:j1q Player: Bob0923 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.13:58:47.ttyrec Time: (1782223127) Tue Jun 23 13:58:47 2026 :j [?1051l[?1052l[?1060l[?1061h:j| R)0[?7h[?25l[?1c:j :j:jz:jnWelcome, Bob0923. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighter:jK :jf :j+" Welcome, Bob0923 the Minotaur. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background:j" * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur Fighter:j :j :j Welcome, Bob0923 the Minotaur Fighter. You have a choice of weapons.a - rapier(+1 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+2 apt)  e - long sword(+2 apt)f - unarmed(+1 apt) :j¨ + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axe:jrl :j :j Bob0923 the Shield-BearerMinotaurHealth: 19/19 ========================Magic: 0/0AC: 6Str: 20EV: 8Int: 5SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered:j##+####....##.ßß.##....##..@.#######:j:jr Welcome, Bob0923 the Minotaur Fighter.Everyone else who sought the Orb of Zot has failed. Will you be different?:j:j8?Press ? for a list of commands and other information.:jB:jC[ _Found a staircase leading out of the dungeon.:j :jt :j :jl :jv :j P _:j :j :j :j :j- :j\ :j :j, :jD :j :jR :j / _You open the door.:j 3:j :j 8There is an open door here.:j7 :j  _:j :j ,:jQ :j* @ _You now have 4 gold pieces.:j 3:j :j :je ,:j :j :j/ ,:j :j :jK ,:jM :j :j :j :jB :j! :j`" :j" :jU# :j$ :j% ,:jW& :jb) ,:j) :j2* :j+ :j, :j, :jM. :j/ :j0 ,:jX1 :j3 :j\4 :j4 :ju5 :j7 :js= :#.#.# .... ##.#.#.# ...... #..#.#.# .......####.##.#.##.....##..........................##.#.########.#>......................#.......#.........#.#....@..#.♣##'###....:j= 218.0 (18.0)#....#.#....♣#....# ♣.### #.#######.ßß.#..#....#####..<.#:j > $######:jC :jC ,9.0 (19:jSH :jL ; _Found a stone staircase leading down.:jM 3:j :j~ :j :j B:j :j0 :j :j :j ,:j :j :j :j :j :j :j :j :jw :j :j3 ,:j :j :j :j9 :j :j/ :j  #.......#.........   #.......#.♣##'###.  :js  #....#.#....♣#....#   ######.#######.ßß.#   #....# #....#   #.#### #..< :j   #.# ######   #.#  :j  #@#28.0 (9.0)   #[.....#   #......#  #......#  ##....##  #....  #....  #....  :j= E9.0 (10.0):jf# :j% - _Found a leather armour.:j{B :j[C :jC :jG :jL X:jM :jM :jN :jQ :j~S ,:jT :jNV :jW :jW :jwX :jZ :j[ ,:j] ,:j_ ,:j` :jd F  You see here a +0 leather armour.:j/f :jf  _:j_g :jvi :jFq :jq :jr :jku :jv :jy B:jI{ :j{ :j| :j ~ :j :j :j̀ :j< :j ,:j@ :j :j :j :j :j :jՋ :j) :jnj :j :j2 ,:jr :j :j :j :jY :j :j :j :j< :jڝ   You open the door.  You encounter a goblin. It is wielding a +0 dagger.:j   #......# #.#   #......+ #.#  #...... #.# :j #..... ##.#.# #.."... #..#.# ..g...####.##.#.## '###............. ........##.#.##  #.#>.............. :jң \ #.# #.......#....  #.# #.......#.♣##  #.##....#.#....♣#. :j  #.#######.#######. g   goblin (asleep) :jc  #.# #....# #.  #.# #.#### #. #.# #.###:j4 ;.g46.0 (17:j Qg:jm K====7.0 (18:j :j׸ ! _The goblin shouts!:jX z _Found a lumpy bone amulet.!:jj )You slash the goblin!!:jgR!:jn8=---8.3 (1.3)!:jh"!:j$J _You kill the goblin!!:j M # +.# ....# ##!:j`#.."...# #..#.#.# #......####.##.#.####!:jP........#.##.#.##!:jm.#>... !:jǎ#.# #.......#......!:jh ..#.#!:jm----90!:j0!:j*  There is an open door here.!:jO _You see here a +0 dagger.":j (":j{(":j)":j-":j0":j6e _Found 9 gold pieces.":j8":j29":j=":jB _Found a scroll labelled FOPNIN DUAGIT.":jZD":j/LA  #.?....#  #...$..#   #......#  #......# #.#  #......+ #.#.#  #......# #.#.#  #......# ##.#.#.#  #..@...# #..#.#.# -52.3 (3 ":jL#......####.##.#.##. ##)###..... #.#........##.#.### #.#>............... #.# #.......#.... #.# #.......#.♣##' #.##....#.#....♣#. #.#######.#######.ß":jP":jR":jPU1 _d - an amulet of reflection$:jI$:j\$:j$:jB$:j,$:j$:j$:jP$:j$:j$:j$:j&$:j$:j^$:j$:j ,$:ja$:j~ $:j& $:jj $:jl $:j$:jl$:j*$:j            ######## $:jkd #.?....#  #...@..# 9.3 (7 #......#  #......# #.#  #......+ #.#.# #......# #.#.# $:j#......# ##.#.#.#  #......# #..#.#.# . #......####.##.#.#$:jm ##)###...............$:jc$:j$:j= _You now have 13 gold pieces (gained 9).$:j $:jM $:j $:j $:j $:jZ B$:jj $:j $:j $:j 1$:j $:j e          ########  #.@....#62.3 (3  #......#  #......#   #......# #.#  #......+ #.#.#  #......# #.#.#  #......# ##.#.#.# $:jT   #......# #..#.#.#   #......####.##.#.##$:j $:j $:j^ c _c - a scroll labelled FOPNIN DUAGIT%:jO3%:jzU,%:jW%:j$\B%:j$],%:j]%:jn_%:j)i%:jn:    ######## #......# #......# #......# #......# #.# #.....@+ #.#.# #......# #.#.# . #......# ##.#.#.# .. #......# #..#.#.# ... #......####.##.#.##.... ##)###................. #.#........##.#.###### #.#>.................. #.# #.......#........%:jv##.#'...#6.3 (4####%:j======7.3 (5 _As you open the door, it creaks loudly!%:jy I%:jl %:jn %:j[ l  There is an open door here.%:j8 %:jh  _%:j- %:j %:jԿ %:j %:j/ %:j] %:j %:j %:j %:j %:j9 ,%:j %:j %:jh ,%:j %:j %:j %:j %:jc %:j %:j %:j %:j{ %:j %:j %:j %:jf %:j %:j %:j %:j %:jk %:j %:jM %:j8 %:jM %:j %:j %:j %:j %:j %:jO %:j %:jZ %:j %:j %:jp %:j" ,%:j %:j L _You now have 16 gold pieces (gained 3).%:j> %:j %:j %:j %:j %:j %:j %:j %:jW %:j %:j %:j %:j% ,%:j %:j %:js %:j %:j %:j/ %:j %:j %:j %:j: %:j %:j %:j~ %:j %:j %:jB %:j %:jg %:j %:jj %:j %:j7 %:j %:j %:jO %:j9 %:j %:j %:j %:jU %:jk %:j %:jW %:j %:j %:j %:ja! %:jM# %:j$ ,%:jh% %:j?' %:j( %:j( %:j) %:j\+ %:j- ,%:j- %:j/ %:j1 ,%:j2 %:j4 %:j?7 %:j< %:j= %:j? %:jA %:j B %:jB %:jE %:j G %:jIG %:jTH %:jwK %:jzN c  You encounter a rat.%:jV b.....# #.#.#.#.# .....# #.#.#.#.# ###.### .....###.#.#.#.# r...... .....'...#.#.#.# .....# .....#####.#.#.# .....# .....# ##.#.#.# .....# .....# #..#.#.# .....# %:jV .....####.##.#.##.....#! )###............@....... ------ .#........##.#.########.# .#>...................... .# #.......#.........#. .# #.......#.♣##'# .##....#.#....♣#....# ♣. r   rat (asleep) %:j!W .#######.#######.ßß.# .# #....# #....# %:jLW .# #.#### #..<.#%:j\ .r102.3 (35.0)  Found an orange potion.%:je Jr%:jRf Y==----3.3 (36%:jm %:jhp - _The rat squeaks loudly.&:jy +# #.#.#.#.# # #.#.#.#.#. .# # #.#.#.#.#.###.#######.#.#.#.#........'...#.#.#.##r....# #####.#.#.##.....# # ##.#.#.##.....# # #..#.#.##.....# ....####.##.#.##@....#! ###.............. #..##.#.########.# #>............ # #.#.........#. # #.......#.♣##'###.... ##....#.#....♣#....# ♣. #######.#######.ßß.# # #....# #....#&:jU D.r&:j3 &:j :--4.3 (1.0)&:j &:j ':j[####....# .#  ###.#######........'....##r#':jh #.. ....####.##.#.##.....#! ##................##.#.########.#>...............#.........#. ':j #.......#.♣##'###.......#.#....♣#....# ♣. #######.#######.ßß':jD.r':j':jU"--':j~5':j0':jK':j^ †You hit the rat but do no damage. You headbutt the rat.':jU (':j G20/2016=6.8 (1.5':j ':j G _You kill the rat!':j M #.###.## ####... #. .#. .#  ###.#######.........'...##.# #.. ....####.##.#.##.....#! ###.....................#':j ':jI 4-70':j ':j p _You see here a rat corpse.(:jI(:j!(:jޑ(:j: _(:j-(:j{,(:j(:j(:jo(:j(:j(:jC(:j(:j^(:j(:j(:j(:j(:ja(:jA(:j(:j5(:j(:jW(:j(:j(:j#.#.#.#.#. . #.#.#.#.#. .# #.#.#.#.#.###.#### #.#.#.#.#......... #.#.#.##.....#.. ###.#.#.##.....#.#  ##.#.#.##†....#.#  #..#.#.##.....#.# ##.##.#.##.....#@##.###-(:j914.8 (7....................##.#.########.####.#. .... (:j.....#.........#..## .....#.♣##'###....#(:j>.#....♣#....# .♣...#######.ßß.# # ## (:jY..# #....#(:j߯(:j(:jT _d - an orange potion):jK):j):jb):j$):j6):j):jX):jl):j):jc):j):j):j ):j):j):j):j):j):j):j[):j#):j):j):j):j#):j):j):j):j):j .# #######.#####... .................. .....#.....#..... .... #.##.....#.##.. )...##†....#.##.# .. #.##.....#.##.# .# ):jd$#.##.....#.##.###.##.### ................@.......21 #.########.####.#..#.###................# ):j #..###....... .♣##'###....# #...###.. .):j♣#....# .♣.. #.#. ###.ßß.### ####.#.##  #....# #.#.# ):j, #..<.# #....):j):j+2.8 (8):jo):j# _Found a mace.):j _):j ):jB B):j ):j ):jr ):jm ):j^ ):j ):jt ):j X):jK ):j- ):j ):j ):j ):j( ):j ):j ):j4 <  You see here a +0 mace.):jW ):j  _):j4 ):jj ):j! ):j! ):j!# ):ji% ):j, ,):jy- ):j/ ):j@1 ):j1 ):j2 ):j4 ):jq6 ):j6 ):j7 ):j9 ):j(< ):jo< ):j> ):jB ):j 8.1). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (g)et.,:j݁,:jIz.##....).......#Bob0923 the Shield-Bearer .##.###........# .# #Minotaur .##.# #.##.##### .#.#Health: 20/20 ======================== .##.###.##.######.#.#Magic: 0/0 ....................AC: 6Str: 20 .####.#..#.######.######EV: 8Int: 5 .........#..............SH: 4Dex: 9 ..###.........#........#XL:  1 Next: 16% Place: Dungeon:1 ..# #...###.....@.......Noise: ---------  Time: 140.8 (5.0) ♣.. #.#.....###.##......,:j_4a) +0 war axe####.#.##.......# ....!Nothing quivered#.#.##..##.#.# #####......?..^ ..####.#. .#.#... ....# .. .. .# _d - an orange potion _Found a mace. _You see here a +0 mace. _Found a pair of gloves. _Found a clear potion. _You see here a +0 pair of gloves.,:jc,:j+1.8 (1,:j,:j- _e - a +0 pair of gloves-:j3-:j-:j-:j-:j]B-:j-:j-:jY-:j-:j@-:j7................. #####.####.#..#.######.###### ..............#.............. ....#..###.........#........# ###....# #...###............. ..# .♣.. #.#.....###.##...... ß.### ####.#.##.......# ....! #.#.##..##.#.#. #### <.# #......@..^8.8 (7 ### ###.####.#.#.#...-:jP # #...#...... #......#.#. .#...##.# .#..... .#...## .# #.#-:j -:j"-:jt$o _c - 2 scrolls labelled FOPNIN DUAGIT (gained 1).:j.:j.:j.:jI.:jj  You encounter an endoplasm..:jN[####.####.#..#.######.###### .............#.............. #..###.........#........# ##....# #...###...... .# .♣.. #.#.....###.## ### ####.#.##.......# ....! .:j.# #.#.##..##.#.#..#### # #.........^..... ## ###.####@#.#.#... # #...#.... #......#.#. #.#...##.##.#.....#.#...##J   endoplasm (asleep).:je#.# ###.# J.:jؙ.0J..:jZ2J.:jϠ+9.8 (1.:j-.:jѨ^ _The endoplasm quivers./:j>/:jޘ?............#.............. #..###.........#........# #....# #...###............. /:js .♣.. #.#.....###.## ### ####.#.##.......# ....! # #.#.##..##.#.#..#### /:jSl# #.........^..... # ###.####.#.#.#... /:ję# #.@.#... #......#.#. #.#...##.# #.#...../:j#.#...##.##.#.#J# #.#.#..#. .####/:j&J./:jޡ/:j<'50/:j/:j/:j#..###.........## ..# #...###.......  .♣.. #.#.....###.## # ####.#.##.......# ....!  #.#.##..##.#.#..####  #.........^.......  ###.####.#.#.#.... # #...#....../:jo9 #..@...#.#. #.#...##.# #.#...... #.#..J##.##.#.#.# ..#.#.#.. ##.#.#### #.#/:jƅ%J./:j/:jg&1/:jk/:jv/:j= &..# #...###..... ♣.. #.#.....###.##...... # ####.#.##.......#.....!  #.#.##..##.#.#..#### /:j> Z#.........^.......! ###.####.#.#.#....# # #...#......  #......#.#. #.#.@.##.# #.#.J.......#.#...##.####.#.#.# ..#.#.#.. ###.#.####  #.##./:jG j  Found a smoky clear potion./:j/H .=2/:j{M /:j_P @ _The endoplasm hits you but does no damage.0:ji .  You hit the endoplasm. You headbutt the endoplasm.0:jҨ)0:jfTrooper 7334.2 (1.40:j̹0:jOM _You kill the endoplasm!0:j* ♣.. #.#.....###.## # ####.#.##.......#.....! #.#.##..##.#.#..####........^.......! ##.####.#.#.#....# # #...#......  #......#.##.#...##.###......##.####.# .. #0:jC,..0:j 30:j34-500:j:0:j<1:jd1:jd1:jTf1:jl1:j3o1:jzo1:jt,1:ju1:ju1:j>w1:jy1:j|1:j9|1:j}1:j1:j51:jk1:j1:jE1:j1:j1:jW1:jh1:j1:j1:jt1:j: _Found 12 gold pieces.1:jD1:j1:j1:j1:jԛ1:j1:jrA............. ..#.######.###### ...#.............. ........#........# ..###............. 1:jĢ#.....###.##...... #.##.......#.....! # #.##..##.#.#..######... ........^.......$#-1:j٢63.2 (8 #.####.#.#.#....###.... 1:j# #...#........# ..#1:j #......#.#...# #1:jY"#.#...##.######.#..........#.#...##.###.#.#.#.##...1:jl*#.#.#....###1:j 1:j!1:jX _f - a smoky clear potion2:jt2:j2:j(2:j/2:jE2:j5B2:j2:j2:j2:j2:j 2:j3 2:jl 2:j2:j2:j2:j2:j2:j2:j2:j82:j2:j2:j2:j/2:j2:j+2:ju2:j{ 2:j#2:j#2:j$2:jp)Y##.##### .#.# .##.######.#.# .#.......... .#.######.####### .##2:j)$.............. ...# .......#........###...# .#.............# 2:j).....###.##...........# ##.......#.....@.# # 2:j)71 .##..##.#.#..######...# 2:j+*.......^.............$# .####.#.#.#....###....##...#........#2:jL*f ..##......#.#...# #2:j*)#.#...##.######.#..........2:j*+#.#...##.###.2:jL+2:j/2:j2R _j - a clear potion2:jX 2:j#Y 2:jY 2:j(\ 2:j^ ,2:j#a n2:ja 2:j+c ,2:jc 2:jkd 2:jYe 2:je 2:je 2:jf 2:jh 2:jth 2:j-i 2:jyj 2:jk 2:j)l 2:jl 2:jm 2:j>o 2:jto 2:j1p 2:jq 2:jr 2:jr 2:js 2:jIu 2:jv 2:jv 2:jw 2:j:y 2:jz 2:jz 2:j{{ 2:j| 2:jG~ 2:j~ 2:jH 2:j 2:jM 2:j 2:j 2:j΃ 2:j 2:j 2:j# 2:j͇ 2:j 2:j 2:j d....... . #####.########..##  ....# .......###...# .2:j$ "........# ###.##...........# ....#.......#...# ##.#.#..######...# .^.............@# 85.2 (12:jG 4.0).#.#....###....# #........#....# 2:ji -.....#.#...#....# .#...##.#####....# .#....#....# 2:j .#...##.###.###..# .#.#.##... .... .#.#....###2:j !2:j% 2:j 2:j > _You now have 28 gold pieces (gained 12).3:j)3:j3:j,3:j]3:j######.#.# .# ......... ..>. ######.########..##.3:j.. ....##........###...# ..................####.##...........# 3:j......#.......#...###.#.#..######.@.#03:jDE.0)..^..............# #.#.#.#....###....# #...#........#....# #......#.#..3:jj.#....# #.#...##.#####....# 3:jM#.#..........#....# 3:j#.#...##.###.###..# #.#.#.##... ....3:j"3:j3+6.2 (13:jL3:j; _Found a stone staircase leading down.3:j. 3:j / 3:j/ 3:j3 3:j5 3:j-9 B3:jv: ,3:jo; 3:j= 3:jv> ,3:j> 3:j4@ 3:jA ,3:j>C 3:jiD 3:j{E 3:jE 3:jjF 3:j*I 3:jyJ 3:jJ 3:jTK 3:jM 3:jO 3:jDO 3:jO 3:jQ 3:jR 3:jR 3:j{S 3:jT 3:jU 3:j6V 3:jV 3:jW 3:jX 3:j#Y 3:jY 3:j\ 3:j] 3:j7^ 3:j_ 3:j` 3:ja 3:ja 3:jRb 3:jmc 3:j d 3:j8d 3:j{d 3:jbe 3:jf 3:jVf ,3:j g 3:jg 3:jh 3:jh 3:j/i 3:jRj 3:jj 3:j k 3:j'l 3:jl 3:jl 3:j/m 3:jp ,3:jgp 3:jp 3:jr 3:jt 3:jLt 3:jt 3:j}v 3:jw 3:jx 3:jx 3:j'} 3:j<~ 3:ji~ 3:j  3:j 3:j 3:j 3:ja 3:j 3:jԄ 3:j 3:j 3:j 3:jN 3:j 3:j" 3:j7 3:jG ,3:j 3:jG 3:j܌ 3:j 3:jN 3:j 3:jZ 3:j 3:jƎ 3:j 3:ju 3:j 3:jϐ 3:jݑ 3:j ,3:j 3:jP 3:jƓ 3:j 3:j 3:j 3:j 3:ji 3:jݕ 3:j 3:jԗ 3:j" 3:ju 3:j 3:j 3:j 3:j4 3:j+ 3:j_ 3:j 3:j 3:j 3:jD 3:jt 3:j 3:j 3:j 3:jӢ 3:j 3:j 3:j1 3:jb 3:j 3:j\ 3:j٥ 3:j 3:j: 3:j 3:jX 3:j 3:j 3:j9 3:j 3:j 3:ja 3:j 3:j ,3:j 3:j 3:j 3:j 3:jC 3:j 3:j4 3:jY 3:j 3:j0 3:j B3:j 3:j 3:j$ 3:jZ 3:j 3:jS 3:j 3:j 3:j( 3:j 3:j 3:j 3:jk 3:jϴ 3:j 3:j& 3:j 3:j 3:j< 3:jb 3:jӶ 3:j, 3:jQ 3:j 3:j 3:jx 3:j 3:jθ 3:j] 3:jŹ 3:jL 3:jn 3:j 3:j^ 3:j 3:j 3:j' 3:j 3:j 3:j4 3:j 3:j 3:j{ ,3:j 3:jS 3:jz 3:j 3:j> 3:j 3:j 3:j 3:j 3:j? 3:jg 3:j 3:jX 3:j 3:j 3:j5 3:j| 3:jg 3:j 3:j 3:j! 3:j& 3:jl 3:j 3:j 3:jC 3:jj 3:j 3:ji 3:j 3:j 3:jN 3:j 3:j 3:j 3:j 3:j 3:j 3:j 3:j 3:j 3:j* 3:jR 3:j 3:j` 3:j 3:jU 3:j 3:j 3:j 3:j 3:j ,3:jK 3:j 3:j 3:j 3:jN 3:j 3:j 3:j` 3:j 3:jB 3:j 3:j! 3:j 3:j 3:j 3:j8 3:j 3:j 3:j 3:jK X3:j{ 3:j 3:j 3:j8 3:jB 3:jT 3:j 3:jC 3:j 3:j 3:jC 3:j 3:j 3:j0 3:j] 3:j 3:j 3:j 3:j) 3:j 3:j 3:j 3:j 3:j 3:j 3:j 3:j 3:js 3:jQ 3:jJ 3:j 3:j% 3:j 3:j 3:j 3:jF 3:j 3:jK 3:j 3:j 3:jQ 3:j 3:j  3:j 3:j 3:j} ,3:j 3:j@ 3:j_ 3:j 3:j  3:j 3:j 3:j> 3:j 3:jn" 3:j# 3:j# 3:jU$ 3:j% 3:j ' 3:j' 3:j' 3:j`) 3:j+ %  3:j+ FYou encounter a ball python.3:j0 w.#  #.# 3:j0 #.##.# #.##.#3:j1 #.#.##.#####  #.#.#3:j?1 #.....#  #.#.# #####.###.#  #.#.# #.....# #.#  3:j~1 #.#.# ####.###.# #.#  #.#.########## #@....##.# #.#  3:j1 #.#.#........# #.##..##.###.#  #3:j1 .#.#.###..#.# #.##..##.....#  #3:j1 .#.#.#....#.# #.S#..########  3:j2 ...........>.# ##..... 3:j2 Z#######..## ##..##3:j:2  S   ball python (constriction, asleep) .......# ...# 3:j]2 .......###...# ##.# .............# 3:j2 ) 3:j< X276.2 (90.0)S.3:j?= 7S.3:jA OS)3:jB 5==7.2 (913:jE 3:jdH 5 _The ball python hisses angrily.4:j{%  You barely miss the ball python.The ball python bites you but does no damage.4:j& 19-- -1  -8.6 (1.4)Constr 4:j4+ 4:j- z _The ball python grabs you. The ball python constricts you.4:j s †You slash the ball python!4:j S4:j  8 41-80.04:j 4:jO O _You kill the ball python!5:ji .. #.. #.#.#.##### #...... #.#####.### #......# .####.###. #.#.########## #.....##. #5:jljJ.#.#........# #@##..##.## #.#.#.###..#.# #.##..##.... #.#.#.#....#..#######........... .....#.# ##...........#5:jjE  5:jq5:j]r4-105:j\w5:jzx _You see here a ball python corpse.5:j 35:jZ 5:j 5:j _20==5:jF 5:j 1 _HP restored.5:j 5:j- 5:j 5:j, 5:j 5:j3 5:j 5:j 5:j ,5:j 5:j 5:j 5:jJ :==5:j 5:j ,5:j1 5:j 5:jD 5:jM! 5:j! 5:ja" 5:jC& ,5:j- 5:j- ,5:j. 5:jI/ 5:j:0 5:ji0 5:j0 5:j3 5:j4 5:j4 5:j5 5:j6 5:jS8 ,5:j9 5:j: 5:j: 5:j(; 5:j< 5:j> 5:j3? 5:j\? 5:jX@ 5:jB 5:j D ,5:jD 5:jIF 5:jG ,5:j:I 5:jJ 5:jL ,5:j\M 5:j O 5:jQ k  You encounter a ball python.5:jV k##..##.####..##.##  ......#.......##.#  ###...#######.##.# ###  ......# #.##.##...#  ......# #.......#  ..#...# ####.##.#  ###...#5:jGW .# #  ......# #.#  ##....# #@#  - .#....# #.#  .#....# #.#  ##....# #.#  .#....# #.#  .###..# #.#   S   ball python (constriction, asleep) 5:jW  .... #.#  5:jW [#S#  5:jZ Y301.0 (20.0)S.5:j&` OS)5:j` ,2.0 (215:j3e 5:jf . _The ball python hisses angrily.5:jii _You see here a scroll labelled FOPNIN DUAGIT.6:jC......#.......##.# 6:j6###...#######.### ......# #.##.##..........# ####.## ##6:j  #.# ....# ##6:jTI? .#.### 6:j ....S #.6:j@5S.6:j6:j83.0 (1.0) _6:j6:j6:js ###...########## ......# #.........# ####.## ## #.# ... ##? .. #.###S  .....S.6:j( 6S.6:j <46:jͧ 6:j 6:jL '  You hit the ball python.6:jS  The ball python is severely wounded.The ball python bites you but does no damage.6:jU  -1  =5.4 (1.4Constr 6:jfZ 6:j"] z _The ball python grabs you. The ball python constricts you.7:jO .  You hit the ball python.7:jS7:j Shield-Bearer 8 506.7 (1.37:j,7:jO _You kill the ball python!7:j& ......# #.........# ####.## ## #.# ... ##? .. #.#7:j###.#  7:jH7:j+-77:j 07:jݲ7:j³7:j+ 37:jN, 7:j8. 7:j/ 7:j3 B7:j4 7:j5 7:j5 7:j\7 7:j8 ,7:j9 7:jY< 7:j< 7:j.= 7:jx? ~ _c - 3 scrolls labelled FOPNIN DUAGIT (gained 1)7:j@ 7:j@ 7:jOA 7:jB 7:jC 7:jC 7:jD 7:jiE 7:j9F 7:jF 7:j'M 7:jdN j  You encounter an endoplasm.7:jS # #†##..##.###.#  #.# #.##..##.....#  7:jT # #..#..########  ..>.# ##..........  #..##.####..##.##  ....#.......##.#  #...#######.##.# ####  .7:jRT d...# #.##.##...#  ....# #.....@.#  - 7:jT G#...# ####.##.#  #...# #.# .#  ....# 7:jT #.# .#  ....##.# .#  ....#7:jT #.# .#  J   endoplasm (asleep) ....##.# .#7:j`U  ....##.# J# ....##.#7:jX 415.7 (8J.7:ju^ 2J7:j_ +6.7 (97:jd 7:jh ^ _The endoplasm quivers.8:j #.# #.##..##.....#  .#.# #..#..########  .>.# ##..........  ##.####..##.##  ...#.......##.#  #######.##.######  ...# #.##.##...#  # #.......#  # ####.##@#  ...# #.##.#  ...# #.##.#  8:jK # #.##.#  # #.##.#  # #.##J#  # #.##.#  # #.##.#  #..# #.#  8:j 8:j| #J.8:jR 8:j +7.7 (18:j 8:jY 9:jN49:jS9:jAU9:jrm.#..####### .>.# ##.......... .##.####..##.## .#..... ######.##.###### #.##.##...#.......# ####.## J. #....9:jms#J.9:jw9:jNx&89:j{9:j}9:jJ>.# ##.......... 9:jg.##.####..##.## .#..... ######.##.###### .........# ###.## J. 9:j >#....9:j9:j.=99:j9:j> 7 _You block the endoplasm's attack.9:j! O .  You slash the endoplasm!9:j& S9:j* 76621.1 (1.49:jG. 9:j0 M _You kill the endoplasm!9:j 9:jz 9:j 9:jh 9:j 9:j\ B9:j 9:j4 9:j 9:j ..#.......##.# .#######.##.######9:j  #.##.##...# #.......# #9:j L#  #.##9:j  #.##..-3.1 (2.09:j/ @#.#9:jN #.##.#   #.#9:ju P  9:j? 8-9:j 9:j ::j::j::jb::j::j::jڻn::j3::j9::j,::j::j&::j3::jh::j::j::j::j::j::j::j::j::jx::j)::jf,::j::j::j::j::j::j::jx::j::jC::j::j::j.::j::j::jeX::j=,::j::j::j::j::j::j::j,::j::j::j,::jq::j$::j`,::jE::j::jl,::j<::j=::jd::j::j5::j::j::j<::j::jq::j[::j::j::j::j::j::je::jw::jH::j::j::j::j::j^::j::j::j,::j@::j?::j4::j::j::j4::j9,::j::j::j::j::j::j::j'::j::jt ::j ,::j ::j ::j ::jH ::jI ::jO::j{::j::j::j,::j=::j::j::j'::jz::j_::jY::j::j::j::j::j::j+::j\::j,::j::ji::j%::jP::j::j::j,::j$ ::jb!::j"::j?"::j"::jg$::j}%B::j&::jf'::j'::j'::j(::j#)::j),::j`*::j*::j@+::j+::j,::j-::j-::jd.::jJ/::j 0::jJ0::j0::je1::j12::jw2::j2::j3::j4,::j5::j^;::j2<::j<::j<::j?::j@::j,A::jA::jE::jF::jF::jIG::jcK::j#L::jdL::jM::jO::jP::jQ::jQ::jT::jVU::jU::jU::jX::jY::j9Z::jZ::jv]::jH^::j^::j^::ja::jc::j1d,::j1kn::j4l::jZl::jl::jn::jp,::j@p::jr::jSs,::jt::jv::j*x::jF::j::jU::j,::j}::j::j::j)::j::j8X::jB::j::j::j,::jL4::j,::j::j::jL::j::j::jz::j<,::jR::j[::j::jk::j::jH::j,::jN::j::j,::j ::jb::jX::j::j::j::j::j::j::jD  You open the door.  You encounter a bat.::jW♣##'###....# #...###............. ♣#....# .♣.. #.#.....###.##...... ##.ßß.### ####.#.##.......#......  #....# #.#.##..##.#.#..#### ::j #..<.# #.........^.........  ###### ###.####.#.#.#....## #.# #...#........ ::j#.# #......#.#... #@# #.#...##.#### ::j4#'# #.#.......... ... #.#...##.###.::j^ #b... #.#.#.##... ::j#.....#.#.#....### ......#.#.####.# b   bat (asleep)::j ......# #.# .[.....# #.::j2 ..::j:401.1 (78.0)b.::j#b.::jOb::jQ4=2.1 (79::j ::jA3 _The bat hits you but does no damage.::jH _Found a ring mail.;:jf/ '  ;:jfYou hit the bat.;:j?n);:jq:753.4 (1.3);:j?w;:jnyG _You kill the bat!;:j ....# .♣.. #.#.....###.## ##.ßß.### ####.#.##.......  #....# ..##.#.#..####<........^.........######.####.#.#.#....## #.# #...#............#.#;:jQ[.# #.#...##.####.......#.....#.#...##.####.....#.#.#.##... #.........+;:jX;-;:j40;:j&#;:j^)Q _There is an open door here.;:j ##.ßß.### ####.#.##.......  #....# ##.#.#..####<........^.........######.####.#.#.#....##;:jY #.# #...#...........#.##...##.######'####.#..........#.@...#.#...##.###;:j]#.##... ...###.##........#;:j;:jG-5 _;:j;:j;:jGK ;:jK ;:jL ;:j'T ;:jfV ;:jV ;:jZ ,;:j\ ;:j\ ;:j?^ ;:jd " #..<.# #.........^...######.####...;:j"e  #.# #...# #.# #......#.#...#...##.####;:j>e ##'####.#.......#.....#;:jWe ......#.#.#.##... ;:joe j#....### 7.4 (2#...;:je ###.# #... #.# ;:jGf ##........##...$....#;:jf ;:jFl ;:jfn * _Found 6 gold pieces.<:jXs3<:jrt<:j#}<:jw<:j<:jX<:jF<:jb<:j<:j<:jv<:j<:j<:jČ<:j<:jo<:j"<:jd<:j<:j8<:jx,<:j<:j0<:jə<:j<:j<:jJ<:jx<:j<:j~T #.....#.#.#.##...  ####.....#.#.#....##........#.#.####.# <:jL#........# #.# #..[.....# #. #........+ .. #........# <:j#........# #...@....# 15.4 (8<:j M ##########  <:j<#<:jԤ<:j<:jo= _You now have 34 gold pieces (gained 6).=:jPg=:jg=:ji=:jk=:jm=:jqB=:j0s=:js=:jt=:jvv=:j\x=:jx=:jy=:j{=:jV}=:j;~=:j=:jw=:j=:j=:j|=:j7 _You open the door.=:j=:j2=:j=:jV@  There is an open door here.=:j=:j9 _=:jA=:jk=:jA=:j֜=:j=:j>=:j=:j=:j=:jJ=:jg=:j=:j=:jX=:jB=:jŶ=:j=:jI=:j=:j=:j  You open the door.  You encounter a jackal.=:jD####.....#.#.#....### #........#.#.####.# #........#.#.# #..[.....#.#.####..# #........'.......... #........#.#.#####. =:j#........#.#.# #........#.#.# ##########.#@#  #+#'# ....h.........#.......#h   jackal (asleep)#.......#=:jG#.......#=:jY27.4 (12.0)h.=:jgy hThe jackal barks! You hear a bark!=:j.7h.=:jHhh 2 jackals=:jmK====8.4 (13=:j=:jW _You encounter a jackal.>:j1F"  You hit the jackal.>:jH7h.>:j'T  The jackal is moderately wounded.The jackal bites you but does no damage.>:jTf=---9.8 (1.4)>:j\>:jV_T _The jackal closely misses you.>:jVT  You barely miss the jackal.  The jackal is moderately wounded.>:jUt17-------31.3 (1.5>:j]>:j|^. _The jackal bites you. x2>:j̸ l  You hit the jackal but do no damage. You headbutt the jackal.>:j  The jackal is almost dead.The jackal bites you but does no damage.>:jB -2.7 (1.4>:j >:jR 4 _You block the jackal's attack.>:j% K  You closely miss the jackal.>:jR  The jackal is almost dead.4.0 (1.3>:j; >:j` A _The jackal bites you but does no damage. x2?:jKRJ '  You hit the jackal.?:jS1h.?:j[    jackal  You kill the jackal!?:j_ 6-----915.4 (1.4 _The jackal bites you.?:jd?:jtgh _Your Shields skill increases to level 4!?:j0O  You miss the jackal. You block the jackal's attack.6.8 _The jackal barely misses you. You furiously retaliate! You headbutt the jackal.?:jKn †You slash the jackal!?:j-?:j ####.....#.#.#....###Bob0923 the Shield-Bearer#........#.#.####.#Minotaur#........#.#.#Health: 16/20 ===================-----#..[.....#.#.####..#Magic: 0/0#........'..........AC: 7Str: 20#........#.#.#####.EV: 8Int: 5#........#.#.#SH: 4Dex: 9#........#.#.#XL:  1 Next: 108% Place: Dungeon:1##########.#@#?:jNoise: =--------  Time: 438.3 (1.5)#+#†#a) +0 war axe...Nothing quivered...........#.......##.......#?:j'#.......#You kill the jackal! _The jackal bites you. ?:ja)_Your Shields skill increases to level 4!You miss the jackal. You block the jackal's attack. _The jackal barely misses you. You furiously retaliate! You headbutt the jackal.You slash the jackal!?:j% _You kill the jackal!You have reached level 2!?:jZ/  --more--@:jM22/271/1========================2 3% @:jS@:j}U4 _A:j3A:jA:jA:jA:jd _  There is an open door here.A:j2b  You see here a jackal corpse.A:jA:jR3= _A:jOA:jA:j,A:jA:jj..[###..# '..........####.. ##..#.#.# ...#########.#.# .... ###+#†##..... #............ A:j@4#....@..#####-41.3 (3.0#.......##.......##.......#A:jr\#.###+#### A:j!A:j8-A:jܴA:jkA:j A:jY A:j A:j A:jw XA:j A:j6 A:jf #4A:j E==A:ju A:j ,A:jE A:je ,A:jZ A:j A:j A:j A:j A:jo h5==A:jW A:j A:j A:j A:j A:j A:j A:j- A:jW A:j A:jT A:j h6==A:jl A:j A:j A:jk A:j A:j A:j A:j* A:jR A:j A:j~ A:j h7==A:j A:j A:j A:j- A:j A:j A:j A:j, A:j A:j A:j| #........#.#.#  #..[.....#.#.####..#  #........'..........  #........#.#.#####. .  #........#.#.#########........#.#.##....  ##########.#.##...A:j ###+#†##.)#.......@.......58.3 (17.0)#.......#######.#.......# A:j #.......##.......##.......#A:j S#.......#A:j e###+#####A:j A:j ,9.3 (18A:j A:j* # _Found a mace.B:jP B:jݗ B:jP B:jq B:jt B:j2 e=B:j0 BB:j B:j i  You encounter a hobgoblin.B:j #.#.#.##... .... ##.....#.#.#....### .......#.#.####.# .......#.#.# .[.....#.#.####..# .......'.......... . B:j[ j.......#.#.#####. .## .......#.#.########...#g .......#.#.##... ########.#.##..........B:j ###+#†##.......)..##..................#.......#######.####.......# .#B:j g   hobgoblin (asleep)#.......# ##.......B:jѲ R##.......#B:je `.g61.3 (2.0)B:j MgB:j» 22.3 (3 _B:j B:j C:j #.....#.#.#.##... .... .....#.#.#....### #.#.####.# #.#.# . [.....#.#.####..# #.'. ..#.#.#####. .## C:j #.#.##...#.#.#.##.g..#.##....###+#†##.......)..#.#.........>#.#.#C:j#.......# .# #......#.......# C:j/g.C:jA3.3 (1C:jC:j; _Found a stone staircase leading down.C:j. .....#.#.#.##... .... # .....#.#.#....### .###.#.####.# .# ###.#.# .# .## .....#.#.####..# #.##. #'. .... #.#.#####. ..## #.#.##...#..##.#.##.g...#.#.##.####+#†##.)..#.##.>$#.#C:j ^.##.......# .# #.......# .##.# .# C:jS /g.C:jA C:j &4C:j @ _Found 8 gold pieces.C:jO#.#.#.##... .... #.#.#.#....### .# #.#.#.####.# .# # #.#.#.# .# .# .# #.#.#.####..###.##. #.'....... #.#.#####. ...## #.#.##...#..# #.#.##.g....# .#.##.# ###+#†##.)..#.# #.#.#.......# .# C:j2C:jX3----=5C:jC:j- _The hobgoblin hits you.D:jp  You hit the hobgoblin.  The hobgoblin is heavily wounded.6.7 (1.4D:jzV _The hobgoblin hits you but does no damage.D:j m †You hit the hobgoblin.D:j(D:j#S----108.2 (1.5D:j D:jM _You kill the hobgoblin!D:jO#.#.#.##... .... #.##.#.#....####.# #.##.#.####.# #.# # #.##.#.# #.# #.# .# #.##.#.####..###.##. #.#'.D:j @........ #.#.#####.....## ##.#.#...#..# #.#.##.......@....# .#.##.#  ###+#†##.D:jB)..#.#  #.>$.  D:j֡#.#.##### ##.# #.#  #.# #.#  #.# #.# D:jD:jb4=-90D:jD:jJv _You see here a hobgoblin corpse.E:j 3E:j E:j E:jE:jP _E:jCE:juE:jE:j!E:jx#E:j#E:j6%E:j'E:ji(E:j(h5==E:j*E:jI-R  There is a stone staircase leading down here.E:j.E:j/ _E:jL0E:j 3E:jM3E:j|4E:j9t#.# #.# #.# ..# # #.# #.####..###.##..##.#.# ...............  #.#####.....##..# E:je:0 #.########...#..#  #.##.......†....# #.##............# #†##.......)..#.##### E:j:............>@...# -75.2 (6 E:j:8....#######.#######.# ....# #.# ....# #.# E:j:....# #.# ....# #. ....# E:j;9##### E:j;E:j@E:jB= _You now have 42 gold pieces (gained 8).E:j~ 3E:j E:j( E:j IE:j* a6==E:j E:j ,E:j; E:j ,E:j E:j E:j9 E:jn E:j E:j 9=E:j E:j a7=E:j XE:j E:j E:j/ E:jt E:jT E:j E:j ,E:j E:j E:j E:j 9=E:jg E:j E:j E:j! E:j! E:j" E:j# E:j# E:j& ,E:j|' E:j' E:j&( E:jM) E:j1* E:j`* E:j* E:j, E:jI- E:j- E:j- E:j0 ,E:jd0 E:j0 E:j1 E:j2 E:j.3 E:j3 E:j5 E:jX6 E:j6 E:jb7 E:j28 E:j8 E:jM9 E:j9 E:j< E:j< E:j%= E:j= E:jE E:jpF E:j^J E:jlK E:j.L E:jYL E:jL E:jN E:jO E:jXO E:jO E:jjQ E:jR ,E:jR E:jFT E:jU E:j:U E:jfU E:jV E:jW E:jX ,E:jY E:j.Z E:jtZ E:jZ E:j[ E:j~\ E:j9] E:j] E:j^ E:j_ E:j` E:jr` E:je E:jf E:jg E:jg E:jh E:ji E:jJj E:jj E:jj E:j'l E:jl E:j2m E:jsm E:jn E:jgo E:jo E:jo E:jp E:j:r ,E:jr E:j`s E:j>t E:jt E:jt E:j?v E:jw E:jBw E:jw E:jx E:jy E:jy E:jz E:jS{ E:j\| E:j| E:j} E:j>~ E:j ,E:jE E:jv E:jE E:j E:j E:j E:j E:j: E:j E:jȆ E:j E:j# E:j E:jω E:jÊ ,E:j! E:j E:j E:jO E:j׍ E:j E:j6 f  You encounter a quokka.E:j$ [ #.######### #. #.......... #. ##########. #. #. #. #. #. #. #r #. ################. .......@................ ######.################. ...## #### E:j  r   quokka (asleep) E:jJ p.r525.2 (50.0)E:jţ _rE:j 36.2 (51 _E:jũ E:j F:jc  You hit the quokka. Your headbutt misses the quokka.F:j_'  The quokka is severely wounded.F:jO(j3----=7.5 (1.3)F:j-F:j0+ _The quokka bites you.F:j2o J .  You slash the quokka!F:j0v RF:jy 578.9 (1.4F:j} F:j< J _You kill the quokka!F:jqN###+##### #.#  #.# #.######## #.# #.........F:jYq #.# ########## #.# # #.# # #.#F:jq  # #.## ######@################F:jq.......................#######.############## ...####### F:jq8F:jawF:jw%-F:jw90F:j{F:ji}G:j3G:jG:j4=---G:jG:jc,G:jyBG:j޼G:j,G:j|G:jG:j=~5==G:jG:j0G:jG:j5,G:jG:j,G:j#G:jlG:jh6==G:j9G:j,G:j|G:jG:jG:jG:j,G:jG:j~7==G:jG:j$G:j,G:jG:jG:jy  You encounter a goblin. It is wielding a +0 dagger.G:jd #.#........# # #######.###############........................#-g....#### g   goblin (asleep)G:j3445.0).gG:jg5.9 (16 _G:jG:jG:jȡN #.# ######### #.# #.#  #.#G:jDS  #.# #######.############## .......................########.###############.....g.@.########### G:j8.gG:jG:j"16.0)G:jG:jHH:j]  You closely miss the goblin. The goblin hits you with a +0 dagger.H:jdc6-=8.2 (1.3H:jEH:j= _The goblin hits you but does no damage.H:j h )You hit the goblin.H:j RH:jY 6209.7 (1.5H:j H:j% J _You kill the goblin!H:j  #.#  #.# #.# #.# #.# #.### ....#.#.@..##H:j H:j 5-500H:j H:j $  Things that are here:H:j r _a +0 dagger; a goblin corpseI:jII:j?I:j _7=I:jII:jTI:jI:j|I:j%I:j,I:jI:jI:jԡ,I:jI:jI:j\I:j9=I:jI:jI:jRI:j˪I:jgI:jìI:jƭI:jI:jI:jI:jưI:j I:jI:jI:jI:jI:jҵI:jI:j,I:j|I:j)I:jͻXI:j^,I:jۼI:jƽI:jpBI:jxI:j,I:j+I:jI:jI:jI:jI:j\I:jI:jI:jI:j-I:jI:jI:jI:jI:j I:jI:jI:jWI:j/I:j#I:j\I:jI:jI:j\I:jI:jI:jI:jI:jI:jUI:j I:jI:j!I:jI:jiI:jI:jI:jI:jI:jI:jI:jI:jlI:jI:jNI:jI:j x ################......(...........#####-79.7 (29.0)#########I:j[80.7 (30 _Found 4 poisoned darts.I:j I:jd I:j_ ,I:jN ,I:j I:jo I:j I:j! I:j# BI:j[% I:j& I:j ( ,I:jb, C  You see here 4 poisoned darts.I:j- I:j.  _I:j?/ I:jH1 I:j2 I:j2 I:j3 I:j5 I:j[7 ,I:j7 I:jx9 I:j: I:j; I:j; I:j= I:j> I:j> I:j? I:jdA I:jC c  You encounter a rat.I:jI ######### .r......# I:jYI #@# #.# #.#I:jI W#.#################..(.............. #.################ r   rat (asleep)I:jI Z ### I:jL U.r92.7 (12I:jTR JrI:jR 5==3.7 (13I:jrW I:jY - _The rat squeaks loudly.J:jQk##########...r...@.#########.# #.# #.# #.############### #..(............. #.##################.r--J:j 14.0)J:jF:#.r.@..##.# #.# #.# #. #..( #. ###J:j <;.rJ:jaDJ:jr^--5K:ji †You slash the rat!K:j{(K:j=4=7.1 (1.4K:jK:jG _You kill the rat!K:jAK:jK:jK:jK:j,K:jK:j_  You see here a rat corpse.K:jK:j~ _K:j`K:j         .##  #......@†...#-9.1 (2.0  ##.#   #.#   #.#   #.   #..(   #.   ###  K:j8-K:jK:jK:j" 3K:j" K:j% K:j' K:j+ BK:j, K:j<- K:j- K:j3/ K:jS0 K:j0 K:j4 XK:jG5 K:j6 K:j,8 ,K:j8 K:jb: K:j; ,K:j< K:j= K:j ? ,K:j? K:jB K:jYC K:jC K:j5D K:jE K:jF K:jG K:jG K:j I K:jaJ K:jJ K:j K K:jL K:jM ,K:jN K:jaP K:jUQ K:jQ K:jR K:jfS K:jFT K:jT K:jT K:jBV K:jSW K:jW K:jX K:jY K:jN[ ,K:j[ K:j!] K:jp^ ,K:j_ K:ja BK:jhd K:jf K:jf K:j g K:jg K:joi K:j\j K:jj K:j k K:jCl K:jm ,K:jn K:jjo K:jr BK:jr K:j7t ,K:jt K:ju K:jv K:jv K:jAw K:jx K:jy ,K:jJz K:j| K:j~ ,K:j~ K:j 7 _You open the door.K:j5 n  You encounter a frilled lizard.K:j  ##....## #....# #....# #....# ###### ####### .......  ####.......  #..@.......K:j ~  #.##....... #.# ....... #.# ....... #.# ....... K:j {#.# ....... l   frilled lizard (asleep) #.# ....... #.# .l..... K:jM 5#.#K:j) Y6245.0)l.K:j` NlK:j ,5.1 (26K:j K:j 1 _The frilled lizard hisses angrily.K:j Q _There is an open door here.L:j ##....##  #....#  #....#  #....#  L:j7######  ## #. ####. #..' #.##. #.##. #.##. #.##. #.##. L:j#.##.l. #.##. #.#L:j8l.L:jL:jy86.1 (1.0) _L:jL:jaM:j ....#  #....#  #....#  ######  ########## #......... ####. #..'. #.##. #.##. #.##. #.##. #.##.l M:jh#.##... #.##. #.##. M:j5l.M:j<7M:j"M:j$M:j#### ##########.........####..'M:j#.##l.###+#M:j5l.M:jM:jy&8M:jIM:jLM:j: v †You slash the frilled lizard!M:j )M:je =7=9.6 (1.5M:j M:j R _You kill the frilled lizard!M:j{ a #### ##########.........###..'##.....  #.#M:jʁ M:j 5-300M:jR M:j { _You see here a frilled lizard corpse.N:j_ #### ##########.........###..'##†###  #.#N:jEN:j>-1 N:j _N:jN:j)N:j:N:j6;N:ja<N:ji?N:jAN:jF,N:jGN:jJf  You encounter a quokka.N:jKR #.......... ####........... #..'.. #.##.. #.##.. #.##.†N:jR+r #.##.. #.##.... #.##..N:jR #.##.. #.##.. #.#####+#.....#N:jR& #.#  #.# ####.#r   quokka (asleep)N:j Se #.#   #.#N:j(S+ N:jUf.r2N:j\_rN:jV]23.6 (2 _N:j[cN:jeN:j0Q ##########   #. ####. #..'. #.##.)   #.##... #.##.†.. #.##.........rN:ji1 N:j1;#.##. N:j1;#.##. N:j2C#.##. #.##............ #.#####+#.....## #.# ....... N:jH2|#.# ####.## N:je24#.# .. N:j2 N:jg5;r.N:j=N:j>$4.6 (1N:jDN:jG$ _Found a sling.O:j ######  ############## #.# ####.# #..'.. #.##.) #.##... #.##.†. #.##.O:j7r #.##. #.##. #.##. #.##............. O:j#.#####+#.....## #.# #.......O:j4 #.# #####.## #.# O:jf)..O:j9r.O:jO:j&5O:j'O:jO:j p###### # #.# ####.##..'.#.##.).#.##.#.##.†.#.##.r.#.##.#.##.#.##.#.##.#.#####+#.....##.#.# #....... . O:j|D=6O:jO:jTT _The quokka closely misses you.O:j   You barely miss the quokka. The quokka closely misses you.You furiously retaliate!  You headbutt the quokka, but do no damage.O:j -8.1 (1.5O:j O:j > _The quokka bites you but does no damage.O:jġ  You miss the quokka.The quokka bites you but does no damage.9.5 (1.4O:j} O:j 4 _You block the quokka's attack.P:jt  You barely miss the quokka. Your headbutt misses the quokka.The quokka bites you but does no damage.P:j#v)40.9P:j}P:jT _The quokka closely misses you.P:j\~ †You slash the quokka!P:jhe(P:jah1342.3P:j oP:jpJ _You kill the quokka!P:j6###### ## ##.# P:j72#####.###..'.##.##.).##.##.#.##.†.#.##..#.##.#.##.#.##.#.##.#.#####+#.....##.#.# #.........P:j"8#.# #####.## ## P:j@J-30P:jEP:jHs _You see here a quokka corpse.P:jJz IP:j P:jz P:j : _P:j{ P:j ,P:jW P:j P:j P:j P:j P:jO P:j P:j P:jϜ P:j- P:jr   #..'...............   #.##...........)...   #.##.......   #.##.†.......   #.##†.......   #.##P:j @.........   #.##...............   #.##.........   #.##....-   #.#####+#.....##...   #.# #..........   #.# #####.#####   #.# ...   #.# ##   #.#   #.#   #.###########P:jѮ 7.3 (4'#.##.##..###P:j P:j P:jd (======P:j $8.3 (5P:jۻ P:j. = _As you open the door, it creaks loudly!Q:j3Q:jQ:jMQ:jQ:jel  There is an open door here.Q:jQ:j _Q:j"Q:jQ:j,Q:j;Q:jQ:j,Q:j,Q:juQ:jfQ:jQ:jQ:jQ:jQ:j Q:jeQ:jQ:j[ Q:j Q:j Q:j* Q:j ,Q:j Q:jkQ:j,Q:j0Q:jQ:jQ:jQ:jzQ:jQ:jWQ:jQ:jQ:jQ:jQ:jFQ:jQ:jQ:j,Q:jkQ:jQ:j Q:je!Q:j"Q:j$Q:jg%Q:j%Q:j&Q:j'Q:j(,Q:jD)Q:jw*Q:j+Q:j+Q:jH,Q:j-Q:j[.Q:j.Q:jU/Q:j0Q:j2Q:jL2Q:j2Q:jI4Q:jl5,Q:j6Q:j7Q:j8Q:j8Q:j9Q:j+;Q:j;Q:j<Q:jG<Q:js=Q:j>,Q:j6?Q:j@Q:jAQ:jAR:jR:jR:jxR:jR:jIR:jR:jH,R:jR:j= BR:jz L _You now have 51 gold pieces (gained 9).R:j R:j R:j R:j R:j,R:jYR:jR:jR:j,R:jpR:jR:jR:j R:jR:jR:jR:j0R:j]R:jm R:j2",R:j#R:j&R:j)c  You encounter a rat.R:j0#............# #........ #............#####.....##........ '................#.....##........ #...........)....#.....########## #................ ## R:jE0#.†............r.. #. #.......†............... #. #................. #. #...............@# #.R:j0------ #................# #. #................# #. ####'#.....##....## #.  #.#............# ## R:j0, #.#####.######.#######..r   rat (asleep)  #......R:j0q...............#  ######R:j1#.######.######.# #.# #.R:j31,#R:j~4Jr.81.3 (33.0)R:j;JrR:jm<Y===---2.3 (34R:jvCR:jE- _The rat squeaks loudly.R:je ############ #.' .# .....##.# .#####.....##.# .....#.....##........ .)....#.....######### ......#### .†.r...+#. .†##. .......##. .#########. .....# #. ................# #. ###'#.....##....## #..#.#............# ####.#####.######.#######..#.....................########.######.######.#R:j K.rR:j R:jl ;---3.3 (1.0)R:j R:j S:j #..[.....#. ############ #.....##.'..# #.....##.#.#####.....##.#.....#.....##........#.)....#.....###########. ..# ###+ †.S:j....+ #.†r....# #.......# #.#########.# #. ...............# #. ##'#.....##....## #...#.#............# ###+#.#####.######.#######..#.....................#S:jS:j~6-=--4S:j S:j՜( _The rat bites you.S:j E .  You hit the rat.S:j (S:jv c7=75.7 (1.4S:j S:j> G _You kill the rat!S:jJ #..[.....#.# #.....##.'..# #.....##.#.######.....##.#.##.....##.#.#)....#.....###.#S:jia# ###+# .+ #.†..@....# #.# #.#S:j #..# #...# #. #S:jϧ'#.....##....## #. #.#......# S:jA###+# #.#####.#### S:j' S:j/;-S:j60S:jyS:j.T:j<T:jT:jT:jT:jT:j_BT:j>T:jtT:jzT:jT:jT:j%9=T:jVT:j@T:j,T:jOT:jўT:jYT:jT:jT:j7 _You open the door.T:jlT:jT:jT:j\@  There is an open door here.T:jT:jk _T:jT:jT:j>T:j~T:j T:jT:jT:jѵT:jfT:jT:j?T:jT:jCT:jT:jg,T:jT:jT:j,T:jT:jHT:j!T:jeT:jWT:j/T:jT:jT:jUT:jT:jT:jT:j}T:jzT:jT:jT:j^T:jT:jNT:jT:jOT:j+T:jJT:jT:j7T:jT:jT:j!T:jT:j4T:jnT:jT:jfT:jT:jT:j.T:jT:jXT:j@T:j}T:jT:j'T:jT:j:T:jT:jT:jT:jT:j\T:jBT:j%T:jT:jxT:jT:j,T:jT:jT:j,T:jOT:jT:jT:jT:jT:jT:jT:jT:jqT:jT:jT:jT:jT:jT:jT:jT:jy L _You now have 58 gold pieces (gained 7).T:j 3T:jk T:j T:j ,T:jJT:jT:jYT:jT:jT:jT:j),T:jT:jmT:jST:jT:j T:jiT:jaT:jT:jT:j!T:j."T:jq"T:j"T:j+$T:j$T:j%,T:j'T:j(T:j%)T:j)T:j+T:j,T:j,T:j.T:j/T:j1T:jW1T:j2T:j3T:j4T:j(5T:j'6T:j7T:j8,T:j9T:j;T:j[<,T:jw=T:j>T:j@,T:jAT:jBT:jRDT:jDT:jEET:jFT:jHT:jSHT:jQIT:jKT:j8LT:juLT:jMT:jOT:jhP,T:jhQT:jRT:jWTT:jTT:jhUT:jVT:jX,T:jYT:j_T:jB`T:j`T:j`aT:jcT:jdT:jEeT:jeT:jgT:jhT:jiT:j}iT:j>kT:jHl,T:jlT:jnT:joT:joT:j/pT:jrT:jsT:j tT:jtT:jvT:jxT:j\xT:jyT:jl{T:j|T:j }T:j}T:jnT:jmT:jT:j`T:jpT:jT:jT:jT:jňT:jxT:jT:j9T:jUT:jT:jT:jKT:j>T:j,T:j>T:jT:jT:jT:jT:jȜT:j"T:jaT:j{T:j,T:jҢ,T:jT:jTT:jT:jϨT:j1T:jT:jҵ,T:jT:jeT:jdT:jT:jؾT:jT:jT:jT:j$T:jT:j,T:jT:jT:j T:jDT:j<T:jBT:jT:jT:jT:jXT:j3.#...#....##.##.#  #.#####....# #..# #.##.#  #....# #..# #.##.#  #.###.###..####..# #.##.#  #... ......#..# #.##.#  ####.##..##.#..# #.##.#  #.# #.##..##.#..# #.##.#  #.# #.##..##.#..# #.#  #..###.##..##.#.@# #.#  -.......#   ##.....##..##.#.##   #####...#..##.#...  ÷....##.#####  ...........##..    T:j  ......)..#.####    ..........>....#    ######.#######.#  T:jE T:j1762.7 (76.0)T:j,3.7 (77T:j T:jla _e - a scroll labelled RETINY FACUU:jAU:jU:jU:j(U:j-XU:jU:jU:jU:jXU:jU:jgU:jU:jU:jQU:j,U:jCU:jU:j,U:j"U:jzU:jU:j%U:jkU:jUU:jU:jU:jtU:j<U:jB,U:jU:j5U:jU:jPU:jU:jU:j@U:jU:jU:jU:jU:jU:jU:j/U:jU:j9U:jU:jU:jU:jU:jU:jU:j2,U:jU:j U:jNU:jU:jjU:jU:jU:jU:jzU:jAU:j,U:jXU:jU:ji U:j U:j$ U:j5 U:j ,U:jcU:jU:j,U:jU:jU:jU:j2U:jU:j U:jU:jU:j[U:j_U:jM,U:jU:j U:jU:j1U:jU:jU:j U:j U:jU!U:j"U:j #U:jL#U:j#U:j$U:j%U:j%U:j|&U:j'U:jf(U:j(U:j)U:jC/U:j/U:j 0U:j0U:j3U:j5BU:j7U:jX8U:j8U:j8U:j;U:j$<U:je<U:j<U:jE?U:j?U:j<@U:j@U:jpBU:jDCU:jCU:jDU:jcFU:jGU:jRGU:jGU:jJU:jJU:j&KU:jKU:jTMU:jNU:jNU:jNU:jPU:jyQ,U:jRU:jBTU:jUU:jUU:jVU:jkXU:jYU:jZU:jZU:jS\U:j],U:j^U:j`U:jb,U:jcU:jdU:jfU:jfU:jgU:jjU:j"k,U:j\lU:jQnU:joU:j!pU:jiqU:jrU:js,U:jtU:jtvU:jwU:jwU:jxU:j~U:j#,U:jU:jU:jfU:jU:jمU:jHU:j,U:jU:j=U:j U:jNU:jU:j U:j%,U:jrU:jPU:j^U:jU:jU:jU:jp,U:jU:jU:jvU:jߧU:jU:jU:j]U:jU:jU:jѯU:jZ,U:jU:j U:j,U:jU:jU:j),U:jU:jU:jW,U:jCU:jU:j$,U:j8U:jU:j,U:jU:jU:j-,U:jU:jU:j,U:j=U:jU:jU:jZU:jU:jdU:jU:j*U:jTU:jU:j,U:jU:jBU:jU:jU:jU:jU:j,U:jU:jU:jP,U:jU:j(U:jU:jgU:jU:jWU:j8U:jU:jU:jU:j`U:jU:j6U:jU:jU:jU:juU:jU:j,U:j=U:jU:jU:j*U:j~U:jU:jU:jU:jHU:jU:j U:j U:j U:jG U:j ,U:jU:jU:j,U:j,U:jOU:j(U:j`U:jU:jU:jU:j2U:jU:jU:jU:jU:j=U:jU:jc U:j U:j!U:j#U:j$,U:j^%U:j&U:j'U:j.(U:j(U:j*U:j;+U:j+,U:j2##.#.#.#....#.#.#..#..######## .............>.#.##..........# ###.########..##.####..##.#### ...............#.......##.# .....###...#######.##.###### U:jk2.............#####.#.##.##...# #...........#.. ..#.......### ...#.......#...#.# #.####.##.# .#.#..######...#@# #.# #.##.# ^......#.# #.# #.##.# .#.#....###....#.# #.# #.##.# .#........#....#.###.# #.##.#U:j2#.#...#....#.....# #.##.###.#####....####..# #.##.#....#....# #..# #.##.###.###.###..####..# #.##.# .#.##.............#..# #.##.#U:jv8.851.7 (88U:j8,2.7 (89U:j=U:j?b _h - a scroll labelled LIOGOF BOUTYU:j IU:jl U:jc BU:j XU:j XU:j U:jN U:j ,U:j5 ,U:j U:j U:j^> U:jiC U:jD U:j;D U:jD U:jK ,U:jM ,U:jR U:j/S U:jqS U:jTT U:jY U:jtZ U:jZ U:j/[ U:jLa U:jMb U:jb U:j(c U:ji U:jk U:jl ,U:jjs U:js U:jAt U:jEv U:j{ BU:jޖ U:j U:jo U:j U:j U:j U:jt U:j U:jg ,U:j U:j U:jn U:j U:j U:j ,U:ji U:j[ U:j U:j ,U:jp U:jz U:j U:j U:jO U:j U:j U:j U:jb U:j U:j U:j" U:j U:j U:j U:j" U:j U:j U:j ,U:j/ U:j U:jK U:j U:j U:j U:j U:j U:jJ U:j U:j U:j U:j U:j U:j U:j U:j U:j U:j^ U:j U:jk U:jdU:jU:jU:jU:jU:jU:jU:j%U:j U:j? ,U:j3 U:jU:j,U:jU:jU:jU:j+U:jU:j7U:jo,U:jU:jFU:j,U:j>U:j!U:j",U:j#U:j%U:j&,U:jx'U:j)U:j*U:j/U:j/U:j2U:j4U:j5U:j=6U:j>9U:j DU:jDU:jFU:jbIU:jK,U:j7MU:jFOU:jQ,U:jRU:j4UU:jXBU:jZU:j\U:jz\U:jD]U:j^U:jbBU:jcU:jshBU:j7kU:j BU:j4XU:j9U:jԦ,U:jU:jU:jU:jU:j\U:jѯU:jZ,U:j@U:jU:jU:jU:jU:jU:j<,U:jUU:jzU:j,U:jU:jU:j,U:jU:jSU:j,U:jU:jU:jU:j>U:jU:jU:jU:jU:jU:jU:jzBU:j!U:j,U:jU:j U:jX,U:jU:jdU:jU:jU:jU:jU:jsU:jU:jU:jU:jU:jU:j/U:jU:jU:jUU:jU:jEU:j-BU:jnU:jU:j;U:jzU:j U:j U:ji U:j U:j U:jW,U:jU:jU:j,U:jU:jU:j:U:jU:j[U:j"a  You see here a rat skeleton.U:jy$5 _U:jk%U:j'U:js)U:j)U:jT*U:jQ-U:j.,U:j2,U:j3U:j3U:j4U:j7U:j8U:j8U:j9U:j;U:jv=U:j=U:j@,V:jV,V:jfV:jV:jBV:j V:j4 V:jv V:j V:jy V:j,V:jVV:j4V:jpV:jV:jFV:j<V:j,V:jV:jV:j@V:jV:jV:jq!V:j"V:j>#V:j%V:jG&V:j(,V:j)V:j=V:jG,V:jHV:jQV:jS,V:jUV:j]V:jp_,V:j`V:jgV:ji,V:jjV:j?rV:jsV:jsV:jtV:jC|V:j},V:j~V:jV:jc,V:j V:jV:j9V:j|V:j;V:jV:jݙV:jAV:j%V:jV:jȤV:j.V:jV:j&V:jV:jdV:jV:j+V:jܸV:j6V:jV:jV:jV:jHV:jV:j4V:jOV:jV:jV:jEV:jV:jV:j]V:jV:joV:jV:jV:jV:j(V:jiV:jV:jV:jV:j-V:jV:jV:jV:jVV:jV:jV:jV:jE V:j3 V:jrV:jYV:jV:jV:jV:j,V:jFV:j#V:j~%,V:j&V:j-V:j7/,V:jk0V:j6V:j7V:j'8V:j8V:jQV:jNRV:jXV:j]Y,V:jYV:ji_V:j`,V:jTaV:jfV:jIgV:jgV:j hV:jlV:jFmV:jmV:j&nV:jHsV:j|tV:jtV:juV:j{V:j>|V:jp|V:jE}V:j@  There is an open door here.V:jIV:j _V:j?V:jďV:j,V:j#V:j,V:jܘ,V:jΙV:jV:jzV:jȠV:jV:j¦V:jJV:jV:jV:jV:ja,V:jV:jfV:j,V:jV:j@  There is an open door here.V:jV:j _V:jeV:jKV:j,V:jV:jV:jV:jaV:jV:jV:jV:jV:jV:jV:jz ####.....#.#.#....####.##.. #..#.#.####.# #.##.. #........#.#.# #.## #.##..V:jI~##..[.....#.#.####..###.##.. .....##........'.................##.#.#####.....##.. .....##.#.########...#....##........#.#.##.......÷.... .....#####@#.##............ ......###### ###+#†##.......)..#. ......'....# #..................>.....#....# #.......#######.####V:j..#....# #.......# #######....# #.......#  #....# #.......#  V:j#....# #.......# # #....# #.......# V:jS3990.7 (138.0)'........#......#.......#.......##.......#V:j>======V:jr%19V:jBV:j= _As you open the door, it creaks loudly!W:j@IW:jAW:jcCW:jCW:j3GW:j}J@  There is an open door here.W:jSL5 _W:jMW:jQW:jRW:jSW:jSW:jCWW:jXW:jXW:jjYW:j]W:j^W:jG^W:j+_W:jvbW:jc,W:jdW:jgW:jhW:j$iW:jiW:j%mW:jSn,W:joW:jsW:j7tW:jmtW:jDuW:jy7 _You open the door.W:jz3W:j {W:j@  There is an open door here.W:jPW:jӀ _W:jW:jTW:je,W:jڄW:jW:j,W:j)W:j)W:j͌W:j W:jɍW:jW:j#W:jWW:jܑW:jW:j\W:jW:j*W:j W:jW:jRW:jW:jW:jW:j2W:jʞW:jW:jW:jLW:jLW:jW:j(W:jW:j0W:j-W:jW:jRW:jW:jԬW:jW:jW:jW:jW:jW:jW:jW:jW:j#W:jeW:j۴W:jW:j,W:jW:j@  There is an open door here.W:jW:j _W:j1W:jyW:jW:jW:jW:jW:j0W:jsW:jW:jW:j,W:jW:jW:jT,W:jtW:jW:jW:jW:j$W:j:W:jW:j0W:j\W:jWW:jW:jW:j W:j{W:jW:jLW:j\W:j,W:j-W:j>  #.# ###### ###.####.# #.##.# #. #.##.# #.##.# #.####'####.###.....#.# .###.....#.# .# ###########.....#.# .# #.@...###.#------1026.7 (35# #.....##..#.# ## #.....##..[.....#.# ########### #.....##........'......# #.....##........#.# ..........#####.....##........#.#  ..............#.....##........#.#  .........)....#.....###########.#  ...............######W:j ###'#  _You now have 65 gold pieces (gained 7).------W:jR W:j E _Done exploring.Z:jYZ:jZ:jZ:jbZ:jZ:j: _Z:j7Z:jZ:jTZ:jZ:jZ:joZ:jZ:jZ:jZ:jZ:jZ:jZ:jBZ:jZ:jZ:jZ:j Z:jc,Z:j Z:j:Z:jZ:jZ:jZ:j@$Z:jW&,Z:j'Z:j/Z:j1,Z:j2Z:j;@  There is an open door here.Z:j=Z:j> _Z:j>Z:jEZ:jFZ:jKGZ:jGZ:jU[Z:j_Z:jDaZ:jaZ:j1bZ:jjiZ:jKjZ:jjZ:jYkZ:jrZ:jQsZ:jsZ:jtZ:jz,Z:j{Z:j{Z:jLZ:jZ:jZ:jZ:j,Z:j\Z:jZ:j<Z:jXZ:jZ:jZ:jZ:jZ:jZ:jNZ:jۣZ:jaZ:jZ:jZ:j!Z:j,Z:jZ:jZ:j<Z:jZ:jZ:jq@  There is an open door here.Z:jZ:j _Z:jZ:jXZ:jZ:jjBZ:jxZ:jkZ:jZ:jZ:j1Z:jzZ:jZ:jZ:jZ:j-Z:jpZ:j{Z:jbZ:j,Z:j9Z:jZ:jZ:jZ:jZ:jz @  There is an open door here.Z:j K _Z:jO'Z:j(Z:j-Z:j/,Z:j.2Z:j67Z:j9,Z:j;Z:jnB@  There is an open door here.Z:j@DZ:jD _Z:jKFZ:j[LZ:jL,Z:j6NZ:jRZ:jT,Z:jVZ:j\Z:j]Z:j]Z:j _Z:jbZ:jd,Z:j..........Z:j% #.##.#.......#......  #.##.#.......#.♣##'#  #.##....#.#....♣#... Z:j& #.#######.#######.ßß  #.# #....# #...Z:j=&  #.# #.#### #..<Z:j\& Z:j{& #.# #.# ###Z:j&'Z:j,Z:j:.Z:j 4Z:j Z:j [:j  #..'..##### ÷# #.[:jY ..####.##)###............. #.#..##.#.####................#.####.#..♣##'##.#[:j} \ #.# #.#[:jy [:jr 07.7 (1.0) [:j2 [:j { _There is an open door here. _ stone staircase leading down here.\:j1 Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)e - a +0 pair of gloves Jewellery (go to first with "=)d - an amulet of reflection]:jQX e - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.2 (7.0 -> 8.2). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary ]:jX armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.^:j ^:jh ^:jv  #......###.#.#.#.#... Bob0923 the Shield-Bearer #......'...#.#.#.##.. Minotaur #......#####.#.#.##.. Health: 27/27 ======================== ^:j c#......# ##.#.#.##÷. Magic: 1/1======================== #......# #..#.#.##.. AC: 7Str: 20 #......####.##.#.##.. EV: 8Int: 5 ##)###............... SH: 4Dex: 9 ^:jJ #.#........##.#.#### XL:  2 Next: 37% Place: Dungeon:1 #.#@................ Noise: ---------  Time: 1107.7 (0.0) ^:j #.##.#.......#...... a) +0 war axe ^:j #.##.#.......#.♣##'# Nothing quivered #.##....#.#....♣#... ^:j #.#######.#######.ßß #.# #....# #...^:j  #.# #.#### #..< #.# #.#^:j T#### #.# #.# _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.^:jE ^:j _^:jd ^:j f  You start putting on your armour.^:jD +8.7 (1^:jQ ^:j A9.7 (2^:j ^:jb" ^:j" ,10.7 (3^:j&( ^:j". ^:j. +1.7 (4^:jB4 ^:j9 A2.7 (5^:j> ^:j@ 8 _You continue putting on your +0 pair of gloves. x5^:jeA ^:jF ^:jI c _You finish putting on your +0 pair of gloves._:j_:jvGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  e - a +0 pair of gloves (worn) Jewellery (go to first with "=)d - an amulet of reflection`:jƏ" `:j~d - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no `:jshield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back `:j:ktoward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. `:jeStash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ `:j*“Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding `:j͐`Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.b:jO b:j: #......###.#.#.#.#... Bob0923 the Shield-Bearer #......'...#.#.#.##.. Minotaur #......#####.#.#.##.. Health: 27/27 ======================== #......# ##.#.#.##÷. Magic: 1/1======================== #......# #..#.#.##.. AC: 8Str: 20 #......####.##.#.##.. EV: 8Int: 5 ##)###............... SH: 4Dex: 9 #.#........##.#.#### XL:  2 Next: 37% Place: Dungeon:1 #.#@................ Noise: ---------  Time: 1112.7 (0.0) #.##.#.......#...... a) +0 war axe #.##:jN=sm.#.......#.♣##'# Nothing quivered #.##....#.#....♣#... #.#######.#######.ßß #.# #....# #... #.# #.#### #..< #.# #.##### #.# #.# _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves. _b:jӐf  You start putting on your amulet.b:j3.7 (14.7 (2b:jW5.7 (3b:jA6.7 (4b:jb:j oA7.7 (5b:j b:j 9 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _d - an amulet of reflection (worn)c:jz? c:jE Read which item? Scrolls  c - 3 scrolls labelled FOPNIN DUAGIT  e - a scroll labelled RETINY FACU  h - a scroll labelled LIOGOF BOUTY [!] read|quaff[?] describe selectedd:j"  #......###.#.#.#.#... Bob0923 the Shield-Bearer #......'...#.#.#.##.. Minotaur #......#####.#.#.##.. Health: 27/27 ========================d:jZ#  #......# ##.#.#.##÷. Magic: 1/1======================== #......# #..#.#.##.. AC: 8Str: 20d:jk$  #......####.##.#.##.. EV: 8Int: 5 d:j'5 ##)###............... SH: 9Dex: 9 #.#........##.#.#### XL:  2 Next: 37% Place: Dungeon:1 #.#@................ Noise: ---------  Time: 1117.7 (0.0) #.##.#.......#...... a) +0 war axe #.##.#.......#.♣##'# Nothing quivered #.##....#.#....♣#... #.#######.#######.ßß #.# #....# #... #.# #.#### #..< #.# #.##### #.# #.# _You finish putting on your +0 pair of gloves.  You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _d - an amulet of reflection (worn)  Ad:jA; s you read the scroll labelled FOPNIN DUAGIT, it crumbles to dust.  It is a scroll of identify.  --more--e:jG xIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled RETINY FACU  h - a scroll labelled LIOGOF BOUTY Potions (select first with !)  d - an orange potion  f - a smoky clear potion  j - a clear potion[?] describe selectedf:jPf:jjf:j #......###.#.#.#.#... Bob0923 the Shield-Bearer #......'...#.#.#.##.. Minotaur #......#####.#.#.##.. Health: 27/27 ======================== #......# ##.#.#.##÷. Magic: 1/1======================== #......# #..#.#.##.. AC: 8Str: 20 #......####.##.#.##.. EV: 8Int: 5 ##)###............... SH: 9Dex: 9 #.#........##.#.#### XL:  2 Next: 37% Place: Dungeon:1 #.#@................ Noise: ---------  Time: 1117.7 (0.0) #.##.#.......#...... a) +0 war axe #.##:j5m.#.......#.♣##'# Nothing quivered #.##....#.#....♣#... #.#######.#######.ßß #.# #....# #... #.# #.#### #..< #.# #.##### #.# #.# _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _d - an amulet of reflection (worn)  As you read the scroll labelled FOPNIN DUAGIT, it crumbles to dust.  It is a scroll of identify.f:jA8.7 (1f:jf:jdr _e -> T - a scroll of torment; c -> i - 2 scrolls of identifyh:jGRead which item? Scrolls  i - 2 scrolls of identify  T - a scroll of torment  h - a scroll labelled LIOGOF BOUTY [!] read|quaff[?] describe selectedi:ji:j7i:ji:j, #......###.#.#.#.#... Bob0923 the Shield-Bearer #......'...#.#.#.##.. Minotaur i:j'#......#####.#.#.##.. Health: 27/27 ======================== #......# ##.#.#.##÷. Magic: 1/1======================== #......# #..#.#.##.. AC: 8Str: 20 #......####.##.#.##.. EV: 8Int: 5 ##)###............... SH: 9Dex: 9 i:jn#.#........##.#.#### XL:  2 Next: 37% Place: Dungeon:1 #.#@................ Noise: ---------  Time: 1118.7 (0.0) i:jv#.##.#.......#...... a) +0 war axe #.##.#.......#.♣##'# Nothing quivered i:j#.##....#.#....♣#... #.#######.#######.ßß #.# #....# #... #.# #.#### #..< #.# #.#i:j4#### #.# #.#You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _d - an amulet of reflection (worn)  i:jpAs you read the scroll labelled FOPNIN DUAGIT, it crumbles to dust.  It is a scroll of identify. _e -> T - a scroll of torment; c -> i - 2 scrolls of identifyi:jZH5Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled LIOGOF BOUTY Potions (select first with !)  d - an orange potion  f - a smoky clear potion  j - a clear potion[?] describe selectedj:jj:j-j:j&, #......###.#.#.#.#... Bob0923 the Shield-Bearer #......'...#.#.#.##.. Minotaur #......#####.#.#.##.. Health: 27/27 ======================== #......# ##.#.#.##÷. Magic: 1/1======================== #......# #..#.#.##.. AC: 8Str: 20 #......####.##.#.##.. EV: 8Int: 5 ##)###............... SH: 9Dex: 9 #.#........##.#.#### XL:  2 Next: 37% Place: Dungeon:1 #.#@................ Noise: ---------  Time: 1118.7 (0.0) j:j'#.##.#.......#...... a) +0 war axe #.##.#.......#.♣##'# Nothing quivered #.##....#.#....♣#... #.#######.#######.ßß #.# #....# #... #.# #.#### #..< #.# #.##### #.# #.#You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _d - an amulet of reflection (worn)  As you read the scroll labelled FOPNIN DUAGIT, it crumbles to dust.  It is a scroll of identify. j:j:(]_e -> T - a scroll of torment; c -> i - 2 scrolls of identifyj:j3]  As you read the scroll of identify, it crumbles to dust.j:jH9.7 (1 _h -> V - a scroll of vulnerabilitym:jXm:jzlA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.m:j m:j #......###.#.#.#.#... Bob0923 the Shield-Bearer #......'...#.#.#.##.. Minotaur #......#####.#.#.##.. Health: 27/27 ======================== #......# ##.#.#.##÷. Magic: 1/1======================== #......# #..#.#.##.. AC: 8Str: 20 #......####.##.#.##.. EV: 8Int: 5 ##)###............... SH: 9Dex: 9 #.#........##.#.#### XL:  2 Next: 37% Place: Dungeon:1 #.#@................ Noise: ---------  Time: 1119.7 (1.0) #.##.#.......#...... a) +0 war axe #.##:j37m.#.......#.♣##'# Nothing quivered m:j#.##....#.#....♣#... #.#######.#######.ßß #.# #....# #... #.# #.#### #..< #.# #.##### #.# #.# _d - an amulet of reflection (worn)  As you read the scroll labelled FOPNIN DUAGIT, it crumbles to dust.  It is a scroll of identify. _e -> T - a scroll of torment; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> V - a scroll of vulnerabilitym:j4m:jm:j=S20n:j*&2n:jǭ!         ###  #@# n:jaU #.#  #.#  #.#  ..  ###n:jn:j-2.2 (2.5n:jsn:j# _You climb downwards.n:ja _There is a stone staircase leading up here.o:j8Io:j| _o:jXo:jo:jlBo:jo:jvo:jo:jp,o:jo:je_6 _j - 2 clear potions (gained 1)o:j `,o:j`o:jdo:je,o:jfo:jUno:j2oo:jqo:jsyo:jV{Bo:jo:jho:j7 _You open the door.o:jP  There is an open door here. _o:j  You encounter a gnoll. It is wielding a +0 club.o:j V .j...# ....# ....# ...# ... #.# ####.## #...@.# #.....# ########.....# #......'.....# ###.####.....# #.# #.....#j   gnoll (asleep) #.# #.....# #.# ####### #.#.j65.2 (43.0)j6.2 (44 _p:jcf+#...#..j.....#....#... #.# ####@##. #..#######.......'###.###..# #......# #######p:j^hO.jp:jNpF7.2 (1.0) p:jup:jO{p:jK #+#....#...j#.....##.....# #@# ####.###.....# #.#######......'###.###......jp:j p:jh &8p:jb p:j p:jo j#+.j#...@.#####.#####.#....# p:j #.....########.j 2 gnolls (1 polearm, 1 asleep)......'.###.####p:j H .jp:j XYou encounter a gnoll. It is wielding a +0 spear.p:j j)The gnoll shouts! You hear a shout!==9p:j5R _The gnoll hits you but does no damage.q:jN.jq:jL~2------70.6 (1.4q:j  _You barely miss the gnoll. The gnoll hits you with a +0 club.q:j$ N.jq:jZo jYou barely miss the gnoll. The gnoll hits you but does no damage.j 3 gnolls (2 polearms)-2.0q:j4,q:jRq _You encounter a gnoll. It is wielding a +0 spear.q:j) .j .jYou barely miss the gnoll. The gnoll closely misses you..j .jYou furiously retaliate! You headbutt the gnoll!3=----3.4 _The gnoll completely misses you.q:j& !  You hit the gnoll.q:jh : wThe gnoll is almost dead..j .wYou encounter a ribbon worm.w   ribbon worm (wandering)jjj 3 gnolls (2 polearms)17-----4.9 (1.5 _The gnoll hits you with a +0 club. The gnoll barely misses you.r:jdH  You closely miss the gnoll..j .wThe gnoll is almost dead.The gnoll barely misses you. You furiously retaliate!  You headbutt the gnoll, but do no damage..jw6.4 _You block the gnoll's attack. The gnoll barely misses you. x2r:j O )  You slash the gnoll! r:j.wYou kill the gnoll!r:j_ 2 gnolls (r:j  Covered 3---------867.8 (1.4 _The gnoll hits you from afar with a +0 spear. x2r:j(r:j+g _Your Armour skill increases to level 4!r:jA####..#....+...w..jj.....####.#####.# #.....########.....#......'.###.###r:j.j.wr:j}t11------80r:j9r:j2 _The gnoll hits you with a +0 spear.r:jxM _You see here a +0 club.r:jO ####..#+....w..@jj).....####.#####.########.....#......'r:ji .. #####.. #.....# #.....# +.....# #...w.# #.....# #...@j# #..j).# #.....# ####.## ####.## #.....# #.....# ...# r:j  .. #####.. #.....# #.....# +.....# #...w.# #.....# #...@j# #..j).# #.....# ####.## ####.# #.....# #.....#r:j 4 ... r:j (catching breath)  You block the gnoll's attack. The gnoll hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * *r:jc `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.r:jW #.6/27 ------  4   0 9Held r:j] r:jYe . _You are caught in a web!r:j i .. #####.. #.....# #.....# +.....# #...w.# #.....# #...@j# #..j).# #.....# ####.## ####.## #.....# #.....# ...# r:j<  .. #####.. #.....# #.....# +.....# #...w.# r:j O#.....# #...@j# #..j).# #.....# ####.## ####.# #.....# #.....# ... r:j <  You disentangle yourself. The gnoll hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * *5----- 8  9 80r:j r:j 3 _You block the gnoll's attack.s:jk )You slash the gnoll! You headbutt the gnoll.  You kill the gnoll! .. #####.. #.....# s:j]N#.....# +.....# #...w.# #.....# #...@)# #..j).# #.....# ####.## ####.## #.....# #.....# j   gnoll (polearm) ...# s:jW .. #####.. #.....# #.....# +.....# #...w.# #.....# #...@)# #..j).# #.....# s:j####.## ####.# #.....# #.....# ... s:j s:jX(catching breath)  You barely miss the gnoll. The gnoll hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * *s:j `````The ribbon worm expels a string of sticky webbing.s:jj .. #####.. #.....# #.....# +.....# #...w.# #...`.# #...`)# #..j`.# #...`.# ####`## ####.## #.....# #.....# ...# s:j= .. #####.. #.....# #.....# +.....# #...w.# #...`.# #...`)# #..j`.# #...`.# ####`## ####.# #.....# #.....# ... s:jZ s:jd .@)..  The stream of webbing misses you. The gnoll hits you with a +0 spear.Bob0923 the Covered..Minotaur#####..Health: 2/27=-----------------------#.....#Magic: 1/1========================#.....#AC: 8s:jeStr: 20+.....#EV: 8Int: 5#...w.#SH: 9s:jjeDex: 9#.....#s:jbkXL:  2 Next: 134% Place: Dungeon:2s:jk#...@)#Noise: ==-------  Time: 1182.2 (1.4)s:jk-#..j).#a) +0 war axe#.....#Nothing quivered####.##s:jk####.###.....#w   ribbon worm (catching breath)s:jl9#.....#s:j9l j   gnoll (polearm)########.....##......'.....#You slash the gnoll! You headbutt the gnoll.  s:j|lYou kill the gnoll!You barely miss the gnoll. The gnoll hits you with a +0 spear.  s:jl1* * * LOW HITPOINT WARNING * * *s:j,mThe ribbon worm expels a string of sticky webbing.The stream of webbing misses you. The gnoll hits you with a +0 spear.s:jo _* * * LOW HITPOINT WARNING * * *You have reached level 3!s:j/  --more--u:j  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? w:j-2s33---2/2237% w:j<Xribbon worm (catching breath)w:j|>U _You feel stronger. x2x:j!  You hit the gnoll.x:jrQ.wx:j   .. #####.. #.....# #.....# +.....# #.....# #...w.# #...@)# #..j).# #.....# ####.## ####.## #.....# #.....# ...# The gnoll is lightly wounded.x:j .. #####.. #.....# #.....# +.....# #.....# #...w.# #...@)# #..j).# #.....# ####.## ####.# #.....# #.....# ... x:j<  The gnoll hits you but does no damage. The ribbon worm bites you.1--3.7 (1.5x:j!x:j8%V _* * * LOW HITPOINT WARNING * * *x:jR w  You hit the gnoll.  You headbutt the gnoll, but do no damage.The gnoll is moderately wounded.   You slash the ribbon worm! The gnoll hits you but does no damage.  The ribbon worm bites you.  You die...x:j d-1/33 --x:j /  --more--y:jy:jbGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  e - a +0 pair of gloves (worn) Jewellery (go to first with "=) y:j|M d - an amulet of reflection (worn)y:jQ,a - a +0 war axe (weapon). A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “‘God speed the kiss,’ said Max, and Katie sigh'd,  With pray'rful palms close seal'd, ‘God speed the axe!’”  -Isabella Valancey Crawford, “Malcolm's Katie: A Love Story”, Part I, _Old Spookses' Pass, Malcolm's Katie and Other Poems_. 1884.y:j: Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  e - a +0 pair of gloves (worn) Jewellery (go to first with "=)  d - an amulet of reflection (worn) z:jGoodbye, Bob0923.35 Bob0923 the Covered (level 3, -1/33 HPs)Began as a Minotaur Fighter on June 23, 2026.Slain by a ribbon worm (2 damage)... on level 2 of the Dungeon.The game lasted 00:01:32 (1170 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orbz:j-z:jIz:j? [?25h[?0c [?1051l[?1052l[?1060l[?1061l