l:jN@l:j|@l:j@l:j0@l:ju@l:j@l:j@l:j@l:j@l:j@l:jV@l:j@l:j:@l:j@l:j@l:jQ@l:j@l:j@l:j5@l:j@l:j@l:j8@l:jV,@l:j4@l:j5@l:j=@l:jT?@l:jA@l:jA@l:jB@l:jD@l:jF@l:jF@l:jH@l:jI@l:j7L@l:jL@l:jNV@l:jY@l:jC\@l:j\@l:j^@l:j`@l:jpd@l:j: _The bat hits you but does no damage.Hl:je z§  Eustachio mumbles some strange words. _The bat hits you but does no damage.  You barely miss the bat.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the bat from  afar!  You kill the bat! <b  The bat's corpse disappears in a puff of smoke!.@(   bat (summoned) (…)------------------1.3 (0.9Hl:jd  Hl:j[ 4_The bat hits you but does no damage.Il:jY§ _The bat hits you but does no damage. miss Eustachio.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses  Eustachio. barely misses you. You furiously retaliate! You headbutt the bat.  You kill the bat!.5.r @§The bat's corpse disappears in a puff of smoke!Eustachio casts a spell.§§(   dancing +2 spear of Poverty {spect, r…)=2.2Il:j Il:jIl:jZ_Eustachio blinks!Jl:j~ .5You barely miss the river rat.Jl:jh§  You barely miss the river rat.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the river rat  from afar!  The river rat barely misses you. You furiously retaliate!  You headbutt the river rat.  You kill the river rat!Jl:jK.@Jl:j<.(   dancing +2 spear of Poverty {spect, r…)Jl:j:,3.0 (0.8Jl:jJl:j Jl:je_The river rat's corpse disappears in a puff of smoke!Kl:jc B...........#..#######...#........ #....####@# #...## ##.(.# #..## #..# #..# <..###5§.(.##...##..@.$......###..#####.#Kl:j^  ## #.........# #..#..##...##### #..#### ..# .... #. Kl:j9 .Kl:j 5§Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.Kl:j §The crimson imp blinks!  Eustachio casts a spell.Kl:j §§§.§5   crimson imp (summoned)Kl:j 5--4.0 (1.0Kl:j/ Kl:j ' _Eustachio blinks!Ml:j)` .....# ##.)S..#########.......... #....####...§# #...## ##.(# #..##.........# 5...§§§.####..# Ml:j`§.@..##...#.....§...$# ###..#####.......# ##........# #..##...##..### #..####..# ..S   adder (wandering)Ml:jax ## #.....Ml:jc;.SMl:jcMl:jd.Ml:jd%5Ml:jm§.<.§..SMl:j]n@--5Ml:j>tMl:jwW _You encounter an adder.Nl:j .....# ##..#..#.S.##. #....####.§# #...## ##..# #..## #.§...# #..# #.<.§####..# #.5.##...## #.$......# ##..#####.# # ##. #..# #Nl:j# #..#..##...## #..#### #.. #..# ..#  .... #  .....Nl:jFQ.SNl:j=.5Nl:jO.SNl:j 7..§§.Nl:jY \3====6Nl:j0Nl:jE!Nl:j;  .....# ##.#..#.##.##....####.S......# #...## ##Nl:j< 0.# #..## #.§..# #..# #.<§.####..# #.5.@....##...## #.$......# ##..#####.# # ##. #...# # ## #..#..##...## #..#### #..Nl:j =  #..# ..#  .... ## Nl:jC= C .....Nl:j? ;.5Nl:jA 0@Nl:jA ;.SNl:j*B Nl:jJ ..@   Eustachio5   crimson imp (summoned)S   adderNl:jJ %7Nl:jQ Nl:jS Ol:jL §You impale the crimson imp!!  You kill the crimson imp!Ol:jN9.SOl:j{NOl:jOK.@Ol:j"W§.§S   adderOl:jXl2----==8 (0.8Ol:j^Ol:j#ad _The crimson imp disappears in a puff of smoke!Pl:j?,(.# ....# #.....#..#######@...##.........##....##.# #...##......# #..## .S....# #..# §<..####..# ........##...## ......§.....$ ######..#####.# Pl:j#-.. #.........###. #..#..##...# #..#### #..# #..# ..# ....##Pl:j/G.@Pl:j{7...Pl:j8A460-8.8 (1.0Pl:jY>Pl:jA= _The adder bites you but does no damage.Pl:jtM $You barely miss the adder. You headbutt the adder!Pl:jpQ §You kill the adder!Eustachio gestures wildly while chanting.Pl:j&V RPl:jY 460 9-9.7 (0.9 Pl:jZ _Eustachio blinks!Pl:j?` Pl:jb h _Your Shields skill increases to level 6!Ql:j....#. ##.# #..@.# .#..#######....##..........§...##....####..# #.Ql:j ##.....# #..## #....# #..# #.<..####..# #.##...## #............$......# #######..#####.......# ###.. #.........# # @   Eustachio##. #..#..##...### #..#### #..##Ql:jV#..# ..#Ql:jk1@.Ql:j%.Ql:j<-50.7 (1.0 _Ql:j Ql:j Q _You see here 6 gold pieces.Rl:j^!O....#. ##.###. ##.#..# #...@..# .#..#######.##..........#....####...# #.##..# #..## #.Rl:j".$....# #..# #..<..####..# #..##...## #.............$......# #.######..#####.......# #.##.. #.........# #.##. #..#..##...##.# #..#### #..###Rl:j@%K.@Rl:j[,Rl:j-Q-----1 _Rl:j\4Rl:jA6Rl:jR ....#.# ###.## Y#.# ##.## #.# ##.### #..#....# ##.).@#..#######Rl:jS .##..........#....####...# #.##.(.....# #..## #..$....# #..# #..<..####..# #..##...## #.............$......# #.Rl:jS ######..#####.......# #.. Y   ice beast (asleep)##.. #.........# #.##. #..#..##...##..Rl:jV Q.YRl:j\ §@You encounter an ice beast.Rl:j] LEustachio mumbles some strange words.Rl:jge g.YRl:j6f %2Rl:jt = _Eustachio blinks!Rl:jg....#..##..## #.# ###.## .#.# ##.## Y#.# ##.## # #..##.Rl:jiP..# ##.).#..#######..##..........@.##....####.....###.##.(#.....# #..## #..#.$....# #..# #..#.<..####..# #..#.##...## #..#............$......# #..#######..#####.......# #..#Rl:jgir##.. #.........# #.Rl:jjQ.YRl:jCtRl:jt-=3Rl:j|Rl:j3 _You block Eustachio's attack.Sl:j&  You puncture Eustachio!Sl:j .YEustachio is moderately wounded.Sl:j, ( (   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses Eustachio.  Eustachio yells, "Perjured traitor, DIE!"Sl:j4=4.6 (0.9Sl:jSl:jW< _Eustachio hits you but does no damage.Sl:j7 F  You puncture Eustachio! Your headbutt misses Eustachio.Sl:j  Eustachio is severely wounded.Sl:j <4601Sl:j 4---5.5Sl:jk Sl:j u  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _Eustachio.Tl:jJ  You closely miss Eustachio. Your headbutt misses Eustachio.Tl:jլ .YEustachio is severely wounded.Tl:j rr   quokka (summoned)(   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses  Eustachio.Tl:jݽl2===-6.3 (0.8Tl:jsTl:je _Eustachio mumbles some strange words.Tl:j §You impale Eustachio!!  You kill Eustachio!Tl:j .$Tl:j .  The quokka disappears in a puff of smoke!Tl:j Q.YTl:j Y   ice beastTl:j overed460 ===83=7.2 (0.9Tl:j Tl:jD ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.Ul:jF  You puncture the ice beast! You headbutt the ice beast!Ul:jZ §§.( (   dancing +2 spear of Poverty {spect, r…)The ice beast is almost dead.Ul:jYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theice beast.Ul:j)Z1---8.0 (0.8Ul:jUl:jZ _The ice beast completely misses you.Vl:jN  You closely miss the ice beast. Your headbutt misses the ice beast.Vl:jn $The ice beast is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the ice beast  from afar!Vl:j{..(   dancing +2 spear of Poverty {spect, r…)Vl:j:9-9 (0.9Vl:jVl:jcM _You kill the ice beast!Vl:jfY ....#..##..## .#.# ###.## .#.# ##.## .#.# ##.## ..# #..#...# ##.).#.#..#..$.(.##.<..##....####..###...## ##.(#.# #..## #..# .$....# #..# #..# .......##...## #..# .....######..#####.# #..###.. #.# #...#Vl:j` .Vl:jb RVl:jd U--9.9 (1.0Vl:j@j Vl:j|v _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 465 gold pieces (gained 5).  Things that are here:Vl:jw =5-Vl:jw $60.9 (2Vl:j} Vl:j 6 _a +0 rapier; a +0 leather armourWl:jWl:j7Wl:jWl:jJO---Wl:jBWl:jWl:j,Wl:jsWl:jLWl:jWl:jzU2===Wl:jWl:j,Wl:jWl:jWl:jWl:jWl:jQWl:j*465Wl:jWl:jWl:j%===Wl:j+Wl:jWl:jWl:j2Wl:jWl:j,Wl:jWl:jWl:jRWl:jWl:j Wl:jdWl:jWl:jWl:jWl:jtWl:jNWl:j@3====Wl:jWl:jWl:jWl:j9 Wl:jM Wl:js Wl:j Wl:jWl:j,Wl:jZWl:jbWl:j<====Wl:jWl:jWl:jWl:jWl:jWl:jtWl:jtWl:jWl:jWl:j!Wl:j6#Wl:j#Wl:j<%Wl:j'Wl:j'Wl:j)Wl:j!+Wl:j{+O4===Wl:j,Wl:j.Wl:j6/Wl:j\0Wl:ju2Wl:j2Wl:j4Wl:j7Wl:jm7Wl:j8Wl:j:Wl:jO;;===Wl:j<Wl:j>Wl:j?Wl:j{@Wl:jBWl:jBWl:j#DWl:jlFWl:jFWl:jHWl:jAJWl:jJWl:jKWl:j/N,Wl:jOWl:jRWl:j)SP5====Wl:jNUWl:jXWl:jlX(Wl:jYWl:j\q _You feel a little less mighty now.Wl:j,]Wl:jF^Wl:jv`Wl:j`Wl:jcbWl:jeWl:je5====Wl:jfWl:jMiWl:jiWl:j kWl:j.uWl:ju,Wl:jwWl:jyWl:j1zWl:j{Wl:j}Wl:jW~M6===Wl:jWl:jWl:jhWl:jʃWl:jWl:jOWl:jyWl:jWl:jWl:jWl:j/Wl:j;===Wl:jWl:jWl:jJWl:jWl:jܔWl:j7Wl:jQWl:jQWl:jWl:jݙWl:jWl:jWl:jWl:j*Wl:jWl:jWl:jjWl:jN7====Wl:j#Wl:jY4 _Magic restored.Wl:j3Wl:j߶Wl:jWl:jWl:jWl:jWl:jWl:j &83Wl:jWl:jN _You now have 483 gold pieces (gained 18).Wl:jWl:j<====Wl:j[Wl:jWl:j~Wl:jWl:jPWl:jWl:jWl:jWl:jWl:jWl:jWl:jtWl:jWl:jWl:jE%9Wl:jWl:jM _You now have 489 gold pieces (gained 6).Wl:jjWl:jWl:jWl:j5R  There is an escape hatch in the ceiling here.Wl:jJWl:j _Wl:jWl:j Wl:jWl:j1Wl:jVWl:jPWl:jM95Wl:j M _You now have 495 gold pieces (gained 6).Wl:j Wl:j Wl:jWl:jNWl:jJWl:jWl:jWl:jWl:jWl:jWl:j&Wl:jRWl:j:,Wl:jWl:j Wl:j"Wl:j"Wl:j#Wl:j%Wl:j&Wl:jg'Wl:j (Wl:jn+Wl:j,Wl:j,Wl:j-Wl:jA/Wl:j0Wl:jx1,Wl:j5Wl:j6Wl:j!7Wl:j7Wl:j9Wl:jd:Wl:j:Wl:j+;Wl:jl<Wl:j=Wl:jp>Wl:j>Wl:j:BWl:jC,Wl:jBDWl:jtFWl:jHT  You encounter a black bear.Wl:jHWl:j^l:j^l:j^l:j^l:jN^l:j/^l:jϳ^l:jO5===^l:j;^l:j^l:j^l:j^l:j^l:jc^l:j^l:ji^l:j^l:jb^l:j^l:j;===^l:jͿ^l:j ^l:jP^l:j^l:j,^l:j^l:j^l:j^l:j^l:j^l:j^l:ji^l:jO6===^l:j,^l:j ^l:jW^l:j^l:j2^l:j~^l:j7^l:jf^l:j^l:jg^l:j^l:j ;===^l:j^l:j^l:j6^l:j ^l:j,^l:jO^l:jr^l:j^l:j^l:j^l:j;^l:j^l:j^l:j{77===^l:j^l:j^l:j^l:j^l:j^l:j^l:j/^l:j^l:j^l:j^l:j^l:j/^l:j%===^l:j^l:jE^l:j^l:j^l:j^l:j$,^l:j^l:j[^l:j^l:j=^l:j,^l:j^l:j^l:jKM8===^l:jG^l:j^l:j:,^l:j^l:jN^l:j'500^l:jV^l:jM _You now have 500 gold pieces (gained 5).^l:jm^l:j,^l:j^l:j^l:j;===^l:jy^l:j^l:jZ^l:j^l:j ^l:j ^l:ju ,^l:j ^l:jl^l:j,^l:jl^l:j^l:j^l:jH^l:jr^l:j,^l:j^l:j ^l:j ^l:jj ^l:j ^l:j#^l:j:%^l:j%^l:j&^l:jZ(^l:j)^l:j"*^l:j+^l:j1^l:j 3,^l:j94^l:j7^l:j9^l:j:^l:j:^l:j>^l:j?^l:j@^l:j-A^l:j6D^l:jF^l:jF^l:jOG^l:jI^l:jK^l:j4L^l:j:M^l:jO^l:jQ,^l:jzR^l:jU^l:j W^l:jW^l:j"X^l:jwZ^l:jR\^l:j\^l:jS]^l:j_^l:jia^l:ja^l:j$c^l:je^l:jCg^l:jg^l:jh^l:jj^l:jl^l:jl^l:jm^l:jo^l:jiq^l:jr^l:jr^l:ju^l:jv^l:jv^l:j x^l:jy^l:jN{^l:j{^l:j|^l:j~^l:j^l:j^l:jH^l:j^l:jj  You encounter a killer bee.^l:j.....# ..........#  ..........##  y..........#  ...........#  ...........# ...........## ^l:j..>.## ............#@.##..## ---.............#.#####.##  ..............#.# ##.##  ..............#.# ##.## ##.^l:j................# #..#####.. .................# ##.).##..# y   killer bee (asleep) ^l:j7>..............#..#######....... ..............##............<.. ............).##....####......##^l:j͚ .y528.8 (82.0)  The killer bee buzzes angrily. You hear an angry buzzing noise.^l:jl yYou hear an angry hiss.^l:j@.y^l:jsyy 2 killer bees==-^l:jD%9.8 (83^l:j^l:jO[ _You encounter a killer bee.`l:j   .# .#.........#yy..#y.#..# ...>...@.....# ............#..##..#  .......#.###  .......#.# # .......#.# ##.## ##  .........# #..#####.y 3 killer bees (1 wandering)  `l:j9 r.........# ##.).##..  ......#..#######........  ...##............<..#`l:j .yYou encounter a killer bee.`l:j @.y`l:j G.y`l:jc .`l:j %y`l:j `l:je `l:j B.y`l:jY `l:j$ e30.8 (1.0) `l:j{' `l:jL6 4 _The killer bee buzzes angrily.al:j .# .# .#.......#S...#.y.#y......y ....>....... .#..##.. .#.#####.## .#.### .#.# ##.## # S   water moccasin (wandering) ...# #..##### yyy 3 killer bees al:j4!....# ##.).## .#..#######.......al:j(% .yYou encounter a water moccasin.al:j&E.yal:j(x .SThe water moccasin hisses angrily.al:j)t .yThe killer bee stings you.al:j*>.yal:j+@.Sal:jj3<al:j4\3--1al:j^:al:j =C _The killer bee stings you but does no damage.al:j$ z $You impale the killer bee!!al:j& E.yal:jK' 0y.al:j]( @.Sal:j/ V 2al:j4 500 -2------------------3==2.5 (0.7al:j; al:j= N _You kill the killer bee!bl:jk  You hit the killer bee. Your headbutt misses the killer bee.bl:j}.SYou hit the killer bee. Your headbutt misses the killer bee.The killer bee is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer beefrom afar!  The killer bee completely misses you.The killer bee stings you but does no damage. x2bl:j((   dancing +2 spear of Poverty {spect, r…)bl:j1-----------------------3.4 (0.9bl:jbl:j8 _You block the killer bee's attack.bl:jN< 0 .SYou barely miss the killer bee. Your headbutt misses the killer bee.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer beefrom afar.bl:jG   You block the killer bee's attack. x2  The killer bee stings you but does no damage.bl:jH p67----4.2 (0.8bl:j.Q bl:jwT 0 _The killer bee stings you!cl:j!  You miss the killer bee. Your headbutt misses the killer bee.cl:j.$You miss the killer bee. Your headbutt misses the killer bee.The killer bee is moderately wounded.!  The killer bee barely misses you. You furiously retaliate!  You headbutt the killer bee.cl:j2 .SYou kill the killer bee!The killer bee stings you.  You are poisoned.cl:j[< yy   killer bee (unaware, dazed)The killer bee poisons you!cl:j@3/77==----5=5.1 (0.9Pois cl:jIcl:jLP _The killer bee is distracted by your dazzling golden aura.cl:j> v $You hit the killer bee.cl:j- m .  You kill the killer bee!cl:j\   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.cl:jC 55==-------8-9 (0.8cl:j cl:jޫ B _You feel sick. The water moccasin bites you!dl:jŢb ((   dancing +2 spear of Poverty {spect, r…)You miss the water moccasin.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe water moccasin.dl:jr54----6.7dl:jdl:jͯK _You feel sick. You block the water moccasin's attack.dl:jSYou barely miss the water moccasin.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theYou feel sick. The water moccasin bites you.  You are more poisoned.  The water moccasin poisons you!dl:j'` SS   adder(   dancing +2 spear of Poverty {spect, r…)You encounter an adder.dl:j43======----7.6 (0.9Pois dl:jdl:j3 _The water moccasin bites you.dl:jO$ K  You hit the water moccasin. You headbutt the water moccasin!dl:j' .SThe water moccasin is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the water  moccasin.dl:js3 v  You feel very sick.dl:j4 o0----8.4 (0.8dl:jg= dl:jc@ F _The water moccasin bites you but does no damage.el:jeS  You closely miss the water moccasin.el:jysMS S(unaware, dazed)You closely miss the water moccasin.  The adder is distracted by your dazzling golden aura.37--9.3 (0.9Pois el:j}el:j[ _The water moccasin barely misses you.el:jLS  You closely miss the water moccasin.el:jX $The water moccasin is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the water  moccasin!el:jlZ ($You kill the water moccasin!el:jc*S   adder (unaware, dazed)(   dancing +2 spear of Poverty {spect, r…)el:j1h5/78--41340.2el:jTpel:j8tS _You feel very sick.el:j( ; #.# .# .# .#......#.#..#.......#S....$( .....>....... .#..##. .#.### .#.#el:j<* h  #.# ##.##  ..# #..#### ....# ##.).##el:j5 .You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.el:j)Q    Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.3-2===-1.2 (1.0el:juS el:j9^ o _You feel sick. _You see here 13 gold pieces.fl:j7Z. #.$S....@.#...>.........##............#..##..##..#####.##..# ##.### ##.##. .####.#.).#..#######......fl:j\H.Sfl:jeWSfl:jfZ31--2fl:jmfl:jpo; _You feel sick. The adder is no longer dazed.fl:jqQ _You see here 9 gold pieces.gl:j,{#..... #.....@. S...$......##  .....>.........##  ..##..##  .#####.### ##.## ###.## ..##...# ##.).##gl:j.6S.gl:j/F.Sgl:j9gl:j :j5000-3gl:jAgl:jD _You feel sick.gl:j\GR _You see here 13 gold pieces.gl:j^_ #.# .# .# .# .#.##.#.#.S@$......#.$......##.>.## .#..##..## .#.#####.## .#.# ##.## .....#.# ##.## ..# #.. .# ##.).gl:jFf29-=4gl:jwgl:juB _You feel sick. You block the adder's attack.gl:jma  You hit the adder. Your headbutt misses the adder.gl:ju $The adder is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the adder.gl:ju ((   dancing +2 spear of Poverty {spect, r…)You kill the adder!gl:j500 8-1---45.1 (0.9gl:jgl:j$ _You feel sick.hl:j. #.# .# .# .# .#.##.#.#.@.$......#.(.$......##.>.## .#..##..## ...#.#####.##hl:j/ .#.# ##.## ....#.# ##.## ..# #.. .# ##.).hl:jm9.hl:j.A Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.hl:jlBN7-6.1 (1.0hl:jGhl:jOc _You feel sick.  You now have 504 gold pieces (gained 4).hl:jP`4-7.1 (2hl:jVhl:jX$ _You feel sick.hl:j* hl:j hl:j hl:j 6 _You feel sick.hl:j  You feel sick.5----hl:j hl:jG j _You are no longer poisoned.hl:j >176hl:j, (=hl:jS hl:j }#..# ..# hl:jw ..# ..# ..# ..## ..# ..# .........@......# hl:j 50.1 (3..$......## .......>..hl:j ## ..#..##..##..#hl:j9 ..#.# ##.## ..hl:jq #.# ##.## ...# #..##..# ##.).##hl:j hl:j8 hl:j hl:j ? _You now have 517 gold pieces (gained 13).il:jϠ . #....@.#>.........##.....#..##..##.il:j#........................#..#######...... il:jil:j`Y2===1.1 (1il:jil:jԵil:jH262.1 (2il:jil:j> _You now have 526 gold pieces (gained 9).nl:jF2nl:j3nl:jk4nl:j{6nl:j7S7=nl:j;Bnl:j;nl:j=nl:j6>;===nl:j[?nl:jlAnl:jA78ol:jsol:jol:jol:jol:jol:jol:jlol:jol:ja 79ol:j ol:j ol:j x5263===ol:jxol:j6,ol:jol:jol:jJ30=ol:jol:jol:jol:j8ol:jol:j!;===ol:jol:jol:j#S1=ol:j+ol:jol:jol:jxol:jol:jol:j-!ol:j"ol:j"#:32ol:jN$ol:j3&ol:jw&?4===ol:j&ol:j'ol:jm)ol:j)ol:j*ol:j,ol:j,S3=ol:j!.ol:j0ol:jV0ol:j1ol:j3Q===ol:j4ol:jK6ol:j6#4ol:j6(=ol:j 8ol:j9ol:j:ol:jM;ol:jV=ol:j=ol:j>ol:jQ@ol:j@95ol:jBol:jCol:jD95===ol:j(Dol:j4Eol:jFol:j'Gol:jwHol:jIol:j>JS6=ol:jjKol:jsMol:jMol:jNol:jPol:jP;===ol:j'Rol:j pl:jZ> 650=pl:jy> pl:j? pl:j=A pl:jzA pl:jQB pl:jC pl:jD pl:jD pl:j@F pl:jrF 91pl:jG pl:jfI pl:jI pl:jJ pl:jfL pl:jL pl:jmM pl:jJO pl:jO L2=pl:jP pl:j-R pl:jcR pl:jqS pl:jT pl:jT pl:jU pl:jW pl:jJW #3pl:jjW (=pl:jbX pl:jY pl:jZ pl:jZ pl:j[\ pl:j\ pl:j] pl:jE_ pl:j_ 94pl:j` pl:j+b pl:jZb pl:jc pl:jd ,pl:jhe pl:jf pl:jf 95pl:jg pl:j;i pl:jii pl:jBj pl:jk pl:jk pl:jl pl:jZn pl:jn N56=pl:jo pl:jq pl:jEq pl:jJr pl:js pl:js pl:jt pl:ju pl:jBv W7=pl:j5w pl:jnx pl:jx pl:jy pl:j${ ,pl:j{ pl:j+} pl:jb} pl:j~ pl:jW pl:j %8pl:j pl:j6 pl:jk pl:jP pl:j pl:j pl:jD pl:j pl:j #9pl:j (=pl:jD pl:j̋ ,pl:j pl:j pl:j̎ pl:j pl:jj pl:j $60pl:j 2=pl:j# pl:jW pl:j pl:j pl:j! ,pl:jL pl:j pl:j %1pl:j pl:j} ,pl:j՝ pl:jc pl:j pl:j pl:jG pl:j #2pl:j (=pl:j ,pl:jq pl:j pl:jǨ pl:jn pl:j/ pl:j pl:jZ U3=pl:jŭ pl:j pl:jۯ pl:j pl:j pl:j pl:j pl:j pl:jq %4pl:j pl:jy pl:j pl:j pl:j pl:j pl:j pl:j pl:j4 pl:j_ D5=pl:j pl:j pl:j pl:j@ pl:jR pl:j pl:j pl:j pl:j pl:j N6=pl:j, pl:j pl:j] pl:j pl:j_ pl:j pl:j pl:jc pl:j %7pl:j pl:jg pl:j pl:j pl:j pl:j pl:j pl:j pl:j %8pl:j, pl:j pl:jP pl:j pl:j, pl:j pl:j pl:j pl:j 59=pl:j3 pl:jZ pl:j pl:jJ pl:j pl:j pl:j pl:j pl:j pl:j pl:j* 70pl:jG 2=pl:j pl:jw pl:j pl:j pl:j pl:j pl:j6 pl:j pl:jJ %1pl:j pl:j pl:jz pl:j pl:jx pl:j pl:j pl:j pl:j K2=pl:jp pl:jA pl:jv pl:j pl:jG pl:j pl:j pl:jy pl:j ?3=pl:j% pl:jD pl:j pl:jF pl:jq pl:jA" pl:jv" pl:j# pl:j% pl:j% %4pl:j' pl:j( ,pl:jO* pl:jM, pl:j, pl:j. pl:j/ pl:j 0 #5pl:j10 (=pl:j1 pl:j3 pl:j3 pl:j15 pl:jJ7 pl:j|7 pl:j%9 pl:j: pl:j.; #6pl:jQ; 2=pl:j< pl:j\> pl:j? pl:j @ pl:jA pl:jB pl:jxC pl:jiE pl:jE %7pl:j"G pl:j4I pl:jI pl:jJ pl:jL pl:jL pl:jN pl:jQ k _You start resting.HP restored.pl:jW pl:j] 2706.1 (101.0)pl:j^ Q8=7pl:j^ 2 _pl:jjd pl:jf ql:j ql:jC ql:j ql:jC# ql:jd% ql:j) ,ql:j[* ql:j, ql:j, ql:j5. ql:j0 ql:j2 ql:jW3 ql:j4 ql:j}7 ql:j9 ql:j: 9=ql:j; ql:j.> ql:j2@ ql:j@ ql:jA ql:jWD ql:jYF ql:jF ql:jG ql:jcJ ql:jL ql:jL ql:jlN ql:jP ql:jR ql:j-S ql:jxT ql:j]V ql:jX ql:jFX ql:j Z ql:j] ql:j_ ql:j` ql:ja ql:jd ql:jf ql:jj ,ql:jn ql:j9o ql:jo ql:jp ql:j,v Xql:jx ql:j~z ql:jz ql:j{ ql:j} ql:j& ql:j\ ql:j ql:j ql:j# &35ql:j ql:j M _You now have 535 gold pieces (gained 9).ql:j ql:j ql:ǰ ql:j܎ ql:j ql:j5 ql:jِ ql:jV ql:jɓ ql:j ql:j ql:jn ql:j٘ ,ql:j ql:j ql:jx g  You encounter an iguana.ql:jc  ...... ..l.. ......##### .... ##.........ql:j  #... #.......... #.. ........... ql:jӣ ##.. .......>... #..# ###........ql:j  #..# #......... ql:j/ #.@# ###.......... ##.## #............ ql:jY ##.###............ ##............... ql:jw q##.............. ql:j ##............... l   iguana (asleep) ql:j k#................ ql:jΤ #................. #...........ql:j !ql:jئ `.l27.1 (20.0)ql:jo Clql:j: 38.1 (21 _ql:j rl:j|#####.. .... ......#####..l.. ##.# # #....#.. .......>### #..# #####.## ##.#####... ##...#..... #........rl:jG.lrl:jrl:j}09.1 (1.0) rl:jrl:j(rl:jcK ####.# ##...#####.. . ......#####..... ##l.####. #..............#.............>### #..# #####.## ##.#####. ### #rl:j_ K.lrl:j{f rl:jjg '30rl:jm rl:jo sl:j0'.. ..####.# ##...#..####........ ........#####.....# ##...#### #l.##@............>####### #sl:j'G..# #####.## ##.#####. ###sl:j0sl:j)1.=1sl:j6sl:j8T _The iguana closely misses you.sl:j٣v $You impale the iguana!!sl:jRsl:jݮ535 2------------------5==9 (0.8sl:jsl:jpJ _You kill the iguana!sl:j}b M### .... ..####...# ##...#...####........ ..............#####.....# ##...#### .##.............>#..#########..# #.........sl:jnh sl:jh 7---2.9 (1.0sl:jl sl:jp sl:jp @41---sl:jp $3.9 (2sl:jt sl:jw > _You now have 541 gold pieces (gained 6).tl:jtl:j9tl:jmtl:jtl:j\------------------tl:jktl:jtl:jtl:jtl:jD,tl:jatl:jtl:jtl:jKtl:jKtl:jU3===tl:jtl:jЯtl:jtl:jtl:j,tl:jѲtl:jtl:jtl:jntl:j tl:j_^541===tl:jbtl:jtl:jtl:jtl:jtl:jtl:j\tl:jtl:jtl:jztl:jtl:j¾tl:jrtl:jk4===tl:jtl:jtl:jtl:jtl:j',tl:jtl:jtl:jtl:j0tl:jtl:js;===tl:jtl:jtl:j7tl:jtl:jtl:jtl:jtl:j,tl:jtl:j,tl:jtl:j,tl:j tl:jtl:jO5===tl:j=tl:jtl:jOtl:jtl:jtl:jtl:jtl:jtl:j!tl:jGtl:jtl:jc%===tl:jtl:j?tl:j:tl:jutl:j'tl:j7tl:jtl:jtl:jtl:jtl:jtl:jtl:jtl:jtl:jtl:j O6===tl:jtl:jtl:jtl:jPtl:jtl:jtl:jitl:jtl:j/tl:jtl:jtl:j;===tl:jtl:j&tl:jbtl:jtl:jtl:j%tl:jtl:jtl:jKtl:jtl:j&tl:j_tl:jtl:j tl:jM7===tl:jrtl:jtl:jtl:jtl:jtl:jtl:jtl:j,tl:jtl:j}===tl:jtl:j?tl:jtl:jtl:jNtl:jtl:jtl:jMtl:jtl:jtl:jPtl:jotl:j#8tl:j*===tl:jtl:j 4 _Magic restored.tl:j tl:j" tl:j tl:j9 tl:jtl:jtl:j=tl:jtl:j,tl:jtl:jtl:jg  You encounter an iguana.tl:j  ##  ##. #####.. ....... ..#### tl:j)!.......## ##...#.. #:....####.. #....####tl:j!#l.##.....####.....#. ##...####. #....... ##.......> #..########l   iguana (asleep)#..# #tl:j"#..# #####.## #tl:j}%S88.9 (55.0).ltl:j,Dltl:jI-C====tl:ju-9.9 (56tl:j6tl:j80 _The iguana hisses angrily.ul:j1  ### ##..∩#####....# ..####.## ##...#.. #:....####. #. #.l##.....#### #.. ##...#####.. #......#.. ##..>.. #..#. #..# # #..# ### ##.## #ul:j2l.ul:j&ul:j`'9-90.9 (1.0) ul:j-ul:jp02 _Found Rijak's Book Boutique.ul:jvl  You hit the iguana but do no damage. You headbutt the iguana.ul:j$ ( (   dancing +2 spear of Poverty {spect, r…)The iguana is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the iguana  from afar.ul:j%h0------------------------=ul:j%1.6 (0.7ul:jg,ul:j.S _The iguana barely misses you.ul:j  You barely miss the iguana. Your headbutt misses the iguana.ul:j  The iguana is heavily wounded.ul:js -2.4 (0.8ul:j ul:j  ul:j m Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the iguana _from afar.ul:j c  You hit the iguana. Your headbutt misses the iguana.ul:jS  The iguana is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe iguana.ul:j J1===---------------------ul:j. !3.2ul:j ul:j W _The iguana completely misses you.vl:jNrr $You hit the iguana.vl:j~i .  You kill the iguana!vl:jRvl:jKd541 ===1064.0vl:jvl:j] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.vl:j5e ####. ##....∩#####....# ..#### ..## ##...#.. #:....####. #... #..##.....#### #..# ##...#### #..# #. #..# ##...>.. #..########5   shadow imp (asleep)5.. #..# #.. #..# ### ##.## #vl:j< 5.  You encounter a shadow imp.vl:jEN5vl:j~E5=5.0 (1.0vl:jKvl:jMU _The shadow imp shouts, "Out, out, thou craven toenail-biting puttock!"vl:jPQ _You see here 7 gold pieces.vl:j@!L ######. ##....∩#####...# #..# ..#####..... ##...#.. #:@...####.  #..$..............# #..##.....####vl:j?" #..####...#### #..# #. #..# ##........ .5.. #..######## ...# #..# #.. #..# ###vl:j2$95.vl:jq+vl:jC,6--6 _vl:jS2vl:j"4wl:j .######.##.... ..∩#####...# #.........# ..#####..## ##...#..  #:##........ #..@.......wl:j} ###..##.....####......#..####...####..#..# #........#5.# ##.>.... #..########...# #..# #.... #..# ###.. ##.## #...wl:j 95.wl:j wl:j "--wl:j 7wl:j< wl:j Q _You see here 7 gold pieces.xl:jp  ###### .. ##.... ..∩#####...#  #..# ..#####..... ##...#..xl:j6 #:@...####.  #..$..............# #..##.....#### #..####...#### #5.# #. #..# ##........ .... #..######## ...# #..# #.. #..# ###xl:j85.xl:j1xl:j\-8 _xl:jqxl:jVxl:j" E.###### ...... ..∩#####...# #........#### #.........## ##...#.. #:....####........ #@.$...... #..##.....####....xl:j# #5.####....## #......#....... #..######## ...# #..# . #..# ## ##.## #.xl:j % 65.xl:j+ xl:j+ &9xl:j71 xl:j/3 yl:jnp  You puncture the shadow imp! Your headbutt misses the shadow imp.yl:jA ( (   dancing +2 spear of Poverty {spect, r…)The shadow imp is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the shadowimp.yl:jkn  The shadow imp gestures at you.yl:j0] yl:j$^ [2=====8 (0.8yl:je yl:jg - _You struggle to resist.yl:j|} $You puncture the shadow imp!yl:j<o .  You kill the shadow imp!yl:jSyl:j.m1---7-800.7 (0.9yl:j!yl:jo] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.zl:ja Izl:jD zl:jk zl:j ,zl:jc zl:j zl:jW *541zl:jd zl:j! zl:jk! %8zl:jz" zl:j( . ###### .. ##.... ..∩#####...# #.........# ..#### zl:jc( '#.........## ##...#.. #:....####.. #..@..##--3.7 (3.0#$.##.....####..zl:j( k#..####...####..#..## #.....#..# ##.....zl:j( >.... #..########......# #..# #..zl:j( .... #..# ###..##.## #..zl:j) 8-zl:j. zl:j0 > _You now have 548 gold pieces (gained 7).{l:j|{l:j}{l:j~{l:j{l:jO---{l:j{l:j5{l:j{{l:j{l:jG{l:j{l:j{l:j{l:j#{l:j{l:jK2==={l:j{l:jB,{l:jސ{l:j{l:jڑ{l:jf{l:j{l:j{l:j\{l:jܖ{l:j{l:j84==={l:jS{l:j{l:j@{l:j{l:j"{l:ja{l:j8{l:jݟ{l:j{l:j{l:jT{l:j{l:j{l:jH{l:j?3==={l:j{l:jI{l:j|{l:j{l:j{l:j{l:j#{l:j{l:j{l:jԮ{l:jۯ{l:j{l:j;==={l:j̲{l:j({l:jm{l:jo{l:j(,{l:j\{l:j{l:j,{l:j{l:j\{l:j½{l:je{l:j{l:j>U4==={l:j@{l:j{l:j{l:j,{l:jp{l:j{l:j{l:jT{l:j{l:j{l:js{l:j;==={l:jc{l:j{l:j2{l:j#{l:j{l:j{l:j{l:j4{l:jw{l:j{l:j{l:j8{l:j){l:j{l:jO5==={l:j0{l:j{l:j{l:j{l:j3{l:jl{l:jM{l:j{l:j{l:j {l:j{l:jB4==={l:j8{l:j${l:j,{l:j{l:je{l:jo{l:j{l:jP{l:j,{l:j{l:j{l:j4{l:j{l:j{l:j/{l:j{l:jO6==={l:jW{l:jW{l:j.{l:j{l:j.{l:jr;==={l:j{l:j{l:j2{l:j;{l:j{l:j {l:j {l:j {l:j {l:j {l:jF {l:jp {l:j {l:j {l:j1M7==={l:j{l:j{l:j{l:j>{l:j={l:ju{l:j{l:j{l:jX{l:j@{l:j{l:j;==={l:j{l:j{l:j{l:jO{l:j]{l:j{l:j{l:j{l:j{l:j{l:j{l:j {l:j{l:j!{l:j!M8==={l:j"{l:j${l:j%{l:jF&{l:jr'{l:j){l:jg*{l:j*{l:j+{l:jK-{l:j-&56{l:j-{l:j/M _You now have 556 gold pieces (gained 8).{l:jW1{l:j1;==={l:j2{l:jy4{l:j5{l:j26{l:j77{l:j>d  #  .. ###### ... ##.... ...∩#####...#  #{l:j2?..# ..#####.........## ##...#.. #@....####.. #........... #..##.....#### #..####...####{l:ja?U #..## #... #..# ##....... .... #..########{l:j?R ....# #..# #..... #..# ###You pick up a parchment of Rending Blade and begin reading...{l:jD068.7 (65.0){l:jVE,9.7 (66{l:jI{l:jKF _You add the spell Rending Blade to your library.|l:j|l:jO|l:j|l:j|l:j|l:jX|l:j|l:j|l:j|l:j,|l:j|l:j|l:j|l:j|l:j|l:j=|l:j,|l:j|l:jW|l:j|l:j6|l:j|l:j*#... # #..# #. #..# |l:jN #.. #..#  #..##..# # ######  #.....# ##..... #...@#####...# |l:j.~75.7 (6.0)###.........# #.........## ###..###.....####|l:ja..## #...... #..##.....####..# #..####...####|l:j{#...# #..## #....|l:j ##.. #..# ##...|l:j|l:j|l:ji _There is an entrance to Rijak's Book Boutique here.|l:jd+ |l:j , |l:j, |l:jn2 |l:jc< Welcome to Rijak's Book Boutique! What would you like to do?  a -  350 gold a parchment of Bombardb -  350 gold a parchment of Eringya's Noxious Bog  c -  257 gold a parchment of Freezing Cloud  d -  123 gold a parchment of Hailstorm  e -  182 gold a parchment of Iskenderun's Mystic Blast  f -  459 gold a parchment of Manifold Assault  |l:ji= qg -  81 gold a parchment of Momentum Strike  h -  182 gold a parchment of Petrify  i -  81 gold a parchment of Static Discharge You have 556 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list~l:jv]~l:jc~l:jiBob0923 the Protected#...Minotaur of Gozag Gold: 556# #..#Health: 78/78 ========================#. #..#Magic: 8/8========================#.. #..#AC: 14Str: 31#..##..#EV: 9Int: 7#......# ######SH: 10Dex: 14#.....# ##.....XL:  9 Next: 17% Place: Dungeon:5~l:jj#...@#####...#Noise: ---------  Time: 4875.7 (0.0)###.........#.. h) +2 spear of Poverty {spect, rElec Int+2#.........## ##.. Nothing quivered#..###.....####....#..## #.............#... #..##.....#### ....# #..####...####. #...# #..## #........ ##.. #..# ##........  _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _You now have 548 gold pieces (gained 7). _You now have 556 gold pieces (gained 8).  You pick up a parchment of Rending Blade and begin reading... _You add the spell Rending Blade to your library. _There is an entrance to Rijak's Book Boutique here.~l:jo4~l:j!q~l:j~l:j3~l:jm~l:j~l:j, : _~l:j ~l:j ~l:jg ~l:j~l:j}~l:j~l:j~l:j~l:j~l:jg~l:j~l:j0~l:jw~l:j~l:jO~l:j~l:j0~l:j~l:j~l:j~l:jY!~l:jD#~l:j#~l:j$~l:j'~l:j(~l:j1)~l:jM+~l:j,~l:jC.~l:j.~l:jV0~l:j2~l:j?9`..?.# ###.........#..... #.........##......# ##..###.....###.......###..## #................#...# #..##........ #.....## #..####...~l:j9......#...## #..## #...>.....##..# #..# ##...#.....$@..#.... #..##84.7 (9......# #..# #.....# #..# ###...######### ##.####..##.# ####.##. ~l:jv:.## ### #.#### #..###~l:j2A~l:jA-5.7 (10.0) ~l:jG~l:jJ9 _Found an escape hatch in the floor.l:jr ..?.# ###.#....... #...##......# ##..###...........###..## #......#...# #..###.....#.....## #..#####......#...## #..## ##>.....##..# #..# ## #.....@...#.... #...# #..#l:j#p#.# #..# ###...# ##. ##.. ##.# ##. ## #.## #. #.#### ##  #..##l:jd? #l:jb 96l:j  .0) l:j|l:jl:j4727.7 (2l:jcl:j? _You now have 572 gold pieces (gained 16).l:jJl:jzKl:j5Ll:jPl:j^Rl:jRl:jW,l:jXl:jEYl:jZl:jM]l:jm_l:j_l:j`l:j[cl:j7el:jel:jgl:jil:jkl:j(ll:j.....##..# #..#   l:j]q##.........#.... #l:j,95.7 (8l:jBl:jm$6.7 (9l:jEl:jd _m - a scroll labelled WEZ RISUUNNISSl:jpjl:jkl:jkl:j:nl:jol:jqtnl:jtl:j.wl:jTxl:jxl:j*yl:j{l:j    #.<   ..   ## #.. #...  l:ju #.. ##.. #. #..#   #..##..# #. #..#   #...... #.. #..#   #....# #..##..#   #...@## #......# l:j_9.7 (3  #.....## #.....# #   ##.....## #...∩#####  l:jC  ##......## ###...   #........# #.......  l:j́ ##........## ##..###..  #..........###..## #..  l:j.............#...# #..  .####.....#.....## #..l:jćl:jM-900.7 (4l:jsl:j9 _Found a stone staircase leading up.l:j!Read which item? Scrolls  t - 4 scrolls of teleportationa - a scroll of enchant armour  i - 3 scrolls of identify  T - 2 scrolls of torment  c - a scroll labelled GYDDYE BUDYTOI  e - a scroll labelled UNEOCE ZEZYGOE  h - a scroll labelled NEV NASHREOGOY  l - a scroll labelled EKHAFR LANO  m - a scroll labelled WEZ RISUUNNISS [!] read|quaff[?] describe selectedl:j\ Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 10Dex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4900.7 (0.0)  #.....## :j"m#.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..   .............#...# #..   .####.....#.....## #..#  _You add the spell Rending Blade to your library. _There is an entrance to Rijak's Book Boutique here. _Found an escape hatch in the floor. _You now have 572 gold pieces (gained 16). _m - a scroll labelled WEZ RISUUNNISS _Found a stone staircase leading up.l:jA$l:jMIdentify which item? (\ to view known items) l:jIiScrolls (select first with ?) l:j4 c - a scroll labelled GYDDYE BUDYTOI l:j>> e - a scroll labelled UNEOCE ZEZYGOE l:j* h - a scroll labelled NEV NASHREOGOY l:j' l - a scroll labelled EKHAFR LANO l:j* m - a scroll labelled WEZ RISUUNNISS l:jiPotions (select first with !) l:jI9 d - 3 sedimented white potions l:j f - 3 inky potions l:j>" j - 3 viscous brown potions l:j! k - a bubbling pink potion l:j$ n - a bubbling white potionl:j\][?] describe selectedl:j^ Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 10Dex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4900.7 (0.0)  #.....## :j$m#.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..   .............#...# #..   .####.....#.....## #..#  _You add the spell Rending Blade to your library. _There is an entrance to Rijak's Book Boutique here. _Found an escape hatch in the floor. _You now have 572 gold pieces (gained 16). _m - a scroll labelled WEZ RISUUNNISS _Found a stone staircase leading up. l:jw l:j8As you read the scroll of identify, it crumbles to dust.l:jDl:jȾ$1.7 (1l:jel:j l:j2l:j4_c -> V - a scroll of vulnerabilityl:jl:jl:jRead which item? Scrolls  t - 4 scrolls of teleportationa - a scroll of enchant armour  i - 2 scrolls of identify  T - 2 scrolls of torment  V - a scroll of vulnerability  e - a scroll labelled UNEOCE ZEZYGOE l:j7U h - a scroll labelled NEV NASHREOGOY  l - a scroll labelled EKHAFR LANO  m - a scroll labelled WEZ RISUUNNISS [!] read|quaff[?] describe selectedl:jl:j*l:jG Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 10l:jԔDex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4901.7 (0.0)  #.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..   .............#...# #..   .####.....#.....## #..#  _Found an escape hatch in the floor. _You now have 572 gold pieces (gained 16). l:jj_m - a scroll labelled WEZ RISUUNNISS _Found a stone staircase leading up.  As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerabilityl:jl:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled UNEOCE ZEZYGOE  h - a scroll labelled NEV NASHREOGOY  l - a scroll labelled EKHAFR LANO  m - a scroll labelled WEZ RISUUNNISS Potions (select first with !)  d - 3 sedimented white potions  f - 3 inky potions  j - 3 viscous brown potions  k - a bubbling pink potion l:j n - a bubbling white potion[?] describe selectedl:j5l:j9l:j^AG Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 10l:jBDDex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4901.7 (0.0)  #.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..   .............#...# #..   .####.....#.....## #..#l:jC  _Found an escape hatch in the floor. _You now have 572 gold pieces (gained 16). _m - a scroll labelled WEZ RISUUNNISS _Found a stone staircase leading up.  As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerabilityl:j)Q  As you read the scroll of identify, it crumbles to dust.2.7 (1l:jYWl:joY5 _e -> r - a scroll of revelationl:jCl:jnRead which item? Scrolls  t - 4 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  r - a scroll of revelation  T - 2 scrolls of torment  V - a scroll of vulnerability l:ji h - a scroll labelled NEV NASHREOGOY  l - a scroll labelled EKHAFR LANO  m - a scroll labelled WEZ RISUUNNISS [!] read|quaff[?] describe selectedl:jl:jl:j; Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...l:jRMagic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#l:jEV: 9Int: 7  #...... #.. #..#l:jSH: 10Dex: 14  #....# #..##..#l:jҠXL:  9 Next: 17% Place: Dungeon:5  #...@## #......#l:jNoise: ---------  Time: 4902.7 (0.0)  l:j#.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  l:jO##.....## #...∩##### Nothing quivered  l:jr##......## ###.......  l:jա#........# #.......  ##........## ##..###..   #..........###..## #..   l:j.............#...# #..   .####.....#.....## #..#l:j&  _m - a scroll labelled WEZ RISUUNNISS l:jI_Found a stone staircase leading up.  As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerabilityl:jhtAs you read the scroll of identify, it crumbles to dust. _e -> r - a scroll of revelationl:jl:jIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled NEV NASHREOGOY l:j" l - a scroll labelled EKHAFR LANO  m - a scroll labelled WEZ RISUUNNISS Potions (select first with !)  d - 3 sedimented white potions  f - 3 inky potions  j - 3 viscous brown potions  k - a bubbling pink potion  n - a bubbling white potionl:jS][?] describe selectedl:jMl:jSl:jZk Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8l:j>[~========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 10Dex: 14  #....# #..##..#l:j[XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4902.7 (0.0)  l:j[#.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  l:jK\z##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..   .............#...# #..l:ju\   .####.....#.....## #..#  l:j\_m - a scroll labelled WEZ RISUUNNISS _Found a stone staircase leading up.  l:j\As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. l:j\ _e -> r - a scroll of revelationl:jh]  As you read the scroll of identify, it crumbles to dust.l:jTi+3.7 (1l:jEnl:jp9 _h -> w - a scroll of enchant weaponl:j6 l:jI: )Read which item? Scrolls  t - 4 scrolls of teleportationa - a scroll of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon l:j:  T - 2 scrolls of torment  V - a scroll of vulnerability  l - a scroll labelled EKHAFR LANO  m - a scroll labelled WEZ RISUUNNISS [!] read|quaff[?] describe selectedl:j5l:j:l:jA Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  l:jO1#.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 10Dex: 14  #....# #..##..#l:jLXL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4903.7 (0.0)  #.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  l:jI^#........# #.......  ##........## ##..###..   #..........###..## #..l:jr   .............#...# #..l:jl   .####.....#.....## #..#l:j As you read the scroll of identify, it crumbles to dust. l:j_c -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _e -> r - a scroll of revelation  l:jbAs you read the scroll of identify, it crumbles to dust. _h -> w - a scroll of enchant weaponl:jcl:jEnchant which item? Armour  b - a +0 scale mail (worn)  d - a +0 cloak (worn)  i - a +0 kite shield (worn)l:j][?] describe selectedl:j!s Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 10Dex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4903.7 (0.0)  #.....## :jetm#.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..   .............#...# #..   .####.....#.....## #..# As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _e -> r - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _h -> w - a scroll of enchant weapon  As you read the scroll of enchant armour, it crumbles to dust.14.7 (1 _Your +0 kite shield glows green for a moment.l:j l:j Read which item? Scrolls  t - 4 scrolls of teleportationr - a scroll of revelation  w - a scroll of enchant weapon l:j  T - 2 scrolls of torment  V - a scroll of vulnerability  l - a scroll labelled EKHAFR LANO  m - a scroll labelled WEZ RISUUNNISS [!] read|quaff[?] describe selectedl:j28 l:j\> l:jF ; Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...l:jF Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#l:jF SH: 11Dex: 14  #....# #..##..#l:jF XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#l:jG Noise: ---------  Time: 4904.7 (0.0)  l:j\G #.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  l:jG ##......## ###.......  #........# #....... l:jG ##........## ##..###..   l:jG #..........###..## #..   l:jH .............#...# #..   l:j)H e.####.....#.....## #..# l:jKH TAs you read the scroll of identify, it crumbles to dust. l:jH _e -> r - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _h -> w - a scroll of enchant weapon  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 kite shield glows green for a moment.l:jJ l:jM JEnchant which weapon? Hand Weapons  a - a +0 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe[?] describe selectedl:j l:jb l:j  Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  l:j{ #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 11Dex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5 l:j  #...@## #......#Noise: ---------  Time: 4904.7 (0.0)  l:j #.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  l:j ##......## ###.......  #........# #....... l:j9 ##........## ##..###..  l:jh #..........###..## #..   l:j .............#...# #..   .####.....#.....## #..#l:j  As you read the scroll of identify, it crumbles to dust. _e -> r - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _h -> w - a scroll of enchant weapon  l:jy rAs you read the scroll of enchant armour, it crumbles to dust. _Your +0 kite shield glows green for a moment.l:j| c  As you read the scroll of enchant weapon, it crumbles to dust.l:jc +5.7 (1l:j l:j J _Your +0 war axe of sundering glows red for a moment.l:jml:jgRead which item? Scrolls  t - 4 scrolls of teleportationr - a scroll of revelation  T - 2 scrolls of torment  V - a scroll of vulnerability  l - a scroll labelled EKHAFR LANO l:j m - a scroll labelled WEZ RISUUNNISS [!] read|quaff[?] describe selectedl:jGl:jal:jh Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31 l:jEi #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 11Dex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4905.7 (0.0) l:jyi- #.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  l:ji##.....## #...∩##### Nothing quivered  l:jij##......## ###.......  #........# #.......  ##........## ##..###..l:jTj3   #..........###..## #..   .............#...# #..   .####.....#.....## #..# As you read the scroll of identify, it crumbles to dust. _h -> w - a scroll of enchant weapon  l:jjAs you read the scroll of enchant armour, it crumbles to dust. _Your +0 kite shield glows green for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. l:jj5_Your +0 war axe of sundering glows red for a moment.l:jpw  As you read the scroll labelled EKHAFR LANO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.l:jx+6.7 (1l:j|l:j~. _It was a scroll of fear.l:jZl:jlBRead which item? Scrolls  t - 4 scrolls of teleportationr - a scroll of revelation  T - 2 scrolls of torment  V - a scroll of vulnerability  m - a scroll labelled WEZ RISUUNNISS [!] read|quaff[?] describe selectedl:jS<l:jPAl:jG Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 11Dex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4906.7 (0.0)  #.....## #.....#l:jRH # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..   .............#...# #..   .####.....#.....## #..#  _Your +0 kite shield glows green for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +0 war axe of sundering glows red for a moment.  As you read the scroll labelled EKHAFR LANO, it crumbles to dust.  l:j~HWYou assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.l:jIL  This is a scroll of acquirement!l:j~S/  --more--l:jjml:j}oChoose an item to acquire.  a - a +4 executioner's axe of flamingb - a manual of Throwing  c - the +10 golden dragon scales of Midsummer {rPois rF+ rC+ Stlth+}d - 801 gold pieces (you have 572 gold) [!] acquire|examine items [a-d] select item for acquirementl:jp<[Esc] exitl:jW  a - a +4 executioner's axe of flaming  c + the +10 golden dragon scales of Midsummer {rPois rF+ rC+ Stlth+} Acquire the +10 golden dragon scales of Midsummer {rPois rF+ rC+ Stlth+}? (y/N)l:j.l:j> Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 11Dex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4906.7 (0.0)  l:ju?#.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..l:j@B   .............#...# #..   .####.....#.....## #..# As you read the scroll of enchant weapon, it crumbles to dust. _Your +0 war axe of sundering glows red for a moment.  As you read the scroll labelled EKHAFR LANO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. l:jR@@_It was a scroll of fear.  This is a scroll of acquirement!l:j@+7.7 (1l:jFl:jH5 _Something appears at your feet!l:jFl:jHThe +10 golden dragon scales of Midsummer {rPois rF+ rC+ Stlth+}. The scales of a golden dragon. It is much heavier than most dragon scale armours, and grants its wearer resistance to poison, fire and cold. Base armour rating: 12Encumbrance rating: 23 rPois: It protects you from poison. rF+:It protects you from fire. rC+:It protects you from cold. l:jIStlth+: It makes you more stealthy. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 18.3 (14.0 -> 32.3). Your EV would decrease by 4.5 (9.9 -> 5.4). This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 5 of the Dungeon. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} (g)et.l:jl:j\ Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14l:j\Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 11Dex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4907.7 (1.0) l:j #.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  l:j;#........# #.......  ##........## ##..###..   #..........###..## #..  l:jw .............#...# #..   .####.....#.....## #..#l:j%  _Your +0 war axe of sundering glows red for a moment.  As you read the scroll labelled EKHAFR LANO, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  l:j FThis is a scroll of acquirement! _Something appears at your feet!l:jR8l:ja _j - the +10 golden dragon scales of Midsummer {rPois rF+ rC+ Stlth+}l:jl:jƾ"Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +1 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe Armour (go to first with [)  b - a +0 scale mail (worn)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  i - a +1 kite shield (worn)  j - the +10 golden dragon scales of Midsummer {rPois rF+ rC+ Stlth+} l:jrJewellery (go to first with "=)  e - a +6 ring of strength (worn)l:j7Cj - the +10 golden dragon scales of Midsummer {rPois rF+ rC+ Stlth+}. The scales of a golden dragon. It is much heavier than most dragon scale armours, and grants its wearer resistance to poison, fire and cold. Base armour rating: 12Encumbrance rating: 23 l:jRrPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 18.3 (14.0 -> 32.3). Your EV would decrease by 4.5 (9.9 -> 5.4). This ancient artefact cannot be changed by magic or mundane means. You acquired it on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body (w)ear, (d)rop, (=)adjust, or (i)nscribe.l:j,l:j2l:jI9 Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 14Str: 31  #..##..# #. #..#EV: 9Int: 7  #...... #.. #..#SH: 11Dex: 14  #....# #..##..#l:j.:XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4908.7 (0.0)  #.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..l:j:   .............#...# #..   .####.....#.....## #..# As you read the scroll labelled EKHAFR LANO, it crumbles to dust.  l:j{;!You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  This is a scroll of acquirement! _Something appears at your feet! _j - the +10 golden dragon scales of Midsummer {rPois rF+ rC+ Stlth+}l:j Cl:jxCl:j#Hl:j!Nd  You start removing your armour.l:jN+9.7 (1l:jRl:jxl:jmy,10.7 (2l:j~l:jA1.7 (3l:j|l:j\l:jڏ$2.7 (4l:jHl:jәl:jO+3.7 (5l:jl:j  511 _You continue removing your +0 scale mail. x5l:jl:jѥl:j  You finish removing your +0 scale mail.  You start putting on your armour.l:jB+4.7 (6l:j±l:jl:j~+5.7 (7l:jl:jCl:j+6.7 (8l:jll:jl:j+7.7 (9l:j'l:jl:j-8.7 (10.0) l:jl:ju 32 5  You continue putting on the +10 golden dragon scales of Midsummer {rPois rF+ _rC+ Stlth+}. x5l:jl:j3l:je  You finish putting on the +10 golden dragon scales of Midsummer {rPois rF+ rC+ _Stlth+}.l:j4l:jGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +1 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe Armour (go to first with [)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  i - a +1 kite shield (worn)  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}b - a +0 scale mail Jewellery (go to first with "=)  e - a +6 ring of strength (worn)l:ju S b - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 18.3 (32.3 -> 14.0). Your EV would increase by 4.5 (5.4 -> 9.9). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.l:j[v l:j l:j Bob0923 the Protected  #.<Minotaur of Gozag Gold: 572  ..Health: 78/78 ========================  ## #.. #...Magic: 8/8========================  #.. ##.. #. #..#AC: 32Str: 31  l:j#..##..# #. #..#EV: 5Int: 7  #...... #.. #..#SH: 11Dex: 14  #....# #..##..#XL:  9 Next: 17% Place: Dungeon:5  #...@## #......#Noise: ---------  Time: 4918.7 (0.0)  #.....## #.....# # h) +2 spear of Poverty {spect, rElec Int+2  ##.....## #...∩##### Nothing quivered  ##......## ###.......  #........# #.......  ##........## ##..###..   #..........###..## #..:jm   .............#...# #..   .####.....#.....## #..# You finish removing your +0 scale mail.  You start putting on your armour.You continue putting on the +10 golden dragon scales of Midsummer {rPois rF+ _rC+ Stlth+}. x5  You finish putting on the +10 golden dragon scales of Midsummer {rPois rF+ rC+ _Stlth+}.l:j;9.7 (1 _You drop a +0 scale mail.l:jl:j3l:jl:jKnl:jӥl:jXl:jl:jƨl:j l:jSl:jDl:j,l:jl:jl:jhl:jl:j6l:jl:j^l:jl:jil:jl:j l:j^l:jOl:j{l:jUl:jl:jl:jl:jl:j޼l:jkl:j|l:jl:j׿l:j6l:jl:j?l:jl:j^l:jwl:jel:jl:jVl:j!l:jl:jCl:jl:jZl:j l:jPl:jl:jl:jpl:jl:jOl:jl:jl:jl:jxl:jl:jl:jl:j~l:jl:jl:jl:jyl:jl:jl:jl:j0l:j5l:j)l:jxl:jl:jCl:jzl:jl:j2l:jl:jl:jhl:jl:jl:jl:jGl:jl:j7l:jl:jYl:jl:j l:jl:jl:j\l:jBl:jl:jBl:jl:jl:jl:jl:jpl:jl:j&l:jfl:jl:jl:jl:jl:jel:j]l:jl:jKl:jl:jl:j,l:jl:jl:jql:jl:jl:jl:jl:jl:jl:j/l:jl:jl:j>l:j l:j l:jX l:j l:jl:jl:jl:jTl:jl:j3l:jl:jl:jl:jJl:jl:jl:jl:jl:jJl:jl:jl:j,l:jl:jl:j!l:jv!l:j!l:j#l:ji$l:j$l:j%l:j&l:jq'l:j'l:j(l:j *l:j*l:j+l:j+l:j-l:j.l:j.l:j\/l:jP1l:j>2l:j2l:j%3l:j4l:j5,l:j~6l:j9%  l:j:3There is an entrance to Rijak's Book Boutique here.l:j;l:j< _l:j<l:jD>l:jv?l:j?l:jU@l:jMAl:jB,l:j|Bl:jaCl:jCl:jCl:jDl:jDl:j El:j9El:jEl:j Fl:jyFl:jFl:jFl:jGl:jHl:j4Hl:jHl:jIl:jbIl:jIl:jIl:j Kl:joK,l:jKl:jaLl:jL,l:j+Ml:jgNl:jNl:jNl:jOl:jQl:juRl:jRl:jASl:jVl:j,Wl:jzWl:jWl:j(Yl:jiZl:jZl:j2[l:j\l:j]l:j]l:j_^l:j_l:j`l:jal:jal:jbl:j)d,l:jdl:jHfl:jgl:jVgl:jQhl:jil:jjl:jjl:j=kl:jll:jll:jll:jml:jol:jgpl:jpl:jHql:jprl:jsl:jsl:j!tl:jCvl:jvl:j5wl:jwl:jyl:jyl:jyl:j}zl:j}l:jv~,l:jl:jUl:j6,l:jl:j l:jl:jl:jgl:jl:jl:jՆl:jCl:jUl:j:l:jsl:jl:jl:jl:jDl:jΌl:jl:jl:jޑl:jl:jsl:j`l:jl:j`l:jl:jϘl:jl:jl:jמl:jl:jql:j3l:jl:j5l:jyl:jl:jl:jl:jl:jl:jl:jB,l:jEl:jGl:jl:jl:j<l:jl:jil:jl:jl:jWl:jl:jOl:j?l:jl:jl:jl:jl:jdl:jl:jl:j=l:jl:j5l:jl:jWl:jz  ......#### ## ##. .........# .###.. .........+ ..# #.. #........## ### #.# #.......### #.# #....#...#l:jE #.# ##....... ########## #.# ##...###'# .........## ##@# ####.# ..#####...# ##.## ##.##. l:j6O.## ##..####.## #...##..###_. .## ###...#...# #..###..###.# ..####........## ##..# #..# #.# l:jt..............######..## ##.###+# #.....####.........[..# #.... ##...####............## ###...#  #...................# ####...#You pick up a parchment of Inner Flame and begin reading...l:j,25009.7 (90.0)l:j-10.7 (91l:j1l:j)D _You add the spell Inner Flame to your library.l:j>l:j̑l:jQl:jl:jl:jl:j ,l:jkl:jl:jl:jl:j:l:jl:jvl:j%,l:j,l:jl:jPl:jl:jvl:jPl:jl:jEl:jl:jl:jUl:j l:jl:j%l:jl:jfl:jul:jSl:jl:j;l:jl:jl:jTl:j/l:jl:jl:jl:jl:j l:jQl:jl:j)l:jl:j,l:jl:jC7 _You open the door.l:jl:jel:jl:j@  There is an open door here.l:jl:j _l:jl:jl:jl:jl:jrl:jl:jl:jl:jl:jRl:jl:j]l:jl:j;l:jl:j^l:jl:jl:jSl:jl:j5l:jl:jvl:jl:jIl:jl:j} l:j l:jQ l:j l:j l:j l:j3 l:j4 l:j@ l:j l:jX l:ji l:jM l:j l:j l:j l:j l:j l:jW l:jy 7 _You open the door.l:jc l:j l:j l:j @  There is an open door here.l:j l:jb  _l:j l:j l:j l:jh l:j l:j l:j l:j( ,l:jT l:j l:j7 l:j l:jt l:j  l:ja l:j l:jy l:j! l:jP! l:j! l:j!+ l:j+ l:j, l:j, l:j5 l:j6 l:j 7 l:j7 l:jM? l:j@ l:j@ l:j@ l:jH l:jI l:jJ l:jJ l:jrR l:jS l:jS l:jT l:jm] @  There is an open door here.l:j^ l:j^  _l:jG_ l:jVf l:jsg l:jg l:j .........# #.#........## #. #.#88l:j l:j ; _Found a stone staircase leading down.l:j؏l:jl:j"Bl:jԱ?  There is a stone staircase leading down here. _l:jIJ,l:jC,l:j۵l:j$l:jl:jTl:j߹,l:jl:jBl:j`86 _You now have 586 gold pieces (gained 14).l:jBl:jl:ja,l:jl:j,l:jl:jl:jl:jl:j}l:jl:jl:jm l:j l:j l:jk l:j)l:jl:jAl:jl:jl:jl:jl:jl:jl:jl:j l:jl:jl:jl:jl:jl:jl:j!l:jK!l:j#,l:jD$l:j$l:j$l:j1&l:j&l:jl'l:j'l:j#)l:j)l:j*l:jv*l:j -l:j-l:jD.l:j.l:j+0l:j1l:j`1l:j1l:j2l:j3l:j4l:j_4l:j 6l:j6l:jI7l:j7l:jw9l:j:l:j:l:j:l:j;l:je<l:j<l:j2=l:j>l:jC?l:j?l:j @l:j|Al:jB,l:j'Dl:jDl:jEl:jF,l:jIl:jJl:jKl:jKl:jMl:j?O,l:jOl:jeQl:jR,l:jTSl:j{xl:jBl:jl:jl:j†,l:j l:jAl:jUBl:jˑl:jl:j l:jl:jCl:jl:jrl:jGl:jl:jl:jl:jl:jql:jͰl:jKl:jl:jDl:jl:j,l:jDl:jel:jl:jl:j%l:j6,l:jl:jl:jl:j}l:jGl:jl:jl:jJl:j?l:jl:j2l:jl:jml:jDl:jMl:j,l:jl:ji,l:j<l:j7l:jl:j"l:jl:jTl:jMl:jl:jl:jl:j l:jOl:jl:jl:jl:jl:jl:jl:j2l:j~l:j>l:jl:j,l:jl:jl:j,l:jl:jl:jl:jl:jl:jl:j,l:jl:jl:j',l:jl:j(l:j ,l:jl:j'l:jl:jl:jFl:jl:jl:jXl:jl:jl:j,l:jl:j1l:j!,l:jY"l:j$l:j)&,l:jt'l:ju)l:j2+l:j+l:j,l:j.l:j1,l:j1l:j3l:j5l:j6l:ji7l:j9l:j9;,l:jC<l:j=l:jm?l:j?l:j@l:jEl:jGl:jGl:jHl:jLl:jDN,l:jNl:j6Rl:jGT,l:j|Ul:jXl:jxZl:jZl:j\l:jE_l:j a,l:jbl:j^el:jkg,l:j|hl:jGm<  You see here a +0 whip.l:jgol:jp _l:jql:j tl:jul:j$vl:jwl:jyl:j{l:j|l:j.}l:jl:jl:jl:jol:jjl:jl:jEl:jJl:jLl:jBl:jl:j,l:jl:jl:jr,l:j7l:jלl:j,l:jxl:jzl:jl:jʥ,l:jpl:jl:jNl:jl:jЫl:jl:jl:jl:jl:j˷Bl:jl:jg,l:j l:jӽl:jc,l:j!nl:jl:j,l:jl:jl:jl:j l:jl:jpl:jl:j3l:jl:jl:jGBl:j#l:jl:jl:jl:jl:jl:jl:jl:jgl:jl:jl:jr,l:jl:jl:jl:jl:jsl:j?l:jKl:jl:j/l:jl:jl:jl:jl:j3l:jl:jl:j*l:jl:jrl:jl:jl:jl:jJl:jl:j/l:jl:j,l:jyl:jl:jl:jl:jl:jl:j Bl:j+l:j.,l:j.l:j5l:j5l:j6l:jb6l:j;l:j{;l:j;l:jN<l:j?l:j@l:j@@l:js@l:jCl:jCl:j4Dl:jkDl:jqGl:jG,l:jHl:jKBl:j#Ll:jNl:jhO,l:jOl:jRl:jS,l:jTl:jVl:jWl:jWl:jAXl:j \l:j7]l:j]l:j^l:jbl:jc,l:jdl:j)hl:jfil:jil:jjl:jnl:j=pl:jpl:jql:jul:jvl:jbwl:j)xl:j{l:j|l:j}l:j}l:jl:jzl:jہl:j l:jl:j`l:jl:jl:jTl:jJl:jl:jl:j/l:jӎ,l:jl:j l:j l:j[l:jl:jl:jl:jl:jl:j7l:jml:jٟl:jtl:jfl:jXl:jl:jkl:jwl:jl:jal:jSl:j_l:j`l:jl:j®l:jql:j,l:jl:jl:jl:jSl:jl:jl:jl:j5l:jnl:jl:j,l:jwl:jxl:j0l:jl:jl:jl:j,l:jl:jl:jl:jMl:jl:jl:jl:jl:jl:j) l:j l:j l:jnl:j l:jP  There is an escape hatch in the floor here.l:jl:j _l:jcl:j.l:j,l:jl:j l:j,l:j l:j!l:j"l:j#l:j $l:j2%l:j(l:j)l:j*l:ju+l:j,l:j,l:j-l:j0l:j0l:jL1l:j2l:j{3l:jb4l:j5,l:j:l:jO;,l:j<l:j!=l:j}=l:j=l:j @,l:j@l:j@l:jCl:jDl:jEl:jCEl:jHl:jHl:jIl:jTIl:jJl:j$LBl:j.OXl:jPl:j1R,l:jSl:jTl:jOV,l:jVl:j?Yl:jZl:j[l:j[l:j]l:j;_l:j_l:j`l:jbl:jcdl:jdl:jel:jgl:jvil:jil:jjl:jBll:jml:jnl:jnl:jol:j,ql:jql:jrl:jtl:jul:jul:jvl:jvwl:j]zl:jzl:j*}l:j}l:j(l:jl:jl:jl:jol:j˂l:j`l:j0l:j l:jal:jl:jЇl:j ,l:jl:jيl:jl:jl:jDl:jl:j=l:jl:jl:j4          ### ####   ##.# ##..## ###  #.@# ##.<..## ##349.7 (231  #.## #......####..#  ##.# ##..##..##...##  #..###..###..##..##  #..##..## #..##..#  #......# #..##..#  ##....## #..##..#  #...[## #......#  #.....## ##.....#l:jl:jl:jE _Done exploring.l:jl+3l:jK,l:jM.0.0)........l:jMl:jRl:jUE _Done exploring.l:jl:j33l:jl:jl:j5| _l:jl:jDl:jHl:jl:jl:jl:jl:jFl:jl:jYl:jll:jl:jl:j l:jC l:j l:j5 l:j l:jl:jl:jl:jB  You see here a +0 scale mail.l:jOl:j _l:jl:jtl:jl:jl:jl:jQl:j,l:jl:j0l:j l:j!l:j"l:j>*_ #..###..###..##..## # #..##..## #..##..# #......# #..##..# ##....## #..##..# #...[## #......# #.....## ##.....# # ##.....## ##...∩##### ##......## ###....... ### #...@....# #.....60.7 (11.0) #.## ##........## ##..###.. ##.####..........###..## #..l:j*I ##.#.............#...# ##.. ##..####.....#...####..# #### #......#...####..##  #>.....##..###..## ###########.........# #.......................#l:j+l:j0l:j=2l:jl:jl:jl:j%l:j&l:j+'l:j+l:ji/l:j>2,l:jQ3l:j9l:j;l:j6<l:jp=l:jEl:jlGl:jHl:j9Jl:j5Ql:jRl:jPSl:j4Tl:jZl:j\l:j\l:jl]l:jZcl:jjdl:jel:jel:jykl:jl,l:jml:jsl:jtl:j2ul:jul:jzl:j{l:j|l:j|l:jl:jrl:jʂl:jl:jl:jUBl:jMl:jCl:j3l:j~l:j l:jkl:jl:jl:j%l:j%l:jl:j!l:jml:jl:j,l:jl:jYl:jl:jl:jl:jl:jA,l:jl:j l:j,l:jul:jl:jl:jnl:jl:jl:jTl:jl:j l:jl:j,l:jl:jl:j}l:jl:jl:jl:j~,l:jYl:jEl:j,l:jl:jl:jpl:jl:jl:jl:jn l:j l:j l:jl:jo,l:jl:jl:jl:jGl:jl:jl:j",l:j($l:j&l:j),l:jC,l:j5...#####...# ##.## ##......###. ..## ##..####.## #...##..###_ ..## ###...#...# #..###..###. ...####........## ##..# #..# #. ...............######..## ##.###+ ##.....####.........[..# #..... ###...####............## ###...  #...................# ####...#  ##.............@.....#####93.7 (33  #..########........####  #..# ##......##  #..# ##.  ##.## #...............#  ##.###.............# l:j6 ##......................#  ##...............#  ##l:j?l:jBc _There is a stone staircase leading down here.l:j0l:j1A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. You are here. l:j2C(>)go down, or (])view destination.l:j&1l:j(:...#####...# ##.## ##......###. Bob0923 the Protected ..## ##..####.## #...##..###_ Minotaur of Gozag Gold: 586 ..## ###...#...# #..###..###. Health: 78/78 ======================== ...####........## ##..# #..# #. Magic: 8/8======================== ...............######..## ##.###+ AC: 32Str: 31 ##.....####.........[..# #..... EV: 5Int: 7 ###...####............## ###... SH: 11Dex: 14#...................l:j_;# ####...# XL:  9 Next: 17% Place: Dungeon:5  ##.............@.....####.....## Noise: ---------  Time: 5393.7 (33.0)  #..########................#### h) +2 spear of Poverty {spect, rElec Int+2#..# ##................##Nothing quivered#..# ###.................###.## #...................###.###...................###......................###.....................###......................## _You see here a +0 whip. _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _You see here a +0 scale mail. _There is a stone staircase leading down here.l:jCl:j2Dl:j Kl:j^l:j_84.7 (1.0) _l:jhl:j#i&6l:js ...##.......  ...........  #####..........  ##..............  #...............  ###..............  ##.#..............  #.>..#  ##.@#...)....#.#  #..  ##...P ##.###... #####...#..# .P ## . .....##.. ....!.# ...  ..l:j-6.2 (2.5l:jPl:j# _You climb downwards.l:j#a _There is a stone staircase leading up here.l:jl:jxl:jl:j$l:j'l:j+: _l:j,l:j40l:j0l:j1l:j4l:jK8~  You encounter an orc. It is wielding a +0 club.l:jP?##.............. #........ ###....... ##.#... #.........>..# ##.<#...)....#.# #...... ##........Pl:j#@##.#.@......##... #####...#..# .P  ## .  .....##.....!.# ........... .. o   orc (asleep)..........##..o l:j`@ l:j I~ 80oThe orc shouts!l:jJ7o.l:jR|oo 2 orcs (1 wandering)l:j[S4==9.2 (3l:jYl:j ao _You encounter an orc. It is wielding a +0 club.l:j^-7#.. ### ##.#. #.........>..# ##.<#...)....#.##................##....P#.#..##... ###@..#..# .P  #......# . .....##.. ....!.# ........... ..........o.. o 3 orcs (2 wandering)......##...o#...##.# .l:jQ2 o.  You encounter an orc. It is wielding a +0 club.o.o. oThe orc shouts!o   orc priest (polearm, wandering)ooo 3 orcs400.2 (1 _You encounter an orc priest. It is wielding a +0 trident.l:jB%  ##. #. ###. ##.#.............. #.........>..#  ##.<#...)....#.# #.#.......P.#.@......##...#####...#..# .P #......# . .....##. ....!.#... ......o.. ..ooo 3 orcs ...... ......##...o.#...##.# ....ol:j( 9o.l:j\) 2o.l:j) 9o.l:j|2 l:jF3 /--1l:j9 l:j< l:j\Do!l:j^l:j^l:j_2o.l:jhl:jhx--2Might l:jol:jte _You feel very mighty all of a sudden.l:j׮  #####. ##. #. ###. ##.#.............. #.........>..#  ##.<#...)....#.# .#.......P##.#........##...#####...#..# .P #......# . ...o.## ....!.# ... .......o. .. ........o ......##.....l:j 9o.l:j 6o.l:j 3o.l:j l:j %3l:ju l:j: l:jݒD #####. ##.. #... ###.. ##.#.. #.........>..# ##.<#...)....#.# #. ##.P ##.#l:j&.##... #####...#..# .P #.o....# . .....#.. ....!o# ... .......o. .. ...........  ......##.....l:jS9o.l:j.l:j2o.l:jo 2 orcs4l:jl:jCl:j.... .###....#. #...>..#  ##.<#...)....#.# #................ ##.P ##@#........##... #####o..#..# .P #......# . .....##.. .oo# ........ ......##.....#...##.# ....ol:jl:j%5l:jl:j-l:j T ### # #.... #. ##.#........#.........>..# ##.<#...)....#.# #.. ##..@............P ##.#.o......##... #####...#..# .P #......# .o.##..o.# ... oo 2 orcs.. .............##.....l:jV .l:jDW 8o.l:jX 3ol:j` Ho!l:ja %6l:j\h l:j!l 0 _The orc leaves your sight.l:j¬j $You puncture the orc!l:jx.l:j)l:jM586 1---------------------=7.0 (0.8l:jWl:jG _You kill the orc!l:jz#####. ##.. #... ###.. ##.#.. #.........>..# ##.<#...)....#.# #. ##...@.P ##.#.##... #####...#..# .P #o.....# . ..o..##.....o!.# ... o   orc priest (polearm, wandering)......... .. l:jFoo 2 orcs........... l:j:o.l:jt oThe orc priest shouts!l:jl:jm.l:j 8o.l:j  oooo 3 orcs (1 wandering)  You encounter an orc. It is wielding a +0 short sword.l:j 5==8.0 (1.0l:jl:jr'M _The orc priest leaves your sight.  Things that are here:l:j,N _7 gold pieces; a +0 clubl:jҀ[##..... #.. ### ##.#. #.........>..# ##.<#...)....#.##................##...$P#.###... #####o..#..# .P  #.o....# . .o...##.. ....!.# .......... .. o   orc priest (polearm)........o.. ooo 3 orcs (1 wandering)......##...#...##.# ....ol:j,w o.  The orc shouts!l:j-8o.l:j7o.l:jXol:j--9l:jl:j1: _The orc hits you but does no damage.l:j $You barely miss the orc.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc from  afar!l:js9o.l:jp/ ( 2 orcs(   dancing +2 spear of Poverty {spect, r…)You kill the orc!l:j^  The orc priest invokes the aid of Beogh against you.l:jfl:jajS--7 (0.7l:jsl:jNw- _You struggle to resist.l:jW ##. #. ###. ##.#. #.>..# ##.<#...)....#.# #.l:j& ##...$(.P ##.#.##... #####$o.#..# .P #o.....# . .....##.. ....!o# ... ......... ..oo 2 orcs ...........(   dancing +2 spear of Poverty {spect, r…) ......##.....  #...##.# ....ol:j.l:j5o.l:j6o.l:ju1ol:j.o   orc priest (polearm)oo 2 orcsl:j5---------------------l:jPO--10.7 (1.0l:jl:j] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.l:j+ ###### #. ###.#.................>..# #.<#...)....#.# #..... ##...@...........P##.#..o.....##...#####$o.#..# .P#......# .l:j ...o.##.. ....!.# . ......... .. ........... ......##.....l:j4o.l:jb0o.l:j!l:j"?-1l:j:l:j<$  Things that are here:l:j@N _7 gold pieces; a +0 clubl:jZ { $You hit the orc. You headbutt the orc.l:j\ 9o.l:jg o   orcl:j5l 4=2.6 (0.9l:jrv l:jz G _You kill the orc!l:j###.....#####....>..# #.<#...)....#.#................##...$$Pl:jI%s ##.#@.o.....##... #####$..#..# .P #.o....# ......##.. ....!.# ............ ........... ......##.....#...##.# ....ol:j, o.  The orc priest calls down the wrath of Beogh upon you.l:j/6l:j7f67----=3.6 (1.0l:jL?l:j)C' _Beogh smites you!l:j B##. #. ###. ##.#. #.>..# ##.<#...)....#.# #. ##...$$.P l:jCp##.#.@o.....##... #####o..#..# .P #......# . .....##.. ............. .. ........... ......##..... l:jQl:jR[2===-4l:jZl:jD^s _The orc priest barely misses you. You block the orc's attack.l:j'q $You puncture the orc priest!l:j3 o   orc  You kill the orc priest!l:j 8Z===9=5.4 (0.8l:j&@l:j\C1 _You block the orc's attack.l:j ((   dancing +2 spear of Poverty {spect, r…)You barely miss the orc. Your headbutt misses the orc.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses theorc.l:j{`8-----6.2l:jآl:jP _The orc barely misses you.l:j k $You impale the orc!!l:j% f .  You kill the orc!l:j/ 0l:j? 1----7.1 (0.9l:jI  l:j:L W_Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.l:j\5  #####. ##. #. ###. ##.#.............. #.........>..#  ##.<#...)....#.# #......#.......P##.#..$.....##...l:j-6 #####$..#..# .P #......# . .....## ....!.#... ......... .. ...... ......##.....l:j? l:jx@ 4-8.1 (1.0l:jF l:jR M  You now have 593 gold pieces (gained 7).l:jS 939=-9.1 (2l:joZ l:j] - _You see here a +0 club.l:jHQW#####. ##. #. ###. ##.#. #...>..# ##.<#...)....#.# l:j RX#. ##...)@.P ##.#..$.....##... #####$..#..# .P #......# . .............. ..l:jOR_........... l:j]l:jX^859320.1 (1l:j}el:jqM  You now have 598 gold pieces (gained 5).l:jr\8---1.1 (2l:jyl:ja~- _You see here a +0 club.l:j@ ##..... #.. ### ##.#. #.........>..# ##.<#...)....#.##................##...))P#.#..l:j N##... #####$..#..# .P  #......# . .....##.. ....!.# ........................###...##.# ....ol:jh$ l:j% c70=2.1 (1l:j, l:j+9 j  You now have 605 gold pieces (gained 7).  Things that are here:l:j9 46053.1 (2l:j5A l:jv 7 _a +0 trident; a +0 leather armourl:jJ .#####....>..# #.<#...)....#.#................##...))P ##.#..).....##... #####@..#..# .P #......# ......##.. l:jf'....!.# ...........#...##.# .....l:jn'l:j'52===l:j'#4.1 (1l:j`/l:je;k  You now have 617 gold pieces (gained 12).  Things that are here:l:j;;1715.1 (2l:jBl:j E1 _a +0 short sword; a +0 clubl:jTml:jml:jql:j)wl:j5|l:jF,l:jDl:j,l:jĕl:jęl:jl:j#2l:j@F====l:jݡl:jۧl:j!l:jcl:j#.........>..### ##.<#...)....#.## #................ ##...))..........P##.#..).....##...#####)..#..# .P  ##......# . #.##.....##... l:j*a.......@.# ... 9.1 (4#........ .............###......##.....# #...##.# .......#### ## . l:j#..#..# ######l:jl:jl:jR _l - a green potionl:j*l:j,+l:j-l:j2l:jv2l:jx7l:j:l:j;U3=l:j=l:jB,l:jDl:jIl:jJ?3===l:j=Jl:jLl:jjQl:jR%4l:jnTl:jYl:jYl:j\l:j`l:j al:jcl:jkhl:jhl:jh.5=l:jh4===l:jkl:jpl:jxql:jsl:jTyl:jyl:jf|l:jl:j8#6l:jX2=l:j̈́l:jfl:jl:jl:jyl:jȒU4===l:jl:jl:jZl:j!l:jl:j|%7l:jl:j.l:jul:j5l:j(l:j;===l:jGl:j~l:j.K8=l:jl:jV1 _HP restored.l:jl:jl:jl:j]l:j l:jgl:jl:jl:jZl:jA=5l:j*===l:jl:jl:jl:jl:jl:j(l:jl:jq _You feel a little less mighty now.l:jl:j l:jl:j/;===l:jl:j,l:jl:j",l:jr%l:j)l:j6*l:j,l:ju2,l:j4l:j!9l:jl9%6l:j9*===l:j<l:j@l:jAl:j:Cl:jIGl:jGl:j,Jl:jOl:jWOl:jQl:jUl:jV;===l:jXl:j[^l:j^l:j`l:jel:jEel:jgl:jkl:jkl:j nl:jql:jql:j tl:jxl:jx#7l:jy*===l:j{l:jl:j l:jal:jIl:jl:j l:jl:jQl:jJl:jTl:j;===l:jl:j͙l:jFl:jl:j֪,l:jGl:jl:j|l:jvl:j#l:j#l:jƿl:jl:j;l:jql:jl:j*M8===l:jl:j$4 _Magic restored.l:jk##.<#...)....#.#................ ##...))..........P#..).....##... ###)..#..# .P  ##......# . #.##.....##....) .........##.....#......79.1 (5l:j0.0)...##### #...##.##........#### ## #.# ##..#..######l:jN+# l:j1l:jl:j&80.1 (51l:jl:j ' _Found a hand axe.l:j#I l:j{I l:jK l:jS l:j\ )##.<#...)....#.## #................ ##...))..........P ##.#..).....##...∩#####)..#..# .PPl:j\ ##......# #..#.##.....##....)...##.#..0.0)l:j1] .##.#......##.....# #...##.##.l:j]] o.### #l:j] "l:jh l:j\i +1.1 (1l:jDp l:js 7 _Found Kittit's Assorted Antiques.l:jO l:j l:j l:j; l:j; l:j l:j< l:j1 l:j l:j %===l:j l:jݭ l:j_ l:j~ l:j l:j l:jH 4#.........>..### ##.<#...)....#.## ....#................ ....##...))..........PP...##.#..).....##...∩P..#####)..#..# .PPP#......###.....##.##.....##....).###.........##4.1 (3#................##...##$#......##.....#...##...##.##........#..#### ## #.......## ..##..#..## .#######l:j_ l:j l:jh + _Found 18 gold pieces.l:jl:jsl:jl:jwl:j l:jB,l:j^H _Found a stone staircase leading up.l:j3l:j l:j l:j ,l:js l:ji  _Found a mace.l:j* #...... .........>..### ..<..## #.<#...)....#.###......# ....................... #...))..........PP...## ##.#..).....##...∩P...  #####)..#..# #.PPP.....#......###.....#  #.##.....##....@.### 7  .........##...l:j+ ##........# .......##...##$..# #......##.....#...# #.) #...##.##........#.. #### ## #.......###..##..#..## ..#######l:j1, l:j4 l:j8 Q _You see here a +0 hand axe.l:jwl:jl:jMl:j3l:jNl:jy: _l:jl:j,l:jl:jl:jl:jl:jl:je _Found a scroll of vulnerability.l:j,l:jl:jl:jl:jl:j@l:jl:jl:jt&35l:jCl:j..... .... ))...PP...##..... ..).....##...∩P......... ##)..#..# #.PPP.........#......###.....# ...... #.....##....).####..... l:j......##...........# .............# .........##...##@..# 93.1 (6 ...##l:j?...#..#.).... ##.##........#.......... l:j\ ## #.......###......... l:j ##..#..## #...?...## l:j####### #.....### l:jT###..## l:j,### l:j l:jl:jl:j? _You now have 635 gold pieces (gained 18).l:jl:jl:jl:jal:jl:j,l:jl:jwl:j+l:jl:jl:j,l:jl:jml:j,l:jl:j,l:jl:jn _V - 2 scrolls of vulnerability (gained 1)l:j,l:jTl:jl:j! l:j ,l:jY l:jl:jl:jcl:jl:j7l:jXl:j,l:jl:j!l:j<#l:ju#l:j$l:j'l:j,l:j,l:j.l:j1l:j4l:j4l:j86l:j7l:j:,l:jp;l:jC=l:j?,l:j@l:jl:j,l:jl:jel:j DWelcome to Kittit's Assorted Antiques! What would you like to do?  a - 1240 gold a box of beastsb -  62 gold a leather armour  c - 1240 gold a lightning rod (4/4)  d - 1240 gold a phial of floods  e -  27 gold a pink potionf -  62 gold a scroll of identify  g -  93 gold a spear  h -  124 gold a bronze wand You have 635 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listl:jl:jl:j\##..............Bob0923 the Protected #............... .#Minotaur of Gozag Gold: 635 ##..............####.+Health: 78/78 ======================== .#...................+Magic: 8/8======================== ........>..### #..<..##AC: 32Str: 31 .<#...)....#.###......##EV: 5Int: 7 l:j...........................SH: 11Dex: 14 ...))..........PP...##.....XL:  9 Next: 19% Place: Dungeon:6 #.#..).....##...@P.........Noise: ---------  Time: 5509.1 (16.0) #####)..#..###.PPP.........h) +2 spear of Poverty {spect, rElec Int+2##......###.....#.........Nothing quivered #.##.....##....).####........ l:jV.........##...........#. .... #.....................# ..... l:j............##...##...##..... ......##.....#...#..#.)...... ...##.##........#............ _Found a mace. l:jѡ"_You see here a +0 hand axe. _Found a scroll of vulnerability. _You now have 635 gold pieces (gained 18). _V - 2 scrolls of vulnerability (gained 1)  There is an entrance to Kittit's Assorted Antiques here.l:jl:jhl:j. _l:j+ l:j, l:j:. l:jL5 l:j8 l:jO> P _l:jA l:jnB l:jC l:jcF l:jm Xl:jp l:jq l:jr l:jt l:j4w l:jw l:jx l:jz l:j} l:j~ l:j* l:jЍ l:j l:j l:j\ l:j l:jǖ l:jF l:jƗ l:j l:jg _You see here a +0 hand axe. _Found a scroll of vulnerability. _You now have 635 gold pieces (gained 18). _V - 2 scrolls of vulnerability (gained 1)  You encounter a gnoll. It is wielding a +0 halberd.l:jȮ a #...j.  .#.....#  ........##  ##........  ...##......... #  ## #.##. #####..#...... .............#@....# .................##.## #..............####.+ l:jt ..................+>..#####..<..## <#...)....#.###......##. j   gnoll (polearm, asleep).................))..........PP...##.....#..).....##...∩P.l:jb i.j17.1 (8.0)l:j Xj)l:jD 4==8.1 (9l:j l:j ' _The gnoll shouts!l:j9I { ..#... #..... .#...j.## .### ##... ##.. #  # #.##.  #####..........@.#...... ##.#.....#....##.###..####.+l:j1J #...................+ ........>..#####..<..## <#...)....#.#####................ ...))..........PP...##.....l:jN 0jl:jN O.jl:jW {j 2 gnolls (1 polearm, 1 wandering)l:jMX 4--9.1 (1l:jm_ l:jf p _You encounter a gnoll. It is wielding a +0 whip.l:j#......+ ..#.j.+# #.....#.....##  j.##### ##.... ##..# #  # #.##.  #####...#......  ##.#.....#  ...##.## ###.####.+ #.#...................+ .........>..#####..< l:jy#.<#...)....#.###......##................l:jO.jl:j N.jl:j&Xj)l:jx0==20l:jl:j:' _The gnoll shouts!l:j, .##... #..#...+# #...j.# ..#.....## ........#####. ##.....j..........##.# #  .## #.## #####..#......##.....  #...##.## ######.+ #.#.............+ .........>..#####..<..## #.<#...)....#.#####.l:jK/ O.jl:j19 D-1l:jk@ l:jD 3 _You block the gnoll's attack.l:j6y $You skewer the gnoll like a kebab!!!l:j9O.jl:j$@p   gnolll:jC635 1---------------------=l:j D9 (0.8l:jJl:jTI _You kill the gnoll!l:jOX...#:.#. #..#...+#  ..#.....## ......j.##### ##........##.###.#  .## #.## #####..#......##.....  #...##.## ###### #.#.............+ .........>..#####..<..##-2.9 (1.0 _Found a parchment of Passwall. You block the gnoll's attack.  Things that are here:l:j"S l:jSC_7 gold pieces; a +0 halberdl:j* 9  You hit the gnoll. You headbutt the gnoll!l:jI  ( (   dancing +2 spear of Poverty {spect, r…)The gnoll is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thegnoll.0-------------------------3.8 (0.9 _The gnoll barely misses you.l:j0!  You hit the gnoll.l:j'<h  The gnoll is almost dead.l:j<-4.6 (0.8l:j?El:jH{  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll but _does no damage.l:jl $You puncture the gnoll!l:jCj .  You kill the gnoll!l:j%1l:j1205.4l:j<l:jc] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.l:j M ......#:.......#.. #..#...+#  ..#.....## #.#####. ##.....$..........##.###.# ............## #.##.#.........l:j K-6.4 (1.0l:j l:jL# M  You now have 641 gold pieces (gained 6).l:j# l41----7.4 (2l:jD+ l:j. - _You see here a +0 whip.m:j3m:jm:j_m:j,m:j,m:jK1===m:jm:j7m:jm:j-m:jm:j*641m:jm:j,m:jm:j: m:j ;===m:j m:jm:jm:jxm:jn,m:j)m:j",m:jm:j ,m:j"m:jV&m:j&K2===m:jw(m:j,m:j-m:j.m:j3m:j3m:j5m:j8m:j$9m:j:m:j>m:j?;===m:jWAm:j=Sm:jU,m:jWm:juZ,m:j\m:j_m:j@`U3===m:jam:j;em:jem:jfm:jVj,m:j!lm:jnm:j pm:jpm:j2tm:jt;===m:jKvm:jKym:jym:j {m:jN,m:jm:jm:j̈́m:jm:jm:jm:jEm:jVm:j#4m:j2===m:j0m:jm:j͓m:jEm:jLm:jm:jm:jm:jm:jHm:jdm:j;===m:j9m:j,m:jm:jm:jӶm:jm:jm:jm:jm:j@m:jm:jm:jm:j;O5===m:j9m:jm:jzm:jnm:j^m:jm:jm:j#===m:jm:j%m:jm:jm:jm:j<m:jm:jzm:jm:jm:jm:jm:jJm:jSm:jO6===m:j>m:jm:jm:jm:jRm:jm:jm:jEm:jm:jm:j} m:j ;===m:jj m:j%m:jmm:jm:j,m:jMm:j ,m:jm:jIm:jm:jL!m:j$m:jA%M7===m:j]'m:j5+,m:ja-m:j0,m:j'2m:j5,m:j$7m:j;m:j;;===m:j5=m:j@m:ja@m:j!Bm:jF,m:jGm:jK,m:jMm:jQ,m:jcSm:jLVm:jVM8===m:j&Xm:jg\m:j9_m:j_m:j3am:j{gM  You now have 648 gold pieces (gained 7).m:jg%8m:jim:jtr _You see here a +0 halberd.m:jwm:jCzm:j~m:jR;===m:j m:jCm:jm:j_m:jm:jm:jDm:jm:jNm:j m:jzm:jɛm:jm:jm:jm:j0m:jm:jvm:jhm:jm:jm:jtm:jbm:jm:jTm:jG  #.#.#. .. #.... .... #...# ...... #...##...... #...#.....# ##........#######....#....#.m:j-#.......#.......##......+ ...##.# #..#...+ . #. ###..... # ...#.....## #......).#####. ##.....)....... ...##.........###.# ...## #.##. You pick up a parchment of Passwall and begin reading...m:j1603.4 (76.0)m:jp,4.4 (77m:jm:jA _You add the spell Passwall to your library.m:jem:jm:jZXm:jm:jm:jm:jZm:jm:j m:jl m:j ,m:jm:jm:j0m:jm:jm:jm:jm:j/m:jm:j]m:jm:jI m:j}&m:jY)m:j*m:j*m:j,m:jM0m:j0m:j*1m:j2m:j5m:j5m:j6m:j7m:j:m:j ;m:jE;m:j<m:j,?m:ju?m:j?m:j+Am:jD,m:jEm:jFm:jHm:j`Im:jIm:jRLm:jNm:jOm:jOm:jBQm:j`Tm:jTm:jUm:jVm:j|Zm:jZm:jZm:j]m:j `m:jQ`m:j`m:jCbm:jem:jHfm:jfm:jhm:jjm:jjm:jakm:jlm:jp,m:jSqm:jsm:jtum:jum:j%vm:jwm:jVzm:jzm:j {m:j |m:j5~m:j~m:jm:jBm:jÃm:j m:jm:jm:jrm:jm:j+m:j nm:jm:jm:jm:j۔m:j,m:j_m:jm:j֛m:j"m:jm:j֝m:jm:jРm:j"m:jm:jm:jAm:jm:j,m:jKm:jm:jWm:jīm:jɭm:jm:jm:jzm:jam:jm:j$m:jm:jm:jm:jѹm:jm:jBm:jm:jm:jm:jm:jm:jm:jm:j,m:jm:jm:j,m:jm:j]m:j,m:jm:jm:j  You encounter a gnoll. It is quivering boomerangs.m:j########## ##......... ##....  #..#.ß....ß.  #...@.......  #...###..###  #..## ≈j#  #..# ##..#m:jt##..#j   gnoll (missile, asleep)#...##..###.##m:j44.4 (40jj)m:j335.4 (41 _m:jm:jm:jF+ ##########  ##.........  ##..........  #..#.ß....ß.  m:j+/#...@.......  #...###..###  #..## ≈j#  #..# #  #..# ##..# #...# #..## #.##m:j+,m:jI ##########  ##.........  ##..........  #..#.ß....ß.  #...@.......  #...###..###  #..## ≈j#  #..# # m:j#..# ##..# #...# #..## #.##m:jm:jVm:jGm:j\ _A gnoll is nearby!m:je m###.##..##..#.ß....ß.##....#...###..###.#..## .≈j# #..# ≈.##..# j###..# #j 2 gnolls (missiles, 1 asleep)#...##..###.##m:jyh g  You encounter a gnoll. It is quivering stones.m:j?r } j$Found 10 gold pieces.m:ja} Yj)m:j~ :===6.4 (1.0) m:j m:jՈ 9 _The gnoll shouts! You hear a shout!m:j7.###.##.# #..#.ß....ß.#.#.#...###..###.#..## ..≈j# #..# ..≈j##..# ..≈$###..# ..≈.# #...# ..≈.##..## ..≈.# m:j:m:j;0---7m:j%Am:jODm:jO ###############........... ##..# #..#.ß....ß.#.##.............#m:j #...###@.###.. #..##.≈..≈j# #..##.≈..≈j# #..##.≈..≈$###..##.≈..≈.##...##.≈..≈.# #..###.≈..≈.##.## ##....###.#m:j m:j 8((m:jؔ .≈The gnoll throws a stone. The stone hits you but does no damage.m:jٚ q ((The gnoll throws a boomerang.m:j! N.≈m:j) m:j* P=--8m:j0 m:j<4 @ _The boomerang hits you but does no damage.m:j 1###############........... ##..# #..#.ß....ß.#.##.............# #...###..###.. #..##.≈.@≈j# #..##.≈..≈j# #..##.≈..≈$# ##..##.≈..≈.##.#..###.≈..≈.# #.## ##....###.# ...... m:j D-9m:j5 m:j' m:jo7###############........... ##...# ..#.ß....ß.#.#..........###..###.. ##.≈..≈j# $#...### ##....#j   gnoll bouda (wandering) ...... jj 2 gnolls (missiles)....j#m:j jYou encounter a gnoll bouda. It is wielding a +0 club.m:j@ j   gnoll sergeant (polearm, swift)j   gnoll boudajj 2 gnolls (missiles, 1 swift)You encounter a gnoll sergeant. It is wielding a +0 spear.m:jN0==50m:jm:j \ _The gnolls pick up the pace!m:jk5###############........... ##..........# ..#.ß....ß.#.#..........###..###.. ##.≈..≈j# $#...### ##....# ...... ....jj##.# ........h.h   jackal (wandering)m:j~x .  You encounter a jackal.m:j8j.m:jug  #..#  The jackal barks!m:j8(m:jrBj.m:j| ≈The gnoll throws a stone. The stone hits you but does no damage.m:j/8(m:j :≈m:jF 7j.m:j [  The gnoll throws a boomerang. You block the boomerang.m:jr &1m:j( I _The jackal leaves your sight.m:j ##........... ##..........# ..#.ß....ß.#.#..........###..###.. ##.≈..≈j# $#...### ##..j.#m:j} r ...j.........h##.# ....#....####...h   jackalm:j 7h.m:j" Q.jm:j)& 8j.m:j& /h.m:jP0 The gnolls pick up the pace!m:j4 L(((((m:j @≈≈..  The gnoll throws a stone. The stone closely misses you.m:j .=2m:j~ m:j9 ' _You hear a shout!m:jay##.# ..#.ß....ß.#.#..........###..###.. ##.≈..≈j# .j#...###.≈.j## ##...h# ....j...........##.##.m:j...#....####....#.... ....##.#.#. ..m:j/h.m:j<j.m:j#Q.jm:j9$jm:jqm:j*/--3m:j; m:j< _You block the gnoll sergeant's attack.m:j3; h.  You barely miss the gnoll sergeant.m:j; Q.jm:jYF .j .jYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll  sergeant from afar!m:jL ( (…)The gnoll sergeant hits you but does no damage.m:jj 8(m:j :≈m:j l=-4.2 (0.8m:j m:j L _The gnoll throws a boomerang. You block the boomerang.m:j  You barely miss the gnoll sergeant.$The gnoll sergeant hits you but does no damage. _The gnoll throws a boomerang. You block the boomerang.  You barely miss the gnoll sergeant.The gnoll sergeant is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll  sergeant from afar! j.  You kill the gnoll sergeant!j   gnoll boudajj 2 gnolls (missiles, swift)h   jackal(   dancing +2 spear of Poverty {spect, r…) (The jackal barely misses you. The gnoll throws a stone.m:j m:j!m:j1VjThe stone hits you but does no damage.m:jΛ; ≈m:j+j 3 gnolls (missiles, 1 wandering, swi…)You encounter a gnoll. It is quivering 3 throwing nets.m:jQ648 35.0m:j8m:jS _The jackal barely misses you.m:j% $You puncture the gnoll bouda! You headbutt the gnoll bouda! .  You kill the gnoll bouda! $jYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. jThe gnoll shouts! You hear a shout! jYou encounter a gnoll. It is wielding a +0 spear.The gnoll is distracted by your dazzling golden aura.m:j jjjjj 5 gnolls (1 polearm, 3 missiles, 2…)h   jackal  You encounter a gnoll. It is wielding a +0 whip.m:j1m:j]&---------------------m:j/4m:j7 (0.7m:jIm:j m:jm:jD&_You block the jackal's attack.m:j"  You hit the jackal.m:j5 $The jackal is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the jackal  from afar!m:j"o (j1m:j(   dancing +2 spear of Poverty {spect, r…)m:jjm:j(-You kill the jackal!m:j'The gnoll shouts!m:j& m:jP!m:j_(((((m:j!6The gnoll throws a stone.  m:jWThe stone misses your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}.m:jm:j m:jg!m:jyjm:j$.  m:j.The stone barely misses you.m:jnm:j=m:jjm:jc.≈.@(m:j @jjjm:j2m:jm:jm:jǦ.---------------------m:jV&6.5 (0.8m:j!m:jX m:jm:j=_The gnoll is distracted by your dazzling golden aura. m:jg #..#.ß....ß.#.# #.............# #...###..###.. #..##.≈..≈.#  #..##.≈..≈.# #..##.≈..≈$##..##.≈..≈j# #...##.≈..(j# #..###.≈@$≈.# #.## ##....## #.# ........# #.##...##.##..# #..#....####..j.#jj #..#...j j...# #..#.... ....#.#.#. .. m:jhf #..# #...... m:jlq2≈ m:j-r:j. m:jC~ jj  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The gnoll is distracted by your dazzling golden aura. m:j7?(( m:jK≈$ m:ji5-7.5 (1.0 m:jl m:jMO _The gnoll throws a stone. The stone hits you but does no damage. m:jQ _You see here 6 gold pieces. m:jt #.............# #...###..###.. #..##.≈..≈.# #..##.≈..≈.# #..##.≈..≈$# ##..##.≈..≈j# #...##.≈..≈j# #..###.≈$$≈.# #.## ##..@.## #.# #........#.##..##..#...j####..j.##..#.... j...#  m:j ]#..#.... ....#.#.#. ..#..#... ....#.... ..#..# #...# .. m:jS 7j. m:j :j. m:j Q.j m:j[ 5j. m:j= $. m:jg $j m:j& fjj3 m:j 7( m:jb #.. m:jc @-8 m:j/l  m:j7q m  The gnoll is no longer dazed. x2; The gnoll throws a stone. You block the _stone. m:j#.# #...###..###.. #..##.≈..≈.# #..##.≈..≈.# #..##.≈..≈$# ##..##.≈..≈j# #...##.≈..≈.#  m:ja2#..###.≈$$≈j# #.## ##...@## #.# #.# #.##.j..# #..##..#.... ....# #..##..#... m:j{#..# #...# . m:jK.j m:j jjjjj1jThe gnoll shouts! x2 m:j (((((You block the gnoll's attack. The gnoll throws a throwing net. m:jPB..... m:jQE====9 m:j[ m:j\  m:j\K_You block the throwing net. The gnoll hits you but does no damage. m:jm`| _You see here a throwing net. m:j5 j.  You barely miss the gnoll.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll fromafar! m:j1Aj(j4(   dancing +2 spear of Poverty {spect, r…) m:jI ((The gnoll is no longer dazed. The gnoll throws a boomerang. m:j|O.≈ m:jx jjYou block the boomerang. The gnoll hits you but does no damage. m:jc==--60.3 (0.8 m:j; m:jK _The gnoll is distracted by your dazzling golden aura. m:jb l $You puncture the gnoll! m:jzj .  You kill the gnoll! m:j5j. m:jQ.j m:jX# j 4 gnolls (1 polearm, 2 missiles, 3   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. m:j'Z5---1.1 m:j0 m:j3< _The gnoll hits you but does no damage. m:j1 M#..#.ß....ß.#.# #.............##...###..###..#..##.≈..≈.# #..##.≈..≈.# ..##.≈..≈$# ##..##.≈..≈.#  m:jf #...##.≈..≈j# #..###.≈$$≈@# #.## ##...(## #.# #....j...# .##.j..###.##..........##..#....####....#  2 gnolls (1 missile, 1 swift)#..#.... ....##..#.j...#.#.#..#..#... ....#.... .... m:j 9j. m:j +j m:j j.jjj 3 gnolls (1 polearm, 1 missile, 2 sw…) m:j V--2.1 (1.0 m:jt  m:j a _The gnoll is distracted by your dazzling golden aura.  Things that are here: m:j N _6 gold pieces; 10 stones m:j  m:j  m:jKYou hit the gnoll. The gnoll snaps out of its daze.  The gnoll shouts! m:j  m:jq! m:jj m:j;( m:jj m:j~(   dancing +2 spear of Poverty {spect, r…) m:js:The gnoll is lightly wounded.  m:jRYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll.  m:jtDThe gnoll hits you but does no damage. You block the gnoll's attack. m:jZ m:j0 m:j--- m:jQ==== m:j&3.0 (0.9 m:jE m:jS  m:j m:j._The gnoll barely misses you. m:j m:ja $You hit the gnoll. You headbutt the gnoll. ≈You kill the gnoll!  m:jl  2 gnolls (1 polearm, 1 swift)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. m:jŚ 2 m:j^ ====== m:j 5=--- m:j[ 9 m:j3  m:j   m:jǬ  m:jx (_You block the gnoll's attack. x2 m:j@ n $You puncture the gnoll! m:j%K  m:jm    gnoll (polearm,======6=--4.7 (0.8 m:j)v   m:jMw  m:jw %_You kill the gnoll! m:jWx m:j-P #.............# #...###..###.. #..##.≈..≈.#  #..##.≈..≈.# #..##.≈..≈$##..##.≈..≈.#m:jo #...##.≈..≈$# #..###.≈$$≈$# #.## ##...@## #.# #.....j..# #.#.....##.##....# #..#....####....# #..#.... ....#j 2 gnolls (1 polearm, 1 missile, 1 wan…) #..#.... j...#.#.#. .. #..# ....#....... #..# #...#......j.-5.7 (1.0 _The gnoll is no longer dazed. The gnoll hits you but does no damage.  Things that are here:m:j _6 gold pieces; a +0 whip; a throwing netm:jY6  j.  You completely miss the gnoll.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll!  The gnoll shouts!m:j\ (jswift)(   dancing +2 spear of Poverty {spect, r…)7-==6.5 (0.8 _The gnoll hits you with a +0 spear.m:j $You puncture the gnoll! .  You kill the gnoll!j.m:j= hYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.j.h   hound (wandering)j   gnoll (missile, swift)-1-----7.3 _You encounter a hound.m:j( ###..###.. ##.≈..≈.# $#..$###.≈$$≈$######...$### #.....@..##.......j..##...#....####....#h ...#.#. ..j   gnoll (missile, swift).. ... .... ##...# ......#hm:j .h   hound (wandering)j   gnoll (missile, swift)6--8.3 (1.0 _The gnoll hits you.  Things that are here: _7 gold pieces; a +0 spearm:j51  You hit the gnoll. You headbutt the gnoll! $The gnoll is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll fromafar. h.  You kill the gnoll!(h(   dancing +2 spear of Poverty {spect, r…)0------7==9.0 (0.7m:jm:jXU& _The hound barks!m:j#..##.≈..≈.# #..##.≈..≈.# #..##.≈..≈$# ##..##.≈..≈.# #...##.≈..≈$# #..###.≈$$≈$# #.#####...$####.# #....($..#.##.......##.##...h......# #..#....####....##..#.... #..#.... #....#.#.#. ..#..#... #....#.... ..#..# ....##...# ..#..# ....##...###..# #...#.....#. m:j[30mhh(unaware, dazed)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.---70.0 (1.0 _The hound is distracted by your dazzling golden aura.  Things that are here: _4 gold pieces; 2 throwing netsm:jz. #..##.≈..≈.# #..##.≈..≈$##..##.≈..≈.# #...##.≈..≈$# #..###.≈$$≈$# #.#####...$### #.###.....$..## #.#..$..##.##...h..@...# #..#....####....# #..#.... #....# #..#.... #....#.#.#. .. #..# #....#....... #..# ....##...# ...... #..# ....##...##...... #..#m:jb/ ..###...# #..###...m:jv1m:j2_7---1 _m:j<;m:jh>m:j&  #..##.≈..≈.# #..##.≈..≈$# ##..##.≈..≈.# #...##.≈..≈$# #..###.≈$$≈$# #.#####...$### #.###.....$..## #.##.$..# ##.##...h.@....# #..#....####....# #..#.... #....# #..#.... #....#.#.#. .. #..#... #..m:j' ..#.... .... #..# ....##...#  #..# ....##...## #..# ..###...#.....#  #..## ##.#m:j? ~  The hound is no longer dazed.2m:jWJ K _The hound is distracted by your dazzling golden aura.m:j #..##.≈..≈.# #..##.≈..≈$# ##..##.≈..≈.# #...##.≈..≈$# #..###.≈$$≈$# #.#####...$### #.###.....$..## #.##.$..# ##.##...h@.....# #..#....####....# #..#.... #....# #..#.... #....#.#.#. .. #..#... #....#....  #..# ....##...#  #..# ....##...## #..# ..###...#.....  #..m:jQ## ##.#m:j!j1===3m:j'm:jd.m:j  You hit the hound. The hound snaps out of its daze.  The hound barks! (m:jx ` (   dancing +2 spear of Poverty {spect, r…)The hound is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thehound.m:jy 8========9 (0.9m:j a _The hound is distracted by your dazzling golden aura.m:j_|  You catch the helpless hound completely off-guard!  You hit the hound. The hound snaps out of its daze.m:jW  The hound is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thehound.=---4.6 (0.7m:jm:jK _The hound is distracted by your dazzling golden aura.m:j z $You strike the helpless hound from behind!  You puncture the hound! .  You kill the hound!=0---8----5.3 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.m:jr  #..##.≈..≈.# #..##.≈..≈$# ##..##.≈..≈.# #...##.≈..≈$# #..###.≈$$≈$# #.#####...$### #.###.....$..## #.##.$..# ##.##....# #..#....####....# #..#.... #....# #..#.... #....#.#.#.  #..#.... #....#....  #..##... ....##...#  #..##... ....##...## #..###.. ..###...# #..## ##.m:jޱ m:j~ G-6.3 (1.0m:j m:j N6547.3 (2m:j m:j$ > _You now have 654 gold pieces (gained 6).m:j; m:j; m:j< m:j? m:jpE {---m:jU 1===m:jm] m:j^ m:jW_ m:j` m:jb m:jcc ;===m:jgd m:jf m:jv m:j5w m:jz m:jz m:j{ m:j~ m:j~ m:j F8===m:jȂ ,m:jׅ m:jD m:j| m:jG m:j m:j m:j m:jy m:jg m:jŔ m:jE m:j@ M  You now have 661 gold pieces (gained 7).m:j Z61===m:j~ m:j = _You see here a +0 spear.m:j 3m:jq m:j  You now have 667 gold pieces (gained 6).  b - a throwing net7m:jS m:jo < _You see here a +0 whip.m:j2 m:j m:j' m:j t  You now have 673 gold pieces (gained 6).73m:jY m:j5 < _You see here 10 stones.m:jG m:j m:j m:j M  You now have 682 gold pieces (gained 9).m:j= '82m:j m:j0 ? _You see here 3 boomerangs.m:j m:jP m:j m:j^ m:j ,m:j m:j m:jZ &9m:j` m:j N _You now have 692 gold pieces (gained 10).m:j m:j[ m:j m:j m:ja$ m:j$ m:j' m:j- ?  You see here 3 boomerangs.m:j2 m:j3 _m:ju6 m:j@; <  You see here 10 stones.m:j9? m:j? _m:jA m:jF <  You see here a +0 whip.m:j+H m:jH _m:jI m:jS N  You now have 704 gold pieces (gained 12).m:jiS (704m:jU m:j;[ X _Items here: )) [[[.m:j^ m:jX_ m:ja m:jxf m:jf '10m:jh m:j-n M _You now have 710 gold pieces (gained 6).m:jr m:jWr m:jt m:ju m:jFx ,m:j:y m:j{ =  You see here a +0 spear.m:j{} m:j} _m:j~ m:jʃ M  You now have 714 gold pieces (gained 4).m:j &4m:j… m:jM m _b - 3 throwing nets (gained 2)m:j& 4m:jM m:jF m:jC ,m:je m:j. m:j} ,m:j m:j m:jl m:jۼ m:j; m:j m:jG m:j m:ju m:j m:j m:j m:j5 m:j m:j m:j m:j m:jk m:j m:j m:j! m:jS m:j- m:j m:j m:j = _You open the large door.m:j m:jq m:je m:jt E  There is a large open door here.m:j m:j0 _m:jR m:ja C#...##.≈..≈(# #..###.≈.)≈(# #.#####...)### #.###.....)..###.##..........###.##..........###..#....####....# #..#....#?$#....# #..#....#|@#....#.#.#. ..#..#....#''#....#.... ....#..##..........##...# ..... Throw: 3 throwing nets#..##..........##...##....#..###........###...#.....#m:j [#..#####....#####........##...############....#....##........................##..#.#####.......+m:j 2782.3 (105.0)m:j ,36m:j% m:jn. 1 _k - a ring of magical powerm:j`yM#..##.≈..≈(.###.≈.)≈(# ##...)### #.....)..# .......# #.##..........####...?@#....# |.#....#.#.#. .. ....#''#....#.... #..##..........##...# .............##.##m:jm:j*4.0)m:j?m:jm:jӬ4265.3 (2m:jm:j? _You now have 726 gold pieces (gained 12).m:jPo  ##..##.≈..≈.# #...##.≈..≈(# #..###.≈.)≈(# #.#####...)### #.###.....)..## #.##.# ##.##.## #..#....####....# #..#....#@.#....# #..#....#|.#....#.#.#. .. #..#....#''#....#....  #..##..........##...#  #..##..........##...## #..###........###...#.....  #..#####....#####.#  #...############....#....#m:jp   #.# m:j"{ m:j{ +6.3 (1m:j m:j m:j +7.3 (2m:j; m:j9 U _f - 3 scrolls of fearm:j% .(###.≈.)≈(#####...)###.....)..##..........##..#....####.......#.#. ..''... .#..........##...# ..........#####..#.#####.......##......+ m:jhA8.3 (1m:jֹm:jؾv _You see here a staff of alchemy.m:j% 3m:j3m:jP _m:j!m:j:"E  There is a large open door here.m:j&m:js' _m:j>)m:jG,m:j0,m:j2m:j6m:j^Im:jJm:jMm:jQm:jW,m:jyZm:j^m:jcm:j|cm:j5fm:jjm:jo,m:jtm:jm:j,m:jm:j#m:j0m:jm:jm:jS  Items here: )) [[[. _m:jDm:j,m:jm:jm:jm:jm:jPm:jm:jam:jm:jBm:jm:jLm:jm:jm:jm:jIm:jm:j;m:j nm:jc,m:jKm:jm:jlm:jm:jm:jm:j#m:j@$m:jn&m:j*m:j/m:j0m:j^2m:j@m:jF,m:jBLm:j^  ############## ..##...........##.. ##..........#./. #..#.ß....ß.#.# #.............# #...###..###..# #..##.≈..≈.##@##..##.≈..≈.##.##..##.≈..≈.##..##..##.≈..≈.##...#...##.≈..≈(##...##..###.≈.)≈(###m:j^#.#####...)### #.##.###.....)..## .#  #.##..........#  You pick up a parchment of Hellfire Mortar and begin reading...m:j|1811.3 (23.0)m:jI},2.3 (24m:jOm:jH _You add the spell Hellfire Mortar to your library.m:jm:jm:jm:jmm:jom:j m:j,m:jm:jm:jm:jm:j~m:jm:jdm:j:m:jXm:jm:jm:jm:j-m:jem:jIm:jm:j9m:jm:j #### ############# .....#...........##......##..........#.@...#8.3 (6.0)#..#.ß....ß.#.##..##.............# .#...###..###..# #m:j##.≈..≈.##.#.≈..≈.##.#.##.≈..≈.##..  ##..##.≈..≈.##...  #...##.≈..≈(##...#m:jm:jFm:j- _c - a wand of roots (4)m:j0 m:j m:j m:j̎ m:j> ###### ..##.##.  ##.#..@..# 0  #..#.ß....ß.#.##..#  #....# ..#  #...###..###..# ..#  #..##.≈..≈.##.# ...  #..##.≈..≈.##.# [.#:#..##.≈..≈.##.. #.#.. m:j m##..##.≈..≈.##... .# .. m:j m:jP +9.3 (1m:j m:j; l _Found a chain mail and a parchment of Frozen Ramparts.m:jm:j0m:j]m:j m:jm:jtm:j,m:jm:j.m:jm:j"m:jV _Found a sacrificial altar of Ru.m:j=Xm:j'Zm:jcm:jdv########### #############.......... ...........##......... .........#.....# ##.### #.ß....ß.#.##..##.....## ...........##..#....... .###..###..##..#.# ##.≈..≈.##.##......_ ##.≈..≈.##.#.[.#@......#26.3 (7 ##.≈..≈.##...#.#.......# ##.≈..≈.##...#.##.....## ##.≈..≈(##...#.# ##.### ##.≈.)≈(###..#.. ... ###...)#####.### ... #.....)..## .# ... ..........# ... ..........##m:jrem:jflm:jo _You see here a parchment of Frozen Ramparts.m:jB3m:jGm:jJm:jMm:jT: _m:jqTm:jWm:j+Xm:jYm:j]m:jf`m:j`m:j4bm:jem:jxhm:jhm:jjm:jlm:jom:jpm:jqm:jum:jGym:jym:jzm:j|m:jm:jm:jƁm:jm:jm:jֆm:jm:jm:jōm:jm:jgm:j m:j,m:j$m:jۙm:jm:jm:jm:jm:j,m:jm:j$m:jm:jm:jUm:jUm:j8m:jtm:jxm:jm:j&m:j\m:j%m:jm:jm:jm:jam:jm:jm:jYm:jm:jm:j9m:jum:jm:jm:jlm:jm:jm:jzm:jm:jm:jm:j[m:jm:jm:jm:jm:j+m:jkm:jQm:jm:jm:jwm:jm:jm:jS  You encounter a gnoll. It is quivering boomerangs.m:j...#.##.....## ...#.####.####.. #..#............. ##.#####........# #.###..........# ##.##...........### .j ##....##..........##.≈≈. .#....#.....####......≈≈ .#.#.#.....####.@# .#.#.#.....##.#..# .#..............## ..#.......#.##..##.............#.....#####... j   gnoll (missile, asleep) ##........## #... #....##.. ..m:j~ j49.3 (23.0)  The gnoll shouts! You hear a shout! x2m:j j   gnoll bouda (wandering)  You encounter a gnoll bouda. It is wielding a +0 whip.m:jw6==50.3 (24m:j=&m:jZ.2 _The gnoll leaves your sight.m:j,#.#.......# #.##.....## ..#.####.####.. ..#............. .#####........# .###..........# ..##...........### .jh #....##..........##.≈≈.. #....#.....≈≈. #.#.#.....####..##....≈≈ #.#.#.....##.#..# <.................###.m:j,F...#.......#.##...#..... ...#####... h   jackal (wandering)....## #...#....# #..m:j]/P  You encounter a jackal.m:j6 .hFound a stone staircase leading up.m:j97j.m:j :,jm:jDO<jj   gnoll (missile)h   jackalm:jD11.3 (1.0)m:jKm:jO- _The gnoll bouda shouts!m:j'#.#.# #.##.....## #.####.####.. #..... ## .#####........# ..# .###..# ... .##.### ≈jj. ....##.##.≈≈h. ....#.....####..@...≈≈. m:j.#.#.....####..##....≈ .#.#.....##.#..# .<. ....## ..###. ...#.......#.## ..# . ...##.......... .## ...#.....#####....# m:ja.## #.... m:j7j.m:j <--m:jk  2m:jm:jm:j##.#.# #.##.....## .≈.# #.####.####.. .≈.## #...... .≈..## #####........# O≈...# ###..# .≈j. ##.### .≈j.##.##.≈≈h.#.....####...@..≈≈. #.#.....####..##....≈ #.#.....##.#..##.<.....≈..###..###..≈#.#.## ...# .##.......... ..## .O   ogre (wandering)#.....#####....# j   gnoll bouda## #.... j   gnoll (missile)#....#[39m:j;49m #.. h   jackalm:j .OYou encounter an ogre. It is wielding a +0 giant club.m:j TOm:j: 0===3m:j m:j ; _The ogre shouts! You hear a shout! x2 m:j'<}.#.# .##.....## #.≈.# .####.####.. ..≈.## . ..≈..## ........# #.≈...##....# #O≈j..####.≈j.##.##.≈≈h.#.....####....@.≈≈. .#.....####..##....≈≈≈≈. .#.....##.#..##.<.....≈###..###..≈ .#. m:j`=#.## ...# .##....## .#.....#####....# .## #.... #....# #..  m:jAD.O m:j&M m:jkTq ((The gnoll throws a boomerang. m:jB≈≈ m:j<-- m:j( 4 m:jx m:j@ _The boomerang hits you but does no damage. m:jD:.........≈.......## #.≈.# ####.####.. ## ..... ..≈..## ##.........###...# #.≈j #...........####O≈j.#..........##@≈≈h m:ja.#.....####......≈≈...##..##....≈≈≈≈.#.....##.#..##.<.......###..###..≈≈.#.## ...# #.#.............## ..#.....#####....# .......## #.... m:j̣ m:j\A--5 m:j m:jc2 _You block the ogre's attack. m:j | $You stick the ogre like a pincushion!!! m:j $ j   gnoll boudaj   gnoll (missile, swift)h   jackal ......## #....  You kill the ogre!The gnoll picks up the pace! m:j ?(( m:j!K≈@ m:j m:j 726 3---------------33====6.1 (0.8  m:jg_The gnoll throws a boomerang. The boomerang barely misses you. m:j m:jޗn _Your base Polearms skill increases to level 6!!m:j dp...._......:....≈..........# ...≈.......## .#.≈.# ####.####.. ## ..... ..≈..## ##...### #.≈j #...####@≈j.!m:jsd#..........##.≈≈h.#.....####......≈≈...##..##....≈≈≈≈.#.....##.#..##.<.......###..###..≈≈.!m:jd #.## ...# ##.............## .#.....#####....# ..!m:j-h5h.!m:jzs!m:jsS----7.1 (1.0 _!m:jl{!m:j}$  Things that are here:!m:ju _15 gold pieces; a +0 giant club"m:jQg#.......#..# ....._......## .:...........# .....≈.......## ..#.≈.# ####.####.. ...≈.## ..... ..≈..## ##...### #@≈j. #..."m:jR####$≈jh#..........##.≈≈..#.....####......≈≈...##..##....≈≈≈≈.#.....##.#..##.<.......###..###..≈≈.#.## ...# ##.............## ."m:jT5h."m:jWIjj"m:jX"m:jQY2h."m:j`"m:jaJ----8 _"m:jh"m:jak"m:j#Q . .#.......#..# ......_......## .:#..........#.#.....≈.."m:jQ {.....## ....#.≈.# ####.####..#....≈.## .................≈..## ##h..##. ## #.≈j #..."m:jQ ####$≈j#..........##.≈≈."m:jQ .#.....####......≈≈...##..##....≈≈≈≈."m:jNR =#.....##.#..##.<.......###..###..≈≈.#.## ...# #"m:jk] jThe gnoll bouda gazes fiercely through you!You feel your attacks grow feeble."m:jg xj 2 gnolls (missiles, 1 swift)"m:jh /==9"m:jh ,Weak "m:jfp "m:js n _You encounter a gnoll. It is quivering stones.#m:jRM#.....## ......≈≈...j.#.......#..# .j....._......##..:#m:jS0......≈...#.......#.#.....≈..#.....##.....#.≈.# ####.####..### ................@≈..## ##........####.≈h..##. ###m:jS? #.≈j #...####$≈j ..##..........##.≈≈.....#m:jSj   gnoll sergeant (polearm, wandering)#..###..#m:jI^ h.  You encounter a gnoll sergeant. It is wielding a +0 spear.#m:jaK.j#m:jTh j.  The gnoll sergeant shouts!  The gnoll bouda gazes fiercely through you!#m:jh3j.#m:jj jYou feel as though you will be weak longer.#m:j:u7 )j 3 gnolls (missiles, 1 wandering, 1 s…)You encounter a gnoll. It is wielding a +0 whip of holy wrath and quivering athrowing net.#m:j{T(((((#m:jVd....≈#m:jN---------------60#m:j#m:jV _The gnoll throws a stone. The stone hits you but does no damage.#m:j3##.### #.....## ....#..≈≈≈≈≈........≈≈....j#.......#..#.jj....._......##...:#.....##m:ju4Y.......#.#.....≈..#.....##.....#.≈.# ####.####..#...@≈.## .........≈h.## #m:j41##........####.≈j..##. ##...# #.≈j #m:j4#...####$≈.#..........##.≈≈.#m:j4.#.....####......≈≈...#...≈≈≈≈.#m:j5N#.....##.#..##.<...#m:jAejjswift)#m:jF<(((#m:jTJ@≈≈#m:jJ5h.#m:jXG.j#m:jhqj.j.#m:j"3j.#m:j#m:j@--1#m:j#m:jJt _The gnoll throws a boomerang. The boomerang barely misses you.#m:j3....... ##.### ............≈≈#.....## ....#..≈≈≈≈≈#.......≈≈...j#.......#..#.j..#m:jM...._......##j..:......≈...#.......#.#.....≈..#.....##.....#@≈.# ####.####..#....≈h## ....#m:j3.....≈j.## ##..####.≈...##. ##...# #.≈j..... #...####$≈.#..........##.≈≈..#.....####......≈≈...#m:j=#...≈≈≈≈.#m:je5h.#m:jd#m:jy (((The gnoll throws a boomerang.#m:jKX.≈≈#m:jԑK.j#m:jBj.#m:jŕ3j.#m:j63j.#m:jM#m:j?-2#m:j#m:jǮ@ _The boomerang hits you but does no damage.#m:j< . ........ .!#..#.##.####............≈≈#.....##.....#..≈≈≈≈≈#.......≈≈..j#.......#..#.j...._......##....:#m:j #..j#.......#.#....@≈..#.....##.....#.≈h######.####..#....≈j## ...........≈..## ##........####.≈...## ##...# #.≈j..... #...........####$≈.#..........##.≈≈.#m:j pjj.#.....####......≈≈...#m:j 5h.#m:jA 8j.#m:j% 3j.#m:j J.j#m:j S.j#m:jx jFound a white potion.  The gnolls pick up the pace!#m:j@ :j.#m:j j, swift)jjj 4 gnolls (missiles, 3 swift)You encounter a gnoll. It is quivering stones.#m:j D====3#m:j #m:j ' _The gnoll shouts!#m:jM #########.....# ##....... .!#..#.##.####............≈≈#.....##.....#..≈≈≈≈≈#.......≈≈.j...#.......#..#....≈.....j...._......##...≈.j....:#m:j@ #.....#.......#.#.....≈hj##.....##.....#.≈.######.####..#....≈j## .................≈j.####.##### ##..# #.≈...... #...........####$≈......jj#..........##.≈≈.#m:j #m:j 5h.#m:j% E.j#m:j R.j#m:j Ejj#m:j >((#m:jzc3j.#m:jmqN.≈#m:jBr?4===#m:jrS==--4#m:jx}#m:jD _The gnoll throws a stone. You block the stone.$m:jXj ######### ### ###.........# ##....... .!#..#.##.##.......≈≈#.....##.....#..≈≈≈≈≈$m:jY#.......≈≈....#.......#..#....≈.j..j...._......##..@≈.j....:.h..##........#.#.....≈..##.....##.....#.≈j######.####..#....≈j#$m:jY# ..........≈j.## ##$m:jZC..##### ##$m:jSZ...# #.≈..... #...####$≈.$m:j!]5h.$m:j!_6j.$m:jM #  ########### #### ###....#....####......≈ .##...........!#..#..≈ .....####.####..@.........≈≈ .##..##.....##.....#..≈≈≈≈≈. .##..#.#.......≈≈j.... .##..#.......#..#....≈j..... .##......_......##...≈h..... .#.[.#:......#.......≈jj.##..#.#.......#.#.....≈jj##.#.##.....##.....#.≈.##.#.####.####..#....≈'m:j].j'm:jy2j.'m:j)Xjh'm:j'm:jX(((((('m:jFMh.....≈'m:jY'm:jZ_5===-3'm:jc'm:jgL _The gnoll throws a boomerang. You block the boomerang.'m:jj I #.. ###### ###....#....####......≈ ..##.!#..#.≈ #.....####.####.≈≈ #.##..##.....##.....#..≈≈≈≈≈. ..##..#.#.≈≈j.... ..##..#.#..#....≈j..... 'm:js #.##......_......##...≈jj.... #.#.[.#:......#.......≈h..##. #...#.#.......#.#.....≈j.## #...#.##.....##.....#.≈j## 2 gnolls ( #...#.####.####..#....≈.##'m:jo mjj'm:jz 'm:jA 6=--4'm:j 'm:j` (m:jaXc #  ################ ###.... #####....####......≈ ...##...........@#..#........≈ .#.....####.####............≈≈ .#.##..##.....##.....#..≈≈≈≈≈..##..#.#.......≈≈j.....##..#.......#..#....≈j..... ##.##......_......##...≈jj....#.#.[.#:......#.......≈h..##.#...#.#.......#.#.....≈j.###...#.##.....##.....#.≈j##(m:jd(m:je?-5(m:jpl(m:jw(m:jzx*6.1 (2(m:jW~(m:j]R _o - a white potion(m:j (m:j (m:j́ (m:js (m:j3 (m:j 7===(m:j@ (m:j (m:jd (m:jJ  #.. ## ###....##..####......≈..##..#..#..≈8..#.....####.####..≈≈ .ß.#.##..##.....##.....#..≈≈≈≈≈...##..#.......#.......≈≈j.... ###..##..#.......#..#..≈j..... ≈.##.##......_......##..≈jj.... ≈.##.#.[.#:......#.......≈h..##. ≈.##...#.#.......#.#.....≈j.## ≈.##...#.##.....##.....#.≈j##(m:j (m:j? )m:jP  #.. # ###....#.####......≈.##...#..#.≈.#.....####.####.≈≈ ..ß.#.##..##.....##.....#..≈≈≈≈≈..##..#.......#.......≈≈j.... .###..##..#.......#..#....≈j..... .≈.##.##......_......##...≈jj.... .≈.##.#.[.#:......#.......≈h..##. .≈.##...#.#.#.#.....≈j.## .≈.##...#.##.....##.....#.≈j##)m:j\)m:j]*9.1 (1)m:jc)m:j)m:jdI)m:jtl)m:jt)m:jzw8=)m:j)m:j5)m:j"f #. )m:jZ## #####..####.......##.....#..#.81.1 (2..#.....####.####....ß.#.##..##.....##.....#..≈≈≈≈..##..#.......#.......≈≈j #..###..##..#.......#..#....≈j ≈..≈.##.##......_......##...≈jj ≈..≈.##.#.[.#:......#.......≈h..# ≈..≈.##...#.#.......#.#.....≈j.## ≈..≈.##...#.##.....##.....#.≈j##)m:j)m:j0)m:j{)m:j )m:j= )m:j )m:j )m:j6===)m:jQ#.################ ###.. ##########..............####.... ........##............#..#..... ......#.....####.####.......ß.#.##..##..@..##.....#..≈≈≈≈3..##..#.......#.......≈≈j #..###..##..#.......#..#....≈j.....Weak ....#..#. ##.....##  ≈..≈(##...#.####.####..#....≈.##  ≈.)≈(###..#.................≈..## )m:j)m:j*")m:jQ$*m:jp *m:j6 *m:j *m:jh *m:j~ *m:j Z=*m:j1 u _Your attacks no longer feel as feeble.*m:j# *m:j# *m:j$ *m:j. #.################ ###.. ##########..............####.... ........##............#..#..... ......#.....####.####.......ß.#.##..##.....##.....#..≈≈≈≈..##..#.......#≈≈j #..###..##..#...@...#..#....≈j...5 ≈..≈.##.##......_......##...≈j ≈..≈.##.#.[.#:.......≈h..###... ...)#####.#####........####.≈...#  ...)..###.###..........# #.≈.... *m:j/ *m:j78 *m:j^: +m:j+m:j+m:j+m:j+m:jgQ===+m:j+m:j+m:j+m:jr +m:j7 +m:j.+m:j8+m:j+m:j8+m:j,+m:jX+m:j&+m:j&F7===+m:j'+m:j:.+m:j.+m:j0+m:jn7,+m:jU9+m:j?,+m:jA+m:jI+m:jI;===+m:j=K+m:jIQ,+m:jR+m:j4Z,+m:jz[+m:ja,+m:jcc+m:jzi,+m:jj+m:jnnn _You start resting.Magic restored.+m:jv,..+m:j099.1 (14.0)+m:je8===900.1 (15 _+m:j+m:j,m:j3,m:j,m:j,m:j&,,m:je,m:jjM  There is a sacrificial altar of Ru here.,m:j,m:ji _,m:j,m:j`,m:jb,m:j,m:j,m:jD,m:j] ,m:j ;===,m:j ,m:j~,m:j,m:jV,m:j,m:j},m:j!,m:j6",m:j#,m:jK&,m:j.,m:j/,m:ju0,m:j:........##..#.......#.......≈≈j.. #..###..##..#.......#..#....≈j.. ≈..≈.##.##......_......##...≈jj ≈..≈.##.#.[.#:......#.......≈h..# ≈..≈.##...#.#.......#.#.....≈j.## ≈..≈.##...#.##.....##.....#.≈j## ≈..≈(##...#.####.####..#....≈.## ≈.)≈(###..#.................≈..## ...)#####.#####.@......####.≈...#7.1 (7.0) ...)..###.###.... #.≈.. .......##.##..,m:j;...####$≈.... .......##....##..........##.≈≈... ####....#....###......≈≈.. #..#....#.#.#.....####..##....≈≈≈ #|.#....#.#.#.....##.#..##.<..... #''#....#............###......##...#.## ...# #,m:j;,m:jE,m:jG,m:j ,m:j ,m:j ,m:jn ,m:jk ,m:j$ B,m:j& ,,m:jˡ ,m:j ,m:j[ ,,m:j ,m:j ,m:j' ,,m:j ,m:jt ,m:j ,m:jJ ,m:j ,m:j ,m:jO ,m:j ,m:j\ ,m:j ,m:j> ,m:j ,m:j ,m:j: ?≈.)≈(###..#.....## ...)#####.#####........####.≈...# ...)..###.###..........# #.≈.. .......##.##...........####$≈.... .......##....##..........##.≈≈... ####....#....#.....####......≈≈.. #..#....#.#.#.....####..##....≈≈≈ #|.#....#.#.#.....##.#..##.<..... #''#....#........###..14....##...#.## ...# #..##....## ###...#.....#####....# ....#####........## #....,m:j #######....#....# #.. .................# ..#.......##......+ ##.###..#...+,m:ju ,m:j ,m:j -m:je-m:j-m:jF-m:j-m:j)X-m:j.,-m:j/-m:j1-m:j6-m:j7-m:j8-m:j;-m:j8@-m:j@-m:jB-m:jN-m:j=W,-m:jZ-m:j\-m:jb,-m:je-m:jr#..#....#.#.#.....####..##....≈≈≈ #|.#....#.#.#.....##.#..##.<..... #''#....#..............###..###..#.......#.## ...# #.##.............## ......###...#.....## -m:jZs....#####........## #.... #######...# #.. .........# .. 20.1 (6 ##.......##......+ .. ##.###..#...+ #-m:jUtJ..###.....# #....##....##....##.##......).#####. #....######.....).......##...###.#  ###..............## #.##.-m:ju-m:jp|-m:jH-m:jI-m:j -m:j-m:j,B-m:j$  You open the large door.  You encounter a hound and a gnoll sergeant.The gnoll sergeant is wearing a +0 ring mail of cold resistance.-m:j1z |.<..... #''.............###..### .......##...#.......#.## ...# #..##.............## ###...#.....#####....# #####........## # #.... ########....#....# h# #.. .................#..#+## ####'.....# .. .....##.###..#...'...j.# #.....#..###.....#.....#######j   gnoll sergeant (polearm, asleep)#h   hound (asleep).........######............#......-m:j9c.h1.1 (1-m:j!?3j..m:j j)h====2.1 (2.m:j2.m:joA _The hound barks! The gnoll sergeant shouts!.m:j |.#....#.#.#.....##.#..##.<.....≈ ''#....#..............###..###..≈##...#.......#.## ...# #.##...##.....## ..m:j ###...#.....#####....# .#####........#### #.... ....#....#⌠.# #.. .m:jD #h.#+## .. .##..m:jp r..j..# .. .m:j ##.###..#...'.....# .....#..###.....#.....# .m:j ....##....#.....# ....##.##......)..m:j  .m:j ....######.....)....... ......##...###.# .m:j9 C###..# .m:j /j..m:j .m:j <=---.m:j $3.1 (1.m:j  _The hound bites you but does no damage. The hound barely misses you. _There is a large open door here./m:jH $You impale the hound!!   You kill the hound!726 2------------------4==-9 (0.8 _You block the gnoll sergeant's attack./m:jC.#....#.#.#.....##.#..##.<.....≈ '#....#..............###..###..≈##...#.......#.## ...# #.##...##....## .###...#.....#####....# .#####........#### #.... ....#....#⌠.# #.. #$.#+## .. .##......'@j...# .. ##.###..#...'.....# #..###.....#.....# ##....#.....###.##.######.....). ......##.......... /m:j,U/m:jUe4----4.9 (1.0/m:j2_/m:j9cB _The gnoll sergeant hits you with a +0 spear.0m:jbR  You barely miss the gnoll sergeant.0m:jvk ((   dancing +2 spear of Poverty {spect, r…)Your headbutt misses the gnoll sergeant.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thegnoll sergeant.0m:jwI5=---0m:jw&5.7 (0.80m:j0m:j`< _You block the gnoll sergeant's attack.0m:jR/  You puncture the gnoll sergeant!0m:jb  The gnoll sergeant is moderately wounded.0m:jcz1---------------------=6.50m:jΩ  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _the gnoll sergeant.0m:j*  You hit the gnoll sergeant.0m:j  The gnoll sergeant is heavily wounded.The gnoll sergeant blocks your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}'s attack.0m:jx3-0-------7.2 (0.70m:j30m:jB _The gnoll sergeant hits you with a +0 spear.0m:jf5  The gnoll sergeant blocks your attack.0m:jQ2  The gnoll sergeant is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll  sergeant.-8.0 (0.80m:jR _You block the gnoll sergeant's attack.0m:j|S V  The gnoll sergeant blocks your attack. You headbutt the gnoll sergeant.0m:jLe  The gnoll sergeant is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll  sergeant but does no damage.0m:je @-80m:jlo 0m:j~ B _The gnoll sergeant hits you with a +0 spear.0m:j) $The gnoll sergeant blocks your attack. You headbutt the gnoll sergeant!0m:j9 0m:j:m.  You kill the gnoll sergeant!0m:j G10m:jWL079.60m:jcs _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.1m:j{k#....#.#.#.....##.#..##.<.....≈≈ #....#.###..###..≈≈ ##...#.#.## ...# #... ##...##.## ... ###...#.....#####....# .. #####........#### #.... ....#....#⌠.# #.. #$.#+## .. ##......'.@...# .. ##.###..#...'.....# #..###.....#.....# 1m:jJ|##....#.....##.##......######.....##......... 1m:j1m:jR----30.6 (1.01m:j1m:jj  You now have 729 gold pieces (gained 3).  Things that are here:1m:jhw94-1.6 (21m:j _a +0 spear; a +0 ring mail of cold resistance; a +0 kite shield2m:jA2m:j[KaWhat do you want to examine? Items  a - ([) a +0 kite shield  b - ([) a +0 ring mail of cold resistancec - ()) a +0 spear4m:jp 4m:j 4m:jm #....#.#.#.....##.#..##.<.....≈≈ Bob0923 the Protected #....#..............###..###..≈≈ Minotaur of Gozag Gold: 729 ....##...#.......#.## ...# #... Health: 74/78 ======================-- ....##...##.............## ... Magic: 0/8------------------------ ...###...#.....#####....# .. AC: 32Str: 31 .#####........#### #....EV: 5Int: 7 #####....#....#⌠.# #..SH: 11Dex: 14 ..............#$.#+## ..XL:  9 Next: 37% Place: Dungeon:6 ......##......'.@...# ..Noise: ---------  Time:4m:j  5931.6 (2.0) ..##.###..#...'.....#h) +2 spear of Poverty {spect, rElec Int+2 ...#..###.....#.....#Throw: 3 throwing nets ..##....#.....####### ..##.##......).#####. ..######.....)....... .....##.........###.# #..............## #.##. ####............#......The gnoll sergeant blocks your attack. You headbutt the gnoll sergeant!  You kill the gnoll sergeant! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 729 gold pieces (gained 3).  Things that are here: _a +0 spear; a +0 ring mail of cold resistance; a +0 kite shield4m:j 4m:jO 4m:j 4m:jD 5m:j .#....#.#.#.....####..##....≈≈≈≈. .#....#.#.#.....##.#..##.<.....≈≈ '#....#.......###..###..≈≈.##...#.## ...# #.....##...##.............## ... ....###...#.....#####....# .. ..#####........#### #.... ######....#....#⌠.# #...........#@.#+##5m:j q.....##......'.)...# ..##...'.....#..#..###.....#.....#.##....#.....#######.##.##......).#####.######.....)....... ......##.........###.#..5m:j D# #.##.5m:j 5m:j 51===5m:j $2.6 (15m:j 5m:j 5m:j H373.6 (25m:j T _You now have 737 gold pieces (gained 8).6m:j.6m:j36m:j:45=737===6m:j@k6=6m:jB6m:j:6m:j"@6m:j@M8===6m:jB6m:jI6m:jQ,6m:jR6m:j7W$  Things that are here:6m:jsZ  a +0 spear; a +0 ring mail of cold resistance; a +0 kite shield6m:j_6m:jC` _6m:jgb6m:jre6m:jl6m:j(m6m:jn6m:j&u7 _You open the door.6m:j{6m:j%|;===6m:j}6m:jƁ@  There is an open door here.6m:j5 _6m:j6m:j<426m:js6m:jM _You now have 742 gold pieces (gained 5).6m:jW6m:j6m:j6m:j>6m:j&556m:j36m:jN _You now have 755 gold pieces (gained 13).6m:j|36m:jѼ6m:j@  There is an open door here.6m:jK _6m:j 6m:jA,6m:jd6m:j-$  Things that are here:6m:j  a +0 spear; a +0 ring mail of cold resistance; a +0 kite shield6m:j6m:j _6m:j6m:j 6m:jeH 6m:j? There is a large open door here.6m:j 6m:jx^ _6m:j-`6m:jW6m:j6m:j,6m:jʌ,6m:jؗX6m:jڙg  A gnoll comes into view.6m:jܦ.#.#.......#.#.....≈j.## .#.##.....##.....#.≈j## ..#.####.####..#....≈.## #.................≈..## #.#####........####.≈...##. #.###..........# #.≈...... #.##...........####$≈...... #....##..........##.≈≈..... #....#.....####.@....≈≈j... #.#.#.....####..##....≈≈≈≈. #.#.#.....##.#..##.<.....≈≈ #..............###..###..≈≈ #...#.......#.###...# #... #...##.............## ...6m:jj   gnoll (missile, wandering) #...#.....#####....# .. #........#######.... ....#....#⌠.#..##...6m:j j6019.6 (86.0)j)The gnoll shouts! You hear a shout!6m:j4=((((((6m:jpO....≈≈6m:j{[  The gnoll throws a boomerang. You block the boomerang.6m:j|6==20.6 (876m:j_6m:j^; _You hear a shout! You hear a bark! x27m:jY =#.#.#.#.....≈j.## #.##.....##.....#.≈j## #.####.####..#....≈.## #.........≈..## .#####........####.≈...##. .###..# #.≈...... .##.####$≈...... ....##.##.≈≈..... 7m:j w....#.....####..@...≈≈j... .#.#.....####..##....≈≈≈≈. .#.#.....##.#..##.<.....≈≈ ....###..###..≈≈ ...#.......#.###...# #... 7m:j s...##.............## ... ...#.....#####....# .#....#....#⌠.#..##...7m:j 7m:j' 5(((((7m:j= ...≈≈j7m:j0A j   gnoll boudaj   gnoll (missile)7m:jB 9-1.6 (1.0)7m:jI 7m:jM L _The gnoll throws a boomerang. You block the boomerang.8m:j^-#.#.#.#.....≈j.## #.##.....##.....#.≈.## #.####.####..#....≈.## #....≈..## #####........####.≈.j.##. ###..# #.≈...... ##.####j≈...... ##.##.≈≈..... #.....####...@..≈≈j... #.#.....####..##....≈≈≈≈. #.#.....##.#..##.<.....≈≈ ..####.#.###...# #...##.............## ... j   8m:j-gnoll sergeant (polearm, wandering)#.....#####....# .. j   gnoll bouda#.... j   gnoll (missile) 8m:j#N jj)You encounter a gnoll sergeant. It is wielding a +0 spear.The gnoll sergeant shouts!  The gnoll sergeant hits you from afar with a +0 spear.8m:jP;((((8m:j..≈≈.j8m:j8m:js7-====28m:j8m:joL _The gnoll throws a boomerang. You block the boomerang.8m:j N.#.#.#.....≈j.## .##.....##.....#.≈.## .####.####..#....≈.## ...≈..## ........####.≈...##. ...# #.≈j..... .####j≈...... ##.##.≈≈..... #.....####....@.≈≈j... .#.....####..##....≈≈≈≈. .#.....##.#..##.<.....≈≈ #.#.###...# #...##....## ... 8m:j #.....#####....# .. #######.... 8m:j 258m:j# j.  You encounter an ufetubus.8m:jͩ $ ., swift), swift)5   ufetubusThe gnoll sergeant barely misses you.8m:jϱ [===-38m:j 8m:j& \ _The gnolls pick up the pace!9m:j$:.h..##........#.#.....≈..##.....##.....#.≈5## .####.####..### .........≈..## 9m:j##........####.≈...###...# #.≈j #...........####j≈..#..........##@≈≈j.#.....####......≈≈...##..##....≈≈≈≈.#.....##.#..##.<.......###..###..≈≈.#.###...# #.#.............## ..#.....#####....# .......#######.9m:jQ.59m:j)5j.9m:jP.59m:j8j9m:jj,j9m:j99m:j 9m:jdP---49m:j9m:jE _The gnoll sergeant hits you but does no damage.9m:j1 t $You impale the gnoll sergeant!!9m:j=  j   gnoll boudaj   gnoll (missile, swift)5   ufetubus  You kill the gnoll sergeant!9m:jF k (The gnoll throws a boomerang.9m:j :≈9m:j Q.59m:j 9m:j# 755 8=3---------------40====5.4 (0.89m:j 9m:j @ _The boomerang hits you but does no damage.;m:j#.......#.#.....≈..## ###.....#.≈.## ####.####..#....≈.## ...............≈..## . #######.≈5..##.....# #.≈j.....h ....####$≈j.....# .##;m:j....##.≈≈.....##.....####..... #.....####..##≈≈ #.....##.#..##.<...............###..###..≈ #;m:jjU#.###...# #.... #......## . #.....#####....# ....#######.... # #....#⌠.#..##... h   jackal (wandering);m:jQ.5;m:jK.h;m:jJY.j;m:jN.j;m:jJ.5;m:jBK.h;m:j Mh;m:jL----6.4 (1.0;m:j*;m:j;m:jp##.....#.≈.## #.####..#....≈.## h. ...............≈..## #.. ######.≈...##.. ...# #.≈.......# ..####$≈j5....# ##..##.≈≈j..h.## #.....####......≈≈.....#....####..##≈≈ .....##.#..##.<..... ..........###..###..≈≈≈≈#.###...# #...........## . .....#####....# ....#######.... ;m:jrR###⌠.#..##... .# ....#..#'## ... h 2 jackals (1 wandering);m:j hhYou encounter a jackal.The jackal barks!;m:jD(((;m:j5R≈≈@;m:j6Y.j;m:jy9.5.h;m:j:1h.;m:jlE;m:jYFQ==--7;m:jt`;m:jet _The gnoll throws a boomerang. The boomerang barely misses you.;m:j"#.####..#....≈.## .. ..............≈..## #h #####.≈...##... ..# #.≈.......# ####$≈j.....# #.##.≈≈5.h..## ;m:j#+.....####......≈≈j....# ....####..##≈≈...###.#..##.<..@......###..###..≈≈≈≈≈#.###...# #............## . ....#####....# ########.... ..####⌠.#..##... .# #..#'## ... .? '.)...# .. ;m:jY)K.h;m:j*m.j.;m:jQ*$h;m:j!0P.j;m:jk<;m:jW=/--8;m:jF;m:jI1 _Found a scroll of identify.;m:j .............≈..## #.####.≈...##h... .# #.≈.......# ####$≈......# .##.≈≈5j...## ....####......≈≈jh...#####..##≈≈...####.#..##.<.....≈≈....;m:jT ....###..###@.≈≈≈≈≈≈#.###...# ##.............## .#####....# .....### ...####⌠.#..##... ...# #..#'## ... ...? '.)...# .. .....'.....# ;m:j G.h;m:j6 I.h;m:j ;m:jY q=-----------------9;m:j ;m:j ;m:j\m]####.≈...##.... # #.≈.......# ####$≈....h.# .##.≈≈5j...######......≈≈jh...#####..##....≈≈≈≈...##.##.#..##.<.....≈≈.........###..###..≈≈≈≈≈≈≈#.###...# ##@.............## #.;m:j&#####....# #.....### ....####⌠.#..##... ....##..#'## ... .....? '.)...# .. .#.....'.....# ....#.....# .h.j.530 #######     .h  .h.h=m:jQ.5=m:j>J.5=m:j(Q.j=m:j3j.=m:jQ.j=m:jeQ.5=m:jjswift)4=m:j'=m:j# #.≈.# ####$≈......# .##.≈≈.....## #.......≈≈.5j..## #...##....≈≈≈≈.5j##.....≈ #..##.<.....≈≈hh....j.≈###..###..≈. .###...# ##.## #.# ....# #.....#....## .###.....# ..##..# <.....# '## ...? .###.# .....#..... .# ## ..............# ...........>.. .j[39;49=m:jm.jj.=m:j&.5.5=m:j=m:j ((Found an escape hatch in the ceiling. The gnoll throws a boomerang.=m:jm@≈.=m:jک=m:j.=5=m:j=m:j7@ _The boomerang hits you but does no damage.=m:j# #.≈.# ####$≈......# .##.≈≈.....## #.......≈≈..5..## #. ..##....≈≈≈≈j.5##.....≈ ..##.<.....≈≈hhj..j..≈≈.###..###..≈. ###...# ##.### #.# ....# #.....#....## .###.....# ##..# # ## ....? ..###...## .....#.......# .## .... .# ..>.. . =m:j J.5=m:j@&h.j=m:j'3j.=m:jc(G.j=m:j(;.h=m:j1.5.h.5=m:j<qh 3 jackals (1 wandering)=m:j=.-6=m:jM=m:jSW _You encounter a jackal.=m:j 7# #.≈.# ####$≈......# h.##.≈≈.....## #. ......≈≈.....####......≈ .##....≈≈≈≈5j.##.....≈ .=m:j D##.<.....≈≈5hhjj...≈≈. ###..###..≈....# ##.# ## #.# ....# #.....#....## .###.....# ##.. . # .....#.......# .### # ..... . # ...>.. ..  =m:j G.h=m:j R.j=m:j[ hThe jackal barks! You hear a shout! x2=m:j q ((The gnoll throws a boomerang.=m:j) @≈.=m:js J.5=m:jB G.h=m:j =m:jά M=====7=m:j =m:j0 @ _The boomerang hits you but does no damage.=m:j  #.≈.# $≈......# .##.≈≈.....## ##......≈≈≈.....####.h....≈ ##....≈≈≈≈.5j##.....≈≈≈. ##.<.....≈≈5hhjj...≈≈...###..≈....# ##.# ## #.# # #.....#....## ..###.....# .  .....#.......# .###  ...... ..  ....>.. ... =m:j8 0h=m:j .h=m:j  hhh 2 hounds (wandering)jj 2 gnolls (missiles, swift)55 2 ufetubi (…)You encounter a hound. x2  The gnolls pick up the pace!The jackal is distracted by your dazzling golden aura.=m:jz =((=m:j&e ?≈.=m:jh hThe gnoll throws a boomerang. You block the boomerang.=m:jh G.h=m:j} h 3 hounds (wandering)  You encounter a hound.=8=m:j =m:j ' _You hear a shout!>m:jN#.≈.# $≈......# #......h. ##.≈≈.....## ##...h..≈.≈≈.....####.h....≈≈.....≈≈≈≈.5j##.....≈≈≈h..<.....≈≈5hhjj...≈≈...#..###..≈....# ...# ##.# ## #.# # #.....#....## .###.....# .# #<.....# .?...###...#  .....#.......# .###  ....... ..  ....>.. ... >m:jP=[37m.h>m:j| jThe hound barks! x2 hhhhhj 3 gnolls (2 missiles, 2 swift) 2 ufetubi You encounter a gnoll. It is wielding a +0 flail.((>m:j7@≈.>m:j>U.h>m:jh..h>m:jw(>m:j*.-9>m:j;>m:jEL _The gnoll throws a boomerang. You block the boomerang.>m:jOk->m:j(##$# #....hj...≈≈.....## ##......≈ ....≈≈.....####.h....≈≈h #....≈≈≈≈.5j##.....≈≈≈..<.....≈≈5hhjj...≈≈.h.#.###..≈≈≈≈≈≈≈≈≈≈≈....# ...# ##.............# ## #  #.....#...@##........###..... #<.....#?...###...#  .....#.......# .###......... .. >. 2 ... ... 2 gnolls (missiles,5 2 ufetubihh..h>m:j4 .h 3 hounds  The jackal is no longer dazed.  The gnolls pick up the pace!>m:j:v (((The gnoll throws a boomerang.>m:jE≈..>m:jR6h.>m:jU.h>m:j2.>m:j jThe boomerang hits you but does no damage.>m:jaq hh 2>m:jj 3 gnolls (missiles, swift)You encounter a gnoll. It is quivering 3 throwing nets.The jackal barks!>m:j 475540>m:j5&H _The hound leaves your sight.?m:j>S.≈## ##h.....≈. ..j.####......≈≈. ≈≈.5j##.....≈≈≈h. .<.....≈≈5hhjj...≈≈...# ..###..≈≈≈≈≈≈≈≈≈≈≈h...# ..# ##.............# ## #..# # #.....#....## .......###....@# ?m:j @a# #<?...####.......# #.### .............. ... ...>.. .... ... .... jj 2 gnolls (missiles, swift) ..... 55 2 ufetubihh 2 jackals?m:jSh .jThe gnoll bouda gazes fiercely through you!.jj.h.h?m:ji6 ..j 3 gnolls (missiles, swift)3You feel your attacks grow feeble.((((?m:jN≈....h?m:j\?m:j:Z-1Weak ?m:ja?m:jL _The gnoll throws a boomerang. You block the boomerang.?m:j .j####......≈≈. ≈≈.5j##.h...≈≈≈h. <.....≈≈5.hhjj..≈≈...# ###..≈≈≈≈≈≈≈≈≈≈≈h...# # ##.............# ## #..# # #.....#....## .......###.# #<?...####.......# #.### ........ ... .>....... ... ......  .......    gnoll (missile...... hh 2 jackals 5?m:j 2h?m:j' .h   houndj   gnoll (missile, swift)5   ufetubus(…)?m:jN 5===--2?m:j ?m:jܧ 5 _The ufetubus leaves your sight.?m:jt ≈≈..j##.h...≈≈≈h. ..≈≈55hhjj..≈≈...# ###..≈≈≈≈≈≈≈≈≈≈≈h...# # ##.............# # #.#  #.....#...h## .......###.....# #<?...####.......# #.### .?m:j}u .... >...... ........... ........ h   hound...... j   gnoll (missile, swift) hh 2 jackals ?m:j} Q.h?m:jN ?m:j ?-3?m:j ?m:jؐ @m:jF.≈≈≈≈..j##.h...≈≈≈h. <.....≈≈55hhj...≈≈...# .###..≈h...# .# ##.....# ## #..# # #.....#....##.###....h##.# #<.....##.?...###.@.#.#.# #.###......>....... ..................@m:j{G.............5   ufetubushh 2 jackals@m:jK.hh@m:jt.j.h.h.5h 2 hounds=4 _The hound bites you but does no damage.Am:jS  .hYou closely miss the hound. Your headbutt misses the hound.jAm:jf .hYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound.Am:j~>M.(.........j   gnoll bouda  (…)Am:j,5.2 (0.8Am:jAm:j3 _You block the hound's attack.Am:j{ a  You hit the hound. Your headbutt misses the hound.Am:j}  The hound is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound.Am:jL a1------------9 (0.7Am:jF Am:j t _You block the hound's attack. The hound completely misses you.Bm:jI M  You completely miss the hound.Bm:j] gThe hound completely misses you.You completely mis  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the  hound.  Your attacks no longer feel as feeble.Bm:j^ 76.7 (0.8Bm:jj Bm:j2k z _The hound barely misses you. The hound bites you but does no damage.Cm:j]  You completely miss the hound.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound fromafar.Cm:j(7.5Cm:j _The hound bites you but does no damage. The hound closely misses you.Dm:je?R  You hit the hound but do no damage.Dm:j1f  You hit the hound but do no damage.  The hound is heavily wounded..  You block the hound's attack.  The gnoll picks up the pace!  The hound closely misses you. The hound bites you but does no damage.0---------------=8.3Dm:j?mDm:jm' _You hear a shout!Em:jL:  You barely miss the hound. jThe hound is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thehound.Em:jÇwj 2 gnolls (1 missile, swift)Em:j5-9.0 (0.7Em:jEm:j&z _The hound barely misses you. The hound bites you but does no damage.Em:jV !  You hit the hound.Em:j'  .jThe hound is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thehound.Em:j F5jEm:j- Em:j 2hEm:j O.jEm:j Dh 3 houndsEm:jg E-8 (0.8Em:j1  _The hound bites you but does no damage. The hound closely misses you.Em:jB  You miss the hound.Em:jҲT .hThe hound is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound.  The hound barely misses you. You furiously retaliate! You headbutt the hound.Em:j)R.jEm:jE  You block the hound's attack. x2Em:j)50.6Em:jEm:j\ _The gnolls pick up the pace!Fm:jh  You closely miss the hound. Your headbutt misses the hound. .hThe hound is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound but  does no damage..jFm:jFm:jIV1===1.4Fm:j(Fm:j,[ _The hound bites you but does no damage. You block the hound's attack.Fm:jqv $You puncture the hound!Fm:jsh .  You kill the hound!Fm:jQ.hFm:jΣ oYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The gnolls pick up the pace!Fm:j  2  You encounter an orc. It is wielding a +0 morningstar.Fm:ju755 0---22.2Fm:jFm:j[ _The hound bites you but does no damage. You block the gnoll's attack.Fm:j$O H o.  You barely miss the hound. Your headbutt misses the hound.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound.  The orc shouts!Fm:j\ (The hound bites you but does no damage. x2=9 (0.7Fm:jh Fm:jjk < _The gnoll hits you but does no damage.Gm:j+&  You puncture the hound!Gm:j6 $The hound is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound.Gm:jW81(.Gm:j%O5 o.  You kill the hound!The hound bites you but does no damage.h   houndGm:j5c1===33.7 (0.8Gm:j>b _The jackal is distracted by your dazzling golden aura.Gm:j< ≈≈....j####......≈≈ ...≈≈≈≈..5##.h...≈≈≈h. <.....≈≈55jhhj..≈≈##..≈≈≈≈≈≈≈≈≈≈≈h...# .# #....# ##....... # #.....#....## ##.....## # #<...h@##....?...###j(.## #.###..... Gm:j@..........>.................o...   gnoll (.......5 2 ufetubiGm:j .  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.Gm:j$ o.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The jackal is no longer dazed. You block the hound's attack.Gm:jH/Gm:j/5-4.7 (1.0Gm:j8Gm:j:T _You block the gnoll's attack. The hound bites you but does no damage.Gm:j=R _You see here 10 gold pieces.Hm:j!b  You closely miss the hound. You headbutt the hound.Hm:j5hj.( jwandering, swift, dazed) _You see here 10 gold pieces.  Hm:j9RYou closely miss the hound. You headbutt the houndHm:j?:2.  The hound is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the  hound.  The gnoll is distracted by your dazzling golden aura.Hm:j <G-5.4 (0.7Hm:j[IHm:jN= _The hound bites you but does no damage.Hm:j\P  You puncture the gnoll! The gnoll snaps out of its daze.  Your headbutt misses the gnoll.Hm:jb  $The gnoll is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll fromafar.(. (.  You kill the gnoll!The hound bites you but does no damage.Hm:jf o55 2 ufetubio   orc (unaware, dazed)Hm:jn V===4=6.1Hm:jx Hm:j I _The orc is distracted by your dazzling golden aura.Im:jV J  You closely miss the hound.Im:j%  The hound is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the hound.9 (0.8Im:j1Im:j55= _The hound bites you but does no damage.Im:j v $You puncture the hound!Im:j^ V $You kill the hound! 55 2 ufetubio   orc (unaware, dazed)hh 2 jackalsYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The gnoll bouda gazes fiercely through you!Im:jN i6-7.6 (0.7Weak Im:jX* x _You feel your attacks grow feeble.Im:jH .≈≈....j####......≈≈..≈≈≈≈..5##.....≈≈≈h. .<.....≈≈j5jhhjj.≈≈...# ..###..≈h...# ..# ##.....# Im:j0 .## #..# .# #.....#....##.###.....##.# #<...@$##.?...###$..#.#.......# #.###.....>.......Im:j  ........o.. .........jjj 3 gnolls (missiles, swift)Im:j a ..........55 2 ufetubi .o   orc (unaware, dazed)(…)Im:jz  Im:j 5jj(unaware, dazed)5(1 unaware, 1 dazed)The ufetubus is distracted by your dazzling golden aura.--8.6 (1.0 _The gnoll bouda is distracted by your dazzling golden aura. _You see here 6 gold pieces.Jm:jY b.≈≈≈≈..5##.....≈≈≈h .<.....≈≈j5jhhjj.≈≈...# ..###..≈≈≈≈≈≈≈≈≈≈≈h ##.............# ## #....#  ..#....##........###.....##Jm:j۲ M #<...$$##?...###@..##.......# #.##............. >....... ........o..# ...................#....   ufetubus (unaware, oJm:j o.  The gnoll bouda is no longer dazed. The ufetubus is no longer dazed.Jm:j 5 5jhwandering)5oThe orc is no longer dazed.-9 _The jackal is distracted by your dazzling golden aura.  Things that are here: _6 gold pieces; a +0 flailKm:jo,<.....≈≈j5jhhjj.≈≈...# ..###..≈≈≈≈≈≈≈≈≈≈≈h ##.............# ## #...........#  .#....##........###.....## #<...$$##?...###$..#.......# #@###.............# ..>....o..# ...........# ........#o   orc.....## o.7552===60 _Km:j |l $You puncture the orc!Km:j)Km:j755 1---=1.4 (0.8Km:jKm:j]G _You kill the orc!Km:jo  .###..≈≈≈≈≈≈≈≈≈≈≈h ##.............# ## ......#  #....##........###.....##Km:j  #<...$$##?...###$..##.......#.#.###...........@.# >.......# .... .#Km:jI t.##...:......Km:j  Km:jN g Found a parchment of Ignite Poison.-Km:j 2.4 (1.0Km:j Km:j#3  _Your attacks no longer feel as feeble.You now have 760 gold pieces (gained 5).60-3.4 (2Km:j2; Km:jA 4 _You see here a +0 morningstar.Lm:jb ILm:j]i Lm:jr ,Lm:jw Lm:j Lm:jo h  A jackal comes into view.Lm:j) ..≈≈≈≈..5##.....≈≈≈h. .<.....≈≈j5jhhjj.≈≈...# ..###..≈≈≈≈≈≈≈≈≈≈≈h...# ..# ##.............# .## #...........# # #.....#....## ###.....## ....# #<...$$##?...###@..##.......#.#.## Lm:j ................).# ...........>.......#........#j   gnoll bouda (wandering)...# Lm:j jjj 3 gnolls (missiles, swift)............ 5   ufetubus..#.........#Lm:jҔ phh 2 jackals (1 wandering)Lm:j  jh4.4 (1jhThe gnoll bouda shouts!Lm:jg Z(((((((Lm:jgB ≈....$@Lm:j.......#....# ....# 55 2 ufetubi....# hh 2 jackals....55(1 unaware, 1 dazed)--6.4 (1 _The ufetubus is distracted by your dazzling golden aura.Mm:j%R _You see here 10 gold pieces.Nm:jU ..≈≈≈≈..5≈≈≈h. .<.....≈≈j5jhhjj.≈≈...# ..###..≈≈≈≈≈≈≈≈≈≈≈h...# ..# ##.............# # #...........# .# #.....#....## .........###.....##.# #<...$$##.?...###@..##.......#.#.###.....).#>.......# ...........# ....# ....#jjj 3 gnolls (missiles, swift) .....5   ufetubus ..#.#hh 2 jackalsNm:j Nm:j \760--7 _Nm:j^ Nm:j $  Things that are here:Nm:jW O _6 gold pieces; a +0 flailOm:jg≈≈....j##.≈≈. ..≈≈≈≈..5##.....≈≈≈h. <.....≈≈j5jhhjj.≈≈...# ###..≈≈≈≈≈≈≈≈≈≈≈h...# ##.............# ## #...........# # #.....#....## ###.....## # #<...$@## ...?...###$..# Om:jh##.#.###....).# ..........>.......#....# ....# 55 2 ufetubi (1 unaware, 1 dazed)....# hh 2 jackals....Om:j, 55The ufetubus is no longer dazed.  The gnoll bouda gazes fiercely through you!Om:j-R8Weak Om:j6Om:j(8[ _You feel your attacks grow feeble.Om:j;R _You see here 10 gold pieces.Pm:jSPm:jS10 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et.Qm:jQm:jP..≈≈....j####......≈≈.Bob0923 the Protected ...≈≈≈≈..5##.....≈≈≈h.Minotaur of Gozag Gold: 760 <.....≈≈j5jhhjj.≈≈...#Health: 78/78 ======================== .###..≈≈≈≈≈≈≈≈≈≈≈h...#Magic: 1/8===--------------------- .# ##.............#Qm:j/AC: 32Str: 31 ## #...........#EV: 5Int: 7 # #.....#....##SH: 11Dex: 14 ........###.....##Qm:j XL:  9 Next: 46% Place: Dungeon:6 ........# #<...$@##Noise: ---------  Time: 6068.4 (1.0) ........?...###$..#h) +2 spear of Poverty {spect, rElec Int+2 ....#.......#.#.###Throw: 3 throwing nets ...............).#Weak ..........>.......#Qm:j ...........#j   gnoll bouda...........#55 2 ufetubi...........#hh 2 jackalsQm:j D............Things that are here: Qm:j!_6 gold pieces; a +0 flail  The ufetubus is no longer dazed.  The gnoll bouda gazes fiercely through you! Qm:jQm:jAk _You feel as though you will be weak longer.Rm:j".≈≈....j####......≈≈..≈≈≈≈..5##.....≈≈≈h. .<.....≈≈j5jhhjj.≈≈...# ..###..≈h...# ..# ##.....# .## #..# .# #.....#....##.###.....##.# #<...@.##.?...###$..#.#.......#.#.###..).#.>.......#Rm:j3 ...........# ...........#jjj 3 gnolls (missiles, swift) ...........#55 2 ufetubi .hh 2 jackalsRm:j%2 (((((The gnoll throws a boomerang.Rm:jQ≈....Rm:jDRm:j5.=70Rm:jO _The boomerang hits you but does no damage.Rm:jQ _You see here 6 gold pieces.Rm:j?Rm:j@.The floor.Sm:jSm:j{...≈≈....j####......≈≈.Bob0923 the Protected ....≈≈≈≈..5##.....≈≈≈h.Minotaur of Gozag Gold: 770 .<.....≈≈j5jhhjj.≈≈...#Health: 78/78 ======================== ..###..≈≈≈≈≈≈≈≈≈≈≈h...#Magic: 2/8======------------------ ..# ##.............#AC: 32Str: 31 .## #...........#EV: 5Sm:jInt: 7 .# #.....#....##SH: 11Dex: 14 .........###.....##XL:  9 Next: 46% Place: Dungeon:6 .........# #<...@.##Noise: =--------  Time: 6070.4 (1.0) Sm:ja.........?...###$..#h) +2 spear of Poverty {spect, rElec Int+2 .....#.......#.#.###Throw: 3 throwing nets Sm:j:................).#Weak ...........>.......#Sm:j[...........#j   gnoll bouda...........#Sm:jjjj 3 gnolls (missiles, swift)...........#Sm:j55 2 ufetubi............hh 2 jackalsYou now have 770 gold pieces (gained 10).  Sm:jMHThe gnoll bouda gazes fiercely through you! _You feel as though you will be weak longer.The gnoll throws a boomerang. _The boomerang hits you but does no damage. _You see here 6 gold pieces.Sm:j3Sm:jǧSm:jΪSm:j- Sm:j 6 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ Sm:j “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away Sm:jF  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD. Sm:jr I trans. John Dryden, 1683. (g)et.Tm:j+ Tm:j ...≈≈....j####......≈≈.Bob0923 the Protected ....≈≈≈≈..5##.....≈≈≈h.Tm:j[ Minotaur of Gozag Gold: 770 .<.....≈≈j5jhhjj.≈≈...#Health: 78/78 ======================== ..###..≈≈≈≈≈≈≈≈≈≈≈h...#Magic: 2/8======------------------ ..# ##.............#AC: 32Str: 31 .## #...........#EV: 5Int: 7 .# #.....#....##SH: 11Dex: 14 .........###.....##XL:  9 Next: 46% Place: Dungeon:6 .........# #<...@.##Noise: =--------  Time: 6070.4 (0.0) .........?...###$..#h) +2 spear of Poverty {spect, rElec Int+2 .....#.......#.#.###Throw: 3 throwing nets ................).#m:j 0mWeak ...........>.......#...........#Tm:j rj   gnoll bouda...........#jjj 3 gnolls (missiles, swift)...........#55 2 ufetubi............hh 2 jackalsYou now have 770 gold pieces (gained 10).  The gnoll bouda gazes fiercely through you! _You feel as though you will be weak longer.The gnoll throws a boomerang. _The boomerang hits you but does no damage. _You see here 6 gold pieces.Tm:j= Tm:j :6-1.4 (1Tm:j $ Tm:j' > _You now have 776 gold pieces (gained 6).Um:jW.≈≈≈≈..5##.....≈≈≈h .<.....≈≈j5jhhjj.≈≈...# ..###..≈≈≈≈≈≈≈≈≈≈≈h ##.............# ## #....#  ..#....##........###.....## #<.....##?...###@..##.......#.#.##...........).# >.......# ...........# ...........#.........#....   ufetubus##Um:j_ hjThe gnoll is no longer moving quickly.  The gnoll bouda gazes fiercely through you!Um:jVr  2 swift)You feel as though you will be weak longer.Um:j~V(((((((Um:j ≈.....@The gnoll throws a throwing net. The throwing net barely misses you.Um:jB T((((((Um:jH V≈.....Um:jذ Um:jq -=2Um:j Um:j.  Um:j S_The gnoll throws a boomerang. You block the boomerang.  Things that are here:Um:j _6 gold pieces; a throwing net; a +0 flailVm:j8eWhat do you want to examine? Items  a - ()) a +0 flailb - ($) 6 gold pieces  c - (() a throwing netWm:j$6 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et.Xm:jCc What do you want to examine? Items  a - ()) a +0 flail  b - ($) 6 gold pieces  c - (() a throwing net Ym:je#'6 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed Ym:j# the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et.Zm:jp c What do you want to examine? Items  a - ()) a +0 flail  b - ($) 6 gold pieces  c - (() a throwing net [m:jz6 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et.]m:j>]m:jL]m:jJ[....≈≈≈≈..5##.....≈≈≈h.Bob0923 the Protected .<.....≈≈j5hjhjj.≈≈...#Minotaur of Gozag Gold: 782 ..###..≈≈≈≈≈≈≈≈≈≈≈h...#Health: 78/78 ======================== ..# ##.............#Magic: 2/8======------------------ .## #...........#AC: 32Str: 31 .# #.....#....##EV: 5Int: 7 ]m:jG\a.........###.....##SH: 11Dex: 14 .........# #<.....##XL:  9 Next: 46% Place: Dungeon:6 .........?...###@..#Noise: =--------  Time: 6072.4 (1.0) .....#.......#.#.###h) +2 spear of Poverty {spect, rElec Int+2 ................).#Throw: 3 throwing nets ...........>.......#Weak ...........#...........#j   gnoll bouda...........#]m:j|\jjj 3 gnolls (missiles, 2 swift)............5   ufetubus..#.........#]m:j\hh 2 jackalsThe gnoll bouda gazes fiercely through you!]m:j\You feel as though you will be weak longer.The gnoll throws a throwing net. The throwing net barely misses you. ]m:j\o_The gnoll throws a boomerang. You block the boomerang.  Things that are here: ]m:j ]t_6 gold pieces; a throwing net; a +0 flail]m:js ]m:j4tG You now have 782 gold pieces (gained 6).]m:j0 ]m:j((((((The gnoll throws a boomerang.]m:j1W≈.....]m:j<]m:j>%3]m:jvI]m:jM@ _The boomerang hits you but does no damage.^m:jM<.....≈≈j5hjhjj.≈≈...# ..###..≈≈≈≈≈≈≈≈≈≈≈h ##.............# ## #...........#  .#....##........###.....## #<.....##^m:j?...###(..#.......#.#@###...........).# ..>.......# ...........# .....#...#.....####...:......^m:j^m:jv--4^m:j^m:j^m:j v^m:j^v^m:jx^m:j^m:j.^m:j^m:jĐ^m:jV^m:j,^m:j^m:j_2 #...# ##.............# .## #...........# .# #.....#....# ...........###.....## #..........#.#<.....##  ..?...###(..#  .....#.......#.#.###  .........).## ^m:jJ ...........>..@....#-6.4 (2 .....# ......# ...#?.... #.#...## ..#.##..:...... #. ##... ^m:j^m:jܱ^m:jqi _Found a scroll labelled LIM AT TEGEICLEU.`m:j*3`m:jI.`m:jL`m:jOXB`m:j#Y`m:jjB`m:jlm`m:jqh  A jackal comes into view.`m:j##....≈≈≈≈..5##.....≈≈≈h. #..##.<.....≈≈j5hjhjjh≈≈...####..###..≈≈≈≈≈≈≈≈≈≈≈....# .###...# ##.............# ......## #...........# ##....# ##.....#....## ###...........###.....## ..###.#<.....## '## .?.@.###(..# ..# .....#.#.#.### ..# .......).## ..# ....>.......# ###.`m:jJX# ##....#j   gnoll bouda..........#jj 2 gnolls (missiles) #.#...?.....hh 2 jackals #.##. ......#.........##`m:j4 8  The gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.`m:jj ((((((The gnoll throws a boomerang.`m:jqy≈....<`m:j(`m:jj3====9.4 (3`m:je`m:j"@ _The boomerang hits you but does no damage.am:j#..##....≈≈≈≈..5##.....≈≈≈h. .#..##.<.....≈≈j5hjhjjh≈≈...#.###..###..≈....# #.###...# ##.............#.## #...........##....# ###.....#....###...###.....## #..##.#.#<.....## #'## .?@..###(..#.# .....#.......#.#.###.# ....).##.# .>.......##.##..#..##.#.?.  #.##. ......#.##am:jI-80.4 (1am:jam:jvam:j #..##....≈≈≈≈..5##.....≈≈≈h. #.#..##.<.....≈≈j5hjhjjh≈≈...#.###..###..≈....# .#.###...# ##.......#.## #...........##....#####.....#....###..###.....## .#..##.#.#<.....## .#'## .@...###(..# )...# .....#.#.#.###.# .).##.# .>.##..##....#. #...##.#.?..... # #.##. ......#.##am:jS am:j ?-1am:j> am:j am:j *2.4 (2am:j am:j% . _i - a scroll of identifycm:j cm:j cm:jcm:j#cm:j!cm:j";===cm:jG6cm:jY<cm:j>cm:j@cm:j~Ccm:jIcm:jJcm:jLcm:j2Ocm:j1W:  Found 17 gold pieces.cm:jW(cm:j"Ycm:j_u _Your attacks no longer feel as feeble.cm:jccm:jdU4===cm:jecm:jhcm:j{lcm:jlcm:j⌠.#..##..........#.#<.....## .#'## ..............###(..# '.)...# .....#.......#.#.### '.....# ................).## #.....# ...........>.......#### #..................# .#####. ##..................# ....... ##.................# ..###.# #...........90.4 (8 .## #.##..............###....#.##...:...... #.....# ##.###......... ..##.## .#+ #.$.... .#+ #....#cm:j ..<..## ..#..## ......##.cm:jcm:j&f _c - a scroll labelled LIM AT TEGEICLEUem:jkem:j"Read which item? Scrolls  f - 3 scrolls of fear  t - 4 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  T - 2 scrolls of torment  V - 2 scrolls of vulnerability  c - a scroll labelled LIM AT TEGEICLEU [!] read|quaff|evoke[?] describe selectedgm:jgm:jgm:j#⌠.#..##..........#.#<.....##Bob0923 the Protected #..#'## ..............###(..#Minotaur of Gozag Gold: 782 '.)...# .....#.......#.#.###Health: 78/78 ======================== '.....# ................).##Magic: 4/8============------------ #.....# ...........>.......#AC: 32Str: 31 ####### #..................#EV: 5Int: 7 .#####. ##..................#SH: 11Dex: 14 gm:jfR....... ##.................#XL:  9 Next: 46% Place: Dungeon:6 ..###.# #.....@..............Noise: ---------  Time: 6090.4 (0.0) .## #.##............#.........## h) +2 spear of Poverty {spect, rElec Int+2 ..#..............#.##...:......Throw: 3 throwing nets #.....# .......##.###......... ..##.## ....... .# ####.+ #.$.... .# .....+ #....#. ..<..## ..#..## ......##.The gnoll throws a boomerang. _The boomerang hits you but does no damage. _i - a scroll of identify  Found 17 gold pieces. _Your attacks no longer feel as feeble. _c - a scroll labelled LIM AT TEGEICLEUgm:j.gm:j2Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LIM AT TEGEICLEU Potions (select first with !)  d - 3 sedimented white potions  f - 3 inky potions  j - 3 viscous brown potions  k - a bubbling pink potion  l - a green potion  n - a bubbling white potion  o - a white potion[?] describe selectedim:jim:jim:j#⌠.#..##..........#.#<.....##Bob0923 the Protected #..#'## ..............###(..#Minotaur of Gozag Gold: 782 '.)...# .....#.......#.#.###Health: 78/78 ======================== '.....# ................).##Magic: 4/8============------------ #.....# ...........>.......#AC: 32Str: 31 ####### #..................#EV: 5im:jInt: 7 .#####. ##..................#SH: 11Dex: 14 ....... ##.................#XL:  9 Next: 46% Place: Dungeon:6 ..###.# #.....@..............Noise: ---------  Time: 6090.4 (0.0) .## #.##............#.........## h) +2 spear of Poverty {spect, rElec Int+2 ..#..............#.##...:......Throw: 3 throwing nets #.....# .......##.###......... ..##.## ....... .# ####.+ #.$.... .# .....+ #....#. ..<..## ..#..## ......##.The gnoll throws a boomerang. _The boomerang hits you but does no damage. _i - a scroll of identify  im:jFound 17 gold pieces. _Your attacks no longer feel as feeble. _c - a scroll labelled LIM AT TEGEICLEUim:j]  As you read the scroll of identify, it crumbles to dust.im:j+1.4 (1im:jpim:jU _c -> I - a scroll of immolationkm:j0km:j?PRead which item? Scrolls  f - 3 scrolls of fear  t - 4 scrolls of teleportationr - a scroll of revelation  I - a scroll of immolation  T - 2 scrolls of torment  V - 2 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedlm:j( lm:j1#⌠.#..##..........#.#<.....##Bob0923 the Protected #..#'## ..............###(..#Minotaur of Gozag Gold: 782 '.)...# .....#.......#.#.###Health: 78/78 ======================== '.....# ................).##Magic: 4/8============------------ #.....# ...........>.......#AC: 32Str: 31 ####### #..................#EV: 5Int: 7 .#####. ##..................#SH: 11Dex: 14 ....... ##.................#XL:  9 Next: 46% Place: Dungeon:6 lm:j3n..###.# #.....@..............Noise: ---------  Time: 6091.4 (0.0) .## #.##............#.........## h) +2 spear of Poverty {spect, rElec Int+2 ..#..............#.##...:......Throw: 3 throwing nets #.....# .......##.###......... ..##.## ....... .# ####.+ #.$.... .# .....+ #....#. ..<..## ..#..## ......##. _i - a scroll of identify  Found 17 gold pieces. _Your attacks no longer feel as feeble. _c - a scroll labelled LIM AT TEGEICLEUAs you read the scroll of identify, it crumbles to dust. _c -> I - a scroll of immolationlm:j:G *#*,*,*,,,*,,#,,.***,.***...,**,##..,***lm:j(H...###..,,,,,,,,*,,*...#.#..,,,,,,,**,,*..##....,,,,,,,***.....#..,,,,,,**,,*,*,,,,,,***,,,,****As you read the scroll of revelation, it crumbles to dust.lm:jH+2.4 (1lm:jQlm:j-U: _You feel aware of your surroundings.pm:j/ipm:j4qpm:jqO5===pm:j2spm:jfzJ _Found a stone staircase leading down.pm:jz&99pm:j{pm:jM.....#######..#.................. ....).#####...##................. ....)..........##................ .......###.##..#................. .#*#.##............#....... .......#..............#.##...:... .pm:j....#.....##........##.###......##.####....###..,,,,...####.+,,###.#..,,,,8.4 (6.........+,,##....#...##....,,,, #####..<..##*#..#..##.....#..,,,,###......##...#.#......###,,,........................*,,,,,, ....PP...##............#.#**,,,,,  pm:j`##...∩P............#..>#** *,,,,*  ###.PPP.........,###*..#** *,,,,*pm:j  ###.....#.........**,,,,,****,,,* pm:jpm:jpm:j? _You now have 799 gold pieces (gained 17).qm:j\qm:j]qm:j_qm:jƚ===qm:j؟qm:j ##*#.##............###*#..............#.##...:,* #.....##........##.###..,*##.####..........###..,,,,,,,,* ####.+,,##.........#.#..,,,,,,,**+,,##....#...##....,,,,,,,* <..##*#..#..##.....#..,,,,,,** ##...#.#......###,,,,**** ...........@....#,,,,,,** 103.4 (5 P...##............#.##*,,,,,,** ∩P............#..>#** *,,,,*>,** PP..........####..#** *,,,,**,,*#.........**....,****,,,***,,* .####........,,qm:j..##.*,,,,,****,,* ......#......,,##.,.#,,,,** * ......#*.....,,**#,,.,,,,,*** .##...##.....,,* *,,,,**,,*,,,,*qm:j̼3rm:j`!3rm:j"rm:j0rm:j8Xrm:j<,rm:j >rm:j9AR  There is a stone staircase leading down here.rm:j^Frm:jTGV6=== _rm:j7Hrm:jIrm:j`Mrm:jMrm:j/Nrm:j\###.+,,###.#..,,,,,,,** ..+,,##....#...##....,,,,,,,* .<..##*#..#..##.....#..,,,,,,** ...##...#.#......###,,,,**** ....................#,,,,,,** ##............#.##*,,,,,,** P............#..>#** *,,,,*>,** P..........####..### *,,,,**,,**#...*#..@..#***,,,***,,*7.4 (4 ####..##.#,,,,,****,,* .....##.,.#,,,,** *,,, .....#*.......**#,,.,,,,,***,,,* ##...##.......* *,,..**,,*,,,,** #..#.).......,* *,,*##*,,,,,***......,** *,,,,****,,** #..........#** **,,rm:j],* **** #.......#### *,,,*rm:j'^rm:j`sm:j"sm:j#sm:j5*sm:j+sm:j^sm:jsm:jsm:j sm:jS sm:jP sm:jZ g===sm:j8] .......+,,##....#...##....,,,,,,, ##..<..##*#..#..##.....#..,,,,,,* ##......##...#.#......###**..................#,,,,,,** .PP...##............#.##*,,,,,,**∩P............#..>#** *,,,,*>,* .PPP..........####..### *,,,,**,, .....#.........##.....#***,,,***, .).####.........@..##.#,,,,,****,10.4 (3 ........#.##...#,,,,** *,,...##.......#*#......,,***,,##...##.......# *....##,,*,,,, ...#..#.)........# *,.###*,,,,,** ..#.............## *,..,****,,** .###....##* **,..* **** ## #.......#### *,..#sm:j]  #..... *****sm:j~ tm:j`w tm:jx tm:jx tm:j΅ tm:j ,tm:j ,tm:jƕ tm:jP tm:j tm:j tm:j tm:ji tm:j tm:j tm:j ,tm:j tm:j <..##*#..#..##.....#..,,,,,,** ....##...#.#......###,,,,**** .............#,,,,,,** ##............#.##*,,,,,,** ...........#..>#** *,,,,*>,** ........####..### *,,,,**,,** #..##.....#***,,,***,,* ###...tm:jA y...##.#,,,,,****,,* ...#........##.@.#,,,,** *,,,* 4.4 (4##.......###........***,,,* #...##.......# #....##..*,,,,** #.)........# #..###*,,,,,***.........## #...,****,,**.tm:j .##* ##...* ****......#### *...# .....### *#####..##tm:j tm:j tm:j; m:j4m:jtm:jN2F _Unknown command.n:j n:jn:j`n:jUn:j e  You encounter a drude.n:j)...##...#.#......###,,,,**** ........,, ###.##*..#..>#** *,,,.*>####..### *,,..**, ###.....#**#:..***,,* #.....##.#,5...#***,,* ...#........##...#....## *,,,* #n:j###.@......#**,,,* ##.# #....##..#,,,,** .#.)..# #..###*,,,,,*** ...## #...,****,,**##* ##...* **#### #...# 5   drude (asleep)### ##### #..####n:j .50  Found a parchment of Blink.n:j T.5n:j)E5n:jV/z7=======5.4 (1n:jN1n:j25' _The drude shouts!n:j .........#,,,,,,** ###.##*,,,,,,** ...#..>#** *,,,.*>,**####..### *,,..**,,** #.##.....#*##:..***,, ##....##.#.....# ...#.##...#....## *,###..5.....#*n:j  #.@..##..#,,,,* .#.).###*,,,,,*** ...## #...,****,,** .##5   druden:j &n:j&[=---6n:j.n:jO26 _You block the drude's attack. x2n:jt  ((   dancing +2 spear of Poverty {spect, r…)You closely miss the drude. Your headbutt misses the drude.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the drude.n:ju I---7.2 (0.8n:j} n:j z _The drude closely misses you. The drude hits you but does no damage.n:jaG  You miss the drude.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thedrude.n:jG +9 (0.7n:jSP n:jR _The drude barely misses you. The drude closely misses you.n:j  You miss the drude.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the drude fromafar!n:j/K===8.7 (0.8n:jn:j6 _You block the drude's attack. x2n:jyu $You impale the drude!!n:jIj .  You kill the drude!n:jv1n:j 799 2---------------7=9.5 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:jn:jg _Your Armour skill increases to level 9!n:j ##...#.####,,,,** ..........#,,,,,,** ##...#.##*,,,,.,** .#..>#** *,,,.#>,** .n:jw.####..### *,,..#*,,** ..##.....####:..#**,,* #............##.#.....#***,,* #..n:j##...#....## *,,,* ##.n:j###..@.....#**,,,* .##n:j# #....##..#,,,, #.)n:j% #..###*,,,,,***.## #...,****,,n:jy..##* ##...* ****.#### #...# n:j7...######## n:j(.. ###n:j&n:j`(>--20.5 (1.0 _n:jp/n:j%>  You now have enough gold to fund merchants seeking to open stores in thedungeon.n:j>%806n:j>--n:j>$1.5 (2n:jFn:jJ> _You now have 806 gold pieces (gained 7).n:j>##*#..#..##..,,,,,, .##...#.#......###,,,,** .......#,,,,,,#* #...#.##*,,,,..** .#..>#** *,,,.#>,** ####..### *,,..#*,,** .n:j ##.....####:..#**,,* ..##.#.....#***,,* #..##...#@...## *,,,* ##.###........#**,,,* .##n:jn# #....##..#,,,, .) #..###*,....***.## #...,****..#..##* ##...* **##.#### #...####### .n:j9n:j+2.5 (1n:jn:jn:jpn:jn:jkn:jKn:jB[---------------n:j|,n:j%n:jlU3===n:jʻn:jn:jn:j6n:j7n:j/n:jn:jn:jn:jZ  You pick up a parchment of Blink and begin reading...n:j]n:jn:j}:.........#.#..,,,,,,,** ##....#...##.........,,* #..#..##.....#......,,** ...#.####....##** ....#......## ...#.###......** n:j#..>#** #....#>,** ####..### #....#*,,** ....##.....####@..#**,,* 7.5 (5..n:jm[##.#.....##**,,* ......##...#....## *,,,* ......###........#**,,,*# #....##..#,,,,* #..####.....***..## #...,*###..#*..##* ##...* n:js*##### #...#n:j{n:jn:j=> _You add the spell Blink to your library.n:jn:jn:jn:jan:jcn:jSg===n:jn:jn:j?nn:j+n:jn:jH*806n:jn:jcw...#......## .........#.###......** .....#..>#** #....#>,** ###..### #....#*,,**##.....####...#**,,*##.#.....##**,,*#...#....## *,,,..###........#**,,,* .# #....##.@#,,,,** 31.5 (4# #..####.....#** ## #...,*###..## ##* ##...* *### n:j#### #...# # ##### n:jAn:jb n:j{ n:j6n:j6n:jK7n:jEn:jL,n:jQ,n:jWk4===n:j[Xn:jYn:js`n:j`n:j`n:j`bn:jjhn:jhn:jBin:jjn:j!sn:j^sn:jsn:jyA#......##  #.###......**  .#..>#** #....#>,##  n:jzW###..### #....#*,.##  ##.....####...#**..#  ##.#.....####..#  n:jSz##...#....## #...#  ###........###...# n:j|z # #....##..#..@.#*  n:jzb6.5 (5# #..####.....###  .## #...,*###..## n:jz #* ##...* ####  n:jz^ #...#  n:j"{W #####  n:j@{_   n:j[{1   n:jx{E n:j|n:jn:jn:jDn:jn:j{n:jn:jn:jg===n:jn:j,n:jn:jn:jn:j/n:ji$ n:j$_Found an escape hatch in the floor.n:jn:j9n:jn:j!B#.#..,,,,,,,** #...##.........,, ##.....#......,,**  ......###....##**  ..n:je......##  .###......#*  #..>#** #....#>.##  n:j ##..### #....##..##  #.....####...#*#@.#  40.5 (4.##.#.....####.. ...#....## #...# n:j.###........###...# .# #....##..#....##n:j| .# #..####.....### n:j'## #...,*###..## * ##...* ####n:jG4 #...# n:j#n:jn:j'n:jn:j<n:jn:jn:jgn:jn:jR5===n:jn:jn:jZn:jn:jn:jP  There is an escape hatch in the floor here.n:jn:j _n:jMn:jn:jJn:jn:jn:jJ....#.........##* ......#.##...:......,* .....##.###.........,* n:jOH..###.....,,,,,* .#.#.....,,,,** #...##.........,,* n:jq##.....#......,,** .#......###....##**n:j ..........#.....@## n:j5.5 (5....#.###......##n:j ..#..>#** #....#>.##n:j n:jA#..### #....##..##.##.....####...###..#n:jv.....##.#.....####..# ....##...#....## #...# ....###........###...# ....# #....##..#....##n:jn:j<n:jn:j n:j n:j= n:j n:j n:j( %===n:j ,n:j e _Found 2 brown potions.n:j n:j7 n:j n:j% n:j n:jX n:j n:jt n:jI n:j n:j n:jc r#.* ##..................# ##.................####..............#...#.........###n:j .....#.##...:.......# .......##.###..........# ....###..........# ##.#...@..!..#*9.5 (4 n:j #....#...##.....##..##.....#........##n:j .#.#......###....####..........#......##n:jJ `...#.###......##.#..>#** #....#>.######..### #....##..###.n:jp )##...###..#n:jZ n:j_ n:j n:jz n:j8{ n:j=} n:j) n:j n:j n:j ,n:jL n:j e6===n:j@ n:j n:jU n:j n:jݴ n:j0 n:jz n:j .#* ..# ..### ..# #...### #.##...:.......# n:j ##.###...# ###...# .n:j( #.#......@..#* 53 n:jO ..#...##...........# #.....#........## n:j #......###....#####......###.###......##n:j ;#..>#** #....#>.## ####..### #....##..## n:j n:j n:j n:j S _p - 2 brown potionsn:jn:jn:jn:jTn:jn:jn:j,n:jn:j;===n:jn:jn:jn:jFn:jn:jn:j,n:jn:jb  You pick up a parchment of Ignite Poison and begin reading...n:jLn:jnn:j(##.#.###).##>.......##.####......n:jy...###..........####..........#.....#..###n:j..#.##...@.......#8.5 (5n:j......##.###..........# #..........###..........# #...#.#.........## ##....#...##...........# #..#..##.....#........##n:j.#.#......###....#### .............#......## .n:j4.........#.###......##n:jn:j5n:j!F _You add the spell Ignite Poison to your library.n:j: n:j5; n:jI= n:jK n:jS n:j(X ,n:jY n:ja n:ja M7===n:j0d n:jf n:jgo ,n:jFq n:js n:j{ n:j%| n:j~ n:j] n:j n:j n:j n:j n:j n:j ;===n:jE n:j5 n:j n:jڧ n:j n:j- c#..###..≈≈≈≈≈≈≈≈≈≈≈....## ##.............#***## #...........#** ..#####.....#....## ...###.....## ..n:j #.#<.....## ...###(..# #.......#.#.### .......@).## 65.5 (7....>.......# .#n:j ...........## .##............# ..##.................### ..#....................#n:j5 .........#.........###n:jQ #.##...........###.###.n:ji ...#n:j n:j n:jo n:j n:j7n:j7n:jq9n:jHn:jP,n:jT,n:jWg  A gnoll comes into view.n:j!`%....≈≈≈≈..5##.....≈≈≈h.*** .<.....≈≈..j....h≈≈...##..≈≈≈≈≈≈≈≈≈≈≈....# ##.............#*** .## #...........#** .#####.....#....## ###.....## ...#.#<.....## ....###@..# n:ja(#.......#.#.### ........).## ....>.......# #..................## ##............# j   gnoll (missile, wandering) .##...........####.........#..##n:j@a"#n:jai].j6.5 (1n:jqXj)n:jBr&==n:jr7.5 (2n:jyn:j|= _The gnoll shouts!  Things that are here:n:jd _a throwing net; a +0 flailn:j#≈≈....j####......≈≈.,, ....≈≈≈≈...##.....≈≈≈h.*** .<.....≈≈...j...h≈≈...#*##..≈≈≈≈≈≈≈≈≈≈≈....# ..# ##......#*** #...........#** .#####.....#....## ##.....## #.#<...@.##........###(..#.......#.#.###n:jz$.....).# .>.......#........# ##..........##...## .#..#n:j*J.jn:j3n:j5;--8.5 (1 _n:jg>n:ji?n:jO--n:jn:jn:jOh #.≈≈.....##,,##......≈≈....j####......≈≈.,, ....≈≈≈≈...##.....≈≈≈h.*** .<.....≈≈....j..h≈≈...#*##..≈≈≈≈≈≈≈≈≈≈≈....# ..# #..#*** #...........#** .#####.....#....## ##....@## #.#<.....##........###(..#.......#.#.###.......).# .>.......# j 2 gnolls (missiles, 1 wandering) #......# ##........####n:joQ.jn:j3pJ.jn:jx;)n:j!y#8n:jIy3=====n:jfy 9n:jn:jց' _The gnoll shouts!n:jS#$.#*,,*#.....h..,,* ####,,##.j.j..≈.,,*...5.####......≈≈.,,* #....≈≈≈≈5.j##.....≈≈≈..*** #.<.....≈≈.....j..≈≈...#* #..###..≈≈≈≈≈≈≈≈≈≈≈....# ...# ##..j.#*** ..## #...........#**#####.....#.###......#.#<.....##.........###(..##.......#.#.###........).##jjjjj 5 gnolls (2 polearms, 3 missiles, …)....>.......55 2 ufetubi (wandering) ............##.#n:jT [Kn:jEq .5You encounter 2 gnolls..5n:jbu jThe gnoll shouts! x2; The ufetubus shouts! x2; You hear a shout!n:j2wO.jn:j jjjjjjjj 6 gnolls (2 polearms, 3 missiles,55n:j wYou encounter a gnoll. It is wielding a +0 flail.n:jg? (((n:jגY(The gnoll throws a throwing net. The throwing net hits you.n:jr.j.5n:j$.n:jmn:jn:j&; j.≈..j 5 gnolls (1 polearm, 3 missiles, 1You become entangled in the net! The gnoll hits you but does no damage.n:j'Z  2   0 n:j'====703 throwing netsHeld n:j0n:j+82 _The gnoll leaves your sight.n:j  .jYou struggle against the net..5.5.j.jn:j j)The gnoll shouts! You hear a shout!n:jm==--1n:jn:j"< _The gnoll hits you but does no damage.n:jPh 95.n:jh F.5n:jk U.jn:j8m J.jn:jUn Q.jn:jn 9.5n:j4o n:jqo J.5n:j;z Ejjn:j{ O---2n:j{ n:j{ Z _You struggle against the net. The gnoll hits you but does no damage.n:jw.h.jn:j05..jn:j <h   jackal (wandering)n:jE (((You rip the net and break free! The gnoll throws a boomerang.n:jF≈..n:j"n:j=== 5 11 -33 throwing netsn:jn:jil _You block the boomerang. The gnoll closely misses you.n:j^A.≈.''*,,,,,,,,,,,* $≈......#*,,*#.j.,* #.≈≈.....##,,##h.,* ...≈≈.....####......≈≈..,* ....≈≈≈≈...##.5...≈≈≈..#** .<.....≈≈.5.j..jj≈≈.j.#*###..≈≈≈≈≈≈≈≈≈≈≈....#  ##.j.#*** .## #..........@#** .#####.....#....## ###.....## #.#<.....##.......###(..###.#.### jjj 6 gnolls (2 polearms, 3 missiles)....).## .>.......#n:jB #..##.hn:jTCJ.5n:jC95.n:j[FU.jn:jYG1jn:jS j 7 gnolls (2 polearms, 4 missiles)hYou encounter a gnoll. It is quivering boomerangs.n:j\ (((The gnoll throws a throwing net. The throwing net hits you.n:j1K.hn:jVO.jn:j95.n:jj≈≈.j3n:j  2   0 43 throwing netsHeld n:j-n:j] _You become entangled in the net! The gnoll hits you but does no damage.n:jcU.jn:jLn:j ((((((You tear a large gash into the net. The gnoll throws a boomerang.n:j;}m..≈≈≈.n:jv~K.hn:j<J.5n:jO  The boomerang hits you but does no damage.n:j͓>((n:jx! @≈.n:j" J.jn:j# 3j.n:jO$ Q.jn:j/ n:jU0 V1---n:j0 5n:j2: n:j|= K _The gnoll throws a boomerang. The boomerang hits you!n:j J.5n:j ch..5n:j n:jf 1j.n:j N.jn:jg J.jn:j E.5n:j U.jn:jP $.n:j{ 'hn:j ?.jn:jR n:j n:j 25.n:j n:j A2=--n:j &-6n:j n:jl 3 _You struggle against the net.n:j`k  You rip the net and break free! The gnoll hits you but does no damage.n:j (((((The gnoll throws a boomerang.n:jn:j9f.≈≈≈.n:j5n:j{.n:jn:j.n:j٬5n:jpn:jn:jxjn:jѯ.n:jn:j7.n:jqhn:jn:j n:jо n:j,*The boomerang hits you but does no damage.n:j n:j n:j(n:jm(n:j3The gnoll throws a boomerang.n:jc@≈.n:joO  The boomerang hits you but does no damage.n:j|=((n:j?≈.n:j .jThe gnoll throws a boomerang. You block the boomerang.n:j2n:j  5 11 =73 throwing netsn:jNn:j V _The gnoll completely misses you.n:j;  $You hit the gnoll. You headbutt the gnoll!n:j Q.5n:j 95.n:j6 P.jn:jh 1h.n:jQ J.jn:j  655 2 ufetubin:j= 806 1---------------------8.3 (0.8n:j n:j I _You kill the gnoll!n:jw c  You hit the jackal. Your headbutt misses the jackal.n:jj{ 5.  The jackal is moderately wounded.n:j&| Q.5n:j/~ j.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thejackal.n:j܋ ((   dancing +2 spear of Poverty {spect, r…)The jackal bites you but does no damage.n:j ((((You block the gnoll's attack. The gnoll throws a boomerang.n:jE! R≈≈≈.n:j," U.5n:jJ# 8j.n:j3/ n:jE0 u0------------------------9.1n:j9 n:j;= @ _The boomerang hits you but does no damage.n:j Y"  You hit the jackal.n:jrd $The jackal is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the jackal  from afar.n:jeQ.5n:jh .jYou kill the jackal!n:j]i95.n:jHjU.jn:j0kS.5n:jE(   dancing +2 spear of Poverty {spect, r…)3=1===89n:jއn:j< _The gnoll hits you but does no damage.n:j .jYou closely miss the gnoll.n:j U.5n:j p  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll!n:j C(((n:j{ e≈.@n:j| U.5n:j j.  The gnoll throws a boomerang. The boomerang closely misses you.The gnoll barely misses you.n:jY Tjj,…)n:j 1=80.7n:j n:j K _The gnoll is distracted by your dazzling golden aura.n:jRT  You barely miss the gnoll. The gnoll snaps out of its daze.  The gnoll shouts!n:jz^ $The gnoll is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll.n:jb (.  You kill the gnoll!n:j~ch5.5.n:jcJ.jn:jr jjjjj 5 gnolls (1 polearm, 3 missiles)You hear a shout!n:jp ((The gnoll throws a boomerang.n:jC0?≈.n:j<n:j@L====1.4 (0.7n:jJn:jN@ _The boomerang hits you but does no damage.n:j> .≈...##....,,,,*** .≈.''*..* $≈......#*,,*#....* ≈≈.....##,,##......≈...* ≈≈.....####.....j≈≈...* ..≈≈≈≈...##..5j.≈≈≈..#** <.....≈≈......jj≈≈5..#* .###..≈≈≈≈≈≈≈≈≈≈≈j...#  ##..@.#*** ## #.........(.### #####.....#....## ###.....###.#<.....##.###(..# ##.#.### n:j? ....).## .>#n:jJ 0$n:jeL S.5n:jN .5Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:j.......#Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:j k (The gnoll throws a boomerang.n:j.U :≈n:jU 95.n:j?V C.jn:jhV n:jZe ) jj, 1 unaware, 1 …)The boomerang hits you but does no damage.  The gnoll is distracted by your dazzling golden aura.  The ufetubus barely misses you.n:jh ^1===94.0n:jJq n:js ? _The ufetubus hits you but does no damage.n:j $You puncture the ufetubus! You headbutt the ufetubus.n:j_6.j.5 .jYou kill the ufetubus!n:j jj22   ufetubusn:jO L====8n:j^n:j,K _The gnoll is distracted by your dazzling golden aura.n:jQt≈..##*#...,,,****,,≈,,,,* ≈...##....,...### ≈.''*..# ≈......#*,,*#....# ≈≈.....##,,##j..# ≈≈.....####......≈≈...# n:jgR..≈≈≈≈...##....j≈≈≈..#** .....≈≈...j.5jj≈≈...#* ###..≈≈≈≈≈≈≈≈≈≈≈@...#  ##.$$.#### #.........$.### ####.....#....#####.....###.#<.....## .n:j8S###(..# ##.#.### ....).##n:jU95.n:j.WQ.jn:j$X6j.n:jZ .5The gnoll is no longer dazed.n:j[0hn:j\R.jn:jhjj1 wandering,h   jackal (wandering)n:jxi#1n:jiA---5.8 (1.0n:jrn:jIua _The gnoll is distracted by your dazzling golden aura.  Things that are here:n:jxQ _6 gold pieces; a +0 halberdn:j -.##,,'..,,,,',,**,≈,,,,* ..##*#......#*##..≈....* ...##.....h..###* .''#..# ......#*,,*#....# ≈.....##,,##...# ≈≈.....####......≈≈j..# n:jP ≈≈≈≈...##...jj≈≈≈..#** ....≈≈....j.j5≈≈@..#* ##..≈≈≈≈≈≈≈≈≈≈≈$...#  ##.$$.####  #.........$### ###.....#....#####.....## #.#<.....## .n:j ###(..# ##.#.### n:j u 5.  The gnoll shouts!n:j ?.jn:j n:j #.n:j? .jn:j( G.hn:ju P.jn:j 1j.n:j jjjj2hn:jx 52===n:j >====6n:jm n:j^ 3 _The gnoll is no longer dazed.n:j4n:jmn:jT _Why would you want to do that?n:j##,,'..,,,,',,**,≈,,,,*  .##*#......#*##..≈....*  ##.##.#*  #''#h.#  #*,,*#.#  .....##,,##......≈...# n:j .....####......≈≈...#  ≈≈≈≈...##..5j.≈≈≈j.#**  ≈≈.....jjj≈≈.@.#*  #..≈$...#  ##.$$.####  #.$.### n:j .....#....##  ###.....##  n:j#.#<.....##  ###(..#  .#.#.#.###  n:j j.  The gnoll shouts!  The jackal is distracted by your dazzling golden aura.n:j j.  The gnoll hits you but does no damage.  The ufetubus is distracted by your dazzling golden aura.n:jPYh5jj(unaware, dazed)jjjj15(unaware, dazed)h(unaware, dazed)n:j[===-7n:jqn:jQ _The gnoll bouda is distracted by your dazzling golden aura.n:j; ((…)You barely miss the gnoll.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll.n:j ((You block the gnoll's attack. The gnoll throws a boomerang.n:jm6?≈.n:j Bn:jBW---8.5 (0.7n:jLn:jP. _You block the boomerang.n:jwiv $You puncture the gnoll!n:jtvh .  You kill the gnoll!n:jy .jYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:j jjj 3 gnolls (missiles, 1 wandering, 1 uThe gnoll is no longer dazed.n:j2=1-----9.3 (0.8n:jn:jK _The gnoll is distracted by your dazzling golden aura.n:j|]{,,',,,,,,',,**,≈,**,*  #,,'..,,,,',,##.≈....#  ##*#*##..≈....*  .##........###* ''#h.#  #*,,*#....# n:j^w ....##,,##......≈...#  .....####....j.≈≈...#  ≈≈≈...##..5.j≈≈≈@.#** ..≈≈.....jj.≈≈...# ..≈≈≈≈≈≈≈≈≈≈≈$...#  #.$$.####n:j^ #.........$.### #.....#....##  ###.....##  jj#.#<.....##  ..###(..# n:j^( n:j-g .jThe gnoll shouts!  The jackal is no longer dazed.n:jGh7h.n:jAukwandering, dazed)wandering)n:j v6=90.3 (1.0n:j:n:j2D _The gnoll is distracted by your dazzling golden aura.n:jR _You see here 17 gold pieces.n:jb3 k**,,,,,,****,,≈,*,,*  ,,',,,,,,',,*#.≈.##.#  ,,'..,,,,',,##.≈....#  #*#*##..≈....*  ##.......h###*n:j#4  ''#..#  #*,,*#....#  ##,,.≈...#  ....####.....j≈≈@..#  ≈≈...##..5.j≈≈≈$.### .≈≈.....jj.≈≈...#n:jS4  .≈≈≈≈≈≈≈≈≈≈≈$...#  .n:j4 $$.#### .........$.### n:j4 jjj 3 gnolls (missiles, 1 wandering, 1 u…).#....##  n:j4 5   ufetubus (unaware, dazed)###.....##  n:jz5 h   jackal (wandering)#.#<.....##  n:j7 G.hn:j9 9j.n:j9 n:j: @.hn:jC Mhn:jC 6--1 _n:j L n:jZN n:j#.,**,,,≈,,,* #******..≈.#,,,*#.≈.## ,,'..,,,,',,###*##*##..≈.... ##........##*n:j+.#''#....*,,*#..h....##,,##.....j ....####......≈≈... ≈≈...##..5.j≈≈≈$.###.....jj.≈≈...##≈≈≈≈≈≈≈≈≈≈≈$....$$.####....$.###n:j..#....## ##.....## n:jw;5.n:j@9j.n:jG.hn:jwJ.5n:j X5n:j#3n:jV=--2n:jn:j6 _The ufetubus is no longer dazed.n:j.=V...,*''*,,,,** #.n:j=*,**...≈..,# #******..≈.#,,,*#.≈.## ,,'..,,,,',,###*##*##..≈....# ##........##*.#''#.n:j=d.*,,*#......jn:j >##,,##...h.. ....####...5..≈≈... n:j6>R≈≈...##....j≈≈≈$.###.....jj.≈≈...##≈≈≈≈≈≈≈≈≈≈≈$...n:j>.$$.####....$.###..#....## n:jB.n:jBA.hn:jC45.n:jEK.jn:jNk 2 gnolls (missiles, 1 wandering)n:jNJ---=3n:jUn:jX^ _The gnoll is no longer dazed. x2; The gnoll hits you but does no damage.n:j:p h.  You barely miss the gnoll. Your headbutt misses the gnoll.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll..5n:j E> (jj)(   dancing +2 spear of Poverty {spect, r…)The gnoll shouts! You hear a shout!n:jnF5=4.0 (0.7n:jOn:jR3 _You block the gnoll's attack.n:jU1f  You puncture the gnoll! Your headbutt misses the gnoll.n:j6! j.  The gnoll is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thegnoll.n:j7K.5n:jCn:jD348 (0.8n:j}Nn:jR  The jackal closely misses your dancing +2 spear of Poverty {spect, rElec Int+2 _Dex+4}.n:j g $You hit the gnoll.n:j h .  You kill the gnoll!n:j ?.hn:j9 35.n:j    gnoll (missile)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:j^ D((((n:jS T.≈..n:j hh(wandering, dazed)The gnoll throws a boomerang. You block the boomerang.n:ji g0---50-5.6n:jˡ n:j' L _The jackal is distracted by your dazzling golden aura.n:jRYJ j.  You barely miss the jackal. The jackal snaps out of its daze.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thejackal.n:jd (5h5(unaware, dazed)h(   dancing +2 spear of Poverty {spect, r…)The ufetubus is distracted by your dazzling golden aura.n:je^1===-6.4n:jmn:j~qS _The jackal barely misses you.n:j6m $You puncture the jackal!n:ji .  You kill the jackal!n:jK.jn:j1n:j"F===7.2n:j`+n:jE.] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:jSJ .,*''*,≈,,** .##.,**...≈..,## #**,,,,,,****..≈.#,.# #,,',,,,,,',,*#.≈.##.# #,,'..,,,,',,##.≈....# #*#......#*##..≈....# .##.##.#* .#''#.# n:jSK .#*,,*#.....5@...# .##,,##......≈...# .####.....j≈≈...# ≈...##.....≈≈≈$.### .≈≈........≈≈...## .≈$...# #.$$.#### #.$.### #.....#....## n:j*R 9j.n:j ` y5=-8.2 (1.0n:jb n:jd $  Things that are here:n:jg Q _9 gold pieces; 3 boomerangsn:j& n:jjS$You puncture the ufetubus!n:jC& n:jOjYou kill the ufetubus!n:jnj 2 gnolls (1 polearm, 1 missile, 1 wan…)n:j n:j6==9.0 (0.8n:j _You encounter a gnoll. It is wielding a +0 spear.n:jc7 j  You hit the gnoll but do no damage. You headbutt the gnoll.n:j A .jThe gnoll is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll.  The gnoll shouts!n:j/K (jjjuna(   dancing +2 spear of Poverty {spect, r…)n:jK T0---8n:jU n:jX K _The gnoll is distracted by your dazzling golden aura.n:j  You barely miss the gnoll. The gnoll snaps out of its daze.  The gnoll shouts!n:j  The gnoll is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll but  does no damage.====200.6 _The gnoll is distracted by your dazzling golden aura.n:j0Dn $You puncture the gnoll!n:jO $You kill the gnoll!n:j(RO.jn:j,[j   gnoll (polearm)n:jD_6=1===1==--1.4n:jen:jCi] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:j!.**,,**,,,,,,≈,, j....,*''*,,,,,..≈..#* ..##.,,,,,,,**...≈..,## .##**,,,,,,****..≈.#,.# #,,',,,,,,',,*#j≈.##.# ,,'..,,,,',,##.≈....# *#......#*##..≈....# ##........##.#* ..#''#......@....# .#*,,##.....$$...# ,,##.....$≈...# .....####......≈≈...# ≈≈≈≈...##.....≈≈≈$.### .≈≈........≈≈...## ≈≈≈≈≈≈≈≈≈≈≈$n:j;...# #..$$.####  #.........$.### n:jڜN.jn:j@n:jX----2.4 (1.0n:jn:jvn:j{ j.....**,,**,,,. j....,*''*,,,,,..≈..#* .##.,**...≈..,## .##******..≈.#,.,,*#.≈.## ##,,'..,,,,',,##j##*#......#*##..≈....###........##*.#''#........*,,#$$ .....##,,##.....$.....####......≈≈... ≈≈≈≈...##.....≈≈≈$.### ...≈≈........≈≈...##..≈≈≈≈≈≈≈≈≈≈≈$... #.$$.####jn:jY j 2 gnolls (1 polearm, 1 missile)You encounter a gnoll. It is quivering stones.n:j_ O=-3n:j@ n:j 3 _You block the gnoll's attack.n:jd~T≈≈≈≈.,****,,,,,,≈ j.. .....**,,**,,,j j....,*''*,,,,...≈..#* .##.,**...≈..,## .##******..≈.#,.#,,*#.≈.## n:j##,,'..,,,,',,##j##*##*##.@≈....###........###.#''#........*$$ .....##,,##.....$.....####......≈≈... ≈≈≈≈...##.....≈≈≈$.### ...≈≈........≈≈...##..≈≈≈≈≈≈≈≈≈≈≈$...n:j+0jn:jHQ.jn:j j 3 gnolls (1 polearm, 1 missile, 1 wa…)You encounter a gnoll. It is wielding a +0 flail.n:jV.74n:jn:j-< _The gnoll hits you but does no damage.n:j .jYou encounter a gnoll. It is wielding a +0 flail.The gnoll hits you but does no damage.  You barely miss the gnoll.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thegnoll.  shouts!.jn:jt (j)(   dancing +2 spear of Poverty {spect, r…)n:jP 8062=======5.2 (0.8n:j>! n:j$ < _The gnoll hits you but does no damage.n:jg&  You puncture the gnoll!n:j .jThe gnoll is almost dead.n:j;Q.jn:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thegnoll.n:j~Y1---9 (0.7n:jn:j 3 _You block the gnoll's attack.n:jGI  You barely miss the gnoll.n:j $The gnoll is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll fromafar.n:jQ.jn:jv|  2 gnolls (You kill the gnoll!n:j>((n:jlj L.$n:jR 806 8=-6.7 (0.8n:ju n:j̚ V _The gnoll throws a stone. The stone hits you but does no damage.n:jA...≈≈,,**,,,≈≈≈≈≈, ≈≈≈≈.,****......≈ j... .....**,,**,.. j....,*''*,,,....≈..## .##.,**...≈j..# .##**n:jB****j.≈.#,.#,,*#.≈.## ##,,'..,,,,',,####*##*##..≈....##........##..(....##.#''#........*,,##.....$$ .....##,,##.....$.....####......≈≈... ≈≈≈≈...##.....≈≈≈$.### n:jCC...≈≈........≈≈...##n:jO.n:jSP.jn:jT#.n:j&T.jn:ja\(n:j\V--7.7 (1.0n:jdn:jg n:jhd_Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Things that are here:n:jAkO _5 gold pieces; a +0 spearn:j !  You hit the gnoll.n:j ((   dancing +2 spear of Poverty {spect, r…)The gnoll is lightly wounded.n:j p0------=8.4 (0.7n:j n:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _the gnoll.n:jR  You hit the gnoll but do no damage.n:j .jThe gnoll is lightly wounded.n:jp  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll.n:jk-9.2 (0.8n:jjn:j< _The gnoll hits you but does no damage.n:j/e  You completely miss the gnoll. You headbutt the gnoll.n:j .jThe gnoll is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thegnoll.n:jn:jG=9 (0.7n:jLn:j3 _You block the gnoll's attack.n:jl $You puncture the gnoll!n:jt ≈You kill the gnoll!n:jK.jn:j{   gnolln:j6210.7 (0.8n:j+n:jU ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:jė ≈≈≈≈.,****......≈≈..# j....**,,**...... .,.. j....,*''*,,,.# ..##.,,,,,,,**...≈...## .##**n:j ****..≈.#,. ##,,'',,*#$≈.##.#..##$≈... .##*#......#*##.@≈j.##..##.......#....#''#.... #*,,##.....$$#,,##.....$≈ ≈.....####......≈≈≈≈...##.....≈≈≈$.## n:j ...≈≈........≈≈...## #..≈≈≈≈≈≈≈≈≈≈≈$...# n:j T.jn:j n:j #---n:jӧ .-1.7 (1.0n:j n:j3 n:j'@j....**,,**...... .,.. j....,*''*,,,..# ..##.,,,,,,,**...≈...## .##******..≈.#,.# ##,,'',,*#$≈.##.#..##$≈... .##*#......#*##...##..##..@j...##....#''#...........# n:j#*,,##.....$$#$≈ ≈.....####......≈≈≈≈...##.....≈≈≈$.## ...≈≈........≈≈...## #..≈≈≈≈≈≈≈≈≈≈≈$...# #..........$$.###n:j1n:j+.=2n:jn:j3 _You block the gnoll's attack.n:j8&  You puncture the gnoll!n:jE/ ( (   dancing +2 spear of Poverty {spect, r…)The gnoll is severely wounded.n:jF51===n:jF&3.3 (0.6n:jRNn:jQ  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _gnoll.n:j l $You puncture the gnoll!n:j# j .  You kill the gnoll!n:j+ Sn:jS/ K===4.1 (0.8n:jk5 n:j`8 ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:jS ....**,,**......≈..#  **,,**,.....≈..#  ....,*''*,,,....≈..##  .##.,**...≈...##  ##**,,,,,,****..≈.#,.#  #,,',,,,,,',,*#$≈.##.#  #,,'..,,,,',,##$≈....#  ##*#......#*##..≈....#  .##.##...@...## n:j 7 #''#.#  #*,,##.....$$...#  ##,,##.....$≈...#  .....####......≈≈...#  ...##.....≈≈≈$.###  ≈≈.≈≈...##  ..≈n:j2 $...#  #.$$.####  n:j< n:j 5-5.1 (1.0n:j n:j M  You now have 810 gold pieces (gained 4).n:j b10-6.1 (2n:j n:j . _You see here a +0 flail.n:j3n:jn:j n:jXn:jn:j1n:jYn:j#M  You now have 815 gold pieces (gained 5).n:j$95n:j%n:j,,≈≈,,**,,,≈≈≈≈≈,,,* ≈≈≈≈.,****......≈≈..# j....**,,**......≈..# ....**,,**,.....≈..#  n:j-kj....,*''*,,,....≈..# ..##.,,,,,,,**...≈...## .##**,,,,,,****..≈.#,.# ,,',,,,,,',,*#$≈.##.# ##,,'..,,,,',,##@≈....# 9.1 (3##*#......#*##..≈....# ##........##...)...## ..#''#...........# n:jo-*,,##.....$$...# .....##,,##.....$≈...# ≈.....####......≈≈...# n:j-≈≈≈≈...##.....≈≈≈$.### ...≈≈..≈≈...## n:j.n:j56n:jf9. _You see here a +0 spear.n:j M.≈,,,,,,≈≈,,,,,* ...≈≈,,**...≈≈≈≈≈. ≈≈≈≈.,***#......≈ j#. .....**,,**.. j....,*''*,,..## .##.,*#...≈...# .##*****#..≈.#,.#,,*#@≈.##.# n:j ##,,'..,,,,',,##)##*##*##..≈.... ..##........##...)...## .. ##.....≈≈≈$.###n:jn:j,20.1 (1n:jn:j$  You now have 818 gold pieces (gained 3).81.1 (2n:ji/n:j2- _You see here 10 stones.n:j% n:j n:j3$ n:j54 n:j= Bn:j> =  You see here a +0 spear.n:jD n:j{E R2=== _n:jH n:j&J n:jYe n:jf n:j0i n:jLk n:j{o ,n:jq n:jIw n:j{ @818n:jA| n:jԂ n:jK Z23===n:j/ n:j M _You now have 823 gold pieces (gained 5).n:jJ n:j n:j n:j M  You now have 829 gold pieces (gained 6).n:jq %9n:j n:j ##.,*#...≈...## .##**,,,,,,***#..≈.#,.# ##,,',,,,,,',,*#(≈.##.# ##,,'..,,.,',,##)≈....###*#......#*##..≈....# ..##........##...)...##....#''#...........# ....#*,,##......$...# .....##,,##.....@≈...# n:j 9.1 (8 ≈.....####......≈≈...# ≈≈≈≈...##.....≈≈≈$.### .≈≈........≈≈...## #..≈≈≈≈≈≈≈≈≈≈≈$...# ##..........$$.####  #.........$.### ##.....#....## .....###.....## n:j n:j" n:j 0 _You see here 3 boomerangs.n:j|..,*''*,,.....≈..##  .,#...≈...##  **,,,,,,***#..≈.#,.#  #,,',,,,,,',,*#(≈.##.#  #,,'..,,.,',,##)≈....#  ##*.#*##..≈....#  .##........##...)...##n:jxf ''#...........#  #*,,##....#  ....##,,##.....(≈...#  .....##.≈≈...#  ≈≈≈...##≈$.### ..≈≈........≈≈...# ..≈≈≈≈≈≈≈≈≈≈≈$...#  #.$$.#### #.........$.### #.....#....##  n:j-n:j,30.1 (1n:jn:jM  You now have 838 gold pieces (gained 9).n:jv4381.1 (2n:j n:j0 _You see here 3 boomerangs.n:j_Kn:jKn:jWNn:jL\n:j)an:jwek3===n:jfn:jrjn:jjn:jln:jon:jsn:jsn:jvn:jn|n:j|&55n:j~n:j[#,,',,,,,,',,*#(≈.##.# #,,'..,,.,',,##)≈....#......#*##..≈....# .##........##...)...## .....#''#...........# ....#*,,##......(...# ...##,,##.....(≈...# ##≈≈. ≈≈≈...##.....≈≈≈@.###5.1 (4n:jWS≈≈........≈≈...## ≈≈≈≈≈≈≈≈≈≈≈$...# .. ....###.....##   ....#.#<.....##   ........###(..#  n:jn:j4n:j0? _You now have 855 gold pieces (gained 17).n:jcn 3n:jXq n:j6 n:j; n:jG Q===n:jĈ n:j ,n:j n:j n:j g  A gnoll comes into view.n:j !≈...##........##...)...## ≈.......#''#...........# ≈......#*,,##......(...# ≈≈.....##,,##.....(≈...# ≈≈.....####≈≈...# ≈≈≈≈...##.....≈≈≈..### n:jI .≈≈..j.....≈≈...## ###..≈≈≈≈≈≈≈≈≈≈≈$ # ##..........$$@## # #.$.###  ####.....#....##  .n:j ###.....## .#.#<.....## n:jį .......#(..# j   gnoll (missile)#.......#.#.###n:jB ..........).##.>.......#n:j2 +7.1 (2n:j x ((((((The gnoll throws a boomerang.n:jMc..≈≈≈$n:j|TI=8.1 (3n:j\n:j<^@ _The boomerang hits you but does no damage.n:j[ ##*##*##..≈....##........##...)...##.#''#...*,,#.( ≈≈.....##,,##.....(≈...#≈≈.....####......≈≈...#≈≈≈≈...##.....≈≈≈..### .....≈≈..j.....≈≈...## ###..≈≈≈≈≈≈≈≈≈≈≈@...##.$$.#### ....$.### ####.....#....####.....###.#<.....#..###(..#.......#.#.#.....).#n:jYg n:j0s 9((((((n:j n:j ...n:j ≈≈≈n:jy n:j n:j5 +9.1 (1n:j n:j5 b _The gnoll throws a boomerang. You block the boomerang.  Things that are here:n:jt! Q _6 gold pieces; a +0 halberdn:jӿ.≈...#..##...)...## .≈.......#''#........... $≈*,,##(...# .≈≈.....##,,##≈...# ..≈≈.....####......≈≈...# ...≈≈≈≈...##.....≈≈≈..### <.....≈≈..j...## ###..≈≈≈≈≈≈≈≈≈≈≈$...# .# ##..........$@.#### ## #$.### ####.....#....## ........###.....##.#.#<...##.....###(..##.#.#.###.....).##>.......#n:jJ.jn:j$n:j6-40 _n:jn:jQ$  Things that are here:n:jP _12 gold pieces; a +0 flailn:jy++≈..##*#*##..≈....# ≈...##........##...)...# ≈.''#.....# ≈......#*,,##....# ≈≈.....##,,##.....(≈...# ≈≈.....####......≈≈...# ..≈≈≈≈...##.≈..### .....≈≈...j....≈≈...## ###..≈≈≈≈≈≈≈≈≈≈≈@...#  ##.$$.#### #.........$.### ####.....#....#n:jJ,####.....###.#<.....## .###(..###.#.###....).##n:j2/J.jn:jP4===-1 _  Things that are here: _6 gold pieces; a +0 halberdn:j#.##,,'..,,.,',,##)≈....# ..##*#......#*##..≈....# ...##........##...)...## .''#.....# ......#*,,##....# ≈.....##,,##.....(≈...# n:j'≈≈.....####......≈≈...# ≈≈≈≈...##.....≈≈≈..### ....≈≈....j...≈≈@..## ##..≈≈≈≈≈≈≈≈≈≈≈$...#  ##.$$.####  #.........$### ###.....#....#####.....## #.#<.....##.###(..###.#.###n:ja4n:j:o (((((The gnoll throws a boomerang.n:jN...≈≈n:jn:jo.=2n:juV _The boomerang hits you but does no damage.n:j4 ##,,'..,,.,',,##)≈....#  .##*#......#*##..≈....#  ##.##...)...##  #''#.#  #*,,##......(...#  .....##,,##.....(≈...#  .....####......≈≈...#  ≈≈≈≈...##.....≈≈≈..###  ≈≈....j...≈≈.@.##  #..≈$...#  ##.$$.####  #.$.###  .....#....##  ###.....##  #.#<.....##  ###(..#  .#.#.#.###:j 9;49m  .jn:j n:j .-3n:jk n:j n:jŐ ,,',,,,,,',,*#(≈.##.#  #,,'..,,.,',,##)≈....#  ##*#*##..≈....#  .##........##...)...## ''#.....#  #*,,##....#  n:jȑ ....##,,##.....(≈...#  .....##.≈≈...#  ≈≈≈...##.....≈≈≈@.### ..≈≈.....j..≈≈...# ..≈≈≈≈≈≈≈≈≈≈≈$...#  #.$$.#### #.........$.### #.....#....##  ###.....##  #.#<.....##  ..###(..#  n:j K.jn:j˝ V-4n:j n:jا n:jz[<**,,,,,,***#..≈.#,.#  ,,',,,,,,',,*#(≈.##.#  ,,'..,,.,',,##)≈....#  #*#*##..≈....#  ##........##...)...## ''#.....#  #*,,##....#  ##,,(≈...#  ....##.≈≈@..#  n:jw\E≈≈...##.....≈≈≈..### .≈≈......j.≈≈...# .≈≈≈≈≈≈≈≈≈≈≈$...#  .$$.#### .........$.### .#....##  ###.....##  #.#<.....##  n:jjn:jGrF((((((n:jp≈≈≈≈.≈n:jp n:j. {3--====5n:jn:j K _The gnoll throws a boomerang. The boomerang hits you.n:j6qw.,#...≈...##  **,,,,,,***#..≈.#,.#  ,',,,,,,',,*#(≈.##.#  ,'..,,.,',,##)≈....#  *#*##..≈....#  #........##...)...## ''#.....#  #*,,##....#  ##,,(≈.@.#  ...##.≈≈...#  ≈...##.....≈≈≈..### n:jr≈≈......j.≈≈...# ≈≈≈≈≈≈≈≈≈≈≈$...#  $$.#### ...$.###  .#....##   ###.....##   n:jt3jn:js.j   gnoll (missile)n:jH]4---6n:jn:jn:jm...,*''*,,.....≈ ##.,,,,,,,*#...≈...##n:jn #**,,,,,,***#..≈.#,.# ,',,,,,,',,*#(≈.##.# ,,'..,,.,',,##)≈....#n:jn *##*##..≈....# ##........##...)...## ..#''.....# .#*,,##......(@..#n:jn ,,##.....(≈...# ....####......≈≈...#n:jn ##...j.≈≈≈..### n:jEoK.≈≈........≈≈...## ≈≈≈≈≈≈≈≈≈≈≈$...# ..$$.#### .....$.### ...# n:jr;j.n:jL}n:j/~@-7n:jn:jn:j@.,*''*,,.....≈..## .##.,*#...≈...## #**,,,,,,***#..≈.#,.# #,,',,,,,,',,*#(≈.##.# #,,'..,,.,',,##)≈....# #*#......#*##..≈....# .##.##...)...## .#''#.# .#*,,##......@...# .##,,##.....(≈...# .####...j..≈≈...# ≈...##.....≈≈≈..### .≈≈.≈≈...## .≈$...# #.$$.####:j9;49m #.$.### #.....#....## n:jFn:j8((((n:j@&....n:jJKn:jL\1-=8n:j?Un:jVD _The gnoll throws a boomerang. The boomerang hits you.n:jXP _You see here 3 boomerangs.n:jj ?j....,*''*,,.....≈..## .##.,*#...≈...## .##**,,,,,,***#..≈.#,.# #,,',,,,,,',,*#(≈.##.# #,,'..,,.,',,##)≈....# .##*#......#*##..≈....# .##.##...)...## .#''#.#n:j  .#*,,##(...# .##,,##.....(≈...# ≈.....####...j..≈≈...# ≈...##.....≈≈≈..### .≈≈.≈≈...## #..≈$...# #.$$.####  #.$.### #.....#....## n:jJ :j.n:j n:j c2=-9 _n:jW! n:j# n:j2sSj....,*''*,,.....≈..## n:js[h..##.,*#...≈...## .##**,,,,,,***#..≈.#,.# .##,,',,,,,,',,*#(≈.##.# .##,,'..,..,',,##)≈....#n:js .##*#......#*##..≈....#n:jt .##.##...)...## n:j)tf.#''#.# n:jOt.#*,,##....@.(...# n:jtt≈.....##,,##...j.(≈...# n:jt≈.....####......≈≈...# .≈≈≈≈...##.....≈≈≈..###.≈≈.≈≈...##n:jEu#..≈$...#  ##.$$.####  #.$.####.....#....##n:jJw5====50n:jiR _The gnoll hits you but does no damage.n:j$$ n $You puncture the gnoll!n:jQ& 3jn:j/ xj   gnoll bouda (wandering)n:j2 855 =2---------3=8 (0.7n:jh< n:j? I _You kill the gnoll!n:j ≈h..##.,,,,,,,*#...≈...## ≈..##**,,..,,***#..≈.#,.# ≈.##,,',,...,',,*#(≈.##.# ≈.##,,'......',,##)≈....# ≈..##*#......#*##..≈....# ≈...#..##...)...## ≈.......#''#...........# ≈*,,##(...# ≈≈.....##,,##n:j ≈...# .≈≈.....####......≈≈...# ..≈≈≈≈...##.....≈≈≈..###....≈≈...j...## ###..≈≈≈≈≈≈≈≈≈≈≈$... ##..........$$.#### # #$.### ####.....#....## .......###.....##n:j Cj.n:j {j1.8 (1.0n:j n:j C _The gnoll bouda shouts!  Things that are here:n:j Q _6 gold pieces; 3 boomerangsn:j].≈..##**,,..,,***#..≈.#,.# .≈.##,,',.....',,*#(≈.##.# .≈.##,,'......',,##)≈....# .≈..##*#......#*##..≈....# .≈...##........##...)...## .≈.......#''#........... $≈*,,##(...# .≈≈.....##,,##...$.(≈...# ..≈≈.....####...@..≈≈...# ...≈≈≈≈...##j....≈≈≈..### <.....≈≈.h.....## ###..≈≈≈≈≈≈≈≈≈≈≈$... .# ##..........$$.##### #n:j$.### ####.....#....## h   jackal (wandering) ........###.....##.#.#<.....##n:jͨA.hn:jr j.  The jackal barks!  The gnoll bouda gazes fiercely through you!n:jA.hn:jNhn:jZ32Weak n:j n:jb _You feel your attacks grow feeble.n:jG#.≈.##,,',.....',,*#(≈.##.# ..≈.##,,'......',,##)≈....# ..≈..##*#......#*##..≈....# #.≈...##........##...)...## #.≈.......#''#........... #$≈*,,##(...# #.≈≈.....##,,##...$.(≈...# ...≈≈.....####j.....≈≈...#..≈≈≈≈...##...@.≈≈≈..### .<.....≈≈...h...## ..###..≈≈≈≈≈≈≈≈≈≈≈$....# ##..........$$.##### #$.### .#####.....#....## .........###.....##.#.#<...##.....###(..#n:jA.hn:j} Y.jn:jn:j.--3n:jn:j"n:jH h.  You barely miss the gnoll bouda.n:j[T ((   dancing +2 spear of Poverty {spect, r…)n:jAU w---------=-4.5 (0.7n:j_ n:j c  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the _gnoll bouda.n:jS  You completely miss the gnoll bouda.n:j (.  You headbutt the gnoll bouda, but do no damage.n:jg3.h  You completely miss the gnoll bouda.headbutt the gnoll bouda, but do no damage.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll  bouda from afar.  n:jThe gnoll bouda gazes fiercely through you!You feel as though you will be weak longer.n:j94(.n:jS jThe gnoll bouda hits you but does no damage.n:jp j   gnoll (missile, distracted)h   jackal(   dancing +2 spear of Poverty {spect, r…)n:j=4==5.3 (0.8n:j1 n:jD _You encounter a gnoll. It is wielding a +0 short sword and quivering stones.n:jVO  You barely miss the gnoll bouda.n:j`.n:jr!(unaware, dazed)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll  bouda from afar.  You block the jackal's attack.n:jr'6.1n:j}n:jK _The gnoll is distracted by your dazzling golden aura.n:jw $You puncture the gnoll bouda! You headbutt the gnoll bouda.n:jЂ| ≈You kill the gnoll bouda!n:jY j   gnoll (missile, unaware)h   jackal  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The gnoll is no longer dazed.n:j\ 1---4-9 _The jackal bites you but does no damage.n:j:n:jwh _Your Shields skill increases to level 7!n:ja i.#.≈.##,,',.....',,*#(≈.##.#.≈.##,,'......',,##j≈....#.≈..##*#......####..≈....# ##.≈...##........##...)...##  #.≈.#''#.# ##$≈......#*,,##......(...# ##.≈≈.....##,,##...$.(≈...#.≈≈.....####......≈≈...# n:jb #....≈≈≈≈...##..@..≈≈≈..### #.<.....≈≈......h.≈≈...## #..###..≈$...#.# ##.$$.####.## #...$.###.#####.....#....##.###.....##.#.#<.....## .###(..#n:jf 0)n:jq jh   jackal  You block the jackal's attack.n:jFr U--7.9 (1.0n:jz n:j} T _The jackal bites you but does no damage.  Things that are here:n:jˀ Y _7 gold pieces; a +0 whip; a +0 roben:j#y $You puncture the jackal!n:j/)n:j35=0-------8.7 (0.8n:j;n:j>J _You kill the jackal!n:j ` ..##)≈....##*#......####.. ##.≈...##..##...)...#  ....#''#...........# ##$#*,,##(.≈≈#,,##...$.(≈ ....≈≈.....####......≈≈. #....≈≈≈≈...##..$..≈≈≈..##n:jl<.....≈≈......@.≈≈...## .###..≈≈≈≈≈≈≈≈≈≈≈$...# ...# ##..........$$.###Weak #..### ......#.......#.#.###n:jn:j}8551===-9.7 (1.0n:jIn:jn:jQ\61-60.7 (2n:j_n:j> _You now have 861 gold pieces (gained 6).n:ja 3n:j_d n:js n:jx n:j} k6=n:j n:j ,n:j n:j4 n:jÝ n:j ;===n:j n:jm ≈h..##.,,,,,,,*#...≈...## ≈..##**......***#..≈.#,.# .≈.##,,'......',,*#(≈.##.# ..≈.##,,'......',,##)≈ ..≈..##*#......####..≈..≈...##........##...)...# #.≈.......#''#.....# $≈......#*,,##......(...# ≈≈.....##,,##.@.$.(≈...#3.7 (3 ...≈≈.....####......≈≈...#.≈≈≈≈...##..$..≈≈≈..### .<.....≈≈........≈≈...##..≈≈≈≈≈≈≈≈≈≈≈n:j ($...## ##..........$$.###### #.........$.########.....#....##...###.....##n:j׮ n:j} n:j` n:jn:jn:jn:jn:j93n:jp=n:jKn:jRn:j+X;7n:jrYn:j_,n:jcn:jen:jjn:jkn:jpmn:jwF ≈≈j....**,,*#......≈..# ≈j.....**,,**......≈..# ≈jj....,*''*,,.....≈..## ≈h..##.,...,,,*#...≈...## ≈..##**......***#..≈.#,.# ≈.##,,'......',,*#(≈.##.# ≈.##,,'......',,##)≈....# ≈..##*#......####..≈....# ≈...##........##@..)...## 6 ≈.......#''#.....# ≈......#*,,##......(...# n:jdx≈≈.....##,,##...$.(≈...≈≈.....####......≈≈...#≈≈≈≈...##..$..≈≈≈..###....≈≈..≈≈...## ###..≈≈≈≈≈≈≈≈≈≈≈$...# # ##..........$$n:jx,####n:j`zn:jn:j ≈≈≈.,***#......≈≈..# **,,*#......≈..# j.....**,,**......≈..# jj....,*''*,,.....≈..## h..##.,...,,,*#...≈...## ..##**......***#..≈.#,.# .##,,'......',,*#(≈.##.# .##,,'......',,##)≈....# ..##*####@.≈....# ...##........##...)...# .n:jG ''#...........# ......#*,,##......(...# ≈.....##,,##...$.(≈...# ≈≈.....####......≈≈...#≈≈≈≈...##..$..≈≈≈.### n:j ....≈≈........≈≈...##..≈≈≈≈≈≈≈≈≈≈≈$...#n:j n:jo n:j Q8=7.7 (1n:jn:jn:j3n:jn:jn:jg  A gnoll comes into view.n:j[n...≈≈,,**...≈≈≈≈≈...#  ≈≈≈.,***#......≈≈..#  **,,*#j.....≈..# n:j .....**,,**......≈..#  j....,*''*,,.....≈..##  n:j(-.,...,,,*#...≈...##  **......***#..≈.#,.#  ##,,'......',,*#(≈.##.#  ##,,'......',,##@≈....#  .##*####..≈....#  ##........##...)...#n:jSp ''#.....#  n:j}'.....#*,,##......(...#  .....##,,##...$.(≈...# n:j%  j   gnoll (missile, wandering) ≈.....####......≈≈...# n:j n:j≈≈≈≈...##..$..≈≈≈..### ...≈≈........≈≈...#n:j n:jQ>.jn:j0n:jXj)n:j_2===8.7 (1 _n:jn:j+ n:j0@_You see here a +0 spear.n:j \.≈,,,,,,≈≈,,,,,*,* ...≈≈,,**...≈≈≈≈≈. ≈≈≈≈.,***#......≈ j#.. .....**,,**.j j....,*''*,,..## .##.,...,,,*#...≈...# .##*****#..≈.#,.#*#@≈.##.# ##,,'',,##)##*#####..≈....##........##...)...##.#''#........*,,##......( n:j M.....##,,##...$.(≈......####......≈≈... ≈≈≈≈...##..$..≈≈≈..###n:j n:j >(((n:j' ,...n:j( -=9n:jz0 n:j2 = _The gnoll throws a stone. You block the stone.n:j5 M _You see here 10 stones.n:j.≈≈≈≈≈≈*,* ..≈,,,...≈≈.....#.# ....≈≈,,*#...≈≈≈≈≈...# ≈≈≈≈≈.,***#≈..# ≈j....**,,*#......≈..# .**,,*#.j....≈.. jj....,*''*,,.....≈..## h..##.,...,,,*#...≈...## ..##**......***#@.≈.#,.# n:j2j.##,,'......',,##(≈.##.# ,,'......',,##)≈....# *###..≈....# ##........##...)...##..#''#...........# n:j΅B.#*,,##......(...#,,##...$.(≈...#.....####......≈≈...#n:j'Q.jn:j^n:j:5-70 _n:jn:jn:jw###....,,,,,,,,,,,,,,,*.≈≈≈≈≈≈#.#..≈,,....≈≈.....#.# .....≈≈,,*#...≈≈≈≈≈...# .≈≈≈≈≈.,***#≈..# ≈≈j....**,,*#......≈..# ≈j.....**,,##......≈.. ≈jj....,*''#...j...≈..## ≈h..##.,...,,,*#@..≈...## ≈..##**......**##..≈.#..# n:jJ≈.##,,'......',,##(≈.##.# ≈.##,,'......',,##)≈....# ≈..##*###..≈....# ≈...##........##...)...## ≈.......#''......#.#*,,##......(...#,,##...$.(≈...#n:jn:jI==1n:jn:jR _The gnoll barely misses you.n:jn $You puncture the gnoll! You headbutt the gnoll.n:j(n:j 861 1---5=2.5 (0.8n:jHn:jI _You kill the gnoll!n:j7} *#******* *###....,............,,* #......≈≈≈≈≈≈#.#..≈,,....≈≈.....#.#.....≈≈,,*#...≈≈≈≈≈...# ..≈≈≈≈≈.,***#≈..# .≈≈j....**,,*#......≈..# .≈j.....**,,##......≈.. .≈jj....,*''#...@...≈ .≈h..##.,......##...≈...## .≈..##**......**##..≈.#..# n:j8 .≈.##,,'..j...',,##(≈.##.# .≈.##,,'......',,##)≈.# .≈..##*#......####..≈....#j   gnoll sergeant (polearm, wandering) .≈...##........##...)...## .≈.......#''.....# $.#*,,##......(...#n:j;9j.n:j>EYj)n:jE@--3.5 (1.0n:jzNn:jWQ| _Your attacks no longer feel as feeble.Things that are here:n:j2T` _6 gold pieces; a +0 short sword; 10 stonesn:jp **************  *######**  *###.................,,* ##......≈≈≈≈≈≈#.#..≈,,....≈≈.....#.#.....≈≈,,*#...≈≈≈≈≈...# #..≈≈≈≈≈.,***#≈..# ..≈≈j....**,,*#......≈..# ..≈j.....**,,##.@....≈...≈jj....,*''#...$...≈ .n:j,q.≈h..##.,......##...≈...## ..≈..##**...j..#*##..≈.#..# #.≈.##,,'......',,##(≈.##.# ..≈.##,,'......',,##)≈....# ..≈..##*#......####..≈....# n:jq#.≈...##........##...)...## #.≈.......#''.....#n:j[tA.jn:j}n:j;~?--4 n:jd~ _n:jn:jVn:j #..,.........#####***###.................,,* ###......≈≈≈≈≈≈≈≈.....##.# #..≈,,....≈≈.....#.#≈,,*#...≈≈≈≈≈...# .#..≈≈≈≈≈.,***#......≈≈..# ...≈≈j....**,,*#......≈..#..**,,##......≈..#.≈jj....,*''#.@.$...≈..##.≈h..##........##...≈...##.≈..##*#....j.####..≈.#..# .#.≈.##,,'......',,##(≈.#n:jL #.# ...≈.##,,'......',,##)≈....#.≈..##*#......####..≈....# ##.≈...#...##...)...##  #.≈.......#''#........... ##$≈*,,##n:j 6(...#n:j n:j S6-=n:jK 5n:j n:j~$ L _The gnoll sergeant hits you from afar with a +0 spear.n:j,8# *###........,,* ####......≈≈≈≈≈≈≈≈.....##.# .#..≈,,....≈≈.....#.# .≈,,*#...≈≈≈≈≈...##..≈≈≈≈≈.,***#......≈≈..# ....≈≈j....*#,,*#......≈..#..*#.,##......≈..# #...≈jj.....#''#...$...≈..##.≈h..##......@.##...≈...##.≈..####....j.####..≈.#..##.≈.##,:'......',,##(≈.##.# ....≈.##,.'......'.,##)≈....#.≈..####......####..≈....# ###.≈...##..##...)...##  #.≈.......#''#........... ###$≈n:j-##..##.(...# .##.≈≈.....##,,##...$≈...#n:j< jj, unaware, daz…)Found a parchment of Apportation.n:jc=f7-----6n:jGn:jIT _The gnoll sergeant is distracted by your dazzling golden aura.n:j  You puncture the gnoll sergeant!  The gnoll sergeant snaps out of its daze.  You headbutt the gnoll sergeant!n:jv (jj  )(   dancing +2 spear of Poverty {spect, r…)The gnoll sergeant is severely wounded.n:j'5=7.2 (0.7n:jn:j   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll _sergeant but does no damage.n:j-' $You hit the gnoll sergeant. You headbutt the gnoll sergeant.n:jn2 q .  You kill the gnoll sergeant!n:j= 0n:jC .89n:jL n:j-P ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:jm3n:j7pn:jn:jn:jŇ,n:jDn:jVn:jD8=n:j]n:jqJ## *###..,,* ..####......≈≈.....##.# #..#..≈,,....≈≈.....#.#..≈≈,,*#...≈≈≈≈≈...#..#..≈≈≈≈≈.,####......≈≈..#n:j..≈≈j....*#..##......≈..# .#....≈j.....*#..##......≈..# .##...≈jj.....#''#...$...≈..##..≈h..##....@...##...≈...##-9.9 (2.0 #.....≈..####....$.####..≈.#..#..#.≈.##.:'......'..##(≈.##.# .#....≈.##..'......'.n:j6.##)≈....#..≈..####......####..≈....# .####.≈...n:jd##..##...)...## .# #.≈.......#''#.n:j....# .####$≈......##..##.n:j......(...# n:jіj...##.≈≈.....##,,##...$.(≈...#n:j8-n:jmn:jԡn:jx n:j΍ n:jA n:j n:j{ n:j ,n:j E  There is a large open door here.n:j n:jM )861 n:jq _n:j n:j N **************  *#..,.........#####** #### *###.................,,*####......≈≈≈≈≈≈≈≈.....##.# .#..#........≈,,....≈≈.....#.#......≈≈,,*#...≈≈≈≈≈...# .n:jr ....#..≈≈≈≈≈.,####......≈≈..# .......≈≈j....*#..##......≈..#....≈j.....*#@.##......≈..# 81 ..##...≈jj.....#''#...$...≈..#n:j ...≈h..##........##...≈...##.≈..####....$.####..≈.n:jб #..##.≈.##.:'......'..##(≈.##.# ..#....≈.##..'n:j y'..##)≈....# .......≈..####......####n:j, .≈....# ..####.≈...##........##...).##n:jU Z# #...#''#...........#n:j n:ja n:jۻ n:j2 3n:j4 n:jA n:jD n:jxI ,n:j'J E  There is a large open door here.n:jRO g  A gnoll comes into view.n:jX ##### *###.................,,* ....####......≈≈≈≈≈≈≈≈.....##.# ..#..#........≈,,....≈≈.....#.# #............≈≈,,*#...≈≈≈≈≈...# #.....#..≈≈≈≈≈.,####......≈≈..# #≈≈....j*#..##......≈..# #..#....≈......##..##......≈..###...≈.......#''#...$...≈..## #.......≈h..##..@.....##...≈...## n:j(Y #.#.....≈..####....$.####..≈.#..# #.....#.≈.##.:'......'..##(≈.##.# #..#....≈.##..'......'..##)≈....#...≈..####......####..≈....#n:jOY .####.≈...##..##...)...## j   gnoll (wandering)n:jtY # #.≈.......#''#.......n:jY .####$≈......##..##......(......##.≈≈n:jY X#,,##...$.(≈...#n:j[ *2.9 (1n:jn:jk{ #..#........≈≈..... ##............≈≈..##...≈≈≈≈≈..#..≈≈≈≈≈..####......≈≈ ...≈≈....$##..##......#....≈......##..##.....##...≈.....$.#''#...$# .#....##........##.#####....$.####..≈.#.. ##.....#.≈.##.:'@.....'..##(≈.###....)≈... ......####j.....####..####.≈...##........##...)...# ....#''#........###$≈......##..##(..##.≈≈.....##..##...$.(≈ ####......≈≈.....####......≈..##....≈≈≈≈...##..$..≈≈≈..##n:j n:jP &5n:j n:j n:j.}##.....≈≈..##...≈≈≈≈≈..#..≈≈≈≈≈..####......≈≈ ...≈≈....$##..##......#....≈......##..##....##..$.#''#...$# .#....##........##.#####....$.####..≈.#.. ##.....#.≈.##.:'......'..##(≈.###....)≈... ......####j.....####..####.≈...##........##...)...# ....#''#........###$≈......##..##(..##.≈≈.....##..##...$.(≈ n:j~;####......≈≈.....####......≈..##....≈≈≈≈...##..$..≈≈≈..## #.<.....≈≈........≈≈...##n:jm4j.n:jcEwandering)n:jT2===6n:jPn:jV3 _The gnoll is no longer dazed.n:jG#..≈≈≈≈≈..####......≈≈ ...≈≈....$##..##......#....≈......##..##....##.$.#''#...$# .#....##........##.#####....$.####..≈.#.. ##.....#.≈.##.:'......'..##(≈.###....'.j)≈... ......####@.....####..####.≈...##.n:jH.##...)...# ....#''#........###$≈......##..##......(..##.≈≈.....##..##...$.(≈ ####......≈≈.....####......≈..##....≈≈≈≈...##..$..≈≈≈..## #.<.....≈≈........≈≈...## ....###..###..≈≈≈≈≈≈≈≈≈≈≈$#n:j` jj)The gnoll shouts!====7n:jkI _You block the gnoll's attack.n:j &  You puncture the gnoll!n:j - ( (   dancing +2 spear of Poverty {spect, r…)The gnoll is heavily wounded.n:j= 1---==--8 (0.7n:jh# n:j& a _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll.n:jHl $You puncture the gnoll!n:jSh .  You kill the gnoll!n:j]0n:jbs------8.6 (0.8n:jNjn:jum] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.n:jQq...............≈≈≈≈≈...# #.....#..≈≈≈≈≈..####......≈≈..# #.......≈≈....$##..##......≈..# #..#....≈......##..##......≈..# ..##...≈.....$.#''#...$...≈..## #.......≈...##........##...≈...## #.#.....≈..####....$.####..≈.#..# #.....#.≈.##.:'......'..##(≈.##.# #..#....≈.##..'.@....'..##)≈....#....≈..########..≈.####.≈...##........##...)...## #.≈.......#''#...n:jRW...#####$≈......##..##........# .....##.≈≈.....##..##...$.(≈...#....≈≈.....####......≈≈...##..##....≈≈≈≈...##..$..≈≈≈..### .#..##.<.....≈≈........≈≈...#n:jhn:jiV--9.6 (1.0n:jsn:jΏM  You now have 867 gold pieces (gained 6).n:jc7-300.6 (2n:jn:j- _You see here 10 stones.n:jh,n:j$-n:j0n:j?n:jAn:jIBn:jQF,n:jGn:joH*867n:jJn:jME  There is a large open door here.n:jFPn:jQ _n:jRn:j2W`  You pick up a parchment of Apportation and begin reading...n:jWn:jVYn:jTaK.....#..#........≈......≈≈.....#. ####............≈≈..##...≈≈≈≈≈... ..##.....#..≈≈≈≈≈..####......≈≈.. ....≈≈....$##..##......≈....#....≈......##..##......≈.. n:j b......##...≈.....$.#''#...$...≈.. ...#.......≈...##........##...≈.. ...#.#.....≈..####....$.####..≈ ..##.....#.≈.##.@'......'..##(≈4.6 (4 ####..#....≈.##..'.(....'..##)≈..........≈..####......####..≈.....####.≈...##........##...).....# #.≈.......#''#...........####$≈......##..##......(..  ........##.≈≈.....##..##...$.(≈..n:j^b  ..####......≈≈.....####......≈≈.. ###..##≈≈...##..$..≈≈≈..#n:jbE n:jpp _You add the spell Apportation to your library.n:j 3n:j n:j n:jv K2===n:j Bn:j n:jd n:j n:j n:j n:j n:j n:ju n:j ;===n:j n:j n:j2 n:jR n:jB ,n:j n:j n:jM n:jl n:j+ n:jq n:jk n:j n:jr #3n:j 2===n:j n:jF n:j n:j n:jv n:j n:j n:j n:j n:j. n:j n:jY ;===n:j n:j n:j n:j n:j n:jE n:jX n:j4 n:j} n:jk n:j n:j' n:jg n:j+ n:j #4n:j 2===n:j4 n:jE n:j n:j n:jW n:j n:j n:j n:j n:j n:j n:j( 4===n:j< n:j n:j n:j n:j n:j  n:j: n:j n:je n:j n:j# n:j` n:jt n:j, n:jl %5n:j *===n:j n:j^ ,n:j n:j! n:jW! n:ji" n:j:$ n:j|$ n:jW% n:j& n:jP' ;===n:jg( n:jx* ,n:j+ n:j+- n:jp- n:jV. n:j/ n:j20 n:jA1 n:j.3 n:j3 n:j4 n:jv6 n:j6 %6n:j6 *===n:j8 n:j9 n:j: n:j; n:j< n:j@= n:j3> n:j? n:jE@ n:j&A n:jB n:jOC %===n:jsC n:jD n:jDF n:jF n:j H n:jxI n:jI n:jJ n:jL n:jL n:jN n:jO n:j8P n:jXQ n:jOS n:jS 77===n:jS n:juU n:jW ,n:jAX n:jY n:jYZ n:j[ n:j#] n:j]] n:jm^ n:j` n:jw` %===n:j` n:jd Xn:jf n:jg n:j?h n:ji n:j~j n:j}k n:j+m ,n:jUn n:j4p n:jp M8===n:jq n:ju n:jw n:jw n:jy n:j| E  There is a large open door here.n:j0 n:j  _n:j n:j n:j n:j5 n:jȇ n:j. ####### ####...........,,* ......####......≈≈≈≈≈≈≈≈.....##.#..#..#........≈......≈≈.....#.# ###............≈≈..##...≈≈≈≈≈...# .##.....#..≈≈≈≈≈..####......≈≈..##.......≈≈....$##..##......≈..#n:j #..#....≈......##..##......≈..#..##...≈.....$.#''#...$...≈........≈...##@.......##...≈... ..#.#.....≈..####....$.####..≈.# .##.....#.≈.##..'......'..##(≈.## ###..#....≈.##..'.(....'..##)≈.....≈..####......####..≈n:jؑ c####.≈...##........##...).n:j Q# #.≈.......#''#............####$≈......##..##......(. .n:j: l......##.≈≈.....##..##...$.(≈...n:j 78 M #######* ####### ####.................,,*..####≈≈≈≈≈≈≈.....# ....#..#.≈......≈≈.....# #.......≈≈..##...≈≈≈≈≈. .#n:j &#..≈≈≈≈≈..####......≈.....≈≈....$##..##..#..##..##......##...≈.....@.#''#...$#......≈...##........##...≈.. ..#.#.....≈..####....$.####..≈.#. n:jK .##.....#.≈.##..'......'..##(≈.####..##.n:jۣ 062.6 (58.0)n:jv J===3.6 (59n:jŬ n:j N  You now have 881 gold pieces (gained 14).n:j 5814.6 (60n:j n:j [ _You see here a +0 whip of holy wrath.n:j4Xn:jZn:j [n:jB^n:jgn:jln:jdsn:j@tn:jwn:jyn:jCzn:j/}n:jɂM  You now have 887 gold pieces (gained 6).n:jj%7n:j}n:j< _You see here 10 stones.n:jn:jn:jMn:j۔n:jCn:j n:jrn:j+n:jn:jBn:jLn:jn:jn:jXn:jn:jPn:j,n:jn:j n:jin:jn:jn:jn:jI  You now have 900 gold pieces (gained 13).  Things that are here:900n:jn:j@ _a +0 spear; a +0 scale mailn:j3n:jn:jn:jM,n:jRn:j%n:jBn:j n:jn:jMn:jn:j5j  You now have 906 gold pieces (gained 6).  Things that are here:n:j%6n:j8n:j@ _a +0 short sword; 10 stonesn:j* 3n:j n:jf?  You see here 10 stones. _  You see here a +0 spear. _n:jUAn:j/Dn:jDn:j?Fn:j\Hn:jJn:jKn:jMn:jOn:j0Sn:jSn:jVn:jYn:j\n:jQ]n:j`n:jeM  You now have 912 gold pieces (gained 6).n:jQf&12n:j6in:j~o? _You see here 3 boomerangs.n:j(rn:jwrn:jsn:jvn:jyn:jyn:j|n:jn:jn:jpn:j{n:jL  You now have 919 gold pieces (gained 7).  Things that are here:9n:jn:je9 _a +0 whip; a +0 roben:jw3n:j3n:jn:jϺn:jn:jn:j5n:j=n:jn:jn:jn:jRn:jn:j4n:jRn:j&n:jyn:jon:jn:jn:jn:jwn:j?  You see here 3 boomerangs.n:jn:j* _n:j|n:jln:jE,n:j  n:j n:jc n:j n:j+ n:j n:j n:j n:j n:j n:j n:jf n:j n:j* n:jj/ n:j/ n:j4 n:j ; s  You now have 925 gold pieces (gained 6).25n:j-> n:jE ? _You see here a +0 halberd.n:jI 3n:jK n:jQ N  You now have 937 gold pieces (gained 12).n:jQ &37n:jS n:j[ = _You see here a +0 flail.n:j] n:j^ n:j"` n:j>c n:jc &43n:jIf n:jn M _You now have 943 gold pieces (gained 6).n:jq 3n:ju n:j{ r  You now have 946 gold pieces (gained 3).6n:j n:j$ = _You see here a +0 spear.n:j 3n:j n:j n:jϓ n:j> n:j n:j; n:j n:jj n:jԞ n:j n:jF n:j n:j| n:jM m  b - 4 throwing nets (gained 1)n:j n:j n:jA = _You see here a +0 flail.n:j/ 3n:j n:j n:j ,n:j n:jp n:jn n:j n:j n:j" n:j ,n:j n:jp n:jx n:j n:j n:j n:j n:j4 n:j n:j n:j ,n:j2 ,n:j> Bn:j2 n:j n:jL n:jG n:j6 n:j n:j4 n:j% n:jj n:j5" ,n:j#$ n:j& n:j'( ,n:j_) n:j+ n:j. ,n:j/ n:j]1 n:jt3 n:j3 n:j4 n:j7 n:j8 n:j8 n:j9 n:j; n:j< ,n:j= n:jE  You now have 967 gold pieces (gained 21).  Things that are here:67n:j F n:j&R p _a +0 spear; a +0 ring mail; a +0 giant clubn:jS n:j'T n:j)W n:j$X n:jHZ n:jZ n:j \ n:j^ n:jw` n:ja n:jb n:jd n:jf n:jg n:j.h n:jj n:jl n:jl n:jIn n:jp n:jr n:jIs n:j u n:j"w n:j*y n:jy n:j{ n:j Xn:j n:j n:j n:j͕ n:jv n:j ,n:j n:j n:jC n:j n:j n:j n:j n:jF n:j| n:jƪ n:j ,n:jI n:j n:jE n:j n:j8 n:j$ n:j n:j n:jJ n:jA n:j} n:j4 n:j n:j n:jF ,n:j n:j n:j Bn:j n:j n:j n:j n:jC n:j= n:j n:j6 n:j n:j n:jx n:jx n:j' n:jP ,n:jx n:j n:j%  You open the large door.  You encounter a gnoll sergeant. It is wielding a +0 spear.n:j3 L.#..###.....#.....##............>....#.....#######..#... ##.##......).#####...##.......... ######.....)..........##......... ...##..###.##..#.......... .............####.##.... ##.....#........#.#n:j4 ..........#.....##........##.#.........##@####..........#....####.'.j##.........#...............'..##....#...#4...>..#####..<..####..#..##..... ..)....#.###......##...#.#......#....................j   gnoll sergeant (polearm, asleep) )..........PP...##............#.#).....##...∩P............#..>#** #)..#..###.PPP..........####..###n:j.9 P456.6 (92j.n:jmC Yj)n:j5D K====7.6 (93n:jM n:jX 0 _The gnoll sergeant shouts!n:j T#....#.....#######..#. #.##......)...##)........ ..##.........###.##..#....####.##....# #....#........#.##. ....#.....##.##.#.##.####..#####.@j.##........'..##....#...##.>..#####..<..####..#..##.....# .)....#.###......##...#.#......##.........................PP...##.#.## n:jg ).....##...∩P.....#..>#** )..#..###.PPP...####..### ......###.....#.....n:j n:j f=---8.6 (1.0)n:j n:j 5 _You block the gnoll sergeant's attack.n:j V _There is a large open door here.n:jnt $You impale the gnoll sergeant!!n:jxRn:j( 967 3---------------62====9.3 (0.7 _You kill the gnoll sergeant!n:jwn:jŋn _Your base Polearms skill increases to level 7!n:j]....#.....#..#. .##......).#####...##......).##. .##...###.##..#.####.##.#. ...#...#.##.#.....##.##.###.##.####.###.####.'@.##.#.#.'..##....#...##.>..#####..<..####..#..##.....#. )....#.###......##...#.#......#..#.PP...##.#.# .....##...∩P...#..>#** # ..#..###.PPP...####..### ####.....#.##.....#n:jgn:j2hT----60.3 (1.0 _n:jnn:j{yj  You now have 972 gold pieces (gained 5).  Things that are here:n:jzA72----n:j..#####..<..####..#..##.....#. ....#.###......##...#.#......###...#.PP...##.#.###.##...∩P..n:j3 #..>#** #. .#..###.PPP..####..### #.###.....#.##.....#n:j; n:jq< +2.3 (1n:jCC n:jD n:jZ g.#.....#..# .##......).#####...###.....).## .##...###.##..#..####.##.#..#.#.##.#.....##.##.###.##.####.###.####.'@.##.#.#.'..##....#...## ..>..#####..<..####..#..##.....# )....#.###......##...#.#......###...#.PP...##.#.###.##...∩P..#..>#** # ..#..###.PPP..####..### #.###.....#.##.....n:jm n:j N---------------3n:j n:j $  Things that are here:n:j" P _a +0 spear; a +0 ring mailn:j63n:j8n:jJn:j Ln:jQ: _n:jU[  There is a large open door, spattered with blood here.n:jWn:jX _n:j%Zn:j/_n:ja,n:j4cn:jfn:jhn:jhn:j'jn:jGmn:jnn:joU4===n:jJpn:jn:jрn:j<n:jIn:jFn:jn:jn:jn:jďn:jn:j*972n:jcn:jBn:j7n:j;===n:j0n:jȞn:jTn:jn:jn:jn:j,n:jn:jBn:jn:jn:jn:jn:jn:jn:j=n:jn:jCn:jO5===n:jn:j}. #.........).### ###....#####.....#....## ###...........###.....## #⌠.#..##..........#.#<.....## #..#'###..............###)..# '.)...##......#.......#.#.### '.....##.................).## #.....##............>.......# #######..#......@...........## 774.0)n:j.#####...##..................# ........##.................### ..###.##..#..............#####.##............#...####..............#.##........... #.....##........##.###..........#.####..........###.......... ####.').##.........#.#.........n:jn:jZn:jUo:js]o:j]o:j_o:jmo:j}o:jL,o:j!o:jto:j͇o:jo:jo:jqo:jo:jٓo:jo:jLo:jܚ;===o:j=o:jo:j,o:jro:jo:jR  There is an escape hatch in the ceiling here.o:jZo:j _o:jeo:jo:jFo:jo:jvo:j%o:jo:jSo:jo:j=  You see here a +0 spear.o:j/o:jV6=== _o:jo:jo:j,o:jGo:j=  You see here a +0 flail.o:jHo:j _o:j{o:j?  You see here a +0 halberd.o:jo:j _o:j o:jRo:jo:j~;===o:j[o:jo:jo:jNo:jD!o:j$o:j(o:j(o:j+o:j.o:j\2o:j2o:j.5o:j8o:jc<o:j<o:jt?o:jKE?  You see here 3 boomerangs.o:jIo:jJT7=== _o:jNo:jT?  You see here 3 boomerangs.o:jYo:jJZ _o:j]o:jao:j:eo:jeo:j%io:juo:j{,o:jo:jo:jo:j;===o:jo:jo:j8o:jyo:jהo:j<≈.##..'.(....'..##)≈....# ..≈..####......####..≈....#.≈...##........##...)  #.≈.......#''#...........# #)≈......##..##(...# ##.≈≈.....##..##...(.(≈...# ....≈≈.....####......≈≈...# ≈≈≈≈...##..)..≈≈≈..### .<.....≈≈......@.≈≈...## 500.3 (23 #..###..≈≈≈≈≈≈≈≈≈≈≈)...# # ##...........).####  #.........).###o:j.#####.....#....##........###.....## ..........#.#<.....##............###)..# ......#.......#.#.###o:jo:jo:jo:j|g3o:jlo:jo:jVo:jo:jco:jo:j ?  You see here 3 boomerangs.o:jAo:j#8o:j$1=== _o:jJo:j Bo:jo:jo:j3o:jo:jbo:jp?  You see here 3 boomerangs.o:jeo:j _o:jo:jo:jo:j^;===o:juo:jo:jo:jo:jo:j o:jo:jo:j!o:jbo:j` o:j o:jT o:jo:jo:jNo:jo:jo:j,o:j-o:j5=  You see here a +0 flail.o:j:5 _o:j{=o:jrAo:jD,o:jGo:jJo:jN,o:jPo:jSo:jUo:jUo:jWo:j[o:j]o:j]o:j&`o:jbo:je,o:j#ho:jjo:jUmo:jmo:joo:jro:jt,o:j]vo:j6xo:j zo:jvzo:j{o:j}o:jlo:j,o:jw##.#..##.<.....≈≈........≈≈...##...###..###..≈≈≈≈≈≈≈≈≈≈≈)...# ...#.###...# ##...........).#### ....## #.........).### .#####....#####.....#....######...........###.....## #⌠.#..##..........#.#<.....###'###..............###)..# '.)...##......#.@.....#.#.###o:jik23 '.....##.................).## #.....##...>.......# #######..#............## .#####...##..................#.##.................### ###.##..#....................#  .####.##............#.........### #..............#.##...........# o:j[o:jo:jo:jo:jf3o:jM2o:j4o:j]8o:j;o:j:<o:j)>o:jo:jo:jo:jo:jw o:jo:jo:jio:jWo:jWo:jo:jto:j= o:j",o:j\$o:j&o:jG)o:j)o:j$+o:j-o:jz0,o:j1o:j4o:j6o:ja6o:j7o:j9o:j;o:j<o:j<o:jp?o:jAo:jgAo:jBo:jEo:jEo:jEo:jFo:jjHo:jL,o:jNo:jYo:j[o:j\,o:j_o:j`o:jJao:jbo:j@do:j f,o:jsgo:j,jR  There is a stone staircase leading down here.o:jlo:jm _o:jno:jBso:jvo:jvo:j8xo:jzo:jO|o:j|o:j}o:jo:jo:j)o:jo:jo:j`o:jo:jto:jEo:jqo:jo:jo:j o:jo:jo:jo:jo:jɓo:jo:jo:jo:j,o:jo:j o:j*o:j|o:j%o:jo:jdo:jo:j_o:jso:jBo:jĥo:j,o:j&o:j"o:jo:jo:jNo:jo:j.,o:j*o:jo:j,o:j!o:jo:jo:j_o:jo:jo:jo:j\o:jo:jbo:j,o:jo:jo:j,o:j o:j8o:jo:jo:jo:j'o:jSo:jo:jo:jo:j!o:jV"o:j#o:j(o:jD*o:j*o:j(,o:jm0o:j3o:j_3o:j%5o:j1:o:j<o:j<o:j>o:jBo:jTEo:jEo:jHo:j"Mo:j[No:jNo:jPo:jSo:joVo:jVo:jZo:j]o:j-^o:j^o:j~`o:jco:jfo:j+go:jjo:jVmo:jopo:jpo:jso:jKwo:jzo:j){o:j}o:j̀o:jo:jo:jo:jo:jƌo:jo:jvo:jzo:jo:jSo:j^o:jo:jV,o:jeo:j͠o:jo:jo:j o:j0o:jo:jKo:jo:j5o:jo:jGo:jEo:jko:jSo:jo:jo:jso:jfo:jo:jo:j{o:jo:jo:jo:jo:j ,o:j o:jo:j,o:jfo:j*o:j-,o:j%0o:j=o:j@,o:jBo:jrOo:jR,o:jTo:j8bo:je,o:jho:jvo:jy,o:j}o:j#o:jH,o:jo:j=o:j,o:jo:jo:j#,o:jζo:jo:jE,o:jwo:j<o:j,o:jWo:jdo:j,o:jfo:jdo:jo:jo:jo:jo:j)o:jo:jo:jo:jR,o:jo:j!o:j%,o:j&o:j1?  You see here a +0 halberd.o:j4o:j&5 _o:j57o:j@<  You see here a +0 whip.o:j0Co:j{C _o:jDo:jLo:j"No:jNo:jOo:jUo:jWo:jYo:jCYo:jK_o:jao:jlao:jdco:jho:jj,o:jlo:jqo:jFso:jso:jto:j&zo:j{o:j-|o:ja}o:jLo:jރo:jo:jo:jo:j,o:jo:jo:jo:jo:jo:jo:jto:jșo:j.o:jEo:jbo:jo:jro:jo:jo:jo:jo:jZo:jo:jo:jo:j{o:jeo:jo:jno:jγo:jo:jԵo:jo:jco:j,o:jo:j,o:jo:jo:jo:j5o:j,o:j%o:jo:juo:jo:jo:j_o:jo:jo:j=o:jo:jo:jGo:jo:jvo:jo:jo:j,o:jo:jo:jo:jGo:jo:j,o:j<o:jo:jQ,o:jo:jo:jko:jo:jo:jo:j9,o:jho:jo:j{,o:jo:jo:jw,o:jo:jko:jo:j8o:j o:j o:j ,o:jp o:j o:j/o:jo:j0o:jo:jo:j o:jBo:jo:j,o:jo:jao:jLo:jo:jo:jo:jo:j9o:j> o:j{!o:j"o:j"o:j#o:j%o:j&,o:j'o:j#)o:jw*o:j*o:j+o:j.o:j/,o:j0o:j2o:jD4,o:j5o:jv  ##############  ##............####### ####............@......# 643.3 (120.0) #......≈≈≈≈≈≈≈≈.....##.# .......≈≈≈.....#.# ......≈≈..##...≈≈≈≈≈...#.≈≈≈≈≈..####≈≈..# .≈≈....(##..##≈..# .≈......##..##≈..# .≈.....).#''#...)...≈..## .≈...####...≈...##o:jjwo:jB~o:j E _Done exploring.o:j3o:jo:j|...........0.0).... ....o:j%o:j o:jE _Done exploring.o:jo:jMo:jo:jo:jo:j%: _o:j o:j*,o:jyo:jo:jao:jo:jo:jo:jo:jho:jo:j4o:jV,o:j(o:jo:jo:jo:joo:jqo:j~Bo:jAo:j,o:j)o:jo:jo:jo:jo:jo:j,o:jto:jo:j3,o:jg o:jZo:jqo:jo:jRo:j o:jo:jo:jZo:j%o:j)o:j*o:j,o:j3=  You see here a +0 flail.o:j7o:j7 _o:jU;o:j?o:jCo:jFDo:jGo:jKo:j],o:jbo:jKho:jUm,o:jqo:jwo:j{o:j|o:jo:j̈́o:jو,o:jo:j`o:j,o:jo:jo:j ,o:jo:jHo:j,o:jo:jo:jߺo:jOo:j'o:jo:jo:jAo:j7o:jo:jQ,o:jvo:jo:j,o:jjo:j##............####### ####### ####...................# ......####......≈≈≈≈≈≈≈≈.....##.# ....#..#........≈......≈≈.....#.# ###............≈≈..##...≈≈≈≈≈...# .##.....#..≈≈≈≈≈..####......≈≈..# ..#.......≈≈....(##..##......≈..# ..#..#....≈......##..##......≈..# .....##...≈.#''#...)...≈..#70.3 (27.0) ..#.......≈...##........##...≈...#.#.....≈..####....).####..≈.#. .##.....#.≈.##..'......'..##(≈.## o:jE###..#....≈.##..'.(....'..##)≈... ..........≈..####......####..≈...  .....####.≈...##........##...)...  .....# #.≈.......#''#...........  .....####)≈......##..##......(... o:jo:j o:j{ _You see here a +0 whip of holy wrath.o:j o:j< o:j o:jp o:j o:jߤ P _o:j Bo:j o:jͫ o:j o:j o:j o:j o:j o:j o:jy o:j¹ o:j o:jƻ o:j3 o:jc o:j o:j o:j. no:jo o:j o:j o:j) o:j o:j o:j o:jS o:j o:j o:j7 o:jE .....#.#.....≈..####....).####..≈ ....##.....#.≈.##..'......'..##(≈ #.####..#....≈.##..'.(....'..##)≈.........≈..####......####..≈ ........####.≈...##........##...).. #.≈.......#''#..............####)≈......##..##......(........##.≈≈.....##..##...(.(≈####......≈≈@....####......≈≈80.3 (10.####..##....≈≈≈≈...##..)..≈≈≈.##.#..##.<.....≈≈........≈≈.. ...##..###..≈≈≈≈≈≈≈≈≈≈≈)... .....#.###..[34o:j m.# ##...........).###...## ....).########....#####.....#....#########....###.....###⌠.#..##....#.#<.....##o:j o:j o:j' 3o:j= o:j# o:j. o:j ,o:j o:j o:j) o:j o:j o:jc ,o:j o:j o:j o:jW o:j$ o:j o:j o:j o:j o:j o:j o:jAo:jGo:jo:jL,o:j o:jB*o:j-o:j].o:j@1o:jR<o:j@,o:jUCo:jLo:jQ,o:j;So:jE[o:j^,o:jA`o:jlo:jp,o:jro:jkxo:jdzo:jzo:jo:j o:j,o:jo:jo:jo:j o:jo:jo:jo:jŬo:jo:j?  You see here 3 boomerangs.o:jAo:j" _o:jo:j5o:j,o:jo:jo:j o:joo:jCo:j1o:jqo:jo:jo:jo:j{o:jo:jo:j{o:j,o:j o:j o:jQ,o:jo:jJ=  You see here a +0 flail.o:jo:j  _o:j#o:j)o:j,o:j-o:j:1o:j5o:j9o:j9o:jt;o:jn? o:jp o:j o:j o:j` o:j o:j  o:j#  o:j% o:j o:j o:j o:j o:j o:j> o:j o:jU  o:j4" o:j" o:j$ o:j' o:j) o:j * o:jC+ o:jb- o:j4. o:j}. o:j/ o:j2 o:j54 o:j4 o:jr5 o:jk7 o:j9 o:j`9 o:j1: o:jW< o:j?B o:jCX o:jHn o:jI o:jFJ o:jJ o:jYU#.....####......≈≈.....####.... .#.....####..##....≈≈≈≈...##..).. .#.....##.#..##.<.....≈≈...........###..###..≈≈≈≈≈≈≈≈≈≈ .#.#.###...# ##...........)##.............## #.........).# .#.....#####....#####.....#....#########...........###.....# . o:jU#....#⌠.#..##..@.......#.#<.....719.3 (39...#..#'###..............###)...'.)...##......##.#.##...'.....##.................) #.....#.....##...>...... #.....#######..#........  o:j@V..).#####...##................ ...)..........##............... ......###.##..#................  o:jbW o:j)^ o:j_ o:j;0 3 o:jK1  o:jD  o:j G , o:jKL  o:jL  o:jN  o:j-O  o:jHP  o:jT  o:jV  o:jSW  o:jX  o:j\  o:j^ , o:j8`  o:j3d  o:j0f  o:jf  o:jg  o:jk  o:jym  o:jm  o:jo  o:js  o:j!v  o:jwv  o:j+x  o:j{  o:j}  o:j9~  o:j  o:j  o:j  o:j  o:j  o:jH  o:j& , o:j  o:j  o:j  o:j  o:j  o:jM  o:j  o:jӹ  o:j  o:j}  o:j , o:j  o:j+  o:j*  o:j  o:j  o:j  o:j  o:j>  o:jT  o:j .....##.###..#...'... ###.....#..###.....#.....##....  #...#.....#######..#....  #....##.##......).#####...##...  #....######.....)..........##..  ####.........###.##..#...  ###..............####.##......  #####............#...........  ##...........@..#.....##..34.3 (15  #..........##.####....  ###..............####.').##....  o:j ) ##.#............'..##...  #.........>..#####..<..####..#  ##.<#...)....#.#####...#.#  #..................  ##...))..........PP...##  ##.#..).....##...∩P o:j  o:j  o:j  o:jqU3 o:jW o:j|f o:jmB o:j.n o:jp, o:jbs o:jv o:jGy o:jy o:j{ o:jp~ o:jր o:j+ o:j o:j o:jk o:j o:j> o:j o:j o:j o:j~ o:j o:jn o:j– o:j o:j o:jF o:j o:jn o:j ##..............#.....##...  #.................##.####.. ###..............####.').##.. #.#...................'..##....#  o:jt.........>..#####..<..####..#..## #.<#...)....#.###......##...#.# ................. #...))....PP...##. ##.#..).....##..@∩P............#42.3 (8.0)  #####)..#..###.PPP..........#########......###.....#.........## ##.##.....##....).####....... #..##...........#........# ##.....................##...... ......##...##...### #......##.....#...#..#.).# #...##.##........#...## o:j o:j o:j o:jm##...#.....##.# #....##.####...####.').##. .#.............'..##....#.>..#####..<..####..#..##. .<#...)....#.###......##...#.#.. ...)).PP...##..#..).....##...@P.#. #####)..#..###.PPP.####. #####......###.....#.##. #.##.....##....).####.. . o:j0!##...........#.# #........##.##...##...##...##.# ......##.....#...#..#.).# ...##.##.#.## o:j o:j+3.3 (1 o:j( o:jL+n _There is an entrance to Kittit's Assorted Antiques here. o:j  o:j- @Kittit's Assorted Antiques. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown  o:j Dprovenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Kittit's Assorted Antiques with the > key. You are here. (>)enter.o:j*o:j,o:j5Welcome to Kittit's Assorted Antiques! What would you like to do?  a - 1240 gold a box of beastsb -  62 gold a leather armour  c - 1240 gold a lightning rod (4/4)  d - 1240 gold a phial of floods  e -  27 gold a pink potionf -  62 gold a scroll of identify  g -  93 gold a spear  h -  124 gold a bronze wand You have 972 gold pieces. [Esc] exit[!] buy|examine itemso:jZ6R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listo:j/o:jq'o:j2c##..............#.....##........# Bob0923 the Protected #.................##.####........ Minotaur of Gozag Gold: 972 ##..............####.').##....... Health: 78/78 ======================== .#...................'..##....#.. Magic: 8/8======================== ........>..#####..<..####..#..##. AC: 32Str: 31 .<#...)....#.###......##...#.#... EV: 5Int: 7 ................................. SH: 11o:j36Dex: 14 ...))..........PP...##........... XL:  9 Next: 62% Place: Dungeon:6 #.#..).....##...@P............#.. Noise: ---------  Time: 6743.3 (1.0) #####)..#..###.PPP..........####. h) +2 spear of Poverty {spect, rElec Int+2 #####......###.....#.........##.. Throw: 4 throwing nets #.##.....##....).####............ .........##...........#........## #.....................##.......## ............##...##...##.......# ......##.....#...#..#.)........# ...##.##........#.............## _Done exploring. _You see here a +0 flail. o:j4_You see here a +0 whip of holy wrath. _You see here 3 boomerangs. _You see here a +0 flail. _There is an entrance to Kittit's Assorted Antiques here.o:jd=o:j=o:jFo:j$Ho:j\ o:j&] o:jw_ o:jn o:j5r o:j w : _o:jw o:jz ,o:jS| o:j o:jߌ ,o:j' o:j o:j$ o:j o:j o:j o:j/ ,o:j0 o:j. o:j o:jS o:j o:j o:j o:jֶ o:j o:jd o:jM ,o:j o:jD y #....######.....). o:j ##......##.........###.## ###..............####.## #####......#.... ##..............#... #.......o:j& ....##.#### #######.').# ##.#............'..#o:jQ  #.........@..#####..<..####o:jw )51.3 (8 o:j ##.<#...)....#.###...... o:j #........................ ##...))..........PP...##o:j  ##.#..).....##...∩P.......o:j  #####)..#..###.PPP.......  #####......###.....#.....  ##.##.....##....).####....  .##.. o:j o:j o:j4 c _There is a stone staircase leading down here.o:j o:j A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You o:j can view the location it leads to by examining it with X and pressing ]. You are here. (>)go down, or (])view destination.o:j #....######.....)......... Bob0923 the Protected##......##.........###.##. Minotaur of Gozag Gold: 972###..............####.##. Health: 78/78 ========================#####............#...... Magic: 8/8========================##..............#.....##. AC: 32Str: 31#.................##.#### EV: 5Int: 7###..............####.').# SH: 11Dex: 14##.#...................'..# XL:  9 Next: 62% Place: Dungeon:6#.........@..#####..<..#### Noise: ---------  Time: 6751.3 (8.0)##.<#...)....#[34o:j m.###......##. h) +2 spear of Poverty {spect, rElec Int+2#.......................... Throw: 4 throwing nets##...))..........PP...##...##.#..).....##...∩P.......#####)..#..###.PPP....... #####......###.....#..... ##.##.....##....).####.... #.........##...........#..  _You see here a +0 flail. _You see here a +0 whip of holy wrath. _You see here 3 boomerangs. _You see here a +0 flail. _There is an entrance to Kittit's Assorted Antiques here. _There is a stone staircase leading down here.o:j) o:j o:j o:jn o:j0 22.3 (1 _o:j o:jl&7o:jW!G ########  ##  ##  ##  #...@..# .  #......# .#  #.....##..#  #.....##..##o:j! ####...... .............## .........##..###+# ## .........###+##..##. #+##.........#o:j͂-3.8 (2.5o:jJo:j# _You climb downwards.o:ja _There is a stone staircase leading up here.o:j9o:jm:o:jE;o:jBo:jCo:jH: _o:jHo:j}Jo:jJo:jKo:j Mo:j"Oo:jOo:j*Po:jQo:jUTo:jTo:jUo:jZ ######## #......##......##......#...<..# ....# .#..##..#o:ja[..##..#####.....7.8 (4.0.......##......###+# ##....#+##..##.#+#o:j[b...#..... #....o:j[ #.........#...####### o:j[ ####...#  o:j\^##..##...#..... o:j\o:jao:jeo:j o:jD o:j o:je o:jh no:jZ o:j o:j o:j o:j o:j o:j J######## #......#...##......#...##......#...##...<..#... #......#..# #.....##..# #.....##..##...####......60.8 (3...o:j3 {##.....##..###+# ## ...####+##......#.........#.... .#.........#...####### ..#.....######..##....##..o:jj 1#.....##..##...#...o:j o:j o:j o:j\Io:jco:jdo:j|do:jXhno:jxmW## #......#...# #......#...# #......#...# o:j9n#...<..#... #......#..# #.....##..# ####.....##..##..####......2.8 (2..##..##...##..###+# ## ...###+##....#.........#.... ..o:jn#.........#...####### ...#.....######..##....##...#.....##..##...#..o:jzoo:jso:j uo:jW o:jAX o:jaY o:jT^ o:j_ o:jc Bo:j2d o:j[d o:jae o:jf o:jh o:jh o:ji o:jj o:jHl o:jl o:j^m o:jn o:j:p o:jp o:jp o:jv [ ############ #......#...#  #......#...# o:j|v  #......#@..# 7.8 (5 #...<..#...+  #......#..##  #.....##..# ### #.....##.o:jv .##.....####..........o:jv f......##..##.o:jv .........##..###+# ##.........###+##..##o:jw ".o:jw o:j{ o:j} o:juo:jBvo:jvo:j |o:j}o:jiBo:j9o:juo:jo:j-o:j؆o:j/o:jo:j7 _You open the door.o:jo:jo:jo:j./####################......#...#.......#......#...#.......#......#...#.......#...<..#...@.......71.8 (4#......#..##+####..#.....##..# ####.....##..##.....####.......................##..##....##..###+# ##o:j{...###+##..##.#+##.#.....o:jo:jo:jxQ _There is an open door here.o:jo:jo:jo:jo:jo:jP _o:jnBo:j|########......#...#..#......#...#..o:j~#......#...#..#...<..#...'#3.8 (2#......#..##+####...#o:j#.....##..# ### ##.....## o:j o:jm o:j o:j o:jno:j<(o:j)o:jt)o:j)0o:j1o:j6Bo:jn6o:j6o:j7o:j9o:jo<n  You encounter a water moccasin.o:j Bh ###### #......#...#... #......#...#... #......#...#... #...<..#...'....@...# #......#..##+####...# #.....##..# ###...# #.....##..##....................##..##.S......o:jmB(S   water moccasin (asleep)##..###+# ######..###+##..##. .. o:jFN5S.o:jG6S.o:jMXSo:jN+6.8 (3o:jTTo:j:W8 _The water moccasin hisses angrily.o:j^####################### ......#...#. ......#...#. ......#...#.....@....... ...<..#...'........##..# ...##+####...# .....##..# ###...# .....##..##.....S................. o:j_...##..##........##..###+########.. .....###+##..##..o:ja1yo:j!b5S.o:jh y   hornetS   water moccasino:ji+7.8 (1o:j6oo:j rW _You encounter a hornet.o:j? \ ######################## ......#...#..............<..#...'##..#...#..##+####...# ##..# ###S#............................##..##y.......###..###+########..##+##..##. ..#....#.....o:j@ my.S.o:j@ 9y.o:jI o:jJ .=8o:jO o:j(R F _The water moccasin bites you but does no damage.o:jl  You puncture the water moccasin!  Your headbutt misses the water moccasin.o:j y.  The water moccasin is heavily wounded.o:j&c ( (   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the watermoccasin.o:jw7-1---------------------=9.6 (0.8o:jeo:j63 _The water moccasin bites you.o:jK  You miss the water moccasin.o:jc y.  The water moccasin is heavily wounded.o:j|  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thewater moccasin.o:jH1-80.4o:jfo:jA< _You block the water moccasin's attack.o:j9   You puncture the water moccasin!  Your headbutt misses the water moccasin.o:jv  You puncture the water moccasin!headbutt misses the water moccasin.  The water moccasin is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thewater moccasin.  You block the hornet's attack.o:j-! ^---------------------=1.2o:ji( o:jN) F _The water moccasin bites you but does no damage.o:j &$ _The water moccasin bites you but does no damage.  You barely miss the hornet.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hornet.  The hornet stings you but does no damage.  The water moccasin barely misses you. You furiously retaliate!  You headbutt the water moccasin.o:jN; (   dancing +2 spear of Poverty {spect, r…)  You kill the water moccasin!972 -8-2.0o:j>4 _You block the hornet's attack.o:j="  You hit the hornet.o:jG  The hornet is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hornet.o:j9Ik8=-7 (0.7o:jOo:jR4 _You block the hornet's attack.o:jNDK  You closely miss the hornet.o:jO  The hornet is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hornet.o:jP(3.4o:jVo:jY4 _You block the hornet's attack.o:jR$"  You hit the hornet.o:j]/  The hornet is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thehornet.o:j0-4.2 (0.8o:j&7o:j9? _The hornet stings you but does no damage.o:j^$S  You hit the hornet but do no damage.o:j0_The hornet stings you but does no damage.  You hit the hornet but do no damage.  The hornet is severely wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thehornet.o:j0Y0---9 (0.7o:jl6o:j 94 _You block the hornet's attack.o:jZ K  You closely miss the hornet.o:j  The hornet is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hornet.o:j D=5.6o:j o:jJ ? _The hornet stings you but does no damage.o:j1^ $You hit the hornet. You headbutt the hornet.o:j ji .  You kill the hornet!o:jp0o:j6x 9/7976.3 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Your Fighting skill increases to level 7!o:jo:jLh _Your Stealth skill increases to level 2!o:j,# ######################## .....#...#..............#...#.. #...#.... <..#...'.##..# ..#..##+####$@.# ##..# ###...# ##..##.....................##..##.###..###+########..####+##..##. ..#...#..... .##.... ..o:jo:jDo:jj1===-7.3 (1.0 _o:jAo:jo:ja9-8.3 (2o:jo:j2> _You now have 979 gold pieces (gained 7).o:j B##.#...#..#...#...#...#.....<..#...'.##..#.#..##+####@..#.##..# ###...#.##..##..............o:j7 .#.##..##.#.##..###+##..# .....###+##..##. ..# .#..... .# .#.... ..o:j o:jQ +9.3 (1o:jI o:j o:j I8390.3 (2o:jl o:j > _You now have 983 gold pieces (gained 4).o:jo:jo:jro:jo:jo:jg===o:jo:j4o:jo:jo:jAo:jo:j&o:jo:ju,o:jNo:jBo:jo:j+*983o:jo:j_      ########################  .#...#.........#  .#...#..........@......#  5.3 (5#...#.................#  .o:j#...'........##..####+#  .#..##+####...##..#  ##..# ###...##..#  ##..##............#   .............#   ##..#...#    ##..###+########..#   o:jo:j o:j ,o:j% ,o:j\& ,o:j' ,o:j/ ,o:jH1 ,o:j!6 X,o:j6 K2===,o:j}7 ,o:jE ,o:jI ,,o:jjJ Q===,o:jY  _You open the door.,o:j[ C  ,o:jd i##################  .................#  .................#  .................#  ........##..####@#  803.3 (8 +####...##..#.....#   ###...##..#.....#  ............#... ............#... ..##........#.. #+########..#.. ##. ..#.. .... .#  ,o:jf Q _There is an open door here.-o:j-o:jH-o:j-o:j -o:j-o:j$ _-o:jB-o:j-o:j-o:j-o:jk3===-o:ju-o:j^ ################### #.................# #.................# .................# '##..####'## #+####...##..#.....#  ###...##..#.....# #.....#..@..# 6.3 (3 .............#.....# #..##........#.....# ##+########..#.....# #..##. ..#.....# ... .####### -o:jS.... .. .####### ... #..##....##... -o:j-o:j-o:j-o:jwo -o:jp -o:jp -o:jhv -o:jw -o:jFx -o:j| -o:j~ ,-o:j~ -o:j d.#.................# .#.................# .'##..####'## #+####...##..#.....#  ###...##..#.....# ##.....#.....# -o:j ..............#.....# ##..##........#.....# ##+########..#.@...# 9 ##..##. ..#.....# ... .####### .... .. .####### ... ##..##....##... -o:jZ ##...#......... ..'.[....... #####....##### -o:j -o:j -o:j .o:jv.o:jw.o:j~.o:jĀ.o:j .o:jD .o:j .o:j }===.o:jH X.o:j< .o:j ,.o:j .o:j .o:j .o:jt .o:j .o:j .o:j .o:j .o:j .o:j .o:j 4===  There is an open door here. _.o:j: .o:j .o:j .o:ja .o:j: .o:j ,.o:j .o:j ===.o:j{ .o:j .o:j .o:jb .o:j ,.o:j .o:j .o:j .o:jA .o:j .o:j! .o:j% X.o:jH' .o:j' O5===.o:jj( .o:j#* .o:jW+ ,.o:j, .o:j.. .o:jz/ .o:j/ .o:jg0 .o:j1 .o:j3 ,.o:jU4 .o:j 6 .o:j6 .o:jZ7 ;===.o:j8 .o:j&? Y#...'##..####'## #..##+####...##..#.....# #..# ###...##..#.....# ..##............#.....# .................#.....# ...##..##........#.....# #..###+########..#.....# +##..##. #..#.....# ...#..... #.@####### 28.3 (1.o:j@ 9.0) ...#.... #...# ...#...########...# ####..##....##...# ##...#.........# ........'.[.......# ...######....###### #####..##....#  ..##..##....#  .o:jF .o:jwH /o:j5)/o:j)/o:j*/o:j 2/o:j3/o:j:4/o:j9n/o:jA:/o:j<,/o:j =/o:j>/o:j@/o:jR@/o:jA/o:j@G..........#.....# ....##..##........#.....# #..###+########..#.....# ##+##..##. #..#.....# /o:jG#..... #..####### .#.... #...# ....#...########...# /o:jG6####..##....##...# ##..##...#......@..# 32.3 (4.0)/o:jH......'.[.......# /o:jHa.######....###### #..##....#  #..##..##....#  ......#  ...........#  ....#######+### ..#.# /o:j I /o:j;J/o:jN/o:jJP/o:jQ _/o:j 6===/o:j ,/o:j /o:jy /o:j /o:je /o:j n##..##........#.....# ##..###+########..#.....# ...###+##..##. #..#.....# .......#..... #..####### /o:j ...#.... #...# ...#...########...# ######..##....##...# ...##..##...#.........#/o:jR  ............'.[.@.....# 5.3 (3/o:j i######....###### /o:j ######..##....#  ...##..##..##....# .................# ........#/o:j&  #######+### .#.#  /o:j~ :#'##..# /o:j@ /o:j 0o:jL_ 0o:j_ 0o:j` 0o:jh 0o:jj 0o:j`o B0o:jo 0o:j"p ;===0o:jp 0o:j ..##..##..#.....# ..##..###+##..#.....# ..###+##..##. #..#.....# ..#..... #..####### ..#.... #...# ..#...########...# ..######..##....##...# ..##..##...#.........# ..'..# 7.3 (2..######....###### ..######..##....# ..##..##..##....#........#.........#..#######+###..#.#..#'##..# _You see here a +1 buckler.1o:jn I1o:jz 1o:j{ 1o:j P _1o:j 1o:j 1o:j 1o:j 1o:j* ,1o:j 1o:jG 1o:j ,1o:jY 1o:j 1o:j 1o:j M7===1o:j 1o:jh 1o:jo  You open the door.  You encounter a centaur. It is carrying a +0 shortbow.1o:j l...########...# ####..##....##...# ..##...#.........# .....'.[.......# #####....###########..##....# ..##..##....# 1o:j# ..............# ..@..# #'### ..#.# #.. #'##..# ∩#.c #.##..#..# +##.... 1o:jž ###.∩.#### ...c   centaur (launcher, asleep)#..##..# ....##+#...##'#...#).... ....#.....1o:j S42.3 (5c.1o:je c)The centaur shouts!1o:j )The centaur wields a +0 shortbow. The centaur shoots an arrow.1o:j ?'6-====3.3 (61o:jF1o:j>M" _The arrow hits you.1o:jOo _Found a long sword. Found Pieses's Antique Armour Shoppe.4o:j ######..##......##...#................'.[....######....###########..##....# ..##..##.................#######@####.#...###c.......#'##..#...#∩#........ #.##..#..#...+##4o:jR........##.∩.####.............. ..#..##..#.....##+#.....#'#...#).... .....#.......#.##### #....##4o:j4o:j`=---4.3 (14o:jY$4o:j &U _The centaur unwields a +0 shortbow. You block the centaur's attack. x24o:j(Q _There is an open door here.4o:j o $You impale the centaur!!4o:j )4o:j 983 -2---------------82==-4o:j $9 (0.64o:j 4o:j K _You kill the centaur!5o:jL+ ..##...#...............'.[....######....###########.. ..##..#..............#..........# .#######'###....5o:jWN#.#...###@.......#'##.∩#. #.##..+###..... ####'#####5o:jb5o:jb7---5.9 (1.05o:jj5o:juO  You now have 1000 gold pieces (gained 17).5o:j 6o:jA 7 _You open the door.6o:jE a9=6o:jF 6o:jSH  _HP restored.6o:jV  #...######....###### ###.....######..##....#...##..##..##....# ........# .. .##.......# ... .##...#######'###.......#.#...###)..........#'##..#...#∩#........ .###.##..#..#...@##........52.9 (4 .#####.∩.####.................#..##..#.....##+#........##'#...#)....# ..... ###.#.......#.....# ##### ...#....##..#.....# ...####'#####.....# ...'........#.....# ...#........#.....#6o:jKW 6o:j_ ] _There is an open translucent door here.7o:jd! M#.....'.[.......#  #.........######....###### ##.....######..##....# ##..##..##....# . ..# .. ##..........# ... ##.#######'###.... ...#.#...###)7o:j!  ....#'##..#...#@#.. ###.##..#..#...'##. #####.∩.####.............. 7o:j! #..##..#.....##+#..... 7o:j" ....##'#...#)....# ..... ##7o:j." ...#.....# ######....##..####'####'7o:j" !7o:j6* 7o:j+ 23.9 (1 _7o:j2 7o:j5 r _There is an entrance to Pieses's Antique Armour Shoppe here.8o:jQY8o:j[Pieses's Antique Armour Shoppe. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Pieses's Antique Armour Shoppe with the > key. You are here. (>)enter.9o:jjA 9o:jL 9o:jU Welcome to Pieses's Antique Armour Shoppe! What would you like to do?  a -  174 gold a chain mail 9o:jV  b -  319 gold a pitted chain mail  c -  319 gold a translucent chain maild -  203 gold a kite shield 9o:j=V  e -  667 gold a fine plate armourf -  116 gold a ring mail  9o:jhV g -  26 gold a robe  h -  203 gold a glowing scale mail9o:jV vi -  116 gold a scale mail You have 1000 gold pieces. 9o:jV [Esc] exit[!] buy|examine items9o:jV R[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list>o:jg>o:js>o:jy #..............'.[.......#Bob0923 the Protected#.........######....######Minotaur of Gozag Gold: 1000 ##.....######..##....#Health: 79/79 ======================== .......##..##..##....# .>o:j'zAMagic: 3/8=========--------------- .....................# ..AC: 32Str: 31 >o:jJz##...................# ...EV: 5Int: 7 >o:jnz##.........#######'###....SH: 11>o:jzDex: 14 .........#.#...###).......XL:  9 Next: 82% Place: Dungeon:7 .....#'##..#...#@#........Noise: ---------  Time: 6853.9 (1.0) ###.##..#..#...'##........>o:j{h) +2 spear of Poverty {spect, rElec Int+2 #####.∩.####..............>o:jE{Throw: 4 throwing nets ....#..##..#.....##+#..... >o:jl{....##'#...#)....# ..... >o:j{ ##.#.......#.....# ##### ..#....##..#.....# ..####'#####.....# >o:j{i..'........#.....#You now have 1000 gold pieces (gained 17). >o:j{;_You see here a +0 shortbow. _You open the door. >o:j |_HP restored. _There is an open translucent door here. _There is an entrance to Pieses's Antique Armour Shoppe here.>o:jJ>o:j>o:jŋ>o:j$?o:j- ?o:j. ?o:j0 ?o:j8 ?o:j: ?o:j@ _ _  ?o:jA 'There is an open translucent door here.?o:jC ?o:j2D  _?o:jE ?o:jG ?o:jI ?o:j%J ?o:jgK ?o:jM ?o:j P ?o:jyP +1000?o:jUR ?o:jX ........# .. .##...........# ... .##.........#######'###.......#.#...###).......#'##..#...#∩#........ .###.##..#..#...'##........ ?o:j>Y .#####.∩.####..............#..##..#.....##+#.....#'#...#)..@.# .....7.9 (4.......#.....# ##### ...#....##..#.....# ####'#####.....?o:jY a'........#.....# ...#.....#.#........+.....#.+........#.....#?o:jY 6.##########?o:jU[ ?o:j)b ?o:jc Ao:j Ao:j Ao:j#Ao:j,Ao:jI/Ao:j/Ao:j4,Ao:j&6Ao:js6Ao:j7Ao:j9Ao:j\<Ao:j<#4Ao:j<2===Ao:jB>Ao:j@Ao:jBAo:jICAo:jcDAo:j'K~#'##..#...#∩#......#.##..#..#...'##.....###.∩.####...........#..##..#.....##+#..Ao:jiK?##'#...#)....# .. ###.#.......# ##### ...#....##..# Ao:jKx####'#### '........#.Ao:jKM 61 ...#. Ao:jKV....++........#########Ao:jKX. ... ..Ao:jL_... ......Ao:jXMAo:jRAo:jTBo:j3Bo:jH4Bo:jY:Bo:j<Bo:j' Bo:j' Bo:j) Bo:j2 Bo:jm5 Bo:j5 Bo:j: ,Bo:j< Bo:j< Bo:j> Bo:j3@ Bo:jB Bo:jB ;===Bo:jD Bo:j*G Bo:jI Bo:jI Bo:jK Bo:jM Bo:j(P Bo:jgP Bo:jQ Bo:jT Bo:jpW Bo:jW Bo:j)Y Bo:j[ Bo:j^ Bo:j^ Bo:je` Bo:j1f Bo:jfi Bo:j[j Bo:jj 5Bo:jj ===Bo:j%k Bo:jm Bo:jpp Bo:jw Bo:j/ ######..##....# ...##..##..##....# .... .................# .... .............#..... ...#######'###..... ......#.#...###).......# #'##..#...#∩#........+##..#..#...'##........# ##.∩.####.......@......##..##..#.....##+#.....###'#...#)....# .....# #.......#.....# ######.##..#.....# ###'#####.....#...#.....#..#.....#..+.....#Bo:j] +9.9 (8Bo:j 'Bo:jW ..#Bo:j ,#..#Bo:j L#.$.Bo:j# ,#...Bo:jS ####Bo:j Bo:j6 Bo:j Bo:jR !======Bo:j %70.9 (9Bo:jN Bo:j  Bo:j- Bo:j (_As you open the door, it creaks loudly!Bo:j  Bo:j Bo:j =_Found 14 gold pieces.Do:jDZDo:jZDo:j\Do:jmfDo:jsDo:jy: _Do:j|@  There is an open door here.Do:jfDo:j _Do:jDo:jc..............#...................#.....#######'###.....#.#...###).......##'##..#...#∩#........+ .##..#..#...'##........# ##.∩.####..............#..##..#.....##'#.....# .##'#...#)....#.@#.....#------Do:j2.9 (2 #.......#.....#..####### ....##..#.....#.$. ##'#####.....#.......#####. ........#.....# ..+.....# ## #########Do:j=------Do:j0Do:j~Do:j) Do:j) Do:j+ Do:jU5 Do:j: Do:jz> Q===Do:j@ N _Found a parchment of Volatile Blastmotes.Do:jC Do:jD Do:jBE Do:jAI Do:jI &14Do:j K Do:jR #######'###.#...###).......##'##..#...#∩#........+ .##..#..#...'##...... ##.∩.####..............#..#..##'#. Do:jaS .##'#...#)....#..# #.......######...##..#....:.# 5.9 (3##'####......+..Do:jS r####....#..###Do:jS J#......# ........#Do:jT Do:j[ Do:j^ @ _You now have 1014 gold pieces (gained 14).Eo:jC/3Eo:jn1Eo:j9Eo:j"<Eo:jO@BEo:jAEo:jBEo:jCEo:jDEo:jFEo:j4GO6===Eo:j]HEo:jJEo:j%LEo:jiLEo:j{MEo:jQh  You pick up a parchment of Volatile Blastmotes and begin reading...Eo:jHREo:jSEo:jzX`#######'###.....  #.#...###).......#  ##..#...#∩#........+  ..#...'##........#  .####....Eo:jXc....#  ##..#.....##'#.....#  #...#)....#..#.....#  ....#.....#..#######  Eo:jX##..#.....#.....@.#  80.9 (5Eo:jY##.....#........+  #.....#####....#  Eo:j+Y#.....# #..###  Eo:jNY+.....# #+##  #.....#  Eo:jqYd .....#  Eo:jYe ......#  Eo:jY   .......#  Eo:jYE Eo:jZEo:j;`Eo:jbL _You add the spell Volatile Blastmotes to your library.Fo:jA=== _You open the door.Fo:jF`#...###).......#  .#...#∩#........+...#  .#...'##........#...#  ##..............#...#  .....##'#.....#...#  .#)....#..#.....#...#  .#.....#..#######...#  .#.....#.......##...#  ...#........@...#  4.9 (4 Fo:j-G.#.....#####....#...#  .#.....# #..###...#  .+.....# #+## ...#  .#.....# ...#  ##.....# ...#   ......# ...#  .......# ...#  Fo:jGT.......#  Fo:j-P,Fo:jPQ _There is an open door here.Fo:j Fo:jt Fo:jN Fo:j Fo:j Fo:j P _Fo:js Fo:j Fo:j Fo:j Fo:j{ Fo:j M7===Fo:jp Fo:j Fo:j5 Fo:j Fo:j Fo:ji #..##....# ....  .........#.....  .........#.....  ####'###.....  ...###).......#####  ...#∩#........+...#  ...'##........#...#  ..............#...#  Fo:j W.....##'#.....#.@.#  8 )....#..#.....#...#  .....#..#######...#  .....#.......##...#  .Fo:j ....#........'...#  .....#####....#...#  Fo:j .....# #..###...#  Fo:j6 # #+## #...#  # Fo:jX T....#  Fo:jC Fo:j Fo:j Go:jV3Go:jVGo:jr_Go:jhaGo:jaGo:j5fnGo:jhGo:jIjGo:jj;===Go:j^kGo:jYn7 _You open the door.Go:j7pGo:jrpGo:jqGo:jy......'.[.......# ######....###### ###..##....#.... .##..##....#..... ........#..... Go:j[z........#..... #######'###..... #...###).......##### #...#∩#........@...# Go:jz92 .#...'##........#...# Go:jzK##..............#...# #.....##'#.....#...# Go:j {$#)....#..#.....#...# #.....#..#######...# Go:j5{#.....#.......##...# ##.....#........'...# Go:jc{A#.....#####....#...# Go:jt}Go:jʃGo:jQ _There is an open door here.Go:j'44Go:j2;Go:j <Ho:jW Ho:jGX Ho:j>Y Ho:jc Ho:j*g Ho:jg $ _Ho:jRl ,Ho:jkn Ho:jOo Ho:jMp Ho:jdw ####..##....##...# .##...#.........# .......'.[.......# Ho:jw .######....########### ####..##....#.........# ##..##....#.........# ...........#.........# ...........#.........# .#######'###Ho:j x ..# 4.9 (2 #.#...###).###### ..#...#∩#Ho:jx .'...# .#...'##........#...# ###..............#...# .#.....##'#.....#...# .#)....#..#.....#...# ..#.....#..#######...# .#.....#.......##...# Ho:jy Ho:j Ho:j Io:jY7 Io:j7 Io:jg9 Io:jB Io:jhK Io:jM Io:jKQ Io:juR Io:jT Io:jV M8===Io:jHV Io:jpY  _Magic restored.Io:jZ @  There is an open door here.Io:jO\ Io:j~]  _Io:j8^ Io:j_ Io:j"a Io:jba Io:j b Io:jnd Io:j e Io:jee Io:je Io:jl J..###########  .#.#  ##....#..#  ......#.........#  ........#.........#  #####'###.........#  ###).......######  #∩#........'...#  '##........#..@#  Io:jl 9.9 (5 .............#...#  ..##'#.....#...#  ..#..#.....#...#  ....#..#######...#  ..#.......##...#  ..#........'...#  Io:jl ..#####....#...#  ..# #..###...#  Io:j4n Io:jx Jo:js>Jo:j>Jo:jy?Jo:jGJo:jIJo:jO===Jo:jPJo:jHRJo:jRJo:j(SJo:j UJo:jV,Jo:j>WJo:jXJo:jZJo:jZJo:j[Jo:j]Jo:j2^Jo:jj^Jo:j2_Jo:j`Jo:j}bJo:jbJo:jcJo:jdJo:jf,Jo:jgJo:jhJo:jiJo:jiJo:jjJo:jop..............#...# ...##'#...# )....##...# #..#######...# #.......##...# .....#........'...# Jo:jpr...#####....#...# ...# #..###...# ...# #+## #.@.# 908.9 (9# #....# Jo:jp.# #....# .# #....# Jo:j|q.# +....# .# ##...#  #...#  #...# Jo:j4rJo:jwJo:jyKo:j03Ko:j1Ko:j;Ko:jE=Ko:jAXKo:jAKo:jBKo:j:DKo:jE,Ko:j~FKo:j=HKo:jI,Ko:jJKo:jMKo:jOBKo:jR7 _You open the door.Ko:jYTKo:jTKo:jUKo:j:]!#.....#.......##...# ###........'...# ..#.....#####....#...# #.....#. #..###...# +.....#..##+####...# #.....#.......#....# ###.....#.......#....#  ......#.......#....#  .......#.......@....# 14.9 (6...#####..###...#  #. #...#  .. #...#  .. #...#  .. ...# # ...#  ...#  Ko:j^Ko:j'cKo:j$fQ _There is an open door here.Ko:j4Ko:jV5Ko:j5Ko:j>Ko:j@Ko:jA$ _Ko:jEBKo:j!FKo:jFKo:jRHKo:jJKo:jeJKo:j9KKo:jP-...#.....#..#######...# .##..#.....#.......##...# '#####.....#........'...# ...#.....#####....#...# ...#.....#.. #..###...# ...+.....#..##+####...# Ko:jjQy.....#.....#.......#....# ######.....#.......#....#  ......#.#....# 7.9 (3  .......#.......'....# ........#####..###...#  #..# #...#  ..... #...# Ko:jQY .......#...#  ........ ...# ####...##...# ...# Ko:jRKo:jbXKo:jZLo:j_ Lo:j` Lo:j` Lo:ji Lo:jj Lo:jgo XLo:jp Lo:jp Lo:js Lo:ju ,Lo:jv Lo:jx 7 _You open the door.Lo:jz 3Lo:j{ Lo:j ∩.###.........#'#........#)#.....#...#..#######...###.......##... '#####.....#........'.#####....# .....Lo:j} 1#.. #..### .....+.....#..##@####21.9 (4 .....#...#.... ######.......#..........#.......#....#  .......#.......'....#  ........#####..###...#   .Lo:j Z .....Lo:j Lo:j Lo:j Q _There is an open door here.Mo:jVMo:jhWMo:jWMo:j,aMo:j=cMo:jAd$ _Mo:j9iXMo:jiMo:jkMo:j mMo:jqmMo:jnMo:joMo:jpMo:jqMo:jhrMo:jsMo:j3uMo:juMo:jovMo:j~#####.....#'...#  ....#.....#####....#...#  ....#.....#.. #..###...#  +.....#..##'####...#  ....#.....#.......#....#  #####.....#.......#....#   ......#.......#....#   .......#.......'....#   ........#####.@###...#  6.9 (5 #..# #...#   ..... #...#   ........#...#   #..#...#   ######...##...#o:j\7m  #...# ...#  #...#    Mo:j܄Mo:jMo:jX Mo:j Mo:j Mo:j Mo:jշ Mo:j? BMo:j Mo:j Mo:j" Mo:j There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  Mo:j Mo:j  _Mo:j Mo:j Mo:j; Mo:j^ Mo:j Mo:j Mo:j ....#.. #..###...#  ##'####...#  ...#....#  #.......#....#  ..#....#  ......'....#  Mo:j 1....#####..###...#   #..# #...#   ..... #..@#  32.9 (6........#...#  #.........#...#  ######...##...#  #...##...#  #...##...#  Mo:j ....#  .....#   Mo:j Mo:j Mo:j No:jNo:jZNo:jNo:j$No:j%No:ju*BNo:j}+No:j+No:j\,No:j-No:jO/,No:j0No:j2No:j5No:jU6No:j7No:j%:You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found 3 scrolls of identify.No:j<No:j=No:j>No:jY@No:jBNo:jBNo:jCNo:jJ.#####..###...#  #..# #...#  ..... #...#  ........#...#  ...#...#  ######...##...#  #...##...#  #...##...#  .......@.# 8 #........#  #........#  No:jXK+........#  ###+##...#  #?..#  #...#  #...#  No:jHLNo:j5QNo:j$SOo:j3Oo:j Oo:j^Oo:j XOo:j Oo:j Oo:jOo:jOo:jOo:j4Oo:j+Oo:jOo:j,Oo:jOo:j ..... #...#  ........#...# #.........#...#  ######...##...#  #...##...#  ##...##...#  #.........#  #........#  #..@.....# 42.9 (4 +........#  ###+##...#  #?..#  #...# Oo:jg  #...#  #...#  ...#  Oo:j_!Oo:j&Oo:j(Po:jIPo:jPo:j9Po:jPo:j,Po:jPo:jPo:jPo:jPo:jPo:j Po:j!Po:j)#Po:j%,Po:j&Po:j)Po:j**Po:j*Po:j/P######...##...#  #...##...#   ##...##...#   #.........#  #........#  Po:jX0#........#  +........#  ###+##...#   #@..#  7.9 (5 #...#   #...#  #...#  #...#  #####     Po:j06  Po:j1Po:j-6Po:jq8/ _i - 3 scrolls of identifyQo:j Qo:j Qo:jI ,Qo:j Qo:jg Qo:jT ,Qo:j5 Qo:j Qo:jV Qo:jX Qo:j Qo:j8 Qo:j" Qo:jq! Qo:j# 7  You open the door.Qo:jc/ Qo:j7 ........#...#   Bob0923 the Protected#.........#...#   Minotaur of Gozag Gold: 1014######...##...#   Health: 79/79 ========================#...##...#   Magic: 8/8========================##...##...#   AC: 32Str: 31#.........#   EV: 5Int: 7#........#   SH: 11Dex: 14Qo:j8 #........#   XL:  9 Next: 82% Place: Dungeon:7+...@....#   Noise: ---------  Time: 6950.9 (3.0)###'##...#   h) +2 spear of Poverty {spect, rElec Int+2... #...#   Throw: 4 throwing nets#.... #...#  #.e.. #...#  #.... #...#   e   Dowan (asleep)#.... #...#  #.... #####   _There is an open door here. _There is an open door here. _Found 3 scrolls of identify. _i - 3 scrolls of identify  You open the door.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.Qo:jDE /  --more--Uo:jOUo:jlTUo:jZ _Found 3 scrolls of identify. _i - 3 scrolls of identify  You open the door.  You encounter Dowan, Brother of Duvessa. He is wielding a +0 dagger.Dowan shouts!Uo:ja e.ee   Duvessa (wand, wandering)e   DowanYou encounter Duvessa, Sister of Dowan. She is wielding a +0 short sword andcarrying a wand of flame.Uo:j/l/  --more--Wo:jAWo:jNWo:jz ***Dowan gestures at you while chanting.Wo:j6'..Wo:jc7-===1.9 (4Wo:jjWo:j= _The puff of frost hits you. You resist.Zo:j@ .#...#  #.........#...#  ######...##...#  #...##...#  ##...##...#  #.#  #.#  #.#  +..@.....#  ###'##...#  ....#...#  #.....#...#  #.e.e.#...#  #.....#...#  #.....#...#  #.....#####  e.e.Zo:jNYe)Zo:jU8----Zo:j2.9 (1Zo:j`Zo:jZo:j<y .#...#  #.........#...#  ######...##...#  #...##...#  ##...##...#  #.#  #.#  #.#  +.#  ###'##...#  ....#...#  #.e.e.#...#  #.....#...#  #.....#...#  #.....#...#  #.....#####  Zo:jٽZo:jX*******[o:j# f....@'.[o:j B---3[o:j8[o:jh _Duvessa zaps a wand. The puff of flame misses you.[o:j.#...#  #.........#...#  ######...##...#  #...##...#  ##...##...#  #.#  #.#  #.#  +.#  ###'##...#  .e..#...#  #...e.#...#  #.....#...#  #.....#...#  #.....#...#  e   Dowan#.....#####   [o:j25e.[o:j7e.[o:j[o:j&4[o:j[o:j\o:j] $You impale Dowan!!  You kill Dowan!Duvessa screams, "No! How DARE you!"\o:j`1e.\o:jhje, berserk)\o:jm1014 9=3---------------4===5.5 (0.6\o:jnt\o:jwU _Duvessa goes berserk!\o:j&q g  You hit Duvessa. You headbutt Duvessa, but do no damage.\o:j} I ((   dancing +2 spear of Poverty {spect, r…)Duvessa is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses  Duvessa.\o:jA~ 0--------------------------6.2 (0.7\o:j \o:j : _Duvessa hits you but does no damage.]o:je  You hit Duvessa.]o:jlp7 _Duvessa hits you but does no damage.  You hit Duvessa.  is lightly wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Duvessa from  afar.]o:jIqj1===--------7.0 (0.8]o:jpx]o:j{T _Duvessa completely misses you.]o:ja+  You completely miss Duvessa.]o:j%  Duvessa is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Duvessa from  afar.]o:jV&Z4--7 (0.7]o:j,]o:j5.= _Duvessa hits you with a +0 short sword.]o:j $  You puncture Duvessa!]o:jg  Duvessa is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses  Duvessa.]o:jj 5--2=======8.5 (0.8]o:j  ]o:j5 P _Duvessa barely misses you.]o:jro $  You puncture Duvessa!]o:jiz . Duvessa is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Duvessa from  afar!]o:jt{ [1---9.2 (0.7]o:jҁ ]o:jS : _Duvessa hits you but does no damage.^o:j$=  You barely miss Duvessa. You headbutt Duvessa.^o:j5 $Duvessa is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Duvessa from  afar.^o:j9=(   dancing +2 spear of Poverty {spect, r…)^o:jtA790-9^o:jG^o:j0JG _You kill Duvessa!^o:j"#.#####...##. .##...###...... #(^o:j+...###@##...##......#...##.#.....#...##.########## ^o:j:.^o:jR^o:jkW--60.9 (1.0^o:j3"  afar. _You kill Duvessa! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. now have 1027 gold pieces (gained 13). - a wand of flame (22)  There is an open door, spattered with blood here.10276=-1.9 (2 _Items here: )) [[._o:j)M .........#.#####. #...####...###.#+..@.....# ###)##...# #......#...##.#.....#...#  ########_o:j_o:jG---2.9 (1_o:j_o:jz`o:j0 #.#####...##. .##...###...... #+###@##...##......#...##.#.....#...#########  `o:j7`o:j8T2===3`o:j<`o:jD@  There is an open door, spattered with blood here.`o:jEFh _Items here: )) [[.ao:j{ao:j{What do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 leather armour  c - ([) a +0 robe  d - ()) a +0 short swordbo:jm bo:jp bo:jy #.........#...#   Bob0923 the Protected######...##...#   Minotaur of Gozag Gold: 1027#...##...#   Health: 76/79 =======================-##...##...#   Magic: 2/8======------------------#.........#   AC: 32Str: 31#........#   EV: 5Int: 7#........#   SH: 11Dex: 14+........#   XL:  9 Next: 90% Place: Dungeon:7###@##...#   Noise: --bo:j  `-------  Time: 6963.9 (1.0)#......#...#   h) +2 spear of Poverty {spect, rElec Int+2#.#.....#...#   Throw: 4 throwing nets#.....#...#  #.....#...#  #.....#...#   #.....#####   #######    You now have 1027 gold pieces (gained 13).  a - a wand of flame (22)  There is an open door, spattered with blood here. _Items here: )) [[.  There is an open door, spattered with blood here. _Items here: )) [[.bo:j bo:jȎ co:jFco:jDGco:jIco:jlRco:jTco:jXX7 _co:jYco:jZco:j[co:j]co:j?_co:j_co:j`co:jbc7 _You open the door.co:jZfco:jf%8co:j!hco:jj4 _Found Xase's Antique Weapon Boutique.co:jXp ........#...#  #.........#...# ######...##...# . ... #...##...# ..# ..##...##...# #... .#.........# co:jpp.⌠.#.#........# #.#..#........# #.⌠.@........# 7.9 (4#.####)##...# co:jp ∩.#......#...# #.#.#.....#...# co:jp# #.....#...#  #.....#...#  #.....#...# co:jmqr #.....##### ####### co:jrco:jwco:jzQ _There is an open door here.do:j do:j  do:jq do:j% do:j' do:j- P _do:jt. do:j. do:jT0 do:jS7 "#..#...# #.. ######...##...# #..##... #...##...#  ...#...##...##...#  #.....#.........#  #.⌠.#.#........#  #.#..#do:j7 '..#  #.⌠.'..#  #.#@####)##...# 9.9 (2do:j7  #.∩.#......#...# #.#.#.#.....#...#  ## #.....#...#do:j8  #.....#...# #.....#...#do:jD8 #.....##### ####### do:j; do:jID do:j{G eo:jmh#.. ######...##...# #..##... #...##...# ...#...##...##...#.###.....#.........#....#.⌠.#.#.#...#.#..#........#⌠.#.⌠.'........##.#.#.####)##...##.∩@#......#...##.#.#.....#...# ## .#.....#...# .#.....#...#.#.....#...###.....##### ####### eo:j*peo:j*sZ9=70.9 (1eo:jhzeo:j eo:j  #.. ######...##...# #..##... #...##...#. ...#...##...##...#.###.....#.........#..#.⌠.#.#..#.....#.#..#........#..⌠.#.⌠.'.# #.#.#.####)##...# #.@.#......#...# #.#.#.#.....#...#.. ##..#.....#...##. ..#.....#...#+..#.....#...####.....#####  #1 _There is an entrance to Xase's Antique Weapon Boutique here.fo:j7fo:j}Xase's Antique Weapon Boutique. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Xase's Antique Weapon Boutique with the > key. You are here. (>)enter.go:j7 go:j% go:jj Welcome to Xase's Antique Weapon Boutique! What would you like to do?  a -  414 gold a glowing executioner's axeb -  80 gold a long sword  c -  80 gold a long sword  d -  138 gold a glowing mace  e -  184 gold a glowing quarterstaff  f -  149 gold a runed trident  g -  149 gold a runed war axe You have 1027 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listlo:j2)r  a -  414 gold a glowing executioner's axe  g +  149 gold a runed war axe After the purchase, you will have 878 gold pieces.[Enter] buy marked itemso:j'^Y Purchase items for 149 gold? (y/N)o:jF  f -  149 gold a runed trident fFo:jo:jo:jm#.. ######...##...#o:jBob0923 the Protected#..##... #...##...#Minotaur of Gozag Gold: 878. ...#...##...##...#Health: 79/79 ========================..###.....#.........#Magic: 2/8======------------------.....#.⌠.#.#........#AC: 32Str: 31.....#.#..#........#EV: 5Int: 7..⌠.#.⌠.'........#SH: 11Dex: 14#.#.#.####)##...#XL:  9 Next: 90% Place: Dungeon:7o:j#.@.#......#...#Noise: ---------  Time: 6971.9 (1.0)#.#.#.#.....#...#h) +2 spear of Poverty {spect, rElec Int+2.. ##..#.....#...#Throw: 4 throwing nets#. ..#.....#...#+ ..#.....#...####.....############There is an open door, spattered with blood here. _Items here: )) [[. _You open the door. _Found Xase's Antique Weapon Boutique. _There is an open door here. _There is an entrance to Xase's Antique Weapon Boutique here.o:j J  l - a +2 war axe of flamingo:j9o:jo:j"o:jo _Thank you for shopping at Xase's Antique Weapon Boutique!o:jo:j Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +1 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming Missiles (go to first with ()  b - 4 throwing nets (quivered) Armour (go to first with [)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  i - a +1 kite shield (worn)  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+} Jewellery (go to first with "=)  e - a +6 ring of strength (worn)k - a ring of magical powero:j Qk - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love o:j,  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.o:j} o:j o:j΋ #.. ######...##...#Bob0923 the Protected#..##... #...##...#o:jo Minotaur of Gozag Gold: 878. ...#...##...##...#Health: 79/79 ========================..###.....#.........#Magic: 2/17==----------------------.....#.⌠.#.#........#AC: 32Str: 31.....#.#..#........#EV: 5Int: 7..⌠.#.⌠.'........#SH: 11Dex: 14o:j #.#.#.####)##...#XL:  9 Next: 90% Place: Dungeon:7#.@.#......#...#Noise: ---------  Time: 6971.9 (0.0)#.#.#.#.....#...#o:j >h) +2 spear of Poverty {spect, rElec Int+2.. ##..#.....#...#Throw: 4 throwing nets#. ..#.....#...#+ ..#.....#...####.....############ _Found Xase's Antique Weapon Boutique. _There is an open door here. _There is an entrance to Xase's Antique Weapon Boutique here.  l - a +2 war axe of flaming _Thank you for shopping at Xase's Antique Weapon Boutique!  You feel your magic capacity increase.o:j o:j -2.4 (0.5o:j  _open door _There is an entrance to Xase's Antique Weapon Boutique here.  l - a +2 war axe of flaming _Thank you for shopping at Xase's Antique Weapon Boutique!  You feel your magic capacity increase. _k - a ring of magical power (worn)o:jo:jOo:jo:jڒp:jF[p:j[p:j]p:jClp:jmmp:jss`3==p:j vp:jyp:jzp:jzp:j~p:j,p:jpp:jw..###.....#.........# .....#.⌠.#.#........# .....#.#..#........#  ..⌠.#.⌠.'........#  #.#.#.####)##...#  #.∩.#......#...# #.#.#.#.....#...# #..###..#.....#...# #....#...# 5.4 (3.0+.......#.....#...# p:j#########.....#####  ####### p:jYp:j$p:jp:j{3p:jp:jȏp:jp:jlXp:j:==p:jp:jp:jϙBp:j[p:jp:jI4=p:jp:jNA ⌠.#.#........ .....#.#..#........ ..⌠.#.⌠.'........ #.#.#.####)##... ##.#.∩.#......#... #.#.#.#.#.....#... #..###..#.....#... #.......#.....#... +@......#.....#...80.4 (5 #########.....#### ####### p:j٪p:j-p:jTp:jj...........................'....?.#####p:j#p:j9$+1.4 (1p:j%*p:jw+! _You open the door.p:j-w _Found a scroll of fear.p:jp:jp:j`p:j p:j!p:jd&: _p:jN'@  There is an open door here.p:j)p:j)@= _p:jC+p:j1 .....#.⌠.#.##..........#.#..# #.........⌠.#.⌠.' #....... #.#.#.####)## +......##.#.∩.#......# #......#.#.#.#.#.....# #......#..###..#.....# #......#.......#.....# #.....@'.......#.....#3.4 (2 #....?.##.....p:j2r ######## #######p:jS2p:jd8p:j:p:j! #..........#.#..# #...⌠.#.⌠.' #. #.#.#.####)## +##.#.∩.#......# #......#.#.#.#.#.....# #......#..###..#.....# #......#.......#.....# #......'.#.....# #....@.#########.....# ######## #####p:j p:jY +4.4 (1p:j p:jW p:jȤ $5.4 (2p:j p:j ` _f - 4 scrolls of fear (gained 1)p:jIp:jp:j5==p:j,p:j,p:jp:j,p:jp:j3p:jp:jd:==p:j;p:jp:jp:jp:jp:j #.........##.. ######...###..##... #...#...#...##...###........#.⌠.#.#.........#.#..#........⌠.#.⌠.'.......#.#.#.####)#91.4 (6+......##.#.∩.#......#......#.#.#.#.#.....##......#..###..#.....##......#.......#.....##......'.......#.....##......#########.....################p:j]p:jp:jp:jp:jup:jp:j) p:j"p:j'&,p:j&p:j(p:jO)S6=p:jm*p:j,p:j.p:j.p:jx0p:j1p:jT5,p:jo6p:jpAQ#....... ........#####..##............<..# #..# + .....  ........ #.........##.. ######...###..##... #...###...#...##...#####.....#......5.4 (4#...#.⌠.#.#.........#.#..#........⌠.#.⌠.'.......#.#.#.####)#+......##.#.∩.#. ..#.#.#.#.p:jA  ......#..###..#.....# #......#.......#.....# p:jBp:jBIp:jK9 _Found a stone staircase leading up.p:j*p:j_+p:j,p:j} _Found a kite shield.=7=p:j+........#.......#.#....##########.....#.......#.#.............#.......#.p:jLo#.............#'.#.......[p:jr.....#####..##............<..# #..# + ..... p:j ........ #.........#9#.. ######...##p:jʒ#..##... #...###...#...##...#####.....#......#p:j֘...#.⌠.#.#.........#.#..#........⌠.#.⌠.'.......#.#.#.####)#p:jjp:jp:jd]3p:j^p:jjp:jpBp:jqp:jItp:jtp:jup:jyp:j{p:j4~,p:j7 _You open the door.p:j[e=p:jj##....#..#.....#.. #..###.#....#........+.....#..##'####.p:j#....+........#.....#.......#..#....##########.....#.......#..#............#.......#...#.p:j......#.......'...#.......[...........#####..###..p:jߍ............<..##+# #..# #..p:j_#......@..# ..... #..7003#......#..# ........#..p:j/#......#..##.........#..#......#..#######...##..p:jX#......#..##... #...###......#...#...##...##p:j#......###.....#...#.........#.⌠.#.#..#...#.......p:j[p:jp:jqQ _There is an open door here.p:jܯp:jp:jp:j^p:jp:j6P _p:j1,p:j*p:j7 _You open the door.p:jp:jT8==p:jp:j}F....'..#.....#####....#...# ....#..p:j--#.....#.. #..###...# ....#..+.....#..##'####...# ....+........#.....#.......#....# ....##########.....#.......#....# .....#.......#....# ......#.......'....# .[...........#####..###...# ...........<..##@# #..# #...#6.4 (3#......'..#  #...##......#..# .#...#p:ji#......#..##.........#...##......#..#######...##...##......#..##... #...##...#p:j#......#...#...##...##...##......###.....#...#p:j7#..#.⌠.#.#..#p:jp:j p:jQ _There is an open door here. p:j^I p:j p:j P _ p:j+ p:j p:j p:j& p:j# p:j% p:j% p:jH' p:j+ p:j.P== p:j0 p:j>a....####'#####.....#........'....'........#.....#####. +###....#........#.....#.. #..##  #....#........+.....#..##'###  p:j-@r #....+........#.....#.......#.  #....##########.....#.......#.  #....#.......#.  #........#.......'.  #.......[....@......#####..##10.4 (4......<..##'### #..#  ###......'..# .....  #......#..# ..... #......#..##...... #......#..#######...# #......#..##... #...# #......###...# p:j@X #......###.....#...... p:jDA p:jH p:jJ!p:jI!p:jdJ!p:jL!p:jX!p:j[!p:j[!p:j;`,!p:j^b!p:jb!p:jed!p:j>h!p:ji!p:jiM9=!p:j2k!p:jm!p:jo!p:jo!p:j4q!p:jDs!p:j,x!p:jx!p:jy!p:jkite shield. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading up.!p:jq>.....####'#####.....#.........'........#.....#### #####+###....#........#.....#..  #....#........+.....#.. #....+........#.....#... #....##########.....#... #.....#...!p:j4 #.....#... #...........##5.4 (5 .....<..##'### <...####......'..# ..#+# #......#..# .... #......#..##..... #......#..##### !p:jP#......#..##...  #......#... #......###.....#!p:j!p:jT _You see here a +0 kite shield."p:j 3"p:jZ "p:j" "p:j(% "p:j) P _"p:j+ "p:j", #="p:jE, "p:j- "p:jt/ "p:j1 ,"p:jM3 "p:j5 "p:jc7 "p:j7 R10/17=="p:j8 "p:jg@  #....'........#.....#  #######+###....#........#..... #....#........+..... #....+........#..... #....##########.....# #...................# #....# ####[....# ....<..##'9.4 (4 ....<...####......'..# ....#+### #......#..# ... #......#..##. #......#..### #......#..##. #......#...#. #......###... #.........#.⌠"p:j@ "p:jE "p:j,G #p:jI#p:j#p:jb#p:j #p:j #p:jc n#p:j #p:j 7 _You open the door.#p:j  You encounter a wight. It is wielding a +3 halberd.#p:jE  #######+###....#..#.... #....#..+.... #....+..#.... #....##########.... #.................. #.######[.................<..##'#.....<@..####......'..#.....#'### #......#..##.... +.. #......#..#. #..# #......#..#.. #..# #......#..#p:j c.. #..# #......#... z   wight (polearm, dormant). #..# #......###.#.z# #.........# #...#p:j[ S21.4 (2z.#p:j& Yz)#p:j( 22.4 (3 _#p:j'. #p:j3 $p:jX ++##########..........#####[.........<..##'#<...####......'..#.....#@### ##.... +......#.... #..##..#... #.. .. #z##z 2 wights (1 polearm, 1 dormant) #....#z.⌠$p:jY5z.$p:jC5z.$p:j7 Yz)$p:j* H==3.4 (1$p:jo$p:jo _You encounter a wight. It is wielding a +0 long sword.$p:jQ _There is an open door here.$p:j+##########.............#####..[.#................<..##'#$p:jd#.....<...####......'..#.....#'###..## +@.....#.... #..##  # #z.# #. #.## #.z...#..+...⌠#.$p:j=z.z.4 _$p:j!$p:jO#$p:j #########.............######.......[................<..##'#.<...####......'..#'###..## +........ #@.##..# #z.# # #.. z## #.....#.z 3 wights (2 polearms, 1 dormant)+...⌠#.z#.+##.#$p:j z.  You encounter a wight. It is wielding a +4 spear.$p:j 6z.$p:j* z)=5 _You block the wight's attack.%p:j $You puncture the wight! You headbutt the wight.%p:j 6z.%p:j6z.%p:ji 2 wights (1 polearm)%p:j}878 3/17 ----------2=6.1 (0.7%p:jF%p:jL _You destroy the wight!%p:j> &  You puncture the wight!%p:j% z.  The wight is almost destroyed.%p:j  z(z, 1 distracted)(   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wight but  does no damage.%p:j‘ H2------------%p:j ,=9 (0.8%p:j8 %p:j _The wight misses your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}.&p:j{i $You hit the wight.&p:jm .  You destroy the wight!&p:j7z.&p:j(z   wight (polearm)&p:j,r0----5--7.7&p:j4&p:j~7] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.&p:j...........######.......[................<..##'#<...####......'..#'###..## +......#.... #..##..#   #.. #z## #....#.+...⌠##.# +##.##.#.&p:j?kzz, unaware, dazed)&p:jgW---8.7 (1.0&p:j &p:j D _The wight is distracted by your dazzling golden aura.&p:j j _Items here: $ )) [[.'p:j]n######.......[.........<..##'#<...####......'..#'###..## +.......... #..## #$.#  . #z## #....#.+...⌠#...##.# +##.### #.#..#'p:jw'p:jxG-9 _'p:j'p:jt'p:j6  You hit the wight but do no damage. The wight snaps out of its daze.  You headbutt the wight!'p:j. $The wight is almost destroyed.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wight.'p:j4((   dancing +2 spear of Poverty {spect, r…)'p:jN9>8=30.3 (0.6'p:j@'p:jBL _You destroy the wight!'p:j #####[.........<..##'#<...####......'..#'###..# +........ #..## #$.#  #.. (## #.....#.+...⌠#...##.+##.### #.#. .#.'p:j .'p:j R'p:j_ P---1.3 (1.0'p:j 'p:j) _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 884 gold pieces (gained 6).  Things that are here:'p:j* b84-2.3 (2'p:jj0 'p:j2 K _a +4 spear; a +0 robe(p:j(p:jŞ(p:j(p:jc(p:jp(p:jG1=(p:j(p:jN  You now have 894 gold pieces (gained 10).(p:j99(p:j~(p:jX . #...........#####.......[...............<..##'.<...####(p:jT'#.....#'###..#.... +........#..#....#5.3 (3.. #.#....(p:j)####..# #.........#(p:jx#..# #..........#(p:j~R #..##(p:j0(p:j(p:j H _Items here: )) [[.)p:j )p:jaWhat do you want to examine? Items  a - ()) a +0 long swordb - ([) a +0 robe  c - ([) a +0 robe  d - ()) a +3 halberd*p:j7U*p:jr]*p:je#.................. Bob0923 the Protected#.................. Minotaur of Gozag Gold: 894 ######.......[.......... Health: 79/79 ========================#................<..##'# Magic: 1/17=-----------------------#.....<...####......'..# AC: 32Str: 31*p:j"f#.....#'###..#......#..# EV: 5Int: 7#.... +......#......#..# SH: 11Dex: 14.... #..##..#......#..# XL:  9 Next: 98% Place: Dungeon:7... #@.# #......#..# Noise: ---------  Time: 7035.3 (3.0)*p:jLf.. #..# #......#... h) +2 spear of Poverty {spect, rElec Int+2*p:jof[. #).# #......###. Throw: 4 throwing nets#..# #.........#*p:jf#..# #..........+... #.........⌠ *p:jf#...# #........#. #...# +......##.# *p:jf_#..## #......#.#.  *p:jZgN_Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 884 gold pieces (gained 6).  Things that are here: _a +4 spear; a +0 robe  You now have 894 gold pieces (gained 10). _Items here: )) [[.*p:jn*p:j9o*p:jbu*p:jw+p:j p+p:jp+p:j /p:jA /p:j G P _/p:j5K /p:jK /p:jM /p:jQ g _Found a runed iron wand./p:jS /p:jDT /p:jV /p:jEX /p:jZ /p:jj[ :==/p:j0] /p:j_ /p:jb /p:jb /p:jd /p:jh /p:jh /p:j[j /p:j9 /p:jݭ .........#..##..##.........#).# #.............#..# #.###'##).#  +....#..# . #....#..## . #....'...+. #....#...#. #..@##...# +52.3 (6#...##..###.......#..# #+........#... ##......./#.'############## # ######## /p:j/ _ _V - 3 scrolls of vulnerability (gained 1)0p:j 0p:jС 0p:j 0p:j 0p:jֱ 0p:j I4=0p:jL ,0p:jl 0p:j 0p:jt 0p:j 0p:j; 0p:jԿ 0p:jc 0p:jh 0p:j 0p:ji 0p:j 0p:j 0p:j 0p:j) 9=0p:j 0p:jn @  There is an open door here.0p:jP 0p:j  _0p:j 0p:jH 0p:j 0p:jd T5==0p:jA 0p:j  #......... #......... ######.......[.#................<#.....<...###'#.....#'###..#####.....+......#.........#..##..#.......@.#).# #9.3 (7.........#..# ....###'##)... +....#..#.. #....#..#. #....'...+. #....#...# #....... #...##...# +......# #...##..## #......#0p:j [ 0p:j 0p:j 1p:j2 31p:jG 1p:j 1p:jV 1p:j 1p:jB ,1p:j ,1p:j] 1p:j @  There is an open door here.1p:j" 1p:j  _1p:j 1p:j 1p:j 1p:jn :==1p:j- 1p:j5 1p:jr 1p:j 1p:j9 1p:j 1p:j 1p:jF 1p:jx 1p:j 1p:j= 1p:j S6=1p:jc 1p:j 1p:jM ,1p:j 1p:j 1p:j 1p:jj 1p:j= 1p:j! 1p:j1 1p:j 1p:j  1p:j 1p:j 1p:jR 9=1p:jN 1p:jh 1p:j 1p:j' 1p:jq* ... +....#..# #. #....#..## #....'...+ #...#...# #......... #...##...# +......##..##...##..## #......#.#........#..# #......#.+.#... #......#.##...# #......'.71.3 (12.0)############## #......# ######## 1p:jt+ 1p:j/ 1p:jr2 2 _f - a wand of mindburst (15)3p:jI3p:jJ3p:jJ3p:jV3p:jW3p:j\B3p:j^3p:ji^S7=3p:jc_3p:j[a3p:jc,3p:jd3p:jf3p:jh3p:jh3p:ji3p:jk3p:jHm3p:jm3p:jn3p:jp3p:jq3p:jr9=3p:js3p:jt3p:jv,3p:jw3p:jy3p:jh #.....<...#### #.....#'###..#####.....+......#.........#..##..# .........#).# #..... .........#..# #.... ....###'##).# #.... ... +....#..# #.... . #@...#..## #.... #....'...+ #.....#....#...# #.....#. #...##...# +.....#..##...##..## #.....#........#..# #..... +........#... #..... #........#...# #.....:jgm ############## #..... 3p:j####...#...#....+....#....'8.3 (7.0)3p:j8========9.3 (8 _As you open the door, it creaks loudly!4p:j}I4p:j4p:jԔB4p:j4p:j4p:j4p:j#4p:j@  There is an open door here.4p:jȟ4p:jI _4p:j:4p:j4p:j4p:jP==4p:j #.......... #.....<...#### #.....#'###..# #####.....+......# #.........#..##..# #.........#).# # #.........#..# # +....###'##).# # #..@.'....#..# #------83.3 (4.........#....#..## #4p:j.........#....'...+ #.....#####....#...# #.....#. #...##...# +.... #..##...##..## #... #........#..# #... +........#... # #........#...# #4p:jR=------4p:j̷4p:j.x 9= _You open the door. #######.... #..........#.... #.....<...###.... #.....#'##. #...#####.....+......##...#.........#..#.......#.........#).# .......#.........#..# #...@....###'##).# 7 ###+#....'....#..#  .........#....#..##  .........#....'...+ #.....#####....#...# #.....#. #...4p:jx ##...# #.....#..##...##..## #.....#........#..#... +........#... _There is an open door here.5p:j '...#....#....#....#....#....5p:j 5p:j +8.3 (15p:j95p:j]( _You open the door.5p:jq 5p:jwr 5p:js 5p:jK~ 5p:j 5p:jc ,5p:j @  There is an open door here.5p:j؇ 5p:j @= _5p:j 5p:j 5p:jH 5p:jN 5p:j 5p:j . ..... #.....#'####. #...#####.....+#..##...#.........#..##.........#.........#).#  .......#.........#..# 5p:jҖ  #...'....###'##).#  ####'#....'....#..# #.........#....#..##.....#....'...+91.3 (3.....#####....#...##.....#. #...##...# #.....#..##...##..## #.....#........# #.....+........#... #.....#........#...# #.....############## 5p:j' 5p:j; 5p:j 6p:j 6p:j6p:j6p:j6p:jǭ,6p:jն10/17==6p:j6p:je6p:j6p:jŻ,6p:j>,6p:jI9......#.........#..#  #...'....###'##).#  ####'#....'....#..#  #.........#....#..# #.........#....'...+#.....#####....#..#.....#. #...##.#.....#..##...##..## #....@#........#..# 5.3 (4#.....+........#... 6p:j#.....#........#...# #.....##################### 6p:j6p:j$7p:j5h'............######7p:j;6.3 (1 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.7p:j7p:j7p:je7p:jr7p:j7p:j$==7p:j _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found 9 gold pieces.7p:j}@  There is an open door here.7p:j>7p:j _7p:j7p:j7p:j7p:j571=7p:j[7p:jh7p:j@e#...'....###'##).# #..####'#....'....#..# #..#.........#....#..## #..#.........#....'...+ #..#.....#####....#...# #..#.....#.$##...##...# +..#.....#..##...##..## #..7p:j#.....#........#..# #..#.....'.@......#... #..9.3 (3#.....#........#...# #..#.....############## #..####### ### 7p:j!7p:j 7p:jR 7p:jX8p:j_8p:j&,8p:jJ8p:j,8p:jh903=#..##...#.........#..##..........#.........#).......#.........#..#  #...'....###'##).# ###'#....'....#..# .........#....#..## #.........#....'...+.....#####....#...#.....#.@##...##...# +103.3 (4.....#..##...##..#.....#........#..# #.....'........#... #..#.....#........#...# #..#.....############## #..#### _You now have 903 gold pieces (gained 9).9p:j9p:jc2=9p:jn9p:j 9p:j_ 9p:jThere is an open door here.9p:j9p:jY _9p:jp9p:j;9p:j9p:j9p:j9p:jU9p:j9p:j9p:j}9p:jz9p:j9p:j #=9p:j 9p:j]9p:j+9p:jw"9p:j#9p:j9%9p:j};9p:j>9p:j?9p:j%C9p:jF9p:jK9p:jtL%39p:jL)==9p:jN9p:jV 9p:jV: There is an open door here.9p:jmZ9p:j^ _9p:j}c9p:jd9p:jfhB9p:jpk #... ##..#### ######... #...... #......... #...... #.....<...# .. ..... #.....#'### #. #...#####.....+..9p:jp ##..##...#.........#..## #........#.........#).#  #......@.#.........#..# 15.3 (12.0) #...##...'....###'##).#  # ####'#....'....#..#  #.........#....#..## 9p:jp#.........#....'...+ #.....#####....#...# #.....#..##...##...9p:jqZ#.....#..##...##..##9p:j,qY#.....#........#..#9p:j t9p:jwz9p:j}:p:j1_:p:jz:p:j==:p:j:p:jgK4=:p:j:p:j ##.###+##..#####......#........# .....#....... #.....<:p:j ....#...... #..... #..##...#####.....+ ##..##...#......... #........#.........# #..@.....#.........#9.3 (4.0) #...##...'....###'## ########'#....'....# #.........#.... #.........#....' #.....#####....#  #.....#..##...##  #.....#..##...##  #.....#........# :p:jT:p:j+;p:ja;p:j;p:j;p:jc;p:jN;p:jX;p:j;p:j;p:j;p:jB;p:jߠ;p:j=;p:jg;p:j/;p:j3###.##########+####.##.##..#.#.#####.###+##..##########.........#........#............@.#....... #.....24.3 (5.........#...... #.....###+###..##...#####.....;p:j##..##...#.........#........#.........#........#.........#...##...'....###'########'#....'.... #.........#....;p:jԯ;p:jB;p:j;p:j ;p:j!;p:j";p:j_-;p:j.;p:jQ/;p:j4,;p:j4o  You open the door.  You encounter 3 killer bees.;p:jw5;p:ju;;#####ß# #...........###.##########+###.#.# #####..# ##..y#... ..y#.. ..y#. #. #.# #.####.###'##..###########.#.#....#.#.....<;p:j;.........#...... #.....####+###..##...#####.....+##..##...#.##........#.# yyy 3 killer bees (asleep)#........#.........##...##...'....###'##########'#....'....#)Jp:jl 1=30.2Jp:jxt Jp:j| C _The killer bee stings you but does no damage.Kp:j88Kp:j8Kp:j>AKp:jIDF _Unknown command.Lp:jG  You miss the killer bee.Lp:j $The killer bee is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer beefrom afar.Lp:jG.yLp:jC yyyy 4 killer bees (2 unaware, 2 dazed)  You kill the killer bee!The killer bee is distracted by your dazzling golden aura. x2  Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling.Lp:jm ))Joseph shoots a sling bullet.Mp:j(..Mp:j"511.0 (0.8Mp:j@*Mp:j,C _The sling bullet hits you but does no damage.Mp:jOL H  You puncture the killer bee! You headbutt the killer bee.Mp:jY  The killer bee is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the killerbee.Mp:jVZ Y6=7 (0.7Mp:jb Mp:je ; _You block the killer bee's attack. x2Np:j, $You hit the killer bee. You headbutt the killer bee.Np:jo .  You kill the killer bee!Np:j yy 3  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.Np:j:))Np:j6G.yNp:j>%...Np:jB_1--22.4Np:jINp:jKN _Joseph shoots a sling bullet. The sling bullet hits you.Np:j~k  You hit the killer bee. Your headbutt misses the killer bee.Np:jըX ((   dancing +2 spear of Poverty {spect, r…)The killer bee is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer beefrom afar.Np:jư ))You block the killer bee's attack. Joseph shoots a sling bullet.Np:j`A(..Np:jBY0-3.0 (0.6Np:j2JNp:jM1 _You block the sling bullet.Np:j6x  You barely miss the killer bee. Your headbutt misses the killer bee.Np:j^|* (.  The killer bee is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thekiller bee.Np:j~x .yThe killer bee is no longer dazed.Np:jM3(.Np:jv y11  The killer bee stings you but does no damage.Np:j  You block the killer bee's attack. Joseph shoots a sling bullet.  The sling bullet hits your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}!Np:j Np:jNp:j`74----8 (0.8Np:j%Np:jK(F _Your spectral weapon shares its damage with you!Np:j6 &  You hit the killer bee.Np:jզ .Np:jT % ( The killer bee is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thekiller bee.Np:j 5--1=-4.5 (0.7Np:jJ Np:j 8 _You block the killer bee's attack.Np:j\ v $You hit the killer bee.Np:jf o .  You kill the killer bee!Np:jg E.yNp:j}q 3 @@, unaware, dazed)y 2  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Joseph is distracted by your dazzling golden aura.Np:jv t=3-5.2Np:j~ Np:j C _The killer bee stings you but does no damage.Op:j=+  You puncture the killer bee!Op:j C.y _The killer bee stings you but does no damage.  You puncture the killer bee!  The killer bee is heavily wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the killer  bee.  The killer bee is no longer dazed.Op:jKy(y(   dancing +2 spear of Poverty {spect, r…)Op:jL.=9Op:j@TOp:jWC _The killer bee stings you but does no damage.Op:j*  You closely miss the killer bee. Your headbutt misses the killer bee.Op:j8.)The killer bee is no longer dazed. _The killer bee stings you but does no damage.  You closely miss the killer bee. Your headbutt misses the killer bee.The killer bee is heavily wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesOp:j95-6.7 (0.8Op:jQBOp:j2EV _Joseph is no longer dazed. You block the killer bee's attack. x2Op:jN  You barely miss the killer bee.Op:j%Myy@@)yy(unaware, dazed) _Joseph is no longer dazed. You block the killer bee's attack. x2  You barely miss the killer bee.The killer bee is distracted by your dazzling golden aura. x2Op:j ))Joseph shoots a sling bullet.  The sling bullet barely misses your dancing +2 spear of Poverty {spect, rElecInt+2 Dex+4}.Op:jR.(Op:j^6==7.5Op:j&Op:jC _The sling bullet hits you but does no damage.Op:j? $You hit the killer bee. The killer bee snaps out of its daze.  The killer bee buzzes angrily.  You headbutt the killer bee.Op:jdK o .  You kill the killer bee!Op:jV    killer bee  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.Op:j[^ B)))Op:j B@..Op:j =0-4====8.2 (0.7Op:j Op:j w _Joseph shoots a sling bullet. The sling bullet barely misses you.Op:j [......##.>.#.. ##+##<⌠.⌠####+##ß..........###.### #######+###.# #######.######.....#...........[#.......y.$..#Op:j  #. #@# ####.###$##..###########....@.........<.........#...... ####+######.....+ y   killer bee (unaware, dazed)#..##.....#.........Op:j Op:j x1=----9.2 (1.0Op:j Op:j 4 _Found 17 gold pieces and a ring mail.Op:j R _You see here 30 gold pieces.Pp:j$r  You hit the killer bee. The killer bee snaps out of its daze.  The killer bee buzzes angrily.Pp:j+0@ hit the killer bee. The killer bee snaps out of its daze.  The killer bee buzzes angrily.  The killer bee is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer  bee.  Pp:j,bThe killer bee barely misses you. You furiously retaliate!Pp:j38(y@   Joseph (launcher)y   killer bee(   dancing +2 spear of Poverty {spect, r…)Pp:j :70-====9 (0.7Pp:jjTPp:j9X2 _You headbutt the killer bee!Pp:jqv $You hit the killer bee.Pp:jO}m .  You kill the killer bee!Pp:jQ0Pp:jnk5=---40.5 (0.6Pp:jjPp:j] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.p:j< ##⌠.⌠#### +.###ß# #.########+### #.# #######  .######.....#...........[#.......$.$..# #. #$# ####.###@##..##########.......@.#........#............ <..... ####+###..##...####+ #.........#.....##...'....###'#p:j\a  Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff.p:j|I---1.5 (1.0p:jp:jCk _Joseph hits you but does no damage.  There is an open door, spattered with blood here.p:jIQ _You see here 4 gold pieces.p:j2@  You puncture Joseph! Your headbutt misses Joseph.p:j?F ((   dancing +2 spear of Poverty {spect, r…)Joseph is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses  Joseph.p:j@a1==2.2 (0.7p:jIp:jWL9 _Joseph hits you but does no damage.p:jO  You hit Joseph but do no damage.p:j;?  Joseph is lightly wounded.p:jo80--9p:jEp:jo  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Joseph from _afar.p:j"I @  You puncture Joseph! Your headbutt misses Joseph.p:jMU  Joseph is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Joseph from  afar.p:jU G-3.5 (0.6p:j`^ p:jF` 0 _You block Joseph's attack.p:j]#e  You hit Joseph. You headbutt Joseph, but do no damage.p:j/r_You block Joseph's attack.  You hit Joseph. You headbutt Joseph, but do no damage.  Joseph is moderately wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses  Joseph.p:j 1u2-1=4.3 (0.8p:j9p:j;= _Joseph hits you with a +0 quarterstaff.p:j 3  You hit Joseph. You headbutt Joseph!p:j  Joseph is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Joseph from  afar.p:j1--=5.0 (0.7p:jDp:j!= _Joseph hits you with a +0 quarterstaff.p:j #  You puncture Joseph!p:j @@  , distracted)Joseph is severely wounded.p:j 2=2==8 (0.8p:j p:jN o  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Joseph from _afar.p:jMj $You impale Joseph!!p:j1 $You kill Joseph!p:j>Rp:j( ==146.5 (0.7 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.p:jp:j@n _Your base Polearms skill increases to level 8!p:j #####ß#  # ###.### #######+### #.# ####### # .######.....# # ...........[# # .......$.$..# # #. #$#  #####.###$##..########### .......@.#........#.... ...# # .# #..... ###+###..##...#####..... ##..##...#......... #........#. #........#. #...##...'....###' ########'#....'....p:jp:j=--7.5 (1.0 _p:j%p:j)0j  You now have 910 gold pieces (gained 7).  Things that are here:p:j<1c10--8.5 (2p:jE7p:j|9H _a +0 quarterstaff; a +0 sling; a +0 leather armourp:jP ##⌠.⌠####+.#####ß# #...........###.### #######+###.#.# ####### #..######.....# #............[# #........$.$..##. #. #$# #.####.###@##..###########.).#.#..#.#.....<.........#...... #.....####+###..##...#####.....+##..##...#.##........#.##........#.........#...##...'....###'##p:j p:j 339.5 (1p:jO p:jʙ  You now have 914 gold pieces (gained 4).450.5 (2p:j1 p:j G _There is an open door, spattered with blood here.p:jp:jp:jp:j3==44 _You now have 944 gold pieces (gained 30).p:j:51p:jp:j(...... ##+#....# ......##.>.#.. ##+#<⌠.⌠####+..........#####ß# #..........###.### #######+###.# #######.######.....#p:j`...........[# .......@.$..# 4.5 (4 ###.###.##..# #####.###'##..###########........).#........#...............#....... #.....<..... ##+## ....p:jp:jT _You now have 951 gold pieces (gained 7).p:jA3p:jCp:jxQp:j^Rp:jbne9515==p:jpp:jVrp:jt,p:jup:jxp:j{y`684=p:jT{p:j##⌠.⌠## ##+#..####.>.#.. ##+##..<..##⌠.⌠#### +..#####ß# #..###.### #######+###..#.# ####### #...######.....# #....[# #..p:j7 .........@..# #..7.5 (3###.###.##..# #..####.###'##..###.........).#........#....p:j#....... #.....<.....#........#.....#'###+###..##...#####.....+..p:j##..##...#..#..#..#..#).p:j.p:jKp:jX? _You now have 968 gold pieces (gained 17).p:jJ^p:j^p:j{`p:jmp:jpa6=p:jvXp:jwp:jzp:jUp:jU7=p:jψp:j_V  There is an open door, spattered with blood here.p:jp:j@= _p:jp:jp:jp:jZp:j^p:j*- ###.### #######+###. #.# ####### # .######.....# # ...........[# #p:j ............# # ###.###.##..# # ####.###'##..########### ).#........#... ..@#....... #.....<62.5 (5 .........#........#.....#p:jˠ ###+###..##...#####.....+ ##..##...#..# #........#.........# #........#......... #...##...'....###'## ########'#....'....# #...#....#p:jסp:jp:jp:j3}3p:jp:jvp:jp:jQ8p:jpi5=p:jp:jp:jp:jp:jXp:jp:jp:jp:j(D9=p:jp:j ###.### #######+ #.# #######  .######.....#  ....[#  ............#  ###.###.##..#  #######.###'##..# #.........).#........# +....#....... #..6.5 (4 #....#........#.. ######+###..##...#####.. ##..##...#...... #........#...... #........#...... #...##...'.... ########'#....'. #.........#.p:j9p:jN= 3p:j> p:jUM p:j3O p:jO p:jT ,p:jU p:jU 9=p:j W p:jNY ! _You open the door.p:jC\ J  Found a stone staircase leading down.p:j_ p:jA` V80=p:ja p:jc _Found a falchion.p:jak  .######.....#  ...........[# ............# ###.###.##..########.###'##..########.........).#........#. +...........#....... #. #...........#.# ######@###..##...#####9.5 (3.##..##...#............#........#.........>..#........#.........#...##...'....######....########'#....'#....# #.........#)...# #.........# #.....#####p:jBl p:jr p:jv Q _There is an open door here.p:ju 3p:jw p:j p:jW p:j 6== _p:jU ,p:j p:j' p:jÓ p:j! %1p:j p:jK p:j͗ p:j p:j p:j p:j p:j :==p:j p:jΞ p:jğ p:j% %2p:j p:j/ 7 _You open the door.p:j p:jV S7=p:j p:j   ###.### #   #.# #######   .######.....#   ...........[#   ............   ###+# ###.###.##..#   #....#######.###'##..#  p:j  #....#.........).#...   #....@...........#...76.5 (7   #....#...........#   #....######'###..##  .........##..##  ........#........  p:j Y............>..#........  ...............#...##...  ....#######....########'  #....# #....p:j p:j2 p:j߷ Q _There is an open door here.p:j3p:jp:j3$p:j%p:j)+ _3=p:j ,p:j-p:jS/,p:j/p:j5  ###.###   #.#   .######...   ..   .   ###+## ###.###.#   #....#######.###'#  p:j`6 #....#...).#   #.@..'....#9.5 (3  #....#.....#  p:j6D #....######'###..##   ...............##..##   ................#  p:j6  #.............>..#   #................#...##   #.....#######....######  p:j6k #....# #p:j7p:j<p:j >p:jp:jop:jp:jp:je=p:j4=p:jp:jp:j?S8=p:jp:j~7 _You open the door.p:jlp:jp:j_p:j ......##.>.#.. ##+ ##⌠.⌠####  #####ß#  ###.###  ###+## #.# ##### ....## .######.... .# ........... p:jJy.# .......... ###@## ###.###.#83.5 (4 #....#######.###'# #....#.........).#..  #....'..p:j>...#..  #....#...........#  #....######'###..##  .........##..##.p:j ................#...... #.............>..#.....p:j p:j? p:j Q _There is an open door here.p:jp:jp:jp:j#p:j3%p:j*5 _p:jd+p:j^,p:jx-p:j-9=p:jn.p:j0p:j1p:j2K6=p:j2p:jI5There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.p:jL73p:j8p:j? #....# #.# #..#... #....# #.# #..+... #####....#ß#'### #..#... .........##⌠.⌠## ##+#... .........##.>.#.. ##+ .........##⌠.⌠####  .......#####ß#  #....###.###  #.# ######8.5 (5 ## .######.... .# ....[ ....# p:j@%. ###'#### ###.###.# #....#######.###'##.  #....#..).#..  #....'....#  #....#...........#p:j@p:jEp:jH _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.p:jp:jp:jp:j9== _p:j'np:jp:j_p:jˮ9=p:jpp:j#.....................######.....#..#####'## ##.#  #....# #.# #.. #....# #.# #..+...#####....#ß#'### #..#.....⌠.⌠## ##+#........p:j+.>.#.. ##+#.......@.##⌠.⌠#### 91.5 (3.....###ß# #####....###.###  ###'## #.# ######  #....## .######.....  #.....# ...........[ #.....# ##'#### ..p:jַp:jp:j'p:j+Ip:j$Jp:jJp:jXp:jYp:j^Xp:j^:==p:j_p:jap:jbp:jbp:jcp:jcep:jfp:jfQ10/18=p:jgp:jl  #  #................. ######.....#..#####'#  #....###.# #  #....# #.# #p:jbm\  #....# #.# #  ######....#ß#'### #  #.........##⌠.⌠## ##+  #...@.....##.>.#..5.5 (4p:jmY  #.........##⌠.⌠####  #.........#####ß# ######....###.###p:jm  ###'## #.# ## p:jPn #....## .######.  #.....#   #.....# ......  ###'#### ###.###p:jop:jesp:jtp:jVzp:jzp:j{p:jʼnp:jp:jXp:jp:jTp:jjp:j3p:jp:j p:jp:jљp:jZ9=p:jp:jp:jp:jp:jp:jp:jp:jM1=p:jp:jȥp:jp:jp:j$p:jr  # p:j#...  #. ##################+##. #..................... #.....>............... #.............. #......@................202.5 (7p:j= ######.....#..#####'##..  #....###.# #..#..p:j  #....# #.# #..#.. p:j #....# #.# #..+.. ######....#ß#'### #..#..p:j4 #.........##⌠.⌠## ##+#..p:jX #.........##.>.#.. ##+p:j}H #.........##⌠.⌠####p:jop:jµp:jdp:jp:jp:jp:jp:j!p:jBp:jp:jp:jp:jp:jp:j9=p:jp:jp:jop:jp:jp:jp:jp:jKN2==p:jp:jp:jp:jp:jp:jp:jp:jep:jOp:j p:j> p:j p:jQ p:j p:j p:j3$==p:j\p:jkp:jp:j,p:jp:jp:jqp:jp:j@p:jlThere is an open door here. _You open the door. _There is an open p:j;Wdoor here. _You open the door. _There is an open door here.  p:jp:je%3p:j/= _p:jPp:jp:jj,p:j! p:j!p:j"p:ji#p:j $p:jc+ #.........##⌠.⌠## ##+#... #.........##.>.#.. ##+# #.........##⌠.⌠####  #.........#####ß#  ######....###.###  p:j+v ###'## #.# ######  #....## .######  #.....# ...[  #..@..# ...16.5 (14.0)p:j+,  ###'#### ###.###. #....#######.###'# p:jT,#....#.........).#. #....'...........#.p:j{,^  #....#...........#...p:j,   #....######'###..##..p:j,   ...............##..##..p:j,k  .......#.......p:j-E p:j1.p:j+4p:j5p:jp:j8p:jp:jߕp:jDp:joYou open the door. _There is an open door here. _You open the door. _There is an open door here.  p:jQp:j@= _p:jp:jYp:jp:j5p:jp:jp:j9p:jK4=p:jʨp:jӱnp:j?There is an open door here. _p:jYou open the door. _There is an open door here.  You encounter a steam dragon.p:jE  #....## .#####  #.....# ..........  #.....# ..........p:j  ###'#### ###.###.##  #....#######.###'##  #....#.........).#. p:j¹ #....'...........#  #....#.p:j42#.  #.@..######'###..## #................##..## #................#...p:j #.............>..#.. #................#...## p:jӺ#.....#######....###### D   steam dragon (asleep) #..... #....# #.p:j p:jQ##..D.. #)...# #. #.p:j[21.5 (5.0)D.p:jXDp:j+2.5 (6p:jp:j6 _The steam dragon hisses angrily.p:j"r   #.....# ......  #.....#  ###'#### ###.###.#  #....#######.###'  #....#.........).  #....'...........#  #....#..# #####....######'###..# p:jr #....@...........##..  #.#....  #>..#  #....#...#  #.....#######....###  #...D.# #....#   #.....+ #)...# #  #.....#p:jKs Z#  #p:jVu 6D.p:jT} p:j} +3.5 (1p:j؃ p:j p:j,  #.....#  ##'#### ###.###  #....#######.###'  #....#.........).  #....'.....  #....#.p:jy #####....######'###..  #................##..  #.#...  #>..#  #....#  #...D.#######....###  #.....# #....#  #.....+ #)...# p:j5  #.....#  #...... p:j5D.p:jp:j%B=4p:jOp:j=p:j.###'#### ###.###....####'.........).'...#.#####....######'###................#.p:jh/>D...#######....#### #+)# .#+###p:jL9p:j9.=5p:j@p:jB= _You block the steam dragon's attack. x2p:j4,  You impale the steam dragon!!p:j~B $The steam dragon is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the steam  dragon!p:jYK((   dancing +2 spear of Poverty {spect, r…)p:jP968 4/18 -------------37====6.2 (0.7p:jXp:j[P _You kill the steam dragon!p:j ....####'.........).'...#.#####....######'###................#.(>....#######....#### p:j +)#.#+### ..p:j .p:j (p:jE L----7.2 (1.0p:je p:j l _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.p:j e79----8.2 (2p:j p:j ? _You now have 979 gold pieces (gained 11).p:jL` D .........).'..######....######'###................#.>..#######....####  +)....p:jh p:j(i +9.2 (1p:jn p:jo p:j~ p:j\ p:j p:j/ p:jl p:j o-------------p:j~ p:j p:j} p:j p:jЙ p:j p:j˚ p:j p:jv i  You encounter a rock fish.p:j  #.......## #........# #.......>..#  #................#  #.....#######....##p:j I  #.....# #....#   #.....+ #)...#   #.....#+#F p:j   #.@.......   ##+###.... p:j.   .....   .....p:jL f  ....  p:jj F   rock fish (asleep) p:j , p:j * p:jM PF#32.2 (3p:j #p:jΩ 'Fp:j; CFp:j h5=3.2 (4 _p:j p:j p:j  #.##. #..#. #.......>..#. #.......#. #.....#######....# #.....# #....#  #.....+ #)...#  #.....#+# #..@...F. ##+###. .....  .....     p:jK 5F.p:j p:j +4.2 (1p:j; p:j p:j( #.##. #...#. #.............>..#. #.......#. #.....#######....# #.....# #....#  #.....+ #)...#  #.....F+#p:j:)Q #. ##+###. ... ..... ..... .. p:jf)7#  p:j,G#Fp:j4p:jP5&5p:jD<p:j>p:ji  You barely miss the rock fish. You headbutt the rock fish.p:j{ ( (   dancing +2 spear of Poverty {spect, r…)The rock fish is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the rock fish.p:j5=6.0 (0.8p:jUp:jA _The rock fish bites you but does no damage.p:jY %  You hit the rock fish.p:jAb p  The rock fish is heavily wounded.p:jb \0------7 (0.7p:j~h p:j}   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the rock fish _but does no damage.p:j  You hit the rock fish but do no damage. Your headbutt misses the rock fish.p:j* MYou hit the rock fish but do no damage. Your headbutt misses the rock fish.The rock fish is heavily wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe rock fish.p:j4 (7.4p:j p:jq 7 _You block the rock fish's attack.p:jir  You hit the rock fish but do no damage. You headbutt the rock fish!p:j u $The rock fish is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the rock fish.p:jvO.(p:j}(   dancing +2 spear of Poverty {spect, r…)p:jۂ598.2 (0.8p:j+p:jM _You kill the rock fish!p:j\ #.##..# #........#. #.......>..#. #.......#...# #.....#######....# #.....# #....# # #.....+ #)...# #p:j2> #.....#+## #...(@.# ##+###.# ..# ...# ....p:jb# $....# p:j######p:j/# p:j p:jg  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.p:jI .  Found 8 gold pieces.p:jI(p:jf1=------9.2 (1.0p:jSp:jl _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.p:jc84-40.2 (2p:j!p:j$> _You now have 984 gold pieces (gained 5).p:js #.##..# #.......#. #.......>..#. #.......#...# #.....#######....# #.....# #....# #. #.....+ #)...# #.p:j/ #.....#+#####.#. #.p:jZ#. ##+###.#.p:jV #.#p:ji#. #.#p:jI#. +.#p:j~#. #$......#p:j!F#. ##p:jG7#  p:j> A1.2 (1p:jp:jxp:j<.######F.......'F   rock fish (asleep) .FYou open the door.p:jACFp:jSB39842p:jIp:jLZ _You encounter a rock fish.p:j k #####....######'###..##. #......##..## #........#. #......>..#...... #................#...##. #.....#######....####### #.....#.....#....# #.p:j< R #.....+.F...#)...# #. #.....#@#####. #. #......#. ##+###..#. p:ji 7#.#p:j #. #.# #.p:j9 ` +.......# #. #$......# #.. ############ p:jC p:j6 J==3p:j} p:j{ 0 _You block the rock fish's attack.p:j( Q _There is an open door here.p:j ((   dancing +2 spear of Poverty {spect, r…)You hit the rock fish but do no damage.p:jW0-9 (0.7p:jO)p:j+e _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the rock fish.p:juV  You hit the rock fish but do no damage.p:j"  The rock fish is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the rock fish  but does no damage.p:j (4.6p:jp:jA _The rock fish bites you but does no damage.p:j 6 z  You hit the rock fish.  You headbutt the rock fish, but do no damage.p:jI  The rock fish is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the rock fish.p:j+K T1=5.3p:j.S p:jU 7 _You block the rock fish's attack.p:jA  You hit the rock fish. You headbutt the rock fish.p:ju"  The rock fish is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the rock fish.=p:j#!6.0p:j)p:jL,A _The rock fish bites you but does no damage.p:jz $You puncture the rock fish!p:jl .  You kill the rock fish!p:j0p:j6984 2=20=7p:jp:j*] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.p:jW,m  #....#...........#.. #####....######'###..##. #.##..## #...#. #.>..#...... #................#...##.. #.....#######....######## #.....#.....#....# #. #.....+.@...#)...# #.p:j.-^ #.....#'#####. #. #.............. #. ##+###......... #. #.......###. #.......# #...  +.......# #...  p:jY-#$......# #... p:j|-; #############p:j-D p:jn9L--7.7 (1.0p:jY?p:jO90--8.7 (2 _You now have 990 gold pieces (gained 6).p:jM 3p:jN p:jY p:jZ p:j/a ,p:j4b  There is an open door here.= _p:jwe ,p:je J3==p:j;g p:jm  #........#...  #.............>..#....  #....#...##  #.....#######....#######p:j'n 2  #.....#.....#....# #  #.....+.....#)...#   #.....#'#####.. #..  #.............. #  ##+###.@....... #51.7 (3  #.......## #  #.......# #  +.......# #  #$......# #  ######### ###   p:jft p:jw p:j{y p:jq) Ip:jK Bp:j)R Xp:jS p:jTY Xp:jeZ p:j\ P==p:j] p:j` p:jOa 98p:jd p:j}j   #.....#.....#....# #  #.....+.....#)...# #  #.....#'#####..   #.............. #.p:j _You now have 998 gold pieces (gained 8).p:j"p:jp:jp:jp:jy#+##...#...#...'p:jOp:jsW4=7.7 (1p:jp:j( _You open the door.p:j3p:jYp:j,p:j=.p:j2np:j~3p:j6@  There is an open door here.p:j)8p:j95 _p:j&Vp:jVr998=p:jYp:j]g  #.....#######....###  #.....#.....#....#   #.....+.....#)...#   #.....#'#####..   #..............   ##+###.........   #...#.......## p:j!^  #...#.......#  #.@.'.......# 61.7 (4 #####.......#  p:j^.######### p:j^(    p:j^! p:j`p:jep:jmfp:j"np:jnp:j op:j<}p:j}p:j"5=p:jp:j5  #.............>..#.  #................#.  #.....#######....##  #.....#.....#....#  #.....+.....#)...#  #.....#'#####.. #.............. ##+###.........  #@..#.......##3.7 (2p:j  #...#.......# #...'.......# #####.......# #########    p:jҊp:jVp:jƐp:j!#......#.....##.....##.....#.......'p:jp:jn+4.7 (1p:jp:j( _You open the door.p:jp:j|p:j'p:jZp:jDp:jnp:jHp:jp:jO=p:jp:jI@  There is an open door here.p:jp:jp _p:jdp:jp:jp:jp:jp:jp:jMp:jT6==p:jp:jUp:jp:jp:jp:jp:j)p:jep:jfp:j #........#........# #.............>..#.# #................#...##...' #.....#######....########'# #.....#.....#....# #..... #.....+.....#)...# #..... #.....#'#####....# #..... p:js#................# #..... ##'###....@......# #.....72.7 (8 #...#.......##### #..... #...#.......# #..... #...'.......# #..... #####.......# #..... #########p:jG###### p:jpp:jp:jp:jѓ p:j? p:j p:jK p:j[ Xp:j" p:jE :==p:j p:j> p:j p:jI p:jE p:j6 p:jն p:j2 S7=p:jK p:j" p:j p:j p:j׼ p:j #.....#........#.....#.............>..#........#.....#..........#...##...'....##.....#######....########'#....'#.....#.....#....# #.........##.....+.....#)...# #.........##.....#'#####....# #.....######.....# #.....#..####'###.........@.# #.....#..##7.7 (5#...#.......##### #.....##...#.......# #.....'#...'.......# #.....######.......# #.....############## #p:ji p:jb p:j p:jEp:jEp:j.Gp:jUp:jWp:jX\Bp:j\p:j4]p:j^p:j_p:jap:jMb9=p:jRcp:jFfp:jgp:jQhp:jkip:joH #....'...#....... # #....#...........#........# #####....######'###..##...#####.. #................##..##...#...... #................#........#...... #.............>..#........#...... p:jMpY#................#...##...'.... #.....#######....########'#....'. #.....#.....#...@# #.........#.81.7 (4 #.....+.....#)...# #.........# #.....#'#####....# #.....##### p:jp#................# #.....#..## ##'###...........# #.....#..##.#...#.......##### #.....#..... #...#.......##.....'..... p:j q#...'.......##.....#..... #####.......##.....###### p:jqp:jvp:jzxp:jѾp:j6p:jmp:jp:jk8=p:jp:jp:j/p:j?p:jb,p:jp:j8p:jp:j\p:jp:jp:jp:j9=p:jp:jep:jGp:jUp:jp:j@  There is an open door here.p:jp:j|[9== _p:jp:jp:j5p:jvp:jp:jDp:jh,p:j\p:j p:j p:jJ p:jp:j$p:jYp:j:==p:jp:jp:jp:j?p:jhp:jp:j,p:j$ p:j&###'#### ###.###.##..# # #....#######.###'##..########### #....#.........).#........#....'...........#....... <#............#######'###..##...####+ .....##..##...#......... p:j'.............#........#.........# ..........>..#..@.....#.#94.7 (13.0) .............#...##...'....###'## ..#######....########'#....'....# ..#.....#....# #......# ..+.....#)...# #......' ..#'#####....# #.....#####....# .............# #.....#..##...## p:j(##...........# #.....#..##...## .#.......##### #.....#........p:j6)p:j.p:j-0p:j8p:jp:jp:j`p:j?p:jX}10/18=p:j*p:j~p:jip:jyp:jM,p:jup:jp:j,p:j p:jz# ###...# #.... .#######.###'##..####.... .#.........).#........#.... .'....#....... #.....<...# .#.....#........#.....#'## .######'###..##...#####.....+....p:jt##..##...#.........#..##........#.........#).# >..#......@.#.........#..# 8.7 (4.0)#...##...'....###'##).# #####....########'#....'....#..# ..#....# #.........#....#..#..#)...# #.........#....'...+ #####....# #.....#####....#...#p:j # #.....#..##...##...# ..# #.....#..##...##..##....##### #.....#........#..#p:jp:j*p:jp:j|e3p:j{fp:jtp:jvp:j"w9=p:j{,p:jX}p:j}p:j~p:jɂopen the door. _There is an open door here. _You open the door. _There is an open door here.  p:j?p:jT1= _p:jp:jp:jBp:jp:jkp:jێp:jmp:jp:jp:jp:jޘp:jp:jp:j9=p:jp:jThere is an open door here. _You open the door. _There is an open door here.  p:jæp:j _p:j,p:jp:j1p:jN2==p:jp:jp:jXp:j/p:jp:jp:jsp:jp:jp:j0p:j@  There is an open door here.p:jp:j`A== _p:jp:j!p:jp:jp:j#p:jp:jp:jwM3=p:jjp:jp:jp:jp:jp:jUTThere is an open door here. _You open the door.p:ji  You encounter a sky beast.p:j)......#.....#'###..#......#..# .#####.....+......#......#..## ..#.#..##..#......#..#### ..##).# ..#......#..##.. ..##..# >.#......#...#.. ..'....###'##).# ..#......### #'#....'....#..# ..#.#.⌠.#....#..##..#..#.#.#....'...@..#.⌠.#.#####....#...#..#........#.#.# ...#..##...##...#..+......##.#.∩.p:j<L#..##...##..##..#......#.#.#.#........#..# F.#......#..###. ...'........#... ..#......#...... F   sky beast (asleep)#........#...#..#......'......#################......##### ############p:jY314.7 (16.0)F.p:j XFp:j ,5.7 (17p:jp:j 2 _Found an escape hatch in the floor.p:jZQ _There is an open door here.p:jc*#####.....+......#......#..##.. .#.........#..##..#......#..##### .#.#).##..#......#..##... .#.#..##>.#......#...#. .'....###'##).##..#......###... '#....'....#..##..#...#.⌠.# ......#....#..##..#.##....'...'..#.⌠.#.⌠#####....#...#@.#.#.##..##...##...#..+......##.#.∩#..##...##..##F.#......#.#.#.##........#..##..#......#..###..'.#...+..#......#......#.#...#..#......'.#################......######## #### p:j,5F.p:j3p:j 586.0) _p:j<p:j=p:j3 ((   dancing +2 spear of Poverty {spect, r…)You miss the sky beast. Your headbutt misses the sky beast.p:jMQ==7.3 (0.6p:jt p:j&  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the sky _beast.p:jOi  You barely miss the sky beast. You headbutt the sky beast.p:j6  The sky beast is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thesky beast.9 _The sky beast hits you.p:j\n  You puncture the sky beast! Your headbutt misses the sky beast.p:jh $The sky beast is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the sky beast!p:jxi-(.p:jBr(   dancing +2 spear of Poverty {spect, r…)p:j'w998 2/18 ---------------2==8.5p:jPp:jM _You kill the sky beast!p:jp.........#..#####).....##>. .'....###'##).##.##.. '#....'....#....#.⌠.# ......#....#..#.#.#...'...'⌠.#.⌠#####....#...#(#.#.#...##...#+##.#.∩.###..#.#.#.#........###.'.+...##'####################### ### p:j} .  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.p:j(p:j 7---9.5 (1.0p:j;p:jjl _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.p:jg10103==----------------20.5 (2p:j*p:jU@ _You now have 1010 gold pieces (gained 12).p:jL  ).....##>. .'....###'##).##.##.. '#....'....#....#.⌠.# ......#.#.#.'...'⌠.#.⌠#####....#...##.#.#...##...#+##.#.∩.###@.#.#.#.#........###.'.+...p:j p:j +1.5 (1p:j p:j^ p:jPp:jp:jsp:j p:j p:jBp:jCp:jp:jp:j7 _You open the door.p:j p:j:==p:jp:jUy.'....###'##).##..#......###. #'#....'....#..##..#.........#.⌠ .......#....#..##..#..........#.# .......#....'...'..#.⌠.#.#####....#...#..#p:j#.#.##..##...##...#..+##.#.∩..#..##...##..##..##.#.#.#p:j0.#........#..##..#......#..###..'........#...@..#......#.....4.5 (3.#p:j.#...#..#......'.....#################......####### ####p:jW D######## p:j*!p:j&p:j(Q _There is an open door here.p:jvp:j3p:jp:jNp:jOP _p:jp:jI4=p:j`p:jp:j|p:jp:jp:j7 _You open the door.p:j&p:jap:jBp:j .......#..##..#......#..####### .........#).##..#......#..##... #..#..##>.#......#...#...####'##).##..#......###.....'....#..##..#.........#.⌠.#....#..##..#..........#.#..#p:jb).#....'...'..#.........⌠.#.⌠.' #####....#...#..#........#.#.#.## #..##...##...#..@......##.#.∩.#8.5 (4 #..##...##..##..#......#.#.#.#.# p:j#........#..##..#......#..###..#. '........#...'..#......#.......#. p:j#........#...#..#......'.......#. #################......#########. #p:jA##########p:j p:jp:jQ _There is an open door here.p:j 3p:j p:j& p:j5 p:jw P _p:j p:j 9=p:jD p:j{ p:jp ,p:j 10105=p:j p:j{ +......#......#..##.........#..##..#......#..#######...#).##..#......#..##... #....#..##>.#......#...#...##...# ###'##).##..#......###.....#..... '....#..##..#.........#.⌠.#.#.... #....#..##..#....#.#..#.... #....'...'..#.........⌠.#.⌠.'......#...#..#...@....#.#.#.####)#32.##...#..'......##.#.∩.#.....##..##..#......#.#.#.#.#.... .....#..##..#......#..###..#.... .....#...'..#......#.......#.... .....#...#..#......'.......#.... #############......#########.....##############p:jF p:jp:jp:j^ p:j p:j p:j p:j2 p:jI Bp:j p:j; p:j? p:j p:j% =p:jm p:j p:j p:jv p:j p:jz p:j p:j p:j p:j p:j> p:j T6==p:j2 p:j2 p:j+ ,p:j` p:j ##..#......#..#######...##...# ##..#......#..##...##...##...# ##>.#......#...#...##...##...# ##..#......###.....#.........# ..#.........#.⌠.#.#........# p:j ##..#..........#.#..#........# .'..#.........⌠.#.⌠.'........# .#..#........#.#.#.####)##...# p:jN .#..'......##.#.@.#......#...# 40.5 (8#..#......#.#.#.#.#.....#...# #..#......#..###..#.....#...# '..#......#.......#.....#...##..#......'.....#...# p:j #####......#########.....#####  ######## ## p:j~ p:j) p:j r _There is an entrance to Xase's Antique Weapon Boutique here.p:jv p:j p:j p:j. p:j/ p:j4 P _p:jM5 p:j5 p:jw6 p:j8 p:j: P==p:j: p:j= p:jZ> p:j> p:j`? p:jA p:jB p:j^C S7=p:jFD p:jF p:joH p:jH p:j`I p:jK p:jM p:jM p:jN p:jP p:j6R p:jtR p:jkS p:jZ : #.............#.......#.  #...................#.......'.##.......[...........#####..### ...............<..##'### #..# # ....<...####......'..# ..... # ....#'###..#......#..# ........# ....+#......#..##...# .p:jZ U...#..##..#......#..#######...## ....#).##..#....@.#..##...##...##8 ....#..##>.#......#...#...##...##'##).##..#......###.....#...... ....#..##..#.........#.⌠.#.#..... ....#..##..#..........#.#..#..... ....'...'..#.........⌠.#.⌠.'.....  p:jD[ ....#...#..#........#.#.#.####)##  ...##...#..'......##.#.∩.#......#  ...##..##..#......#.#.#.#.#.....# p:j[ p:jb p:j]c p:j0p:jp:jp:jlp:jϭp:jұe=p:jp:jQp:jp:jp:jIp:jS8=p:jp:jDp:jq,p:jp:jp:jA,p:jWp:jp:j>,p:jLp:j`....####'#####.....#..... ...........'........#.....#####.+###....#........#.....#.. #.. #....#........+.....#..##' #....+........#.....#...... #....##########.....#...... #.............#...... #.............#...... #######.......[.@.........#####..54.5 (6#..........<..##'### #..  #.....<...####......'..# #.....#'###..#......#..# . p:jm##.....+......#......#..##.....#..##..#......#..#######...#).##..#......#..##...##......#..##>.#......#...#...##..###'##).##..#......###.....#...p:jp:jp:j4 p:j!5 p:jQ6 p:joG p:jM e=p:jN p:jUO p:j|O p:j&P p:j>R p:jS p:jAT T9==p:joU p:jW p:jY p:j9Z p:j[ p:jA] p:j,_ p:j[_ p:j` p:j5c p:j e p:jCe p:jf p:jh p:jj p:jk :==p:jl p:j(n p:jp ,p:jsq p:js p:jzu p:ju p:jDw p:jqy p:jH{ p:j{ Q10/18=p:j>} p:j i# .......#'##..#...#∩##+###.###.##..#..#...'# ..............#.#####.∩.####... ..............+.....#..##..#..... ............:.#.....##'#...#) ..............####.#.......# #+##...<....#....##..#+...####'#####  #.....@.'.#...64.5 (10.0)  #######+###....#........#... #### #....#........+. .p:j ..# #....+........# ..[# #....########### #................. #..# #................. #..###########.......[...............#......p:jw >....<..##'##p:j) p:j4 p:jr p:j7p:jp:jp:j ,p:j p:jX,p:jAp:jp:jp:jp:j,p:jp:j>p:j p:j 9=p:j"p:j&r  You see here a parchment of Lesser Beckoning.p:j(p:j') _p:j(*p:j,-p:jS/p:ju4y1=p:j6,p:j7p:j9p:jg;p:j;p:jt=p:j?p:jAp:j[Bp:jCp:j}Fp:jHp:jMI9=p:jsJp:jLp:j.O,p:jPp:j0X%#######+##.....# ..............# ..........# .##..+ ..##...#+#### .... #..#####'##.........# .......# ##.# #..#.........##+###.###.###.# #..#p:jX.......#.######.# #..+........+.....#75.5 (11 ß#'### #..#............:.#.....## #⌠.⌠## ##+#..............####.# p:jX#.>.#.. ##+##.........<....# #⌠.⌠#### +..............#### ####ß# #..............' ##.###p:jwYc #######+###....#  #.# ####### #....# # .###### #....+...p:jZp:j=`p:jbp:jg3p:jGhp:j5v*2==p:jvp:j#yp:jy:==p:jL{p:j},p:j^~p:jWp:jM3=p:jp:j*,p:jp:j p:jdp:jp:jop:jp:jˋp:jp:j9=p:jp:jJp:jp:jp:jĔp:jp:j*p:j p:jlK4=p:jp:jep:jp:j؜p:j,p:jsp:j,p:jp:j٥p:j89=p:jp:j"p:jXp:jѪp:j0p:j­L5==p:jخp:j,p:jp:jr,p:jp:jTp:jp:jp:jp:j:==p:j\p:j,p:jp:jp:j K6=p:jp:jp:jlp:jzp:j,p:jp:jp:j,p:jp:jyO=p:jp:j-,p:jvp:jp:jK7=p:j(p:jp:j,p:jBp:jHp:jp:jvp:jO=p:jp:j4,p:jp:j,p:jp:jb8==p:jbp:jp:j0,p:jp:jqp:j,==p:jvM _You open the door.p:j9 3p:j"p:j$*@  There is an open door here.p:j,5 _p:j2/p:j3Xp:j5p:j`6p:j6p:j7p:j9p:j;;Bp:j?p:j_@p:j@p:jEAp:jmCp:jDp:j6Ep:jEp:jKp:jLp:j'Mp:jOp:jOp:jQ,p:jRp:j\Tp:jUp:j6Vp:jQWp:jj[p:j],p:j^p:j`p:jbp:jbp:j dp:jmp:jnp:j"op:jpp:jbrp:jyF #....... #### #...  #. #..# #.........##  #.....######..######.....###### +##.....#........+.......###........#....... ........#...##..##..##.... ........+...##..##..##........ ........#'####....p:jy....#. #'##.........#..@........#'## #..#.........##+###.###.##..#..#. #..#..............#.#####.∩.####.+..............+.....#..##..# #..#............:.#.....##'#...#)+#..............####.#.......#  ##+##.........<....#....##..# # +..............####'##### p:jyA#..............'........#p:jυ431.5 (56'....................................p:jc======2.5 (57p:jp:j͒= _As you open the door, it creaks loudly!p:j?p:j @p:jBBp:jIp:jLp:jS,p:jyT@  There is an open door here.p:jVp:j>W _p:jXp:j[p:jA^p:j^p:j `p:jbp:je,p:j-gp:jip:jrnp:j(sp:jtp:jvp:jxp:jxp:j zp:jH|p:j~,p:j,p:jp:jp:jp:jsp:j7 _You open the door.p:jM3p:jp:j@  There is an open door here.p:jp:jM _p:jp:jӞp:jmp:jp:jp:jnp:j\p:jp:jp:jp:jp:jp:jp:jp:jɸ,p:jp:jp:j$p:j]p:jmp:jp:j_p:jp:jop:j 7 _You open the door.p:jp:jKp:j4p:j@  There is an open door here.p:jp:jE _p:jpp:jAp:jp:j.p:jfp:j\p:j ,p:jgp:jSp:j,p:j>p:jp:jp:jhp:jTp:j]p:j ,p:jp:j]p:j ,p:jMp:jp:j#,p:jp:jp:j,p:jap:j1There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.p:jD3p:jp:jYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.p:j p:j  _p:j p:jp:j=p:jp:j,p:jp:jp:jp:j?p:j=p:jp:jp:jp:jp:j9p:jp:jp:j There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  p:j"p:j# _p:j:$p:j7&p:j=(p:j(p:js)p:jc+p:j"-p:ji-p:j7.p:j/p:jb1p:j1p:j2p:j6p:j;There is an open door here.  You open the door.  You encounter an orc warrior, an orc, an orc wizard and an orc priest.p:jJ #...# #...# #...# ...  #.o.#....... #### #o..#....... #..# o.o#.....######.. ################'##.....#....... ..............#.......------ ....>...................#...##..# ........................+...##..# ........................#'####.. ####..#####'##.........#...  #....###.# #..#.........##'# o   orc warrior (polearm, asleep)....# #.# #..#.p:jK............ o   orc priest (asleep)  #....###.# #..+............. o   orc wizard (asleep) ####....#ß#'### #..#.....: o   orc (asleep)p:jQb& ooo.o69.5 (3o)oooThe orc warrior shouts! The orc shouts! The orc wizard shouts!  The orc priest shouts!  The orc warrior hits you from afar with a +0 glaive.p:j j  The orc wizard points at you and mumbles some strange words.p:jrQ.op:j  You easily resist.  The orc priest invokes the aid of Beogh against you.p:jp72----====--70.5 (38p:jW p:j _Beogh smites you!p:j[ _Found a stone staircase leading down.p:j 6#...# #...# .#...# ....#.o.#....... #### #...#....... #..# #ooo#.....######..#'##.....#.+#.#>..#...##..#.+...##..#.#'####.p:j.....#..#####'##.#....#....###.# #..#.##'##....# #.# #..#...#....###.# #..+....o   orc....#ß#'### #..#..:.p:j.op:jO.op:jA .o   orc wizardo   orcThe orc warrior hits you from afar with a +0 glaive!p:jLp:j4;p:j;p:j;s65------=---p:j<*1.5 (1.0)p:jDp:j)Fl _The orc priest looks satisfied for a moment.p:j{j $You puncture the orc!p:j ###....#ß#'### #..#............:.You kill the orc!You block the orc warrior's attack.p:j,8*p:j$   The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!p:jK.op:j1{p:j1010 0/18 ------------------------3==-2.1 (0.6p:jp:j{ _Deactivating autopickup; reactivate with Ctrl-A.p:j- #...# #...#  #...# . #...# ....  #...#....... #### #o{.#....... #.. #o..#.....######..# ################@##.....#.........#........>.#...##...+...##..# ........................#'#### ####.....#..#####'##.#... #....###.# #..#p:j.##'# #....# #.# #..#.  #....###.# #..+.p:j|1.p:j2;.op:j@:p:j:e6----3.1 (1.0p:jIBp:jE _The orc warrior hits you but does no damage.  There is an open door, spattered with blood here.  Things that are here:p:jqGN _5 gold pieces; a +0 whipp:jBE  You hit the orc warrior. You headbutt the orc warrior.p:j#R5( (   dancing +2 spear of Poverty {spect, r…)_5 gold pieces; a +0 whip  You hit the orc warrior. You headbutt the orc warrior.  The orc warrior is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior but does no damage.block the orc warrior's attack.p:jX|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!p:j {The magic dart hits you.  The orc priest calls down the wrath of Beogh upon you.p:j49-----1=-----------------------=-8 (0.7p:jp:j' _Beogh smites you!p:jbh 8  You miss something.p:ji (4.5p:jfp p:jOr s  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something from_afar!p:jW  You hit something.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something fromafar.p:jS_  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!p:j\  #...# #...# #...# .  #...# ....  #...#  #.o.#  #o{.##@#.......(.......>.................................................#..#####'##....  p:j##.# #..#....   #.# #..#....   The puff of flame hits you but does no damage.  The orc warrior hits you with a +0 glaive!  The orc priest calls down the wrath of Beogh upon you.p:jd #...# #...# #...# .  #...# ....  #...#  #.o.#  #o{.##@#.......(.......>.................................................#..#####'##....  ##.# #..#.... p:jS  #.# #..#....   p:j6  Beogh smites you!p:j325------------0-5.1 (0.6p:jAp:j6V _* * * LOW HITPOINT WARNING * * *p:j<l $You puncture something!p:j,Q  Reactivating autopickup.p:jhW .  You feel a bit more experienced.p:jE  #...# #...# #...# .  #...# ....  #...#  #.o.#  #o$.##@#...............>.................................................#..#####'##....  ##.# #..#....   #.# #..#....   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.p:j #...# #...# #...# .  #...# ....  #...#  #.o.#  p:j#o$.##@#...............>.................................................#..#####'##....  ##.# #..#....   #.# #..#....   p:j= .oThe orc warrior hits you with a +0 glaive.p:jp:jf0---------8 (0.7p:j?p:j! p:jAH_* * * LOW HITPOINT WARNING * * *p:j ((   dancing +2 spear of Poverty {spect, r…)You barely miss the orc priest.p:jB-6.5p:jp:j|x  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc priest_from afar.p:jB q $You puncture the orc priest!p:j o .  You kill the orc priest!p:j   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.p:j y-3====4=7.2p:j] p:jg B _The orc warrior hits you but does no damage.p:j  You hit the orc warrior but do no damage.Your headbutt misses the orc warrior.p:jb o(o, unaware, dazed)(   dancing +2 spear of Poverty {spect, r…)The orc warrior is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior but does no damage.p:j]0-----9p:jp:jQ _The orc warrior is distracted by your dazzling golden aura.p:jΘ  You barely miss the orc warrior. The orc warrior snaps out of its daze.  The orc warrior shouts!p:jT *oo) _The orc warrior is distracted by your dazzling golden aura.  You barely miss the orc warrior. The orc warrior snaps out of its daze.  The orc warrior shouts!  The orc warrior is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior but does no damage.p:ja a1====8.6p:j p:j\ B _The orc warrior hits you but does no damage.p:jzX  You hit the orc warrior but do no damage.p:ju  The orc warrior is moderately wounded.p:jU]=---9.3p:jp:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc _warrior but does no damage.p:j X  You hit the orc warrior but do no damage.p:j M Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc _warrior but does no damage.  from afar.p:jn #---p:j "80.0p:jV p:jX 9 _You block the orc warrior's attack.p:j@~  You hit the orc warrior.  You headbutt the orc warrior, but do no damage.p:jHP  #...# #...# #...# .  #...# ....  #...#  #...# p:jJ #o$.##@#........(......>.................................................#..#####'##....  ##.# #..#....   #.# #..#....   The orc warrior is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses theorc warrior.p:jS #...# #...# #...# .  #...# ....  #...#  #...#  #o$.##@#........(......>.................................................#..#####'##....  ##.# #..#....   #.# #..#....   p:j)O  The orc warrior hits you with a +0 glaive.p:j)U0----7p:j0p:ji3V _* * * LOW HITPOINT WARNING * * *p:j }  You hit the orc warrior but do no damage.You headbutt the orc warrior.p:ja#  The orc warrior is heavily wounded.p:j=$ B11.4p:j0+ p:j8- x  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc _warrior from afar.p:j'  You hit the orc warrior.p:j0  The orc warrior is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theorc warrior.p:j-2.0 (0.6p:jp:jnB _The orc warrior hits you but does no damage.p:j[X  You hit the orc warrior but do no damage.p:jg  The orc warrior is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior from afar.p:jh&6p:j4pp:jrB _The orc warrior hits you but does no damage.p:j m >You hit the orc warrior.p:jp .You kill the orc warrior!p:jSp:jh!a1=63.3 (0.7p:j'p:j)] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.p:j #...# #...# #...#  #...# . #...#   #...#. ## #...#....... #.. #@$.#.....###### #################$##.....#.....................#.......>...................#...##...........+...## .........................#'#### p:jo#####.....#..#####'##.#.. #....###.# #..###' #....# #.# #..#p:jp:ja2=-4.3 (1.0p:jp:ja  You now have 1016 gold pieces (gained 6).  There is a stone staircase leading down, spattered with blood here.  Things that are here:p:ja1016-5.3 (2p:jp:j4 _a +0 glaive; a +0 plate armourp:j^ p:j^ p:j&d p:jPe p:jL1i#...# #...# #...# #...# . p:j~2#...# .... #...#. ##...#. #..##>@.#.....######..###$##.....#..........#.>...........#...##..#...........+...##..#............#'####......#..#####'##.........#.#....###.# #..#.........##'##....# #.# #..#.p:j7p:j7+6.3 (1p:j;p:jDk  You now have 1025 gold pieces (gained 9).  Things that are here:p:jIE253==7.3 (2p:jHp:jI7 _a +0 mace; a +0 dagger; a +0 robep:j  #...#........... ####..>)##### ################@##........ ........................>...................#...##..#..............#...#.#..#....#....###.# #..+.............p:j` D p:ja p:j +8.3 (1p:jc p:j  You now have 1030 gold pieces (gained 5).  There is an open door, spattered with blood here.p:j 4309.3 (2p:j# p:j9 - _You see here a +0 whip.p:jp:j[+What do you want to examine? Items  a - ()) a +0 glaiveb - ([) a +0 plate armour Featuresp:j|c - (>) a stone staircase leading down (not visited)p:jXp:jJp:jW#...#Bob0923 the Protected#...#Minotaur of Gozag Gold: 1030#...#Health: 23/86 ======------------------#...# .Magic: 1/18=-----------------------#...# ....AC: 33Str: 31#...#....... #### EV: 5Int: 7#...#....... #..# SH: 11Dex: 14#>).#.....######..# XL: 10 Next: 26% Place: Dungeon:7 ################@##.....#........ Noise: ---------  Time: 7489.3 (2.0) ........................#........ h) +2 spear of Poverty {spect, rElec Int+2 ....>..p:j.................#...##..# Throw: 4 throwing nets ........................+...##..# ........................#'####... ####.....#..#####'##.........#... #....###.# #..#.........##'# #....# #.# #..#............. #....###.# #..+............. You now have 1025 gold pieces (gained 9).  Things that are here: _a +0 mace; a +0 dagger; a +0 robe  You now have 1030 gold pieces (gained 5).  There is an open door, spattered with blood here. _You see here a +0 whip.p:jp:jp:jwp:jp:j p:j What do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 mace  c - ([) a +0 robep:j#p:jn*p:j2#...#Bob0923 the Protected#...#Minotaur of Gozag Gold: 1030#...#Health: 23/86 ======------------------#...# .Magic: 1/18=-----------------------p:j2n#...# ....AC: 33Str: 31#...#....... #### EV: 5Int: 7#...#....... #..# SH: 11Dex: 14p:j$3#>).#.....######..# XL: 10 Next: 26% Place: Dungeon:7 p:jM3################@##.....#........ Noise: ---------  Time: 7489.3 (0.0) ........................#........ h) +2 spear of Poverty {spect, rElec Int+2 p:j3....>...................#...##..# Throw: 4 throwing nets ........................+...##..# p:j3........................#'####... ####.....#..#####'##.........#...p:j4 #....###.# #..#.........##'# #....# #.# #..#............. #....###.# #..+............. You now have 1025 gold pieces (gained 9).  Things that are here: p:jM4_a +0 mace; a +0 dagger; a +0 robe  You now have 1030 gold pieces (gained 5).  There is an open door, spattered with blood here. p:jq4_You see here a +0 whip.p:j;p:jK<p:jDJp:jp:jp:jФp:j p:jf42=p:jp:j̫p:jp:j,p:jp:jp:j75p:jp:j4O=p:jp:j,p:jWp:jp:jn6=3==p:jCp:jp:jp:jPp:jp:jp:jp:jp:j"S7=p:jp:jp:j*:==p:jp:jp:jNp:jp:j|84=p:jp:jPp:jp:j p:jzp:j{p:jp:jI9=p:jp:jhO=p:jp:j6,p:jp:jp:j30=5=p:jAp:j,p:jSp:j,p:jy1p:jp:ja9=p:jp:jm,p:jp:j3p:j72p:j%p:jj6==p:jp:j!p:j!p:j#p:j%p:j&I3=p:j'p:j**p:j*p:j],p:j.p:j@/f4===p:j'1p:j3p:j3p:j_5p:j797p:j80=p:jd9p:j;p:jK<75p:j=p:j@p:j_@p:jAp:j:Dp:jDp:j Fp:j)Hp:jHo36==p:jDJp:jLp:jMp:jNp:jPp:jIQS8=p:jSp:jUp:jVK7=p:jWp:jYp:j Zp:j[p:j]p:j^p:j_p:jbp:jbbD8=p:jcp:je,p:jjgp:jip:jjT9==p:j8lp:jmp:jn99p:jVpp:jr,p:jtp:jav,p:jxp:jVzp:jzo40===p:jp:ji,p:j=p:j4,p:jp:jp:j 1=10/18=p:j^p:j(p:j^p:jʘp:j,,p:jvp:jTp:j92p:jp:jp:j*9=p:j{p:j,p:j>p:j6p:j3=1=p:jp:j,p:jp:j,p:jkp:j{p:jڴK4=p:jp:jO=p:j p:jp:jýp:jYp:j\p:jh52==p:jp:j,p:jp:j,p:jp:jp:j96p:jPp:jp:j:==p:jp:jp:j*p:jp:jp:j7=3=p:jp:j,p:jp:jp:j+p:jp:jp:j#K8=p:jp:jp:jq9=p:jp:j,p:j@p:j)O9p:jp:jK4=p:jp:jp:j,p:j`p:jP50p:j1p:j p:j p:j p:j p:jg o1==p:j p:j ,p:j p:j p:jK L5==p:jM p:jY p:j K2=p:j p:j p:j p:j p:j ,p:j= p:jO p:j L3==p:j p:j" ,p:jV$ p:j& p:j& K6=p:j( p:j* p:jI+ S4=p:j- p:j. p:jA/ p:j1 p:j3 p:j4 p:j5 p:j 8 p:j}8 ]5==p:jC p:jG ,p:jI p:jL p:j1M K7=p:jO p:jHR p:j~R 96p:jS p:jV ,p:jX p:j[ p:j[ p:jl] p:j_ p:jF` K7=p:j%b p:j^d p:jd p:j4f p:jh p:ji p:jj p:jm n _You start resting.Magic restored.p:jx T8=p:j 15100.0)p:j c8==901 _p:j p:j p:j33p:j6p:j9p:j>Xp:j;@p:jBK9=p:jBp:j!Ep:jGp:j`G:==p:jIp:j L,p:jMp:jOp:jP:60p:jQp:jSp:jTp:jUp:jW,p:jYp:j"\p:jZ\S1=p:j^p:j`,p:jibp:jdp:jdp:jfp:jhp:jhX62=p:jjp:jl,p:jnp:jp,p:j0rp:jt;3p:jpvp:jxp:jxp:jzp:jx|p:j|p:j=~p:j(p:j%4p:jPp:jEBp:j,p:jip:jfp:jK5=p:jRp:j,p:jp:j,p:jop:jp:j#6p:jݘ2=p:jp:jlp:jp:jVp:j&,p:jp:jѦp:j %7p:jp:j,p:jp:jp:j|%8p:jIp:jֳ,p:j&p:jp:j9p:jp:j-p:jK9=p:jep:j,p:jp:j,p:jp:jl70=p:jp:j,p:jp:j,p:jp:jp:j%1p:jp:j,p:jp:j,p:jp:ja2=p:jp:j,p:jp:jp:jPp:jp:jwp:jU3=p:jp:jp:jYp:j p:j9 p:jw p:jp:jvp:j%4p:jp:jp:j!p:jp:jp:jp:jp:j8;5p:jLp:j ,p:j#p:j$,p:j'p:j)p:j*K6=p:j+p:j.,p:j"0p:j2p:jF2p:j3p:jf6p:j6U7=p:j8p:jV:,p:j<p:j@>,p:j?p:jjB;8p:j/Dp:jF,p:jHp:j@Jp:jwJp:jRLp:jNp:jND9=p:jPp:j*Sp:jkSp:jaUp:jW,p:jYp:j[p:j0\V80=p:j^p:j`p:jfap:jcp:jQep:jep:jCgp:jip:ji%1p:jkp:jInp:jZp:j҃p:j,p:jp:jp:j%2p:j$p:jp:jIp:jXp:j,p:jp:jLp:jK3=p:jyp:jp:jsp:jpp:jS,p:jp:jzk4=p:jҰp:jS,p:jp:j-p:j%5p:jȻp:j,p:j^p:jp:jp:jHp:jk _You start resting.HP restored.p:jVp:j4671.3 (81.0)p:jBX6=2.3 (82 p:j _p:jp:jW q:jy, q:j, q:jX/ q:j> q:j@ q:j^@ q:jkD q:jD$  Things that are here: q:j[GF  a +0 mace; a +0 dagger; a +0 robe q:jJI q:j.J _ q:jK q:j N q:jP q:jvP q:jQ q:jT q:jU q:j[V#= q:j}V q:jW q:j*^z###   q:j^<...# .  #.@.# .... 6.3 (4.0) #...#....... #### #...#.......  q:j^W #>).#.....####  q:j^################)##.....#..... ........................#.....  q:j _....>...................#...##.. ........................+...##..# ........................#'#### q:j5_ q:ju` q:j g q:jh q:j=;  q:j;  q:j/=  q:j=N  q:jP  q:jV B q:jW  q:jW  q:jZ  q:j]  q:j_  q:j`  q:ja  q:jc  q:je  q:j/f  q:jig  q:jn ###  80 q:jwn ...# . #...# .... #...#....... #### #...#.......  q:jn  #>).#.....#### ################)##..... q:jo  q:ju  q:jw  q:jAQ q:j 4 q:j  q:j=  q:j3 q:j q:j q:j q:jB q:j q:j q:j@ q:j7 q:jФ q:j q:jܦ q:j^ q:j q:jǫ q:j  q:j q:jO q:j q:j q:j" q:j, q:j' q:jX q:j1, q:j q:j$  Things that are here: q:jF  a +0 mace; a +0 dagger; a +0 robe q:j|5 _ q:js q:j-@  There is an open door, spattered with blood here. q:j<  You see here a +0 whip. q:j9 q:j _ q:j q:jm q:j q:j! q:j q:j= _Found Biom's Distillery. q:jo3 q:j q:j#...##...#......∩.#...#........#...#........ #####...#....... #..##>).#.....######..#### #############)##.....#........+.. .....................#........#.. .>..............@....#...##..##..91.3 (11.0) .....................+...##..##.. .....................#'####...... #.....#..#####'##.........#...... #....###.# #..#.........##'###. #....# #.# #..#..............#. #....###.# #..+..............+. #....#ß#'### #..#............:.#. .....##⌠.⌠#####'#........## q:j q:j  q:j q:j= q:j q:j q:j  q:j  q:jB q:j q:ja q:j q:j q:j, q:j q:j q:j+ q:j` q:j2 q:j"#...# .....#...####### .....#...#.....# #+##.#...#.....# #.#...#.....##+### #.#...#......∩...# #. #...#..........# # #...#....#### # #...#...@......#..# #5.3 (4.0) q:jb#h#>).#.....######..###### ##########)##.....#........+ ..................#........# ..................#...##..##.. ..................+...##..##..# ..................#'####. ...#..#####'##.........#........###.# #..#...##'###.# q:j# q:j6, q:j q:jj q:j q:j q:j q:j q:j q:j* q:j| q:jP q:j # ######### .......#...# .......#...####### .......#...#.....# #+##...#...#.....# #...#...#.....##+### #... q:ju"#...#...# #...8.3 (3#...#..........# #... #...#..........#### # #...#..........#..# # #>).#.....######..######... #######)##.....#........+.......#........#............#...##..##..##.............+...##..##..##.... q:j| q:jI q:je _There is an entrance to Biom's Distillery here. q:j> #+##...#...' q:j  q:jm +9.3 (1 q:j  q:j ( _You open the door.q:jCIq:jRq:jxTq:j}XBq:jYq:j~Yq:jZq:j]@  There is an open door here.q:j*^q:j^ _q:j_q:je#.. #.....# #.....# #########..#...#.........##...#########+## .........##...#.....#....# #+##..#...#.....#..@.# #..702.3 (3#...#.....##'### #..#...#......∩...# #.....#q:j7fb#...#..........# #.....##...#..........#### #..  #...#..........#..# #  #>).#.....######..######.....# #####)##.....#........+.........##........#......q:jgq:jlq:jMmq:jk3q:jMlq:j|q:j|q:jXq:j$q:jq:j7 _You open the door.q:jlq:jq:jpq:j#.....#<..#.....#.#.....# # #.....# #.....# q:j#.....# ####......#### #...... #..........#########@## .........#5q:j6....# #+##....#.q:jU?#...#.....##'###q:jnc#......#...#......∩...#q:jT#.....#.. ....q:j: ...q:jϐ%....###q:jq:jq:jQ _There is an open door here.q:jq:jq:j=q:jq:jq:j,| _q:jq:j=q:jq:jq:j8q:j6b######...<..   #.....#  # #...@.# ####......8#### #..... #.q:j.........##...#########'## .........##...#.....#....# #+##......#...#.....#....##...... ##'### ...q:jq:j"q:jVq:j 3q:j q:jϫ q:j ,q:j q:j7 @  There is an open door here.q:j q:j  _q:j4 q:j% q:j q:j q:j q:jԶ q:jY q:j q:jM q:jƺ _You open the door. _There is an open door here. _You open the door. _There is an open door here.  q:j4 q:j޻  _q:j q:j A#.....# #.... #.....# ######### #.....# ..#...# #.....# ..#...#########'## ......#...#.....#....# #+###...#.....#....# #....#...#.....##'### #....#...#......@...# #15.3 (7 #...#..........# # #...#..........#### #.... #...#..........#..# #.... #>).#.....######..###### #######)##.....#........+.. q:j ...............#........#.. ...............#...##..##..##.... ........+...##..##..##....q:j q:jY q:j _There is an open door here. _You open the door. _There is an open door here. _entrance to Biom's Distillery here.q:j q:jB6Biom's Distillery. A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and isinterested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods. While standing here, you can enter Biom's Distillery with the > key. q:j<You are here. (>)enter.q:j q:j q:j lWelcome to Biom's Distillery! What would you like to do?  a -  82 gold a potion of berserk rage (unknown)b -  82 gold a potion of berserk rage (unknown)  c -  66 gold a potion of brilliance (unknown)  d -  132 gold a potion of cancellation (unknown)  e -  49 gold a potion of curing (unknown)q:jC f -  82 gold a potion of enlightenment (unknown)  g -  132 gold a potion of invisibility (unknown)  h -  132 gold a potion of invisibility (unknown)  i -  132 gold a potion of magic (unknown) You have 1030 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listq:jq:j,q:j%#.....##.... Bob0923 the Protected#.....# ####.... Minotaur of Gozag Gold: 1030##### #.....# ........ Health: 86/86 ========================q:jv&#...# #.....# ........ Magic: 18/18 ========================#...#########'## ........ AC: 33Str: 31#...#.....#....# #+##.... EV: 5Int: 7#...#.....#....##.... SH: 11q:j(Dex: 14#...#.....##'####.... XL: 10 Next: 26% Place: Dungeon:7#...#......@...##.... Noise: ---------  Time: 7715.3 (7.0)#...#..........##.... h) +2 spear of Poverty {spect, rElec Int+2#...#..........#### #.... Throw: 4 throwing nets#...#..........#..# #....#>).#.....######..######.... #######)##.....#........+........  ...............#........#........  ...............#...##..##..##....  ...............+...##..##..##....  _There is an open door here. _You open the door. _There is an open door here. _There is an open door here. _There is an open door here. _There is an entrance to Biom's Distillery here.q:j/q:jB0q:j6q:j^8q:j2$q:j$q:j%q:j5q:j7q:j/8$ _q:js<V  There is an open door here.q:jXC _q:jCq:jEq:j(Fq:j`Fq:jGq:jKJ@  There is an open door here.q:jL5 _q:j Mq:jNq:jOq:jOq:jPq:j?Rq:jCSq:jSq:j'Tq:jUq:jVq:jVq:jWq:j]#.....# ###### #.....# # #.....# # #.....# # #.....# #...<q:jp] #.....# #. #.....# #. #..@..# #.23.3 (8q:j] #.....# ####.##### #.....# .....#...# #.....# .....#...#########'## .....  #...#.....#....# #+## q:j0^1 #...#.....#....# #  #...#.....##'### #.  #...#q:jg^b∩...# #.q:j_q:jdq:jmeq:jq:jÈq:jq:j q:jq:j#q:j[q:jjq:jq:jYq:jȣq:jsq:jq:jq:j}q:j,q:j:q:jéq:jǪ,q:j5q:jMq:jq:j>q:jq:j5Q#######  #...@.# #######30.3 (7q:jij#.....# #. #.....# # #.....# # #.....# #...< #.....# #. #.....# q:j#.....# #.....# #.....# #.....# ####.q:jĴ,q:jBq:jq:jsq:jq:j_q:j 4q:j q:jc q:jq:jq:j q:j$ q:jsq:jq:jq:jq:jq:jYXq:jq:jq:jq:jnq:jq:jq:j!q:j"q:j*#q:j#q:jZ%q:j&q:j&q:j~'q:jV)q:j*q:jf*q:jN+q:jC-q:j-q:j5.q:j.q:j0q:jn1q:j1q:j[2q:jp3q:jf4q:j4q:jU5q:ja6q:j7q:j(8q:j8q:j:q:j:q:jB;q:j;q:j[>@  There is an open door here.q:jr?q:j;@ _q:j@q:jBq:jCq:jJCq:jCq:jEq:jFq:jBFq:jFq:jI@  There is an open door here.q:jrJq:jK _q:jLq:jLq:jMq:j3Nq:jNq:j U= #.....# ####.......  ##### #.....# ...........  #...# #.....# .........##  #...#########'## .........## q:jU# #...#.....#....# #+##.......#...#.....#....##.......#...#.....##'####.......#...#......∩...# #.....##q:jV#...#.........@# #.....46.3 (16.0)#...#..........#### #.#...#..........#..# #.#>).#.....######..######.....## ####)##.....#........+.........## ............#........#..... ............#...##..##..##....... q:j~V`............+...##..##..##....... ............#'####.........q:jWq:ji\q:j]q:jq:jJq:j)q:jq:j6q:js,q:jtq:jq:j3q:jq:jq:jq:jq:jq:jVq:jq:jq:jq:j+q:jg q:j q:j( q:jXq:jq:j,q:jq:jq:jq:j2q:jq:j #q:j%,q:jH&q:j)7 _You open the door.q:jQ+q:j+q:j5-q:jm1@  There is an open door here.q:j3q:j3 _q:j4q:j6q:j8q:j8q:j'9q:j8;q:j<q:j=q:jJ=q:j>q:j@q:j@q:jrAq:jBq:jCq:jdDq:jDq:jFq:jGq:jZHq:jHq:jBJq:jKq:j%Lq:jYLq:jMq:jNq:j=Oq:jeOq:jQq:jaRq:jRq:j2Sq:jUpYou open the door. _There is an open door here. _You open the door.q:jWq:jMWq:jXq:j^O.#.....#....# #+##.........# .#.....#....# #.# .#.....##'### #.#.. .#......∩...# #.....######. q:jV_.#..........# #.....##..## .#..........#### #..... .#..........#..# #.........### .#.....######..######.....######. ##.....#........@.........##..##.66.3 (20 .......#..q:j_#......... .......#...##..##..##..... q:j_.......'...##..##..##.........# .......#'####.........#.#.. '##...#...........#'##..#q:j_###'###.###.##..#..##.....#.#####.∩.####+q:j'`1.....+.....#..##..#q:j0aq:jeq:jg _You open the door. _There is an open door here. _You open the door. _There is an open door here.q:j q:jH q:jY q:j ,q:j $ _q:j nq:j q:jZ q:j q:j q:j q:j ,q:j q:jw! q:j" q:j+# q:j# q:jf% q:j' q:j' q:j' q:j. #.....# .........##..###+##### ####'## .........###+##..##. # #+##.........#..... # #.........#.... #'### #.........#...##### ..∩...# #.....######..## ......# #.....##..##...#... ......#### #..............'.[ q:jx/ #......#..# #.######..72.3 (6.0)######..######.....######..## .#........'.........##..##..## .#........#................ .#...##..##..##................ .'...##..##..##.........#######'# .#'####...............#.#...###)....#...........#'##..#...#∩....##'###.###.##..#..#...'#q:j0 q:j6 q:j8 q:jq:j}q:j<q:jq:j%q:jXq:jq:jEq:j{q:jq:jCq:jоq:jq:j+q:jgq:jq:j`q:jq:jq:jq:joq:jq:jq:jq:jq:j4q:jyq:jq:jq #.....# #......#...#......  #.....# #...<..#...'......  #.....# ##..##+####.  #.....# #.....##..# ###.  #.....# #.....##..##...... q:j #.....# ######..............  #.....# #..............##..##  #.....# #....##..###+#### #####'## #....###+##..##. q:j?9.3 (7.#....# ###+##.........#..... .#....# #.........#.... .##'### #.........#...#### .q:jc..∩...# #.....######..## .......# #.....##..##...#.. .q:j......#### #..............'.[.#..# #.........#####q:j9######..######.....######..q:jq:jjq:jq:j<q:j=q:jBq:jKCq:j Iq:j2 q:j q:j q:j q:j#" q:jR" q:j# q:j% You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.q:j& q:j& q:j' q:j( q:j) q:j) q:jB* q:j0  #.....# #...<..#...' #.....# #......#..##+##q:j0 , #.....# #.....##..# # #.....# #.....##..##.. #.....# ######........ #.....# #..##..#q:j1  #.....# ###..###+# ########'## #..........###+##.. q:j+1 .....#....# ###@##.........#....84.3 (5...#....# #....#.........#....q:j1 y...##'### #....#.........#...#....∩...# #....#.....######.........# #....#.....##..##....####....#...............#..#....#...###########..######.....######..#...#........'.........##..##..#q:j1 q:j2 q:j7 q:j;: _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.q:j3q:jFq:jq:jq:jIf _q:jq:j'q:j0..##..# #....##..##...######..............#............##..........##..###+# ########'## #..........###+ .....###'##.........#.... .....#.....#.........#....#'### #..@.##6.3 (2q:jӷO.∩######..#.....##..##... .....#........#..................  .....#...##..##..##.............. q:jq:jq:jq:j7 q:j$8 q:j9 q:j8F q:jTG q:jK nq:j:L q:j5O There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. q:jO q:jP q:jQ  _q:jR q:jhT q:jU q:j V q:jV q:jX q:jZ q:j|Z q:jY[ q:j<] q:j^ q:j^ q:j` q:jXf #.....# #......#...#....... #.....# #......#...#.... #.....# #...<..#...' #.....# #......#..##+####.. q:j!g #.....# #.....##..# ###.. #.....# #.....##..##....... #.....# ######.............. #.....# #..............##..## #.....# #......@...##..###+####92.3 (6 ####'## #..........###+##..##. #....# ###'##.........#..... #....# #....#.........#....q:j\g 3##'### #....#.........#∩...# #....#.....######..##...q:jg .# #....#.....##.#....####....#......q:jg '.[q:jg A.#..#....#.........######q:jh q:jn q:jzp q:j q:j q:jk q:j q:j: q:j Bq:j\ ,q:jQ q:j q:j& q:j q:jX q:j q:j q:j\ q:jQ q:j q:j q:jQ q:j1 q:j"" q:jC# q:jz# q:ja$ q:j& q:j' q:jb' q:jr( q:j) q:j'+ q:jc+ q:j+ q:ji- q:j. ,q:j+/ q:j1 q:j1 q:j1 q:j2 q:jv6 q:jc7 q:j7 q:j 8 q:j`: q:j7; q:jh; q:jg< q:j~> You open the door. _There is an open door here. _You open the door. _There is an open q:j#? &door here. _You open the door.q:j? q:j,@ q:j@ q:jC There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.q:jD q:jE  _q:jF q:jG q:jnH q:jH q:j[I q:jX q:jX q:jCY q:jY q:jf_ q:jn` q:j` q:jea q:j f q:j"g q:jkg q:jYh q:jGm q:jn ,q:j~o q:jt q:jv q:j w q:jw q:j} You open the door. _There is an open door here. _You open the door. _There is an open door here.  q:j q:j  _q:jN q:jZ q:j q:jZ q:j1 q:j% q:j ,q:j5 q:j" q:jݕ q:j( q:j q:j q:j q:jڝ q:j q:j q:j q:j* q:j q:j߫ There is an open door here. _You open the door. _There is an open door here.  q:j< q:j  _q:jE q:j q:jص q:j q:jf q:j\ q:j} q:jԼ q:j q:j q:jt q:j q:j q:j q:j ,q:j q:j @  There is an open door here.q:j q:j  _q:j q:j q:j q:j q:j q:j q:j q:j9 q:j q:j q:jL q:j q:ja q:jH q:jV q:j q:j q:j q:j q:j- q:j! q:j q:j. q:j q:jV q:jF  q:j : There is an open door here.q:j q:j  _q:jt q:j q:j ,q:j q:j q:jB q:j q:jg q:j5q:jOq:jq:jq:j q:j q:j9 q:j2 q:j3q:jq:jq:jq:jq:j_q:jq:j}q:jq:jj,q:jmq:jHq:jq:j,q:jq:jFJq:jKq:j>Lq:jLq:jRZq:j[q:j\q:j_]q:j5jq:j lq:jYlq:j}mq:jyq:jr{q:j{q:j:}q:jq:jq:jq:jeq:jq:j0q:jq:jq:jq:j q:jcq:jq:jq:jԸq:j;q:jq:jq:jq:j|q:jq:jq:jfq:jq:j q:jpq:juq:jq:j~q:jq:jq:jq:jGq:juT _There is an open door here.   fountain of clear blue water here.q:j  You look for coins within the fountain, but they're all too worthless tobother.q:j\q:j _q:jq:jq:jq:jq:jq:jq:jq:j q:jq:jq:j q:j q:j q:jq:jiq:jq:jq:jq:jq:jq:jq:jAq:j q:j q:j!q:j|&q:j'q:j(q:j)q:j/q:jI1q:j1q:j2q:j6q:j 8q:jV8q:j9q:j?@  There is an open door here.q:jAq:jA _q:jq:jzq:j%q:jnq:j q:j q:jq:jAq:j]q:j=@  There is an open door here.q:jq:j _q:jq:jNq:jq:jtq:jq:j!q:j#q:jH#q:j $q:j&q:jr(,q:j)q:j.@  There is an open door here.q:j0q:jg1 _q:j2q:j6q:j8q:j9q:j:q:j]=q:jG?q:j?q:j@q:j7Cq:jDq:jYEq:jFq:jrIq:j;Kq:jKq:jLq:j/Q@  There is an open door here.q:j"Sq:jS _q:jUq:jWq:jXq:j Zq:jxZq:j]q:jH^q:j^q:j_q:jaq:j(cq:jlcq:j7dq:jkfq:jh,q:j}iq:j`m@  There is an open door here.q:jnq:jo _q:jpq:jsq:jt,q:j>uq:jmwq:jy,q:j,q:jq:j~q:jeq:jq:jq:j& #.........##⌠.⌠#####'#...  #.........##.>.#.....##+##  #.........##⌠.⌠####......'  #.........#####ß# #......#....  ######....###.### ##.....####### ###'## #.# ######## #....###.######.....# #.....#.[#... #.....#...@.........#......894.3 (1q:j02.0) ###'########.###.##..###..## #....#######.###'##..####### #....#.........).#........#. #....'...........#........#. #....#...........#........#  #####....######'###..##...##### q:j  #................##..##...#.... q:j1 #................#........#..q:jq:jq:jb _There is an open door here. _Done exploring.q:j)q:j)q:j*q:j[K0.0).......##....##........q:jKq:jPq:jR@ _Done exploring."q:jP "q:j "q:j[ "q:j5 "q:j "q:j P _"q:jy "q:j "q:j "q:j "q:j "q:j "q:j/ "q:j "q:j "q:jv "q:j| "q:j "q:jI "q:j "q:j "q:jX "q:j "q:j2 "q:j, "q:j j _Done exploring. _ There is an open door here."q:j/ "q:j  "q:j _"q:j "q:j "q:j" ,"q:j "q:j "q:j! "q:jS" "q:j[# "q:jR+ Q ###'########.###.##..###..# ######.###'##..###### #....#.........).#........#"q:j+  #....'...........#........# #....#...........#........#####....######'###..##...######................##..##...#"q:j+ #................#........##..........#........#903.3 (9"q:j+ #................#...##...'....#.....#######....########'#...."q:j, m#.....#.....#....# #."q:j=, #.....+.....#)...# #.#.....#'#####....# #.....####"q:j`,  #................# #.....#..# ##'###"q:j, .....# #.....#..# #...#"q:j, M##### #.....#"q:j- "q:jP4 "q:jn6 _Done exploring. _There is an open door here. _ stone staircase leading down here.#q:j #q:j /A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. #q:j =You are here. (>)go down.$q:jZ $q:jc ###'########.###.##..###..# Bob0923 the Protected#....#######.###'##..###### Minotaur of Gozag Gold: 1030#....#.........).#........# Health: 86/86 ========================#....'...........#........# Magic: 18/18 ========================#....#...........#........# AC: 33Str: 31#####....######'###..##...##### EV: 5Int: 7$q:jd #................##..##...#.... SH: 11Dex: 14#................#........#.... XL: 10 Next: 26% Place: Dungeon:7#.............@..#........#.... Noise: ---------  Time: 7903.3 (9.0)#................#...##...'.... h) +2 spear of Poverty {spect, rElec Int+2#.....#######....########'#.... Throw: 4 throwing nets#.....#.....#....# #.........#.....+.....#)...# #.........#.....#'#####....# #.....#### #................# #.....#..#$q:jd  ##'###...........# #.....#..# #...#.......##### #.....#...$q:jd   _There is an open door here. _There is an open door here. $q:je n_Done exploring. _Done exploring. _There is an open door here. $q:j0e N_There is a stone staircase leading down here.$q:jl $q:jQm $q:js $q:j2z $q:j~ 24.3 (1 _$q:j $q:j &8$q:j 9  You climb downwards.$q:jِ $q:ji     ###   ##..  #...  #..# $q:j  #..#  #..#  #..#.#..#   #@.......   ####.####    $q:j@ M $q:jf =  $q:j N   $q:j AYou encounter a hornet.$q:j( -5.8 (2.5$q:j $q:j , _The hornet leaves your sight.$q:j a _There is a stone staircase leading up here.&q:j&q:j%&q:jb&q:j&q:jw&q:jP _&q:jz,&q:j&q:j@&q:j%,&q:j&q:jI&q:j,&q:j&q:j&q:j,&q:j&q:j: _Found 13 gold pieces.&q:jh  A hornet comes into view.&q:j             &q:jF ######### ##. #.......##. #..#.#.$# #..#.....y.&q:j #..#.#..##. #..#.#..#y   hornet (wandering)&q:j #<........ ####.#####&q:jXJ .#&q:j/Z10.8 (5.0y.&q:j}/y.&q:jFy&q:j4==1.8 (6&q:j&q:j 0 _The hornet buzzes angrily.'q:j       ########### ##......... #...@...##.  #..#.#.$#  #..#...y... #..#.#..##.#'q:jE #..#.#..# # #<........ ####.#####  #.# #'q:j9y.'q:j'q:j 4--2.8 (1'q:j'q:j)'q:jW        #  ##.#  #.'q:jW ##.  #..#.#y$#  #..#.......  #..#.#..##.# #..#.#..# #'q:jW  #<........  ####.#### 'q:jW W#.# 'q:jc N  The hornet stings you but does no damage.'q:jgd O=-3'q:jBj 'q:jl 4 _You block the hornet's attack.(q:jI ((   dancing +2 spear of Poverty {spect, r…)You closely miss the hornet.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the hornet.(q:j-4.4 (0.6(q:j(q:j? _The hornet stings you but does no damage.(q:j*  You miss the hornet.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thehornet.(q:j+ a77---=5.0(q:j2 (q:j5 , _The hornet stings you!)q:j9x $You impale the hornet!!)q:ji .  You kill the hornet!)q:jҒ0)q:jK1030 ---4/18 -------------------32====7 (0.7)q:j)q:je] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.)q:jEW      ########### ##.........#  #.......##.  #..#.#@$# )q:jX #..#.......... #..#.#..##.### #..#.#..# # #<........ ####.#####  #.#  #)q:jAa)q:jaj8----6.7 (1.0)q:jf)q:jo)q:j}pd4----7.7 (2)q:ju)q:jx? _You now have 1034 gold pieces (gained 4).)q:jf )      ###  ##...#  #.##.  #..#.#.@#  #..#. #..#.#..##.# #..#. #<.. ####.##### #.# # # )q:jW )q:jk +8.7 (1)q:jA )q:j )q:j 479=-------------------9.7 (2)q:j )q:jH @ _You now have 1047 gold pieces (gained 13).*q:j)*q:j 3*q:j *q:j*q:j$5=*q:j*q:j*q:j*q:j *q:j*q:j1V80=*q:j*q:j       ########### ##.........# *q:j 5 #.......##.#  #..#.#..##.###### #..#.....@.......22.7 (3 #..#.#..##.##### #..#.#..# .#  #<.........*q:j # ####.#######  #.*q:j 6# #*q:j !4#*q:j*"*q:j%*q:jN)*q:jF *q:jǭ *q:ja *q:j% *q:jf *q:jʹ *q:j ,*q:j *q:j 9=*q:j *q:j  ###########  ##.........# *q:j G #.......##.#  #..#.#..##.#######  #..#..# 4.7 (2 #..#.#..##.#####.#  #..#.#..##.#  #<.........# ####.###### *q:j C#.# *q:j- *q:j *q:jB *q:j5 +q:jO+q:jBP+q:jP+q:jR+q:jU+q:j6ZQ1+q:jZ+q:jM[T6==+q:j[+q:j/]+q:j`j  You encounter a killer bee.+q:jf#### ##...# #.......##.# #..#.#..##.####### #..#..........@..# +q:j g#..#.#..##.#####.# #..#.#..##.# ..#<...# .#####.####### ..#.# #y+q:jGgVy   killer bee (wandering) +q:jmg +q:jIh&6+q:jn+q:j!s27.7 (3 _+q:j)u+q:j~w+q:j*4 #  ##.#  #.##.#  #..#.#..##.#  #..#....@.#  #..#.#..##.#####.#  #..#.#..##.# ...  #<.# .#+q:j4 X.#  ####.# .....#.# ## ##y # # .+q:j ; 7y.+q:jE y.y10472==8.7 (1+q:jhK +q:jN F _The killer bee buzzes angrily. You hear a shout!,q:j########### ##.........# #.......##.# #..#.#..##.####### #..#.............# #..#.#..##.#####@# #..#.#..##.##......# #<.........##.##.#.# ####.######## #...y.  #.# ### ### #  ..,q:jbsy 2 killer bees (1 wandering) y,q:j y.  You encounter a killer bee.,q:j7y.,q:jq7y.,q:j.,q:j    killer bee  The killer bee buzzes angrily. You hear a shout!,q:j&9,q:j,q:jc 7 _The killer bee leaves your sight.,q:j/ +  You puncture the killer bee!,q:j  ( (   dancing +2 spear of Poverty {spect, r…)The killer bee is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thekiller bee.,q:j g2------=30.4 (0.7,q:j ,q:j X _The killer bee closely misses you.-q:j^x $You hit the killer bee.-q:j?ho .  You kill the killer bee!-q:jn1-q:jrD1047 3-q:j(sy=0--------3--1.1-q:jw-q:j~z] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.-q:j ########### #.........# .......##.# ..#.#..##.####### -q:jI..#.............# ..#.#..##.#####.### ..#.#..##.##....@.# <.........##.##.#.# ##.######## #.....  #.# ###y##.## # -q:j .. .. .#y   killer bee (wandering).#.#-q:j y.  You encounter a killer bee.-q:j*5y.-q:jDy-q:jK&====-q:jw&2.1 (1.0-q:jt -q:j- _The killer bee buzzes angrily.-q:jQ _You see here 4 gold pieces.-q:jxH  You puncture the killer bee! You headbutt the killer bee.-q:j% $The killer bee is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer beefrom afar!-q:j=((   dancing +2 spear of Poverty {spect, r…)-q:j =3====4==--7 (0.6-q:j-q:jN _You kill the killer bee!.q:j p ########## .........# ......##.# #.#..##.####### .#.............# #.#..##.#####(####.#..##.##....$.# .......##.##.#@# ##.######## #.........#  #.# ###.##.##.## #  ... .. ..# ......# ...# ...##.q:j% ..q:j 1y.q:jx 4y..q:j iy   killer bee.q:j 2----.q:j &3.7 (1.0.q:j$ .q:jj& V _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears..q:j( Q _You see here 4 gold pieces./q:j@ ########### #.........# .......##.# .#.#..##.####### ..#.............# .#.#..##.#####.####.#..##.##....@.# <.........##.##.#$# ###.######## #.........# #.####y##.##.## # ... .. ..# ... ...# .. ...# ....##/q:jR/q:j8y./q:jO6y./q:jM/q:jM^4--4 _/q:jњ/q:j$Q _You see here 4 gold pieces./q:jT b$ _You see here 4 gold pieces.  You miss the killer bee.  The killer bee barely misses you. You furiously retaliate!  You headbutt the killer bee./q:j[ ((   dancing +2 spear of Poverty {spect, r…)/q:jRa >5==5.4 (0.7/q:jg /q:jj N _You kill the killer bee!0q:j"4 ########## .........# ......##.# #.#..##.####### .#.............# #.#..##.#####(####.#..##.##....$.# .......##.##.#@# ##.######## #.........#  #.# ###.##.##.#  # #  ... .. ..# ......# .. 0q:jm...# ...## 0q:j.0q:j(0q:j7U====--6.4 (1.00q:j0q:jl _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.0q:jHx55--7.4 (20q:jU0q:j7@ _You now have 1057 gold pieces (gained 10).0q:jv######### ........# ##.# #.#..##.####### #.............# #.#..##.#####.### #### #.#..##.##....$.# ............##.##.#.##...... #.######## #...@.....#.# ###.##.##.# # # .... ..  .....# ...0q:j.......# ..#.......# .$......## ......0q:jK0q:j+8.4 (10q:j[0q:j+ _Found 17 gold pieces.1q:j1q:j1q:ji1q:j71q:j3 1q:j 1q:j 1q:j? 1q:j 1q:j 10574=1q:j? 1q:j K6=1q:j' 1q:j _HP restored.  You now have 1061 gold pieces (gained 4).  You encounter an orc. It is wielding a +0 hand axe of freezing.1q:j  61 ###########........# .##.# ..#.#..##.#### ..#.............# #.#..##.#####.### #### 1q:jB 6..#.#..##.##....@.# ..... <.........##.##.#.##...... ###.######## #.........##.# ###.##.##.## # .... .. .....# ...o   orc (wandering) .......# o.#1q:j  .......# .$......##.40.4 (21q:j 1q:j: 21.4 (3 _1q:j 1q:j? 2q:jyp ########## .........# ......##.# #.#..##.####### .#.............# #.#..##.#####.### #### .#.#..##.##......# ..... .......##.##.#@##...... ##.######## #.........#  #.# ###.##.##.#  # # .... .. .....# ..........# o.#.......# .$2q:j ......## ......2q:jx.2q:j)2q:j4==2.4 (12q:j02q:jd7 _The orc shouts! You hear a shout!3q:j3q:jr3q:jǤ3q:j3q:jf  An orc comes into view.3q:jO######### ........# ##.# #.#..##.####### #.............# #.#..##.#####.### #### #.#..##.##......# ..... .......##.##.#.##...... #.######## #...@.....# .# ###.##.##.# # # .... ..  .....# 3q:j-o.........# ..#.......# .$ o   orc......## ...... 3q:j&03q:j3q:jW=--3.4 (1 _3q:j3q:j3q:j # ##.# .#..##.####### ....# # .#..##.#####.### .# .#..##.##......# #.##.##.#.##. .# #.# .# ###.##.##.#  # .... ... .....# ..o.........# .#.3q:j5..#.......# ..#..$.oo 3 orcs (2 wandering)......## o# #........ .o ...3q:j o.  You encounter 2 orcs.3q:j:o.3q:j2o.3q:jp oThe orc shouts! x23q:jgoo 4 orcs3q:jK===43q:jz3q:jo _You encounter an orc. It is wielding a +0 whip.3q:j^3q:jb_3q:je3q:jg4q:j\  # .###.# .# #..##.####### .#..# .# #..##.#####.### .#####. #..##.##......###......"##.##.#.##.# # #.# # ###.##.##.# # ......o. .....##............##.#...#.......#.o.#..$. ......##.o# #......... .4q:jh 6o.4q:j oFound a dented silver amulet.4q:j :o.4q:j 3o.4q:j_ 2o.4q:j o   orc wizard (wandering)oooo 4 orcs4q:j e5=--54q:ja 4q:j1 x _You encounter an orc wizard. It is wielding a +0 dagger.5q:j@kl $You puncture the orc!5q:jo o.  You kill the orc!5q:jg  You closely miss the orc. The orc snaps out of its daze.q:jk.........#.###.# .# .#.#..##.####### .# .#.............# .# .#.#..##.#####.### .#####. .#.#..##.##......###......" .........##.##.#.##.# ##.######## #...)$....#  #.# ###@##$##.#  # # ............... ........##.............##.#...#>q:jM.#...#..$.##..# #.... ... ...>..>q:j >q:j,60.1 (1>q:jR>q:j{ _Found a stone staircase leading down.  You now have 1073 gold pieces (gained 7).>q:jX910731.1 (2>q:j3#>q:j%- _You see here a +0 club.>q:j 3>q:j >q:j_ >q:j >q:j 9=>q:j V  You see here a +0 falchion.>q:j >q:j  _>q:jg >q:j N  You now have 1077 gold pieces (gained 4).>q:j' _72=>q:j >q:j |########  .# .# ...##.# .# ##.####### .# ............# .# .##.#####.### .#####. >q:jH #..##.##......###......" .......##.##.#.##.......# .######## #...)@....# 4.1 (3 .# ###)##$##.#  # ............... ........##.............##.#...#>q:j ........#...#..$........##..# #.......... ... .......>..>q:j >q:jM >q:j - _You see here a +0 whip.?q:j+ ?q:j1, ?q:j3 ?q:j5 @q:jV@q:jYA +0 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 1.5 XLs.Current attack delay: 1.3. Damage rating: 9 (Base 8 x 110% (Dex) x 112% (Skill)). If you switch to wielding this weapon: Your EV would decrease by 0.3 (5.7 -> 5.4). Your SH would decrease by 0.9 (11.9 -> 11.0). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. @q:jYYou took it off an orc on level 8 of the Dungeon. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} (g)o to location.Aq:j Aq:j[########Bob0923 the Protected .......#.#Minotaur of Gozag Gold: 1077 ....##.#.#Health: 86/86 ======================== .#..##.####### .#Magic: 2/18==---------------------- .............# .#AC: 33Str: 31 .#..##.#####.### .#####.EV: 5Int: 7 .#..##.##......###......"SH: 11Dex: 14 .......##.##.#.##.......#Aq:j` XL: 10 Next: 36% Place: Dungeon:8 .######## #...)@....#Noise: ---------  Time: 7964.1 (0.0) .####)##$##.#h) +2 spear of Poverty {spect, rElec Int+2# ...............Throw: 4 throwing nets........##.............##.#...#........#...#..$........##..# #.......... ... .......>.. _Found a stone staircase leading down.  You now have 1073 gold pieces (gained 7). _You see here a +0 club. _You see here a +0 falchion.  You now have 1077 gold pieces (gained 4). _You see here a +0 whip.Aq:jV Aq:jBq:jh......# .###.# .# #..##.####### .# ...........# .# #..##.#####.### .#####. #..##.##......###......" .....##.##.#.##.......# ######## #...))....# # ###)##@##.# # .............. Bq:j........##.......#........##.#.#...#...#..$..##..# #.... ... .....>.. #... ..# Bq:j#Bq:j{$+5.1 (1Bq:j+Bq:j5l  You now have 1091 gold pieces (gained 14).  Things that are here:Bq:j964916.1 (2Bq:j<Bq:j>g _a +0 dagger; a +0 robe; a +0 hand axe of freezingCq:j'3Cq:jO+Cq:j0Cq:j3Cq:j8BCq:ju:,Cq:jt<Cq:jBBCq:jEDCq:jFCq:joICq:jICq:jKCq:jMCq:jkPCq:jEQJ3==Cq:jRCq:j5UCq:jvX,Cq:jPYCq:j[Cq:j6]Cq:j]Cq:j^Cq:ja1Cq:jbCq:jpQ #.. ###  #. ..#  #.# #.#  #.# #.## ##### #.# ... # #.# #.# .### #.#####.# ......###......@# 74.1 (8.##.#.##.......## # #...))....##.# ###)##)##.##.# ..............#.# .......##.......# .......##.#...#.. .......#...#..$... Cq:jqp......##..# #.....Cq:jvCq:jy3 _m - an amulet of regenerationDq:jDq:jKDq:jSDq:jzDq:j|==Dq:j.Dq:jDq:j|Dq:jDq:jDq:jI4=Dq:jDq:j Dq:jLDq:jDq:j&Dq:j,Dq:jxDq:j0Dq:jDq:jDq:jDq:jDq:jHDq:jDq:jM9=Dq:jDq:jDq:j''108Dq:j<Dq:j .#####.### #.#####.# .##......###.......# .##.##.#.##.......## ### #...))....##.####)##)##.##.#  ...............#.#  ........##.......#####..  ........##.#...#........  ..#...#..@........82  .......##..###..........  ....... ...#.....##.#......>.. #........## .# . #.....## # #.....# Dq:jFB#.#.#.# #.#.#.# Dq:jDq:j@ _You now have 1108 gold pieces (gained 17).Hq:jkDThe floor. You are here.Hq:j;B Hq:jI .#####.### #.#####.#Bob0923 the Protected .##......###.......#Minotaur of Gozag Gold: 1108 .##.##.#.##.......##Health: 86/86 ======================== ### #...))....##.#Magic: 4/18=====-------------------###)##)##.##.#AC: 33Str: 31  ...............#.#EV: 5Int: 7  ........##.......#####..SH: 11Dex: 14  ........##.#...#........XL: 10 Next: 36% Place: Dungeon:8  ........#...#..@........Noise: ---------  Time: 7982.1 (8.0)  .......##..###q:jJ 40m..........h) +2 spear of Poverty {spect, rElec Int+2....... ...#.....##.#..Throw: 4 throwing nets....>.. #........## .# .#.....## ##.....##.#.#.##.#.#.# _You see here a +0 whip.  You now have 1091 gold pieces (gained 14).  Things that are here: _a +0 dagger; a +0 robe; a +0 hand axe of freezing _m - an amulet of regeneration _You now have 1108 gold pieces (gained 17).Hq:jO Hq:j/P Hq:jV Hq:j0X Jq:jYQJq:j=SA +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Jq:jS*Your skill: 4.6At 100% training you would reach 12.0 in about 1.0 XLs.Current attack delay: 0.9. Damage rating: 11 (Base 6 x 152% (Str) x 122% (Skill)). If you switch to wielding this weapon: Your EV would decrease by 0.3 (5.7 -> 5.4). Your SH would decrease by 0.9 (11.9 -> 11.0). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off an orc on level 8 of the Dungeon. (g)o to location.Kq:jRKq:jY.#####.### #.#####.#Bob0923 the Protected .##......###.......#Minotaur of Gozag Gold: 1108 .##.##.#.##.......##Health: 86/86 ======================== ### #...))....##.#Magic: 4/18=====-------------------###)##)##.##.#AC: 33Str: 31  ...............#.#EV: 5Kq:jZ+Int: 7  ........##.......#####..SH: 11Dex: 14  ........##.#...#........XL: 10 Next: 36% Place: Dungeon:8  ........#...#..@........Noise: ---------  Time: 7982.1 (0.0)  .......##..###..........h) +2 spear of Poverty {spect, rElec Int+2....... ...#.....##.#..Throw: 4 throwing nets....>.. #........## .# .#.....## ##.....##.#.#.##.#.#.# _You see here a +0 whip.  Kq:jn[You now have 1091 gold pieces (gained 14).  Things that are here: _a +0 dagger; a +0 robe; a +0 hand axe of freezing _m - an amulet of regeneration _You now have 1108 gold pieces (gained 17).Kq:jc4Kq:jiKq:jkLq:j$Lq:jAWhat do you want to examine? Items  a - ()) a +0 dagger  b - ()) a +0 hand axe of freezingc - ([) a +0 robeMq:j^ Mq:jY].#####.### #.#####.#Bob0923 the Protected .##......###.......#Minotaur of Gozag Gold: 1108 .##.##.#.##.......##Health: 86/86 ======================== ### #...))....##.#Magic: 4/18=====-------------------###)##)##.##.#AC: 33Str: 31  ...............#.#EV: 5Int: 7  ........##.......#####..SH: 11Dex: 14  ........##.#...#........Mq:jXL: 10 Next: 36% Place: Dungeon:8  ........#...#..@........Noise: ---------  Time: 7982.1 (0.0)  .......##..###..........h) +2 spear of Poverty {spect, rElec Int+2....... ...#.....##.#..Throw: 4 throwing nets....>.. #........## .# .#.....## ##.....##.#.#.##.#.#.# _You see here a +0 whip.  You now have 1091 gold pieces (gained 14).  Things that are here: _a +0 dagger; a +0 robe; a +0 hand axe of freezing _m - an amulet of regeneration _You now have 1108 gold pieces (gained 17).Mq:jMq:jMq:j/Mq:jNq:j)Nq:jQ*Nq:j+Nq:j0Nq:j3i5=Nq:j7Nq:j 9Nq:jo;,Nq:j=Nq:j9@Nq:jCNq:j;DNq:jENq:jHNq:jzKNq:jKNq:jMNq:jONq:jRNq:j S9=Nq:jqUNq:jY$  Things that are here:Nq:ja.....# #.# #.# ...##.# #.# #.## #..##.####### #.# ... ............# #.# #.# #..##.#####.### #.#####.# #..##.##......###.......# ......##.##.#.##.......## Nq:j0bv######## #...))....##.# # ###)##@##.##.# 7.1 (5 # ...............#.#  ........##.......#####.. ........##.#...#........Nq:jnb........#...#..................##..###................. #...#.....##.#..Nq:jbD....>.. #........## .# .#.#.....## #Nq:jcNq:jYjNq:jm _a +0 dagger; a +0 robe; a +0 hand axe of freezingOq:j۱Oq:jjAWhat do you want to examine? Items  a - ()) a +0 dagger  b - ()) a +0 hand axe of freezingc - ([) a +0 robePq:jA +0 hand axe of freezing. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 9.5At 100% training you would reach 14.0 in about 0.9 XLs.Current attack delay: 0.9. Damage rating: 14 (Base 7 x 152% (Str) x 134% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. It may also slow down cold-bloodedcreatures. If you switch to wielding this weapon: Your EV would decrease by 0.3 (5.7 -> 5.4). Your SH would decrease by 0.9 (11.9 -> 11.0). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. (g)et.Qq:j<Qq:j DQq:jKa......##.# #.#Bob0923 the Protected ...##.##.# #.##Minotaur of Gozag Gold: 1108 #..##.####### #.# ...Health: 86/86 ======================== ............# #.# #.#Magic: 5/18======------------------ #..##.#####.### #.#####.#Qq:jLAC: 33Str: 31 #..##.##......###.......#EV: 5Int: 7 ......##.##.#.##.......##SH: 11Dex: 14 ######## #...))....##.#XL: 10 Next: 36% Place: Dungeon:8 ####)##@##.##.#Noise: ---------  Time: 7987.1 (5.0) # ...............#.#h) +2 spear of Poverty {spect, rElec Int+2........##.......#####..Throw: 4 throwing netsQq:jM/........##.#...#................#...#..................##..###................. #...#.....##.#......>.. #........## .# .#.#.....## #Things that are here: _a +0 dagger; a +0 robe; a +0 hand axe of freezing _m - an amulet of regeneration _You now have 1108 gold pieces (gained 17).  Things that are here: _a +0 dagger; a +0 robe; a +0 hand axe of freezingQq:jVQq:jLW+8.1 (1Qq:j]Qq:j`S _n - a +0 hand axe of freezingRq:jk~ Rq:j Gear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +1 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing Missiles (go to first with ()  b - 4 throwing nets (quivered) Rq:j TArmour (go to first with [)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  i - a +1 kite shield (worn)  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+} Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  k - a ring of magical power (worn)m - an amulet of regenerationTq:jy  m - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to function, it must first attune itself to the wearer's body at full health. You found it on level 8 of the Dungeon. Tq:jy eStash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Vq:j~ Vq:j&)Vq:j2t......##.# #.#Bob0923 the Protected ...##.##.# #.##Minotaur of Gozag Gold: 1108 #..##.####### #.# ...Health: 86/86 ======================== ............# #.# #.#Magic: 5/18Vq:jW3======------------------ #..##.#####.### #.#####.#AC: 33Str: 31 #..##.##......###.......#EV: 5Int: 7 ......##.##.#.##.......##SH: 11Dex: 14 ######## #...))....##.#XL: 10 Next: 36% Place: Dungeon:8 ####)##@##.##.#Noise: ---------  Time: 7988.1 (0.0) # ...............#.#h) +2 spear of Poverty {spect, rElec Int+2........##.......#####..Vq:j3Throw: 4 throwing nets........##.#...#........Vq:j3........#...#..................##..###................. #...#.....##.#......>.. #........## .# .#.#.....## # Vq:j$4_a +0 dagger; a +0 robe; a +0 hand axe of freezing _m - an amulet of regeneration _You now have 1108 gold pieces (gained 17).  Vq:jS4Things that are here: _a +0 dagger; a +0 robe; a +0 hand axe of freezing _n - a +0 hand axe of freezingVq:j;Vq:j<Wq:jwWq:j f  You start putting on your amulet.Wq:j b6==9.1 (1Wq:jbWq:juWq:j,90.1 (2Wq:j"Wq:j*Wq:ja++1.1 (3Wq:j1Wq:j9Wq:j3:+2.1 (4Wq:jAWq:jGWq:jHH==3.1 (5Wq:jNWq:jQ _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  Wq:jkR,m - an amulet of regeneration (worn)Wq:jRWq:jXWq:jZt _The amulet throbs as it attunes itself to your uninjured body.oq:j ### #######... ............#.# #..##.#####.### #.####......###....... ......##.##.#.##.......# ######## #...))....##.#  ####)##)##.##..........@....# ##.......#####....##.#...#..........#...#.......##..###........ #...#.....##.#oq:j .>.. #........## .#  #.#.....##  #oq:j oq:j 24.1 (1 _oq:j5 oq:j% pq:j8-Ipq:j/.pq:j1pq:j76P  Things that are here:pq:j8;  a +0 dagger; a +0 robepq:j;pq:j'<Z7= _pq:j(>pq:j@pq:jB,pq:jvDpq:jFpq:jHpq:jEIpq:j|Jpq:jQ ### ### #. ..# # #.# #.# #.# #.# #.## #.####### #.# ... ...# #.# #.# pq:jR@.#####.### #.#####.# #.##......###.......# ...##.##.#.##...@...## 8.1 (4 ##### #...))....##.# ####)##)##.##.# ...............#.#........##.......#####..........##.#...#................#...#..........pq:jR........##..###................. #...#.....##.#..pq:jSpq:jgZpq:j[qq:jX3qq:jYqq:jqq:j qq:jNBqq:jNqq:j>9=qq:jqq:jqq:jqq:j=qq:jWqq:j! qq:jH qq:jR S8=qq:j qq:je #.# #.. ###  #. ..#  #.# #.#  #.# ##.## #### #.# ... .....# #.# #.# ####.### #.#####@# qq:jB8002......###.......# #.##.#.##.......## # #...))....#######)##)##.##.# ........#.# .......##.......#####.. .......##.#...#.qq:jSL .......#...#......qq:jqq:jqq:juqq:jz qq:j*{ qq:j{ qq:j1 qq:jҀ qq:j Bqq:jŅ qq:j qq:j qq:j #.....# #.# . #.. ### .. ..# ... #.## #.# .. #.##.##.##.### #.##...@...#4.1 (2 .....# #.#####.####qq:j ###.### #.#####. #......###.......# #.##.#.##.......##....###....qq:j- qq:j qq:j rq:jrq:jrq:j8rq:jsq:j|Tsq:j3Usq:jVsq:j6[sq:j[sq:j_Bsq:jmasq:ja9=sq:jYcsq:jjX #.....# #.##. #.... #.##. . #..##. ### .. ## 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#.##.##.#..# ######....##.##@# #####4.1 (4 ....##........##.#..... .##.##.....#####.#..# .q:j~##.##.#.#.#####...#....#..........###.#####..#####.#.##.# #.## #.#..#...# ##.#.... q:jP#.# #...q:j`q:j"q:jY$q:j M####.####.# #.##### ....##.......##.....# #.##.#.## #.#.# #..#..###.# # ...>#..q:j  # #.....#.#.# .#####.#.. ...# #.#.# #.##.##.#.@# ######....##.##.# ##### ......##.#..... .##.##.....#####.#..#....#.#..q:j q:j +5.1 (1q:jB q:j| q:jy q:j q:jO q:j q:jr q:j nq:jE q:j q:j q:j q:j q:j= q:j q:j q:j q:j q:j2 q:j q:jA q:j^ q:jr q:j q:jR q:j q:j q:j q:j q:jj q:jB ,q:j* q:j : _Found 17 gold pieces.q:j q:j q:j q:jr q:j q:jN q:j q:j q:jL &24q:j9 q:jV #........##.#..... #.....#####.#..# .### q:j .#####...# ...# ..#..........## #... ####..#####.#.###..# #  #.## #.#..#...#.#  #. #.#........#  .. #.#.#......# q:j  #.. #.....@.#.##96.1 (11.0) q:j  #.. ###.###.# #  #.. #.# ... q:j2 ###.. #.# ...#.... #.. ....#q:jd & $. ...... ..... ....#...#.. ...##.. q:j P .# .q:j7 q:j8 q:j @ _You now have 1124 gold pieces (gained 16).q:jT q:jX q:j q:j/ q:j q:j Xq:jo q:j& q:j q:j q:j q:j q:jP" q:j# q:jK$ q:jC% q:j& q:j/( q:j( q:jC) q:j+ q:j5/ ,q:j0 q:j2 ` _Found 16 gold pieces. Found a stone staircase leading down.q:j4 q:jS5 q:j 6 q:j8 q:j~9 q:j9 q:j: q:j= q:j= &41q:j> q:jC #.# #.## #.#..#...#.# ...# #. #.#........# ..## .. #.#.#......# #.# #.. #.......#.## #.# #.. # ###.###.#.# #.# #.. #. #.##....# q:j>D ..#####.. #. #.#.....# #........ #.##........# ......... #.@..........105.1 (9.0) ......... #.###.......#.. ...##.#.. #. #.....##.. ..## .# . .$ #...## .q:jxD d## # #> #.### # ...# q:jD X ### .# q:jE q:jI q:jRL @ _You now have 1141 gold pieces (gained 17).q:jL q:jM q:j&N q:jS q:jU q:juZ nq:jZ q:jz\ q:j] q:j] q:jE^ q:j_ q:jga ,q:ja q:je q:je &57q:jCf q:jo ...##.# #.. #.......#.## ##.##.# #.. ## ###.###.#.#..#.# #.. #.# #.##....# ......#####.. #.# #.#.....#..#......... #.##........# .#............# ##............ ###............###.###.......#.. q:jpp .#.....##.#.. #.#.## #.....##..## .# . #.@## #...##10.1 (5## # #>## #.##..# #. . .#.#.# .. ###.#.# .## ## q:jq q:jqy q:j9| @ _You now have 1157 gold pieces (gained 16).q:j0q:j13q:j4q:j5q:j;:Xq:j:q:jA;q:jF=q:j)?q:j?q:j#@q:jBq:jCq:j{Dq:jDq:j{Fq:j"Hq:jHq:j;Iq:jMKq:jkLq:jLq:jLq:jMq:jEN,q:jNq:jOq:j'Pq:j[Pq:jPq:j$Qq:jQq:j3Rq:jRq:jTq:jVq:j=Vq:jVq:j]Yq:jZq:jZq:j[q:j]q:jM^q:j^q:j6_q:jq`q:jaq:jbq:jbq:j dq:j;eq:jeq:j-fq:jgkq:jl,q:jmq:joq:jqq:jq,q:jGsq:jmtq:jtq:j## ##.###### ..#.# #......# .....# #.####.# ### #...# ###. #.#@# 32.1 (22.0)q:j #.........)  #######....  .. q:jq:j,3.1 (23q:j"q:j"$ _Found a sling.q:jG q:j& q:j q:j q:j q:j q:j! nq:j q:jJ ,q:j q:j q:j q:jv q:j q:jZ q:j9 q:j q:j[ q:j? q:j q:j> q:j q:j q:j q:j q:j q:j q:j9 q:j q:j q:j q:j q:j) q:j q:j q:j q:j q:j q:j q:j8 q:j q:ju q:j q:j[ q:j ,q:j q:j q:j q:j q:j q:j q:j& q:j q:jW q:j q:j ,q:j q:j q:jX q:j q:j9q:jFq:jq:jpq:jCq:jq:jq:jq:jU q:jV q:j q:jj q:jkq:j)q:jq:jCq:jq:jq:jlq:jq:jq:jq:jq:jgq:jq:jq:jlq:jq:jSq:jq:j q:jq:j q:j"q:j #q:j[#q:j$q:j%q:j&q:ja&q:j(q:j)q:j)q:j:*q:j+q:j,q:j-q:ju-q:j.q:j/q:j/q:ju0q:j1q:j2q:j2q:j?3q:j;4q:j%5q:js5q:j5q:j7q:j8q:j8q:j8q:j9q:j-;q:jv;q:j:<q:j@q:j2G      q:jGU#   .###   # #)#######  ... .......q:jH .# #  66.1 (3 .#.####.###  ...#q:jrH#.....#  ...##.###.#  #.###.# .# #.##.###.# q:j I  ..# ###.....#   ..##...##.####   ...#...#.#  q:jzNq:jN,7.1 (34q:jUSq:jU( _Found an arbalest.q:j@q:jiq:jq:jq:jq:jeXq:jq:jq:jq:jIq:jq:jq:jq:jq:jq:jq:jq:jq:j5q:jq:jtq:jq:jq:jq:jq:jFq:jq:jdq:jq:jq:jq:jq:jPq:jq:jq:j&q:jVq:jq:j;q:jq:jJq:j(,q:jq:jq:jGq:jq:jhq:j=q:j8q:jq:jTq:j q:j q:jg q:j q:jq:jq:jq:jq:jq:j # #######q:j #..... ## #..# .###> .# ...# ####@####### 82.1 (15q:j># #... #..........# #.###..# # #.##.#####.# q:j#..#...#.# # #.# ###.### .......# ..# #.....# ......# #### #.###.# ....#.## #.# #.# q:j#.###.#.# #.###.# #.##....# ## #.....# q:j"q:j6$,3.1 (16q:j(q:j12 _Found an escape hatch in the floor.q:j3Q _You see here a +0 arbalest.q:j8q:j.9q:j9q:j<q:j >q:jAP _q:jCq:jTDq:jDq:jFq:jHq:jIq:jIq:jKq:jMq:jzMq:jMq:jOq:jQq:jQq:jRq:jTq:jUq:jVq:jVq:jvXq:jYq:jKZq:j[q:j\q:j^q:j\^q:j#_q:j`q:jAbq:jbq:jcq:jeq:j&g,q:jDhq:jiq:juk,q:jFvq:jwq:jqyq:jyq:jzq:jq:jq:j&q:jq:jq:jхq:jq:jq:jq:j(q:jq:jq:jq:j\,q:jЍq:jq:jq:jq:j.q:jהq:j,q:j_q:jBq:jq:j,q:j֝q:j,q:jq:j5q:j\q:jq:jq:jq:j;q:jq:jUq:jaq:j,q:j۪q:jq:je,q:jq:j9q:j^q:jq:j)q:jq:jq:jq:jq:jܵq:jq:j,q:jq:jq:jq:j;q:jq:jq:jO,q:jq:jq:j ,q:jrq:jq:jq:jq:jrq:jq:j,q:jq:j%q:j-,q:jq:jq:jq:j1q:jqq:jq:j q:jiq:jq:jq:jO,q:jq:jq:jvq:jq:j!q:jq:jq:jq:jq:jq:j,q:j@q:jq:jq:j!q:j|q:jq:jq:j4q:jvq:jq:jq:jq:j_q:juq:jZq:jq:jq:jEq:j<q:jq:jq:jq:jq:j+q:joq:j-q:jq:j,q:jq:j2q:jzq:jq:j2q:jq:j\q:jq:jKq:jq:jq:j3q:jq:j,q:jq:j|q:j0,q:jq:jq:jq:jtq:jq:jD q:j ,q:j q:j q:jq:jOq:jq:jq:jq:jq:jNq:jq:jq:jq:jq:jq:jq:jq:jdq:jq:jq:jOq:jq:jq:jq:j5q:jq:jU"q:j6#q:j#q:j#q:j%q:jl&q:j&,q:j'q:j!(q:jt(,q:jA)q:j)q:j)q:j!*q:j*+q:j+q:j+q:j",q:j,q:j;.,q:j.q:jG0q:j0q:j:1q:j1q:j2q:j3q:jE4q:j4q:j6q:j?7,q:j7q:j8q:j9q:j9q:ju:q:j;q:j<q:j6=q:j=q:j>q:jh@,q:j@q:j?Bq:jCq:j/Dq:jsDq:jEq:jLFq:jF,q:jmGq:jDHq:jH,q:jeIq:j0Jq:juJq:jJq:jPq:jQq:j^Qq:jQq:j-Sq:jdT,q:jTq:jUq:jdVq:jVq:jVq:jiXq:jYq:j`Yq:jYq:j\q:j]q:jd^q:j^q:jQaq:jibq:jbq:jcq:j_dq:je,q:jeq:jfq:jSgq:jgq:jgq:j*jq:jk,q:jlq:jonq:joq:jpq:jpq:jsq:j-uq:juq:jvq:jyq:j{q:j|{q:j|q:jpq:jq:jIq:jxq:j&q:jq:jWq:j‰q:jq:jq:jgq:j3q:j\q:j5q:jq:jHq:jBq:j[q:jq:jSq:jq:jʢq:jDq:jq:j<  You see here a +0 whip.q:j,q:jԫ _q:jpq:jگ@  You see here a +0 falchion.q:jzq:jñ _q:jq:jF<  You see here a +0 club.q:jq:j& _q:jq:jq:jq:jRq:jq:jq:jq:jq:jq:jq:jnq:jq:jq:jwq:jzq:jq:jq:jq:jq:jTq:jq:jRq:jq:jq:jq:jq:jjq:jq:juq:jLq:j(,q:jq:j q:j q:j q:jF q:jY q:jH q:j q:j q:j q:j q:j q:j q:j. q:j q:j q:j! q:j# q:jA& q:j& q:j( q:j_+ q:j- q:jv. q:j10 q:j2 q:j5 q:j<6 q:j 8 q:j): q:j< q:j-= q:j> q:j`@ q:jB q:jB q:jD q:j*E q:jF q:jF q:j{G q:j!K q:jL q:jM q:jlM q:j-O q:jP q:jP q:jqQ q:jR q:jMT q:jT q:j U q:jUY q:j%[ q:j[ q:j[ q:jv] q:j<_ q:j_ q:j*` q:ja q:je Xq:jf q:jDg q:jg q:jj q:j}l q:jl q:j8m q:jn q:jUp q:jp q:jq q:jxr q:js q:jat q:j"u q:j@w q:jx q:jx q:j/y q:jz q:j{ q:jW| q:j| q:j~ q:j$ 6#........#...#......#.......##..###.....#.......##...#.....# #....>..##........## ###########.#.....##  ####...#######.#.....#  q:jӈ H.<...#.........#.#.#.#  #....#####..#.#.#.#  #..@...##........ 30926.0) ###.##.........##  #.......######  ######### q:j" q:j6 q:jϐ -107q:jK q:jr ; _Found an escape hatch in the ceiling.q:jq:jq:jq:jWq:jq:jq:j#nq:j$q:j&q:jg'q:j'q:jC)q:j*q:j+q:jk+q:j,q:jM.q:j.q:j/q:jd0q:j1q:j%2q:j_2q:j&5R  There is an escape hatch in the ceiling here.q:jx6q:j6 _q:jD7q:j7q:j8,q:j9q:j9q:jI:q:j:,q:j<q:j=<63q:j7>N _You now have 1163 gold pieces (gained 6).q:j?q:jC?q:jw?q:jH@q:j@q:j@q:jAq:jBq:jB,q:jBq:j>Cq:jCq:j'Dq:jDq:jEq:jUEq:jEq:jEq:jtFq:jFq:j5Gq:jeGq:jKq:jLq:jLq:jQMq:jNq:jVO,q:jOq:jQq:jQ,q:jQq:j0Sq:jSq:j-T,q:jvVq:jbWq:jWq:j5Xq:jZq:j[q:j\q:jr\q:j{]q:jd^,q:j^q:jaR  There is an escape hatch in the ceiling here.q:j,cq:jc _q:jUdq:jeq:jfq:j gq:jfgq:j_hq:jhq:jiq:jLiq:jkq:jlq:jpl,q:jmq:j]nq:jn,q:joq:jp,q:j..##........###.#...#..## ##.. #####.#.....## #.#...#>## ##. q:j9w#####.#.....# #.#...#.# #. ......#.#.#.# #.......# #. ####..#.#.#.# ####.#.### #. ..##........# #.#.###. #. #.........### #@## #. .....###### #....# ## #######..##.# q:j#... #..#... ...#..z ..#z   wight (dormant).... ...#...# ..#q:jIT64.1 (54.0)fq:jP5z.q:jf   sleepcap (wandering)z   wightq:jg,5.1 (55q:jjq:jY _You encounter a sleepcap.q:jh ##...#.....##.#...#.#.## ##........###.#...#..## ####.#.....## #.#...#>## #.#.....# #.#...#.# . .....#.#.#.# #.......# #.# ###..#.#.#.# ####.#.### #. .##........# #.#.###. #.#q:j f.......####.#.## #. ....###### #...@# ### ##### #..##  #... #..#..z ...##... ..#.... ....#..f# ..# ##.q:j q:j 16.1 (1.0)q:j q:j q:j##........###.#...#..## # ###.#.....## #.#...#>## ##.#.....# #.#...#.# ... ....#.#.#.# #.......# #.## ##..#.#.#.# ####.#.### #...........# #.#.###. #.# ........####.#.## #...###### #...q:jl#### #### #..##  #...z.#...##...#. ...##....# #..#.....z ....#...#. ...#zz 2 wights (1 dormant). ##. ##. . .#q:j1fq:jA.zq:jkzq:j.q:j5f   sleepcap (wanderingzz 2 wightsq:j&7q:jq:jZv _You encounter a wight. It is wielding a +0 dire flail.q:j{ $You skewer the wight like a kebab!!!q:j9f.q:jy9z.q:j+wf   wightq:j1163 3/18 --------------------7===8 (0.7q:jq:jL _You destroy the wight!q:jb.##...#.....##.#...#.#.##. ..##........###.#...#..##..#.#.....## #.#...#>###.# ####.#.....# #.#...#.# #.. .....#.#.#.# #.......# #.##..#.#.#.# ####.#.### #. .##........# #.#.###. #.#......####.# #.. ....###### #...@##### ##### #..##.#  #....$#...# #..f#z ...# #....# #..# ...... .... #...#. ...#. ##. ##. ..q:ji.#q:j$q:jȇ7---8.8 (1.0q:jq:jq:j;2 M##........###.#...#..## # ###.#.....## #.#...#>## ##.#.....# #.#...#.# ... ....#.#.#.# #.......# #.## ##..#.#.#.# ####.#.### #...........# #.#.###. #.# ........####.#.## #...q:jJ3 Z###### #...#### #### #..##@#   #...fz#...##...#. ...# #....# #..#...... ....#...#. ...#f   sleepcap. ##. ##. z   wight . .# q:j.5 H.fq:j< q:j= 1=--q:j= 9q:jIC q:jE 3 _You block the wight's attack.q:jn $You puncture the wight!q:jB1f.q:jt)q:j2----------------------9==70.5 (0.7q:jq:jL _You destroy the wight!q:j  You hit the sleepcap. You headbutt the sleepcap! 0------1.2q:jy q:j a _The sleepcap is severely damaged.q:j  You completely miss the sleepcap.You headbutt the sleepcap, but do no damage.q:j ff(unaware, dazed)  The sleepcap is severely damaged.q:jA--9q:jq:jN _The sleepcap is distracted by your dazzling golden aura.q:j)  You hit the sleepcap. The sleepcap snaps out of its daze.  You headbutt the sleepcap, but do no damage.q:jm ff    The sleepcap is almost destroyed.q:j v3-1=-2.5 (0.6q:j7 q:jn : _The sleepcap releases spores at you.q:jq $You puncture the sleepcap!q:j)q:j4-2==3.2 (0.7q:j:q:jO _You destroy the sleepcap!q:jz####.# #.#...#>## ###.#.....# #.#...#. #.. .....#.#.#.# #.......# #.# ###..#.#.#.# ####.#.### #.. .##........# #.#.###.  #.# ..####.#.##  #.###### #....## ### ##### ##..##.#  #....@#...# #...#.....# #....###..#...... .....q:jP#...#. ...#... ##.. ##... .# .#+.q:jq:j=5-4.2 (1.0q:j,q:jO  You now have 1183 gold pieces (gained 20).q:j 86=-5.2 (2q:jq:jTH _Items here: )) [[.q:j' q:j hWhat do you want to examine? Items  a - ()) a +0 dire flailb - ()) a +0 falchion  c - ([) a +0 robe  d - ([) a +0 robeq:j/ q:j q:j k####.#.....## #.#...#>## ##.# Bob0923 the Protected ####.#.....# #.#...#.##.. Minotaur of Gozag Gold: 1183 .....#.#.#.# #.......##.# Health: 86/86 ======================== ###..#.#.#.# ####.#.####.. Magic: 2/18q:j s==---------------------- .##........# #.#.###.#.# AC: 33Str: 31 .........####.#.###.. EV: 5Int: 7 ....###### #....##### SH: 11Dex: 14 #######..##.#XL: 10 Next: 39% Place: Dungeon:8#....@#...#Noise: ---------  Time: 8375.2 (2.0)#...#.....#h) +2 spear of Poverty {spect, rElec Int+2#....###..#q:j' Throw: 4 throwing nets...... ......#...#. ...#... ##.. ##.... .#.#q:j `+.  The sleepcap is almost destroyed. _The sleepcap releases spores at you.  You puncture the sleepcap! _You destroy the sleepcap!You now have 1183 gold pieces (gained 20). _Items here: )) [[.q:j q:j q:j q:j q:jzq:j{q:j{q:jq:j,q:jr,q:j{  You encounter a two-headed ogre and a wight.q:j##.#.....# #.#...#.# .......#.#.#.# #.......# # #####..# ####.#.### ...##........###.#.###. # ##.###.#.##  ###### #....## # ####### ##..##.#  #....)#...# #..# #....###..#........z .....q:jf#.#...#.#.#...#. #..###..#..###... #.. .#< .# .#O   two-headed ogre (asleep) #. +. O + z   wight (dormant)# +#q:jH]6.2 (1O.q:j0z.q:jlOzq:jǞ+7.2 (2q:jq:j9 _Found a stone staircase leading up.q:jگ .......#.#.#..... #########.#.## ...##........###.#.###. ##...####.#.## ......###### #....## . ####### ##..##.#..#  #....)#...##.....#.####.......z.......#.#...#.#.#...##..###..#..###...q:jt . .#O .# .#. +. .o + # +# o   orc warrior (asleep) z   wightq:jG z.  You encounter an orc warrior. It is wielding a +0 short sword.q:j3 JO<q:j .q:j cThe orc warrior shouts! You hear a shout! You hear a loud, deep croak!q:j & c   centaur (launcher)You encounter a centaur. It is carrying a +0 shortbow.===8.2 (1q:j& q:j 8 _The orc warrior leaves your sight.q:j@!  You hit the wight.q:j! O.  The wight is lightly damaged.q:jH (@zcc, unaware, dazed)z  (unaware, dazed)(   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wight fromafar.  The wight is distracted by your dazzling golden aura.q:j`1---9 (0.7q:jq:jM _The centaur is distracted by your dazzling golden aura.q:j` $You strike the helpless wight from behind!  You puncture the wight! The wight snaps out of its daze.  You headbutt the wight.q:jkk .  You destroy the wight!q:jp oYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.q:jdxeOO(unaware, dazed)o   orc warriorc   centaur (launcher, unaware, dazed) q:j7}8/882=41---9.6q:jq:jdU _The two-headed ogre is distracted by your dazzling golden aura.q:j#########.#.## ...##........###.#.###. ##...####.#.## . ......###### #....## .. ####### ##..##.#..#  #....)#...##.....#####...$####.....@.........#...#O#o#...#.###..#..###...q:j#.. .#< .# .##. +. .c +# +## q:j6o.q:jq:jH-80.6 (1.0q:j+q:jq:j  You catch the helpless two-headed ogre completely off-guard!  You puncture the two-headed ogre!  The two-headed ogre snaps out of its daze.q:j@#o (OO  (   dancing +2 spear of Poverty {spect, r…)The two-headed ogre is moderately wounded.q:jD$Q==1.2 (0.6q:j-q:j/}  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headed_ogre from afar.q:j7M  You hit the two-headed ogre. You headbutt the two-headed ogre!q:j4: (.  The two-headed ogre is heavily wounded.q:j= KYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headedogre from afar.q:j5>7O.q:j ?5o.q:j@8(.q:j` K   kobold brigand (missile)c   centaur (launcher, unaware, dazed) (…)q:jX0--9 (0.7q:j q:j  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _curare-tipped darts.q:j] +  You hit the two-headed ogre.q:jü .q:j K.  The two-headed ogre is severely wounded.q:j ( hit the two-headed ogre.  The two-headed ogre is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headed ogre from afar.block the two-headed ogre's attack.  The two-headed ogre hits you but does no damage.q:j ;11832.5 (0.6q:j q:j" 9 _You block the orc warrior's attack.q:jS  You barely miss the two-headed ogre.q:jw  The two-headed ogre is severely wounded.q:j-3.2 (0.7q:jq:j}  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headed_ogre from afar.q:j $You hit the two-headed ogre. You headbutt the two-headed ogre!q:j r .  You kill the two-headed ogre!q:j c.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.q:j x #+##c)  The centaur is no longer dazed.  The orc warrior hits you but does no damage.  The kobold brigand barely misses you. You furiously retaliate!q:jb v 1183 2569 q:j _You headbutt the kobold brigand.  Your base Polearms skill increases to level 9!Your Armour skill increases to level 10!q:jX q:j h _Your Shields skill increases to level 9!q:j;\*  You hit the kobold brigand.q:j)c" c<The kobold brigand is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thekobold brigand.q:jpH ( (   dancing +2 spear of Poverty {spect, r…)You hear an angry growl.  The orc warrior hits you but does no damage.q:jBqb--====4.6q:jxq:j{< _You block the kobold brigand's attack.q:jӼs  You barely miss the kobold brigand. You headbutt the kobold brigand!q:j1  The kobold brigand is severely wounded.q:jb=---5.2 (0.6q:jMq:j{  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the kobold _brigand from afar.q:jbw $You puncture the kobold brigand!q:jlq .  You kill the kobold brigand!q:ju c   centaur (launcher)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.q:j{ )The centaur wields a +0 shortbow. The centaur shoots an arrow.q:jq} hThe arrow hits you but does no damage.q:j T h   black bear (wandering)c   centaur (launcher)You encounter a black bear.q:j 1=8==-8q:j q:j  \ _The orc warrior completely misses you.q:jQ"'  You hit the orc warrior.q:j(0 .  q:j2)The orc warrior is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior but does no damage.q:j/mzwarrior but does no damage.  The black bear growls angrily.  The black bear bites you but does no damage.black bear claws you but does no damage.  The black bear closely misses you. You furiously retaliate!  You headbutt the black bear.q:j6:W o(#hco(unaware, dazed)hz   wight (launcher)(   dancing +2 spear of Poverty {spect, r…)You encounter a wight. It is wielding a +0 flail and carrying a +0 sling.q:jH;^=====6.5 (0.7q:jCq:jXQ _The orc warrior is distracted by your dazzling golden aura.q:j>  You completely miss the orc warrior. The orc warrior snaps out of its daze.  The orc warrior shouts!q:jC cThe orc warrior is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior but does no damage.q:jOto.oc   centaur (launcher)z   wight (launcher)(…)q:jO-7.1 (0.6q:j Yq:j[' _You hear a croak.q:jh'  You hit the orc warrior.q:j! .  The orc warrior is moderately wounded.q:j7z.q:j.q:jxc z   wight (launcher)  The orc warrior is moderately wounded.  The black bear bites you but does no damage.  The black bear claws you but does no damage.  You block the black bear's attack.q:j0-=---8 (0.7q:j q:jB _The orc warrior hits you but does no damage.q:j'  You hit the orc warrior.q:j;  SThe orc warrior is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theorc warrior.q:jz<Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the  orc warrior.  You encounter a water moccasin.You block the black bear's attack.  The black bear claws you but does no damage.  The black bear completely misses you. You furiously retaliate!q:j(S   water moccasin (distracted)h   black bearz   wight (launcher)(…)q:j^1=---8.5q:jq:jV _You headbutt the black bear! You block the orc warrior's attack.q:jZ ~  You hit the orc warrior.  You headbutt the orc warrior, but do no damage.q:j S.  The orc warrior is heavily wounded.q:j8 k Sq:j D=9.2q:j q:jj x  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc _warrior from afar.q:jX  You hit the orc warrior but do no damage.q:j <The orc warrior is severely wounded.q:jSh   black bearz   wight (launcher)(   dancing +2 spear of Poverty {spect, r…)warrior but does no damage.  Something misses your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}.Something barely misses your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.  The orc warrior hits you but does no damage.  You block the black bear's attack.q:jW0-8 (0.6q:jEq:jE _The black bear claws you but does no damage. x2q:jM'  You hit the orc warrior.q:j]P SThe orc warrior is severely wounded.q:j^. S   water moccasinh   black bearz   wight (launcher)(…)You hit the orc warrior.  The orc warrior is severely wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior from afar.  Something hits your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} butdoes no damage.q:jeq:jSomething hits your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} butdoes no damage.  Something barely misses your dancing +2 spear of Poverty {spect, rElec Int+2Dex+4}.  The black bear bites you but does no damage.  The black bear claws you but does no damage.q:j!6=90.5 (0.7q:jq:j%| _You block the black bear's attack. The orc warrior closely misses you.q:j#X  You hit the orc warrior but do no damage.q:j` S.  The orc warrior is almost dead.q:j;q:j0-1.2q:jq:jx  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc _warrior from afar.q:j P  You closely miss the orc warrior.q:jp S.  The orc warrior is almost dead.q:jq Wclosely miss the orc warrior.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the  orc warrior.  You block the orc warrior's attack.  The black bear bites you but does no damage.q:j" @-9q:j q:j E _The black bear claws you but does no damage. x2q:jj q:j  q:j$tYou completely miss the orc warrior. Your headbutt misses the orc warrior.q:jHq:jq:jThe orc warrior is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior but does no damage.  The water moccasin barely misses you.  The orc warrior hit  The black bear bites you. You block the black bear's attack.5-1=2.5 (0.6q:j$q:j / _The black bear claws you.q:jO  You barely miss the orc warrior.q:jQ $The orc warrior is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior from afar.q:j\ #+##(   dancing +2 spear of Poverty {spect, r…)You kill the orc warrior!q:jVd6-603.2 (0.7q:jq:j< _You block the water moccasin's attack.q:j K  You hit the water moccasin. You headbutt the water moccasin!q:j  _You block the water moccasin's attack. hit the water moccasin. You headbutt the water moccasin!  The water moccasin is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the water  moccasin from afar.  The black bear closely misses you. The black bear claws you.q:j O3-0-q:j $8 (0.6q:j q:j^v _The black bear closely misses you. The water moccasin bites you.q:j{  You closely miss the water moccasin.Your headbutt misses the water moccasin.q:jL  The water moccasin is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the watermoccasin.q:j V2-4.4q:jv q:j& 3 _The water moccasin bites you.q:jhu $You puncture the water moccasin!q:jrs .  You kill the water moccasin!q:j^~ #+##  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The black bear bites you but does no damage.q:jڂf31=3q:j# 5.0q:j׉q:jE _The black bear claws you but does no damage. x2q:jL+  You puncture the black bear!q:jZ $The black bear is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the black bearfrom afar.q:j\*cq:j\.q:jeC(zc   centaur (launcher)(   dancing +2 spear of Poverty {spect, r…)q:j)km4=57 (0.7q:jrq:jtN _You kill the black bear!q:jmB (  You puncture the centaur!q:jkC .(The centaur is moderately wounded.q:jM  cc  , unaware, dazed)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur  from afar.q:jN 0=6.4q:jV q:jY M _The centaur is distracted by your dazzling golden aura.q:jf  You puncture the centaur! The centaur snaps out of its daze.  The centaur shouts!q:j. zThe centaur is almost dead.q:jCc.c  )z   wight (launcher)(   dancing +2 spear of Poverty {spect, r…)The centaur shouts!  The centaur is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe centaur.  The centaur barely misses your dancing +2 spear of Poverty {spect, rElec Int+2Dex+4}.q:jCKz5=====7.0 (0.6q:j"Mq:jO~  The centaur kicks your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} _but does no damage.q:jp $You puncture the centaur!q:jt $You kill the centaur!q:jq zz   wight (launcher, unaware, dazed)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.q:j- 6=7=---6 q:j>_The wight is distracted by your dazzling golden aura.q:j~q:ji _Your Fighting skill increases to level 8!q:j, 9......#.#.#.# #.......# #. ####..#.#.#.# ####.#.####. ..##.###.#.###. ##. #.........####.#.## .##. .....###### #....## ...## ######q:j#- ##..##.#..# #....)#...#  #...#.....# ####...@###..# #......$........ #.#...#$#.#...#. #..###Fz#..###...q:jB- #.. .#< .# .#q:j`- #. {o ...'o   orc warrior (wandering)q:j- }# .# +##..q:j- F   bullfrog (wandering)#. ...q:j- kz   wight (launcher, unaware, dazed)q:j; F.  You encounter a bullfrog and an orc warrior.The orc warrior shouts!q:j#< 8o.q:j< 'q:jZ> BF$q:jF zFz)q:jF r72===-q:j G &8.6 (1.0q:jiN q:jrQ , _The wight is no longer dazed.q:jT j _Items here: $ )) [[.q:jhfD  You puncture the bullfrog! You headbutt the bullfrog.q:jt $The bullfrog is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the bullfrog!q:j%(z   wight (launcher)(   dancing +2 spear of Poverty {spect, r…)q:j8==9-9.2 (0.6q:jq:jKL _You kill the bullfrog!q:j#########.#.## ..##........###.#.###. #...####.#.## .# .....###### #....## ...# ###### ##..##.#..#  q:j4 #....)#...##.....#####...$###..###.....(@........#...#$#.#...#.###.z#..###...q:jl.. #o#< .# .##. '. ...'# ..# +##..q:jv #. ... q:j*.q:j/   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The wight unwields a +0 flail. The wight wields a +0 sling.q:j_E)))q:jV# {The wight shoots a sling bullet. The sling bullet barely misses you.q:j-$@$oo(unaware, dazed)q:j.%=q:j.400.2 (1.0q:j6q:j9g _The orc warrior is distracted by your dazzling golden aura.  Things that are here:q:j}< _27 gold pieces; a +0 giant spiked club; a +0 giant clubq:jtm ..##........###.#.###. #...####.#.## . .....###### #....## ...# ###### ##..##.#..#   #....)#.#.....#####...$###..##q:jm ......$........#.#...#@#.#...##..###.z#..###...#.. #o#< .# .# #. {. ...' ..# +##.. .#. ...q:jdn Q.# ..q:jz `  The wight unwields a +0 sling. The wight wields a +0 flail.q:j3{ /--1q:j, q:j^ , _You block the wight's attack.q:j _Items here: $ ( )).q:j (zdistracted)z, unaware, dazed)(   dancing +2 spear of Poverty {spect, r…)_Items here: $ ( )).  You barely miss the wight.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the wight.orc warrior is no longer dazed. q:jw The orc warrior closely misses your dancing +2 spear of Poverty {spect, rElec  Int+2 Dex+4}.q:jF--9 (0.7q:j=q:jK _The wight is distracted by your dazzling golden aura.q:j0 B  You hit the wight. The wight snaps out of its daze.q:j 0 '  q:j wThe wight is lightly damaged.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wight.q:j Szooq:jO _z  )q:j q=0--2.6q:jI q:j  The orc warrior completely misses your dancing +2 spear of Poverty {spect, _rElec Int+2 Dex+4}.q:jT $You hit the wight. You headbutt the wight.q:jIam .  You destroy the wight!q:j5i1q:jm6703.2 (0.6q:jtq:jw] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.q:j~s#...####.#.## . .....###### #....## ...# ###### ##..##.#..#   #....)#.#...#..####...$###..##......$........#.#...#$#.#...#.###.@#..###... #o#<..# .#  #'. ...'#  ...# +##...# ..#. ....#..# ##... #...q:j'y3o.q:jyq:jGq:jց5-4.2 (1.0q:j9{q:j9 q:j9[_Items here: $ )) [.q:j  Deactivating autopickup; reactivate with Ctrl-A.q:j5 "(q:j oo(unaware, dazed)(   dancing +2 spear of Poverty {spect, r…)_Items here: $ )) [.  Deactivating autopickup; reactivate with Ctrl-A.You puncture something!  hits something from afar.  The orc warrior is distracted by your dazzling golden aura.2====8 (0.6q:jU q:j 3 _You block something's attack.q:j7r  You puncture the orc warrior! The orc warrior snaps out of its daze.  The orc warrior shouts!q:jV o#o  The orc warrior is severely wounded.======5.4q:j,  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the _orc warrior.q:j(Q m  You hit the orc warrior. Your headbutt misses the orc warrior.q:jYf  _orc warrior.  You hit the orc warrior. Your headbutt misses the orc warrior.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc  warrior.  The orc warrior hits you with a +0 short sword.6-0--=---6.0q:jm q:j f _Something hits you but does no damage.q:j-= $You puncture the orc warrior! $You kill the orc warrior!7-1=-3---7 (0.7 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.q:j ((   dancing +2 spear of Poverty {spect, r…)You closely miss something.8=7.3 (0.6  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses _something.q:j~  You completely miss something. Your headbutt misses something.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses  something.q:j@J  You hear some strange, mumbled words.q:jR1183=9q:jq:jNn _Something tries to affect you, but you resist.q:jU i $You hit something.q:j Q  Reactivating autopickup.q:j u $You feel a bit more experienced.q:jT (q:j 1183 =0--8.5q:j q:j% ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.q:j +......###### #....## ... # ####### ##..##.#..#  #....)#...# #...#.....#####...$###..## #......$........ #.#...#$#.#...#. #..###$$#..###...q:j#,) #.. #@#<..# .# #. #'.....'#  # ...##+##...# ...#. ....#..##. ##. #.#.. ..## #'q:jOq:jQV--9.5 (1.0q:j$Zq:j g  You now have 1187 gold pieces (gained 4).  Things that are here:7-10.5 (2q:jq:j, _a +0 dagger; a +0 robeq:j2M##.........####.#.## .# ......###### #....## ...# ########..##.#.)# #...#.....# ####...$###..## #......$.......#...#$#.#...#. ###@$#..###.... #)#<..# .#. #'.....'# q:j>3Z# ...##+##...#....#.##.### #'q:j;q:j<W1=1.5 (1q:jLq:jW  You now have 1194 gold pieces (gained 7).  Things that are here:942.5 (2q:j+Z7 _a +0 short sword; a +0 chain mailq:jS(.####.#.## .# #.###### #....## ... # ##..##.#..# #....)#...# #...#.....# ####...$###..## #......$........ #.#...#$#.#...#. #..###)@#..###... #.. #)#<..# .# #. #'.....'# # ...##+##...#...#. ....#..##. ##q:jn#... #.#.. .. q:j!A3.5 (1q:j3)q:jV6  You now have 1199 gold pieces (gained 5).  Things that are here:94.5 (2q:j=q:j@7 _a +0 flail; a +0 sling; a +0 robeq:jEQq:jQq:jeTq:j]q:j`q:jfO=q:jVll  You now have 1223 gold pieces (gained 24).  Things that are here:q:j;223q:jq:jL _a +0 shortbow; a +0 dagger; a curare-tipped dart2=  You now have 1250 gold pieces (gained 27).  Things that are here:1250 _a +0 giant spiked club; a +0 giant clubq:jO  You now have 1262 gold pieces (gained 12).q:j&62q:j q:jQ......#.#.#.# #...... ####..#.#.#.# ####.#.###. q:j3..##........###.#.###. ##. #.........####.#.## .##. .....###### #....## ...## ###### ##..##.#..#  #....)#...#  #...#.....# q:j###...@###..## 20.5 (6#......)........#.#...#)#.#...#.#..###))#..###...#.. #)#<..# .##. #'.....'#...##+##...#......#..##.##q:jq:jq:jH _Items here: )) [[.q:j ###..#.#.#.# ####.#.### #. .##........###.#.###. # #.#.......####.#.## .# #. ....###### #....## ... ### ##### ##..##.#..#   #....)#...# #...#.....# ####...)###..####......)@.......q:jɳ #.#...#)#.#...#. #..###))#..###..#.. #)#<..# .##. #'.....'## ...##+##...#...#. .#..##. ..###... #.q:j q:j G=1.5 (1q:jQ q:j q:j&q:j*What do you want to examine? Items  a - ([) a +0 chain mailb - ([) a +0 robe  c - ()) a +0 short sword  d - ()) a +2 falchionq:j/ q:j q:j ###..#.#.#.# ####.#.####.. Bob0923 the Protected .##........###.#.###. ##.# Minotaur of Gozag Gold: 1262 .........####.#.## .##.. Health: 88/88 ======================== ....###### #....## ...### Magic: 2/18==---------------------- #######..##.#..#AC: 33q:ju wStr: 31#....)#...#EV: 5Int: 7#...#.....#SH: 12Dex: 14####...)###..###XL: 10 Next: 73% Place: Dungeon:8#......)@.......Noise: ---------  Time: 8421.5 (1.0)#.#...#)#.#...#.h) +2 spear of Poverty {spect, rElec Int+2#..###))#..###...Throw: 4 throwing netsq:j$ #.. #)#<..# .##. #'.....'## ...##+##...#...#. ....#..##. ..###... #. _a +0 shortbow; a +0 dagger; a curare-tipped dart  You now have 1250 gold pieces (gained 27).  Things that are here: _a +0 giant spiked club; a +0 giant clubYou now have 1262 gold pieces (gained 12). _Items here: )) [[.q:j q:j q:jf q:j q:jH q:jK }What do you want to examine? Items q:j7L  a - ()) a +0 giant club  b - ()) a +0 giant spiked clubq:jEq:j+q:j ###..#.#.#.# ####.#.####.. Bob0923 the Protected .##........###.#.###. ##.# Minotaur of Gozag Gold: 1262 .........####.#.## .##.. Health: 88/88 ======================== ....###### #....## ...### Magic: 2/18==---------------------- #######..##.#..#AC: 33Str: 31#....)#...#EV: 5Int: 7#...#.....#SH: 12Dex: 14####...)###..###XL: 10 Next: 73% Place: Dungeon:8#......)@.......Noise: ---------  Time: 8421.5 (0.0)#.#...#)#.#...#q:j r[m.h) +2 spear of Poverty {spect, rElec Int+2#..###))#..###...Throw: 4 throwing nets#.. #)#<..# .##. #'.....'## ...##+##...#...#. ....#..##. ..###... #. _a +0 shortbow; a +0 dagger; a curare-tipped dart  You now have 1250 gold pieces (gained 27).  Things that are here: _a +0 giant spiked club; a +0 giant clubYou now have 1262 gold pieces (gained 12). _Items here: )) [[.q:j q:jq:jq:jq:jTTq:jR[TWhat do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 shortbow  c - (() a curare-tipped dartq:j$ q:jh. q:jb: ###..#.#.#.# ####.#.####.. Bob0923 the Protected .##........###.#.###. ##.# Minotaur of Gozag Gold: 1262 .........####.#.## .##.. Health: 88/88 ======================== ....###### #....## ...### Magic: 2/18==---------------------- #######..##.#..#AC: 33Str: 31#....)#...#EV: 5Int: 7#...#.....#SH: 12Dex: 14####...)###..###XL: 10 Next: 73% Place: Dungeon:8#......)@.......Noise: ---------  Time: 8421.5 (0.0)#.#...#)#.#...#q:j; r[m.h) +2 spear of Poverty {spect, rElec Int+2#..###))#..###...Throw: 4 throwing nets#.. #)#<..# .##. #'.....'## ...##+##...#...#. ....#..##. ..###... #. _a +0 shortbow; a +0 dagger; a curare-tipped dart  You now have 1250 gold pieces (gained 27).  Things that are here: _a +0 giant spiked club; a +0 giant clubYou now have 1262 gold pieces (gained 12). _Items here: )) [[.q:j~E q:jJF q:jN q:jO q:j3q:jWhat do you want to examine? Items  a - ()) a +0 flailb - ([) a +0 robe  c - ()) a +0 slingq:j(< q:j> q:jK ###..#.#.#.# ####.#.####.. Bob0923 the Protected .##........###.#.###. ##.# Minotaur of Gozag Gold: 1262 .........####.#.## .##.. Health: 88/88 ======================== ....###### #....## ...### Magic: 2/18==---------------------- #######..##.#..#AC: 33Str: 31#....)#...#EV: 5Int: 7#...#.....#SH: 12Dex: 14####...)###..###XL: 10 Next: 73% Place: Dungeon:8#......)@.......Noise: ---------  Time: 8421.5 (0.0)#.#...#)#.#...#q:jM r[m.h) +2 spear of Poverty {spect, rElec Int+2#..###))#..###...Throw: 4 throwing nets#.. #)#<..# .##. #'.....'## ...##+##...#...#. ....#..##. ..###... #. _a +0 shortbow; a +0 dagger; a curare-tipped dart  You now have 1250 gold pieces (gained 27).  Things that are here: _a +0 giant spiked club; a +0 giant clubYou now have 1262 gold pieces (gained 12). _Items here: )) [[.q:jR 4q:jV q:j$X q:j}q:j What do you want to examine? Items  a - ([) a +0 chain mailb - ()) a +0 short swordq:j[q:jdq:j$q###..#.#.#.# ####.#.####.. Bob0923 the Protected .##........###.#.###. ##.# Minotaur of Gozag Gold: 1262 .........####.#.## .##.. Health: 88/88 ======================== ....###### #....## ...### Magic: 2/18==---------------------- #######..##.#..#AC: 33Str: 31#....)#...#EV: 5Int: 7#...#.....#SH: 12Dex: 14####...)###..###XL: 10 Next: 73% Place: Dungeon:8#......)@.......Noise: ---------  Time: 8421.5 (0.0)#.#...#)#.#...#q:jdrr[m.h) +2 spear of Poverty {spect, rElec Int+2#..###))#..###...Throw: 4 throwing nets#.. #)#<..# .##. #'.....'## ...##+##...#...#. ....#..##. ..###... #. _a +0 shortbow; a +0 dagger; a curare-tipped dart  You now have 1250 gold pieces (gained 27).  Things that are here: _a +0 giant spiked club; a +0 giant clubYou now have 1262 gold pieces (gained 12). _Items here: )) [[.q:jP|q:j3}q:jq:j݆q:j q:j What do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robeq:jq:jDq:j ###..#.#.#.# ####.#.####.. Bob0923 the Protected .##........###.#.###. ##.# Minotaur of Gozag Gold: 1262 .........####.#.## .##.. Health: 88/88 ======================== ....###### #....## ...### Magic: 2/18==---------------------- #######..##.#..#AC: 33Str: 31#....)#...#EV: 5Int: 7#...#.....#SH: 12Dex: 14####...)###..###XL: 10 Next: 73% Place: Dungeon:8#......)@.......Noise: ---------  Time: 8421.5 (0.0)#.#...#)#.#...#q:j<$[m.h) +2 spear of Poverty {spect, rElec Int+2#..###))#..###...Throw: 4 throwing nets#.. #)#<..# .##. #'.....'## ...##+##...#q:jG...#. ....#..##. ..###... #. _a +0 shortbow; a +0 dagger; a curare-tipped dart  You now have 1250 gold pieces (gained 27).  Things that are here: _a +0 giant spiked club; a +0 giant clubYou now have 1262 gold pieces (gained 12). _Items here: )) [[.q:jvh3q:j=kq:j*sq:j~uq:j9zBq:j|q:ja}J3==q:jqq:jzq:j,q:jӨq:j6...###### #....## ... #### #### ##..##.#..#   #....)#...#   #...#.....#   ####...)###..#####......)........##.#...#)#.#...#.#..###))#..###...#.. #)#<@.# .# 4.5 (3#. #'.....'# # #...##+##...# ...#. .....##..##. ..###.#... #. .##.. .. .### #' . q:jNq:jXq:j q:j!q:j#q:j,q:jo6q:j;,q:j@8 _Found a chain mail.q:jnq:joq:j!tq:jYv! _You open the door.q:j7{d  Found a parchment of Ignition, a robe and a wand of roots (12).q:jAq:jq:j :== _q:jq:jU #....)#...#  #...#.....#####...)###..#####......)........# #.#...#)#.#...#. #..###))#..###... #..#[#)#<..#.#.#q:j #. #'.....'#  # #...##@##..7 ...#.#...#.....# #..##.#...#..###.#... #.#/:[#.#.. ..##### .# ## #' . q:j5q:j{q:jQ _There is an open door here.q:j< 3q:jJ q:jy- q:j2 q:jc7 : _q:j : q:j= q:jw> I4=q:jM q:jQ q:jT q:jU q:jW q:j\ q:j\ q:j%_ q:jn #......)........##.#...#)#.#...#. #..###))#..###... #..#[#)#<..#.# #. #'.....'#  # #...##'##...#  ...#.#...#.....# #..##.#...#..###.... #.#@:[#.#.31.5 (4#.. ..##### .# q:j p # #' . q:jp q:jx q:jz B _c - a wand of roots (16) (gained 12 charges)q:j K#......).# #.#...#)#.#...#. #..###))#..###... #..#[#)#<..#.#.# #. #'.....'# # #...##'##...# ...#.#...#.....# #..##.#...#..###. #... #.#.@[#.#. #.. ..##### .# ## #' . q:j q:j +2.5 (1q:j q:jS ]  You pick up a parchment of Ignition and begin reading...q:j< #=q:j $3.5 (2q:j@ q:j  q:j 3_You add the spell Ignition to your library.q:jYq:jq:jNq:jq:jq:j,q:jq:jq:jq:jq:jq:jq:jS5=q:j0q:ji@  There is an open door here.q:jq:j* _q:j"q:j&q:j*q:j*q:j-q:j 1q:jb4,q:j6q:j:q:j^?q:j$@9=q:jEq:jR#.....# ####...)###..#### #......)........# #.#...#)#.#...#. #..###))#..###...#..#[#)#<..#.#.## #. #'.....'##..# # #...##'##...#.# ...#.#...#@....#40.5 (7#..##.#...#..###.##... #.#..[#.#.. ##.. ..#####...#..## #' .+##. #.#. .# .. ..=# .#q:jSq:j^q:jaT _Found an agate ring.q:j % 3q:j+ q:j2 q:jI8 Bq:j> ,q:j? T6==q:jA q:jF q:jK q:jdK q:j%Y q:j_ y _Found a viscous brown potion and a dagger.q:jm 3q:jo q:js q:ju q:j&v q:j0y q:jz q:j} q:jV~ :==q:j q:j q:j q:jq q:j q:jŊ q:j& T7=q:j^ q:j # #...##'##...#.# ...#.#...#.....# #..##.#...#..###.# #....#.#..[#.#...## #.. ...#####...#..# ## #'.....+##..#.# #!#.#.#.# .## . #.....# .. #...#..@#...#.#8.5 (8 ..#..)........# ###......#### ....##### #####       _o - a +5 ring of evasionq:j<3q:j=q:j Gq:jhI,q:jzNq:jiOq:jQ,q:j Sq:jUq:jp=  There is an open door here. _8=q:j-t( #..#[#)#<..#.#.## #. #'.....'##..# q:j{#.#...##'##...#.# #...#.#...#.....# ##..##.#...#..###.# #....#.#..[#.#...## #..#...#####...#..### ##'.....+##..#.# #@#.#.## .54.5 (6 ###.....# .. #...#...#...#.##...#..)........# #.. ###......##### ....###########  _j - 4 viscous brown potions (gained 1)q:j3q:j.Bq:j,q:j@  There is an open door here.q:jLK _q:jq:jq:jq:j=q:jBq:j-#...#.#...#.....# ##..##.#...#..###.# #....#.#..[#.#...## #..#...#####...#..# ## ##'.....+##..#.# #.#.#.#.# .## . .###.....###... q:j#...#...#...#.# #...#..).@......# 9.5 (5#.. ###......#### # .....##### #######  q:j      q:jq:jAq:jIq:jq:jaXq:jq:j?T9==q:jq:jq:jq:j9Bq:j,q:jcq:jBq:j#...#.#...#.....#  ##..##.#...#..###.#  #....#.#..[#.#...## .  #..#...#####...#..# .#  ## ##'.....+##..#.#.# #.#.#.#.# .###.# .###.....###.... #...#...#...#.# #...#..)......@.# 64#.. ###......#### # ......##### #######q:j=p q:jp q:jr q:j\| q:j} q:j! ==q:j q:jq q:j׈ g10/18=q:jM q:j #. #'.....'##..# #.#...##'##...#.# #...#.#...#.....# #..##.#...#..###.# # ....#.#..[#.#...## ..#...#####...#..# # ##'.....+##..#.#.##.#.#.#.# #.###.#q:j .###.....###..@..#7.5 (3.#...#...#.#### #...#..)........# #.. ###......#### # ......############q:jY q:j q:jZ q:j3q:jq:jq:jw q:jC%nq:j%q:j-%.#[#)#<..#.#.##  #'.....'##..# #'##...#.# ..#.#...#.....# ##.#...#..###.# ## #..[#.#...## #.# ...#####...#..# #.#  ##'.....+##..#.#.#  #.#.#.#.# #.###@# q:j].)9.5 (2 .###.....###.....# .#...#.#### ..#..)........# . ###......###......#####  ####### q:j.q:j/q:j <q:jNq:j/q:j5q:jYq:jL Iq:jxT q:j'U q:jY =q:j=[ q:j\ ,q:j\ q:jc Q.)........# .#)#.#...#.# ))#..###... #)#<..#.#.##. '.....'##..#.# ##'##...#.#... .#...#.....# #.# .#...#..###.# #.## .#..[#.#...## 72.5 (3q:j_d ##...#..###.# '.....+##..#.#.## #.#.#.# #.###.## #.....###..... .#...#...#.#### ..)........# ##......#### ....#####q:je q:j_m q:j@ q:j q:j@ q:j' ,q:j' M1=q:jr, nq:j?4 #...#.....# #...)###..#### #.# ....)........# #.# ...#)#.#...#.# #.# ###))#..###... #.# #[#)#<..#.#.##.#.#  #'.....'##..#.#.#..##'##...#.#...#...#.....# #@##4.5 (2 ##.#...#..###.###.## .#.#..[#.#...## ##.# ...#####...#..###.###'.....+##..#.#.## #.#.#.#.# #.###.## ###.....###.....# ...#...q:j4 P#...#.#### .#..)........#q:jA5 q:jQ q:jS q:jq:j|q:jq:j#+=q:jT #....## ...#######.....# ##..##.#..# ##...## #....)#...# ##### #...#.....# ...)###..#### ....)........# ...#)#.#...#.# ###))#..###... # #[#)#<..#.#.##.#@# 7.5 (3  #'.....'##..#.#.# ..##'##...#.#...# q:jQ.#.#...#.....#.#.## ##.#...#..###.###.## .#.#..[#.#...## ##.##..###.##.q:jq:j q:jfq:j 3q:ji q:j q:jұ q:j 2==q:j Xq:j # ####.#.###...##.#......#.#.###. # #.#.##......## #q:j; _#.#.## .# ### #.........).#  #....## ... ..# #######.....# ##..##.#..# ##...## #....)#...# ##### #...#.....# ...)###..#### ....)........# 80 q:jd ...#)#.#...#.# ###))#..###... # q:j #[#)#<..#.#.##.#.##'.....'##..#.#.# q:j ...##'##...#.#...#.#..#.## ##q:j q:j q:j q:jH q:j3q:jkq:j2==# #.#...#>## ##.######  #.#...#......#  #.......# #.####.####### # ####.#.### #...##.#......#.#.###. # #.#.##......## ##.#.## .# #### #.........).#  #....## ... ..# #######.....# ##..##.#..# ##...## #....)#...# #####3 #...#.....# ...)###..#### ....)........# #.# ...#)#.#...#.# #.# ###))#..###... #.#...#q:jz<q:jq:jiq:jq:j2q:j2 4q:j q:j q:jz^3q:j^q:j?hq:jhq:jtq:jf..#.#.## ##.....##.. .##.## ##...## # #.#...#>## ###  #.#...#....#  #.......###.##### # ####.#.### #...##.#...... ###.#.###. # #.#.##.##.## #.####### #.........).  #....## .......@# #######.....#5.5 (2#..##.#..#######...##.)#...# ##### #...#.....# #.# #...)###..#### #.#.#.#q:jq:jq:j,q:jQnq:j&3q:j3==q:je#.....##.#...#.#.## ##.....##.. ......###.#...#..## ##...## .....## #.#...#>## ##.###### .....# #.#...#.# #......# .#.#.# #.......# . .#.#.# ####.#.### #...##.# .....###.#.###.## #.#.##... ...####.#.## ##.####### #........ #### #....###..@.....# #######..90.5 (5 ##..##.#..######.# ##. #....)#...# #.# ## #...#.....# #.#  ####...)###..#### #.#  #......)........# #.#  #.#...#)#.#...#.#:j:s;49m #.#  #..###))#..###... #.#  #..#[#)#<..#.#.##.#.#q:jIq:j,q:jq:j4=q:jq:jq:jq:jq:jq:jq:jh0=5====6=q:jq:j- Bq:j|q:jq:j,q:jt9=q:jq:j#,q:j&q:j(q:j )q:j-w7=q:jCA=q:jE,q:jV8==q:jaBq:jfjq:jnq:jp,q:ju,q:jXq:jq:jh==q:j:q:jDq:jU,q:jtq:jXnq:jq:jq:j@q:jq:jq:jaq:jq:jTq:jtq:jq:jq:jI,q:jq:j q:j5q:jq:j%q:jq:j',q:j.q:j[!q:j$q:j>%q:j+-,q:j0,q:j2q:j7q:j;,q:j?q:jZS   #.#...#)#.#...#.###.#  #..###))#..###....#.#  #..#[#)#<..#.#.##.#.#  #. #'.....'##..#.#.#  #.#...##'##...#.#...#  q:j[#...#.#...#.....#.#.##  ##..##.#...#..###.###.##  #....#.#..[#.#...## ##.#  #..#...#####@..#..###.## 534.5 (44.0)q:j\C## ##'.....'##..#.#.##  #.#.#.#.#)#.###.##  .###.....###.....# q:jK\m#...#...#...#.#q:jx\### #...#..)........#q:j\ #.. ###......#### # ......####q:j\6# ######q:j];# _You open the door.q:j_C _Found a club.q:jS 3q:jW q:jg ,q:jp : _q:j-r q:jv ,q:jz q:j~ q:j݁ q:j q:j q:jԉ q:jg q:j q:j Bq:jL q:j q:jx q:j( q:j q:j q:j q:jE Bq:j, q:j ,q:j q:jw q:j ,q:jU q:j q:jM ,q:jS q:j q:jy q:j% q:j q:j q:j# ,q:j q:j q:j ,q:jm q:jU Bq:j nq:j q:j q:j9 q:j q:j4 q:j\& q:j& q:jq( q:jS* q:j, q:j~, q:jl2 q:jE q:jH q:jdI q:jK q:j}\ q:jh^ q:j)_ q:ja q:jh q:jp q:jq q:jt q:j{ q:j\} q:j} q:j1 q:j q:j ,q:j q:j3 q:j ,q:jΚ q:j{ q:j( ,q:j q:j q:j` q:j̴ q:jx q:j{ q:j q:jz q:j' q:ju @  There is an open door here.q:j q:j  _q:j q:j $  Things that are here:q:j ;  a +0 dagger; a +0 robeq:jn q:j!  _q:j q:j $  Things that are here:q:jF  a +0 flail; a +0 sling; a +0 robeq:j~q:j _q:j q:j $  Things that are here:q:jU  a +0 shortbow; a +0 dagger; a curare-tipped dartq:jq:jc _q:jq:j_ q:j Things that are here:q:j&  a +0 giant spiked club; a +0 giant clubq:j)q:jx* _q:j).q:j9W  Items here: )) [[.q:j>q:j)? _q:jBq:jHq:jL,q:j%Oq:jTq:jHX,q:j[q:j`q:jqc,q:jBfq:jjq:jm,q:jypq:jsq:jNvq:jvq:jdxq:j/|q:jM,q:jq:jWq:j,q:jq:jԔq:jq:juq:j q:jq:jq:j'q:jq:j#q:jq:jܝq:jKq:jR  There is a stone staircase leading down here.q:jK _q:jnq:jq:j3q:j/nq:jq:j?,q:j*,q:jq:jʬq:jq:jZq:jq:j}q:j%q:jq:j`q:jq:jq:jq:j q:jRq:jq:j-q:j,q:j6Xq:jvq:j8q:jrq:jq:jq:jzq:jXq:jBq:jq:jZq:jq:jq:jq:j q:j q:jq:js4# #.#..#...#.#.##.##.# ###.### # #.#........#.......# #.....# # #.#.#......######### #.###.# # #.......#.## #.# #.# #######.###.#.# #.###.# ##.## #.##....######## #.....# #.#.###.#.....##.....# ##.#### .###.##........#.....# #.# ## ##...........@....# #.#92.5 (58 .###.###.......#.....# #.# #.#.## ##.....##.....# #.# #..## ##...######### #.# #>## ##.###### #.# q:j5#.# #......# #.# ..# #.####.##########.# ### #...##.#..........# .## #.#.##......#######q:j# q:jrE _Done exploring.q:j"q:j3#q:j#q:jI...........0.0)...>. ..q:j7Jq:jOq:j/RE _Done exploring.q:j*3q:jԡq:j4q:jq:jyE _Done exploring.q:j"q:jq:jEq:jm4q:jL#q:j%E _Done exploring.q:jsIq:jvq:jzq:jzP _q:jLq:jq:j׃q:jq:jq:jзq:juq:jq:jTq:jq:j#q:j/q:j*q:jq:joq:jq:jZq:j=q:jq:jq:j,q:jq:jq:jq:jZq:jq:jq:jq:jq:jq:jLq:jq:jq:j q:j6 q:j q:j q:j q:j> q:j q:jUq:jq:jRq:jq:jq:jq:jkq:jq:j )##.##.# #...#######.###.#.# .....#.# #...##.## #.##....#### .......#####...#.#.###.#.....##.. .#...#..........###.##........#.. ..#............## ##............. .###............###.###.......#.. ..#.....##.#...#.#.## ##.....##.. .......###.#...#..## ##...##### #.....## #.#...#@## ##.######607.5 (15.0) #.....# #.#...#.# #......#.# #.......# #.####.##.#.# ####.#.### #...##.# ......###.#.###.#.#.##.. ....####.#.## ##.####### #.......  ##### #....###........# #######.  ##..##.#..######.# ##  #....)#...#:j!7m #.# # q:j9q:j< _There is a stone staircase leading down here. _Done exploring. __There is a stone staircase leading down here.q:jq:jlA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.q:j))##.##.# #...#######.###.#.#Bob0923 the Protected .....#.# #...##.## #.##....#### Minotaur of Gozag Gold: 1262 .......#####...#.#.###.#.....##.. Health: 88/88 ======================== .#...#..........###.##........#.. Magic: 18/18 ======================== ..#............## ##............. AC: 33Str: 31 .###............###.###.......#.. EV: 5Int: 7 ..#.....##.#...#.#.## ##.....##.. SH: 12Dex: 14 .......###.#...#..## ##...##### XL: 10 Next: 73% Place: Dungeon:8 #.....## #.#...#@## ##.###### Noiq:jD+se: ---------  Time: 8607.5 (15.0) #.....# #.#...#.##......# h) +2 spear of Poverty {spect, rElec Int+2 #.#.#.# #.......##.####.# Throw: 4 throwing nets #.#.#.# ####.#.####...##.# ......###.#.###.###.#.##.. ....####.#.## ##.####### #.......  ##### #....###........# #######. ##..##.#..######.### #....)#...# #.##  _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.q:j0q:j]1q:j6q:j<q:jH88.0) _q:jTNq:j&&9q:j*/             #####   #...#   +.@.#   #...#   #####              q:jD10.0 (2.5q:jO _Done exploring. _There is a stone staircase leading down here. _You climb downwards.q:ja _There is a stone staircase leading up here.q:jsq:jEIq:jI _ _You open the door.  Found 2 poisoned darts and a white potion.  Found a shimmering blue altar of Sif Muna.  You encounter a drude.  #### #... +5ß. #!.. #...##### #...#...# +._.@.<.# #.(.#...# #...##### #... +.ß. #... 5   drude (asleep)####   .520q:jiE5q:j723.0 (3 _q:jq:jQ _There is an open door here.q:jy   #####  #...#  +.ß.+  #!5.#  #...#####  #..@#...#  +._.'.<.#  #.(.#...#  #...#####  #...#  +.ß.+  #...# #####  q:j\O.5q:jeq:j =4.0 (1 _The drude hits you but does no damage. You block the drude's attack.q:jy $You skewer the drude like a kebab!!!q:j{ Rq:j3 1262 2/18 ----------------------4==7 (0.7 _You kill the drude!r:j/,M####...#+.ß.+!..# ####...#...#+._.'.<.##.(.#...#  #######r:j7r:jD87---5.7 (1.0r:j=r:jEr:jJc7---6.7 (2r:jLP8_r:jS? _You now have 1267 gold pieces (gained 5).r:j----------------------     #####  #...#  +.ß.+  #@..# 9.7 (3 #...#####  #...#...#  +._.'.<.#  #.(.#...#  #...#####  #...#  +.ß.+  #...# r:j<t _o - 2 white potions (gained 1)r:j&AcA shimmering blue altar of Sif Muna. An altar to Sif Muna the Loreminder, covered in intricate patterns and writings in long forgotten scripts. Atop a deep blue pedestal hovers a shimmering condensation of pure magic. Pray here with > to learn more.r:jr:j  Bob0923 the Protected  Minotaur of Gozag Gold: 1267   Health: 88/88 ========================  Magic: 2/18==----------------------  AC: 33Str: 31#####  EV: 5Int: 7#...#  SH: 12Dex: 14+.ß.+  XL: 10 Next: 74% Place: Dungeon:9#@..#  Noise: ---------  Time: 8619.7 (3.0)#...#####   h) +2 spear of Poverty {spect, rElec Int+2#...#...#   Throw: 4 throwing nets+._.'.<.#  #.(.r:jA#...#  #...#####   #...#  +.ß.+  #...#   _There is an open door here. _The drude hits you but does no damage. You block the drude's attack.  You skewer the drude like a kebab!!! _You kill the drude! _You now have 1267 gold pieces (gained 5). _o - 2 white potions (gained 1)r:jr:jo r:j=r:j> r:j r:jn r:j r:j r:j v3==r:j r:j' r:j ,r:j r:j r:j r:j 7 _You open the door.r:j r:j^ r:j r:j        #########.#  #...#.....#  +.ß.@.⌠...#  23.7 (4#...#.....#  #...#####.#  #...#...#  +._.'.<.#  r:j+ #.(.#...#  #...#####  #...#  +.ß.+  r:j r:j5 r:jV Q _There is an open door here.r:j 3r:j ,r:j m== _r:j Br:jo r:j <  There is a fountain of clear blue water here.r:j  You look for coins within the fountain, but they're all too worthless tobother.r:jI r:jZ! P4= _r:j" r:j# r:j& r:jI& +1267r:j& r:j;, k   ##  .#  .#  #########.#  r:j, X#...#.....#  r:j, +.ß.'.⌠.@.#  7#...#.....#  #...#####.#  #...#...#.#  +._.'.<.#.#  #.(.#...#.#  #...#####.#  #...# .#  r:j- Q+.ß.+  r:j- r:j4 r:j 3r:j r:j r:j  You encounter 2 kobolds.A kobold is quivering stones.r:j   ###  ..#  #.#  #########.#  #...#.....#  +.ß.'.⌠...#  #...#....@#  #...#####.#  #...#...#.#  +._.'.<.#.#  #.(.#...#.#  #...#####.#  KK 2 kobolds (1 missile, asleep)#...# K.# +.ß.+ K.# #...# 0K.K. KThe kobold shouts! x2; You hear a shout!r:j K   kobold brigand (missile, wandering)KK 2 kobolds (1 missile)r:j 4==8.7 (1r:j" 9_r:jt  You encounter a kobold brigand. It is wielding a +0 short sword and quivering _poisoned darts. r:j+ ###..##########...#....+.ß.'.⌠#...#....######...+._.'.<#.(.#....#####K .+.ß.+ K.#...# .### r:j1 q KThe kobold brigand shouts! r:j3 aKK r:j|4 6K. r:j_< K)K 3 kobolds (2 missiles) r:j< &9 r:jC 6_ r:j;Z  You encounter a kobold. It is wielding a +0 dagger and quivering poisoned _darts. r:j###..##########...#....+.ß.'.⌠#...#...#####...+._.'.<#.(.#...#K..#####. KK+.ß.+ K.#...# .#### ### r:j#6K. r:jɅ1K. r:jbKK r:j6K. r:jb r:j&L=--30 r:j۟ r:j r:j]o $You puncture the kobold! r:jyW KYou kill the kobold!K.K.K, 1 wandering)1267 0-----=-1.3 (0.6_  You encounter a kobold. It is wielding a +1 dagger of protection and quivering _poisoned darts. r:j..##########...#....+.ß.'.⌠.#...#...####...+._.'.<#.(.#...#K..#####K .+.ß.+ K.#...# ..#### ### r:j6K. r:j KKKunaware, 1 …)The kobold shouts!  The kobold is distracted by your dazzling golden aura. r:jf1=----==2.3 (1.0 r:j :_ r:j _The kobold brigand hits you but does no damage.  Things that are here: _4 gold pieces; a +0 whip; 3 stones r:j}*  You hit the kobold brigand. r:jC ((   dancing +2 spear of Poverty {spect, r…)The kobold brigand is lightly wounded.=--9 (0.6 r:jI  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the kobold _brigand but does no damage. r:jn0/  You puncture the kobold brigand! r:j'F  The kobold brigand is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thekobold brigand. r:jxG5-=-3.5 r:jrV_ _The kobold brigand hits you with a +0 short sword. r:jLK  You miss the kobold brigand. r:j'[_The kobold brigand hits you with a +0 short sword.  You miss the kobold brigand.  The kobold brigand is heavily wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thekobold brigand. r:j[5-4.2 (0.7 r:jd r:jejE _The kobold brigand hits you but does no damage. r:j'w *  You hit the kobold brigand. r:j{  The kobold brigand is severely wounded. r:j 6-0--8 (0.6 r:j  r:jx {  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the kobold _brigand from afar. r:j@w $You puncture the kobold brigand! r:jMq .  You kill the kobold brigand! r:je6K. r:jqKKK 3 kobolds (2 missiles, 1 unaware, 1 …) r:j2tq71=65.4 r:js _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. r:j $You closely miss the kobold.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the kobold  from afar. r:j Y(KK 2 kobolds (missiles, 1 unaware, 1 daz(   dancing +2 spear of Poverty {spect, r…)9 (0.5 r:j  r:j5 J _You kill the kobold!r:j##########...#....+.ß.'.⌠.#...#..####...#(+._.'.<.#$#.(.#....#####. KKr:j<+.ß.+ ...#...# ..#########  r:j.r:jx   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:jhC(r:j.8==6.9 (1.0_r:j; _The kobold throws a dart. The dart hits you!r:j _Items here: $ ( )).r:j!8 ########...#....+.ß.'.⌠#...#..####...+._.'.<.#$#.(.#....#####...KK+.ß.+.⌠...#...#..#########  r:jC TKK)r:j`D .-7r:jK 8_r:jM V _The kobold is no longer dazed. You block the kobold's attack. x2r:jHEo $You puncture the kobold!r:jpzX    kobold (missile)You kill the kobold!=-8.6 (0.7 _The kobold hits you but does no damage.r:jm  ((   dancing +2 spear of Poverty {spect, r…)You completely miss the kobold. Your headbutt misses the kobold.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thekobold.r:j{n -9.2 (0.6r:ju r:jy 4 _You block the kobold's attack.r:jDo $You puncture the kobold!r:j~u $You kill the kobold!r:jSr:js=0-7 (0.5r:jr:j@] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:j }  #...#.....#  +.ß.'.⌠...#  #...#.....#  #...#####.#  #...#...#.#  +._.'.<.#$#  #.(.#...#$#  #...#####.#  #...#...@$#  +.ß.+.⌠...#  #...#.....# r:j~{ ###########     r:j-r:j6-40.7 (1.0r:jr:jgl  You now have 1280 gold pieces (gained 13).  Things that are here:r:jIa1280-1.7 (2r:jТr:ja _a +1 dagger of protection; 6 poisoned dartsr:jz#...#.....#  +.ß.'.⌠...#  #...#.....#  #...#####.#  #...#...#.#  +._.'.<.#$#  #.(.#...#$#  #...#####.#  #...#...)@#  +.ß.+.⌠...#  #...#.....#  ###########       r:j>A2.7 (1r:jr:j(k  You now have 1284 gold pieces (gained 4).  Things that are here:r:j[4-3.7 (2r:j̾m_ _a +0 dagger; 7 poisoned dartsr:js _r:jJz _1=r:j   You now have 1297 gold pieces (gained 13).  Things that are here:97 _a +0 short sword; a +0 short sword; 2 poisoned darts  You now have 1301 gold pieces (gained 4).  Things that are here:301=r:jz 5 #########....+.ß.'.⌠..#...#.......#####.#...+._.'.<.#8.7 (5#.(.#...#)#####.#...#...))#  +.ß.+.⌠...#  #...#.....#   ###  _a +0 whip; 3 stonesr:jQA3r:jCr:jiFr:jJr:jO,r:jTP$  Things that are here:r:jSY  a +0 short sword; a +0 short sword; 2 poisoned dartsr:jUr:jwV _r:jh2=  Things that are here:r:j`lB  a +0 dagger; 7 poisoned dartsr:jor:j=p _r:jqr:jAur:jx,r:jJyr:j#...#...#...#####...#...+._.'.<.#)#.(.#...#)#####.#...))r:j+.ß.+.⌠...#...#....53#########r:jr:jr:j3r:jr:jr:jTr:j Br:j r:j9=r:jYr:jor:j ,r:j%r:j)R  There is a fountain of clear blue water here.r:jR-r:j6.Q3== _r:j0r:j,3r:jl6r:j6r:j8r:jC<7 _You open the door.r:j@r:j{@r:jF\ +.ß.'.⌠...#  #...#.....#  #...#####.#  #...#...#.#  +._.'.<.#)#  #.(.#...#)#  #...#####.#  #...#...))#  +.ß.@.⌠...# 9.7 (6 #...#.....# ###########  _There is an open door here.r:j[r:j(\r:j^r:jar:jfr:jlP _r:j=or:jo:==r:j5rr:jtr:j?xr:jxr:j4=r:jr:jm$  Things that are here:r:j˗a#...#.....#  +.ß.'.⌠...#  #...#.....#  #...#####.#  #...#...#.#  +._.'.<.#)#  #.(.#...#)#  #...#####.#  #...#...@)#  63.7 (4+.ß.'.⌠...#  #...#.....#  ###########       r:jr:j՟r:jE r:je_a +1 dagger of protection; 6 poisoned darts!r:jMF 3!r:j;G !r:j;T ,!r:jU P _!r:jW !r:jW !r:j(Y !r:j\ R  There is a fountain of clear blue water here.!r:jd !r:je  _!r:jJp !r:jGu !r:j}y 9=!r:jy !r:j~ !r:j @  There is an open door here.!r:jk !r:j̈́  _!r:jN !r:j !r:j !r:j S5=!r:j‘ !r:j !r:jӖ !r:j$ !r:j !r:j !r:j !r:j !r:jp !r:j ! _You open the door.!r:jY 3  Found a sling.!r:j$ !r:j  _!r:jx !r:j  +.ß.'.⌠...#  #...#.....#  #...#####.#  #...#...#.#  +._.'.<.#)#  #.(.#...#)#  .#######...#####.# !r:j P .......#...#...))#  .....⌠.@.ß.'.⌠...# 72.7 (9 ##..)..#...#.....#  ..################ !r:jv !r:j !r:jT Q _There is an open door here."r:j "r:j" "r:j "r:j "r:j "r:j l= _"r:j "r:j "r:j "r:j R  There is a fountain of clear blue water here."r:jT "r:j  _"r:jV "r:j "r:jH "r:j T6=="r:jh "r:j ` +.ß.'.⌠...#  #...#.....#  #...#####.#  #...#...#.#  +._.'.<.#)# "r:j #### #.(.#...#)# ....#######...#####.# ###........#...#...))# ..@.⌠.'.ß.'.⌠...# 6.7 (4....##..)#.....# # ....##"r:j #### #.#... .#. .## .."r:j .. "r:j "r:jH "r:jD #r:j' +.ß.'.⌠...# #...#.....# #...#####.### #...#...#.#. +._.'.<.#)##. #.(.#...#)#.#######...#####.##.#...#...))#..⌠.'.ß.'.⌠...##r:js(F.##..)..#...#.....##.....####### #.#. .. .. #. .#. # .... .. ..#r:j61#r:j1+7.7 (1#r:j"9#r:j:#r:j5 #r:j #r:jS" #r:jK% #r:j,( #r:j, B#r:j=. ,#r:j}/ #r:j7 V +.ß.'.⌠... #...#..... #...#####. #### #...#...#. ... +._.'.<.#) #####.# #.(.#...#) ......#######...#####.##..#...#...))....⌠.'.ß.'.⌠...#r:j7 9.7 (2..##..)..#...#.....##.....########.#.#. #..... #.#.#. # .... .....#r:j8 #r:jp? #r:jA $r:jx_ #...#. #...######### #...#...# ... +._.'.<.######.# #.(.#...# ......#######...############........#...#...)......⌠.'.ß.'.⌠..###..)..#...#.####.....##############$r:jyK #.#.#.#  #....... #.#.#.### # .... ..... #.#$r:jz$r:j F==80.7 (1$r:j$r:j%r:j %r:j> %r:jV %r:j %r:jY X%r:j i7=%r:j %r:j% %r:j0 %r:j %r:jo %r:j ?... +._.'.<.#)######.# #.(.#...#)......#######...#####%r:j #######........#...#...)).............⌠.'.ß.'.⌠#.......##..)..#...#......####.....################ #.#.#.###.#  #....@....# 3.7 (3 #.#.#.##### #.....# #......#.#.####.#.# #.#%r:j %r:j %r:j &r:j2 3&r:jY &r:j( &r:j &r:j B&r:jܩ ,&r:jK &r:j &r:j &r:jE 9=&r:j &r:jr #######........#...#...)).............⌠.'.ß.'.⌠...#.......##..)..#...#.....####.....############### #.#.#.###.#  #.........#  #.#.#.##### ....### # 6##.# .#. ...#. ####&r:j &r:j &r:jN 'r:j*'r:j$+'r:j4'r:j7'r:j9'r:j>>B'r:j ?'r:jg?S8='r:jg@'r:jA'r:jC'r:jC'r:jE'r:jO.............⌠.'.ß.'.⌠...# #.......##..)..#...#.....# .####.....################  #.#.#.###.# #.........# #.#.#.##### #.....### 'r:jO#.......# #.#.###@# 9#.#.........## #..##.######. #.## #.#.#.# #'r:jbP'r:jT'r:jLV(r:jcS###..)..#...#.....# .####.....################  #.#.#.###.# #.........# #.#.#.##### #.....### #.......# #.#.###.###$##.#.....@...## #..##.##### (r:j\x #. #.# # #.# .#.# # (r:jY%(r:j&,90.7 (1(r:j+(r:j.+ _Found 16 gold pieces.(r:j (r:jb 3(r:j (r:j (r:j"$ ,(r:jH   You encounter 2 wights.A wight is wielding a +5 dagger of freezing.#.......##..)..#...#.....#  .####.....#######  #.#.#.###.#.z #.........#z. #.#.#.#####.# #.....### .# #.......# .# #.#.###.###$#  #.#.......@.#  # #..##.#####  #. #.#  # #.#  .#.  # #   zz 2 wights (dormant)   .z1.zzz=2.7 (2 _(r:j(L )r:jE......⌠.'.ß.'.⌠...#  #.......##..)..#...#.....#  .####.....################  #.#.#.###.#..  #.........#.z  #.#.#.#####z#  #.....### #.#  #.......# #.#  #.#.###.###@#  #.#.........#  # #..##.##### )r:j=#. #.#  # #.#  .#.  # #   )r:j.z.)r:j[F.z)r:j)r:j+3.7 (1)r:jb)r:jR _You see here 16 gold pieces.*r:jɇ#######..#...#...))......⌠.'.ß.'.⌠#.......##..)..#...#......####.....#################.#.###.#.........#z.#.#.#####.### #z......# ###.###$*r:jш.#.........# #..##.#####.# #.#.#.# #*r:j_D.z*r:jP*r:je9===4*r:j*r:jA3 _You block the wight's attack.*r:jiga  You barely miss the wight. You headbutt the wight!*r:jr $The wight is almost destroyed.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wight fromafar.*r:jtD.z*r:j} (   wight(   dancing +2 spear of Poverty {spect, r…)*r:jZV1301 75.2 (0.5*r:j*r:j]L _You destroy the wight!*r:j a  You barely miss the wight. You headbutt the wight!*r:j  The wight is heavily damaged.*r:j` &7*r:j: *r:j {  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wight but _does no damage.+r:jp%I  You barely miss the wight.+r:jH( $(The wight is heavily damaged.+r:j(.+r:jF1 (  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wight fromafar.+r:j 2-6.4 (0.7+r:j8+r:j?3 _You block the wight's attack.+r:jJN{  You closely miss the wight.You headbutt the wight, but do no damage.+r:ji]E((   dancing +2 spear of Poverty {spect, r…)_You block the wight's attack.  You closely miss the wight.You headbutt the wight, but do no damage.  The wight is heavily damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wight but  does no damage.+r:j^P: 78/86 (88)---P: 9/18 ==7.0 (0.6Drain+r:jf+r:jJjy _The wight hits you with a +0 battleaxe! You feel drained.+r:j+ l $You puncture the wight!+r:j7 ' +r:j8 b$You destroy the wight!+r:jA S+r:j 9/87---1-----------96 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.+r:j M ......#######...#####.#######..#...#...))......⌠.'.ß.'.⌠#.......##..)..#...#......####.....#################.#.###.#..#........#..#.#.#####.##......# #.###.###$.#......(..# #..##.##### +r:j y80=-8.6 (1.0+r:j +r:j( O  You now have 1312 gold pieces (gained 11).+r:ji 121=-9.6 (2+r:j +r:jj! l _Items here: )) [[.+r:j M#####.# #.(.#...#) ......#######...#####.#######..#...#...))......⌠.'.ß.'.⌠#.......##..)..#...#......####.....#################.#.###.#..##........#..z##.#.####### #)......# #.###.###$+r:jP#.#......(..# z   wight (dormant)+r:jj=0z.,r:j z2700.6 (1 _You encounter a wight. It is wielding a +3 flail of freezing.,r:j  ......#######...#####.#######........#...#...)).......⌠.'.ß.'.⌠...###..)..#...#...####.....############### #.#.#.###.#..## ........#.z.##.#.#####.# ....### ..# #.#.###.###$Drain,r:j z   wight# # .z,r:j{- 32=----------=1 _The wight attacks as it pursues you! You block the wight's attack. _Items here: )) [[.-r:j#####.# #.(.#...#)#  ......#######...#####.#  ######........#...#...))#  ............⌠.'.ß.'.⌠...#  ##..)..#...#.....#  ####.....################   #.#.#.###.#..##  #.........#.(.#  #.#.#.#####$#@#  #.....### #)#.# 2r:j #.......# #.#.#  #.#.###.###$#.#  #.#......(..#.#  # #..##.#####.#  2r:j6] #. #.# #.#  # #.# #.#  2r:jҷm .#.  2r:j $You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.2r:jR2r:jG=3-1.4 (1.02r:j_2r:jc _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 1317 gold pieces (gained 5).  Things that are here:2r:j1c75=-2r:je$2.4 (22r:j2r:j]O _a +4 battleaxe; a +0 robe3r:jS3r:jWhat do you want to examine? Items  a - ([) a +0 robe  b - ()) a +4 battleaxe4r:j3$~A +4 battleaxe. A large war axe with a formidable double-sided head. Base accuracy: -4 Base damage: 15 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 9.9At 100% training you would reach 20.0 in about 2.3 XLs.Current attack delay: 1.2. Damage rating: 35 (Base 15 x 152% (Str) x 135% (Skill) + 4 (Ench)). If you switch to wielding this weapon: Your EV would increase by 0.4 (5.9 -> 6.3). Your SH would decrease by 12.1 (12.1 -> 0.0). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. It can be maximally enchanted to +9. You took it off a wight on level 9 of the Dungeon. (g)et.7r:j97r:jJA7r:jhK> #####.# #.(.#...#)#   Bob0923 the Protected......#######...#####.#   Minotaur of Gozag Gold: 1317 ######........#...#...))#   Health: 85/88 =======================- ............⌠.'.ß.'.⌠...#   Magic: 0/18------------------------ .......##..)..#...#.....#   AC: 33Str: 31 ####.....################   EV: 5Int: 7#.#.#.###.#..##  SH: 12Dex: 14#.........#.$.#  XL: 10 Next: 83% Place: Dungeon:97r:jM#.#.#.#####$#@#  Noise: ---------  Time: 8712.4 (2.0)#.....### #)#.#  h) +2 spear of Poverty {spect, rElec Int+2#.......# #.#.#  Throw: 4 throwing nets#.#.###.###$#.# #.#......(..#.# # #..##.#####.#  #. #.# #.#  # #.# #.#  .#.  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}. _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 1317 gold pieces (gained 5).  Things that are here: _a +4 battleaxe; a +0 robe7r:jX]I63.4 (17r:jm7r:j[nH _p - a +4 battleaxe8r:j ... +._.'.<.#)#  #####.# #.(.#...#)#  ......#######...#####.# #######........#...#...))# ......⌠.'.ß.'.⌠...# .......##..)..#...#.....# .####.....################  #.#.#.###.#..##  #.........#.@.#  #.#.#.#####$#[#  #.....### #)#.#  #.......# #.#.#  #.#.###.###$#.#  #.#......(..#.# # #..##.#####.#  #. #.# #.# # #.# #.#8r:j 8r:jY 8r:j g71=48r:j$8r:jC  You now have 1322 gold pieces (gained 5).  Things that are here:228=5.4 (28r:jc _a +4 halberd; a +0 robe9r:j What do you want to examine? Items  a - ([) a +0 robe  b - ()) a +4 halberd:r:j/:r:jZ9:r:jn... +._.'.<.#)#   Bob0923 the Protected#####.# #.(.#...#)#   Minotaur of Gozag Gold: 1322 ......#######...#####.#   Health: 88/88 ======================== #######........#...#...))#   Magic: 1/18=----------------------- .............⌠.'.ß.'.⌠...#   AC: 33Str: 31 #.......##..)..#...#.....#   EV: 5Int: 7 .####.....################   SH: 12Dex: 14#.#.#.###.#..##  XL: 10 Next: 83% Place: Dungeon:9#.........#.@.#  [:r:jn33mNoise: ---------  Time: 8715.4 (2.0)#.#.#.#####$#[#  h) +2 spear of Poverty {spect, rElec Int+2#.....### #)#.#  Throw: 4 throwing nets#.......# #.#.# #.#.###.###$#.# #.#......(..#.#  # #..##.#####.#  #. #.# #.#  # #.# #.#  Things that are here: _a +4 battleaxe; a +0 robe _p - a +4 battleaxeYou now have 1322 gold pieces (gained 5).  Things that are here: _a +4 halberd; a +0 robe:r:j̇;r:j #####.# #.(.#...#)#  ......#######...#####.#  #######........#...#...))#  ......⌠.'.ß.'.⌠...#  ###..)..#...#.....#  .####.....################  #.#.#.###.#..##  #.........#.).#  #.#.#.#####@#[#  #.....### #)#.#  #.......# #.#.#  #.#.###.###$#.#;r:j 8  #.#......(..#.#  # #..##.#####.#  #. #.# #.#  # #.# #.#  .#.  ;r:j;r:j+6.4 (1;r:jB,  You now have 1327 gold pieces (gained 5).  Things that are here:77.4 (2;r:j.;r:je1W _a +3 flail of freezing; a +0 robe;r:jOE;r:jHWhat do you want to examine? Items  a - ([) a +0 robe ;r:jH_ b - ()) a +3 flail of freezingr:j>r:j}$What do you want to examine? Items  a - ()) a +0 battleaxeb - ([) a +0 robe  c - ([) a +0 robe  d - ()) a +5 dagger of freezing?r:j΍ ?r:jד ?r:j  ......#######...#####.#   Bob0923 the Protected#######........#...#...))#   Minotaur of Gozag Gold: 1327  .............⌠.'.ß.'.⌠...#   Health: 88/88 ========================#.......##..)..#...#.....#   Magic: 1/18=-----------------------.####.....################   AC: 33Str: 31#.#.#.###.#..##  EV: 5Int: 7?r:j #.........#.).#  SH: 12Dex: 14#.#.#.#####)#[#  XL: 10 Next: 83% Place: Dungeon:9#.....### #@#.#  Noise: ---------  Time: 8718.4 (1.0)#.......# #.#.#  h) +2 spear of Poverty {spect, rElec Int+2#.#.###.###$#.#  Throw: 4 throwing nets#.#......(..#.# # #..##.#####.#?r:j % #. #.# #.#  # #.# #.#  .#. ?r:j  # #  ?r:j9 Things that are here: _a +4 halberd; a +0 robe  You now have 1327 gold pieces (gained 5).  ?r:j] Things that are here: _a +3 flail of freezing; a +0 robe _Items here: )) [[.?r:j ?r:j ?r:j @r:jU @r:jV @r:jc  _@r:jh _2=@r:ji @r:jMm @r:jn &43@r:jSp @r:j .......⌠.'.ß.'.⌠.........##..)..####.....############### #.#.#.###.#..##  ....#.).# ##)#[### #)#......# #.#.#.###.##21.4 (3#........ #..##.####    @r:j @r:jܱ @ _You now have 1343 gold pieces (gained 16).Ar:jRO ###..)..#...#.....#  .####.....################  Ar:jO#.#.#.###.#..##  #.........#.).#  #.#.#.#####)#[#  #.....### #)#.#  #.......# #.#.#  #.#.###.###.#.#  #.#.......@.#.#  # #..##.#####.#  #. #.# #.#  # #.# #.#  .#.   # #   Ar:jXAr:j J3==Er:jV X==Er:jI Er:j Er:j( 4==5==Er:jr+ ,Er:j_- Er:jO/ Er:j/ T6==Er:j\1 Er:j24 ,Er:j5 Er:j8 ,Er:jR: Er:j< ,Er:j> Er:j@ Er:jaA :==Er:j\C Er:j[E ,Er:jAG Er:jI S7=Er:jJ Er:jqK Er:jWN Er:j/S Er:jc Er:j d Er:j"e Er:jg Er:jj Er:jk Er:jl Er:jGr Er:jks 9=Er:jZu Er:jx ,Er:j-z Er:ji i8=Er:jlj Er:j ,Er:j Er:j? ,Er:j Er:j Er:j0 Er:j Er:jߛ Er:j4 #=Er:j^ Er:jY Er:jڠ Er:j0 Er:j Er:jk ,Er:j' Er:j Er:j M9==Er:j Er:j Er:jU Er:j Er:j Er:jd Er:j Er:j Er:jZ Er:j Er:jf f==Er:j Er:jy Er:j_ Er:j^ Er:j Q10/18=Er:ju Er:j Er:j Er:j Er:j Er:j, Er:j Er:j Er:jQ Er:jE Er:j Er:j4 9=Er:j Er:jy Er:j Er:jR Er:j. Er:j 71=Er:j Er:jQ Er:js Er:j' Er:j Er:j Er:jG Er:j Er:j ,Er:j Er:jP Er:j 9=Er:j  Er:j ,Er:j4 Er:j Er:j %2Er:j8 )==Er:j Er:j Er:j Er:j Er:j9 Er:j Er:j  Er:jy Er:jV Er:j Er:j Er:j[ :==Er:j=! Er:jy# Er:j# Er:j1% Er:j' Er:j*( Er:j) Er:j+ Er:j+ 73=Er:j, Er:j- Er:j0 Er:jR0 Er:js2 Er:jW4 Er:j4 Er:j16 Er:j]8 ,Er:j9 Er:j0< Er:j< 9=Er:jS> Er:j@ Er:jRA Er:jB Er:jE Er:jTE K4=Er:j,G Er:jyI Er:jI Er:jZK Er:j4N ,Er:j3P Er:jR Er:jR Er:jT Er:jV Er:jV #=Er:j W Er:jX Er:j%[ Er:jR[ Er:j\ Er:jL_ Er:j_ L5==Er:jaa Er:jLc Er:jc Er:jLe Er:j>g Er:jog Er:j%i Er:jj Er:j'k Er:jl Er:jn Er:j(o :==Er:jp Er:js Er:j=s Er:jt Er:jw Er:jBw D6=Er:j Er:j ,Er:jL Er:j Er:jg Er:j5 Er:j͐ Er:j Er:j Er:j: Er:jx 9=Er:j Er:j( ,Er:j Er:jc Er:j͞ Er:j Er:j Er:jH K7=Er:j Er:j@ ,Er:j Er:j߫ Er:j Er:j Er:j! Er:jR Er:j Er:ja Er:j 9=Er:j6 Er:j޵ ,Er:ju Er:j˹ Er:j9 E8==Er:j Er:jX 4 _Magic restored.Er:j5 Er:jh Er:jv Er:j Er:jp ,Er:j Er:jq Er:j ,Er:j Er:j Er:j Er:j :==Er:j Er:j Er:je  Er:j f You encounter an acid dragon.Er:j  #.......##..)..#...#.....# .####.....####### #.#.#.###.#..##  #.........#.).#  #.#.#.#####)#[#  #.....### #)#.#  #.......# #.#.#  #.#.###.###.#.# Er:j  #.#..@......#.#  # #..##.#####.#  #.. #.# #.#  #.. #.# #.# ... .#.Er:j- .#.. # # D   acid dragon (asleep)Er:j #....! .D. Er:j 82402.0)D.  Found 3 dark potions.Er:j XDEr:j &==Er:j 53Er:j Er:jC , _The acid dragon roars!Ir:j|0  .####.....############## #.#.#.###.#..##  #.........#.).# #.#.#.#####)#[# #.....### #)#.# #.......# #.#.# #.#.###.###.#.# #.#.........#.# # #.@##.#####.# #..##.# #.# #..##.# #.# .....#.#..## ##..D..  ! ...#.....##Ir:j> J(catching breath)Ir:jF ****The acid dragon spits acid at you.Ir:j r....Ir:j Q=====6.0)Ir:j9 Ir:j7 3 _You block the splash of acid.Jr:jT #.#.#.###.#..## ........#.).#.#.#.#####)#[#.....### #)#........# #.#.###.##........ #..##.####  ......#. ...#..## ####..D..!....#.....#######Jr:j46D.Jr:jJr:j\F-----7Jr:jMJr:jJr:j ,........#.).#.#.#.#####)#[.....### #)#........# #.#.###.##....... #..##.####  ..........#. .....#.D##.#####..... # !....#.....####### Jr:j J(catching breath)Jr:j *The acid dragon spits acid at you.Jr:j '.Jr:j< 56---------======8Jr:jǝ Jr:jΠ 3 _The splash of acid hits you!!Kr:j+4#.#.#####)#[.....### #)#...# #.#.###.##....... #..##.####  ####.#..##.#.......@..#. #.D##.#####..... # .!....##.......######## Kr:j:Kr:j7---------=-----9Kr:jx Kr:j| _You block the acid dragon's attack. The acid dragon barely misses you.Kr:j* $You spit the acid dragon like a pig!!!Kr:j? )Kr:j f 1343 83/18 --------------------5====--9 (0.5 _You kill the acid dragon!Kr:j' Kr:jl* o _Your base Polearms skill increases to level 10!Lr:jq ....### #)#...# #.#.###.##....... #..##.###### ####.#..##.#..........#. .....#.@##.#####.........!....####Lr:jؗLr:j79=----30.9 (1.0 _Lr:j Lr:jLr:js5860=----1.9 (2Lr:jέLr:j@ _You now have 1358 gold pieces (gained 15).Mr:j)3Mr:j=*Mr:j.Mr:j0Mr:j;6^1Mr:je;2--------------------Mr:j>Mr:j?N63=Mr:j>@Mr:j/Co _Found a scroll of teleportation.Mr:jEMr:jE4=4=Mr:jLGMr:jJMr:jJL6=Mr:jKMr:jR #.#.###.###.#.# #.#.........#.# #.#..##.#####.# #.#..##.# #.#####.#..##.# #.#...........#. . ......#..##.# Mr:jR?..####.......# #....@....####6.9 (5#...######### Mr:jaSMr:jRXMr:jZR _q - 3 dark potionsNr:jmNr:j3nNr:joNr:jsNr:j?uNr:j|7=8Nr:j|Nr:jINr:j%9Nr:j2=Nr:jNr:jNr:jZNr:j$70Nr:jІ(=Nr:jNr:jn9 _Found 9 gold pieces.Nr:jNr:j;1=5=Nr:j3Nr:js #.......# #.#$#. #.#.###.###..#.# #.#............ #.#..##.#### #.. #.#..##.# ####..######.#..##.# ..................#.#####.........#..##.#......?@.####.......#41Nr:jĚR#####.#.........#### #..........##############Nr:jNr:j4Nr:j Y #.# #Nr:j : #$#. #.#.###.### .#.## #.# ...# #.#..##. #..# #.#..##.# ####..######.#..##.# ...#.#.#..##.#.@..####.##.#.........#### #....## ########Nr:j Nr:j@ %2Nr:j 2.9 (1Nr:jNr:j Nr:jg13584=3.9 (2Nr:jpNr:j@i _t - 5 scrolls of teleportation (gained 1)Or:j'Or:j^(Or:j)Or:jg5=6=7=8=6== #.#.#.###. #......... #.#.#.#### ### #.....### # #.. #.......## #$#.# #.#.###.###..#.#.## #.#....... #..$....# #.#..##.## #@.# #.#..##.#7.9 (4##.####..######.#..##.#.....................#.#######.........#..##.#...........r:jiY33m####.......#########.#.........#####..........############## _Found 10 gold pieces.Pr:jfFPr:jFPr:jGPr:j/KPr:jNQ9Pr:jRPr:jUPr:jMU&80Pr:jVPr:jWY@ _Found a scroll of identify.Pr:j [Pr:jp[K2=Pr:j\Pr:j^Pr:j{`Pr:j`#3Pr:j`E===Pr:jaPr:jdPr:jd.674Pr:jePr:jkJ...........### #.......##..# .####...... #.#.#.## #?# # #....... #.# .# #.#. Pr:j7l#.###. ## #.#.. #.......# #@#.# #.#.###.52.9 (5 #..#.#.## #.#.....Pr:j}l #..$....# #.#..##. #..###..# #.#..##. ##.####..######.#..##. ............#Pr:jlt .#######...##. # ...........####....... ########.#.........### Pr:jmPr:jsPr:ju? _You now have 1367 gold pieces (gained 9).Pr:jw Pr:j Pr:jب Pr:jӮ Pr:j 5=7=Pr:j Pr:js Pr:j U6=Pr:j 77..# .####.....# #.# #.#.#.## #?# # #......#. #.# .# #.#.#.#.# #.###. #.....#... #.#.. #......#.##.#.# #.#.##..#.#.## #.# #..@....# #.#..##5.9 (3 #..###..# #.#..###.####..######.#..##.....................#######.........#..### ...........####...... ########.#.........## #..........## ####Pr:j ######## _You now have 1377 gold pieces (gained 10).Qr:js 8=Qr:jx _HP restored.=Qr:jLy Qr:jz Qr:j:{ Qr:jB| Qr:j} Qr:j~ Qr:j Qr:jx Qr:jԀ Qr:j Qr:j> e=8=Qr:j Qr:j Qr:j Qr:j Qr:j Qr:jE ,Qr:j۔ Qr:j " Qr:j> 1...  Qr:jV 5#####.#  Qr:jn R......### #######.....Qr:j 8 ............Qr:j  #### #.......## ..# .####.....Qr:j { #.# #.#.#.##Qr:j۟ # #@# # #.......62.9 (7Qr:j< #. #.# .# #.#.##.# #.###. #...... #.#.. # #.##.#.# #.#.###. #..#.#.## #.#Qr:j I .......# #.#..##. #..###..# #.#..##. ##.####...#..##.Qr:jΠ E Qr:j Qr:j Qr:jk : _i - 4 scrolls of identify (gained 1)Rr:jwRr:jRr:jXRr:jSr:jP4Sr:jRSr:jTSr:j & Sr:jz& Sr:j& Sr:jM+ Sr:jS, Sr:j1 BSr:j2 Sr:jb3 #=Sr:j3 Sr:j3 Sr:jZ9 Sr:j9 ,Sr:j: Sr:j@  #### ... ## #####.# ... ##... #######... .. ...........>...#.#### #.......##........@.# .####.....#5.9 (3Sr:j@ ....####.# #.#.#.# # #.# # #......#. #.# .# #.#.#.##.# #.###. #.....#... #.#.. #.Sr:j%A  #.##.# #.#.### #..#.#.## #.#...Sr:jHA t #.......# #.#..##Sr:j]B Sr:jF Sr:jJ ; _Found a stone staircase leading down.Tr:jTr:jTr:jTTr:jTr:jTr:jz9== _Found a chain mail and a broad axe.Tr:jTr:jYTr:jTr:j$### ####.. ..### #)# #####.#.....#.# ......#.....#.## ########........ #.>...#.#### #.......#[..# .####....7.9 (2..####.# .### #.# # # #. #.# .#  #.# #.###. #.... ... #.#.. # #.##.#.# #.#. #..#.#.## #.# #.......# #.#..Ur:j Ur:j Ur:j Ur:jԬ Ur:j Ur:j Ur:j Ur:j Ur:j Ur:j Ur:j Ur:j Ur:jH Ur:j :==Ur:j Ur:j& Ur:j Ur:j( Ur:jZ Ur:j Ur:j. Ur:j Ur:j J10/18=Ur:j[ Ur:j ( ######.## ### #........ ..##### #@# #####72.9 (5#.....#.# ......#.....#.####.#.########.............#.........#.>...#.####.###.......#Ur:j .[.........# .###......####.# #.###. #.# # #..# #. #.# .##Ur:jn Ur:j Ur:jk R _You see here a +0 broad axe.Wr:j? IWr:j Wr:j Wr:j P _Wr:jj Wr:j Wr:j Wr:ji Wr:j;# ,Wr:j$ Wr:j' Wr:jL =1=Wr:jhZ ######.###........#######)##.....#.##.....#.####.#.###.............#...#..###.>...#.####.### #.....@.........# .##80.9 (8............####.# ####..#.###...##.# #  #..#.# #.#.##.# .#Wr:jZ  #. #.# #.#.##.###. #. #.. ....##.#.. # #.# ###.##.#.# #.# #..#.#.## #.......#Wr:j\ Wr:jPc Wr:jl S _You see here a +0 chain mail.Xr:j  JXr:jM# Yr:j3Yr:jVYr:jpYr:jWYr:jP _Yr:j*Yr:j9=Yr:jYr:jW ######.###.. #........#.. #######)# #.. #.....#.##.. #.....#.####.#.#.. #.............#..###.>...#.####.#####.....[.........# .....####.# 3.9 (3 #.####..#.###...##.# #..#.# #.#.##.# . #..#.# #.#.##.###. #..#.. ....##.#.. #..#.# ###.##.#.#  #..#.# #..#.#.## ...# #.......# Yr:js  #..###..# Yr:jYr:jYr:jѲ 3Yr:jy Yr:j Yr:jH Yr:j BYr:j{ d2==Yr:j Yr:j  #..#  #..# ######.# #..# #....... #..# #######)#  #..# #.....#.#  #..# #.....#.####. #..# #............. #.@###.>...#.####.#5.9 (2 ####.....[.........##.............####.# #.####..#.###...##.## #..#.# #.#.##.# #..#.# #.#.##.###Yr:js S #..#.. ....##.#.. #..#.# ###.##.##..#.# #..#.#Yr:j Yr:j Yr:j Zr:jĭZr:j$Zr:j.XZr:jBZr:juZr:j] .. ##.#Zr:j=U  #..#  #..#  #..# ######. #..# #...... #..# #######)# Zr:jj #@.# #.....#.# 8.9 (3Zr:j #..# #.....#.####. #..# #............Zr:j #..###.>...#.####. ####.....[.........##.............####.# #.####..#.###...##.# Zr:jo# #..#.# #.#.##.#  #..#.# #.#.##.#Zr:jEZr:j[Zr:j3[r:j[r:j[r:j[r:jc[r:j5 |==[r:j [r:j [r:j[r:j4[r:j[r:j%M3=[r:j[r:jJ#  .## ..#    ######.91 #.....######)# #..# #.....#.##..# #.....#.####.#..# #..................[r:j![r:j[r:j;[r:j [r:jr [r:j [r:j [r:jU" X[r:jC$ [r:j}$ [r:jV% [r:j& [r:j ( [r:jU( [r:j+ [r:j/ ... #.# #.# ..# # #.# ##.##.##.##.......###@#  4#..# [r:j;0  #..# #..# ######.##..# #......#..# #######)#[r:jg0 #..# #.....#.# #..# #.....#.####.#[r:j0   #..# #....... [r:jj1 [r:j5 [r:j6 \r:j3\r:j{\r:j\r:j\r:je=\r:j,\r:j6\r:j\r:jw4=\r:j \r:j6   You encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giantspiked club.\r:jEC#.###.##O.....# ... #. #.# #..##.# #....##.##.# ##.##.##.##.......#####.#####..# O   two-headed ogre (wandering)\r:j #..##..# ## #\r:j\.O7\r:jEO\r:j\r:j.===8.9 (4\r:jo#\r:jK+; _The two-headed ogre shouts in stereo!\r:jh:# ... ?.#. #.# ..##.##.##.>....... .O...# ...#. #..##.....# ##.##.# #.##.##.......####.#########.#\r:jR>O.O\r:jF\r:jF5---9.9 (1\r:jtM\r:jOw _Found a scroll of immolation. Found an escape hatch in the floor.]r:jY #.# .#. ... ?. #.# ..##.##.##.>###........##.........##....O...# #..##]r:jY#.....# ##.##.# ##.##.......####.####]r:j_eW  The two-headed ogre hits you with a +0 dire flail.]r:j;f2--=--900]r:jm]r:jo] _The two-headed ogre closely misses you.]r:j/ /  You impale the two-headed ogre!!]r:j : ( (   dancing +2 spear of Poverty {spect, r…)The two-headed ogre is moderately wounded.]r:j 2/18 ----------------==1.4 (0.5]r:j{ ]r:j s  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headed_ogre!^r:j u  You barely miss the two-headed ogre. You headbutt the two-headed ogre.^r:j  The two-headed ogre is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headedogre.^r:je3----2.1 (0.7^r:j/"^r:jG#@ _You block the two-headed ogre's attack. x2^r:jJ0  You puncture the two-headed ogre!^r:j^V  The two-headed ogre is almost dead.^r:jW41-----------------=-8^r:j`^r:jbs  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headed_ogre.^r:jq $You hit the two-headed ogre.^r:jt$r .You kill the two-headed ogre!^r:j)0^r:j+^r:ju3Bob0923 the Protected#.# .#.Minotaur of Gozag Gold: 1377 # ... ?.Health: 84/88 ======================--#. #.# ..#Magic: 1/18=-----------------------#.##.##.>#AC: 33Str: 31^r:jp4+##........#EV: 5Int: 7#.........#SH: 12Dex: 14#....$...#XL: 10 Next: 100% Place: Dungeon:9#. #@#Noise: =--------  Time: 8903.5 (0.7)#..##.#h) +2 spear of Poverty {spect, rElec Int+2#.....#Throw: 4 throwing nets##.##.# ##.##.##.##.......#####.#####..#^r:j4j#..#You puncture the two-headed ogre!  The two-headed ogre is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headed_ogre.  You hit the two-headed ogre.  You kill the two-headed ogre!^r:j6 - _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You have reached level 11!^r:jB/  --more--fr:jHB90/9491 0% fr:jOfr:j7R4 _jr:jjr:jGear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +1 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe Missiles (go to first with ()  b - 4 throwing nets (quivered) Armour (go to first with [)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  i - a +1 kite shield (worn) jr:jz j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+} Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  k - a ring of magical power (worn)  m - an amulet of regeneration (worn)o - a +5 ring of evasionnr:j o - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). nr:jAYou found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.pr:j 0 To do this, you must remove one of the following items: Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  k - a ring of magical power (worn)rr:jurr:jՄrr:jÏBob0923 the Protected#.# .#.Minotaur of Gozag Gold: 1377 # ... ?.Health: 90/94 ======================--#. #.# ..#Magic: 0/10------------------------#.##.##.>#AC: 33Str: 31##........#EV: 10Int: 7#.........#SH: 12Dex: 14#....$...#XL: 11 Next:  0% Place: Dungeon:9#. #@#Noise: =--------  Time: 8903.5 (0.0)#..##.#h) +2 spear of Poverty {spect, rElec Int+2#.....#Throw: 4 throwing nets##.##.# r:jT{4m##.##.##.##.......#####.#####..##..# _ogre.  You hit the two-headed ogre.  You kill the two-headed ogre! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _You have reached level 11!You remove your ring of magical power. You feel your magic capacity decrease.rr:j rr:jZ1=1==rr:jA,-4.5 (1rr:jrr:j.  You hit the two-headed ogre.  You kill the two-headed ogre! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _You have reached level 11!  You remove your ring of magical power. You feel your magic capacity decrease. _o - a +5 ring of evasion (worn)tr:j6 1 .. #.# .#.. ... ?.. #.# .. #.##.##.>#......##....@...#tr:j #..##.##.##..##....# ##.##.......####.####tr:j: tr:jV x3=-5tr:j tr:j l  You now have 1389 gold pieces (gained 12).  Things that are here:tr:j R894=tr:j $6.5 (2tr:j% tr:j( ] _a +0 dire flail; a +0 giant spiked clubur:j69.? #.#.# .. ##.# .## ... ?..#. #.# ..# .##.##.># ## #.....#....)...#ur:j7#..##.##.##..### .##.....# ###.##.# ##.##.##.##.......#####.####ur:j2Bur:j!C+7.5 (1ur:jJur:jM1 _Found a scroll of identify.vr:j_vr:j<P==vr:jbvr:j Bvr:jlvr:jvr:jO=vr:jvr:jP  There is an escape hatch in the floor here.vr:j3vr:jvr:j vr:j4_Found 12 gold pieces.vr:jv2==vr:jvr:jvr:jvr:j&4 ##  ... #.#.. #### .....#vr:j'.? ..##.....##.##..........##.##..#.....##....$#13.5 (6#.##.##..#####.##.##.##.># ##........##.........##....)...###..##.###..##.####.....##.#vr:j1)vr:j2vr:jX5\ _I - 2 scrolls of immolation (gained 1)wr:j 3wr:j wr:j*&wr:j,Xwr:j{.wr:j.wr:j!0wr:j2wr:jJ4wr:j4^1389==wr:j 6wr:j7wr:j8wr:j8wr:j9wr:jo;wr:j+=wr:j'>,wr:j?wr:jBAwr:jAxr:j^xr:jxr:j'401xr:jxr:j ##.##### ....... # ###.#... .#####.....# xr:j i.?...##.....#### #.##............ .##.##..#.....# #.............@# 20.5 (7#.##.##..#####.# xr:j #.##.##.># #.  ##........# #xr:j #.........# ##....)...## #..  #..##.##.# ###xr:j9 ?#..##.##.# xr:j xr:jxr:j@ _You now have 1401 gold pieces (gained 12).xr:j-xr:jz.xr:j/xr:j5xr:jj7xr:j<3===xr:j<xr:j<xr:j=xr:j@yr:jyr:j:yr:jyr:jyr:jCyr:jyr:j yr:j yr:j yr:j"Q===yr:jyr:j/,yr:jyr:jnyr:jyr:jyr:jyr:jyr:jyr:j|T4==yr:jyr:jvyr:j,yr:jyr:jyr:jjyr:j yr:j# ### #. #.. ..# .##.# #.# # .###.#####.# ... ........yr:j #.# ###.#.... #.##.#####.....# #...@...##.....####.#31.5 (11.0) #.##.##.............. .##.##..#.....####. #..............# #.##.##..#####.#yr:j) #.##.##.># #.# ##........# #.# #.........# #.# #....)...## #..yr:jyr:jyr:jN: _i - 5 scrolls of identify (gained 1)zr:j{FIzr:jHzr:jIzr:jMXzr:jTN:==zr:jNzr:jPzr:jiQzr:jQzr:jRzr:jX# ####. #zr:jX;# #.##.##### #.# # #.#.#...###.#####.# #.@.............. 4.5 (3.0)zr:jY3 #.#.#...###.#.... #.##.#####.....# zr:j)Y#.......##.....####.##.##.##..............#.##.##..#.....####.zr:jJY*.#.#zr:jLZzr:jc^zr:jb|r:j p|r:jp|r:jyu|r:jv|r:jw |r:jr |r:jv |r:j }r:js}r:jGt}r:ju}r:jy}r:j@}}r:j}}r:jcn}r:jO## #.  #. ####  #. #.. ..#  #.##.##### #.#  #@#.#...###.#####.6.5 (2 ##................ #.#.#...###.#.... #.##.#####.....# #.......##.....#### #.##.##............ #.##.##..#.....#### #..............# #.##.##..#####.#}r:jD}r:j}r:jE }r:j }r:j5 }r:j ~r:j~r:jr3~r:js~r:j~r:j5===~r:j2~r:j ,~r:jF ####  #..  #.##### #.. ..# ~r:j?8.##.##### #.# #..#.#.#...###.######.###...............## #.#.#...###.#....~r:jf #.##.#####.....# #.......##.....###~r:j  #.##.##.... ~r:jb #.##.##..#.....### ~r:j~r:j&~r:j!~r:j~r:jXx ~r:jx ~r:j~ ~r:j r:jIr:jr:j˗r:jnr:jr:j%########....... 40######  #.##.. ..# #.##.##### #.##..#.#.#...###.#####.###. ## #.#. .#.r:j#z Ir:j r:j r:j: g===r:j Br:jv r:j r:j ####.#....4.5 (4#.#########..#.##.. ..# #.##.##### #.# ##..#.#.#...###.#####.##.###....## #.#.#...###.#....#.##.#####.....##.......##.....####.#r:j1 r:j r:j r:j r:j^ r:j r:j ,r:j z6==r:j r:jH r:j ,r:jl r:j r:j r:jW r:j r:j K#####.## #....# 8#.#########..# #.##.. ..# #.##.##### #.# r:j r:j6$ r:jy% r:jC r:jqD 3r:jN r:jeS Br:jX _Found a dagger.==r:j[ r:j` ### ###....#.#...)#.# ##.## #..........@.# 50.5 (2#.##..# #.##.. ...# #.##.#######.r:ja #..#.#.#...###.##.###.........## #.#.#...###.#....#.##.#####.....# r:jPb r:jg r:ji r:jP?r:j?r:j&Ar:j#Gr:jHr:jMXr:jMr:jOr:jrPr:jQr:j Rr:jJSr:jkY #### ###.####.##..... #.#.#.# #.@)3.5 (3 ##.###########.##r:jZ#............##.#########..##.##.. ...##....r:j[r:j8`r:jxbr:j r:j Gear: 16/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +1 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe r:j" Missiles (go to first with ()  b - 4 throwing nets (quivered) Armour (go to first with [)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  i - a +1 kite shield (worn)  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+} Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  m - an amulet of regeneration (worn)  o - a +5 ring of evasion (worn)k - a ring of magical powerr:jX k - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.r:jp  To do this, you must remove one of the following items: Jewellery (go to first with "=)  e - a +6 ring of strength (worn)  o - a +5 ring of evasion (worn)r:j 8r:j9?r:j̒`Bob0923 the Protectedr:j˓Minotaur of Gozag Gold: 1401Health: 94/94 ========================Magic: 6/19=======-----------------##AC: 33Str: 25## ###.###EV: 9Int: 7#.##.....SH: 12Dex: 14#.#.#.#XL: 11 Next:  0% Place: Dungeon:9#.@)#Noise: ---------  Time: 8953.5 (0.0)##.##h) +2 spear of Poverty {spect, rElec Int+2###########.##Throw: 4 throwing nets#............##.#########..##.##.. ...##.##.#######.# ##..#.#.#...###.#####.##.###................ _You now have 1401 gold pieces (gained 12). _i - 5 scrollr:js of identify (gained 1) _Found a dagger.  You remove your +6 ring of strength.  You feel weaker.You feel your magic capacity increase.7=4.5 (1  ##.#h) +2 spear of Poverty {spect, rElec Int+2####.## Throw: 4 throwing nets #...........# #.#########..# #.##.. ...# #.##.#######.# #  #..#.#.#...###.#####.# #.###................ _i - 5 scrolls of identify (gained 1) _Found a dagger.  You remove your +6 ring of strength.  You feel weaker.You feel your magic capacity increase. _k - a ring of magical power (worn)r:j 3r:j] r:j,r:j9r:jU=8====9==10/19=r:jhr:jօr:jr:jˈ,r:jr:jr:j݋9=r:jzr:jЍr:jr:jr:jr:jېM1=r:jr:j,r:jr:j/,r:j͖r:jm,r:jcr:jMr:j9=r:jr:j,r:jr:jr:jN2==r:jBr:j,r:jr:jr:j r:jr:jr:jPr:jr:j&r:j:==r:jr:jd,r:j r:jr:jìM3=r:j!r:j,r:jr:jr:j^r:j>r:jir:jʳr:jشr:j=4=r:j,r:j.O=r:jr:jr:jr:j+r:j r:jh K5=r:jH r:j ,r:ja r:jH,r:jr:j,r:jr:jr:j9=r:jr:jr:jr:jr:j r:j^L6==r:jr:j=,r:j(r:j6r:j|r:jr:ja,r:j.r:j=r:j:==r:j7r:jN r:j r:j@!r:jg"r:j"K7=r:ju#r:j$r:j%r:j?&r:ju'r:j'r:jY(r:j)r:j)r:j*r:j&,r:jf,9=r:j -r:j/,r:jr/r:jS:,r:j+;r:jb=a8=r:jU>r:j@,r:jAr:jCr:jdCr:jLDr:jE,r:j*Hr:jTIr:jI9=r:jJr:jL,r:jLr:jPn _You start resting.Magic restored.r:jY5...r:j\_29028.5 (74.0)r:j`b9==9.5 (75 _r:jjer:jfr:j$Ir:jEr:jr:j,r:ji r:j"8 You see here a +0 dagger.r:jOK _r:jZ r:jX==r:jr:jr:jWr:jr:j r:jr:jr:jEr:j#r:j7,r:jr:jr:jQ'Br:j'r:j),r:j3*r:j,,r:jN Rr:j.r:j4nr:j5r:ju8r:j9r:j&<r:j0?r:j@r:jBr:jLDr:j9G,r:jGr:jJr:jKr:j|Tr:j:U,r:jJVr:jZXr:j4gXr:jDp##.## #######.## #.# .........# ###.# #######..# #.... .........# #.#.# .#######.# #.#.# .#...###.#####.#.# ...............#.##### .#...###.#......@)...# .#####.....####.####.# ....##.....####.# .##...... .##..#.....####.## ...........# #.# .##..#####.# #.. .##.># #.# ### .....# #.#r:jq##.## .## #.# r:j s..# ###.# ..# #.... .# #.#.# #.# #.#.# #...###.#####.#.# ......#.##### #...###.#....# #####.....####.####.# ##.....####.# ##... ##..#.....####.### #.# ##..#####.# #.. ##.># #.# ### r:jz-56.5 (27r:jz,7.5 (28r:j׆r:j1y _You see here a +1 sling of flaming.r:jy 0 _##.## .## #.# # ###.# ..# #.... # #.#.# .# #.#.# ..###.#####.#.# ....#.##### ..###.#.......).@.# 8.5 (1.0).....####.####.# ##.....####.# .# .. .# ..#.....####.## .## #.# .. ..#####.# #.. ). .># #.# ### .# 9.5 (2 _Found a long sword.r:jr:jN3r:jr:jr:jדr:j,r:jBr:jr:jXr:jA,r:jr:j?Br:jr:jr:jdr:jr:jvr:jѾr:jr:j7r:jr:j r:jr:jNr:jr:jr:jJr:jr:jr:jB  You see here a +0 long sword.r:j\r:jU _r:jr:jr:j r:jrr:j0r:jr:j0r:j~r:j~r:jr:jr:jr:jr:jQr:jr:jr:jr:jr:jr:jMr:jr:jvr:jr:jr:jr:jIr:jr:jr:j)r:jE r:j* r:jn r:jq r:jwr:jr:jr:jar:jr:j<r:jr:jr:jr:jr:jr:jJ"r:jc#r:jr%r:j%r:j&r:j(r:jo*r:j*r:j7,r:j.r:j 1r:j1r:j2r:j5r:j8r:jT8r:jA9r:j;r:jED#.#.#  #.#.# ##.#.# ## ...#.##### .#)...# .#r:jGF.####.# .# ###.####.# <#..# ####. ###.####.#####..@.#.#845.0)  #.####............#  )....#.###.##  ######.#####.# .# #.# #.# # ########.# #.#r:j[G.......# #.# ########## #.# ..#r:jG!###r:jOB5.5 (26r:jsTr:j@W; _Found an escape hatch in the ceiling.r:j3r:j r:js"r:j#r:j )Xr:j)r:j)r:j'+r:j,r:j,r:j#-r:j/r:j0r:j41r:jg1r:jQr:jQr:j#Rr:j"Sr:jSr:jc  There is an escape hatch in the ceiling here. _r:j%d,r:jodr:jsfr:jtr:jur:jvvr:jvr:jwr:jyr:jY{r:j{r:jv|r:j~r:jŀr:j2r:j r:jPr:jr:jr:jr:j҈r:j<,r:jΊr:jr:j9r:jr:jLr:jr:j?r:jr:jUr:jr:jr:jr:jJr:j$r:j˜r:j!r:jr:jr:j٢r:j5r:jr:jor:j,r:jzr:j0r:jkr:j`r:jr:jr:jr:jIr:jfr:jDr:jr:jur:jr:j%r:jr:jnr:jRr:jr:j8r:jr:jr:jr:j@r:jBr:jur:jPr:j,r:jqr:jGr:jt,r:j"r:jr:jr:jr:jr:jr:j"r:jr:jr:jr:jr:jr:jr:j`r:j,r:jBr:jr:j",r:jr:jbr:j,r:j/r:jpr:jr:jr:jC r:jp r:jr r:j r:jG r:j%r:j,r:j.r:jr:j r:j,r:jr:j,r:jtr:jqr:jgr:jr:jr:j+r:jr:jr:jr:j!r:j"r:j"r:j_#r:j%r:j&r:j('r:j'r:j)r:j*r:j4+r:j+r:j-r:j5.r:j.r:j$/r:j~0r:j1r:j2r:jg2r:j3r:j4r:j5r:j6,r:j8r:jO9r:j9r:jR;r:jk<r:j@=r:j=r:jN?r:j@r:j@r:jAr:jBr:j`Dr:jDr:jJnr:jLr:jLr:j2Mr:jMr:j3Pr:j'Qr:j{Qr:jQr:jSr:jyU,r:jUr:j7Wr:jsX,r:j[Yr:jZr:j[r:j[r:j\r:jar:jar:jar:jcr:jdr:j er:jAer:jfr:j|h,r:jir:j9jr:jk,r:jlr:jmr:jho,r:j1pr:jHqr:j|{h........#.# #.# #######.#.# #.#  #.#.# #.#   #<#.# #.#   ####.#.# #.#  #....#.# #.# r:j} ..........# #.#  #.###.## #.#  #.# #.# #@#  157.5 (72 #.# #.# #.#   #.# #.# #.#   #.# #.# #.#  #.# #.# #.#   ..# #.# #.# ###    ..# #.. ..#    #<# #.#   #########.#   r:jr:jÃ,8.5 (73r:j҈r:j؋9 _Found a stone staircase leading up.r:jT r:jT 3r:j>Z Xr:j_ nr:j` ,r:ja r:jb r:jic r:jc r:jNd r:je r:j g ,r:jwg r:jh r:j,j ,r:jk r:j{ r:jJ} r:j} r:j~ r:j r:j r:j́ ,r:jJ r:j r:j ,r:j r:j ,r:j r:j r:jS r:j r:jk r:jۛ r:jݜ r:j* r:jl r:jK r:j r:jj r:j. r:j r:j ,r:j r:j R  There is a fountain of clear blue water here.r:j r:jԷ  _r:jd r:jZ r:j ,r:j r:jQ @  There is an open door here.r:j r:jO  _r:j r:jY r:j r:j r:jD r:j[ r:j^ r:j r:j@ r:j r:jF r:j r:jI r:j 7 _You open the door.r:j Ir:j, @  There is an open door here.r:j r:j^  _r:j r:jK r:j r:jU r:j r:jk r:j r:j r:j I _i - 6 scrolls of identify (gained 1)r:j r:j_ r:j r:j r:j r:j1 r:j r:j r:jX r:j r:j r:jR r:j r:jK r:j( r:j r:j r:jJ r:j r:jF r:jW r:j r:j r:j r:j r:j8 r:j r:j* r:j! ,r:j" r:jS$ r:j% r:j & r:j ' r:jV) r:jW* r:j* r:jw+ r:jt- r:ja/ r:j/ r:j0 r:jX4 R  There is a fountain of clear blue water here.r:jE6 r:j7  _r:j_8 r:j': r:j; r:jH   There is an open door here. _r:jJ ,r:jM r:jP ,r:jjR ,r:jT r:jJW ,r:jY r:j\ r:ji  You open the door.  You encounter a howler monkey.r:jdy  #...# #.....#  #.#.# #<###.#  #.#############.#  #.....#...#.....#  #...⌠.'.ß.'.⌠...#  #.....#...#.....#  #######...#####.#  #### #...#...#...#.#  ... #.>.'@_.'.<.#)# r:jYz ####.# #h..#.(.#...#)# ......#######...#####.# #######........#...#...))# .............⌠.'.ß.'.⌠...# #.......##..)..#...#.....# h   howler monkey (asleep) .####.....################  #.#.#.###.#..##   # #.........#.).#  r:j} Jh99.5 (41.r:j Fhr:jC 8===200.5 (42r:j{ r:jt ' _The howler monkey howls!r:j [ _Found a stone staircase leading down.r:j  #...# #.....#  #.#.# #<###.#  #.#############.#  #.....#...#.....#  #...⌠.'.ß.'.⌠...#  #.....#...#.....#  #######...#####.# # #### #...#...#...#.# . ... #.h.@._.'.<.#)#  #####.# #...#.(.#...#)#  ......#######...#####.# .#.#...#...))# #.⌠.'.ß.'.⌠...# #.##..)..#...#.....#  .####.....################  #.#.#.###.#..##  # #.#.r:j <[30m).# r:j 6(catching breath)r:j S=========1.5 (1.0)r:j[ :_r:j~ \ _The howler monkey hoots and howls with incredible vigour!r:j r:jY Q _There is an open door here.r:j[y #...# #.....#  #.#.# #<###.#  #.#############.#  #.....#...#.....#  #...⌠.'.ß.'.⌠...#  #.....#...#.....#  #######...#####.# # #### #...#...#...#.# . ... #.h@'._.'.<.#)#  #####.# #...#.(.#...#)#  ......#######...#####.# #.#.#...#...))# .#.⌠.'.ß.'.⌠...# #r:jlp.##..)..#...#.....#  .####.....################  #.#.#.###.#..##  # #.#.).# r:jJ  You block the howler monkey's attack.r:jBV=--------2r:jD8_r:jWD _The howler monkey hits you but does no damage.r:j >You perforate the howler monkey like a sieve!!!r:jRr:j 1401 2/19 ----------------------==------3.1 (0.6r:js8_r:j Q _You kill the howler monkey!r:j% 3r:j% r:j9. r:j=   There is an open door here. _r:j[@ r:jDF r:jF r:jI r:jM r:j!Q b----------------------r:j(T r:jIW r:jYZ r:jZ I3=r:jW] r:jg #...⌠.'.ß.'.⌠...#  #.....#...#.....#  #######...#####.#  #r:j:j }#### #...#...#...#.#  r:jj 9.... #.>.'._.'.<.#)#  #####.# #...#.(.#...#)#  ......#######...#####.#  r:jj .#######........#...#...))#  #.............⌠.@.ß.'.⌠...#  ---r:jj 8.1 (5.0 r:j k Z##.......##..)..#...#.....#  .####.....################   r:j0k #.#.#.###.#..##   # #r:jWk #.).#  .# #.#.#.#####)#[#  r:j{k . #.....### #)#.#  #.......# #.#.# r:jk c  #.#.###.###.#.# r:jk ) r:jGm :---r:jw r:jz Q _There is an open door here.r:j@r:jr:jr:jr:j$ _r:jr:j,r:jr:j,r:jr:jO=r:jr:j,r:jor:j,r:jGr:j `4==r:jr:j,r:j#r:j(r:j2)+1401r:j,r:j1,r:j2r:jk7P==r:j9r:jCr:jRFr:j4Kr:jNi5=r:jQr:jTr:j1Ur:jQWr:jM_r:j_r:jmbr:jQfr:jfr:j*ir:jlr:jm9=r:jor:jrr:jrr:j ur:ji6=r:jr:j ,r:jr:jr:j'=r:ji7=r:jr:j,r:jr:j:,r:jr:j~,r:jHr:jr:j 9=r:jr:jr:jr:jr:j^r:jr:j^r:jr:j,T8==r:jr:jr:jr:jJr:j,r:jr:jr:jqr:jr:jr:jK:==r:jr:jT,r:jkr:j) r:j S9=r:jr:jr:jr:jr:jr:jr:jr:jr:j,r:j!0r:j3O=r:j 7r:ju:r:j(;r:j=r:j@r:jgAQ10/19=r:jKBr:jLr:jPr:jQr:jSr:jjW,r:jYr:j]r:j^9=r:j_r:jd,r:jfr:j0nr:jnM1=r:jqr:j[vr:jV{r:j*r:jq,r:jr:j,r:jr:jr:j̑9=r:jr:jr:jBr:jxr:jױr:j r:jr:jr:jN2==r:jr:jr:jr:jr:jnr:j@r:jP==r:jr:j,r:j]r:jUr:jM3=r:j/r:j=r:jr:jyr:jr:j-r:jr:j,r:jr:jr:j>9=r:jBr:jur:jr:jr:j1y4=r:j ,r:jNr:j,r:jRr:jz,r:jDr:jr:jX9=r:j=r:j+,r:jL/r:j1r:j32K5=r:j4r:jQ@r:jIr:jKr:joNr:jVr:j>X9=r:jYr:j+^,r:jar:jg,r:jkr:jZor:joL6==r:jrr:j vr:jyvr:jXyr:j|r:j\}r:jr:j,r:jlr:jEr:j:==r:jRr:j,r:jr:jr:jHK7=r:jr:j7Br:jwr:jr:jr:jpr:jr:jr:j4O=r:jr:j,r:jNr:jr:j$K8=r:jr:jr:jZr:jr:jr:jr:jr:j,r:jr:jpr:j9=r:jr:j,r:jj r:jr:j3#9r:jqK)==r:jGr:jr:jBr:jr:j!,r:jr:j+Br:jj==r:j?%  r:jqThere is an open door here.r:j@, _  You now have 1405 gold pieces (gained 4).5r:jch _There is a stone staircase leading down, spattered with blood here.r:jr:j#3r:jbXr:j@  There is an open door here.r:j{5 _r:jXr:j&,r:j>(,r:j,r:j-r:j<1,r:j9V  There is an open door here.r:jR;r:jVw _r:jXr:jZr:j]r:jG^r:jar:jdr:jh,r:jQir:j or:jsr:jur:j}Br:jY~r:jx,r:j„,r:jr:jr:j?r:jr:jr:jr:jSr:j",r:jr:j|r:jŝr:jr:jJr:jע,r:jBr:jFXr:jr:jBr:jer:jCBr:j!r:jӰr:j"r:jr:jr:jdzr:jr:jr:jѷr:j?r:j,r:jr:jBr:jr:j`r:jr:j$r:jr:jr:jr:j2r:j,r:j,r:jr:jr:j4r:jr:jx,r:jr:jr:j,r:jr:jr:jr:jr:j2r:j6xr:j7r:j7r:jc8r:j8r:jMr:jO,r:j Rr:jRr:jT,r:jiUr:jVr:jf_# #..#.# #.#.##.# #.#  #..#.# #.#.##.###.#  #..#.. ....##.#...#  #..#.# ###.##.#.###  #..#.# #..#.#.##  #....# #.......#  #> #..###..#  #.#####.####..##### #.@................365.1 (157.0) ####.#######....... #............### ##########.#.... #...... ####### r:jogr:jmr:j*n,68r:jtr:jx; _Found a stone staircase leading down.r:j r:jq r:j r:j r:j r:j Br:j r:j r:jo r:j r:j r:j r:ju r:j R  There is a stone staircase leading down here.r:j r:j  _r:j7 r:j) r:jd r:j r:j r:j r:j r:j r:j r:j r:j ,r:jy r:j5 r:j ,r:j  r:je r:j r:jK r:j r:j, r:jC ,r:j r:j r:jA r:jz r:j r:jp r:j ,r:j r:j r:j! r:j! r:j3" r:jb# r:jo$ ,r:j% r:jZ& r:jK' r:j' r:j ( r:j.) r:j* ,r:jp+ r:j, r:j/ ,r:j$0 r:j 2 r:jP3 r:j3 r:je4 r:j6 r:j 7 r:j]7 r:j8 r:ju9 r:j< Br:j> r:j? ,r:jy@ r:jB r:jB r:jIC r:jE ,r:j#F r:jF r:jVG r:jH r:jNI r:j J r:jEJ r:jK r:jDL r:j3M ,r:jN r:jO ,r:jP r:jQ r:jR r:jR r:jS r:jT r:jX r:jZY r:jZ r:jh[ r:j[ r:j1\ r:j] r:j^ ,r:je_ r:j` r:ja ,r:jb r:jcc r:jd r:jGd r:jd r:jf r:j0g r:j}g r:jg r:jai r:jQj r:jj r:jj r:j$l r:j(m r:j]m r:jm r:jo r:j q r:jq r:jr r:j+t r:jt r:j[u r:ju r:jw r:jRx r:jx r:jx r:jz r:j6{ r:jv{ r:j} r:j$~ r:j ,r:j< r:j r:j ,r:j r:j r:jƅ r:j r:jx r:j r:j ,r:jI r:j r:j< r:j ,r:j? r:j r:j r:j r:j r:j1 r:js r:j r:j r:jǔ r:j! r:j| r:j r:jS ,r:jϘ r:jۙ r:j͚ r:j r:j r:jJ r:j r:jF r:jʞ r:ja r:j+ r:j r:j r:j r:je r:j r:j; r:j r:j r:jj r:j˨ r:j r:j r:j[ r:j r:j r:j r:j r:j r:j r:j r:j] r:j r:jS r:j ,r:j! r:jl r:jf r:j r:j r:j r:jԺ r:jT r:j r:j r:j r:jH r:jʾ r:j r:j r:jI r:j r:j7 r:jC ,r:jK r:j r:jd ,r:j r:jE r:jr r:j r:j r:j r:j ,r:j r:j r:j r:j r:j r:j r:j r:jC r:j r:j r:j r:j< r:j r:j r:j r:j r:j r:j/ r:jI r:j r:jk r:j r:j r:j r:jq r:j$ r:j r:jU r:j r:jb r:jx r:j r:j9 r:jQ r:j4 ,r:j r:jg r:j r:jH r:j r:j r:j r:j r:j r:jB r:jG r:j r:j r:j? r:j r:jp r:j0 r:j> r:j@ r:j r:j r:jO r:jU r:j r:j r:j r:j r:j6 r:j* r:j r:j r:j r:j_ r:j r:j ,r:j; r:j r:j4 r:jp r:j r:j r:j r:j r:jg r:j r:j r:j r:j7 r:jn r:j: V #......... #.######## #.##...... #.##.##### #..#.#.#...# # #.###.......#.#### ## #.#.#...##<...# #.## #@# ###453.1 (87.0) #.# #.##.###.# #.##.##..#.# #.....#.# #.##.##..#r:j :#.# #.##.##.> #######.# ##........# #.......# #.........# #.####### #....)...## r:j r:j5! ,4.1 (88r:j' r:j) 9 _Found a stone staircase leading up.r:jr:jK3r:jr:jr:jnr:jr:j^r:j r:j r:jJ r:j r:j r:j r:jh r:jfP  There is a stone staircase leading up here.r:jr:j9 _r:jr:j7r:jtBr:jr:j~,r:jr:j)r:jr:j`r:jr:j*"r:j#r:j+&e  You encounter a troll.r:jm, ## ## #. .######  #.#......T ###.@.# #......##.## #.##### . #.##.## #..#.#.#.r:j,k #.###.... T   troll (asleep) #.#### ## #.#.#. #<...# #.##.## ####.# #......r:j1GT.64.1 (10r:j6T==5.1 (11r:j;r:j>' _The troll shouts!r:j n## ###### #...####### #.#@....T.S #########...####### #.......##.##.#######.# #.##....#.#  #.##.####.# #..#.#.##.# #.###..... S   water moccasin (wandering)#.#### ## #.#.#..#<...# #.##.###S.r:j! YT.S.r:j WSr:jI :--6.1 (1.0)r:j! r:j7 _ _You encounter a water moccasin.r:j###.###### ##...##.#.@..TS...##...#.#.##.## #.##.# #.##.#.# #.##.##.# #..#.#.#.#.# #.###.#.#### ## #.#.#.#<...# #.##.#T.r:jr:jsA--7r:jr:j#r:j` ####.#.###.##### ##...###.#..@T.S...##...#.#.##.## #.##.# #.##.#.# #.##.##.# #..#.#.#...##.# #.###.#.#### ## #.#.#...##<...# #.##.#r:jz S.=8  The troll bites you but does no damage. The troll claws you but does no damage._x2r:j1 $You skewer the troll like a kebab!!!r:je+S.r:j #S   water moccasinr:j(1405 r:ju4/19 -------------------3=====8 (0.7r:jr:jXI _You kill the troll!r:j$' r:j$( (   dancing +2 spear of Poverty {spect, r…)You miss the water moccasin.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the water  moccasin from afar!==---9.4 (0.6r:jf,r:j:< _You block the water moccasin's attack.r:j w  You hit the water moccasin.  Your headbutt misses the water moccasin.  The water moccasin is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the water  moccasin but does no damage.0----------------------------70.0 _The water moccasin barely misses you.r:jX*  You hit the water moccasin.r:j _The water moccasin barely misses you.You hit the water moccasin.  The water moccasin is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the watermoccasin.r:jc1=-----5 (0.5r:jx"r:j%< _You block the water moccasin's attack.r:jS  You closely miss the water moccasin.r:jޢ_You block the water moccasin's attack.  You closely miss the water moccasin.  The water moccasin is severely wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thewater moccasin.r:j-1.2 (0.7r:jyr:jE< _You block the water moccasin's attack.r:j3  You barely miss the water moccasin.Your headbutt misses the water moccasin.r:jbq  The water moccasin is severely wounded.8 (0.6  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _water moccasin.r:jE  You hit the water moccasin.  You headbutt the water moccasin, but do no damage.r:j $The water moccasin is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the water  moccasin from afar.r:j" (   dancing +2 spear of Poverty {spect, r…)r:jq' \0-52.4r:j|- r:jE0 R _You kill the water moccasin!r:j| ####.##.##.###.###### ##.#...# ##.#.(.@.....###...#######.#.##.## #.##.# #.##.#.# #.##.##.# #..#.#.#...##.# #.###.#.#### ## #.#.#...##<...# #.##.#####.r:j| .r:j Rr:j 5-3.4 (1.0r:j r:j l _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:j |191=-4.4 (2r:j9 r:j6 @ _You now have 1419 gold pieces (gained 14).r:j_###.##.###.##.##.##.#.##### ##.#...# ##.#.#....@....##.#...#######.#.##.## #.#.#.# #.##.#.# #.##.##.# #..#.#.#...##.# #.###.#.#### ## #.#.#...##<...# #.##.#####.r:jr:j+5.4 (1r:j"r:j$r:jr:j3r:jr:j/=r:jjr:jܸ+1419r:j\r:jۺr:jrI2=r:jr:j-r:jr:jr:j,r:jr:jy=3=r:jr:j#,r:jc,r:jr:j,r:j/r:je=r:jy,r:jr:jr:jJ4==r:j3r:j,r:jr:j\r:jr:jr:jr:jr:jer:jP==r:jr:j,r:jmr:jr:j.S5=r:jr:jXBr:j$.=6=r:jXr:jO=r:jBr:jXr:j7=r:jor:j r:j Xr:j r:j O=r:ji r:j r:j,r:jRj8==r:jr:jo,r:jr:j,r:jr:j=r:jc/==9==10/19=r:j6r:j7r:j7r:j9O=r:j=r:j?>r:j#A1=r:j7Dnr:jDr:jEr:jNFr:jF9=r:j+Gr:jrHr:jI,r:jIr:jJN2==r:jJr:jMXr:j8N,r:jNr:j&Or:jmOr:j{r:j|r:jZ}r:jy~r:jr:jr:j_r:jr:jr:j,r:j}r:jnr:jbr:jr:jɛXr:j6r:jNr:jr:jr:jr:j]r:j,r:jr:j׫r:jBr:jr:j r:jr:jT,r:jr:jr:j{,r:jʽr:j r:j),r:jCr:jr:jr:jvr:jvr:jr:jBr:jYr:jr:j.r:jr:jSr:j r:jr:jr:jCXr:jr:j,r:jr:jr:j,r:jvr:jDr:jr:jr:j( r:j r:j r:j ,r:jIr:jr:jsYr:j:r:jr:jjr:jɉr:jr:jnr:jr:j#r:jr:j\r:j.r:jur:j,r:j&r:jr:jXr:jr:jr:jpr:jr:jXr:jr:jk,r:jr:jIr:j8,r:jr:jr:j ,r:jr:jBr:j\ r:jx"r:j%r:ji%r:jGr:j2Hr:jQJr:j8Mr:jPr:jSr:jSr:jUTr:jUr:j~# #.# #.#.#.#####)#[# ###.# #.....### #)#.# #...# #.......# #.#.# #.### #.#.###.###.#.# #.## #.#.........#.# ...# #.#..##.#####.# #..# #.#..##.# #.# #..######.#..##.#####.# ...............#@.....# 676.4 (201.0) #.........#..##.####### .....####.......# ##.#.........####  #..........##  ############ r:jr:jr:jE _Done exploring.r:jf8r:j.........0.0) _Done exploring.r:j2 3r:j#3 r:jV 4r:jW r:jZ E _Done exploring.r:jL Ir:j1 4r:j4 r:jV7 E _Done exploring.r:jar:jr:jϴr:jkr:jpr:j: _r:j7nr:jj,r:jr:jr:jr:j?r:jRr:jTr:jr:jLr:jr:jr:jr:jvr:j r:jXr:jfr:jr:jGr:jr:jr:j,r:jr:j r:jY r:j r:j r:jr:jr:jr:jDr:jr:jr:jr:jr:jr:j,r:jr:jD r:j!r:j"r:j"r:j%r:jJ&r:jB'r:j'r:j<,Xr:j-r:j.,r:je/r:j=1r:j2r:j`2r:j,3r:j4r:jv5r:j5r:j6r:jn8r:j0=r:j=r:j>r:jjABr:jAr:jCr:j4Dr:jDr:jDr:jFr:j]Gr:jGr:j"I,r:jJr:j7Kr:jKr:jMr:jMr:j6Nr:jNr:jOr:jtPr:jSQ,r:j0Rr:j9Sr:jSr:jTr:jA\#.# #.............####.###.##  #.# #.####..#.###...##.# #.#  #.# #.# #..#.# #.#.##.# #.#  #.# #.# #..#.###.#.##.###.#  #.# #.# #..#.......##.#...#  #.# #.# #..#.#####.##.#.###  #.# #.# #..#.# #..#.#.##  #.# #.# #....# #.......#  #.# #.# ####@# #..###..#703.4 (27.0)  #.#####.# #.#####.####..####  #.......# #......r:j]D...........  ######### ####.#######...... #............## ##########.#...#.....######r:j$fr:j ic _There is a stone staircase leading down here.r:j.r:j/AA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. r:j/+(>)go down.r:j0er:jNl##.# #.............####.###.## Bob0923 the Protected#.# #.####..#.###...##.# #.#Minotaur of Gozag Gold: 1419  #.# #.# #..#.# #.#.##.# #.#Health: 94/94 ========================#.# #.# #..#.###.#.##.###.#Magic: 19/19 ========================#.# #.# #..#.......##.#...#AC: 33Str: 25  #.# #.# #..#.#####.##.#.###EV: 9Int: 7  #.# #.# #..#.# #..#.#.##SH: 12Dex: 14  #.# #.# #....:jm0m# #.......#XL: 11 Next:  5% Place: Dungeon:9  #.# #.# ####@# #..###..#Noise: ---------  Time: 9703.4 (27.0)  #.#####.# #.#####.####..#### h) +2 spear of Poverty {spect, rElec Int+2#.......# #................. Throw: 4 throwing nets######### ####.#######......#............############.#...#.....###### _You now have 1419 gold pieces (gained 14). _Done exploring. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.r:jrr:j(tr:jxr:j@|r:j84.4 (1.0) _r:jTr:j̔ '10r:j  #.#############  .......@.......  ...............  #..############  # r:j -5.9 (2.5r:j9 _You climb downwards.r:ja _There is a stone staircase leading up here.r:jor:jr:jr:jr:jr:jd= r:jR>_r:jA,r:jC,r:jDr:j}J#####.####...<.......9.9 (4.0....####..#### #..#..#..#.....r:jKr:jOr:jQr:j"3r:j#r:jY###.....##.##.# #.#..#####.##...<.......11.9 (2#...#####..## #..# #..# #..# #..# ....r:jjr:j~kr:jlr:jnr:jpr:jur:jvr:j!y,r:jzr:j{r:j~r:jAr:jr:j: _Found a quarterstaff.r:j'r:jr:jr:jOW# ..#)############.............. ## 6.9 (5####.#  #.# .#..#####.#############.............<.......#....................#.#####..#############..#r:jQr:jr:j[r:j r:j r:j/ r:j r:j Br:j3 nr:jJ ,r:j r:j # #####. ...... #. #..#)### #... #...@...#9.9 (3 #..####.##.. #.#... #.#~....#####.##### .............<....... #........ #.#####..### r:j) E #..#r:j r:j9 r:j r:jr:j9r:jr:jr:jpr:jqBr:j ####### ##.....# .....#.# #..#)## #.. #.@.....#21.9 (2 #..####.# #..## #.# .... #.# ≈~....#####.≈≈###....<≈ .#.⌠.#.#####..  #..#r:j._r:jtr:j Br:jf  You encounter a hornet.r:je######## ##.....#.. .....#.#y≈ #..#)############. #..............#.⌠ #.......# #...#..####.# ## #.#r:jT≈≈≈≈....# #.#≈≈≈~....#####.##########≈≈≈###.............<....≈≈ .#................. ⌠.#.#####..######### y   hornet (asleep) ..#.# #..####..# #..# r:j- #..#r:j].y2.9 (1r:jH≈yr:jFEyr:j4==3.9 (2r:jr:j;0 _The hornet buzzes angrily.r:j  ######### ##.....# ........#.# .≈###..#)##### #y..#........ #.⌠.#.......# #...#..####.# #@.## #.#≈....# #.#r:j ≈~....#####.≈###....<#≈≈ .#...#≈ ⌠.#.#####..# ..#.# #..# ###..# #..#  #..#r:j Q.yr:j& J--4.9 (1r:j- r:j. r:jG ########## ##.....#.......#.# .≈###..#)########### #...#.............. #.y.#.......##..@#..####.##≈≈≈≈###..## #.#≈≈....# #.# ≈~....#####.######## ≈≈≈≈###< #≈≈ .#............... #≈ ⌠.#.#####..######## ..#.# #..####..# #..#r:jJC  You block the hornet's attack.r:jO=-5r:jr:j? _The hornet stings you but does no damage.r:ja g  You impale the hornet!! Your headbutt misses the hornet.r:j * ( (   dancing +2 spear of Poverty {spect, r…)The hornet is almost dead.r:j 4/19 -------------------====6.5 (0.6r:j| r:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _hornet.r:j+K  You closely miss the hornet.r:jں  The hornet is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hornet.r:j]=---7.1r:jr:j4 _You block the hornet's attack.r:jH0 w $You puncture the hornet!r:j< i .  You kill the hornet!r:jB 0r:jH ; 1419 0------------------------47---7 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:jN r:j5Q h _Your Armour skill increases to level 11!r:j$ ########### ##.....#.........#.# .≈###..#)########### #...#........ #.@.#.......# #...#..####.# #≈≈≈≈###..## #.# ≈≈≈≈≈≈....# #.#.≈≈≈≈≈~....#####.#########≈≈≈≈###.<..#≈≈ .#..............r:j!⌠.#≈ ⌠.#.#####..####### ..#.# #..#r:jQr:j<-8.7 (1.0 _r:jr:jN  You now have 1422 gold pieces (gained 3).r:j{b22-9.7 (2r:jr:j3 _There is a dry fountain here.r:j r:j r:j r:j r:ji( r:jk) r:j- ,r:ja0 r:j0 M1=----r:j1 r:jG4 r:j7 r:jV8 r:j$: r:j; r:j$? r:j? r:jp@ r:jG @#### ##.....#..........#.#~ .≈###..#)############~ #...#..............⌠ #≈≈#.⌠.#.......#..#≈≈#...#..####.###≈≈≈≈###..## #.# r:jG ,.≈≈≈≈≈≈....# #.# .≈≈≈≈≈~@...#####.#######33.7 (4##≈≈≈≈###.............<...#≈≈ .#..............⌠.#≈ ⌠.#.####.###### # ..#.# #..r:jG # ###..# #..#r:jG 9 #..# r:jH 4#..# r:j)H ,....r:jAI r:jO r:j_ r:jj)  #### ##.....# ....#.# ~..≈###..#). #~~#...#...⌠ #≈≈#.⌠.#.......#.#≈≈#...#..####.##≈≈≈≈###..## #.#.≈≈≈≈≈≈....# #.#.≈≈≈≈≈@....#####.#≈≈≈≈###.<.#≈≈# .#..⌠.#≈≈ ⌠.#.#####.. #≈ ..#.# #..#≈Y ###..# #..#r:j* FY   yak (asleep).. #..#.## #..#  ....r:j, \  You enter the shallow water.  Moving in this stuff is going to be slow.r:j~7 u .  You encounter a yak.r:j9 } YThe yak bellows! You hear a bellow! x3r:jd= .r:jE o   You encounter a yak.r:jF |1422===5.3 (1.6Water r:jM r:j*Q 3 _The yak leaves your sight. x2r:jJ[3r:jar:jɭ r:ju r:j׵ r:jָ T _Why would you want to do that?r:jV _r:j\b = _r:jc r:jYd r:jk #### ##.....# ..........#.# ~..≈###..#)## . #~~#...#...... .⌠ #≈≈#.⌠.#.......# ...#≈≈#...#..####.# r:j(t ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~.@..#####.##---7.3 (2.0###≈≈≈≈###..<.....#≈≈# .#....⌠.#≈≈ ⌠.#.#####..###≈ ..#.#≈....## ---r:jxv r:jRr:jr:j\r:jr:jןd  You encounter 2 yaks.r:j]..........#.# ~..≈###..#)###########. #~~#...#.............. r:j`.⌠ #≈≈#.⌠.#.......# ...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# r:jΧ..≈≈≈≈≈~....#####.############≈≈≈≈###@............<...r:j"...#≈≈#.....⌠.#≈≈#.⌠.#.#####..######## #≈ #...#.# #..#r:j≈..≈###....YYY .# #..# YYY 3 yaks (2 wandering).###. ## ..... r:j6G0Yr:jr:j8Yr:ja.r:j1;.Yr:je' r:jóCYThe yak bellows! x2r:jZq YYYY 4 yaksr:jռ4You encounter a yak.r:j5a2====8.3 (1r:jr:j30 _The yak leaves your sight.r:j۸4 ~..≈###..#)###########. #~~#...#.............. .⌠ #≈≈#.⌠.#.......#  ...#≈≈#...#..####.# ###≈≈≈≈###..## #.#r:j N ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.######## ###≈≈≈≈###.............<.. ...#≈≈#..@#............ .⌠.#≈≈#.⌠.#.#####..####### #≈ #...#.# #..#  ≈.Y≈###..# #..#...YY ..# #..####Y ### #..# . .....r:jĽ.r:ji.r:jp[ 2 yaksr:jF0---9r:jr:jr:j. #~~#...#.............. .⌠.#≈≈#.⌠.#.......#  ...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.#r:j ..≈≈≈≈≈~....#####.####### ###≈≈≈≈###.............<. ...#≈≈#...#...... .⌠.#≈≈#.@.#.#####..###### #≈ #...#.# #..#  ≈.Y≈###..# #..#...Y. ..# #..####. ### #..# .. .....###r:jI.Yr:j1Y.r:jr:jLC---40r:j[r:jԳb _There is a fountain of sparkling water here.r:jBc .⌠.#≈≈#.⌠.##  ...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.###### ###≈≈≈≈###.............< ...#≈≈#...#. .⌠.#≈≈#.⌠.#.#####..##### #≈ #@..#.# #..# #≈.Y≈###..# #..#r:jd......Y ..# #..#..###.Y ### #..# ... ...... Y 3 yaks (1 wandering)##### r:jj/ .  r:jmFYou encounter a yak.r:j:q1Y.r:jbuH.Yr:j.Yr:jDr:j[>====1r:jkr:j& _The yak bellows!r:j r:j r:j r:j T _Why would you want to do that?r:ji.⌠.#≈≈#.⌠.#.# ...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.####≈≈≈≈###...<....#≈≈#...#..⌠.#≈≈#.⌠.#.#####..##≈ #.@.#.# #..# #≈..≈###..# #..# .....YY ..# #..# ..###.Y ###.......    yak#####..r:jFn)r:jsoU=----2 r:jo _r:jHur:j0wr:j .⌠.#≈≈#.⌠.#.# ...#≈≈#...#..####.# r:j ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.####≈≈≈≈###..<....#≈≈#...#..⌠.#≈≈#.⌠.#.#####..##≈ #..@#.# #..# #≈..≈###..# #..# r:j2 #......Y ..# #..# ..###.Y ## r:j9$ r:jz% C----3r:jR. r:j/ r:j#...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.############≈≈≈≈###.............<......#≈≈#...#...r:j %3.⌠.#≈≈#.⌠.#.#####..######## #≈ #...#.# #..# #≈..≈###@.# #..# ......YYYY..# #..# ..###.Y###### #..#  .... .... ##### YYYYY 5 yaks r:j':r:j).r:jl9Y.Y3=4r:j;r:j?0 _The yak leaves your sight.r:jS  You puncture the yak! Your headbutt misses the yak.  The yak is moderately wounded.r:j̋ ((   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak!r:jYc1--==5.0 (0.7r:j6r:j; _The yak gores you but does no damage.r:jY .⌠.#≈≈#.⌠.#.......# ...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.#  ..≈≈≈≈≈~....#####.######## ###≈≈≈≈###..< ...#≈≈#...#................⌠.#≈≈#.⌠.#.#####..####### #≈ #..@#.# #..# #≈..≈###.(# #..# ......YYY.Y.# #..#..###.Y###### #..#  ........ ....   yak#####r:j|.r:j<Y.r:jJ)r:j6--6.0 (1.0r:jr:j!] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:jP  You hit the yak but do no damage.r:jd ((   dancing +2 spear of Poverty {spect, r…)The yak is heavily wounded.0---=-6 (0.6r:jsr:j<p  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.r:j   You hit the yak. You headbutt the yak. (⌠The yak is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.Y 1=7.2r:j Q _The yak gores you but does no damage.r:jn$  You puncture the yak!r:jy.r:j (YY   yak (distracted)The yak is moderately wounded.r:jw2===8r:jzr:jrp  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar!r:j $  You puncture the yak!r:j YThe yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but  does no damage.r:j 1Y.r:j _YY 2 yaksr:j' L==8.4r:j r:ja 1 _You block the yak's attack.r:jƌv $You puncture the yak!r:jAf .  You kill the yak!r:j?Y.r:j   yakr:j1422 0--9--9.0r:j>r:j׬] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:jhU   You hit the yak.r:j9c $The yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.r:jk ((   dancing +2 spear of Poverty {spect, r…)r:jq 1=-11--7 (0.7r:jw r:jz G _You kill the yak!r:jdQ .⌠.#≈≈#.⌠.#.# ...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####. ###≈≈≈≈###..< ...#≈≈#...# .⌠.#≈≈#.⌠.#.#####.. #≈ #.@(#.# #..# #≈..≈###$.# #..# ......YYY...# #..# ..###.Y###### #..#  .... .... ....  #####r:j: .  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.r:j.Yr:j!Y   yak2==-50.7 (1.0r:j9] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:jX .⌠.#≈≈#.⌠.#.# ...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.####≈≈≈≈###..<....#≈≈#...#..⌠.#≈≈#.⌠.#.#####..##≈ #..@#.# #..# #≈..≈###Y.# #..# ......YYY...# #..# ..###.Y##### .... r:jZ 1Yr:ja kY 2 yaksr:jb .=1r:jg r:jk 1 _You block the yak's attack.r:j/X:  You puncture the yak! You headbutt the yak!r:j] Y.The yak is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but  does no damage.r:je((   dancing +2 spear of Poverty {spect, r…)r:jja1-=2.4 (0.7r:j sr:jv1 _You block the yak's attack.r:j 5  You hit the yak. You headbutt the yak!r:j| .  The yak is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.r:j 0Yr:j 3Yr:j l0---3.0 (0.6r:j$ r:j 1 _You block the yak's attack.r:j  You barely miss the yak. Your headbutt misses the yak.r:jֻk  The yak is severely wounded.r:j1@-6r:jEr:jy  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but _does no damage.r:jo  You hit the yak.r:j  YThe yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but  does no damage.r:j[ z.Y 3 yaksr:jH (4.2r:j r:j 1 _You block the yak's attack.r:j4 $You hit the yak. You headbutt the yak.r:jûf .  You kill the yak!r:j5 2r:j0 yaksr:j75/95138r:jhr:j] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:j>: .⌠.#≈≈#.⌠.#.# ...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####. ###≈≈≈≈###..< ...#≈≈#...# .⌠.#≈≈#.⌠.#.#####.. #≈ #.@.#.# #..# #≈..≈###$Y# #..#r:j@^ ......YYY.Y.# #..# ..###.Y###### #..#  .... .... ....   yak  #####r:j B1Yr:jB.r:jI;Y.r:j]l--5.8 (1.0r:j# .⌠.#≈≈#.⌠.#.# ...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.####≈≈≈≈###..<....#≈≈#...#..⌠.#≈≈#.⌠.#.#####..##≈ #..@#Y# #..# #≈..≈###Y.# #..# ......YYY.Y.# #..# ..###.Y##### .... r:j dY 2 yaks r:j aY.r:j% 9.Yr:j Z1==6r:j r:j L _You block the yak's attack. The yak leaves your sight.r:jA  You hit the yak.r:jJ YThe yak is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theyak..(@#Y.(   dancing +2 spear of Poverty {spect, r…)=7.4 (0.6r:jjr:jP _The yak barely misses you.r:j   You hit the yak.r:j r YThe yak is lightly wounded.r:j 0.r:jf) .YYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.r:jA* T0-8.0r:j> g _The yak closely misses you.r:j5  You hit the yak. You headbutt the yak.r:jj  The yak is heavily wounded.r:jW1=7 (0.7r:j r:jap  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.r:j G  You barely miss the yak.r:j | .  The yak is heavily wounded.r:j 0Yr:jt Y.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.r:j -9.3 (0.6r:j r:j P _The yak barely misses you.r:j $You puncture the yak! You headbutt the yak!r:j)P .  You kill the yak!r:j/+r:j+r:j,)Yr:j,/.r:j4r:j4.Y   yakr:j9I=5=r:jv: 9r:j@r:jyC] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:j=( ]  You barely miss the yak. You headbutt the yak.r:jE5  ( (   dancing +2 spear of Poverty {spect, r…)The yak is lightly wounded.r:jR6 1-60.5r:j= r:jVA p  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.r:j$  You puncture the yak!r:j^ r:j  r:j+(.  The yak is heavily wounded. r:jSYYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but  does no damage.r:j~r:jY.YY 2 yaks (1 unaware, 1 dazed)r:jϷB-1.1r:jFr:jI _The yak is distracted by your dazzling golden aura.r:jTC  You puncture the yak! The yak snaps out of its daze.r:jMa.r:jj (YYThe yak is severely wounded.r:jk.=7r:jZsr:jvp  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar!r:jX $You barely miss the yak. You headbutt the yak.r:j! ⌠You kill the yak!r:j# BY.r:j*    yakr:j/ 87-2.3r:j5 r:j8 ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:j:  You puncture the yak! You headbutt the yak!r:j ( (   dancing +2 spear of Poverty {spect, r…)The yak is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theyak.r:jOZ2==9r:jr:jU; _The yak gores you but does no damage.r:jk $You puncture the yak! You headbutt the yak!r:jv f .  You kill the yak!r:j~ 0r:j a1-83.4 (0.5r:j r:jn ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:j ^...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.############≈≈≈≈###.............<......#≈≈#...#....⌠.#≈≈#.⌠.#.#####..######## #≈ #...#.# #..# #≈..≈###@.# #..# ............# #..# ..###..###### #..#  .... .... ##### r:j L--4.4 (1.0r:j r:j r:jh c51--5.4 (2r:jD r:j @ _You now have 1512 gold pieces (gained 90).r:jD...#≈≈#...#..####.# ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.####≈≈≈≈###.....<....#≈≈#...#....⌠.#≈≈#.⌠.#.#####..##≈ #...#.# #..# #≈..≈###.@# #..# ....# #..# ..###..###### #..# . 6.4 (1r:jVr:jWr:j(Xr:jl- ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####.######## ###≈≈≈≈###.............<.. ...#≈≈#...#... .⌠.#≈≈#.⌠.#.#####..####### .#≈ #...#.# #..#  #≈..≈###..# #..#.........@..# #..#8.4 (2 ..###..###### #..# ..... .... ..... ##### r:jirr:j r:jr:jr:jOr:jr:j!2=r:j) ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.# ..≈≈≈≈≈~....#####. ###≈≈≈≈###....< ...#≈≈#...# .⌠.#≈≈#.⌠.#.#####....#≈≈#...#.# #..###≈..≈###..# #..# ....# #..#70 ..###..###### #..# ..... ..........#######r:jr:j ###≈≈≈≈###..## #.# ..≈≈≈≈≈≈....# #.#. ..≈≈≈≈≈~....#####...###≈≈≈≈###... #...#≈≈#...# #.⌠.#≈≈#.⌠.#.#####.. #...#≈≈#...#.# #..#..###≈..≈###..# #..#.....# #..#2#...###..###### #..#. ....... .... ........... ############r:jJ% ###≈≈≈≈###..## #.##. ..≈≈≈≈≈≈....# #.##....≈≈≈≈≈~....#####. ..###≈≈≈≈###.. #...#≈≈#...# #.⌠.#≈≈#.⌠.#.#####.. #...#≈≈#...#.# #..##..###≈..≈###..# #..##.......# #..#r:jz#...###..###### #..#.. ........ ..... ............ ######r:j]=3.4 (1r:jr:jr:j]|  ###≈≈≈≈###..## #.# #. ..≈≈≈≈≈≈....# #.# #....≈≈≈≈≈~....#####. ..###≈≈≈≈###. #...#≈≈#...# #.⌠.#≈≈#.⌠.#.#####.. #...#≈≈#...#.# #..# #..###≈..≈###..# #..# #....# #..# ##...###..###### #..#.. ........ ...................### ############r:jP r:j &4r:j r:j r:jr:jqr:jr:jr:j̿r:j15123=r:jr:jD ###≈≈≈≈###..## #. #. ..≈≈≈≈≈≈....# #.# #....≈≈≈≈≈~....#####... ..###≈≈≈≈###.. #...#≈≈#...#.. #.⌠.#≈≈#.⌠.#.#####.#.#...#≈≈#...#.# #. #..###≈..≈###..# #. #...@..........# #.6.4 (2r:jp ##...###..###### #. ............... ...............#################r:j@r:jr:jr:j{Ir:j}r:jr:jGXr:j,r:jԋ4 ###≈≈≈≈###..##  #. ..≈≈≈≈≈≈....#  #####....≈≈≈≈≈~....#### .......###≈≈≈≈### ....#...#≈≈#...# ...#.⌠.#≈≈#.⌠.#.#### #.#...#≈≈#...#.#  #..###≈..≈###..#  #..# 8r:jKW ##...###..######  ...............  .................. ..###r:j8#######.r:jir:j3r:jr:jaQr:j )M...#≈≈#...#..######≈≈≈≈###..## #. ≈....# .#####....≈≈≈≈≈~....####........###≈≈≈≈###......#...#≈≈#...#........#.⌠.#≈≈#.⌠.#.#####...#≈≈#...####≈..≈###.............. ##...###..######..................##r:j r:j G=9.4 (1r:j " r:j$ r:j [r:j(\r:j\r:jar:jcr:jhr:jknr:j/q . #~~#...#.... ..#.⌠.#≈≈#.⌠.#.... #.#...#≈≈#...#..## #..###≈≈≈≈###..##  #....≈≈≈≈≈≈....# ^.#####....≈≈≈≈≈~....###.........###≈≈≈≈###.....r:jq;........#...#≈≈#...#...........@#.⌠.#≈≈#.⌠.#.###81.4 (2#######.#...#≈≈#...#.# #..###≈..≈###..# #........# ##...###..###### ............... ....................#################.r:jMsr:jxr:j@{r:j Ir:jM "4== ..........#.##..###~..≈###..#)#..#.. #~~....#.⌠.#≈≈#.⌠.#.... #.#...#≈≈#...#..## #..###≈≈≈≈###..## . #....≈≈≈≈≈≈....# ^.#####....≈≈≈≈≈~....###.###≈≈≈≈###.....3........#...#...r:j ........#.⌠.#≈≈#.⌠.#.##########.#...#≈≈#...#.##..###≈..≈###..#........###........r:j% r:jur:jBr:j&,r:jr:jv  ########... #### ##......... ..........#.#.#..###~..≈###..#)#..#...#~~....#.⌠.#≈≈#.⌠.#.... r:j#.#...#≈≈#...#..## #..###≈≈≈≈###..## . #@...≈≈≈≈≈≈....# 5^.#####....≈≈≈≈≈~....###.........###≈≈≈≈###.............#...#≈≈#...#............#.⌠.#≈≈#.⌠.#.######...###≈....##...###.r:jr:jr:j٢ _r:j/ ==####### ##... #### ##.....# #.... ..........#.# ##.#..###~..≈###..#)##....#...#~~#...#.....#.⌠.#≈≈#.⌠.#..#.#...#≈≈#...#..###..###≈≈≈≈###..## #. #..@.≈≈≈≈≈≈....# #7^.#####....≈≈≈≈≈~....##.........###≈≈≈≈###..........#...#≈≈#...#..........#.⌠.#≈≈#.⌠.#.#########.#...#≈≈#...#.# # #..###≈..≈###..# # #..............# # ##...###..###### :j t0m# r:j r:j ## ####### ##... #######.....# #.... ..........#.# ###.#..###~..≈###..#)##.....#...#~~#...#...#.⌠.#≈≈#.⌠.#..... #.#...#≈≈#...#..## #.@###≈≈≈≈###..##  . #....≈≈≈≈≈≈....# r:jv ^.#####....≈≈≈≈≈~....#### .........###≈≈≈≈## ........#...#≈≈#...#..... ........#.⌠.#≈≈#.⌠.#.###########.#...#≈≈#...#.# #..###≈..≈###..# #..............#r:j9r:ja5=8.4 (1r:j r:j]r:j4N  ### ####### ##... #######.....#  #.... ..........#.# ###.#..###~..≈###..#)###.....#...#~~#...#....#.⌠.#≈≈#.⌠.#......#.#@..#≈≈#...#..#### #..###≈≈≈≈###..## #. #....≈≈≈≈≈≈....# ^.#####....≈≈≈≈≈~....#####.###≈≈≈≈###...#...#≈≈#...#...... ........#.⌠.#≈≈#.⌠.#.##### #######.#...#≈≈#...#.# # #..###≈..≈###..# # r:j` Y9r:j1 .  There is a dry fountain here. _r:j5 #### #######  ##... #######.....# #.... ..........#.# ###.#..###~..≈###..#)####.....#.@.#~~#...#.......91.4 (2...#.⌠.#≈≈#.⌠.#....... #.#...#≈≈#...#..####. #..###≈≈≈≈###..## #.. #....≈≈≈≈≈≈....# #^.#####....≈≈≈≈≈~....#####.........###≈≈≈≈###................#...#≈≈#...#...............#.⌠.#≈≈#.⌠.#.#####.r:j; r:j"> r:j¡j #### # ##... #######.....# #.... ....#.# ###.#..###~..≈###..#) .....#@..#~~#...# ...#.⌠.#≈≈#.⌠.# #.#...#≈≈#...#..#### #..###≈≈≈≈###..## # . #....≈≈≈≈≈≈....# # ^.#####....≈≈≈≈≈~....##### .........###≈≈≈≈### ........#...#≈≈#...# .#.⌠.#≈≈#.⌠.#.#####r:jr:j|G=2.4 (1r:j r:jr:jB  ###### ####### ##....########.....# #................#.# ###.#.@###~..≈###..#)##.......#...#~~#...#.......#.⌠.#≈≈#.⌠.#......#####.#...#≈≈#...#..## #..###≈≈≈≈###..## . #....≈≈≈≈≈≈....#  ^.#####....≈≈≈≈≈~....#### .........###≈≈≈≈## .#...#≈≈#...#.....3r:j9 r:jw#### ####### ##....########.....#  #....@...........#.# ###.#..###~..≈###..#)###.......#...#~~#...#........#.⌠.#≈≈#.⌠.#.......#####.#...#≈≈#...#..#### #..###≈≈≈≈###..## #. #....≈≈≈≈≈≈....# r:jxx^.#####....≈≈≈≈≈~....#####.##≈≈≈≈###..r:jr6=4r:jr:jTr:jr:j###### ####### ##....##.....# #......#.# 6.4 (2###.#..###~..≈###..#)##.......#...#~~#...#.........#.⌠.#≈≈#.⌠.#.......#.#####.#...#≈≈#...#..####.#..###≈≈≈≈###..## #.r:jr. #....≈≈≈≈≈≈....# #.^.#####....≈≈≈≈≈~....#####...###≈≈≈≈###..r:jr:j]r:j- r:j+ r:j r:jY r:j r:j =r:jv r:j  ###### ####### ##....##.....# #..#.# 8###.#..###~..≈###..#)##.......#...#~~#...#.........#.⌠.#≈≈#.⌠.#.#####.#...#≈≈#...##..###≈≈≈≈###..## #.# r:j( . #....≈≈≈≈≈≈....# #.# ^.#####....≈≈≈≈≈~....#####.##..###≈≈≈≈###..r:j r:j r:j, r:j{ _r:j 7=r:j& ###### ####### ##....##.....# #..#.# 800###.#..###~..≈###..#)##.......#...#~~#...#.........#.⌠.#≈≈#.⌠.#.#####.#...#≈≈#...##..###≈≈≈≈###..## #.#  . #....≈≈≈≈≈≈....# #.#  ^.#####....≈≈≈≈≈~....#####.##..###≈≈≈≈###..r:j/>_r:jar:jSe###### ####### ##....########.....# #......@..#.# 3.4 (3 ###.#..###~..≈###..#)### ......#...#~~#...#.... ......#.⌠.#≈≈#.⌠.#.......# #####.#...#≈≈#...#..####.##..###≈≈≈≈###..## #.#  #....≈≈≈≈≈≈....# #.# #####....≈≈≈≈≈~....#####.### .###≈≈≈≈###...<r:jfr:jDlr:j3|r:j _r:jI O=r:j ,r:jY r:j ,r:j r:j r:j T8==r:j r:j ,r:j r:j r:jt r:j2 r:j r:j r:j r:j P==r:j r:j ,r:j r:j r:jx S9=r:j r:j6 ,r:js r:jM r:j r:j7 =r:j r:jb r:j, Q10/19=r:j r:j r:j7 r:j r:j r:j r:j Br:j r:j r:ju 9=r:j% r:j r:j& r:j r:j c1=r:j@ r:j r:j{ r:j r:j ,r:j r:j ,r:j r:j r:j 9=r:j r:jP r:j^ ,r:j r:j r:j r:j# r:j N2==r:j? r:j ,r:jH r:j[ ,r:jl r:jy r:j r:j r:j r:j$ :==r:j r:jp# ,r:j+$ r:jL& r:j& M3=r:jK' r:j* Br:j, ,r:j. r:j>/ r:j/ r:jk0 r:jl2 O=r:jb3 r:jf5 ,r:j6 r:j8 r:j 9 M4=r:j: r:j; r:j5< r:j< r:j> ,r:j E Xr:jgd =5==r:je r:jg r:jh L6==r:jh r:jj ,r:jk r:jmn r:jp ,r:j ,r:ji r:j r:j :==r:jՍ r:j ,r:jp r:j r:j6 K7=r:jƕ r:jq ,r:j r:j r:j ,r:jf ,r:j r:jo r:j$ 9=r:j r:jݡ r:j] r:ja r:j r:j K8=r:j r:jJ ,r:j r:j Br:jDZ ,r:jo r:j r:j 9=r:j) r:j r:j% r:jڹ r:j x9==r:j: 4 _Magic restored.r:j 3r:j6 r:j r:j' r:j ,r:j r:j* r:j r:jd r:j r:j r:j :==r:j& r:j Br:j Br:j8 r:j r:j r:ji r:j r:j Br:jQ Xr:j r:jO r:j r:j" r:j r:j ,r:jc r:j r:j ,r:j/ r:j r:jE r:j r:jd r:j r:j r:j r:j r:j r:j r:j r:j? r:j]" ,r:j" r:j~$ r:j) r:j) r:j * r:j+ r:j3 r:jx4 ,r:j7 r:jx: r:j= Br:jb? r:j? r:ji@ r:jB r:jCE ,r:jE r:jUM r:jbS =        ############  .............  98.4 (95.0) .#############  .#..#  .r:jT #..#  .#|.#  .############# ..#  ......<....... >.#  .............. ..#  ############  r:j` B9.4 (96r:j d r:jh ; _Found a stone staircase leading down.r:j1 r:j 3 r:j3 r:j6 r:j29 r:j7: r:jC nr:jD r:j9F r:jF r:jNG r:j[     ###################  ..................#  ################..#  ##..#  ##@.#  ##|.#  ############# #..#  .....<....... .>.#  ............. ...#   ###.#  .#.#  .#.#  .#   ################### .................. ############################ #. .....<....... .>.:j\ [40m...################r:j| 3903.4 (4.0)r:jb} +4.4 (5r:j r:j t _You see here a staff of earth.r:j+r:jr:jxr:j5 _r:j0,r:jM  There is a stone staircase leading down here. _r:jr:jr:jr:j1r:jr:jr:jr:jT,r:jI#|.#  ###############..#  ....<..........>.#  .................#  ################.#  ##.#  #  #  #  11.4 (7 . ........#   ...<....#   #######.#   #.#   #.#   #.#   #.#    2.4 (8 _Found an escape hatch in the ceiling.r:jDr:jBr:j.r:jIX....<....#  ##.#  #.#  #.#  #.#  #.#  ########.#  .........#  #######@.# 23.4 (11.0) #..#  #..#  #..# .# ...# ...# ..%#  r:jfi{4.4 (12%r:juj+ _Found a maw talisman.r:j Ir:jr:j̨ ########. #....########..........#######.. 0.0)..[.#  r:jr:jQ+5.4 (1r:j9%r:j# _Found a robe.r:j}83r:jC:r:jGr:jNK ########........r:jR #######0...[.$#  r:jZr:j[$6.4 (1r:jC _Found a leather armour.r:jw3r:jG   You encounter a yak.#.#  #.#  #.#  ########.#  .........#  #######..#   #..#  #..#  #.@#  #..#  ....#  ......#  .......%#  ......[.#  Y   yak (asleep).....[.$# .....Y..# r:jb0Y. YThe yak bellows! You hear a bellow!Yr:jYYY 3 yaks (2 wandering)r:jr4==7.4 (1r:jGr:j r:jr:jI_You encounter a yak. x2r:jq ########.......######. # . .............%   yak......[.Y....[Y$...Y....#r:jAu 6Y.r:j.~ r:j~ &--r:j~ 8r:jS 9%r:jC r:j6###############.......###### # .r:j7 ...........%......[YY....[.$r:j<5Y.r:jCr:jC:--9r:jAJr:jhLr:j....<...###############.......###### # . ..........Y......[.r:j?Y%r:j r:j'30r:j]9%r:jr:j0 ......<...###############.......###### # .... .....Y.%Y.1%r:j{ ######### ......<...###############.......###### #.. ...Y ......r:jb9 Y.2r:j:K r:j ######### ......<...###############.......######. #.Y r:j5Y.r:jgr:j3&3r:jr:jI ######### ......<...###############.......#######.Y #r:j}qY.4r:jr:jQr:jhf ######### ......<...###############.......########..Yr:jj5Y.r:jzxY5r:j6############## ######### ........<...###############.......#######..#.Yr:jAqY.6r:jSr:je r................ ############### ######### ...........<...###############.........#######.YY.7r:jc <> ................############## ######### ......<...###############.........Y######Y.r:j &8r:j r:j r:j!O.. ####################### ......... ....<################Y.........#######Y.r:jV<9r:j[r:j^r:jÅ ################ ######## ......... ....<..########Y########.........#######r:j 5Y.r:j Z40r:j"####### ......... ....<..########r:jY.#######........####### #r:j1Yr:j, Y 2 yaks (1 wandering)You encounter a yak.=1 _The yak gores you but does no damage.r:jZ! Y.  You hit the yak but do no damage.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.r:j$)(Y(   dancing +2 spear of Poverty {spect, r…)r:j*0/19 ------------------------=2.1 (0.7r:j0r:jn4& _The yak bellows!r:j  r:j_  You barely miss the yak.  The yak is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but  does no damage.r:j6 I-7 (0.6r:j( 1 _You block the yak's attack.r:jZ   You hit the yak.r:j Y.  The yak is moderately wounded.r:jI/Yr:j Y 3 yaks (1 wandering)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.r:js1=------------------------3.3r:j!#r:j'; _The yak gores you but does no damage.r:jI   You hit the yak. You headbutt the yak! Y.  The yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theyak.Y.Yr:jqJ S0-=9r:jR r:jUX & _The yak bellows!r:j]  You hit the yak. Your headbutt misses the yak.r:j>  The yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.r:j0-4.5r:jr:j1 _You block the yak's attack.r:jAi $You hit the yak. You headbutt the yak.r:jrf .  You kill the yak!r:jt6Y.r:jufY.Yr:j%mY(1 wandering)r:jz1512 20-5.1r:jr:j] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.r:jII############## ######### ........<...#######r:jI.$ #.########Y......... 2 yaks#######.Y#.Yr:j"M5Y.r:jM6Y.r:jTr:jU5-6.1 (1.0r:j[r:j^r:j ................ ############### ######### ...........<...#######.$ #Y########.........Y#######.r:j r:j/ 5Y.r:ja 6Y.r:j r:j e--7s:j ################ ######## ......... ....<..########Y.########Y.........#######Ys:j.Ys:jJY$s:j6Y.s:j&yY 3 yaks (1 wandering)s:jR1=8s:j$s:j1s:jI b  You puncture the yak! Your headbutt misses the yak.s:jU V (Y(   dancing +2 spear of Poverty {spect, r…)YThe yak is moderately wounded.s:jV _0-=8 (0.7s:jf   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but _does no damage.s:jٳ  You hit the yak.s:j (.  The yak is moderately wounded.s:j Y.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.s:j6Y.s:j9.4 (0.6 _The yak gores you but does no damage.s:ju $  You puncture the yak!s:j$ .s:j + Y.  The yak is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.s:je s:j@ 5(s:jA y3-1==50.0s:j:! > _The yak gores you.s:j5  You hit the yak. You headbutt the yak!s:j\j  The yak is heavily wounded.s:jhZ0--6s:js:jy  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but _does no damage.s:jP  You hit the yak but do no damage.s:j8 Ys:jѻk.  The yak is heavily wounded.s:j&  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but  does no damage.4--1.2s:j1 _You block the yak's attack.s:j    You hit the yak.s:j  The yak is heavily wounded.5=1=8s:jq s:jR p  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.s:j=$  You puncture the yak!s:j)LD $s:jLThe yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.s:jMs:jFN0Y.s:j-kRY$s:jkS 2 yakss:jop ==2=2.4 _You kill the yak!s:jJvs:jY}h _Your Stealth skill increases to level 3!s:j v $You puncture the yak!s:j f .  You kill the yak!s:jx 6Y.s:j    yaks:j0 349 (0.5s:j; s:j ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:j####### ......... ....<..########Y.#######........####### #.s:js:js:jq87---2=3.9 (1.0s:j _The yak gores you! _You see here 25 gold pieces.s:j.; 6 ((   dancing +2 spear of Poverty {spect, r…)You hit the yak but do no damage. Your headbutt misses the yak.s:j; 8=--0---4.5 (0.6s:jA s:jE p  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.s:juG  You barely miss the yak.s:jJ (.  The yak is lightly wounded.s:j̱  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.s:jz9=-5.1s:jзs:jv; _The yak gores you but does no damage.s:j+5  You hit the yak. You headbutt the yak.s:j.s:jc} (The yak is heavily wounded.s:j+8 (0.7s:j~s:jp  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.s:jj  You hit the yak.s:jm (.  The yak is severely wounded.s:j9x  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.s:jy6906.3 (0.5s:jZs:j1 _You block the yak's attack.s:j{U  You barely miss the yak. You headbutt the yak, but do no damage.s:ja .s:jMl ( _You block the yak's attack.  You barely miss the yak. You headbutt the yak, but do no damage.  The yak is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.s:j --9 (0.6 _The yak gores you.s:j3 ]  You barely miss the yak. You headbutt the yak.s:j: z  The yak is almost dead.s:j; 615127.5s:jA s:jE y  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but _does no damage.s:j $You hit the yak. .  You kill the yak!1512 168.1s:js:jX] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:jb  ####### ......... ....<########$.#########..##..#   s:j2=-9.1 (1.043=1=-60.1 (2 _You now have 1542 gold pieces (gained 30).s:j6 ####### ......... ....<########$.#######........##..#....#   s:jss:jY5=1.1 (1s:js:js:j6s:j4E67= # # ######### .............<...########..4.1 (3 #. #.########.#  .........#  # # #..# _You now have 1567 gold pieces (gained 25).s:j> s:j s:j =s:jI s:jK s:j! s:j% s:jt& I2=s:jH' s:j( s:j* s:jE+ s:j), s:jF. s:j0 s:j1 s:j1 s:j3 s:j5 s:j36 s:j87 s:j9 s:j< k  You encounter a shadowghast.s:jC  #. #. #. ########.s:jC .....#..#..#.#..s:jD Z#.. ...s:j`D D .... .......%W   shadowghast (wandering)......[s:jD Y.W..[.$...Y..s:j|G T70.1 (6W.s:jN XWs:jyP r1567=1.1 (7 _s:jV s:jY  s:jA..########..........#######.. #...............%..W...[......[.$........ s:j9W. s:j s:jk s:j$2.1 (1 s:jV s:j s:j8 R #.#  #.# ########.#  .........#  s:j9 X #######..#  #..#  #..#  #..#  s:jzJ  #@.# .........# .........# ....W...%# ....[.# [.$#  s:jU }....# .#   s:j2[ :* s:j0 The shadowghast slips into darkness.The shadowghast flickers and vanishes! s:j߷ 9{ s:j" R3=3 s:j % _Deactivating autopickup; reactivate with Ctrl-A. s:jxN ########........#############.......{...%.........#   s:j)P. s:jly4% s:j########.#  .........#  #######..#  #..#  #..#  #..# ########..# ..........# .# %# [.# [.$# ....# .# .# ########..#   WW   shadowghast    The shadowghast strikes at you from the darkness!=5 s:j s:jݔX _Reactivating autopickup. s:j# ,  You puncture the shadowghast! s:j  ( (   dancing +2 spear of Poverty {spect, r…)The shadowghast is heavily damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the  shadowghast. s:j! 8* s:j L (   dancing +2 spear of Poverty {spect, r…)  The shadowghast slips into darkness.The shadowghast flickers and vanishes! s:j%R 8{ s:jR R1--= s:jR 7 (0.6 s:jZ 9% s:j] _Deactivating autopickup; reactivate with Ctrl-A. s:jM $You puncture something!  Reactivating autopickup. s:jS U .  You feel a bit more experienced. s:j\\ R s:ja a1567 --8 s:ja 6.3 s:jh 9% s:jk ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:j'/E #.#  ...#  #..#  #..#  #..#  #..# #..# .# .@...# .%# .[.# .[.$# .# $.# .# s:j/W#..#  s:jH--7.3 (1.0%s:jI: _Found 10 gold pieces.s:jJc73--8.3 (2s:jsR9%s:jzU? _You now have 1573 gold pieces (gained 6).s:ja3s:js:js:jw2=s:j],s:js:jg<  You see here a +0 robe.s:ja5 _s:j*s:j!P91s:js:jh #..#   #..#   #..#  #########..#  ...........#  ...........#  ..........%#  ...[.#  ........[.@#  s:j82.3 (4...#  $..#  ...#  #########..#   #..#   #..#   #..#   s:j4s:js:ja" s:j":_You now have 1591 gold pieces (gained 18).s:js:js:j4s:js:je=s:jgs:js:js:js:js:js:jI3=s:js:js:j,s:js:js:js:j:s:jAs:js:jVs:js:js:js:js:j9=s:js:js:j?,s:jHs:j4s:j,s:jSs:jfs:j|15914==s:js:j?<60s:js:j #..# ################..# ..................#  ..................#  .........%#  ................[.#  ...............[..#  ............#  .......@..........# 93.3 (11.0) s:j!7..........# s:j" ################..#  #..# #..# #..# #..# s:j7..# s:jzs:js:j@ _You now have 1601 gold pieces (gained 10).s:jѶs:j7s:jns:js:jݾs:jBs:js:j;s:j!s:js:jPs:j:==s:js:j #..# #..####################..#...#....#....%#....[.#..[..#...........#6.3 (3.0)....#.....................#...################..# #. #..# # #..#  #..#s:jO #..#..#s:j s:js:js:js:js:j s:j;s:jFs:jXs:ji5=s:js:jcs:js:js:js:j4s:jws:js:j4s:js:jDs:js:js:js:j9=s:js:js:jqs:js:js:jgs:j s:jNS6=s:jns:js:jws:js:js:j1s:jws:js:js:js:j~s:js:jxs:js:j: s:j 9=s:js:js:j9,s:js:j..................#  .................%#  ................[.#  ...............[..#  ..................#  ..................#  ..................#  ################..#   #@.#  10009.3 (13.0) #..#   #..#   #..#   #..#   #..#   s:j^P...#   ...#     s:j;s:j s:j"s:jwIs:j7=  You encounter 2 yaks......... ################. #. #. #. #.Y.Y...........########  YY 2 yaks (asleep)   13.3 (4.0)YThe yak bellows! You hear a bellow!.Y.Ys:jYYY 3 yaks===4.3 (5s:j^s:jT _You encounter a yak.s:j .# ################..#  #..#  #..#  #..#  #..#  #..# ########..# Y.Y.Y..@..# YY........# #########.#  .#  .#  .# YYY 5 yaks (2 wandering)s:j U .#  s:j* .YYou encounter 2 yaks.s:j2Y.s:j5Y.s:jE.Ys:j>.Ys:j<YYYYs:j+5.3 (1s:j!s:j$& _The yak bellows!s:j .# .#..# . #..#  #..#  #..#  #..#  #..# #..# .YYY.Y@...# .Y.# #.#  .#  .#  .#  .#   s:j A.Ys:j ?.Ys:jH v.Y.Ys:ju s:j .-6s:j s:j 1 _You block the yak's attack.s:jQ0#  You impale the yak!!s:j5r  The yak is severely wounded.s:j(6s:j6A.Ys:j!7G.Ys:jw7;.Ys:j8;.Ys:jc?((   dancing +2 spear of Poverty {spect, r…)s:j@x4---====9 (0.6s:jFs:jIp  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar!s:j]  You hit the yak. Your headbutt misses the yak.s:j%@  The yak is lightly wounded.s:j-'1-------=---7.5s:j9/s:j+a  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _yak.s:j$  You puncture the yak!s:j8; .Ys:jThe yak is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.s:jiD $s:jThe yak gores you. The yak misses you. You furiously retaliate!  You headbutt the yak.s:jF.Ys:juu. 4 yakss:j_1601 3-----30=--8.1s:js:jG _You kill the yak!s:j| $  You puncture the yak!s:jr #The yak is moderately wounded.s:j x4-2=7s:j s:jx p  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar!s:j  You puncture the yak! .YThe yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.s:js:j>v88-1-9.4 (0.7s:jJs:jSD _You block the yak's attack. The yak gores you!s:ju f  You hit the yak but do no damage. You headbutt the yak.s:j]F P$You hit the yak but do no damage. You headbutt the yak.severely wounded.  The yak closely misses you.You furiously retaliate! You headbutt the yak!s:jJ ;.Ys:jpS [ 3 yakss:j\ -0--2-20.0 (0.6s:jb s:jwf G _You kill the yak!s:j $You hit the yak. You headbutt the yak.s:jQh .  You kill the yak!s:jЛf 2 yakss:jh 91=3-6 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:jȨs:jHo _Your base Polearms skill increases to level 11!s:j~j   You hit the yak.s:jv ((1 ally target)(   dancing +2 spear of Poverty {spect, r…)_Your base Polearms skill increases to level 11!  The yak is lightly wounded.  hits the yak.  The yak gores you but does no damage.  The yak gores your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}.s:jw b8=1.2s:j} s:j F _Your spectral weapon shares its damage with you!s:j{  You hit the yak.s:j@  The yak is lightly wounded.s:j&8s:js:j_ _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak.s:jG  You barely miss the yak.s:j _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak.  You barely miss the yak.  The yak is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak!  The yak gores you but does no damage.  The yak gores your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}!s:j_3--=2.4s:js:jF _Your spectral weapon shares its damage with you!s:j $  You puncture the yak!s:jx M$The yak is severely wounded. but  does no damage.  s:j Gs:j 76---2=3.0s:j s:j  _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} is destroyed!s:jG  You barely miss the yak.s:j ((   dancing +2 spear of Poverty {spect, r…)The yak is severely wounded.s:j3-5 (0.5s:js:jp  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.s:j b  You puncture the yak! Your headbutt misses the yak.s:j .YThe yak is almost dead.s:jq YY(1 unaware, 1 dazed)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe yak.s:j 7-1--4.1 (0.6s:j6 _ _The yak is distracted by your dazzling golden aura.s:jC $s:j.You hit the yak.s:jD s:j`.  You kill the yak!s:jL   yaks:jS80--s:jf'57s:js:j] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:jZ :  You puncture the yak! You headbutt the yak.s:jqe  ( (   dancing +2 spear of Poverty {spect, r…)The yak is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but  does no damage.s:jvf \1==5.3s:jkm s:jo ; _The yak gores you but does no damage.s:jYH  You closely miss the yak.s:jb  The yak is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak.s:jc69-9s:jhs:j4l; _The yak gores you but does no damage.s:j_-f  You hit the yak but do no damage. You headbutt the yak.s:j6j  The yak is heavily wounded.s:j7680=s:j7\0--6.4 (0.5s:j^=s:j@y  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but _does no damage.s:jNP  You hit the yak but do no damage.s:jX  The yak is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak.s:j#Z&9s:jB`s:jc1 _You block the yak's attack.s:j'   You hit the yak.s:j z  The yak is almost dead.s:j\ 1=1=7.5 (0.6s:j s:j _ _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak.s:j$G  You barely miss the yak.s:j $The yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak.s:j=($s:j۔n .# s:j8278.1s:js:jG _You kill the yak!s:jO.# .#..# #. #..# # #..#  #..#  #..#  #..# #..# .@(...# .$....# ####.# s:j .#  .#  .#  .#   s:jԮ .  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.s:jRs:j2160132==-9.1 (1.0s:js:jRl _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:j,434s:jLI=-30.1 (2s:js:j@ _You now have 1643 gold pieces (gained 42).s:jV################ #. #.###########.............########### .##s:j\s:j]c5=1.1 (1s:j;bs:j|gs:jXh-86s:jh2.1 (2s:jks:jRo@ _You now have 1683 gold pieces (gained 40).s:jes:js:jrs:js:j s:jL7=s:j K8=s:js:js:j/s:jV90=s:js:jgs:js:j^13=s:j<s:js:j=s:jK2=s:js:js:jt #..#   s:j#..#   #..#  s:j7^#..#  s:j\#..#  ##########..#  s:jG............#  ............#  ###########@#  s:j7.1 (5 #.#  s:j^#.#  s:j#.#  #.#  s:j6#.#  #.#  s:jv..#   s:js:js:jz s:jM s:j'3=45== s:jY##########....................#######. #. # 40.1 (3..# s:j6 s:jn" _HP restored. s:j5 3 s:j-6  s:j< B s:jr@ 4== s:jD X s:j_D  s:jkE  s:jF  s:jG 9= s:jH  s:jM ..........########### # # s:j'N #.######.......4.1 (4....... s:jJN 9######## s:jjN  s:jN  s:jO  s:jS  s:jXV !s:j!s:ju!s:j!s:jh!s:j]!s:jZ==!s:j!s:j` ###########.#  #.#  #.#  #.#  #.#  #.# #########.# ..........# ..# !s:j$6.1 (2###########       !s:j%!s:j<!s:j!s:j !s:jq !s:j !s:j !s:j !s:j 5=!s:j- !s:j !s:j !s:jD !s:j !s:j  ............# ###########.#  #.#  #.#  #.#  #.#  #.# ############.# ....# 9.1 (3.............# ##############       !s:jn !s:jI !s:jn "s:j5"s:jg6"s:j6"s:jX<"s:jC>"s:jC"s:jD"s:jFO="s:jG"s:j/M ...#  ###.#  #.#  #.#  #.#  #.#  #.# ###.# ......# 52......# ###       "s:jM"s:j S"s:jT"s:j"s:jO"s:jC"s:j,"s:j:X"s:jS6="s:jd"s:j"s:j"s:jh"s:j"s:j# ...#  ###.#  #.#  #.#  #.# "s:jF #.#  #.# ###.# ...# 5"s:ji]...# ### "s:j"s:j"s:jN"s:j&"s:j"s:j "s:j/ "s:ji "s:j "s:j n"s:j "s:j "s:j "s:j O="s:jE "s:j < ...#"s:j  ###.# #.# #.# #.# #.# #.#...###.#...#8...####"s:j "s:j "s:j "s:j"s:j"s:j "s:j5n"s:jB"s:j"s:jB"s:jS7="s:jf"s:jo  .. ### # # # #### # #...### #..61"s:j...#"s:j|"s:j"s:j#s:jA#s:j#s:j#s:j#s:jV#s:j#s:j#s:j#s:j[#s:j #s:jA  #s:j #####  #... #4#s:j#s:jx#s:jq$s:j^$s:jA_$s:j_$s:j g,$s:j hO=$s:jl$s:jo,$s:jo$s:jeq$s:jr$s:j sT8==$s:js$s:jx ########## #...#####################......................@...7########################$s:jy$s:j~$s:j5%s:j%s:j%s:j%s:j %s:j* %s:jX%s:jg%s:ja%s:j %s:j%s:j%%s:j%s:j%s:j%s:j:==%s:ja%s:jC%s:jK/9=%s:j'N ##### #...#######.....74.1 (7%s:jN%s:jS%s:jU&s:j`&s:ja&s:jb&s:jde&s:je&s:jf9=&s:jf&s:jh&s:ji&s:jj&s:jcj&s:jk&s:j1&s:jLjQ10/19=&s:j&s:jH _Found a stone staircase leading up.&s:j3&s:j&s:j^&s:jB&s:jB ####> #......#######<81&s:j&s:j&s:j; _Found a stone staircase leading down.&s:j? 3&s:jiB &s:jH &s:jJ &s:j~N B&s:jO &s:jRP 9=&s:jQ &s:jS &s:j9U &s:jvU &s:j8V &s:jW &s:jY &s:jY &s:j;Z &s:j_ ....##...##...##...##...#  #...# ######>..#.....@.###############5.1 (4......<.................&s:j` G########################&s:j>b &s:j f &s:j?h 's:jZkI's:jm's:jQr's:jvc1='s:j*xP  There is a stone staircase leading up here.'s:jy's:jz _'s:jh{'s:j}'s:jp~'s:j's:j@'s:j's:jM,'s:j.'s:j's:j"'s:j9='s:jq's:jB9....# #...# #...# #...# #...# #...############>..#..............##########[...<............90.1 (5######################## _Found a scale mail.)s:jZ3)s:jz)s:jZ)s:jo)s:jB)s:j)s:j3N2==)s:j)s:j_)s:jY,)s:jL)s:j&)s:j.)s:j)s:j)s:j)s:j,)s:j)s:j)s:j_)s:j:==)s:j)s:j ....# #...# #...# #...# #...# )s:j;#...#######>..#..............[@.........<6.1 (6)s:j)s:j+)s:j)s:jq )s:j؋ )s:j )s:j )s:j/ )s:j, ,)s:j B  You see here a +0 scale mail.)s:j )s:jW T3= _)s:j? )s:j )s:j[ )s:j )s:jN )s:j )s:j )s:j )s:j )s:j  .... #... #... #... #...#. #... #..####>.. #.... #.....@..[..........<100.1 (4 )s:j )s:j )s:j *s:j'3*s:j*s:j-n*s:joO=*s:j*s:j*s:j6X*s:j*s:jM4=*s:j*s:jp   #..#  #..#  #..#  #..#   #..#  *s:j #..###   #   #.@......[.4          *s:j**s:j|*s:j*s:jЩ *s:jǭ *s:j *s:j *s:jv *s:jt    #...  #...  #..#  #..#  #..#  #..#  #..#  #@.###############6.1 (2  #................. #........[........ ##################     *s:j *s:j *s:jy +s:jǞ+s:j+s:ju+s:jm+s:j X+s:j'=+s:jM,+s:j&  #..#  #..## #.... #...  #...  #..#  #..#  #.@#9.1 (3 #..# #..# #..####### #.................. #........[......... ###################  +s:jI+s:j+s:j+s:jB+s:j%+s:j2K5=+s:j+s:jL,+s:j+s:jr+s:j?k # ########.....................12######  #..#  #..#  #..#. #... +s:j+s:j1+s:jr+s:jJ +s:j8 +s:j +s:jh +s:j +s:j +s:j=2 +s:j8 X+s:j7: +s:j = +s:jz= 9=+s:j-? +s:jXE !... # # #######5.....................########+s:j7F +s:jK +s:jMN _ _Found 2 bubbling white potions.,s:jp,s:j,s:j<,s:j ,s:j ,s:jc B,s:j ,s:j 66==,s:jD ,s:j ,s:j ,s:jD ,s:j ,s:jr ,s:j( ,s:j ,s:j' ,s:j ,s:j $~~ ~... ...###......!.... 9.1 (4# ,s:j 9# #.#######.....................######,s:j  ,s:j! ,s:j\# ,s:jg ,s:j& ,s:j ,s:j ,s:j f  You encounter a hornet.,s:j f..y..~~ ~... ...###...###.........!..................########y   hornet (asleep).......,s:j @.y,s:j 0,s:j P.y,s:j4 Ey,s:j 320.1 (1 _,s:j1 ,s:j -s:j   P~~ ...  ~~~ .....  ~~~ ~...#  #.# .y.#   #.##...###  #.  #!.  #@........  #..######  #..#   #..#   #..#  #..#   #..#######   #.........   #..y==1-s:j X  ≈P~~ . SP~~ . P~~~ .. ~~~ ~ #.# ...#  #.##y..###  #..  #!  #......... #..#######  #..#  #..# S   electric eel (asleep) #..####### -s:j U.y-s:j SS  You encounter an electric eel.-s:j *******The electric eel shoots out a bolt of lightning at you!-s:jy ~~...@.  The bolt of electricity hits you but does no damage.-s:jj 0===2-s:j0 -s:j7 S _The hornet barely misses you..s:j  ( (   dancing +2 spear of Poverty {spect, r…)You closely miss the hornet.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hornet  from afar!-7 (0.6.s:j .s:j" 4 _You block the hornet's attack./s:jKK  You closely miss the hornet./s:j i  from afar! _You block the hornet's attack.  You closely miss the hornet.  The hornet is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hornet  from afar!!/s:j *******The electric eel shoots out a bolt of lightning at you!/s:jz~~...@./s:jԢT7=====/s:j!3.3/s:j/s:jɭx _The bolt of electricity misses you. You block the hornet's attack./s:jSIJ  You barely miss the hornet./s:jL .(The hornet is almost dead./s:jX  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thehornet./s:jo*******(ally target)  hornet.  The electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits you. You resist.  The bolt of electricity hits your dancing +2 spear of Poverty {spect, rElec  Int+2 Dex+4}.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} resists./s:jV ~~...@(/s:j 2-===-9/s:j[/s:j$F _Your spectral weapon shares its damage with you!/s:jn $You stick the hornet like a pincushion!!!/s:jz k .  You kill the hornet!/s:j S   electric eel/s:j 1683 -0/19 ---------------------40---4.5/s:j /s:j_ ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears./s:ji    ... ≈P~~ .[. SP~~ ....... P~~~ .. ~~~ ~ #.# ...#  #.##...#### #.. #! #.......... #..######## #..# /s:j9j 9#..# #..# #..# #..#######/s:jMt /s:jt 94---/s:ju &5.5 (1.0/s:jC{ /s:j 8 _Found a chain mail./s:j[ 905=-6.5 (2/s:j /s:j ? _You now have 1690 gold pieces (gained 7).0s:j0s:j0s:j0s:jŸ0s:jo  An electric eel comes into view.0s:jR ....... ≈P~~ .[.....  SP~~ .......  P~~~ .....#  ~~~ ~  #.#   #.##...####  #..........  #!.  #.  #..########  #..# 0s:jƭ/ #..#  #..#S   electric eel  #..#  #.#######  #.........0s:jX~S00s:jb0s:jJ27.5 (1 _0s:jY0s:j1s:j{  .  ≈P~~~~.[.....  ~P~~ .......  PS~~ .....#  ~~~ ~...#  #.# ...#  #.##...####  #...  #.  #.  #..#   #..#   #..# 1s:j|q #..#   #..#   #..#######   #.1s:j1s:jnE **1s:jאx*****The electric eel shoots out a bolt of lightning at you!1s:j|~...@..1s:j^---------------------===81s:j!1s:j$C _The bolt of electricity hits you but does no damage.1s:j& _You see here 2 bubbling white potions.2s:j2s:ja2 bubbling white potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect 2s:jkb As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, or (g)et.3s:j3s:j .......Bob0923 the Protected  ≈P~~~~.[.....Minotaur of Gozag Gold: 1690  ~P~~ .......Health: 95/95 ========================  PS~~ .....#Magic: 0/19------------------------  ~~~ ~...#AC: 343s:jStr: 25  #.# ...#EV: 9Int: 7  #.##...####SH: 12Dex: 14  #..........XL: 11 Next: 40% Place: Dungeon:10  #@.........Noise: ===------  Time: 10128.5 (1.0)  #..........h) +2 spear of Poverty {spect, rElec Int+2  #..########Throw: 4 throwing nets  #..#  #..#  #..#S   electric eel  #..#  3s:j#..#######  #......... _Found a chain mail. _You now have 1690 gold pieces (gained 7). _An electric eel comes into view.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you but does no damage. _You see here 2 bubbling white potions.3s:jM~S3s:j&3s:jD'\1=---93s:j-3s:jp0g _n - 3 bubbling white potions (gained 2)4s:j  ≈P~~~..≈P~~~~.[...~P~~~.......P~~~ .....#S~~ ~...# ...# ##...####........##############4s:j D~S4s:j 4s:j C---304s:j 4s:j 4s:j ≈≈≈≈≈~~~P...# ≈≈≈≈P~~~...~≈P~~~~.[~~P~~~.......P~~~~.....#~S~ ~...# ...# ##...####........#######4s:j 4s:j *******The electric eel shoots out a bolt of lightning at you!4s:j{Fo.@.....4s:jsG0===14s:jN4s:jTJ _The bolt of electricity hits you but does no damage.5s:j@~~≈≈≈~P~~~~≈≈≈≈≈~~~P...## ~≈≈≈≈≈P~~~.....~≈≈~≈P~~~~.[...P~~~~~P~~~.......♣~P~~P~~~~.....#♣~~~~S~~~...# ...# ##...####...................#######5s:jMX5s:j-_ *******The electric eel shoots out a bolt of lightning at you!5s:jFb@......5s:j4169025s:j5s:jY _The bolt of electricity misses you.5s:j2 L  You puncture the electric eel! You headbutt the electric eel.5s:j" 6 ( (   dancing +2 spear of Poverty {spect, r…)The electric eel is severely wounded.5s:j Q=-3.1 (0.65s:j 5s:j y  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the electric _eel from afar.6s:j7I  You miss the electric eel.6s:jA$eel from afar.  You miss the electric eel.  !  You kill the electric eel!6s:jL(   dancing +2 spear of Poverty {spect, r…)6s:jQ& 6s:jR1690 --6 (0.5 _You hear a splash.6s:jHY6s:j)]i _Your Shields skill increases to level 10!6s:j9 b≈≈≈~~~~≈≈≈~P~~~...# ~~~P...## ≈≈≈P~~~..~≈≈~≈P~~~~.[P~~~~~P..♣~P~~P~~~~.....#♣~~~~@~~~...#♣♣♣##.##...## (##...####...........#######6s:j< +  You enter the shallow water.6s:j\H ` .  Moving in this stuff is going to be slow.6s:jtS --5.2 (1.6Water 6s:j\ 6s:jg l _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.6s:ji z42=-6.2 (26s:jo 6s:jr ? _You now have 1694 gold pieces (gained 4).8s:j8s:j8s:j8s:j(8s:j08s:j4,8s:j7u _Found a scroll labelled NERUNE SAREOM.8s:j_=  You encounter a gargoyle. It is wielding a +0 flail.8s:jLF  ≈~~9~P~~~..?.  ~≈≈≈~~~~~~...#  ~~≈≈≈~P~~~...#  ~≈≈≈≈≈~~~P...####  ~≈≈≈≈≈P~~~.......  ~≈≈~≈P~~~~.[.....  P~~~~~P~~~.......  ♣~P~~P~~~@.....#  ♣♣~~~~~~~~...## 8s:jF ♣♣♣##.##...##  #.##...####  #.......... #.......... 9   gargoyle (wandering) #.......... #..######## 8s:jG*7.8 (18s:jaI5≈98s:j^9.4 (3.2 _8s:j!c8s:j_  ≈~~≈~P~~~..?.  ~≈≈≈~9~~~~...#  ~~≈≈≈~P~~~...#  ~≈≈≈≈≈~~~P...# ~≈≈≈≈≈P~~~. ~≈≈~≈P~~~~.[. P~~~~~P~~~. ♣~P~~P~~~~@....#  ♣♣~~~~~~~~...##  ♣♣♣##.##...##  8s:jr#.##...####  #.......... #..........  #.......... #..# ~940.4 (1.08s:jw9s:j,Xg ~~~P~~~P.... ≈~~≈~P~~~..?.≈≈≈~~~~≈≈≈9P~~~...# ~~~P...#####≈≈≈P~~~..~≈≈~≈P~~~~.[P~~~~~P...♣~P~~P~~~~.....###♣♣~~~~~~~~...##♣♣♣##.##...##9s:j3Y#.##...#####...........#######9s:j]9~99s:jf9s:jzgB=19s:jo9s:jq9s:jc$qS~~~P. ~~~P~~~P.... ≈~~≈~P~~~..?.≈≈≈~~~~≈≈≈~P~~~...# 9~~P...#####≈≈≈P~~~..~≈≈~≈P~~~~@[P~~~~~P...♣~P~~P~~~~.....###♣♣~~~~~~~~...##♣♣♣##.##...##.##...#####.S   electric eel (asleep)9s:j*%8.........9s:jpB SS  You encounter an electric eel.9s:jJ *******The electric eel shoots out a bolt of lightning at you!9s:j9~99s:j_~~~~~~@9s:jc\3====29s:j-9s:jJ _The bolt of electricity hits you but does no damage.:s:j   PS~~~P~~P..... ~P~~~P....  ≈~~≈~P~~~..?.  ~≈≈≈~~~~~~...#  ~~≈≈≈~P~~~...#  ~≈≈≈≈≈~~~P...#####   ~≈≈≈≈≈P9~~.   ~≈≈~≈P~~~@.[......   P~~~~~P~~~.   ♣~P~~P~~~~.....###   ♣~...##  ♣♣♣##.##...##  #.##...####   #..........   #.....:s:jp g.....   #.:s:j) +  You enter the shallow water.:s:j M~S:s:jC 9~9:s:j N  Moving in this stuff is going to be slow.:s:j5  *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die.:s:j8 ≈~P~~@.  The bolt of electricity hits you but does no damage.:s:jF  :s:jH :s:jtH ````  :s:jH <The gargoyle hurls a stone arrow at you.:s:jH :s:j' e@.[.:s:j d4.0 (1.6Water :s:j9 :s:j Q _The stone arrow misses you.;s:j̃?  You hit the gargoyle. You headbutt the gargoyle!;s:j0 ( (   dancing +2 spear of Poverty {spect, r…)The gargoyle is heavily damaged.;s:j(^1----6 (0;s:j2;s:j)~  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gargoyle _but does no damage.;s:j l .  Your unstable footing causes you to fumble your attack.;s:j) x   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.;s:j  *******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant. The bolt of electricity hits you.;s:j,5 ≈~P~~@.;s:j6 ^2-==5.2;s:ju@ ;s:jB a _You resist. The gargoyle barely misses you.s:j(M ~Your unstable footing causes you to fumble your attack.>s:jS(>s:jgT--8>s:j_>s:j5b] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.>s:j ~Your unstable footing causes you to fumble your attack.>s:jz e  A nearby plant withers and dies.>s:j *******The electric eel shoots out a bolt of lightning at you!>s:j[ o~~~@~..>s:j\ m16943-===9.4>s:j|m z _The bolt of electricity hits you. You resist. You block the gargoyle's attack.?s:jg  Your unstable footing causes you to fumble your attack.  The gargoyle hits you with a +0 flail.?s:ja *******The electric eel shoots out a bolt of lightning at you!?s:jao~~~@~..?s:jbc0--9 (0.5?s:jQm?s:jpC _The bolt of electricity hits you. You resist.?s:j?s:j̎N=---50.4?s:j?s:jmM _Your unstable footing causes you to fumble your attack.?s:j(! ~SYour unstable footing causes you to fumble your attack.?s:j, 8 ?s:j, 1-=--1.0 (0.6?s:j97 ?s:j: U _The gargoyle barely misses you.?s:j. ?s:j [2=-6?s:jW ?s:j M _Your unstable footing causes you to fumble your attack.?s:jj  $You puncture the gargoyle!  You destroy the gargoyle!?s:j M~S?s:jwS   electric eel?s:jj1694 =4=2.2?s:j#"?s:j$( _You hear a splash.@s:jp  ~P~~~~P~~P..... ≈~~~~P~~~P.....  ≈~~≈~P~~~..?..  ~≈≈≈~~~~~~...#  ~~≈≈≈~~~~~...#  ~≈≈≈≈≈~S~P...#####  ~≈≈≈≈≈P~~~.  ~≈≈~≈P~~@~.[......@s:j  P~~~~~P~~~.  ♣~P~~P~~~~.....###  ♣♣~...##   ♣♣♣##.##...##  #.##...####   #..........   #..........   #.@s:j@s:j *******The electric eel shoots out a bolt of lightning at you!@s:jmOr~@~~~..@s:jP;4==3.8 (1@s:jX@s:jt[` _The bolt of electricity hits you but does no damage.  Things that are here:@s:j~^O _4 gold pieces; a +0 flail@s:j8    ♣♣♣♣♣##...  ♣~P~~~~P~~P.....  P≈~~~~P~~~P.....  ≈≈~~≈~P~~~..?..  @s:j9 t~...#  ~~≈≈≈~~~~~...#   ~≈≈≈≈≈~S~P...#####  ~≈≈≈≈≈P@~~..  ~≈≈~≈P~~$~.[......  P~~~~~P~~~........ @s:j: ~P~~P..###  ♣♣♣~~~~~~~~...## ♣♣♣##.##...##   #.##...#### @s:jH: _ #......  @s:jo: H #.@s:jh @s:jp *******The electric eel shoots out a bolt of lightning at you!@s:j29-@~~~~..32=5.4 _The bolt of electricity hits you. You resist.As:jn) ( (   dancing +2 spear of Poverty {spect, r…)You closely miss the electric eel.As:j{84-6.0 (0As:jAs:j'y  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the electric _eel from afar!As:jO Q  You closely miss the electric eel.As:j$S (~The electric eel is heavily wounded.As:j^ As:j_ N--6As:ji As:jm  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _electric eel.As:j ≈Your unstable footing causes you to fumble your attack.As:j (As:j ~5=--7.2As:j[ As:j ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.As:jAs:j|[=-8As:jfAs:jM _Your unstable footing causes you to fumble your attack.Bs:jSI  You miss the electric eel.Bs:jHd ((   dancing +2 spear of Poverty {spect, r…)The electric eel is heavily wounded.Bs:jf/=8.4Bs:j?pBs:jr  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the _electric eel.Bs:j_ $You puncture the electric eel!  You kill the electric eel!Bs:jRgg ~You hear a splash.Bs:j9r0Bs:jwc1-5=9.0Bs:js _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.Bs:jBM Bs:j!♣♣♣♣##........ ♣~P~~~~PP≈~~~~P~~~P.....≈≈~~≈~P~~~..?..≈≈≈~~≈≈≈~~~~~...# ~@~P...#####≈≈≈P~~~..~≈≈~≈P~~$~.[P~~~~~PBs:j...   ♣~P~~P~~~~.....####.......Bs:jsBs:j[|=2=--60.6 (1Bs:jBs:jBs:jac702--1.6 (2Bs:jdBs:j? _You now have 1702 gold pieces (gained 8).Cs:jC 3Cs:jG Cs:jP Cs:jT Cs:j[ BCs:j^ Cs:j_ Cs:jb Cs:jh N  You now have 1706 gold pieces (gained 4).Cs:j;i A6=Cs:jk Cs:jCt  ♣♣♣♣♣##......... ♣~P~~~~P~~P P≈~~~~P~~~P ≈≈~~≈~P~~~..?..  ~≈≈≈~~~~~~...#  ~~≈≈≈~~~~~...#  ~≈≈≈≈≈~~~P...##### ~≈≈≈≈≈P~~~........ ~≈≈~≈P~~@~.[...... 5.8 (4.2Cs:jCu  P~~~~~P~~~.  ♣~P~~P~~~~.....###  ♣♣♣~~~~~##  ♣♣♣##.##...## #.##...###  #.......... #.......... Cs:j]v Cs:j Cs:jV . _You see here a +0 flail.Ds:j Ds:jg Ds:jK Ds:j- Ds:jc Ds:j I3=Ds:j Ds:j} Ds:j Ds:j/ 61706Ds:jY Ds:j Ds:j% IDs:j Ds:jH  You encounter a gnoll. It is wielding a +0 halberd.Ds:j6 5 ..# #............j. #........ #............. Ds:j ' ♣♣♣♣♣##.............  ♣~P~~~~P~~P.........  P≈~~~~P~~~P.........  ≈≈~~≈~P~~~..?.  ~≈≈≈~~~~~~..@# Ds:j ` ~~≈≈≈~~~~~...#  ~≈≈≈≈≈~~~P...#####  ~≈≈≈≈≈P~~~........  ~≈≈~≈P~~)~.[...... Ds:jx 4 P~~~~~P~~~......... j   gnoll (polearm, asleep)  ♣~P~~P~~~~.....####  ♣♣♣~~~~~~~~...## ♣♣♣##.##...##Ds:j e.j9.4 (3.6Ds:j Xj)Ds:j5==70.4 (4Ds:jDs:j9 _The gnoll shouts! You hear a shout!Es:j`  ..j.j.#..j♣♣♣♣##....♣~P~~~~PP≈~~~~P~~~P..≈≈~~≈~P.......≈≈≈~..#######~≈≈≈~~~~~...# ~~~P...#####≈≈≈P~~~..~≈≈~≈P~~)~.[...... jj 3 gnolls (1 polearm, 2 missiles, 2 w…)P~~~~~P.....~P~~P~~~~.....####♣♣♣~~~~~~~~...##Es:jU P j.jjj)You encounter 2 gnolls.A gnoll is quivering 2 throwing nets. A gnoll is quivering a throwing net.The gnoll shouts! You hear a shout!Es:j ((((((The gnoll throws a throwing net. The throwing net hits you.Es:j$ U.jEs:j u jYou become entangled in the net!Es:j L.jEs:jќ j......j   gnoll sergeant (polearm)Es:j? jjj 3 gnolls (1 polearm, 1 missile)You encounter a gnoll sergeant. It is wielding a +0 spear.Es:jI P=  4 Es:jp r  0 1.4 (1.04 throwing netsEs:j ,Held Es:j Es:j _You hear a shout!Es:j _You see here a scroll labelled NERUNE SAREOM.Gs:jU.jGs:j$.Gs:jJ1jGs:jCJjjGs:jwGs:j+:.jGs:jiGs:jGs:jU@-2Gs:j<+Gs:j+3 _You struggle against the net.Hs:j" jYou struggle against the net..j.jHs:jK.jHs:j}U.jHs:j|j 4 gnolls (1 polearm, 2 missiles)Hs:j*{4==--3Hs:jYHs:jD Hs:j_You encounter a gnoll. It is wielding a +0 club and quivering a throwing net.Hs:jOU.jHs:jH.jHs:jR.jHs:jL?.jHs:jHs:jfS.jHs:j0 9 12 -44 throwing nets _You shred the net and break free!Hs:jŎ#...............#j .j j♣♣♣♣♣#j..~P~~~~P~~P....P≈~~~~P~j≈≈~~≈~P~~~..?..~≈≈≈~~~#######~≈≈≈Hs:jMy ≈≈≈≈≈~~~P...#####P~~~........~≈P~~)~.[P~~~~~P~~~.........♣~P~~P~.####♣♣~~~~~~~~...## ♣♣♣##.##...##Hs:jQ.jHs:juR.jHs:jqE.jHs:joU.jHs:jԢHs:jJ%=Hs:jn 5Hs:jxHs:jf< _The gnoll hits you but does no damage.Hs:j 7.7 (1.0Os:jzOs:j _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 1723 gold pieces (gained 17).Os:j,b1723--8.7 (2Os:jOs:j H _Items here: )) [[.Ps:jq  #. .. #. . #. #. ♣♣♣♣♣##. ♣~P~~~~P~~P. P≈~~~~P~~~P. ≈≈~~≈~P~~~..@). ~≈≈≈~~~~~~..$# ~~≈≈≈~~~~~.$.# ~≈≈≈≈≈~~~P...##### ~≈≈≈≈≈P~~~.......... ~≈≈~≈P~~)~.[........ P~~~~~P~~~.......... ♣~P~~P~~~~.....#####  ♣♣♣~...##Ps:jzPs:j{+9.7 (1Ps:j=Ps:jK  You now have 1730 gold pieces (gained 7).  b - 6 throwing nets (gained 2); c - a scroll labelled NERUNE SAREOMPs:je3090.7 (26Ps:jPs:j- _You see here a +0 club.Ps:jq : #.............. ..#  ♣♣♣♣♣#~P~~~~P~~PP≈~~~~P~≈≈~~≈~P~~~..))~≈≈≈~~~########~≈≈≈$.# ≈≈≈≈≈~~~P...#####.~~~~~~...##♣♣♣##.##...##Ps:j8r Ps:j{ Ps:js| W2=1.7 (1Ps:j Ps:jq  You now have 1736 gold pieces (gained 6).  b - 7 throwing nets (gained 1)Ps:j c62.7 (27Ps:j Ps:j̦ - _You see here a +0 club.Qs:j #. .  #.  #.♣♣♣♣♣##. ♣~P~~~~P~~P. P≈~P....Qs:jc ≈≈~~≈~P~~~..))....... ~≈≈≈~~~~~~..)######## ~~≈≈≈~~~~~.@.#  ~≈≈≈≈≈~~~P...##### ~≈≈≈≈≈P~~~.......... ~≈≈~≈P~~)~.[........ P~~~~~P~~~........Qs:j.. ♣~P~.....#####Qs:jފ7 ♣♣♣~~~~~~~~...## ♣♣♣##.## #.##...####Qs:jfA3.7 (1Qs:jQs:jN  You now have 1741 gold pieces (gained 5).Qs:jl4414.7 (2Qs:jQs:j۸- _You see here a +0 whip.Ss:j Ss:j Ss:j Ss:j2 O=Ss:j Ss:j~ Ss:j Ss:j Ss:j Ss:j; Ss:j Ss:j Ss:j! 33=Ss:jB Ss:j Ss:j Ss:j Ss:j* Ss:j Ss:j Ss:jY Ss:j  ,Ss:j! Ss:j% Ss:j&& Ss:jE& 2=Ss:jv) Ss:j- Ss:j{. Ss:j?1 Ss:j5 `4==Ss:j8 Ss:j< Ss:j< Ss:j? Ss:jL ,Ss:jR Ss:jW Ss:jW Ss:j+[ Ss:jz_ Ss:j_ :==Ss:jxc Ss:jg Ss:j'h Ss:jk Ss:jp Ss:jp L5=Ss:js Ss:jjx Ss:jx Ss:j<| Ss:j Ss:j% Ss:j Ss:j Ss:j܈ Ss:j Ss:je Ss:j Ss:j 2=Ss:j Ss:j Ss:j Ss:j* Ss:j Ss:j4 Ss:jj 6Ss:j 0=Ss:j Ss:j> Ss:j Ss:j Ss:jy Ss:j Ss:j޵ Ss:j Ss:jS Ss:jz Ss:j/ Ss:j 9=Ss:j Ss:j Ss:jf Ss:jI Ss:j Ss:jA Ss:ji Ss:j Ss:j =7=Ss:j8 Ss:j Ss:j Ss:j Ss:j Ss:j Ss:j Ss:j Ss:jD Ss:j Ss:jzSs:j*Ss:j~9=Ss:j Ss:jSs:j Ss:j+Ss:joSs:j>8==Ss:jSs:j Ss:j0Ss:jSs:j"Ss:j&Ss:j&Ss:j)Ss:jY-Ss:j-Ss:j0Ss:j=4Ss:ju4$==Ss:j4Ss:j7Ss:jC9=Ss:j GSs:jK,Ss:jOSs:jSSs:jSSs:jWSs:j/\Ss:jq\Ss:j_Ss:jcSs:jGd9=Ss:jhSs:jlSs:jlSs:jpSs:juSs:jYuQ10/19=Ss:jxSs:j-}Ss:je}Ss:jSs:j,Ss:j΋Ss:j Ss:jHSs:jݙSs:jɟSs:j]9=Ss:j+Ss:j,Ss:jSs:jySs:jSs:j|Ss:j'Ss:jz71=Ss:jSs:jȾSs:jSs:jLSs:jSs:jSs:jSs:j@Ss:jSs:jSs:jNSs:jSs:j9=Ss:j3Ss:jsSs:jSs:jSs:jCSs:jN2==Ss:jSs:jSs:jSs:j>Ss:jSs:jSs:jSs:jNSs:jSs:jSs:jSs:jSs:j53==Ss:jh Ss:jVSs:jSs:jxSs:jSs:jM3=Ss:jSs:jSs:jSs:jUSs:j#Ss:j#Ss:jJ'Ss:j6+Ss:jj+Ss:jl.Ss:j>O=Ts:jTs:j ,Ts:j> Ts:jc4=Ts:jbTs:j?Ts:jTs:jTs:j3Ts:j4Ts:j7Ts:j<Ts:jN<Ts:j?Ts:jETs:jE9=Ts:jITs:jtM,Ts:j!STs:jTTs:j)UTs:j>XTs:j>\Ts:j\K5=Ts:j_Ts:jocTs:jcTs:jfTs:j j,Ts:jlTs:jsBTs:jwO=Ts:jzTs:j~,Ts:jTs:jTs:jL6==Ts:jTs:jgTs:jTs:jˎTs:jYTs:jTs:jەTs:jdTs:jTs:jTs:jTs:j%:==Ts:jɬTs:j,Ts:jTs:j?Ts:jK7=Ts:j>Ts:j,Ts:jTs:jl,Ts:jTs:j,Ts:jTs:jgTs:j9=Ts:jTs:jTs:j:Ts:jmTs:jTs:jK8=Ts:j>Ts:j$,Ts:jTs:jB,Ts:jlTs:jTs:jBTs:j" Ts:joO=Ts:j]XTs:j$!,Ts:j$Ts:j*n _You start resting.Magic restored.Ts:j6Ts:j.@2297.7 (103.0)Ts:j9Bb9==84 _Ts:jNKTs:jMUs:jUs:jUs:j Us:jUs:jUs:j,Us:jUs:jUs:j/Us:jUs:jUs:jUs:jUs:j)Us:j1Us:jIUs:j:==Us:jUs:j| Us:j Us:j Us:j Us:j*Us:jUs:jxUs:j^Us:jrUs:j6Us:jUs:j Us:j#Us:j%Us:j:&Us:j'Us:j)Us:j;+Us:jw+Us:j,Us:j@.Us:j?0Us:j0Us:j1Us:jB7Us:j8Us:j8Us:j9Us:j;Us:jj=Us:j=Us:j>Us:jAVs:jj  You encounter a killer bee.Vs:j >≈~~~~~.).# ..## ≈≈~~~P...###########.... ≈≈P~~~.........## ≈P~~)~.[....... ~~P~~~...............~.. Vs:j& ~P~~~~.....#####......~. ~~~~~~~...## #......~~ ♣##.##...## #....~≈~≈ Vs:jI #.##...#### #@.....~≈#................≈~~.≈Vs:jl #..................~~≈ #.................~.≈≈Vs:j p#..############....≈≈≈Vs:j #..# #..~≈≈≈ y   killer bee (asleep)Vs:j #..# ...≈≈≈#..# ..~..y#..Vs:j "#Vs:j  310.7 (12.0)y.  The killer bee buzzes angrily. You hear an angry buzzing noise.Vs:jCy≈Vs:jb(DyVs:j(5==1.7 (13Vs:jR0Vs:j2& _You hear a bark!Xs:jP...###########.... P~~~................##. P~~)~.[.......... ~P~~~.........~ P~~~~.....#####..~## #......~~≈ ##.##...## #....~≈~≈≈  #.##...#######......~≈#..............@.≈~~.≈#..~~≈#.Xs:j) ~.≈≈#..############....≈≈#..# ##..~y≈≈h#..# ...≈≈h   wolf (wandering)#..# ..~...Xs:jyyy 3 killer bees (2 wandering)  #..# .....yy#..#######Xs:j& y.  You encounter a wolf and 2 killer bees.Xs:jA'=y~Xs:j'Cy≈Xs:j+ yThe wolf howls! The killer bee buzzes angrily. x2Xs:jJ,7y.Xs:jD-/yXs:j-7y.Xs:j-7y.Xs:jp8hhyyyy 5 killer bees (1 wandering)Xs:j812.0)Xs:j @Ys:j9^ _You encounter a killer bee. x2Ys:jP~~~................## ~~)~.[...~.........~...≈ ~~~~.....#####~ ~## #......~~≈~ #.##...## #....~≈~≈≈ #.##...#######......~≈≈. #................≈~~.≈≈~ #..~~≈≈h #.y~.≈≈ Ys:j#..############....≈≈≈≈. #..# ##..~≈≈≈hh #..# ...yy≈≈≈ #..# #..~...h 2 wolves (1 wandering) #..# #.....yyh   hound ( Ys:j#..####### #......~≈yyyyy 5 killer bees (1 wandering) #.........Ys:j( y~You encounter a hound and a wolf.Ys:j y≈The hound barks! The wolf howls! The killer bee buzzes angrily.Ys:j4 yThe killer bee stings you but does no damage.Ys:j7y.Ys:jYCy≈Ys:je1hYs:jXhhYs:j_DhYs:jWy.yYs:j7#≈Ys:jAy≈Ys:jT y≈You encounter a killer bee. You encounter a hound. You encounter a wolf.Ys:j4y.Ys:j1~Ys:j hThe killer bee stings you but does no damage.Ys:jo.Ys:j? hy 6  You encounter a hound.Ys:j&3Ys:j Ys:j@ R _The hound leaves your sight. x2; The wolf leaves your sight.Ys:j>#| $You impale the killer bee!!Ys:j*  y≈You kill the killer bee!y≈y≈Ys:j*7y.Ys:jn+ hThe hound barks! The killer bee buzzes angrily. You hear a bark!Ys:j+ChYs:j15M yhhh 3 wolves (1 wandering)hyyy 5 killer bees (1 unaware, 1 dazed)  The killer bee is distracted by your dazzling golden aura.Ys:j81741 2/19 ----------------------74.3 (0.6Ys:jt>Ys:j?& _You hear a bark![s:j+  You puncture the killer bee![s:j $The killer bee is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer beefrom afar![s:jp@y≈[s:j?y~[s:j>y≈[s:jʡQ(hhyyy 4(   dancing +2 spear of Poverty {spect, r…)[s:j8w1-----------------------8 (0.5[s:j^[s:jڲN _You kill the killer bee!\s:j ?~~)~.[.... P~~~...~...≈ ~#####......~..~~...## ~≈ #.##...## ~≈~≈≈≈#####......~≈≈...............(≈~~.≈≈h...~~≈≈h$~.≈≈≈≈\s:jJ ############..yyy≈≈≈h ##..~≈y≈h~ #...≈≈≈≈≈~.......~######....... ...\s:j= .\s:j 3y.\s:jϞ y≈Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.\s:j6 ;hh\s:jy \s:j Cy≈\s:jL Oyy\s:j- 5-5.8 (1.0\s:j \s:jʺ ; _You block the killer bee's attack. x3]s:j'&  You hit the killer bee.]s:j:. y.  The killer bee is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer beefrom afar.]s:j03h]s:j1?y~]s:j?j (h 2 hounds(   dancing +2 spear of Poverty {spect, r…)The killer bee barely misses you. x2; The killer bee stings you.]s:j@u3---6.4 (0.6]s:jJ]s:jfL8 _You block the killer bee's attack.^s:jo+  You puncture the killer bee!^s:j(# $The killer bee is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer  bee.^s:j$O.(^s:j&w hYou kill the killer bee!^s:j5m hhhh 3 hounds (1 unaware, 1 dazed) 3  You encounter a hound.The hound is distracted by your dazzling golden aura.  The killer bee stings you but does no damage.^s:j>4-2=8=7.0^s:jF^s:jIW _The killer bee barely misses you.^s:j>l &  You hit the killer bee.^s:j| hh(1 unaware, 1 dazed) _The killer bee barely misses you.You hit the killer bee.  The killer bee is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the  killer bee.  The wolf is distracted by your dazzling golden aura.^s:jx~ _1--5 (0.5^s:jO ^s:j= { _You block the killer bee's attack. The killer bee closely misses you._s:jT#k  You barely miss the killer bee. You headbutt the killer bee!_s:j.1hh22You barely miss the killer bee. You headbutt the killer bee!  The killer bee is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer  bee.  The killer bee stings you but does no damage.  You block the killer bee's attack._s:j1m5=-8.1 (0.6_s:j*<_s:jm>J _The wolf is distracted by your dazzling golden aura._s:j. O  You closely miss the killer bee._s:j0 $The killer bee is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer  bee!_s:j_ <($_s:j  _s:j hhunaware,y 2  You kill the killer bee!_s:j̯ The wolf is distracted by your dazzling golden aura.  The killer bee barely misses you. You furiously retaliate!_s:j &7_s:j _s:j* 2 _You headbutt the killer bee!`s:j|  You hit the killer bee but do no damage.Your headbutt misses the killer bee.`s:j y≈You hit the killer bee but do no damage.Your headbutt misses the killer bee.  The killer bee is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thekiller bee.  The wolf is no longer dazed. The killer bee is no longer dazed.`s:j yhh2 unaware, 2 dazed)y`s:j~ G-9.2 (0.5`s:j* `s:j 8 _You block the killer bee's attack.as:j$} $You puncture the killer bee!as:jO $You kill the killer bee!as:j y~Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.as:jRhh22   killer beeas:j_0-98 (0.6as:j>as:jK _The hound is distracted by your dazzling golden aura.as:j~& h(hhh11hh(   dancing +2 spear of Poverty {spect, r…)You miss the killer bee.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the killerbee.  The wolf is no longer dazed. The hound is no longer dazed.  The wolf is no longer dazed. The killer bee stings you.  The wolfas:j' \3-20.3 (0.5as:jo1 as:j4 K _The hound is distracted by your dazzling golden aura.bs:j8+  You puncture the killer bee!bs:jX yy  (unaware, dazed)  The killer bee is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thekiller bee.bs:jZ_1==9 (0.6bs:j^bs:jP _The killer bee is distracted by your dazzling golden aura.bs:j-#  You completely miss the killer bee. The killer bee snaps out of its daze.  The killer bee buzzes angrily.  Your headbutt misses the killer bee.bs:j8 hyhunaware,yheadbutt misses the killer bee.  The killer bee is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe killer bee.  You hear a shout! You hear a bark!  The hound is distracted by your dazzling golden aura.4-====1.4 (0.5bs:j M bs:jO 8 _You block the killer bee's attack.cs:jZr  You closely miss the killer bee. Your headbutt misses the killer bee.cs:jق  The killer bee is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the killer  bee.cs:j[=---9cs:jɎcs:jC _The killer bee stings you but does no damage.cs:j{ $You puncture the killer bee!cs:jm .  You kill the killer bee!cs:j3 hh22  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The wolf is no longer dazed.cs:j5==---2.5 (0.6cs:jj cs:j% M _The wolf is distracted by your dazzling golden aura. x2es:ja≈P~~~.##)~.[............ ~P~~~..........≈ P..#####......~..~ ~~~~~~...## #......~~≈~ ##.##...## #....~≈~≈≈≈  #.##...#######......~≈≈h  #.≈~~.≈≈h  #.$.~~≈≈h  #................$~.≈≈≈≈  #..############..$.≈≈≈≈h  #..#es:jbf#..~≈≈≈hh  #..# #...≈≈≈≈≈  #..# #..~...≈≈h   wolf  #..# #......~≈  #..####### #~≈  #. .........es:jmes:jm5-3.5 (1.0es:j ues:jwes:jr XP~~~.##. ~~)~.[........ P~~~.......~...≈ ~~~~.....#####......~..~ ...## #......~~≈~ .##...## #....~≈~≈≈≈ #.##...#......~≈≈h #.≈~~.≈≈h #.$.~~≈≈h #.es:j $~.≈≈≈≈ #..#..$.≈≈≈≈h #..# ##..~≈≈≈hh #..# # #..# #..~...≈≈ hhh 3 wolves (2 unaware, 2 dazed) #..# #......~≈ es:j8 hhh 3 hounds (1 wandering, 2 unaware, 2 …)#..# # es:j hhhhhhhhhunaware, 1 dazed)  The hound barks!  The wolf is no longer dazed. The hound is no longer dazed.  The wolf is distracted by your dazzling golden aura.es:j/==4es:jes:j.l _The hound stops to sniff the ground.fs:j~~~.##. )~.[....... ~~~.......~...≈......#####......~..~≈...## #......~~≈~≈ .##...## #....~≈~≈ .##...#......~≈≈hT .≈~~.≈≈h. ..~~≈≈hh .$~.≈≈≈≈h ..#fs:jAc..$.≈≈≈≈h~ ..# ##..~≈≈≈hh≈ ..# #...≈ ..# #..~...≈T   troll (wandering) ..# #......~≈hhh 3 wolves (2 unaware, 2 dazed) ..# #......~≈~hhhh 5 hounds (1 unaware, 1 dazed) fs:j S _The hound stops to sniff the ground.  You encounter a hound and a troll.troll shouts!x2hound is distracted by your dazzling golden aura.  The wolf is distracted by your dazzling golden aura.fs:j hhhh11hhh33S   electric eel (wandering)  You encounter an electric eel.fs:jR2=5fs:jfs:jUD _The hound is distracted by your dazzling golden aura.fs:j&Q _You see here 6 gold pieces.gs:j 6 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et.hs:jhs:jh~~~................##.Bob0923 the Protected ~)~.[...................Minotaur of Gozag Gold: 1741 ~~~...............~...≈.Health: 95/95 ======================== ~~~.....#####......~..~≈Magic: 2/19==---------------------- ~~~~...## #......~~≈~≈AC: 34Str: 25 .##...## #....~≈~≈≈≈SEV: 9Int: 7 .##...#######......~≈≈hTSH: 12Dex: 14 ................≈~~.≈≈h.XL: 11 Next: 49% Place: Dungeon:10 ................@.~~≈≈hhNoise: ==-------s:jJkm  Time: 10325.5 (1.0) ................$~.≈≈≈≈hh) +2 spear of Poverty {spect, rElec Int+2 ..############..$.≈≈≈≈h~Throw: 7 throwing nets ..###..~≈≈≈hh≈ ..##...≈≈≈≈≈≈ ..##..~...≈≈≈T   troll ..##......~≈≈hhh 3 wolves (1 unaware, 1 dazed) ..####### #......~≈~hhhh 5 hounds (3 unaware, 3 dazed) ......... .........S   electric eel (wandering)  The wolf is no longer dazed. x2  The hound is distracted by your dazzling golden aura.  The wolf is distracted by your dazzling golden aura.  You encounter an electric eel. _The hound is distracted by your dazzling golden aura. _You see here 6 gold pieces. .Ths:jOl [39;49mYou now have 1747 gold pieces (gained 6).S≈hhhhhh11S1747--6 _The hound is no longer dazed. x2; The wolf is no longer dazed.js:jr)~.[..... ~~~...~...≈#####......~..~≈~...## ~≈ .##...## ~≈~≈≈S#####......~≈≈h................≈~~.≈≈hT..~~≈≈hh~.≈≈≈≈h############..$.≈≈≈≈h~ ##..~≈≈≈hh≈ #...≈≈≈≈≈~.......~######~js:j'....... ....hhh js:jjs:j *******The electric eel shoots out a bolt of lightning at you!js:jW5\Thjs:jB ≈≈..~@.  The bolt of electricity hits you but does no damage.===7js:jHjs:jJe _The hound stops to sniff the ground.js:jLR _You see here 29 gold pieces.ks:jrks:jtu29 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away ks:juZ with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et.ls:j ls:j~)~.[...................Bob0923 the Protected ~~~...............~...≈.Minotaur of Gozag Gold: 1747 ~~~.....#####......~..~≈Health: 95/95 ======================== ~~~~...## #......~~≈~≈Magic: 2/19==---------------------- .##...## #....~≈~≈≈S≈AC: 34Str: 25 .##...#######......~≈≈h.EV: 9Int: 7 ................≈~~.≈≈ThSH: 12Dex: 14 ..................~~≈≈hhXL: 11 Next: 49% Place: Dungeon:10 ................@~.≈≈≈≈hls:j>Noise: ===------  Time: 10327.5 (1.0) ..############..$.≈≈≈≈h~h) +2 spear of Poverty {spect, rElec Int+2 ..###..~≈≈≈hh≈Throw: 7 throwing nets ..##...≈≈≈≈≈≈ ..##..~...≈≈≈ ..##......~≈≈T   troll ..####### #......~≈~hhh 3 wolves ......... ..........hhhh 5 hounds (1 unaware, 1 dazed) .........S   electric eel  You now have 1747 gold pieces (gained 6). _The hound is no longer dazed. x2; The wolf is no longer dazed.  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you but does no damage. _The hound stops to sniff the ground. _You see here 29 gold pieces.ls:jd ≈SYou now have 1776 gold pieces (gained 29).ls:j)Jhhls:j)976---8ls:j4ls:j63 _The hound is no longer dazed.ms:jJR~~..~...≈#####......~..~≈~...## ~≈ .##...## ~≈~≈≈≈#####......~≈Sh................≈~~.≈≈Th..~~≈≈h~.≈≈≈≈############..@.≈≈≈≈h~ ##..~≈≈≈hh≈ #...≈≈≈≈≈~.......~######~....... ........#ms:jũQ.hms:jGS≈ms:j?Q.hms:jN.hms:jms:jB---9ms:jms:jf _The hound pauses to sniff the ground.ms:juQ _You see here 6 gold pieces.ms:j?ms:j@6 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ ms:j̗ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et.ns:j" ns:j ~~~...............~...≈.Bob0923 the Protected ~~~.....#####......~..~≈Minotaur of Gozag Gold: 1776 ~~~~...## #......~~≈~≈ns:j "Health: 95/95 ======================== .##...## #....~≈~≈≈≈≈Magic: 2/19==---------------------- .##...#######......~S≈h.AC: 34Str: 25 ................≈~~.≈≈T.EV: 9Int: 7 ..................~~≈≈hhSH: 12Dex: 14 .................~.≈≈≈≈hXL: 11 Next: 49% Place: Dungeon:10 ..############..@.≈≈≈≈hhNoise: ---------  Time: 10329.5 (1.0) ..###..~≈≈≈hh≈ns:jݦ h) +2 spear of Poverty {spect, rElec Int+2 ..##...≈≈≈≈≈≈Throw: 7 throwing nets ..##..~...≈≈≈ ..##......~≈≈ ..####### #......~≈~T   troll ......... ..........hhh 3 wolves ......... ..........hhhh 5 hounds .............#ns:j S   electric eel _The hound stops to sniff the ground. _You see here 29 gold pieces.  You now have 1776 gold pieces (gained 29). _The hound is no longer dazed. _The hound pauses to sniff the ground. _You see here 6 gold pieces.ns:j^ N  You now have 1782 gold pieces (gained 6).ns:j+ _ *****ns:jѽ WThe electric eel shoots out a bolt of lightning at you!ns:j3I ns:jI f.~~@.ns:jJ ^823-===ns:jK 30ns:jS ns:jfU C _The bolt of electricity hits you. You resist.os:jCP#####......~..~≈~...## ~≈ .##...## os:jP~≈~≈≈≈#####......~S≈h................≈~~.≈≈T..~~≈≈hh..~.≈≈≈≈############....≈≈≈≈h ##.@~≈≈≈hh≈ #...≈≈≈≈≈~...os:jKQ....~######~....... .....##########os:j|Qos:jTUhhos:j^os:jf& os:jcf/****os:jf**os:jfI*The electric eel shoots out a bolt of lightning at you!os:jfos:jGhTos:j`os:j2X.~..os:j7@..os:j@-1os:jos:jC _The bolt of electricity hits you. You resist.os:j& M~...## ~≈ .##...## ~≈~≈≈≈#####......~S≈h................≈~~.≈≈h.........~~≈≈Th........~.≈≈≈≈############....≈≈≈≈h ##..~≈≈≈hh≈ #.@.≈≈≈≈≈~...os:j *....~######~....... ......######### #######...#  os:j os:j *******The electric eel shoots out a bolt of lightning at you!os:jޣ .~..~@.os:j x5=3=2os:jά os:jİ   The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you. You resist.  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you. You resist.  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you but does no damage.ps:jqg.##...## ~≈~≈≈≈#####......~S≈h................≈~~.≈≈h.........~~≈≈Th......~.≈≈≈≈############....≈≈≈≈h ##..~≈≈≈hh≈ #...≈≈≈≈≈~.......~######~....... ......##ps:j####### ########...# #ps:jQ.hps:j/ps:j *******The electric eel shoots out a bolt of lightning at you!ps:jB{7h.ps:j].~.≈~.@ps:j1T4-3ps:jps:jUC _The bolt of electricity hits you. You resist.ps:jV" ##...#######......~S≈h. ..............≈~~.≈≈h..~~≈≈Th>~.≈≈≈≈h.############....≈≈≈≈hh~# ##..~≈≈≈hh≈≈ .# #...≈≈≈≈≈≈ .# #..~...# #..@...~####### #......~≈~~...... ....... ..... ....########## #########...# ##...# # #...# 4# #...#ps:j$ ;hhps:j5% ps:j+ hShhps:j3 ≈≈.5S   electric eelps:j4 ^5=---4ps:je= ps:j*@ 4 _Found a staircase to the Lair.qs:j<..............≈~~.S≈hh.~~≈≈Th>~.≈≈≈≈h.. ############....≈≈≈≈hh~≈ # ##..~≈≈≈hh≈≈≈ # #...≈≈≈≈≈≈ # #..~... # #......~ qs:jf####### #...@..~≈~~...... ......... ... .#### ####### ########## ##...# # #...# # #...#  3 # #...#[mqs:jSQ.hqs:jՇ=hhqs:jDqs:ǰh.hS.Thqs:j≈≈~.h 5 houndsS   electric eelqs:jB---5qs:j}qs:jdqs:j.~~S≈hh>~.≈≈≈≈Th. ###########....≈≈≈≈hhh≈~ ##..~≈≈≈hh≈≈≈~ #...≈≈≈≈≈≈ #..~... #......~##### ###......~≈~~ ...... .......... .. .##### ###### ########## #...#qs:jSr #...#  #...#  #...#  3###############>..#qs:j2Sqs:jX!≈S   electric eelqs:j"B=6qs:j)qs:jF+qs:jVqb~.≈S≈≈Th. ##########....≈≈≈≈hhh≈~ ##..~≈≈≈hh≈≈≈~≈#...≈≈≈≈≈≈≈≈≈≈#..~...~#......~≈≈≈≈≈~ ##### ###......~≈~~≈≈. ..... ........... .. .###### ##### #########...#  qs:jr3#...# #...# hhh 3 wolves#...# hh 2 hounds ###############>..# ..................###############qs:jt2Sqs:jv.Tqs:jxqs:jM≈≈≈h#...#T   trollh   houndS   electric eelqs:jπ&7qs:jeqs:jqs:j S##########....≈S≈≈hTh≈~. ##..~≈≈≈hh≈≈≈~≈ #...≈≈≈≈≈≈≈≈≈qs:j n~...~....~ ##### ##~~≈≈. ..... ...........###### ##### #########...# hh 2 wolves ###############> ..................###############[<.................qs:j /Sqs:j ≈S   electric eelqs:j o=4==8qs:jhqs:j4rs:jX  ##..~≈≈Shh≈≈≈~≈ #...≈≈≈≈≈≈≈≈≈~...~....~ ##### ##~~≈≈. ..... ................###### ##### #########.@.# .<...  ################################# rs:j9/Srs:jc≈S   electric eelrs:j1&9rs:jrs:jrs:jt  #...≈≈S≈≈≈≈≈≈~...~....~≈≈≈≈≈~ ##### ##~~≈≈. ..... ............................###### ##### #########...# ######rs:jw2Srs:j≈S   electric eelrs:j'40rs:jrs:jbrs:j- ~...S≈≈≈≈≈~....~ ##### ###~~≈≈. ..... ...............................###### ##### #########...# .rs:jE2Srs:j"≈S   electric eelrs:jd#&1rs:j&rs:j(rs:j  ....S ##### ###......~≈~~≈≈. ..... .............................###### ##### #########...#  ###############>##rs:jg 2Srs:j ~S   electric eelrs:j; C==2rs:jj rs:jN rs:j  ##### ##S≈~~≈≈. ..... .......................###### ##### #########...#  ###############> ..................###############..##rs:j rs:j rs:j# &3rs:j rs:j ss:jZss:j[ss:j[ss:jydss:jVgss:jfl5=ss:jlss:jnmss:jIt.... ............  ..###### #### #########...#  #...# ss:jt  #...# #...# #...# ss:jt##############>..# ................@################5.5 (2 ...[..........<.................. ######################## ss:j/u ss:juss:jzss:j|ss:jess:jss:jss:jss:jG .###### ### #########...#  #...# #...# #...# #...# #############>..# ................#################[ss:jzH<..@................ #################################ss:jOss:jP+6.5 (1ss:jTss:jVss:j= ss:jQ> ss:j>D ss:jF ss:j ss:j$ ss:jڶ ss:ji ts:joIts:jzts:jNts:j_ts:j2=ts:j̸ts:j ..######  ##...# #...# #...# #...# #...# ##>..# #.##ts:j . [..<....8.5 (2ts:jts:jPts:jvs:jkavs:javs:jbvs:jevs:jhBvs:jiS6=vs:jivs:jlvs:jlvs:jmvs:jpvs:j8pvs:jpvs:jsvs:jsvs:jrtvs:jewvs:jw9=vs:j/xvs:jl{vs:j{vs:j|vs:j~vs:j`vs:jvs:jKvs:jS7=vs:j<vs:jvs:jvs:jyvs:jwvs:jvs:jvs:j܏vs:jvs:jvs:jʓvs:j#=vs:jvs:jvs:jvs:jvs:jWvs:j_vs:j#8vs:j1==vs:jEvs:j,vs:jvs:j;vs:jsvs:jvs:jvs:jvs:jvs:jP==vs:jvs:j-,vs:j_vs:j]vs:jS9=vs:jvs:jVvs:jvs:jvs:j׵vs:jvs:jvs:jvs:j/vs:jvs:j׼vs:j=9=vs:jvs:j_,vs:jvs:jUvs:jQ10/19=vs:jvs:jvs:jvs:jYvs:j+,vs:jvs:jvs:jvs:jvs:j`vs:j9=vs:jvs:j{,vs:jvs:jKvs:jvs:j|vs:j;1vs:j(=vs:jzvs:jzvs:jvs:jgvs:jvs:jvs:jvs:jvs:jzvs:j.vs:jvs:jn9=vs:j]vs:j,vs:j*vs:jvs:jR]2==vs:jvs:jvs:jXvs:jvs:jvs:jtvs:jPvs:jvs:jvs:jJvs:j:==vs:j vs:j-vs:jevs:jvs:javs:j73=vs:jvs:jvs:jvs:j<vs:jvs:jR vs:j vs:j vs:jvs:j&vs:jvs:jvs:j#=vs:jvs:jvs:jvs:jvs:jyvs:jvs:j:M4=vs:jvs:jvs:jFvs:jvs:j"vs:j"vs:jn#vs:j&vs:j['vs:j&(vs:j*vs:j4+9=vs:j+vs:j.vs:j.vs:j]/vs:j2vs:j2vs:j:3vs:j6vs:j7vs:j8D5=vs:j8vs:j;vs:j<vs:j<vs:ja?vs:j?vs:j=@vs:jCvs:jDvs:jDvs:jHvs:jgH9=vs:jIvs:jL,vs:jMvs:jRvs:jRR66==vs:jsRvs:jSvs:jKUvs:jUvs:j Vvs:j$Yvs:jbYvs:jZvs:j]vs:j;]vs:j]vs:j`vs:javs:ja3==vs:jibvs:jdvs:jdvs:jNevs:jgvs:jOgK7=vs:jgvs:j.l,vs:jlvs:jpvs:jpvs:j^qvs:j..# .................################ ...[..........<.................. #################################xs:j4 h   wolf (wandering)xs:jN5 06.5 (4.0)xs:j0< xs:jI= )7.5 (5 xs:jn= _xs:jB xs:jD ys:j-dg ~≈≈≈≈≈~ #### ###......~≈~~≈≈ .................h..... .... ............###### #### ######## #... ##############>..#..............################ ...[..........<.................. ys:jdR#################################ys:jg).h.ys:jti&.hys:j0pXhys:jq+8.5 (1ys:jwys:jyys:ju '~...≈ #≈≈≈≈~ #### ###......~≈~~≈≈ ......ys:jʹ k............ .... ............###### #### #########..h #. ##############>ys:j V.......################ ys:j ...[..........<.................. #################################ys:j $.hys:j ys:j .=9ys:j ys:j 2 _You block the wolf's attack.ys:jͽ $You miss the wolf.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wolf!!ys:j ((   dancing +2 spear of Poverty {spect, r…)ys:j a1782 51==40.1 (0.6ys:jo ys:j H _You kill the wolf!zs:j.≈≈≈≈~...≈ ≈≈≈≈~ #### ###zs:j ~≈~~≈≈ ................... .... ............###### zs:jEt#### #########...(zs:jgC #. zs:jw##############>.zs:jE.....################ zs:j...[..........<.................. #################################zs:jB.zs:j (zs:j 7---1.1 (1.0zs:jj zs:j> l _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.zs:j c8---2.1 (2zs:j zs:j|# ? _You now have 1788 gold pieces (gained 6).{s:jxo{s:jo{s:jcq{s:jy{s:j=}{s:j}{s:j,{s:jg  A hound comes into view.{s:j)#########.hTh≈~.##..~≈≈≈~~≈≈≈~≈~≈≈≈≈≈≈≈≈≈≈≈ #..~...≈≈≈≈≈≈~≈{s:js #~≈≈≈≈≈~h #### ###~≈~~≈≈..{s:j ............ .... ................... {s:j{.... ...........@###### {s:j΋t#### #########....{s:jd#...##...#{s:jRh   hound (wandering)..<...{s:j*3.1 (1{s:j*E.h{s:j{s:j24.1 (2 _{s:jK{s:j{s:jA"M............~.≈≈≈≈hh.. #########....S≈≈≈h~~≈~..{s:j##..~≈≈≈~~≈≈≈~≈~.≈≈≈≈~...≈≈ ≈≈≈≈~ #### ###~≈~~≈≈h{s:j ....... .... ............####### {s:j(~#### #########...#...#hh 2 hounds (wandering)S   electric eel (wandering)....#{s:j. ≈SThe hound barks! x2{s:jU.h{s:j/h{s:j5h   wolf (wandering)hh 2 hounds (1 unaware, 1 dazed)S   electric eel{s:j4==5.1 (1{s:j{s:jK _The hound is distracted by your dazzling golden aura.{s:jj ~.≈≈≈≈hh.. ....≈≈≈≈h~~≈h..≈##..~≈S≈~~≈≈≈~≈~≈#...≈~#..~...≈≈≈≈≈≈~≈#......~≈≈≈≈≈~. ###......~≈~~≈≈. .h. . .# #...# #...##...##...# #...# #>..# #{s:jjk 3h.{s:j{l O≈S{s:jem 2~h{s:jo U.h{s:jv Xh{s:jw &6{s:j3 {s:j % _The wolf howls!{s:j\~.≈≈≈≈hh.. ....≈≈≈≈h~~≈~h.≈##..~≈≈≈~~≈≈≈~≈~≈#...≈≈S≈~.#..~...≈≈≈≈≈≈~≈≈.#......~≈≈≈≈≈~..~{s:j+] ###......~≈~~≈≈. . .h. .# #...# #...{s:ja]##...##...# #...# #{s:j]>..# ##{s:j_'.h{s:jk{s:jrQ ****{s:jr*The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you. You resist. The bolt of electricity hits you.{s:j≈~≈.@You resist. You block the hound's attack.{s:jh]1--=7{s:j{s:j & _You hear a bark!|s:j6 $You closely miss the hound.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound fromafar!!!|s:j 99~h|s:jd:O≈S|s:jC)(h   hound (unaware,(   dancing +2 spear of Poverty {spect, r…)|s:j.Id2=-7 (0.6|s:jP|s:jSI _You kill the hound!|s:jO\ ~.≈≈≈≈hh.. ....≈≈≈≈h~~≈~..≈##..~≈≈≈~~≈≈≈~≈~≈≈~#...≈h.~#..~...S≈≈≈≈≈~≈≈.#......~≈≈≈≈≈~..~. ###......~≈~~≈≈. .(. .. .# #...# #...##...##...# #...# #>..# #.#.|s:jiy /.~hh≈S.h 2 hounds (1 wandering, 1 unaware, 1 d…)3=---8.7 (1.0 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.|s:j Q _You see here 5 gold pieces.}s:j[..~~≈≈hh> ..........~.≈≈≈≈.....~ #######....≈≈≈≈hh~≈~..≈≈≈#..~≈≈≈~~≈≈≈~≈~≈≈~ #...≈≈≈≈≈~.~}s:j) #..~...≈≈≈≈≈≈~≈≈h. #......S≈≈≈≈≈~..~. ## ###~≈~~≈≈..... .. . .. ...$....... .. ............########## ## #########...# #...#}s:jX #...# #...#  }s:j{_#...# # }s:j############>..##}s:j"h}s:j)~}s:jsM~S}s:jahh(unaware, dazed)hunaware, 1 dazed)}s:jX4---9}s:j}s:jJ _The wolf is distracted by your dazzling golden aura.~s:j ≈You skewer the electric eel like a kebab!!!  You kill the electric eel! .hYou now have 1793 gold pieces (gained 5)..hh~s:j|935=2/19 ----------------------===50.2 (0.5~s:jZ ~s:j 3 _The hound is no longer dazed.~s:je~s:j+~s:j~s:jfT _Why would you want to do that?s:j3>T~.≈≈≈≈..h..~≈≈ ######....≈≈≈≈.~~≈~..≈ ##..~≈≈≈~h≈≈≈~≈~≈≈~ ...≈≈≈≈≈≈≈≈≈≈≈~.~ #..~...~≈≈h. #......~≈≈≈≈≈~..~. # ###......~≈~~≈≈..... . ...............  ..  .########## # #########...#  #...##...##...# #...# ## h   hound ###########>..# #. ..............##################.s:jGs:jH>---1.2 (1.0 _s:jNs:jDRQ _You see here 5 gold pieces.s:jt ~.≈≈≈≈..h..~≈≈ .....≈≈≈≈.~~≈~..≈s:j ###..~≈≈≈~h≈≈≈~≈~≈≈~≈##...≈~.~.s:j #..~...≈≈≈≈≈≈~≈≈h.~#......~≈≈≈≈≈~..~.≈  ###......~≈~~≈≈. s:j8  .  .$  .# s:j] ` #...# s:j{ o#...# #...# #s:j v>..# #.#.s:j s:j2hs:jK.hs:jh 2 hounds---2 _s:js:j s:jU~≈≈hh>. . .......~....~≈.. ####....≈≈≈≈.~~≈~..≈≈≈≈#.##..~≈≈≈~h≈≈≈~≈h≈≈~≈≈##...≈≈≈≈≈~.~.≈#..~...≈≈≈≈≈≈~≈≈h.~~ #......~≈≈≈≈≈~..~.≈###~≈~~≈≈. ..$......... s:j............############ #########...# #...# #...#   #...# #### #########>..##.s:j!).h.s:j(.h.s:jXhs:j$&3s:js:jL2 _The wolf is no longer dazed.s:j≈~~.≈≈~.. .~≈≈..>........... ......~....~≈≈≈≈≈~.. ###....≈≈≈≈.~~≈~..≈≈≈≈≈~#.##..~≈≈≈~h≈≈≈~≈h≈≈~≈≈.##...≈≈≈≈≈~.~.≈.#..~...≈≈≈≈≈≈~≈≈..~~≈ #......~≈≈≈≈≈~..~.≈.≈###~≈~~≈≈@h..$.......... ...........############# ########..s:j~.##...# #...# #...# #...# #####s:j;M~hs:jSKh~s:js:j1793=----------------------=4s:jus:jn _The wolf barely misses you. You block the wolf's attack.s:j n#......~≈≈.. .≈~~.≈≈~......~~~~~.~≈≈..>........... . .....~....~≈≈≈≈≈~[ ...# ##....≈≈≈≈.h~≈~..≈≈≈≈≈~#.##..~≈≈≈~~≈≈≈~≈~≈≈~≈≈.##...≈≈≈≈≈h.~.≈..#..~...≈≈≈≈≈≈~≈≈..~~≈.  #......~≈≈≈≈≈~@.~.≈.≈ ###~≈~~≈≈.h..$........... ..........############## #######...# #...# #...#s:jB M~hs:jN F~hs:j 0Ts:j@ U.hs:j M#######...#T   troll (wandering)s:j R3=5s:j s:j H _Found a plate armour. You block the wolf's attack.s:j8d  You puncture the wolf! Your headbutt misses the wolf.s:j.T..~.≈≈≈≈.....~≈≈≈≈≈~[. ...# #....≈≈≈≈.~h≈~..≈≈≈≈≈~.. #. ##..~≈≈≈~~≈≈≈~≈~≈≈~≈≈.#  #...≈~.~.≈.  s:jWo#..~...≈≈≈≈≈≈~≈≈..~~≈.  #......~≈≈≈≈≈~.@~.≈.≈.......~≈~~≈≈.h(.$.#....# #...# #...# #...# s:jz.s:j| h~Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:j~G.Ts:j}(s:j53=-7.4 (1.0s:js:jR _The wolf bites you but does no damage. You block the wolf's attack.s:jQ _You see here 7 gold pieces.s:j ~≈~≈≈≈≈ ...~≈≈..~...~≈≈~..).≈~~.≈≈~......~~~~~.~≈≈..>............. ...... ...~.h.T~≈≈≈≈≈~[.. ...### ....≈≈≈≈.~~≈~..≈≈≈≈≈~..# #. #..~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# # #...≈≈≈≈≈~.~.≈...# #..~...≈≈≈≈≈≈~≈≈@.~~≈..#......~≈≈≈≈≈~.$~.≈.≈..# #~≈~~≈≈.h#..$............ ........##############.# #####...# ##...#  h.  Found a mace..T:jX ;49m hh(unaware, dazed)  The hound is distracted by your dazzling golden aura.48s:j4 s:jS 2 _You block the wolf's attack.s:j5..~~≈~~≈~≈≈≈≈..~≈≈≈≈≈~≈≈...~≈≈..~...~≈≈~..)≈~~.≈≈~......~~~~~.~~≈≈..>..............~.≈≈≈≈..h..~[.. ...### ....≈≈≈≈.~~≈~.T≈≈≈≈≈~.~≈≈≈~~≈≈≈~≈~≈≈~≈#.≈≈≈≈≈~@~.≈.~...≈≈≈..~~≈≈≈≈~.h~.≈.≈ #~≈~~≈≈#...$............. ........##############. ####.#s:jNh$s:j?Q.hs:jG.Ts:jy Ehs:jb o5=---9s:js:j3 _The hound is no longer dazed.s:jBQ  You hit the wolf but do no damage.s:jG ~hThe wolf is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wolf.s:jHC~Ts:jT( (   dancing +2 spear of Poverty {spect, r…)s:j9U0--0-=60.0 (0.6s:j{_s:j b) _The wolf bites you.s:jO  You hit the wolf.s:jS .hThe wolf is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe wolf.s:j0_ 8 s:j_ y1--1=6s:ji s:jr 2 _You block the wolf's attack.s:ji  You hit the wolf.s:j8v $The wolf is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wolf!s:j\w0hs:jx!~s:j"y1(s:jƅK hhh 2 hounds(   dancing +2 spear of Poverty {spect, r…)  You kill the wolf!s:j2==31.1 (0.5 _You block the troll's attack. The troll claws you but does no damage. x2s:j  b  You closely miss the troll. You headbutt the troll!s:j .hThe troll is moderately wounded.s:j_ 8 s:j+ R2=6s:j5 s:j a _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the troll.s:j&  You puncture the troll!s:j )hYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the  troll.  The troll bites your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} butdoes no damage.  The troll claws your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}!r spectral weapon shares its damage with you!s:jMa(ally target) s:jE86--1-=2.2 (0.6s:j/s:j2  The troll closely misses your dancing +2 spear of Poverty {spect, rElec Int+2 _Dex+4}.s:j-a  You hit the troll. Your headbutt misses the troll.s:j2 .hThe troll is severely wounded.s:j>8 s:j?H--8s:jJs:jM  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _the troll.s:jO f  You puncture the troll! Your headbutt misses the troll.s:j  The troll is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thetroll.s:jb _7--=3.4s:j s:j ^ _You block the troll's attack. The troll claws you but does no damage. x2s:jPl $You puncture the troll!s:j $You kill the troll!s:j.h~hhh 2 houndss:jsi8=6-9 (0.5s:js:jH] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:j/;w  You puncture the hound!  You headbutt the hound, but do no damage.s:jHa (hh(1 distracted)(   dancing +2 spear of Poverty {spect, r…)The hound is severely wounded.s:jI5=4.5 (0.6s:jyPs:jURa _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound.s:jg $You hit the hound.s:jt ≈You kill the hound!s:j{M~hs:j,ph   hounds:jh9=-5.1s:js:j4] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:j .~~≈~≈ .~≈~≈≈≈≈..~≈≈≈≈≈~≈≈... .~≈≈..~...~≈≈~..)... .≈~~.≈≈~......~~~~~.... .~~≈≈..>. .~.≈≈≈≈.....~≈≈≈≈≈~[.. ... #....≈≈≈≈.~~≈~..≈≈≈≈≈h..# #. ##..~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# #  #...≈@.~.≈...# s:j  #..~...≈≈≈≈≈≈~≈≈$.~~≈..#  #......~≈≈≈≈≈~.$~.≈.≈..# ##......~≈~~≈≈.#..$..#.##...# .#  #...#s:jA +  You enter the shallow water.s:j M~hs:j O.hs:j s:j 179391--6.7 (1Water s:j$ s:j 8 _Moving in this stuff is going to be slow.s:j7 R _You see here 22 gold pieces.s:jKY~≈~≈≈≈≈..~≈≈≈≈≈~≈≈... ..~≈≈..~...~≈≈~..)... .≈~~.≈≈~......~~~~~.... ..~~≈≈..>............. .~.≈≈≈≈.....~≈≈≈≈≈~[.. ...###≈≈≈≈.~~≈~..≈≈≈≈≈~..# #. ~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# # ...≈≈≈≈≈≈≈≈≈≈≈$.~.≈h..# #..~...s:jZy~≈≈@.~~≈..# #......~≈≈≈≈≈~.$~.≈.≈..# #......~≈~~≈≈..........# ........ $##############.# #####...# .#  #...# s:j[U.hs:jds:jfa2=2=-s:jOf670 _s:jols:joQ _You see here 9 gold pieces.s:jM#~≈~≈≈≈≈..~≈≈≈≈≈~≈≈... .~≈≈..~...~≈≈~..).... . .≈~~.≈≈~......~~~~~..~~≈≈..>..~.≈≈≈≈.....~≈≈≈≈≈~[... ...#≈≈≈≈.~~≈~..≈≈≈≈≈~..# #. ..~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# # ...≈$.~.≈...# ..~...≈≈≈≈≈≈~≈≈$@~h≈..# ......~≈≈≈≈≈~.$~.≈.≈..# ......~≈~~≈≈.# $.#.#...# .##...# . s:j%Ah~s:j1{3=8 _s:j(8s:j:s:j f  You puncture the hound! Your headbutt misses the hound.s:j*  ( (   dancing +2 spear of Poverty {spect, r…)The hound is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thehound.s:j p4===9.3 (0.6s:j q _You block the hound's attack. The hound splashes around in the water.s:jJ  You closely miss the hound.s:j6 $The hound is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound.s:jN.(s:j$(   dancing +2 spear of Poverty {spect, r…)s:jι1793 5=-9 _You kill the hound!s:j~≈~≈≈≈≈..~≈≈≈≈≈~≈≈... .~≈≈..~...~≈≈~..)..... . ≈~~.≈≈~......~~~~~..~~≈≈..>.. .~.≈≈≈≈.....~≈≈≈≈≈~[... ...#≈≈≈≈.~~≈~..≈≈≈≈≈~..# #. ~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# # ≈$.~.≈...# ~...≈≈≈≈≈≈~≈≈$(@~≈..# ~≈≈≈≈≈~.$~.≈.≈..# ~≈~~≈≈.# $.?#.# s:jXC  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound. _You kill the hound!  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}. enter the shallow water.  Moving in this stuff is going to be slow.s:jV .  Found a scroll of enchant weapon.s:jH(s:jͳ--71.5 (1Water s:js:jl _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.s:j`9-2.5 (2s:jas:j? _You now have 1799 gold pieces (gained 6).s:jYy 3s:jT{ s:j s:jȊ s:jЎ >s:jʏ s:j s:j e=3=s:jx s:jL Q808s:j+ s:j ..~≈~≈≈≈≈..~≈≈≈≈≈~≈≈... ..~≈≈..~...~≈≈~..)..... ..≈~~.≈≈~......~~~~~...... ..~~≈≈..>.. s:j X..~.≈≈≈≈.....~≈≈≈≈≈~[... .....≈≈≈≈.~~≈~..≈≈≈≈≈~..# #. #..~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# # #...≈≈$.~.≈...# #..~...≈≈≈≈≈≈~≈≈@.~~≈..#s:j W5.5 (3.0 #......~≈≈≈≈≈~.$~.≈.≈..# #......~≈~~≈≈..#....$..?..##.#####...# s:j̤ .# #...# .  #...#s:j s:j s:jG ? _You now have 1808 gold pieces (gained 9).s:j6...~~≈~≈~≈~≈≈≈≈..~≈≈≈≈≈~≈≈... ....~≈≈..~...~≈≈~..)..... ≈~~.≈≈~......~~~~~...... ..~~≈≈..>............... .....~.≈≈≈≈.....~≈≈≈≈≈~[... ...##..≈≈≈≈.~~≈~..≈≈≈≈≈~..# #. ##..~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# #  #...≈≈≈≈≈@.~.≈...#  #..~...≈≈≈≈≈≈~≈≈..~~≈..#  #......~≈≈≈≈≈~.$~.≈.≈..# ##~≈~~≈≈#....:j+;49m..$..............? .........##############.### ######...## #...#.s:j}+  You enter the shallow water.s:j8s:jd7.1 (1.6Water s:j;s:j-N _Moving in this stuff is going to be slow.s:j818308.1 (2s:js:j@ _You now have 1830 gold pieces (gained 22).s:j Is:j s:j s:j p=s:jx# s:j$ J4==s:j% s:j+ ;7s:j, s:j): ≈≈..~...~≈≈~..).....≈~~.≈≈~......~~~~~......~~≈≈..>...........~.≈≈≈≈.....~≈≈≈≈≈~[... ...## s:j: 3#....≈≈≈≈.~~≈~..≈≈≈≈≈~..# #. ##..~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# #  #≈≈≈≈≈≈≈~.~.≈.  #..~...≈≈≈≈≈≈~≈≈..~~≈ ...~≈≈≈≈≈~.@~.≈.≈81.1 (3.0 ##......~≈~~≈≈........ ..s:j; i...................#...##...#s:j< s:j\C s:j1F ? _You now have 1837 gold pieces (gained 7).s:j.N s:jN s:jR s:j_ s:jFc ,s:j)h ,s:jNj ,s:jk s:jl s:jXo s:jo $==s:j*p s:jq s:jz ns:j{ s:j6| s:j,} s:j s:jL B425s:jt 0=s:j s:j ...~.≈≈≈≈.....~≈≈≈≈≈~[... ######....≈≈≈≈.~~≈~..≈≈≈≈≈~..#  ##..~≈≈≈~~≈≈≈~≈~≈≈~≈≈...#  #...≈≈≈≈≈≈.~.≈...# s:j \ #..~...≈≈≈≈≈≈~≈≈..~~≈..# #......~≈≈≈≈≈~..~.≈.≈..# # ###......~≈~~≈≈..........# . ............................. . ........@..............?7.1 (6 s:j . ......##############.### # #########...# .#s:j { #...#. s:j5 D#...# #...#s:jY [ #...# s:j| ~##  ###########>..#s:j P#.  ..............##################.s:jȋ E s:j s:ja s:j ? _You now have 1842 gold pieces (gained 5).s:j$ s:j.% s:j% s:jL0 s:j42 s:j6 Bs:j8 s:jK9 s:ji: s:jc< s:j> s:j> s:j? s:jA s:jD s:jD 9=s:jE s:jG s:joI s:jI s:jJ s:jL s:jN s:j;O S6=s:jLP s:j^R s:j\T s:j$U s:jU s:jdX s:jZ s:j3[ s:j\ s:j] s:j_ s:j0` s:jHa s:jLc s:je s:j$f 9=s:jg s:j*j s:jm s:jkm s:jn s:j$q D _Found Soal's Assorted Antiques.s:j@t s:jt S7=s:ju s:jw s:jHz s:jz s:je{ s:j*} s:jv s:j s:jՀ s:jb s:j s:j s:jȅ s:jn s:j։ :=s:jb s:j= M~≈≈≈≈≈~[... ...############ ~~≈~..≈≈≈≈≈~..# #. ≈≈≈~≈~≈≈~≈≈...# # ≈≈≈≈≈≈~.~.≈...# ≈≈≈≈~≈≈..~~≈..# # s:j ≈≈≈≈~..~.≈.≈..# .# ~~≈≈....#####..### ###### ........ ...... ................@....... ......503.1 (s:j 16.0) #############.###...#### ###### s:j #.# ####  #.. #..∩s:j6  #.... ######### s:j] N #...############# #################...............s:j s:j s:jH s:j 4 _w - a scroll of enchant weapons:js:jYRead which item? Scrolls  f - 4 scrolls of fear  t - 5 scrolls of teleportationi - 6 scrolls of identify  w - a scroll of enchant weapon  I - 2 scrolls of immolation  T - 2 scrolls of torment  V - 3 scrolls of vulnerability  c - a scroll labelled NERUNE SAREOM [!] read|quaff|evoke[?] describe selecteds:j&s:jY(s:j)0.....~≈≈≈≈≈~[... ...############ Bob0923 the Protected ~~≈~..≈≈≈≈≈~..# #.Minotaur of Gozag Gold: 1842 ≈≈≈~≈~≈≈~≈≈...# #Health: 95/95 ======================== ≈≈≈≈≈≈~.~.≈...#Magic: 7/19s:j0========---------------- ≈≈≈≈~≈≈..~~≈..##AC: 34Str: 25 ≈≈≈≈~..~.≈.≈..# .#EV: 9Int: 7 ~~≈≈..........#####..### ###### SH: 12Dex: 14 ........................ ...... XL: 11 Next: 56% Place: Dungeon:10 ................@....... ...... Noise: ---------  Time: 10503.1 (0.0) #############.###...#### ###### h) +2 spear of Poverty {spect, rElec Int+2#.# ####Throw: 7 throwing netss:j(1y#..#..∩#....#########s:jL1#...#############  #################................  s:jp1_Moving in this stuff is going to be slow. _You now have 1830 gold pieces (gained 22). _You now have 1837 gold pieces (gained 7). s:j1u_You now have 1842 gold pieces (gained 5). _Found Soal's Assorted Antiques. _w - a scroll of enchant weapons:j Us:jXqIdentify which item? (\ to view known items) s:jXScrolls (select first with ?)  c - a scroll labelled NERUNE SAREOM Potions (select first with !)  d - 3 sedimented white potions  f - 3 inky potions  j - 4 viscous brown potions  k - a bubbling pink potion  l - a green potion  n - 3 bubbling white potions  o - 2 white potions  p - 2 brown potions s:jXx q - 3 dark potions[?] describe selecteds:jZ s:j\ s:j"f .....~≈≈≈≈≈~[... ...############ Bob0923 the Protected ~~≈~..≈≈≈≈≈~..# #.Minotaur of Gozag Gold: 1842 ≈≈≈~≈~≈≈~≈≈...# #Health: 95/95 ======================== ≈≈≈≈≈≈~.~.≈...#Magic: 7/19========---------------- ≈≈≈≈~≈≈..~~≈..##AC: 34Str: 25 ≈≈≈≈~..~.≈.≈..# .#EV: 9Int: 7 ~~≈≈..........#####..### ###### SH: 12Dex: 14 ........................ ...... XL: 11 Next: 56% Place: Dungeon:10 ................@....... ...... Noise: ---------  Time: 10503.1 (0.0) #############.###s:jg ?...#### ###### h) +2 spear of Poverty {spect, rElec Int+2#.# ####Throw: 7 throwing nets#..#..∩#....##########...#############  #################................  _Moving in this stuff is going to be slow. _You now have 1830 gold pieces (gained 22). _You now have 1837 gold pieces (gained 7). _You now have 1842 gold pieces (gained 5). _Found Soal's Assorted Antiques. _w - a scroll of enchant weapons:js ]  As you read the scroll of identify, it crumbles to dust.s:j}t +4.1 (1s:jz s:j{ P _c -> N - a scroll of noises:jMS Read which item? Scrolls  f - 4 scrolls of fear  t - 5 scrolls of teleportationi - 5 scrolls of identify  w - a scroll of enchant weapon  I - 2 scrolls of immolation  N - a scroll of noise  T - 2 scrolls of torment  V - 3 scrolls of vulnerability [!] read|quaff|evoke[?] describe selecteds:j% s:j+p.....~≈≈≈≈≈~[... ...############ Bob0923 the Protected ~~≈~..≈≈≈≈≈~..# #.Minotaur of Gozag Gold: 1842 ≈≈≈~≈~≈≈~≈≈...# #Health: 95/95 ======================== ≈≈≈≈≈≈~.~.≈...#Magic: 7/19========---------------- ≈≈≈≈~≈≈..~~≈..##AC: 34Str: 25 ≈≈≈≈~..~.≈.≈..# .#s:j,EV: 9Int: 7 ~~≈≈..........#####..### ###### SH: 12Dex: 14 ........................ ...... XL: 11 Next: 56% Place: Dungeon:10 ................@....... ...... Noise: ---------  Time: 10504.1 (0.0) #############.###...#### ###### h) +2 spear of Poverty {spect, rElec Int+2#.# ####Throw: 7 throwing nets#..#..∩#....s:j-##########...#############  #################................  _You now have 1837 gold pieces (gained 7). s:jE-_You now have 1842 gold pieces (gained 5). _Found Soal's Assorted Antiques. _w - a scroll of enchant weapon  As you read the scroll of identify, it crumbles to dust. s:jn-;_c -> N - a scroll of noises:j-0s:j3 Enchant which weapon? Hand Weapons  a - a +1 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming s:jL3 n - a +0 hand axe of freezing  p - a +4 battleaxe[?] describe selecteds:j s:j s:jz .....~≈≈≈≈≈~[... ...############ Bob0923 the Protected ~~≈~..≈≈≈≈≈~..# #.Minotaur of Gozag Gold: 1842 ≈≈≈~≈~≈≈~≈≈...# #Health: 95/95 ======================== ≈≈≈≈≈≈~.~.≈...#Magic: 7/19s:jJ ========---------------- ≈≈≈≈~≈≈..~~≈..##AC: 34Str: 25 ≈≈≈≈~..~.≈.≈..# .#EV: 9Int: 7 ~~≈≈..........#####..### ###### SH: 12Dex: 14 ........................ ...... XL: 11 Next: 56% Place: Dungeon:10 ................@....... ...... Noise: ---------  Time: 10504.1 (0.0) s:jy #############.###...#### ###### h) +2 spear of Poverty {spect, rElec Int+2#.# ####Throw: 7 throwing nets#..s:j O#..∩#....#########s:jŢ l#...#############  #################................s:j s  _You now have 1837 gold pieces (gained 7). s:j= |_You now have 1842 gold pieces (gained 5). _Found Soal's Assorted Antiques. _w - a scroll of enchant weapon  s:jq yAs you read the scroll of identify, it crumbles to dust. _c -> N - a scroll of noises:j c  As you read the scroll of enchant weapon, it crumbles to dust.s:ju _8==5.1 (1s:j$ s:j% J _Your +1 war axe of sundering glows red for a moment.s:j s:j( s:jT s:j s:j, s:j{ s:j2 ,s:jߟ s:j? s:j s:j s:j s:j s:j s:j s:jέ s:j3 :==s:j s:j ≈≈..~...~≈≈~..)..... ............ ≈≈~......~~~~~...... ..............>............... .................~≈≈≈≈≈~[... ...#########s:j˶ .~~≈~..≈≈≈≈≈~..# #.~~≈≈≈~≈~≈≈~≈≈...# # ≈≈≈≈≈≈≈≈≈~.~.≈...#≈≈≈≈≈≈~≈≈..~~≈..# # ~≈≈≈≈≈~..~.≈.≈.@# .# 9.1 (4 .~≈~~≈≈..........#####..### ........................... ... .............s:j _.............. ... ..##############.###...#### ### ..# #.# #### s:j- ..# #.. ..##..∩ s:j\ _..# #....s:j s:jȾ s:j s:j s:j s:jBs:jXs:j),s:js:jrs:j.S9=s:js:j~..~≈ ~~≈~≈ ≈~≈≈~≈......... ~≈≈≈≈..~≈≈≈≈≈~≈≈........ ~≈≈..~...~≈≈~..)................. .≈≈~......~~~~~.................. s:j#w~≈≈..>................................~≈≈≈≈≈~[... ...######## ≈≈≈.~~≈~..≈≈≈≈≈~..# #. ≈≈~~≈≈≈~≈~≈≈~≈≈.@.# # 12.1 (3 ≈≈≈≈≈≈≈≈≈≈~.~.≈...#≈≈≈≈≈≈~≈≈..~~≈..# # ~≈≈≈≈≈~..~.≈.≈..# .#~≈~~≈≈..........#####..### .......................... ............................ ...##############.###...#### ##.# #.# ####s:j(s:j s:j s:j8s:j9s:j:s:jBGs:j|NBs:jbS,s:j Ts:jUs:jeZ  You see here a +0 plate armour.s:j7f _s:jhs:j@us:jxs:jQy9=s:j}s:js:jS,s:js:j##  ....# ##. ########..############## ..... .........≈. ........~≈ ..~≈~.. ~~≈~≈ ≈~≈≈~≈.................. ~≈≈≈≈..~≈≈≈≈≈~≈≈................. ~≈≈..~...~≈≈~..)@................7.1 (5 .≈≈~......~~~~~.................. ~≈≈..>........................... ≈≈≈≈.....~≈≈≈≈≈~[.......######## ≈≈≈.~~≈~..≈≈≈≈≈~..#####. s:j≈≈~~≈≈≈~≈~≈≈~≈≈...# # ≈≈≈≈≈≈≈≈≈≈~.~.≈...#≈≈≈≈≈≈~≈≈..~~≈..# #~≈≈≈≈≈~..~.≈.≈..# .#s:j!s:j4s:j0s:j1s:j4s:jAs:js:j }10/19=s:jw ,s:jRs:js:js:js:j;$s:j(s:j-,s:j0s:j13s:j6s:jO79=s:jI9s:jB<s:j+@s:j@s:jDBs:j=Es:j Is:jIM1=s:jKs:jkU.......##. #########..#######...........≈................... ......~...≈.≈≈................... #......~..~≈≈≈~~..~≈~ #......~~≈~≈≈~≈≈≈~≈≈~≈ #....~≈~≈≈≈≈..~≈≈≈≈≈~≈≈ #......~≈≈..~...~≈≈~..). ....≈~~.≈≈~......~~~~~. ......~~≈≈..>...@.....24.1 (7....~.≈≈≈≈.....~≈≈≈≈≈~[# ##....≈≈≈≈.~~≈~..≈≈≈≈≈~..#####.  ##..~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# #  #...≈≈≈≈≈≈≈≈≈≈≈~.~.≈...#  #..~...≈≈≈≈≈≈~≈≈..~~≈:jV;49m..##   #......~≈≈≈≈≈~..~.≈.≈..# .#  ###......~≈~~≈≈..........#####..# ............................... s:j^s:j`s:j)u s:ju s:j"x s:j܃ s:j s:j Bs:jg s:jǎ s:j s:j #######......# ##.##############..#####.........≈ ..~...≈.≈≈.....##......~..~≈≈≈~~..~≈~  #......~~≈~≈≈~≈≈≈~≈≈~≈  #s:j; ~≈≈≈≈..~≈≈≈≈≈~≈≈ ###......~≈≈..~...~≈≈~..)≈~~.≈≈~...@..~~~~~6.1 (2...~~≈≈..>.......... .......~.≈≈≈≈.....~≈≈≈≈≈~[....... ####....≈≈≈≈.~~≈~..≈≈≈≈≈~..#####.s:j y ##..~≈≈≈~~≈≈≈~≈~≈≈~≈≈...# # #...≈≈≈≈≈~.~.≈...#  #..~...≈≈≈≈≈≈~≈≈..~~≈..#  #......~≈≈≈≈≈~..~.≈.≈..#  ###~≈~~≈≈#####s:j˛ s:j s:j s:js:js:j9=s:j!s:j#s:j's:j(s:j*s:jV-s:ji0s:j0N2==s:j2s:j5s:j9,s:jf;s:j=s:j@s:j@s:jBs:jFs:jBH,s:jbJs:jLs:jOPP==s:jNRs:jTs:jRWs:jWs:jYs:j[s:j^s:jbs:j+es:j,gs:jjs:jjM3=s:jls:jns:jqs:jqs:j`ss:jus:jxs:jys:js:j` #..# #############..##################≈............. .≈≈.............. ≈≈≈~~..~≈~.............. ≈≈~≈≈≈~≈≈~≈.............. ≈..~≈≈≈≈≈~≈≈............. .~...~≈≈~..)....@.......39.1 (1s:jpG3.0)...~~~~~........>........................ .....~≈≈≈≈≈~[........############ ~~≈~..≈≈≈≈≈~..#####..# ≈≈≈~≈~≈≈~≈≈...# #..# ≈≈≈≈≈≈~.~.≈...# .# ≈≈≈≈~≈≈..~~≈..# .# ≈≈≈≈~..~.≈.≈..# .#s:js:js:js:jJ_s:j `s:jas:jpos:js,s:jnxs:jys:j0}s:j}9=s:js:jƂs:js:j|s:js:j>s:js:jM4=s:js:j;s:jAs:js:js:j%=s:j 5=s:j s:j,#..# #..s:jX #..# #..##..# #..######################..# ..# ..........# ...........%# ............[.# ...........[..# 51.1 (12.........# ..........# ..............# [........################..# ..#####..##..# ..# #..##..# ..# #..##..# ..# .#  #..#s:js:js:jcs:j5s:js:jUs:js:j {=s:j- s:j ,s:j s:j4s:jL6==s:js:j,s:js:jBs:js:jE==7=s:jWQ,s:jf=8==s:jFjs:jVm,s:j5ns:jpb9==s:j6rs:j~ns:j~s:j~s:jрs:js:jis:jZ,s:jAs:jys:j$==s:js:js:js:js:jэs:js:js:jw,s:js:j|s:j,s:js:js:j,s:js:js:j/s:j}s:js:js:j۬s:jis:j s:js:jT,s:jɱs:js:j,s:jxs:jBs:jO,s:jrs:js:js:js:js:j(s:j,s:j/s:js:js:jes:j5s:js:jMs:js:js:j`s:jps:js:js:jDs:jts:jzBs:j}s:jPs:j s:j` s:j ,s:j" s:js:j"Welcome to Soal's Assorted Antiques! What would you like to do?  a - 1000 gold a box of beastsb -  150 gold a chain mail  c -  250 gold a glaive  d -  300 gold a masterwork kite shield  e -  22 gold a puce potion  f -  125 gold a runed steel ring  g -  25 gold a scroll of noise  h -  25 gold a scroll labelled DOLOAW KUQIs:j"i -  75 gold a short sword You have 1842 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping lists:j L  a - 1000 gold a box of beasts  d +  300 gold a masterwork kite shield After the purchase, you will have 1542 gold pieces.[Enter] buy marked itemss:j;  d +  300 gold a masterwork kite shield  i -  75 gold a short sword Purchase items for 300 gold? (y/N)s:j  d -  22 gold a puce potion125runed steel ring  f -  25 gold a scroll of noise  g -  25 gold a scroll labelled DOLOAW KUQI  h -  75 gold a short sword hHs:jY   g +  25 gold a scroll labelled DOLOAW KUQI  h -  75 gold a short sword After the purchase, you will have 1517 gold pieces.[Enter] buy marked itemss:jX Purchase items for 25 gold? (y/N)s:jy   g -  75 gold a short sword gGs:j  e +  125 gold a runed steel ring  g -  75 gold a short sword After the purchase, you will have 1392 gold pieces.[Enter] buy marked itemss:j  e +  125 gold a runed steel ring  g -  75 gold a short sword Purchase items for 125 gold? (y/N)s:j   e -  25 gold a scroll of noise  f -  75 gold a short sword fFs:jZ s:jg≈≈≈≈≈~≈≈..~~≈..# #..#Bob0923 the Protected ≈≈≈≈≈~..~.≈.≈..# #..#Minotaur of Gozag Gold: 1392 ≈~~≈≈..........#####..##### ##### Health: 95/95 ======================== ................................. Magic: 19/19 ======================== ................................. AC: 34Str: 25 ##############.###...############ EV: 9Int: 7 ##.#######SH: 12Dex: 14 ##....###XL: 11 Next: 56% Place: Dungeon:10 ##..@.#$#Noise: ---------  Time: 10598.1 (47.0) ##s:j"k[37m....###h) +2 spear of Poverty {spect, rElec Int+2 ##########Throw: 7 throwing nets ##...############ ##################............... ................................. ################################# _c -> N - a scroll of noiseAs you read the scroll of enchant weapon, it crumbles to dust. _Your +1 war axe of sundering glows red for a moment. _You see here a +0 plate armour.  There is an entrance to Soal's Assorted Antiques here.  q - the +4 kite shield "Arphaox" {Str+6}  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 war axe of sundering glows red for a moment. see here a +0 plate armour.  There is an entrance to Soal's Assorted Antiques here.  q - the +4 kite shield "Arphaox" {Str+6}  c - a scroll labelled DOLOAW KUQI; r - a +6 ring of dexteritys:jms:j\yi _Thank you for shopping at Soal's Assorted Antiques!s:jpzs:j,{s:j{s:j}............0.0)s:jks:js:jN[ _Sorry, I don't know how to get there.s:js:js:jps:js:j!~≈≈..~~≈..# #..# ~..~.≈.≈..# #..# ~~≈≈....#####..##### #...#.###...# #.#######  #....###  #..∩@#$#  #....###  ###  #...#.s:j5's:ju(29.1 (1 _s:jw/s:j)Gear: 18/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom s:j+ f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  i - a +1 kite shield (worn)  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  q - the +4 kite shield "Arphaox" {Str+6} Jewellery (go to first with "=)  k - a ring of magical power (worn)  m - an amulet of regeneration (worn)  o - a +5 ring of evasion (worn)e - a +6 ring of strength  r - a +6 ring of dexteritys:j/_Bq - the +4 kite shield "Arphaox" {Str+6}. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill s:j_and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 Str+6: It affects your strength (+6). It cannot be enchanted further. If you switch to wearing this armour: Your EV would increase by 1.2 (9.8 -> 11.0). Your SH would increase by 3.0 (12.4 -> 15.4). This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:jPy s:j s:j ≈≈≈≈~≈≈..~~≈..# #..#Bob0923 the Protected ≈≈≈≈~..~.≈.≈..# #..#Minotaur of Gozag Gold: 1392 ~~≈≈..........#####..##### ###### Health: 95/95 ======================== ................................. Magic: 19/19 ======================== ................................. AC: 34Str: 25 #############.###...############# EV: 9Int: 7#.#######SH: 12Dex: 14#....###XL: 11 Next: 56% Place: Dungeon:10s:jԊ N#..∩@#$#Noise: ---------  Time: 10599.1 (0.0)#....###h) +2 spear of Poverty {spect, rElec Int+2#########Throw: 7 throwing nets#...############# #################................ ................................. ################################# _You see here a +0 plate armour.  There is an entrance to Soal's Assorted Antiques here.  q - the +4 kite shield "Arphaox" {Str+6}c - a scroll labelled DOLOAW KUQI; r - a +6 ring of dexterity _Thank you for shopping at Soal's Assorted Antiques! _Sorry, I don't know how to get there.s:jΑ s:j s:j͗ s:j   There is an entrance to Soal's Assorted Antiques here.  q - the +4 kite shield "Arphaox" {Str+6}  c - a scroll labelled DOLOAW KUQI; r - a +6 ring of dexterity _Thank you for shopping at Soal's Assorted Antiques! _Sorry, I don't know how to get there.  You start removing your armour.s:j -600.1 (1s:j s:j" s:j +1.1 (2s:jG s:j s:jϽ +2.1 (3s:j s:j s:j +3.1 (4s:j s:j s:j +4.1 (5s:jy s:j 10 0 _You continue removing your +1 kite shield. x5s:j s:j s:jO  You finish removing your +1 kite shield.  You start putting on your armour.s:jL +5.1 (6s:j s:jH s:j  +6.1 (7s:j s:j6 s:jn +7.1 (8s:j# s:j:* s:j* +8.1 (9s:j/ s:jP6 s:j6 ,9.1 (10.0)s:j; s:j? 31115 _You continue putting on the +4 kite shield "Arphaox" {Str+6}. x5  You finish putting on the +4 kite shield "Arphaox" {Str+6}.s:j.@ s:jE s:jH R _You feel stronger.s:j Is:j s:j s:j8% P _s:jg& s:j& s:j5, s:jK. s:jb3 s:j3 s:j4 s:j6 s:j 9 s:jt9 s:j; s:j< s:j> s:j? s:j? s:j#B s:jD s:jD s:jE s:jG s:jJ s:jJ s:jK s:jM s:jQ s:jcQ s:jR s:jS s:jV s:jV s:jW s:jtZ s:jk] ,s:j^ s:jf s:jDj ,s:jk s:jn s:j s:j s:jl s:j s:jj s:j s:j) s:j s:j2 s:jX s:j s:j s:j\ s:j s:j s:jq s:j s:j s:j( s:j s:j| s:j| ................. . ################# # # s:j`  .#  ##########.# ...........#####..<............. #.@# #38.1 (29 #..#  #..# #..# .#..################≈....  .≈.≈≈............................  .~≈≈≈~~..~≈~.....................  ≈~≈≈~≈≈≈~≈≈~≈....................s:j E s:j  s:j ,9.1 (30s:j O _Found a stone staircase leading up.s:jZ3s:jFs:j+Bs:j;Bs:j,s:js:js:j<ns:js:js:js:jKs:js:js:j'Bs:js:j,s:js:jds:jv,s:j4s:jDs:j8s:j& s:j s:j) s:js:js:j[s:j[s:js:js:js:j;≈≈≈≈≈~....#####.############# ..###≈≈≈≈###.............<....... .#...#≈≈#...#.................... .#.⌠.#≈≈#.⌠.#.#####..############ .#...#≈≈#...#.# #..# ..###≈..≈###..# #..# ..............# #..#  #...###..##########..### #### s:j%^................@....... .... ........................ .... ################.####### #### # #.# #.# ##########.#s:jZ ...........##### #### ..<........ s:jn$-50.1 (11s:jI%,1.1 (12s:j)s:jR/ _d - a wand of digging (8)s:j_s:jBs:jTs:js:jvBs:js:j*s:js:js:js:js:jfs:jzs:jIBs:jNs:jWs:js:j s:jJs:jXs:j; s:j s:j s:j s:j,s:j0s:js:j "s:jA<,s:ji>s:j#ABs:jBs:j?E,s:jEs:jDGs:jIs:jP,s:j.os:js:jfs:jns:j,s:js:j1s:jʨvs:jܴs:j  There is a stone staircase leading up here. _s:j5,s:jEs:js:jXs:jrs:jl,s:js:jus:js:j4s:js:js:js:j)s:jJs:js:js:jIs:jBs:jx _t - 6 scrolls of teleportation (gained 1)s:j!s:jL"s:jY%s:j &s:j(+s:j ,s:j-s:j/s:j=3s:j4s:j5s:j09s:j<s:j<s:j?s:jpBs:jJXs:jMs:jQNs:jPs:jQs:jUs:jUs:j4Ws:j]Zs:j]s:jp]s:jis:jhy ..................... #.....................########### #.....................# #.....................# #.....................# #.....................########### ~P~~P............................ P~~~P............................ P~~~..))[@...############# ~~~~..)###########..# ~~~~.).# #..## ~~~P...###########.... P~~~................##.########## ~~)~.[....................≈...... P~~~...............~...≈.≈≈...... ~~~~.....#####......~..~≈≈≈~~..~≈ ~~~~~...## #......~~≈~≈≈~≈≈≈~≈≈s:jZ~<  #.#  #.#  #.#  #.##..~P~~P.... ~P~~~P..... ~P~~~..)).@....#~..)#..#~.).#s:jm #..## ≈~~~P...#.... ≈P~~~.##. P~~)~.[....≈ ~P~~~.~...≈.≈≈ P~~~~.....#####......~..~≈≈≈~~..~~...## #......~~≈~≈≈~≈≈≈~s:j-703.1 (5s:j֊,4.1 (53s:js:j1{ _You see here a +0 cloak of willpower.s:j' s:jF* A +0 cloak of willpower. A cloth cloak. Base armour rating: 1 'Of willpower': It increases your willpower, protecting against certain magicaleffects. It can be maximally enchanted to +2. s:jQ+ If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 10 of the Dungeon. Stash search prefixes: {ego} {branded} {Will+} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified ego armour s:j+ =_________________ (g)et.s:js:j:.................... Bob0923 the Protected#.....................########## Minotaur of Gozag Gold: 1392  #.....................#Health: 95/95 ========================#.....................#Magic: 19/19 ========================#.....................#AC: 34Str: 31 ##.....................########## EV: 11Int: 7 ~~P~~P........................... SH: 15Dex: 14 ~P~~~P........................... XL: 11 Next: 56% Place: Dungeon:10 ~P~~~..)).......@....############ Noise: ---------  Time: 10704.1 (53.0) ~~~~~..)###########..#h) +2 spear of Poverty {spect, rElec Int+2 ~~~~~.s:j).##..##Throw: 7 throwing nets ≈~~~P...###########.... ≈P~~~................##.######### P~~)~.[....................≈.....  ~P~~~...............~...≈.≈≈.....  P~~~~.....#####......~..~≈≈≈~~..~  ~~~~~~...## #......~~≈~≈≈~≈≈≈~≈  _You feel stronger. _Found a stone staircase leading up. _d - a wand of digging (8) _There is a stone staircase leading up here. _t - 6 scrolls of teleportation (gained 1) _You see here a +0 cloak of willpower.s:j85.1 (1.0) _s - a +0 cloak of willpowers:j@s:jlGear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe Missiles (go to first with () s:j b - 7 throwing nets (quivered) Armour (go to first with [)  d - a +0 cloak (worn)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  q - the +4 kite shield "Arphaox" (worn) {Str+6}  i - a +1 kite shield  s - a +0 cloak of willpower Jewellery (go to first with "=)  k - a ring of magical power (worn) s:jc m - an amulet of regeneration (worn)  o - a +5 ring of evasion (worn)e - a +6 ring of strength [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]s:jIcs - a +0 cloak of willpower. A cloth cloak. Base armour rating: 1 'Of willpower': It increases your willpower, protecting against certain magical effects. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 10 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {cloak armour} {cloakarmor} {auxiliary armor} {auxiliary armour} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.s:j< s:j s:j 6.................... Bob0923 the Protected#.....................########## Minotaur of Gozag Gold: 1392  #.....................#Health: 95/95 ========================#.....................#Magic: 19/19 ========================#.....................#AC: 34Str: 31 ##.....................########## EV: 11Int: 7 s:j ~~P~~P........................... SH: 15Dex: 14 ~P~~~P........................... XL: 11 Next: 56% Place: Dungeon:10 ~P~~~..)).......@....############ Noise: ---------  Time: 10705.1 (0.0) ~~~~~..)###########..#h) +2 spear of Poverty {spect, rElec Int+2 ~~~~~.).##..##Throw: 7 throwing nets ≈~~~P...###########.... ≈P~~~................##.######### P~~)~.[....................≈.....  ~P~~~...............~...≈.≈≈.....  P~~~~.....#####......~..~≈≈≈~~..~s:j. =  ~~~~~~...## #......~~≈~≈≈~≈≈≈~≈  _Found a stone staircase leading up. _d - a wand of digging (8) _There is a stone staircase leading up here. _t - 6 scrolls of teleportation (gained 1) _You see here a +0 cloak of willpower. _s - a +0 cloak of willpowers:j s:j/ s:j s:j s:j +6.1 (1s:j: s:jk# s:j# +7.1 (2s:j6 s:jC A8.1 (3s:jJ s:jeS s:jT +9.1 (4s:jX s:j` s:jza ,10.1 (5s:ji s:j l 2 _d - a wand of digging (8) _There is a stone staircase leading up here. _t - 6 scrolls of teleportation (gained 1) _You see here a +0 cloak of willpower. _s - a +0 cloak of willpower _You start removing your armour. You continue removing your +0 cloak. x5s:jm s:jft s:j  You finish removing your +0 cloak.  You start putting on your armour.s:j +1.1 (6s:jA s:jJ s:j +2.1 (7s:j s:j6 s:j +3.1 (8s:j s:jf s:j_ +4.1 (9s:j{ s:jb s:j ,5.1 (10.0)s:j- s:jf 4 _You continue putting on your +0 cloak of willpower. x5  You finish putting on your +0 cloak of willpower.s:j s:j s:j2 M _You feel strong-willed.s:js:j5s:jڧs:js:js:jYP _s:j\s:jʷs:j¸s:js:js:js:js:js:jXs:jFs:js:js:jXs:j,s:js:j;s:jys:js:j~s:j1s:j@g  A hound comes into view.s:j.. ..### ..# ..# s:jT..# ..## P~~P.....~~P.....h............<~~..)).........@..###..)##..# .).# s:j#..### ~~P...##.....# ~~~....##.## s:j~)~.[..........≈..s:jA}h   hound (wandering)~~...~...≈.≈≈.. ~~~.....#####......~..~≈≈≈~~..~≈~s:jl...## #......~~≈~≈≈~≈≈≈~≈≈~s:j s:jT.h22.1 (7.0).hs:jnEhs:jv&==s:j3.1 (8s:j2s:j& _The hound barks!zt:jU~T  ............ #.########### #.# #.# #.# #...########### ~P~~P.. P~~~P.......h...@................ P~~~..))............#############~..)###########..# ~~.).# #..####P...###########.....# P~~~....##.##########)~.[.........≈ P~~~...............~...≈.≈≈........#####......~..~≈≈≈~~..~≈.h--4.1 (1zt:j{t:j4 .  #.#  #.#  #.#  #.##.~P~~P ~P~~~P{t:j).h ~P~~~..)).~..)#..#~.).# #..#### ≈~~~P...#.....# ≈P~~~..##. P~~)~.[{t:jJ.......≈ ~P~~~.~...≈.≈≈ P~~~~.....#####......~..~≈≈≈~~..~{t:jE.h{t:j{t:jO=-5{t:j{t:j3 _You block the hound's attack.{t:j  ( (   dancing +2 spear of Poverty {spect, r…)You closely miss the hound.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the hound fromafar!{t:j6 3=6 (0.5{t:j+< {t:j'? R _The hound barely misses you.|t:j+ $You stick the hound like a pincushion!!!|t:j[4h .  You kill the hound!|t:j<R|t:j@1392 1/19 -----------------------76.2 (0.6|t:j.G|t:juO] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.|t:j  #.  #.# #.# #.# ♣##.~P~~P ~~P~~~P. ≈~P~~~..))|t:jC.~..)#..# ≈~~~~~.).# #..####≈~~~P...#.....#≈P~~~.##. ≈P~~)~.[.≈ ~~P~~~.~...≈.≈≈ ~P~~~~.....#####......~..~≈≈≈~~..|t:j/--7.2 (1.07--8.2 (2 _You now have 1397 gold pieces (gained 5).}t:j33}t:j5}t:j B}t:jE,}t:jQP}t:jmS: _Found 17 gold pieces.}t:j!N----------------------- ################## ##...# $......... ......... #.######## #.#  #.# }t:j( #...# ♣♣##...########30 ~~~~P~~P...................P~~~P......................... ~≈~P~~~..))............##########~~~~~~..)###########..#~~~~~.).# #..#### ≈≈~~~P...###########.....# ≈≈≈P~~~..##.####### ~≈P~~)~.[..............≈.~t:j<~t:jT=~t:j\?~t:jN~t:jVB~t:jbY~t:j>^_2=~t:j^~t:jb~t:jf~t:jrf~t:jh~t:jk~t:jDn~t:jn~t:jp~t:jr~t:j6|~t:j|+1397~t:j~~t:j~t:jO=~t:jP~t:j~t:j)'414~t:jL~t:j2 ^.##### .........# ..# ..#.⌠ #######.#..~t:j  #..## #.... ################## ##... ........7.2 (7  #.....#######  #...............#  #.....................#  #..................... ♣♣♣##.....................####### P~~~~P~~P........................ ~~~~P~~~P.~t:jC~t:j~t:jд@ _You now have 1414 gold pieces (gained 17).t:j t:j t:j{ t:j t:jq t:j u3=t:jf ,t:jݧ t:jd t:jX t:j t:jϯ t:jO t:j ,t:j t:j  ... ##### #. #..#################### #>...........................................#.....................####.# 41.2 (4#.#  #.....# ♣♣♣♣♣##.....###t:jH ♣~P~~~~P~~P...........P≈~~~~P~~~P...........  ≈≈~~≈~P~~~..))....  ~≈≈≈~~~~~~..)###########..#  ~~≈≈≈~~~~~.).# #..####t:jr t:j t:jf 9 _Found an escape hatch in the floor.t:j 3t:j? t:j t:j{! t:j& O=t:j' t:j', ,t:j. t:j2 t:j36 J4==t:jl t:jB    #.. ..  #..#   #..   #..   #..#################   #>.....   #........   #..@.......6.2 (5   #....   #...   #...   ♣♣♣♣♣##   ♣~P~~~~P~~P    P≈~~~~P~~~P.....    ≈≈~~≈~P~~~..))............    ~≈≈≈~~~~~~..)###########.. t:jK t:jt:jt:jt:jR<t:jd?t:jC,t:jiE@ _Found a scroll of identify.t:jHP==t:jJt:jLt:j Ot:jvOt:jPt:jRt:jTt:jU,t:jWt:jZt:j5=    #.......>   #....... .  #......^  #......  #.?.. .  #...  #..##  #.@#51  #..#  #..################  #>........  #.........  #.........  #.........  #.........  #................ _Found a stone staircase leading down.t:j[9;17Ht:j:t:j;t:j0=t:jIt:j2Mt:j}=.... ... ..>. ..............^................5.2 (4........######  #..#  #..#  #..################ . . #.... _i - 6 scrolls of identify (gained 1)t:j t:j t:j t:j t:j ,t:jr 6=t:j4 t:j t:j t:j t:jQ t:jQ  ############### #......t:j M #....)... #....## #.......>  t:j #....  #....^.##t:jY 8.2 (3 #........ #............ ....t:j  #............ .... #..########## ####t:j * #..# #..# #..################### t:jS @#>..t:jg t:jo ; _Found a rapier.t:j&It:j(t:j,t:jK2Bt:j'4t:j4t:j6t:j8t:j[;=  There is a stone staircase leading down here.  A wolf comes into view.### ##.. ################## ###.##...........#....).......#.....#####.#.......> #.#.......h . ##......^.######........#................ ........#................ ........ h   wolf (wandering)#..############## #######.#..##.#..##.61.h2.2 (4 _t:jvt:jxt:j<X######...#..################## ###.##................. .......##.).##...... .#####.##.> #.#...o. #.#.......h..^.#####.#................#..##..##..######################.##..##.. o   orc (asleep)#..# #.#..#################### #t:js h.  You encounter an orc. It is wielding a +0 club.t:j/o.t:j oThe wolf howls! The orc shouts! You hear a shout!t:j h.t:jZhowizard (wandering)o   orct:jKk7====3.2 (1t:jC!t:j*x _You encounter an orc wizard. It is wielding a +0 dagger.t:j~###.#.####.#..##..#.#.).......#.#..#####.#.#.>.#..##.h..ooo #.#.^.#####.#.##.#.#.#.#..#.#. o   orc warrior (wandering)#..# #..# h   wolf#..# #.owizard (wandering)#..# ##.. o   orct:j h.  You encounter an orc warrior. It is wielding a +0 battleaxe.t:j/o.t:j/>oot:jIo.t:jlot:jK.-4t:jut:jD _The orc warrior shouts! The orc wizard shouts!t:j%  You puncture the wolf!t:jDD (t:j4 (…)The wolf is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thewolf.2-------t:j$7 (0.5t:jSg _The wolf barely misses you.t:j4Au $You puncture the wolf!t:j[Lg .  You kill the wolf!t:jR3o.t:jS0o.t:j%T-o.t:j^o   orc wizardot:je1414 1-------85.2t:jnt:jq] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j###....##.####.#..##.#.#.).#.⌠#.#####.#.#.>.o.#..##..o.o.#.#.^.#####.#.##.#.#.#.⌠#..#.#.#..# #..##..# t:j`#.#..# ##.t:j1o.t:j0o.t:j't:j)i5*t:j" o  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!t:jl ?{t:j  &6.2 (1.0t:j"  _Deactivating autopickup; reactivate with Ctrl-A.t:j} Q _You see here 7 gold pieces.t:j< $You puncture the orc!--8 (0.6 _You kill the orc!t:jۆ N###### ##....##.#.#..##.#.#.).#.⌠.#.#####.#.#.>.{...# #..##.$@.o....# #....≈#.t:j Y^.#####....≈#.##.#.#.#.⌠.#..#.#.#..# #..##..# #.#..# ##...#t:j /o.t:j .t:j8 t:jڒ V--7.8 (1.0t:j  t:j  Things that are here:t:j N _4 gold pieces; a +0 clubt:jx}  You hit the orc warrior but do no damage.You headbutt the orc warrior!t:j .oThe orc warrior is moderately wounded.t:jvt:j( (   dancing +2 spear of Poverty {spect, r…)t:ja0-=8.3 (0.5t:jt:jn  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc _warrior.t:j $You hit the orc warrior. You headbutt the orc warrior!t:j~n .  You kill the orc warrior!t:jRt:j.98t:j`t:je] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j #### ##....### #........#######################.#..###~#..#...##.).....#.⌠.##..#####.#...#.>.....# #..####.$$......# #....≈#.$....^.#####....≈≈#.##≈#.#...##.........................#.⌠.#t:j #..######################.#...#..# #..###≈#..##......t:j t:j   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!t:j {1==9.8 (1.0 _You block the puff of flame.t:j| ((   dancing +2 spear of Poverty {spect, r…)  You miss something.t:j6-70.4 (0.6t:jt:jbs  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something from_afar.t:ja*  You closely miss something.t:jD%  You hear a shout!  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses  something.t:j&J====9 (0.5t:j.t:j03 _You block something's attack.t:j l $You hit something. You headbutt something.t:j mQ  Reactivating autopickup.t:j`xU .  You feel a bit more experienced.t:jRt:j0-=---1.5 (0.6t:jt:j ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j  ########....###........#######################.#..###~.........................#...#)⌠.#####.#..> #..###≈....$$..≈t:jL d.$....^.####..............####..#################### ##...## t:j7 ----2.5 (1.0  You now have 1419 gold pieces (gained 5).  Things that are here:9-3.5 (2 _a +0 dagger; a +0 robet:jZJ ###### ##.... # #.#..### #.#... #.).#.⌠. #.#####.#... #.>.# #..### #t:jL'.$@).....# #.... #.$....^.#####.... #.### #.#... #.#.⌠. #..#.#...t:jqL #..# #..### #..# # #..t:jLD# ##...t:jZWt:jW+4.5 (1t:j`t:jckN  You now have 1423 gold pieces (gained 4).t:jnt231=5.5 (2t:jEC _You see here a +0 club.t:jt:jt:jt:jt:jBt:jt:j+1430t:j t:jʹN _You now have 1430 gold pieces (gained 7).t:jt:jFt:jt:j ##### ##.... # ##.#.. #..# #..)..# #..#####.# #.......>..# #.. #.@.)).....# #...8.5 (3 #..$....^.#####... #.. #..# #..# #..##.# #..# #.. #..# # #..## ##..t:jt:jt:jt:j-3t:j4t:j:Ke=t:jnm  You now have 1437 gold pieces (gained 7).  Things that are here:7##....#...#######################.#..####.........................#...#..)#.⌠#........#####.#..#.......># #..####.....)).....# #....≈#...@....^.#####....≈81#..............####..#...#..#.⌠#..######################.#..#..##..####..# #.....#..#################### ##...##>..........................t:j ut:jy7 _a +0 battleaxe; a +0 plate armourt:j3t:jt:jD2==t:j3=t:j<'=4==t:j==5=t:j6t:j,t:j*4O=t:jR6=t:jm+=t:j,t:jt:ji7=t:jt:jt:jt:jt:jt:jt:jpt:j2=t:jt:jP,t:jRt:j t:j$ T8==t:jut:jt:jt:jQBt:jt:j)t:j*==t:jX/t:j/t:j-3t:j7i9=t:j9t:j<t:j<t:j>t:j4B,t:jCt:jG,t:j Jt:jMt:jM9=t:jOt:jSt:jit:jrlt:jot:jTqt:jhst:jwg10/19=t:jZt:jt:jt:jt:jt:jӐt:jt:jtt:jt:jt:j&O=t:jt:jβ,t:j1=t:jt:jnt:j,t:jt:j O=t:jrt:j,t:j62==t:jt:jt:jt:j2t:jt:j)t:jt:jt:jt:jt:j:==t:jt:jt:jIt:jDt:jt:jy3=t:j t:j]#t:j+,t:ju-t:j:1t:j1t:j4t:j8t:j99=t:j<t:j,?t:jS,t:jB[,t:j[t:j/_c4=t:jat:j*{t:jrnt:j5t:jt:jͰt:jʵO=t:jt:jx,t:jt:jw5=t:jf,t:jt:jBt:jBt:j=t:j-t:j"b6==t:jt:jt:jt:jt:jt:jt:j t:jM t:j t:j\f==t:j,t:jyt:jt:j0'7=t:j 4O=t:j6t:jP8=t:jUp=t:jorb9==t:jtt:jLt:jt:jޞ,t:jt:jt:j9t:jP==t:jKt:j?t:jK,t:jt:jt:jt:jt:j@t:jt:j,t:j Xt:jm,t:j7t:jt:jt:jt:jt:jt:jt:jkt:j&Bt:j t:j>",t:j+#t:j$t:jI&,t:j't:j/(t:j)t:j*t:j*t:j,t:j .t:j6,t:j 9t:j:t:j!;t:j;t:jB\t:j]t:jx{t:j{t:j(t:jt:jt:j,t:j,t:j1,t:j3t:j%8t:j9t:jG:t:j';t:j?t:jAt:jAt:j3Ct:jGt:jHt:jIt:jIJt:jBMt:jOt:jOPt:jRt:jGXBt:jXt:j[t:jq_,t:j:t:j`t:jËt:jXt:jǖ,t:j+t:j4t:jlt:j}t:j t:j,t:jt:jt:jct:jìt:jt:jڳt:jYt:j(t:j,t:jmt:j t:j{t:jt:j t:j t:jmt:jt:jt:j|t:j#t:jt:jt:jt:j,t:jt:j!t:j#,t:j%t:jc)t:j0t:jU4t:j:Bt:j:t:j=,t:j?t:jGt:jIt:jeIt:jJt:jqNt:jS,t:jJUt:jbXt:jZt:jZt:jb,t:jbt:jdt:jft:jit:jMn,t:jpt:jst:jvt:jvt:jJyt:j{t:jE~t:j~t:j%t:jt:jt:jt:jtt:jt:jRt:jt:jt:jĒt:jt:jʗt:jt:jءt:j*t:jEt:j7t:jt:jYA  You enter the shallow water.t:j?Water t:jt:jٿN _Moving in this stuff is going to be slow.t:jIt:jt:j~Xt:j ,t:jt:j6t:j,t:jt:j/t:j,t:jVt:jXt:j1L  ♣♣♣♣♣##..........  ♣♣~P~~~~P~~P  ♣P≈~~~~P~~~P......  ♣♣≈≈~~≈~P~~~..))  ♣♣~~≈≈≈~~~~~~..)####  ♣P≈~~≈≈≈~~~~~.).#   ♣~P~≈≈≈≈≈~~~P...# t:j24 ♣~P~≈≈≈≈≈~~~~.......  ♣~~@≈≈~≈P~~)~.[.....967.7 (186.2)  ♣♣PP~~~~~P~~~.......  ♣♣♣~P~~P~~~~.....##  ♣♣♣~~~~~~~~...##  t:j2Q ♣♣♣##.##...## #.##...# #..........  #..........t:j3O  #t:j4t:j>t:j(BE _Done exploring.t:jD t:jD t:jG t:j 0.0)~~~~~~...........t:j؞ t:jΤ E _Done exploring.t:jht:jt:jt:j.t:jt:jH: _t:jt:jt:jFt:j$t:jt:jg,t:jt:jt:j$t:j%t:jk)t:j95t:jH:t:j:t:ji>t:jZCt:jNGt:jGt:jJt:jUjt:jYt:jG\3t:j6^t:jat:jct:jdt:jft:jht:j:kt:jkt:j:mt:j$pt:jr,t:j"ut:jxt:j{t:jp|t:jt:jt:jt:jEt:jKt:jt:jt:jt:jt:jڙt:jt:jt:jt:jt:jƨt:jDt:jt:j♣♣~P~~~~P~~P........... ♣P≈~~~~P~~~P............... ♣≈≈~~≈~P~~~..))............###### ~~≈≈≈~~~~~~..)###########..# ≈~~≈≈≈~~~~~.).# #..#### P~≈≈≈≈≈~~~P...###########.....# P~≈≈≈≈≈~~~~................##. ~~≈≈~≈P~~)~.[............. PP~~~~~P~~~.....@.........~...≈.≈87.3 (19.6) ♣♣~P~~P~~~~.....#####......~..~≈≈  ♣♣♣~~~~~~~~...## #......~~≈~≈≈  ♣♣♣##.##...## #....~≈~≈≈≈≈. #.##...#######......~≈≈..~ #................≈~~.≈≈~.. t:j4#..................~~≈≈..> #.................~.≈≈≈≈ #..############....≈≈≈≈.~~t:jDt:jt:jt:j 3t:j t:j t:j ,t:j t:jBt:jt:jt:jG t:j t:jv9Xt:j7Ht:jIt:jfIt:jtLt:jN,t:jgPt:ju]............############ P~~P................. ~~~P.....................<~..))............############## ~~~..)###########..# ~~~.).# #..#### ~~P...###########.....# ~~..........##.########### ~)~.[..........≈.......95.3 (8.0) ~~~...............~...≈.≈≈....... ~~~.....#####......~..~≈≈≈~~..~≈~ ~~~~...## #......~~≈~≈≈~≈≈≈~≈≈~ .##...## #....~≈~≈≈≈≈..~≈≈≈≈≈ .##...#######......~≈≈..~...~≈≈~ ................≈~~.≈≈~......~~~~ ..................~~≈≈..>...... .................~.≈≈≈≈.....~≈t:j`=≈≈≈t:jft:jvt:jAIt:jx#######################...###.. ................. .................. ................. ................. ...................# ...................# ...#P...............1002.3 (7P.....................<..))............################ ~..)###########..# ~.).# #..#### P...#####.....# ~.....##.############# ~.:jm[............≈. ~~...≈.≈≈.........t:j; t:j t:j t:j t:j" t:j t:j׽ ,t:jv t:j t:j t:j t:j t:j t:j t:j t:jW t:j t:j t:jp t:js t:jJ t:j t:j t:j t:jn t:j t:j^ t:j~ t:j t:j t:j t:j[ t:j t:j t:j% t:j ,t:j t:jF t:jZ t:j t:j t:j6 Bt:jH t:j t:j t:j t:jB t:j t:j# t:jg t:j t:j  #...................... #.......... #..#################### #..# #..#  #..#################### #>.............. #.............. #........#15.3 (13.0) t:j #.............# #..................... t:j #.....................#  ♣♣♣♣♣##.....................#  ♣♣~P~~~~P~~P..................  ♣P≈~~~~P~~~P..................  ♣♣≈≈~~≈~P~~~..))......t:j ###  ♣♣~~≈≈≈~~~~~~..)###########..#t:j ! t:j ) t:j0* t:j3t:j4t:j't:jXt:j8,t:jt:jt:jt:jt:j`t:jJt:jt:j't:jrt:jt:jt:jt:jt:j~t:jTt:j.t:j7t:jpt:jt:jt:j0Bt:j4t:jT,t:jt:jt:jlt:jt:jt:jht:j t:jPt:jt:jB t:jb t:j t:jt:j ## ##. #..#######################.##........................#...)#..######.............# 28#............)).....# #......)....^.#####........... #......... #..........  #..######################  #..#  t:j#..## t:jt:jX t:j\"c _There is a stone staircase leading down here.t:jt:jRAA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. t:j+(>)go down.t:j7t:jK?Bob0923 the Protected## Minotaur of Gozag Gold: 1437##. Health: 95/95 ========================#.. Magic: 19/19 ========================#######################.# AC: 34Str: 31#........................ EV: 11Int: 7#...........)............ SH: 15Dex: 14#...................##### XL: 11 Next: 59% Place: Dungeon:10#.......@...........# # Noise: ---------  Time: 11028.3 (13.0)#............)).....# # h) +2 spear of Poverty {spect, rElec Int+2t:jQ@#............)....^.##### Throw: 7 throwing nets#........................#........................#........................ #..###################### #..## #..##  _a +0 battleaxe; a +0 plate armour  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring. _There is a stone staircase leading down here.t:jHt:jWIt:jXPt:jWt:j-]89.0) _t:j_t:jNHJ 1  You climb downwards.t:j R#..........# #..........# #..W.......#  ##.....$....###    .#  #  #  .....>#  ......#  .....# ...? ###.#######.### W   wraith #. . ## t:j.30.8 (2.5t:j)t:j _You encounter a wraith.Found 19 gold pieces and a scroll of revelation.  Found a stone staircase leading down.t:ja _There is a stone staircase leading up here.t:j(. #..W.......# ##.....$....###...<....>.#...?.......... t:j###.##########..##t:jz'.Wt:jt:j41.8 (1.0 _t:jt:jt:j  c.. #.# #.# #.# #..........# ###..W..$....###....#.##......##<....##>##.##...#....?..........c   centaur (launcher, asleep)####.#######.### #..#t:j cc)  You encounter a centaur. It is carrying a +0 shortbow.The centaur shouts!t:j ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.t:j '.Wt:j n....$.t:jӚ /==2t:j t:j < _The arrow hits you but does no damage.t:j $You skewer the wraith like a kebab!!!t:jSA! c   centaur (launcher)  You destroy the wraith!))))))t:jp....$.t:jh1437 4/19 -------------------61====3.3 (0.5t:jt:jcG _The centaur shoots an arrow. You block the arrow.t:jd####W######## c.. #.# #t:jm.# #.# #..........# ####.....$....###.....#.# #......# #<....# #># #.#W   shadowghast (wandering) #...#c   centaur (launcher) ....?..........####.#######.###t:j You encounter a shadowghast.)))))t:jiG.Wt:j@.....t:j  )))))))The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow.t:jko.....@.t:jkb=---4.3 (1.0t:jst:juK _The arrow barely misses you.t:jxQ _You see here 5 gold pieces.t:j\: #. #####.#########.....W....c...#.# #.# #.#  #..........# ####....@$....### .......$..##.##.....##.<##.># #.# #.....t:j#....?..........t:jE.Wt:jt:jUJ))))t:j[8....t:j\h4----5t:j&et:j.hF _The centaur shoots an arrow. The arrow hits you.t:j3? #. #####.#########..........c...W .....# ####.....$....###.......$...###.<....>#....#t:j t:js )))Found a scroll labelled OSOCIAT FAOMM. The centaur shoots an arrow.t:jG.Wt:j /...t:jéA)))t:jD;/...t:j<\5==6t:jCt:jG\ _You block the arrow. The centaur shoots an arrow. You block the arrow.t:jH .? #. #####.#########...c....W .....# ####.....$....###.......$...###.t:j> e<....>t:j$ t:jk) 3*t:j  c   centaur (launcher)  The shadowghast slips into darkness.The shadowghast flickers and vanishes!t:jq {Deactivating autopickup; reactivate with Ctrl-A.t:jy A)))t:j /...t:j! R-------------------7t:j) t:j+ G _The centaur shoots an arrow. You block the arrow.t:j,2 ((   dancing +2 spear of Poverty {spect, r…)You hit something.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something.t:j4 )))The centaur shoots an arrow.  The arrow barely misses your dancing +2 spear of Poverty {spect, rElec Int+2Dex+4}.t:j\k WYou block the arrow.t:j 0Wt:j..(WW 2 shadowghastsc   centaur (launcher)(   dancing +2 spear of Poverty {spect, r…)0-----8 (0.5t:j t:j(_ _You encounter a shadowghast. x2t:j$q c.  You closely miss something.t:j,t:j.0-8.3t:j<6t:j9{  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something but _does no damage.t:jk "WW 3 shadowghastsYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something but _does no damage.  You miss something. Your headbutt misses something.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something.  The shadowghast strikes at you from the darkness!  Reactivating autopickup.*t:j3;  2The shadowghast slips into darkness.The shadowghast flickers and vanishes!t:j0 8W.t:j 8{t:j z3-1=-----8t:j t:jD _Deactivating autopickup; reactivate with Ctrl-A.t:j '  You hit the shadowghast.t:jk 0 cc, unaware, dazed)  The shadowghast is heavily damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses theshadowghast.t:j r4-=9.3t:j~ t:j M _The centaur is distracted by your dazzling golden aura.t:jr  You puncture the shadowghast! Your headbutt misses the shadowghast.t:j .cThe shadowghast is almost destroyed.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the  shadowghast but does no damage.t:jz c)  The centaur is no longer dazed.t:jp8*t:j    shadowghastThe shadowghast slips into darkness.t:jl8W.t:j:8{t:jd=9 (0.6 _The shadowghast flickers and vanishes!t:ji $You puncture something!  Reactivating autopickup.t:jzU .  You feel a bit more experienced.t:jx   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j7g)))))))t:j*u.@.....t:j:Spear-Bearer5=0-3=40.5t:jEt:jHh _The centaur shoots an arrow. The arrow misses you.t:jl 3.? #. #####.#########........{..c .....# ####.....$....###.......$...#...##..W<....>t:j_ 8W.t:j" Zcc, unaware, dazed)t:j# 7---1.5 (1.0t:j, t:jE- F _The centaur is distracted by your dazzling golden aura.t:j79 Q _You see here 6 gold pieces.t:jY#. #?  #. #####.##########........{.#.....@c...# #....$.....# #.# t:jW #..........#####.....$....###.......$.........##.W..####.....##.<#t:j8W.t:jt:j@---2 t:j _t:jt:jt:j 9  You catch the helpless centaur completely off-guard!  You puncture the centaur! The centaur snaps out of its daze.t:j> .  The centaur is moderately wounded.t:jI  (cc  )(   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur.t:jP 9*t:j2 c   centaur (launcher)(   dancing +2 spear of Poverty {spect, r…)  The shadowghast slips into darkness.The shadowghast flickers and vanishes!t:jT {Deactivating autopickup; reactivate with Ctrl-A.The centaur unwields a +0 shortbow. The centaur hits you.0--=3.0 (0.5t:jK _You block the centaur's attack.t:j\#  You hit the centaur.t:jv  The centaur is severely wounded.t:jy8 t:jj E-6 (0.6t:jVt:jc _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur.t:j =  You hit the centaur. You headbutt the centaur.t:j٬ $The centaur is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur.t:j O.(t:j] .t:j (   dancing +2 spear of Poverty {spect, r…)t:j~ d1--44.1 (0.5t:j t:jw K _You kill the centaur!t:j='#. #? #. #####.#.#.....(@...# #....$.....# #.# .t:j($... ##.####. t:j4 .  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.t:j>5t:j=)t:j>G2=1t:j>@=-5.1 (1.0t:juD8{t:j`Fs _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Things that are here:t:jHS _13 gold pieces; a +0 shortbowt:jW#. #?  #. #####.############....{.....#......$...######....$.....# # #..........#t:jc####.....$....###.......$..##.####.....#t:jt:jF3=-6 _t:j9{t:jY t:j#. #? #. #####.#.{.#......$...##....$.....# #.#.####......##.### t:jt:jw<143747t:j/t:jSt:jf (@WW   shadowghast(   dancing +2 spear of Poverty {spect, r…) Things that are here: _13 gold pieces; a +0 shortbow  You hit something. You headbutt something!  t:j Zclosely misses  something.  The shadowghast strikes at you from the darkness!t:j ~86--0-==6 (0.5t:j t:jS# X _Reactivating autopickup.t:j  $You hit the shadowghast. You headbutt the shadowghast! .  You destroy the shadowghast! Protected 1437 8/97--6-8.1 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _Your Fighting skill increases to level 9!t:j t#. #? #.#####.############# ............$...... #$@..###### #....$.....# t:jO  #..........# #{...#####.....$....### .......$......... ##.....### #.# #<....#t:j8 t:j _90=--t:j] -9.1 (1.0 _t:jó t:j t:jˬF#. #? #.#####.############# ............$...... #$...###### #....$.@...#  #..........# #{...#####.....$....### .......$......... ##.....### #. #<....# #t:jR.....>#t:j.t:j>WW   shadowghastt:j!]1==t:jX 50t:jct:j6G _The shadowghast strikes at you from the darkness!t:jk m  You hit the shadowghast. Your headbutt misses the shadowghast.t:j_{ ((   dancing +2 spear of Poverty {spect, r…)The shadowghast is lightly damaged.t:j| W1=6 (0.5t:j& t:jۊ n  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the _shadowghast.t:j`J  You puncture the shadowghast! You headbutt the shadowghast.t:jo|  The shadowghast is severely damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the  shadowghast but does no damage.22===t:jWp1.2 (0.6t:jwt:j9 _You block the shadowghast's attack.t:jL $You barely miss the shadowghast. You headbutt the shadowghast.t:j$Ys .  You destroy the shadowghast!t:jba1t:j:gi3=8-7 (0.5t:jst:jw] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:jm % #.#?#.#####.#############............$...... #$...######$.....# ...###$....###..........>##............#t:j t:j h4=--t:jL &2.7 (1.0t:j" t:j t:jt x445-3.7 (2t:jj t:j ? _You now have 1444 gold pieces (gained 7).t:j_t:j.t:jqK6=7= _HP restored.  You now have 1457 gold pieces (gained 13).57#. #?  #. #####.###########............$......#####6.7 (3$.. .....# #..........#####.....$....###.#......<....# _You see here a +0 shortbow.t:j3t:jdt:jt:j3=t:j t:jD t:jD,t:jFt:j9=t:jt:jP60t:ji t:j+#. #?  #.#####.############## ............@....... 60.7 (4#......)...########....$.....# #............#####.....$....###.......$..##...####.......#t:j|.t:j3t:j7? _You now have 1460 gold pieces (gained 3).t:jnX 3t:jY t:j\ t:jXd 1460=t:j7h t:j k t:jXk t:j.m t:jo t:jwt t:jt J4==t:jv t:j;y t:j0} t:jw} t:j} t:j t:j  You encounter an orc wizard. It is wielding a +0 club.t:j [#.#o #. #####.############## .................... t:j: #......)...####### #....@.....#  #..........#  #..........#t:jo 7 ####.....$....### .......$......... t:j ##............###o   orc wizard (wandering) t:j X#.....# t:j b#<....# t:j #t:j* R....>#t:jݐ %4t:j t:j )5.7 (5 t:j2 _t:j t:j Q _You see here 6 gold pieces.t:jkX#.o #.#####.##############...............)...#######$ .####.....$....###.......$...###.<....t:j)/ot:jo?o   orc wizard (wandering)t:j26.7 (1 _t:jyt:jt:j0 #.#? #o#####.##############..............###......)...#######$ .####.....$....###.......$...####.ot:j9 .o   orc wizard (wandering)t:j+ C==7t:j t:j7 t:ja8Co#.#. #. #? #.#o#...#......)...# #....$.....#  #.#  #.# ####.....$....###C   cyclops (missile, asleep) .......$.o   orc wizard (wandering) ##.###o   orc (wandering)  #.#t:j=r .oYou encounter a cyclops and an orc.t:j! oThe cyclops shouts! The orc wizard shouts! The orc shouts!t:j oCYou encounter an orc. It is wielding a +0 mace.t:j(t:jt:jAooC)oo 2 orcs (1 wandering)====8 _You block the orc wizard's attack.t:j u .  You closely miss the orc wizard.t:jK oYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc wizardfrom afar!t:j@ ( (   dancing +2 spear of Poverty {spect, r…)You encounter an orc. It is wielding a +0 whip.t:jMb==--9.2 (0.5t:j(t:j8A _The orc wizard hits you but does no damage.t:jq $You puncture the orc wizard!t:jo .  You kill the orc wizard!t:ji1 ooo 2 orcs #............#Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The orc shouts!t:jr$>(((((t:j..?.$t:j1460 0-----9--7t:jst:jP _The cyclops throws a large rock. You block the large rock.t:j<:?oo #C #. #. #? #. ######$# ... ####......)...# #....$.....# ####.....$....###.......$.##.### t:jYCt:jCg1=------70.7 (1.0t:j4Kt:j;Mt:j73t:j?t:jt:jXt:j,t:jt:jooo#C #. #. #? #. ######$##############..................... t:j####......@...####### --2.7 (2 #....$.....# #..........# t:j t:j####.....$....###.......$.........t:j###............####..t:j?H##........C   cyclops (missile)t:jC8t:j h .. #. #o #o #o #. ######C# ... ####......)...# #....$.....#  #.#  #.# ####.....$....### .......$.ooo 3 orcs ##.##  #.#t:j C?ot:j N.ot:j> N.ot:j% K$Ct:j t:j &9t:j$ t:j t:j$(  You puncture the cyclops!t:j ( (   dancing +2 spear of Poverty {spect, r…)The cyclops is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops  but does no damage.t:j3=====80.3 (0.6t:jt:j  The orc closely misses your dancing +2 spear of Poverty {spect, rElec Int+2 _Dex+4}.t:jx $You puncture the cyclops! You headbutt the cyclops!t:jt $You kill the cyclops!t:j=N.ot:j3B?ot:jN.ot:jzooo 3 orcst:j#I Spear-Bearer2-74-9 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Your Polearms skill increases to level 12!t:j0,t:j.h _Your Armour skill increases to level 12!t:j ((   dancing +2 spear of Poverty {spect, r…)You closely miss the orc.t:j Q--1.5t:jD t:j p  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the orc from _afar.t:j"  You hit the orc.t:j& $oThe orc is severely wounded.t:jl'N.ot:j(B?ot:jFt:j}]21---2.0 (0.5  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the _orc.t:jʝ  $You puncture the orc! .  You kill the orc! 2 orcs2=6 (0.6t:j ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:je $You hit the orc.t:jO.ot:jn   orct:j Z0--3.1 (0.5t:jt:jG _You kill the orc!t:j<j $You puncture the orc!t:j=(t:jX1=-7 (0.6t:jt:jG _You kill the orc!t:jk #.# ..! #.# #.# #.# #?# #.#  ######@##############.......$..............#####......)...####### #....$.....# #.# #..........# ####.....$....### .......$.........#.###t:jut:j%w5-4.7 (1.0t:j}t:j9 _Found an inky potion.  You now have 1479 gold pieces (gained 19).t:jb79-5.7 (2t:j!t:jI _Items here: ))) [[.t:jwt:jwt:jyt:j~t:j6t:jfW1479t:j#t:j9=t:jyt:jt:jJ2=t:jMt:j 078 #.#..!. #@# 8.7 (3 #.#  ######)#######.......$..............#####......)...########....$.....#..............#.....$....t:j7t:jt:jc _e - a scroll labelled OSOCIAT FAOMMt:j|   Items here: ))) [[. _  You now have 1507 gold pieces (gained 28).  Things that are here:507=#.#..!#.#..#######)##############.......@..............92.7 (4#####......)...####### #....$.....# #..............#.....$...........$.........##............####............#t:j w _a +0 war axe; a +0 ring mail; 3 large rockst:jU133=t:je}#.# #.# #.# #.# #.# #######)##############.......)..............#####......)...#######  ## 5.7 (3 #....# #..........# ####.....$....##.......$.##............####............##.......<....##..># _You now have 1513 gold pieces (gained 6).t:j]t:jt:j%t:jnt:j32=#.# #.# #######)##############.......)..............#####......)...####### #..........#  #..........#  #..........# ####.###9.7 (4.......$..##...###............##.......<....#.>###.....#....?.. _You now have 1532 gold pieces (gained 19).t:jaYWhat do you want to examine? Items  a - ()) a +0 clubb - ([) a +0 leather armour  c - ()) a +0 mace  d - ([) a +0 robe  e - ()) a +0 whipt:jZt:jbt:j1nb#.#Bob0923 the Spear-Bearer#.#Minotaur of Gozag Gold: 1532#######)##############Health: 97/97 ========================.......)..............t:jfMagic: 3/19===---------------------#####......)...#######AC: 34Str: 31#..........#EV: 11Int: 7#..........#SH: 15Dex: 14#..........#XL: 11 Next: 74% Place: Dungeon:11####.....@....###Noise: ---------  Time: 11099.7 (4.0).......$.........h) +2 spear of Poverty {spect, rElec Int+2##............###Throw: 7 throwing nets#............##.......<....##...........>##............##............#....?.......... _Items here: ))) [[.  You now have 1507 gold pieces (gained 28).  Things that at:j re here: _a +0 war axe; a +0 ring mail; 3 large rocks _You now have 1513 gold pieces (gained 6). _You now have 1532 gold pieces (gained 19).t:je t:j3j oWhat do you want to examine? Items  a - ([) a +0 ring mailb - ()) a +0 war axe  c - (() 3 large rockst:jt:jEt:j۟#.#Bob0923 the Spear-Bearer#.#Minotaur of Gozag Gold: 1532#######)##############Health: 97/97 ========================.......)..............Magic: 3/19===---------------------#####......)...#######AC: 34Str: 31#..........#EV: 11Int: 7#..........#SH: 15Dex: 14#..........#XL: 11 Next: 74% Place: Dungeon:11####.....@....###Noise: ---------  Time: 11099.7 (0.0).......$.........h) +2 spear of Poverty {spect, rElec Int+2##............###Throw: 7 throwing nett:js#............##.......<....##...........>##............##............#....?.......... _Items here: ))) [[.  You now have 1507 gold pieces (gained 28).  Things that are here: _a +0 war axe; a +0 ring mail; 3 large rocks _You now have 1513 gold pieces (gained 6). _You now have 1532 gold pieces (gained 19).t:jBt:jt:jt:jt:jt:j^t:jXt:jt:jBt:j*t:jv4==t:jt:j%7t:j t:j2 #.########)############## .......).............. #####......)...####### #..........#  #..........# #..........#####..........### ...........102.7 (3 ##....### #.. #.<....# #...........># #...# #..# ....?.... ####.#######.###t:jt:jt:j(? _You now have 1537 gold pieces (gained 5).t:jD t:j t:jM t:jL t:j? t:j t:j Bt:j t:jX t:j# t:j1 t:j :==t:j t:j t:j3t:jt:jN t:jit:j3i5=t:j>t:j=######..........### ...................  ##............###  #............# ....<....#..>#...#...........10.7 (8#####.#######.### #.# .# #.# # #.# #.# ... #.# t:jL?0 _r - a scroll of revelationt:j]!It:j#t:j2)=t:j)t:jh*S6=t:jn,t:j-t:jy-t:j.t:j0t:jg0t:j1t:j2t:j2t:j3t:j5O=t:j6t:j8,t:j99t:j=:t:j|:t:jC;t:j=i7=t:j?t:j@,t:j#Bt:jUCt:jCt:j6Dt:jEt:j Ft:jFt:j/Mt:j@N9=t:j#Ot:j^ot:j5pt:jЈ8====9=t:jWt:jM,t:j t:je=t:j-t:jpt:jnt:jg10/19=t:j,t:jh,t:jt:j,t:jt:j,t:jkt:j=t:j1=t:jt:j\t:j,t:j&t:jt:jt:jt:j =2==t:j*,t:jYt:jt:jGt:jt:jG==t:jt:jQ,t:jvt:j3==4=t:ju Xt:j ,t:j+ O=t:j< t:j,t:jt:j,t:j4t:j`t:jK5=t:jt:jBt:jNt:jt:jt:jt:j^t:j{t:j t:ju 9=t:j"t:j"t:jR#t:j%t:jn%t:jZ&L6==t:j&t:j(t:j(t:j)t:j:t:j<t:jD?Bt:j#@t:j/BP==t:j]t:jt:jft:jt:jt:jK7=t:jt:j t:j,t:jt:jst:j9=t:jt:jo,t:jht:jt:jNK8=t:j0t:j,t:jEt:jt:jt:jKt:j t:ji t:jn!t:j"t:jJ#9=t:jj$t:j%t:j1&t:j&t:ju)Bt:j+t:j,E9==t:j-t:jz6g _Magic restored.t:j7t:j9t:j;Bt:jL=t:j>t:jI?t:j?t:j'At:jBt:jDC:==t:jCt:jREt:jGBt:jWHt:j,I,t:jIt:jJt:j0Kt:jL,t:jhNt:j{Ot:jOt:jQt:jQt:jRt:j?St:jqSt:j^Tt:j$V,t:jwVt:jWt:jXt:j3Yt:j Zt:j[t:j],t:j^t:j_t:jtt:j!vBt:jw,t:jmxt:j1yt:jzt:j%{t:j{t:j}|t:j\R53t:j0O _You now have 1553 gold pieces (gained 16).t:j_It:jBt:jt:jGXt:j#t:jt:jt:jzt:j)t:j\68t:j _You now have 1568 gold pieces (gained 15).t:jt:j,t:jt:j<90t:jt:jO _You now have 1590 gold pieces (gained 22).t:jMt:j3t:jTt:j,t:j ,t:j t:j t:jt:j/t:jg...#.# #.....$..# #.# #........# #.# #........# #.# #........# #.# #........# #.# #........##### #####.# #.....$) ......###### 246.7 (136.0) t:j#####..............# #.#####........# #.# #........##.# #........##.# #........##.# #........##.# #........#... ...........t:j+B77t:j2t:j@9% _Found a dagger.t:j3t:j)t:j!t:j'Bt:j(t:j=N604 _You now have 1604 gold pieces (gained 14).  You encounter a yak.t:j? Y....  .....#######... ...$  #....#  #.#  #.# #.#### t:j?#####.# #............) ......#####........##### #####.........###Y   yak (asleep)#.# ##t:jG^.Y50.7 (3.0)t:jQzY==t:jWT1.7 (4t:jd< _The yak bellows!t:jS<....  .Y...#######... ...........$...#  ...##### #####.# .......) ......######### #####......###t:jC?0Yt:j@)Yt:j-t:jo.Y YY 3 yaks (2 wandering)You encounter a yak. x3--2.7 (1 _The yak leaves your sight.t:jq.... YY...  .....########... ..Y.........t:jsF$  ##### #####.# ....) ......######### #####......###t:j2Y.Y YThe yak bellows! x2; You hear a bellow! x2.Y.YYYYY 5 yaks (2 wandering)==3t:j t:jT _You encounter a yak.t:j .^. Y... .....YYY..  .....#########... .............Y...$  ##### #####.# ....) ......######### #####......###t:j G.Yt:jo <.Yt:j G.Yt:j e YThe yak bellows!t:j^ =.Yt:j G.Yt:j YYY 6 yaks (1 wandering)t:jE &4t:jC t:j T _You encounter a yak.t:jX.^. Y... .Y... ..YY.  .Y...##########.... ...............^#.# #.....$@.# #.# #..Y.....# #.# #.# #.# #.#  #.# #.#####  5 yaks ####.# #....) .....########## ####......t:jZG.Yt:j[F.Yt:j\.t:j1_|.YY.t:jY 4 yaks--5t:j~>.^. Y... ..Y.. .....  ...YY##########.#... ..Y......@.....^##.# #...Y.$..#####.##.# #.# #.# ##.# ##.# #.#  #.# #.##### ###.# #....) ....##########.Y.Y.Y.Y--6t:j .^. Y... ..Y.. ..... ....Y#.#  ... ...Y.Y.^#  #.# #....Y$..#####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#####.# #.....) t:j >.Yt:j 6Y.t:jW t:j t:j t:j? 9.Yt:j E.Yt:j <7t:jY!t:j\@.^. Y... ..Y.. ..... ....Y#.# t:je]... .....Y..Y..@...^# #.# #...Y.$..#####.# #.# #..# #.# #........# #.# #........# #.# #........# #.# #........#####.# #............) t:j oU.Y.Y.Y.Y8t:jot:j\.^. Y... ..Y.. ..... .....#.#  ....Y.Y..Y..@..^# .# #....Y$..#####.# .# #........# .# #........# .# #........# .# #........#  3 yaks .# #... t:j] t:ja>.Yt:jjLY.Y.Y.Y 4 yaks9t:j!wt:jC.^. Y... ..Y.. ..... #.....#.#  .....Y.Y..Y..@.^# # #.....Y..#####.# # #........# # # #........# # #.#  3 yaks .YY.Y$Yt:jt:j <.Yt:jy.Y 4 yakst:j['60t:jt:jt:jG(k .^. Y... ..Y.. ..... # .....#.#. ......Y..Y.Y@..^# .# #...Y.$Y.#####.# .# #........# # .# #........# .# #.# .# #.#Y 5 yaks (1 wandering) .# #.##### .# #.) .#####.#####t:j^AY.Y.Y .YThe yak bellows!Y.t:j]eoYY 6 yakst:j]m/==1t:jat:jI _The yak misses you.t:j{o4  You perforate the yak like a sieve!!!t:ju' t:jw$The yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar!t:j8.Y.Y.Y(### 5t:jٮ yaks(   dancing +2 spear of Poverty {spect, r…)1604 4/19 -------------------6=====2.3 (0.6 _You kill the yak!t:jPr  .^. Y... ..Y.. ..... # .....#.#. ......Y.YYY@.(.^# #.# #.....Y..#####.# #.# #........# # t:j.s #.# #........# #.# #........# #.# #........# #.# #........##### #.# #.) ..#####.#####t:j~ .t:j $YYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j؂ .Y.Yt:j (t:jS c=----3.3 (1.0t:j t:j 4 _The yak gores you but does no damage.t:j R _You see here 19 gold pieces.t:j`J  You completely miss the yak. You headbutt the yak! .YThe yak is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.t:j,-.(Y 4 yaks(   dancing +2 spear of Poverty {spect, r…)t:jH----8 (0.5t:jt:j1 _You block the yak's attack.t:j7 s $You impale the yak!!t:j{F f .  You kill the yak!t:jG 4Y.t:jO f 3 yakst:jU 3---------------------7====t:jbV &4.4 (0.6t:j0] t:j+` ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j1#  You impale the yak!!t:je YThe yak is heavily wounded.t:jD###(.Y 4 yaks(   dancing +2 spear of Poverty {spect, r…)t:jԿ!2t:jt---===-5.0t:jt:jy  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but _does no damage.t:j  You hit the yak.t:j  The yak is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but  does no damage.t:j0------6t:jt:j[1 _You block the yak's attack.t:j K  You completely miss the yak.t:j ]_You block the yak's attack.  You completely miss the yak.  The yak is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar.t:jG C--6.2t:j+ t:j 1 _You block the yak's attack.t:jlH  You closely miss the yak.t:j*wk  The yak is severely wounded.t:jw+7 (0.5t:jt:jYp  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.t:j t $You puncture the yak!t:j f .  You kill the yak!t:jz 4Y.t:j] f 3 yakst:j b2==97.3 (0.6t:j t:j ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j-t$  You puncture the yak!t:j{].Y _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You puncture the yak!  The yak is moderately wounded.  The yak is distracted by your dazzling golden aura.t:jɇ%YY@(Y(1 unaware, 1 dazed)(   dancing +2 spear of Poverty {spect, r…)t:j+K===9t:jt:jo1 _You block the yak's attack.t:jG  You barely miss the yak.t:jj  The yak is heavily wounded.t:j5-8.4 (0.5t:jMt:jp  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.t:j1   You hit the yak.t:j L YYYY  You hit the yak.  The yak is severely wounded.  The yak is no longer dazed.  The yak is distracted by your dazzling golden aura.t:j l0---9.0 (0.6t:j t:j ; _The yak gores you but does no damage.t:jm $You hit the yak. You headbutt the yak!t:jLzf .  You kill the yak!t:jMtY 2t:j/816t:jt:j"] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j a .^. Y... ..Y.. ..... # .....##########.#  ... .Y@$...^#  #.# #.....$.Y#####.#  #.# #..# #  #.# #........#  #.# #........#  #.# #........#  #.# #........##### ##.# #............) ...#####.#####t:j YYThe yak is no longer dazed. The yak gores you but does no damage.t:j  .70.6 (1.0t:jV t:j * _You block the yak's attack.t:j! R _You see here 51 gold pieces.t:j(]  You hit the yak. Your headbutt misses the yak.t:jc^((   dancing +2 spear of Poverty {spect, r…)_You see here 51 gold pieces.  You hit the yak. Your headbutt misses the yak.lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses  the yak.  The yak barely misses you. You furiously retaliate! You headbutt the yak!t:jZ1=-1.2 (0.6t:jt:jD" _The yak closely misses you. You furiously retaliate! You headbutt the yak!t:j}j:  You puncture the yak! You headbutt the yak.t:jXw  The yak is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak but  does no damage.t:jxO==7 (0.5t:j Q _The yak gores you but does no damage.t:jq H $You hit the yak. $You kill the yak!    yak  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.3-2.3 (0.6 _You block the yak's attack.t:j{$  You puncture the yak!t:j ( (   dancing +2 spear of Poverty {spect, r…)The yak is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from  afar!t:j8.=9t:jEt:j; _The yak gores you but does no damage.t:j   You hit the yak.t:jl z  The yak is almost dead.t:j" 5-3.4 (0.5t:j, t:j p  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.t:jS  You hit the yak.t:jsM Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the yak from _afar.  t:j6-0--4.0 (0.6t:jɝt:j( _The yak gores you.t:jv $You puncture the yak!t:j $You kill the yak!t:j0t:j7=1=55 (0.5t:j:t:jj] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j .^. Y... ..Y.. .....# .....##########.#... .........$$$...^# #.# #.....$.@#####.# #.# #........# # #.# #.#  #.# #.# #.# #.# #.# #.##### ###.# #.....) ....#####t:jT h.##### ###......#t:j t:j 5-5.5 (1.0t:j  28-6.5 (2 _You now have 1628 gold pieces (gained 24).t:j3t:jt:jlt:jt:ja$Bt:j$o1679==t:j&t:j'O _You now have 1679 gold pieces (gained 51).t:jS?_2=t:j@t:jC<98t:jFt:jR.^. Y... ..Y..  ..... #  .....##########.# ... .....@...^# 80.5 (4 #.# #.....$..#####.# #.# #........# # #.# #........# #.# #........# #.# #........#.# #........##### #.# #............) ..##########t:jSt:jE[t:jV^@ _You now have 1698 gold pieces (gained 19).t:jPt:jPt:j5St:jWt:j;Zt:j^Bt:jR_t:j_t:jOat:jddt:jdX71=t:jet:jlk .^. Y... ..Y.. ..... # .....##########.#  ... ..@.....^#3.5 (3  #.# #.....$..#####.#  #.# #........# #  #.# #........#  #.# #........#  #.# #........#  #.# #........##### ###.# #............) ....#####..#####t:jmt:jst:j@ _You now have 1718 gold pieces (gained 20).t:jw It:j| t:j Xt:jג t:j I3=t:j9 t:j <29t:j t:j .^. .... ..... .....# .....##########.#... ...............^# #.# #..#####.#6 #.# #........# # #.# #..#  #.# #..# #.# #..# #.# #..##### #####.# #t:jI ......) ......#####.##### #####......#t:j} t:j t:j! @ _You now have 1729 gold pieces (gained 11).t:jxt:j_yt:jzt:j|t:jH}t:jyXt:jt:j9=t:j<t:jt:jit:jt:j,t:jt:jt:j4J4==t:j͐t:jt:jt:j0t:jt:j:t:jt:jt:jHt:jt:jP==t:jt:j,t:jt:jVt:jS5=t:j+t:jt:jNt:jt:j,t:jt:jծ,t:j/t:jt:jS9=t:jBt:jt:jt:jnS6=t:jԺt:j,t:j~t:j4,t:jt:jw,t:jt:jt:j69=t:j@t:jt:j;t:jt:jGt:jS7=t:jt:j=t:jt:jt:j1,t:j.t:j,t:j)t:jHt:jt:j2=t:j3t:jt:jt:jt:j',t:jtt:j>j8==t:jt:j&,t:j~t:jHt:jt:jt:j,t:j[t:jP==t:jt:j"t:jC#t:jz$t:j(t:ju(S9=t:j)t:j,t:j-t:j[.t:j0,t:j1t:j94,t:j5t:j7t:jG89=t:j9t:j;t:j@<t:jk=t:je?t:j?Q10/19=t:jAt:jBt:j9Ct:jDt:jcFt:jFt:jGt:jJ,t:jLt:jWMt:jM9=t:jNt:jPt:j%Qt:j^Rt:jTc1=t:jYt:j\,t:jH^t:ja,t:jbt:j7e,t:j|gt:j jt:jj2=t:jlt:jUn,t:jtt:j-x,t:j_yt:jM{t:j{N2==t:j.}t:jBt:jBt:j,t:jt:jt:jM:==t:jqt:j,t:j't:jϑc3=t:jt:j,,t:jDt:j@t:jwt:jBt:j}t:jt:jO=t:jt:j7t:jt:jc4=t:jt:jt:jt:jLt:jt:j[t:jͯ9=t:jXt:j6t:jK5=t:j;t:j,t:j۽t:j,t:j3t:j!t:jct:j~t:jt:j 2=t:jht:jt:j t:jt:j,t:jt:jIt:jL6==t:j%t:jt:jt:jt:j,t:jJt:jt:jt:j t:jt:j&:==t:j|t:jt:jYt:jt:jt:jlK7=t:jt:jit:jt:jt:jSt:jt:jt:jOt:jt:jt:jt:j79=t:jxt:jRt:jt:j t:j%t:jjK8=t:jt:j,t:jt:jk,t:jt:jst:jt:jt:jt:j 9=t:j^t:j& t:jf t:j t:jv n _You start resting.Magic restored.t:j-..t:jH1384.5 (98.0)t:j&b9==5.5 (99 _t:j"t:j ^. . # # ##########.# . ... )........^#0.0) # #.# ###........#####.# # #.# #.# # # #.# #.# # #.# #.# # #.# #.# #.# ###### ######.# #.....) .......#####.#####6.5 (1t:jt:jr' _Found a hand axe.t:jHt:jSIt:jJt:jnOt:jMW...........>..^.......>........ # .#.##########.# .. ....).........^#0 .# #.#####........#####.# .# #.# #.# # t:jX.# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.##### .######.# #....) .#####.#####t:jmt:jr+7.5 (1t:j]wt:jPz> _Found two stone staircases leading down.t:j~ut:j>!Bt:j"t:j9#:==t:j%t:j*t:jF,t:j,t:j|.t:j1t:j3t:ju4t:j6t:jV9t:j;t:j><t:j5>t:j.At:jCt:jDt:jxEt:jGt:j9Jt:jsJt:jLt:jOt:jQt:jpRt:jSt:jUt:j#Xt:jmXt:jYt:j>]<41t:j^t:jNcO _You now have 1741 gold pieces (gained 12).t:jet:j-ft:jugt:jmt:jnt:jot:jvpt:j tt:jtt:j)ut:jIvt:jyt:j|t:j,t:jٲnt:jt:jظt:jϻt:jt:j6t:jt:j$t:jt:j,t:jot:jt:jv,t:jt:jt:jt:jqt:jt:jt:jBt:jt:j}t:jt:jMt:jt:jt:jt:j&t:jut:jt:jk,t:jt:j,t:jt:jo  _f - 4 inky potions (gained 1)t:j t:j,t:jOt:jt:jG,t:jdt:jt:j`!t:j!t:j2"t:j%t:jAt:jCt:jD,t:jiFt:jH,t:jJt:jLt:jM,t:jQOt:jQt:j,S,t:jTt:jct:jf,t:jgt:jVjn _V - 4 scrolls of vulnerability (gained 1)t:jkt:j lt:jlt:ju   #.#  #.#  #.#  #.# t:jLy #.# #######.#   .#   #.# #@#  # #.# #.#  # #.# #.#  # #.# #.#  # #.# #.#  # #.# #.#    #####.# #.#    ......##########.#    .................#  You pick up a parchment of Summon Forest and begin reading...t:j]435.5 (48.0)6.5 (49t:jE\ _You add the spell Summon Forest to your library.t:j'It:j$(t:j7.Xt:j/t:j]0t:j0t:j3t:j7t:j8,t:jc:t:j8<t:j<t:jg=t:jq>t:j?t:jA@t:j@t:j3Bt:jWCt:jCt:jDt:j~Et:j`Ft:jFt:jAGt:jHt:jIt:jJt:jyJt:jKt:jLt:jMt:jMt:jvPt:jP&62t:jtQt:jSO _You now have 1762 gold pieces (gained 21).t:j?\_t:j^D ###  ..#  #.#  #.#  #.# ########.#  )......@.# 47.5 (11 ########.#  #.#  t:j_#.#  #.#  #.#  #.#  ##.#  .........# t:jft:j\g,8.5 (12t:jlt:jn$ _Found a spear.t:j/t:j00t:j1t:j4t:jA5t:j9nt:j:t:j^;t:jO<t:j<t:j=t:ju>t:j$@Bt:j>At:jBt:jBt:j0Ct:jXEt:jFt:jFt:jGt:j'It:jaJt:jJt:jKt:j Mt:j!Nt:jVNt:jNt:jPt:jQt:j%Rt:jSt:j t:j4@ t:j;B ,t:jWC t:jE t:j[H ,t:jXJ t:j=M t:jM t:jN t:jT l _f - 5 inky potions (gained 1)t:jZ ut:jZ t:j [ t:j\ t:jq t:jr t:jr t:jx t:j  ..........).....# .######.#......# #.#.....# #.#....# #.######.# ...## #........ ... ..######.# #.# #.# #.t:j  #@# #.# #.#38.5 (16 #.# #.# #.# #.# #.# #.. ######.#######.######.. ............<........... #######.##############.. #.# #.. #.# #.. #.# #..t:jx t:j ,9.5 (17t:j* t:jO % _Found a dagger.t:j 3t:j t:jP t:j t:j t:jS ,t:jb ,t:j_ t:j t:jQ ,t:j t:j t:jP t:j t:jh t:j; t:j &86t:jM t:j+ O _You now have 1786 gold pieces (gained 12).t:jO t:j t:j t:j t:j ,t:jv t:j t:j ,t:jd t:j t:j t:j t:jD t:j# t:j: ,t:j t:j t:j t:j t:j t:j t:js t:j t:jo t:j t:ja t:j ,t:j# t:j t:j# t:jk t:j t:j t:j t:j t:j# t:j t:jQ t:j t:j= t:j t:j9 t:j t:jj t:j t:jS t:j t:jh t:j+ t:jm t:j t:j t:j t:j t:jK t:j t:j t:j t:j! t:j! t:je# t:j# t:j$ t:jb& t:ji' t:j' t:j( t:jj* t:j+ t:j!, t:j, t:jo. t:j/ t:j0 t:j1 t:j2 t:j_4 ,t:j5 t:jB7 t:j*9 t:jy9 t:jH: t:j[< t:j_> t:j> t:j? t:jA t:juC t:jC t:j4E t:jF t:jH t:jH t:jxJ t:jK t:jM t:jM t:jN t:j^Q t:jLS t:jS t:jT t:j W t:jY t:jaY t:jZ t:j] t:j^ t:j^ t:j` t:j@b t:jnm   #####################  ......................  ####.....).....#####  #...........#  ...........#  ..........# 73.5 (34  ......?...........#####  #######.................  t:j9n  #.#########.######   #.# #.#   #.# #.#  #.#  .<# ######.######   ............<t:j|t t:ju ,4.5 (35t:jy t:jM| 9 _Found a stone staircase leading up.t:j& 3t:j( t:j, t:j. t:j/ t:j$4 Bt:j4 t:j6 t:ja? . #####################  .....................  ####.....).....#####  #...........#   #..# ########..# .......@..##### ########......  #.#########.#####  #.# #.#  #.# #.#  #.# #.#  .<# ######.#####  #.. ............<  #######.#####t:jHF 16.5 (2.0)t:jK +7.5 (3t:jQ t:j T c _h - a scroll labelled ZAQUGUTS WEBAt:jt:jct:jt:jIt:jgt:juBt:jt:jt:jt:jt:jt:jXt:jPt:jt:jt:j>t:jt:j_t:j|t:jt:jVt:jt:jLt:jt:jt:jMP  There is a stone staircase leading up here.t:j t:j _t:j't:j t:j  You encounter a two-headed ogre. It is wielding two +0 giant spiked clubs.t:jI ( ########...........#  ...................###### ########.................  #.#########.######  #.# #.#  t:j N#.# #.#  ########.# #.#  ........<#########.###### ########@....<.  #.#########.######t:j  #.# #.#  #t:j # #.# t:j8 #.# O   two-headed ogre (asleep) t:jd y..# #######)# t:j #O. .)...... t:j 9#####......)..t:j ^84.5 (7O.t:j FOt:j$ 4==5.5 (8t:j# t:j/ ; _The two-headed ogre shouts in stereo!t:j2........#############...... #.#########.######.# #.# .########.........<#########.##############...............<. #@#########.###### #.# .O# #######)#######.. .......)......# #####......) .t:j!7O.t:j֕t:j_4--6.5 (1t:j!t:jst:jB########...... #.#########.###### #.# #######........<#########.##############...............<. #.#########.###### #.# O..# #######)#######.. .......)......# #####......)$# .t:jD7O.t:j[Lt:j;MA--7t:jSt:jV+ _Found 17 gold pieces.t:jj( #.#########.###### #.# #######........<#########.##############...............<. #.#########.###### #.# O...# #######)#######.. .......)......# #####......)$# ..t:j3L  You block the two-headed ogre's attack.t:j 4]2--=8t:jB:t:jz<O _The two-headed ogre hits you with a +0 giant spiked club.t:jd ((   dancing +2 spear of Poverty {spect, r…)You barely miss the two-headed ogre.t:jef3=-9.1 (0.6t:jkt:jMn  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _the two-headed ogre.t:j $You impale the two-headed ogre!! You headbutt the two-headed ogre!t:j_ r .  You kill the two-headed ogre!t:j c#t:j\ 1786 4=4/19 -------------------92t:j >====7t:j t:j ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.t:j   #.# #######........<#########.##############...............<. #.#########.###### #.# ##...# #######)########.#  ######......... 5----90.7 (1.0t:j t:j l  You now have 1801 gold pieces (gained 15).  Things that are here:t:j C8016t:j 9----1.7 (2t:j  _a +0 giant spiked club; a +0 giant spiked clubt:jF# #######........<#########.##############...............<. #.#########.###### #.# ##)........# #######)#############.. .......)......#t:j##.#  ............... t:j~*t:jk+Y7=2.7 (1t:jo1t:j 3t:jut:j3t:jt:jt:j -------------------t:jt t:jr5=t:jt:j:t:jt:j09=t:jt:j[P18t:jt:jY2########.######  #.# #.#  #)# #.# #######.# #.# ........#########)######t:j<#######..........).......#######......)..#.........7.7 (5 #.# #.........t:jT #.# #...#..........##..#.. #.......< #t:jt:j-'V _You now have 1818 gold pieces (gained 17).t:jit:jГt:jt:j,t:jV=t:jIt:jt:jS6=t:jt:jt:jt:jt:jt:j֡t:jTt:jDt:j+1818t:j t:jt:jt9=t:jt:jt:jt:jt:jwt:jt:jpt:j&t:jS7=t:j=t:jIt:jt:j6t:jMt:jt:j5t:jKt:jt:jHt:jt:j9=t:jt:j:t:j|t:j4t:jt:jǷT8==t:jt:j,t:jt:j,t:jat:j"t:j,t:jt:jt:j":==t:jt:j@t:jvt:jt:jt:jS9=t:jht:j,t:jet:j,t:j*t:jB,t:jt:jt:jP9=t:j"t:j,t:j)t:jt:jQ10/19=t:jt:jt:jt:jt:jt:jt:jt:j\,t:jt:j t:j9=t:jt:jt:jt:jt:jt:jt:jt:jt:j5M1=t:jt:jt:jWt:jt:j9t:jpt:j t:jNt:jt:jzt:jt:j9=t:jt:jJt:jt:jt:j`t:jN2==t:jt:jt:jt:jt:j,t:j7t:j\t:jt:jqt:jt:j#:==t:jt:j&,t:jMt:jc3=t:j4t:j,t:jt:jt:jt:jt:jt:j,t:jt:jt:j9=t:jt:jt:jt:jt:j c4=t:j= t:j t:j@ t:j t:jE,t:j)t:jTt:jt:jRt:jt:j9=t:jht:j{,t:jt:j ,t:jt:jt:j6K5=t:jt:jt:jt:j)t:ju,t:jUt:j",t:jt:jt:j32=t:jt:j!,t:j?"t:jR#t:j#L6==t:jn$t:jo%t:j%t:j&t:jg't:j't:jg(t:j)t:j)t:j +t:j,t:j,:==t:jf-t:j.t:j.t:j/t:j'1t:jv1K7=t:je2t:j~3t:j3t:jk4t:j5t:j=6t:j6t:j7t:j28t:j8t:j':t:j:9=t:jM;t:j<t:j=,t:jI?t:j?D8=t:j`@t:jAt:jBt:jt:jt:jt:j t:jt:jCt:j t:jt:j 9=t:j t:j t:j t:j t:jt:jt:jt:jMt:jL9==t:jNt:j'==t:j/4t:j4t:jx5t:j5t:j7t:j8t:j.9t:j9t:jS;t:jc<t:j<t:jG=t:j?t:j?t:j?t:jr@t:jBt:jC,t:j9Dt:j0Ft:jG,t:jVHt:j-Kt:jKt:j?Lt:j{Mt:j"Ot:jP,t:jQt:j1Ut:jFXf  You encounter a wraith.t:jyc` #######....... ...................... #######.#####.........  #.# #.........  #.# #.......<.  #.# #.........  #.# #...  #########.#####.  ..$....@.......  W....#####.#######.#####  ..[ .# #.#   . .# #.# t:jc .# #.#  .#######.##### W   wraith (dormant)  ...  ########.#####  #.# #t:jf4695.7 (98.0).Wt:jm\Wt:jQn,6.7 (99t:jtt:j"w) _Found a chain mail.t:j3   #.#  .  #.#####  #.# #  #.# #.<  #.# #  #.# #  .#.##### .$...@..  ..W...#####.#. .[. .# #.#  .... .# #.#  ... .# #.#  .. .#.  .   #.  #.#W.7.7 (1.0)t:j% t:j@ t:jZi  #.#    #.#####  #.# #  #.# #.  #.# #  #.# #  #.#.#####  #...W  #......#####.#.t:jWu/  #...[.. .# #.#  #...... .# #.#  #...... .# #.#  #...... .#.  #......   #.##### #.   #.#t:jDw0$Wt:j6~t:j&8t:jt:j,t:j4<  #.#    #.#####  #.# #  #.# #  #.# #  #.# #  #.#.#####  #...$W  #......#####.#.  #...[..# .# #.#  #......# .# #.#  #......# .# #.#  #......# .#.  #.......   #.###### #.   #.#t:jV=9 _The wraith hits you but does no damage.t:j: $You spit the wraith like a pig!!!t:jB(t:j=G1818 5/19 ------------------4=====700.2 (0.5t:jMt:jPM _You destroy the wraith!t:j   #.#    #.#####  #.# #  #.# #  #.# # t:j #.# #  #.#.#####  #...  #......#####.#.t:jr  #...[..# .# #.#   #......# .# #.# t:j  #......# .# #.#  #......# .#.#t:jU   #.  t:j~x  #.###### #.#t:j   #.# t:jc-----1.2 (1.0t:jt:j t:j f24-----2.2 (2t:jt:j$? _You now have 1824 gold pieces (gained 6).t:j?F   #.#    #.#####  #.# #  #.# #  #.# #  #.# #  #.#.#####t:jF k  #...  #......#####.#.  #...[..# .# #.  #......# .# #.  #......# .# #.  #......# .#.  #t:jF .   #.####### t:jG \#.  #.t:j^ t:j_ +3.2 (1t:jg t:jn t:jn $36t:jn O------------------4.2 (2t:jt t:jfw @ _You now have 1836 gold pieces (gained 12).t:j3t:jkt:j/t:j96=t:j~t:jft:j"t:jYt:jt:j=t:jrt:jt:j?t:j|#=t:jt:jt:jt:jJt:jVt:jA1836t:jct:jt:j =7=t:j3t:j?t:jt:jt:jOt:j ,t:jt:j{t:jt:jt:jt:j9=t:jt:j<t:jt:j9t:jt:jT8==t:jt:jt:jt:jt:jt:jt:jt:jt:jt:jt:j:==t:jt:jt:jt:jdt:jt:ji9=t:jt:jt:j t:jt:jSt:jt:jt:jt:j0t:jt:jxt:jt:j2=t:jt:jvt:jt:jt:j3t:jQ10/19=t:jt:j,t:jt:jjt:jt:jt:jm ,t:jl t:j t:jg 9=t:jt:jI,t:j`t:j t:jOt:jSt:jt:jYM1=t:jt:jj,t:jt:j.t:jt:jt:jvt:jt:j t:jq"t:j"9=t:j#t:jW%t:j%t:jp&t:j't:j(82==t:jC(t:j)t:j,Bt:j=.t:jv.t:jU/t:j0t:j21t:j2t:j3t:j3:==t:j5t:j6t:j6t:j7t:j49t:j9M3=t:j:t:j<,t:j=t:jC?t:j?t:j[@t:j@B,t:jDCt:jDt:jD9=t:jEt:jpGt:jGt:jpHt:jIt:j#JM4=t:jJt:jLt:jLt:jMt:j*Ot:jqOt:jtPt:jQt:jCRt:j St:jTt:jT#=t:jUt:jUt:jWt:j=Xt:jYt:jZt:jb[t:ji\t:j]t:j<^K5=t:j)_t:j`t:j`t:j0bt:ject:jct:jnt:jrpt:jpt:jqt:jVtt:jt9=t:jut:jWwt:jwt:jTxt:jJ{t:j{L6==t:j|t:j>~,t:jt:jt:jlt:j[t:j,t:jt:j*t:js:==t:jt:jOt:jt:jt:jQt:j57=t:jčt:jt:jt:jt:jt:jt:jt:jt:jh,t:jt:jt:j:#=t:jXt:j{t:j#,t:j<t:j3t:jsK8=t:jt:jԡt:jTt:jt:j,t:j.t:jt:jt:j t:jt:jU#=t:j}t:j>t:jt:j%t:jt:j2t:jlt:jt:jLt:j#9t:jҴ)==t:jt:jǸt:jI,t:jt:jt:j,t:j!t:j2t:jt:j-t:jlt:j3t:jt:jp:==t:jPt:jQt:jt:j,t:jt:jt:j t:jnt:j(t:jt:jlt:jt:jft:jt:j-t:jt:jt:jt:j,t:jYt:jt:jt:jt:jot:jJt:jt:jWt:jt:jct:jt:jlt:jt:jt:jt:jut:jt:jt:jt:jt:jt:jt:jt:jt:jt:jt:jt:j't:jt:jt:jt:jHt:jt:jt:jt:jt:j]t:jt:j2 t:j~ t:j t:jX t:j t:j t:j! t:j  t:j t:j t:j} t:j t:j3 t:j~ t:j t:j9 t:jH t:j t:j t:j t:j] t:j t:j< t:j t:jb t:j t:j/ t:j t:jv ,t:j t:j+ t:j t:j t:jg t:j t:j t:j* t:j t:j t:j t:j t:j> t:j t:jB t:j t:j! t:j! t:j" t:j" t:j"# t:j$ ,t:j$ t:jQ% t:j2& t:jZ' t:j' t:j' t:j5) t:j~) t:j) t:j* t:jF+ t:j+ t:j+ t:j!, t:j6 t:j6 t:j6 t:jG7 t:j: t:j]; t:j; t:jn< t:ju? t:jp@ ,t:j@ t:jD t:jD t:jD t:j}E t:jH t:jXI t:jI t:juJ t:jUM t:j6N ,t:j O t:jQ t:jS ,t:jfS t:jV t:j1W t:juW t:jW t:jZ t:j\[ t:j[ t:j8\ t:j_ t:j` ,t:j` t:jc t:j\d ,t:jQe t:j+g t:j8h ,t:jh t:j@k t:jk t:j l t:jvl t:j_n t:jn t:jo ,t:jq t:jr t:jr t:js t:jMu t:ju t:jMv ,t:j$x t:jx t:joy t:jz t:j{ t:j,} t:j} t:j2~ t:j t:jʀ t:j' t:jց t:j t:jƄ t:j t:j t:j' t:j‡ t:j t:j t:j t:j t:j) t:jk t:j t:j} t:jߍ t:j. t:j t:jC t:j t:j t:j t:jܑ t:j t:j t:j t:j t:j t:j> t:j/ t:j t:j t:jș t:j1 t:jL t:j t:j t:j= t:j t:jƠ t:jա t:jP t:j( ,t:jO t:j> t:j t:j t:j t:j? t:j ,t:j t:js t:j t:jL t:jB t:ju t:j< t:jw t:jw t:jh B  You see here a +0 chain mail.t:j! t:j  _t:j4 t:j t:j5 t:j t:j t:j t:j t:j t:j t:j t:j t:j t:j t:j t:j t:jw t:j> t:j_ t:j t:j t:j t:j t:j t:jN t:j t:j t:j ,t:j t:jO t:j ,t:jz t:j t:j t:jA t:j t:j t:j t:j t:j t:j t:j t:j t:j@ t:jE Xt:j% nt:j ,t:j t:j t:ja ,t:j t:jJ t:j t:j t:j  t:j[ t:j1 t:j t:j t:j t:jY t:j t:j t:j" t:j# t:j# t:jh$ t:j% t:j& ,t:j' t:j?* t:j + t:jY+ t:j, t:j- t:ja. ,t:j. t:jk0 t:j|1 t:j1 t:j02 t:j3 t:jV4 t:j4 t:j5 t:jq6 t:jP7 t:j7 t:j 8 t:jM9 t:j: ,t:j; t:j>< t:j< t:j#= t:j= t:j>@ t:j@ t:j)A t:jgA t:jC t:jD ,t:jE t:j2F t:jG t:jHG t:jG t:jfI t:j}J t:jJ t:jGK t:jIL t:jL t:j=M t:jM t:j O t:jO t:j=P t:jP t:jQ t:jR t:jS t:jS t:jU t:jzV ,t:jW t:j{X t:j\Y ,t:j Z t:jU[ t:j\ t:j=\ t:j\ t:j4^ t:j]_ t:j_ t:j_ t:jTa t:jb t:jb t:j3c t:j[e t:jf t:jf t:jLg t:jh t:ji t:ji t:jnj t:jl t:jnm t:jm t:j=o t:j#p t:jq ,t:jr t:js t:jt t:jt t:j-u t:jw t:jWx t:jx t:j/y t:jwz t:j{ t:jb{ t:j{ t:j } t:j} t:j%~ t:j~ t:jr t:j= t:jm t:j t:jf t:jT ,t:j t:jP t:jX ,t:j t:jG t:j t:j t:j t:j7 t:jא t:j7 t:j t:jy t:j t:jL t:j t:j1 t:j t:j t:jc t:j1 t:j ,t:j t:j t:j\ ,t:j0 t:j[ t:js t:j t:j t:ji t:j D##........#####........#####  #.######..............#  #.# #.#####........#  #.# #.# #........#  #.# #.# #........#  #.# #.# #........#  #.# #.# #........# ##.######.#####........# ................ 9110.0) #################.######## t:j~ / #.# #.# .> ## t:j t:j ,51t:jH t:jo < _Found a staircase to the Orcish Mines.t:jqt:j$Xt:jt:jt:jt:jQt:jt:jbt:j&,t:jwt:jYt:jt:jRt:jt:jt:jl,t:jt:j t:j}t:j)t:jt:j,t:jkt:jt:jt:j t:j. t:j t:j,t:jqt:jt:jt:jUt:jt:jt:jt:jt:jt:jt:j`t:jt:jt:jIt:jt:jt:jct:j t:j ",t:js"t:j#t:j $t:j}$t:j$t:j&t:j't:j#(t:j(t:j+<48t:jg,t:j/O _You now have 1848 gold pieces (gained 12).t:j`13t:j2t:j>t:jA,t:jCt:jUEt:jGt:j2Ht:jvIt:j Lt:jNt:j#Ot:jPt:j7Rt:jTt:jiTt:jUt:j[t:jW]t:j]t:j_t:j>bt:jdt:jet:j.ft:jht:jqjt:jjt:jkt:jtnt:j=pt:jpt:jqt:jtt:jvt:jwt:jKxt:j{,t:j|t:j~ _h - 2 scrolls labelled ZAQUGUTS WEBA (gained 1)t:jt:jMt:j4t:jt:jLt:jt:jt:jHt:j&62t:jbt:jʘO _You now have 1862 gold pieces (gained 14).t:jt:j't:j)t:j\t:jt:jwt:jt:jt:jt:jot:jt:jt:jEt:jt:jͶt:jHt:jt:jQt:jt:jt:j,t:j?t:jt:jt:j=t:jrt:j|t:jt:jt:j.t:jt:j9t:jt:jt:jt:jt:j%t:jpt:j9t:j;t:jt:jt:jt:jt:jmt:jt:jt:jt:jCt:jt:jt:jt:jSt:jt:j[ t:j t:j t:j t:jR t:j t:j t:j5 t:j t:j t:j/ t:j_ t:jI t:j)" t:j" t:j# t:j% t:jI' t:j' t:j ) t:j* t:jz, t:j, t:j- t:j0 t:j1 t:j$2 t:j2 t:j4 t:j6 t:j6 t:j7 t:ja< t:j= t:j> t:j@ t:jH t:jzJ t:j4K t:jK t:jM t:jN t:jO t:jP t:jX t:j[ t:j\ t:j] ,t:j>e nt:jWf t:jh ,t:j;i t:jk t:j m ,t:j6n t:jo t:jqq t:jq t:jr t:ju t:ju t:jSv t:j~ n _V - 5 scrolls of vulnerability (gained 1)t:j t:j3 t:jр t:jׂ t:j t:j̄ ,t:j t:j[ Xt:j t:j t:j> t:j t:jߍ ,t:jl t:j8 t:j t:j t:jh t:jh t:jf t:j t:jP t:j t:jE ,t:j t:jƬ t:jk t:j t:j@ t:jò t:j t:j t:js t:j& t:jѹ t:j5 t:jw t:j t:j} t:jӿ t:jy t:j t:j< ,t:j t:j} t:j t:j t:j t:j8 t:j t:j t:j t:jL t:jP t:j t:j t:j t:j t:j t:j^ t:j t:j t:jY t:j t:j t:j ,t:j t:j t:j& t:jq t:jg t:j t:jh t:j t:jD ,t:jA t:j t:j t:j t:j t:j t:j t:jC t:jP t:j t:j t:j t:j t:j t:j t:j t:j t:j ,t:j. Xt:j  Xt:jB t:j  t:ju t:j t:j& t:j t:j t:j t:j t:j t:j t:j t:j t:j t:jU t:jb t:j! t:je. ,t:j/ t:j1 t:j3 ,t:jq4 t:j5 t:j7 t:jz7 t:j9 t:j; t:j)= t:jq= t:j> t:j|@ t:jZB t:jB t:jC t:jE t:jG t:jLG t:jH t:jJ t:jvK t:jK t:jL t:jN t:j+P ,t:jcQ t:jR t:jT ,t:jU t:jX t:jX t:jX t:jY t:j[ t:j\ t:j\ t:j] t:j\` t:joa t:ja t:jb t:j4d t:jEe t:je t:j{f t:jFg t:jh t:jfh t:jh t:ji t:jj t:jj t:j"k t:jl t:jl t:jl t:j3m t:jCn t:jn t:j$o t:jpo t:j5p t:jp t:jCq t:jq t:jr t:js ,t:jat t:j   #.#########.######  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#########.######  #........2034.2 (119  ##########     t:j, st:j t:jz E _Done exploring.u:ju:jd3u:jS......u:j..0.0)u:ju:ju:jE _Done exploring.u:j9Iu:jI3u:j  _Done exploring.u:jq Iu:j u:j q _Done exploring.u:j+Iu:jku:j8u:jP _u:ju:j2u:ju:jKu:j?u:j,u:ju:ju:ju:ju:ju:jQ,u:j!u:ju:j@u:j,u:jRu:jϲBu:j1u:jg,u:j*u:jtu:jmu:ju:j(u:jku:jͺu:ju:ju:ju:ju:ju:j)u:jJu:ju:jKu:ju:j_u:j&u:jvu:ju:ju:jZu:ju:j u:ju:ju:ju:jhu:j#u:ju:ju:j9u:ju:ju:j u:jju:j.u:ju:jCu:ju:ju:jBu:ju:ju:jy#######.#######.#########. #.# #.# #. #.# #.# #. #.# #.# #. #.# #^# #. u:j#.# #.# #. #.# #.# #. #######.#######.#########. ................53.2 (19.0) ############### u:jBu:j u:jRu:j3u:ju:ju:j} u:jr,u:jEu:jOu:ju:ju:jMu:j:u:j<u:j=u:jBu:jBu:j2Du:jEu:jxEu:jEu:jGu:jHu:jHu:jIu:jJu:jKu:jLu:j{Lu:jNu:jPBu:j@Qu:jQu:j>Ru:jRu:j Tu:jTu:jTu:jUu:jVu:jfWu:jWu:jWu:jXu:j!Yu:jVYu:jYu:jZZu:j[u:j'\,u:ja]u:j^u:j^u:jh_u:j`u:jbu:jabu:j$cu:jSdu:jeu:jnf,u:jgu:jhu:j:i,u:jju:jku:jlu:jWlu:jt........#####........#.######..............##.# #.#####........##.# #.# #........##.# #.# #........##.# #.# #........##.# #.# #........#.######.#####........79.2 (26.#.##.##u:juj#.>#####u:j({u:j|u:j< u:j' 3u:j ,u:jp u:ju nu:ju ,u:j ,u:j? u:j u:j u:j  #.# #........# #.# # #........# #.# ##........#####.# ######............).# .......#####........#####.# ######..............# #.# #####........# #.#  #.# #........# #.# # #.# #....@...# #.# 86.2 (7.0) #.# #........# #.# # #.# #........# #.# ######.#####........#####.# ..........................# #########[3u:j 13m#####.#############.##.###.>#u:ju:ju:j7&u:j< #........# #.# ####........##########.# .......).........^# .#####........#####.#  #.# #..# #.#  #.# ## #.#  #.# #..# #.#  #.# #..# #.#  #.# #......@.#####.# 92.2 (6###.# #............).# .....#####........#####.# ..............# #.#  #.#####........# #.# u:j=[ #.# #........# #.##.# #........# #.##.# #........# #.##.# #........# #.#u:jI>u:jdu:jp u:j u:j5 u:jM u:j u:jT ,u:j u:j u:j u:j u:j u:j u:j u:j u:j u:jl u:j u:jN u:j u:j ,u:j u:j u:j u:j u:jt u:j# u:j[ ,u:j4 u:j u:jd ,u:jg u:j u:j u:jm u:jA u:j Bu:j? u:j# u:jM% u:j% u:j) u:j, u:j/ u:jn/ u:j0 u:jX> #...# #.# #.#....# #.# #.#.....# #.# #.#..........#####.# #.##........#########.##.######...........##.# #########.# ##.#  #.# ...#  #.#104.2 (12.0).# ^...# #.#  #.#  #.#  #.# #.> #.##.#  #.#u:j!? J#.######...##########.# ##..........)...............^# ...######.#####........#####.# ##.# #.# #........# #.#u:j? u:jG u:jcH c _There is a stone staircase leading down here. u:jU  u:jV lA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down. u:jM  u:jV  #..........# #.##.#Bob0923 the Spear-Bearer ##..........# #.##.#Minotaur of Gozag Gold: 1862 ............# #.##.#Health: 97/97 ======================== ##..........#####.##.#Magic: 19/19 ========================#................##########.#AC: 34Str: 31  #.#######...................#EV: 11Int: 7  #.# #........##########.#SH: 15 u:jX Dex: 14 ##.# #........##.#XL: 11 Next: 94% Place: Dungeon:11 ...# #......@.##.#Noise: ---------  Time: 12104.2 (12.0) ##.# #....^...##.#h) +2 spear of Poverty {spect, rElec Int+2#.# #........##.#Throw: 7 throwing nets#.# #.>......##.##.# #........##.##.#######........##########.# ##..........)...............^# ...######.#####........#####.# ##.# #.# #........# #.# _V - 5 scrolls of vul u:jNX 7nerability (gained 1) _Done exploring. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. u:j`  u:jEa  u:jh  u:jn  u:js 85.0) _ u:jQy  u:j&2 u:j.Y # #.#++#+###.  #..@.......  #..........  #..........  #.......... #...##+#### ....# .....# ......#  u:j@@-6.7 (2.5 u:jF u:jG# _You climb downwards. u:j6Ka _There is a stone staircase leading up here. u:j  u:j  u:j  u:j}  u:j  u:j P _ u:j  u:j  u:j \##.. u:j1 #.#++#+###.. u:j _#..<........#..........#.#80#.##...##+#####.....#.......#.......#....... u:j  u:jT  u:j  u:jŪI u:j1 u:j u:j u:j, u:j#, u:j u:j*w _Found a scroll labelled PIERGH EKETTYCA. u:jh u:j u:j u:j7 _You open the door. u:jp  You encounter a white ugly thing. u:j.?#...#.....#.#++#+###....#..<.........#...........#..........# #..........# #...##@##### ......#....u...........#......... u:jT.......#...............##.....####...... ......#u   white ugly thing (asleep) #######  u:j.11.7 (3u. u:j\u u:j22.7 (4 _ u:jG u:jQ _There is an open door here. u:j{#... #..... #.#++#+###.... #..<.......... #............. #..........# #..........# #...##'#####.........#..@u.............#......#.......##.....#####...... ......# u:jm9########  u:j u:jQ3=3.7 (1 u:jW u:jH _The white ugly thing kicks you but does no damage. u:j׺ $You perforate the white ugly thing like a sieve!!! u:j .  You kill the white ugly thing! u:j 1862 7/19 ----------------9======4.3 (0.6 u:jL  u:j^ 9 _You hear a horrible gurgling sound!u:jBD# ... #. .... #.#++#+###.... #..<.... #....... #..........# #..........# .#...##'#####.......#...@..#.......#.......##.....#......# u:ju:jN------5.3 (1.0u:jku:j&u:jf5------6.3 (2u:ju:j? _You now have 1865 gold pieces (gained 3).u:j˿ u:j u:jD u:j u:ju:ju:j#u:ju:j3u:jPBu:ju:jJF----------------u:j2u:jnu:juu:jWT8==u:ju:jXu:jZu:ju:jau:ju:j0# ... #. .... #.#++#+###.... #..<.......... #............. #..........#######..........#....# #...##'#####....#  ......#........@..# 21.3 (5 .......#...........# .......#.....# ......##.....### ......#......#########u:ju:ju:jTu:j Iu:j( u:j7 Bu:jn 1865==u:j u:j u:j .#++#+###.... ..<.......... ............. ..........###### ....#....# ...##'#####....# .........# ...#...........### ...#............@# 5.3 (4##.....######### #......#  ######## u:j u:j$ u:j( Iu:j u:j u:j 9=u:j u:j u:jL u:j u:j? u:jD u:j u:j u:j u:j u:jm 9=u:jG u:j u:j u:j u:j! u:jJ# u:j8% u:jp& g10/19=u:j' u:j* u:j@+ u:j+ u:j - u:ju/ u:j/ u:jA0 u:jy6 9 #..<.......... #............. #..........###### #..........#....# #...##'#####....# u:j7 ......#...........# .......#...........### .......#.............# ......##...@.#########34.3 (9 ......#......# ######## u:j7 !u:j8 u:j<< u:j+> u:j Iu:j u:j u:j Bu:j u:j 9=u:j u:j u:j? u:j u:j2 u:jƮ u:j u:j M1=u:j u:j,  .? # ... #. ....  #.#++#+###....  #..<..........  #......u:j C  #..........### #..........#.... #...##@#####....8.3 (4u:jº  ......#...........#.......#...........###u:j .......#.............#......##.....#########u:j p......#......#########u:j& u:j u:j Q _There is an open door here.u:j u:ji u:j u:j u:j u:j2 P _u:j ,u:jӝ u:j u:jL u:j u:j u:j\ u:j{ u:j 9=u:j u:jt  .?# ...#. .... u:jN /#++#+###.... #..<..@....... 42 #.............  #..........######  #..........#....# #...##'#####....# ......#...........#.......#...........###.......#.............#......##.....#########u:jL u:j= u:jH u:j#.....##.....##.....##......#........'u:j5u:j+3.3 (1u:jލu:j( _You open the door.u:ju u:j u:j u:j u:j z2==u:j @  There is an open door here.u:j 3u:j u:j h _Found an embroidered hat.u:j0 i  You encounter a manticore.u:j8 SH[.+ #.....#  #.....#  #.....##  #......# .?# #...@..# ...#.##....#.#++#'###.... #..<..........#.............#..........######H   manticore (asleep)#..........##...##'#####.....#...u:j< X.H5.3 (2u:jzE WHu:jF 26.3 (3 _u:jMP u:j #####....#H.[.+ ##   .? #......# ......#++#'###<.......... .......#####........ #...##'#####u:jS u:jN ````  The manticore flicks its tail.The volley of spikes skewers you.u:j+A ....5-===7.3 (1Barbs u:jxG u:jK ? _Barbed spikes become lodged in your body.u:jeu:jfThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - Nou:jgu:jBob0923 the Spear-BearerMinotaur of Gozag Gold: 1865#######Health: 95/97 =======================-#.....#Magic: 12/19 ===============---------#.H.[.+AC: 34Str: 31#.....#EV: 11Int: 7#.....#SH: 15Dex: 14#.....#XL: 11 Next: 99% Place: Dungeon:12#..@..##Noise: ===------  Time: 12147.3 (1.0)#......# .?h) +2 spear of Poverty {spect, rElec Int+2# #......# ...Throw: 7 throwing netsu:j<#.#......#....Barbs #.#++#'###....#..<..........H   manticore#.............#..........#######..........#....#There is an open door here. _Found an embroidered hat. _You encounter a manticore.u:jThe manticore flicks its tail.The volley of spikes skewers you. _Barbed spikes become lodged in your body.u:j;  The barbed spikes dig painfully into your body as you move.u:j `````  The manticore flicks its tail.u:jƣ^...@.u:ji-48u:j6u:jV _The volley of spikes misses you.u:jj[ ` ####### #.....# #.H.[.+ #.....# #.....# #.@...# ## u:j[  #......# .? # #......# ... #.#......#.... #.#++#'###.... #..<.......... #............. #.######u:j_ .u:j_ $Hu:jf u:j`g ]0----9u:jn u:j&q { _The barbed spikes dig painfully into your body as you move.u:j~8#####..#..[.+H ##   .?  ......#++#'###<..........u:j+  The barbed spikes dig painfully into your body as you move.The manticore closely misses you.The manticore claws you but does no damage.u:j088--=--50u:j2u:jE57 _You block the manticore's attack.u:jc )  You impale the manticore!!u:j(q G.( (   dancing +2 spear of Poverty {spect, r…) You impale the manticore!!  The manticore is heavily wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses themanticore.  The manticore bites you!  The manticore claws you but does no damage.u:jq 73----4/19 ----------====u:j6r #9 (0.6u:j8y u:j{ 7 _You block the manticore's attack.u:j 3*  You puncture the manticore!u:j<  The manticore is almost dead.u:jv=2-------------==--1.5u:jEu:jGe _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the manticore.u:jpz $You puncture the manticore!u:jl .  You kill the manticore!u:j0u:ju:jPBob0923 the Spear-BearerMinotaur of Gozag Gold: 1865 Health: 74/97 ==================------Magic: 0/19------------------------#######AC: 34Str: 31#.....#EV: 11Int: 7#...[.+SH: 15Dex: 14#.$...#XL: 11 Next: 104% Place: Dungeon:12#.@...#Noise: =--------  Time: 12152.1 (0.6)#.....#h) +2 spear of Poverty {spect, rElec Int+2#.....##Throw: 7 throwing nets#......# .?Barbs # #......# ...#.#......#....#.#++#'###....[1u:j 6;13H#..<..........#............. _You block the manticore's attack.  You puncture the manticore!  The manticore is almost dead. _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the manticore.You puncture the manticore!  You kill the manticore! - _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You have reached level 12!u:j/  --more--u:j4O s80/10520--22 3% u:jU u:jcW R _You feel stronger.!u:j M#####.....#...[.+. ## #......# .?..!u:j S79-3.1 (1.0!u:j !u:j _The barbed spikes dig painfully into your body as you move.!u:jZ x7781-4.1 (2!u:j_ !u:jZ @ _You now have 1877 gold pieces (gained 12)."u:jS I"u:jQV "u:j Y  The barbed spikes dig painfully into your body as you move."u:jg ####### #.....# #..@[.+ #.....# #.....# #.....# #.....## #......# .?# #......# ...#.#......#....#.#++#'###....0"u:jPl `78-5.1 (1 _"u:jfq #u:j# #.....# #...@.+ #.....# #.....# #.....# # #......# ... #u:j_#u:jQg74--6#u:jA#u:jt _The barbed spikes dig painfully into your body as you move.#u:jKw _You see here a +2 hat of sniping.$u:j!$u:j$A +2 hat of sniping. A cloth hat. Base armour rating: 0 'Of sniping': It increases your damage by an additional 50% with ranged andthrown weapons against incapacitated targets. Incapacitatedtargets are those that are asleep, paralysed, petrified, confusedor caught in a net. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (34.8 -> 36.8). Your EV would remain unchanged. You found it on level 12 of the Dungeon. Stash search prefixes: {ego} {branded} {Snipe} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (g)et.+u:j +u:jнBob0923 the Spear-BearerMinotaur of Gozag Gold: 1877 Health: 74/105 ================--------Magic: 0/20------------------------AC: 34+u:jStr: 32EV: 11Int: 7#######SH: 15Dex: 14#.....#XL: 12 Next:  3% Place: Dungeon:12#...@.+Noise: ---------  Time: 12156.1 (1.0)#.....#h) +2 spear of Poverty {spect, rElec Int+2#.....#Throw: 7 throwing nets#.....#Barbs #.....###......# .?# #......# ...#.#......#....#.#++#'###.... _You feel stronger. _The barbed spikes dig painfully into your body as you move. _You now have 1877 gold pieces (gained 12). _The barbed spikes dig painfully into your body as you move. _The barbed spikes dig painfully into your body as you move. _You see here a +2 hat of sniping.+u:j!+u:jz75=1=7+u:j+u:jM _t - a +2 hat of sniping-u:jlGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  q - the +4 kite shield "Arphaox" (worn) {Str+6}  s - a +0 cloak of willpower (worn)d - a +0 cloak  i - a +1 kite shield  t - a +2 hat of sniping Jewellery (go to first with "=)  k - a ring of magical power (worn)  m - an amulet of regeneration (worn)  o - a +5 ring of evasion (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/u:j t - a +2 hat of sniping. A cloth hat. Base armour rating: 0 'Of sniping': It increases your damage by an additional 50% with ranged and thrown weapons against incapacitated targets. Incapacitated targets are those that are asleep, paralysed, petrified, confused or caught in a net. It cannot be enchanted further. If you switch to wearing this armour: /u:j Your AC would increase by 2.0 (34.8 -> 36.8). Your EV would remain unchanged. You found it on level 12 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Snipe} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.1u:jI1u:jsBob0923 the Spear-BearerMinotaur of Gozag Gold: 1877 Health: 75/105 =================-------Magic: 1/20=-----------------------AC: 34Str: 32EV: 11Int: 7#######SH: 15Dex: 14#.....#XL: 12 Next:  3% Place: Dungeon:12#...@.+Noise: ---------  Time: 12157.1 (0.0)#.....#h) +2 spear of Poverty {spect, rElec Int+2#.....#Throw: 7 throwing nets#.....#Barbs #.....###......# .?# #......# ...#.#......#....#.#++#'###.... _The barbed spikes dig painfully into1u:j  your body as you move. _You now have 1877 gold pieces (gained 12). _The barbed spikes dig painfully into your body as you move. _The barbed spikes dig painfully into your body as you move. _You see here a +2 hat of sniping. _t - a +2 hat of snipingThe barbed spikes dig painfully into your body as you move. _You see here a +2 hat of sniping. _t - a +2 hat of sniping  You start putting on your armour.  You continue putting on your +2 hat of sniping.68.1 (11u:jN _You carefully extract the barbed spikes from your body.79.1 (21u:j1u:j1u:j59=1u:j%60.1 (31u:j1u:jz80=1.1 (41u:j1u:j^1u:j9I12.1 (51u:j) 6 _You continue putting on your +2 hat of sniping. x41u:jI* _You finish putting on your +2 hat of sniping.4u:jM 4u:j 34u:jQ 4u:j t22=4u:j 4u:j| %34u:j] 4u:j3 4u:j R18774=4u:j 4u:j 4u:j U6=4u:jU 4u:j m7=4u:j 4u:j\ 4u:j o8=3=4u:j 4u:j 4u:j U9=4u:j 4u:jh 4u:j &904u:j 4u:j 4u:j %14u:j 4u:j 4u:jf g3==4u:j 4u:jB 4u:j U4=4u:j 4u:j 4u:j ^54=4u:j 4u:j ;64u:j 4u:j 974u:jL (=4u:j 4u:j 4u:j5 U8=4u:j 4u:j\ 4u:j ]100/105=4u:j{i1=2=5==34 _You start resting.HP restored.82.1 (20.0)5=3.1 (21 _5u:j7 5u:j'8 5u:j8 5u:j= P==5u:jA ,5u:jB 5u:jC 5u:jG 5u:jG S6=5u:jH 5u:jK 5u:jL 9=5u:j(M 5u:jaO 5u:jQ ,5u:jNS ,5u:jZ ,5u:jZ 9=5u:jH] 5u:j_ ,5u:j!a 5u:jd 5u:je S7=5u:je 5u:jh ,5u:ji 5u:jk ,5u:j.m 5u:jo ,5u:jp 5u:js O=5u:jWt 5u:j%x ,5u:j1y 5u:j{ S8=5u:j| 5u:j} 5u:j~ 5u:j~ 5u:j 5u:jہ 5u:j 5u:jy 5u:j ,5u:j 5u:j O=5u:j( 5u:jV ,5u:j֌ 5u:j i9=5u:j^ 5u:j 5u:j! 5u:j 5u:j ,5u:j 5u:j ,5u:j* 5u:j 5u:jX 9=5u:jV 5u:j' ,5u:j3 5u:jc |10/20==5u:j 5u:j\ B5u:jz 5u:j 5u:jL 5u:jf ,5u:j 5u:j "==11=5u:j ,5u:j 5u:jJ ,5u:jV 5u:jM ,5u:j 5u:j# 5u:j 9=5u:j 5u:j 2==5u:j 5u:j 5u:jP 5u:j 5u:j M3=5u:j 5u:j ,5u:j 5u:j ,5u:j 5u:j 5u:j; 5u:j) 5u:j} 5u:j 9=5u:j 5u:j 5u:j 5u:j 5u:j" c4=5u:j# 5u:j% ,5u:j& 5u:j#) ,5u:j1* 5u:j, 5u:j, 5u:j- 5u:j0 5u:j61 9=5u:js2 5u:j6 ,5u:j6 5u:j.9 5u:j9 N5==5u:j"; 5u:j= 5u:j> 5u:j? 5u:jB ,5u:jC 5u:jE 5u:jE 5u:jG 5u:jI 5u:jJ :==5u:jK 5u:jM ,5u:jbN 5u:j:P 5u:jP K6=5u:jQ 5u:jS 5u:jT 5u:jU 5u:jW ,5u:jX 5u:jE[ ,5u:jF\ 5u:j ` O=5u:j.a 5u:jc ,5u:jd 5u:jg 5u:jh K7=5u:ji 5u:jl ,5u:jsm 5u:jo 5u:jo 5u:jq 5u:jr ,5u:js 5u:jxv 5u:jv 9=5u:jw 5u:jy ,5u:j({ 5u:jb} 5u:j} K8=5u:j~ 5u:j 5u:jK 5u:jd 5u:j ,5u:j 5u:j ,5u:j 5u:jΌ 5u:j/ 2=5u:j: 5u:jF ,5u:jf 5u:j 5u:jq K9=5u:jF 5u:j ,5u:j 5u:j ,5u:jў 5u:jӡ 5u:j 5u:j 5u:jʥ 5u:j, 9=5u:jg 5u:jE n _You start resting.Magic restored.5u:j 5u:j .267.1 (845u:jU Z20==8.1 (85 5u:j _5u:jh 5u:ji 8u:jN 38u:j 8u:jB 8u:j 8u:je B8u:jW 8u:j 8u:j 8u:j 7 _You open the door.8u:jE 8u:j 8u:j 8u:jY 8u:j 8u:j 8u:j? c...................................#######.......#.....#.......#.....@.......71.1 (3.0)#.....#.......#.....#.......#.....#.......#.....##......#......#...?..# #......#......#.#......#...... 8u:j 8u:jl 8u:j 8u:jo Q _There is an open door here.9u:j9u:j9u:j9u:j9u:jA  Something hits you but does no damage.Deactivating autopickup; reactivate with Ctrl-A.9u:j79u:je*....#...#...#..#..########.##.....#.##.....'##.....#.##.....#.#.....#.#.....##.#......#...?.# #......#.#.#......#. 09u:jU9u:jZW===2.1 (1 _9u:j}`9u:jd:u:j2:u:j:u:j~:u:j5  Something hits you but does no damage...........#..# ..# .# #######.# #.....#.# #.....'.......# #.....#.......###.....#...-#.....#...#.....##.#......#...?# #......#..#.#......#......#.#++#'###..#..<........#.............3=4.1 (2 _:u:j=:u:jB;u:j;u:jt;u:j8&;u:j&;u:j(!.;u:j);u:jFn  Found 19 gold pieces. Something hits you but does no damage..# # # ######## #.....#.# #.....'.# #.....#.#####.....#....#.....#.#.....#$#....?# #......#.....#.#......#.#.#++#'###.#..<.......#.........#.######05.1 (1 _;u:j(L;u:j 3;u:j ;u:j ;u:j; ;u:j ;u:jo ;u:j ;u:j 3;u:jJ ;u:j ;u:j ;u:j u  Something hits you but does no damage.;u:jr  # ######## #.....## #.....'.# #.....#.######.....#.;u:j 8....#.....#............#.....##.........$#.-# #...#.#......#.....#.#++#'###.#..<.......;u:j #..........#..........#######..........#....##...##'#####....;u:jF "#;u:j\ &6;u:j` :=7.1 (2 _;u:j ;u:j _You see here a scroll labelled PIERGH EKETTYCA.Q _You see here 5 gold pieces.Zu:j ##############++#####........................................................[..........#######$##########......@........ J ####J.. ...#.... '. #.###J. ###.....## ..#Zu:jH 2J.Zu:jϰ 4J.Zu:j {3=3 _Zu:j [u:jbF###############++#####................................................[............#######@#########.J ..... ####.....#J.... '......###......J #. #####.........J.J.J.J44[u:jX _The slime creature is no longer dazed.  There is an open door here.[u:jQ _You see here 5 gold pieces.[u:jg 1###############++#####.....[..@.........######$##########..........J...#.............. .........#...J.... ####.....#......[u:j  2.... '....J...#.###... #. ##[u:j 7J.[u:j .[u:j- J   slime creature[u:j0 w5==5 _[u:j0D [u:jbS \u:j# # # #++#####.     [. #$# #..........J.... #.........#....................#.........J.....\u:j*#.... '...............# #.###........... \u:jW\u:j&6\u:j\u:j\u:j K.#.#.#.#++#####......[..#$#.#..........J.....#........JJ......#........J......#.....#...............JJ 2 slime creatures.#.... '................# #.###........... ...# #. ###.J.\u:j KJ\u:j JJ 3 slime creatures (1 unaware, 1 dazed)\u:j/ R4=7\u:j \u:j; T _The slime creature is distracted by your dazzling golden aura.]u:j.#.#.#.#++#####.....]u:jb.[..#$#.#.......J..J.....#.......JJ.......#...............#.....#................#.... '................# #.###..... ....# #. ###.]u:j]u:j|]u:j%]u:jԪ##########++#####. .................. .................. .................. .................. ]u:j.....[.@.......... .#######$######### .J. .JJ...... ......... .........  J   large slime creature .........  JJ 2 slime creatures (1 unaware, 1 dazed) .........  #.  ]u:j##########++#####. .................. .................. .................. .................. .....[.@.......... .#######$######### .J. .JJ..................  .........  ....... #. .]u:j]u:j JJ   slime creature (unaware,19168]u:jE]u:jWHO _Two slime creatures merge to form a large slime creature.^u:j81##########++#####. .................. .................. .................. .................. .....[.@.......... .#######$######### .J. ..J...... ......... .........  .........  .........  #.  ^u:j;b##########++#####. .................. .................. .................. .................. .....[.@.......... .#######$######### .J. ..J..................  .........  ....... #. ^u:jl^u:jl^u:j*^u:j8d _There are monsters nearby!_u:jA##########++#####. .................. .................. .................. .................. .....[.@.......... .#######$######### .J. ..J...... ......... ......... _u:js .........  .........  #.  _u:jO##########++#####. .................. .................. .................. .................. .....[.@.......... _u:jQ.#######$######### .J. ..J..................  .........  ....... #. _u:j ]_u:j^_u:jm_u:jd _There are monsters nearby!_u:jl "# # # #++#####.     [. #$# #.......J..J.... #........J......#....................#............... #.... '............... # #.###.. _u:jp  The slime creature is no longer dazed. Something hits you but does no damage._u:jx ._u:jx _u:j$ _u:jӧ J==9_u:j _u:j _Deactivating autopickup; reactivate with Ctrl-A.`u:j)# # # #++#####.     [. #$# #.......JJ.J.... #.........#....................#...............#.... '...............# #.###........... `u:j,1J`u:j6.J   large slime creature`u:jy7'30`u:j>`u:j|@i _Something hits you but does no damage. x2bu:jr# # # #++#####.     [. #$# #......J.J.J.... #.......#............#........#.... '.......# #.###... JJ   slime creature=1 _Something hits you but does no damage.bu:j$.#.#.#.#++#####......[..#J#.#......J.J.J.....#......J..#........#.....#........JJ 3 slime creatures.#.... '........ ..# #.###.... ..# #. ###.########++#####. ................ ................ ................ ................ ...[...@........ ######J######### .. .... ....... .......  J   large slime creature 'u:j%-0m.......  JJ 2 slime creatures #.###...  #.  bu:j| ########++#####. ................ ................ ................ ................ ...[...@........ ######J######### .. ..................  '.......  #.###... #. bu:jp} .bu:j- J.  Two slime creatures merge to form a large slime creature.bu:j J   slime creaturebu:jj &2bu:j+ bu:j f _Something hits you but does no damage.cu:jl65  You puncture the large slime creature!cu:j\k ((   dancing +2 spear of Poverty {spect, r…)The large slime creature is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the large  slime creature from afar.cu:jia3-=3.0 (0.5cu:jYxcu:j?zf _Something hits you but does no damage.cu:j.  You puncture the large slime creature!  The large slime creature is moderately wounded. ########++#####. ................ ................ ................ ........(....... ...[...@........ ######J######### .. ..... ....... ....... very large slime creature '.......  #.###...  #.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thelarge slime creature.du:jB########++#####. ................ ................ ................ ........(....... ...[...@........ ######J######### .. ...................  '.......  #.###...  #. .(   dancing +2 spear of Poverty {spect, r…)2--=6 (0.6 _Two slime creatures merge to form a very large slime creature.du:jf:  You puncture the very large slime creature!du:js9  The very large slime creature is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the very largeslime creature from afar. du:jwJ--4.2du:j~du:jQ` _Something completely misses you.eu:j  You puncture the very large slime creature!  Your headbutt misses the very large slime creature.eu:j.  The very large slime creature is moderately wounded.eu:j$$MThe very large slime creature is moderately wounded.!  hits you but does no damage.The very large slime creature closely misses youeu:jo.  You furiously retaliate!-8{ _You headbutt the very large slime creature!eu:jͳ:  You puncture the very large slime creature!eu:jK  The very large slime creature is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the very largeslime creature but does no damage.eu:j!1eu:jR8-5.3 (0.5eu:jeu:jf _Something hits you but does no damage.fu:jy  slime creature but does no damage. _Something hits you but does no damage.  You puncture something! Your headbutt misses something.something fromafar.  x2fu:j}70/105 --------2======9 (0.6fu:jfu:jO> _The very large slime creature hits you!!fu:jA1a  You completely miss the very large slime creature.fu:j=  The very large slime creature is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the very largeslime creature from afar.fu:j>1--------=----6.5fu:jFfu:jpH3 _You block something's attack.gu:jƛl  You impale the very large slime creature!!  You headbutt the very large slime creature!gu:jT0M You headbutt the very large slime creature!  The very large slime creature is severely wounded.!  block the very large slime creature's attack.gu:j\2===--7.1gu:jL| _Something hits you but does no damage.gu:jn  You puncture the very large slime creature!  You headbutt the very large slime creature!!gu:jś $The very large slime creature is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the very largeslime creature from afar!gu:j7 (   dancing +2 spear of Poverty {spect, r…)  You kill the very large slime creature!gu:j 1916 7-7 _Something hits you but does no damage.gu:jgu:ji _Your Shields skill increases to level 11!hu:jl .  You closely miss something. Your headbutt misses something.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something fromafar.3--8.3hu:j!f _Something hits you but does no damage.ku:jq ku:js ku:jAt ku:jR  .  You start resting.ku:j@ ku:j4 l  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.ku:j@ x43=-ku:jH &0ku:j: +9.3 (1ku:j` 8{ku:j] f _Something hits you but does no damage.ou:j {.  You hit something. Your headbutt misses something.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses  something.ou:j;((   dancing +2 spear of Poverty {spect, r…)ou:j75=1--8 (0.5ou:j| _Something hits you but does no damage.pu:j  .  You completely miss something.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something fromafar.=40.4 (0.6 _Something hits you.ru:jy.#.#.#.#++#####......[..@...#(#.#........J.J.....#................#...............#.....#................#.... '................# #.###........... ...# #. ###.ru:j?M$ru:j8ru:j~Q6-1.4 (1.0ru:j\s _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.su:jB  ((   dancing +2 spear of Poverty {spect, r…)You puncture something!  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits something.2=-==9 (0.5su:jD f _Something hits you but does no damage.tu:j[# # # #++#####.     [..(@. #$# #........J.J.... #.........#....................#............... #.... '...............# #.###........... tu:jt .  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.tu:jlQtu:j(tu:j tu:j 77--2.9 (1.0tu:jtu:jm] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.uu:j.#.#.#.################++#####...........[.............#######$#########.#........J.J.....#......... .........#............... ####.....#................#.... '................# #.###..9==-3 _Something hits you but does no damage.uu:jB # # # # #++#####.     [..... #$# #........#........#..............#.........#.... '............... uu:j $uu:j uu:j uu:jD 80=3==4uu:j uu:j f _Something hits you but does no damage.vu:jE;.#.#.#.###############++#####............................[..@..#######$#########.#........J.J.....#..........#......... ####.....#......... ...#.... '..........# #.###............# #. ###.15vu:j^f _Something hits you but does no damage.wu:jg ##############++#####.......................[....#######@#########............... #..............#.......#.....'...#.#. ###........ ...####.........wu:j_wu:j.26wu:jz _You block something's attack. Something hits you but does no damage.There is an open door here. _You see here 12 gold pieces.xu:j ##############++#####........................................................[..........#######$##########......@........ .#........ .....#xu:j8xu:jxu:j<xu:j.37xu:j?xu:jf _Something hits you but does no damage.xu:jg >M###############++#####................................................[............#######@######### .........#................#........xu:j 4==8 _Something hits you but does no damage.There is an open door here.  There is an open door here. _You see here 12 gold pieces. _Something hits you but does no damage.  There is an open door here. _You see here 12 gold pieces.yu:j$ _You see here 12 gold pieces. _Something hits you but does no damage.  There is an open door here. _You see here 12 gold pieces.  You hit something.  Reactivating autopickup.yu:j5=0---99.5 (0.6 _You feel a bit more experienced.yu:j M###############++#####.........[..@.........######$##########.............. .........#...............#.......#.....'...#.#. ###........61=---50.5 (1.0yu:j. yu:j0 207-1.5 (2 _You now have 1920 gold pieces (gained 4).{u:jq ##############++#####.......................[....#######@#########............... {u:ja|#..............#.......#.....'...#.#. ###........ ...####.........{u:j3}19209=2.5 (1{u:j5{u:j?O  You now have 1932 gold pieces (gained 12).{u:jBm3290=3.5 (2{u:jF{u:jZ1 _There is an open door here.{u:j 3{u:j {u:j4 {u:j 1={u:jB {u:j K2={u:j {u:j {u:j o  You encounter 2 slime creatures.{u:j `............................................................... ............... ..[............ #######'######### #. #.......... #........@....... ##.....#.. #.... '.. # #.### .# #. ###### # JJ 2 slime creatures (asleep) ## ###{u:jV  #.....J.J# {u:jA M5J.{u:j 6J.{u:j YJJ{u:jK k3=2={u:jv $6.5 (3{u:j {u:j4 f _The slime creature quivers. x2|u:j  . . [.... #######'###########................#..##..# #.....#.#.... '.# # #.#### # #. #### ### #.#.# #....J..J### ### #........# |u:j oJ.J.|u:j |u:j2 357.5 (1|u:jx$ }u:j....[...#######'##########................ # ' # #.### ##### #...J...J .......## ##  +J.J.}u:j}u:j:.68}u:j}u:j(}u:j0[.#######'##########................ # ' # #.### ###...J## #......J ....## ### +#J.}u:jP}u:j[k7==9}u:j`< _You block the slime creature's attack.}u:j 8  You puncture the slime creature!  You headbutt the slime creature, but do no damage. J.  The slime creature is moderately wounded.}u:j  ((   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature.  The slime creature completely misses you.1-=60.0 (0.5}u:jE }u:j O _You furiously retaliate! You headbutt the slime creature!~u:j6/  You puncture the slime creature!~u:jI   The slime creature is severely wounded.8=2==6 (0.6~u:jP~u:j_q  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime _creature.~u:jV /  You puncture the slime creature!~u:je creature.  The slime creature is moderately wounded.   from afar!  The slime creature hits you but does no damage.~u:j 91--1.2~u:je < _You block the slime creature's attack.u:j^*  You hit the slime creature.u:jThe slime creature hits you but does no damage. _You block the slime creature's attack.  You hit the slime creature.  The slime creature is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar.100/105---8u:j4u:j? _You block the slime creature's attack. x2u:j%C /  You puncture the slime creature!u:jzW $The slime creature is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature!u:jY E.(u:jd    slime creatureu:j 1932 2=20=2.4 _You kill the slime creature!u:j֙[  You hit the slime creature but do no damage.u:j"M _You kill the slime creature!You hit the slime creature but do no damage.The slime creature is heavily wounded..  The slime creature completely misses you.1=0---3.0u:jWu:jO _You furiously retaliate! You headbutt the slime creature!u:j@ *  You hit the slime creature.u:j5o   The slime creature is almost dead.2=1=--5 (0.5  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime _creature.u:j z $You hit the slime creature.u:jvT  $You kill the slime creature!3/1060-24.1 (0.6 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.u:j [.... #'# #.# #.# #.# .....#.# .... '.#  #.###......#  #. ###...$......#  #.# u:j u:jZ7S4-5.1 (1.0u:jAu:j>B96=-6.1 (2u:jcU _You now have 1939 gold pieces (gained 7).u:j "[.#######'##########.#................#.#.#.#.# #.....#.# #.... '.# # #.###.# # #. ###.# ### #....# ..# #### ### #.# #.# +.# #.#  #.#u:j W7.1 (1u:jz u:j t461=8.1 (2u:j< U _You now have 1946 gold pieces (gained 7).u:jg3u:jqiu:jou:jM8==#......# #................#  '..#  #.####  #. ###....#  #..........#  #........###  ...#  #..# 72.1 (4 +..#  #..#  ........+###########u:ju:j _u:j7 u:js> 19462=u:j? u:jCA u:j7C u:jD u:jD u:jF u:jAI u:jI u:jJ u:jN ,u:jN u:jgO u:jOU # # # #### # ##  u:jU #........#  +........#  #........#  #  ....7.1 (5..+########## u:jW u:j6j u:j u:j> u:j u:j\ u:jF u:jn {=u:j u:jN u:j u:j5 u:j I3=u:j. u:j6 ! _You open the door.u:j <  Found 5 poisoned darts.u:jR 5 _u:j u:jx. e #........###  #........#...+  #........#...#+........#...##........#...###........#...####..........#.................#(................@.......81.1 (4###########....... .......#......######u:jP3 Q _There is an open door here.u:j3u:ju:jĐu:jhf _u:ju:ju:ju:j?6#..### #........#...+ #........#...# +........#...# #........#...# ##........#...#####...u:j..#.....#(.......:..'3.1 (2##......####..### _Found a parchment of Awaken Armour.u:jHu:joIu:jRJu:jQPu:jbSu:jMXe=u:j  You encounter a centaur. It is carrying a +0 shortbow.#.. #..###.# #..#...+ #..#...# +..#...# #........#...# ###........#...#####..........#..............#(.:..........'..###########c.....####..........###########c   centaur (launcher, asleep)u:jU 4.1 (1cc)  The centaur shouts! ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.u:j|5......u:jt==5.1 (2 _You block the arrow.u:js #.###.##.#...+ #.#...# +.#...# #.#...# #####.#...#####....  ...#.........  ...#(:...'....@.....  ###########...c ....###### ############u:jdu:j%<)))))))u:j[D .@.....  The centaur shoots an arrow. The arrow barely misses you.u:jR[C)))))))u:j.@.....4=-6.1 (1u:ju:jZ _The centaur shoots an arrow. The arrow closely misses you.u:ju:jX)#.#...+  #.#...#  +.#...#  #.#...# ####. ##.#...#####..... ...#......... ..#(:...! .'... ###########.c ....#######  ############ u:jbu:jSi4))))u:j"....u:j@-7u:jB _Found a ruby potion. The centaur shoots an arrow. You block the arrow.u:jI #.#...+  #.#...#  +.#...# . #.#...# ####. #.#...#####. #. #(.:...!. '. #.c. .# ####.# u:j  #       u:j  u:j$ 2)))u:j ...u:j> )))))))The centaur shoots an arrow. You block the arrow. The centaur shoots an arrow.u:jLBL...@...u:jB.=8u:j2Ku:j*NR _The arrow barely misses you.u:j.#...+  .#...# .. .#...# .. .#...# ####. .#...#####. #. #(.:...!. '. .c. .# ####.#  #     u:j%  u:ju:j0))u:j?D..9u:jnGu:jKG _The centaur shoots an arrow. You block the arrow.u:j#...+  #...# ..# #...# ...# #...# #####...# #...#####.# #.# #(.:...!..# '.# .c....# .# ####.#  #       u:j4-c.u:jh  The centaur unwields a +0 shortbow. You block the centaur's attack.u:jhy5-=-90u:ju:j, _The centaur kicks you.u:j j  You puncture the centaur! Your headbutt misses the centaur.u:j;= ; $The centaur is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur!((   dancing +2 spear of Poverty {spect, r…)1946 -1---3=7 (0.6u:jG K _You kill the centaur!u:jM#...+  #...# ...#  #...# ...#  #...# #####...#  #...#####.#  #.#  #(.:...!..#  '.(.....#  ......#  .#####  ####.#  #    u:jN,   u:j|Z.u:jDdRu:j7e6=2=----1.7 (1.0u:jmu:jH _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 1960 gold pieces (gained 14).60--2.7 (2 _You see here a +0 shortbow.u:ju 3u:jw u:jq u:jB u:j ,u:j u:j u:j u:jŽ u:j b  You pick up a parchment of Awaken Armour and begin reading...u:jy K==u:j u:j, ...#  .###.#  .#...+ .# .#...# ...# .#...# ...# .#...# #####...# .#...#####.......# .#.# .......#(!..# 5.7 (3 .......'.......# ####).....# ..............##### ####..........# ############    u:j u:j! u:j F _You add the spell Awaken Armour to your library.u:j.u:jY/u:j0u:j8u:j;u:j;u:j@,u:jC_3=u:jfEu:jGu:jJu:jKu:jGLu:jNu:j\Qu:jQu:jSu:j Xu:j]Xu:jYu:j`#  ###.# #...# #...+ #...#  #...# #...#  #...# +...#  #...# #####...#  #...#####.......#  #....#  #(...........@..#  400.7 (5'.......#  .........).....#  ....u:jpa#####  ####....#  #####     u:jbu:juu:jyQ _s - a ruby potionu:j#k3u:j5mu:jtu:j)wu:j}O=u:jʥu:j,u:jpu:ju:j4=#  .# .....#  .# ....#  .# ....#  .# #...#  .# #...#  ###.# #...#  #...+ #...#  #...# #.@.#  5#...# +...#  ..#...# #####...#  ..#...#####.......#  ..#...............# ..#(..............# ..'........:j7m.......# ###.........).....# ..............##### u:ju:ju:jE2u:j9u:j:u:jQ;u:jpCu:jFu:jKA1960u:jT= _You open the door.u:j\}  Found a stone staircase leading up. _u:jqu:jy..#.....# ..# ### ....# ..# .... ....# ..# ....####...# ..# ..<....#...# ##.#.......#...# ..#...+.......#...# ..#...#.......#...# ..#...#.......@...# 8.7 (3..#...#...#####...# ..#...#####.......# u:jz4..#...............# ..#(.......# ..'........# #####...).....#  .......#####  ####..#  u:jz{u:jۂu:j6Q _There is an open door here.u:j\u:ju:ju:ju:jwu:jG}5== _u:ju:j|u:ju:j!u:jBu:j, ...# .....# ...# ##### ....# ...# #.... ....# ...# #....####...# ...# #..<....#...# ...###.#.......#...# u:j...#...+.......#...# ...#...#.......#...# ...#...#.'...# 11...#...#...#####...# ...#...#####.......# ...#......# ...#(......# u:j...'......# ###...).....#  ...#####  ####...# u:j3u:ju:ju:ju:ju:ju:jBu:jdu:j:==u:jXu:jku:jr    ..#### ...# #.... ...# #....####...#u:jH..# #..<....#...###..#...#4+.......#...#.......#...# .......#...#.......'...# .......#...#...#####...# .......#...#####.......#  u:j..# .# u:j3 u:j3 u:j4 u:j= u:j@ u:j@ S6=u:j}E Xu:jF u:jG u:jI u:j#J u:jJ u:jZ . . '########## .#  .#  .#  .# .....# .# ###### ....# ...# #...@# ....# 7...# #....####...# ...# #..<....#...# .###.#.......#...# .#...+.......#...# .#...#.......#...# .#...#.......'...# .#...#...#####...# .#...#####.# u:j] u:jzIu:j#+=u:jL]7=  There is an open door here. _= _Found a bronze wand.8=u:j   #### ... ...# ...###### # ........# # ..../...# # ........# # ######......#  # #....#......#  # #....####  28.7 (11.0)# #..<....#...#  .###.#.......#...#  .#...+.......#...#  .#...#.......#...#  .#...#.......'...#  .#...#...#####...#  .#...#####.......#  .#.........#  u:jv=u:j9=u:j... ....... .....  ...  .....  #######  u:jM...# ......###### ...# .....# ...# .......@...# 33.7 (5.0)...# ...........# .....# ######......# .....# #....#......# .....# #....####...# .....# #..<....#...# u:j...###.#.......#...# ...#...+.......#...# ...#...##...# u:j]u:jmF _e - a wand of charming (6)u:jIu:ju:ju:ju:j  You encounter a gnoll. It is wielding a +0 spear.u:j o. .... ...j ... ... #.u:jv .#.###### .#.# .#....# .#.....# .# ######......# .# #....#......# .# #....####...# .# #..<....#...# j   gnoll (polearm, asleep).###.#.#...#  .#...+.#...#  .#...#.#...#  u:j<].j0u:jҪ jThe gnoll shouts! You hear a shout! x4u:jԳsjj 2 gnolls (polearms)u:j5===4.7 (1u:j _You encounter a gnoll. It is wielding a +0 halberd.u:jz++#####. .... u:j.... ..jj .jj .........# #########.#  .####### .#.....# .#.# .#.......# .#.######......# .# #....#......# .# #....####...# j   gnoll sergeant (polearm, wandering)...# #..<....#...# jjj 3 gnolls (2 polearms, 1 wandering).###.#.#...# .#...+.#...# u:jZ jju:jYou encounter a gnoll sergeant and a gnoll..ju:jN.ju:j7.u:j1 ) 2 gnolls (polearms)The gnoll sergeant shouts! The gnoll shouts! You hear a shout!5u:ji9u:jA<2 _The gnoll leaves your sight.u:jI ++###########..j..j ........ j ######## ######.......######.....####j 3 gnolls (polearms, 1 wandering)..# #..<##.#u:jf2ju:jch .  You encounter a gnoll. It is wielding a +0 spear.u:jVjU.ju:j\kJjju:j,lu:jzE2 polearms)u:j[{/--6u:jIu:jP _You block the gnoll's attack. The gnoll leaves your sight.u:j E .... .... ++###########.......jj..j ........ jj ######## ######....#...#............#.#####.#......#jj 5 gnolls (4 polearms, 1 wandering)..####..# #..<u:j. .  You encounter a gnoll. It is wielding a +1 heavy spear.u:j/U.ju:j1F .  The gnoll shouts!u:j<  3 gnolls (2 polearms)The gnoll closely misses you. You block the gnoll's attack.u:jw=K===7u:jDu:jG| _The gnoll sergeant closely misses you. The gnoll leaves your sight. x2u:j9/  You puncture the gnoll sergeant!u:j: ( (   dancing +2 spear of Poverty {spect, r…)The gnoll sergeant is moderately wounded.u:ji1----------8.2 (0.5u:ju:jm   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the _gnoll sergeant.u:j, /  You puncture the gnoll sergeant!u:j@0 jThe gnoll sergeant is severely wounded.u:jt2 jYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll  sergeant but does no damage.u:j3 Q.ju:j?  $The gnoll barely misses you. The gnoll sergeant barely misses you.You furiously retaliate! You headbutt the gnoll sergeant.u:jJ jjjjj 5 gnolls (4 polearms)(   dancing +2 spear of Poverty {spect, r…)u:j_O 1960 2=---------8 (0.6u:jX u:j(\ R _You kill the gnoll sergeant!u:jK $You puncture the gnoll! You headbutt the gnoll!u:jj .  You kill the gnoll!u:jwb 4 gnolls (3u:j a1--9.3 (0.5u:ju:j] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.u:j =### # .... ....# ++###########....#...#......jj.#jj..# ........ . ########$.# u:j  #####...............######............#..###u:j  The gnoll closely misses you. You block the gnoll's attack.u:jH-40.3 (1.0u:j"u:j4%S _The gnoll hits you but does no damage. You block the gnoll's attack.u:j+i _Items here: $ ) [[.u:j !  You hit the gnoll.u:jr/Q ((   dancing +2 spear of Poverty {spect, r…)The gnoll is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll.u:j"0b0--8 (0.5u:jd9u:j.<6 _You block the gnoll's attack. x3u:jZg $You hit the gnoll.u:jdh .  You kill the gnoll!u:j{o  3 gnolls (  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.u:jt(1.3u:ju:jU< _The gnoll hits you but does no damage.u:j l $You puncture the gnoll!u:j7r  2You kill the gnoll!u:j `2===9 (0.6u:ju:jG3 _You block the gnoll's attack.u:j]   ....#  ### ....#   .... ....#  +#####. ....######....#   .#   ......  .u:jkjj.#   .$@..# ....... .#### ########......$.#  #.######  #......#  #......#  #.............#  #.######......#  # #....#......#  u:ju:jh5-2.9 (1.0u:j9:u:jG _You block the gnoll's attack. x2  Things that are here: _7 gold pieces; a +0 spearu:j9  You hit the gnoll. You headbutt the gnoll.u:jw4 ((   dancing +2 spear of Poverty {spect, r…)The gnoll is moderately wounded.0---3.5 (0.6  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _gnoll.u:j  You closely miss the gnoll. ($The gnoll is moderately wounded.u:j jj, 1 unaware, 1 dazed)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thegnoll.4.1u:jOu:j%K _The gnoll is distracted by your dazzling golden aura.u:j)2 $You barely miss the gnoll. The gnoll snaps out of its daze.  You headbutt the gnoll!u:j<h .  You kill the gnoll!u:jL  j   gnoll (polearm)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.u:jS1=-7u:jnu:j&3 _You block the gnoll's attack.u:j6w  You barely miss the gnoll. ((   dancing +2 spear of Poverty {spect, r…)The gnoll is moderately wounded.5.2 (0.5u:j @u:jC  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the _gnoll.u:jK !  You hit the gnoll.u:jX  The gnoll is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gnoll.u:jX B=7u:j` u:j"c 3 _You block the gnoll's attack.u:jZ7l $You puncture the gnoll!u:j} .  You kill the gnoll!0-6.2 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.u:j ....#   ....#  ### ....#   .... ....#  #####. ....######....#   .#   ......#   .#   .$$..#  ...... .#### #######......$.#  #..######  #.......#  #.............#  #.............#  #.######......#  u:jK-7.2 (1.0u:jN  You now have 1965 gold pieces (gained 5).u:ja5-8.2 (2u:jH"u:j6 u:j8N_You see here a +1 heavy spear.u:ju   ....#  ....#  ### ....#  .... ....# +#####. ....######....# . .# . .# . .@).# . .$$..# . .$#### #......$.# .#..###### .#.......# .#.............# .#.............# .#.######......# u:jo u:jm +9.2 (1u:jW u:j N  You now have 1971 gold pieces (gained 6).u:jѲ c71-50.2 (2u:j# u:j . _You see here a +0 spear.u:j> ....#.###..... +#####. ....###### ............#)).# $@.### ########$.# ######. .......# #....#......#  u:j19711=1.2 (1u:jb5  You now have 1978 gold pieces (gained 7).82.2 (2 _You see here a +0 spear.u:jo  ....#  ....#  ### ....#  .... ....# +#####. ....######....# . .# . .# . .)).# . .@)..# . .$#### #......$.# .#.###### .#......# .#......# .#......# .#.######......# .# #....#......# u:j" u:j7# +3.2 (1u:j0 u:j8 N  You now have 1984 gold pieces (gained 6).u:j9 4844.2 (2u:jB u:jwD - _You see here a +0 club.u:j5$ ###...... ++#####. ....###### ..............#)).# )).#### #########$.# ..........######.#.... ........# #....####...#  u:js=5.2 (1u:jgk  You now have 1990 gold pieces (gained 6).  Things that are here:u:jԻn902=6.2 (2u:j,u:j? _a +0 spear; a +0 scale mail; a +0 buckleru:j$$### ....# ..... ....# #++#####......######....# ........................# ..# .)).# .))..# ..)#### ##########.#  .........#........###### .#......# .#.....# .#.....# .#.######......# .# #....#......# .# #....####...# .# #..<....#...# u:jyA7.2 (1u:ju:j  You now have 1997 gold pieces (gained 7).78.2 (2u:ju:j0 _You see here a +0 halberd.u:jm3u:ju:j. 6  Things that are here:  a +0 spear; a +0 scale mail; a +0 buckler= _u:jm =  You see here a +0 spear.u:jeu:j; _u:ju:jpA0   ....#   ....#   ### ....#   ..... ....#  ###########... ....#  ....#  ...............) 61.2 (3.....))..#  .....)####  #######......).#  #........######  #.............#  #.............#  #.............#  #.######......#   _You see here a +1 heavy spear.u:jM>A +1 heavy spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.7) is reached at skill level 12.Your skill: 13.6Current attack delay: 0.8. Damage rating: 23 (Base [6 + 4 (Hvy)] x 155% (Str) x 147% (Skill) + 1 (Ench)). Heavy: It deals dramatically more damage, but attacks with it are muchslower. If you switch to wielding this weapon: Your EV would decrease by 0.3 (11.4 -> 11.1). Your SH would decrease by 0.9 (15.8 -> 14.9). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. (g)et.u:jpu:j)+  Bob0923 the Spear-Bearer....#   Minotaur of Gozag Gold: 1997....#   Health: 106/106 ========================###u:jϲ....#   Magic: 2/20==----------------------.........#   AC: 37Str: 32 #####......######....#   EV: 11Int: 7 .....................#   SH: 15Dex: 14 .....................#   XL: 12 Next: 23% Place: Dungeon:12 ...............)@.#  Noise: ---------  Time: 12461.2 (3.0) ..............))..#  h) +2 spear of Poverty {spect, rElec Int+2 ..............)####  Throw: 7 throwing nets #######......).# ......#..:jc*7m......###### ......#.............#   ......#.............#   ......#.............#   ......#.######......#  You now have 1997 gold pieces (gained 7). _You see here a +0 halberd.  u:jThings that are here: u:j_a +0 spear; a +0 scale mail; a +0 buckler _You see here a +0 spear. _You see here a +1 heavy spear.u:ju:ju:ju:j4"Iu:j*u:j+_3=u:j-u:j.u:j<u:j\>O=u:j @u:jVu:jWu:j^u:jl_4=u:jqu:j}u:j-~u:ju:jgu:ju:j,u:jcu:ju:ju:jC9=u:jCu:jBu:jZ`5==u:j<u:j5,u:jƻu:ju:j6u:ju:ju:ju:ju:jP==u:j[6=u:j}u:j3u:jTu:ju:j2=u:j u:ju:j;u:ju:j7=u:j u:j`u:j!u:j#u:j#u:js&u:j37,u:j;u:j|Bu:jB9=u:jFu:jNu:jgOu:jQu:jUu:jeVS8=u:j`Xu:jkd,u:j;lu:jnu:ju:jDu:jI,u:jLu:jP,u:jSu:j7\Bu:j`,u:jau:j&wu:jnu:ju:j1,u:ju:j1u:ju:jHu:ju:ju:j;u:j4u:ju:ju:j*,u:ju:jXBu:ju:ju:jUu:jTu:ju:ju:ju:ju:ju:ju:j u:jzu:j W _You start waiting.u:j4661.2 (99.0)u:j.2.2 (100.0)u:ju:j# _Done waiting.u:j1u:jIu:jBu:j u:j,u:ju:ju:ju:ju:j$u:ju:jJ!u:j!u:je#u:j87 _You open the door.u:j<3u:j?u:jE@  There is an open door here.u:jyIu:jI _u:jKu:jNNu:jWv ..(.#  ....#   ######...#   #....#...##   #....#....#   #....#....#   #....#....#   #....+@...#  8.2 (6.0) ### #....#....#   .....#....'....#  u:jW......######....#  ..............#  ..............#  ........)).####  .......))..#  .......)####  u:j_u:j9|j9.2 (7 _Found 2 boomerangs.u:j> 3u:j u:j u:j% u:j* u:j'7 Ju:jO9 ,u:j> >2009u:j? u:jDG O _You now have 2009 gold pieces (gained 12).u:jI 3u:j8K u:jR Xu:jS u:jtW ,u:jY u:j[ u:j] u:j ^ u:jU_ u:jh u:jwj u:jj u:jk u:jbm u:jCo u:jo u:jp u:jq u:jj `u:j u:j u:j u:j*   .#   .#   ###.#   ...# ...##+##.# ###+###........# #)....'........#  #@.......### 89.2 (20.0) #..........#  #..........#  #..........# #..........# u:j #........(.# #..........# #.######...# #.#....#...## _You open the door.u:jh E _Found a dagger.u:jWu:jޑu:ju:ju:jM ####....#  ...##+####+####)....' 0.0)#.....###.... #..... #..........#... #..> #......#............u:j1#.######.u:ju:jS,90.2 (1u:ju:j; _Found a stone staircase leading down.u:jÿ_u:jQu:j,u:ju:j#u:ju:j4u:ju:ju:j4u:j$Xu:j ,u:jn ,u:jN.u:j5u:j;Bu:j=u:jA,u:j)Cu:jCu:jF,u:jHu:jaIu:jKu:jKu:jOLu:jNu:jPu:j  _You open the door.  There is an open door here. _u:j ############# #.... #..!.@.....712.2 (22.0) #...######...#  #.. #...##### ... #.......#[ #.#'###.#? #.#.. #.#.. #.#.. #.u:j u:j! ,3.2 (23u:j) u:j* ( _Found a ring mail.u:j' 3u:j u:j0  _d - 4 sedimented white potions (gained 1)###############............##............# #...######...##.#####...# #...#####.......@..# #.......#8.2 (5.0)......[...# #.#'###.#.....?....# #.#...#..........# #.#...#≈≈........# #.#...#.≈........# #.#...#.≈........######.#...#.≈...[...........#...# ..........##+##.# u:jS u:jT +9.2 (6u:jya u:jLf ( _Found a ring mail.u:j 3u:j u:j$u:j \############## #............# #.# #...######...###.#####...# #...####...........# #........# #.#'###.0?....# #.#...# ......# #.#...#≈≈≈.# #.#...#..≈.# #.#...#∩.≈.######.#...#.≈...[...........#...#≈≈≈...............##+##. .###+###........u:j4X20.2 (1u:jP?< _Found a portal to a secret trove of treasure.u:j\AR _You see here a +0 ring mail.u:j? u:j͎ u:j u:j% u:j u:j : _u:j ,u:jЪ u:j I _i - 8 scrolls of identify (gained 1)u:j u:j u:jB u:j u:jX u:j u:j7 u:j u:jw u:j7 u:jA u:j u:jj u:j u:j u:j u:j u _j - 5 viscous brown potions (gained 1)u:j u:jR1 u:j3 u:jb7 u:j< u:jZ= u:j%@ u:jC u:jVM Bu:jMX nu:j ] ,u:jIa ,u:jd ,u:je u:jGl Xu:j~ u:j u:jH u:j ,u:j u:j u:jӆ u:j u:j &25u:jx u:jX O _You now have 2025 gold pieces (gained 16).u:j. 3u:jb u:j u:j u:jc u:j9 u:j1 u:j u:jB u:jZ u:jD u:j ,u:j- u:j u:j u:j u:jج u:ju u:jװ u:j/ u:j̳ u:j u:j7 u:j u:j nu:j u:j u:j u:j u:j' u:j Bu:j u:jG Bu:j u:j ,u:j u:j u:j u:j/ u:j u:j u:j u:j u:j u:jp u:ji u:j u:j u:j u:jw `u:jo u:j u:j u:j0 [  There is a large open door here.u:j*  _u:j# Bu:j$ u:j$ u:j' u:j( u:j) ,u:j+ u:j/ Bu:jy0 u:j2 u:j3 u:j4 u:j5 u:j8 Bu:j: u:j= u:j=Y u:jt  #......# .....≈...≈...[...... Bob0923 the Spear-Bearer#......#≈≈≈≈≈.......... Minotaur of Gozag Gold: 2025#......#..........###+ Health: 106/106 ========================#......##).. Magic: 20/20 ========================#......#######+#... AC: 37Str: 32  ##..............#... EV: 11Int: 7  .................... SH: 15Dex: 14  ........############### .... XL: 12 Next: 23% Place: Dungeon:12  ........'......@....... .>.. Noise: ---------  Time: 12768.2 (48.0)  ........'.............. ###. h) :j-v 2m+2 spear of Poverty {spect, rElec Int+2........#.......###'###Throw: 7 throwing nets .........#.......# .. .........#.......# o .........#.......#o   Nergalle (asleep) .........#.......# .........#.......# ##.......# _i - 8 scrolls of identify (gained 1) _j - 5 viscous brown potions (gained 1) _You now have 2025 gold pieces (gained 16). _There is a large open door here.  You encounter Nergalle, Lorekeeper of the Fallen. She is wielding a +7 daggerof draining and wearing a +2 robe of cold resistance.u:j /  --more--u:j u:j u:j Ao.u:jP u:j' Pou:j < 9.2 (49 _u:j u:jG u:j6 #......# .....≈...≈...[...... Bob0923 the Spear-Bearer  #......# ≈≈≈≈≈.......... Minotaur of Gozag Gold: 2025  #......# ..........###+ Health: 106/106 ========================  #......#u:j##).. Magic: 20/20 ========================  #......#######+ #... AC: 37Str: 32  ##.............. #... EV: 11Int: 7  ................ .... SH: 15Dex: 14  ........############### .... XL: 12 Next: 23% Place: Dungeon:12  ........'......@*...... .>.. Noise: ---------  Time: 12769.2 (49.0)  ........'........**.... ###. h) +2 spear of Poverty {spect, rElec Int+2 u:j ........#.......###*###  Throw: 7 throwing nets .........#.......# *o .........#.......# . u:j.........#.......# o   Nergalle .........#.......# .........#.......# ##.......# _of draining and wearing a +2 robe of cold resistance.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +7 dagger of draining and wearing a +2 robe of cold  resistance (64% to hit)u:jm #****@...'.ou:j H##.u:j o#*.*u:j S..**u:j# q..**u:j5 9.*u:jG \.**u:jJ] o.*.#u:jj5##u:j~S*##u:j`*.**#*u:jHc?*#u:j#*oAim: Nergalle, wielding a +7 dagger of draining and wearing a +2 robe of cold  resistance (64% to hit)u:jtW #......# .....≈...≈...[...... Bob0923 the Spear-Bearer#......#≈≈≈≈≈.......... Minotaur of Gozag Gold: 2025#......#..........###+ Health: 106/106 ========================#......##).. Magic: 20/20 ========================u:jv#......#######+#... AC: 37Str: 32  ##..............#... EV: 11Int: 7  .................... SH: 15Dex: 14  ........############### .... XL: 12 Next: 23% Place: Dungeon:12  ........'......@*...... .>.. Noise: ---------  Time: 12769.2 (49.0)  ........'........**.... ###. h) +2 spear of Poverty {spect, rElec Int+2u:jv........#.......###*###Throw: 7 throwing nets .........#.......# *o .........#.......# . .........#.......#o   Nergalle .........#.......# .........#.......# ##.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Nergalle, wielding a +7 dagger of draining and wearing a +2 robe of cold  u:jB{aresistance (64% to hit)  The puff of flame hits Nergalle.  Nergalle is lightly wounded.u:j1 ZZ..Z###'.ZZZ 3 spectral orc warriors (summoned)Shift-Dir - straight lineAim: Nergalle, wielding a +7 dagger of draining and wearing a +2 robe of cold  resistance (64% to hit)  The puff of flame hits Nergalle.  Nergalle is lightly wounded.  Nergalle calls out: "Spirok, Learuk, Horkud - to me!"==70.2 (1.0)u:jB4u:jC7 _The long-dead rise up around you.u:j 0  You hit the spectral orc warrior.u:j o.  The spectral orc warrior is moderately damaged.u:j ((   dancing +2 spear of Poverty {spect, r…)u:jǻ 1/20 ------------------------8 (0.6u:j u:je w  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the spectral _orc warrior.u:jaE0  You hit the spectral orc warrior.u:jY  You hit the spectral orc warrior  The spectral orc warrior is severely damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the spectral  orc warrior but does no damage.  You block the spectral orc warrior's attack.  The spectral orc warrior hits you but does no damage.u:jR[`------------------------1.4u:jdu:j4gB _You block the spectral orc warrior's attack.u:j §  You puncture the spectral orc warrior!  You destroy the spectral orc warrior!u:j .  The spectral orc warrior disappears in a puff of smoke!u:jWAo.u:j&X 2u:j(2.0u:jfu:jW] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.u:jWx..# ≈≈≈≈≈..... ....###+. #)...#######+.#....................###############.'.......§Z.....>'......@..####Z###o### ..# ..  . ## .u:jI>o'u:ju:j-3.0 (1.0u:jpu:jE _You block the spectral orc warrior's attack. x2u:jY  You hit the spectral orc warrior but do no damage.You headbutt the spectral orc warrior!u:j/i ((   dancing +2 spear of Poverty {spect, r…)The spectral orc warrior is moderately damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the spectral  orc warrior but does no damage.u:jjW0-6 (0.6u:jru:jtE _You block the spectral orc warrior's attack. x2u:j-<  You hit the spectral orc warrior but do no damage.You headbutt the spectral orc warrior.u:jNL_You block the spectral orc warrior's attack. x2  You hit the spectral orc warrior but do no damage.You headbutt the spectral orc warrior.  The spectral orc warrior is moderately damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the spectral  orc warrior from afar.u:joX:*u:j2 , 1 …)Nergalle points at the spectral orc warrior and mumbles some strange words.u:j~8Zu:j6==4.1 (0.5u:jډu:j6A _The spectral orc warrior seems to speed up.u:j͑  You hit the spectral orc warrior but do no damage.You headbutt the spectral orc warrior, but do no damage.u:jГ §(The spectral orc warrior is heavily damaged.u:j. The spectral orc warrior is heavily damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the spectral  orc warrior from afar.  You block the spectral orc warrior's attack. x2  Nergalle hits your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} with  a +7 dagger of draining.u:jc1----7 (0.6u:j$u:jڰF _Your spectral weapon shares its damage with you!u:j §You puncture the spectral orc warrior! You headbutt the spectral orc warrior.  You destroy the spectral orc warrior!u:j .  The spectral orc warrior disappears in a puff of smoke!u:j    spectral orc warrior (summoned, fast)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.1=--5.3 _The spectral orc warrior hits you but does no damage.u:j܀#......# .....≈...≈...[#......# ≈≈≈≈≈....#......# ..........###+##......# #)......#######+ #. ## u:je# ........ . .################ ... .'.Z...>.. .'...o..... ###.#......§###'#####.# ..#..# ..##.# ###.# ..#.# #.#.......#u:jZ  The spectral orc warrior hits you but does no damage.u:j **Nergalle casts a spell at you.The bolt of negative energy hits the spectral orc warrior.  The spectral orc warrior completely resists.u:j>4 @Z.§§The bolt of negative energy hits you. You feel drained.u:j25P: 100/105 (106)--P: 2/20 ====6.3 (1.0Drainu:jh>u:jJB _You block the spectral orc warrior's attack.u:jf §You puncture the spectral orc warrior! You headbutt the spectral orc warrior!  You destroy the spectral orc warrior!o...1==-9 (0.6 _The spectral orc warrior disappears in a puff of smoke!u:jT  You hit Nergalle.u:j3; ((   dancing +2 spear of Poverty {spect, r…)Nergalle is lightly wounded.u:j<2=1---7.5u:j-{  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _Nergalle.u:j(g u:jl# You closely miss Nergalle.u:j u:j Nergalle is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle.3=-8.1u:j2H _You block Nergalle's attack.u:j4OQ  You hit Nergalle but do no damage.u:j §# Nergalle is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle!0--=7 _You block Nergalle's attack.u:jQ  You hit Nergalle but do no damage.u:jL .#Nergalle is moderately wounded.4=-9.2 (0.5  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses _Nergalle.u:j0vp  You hit Nergalle but do no damage. Your headbutt misses Nergalle.u:j| 9Nergalle is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle.u:jN o9o(distracted)9   gargoyle(   dancing +2 spear of Poverty {spect, r…)You encounter a gargoyle. It is wielding a +0 mace.Nergalle hits your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} with  a +7 dagger of draining!u:jl99/105 (106) -=8 (0.6u:ju:j,F _Your spectral weapon shares its damage with you!u:jt  You catch the helpless Nergalle completely off-guard!  You hit Nergalle. You headbutt Nergalle.u:j " u:j!#ooNergalle is heavily wounded.u:j#\1=-80.4u:j/u:j2z  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle but _does no damage.u:j; Q  You hit Nergalle but do no damage.u:j u:j M9.  You hit Nergalle but do no damage.u:j Nergalle is heavily wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle but  does no damage.u:j6 u:j 100/105 (106)-0--9 (0.5u:j H _You block Nergalle's attack.u:jQ  You hit Nergalle but do no damage.You headbutt Nergalle, but do no damage.u:ju ;  Nergalle is heavily wounded.1=1.5 (0.6 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle.u:jc  You hit Nergalle but do no damage. You headbutt Nergalle. 9.  Nergalle is heavily wounded.u:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle.4=1=2.0 (0.5u:j _Nergalle hits you but does no damage. You feel drained.u:jhD  You puncture Nergalle! Your headbutt misses Nergalle.u:jy  Nergalle is severely wounded.2=6 (0.6u:jWu:jz  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle but _does no damage.u:jc?  You hit Nergalle. Your headbutt misses Nergalle.u:jfeJM9.  You hit Nergalle. Your headbutt misses Nergalle.  Nergalle is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle but  does no damage.u:jNou:jtpY3/103=3.2u:j@zu:jd|w _Nergalle hits you but does no damage. You feel drained.u:j%Q  You hit Nergalle but do no damage.u:j  Nergalle is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle.u:j *****Nergalle gestures at you while chanting.u:jl9.u:jkvG....@u:jSwz1/102-0-==8u:jku:jw _The bolt of negative energy hits you. You feel drained.u:j  You closely miss Nergalle.  Nergalle is almost dead.u:j^2=--4.4u:jHu:jz  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle but _does no damage.u:jO4 x  You barely miss Nergalle.  You headbutt Nergalle, but do no damage.u:j9 x 9.  Nergalle is almost dead.u:jwG  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses  Nergalle.--5.0u:jN u:jQ 2 _You block Nergalle's attack.u:j?)  You closely miss Nergalle.u:jg  Nergalle is almost dead.u:j`%6u:ju:jcz  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle but _does no damage.u:j~%  You puncture Nergalle!u:jě $Nergalle is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits Nergalle!u:j3(.u:j> 9   gargoy(   dancing +2 spear of Poverty {spect, r…)  You kill Nergalle!u:j! 2025 ealth: 102/106 -agic: 2/20==8=6.1 (0.5  The gargoyle misses your dancing +2 spear of Poverty {spect, rElec Int+2 _Dex+4}.u:jQu:ji _Your life force feels restored.u:jV}a#......# .....≈...≈...[. #......# ≈≈≈≈≈. #......# .###+# #......# #). #......#+ #. #. #. ..... #. ..... '.(@9..>.. '.###. #.u:j8~Y###'####.#.# ...#.......# ...##.......# ..## #.......# .##.......# .# u:j h .  You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.3--7.1 (1.0u:jlu:jL _You block the gargoyle's attack.  Things that are here:u:j _4 gold pieces; a +7 dagger of draining; a +2 robe of cold resistanceu:jRg  You hit the gargoyle. Your headbutt misses the gargoyle.u:jn ((   dancing +2 spear of Poverty {spect, r…)The gargoyle is lightly damaged.40---6 (0.5u:j   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gargoyle _but does no damage.u:jS3 '  You hit the gargoyle.  You headbutt the gargoyle, but do no damage. (.  The gargoyle is moderately damaged.u:jF <  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gargoyle  but does no damage.96/106 --2===8.2 (0.6u:jH u:jJ ; _The gargoyle hits you with a +0 mace!u:jB }  You puncture the gargoyle!  You headbutt the gargoyle, but do no damage.u:j4 .u:jBB ( The gargoyle is severely damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gargoyle.u:jC #7u:jNC T--1=-u:j{C 8u:jO u:jU 6 _You block the gargoyle's attack.u:j  You hit the gargoyle but do no damage. You headbutt the gargoyle.  The gargoyle is almost destroyed.8=0---9.3 (0.5u:ju:j~  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gargoyle _but does no damage.u:jR  You hit the gargoyle but do no damage.You headbutt the gargoyle, but do no damage.u:jU^wYou hit the gargoyle but do no damage.You headbutt the gargoyle, but do no damage.The gargoyle is almost destroyed.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gargoyle  but does no damage.u:je@-8u:jqu:j~tN _The gargoyle misses you.u:jbOp  You hit the gargoyle but do no damage. You headbutt the gargoyle.u:jP $The gargoyle is almost destroyed.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the gargoyle.(   dancing +2 spear of Poverty {spect, r…)9=3190.4 (0.6u:jXu:jd u:jeA_You destroy the gargoyle!u:j\ +......# .....≈...≈...[. ......# ≈≈≈≈≈. ......# .###+# ......# #)....' ......#+ #.....# . #.....# ..... ##u:j^ .. ..... #'.$@..>.. #'.(.###. ##.###'####.##.......# ... ##.......# ....# ##.......# ...## ##.......# ...# ##.......# ...# ##.# #u:j5k .u:j8s Su:js C100/106-1.4 (1.0u:j{ u:j _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 2029 gold pieces (gained 4).u:j 91--2.4 (2u:j u:j - _You see here a +0 mace.u:jaX#......# .....≈...≈...[ #......# ≈≈≈≈≈ #......# .###+ #......# #).... #......#+ #..... #. #...... ..... .#.. ..... .'.@). .>.. .'. ###. .#.###'####.. .#.......# ....#.......# ....#.#.......# ...##.#.......# ...#.#.......# ...#.#.#u:j:u:jY2=3.4 (1u:j0u:j5k  You now have 2033 gold pieces (gained 4).  Things that are here:u:j{334=1=4.4 (2u:ju:j _a +7 dagger of draining; a +2 robe of cold resistanceu:ju:j(What do you want to examine? Items  a - ([) a +2 robe of cold resistance u:j)T b - ()) a +7 dagger of drainingu:jKu:ju:j>#......# .....≈...≈...[........ Bob0923 the Spear-Bearer #......#≈≈≈≈≈............ Minotaur of Gozag Gold: 2033 #......#..........###+## Health: 104/106 =======================- #......##).... Magic: 1/20=----------------------- #......#######+#..... AC: 37Str: 32 #..............#..... EV: 11u:jInt: 7 .................... SH: 15Dex: 14 .......################.. ..... XL: 12 Next: 31% Place: Dungeon:12 .......'........@)....... .>..Noise: ---------  Time: 12794.4 (2.0) .......'................. ###.h) +2 spear of Poverty {spect, rElec Int+2 .......#.......###'####..Throw: 7 throwing nets .......#.......# ... .......#.......# ....# u:j7.......#.......# ...## .......#.......# ...# .......#.......# ...# .......#.......# _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 2029 gold pieces (gained 4). _You see here a +0 mace.  You now have 2033 gold pieces (gained 4).  Things that are here: _a +7 dagger of draining; a +2 robe of cold resistanceu:j2u:ju:ju:ju:j6......# .....≈...≈...[. ......# ≈≈≈≈≈. ......# .###+# ......# #)....' ......#+ #.....# . #.....# ..... ##.. ..... #'.)@. .>.. #'. ###. ##.###'####.. ##.......# ... ##.......# ....# ##.......# ...## # #.......# ...# # #.......# ...# # #.# # u:jW203355.4 (1u:jIc _You see here a +0 mace.u:j33u:jLu:j"u:j%f  You encounter a wraith.u:j-# ≈≈≈≈≈.....# ..........###+####  #)....'.#######+#.....#........ #.....#. . ..... #.################... ..... #.'........))........ .>.. #.'..# ###. #.#.###'####..# #.#.......# .... #.#.......#......#u:j`.#.#.......#.....## #.#.......#.....# #. W   wraith (dormant)#.......#.....# #.#.#..W..# #.# u:j./###.u:jn1.0W.u:j}:\Wu:j?`6=6.4 (1 _u:jCu:jDu:js ....###+### #)....'######+.....#.......... ..... ################..'........))........ .>.. ..# ####.......###@####..# ....#......# ....#......##.....## W. ########....u:jW#W.u:jGu:j&7u:ju:jQ _There is an open door here.u:j0  #)....'######+.....#.......... ..... ################...'........))........ .>.. ..............# ####.......###'####..# #..@...# #W..# . ######## ....##############++#####.u:jY3 #W.u:je; u:jh< -8 _u:jU u:jeW u:jx u######+.....#.......... ..... ################.'........))........ .>.. .........# #######'####..# ......# W..#...#  ######## ....##############++#####.......................u:j' u:j' .=9u:j/ u:j1 L _The wraith misses you.u:jh  You puncture the wraith! Your headbutt misses the wraith.u:jv* ( (   dancing +2 spear of Poverty {spect, r…)The wraith is moderately damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wraith  from afar.u:jR+{=2==9 (0.5u:ja3u:j54 _You block the wraith's attack.u:jm J  You barely miss the wraith.u:j y m  The wraith is heavily damaged.u:jz 2-800.4u:j u:j1  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _wraith.u:j. |  You barely miss the wraith.You headbutt the wraith, but do no damage.u:jf  The wraith is heavily damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wraith  from afar.u:j  G-1.0 (0.6u:j" u:jh' 4 _You block the wraith's attack.u:jyJ  You barely miss the wraith.u:jڟm  The wraith is heavily damaged.u:j&6u:ju:jw  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _wraith.u:j"  You hit the wraith.u:j$  The wraith is heavily damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wraith butdoes no damage.u:jT1-2.2u:jLu:j4 _You block the wraith's attack.u:jjJ  You barely miss the wraith.u:j  _You block the wraith's attack.  You barely miss the wraith.  The wraith is heavily damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wraith  from afar.u:j&8u:ju:j= _The wraith hits you but does no damage.u:jcK  You closely miss the wraith.u:jmn  The wraith is severely damaged.u:jn(3.4u:juu:jOx  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses the _wraith.u:jq |  You barely miss the wraith.You headbutt the wraith, but do no damage.u:j  The wraith is severely damaged.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wraith butdoes no damage.u:j (4.0u:jF J _You block the wraith's attack.u:j J  You barely miss the wraith.u:j+ n  The wraith is severely damaged.u:j @-6u:jb u:j/ }  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wraith but_does no damage.u:jU@  You puncture the wraith! You headbutt the wraith.u:jla  The wraith is almost destroyed.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the wraith.u:jb0=5.2u:jiu:j:l4 _You block the wraith's attack.u:jZEK  You closely miss the wraith.u:jjP $The wraith is almost destroyed.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the wraith  from afar.u:jr[(   dancing +2 spear of Poverty {spect, r…)u:j b2033 2=2-8u:j"ju:jlM _You destroy the wraith!u:jO.......... ..... ################.'........))........ .>.. u:j C..# #######'####..# .(....# .##...#  ######## ....##############++#####.......................u:j.u:jz/--6.8 (1.0u:j95l _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.u:j?6b42-7.8 (2u:j=u:j%B? _You now have 2042 gold pieces (gained 9).u:j  .. ..... ################.'........))........ .>.. ..# #######'####..# ......# ##  ................................. u:jA8.8 (1u:jKu:ju:jXu:j.Yu:j[u:j~iu:jolu:j9qe=u:jNt,u:jruu:jyu:j}_3=u:jIu:j u:j u:ju:jnu:j@  There is an open door here.u:ju:j]22042 _u:ju:ju:ju:j.u:jϙu:ju:jju:j9=u:ju:j u:ju:ju:ju:ju:ju:jN34=u:jqu:ju:j߲u:jPu:ju:ju:j ≈≈≈≈≈...............##+## ..........###+###...... #)....'...... ######+ #.....#........ ######.....#........ #......... #...... ###############......... #.........))..........>... #.................@# ###. #......u:j10.0)..###'####..# #........#......#..# #.######..#......#..# #.#....#..#.....##..##.#....#u:jx..#.....#...# #.#....##.....#...# #.#....##.....#.... #.#....+ ####### ###.#....#u:ju:jKu:ju:j04u:jp;u:j<u:j _u:jD u:j u:j ,u:j u:j u:jL u:j u:j u:j u:j4 =u:jx u:j u:jr u:j u:j u:j u:j u:j  u:jj J5==u:j u:j ........ # #...... ################......... # u:jZ B'........))..........>... # '.................# ###. # u:j #.###'####..# # #.#......#..# #.##### #u:j u.......#......#..# #.# u:jP #u:j n#.....##..# #.# u:j #u:j #.....#.@.# #.#u:j 23.8 (5u:j .0) u:j9 #u:j~ ;.#.....#...#u:j * #.# u:j #u:j  .#..u:jh 6... #.#.... u:j  # #######......# ###.#.... u:jT g# .......# .....#.... u:j Y###############++#####......####u:j u:j )..........................u:jZ u:j )..........................u:j  u:j :................................)u:jL u:j u:j u:j" u:jA% u:j?3u:ju:ju:jfu:ju:jnu:j:u:ju:ju:j u:jO'..........# ###. .......###'# ##......#..# #.##### u:j4###..# #.#.....##.##.....u:j[#...#####..........u:j| #######.@....#####6.8 (3u:j ............# .... ###############++#####......#####u:j&u:j ...............................))  ..........[....................)#u:j b  ......#######'##########......).#u:j?E u:jmu:j&u:j\u:ju:jWu:j6!u:j\-u:j/u:j4f==u:jX6u:j7u:jF8u:j;= _You open the large door.u:j @%  u:jI@JYou encounter a cyan ugly thing.u:jHs###..# #.#####......##....#.6=...#####.........u:jM #######......##### # ......# .... ########'@#####......##### .........u........ ................................................................[.............u   cyan ugly thing (wandering)####'########## ......#................#........# ......#................#.........8.8 (2u:jTu:jV29.8 (3 _u:j^u:jaV _There is a large open door here.u:j1.#.#......#..# #.#... .#.##..# #.# .#.#.....#...# #.# .#u:j.#.....#...#####. #.# .#.#.....#......... #.# .# #############.# .# ............# .....# u:j=X.###############''#####......#### ..........u.....@.................)[....u:ja.)#######'##########).u:jy.#................#.........#..#u:j..#u:j.#u:j>.uu:jWuu:jj5==30.8 (1u:jRu:j; _The cyan ugly thing gurgles horribly!u:jJ".#.##..# #.# ..#.#.....#...# #.# ..#.#.....#...#####. #.# ..#.#.....#......... #.# .u:j".# #######......######.# ..# ............# .....# ..###############''#####......### ............u...............[....u:j<#\.#######'##########).#................#.......#........#.#........# ###.....#.#u:jQ%1.uu:j%u:j-u:j./--1u:j4u:jZ6u:jE.#.#.....##..# #.#.#.#.....#...# #.#.#.#.....#...#####. #.#.#.#.....#.. #.#.# #......######.#.# ............# .....#.#''#####.......u.[.....#'#.......#.........#.#.........#.#.........##.....#.#.uu:j]=--2u:jn u:j u:j'+  You hit the cyan ugly thing.u:j4 ((   dancing +2 spear of Poverty {spect, r…)u:jI5The cyan ugly thing is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thecyan ugly thing.u:j590-------u:j5.=3.4 (0.6u:j>u:jAG _The cyan ugly thing kicks you but does no damage.u:j+  You hit the cyan ugly thing.u:jL  The cyan ugly thing is lightly wounded.u:j]1=------9 (0.5u:jfu:jr  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyan ugly _thing.u:j0  You puncture the cyan ugly thing!u:j  The cyan ugly thing is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe cyan ugly thing.u:j٬93/106 ---==4.4u:ju:j` _The cyan ugly thing kicks you! The cyan ugly thing shocks you. You resist.u:j  You closely miss the cyan ugly thing.You headbutt the cyan ugly thing, but do no damage.  The cyan ugly thing is moderately wounded.4---5.0 (0.6  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyan ugly _thing!u:ji R  You puncture the cyan ugly thing! You headbutt the cyan ugly thing!u:j @ _thing!  You puncture the cyan ugly thing! You headbutt the cyan ugly thing!  The cyan ugly thing is severely wounded.  The cyan ugly thing completely misses you.u:j7 g52=6u:j u:j P _You furiously retaliate! You headbutt the cyan ugly thing.u:j S  You barely miss the cyan ugly thing.u:j   The cyan ugly thing is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyan ugly  thing.83---6.2 _The cyan ugly thing kicks you! The cyan ugly thing shocks you. You resist.u:jjb $You puncture the cyan ugly thing!u:j'ir .  You kill the cyan ugly thing!u:j6qRu:jv2042 ---=67 (0.5u:j}u:j] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.u:j.#.#.....##..# #.#.#.#.....#...# #.#.#u:jYq.#.....#...#####. #.#.#.#.....#......... #.#.# #......######.#.# ............# .....#.#''#####........[.....#'#.#.........#.#.........#.#..........##.....#.#u:ju:jzd4=--7.7 (1.0u:ju:j75=--8.7 (2 _You now have 2047 gold pieces (gained 5).u:jq.#.#.....##..# #..#.#.....#...# #..#.#.....#...#####. #..#.#.....#......... #..# #......######..# ......# ......#''#####........[.....#'#..#.........#.#..........#.#................##.....#.#u:jyu:j379.7 (1u:ju:ju:jrYu:jY3u:j2bQ8u:j0i9=3=90=u:j{u:j%1u:j 3=4==564=720478=100/106=1=2=3=5==45 _You start resting.HP restored.u:j4u:j40556.0)u:ja6=6.7 (17 _u:ju:ju:j+u:jA,u:j,u:jZ/u:j/:==u:j546=u:j5u:jz7,u:j8u:j ;O=u:jK<u:j=u:j>u:jk?u:jLAO=u:jcu:jBu:ji7=u:jZu:ju:jJu:jau:j,u:j!u:j,u:jxu:ju:j2=u:ju:ju:j1u:ju:j7U8==9=u:j(8u:jCu:jRFu:j Gu:jI,u:j~Ku:jN,u:jgOu:jQu:j7R9=u:jSu:jUu:j*Vu:j[10/20==u:j\u:j\u:jI^u:jicXu:j du:j2eu:jdgP==u:jhu:jaju:jju:jku:jmu:j0nN11=u:jzu:ja,u:ju:ju:j=u:jΊu:j ,u:ju:jO=u:ju:j2==u:ju:ju:j3=u:j u:ju:jlu:j,u:ju:jeu:ju:ju:ju:j9=u:ju:j[u:jM4=u:jPu:j,u:ju:j,u:ju:j2,u:ju:jO=u:j-u:j,u:ju:jwd5==u:ju:j==6=u:jN`=7=u:j#u:j7=u:j>8=u:jUAu:jZBu:jCu:jD,u:j+Fu:jIBu:jLu:jNO=u:jPu:jPu:jRu:jSu:jTK9=u:jUu:jpXu:j)Yu:jwZu:j7\,u:j]u:j@_,u:j`u:jbu:jLp9=u:jru:j%uu:juu:jrwu:j{n _You start resting.Magic restored.u:ju:j.940.7 (84u:jc20==1.7 (85 _u:j(u:ju:j~&Iu:j-*u:j+u:jn/,u:j/u:j_1u:j1u:jo2u:j4u:jv5u:j5u:j6u:j78u:j9u:j::==u:j:u:j=E  There is a large open door here.u:jA?u:j? _u:jO@u:jAu:jzBu:jBu:j4Cu:jmDu:jJEu:jEu:jFu:j}Gu:jHu:j-Hu:jHu:jfJu:jJu:j Ku:jKu:jLu:j[M,u:jNu:jiRu:jSu:jSSu:jSu:j]u:jhu:jiu:jku:j1pu:jMq,u:jqu:jtu:jvu:j},u:j  There is a large open door here. _u:jau:ju:ju:j/"u:j.$u:jw&u:j)u:j+u:j,u:jV-u:j0u:j2u:jL2u:j3u:j6u:j7u:j7u:j,9u:j;u:j<u:j=u:j>u:j@u:jAu:jBu:jCu:jhEu:j/G,u:jnHu:jpJu:jL,u:jMu:jPu:j(Ru:jtSu:jATu:jWE  There is a large open door here.u:jnYu:jY _u:jZu:j\u:jS^u:j^u:jt_u:jau:jc,u:jdu:jAfu:jBgu:j{gu:jhhu:jiu:j+k,u:jlu:j....#..#..#####...#.(.####'####..# #...#....# .#......#..# #...#.######...#u:jy.............#####........'3000.7 (59u:ju:joM======1.7 (60u:ju:j0= _As you open the door, it creaks loudly!u:j^3u:ju:ju:ju:j,u:jh@  There is an open door here.u:ju:j _u:ju:ju:ju:jiu:jou:jJu:j,u:jsu:ju:jBu:ju:ju:jMu:ju:jVu:jpu:ju:jUu:ju:jzu:j"u:j8u:ju:ju:ju:j u:jQ u:ju:ju:j@$,u:j6'u:j4+u:j.u:jC/u:j0u:j5u:j7u:j8u:jN:u:j=u:jL@u:j@u:jBu:j,Fu:jHu:jIu:jhKu:jRQu:jSu:jTu:jO\u:j`u:jcu:j..   '..........#####.   ........#.......###'####..# #.  ..u:j~.#.......#......#..# #. u:j{21.7 (2'........#######u:j}u:jyM======2.7 (21u:ju:j= _As you open the door, it creaks loudly!u:je u:jh A portal to a secret trove of treasure. A portal leading to a treasure trove. This portal is unstable and will collapse after a single use. The portal is guarded from trespassers with a powerful curse. All who enter willsuffer the Bane of Multiplicity: Enemies in sight of you have a small chance each turn to create multiple clones of themselves. These clones are very fragile and do reduced damage with attacks and spells, but will not expire on their own. u:jh This bane usually lasts a moderate length of time. _________________ Once upon a time, an enterprising thief and wizard created a system of portals leading into the secret treasure troves and chambers of the rich. Too scared to loot them himself, he instead charged an extortionate fee for entry to anyone who wanted to rifle through them. The items inside such troves are likely to be useful, but beware: the wizard is long dead, and even while alive he never offered a money-back guarantee. While standing here, you can try to enter the portal with the > key; it willu:j'u:j@#......###.....................# Bob0923 the Spear-Bearer .......#.########..............# Minotaur of Gozag Gold: 2047 .......#..........≈≈≈≈≈........# Health: 106/106 ======================== ###....###........≈...≈........# Magic: 20/20 ========================#......#........≈.∩.≈........## AC: 37Str: 32#......#........≈...≈...[...... EV: 11u:jVInt: 7#......#........≈≈≈≈≈.......... SH: 15Dex: 14#......#...................###' XL: 12 Next: 36% Place: Dungeon:12#......#......@...#........#).. Noise: ======---  Time: 13022.7 (21.0)#......#######'####........#... h) +2 spear of Poverty {spect, rElec Int+2##.....................######... Throw: 7 throwing nets.......................#................################................'........))..........>.. ........'.................#####. ........#.......###'####..# #.  .........#.......#......#..# #.  _Theu:jEre is a large open door here. _There is a large open door here. _There is a large open door here. _As you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly!u:ju:jJu:ju:jA Iu:jk u:jȕ u:j u:j[ Xu:j .........######.#####...# ..........# ...................[...# ......###..............# ......#.########.......# ......#...≈≈≈≈≈........# ##....###.≈...≈..#  #......#........≈.∩.≈..####......#.≈...≈...[.......------5.7 (3.0)  #......#........≈≈≈≈≈..............#...................###'###..........#........#)########'####........# ##..............######.. ........#........ .################........'.))..........>..------u:j u:jS u:j~4u:jAu:j T _Why would you want to do that?u:j1u:j2u:jw0...u:j[ _Sorry, I don't know how to get there.u:jӁMRead which item? Scrolls  f - 4 scrolls of fear  t - 6 scrolls of teleportationi - 8 scrolls of identify  r - a scroll of revelation  I - 2 scrolls of immolation  N - a scroll of noise  T - 2 scrolls of torment  V - 5 scrolls of vulnerability  c - a scroll labelled DOLOAW KUQI  e - a scroll labelled OSOCIAT FAOMM  h - 2 scrolls labelled ZAQUGUTS WEBA  m - a scroll labelled PIERGH EKETTYCA [!] read|quaff|evoke[?] describe selectedu:j u:j$u:j...............######.#####...#Bob0923 the Spear-Bearer ..............................#Minotaur of Gozag Gold: 2047 ..........................[...#Health: 106/106 ======================== ......###.....................#Magic: 20/20 ======================== ......#.########..............#AC: 37Str: 32 ......#..........≈≈≈≈≈........#EV: 11u:jiInt: 7 ##....###........≈...≈........#SH: 15Dex: 14  #......#........≈.∩.≈........### XL: 12 Next: 36% Place: Dungeon:12  #......#.......@≈...≈...[....... Noise: ---------  Time: 13025.7 (0.0)  #......#........≈≈≈≈≈........... h) +2 spear of Poverty {spect, rElec Int+2#......#...................###'# Throw: 7 throwing nets#......#..........#........#)...#......#######'####........#.... ##.....................######....  .......................#.........  ........################.........  ........'........))..........>...  u:j:_There is a large open door here. _As you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly! _Why would you want to do that? _Sorry, I don't know how to get there.u:j8u:jIdentify which item? (\ to view known items) Scrolls (select first with ?) u:ji c - a scroll labelled DOLOAW KUQI  e - a scroll labelled OSOCIAT FAOMM  h - 2 scrolls labelled ZAQUGUTS WEBA  m - a scroll labelled PIERGH EKETTYCA Potions (select first with !)  d - 4 sedimented white potions  f - 5 inky potions  j - 5 viscous brown potions  k - a bubbling pink potion  l - a green potion  n - 3 bubbling white potions  o - 2 white potions  p - 2 brown potions  q - 3 dark potions  s - a ruby potion[?] describe selectedu:jc u:jWl u:jJv !...............######.#####...#Bob0923 the Spear-Bearer ..............................#Minotaur of Gozag Gold: 2047 ..........................[...#Health: 106/106 ======================== u:j| ......###.....................#Magic: 20/20 ======================== ......#.########..............#AC: 37Str: 32 ......#..........≈≈≈≈≈........#EV: 11Int: 7 ##....###........≈...≈........#SH: 15Dex: 14  #......#........≈.∩.≈........### XL: 12 Next: 36% Place: Dungeon:12  #......#.......@≈...≈...[....... Noise: ---------  Time: 13025.7 (0.0)  #......#........≈≈≈≈≈........... h) +2 spear of Poverty {spect, rElec Int+2#......#...................###'# Throw: 7 throwing nets#......#..........#........#)...#......#######'####........#.... ##............:j} Q49m.........######....  .......................#.........  ........################.........  ........'........))..........>...  _There is a large open door here. _As you open the door, it creaks loudly! _There is an open door here. _As you open the door, it creaks loudly! _Why would you want to do that? _Sorry, I don't know how to get there.u:j ]  As you read the scroll of identify, it crumbles to dust.u:jכ +6.7 (1u:jD t _h -> b - 2 scrolls of blinkingu:jWBRead which item? Scrolls  b - 2 scrolls of blinking  f - 4 scrolls of fear  t - 6 scrolls of teleportationi - 7 scrolls of identify  r - a scroll of revelation  I - 2 scrolls of immolation  N - a scroll of noise  T - 2 scrolls of torment  V - 5 scrolls of vulnerability  c - a scroll labelled DOLOAW KUQI  e - a scroll labelled OSOCIAT FAOMM  m - a scroll labelled PIERGH EKETTYCA [!] read|quaff|evoke[?] describe selectedu:ju:ju:jY...............######.#####...#Bob0923 the Spear-Bearer u:j..............................#Minotaur of Gozag Gold: 2047 ..........................[...#Health: 106/106 ======================== ......###.....................#Magic: 20/20 ======================== ......#.########..............#AC: 37Str: 32 ......#..........≈≈≈≈≈........#EV: 11Int: 7 ##....###........≈...≈........#SH: 15Dex: 14  #......#........≈.∩.≈........### XL: 12 Next: 36% Place: Dungeon:12  #......#.......@≈...≈...[....... Noise: ---------  Time: 13026.7 (0.0)  #......#........≈≈≈≈≈........... h) +2 spear of Poverty {spect, rElec Int+2#......#.u:jO #..................###'# Throw: 7 throwing nets#......#..........#........#)...#......#######'####........#.... ##.....................######....  .......................#.........  ........################.........  ........'........))..........>...  _There is an open door here. _As you open the door, it creaks loudly! _Why would you want to do that? _Sorry, I don't know how to get there.  As you read the scroll of identify, it crumbles to dust. _h -> b - 2 scrolls of blinkingu:j&...............######.#####...#  Bob0923 the Spear-Bearer ..............................#  Minotaur of Gozag Gold: 2047 ..........................[...#  Health: 106/106 ======================== ......###.....................#  Magic: 20/20 ======================== ......#.########..............#  AC: 37Str: 32 ......#..........≈≈≈≈≈........#  EV: 11Int: 7 ##....###........≈...≈........#  SH: 15Dex: 14  #......#........≈.∩.≈........### XL: 12 Next: 36% Place: Dungeon:12  #......#.......@≈...≈...[....... Noise: ---------  Time: 13026.7 (0.0)  #......#........u:j&,≈≈≈≈........... h) +2 spear of Poverty {spect, rElec Int+2  #......#...................###'# Throw: 7 throwing nets  #......#..........#........#)...  #......#######'####........#.... ##.....................######....  .......................#.........  ........################.........  ........'........))..........>...  _Why would you want to do that? _Sorry, I don't know how to get there.  As you read the scroll of identify, it crumbles to dust. _h -> b - 2 scrolls of blinkingBlink to where?Press: ? - help, Dir - move targetu:j F*@u:j43 >.*u:jh>.*u:j}>.*u:ja>.*u:j٢=.*u:j7≈*u:jG:.*u:j5.*u:j ............# #.# #...###### Bob0923 the Spear-Bearer ............######.#####...# # Minotaur of Gozag Gold: 2047 ...........................# # Health: 106/106 ======================== .......................[...# # Magic: 20/20 ======================== ...###.....................# # AC: 37Str: 32 ...#.########..............# # EV: 11Int: 7 ...#..........≈≈≈≈≈........# # SH: 15Dex: 14 u:jȂ ...###........≈...≈........# # XL: 12 Next: 36% Place: Dungeon:12 .....#........≈.@.≈........###### Noise: ---------  Time: 13026.7 (0.0) .....#.......§≈...≈...[.......... h) +2 spear of Poverty {spect, rElec Int+2 .....#........≈≈≈≈≈.............. Throw: 7 throwing nets .....#...................###'###. .....#..........#........#)....'. .....#######'####........#.....#.  ....................######.....#.  ....................#..........#.u:j   .....################..........#.  _Why would you want to do that? _Sorry, I don't know how to get there.  As you read the scroll of identify, it crumbles to dust. _h -> b - 2 scrolls of blinkingBlink to where?Press: ? - help, Dir - move targetu:j R.7.7 (1u:jD u:j  _Sorry, I don't know how to get there.  As you read the scroll of identify, it crumbles to dust. _h -> b - 2 scrolls of blinking  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.u:jBu:j A portal to a secret trove of treasure. A portal leading to a treasure trove. This portal is unstable and will collapse after a single use. The portal is guarded from trespassers with a powerful curse. All who enter willsuffer the Bane of Multiplicity: Enemies in sight of you have a small chance each turn to create multiple clones of themselves. These clones are very fragile and do reduced damage with attacks and spells, but will not expire on their own. This bane usually lasts a moderate length of time. _________________ Once upon a time, an enterprising thief and wizard created a system of portals leading into the secret treasure troves and chambers of the rich. Too scared to loot them himself, he instead charged an extortionate fee for entry to anyone who wanted to rifle through them. The items inside such troves are likely to be useful, but beware: the wizard is long dead, and even while alive he never offered a money-back guarantee. While standing here, you can try to enter the portal with the > key; it willu:jBu:jHu:jJThe portal is guarded from trespassers with a powerful curse. All who enter will suffer the Bane of Multiplicity for 1.5 XL. Enter anyway? Y - Yes u:jhJ' N - Nou:jV u:jWW ............# #.# #...###### Bob0923 the Spear-Bearer ............######.#####...# # Minotaur of Gozag Gold: 2047 ...........................# # Health: 106/106 ======================== .......................[...# # Magic: 20/20 ======================== ...###.....................# # AC: 37Str: 32 u:jW ...#.########..............# # EV: 11Int: 7 ...#..........≈≈≈≈≈........# # SH: 15Dex: 14 u:jX 1...###........≈...≈........# # XL: 12 Next: 36% Place: Dungeon:12 u:j:X .....#........≈.@.≈........###### Noise: ---------  Time: 13027.7 (1.0) .....#........≈...≈...[.......... h) +2 spear of Poverty {spect, rElec Int+2 .....#........≈≈≈≈≈.............. Throw: 7 throwing nets u:jX 7.....#...................###'###. .....#..........#........#)....'. .....#######'####........#.....#.  ....................######.....#.  ....................#..........#.  .....################..........#.  _Sorry, I don't know how to get there.  u:jX As you read the scroll of identify, it crumbles to dust. _h -> b - 2 scrolls of blinkingBlink to where?u:jY wPress: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.u:jg u:jh u:jr u:j| <8u:j@ u:jv a Trove _You are stricken with the Bane of Multiplicity.The world spins around you as you enter the gateway.  You enter a treasure trove!u:j j # #.# (. ##+##  #.#...#..#.  u:j #.#@.∩#.((.  #.(.##...#.#.(  #. ##### u:jU .30.2 (2.5u:j^ u:ja _You've discovered The First Justicar's Armoury!  Found 5 large rocks.  Found a gate leading back out of this place.u:jc c _There is an empty arch of ancient stone here.v:j v:j. A gate leading back out of this place. A gate that will let you return whence you came. While standing here, you can enter the gate with the < key; it will vanish afterv:j you do so.v:j v:j Bob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================Magic: 20/20 ========================#AC: 37Str: 32#.#EV: 11Int: 7(. ##+##SH: 15Dex: 14#.#...#..#.XL: 12 Next: 36% Place: a Trovev:j #.#@.∩#.((.Noise: ---------  Time: 13030.2 (2.5)#.(.##...#.#.(h) +2 spear of Poverty {spect, rElec Int+2#. #####Throw: 7 throwing netsThe world spins around you as you enter the gateway.  You enter a treasure trove! _You've discovered The First Justicar's Armoury!  Found 5 large rocks.  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.v:j v:j v:j v:j v:jfs #.# (. ##+## #@..#..# #.#∩.∩#.((.(.##...#.#.(#.# ##### ##v:jv:j#41.2 (1.0 _v:jv:jOv:j9.##..#.....#v:j:/.#'v:jz2 _You open the door.v:j P... ##.## #...#...  ... # #.# #.# #.# (. ##@## #.#...#..#.  #.#∩.∩#.((. #.(.##...#.#.(#.# #####.##.#v:j v:j &3v:j v:j Q _There is an open door here.v:jW3v:jXv:jd[v:j]v:jcf _v:jcv:jUdv:jkC .ß.  ... ##.###...# #...# +...+# #@# 5.2 (2#.# #.# (. ##'## #.#...#..#.#.#∩.∩#.((.v:jSlv:j]rv:jsv:j kM##.##.ß ... #.##...# +.@.+ ##.###.# #.# (. ##'###...#v:jv:jw +6.2 (1v:j@&v:jz( v:jHb###.## .... ⌠.ß. ... ##.## #...# #...# +..@+ # ##.## #.# #.# (. ##'## #.(.###.# #####.#  v:j*i v:jj&7 v:jxq v:jr v:j##=#.."#'...##### v:j v:j&8 v:j v:j! _You open the door. v:j _Found a translucent bone amulet and a bound brass ring. v:j ####.## ..... ⌠.ß. ... ##.## # #...###=# #...#.."# +...@...# # ##.###### #.# #.# (. ##'## #.(.###.# #####.#  v:j  v:j -9 _ v:jC  v:j Q _There is an open door here. v:jT J####.##..... ⌠.ß. ... ##.## # #...###=# #...#@."#  +...'...# # ##.#######.# #.#(. ##'###.#...#..#. #.#∩.∩#.((#.(.##...#.#.(#.# #####.# v:jE^  v:j^ .40 _ v:jg  v:jZh  v:j3 v:jK v:j v:j v:j, v:jn v:j v:j v:j'+####.## ..... ⌠.ß. ... ##.## ### #...###=# #...#..@# 3.2 (3+...'...# # ##.###### #.# #.#  _u - the amulet of the Hippo {rF+ Regen+}v:juDThe floor. You are here.v:jJ Bob0923 the Spear-BearerMinotaur of Gozag Gold: 2047####.##Health: 106/106 ========================.....Magic: 20/20 ========================⌠.ß.AC: 37Str: 32...EV: 11Int: 7##.## ###SH: 15Dex: 14#...###=#XL: 12 Next: 36% Place: a Trove#...#..@#Noise: ---------  Time: 13043.2 (3.0)+...'...#h) +2 spear of Poverty {spect, rElec Int+2# ##.######Throw: 7 throwing nets#.# #.#(. ##'###.#...#..#.#.#∩.∩#.((.#.(.##...#.#.(#.# #####.# _You open the door. _There is an open door here. _You open v:j .the door. _Found a translucent bone amulet and a bound brass ring. _There is an open door here. _u - the amulet of the Hippo {rF+ Regen+}v:j v:j< v:j v:jJ v:j`9M####.##....⌠.ß ... #.## ######...# +...'...# ##.#######v:j*Bv:jB+4.2 (1v:jLHv:jOv:j>Pv:jgP$5.2 (2v:jVv:jXf _v - the ring "Utta" {rN+ SInv}v:jMv:jQGear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [) v:jRo g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  q - the +4 kite shield "Arphaox" (worn) {Str+6}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)d - a +0 cloak  i - a +1 kite shield Jewellery (go to first with "=)  k - a ring of magical power (worn)  m - an amulet of regeneration (worn)  o - a +5 ring of evasion (worn) v:jR[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]v:jE u - the amulet of the Hippo {rF+ Regen+}. It is an ancient artefact. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. You found it in a treasure trove. Stash search prefixes: {inventory} {artefact} {artifact} {Regen} {jewellery} Menu/colouring prefixes: identified artefact jewellery v:j|&_________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.v:jWSv:jkv:jrxxBob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================####.##Magic: 20/20 ========================.....AC: 37Str: 32⌠.ß.EV: 11Int: 7...SH: 15Dex: 14##.## ###XL: 12 Next: 36% Place: a Trove#...###@#Noise: ---------  Time: 13045.2 (0.0)#...#...#h) +2 spear of Poverty {spect, rElec Int+2+...'...#Throw: 7 throwing nets# ##.#######.# #.#v:jy(. ##'###.#...#..#.#.#∩.∩#.((.#.(.##...#.#.( _There is an open door here. _You open the door. _Found a translucent bone amulet and a bound brass ring. _There is an open door here. _u - the amulet of the Hippo {rF+ Regen+} _v - the ring "Utta" {rN+ SInv}v:jv:j4v:jv:jYou open the door. _Found a translucent bone amulet and a bound brass ring. _There is an open door here. _u - the amulet of the Hippo {rF+ Regen+}vring "Utta" {rN+ SInv}  You start removing your amulet.v:jX+6.2 (1v:j*v:jav:j+7.2 (2v:jv:jv:j(+8.2 (3v:jnv:j v:j+9.2 (4v:jUv:jOv:j,50.2 (5v:jzv:j9 _You continue removing your amulet of regeneration. x5v:jv:j;v:j  You finish removing your amulet of regeneration.  You start putting on your amulet.v:j+1.2 (6v:jv:jv:j+2.2 (7v:jv:jv:jE+3.2 (8v:jv:jv:j+4.2 (9v:j7&5.2 (10.0) _You continue putting on the amulet of the Hippo {rF+ Regen+}. x5  You finish putting on the amulet of the Hippo {rF+ Regen+}.  u - the amulet of the Hippo (worn) {rF+ Regen+} _The amulet of the Hippo throbs as it attunes itself to your uninjured body.v:j! v:j( Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe Missiles (go to first with ()  b - 7 throwing nets (quivered) v:j) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  q - the +4 kite shield "Arphaox" (worn) {Str+6}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)d - a +0 cloak  i - a +1 kite shield Jewellery (go to first with "=)  k - a ring of magical power (worn)  o - a +5 ring of evasion (worn) v:j) ( u - the amulet of the Hippo (worn) {rF+ Regen+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]!v:j) v - the ring "Utta" {rN+ SInv}. It is an ancient artefact. rN+: It protects you from negative energy. SInv: It lets you see invisible. You found it in a treasure trove. Stash search prefixes: {inventory} {artefact} {artifact} {sInv} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can !v:j+ see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.)v:j|Gear: 22/52 gear slots (Left/Right/Tab to switch category)  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  q - the +4 kite shield "Arphaox" (worn) {Str+6}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  d - a +0 cloak  i - a +1 kite shield Jewellery (go to first with "=)  k - a ring of magical power (worn)  o - a +5 ring of evasion (worn)  u - the amulet of the Hippo (worn) {rF+ Regen+}e - a +6 ring of strength  m - an amulet of regeneration  )v:j/Kr - a +6 ring of dexterity  v - the ring "Utta" {rN+ SInv} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]+v:j+v:jOBob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================####.##Magic: 20/20 ========================.....AC: 37Str: 32⌠.ß.EV: 11Int: 7...SH: 15Dex: 14##.## ###XL: 12 Next: 36% Place: a Trove#...###@#Noise: ---------  Time: 13055.2 (0.0)#...#...#h) +2 spear of Poverty {spect, rElec Int+2+...'...#Throw: 7 throwing nets# ##.#######.# #.#(. ##'###.#...#..#.#.#∩.∩#.((.#.(.##...#.#.(  You finish removing your amulet of regeneration.  You start putting on your amulet. _[3+v:jP4mYou continue putting on the amulet of the Hippo {rF+ Regen+}. x5  You finish putting on the amulet of the Hippo {rF+ Regen+}.  u - the amulet of the Hippo (worn) {rF+ Regen+} _The amulet of the Hippo throbs as it attunes itself to your uninjured body.+v:j R####.## .....+v:j!  ⌠.ß. ...##.## ### #...###.# #...#.@.# +...'...## ##.###### #.# #.# (. ##'## #.#...#..#. #.#∩.∩#.((.#.(.##...#.#.( #.# #####.#+v:jA +v:j 26.2 (1 _+v:j +v:jX ,v:j_Y,v:jZ ####.## ..... ⌠.ß. ... ##.## ### #...###.# #...#@..# +...'...# # ##.######  #.# #.#  (. ##'##  #.#...#..#.  #.#∩.∩#.((.  #.(.##...#.#.(  #.# #####.#,v:j(b,v:jc&7,v:ji,v:jIk-v:j####.## ..... ⌠.ß. ...##.## ### #...###.# #...#...# +...@...## ##.###### #.# #.#  (. ##'## #.#...#..#. #.#∩.∩#.((.#.(.##...#.#.( #.# #####.# # .-v:j'-v:j&8-v:jU  You start putting on your amulet. _You continue putting on the amulet of the Hippo {rF+ Regen+}. x5  You finish putting on the amulet of the Hippo {rF+ Regen+}.  u - the amulet of the Hippo (worn) {rF+ Regen+} _The amulet of the Hippo throbs as it attunes itself to your uninjured body. _There is an open door here.-v:j0 w ####.## ..... ⌠.ß. ... ##.## ### #...###.# #...#...# +..@'...# # ##.###### #.# #.# (. ##'##  #.#...#..#.  #.#∩.∩#.((. #.(.##...#.#.( #.# #####.#  # .-v:j -v:jܳ -9 _-v:j -v:jz -v:j D ####.## ..... ⌠.ß. ... ##.## ### #...###.# #...#...# +.@.'...# # ##.###### #.# #.# (. ##'##  #.#...#..#.  #.#∩.∩#.((. #.(.##...#.#.( #.# #####.#  # .-v:j =60-v:j .v:j@Jd ####.### ...... ⌠.ß.⌠ ... ##.## ### #...###.# #...#...# +@..'...# # ##.###### #.# #.# (. ##'##  #.#...#..#.  #.#∩.∩#.((. #.(.##...#.#.( #.# #####.#  # ..v:jS.v:jS&1.v:jY.v:jf[.v:j̟N ##)##)!.#)..'####  You open the door.  You learned that your 4 sedimented white potions are actually 4 potions of  curing..v:jb<2.v:j.v:j+ _d -> c - 4 potions of curing.v:jXG _Found four items./v:jw' ####.#### ....... ⌠.ß.⌠ ... # ##.## ### #)###...###.# #)!.#...#...# #)..@...'...# #######.###### #.# #.# (. ##'##  #.#...#..#.  #.#∩.∩#.((. #.(.##...#.#.( #.# #####.#  # ./v:j+/v:j,-3 _/v:j5/v:jD8Q _There is an open door here.0v:j  _ ####.#### ....... ⌠.ß.⌠ ...  ## ##.## ### #)###...###.# #)@.#...#...#6.2 (3 #)..'...'...#0v:jx #######.######0v:jd#.# #.# (. ##'## #.#...#..#. #.#∩.∩#.((. #.(.##...#.#.( #.# #####.#0v:j20v:j0v:j 0v:jUT_c - 7 potions of curing (gained 3)1v:jp####.####.......⌠.ß.⌠ ...  ### ##.## ### #@###...###.# #)..#...#...# #)..'...'...# #######.#######.# #.#(. ##'## #.#...#..#. #.#∩.∩#.((. #.(.##...#.#.(1v:jA7.2 (11v:j~1v:j _You see here a +4 executioner's axe of holy wrath.3v:jm53v:j8A +4 executioner's axe of holy wrath. A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead. Base accuracy: -6 Base damage: 18 Base attack delay: 1.9 This weapon's minimum attack delay (0.7) is reached at skill level 24.Your skill: 11.2At 100% training you would reach 24.0 in about 3.0 XLs.Current attack delay: 1.4. Damage rating: 43 (Base 18 x 155% (Str) x 142% (Skill) + 4 (Ench)). Holy:It has been blessed by the Shining One, dealing an additionalthree-quarters of any damage that pierces undead and demons' armour.Undead and demons cannot use this. If you switch to wielding this weapon: Your EV would decrease by 0.7 (11.4 -> 10.7). Your SH would decrease by 15.9 (15.9 -> 0.0). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a two-handed weapon. (g)et.3v:j%99v:jr 9v:jz Bob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================####.####Magic: 20/20 ========================.......AC: 37Str: 32⌠.ß.⌠EV: 11Int: 7...SH: 15Dex: 14### ##.## ###XL: 12 Next: 36% Place: a Trove9v:j #@###...###.#Noise: ---------  Time: 13067.2 (1.0)#)..#...#...#h) +2 spear of Poverty {spect, rElec Int+2#)..'...'...#Throw: 7 throwing nets#######.#######.# #.#(. ##'###.#...#..#.#.#∩.∩#.((.#.(.##...#.#.(  9v:j 0curing. _d -> c - 4 potions of curing _Found four items. _There is an open door here. _c - 7 potions of curing (gained 3) _You see here a +4 executioner's axe of holy wrath.9v:j 9v:jG &89v:j² 9v:j޴ ^ _w - a +4 executioner's axe of holy wrath:v:j  ####.#### .......  ⌠.ß.⌠  ... ### ##.## ###.###...###...#...#..)..'...'#######.#######.# #####.#:v:j 9 _You see here a +2 great mace of holy wrath.;v:j;v:j%GA +2 great mace of holy wrath. ;v:jyAn enormous metal war club, of great cumbrousness. Base accuracy: -4 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 4.6At 100% training you would reach 20.0 in about 2.4 XLs.Current attack delay: 1.5. Damage rating: 35 (Base 17 x 155% (Str) x 127% (Skill) + 2 (Ench)). Holy:It has been blessed by the Shining One, dealing an additionalthree-quarters of any damage that pierces undead and demons' armour.Undead and demons cannot use this. If you switch to wielding this weapon: Your EV would decrease by 0.7 (11.4 -> 10.7). Your SH would decrease by 15.9 (15.9 -> 0.0). This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.It can be maximally enchanted to +9. (g)et.>v:j=>v:jBob0923 the Spear-BearerMinotaur of Gozag Gold: 2047####.####Health: 106/106 ========================.......Magic: 20/20 ========================⌠.ß.⌠AC: 37Str: 32...EV: 11Int: 7### ##.## ###SH: 15Dex: 14#.###...###.#XL: 12 Next: 36% Place: a Trove#@..#...#...#Noise: ---------  Time: 13069.2 (1.0)#)..'...'...#h) +2 spear of Poverty {spect, rElec Int+2#######.######Throw: 7 throwing nets#.# #.#(. ##'###.#...#..#.#.#∩.∩#.((.#.(.##...#.#.(#.# #####.# _Found four items. _There is an open door here. _>v:jQfc - 7 potions of curing (gained 3) _You see here a +4 executioner's axe of holy wrath. _w - a +4 executioner's axe of holy wrath _You see here a +2 great mace of holy wrath.>v:j>v:j.'70>v:j>v:jW _x - a +2 great mace of holy wrath?v:jf  ####.#### ....... ?v:jf ⌠.ß.⌠  ... ### ##.## ###.###...###.?v:j0g n..#...#..'...'#######.#####.# #.# #.?v:jp{ ?v:j>| &1?v:j ?v:j  _You see here a +3 shortbow of holy wrath.@v:joA +3 shortbow of holy wrath. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 1.4 XLs. The +10 golden dragon scales of Midsummer {rPois rF+ rC+ Stlth+} slows your @v:jaattacks with this weapon by 0.4.Current attack delay: 1.8. Damage rating: 13 (Base 8 x 110% (Dex) x 116% (Skill) + 3 (Ench)). Holy:It has been blessed by the Shining One, dealing an additionalthree-quarters of any damage that pierces undead and demons' armour.Undead and demons cannot use this. If you switch to wielding this weapon: Your EV would decrease by 0.7 (11.4 -> 10.7). Your SH would decrease by 15.9 (15.9 -> 0.0). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.(g)et.Av:j Bob0923 the Spear-Bearer####.####Minotaur of Gozag Gold: 2047.......Health: 106/106 ========================⌠.ß.⌠Magic: 20/20 ========================...AC: 37Str: 32### ##.## ###EV: 11Int: 7#.###...###.#SH: 15Dex: 14#...#...#...#XL: 12 Next: 36% Place: a Trove#@..'...'...#Noise: ---------  Time: 13071.2 (1.0)#######.######h) +2 spear of Poverty {spect, rElec Int+2#.# #.#Throw: 7 throwing nets(. ##'###.#...#..#.#.#∩.∩#.((.#.(.##...#.#.(#.# #####.#v:j 5H#. _c - 7 potions of curing (gained 3) _You see here a +4 executioner's axe of holy wrath. _w - a +4 executioner's axe of holy wrath _You see here a +2 great mace of holy wrath. _x - a +2 great mace of holy wrath _You see here a +3 shortbow of holy wrath.2Av:j U _y - a +3 shortbow of holy wrathBv:jM73Bv:j8Bv:j:Bv:jCCBv:jDBv:jFBv:jHBv:jHBv:jJBv:jrS####.#### ....... ⌠.ß.⌠ ... ### ##.## ### #.###...###.# #...#...#...# #...@...'...# 5.2 (3#######.###### #.# #.# Bv:jITBv:js[Bv:jsQ _There is an open door here.Cv:j .. ####.####.......⌠.ß.⌠ ... ### ##.## ### #.###...###.# #...#@..#...# #...'...'...# #######.#######.# #.#(. ##'###.#...#..#. #.#∩.∩#.((Cv:j#.(.##...#.#.(#.# #####.#Cv:j)Cv:j)26.2 (1 _Cv:j4Cv:j5Cv:j KM .. ####.######.........#⌠.ß.⌠.. .... ## ##.## #####@..####...#...#...# #...'...'...########.#######Cv:j Cv:j &7Cv:j Cv:j Dv:jW%... ...  ... ######.###### #...........##⌠..⌠.ß.⌠..⌠##...........# ### ##@## ### #.###...###.# #...#...#...# ...'...'...########.#######.# #.#(. ##'###.#...#..#. #.#∩.∩#.((8Ev:jJ X##. +... #...  ... ######.###### #...........# #⌠..⌠.ß.⌠..⌠# #......@....# ######.###### #.###...###.# #...#...#...#...'...'...########.#######.# #.#(. ##'###.#...#..#.Ev:j Ev:j C9Fv:jFv:jFv:j Gv:jYGv:jRZA golden statue. A solid gold statue of a saint. A suitable weapon or spell can reach past it.Gv:j^ Gv:jf Bob0923 the Spear-Bearer##.Minotaur of Gozag Gold: 2047+...Health: 106/106 ========================#...Magic: 20/20 ========================...AC: 37Str: 32######.######EV: 11Int: 7#...........#SH: 15Dex: 14#⌠..⌠.ß.⌠..⌠#XL: 12 Next: 36% Place: a Trove#......@....#Noise: ---------  Time: 13079.2 (0.0)######.######h) +2 spear of Poverty {spect, rElec Int+2#.###...###.#Throw: 7 throwing nets#...#...#...##...'...'...########.#######.# #.#(. ##'###.#...#..#. Gv:jg _w - a +4 executioner's axe of holy wrath _You see here a +2 great mace of holy wrath. _x - a +2 great mace of holy wrath _You see here a +3 shortbow of holy wrath. _y - a +3 shortbow of holy wrath _There is an open door here.Gv:jOn Gv:jn Gv:jMu Gv:jv Iv:jzv Iv:jv 3Iv:j1w Iv:j~ BIv:j R  There is a fountain of clear blue water here.Iv:jE Iv:j>  _Iv:j% Iv:j ##. +...  #...  #... ######.###### #.# 81.2 (2#⌠..⌠.ß.⌠..⌠# #...........# ######.#######.###...###.#...#...#...#..'...'...########.#######.# #.#Iv:jm Iv:j Iv:j= Jv:j dJv:jdJv:j eJv:jlgJv:jhJv:jsJv:ju#+# #.# ##.## +...+ #...# #...#  ######@######3 #...........#Jv:jQu' #⌠..⌠.ß.⌠..⌠# #...........# ######.###### #.###...###.# #...#...#...#Jv:jxu #...'...'...# #######.######Jv:jvJv:j{Jv:j}Kv:jʯ_M+ #.# ##.##+...+ #.@.# ######.#######...........##⌠..⌠.ß.⌠..⌠#######4.2 (1Kv:jKv:j;, Y#+# .# ##.## +...+ #..@#  #...# ######.###### #...........##⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.##...#...#...#Kv:j5 <5Kv:j8 Kv:j9 Lv:j[;h####'..[#Lv:jBLv:jhC&6Lv:jQKLv:j6M! _You open the door.Lv:jN _Found a bloodstained tower shield.Lv:j #+# .# ##.###### +...@..[##...#.[[# #...###[# ######.#######...........##⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.#Lv:jC Lv:j &7Lv:j Lv:j- _Found a shiny kite shield, a runed buckler and masterwork pearl dragon scales.Lv:j Q _There is an open door here.Nv:jC _Nv:j4 #+# #.# ##.###### +...'.@[# 9.2 (2#...#.[[# #...###[# ######.###### #⌠..⌠.ß ###### Ov:j,#+# #.# ##.###### +...'..@# #...#.[[# #...###[# ######.####Ov:j:## Ov:j 90.2 (1 _You see here the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+}.Pv:j3Pv:jThe +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+}. A large piece of wood and metal, to be strapped on one arm for defence. It is Pv:j>cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 *Silence: It may silence you when you take damage. rF+:It protects you from fire. rC+:It protects you from cold. rN+:It protects you from negative energy. It cannot be enchanted further. If you switch to wearing this armour: Your EV would decrease by 2.1 (11.4 -> 9.3). Your SH would increase by 9.0 (15.9 -> 24.9). This ancient artefact cannot be changed by magic or mundane means. You found it in a treasure trove. (g)et._v:jw _v:jZ Bob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================Magic: 20/20 ========================AC: 37Str: 32#+#EV: 11Int: 7#.#SH: 15Dex: 14##.######XL: 12 Next: 36% Place: a Trove+...'..@#Noise: ---------  Time: 13090.2 (1.0)#...#.[[#_v:jՁ h) +2 spear of Poverty {spect, rElec Int+2#...###[#Throw: 7 throwing nets######.#######...........##⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.# _v:j _There is a fountain of clear blue water here. _You open the door. _Found a bloodstained tower shield. _v:j6 _Found a shiny kite shield, a runed buckler and masterwork pearl dragon scales. _There is an open door here. _v:je _You see here the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+}._v:j _v:j &1_v:j _v:j _z - the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+}bv:j  #+#.##.######+...'...#...#.[#...###[######.######...#...#...#bv:j <2bv:j bv:j _You see here a +2 buckler of positive energy.cv:jFA +2 buckler of positive energy. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 'Of positive energy': It protects you from the effects of negative energy. It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.6 (11.4 -> 10.8). Your SH would decrease by 6.9 (15.9 -> 9.0). You found it in a treasure trove. Stash search prefixes: {ego} {branded} {rN+} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} {resist negative energy} {negativeenergy resistance} (g)et.xv:j'Bob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================Magic: 20/20 ========================#+#AC: 37Str: 32#.#EV: 11Int: 7##.######SH: 15Dex: 14+...'...#XL: 12 Next: 36% Place: a Trove#...#.[@#Noise: ---------  Time: 13092.2 (1.0)#...###[#h) +2 spear of Poverty {spect, rElec Int+2######.######Throw: 7 throwing nets#...........##⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.##...#...#...# _Found a bloodstained tower shield. _Found a shiny kite shield, a runed buckler and masterwork pearl dragon scales. _There is an open door here. _Yxv:jXou see here the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+}. _z - the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+} _You see here a +2 buckler of positive energy.xv:j xv:jF &3xv:jxv:j&Y _A - a +2 buckler of positive energyyv:j` F #+# #.# ##.###### +...'...# #...#.@.# #...###[# ######.######  #.#  #⌠..⌠.ß.⌠..⌠#  #.#  ######.######  #.###...###.#  #...#...#...#yv:jr yv:j?s &4yv:j)y yv:j| _You see here a +1 kite shield of positive energy.zv:jLzv:jOA +1 kite shield of positive energy. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 'Of positive energy': It protects you from the effects of negative energy. It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.1 (11.4 -> 10.3). Your SH would decrease by 3.0 (15.9 -> 12.9). zv:jOYou found it in a treasure trove. Stash search prefixes: {ego} {branded} {rN+} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} {resist negative energy} {negativeenergy resistance} (g)et.v:j\hBob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================Magic: 20/20 ========================#+#AC: 37Str: 32#.#v:jnEV: 11Int: 7##.######SH: 15v:jxDex: 14+...'...#XL: 12 Next: 36% Place: a Trove#...#.@.#Noise: ---------  Time: 13094.2 (1.0)#...###[#h) +2 spear of Poverty {spect, rElec Int+2######.######Throw: 7 throwing nets#...........##⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.##...#...#...# _There is an open door here. _You see here the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+}. _z - the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+} _You see here a +2 buckler of positive energy. _A - a +2 buckler of positive energy _You see here a +1 kite shield of positive energy.v:j<5v:jqv:j^] _B - a +1 kite shield of positive energyv:jܪd#+##.# ##.######+...'...# #...#...# #...###@# ######.###### #...........# #⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.##...#...#...##...'...'...#v:j޹<6v:jv:j)  You see here the +3 pearl dragon scales of Undesirable Species {rPois rN+ _Dex+2}.v:jHv:jָ=The +3 pearl dragon scales of Undesirable Species {rPois rN+ Dex+2}. The nacreous scales of a pearl dragon. It grants its wearer resistance to negative energies. Base armour rating: 10Encumbrance rating: 11 rPois: It protects you from poison. rN+:v:j+It protects you from negative energy. v:jrDex+2: It affects your dexterity (+2). It cannot be enchanted further. If you switch to wearing this armour: Your AC would decrease by 10.2 (37.2 -> 27.0). Your EV would increase by 3.9 (11.4 -> 15.3). Your SH would increase by 0.5 (15.9 -> 16.4). This ancient artefact cannot be changed by magic or mundane means. You found it in a treasure trove. Stash search prefixes: {artefact} {artifact} {body armour} {body armor} (g)et.v:jPBob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================#+#Magic: 20/20 ========================#.#AC: 37Str: 32##.######EV: 11Int: 7+...'...#SH: 15Dex: 14#...#...#XL: 12 Next: 36% Place: a Trove#...###@#Noise: ---------  Time: 13096.2 (1.0)######.######h) +2 spear of Poverty {spect, rElec Int+2#...........#Throw: 7 throwing nets#⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.##...#...#...##...'...'...# _You see here a +2 buckler of positive energy. _A - a +2 buckler of positive energy _You see here a +1 kite shield of positive energy. _B - a +1 kite shield of positive energy:jCS0mYou see here the +3 pearl dragon scales of Undesirable Species {rPois rN+ _Dex+2}.7 _C - the +3 pearl dragon scales of Undesirable Species {rPois rN+ Dex+2}v:j3v:j<Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing v:j< p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [) v:j=Y g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast} v:j4= j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  q - the +4 kite shield "Arphaox" (worn) {Str+6}  s - a +0 cloak of willpower (worn) v:jS=u t - a +2 hat of sniping (worn)d - a +0 cloak  i - a +1 kite shield v:jp=b z - the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+} v:j?[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]v:j B - a +1 kite shield of positive energy. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 'Of positive energy': It protects you from the effects of negative energy. It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.1 (11.4 -> 10.3). Your SH would decrease by 3.0 (15.9 -> 12.9). v:j_ [You found it in a treasure trove. Stash search prefixes: {inventory} {ego} {branded} {rN+} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} {resist negative energy} {negative energy resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.v:jV}v:jv:jBob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================#+#Magic: 20/20 ========================#.#AC: 37Str: 32##.######EV: 11Int: 7+...'...#SH: 15Dex: 14#...#...#XL: 12 Next: 36% Place: a Trove#...###@#Noise: ---------  Time: 13097.2 (0.0)######.######h) +2 spear of Poverty {spect, rElec Int+2#...........#Throw: 7 throwing nets#⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.##...#...#...##...'...'...# _A - a +2 buckler of positive energy _You see here a +1 kite shield of positive energy. _B - a +1 kite shield of positive energyYou see here the +3 pearl dragon scales of Undesirv:j>able Species {rPois rN+ _Dex+2}. _C - the +3 pearl dragon scales of Undesirable Species {rPois rN+ Dex+2}v:jv:jv:jv:jq _You see here a +1 kite shield of positive energy. _B - a +1 kite shield of positive energy  You see here the +3 pearl dragon scales of Undesirable Species {rPois rN+ _Dex+2}. _C - the +3 pearl dragon scales of Undesirable Species {rPois rN+ Dex+2}  You start removing your armour.8.2 (1v:jbv:jv:j+9.2 (2v:jڴv:jv:j-100.2 (3v:j%v:jv:j!+1.2 (4v:jv:j v:j+2.2 (5v:j!v:jt 26 0 _You continue removing the +4 kite shield "Arphaox" {Str+6}. x5v:j/v:jyv:j\  You finish removing the +4 kite shield "Arphaox" {Str+6}.  You start putting on your armour.v:j+3.2 (6v:jv:j$ v:j +4.2 (7v:jav:jQ5.2 (86.2 (97.2 (10.0)v:jVVv:j;Y 012 _You continue putting on your +1 kite shield of positive energy. x5  You finish putting on your +1 kite shield of positive energy.v:j{Zv:j_v:j`c _You feel more protected from negative energy.v:jtJGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  B - a +1 kite shield of positive energy (worn)d - a +0 cloak  i - a +1 kite shield  q - the +4 kite shield "Arphaox" {Str+6} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]v:j% q - the +4 kite shield "Arphaox" {Str+6}. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 v:j Str+6: It affects your strength (+6). It cannot be enchanted further. If you switch to wearing this armour: Your EV would increase by 1.1 (10.3 -> 11.4). Your SH would increase by 3.0 (12.9 -> 15.9). This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 10 of the Dungeon. v:j Stash search prefixes: {inventory} {artefact} {artifact} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} v:j T(w)ear, (d)rop, (=)adjust, or (i)nscribe.v:jfv:jlov:jmw[39;49mBob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================#+#Magic: 20/20 ========================#.#AC: 37Str: 26##.######EV: 10Int: 7+...'...#SH: 12Dex: 14#...#...#XL: 12 Next: 36% Place: a Trove#...###@#Noise: ---------  Time: 13107.2 (0.0)######.######h) +2 spear of Poverty {spect, rElec Int+2#...........#Throw: 7 throwing nets#⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.##...#...#...##...'...'...# _You continue removing the +4 kite shield "Arphaox" {Str+6}. x5  You finish removing the +4 kite shield "Arphaox" {Str+6}.  You start putting on your armour. _You continue putting on your +1 kite shield of positive energy.v:jUy[40m x5  You finish putting on your +1 kite shield of positive energy. _You feel more protected from negative energy.v:j|v:j _v:jv:jI  You start removing your armour.8.2 (1v:j[v:jv:ja+9.2 (2v:j0v:jܣB10.2 (3v:jv:j߮W1.2 (4v:jA2.2 (5v:j 1 0 _You continue removing your +1 kite shield of positive energy. x5  You finish removing your +1 kite shield of positive energy.v:jv:j  You feel less protected from negative energy.  You start putting on your armour.3.2 (6v:j~v:j}+4.2 (7v:jv:jA5.2 (8v:jv:jAW6.2 (9v:j`B7.2 (10.0)v:j}* 3215 _You continue putting on the +4 kite shield "Arphaox" {Str+6}. x5  You finish putting on the +4 kite shield "Arphaox" {Str+6}.v:jR _You feel stronger.v:j v:j Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  q - the +4 kite shield "Arphaox" (worn) {Str+6}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)v:j4 d - a +0 cloak  i - a +1 kite shield  z - the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]v:j"xXA - a +2 buckler of positive energy. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 'Of positive energy': It protects you from the effects of negative energy. It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.6 (11.4 -> 10.8). Your SH would decrease by 6.9 (15.9 -> 9.0). You found it in a treasure trove. Stash search prefixes: {inventory} {ego} {branded} {rN+} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} {resist negative energy} {negative energy resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe.v:j Gear: 29/52 gear slots (Left/Right/Tab to switch category)  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  q - the +4 kite shield "Arphaox" (worn) {Str+6}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  d - a +0 cloak  i - a +1 kite shield  z - the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+}  A - a +2 buckler of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[:jF&9m 9%]v:j~ Xz - the +8 tower shield of Fun and Games {*Silence rF+ rC+ rN+}. A large piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and greatly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 13 Encumbrance rating: 15 Max blocks/turn: 4 *Silence: It may silence you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. If you switch to wearing this armour: Your EV would decrease by 2.1 (11.4 -> 9.3). Your SH would increase by 9.0 (15.9 -> 24.9). This ancient artefact cannot be changed by magic or mundane means. You found it in a treasure trove. (w)ear, (d)rop, (=)adjust, or (i)nscribe.v:jv:jyv:jBob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================#+#Magic: 20/20 ========================#.#AC: 37v:j)Str: 32##.######EV: 11Int: 7+...'...#SH: 15Dex: 14#...#...#XL: 12 Next: 36% Place: a Trove#...###@#v:jNoise: ---------  Time: 13117.2 (0.0)######.######h) +2 spear of Poverty {spect, rElec Int+2#...........#Throw: 7 throwing nets#⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.##...#...#...##...'...'...#You finish removing your +1 kite shield of positive energy.  You feel less protected from negative energy.  You start putting on your armour. v:j_You continue putting on the +4 kite shield "Arphaox" {Str+6}. x5  You finish putting on the +4 kite shield "Arphaox" {Str+6}. _You feel stronger.v:jv:jx _v:jv:j?d  You start removing your armour.v:j+8.2 (1v:jv:jqA9.2 (2v:jv:jv:j,20.2 (3v:jv:jv:j+1.2 (4v:j v:jxv:j +2.2 (5v:j=v:j 26 0 _You continue removing the +4 kite shield "Arphaox" {Str+6}. x5v:j@v:jv:jB"  You finish removing the +4 kite shield "Arphaox" {Str+6}.  You start putting on your armour.v:j4#+3.2 (6v:j&v:j*v:j++4.2 (7v:j.v:j4v:j*5+5.2 (8v:j9v:j?v:j@+6.2 (9v:jdKX7.2 (10.0)v:jMv:jP  924  You continue putting on the +8 tower shield of Fun and Games {*Silence rF+ rC+ _rN+}. x5v:jSQv:jUv:jY  You finish putting on the +8 tower shield of Fun and Games {*Silence rF+ rC+ _rN+}.v:jlv:j[:Gear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath v:j$ x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  z - the +8 tower shield of Fun and Games (worn) {*Silence rF+ rC+ rN+}d - a +0 cloak  i - a +1 kite shield  q - the +4 kite shield "Arphaox" {Str+6} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]v:jE  a - a +2 war axe of sundering  c - a +1 war axe of venomf3 hand axel2flaming  n0 of freezing  p4 battleaxew4 executioner's axe of holy wrath  x2 great mace of holy wrath  y3 shortbow Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour [ v:jE g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  s - a +0 cloak of willpower (worn)t - a +2 hat of sniping (worn)z - the +8 tower shield of Fun and Games (worn) {*Silence rF+ rC+ rN+}  d - a +0 cloak  i - a +1 kite shield  q - the +4 kite shield "Arphaox" {Str+6}A2 buckler of positive energy v:jwF B - a +1 kite shield of positive energy18%v:j+g  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  C - the +3 pearl dragon scales of Undesirable Species {rPois rN+ Dex+2}27v:jv:jv:jnBob0923 the Spear-BearerMinotaur of Gozag Gold: 2047Health: 106/106 ========================#+#Magic: 20/20 ========================#.#AC: 37Str: 26##.######EV: 9Int: 7+...'...#SH: 24Dex: 14#...#...#XL: 12 Next: 36% Place: a Trove#...###@#Noise: ---------  Time: 13127.2 (0.0)######.######h) +2 spear of Poverty {spect, rElec Int+2#...........#Throw: 7 throwing nets#⌠..⌠.ß.⌠..⌠##...........#######.#######.###...###.##...#...#...##...'...'...#You finish removing the +4 kite shield "Arphaox" {Str+6}.  You start putting on your armour.You continue putting on the +8 tower shield of Fun and Games {*Silence rF+ rC+ _rN+}. x5  You finish putting on the +8 tower shield of Fun and Games {v:j<*Silence rF+ rC+ _rN+}.v:jv:jv:jv:jv:j&< #+# #.#  ##.###### +...'...# #...#.@.# #...###.# ######.###### #...........# #⌠..⌠.ß.⌠..⌠# #...........# ######.###### #.###...###.# #...#...#...#v:jkv:j28.2 (1 _v:jv:jv:j  #+# #.#  ##.###### +...'@..# #...#...# #...###.# ######.###### #...........# #⌠..⌠.ß.⌠..⌠# #...........# ######.###### #.###...###.#v:j# v:j% &9v:jn) v:j* v:j #+# #.# ##.###### +...@...# #...#...# #...###.# ######.###### v:jB  #.# #⌠..⌠.ß.⌠..⌠#  #.# ######.###### v:jeO #.###...###.#v:jSv:j'30v:jv:jQ _There is an open door here.v:j{  #+# #.# ##.###### +..@'...# #...#...# #...###.# ######.######  #.#  #⌠..⌠.ß.⌠..⌠#  #.# ######.######  #.###...###.#v:j6 v:j< -1 _v:jB v:jb v:jy. #+# #.# ##.###### +.@.'...# #...#...# #...###.# ######.######  #.#  #⌠..⌠.ß.⌠..⌠#  #.# ######.######  #.###...###.#v:j3v:j34&2v:j8v:j9v:j #+# #.# ##.###### +@..'...# #...#...# #...###.#  ######.######  #.#  #⌠..⌠.ß.⌠..⌠#  #.# ######.######  #.###...###.#v:j v:jD &3v:jv:jEv:j.O ^ #####...'#!..#"##  You open the door.  You learned that your 5 viscous brown potions are actually 5 potions of heal  wounds.v:jw <4v:j~ v:j 0 _j -> w - 5 potions of heal woundsv:j _Found 2 potions of heal wounds and a coiled brass amulet.v:j' #+# #.# ######.###### #...@...'...# #!..#...#...# #"###...###.# ######.######  #.#  #⌠..⌠.ß.⌠..⌠#  #.# ######.######  #.###...###.#v:jٗv:j-5 _v:jKv:jQ _There is an open door here.v:jv:jPv:jEv:jv:jv:jP _v:jv:jkv:jv:jv:jv:jv:jv:jv:j%v:jv:j#+# #.#######.###### #...'...'...# #@..#...#...#9.2 (4 #"###...###.# ######.###### #...........# #⌠..⌠.ß.⌠..⌠# #...........# ######.###### #.###...###.# #...#...#...#v:jv:jv:jg _w - 7 potions of heal wounds (gained 2)v:j #+#.#######.######...'...'...#...####...########.######...........#...'...'...#v:jf' B40.2 (1v:j* v:j0 v:jL 1.2 (2 _D - the amulet of the Albatross {Faith rN+}v:j v:j v:j v:j v:j v:j v:jS <#+#  #.# ######.###### #...'...'...# #..@#...#...# 3#.###...###.# ######.###### #...........##⌠..⌠.ß.⌠..⌠##...........#######.######v:j p#.###...###.##...#...#...#v:jE v:jt v:ja v:j˧3v:j~v:jv:j(v:j  There is an open door here. _#+#  #.# ######.###### #...'@..'...# 5#...#...#...# #.###...###.# ######.#######...........##⌠..⌠.ß.⌠..⌠##...........#######.#####.###...###.#v:j h#+#  #.# ######@###### #...'...'...# #...#...#...# #.###...###.#######.#######...........##⌠..⌠.ß.⌠..⌠##...........v:jhY#######.######v:jx^6.2 (1v:j M+ #@# ######.#######...'...'...##...#...#...##.##.###v:j v:j &7v:j v:j3 v:j8### ###..#..#...#...'v:j>v:jy>&8v:j5Cv:jE( _You open the door.v:j|M #### ### #.### ..#.. ((.##.##...##.(#.....# #.# #####.######...'...'...##...#ßv:jDv:jE&9v:jRv:jT# _Found 3 large rocks.v:j5ZQ _There is an open door here.v:jG #  ####### #.# ###..#.. ((.##.##...##.((##...@.####'### #.# ######.#######...'...'...##...#...#...##.###...###.v:jm#######.#######...........#v:jv:j 50v:j,v:jI _Found a large rock.v:j6 K# # #######(#.# ###..#..#((.# #.##...##.((# #....@# ###'### #.# # #.######### v:jɭ v:j< &1v:j v:j I _Found a large rock.v:jQv:jpQ # # #######(#.# ###..#..#((.##.##..@##.((# #.....####'### #.#v:j(qI ######.###### #...'...'...# #...#...#...# #.###...###.# ######.######v:j<2v:jv:jv:j v:j v:jv v:j v:j v:j& Bv:j2 v:jv v:j v:j  # # #######(#.# ###..#..#((.# #.##@..##.((#4.2 (2 #.....# ###'### #.# ######.######  #...'...'...#  #...#...#...# #.###...###.#  ######.######v:j v:jL v:j v:jb{ v:j{ v:j} v:j &0v:jj 9..v:j v:j~3v:jv:jv:jvv:j,v:jv:jv:jv:jYv:jc@  There is an open door here.v:j^v:j _v:jv:j# ########(#.####..#..#((.##.##...##.((# #.....#  ###'###  #@# 7.2 (3######.#######...'...'...##...#...#...##.###...###.#######.#######...........##⌠..⌠.ß.⌠..⌠##...........#v:j!v:jv:jVv:jv:jTv:jLv:jޞv:j*v:jǥBv:jGXv:jRv:jv:jv:jv:j,v:j=v:j'v:j?v:jv:jvv:jv:jzv:jv:jv:jv:jv:jԿv:jmv:j_v:jv:jv:jv:j%v:j,v:j?v:j!######.#######...'...'...##...#...#...# #.###...###.# ######.###### #...........# #⌠..⌠.ß.⌠..⌠##...........#######@######66.2 (9.###...###.#...#'...'#######.######.#  (. ##'## #.#...#..#. #.#∩.∩#.((.v:jqv:jv:jXw:jaw:jˆw:jw:jw:jw:jcw:jw:jBw:j'w:jw:jϬw:jw:jLw:jw:jw:j@  There is an open door here.w:j5 _w:jw:jWw:j ,w:jSw:j _There is an open door here. _Found a large rock. _There is an open door here. _Found 2 large rocks.w:jv######.###### #.###...###.# #...#...#...# #...'...'...# #######.########.# #.# ((#(. ##'## ...# #.#...#..#.# #.#∩.@#.((.74.2 (8#.(.##...#.#.(#.# #####.# #  w:jd## w:jw:j w:jgd_There is a gate leading back out of this place here.w:j~YA gate leading back out of this place. A gate that will let you return whence you came. While standing here, you can enter the gate with the < key; it will vanish afteryou do so. You are here. (<)exit.w:jw:jAre you sure you want to leave this trove? Y - Yes  N - Now:j w:j ######.######Bob0923 the Spear-Bearer#.###...###.#Minotaur of Gozag Gold: 2047#...#...#...#Health: 106/106 ========================#...'...'...#Magic: 20/20 ========================#######.#######AC: 37Str: 26#.# #.# ((#EV: 9Int: 7(. ##'## ...#SH: 24Dex: 14#.#...#..#.#XL: 12 Next: 36% Place: a Trove#.#∩.@#.((.#Noise: ---------  Time: 13174.2 (8.0)#.(.##...#.#.(#h) +2 spear of Poverty {spect, rElec Int+2#.# ###w:jl ##.# #Throw: 7 throwing nets#.## _Found a large rock. _Found a large rock. _There is an open door here. _There is an open door here. _Found 2 large rocks. _There is a gate leading back out of this place here.w:j w:j w:j w:j& w:j=, 25.2 (1 _w:j4 w:jS /Dungeon:12w:jY Y............# #.# #...###### ............######.#####...# # ...........................# # .......................[...# # ...###.....................# # ...#.########..............# # ...#..........≈≈≈≈≈........# # w:j 8...###........≈...≈........# # .....#........≈.@.≈........###### .....#........≈...≈...[.......... .....#........≈≈≈≈≈.............. .....#.............w:j......###'###. .....#..........#........#)....'. .....#######'####........#.....#.  ....................######.....#.  w:jD....................#..........#.  .....################..........#.w:joE w:j~-6.7 (2.5w:j _Welcome back to the Dungeon! _There is a collapsed entrance here.w:j .# #.# #.......######.#####...# ...# ...[...# .###.......# .#.#.# .#.≈≈≈≈≈.# .###.≈...≈.# .#.≈@..≈..#.≈...≈...[.#.≈≈≈≈≈.#.###'###.#.#.#)....'.#'####.#.....#w:jˤ ..........######.....#...........#.#.#.#w:j֭ w:j 47.7 (1.0 _w:jܶ w:j+ w:j34w:jj _Why would you want to do that?w:j+ w:j0 $Read which item? Scrolls  b - a scroll of blinking  f - 4 scrolls of fear  t - 6 scrolls of teleportationi - 7 scrolls of identify  w:jI1 <r - a scroll of revelation  I - 2 scrolls of immolation  N - a scroll of noise  T - 2 scrolls of torment  V - 5 scrolls of vulnerability  c - a scroll labelled DOLOAW KUQI  e - a scroll labelled OSOCIAT FAOMM  m - a scroll labelled PIERGH EKETTYCA w:j{1 [!] read|quaff|evoke[?] describe selected w:j8  w:jmD  w:jQ .............# #.# #...##### Bob0923 the Spear-Bearer .............######.#####...#Minotaur of Gozag Gold: 2047 ............................#Health: 106/106 ======================== ........................[...#Magic: 20/20 ======================== ....###.....................#AC: 37Str: 26 ....#.########..............#EV: 9 w:j&R Int: 7 ....#..........≈≈≈≈≈........#SH: 24Dex: 14 ....###........≈...≈........#XL: 12 Next: 36% Place: Dungeon:12 ......#........≈@..≈........##### Noise: ---------  Time: 13177.7 (0.0)  w:jbR ......#........≈...≈...[......... h) +2 spear of Poverty {spect, rElec Int+2 ......#........≈≈≈≈≈............. Throw: 7 throwing nets ......#...................###'### ......#..........#........#)....'  w:jR ......#######'####........#.....#  .....................######.....#  .....................#..........# w:jS   ......################..........#  _There is an open door here. _Found 2 large rocks. _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here. _Why would you want to do that? w:j .............# #.# #...##### Bob0923 the Spear-Bearer .............######.#####...#  Minotaur of Gozag Gold: 2047 ............................#  Health: 106/106 ======================== ........................[...#  Magic: 20/20 ======================== ....###.....................#  AC: 37Str: 26 ....#.########..............#  EV: 9Int: 7 ....#..........≈≈≈≈≈........#  SH: 24Dex: 14 ....###........≈...≈........#  XL: 12 Next: 36% Place: Dungeon:12  w:j| ......#........≈@..≈........##### Noise: ---------  Time: 13177.7 (0.0) ......#........≈...≈...[......... h) +2 spear of Poverty {spect, rElec Int+2 ......#........≈≈≈≈≈............. Throw: 7 throwing nets ......#...................###'### ......#..........#........#)....' ......#######'####........#.....#  .....................######.....#  .....................#..........#  ......################..........#  _There is a gate leading back out of this place here.  w:jЮ _Welcome back to the Dungeon! _There is a collapsed entrance here. _Why would you want to do that?  Blink to where?Press: ? - help, Dir - move target w:ji I*@ w:j18>.* w:j_?.* w:j>.* w:j>.* w:j_9.* w:j-?.* w:j9.* w:j7*. w:jf % w:j #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈§..≈........# Noise: ---------  Time: 13177.7 (0.0)#.... w:jc z..#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################.......  _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is a collapsed entrance here. _Why would you want to do that?  Blink to where?Press: ? - help, Dir - move target w:j 8. w:j +8.7 (1 w:j  w:j _Welcome back to the Dungeon! _There is a collapsed entrance here. _Why would you want to do that?  Blink to where?Press: ? - help, Dir - move target  w:j V_As you read the scroll of blinking, it crumbles to dust.w:j% w:jp) Read which item? Scrolls  f - 4 scrolls of fear  t - 6 scrolls of teleportationi - 7 scrolls of identify  r - a scroll of revelation  I - 2 scrolls of immolation  N - a scroll of noise  T - 2 scrolls of torment  V - 5 scrolls of vulnerability  c - a scroll labelled DOLOAW KUQI  e - a scroll labelled OSOCIAT FAOMM w:j*  m - a scroll labelled PIERGH EKETTYCA [!] read|quaff|evoke[?] describe selectedw:jO w:j  #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13178w:j .7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################.......  _Welcome back to the Dungeon! _There is a collapsed entrance here. _Why would you want to do that?  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.w:jV w:jd (Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DOLOAW KUQI  e - a scroll labelled OSOCIAT FAOMM  m - a scroll labelled PIERGH EKETTYCA Potions (select first with !)  f - 5 inky potions  k - a bubbling pink potion  l - a green potion  n - 3 bubbling white potions  o - 2 white potions  p - 2 brown potions  q - 3 dark potions  s - a ruby potion[?] describe selectedw:jOw:j #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13178w:j-.7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################.......  _Welcome back to the Dungeon! _There is a collapsed entrance here. _Why would you want to do that?  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.w:j w:j As you read the scroll of identify, it crumbles to dust.9.7 (1w:j0h _c -> S - a scroll of silencew:jw:jRead which item? Scrolls  f - 4 scrolls of fear  t - 6 scrolls of teleportationi - 6 scrolls of identify  r - a scroll of revelation  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability  e - a scroll labelled OSOCIAT FAOMM  m - a scroll labelled PIERGH EKETTYCA [!] read|quaff|evokew:jG[?] describe selectedw:j  #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time:[4w:j0m 13179.7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################.......  _Why would you want to do that?  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled OSOCIAT FAOMM  m - a scroll labelled PIERGH EKETTYCA Potions (select first with !)  f - 5 inky potions  k - a bubbling pink potion  l - a green potion  n - 3 bubbling white potions  o - 2 w:jߍwhite potions  p - 2 brown potions  q - 3 dark potions  s - a ruby potion[?] describe selectedw:jpy w:jz #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13179.7 (w:j0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################.......  _Why would you want to do that?  Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silencew:j]  As you read the scroll of identify, it crumbles to dust.w:jl,80.7 (1w:jɠw:jX _e -> g - a scroll of fogw:j w:j$w:jRead which item? Scrolls  f - 4 scrolls of fear  g - a scroll of fog  t - 6 scrolls of teleportationi - 5 scrolls of identify  r - a scroll of revelation  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability w:j m - a scroll labelled PIERGH EKETTYCA [!] read|quaff|evoke[?] describe selectedw:jw:j w:j  #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13180.7 (w:jA0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################....... Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fogw:jw:jpIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled PIERGH EKETTYCA Potions (select first with !) w:jJ f - 5 inky potions  k - a bubbling pink potion  l - a green potion  n - 3 bubbling white potions  o - 2 white potions  p - 2 brown potions  q - 3 dark potions  s - a ruby potion[?] describe selectedw:jew:jw:j% #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13180.7 (w:j+'0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################....... Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.  As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fogw:jpL  As you read the scroll of identify, it crumbles to dust.1.7 (1w:jSw:jU4 _m -> s - a scroll of summoning w:j_J  w:jO Read which item? Scrolls  f - 4 scrolls of fear  g - a scroll of fog  t - 6 scrolls of teleportationi - 4 scrolls of identify  r - a scroll of revelation  s - a scroll of summoning  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected"w:j' "w:jw  #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 "w:j ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13181.7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.."w:j  ##.....................######.. .......................#....... ........################....... As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. "w:j7 _m -> s - a scroll of summoning"w:j "w:jg Identify which item? (\ to view known items) Potions (select first with !)  f - 5 inky potions  k - a bubbling pink potion  l - a green potion  n - 3 bubbling white potions  o - 2 white potions  p - 2 brown potions  q - 3 dark potions "w:j w s - a ruby potion[?] describe selected$w:jY$w:j$w:j #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24$w:jgPDex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13181.7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................###$w:jb#......#..........#........#).#......#######'####........#.. ##.....................######..$w:jwe .......................#....... ........################....... As you read the scroll of identify, it crumbles to dust. _c -> S - a scroll of silenceAs you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _m -> s - a scroll of summoning$w:j;]  As you read the scroll of identify, it crumbles to dust.$w:j;+2.7 (1$w:jB$w:jFZ _f - 5 potions of moonshine&w:j}&w:jRead which item? Scrolls  f - 4 scrolls of fear  g - a scroll of fog  t - 6 scrolls of teleportationi - 3 scrolls of identify  r - a scroll of revelation  s - a scroll of summoning  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected'w:j7(w:jh(w:j #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12(w:j#......#.....@..≈...≈........# Noise: ---------  Time: 13182.7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################....... As you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _m -> s - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _f - 5 potions of moonshine(w:j (w:j Identify which item? (\ to view known items) Potions (select first with !)  k - a bubbling pink potion  l - a green potion  n - 3 bubbling white potions  o - 2 white potions  p - 2 brown potions  q - 3 dark potions  s - a ruby potion[?] describe selected)w:jj^)w:jf)w:jn #...............# #.# #...# Bob0923 the Spear-Bearer)w:jUo#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13182.7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rE)w:j$qlec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################....... As you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _m -> s - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _f - 5 potions of moonshine)w:j ]  As you read the scroll of identify, it crumbles to dust.)w:j̅+3.7 (1)w:j݌)w:jV _n -> A - 3 potions of attraction+w:j +w:j Read which item? Scrolls  f - 4 scrolls of fear  g - a scroll of fog  t - 6 scrolls of teleportationi - 2 scrolls of identify  r - a scroll of revelation  s - a scroll of summoning  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected-w:j< #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time:[4-w:j0m 13183.7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################....... As you read the scroll of identify, it crumbles to dust. _m -> s - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _f - 5 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _n -> A - 3 potions of attractionIdentify which item? (\ to view known items) Potions (select first with !)  k - a bubbling pink potion  l - a green potion  o - 2 white potions  p - 2 brown potions  q - 3 dark potions  s - a ruby potion[?] describe selected.w:j.w:jͰ.w:j #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 .w:jm####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13183.7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################....... As you read the scroll of identify, it crumbles to dust. _m -> s - a scroll of summoning  As you read the scroll of identify, it crumbles to dust. _f - 5 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _n -> A - 3 potions of attraction.w:jl]  As you read the scroll of identify, it crumbles to dust..w:j+4.7 (1.w:j.w:jk9 _q -> e - 3 potions of enlightenment0w:jWRead which item? Scrolls  f - 4 scrolls of fear  g - a scroll of fog  t - 6 scrolls of teleportationi - a scroll of identify  r - a scroll of revelation  s - a scroll of summoning  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected3w:jC 3w:jH# #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 3w:jRI........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13184.7 (0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................###3w:jI#......#..........#........#).#......#######'####........#.. ##.....................######.. 3w:jI.......................#....... ........################....... 3w:jIAs you read the scroll of identify, it crumbles to dust. _f - 5 potions of moonshineAs you read the scroll of identify, it crumbles to dust. 3w:jJ_n -> A - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. 3w:j%J$_q -> e - 3 potions of enlightenment3w:jL3w:jNbIdentify which item? (\ to view known items) Potions (select first with !)  k - a bubbling pink potion  l - a green potion  o - 2 white potions  p - 2 brown potions 3w:j:Ow s - a ruby potion[?] describe selected5w:js 5w:j #...............# #.# #...# Bob0923 the Spear-Bearer#...............######.#####...# Minotaur of Gozag Gold: 2047  #..............................# Health: 106/106 ========================#..........................[...# Magic: 20/20 ======================== ##......###.....................# AC: 37Str: 26 ........#.########..............# EV: 9Int: 7 ........#..........≈≈≈≈≈........# SH: 24Dex: 14 ####....###........≈...≈........# XL: 12 Next: 36% Place: Dungeon:12#......#.....@..≈...≈........# Noise: ---------  Time: 13184.7 (5w:j0.0)#......#........≈...≈...[..... h) +2 spear of Poverty {spect, rElec Int+2#......#........≈≈≈≈≈......... Throw: 7 throwing nets#......#...................####......#..........#........#).#......#######'####........#.. ##.....................######.. .......................#....... ........################....... As you read the scroll of identify, it crumbles to dust. _f - 5 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _n -> A - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. _q -> e - 3 potions of enlightenment5w:j]  As you read the scroll of identify, it crumbles to dust.5w:j+5.7 (15w:j5w:jο8 _p -> C - 2 potions of cancellation7w:j:7w:jn;7w:j<7w:jJ7w:j L7w:jRSB7w:jT7w:jU7w:jW7w:jY7w:j[7w:j)\7w:j^7w:j_7w:ja7w:j]b7w:jCc7w:jd7w:jf,7w:jtg7w:jGn #................ #####................. #.########7w:jn. #....≈≈≈≈≈.... ####....###..7w:jn≈...≈.... #......#........≈...≈.... 7w:jo#......#........≈...≈...[ 7w:j,o#......#........≈≈≈≈≈.... #......#@........7w:jUo)90.7 (5 7w:j~o#......#..........#. #......#######'####7w:jo~ ##............... ..................7w:joe ........############### 7w:j3p'........))..... '.... ........#.......###'####7w:j;q7w:jTw7w:j y8w:jC ####...########..........≈≈≈≈≈####....###... #.......[....≈≈≈≈≈................#8w:j2######'####...............###............#.......#......#.. 8w:j[8w:j+1.7 (18w:j8w:j9w:j 9w:jɔ Gear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  n - a +0 hand axe of freezing 9w:j& 0 p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) 9w:j Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  z - the +8 tower shield of Fun and Games (worn) {*Silence rF+ rC+ rN+}d - a +0 cloak 9w:j p i - a +1 kite shield  q - the +4 kite shield "Arphaox" {Str+6} 9w:j [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] 9.0). Your SH would decrease by 1.2 (24.9 -> 23.7).  A - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. =w:j _q -> e - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation=w:j =w:j +2.7 (1=w:j =w:j$ R _n -> A - 3 potions of attraction  As you read the scroll of identify, it crumbles to dust. _q -> e - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _You drop a +0 hand axe of freezing.?w:j?w:jdGear: 29/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath ?w:jMtMissiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  z - the +8 tower shield of Fun and Games (worn) {*Silence rF+ rC+ rN+}d - a +0 cloak ?w:jwp i - a +1 kite shield  q - the +4 kite shield "Arphaox" {Str+6} ?w:j< A - a +2 buckler of positive energy ?w:j[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Aw:j&d - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.Bw:jG Bw:jO Bw:jW ##......###................. Bob0923 the Spear-Bearer........#.########.......... Minotaur of Gozag Gold: 2047........#..........≈≈≈≈≈.... Health: 106/106 ========================####....###........≈...≈.... Magic: 20/20 ========================#......#........≈...≈.... AC: 37Str: 26#......#........≈...≈...[ EV: 9Int: 7#......#........≈≈≈≈≈.... SH: 24Dex: 14#......#................. XL: 12 Next: 36% Place: Dungeon:12#......#@.........#...... Noise: ---------  Time: 13192.7 (0.0)#......#######'####...... h) Bw:jX [32m+2 spear of Poverty {spect, rElec Int+2##.....................### Throw: 7 throwing nets.......................#..........################..........'........))....... ........'................. ........#.......###'####.. ............#.......#......#..  _n -> A - 3 potions of attractionAs you read the scroll of identify, it crumbles to dust. _q -> e - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _You drop a +0 hand axe of freezing.Bw:j` Bw:j` +3.7 (1Bw:j i Bw:ji  Bw:jk  As you read the scroll of identify, it crumbles to dust. _q -> e - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _You drop a +0 hand axe of freezing.cloak.Cw:jsCw:jѰdGear: 28/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Cw:j0Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn) Cw:jh z - the +8 tower shield of Fun and Games (worn) {*Silence rF+ rC+ rN+}  i - a +1 kite shield  q - the +4 kite shield "Arphaox" {Str+6}  A - a +2 buckler of positive energy Cw:j  B - a +1 kite shield of positive energy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Fw:jHLi - a +1 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack Fw:jLspeed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would increase by 1.0 (9.3 -> 10.3). Your SH would decrease by 12.0 (24.9 -> 12.9). Fw:jLYou found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary Fw:jrMarmor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.Gw:j)Gw:j'Gw:j##......###................. Bob0923 the Spear-Bearer........#.########.......... Minotaur of Gozag Gold: 2047........#..........≈≈≈≈≈.... Health: 106/106 ========================####....###........≈...≈.... Magic: 20/20 ========================#......#........≈...≈.... AC: 37Str: 26#......#........≈...≈...[ EV: 9Int: 7#......#........≈≈≈≈≈.... SH: 24Dex: 14#......#................. XL: 12 Next: 36% Place: Dungeon:12#......#@.........#...... Noise: ---------  Time: 13193.7 (0.0)#......#######'####...... h) Gw:jG [32m+2 spear of Poverty {spect, rElec Int+2##.....................### Throw: 7 throwing nets.......................#..........################..........'........))....... ........'................. ........#.......###'####.. ............#.......#......#.. As you read the scroll of identify, it crumbles to dust. _q -> e - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _You drop a +0 hand axe of freezing. _You drop a +0 cloak.Gw:j(Gw:j)+4.7 (1Gw:j/Gw:j3 _q -> e - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _You drop a +0 hand axe of freezing.cloak.1 kite shield.Iw:jIw:jGear: 27/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  z - the +8 tower shield of Fun and Games (worn) {*Silence rF+ rC+ rN+} Iw:j˴ q - the +4 kite shield "Arphaox" {Str+6}  A - a +2 buckler of positive energy  B - a +1 kite shield of positive energy  C - the +3 pearl dragon scales of Undesirable Species {rPois rN+ Dex+2} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Lw:j H  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+} Lw:j / s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  z - the +8 tower shield of Fun and Games (worn) {*Silence rF+ rC+ rN+}  q - the +4 kite shield "Arphaox" {Str+6}  A - a +2 buckler of positive energy  B - a +1 kite shield of positive energy  C - the +3 pearl dragon scales of Undesirable Species {rPois rN+ Dex+2} Jewellery (go to first with "=)k - a ring of magical  o5 ring of evasion (worn)  uamulet of the Hippo (worn) {rF+ Regen+} Lw:jK e - a +6 ring of strength  m - an amulet of regeneration  r - a +6 ring of dexterity  v - the ring "Utta" {rN+ SInv}88%Sw:je)Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - a +1 war axe of venom  f - a +3 hand axe  l - a +2 war axe of flaming  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  b - 7 throwing nets (quivered)topTw:j Wc - a +1 war axe of venom. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 11.2; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 0.9 XLs.  Current attack delay: 1.1. Damage rating: 23 (Base 11 x 140% (Str) x 142% (Skill) + 1 (Ench)). Venom: It poisons victims. If you switch to wielding this weapon: Your EV would decrease by 0.3 (9.3 -> 9.0). Your SH would decrease by 1.2 (24.9 -> 23.7). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Uw:j Uw:j\ Uw:j w##......###................. Bob0923 the Spear-Bearer........#.########.......... Minotaur of Gozag Gold: 2047........#..........≈≈≈≈≈.... Health: 106/106 ========================####....###........≈...≈.... Magic: 20/20 ========================#......#........≈...≈.... AC: 37Str: 26#......#........≈...≈...[ EV: 9Int: 7#......#........≈≈≈≈≈.... SH: 24Dex: 14#......#................. XL: 12 Next: 36% Place: Dungeon:12#......#@.........#...... Noise: ---------  Time: 13194.7 (0.0)Uw:jݍ #......#######'####...... h) +2 spear of Poverty {spect, rElec Int+2##.....................### Throw: 7 throwing nets.......................#..........################..........'........))....... ........'................. ........#.......###'####.. ............#.......#......#..  _q -> e - 3 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _You drop a +0 hand axe of freezing. _You drop a +0 cloak. _You drop a +1 kite shield.Uw:j Uw:j; +5.7 (1Uw:jE Uw:j  As you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _You drop a +0 hand axe of freezing.cloak.1 kite shield.war axe of venom.Ww:j-Ww:jxGear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  f - a +3 hand axe  l - a +2 war axe of flaming  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  s - a +0 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  z - the +8 tower shield of Fun and Games (worn) {*Silence rF+ rC+ rN+}  q - the +4 kite shield "Arphaox" {Str+6} Ww:j0 A - a +2 buckler of positive energy  B - a +1 kite shield of positive energy  C - the +3 pearl dragon scales of Undesirable Species {rPois rN+ Dex+2} Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]\w:j.@f - a +3 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 11.2; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 0.4 XLs.  Current attack delay: 0.9. Damage rating: 17 (Base 7 x 140% (Str) x 142% (Skill) + 3 (Ench)). If you switch to wielding this weapon: Your EV would decrease by 0.3 (9.3 -> 9.0). Your SH would decrease by 1.2 (24.9 -> 23.7). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.]w:jP]w:j"Z]w:jxgL##......###................. Bob0923 the Spear-Bearer........#.########.......... Minotaur of Gozag Gold: 2047........#..........≈≈≈≈≈.... Health: 106/106 ========================]w:jl####....###........≈...≈.... Magic: 20/20 ========================#......#........≈...≈.... AC: 37Str: 26#......#........≈...≈...[ EV: 9Int: 7#......#........≈≈≈≈≈.... SH: 24Dex: 14#......#................. XL: 12 Next: 36% Place: Dungeon:12#......#@.........#...... Noise: ---------  Time: 13195.7 (0.0)#......#######'####...... h) +2 spear of Poverty {spect, rElec Int+2##.....................### Throw: 7 throwing nets.......................#..........################..........'........))....... ........'................. ........#.......###'####.. ............#.......#......#.. ]w:j|m[34mAs you read the scroll of identify, it crumbles to dust. _p -> C - 2 potions of cancellation _You drop a +0 hand axe of freezing. _You drop a +0 cloak. _You drop a +1 kite shield. _You drop a +1 war axe of venom.]w:jAxA6.7 (1]w:j] _p -> C - 2 potions of cancellation _You drop a +0 hand axe of freezing.cloak.1 kite shield.war axe of venom.3 hand axe.^w:j> ^w:j@ ^w:jB ^w:j/ ,^w:jž ,^w:j2 ^w:j ,^w:j ^w:j* ^w:j ,^w:j ^w:jԩ ^w:j# ^w:j| ^w:j ^w:j ^w:jw ^w:j} ^w:jܰ ^w:jI ^w:j ^w:j_ ^w:jK ^w:j}  ###  ################# #.#  #.........# #.#  #...............######.#####................#....................##......###.....................#.########........#..≈≈≈≈≈202.7 (6####....###........≈...≈ #........≈...≈.... ##........≈...≈...[^w:jԺ  ##........≈≈≈≈≈.. ##.......... #^w:j #).........# ########'####....^w:j& W ##..##^w:jS ^w:jo ^w:j `w:jW4 3`w:j#6 `w:jQC `w:jBO `w:j=Q ,`w:jZ X`w:j/^ `w:jr `w:jZ B`w:j `w:j `w:j `w:jٕ `w:j `w:j ,`w:j `w:jR u  There is an open door here. _`w:j `w:j[ `w:j B`w:j X`w:j ####....###........≈... #......#........≈... #......#........≈... #......#........≈≈≈≈ #......#...... #......#).........# #......#######'#### #####............. .......@............19.7 (17.0) ...........############# <..........'........)) ...........'............ ...........#.......###'#............#.#............#.......#............#.......# ##....`w:j C20.7 (18`w:j `w:jp 9 _Found a stone staircase leading up.aw:j~ aw:j aw:j aw:j5 aw:j aw:j aw:jr aw:j aw:j aw:j aw:jۻ aw:j, naw:j aw:j aw:j aw:j aw:j aw:j/ ,aw:j aw:j aw:j^ ,aw:j aw:j aw:jQ ,aw:j_ aw:jS aw:j0 aw:ju aw:jR aw:jc aw:j aw:jA aw:j aw:j aw:jN aw:jt ,aw:j aw:jC aw:j aw:j# aw:j aw:j ,aw:j aw:je R68aw:j! _You now have 2068 gold pieces (gained 21).aw:j aw:j6 aw:j aw:j ,aw:j aw:j$ aw:j aw:j & ...####+#.............................#######........#.....#....>......#.....'.......#.....#..........#.....#.........#.....# ##.....##43.7 (23 #..#......#... #.#######.#......#. .. #.#......# #. #.#++#'###... # #..<..... #........aw:j0  #...## ...#aw:j$ aw:j% ,4.7 (24aw:j. aw:j;0 ; _Found a stone staircase leading down.bw:j _bw:j bw:jr bw:j bw:j bw:j% bw:j bw:jW bw:j ,bw:j bw:j bw:j ' bw:j( bw:j * ,bw:jG+ bw:jj- bw:j. ,bw:j/ bw:j1 bw:jd3 ,bw:j-4 bw:j$8 bw:j; Bbw:j< bw:j/> bw:j> bw:j? bw:jA bw:jTC ,bw:jaD bw:j+O bw:jP bw:jV     ..>..# #..< bw:jXW 3 ###.....#   #.......#   #.......# #  ##.......#   #bw:jW ..#   #.$......####+  #.@.............59.7 (15bw:jW   #.............##### bw:jX  #.............#.  #>............#.bw:j2X   ####.............#. bw:jdX  #................#  #................# bw:jX  ########.........#.... #...#...bw:jT_ bw:j_ -60.7 (16bw:j|e bw:j h ; _Found a stone staircase leading down.wy:j)`M..... ..... ..><## #. ####+#.......#### #.............#...... ...######.....wy:jo]1.0)wy:jHvF72.7 (2wy:j{wy:jI~@ _You now have 2078 gold pieces (gained 10).y:jy:jMy:jy:jy:j8y:j>ny:jy:j'y:jôy:j0y:jƵy:j} ..'.. # #..........##'##### #................. #....... ..... #..>..# #..< y:j2 ###.....# #... #.......# #... #.......# #... ##...@...# #...y:jc5.7 (3 #........# #y:j9 #........####+#....... #.......... #....y:jz####### #...#.....#y:j #>.#.....' ####..#.....# #..........y:j$%#.....#y:jӽy:jy:jy:j*y:j+y:j-y:j0y:jC2y:j5,y:j?6y:j7y:jV8y:j9y:j<y:jk=y:j=y:jf>y:j@y:jBy:j Cy:jXDy:j)Gy:jHy:jYIy:j1Ky:jLy:j^y:j_y:jby:jcy:j'dy:jdy:jgy:jiy:jbiy:jIjy:jl7 _You open the door.y:jny:jny:joy:jlu@  There is an open door here.y:jvy:jqw _y:jdxy:j~y:jy:jjy:j-y:jׄy:j,y:j)y:jdy:j'y:jy:jey:jH@  There is an open door here.y:jy:j _y:jEy:jy:jy:j y:jy:jРy:jIy:jy:jy:jy:jݦ,y:jy:jSy:j3y:jy:jhy:jy:jܱy:j5y:jy:jy:jy:j|y:jCy:jDy:jy:jy:j y:jy:j$y:jny:j]y:j#y:jry:jy:jy:jy:ja\ ##### ###### #.... #. #..... # y:j#.....#### # .........# # .......@.##########89.7 (24.0) ................. y:j∩.......... ....###+#### ....'......#.. ....#......#.. .....#......#.. ##.#......#.. #.#......#..y:jy:jy90.7 (25 _Found Lajes's Magic Scroll Shop.y:j<& Iy:j' y:jW( y:jk. By:j1 By:j3 y:ja +Welcome to Lajes's Magic Scroll Shop! What would you like to do?  a -  48 gold a scroll of amnesia (unknown)  b -  114 gold a scroll of blinking  c -  114 gold a scroll of blinkingd -  24 gold a scroll of identify  e -  48 gold a scroll of poison (unknown) You have 2078 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping listy:jry:j6|y:j Bob0923 the Spear-Bearer #######Minotaur of Gozag Gold: 2078 #.....#Health: 106/106 ======================== #.....#Magic: 20/20 ========================  #####.....####AC: 37Str: 26  #............#EV: 9Int: 7  #............######## SH: 24Dex: 14  #.................... XL: 12 Next: 36% Place: Dungeon:12  #...@................ Noise: ---------  Time: 13297.7 (7.0)  #................###+ h) +2 spear of Poverty {spect, rElec Int+2:j?0m  #................'... Throw: 7 throwing nets  #................#...  #................#...  #######..........#...  #..........#...  #..........'...  #..........##'#  _You now have 2078 gold pieces (gained 10). _You open the door. _There is an open door here. _There is an open door here. _Found Lajes's Magic Scroll Shop.  There is an entrance to Lajes's Magic Scroll Shop here. _y:j;y:j2=y:jAy:jDH _No target in view!y:j" y:jۡ y:je y:j y:j y:j : _y:j y:j y:j3 y:jg y:j y:j ,y:jq y:j y:j By:jw By:j y:j y:jE ,y:j y:j By:j$ ,y:j ,y:j y:j! y:j$ y:jD( y:j+ y:ja: Xy:jA y:jD ,y:jD y:jsJ y:jL y:jzL y:jM y:jGT y:jV y:jeV y:jW y:j^ y:j:a ,y:ja y:jgh y:j_j ,y:jk y:jp y:jNs ,y:jEt y:jy y:j y:js y:ja ~y:j ,y:j: ,y:j! By:j$ y:j^' @  There is an open door here.y:j+ y:j,  _y:j. y:ji/ y:j1 y:j1 y:j2 y:j18 y:j9 y:j9 y:j9 y:j; y:j< y:j< y:jr= y:j? y:j@ y:j#A y:jA y:j>D 7 _You open the door.y:jWF 3y:j7G y:jJ @  There is an open door here.y:jTL y:jL  _y:jM y:jN y:jP ,y:jQ y:jU y:jV y:j&W y:jW y:jwY y:jZ y:jy[ y:j[ y:j_ @  There is an open door here.y:jH` y:j`  _y:ja y:jc y:jc y:jUd y:jd y:j|f y:jg y:jh ,y:ji y:jj y:j4k y:jk y:jOm y:jm y:j-n y:jn y:jq y:jr y:jJs ,y:j(u y:ju y:jv ,y:j.x y:jx y:jey y:jy y:j{ y:j) y:j y:jw y:j& 7 _You open the door.y:jǐ y:j y:j y:j There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.y:jɜ y:j  _y:jr y:jƧ ,y:j& y:j y:j y:j y:jW y:j y:jl Xy:jz y:jO y:j y:jݺ y:jc y:jv y:j y:j y:j y:j ,y:j3 y:j4 y:j ,y:jB y:j y:j y:jH y:j y:j y:j y:j y:j y:j y:j y:j. y:jh y:j You open the door. _There is an open door here. _You open the door. _There is an open door here.  y:j K _y:j y:j y:jE y:j y:j y:j y:j y:j y:ja y:j y:j ,y:jw y:j y:j y:j y:j y:j# ,y:j  y:j y:j y:j: y:j` y:jt y:jq y:j y:jz y:j y:j y:jA y:j y:j  y:j y:jd y:j y:j y:j y:j# y:j y:jA y:j( y:jo y:j y:j y:j y:j y:jm! y:j" y:j# y:j# y:jc$ y:j( y:j* By:j- y:j,. y:j. y:j/ y:j-1 y:j2 ,y:j3 y:j5 y:j7 ,y:j7 y:j}9 y:j: y:j8; y:j; y:jo> y:j9A There is an open door here. _You open the door. _There is an open door here.  You encounter a cyclops.y:j4G .#.............#...#.#...#....... ##.....#########...'.#...#....... #......# ..........#.#...#....... ######## ..........#.#...+....... ..........#.#...#....... ....#.##'##....... ....#............. C...y:jG #...... .......@..#............. ########..############## #................ ########### ## ######## C   cyclops (missile, asleep) y:jH y:jP C384.7 (87.0)C)The cyclops shouts!y:jT /((((((y:jD /......y:jZ 5==5.7 (88y:j f _The cyclops throws a large rock. You block the large rock.y:j.####...#.#...# ..#.............#...#.#...# .##.....#########...'.#...# .#......#..#.#...#########.#.#...+.#.#...#.#.##'##..#.....C...#............)..........#............#########..############# #............... #......######### #......#########--6.7 (1.0) _Found a dire flail.y:j.#.###...#.#...#.#.#...#.#...# ..##.....#...'.#...# ..#......#.#.#...# #.#.#...+.#.#...#.#.##'##y:j.#.C.##).##..# #..... #...... #......# #######y:j$y:jj3((((y:j....y:jO=-7y:j0y:jiP _The cyclops throws a large rock. You block the large rock.y:j M.#.###...#.#...#.#.#...#.#...#.##.....#...'.#...#.#......#.#.#...# #.#.#...+.#.#...#.#.##'##.#.C.##).# #..# #. #...... #......# ########.Cy:j0 *CCC 4 cyclopes (missiles, 3 figment)y:j_v oCCCC-8y:j| y:j~ < _The cyclops shimmers and splits apart.y:jN .#.###...#.#...#.#.#...#.#...#.##.....y:j #...'.#...#.#......#.#.#...# #.#.#...+.#.#...#.#.##'##.C.#y:j \.CC.#y:j2 ]#).C.#y:jL U #..#y:jg , #..y:j 0 #......y:j 7 #......# y:j . #y:j̣ y:jm V-9y:j y:j y:j^ .  You perforate the cyclops like a sieve!!!y:j . 3 cyclopes (missiles, 2You kill the cyclops!(y:jhJ.Cy:jxr .The cyclops throws a large rock. The large rock hits you.y:jx&(y:j.5-2/20 y:jX----------------------===90.3 (0.6y:jy:jP _The cyclops throws a large rock. You block the large rock.y:j+#.###...#.#...#.#.#...#.#...#.##.....#...'.#...#.#......#.#.#...#.#.#.#...+..#.#...#..#.##'##......C.#......C..#.###).C.#.#..###...#......##......# y:j-5C.y:j:{6=---1.3 (1.0y:jb>y:j?y:j;..#####...#..........#...##########...'. ...#......#########+....##'##......CC###)..........#..........##########..###########................#######......########y:j y.CC.y:j y:jnB---2y:jC.y:j .#.#.....#.#.###.#.###...#.#...#.#.#...#.#...#.##.....#...'.#...#.#......#.#.#...# #y:j .#.#...+ .#.#...# .#.##'## .....CC.# ......C.# ###).# #..# #. #...... #......#  #y:j 5C.y:j z (  The cyclops hits you. The cyclops throws a large rock.y:jp .3-=3y:jOz y:jp| / _You block the large rock.y:jH ((   dancing +2 spear of Poverty {spect, r…)You barely miss the cyclops.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops!y:j4-----------------------=4.0 (0.7y:jYy:jO5 _You block the cyclops's attack.y:j͞ M .  You impale the cyclops!!y:j j .  You kill the cyclops!y:j . 2 cyclopes (missiles, 1  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.y:j &(y:jD &.y:j|E m21-6 (0.6y:jfL y:jN O _The cyclops throws a large rock. The large rock hits you.y:j.#  You hit the cyclops.y:j ((   dancing +2 spear of Poverty {spect, r…)The cyclops is moderately wounded.y:j4r32=-5.2y:jay:j}  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops _but does no damage.y:j1 )  You puncture the cyclops!  You headbutt the cyclops, but do no damage. (.  The cyclops is severely wounded.y:ju  .CYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe cyclops.(.y:j y:j i1--9 (0.7y:j y:j > _The cyclops hits you but does no damage.y:j#  You hit the cyclops.y:j%.y:j} (The cyclops is almost dead.y:jz40--6.5 (0.6y:j]y:jt  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops _from afar.y:j\  You hit the cyclops but do no damage.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops.y:j V1-7.1y:j" y:j% K _You block the cyclops's attack. The cyclops hits you.y:jy(  You puncture the cyclops!y:jfq  The cyclops is moderately wounded.y:js2=1==8 (0.7y:j]y:jnc _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops.y:j]=#  You hit the cyclops.y:j&M  The cyclops is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops.  The cyclops hits you but does no damage.y:jsN\0--8.5y:jWy:jZ5 _You block the cyclops's attack.y:j(  You puncture the cyclops!y:jHo  The cyclops is severely wounded.y:j;3=1==9.2y:jM'y:ji)c _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops.y:j* p .You puncture the cyclops!y:jq6 j .You kill the cyclops!y:j@    cyclops (missile)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.y:jA u40--8 (0.6y:jqH y:jJ > _The cyclops hits you but does no damage.y:jsK  You barely miss the cyclops.y:j ((   dancing +2 spear of Poverty {spect, r…)The cyclops is severely wounded.y:j_5-400.5 (0.7y:jNy:jc _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops.y:jW #  You hit the cyclops.y:jCc ~  The cyclops is almost dead.y:jBd 6=2==1.1 (0.6y:jk y:j(o }  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops _but does no damage.y:j6  $You hit the cyclops. You headbutt the cyclops. .  You kill the cyclops!y:jCE  2078 =1=-97 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Your Fighting skill increases to level 10!Your Polearms skill increases to level 13!y:jF y:jKR h _Your Armour skill increases to level 13!y:juB.#.#.....#.#.###.#.###...#.#...#.#.#...#.#...#.##.....#...'.#...#.#......#.#.#...# #.#.#...+.#.#...#........#.##'##..#...##).# #.. #. #......  #......#  #-2.7 (1.0 _y:jHy:jO  You now have 2095 gold pieces (gained 17).y:j>95-y:j$3.7 (2y:jg _You see here 3 large rocks.y:jTt Iy:j ny:jg y:j 7-y:jz y:j y:j y:j I2=y:jl y:j  .......#.....#...#.#.  ......##.....#########...'.#.  ......##...........#.#. ########...........#.#. .......#.#. ...........#.##'# #(.......#... #..........#... #####@....#6.7 (3 ##########..###### #...... ## ######## y:j y:jG S _You see here a +0 dire flail.y:jn _y:jmtBy:juv,y:jExy:jqzy:j{9=y:j:m2095y:jڂ_3=y:jτy:jy:j[y:jy:jy:jy:jy:jRy:jy:jy:jy:j]9=y:jy:jy:jךy:j)y:jy:ja!4y:j(=y:jޣy:j^y:jy:jЩy:j(y:jy:jy:jky:jy:jy:jy:j9=y:jy:j\,y:j y:jvy:jJ5==y:jy:jy:jy:j:y:j,y:j,y:jy:jy:jy:j:==y:jy:jy:jy:jy:jy:jS6=y:jy:j,y:j y:jy:jy:jUy:j,y:jsy:jy:j9=y:jhy:jy:jy:jy:j;7=y:jq ,y:j y:jI#,y:j$y:j(O=y:j)y:jD,y:j,y:j{/y:jw2y:j 3S8=y:jr4y:j57,y:j9y:j;,y:j@By:jWAy:j[H=y:jIy:jKy:jL=9=y:j>Ly:jMy:j7P,y:jQy:jSy:jUTy:jUy:j+Yy:jrYy:jE]y:jA`y:j{a9=y:j cy:jNfy:jif10/20==y:j9jy:jujy:jky:jly:jny:joy:jqy:jsy:jty:juy:jxy:jky:==y:jK{y:j|y:j<}y:jy:jId11=y:jy:j/y:juy:jy:jy:jɍy:jy:jϐy:jy:jmy:j{e=y:jy:jy:jy:jc2=y:jy:j,y:jy:j|y:jܳy:jy:jy:jy:jy:jy:j9=y:jy:j,y:jy:jy:jSM3=y:j?y:j,y:jBy:jy:jL=4=y:jy:jy:j y:j} y:j 9=y:j y:j5==y:jy:jWy:j=y:jy:jy:j,y:jy:jN!y:j!:==y:jS"y:j$,y:j%y:j|3y:j=4D6=y:j_6y:j9y:jT:y:jl>y:jA,y:jVEy:jGy:j-Hy:jJy:j>Py:j,Q9=y:jSy:jUy:jgVy:j^7=y:jC_y:j_y:jQby:jc,y:jfy:jBt=y:j uK8=y:j_y:jy:jɂy:j12=y:jy:j-a9=y:jy:jKy:jy:jKy:jXy:jy:jWy:jO=y:j˞y:j 20== _Magic restored.y:j ,y:jy:j==y:jTy:j Xy:j,y:jy:jWy:jfy:jy:jy:j y:j!y:j"y:j"y:j=0,y:j1y:j2y:j5y:j7,y:j8y:jDBy:jeT4y:j+Uy:jVy:j-Xy:jlu\ _You open the door.y:j@  There is an open door here.y:jy:j _y:jPy:jy:j,y:jTy:jͶXy:jSy:j,y:jly:j(y:jy:jy:jy:jy:j,y:jy:jy:jJy:jy:jmy:j y:j y:jb y:j y:j6 @  There is an open door here.y:j y:j  _y:j&! y:j- y:j1. ,y:j/ y:j; y:j8= ,y:j= y:jI y:jJ y:jK y:jyL y:jV y:jW y:jX ,y:jc y:jd y:j:e y:jf y:jq y:jr y:js y:js y:j2 y:j ,y:j y:j @  There is an open door here.y:j y:j  _y:j3 y:jv y:j y:jE y:j y:j y:j ,y:j y:jt y:j ,y:j y:j y:j y:j! y:jH y:j y:j y:j y:j y:j y:jy y:j y:j y:j y:j y:jv y:j y:j y:je ,y:j1 y:j E  There is a large open door here.y:jo 5 _y:jb y:j y:j ,y:j y:j y:j y:j y:j! y:j<( y:j * y:j_* y:j+ y:j2 y:j4 ,y:j6 y:j< y:j > y:jd> y:j? y:jpE y:jQG y:jG y:jH y:j%N y:jcP ,y:jQ y:jV y:jX ,y:j?   Things that are here:  a +2 robe of cold resistance; a +7 dagger of draining _  You see here a +0 mace. _y:j؀ y:j1 Xy:j2 y:j^ y:j y:j y:j y:j ,y:j y:j y:j ,y:jF y:jθ y:j ,y:j~ y:j y:j ,y:jM y:j y:j ,y:j y:j y:j y:j y:j< y:jQ y:j y:j y:j y:j y:j ,y:j y:j y:jj ,y:j y:j y:jT ,y:j y:j7 y:js ,y:j y:jI y:jy y:j y:j y:j @  There is an open door here.y:j y:jP  _y:j y:j y:j y:j y:jZ y:ju y:j ,y:j y:jJ y:j y:jT y:j9 y:j` .[...# #.#'###.#  .....# #.#...#.#  .....# #.#...#.#  y:jx .....# #.#...#.#  .....# #.#...#.#  .....######.#...#.#  [...........#...#.#  ............##+##.#  ...###'###......@.#  591.7 (185.0) ...#)....'........#  ...#.....#........###  ####.....#..........#  .........#..........#  .........#..........#    ....>....#..........#   .#####...#........(.#   .# #...#..........#  :j/| Ym _Done exploring.y:jqIy:jk......0.0)...'.. ....y:jBly:jzy:j}E _Done exploring.y:jK3y:jy:jy:jP _y:jy:jy:jQy:jy:j7 _You open the door.y:jy:jy:jy:j}......# #.......# [...# #.#'###.# ..# #.#...#.# ..# #.#...#.# ..# #.#...#.# ..# #.#...#.# .######.#...#.# [y:jp.....#...#.# ...........##@##.# 4.7 (3..###'###........# ..#)....'..# .....#.....#.### ######.....#..# #..#..# #..........#..# .....>....#....# ..#####...#y:j;(.# y:jy:jy:jQ _There is an open door here.y:j y:j y:j y:j f _y:jv y:jJ! y:jP   There is an open door here. _y:j_ y:ja y:jRn ≈...≈...[....#...#.# .≈≈≈≈≈...............##'##.# ........###'###........# #........#)....'........# ##'####........#.....#........###...######.....#..........#...#..........#..........# ###########..........#..........#[)..........@....#..........#604.7 (10.0)........#####...#........(.####'####..# #...#..........##......#..# #...#.######...# ...#......#..# #...#.#....#...# ...#.....##..# #...#.#....#.... ...#.....#...# #...#.#....#....#.....#...#####...#.#....#.........#...#.#....+....y:jau y:jw c _There is a stone staircase leading down here.y:jny:jAA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. y:jݖ+(>)go down.y:jy:j....≈...≈...[...........#...#.#Bob0923 the Spear-Bearer ....≈≈≈≈≈...............##'##.#Minotaur of Gozag Gold: 2095 ...............###'###........#Health: 106/106 ======================== ......#........#)....'........#Magic: 20/20 ======================== ##'####........#.....#........### AC: 37Str: 26 ..........######.....#..........# EV: 9Int: 7 ..........#..........#..........# SH: 24Dex: 14 ###########..........#..........# XL: 12 Next: 39% Place: Dungeon:12 ....[)..........@....#..........#y:j  Noise: ---------  Time: 13604.7 (10.0) .............#####...#........(.# h) +2 spear of Poverty {spect, rElec Int+2 ...###'####..# #...#..........# Throw: 7 throwing nets ...#......#..# #...#.######...# ...#......#..# #...#.#....#...# ...#.....##..# #...#.#....#....  ...#.....#...# #...#.#....#....  ...#.....#...#####...#.#....#....  ...#.....#...........#.#....+....  _Done exploring. _Done exploring. _You open the door. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.y:jJy:jay:jy:jay:j/5.0) y:j _y:jy:j\  You climb downwards.  You hear a distant snort.y:j/  --more--y:j|9 &3y:j@  ..#  #.# .  #.# ..  #.# ...  #.# ..  #.##.#  #....#  #@# #)# #.# #.# #.. ### y:jY -7.2 (2.5y:j¶ y:jb  Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed!  Found a scimitar.y:j a _There is a stone staircase leading up here.y:j y:j A scimitar. A long sword with a wide, curved blade. Base accuracy: +0 Base damage: 12 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 1.2 XLs.Current attack delay: 1.5. Damage rating: 15 (Base 12 x 110% (Dex) x 116% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ “The museum-cabinet and huge library arrogated to themselves the entire lower y:j| floor — there were the controversial and incompatible books that are somehow (g)o to location.y:jdy:j!Bob0923 the Spear-Bearer..#Minotaur of Gozag Gold: 2095#.# .Health: 106/106 ========================#.# ..Magic: 20/20 ========================#.# ...AC: 37Str: 26#.# ..EV: 9Int: 7#.##.#SH: 24Dex: 14#....#XL: 12 Next: 39% Place: Dungeon:13#@#Noise: ---------  Time: 13607.2 (2.5)#)#h) +2 spear of Poverty {spect, rElec Int+2#.#Throw: 7 throwing nets#.##..###y:jVYou climb downwards.  You hear a distant snort.Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed!  Found a scimitar. _There is a stone staircase leading up here.y:jy:j?y:jZy:j/y:j> # ..##........ #.# ...#<# .y:j y:jд 48.2 (1.0 _y:jع y:j Q _You see here a +0 scimitar.y:jy:j)Read which item? Scrolls  f - 4 scrolls of fear  g - a scroll of fog  t - 6 scrolls of teleportationr - a scroll of revelation  s - a scroll of summoning  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedy:j y:j; y:j f..#Bob0923 the Spear-Bearer#.# .Minotaur of Gozag Gold: 2095#.# ..Health: 106/106 ========================#.# ...Magic: 20/20 ========================#.# ..AC: 37Str: 26#.##.#EV: 9Int: 7#....#SH: 24Dex: 14#<#XL: 12 Next: 39% Place: Dungeon:13#@#Noise: ---------  Time: 13608.2 (0.0)#.#h) +2 spear of Poverty {spect, rElec Int+2#.#Throw: 7 throwing nets#..###You hear a distant snort.y:jP Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly_before the gate is sealed!  Found a scimitar. _There is a stone staircase leading up here. _You see here a +0 scimitar.y:j}  ,,,,***,*,,,,,,..#,,*,,,<,,**,,,, ,,,,* *,*#######.#.C#...,,******* ,,,,* *,*#######.#..#...,,* ,,,,* *,*#######.#..#...,,* ,,,,* *,*#######.#.D...#*** ,,,,* *,*#######.##.#..# ,,,,* *,,......#....#..# ,**** ***#####.#<####..# ,*#####$#@####..# ,*#####.#.####..# ,*#####.#.####..#** ,*#####.#........,* ***#####.#####..D.,* ,,*#####:j# m.#####....,*D   seven-headed hydra (asleep) *,** #####.#####....,*C   cyclops (missile, asleep) *,,* #####.#####....,*D   acid dragon (asleep) **,****** *,* *,,,,,*As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 shops/portals.9.2 (1y:j y:j z _You encounter an acid dragon, a cyclops and a seven-headed hydra.y:j K _Found 26 gold pieces.y:j a*,,,,,,,*,**,*........#J.#...<,,**,,,,C******.#...,,.D...#****#######.##,,,* *,,......#....*** ***#####.$#) ####..#* ,* ....... **D ,,* J   slime creature (y:j1 [*C   cyclops (missile, asleep),,* #####.#####....D   acid dragon (asleep)y:jٞ  ........#J.#...#######.#.C#..#######.#..#.#######.#..########.#.D...#######..#........######.#@####..######$#)####..######.#.####..######.#.####..######.#........#####.#####..D.,*#####.#####....,*#####.#####....,*y:j) S  You encounter a slime creature.y:j# '10y:jG y:j  y:j _The slime creature leaves your sight. _There is a stone staircase leading up here.y:jI,,,,,,,+,,,,,>,,,,**,,,,*,*,*,,,,,,..*,,*,,,,,,**,,,,****,*........#J.#...<,,**,,,,* *,*#######.#.C#....,********* *,*#######.#..#....,* y:jJ9* *,*#######.#..#...,,* * *,*#######.#.D...#***y:jpV* *,*#######.##.#..# ,,* *,,......#.@..#..# y:j**** ***#####.#<####..# * #####$#)####..# * #####.#.####..# * #####.#.####..#*y:jB%* #####.#........,* ** #####.#####..D.,* ,* y:j7 ,*y:j!7<y:j"&1y:jV(y:j)+9 _Found a stone staircase leading up.y:j+,>,,,,**,,,,* *,*,,,,,,..*,J#,,...,**,,,,* ***,*..#J.#...<.,**,,,,* * *,*#.#.C#.....* * *,*#.#..#.....* * *,*#.#..#...,,* * *,*#######.#.D...#*** * *,*#######.##.#..# y:j%* *,,......#..@.#..#  ***#####.#<####..#  #####$#)####..#  #####.#. #####.#.y:jQ_ #####.#..,* y:jxJ   slime creature (asleep) #####.#####..D.,* y:jC   cyclops (missile, asleep) * #####.#####....,* y:jiD   acid dragon (asleep) y:j3X  You encounter a slime creature.y:j7w .CFound a ring mail.y:j9K[Jy:j6:E.Dy:j RJC)D2y:jtTc _The slime creature quivers.y:j ,  You puncture the acid dragon!y:j 3 ( (   dancing +2 spear of Poverty {spect, r…)The acid dragon is heavily wounded.y:j 2/20 ----------------------===9 (0.7y:j{ y:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _the acid dragon.y:jK '  You hit the acid dragon.y:jY# .JThe acid dragon is severely wounded.y:j& .CYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the acid  dragon.  You block the acid dragon's attack.y:j/8 y:j0S1-----------------------y:j0*--3.6y:j%9y:j#<C _The acid dragon claws you but does no damage.y:j w $You hit the acid dragon.y:j  .  You kill the acid dragon!.J2095 0--40--4.2 (0.6y:j< ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.y:j5,+,>,,,,**,,,,*,*,*,,,,,,..*,[#,,...,**,,,,*,***,*..#J.#...<.,**,,,,*,* *,*#.#..#.....*,* *,*#.#.J#.....*,* *,*#.#.C#...,,*,* *,*#######.#.....#***,* *,*#######.##$#..#,* *,,......#.@..#..#* ***#####.#<####..# * #####$#)####..# * #####.#.####..# * #####.#.####..#** * #####.#..,** #####.#####..D.,* ,* #####.#####....,* ,** #####.#####....,*C.:j3mC   cyclops (missile)-5.2 (1.0y:jPy:jx+,>,,,,**,,,,* y:jZ*,*,,,,,,..*,[#,,...,**,,,,* ***,*..#J.#...<.,**,,,,* * *,*#.#..#.....* * *,*#.#..#.....* * *,*#.#.J#...,,* y:j* *,*#######.#..C..#*** * *,*#######.##$#..# * *,,......#..@.#..#  ***#####.#<####..#  y:j#####$#)####..#  #####.#. #####.#.y:j" % #####.#..,* J   slime creature #####.#####..D.,* y:j C   cyclops (missile) y:j,y:j~#(y:jG.Jy:jb$=6y:j~y:jP _The cyclops throws a large rock. You block the large rock.y:j,+,>,,,,**,,,,*,*,*,,,,,,..*,[#,,...,**,,,,*,***,*..#J.#...<.,**,,,,*,* *,*#.#..#.....*,* *,*#.#..#.....*,* *,*#.#..#...,,*,* *,*#######.#.JC..#***,* *,*#######.##$#..#,* *,,......#.@..#..#* ***#####.#<####..# *y:j/ #####$#)####..# * #####.#.####..# * #####.#.####..#** * #####.#..,*C   cyclops (missile)y:jc* #####.#####..D.,* ,* #####.#####....,* ,** #####.#####....,*y:j0Jy:jP.J   slime creatureC   cyclops (missile)y:j.-7y:jy:j*y:jq+,>,,,,**,,,,* *,*,,,,,,..*,[#,,...,**,,,,* ***,*..#J.#...<.,**,,,,* * *,*#.#..#.....* * *,*#.#..#.....* * *,*#.#..#...,,* * *,*#######.#..C..#*** * *,*#######.##J#..# * *,,......#..@.#..#  ***#####.#<####..#  #####$#)####..#  #####.#. #####.#. #####.#..,*  #####.#####..D.,* C.y:j*C 2 cyclopes (missiles, 1 figment)y:j .CCy:j Z1==8y:j y:j c _You block the slime creature's attack. The cyclops shimmers and splits apart.y:j/  You puncture the slime creature!y:j" ( (   dancing +2 spear of Poverty {spect, r…)The slime creature is lightly wounded.y:jG=8 (0.6y:jy:jq  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime _creature.y:j *  You hit the slime creature.y:j CThe slime creature is moderately wounded.y:j 3 JJ(unaware, dazed)C 3 cyclopes (missiles, 2 figment)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature.y:ji T0-9.4y:j y:j T _The slime creature is distracted by your dazzling golden aura.y:j[  You hit the slime creature.  The slime creature snaps out of its daze.  You headbutt the slime creature, but do no damage.y:j_ JJThe slime creature is moderately wounded.y:j` .20.1 (0.7y:jt   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime _creature.y:j  You barely miss the slime creature.M.  You barely miss the slime creature.The slime creature is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature!y:j`C 2 cyclopes (missiles, 1=8y:jy:j< _You block the slime creature's attack.y:j NF  You hit the slime creature.  The slime creature is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature.-1.5y:j[ _The slime creature hits you but does no damage.y:j7ps  You barely miss the slime creature. You headbutt the slime creature!y:jYr& y:jreCThe slime creature is almost dead.y:j  C 3 cyclopes (missiles, 2 figment)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature.--2.2 _The slime creature hits you but does no damage.y:j $You puncture the slime creature!y:j'& y:jK.  You kill the slime creature!y:ju CCC 3 cyclopes (missiles, 2 figment)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.y:j\8y:j(y:j:$y:jL519y:j\P _The cyclops throws a large rock. You block the large rock.y:joH,+,>,,,,**,,,,*,*,*,,,,,,..*,[#,,...,**,,,,*,***,*..#J.#...<.,**,,,,*,* *,*#.#..#.....*,* *,*#.#..#.....*,* *,*#.#CC#...,,*,* *,*#######.#.CC..#***,* *,*#######.##$#..#,* *,,......#.@..#..#* ***#####.#<####..# * #####$#)####..# * #####.#.####..# * #####.#.####..#** * #####.#..,*   cyclops (missile,* #####.#####..D.,* ,* #####.#####....,* ,** #####.#####....,*:jeImCy:jUC 2 cyclopes (missiles, figment)1=-3.9 (1.0y:jkUy:jXy:j +,>,,,,**,,,,* *,*,,,,,,..*,[#,,...,**,,,,* ***,*..#J.#...<.,**,,,,* * *,*#.#..#.....* * *,*#.#..#.....* * *,*#.#C.#...,,* * *,*#######.#.CC..#*** * *,*#######.##C#..# * *,,......#..@.#..#  ***#####.#<####..#  #####$#)####..#  y:js#####.#. #####.#. #####.#..,* C 3 cyclopes (missiles, 2 figment) #####.## y:jB2Cy:j(.y:j CThe cyclops hits you but does no damage.y:j.=4y:jpJ _The cyclops leaves your sight.y:j9  y:jBYou hit the cyclops.y:j a\ ((   dancing +2 spear of Poverty {spect, r…)The cyclops is moderately wounded.0-5.5 (0.6y:j u  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops _from afar.y:jV x $You puncture the cyclops!y:jj j .  You kill the cyclops!y:j.m  2  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.y:jv N (  The cyclops throws a large rock.y:j Q.Cy:j] ,Cy:j{ .$C 3 cyclopes (missiles, 2 figment)y:j% u20951=6.2 (0.7y:j y:js A _The large rock hits you but does no damage.y:j% ,+,>,,,,**,,,,*,*,*,,,,,,..*,[#,,...,**,,,,*,***,*..#J.#...<.,**,,,,*,* *,*#.#..#.....*,* *,*#.#..#.....*,* *,*#.#CC#...,,*,* *,*#######.#.CC..#***,* *,*#######.##$#..#,* *,,......#.@..#..#* ***#####.#<####..# * #####$#)####..# * #####.#.####..# * #####.#.####..#** * #####.#..,*   cyclops (missile,* #####.#####..D.,* ,* #####.#####....,* ,** #####.#####....,*:j") 37m.C-7.2 (1.0y:jx+,>,,,,**,,,,* *,*,,,,,,..*,[#,,...,**,,,,* ***,*..#J.#...<.,**,,,,* * *,*#.#..#.....* * *,*#.#..#.....* * *,*#.#CC#...,,* * *,*#######.#.C...#*** * *,*#######.##C#..# * *,,......#..@.#..#  ***#####.#<####..#  #####$#)####..#  #####.#. #####.#. #####.#..,* CC 3 cyclopes (missiles, 2 figment) #####.## :j}7H..CC 2 cyclopes (missiles, 1-8 _The cyclops leaves your sight.y:j   You hit the cyclops.  You headbutt the cyclops, but do no damage. $CThe cyclops is heavily wounded.((   dancing +2 spear of Poverty {spect, r…)==8 (0.6  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops _from afar.y:jow  You hit the cyclops. (.  The cyclops is almost dead.y:j|2Cy:j̱ .C 3 cyclopes (missiles, 2 figment)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops  but does no damage.y:jü&(y:j2B 8(.y:jN $0-9.5 (0.7y:jt y:j P _The cyclops throws a large rock. You block the large rock.y:j .  You puncture the cyclops! .  You kill the cyclops!y:jj@ 2 cyclopes (missiles, 12==30.2 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.y:j~,+,>,,,,**,,,,*,*,*,,,,,,..*,[#,,...,**,,,,*,***,*..#J.#...<.,**,,,,*,* *,*#.#..#.....*,* *,*#.#..#.....*,* *,*#.#CC#...,,*,* *,*#######.#..C..#***,* *,*#######.##$#..#,* *,,......#.@..#..#y:jl* ***#####.#<####..# * #####$#)####..# * #####.#.####..# * #####.#.####..#** * #####.#..,*   cyclops (missile)* #####.#####..D.,* ,* #####.#####....,* ,** #####.#####....,*y:jy:j'((y:jf$.1--1.2 (1.0y:j%O _The cyclops throws a large rock. The large rock hits you.y:j2+,>,,,,**,,,,* *,*,,,,,,..*,[#,,...,**,,,,* ***,*..#J.#...<.,**,,,,* * *,*#.#..#.....* * *,*#.#..#.....* * *,*#.#C.#...,,* * *,*#######.#.CC..#*** * *,*#######.##$#..# * *,,......#..@.#..#  ***#####.#<####..#  #####$#)####..#  #####.#. #####.#. #####.#..,* C 2 cyclopes (missiles, 1 figment) #####.## y:j[Ey:jLS#(y:j $The cyclops throws a large rock. You block the large rock.y:j&(y:j y:j $2=-2y:j y:j P _The cyclops throws a large rock. You block the large rock.y:jK,+,>,,,,**,,,,*,*,*,,,,,,..*,[#,,...,**,,,,*,***,*..#J.#...<.,**,,,,*,* *,*#.#..#.....*,* *,*#.#..#.....*,* *,*#.#C.#...,,*,* *,*#######.#.CC..#***,* *,*#######.##$#..#,* *,,......#.@..#..#* ***#####.#<####..# * #####$#)####..# * #####.#.####..# * #####.#.####..#** * #####.#..,*   cyclops (missile)* #####.#####..D.,* ,* #####.#####....,* ,** #####.#####....,*y:j8M<C.C 2 cyclopes (missiles, 1 figment)3=-3y:j+,>,,,,**,,,,* *,*,,,,,,..*,[#,,...,**,,,,* ***,*..#J.#...<.,**,,,,* * *,*#.#..#.....* * *,*#.#..#.....* * *,*#.#C.#...,,* * *,*#######.#..C..#*** * *,*#######.##C#..# * *,,......#..@.#..#  ***#####.#<####..#  #####$#)####..#  #####.#.y:j" #####.#. #####.#..,*  #####.## y:jf3C.y:jy:j\4==-y:j4y:jy:j&y:j` $You puncture the cyclops! You headbutt the cyclops.y:jl    cyclops (missile)You kill the cyclops!y:jv&(y:jA $51-==9 (0.7y:j f _The cyclops throws a large rock. You block the large rock.y:j,+,>,,,,**,,,,*,*,*,,,,,,..*,[#,,...,**,,,,*,***,*..#J.#...<.,**,,,,*,* *,*#.#..#.....*,* *,*#.#..#.....*,* *,*#.#C.#...,,*,* *,*#######.#.C...#***,* *,*#######.##$#..#,* *,,......#.@..#..#* ***#####.#<####..# * #####$#)####..# * #####.#.####..# * #####.#.####..#** * #####.#..,** #####.#####..D.,* ,* #####.#####....,* ,** #####.#####....,*6=2=:j40m--5.9 (1.0y:jy:jy:jce +,>,,,,**,,,,* *,*,,,,,,..*,[#,,...,**,,,,* ***,*..#J.#...<.,**,,,,* * *,*#.#..#.....* * *,*#.#..#.....* * *,*#.#C.#...,,* * *,*#######.#.C...#*** * *,*#######.##$#..# * *,,......#..@.#..#  ***#####.#<####..#  #####$#)####..#  #####.#. #####.#. #####.#..,* C   cyclops (missile) #####.## y:jf y:jh Q.Cy:jwq W--6y:j} z:jR\  You puncture the cyclops! ( (   dancing +2 spear of Poverty {spect, r…)The cyclops is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops  from afar.===7.5 (0.6 _You block the cyclops's attack.z:j} (  You puncture the cyclops!z:jڕ  The cyclops is heavily wounded.8.2 (0.7z:jǝ z:j t  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops _from afar.z:jZ4  You completely miss the cyclops. Your headbutt misses the cyclops.  The cyclops is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the cyclops  from afar.=-9z:j7z:j?> _The cyclops hits you but does no damage.z:j $You puncture the cyclops! You headbutt the cyclops. .  You kill the cyclops!2095 1-5=9.5 (0.6 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.z:ji<+,>,,,,**,,,,* *,*,,,,,,..#.[#,,...,**,,,,* ***,*.#J.#...<.,**,,,,* * *,*#.#..#.....* * *,*#z:j=.#..#.....* * *,*#.#..#...,,* * *,*#.#.....#*** * *,*#######.##$#..# * *,,......#...@#..#  ***#####.#<####..# #####$#)####..# #####.#.,* J   slime creature (asleep)  z:jOE.Jz:j;VWJz:j@M--40.5 (1.0z:jz:jY*,**,***,*,,,,,,,,,,+,,J...,>$...,,*,*,,,,,,..#.[#,,....**,*........#..#...<..**,,,,J.#.....#*******....##..#.....##.#.....#****#######.## ,* *,,......#.... ** ***#####.#<####$#)####..#*J 2 slime creatures (1 asleep).......Dz:j-X  You encounter a slime creature.z:j>G.Jz:j JJJunaware, 1 dazed)Found 16 gold pieces.z:jU[2=--1z:j0z:j<j _The slime creature is distracted by your dazzling golden aura.  Things that are here:z:js _43 gold pieces; 4 large rocksz:jR ,,**,,* *,**,*##.#,,,,,,,,,,+,,....,>$.. ,,,*,*,,,,,,..#J[#,,..**,*........#..#...<..**,,,,J.#.....#*******.#.....##.@...#****#######.##$#..# ,* *,,......#....#..# ** ***#####.#<####..#$#) ####..#*.......D.Jz:j2 z:j~ z:jY &2 _z:jz z:jm?,,***,,,,,*###,,* *,**,*##.#,,,,,,,,,,+,,....,>$... ,,,*,*,,,,,,..#.[#,,....**,*........#J.#...<..**,,,,J.#.....#*******.....##.....#.....#***z:j?*#######.##$#. ,* *,,......#....#.. ** ***#####.#<####..#$#)####..######..#*.......z:jBE.Jz:jmiJJ3z:jz:jz:jZ****,*****,,*** ,,***.,*,,,,,.*###,,* *,**,*.##.#,,,,,,,,,,+,,....,>$,,*,*,,,,,,..#.[#,,..**,*........#..#...<..**,,,,JJ*******#.....#.....#****#######.##$#..# ,* *,,......#....#..# ** ***#####.#<####$#)####..#####..#*=4 _You block the slime creature's attack.z:jأ M _43 gold pieces; 4 large rocks _You block the slime creature's attack.  You puncture the slime creature!e slime creature snaps out of its daze.  The slime creature quivers.  You headbutt the slime creature.z:j- ((   dancing +2 spear of Poverty {spect, r…)z:j  The slime creature quivers.  You headbutt the slime creature.  The slime creature is moderately wounded.z:j> Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature.block the slime creature's attack.z:ju R===5.2 (0.7z:j z:j T _The slime creature is distracted by your dazzling golden aura.z:j3  You barely miss the slime creature.The slime creature snaps out of its daze.z:j@ JJThe slime creature is heavily wounded.z:jA3-8 (0.6z:jdNz:jRq  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime _creature!z:j{   You hit the slime creature. _creature!  You hit the slime creature.  The slime creature is severely wounded.  .block the slime creature's attack.0----6.5 (0.7z:jW z:jA E _The slime creature hits you but does no damage.z:j*  You hit the slime creature.z:jg  The slime creature is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature.z:jO!^2095-7.2z:jx$z:j'? _You block the slime creature's attack. x2 z:j  You barely miss the slime creature.Your headbutt misses the slime creature. z:jw q  The slime creature is almost dead. z:jX1=-8 (0.6 z:j! z:j)%q  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime _creature. z:jI $You hit the slime creature. .  You kill the slime creature! z:jb    slime creature  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. z:j2095 =68.5 (0.7 _You block the slime creature's attack. z:j3w  You completely miss the slime creature. You headbutt the slime creature! z:j(<^ (  z:j<(   dancing +2 spear of Poverty {spect, r…)The slime creature is moderately wounded.9.1 (0.6 z:jD z:jG  z:jqHaYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime _creature. z:jpP  You puncture the slime creature! You headbutt the slime creature. z:j|K  The slime creature is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature!2==8 (0.7 z:j[ _The slime creature hits you but does no damage. z:jf  $You puncture the slime creature! z:j $You kill the slime creature! z:j 0 z:j- M=850.5 z:ju  z:j ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. z:j(M,,,,,, *,*,,,,,,* *..%,*,***,*****,,*** ,,***..,*,,,,,..*###,,* *,**,*.##.#,,,,,,,,,,+,,....,>$,,*,*,,,,,,..#.[#,,..**,*........#..#...<..**,,,,$*******#.....# ,* *,*#######.#.....#***....#.## z:j8+ z:j,6--1.5 (1.0 z:j5 z:j\B< _Found a spore talisman. z:j2Cd102--2.5 (2 z:jX z:j4]? _You now have 2102 gold pieces (gained 7). z:j,*,* *,*,,,,,,* **,****,,,,..%,*,***.#****,,****,****,,,,,..,*,,,,.#,* **,,,,*,,,,,,..*###..*,* **,**,*,.##.#.,*,+,....,>$...**,,,,*,*,*,,,,,,..#.[#,,....**,,,,* ,,***,*.#..#...<..**,,,,* ,,* *,*#.#@.#.....#* ,,* *,*#.#..#.....# ,,* *,*#.#..#.....# ,,* *,*#.#.....#*** ,,* *,*#.##$#..# ,,* *,,......#....#..# z:jd* ***#####.#<####..# #####$#)####..#  #####.#.####..# z:jm3=3.5 (1 z:j z:j  z:j G94.5 (2 z:jg  z:j ? _You now have 2109 gold pieces (gained 7). z:jI z:j z:j  z:jB z:j, z:jR z:j _You hear the loud beating of a very distant drum. z:j z:j59= z:j z:j z:j, z:j z:j O  You now have 2152 gold pieces (gained 43). z:j)f524= z:j z:j@9*,**,*.##.#.,,,,,* ,,,,,+,,,,,,,,....,>$...**,,,,* ,*,#.[#,,....**,,,,* ,***,*........#..#...<..**,,,,* ,* *,*#######.#..#.....#******* * *,*#######.#..#.....# * *,*#######.#..#.....# * *,*#######.#.....#***  z:j=* *,*#.##@#..# 9.5 (5* *,,......#....#..# ** ***#####.#<####..#  #####$#)####..# #####.#.####..# #####.#.####..#** #####.#........,*#####.#####..D.,*#####.#####....,* z:j3 z:jA  z:j"Q _You see here 4 large rocks. z:jJN3 z:jS z:j^ z:jiB z:jMof _Found a scroll of identify. Found a stone staircase leading down. z:jst  A seven-headed hydra comes into view. z:j^*,*,,,,,,,.##.#....?..,,,,,* +,,.....>$...#*,,,,* *,*,,,,,,..#.[#......#*,,,,* **,*..#..#...<..#*,,,,*  *,*#######.#..#.....#*******  *,*#######.#..#.....#  *,*#######.#..#.....#  *,*#######.#.....#***  *,*#######.##(#@.#  *,,......#....#..#  ***#####.#<####..#  z:j#####$#)####..######.#.####..######.#.####..#** D   seven-headed hydra (asleep)#####.#........,*#####.#####..D.,*  z:j^60.5 (1D. z:jPD z:j421.5 (2 _ z:j z:j6z:j R,,,+,.....>$...#* ,*,*..#.[#... **,*........#..#...<..#  *,*#######..#******#..#.....# #..#.....##.....#***##(#..# ,......#....z:j /**#####.#<### #####$#).#.**.....D.,####.....z:j6D.z:jDO21522.5 (1z:jTz:j '*,*..#.[#... **,*........#..#...<..#  *,*#######.#..#.....#******z:jʜ r#..# ..#........#***#(#..# ,......#....**#####.#<### #####$#).#.D.#**.......,####......z:j' N#.....#z:jF 7D.z:j X=3z:j z:jd z:j) o**,*........#..#...<  *,*#######..#******..# ....#***#(#..# ,......#....**#####.#<### #####$#).#.####D..#**.......,D   seven-headed hydra#.....######.#####.....# **** *,* *,,,,,*  You block the seven-headed hydra's attack.  The seven-headed hydra barely misses you.furiously retaliate! You headbutt the seven-headed hydra.  The seven-headed hydra bites you but does no damage.  You block the seven-headed hydra's attack.  The seven-headed hydra bites you but does no damage. x2=4 _You block the seven-headed hydra's attack.z:jV|.  You hit the seven-headed hydra.z:j((   dancing +2 spear of Poverty {spect, r…)hiis lightly wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the  seven-headed hydra from afar.  The seven-headed hydra bites you but does no damage.block the seven-headed hydra's attack. x4z:jV[1---5.2 (0.7z:jmz:jwM _The seven-headed hydra bites you but does no damage. x2z:j X  You puncture the seven-headed hydra! You headbutt the seven-headed hydra!z:jɷ  The seven-headed hydra is moderately wounded.0z:j C----8 (0.6z:j z:j   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the _seven-headed hydra from afar.z:j**z:j-A seven-headed hydra. A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more! Hitting it with any bladed weapon bigger than a short blade risks lopping a headoff and causing two more to grow in its place. Very large claws, such as trolls', are long enough to do the same. Only a weapon branded with flame will cauterise the wound and prevent more heads from growing. Max HP: ~71Will: ++AC: noneEV: +  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Giant Int: Animal Regen: 1/turn Speed: 100% (swim: 166%) You have about 86% to hit with the +2 spear of Poverty and 81% to hit with your headbutt. It has about 27% to hit you. Attacks Max Damage 7x Bite 18 each z:jH.z[!]: Description|Quotez:jB{z:jP?**,*........#..#...<..#*,,,,*Bob0923 the Spear-Bearer*,*#######.#..#.....#*******Minotaur of Gozag Gold: 2152  *,*#######.#..#.....#Health: 106/106 ========================*,*#######.#..#.....#Magic: 0/20------------------------*,*#######.#.....#***AC: 37z:jkStr: 26  *,*#######.##(#..#EV: 9Int: 7  *,,......#....#..#SH: 25Dex: 14  ***#####.#<####(.#XL: 12 Next: 48% Place: Dungeon:13#####$#)####@.#Noise: =--------  Time: 13665.8 (0.6)#####.#.####D.#h) +2 spear of Poverty {spect, rElec Int+2#####.#.####..#**Throw: 7 throwing nets#####.#........,*#####.#####.....*#####.#####.....#D   seven-headed hydra#####.#####.....#(   dancing +2 spear of Poverty {spect, r…)z:jO#####.#####.....# **** *,* *,,,,,*You block the seven-headed hydra's attack. x4 _The seven-headed hydra bites you but does no damage. x2  You puncture the seven-headed hydra! You headbutt the seven-headed hydra!  The seven-headed hydra is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the _seven-headed hydra from afar.z:jt4z:jz:jz:j{ S  You hit the seven-headed hydra. You headbutt the seven-headed hydra!z:j   seven-headed hydra.  The seven-headed hydra bites you but does no damage.  You block the seven-headed hydra's attack. x2  The seven-headed hydra completely misses you.  You furiously retaliate! You headbutt the seven-headed hydra.block the seven-headed hydra's attack. x21=6.4z:j% z:j+ J _The seven-headed hydra bites you but does no damage.z:j.  You hit the seven-headed hydra.z:j  The seven-headed hydra bites you but does no damage.  You block the seven-headed hydra's attack.  The seven-headed hydra barely misses you.furiously retaliate! You headbutt the seven-headed hydra!  You block the seven-headed hydra's attack. x2  The seven-headed hydra barely misses you.0-7.1 (0.7z:jSz:jr@ _You block the seven-headed hydra's attack.z:j  $You hit the seven-headed hydra. You headbutt the seven-headed hydra.z:ju .  You kill the seven-headed hydra!z:j0z:jdU2152 537 (0.6z:jz:ji] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.z:jB *,*#######..#******..# ...#***#(#..# ,......#....**#####.#<### #####$#).#.z:jC[..#**........####.....##.....# **** *,* ,,,**,**z:jqLz:joM5-8.7 (1.0z:jJa79-9.7 (2z:jdz:j^g@ _You now have 2179 gold pieces (gained 27).z:j"  ...#***#(#..# ,......#....**#####.#<### #####$#).#.####.**#.........######.....####.### ,*,* *,* **,*-70.7 (1z:j9z:j9z z:jz z:j| z:js z:j z:j׌ !1z:j5 (=z:jk z:j z:jʕ z:j# z:j[ z:jP Bz:j z:j ,z:jӤ z:j z:jL z:j z:j 9=z:j z:j z:j/ Xz:j _2=z:j z:j z:jn z:j z:j} z:ji $ z:j _Found a shortbow.z:j z:j z:j z:j z:jJ ,z:j z:j" z:j"' z:j' 9=z:j~+ z:j. z:j2 z:j2 I3=z:j@ |95z:jJ  *,**,**,*,*****,* *,* *,,,,,*,,,,,..*,* **,* ***********,**#.*,***,.# ,,,,,,,,,,#,* #.*,,,,..# **,,,,..%,*.###.#####..#*** **,,,,,..,*,....#..)....,,* ,*,,,,,,..*###..#.......,,* ,*,,,,,,,.##.#....?.....,,* z:jJ ,+,,,,,,,......>@...#*,,,,*833.0) ,*,,,,,,..#.[#......#*,,,,* ,*........#..#...<..#*,,,,* ,*##z:j{K ..#.....##****** ,*##..#.....# ,*##..#.....# ,*#######.#.....####z:jK *#######.##(#..#,......#....#..#z:jZ ,z:je @ _You now have 2195 gold pieces (gained 16).z:j z:j z:j[ z:j/ m2195z:j z:j z:j} z:j z:j :=z:jn z:j$ z:jb *,**,,,,*,* *,****,* *,**,**,*,*****,* *,* ,,,,,*,,,,,..*,* **,# *********,**#.*,***,.# ,,,,,,,,#,* #.*,,,,..# ,,,,..%,#.###.#####..###* ,,,,..,*.....#..)* ,,,,,..*###..#.........* ,,,,,,.##.#....@.......* 6.7 (3.0),,,,,,......>....##....* ,,,,,..#.[#......#*,,,.* ........#..#...<..#*,,,,* z:j #######.#..#.....##****** #######.#..#.....# #######.#..#.....# #######.#.....#### #######.##(#..#z:j z:j z:j . _i - a scroll of identifyz:j z:jW z:j z:js' z:j4+ z:j+ z:j/ ,z:j1 z:j22 I4=z:jy3 z:j5 z:j7 z:j8 z:j8 z:j: z:j= z:jA= z:jZ> z:j? z:jB z:j=B z:j....##....# ..#.[#......##....# #..#...<..##....#.#..#.....########.#..#.....#.#..#.....#.#.....#### z:jQ z:jXS z:j 3z:jR z:j z:jP o= _Found a storm talisman.5==z:j z:j z:j z:jb z:j z:j z:jA z:jr z:j  ******* ,,,,,,* *****### *****,* *,,,,..# ,,,,*,* *,***#.# ,**,*,*****,* #.# ,*,,,,,..*,* ##.# z:jP *****,**#.#.###.@# 6,,#,* #.#..%...# ..%,#.###.#####..#### ,..,*.....#..)......# ,,..*###..#.........# ,,,.##.#............# z:j ,,,......>...##....# ,,..#.[#....z:j J..##....# ....#..z:j @#...<..##....#z:jD z:j z:jz:j&z:j z:j&z:j(z:j.,z:jb2z:jM5z:jz6:==z:jN9,z:j;,z:j=z:jI\6=z:j] ******* ,,,,* ####### #....700.7 (4*,* #.#### ,**,*,*****,* #.# ,*,,,,,..*,* ##.# *****,**#.#.###..#,#,* #.#..%...# ..%,#.###.#####..### ,..,*.....#..)...... ,,..*###..#.....z:j^z:jwsz:j$z:jz:jNz:j2z:j2z:jz:jV,z:j̥Bz:jz:j,z:jz:j7z:jz:jN9=z:jz:j**** *,,,,,,,,,* ########,*******,* #.@....#4 *,**,,,,*,* #.####.# *,**,**,*,****#.* #.# *,,,,,*,,,,,..#.* ##.#****,**#.#.###..#,,,,#,* #.#..%...# ,,,,..%,#.###.#####..#### ,,,,,..,*.....#..)......# ,,,,,,..*###..#.........#z:j,z:jz:jiz:j-jz:jkz:jrz:j^yBz:j\}z:jz:jZi7=z:j _You hear the loud beating of a very distant drum.z:jbz:jz:jƨz:j߮,z:jگz:jb~************,,,,,,,,,* ########*,*******,* #......#  *,**,,,,*,* #.####.#  *,**,**,*,****#.# #.#  *,,,,,*,,,,,..#@# ##.#8*********,**#.#.###..# ,,,,,,,,,#,* #.#..%...#..%,#.###.####.#### *,,,,,..,*.....#..)......# z:j>*..*###..#.........# *,,,,,,,.##.#............# z:jӲ+,,,,,,,......>....##....# *,,,,,,..#.[#......#z:j$#....#z:jz:jz:j z:j= z:j z:j5 z:j z:j z:j ,z:j z:jY 9=z:j z:j z:j^ z:j/ ,z:jV C  You see here a storm talisman.z:jP 8= _z:j4 z:j! nz:j# z:jc$ z:j)& z:j( z:j =9==z:jq z:j Bz:j z:j ~*********** *,,,,,,,,,* ######## *,*******,* #......# *,**,,,,*,* #.####.# *,**,*#.#.#####.# #.# *,,,,,#.......#.# ##.# ************,**#@#.###..#23.7 (15.0) ,,,,,,,,,,,#,* #.#..%...# ***,,,,..%,#.###.#####..#### ***,,,,,..,#.....#..)......# ,,*,,,,,,..####..#.........#*,,,,,,,.##.#............# ,,+,,,,,,,......>.##....# *,*,,,,,,..#.[#......##....#*........#..#...<..##....#z:j z:j z:j(3z:jz:jz:jtz:j+10/20==z:jz:j[z:jz:jz:jP,z:jz:jz:jz:j,z:jz:jz:j:==z:jjz:jS **** ********### ,,,* *,,,,,,,..# ######## z:j**,* *,**##**#.# #......#z:jH`*,* *,**,..,#.# #.####.#*,* *,**,*#.#.#####.# #.#,* *,,,,,#..@....#.# ##.#8.7 (5.0)*,**********###.###.#.###..# ,,,,,,,,,,,,,,,#.# #.#..%...#,****,,,,..%,#.###.#####..####,****,,,,,..,#.....#..)......# **,,,,*,,,,,,..####..#.........# **,**,*,,,,,,,.##.#............# ,,,,,,+,,,,,,,....z:j..>....##....# ,,,,*,*,,,,,,..#.[#......##....#z:jj z:jHz:jYz:jz:j6z:jz:jz:jz:jz:j11=z:jXz:jz:jTz:jz:jHz:jz:jbz:jz:jYz:jo **** **######### ,,.......@# #######z:j32.7 (4 **,* *,#######.# #.... z:j8  *,* *,**,..,#.# #.####  *,* *,**,*#.#.#####.# #.# **,* *,,,,,#...# ##.# ,*,**********###.###.#.###..# ,,,,,,,,#.# #.#..%...# **,****,,,,..%,#.###.#####..###***..,#.....#..)..z:jIz:jTz:jmBz:jz:j;z:j9=z:j z:jNz:j 2==  ******* ###########  *,,,,,* #.@.......# #####9.7 (7***,***,* #.#######.# #.... ,,,,*,* *,* #.**,..,#.# #.### ***,*,* *,* #.**,*#.#.#####.#  *,*,***,* #.,,,,#.......#.# # ***,*,,,*,****##****###.###.#.### ,,,,,,,#.# #.#..%. *,**,**,****,,,,..%,#.###.#####  * *,,,,,,,****,,,,,..,#.....#..). z:jt? z:j@ z:j+A z:jEG z:jJ z:j1O z:j] z:jp` z:j b z:jf y3=z:jxf z:jng z:jqi ,z:jg (= _Found a quarterstaff.4=z:j  ******* ########### *,,,,,* #.........# ######## *,***,* #.#######.# #......# *,* *,* #.##).@.#.# #.####.# 50.7 (11.0),* *,* #.##.##.#.#####.# #.# *,***,* #.....#.......#.# ##.# ,,,*,****#########.###.#.###..# ,,,,,,,,,,,,,,,,,,#.# #.#..%...#,**,****,,,,..%,#.###..****,,,,,..,#.....#..)....,**,,,,*,,,,,,..####..#........ *z:j =*,**,**,*,,,,,,,.##.#..........z:jx 3z:j z:j z:jb  z:jc4 z:j!z:j64!z:j!z:j!z:j !z:jK !z:j !z:j !z:j !z:j O=!z:j !z:j B!z:jh ] ****** ########### ,,,,,* #.........# ######## ,***,* #.#######.# #......# ,* *,* #.##)...#.# #.####.# ,* *,* #.##.##.#.#####.# #.# ,***,* #.....#@......#.# ##.# 2.7 (2.0) ,,,*,****#########.###.#.###..# ,,,,,,,,,,,,,,,,,#.# #.#..%...# **,****,,,,..%,#.###.#####..###****,,,,,..,#.....#..)...... *,**,,,,*,,,,,,..####..#......... *,**,**,*,,,,,,,.##.#....... ,,,,,,,,+,....>....## *,,,,,*,*,,,,,,..#.[#......##!z:jW !z:j( !z:j "z:j]3"z:jc"z:jfk"z:j}n"z:jsd5=="z:jt"z:j6w"z:jw"z:jx"z:j*{"z:j}"z:j;~"z:j"z:j"z:j "z:j\"z:jJ"z:j7**** ########### ,,,* #.........# ######## **,* #.#######.# #......#  *,* #.##)...#.# #.####.#  *,* #.##.##.#.#####.# #.# **,* #.....#.......#.# ##.# ,****#########.###.#.###..# ,,,,,,,,,,,,,,#.# #.#..%...# **,****,,,,..%,#@###.#####..####6.7 (4***,,,,,..,#.....#..)......# **,,,,*..####..#.........# **,**,*,,,,,,,.##.#............#,+,,....>....##....# ,,,,*,*,,,,,,..#.[#......##....# ,,***,*........#..#...<..##....#* "z:j[34m*,*#######.#..#.....######## ,,* *,*#######.#..#.....#"z:j#z:jFI#z:j#z:j-#z:j.:==#z:jT  _You hear the loud beating of a very distant drum.#z:jcw6=#z:je  You encounter a boulder beetle.,* #.##.##.#.#####.# #.# ,* #.....#.......#.# ##.# ,****#########.###.#.###..# ,,,,,,,,,,,,,#.# #.#..%...# ,****,,,,..%,#.###.#####..#### ,****,,,,,..,#.....#..)......# ,,,,*,,,,.,..####..#.........# ,**,*,,,,..B.##.#............# ,,,,+,,,,.......@.>....##....# *,*,,,,....#.[#......##....# *,*........#..#...<..##....#  *,*#######.##z:j/[39;49m..#.....######## * *,*#######.#..#.....# * *,*#######.#..#.....#B   boulder beetle (asleep) * *,*#######.#.....#### * *,*#######.##(#..# * *,,......#....#..#.B60#z:jB1.7 (5 _%$z:jd *,* #.##.##.#.#####.# #.# *,* #.....#.......#.# ##.# *,****#.###.#.###..#,#.# #.#..%...# *,****,,,,..%,#.###.#####..#### ,,****,,,.,..,#.....#..)......# *,,,,*,,,.....####..#.# *,**,*.##.#.#,+.B..@..>....##....#,*,*.#.[#......##....# ,***,*........#..#...<..##....# ,* *,*#######.#..#.....# ,* *,*#.#..#.....# ,* *,*#.#..#.....# ,* *,*#.#.....#### ,* *,*#.##(#..# ,* *,,......#....#..#.B$z:j A2.7 (1$z:js $z:j %z:j *,* #.##.##.#.#####.# #.# **,* #.....#.#.# ##.# ,*,****#########.###.#.###..#..,,,,#.# #.#..%...# **,****,,....%,#.###.#####..####,****,,.....,#.....#..)......# **,,,,*,,......####..#.# **,**,*.##.#.#,+.B@...>....##....#,*,*.#.[#......##....# ,,***,*........#..#...<..##....# ,,* *,*#######.#..#.....# ,,* *,*%z:j #.#..#.....# ,,* *,*#.#..#.....# ,,* *,*#.#.....#### %z:jf,,* *,*#.##(#..# ,,* *,,......#....#..#%z:j%z:jJ==3%z:j%z:j3< _You block the boulder beetle's attack.%z:j? ((   dancing +2 spear of Poverty {spect, r…)You barely miss the boulder beetle.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle from afar!=4.4 (0.7%z:j:%%z:j< _You block the boulder beetle's attack.%z:j̟ ~  You impale the boulder beetle!!  Your headbutt misses the boulder beetle.%z:j  The boulder beetle is heavily wounded.%z:j+ 4/20 ---------------====5.0 (0.6%z:jP 8%%z:jd {  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle from afar.&z:jt.  You impale the boulder beetle!!&z:j  The boulder beetle is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.&z:j݃3----------------===-7 (0.7&z:jԋ:%&z:j=F _The boulder beetle bites you but does no damage.&z:j^ [  You hit the boulder beetle but do no damage.&z:j ○B _The boulder beetle bites you but does no damage.  You hit the boulder beetle but do no damage.  The boulder beetle is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.&z:j &z:j 0-------6.3 (0.6&z:j V%○&z:j / _The boulder beetle leaps!'z:j]* *,* #.##.##.#.#####.# #.#*,* #.....#.#.# ##.# ,,*,****#########.###.#.###..#.....#.# #.#..%...# ,**,****,.....%.#.###.#####..####,****,.......#.....#..)......# ,**,,,,*..####..#.# ,**,**,*.##(#.#,+.@....>....##....#,*,*.#.[#......##....#,***,*......B.#..#...<..##....#,* *,*#######.#..#.....#,* *,*#.#..#.....#,* *,*#.#..#.....#,* *,*#.#.....####,* *,*#.##(#..# 'z:jT,,,* *,,......#....#..#'z:j).'z:j*'B.'z:j5)'z:j6W---7.3 (1.0'z:j?:%'z:jB] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.'z:jg0  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.'z:jX? ((   dancing +2 spear of Poverty {spect, r…)The boulder beetle is severely wounded.'z:j'@5=8.0 (0.7(z:j:%(z:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle but does no damage.(z:jE  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.(z:ju+_beetle but does no damage.  You hit the boulder beetle but do no damage.  7(z:j(3(z:j6< _You block the boulder beetle's attack.(z:jz  You hit the boulder beetle but do no damage.You headbutt the boulder beetle.(z:jg! B○ _You block the boulder beetle's attack.  You hit the boulder beetle but do no damage.You headbutt the boulder beetle.  The boulder beetle is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle from afar!(z:jj- F° (z:jh. Q---=9.3 (0.6(z:jA8 8%(z:jz / _The boulder beetle leaps!)z:j! ,* *,* #.##.##.#.#####.# #.# ,***,* #.....#.#.# ##.#,*,****##.###.#.###..#.#.# #.#..%...# *,**,****).....%.#.###.#####..,****.#.....#..)...... *,**,,,,*...B....####..#. *,**,**,*.##.#.,+.(...>....##.... *,,,,,*,*.°#.[#......##....,***,*.#..#...<..##....,* *,*#.#..#.....,* *,*#######.#..#.....#,* *,*#######.#..#.....#,* *,*#######.#.....####,* *,*#######.##(#..# ,,,,* *,,......#....#..#)z:j30 E .  Found a war axe.)z:j1 '.B)z:jI ()z:jOK 7--70.3 (1.0)z:jU V%°)z:jY ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.*z:jF*,* *,* #.##.##.#.#####.# #.# *,***,* #.....#.#.# ##.# *,,,*,#.###.#.###..#.#.# #.#..%...# **,**,***#).....%.#.###.#####..,***#.#.....#..) **,**,,,,#.####..# **,**,**,#....B...##.#,+.>....## **,,,,,*,#.°#.[#......##,***,#.#..#...<..## *,,,,* *,#.#..#..... *z:j+#*,,,,* *,*#######.#..#.....# *,,,,* *,*#######.#..#.....# +,,,,* *,*#######.#.....#### *,,,,* *,*#######.##(#..# *,,,,* *,,......#....#..#*z:j%.B*z:jU&.*z:j[1=--1*z:j8%*z:j*z:j  You puncture the boulder beetle!  You headbutt the boulder beetle, but do no damage.*z:j7 ((   dancing +2 spear of Poverty {spect, r…)The boulder beetle is almost dead.*z:j<R===2.0 (0.7*z:jE:%*z:j/{  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle from afar.*z:j9  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.*z:jI_beetle from afar.  You hit the boulder beetle but do no damage.  but does no damage.*z:jJZ0--7*z:jV*z:jYF _The boulder beetle bites you but does no damage.+z:jTz $You hit the boulder beetle.+z:jh_q .  You kill the boulder beetle!+z:jj0+z:jgo 2195 1=8-3.3 (0.6 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.+z:jw8%+z:j\{i _Your Shields skill increases to level 12!+z:j,*,* *,* #.##.##.#.#####.# #.# ,*,***,* #.....#.#.# ##.# ,*,,,*,#.###.#.###..#.#.# #.#..%...# ,**,**,***#).....%.#.###.#####..,***#.#.....#..)*,**,,,,#.####..#*,**,**,#.##.#,+......>....##*,,,,,*,#.#.[#......##,***,#.#..#...<..## **,,,,* *,+z:jI#.#..#.....  *,,,,* *,*#.#..#.....# **,,,,* *,*#.#..#.....# ,+,,,,* *,*#.#.....#### **,,,,* *,*#.##(#..# **,,,,* *,,......#....#..#+z:j> +z:j4 <-4.3 (1.0 _+z:j $+z:j3+z:j3c218-5.3 (2+z:j<:%+z:j?@ _You now have 2218 gold pieces (gained 23).,z:jk 3,z:jqq ,z:ju ,z:jx ,z:j?y ,z:jN~ ,,z:j- ,z:j΁ f2==,z:j ,z:j ,z:j ,z:jѕ ,z:j ,z:jК ,z:jǝ ,z:j: ,z:j ,z:j[ ,z:jǥ ,z:j# ,z:j ,z:j  ******* ###########  *,,,,,* #..# ## *******,***,* #.#######.# #..*,* *,* #.##)...#.# # *****,*,* *,* #.##.##.#.##### * *,*,***,* #.....#.......#.#**,*,,.#.#############.###.#.# ,,,,,,,,,.......#.# #.# *****,**,**,***#@.....%.#.###.###80.3 (5 *,,,,,,,***#........#.....* ****,**,,,,#........####.. *,******,**,**,#........##.#..... *,,,,,,,,,,,,,,+.............>...******,,,,,*,#........#.[#.....  ,,z:j ,,,,,,,,,,***,#........#..#...<. *****,,,,* *,########.#..#.....  *,,,,* *,*#######.#..#..... ,z:j ,z:j& P _You see here a +0 war axe..z:jы 3.z:j .z:j .z:j6 .z:j V= _.z:jG .z:j .z:j .z:j\ .z:j .z:j _3=.z:j/ .z:j .z:jH .z:j .z:jJ .z:j׵ .z:j .z:jr .z:j .z:j 7 _You open the door..z:j .z:j .z:j! .z:j @  There is an open door here..z:j = _.z:j 4=.z:j2218=5====6=  You now have 2244 gold pieces (gained 26).  You pick up a parchment of Irradiate and begin reading...44.z:j9?,,,...**#.#........#..#...<..##.. **,.,,* #.########.#..#.....##  *,,,,* #.########.#..#.....# **,,,,* #.########.#..#.....# ,+,,,,* #.########.#.....#### .z:j:\*,,,,* #.########.##(#..# ,,,,* #........#....#..# **** ########.#<####..# ,,,* #####@#)####..# 802.3 (22.0) ,,,* #####.#.####..# ,* #####.#.####..#** ,,,* #####.#.........#+*** #####.#####.....#,,,* #####.#####.....# ***,** #####.#####.....#  *,,* #####.#####.....#**,****** *,* #.....#.z:jZ<.z:j2F.z:j?HB _You add the spell Irradiate to your library.0z:j0z:j0z:j0z:jR0z:jĒ0z:j/0z:j,0z:j4,0z:j0z:j)0z:j0z:j9=0z:j۟0z:j0z:j0z:jL7=0z:j#0z:j0z:j,0z:jƺ0z:j0z:j0z:ju0z:j&0z:j _You hear the thunderous beating of a drum nearby.0z:jp0z:j0z:j0z:j0z:j0z:j%9=0z:jX0z:j40z:jB0z:j0z:j0z:jS8=0z:j0z:jB0z:j20z:jn0z:j0z:j!0z:j0z:j30z:j!0z:jw0z:jm0z:j0z:j  You encounter a centaur warrior. It is carrying a +0 shortbow.0z:j+***,** #####.#####.....#  *,,* #####.#####.....# ****,****** #.# #.....# ,,,,,,,,,,* #.# ###.### *******,*,* #.# **,* **,,,,*,* #.# **,,* *,,+,,,,+.##***#.# **,,** *,**,,,,*.c...##.# **,,** *,**,,,,****#...@# *,,** *,**,,,,* ###..#**,** *,******* #...**,* 0z:jt*,,,,,^* #....*,******,* #....!,**** *,* #...#.#*** c   centaur warrior (launcher, asleep) ,,,* *,* #...#>.,,* **,* *,* #...#*##,*  *,***,* *,,,,***,*0z:j_.c15.3 (130z:j Pc)0z:j H=6.3 (140z:jl0z:jL!T _Found a potion of might. Found a stone staircase leading down.1z:j *,,. ****,****** #.# ,,,,,,,,,,.# ###.## *******,*.# **,* ,,,.# **, *,,+,,,,+.###**#.# **,,***,,,,*..c..##.# **,,** ***#....# *,,**  ###.@#**,** ***** #...#*,* ,,,,^* .#*****,!. #.##** ,,,>.,, ***##  *,**.***<∩,,,1z:jWN  The centaur warrior wields a +0 shortbow.1z:j~C))))1z:jQ( 1....1z:j) 9=7.0)1z:j1 1z:j5 O _The centaur warrior shoots an arrow. You block the arrow.2z:j ***,** #####.#####.....#  *,,* #####.#####.....# *****,****** #.# #.....# ,,,,,,,,,,,* #.# ###.###****,*,* #.# **,*  ****,,,,*,* #.# **,,*  *,,+,,,,+.###**#.# **,,**  *,**,,,,#..c..##.# **,,**  *,**,,,,****#..@.# *,,**  *,**,,,,* ###..#**,**  *,******* #...#*,*,,,,,^* #....#,* ,******,* #....!.2z:jt ***** *,* #...#.##** ,,,,* *,* #...#>.,,* ***,* *,* #...#*##,* *,***,* #....***,*)))2z:j J.c2z:j? ..93/106 ---9==82z:j 2z:j N _The centaur warrior shoots an arrow. The arrow hits you!3z:j] ***,** #####.#####.....# *,,* #####.#####.....#*,****** #.# #.....#,* #.# ###.###*,*,* #.# **,* ****,,,,*,* #.# **,,* *,,+,,,,+.####*#.# **,,** *,**,,,,#...c.##.# **,,** *,**,,,,****#.@..# *,,** *,**,,,,* ###..#**,** *,* #...#*,**,,,,,^* #....#,* ,,******,* #....!.* *,**** *,* #...#.##** *,,,,* *,* #...#>..,**,* *,* 3z:j^ #...#*##,*  *,***,* #....***,*3z:ji3z:jm*)3z:jv.4---=93z:j< 3z:jcO _The centaur warrior shoots an arrow. You block the arrow.3z:j *,,, #####.#####.....#***,** #####.#####.....# *,,* #####.#####.....# *******,****** #.# #.....# ,,,,,,,,,,,,,* #.# ###.### **********,*,* #.# **,* ****,,,,*,* #.# **,,* *,,+,,,,+.######.# **,,** *,**,,,,#...c@##.# **,,** *,**,,,,#####....# *,,** *,**,,,,* ###..#**,**  *,******* #*,* ****,,,,,^* #....#,* ,,,******,* #....!.* *,**** *,* #...#.##**  *,,,,* *,* #...#>..,*****,*:jfom *,* #...#*##,*3z:jW  The centaur warrior unwields a +0 shortbow.  You block the centaur warrior's attack. The centaur warrior kicks you.3z:jj3Silenced 203z:jx _An unnatural silence engulfs you. You block the centaur warrior's attack. x24z:jQ  You impale the centaur warrior!! You headbutt the centaur warrior.4z:j .( (   dancing +2 spear of Poverty {spect, r…)The centaur warrior is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thecentaur warrior.4z:jp44------1.0 (0.74z:j4z:j@ _You block the centaur warrior's attack. x24z:jE S  You barely miss the centaur warrior.4z:ji  The centaur warrior is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur  warrior from afar!4z:jn .574z:j) 4z:j! @ _You block the centaur warrior's attack. x24z:j  4z:j % You hit the centaur warrior.4z:j5 \  The centaur warrior is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur  warrior from afar.0----------2.3 (0.64z:j* $ 4z:j o_You block the centaur warrior's attack. The centaur warrior misses you.5z:j@v $You puncture the centaur warrior!5z:jt .  You kill the centaur warrior!5z:j15z:j\_2244 6633.0 (0.75z:j5z:jO] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.5z:j *,,,* #####.#####.....# ***,** #####.#####.....# *,,* #####.#####.....#*,****** #.# #.....#,* #.# ###.###*,*,* #.# **,* * ****,,,,*,* #.# **,,* * *,,+,,,,+.######.# **,,** * *,**,,,,#...@.##.# **,,** * *,**,,,,#####....# *,,** * *,**,,,,* ###..#**,** * *,* #...#*,*5z:jq*,,,,,^* #....#,*,******,* #....!.**,**** *,* #...#.##** * *,,,,* *,* #...#>..,* * ****,* *,* #...#*##,*5z:jM5z:jq71=---4.0 (1.05z:j@5z:j!s  You now have 2260 gold pieces (gained 16).605z:jR8=5.0 (25z:jG _You see here a +0 shortbow.6z:j 6z:j6z:j6z:j6z:j6z:j100/106= _Your hearing returns.6z:j6z:j&%16z:j6z:j6z:j2==***,** #####.#####.....# *,,* #####.#####.....# *****,****** #.# #.....# ,,,,,,,,,,,* #.# ###.### ********,*,* #.# **,*  ****,,,,*,* #.# **,,*  *,,+,,,,+.######.# **,,**  *,**,,,,#...).##.# **,,**  *,**,,,,#####..@.# *,,** --------- 8.0 (3  *,**,,,,* ###..#**,**  *,******* #...#*,* *,,,,,^* #:jA0m....#,* ,******,* #....!.***** *,* #...#.##** ,,,,* *,* #...#>..,***,* *,* #...#*##,*  *,***,* #....***,*6z:j6z:j7z:j37z:j7z:jM7z:jk3=7z:j,7z:j7z:j{m226042=7z:j07z:j̤H _Found a gate leading to a gauntlet.7z:jק7z:j+D6=7z:j7z:jt1 _HP restored.7z:j=7z:j7z:j7z:jn7z:j7n  You encounter a boulder beetle.7z:jl9****,*,* #.# **,* *,,,,*,* #.# *#,,* +,,,,+.######.# *#.,** *,,,,#...).##.# *#.,** ,,,,#####....# *..** 7z:jǼ*,,,,* ###..##*.#* ****** #...##B# ,,,^* #....#.# ***,* #....@.# 7z:j* *,* #...#.##** 7z:jXd* *,* #...#>..,*  *,* #...####.# ***,* #....***,# <**,* #...∩,,,,* 7z:j.B   boulder beetle (asleep) ***,* #####***** *,* * 7z:j.*,*7z:jٿ9.B32.0 (47z:j[B7z:j23.0 (5 _7z:jC7z:jU _You see here a potion of might.8z:j B(B(distracted)(   dancing +2 spear of Poverty {spect, r…)You hit the boulder beetle but do no damage.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle.8z:jR0--=8z:j)6 (0.68z:jL8z:j^  The boulder beetle closely misses your dancing +2 spear of Poverty {spect, _rElec Int+2 Dex+4}.8z:jw  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.8z:j  BBThe boulder beetle is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.8z:j5D=4.28z:j=∩8z:j < _You block the boulder beetle's attack.8z:j  You barely miss the boulder beetle.You headbutt the boulder beetle, but do no damage.8z:j K  The boulder beetle is lightly wounded.8z:j? +9 (0.78z:j' 8z:je*  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle but does no damage.8z:j   You hit the boulder beetle but do no damage.MYou hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.8z:j -5.5 (0.68z:j ;∩8z:j F _The boulder beetle bites you but does no damage.9z:j  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.9z:jK  The boulder beetle is lightly wounded.9z:jbU1=-6.19z:j9z:j\!  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle but does no damage.9z:j/  You puncture the boulder beetle!9z:jw&M You puncture the boulder beetle!  The boulder beetle is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle!9z:jG=8 (0.79z:j =∩9z:jt< _You block the boulder beetle's attack.9z:jE[  You hit the boulder beetle but do no damage.9z:jȝF  The boulder beetle is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.0-7.4 (0.69z:j;∩9z:jZ< _You block the boulder beetle's attack.9z:j@  You hit the boulder beetle.  You headbutt the boulder beetle, but do no damage.9z:j Lx  The boulder beetle is moderately wounded.9z:jL-8.1 (0.79z:jAU9z:jX  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle but does no damage.9z:j [  You hit the boulder beetle but do no damage.9z:j lMYou hit the boulder beetle but do no damage.The boulder beetle is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theboulder beetle.9z:j  Y5-7 (0.69z:j 9z:j 3 _The boulder beetle bites you.9z:j s  You barely miss the boulder beetle. You headbutt the boulder beetle.9z:jN L *BB 3 boulder beetles (2 figment)The boulder beetle is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.:z:jy BBBThe boulder beetle bites you!:z:j;u94/106 ---=9.4 (0.7:z:j1:z:jXC _The boulder beetle shimmers and splits apart.:z:j/r  You hit the boulder beetle.  You headbutt the boulder beetle, but do no damage.:z:j+x  The boulder beetle is moderately wounded.:z:jm5----40.0 (0.6:z:jщ:z:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle but does no damage.:z:jmk  You hit the boulder beetle.  You headbutt the boulder beetle, but do no damage.:z:j%q○B _beetle but does no damage.  You hit the boulder beetle.  :z:j{Y3 boulder beetles (2 figment):z:j7|^86--=6:z:j'W○∩:z:jXM _The boulder beetle leaps! The boulder beetle bites you!;z:j8K  You hit the boulder beetle. You headbutt the boulder beetle.;z:j.M°BB1 rolling, 2 figm…)_The boulder beetle leaps! The boulder beetle bites you!  You hit the boulder beetle. You headbutt the boulder beetle.heavi  curls into a ball and begins rolling!;z:j7--1=-1.3 (0.7;z:jL°∩;z:jk< _You block the boulder beetle's attack.;z:j[  You hit the boulder beetle but do no damage.;z:ju  The boulder beetle is heavily wounded.;z:ja=-9 (0.6;z:j#$;z:j'q  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle.;z:j<  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.;z:j! B○The boulder beetle is heavily wounded.;z:jM°BBB 3 boulder beetles (1 rolling, 2 figm…)You headbutt the boulder beetle, but do no damage.  e but does no damage.  The boulder beetle bites your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.;z:ji50-2.5;z:jx XB°B;z:j F _Your spectral weapon shares its damage with you!;z:j  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.;z:j ○BThe boulder beetle is heavily wounded.;z:j°ally target, 2 Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.  You block the boulder beetle's attack.  The boulder beetle stops rolling and uncurls.  The boulder beetle bites your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.;z:ju-3.2 (0.7;z:j";z:jAF _Your spectral weapon shares its damage with you!;z:j  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.;z:j  .  The boulder beetle is heavily wounded.;z:j .69;z:jd ;z:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle but does no damage.;z:j[*  You hit the boulder beetle.;z:jSM○You hit the boulder beetle.  The boulder beetle is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle!;z:j . 2 boulder beetles (1 ally target, 1 fYou block the boulder beetle's attack. The boulder beetle leaps!;z:ja1==4.5 (0.6;z:j:○;z:j< _You block the boulder beetle's attack.[  You hit the boulder beetle but do no damage...,*  *,* #...####.# =z:j]**,* #....***,#  2 boulder beetles (1 ally target, 1 f…),* #...∩,,,,* *,* #####*****  *,*=z:jOi.=z:jl .B  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.=z:juPfigment)=z:jjv519.4 (1.0=z:jS=z:j< _You block the boulder beetle's attack.>z:j5*  You hit the boulder beetle but do no damage.Your headbutt misses the boulder beetle.>z:j.] B  The boulder beetle is lightly wounded.>z:j 71○(B 3 boulder beetles (1 rolling, 2 figm…)(   dancing +2 spear of Poverty {spect, r…)>z:j8o20-50.1 (0.7>z:j@LBB>z:j!D  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle but does no damage.>z:j›  You hit the boulder beetle but do no damage.You headbutt the boulder beetle.>z:jK .B  You headbutt the boulder beetle.  The boulder beetle is moderately wounded.  The boulder beetle hits you but does no damage.  The boulder beetle stops rolling and uncurls.>z:j̩ lBB2 figment)>z:jz Y3=7 (0.6>z:j˰ >z:j> F _The boulder beetle bites you but does no damage.?z:j|R  You barely miss the boulder beetle.?z:j-1 rolling, 2 figm…)_The boulder beetle bites you but does no damage.  You barely miss the boulder beetle.The boulder beetle is moderately wounded.You block the boulder beetle's attack. The boulder beetle bites you.?z:j-[1-1.4 (0.7?z:jz6LBB?z:j9N _The boulder beetle curls into a ball and begins rolling!@z:j=[  You hit the boulder beetle but do no damage.@z:j/Ix  The boulder beetle is moderately wounded.@z:jJV2-2.1@z:j&Q@z:jT  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle but does no damage.@z:jMu M  You hit the boulder beetle but do no damage.@z:jז +You headbutt the boulder beetle, but do no damage. °  The boulder beetle completely misses you.  You furiously retaliate!○B○B°°   boulder beetle (figment)3=-8° _The boulder beetle leaps!Az:j   You hit the boulder beetle.  You headbutt the boulder beetle, but do no damage.Az:ji BYou headbutt the boulder beetle, but do no damage.The boulder beetle is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.  The boulder beetle bites your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}!!Az:j .○B 2 boulder beetles (1 rolling, 1 ally …) Az:j 81---1===3.4 (0.6Az:jd Az:jv F _Your spectral weapon shares its damage with you!Bz:j*o ○You hit the boulder beetle but do no damage.Bz:jvB.°   boulder beetle (ally target, figment)Bz:jw2---0---4.1 (0.7Bz:j~:°Bz:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _boulder beetle.Bz:j  You hit the boulder beetle but do no damage.You headbutt the boulder beetle!Bz:j 1 B  The boulder beetle is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.○°  --8 _You block the boulder beetle's attack. The boulder beetle leaves your sight.Cz:jO[  You hit the boulder beetle but do no damage.Cz:jTB  You hit the boulder beetle but do no damage.  The boulder beetle bites your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.Cz:j:U;BCz:j]○BB 3 boulder beetles (1 rolling, 1 ally…) Cz:jc`005.5Cz:j e;∩Cz:jgF _Your spectral weapon shares its damage with you!Cz:j+   You puncture the boulder beetle!  Your headbutt misses the boulder beetle.Cz:j/ ○The boulder beetle is heavily wounded.Cz:jw2 .B  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.Cz:j: B°B 2 boulder beetles (1 ally target, figCz:j; q11==6.2Cz:jC ;∩Cz:jF < _You block the boulder beetle's attack.Dz:j˄  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.Dz:j B  The boulder beetle is heavily wounded.Dz:j,○Dz:j °Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.Dz:jo20--9Dz:jpDz:jB; _The boulder beetle leaves your sight.Dz:jye [  You hit the boulder beetle but do no damage.Dz:jk ○ _The boulder beetle leaves your sight.  You hit the boulder beetle but do no damage.  The boulder beetle is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.Dz:jal $.BDz:j'm :BDz:j!t ○Brolling, 1 figmeDz:ju X3-7.6Dz:jX{ Dz:j`~ / _The boulder beetle leaps!Ez:jv *  You hit the boulder beetle.Ez:j J.BBfigment) You hit the boulder beetle.  The boulder beetle is severely wounded.  hits you!  The boulder beetle stops rolling and uncurls.Ez:j h74--=8.3Ez:j Ez:j < _You block the boulder beetle's attack.Fz:j  You puncture the boulder beetle!  You headbutt the boulder beetle, but do no damage.Fz:jYou puncture the boulder beetle!  You headbutt the boulder beetle, but do no damage.The boulder beetle is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.  You hear the thunderous beating of a drum.Fz:j_5--2==9.0Fz:jdFz:jU< _You block the boulder beetle's attack.Fz:jX  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.Fz:j \ B  The boulder beetle is almost dead.Fz:j_ ○Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.Fz:jhb2 boulder beetles (1 ally target, 1 f…)Fz:ji76=1=--Fz:j=i 7Fz:jp:○Fz:js/ _The boulder beetle leaps!Gz:j  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.Gz:j̴° _The boulder beetle leaps!  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.  The boulder beetle is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle.Gz:j.BGz:jBGz:jW|°2 boulder beetles (1 ally target, fig…)Gz:j7=0---60.3 (0.6Gz:j{9°Gz:j/ _The boulder beetle leaps!Gz:jd7  You puncture the boulder beetle!  You headbutt the boulder beetle, but do no damage.Gz:jBv  The boulder beetle is severely wounded.Gz:jCo81==9Gz:jKGz:jeO  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder _beetle but does no damage.Hz:j^_W !  You puncture the boulder beetle!Hz:jjs .  You kill the boulder beetle!Hz:jdu, BB   boulder beetle (rolling, figment)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.Hz:jua0--1.6 (0.7Hz:j;d _The boulder beetle curls into a ball and begins rolling!Iz:j=*****..... ,,,,,###.### *** *#.#*,* #.# *#..+.######.# *#..**...)°##.# ##..**#####.°°.# #.B** ,,,,* ###.B###.#* *****# ,,^Iz:j>#...○#. *#....!.# #...#.##*#...#>..,*  #...####..***,#...∩,,,, **,#####*****Iz:jXH[○BIz:jwI+°Iz:jJ80=--2.6 (1.0Iz:j1`6BBIz:jG [  You hit the boulder beetle but do no damage.Iz:j/O RB _The boulder beetle curls into a ball and begins rolling!  You hit the boulder beetle but do no damage.The boulder beetle is lightly wounded.hits the boulder  beetle but does no damage.  You block the boulder beetle's attack.Iz:j>X (B 2 boulder beetles (1(   dancing +2 spear of Poverty {spect, r…)Iz:jY 5=3.3 (0.7Iz:j.` =∩Iz:jYc C _The boulder beetle stops rolling and uncurls.Jz:jj[  You hit the boulder beetle but do no damage.Jz:jy.ally target, 1 f…) bites your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.Jz:jzD=4.0Jz:jJz:jF _Your spectral weapon shares its damage with you!Jz:jn=  You hit the boulder beetle but do no damage.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.Jz:j~> V1-7Jz:jE ;∩Jz:jMH < _You block the boulder beetle's attack.Jz:jI ~Mrolling, 1 ally _You block the boulder beetle's attack.  You hit the boulder beetle but do no damage.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle but does no damage.Jz:j` i21=5.4Jz:j\Jz:jN _The boulder beetle curls into a ball and begins rolling!Kz:jg ally target, 1 f  You block the boulder beetle's attack.  The boulder beetle misses your dancing +2 spear of Poverty {spect, rElec Int+2Dex+4}.Kz:jphi30-6.1Kz:jKpKz:jsC _The boulder beetle stops rolling and uncurls.Kz:jV[  You hit the boulder beetle but do no damage.Kz:ji ○B  You headbutt the boulder beetle, but do no damage.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the boulder  beetle from afar.Kz:jb2 boulder beetles (1 ally target, 1 f…)Kz:jG+7 (0.6Kz:j=&i○ _The boulder beetle leaps!Kz:j #####.#### ,*****..... ,,,,,###.### *** *#.#*,* #.# *#..#+.######.# *#..#*...)°##.# ##..#*#####.°°.# #..#* ,,,,* ###.B###@#* *****##. ,,^○#( *.B.#B##*>..,*  ####..***,#...∩,,,,Kz:j..Kz:jX B!Kz:jgB.Kz:j BBrolling, 1 figme  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.Kz:jc4=-7.7 (1.0Kz:j}Kz:jN _The boulder beetle curls into a ball and begins rolling!Kz:j<^***** #.# ,,,,,##.## ***,* *#.# ,,,*#..#+.######.# *#..#*#...)°##.# ##..#* ####.°°.# #..#* * ###.B###°#* ***** #...##@# ,,^* ○#B **,.!B  #.##**#>..,###.# *.***,∩,,,,*####****Kz:j BBfigment)You block the boulder beetle's attack.Kz:jf6==8Kz:j٠9°Kz:jyC _The boulder beetle stops rolling and uncurls.Lz:jjR  You hit the boulder beetle but do no damage.You headbutt the boulder beetle, but do no damage.Lz:j__ ((   dancing +2 spear of Poverty {spect, r…)The boulder beetle is almost dead.Lz:jH`G-9.4 (0.7Lz:j..,#...####.##B   boulder beetle (figment)(   dancing +2 spear of Poverty {spect, r…)*,*Mz:j .Mz:j !.BMz:jD Mz:jn1=--3.0 (1.0Mz:jMz:jV _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.Mz:jL"R _You see here 15 gold pieces.Mz:jKi***,* *#.# ,,,*#.+.######.# *#..#*#...).##.# ##..#* ####....# #..#* * ###..###.#* ***** #...##.# ,,^* #....#$ **,#....B  #.##**..#>..,#...####.# *#....***,#...∩,,,,*####****  *,*Mz:jEW3=-4Mz:jR _You block the boulder beetle's attack.Nz:jz !  You hit the boulder beetle but do no damage.You headbutt the boulder beetle.Nz:j(Nz:j}+6 (0.6Nz:jNz:j R _You kill the boulder beetle!Nz:jT *,*,* #.# *#.# *,,,,*,* #.# *#..# +,,,,+.######.# *#..#* *,,,,#...).##.# ##..#* *,,,,#####....# #..#* *,,,,* ###..###.#** #...##.#,^* #....#$#*,* #....@.# * *,* #...#.##** * *,* #...#>..,* * *,* #...####.#*,* #....***,# Nz:jU <**,* #...∩,,,,* ***,* #####***** * *,* * *,*Nz:j3] Nz:jz` u5=--5.6 (1.0Nz:j#d Nz:jn 6=-6.6 (2Nz:jr =∩Nz:ju + _m - a potion of mightOz:j-Yd,,,,,,* #.# ###.### ***,*,* #.# *#.# ,,,,*,* #.# *#..# ,,,,+.######.# * ,,,,#...).##.# ##.. ,,,,#####....# #..# Oz:jSY,,,,* ###..###.#* ****#...##.# Oz:jrY,,^* #....#@# Oz:jY*,* #......# Oz:jY *,* #...#.##** Oz:jY *,* #...#>..,* Oz:jY *,* #...####.# Oz:jiZs**,* #....***,#,* #...∩,,,,**,* #####*****  *,*Oz:jbOz:jcl71=7.6 (1Oz:jg;∩Oz:jJoOz:jnpP7588.6 (2Oz:jxV _You now have 2275 gold pieces (gained 15).Qz:j3Qz:jQz:jF&9=Qz:jH100/107=2=3=* #####.#####.....#  #####.#####.....# ****** #.# #.....#,* #.# ###.### **,*,* #.# *#.#*,* #.# *#..#+.######.# ##..#* ,,,#...).##.# ##..#*,#####....# #.@#*82.6 (4 ,,,* ###..###.# ***#...##.# ,^* #....#.# *,* #......#,* #...#.##**Qz:jH,* #...#>..,*,* #...####.# *,* #....***,#Qz:j` 3Qz:ja Qz:jg Qz:jh Qz:jcm 22754=2=Qz:jm ;5Qz:jo Qz:jp Qz:j1q %6Qz:jq Qz:jr Qz:jt Qz:jt K7=Qz:ju Qz:jJv Qz:jw Qz:jDx 9=Qz:jx Qz:jy Qz:j1{ Qz:j{ Qz:j| Qz:j  #####.#.........#  #####.#####.....#  #####.#####.....#  #####.#####.....#  #####.#####.....# *** #.# #.....# * #.# ###.### *,* #.# ##.# *,* #.# ##.@# 8.6 (6 +.######.# ##. #...).##.# ##..# #####....# #..# ###..###.## #...##. #....#.# #......# #...#.##**Qz:ji Qz:jL Qz:j! Rz:j Rz:jgRz:j[3==Rz:j9=Rz:jRz:jO........#....#..# #######.#<# #####.#)####..# #####.#.####..# #####.#.####..###  #####.#.........#  #####.#####.....#  #####.#####.....# Rz:j3m #####.#####...@.#93.6 (5  #####.#####.....# ** #.# #.....# ,* #.# ###.### ,* #.# ##.# ,*# ##..# .######.# ##..## Rz:j...).##.# ##..## ####....# #..##Rz:jRz:jRz:jSz:jJI4Sz:jOSz:j#QTz:j@ 4=Tz:j1S ,Tz:j-T Tz:jU Tz:j9\ Tz:j\ Tz:je^ O=Tz:j_ Tz:jb Tz:jj Tz:jk Tz:j0l Tz:jm Tz:jo Tz:jp `5==Tz:j0r Tz:js Tz:jTt Tz:ju Tz:j{ * #####.#####.....# * #####.#####.....# ****** #.# #.....# ,,,,,* #.# ###.### **,*,* #.# ##.# ,,,*,* #.# ##..# ,,,+.######.# ##..## ,,,#...).##.# ##..## ,,,#####....# #.@##901.6 (8 ,,,* ###..###.## Tz:j{ A** #...##.# ^* #....#.# *,* #...... *,* #...#.##** *,* #...#>..,* Tz:jS| *,* #...####.# *,* #....***,#Tz:j} Tz:j^ Tz:j/ Uz:jIUz:jUz:jUz:jBUz:j6Uz:jUz:j3Uz:jTUz:jaUz:j3==Uz:jUz:jUz:j^Uz:jUz:jUz:j"Uz:j+Uz:jh#6Uz:j0=Uz:jO Uz:j Uz:jUz:j;Uz:jUz:jUz:jUz:j/Uz:jUz:jUz:jUz:jUz:jUz:j}x _You hear the deafening beating of a drum.Uz:j "O=Uz:j#Uz:j)*,,,,...# #..## *,,,,* ###..###.## * #...##.# Uz:j+M^* #....#.# * #......# **  #...#.##** ,* *,* #...#>..,* ,* *,* #...####.# ,***,* #...@#**,#10.6 (9<**,* #...∩....# ,***,* ##########Uz:jp.* *,* ,* *,* ,* *,* ,* *,* ,* *,* ,* *,*Uz:j3Uz:jA6Vz:j@3Vz:jAVz:jIVz:jVKVz:jKVz:jP  There is a gate leading to a gauntlet here.  Beware, the minotaur awaits!Vz:jISVz:jTZ7= _Vz:jTVz:jVVz:jXVz:jXVz:jYVz:j[Vz:j\Vz:j\Vz:jp]Vz:jcVz:jc3,,,* ###..###.## ** #...##.# ,^* #....#.# *,* #......# ,* #...#.#### ,* #...#>...# *,* #...####.# Vz:jcZ*,* #....###.# *,* #...∩..@.# 4.6 (4 Vz:jc*,* ########## *,*  Vz:j dX*,* *,* Vz:jHd*,* *,* *,* *,*Vz:j:eVz:jKjVz:jlWz:jWz:j+Wz:jWz:jWz:jWz:j Wz:j=Wz:jEWz:jWz:jKWz:jWz:jzWz:jWz:jDS8=Wz:jWz:j)**,,,,#...).##.# ##..## ,**,,,,#####....# #..## ,**,,,,* ###..###.## ,******* #...##.# ,,,,,^* #....#.# *****,* #......# *** *,* #...#.#### ,,* *,* #...#>...#*,* #..@####.#8**,* #....###.#<**,*Wz:j#...∩....#**,*##########*,* ,,* *,**,**,**,*Wz:j~Wz:jWz:jXz:j?3Xz:ju@Xz:jzJXz:j(NXz:jS,Xz:jvSXz:j-qXz:jq9=Xz:j;sXz:jAvXz:jxXz:jxXz:jqzXz:j|Xz:j~Xz:jS9=Xz:j(Xz:jXz:jIXz:jXz:j҇Xz:jԐ ***,** #####.#####.....#  *,,* #####.#####.....# ******,****** #.# #.....# ,,,,,,,,,,,,* #.# ###.### *********,*,* #.# ##.#  ****,,,,*,* #.# ##..#  *,,+,,,,+.######.# ##..##  *,**,,,,#...).##.# ##..## Xz:j| *,**,,,,#####.@..# #..##25.6 (7  *,**,,,,* ###..###.##  *,******* #...##.# ***,,,,,^* #....#.# ,,******,*#......# *,**** *,*#...#.####,,,* *,*#...#>...# *Xz:j***,* *,*#...####.#  *,***,*#....###.#Xz:jXz:jpXz:jYz:j6Yz:jYz:jYz:jPYz:j,Yz:j nYz:jϹ@  You see here a +0 shortbow.Yz:jYz:j@= _Yz:jYz:j.Yz:jǿYz:jYz:jYz:jYz:jYz:j=10/20Yz:j)==Yz:jYz:j=*,* *,,,* #####.#####.... *,* ***,** #####.#####.... *,* *,,* #####.#####.... *,*********,***### #.# #.... *,,,,,,,,,,,,,,..# #.# ###.# Yz:j*,,***********,#.# #.# ##.# *,,* ****,,,,#.# #.# ##..# *,,* *,,+,,,,+.######.# ##..## ,,,* *,**,,,,#@..).##.# ##..##30.6 (5 Yz:j**,* *,**,,,,#####....# #..## **,* *,**,,,,* ###..###.## ,,,* *,******* #...##.# **,,,,^* #....#.#  *,,,,,******,* #......# **,***,**** *,* #...#.#### Yz:j,,,* *,,,,* *,* #...#>...# ,*,* ****,* *,* Yz:j2#...####.#Yz:jYz:jYz:j&Zz:jT##.####.#....+.:..'Zz:jRZz:j+1.6 (1Zz:jq$Zz:j%! _You open the door.Zz:j(Y _Found a parchment of Soul Splinter.Zz:j 3Zz:j Zz:j> Zz:j Zz:j : _Zz:jF Zz:j ,Zz:je Zz:j @  There is an open door here.Zz:j] Zz:ja A== _Zz:j Zz:j Zz:j: Zz:j Zz:j Zz:j*  *,* ****+*** #####.#####  *,* *,,,* #####.#####  *,* ***,** #####.#####  *,* *,,* #####.#####  *,*********,###### #.# #. Zz:j  *,,,,,,,,,,,,....# #.# #  *,,*******####.#.# #.#  *,,* ***#....#.# #.#  ***,,* *,,+.:@.'.######.# ##.5.6 (4 Zz:j  *,,,,* *,*#....#...).##.# ##..  *,**,* *,*#....#####....# #..#  *,**,* *,*#....# ###..###.## Zz:j0  *,,,,* *,*###### #...##.#*********,,,,,^* #....#.#Zz:jX    *,,,,,******,* #......#  *****,***,**** *,* #...#.###Zz:j|   ,,,,,,* *,,,,* *,* #...#>...Zz:j E Zz:j Zz:jt Zz:j& [z:j= *,* ****+*** #####.##### *,* *,,,* #####.##### *,* ***,** #####.##### *,* *,,* #####.##### *,*,###### #.# # *,....# #.#  *,,*####.#.# #.# [z:j *,,* ***#....#.# #.#  ***,,* *,,+.@..'.######.# ## *,,,,* *,*#....#...).##.# ## *,**,* *,*#....#####....# #.. *,**,* *,*#....# ###..###. [z:jI *,,,,* *,*###### #...##.# *,,,,,^* #....#.# *,,,,,******,* #......#*,***,**** *,* #...#.,* *,,,,* *,* #...#>[z:j[z:j^811=[z:j$6.6 (1[z:j[z:jb  You pick up a parchment of Soul Splinter and begin reading...[z:jM+7.6 (2[z:j[z:jPF _You add the spell Soul Splinter to your library.\z:jP-3\z:j-\z:j<5\z:j6\z:j:B\z:jL;\z:j;\z:j<<\z:j>7 _You open the door.\z:j@\z:jA9=\z:jA\z:j I *,* ****+*** #####. *,* *,,,* #####. *,* ***,** #####. *,* *,,* #####. *,**,###### #.#  *,,....# #.#  *,,*******####.#.# #.#\z:joI *,,* ####....#.# #.#  ***,,* #..@....'.######.# 40.6 (3 *,,,,* #.##....#...).##.# # *,**,* #,*#....#####....# # *,**,* *,*#....# ###..##\z:joJ1 *,,,,* *,*###### #...# **,,,,,^* #... *,,,,,******,* #.....  *******,***,**** *,* #...#. **,,,,,,,* *,,,,* *,* #...#>\z:jK\z:jO\z:jRQ _There is an open door here.\z:jG\z:j\z:jz\z:j\z:jB\z:j2= _\z:jd\z:j\z:j\z:j8\z:j}\z:j\z:j|G *,* *,,,* #####. *,* ***,** #####. *,* *,,* #####. *,*********,###### #. *,,,,,,,,,,,,....# #.#\z:jJ *,,*******####.#.# #.# *,,* ####....#.# #.#**,,* #..'....'.######.# *,,,,* #@##....#...).##.#3\z:j$ *,**,* #.##....#####.... *,**,* #.##....# ###..\z:jHk *,,,,* #.####### #... *********#..,,,^* #... \z:j|*,,,,,###***,* #...*******,***,**** *,* # **,,,,,,,* *,,,,* *,* #.. \z:j *,,***,*,* ****,* *,* #...\z:j \z:j\z:j]z:j1d]z:jd]z:jDe]z:jl]z:jn]z:jXr=]z:js]z:j u]z:ju,]z:j;w]z:jxc3=]z:jy]z:jz,,,,,,,,,,,....# ,*******####.#.# ,* ####....#.# ***,,* #..'....'.#####*,,,,* #.##....#...).#*,**,* #.##....#####...*,**.##....# ###.,,####### #...********#@....^# #...7.6 (4]z:jsc###.#h) +2 spear of Poverty {spect, rElec Int+2Throw: 7 throwing nets*,** ***,* *,***,*#...*,* *,* *,<**,*#...*,* **,** *,***,*]z:j^####*,*****,,,*****,* *,*]z:j]z:j]z:j߇^z:jl ^z:j ^z:j ^z:j!! ^z:j" ^z:j # ^z:j;' X^z:j' ^z:j( ^z:js* ,^z:j* ^z:j, ^z:jd. ^z:j. 9=^z:j/ ^z:j`1 ^z:j+3 ^z:j3 ^z:jP4 ^z:jD7 ;  There is a shaft here.^z:j8 ^z:j9 %4^z:j9 /= _^z:j: ^z:jEA .*,,*******####.#.# #.# *,,* ####....#.# #.# #***,,* #..'....'.######.# ##.*,,,,* #.##....#...).##.# ##..*,**,* #.##....#####....# #.^z:jA *,**,* #.##....# ###..###.#*,,,,* #.####### #...##.#  *********#.....^# #....#.# *,,,,,######@# #......# 53.6 (6 *****,***,**** #.# #...#.### ^z:jA x,,,,,,* *,,,,* #.# #...#> ***,*,* ****,* #.# #...#### ^z:jB * ***,* *,**#.# #....### *,* *,<*#.# #...∩.^z:j?B  **,** *,**#.# ######### ****,,,*****,* #.# ^z:jgB Z,,,,,∩,,,,,,^z:j}C ^z:jI ^z:jJ _z:j} _z:j =_z:j\ _z:j _z:j _z:jL _Found 5 boomerangs.5==_z:j _z:j _z:j _z:jP _z:jj @*********#.....^# #....#.#  *,,,,,######.# #......# *****,***,**** #.# #...#.### ,,*,,,,* #.# #...#>. ***,*,* ****,* #.# #...####. * * *,**#.# #....###. *,* *,<*#.# ∩...._z:jf  **,** *,**#.######## ****,,,*****,*  60.6 (7 ,,,,,∩,,,,,,, ****,,,*****  **,**    ** *,* #( *,,,****,*   ***,,,,, ******_z:j _z:j _z:jR u _You hear the deafening beating of a drum very nearby.az:jٱ3az:jaz:jUaz:jaz:jaz:jRBaz:jaz:jTaz:j-az:jaz:j&:==az:jaz:jaz:jaz:jaz:jaz:jtaz:jaz:jK6=az:jaz:j?  You see here 5 boomerangs.az:jaz:j _az:jaz:jaz:jBaz:jaz:jaz:jQ  **,** *,**#.######## ****,,,*****,*  ,,,,,∩,,,,,,, ****,,,*****  **,**     ** *,* #(az:jj  *,,,****,*   ***,,,,,7 ****** *,** *,,,. **** az:j###    az:jaz:jaz:jGbz:j^Nbz:j;Obz:jObz:jVbz:jnXbz:j]Xbz:jQ^9=bz:j_bz:j`bz:jbbz:jhbbz:jcbz:jdbz:jfbz:jfK7=bz:jgbz:jm*****,,,*****,* #.#  **,** *,* #.# *,* *,* #.# bz:jTm=*,*** *,* #(# *,,,****,* #.# ***,,,,,,* #.# ******,* #.# #.###.# bz:jml#...@.#71.6 (4 bz:jm#####.# ### bz:jm>bz:jnbz:jsbz:jucz:jU _cz:jU cz:jBcz:j cz:j_cz:jcz:jy: _Found 18 gold pieces.cz:jcz:j,cz:j_cz:jcz:jT1= *,,,,,,,∩,,,,,,,* #.#*******,,,****#.# #.# **,** #.# #.# *,* #$# #.# *,*** #.# #(# *,,,**##.# #.# ***,,,,..# #.#*****#.# #.# #@###.#5 #.....######.####dz:j7dz:j8=dz:jwdz:jdz:jy,dz:jdz:jdz:jdz:j dz:jdz:jH _Found a stone staircase leading up.dz:j93=dz:j***,*,* ****#...#,** ***,* #.#*#....*,* *,* #.<*#...∩*,* **,** #.#*#####*,*****,,,****#.# #.*,,,,,,,∩,,,,,.  *******,,,****#**,** *,* 81.6 (6*,*** #.# #(#dz:j*...####.# #.#**#......# #.######.# #.##.###.# #.....# #####.# ###dz:j=dz:j>dz:jc@ _You now have 2293 gold pieces (gained 18).ez:j'3ez:j:(ez:j|2ez:j9Bez:j:ez:j?l  You encounter 3 vault guards.ez:jRM *******,***,****,,,,,,,* *,,..# #,***,*,* ***#.# #* ***,* .... *,* #.<*#...∩* **,** #.#*#####,pp####*,,,,,,,∩p.....  *******,,,******,** .,* *,*** #.# #(#*...####.# #.#.ppp 3 vault guards (asleep)..#.. p2.6 (1  Found a gate to the Vaults.  The vault guard shouts! x2; You hear a shout!ez:jTTC.pez:jV;.pez:jW pYou encounter a vault guard. It is wielding a +2 long sword of valour.ez:jQdpppppp 5 vault guards (1 polearm, 1 wande…)9===3.6 (2ez:jEmez:j:x _You encounter a vault guard. It is wielding a +0 glaive.fz:j" *,,,,,######.# #... *******,***,**## #.# #... **,,,,,,,* *,,..# #.# #... *,,***,*,* ***#.# #.# # *,** ***,* #.###.# #... *,* *,* #.<*#.# #...fz:jN *,* **,** #.#*#.##### *,*****.pp#####.# #.# *,,,,,,.ppp...@.# #.#*******.pp#####.# #.#*,** #.# #.# *,* #.# #.# *,*** #.# #(# *...####.# #.#pppp 7 vault guards (2 polearms, 3 wa**#......# #.#######.#fz:jq #.# #.###.#fz:j .pYou encounter 2 vault guards.fz:jzo pThe vault guard shouts! x3fz:jZ8p.fz:jppppppp 8 vault guards (2 polearms)fz:j3=4.6 (1fz:jfz:j>y _You encounter a vault guard. It is wielding a +0 war axe.gz:j3G *,,,,,######.# # *,***,**## #.# # **,* *,,..# #.# # *,,***,*,* ***#.# #.# # *,** ***,* #.###.# # *,* *,* #.<*#.# # *,* #*,** #.#*#.#  *,****#ppp#####.# #.# *gz:jH.pppp.@..# #.# #.p.#####.# #.# #*,** #.# #.# *,* #.# #.# *,*** #.# #(# *...####.# #.# **#......# #.# ######.# #.#  #.###.#gz:jvSN∩pgz:jT>.pgz:jU4p.gz:jU.gz:jV@.pgz:jW;.pgz:jP`D.pgz:j`;.pgz:jjmp 7gz:jvk0---5gz:jtgz:j9wkz:jp pYou feel very mighty all of a sudden.You hear the deafening beating of a drum nearby.kz:jِ ,p 8 vault guards (2 polearms)You block the vault guard's attack.kz:j=--6Might kz:jkz:j-B _The vault guard hits you but does no damage.lz:jlz:j((   dancing +2 spear of Poverty {spect, r…)You block the vault guard's attack. _The vault guard hits you but does no damage.  The vault guard blocks your attack.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thevault guard.  You block the vault guard's attack.lz:jH=7.2 (0.6lz:jlz:j'B _The vault guard hits you but does no damage.mz:js3 H  The vault guard blocks your attack.mz:j|5 *9 (0.7mz:j7C mz:j6E x  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard from afar.qz:j7M5  You spit the vault guard like a pig!!!qz:j.] $The vault guard is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!qz:jk  7You kill the vault guard!You hear two shouts!qz:j|s2293 7/20 --------------74======8.6qz:j~qz:jB _The vault guard hits you but does no damage.rz:j G*,,,,,######.# #.*,***,**## #.# #.**,* *,,..# #.# #.*,,***,*,* ***#.# #.# #.*,** ***,* #.###.# #.*,* *,* #.<*#.# #.*,* #*,** #.#*#.# #*,****#.pp#####.# #.# *,,,,,..pppp$(@.# #.# ******#..p#####.# #.# rz:j J#*,** #.# #.# *,* #.# #.# *,*** #.# #(#*...####.# #.# **#......# #.# ######.# #.# rz:j% .You swap places with your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.rz:j. .p .pYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The vault guard attacks as it pursues you!rz:j 8=-------------=-----9.6 (1.0rz:jB0 O _You block the vault guard's attack.sz:jY *,,,,,######.# # *,***,**## #.# # **,* *,,..# #.# # *,,***,*,* ***#.# #.# # *,** ***,* #.###.# # *,* *,* #.<*#.# # *,* #*,** #.#*#.#  *,****#.pp#####.# #.# *,,,,,..pp.pp@..# #.# ******#..p#####.# #.#sz:j #*,** #.# #.# *,* #.# #.# *,*** #.# #(# *...####.# #.# **#......sz:j(<# #.# ######.# #.#  #.###.#p.∩p.p-----90 _You block the vault guard's attack.sz:jtZa  You perforate the vault guard like a sieve!!!  You headbutt the vault guard.sz:jlv ((   dancing +2 spear of Poverty {spect, r…)The vault guard is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard but does no damage.sz:jn|4-----=====1.2 (0.6sz:jvsz:jyY _The vault guard closely misses you.tz:j'  You hit the vault guard.tz:j   The vault guard is heavily wounded.1--------=----8tz:jtz:jx  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard from afar.tz:jQ+  You impale the vault guard!!tz:jb  The vault guard is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thevault guard.tz:j:d2=--==--2.5 (0.7tz:j1mtz:j8o9 _You block the vault guard's attack.uz:j% $You puncture the vault guard! You headbutt the vault guard.uz:jn .  You kill the vault guard!uz:j y 6 vault guards (1 polearm)uz:j d1-9--3.2uz:j uz:jg ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.vz:j*,,,,,######.# #.*,***,**## #.# #.**,* *,,..# #.# #.*,,***,*,* ***#.# #.# #.*,** ***,* #.###.# #.*,* *,* #.<*#.# #.*,* #*,** #.#*#.# #*,****#..p#####.# #.# *,,,,,..pppp$.@.# #.# ******#..p#####.# #.# #*,** #.# #.# *,* #.# #.# *,*** #.#vz:j #(#*...####.# #.# **#......# #.#######.# #.# vz:jspppppppp, 2 unaw…)vz:jV---4.2 (1.0vz:jvz:jcT _The vault guard is distracted by your dazzling golden aura. x2wz:j  *,,,,,######.# # *,***,**## #.# # **,* *,,..# #.# # *,,***,*,* ***#.# #.# # *,** ***,* #.###.# # *,* *,* #.<*#.# # *,* #*,** #.#*#.#  *,****#..p#####.# #.# *,,,,,..pppp$@..# #.# ******#..p#####.# #.# #*,** #.# #.# *,* #.# #.# *,*** #.# #(# *...####.#wz:j9 #.# **#......# #.# ######.# #.#  #.###.#wz:jwz:jͮpwz:jpwz:j1wz:jFwz:jY2=-5wz:jԾwz:j9 _The vault guard is no longer dazed.wz:jj *,,,,,######.# # *,***,**## #.# # **,* *,,..# #.# # *,,***,*,* ***#.# #.# # *,** ***,* #.###.# # *,* *,* #.<*#.# # *,* ##,** #.#*#.#  *,***##..p#####.# #.#wz:j[k\ *.pppp@...# #.# *****##..p#####.# #.# ##,** #.# #.# *,* #.# #.#  *,*** #.# #(# *...####.# #.#  **#......# #.#  ######.# #.#  #.###.#wz:jo2Owz:jzO   two-headed ogre (wandering)wz:j{%6wz:jwz:jw _You encounter a two-headed ogre. It is wielding two +0 giant spiked clubs. _Items here: $ )) [[[.xz:j  You hit the vault guard but do no damage.The vault guard snaps out of its daze.  The vault guard shouts!xz:j4Op@(p)O(   dancing +2 spear of Poverty {spect, r…) snaps out of its daze.  The vault guard shouts!  Your headbutt misses the vault guard.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afarxz:j,.two-headed ogre shouts in stereo!xz:jv0--====8 (0.6xz:jxz:j9 _You block the vault guard's attack.xz:jT  You closely miss the vault guard. Your headbutt misses the vault guard.xz:jf  The vault guard is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar.xz:j`g \=---7.4xz:jr xz:jt 9 _You block the vault guard's attack.yz:j,  You puncture the vault guard!yz:ju  The vault guard is moderately wounded.yz:j22931=-=--8.0yz:jyz:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard but does no damage.yz:j m  You hit the vault guard. Your headbutt misses the vault guard.yz:j.( YMYou hit the vault guard. Your headbutt misses the vault guard.The vault guard is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!yz:jE) A=6yz:jt3 yz:j6 9 _You block the vault guard's attack.zz:jO  You barely miss the vault guard.zz:ju  The vault guard is moderately wounded.zz:j /-9.2zz:jwzz:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _the vault guard.zz:j ,  You puncture the vault guard!zz:j>  The vault guard is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thevault guard.zz:j9 2=9 (0.7zz:j O _You block the vault guard's attack.{z:jW  You closely miss the vault guard. Your headbutt misses the vault guard.{z:jh  The vault guard is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!{z:jiV2=4000.6{z:j9s{z:jv9 _You block the vault guard's attack.{z:jw} ,  You puncture the vault guard!{z:j.  The vault guard is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thevault guard.{z:j S1-1.3{z:jf {z:j B _The vault guard hits you but does no damage.|z:j J  You puncture the vault guard! You headbutt the vault guard.|z:jn  The vault guard is almost dead.|z:jD-9 (0.6|z:j$|z:j'  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard but does no damage.|z:jB q $You impale the vault guard!!|z:jc n .You kill the vault guard!|z:j =.p|z:j E.p|z:j p∩Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.|z:j *, 1 figm…)O(unaware, dazed)|z:j OppThe two-headed ogre is distracted by your dazzling golden aura.|z:jj" ^2293 85-2.6 (0.7|z:j, |z:j/ @ _The vault guard shimmers and splits apart.}z:jCbt  You puncture the vault guard! You headbutt the vault guard!!pp@(punaw(   dancing +2 spear of Poverty {spect, r…)puncture the vault guard! You headbutt the vault guard!!  The vault guard is heavily wounded.hits the vault  guard but does no damage.  After a thunderous strike, the drumbeats cease.block the vault guard's attack.2==3.3 _The vault guard is distracted by your dazzling golden aura.}z:j m  You barely miss the vault guard. You headbutt the vault guard.}z:j< r  The vault guard is heavily wounded.}z:jΚ /-4.0}z:j< }z:jQ x  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard from afar.~z:j,  You puncture the vault guard!~z:j.# #The vault guard is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar.~z:j7$I==7~z:ja/~z:jZ29 _You block the vault guard's attack.~z:jp $You barely miss the vault guard. You headbutt the vault guard!~z:j| n .You kill the vault guard!~z:j\ ppppp 5 vault guards (1 polearm, 1 unawa~z:jN 8/10890-5.4 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.~z:jp ~z:j i _Your Shields skill increases to level 13!z:jVS *,,,,,######.# #.*,***,**## #.# #.**,* *,,..# #.# #.*,,***,*,* ***#.# #.# #.*,** ***,* #.###.# #.*,* *,* #.<*#.# #.z:j T )*,* ##,** #.#*#.# #*,***##.Op#####.# #.# *,,,,...ppp$$@..# #.# z:jT *****##..p#####.# #.# ##,** #.# #.# *,* #.# #.# *...####.# #.# **#......# #.# z:jY | pThe two-headed ogre is no longer dazed.z:j_Z z:jc z:jd Opppppp 6 vault guards (1 polearm, 2 unawz:je 3=--6.4 (1.0z:jFo z:jq Q _The vault guard is distracted by your dazzling golden aura.z:jDb *,,,,,######.# # *,***,**## #.# # **,* *,,..# #.# # *,,***,*,* ***#.# #.# # *,** ***,* #.###.# # *,* *,* #.<*#.# # *,* ##O** #.#*#.#  *,***##.pp#####.# #.# *,,,,...ppp$@...# #.# *****##..p#####.# #.#z:j ##,** #.# #.# *,* #.# #.#  *,*** #.# #(# *...####.# #.#  **#......# #.#  ######.# #.#  #.###.#z:je pppppppThe vault guard is no longer dazed. You block the vault guard's attack.z:j"-=7z:jvz:j;J _The vault guard is distracted by your dazzling golden aura.z:jk _Items here: $ )) [[[.z:j *,,,,,######.# # *,***,**## #.# # **,* *,,..# #.# # *,,***,*,* ***#.# #.# # *,** ***,* #.###.# # *,* #,* #.<*#.# # *,* ##O** #.#*#.#  *,**###.pp#####.# #.# *.ppp@$...# #.# ****###..p#####.# #.# ##.** #.# #.# #,* #.# #.# z:j[ *,*** #.# #(# *...####.# #.# **#......# #.#O   two-headed ogre  ######.# #.#  #.###.#z:jz:j%8z:jz:j{2 _You block the vault guard's attack.z:j _Items here: $ )) [[.z:j+  You impale the vault guard!!z:jh ((   dancing +2 spear of Poverty {spect, r…)The vault guard is moderately wounded.2-==9.1 (0.7z:jz:j"  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the vault _guard.z:j '  You hit the vault guard.z:j%   The vault guard is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar.1----7 (0.6 _You block the vault guard's attack.z:jg`,  You puncture the vault guard!z:jBwpp1 _You block the vault guard's attack.  You puncture the vault guard!  The vault guard is heavily wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the  vault guard.  The vault guard is no longer dazed.z:j}k-=-10.3z:jYz:jwB _The vault guard hits you but does no damage.z:j/ ,  You puncture the vault guard!z:j s  The vault guard is severely wounded.z:j 9  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard from afar!z:jq $You impale the vault guard!!z:j'x $You kill the vault guard!z:j+ .pYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.z:j*,C∩pz:j6D.pz:jIpppp 5 vault guards (2 figment)2=51.6 (0.7z:jSz:jV9 _The vault guard is no longer dazed.z:j+,  You puncture the vault guard!z:j0 .OThe vault guard is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar.z:jw<Y p(p1 unaware, 1 dazed…)(   dancing +2 spear of Poverty {spect, r…)You block the vault guard's attack.z:j=C=2.3z:jlz:j Q _The vault guard is distracted by your dazzling golden aura.z:j }  You hit the vault guard but do no damage.You headbutt the vault guard.z:j  The vault guard is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the vaultguard.z:j _0---9 (0.6z:jA z:j I _The walls and floor vibrate strangely for a moment.z:j  z:jpIYou hit the vault guard but do no damage.z:j=*ppppppp _The walls and floor vibrate strangely for a moment.  You hit the vault guard but do no damage.The vault guard is lightly wounded.  z:j~*Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!  The vault guard is no longer dazed.z:jj+4=3.6 (0.7z:jG4z:j5:Q _The vault guard is distracted by your dazzling golden aura.z:jc  You strike the helpless vault guard from behind!  You hit the vault guard. The vault guard snaps out of its daze.  You headbutt the vault guard!z:jq ( pp2 figment)The vault guard is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thevault guard.z:jr ^3---4.3z:j}{ z:jj~ D _The vault guard hits you with a +1 dire flail.z:j4,  You puncture the vault guard!z:js  The vault guard is severely wounded.z:jp22934=-2===9 (0.6z:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard from afar.z:j˖  You closely miss the vault guard. Your headbutt misses the vault guard.z:j OMz:jC `You closely miss the vault guard. Your headbutt misses the vault guard.The vault guard is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!-5.5z:j z:j% B _The vault guard hits you but does no damage.z:j<,  You puncture the vault guard!z:j~%2 $The vault guard is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!.pz:j. p∩You kill the vault guard!z:j9pppp 4 vault guards (1 unaware, 1 dazed,…)z:j:z:j T*,,,,,######.## Bob0923 the Spear-Bearer*******,***,**## #.## Minotaur of Gozag Gold: 2293 **,,,,,,,* *,,..# #.## Health: 105/108 =======================-*,,***,*,* ***#.# #.## Magic: 2/20==----------------------*,** ***,* #.###.## AC: 37Str: 26*,* #,* #.<*#.## EV: 9Int: 7*,* ##.** #.#*#.## SH: 25z:jTjDex: 14*,**###.Op#####.# #.#XL: 12 Next: 101% Place: Dungeon:13*,,,....∩pp@(...# #.#z:jTNoise: ==-------  Time: 14016.2 (0.7)****###..p#####.# #.#h) +2 spear of Poverty {spect, rElec Int+2##.** #.# #.#Throw: 7 throwing nets#,* #.# #.#Might z:j6U9*,*** #.# #(#*...####.# #.#pppp 4 vault guards (1 unaware, 1 dazed,…)**#......# #.#O   two-headed ogre######.# #.#z:jpUH(   dancing +2 spear of Poverty {spect, r…)#.###.# _The vault guard hits you but does no damage.  You puncture the vault guard!  The vault guard is almost dead.z:jUYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!  You kill the vault guard!z:j[W _The vault guard is distracted by your dazzling golden aura.  You have reached level 13!z:joc/  --more--z:jC11/11413 0% z:j5z4 vault guards (1 unaware, 1 dazed,…)two-headed ogrez:j4 _z:j  2 figmentYou barely miss the vault guard.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard but does no damage.z:j~ 52-9z:j) z:jc 9 _The vault guard is no longer dazed.z:jF_  You closely miss the vault guard. You headbutt the vault guard! .OThe vault guard is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!z:jQ ppThe vault guard shouts!z:jNRi3====7.5 (0.6z:jZz:j]9 _You block the vault guard's attack.z:j,P  You closely miss the vault guard.z:ju  The vault guard is moderately wounded.z:jV\==--8.1z:jwz:jx  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard from afar!z:jX,  You puncture the vault guard!z:j,d  The vault guard is heavily wounded.z:jwYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!z:j00--1---7z:jW _The vault guard hits you with a +0 war axe!z:j['  You hit the vault guard.z:j<  The vault guard is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thevault guard.z:jIf1----9.3z:jX _The vault guard hits you but does no damage.z:j r  You puncture the vault guard! Your headbutt misses the vault guard.z:j  The vault guard is almost dead.2==9z:j z:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} misses the vault _guard.z:jr $You puncture the vault guard!z:jx $You kill the vault guard!z:jI C.pz:jA  O∩Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.z:jypp 3 vault guards (1 unaware, 1 dazed, …)z:j=s3/115=420.6 (0.7z:j)"z:j$Q _The vault guard is distracted by your dazzling golden aura.z:jWX  You puncture the vault guard! Your headbutt misses the vault guard. (z:jQ[(   dancing +2 spear of Poverty {spect, r…)The vault guard is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses thevault guard.41-1.2 (0.6z:jycz:jeB _The vault guard hits you but does no damage.z:j '  You hit the vault guard.z:j( s  The vault guard is severely wounded.z:j ) ]5--8z:jg1 z:j3  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _the vault guard.z:jz $You hit the vault guard. $You kill the vault guard!z:j9.pz:jJ.Oz:j%p 2 vault guards (1 unaware, 1 dazed, 1z:jA-2.4z:jt-s _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.z:j ~  You hit the vault guard.  You headbutt the vault guard, but do no damage.z:j  ((   dancing +2 spear of Poverty {spect, r…)The vault guard is moderately wounded.z:jR b6==3.1 (0.7z:jȴ z:jҷ x  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard from afar!z:jRr $You puncture the vault guard!z:j#x $You kill the vault guard!z:j& p.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.z:j00 O   vault guardO(unaware, dazed)  The vault guard is no longer dazed.z:j[1e7=-8z:j8z:j;U _The two-headed ogre is distracted by your dazzling golden aura.z:j I  You impale the vault guard!! You headbutt the vault guard!z:j (. (   dancing +2 spear of Poverty {spect, r…)The vault guard is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!z:jy84=====4.4 (0.6z:j#z:j%9 _You block the vault guard's attack.z:jI  You impale the vault guard!! You headbutt the vault guard.z:j  The vault guard is almost dead.z:jq2=--5.0z:jz:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault _guard but does no damage.z:j|P  You closely miss the vault guard.z:jANM$You closely miss the vault guard.The vault guard is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the vault  guard from afar!z:j1O   two-headed ogre (unaware, dazed)(   dancing +2 spear of Poverty {spect, r…)z:j>97--6z:jtz:jO _You kill the vault guard!z:j *,,,,,######.#  *,***,**## #.# z:jO **,* *,,..# #.#  *,,***,*,* ***#.# #.#  *,** **#,* #.###.#  *,* #.* #.<*#.# z:jc *,* ##.#* #.#*#.#  *,*####...#####.# #.# *z:j.∩O@$(...# #.# ***####...#####.# #.#z:j2X ##.#* #.# #.# #.* #.# #.# #,*** #.# #(# *...####.# #.# **#......# #.# z:jy ######.# #.#  #.###.#z:j.$z:jD Oz:jKO  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The two-headed ogre is no longer dazed. You block the two-headed ogre's attack.z:j^10--6.6 (1.0z:jz:j? _The two-headed ogre hits you but does no damage.z:jn _Items here: $ )))) [[[[.z:j4S  You puncture the two-headed ogre! You headbutt the two-headed ogre!!z:j9 ( (   dancing +2 spear of Poverty {spect, r…)The two-headed ogre is severely wounded.z:j1=1---=7.2 (0.6  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headed_ogre!z:jG   You puncture the two-headed ogre!  The two-headed ogre is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the two-headedogre.2=-9 (0.7z:j @ _You block the two-headed ogre's attack. x2z:j~ z:jo$You impale the two-headed ogre!!z:j 9 .z:j ;You kill the two-headed ogre!z:j1z:j30-10-8.5 (0.6z:jz:j!] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.z:j3z:jz:j1z:jQ4z:js  You now have 2301 gold pieces (gained 8).301z:jh5=1=z:jMz:j1{ _Items here: )) [[.z:jz:jaz:jvz:jO  You now have 2313 gold pieces (gained 12).z:j+2313z:jz:j !*,,,,,######.# #.*******,***,**## #.# #.**,,,,,,,* *,,..# #.# #.*,,***,*,* ***#.# #.# #.*,** **#,* #.###.# #.*,* #.* #.<*#.# #.*,* ##.#* #.#*#.# ##*,*####...#####.# #.# z:j *,,.....∩$$)@...# #.# --32.5 (4.0***####...#####.# #.# ##.#* #.# #.# #.* #.# #.# # z:j 7-z:jz:jDI _Items here: )) [[[.z:jWhat do you want to examine? Items  a - ([) a +0 chain mailb - ()) a +0 halberd  c - ([) a +0 kite shield  d - ([) a +0 plate armour  e - ()) a +0 war axez:j6fz:jz:j/*,,,,,######.##. Bob0923 the Spear-Bearer*******,***,**## #.##. Minotaur of Gozag Gold: 2313**,,,,,,,* *,,..# #.##. Health: 115/115 ========================*,,***,*,* ***#.# #.##. Magic: 1/21=-----------------------*,** **#,* #.###.##. AC: 37Str: 26*,* #.* #.<*#.##. EV: 9Int: 7*,* ##.#* #.#*#.### SH: 25Dex: 14*,*####...#####.# #.#XL: 13 Next: 10% Place: Dungeon:13*,,.....∩$$)@...# #.#z:jNoise: ---------  Time: 14032.5 (4.0)***####...#####.# #.#h) +2 spear of Poverty {spect, rElec Int+2##.#* #.# #.#Throw: 7 throwing nets#.* #.# #.#Might #,*** #.# #(#*...####.# #.#**#......# #.#######.# #.##.###.#You kill the two-headed ogre! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 2301 gold pieces (gained 8). _Items here: )) [[.  You now have 2313 gold pieces (gained 12). _Items here: )) [[[.z:j9% *,,,,,######.# # *,***,**## #.# # **,* *,,..# #.# # *,,***,*,* ***#.# #.# # *,** **#,* #.###.# # *,* #.* #.<*#.# # *,* ##.#* #.#*#.# z:j;E *,*####...#####.# #.# *,,.....∩$$@)...# #.# ***####...#####.# #.# ##.#* #.# #.# #.* #.# #.#  #,*** #.# #(#  *...####.# #.#  **#......# #.#  ######.# #.#  #.###.#z:j>Cz:jWD*3.5 (1z:jJz:jP _Items here: )) [[.z:jz:j?cWhat do you want to examine? Items  a - ([) a +0 plate armourb - ([) a +0 plate armour  c - ()) a +1 war axe z:j ^ d - ()) a +2 long sword of valourz:jy z:j*,,,,,######.## Bob0923 the Spear-Bearer*******,***,**## #.## Minotaur of Gozag Gold: 2313**,,,,,,,* *,,..# #.## Health: 115/115 ========================*,,***,*,* ***#.# #.## Magic: 1/21=-----------------------*,** **#,* #.###.## AC: 37Str: 26*,* #.* #.<*#.## EV: 9Int: 7*,* ##.#* #.#*#.## SH: 25Dex: 14*,*####...#####.# #.#XL: 13 Next: 10% Place: Dungeon:13*,,.....∩$$@)...# #.#:j$40mNoise: ---------  Time: 14033.5 (1.0)***####...#####.# #.#h) +2 spear of Poverty {spect, rElec Int+2##.#* #.# #.#Throw: 7 throwing nets#.* #.# #.#Might #,*** #.# #(#*...####.# #.#**#......# #.#######.# #.##.###.# _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  You now have 2301 gold pieces (gained 8). _Items here: )) [[.  You now have 2313 gold pieces (gained 12). _Items here: )) [[[. _Items here: )) [[.z:j  *,,,,,######.#  *,***,**## #.#  **,* *,,..# #.#  *,,***,*,* ***#.# #.#  *,** **#,* #.###.#  *,* #.* #.<*#.#  *,* ##.#* #.#*#.#  *,*####...#####.# #.# *,,.....∩$@))...# #.# ***####...#####.# #.# ##.#* #.# #.# #.* #.# #.# #,*** #.# #(#  *...####.# #.# :jj m **#......# #.#  ######.# #.#  #.###.#z:jӚ B4 _z:jΤ z:j2 O  You now have 2351 gold pieces (gained 38).z:j 3515.5 (2z:j z:j L _Items here: )))) [[[[.z:jcWhat do you want to examine? Items  a - ([) a +0 chain mailb - ([) a +0 chain mail  c - ([) a +0 chain mail  d - ()) a +0 glaive  e - ()) a +0 long sword  f - ([) a +0 plate armour  g - ()) a +0 war axe  h - ()) a +1 dire flailz:j@ z:j\P*,,,,,######.#Bob0923 the Spear-Bearer*******,***,**## #.#Minotaur of Gozag Gold: 2351**,,,,,,,* *,,..# #.#Health: 115/115 ========================*,,***,*,* ***#.# #.#Magic: 1/21=-----------------------*,** **#,* #.###.#AC: 37Str: 26*,* #.* #.<*#.#EV: 9Int: 7*,* ##.#* #.#*#.#SH: 25Dex: 14*,*####...#####.# #.#XL: 13 Next: 10% Place: Dungeon:13*,,.....∩$@))...# #.#Noise: ---------  Time: 14035.5 (2.0):jxQj34m***####...#####.# #.#h) +2 spear of Poverty {spect, rElec Int+2##.#* #.# #.#Throw: 7 throwing nets#.* #.# #.#Might #,*** #.# #(#*...####.# #.#**#......# #.#######.# #.##.###.# _Items here: )) [[.  You now have 2313 gold pieces (gained 12). _Items here: )) [[[. _Items here: )) [[.  You now have 2351 gold pieces (gained 38). _Items here: )))) [[[[.z:j}Xz:j^z:jw *,,,,,######.# #.***,**## #.# **,,,,,..* *,,..# #.# *,,***,#.* ***#.# #.# *,** **#.* #.###.# *,* #.* #.<*#.# *,* ##.## #.#*#.# *,#####...#####.# #.# *.∩@)))...# #.# **#####...#####.# #.# ##.## #.# #.# #.* #.# #.# #.*** #.# #(# #...####.#z:j 2[m #.# ###......# #.#  ######.# #.#  #.###.#z:jz:jV2=6.5 (1z:jz:jjl  You now have 2365 gold pieces (gained 14).  Things that are here:z:j|3657.5 (2z:jz:j* _a +0 giant spiked club; a +0 giant spiked clubz:jz:j#BWhat do you want to examine? Items  a - ()) a +0 giant spiked club  b - ()) a +0 giant spiked clubz:j z:j6*,,,,,######.#Bob0923 the Spear-Bearer******#.***,**## #.#Minotaur of Gozag Gold: 2365**,,,,,..* *,,..# #.#Health: 115/115 ========================*,,***,#.* ***#.# #.#Magic: 2/21==----------------------*,** **#.* #.###.#AC: 37Str: 26*,* #.* #.<*#.#EV: 9Int: 7*,* ##.## #.#*#.#SH: 25Dex: 14*,#####...#####.# #.#XL: 13 Next: 10% Place: Dungeon:13*,......∩@)))...# #.#Noise: -------z:j--  Time: 14037.5 (2.0)**#####...#####.# #.#h) +2 spear of Poverty {spect, rElec Int+2##.## #.# #.#Throw: 7 throwing nets#.* #.# #.#Might #.*** #.# #(##...####.# #.####......# #.#######.# #.##.###.# _Items here: )) [[.  You now have 2351 gold pieces (gained 38). _Items here: )))) [[[[.  You now have 2365 gold pieces (gained 14).  Things that are here: _a +0 giant spiked club; a +0 giant spiked clubz:jPz:j *,,,,,######.# ******#.#**,**## #.# **,,,,,..# *,,..# #.# *,,***,#.# ***#.# #.# *,** **#.# #.###.# *,* #.# #.<*#.# *,* ##.## #.#*#.# *.#####...#####.# #.# *z:j}.@))))...# #.# *######...#####.# #.# ##.## #.# #.# #.# #.# #.# #.#** #.# #(# #...####.# #.# ###......# #.#  ######.# #.#  #.###.#z:j@8.5 (1z:jz:jY _There is a gate to the Vaults here.z:j LBA gate to the Vaults. z:jL A gateway leading to the Vaults. The Vaults are said to be home to great treasures and sealed evils alike, its origin known only to its guardians: the Ironbound Order. Intruders face an organised defence of trained maneuvers, arms and arcana, animated constructs, coerced allies, and tamed beasts, all in common cause. While standing here, you can enter through the gate with the > key. You are here. (>)enter.z:j=Pz:jZp[?25h[?0c*,,,,,######.#Bob0923 the Spear-Bearer******#.#**,**## #.#Minotaur of Gozag Gold: 2365**,,,,,..# *,,..# #.#Health: 115/115 ========================*,,***,#.# ***#.# #.#Magic: 2/21==----------------------z:j[*,** **#.# #.###.#AC: 37Str: 26*,* #.# #.<*#.#EV: 9Int: 7*,* ##.## #.#*#.#SH: 25Dex: 14*.#####...#####.# #.#XL: 13 Next: 10% Place: Dungeon:13*.......@))))...# #.#Noise: ---------  Time: 14038.5 (1.0)*######...#####.# #.#h) +2 spear of Poverty {spect, rElec Int+2##.## #.# #.#Throw: 7 throwing netsz:jD\#.# #.# #.#Might #.#** #.# #(##...####.# #.####......# #.#z:j\######.# #.##.###.#You now have 2365 gold pieces (gained 14).  Things that are here: _a +0 giant spiked club; a +0 giant spiked club z:j\_There is a gate to the Vaults here.  You cannot leave the Vaults without holding a Rune of Zot, and the runes withinare jealously guarded. Continue? (Confirm with "yes".) z:jY [?25l[?1cz:jV yesz:j z:j3 z:j z:j z:jF 79 _z:j z:j  You go down through the gate. Welcome to the Vaults!  The door slams shut behind you.z:j$ /  --more--z:j Generating dungeon...o\\z:j:/o/ building the Dungeon \o\z:j < /o/z:jz tbuilding the Lair of Beasts \o\z:j` < /o/z:j[< \o\z:jؘ< /o/z:j;< \o\z:j v building the Orcish Mines /o/z:j` < \o\z:j5t building a lair branch /o/z:j4< \o\z:j< /o/z:j < \o\z:j|` ubuilding another lair branch /o/z:j0< \o\z:j < /o/z:jC < \o\z:jdHs building the Vaults /o/z:jn"z:jrBob0923 the Spear-BearerMinotaur of Gozag Gold: 2365Health: 115/115 ========================Magic: 2/21==----------------------AC: 37Str: 26EV: 9Int: 7SH: 25Dex: 14XL: 13 Next: 10% Place: Vaults:1Noise: ---------  Time: 14039.5 (1.0)h) +2 spear of Poverty {spect, rElec Int+2Throw: 7 throwing netsMight z:j_There is a gate to the Vaults here.  You cannot leave the Vaults without holding a Rune of Zot, and the runes within_are jealously guarded. Continue? (Confirm with "yes".) You go down through the gate. Welcome to the Vaults!  The door slams shut behind you.  This branch contains the silver rune of Zot.z:j  ##+#+#....#.....#.....####.........##...@.###....#.....#...G.#.......!....+ ....#?....#### ...#.......G   great orb of eyes#......######  You cannot leave the Vaults without holding a Rune of Zot, and the runes within_are jealously guarded. Continue? (Confirm with "yes".) You go down through the gate. Welcome to the Vaults!  The door slams shut behind you.  This branch contains the silver rune of Zot.You encounter a great orb of eyes.z:jE -41.0 (2.5z:jL z:jQ _The great orb of eyes turns its gaze towards you.Found a bubbling pink potion and a scroll of enchant armour.z:jT j _There is a gate leading back out of this place here.z:j~z:j*A great orb of eyes. A levitating ball, covered in malignant eyes and humming with eldritch energies.Many is the adventurer ripped limb from limb by its dreadful eyeteeth. Max HP: ~66z:jpWill: +++AC: ++EV: + Threat: High Class: Natural Size: Large Int: Human You have about 91% to hit with the +2 spear of Poverty and 88% to hit with your headbutt. It has about 24% to hit you. Attack Max Damage Bite 20 It is immune to acid and corrosion. It is vulnerable to silver and hated by Zin. z:jIt can see invisible. It can fly. It possesses the following magical abilities, which are affected by antimagic z:j(but not silence):  a - Vitrify(24%) (7) b - Mindburst(23%,1d25) (7)z:j6z:jVBob0923 the Spear-BearerMinotaur of Gozag Gold: 2365Health: 115/115 ========================##+#+Magic: 2/21==----------------------#....AC: 37Str: 26#.....EV: 9Int: 7#.....####z:jSH: 25Dex: 14.........#XL: 13 Next: 10% Place: Vaults:1#...@.#Noise: ---------  Time: 14041.0 (2.5)##....#.....h) +2 spear of Poverty {spect, rElec Int+2#...G.#.....Throw: 7 throwing netsz:j..!....+ ....Might #?....#### ...#.......z:j<G   great orb of eyes#......z:j######  The door slams shut behind you.  This branch contains the silver rune of Zot.You encounter a great orb of eyes. _The great orb of eyes turns its gaze towards you.Found a bubbling pink potion and a scroll of enchant armour. _There is a gate leading back out of this place here.z:jz:jz:j`z:j1 z:j{|##+#+......####.........# ### #...∩.#.....##..@.#........G.#....!....+ .#?....#### ....... .. .##### z:j,z:jr  The great orb of eyes gazes at you.z:jz:jw3=====2.0 (1.0z:j9z:jz ( _You easily resist.z:jV  You puncture the great orb of eyes! You headbutt the great orb of eyes.z:j, ((   dancing +2 spear of Poverty {spect, r…)The great orb of eyes is lightly wounded.z:j1--==--7 (0.7z:jz:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely misses _the great orb of eyes.z:jU  You barely miss the great orb of eyes.z:j  The great orb of eyes is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the great orb  of eyes from afar.z:jV---3.3 (0.6z:jz:jKI _The great orb of eyes bites you but does no damage.z:jLy  You barely miss the great orb of eyes. You headbutt the great orb of eyes!z:j{  The great orb of eyes is moderately wounded.-9  z:jSwYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the great orb _of eyes but does no damage.z:jؗV  You puncture the great orb of eyes! You headbutt the great orb of eyes.z:j  The great orb of eyes is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the great orb  of eyes from afar.z:jb2=-==4.6 (0.7z:jŸz:jQ? _You block the great orb of eyes's attack.z:j:8V  You puncture the great orb of eyes! You headbutt the great orb of eyes.z:j R of eyes from afar. _You block the great orb of eyes's attack. puncture the great orb of eyes! You headbutt the great orb of eyes.  The great orb of eyes is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the great orb  of eyes from afar!1--5.3z:j9XI _The great orb of eyes bites you but does no damage.z:j $You puncture the great orb of eyes!z:j t .  You kill the great orb of eyes!z:j' 0z:jC 2365 0--63--6.0z:j s _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.z:jK , ##+#+#.....####.........# #### #...∩.#.....#....##...@.#.........!....+ ....#?....#### ...Might .z:j= z:j{ U--7.0 (1.0z:j z:ju z:j: P841=z:jb +-8.0 (2z:j< z:jѝ @ _You now have 2384 gold pieces (gained 19).z:jz:jz:jz:jrz:jz:j=  ##+#+#   #.....#   #.....#  # #.....####  .........# ####  #... #...∩.#.....  #.... ##....#.....  #.....#.....#.....  #......@....+ ....52.0 (4  ####?....#### ...   #.....# ..   #.....# .   #######   z:jw    _k - 2 bubbling pink potions (gained 1)z:j-z:jz:jz:j5z:jz:jBz:jNz:jI2=z:jIz:j$z:jz:jz:jz:jly  a - a scroll of enchant armour2384z:jzz:jb  #.....#  #.....# ####.....####  #...........# ####z:j  #.....#...∩.#.....  #....###....#.....  #.....#.....#.....  #...........+ ....  ####@....#### ...6  #.....# .. z:j4k #.....# .  #######z:jVK   z:ju+  z:jz:jz:jb _You feel a little less mighty now.z:j z:j0 $Read which item? Scrolls  f - 4 scrolls of fear  g - a scroll of fog  t - 6 scrolls of teleportationa - a scroll of enchant armour  z:j i - a scroll of identify  s - a scroll of summoning  I - 2 scrolls of immolation  N - a scroll of noise  S - a scroll of silence  T - 2 scrolls of torment  V - 5 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedz:j #.....#Bob0923 the Spear-Bearer #.....#Minotaur of Gozag Gold: 2384 ####.....####Health: 115/115 ======================== #...........# ####Magic: 2/21==---------------------- #.....#...∩.#.....AC: 37Str: 26 #....###....#.....EV: 9Int: 7 #.....#.....#.....SH: 26Dex: 14 #...........+ ....XL: 13 Next: 13% Place: Vaults:1 ####@....#### ...Noise: ---------  Time: 14056.0 (0.0) #.....#..h) +2z:j spear of Poverty {spect, rElec Int+2 #.....#.Throw: 7 throwing nets #######You kill the great orb of eyes! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _You now have 2384 gold pieces (gained 19). _k - 2 bubbling pink potions (gained 1)  a - a scroll of enchant armour _You feel a little less mighty now.z:jz:j7yEnchant which item? Armour  s - a +0 cloak of willpower (worn)  A - a +2 buckler of positive energy  B - a +1 kite shield of positive energy[?] describe selectedz:jz:jz:j$ #.....#Bob0923 the Spear-Bearer #.....#Minotaur of Gozag Gold: 2384 ####.....####Health: 115/115 ======================== z:jl#...........# ####Magic: 2/21==---------------------- #.....#...∩.#.....AC: 37Str: 26 #....###....#.....EV: 9Int: 7 #.....#.....#.....SH: 26Dex: 14 #...........+ ....XL: 13 Next: 13% Place: Vaults:1 z:jp####@....#### ...Noise: ---------  Time: 14056.0 (0.0) #.....#..h) +2 spear of Poverty {spect, rElec Int+2 z:j{#.....#.Throw: 7 throwing nets #######You kill the great orb of eyes! _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears. _You now have 2384 gold pieces (gained 19). _k - 2 bubbling pink potions (gained 1)  a - a scroll of enchant armour _You feel a little less mighty now.z:jV%  z:j>As you read the scroll of enchant armour, it crumbles to dust.z:j387.0 (1z:jmz:jfJ _Your +0 cloak of willpower glows green for a moment.z:jG3z:jz:jzz:jBz:jlz:jz:jz:j0I3=z:jz:j,z:jz:jz:j+z:jz:j,z:jLz:jO=z:jz:j(,z:jz:j z:j I4=z:j z:jF,z:jFz:j,z:jz:jCz:jz:j?z:jz:j9=z:jz:j"5=z:j"z:j&Bz:j(z:j7(z:j(z:j*z:j*z:j+z:j4=6=z:j6z:j7z:ju7z:j/8z:j:,z:j0<z:j=,z:j^>z:j@z:jA9=z:jAz:jCz:jDz:jDz:jFz:jGT7==z:jjHz:jJ,z:jvKz:j"Mz:jwMz:jOz:jPz:jPz:jQz:j$TP==z:j$Uz:jJVz:jVS8=z:jWz:jXz:jMYz:j'Zz:jD\Bz:j^,z:j_z:j`z:j a9=z:jaz:j4dz:jdz:jdez:jgi9=z:jiz:jk,z:jlz:j6o,z:jpz:jq,z:jrz:jjtz:jt9=z:jvz:jxz:jy,z:j&|e10/21=z:jT|z:j1}z:jEz:jz:j@z:jz:jȂz:jz:jG,z:jz:jz:j[9=z:jCz:jBz:jd11=z:jz:jR,z:j?z:ju,z:jz:jKz:jz:j?z:j-O=z:jÞz:j۟z:j,z:jy2=z:jBz:jBz:j7z:jpz:jz:j O=z:j|z:jz:j},z:j y3=z:jz:jz:jz:jz:jCz:j,z:j,z:je=z:joz:jz:jz:jпd4==z:jz:j,z:jLz:jh,z:j(z:jz:jMz:jz:j"P==z:jz:jz:jz:jz:jQz:jM5=z:jz:jz:j:z:jz:j!z:joz:j"z:juz:jz:jz:jz:j9=z:j6=z:jz:jz:j,z:jz:j,z:jz:j_z:j9=z:jz:jz:jz:juz:jz:jK7=z:jz:jaz:jz:jdz:j,z:jz:jz:jz:jz:jz:j9=z:j9z:jz:jUz:jz:j z:j K8=z:j z:j: z:jv z:j8z:j,z:jz:jJz:j{z:j1z:jz:j9=z:jz:jz:j/z:jz:ja9=z:jz:j!z:j'"z:j"z:j%,z:j%z:j(,z:jj)z:j+z:j+9=z:j-z:j.z:j/z:j/z:j1z:jh2L20=z:j3z:j5,z:j6z:j8,z:j69z:j!;z:jd;z:jp<z:j>z:jg>9=z:jC?z:jAz:jAz:jBz:jDn _You start resting.Magic restored.z:j@J/...z:jO216508.0)z:jQb1==69 _z:jvUz:j\Xz:j _z:j( z:jM ,z:j z:j z:j\ z:j( z:j} z:j z:jt z:j' z:j z:jv z:je :==z:jr z:j& z:j z:j8 z:j z:j! z:j;$ ,z:j$ z:jQ& z:j#( z:j( z:j) z:j* z:j0, ,z:j- z:j . z:j?3             ##+#+##   #.@...#  #.....#   ####.....####  #...........# #### #.....#...∩.#.....z:j3  #....###....#..... #.....#.....#..... #...........+ .... ####.....#### ...z:j6< ......JJp..#..J.J#...##J..#..'74.0 (8.0)JJJJJ 5 slime creatures (asleep)p   ironbound convoker (asleep)z:jF .J _You start resting. _Magic restored.open the door, it creaks loudly!  You encounter an ironbound convoker and 5 slime creatures.  The ironbound convoker is wielding a +0 morningstar of protection.  The ironbound convoker shouts!z:jG D.Jz:jGI N.pz:jI K.Jz:jJ .J.Jz:j5R oJJJJJpz:j S L======5.0 (9z:jZ z:jf f _The slime creature quivers. x3z:j&g  Bob0923 the Spear-Bearer ......  Minotaur of Gozag Gold: 2384 .....#  Health: 115/115 ======================== JJp..  Magic: 21/21 ======================== #.JJ#  AC: 38Str: 26 #... EV: 9Int: 7 #J. SH: 26Dex: 14z:j& ##*#+##  XL: 13 Next: 13% Place: Vaults:1 #.@...#  Noise: ======---  Time: 14175.0 (9.0) #.....#  h) +2 spear of Poverty {spect, rElec Int+2 ####.....####  Throw: 7 throwing nets z:j&#...........# ####  #.....#...∩.#..... z:j& #....###....#.....  JJJJJ 5 slime creaturesz:j!' #.....#.....#.....  p   ironbound convoker #...........+ ....  z:jU'####.....#### ... The ironbound convoker shouts! _The slime creature quivers. x3  z:j'@Aiming: Throw Flamez:j'4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a slime creature (93% to hit)z:j *J**Jz:j 0w.JAim: a slime creature (93% to hit)z:j5JJz:jmX J*z:jJ*Aim: a slime creature (93% to hit)z:j[ Bob0923 the Spear-Bearer ......Minotaur of Gozag Gold: 2384 .....#Health: 115/115 ======================== JJp..z:j^Magic: 21/21 ======================== #.JJ#AC: 38Str: 26 #...EV: 9Int: 7 #J.SH: 26Dex: 14z:j  ##*#+##XL: 13 Next: 13% Place: Vaults:1 z:jH#.@...#Noise: ======---  Time: 14175.0 (9.0)z:jn\ #.....#z:jkh) +2 spear of Poverty {spect, rElec Int+2 z:j####.....####Throw: 7 throwing nets z:j#...........# #### z:j#.....#...∩.#.....z:j# #....###....#.....z:jGrJJJJJ 5 slime creatures z:ju#.....#.....#.....p   ironbound convokerz:j #...........+ ....z:jW ####.....#### ...z:j@Aiming: Throw Flamez:jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linez:j#pAim: a slime creature (93% to hit)  The puff of flame hits the slime creature!  z:j>&The slime creature is lightly wounded.z:j+G.Jz:jИG.Jz:jAN.pz:j ......  .....#  .J...  #JpJ# z:j1 #.J. #J. ##*#+##  z:j#.@...#  #.....#  z:j####.....####  #...........# ####  z:j#.....#...∩.#.....  #....###....#.....  J   large slime creaturez:j7 #.....#.....#.....  JJJJ 4 slime creaturesz:j\ z:jE#...........+ ....  p   ironbound convoker ####. ... z:jyL ......  .....#  .J...  #JpJ#  #.J. #J. ##*#+##  #.@...#  #.....# z:j[ ####.....####  #...........#  #.....#...∩.# #....###....#.....  #.....#.....#.....  #...........+ ....  ####. z:j.z:jE.Jz:jG.Jz:j nJ 3z:jQ b==----6.0 (1z:jz:j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a slime creature (93% to hit)  The puff of flame hits the slime creature!  The slime creature is lightly wounded. _Two slime creatures merge to form a large slime creature.z:j $You skewer the slime creature like a kebab!!!!z:jV 2z:j 2384 6/1167/21 ----------------4======z:jg6 (0.6 _You kill the slime creature!z:jz:jj _Your Fighting skill increases to level 11!z:jŶ  Bob0923 the Spear-Bearer ......  Minotaur of Gozag Gold: 2384  .....#  Health: 116/116 ======================== .....  Magic: 7/21========---------------- #Jp.#  AC: 38z:jStr: 26 #.JJ EV: 9Int: 7 #.* SH: 26Dex: 14z:jT ##*#+##  XL: 13 Next: 14% Place: Vaults:1 z:j~#.@...#  Noise: ======---  Time: 14176.6 (0.6) z:j#.....#  h) +2 spear of Poverty {spect, rElec Int+2 ####.....####  Throw: 7 throwing netsz:jϷz #...........# ####  z:j#.....#...∩.#.....  z:jg5#....###....#.....  J   large slime creature #.....#.....#.....  JJ 2 slime creatures #...........+ ....  p   ironbound convoker ####.....#### ... z:j_You kill the slime creature! _Your Fighting skill increases to level 11!Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linez:j#?Aim: a slime creature (93% to hit)z:jX ***J*JJ*.z:jl .*.*.*z:j>.*z:j>.*z:j.*Jp.Jz:jf7.p _Your Fighting skill increases to level 11!  Aiming: Throw Flame  z:jd8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ironbound convoker, wielding a +0 morningstar of protection and wearinga +0 ring mail (72% to hit)z:j  Bob0923 the Spear-Bearer ......Minotaur of Gozag Gold: 2384  .....#Health: 116/116 ======================== .....Magic: 7/21========---------------- #Jp.#AC: 38Str: 26 #.JJEV: 9Int: 7 #*.SH: 26Dex: 14 ##*#+##XL: 13 Next: 14% Place: Vaults:1 #.@...#Noise: ======---  Time: 14176.6 (0.6) #.....#h) +2 spear of Poverty {spect, rElec Int+2 ####.....####Throw: 7 throwing nets #..z:j [m.........# #### #.....#...∩.#..... #....###....#.....J   large slime creature #.....#.....#.....JJ 2 slime creatures #...........+ ....p   ironbound convoker ####.....#### ...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ironbound convoker, wielding a +0 morningstar of protection and wearinga +0 ring mail (72% to hit)  The puff of flame hits the slime creature.  The slime creature is lightly wounded.z:j@ .J.p.J**J(unaware, dazed)JJJ 5 slime creatures (3 figment)z:jj ) JJJJJJShift-Dir - straight line  Aim: an ironbound convoker, wielding a +0 morningstar of protection and wearinga +0 ring mail (72% to hit)  The puff of flame hits the slime creature.  The slime creature is lightly wounded.  The large slime creature is distracted by your dazzling golden aura.==----z:j &7.6 (1.0z:j z:j C _The slime creature shimmers and splits apart.z:jv0/  You puncture the slime creature!z:j6|. _The slime creature shimmers and splits apart.  You puncture the slime creature!  The slime creature is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar.  The large slime creature is no longer dazed.z:j::[ .  You block the slime creature's attack.z:j); .z:jg;/Jz:j!(J 3 slime creatures (1(   dancing +2 spear of Poverty {spect, r…)z:jjs2----------8.2 (0.6z:j z:jK _A slime creature merges with something you can't see.z:j)  $You puncture the slime creature!z:j'4 } .You kill the slime creature!z:j? q 2 slime creaturesz:j@ k0---------8z:jH z:jL ] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.z:j|  Bob0923 the Spear-Bearer ......  Minotaur of Gozag Gold: 2384  .....#  Health: 116/116 ======================== .....  Magic: 0/21------------------------ #...#  AC: 38Str: 26 #pJ. EV: 9Int: 7 #JJ SH: 26Dex: 14 ##*#+##  XL: 13 Next: 14% Place: Vaults:1 #.@...#  Noise: =--------  Time: 14178.8 (0.6) z:j#.....#  h) +2 spear of Poverty {spect, rElec Int+2 ####.....####  Throw: 7 throwing nets #...........# ####  #.....#...∩.#.....  #....###....#.....  J   large slime creature #.....#.....#.....  JJ 2 slime creatures #...........+ ....  p   ironbound convoker ####.....#### ... _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ironbound convoker, wielding a +0 morningstar of protection and wearinga +0 ring mail (72% to hit)z:jś[ #pz:j9#*z:j1.pAim: an ironbound convoker, wielding a +0 morningstar of protection and wearinga +0 ring mail (72% to hit)z:j pJJJ large slime creature (93% to hit)z:j1pJJJn ironbound convoker, wielding a +0 morningstar of protection and wearinga +0 ring mail (72% to hit)z:j  Bob0923 the Spear-Bearer ......Minotaur of Gozag Gold: 2384  .....#Health: 116/116 ======================== z:j .....Magic: 0/21------------------------ #...#AC: 38Str: 26 #pJ.EV: 9Int: 7 #JJSH: 26Dex: 14 ##*#+##XL: 13 Next: 14% Place: Vaults:1 #.@...#z:j Noise: =--------  Time: 14178.8 (0.6) #.....#h) +2 spear of Poverty {spect, rElec Int+2 ####.....####Throw: 7 throwing nets #...........# ####z:j] | #.....#...∩.#..... #....###....#.....J   large slime creature #.....#.....#.....JJ 2 slime creatures #...........+ ....p   ironbound convoker z:j ####.....#### ...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ironbound convoker, wielding a +0 morningstar of protection and wearinga +0 ring mail (72% to hit)  The puff of flame hits the slime creature.  The slime creature is lightly wounded.z:j U K.Jz:jV O.pz:j\ ? ......  .....#  .....  #...#  #.J. #Jp ##*#+##  z:jv] #.@...#  #.....#  ####.....####  #...........# ####  #.....#...∩.#.....  #....###....#.....  JJ 2 large slime creatures #.....#.....#.....  J   slime creature #...........+ ....  ####. ... z:jz ~ ......  .....#  .....  #...#  #.J. #Jp ##*#+## z:jZ  #.@...#  #.....#  ####.....####  #...........#  #.....#...∩.# #....###....#.....  #.....#.....#.....  #...........+ ....  ####. ..JJJJ 3 large slime creatures (1 figment)p   ironbound convoker=9.8 (1.0z:jk z:j!   Shift-Dir - straight line  Aim: an ironbound convoker, wielding a +0 morningstar of protection and wearinga +0 ring mail (72% to hit)  The puff of flame hits the slime creature.  The slime creature is lightly wounded. _Two slime creatures merge to form a large slime creature.z:j0  You hit the large slime creature.z:j} #'((   dancing +2 spear of Poverty {spect, r…)The large slime creature is lightly wounded.z:j  ......  .....#  .....  #...#  #.J. #Jp #  ##J#'##  #(@...#  #.....#  ####.....####  #...........# ####  #.....#...∩.#.....  #....###....#.....  J   enormous z:jTl#.....#.....#.....  JJ 2 large slime creatures (1 figment) #...........+ ....  p   ironbound convoker ####. ...  (   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the large  slime creature.  An ironbound convoker opens the door.z:jb  ......  .....#  .....  #...#  #.J. #Jp #  ##J#'##  #(@...#  #.....#  ####.....####  #...........#  #.....#...∩.# #....###....#.....  #.....#.....#.....  #...........+ ....  ####. ... z:j3d o..Jz:jx    large slime creature (figment)-80.4 (0.6z:j S _Two slime creatures merge to form an enormous slime creature.z:jEi  You puncture the enormous slime creature!  You headbutt the enormous slime creature!z:jJ .pThe enormous slime creature is lightly wounded.z:jSz:jT\1==1.0z:j[z:j.c  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _enormous slime creature.z:jd  You hit the enormous slime creature.  You headbutt the enormous slime creature.z:j7+JJJJ(unaware, daz…)JJ 2 slime creaturesit the enormous slime creature.  You headbutt the enormous slime creature.  The enormous slime creature is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature!  A large slime creature splits.z:j,,G=7 (0.7z:j4z:j&9] _The enormous slime creature is distracted by your dazzling golden aura.z:j  You catch the helpless enormous slime creature completely off-guard!  You puncture the enormous slime creature!  The enormous slime creature snaps out of its daze.z:jy 'pThe enormous slime creature is moderately wounded.z:j^JJ  z:j\2=-2.4z:jz:jz  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous _slime creature.z:j8  You puncture the enormous slime creature!z:j  M.Jr dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous _slime creature.  You puncture the enormous slime creature!  !z:jtT  You block the enormous slime creature's attack.z:jFQ==3.0 (0.6z:j_z:j"@ _You block the ironbound convoker's attack.z:jL 3  You hit the enormous slime creature.z:j pJYou block the enormous slime creature's attack. _You block the ironbound convoker's attack.  You hit the enormous slime creature.  The enormous slime creature is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous z:j z:jS 6.z:jj 84/116 -------0--=====7 (0.7z:jC z:j/ < _The enormous slime creature hits you!!z:j9y8  You puncture the enormous slime creature!z:j 'pThe enormous slime creature is moderately wounded.z:j z:j`5-------1=-z:jHW==---4.4z:jz:jz  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous _slime creature.z:j[p  You puncture the enormous slime creature!  You headbutt the enormous slime creature, but do no damage.z:jYou headbutt the enormous slime creature, but do no damage.heavi  !block the enormous slime creature's attack.  You block the slime creature's attack.z:jJ8*z:j 1 strong, figment)  The ironbound convoker casts a spell at the slime creature.z:j8Jz:jk6==--z:jR&5.0 (0.6z:jz:j@ _The slime creature seems to grow stronger.z:j[  You barely miss the enormous slime creature.z:j _The slime creature seems to grow stronger.  You barely miss the enormous slime creature.  The enormous slime creature is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature.  You block the enormous slime creature's attack.z:jb7=--7 (0.7z:jz:j;E _The slime creature hits you but does no damage.z:j+ d  You hit the enormous slime creature.  You headbutt the enormous slime creature.z:j .pThe enormous slime creature is heavily wounded.z:j z:j. 23840---6.4  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous _slime creature.z:jly3  You hit the enormous slime creature.z:jf (chanting recall)  block the enormous slime creatuz:jb5re's attack.  You block the slime creature's attack.8==7.0 (0.6 _The ironbound convoker begins to recite a word of recall!z:j+  You hit the enormous slime creature.  You headbutt the enormous slime creature, but do no damage.z:j8 .The enormous slime creature is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature.z:j948---------2========6z:j/Az:jD= _The enormous slime creature hits you!!!z:jV5  You puncture the enormous slime creature!  You headbutt the enormous slime creature, but do no damage.z:jQC  The enormous slime creature is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature!z:jD 9=--------====----8.2z:jM z:jQ < _You block the slime creature's attack.z:j  You puncture the enormous slime creature!  Your headbutt misses the enormous slime creature.z:jl_You block the slime creature's attack.  You puncture the enormous slime creature!  Your headbutt misses the enormous slime creature.  The enormous slime creature is severely wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature.z:jz38---1-----8z:jaz:j X _The enormous slime creature hits you! The slime creature hits you.z:jR i  You puncture the enormous slime creature!  You headbutt the enormous slime creature.z:jc RMpYou headbutt the enormous slime creature.almost dead.!  The ironbound frostheart is recalled. The vault warden is recalled.  The ironbound frostheart is recalled.z:jd 0pz:jVx #+p<p   vault wardenJ   enormous slime creatureJJ 2 slime creatures (1 strong, figment)pp 2 ironbound frosthearts (…)The ironbound frostheart is recalled. The vault warden is recalled.  The ironbound frostheart is recalled.  You encounter a vault warden and 2 ironbound frosthearts.  The vault warden is wielding a +1 dire flail of protection.convoker hits you with a +0 morningstar of protection.  The vault warden activates a sealing rune.z:jny T----=9.4z:j+ z:j. ( _A door slams shut!z:j [  You barely miss the enormous slime creature.z:jY p. _A door slams shut!  You barely miss the enormous slime creature.  The enormous slime creature is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature.  You block the enormous slime creature's attack.z:j p.  You block the slime creature's attack.z:je cppz:jh z:j) R9=--z:jj 90.1 (0.7z:j% z:j( @ _You block the ironbound convoker's attack.z:j8  You puncture the enormous slime creature!z:j You puncture the enormous slime creature!  The enormous slime creature is almost dead.The slime creature completely misses you.z:jM40==-8z:jӴz:jUO _You furiously retaliate! You headbutt the slime creature.z:j7   You hit the enormous slime creature.  You headbutt the enormous slime creature, but do no damage. $The enormous slime creature is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature!p.z:j  JJ 2 slime creatures (1 strong, figment)pp 2 ironbound frostheartsp   ironbound convoker (catching breath)You kill the enormous slime creature!z:j ;*z:jj (strong)The ironbound convoker casts a spell at the vault warden.z:j/  ####*p.#The vault warden seems to grow stronger.  The ironbound frostheart calls freezing cold from the walls.The frost grips you but does no damage.z:jN ######.p.#(1 ally target)You are encased in ice.The frost grips your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}!  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} resists.z:j?x###################.<##..#####..##..#.#.#..#####...####{:ja ......  .....#  ##...  ##..#  ##.. ##. #  ####+##  #######  ##*p.##  {:j#####.p.#####   ####  #...#####.<##.....  ##..#####..##.....  ##..#.#.#..##.....  #{:jU+ ....  ####. ... {:jwG ......  .....#  ##...  ##..#  ##.. ##. #  ####+##  #######  ##*p.##  #####.p.#####   {:j #...#####.<## ##..#####..##.....  ##..#.#.#..##.....  #+ ....  ####. ... {:j ...........#.....#...##...#J.+(@J..ppp....p..........{:j,..#...<.....###.........#.....   slime creature (...........+Your spectral weapon shares its damage with you!  * * * LOW HITPOINT WARNING * * *The vault warden activates a sealing rune.{:j)Blocker 2384 33--8====1.5Frozen {:j{:j( _A door slams shut!{:j {:jȖ {:j e _That door is sealed shut! {:jL  As you read the scroll of teleportation, it crumbles to dust. {:j{ .  You feel strangely unstable. {:j(! p.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The slime creature barely misses you. {:j, ppunaware, 1…You block the ironbound frostheart's attack.  The vault warden barely misses you. {:j-4=-=---2.5 (1.0Tele Frozen  {:j- {:j5 {:j:Z _The ironbound frostheart is distracted by your dazzling golden aura.{:jiL ##{:jW&#pp.##You feel better. The slime creature barely misses you.The ironbound frostheart calls freezing cold from the walls.{:j"##################..######..#.#.#####....###{:j?k.@J..ppp...p.............#......###......#.............{:jBl6=2===-3{:jt{:j5x[ _The frost grips you! You resist. You block the vault warden's attack.{:j+ {:j2             ##   #..#   +....###   {:j 3 #.....@#   #......#   #......#   #...####   ####          You feel better.{:jO9 {:j^D {:jE h42=---4{:jI {:jN @ _Your surroundings suddenly seem different.{:j5  You feel better.{:je52===---5{:j{:j#` _The ice encasing you melts away.{:j{:jj61====6{:j{:j& _You feel better.{:j5@{:jB72=====7{:jH{:j?O& _You feel better.{:j{:j&84{:jQ=====8{:jw {:jT & _You feel better.{:j {:j 91====3=9{:j {:jL & _You feel better.{:jGI{:jǗ{:j7{:j)2=={:j{:jv{:jN3={:j{:j      ###  #..###  +....###  #...@..# 201.5 (2 #......#  #......#{:jOX  #...####  ####    {:js {:j{:jұ{:jk{:jF ]      ###   #..###   +..@.###  #......#  #......#  #......#  #...#### #####    {:j {:jR 352.5 (1{:j {:jx {:j{:ja3{:js{:j*6=7={:j{:j{:j23848=4={:j{:jk;9{:j{:j{:j+101/116{:j{:j{:jK2={:j{:j{:jEg3=={:j{:j{:jj%4{:j{:j{:j;755{:jb(={:j{:j-{:jK7={:j;{:jk8={:j{:jl;9{:j{:jE{:jX10={:j {:j8{:j%1{:j{:j!2=6=4=5 _You feel better. _You start resting.  HP restored.{:j!0197.0){:j`#b6=20.5 (18 _{:jH,{:jI{:je={:jkB{:j={:jaj7=={:j{:j%={:j{:jC{:j{:jS{:j:=={:jA{:j8={:jB{:j{:j3,{:jX{:j{O={:j 9={:jB{:j3@=10/21={:j5{:j6,{:j<O={:jF{:jI{:jJ,{:j}N{:jOd11={:jrj=2={:jr{:j/s{:jt{:jh}={:jF3=={:j{:j{:jbB{:j@d4=={:jn{:j{:j{:j,{:jf=={:jӳ,{:j{:j5={:j{:j,{:jg{:jB{:jE{:j9={:j{:j{:ja6={:jR{:j2,{:jf{:j{:j{:j {:jO,{:j"{:j9={:j{:j4{:j,{:jl{:jK7={:j. {:j{:j,{:j{:jn{:j$={:j&{:j#4a8={:j8{:j:,{:j?B{:jD,{:jE{:jQ=9={:jPR{:j+= _You start resting.Magic restored.{:j{:j9304.5 (841==5.5 (85 _{:j{:j>{:j Y       ####  #..###  +.@..###  #......#  #......#  #......#  #...####  #####    {:j {:j~ 16.5 (1.0){:j& {:j {:jګX ####  #..###  +@...###  #......#  #......#  #......# #...#### ##### {:j{:jC7{:j0 #####+#.....'+.....#####.'8 _You open the door.{:jH #### #####+#..### #.....@....### +.....#......# #######......# #......# #...#### #####{:j XY==9{:jr{{:jDQ _There is an open door here.{:j0  #### #####+#..### #....@'....### +.....#......# #######......# #......# #...#### #####{:jJ a10 _{:j'#J..##J.J##.J.##kJ.+...#Jk#'JJJJJJ 6 slime creatures (asleep)kk 2 lindwurms (asleep){:jQ .JYou open the door.  You encounter 2 lindwurms and 6 slime creatures.The lindwurm roars!.J.J.J.J.J.k{:jkJJJJJJkk====1{:j{:jf _The slime creature quivers. x4{:jW  You puncture the slime creature! .JThe slime creature is lightly wounded.{:j%  #...# #.J.# #..J# #.JJ+ .kJ# .k####  #####J#..###  #....@'....###  +.....#......#  #######......#  #......#  #...####  #####  J   large  JJJJJ 5 slime creatures  kk 2 lindwurms  (   dancing +2 spear of Poverty {spect, r…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar. {:jKS #...# #.J.# #..J# #.JJ+ .kJ# .k####  #####J#..###  #....@'....###  +.....#......#  #######......#  #...... #...### #####  ( {:jS {:j!T. {:j X .JTwo slime creatures merge to form a large slime creature. {:j\.J.k {:js9J( 41/21 -----------------------==--2.1 (0.6 {:j {:j< _You block the slime creature's attack. {:jS*  You hit the slime creature. {:jio~  The slime creature is lightly wounded.0---------------------------8 (0.7  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime _creature from afar. {:j#%[  You hit the slime creature but do no damage. {:j ) .JThe slime creature is moderately wounded..J {:j)". {:j)'J {:j@  {:j{A Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar.!{:jdG-3.4 (0.6!{:j !{:j !{:j6_You block the slime creature's attack.!{:js#...# #...# #...# #..J+ #JJJ# .kk#### #####J#..### #.....@....### +...(.#......# #######......# #......##...######### ..J!{:jkR   #...# #...# #...# #..J+ #.JJ# Jkk####  #####J#..###  #.....@....###  +.....#......#  #######......#  #......#  #...####  #####  JJ 2 large slime creatures  3   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  The slime creature barely misses you.!{:j 6 #...# #...# #...# #..J+ #.JJ# Jkk####  #####J#..###  #.....@....###  +.....#......#  #######......#  #......# #...#### #####  .J 2!{:j -4.4 (1.0!{:j  _Two slime creatures merge to form a large slime creature. _There is an open door here."{:jV V  You completely miss the slime creature."{:j w ((   dancing +2 spear of Poverty {spect, r…)The slime creature is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar."{:je -5.0 (0.6"{:ju "{:j E _The slime creature hits you but does no damage.#{:j/  You puncture the slime creature!#{:j JJ   large slime creatureJJ 4 slime creaturesThe slime creature is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar!#{:jR1=6#{:j#{:j~4 _A large slime creature splits.#{:jV K  You hit the slime creature. You headbutt the slime creature!#{:j7i !  The slime creature is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar.=6.2#{:j #{:j؅ [ _The slime creature barely misses you.${:j{& ${:j}|Y$You puncture the slime creature!${:j ${:jm.  You kill the slime creature!${:jU` 3 ${:jT2384 99 (0.7${:j${:j-] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.${:j  ##### #...# #...# #...# #...+#JJJ#  #Jkk####  #####@#..###  #.....'....### +.....#......########......# #......# #...#########${:j( L(1 catching breath)${:j. *****The lindwurm breathes flames at you.${:jd k@'..${:j .kunaware, 1 dazed, 1 ca…)The blast of flame hits you but does no damage.${:j¾ R2===${:j 7.9 (1.0${:jN ${:j  ${:j d_The lindwurm is distracted by your dazzling golden aura.  There is an open door here.${:j Q _You see here 5 gold pieces.%{:j   You barely miss the lindwurm. The lindwurm snaps out of its daze.  The lindwurm roars!%{:j<[*JJ 5 slime creatures (2 figment)(   dancing +2 spear of Poverty {spect, r…)You barely miss the lindwurm. The lindwurm snaps out of its daze.  roars!  Your headbutt misses the lindwurm.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm  from afar!  You block the lindwurm's attack. x3%{:jҟ JJJ(The lindwurm is distracted by your dazzling golden aura.====8.5 (0.6%{:je%{:jcC _The slime creature shimmers and splits apart.%{:jb  You hit the lindwurm. The lindwurm snaps out of its daze.  The lindwurm roars!  Your headbutt misses the lindwurm.%{:j .JThe lindwurm is moderately wounded.%{:j ;.J%{:j kkcatching breath)The lindwurm is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm  but does no damage.  You block the lindwurm's attack.  The lindwurm claws you but does no damage.  You block the lindwurm's attack.%{:j ***The lindwurm breathes flames at you.The blast of flame hits you but does no damage.%{:j9 @..1-9.2 (0.7%{:jzC %{:jON ! _You resist.%{:j D  You puncture the lindwurm! You headbutt the lindwurm!%{:j( p  The lindwurm is severely wounded.%{:j* u-=---9%{:j 5 %{:j; u  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm _from afar.%{:jEh)  You puncture the lindwurm!%{:jt $The lindwurm is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm  from afar!%{:j/z .JYou kill the lindwurm!You block the lindwurm's attack.  The lindwurm claws you but does no damage.%{:je  ##### #...# #...# #...# #.JJ+ #JJ.# #JkJ#### %{:jj #####@#..###  #.....(....###  +.....#......#  #######......#  #......#  #...#### %{:jvery large slime creature #####  %{:j k   lindwurm %{:j>  You block the lindwurm's attack.&{:j  ##### #...# #...# #...# #.JJ+ #JJ.# #JkJ####  #####@#..###  #.....(....###  +.....#......#  #######...... #...... #...####  #####  (.&{:jƼV 4&{:jw21=--20.5 (0.6&{:j|T _Two slime creatures merge to form a very large slime creature.'{:j;h  You hit the very large slime creature.  You headbutt the very large slime creature!'{:j .JThe very large slime creature is lightly wounded..J'{:j;.J'{:jO  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thevery large slime creature.0--'{:j 1.1'{:j}'{:jh9 _You block the lindwurm's attack. x3'{:jnI  You barely miss the very large slime creature.You headbutt the very large slime creature!'{:j]   ##### #...# #...# #...# #..J+ #.JJ# #JkJ####  #####@#..###  #.....(....###  +.....#......#  #######......#  #......#  #...#### enormous #####    The very large slime creature is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the very largeslime creature from afar.'{:j  ##### #...# #...# #...# #..J+ #.JJ# #JkJ####  #####@#..###  #.....(....###  +.....#......#  #######...... #...... #...####  #####  ('{:j$ .'{:j G.J'{:j V 3'{:jο @-7'{:j '{:j S _Two slime creatures merge to form an enormous slime creature.({:j8  You puncture the enormous slime creature!({:j:X puncture the enormousenormousenormous  You block the lindwurm's attack.  The lindwurm claws you but does no damage.1==2.3({:j\L _You block the lindwurm's attack.({:j 8  You puncture the enormous slime creature!({:j  The enormous slime creature is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature from afar!({:j p3===9({:j ({:j E _You block the enormous slime creature's attack.){:j l@  You puncture the enormous slime creature!  ){:jl)You headbutt the enormous slime creature.){:j(catching breath) _You block the enormous slime creature's attack.  You puncture the enormous slime creature!  You headbutt the enormous slime creature.  The enormous slime creature is moderately wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature from afar!){:j/*****, ally target)  slime creature from afar!  ){:j2The lindwurm breathes flames at you.  The blast of flame hits you. You resist.  The blast of flame hits your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} resists.){:j 4('){:jK@...){:j!{07--1--=3.5){:j8*){:jN/F _Your spectral weapon shares its damage with you!){:js_8  You puncture the enormous slime creature!){:jtJJ(unaware, daz…)_Your spectral weapon shares its damage with you!  You puncture the enormous slime creature!  The enormous slime creature is heavily wounded.hits the enormous  slime creature from afar.  The enormous slime creature is distracted by your dazzling golden aura.----4.1){:j}){:j{ _You block the lindwurm's attack. x2; The lindwurm closely misses you.){:jE{  You puncture the enormous slime creature!  The enormous slime creature snaps out of its daze.  The enormous slime creature quivers.){:j.){:j5I JJ The enormous slime creature is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature from afar.){:jc8----8 (0.7){:j'){:jEN _The enormous slime creature hits you but does no damage.*{:j=ji  You puncture the enormous slime creature!  You headbutt the enormous slime creature!*{:j< _The enormous slime creature hits you but does no damage.  You puncture the enormous slime creature!  You headbutt the enormous slime creature!  The enormous slime creature is heavily wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature from afar!6-=5.5 _You block the lindwurm's attack. x2; The lindwurm claws you.*{:j _  You completely miss the enormous slime creature.*{:jm'  JJ1 unaware, 1 daze…)The enormous slime creature is severely wounded.  The slime creature is distracted by your dazzling golden aura.  The enormous slime creature closely misses you.  You block the lindwurm's attack. The lindwurm barely misses you.*{:j( V7=6.2*{:j0 *{:j55 @ _The lindwurm claws you but does no damage.*{:jg8  You puncture the enormous slime creature!*{:jvYou puncture the enormous slime creature!  The enormous slime creature is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature from afar!  The slime creature is no longer dazed.  The slime creature is distracted by your dazzling golden aura.*{:jvc8=8 (0.6*{:j*{:jYE _You block the enormous slime creature's attack.+{:j <d  You hit the enormous slime creature.  You headbutt the enormous slime creature!+{:jK You hit the enormous slime creature.  You headbutt the enormous slime creature!  The enormous slime creature is almost dead.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the enormous  slime creature from afar!  The lindwurm bites you but does no damage.+{:jLa0--7.5 (0.7+{:jT+{:jX9 _You block the lindwurm's attack. x2+{:jXi  You puncture the enormous slime creature!  You headbutt the enormous slime creature.+{:jipcatching breath, ally target)You puncture the enormous slime creature!  You headbutt the enormous slime creature.  The enormous slime creature is almost dead..enormous slime creature hits you!!+{:jq *****The lindwurm breathes flames at you.+{:jP@'...+{:j79/116 ------1=====8.2+{:j+{:j > _The blast of flame hits you. You resist.+{:j 8  You puncture the enormous slime creature!+{:jJJJ(unaware, daz…)J2 figment) _The blast of flame hits you. You resist.  You puncture the enormous slime creature!  The enormous slime creature is almost dead.!slime creature is no longer dazed.+{:jG80------2====--9+{:jl+{:j] _The enormous slime creature is distracted by your dazzling golden aura.,{:j $You catch the helpless enormous slime creature completely off-guard!  You puncture the enormous slime creature!,{:j| .  You kill the enormous slime creature!,{:j ...#########)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.,{:jn10--5---9.5 (0.6,{:j,{:j9 _You block the lindwurm's attack. x3-{:j?  You hit the lindwurm. You headbutt the lindwurm!-{:ji( (   dancing +2 spear of Poverty {spect, r…)The lindwurm is moderately wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm.  The slime creature closely misses your dancing +2 spear of Poverty {spect,rElec Int+2 Dex+4}.  The slime creature hits your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4} but does no damage.-{:jC-30.1-{:j5%-{:j)9 _You block the lindwurm's attack. x3-{:jP  You closely miss the lindwurm. Your headbutt misses the lindwurm.-{:j`-1 ally target, 2 …)The lindwurm is moderately wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm.  The slime creature hits your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}.-{:jb&7-{:jj-{:j'oF _Your spectral weapon shares its damage with you!-{:jI U  You hit the lindwurm but do no damage.-{:j uYou hit the lindwurm but do no damage.  The lindwurm is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm  but does no damage.  You block the lindwurm's attack.  The lindwurm claws you but does no damage.-{:j D21.3-{:j -{:j 6 _You block the lindwurm's attack..{:jHU  You hit the lindwurm but do no damage..{:j{WMJJunaware, 1 daze(catching breath)The lindwurm is moderately wounded.The slime creature closely misses your dancing +2 spear of Poverty {spect,  rElec Int+2 Dex+4}.  The slime creature is distracted by your dazzling golden aura..{:j$[ *****The lindwurm breathes flames at you..{:j]5@'....{:j:6n79--==2.0 (0.7.{:j?.{:j|E> _The blast of flame hits you. You resist..{:j-U  You hit the lindwurm but do no damage..{:j;  The lindwurm is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm  but does no damage..{:j<4--6 (0.6.{:jF.{:jK  The slime creature misses your dancing +2 spear of Poverty {spect, rElec Int+2 _Dex+4}..{:jV`  You completely miss the lindwurm.You headbutt the lindwurm, but do no damage..{:jx  The lindwurm is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm  but does no damage..{:jW 80--3.2 _You block the lindwurm's attack. x3.{:j! h  You closely miss the lindwurm. You headbutt the lindwurm..{:j0 _You block the lindwurm's attack. x3  You closely miss the lindwurm. You headbutt the lindwurm.  The lindwurm is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm  but does no damage..{:j1 G19 (0.7.{:j; .{:j>  The slime creature hits your dancing +2 spear of Poverty {spect, rElec Int+2 _Dex+4} but does no damage./{:j)  You puncture the lindwurm!/{:j  The lindwurm is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the lindwurm!/{:jR}22===4.5 (0.6/{:j/{:j9 _You block the lindwurm's attack. x3/{:j $You hit the lindwurm. You headbutt the lindwurm!/{:j $You kill the lindwurm!/{:jD.J/{:jŽ@.J/{:j?a3 slime creatures (1 unaware, 1 daze…) /{:jd 1=-7-5.1 _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears./{:j& _Your Shields skill increases to level 14!/{:jr  You puncture the slime creature!  You headbutt the slime creature, but do no damage./{:jR` ((   dancing +2 spear of Poverty {spect, r…)The slime creature is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar!/{:j~83=2==8 (0.7 _The slime creature hits you but does no damage.0{:j30{:j0{:jc!0{:j/  You puncture the slime creature!0{:j9  The slime creature is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar.0{:jm4=1-0{:j&6.4 (0.60{:j0{:j< _You block the slime creature's attack.0{:j? $You puncture the slime creature! '  You kill the slime creature! .JYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.  2 slime creatures (1 figment)  The slime creature is no longer dazed.50---7.0 _The slime creature hits you but does no damage.1{:j/  You puncture the slime creature!1{:jl J(Junaware, 1 dazed…)(   dancing +2 spear of Poverty {spect, r…)The slime creature is heavily wounded.1{:jJzYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar.1{:jzZ1==61{:j1{:jT _The slime creature is distracted by your dazzling golden aura.1{:j~ $You impale the slime creature!!1{:j@s .  You kill the slime creature!1{:j J   slime creature  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.1{:j j6=-8.21{:j([ _The slime creature hits you but does no damage.2{:jrP  You puncture the slime creature! You headbutt the slime creature!2{:j57 ( (   dancing +2 spear of Poverty {spect, r…)The slime creature is heavily wounded.2{:j\7==82{:jC  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime _creature from afar.2{:js  You barely miss the slime creature. You headbutt the slime creature!2{:jwl  The slime creature is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the slime  creature from afar!8=9.42{:j"< _You block the slime creature's attack.2{:j $You puncture the slime creature!2{:js .  You kill the slime creature!2{:jJ12{:j.98-40.02{:j2{:j;] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.2{:j|  ##### #...# #...# #...# #...+ #...#  #.@$####  #####$#..###  #.....'....### +.....#......########.# #......# #...#########2{:j# 2{:j 92=--1.0 (1.02{:j 2{:j8 2{:j z40691-2.0 (22{:j" 2{:j @ _You now have 2406 gold pieces (gained 22).2{:jk  ##### #...# #...# #...# #...+ #@..#  #..$####  #####$#..###  #.....'....### +.....#......########..# #......# #...#########2{:je( 2{:j@) g24062=3.0 (12{:j]/ 2{:jj3 3{:j_3{:j03{:jD3{:jJ3{:jk3=3{:j4=3{:j.3053{:j3{:j######...# #...# #...# #...+ #...# #..@####6.0 (33{:jC#####$#..#.....'..+.....#......####### #......##...######### 3{:j3{:jG3{:j@ _You now have 2430 gold pieces (gained 24).3{:j #####...+#...#########@#..####.....'....###+.....#......##.......##7=3=7.0 (13{:ji3{:j  You now have 2435 gold pieces (gained 5).58=8.0 (23{:j3{:j]G _There is an open door, spattered with blood here.5{:js+5{:j+5{:j,5{:j;5{:j?%95{:j?5{:jD5{:jhE+100/1165{:j4N5{:jO^1=5{:jOm3=4=4=5{:jn5{:jo%55{:jM{67=5{:j ~5{:jY~g8==5{:j-5{:j5{:j&105{:j\,5{:ju15=5{:j2=3=4 _You start resting.HP restored.5{:ju6=62.0 (14.0)5{:jw==3.0 (15 _5{:j9{:j9{:j9{:jp9{:jj9{:j,,9{:j˓6=9{:j)9{:j9{:jJ9{:j:B9{:j,9{:j9{:j9{:j9=9{:jd7====8==9==10/21==9{:jjB9{:j9{:jd11=9{:j/ ,9{:j 9{:j,9{:jW9{:jR9{:j1,9{:j9{:jg9=9{:j>9{:j-9{:j9{:j9{:j4!9{:j!M2=9{:jP"9{:j%9{:j&9{:j'9{:j*9{:j*9{:j|+9{:j.9{:jj/,9{:j29{:j69=9{:j79{:j;9{:j<,9{:j@9{:j/AM3=9{:jA9{:jZ9{:j.]9{:j ^9=9{:j`9{:jb,9{:jd9{:jen9{:joN4==9{:j]p9{:juB9{:jVz9{:jz9{:jv{9{:j9{:j,9{:jf==9{:jCc5=9{:jX9{:j9{:j9{:j]9{:j5,9{:j9{:jB9{:jtO=9{:j6=9{:jB9{:j,9{:j9{:j?9{:j9{:jC=7==8==9{:j9{:j",9{:js+9=9{:j,9{:jr/,9{:j09{:jN39{:j39{:j{==9{:j>9{:j>9{:jA9{:jDBL20=9{:jB9{:jF,9{:jG9{:jJ9{:jJ9{:j[K9{:j5OB9{:jU9{:j W9=9{:jW9{:j[B9{:j4n _You start resting.Magic restored.9{:j9{:jگ452.0 (891==3.0 (90 _9{:j͵:{:j:{:j X:{:jl P==:{:jv :{:jc#...# #...# #...# #...+ #...# #...#### #####'#..### #.....'....### +@....#......#7.0 (4.0) #######......# #......# #...#### ##### :{:j`0:{:jB f##.#)'##':{:jSP A8.0 (1:{:jSU :{:jW ! _You open the door.:{:j\\ J _Found a great sword.;{:jI;{:j޳;{:j _  There is an open door here. _;{:j  #...# #...# #...###+##...+... #...##.. #...#### #.#####'#..### #.#.....'....### #@'.....#......#60.0 (2 ##......# #......#  #...####  #####;{:j;{:j;{:jT _You see here a +0 great sword.={:jT={:jU={:j0 _### #...## ##+##.  ......##+##...+ ..........#...# ..#...#### 3.0 (3.#####'#..### #.#.....'....###)'.....#......##########......##......#>{:j>{:j8>{:jJ>{:j9 >{:jL>{:jPB>{:jJ!1  You open the door.  You encounter an ironbound convoker. It is wielding a +0 great mace.#########  #p..#...#  # #...#...# ##+##. ...#...# ......##'##...+ ........@.#...# ##+###...#...#### #.#####'#..### #.#.....'....####)'.....#########......# p   ironbound convoker (asleep)#......##...####>{:j!######>{:ja4 p4.0 (1pchanting recall)The ironbound convoker shouts!>{:jT55===5.0 (2>{:j<>{:jey _The ironbound convoker begins to recite a word of recall!?{:j####### #p # #...###+##.#...#...#.....##@##...+........ ##+###...#...#### ?{:j#####'#..###.#.....'....##)'.....########......####?{:jN?{:j[5---6.0 (1?{:j?{:jKQ _There is an open door here.?{:jO ####### #p # ##+##.#.@.#...#.....##'##...+..........#...# ##+###...#...#########'#..###.#.....'....##)'.....########...?{:jS ?{:j,U I---7 _?{:j\ ?{:j_ @{:j ####### #p # ##+##.#...#...###'##...+..........#...###+###...#...#########'#..### .#.....'....##)'.....########@{:j  pThe ironbound frostheart is recalled. The centaur warrior is recalled.  The ironbound convoker is recalled.@{:jT- @{:j-cppfrostheart@{:j-c   centaur warrior (launcher)pp 2 ironbound convokers (1 catching bre…)@{:j-You encounter an ironbound frostheart and a centaur warrior.The centaur warrior is carrying a +0 orcbow.You block the ironbound convoker's attack.@{:j4;*@{:jH strong, 1 caThe ironbound convoker casts a spell at the ironbound convoker.@{:j%p@{:j@{:j0===8@{:jW@{:j D _The ironbound convoker seems to grow stronger.A{:jl  You skewer the ironbound convoker like a kebab!!!  You headbutt the ironbound convoker.A{:jbz $The ironbound convoker is almost dead.A{:j{Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the ironbound  convoker!A{:j3- #$(   ironbound convoker (strong)(   dancing +2 spear of Poverty {spect, r…)You kill the ironbound convoker!A{:j5+ 2435 6/21 ------------------30======6 (0.6 _You block the centaur warrior's attack. x2A{:j>A{:jCBh _Your Stealth skill increases to level 4!B{:j}  You closely miss the ironbound convoker.You headbutt the ironbound convoker!B{:j@" B{:jkYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses theironbound convoker.   The ironbound frostheart barely misses you.You furiously retaliate!  You headbutt the ironbound frostheart, but do no damage.B{:j X=-----9.2B{:jB{:j@ _You block the ironbound convoker's attack.B{:j47  You barely miss the ironbound convoker.Your headbutt misses the ironbound convoker.B{:jIB  The ironbound convoker is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses theironbound convoker.-----8B{:jJQB{:jYV@ _You block the centaur warrior's attack. x2C{:j}  You impale the ironbound convoker!!  You headbutt the ironbound convoker, but do no damage.C{:j(- .C{:jn(The ironbound convoker is severely wounded.C{:j'cc, unaware, d…)  headbutt the ironbound convoker, but do no damage.  The ironbound convoker is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the ironbound  convoker from afar.  You block the ironbound frostheart's attack.  The ironbound convoker hits you with a +0 morningstar of protection.C{:j71--3---------------------==70.4C{:jC{:j$U _The centaur warrior is distracted by your dazzling golden aura.C{:j{ $You puncture the ironbound convoker!C{:ju .  You kill the ironbound convoker!C{:j  #########......#Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.C{:j2=-1-----3-1.1 (0.7C{:jC{:jB _You block the ironbound frostheart's attack.C{:jz######### #$.c#...## #..p#...###+##.#@..#...# ......##'##...+ ..........#...# ##+###...#.#### #.#####'#..### #.#.....'....### #)'.....#......# #########......# #......#C{:j3K.pC{:jAC{:j3=---2.1 (1.0C{:jP'C{:j *$  Things that are here:C{:j- _7 gold pieces; a +0 morningstar of protection; a +0 ring mailD{:jG ((   dancing +2 spear of Poverty {spect, r…)You closely miss the ironbound frostheart.D{:j \4=-8 (0.7D{:j D{:jR*  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses the _ironbound frostheart.D{:jӥ  You completely miss the ironbound frostheart.You headbutt the ironbound frostheart!D{:jl###  You headbutt the ironbound frostheart!  The ironbound frostheart is lightly wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the ironbound  frostheart.  The ironbound frostheart calls freezing cold from the walls.The frost grips you but does no damage.D{:j @e #(ally target) You are encased in ice.The frost grips your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}!  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} resists.D{:j,####.#####D{:j$.c...@p.(....05--2=-==3.4 (0.6Frozen D{:jF _Your spectral weapon shares its damage with you!D{:jU \  You puncture the ironbound frostheart! You headbutt the ironbound frostheart!D{:jY ! .cThe ironbound frostheart is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} closely misses theironbound frostheart.D{:jg . c)The centaur warrior is no longer dazed.D{:jh w6--=4.1 (0.7D{:jp D{:ju B _You block the ironbound frostheart's attack.D{:j 0  You hit the ironbound frostheart.D{:j 5 cc, unaware, d…)The ironbound frostheart is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the ironbound  frostheart but does no damage.D{:j 7=0----7 (0.6D{:j D{:j U _The centaur warrior is distracted by your dazzling golden aura.E{:j#0  You hit the ironbound frostheart.E{:j frostheart but does no damage. _The centaur warrior is distracted by your dazzling golden aura.!E{:jc2435=-5.4 (0.7E{:jE{:ja _The ironbound frostheart barely misses you.E{:j^I{ $You puncture the ironbound frostheart!E{:jTy '  You kill the ironbound frostheart!E{:jeuc   centaur warrior (launcher, unaware, d…)E{:j_2435 8=1=-6-6.0 (0.6E{:jE{:j"] _Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.E{:j######### #$..#...# # #.c.#...# ##+##.#$@.#...# ......##'##...+ ....#...# ##+###...#...#### #.#.#.....'....### ### E{:jE{:j^10--7.5 (1.5E{:jE{:j$  Things that are here:E{:j}S _4 gold pieces; a +0 ring mailF{:jw   Things that are here: _4 gold pieces; a +0 ring mail  You puncture the centaur warrior!  The centaur warrior snaps out of its daze.e centaur warrior shouts!  You headbutt the centaur warrior.F{:jfc(c  )(   dancing +2 spear of Poverty {spect, r…)e centaur warrior shouts!  You headbutt the centaur warrior.  The centaur warrior is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur  warrior but does no damage.  The centaur warrior hits you but does no damage.F{:j4{1=====8.2 (0.7F{:jF{:jG _The centaur warrior kicks you but does no damage.F{:jݬS  You barely miss the centaur warrior.F{:j_The centaur warrior kicks you but does no damage.  You barely miss the centaur warrior.from afar.  The ice encasing you melts away.F{:jR2==---9F{:jF{:j@ _You block the centaur warrior's attack. x2F{:jnX|  You hit the centaur warrior.  Your headbutt misses the centaur warrior.F{:jl  The centaur warrior is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur  warrior from afar.F{:jpo04--=--9.5 (0.6F{:j}F{:j[ _The centaur warrior hits you! You block the centaur warrior's attack.F{:jZ +  You hit the centaur warrior.F{:j  The centaur warrior is heavily wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur  warrior from afar.F{:j 5--0--80.1F{:j\ V _You block the centaur warrior's attack. x2F{:j` M  You hit the centaur warrior. You headbutt the centaur warrior.F{:j  The centaur warrior is heavily wounded.6-7F{:j F{:j. |  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the centaur _warrior from afar.G{:j9--3.5 (1.0G{:j8G{:jRO  You now have 2456 gold pieces (gained 21).G{:jȰz5610--4.5 (2G{:jҶG{:j#/ _You see here a +0 orcbow.G{:jx M######## #$ # #.).##+##.#$$.#...#......##'##...+#.####G{:j 13===5.5 (1G{:jr H{:j( ######### #@..#...# # #.).#...# ##+##.#$$.#...#  ......##'##...+ ....#...# ##+###...#...#### #.#####'#..### #.#.....'....###  #)'.....#......#H{:jݝ3=6H{:jjk  You now have 2462 gold pieces (gained 6).  Things that are here:H{:j624=7.5 (2H{:jH{:j9 H{:jr'_a +0 great mace; a +0 ring mailH{:j g524626==H{:j ~ _HP restored.  You now have 2469 gold pieces (gained 7).  Things that are here:H{:jF %9H{:j) H{:j ##########)..#...## #.).#...##+##.#@$.90.5 (3......##'##...+..........#########......##......#H{:j)  _a +0 morningstar of protection; a +0 ring mailI{:j######### #)..#...# # #.).#...# ##+##.#)@.#...# ......##'##...+ .I{:j...#...# ##+###.#.#.### I{:jI{:j$W4=1.5 (1I{:jI{:jb&N  You now have 2473 gold pieces (gained 4).I{:jo'4732.5 (2I{:jC1I{:j22 _You see here a +0 ring mail.J{:jXJ{:jYJ{:j,[J{:jS_J{:jcO=J{:jlXJ{:jkm9=J{:jnJ{:jrJ{:jOsJ{:jtJ{:jyJ{:jyI5=J{:jF{J{:jJ{:j|J{:j7J{:jJ{:jJ{:j̇J{:j,J{:j`J{:jJ{:j{9=J{:jJ{:j]J{:ji6=J{:jۤJ{:jJ{:jJ{:jxJ{:jJ{:jJ{:jV,J{:jJ{:j9O=J{:jJ{:j,J{:jhJ{:jj7==J{:jJ{:jBJ{:jJ{:j~J{:jJ{:jABJ{:jJ{:j:==J{:j J{:jY ,J{:jR J{:j%J{:j8S8=J{:jJ{:jJ{:jJ{:jYJ{:j!J{:j"J{:jQ%J{:j[+,J{:j,-J{:j2J{:j39=J{:j6J{:j;J{:ji<J{:j?J{:jI9=J{:jO,J{:jQJ{:jV,J{:juYJ{:j0^,J{:j5`J{:jeJ{:jFf9=J{:jgJ{:jj,J{:j(nJ{:jiqJ{:jqe10/21=J{:jPsJ{:j\v,J{:jwJ{:j~,J{:jrJ{:j,J{:jEJ{:jO=J{:jםJ{:jY,J{:jJ{:jd11=J{:j1J{:j,J{:jJ{:jӹJ{:jJJ{:jJ{:j,J{:jJ{:j}J{:j9=J{:jvJ{:j2=J{:jJ{:j J{:jJ{:jjJ{:jDJ{:jJ{:jeJ{:j,J{:jJ{:j O=J{:j{J{:j*3==J{:j02BJ{:j@d4==J{:jFJ{:jJJ{:jKJ{:jvMJ{:jS,J{:jUJ{:j[,J{:jaJ{:jgJ{:jg:==J{:jlJ{:jqJ{:jVrM5=J{:jsJ{:jxJ{:jlyJ{:j ,J{:jŀJ{:jJ{:j*,J{:jȈJ{:j#e=J{:jp,J{:jJ{:jJ{:j?K6=J{:j`J{:j,J{:jJ{:jrJ{:jآJ{:j`J{:jJ{:j_J{:jJ{:jO=J{:jJ{:j,J{:jJ{:jJ{:juK7=J{:jJ{:jeJ{:jJ{:j!J{:jJ{:jQJ{:j?J{:jJ{:jJ{:jOJ{:jJ{:jX2=J{:jJ{:j J{:jJ{:jdJ{:jJ{:jK8=J{:jJ{:jg",J{:j$J{:j(J{:j_)J{:j+J{:j0,J{:j2J{:j7J{:j:89=J{:j:J{:j>J{:jT?J{:jAJ{:jFJ{:jVGK9=J{:j;IJ{:jNJ{:jNJ{:jPJ{:jmU,J{:jKWJ{:ji[J{:j[J{:j]J{:jaJ{:jVb9=J{:jdJ{:jxhJ{:jhJ{:jjJ{:jnJ{:jqoL20=J{:jpJ{:ju,J{:jvJ{:jg{,J{:j`~J{:jՁJ{:j?J{:jJ{:jŠJ{:jP9=J{:jgJ{:jJ{:jJ{:jzJ{:j9n _You start resting.Magic restored.J{:j590.5 (98.0)1==1.5 (99 _J{:jJ{:j J{:j J{:j4 J{:j J{:jV J{:j<- ==J{:j. J{:j0 J{:j64 J{:j4 J{:j"= J{:jC BJ{:je J{:jMj J{:jm J{:jt J{:j]u J{:jw J{:j} J{:j~ J{:jҀ J{:j J{:j} J{:j5 J{:j J{:jj J{:j` J{:j J{:j J{:jy J{:j ,J{:j J{:j^ J{:j̡ J{:j J{:jԶ J{:j J{:j J{:j ,J{:j J{:jM ,J{:j J{:j+ ,J{:j J{:j J{:j J{:j J{:j BJ{:j J{:jL J{:j J{:j/ J{:j J{:j J{:j ,J{:j J{:jj J{:j J{:ja J{:jBJ{:jJ{:j6J{:j J{:jJ{:j!,J{:j%J{:jy(J{:j(J{:ja*J{:jr.J{:j#/J{:j4J{:j':J{:j:J{:j<J{:jAJ{:j^BJ{:jDJ{:j_IJ{:jIJ{:jVQBJ{:jW`J{:j[h,J{:jLkJ{:jp,J{:jprJ{:j~wJ{:jhxJ{:jyJ{:j~J{:j~J{:j~J{:jߒJ{:jJ{:j~J{:jJ{:j.J{:jJ{:jدJ{:jJ{:jtJ{:jeJ{:jJ{:jYJ{:jJ{:j,J{:jGJ{:j,J{:jJ{:j0J{:jJ{:jJ{:j.J{:jJ{:jAJ{:jp,J{:jaJ{:j,J{:jzJ{:j,J{:jJ{:j,J{:jJ{:j,J{:jJ{:jJ{:jtJ{:jJ{:jJ{:jJ{:j J{:j,J{:jIJ{:j!J{:j"J{:j$J{:j(,J{:j*J{:j.,J{:jl0J{:j5,J{:j*7J{:j;J{:jH<J{:jz=K{:jK{:j K{:j{K{:j,K{:jdK{:jQ,K{:jK{:j,K{:j8K{:j#,K{:j&K{:j)K{:jz*K{:j,K{:j0,K{:j;3K{:j7,K{:jG9K{:j@=K{:j=K{:jo?K{:j~CK{:jCK{:jGK{:jMK{:jNK{:jPK{:jIVK{:jVK{:jYK{:j2^K{:j^K{:j`K{:jeK{:jfK{:jgK{:j)lK{:jlK{:jrnK{:jm,K{:j܆K{:j,K{:jK{:j|BK{:j9,K{:jK{:jK{:jNK{:jK{:jۥ,K{:jRK{:jK{:jZK{:jбK{:jK{:jK{:jK{:j,K{:jK{:j|K{:jK{:jK{:j,K{:jrK{:je,K{:jK{:jBK{:j5K{:jK{:jK{:jBK{:j,K{:jK{:jgW _You start waiting.K{:j (690K{:j .1.5 (100.0)K{:jK{:j# _Done waiting.K{:jIK{:jXK{:j@  There is an open door here.K{:jK _K{:jc ##########)..#...## #.).#...# ##+##.#)[.#...# ......##'##...+ .........@#...# 3.5 (2.0)##+###...#...#### #.#####'#..### #.#.....'....####)'.....#......##########......#  #...#########K{:jK{:jCL{:jQ _L{:jW L{:jX L{:j] ,L{:jc ,L{:je L{:jh L{:jt BL{:j z  ### #.#)..#...# #.#.).#...# ###+##.#)[.#...# .......##'##...+ ...#...#6.5 (3 ..##+###...#...#### #.#####'#..### #.#.....'....### L{:jz o#)'.....#......# #########......#  #......#  #...####  #####L{:j{ L{:j L{:j؎ M{:j  ########### #.#)..#...# #.#.).#...#####+##.#)[.#...###'##...+..........#...# ...##+###...#...#### # #.#####'#..### #.#.....'....### #)'.....#......# #########......#  #......#  #...#### M{:j M{:j+7.5 (1M{:jFM{:jN{:j########### #.#)..#...# #.#.).#...######+##.#)[.#...#........##'##...+.....#...###+###...#...##### #.#####'#..### #.#.....'....## #)'.....#...... #########...... #...... #...### #####N{:j{N{:j&8N{:jN{:jƛO{:j uO{:j O{:j^ O{:j O{:j O{:j O{:j O{:j O{:j O{:j& ############.#)..#...# #.#.).#...# #####+##.#)[.#...# #........##'##...+ .............#...# ....##+###.@.#...#### 702.5 (4.# #.#####'#..###  #.#.....'....### #)'.....#......##########......# #......#O{:j' l#...######### O{:j( O{:j0 O{:j4 P{:jP{:jP{:jP{:jVP{:j@  There is an open door here.P{:j[ _############.#)..#...##.#.).#...#  #####+##.#)[.#...#  #........##'##...+  .............#...#  ....##+###...#...####  .# #.#####'#..### #.#...@.'....#9.5 (7 #)'.....#......# #########......#  #......# #...######### Q{:jQ{:jvQ{:jEQ{:jQ{:jQ{:j,Q{:jV  There is an open door, spattered with blood here.Q{:jQ{:jG _Q{:j~Q{:j###########  #.#)..#...#  #.#.).#...# #####+##.#)[.#...# #........##'##...+ .............#...# ....##+###...#..@#### 11.5 (2 .##.#####'#..### #.#.....'....### #)'.....#..##########......##......##...#########Q{:jOQ{:j IQ{:jk Q{:jw Q{:jז ,Q{:je XQ{:j  _You open the door.  Found a warped great sword.Q{:jɳ Q{:jϴ  _Q{:jk Q{:j  ####+## .......###########....... #.#)..#...#....... #.#.).#...#..).... ####+##.#)[.#...#...........##'##...@.......5.5 (4...........#...######## ...##+###...#...#### ##.#####'#..####.#.....'....####)'.....#......##########......##......##...####Q{:jx Q{:jO Q{:jC Q _There is an open door here.R{:j } _Found a pair of boots.R{:jѭ $       #####+####   #........#  ###########........#   #.#)..#...#........#   #.#.).#...#[#  8.5 (3 #+##.#)[.#...#........#  ..##'##...'........# .........#...########## ##+###...#...####  #.#####'#..###   #.#.....'....###   #)'.....#......#   #########......#   R{:j R{:j _You see here the +1 great sword of the Demagogue {drain, Fly rF+}.S{:j The +1 great sword of the Demagogue {drain, Fly rF+}. A sword with a very long, heavy blade and a long handle. Base accuracy: -3 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.Your skill: 0.0At 100% training you would reach 20.0 in about 2.4 XLs.Current attack delay: 1.8. Damage rating: 23 (Base 17 x 110% (Dex) x 118% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals anadditional one-quarter of any damage that pierces defenders' armouras well as a flat 2-4 damage, and also weakens them slightly. Fly:It grants you flight. rF+:It protects you from fire. If you switch to wielding this weapon: Your EV would increase by 1.0 (9.8 -> 10.8). Your SH would decrease by 26.4 (26.4 -> 0.0). (g)et.Y{:j-Y{:jY{:jM  Bob0923 the Blocker  Minotaur of Gozag Gold: 2473  Health: 116/116 ========================  Magic: 21/21 ========================#####+####  AC: 38Str: 26#........#  EV: 9Int: 7###########........#  SH: 26Dex: 14#.#)..#...#........#  XL: 13 Next: 39% Place: Vaults:1#.#.).#...#..@....[#  Noise: ---------  Time: 14718.5 (3.0) #+##.#)[.#...#........#  h) +2 spear of Poverty {spect, rElec Int+2 .....##'##...'........#  Throw: 7 throwing nets {:j40m.........#...########## ##+###...#...#### #.#####'#..###  #.#.....'....###  #)'.....#......#  #########......#   _There is an open door, spattered with blood here. _You open the door. _Found a warped great sword. _There is an open door here. _Found a pair of boots. _You see here the +1 great sword of the Demagogue {drain, Fly rF+}.Y{:jY{:j+9.5 (1Y{:jY{:j Y{:jr_c - the +1 great sword of the Demagogue {drain, Fly rF+}Z{:jUZ{:jZXZ{:jnnZ{:jZ{:j    #####+####  #........#  ###........#  #)..#...#........#  #.).#...#.......@#  24.5 (5)[.#...#........#  ##'##...'........#  #...##########  #...#...####  #.#####'#..###  #.#.....'....###  #)'.....#......#  #########......#   _You see here a +0 pair of boots.\{:j _\{:j,\{:j\{:j\{:jtX\{:j,\{:j\{:jJ! _You open the door.\{:j J  Found a stone staircase leading down.\{:jq  You encounter an ironbound beastmaster and 2 dire elephants.The ironbound beastmaster is wielding a +1 heavy trident.\{:j #. .. #. . #.###.  #....#  #..>.# # \{:jM1 #....#Y#?..  #......pY..  #####@####  #........#  ###########........#  #.#)..#...#........#  #.#.).#...#.......[# #.#)[.#...#........# YY 2 dire elephants (trample, fast, asle…)...##'##...'........# p   ironbound beastmaster (polearm, asleep).......#...##########   +###...#...####   \{:j+6 c8.5 (4  Found a scroll labelled ADEATEU FY FAC.  The dire elephant trumpets! The ironbound beastmaster shouts!  The dire elephant trumpets! You hear a shout!\{:j/H.Y\{:j1/p.\{:jMBs YYY)p)c   centaur warrior (launcher)You encounter a centaur warrior. It is carrying a +0 orcbow.\{:j^LK ))))\{:j4MbThe centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.\{:j^Y.Y.\{:j?A ....  \{:jYou block the arrow.\{:jzJ====9.5 (5\{:j\{:j` _You hear a shout!\{:jQ _There is an open door here.]{:jgP?  You perforate the dire elephant like a sieve!!!!]{:jY .cThe dire elephant is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} barely misses thedire elephant.]{:jZ2Y.]{:j1^-p.]{:jȅ((   dancing +2 spear of Poverty {spect, r…)9/21 --------------==30.1 (0.6 _You block the dire elephant's attack. x2]{:jP"  You hit the dire elephant..chit the dire elephant.completely missesthe dire elephant.  The dire elephant barely misses you.furiously retaliate!0------------------------=-----7]{:j]{:jdg _You headbutt the dire elephant, but do no damage.^{:j[q  You barely miss the dire elephant. You headbutt the dire elephant!^{:jUv5.Y _You headbutt the dire elephant, but do no damage.  You barely miss the dire elephant. You headbutt the dire elephant!  The dire elephant is severely wounded.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant from afar.  The ironbound beastmaster hits you from afar with a +1 heavy trident.^{:j ))You block the dire elephant's attack. x2; The centaur warrior shoots an arrow.^{:jx ,..^{:j 5-=----1.4 (0.7^{:jn, @ _You block the arrow._{:jI  You hit the dire elephant. You headbutt the dire elephant._{:jA (_{:jp.  The dire elephant is almost dead._{:jYou hit the dire elephant. You headbutt the dire elephant.  The dire elephant is almost dead.r dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant from afar.  The dire elephant tramples you but does no damage.  The dire elephant trunk-slaps you but does no damage._{:j9 , ally target) The centaur warrior shoots an arrow.  The arrow hits your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}!!_{:ji02---=2.1 _Your spectral weapon shares its damage with you!_{:j  You hit the dire elephant but do no damage.Your headbutt misses the dire elephant._{:j9 (.  The dire elephant is almost dead._{:j cYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage._{:j! ( c 2 centaur warriors (launchers, 1 ally…You encounter a centaur warrior. It is carrying a +0 orcbow.You block the ironbound beastmaster's attack._{:j ))You block the dire elephant's attack. x2; The centaur warrior shoots an arrow._{:j2 ,.._{:j(4 b3---7 (0.6_{:j]A _{:jN * _You block the arrow.`{:jpry  You hit the dire elephant but do no damage.You headbutt the dire elephant, but do no damage. (.  The dire elephant is almost dead.(.`{:jT?  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage. ))))The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.`{:j?M>c`{:jN{ ....  You block the arrow. You block the dire elephant's attack.`{:jRPy------------3.4 (0.7`{:jo`{:jkyK _The dire elephant trunk-slaps you but does no damage.`{:jùZ  You hit the dire elephant but do no damage.`{:j\.`{:jQ' () The dire elephant is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage. ))) The centaur warrior shoots an arrow.  The arrow hits your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}!a{:jib ...  Your spectral weapon shares its damage with you! )The centaur warrior shoots an arrow.  The arrow completely misses your dancing +2 spear of Poverty {spect, rElecInt+2 Dex+4}.a{:j5RYpa{:j{La (The arrow hits you but does no damage. You block the dire elephant's attack.  The dire elephant barely misses you. You furiously retaliate!  You headbutt the dire elephant, but do no damage.a{:jMf93/116 --==4.1a{:jpa{:j v' _You hear a shout!a{:j6 )  You hit the dire elephant.a{:j } (.  The dire elephant is almost dead. cYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.a{:jd  c 3 centaur warriors (launchers) You encounter a centaur warrior. It is carrying a +0 orcbow.a{:j$  ))))The centaur warrior shoots an arrow.  The arrow closely misses your dancing +2 spear of Poverty {spect, rElec Int+2Dex+4}.a{:j 7 block the arrow.  The dire elephant tramples your dancing +2 spear of Poverty {spect, rElec Int+2Dex+4}!!  Your spectral weapon shares its damage with you!  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} is shoved  backwards!a{:j S ..Y.Y.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} is destroyed!The dire elephant barely misses you. You block the dire elephant's attack.a{:j 8)a{:jlF &.a{:jaG 86----1=8a{:jCS a{:jQc a _The centaur warrior shoots an arrow. The arrow hits you but does no damage.b{:jz  You hit the dire elephant but do no damage.You headbutt the dire elephant!b{:j .cThe dire elephant is almost dead.b{:jS1p.b{:jT.cb{:jeelephant but does no damage.  You block the dire elephant's attack. x2  The dire elephant tramples your dancing +2 spear of Poverty {spect, rElec Int+2Dex+4}!!r spectral weapon shares its damage with you!  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} holds its ground!b{:jΜ  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} is destroyed!b{:j^a)))))))b{:j{7o.@.....b{:j969-----0-====5.5b{:jCb{:jGx _The centaur warrior shoots an arrow. The arrow closely misses you.b{:j Z  You hit the dire elephant but do no damage.b{:j .cThe dire elephant is almost dead.b{:j  .cYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.  The dire elephant tramples you. You hold your ground!b{:j ((   dancing +2 spear of Poverty {spect, r…)b{:j )You block the dire elephant's attack. The centaur warrior shoots an arrow.b{:jqK.Yb{:juz .cYou block the arrow.b{:j'[  The ironbound beastmaster hits you but does no damage.b{:jĈy---===-6.2b{:jb{:j' _You hear a shout!c{:j\ )  You hit the dire elephant.c{:j+  c{:j  The dire elephant is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant from afar.c{:j >cYou hear a shout!c{:j j--8 (0.6c{:j 5 c{:jm9 > _You block the dire elephant's attack. x4f{:j@  You hit the dire elephant but do no damage.You headbutt the dire elephant, but do no damage.f{:j .cThe dire elephant is almost dead.f{:j #. ..  #.   #.###.  #....#  #..>c# #  #..cc#.#?..  #..YYp..... #####'####  #...@(...# ###########........#  #.#)..#...#........#  #.#.).#...#.......[# +##.#)[.#...#..# ....##'##...'.# .....#...########## #+###...#...####   #.#####'#..###  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.f{:jV .cThe dire elephant tramples you. You stumble backwards! cYou block the dire elephant's attack.f{:jY3c.f{:j.f{:j*Y   dire elephantcc 5 centaur warriors (launchers, 1 f…)f{:jC ccYYou encounter a centaur warrior. It is carrying a +2 heavy shortbow.f{:jDQ--7.4f{:jRf{:jsD _The centaur warrior shimmers and splits apart.g{:j  $You hit the dire elephant. You headbutt the dire elephant.g{:jc z .You kill the dire elephant!g{:j~/' g{:j/Wp   ironbound beastmaster (polearm)ccccc 5 centaur warriors (launchers, 1 f…)  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} disappears.g{:jM )))The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.g{:j5p.g{:jG.$g{:j7)g{:j S.cg{:j $You block the arrow. The centaur warrior shoots an arrow. You block the arrow.g{:j2473 70-43==8.0g{:j1= _You hear a shout!l{:j9e:>l{:jqc 4 centaur warriors (launchers)l{:j݊8))l{:jc,cl{:jx.Yl{:jBc.l{:j c.> .cl{:j*lYou feel much better. The centaur warrior shoots an arrow. You block the arrow.l{:jQ.cl{:j#$ c.Y   dire elephant (trample, fast)p   ironbound beastmaster (polearm)cccc 4 centaur warriors (launchers)You block the dire elephant's attack. x2l{:jv%p101/116======-9.0 (1.0l{:jt0l{:j4< _The centaur warrior leaves your sight.n{:jv  You hit the dire elephant but do no damage..c cYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant from afar.cpn{:jX;.c(c 5 centaur warriors (launchers, 2 f…)(   dancing +2 spear of Poverty {spect, r…)n{:jE2=======--6 (0.6n{:jun{:j̔> _You block the dire elephant's attack. x2n{:j Z  You hit the dire elephant but do no damage.n{:j Z .  The dire elephant is lightly wounded.n{:j! c>.c.cn{:j3- ' n{:j. c. 4 centaur warriors (launchers, 2 fiYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.n{:j0 3=-40.3 (0.7n{:jLK n{:jO > _You block the dire elephant's attack. x2o{:j  You hit the dire elephant but do no damage.You headbutt the dire elephant, but do no damage.o{:jn  The dire elephant is lightly wounded.o{:j1co{:j" c.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant from afar!o{:jf:>o{:j<  #.   #.###.  #..c.#  #.c>.# #  #.ccc#.#?..  #..pc...... #####Y####  #..(.....# ###########..@.....# o{:j( #.#)..#...#........#  #.#.).#...#.......[# #+##.#)[.#...#..# .....##'##...'.# .....#...########## ##+###...#...#### o{:jl  #.#####'#..### o{:j{ 2 centaur warriors (launchers, 1 figm #.#.....'....###o{:j#K  You block the ironbound beastmaster's attack.o{:j.> ##$Y.The dire elephant tramples you!! You stumble backwards!85/116 ----1===o{:j40 1.0o{:j;o{:j@b _You block the dire elephant's attack. The centaur warrior leaves your sight.o{:j U  You completely miss the dire elephant.o{:ji   .cThe dire elephant is lightly wounded.c.co{:j( .c 3 centaur warriors (launchers, 1 figYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.  You block the dire elephant's attack. The dire elephant barely misses you.o{:jLB6------6 (0.6 _You furiously retaliate! You headbutt the dire elephant.o{:j Z  You hit the dire elephant but do no damage.o{:j $cThe dire elephant is lightly wounded.o{:j C.co{:jӮ O.co{:j pYou hit the dire elephant but do no damage.The dire elephant is lightly wounded..trunk-slaps you but does no damage.o{:j yp   ironbound frostheartccc 3 centaur warriors (launchers, 1 fi(…)7=0---o{:jv !2.2o{:j o{:jF f _You encounter an ironbound frostheart.p{:j4c  You hit the dire elephant but do no damage.You headbutt the dire elephant! cThe dire elephant is moderately wounded. . c 4 centaur warriors (launchers, 1 fYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant!)p{:j. c. 3 centaur warriors (launchers, 1 fiThe centaur warrior shoots an arrow. You block the arrow.  You block the dire elephant's attack. x28===8p{:jF= _You hear a shout!p{:j  You hit the dire elephant.  You headbutt the dire elephant, but do no damage.p{:j p.  The dire elephant is moderately wounded.p{:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} completely missesthe dire elephant.p{:jM8)p{:j2cp{:j ..c 4 centaur warriors (launchers, 1 fThe centaur warrior shoots an arrow. The arrow hits you but does no damage.  The dire elephant barely misses you. You furiously retaliate!  You headbutt the dire elephant.p{:j4(3.4p{:jp{:jܶK _The dire elephant trunk-slaps you but does no damage.p{:jI  You hit the dire elephant. You headbutt the dire elephant.p{:jQ  The dire elephant is moderately wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.p{:j8)p{:j?Ggcpp{:j|W0 p.p(unaware, dazed)The centaur warrior shoots an arrow. You block the arrow.  The ironbound frostheart is distracted by your dazzling golden aura.p{:jY594.1 (0.7p{:jtp{:jx> _You block the dire elephant's attack. x2p{:jQ  You hit the dire elephant but do no damage.You headbutt the dire elephant!p{:jV .cThe dire elephant is heavily wounded.p{:j~   Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant.  You block the dire elephant's attack.90---8p{:j p{:j K _The dire elephant trunk-slaps you but does no damage.p{:j1 Q  You barely miss the dire elephant.p{:j! 8.p _The dire elephant trunk-slaps you but does no damage.  You barely miss the dire elephant. but does no damage.  The ironbound frostheart is no longer dazed.p{:jz& .cYou block the ironbound beastmaster's attack.  The centaur warrior unwields a +0 orcbow.p{:j5 pYou block the centaur warrior's attack. x2  You block the dire elephant's attack.p{:j7 ^1--5.4 (0.6p{:j E p{:jj K _The dire elephant trunk-slaps you but does no damage.p{:j  You hit the dire elephant but do no damage.You headbutt the dire elephant.p{:jYou hit the dire elephant but do no damage.headbutt the dire elephant.  The dire elephant is heavily wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant.block the centaur warrior's attack. x26.1 (0.7p{:j#p{:j)> _You block the dire elephant's attack. x2q{:jl  You hit the dire elephant but do no damage.You headbutt the dire elephant.q{:jAYou hit the dire elephant but do no damage.You headbutt the dire elephant.  The dire elephant is heavily wounded. but does no damage.ironbound beastmaster's attack.q{:jO}2=1=7 (0.6q{:jq{:j@ _You block the centaur warrior's attack. x2q{:j#  You hit the dire elephant but do no damage.You headbutt the dire elephant!q{:j   The dire elephant is severely wounded.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.3=0-7.3 _You block the dire elephant's attack. x2q{:j  You hit the dire elephant but do no damage.You headbutt the dire elephant!q{:jM #.###.  #....#  #.c>.# #  #.c.c#.#?..  #..ccp..... #####p####  #..(Y....# ###########...c....#  #.#)..#...#.@......#  #.#.).#...#.......[# ##+##.#)[.#...#..# ......##'##...'.# .....#...########## ##+###...#...####   #.#####'#..###  #.#.....'....###  #)'.....#......#  You headbutt the dire elephant!  The centaur warrior hits you but does no damage.block the centaur warrior's attack. The dire elephant tramples you..Y88-9 _You stumble baq{:jo5ckwards! You block the dire elephant's attack.q{:j} Z  You hit the dire elephant but do no damage.q{:j .cThe dire elephant is severely wounded.q{:j $pYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.q{:j C.cq{:jפ >8.5q{:j^ q{:j > _You block the dire elephant's attack. x2r{:jN  You barely miss the dire elephant.You headbutt the dire elephant, but do no damage. .cThe dire elephant is severely wounded. .  centaur warrior's attack. x2  The dire elephant tramples your dancing +2 spear of Poverty {spect, rElec Int+2Dex+4}!!  Your spectral weapon shares its damage with you!  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} holds its ground!$c p.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} is destroyed! .i…)The ironbound beastmaster hits you from afar with a +1 heavy trident!!51---------==9.1r{:jr{:j$1 _The dire elephant trumpets!r{:jW  You hit the dire elephant but do no damage.You headbutt the dire elephant, but do no damage.r{:j .cThe dire elephant is severely wounded.r{:j   #....#  #.c>.# #  #.c.p#.#?..  #..c....... #####c####  #...pc...# ###########..Y.....#  #.#)..#...#..c.....#  #.#.).#...#@(.....[# ###+##.#)[.#...#..# .......##'##...'.#r{:j 6 .....#...############+###...#...#### #.#####'#..###  #.#.....'....###  #)'.....#......#  #########......# (…)r{:jM Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.  You block the centaur warrior's attack. The centaur warrior barely misses you.r{:j .cThe dire elephant tramples you! You stumble backwards!r{:jf L.Yr{:j4 41-----------====8 (0.7r{:jG r{:jJ ; _You block the dire elephant's attack.r{:jڠ  You hit the dire elephant but do no damage.You headbutt the dire elephant, but do no damage.r{:j $cThe dire elephant is severely wounded.r{:j~ D.cr{:ji &  r{:j hYour dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant! )The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow.  The arrow misses your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}.r{:jK2cr{:jOv.pc.r{:jE(c 5 centaur warriors (launchers, 2 24732--===-50.4 (0.6r{:j3i _You block the arrow. You block the dire elephant's attack. x2s{:j0  You hit the dire elephant but do no damage. .cThe dire elephant is severely wounded.$cs{:j D.cs{:jN3  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.s{:j M  You block the dire elephant's attack. x2; The centaur warrior shoots an arrow.  The arrow hits your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}!s{:jecc.s{:j;:6s{:j*35-s{:jK3-1.0s{:jbs{:jF _Your spectral weapon shares its damage with you!s{:jsI  You hit the dire elephant. You headbutt the dire elephant.s{:j@w& s{:jxc.  The dire elephant is severely wounded..s{:j:x1cs{:jz6$cs{:j^  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.s{:j s{:j.  You block the dire elephant's attack. x2; The centaur warrior shoots an arrow.  The arrow hits your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}!!  Your spectral weapon shares its damage with you!s{:ji>f…)s{:j { }   #.c>.# #  #.c..#.#?..  #..cp......  #####$####  #...pc...#  #.ccc....#  #.#)#.Yc.....#  #@......[# )[.#...#........# '........# .########## ..#### #.#####  s{:j{ e  #)   s{:j[ &   #.c>.# #  #.c..#.#?..  #..cp......  #####$####  #...pc...#  #.ccc....#  #.#)#.Yc.....#  #@......[# )[.#...#........# '........# .#########.. #.#####    #)   s{:j_ p.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} is destroyed!s{:jg` D.cs{:jv e  * * * LOW HITPOINT WARNING * * *s{:jy 8)s{:jB &.s{:j^ 26---6 _The centaur warrior shoots an arrow. You block the arrow.t{:jP  You hit the dire elephant. .cThe dire elephant is severely wounded.p.c.    #.c>.# #  #.c..#.#?..  #..p.......  #####c####  #..pc....#  #.cc.....#  #.#)#.Ycc....#  #@......[# )[.#...#........# '........# .########## ..#### #.#####    #)   (…)Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.t{:jEv   #.c>.# #  #.c..#.#?..  #..p.......  #####c####  #..pc....#  #.cc.....#  #.#)#.Ycc....#  #@......[# t{:j)[.#...#........# '........# .#########.. #.#####    #)  t{:j t{:jj (The dire elephant tramples you.  * * * LOW HITPOINT WARNING * * *You hold your ground! You block the dire elephant's attack.t{:j8)t{:j.3---1=2.2 _The centaur warrior shoots an arrow. The arrow hits you but does no damage.t{:jxu   You hit the dire elephant.  You headbutt the dire elephant, but do no damage. (.  The dire elephant is severely wounded.  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant from afar!t{:j.| >))t{:j $ccp.ct{:j  .cThe centaur warrior shoots an arrow. The arrow closely misses you.t{:jN .@The dire elephant closely misses you. You block the dire elephant's attack. )The centaur warrior shoots an arrow.  The arrow barely misses your dancing +2 spear of Poverty {spect, rElec Int+2Dex+4}.t{:j3c.t{:j(4-=9 (0.7t{:j^t{:j* _You block the arrow.u{:jn  You hit the dire elephant but do no damage.You headbutt the dire elephant.u{:j)t c.The dire elephant is almost dead.u{:jtE.pu{:j  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.u{:jJ )The centaur warrior shoots an arrow.  The arrow completely misses your dancing +2 spear of Poverty {spect, rElecInt+2 Dex+4}.u{:jR8 k HYou block the arrow. .cYou encounter a sphinx marauder.You block the dire elephant's attack.  The dire elephant trunk-slaps you but does no damage.u{:j9 (H   sphinx marauderp   ironbound beastmaster (polearm)p   ironbound frostheartu{:je; Y0-3.5 (0.6u{:j K u{:joX C _You block the ironbound beastmaster's attack.v{:jlZ  You hit the dire elephant but do no damage.v{:j   #.c>.# #  #.c..#.#?..  #..H.......  #####p####  #.c.c....#  #.pc.....#  #.#)#.Ycc....#  #@(c....[# )[.#...#........# '........# .########## ..#### #.#####    #)   The dire elephant is almost dead.Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} hits the dire  elephant but does no damage.centaur warrior unwields a +0 orcbow.  The centaur warrior hits your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}!v{:j`I   #.c>.# #  #.c..#.#?..  #..H.......  #####p####  v{:j>a#.c.c....#  #.pc.....#  #.#)#.Ycc....#  v{:ja#@(c....[# v{:ja)[.#...#........# '........# .#########v{:ja..v{:ja v{:ja?#.##### v{:j(b#   v{:jEb(#)v{:jbE   v{:js   #.c>.# #  #.c..#.#?..  #..H.......  #####p####  #.c.c....#  #.pc.....#  #.#)#.Ycc....#  #@(c....[# )[.#...#........# '........# .########## ..#### #.#####    #)   The centaur warrior hits your dancing +2 spear of Poverty {spect, rElec Int+2  Dex+4}!  Your spectral weapon shares its damage with you!  * * * LOW HITPOINT WARNING * * *kicks your dancing +2 spear of Poverty {spect, rElec Int+2.v{:j/ql   #.c>.# #  #.c..#.#?..  #..H.......  #####p####  #.c.c....#  #.pc.....#  #.#)#.Ycc....#  #@(c....[# )[.#...#........# '........# .#########.. #.#####    #)    .cYour spectral weapon shares its damage with you!c.v{:j{e  * * * LOW HITPOINT WARNING * * *v{:j\' v{:j.  The centaur warrior shoots an arrow.  The arrow hits your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4}!  Your spectral weapon shares its damage with you!v{:j:v{:j5@   #.c>.# #  #.c..#.#?..  #..H.......  #####p####  #..c.....#  #cpc.....#  #.#)#.Ycc....#  #@.c....[# )[.#...#........# '........# .########## ..#### #.#####    #)   v{:j   #.c>.# #  #.c..#.#?..  #..H.......  #####p####  #..c.....#  #cpc.....#  #.#)#.Ycc....#  #@.c....[# )[.#...#........# '........# .#########.. #.#####    #)   v{:j)QYour spectral weapon shares its damage with you!  Your dancing +2 spear of Poverty {spect, rElec Int+2 Dex+4} is destroyed!dire elephant tramples you!  You die...  Your body crumbles into a pile of gold.v{:jC-1----v{:j/  --more--v{:j6Gear: 26/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  h - the +2 spear of Poverty (weapon) {spect, rElec Int+2 Dex+4}  a - a +2 war axe of sundering  c - the +1 great sword of the Demagogue {drain, Fly rF+}  l - a +2 war axe of flaming  p - a +4 battleaxe  w - a +4 executioner's axe of holy wrath  x - a +2 great mace of holy wrath  y - a +3 shortbow of holy wrath Missiles (go to first with ()  b - 7 throwing nets (quivered) Armour (go to first with [)  g - the +3 Mad Mage's Maulers (worn) {Infuse+∞ VampMP -Cast}  j - the +10 golden dragon scales of Midsummer (worn) {rPois rF+ rC+ Stlth+}  s - a +1 cloak of willpower (worn)  t - a +2 hat of sniping (worn)  z - the +8 tower shield of Fun and Games (worn) {*Silence rF+ rC+ rN+}  q - the +4 kite shield "Arphaox" {Str+6}  A - a +2 buckler of positive energy  B - a +1 kite shield of positive energy  C - the +3 pearl dragon scales of Undesirable Species {rPois rN+ Dex+2} Jewellery (go to first with "=) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Escv{:j W[m] exit[top]w{:j w{:jv,w{:jw{:j8Goodbye, Bob0923.34624 Bob0923 the Blocker (level 13, -1/116 HPs)Began as a Minotaur Fighter on June 23, 2026.Was an Initiate of Gozag.Slain by a dire elephant (11 damage)... on level 1 of the Vaults.The game lasted 00:57:44 (15027 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orbw{:jw{:jVw{:jq? [?25h[?0c [?1051l[?1052l[?1060l[?1061l