f h  Player: Booper Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.23:05:58.ttyrec Time: (1745708758) Sat Apr 26 23:05:58 2025 f h [?1051l[?1052l[?1060l[?1061hf h> V)0[?7h[?25l[?1cf h)f h-f h9Welcome, Booper. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Ice Elementalistf hE f h Welcome, Booper the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Revenant Ice Elementalistf h f huf hŰBooper the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Eq: ..[....... Time: 0.0 (0.0)-) Clawsf h.@Cast: Freezef hv ##♣♣ß#♣@.+♣♣ß###f hTf h Welcome, Booper the Revenant Ice Elementalist.Are you destined to find the wondrous Orb of Zot, or to die trying?f h@f h@Press ? for a list of commands and other information.f h,f h [ _Found a staircase leading out of the dungeon.f h.f h%  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1          f h b - Unarmed Combat   0.0   0.8  +1   g + Ice Magic4.3   4.2  +1              f h     c - Armour   0.0   1.2  -1      d + Dodgingf hԩ(1.7   2.4  -1      e + Stealthf h`2.1   2.1  +2          f h        f hC        f hkn    f hͪ            f h        f h        f h?        f han    f h        f hThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  f hΫ[?] Help[=] set a skill target  f h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsf h d * Dodging   1.7f ho d - Dodging   1.7f hn e * Stealth   2.1f h! o e - Stealth   2.1f h} f * Spellcasting   2.0f hYp f - Spellcasting   2.0f hgV g * Ice Magic   4.3f hלp g - Ice Magic   4.3f hރ = b + Unarmed Combat 0.0f hTargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsf h[?25h[?0cf h*0 f h !2f hq# f h [?25l[?1cf hF-- current training targets, if any.=] set aall targetsf ha-z] setselected target f hm <[?25h[?0c0 f hD" f h1I [?25l[?1cf hK2.0  +1 =] set aall targetsf h o b - Maces & Flails   0.0  --  -1  p - Conjurations   0.0-c - Axes0.0  --  -1  q - Hexes0.0  -- f h* 3  -2  d - Polearms0.0  --  -1  r - Summonings0.0  -- f hc   -1  e - Stavess - Necromancy0.0  --   0   f + Unarmed Combat 0.0  2.0  +1  t - Forgecraft0.0  -- f h   -2  g - Throwing0.0-1  u - Translocations   0.0  -- f h  -1  v - Alchemy0.0  --  -1  f h Vh - Short Blades   0.0  --  -1  w - Fire Magic0.0  --  -2  f h i - Long Blades0.0  --  -1  x - Ice Magic4.3  -- f h- X  +1  j - Ranged Weapons   0.0  --  -3  y - Air Magic0.0  -- f h G  -2  z - Earth Magic0.0  --  +1  k - Armour0.0  --  -1  l - Dodging1.7  --  -1  0 - Invocationsf h 0.0  --  +1  m - Shields0.0  --  -1  1 - Evocations0.0  --  -1  n - Stealthf h 2.1  --  +2  useful|allf h- D a - Fighting g hwn  a - Fighting  b - Maces & Flails g hh n  b - Maces & Flails  c - Axes g h n  c - Axes  d - Polearms g hy n  d - Polearms  e - Staves g hH d  e - Staves  f + Unarmed Combat g hc r  f + Unarmed Combat   g - Throwing g h o  g - Throwing  h - Short Blades g hRJ o  h - Short Blades  i - Long Blades g h* o  i - Long Blades  j - Ranged Weapons g h2 o  j - Ranged Weapons  k - Armour g h/ o  k - Armour  l - Dodging g hm8o  l - Dodging  m - Shields g hVo  m - Shields  n - Stealth g h1y o - Spellcasting  n - Stealth g h:r o - Spellcasting  p - Conjurations g hr p - Conjurations  q - Hexes g h"r q - Hexes  r - Summonings g hr r - Summonings  s - Necromancy g h r s - Necromancy  t - Forgecraft g h΁r t - Forgecraft  u - Translocations g hs u - Translocations  v - Alchemy g hlt v - Alchemy  w - Fire Magic g h{t w - Fire Magic  x - Ice Magic g h\t x - Ice Magic  y - Air Magic g h.t y - Air Magic  z - Earth Magic g h:Ft z - Earth Magic  0 - Invocations g h@t 0 - Invocations  1 - Evocations g h4y a - Fighting  1 - Evocations g hҧn  a - Fighting  b - Maces & Flails g hn  b - Maces & Flails  c - Axes g hn  c - Axes  d - Polearms g h0n  d - Polearms  e - Staves g hqd  e - Staves  f + Unarmed Combat g hr  f + Unarmed Combat   g - Throwing g h` o  g - Throwing  h - Short Blades g h o  h - Short Blades  i - Long Blades g hH o  i - Long Blades  j - Ranged Weapons g h o  j - Ranged Weapons  k - Armour g hg h)g hBooper the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14g hc##SH: 0Dex: 9♣♣ß#XL:  1 Next:  0% Place: Dungeon:1♣@.+g hEq: ..[....... Time: 0.0 (0.0)♣♣ß#-) Claws##g h"Cast: Freezeg h5Welcome, Booper the Revenant Ice Elementalist.Are you destined to find the wondrous Orb of Zot, or to die trying?g hVPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.g hg hg hg hgg hg h׋g hg hӎg hg h}; _g hM### ♣♣ß# ♣<@+ 1.0 (1♣♣ß# g h)### g hg h̙g hg h##'.#.##g hg h&2g hg h _You open the door.g hg h^g hg h g h_Bg h8There is an open door here.g hg h _g hg hg hug hg h0g hlg hB,g hg hg h!g hNg hg hD###♣♣ß###♣<.'.#♣♣ß#.# ##♣♣###.## #.......@+ 7.0 (5#...###### #. g hg h5g h0g hrh###...............'....l.....S..###.#S   ball python (constriction, asleep)g hbl   frilled lizard (asleep)g hk7  You open the door.g h+8.0 (1g hg hir _A ball python and a frilled lizard come into view.g hWc ### ♣♣ß### ######.♣<.'.# ...♣♣ß#.# [.##♣♣###.##.#..@....l.##...######....S.##. g hc #.###.#.#.##g hf g hl pS.S)g hl &9g hp g hns l _Found a scale mail. _There is an open door here.g h+ ### ♣♣ß### ######. ♣<.'.# ....... ♣♣ß#.# [......g h/ ##♣♣###.##. #'...Sl.#g h\ #...######......# #. #.###.#g h4 .#g hi . ##g hbg hg h@kSl.lg h/10.0 (1.0)g hg h8 _The frilled lizard hisses angrily.g hxS.l.1g hPzg h{g hйg hTS.l.g h|42Freezeg hg hDg hċ *  Booper the Chiller  Revenant  Health: 14/14 ======================== ### Magic: 2/3================-------- ♣♣ß### ######.  AC: 2Str: 11 ♣<.'.# .......  EV: 11Int: 14 ♣♣ß#.# [......  SH: 0Dex: 9 g hK ;##♣♣###.##.......  XL:  1 Next:  0% Place: Dungeon:1 #.......@S.l....#  Eq: ..[....... Time: 12.0 (0.0) #...######......#  -) Claws #. #.###.#  Cast: Freeze .#  .  g h܌ ##  S   ball python (constriction)  l   frilled lizard _The frilled lizard hisses angrily.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  g h xPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)g hq&  Booper the Chiller  Revenant  Health: 14/14 ======================== ### Magic: 2/3g h&================-------- ♣♣ß### ######.  AC: 2Str: 11 ♣<.'.# .......  EV: 11Int: 14 g h&♣♣ß#.# [......  SH: 0Dex: 9 g h'##♣♣###.##.......  XL:  1 Next:  0% Place: Dungeon:1 g h8'#.......@S.l....#  Eq: ..[....... Time: 12.0 (0.0) g hZ'#...######......#  -) Claws g h'#. #.###.#  Cast: Freeze .#  . g h' ##  S   ball python (constriction) g h' l   frilled lizardg h(Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h](Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.g h]*g h0{ ### g h31T♣♣ß### ######.  ♣<.'.# ....... g hW1 ♣♣ß#.# [......  g h1##♣♣###.##.......  g h1#.......@'l.....#  g h1+#...######......#  #. #.###.#  g h1;.# g h2_. ##g h12[l   frilled lizard g hM2g h<6c83.0 (1Freezeg h<g h>Sonfirm with . or Enter, or press ? or * to list all spells.g h?Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineg h+?dAim: a ball python (100% to hit)  You freeze the ball python. g h>?D_You kill the ball python!g h4### ♣♣ß### ######. ♣<.'.# ....... ♣♣ß#.# [...... ##♣♣###.##. #.l.....# #...######......# #. #.###.# .#.## g hg h&4g hϲFreezeg hɷg h7 _The frilled lizard bites you but does no damage. _There is an open door here.g hg g hh &5g hen g hKq _You miss the frilled lizard. The frilled lizard barely misses you.g h&D  You scratch the frilled lizard.g h.1.g ho2_166Freezeg h_8g h;R _You kill the frilled lizard! g h~g g hg g hDm g hpH _No target in view! g hII g h J g hNg _ g hO g hQ, g hR g hT, g hU g hW, g hY g h'[, g h2\ g h@^, g hQ_ g ha g ha g hb g he g hZeI3======== g hGf g h?i4 _Magic restored. g hMk, g h@l g hyn g hp, g hp g hs g hv, g h%w g hMy g h{{ g h{@======== g h| g h~ g h, g h g h$ g h###.~≈♣♣ß##########.~≈♣<.'.##.......~~ g h♣♣ß#.##[........##♣♣###.##.........#........'......#.  g h#...######......# #. ##.###.#  g hi #@# #  g h 304.0) g h<5 #.. g hX[#..###.## g hu#. g h|.##..# g h........ g hɍ-..[.. g h g h,1.0 (15 g h5 g hn# _Found a robe. g hXM ~~ ### ♣ß##########.~≈<.'.##.......~~ ♣♣ß#.##[........#♣♣###.##..............'......#...######......##.##@###. #.# # #........##..###.###..[..2.0) g h g h g hdsM ~~ ### ♣ß##########.~≈<.'.##.~~ ♣♣ß#.##[#♣♣###.##........'...######.@....##.##.###.# #.# # #........##..##....3 g he g hi g h hM ~~ ### .♣ß##########.~≈<.'.##.~~ ♣♣ß#.##[#♣♣###.##........'...######.....#.##.###.##.# ##.... g h g hf g h4 g hR g h g hh} ~~ ### .~≈ ♣♣ß##########.~≈ ♣<.'.## g h.i~~ ♣♣ß#.##[. ##♣♣###.##@........ #........'......#. #...######......##. g hi #.###.# #.# # #........# #..###.### #..# #..# g hTp g hp&5 g hu g h%x g hKM ~~ ### .~♣ß##########.~≈ g hAL<.'.##.~~ ♣♣ß#♣♣###.##.........'.#...######......#.# g hIV g hW&6 g h\ g hIcS _You see here a +0 scale mail. g h  g hP &7 g h  g h ) _c - a +0 scale mail g h3 g h g h* g h- g hc g h, g ho g h g h g h g h g h g h g hN g h g hD g h  g h  g h  g h  g h  g h  g h g h- g h g hn g h, g h g h g h, g h g h g hu g h g h g h  g h " g h3" g h.# g h$ g hQ&, g h!' g h( g h*, g h?+ g h, g h., g hf/ g h1 g hh8F##.~~~~.......~~≈≈.~~~S####.~≈~~.~~~≈ g h8♣♣ß##########.~≈≈~.~≈≈≈  ♣<.'.##.......~~~~.≈~~~  ♣♣ß#.##................ ♣♣###.##......... .......'......#.@.# ..######......#.#.#  g h9 ##.###.#.#...  ##.###.#.#.## g hA9.# #........#.# # g hc9#..###.## S   ball python (constriction, asleep) g h9V#..# #.# .. g h9v#..# #.# ## g h9%.... g h9...# g hC0503.0) g hsC g hD%1.0 (14 g h.J g hM^ _A ball python comes into view.g h7.......~≈~~##.~~~~...... ..~~≈≈.~~~S~### #.~≈~~.~~~ ♣♣ß##########.~≈≈~.~≈≈≈≈ ♣<.'.##.......~~~~.≈~~~~ß#.##... ♣###.##.........@...........'......#...##.#### .######......#.#.# ##.###.#.#...##.###.#.#.##.##........#.# ##..###.###.##..# #.# #..#..# #.# ##g h4g hg h&^~SS)g hB'12.0)g hd-g h[05 _The ball python hisses angrily.g h S.~~≈~~.~~≈~........~≈~~##.~~~~....... #..~~≈≈.~~~~~. ### #.~≈~~.~~~≈≈.ß##########.~≈≈~.~S≈≈≈. <.'.##.~~~~.≈~~~~ß#.##. ###.##.g h ...............'......#...##.##### ######......#.#.# .###.###.#.#... .##.###.#.#.##.##S 2 ball pythons (constriction, 1 asleep)#........#.# ##..###.###.##..# #.# #..g h g hb g h8 g h' g≈Sg   hobgoblin (wandering)SS 2 ball pythons (constriction, 1 asleep)g h 43Freezeg ha g h _A ball python comes into view. A hobgoblin comes into view.g h]  Booper the Chiller S.~~≈~~.~~≈~.  Revenant #.......~≈~~g  Health: 14/14 ======================== ##.~~~~.......  Magic: 2/3================-------- #..~~≈≈.~~~~~.  AC: 2Str: 11 ### #.~≈~~.~~~≈≈.  EV: 11Int: 14 ♣ß##########.~≈≈~.~≈≈≈≈.  SH: 0Dex: 9 <.'.##.......~~~~.≈~~~~.  XL:  1 Next: 16% Place: Dungeon:1 ♣ß#.##..........@S......  Eq: ..[....... Time: 53.0 (0.0) ###.##..................  -) Claws .....'......#...##.#####  Cast: Freeze ######......#.#.# .#  ##.###.#.#... .  ##.###.#.g hE^#.##.##  g   hobgoblin (wandering) #........#.# #  SS 2 ball pythons (constriction, 1 asleep) #..###.###.# #..# #.# #.. _A ball python comes into view. A hobgoblin comes into view.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)g h  Booper the Chiller S.~~≈~~.~~≈~.  Revenant #.......~≈~~g  Health: 14/14 ======================== ##.~~~~.......  Magic: 2/3================-------- #..~~≈≈.~~~~~.  AC: 2Str: 11 ### #.~≈~~.~~~≈≈.  EV: 11g hInt: 14 ♣ß##########.~≈≈~.~≈≈≈≈.  SH: 0Dex: 9 <.'.##.......~~~~.≈~~~~.  XL:  1 Next: 16% Place: Dungeon:1 g hoE♣ß#.##..........@S......  Eq: ..[....... Time: 53.0 (0.0) ###.##..................  -) Claws .....'......#...##.#####  Cast: Freeze ######......#.#.# .#  g h##.###.#.#... .  ##.###.#.#.##.##  g   hobgoblin (wandering)g h #........#.# #  SS 2 ball pythons (constriction, 1 asleep) g h5#..###.###.# #..# #.# #..g hCasting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h5Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineg hUXAim: a ball python (100% to hit)  You freeze the ball python.g h1g h S.~~≈~~.~~≈~.  #.......~≈~~.  ##.~~~~.....g.  #..~~≈≈.~~~~~.  #.~≈~~.~~~≈≈. ###.~≈≈~.~≈≈≈≈. <....~~~~.≈~~~~. .......@....... ............... ...#...##.##### ...#.#.# .# #.#... . #.#.##.##g #.# #S   ball python (constriction, #g h [39;49m. #..# #.# 254.0 (1Freezeg h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!g hfS.~~≈~~.~~≈~. #.......~≈~~.#.~~~~.....g. #..~~≈≈.~~~~~.### #.~≈~~.~~~≈≈. ♣♣ß##########.~≈≈~.~≈≈≈≈.<.'.##.......~~~~.≈~~~~. ♣♣ß#.##............###.##. ......'#...##.##### .######......#.#.# .#  ##.###.#.#... . ##.###.#.#.##.## #........#.# # #..###.###.# #..# #.# #.. #..# #.# ##g hl8g.g h&n&5g hsg hvg ht#.......~≈~##.~~~~....g.#..~~≈≈.~~~~~### #.~≈~~.~~~≈≈ ♣♣ß##########.~≈≈~.~≈≈<.'.##.......~~~~.≈~~~~♣ß#g hBu..........## ......'......#..@##.##### .######......#.#.# .#  ##.###.#.#... .g huj#.#.##.##........#.# ####.###.#  #.# #..g hue##.... ..#g hxg h~8g.g h&6g hg hg hH  ##.~~~~...g..#..~~≈≈.~~~~~### #.~≈~~.~~~≈≈ ♣♣ß##########.~≈≈~.~≈≈g h <.'.##.......~~~~.≈~~~~♣ß#..........##........ ......'......#...##.##### .#######.#@# .#  ##.###.#.#........g h #.#.##.##..........#.# ####.##g h o.... ..#g h g h }.gg   hobgobling h$ &7g h g h g h) y ..~~≈≈.~g~~~### #.~≈~~.~~~≈≈ ♣♣ß##########.~≈≈~.~≈≈g h) O<.'.##.......~~~~.≈~~~~♣ß#.##.................##.......... ......'......#...##.##### .######g h* #.#.##.####  ##.###.#.#@.......g h;* 6##.##g h* ........#.# # ###.###g h* #.# #....[.....#g h>2 g h$3 &8g h8 g h': g h} ### #.~≈~~.~~~≈≈ g h♣♣ß##########.~≈≈~.~≈≈<.'.##.......~~~~.≈~~~~♣ß#g hB............##.. g h* ......'g hA]#...##.##### .######g hkp#.##.#### g hH ##.###.#.#........g h"##.##..g hy........#.# # g h ###.###.# ....g hg h>&9g hg hlg hd ♣♣ß##########.~≈≈~.~≈≈<.'.##.......~~~~.≈~~~~♣ß#..........g h##. ......'#...##.##### .#######.##.####  g hn##.###.#.#........##.##..g hm........#@# # g h^###.###.# g h%_ #.# #..#g h<g hbg h'60g hg hg hc g h g h 1g hR g hf g h8g hX>lgg   hobgobling h>&2g h Dg h[Fg hg h G~gg h &3g h g h6g h Fg hLJ.gg hM&4g h Sg hTg hcg hF.gg hSY3========5g hNg hSg hvz g h: F.gg h &6g hU g h g hv+ g h0 F.gg hc1 &7g h6 g h"9 g hg h/F.gg h&8g h#Freezeg h g h@g han♣♣ß##########.~≈≈~.~≈≈≈≈.  Booper the Chiller ♣<.'.##.......~~~~.≈~~~~.  Revenant ♣♣ß#.##..................  Health: 14/14 ======================== ♣###.##..................  Magic: 2/3g h ================-------- ......'......#...##.#####  AC: 2g hcwStr: 11 .######......#.#.##.####  EV: 11Int: 14 ##.###.#.#........  SH: 0Dex: 9 g h##.###.#.#g##.##..  XL:  1 Next: 25% Place: Dungeon:1 g h#........#@# #  Eq: ..[....... Time: 68.0 (0.0) g h#..###.###.# -) Claws g h}Y#..# #.# #.. Cast: Freeze #..# #.# #### .... ..# .... ..# g   hobgoblin ..[.....# g h.... _You kill the ball python!Casting: Freeze (safe; 4% risk of failure)  g hMConfirm with . or Enter, or press ? or * to list all spells.g hAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)g h♣♣ß##########.~≈≈~.~≈≈≈≈.  Booper the Chiller ♣<.'.##.......~~~~.≈~~~~.  Revenant ♣♣ß#.##..................  Health: 14/14 ======================== ♣###.##..................  Magic: 2/3================-------- ......'......#...##.#####  AC: 2Str: 11 .######......#.#.##.####  EV: 11Int: 14 g h}##.###.#.#........  SH: 0Dex: 9 ##.###.#.#g##.##..  XL:  1 Next: 25% Place: Dungeon:1 #........#@# #  Eq: ..[....... Time: 68.0 (0.0) #..###.###.# -) Claws #..# #.# #.. Cast: Freezeg hP #..# #.# #### .... ..# .... ..# g   hobgoblin ..[.....# ....Casting: Freeze (safe; 4% risk of failure)  g huPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin.g h+ g h4\<~~~~ g hS... ...g ho! ..#g h% g hn#.##.####  g hC#..  g h !.  g h/C #  g hO g hq}#..# #.# #.. g h#..# #.# #### .... g hC .... g h! ..[g h^ .... g h#419.0 (1Freezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  You freeze the hobgoblin. g h$C_You kill the hobgoblin!g h'g h<)o _Your Unarmed Combat skill increases to level 1!g hE3g hHFg hGg h,M _g hIO,g hOg hxQ,g hQg hTBg hU,g hVVg hW,g h@Xg hY,g h|Zg h[,g h\g h^,g h^g h`g h`P3========g hag hcg hd,g heg hgg hh,g h|ig hkg hm,g hAng hog h*qg hq@========g h.rg h$tg hu,g h6vg hxg hyg h0zg hzg hW|g h},g hW~g hg hπg hg hg hg h #..~~≈≈.~g~~~.  #.~≈~~.~~~≈≈. #########.~≈≈~.~≈≈≈≈. .##.......~~~~.≈~~~~. g hڊ##............ ............ ..'......#...##.##### g h#q###......#.#.##.##### ##.###.#.#....@...###.###.#.#.##.##......g hF#........#.##.# l....#..###.###.##.# ....g hh#..# #.# #....# ...g h؋#..# #.# ###### ..g hUl   frilled lizard (asleep).... ..# ..... ..#  ..[.....#g hJ 89.0 (20.0)  A frilled lizard comes into view.Found 4 gold pieces.g hyl$lg h0-90.0 (21g h g h8 _The frilled lizard hisses angrily.g h h#..~~≈≈.~g~~~. #.~≈~~.~~~≈≈. .~≈≈~.~≈≈≈≈. ##.~~~~.≈~~~~. ##........ ##....... g hl '......#...##.##### ......#.#.##.#####  ##.###.#.#.#  ##.###.#.#.##.##l.....##.#.##.# .$....##..###.###.##.# ......##..# #.# #....# ......##..# #.# ###### ......#.... ..# ####..#.... ..# #.. g h g h ?1.0 (1.0)Freezeg h g h  [ _The frilled lizard barely misses you.g hI<2g h4g h _You miss the frilled lizard. The frilled lizard barely misses you.g h!PD  You scratch the frilled lizard.g hX2.g h']_503Freezeg hydg hgR _You kill the frilled lizard!g hQlg hlg hrg htH _No target in view!g h7 3g h g h g hʘ g h Q _g hž ,g h g h g hˠ ,g h. g h ,g h4 g hq @ _You now have 4 gold pieces.g h g h g h g h g h ,g h> g h g h۱ g hW g h g h g h g h g h g h g h g h g hi g h g h> ,g h g hy g h/ ,g h g h g h ,g h g hO g h ,g h g h g h g h g h g h g h g h g h L _You now have 12 gold pieces (gained 8).g h ,g h g h g h ,g h g h_ g h g h g h g h' g hM ,g h g h; g h ,g hS g h g h g h g h g h ,g h g h L _You now have 19 gold pieces (gained 7).g hS ,g h g hz g h ,g hq g h# g hk ,g h g h@ g h ,g hC g hB g h ,g hI g hf g h g h2 g hl g h3 g h Bg h g h1 ,g h g hJ g h g h g h' g h g hI g hv g h g hH g hA ,g h g h g h ,g h g h; g h ,g h g h g h g h" g he g h5 g h g h g h* g h g hx g h g h g h g h g h g h# g h g h6 g hY g h g hZ g h g hE g h g h4 g h ,g h g h! g h" ,g h0$ g hS' ,g h( g h* M _You now have 33 gold pieces (gained 14).g h*+ ,g h+ g h+, g h, ,g h$- g h- g h. Bg hk/ g h{1 ,g h1 g h2 g h3 Bg hW4 g h5 ,g h5 g h6 g h'8 ,g h8 g h9 g h; ,g h; g hf= g h> ,g h? g h@ g h B ,g hB g hZE g hL #.# #.# .#  #.# .#  #.# )#  #.# .## #.# w.  g hM #.# .# ####.##########.#####. #...............@....... #################.#####. g hAM ?.#  #g h`M 0#  g hM zw   dart slug (asleep)g hM "g hW  147.0 (54.0)  A dart slug comes into view.g hdW ,8.0 (55g h[ g h] \ _Found a glowing short sword.g h#.# #.# #.. #.# #.# #.# #.# #.# #)# #.# #.###.# #w.  #.# #.# g h$####.##########@#####. .......................# ################.#####.##.#### g h%g hy&19.0 (1.0)g h,g h"/g h{ ##..)# #.##.####w......# g h  #.# #@# #####.##########.#####. .......................# ################.#####.#.g hӮ 3### g h K50Freezeg hr g h g hG$ ww  The helpless dart slug fails to defend itself.  You scratch the dart slug.  The dart slug is lightly wounded.g hm)t  The dart slug launches a dart at you.g hup11------1g h|g h- _The slug dart hits you.g hIi  You scratch the dart slug.g h]&2g hg hDd _The dart slug is moderately wounded.g h]C  You scratch the dart slug.  The dart slug is heavily wounded.g hCp10-------9 (0.9g hyIg hK. _The dart slug bites you.g huF  You completely miss the dart slug.The dart slug is heavily wounded.g hIE ```g hI^``The dart slug launches a dart at you.g h7T@....g h-3.9 (1.0g hg h:O _The slug dart misses you.g h  You scratch the dart slug.11=4g h6 g h b _The dart slug is severely wounded.g hx  #.# Booper the Chiller  #.# ### Revenant  #.# #.. Health: 11/14 ==================------  #.# #.# Magic: 2/3================--------  #.# #.# AC: 2Str: 11  #.# #)# #  EV: 11Int: 14  #.# #.##.####  SH: 0g h%y {Dex: 9  #.# #w......#  XL:  1 Next: 50% Place: Dungeon:1  #.# #@#g h`y  Eq: ..[....... Time: 154.9 (0.0) #####.##########.#####.  -) Claws .......................#  Cast: Freeze g hy ]################.#####.#  #.# ###g hy  w   dart slug g hz _The dart slug is severely wounded.Casting: Freeze (safe; 4% risk of failure)  g h6z Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  g hcz Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)g hT9t #.# Booper the Chiller  #.# ### Revenant  #.# #.. Health: 11/14 ==================------  #.# #.# Magic: 2/3================-------- g h9 #.# #.# AC: 2Str: 11  #.# #)# #  EV: 11Int: 14  #.# #.##.####  SH: 0Dex: 9 g h:D #.# #w......#  XL:  1 Next: 50% Place: Dungeon:1  #.# #@# Eq: ..[....... Time: 154.9 (0.0) #####.##########.#####.  -) Claws .......................#  Cast: Freeze ################.#####.# g h,:* #.# ###g hU: w   dart slugg h:Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h:Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineg h;Aim: a dart slug (severely wounded, 100% to hit)  You freeze the dart slug.g hDC #.#  #.# ###  #.# #..  #.# #.#  #.# #.#  #.# #)# # g hC  #.# #.##.####  #.# #†......#  #.# #@# ... ##.##g hC #.# ###g hC`  g hD3g hHd835.9 (1Freezeg hNg h*Q|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  g hQdYou freeze the dart slug. _You kill the dart slug!g h^ lM ##.g h .# )# # .##.###......# g h Z #.# #.#####.# #####.##########.#####. .......................#g h r##.## g h g hR g hu 6g h g h| v _You see here a dart slug corpse.g hyM#####.###### ##..# )# # ##.####†.....  #.# #.#####.# g hyyr#####.##########.#####.g hŀg h(-7 _g hfg hOg h',M........... #####.###### ##..#  # .##.####g h(†......##.##.#####.####g h3<8g h@6g hp;} _You see here a +0 short sword of venom.g h k2==9g h g h S _d - a +0 short sword of venomg h"3g hg h,g hg hPg hg h#3g h$G====g hg hؕg hg hg h˜Bg hN73g h֚E========g h-g hX:==g hg hg h?14==g hog h1 _HP restored.g hg hg hlg hhg hV========g h9g hg h4,g hg hg hg h]$==g hg hag hg hU......####.### #.. ># ###.####.# # .# .........#.. ###.###### .##.#  .##.#  .##.# ####.###..##.# g hS:#..@...$...723.0)#.# #.##.#######.# #.# ... #.# #.# .###  #.# #.##.#  #.# #†......#  #.# #.####g h|o#.# ###.##########.#####. .....................#g hg hg h,3.9 (14g hg hB; _Found a stone staircase leading down.g he3g hfg hhg hjg hjg hn,g h?og heog hHpg hqg hr,g h}sg htg hiv,g hwg hz,g hozg h|M _You now have 50 gold pieces (gained 17).g h}g h}g hO~g h)g hI,g hQ`g hԍg hʏg h,g hg h$g hg hޘg h;g hcg h,g hg h,g h*g hM _You now have 65 gold pieces (gained 15).g h,g h g hUXg h-g h?,g h"g hPg h  .... ###.. ...#. .... ....##....  ........# .... .####.......# # #...># .......###..#.#.  g h8 ##.###..###.#(#......   ... .......###.....g   #.# #.......@?.#  g hg #.# #..###.#.#.#   #.# #..# #.#.# #g h ####.###..###.#.#.#  #.................#  g hd#.##.##########.### g h  g   goblin (asleep)  #.##... ..# g h  #.##.### ##.# g h=  #.##.#### #.# g h, g hY91.9 (182.9 (19g hg hs _A goblin comes into view. It is wielding a +0 club.g h)X   ###.. #...#.   #....##....   ..#   .####.# # #  #...># .......###..#.#.#  ##.###..###.#(#......#  ... .###.....g.  #.# #..#  #.# #..###.#.#.#  g h#.# #..# #.#.#.#  ####.###..###.#.#.#  #.................#  #.##.##.###  #.##... ..#  #.##.### ##.#  #.##.#### #.#  g h`g h:g.gg hc13.0)g hg h| _The goblin shouts! _You see here a scroll labelled QINUWN XEEFF.g h^g hSdh.g hd&4g hjg hmb _e - a scroll labelled QINUWN XEEFFg h"  ###.. #...#.  #....##....   .........# #  .#####.# #  g hU 0># .......###..#.#.#   ##.###..###.#(#......#  ... .......###.......  #.# #...#  #.# #..###.#.#@#  #.# #..# #.#.#.#  ###.###..###.#.#.#  .................#  .##.##########.###  .##... ..#  .##.### ##.#  .##.#.# g h  †......# #.#  g h g hb! &5g h ' g h) g hg hiugg   gobling h&6g hg hJg hGFg hM*.gg hwN&7g hNFreezeg hTg hVg hW g h &8g h g h _You closely miss the goblin. The goblin closely misses you.g hC g hC &9g hvJ g hL y _You barely miss the goblin. The goblin hits you but does no damage.g hI   You scratch the goblin.)91200.8 (0.9Freezeg hg hVJ _You kill the goblin!g hl3g hg hg hg h͜,g h<  You see here a +0 club.g h̠g hI _g hg hg hΦ,g hRg hڪg h<,g hg hg hI,g hg hg hY,g hg hg hw,g htg h2g h,g h g hg h,g h|g hg h,g hg h g ht,g hg hRg h,g hg hg hu,g hg hg hg hg hg hg hk,g hg hxg h,g h6g h7g hj,g hg hg hg hg h8g hg hg h,g hg h,g hg hg h,g hg hUg hg hg hg hg h,g hTg hg hH,g hg hg hg hg hsg h Bg hL g h g hg h!g h#,g h'$g h%g h&,g h'g h*g h,g hD-g h-g hr0g hb2,g h3g hE5g h6,g h7g h;Bg h\<g h >g h@,g hA g h6 g hv  #..   #.#   #.#  #.# ###  .. ......  #.r.###.#.###.#  :.......#  #@#.#  #.#.#  g h  #.#.#  #.#.#  #.#.#########  #...........# r   rat (asleep) ......##.#####.###   #..#.###.###.....#   .................#   g h039.8 (39.0) g h-40.8 (40 g hk g hV _A rat comes into view. g h g h| g h} g h!g h  ##  #..  #.# #  #.#.#   #.#.### ... ......  #.r.###.#.###.# .......@.......# ###..###.#.#### ... #.#.# !g h{4# #.#.#  #.#.#  #.#.#########  #...........#  ......##.#####.###  #..#.###.###.....# !g h!g h11.8 (1.0)!g h>!g hZ _You see here a book of Debilitation."g h*k  ##  #.. ## #.# # ... #.#.# #.#. #.#.### .. ...... #.#.r.###.#.###.# :.# #..###.#.####  .... #.#.# "g h##. #.#.# # #.#.#  #.#.#  #..#  ......##.#####.###  #..#.###.###.....# "g h7"g hZ.rr"g hd&2"g h"g h- _The rat squeaks loudly."g ht6... ## #.. #.. .####.. #.# # .#.! #.#.# .#.#... #.#.### .. ...... .#.#...###.#.###.# "g hϣQ.r@.:.# #..###.#.####  ..... #.#.# "g h ###.#. #.#.# # #.#. #.#.# ## #. #.#.# #"g hSC#. #.# # ......##.#####.### # #..#.###.###.....#"g h"g h& rr 2 rats  Found a white potion.  A rat comes into view."g h43Freeze"g h"g hv; _The rat bites you but does no damage."g h% "g h, H.r"g h^- X12----4"g h3 "g h6 a _You barely miss the rat. The rat bites you."g h?G  Booper the Chiller ... ##  Revenant #.. #..  Health: 12/14 ====================---- .####.. #.# #  Magic: 2/3================-------- ....#.! #.#.#  AC: 2Str: 11 .#.#... #.#.###  EV: 11Int: 14 ....... ......  SH: 0Dex: 9 "g h'.#.#...###.#.###.#  XL:  1 Next: 91% Place: Dungeon:1 ......r@.r.......#  Eq: ..[....... Time: 244.8 (0.0) #####..###.#.####  -) Claws ..... #.#.#  Cast: Freeze ###.#. #.#.# "g hz# #.#. #.#.# # # #. #.#.#########  rr 2 rats # #. #...........# # ......##.#####.### # #..#.###.###.....# _You barely miss the rat. The rat bites you.  "g h1@Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  "g hۉpPress: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)#g hv=  Booper the Chiller ... ##  Revenant #.. #..  Health: 12/14 ====================---- .####.. #.# #  Magic: 2/3================-------- ....#.! #.#.#  AC: 2Str: 11 .#.#... #.#.###  EV: 11Int: 14 ....... ......  SH: 0Dex: 9 #g h]w.#.#...###.#.###.#  XL:  1 Next: 91% Place: Dungeon:1 ......r@.r.......#  Eq: ..[....... Time: 244.8 (0.0) #####..###.#.####  -) Claws ..... #.#.#  Cast: Freeze ###.#. #.#.# # #.#. #.#.# # # #. #.#.#########  rr 2 rats # #. #...........# # ......##.#####.### # #..#.###.###.....# Casting: Freeze (safe; 4% risk of failure)  #g hwDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.#g hy#g hp_ ... ##  #.. #..  .####.. #.# #  ....#.! #.#.#  .#.#...   .......   #g hS.#.#...###.#.###.#  ......†@r:.......#  #####..###.#.####  ..... #.#.#  ###.#.  #.#.  # #. #g h r   rat #.  ... #g h#g h,Booper the Chiller... ##Revenant#.. #..Health: 13/14 ======================--.####.. #.# #Magic: 2/3================--------....#.! #.#.#AC: 2Str: 11.#.#... #.#.###EV: 11Int: 14....... ......SH: 0Dex: 9.#.#...###.#.###.##g hXL:  1 Next: 100% Place: Dungeon:1......†@r:.......#Eq: ..[....... Time: 245.8 (1.0)#####..###.#.####-) Claws..... #.#.#Cast: Freeze###.#. #.#.# ##.#. #.#.# ## #. #.#.#########r   rat ##g hX#. #...........# #......##.#####.### ##..#.###.###.....##g h@Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  #g hPress: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  You freeze the rat.#g h=Aim  #g h.$Press: ? - help, Shift-Dir - straight line: a rat (100% to hit)  You freeze the rat. _You kill the rat!  You have reached level 2!#g h[/  --more--#g h@w 8/20=-3/5--2#g hw 0% #g h >rat#g h 4 _$g hT9  You scratch the rat.$g h1.$g h.^36Freeze$g h$g hG _You kill the rat!$g hO$g hԶ$g hϼ$g hF _Unknown command.$g h ... ##  #.. #..  .####.. #.# #  ....#.! #.#.#  .#.#... #.#.###  ....... ......  .#.#...###.#.###.#  ......†.@:.#  #####..###.#.####  ..... #.#.# $g h#! ###.#. #.#.#   #.#. #.#.#   # #. #.#.#    #. #.#    ......##.#####.###   $g h[ #..#.###.###.....#   $g ha$g h[9=7 _$g hd$g h%g h ... ##  #.. #..  .####.. #.# #  ....#.! #.#.#  .#.#... #.#.###  ....... ......  .#.#...###.#.###.#  ......†..@.#  %g hb#####..###.#.####  ..... #.#.#  ###.#. #.#.#  #.#. #.#.#  # #. #.#.#  #. #..%g h#  ......##.#####.###  #..#.###.###.....#  %g h<8%g h%g h~  You pick up a book of Debilitation and begin reading...--%g hr$9.8 (2%g h4%g hr  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.'g h'g h Your spells (describe)TypeFailure Level  a + FreezeIce4% 1 Select a spell to describe[!]/[I] toggle spell headers)g h)g h )g h^  Booper the Chiller... ##  Revenant#.. #..  Health: 19/20 ======================--.####.. #.# #  Magic: 3/5)g hc==============----------....#.! #.#.#  AC: 2Str: 11.#.#... #.#.###  EV: 11Int: 14....... ......  SH: 0Dex: 9)g h.#.#...###.#.###.#  XL:  2 Next:  3% Place: Dungeon:1......†..@.......#)g hC  Eq: ..[....... Time: 249.8 (0.0))g hgH#####..###.#.####  -) Claws..... #.#.#)g h,  Cast: Freeze###.#. #.#.# #.#. #.#.# )g hE# #. #.#.#########   #. #...........#  )g h ......##.#####.###   #..#.###.###.....#  )g h You scratch the rat. _You kill the rat! )g h_Unknown command.You pick up a book of Debilitation and begin reading...  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your )g hB _library.)g hO )g h )g h)g h*g hB Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3c - SlowHexes24%1  d - Summon Ice BeastIce/Summoning 28% 3  e - Confusing TouchHexes56% 3  f - Cigotuvi's Putrefaction Necromancy/Air 93% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.g h.g h.g hP  Booper the Chiller... ##  Revenant#.. #..  Health: 19/20 ======================--.####.. #.# #  Magic: 3/5.g h̹7==============----------....#.! #.#.#  AC: 2Str: 11.#.#... #.#.###  EV: 11Int: 14....... ......  SH: 0.g hDex: 9.#.#...###.#.###.#.g hX  XL:  2 Next:  3% Place: Dungeon:1......†..@.......#  Eq: ..[....... Time: 249.8 (0.0)#####..###.#.####  -) Claws.g hغ..... #.#.#  Cast: Freeze###.#. #.#.# #.#. #.#.# # #. #.#.#########   #. #...........#   ......##.#####.###   .g h#..#.###.###.....#   You scratch the rat. _You kill the rat! _Unknown command.You pick up a book of Debilitation and begin reading...  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library..g hP  Okay, then..g hz.g h.g h. _.g h.g ha.g h;.g hF _Unknown command..g h 4.g h .g h F _Unknown command..g hr 3.g h/t .g hev .g htz _20==.g h { .g h} ,.g hI~ .g h ,.g h .g h ,.g hq .g h .g hX 8==.g hL .g he .g h Q4=====.g h .g hߍ .g h .g h9 =====.g h ,.g h .g h) ,.g h .g h ,.g h .g h ,.g h} .g h ,.g he .g h ,.g hO .g h! .g h K5=====.g hr .g h .g hî .g h .g h̯ .g hx .g h^ .g h .g hd .g h .g hY ,.g hܹ .g h _  You see here a rat corpse..g h .g hw D===== _.g h} .g h .g h ,.g h .g h .g h ,.g h5 .g h .g hg ,.g h2 .g h 4.g h .g h a _f - a white potion.g h_ 4.g h .g h! .g h X.g h ,.g h .g h .g h] ,.g h .g h .g ht ,.g h .g h .g h1 ,.g h .g hU .g hd .g h .g h .g h .g h .g h .g h .g h .g h ,.g h .g h .g h .g hR .g h) .g h .g h ,.g h .g h .g hX ,.g h .g hY .g h .g h .g hU .g h .g hV  .#  #.#  #.#.g h T  ..### #.#  ......#####  .......@.... 88.8 (39.0) ......######...#.g h o ............# .g h P ....#..#####...### .g h8 m~~≈~. ..0 #.....### ~≈~~. ## # ##..#.#.. ......g h_  #.####..#.#.# # g~~~..g h ~ .....#..#.#.#.# ~~≈≈..g h h #.#.#...#.#.#.###.g h] .g h ,9.8 (40.g h .g h0 K _Found 3 flux baubles.0g hE| .# #.#. #.#.#### #.#.#.#........#.######...#...........#.#..#####...### .~~≈~. ...0... #.....### .~≈~~. .##. #. # ##..#.#... # #. #.####..#.#.# # ~g~~~... .....#..#.#.#.#~≈≈. #.#.#...#.#.#.0g hr0g h 290.8 (1.0)0g h"0g h$0g hNN..#..#.#... #.#...##### #.#.....########.#..........#######...#..........##..#####...### ~.~~≈~.0..... 0g hO;#.....### ..~≈~~. ..##. #..#. ##..#.#.. ....... # #. #..#.####..#.#.# # .~g~~~. . ........#..#.#.#.# .~~~≈≈. ## #..#.#.#...#.#.#.# .~≈≈≈≈. ........#......0g hlW0g h X&10g hP]0g h_0g ho S#....#...#.#... #.##....##### #.#.....########.##..........########...#..........##..#####...### ~~.~~≈~.0g hPp "0......# #.....### ...~≈~~. ...##.##..#.# ##..#.#.. ~....... ## #. #..#.####..#.#.# ≈.~g~~~. .. ........#..#.#.#. ~.~~~≈≈. ## #..#.#.#...#.#.#. 0g hp ~.~≈≈≈≈. ..........#..... ~.≈~~~~. ..#.#...###.#0g hx 0g hx &20g h~ 0g hq 0g h#....#......#.#.. #.###....##### #.#..........########.# #..........#.#######...#...........##..#####...### ≈~~.~~≈~.0......# #.....### ....~≈~~.....##.##..#.# ##..#.#.. ~~.......### #. #..#.####..#.#.# ≈≈.~g~~~. .. ........#..#.#.# ~~.~~~≈≈. ##. #..#.#.#...#.#.# ≈~.~≈≈≈≈. .. ..........#... ~~.≈~~~~. #. ..#.#...###.# ......... .......†....0g h0g h=&30g h{0g h\1g hb......#.# ...... #.###....##### #.# ..........########.# #..........#..#######...#...........##..#####...### 1g h-~≈~~.~~≈~......# #.....## .....~≈~~.....##.##..#.# ##..#.#. ~~~.......### #.##..#.####..#.# ~≈≈.~g~~~. ...........#..#.#.1g h!~~.~~~≈≈. ##.##..#.#.#...#.#. ≈≈~.~≈≈≈≈. ... ..........#... ~~~.≈~~~~. #.. ..#.#...### .......... ... .......†..... .#####..###1g h1g he&41g h1g hdr _You see here 3 flux baubles.2g hD 32g h 2g h 2g h 2g hg Q _2g h ,2g h 2g h 2g h ,2g h 2g h 2g hg ,2g hh 2g h 2g hW ,2g h 2g h 2g h ,2g hQ 2g h 2g h ,2g h 2g h 2g h ,2g h 2g h 2g h ,2g h 2g h 2g h ,2g h5 2g h 2g h- ,2g h 2g h 42g h 2g h 1 _g - 4 stones2g h 2g h4 2g h{ 2g hR 2g h ,2g h 2g h, 2g h: ,2g h 2g ha 2g h ,2g h/ 2g h] 2g h ,2g h 2g h. 2g h ,2g h9 2g h 2g h ,2g h} 2g h 2g h ,2g h 2g hk! 2g hk" 2g h" 2g h# 2g h$ 2g h& ,2g h& 2g h' 2g h( ,2g hp) 2g hS* 2g hG+ 2g hv+ 2g h+ 2g h- 2g h%/ ,2g h/ 2g h\1 2g h2 ,2g h3 2g hv5 2g hl6 ,2g h6 2g h7 2g hu9 ,2g h9 2g h: 2g h1; ,2g h; 2g h= 2g h> ,2g hm? 2g h A 2g hDB ,2g hNC 2g hD 2g hE ,2g hfF 2g hG 2g hI ,2g hqI 2g hR .######.....# #..####.#.#.#.#.# .....######.# #..# #.#...#.#.# .##......##.# #..# #.#.# #.#.## .##......##.# #..####.#.# #..... .##......##.####......##.## .##......##......######..#.###.## ###......######..................#####..######.#######.###.##..# ##...........2g hYR 327.8 (33.0) #..##.##+######..##......  ######.##..... #..##..  #............. #.. #.. 2g hR  #.####.##..... ###.. #.. 2g hS  #.# #........ #....# ####.####.##..... ............... .####... ####.####.### #...># .......###.2g h X 2g h$Z 4g hk'........##...........##.........4g hn4g h(18.8 (1.0)4g h4g hU _As you open the door, it creaks loudly! You hear an angry hiss.5g h5 5g hlJ [Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands 5g hxK Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()h + boomerangs  i + darts  j + javelins  k - large rocksl + stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit 5g hK Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]7g hkC  l - stones7g h 7g h4 7g h g.######.....# #..####.#.#.#.#.# Booper the Chiller .....######.# #..# #.#...#.#.# Revenant .##......##.# #..# #.#.# #.#.## Health: 20/20 ======================== .##......##.# #..####.#.# #..... Magic: 5/5======================== .##......##.####............##.## AC: 2Str: 11 .##......##......######..#.###.## EV: 11Int: 14 7g h ###......######.................. SH: 0Dex: 9#####..######.#######.###.##..# XL:  2 Next:  3% Place: Dungeon:1##........@................ Eq: ..[....... Time: 328.8 (0.0)#..##.##'######..##....... -) Claws######.##.....#..##... Cast: Freeze#.............#.. #...#.####.##.....###.. #...#.# #........#....##...  7g h B####.####.##..............  ................. .####.......  ####.####.### #...># .......###..  _You see here a rat corpse. _f - a white potion _Found 3 flux baubles. _You see here 3 flux baubles. _g - 4 stones _As you open the door, it creaks loudly! You hear an angry hiss.7g h 7g h_ 7g hF# 7g h$ 9g h9g hFUDrop what?7/52 slots (_ for help) Hand Weapons (select all with ))  d - a +0 short sword of venom Missiles (select all with ()g - 4 stones Armour (select all with [)  a - a +0 robe (worn)c - a +0 scale mail 9g hScrolls (select all with ?)  e - a scroll labelled QINUWN XEEFF Potions (select all with !)  b - a potion of magic  f - a white potion [Up|Down] select9g h [Esc] exit Letters toggle [.|Space] toggle selected[top]9g h (1 turn)  d - a +0 short sword of venom  g + 4 stones[Enter] accept (1 chosen):g hF<:g hI,.######.....# #..####.#.#.#.#.# Booper the Chiller .....######.# #..# #.#...#.#.# Revenant .##......##.# #..# #.#.# #.#.## Health: 20/20 ======================== .##......##.# #..####.#.# #..... Magic: 5/5======================== .##......##.####............##.## AC: 2Str: 11 .##......##......######..#.###.## EV: 11Int: 14 ###......######.................. SH: 0Dex: 9#####..######.#######.###.##..# XL:  2 Next:  3% Place: Dungeon:1:g hJ###........@................ Eq: ..[....... Time: 328.8 (0.0)#..##.##'######..##....... -) Claws######.##.....#..##... Cast: Freeze#.............#.. #...#.####.##.....###.. #...#.# #........#....##...  ####.####.##..............  ................. .####.......  ####.####.### #...># .......###..  _You see here a rat corpse. _f - a white potion _Found 3 flux baubles. _You see here 3 flux baubles. _g - 4 stones _As you open the door, it creaks loudly! You hear an angry hiss.:g h?K+9.8 (1:g hP:g hS( _You drop 4 stones.:g h| I:g h :g hz ,:g h :g h̆ @  There is an open door here.:g hՈ :g h' _:g hۉ :g h6 :g h :g h/ ##......##.# #..####.#.# #...... ##......##.####............##.### ##......##......######..#.###.# ##......######..............  #####..######.#######.###.##. ##........(................ #..##.##'######..####.##......# #..##.#.....# #.. #...##.####.##......# ###.. #...#:g h ,#.# #.........# #....##. ###.####.##......B .........# ................... .####.......# ###.####.#####...>#........###..# B   giant cockroach (wandering).####.# #.##.###..###.#(#...# #. ... .......###....###### #.# #:g h! F..)##:g hi 731.8 (2:g h +2.8 (3:g ht :g h  :g hR T_A giant cockroach comes into view.;g h`C###............##.###.....######..#.#####...................  #####..######.#######.###.##..## ##........(................ #..##.##'######..########.##......# #..##............. ####.#### #.......##.... ;g h4h###.####.##B .........# ............. .#### ###.####.#####...>#........#### #.##.###..###.#(#... ........ ... .......## ###.###### ## #.# #...)##  #.# ###.#.#.;g h;g ht:B.;g h93.8 (1Freeze;g hF;g hH;g h^ E  You scratch the giant cockroach.;g h j.;g hv 104 _A giant cockroach comes into view.  You scratch the giant cockroach. _;g h6 You kill the giant cockroach!  Training target 2.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 2!need to enable at least one skill for training.;g hC /  --more--=g h} =g hp C  Skill  Level Cost  Apt Skill  Level Cost  Apt =g h  a - Fighting   0.0   0.8  +1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   2.0   2.5  +1   h - Ice Magic   4.3   4.2  +1           c - Short Blades   0.0   1.2  -1      =g h          d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2          =g h݁ %                                                            You need to enable at least one skill.[?] Help=g h *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets@g h= a + Fighting 0.0Ag hrTargetTarget--  --  --  --  --  -- Ag hhsF --  --  a-z] set[-] clear selected targetcost|targetsAg h [?25h[?0cAg h10 Ag h [?25l[?1cAg h ?2.0  +1  The current training targets, if any.  The species aptitude is in white.=] set aAg h all targetsBg h5bBg hhBg hq##......##.####............##.### Booper the Chiller ##......##......######..#.###.### Revenant ##......######................... Health: 20/20 ========================#####..######.#######.###.##..## Magic: 5/5Bg hq========================##........(................# AC: 2Str: 11#..##.##'######..##.......# EV: 11Int: 14######.##......##..##...# SH: 0Dex: 9Bg hqU#..............##.. #...# XL:  2 Next: 10% Place: Dungeon:1#.####.##.....@# ###.. #...# Eq: ..[....... Time: 334.8 (1.0)Bg h_rX#.# #.........# #....##.... -) Claws ###.####.##....... .........# Cast: Freeze ................... .####.......# ###.####.#####...>#........###..# Bg hr###.####.# #.##.###..###.#(#...  .........# #. ... .......###...  Bg hr###.###### ## #.# #.........)## #.##.# #..###.#.#.##  _A giant cockroach comes into view.You scratch the giant cockroach. _You kill the giant cockroach!Bg h2sTraining target 2.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 2!You need to enable at least one skill for training.Bg hv@FreezeBg h~Bg h. _Bg h?@ 3Bg h/A Bg hD Bg hMG Bg hJ ; _Bg h)K Bg hN ,Bg hN Bg hR Bg hU ,Bg h V Bg hPX Bg hZ ,Bg h [ Bg h] Bg h_ ,Bg h` Bg hCc Bg hf ,Bg hg Bg hi Bg h)k ,Bg hl Bg hpm Bg hn Bg ho Bg ho Bg h@q Bg hes ,Bg hZt Bg hw ,Bg hx Bg h} L _You now have 71 gold pieces (gained 6).Bg h( ,Bg h Bg h Bg h ,Bg hp Bg h Bg h ,Bg hY Bg h Bg h ,Bg hi Bg h- Bg h ,Bg h Bg h Bg ho Bg h9 ....##......######..#.###.###.... ....####..S..............######.#######.###.##..##.#.#........(................#.#.#..##.##'######..###.# ####.##......# ##.# #.# Bg h }.............# #.. #..##...#.# ####.##......# #.####..##...#.# # #.........###@##....##.....# ####.##.....................#.#.# .................####.......#.# Bg hT ####.#####...>#........###..#.##.# #.##.###..###.#(#.... .....# #..............S   ball python (constriction, wandering) ###### ####.###...)##.###Bg hҢ 9 #.# #..###.#.#.##.# # #.# #..# #.#.#.##.#Bg h 7495.0)Bg hj &50.8 (16Bg hN Bg h ^ _A ball python comes into view.Cg h6####............##.#......######..#.###.### .........S.............. ##..######.#######.###.##..###........(.........  #..##.##'######..##.... ####.##Cg h#.# .............# #..# ###.##......# #@##### # #.........###.##....##.... ####.##................. .................####.....####...>#........###..#.# Cg h####.# #.##.###..###.#(# .....# #.............###....... ###### ####.###.........)###Cg hZ#Cg hLCg h+Cg h0.Cg h11.0)Cg h|Cg hCg h Cg hW Cg h Cg hM H _No target in view!Dg hDg htDg hDg h/H _No target in view!Dg hA3Dg h*BDg hEDg h\GDg hJ; _Dg h]KDg h8MDg hMDg h3NDg hODg h%Y#####.# #..# #.#...#.#.# ##.# #..# #.#.#.#.#.##########.# #..####.#.#.# ...##.####............##.#####.# Dg hFZ4...########..#.###.###..... ...######................. #..######.#######.###S##..##.#.# ##.(................#.#.#  #..##.##'######@.##.......#.#.# ##.### ##.###..##...#.#.# ............# #..# #..##...#.#.# Dg hZ###.### #.####..##  #.........###.##....##.....#.#Dg hZ.##.....................#.#.# S   ball python (constriction, wandering)...........####.......#.#.#.#####...>#........###..#.#.Dg h[###.# #.##.###..###.#(#......##Dg h=[Dg h_+3.8 (2Dg hfl.SS)Dg hg+4.8 (3Dg hmDg hp5 _The ball python hisses angrily.Dg hA .# #..# #.#...#.#.# ##.# #..# #.#.#.#.#.###.# #..####.#.#.#.###.####............##.#####.###......######..#.###.###.....#######.....# ..######.#.###.##..##.#.# #.(.S......#.#.# #..##.##'######.@##.#.#.# .##......# ##.###..##...#.#.# # #..# #..##...#.#.# .##......# #.## .##....#.#.# ....#####...>#...# #.##.###..###.#(#......#S.5.8 (1Dg hE Dg h= Dg h ....# #..####.#.#.#.#.# ###.# #..# #.#...#.#.# ##.# #..# #.#.#.#.#.######### ##.# #..####.#.#.#...........# ##.####............##.#####.### Dg h ##......######..#.###.###.....# ######........................# .######.#######.###.##..##.#.### ........(.......@S.......#.#.# ..##.##'######..##.......#.#.# #.### ##.###..##...#.#.# ..........# #..# #..#Dg hǵ  #.### #.####..##...#.#.#Dg h .........###.##....##.....#.# #.##..... Dg ht ..............####......#####...>#........###..#.#.#Dg h  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.Dg h A19-- 1 Dg h i6FreezeConstr Dg h* Dg h _ _The ball python constricts you.Eg hs....# #..####.#.#.#.#.#  Booper the Chiller ###.# #..# #.#...#.#.#  Revenant .##.# #..# #.#.#.#.#.#########  Health: 19/20 ======================-- .##.# #..####.#.#.#...........#  Magic: 4/5===================----- .##.####............##.#####.###  AC: 2Str: 11 Eg h<.##......######..#.###.###.....#  EV:  1 Int: 14 .######........................#  SH: 0Dex: 9 .######.#######.###.##..##.#.###  XL:  2 Next: 10% Place: Dungeon:1 Eg h........(.......@S.......#.#.#  Eq: ..[....... Time: 356.8 (0.0) ..##.##'######..##.......#.#.#  -) Claws Eg hK#.##......# ##.###..##...#.#.#  Cast: Freeze ..........# #..# #..##...#.#.#  Constr #.##......# #.####..##...#.#.# #.........###.##....##.....#.#  S   ball python (constriction) Eg hvu#.##.....................#.#.# ..............####.......#.#.# #.#####...>#........###..#.#.# Eg h_The ball python constricts you.Casting: Freeze (safe; 4% risk of failure)  Eg h.KConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)Eg h....# #..####.#.#.#.#.#  Booper the Chiller ###.# #..# #.#...#.#.#  Revenant .##.# #..# #.#.#.#.#.#########  Health: 19/20 ======================-- .##.# #..####.#.#.#...........#  Magic: 4/5===================----- .##.####............##.#####.###  AC: 2Str: 11 .##......######..#.###.###.....#  EV:  1 Eg hbInt: 14 .######........................#  SH: 0Dex: 9 .######.#######.###.##..##.#.###  XL:  2 Next: 10% Place: Dungeon:1 ........(.......@S.......#.#.#  Eq: ..[....... Time: 356.8 (0.0) ..##.##'######..##.......#.#.#  -) Claws #.##......# ##.###..##...#.#.#  Cast: Freeze ..........# #..# #..##...#.#.#  Constr #.##......# #.####..##...#.#.# #.........###.##....##.....#.#  S   ball python (constriction) #.##.....................#.#.# ..............####.......#.#.# #.#####...>#........###..#.#.# Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Eg hAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python.Eg hҟ5   #..# #.  #..# #.  .# .. Eg hX###. ... ######.###.##.. (.......@†...... #####..##......  ##.###..##.. Eg h #..# #..#  #.#....Eg hF>Eg hx11 37.8 (1FreezeEg hEg hTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  Eg hhYou freeze the ball python. _You kill the ball python!Fg hRFg hx20==Fg h,Fg hFg h,Fg h]Fg h,Fg hFg hFg hu8==Fg hFg h,Fg hFg hFg h8Fg hFg hFg hD5=====Fg hFg hFg hFg hDFg hFg hFg h%,Fg hFg huFg h,Fg hFg hFg h*Fg h_Fg hy6=====Fg hFg hFg h7Fg hhFg h6Fg hRFg hx,Fg hFg hFg hFg hFg h{Fg hfFg hOFg hFg hFg hFg ho,Fg hRFg h Fg hFg hFg hiFg h Fg hf Fg h Fg h Fg hm Fg h Fg h Fg hRFg hyFg h_Fg hFg h Fg hFg hM.........#  ..#..#####...###  0......# #.....###  .#.# ##..#.#..  .#.####..#.#.# #  ....#..#.#.#.#  Fg h..#.#.#...#.#.#.###B#  .............#..........  #.#...###@#.###.#  ..........†..........#  ......#####..###.#.#####  ####..#........#.#.#  # #..####.#.#.#.#.#  # #..# #.#...#.#.#   B   giant cockroach (asleep) #..# #.#.#.#.#.#########  # #..####.#.#.#..Fg h..#  ####............##.#####.###  Fg hR!080.8 (23.0)Fg h"Fg h)b.BBFg h),1.8 (24Fg h0Fg hH3b _A giant cockroach comes into view.Fg h ######...#  ..........# .# .#..#####...### .# ......# #.....###.# ##..#.# ##..#.#....  ##..#.####..#.#.#.#  .........#..#.#.#.#  ##..#.#.#...#.#.#.###.##  .....#...@..B....  #.#...###.#.###.# .....†..........#  .....#####..###.#.##### ###..#........#.#.#   #..####.#.#.#.#.#   #..# #.#...#.#.#  g h? Tm #..# #.#.#.#.#.#########   #..####.#.#.#...........#  Fg h 3B.Fg h. 12.8 (1.0)Fg h Fg h Gg huV.######...#  # #.#  #..#####...### #.#  # #.....###.#  #..#.# ##..#.#....  #Gg hW..#.####..#.#.#.#  #..#.#.#.#  #..#.#.#...#.#.#.###.##.  #....@B. #.#...###.#.###.# Gg hPW†..........#  #####..###.#.#####  ..#.#.#.#  Gg hW#..####.#.#.#.#.#  #..# #.#...#.#.#  #..# #.#.#.#.#.##  #..####.#.#.#.#  Gg h`Gg h`V19--3Gg haFreezeGg hJgGg hi4 _The giant cockroach bites you.Gg hP..######...# Booper the Chiller ...........# #.# Revenant #..#####...### #.# Health: 19/20 ======================-- .....# #.....###.# Magic: 4/5===================----- #..#.# ##..#.#.... AC: 2Str: 11 #..#.####..#.#.#.# EV: 11Int: 14 ........#..#.#.#.# SH: 0Dex: 9 #..#.#.#...#.#.#.###.##.  XL:  2 Next: 13% Place: Dungeon:1 ...........#....@B......  Eq: ..[....... Time: 383.8 (0.0) .....#.#...###.#.###.###  -) Claws ..........†..........#  Cast: Freeze ....#####..###.#.##### ##..#........#.#.#  #..####.#.#.#.#.# B Gg hP  giant cockroach  #..# #.#...#.#.#  #..# #.#.#.#.#.#########  #..####.#.#.#...........# _The giant cockroach bites you.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)Gg h+..######...#  Booper the Chiller ...........# #.#Gg h+  Revenant #..#####...### #.#  Health: 19/20 ======================-- .....# #.....###.#  Magic: 4/5===================----- #..#.# ##..#.#....  AC: 2Str: 11 #..#.####..#.#.#.#  EV: 11Int: 14 Gg h,/........#..#.#.#.#  SH: 0Dex: 9 #..#.#.#...#.#.#.###.##.   XL:  2 Next: 13% Place: Dungeon:1 ...........#....@B......   Eq: ..[....... Time: 383.8 (0.0) .....#.#...###.#.###.###   -) Claws ..........†..........#  Cast: Freeze Gg h -....#####..###.#.##### ##..#........#.#.# Gg h[-]#..####.#.#.#.#.#  B   giant cockroach  #..# #.#...#.#.# Gg h-#..# #.#.#.#.#.#########  #..####.#.#.#...........#  Gg h-Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  You freeze the giant cockroach.  Gg h-UThe giant cockroach is lightly wounded.  You scratch the giant cockroach.  Gg h-MThe giant cockroach is almost dead.Gg h/+4.8 (1Gg h4Gg he7  Aim: a giant cockroach (100% to hit)  You freeze the giant cockroach.  The giant cockroach is lightlyGg h7 wounded.  You scratch the giant cockroach.  The giant cockroach is almost dead. _The giant cockroach completely misses you.Hg hxHg hP|Hg h^Hg hF _Unknown command.Hg h n..######...# Booper the Chiller ...........# #.# Revenant #..#####...### #.# Health: 19/20 ======================-- .....# #.....###.# Magic: 3/5==============---------- #..#.# ##..#.#.... AC: 2Str: 11 #..#.####..#.#.#.# EV: 11Int: 14 Hg hn........#..#.#.#.# SH: 0Dex: 9 #..#.#.#...#.#.#.###.##.  XL:  2 Next: 13% Place: Dungeon:1 ...........#....@B......  Eq: ..[....... Time: 384.8 (0.0) .....#.#...###.#.###.###  -) Claws ..........†..........#  Cast: Freeze Hg hn.....#####..###.#.##### ##..#........#.#.#  #..####.#.#.#.#.# B   giant cockroach  #..# #.#...#.#.#  #..# #.#.#.#.#.######### Hg hFo  #..####.#.#.#...........# _Unknown command.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hg ho'Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (almost dead, 100% to hit)Hg h 6..######...# Booper the Chiller ...........# #.# Revenant #..#####...### #.# Health: 19/20 ======================-- .....# #.....###.# Magic: 3/5Hg hB ==============---------- #..#.# ##..#.#.... AC: 2Str: 11 #..#.####..#.#.#.# EV: 11Int: 14 ........#..#.#.#.# SH: 0Dex: 9 #..#.#.#...#.#.#.###.##.  XL:  2 Next: 13% Place: Dungeon:1 ...........#....@B......  Eq: ..[....... Time: 384.8 (0.0) .....#.#...###.#.###.###  -) Claws ..........†..........#  Cast: Freeze ....#####..###.#.##### ##..#........#.#.#  #..####.#.#.#.#.# B   giant cockroach  #..# #.#...#.#.#  #..# #.#.#.#.#.#########  #..####.#.#.#...........# Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim:Hg h a giant cockroach (almost dead, 100% to hit)  You freeze the giant cockroach.Hg h 4 #.#  #.#  #.#  Hg h~ ... #.# #.#.# #.#.#.###.##. #....@....... ###.#.###.### .........# Hg h ###.#.##### #.#.#  #.#.#   Hg h$ ( #..# #.#    #..# #.#Hg hv       Hg h /21/2220Hg hb >5.8 (1FreezeHg hq Hg h Sonfirm with . or Enter, or press ? or * to list all spells.Hg h Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineHg h$ xAim: a giant cockroach (almost dead, 100% to hit)  Hg h> pYou freeze the giant cockroach. _You kill the giant cockroach!Ig h3Ig hIg h}U22==Ig hvIg h,Ig heIg h Ig hG8==Ig hIg hO,Ig hIg h:Ig hvIg hIg h,Ig hIg hIg hJQ4=====Ig hIg hh,Ig hIg h,Ig hIIg hIg h9Ig hIg hH======Ig hIg hIg hrIg h8Ig hwIg hY,Ig hIg h',Ig hIg h ,Ig hIg h,Ig heIg hIg hIg hIg h_a5=====Ig hlIg hIg hIg hEIg hIg hRIg hyIg hIg h4Ig h}Ig h,Ig hIg hIg hCIg h;=====Ig h&Ig hNIg hIg h&Ig hIg h9Ig h,Ig hIg h"Ig h^ ,Ig h Ig h Ig h Ig h5 Ig h Ig hyIg hIg hIg h}Ig hIg h",Ig hIg hIg hI,Ig hIg h7Ig hK,Ig hIg hKIg h!Ig hOIg hIg hIg hIg h,Ig h Ig h*#BIg h#Ig h0%Ig hj%Ig h%Ig h&Ig h'Ig h(Ig hh(Ig h)Ig ho*Ig h*Ig h+Ig h5,Ig h(-,Ig h-Ig h.Ig h/Ig h/Ig hf0Ig h1Ig hs2,Ig h2Ig h4Ig h5,Ig h5Ig h6Ig h7,Ig h"8Ig h>Ig h?Ig h @Ig h@Ig hCIg h=D,Ig hEIg hHIg hI,Ig hIIg hLIg hM,Ig hDNIg hQIg hQIg h*RIg hRIg hUIg hV,Ig hiWIg hYIg hZIg h*[Ig h[Ig hZ^Ig h_Ig hE`,Ig hcbIg hc,Ig hzdIg hfIg h hIg hBhIg hhIg h ...    .... #.# ....##### Ig hɞ ################# .................# #.........# ######..@# #.######.## 450.8 (65.0)............# #.# #.# Ig h38#..#####...### #.# #.# 0......# #.....###.######.# ..##.##..#.# ##..#.#.......##.# ####.##..#.####..#.#.#.###.##.# Ig ha ..............#..#.#.#.# #.##.# ####.##.Ig h...#.#.#.###.##.## Ig h.................#.............#Ig h0Ig hѦ,1.8 (66Ig hIg hӮ; _Found a stone staircase leading down.Ig hJ IIg hL Ig hM Ig h@N Ig hQ ,Ig hyR ,Ig hR Ig hcS Ig hQT ,Ig hT Ig hBU Ig hU ,Ig hV Ig hW Ig hW ,Ig hyX Ig h5Y Ig h Z Ig h2Z Ig hZ Ig hU[ Ig h\ Ig h\ Ig h] Ig ha R  There is a stone staircase leading down here.Ig hc Ig hd _Ig hd Ig hf Ig hCh BIg h>i Ig h+n Ig ho Ig hq ,Ig h#r Ig hu Ig hYv Ig hv Ig hw q _g - a scroll labelled ZOEJAO KYIPNIg hox Ig hx Ig h9y Ig hy Ig hz ,Ig hz Ig h~  ##########  +@......># Ig hE 66.8 (15 #... ########.#  ...... #.#   #.#  .##....##### #.# Ig h ..........########.# #####  . #..........# #....  ..#........######...# #.###  .......# #.#Ig hB Ig hD Ig h$ Kg h'@W...##.J.hl............'..............#...J   endoplasm (asleep)h   jackal (asleep)l   frilled lizard (asleep)Kg hL7  You open the door.Kg hL17.0)Kg hSKg h^V{ _A jackal, a frilled lizard and an endoplasm come into view.Lg hf/n. ..## .J.hl ......# ......'.@.....># #.#.# .. #.# .......# #.#.##....##### #.#..........#.# #. #.# #...#.######...# #.#### Lg h7<8Lg h:Lg h<Lg h /. ..## .J.hl ......# ......'.Lg hw ># #.#.# ... #.# . .#.# #. #.# #...#.######...# #.# Lg h Lg hI &9Lg h& Lg h Mg h8< . ..## .J.hl ......# ......'.># #.#.# Mg hk9... #.# ..# #.#  .##....##### #.# .#.# J   endoplasm (asleep) . #.# #h   jackal (asleep) ..#.######...# #.  .# #.#Mg hA=70Mg hEMg h)IMg h  . ..## .J.hl ......# ......'.># #.#.# .. #.# .......# #.# .##....##### #.#Mg h  ..........#.#  . #.# # ..#.######...# #.l   frilled lizard (asleep)  .# #.#Mg hy  The frilled lizard hisses angrily.  The endoplasm quivers.Mg h ,Mg h Mg h 5  You hear a bark!Mg h ) .J.hlhJhh 2 jackalslA jackal comes into view.Mg h &1Mg h| Mg h ; _You hear a bark! The jackal barks! x2Ng hkY. ..## ..J.h .....l# ...h..'.># #.#.# .. #.# .......#.##..............#.# #. #.# #.   jackal..#.######...# #.# Ng hS,Ng hNg hcNg hi ...J.h.h.lh 2 jackals2Ng hSNg hNg h|. ..## ..... ...J.h# ....h.l.># #.#.# ... #.# . .#.# #. #.# #...#.######...# #.# Ng hNg h$,Ng hBNg hYn..J..hlhNg hI&3Ng hNg hNg h; . ..## ..... .....J# ......hl..@...># #.h#.# ... #.#  .#.# #. #.# #...#.######...# #.#.# #.#Ng h< B #Ng hx? ,Ng h @ Ng hA Ng hA Ng hG a.Jhhl.Ng hH &4Ng hN Ng hO Og hz8. ..## ..... ......# .....Jhhl..@..># #.#.#  . Og h{#.#  .#.# # . #.# #. ..#.######...# #.######. .# #.# #.Og hX},Og h}Og h Og hUh'hhlh 3 jackalsOg h9&5Og h6Og hY _A jackal comes into view.Og hBOg hB,Og h{h.hhlh 4 jackalsOg h^46FreezeOg hk Og h]Y _A jackal comes into view.Og h   Booper the Chiller  Revenant  Health: 22/22 ========================  Magic: 4/5===================----- . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Og h} Dex: 9 .....h##########  XL:  2 Next: 20% Place: Dungeon:1 .....Jh.hhl@..>#  Eq: ..[....... Time: 476.8 (0.0)  #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# Og h~ .##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ hhhh 4 jackals ..#........######...# #.######. l   frilled lizard ....................# #.# #. _A jackal comes into view.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)Pg h  Booper the Chiller  Revenant  Health: 22/22 ========================  Magic: 4/5===================----- . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 .....h##########  XL:  2 Next: 20% Place: Dungeon:1 .....Jh.hhl@..>#  Eq: ..[....... Time: 476.8 (0.0)  #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# .##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ Pg h,[33mhhhh 4 jackals ..#........######...# #.######. l   frilled lizard ....................# #.# #.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.Pg h,Pg h ,Pg hB&E . ..## ..... ......##########  Pg h&.....Jhh.hh@..>#  ..########.#   #.#           #.# Pg hf+347.8 (1Pg ho0Pg h2Honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  Pg hM3nYou freeze the frilled lizard. _You kill the frilled lizard!Pg h}S   Booper the Chiller  Revenant  Health: 22/22 ========================  Magic: 3/5Pg hS ==============---------- . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 Pg hT ......##########  XL:  2 Next: 24% Place: Dungeon:1 Pg hET .....Jhh.hh@..>#  Eq: ..[....... Time: 477.8 (0.0)  #........########.#  -) Claws Pg hjT = ......... #.#  Cast: Freeze  .......# #.# .##....##### #.#  ..........########.# ######### J   endoplasm Pg hT . #.................# #........ hhhh 4 jackals ..#........######...# #.######. ....................# #.# #. Pg hT _You kill the frilled lizard!Casting: Freeze (safe; 4% risk of failure)  Pg hT 4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)Pg h}T   Booper the Chiller  Revenant Pg hU * Health: 22/22 ========================  Magic: 3/5==============---------- . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 ......##########  XL:  2 Next: 24% Place: Dungeon:1 .....Jhh.hh@..>#  Eq: ..[....... Time: 477.8 (0.0)  #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# Pg hW .##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ hhhh 4 jackals ..#........######...# #.######. ....................# #.# #.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is heavily wounded.You closely miss the jackal.Pg h[ tPress: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is heavily wounded.You closely miss the jackal.  The jackal is heavily wounded.Pg h` u . Pg hOa ..## ..... ......##########  .....J'hhhh@..>#  Pg ha ..########.#   #.#     Pg ha '    Pg ha :  #.# Pg hFc [21--8.8 (1Pg hJi Pg hl + _The jackal bites you.Qg h y  You barely miss the jackal.The jackal is heavily wounded.Qg hw'.JQg hg0---9.7 (0.9Qg hQg hj _The jackal closely misses you. The jackal bites you.Rg h]  You closely miss the jackal.The jackal is heavily wounded.Rg h]e17----80.6Rg h#gRg hj+ _The jackal bites you.Rg hk|  You closely miss the jackal.The jackal is heavily wounded.The jackal bites you.Rg h}r15-----1.6 (1.0Rg hσRg h^ _The endoplasm jiggles.Rg hl   You closely miss the jackal.The jackal is heavily wounded.The jackal stops to sniff the ground.--2 _The jackal bites you. The jackal closely misses you.Rg h   Booper the Chiller  Revenant  Health: 15/22 ================--------  Magic: 2/5=========--------------- . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 Rg h!e......##########  XL:  2 Next: 24% Place: Dungeon:1 ......Jhhhh@..>#  Eq: ..[....... Time: 482.6 (0.0)  #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# .##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ hhhh 4 jackals ..#........######...# #.######. ....................# #.# #. _The jackal bites you. The jackal closely misses you.Casting: Freeze (safe; 4% risk of failure)  Rg h|"oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)Sg h~;=  Booper the Chiller  Revenant  Health: 15/22 ================--------  Magic: 2/5=========---------------Sg hA< . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 ......##########  XL:  2 Next: 24% Place: Dungeon:1 Sg hD=......Jhhhh@..>#  Eq: ..[....... Time: 482.6 (0.0)  #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# .##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ hhhh 4 jackals ..#........######...# #.######. ....................# #.# #.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineSg h=Aim: a jackal (heavily wounded, 100% to hit)  You freeze the jackal.Sg h?Sg h3@,Sg hZG?Sg hG . ..## ..... ......########## Sg hG ......J.hhh@..>#  Sg h H..########.#   #.#   Sg heHI       3Sg hHI  #.# Sg hM4313.6 (1Sg hfTSg hBWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineSg hWAim: a jackal (heavily wounded, 100% to hit)  You freeze the jackal. _You kill the jackal!Sg h  Booper the Chiller  Revenant  Health: 15/22 ================--------  Magic: 1/5====-------------------- . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 ......##########  XL:  2 Next: 31% Place: Dungeon:1 ......J.hhh@..>#  Eq: ..[....... Time: 483.6 (0.0) Sg h #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# .##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ hhh 3 jackals ..#........######...# #.######. ....................# #.# #. _You kill the jackal!Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)Sg h<   Booper the Chiller  Revenant  Health: 15/22 ================-------- Sg h S Magic: 1/5====-------------------- . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 Sg hI ......##########  XL:  2 Next: 31% Place: Dungeon:1 ......J.hhh@..>#  Eq: ..[....... Time: 483.6 (0.0)  #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# .##....##### #.#  ..........########.# ######### J   endoplasm Sg h . #.................# #........ hhh 3 jackals ..#........######...# #.######. ....................# #.# #.Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is heavily wounded.Sg h |You barely miss the jackal.The jackal is heavily wounded.Sg h/  . ..##Sg h  ..... ......##########  ......'Jhhh@..>#  ..########.#   #.#   Sg h( F      Sg hj :  #.# Sg h +4.6 (1Sg h Sg h! 2  Aim: a jackal (100% to hit)  You freeze the jackal.  You barely miss the jackal.The jackal is heavily wounded. _The jackal barely misses you. x2Tg h1  Booper the Chiller  Revenant  Health: 15/22 ================--------  Magic: 0/5Tg hܶ------------------------ . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 Tg hb#......##########  XL:  2 Next: 31% Place: Dungeon:1 ......'Jhhh@..>#  Eq: ..[....... Time: 484.6 (0.0)  #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# Tg h.##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ hhh 3 jackals Tg h..#........######...# #.######. ....................# #.# #. _The jackal barely misses you. x2  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)Tg h  Booper the Chiller  Revenant  Health: 15/22 ================--------  Magic: 0/5Tg h\------------------------ . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 ......##########  XL:  2 Next: 31% Place: Dungeon:1 ......'Jhhh@..>#  Eq: ..[....... Time: 484.6 (0.0) Tg hx #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# .##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ hhh 3 jackals ..#........######...# #.######. ....................# #.# #.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  You freeze the jackal.Tg h,Tg h.u . Tg h..## ..... ......##########  ......'J.hh@..>#  Tg h..########.#   #.#   Tg hD       2  #.# Tg hwP6/23375.6 (1Tg hFreezeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  Tg h_You freeze the jackal. _You kill the jackal!Tg h\ Tg hi _Your Fighting skill increases to level 1!Ug h-9  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ug h;Ug h\>e _You don't have enough magic to cast this spell.Ug h4Ug h Ug hF _Unknown command.Ug h  You scratch the jackal.  The jackal is severely wounded.Ug h '.JUg h9 -6.5 (0.9Ug h Ug h S _The jackal barely misses you.Ug h  You scratch the jackal.  The jackal is almost dead.Ug h* 5-1====7.5 (1.0FreezeUg h. Ug h( j _The jackal bites you. The jackal closely misses you.Vg h͹<  You scratch the jackal.Vg hVg hJZ.   jackalVg hul6=448.4 (0.9Vg hVg hJ _You kill the jackal!Vg hͿVg hK.J9.4 (1.0Vg hTVg hu _You barely miss the jackal. The jackal completely misses you.Wg h  Booper the Chiller  Revenant  Health: 16/23 ================--------  Magic: 0/5------------------------ . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 ......##########  XL:  2 Next: 44% Place: Dungeon:1 ......'..Jh@..>#  Eq: ..[....... Time: 489.4 (0.0)  #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# .##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ h  Wg h jackal ..#........######...# #.######. ....................# #.# #. _You barely miss the jackal. The jackal completely misses you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)Wg hFJh  Casting: Freeze (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  Out of range.Xg he5a Jh jackalXg h  Booper the Chiller  Revenant  Health: 16/23 ================--------  Magic: 0/5------------------------ . AC: 2Str: 11 ..## EV: 11Int: 14 ..... SH: 0Dex: 9 ......##########  XL:  2 Next: 44% Place: Dungeon:1 ......'..Jh@..>#  Eq: ..[....... Time: 489.4 (0.0)  #........########.#  -) Claws  ......... #.#  Cast: Freeze  .......# #.# .##....##### #.#  ..........########.# ######### J   endoplasm . #.................# #........ h  g h37m jackal ..#........######...# #.######. ....................# #.# #.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal. . ..## ..... ......##########  ......'...J@..>#  ..########.#   #.#           #.# 5190.4 (1FreezeXg h>` _You kill the jackal!Yg h<1Yg hYg h _You barely miss the endoplasm. The endoplasm barely misses you.Yg h  You scratch the endoplasm.  The endoplasm is lightly wounded.7=2.3 (0.9Yg hJYg hW _The endoplasm closely misses you.Yg h4  You barely miss the endoplasm.The endoplasm is lightly wounded.3.3 (1.0Yg h<9Yg h";W _The endoplasm closely misses you.Yg h   Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Yg he Yg h e _You don't have enough magic to cast this spell.Yg hH4Yg hMYg hOF _Unknown command.Zg hz?  You scratch the endoplasm.Zg hg†Zg hۄQ=84.2 (0.9Zg ḧZg h!M _You kill the endoplasm!Zg h, . ..## ..... ......# ......'...@...># #.#.# . #.#  .# #.#  .##....##### #.# .Zg h|#.#  . #.# #  ..#.######...# #.######  .# #.# #Zg h0Zg h-5.2 (1.0Zg hZg hS  Things that are here: _a jackal corpse; a frilled lizard corpse[g hI[g h[g hU[g h|18=[g h$[g h[g hnI1====[g h[g h,[g h[g hM~9==[g h[g h[g hͿ[g h[g h[g hN6====[g h[g h[g h[g h[g h[g h`i20==[g h[g h[g h[g h[g h[g h [g hK[g h3,[g h[g hr[g h7=[g h[g h1=2=====[g h [g h[g hF[g h[g h`[g h[g h[g h,[g h8[g h[g hw2=======[g h[g h,[g h#[g h1[g h{,[g hL[g h~[g h[g hW _You start resting.[g hPf23===[g h[g h,[g h![g hO,[g h[g h[g hW3=====[g h;[g h[g hR:==[g h[g h,[g hT,[g h,[g hS=====[g h3[g h(,[g h[g h,[g h[g h[g h[g hM[g h,[g h[g h,[g hf[g h,[g h][g h<[g hQ4=====[g h[g h,[g h([g h,[g h[g h,[g h[g h'S=====[g h[g h<,[g h[g h,[g h[g h,[g h*[g hd,[g h[g h,[g h[g h.,[g h[g hu9 _HP restored.[g h1542.2 (47.0)[g hqZ5=====3.2 (48[g h[g h- % _Magic restored.\g hI\g h\g h+\g h\g he\g h,\g h\g h\g h\g h6======\g h\g h@  There is an open door here.\g h`\g h _\g hr\g h\g h%,\g h\g h\g hB\g hd\g h1,\g h\g hE\g h,\g h)\g hi\g h,\g hM\g hn\g h,\g h9\g h\g h,\g h\g h\g h\g h,\g hf\g h'\g h,\g h\g h,\g h\g hv\g h \g he\g h\g h,\g h},\g h\g hC\g h(,\g h\g hh\g h,\g h\g hn\g hf,\g h\g h \g h ,\g h \g h \g h\g ho,\g h\g h7,\g h\g h\g h,\g h;\g h\g h,\g h \g hP\g hV,\g h\g h\g h,\g hR\g h\g ha ,\g h \g h!\g h#B\g h:%\g h%,\g h&\g h (\g hg),\g h*\g h-B\g h.\g hG/\g h(8 #########......# ##.####.# ####.#.# #.# .....# #.# #.# )......####.# .......@..........#76.2 (33 .#........########## \g h9..........'...†...># ##........########.# ..........# #.# .......#### #.#  .##....##### #.#  ..........########.#  . #.......#\g h?\g h@,7.2 (34\g hvE\g hG' _Found a hand axe.]g h(3]g ho]g h/]g h]g hB]g hW,]g h]g hv]g hB,]g h]g h]g h,]g h]g h]g h,]g hb]g hh]g h,]g h]g h]g hu,]g hQ]g h ]g h  ,]g h ]g h J]g h a _h - a green potion]g hv 4]g hf ]g h1 ]g h ,]g h ]g hO ]g hE ,]g h ]g hC B]g h ]g h{ ]g h ,]g h ]g h! ]g h% ]g hl& ]g h6 ]g h= ##########  #........# ##### #.####.### #.... #.# #.### #. #.# ##@.....## #.#94.2 (17#..$.P..)......####.⚑.P.#..................P#........######P..............'...†..##........######]g h>  .P.♣ .............#..♣ P..........#### ..##....#####]g h&J d⚑5.2 (18]g h N ]g hQ < _Found a faded altar of an unknown god._g h ########## #........# #### #.####.### #... #.# #.# #.### #.####.# #.# ##P#.##......## #.##..$.P@.).....######.## #.⚑.P.#................_g h< ' #.P......#........#####....P......'...†......##........#####P.♣.......#..♣.P..........#####. .....##..# ............##### _g h_g h+16.0)_g h)⚑_g h_g hH :⚑_g h _g h _g h: `g h}########## #........# ### #.####.### #.. #.# #.# #.## ## #.####.# #.##P#.##......## #.# #..$.P..).....######.# #.⚑.P@#............... #.P......#........####.....P......'...#.........##.####P.♣..............#`g h>#...♣.P..........#####.#. .....##....#####.. ................#### . #.....`g h`g hZ&7`g hY`g h*`g h$r( ##########  #........# ## #.####.### #. #.# #.# #. # ####.####.# #. ##P#.##. #. #..$@P..).....###### #.⚑.P.#.............. #`g hs=.#.### .....P..............'.. #.........##.###....P.♣.......##...♣.P..........#### #.#. .....##....##### ... .......###`g h1{8⚑`g h{&8`g h`g h`g h& s########## #........# # #.####.### ## #.# #.# ##.####.####.# ##P#.##......## #`g h'  #..$.P..).....###### #.⚑@P.#............ #.P......#.##.....P......'.##.........##..##....P.♣........####...♣.P..........#### #.#. .....##.#`g h$(  ....................## . #...`g h1 ⚑`g h1 &9`g h7 `g h9 `g hH [ # #.# # #.####.###  ##P #.# #.# `g hI 9 #.####.####.#  ##P#.##......##  #..$.P..)..... #.@.P.# #.P......#. .....P.' ##.##.  ....P.♣.......# ###...♣.P.#### #.#. .....##....#####`g hJ  ...... . #`g h$R `g hS (600`g hX `g h\ d _There is a faded altar of an unknown god here.bg h _Found a faded altar of an unknown god. _ faded altar of an unknown god here.  This altar belongs to (a) Kikubaaqudgha, (b) Makhleb or (c) Wu Jian, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.eg huP  Okay, then.eg h&veg h|eg h~. _eg hFU  Unknown command.eg hxGeg hNeg hO _Press < or > to pray at altars.eg hU  Unknown command.eg heg h#eg h _Press < or > to pray at altars.eg h ##########  #........# # # #.####.### ###P #.# #.# #.####.####.# ###P#.##......## #..@.P..).....#######.⚑.P.#..... #.P......###.....P.......'.eg h b##.........###....P.♣..............# ###...♣.P...... #.#. .....##....##### .............##eg h޳ eg hH -1 _eg h )⚑eg h eg h +2.2 (2eg h ;⚑eg h_ > _You now have 85 gold pieces (gained 14).fg hp 3fg h fg h fg hm ,fg h fg h S  There is a faded altar of an unknown god here.fg h &###########........## #.####.#####P #.# #.# .####.####.#  ##P#.##......##  #....P..).....### #.⚑.P.#........... #@P......#.................P...###...##.. ♣. ###...♣.P...#fg h  #.#.##....#### J   endoplasm (asleep) ............. .J..........#........ ..#..fg hk +3.2 (1fg h +4.2 (2fg h2 fg h ] _An endoplasm comes into view.gg h0 #........## #.####.#####P #.# #.#  #.####.####.##P#.##......##. #....P..).....###... #.⚑.P.#...............###.P......#.......@..P.....#..###.........## ....P.♣.....###...♣.Pgg h## #.#.......## ..............J..# ~~~ ≈.~~~~..# ..gg hgg hJ+5.2 (1gg hHgg hgg hۻ # #.####.####### ##P #.# #.# #... #.####.####.##.... ##P#.##......###.... #....P..).....###....> #.⚑.P.#.........gg h }#.....###.P......##..........P..... #..###@........##.........P.♣........####...♣.P# #.#.......## ............J.# ~~~~≈.~~~~..# ~≈~≈≈.~~≈~.. gg h 9⚑gg hX &6gg h (⚑gg hP 9 _Found an escape hatch in the floor.hg h O#### ##P #.# #.# #....####.####.... ##P#.##......###..hg hO.....P..).....###....> #.⚑.P.#.........#.....###.P......##..........P......#..###.........##.......@.P.♣......####...♣.P# #.#.......##....#...hg hO$.........J..........#~~~~≈.~~~~~≈~≈≈.~~≈~...hg h P.≈≈≈≈~.~≈≈≈S.~~≈~~.~~≈~0hg h\X'⚑hg h`Y&7hg hY`:⚑hg hbhg hX....####.###.... ##P#.##......##... #....P..).....##..> #.⚑.P.#...........###.P......##..........P......##..###.........##.........P.♣.........####@..♣.P# #.#.......##....#...................J....#.~~~~≈.~~~~#.~≈~≈≈.~~≈~...#.≈≈≈≈~.~≈≈≈S   ball python (constriction, asleep)S.~~≈~~.~~≈~hg h Y<0#.......~≈~##.#hg hSb'⚑hg hPg&8hg hCl:⚑hg hphg hD . ##P#.##......##....P..).....##> #.⚑.P.#..........###.P......#.....P......##..###.........##.........P.♣......hg hE ...####...♣.P# #@#.......##....##................J...####.~~~~≈.~~~~#.~≈~≈≈.~~≈~...≈≈≈≈~.~≈≈≈S.~~≈~~.~~≈~0##.......~≈~~.....##.###.~~~~.......####hg haI hg hU ⚑J.J9Freezehg h Y hg hX^ ^ _The endoplasm quivers.hg h  You scratch the endoplasm.  The endoplasm is moderately wounded.hg hx'10hg hhg h< V _The endoplasm barely misses you.ig hB ⚑  You scratch the endoplasm but do no damage.The endoplasm is moderately wounded.ig h-^21---1.1 (0.9ig h:⚑ig h?- _The endoplasm hits you.ig hM ⚑  You barely miss the endoplasm.The endoplasm is moderately wounded.ig he19-----2.0ig hig h- _The endoplasm hits you.ig h< ⚑ig h You scratch the endoplasm.  The endoplasm is almost dead.ig h-3.0 (1.0ig h"ig h$@ _The endoplasm hits you but does no damage.ig hy  ⚑  You scratch the endoplasm but do no damage.The endoplasm is almost dead.The endoplasm freezes you.--4ig h ig hn 1 _You are frozen. You resist.ig h ?  You scratch the endoplasm.ig hÚ \  You kill the endoplasm!ig h ⚑.SS   ball python (constriction).ig h? _655Freezeig h ig h? 5 _The ball python hisses angrily.jg hI*[ #.... #....P..).....# #....> #.⚑.P.#........ #.....###.P......# #..........P..... ##..###.........## .........P.♣..... ...####...♣.P. ###.#.......###.@.....................######.~~~~≈.~~~~..#jg h + #.~≈~≈≈.~~≈~.. #S≈≈≈≈~.~≈≈≈ ..~~≈~~.~~≈~0##.......~≈~~.....## ##.~~~~.......######. #..~~≈≈.~~~~~........jg h-jg h-jg h4<S..jg h5jg h>66jg hs<jg hj>jg h> #.⚑.P.#.........###.P......#.....P......#..###.........##.........P.♣......####...♣.P ###.#.......##....#.#####.................######.~S~~≈.~~~~ #.~≈~≈≈.~~≈~...≈≈≈≈~.~≈≈≈..~~≈~~.~~≈~0##.......~≈~##.##.~~~~.......####..~~≈≈.~~~~~.......### #.~≈~~.~~~≈≈..#####jg h  The ball python barely misses you. x2; The ball python closely misses you.jg h^8- 1 7jg hiJFreezeConstr jg h!:⚑jg hz _The ball python grabs you. The ball python constricts you.jg hmz  #....> #.⚑.P.#........ Booper the Chiller #.....###.P......#..... Revenant #..........P........... Health: 18/23 ==================------jg hR{  ##..###.........##..... Magic: 4/5===================----- .........P.♣........... AC: 2Str: 11 ...####...♣.P.......... EV:  1 Int: 14 ###.#.......##....# SH: 0Dex: 9 .#####.................. XL:  2 Next: 65% Place: Dungeon:1 .......@..........#..... Eq: ..[....... Time: 617.0 (0.0) jg h| #####.~S~~≈.~~~~..#..... -) Claws #.~≈~≈≈.~~≈~........ Cast: Freeze #.≈≈≈≈~.~≈≈≈........ Constr  ..~~≈~~.~~≈~.......0 ##.......~≈~~.....##. S   ball python (constriction) ##.~~~~.......######. #..~~≈≈.~~~~~........  ### #.~≈~~.~~~≈≈..#####. _The ball python grabs you. The ball python constricts you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)jg h:#....> #.⚑.P.#........ Booper the Chiller#.....###.P......#..... Revenant#..........P........... Health: 18/23 ==================------##..###.........##..... Magic: 4/5===================-----.........P.♣........... AC: 2Str: 11...####...♣.P.......... EV:  1 Int: 14###.#.......##....# SH: 0Dex: 9.#####.................. XL:  2 Next: 65% Place: Dungeon:1jg hs.......@..........#..... Eq: ..[....... Time: 617.0 (0.0)#####.~S~~≈.~~~~..#..... -) Claws#.~≈~≈≈.~~≈~........ Cast: Freeze#.≈≈≈≈~.~≈≈≈........ Constr ..~~≈~~.~~≈~.......0##.......~≈~~.....##. S   ball python (constriction)##.~~~~.......######.#..~~≈≈.~~~~~........####.~≈~~.~~~≈≈..#####.Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  You freeze the ball python.  jg hThe ball python is moderately wounded.You scratch the ball python.  The ball python is severely wounded.jg h`17-8.0 (1jg h(⚑jg hO  Aim: a ball python (constricting you, 100% to hit)  You freeze the ball python.  The ball python is moderately wounded.You scratch the ball python.  The ball python is severely wounded. _The ball python completely misses you. The ball python constricts you.kg hߓ ⚑You completely miss the ball python.The ball python is severely wounded.kg hh5---9kg hkg hz _The ball python bites you. The ball python constricts you.kg hH E⚑kg h :⚑kg h ^ _You are too injured to fight recklessly!kg ht '⚑kg hT kg h kg h} ^ _You are too injured to fight recklessly!lg h4lg hlg h"^ _You are too injured to fight recklessly!lg h. #....> #.⚑.P.#........ Booper the Chiller #.....###.P......#..... Revenant #..........P........... Health: 15/23 ===============--------- lg h- ##..###.........##..... Magic: 3/5==============---------- .........P.♣........... AC: 2Str: 11 ...####...♣.P.......... EV:  1 Int: 14 ###.#.......##....# SH: 0Dex: 9 .#####.................. XL:  2 Next: 65% Place: Dungeon:1 .......@..........#..... Eq: ..[....... Time: 619.0 (0.0) #####.~S~~≈.~~~~..#..... -) Claws #.~≈~≈≈.~~≈~........ Cast: Freeze #.≈≈≈≈~.~≈≈≈........ Constr lg h& ..~~≈~~.~~≈~.......0 ##.......~≈~~.....##. S   ball python (constriction) ##.~~~~.......######. #..~~≈≈.~~~~~........ lg h ### #.~≈~~.~~~≈≈..#####. _You are too injured to fight recklessly!  Casting: Freeze (safe; 4% risk of failure)  lg haConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, constricting you, 100% to hit)lg h #....> #.⚑.P.#........ Booper the Chiller #.....###.P......#..... Revenant #..........P........... Health: 15/23 ===============--------- ##..###.........##..... Magic: 3/5==============---------- lg hR.........P.♣........... AC: 2Str: 11 ...####...♣.P.......... EV:  1 Int: 14 ###.#.......##....# SH: 0Dex: 9 .#####.................. XL:  2 Next: 65% Place: Dungeon:1 .......@..........#..... Eq: ..[....... Time: 619.0 (0.0) lg hڎ#####.~S~~≈.~~~~..#..... -) Claws #.~≈~≈≈.~~≈~........ Cast: Freeze #.≈≈≈≈~.~≈≈≈........ Constr  ..~~≈~~.~~≈~.......0 ##.......~≈~~.....##. S   ball python (constriction) ##.~~~~.......######. #..~~≈≈.~~~~~........  ### #.~≈~~.~~~≈≈..#####.lg h@Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  lg hXPress: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, constricting you, 100% to hit)  You freeze the ball python.lg hX #....> #.⚑ ##.P.. ....P ....... ..P.♣.. ...♣.P. ###.#..... .#####......... lg h`.......@....... #####.~†~~≈.~~~ #.~≈~≈≈.~~ lg h"#.≈≈≈≈~.~ ..~~≈~~.~~ ##.......~≈~ ##.~~~~.....  #..~~≈≈.~~~~   ###  11 820.0 (1Freezelg h*:⚑lg honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, constricting you, 100% to hit)  You freeze the ball python. _You kill the ball python!mg hUc 3mg hd mg h,e mg he mg hTi Xmg hj mg hj S6=mg h l mg hm ,mg h4o mg hq ,mg hr mg hZt ,mg hu mg h w mg how ^7==mg hx mg hz mg hz ;4=====mg h{ mg h:| mg hI~ ,mg h~ mg h mg hL mg hˀ mg hƁ mg h 9=mg h mg h 18======mg h mg h ,mg h mg hu ,mg h mg h ,mg h mg h mg h a9==mg h mg h ,mg h mg h ,mg hX mg h{ ^ _You start resting.mg h̕ D5=====mg h; mg hx mg h S20==mg h— mg hO mg hU mg h mg h mg h mg h mg h mg h mg h6 ======mg hK mg h mg h 9=mg h mg h 91mg h (=mg hd mg hΧ ,mg hL mg h ,mg hߪ mg hA ,mg h mg h mg h\ a2==mg hۯ mg h ,mg hɱ mg h ,mg hd mg h ,mg hٵ mg h G ⚑ _Magic restored.mg h L⚑52.0 (32.0)mg h1 u23===3.0 (33mg h mg h " _HP restored.ng h 3ng h|ng hang h,ng h,ng hBBng hng hcBng hng hng hd:==ng hng hmng hv,ng hEng hN  ##..###.........## .........P.♣.. ...####...♣.P ###.#.......## ...#####..... .............#.########.~†~~≈.~~~~..#...%....#.~≈~≈≈.~~≈~ #@#.≈≈≈≈~.~≈≈≈9.0 (6.0) #...~~≈~~.~~≈~ ###.......~≈~~ ##.~~~~.......### #..~~≈≈.~~~~~....### #.~≈~~.~~~≈≈..##♣♣ß##########.~≈≈~.~≈≈≈≈...♣<.'.##.......~~~~.≈~~~~...# ♣♣ß#.##....................ng h%B60.0 (7ng h&ng h*S _Found a dragon-coil talisman.pg hJ #..........P..... ##..###.........## .........P.♣...####...♣.P.... ###.### ...#####.. ....................#########.~†~~≈.~~~~..#....%..@.#.~≈~≈≈.~~≈~########.#.≈≈≈≈~.~≈≈≈ #...~~≈~~.~~≈~##.......~≈~~... ##.~~~~.......## pg hM#..~~≈≈.~~~~~... ### #.~≈~~.~~~≈≈..# ♣♣ß##########.~≈≈~.~≈≈≈≈... ♣<.'.##~~~~.≈~~~~pg hRpg hiT+1.0 (1pg hZpg h[pg hX  #.P ##..###. .P.♣ ...####...♣.P ###.#. ...##### ..#.~†~~≈.~~~~...%.@..#.~≈~≈≈.~~≈~#.#.≈≈≈≈~.~≈≈≈pg h  #...~~≈~~.~~≈~ ###.......~≈~~ ##.~~~~. #..~~≈≈.~~~~~ ### #.~≈~~.~~~≈≈.. ♣♣ß#.~≈≈~.~≈≈≈≈ ♣<.'.##.~~~~.≈~~~~pg h pg h &2pg h pg h/ pg hN4 N #.P ##..###. .P.♣ ...####...♣.P ###.#. ...#####. #...#.~†~~≈.~~~~>.....%@...#.~≈~≈≈.~~≈~#.#.≈≈≈≈~.~≈≈≈ #...~~≈~~.~~≈~ ###.......~≈~~ ##.~~~~.pg h85 k #..~~≈≈.~~~~~ ### #.~≈~~.~~~≈≈ ♣♣ß#.~≈≈~.~≈≈≈≈ ♣<.'.##.~~~~.≈~~~~pg h= <3pg hOB pg hE ; _Found a stone staircase leading down.qg h #.P ##..### .P.♣ ...####...♣.P ###.## ...#####!.. #...#.~†~~≈.~~~~.>.....@....#.~≈~≈≈.~~≈~#.#.≈≈≈≈~.~≈≈≈ #...~~≈~~.~~≈~ ###.~≈~~ ##.~~~~ #..~~≈≈.~~~~~ ### #.~≈~~.~~~≈≈ ♣♣ß#.~≈≈~.~≈≈≈≈ ♣<.'.##.~~~~.≈~~~~qg hqg h`&4qg hMqg h _Found a metallic golden potion. _You see here a dragon-coil talisman.rg h֘ #.P ##..### .P.♣ ...####...♣.P ###.#### ...#####.!... #...#.~†~~≈..>....@%....#.~≈~≈≈.~~≈#.#.≈≈≈≈~.~ #...~~≈~~.~~≈ ###.~≈ ##.~~~~ #..~~≈≈. ### #.~≈~~.~~~ ♣♣ß#.~≈≈~.~ ♣<.'.##.~~~~.≈rg hrg h-5 _rg hrg hxrg he3 #.P ##..### .P.♣ ...####...♣.P## ###.###. ...#####.!.... #...#.~†~~≈..>...@.%....#.~≈~≈≈.~~#.#.≈≈≈≈~.~ #...~~≈~~.~~rg hf ###.~≈ ##.~~~~ #..~~≈≈. ### #.~≈~~.~~~ ♣♣ß#.~≈≈~.~ ♣<.'.##.~~~~.≈rg hmrg hn&6rg hsrg hturg h r #.P ##..### .P.♣ ...####...♣. ##### ###.# ######.....##### ..!.....#...#.~†~~≈..>..@..%....#.~≈~≈≈.#.#.≈≈≈≈~.~ #...~~≈~~. ###.~ ##.~~~~ #..~~≈≈. ### #.~≈~~. ♣♣ß#.~≈≈~.~ ♣<.'.##.~~~~.≈7rg hl0p #.....### #..... ##..###.... .........P ...####...♣ #####..# ###.#.#######.....#####....!................... #####.@.########.~†~~≈......>.....%....#.~≈~≈≈.###############.#.≈≈≈≈~. #...~~≈~~.#.... ##.~~~~.. rg h1#..~~≈≈. ### #.~≈~~.~ ♣♣ß##########.~≈≈~.rg h99rg hV:&8rg h2Frg hHsg h #....> #. #.....### #..... ##..###.. .........P ...####. #####..# ###.##.#######.....######....!.@...............#######...########.~†~~≈ .....>.....%....#.~≈~≈≈###############.#.≈≈≈≈~sg h #...~~≈~~#.... ##.~~~~. #..~~≈≈. ### #.~≈~~.sg hsg h^&9sg hsg hsg hh #....> # #.....### # ##..### . ...#### #####..# ###.# #.#.....##### #....! sg hCj#...#.~†~~ .....>.....%....#.~≈~ #########.#.≈≈≈≈ #...~~≈ ### ##.~~~~ #..~~≈≈ ### #.~≈~~sg hsg hN'70sg hsg hҏsg h& #....>  #..... # ##..###  ...#### #####..# ###. #.#.....##### #.... #...#.~† .....>.....%....#.~≈~ ########sg h1#.#. #...~~≈ ### ##. #..~~ ### #.~≈sg hxsg h&&1sg h"sg hsg h`+2.0 (2sg hfsg h6\ _i - a metallic golden potiontg h3tg htg hAtg h,tg h{tg hu,tg htg htg h,tg h[tg htg htg h#tg htg htg hR,tg htg h  #...   #...   #   #.. tg hU+  #   ##.   ...   #+# ...#  tg h  #@# #####..# 8.0 (6   #.#######.....####  tg hY #................. tg h}  #######...########  .....>.....%....#  ###############.#   #..   ###    ##tg h$tg htg h!tg hh#########...............'tg htg h+9.0 (1tg htg h`"( _You open the door.ug hGIug hug h͞]M ################............#.............. ###........)... ...#0 #####..# .#######.....####  #.................#ug hug hug h_,80.0 (1ug hNug hh _Found a dagger. _There is an open door here.vg hg ####  #...  #. #. #.vg hh ############# #. ##### #.. #......# ##..# #....@...)... ..... #.##'######## ...## #.# #####..#  #.#######.....##### #.................. #######...########. .....>.....%....#. ###############.#vg hiF #...vg hpvg h.q-1 _vg h=yvg h?T3vg hxUvg hXvg h\Bvg h&^vg h-_,vg h_vg havg h_b,vg hbvg hcvg hld,vg hdvg h.fvg h-gvg hpgvg hgvg hjvg hkvg hkvg hVlvg hmvg hn,vg hFovg hqvg hq,vg hqrvg hsvg hrt,vg htvg hbuvg hu,vg hNvvg hwvg hhw,vg hwvg hyvg hz,vg h{vg h~vg h,vg hvg hvg h͂,vg hvg hÃvg hO,vg hvg hFvg hvg hvg hDvg h]vg hފ,vg hPvg h.vg hq,vg hRvg hevg h,vg hϖvg hʙvg hi,vg hSvg h2vg h,vg hvg hUvg h,vg hvg hvg h{,vg hvg hvg h7,vg hDvg hCvg hvg hvg hӵvg h)vg hvg hMvg hIvg hvg h,vg hvg hR  There is a stone staircase leading down here.vg hvg h _vg hvg hvg h,vg hovg hvg hvg h]vg hdvg hvg hvg hvg hvg hvg hvg h<vg hvg h+vg hO,vg h4vg hvg h,vg hvvg h8vg h,vg hvg hwvg hvg h)vg hNvg hvg hvg hvg h<vg hJvg h,vg hvg hvg h,vg hnvg h vg h vg h vg h vg hvg hs,vg hvg h:vg h~,vg h?vg hpvg hvg h vg hvg hvg h9vg hvg h'vg hvg h^ ,vg h!vg h5#vg h$,vg h%vg h'vg h)vg h)vg h*vg h-vg h7/,vg h/vg hc2,vg hN3vg h6L _You now have 94 gold pieces (gained 9).vg h8vg h^8vg h8vg ha=vg h>,vg h?vg h/Bvg hC,vg h^Dvg h`Fvg hG,vg hHvg hyJvg hK,vg hLvg hNvg hPBvg htRvg hT,vg hTvg hVvg hfXvg hXvg h]vg h_vg h`vg hAavg hEbvg hcvg he,vg hgvg hhvg hRjvg h"kvg hkvg hsmvg h ovg htovg h2pvg hrvg hptvg htvg huvg hL|vg h~vg hX~vg hhvg hvg hi,vg hvg hvg h|,vg hËvg h4vg hvg h\vg hvg hvg h,vg hvg hjvg h`vg hܜvg hvg h8vg hY,vg hvg hTvg h\,vg hvg hȫvg hvg hխvg hvg hvg hcvg hvg hϳvg h@vg h vg hivg hvg hvg hvg h"vg h"vg hjvg h<,vg hvg hvg h,vg hMvg hvg hvg hvg h'vg hvg h.,vg hvg hvg h vg hRvg hxvg hvg h$vg hevg hvg hWvg h",vg h0vg hvg hvg hvg hvg hvg hvg hAvg hvg hvg h>,vg hvg h}vg h,vg hvg hTvg hvg hqvg hDvg hvg hvvg hvg hvg hn vg h( vg h} vg h vg hvg hvg hvg hvg h0vg hvg hfvg hvg hvg h=,vg hvg h|vg h,!,vg h@"vg hN%vg h!'vg hz'vg h(vg h*vg h,vg h -vg h.vg h/vg h1vg h1vg h3vg h6vg h9,vg h9vg he?vg h@vg hBAvg hBvg hCvg hDvg hDvg hEvg hFvg hCH,vg hHvg h~Kvg hLvg hLvg hMvg hOvg hPBvg hQvg hRvg hRvg hbSvg hTvg h.V,vg hVvg hWvg hY,vg h~Yvg hY[vg h\,vg h]]vg h`vg h`vg hSavg havg hIcvg he,vg hlevg hgvg hBh,vg hhvg h jvg hkvg hukvg hkvg hmvg h^o,vg hpvg hBsvg hs,vg htvg huvg h:w,vg h xvg hmzvg h{,vg hb|vg h4~vg hʅl#. #...#..##.#######.####.vg h#.##...#..##.#..................+..##.#.#####.#####....#..##...#####.#####....#..............#....#..##.#######.##### #....#..##.# #.#  #..........# #.# #######@#### #.# b.......# #.# #######.# #.#  #.# #.vg hb# #.# #.# #.# #.# b   bat (asleep)#.# #.##.# #.#######.#####vg h279413.0)vg h',54vg hvg hV _A bat comes into view.wg hR #.##...#..##.#.......... ......+..##.#.#####.#### #....#..##...#####.#### #....#................ #....#..##.#######.#### #....#..##.# #.#  #..........# #.#wg hx.#######.#### #.#.b.....@.# #.#########.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .# ######.#### #..........wg hwg hswg hwg h<W...bbwg h16.0)wg hwg hwg h #.##...#..##.# ......+..##.#.#####. #....#..##...#####. #....#.. #....#..##.#######. #....#..##.# #.# #..........# #.##.#.#### #.#.b.@..# #.##.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# .# ######. #wg h wg hwg hwg hȫ&7wg h@wg h{P _The bat barely misses you.wg hy o #.##...#..##.# ......+..##.#.#####. #....#..##...#####. #....# #....#..##.#. #....#..##.# #.# #....# #.#.#.#.#### #.#.b@...# #.#.#.# #.#wg h&{ O #.# #.#  #.# #.#  #.# #.# #.# #.#  #.# #.# .# ######. #wg h wg hR 48Freezewg h  _The bat hits you but does no damage. The bat barely misses you.wg h9  You scratch the bat.wg h]†wg hd729 (0.9Freezewg h%wg h'G _You kill the bat!xg hdxg hexg hixg hlH _No target in view!xg h3xg hxg hxg hFxg h.; _xg h%_  You see here a bat corpse.xg h'xg h( _xg h)xg h*xg h1,xg h,xg h,xg h.xg h/,xg h0xg h2xg h4,xg h4xg h6xg hS8,xg hP9xg h:xg h,?Xxg h?,xg hJ@xg h Cxg hC,xg hDxg hExg h/G,xg hGxg hHxg hfIxg hIxg hIxg hKxg h"Lxg hcLxg hLxg hMxg hNxg hUO,xg hsPxg h:Q,xg h'Rxg hRxg hhSxg hSxg hTxg h+Uxg hTV,xg hVxg hXxg hXxg hYxg h;Yxg hZxg h[,xg h\xg h@]xg h],xg hf^xg ho_xg h`xg he`xg h`xg haxg hnbxg hbxg hcxg h}dxg he,xg h$fxg hgxg hhxg hhxg hAixg hDjxg hjxg hZkxg hkxg hlxg hmxg hmxg h#nxg hooxg hkpxg h\q,xg htxg huxg huxg hvxg hAxxg h_y,xg hyxg h^{xg h)|xg h{|xg h|xg h~xg hxg h,xg h^xg h@xg hxg h׃xg hcxg h,xg hxg h xg h)xg hxg hNJxg hxg hčxg h*xg hsxg hExg hG,xg hߑxg hxg hxg hExg h•xg h:xg hxg hxg hIxg hxg hD,xg hÜxg hZxg h,xg h}xg hxg hK,xg hxg hxg hxg hxg h/xg hxg h,xg h)xg haxg hdxg h̩xg hxg h٫xg hҬ,xg hexg hxg hk,xg hxg hϲxg h,xg h7xg hxg hBxg hxg h,xg h xg hxg h,xg hxg hoxg h2xg hxg hxg hxg hxg h^xg hxg hxg hxg h xg h]xg hxg h7,xg hxg hxg hj,xg hxg hxg h,xg h|xg hixg h,xg hxg hWxg h,xg hxg hxg h,xg hxg h #. ##.###.#.# ##.###.#.#. #........#. #..###.### #..# #.# #. ##..###.# ##xg h" #.......#  #+######.......#  #.@......[.....####856.9 (58.0) #######...........# #........##.#####.#......##.##....#####..##.##.#.##...#..##.##.#.##...#..##.##.#......+..##.#.#.#....#..##xg hxg hxg h_yg hJ #..#..#..#..#..#..'yg hY yg h 17.9 (1.0)yg h yg h ( _You open the door.yg hR 3yg h S yg hhU yg h'W yg hW yg hY\ nyg h_ @  There is an open door here.yg hpa yg ha _yg hxb yg h%t yg h2u ,yg hAv yg h @  There is an open door here.yg h yg h _yg hK yg hk yg h yg h yg h! yg h yg h ,yg hv yg h yg h ,yg h yg h8 yg hI ,yg h? yg h yg h ,yg h yg h yg h ,yg hY yg h yg h% yg h yg hV yg h& yg h yg hd yg h yg h yg hi ,yg h yg hC yg hS ,yg h yg h yg h) ,yg hX yg h yg h_ ,yg hb yg h yg h ,yg h yg h yg h_ yg h yg hp yg h yg h:,yg hyg h)yg ht,yg hyg h yg h yg h yg hE yg hyg h,yg hAyg hzyg hyg hD,yg h/yg h,yg hyg hyg h6,yg hyg h7yg hyg hyg hyg huyg hyg hLyg hyg hz"yg h",yg h5#yg h%yg h&,yg h'yg h)yg h*,yg h*yg h,yg h,yg h!-yg hX-yg h.yg h//,yg h/yg h1yg h]2yg h2yg h2yg h5yg hP6yg h6yg h6yg h8yg h8,yg hD:yg hs<yg h=,yg h>yg ho@yg h8Byg hByg hByg h>Eyg hFyg hFyg hCGyg hHyg hI,yg hJyg h(Kyg hKyg h'Lyg hLyg h Nyg hOyg hOyg hPyg hQyg hS,yg hUTyg hUyg hV,yg hVyg hWyg hYX,yg hXyg hZyg h$[yg hh[yg h[yg h\yg h]yg hC^yg h^yg h`yg hayg h]ayg hayg h2cyg hWdyg hdyg h eyg hfyg h[h,yg hhyg h1jyg hVk,yg hlyg hImyg h;n,yg hnyg hApyg hq,yg hqyg h tyg ht,yg h?uyg h]vyg hwyg hZwyg hwyg hxyg h@y,yg hyyg hzyg h8{,yg h{yg h}yg h},yg h~yg hyg h,yg hAyg hyg h,yg hNyg hyg hyg hYyg hyg h}yg hX,yg hyg h|yg h,yg hyg h̓yg hݔyg h=yg hyg h`yg hX,yg hyg hyg hț,yg h0yg hyg h,yg hyg hWyg hߠyg hyg hyg hyg h,yg hyyg hyg hJ,yg hyg hJyg hyg hyg hЯyg hyg hyg hEyg hyg h޵yg h,yg hyg hʺyg hOyg hyg hϽyg hԾyg hyg hMyg hyg hyg hv,yg h=yg hyg h,yg hnyg hyg hyg h8yg hyg hTyg hwyg hyg hyg hByg h,yg hyg hyg h,yg h-yg hyg h`,yg hnyg h*yg h;,yg hkyg h`yg h,yg hyg hyg h*,yg hyg hyg h,yg h<yg h[yg h,yg hyg hv<  You see here a +0 club.yg hyg h _yg hyg h) yg h ,yg hyg hByg hyg h7yg hyg h<yg hFyg h,yg hQ.,yg h/yg h7yg h9yg h:yg h\<zg h%zg hY,zg hLzg h9zg h,zg h"zg htzg h8,zg h^zg hr$zg h[&,zg h'zg h/zg h1,zg h2zg h9zg h;,zg h=zg h8Czg hD,zg hFzg hJzg h4Lzg hMzg hMzg hSzg hmU,zg hVzg h1]zg h^zg h*_zg h`zg h[fzg hg,zg hhzg hSnzg ho,zg hpzg hGvzg hw,zg h_xzg h}zg h,zg hzg h܄zg hĆ,zg hzg hzg h,zg hŌzg h|zg h’,zg hzg hHzg h,zg hzg hCzg hݠ,zg hzg hKzg h,zg hzg h$zg h,zg hvzg hzg hzg hzg hVzg hzg hJ,zg h˼zg hPzg h2,zg hzg hzg h,zg h<zg h8zg h?,zg hzg hzg h,zg hAzg hzg h,zg hizg hzg h,zg hzg hzg hE,zg hzg hzg hU,zg hzg hzg hW,zg hzg hzg h,zg hq zg h zg hu,zg hzg h zg h,zg hzg hkzg h8#,zg hs%zg h(zg hy+,zg hd-zg h0zg h3,zg h5zg h9zg h;,zg hk=zg h7@zg hB,zg hvDzg hGzg hLJ,zg hLzg hNzg hOQ,zg hRzg huUzg hW,zg hYzg h[zg h],zg h<_zg h{9 ##########  #........#  ## #.####.### ####### ##P #.# #.# #.....# #.####.####.# ###### #.....# ##P#.# .....# #.....# #@...P..)99437.0) ####.# #....># #.⚑.P.#. ####.# #.....###.P......#........ zg h|..##.# #..........P.............. ..##.####..###.........##........ ................P.♣.............. #######...####...♣.P..........#######..######.#.......##....### ##.....#####...................zg hI}zg h )⚑zg ha_ _Partly explored, can't reach some places.{g h! X[?25h[?0c  Search for what [? for help]? |g h [?25l[?1c|g h|g h,"12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] |g h" a - [D:1] a faded altar of an unknown godb - [D:1] an escape hatch in the floor  c - [D:1] a hand axe  d - [D:1] a dagger  e - [D:1] a stone staircase leading down  f - [D:1] a staircase leading out of the dungeon  g - [D:1] a stone staircase leading down  h - [D:1] 4 stones (5 further duplicates in 1 pile)  i - [D:1] a robe  j - [D:1] a stone staircase leading down  |g h2#3k - [D:1] a +0 club  l - [D:1] a teleport trap~g hj@ ~g hqDWBooper the ChillerRevenant##########Health: 23/23 ========================#........#Magic: 5/5~g h EP========================## #.####.###AC: 2Str: 11####### ##P #.# #.#EV: 11Int: 14#.....# #.####.####.#SH: 0Dex: 9 ###### #.....# ##P#.##......##~g h^EXL:  2 Next: 72% Place: Dungeon:1 .....# #.....# #@...P..).....#### Eq: ..[....... Time: 994.9 (0.0) ####.# #....># #.⚑.P.#........... -) Claws ~g hE{####.# #.....###.P......#........ Cast: Freeze ..##.# #..........P.............. ..##.####..###.........##........ ................P.♣..............  #######...####...♣.P..........### ~g h;F#####..######.#.......##....####  ##.....#####.....................  _You open the door. _There is an open door here. _There is an open door here. _You see here a +0 club. _Partly explored, can't reach some places.  ~g hF?Search for what [? for help]? .~g hN;⚑~g hN~g hU~g hV. _~g hV~g hz~g h͝~g h~F _Unknown command.~g h~g hLevel 1 of the Dungeon<>>>>⚑(Press ? for help)###########........# ######## ## #.####.### #......######## ##P  #.# #.# #.####.##.....# #.####.####.# #.# #.############## #.....# ##P#.##......## #.# #.##...........# #.....# #@...P..).....######.####.############.# #....># #.⚑.P.#...................###############.# #.....###.P......#........##############...........##.# #..........P..............'...†...>##..............##.####..###.........##........########.#####........)................P.♣..............##.##.##'############...####...♣.P..........#####.##.##.# #####..######.#.......##....######.#[16~g h;12H#.##.#######.....#####.....................########.# ############.##..............................#.................# #.........###########.########...########.~†~~≈.~~~~..#........######...# #.######.###.................>.....%....#.~≈~≈≈.~~≈~....................# #.# #.#############################.#.≈≈≈≈~.~≈≈≈.........#..#####...### #.# #.##...~~≈~~.~~≈~.......0......# #.....###.######.####.......~≈~~.....##.##..#.# ##..#.#.......##.###.~~~~.......######.##..#.####..#.#.#.###.##.##..~~≈≈.~~~~~.................#..#.#.#.# #.##.#g hҘ<@>g h' g hKI Booper the ChillerRevenant##########Health: 23/23 ========================#........#Magic: 5/5========================## #.####.###AC: 2Str: 11####### ##P #.# #.#EV: 11Int: 14g hJ #.....# #.####.####.#SH: 0Dex: 9 ###### #.....# ##P#.##......##XL:  2 Next: 72% Place: Dungeon:1 .....# #.....# #@...P..).....#### Eq: ..[....... Time: 994.9 (0.0) ####.# #....># #.⚑.P.#........... -) Claws ####.# #.....###.P......#........ Cast: Freeze ..##.# #..........P.............. ..##.####..###.........##........ ................P.♣..............  #######...####...♣.P..........###g hK  #####..######.#.......##....####  ##.....#####.....................  _There is an open door here. _There is an open door here. _You see here a +0 club. _Partly explored, can't reach some places. _Search for what [? for help]? . _Unknown command.g hL g hbN g hY g hn[ g h` ; _g hya g hMd ,g hef g hjh g hXj ,g h l g hn g h^p g hp g hq g h t g hPv ,g h}w g hy g h{ ,g h| g h~ g h ,g h g h ######## #....... ## #.####.######## ##P #.# #.# #.....# #.####.####.# g h ^########## #.....# ##P#.##......# .........# #.....# #....P..)..... ########.# #....@# #.⚑.P.#.......1001.9 (7.0)####.# #.....###.P......# ......##.# #..........P......##.####..###.........##.)................P.♣.. ###########...####...♣.Pg h H #####..######.#.......##.... #...#####................. ..............#g h g h g h a _There is an escape hatch in the floor here.g h<g hR=Level 1 of the Dungeon<>>>>⚑(Press ? for help)g h.###########........# ######## ## #.####.### #......######## ##P  #.# #.# #.####.##.....# #.####.####.# #.# #.############## #.....# ##P#.##......## #.# #.##...........# #.....# #....P..).....######.####.############.# #....@# #.⚑.P.#...................###############.# #.....###.P......#........##############...........##.# #..........P..............'...†...>##..............##.####..###.........##........########.#####........)................P.♣..............##.#g ho#.##'############...####...♣.P..........#####.##.##.# #####..######.#.......##....######.##.##.#######.....#####.....................########.# ############.##..............................#.................# #.........#g hJ##########.########...########.~÷~~≈.~~~~..#........######...# #.######.##g h#.................>.....%....#.~≈~≈≈.~~≈~....................# #.# #.#############################.#.≈≈≈≈~.~≈≈≈.........#..#####...### #.# #.##...~~≈~~.~~≈~.......0......# #.....###.######.####.......~≈~~.....##.##..#.# ##..#.#.......##.###.~~~~.......######.##..#.####..#.#.#.###.##.#g h#..~~≈≈.~~~~~.................#..#.#.#.# #.##.#g hS3@>g hQ g h Booper the Chiller######## Revenant#....... Health: 23/23 ========================## #.####.# Magic: 5/5========================####### ##P #.# #.# AC: 2Str: 11#.....# #.####.####.# EV: 11Int: 14 ########## #.....# ##P#.##......# SH: 0Dex: 9 g h_ .........# #.....# #....P..)..... XL:  2 Next: 72% Place: Dungeon:1 ########.# #....@# #.⚑.P.#....... Eq: ..[....... Time: 1001.9 (0.0) ########.# #.....###.P......#.... -) Claws ......##.# #..........P.......... Cast: Freeze ......##.####..###.........##.... ...)................P.♣.......... ###########...####...♣.P......... #####..######.#.......##....  ######.....#####.................  ............................#....  _There is an open door here. _You see here a +0 club. _Partly explored, g h can't reach some places. _Search for what [? for help]? . _Unknown command. _There is an escape hatch in the floor here.g h g hfg h g h % _g hw,g hu,g h&g h?g hc,g hAg h9g h,g hg h}g h(,g hg h!g h#g h#g h$g h&g hb(,g h)g h+g h/-,g h).g hH0g hp2,g h3g h5g h7,g h8g h:g he<,g h=g h?g h&A,g hyBg hMDg hF,g h`Gg h\O####...........##.# #........#..............##.####..###..####........).........#.##'############..g hOh.#.##.# #####..######.##.#######.....#####.... #.##................ ########.########...########.~÷~~ ................@.....%....#.~≈~≈14.9 (13.0)g hP?##################.#.≈≈≈≈ #...~~≈~ ###. ##.~~~~ #..~~≈≈ ### ##.~≈~~ ♣♣ß##########.~≈≈~ ♣<.'.##.~~~~g hQg hHWg h_Zc _There is a stone staircase leading down here.g hng hog hEug h{g hb|85.0) _g hg hr #. ..  #. ##.#  #. ...  .####.###b.  .......... ..)...... #(.....#2 #...@# #..#.##... .)# ### .###.... b   bat (asleep)...### g hg hWbbg h4O-6.7 (1.8g hSg hW _You climb downwards.  Found 5 stones, a spear and a dagger. _There is a stone staircase leading up here.g hF  #.. .. .##.#.. #. ....<.####.###b............).......##(.#.#...< #..#.#.....)###b.####..b 2 bats (1 asleep) .. ...###g he  A bat comes into view.g hg hpH<.bg h:70Freezeg hm g hG t _Found a stone staircase leading up. The bat barely misses you.g h)[   Booper the Chiller #.  Revenant #. .. .  Health: 23/23 ======================== #. ##.#..  Magic: 4/5g h\ ===================----- #. ....<.  AC: 2Str: 11 .####.###......  EV: 11Int: 14 .............  SH: 0Dex: 9 ..)....b..#  XL:  2 Next: 72% Place: Dungeon:2 #(....@# Eq: ..[....... Time: 1017.7 (0.0) #.#...<# -) Claws #..#.# Cast: Freeze #.....)# ###b.### #.. bb 2 bats (1 asleep) .. ... ### _Found a stone staircase leading up. The bat barely misses you.Casting: Freeze (safe; 4% risk of failure)  g hY^ 1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)g h.  Booper the Chiller #.  Revenant #. .. .  Health: 23/23 ======================== #. ##.#..  Magic: 4/5===================----- #. ....<.  AC: 2Str: 11 .####.###......  EV: 11Int: 14 .............  SH: 0Dex: 9 ..)....b..#  XL:  2 Next: 72% Place: Dungeon:2 g hl/#(....@# Eq: ..[....... Time: 1017.7 (0.0) #.#...<# -) Claws #..#.# Cast: Freeze #.....)# ###b.### #.. bb 2 bats (1 asleep) .. ... ###Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g h 0Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.g hj8` #.  #. .. .  #. ##.#..  #. ....<.  .####.###......  .............  ..).......#  #(....@# #.#...<# g h29#..#.# #.....)# ###b.### #..b   bat ( .. ... ###g h<~4/24758.7 (1Freezeg hog htSonfirm with . or Enter, or press ? or * to list all spells.g h!BAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!g hH#.#. .. . #. ##.#..# #. ....<.#.####.###......#............. #..)#  #(.....#  #.#..@<# #..#.##.....)# ###b.### #.. ......####. g hVg hX&9g hF_g hag h@ #. .. .# #.# ##.#..#. #.. ....<. #.####.###...... #.............  #..)#  #(.....#  #.#...<# #.@#.##.....)# ###b.### #... g h .......####.## #.#g h g h4 g hɯ Ubbg h '20g hI g h( : _The bat hits you but does no damage.g h b## ##.#.. #.. ....<#.####.###.....#............. #..).#  #(.....# .#...<#.#..#.#...@.)###b.## #... ............####.###. #.# ....g hu g h g hp ".bg hH 41Freezeg h̤ g hr P _The bat barely misses you.g hp # #.# ##.#..  Booper the Chiller #. #.. ....<.  Revenant #.####.###......  Health: 24/24 ======================== #.............  Magic: 3/5==============---------- g h+#..).......#  AC: 2Str: 11 #(.....#  EV: 11Int: 14 #.#...<#  SH: 0Dex: 9 #.#..#.#  XL:  2 Next: 75% Place: Dungeon:2 #...@.)#  Eq: ..[....... Time: 1021.7 (0.0) ###.b###  -) Claws #... Cast: Freeze ..... .......  ####.###.  b   bat #.# ..  #.# ..  _The bat barely misses you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)g hF # #.# ##.#..  Booper the Chiller #. #.. ....<.  Revenant #.####.###......  Health: 24/24 ======================== #.............  Magic: 3/5==============----------g hH #..).......#  AC: 2Str: 11 #(.....#  EV: 11Int: 14 #.#...<#  SH: 0Dex: 9 #.#..#.#  XL:  2 Next: 75% Place: Dungeon:2 #...@.)#  Eq: ..[....... Time: 1021.7 (0.0) ###.b###  -) Claws #... Cast: Freeze ..... .......  ####.###.  b   bat #.# ..  #.# .. Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat.g h_S # #.#   #. #.. ....<.  g hT#.####.###......  #.............  #..).......#  #(.....#  #.#...<#  #.#..#.#  #...@.)#  ###.†###  g hT #... ..... ....... ####.###. #.# ..g hUa #.# .. g hX392.7 (1g hY0Freezeg h_g hanConfirm with . or Enter, or press ? or * to list all spells.g hb?Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  You freeze the bat. _You kill the bat!g h&3g hg h0g hg hg hc,g hg h1g hg hg h,g hg h|,g hqg h,g hg hg hQ4=====g hg hIg hg h`g h,g hg h,g hhg hg hO======g hg hq,g h!g hD,g hg hg hQg hg h,g hg hg hHl   frilled lizard (wandering)lg h0375.0)g he,8.7 (16g hg h!a _A frilled lizard comes into view.g h^ . #.. ....<#.####.###.................. .).......#  #(.....# #.#...<##.#..#.....)g h\ j###.@### #......#........#............#######.###...# #.# l..# ..#. .#g h g h ?l.g h 19.0)g hg h g hj_You see here a bat corpse.g h<'####.###................. ).......#  #(.....# g h{=f#.#...<.#..#.##.....)####.†###.# #.@....##..........########.###l #.# . .. ..##g hl?g hsH@l.g hI55=====g hUJ'40 _g hOg hCQg h:#............. #..).......#  #(.....# #.#...<# #.#..#.# #.....)# ####.†###.##.###......# #......@...# ...l.########.###...#  #.# ...##.# .#g h`#.. .# .##.g hg h1.g h&1g hDg hg h 4g h g h- H _No target in view!g h6g hg hg h.H _No target in view!g h?ed#. #..).......# #(.....# #.#...<# g he#.#..#.# ##.....)#.# ###.†###.# #.###......# #.# .# #.###...# #.# ...##.# ..##.. ..# h   jackal (asleep)g hef.## h#. .#g hph  A jackal comes into view.g htVhh.g h"v&2g hv|g hn _The jackal pauses to sniff the ground.g h]H#. #..).......# #(.....#.##.#...<#.##.#..#.#.# #.....)#.# g h^W###.†###.# #.###......# #.# .# #.###...# #.#.# ...##.. ..h# .## ...#. ...#g h1`g hh?h.g hh&3g hpg hrg hD#..)#  #(.....#.# #.#...<#.# #.#..#.#.# #.....)#.# ###.†###.# #.###......# ##..........#.#g h.W....########.###...#  #.# #...# #.# #..h##.. ....#.## ....# h 2 jackals (1 asleep). #...# #..hg h;h  A jackal comes into view.g hg h!g hg hh.hh.g hȟT=====4Freezeg hIg hM' _The jackal barks!g h....#..)......(......#...<#..#......) ###.†###.# ### #g h ##.#............#######.###h## ##.. ..## .h.##....g h g hg hhh.h.g hY&5g hg hg hG ####.###..........#..)......(......#...<.#..#......) ###.†###.# ###  #g h.I .#.#...........h..########.###...### #.#.. .h## ..#g h8J g hK g hRU hh.h.g hvV &6g hb g h?e y _The jackal attacks as it pursues you! The jackal barely misses you.g hW 2 #.. ....<####.###..........#..)......(......<#..#......) ###.†###@# ###......# g h #h#..............#######.###...##.# #...##.# #h..##..## .g hvg hg h  The jackal attacks as it pursues you! The jackal barely misses you.g h nh.h.g h2V22--7g h-g h+ _The jackal bites you.g h  #.# ##.#. #.. .....<####.###..........#..)......(......<#..#......) ###.†###.# ###.....h#  #..........#g hR............#######.###h...# #...#.# #...##..g hםg hRg hphh.h.g h&8g hg hg h1cu # #.# ##.#..  Booper the Chiller #. #.. .....<.  Revenant #.####.###......  Health: 22/24 ======================-- #.............  Magic: 4/5===================----- #..).......# AC: 2Str: 11 #(.....#.# EV: 11Int: 14 #.#...<#.# SH: 0Dex: 9 #.#..#.#.# XL:  2 Next: 79% Place: Dungeon:2 #.....)#@# Eq: ..[....... Time: 1048.7 (0.0) ###.†###h# -) Claws #.###......# #  Cast: Freeze #..........#.# g hd ...........h..#  #######.###...#  hh 2 jackals #.# #...#  #.# #...#  #.. ....# _The jackal bites you.  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)g h?x # #.# ##.#..  Booper the Chiller #. #.. .....<.  Revenant #.####.###......  Health: 22/24 ======================-- #.............  Magic: 4/5===================----- #..).......# AC: 2Str: 11 #(.....#.# EV: 11g h;@Int: 14 #.#...<#.# SH: 0Dex: 9 #.#..#.#.# XL:  2 Next: 79% Place: Dungeon:2 #.....)#@# Eq: ..[....... Time: 1048.7 (0.0) ###.†###h# -) Claws #.###......# #  Cast: Freeze #..........#.#  ...........h..#  #######.###...#  hh 2 jackals #.# #...#  #.# #...#  #.. ....# g h@XPress: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  You freeze the jackal.  The jackal is moderately wounded.You scratch the jackal but do no damage.The jackal is moderately wounded.g h_Bg hJ # #.#   #. #.. .....<.  #......  ..l..  g hxKn#..).......# #(.....#.# <#.#  g h>L5)#@#  ..# #  ..h# ..... .###...#  #.# #...#g hL'l   frilled lizard (wandering) #.# #... #.. g hM\19---9.7 (1g hUg hOW  Aim: a jackal (100% to hit)  You freeze the jackal.  The jackal is moderately wounded.You scratch the jackal but do no damage.g hWThe jackal is moderately wounded. _The jackal barely misses you. The jackal bites you.g hN  The frilled lizard hisses angrily.  You scratch the jackal but do no damage.g hW| lh.lg hX_The jackal is moderately wounded.g hX.50.6 (0.9g h(_g haS _The jackal barely misses you.g h]m  You scratch the jackal but do no damage.g he .lThe jackal is moderately wounded.g htfh20=--1.6 (1.0g hlg h o g hyo0_The jackal bites you but does no damage.g h9g h$<0Wield or unwield which item (- for none)?  - - Claws (current attack) Hand Weapons (go to first with ))  d - a +0 short sword of venomg h<\[?] describe selected [!] equip|wield|wear[tab] equip|unequip g h{g h# #.# ##.#..Booper the Chiller#. #.. .....<.Revenant#.####.###......Health: 20/24 ====================----#.............Magic: 4/5===================-----#..)......l#AC: 2Str: 11#(.....#.#EV: 11Int: 14#.#...<#.#SH: 0Dex: 9#.#..#.#.#XL:  2 Next: 79% Place: Dungeon:2#.....)#@#Eq: ..[....... Time: 1051.6 (0.0)###.†###h#-) Claws#.###.....h# #Cast: Freeze#..........#.#..............########.###...#g h|hh 2 jackals#.# #...#l   frilled lizard#.# #...##.. ....#You scratch the jackal but do no damage.The jackal is moderately wounded. _The jackal barely misses you.You scratch the jackal but do no damage.The jackal is moderately wounded. _The jackal bites you but does no damage.  Your +0 short sword of venom begins to drip with poison!  d - a +0 short sword of venom (weapon).l)2.1 (0.5d) +0 short sword (venom)g h$ g hsF_The jackal closely misses you.g h2  You hit the jackal but do no damage. The jackal is poisoned.  The jackal is moderately wounded.g hve.l(1 very poisoned)g h|-3.1 (1.0g hRg hL _The jackal misses you.g hz<  You barely miss the jackal.The jackal is moderately wounded.g hF L.lg hG \18--4g hL g h O i _The jackal bites you. The jackal barely misses you.g hZw  You miss the frilled lizard.g h .   jackal  You kill the jackal!g h=J--865g h(g h[,\ _The frilled lizard closely misses you.g h"  You closely miss the frilled lizard. The jackal bites you.6g h- g h*0 \ _The frilled lizard closely misses you.g hX g hx You barely miss the frilled lizard. The jackal bites you.g hu]6--7g h2g h r _The frilled lizard closely misses you. The jackal bites you.g hf  # #.#   #. #.. .....<.  #......  .....  #..).......# #(.....#.# g h<#.# #l# )#@# #h# ..# #  ...#.#  ......#  .###...#  #.# #...#  #.# #...#  #.. ....# g htOYou barely miss the frilled lizard. The jackal bites you.g h # #.#   #. #.. .....<.  #......  .....  #..).......# #(.....#.#g h(  <#.# #l# )#@# #h# ..# #  ...# ..... g hΏ.###...#  #.# #...#  #.# #... #.. g hțB  The frilled lizard bites you.g hמl12------8g hg hV _* * * LOW HITPOINT WARNING * * *g hw   # #.#   #. #.. .....<.  #......  .....  #..).......# #(.....#.# <#.# #l# )#@# #h# ..# #  g hy ...#.#  ......#  .###...# (very poisoned) #.# #...#  #.# #...#  #.. ....# You hit the jackal but do no damage. The jackal is poisoned.g h * # #.#   #. #.. .....<.  #......  .....  #..).......# #(.....#.# <#.# #l# )#@# #h# ..# #  ...# ..... .###...#  g h <#.# #...#  #.# #... #.. g h  The jackal bites you.  * * * LOW HITPOINT WARNING * * *The frilled lizard closely misses you.g h 0------5=====9g hF g h > _The jackal bites you but does no damage.g h0 _  # #.#   #. #.. .....<.  #......  .....  #..).......# #(.....#.# <#.# #l# )#@# #h# ..# #  ...#.#  ......#  .###...#  #.# #...#  #.# #...#  #.. ....# You barely miss the jackal. The jackal barely misses you.g hf # #.#   #. #.. .....<.  #......  .....  #..).......# #(.....#.# <#.# #l# )#@# #h# ..# #  ...# ..... .###...#  #.# #...#  #.# #... #.. g h~B  The frilled lizard bites you.g hB--60g h%g h8V _* * * LOW HITPOINT WARNING * * *g h # #.# ##.#..  Booper the Chiller #. #.. .....<.  Revenant #.####.###......  Health: 10/24 ==========-------------- #.............  Magic: 4/5===================----- #..).......# AC: 2Str: 11 #(.....#.# EV: 11g hXInt: 14 #.#...<#.# SH: 0Dex: 9 #.#..#.#l# XL:  2 Next: 86% Place: Dungeon:2 #.....)#@# Eq: ).[....... Time: 1060.1 (0.0) ###.†###h# d) +0 short sword (venom) #.###......# #  Cast: Freeze #..........#.#  ..............#  #######.###...#  h   jackal (very poisoned) #.# #...#  l   frilled lizard #.# #...#  #.. ....# g h1_* * * LOW HITPOINT WARNING * * *Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)g hBQ  # #.# ##.#..  Booper the Chiller #. #.. .....<.  Revenant #.####.###......  Health: 10/24 ==========-------------- #.............  Magic: 4/5===================----- #..).......# AC: 2Str: 11 #(.....#.# EV: 11Int: 14 #.#...<#.# SH: 0Dex: 9 #.#..#.#l# XL:  2 Next: 86% Place: Dungeon:2 #.....)#@# Eq: ).[....... Time: 1060.1 (0.0) ###.†###h# d) +0 short sword (venom) #.###......# #  Cast: Freeze #..........#.#  ..............#  #######.###...#  hg hhR [37m   jackal (very poisoned) #.# #...#  l   frilled lizard #.# #...#  #.. ....# Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.g h^ i # #.#   #. #.. .....<.  #......  .....  #..).......# #(.....#.# <#.# †# g h` |)#@#  ..# #  ...# ..... .###...#   #.# #.. #.# #... #.. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  You freeze the frilled lizard.  You kill the frilled lizard!g h`e 391.1 (1g hl g hdo _You miss the jackal. The jackal completely misses you.g h  # #.# ##.#..  Booper the Chiller #. #.. .....<.  Revenant #.####.###......  Health: 10/24 ==========-------------- #.............  Magic: 3/5==============---------- #..).......# AC: 2Str: 11 #(.....#.# EV: 11Int: 14 #.#...<#.# SH: 0Dex: 9 #.#..#.#†# XL:  2 Next: 89% Place: Dungeon:2 #.....)#@# Eq: ).[....... Time: 1061.1 (0.0) ###.†###h# d) +0 short sword (venom)g hc #.###......# #  Cast: Freeze #..........#.#  ..............#  #######.###...#  h   jackal (very poisoned) #.# #...#  #.# #...#  #.. ....# _You miss the jackal. The jackal completely misses you.Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, very poisoned, 100% to hit)g h4b  # #.# ##.#..  Booper the Chiller #. #.. .....<.  Revenantg h4cK #.####.###......  Health: 10/24 ==========-------------- #.............  Magic: 3/5==============---------- #..).......# AC: 2Str: 11 #(.....#.# EV: 11Int: 14 #.#...<#.# SH: 0Dex: 9 #.#..#.#†# XL:  2 Next: 89% Place: Dungeon:2g hd< #.....)#@# Eq: ).[....... Time: 1061.1 (0.0) ###.†###h# d) +0 short sword (venom) #.###......# #  Cast: Freeze #..........#.#  ..............#  #######.###...#  h   jackal (very poisoned) #.# #...#  g h]d #.# #...#  #.. ....# Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g hdAiming: Freeze (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineg hdAim: a jackal (severely wounded, very poisoned, 100% to hit)  You freeze the jackal.g hr # #.#   #. #.. .....<.  #......  .....  #..).......# #(.....#.# <#.#  )#@# †# ..# #  ...# ..... .###.. #.# #.. #.# #... #.. g ht962.1 (1  Aim: a jackal (severely wounded, very poisoned, 100% to hit)  You freeze the jackal. _You kill the jackal!  Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!need to enable at least one skill for training.g hU}/  --more--g h͌   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   g - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   2.0   2.5  +1   h - Ice Magic   4.3   4.2  +1           c - Short Blades   0.0   1.2  -1               d - Armour  h) m  0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2                                                       h. ,m                You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg hb > h + Ice Magic 4.3g hnTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsg h <[?25h[?0c0 g h [?25l[?1cg hS$5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsg h[ g h'g g hsr # #.# ##.#..Booper the Chiller#. #.. .....<.Revenant#.####.###......Health: 10/24 ==========--------------#.............Magic: 3/5==============----------#..).......#AC: 2Str: 11#(.....#.#EV: 11Int: 14#.#...<#.#SH: 0Dex: 9#.#..#.#†#XL:  2 Next: 96% Place: Dungeon:2#.....)#@#Eq: ).[....... Time: 1062.1 (1.0)###.†###†#d) +0 short sword (venom)#.###......# #Cast: Freeze#..........#.#..............########g hs .###...##.# #...##.# #...##.. ....#Aim: a jackal (severely wounded, very poisoned, 100% to hit)  You freeze the jackal. _You kill the jackal!Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!You need to enable at least one skill for training.g h_v @Freezeg h{} g h . _g h 3g hg h,g h1=g hlg h,g h&g h,g hg h ,g h g h g h\2=g hFg h92g h0=g hMg h,g hg h,g hg hg hQ4=====g hg hu13==g hg h ,g h*"g h$,g h%g h}'S=====g h(g h*94g h+;==g h,g ho.,g hk/g h1,g h2g hn4,g h6g h795g hA8;==g h/9g hA;,g hG<g h?W _You start resting.g h<@K5=====g hAg hC,g hDg hGt6==g hGHg hKJ,g hsKg h^MS=====g hfNg hP,g hQg hSt7==g hTg hV,g hWYg hL[,g h\g hi_,g hhce=g hPeg hgg8=g hhg hk,g hlg hSn,g hog hq,g hrg htg hui19==g hvg hx,g hyg h{,g h#}g h,g hg hg h2i20==g hTg h,g hg hً,g hg h,g h"g h~~1==g h^g hBg h",g hXg hg h$h2==g hšg h,g hg hަg hSg hg hV,g hng hg hh3==g hg h,g hRg h,g hg h$,g hog h̼M=g hؽg h< _Magic restored.g h61118.1 (56.0)g hM24=9.1 (57g hg h" _HP restored.g hY  Adjust (i)tems, (s)pells, or (a)bilities? g h g hl WAdjust which item? g hn :Hand Weapons (go to first with ))  d - a +0 short sword of venom (weapon) Armour (go to first with [)  a - a +0 robe (worn)c - a +0 scale mail Scrolls (go to first with ?)  e - a scroll labelled QINUWN XEEFF  g - a scroll labelled ZOEJAO KYIPN Potions (go to first with !)  b - a potion of magic  f - a white potion  h - a green potion  i - a metallic golden potiong hpg h# #.# ##.#..Booper the Chiller#. #.. .....<.Revenant#.####.###......Health: 24/24 ========================g h<#.............Magic: 5/5========================#..).......#AC: 2Str: 11#(.....#.#EV: 11Int: 14#.#...<#.#SH: 0Dex: 9#.#..#.#†#XL:  2 Next: 96% Place: Dungeon:2#.....)#@#Eq: ).[....... Time: 1119.1 (0.0)###.†###†#d) +0 short sword (venom)#.###......# #Cast: Freeze#..........#.#..............########.###...##.# #...##.# #...##.. ....# g hB_You start resting. _Magic restored. _HP restored.  Adjust (i)tems, (s)pells, or (a)bilities? d - a +0 short sword of venom (weapon)  Adjust to which letter? (? for menu, Esc to quit)g hg h9bg hسg h| _Magic restored. _HP restored.(i)tems, (s)pells, or (a)bilities?   d - a +0 short sword of venom (weapon)  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 short sword of venom (weapon); d - a potion of magicg hjN  You unwield your +0 short sword of venom.g hkf.6 (0.5-) Clawsg hqg hsN _Your +0 short sword of venom stops dripping with poison.g h3g hRg hg hf,g hb  You see here a frilled lizard corpse.g hg hv _g hg hg h/,g hg hOg h= #.. ...... .. .#.... #. .. ...... #.# .##.#....#. #.. .....<...g hZ1#.####.###.......J#.................#..)......(.....#. #.#...<#.#  #.#..#.#† #.....)#.# ###.†###†# J   endoplasm (asleep)#.###......# #..........#...........g h.22.6 (3.0g h+3.6 (4g hg h] _An endoplasm comes into view.g hFW .. .. ...##.. ......# #.. .#....# #. .. ......## #.##.##.#....##. #........<...##.####.###J#...........#..).......#.##.#.##(.....#.#.##.#...<#.#.##.#..#.#†#.##.....)#.#.#g h_ G ###.†###†#.##.###......#.###.#g h` g ha +4.6 (1g hi g h/j g hd{.. #.. ...# #.. #......# #.. #.#....# #.#.. #......# # #.##.##.#....# #. #........<...#.#.####.###.J.#.#..).g heo#.##.#.##(.....#.#.# #.#...<#.#.##.#..#.#†#.##.....)#.#.# ###.†###†#.##.###......#.# g hhg hr:J.Jg hs&5g h{g hM^ _The endoplasm quivers.g h.. #..#...# #.. #......# #.. #.#....# #.#.. #......# # #.##.##.#....# #. #..<...#.#.####.###......J.#.#..).g hs#.##.#.##.#(.....#.#.# ##.#...<#.#.##.#..#.#†#.##.....)#.#.# ###.†###†#.##.###......#.# g hg hU(.Jg h&6g h4#g h%g h  Casting: Freeze (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g hhW4g h`g hb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g hd\g h5eJ.g hnf>7Freeze _g hng hpg hdh  You scratch the endoplasm.  The endoplasm is lightly wounded.g he&8g hJlg ho@ _The endoplasm hits you but does no damage.g h\V  You barely miss the endoplasm.The endoplasm is lightly wounded.  The endoplasm freezes you.g hWU23-9g h]g h_1 _You are frozen. You resist.g h?  You scratch the endoplasm.g h1.g hg h-Booper the Chiller.. #..#...#Revenant#.. #......#Health: 23/24 =======================-#.. #.#....#Magic: 5/5========================#.#.. #......#AC: 2Str: 11# #.##.##.#....#EV: 11Int: 14#. #........<...#..SH: 0Dex: 9#.####.###...........XL:  2 Next: 103% Place: Dungeon:2#............@.......Eq: ..[....... Time: 1130.6 (1.0)#..)....... h2n33m#.##.#.##.-) Claws#(.....#.#.# #Cast: Freeze#.#...<#.#.##.#..#.#†#.##.....)#.#.####.†###†#.##.###......#.##..........#.# _The endoplasm hits you but does no damage.  You barely miss the endoplasm.The endoplasm is lightly wounded.  The endoplasm freezes you. _You are frozen. You resist.  You scratch the endoplasm.g h  _You kill the endoplasm!You have reached level 3!g h/  --more--g h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? g hb8/2963 1% FreezeMemories (1)  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  You feel clever. x2  You remember the bite of steel piercing you.  (You can now cast Kinetic Grapnel.)  Spell assigned to 'b'.g hg hg _Your flames flicker hungrily.g hxg hz Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce10% (1%) 3b - Ozocubu's ArmourIce10% 3  c - SlowHexes21%1  d - Summon Ice BeastIce/Summoningg h{26% 3  e - Confusing TouchHexes52% 3  f - Cigotuvi's Putrefaction Necromancy/Air 90% (47%) 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitg hIg hcQg hYBooper the Chiller.. #..#...#Revenant#.. #......#Health: 28/29 =======================-#.. #.#....#Magic: 5/5========================#.#.. #......#AC: 2Str: 11# #.##.##.#....#EV: 11Int: 16#. #........<...#..SH: 0g hq[Dex: 9#.####.###...........XL:  3 Next:  1% Place: Dungeon:2#............@.......Eq: ..[....... Time: 1130.6 (0.0)#..).......#.##.#.##.-) Claws#(.....#.#.# #Cast: Freeze#.#...<#.#.#Memories (1) #.#..#.#†#.##.....)#.#.####.†###†#.##.###......#.##..........#.#Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  You remember the bite of steel piercing you.  (You can now cast Kinetic Grapnel.)  Spell assigned to 'b'. _Your flames flicker hungrily.g heg hfMemorise Frozen Ramparts, consuming 3 spell levels and leaving 1? Y - Yes  N - Nog h< g hR Booper the Chiller.. #..#...#Revenant#.. #......#Health: 28/29 =======================-#.. #.#....#Magic: 5/5========================#.#.. #......#AC: 2Str: 11# #.##.##.#....#EV: 11g hS dInt: 16#. #........<...#..SH: 0Dex: 9#.####.###...........XL:  3 Next:  1% Place: Dungeon:2#............@.......Eq: ..[....... Time: 1130.6 (0.0)#..).......#.##.#.##.-) Claws#(.....#.#.# #Cast: Freeze#.#...<#.#.#Memories (1) #.#..#.#†#.##.....)#.#.####.†###†#.##.###......#.#g hT `#..........#.#Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  You remember the bite of steel piercing you.  (You can now cast Kinetic Grapnel.)  Spell assigned to 'b'. _Your flames flicker hungrily.g hU L29=1.6 (1g h[ g hc u _This spell is quite dangerous to cast!g hc +2.6 (2g hg g hk g hVl +3.6 (3g hp g ht g hZu +4.6 (4g hx g hiz _You start memorising the spell. You continue memorising. x3g hz g h~ g h c _You finish memorising. Spell assigned to 'c'.g hj4g hg hg hg hIm= _g hg h-g hg hg hg hNg hg hg hcBg hg h:,g hg hg h0,g hg hg h!g h ,g hg h,g hg hg hXg h,g hOg h~Bg hg h Bg h g h; g hW g h g h,g hL.#.. #......#..#.# g h<.##.##.#....#..#.# ........<...#..#.####... .###.................... ...............#.####.. .....#.##.#.##.#.# ...#.#.##.#....#.# ..<#.#.##.######.# .#.#†#.##.# #@# g hQ..)#.#.##.# #.# †###†#.##.# #.# .....#.##.. ..# .....#.#### ..# .......# #..#S   ball python (constriction, asleep) .###...# #..# .# #...# S... .#g h<#.#g h047.6 (13.0)g hT ,8.6 (14g h$g h+'^ _A ball python comes into view.g h #.##.# ........<###... .###................. ......#.####.. #.##.#.##.#.# #.#.##.#....#.<#####.#.#† #..)#. †###† .....#.##.. .g hi P## #..# #### S...#..#. .g hc g h ^SS).g hR 19.0)g h g h 5 _The ball python hisses angrily.g h?y.......<###... .###................. ....#.####.. #.##.#.##.#.# #..<#### .#.#† .)#. †###† .....#.##.......######..# ###S ....#..#. ...$ ##g hGg hN:S.g h-'50g hg hF* _Found 2 gold pieces.g h8##.##.#. .......<...#..#.#### .###...................#.####...##..... ..<#.#### .#.#† ..)#. g h9†###†#.##.# #......#.########.....S##..#....# ##.. ....$#g h:g hk;g h:A:S.g hA&1g hUHg hJg h?.. #.. .##.##.#. .......<...#..#.#### .###...................#.####...##..... ..<#.#### .g h@#.#† ..)#. †###†#.##.# #........S#.######## ....##..#....# ##..g hAg hH:S.g hH&2g hMg h`Og hDg hN:S.g hO73Freezeg hUg hoVg h x.#.. #......#..#.# Booper the Chiller .##.##.#....#..#.# Revenant ........<...#..#.####...  Health: 29/29 ======================== .###....................  Magic: 4/5===================----- ...............#.####..  AC: 2Str: 11 .....#.##.#.##.#.# EV: 11Int: 16 ...#.#.##.#....#.#g h  SH: 0Dex: 9 ..<#.#.##.######.# XL:  3 Next:  1% Place: Dungeon:2 .#.#†#.##.# #@# Eq: ..[....... Time: 1153.6 (0.0) ..)#.#.##.# #S# -) Claws †###†#.##.# #.# Cast: Freeze .....#.##........# Memories (1) .....#.########..# .......# #..# S   ball python (constriction) .###...# #..# .# #...# .... .# #...# #..# _Found 2 gold pieces.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 21% risk of failure)  g h xPress: ? - help, Shift-Dir - straight lineAim: a ball python (69% to hit)g hir.#.. #......#..#.# Booper the Chiller .##.##.#....#..#.# Revenant g hs........<...#..#.####...  Health: 29/29 ======================== .###....................  Magic: 4/5===================----- ...............#.####..  AC: 2Str: 11 .....#.##.#.##.#.# EV: 11Int: 16 ...#.#.##.#....#.# SH: 0Dex: 9 ..<#.#.##.######.# XL:  3 Next:  1% Place: Dungeon:2 .#.#†#.##.# #@# Eq: ..[....... Time: 1153.6 (0.0) ..)#.#.##.# #S# -) Claws †###†#.##.# #.# Cast: Freeze .....#.##........# Memories (1) .....#.########..# .......# g hu #..# S   ball python (constriction) .###...# #..# .# #...# .... .# #...# #..#Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (69% to hit)  The kinetic grapnel hits the ball python.g hx #.#<#.# ...  < #@#)g hy #.# #.# #..# #..# #...# .... #...# g h'.g hf34.6 (1Freezeg hg hYonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (69% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!g h$g h' Your spells (describe)TypeFailure Level a - FreezeIce3% (1%)1  b + Kinetic GrapnelForgecraft21% (4%) 1 c - Frozen RampartsIceg h(10% (1%) 3 Select a spell to describe[!]/[I] toggle spell headersg h:%1 Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1School: ForgecraftFail: 21% (4%)Power: 4%Damage: 1d4 (max 1d8) Accuracy: +++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.g h F Your spells (describe)TypeFailure Level a - FreezeIce3% (1%)1 g h0G b + Kinetic GrapnelForgecraft21% (4%) 1   c - Frozen RampartsIce10% (1%) 3 Select a spell to describe[!]/[I] toggle spell headersg h3g h9g h@.#.. #......#..#.#Booper the Chiller .##.##.#....#..#.#Revenant ........<...#..#.####...Health: 29/29 ======================== g hIA.###....................Magic: 4/5===================----- ...............#.####..AC: 2Str: 11 .....#.##.#.##.#.#EV: 11Int: 16 ...#.#.##.#....#.#SH: 0Dex: 9 ..<#.#.##.######.#g hKB8XL:  3 Next:  3% Place: Dungeon:2 .#.#†#.##.# #@#Eq: ..[....... Time: 1154.6 (0.0) ..)#.#.##.# #.#-) Claws †###†#.##.# #.#Cast: Freeze .....#.##........#Memories (1) .....#.########..# .......##..# .###...##..# .# #...#.... .# #...#g hB#..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (69% to hit)  The kinetic grapnel hits the ball python. _You kill the ball python!g h,Hg hHg hlMg h>Og h 4g h g h! 1 ..)#.-) Claws †###†#.##.# #Cast: Freeze......Memories (1) #.######## ....##..#.... .# #...# #..# _Unknown command.g h> 4g h g hˎ F _Unknown command.g hF4g h?g hF _Unknown command.g hg hg hS\ _Unknown command.g h5 4g h6 g h7 g h; } _g h< ,g h0= g h-> ,g h> g h? ,g h@ g hA ,g hB g hkC g hC g hPD g h:E g hE g hE g hG g hgG g hG g hH g hII L5=====g hI g hJ g hxK g hK ,g hL g hfM g hM ,g hN g h`O g hO ,g hP g hCQ g hQ T=====g hS g hS g h,T g hT g h9V g hW g h X g hX g hwZ g h[ g h\ g h\ g h ^ g h}_ ,g h6` g ha g hc ,g hc g hSe ,g he g hRh L _You now have 96 gold pieces (gained 2).g hi 4g h}j g hl g hl ,g hSm g hn g hn ,g hn g ho g ho ,g hPp g h6q g hlr ,g hr g hs g h[u ,g hu g hIw g hx ,g h3y g hz g h{ g h1| g h| g h} g h Bg h@ g h ,g hy g h g h g h g h g hv g hR ,g h҉ g h g hm ,g h g h g h: ,g h g h( g hю ,g h/ g h g hɐ ,g h g h g h. g h g h g h g h1 g h ,g h g h g h g hl g hB g hg ,g h g h g hO ,g h g h] g hm ,g h g h g h. g h g h g h g h g h ,g hӪ g hv ,g h g h g h( k.........# ######..#.#.# #.#.#.# #.#.#.#.#.#.# g h  # #.#.#.#.#  #.#.#.#.#####  ..#.#.#.#...  #####.#.#.#.##.  ..........#.#  #####.#...#..#....b... g h #.#...##.#####.... . #............... .# #..###.####.#.  .. #..# #.# b   bat (asleep)  ## #..# #.# g h ...# #.# .... #.#g h* 099.6 (45.0)g h .200.6 (46g hD g h= V _A bat comes into view.g h#####..#.#.# .......#.#.# .#.#.#.#.#.#  # #.#.#.#.#  #.#.#.#.######..#.#.#.#....#  #####.#.#.#.##.# .  ..........#.##.####....  #####.#...#..#.@..b.... #.#...##.#####... #..............# #..###.####.#. .. #..# #.#g hb$## #..# #.#  ..... #.##g hg hں11.6 (1.0)g hg hg hN..#.#.# #.#.# #.#.#.#.#.# # #.#.#.#.# #.#.#.#.###### ..#.#.#.#....# . #####.#.#.#.##.# .. .#.##.####. #####.#...#..#..@.b.g h_#.#...##.#####.. #....# #..###.####.#...... #..# #.# ##### #..# #.# g h!g h&2g hg hg ho _..#.#.# #.#.# .#.#.#.#.#  #.#.#.#.# ##.#.#.#.###### #..  ..#.#.#.#....# ....#.#.#.##.# ..#.##.####..#...#..#...@b.#.#...##.#####.. #....# #..###.####.#..  .. #..# #.# ### ## #..# #.# g hp g hy Rbbg hz f28-3Freezeg h g h́ c _The bat hits you. The bat closely misses you.g hVJ9  You scratch the bat.g hO1.g hRa54Freezeg hWg hYG _You kill the bat!g hng hYpg hWtg hvH _No target in view!g h\g hg hg hH _No target in view!g h~4g hg h!g h% _g h29=g hކg h{g hg hAg h,g hg hg h,g hbg hg h...# #.#.# . # .# .#.#.# .##.# .#.#.# .#..# .#.#.###### ##+##...### .#.#.#....# #.........[#.#.#.##.# #.... .....#.##.####..@....$9.6 (5 g h.#...#..#........ .#...##.#####....  #................  #..###.####.#..........  #..# #.# #..#########..  #..# #.# #.#...# #.# #+ g hlg hH=10.6 (6g hg h- _Found a leather armour.g hԽ _No target in view!g h h# #.#.# .# . #.#.# .# .# #.#.# .##.# #.#.# .#..# #.#.###### ##+##...###$ #.#.#....# #.[. #.#.#.##.# #.g h= s#.##.####...@...$..# #...#..#.......# #...##.#####.# #... #..###.####.#. #..# #.# #..#. #..# #.# #.# ## ...# #.# #+ g h g h +1.6 (1g h g h- + _Found 17 gold pieces.g hԋ =# .#.# #.# .. .#.# #.# .# .#.# #.##.# .#.# #.#..# . .#.###### ##+##...###$. .#.#....# #.[. .#.#.##.# #.#.##.####.$..# ...#..#.# ...##.#####.# .g h8 5..###.####.#.@ ..# #.# #..#.@   Jessica (asleep) ..# #.# #.# # g h  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.g h /  --more--g h g h 1 2 _g hI g h7 g h4.# #.#.# #.# .. #.#.# #.# .# #.#.# #.##.# #.#.# #.#..# . #.#.###### ##+##...###$. #.#.#....# #.[.. #.#.#.##.# #..#.##.####.$..# #...#..#.# #...##.#####.# #. #..###.####.#g hY.@ #..# #.# #..#.... #..# #.# #.# #### ...# #.# #+ ... #.#g hg h&3g hg hg h=.# .#.#.# #.# .. .#.#.# #.# .# .#.#.# #.##.# .#.#.# #.#..# . .#.#.###### ##+##...###$. .#.#.#....# #.[.. .#.#.#.##.# #..#.##.####.$..# .#...#..#.# .#...##.#####g h.#  #...  #..###.####.#.@  #..# #.# #..#..  #..# #.# #.# ###  ...# #.# #+ .... #.#g hXg h&4g hhg h˲g h!.# ..#.#.# #.# .. ..#.#.# #.# .# #.#.#.# #.##.# #.#.#.# #.#..# . #.#.#.###### ##+##...###$. #.#.#.#....# #.[.. #.#.#.#.##.# #..#.##.####.$..# #.#...#..#.# #.#...##.#####.# . #.. # #..###.####.#..@ #..# #.# #..#... #..# #.# #.# #### ...# #.# #+  .... #.#g hg h&5g hg hg h5t....#Booper the Chiller ..#.#.##.# ..Revenant ..#.#.##.# .#Health: 29/29 ======================== #.#.#.##.##.#Magic: 5/5======================== #.#.#.#g h)7-#.#..# .AC: 2Str: 11 #.#.#.###### ##+##...###$.EV: 11Int: 16 #.#.#.#....# #.........[..SH: 0Dex: 9 #.#.#.#.##.# #............XL:  3 Next:  5% Place: Dungeon:2 ......#.##.####.@.....$..#Eq: ..[....... Time: 1215.6 (0.0) #.#...#..#...............#-) Claws #.#...##.#####...........#Cast: Freeze . #........................Memories (1) g hF8# #..###.####.#...........@#..# #.# #..#########....#..# #.# #.#####...# #.# #+  .... #.# _Found a leather armour. _No target in view! _Found 17 gold pieces. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.Press: ? - help, v - describe, . - travelThe floor.g h70@.g h>..g hKs>..g h >..g h9..g h9..g hʀ9..g h{ .. _No target in view! _Found 17 gold pieces. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.Press: ? - help, . - travelYou can't see that place.  [the floor.]g h< 5..g hA 5.@g h4...###$......[.............$................................g hֵg h F....#Booper the Chiller ..#.#.##.# ..Revenant ..#.#.##.# .#Health: 29/29 ======================== #.#.#.##.##.#Magic: 5/5======================== #.#.#.##.#..# .AC: 2Str: 11 #.#.#.###### ##+##...###$.EV: 11Int: 16 g h #.#.#.#....# #.........[..SH: 0Dex: 9 #.#.#.#.##.# #............XL:  3 Next:  5% Place: Dungeon:2 ......#.##.####.@.....$..#Eq: ..[....... Time: 1215.6 (0.0) #.#...#..#...............#-) Claws #.#...##.#####...........#Cast: Freeze . #........................Memories (1) # #..###.####.#...........@#..# #.# #..#########....#..# #.# #.#####...# #.# #+  .... #.# _Found 17 gold pieces. _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.Press: ? - help, . - travelYou can't sg hP [ee that place.  [the floor.]  Placed new exclusion.g h g hC . _g h4g hig hE_Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.Press: ? - help, . - travelYou can't see that place.  [the floor.] _Unknown command.g h/g hTg hg hF _Unknown command.g hr g hs g h+x g hz F _Unknown command.g hh g h:j g h[o g hur F _Unknown command.g h4g hg hg hg hE% _g h*,g h,g hag h78 # ##  ..#  .# .. .g h..# .#  #.##.#  #.#..# .##### ##+##...###$ #.#.#.#....# ..[..7.6 (2#.#.##.# #..... g h......#.##.####.......$.. #.#...#..#....# #.#...##.#####...........# . #........................##.g h`g hg hg hJg h 30..g h!g h~'g h 3W _Could not explore, unopened door.g he #.##.##.##.##.#g h K#[#'g h_ g hA +8.6 (1g hZ g h c _You open the door. _Found a scale mail.g hPJg h Sg h{Ug hV% _g h[g h[@  There is an open door here.g h]g hj^ _g h`_g heB  You see here a +0 scale mail.g hgg hUh _g hhg hkg hlg hmg hmg hpg hDr,g hlsg hfwg hy,g hzg h|g h~,g hg hvg hS,g hҁg hg h,g hg hg hj,g hg hVg h͆,g h=g h[g hg h^g hɉg hg h;g hg hg h*g hl,g hg h]g h:,g hg hSg h,g hUg hg hɗg hTg hg hg hϚ,g hZg h.#..#.####... #...#............. +...+..#.####.. #...##.##.#.# #...# #....#.# #...# .######.#g hL #...# .# #.# #...# .# #.# ##...#### .######.# +@......# 368.0) ........# #######.# ######..# #.#  #..# #.# #####..### #.#g hآ..# #.######..#.#.# #.##.# .. #.......#.#.# #.##.# .# #.#.#.#.#.#.# #.##.##.#g hQg hg hg h=##.g hNY#..##...#....'#....#...#..#.#g htg h17.0)g hg hs( _You open the door.g hg h4g hg hE  There is an open door here. _g hCg hg hg hg hug h(g h,g hg hg hg hQg hg h5Xg hZg haXg h7zg h{g hd},g hY~g h  #..#.# #...#..#.# ...#..#.# ...#..#.# ...#..#.# ##### ...#..#.# #...# <...#..#.####...##...# ...............@+...+ 525.0)#.####...##...# .#.##.#.# #...##...# #.#....#.# #...##...# .######.# #...##...# #.# #.# #...##...#.# #.# ##...##...##########.# #....'.......#.......# #....#######.#g h4g hmQg hg h g hgg h0.0).......'..g hg h5%m _Could not explore, unopened door.g hG#.#..#...#'...+...#..#.##g hg h+3.6 (1g hg hE( _You open the door.g hQJg hSg hVg hVg hJ]g h|^@  There is an open door here.g hag hb _g h~cg hgg hKi,g hXmg hrg hu,g hvvg h zg h|,g h\}g hg hf,g hg hOg h7Bg hXg hLl  You see here a ring of positive energy.g hg h _g hg hg hڢ,g hg hag h,g hQg hg h,g hg hg hA,g hg h#.# ##### #..#.# #=..# #..#.# #...# #..#.# #...# #..#.# ######...# #..#.# #...##...# #..#.####...##..@# 663.0)......'...+ ...#.####...##...# #.#.# #...##...# ...#.# #...##...####.# #...##...#  #.# #...##...#  #.# ##...##...#######.# #....'.......#g hgg hog h6SZ'......######g hsYg h[17.0)g h`g hb( _You open the door.g hd4g hg h!g h"g h#g h)Xg h*g h/@  There is an open door here.g h1g hk2 _g h3g h15g h,7,g h7g h9g h;,g h<g h>g h@,g hAg hBg hC,g hDg hEEg h{Fg hG,g hGg hH,g hIg h\#####  #=..#  #...#  #...# ####...# ...##...# ...##...################ ....'...'.......@......>76.6 (9##...################...# ...##...# #...# ...##...# ...##...#### ...'.......# ...#######.#7.6 (10.0)g hB^g h~`; _Found a stone staircase leading down.g h3 Jg h7 g h8 ,g h> g h@ ,g h@ g hA g hB ,g hC g h}D g hF ,g hF g hG g hI g hI ,g hJ g h!L ,g hL g hQ R  There is a stone staircase leading down here.g hLR g hS _g hS g hT g h~V ,g h W g hYX g hY ,g hcZ g h[ g hc .# .# .# .####################### .'..............>....... .###############.####### .# #.## ##.# # #.@# # #.## g hc #### #...# #..# ###.# #...  #.# #...K   kobold (missile, asleep)  #.# ....  #.# #..K  #.#g hk &8g h%m ,8.6 (11g h+q g hv z _A kobold comes into view. It is wielding a +0 short sword.g h.#.#.####################### ..'..............>....... ..###############.####### ..# #.# .##.#.# #..#.# #@## ..####.....### ####.#.  #.# #... #.# ....g h #.# #..K. #.# ..... #.##.# ..g h< g hz 19.6 (1.0)g hg htg h= g h g he g hU g h.#.#######################.'..............>........###############.#######.# #.# .##.#.# #..#.##.##.####.#....## #####.#..  #.# #..... #.# .......g hfa #.# #..K..... #.# .......... #.##.#..#......... #.##.# .#g h"g h#'90g h)g h+g hNQ######################'..............>.......###############.####### #.# ##..###.#######..# ...#.@## ######..........  ..................##..K....................g h(OJ   endoplasm (#.# ..#..K   kobold (missile, asleep)#.##J.#g hV  An endoplasm comes into view.The kobold shouts!g hWg h]K.JJKg h^5).g h_&1g hdg hg^ _The endoplasm quivers.g hE '..............>.......###############.####### #.# ##..###.######..# g hF +...##..####### ######..@.......  .....K###.....#.##..#J#.##.#[##.#..# .g hL ,g hU JK.J..g hV 72Freezeg h^ g h_` g hXg hF~ J.  You scratch the kobold but do no damage.g hRW26---3g hg hi@ _The kobold hits you with a +0 short sword.g htvg h2(J.g h;&4g hg h _You closely miss the kobold. The kobold barely misses you.g h< <  You scratch the kobold.g h g h 9J.g h 575.5 (0.9g hl g h2 J _You kill the kobold!g hOT  You scratch the endoplasm but do no damage.The endoplasm freezes you.g hU h5----6.5 (1.0g h[ g h0_ 1 _You are frozen. You resist.g h:  g h ~You scratch the endoplasm.  The endoplasm is almost dead.g hT6=7g hg htV _The endoplasm barely misses you.g hO`<  You claw the endoplasm!g hiD)g hmb108Freezeg htg hwM _You kill the endoplasm!g hg h.g hg hH _No target in view!g hJg hg hg h|Bg h@g hg h)i7==g hg hG,g heg h,g hg hg h{g h<g hg hp:=g hag hpg hE8=g hg he,g hg h[,g hg h,g hg h_ _You start resting.g h1309.5 (11.0)g hu29==10.5 (12g h}g h, " _HP restored.g h Your spells (describe)TypeFailure Level a - FreezeIce3% (1%)1  b + Kinetic GrapnelForgecraft21% (4%) 1 c - Frozen RampartsIce10% (1%) 3 Select a spell to describe[!]/[I] toggle spell headersg h}g h߄g hʌ...'..............>.......Booper the Chiller ...###############.#######Revenant ...##.#Health: 29/29 ======================== ...###.#Magic: 5/5======================== ...##..#AC: 2g hٍStr: 11 ...###.##EV: 11Int: 16 ...######..#SH: 0Dex: 9 ......###..#######XL:  3 Next: 10% Place: Dungeon:2 #####.##..@.......Eq: ..[....... Time: 1310.5 (0.0)#.##..).......-) Claws#.# .............Cast: Freeze#.# ###...........g h6Memories (1) #.# #............#.##.##..#..........#.##.##.##..........#.##.##.##..........#[##.#..# . _The endoplasm barely misses you.You claw the endoplasm! _You kill the endoplasm! _No target in view! _You start resting. _HP restored.g hg hg hyg hsg h g h  Spells (Memorise)TypeFailure Level  a - Slowg h  UHexes21% 1  b - Ozocubu's ArmourIce10% 3  c - Summon Ice BeastIce/Summoning 24% 3  d - Confusing TouchHexes52% 3  e - Cigotuvi's Putrefaction Necromancy/Air 90% (47%) 4 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitg hyg htg h7...'..............>.......Booper the Chiller ...###############.#######Revenant ...##.#Health: 29/29 ======================== ...###.#Magic: 5/5======================== ...##..#AC: 2Str: 11 ...###.##EV: 11g hInt: 16 ...######..#SH: 0Dex: 9 ......###..#######XL:  3 Next: 10% Place: Dungeon:2 #####.##..@.......Eq: ..[....... Time: 1310.5 (0.0)#.##..).......-) Claws#.# .............Cast: Freeze#.# ###...........Memories (1) #.# #............#.##.##..#..........#.##.##.##..........#.##.##.##..........g h'#[##.#..# . _The endoplasm barely misses you.You claw the endoplasm! _You kill the endoplasm! _No target in view! _You start resting. _HP restored.g hP  Okay, then.g hՑg h̗g h". _g h== g h@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   g - Spellcasting   2.0   3.6  -1  g h@          b - Unarmed Combat   2.0   2.5  +1   h - Forgecraft   0.0   1.4  -2      i + Ice Magic4.5   4.2  +1   c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1      g hA { f - Stealth   2.1   2.1  +2                              g hOB                     g hB D                    The relative cost of raising each skill is in cyan.  g haC The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsg hg hg h...'..............>.......Booper the Chiller ...###############.#######Revenant ...##.#Health: 29/29 ======================== ...###.#Magic: 5/5======================== g h|...##..#AC: 2Str: 11 ...###.##EV: 11Int: 16 ...######..#SH: 0Dex: 9 ......###..#######XL:  3 Next: 10% Place: Dungeon:2 #####.##..@.......Eq: ..[....... Time: 1310.5 (0.0)#.##..).......-) Claws#.# .............Cast: Freeze#.# ###...........Memories (1) #.# #............g h#.##.##..#..........#.##.##.##..........#.##.##.##..........#[##.#..# .You claw the endoplasm! _You kill the endoplasm! _No target in view! _You start resting. _HP restored. _Okay, then.g hZg h-g h g h g h/4g h0g h3g h6g h;; _g hO<g hU?g h?g h@g hCg h*F,g h=Gg hKg hN,g hPg h?Sg hvV,g h7Wg h~Zg h],g h_g hbg h%e,g hfg hl,g hlg hUpk _j - a metallic orange potiong h]r4g hGsg h3ug hNwg hwg hxg h.|g h##...##...#######################...'...'..............>....... ##...##...###############.#######  #...##...# #.#  #...##...# ##.#  #...##...# #..# g h #...##...# ##.## ##...##...########## ##..# #....'.......##.@..###..#######210.0) #....#######.##.##.##.......... #....# #.##[ #.##..)....... #....# #.##. #............. #.#### #.##. ###........... #.# #.##. #............ g h-;#.# #.##.##..#.......... #.# #.##.##.##.......... #.# #.##.##.##..........g hg hV,1.5 (11g hg h( _Found a ring mail.g h!4g hZ#g h%g hN1Xg h3g h5,g hx7g h9,g h:g h<g h?,g hm@g hBg h,D,g hEg hGg h^J,g hLg hOg hR,g hTg hWg hZ,g h]g hhag he,g hJhg hng hq,g hhsg hwg h},g hqg hg h,g hg hg h,g hdg hg hg h g hg hg h,g hg hZg hg hg hg h"g h ,g hg hgg h$g hɷg hg hAg hhg hg h g h,g hFg hHN _You now have 113 gold pieces (gained 17).g hL4g hMg hgg h8,g hg hg h,g hg hg h,g hg h>g hD,g hVg h5g hg h}g h#g hg h!,g hg hg h[ ,g h g hKg hzg hg hg hg hG,g h g h*### ##..# ....###..#########  .##.##...........#  [##.##..)........#  g h@.##..............#  .####............#  .###.............#  .##..#...........#  .##.##..........@+  51.5 (30 .##.##...........#  .#..##...........#  ...###...........#  .....[...........#  .................#    ...$..############    ......#   ......#  g h g hu*g h,g hG ZM ##.## ##### ##..# ...###..######## .##.##... [##.##..)...#.#.......g h \.#..........@#.+#.##..... .#..##.... ...###...........# g hN g h@ 12.5 (1.0)g h? g hD X'....######g hL g hM &3g h#R g hU ( _You open the door.g hj4g h54g h9g h'<g h<g hA,g hDg hDg h6Eg hH@  There is an open door here.g hwJg h K _g hKg hMg huNg hO,g hPg hQ,g hRg hDTg hUg hgVg hVg hWg hYg h7Zg h [g h]g h_g h_g h`g hag hb,g hcg hdg hfg hf,g hhg hCig hi,g hIkg hlg h.m,g hng hp,g hqg hrg ht,g htg hvg hxg hx,g h!zg hv{g h|,g hx}g h~g h,g hg hY,g hg hPg hi          g h  ################# .....>@ #####.####### #  #.# #.#   ##.# #.#   #..# #.  ##.## #.g hw  ##..# #. @   Terence (asleep) ##..######### #. #...........# #. #..)........# #.#g hg 718.0)  Terence the Veteran comes into view. He is wielding a +0 hand axe and wearing a+4 chain mail of fire resistance.g hW/  --more--g hg h7 2.5 (19 _g hg hg hD ################## .....>.......@... #####.####### #  #.# #..g hnF.##.#.  ##..# .. . #.#  ............# #.#  g hJg hK#3g hK.0)g h$Pg hQg h&g h+xLevel 2 of the Dungeon<<>(Press ? for help)   #..#.###### .. #..#...#..#.##=..#g hg #.. #......#..#.##...# #.. #.#....#..#.##...##.#.. #......#..#.# ######...##  #.##.##.#....#..#.# #...##...##.  #........<...#..#.####...##...############################g h#.####.###.....................'...'..............>.......@...##....................#.####...##...###############.####### #.#g h#..).......#.##.#.##.#.# #...##...##.##@# #(.....#.#.##.#....#.# #...##...###.##.##.#...<#.#.##.######.# #...##...##..##.#g h#.#..#.#†#.##.# #.# #...##...###.###.#g hK#.....)#.#.##.# #.# ##...##...########## ##..##.# ###.†###†#.##.######.# #....'.......##....###..######### #.#g hp#.###......#.##........# #....#######.##.##.##...........# #.# #..........#.########..# #....# #.##[##.##..)........# #.#g hC8 ..............##..# #....# #.##.##..............# #.# #######.###...# ######..###.#### #.##.####............# #.#g hf #.# #...# ..........#.##.##.###.............# #.##.# #...# ######..#.#.##.##.##..#...........####.# #.. ....# #.......#.#.#g h#.##.##.##...........'....# .## ....# #.#.#.#.#.#.##.##.##.##...........######g h$V#@g h A##g h2;##g h#7.#g hh 7#.g h 7 #g hW7  g h!A@ g h Z.......@....g hK g h $  Booper the Chiller  Revenant  Health: 29/29 ========================  Magic: 5/5========================g h   AC: 2Str: 11 ##################  EV: 11Int: 16 .....>.......@...#g h   SH: 0Dex: 9 #####.####### #.#g h3   XL:  3 Next: 10% Place: Dungeon:2#.#g he #@#  Eq: ..[....... Time: 1373.5 (0.0)##.#g h #.#  -) Clawsg h H#..##.#g h e  Cast: Freeze##.##g h #.#  Memories (1) ##..#g h #.# ##..######### #.#g hD ?   g h #...........# #.#   #..)........# #.#   ............# #.#   _Found a ring mail. _You now have 113 gold pieces (gained 17). _You open the door. _There is an open door here.  Terence the Veteran comes into view. He is wielding a +0 hand axe and wearing a_+4 chain mail of fire resistance.g h g h g hX g hVg h=Wg h\g h7_F _Unknown command.g hkg hlg hpg hUsF _Unknown command.g hKSz ################## .....>.......@... #####.####### #  #.# #.#.##.###..# #.# ............# #.#  g hSg hWg hKX24.5 (1 _g he[g h\g h ################## .....>.......@... #####.####### #  #.# #.#.##.#g h!"##..# ##..##########.# ............# #.#  g hg h&5g h:g hg h  ################## .....>.......@... #####.####### #  #.# #.#.##.###..# ##..######### #g h ...........#.# #...........####.#  g h g hl &6g h g h g h Jg h1 g h g h ,g h g h g h g h g h g h ,g h g h g h Bg hN g h ,g h g hs g h ,g h g h g h~ g h g h g h g h ,g hK g h g hR ,g h g ha g h g h g hi g hB g h ,g hE g h g hK g h g h g h @  There is an open door here.g ht! g h" _g h# g h2) g h+ ,g h- g h3 g h5 ,g hg= g h/C g hF g hG g h{I g hN g hS Bg hV g hAX g hjX g hY g h] g h_ g h_ g h a g he g hg g hg g hVi g h"n g ho g hEp g hq g hv g hw g hw g hx g h } g h~ ,g h g hY g h ,g h g h g h ,g h g h3 g h g h! g hH g h g hD g h g h g h g h Xg hd g h g h˱ g h% g h g hd g h g h g h g hݸ g h g hL g hR g h" g hS g h g hm g h g h g h g hK g h ,g h g h< g h Xg h ,g h g h Xg h @  There is an open door here.g h g h _g h g h g h ,g h g h g h? ,g ho g h g h ,g h g h @  There is an open door here.g h g h _g h g hQ g h; ,g hn g hg h,g h/g h/g h g hW g h^ g h+ g h ,g hg hg hRg hg hng hg h%,g hg hg hl,g hg h.g h#g hMg hg h g h,g hrg h~ g h!g h "g hq"g h#g hg$g h$g h$g h%g h&g h&g h;'g h>(g h)g h?)g h)g hH+g h,g h6,g h,g h-g h.g h.g h/g h0g h0g h0g h1g h2g h/3g hZ3g h3g h5g h5g h5g h6g h'7g h7,g hT8g h\9g h:,g h:g h;g h|<g h<g h<g h=g hh>g h>g h>g h?g hVABg hBg hJCg huCg hCg hDg hEg h$Fg hFg h'Hg hQI,g hIg hKg hKg h.Lg hLg hPg hQ,g hQg hSg hSTg hTg hUg hVg hzW,g hWg h1Yg hYg h]Zg hZg hh`,g h`g h _Unknown command. _There is an open door here. _You now have 127 gold pieces (gained 14). ###############  #......#......#  #.####.#.####.#  #.#......# #.#  #@#.##...# #.# 458.5 (82.0) #..........# #.#  ....#.#......#..#.#  ..#>..#.#..#...#..#.#  #.#..=#......#..#.# #.#... h33m#.#....#..#.#  #.#...#......#..#.# # # #.##.##.#....#..#.# # #. #........<...#..#.####g hg hJ,9.5 (83g hxg h; _Found a stone staircase leading down.g hv ###############......#......####.#.####.### #.#......# #.#)..#.#.##...# #.#..@.......# #.......#.#..#...#>..#.#..#. #.#..=#......#..#..#..##.#...#........#..#....#.####.###................. g h260.5 (1.0)g h%g h+ _Found a quarterstaff.g h\F: ###############......#......# #.####.#.####g hF###.#.#......# )..#.#.##... #.............#@#......#..g hFy..#>..#.#..#...g hF #.#..=#......#.#...#.#....#g h G..g h$GG#.g hcG|###....................#.#### g hoNg hO&1g hUg hVg h ###############......#......# #.####.#.#######.#.#......# #)..#.#.## #................#.#......#..#>#g h. #.#..=#...#...#.##...#..##..).......#.##.#.##.#.# # g hDg h&2g h(g h5g h0T ###############g h2......#......# #.####.#.#######.#.#......# . #)..#.#.##..#.#.......g h2^......#.#..#>..#.#..# #.#..@#...g h2=.#.#.g h3q###.##.#g h23u##(.....#.#.##.#....#.# #g hT3D g h?g h?&3g hzEg h1Kg hfK+4.5 (2g hNg h$R. _k - a +4 ring of slayingg h/g h1Put on or remove which piece of jewellery? Jewellery (go to first with "=)  k - a +4 ring of slaying[?] describe selected [!] equip|wield|wear|put ong h1[tab] equip|unequip g hg hg h ###############Booper the Chiller#......#......#Revenant# #.####.#.####.#Health: 29/29 ========================###.#.#......# #.#Magic: 5/5========================g h. #)..#.#.##...# #.#AC: 2Str: 11..#.#..........# #.#EV: 11Int: 16......#.#......#..#.#SH: 0Dex: 9..#>..#.#..#...#..#.#XL:  3 Next: 10% Place: Dungeon:2#.#..@#......#..#.#Eq: ..[....... Time: 1464.5 (0.0)#.#...#.#....#..#.#-) Clawsg h{y#.#...#......#..#.# # Cast: Freeze# #.##.##.#....#..#.# # Memories (1) #. #........<...#..#.#####.####.###................. #....................#.####g h1 #..).......#.##.#.##.#.# # #(.....#.#.##.#....#.# #  g h_There is an open door here. _There is an open door here. _You now have 127 gold pieces (gained 14). g h#a_Found a stone staircase leading down. _Found a quarterstaff. _k - a +4 ring of slayingg hg hG=5.0 (0.5g hog ha5 _k - a +4 ring of slaying (worn)g h 4g h g h g hc Bg h1 Bg hΩ g h g h ,g h^ g h g h ,g h g h g h g h' g hи g h g hM g hv g h g hU g hS ,g h g h g h ,g h g h g h g hC g h! g hF g h ,g h g h g h ,g hN g h g h8 ,g h g h{ g hJ ,g h g h g h ,g h& g h= g h ,g hQ g h@ g h ,g h g h g hW,g hg hg hg h5g hHg hg h g h g h g h R  There is a stone staircase leading down here.g hg h _g h-g hg h,g h2g h,g h,g hg hg h!,g h:"g h)$g h$&,g ht'g hI)g h4+,g h>,g h[.g h00,g h1g h3g h5,g hc7g hW9g h;,g h=g hB>  You see here a +0 dagger.g hDg hE _g hFg h[Kg hM,g hPg hSg hV,g hBZg h]g h`g hag hcg hdg h-g,g hhg h kg hBg hg h9g hjg hg hg h,g hg hg h_g hg h/g hNg hg hқg hsg hg hg hۡg h2g hg hˣg hg hg hg h,g h;g hߩg hz,g hg hg h,g hïg hٱg hp,g h"g hog hLg hg hѶg hg hg h߸g h3g hg hG,g hĻg hg hнg hg hYg hg h=Bg hKg h,,g hg hg h,g hKg h[g h~g hg hg hPg h$g hPg hg hg hB,g hwg hg h,g hg hmg hg hg hg hg h[g hg hvg hg hg hHg hYg hg h"g hMg hg hg h,g h[g h>g h,g hg hg h,g hg hg hr,g hg hNg hg h>g hKg hYg h,g hg hg hg hg hg hg h+,g h5g h^g h ,g h$ g h g hc,g hg hg h,g hIg hBg h!,g h",g hz#g h',g hb(g h-g _l - a smoky white potiong h/4g h81g h!4g hf6,g hj7g h9g h=Bg hf>g h>A,g hBg h#g hg h g hg hg h ,g hf g hSg h,g hg hg hT,g hg hg hg hg hg hx!g h/#,g h?$g h&g h2#.#.#.#..#.#†#.##.# #.#.#.#.....)#.#.##.# #.#.#.###.÷###÷#.##.######.#.#.###......#.##........#.#..........#.########..#.......# #..########.###...# ######.. #.# #...# ........ #@# #...# ######..548.0 (83.0) #..[....# #.......g h-3 .###....# #.#.#.#. .. #...# # #.#. ... #.... #.#. .... .# ..# ..... # #####. ...... ...... #####.g h:B9.0 (84g h2Ag h1C( _Found a ring mail.g h `g h8 Xg h Bg h g h3 ,g h g hڮ A  You see here a +0 ring mail.g hƯ g h _g h g h g hʲ ,g h g h׷ g h ,g h3 g h g h ,g h g h g h ,g h g h/ g h# ,g h g ho g h ,g h g h- g hW ,g h= g h( g h ,g h g h g h_ ,g h g h g h ,g h g h7 g h* ,g hz g h2 g h g h g hB g h# g h ,g hO g h g h ,g h; g h g hc g h g hU g h g h ... #.....#.# #.#.#.#.###### # ... #...#.#.# ..#.#.#.#....# # ... #...#.#.#####.#.#.#.##.# # ... #...#.#...........#.##.#### ... .....#...#####.#...#..#...###.#.#.#..####.#...##.#####g hX #.#.#.........#..........#.#.#####...#.#..###.####.##.......@...#..# #.# #..#68.0 (19#..######.#.#..# #.# #.#  ......# #.# #+  ##.... #.#  g h #....# #.# #....# #.# g h j..# ).# g h g h ,9.0 (20g h g h # _Found a whip.g h 4g h g h g h ,g h ,g h ,g h g h g hG ,g h g h g h ,g h g h Bg h g h g h! ,g h! g h#% g h& ,g hT( g h* g h30  #.#.#.........#.................  #.#.#####...#.#..###.####.#.....  #...........#..# #.# #..#####  #..######.#.#..# #.# #.#  #......# #.# #+  ###....# #.#  #....# #.#  #....# #.#  #.#@.#76.0 (7.0) #.#).# #.#.... #.#..#.# #.#....##.#....##.##....#> h0 37m.g hW4 g h4 +7.0 (8g h7 g h,9 ; _Found a stone staircase leading down.g h[4g h\g h_g hb,g hf,g hgg h(hg h&ig hlg h\ng hng hpg hqg hsg hsg htg hvg hxg hxg hyg hm{g h},g h1~g h$g h,g hg hhg hg h#g hهg hg h[,g h8g h(g h,g hg hg hg hȔg hg hIg hŘg hg hg h g h,g hg hXg hIg h١g hg hGg h"g hEg hg h;g h,g hg hg h,g hyg hdg h,g h{g hg h&,g hg hVg hg hg h#g hg h,g hg hZg h~,g hg hg h',g hg hg hg h%g hg hR..........#.##.####.......$..#### #####.#...#..#...............# .####.#...##.#####...........# ......#........................ #...#.#..###.####.#...........@ ......#..# #.# #..#########.... ###.#.#..# #.# #.# #####......# #.###+### ###....# #.##.@..#601.0 (24.0)#....# #.##....#g hq#....# #.##....##.#..# #.......# #.#).###..#.#....#.########.#..#.#.##########.#....#..........g hX#.#....#.#########g h"g hg hg h..#...##.#..#.#'g hg h12.0 (1.0)g hsg h( _You open the door.g hJg hg h%g hHl  There is an open door here.g hg h _g h5g hg h7!,g h!g h_'g hR(,g h)g hK+g h,,g hQ-g h0@  There is an open door here.g h1g h2 _g hE3g hl5g h6,g hQ7g h\9g h:,g h2;g hl=g h+?,g hi@g hnBg hC,g hDEg hFGg hI,g hIg hKg hN,g hQOg h>Qg h$V,g h)Xg hYg hg[,g h&\g hr^g h_g h`g hPag h2cg hd,g heg hiR  There is a stone staircase leading down here.g hnb _g hpBg hgrg hWsg hsg hsg hug h vg h;vg hvg hwg hxg hyg hyg h {g h{,g h)|g h,}g h.~,g h~g hg h,g h+g h_g hXg hg h&g hg hLg hxg hχg hg hg hljg hg hg h,g h&g hfg hx,g h g hƑg h6g hog h&g hg hg hg hg hg hABg hg h,g hTg hg hg hg h$g hvg hg hg hg hdg hg hģg hg h:g h4g hb,g hĦg hg hF,g hΩg hիg h #.....#  #. #.##### # #J #.# # #. #.# # #. #.# # #. #.#  #. #.#  #.#########.# g h#.@.........# ###########.# ###   J   endoplasm (asleep)g h 40.0 (38.0)  An endoplasm comes into view.g hZ.JJ1.0 (39g hg h^ _The endoplasm quivers.g hPw #####.#  #.# #.....#  #.# #.#####  #.# #.#  #J# #.#  #.# #.# #.# #.# #.# #.# #@#########.# #...........############.####g h:Qg hU&.Jg hV12.0 (1.0)g ha[g hB]g h\1 ...#.######....####.J #########..........###########.### g hg hr&.Jg hI73Freezeg hg hKg hFl  You scratch the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.g hl+9 (0.9g hog hr1 _You are frozen. You resist.g h?  You scratch the endoplasm.g h i.g hE h44.9 (1.0Freezeg h g h M _You kill the endoplasm!g hz g h { g h~ g h0 H _No target in view!g h,Jg h .g hz/g h3 _g h4g h5,g h|6g h7g h:Bg h;g h<g h<g hh=g h>g h?g h?g h@g hAg hC,g hCg h'Fg hGBg hHg hIg hIg h'Jg hJg hK,g hKg hMg hPNg hvNg hNg h(Pg h`g hbag hag hag hcg hdg hdg hig hBkg hl,g hlg hBng h1og h`og hog h6sg h#tg hNtg htg hvg hPwg h}wg hwg h0yg h"zg hDzg hzg hL|g hf}g h}g h~g h}g hg hg h0g hg hԃg hg hg hg h),g hGg hٌg hdg hg hjg hg hg hߓg h g hpg hz,g hg hgg h,g hyg h,g hP,g hg h g h,g hg h ,g h±g h} _e - 2 scrolls labelled QINUWN XEEFF (gained 1)g h4g hg h^g h( #......# ##...#.#.#  #......# #.....#.# #  #......# #...#.#.# .  #......# #...#.#.###  #......####...#.#....  #.............#...###  #......####.#.#.#..##  g h#.#.......#.#.#......  #...@####.#.#.#####..81.9 (37.0)  ###....[# #.#........  #...#.# #.#..######  #...# # #.#.#  #...# #....# # g h* #...# #.##.#  #...# ####.# #...# #.##.#g hB2.9 (38g hlg h( _Found a ring mail.g h-4g hg hИg h,g hg hg h #......# #.. #.   #......# #...#.#.# ..   #......# #...#.#.#####   #......####...#.#......   g hP#.............#...#####   #......####.#.#.#..#   #.#.......#.#.#........   #....####.#.#.#####...#  g h ###...@[# #.#........3.9 (1.0) g hƦK...#.# #.#..######.#   #...#.# #.#..# #..   g hZ#...#.# #....# ##   #...#<# #.##.#  g hTQ#...### ####.# #    #...# #.# #    #...# #.# #   g h #.# # g hg ho+4.9 (2g hg hz9 _Found a stone staircase leading up.g h_' g h' g h( g h), g h7/ g h/ g h2 g h3 g h5 g h6 g h7 g hg9 g h?; ,g h< g h> g hK@ g h{@ g hiA g hcD g hF g h4F g h5G g hI g hK g hK g hL g hXN g hP ,g hP g hR g hS g hS g hqT g hGV g hW ,g hY g hY g hh[ ,g h\ g h?^ g hd_ g h_ g h` g h{b g hc g hc g hd g h^e g hf ,g h6h g hj g h)l ,g h*m g h-o g h4q ,g hlr g ht g h!w ,g hx g hz g h| ,g h~ g h g h" g hP g h g h ,g h g h] r _m - a scroll labelled NICOSE UCZUUHg ha g h g h؉ g h g h ,g hi g hg g h[ ,g h g h} g hu ,g h g h/ g hI g h} g hg g h g h g hK g hŠ g h g h ,g hd g h g h g h9 g h g h g h ,g h. g h g h0 ,g hǯ g h< g h߲ ,g h- g h״ g h ,g h˶ g h g h ,g h g hV g hR g h{ g hټ g h g h g h" g h g h g h ,g h g h g h g h g h% g h g h g h g hQ g h g h g hH g h g h g h g h> g h g h g h, g hN g h g hD g h ,g h8 g h g h g h g hp g h! g h g hD g h g h g h g h g h g h g h] 5 #.# #.# #####. #.# #.# #.....g h 4 #.# #.# #. #.######.# #.# g h  #......#.# #.#  g h ######.#.# #.#  g h |#.#.# #.#  g h |#.#.# #.#  g h= #@#.#########.#  ...B....#...........#  ###################.# g h  ###  B   giant cockroach (asleep)  g h . g h !g h 1728.9 (44.0)g ha ,9.9 (45g h g h b _A giant cockroach comes into view.g h& #.# #.# #... #.# #.#g h} #.### #.######.# #.#  #......#.# #.# ######.#.# #.#g h #.#.# #.#g h #.#.# #.#########.#.#########.#g h....B..@.#...........#####################.#g h0 ###g h2Mg hg heg ha..BBg hC30.9 (1.0)Freezeg hg hg h= g h \28-1.8 (0.9g h g h z _You closely miss the giant cockroach. The giant cockroach bites you.g h6   You scratch the giant cockroach.  The giant cockroach is heavily wounded.2.7g hi7 \ _The giant cockroach barely misses you.g h!`  You scratch the giant cockroach but do no damage.The giant cockroach is heavily wounded.g h`-3.7 (1.0g hfg hh\ _The giant cockroach barely misses you.g hXE  You scratch the giant cockroach.g hi.g hR74.6 (0.9Freezeg hg h^g hkS _You kill the giant cockroach!g hg hWg hMg hH _No target in view!g h29= _g hg hMg h ,g h g hD g h g h :=g h2 g h g h@ g h ,g h g h Bg h g hv g h g h& g h g h@ ,g h g h g h g h g h g h^ g h ,g h9 g hu g hX g h g h g h g hM ,g h g h0 g h g h/ g hf g h g h| g h g h g h! g h " g h;" g h" g h3$ g h%% g hJ% g h% g hL' g hL( g h( g h( g h%* g h+ g h?+ g h+ g h, g h- g h- g hX. g h0 g h0 g h0 g h1 g h2 g h3 g h3 g hu4 g h6 g h6 g h7 g h7 g h8 g hZ9 g h~9 g h9 g h: g h=< ,g h< g h= g h> g h4? g h? g h@ g hA g hA g h^B g hC g hD ,g hwE g hwF g hxG ,g hH g hI g hJ g hfK g hK g hIM g hM g hN g hyN g hQ g hFR ,g hR g hS g h,T g hnT g hT g hU g h}V g hV g hV g hzW g hSX g hqX g h6Z ,g hH[ ,g h[ g h] g hb_ ,g h6` g hsa g hb ,g hqc g hIl g hcm g hm g hn g hq g hr ,g hs g hu g hw g hNw g hw g hcz g h{ ,g hJ Xg h g h< g hņ ,g h8 g hD g h ,g hN g hד g h ,g h˖ g h g h ,g h g h g h| ,g h` g h g h ,g h g h g hB ,g h g h g hת ,g hv g h g h ,g h g h g h' ,g hM g h g hܵ g h g hj g h g hC ,g hݸ g h g hj g h g h g hѻ g h ,g hQ g h g h ,g hh g h< g h ,g h g h g hb ,g h g h g h ,g h g h g h g h: g h g h g h g h g h g h g h g h g h g hU g h #...#.#.#.#..# #.#...#.#.#....# ###...#...#<#.#.##.# #...#...###.####.# #...#...#......#.# #.#.#...#.#.##.#.# #.#)#...#.#.##.#.# #.#.#...#.#.##.#.# #.#.#...#.#@##.#.# #.#.#...#.#.##.#.# #.#. ###########.##.#.##.#.# #.## #...........##.#.##.#.## ##.###########.#.##.#.#..  #.# #.#.# #.#g h X[40m ### b   bat (asleep)  #.# #.#.# #.# #..  #.# #.#b. #.# #.#  #.# #.######.# #.#800.6 (66.0)bb.1.6 (67 _A bat comes into view.g hLP1..#.#.#..##..#<#.#.## ..###.##..#......#..#.#.##)..#.#....#.#...#.#.g hP. ###########.## #........... #.###########.#b..  #.# #.#.# ###.....g hPO#.####......g hQg hRg hZSg hZ(b.g h[B2.6 (1.0)Freezeg hag htd: _The bat hits you but does no damage.g h",g h(g h)&3g hq.g h0 g h0f_You closely miss the bat. The bat hits you but does no damage.g hr6  You claw the bat!g hz^†g h~h94.5 (0.9Freezeg h g hG _You kill the bat!g h" g h g hl g h H _No target in view!g hg hg hg hg h g h; _g h%  g hd:You see here a bat corpse.g hg h _g hFg hg hg h9g hg hTg h,g hg hg h,g hg htg h g hJg hg hLg hs,g hXg hjg h,g h%g hg hg hg hg hg hz,g hg hIg h% g hc g h g hg hg hIg hg hg h#g h,g h;#g h$g h$g h9&g h+g h,g h8-g h-g h4g h6,g h 7g h>g h'?,g h?g hg hhBg h g h,g hOg hg h,g hg hc$g h&,g h}(g h-g h/g h0g hN1g h6g h8,g hh:g h@g hB,g h Dg hJg hLg hLg hMg h~Sg hTg hWUg hWg hZg h\,g h]g hag h)g,g hOhg hkg hmg h ng hng hsg ht,g h\vg h{yg h |g h]|g h|g hg hZ,g hg h/g h,g hҊg h)g hC,g hg hg hG,g hg hng ha,g h g h g h},g hg hfg h^,g h5g hӲg he,g hζg hig hg hϻg hԽg hJg hg hg hg hg hg h;g hg hg hg h+g hg hg h,g hg hg hrg hg hGg hg h$,g hg h+g h,g hlg hog ho,g hg h2g hxg hg hig hg hg h,g hg hg h.g hg hpg hg hg h/g hg hg hg h=g h3g ht,g h^g h g h ,g h g hg hg hg hg hg hg hg hg hg h,g hg hg hg h g hg hHg h,g h g h"g h$,g h%g hi'g h),g h+g h,g hu.g h.g h/g h 2g h5g h6g h8g h9g h;g h<g h7=g h>g hABg hCg hE,g hFg hEHg hI,g hJg hLg hTNg hNg hUOg hZg h\,g h]g hag h|a,g hbg hdg hg,g hhg hSjg hBlg hlg hKmg hpg hq,g hrg htg h_vg hvg hwg hyg h{,g h|g h~g h,g hg hՃg hmg hg hg hDg hP,g h=g hg h,g hPg h@g hݓ,g hg hg h,g hg hDg hg hg h՝g h#g hѠ,g hg hg h,g hg hg hOg h{g hצg h'g hg h&g hѩg hg h_g hg hg hg hѯ,g h?g hg hɲg hg hsg hVg hIg hg hg hg hg hѹg hg h#g hug hg hg hg h]g hg hg h g hK,g hg hg hg hMg hg h6g h,g hjg hkg hhg hg hg hg hg hEg hg hg hg hg h g hg hr,g hg hg hg h,g hg hg hg hMg hVg hfg hg hg h#g h-,g hqg hUg hm.# #.# .# #.# #J#  ## #.# #.#  #.# #.#  g h #.# #.#  #.# #.#  #.##### #.#  #.....# #.#  #####.#######@#   #.........#   #########.#   ###   g hRJ   endoplasm (asleep)   g h2909.5 (105.0)g h{g h&106g hg h g hvW_An endoplasm comes into view.g hF ##... .# #.J ## #....# .####.....# #####.#######.........#########.### g h N G1.0)g hFS g hT g h>..#. .J ## ####.....# #####.#######........#########.### g hy%g h%&2g h+g h,g hϽ.... >..#. .J ## ####.....# #####.#######........#########.### g hg h&3g hg hg hT#.######### .... >..#. .J ## ####.....# #####.#######........#########.###g hg hu&4g hg hg hި......... .#.######### .... >..#. .J ## ####.....# #####.#######........#########.###g hg h &5g hg h #########......... .#.######### .... >..#. .J ## ####.....# #####.#######........#########.g h= g h 76Freezeg h g h g h JJThe helpless endoplasm fails to defend itself.  You scratch the endoplasm.  The endoplasm is lightly wounded.g hA&7g h˝g hW _The endoplasm closely misses you.g h.?  You scratch the endoplasm.g h91.g hi238.4 (0.9Freezeg hg h5M _You kill the endoplasm!g h+#4g h#g h%g h&g h'g ht+ng h+g h^-,g hI.g h.g h/g h/g h0g h21g h22g hb2g h2g h3g h4g h55g h5g h7g h7,g hW8g h3Kg hzL,g hMg hUUg hZV,g hVg h^g h_,g h'`g hgg hi,g hig h$rg hg h>g hfBg hC,g h5Dg hHg hHg h g hl! g h8" g hb" g h$ ,g h+% g hQ% g hZ& g h* Xg h- Bg h^- g h{0 g h0 g h!1 g h1 g h3 g h5 ,g h5 g h8 g h8 ,g h8 g hw: g h: g h; g h; g h= g h> ,g h,? g hA g hiC ,g hC g h F g hRF g h}F g hF g hG g hH Bg hJ g hK ,g hK g hO g hQ Bg hS g hT g h/U g hU g hAX g hZ ,g hZ g h] g h` ,g ha g hd g hg Bg hk g hm ,g h#o g hq g hr ,g hs g hww g h z ,g h{{ g h g h ,g h g hN g h g h g h g h g hn ,g h g h g ha ,g hO g h g h~ ,g h g h g h3 ,g h g h g h9 ,g h? g h g h ,g hB ,g h ,g h g h3 F  You see here a +0 leather armour.g h g h _g h g hj ## #.##.####............# #. #.##.###.............# #. #.##.##..#...........####. #.##.##.##...........'.... #.##.##.##...........##### g h X#[##.#..##...........# #### ##'##...###...........# ...# #.........[...........#.# #.........@...........#2027.4 (109.0) ##.####.......$..############ .#............... .#####........... ................... .####.#...........@ .# #..#########.... .# #.## ##### .###'###g h g hj g h i _Partly explored, can't reach some items and places.g h M..... ###..#... .#.#####.'.....##.##.##.#### #[##.#..##. #### ##'##...### ... .............. ##.####$..############.... .#####...........# ...#####g h N8.0) _g hf g h W _You see here a +0 leather armour.g hg h(&9g hg h- _n - a +0 leather armourg hwl # #.##[##.##..)# #.# # #.##.##....# #.# # #.##.####..# #.##.##.###...# #.##.##.##..#.####.##.##.##.##.'....#.##.##.##.###### #[##.#..##.# ### ##'##...#### ..# #..........# g hlm *.# #.....................# #.####.......$..############ #...............# #####...........#.......... ####.#...........@ # #..#########....g hu g hov '30g h| g hA g h[ #####.##.##.##....# #.#  #.##[##.##..)# #.#  #.##.##...# #.# #.##.####.# #.# #.##.###...# #.# #.##.##..#.####.# #.##.##.##.'....# #.##.##.##.###### #[##.#..##.# ## ##'##...#### .# #..........# .# #.....................# .####.......$..############ ......... ####...........# ..........##.#...........@g h <1g h{ g h g h ......##....###..######### #.# #####.##.##.##....# #.# #.##[##.##..)# #.# #.##.##...# #.# #.##.####.# #.# #.##.###...# #.# #.##.##..#.####.# #.##.##.##.'....# #.##.##.##.######  #[##.#..##.g h # # ##'##...#### # #..........# # #.....................# ####.......$..############ ... ###...........# .........g h <2g hp g h g h 4g h g h &0g hc g h g h  i _Partly explored, can't reach some items and places.g hYu4g hwg h<g hg hai _Partly explored, can't reach some items and places.g h 4g hB g h <g h} g h i _Partly explored, can't reach some items and places.g hT 4g hj g h g h g h g hl i _Partly explored, can't reach some items and places.g hZg hfLevel 2 of the Dungeon<<<>>>(Press ? for help) #.#.#.#...<#.#.##.######.# #...##...##..##.#  #.#.#.#..#.#†#.##.# #.# #...##...###.###.#  #.#.#.....)#.#.##.# #.# ##...##...########## ##..##.#  #.#.###.÷###÷#.##.######.# #....'.......##....###..######### #.#  #.#.###......#.##........# #....#######.##.##.##...........# #.#  #.#..........#.########..# #....# #.##[##.##..)........# #.#  #..............##..# #....# #.##.##..............# #.#  g hHg########.###...########..###.#### #.##.####............# #.#  #.# #...#...........#.##.##.###.............# #.#  #.###...#.######..#.#.##.##.##..#...........####.#  #######..[....#.#.......#.#.##.##.##.##...........'....#  #......###....#.#.#.#.#.#.#.##.##.##.##..@........######  #......# ##...#.#.#.#.#.#.#.##[##.#..##...........#  #......# #.....#.#.#.#.#.#.###### ##'##...###...........#  #......# #...#.#.#...#.#.#.#....# #.....................#  #......# #...#.#.#####.#.#.#.##.# #.....................#  g hgE#......####...#.#...........#.##.####.......$..############  #.............#...#####.#...#..#...............#  #......####.#.#.#..####.#...##.#####...........#  #.#.......#.#.#.........#........................  #....####.#.#.#####...#.#..###.####.#...........@  ###....[#.#.#...........#..# #.# #..#########....  #...#.#.#.#..######.#.#..# #.# #.####### g hTx.#.#...#......#..#####...#.#.##.##.#....#...##........<...#..#.####################.###.....................'...'..............>.......@..........#.####...##...###############.####### #.).#.##.#.# #...##...# #.# #.#(.....#.#.##.#....#.# #...##...# ##.# .#.#.#...<#.#.##.######.# #...##...# #..# #.#.#.#..#.#†#.##.# #.# #...##...# ##.## #.#.#.....)#.#.##.# #.# ##...##...########## ##..# g h UP#.#.###.÷###÷#.##.######.# #....'.......##....###..######### ##.#.###......#.##........# #....######. #.#.#..........#.########..# #....#.##[##.##..).# #.##........# #..# #....# #.##.##....# #.#########.###...########..###.#### #.##.####.# #.# #.#g hU..........#.# #.##.###..# #.# #.#####..#.#.# #.##.##..#...........####.#######..[#.......#.#.# #.##.##.##...........'....#....#.#.#.#.#.#.#.# #.##.##.##..@........######.....# ##...#.#.#.#.#.#.#.# #[##.#..##...........#g hU..# #.....#.#.#.#.#.#.###### ##'##...###...........#......# #...#.#.#...#.#.#.#....# #.....................##......# #...#.#.#####.#.#.#.##.# #.....................#g h% g h K ;......##....###..######### #.#Booper the Chiller #####.##.##.##...........# #.#Revenant#.##[##.##..)........# #.#Health: 29/29 ========================#.##.##..............# #.#Magic: 5/5========================#.##.####............# #.#AC: 2g hIL Str: 11#.##.###.............# #.#EV: 11Int: 16#.##.##..#...........####.#SH: 0Dex: 9#.##.##.##...........'....#XL:  3 Next: 23% Place: Dungeon:2#.##.##.##..@........######Eq: ..[.....=. Time: 2032.4 (0.0)#[##.#..##...........#-) Claws # ##'##...###...........#Cast: Freeze # #.....................#Memories (1) # #.....................# g h)M ####.......$..############ ..............# ###...........# ................ _You see here a +0 leather armour. _n - a +0 leather armour _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.g hN g hCZ g h9] g h] % _g ha ,g he ,g hwf g h5i g hk g hk g h0m g h)p g hr ,g h t g hw g hXy ,g hz g h| g h~ ,g hF g h 'Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _ Things that are here:  a +0 short sword; 2 stones; a kobold skeletong hO g hʈ _g hM g h0 g hm ,g h g h- g h ,g h g hT g h ,g hr g h g h ,g hf g h g h ,g h g h g h ,g h g hd g h ,g hI g h g h ,g he g h  .# .# .# .# .# .############################ .'..............@.......@...# 47.4 (15.0) .###############.####### #.# .# #.# #.# .# ##.# #.# .# #..# #.# .# ##.## #.# .g hr %########## ##..##.# ....##....###..######### #.# ###.##.##.##...........# #.#g h g h g h@ c _There is a stone staircase leading down here.g h4g hjg hg h88.0) _g hJg h# ## ## .## .. ###.###.#.# 3 ....?..@.#  ###.####.#  J#  ..  ##. #. J   endoplasm (asleep) .# # g hg hg hL@-9.1 (1.7g hTGg haL _You climb downwards.  Found a scroll labelled TAOHE PECU. _There is a stone staircase leading up here.g h## ###.###.. ###.###.#.# ....?..<.# ###.####@#  #J# #.. ###  .#g h*# g hg h <500Freeze g hF _g hg hOg h r  The helpless endoplasm fails to defend itself.  You claw the endoplasm!g h 2.g h] a61Freezeg h g h9 M _You kill the endoplasm!g h4 g hb5 g h< g h? H _No target in view!h h## ### .###.. ###.###.#.# ....?..@.####.####.# #.# #.h hl###..##h hÝh h-2 _h hh ha _There is a stone staircase leading up here.h h  ## ### .###...###.###.#.#.?.@<.##.####.# #.# #.. ###.h h   #. .# #h hE h hB -3 _h h" h h h h \## ## ###.. .###..#.###.###.#.#.?@.<.##.####.## #.#h h  #..  ###.  #.  .#  #h h8 h h, &4h h h h, h hH ##..#. ###. ## ### ... .###..#.###.###.#.#.@..<.#.#####.####.# #. #.##. #..#. ###.#. #.#. .### #h h h h &5h h h hZ h h +6.1 (2h h h h ` _o - a scroll labelled TAOHE PECUh hAD##.#h hWB& ...# #..####..## ### ...^ .###..###.###.###.#.#..........<h hB) .#####@####.# #.# #.# #.# #.. #.# ###. #.# #.h hC #.. .# ##. # .h hIh hI+7.1 (1h h Nh h`Ph hh h Read which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFF  g - a scroll labelled ZOEJAO KYIPN  m - a scroll labelled NICOSE UCZUUH h h o - a scroll labelled TAOHE PECU [!] read|quaff[?] describe selectedh h1 h h[8 h hQB Booper the Chiller##.#Revenant...#Health: 29/29 ========================#..#Magic: 5/5========================###..## ###AC: 2Str: 11h hB ...^ .###..EV: 11Int: 16###.###.###.#.#SH: 0Dex: 9#..........<.#XL:  3 Next: 26% Place: Dungeon:3.#####@####.#h h+C Eq: ..[.....=. Time: 2057.1 (0.0)#.# #.#-) Claws#.# #..Cast: Freeze#.# ###.h hcC Memories (1) #.# #.#...###.h hC #.  The helpless endoplasm fails to defend itself.  You claw the endoplasm! _You kill the endoplasm! h hC _No target in view! _There is a stone staircase leading up here. _o - a scroll labelled TAOHE PECUh hH P  Okay, then.h hH h hL h hO . _h h:4h hnh h*F _Unknown command.h hh4h hmh hp0 _Unknown command.h hqh h4h h{h hh hh hLQ _h h,h h^h hh h,h hth heh hh hMh hyh hh h,h hh hh hh hh h&h hh hK,h hh hh h,h h=h hMh h,h hh h h h<,h h{h hUh h:,h hh h6Bh hg _p - 2 murky pink potionsh hb4h hh hh h,h hZh hh h h h ,h h& h h h hr,h hh hRh h,h hPh hh hqh hh h'h h h h)h h^h hh h5h hwh hh hLh hw h h",h h"h h$h h%,h h&h h5)h h8+,h h,h hC.h h%0h he0h h51h h3h h6,h hD7h h9h h;h h<h h<h h?h h@h h Ah hBh hDh hF,h h,Gh hbJh hoLh hLh huNh h#Ph hR,h hSh h7Uh hW,h h Yh h\h h]h h]h hM`s _q - a scroll labelled JAHECU BI LITEh hah hbh hbh hdh hfh hEfh hfh hskh henXh hpBh hqh hsh hth huh h*wh hx,h hIyh hzh h },h h$~h hh hK,h hɁh h߂h h,h hh hjh hňh hh h5$ h hc)_You now have 134 gold pieces (gained 7).h h%h hh h͍h hh hh hh h;h hh hh hGh hh hƖh h,h h9h hɚh h##.## # ######...#########  ######................#  h h?)......###.......###.#.#  ####.## ##.....## #.# #  #....# #....## #.#  #.##.# #.#.## #.#  # ##. #..#.######.#  h h~# ....#.##.@...#  #.#..#.##.#####  .# ####.#..#.##.  ###....  h hR.#.#...  <.##"..    h   howler monkey (asleep) h h#.#.$h.   #.####..  #..h h8# h h2 105.1 (48.0)  A howler monkey comes into view.6.1 (49h hh hCq _Found a dented sapphire amulet and 8 gold pieces.h h ## ######...######### .######................# .......###.......###.#.# #####.## ##.....## #.# #  #....# # #.#  #.##.# #.#.## #.#  # ##. #..#.######.#  # ....#.##.....#  #.#..#.##@##### #.# ####.#..#.##.#  ##.. ... .#.#.o. <#"..### ##.# .$h.#  #.####..# o   orc (asleep)  #.. ...#  ###. h h  An orc comes into view. It is wielding a +0 dagger.h h h h o.h.hoh h 17.1 (1.0)h hf h h . _The howler monkey howls!h h M ##.## ## ######...######## .######........ .......###.......###.#. #####.## ##.....## #.# #.....##.##.# #.#.## #.## ##. ###### ......# h hM#### #.# ####.#..#.##.# .###.. .o. #.#.# ..... .<#"h.### # .$####.. ...#h hOh hPh hYto.h.h hVZ&8h hMbh hseh h ##.##  # ######...#  ######.#  ###.###.#.#  .## ##.....## #.# #  #....# #....## #.#  #.##.# #.#.## #.#  # ##. #..#.######.#  # ....#.##.@...#  h h(! #.#..#.##.#####  .# ####.#..#.##o#  ###.. ...  .#.# .h...  <.# #"..###  #.# .$..# h hl! #.# ###..#  #.. ...#  h h#,h h_,>h..h h,&9h h5h hf6h h##.##   ######...#  .#  ###.###.#.#  .## ##.....## #.# #  ....# #....## #.#  .##.# #.#.## #.#   ##. #..#.######.#  # ....#.##..@..#  #.#..#.##.#####  # ####.#..#.##o#  .. h h.h.  #.# .....  .# #"..###   .# .$..#    .# ###..#    .. ...#   h hh h;o.o   orch h'10h h"h h$h h ##.##  ######...#########  ....#  ###.###.#.#  .## ##.....## #.# #  # #....## #.#  ##.# #.#.## #.#  ##. #..#.######.# h h ! # ....#.##...@.#  #.#..#.##o#####   ####.#..#.##.#  #.. .h.  .# .....  # #"..###  # .$..#  # ###..#  . ...#  h h ,h hu ohh   howler monkeyo   orch h &1h h h h h hh hThe spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - Noh h, h h* w##.##  Booper the Chiller######...#########   Revenant ####................#   Health: 29/29 ======================== ....###.......###.#.#   Magic: 2/5=========--------------- ##.## ##.....## #.# #   AC: 2Str: 11 ...# #....## #*#  EV: 11Int: 16 h hʴ a##.# #.#.## #**  SH: 0Dex: 9  ##. #..#.###*****  XL:  3 Next: 26% Place: Dungeon:3# ....#.##*o*@**  Eq: ..[.....=. Time: 2111.1 (0.0)#.#..#.##h*****  -) Claws  h h[ ####.#..#.##.#  Cast: Freeze #...h.  Memories (1) .#..... ##"..###  h   howler monkey #.$..#  o   orc h h C####..# ....#h h An orc comes into view. It is wielding a +0 dagger. _The howler monkey howls!  h h Casting: Kinetic Grapnel (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h 5Casting: Frozen Ramparts (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate h hl]##.##  Booper the Chiller######...#########   Revenant ####................#   Health: 29/29 ======================== ....###.......###.#.#   Magic: 2/5=========--------------- ##.## ##.....## #.# #   AC: 2Str: 11 ...# #....## #.#  EV: 11Int: 16 ##.# #.#.## #.#  SH: 0 h hqDex: 9  ##. #..#.######.#  XL:  3 Next: 26% Place: Dungeon:3# ....#.##.o.@.#  Eq: ..[.....=. Time: 2111.1 (0.0)#.#..#.##h#####  -) Claws  ####.#..#.##.#  Cast: Freeze #...h.  Memories (1) .#..... ##"..###  h   howler monkey #.$..#  o   orc ####..# ....# _The howler monkey howls!  Casting: Kinetic Grapnel (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (quite dangerous; [0;1 h hr0;1m10% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice. h h|..####.#..o@.######(catching breath)  Confirm with . or Enter, or press ? or * to list all spells.Frozen Ramparts (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc. The wall freezes the howler monkey.  The howler monkey hoots and howls with incredible vigour! h hw2.1 (1FreezeRamparts  h h###.##### h hA* _You hear a shout! x4 h hI6  You claw the orc! h hMV  You kill the orc! h hYN###.#h)@.#.#####  h h[b323Freeze h hl###.##### h hq9 _The wall freezes the howler monkey. h h" h h+*####.#.h#### h hS,h26---4Freeze h hq3##.#### h h;6Y _The wall freezes the howler monkey. x2; The howler monkey hits you. h hV  You scratch the howler monkey.  The howler monkey is almost dead.The wall freezes the howler monkey. h h 1####.#)@.###### h h 130%5  The howler monkey is almost dead.   h h] You kill the howler monkey!  Training target 5.0 for Ice Magic reached!  Your Ice Magic skill increases to level 5!You need to enable at least one skill for training. h h /  --more--h h h hi   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   g - Spellcasting   2.0   3.6  -1  h hT x         b - Unarmed Combat   2.0   2.5  +1   h - Forgecraft   0.0   1.4  -2       i - Ice Magic   5.0   5.0  +1  h h  c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1  h h ,     e - Dodging   1.7   2.4  -1  h h! .     f - Stealth   2.1   2.1  +2  h hJ a    h h             h h !            h h l    h h2         h hZ a    h h s                h h _    h h" a    h hj You need to enable at least one skill.[?] Help[=] set a skill target  h h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh h#= b + Unarmed Combat 2.0h hTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh hF<[?25h[?0c0 h h. " h h!0 [?25l[?1ch h5 U3.0  +1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsh hnh hvh hU##.##  Booper the Chiller######...#########   Revenant ####................#   Health: 26/29 =====================--- ....###.......###.#.#   Magic: 2/5=========--------------- ##.## ##.....## #.# #   AC: 2Str: 11 ...# #....## #.#  EV: 11Int: 16 ##.# #.#.## #.#  SH: 0h hDex: 9  ##. #..#.######.#  XL:  3 Next: 130% Place: Dungeon:3# ....#.##..)@.#  Eq: ..[.....=. Time: 2115.1 (1.0)#.#..#.##.#####  -) Claws  ####.#..#.##.#  Cast: Freeze #...h.  Memories (1) Ramparts .#..... #h hSn#"..###   #.$..#   ####..#   ....#  h hsThe howler monkey is almost dead.The wall freezes the howler monkey. _You kill the howler monkey!Training target 5.0 for Ice Magic reached!  Your Ice Magic skill increases to level 5!You need to enable at least one skill for training.h hNh h##.##  Booper the Chiller######...#########   Revenant ####................#   Health: 26/29 =====================--- ....###.......###.#.#   Magic: 2/5=========--------------- ##.## ##.....## #.# #   AC: 2Str: 11 ...# #....## #.#  EV: 11Int: 16 ##.# #.#.## #.#h hŐ  SH: 0Dex: 9  ##. #..#.######.#  XL:  3 Next: 130% Place: Dungeon:3# ....#.##..)@.#  Eq: ..[.....=. Time: 2115.1 (1.0)#.#..#.##.#####  -) Claws  ####.#..#.##.#  Cast: Freeze #...h.  Memories (1) Ramparts .#..... ##"..###   #.$..#   ####..#   ....#  The howler monkey is almost dead.The wall freezes the howler monkey. _You kill the howler monkey!Training target 5.0 for Ice Magic reached!  Your Ice Magic skill increases to level 5!You need to enable at leh hast one skill for training.h h^  You have reached level 4!h h/  --more--h hX32/366-47% Freezeh h-`##########h ha4 _h h8 ##.##  ######...######### #....# .###.###.#.# #.## ##.....## #.# # .# #....## #.# .##.# #.#.## #.#  ##. #..#.######.#  # ....#.##..@..#  #.#..#.##.##### # ####.#..#.##.# #.. .h. #.# ..... .# #"..### .# .$..# .# ###..# . ...# h hMh h16h hh h< _The frozen ramparts melt away as you move.Things that are here: _a +0 dagger; a howler monkey corpseh hsP ##.## h hQtp# ######...# #.# .###.###.#.# #.## ##.....## #.# # #....# #....## #.# #.##.# #.#.## #.# h ht0# ##. #..#.######.#  # ....#.##.@)..#  #.#..#.##.##### .# ####.#..#.##.#h ht #.. ... .#.#h h'u ..... <.# #"..###h hu #.# .$..# #.# ###..# #.. ...# h h~h h#3h h8=7 _h h\h hh hmM## ######...######### .######................# .......######.#.# #####.## ## #.# #  #....# # #.# h hM #.##.# #.#.## #.#  # ##. #..#.######.#  # ....#.##..)..#  #.#..#.##@##### #.# ####.#..#.##.#  h h1N##.. ... .#.#... <#"..###h hfN ##.# .$..#  h hN~ #.####..#  #..h hN ...#  ###. h hN h hKWh hW&8h h]h h`h ha  .######................ .......######.# #####.## ##.....## #.#  #....# #....## #.# ###.##  ##. #..#.##### h h z# ....)..# #.###### #.# ### .###.. ?.............# #.#.# ##.##........## .<.# #"..####.# ##.$..# #...##. h hm D h h h hc =-9h h h h2 e _Found a scroll labelled ZOEJAO KYIPN. h h)......######.# #####.## ##.....## #.#  #....# #....## #.# ###.##  ##. #..#.##### h h.* # ....). #.##### #.# ####.#..#.##.#####.#  h hc*.###.. ?......@......# #.#.# ##.###  h h*U.<.# #"..####.# ##..$..# #  h h* .### . .. . h h*c##. # #. h h*L..... .# h hH6 h h7'20 h h? h h(B h h)######.## ## #.# #  #....# # #.# # #.##.# #.#.## #.# # # ##. #..#.######.# # # ....#.##..)..# h ha # #.#..#.##.#####  h h##.# ####.#..#.##.#####.# ..###.. .?.............# ##.#.# ##.### ..< #"..####. h h ###.# h h..$..# #  #.##.###..#  h hB  #.. .. ...#  ###. ## ...# h hg  #. .....  h h .# #####  #  h h h h h h84=3====1 h hg h hf h h` .# #....# # #.# .# #.##.# #.#.## #.# .# # ##. #..#.######.# .# # ....#.##..)..# .# #.#..#.##.##### h ha  .##.# ####.#..#.##.#####.# ^..###.. .?.............# ###.#.# ##.### ...< #@..####.  h h0a L####.# .......$..# #  #.# .###.###..#  h hXa # #.. .. ...#  h ha E# ###. ## ...# # #. ..... . .# ###### . #  . h ha '   h hys  h h t &2 h hz  h h  h h +3.1 (2 h hh  h hI 9 _r - an amulet of magic regeneration h h  ###.##  ##. #..#.##### # ....). #.######.# ####.#..#.##.#####.# ^..###.. .?............ ###.#.# ##.##..# ...<.# .###.##...####.# ####.# .......@..#  ###.### h hB  . .. .##. ##    h h5  h h~ +4.1 (1 h h  h h  h h x5=====5.1 (2 h h  h h > _You now have 142 gold pieces (gained 8)."h h""h h#SPut on or remove which piece of jewellery? Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)r - an amulet of magic regeneration"h h#M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip #h hS<#h hB#h hJ7.# #.##.# #.#.## #.#  Booper the Chiller .# # ##. #..#.######.#  Revenant .## ....#.##..)..#  Health: 35/36 =======================- .##.#..#.##.#####  Magic: 3/6============------------ .##.# ####.#..#.##.#####.#   AC: 2#h h NStr: 11 ^..###.. .?.............#   EV: 11Int: 16 ###.#.# ##.##........##   SH: 0Dex: 9 ...<.# .###.##...####.#  XL:  4 Next: 17% Place: Dungeon:3 ####.# .......@..# #  Eq: ..[.....=. Time: 2125.1 (0.0) # #.# .###.###..#  -) Claws # #.. .. ...#  Cast: Freeze # ###. ## ...#  Memories (1) # #..#h hO.... ..#######   .#   .     _The frozen ramparts melt away as you move.Things that are here: _a +0 dagger; a howler monkey corpse _Found a scroll labelled ZOEJAO KYIPN. _r - an amulet of magic regeneration _You now have 142 gold pieces (gained 8).#h hT#h h'U#h h[#h hLef  You start putting on your amulet.#h hf+6.1 (1#h hJm#h hQt#h ht+7.1 (2#h h"z#h hɁ#h hS+8.1 (3#h h#h hU _You continue putting on your amulet of magic regeneration. x4#h hL36=9.1 (4#h hE#h ha] _HP restored.30.1 (5#h h#h h< " _You continue putting on your amulet of magic regeneration.You finish putting on your amulet of magic regeneration.  r - an amulet of magic regeneration (worn)#h h#h hm _The amulet cannot attune itself to your exhausted body.$h hAM.....##.##.# #.#.## # ##. ###### ...).. #.#..#.##.##### $h h:.##.# ####.#..#.##.##### ^..###.. .?....... ###.#.# ##.##........## $h h~N...<.# .###.##@..####. ###.......## .###.###.. .. $h h# ###. ## ...# $h h$h h$h hrk4====1.1 (1 _$h h$h h$h hп-M#####.## ##.....## #.# #.....##.##.# #.#.## # ##.######## ....)..$h hj# #.#..#.##.##### .##.# ####.#..#.##.##### ^..###.. ..?..... ###.#.# .....## ...<.# .###.##...####.##........$h hN## .###.### $h h# #.. .. ...# $h h8## $h h$h h<2$h h$h h)$h hx#.#.......#..###.#.# #.######.## ##.....## #.# # #.# #....# #....## #.# #.# #.##.# #.#.## #.# #.# # ##.###..#.######.# .# ....#.##..)..# .# #.#..#.##.##### ..##.# ####.#..#.##.#####.# .^..###.....?.....# ###.#.# #.###.##........## ....<.# .###.##...####.# [1$h h"2d.####.# ..........# # .# #.# .###.###..# .# #.. .. ...# .# ###. ## ...# # #. ..... ..####### $h h$h hKB=3$h h/$h h$h hѵ #.#.###.###.#.#  #.######.## ##.....## #.# #  #.# #....# #....## #.#  #.# #.##.# ##.#.## #.# #.# # ##.###..#.######.# .# # ....#.##..)..# #..#$h hQW #.#..#.##.##### #..##.# ####.#..#.##.#####.# .^..###.....?.# #.###.#.###.###.##.## .<.# .###.##...####.# #.####.# ..........# # #.# #.# .###.###..# #.# #.. ... ...# #.# ###. #### ...# #.# #. ..... #.. .# ######$h h<4$h h$h h$h h| F #.#.###.###.#.#$h h  #.######.## ##.....## #.# # #.# #....# #....## #.# #.# #.##.# ##.#.## #.##.# # ##.###..#.######.#$h h .# # ....#.##..)..# ##..#$h h ~ #.#..#.##.##### #$h h$ #..##.# ####.#..#.##.#####.#.^..###.....?$h h= |.# ##.###.#.###.###.##$h hN .##$h hq .<.# .###.##...####.# #$h h #.####.# ..........# # $h h  #.# #.# .###.###..#  #.# #.. .... ...#  #.# ###. ####. ...# $h h1  #.# #.......  #.. .# ######$h h( $h h &====$h h/ 5$h h $h h $h h^9  #.#.###.###.#.# #.######.## ##.....## #.# # #.# #....# #....## #.# #.# #.##.# ##.#.## #.#$h h9 #.# # ##.###..#.######.#.# # ....#.##..)..##..# #.#..#.##.#####$h h9 (#..##.#.####.#..#.##.#####.#.^..###.....?$h h9 .#$h h: w#.###.#.###.###.##$h h: .##$h h$: .<.# .###.##...####.#$h hG: #.####.# ..........# #$h hX:  #.# #.# .###.#$h hl: ##..#$h h|: o #.# #.. .$h h: /... ...#$h h: o #.# ###. ##$h h: 8##. ...# $h h: ~ #.# #. ...... $h h:  #.. .# ######$h hC $h hC &6$h hI $h h$K %h h #.#.###.###.#.# #.######.## ##.....## #.# # #.# #....# #....## #.# #.# #.##.# ##.#.## #.# .####.# # ##.###..#.######.#.# #.....#.##..)..# .###..# #.#..#.##.##### .###..##.#.####.#..#.##.#####.# #....^..###......# .###.###.#.###.###.##.##.<.# #.###.##...####.##.####.# ..........# # #.# #.# .###.#%h h\##..# #.# #.. .... ...# #.# ###. ####. ...# #.# #. ......  #.. .# ######%h h%h h9%h hc7%h h%h h;%h hܱ%h h$8.1 (2%h hƷ%h h %h h4%h h^`_g - 2 scrolls labelled ZOEJAO KYIPN (gained 1)%h h 4%h h %h hr %h h g5====%h hQ %h h  ,%h h %h h ,%h h %h h ,%h hB %h h %h h@ =====%h h( %h h= ,%h h %h hC ,%h h %h h ,%h h %h h ,%h h$ %h h ,%h h! %h h"   Magic restored.6====%h h<# %h hs%  Your amulet attunes itself to your body, and you begin to regenerate magic more_quickly.%h h*  #.#.###.###.#.# #.######.## ##.....## #.# # #.# #....# #....## #.# #.# #.##.# ##.#.## #.# ..####.# # ##.###..#.######.#.# #.....#.##..)..# #.###..# #.#..#.##.##### #.###..##.#.####.#..#.##.#####.#  #....^..###....@.%h h* .#51.1 (13.0) #.###.###.#.###.###.##.##.<.# #.###.##...####.##.####.# ...# # #.# #.# ...###.###..# #.# #.....%h h* . .... ...# #.# ###..<#####. ...# #.# ##.# ...... %h h+  #.. .# ######%h h 0 %h h0 ,2.1 (14%h h3 %h h5 9 _Found a stone staircase leading up.'h h4'h h{'h hD 'h h 'h h'h h'h h'h h2====='h h'h h0'h h'h h'h hZ'h h'h h`",'h h8#'h h5&'h h','h h('h hu)'h h+,'h h~,'h h-'h h/,'h hN0'h h{1'h h3,'h h5'h h 6'h h8,'h h8'h h9'h h;'h h;'h h\<'h h='h h?'h h?'h h@'h hA'h h-C'h h_C'h hC'h hD'h hG'h hKG'h hG'h hI'h h'P'h hR'h hIT,'h hT'h hU'h hW'h hW'h hW'h hY'h h[,'h hT['h h['h h]'h h]'h hF^'h h`'h hBb'h h{b'h hb'h hd'h htf'h hf'h hg'h hh'h hj,'h h)k'h hLl'h hn,'h hn'h ho'h hq'h hr'h h{r'h hs'h hu,'h hu'h h w'h hy,'h h7z'h hs{'h hK},'h h}'h hK'h h,'h h'h h'h h,'h h0'h h'h hC'h hr'h h܋'h h'h h'h hŎ'h h 'h h`'h h3B'h hf'h h,'h h/'h h'h hT,'h h'h h*'h h!,'h he'h h'h hg,'h h'h hU'h hȠ,'h h'h h'h h,'h hf'h h$'h h('h ha'h h'h hE'h h,'h h'h h'h h,'h h'h h'h hخ'h h,'h h'h h.'h hij,'h h/'h h͵'h h,'h hF'h hݸ'h h'h h!'h h['h h'h h,'h h~'h hQ'h h'h h 'h h'h hc'h h+,'h h'h h 'h h,'h h'h hS'h hGB'h h#,'h hR'h ho _s - a scroll labelled NOKIGOKKON'h h*J'h h0'h hB'h h'h h,'h h6'h hB'h h ,'h h'h h2'h h,'h h'h hA'h h'h h'h hb'h h'h h,'h h'h h'h h,'h h('h h'h h ,'h h'h h'h h B'h hm'h h,'h h'h h ,'h hI 'h h ~ _m - 2 scrolls labelled NICOSE UCZUUH (gained 1)'h h?4'h h'h h'h h,'h h'h h>'h h,'h hT'h h'h h!,'h h!'h h5#'h h$,'h ha%'h h''h h$/ #. #####.##......  #.##..........#  #........######  .####.....###  ..........########  #####.............  #.....######.#  #.....#  ###@###  'h h/....g....#  .######..#  #..#  #..# #..# g   goblin (asleep) #### 'h h6.221.1 (69'h h17,2.1 (70'h h<'h h=Eu _A goblin comes into view. It is wielding a +0 dagger.)h h[[ #.##..........#  #........######.####.....###  ..........######## #####............. #.....######.# #.....# ########.####....g.@..##.######..# #..# #..# #..# #### )h ha)h h8d13.1 (1.0))h hih)h h #.##.# #........###### .####.....### ....######## #####............. #.....######.#)h h! #.....# #.### #....g@...# #.######..# #..# #..#)h hFo #..# ####)h hM)h h74Freeze)h h)h h!)h hDs  The helpless goblin fails to defend itself.  You scratch the goblin.)85Freeze _You kill the goblin!)h h_  _No target in view!*h h+4*h h5,*h h.*h hn1*h h+6; _*h h<~  Things that are here:  a +0 dagger; a goblin corpse*h h?*h h@ _*h hAA*h hB*h hE,*h hIF*h hMH*h hP #.##....# #........###### .####.....### ....######## #####....... #.....######.# #.....# ########.### #.@..)....#8.1 (3 #.######..#... #..##.... #..##.... #..##.<.. ####*h h]QQ......#....*h hW*h hDX+9.1 (4*h h]*h h9`; _Found an escape hatch in the ceiling.*h h*h h*h h*h hH _No target in view!*h hE 4*h hQK *h hM H _No target in view!+h h.u+h hu+h hAv+h hx+h h/ #.##. #. .####.....### . ##### #.....######. #.....# #.### #@...)....#+h h #.######..# .... #..# #....b. #..# #....... #..# #.<...... ####b   bat (asleep) .......... .#.......###+h hn 0  A bat comes into view.+h h,30.1 (1+h h+h he _Found a scroll labelled ZOEJAO KYIPN.+h h .......#####.####.....### ....#########............ +h h J###### ########.##....)....# ######.#.......# #.#....b..##.......##.<......####+h hy ....# .####.#.+h hW +h h &1+h hq +h h +h hi .####.....### ....#########............ ###### ########.### #....)....# +h h ##.#.######.#...@...# b.+h h <......#####....##.###+h h> #.#.## ########.#+h h +h h 72Freeze+h h +h h# ,h h]i  The helpless bat fails to defend itself.  You scratch the bat.,h hdD?,h hhh93.0 (0.9Freeze,h hn,h h]qG _You kill the bat!,h h4,h h,h hH _No target in view!-h h..........#############....... #.....######.##.....# ########.### # #....)....# ##.#.######..# #.......# #..# #.# #..# -h hI#.......# #..# #.<#### #.... #.####.##.-h h## ########.# .#-h h,-h hV44.0 (1.0 _-h h-h h}  g - 3 scrolls labelled ZOEJAO KYIPN (gained 1)-h hN+5.0 (2-h h-h h  -h h J_You see here a bat corpse..h h.h hۊ.h hߌ.h hŏ.h h.h h%.h h.h h.h hP.h h.h h.h h.h h.h h.h hƥ.h h.h h.h h .h hr.h hí.h h.h hѰ.h hT.h hX.h h.h h˵.h hJ.h h÷.h hƹ.h h.h h_.h h.h h ,.h hr.h h.h hb.h h.h h.h h.h h.h h..h h.h h.h h.h h.h h.h h.h h,.h h,.h hg.h h d#..........##.#.......####.##.........### ########.## .h hP#.#  #.#  #.##  #..####  ##.@..# .h h| ####.....g  #####  .h h  g   goblin (asleep).h h.h h".h hs047.0 (12.0).h h,8.0 (13.h hY.h hu _A goblin comes into view. It is wielding a +0 dagger..h h #...# #.#.### #.##..# ## #.## .h h #.# #.# #.## #..#### ##..@.# ####.....g..h h3 )##.h hִ .h hW 19.0).h h .h h /h h#.# #.#.###  #.##.#  ## #.## #.# #.# #.## #..#### ##...@# ####.....g.##/h h/h h '50/h h /h h/h hZ$#.### #.##..# ## ########.##  #.# #.# /h h[#.##..######....#######.###.@...g... ##########/h hIa/h ha&1/h htf/h hLh/h h6#.#.### .##.#  #.## #.# #.# #.## #..#### ##....#.####..@..g.#/h h/h h<&2/h h/h ht/h h)|.#.### ##.#  #.## #.# #.# #.## #..#### ##....#.####[m...@.g....##/h hG/h hVg.g/h h73Freeze/h h/h hA( _The goblin shouts!/h h[ 9  You claw the goblin!/h h+d e)/h hg b204Freeze/h hXm /h ho J _You kill the goblin!/h h/h h]/h h/h haH _No target in view!0h hg{0h h{0h h[|0h hw~0h h0h hހ% _0h h0h h܅>  You see here a +0 dagger.0h hE0h hȉ _0h hv0h h0h hC0h h0h h00h h0h h0h h0h h0h h'0h h0h hؖ0h h80h h0h h,0h hך0h hD>.....# ....### #...# ......# +...+ ####.## #...#0h hơ#.# #...##.# #...##.## #...##..#### +...+ ##....#######@..# 60.0 (6####....).....## ############ 0h hB!0h h 0h hѦ0h h`1h hg####?.#..'1h h01h h+1.0 (11h h[1h hl _As you open the door, it creaks loudly! _Found a scroll labelled ZOEJAO KYIPN.1h hA B####...# ...#### #...# .......# +...+ #####.## #...# #.# #...# #. ####...# #.## #?.#...# #..#### #..@...+....#######...#####....).....##1h hMA I############1h h_I 1h hUJ -2 _1h hP 1h hS Q _There is an open door here.1h hSz <......#####.# ...#.### #...#.# +...+#.## #...# #.# #...#1h hz  #.# ####...# #.## #?.#...# #..#### #.@'...+ ##....#######...# ####....).....## ####1h hI 1h hK -3 _1h ho 1h hM 2h h...# .<#### ...# ...####2h h #...# .........# +...+ #######.## #...# #.# #...#2h h$a #. ####...#2h hD #.## #@.#...# #..#### #..'...+2h hb....#######...#####....).....##############2h h!2h h<42h h 2h hA5.0 (22h h2h hn _g - 4 scrolls labelled ZOEJAO KYIPN (gained 1)2h hdV<## . ...#### #...# .# +...+ ######.## 2h h؈-#...#  #.# #...# #.# ####...# #.##..#...# #..#### #.@'...+ 2h h##....#######...# ##....).....##  ############ 2h h.+2h h2h h+6.0 (12h hM2h h2h hT Y......##### # ...# ### #...# # +...+ 2h h .## #...# #.# #...# #.# ####...# #.## #..#...# 2h h( #..#### #..@...+ ##....#######...# ####....).....## #### 2h h 2h h &72h hڭ 2h hH Q _There is an open door here.2h h" ##### # #...# ### #...# # +...+ .## #...# 2h h" w#.# #...# #.# ####...# #.## #..#...# #..#### #..'@..+ ##....#######...# 2h h" ####....).....## ###### 2h h, 2h h, -8 _2h h3 2h h5 3h hm'##### # #...# ### #...# # +...+ .## #...# #.# #...# #.# ####...# #.## #..#...# #..#### #..'.@.+ ##....#######...# ####....).....## ############ 93h hp3h hr3h h##### # #...# ### #...# # +...+ .## #...#  #.# 3h hh#...#  #.# ####...#  #.## #..#...#  #..#### #..'..@+  ##....#######...# ####....).....## ############ 3h h53h hƬ'703h h3h hг3h ht5##.S#'..####S   ball python (constriction, asleep)3h h|  You open the door.  A ball python comes into view.3h hml.SS)3h hc&13h hڌ3h hS5 _The ball python hisses angrily.4h h 4h h 0S.4h h0 72Freeze4h h 4h hn 4h h4...##### Booper the Chiller ....# #...# Revenant ..### #...# Health: 36/36 ======================== ....# +...+ Magic: 5/6====================---- ##.## #...# AC: 2Str: 11  #.# #...# EV: 11Int: 16  #.# ####...# ##  SH: 0Dex: 9  #.## #..#...#..#  XL:  4 Next: 20% Place: Dungeon:3 4h hx #..#### #..'..@S..#  Eq: ..[...."=. Time: 2272.0 (0.0)  ##....#######...####  -) Claws  ####....).....## Cast: Freeze ############ Memories (1)  4h hF S   ball python (constriction) _The ball python hisses angrily.  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)5h hz...##### Booper the Chiller ....# #...# Revenant ..### #...# Health: 36/36 ======================== ....# +...+ Magic: 5/6====================---- ##.## #...# AC: 2Str: 11 5h h{d #.# #...# EV: 11Int: 16  #.# ####...# ##  SH: 0Dex: 9  #.## #..#...#..#  XL:  4 Next: 20% Place: Dungeon:3  #..#### #..'..@S..#  Eq: ..[...."=. Time: 2272.0 (0.0)  ##....#######...####  -) Claws  ####....).....## Cast: Freeze5h h{ ############ Memories (1)   S   ball python (constriction)5h h|Casting: Frozen Ramparts (dangerous; 8% risk of failure)  5h h7|Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  5h h|Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.5h h #...# #...# +...+ #...#  #.# #...# 5h h`v #.# ####...# ##  #.## #..#...#..# 5h h  #..'..@†..#  5h h####...####  ).....##5h h؆` ############  5h h5h hL)5h hՋf13.0 (1Freeze5h h5h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python. _You kill the ball python!6h h~###..#####..###...# ....+...+ ##.##  6h hJ ####...# #### #..#..@#..#..#### #..'...†..  ##....#######...########....).....##############6h h6h hS6====46h h96h h}6h h~M ###..#####..###...# ....+...+ 6h hy##.##   ###..@# ### #..#...#..#..#### #..'...†..#6h h##....#######...########....).....###6h ht 6h h]6h h &56h h6h h6h hM +...+###..#####..###...# ....+...+ ##.##6h h   ###...# ### #..#...#..#### #..'...†..##....#######...#### 6h h"6h h}#&66h h)6h h,6h hM#####...# +...+###..6h h#####..###...# ....+...+ ##.##   ###...# ### #..#...##..#### #..'...†..##6h h6h h&76h h6h hu6h h M..).. ######...# +...+###..#####..###...# ....+..@+ ##.##   ###...# ##.## #..#...#..#####6h hX 6h h E====86h h 6h hG 6h hm##+#....+.....#'....S#.....#....+##+#S   ball python (constriction, asleep)6h hI{]  You open the door.96h hւ6h hم^ _A ball python comes into view.7h h)....#  ..# #..##  .# #..# #...#  .# #..# +...+  .###..# #...#  ##### #...#####+# 7h h$ # #...#.....+  .### #...#.....#  # +...@....S#  #.## #...#.....#  #.# #...#.....+  #.# ####...#####+#  #.## #..#...#..# 7h h# #..#### #..'...†..#  ##....#######...#### 7h hH ####....).....##  7h hiP#  7h hȣ7h hO'807h hm7h h7Q _There is an open door here.7h h% )....#  ..# #..##  # #..# #...#  # #..# +...+  ###..# #...#  .##### #...#####+#  # #...#.....+  ### #...#.....#  # +...'@...S#  .## #...#.....#  .# #...#.....+  .# ####...#####+#  .## #..#...#..#  ..#### #..'...†..#  #....#######...####  ####....).....##  #  h& ,;32H 7h h) 7h hU* -1 _7h h0 7h h2 8h hgk.)....# #..# #..## .# #..# #...# .# #..# +...+ .###..# #...# .##### #...#####+# .# #...#.....+ .###8h hp7 #...#.....# .# +...@....S# #.## #...#.....# #.# #...#.....+ #.# ####...#####+# #.## #..#...#..# #..#### #..'...†..# #....#######...####  ####....).....##  # 8h hu8h hv&28h h}8h hQ _There is an open door here.8h h0.)....# #..# #..## .# #..# #...# .# #..# +...+ .###..# #...# .##### #...#####+# .# #...#.....+ 8h h0).### #...#.....# .# +..@'....S# #.## #...#.....#  #.# #...#.....+  #.# ####...#####+# 8h h0 #.## #..#...#..#  #..#### #..'...†..#  ##....#######...####  8h h41 ####....).....## #8h h@<8h h<-3 _8h hC8h hF8h h7 h.)....##..# #..##.# #..# #...# †..# #..# +...+8h h \.###..# #...#.##### #...#####+#.# #...#.....+.### #...#.....#.# +.@.'....S##.##8h h  #...#.....# #.# #...#.....+8h h6 C #.# ####...#####+#  #.## #..#...#..#8h hX  #..#### #..'...†..# ##....#####8h hw C##...#### 8h h  ####....).....##  #8h h 8h h 8h h9# JS.S8h hB$ +)8h h% &48h h+ 8h h. 5 _The ball python hisses angrily.8h h] D.)....# .######..# #..##.# #..# #...# .†..# #..# +...+.###..# #...#.##### #...#####+#.# #...#.....+.### #...#.....#.#8h hɂ  +@..'...S.##.## #...#.....# #.# #...#.....+ #.# ####...#####+#  #.## #..#...#..#8h h [ #..#### #..'...†..# ##....#######...####  ####....).....## 8h h K #8h h 8h h͌ 6S.8h h &58h hӓ 8h h 9h hg 9h hh 9h hq 5S..9h hq &69h hx 9h hUz :h h:h h4S.:h hS&7:h h:h h:h h3S':h h6&8:h h*:h h:h hdR:h h_ZgS.9Freeze:h h`:h h[b:h h >  You claw the ball python!:h h+ 1.:h h1/ f29 (0.9Freeze:h h5 :h hY8 O _You kill the ball python!:h h :h h3 :h h :h h H _No target in view!;h h\#+##+....#.....#!....'#.....+....#+##;h h;h h.90.9 (1.0;h h=;h hg _You open the door. _Found 2 clear potions.;h hMf #....)....# #.######..# #..##.# #..# #...#.†..# #..# +...+.###..# #...#.#####+#####...#####+#.# +.....#...#.....+.### #.....#...#.....#.# #!....@...'.....##.## #.....#...#.....# #.# +.....#...#.....+ #.# #+#####...#####+# #.## #..#...#..# #..#### #..'...†..# ##....#######...#### ####....).....##  # hf 0m;h h n ;h hmo -1 _;h h/y ;h h{  ;h h(| C_There is an open door here.;h h .#....)....# .#.######..# #..##.# #..# #...#.†..# #..# +...+.###..# #...# <......#####+#####...#####+#.# +.....#...#.....+.### #.....#...#.....#.# #!...@'...'.....##.## #.....#...#.....# #.# +.....#...#.....+ #.# #+#####...#####+# #.## #..#...#..# #..#### #..'...†..# ##....#...#### ####....).....##  #;h h  ;h hp -2 _;h h ;h h h h*'#..#.S#####S   ball python (constriction, asleep)>h h7  You open the door.>h h(300>h h >h h^ _A ball python comes into view.>h h†+...+...###...#<......#####+#####...#####+##....# +.....#...#.....+ #.#### #.# .#..'...' >h hj# ########.##...# #.# ++#@#####...#####+## #..#..#...#..# >h h=.####.S#..'...†#....#######...### ####....).....>h hy## ############ >h h־>h hx>h h7&1>h h>h hVQ _There is an open door here.>h hԫ Y...###...#<......#####+#####...#####+##....# +.....#...#.....+ #.#### #.....#..# .#..>h h .'...' # ########.#..#...# #.# +.....#+#'#####...#####+## #@.#..#...#..# .####.S#..'...†#....#######...### ####....).....##  ############>h h >h h >2Freeze _>h h. >h h >h h\y  The helpless ball python fails to defend itself.  You scratch the ball python.>h he^†>h hJhh33.8 (0.9Freeze>h hl>h hmO _You kill the ball python!?h h _No target in view!?h hai #.###..# #...#  #.<......#####+#####...#####+# #.# +.....#...#.....+ .#.### #.....#...#.....# ?h hi ##.# #.....'...'.....#  #.## #.....#...#.....# #.# +.....#...#.....+ #.# #'#####...#####+# ?h hi #.## #.@#..#...#..# #..####.†#..'...†..# ?h hj ##....#######...#### ####....).....## ?h hq ?h h>s 44.8 (1.0 _?h hFx ?h hy @h h\ #....†..# #..# +...+ #...# #...# @h h #.<####+#####...#####+#  ...# +.....#...#.....+ #@h h.#### #.....#...#.....# @h hϺe.##.........# #.....'...'.....# @h h# ########.## #.....#...#.....# #.# +.....#...#.....+@h h  #.# #@#####...#####+# #.## #..#..#...#..#@h h( #..####.†#..'...†..#....#######...####@h hE@####....).....##############@h hc!@h he@h h&5@h h@h hoQ _There is an open door here.@h h####S.#..'S   ball python (constriction, asleep)   As you open the door, it creaks loudly!  A ball python comes into view.@h h.SS)6@h h@h hw5 _The ball python hisses angrily.@h hS  #.......# #..# #...# #....†..# #..# +...+ #...# #...#  #.<####+#####...#####+#  ...# +.....#...#.....+  #.#@h h ### #.....#...#.....# #.##.........####.....'...'.....# ## ########.##..#.....#...#.....# #.##.S@.....#...#.....+ #.#####'#####...#####+#@h h  #.## #..#..#...#..# #..####.†#..'...†..#@h h l....#######...########....).....############## @h h @h hC#  The ball python bites you. The ball python closely misses you.The ball python bites you. The ball python grabs you.@h hR$ 33-- 1 7FreezeConstr @h h) @h hL, _The ball python constricts you. _There is an open door here.Ah hX>  You claw the ball python!Ah haE†Ah he}11 48.7 (0.9FreezeAh hkAh hnO _You kill the ball python!Ah hAh hAh h<Ah hH _No target in view!Ah h(##.#.######..# #..## #.......# #..# #...# #....†..# #..# +...+ #.......###..# #...# <#####+#####...#####+# ..# +.....#...#.....+ .### #.....#...#.....# .##.........####.....'...'.....# # ########.##..#@....#...#.....# #.##.†'.....#...#.....+ #.#####'#####...#####+##.## #..#..#...#..# #..####.†#..'...†..Ah h|###....#######...########....).....############Ah h6Ah hwc4--9.7 (1.0 _Ah hpAh h\Ah h*M #.#....).. #.#.######.#...#†..# +...+......###..# #...#  #.<#####+#####...#####+#  #...# +..+ #.### #...# .##.........###'...' # ########.##..#Ah h+A..##.†'.....#...#.....+###'#####...#####+##.## #..#..#...#..##Ah h,7Ah h7'10Ah h9CAh h FBh hM ########.### #.#....).. #.#.######.#...#†..# +...+......###..# #...#  #.<#####+#####...#####+#  #...# +..+ #.### #...# .##.........###'...' # ########.##..#..#.†'.....#...#.....+#.#####'#####...#####+#Bh hBh h4&1Bh h&Bh hpBh h|A####..'Bh h{Bh h&2Bh hWBh h8( _You open the door.Bh h_ ? #.....# # ########.### #.#....)....#  ##.#.######..# #..##Bh hnj  #.......# #..# #...# #....†..# #..# +...+ #.##..# #...#  #.<Bh h #####+#####...#####+#  ...#..@.....#...#.....+  #.#Bh hB ###!.#.....#...#.....# #.##.........####.....'...'.....# ## ########.##..#.....#...#.....# #.##.†'.....#...#.....+Bh h w #.#####'#####...#####+# #.## #..#..#...#..# #..####.†#..'...†..#....#######...####Bh hn Bh h] 55=Bh h 3Bh h Bh hY _Found a murky pink potion. _There is an open door here.Ch h #.....# # #.### #.#....)....# ##.#.######..# #..## #.# #..# #...#Ch hۂ #....†..# #..# +...+ #.###..# #...# #.<......#####+#####...#####+ #.#.@'.....#...#.....Ch h= #.#.###!.#.....#...#.....  #.##.####.....'...'.....  ## #.##..#.....#...#.....Ch hd #.##.†'.....#...#..... #.#####'#####...#####+Ch h #.## #..#..#...#..# #..####Ch hZ.†#..'...†..#  ##....#...####Ch h̓Ch hʌCh h4-4 _Ch hCh huCh h]5 /# ########.### #.#....)....#.#.######..# #..## #.......# #..# #...# #....†..# #..# +...+ #.......###..# #...#Ch h5 6 #.<......#####+#####...#####...#..'.....#...#....####@.#.....#...##Ch h5 ...####.....'...' ## ########.##..#.....#...#Ch h5 ~ #.##.†'.....#...# #.#####'#####...#####Ch h6  #.## #..#..#...#..# #..####.†#..'...Ch h=6 K†..# ##....#######...####Ch h^6 f ####....).....##Ch hA <5Ch h@G Ch hP Ch hvQ 36Ch hQ S==6.7 (2Ch h\ y _p - 3 murky pink potions (gained 1)Ch h-Ch hCh hϫCh huDh h* #.....# # ########.##.#....)....# ##.#.######..# #..## #.......# #..# #...# #....†..# #..# +...+ #.......###..# #...# <Dh hO#####+#####...#####+..#.@'.....#...#..###..#.....#...#.#.##.........####.....'...'.## ########.##..#.....#...#.#.##.†'.....#...#.....#.#####'#####...#####+#.## #..#..#...#..##..####.†#..'...†..###....#######...####Dh hP!Dh h!+7.7 (1Dh h'Dh h(Dh h H#.....# # #.### #.#....)....# ##.#.######..# #..## #.Dh hm # #..# #...# #....†..# #..# +...+ #.###..# #...# #.<......#####+#####...#####+##.Dh h x#..@.....#...#.....+#.#.Dh h ###..#.....#...#.....# #.##.####.....'...'.....# ## #Dh h .##..#.....#...#.....##.##.†'.....#...#.....+#.#####'#####...#####+#Dh h s#.## #..#..####.Dh h.  Dh h <8Dh h Dh hX Q _There is an open door here.Dh hD !#.....# # #.### #.#....)....# ##.#.######..# #..## #.# #..# #...# #....†..# #..# +...+ #.###..# #...# #.<......#####+#####...#####+#  Dh hrE #.#..'@....#...#.....+ #.#.###..#.....#...#.....# .##.####.....'...'.....#  #.##..#.....#...#.....# #.##.†'.....#..#.#####Dh hE 1#.## #Dh hE =#..####Dh hE + Dh h_P Dh hQ -9 _Dh hV Dh hW Eh hZ#####.!##..'Eh hTeEh heC=20Eh hjEh hwm _You open the door. _Found a metallic golden potion.Eh ha&M#####.# #..... ########.### #.#....)..Eh h&o #.#.######..# #..#.Eh h&### #...#†..# #..#.!# +...+Eh h'......###..#..# #...#  #.<Eh h*'u#####@#####...#####+#  #.Eh hC'...#..'Eh h['+ #.Eh ht'*###..Eh h'#...# Eh h'.##.........###Eh h'+'...' Eh h'# ########.##..#.....#...#.....##.Eh h4Eh h5-1 _Eh h]<Eh h?Q _There is an open door here.Eh h #####............. #.....######.# #.....# # ########.##.#....)....#  ##.#.######..# #..##  #.......# #..#### #...#  #....†..# #..#.!# +...+  #.......###..#.@# #...# <#####'#####...#####+# ..#..'.....#...#.....+ .###..#.....#...#.....# #.........####.....'...'  ########.##..#.....#...#.....#Eh hB #.##.†'.....#...#.....+#.#####'#####...#####+##.## #..#..#...#..#Eh h( Eh h* -2 _Eh h/ Eh h 2 Fh hM..........############........#####.# #..... ########.### #.#....).. #.#.######..# #..#.### #...#†..# +...+......###..#..# #...#  #.<#####'#####...#####+# Fh h/#...#..'+ .#.......###..#.....#...#.....#####'Fh h>Fh h&3Fh hgFh hFh h +4.7 (2Fh hFh hh _i - 2 metallic golden potions (gained 1)Fh hO@ #####............. #.....######.# #.....# # ########.### #.#....)....#.#.######..# #..## #.......# #..#### #...# #....†..# #..#..# +...+ #.......###..#@.# #...# #.<......#####'#####...#####+#...#..'.....#...#.....+####..#.....#...#.....##...####.....'...'.....# # ########.##..#.....#...#.....#Fh hW #.##.†'.....#...#.....+ #.#####'#####...#####+# #.## #..#..#...#..#Fh hFh h+5.7 (1Fh h#Fh h}%Fh h (  ######.# # ########.##.#....)....# ##.#.#######..##.......# #..#### #...†..# +...+...###...#<......#####@#####...#####+##....#..'.....#...#.....+ #.####..#.....## .#Fh hb ..####.....'...'#...#..#..####.†#..'...†..#Fh h( Fh ha) &6Fh h!/ Fh h2 Q _There is an open door here.Gh h  # ########.##.#....)....# ##.#.#######..##.......# #..#### #...†..# +...+...### #...#<......#####'#####...#####+##....#..'@....#...#.....+ #.####..## .#..###'...'Memories (1) #.##....#######...####Gh h Gh h -7 _Gh hGh hGh he# ########.### #.#....)....#  ##.#.######..# #..###.......# #..#### #...#  #....†..# #..#..# +...+  #.......###..#..# #...#  #.<####'#####...#####+# #....#..'.....#...#.....+ .###..#.@...#...#.....# #..####.....'...'.....#  ########.##..#.....#...#.....#  #.##.†'.....#...#.....+ #.#####'#####...#####+##.## #..#..#...#..##..####.†#..'...†..###....#######...######....).....##Gh hGh h&8Gh h)Gh hGh h9W#.#....)....# ##.#.######..# #..## #.......# #..#### #...# #....†..# #..#..# +...+ #.......###..#..# #...# Gh hD:w#.<####'#####...#####+# ......'.....#...#.....+ ###..#.....#...#.....# #.Gh h:.####..@..'...'.....# ######.##..#.....#...#.....#  Gh h:#.##.†'.....#...#.....+ #.#####'#####...#####+# Gh h:#.## #..#..#...#..##..####.†#..'...†Gh h:v..###....#######...####Gh h;##....).....## ############Gh hDGh hrE&9Gh hLGh hNGh h #.#....)....# .#.######..# #..## .# #..#### #...# ....†..# #..#..# +...+ .Gh h ###..#..# #...# .<......#####'#####...#####+# #..'.....#...#.....+ .###..#.....#...#.....# .####...@.'...'.....# .##..#.....#...#.....# #.##.†'.....#...#.....+ #.#####'#####...#####+# Gh h #..####.##....# Gh h Gh h  '30Gh h Gh h Gh hۈ .#....)....# .#.######..# #..## # #..#### #...# †..# #..#..# +...+ ###..#..# #...# <......#####'#####...#####+# #..'.....#...#.....+ ###..#.....#...#.....# Gh h J####....@'...'.....# .##..#.....#...#.....# #.##.†'.....#...#.....+ #.#####'#####...#####+# #.## #..#..#...#..##..#### Gh hc Gh h} &1Gh hk Gh h< Gh hA$ #....)....# #.######..# #..## # #..#### #...# †..# #..#..# +...+ ###..#..# #...# ......#####'#####...#####+# Gh h$#..'.....#...#.....+ ###..#.....#...#.....# ####.....@...'.....# .##..#.....#...#.....# #.##.†'.....#...#.....+ #.#####'#####...#####+# Gh h$#.## #..#..#...#..##..####.†#..'...†..#Gh h$g##....#...####Gh h%x####....).....## Gh hn/Gh h0&2Gh h6Gh h.: Gh hT:C_There is an open door here.Hh hPB....)....# .######..# #..## # #..#### #...# †..# #..#..# +...+ ###..#..# #...# #####'#####...#####+# Hh hB9#..'.....#...#.....+ ###..#.....#...#.....# ####.....'@..'.....# .##..#.....#...#.....# #.##.†'.....#...#.....+ Hh hB#.#####'#####...#####+# #.## #..#..#Hh hB[#..####.†#..'Hh hC##....###########....)...Hh h2C8..## Hh hLHh h!N-3 _Hh hUHh hWHh h2)....# ######..# #..## # #..#### #...# †..# #..#..# +...+ ###..#..# #...# #####'#####...#####+# #..'.....#...#.....+ ###..#.....#...#.....# ####.....'.@.'.....# .##..#.....#...#.....# #.##.†'.....#...#.....+ #.#####'#####...#####+# #.## #  ##....#######...#### 4Hh h}3)....# ..# #..## # #..#### #...# ..# #..#..# +...+ ###..#..# #...# #####'#####...#####+# #..'.....#...#.....+ ###..#.....#...#.....# ####.....'..@'.....# .##..#.....#...#.....#  #.##.†'.....#...#.....+  #.#####'#####...#####+#  ##....###### 5Hh h )....#  ..# #..##  .# #..#### #...#  .# #..#..# +...+  .###..#..# #...#  #####'#####...#####+#  #..'.....#...#.....+  .###..#.....#...#.....#  ####.....'...@.....#  #.##..#.....#...#.....#  #.##.†'.....#...#.....+  #.#####'#####...#####+#  #.## #..#..#...#..#  #..####.†#..'...†..#    ##....#######...####   Hh h ####....).....##   #   6 _There is an open door here.Hh h^F )....#  ..# #..##  # #..#### #...#  # #..#..# +...+  ###..#..# #...# Hh hF  .#####'#####...#####+#  #..'.....#...#.....+  ###..#.....#...#.....#  Hh hF ####.....'...'@....#  .##..#.....#...#.....# Hh hG  .##.†'.....#...#.....+  Hh h*G .#####'#####...#####+#  Hh hG .## #..#..#...#..#  ..####.†#..'...†..#  #....#######...####  ####....).....##  #  Hh h] `7 _Hh hh0....#  ..# #..##   #..#### #...#   #..#..# +...+  ..#..# #...#  #####'#####...#####+#  .#..'.....#...#.....+  ..#.....#...#.....#  .####.....'...'.@...#  ##..#.....#...#.....#  Hh hu1u##.†'.....#...#.....+  #####'#####...#####+#  ## #..#..#...#..#  .####.†#..'...†..#  ....#...####  ....).....##  #  Hh h<Hh hn=&8Hh hvCHh hEIh hQ#..# #..## #..#### #...#  #..#..# +...+  #..#..# #...#  ##'#####...#####+# #..'.....#...#.....+  #..#.....#...#.....#  ##.....'...'.....#  #..#.....#...#..@..#  #.†'.....#...#.....+  ##'#####...#####+#  # #..#..#...#..#  ##.†#..'...†..#  ...#######...#### Ih hl ##....).....##   ############    Ih h:Ih h&9Ih h9"Ih h$Ih h-..#### #...#  ..#..# +...+  ..#..# #...#  ###'#####...#####+# ..'.....#...#.....+  ..#.....#...#.....#  ###.....'...'.....#  ..#.....#...#.....#  .†'.....#...#...@.+  ###'#####...#####+#   #..#..#...#..#  ###.†#..'...†..#  ..#######...####  #....).....##  ##########     Ih hIh h>'40Ih hIh hIh hB'.#.###Ih hșIh hn&1Ih h(Ih hʡ( _You open the door.Ih hX#..# +...+  .#..# #...#  ##'#####...#####+# .'.....#...#.....+  .#.....#...#.....#  ##.....'...'.....# Ih h<  .#.....#...#.....#  †'.....#...#.....+  ##'#####...#####@#   #..#..#...#..#..#  ##.†#..'...†..#S.#  .#######...#######  ..).....##  ###########  Ih hqS   ball python (constriction, asleep) Ih h< Ih h2Ih h&2Ih hɺIh h, _A ball python comes into view. _There is an open door here.Jh h-@#...# ##'#####...#####+# .'.....#...#.....+#..#.....# #'...'. .#...#.. †'#.....+ ##'#####...#####'#  #..#..#...#..#. ##.†#..'...†..#S .#######...######Jh h-...).....## ########### Jh h9Jh h:>3Freeze _Jh hT@Jh hsBJh h y  The helpless ball python fails to defend itself.  You scratch the ball python.Jh h j.Jh h h54.6 (0.9FreezeJh hr Jh h9 O _You kill the ball python!Jh h(} Jh h} Jh h Jh h H _No target in view!Kh hR_4MKh h_j+...+ .#..# #...# ##'#####...#####+#'..#.....+ .#...#. #Kh h>`'...'.. .##.....# †'.....#...#.....+ ##'#####...#####  #..#..#...# ##.†#..'...†..#..#######...####### ....).....## Kh he`Kh h]iKh hj45.6 (1.0 _Kh h!oKh hrQ _There is an open door here.Kh h uM### #...#+...+ .#..# #...# ##'#####...#####+#'.+ .#...# #'...' .## †'.....#...#....@+ ##'#####...#####' Kh h{ #..#..#...#..# ##.†#..'...†..#.. .#######...####### Kh h(Kh ha-6 _Kh hKh hKh h+#.!#'..####Kh hKh h.&7Kh h@Kh h( _You open the door. _Found an emerald potion.Lh hd#### #...#  #..# +...+  #..# #...#  #'#####...#####+#  Lh h8er'.....#...#.....+  #.....#...#.....#  #.....'...'.....##+#  Lh h\e2#.....#...#.....#.!#  '.....#...#.....@..#  #Lh he'#####...#####'####  #..#..#...#..#..#  #Lh hes.†#..'...†..#..#  #Lh he=...####### Lh hf ).....##   Lh hf6   Lh hoLh hhq-8 _Lh hwLh hzQ _There is an open door here.Lh hA #...#  ..# +...+ Lh h9B ..# #...#  '#####...#####+#  Lh h\B.....#...#.....+  .....#...#.....# Lh h~B .....'...'.....##+#  Lh hB.....#...#.....#.!#  Lh hB.....#...#.....'@.#  Lh hB'#####...#####'####  ..#..#...#..#..#  Lh hCY.†#..'...†..#..#  Lh h=Cv...#######  ).....## Lh h_C2  Lh hC  Lh hC Lh hNOLh hYP$9 Lh h~P _Lh hVLh hCYLh hU  #..##  ## #...#  .# +...+  .# #...#  #####...#####+#  #...#.....+  #...#.....#  '...'.....##+#  #...#.....#.@#  ....#...#.....'..#  #####...#####'#### .Lh h #..#...#..#..#  †#..'...†..#..#  #####...####### .)..... Lh h 5########  Lh hLh h'50Lh hLh hM&Lh h&+1.6 (2Lh h-Lh h0U _u - an emerald potionLh hqb 3####+..#.S#'S   adder (asleep)Lh h#i  You open the door.  An adder comes into view.Lh h }  .SS  The adder hisses angrily.33--2.6 (1FreezeLh hU * _The adder bites you.Mh h^  You claw the adder!  The adder is almost dead.Mh ha_a1----3Mh hfMh hIj* _The adder bites you.Mh h;  You scratch the adder.Mh h]†Mh h]384 _bites you.  You scratch the addMh her. _You kill the adder!Training target 3.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 3!Mh h%Lneed to enable at least one skill for training.Mh h/  --more--Nh h Nh h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   2.5  +1   g - Spellcasting   2.0   3.6  -1          Nh hS g b - Unarmed Combat   3.0   3.4  +1   h - Forgecraft   0.0   1.4  -2       i - Ice Magic   5.0   5.0  +1   c - Short Blades   0.0   1.2  -1          Nh h      d - Armour   0.0   1.2  -1      Nh h - e - Dodging   1.7   2.4  -1      Nh h ; f - Stealth   2.1   2.1  +2      Nh h         Nh h7         Nh h\             Nh h n    Nh h             Nh h                 Nh ha     You need to enable at least one skill.[?] HelpNh h *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsUh h0= a + Fighting 2.0Uh hGTargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsUh hZ<[?25h[?0c0 Uh h6 " Uh h `[?25l[?1c3.0  +1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsVh h]Vh h^Vh hgh #..##  Booper the Chiller ## #...#  Revenant .# +...+  Health: 31/36 ====================---- .# #...#  Magic: 6/6======================== #####...#####+####  AC: 2Str: 11 Vh hh....#...#.....+..#  EV: 11Int: 16 ....#...#.....#..#  SH: 0Dex: 9 ....'...'.....##†#Vh h2h   XL:  4 Next: 38% Place: Dungeon:3 ....#...#.....#.@#Vh hhh  Eq: ..[...."=. Time: 2354.6 (1.0) ....#...#.....'..#  -) Claws #####...#####'####  Cast: Freeze .#..#...#..#..#Vh hh  Memories (1) †#..'...†..#..# #####...####### Vh hh  .).....##   ######## Vh hi8  Vh hci_  _The adder bites you.  Vh hiAYou scratch the adder. _You kill the adder!Vh hiTraining target 3.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 3!You need to enable at least one skill for training.Vh hWmCFreezeVh h rVh h!t. _Wh h8OM  #..# ## #...#+...+ .# #...# #####...#####+###+#...#..'...'.....##.....# ....#...#.....'.. #####...#####'#### .#..#...#..#..# . #Wh h(XWh h"Y[2=5 _Wh h]Wh hb  There is an open door, spattered with blood here. _You see here an adder corpse.Wh hysM  #..# ## #...#+...+ .# #...# #####...#####+###+#...#.....#.'...'#†.# ....#...#.....'.. #####...#####'#### # Wh hWh hP-6 _Wh hWh hIWh hR# #  #..## ### #...# .# +...+ ..# #...#  '#####...#####+#### .#...#.....+@.# .#...#.....#..# .'...'.....##†# .#...#.....#..# .....#...#.....'..# '#####...#####'#### ..#..#...#..#..# .†#..'...†..#..# ######...####### Wh hϧWh hZ&7Wh hWh hWh hBWh hWh hWh hWh h- #####+#.....'#.....'....#...Wh h} T#..##Wh h Wh hN &8Wh h Wh h U _As you open the door, it creaks loudly! You hear an angry hiss.Xh h.# # # # #..## Xh h# #...# #..# +...+ #..# #...# #'#####...#####+#### '.....#...#.....@..# #.....#...#.....#..# Xh h #.....'...'.....##†# #.....#...#.....#..# Xh h:'.....#...#.....'..# #'#####...#####'#### Xh hV`#..#..#...#..#..# Xh hqe#.†#..'...†..#..# Xh h#...#Xh h Xh h$Xh hJq3==9Xh hXh h9Q _There is an open door here.Xh h?####..#.S'S   ball python (constriction, wandering)Xh h7  You open the door.Xh hL.SXh h860FreezeXh hw Xh hF ^ _A ball python comes into view.Xh hxA  You scratch the ball python.Xh h8 ]†Xh h }=91FreezeXh h^ Xh h| O _You kill the ball python!Xh hk Xh hȃ Xh h܈ Xh hً H _No target in view!Yh hAYh hYh hYh hɫH _No target in view!Yh h .# # .# .# #..## .#### #...# #### .#..# +...+ #..#Yh ho 2 .#..# #...# #..# #'#####...#####†#### .'.....#...#....@'..# .#.....#...#.....#..# Yh h v#.....'...'.....##†# Yh h #.#.....#...#.....#..# †'.....#...#.....'..# Yh h #'#####...#####'####  #..#..#...#..#..# Yh h s#.†#..'...†..#..# .Yh h 0#...# Yh hYh h$2 Yh h  _Yh hYh hYh h0; f.# .### .# .# #..## .#### #...# ####Yh h; I .#..# +...+ #..# .#..# #...# #..# #'#####...#####†#### .'.....#...#...@.'..# Yh h; .#.....#...#.....#..# #.....'...'.....##†# .#.....#...#.....#..# .†'.....#...#.....'..# Yh h< #'#####...#####'####  #..#..#...#..#..#Yh h[<  #.†#..'...†..#..# .#...#Yh h~<  Yh h E Yh hF .43Yh h%K Yh h[M Zh hq#.### .. #..# #..## #..#### #...# #### #..#..# +...+ #..# #..#..# #...# #..# ####'#####...#####†#### ..'.....#...#.....'..# #..#.....#...#..@..#..# ####.....'...'.....##†# ..#.....#...#.....#..# #.†'.....#...#.....'..# ####'#####...#####'####  #..#..#...#..#..#  ####.†#..'...†..#..# ...#######...####### ##....).....##  Zh hZh h&4Zh h*Zh hfZh h<#.### .# #..# #..##  #..#### #...# ####  #..#..# +...+ #..# #..#..# #...# #..# #'#####...#####†#### .#..'.....#...#.....'..# #..#.....#...#.@...#..# Zh h.####.....'...'.....##†# #..#.....#...#.....#..# #.†'.....#...#.....'..# #'#####...#####'#### # #..#..#...#..#..# .####.†#..'...†..#..# .#...####### #....).....## Zh hZh h&5Zh hZh hfZh h a).... ###..# #..##  #..#### #...# #### # #..#..# +...+ #..# ###..#..# #...# #..# Zh hR p.#####'#####...#####†#### ..#..'.....#...#.....'..# ###..#.....#...#.....#..# ..####.....'...'@....##†# Zh h G..#.....#...#.....#..# .##.†'.....#...#.....'..# Zh h Q.#####'#####...#####'#### .## #..#..#...#..#..#  ..####.†#..'...†..#..#Zh h/  #....#######...####### ####....).....##   ########## Zh h Zh h &6Zh hA Zh h% Zh hߋ 4Zh h7 Zh h [h hPX.)....# #..# #..## .# #..#### #...# #### .# #..#..# +...+ #..# .###..#..# #...# #..# [h hX.#####'#####...#####†#### .#..'.....#...#.....'..# .###..#.....#...#.....#..# .####.....'...@.....##†# #.##..#.....#...#.....#..# #.##.†'.....#...#.....'..# [h hX!#.#####'#####...#####'#### #.## #..#..#...#..#..#[h hYj #..####.†#..'...†..#..#[h h&Yo #....#######...#[h hCY~  ####....).....##[h haYX  # [h h9e[h h7fT5=7[h hn[h hpQ _There is an open door here.[h hQ#####.### ..)....# #.#  #####..# #..##  .# #..#### #...# #### .# #..#..# +...+ #..# ..#..# #...# #..#  ####'#####...#####†#### ...#..'.....#...#.....'..# ###..#.....#..@#.....#..# ....####.....'...'.....##†# #.##..#.....#...#.....#..#  #.##.†'.....#...#.....'..#  #.#####'#####...#####'####  #.## #..#..#...#..#..# [h hR' #..####.†#..'...†..#..#....#######...###########....).....##[h hu[[h h]-8 _[h hc[h hLe[h h~ M #.....# ######.### #. ...)....# # ######..# #..## [h hƶ j.# #..#### #...# #### †..# #..#..# +...+ #..#..#..# #...# #..# ####'#####...#####†####...#..'.....#.@.#.....'..#[h h ###..#.....#...#.....#..# .....####.....'...'.....##†# ###.##..#.....#...#.....#..#[h h%  #.##.†'.....#...#.....'.[h hX .# #.#####'#####...#####'####[h h ( #.## #..#..#...#..#..# #..####.†#..'...†..#..#....#######...#######[h h+ [h h &9[h h [h h [h hg t #.....######.#  #.....# #.# #######.### #. ....)....# #######..# #..## ....# #..#### #...# #### .†..# #..#..# +...+ #..#..#..# #...# #..# [h hpg Q####'#####@..#####†####...#..'.....#...#.....'..####..#.....#...#.....#..# ......####.....'...'.....##†# ####.##..#.....#...#.....#..# #.##.†'.....#...#.....'..#[h hg v #.#####'#####...#####'#### #.## #..#..#...#..#..# #..####.†#..'...†..#..#[h hq [h hir 36[h hr O==70[h hx [h h_z \h hM####........####  #..... #######.### ...)..## ######..# #..## .### #...# ### .†..# +...+###..#..# #@..# #..# #####'#####...#####†###..#..''###..#...#.....#.. ......####.....'...'.....##†#...\h hS+##...#\h h \h h^ &1\h h"\h hm\h hA####..'\h h\h hj&2\h h\h hi( _You open the door.\h hi ; ....########\h h <#####............. #.....######.# #.....# #.# ########.### #. \h h ^#....)....# # #.######..# #..## ....# #..#######...# ####\h h †..# #..#..#..@...+ #..#\h h> ..#..#S.#...# #..# ####'#####...#####†####\h h\ ...#..'.....#...#.....'..####..#.....#...#.....#..# \h h .......####.....'...'.....##†#S   adder (asleep) \h h #####.##..#.....#...#.....#..# #.##.†'.....#...#.....'.\h h a.# #.#####'#####...#####'####\h h \h h} &3\h h \h h _An adder comes into view. _There is an open door here.]h hP .# #####... #.....######.# #.....# #.#  #.### #.# ]h hw.#....)....# #.## .#.######..# #..##.# #..#######...# ####.†..# #..#..#.@'...+ #..#.###..#..#S.#...# #..# ]h h*<......#####'#####...#####†####.#..'.....#...#.....'..#.###..#.....#...#.....#..#.####.....'...'.....##†##.##..#.....#...#]h hI.....#..# #.##.†'.....#...#.....'..#  #.#####'#####...#####'####]h h SS  The adder hisses angrily.]h h^f35-4Freeze]h h`]h h* _The adder bites you.]h h+ ..........########  Booper the Chiller  #####.............  Revenant #.....######.#  Health: 35/36 =======================- #.....# #.#  Magic: 5/6====================----  ########.### #.#  AC: 2Str: 11 .#....)....# #.##  EV: 11Int: 16 ]h h+.#.######..# #..##  SH: 0Dex: 9 ......# #..#######...# ####  XL:  4 Next: 39% Place: Dungeon:3 ...†..# #..#..#.@'...+ #..#  Eq: ..[...."=. Time: 2374.6 (0.0) ]h h+......###..#..#S.#...# #..#  -) Claws ]h h. <......#####'#####...#####†####  Cast: Freeze ........#..'.....#...#.....'..#  Memories (1) ......###..#.....#...#.....#..# ........####.....'...'.....##†#  S   adder ######.##..#.....#...#.....#..#  #.##.†'.....#...#.....'..#  #.#####'#####...#####'#### _The adder bites you.  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)]h h- & ..........########  Booper the Chiller  #####.............  Revenant #.....######.#  Health: 35/36 =======================- #.....# #.#  Magic: 5/6====================----  ########.### #.#  AC: 2Str: 11 .#....)....# #.##  EV: 11Int: 16 .#.######..# #..##  SH: 0Dex: 9 ......# #..#######...# ####  XL:  4 Next: 39% Place: Dungeon:3 ]h h. ...†..# #..#..#.@'...+ #..#  Eq: ..[...."=. Time: 2374.6 (0.0) ......###..#..#S.#...# #..#  -) Claws <......#####'#####...#####†####  Cast: Freeze ........#..'.....#...#.....'..#  Memories (1) ......###..#.....#...#.....#..# ........####.....'...'.....##†#  S   adder ######.##..#.....#...#.....#..#  #.##.†'.....#...#.....'..#  #.#####'#####...#####'#### Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded.The adder seems to slow down. You claw the adder!]h h):         #.#   #.# )....# #.##  #..##  ]h h: ####...# ####  #.@'...+ #..# #†.#...# #..# <####...# .# # ]h h;  ]h hU@ o6/37525.6 (1Freeze]h htG ]h hI b  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  You freeze the adder.  The adder is moderately wounded.The adder seems to slow down. You claw the adder! _You kill the adder!]h h6 4]h h ]h he H _No target in view!^h hj?F.#  #####... #.....######.# #.....# #.# #.### #.# #....)....# #.## ^h h?#.######..# #..## # #..#######...# #### †..# #..#..#..@...+ #..# ###..#..#†.#...# #..# ^h h@W......#####'#####...#####†#### #..'.....#...#.....'..# ###..#.....#...####.....'...'^h h@@g.##..#.....#...#.^h hb@j#.##.†'.....#...#.. ^h hK^h h$LZ6====6 _^h hR^h hPVQ _There is an open door here.^h h| j.# #####.... #.....######.# #.....# #.# .### #.# ....)....# #.## .######..# #..## # #..#######...# #### ^h h †..# #..#..#..'@..+ #..# ###..#..#†.#...# #..# #####'#####...#####†#### #..'.....#...#.....'..# ###..#.....#####.....'.##..#.....#^h hg o#.##.†'.....# ^h h7 ^h h5 -7 _^h h ^h h ^h h@ # .... #.....######.# #.....# #.# .### #.# )....# #.## ######..# #..## # #..#######...# #### †..# #..#..#..'.@.+ #..# ###..#..#†.#...# #..# ^h h@ #####'#####...#####†#### #..'.....#...#.....'..# .##..#.....#...#.#.##.†'.....#...#.. ^h hJ ^h h K G37=8^h h?Q ^h hR _h h# ... #.....######.# #.....# #.# .### #.# )....# #.## ..# #..## # #..#######...# #### ..# #..#..#..'..@+ #..# ###..#..#†.#...# #..# _h hu#####'#####...#####†#### #..'.....#...#.....'..# .##..#.....  #.##.†'..... _h h_h hӏ&9_h h _h h_h hf###'..#.?#_h h##_h h_h h F====80_h hv_h h _You open the door. _Found a scroll labelled NAOPOO WIXKAWU._h h{C L#  .  #.....######.#  #.....# #.#  .### #.#  .)....# #.##  ..# #..##  .# #..#######...####### _h hED  .# #..#..#..'...@..#..#  .###..#..#†.#...#.?#..#  #####'#####...#####†####  #..'.....#...#.....'..#  .###..#.....#...#.....#..#  ####.....'...'.....##†#    #.##..#.....#...#.....#..#    #.##.†'.....#...#.....'..#    #.#####'#####...#####'####   _h h O _h h4P -1 __h h3W _h h:Z Q _There is an open door here._h h*s #  #.  #.....######.#  #.....# #.#  .### #.#  )....# #.##  ..# #..##  # #..#...#######  # #..#..#..'...'@.#..#  ###..#..#†.#...#.?#..#  .#####'#####...#####†####  #..'.....#...#.....'..#  ###..#.....#...#.....#..#  ####.....'...'.....##†#  .##..#.....#...#.....#..#  .##.†'.....#...#.....'..#  .#####'#####...#####'####  _h hR| _h h| I=2 __h h‚ _h hƄ `h h.......  .....######.#  .....# #.#  ##.### #.#  ....# #.# ##..# #.  #..#######...#######  #..#..#..'...'..#..# `h hY ##..#..#†.#...#.@#..#  ##'#####...#####†#### ..'.....#...#.....'..#  ##..#.....#...#.....#..#  .####.....'...'.....##†#  ##..#.....#...#.....#..#  ##.†'.....#...#.....'..#  #####'#####...#####'####  ## #..#..#...#..#..#  `h h<3`h h.`h he`h h+4.6 (2`h h`h hfd _v - a scroll labelled NAOPOO WIXKAWU`h h-`h h0Read which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFF  g - 4 scrolls labelled ZOEJAO KYIPN  m - 2 scrolls labelled NICOSE UCZUUH  o - a scroll labelled TAOHE PECU  q - a scroll labelled JAHECU BI LITE  s - a scroll labelled NOKIGOKKON `h h0 v - a scroll labelled NAOPOO WIXKAWU [!] read|quaff[?] describe selectedah h{Wah h_ah hg>.............  Booper the Chiller .....######.#  Revenant .....# #.#  Health: 37/37 ======================== ##.### #.#  Magic: 6/6======================== ....# #.##  AC: 2Str: 11 ##..# #..##  EV: 11Int: 16  #..#######...#######  SH: 0Dex: 9  #..#..#..'...'..#..#  XL:  4 Next: 52% Place: Dungeon:3 ##..#..#†.#...#.@#..#  Eq: ..[...."=. Time: 2384.6 (0.0) ah hi #####'#####...#####†####  -) Claws .#..'.....#...#.....'..#  Cast: Freeze ##..#.....#...#.....#..#  Memories (1) .####.....'...'.....##†# ##..#.....#...#.....#..#   ##.†'.....#...#.....'..#   #####'#####...#####'####   ## #..#..#...#..#..#   _No target in view! _There is an open door here. _You open the door. _Found a scroll labelled NAOPOO WIXKAWU. _There is an open door here. _v - a scroll labelled NAOPOO WIXKAWUah h\oP  Okay, then.ah hoah huah hw. _ah hFah hah h>ah hF _Unknown command.ah h1 4ah h7 ah hB F _Unknown command.ah h Jah hk ah h ah h[ % _ah h ,ah h Bah hd @  There is an open door here.ah h ah h; _ah h ah h ah h- ah ho ah h ah h ah h ah hL ah h ah h ah hn ,ah h ah h ah h ,ah hE ah h@ ah h e #####.##.#  # #.# #####  #. #####.##......  #.##..........#  #........###### .####.....###  ..........#############. ah hl u#####...............r..w  #.....######@#   #.....# #.#  #######.### #.#  ....)....# #.##  ah h z##..# #..## ....# #..#######...####### w   dart slug (asleep) ah h .†..# #..#..#..'...'..#..# r   rat (asleep) ....###..#..#†.#...#..#..# .....#####'#####...#####†####ah h ,91.6 (7ah h@ +2.6 (8ah h ah h e _A dart slug and a rat come into view.bh h#........#  #####.##.# # #.# ##### #. #####.##......#.##....#  #........###### ####.....### .........#############.# ####............@..r..w##.....######.########  #.....# #.# ######.### #.# ..)....# #.## ######..# #..## ..# #..#######...####### †..# #..#..#..'...'..#..####..#..#†.#...#..#..#3.6 (1bh hS #.# #####.##.#  # #.# #####  #. #####.##......  #.##.#  #.###### .....### #.# .r..w# #.....######.# #.....# #.# .### #.# )....# #.##..# #..## # #..#...# ..# #..#..#..'. bh h) bh h r...wwrbh hG 74Freezebh hߗ bh hx - _The rat squeaks loudly.bh h: bh hmC 4w.bh hFD &5bh hJ bh hjO _You barely miss the rat. The rat completely misses you.bh hbh h*aw.6.5 (0.9bh h0bh h&3 _You closely miss the rat. The rat barely misses you.ch h9  You scratch the rat.ch hE†ch h{h37.5 (1.0Freezech hŕch h#G _You kill the rat!ch h@ #.#  #####.##.#  # #.# #####  #. #####.##......  #.##.#  #.######  .....###  #.#  ..w..#  #.....######.#  #.....# #.#  .### #.#  .)....# #.##  ..# #..##  .ch h܀ +# #..#...#  .# #..#..#..'...'..#..#  .###..#..#†.#...#..#..#  ch h ch h `The dart slug launches a dart at you.ch h &.ch h X32----8ch hT ch h _The slug dart hits you. _You see here a rat corpse.ch hJy #.#  #####.##.#   #.# #####  . #####.##......  .##.#  .######  #.....###  #.#  #.†@w..#  #.....######.#  #.....# #.#  .### #.# ch h z  )....# #.##  ..# #..##  # #..#...#  # #..#..#..'...'..#..#  ###..#..#†.#...#..#..#  ch h ch h s0-----9Freezech h ch hJ . _The dart slug bites you.dh hi  You scratch the dart slug.dh h^/400.4 (0.9dh hdh ha _The dart slug is heavily wounded.dh hW #........# Booper the Chiller  #####.##.# Revenant #.# ##### Health: 30/37 ===================----- . #####.##...... Magic: 5/6====================---- .##..........# AC: 2Str: 11 ........###### EV: 11Int: 16 dh hܭ,#.....### SH: 0Dex: 9 ......#############.#  XL:  4 Next: 53% Place: Dungeon:3 #..............†@w..#  Eq: ..[...."=. Time: 2400.4 (0.0) #.....######.########  -) Claws #.....# #.#dh h V Cast: Freeze ###.### #.# Memories (1) )....# #.## ###..# #..## w   dart slug dh hU# #..#######...####### # #..#..#..'...'..#..# ###..#..#†.#...#..#..# _The dart slug is heavily wounded.dh h~HCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  dh hPress: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)dh h #........#  Booper the Chiller#####.##.#  Revenant#.# #####  Health: 30/37 ===================----- . #####.##......  Magic: 5/6====================---- .##..........#  AC: 2Str: 11 ........######  EV: 11Int: 16 #.....###  SH: 0Dex: 9 ......#############.#dh hΧ-  XL:  4 Next: 53% Place: Dungeon:3 #..............†@w..#  Eq: ..[...."=. Time: 2400.4 (0.0) #.....######.########  -) Claws #.....# #.#  Cast: Freeze ###.### #.#  Memories (1) )....# #.## ###..# #..##  w   dart slug # #..#######...####### # #..#..#..'...'..#..#dh h  ###..#..#†.#...#..#..# Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  dh hHYou freeze the dart slug.  The dart slug is severely wounded.You barely miss the dart slug.The dart slug is severely wounded.dh h ```````Aim: a dart slug (heavily wounded, 100% to hit)  You freeze the dart slug.  The dart slug is severely wounded.You barely miss the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you.dh h_.....†@dh hR1=1.4 (1dh hP dh h: O _The slug dart misses you.eh hP<  You claw the dart slug!eh hei.eh h=62.3 (0.9Freezeeh hxeh hM _You kill the dart slug!eh h44eh heh hH _No target in view!fh h6==== _fh hTBfh hfh h<2fh h ,fh hp fh heS====fh hfh h@3=4==5=fh h@fh hAfh hC,fh h:Dfh h3Ffh hqFE6=fh hCGfh hLI,fh hIfh h[L,fh h Mfh hXOfh hOfh hOfh hR637fh hRF==fh h:Sfh hTfh hV,fh hYWfh hYfh h[fh h[fh hF\fh h]fh hY`,fh h`fh hbfh hqdfh hd:=fh h@efh higfh hi,fh hjfh h3n,fh hnfh hUqN _You now have 155 gold pieces (gained 13).fh hs4fh hDtfh h3vfh hx,fh hxfh hzfh h?},fh h~fh hfh hNfh hfh h~fh hfh h,fh h׈fh hfh h,fh hj,fh hΏfh h fh hϐfh hߕ,fh hdfh hs _l - 2 smoky white potions (gained 1)fh hۛ4fh hfh hfh h,fh hYfh hfh hvfh hاfh hfh hTfh h2,fh hfh hfh hIJ,fh h=fh hfh h׶,fh hfh hŸfh hBfh h8fh h ,fh hwfh h fh h$,fh hfh hffh hH,fh hfh hsfh hm.......  <#####. ...# .##  ## ...... ..#  fh hZ# ####### #.#  # ..b.. #.#  # ......#.#  # ......#.#  fh hR# ..⚑...^.#   #@#   . #.#  fh hy #. #.#   fh h#.#########.#   .#...........#  fh h .....#..##.###  b   bat (wandering)  # # #.......# fh h#.# #.#..####  ...# #....# fh hx 49.3 (47.0)  A bat comes into view.fh hOfh hfh h...b⚑bfh h5-50.3 (48fh h_:⚑fh hj< _Found a hide-covered altar of Uskayaw.gh hv<#####.## ## ...... .. ####### # ................b..⚑...^ #.#..#########..#...............#..##.### # #.......# gh h|w##.# #.#..### .....# ####.gh hxgh hygh h.⚑...§gh hq11.3 (1.0)gh h(:⚑gh hBG _The teleport trap disappears. The bat disappears!gh h,3 gh h<## ...... .. # ####### # ..........⚑...§ gh h!#.gh h#.########gh hg.#..............#..##.##gh h+?..## gh h# #####. #.#  gh hi .gh hT&2gh h6gh hԎgh h$U M<#####. ...# .# ## ...... .gh hU #######.. ......# #..⚑.....   #.##########................#..##.###  .. ##gh h\ 9⚑gh h ] &3gh h-a :⚑gh h(c hh htM...... <#####. ...# .## ...... .#######..... ...........# #..⚑.....   #.#########.#...........#  hh h 9⚑hh h &4hh h[:⚑hh h}hh hl=###.###..# ........ ...# .<#####. ...# .## hh hm.## ...... ..# .##########.# .#.#.# .#.#.# .#.....#.# ##hh h'm...⚑...@.#  .......#.# hh hlmc . .......#.#  #. .......#.#  #.#########.# hh hm[ .#...........# hh hm .....#..##.###  # # #.......# hh hm^###.# #.#..#### hh huhh h5v&5hh hzhh h|hh h.###.###..# . ...# hh h.<#####. ...# .## #.## ...... ..# #.# ##.# #.##.#.# #.#hh hWL#.#.# .##.#.# #^...⚑..@..# #.#.#  . #hh h~.#.#  #.#.#.# hh hL #.##.# hh h: .#..# hh h .....#..##.###  # # #hh h %.# hh h*\#.# #.#..#### hh hhh h&6hh h:⚑hh hDhh hŏ #....###.###..# . ...# #..<#####. ...# .## #.## ...... ..#  #.# #.#  #.# #.#.# #.# #.#.# .# .#.#.# # .^...⚑.@...# .#.#.#  . #.#.#  #.#.#.#  #.#.#  .#.#  .....#..##.###  # # #.# #.# #.#..#### hh hԘ hh hq &7hh hɞ hh hR ih h#........... ...# ##..<#####. ...# .##  ##.## ...... ..#  #.# #########.#  #.# #.......#.# ###.# #.#.# ....# #.#.#.# ih hT$##### #.^...⚑.....#  .#....@..#.# #. #.#.# # #.#.#.# # #.#########.# #ih h|$.#...........# # .....#..##.### #ih h$# # #.......# ######.# #.#..#### ih h$`.......# #....#  ih hE,3⚑ih hO-&8ih hk1:⚑ih h=3ih h}#.#....###.###..# ........... ...# ###..<#####. ...# .## #.## ...... ..#  #.# #########.#  #.# #.#.# ih h####.# #.#.# .....# #.#.......#.# .##### #.^ih h...# .#...#ih h.#.# .# . #ih h7`.#.# .#ih hZ #.#.......#.# .# #.#########.# .#ih h .#...........# .# .....#..##.### .# # # #.......# ######.# #.#..#### ih hih h+&9ih h* ih h d _There is a hide-covered altar of Uskayaw here.jh h4jh hYjh hjh hx; _jh h<,jh hjh hLjh hjh hjh hjh hjh hjh hjh hjh h(jh hjh h" jh h jh h jh hX jh hjh hKBjh hnjh h$4jh h2&jh h(jh h0q.#.####.#..#.##.#####.# ###..o.......# .#.###.###.##.o..... <.####.###.##...####.# #.##............# #.# #.#....###.###o.# #.# ...............# #.# ###..<####jh h>1####.#  ##.## #.....@....  #.# #.#########.  #.# #.......#. ####.# #.......#.....#jh h`1#.......#.#### #.^...⚑....jh h1eooo 3 orcs (wandering)#.......#.jh h1  ..#  #.#.......#.# jh hd:x 712.0)  3 orcs come into view.jh he;jh h<jh hGC..ooo.⚑ojh hC*2 wandering)jh hlD,2.3 (13jh hK;⚑jh h\V% _The orc shouts!kh h@##.## ##.#..#.##.##### .#.####.#..#.##.#####.# ##...................# #.#.###.###.##..o.....## kh h@k.<.####.###.##..o####.# #.##.........o..# #.#  #.#....###.###..# #.#  #...............# #.#  kh h3A###..<#####.#..@####.## kh hVA#.## #...........# kh hvA" #.# #.#########.#  #.# # #.#.# kh hA=#####.# #kh hA.#.# #.....# #.#.......#.# kh hA#.##### #.^...⚑.....# #.#kh hA-..#.#.# kh hB#.#kh h;Bo . #.#.# kh hZDkh hEkh hEkh hHkh hbPo.oo....ooooo 4 orcs (3 wandering)kh h~Q13.0)kh hZY;⚑kh h|bs _An orc comes into view. It is wielding a +0 dagger.kh hw.#.####.#..#.##.#####.#  ###...................#  .###.###.##.o.o....##  <.####.###.##o..####.#  #.##...........o# #.#  #.#....###.###..# #.#  #...............# #.#  ###..<#####.#...####.##   ##.## #.....@.....#  .# #.#########.#  #.# # #.......#.#  ####.# #.#.#  .....# #.#.#.#  .##### #.^...⚑.....#   3 orcs (2 h hH5d.# ...#.......#.#  .#  #.#.#  .# #.#.#.#  kh h ,kh hkh h5kh h-....ooo.o⚑ooo 4 orcs (1 wandering)kh h&4kh hgkh hM( _The orc shouts! x2kh hW x#.####.#..#.##.#####.#  ..........#  #.###.###.##........##  .####.###.##.oo####.#  .##..........o.# #.#  .#....###.###.o# #.#  ..# #.#  ..<#####.#...####.##  ##.## #.#  #.# #.#.#  #.# # #.#.#  .# #.#.#  # #.#.#.#  kh h0 ##### #.^...⚑.....#    # ...#.#.#    # . #.#.#    # #.#.#.#   kh hM kh hM &5kh hB ;⚑kh h3 kh hG6.####.#..#.##.#####.#  #.#  .###.###.##.##  ####.###.##.oo####.#  ##.o.# #.#  #....###.###.o# #.#  ..# #.#  #..<#####.#...####.##  ##.## #.#  #.# #.#.#  #.# # #.#.#  .# #.#.#  # #.#.#.#   #.^...⚑.....#   ...#.#.#   . #.#.#   #.#.#.#  kh hHkh hzOoo   orckh hO&6kh hVUkh hWlh h^rE####.#..#.##.#####.#  ...#  ###.###.##..##  .###.##.oo####.#  #.o.# #.#  ....###.###.o# #.#  ...# #.#  ..<#####.#..o####.##  #.## #.#  #.# #.#.#  #.# # #.#.#  #.# #.lh hr #.#  # #.#.#.#   #.^...⚑.....#  ...#.#.#  . #.#.#  #.#.#.#  lh htlh h,ulh h{Foo 2 orcslh hf|&7lh hlh hmh h#####.#..#.##.#####.#   Booper the Chiller ...................#   Revenant ###.###.##........##   Health: 37/37 ======================== ###.###.##.oo####.#  Magic: 3/6============------------ #..........o.# #.#  AC: 2mh h;Str: 11 ....###.###.o# #*#  EV: 11Int: 16 .............# #**  SH: 0mh hk+Dex: 9 mh h ..<#####.#..o#*****#   XL:  4 Next: 56% Place: Dungeon:3 #.## #.....o**@**#   Eq: ..[...."=. Time: 2477.3 (0.0) #.# #.#####*****#   -) Claws #.# # #.......#.#   Cast: Freeze #.##.......#.#   Memories (1) ..# #.#.......#.#  ### #.^...⚑.....#   oo 2 orcs...#.......#.#  . #.......#.#  #.#.......#.#  _An orc comes into view. It is wielding a +0 dagger. mh hW%[39;49m_The orc shouts! x2  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activatenh hE####.#..#.##.#####.#   Booper the Chiller ...................#   Revenant ###.###.##........##   Health: 37/37 ======================== ###.###.##.oo####.#  Magic: 3/6============------------ #..........o.# #.#  AC: 2Str: 11 nh h....###.###.o# #.#  EV: 11Int: 16 .............# #.#  SH: 0Dex: 9 nh hK..<#####.#..o####.##   XL:  4 Next: 56% Place: Dungeon:3 #.## #.....o..@..#   Eq: ..[...."=. Time: 2477.3 (0.0) nh ho#.# #.#########.#   -) Claws nh hQ#.# # #.......#.#   Cast: Freeze #.##.......#.#   Memories (1) nh hq..# #.#.......#.#  nh hЦ>### #.^...⚑.....#   oo 2 orcs...#.......#.#  nh h. #.......#.#  #.#.......#.#  nh hcR_The orc shouts! x2  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.nh h}nh hDnh hS..#o.####.#o.@..####.⚑o 3 orcsnh h#f8.3 (1Ramparts nh h/###.#####nh hj  Casting: Freeze (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc but does no damage.nh h nh h nh hl nh h| ..####.#o.oo###nh h p4====9Freezenh hc' ####.#####⚑nh hP* 2 _The wall freezes the orc. x2oh hU  The wall freezes the orc but does no damage.  The orc hits you with a +0 dagger. The wall freezes the orc.oh hxoh h $###.#.o)###⚑ 2 orcsoh h“_35--980oh h ####.####⚑oh hPG _You kill the orc!oh h_9  You scratch the orc.oh h~cV  You kill the orc!oh h_j#.o)####   orcoh h9p--5========621Freezeoh ht######oh hw/ _The wall freezes the orc.oh hDNoh hPV##)o####⚑oh hWe6=2Freezeoh hb###.#####oh hGd/ _The wall freezes the orc.ph h>  The wall freezes the orc.ph h##.#)##ph h=6========53Freezeph h ####.##ph hG _You kill the orc!ph hb ###.###ph h,c ph hh ####.#####⚑ph hZk H _No target in view!qh h G###.####⚑qh hH-4 _qh hN##.###⚑qh hPqh h'..####.#.))@..####.⚑qh h15qh hqh h4 _The frozen ramparts melt away.qh hH:⚑qh h&IG37=6qh hNqh hPqh hE .####.#..#.##.#####.# #...# .###.###.##..## #.###.##.oo####.# #.o.# #.# #....###.###.o# #.# qh h ....# #.# #..<#####.#...####.## #.## #......)@...#  #.# #.#.#  #.# # #.#.# #.# #qh h .#.# .# #.#.#.# qh h[ # #.^...⚑.....#  ...#qh h .#.#  . #.#.# qh h 9 #.#.#.# qh h~ 9⚑qh h. E====7qh h qh h l _Items here: )) [[ †.rh h9##.####.#..#.##.#####.# #.# #.###.###.##.## .####.###.##.oo####.# .##.o.# #.# .#....###.###.o# #.# rh h#D...# #.# #..<#####.#...####.##  ##.## #......@)...#  #.# #.#.#  #.# # #.#.# #.# #.#.# .# #.#.#.# # #.^...⚑.....# #rh h# ...#.#.# # . #.#.# #rh h#O #.#.#.# rh h+rh h),-8 _rh hO2rh hO7r  Things that are here: _a +0 flail; a +0 leather armoursh h.#.####.#..#.##.#####.# #..........# .#.###.###.##........## <.####.###.##...####.# #.##............# #.# #.#....###.###o.# #.# #..# #.# #..<#####.#...####.##  ##.## #))...#  #.# #.#.#  #.# # #.#.# #.# #.#.# .# #.#.#.# .##### #.^...⚑.....# o   orc (wandering) .# ...#.#.#  sh h R  .# . #.#.#   .# #.#.#.#  sh h"sh h)k.o⚑sh h*-9 _sh h0sh h3sh h2##.## ##.#..#.##.##### .#.####.#..#.##.#####.# ##...................# #.#.###.###.##........## .<.####.###.##...####.# #.##............# #.#  #.#....###.###..# #.#  #..............o# #.#  ###..<#####.#..@####.## #.## #......))...#  #.# #.#########.#  #.# # #.#.# #####.# #.#.# #.....# #.#.......#.# #.##### #.^...⚑.....# #.#h ht3H..#.#.# #.# . #.#.# sh h=qoo⚑sh h=h35--90Freezesh h?D;⚑sh hG8 _The orc hits you with a +0 dagger.sh h sh h h2----1.2 (0.9sh hD ;⚑sh hb u _You completely miss the orc. The orc hits you with a +0 dagger.sh h5r :⚑sh hr (2.1sh hC{ ;⚑sh h} _You scratch the orc but do no damage. The orc barely misses you.th h:⚑th h(3.0th hth h[ _You scratch the orc but do no damage.th hfth h2f3=-4.0 (1.0th h2;⚑th h _You scratch the orc but do no damage. The orc barely misses you.uh h0##.## ##.#..#.##.#####  Booper the Chiller #.#.####.#..#.##.#####.#  Revenant .###...................#  Health: 33/37 =====================--- #.#.###.###.##........##  Magic: 5/6====================---- .<.####.###.##...####.#  AC: 2Str: 11 ##.##............# #.#  EV: 11Int: 16  #.#....###.###..# #.#  SH: 0Dex: 9  #..............o# #.#  XL:  4 Next: 65% Place: Dungeon:3  ###..<#####.#..@####.##  Eq: ..[...."=. Time: 2494.0 (0.0)  ##.## #......))...#  -) Claws  #.# #.#########.#  Cast: Freeze  #.# # #.......#.#  Memories (1) #####.# #.......#.uh h(# #.....# #.#.......#.#  o   orc #.##### #.^...⚑.....# #.# ...#.......#.# #.# . #.......#.# _You scratch the orc but do no damage. The orc barely misses you.Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (100% to hit)uh h}##.## ##.#..#.##.#####  Booper the Chiller #.#.####.#..#.##.#####.#  Revenant .###...................#  Health: 33/37 =====================--- #.#.###.###.##........##  Magic: 5/6====================---- .<.####.###.##...####.#  AC: 2Str: 11 ##.##............# #.#  EV: 11uh hInt: 16  #.#....###.###..# #.#  SH: 0Dex: 9  #..............o# #.#  XL:  4 Next: 65% Place: Dungeon:3  ###..<#####.#..@####.##  Eq: ..[...."=. Time: 2494.0 (0.0)  ##.## #......))...#  -) Claws uh h~ #.# #.#########.#  Cast: Freeze  #.# # #.......#.#  Memories (1) #####.# #.......#.# #.....# #.#.......#.#  o   orc #.##### #.^...⚑.....# #.# ...#.......#.# #.# . #.......#.# Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (100% to hit)  You freeze the orc.  The orc is heavily wounded.You scratch the orc.uh h$k  #.##.# ..... #.... <#...####.# ...# #.#  ##.###..# #.#  .......)# #.#  ###..<#.  ##.## #......))...#  #.# #.#########.# uh h  #.# #        #.^...⚑      .   uh hOf85.0 (1Freezeuh huh hel  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (100% to hit)  You freeze the orc.  The orc is heavily wounded.You scratch the orc. _You kill the orc!uh hM #.# ##....).. ##.## # #.#.####.#..#.##.##### .###........... #.#......## .<.####.###.##...### ##.##..........#....###.###..uh he|..............@# #.#  ###..<#####.#...####.####.## #......))...#.#########.# # #.......#.#  ⚑uh h:⚑uh h~S6====6uh hJuh h  Things that are here: _a +0 dagger; a +0 scale mail; an orc corpsewh h44wh hwh hwh hQ _wh hL4=wh hwh hR,wh hwh hwh h=====wh hwh hwh hFwh htwh h+wh hV5=wh hwh h,wh hwh h wh hBwh hwh hW,wh hwh hjwh hL6=wh h%wh h`wh hwh hwh hJ ,wh hwh h,wh hwh h|37==wh hwh h wh h"wh h#wh h$wh h&wh h),wh h+wh hR1wh h3,wh h`5wh h:wh hM=wh h=:=wh h?wh h@wh hC,wh hEwh h9Gwh hI,wh hlKwh hXMwh hO,wh h\Qwh hSwh hV,wh hXwh hZwh h\wh h\wh h ^wh hT_wh ha,wh hcwh hhwh hiwh hiwh hpjwh hkwh hm,wh h3nwh howh h1qwh hiqwh hqwh hrwh ht,wh htwh hvwh hBxwh h}xwh h)ywh hzwh h{,wh h2|wh hxwh hS,wh hwh hwh hwh hNwh hʊwh hwh hwh h:wh hɎwh hwh hwh hwh hwh h|wh hBwh hwh h֠,wh hnwh h/wh hǤ,wh h$wh hwh h,wh hwh hewh hG,wh hwh hwh h0,wh hwh hmwh h{,wh h wh hwh h,wh hŷwh hLwh hN,wh hʺwh hwh hC,wh hϾwh hrwh h,wh hwh hWwh hK,wh hwh h\wh h,wh hhwh hawh hwh hwh hxwh hwh h,wh hlwh hwh h,wh h?wh hrwh hDM #.# #.......# #. #.# #.#####.. #. #.######.# #.# #. #........# #.. #< #####.##.# #.# #. #.##.#####.# #. #####.##.......# #.##..........##### #.@......###### 546.0 (50.0) .####.....###  ..........############ #####..............†.. #.....######.##### #.....# #.# wh h# ########.### #.# #.#....)....# #.## ##.#.######..# #..##wh hwh h,7.0 (51wh hwh h9 _Found a stone staircase leading up.xh h-4xh hq-xh h0xh h"2xh h7Bxh hi<i #.# ###.#... .S##.# #..... #.##.# #.#####. #.##.######.# # #.##........# #. #<######.##.# #. #.# #.##.#####. #.######.##....... #@##..........#### #........######xh h< .####.....###  ..........################..............†. #.....######.#### S   ball python (constriction, asleep) #.....# #.#xh h9=- # ########.### #. #.#....)....# #xh hrE18.0 (1.0)xh hE+9.0 (2xh hJxh hM^ _A ball python comes into view.xh h  #.#.######.#.S..... #.##########.##.......<#####  #.##.#########.##........##..........#### #........##########.....### ..........################..............†.######.#### #..... ########.####xh h} xh h ,50.0 (1xh hh$ xh h& xh hz2w.  #.#.######.#.S..... #.##########.##.......<#####  #.##.#########.##.......##..........#### #........##########.....###..........################..............†...######.#### #.....xh h3:xh h;&1xh h@yh hTyh h..#.  #.#.######.#.S..... #.##########.##.......####  #.##.#########.##.......yh h!##..........#### #...##########.. ..........################..............†.#####.####yh h|yh h;yh h r.Sr   quokka (wandering)S   ball python (constriction)The ball python hisses angrily.yh h&2yh hyh h _A quokka comes into view. _There is a stone staircase leading up here.yh h..#.  #.#.######.#yh her......S##.# #.##########.......<#####  #.##.#########.##.......##..........####yh h #........########## ..........###########yh h3####.........†.yh hyh hyh hx.r.Syh h>3Freeze _yh hyh hyh h f  You closely miss the ball python.yh h .rrThe ball python bites you but does no damage.yh hZ +9 (0.9yh hb yh hX _The ball python closely misses you. The ball python misses you.yh hwc  You closely miss the ball python. The ball python bites you.yh hPd ]35--4.9 (1.0yh hi yh hVl Y _The ball python closely misses you.zh ha- #.# #...#. Booper the Chiller #.# #...#. Revenant #.# #.#.#. Health: 35/37 ======================-- #.# #.#.## Magic: 5/6====================---- ####.# ###.#... AC: 2Str: 11 ..##.# #....... EV: 11Int: 16 #r##.# #.#####. SH: 0Dex: 9 #S##.######.# #. XL:  4 Next: 68% Place: Dungeon:3zh hEb #@##........# #. Eq: ..[...."=. Time: 2554.9 (0.0) #<######.##.# #. -) Claws #.# #.##.#####. Cast: Freeze #.######.##....... Memories (1)  #.##..........#### #........######  r   quokka .####.....###  S   ball python (constriction) zh h|b..........########### #####..............†. _The ball python closely misses you.zh hbCasting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh hbtAiming: Freeze (safe; 2% risk of failure)  zh hbxPress: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)zh h 2 #.# #...#. Booper the Chiller #.# #...#. Revenant #.# #.#.#. Health: 35/37 ======================-- #.# #.#.## Magic: 5/6====================---- ####.# ###.#... AC: 2Str: 11 ..##.# #....... EV: 11Int: 16 #r##.# #.#####. SH: 0Dex: 9 #S##.######.# #. XL:  4 Next: 68% Place: Dungeon:3 zh hh #@##........# #. Eq: ..[...."=. Time: 2554.9 (0.0) #<######.##.# #. -) Claws #.# #.##.#####. Cast: Freeze #.######.##....... Memories (1)  #.##..........#### #........######  r   quokka .####.....###  S   ball python (constriction) ..........########### #####..............†.Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python!zh hڴ zh h  #.#  #.#  #.#  #.#  ####.#  ..##.#  #.##.#  #r      #.#  zh hc Z#.# #.# #..  .####. ......zh h a6=95.9 (1zh h zh h- onfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python! _You kill the ball python!{h hR 9  You claw the quokka!{h h ]†{h h\ =6====716Freeze{h h {h h J _You kill the quokka!{h h 4{h h} {h h H _No target in view!|h h% |h ht |h hx |h h |h h# ; _|h hX$ ,|h h$ |h h' ?37=|h h' |h h( |h h) |h h+ |h h+ =====|h h^, |h hb/ b  You see here a quokka corpse.|h h=2  |h h2 5_|h h4 |h h7 ,|h hW7 |h ht8 |h h&; P=|h h; |h hJ= |h h> |h h? |h h?@ |h h1A |h hB ,|h hC |h hvD |h hL Z #.....# #.... #.##### ###▒... #.# #.▒.ß( #.# #..▒.. #.# #.#▒.. #.# #.#|h hzM ▒.#######.# ###.#▒......##.# #...▒.#@##.##.# #.###65.9 (9▒ #.##†##.######.# ..##.##........# .####<######.##.# .. #.# #.##.ß. #.######.##....... #.##..........#|h hM |... #........ .####.....###|h hS |h hS /6.9 (10.0)|h hX |h h[ % _Found 4 stones.}h h| 4}h h| }h h~ }h h }h ht }h h }h h ,}h h }h h] n}h h5 B}h ho X}h h }h h ,}h h͡ }h h5 }h h ,}h h+ }h h8 }h h }h h ,}h h }h h ,}h h] ▒.#.##.##.#  ▒.#.##†##. ▒▒...##.##. ▒▒..####<#####. ▒▒...# #.# .ß. ▒▒.ß..## #.####....▒▒▒▒▒......# #.##..................# #.....##..@#####..####.....#....g..............####.###.######..... .# #..... .# #..... .# # ########.## g  }h h [m hobgoblin (asleep) .# #.#....) .###.#.######.. ..# #..#79.9 (1380.9 (14}h h' }h h \ _A hobgoblin comes into view.~h h N▒.#.##†##.###▒▒...##.##....▒▒..####<######..▒▒...# #.# .ß. ▒▒.ß..## #.######....▒▒▒▒▒......# #.##...................# #.......##...#####..#### #...@g..............#####.###.###### #.# #.....##.# ~h hL R#.....##.# # ########.####.# #.#....)....# #.###.#.######..##$##.......# #..##....†..# #..#.~h h ~h hI B1.0)Freeze~h h! ~h h# * _Found 9 gold pieces.~h hl r  The helpless hobgoblin fails to defend itself.  You claw the hobgoblin!~h hE ]†~h h h32.8 (0.9Freeze~h h ~h h< M _You kill the hobgoblin!~h hXX ~h hoY:_No target in view!h h  _h h Bh h h h h h: h h M _You now have 164 gold pieces (gained 9).h h 4h h h h h h* ,h h h h h hH h h h h= h h h h Bh h h h Bh h h h h hs h h h h h h{ h h h h h h? h h ,h h9 h h h h ,h h h h h h h h= h hp h h h hY h h h h h h h h ,h hR h h% h h h ha ,h h< h h: h h| h h h h h h ,h h h h h h h h ,h h% h h' h h( ,h he) h h/+ h h, ,h h?- h h;/ h hz0 ,h h0 h h2 h h`8 Xh h9 ,h h_: h h; h h= ,h h[> h h1@ h hI  ▒..# #. ▒.##### #. ▒.... . .. ▒.#. #.#. ▒.#. #.#.▒▒ ▒▒...# l...▒▒ ▒▒..### #...▒▒ ▒▒...#  #.@ß.▒▒ ▒▒.ß..##  #.....▒▒▒▒▒......# #####................# ..........##...#####..#########.###....†.......h hI  #.# ####.###.#### l   frilled lizard (asleep) #.# #. #.# #.##.# #.# # ####h hS 1617.8 (35.0)h h U ,8.8 (36h h\ h h_ a _A frilled lizard comes into view.h h.# #...#  #.▒ ▒.#### #.▒ ▒... . ..+ ▒.#. #.#. ▒.#.#.# ▒▒...#l ▒▒..## #@. ▒▒... #..ß.▒▒ ▒▒.ß..## h h#.....▒▒▒▒▒......# #####................ ..........##...#####..#########.###....†...... #.# ####.###.### #.# #.# #.# #.#h h(G9.8 (1.0)h h.h h{0h hF ~ß(.# ...# #... #.▒ ▒.#####.▒ ▒. ....+ ▒.# #.#. ▒.# #.# ▒▒..#l ▒▒..####.. ▒▒... #..ß.▒▒ ▒▒.ß #.....▒▒▒▒▒...... #####................ ..........##...#############.###....†..... #.# ####.###.##  #.# #.#h hP h hP 820Freezeh hW h hNY h hb|  The helpless frilled lizard fails to defend itself.  You claw the frilled lizard!h h'p.41.7 (0.9Freezeh hsh hAxR _You kill the frilled lizard!h hh hh h5h hH _No target in view!h h 1▒... #.. ▒.ß(.# #.. ▒...# #.. ▒..#  #.▒ ▒.######.▒ ▒.......+ ▒.#.#.#.▒ .##.#@▒▒ .#....▒▒ ####...▒▒ ..# #..ß.▒▒ ▒▒.ß..## #.....▒▒▒▒▒######................# h hk ..........##...#####..# ########.###....†...... #.# ####.###.### h h h h 42.7 (1.0 _h hN h h( h h;M.....▒... ▒.ß(▒..▒..#  ##▒.#####.▒.h hܜ▒.......+  ▒.##.#.▒▒  ▒▒...#....▒▒ ▒▒..#####...▒▒ ▒▒...# #..ß.▒▒ ▒▒.ß..##▒ ..###.###..h hh h;&3h h֮h h& _▒▒▒..▒...▒...⚑▒...........'...▒▒▒h hn 9⚑h h  &4h h h h _As you open the door, it creaks loudly! You hear a shout! _Found a faded altar of an unknown god.h hK};.. .... .... ▒▒▒▒... #.. ▒.ß(.# #.. ▒.... ▒...# #.. ▒...⚑. ▒..#  #.▒g ▒.###h h)~▒.#####.▒....... ▒...▒.......@...▒▒▒▒ ▒.#.#####.#.▒..▒▒... ▒.#.##.#.▒▒.▒.#....▒▒▒ ######...▒▒ ..##..ß.▒▒ ▒▒.ß..## g   goblin (wandering) #.....▒▒▒▒▒#h hw~#####................#..........##...#####..##h hh hCk.gh h˓&5h hƚ(⚑h he _A goblin comes into view. It is wielding a +0 club. _There is an open door here.h hv .. .... .... ▒▒▒▒... #.. ▒...▒▒.ß(.# #.. ▒....⌠ ▒...# #.. ▒...⚑.. ▒..# #.▒▒......⌠ ▒.#▒.#####.▒.....g.▒ ▒.▒.'@..▒▒.#.#####.#.▒..▒▒.▒.#.##.#.▒▒.▒ . ▒▒...##....▒▒▒ ▒▒..####...▒▒ ▒▒...# ##..ß.▒▒ ▒▒.ß..## ##.....▒▒▒▒▒......# ######..# #.##...#####..#h h h h> Pg.h h~! -6 _h h( (⚑h h* h h.. .... .... ▒▒▒▒... #.. ▒...▒▒.ß(.# #.. ▒....⌠▒▒...# #..▒▒...⚑..▒ ▒..# h h[6#.▒▒......⌠▒ ▒.#▒.#####.▒....g..▒▒ ▒.▒.'.@.▒▒▒▒▒. ▒.#.##.####.#.▒..▒▒.▒.#.##†#.#.▒▒.▒ ... ▒▒...##.h h#....▒▒▒ .▒▒..####<###...▒▒ ▒▒...# #.h h#..ß.▒▒ ▒▒.ß..## #.#.....▒▒▒▒▒......# #.h hl#####.# #..##...#####..#h hh hl⚑g.h h!&7h h&h h )h hgXh hX;.gh h.Z78Freezeh h`(⚑h hCbh h<  You scratch the goblin.h hi)h ha59Freezeh h):⚑h haJ _You kill the goblin!h h Wh hWh h_(⚑h haH _No target in view!h h ... .... ..▒▒▒... #.. ▒▒.ß(.# #.. ▒▒....⌠▒▒...# #.⚑..▒ ▒..#  #.▒h h~ ⌠▒ ▒.######▒.#####.▒..@....▒▒ ▒......#▒.......'..)▒▒▒▒▒.. ▒.#.##.#####.#.▒..▒▒...... ▒.#.##†##.#.▒▒.▒ ......▒▒...##.##....▒▒▒ ⚑...▒▒..####<#h h< ###...▒▒ ...▒▒...# #.##..ß.▒▒ .▒▒.ß..## #.# #.....▒▒▒▒▒# #.######................# #..h hw h h h hc '30h h (⚑h h 6 _Found an opulent altar of Gozag.h h\. ##.. .... #.... ▒▒▒▒... ##.. ▒▒...▒▒.ß(.# ##.. ▒▒....⌠▒▒...# #h h#..▒▒...⚑..▒ ▒..# ##.▒▒......⌠▒ ▒.#▒.#####.▒.▒▒ ▒......#▒.'..)▒▒▒▒▒..>▒.#.##.#####.#.▒..▒▒.▒.#.##†##.#.▒▒.▒ ......▒▒...##.##....▒▒▒ .⚑...▒▒..####<####...▒▒ ....▒▒...# #.# #..ß.▒▒...▒▒.ß..## #.##.....▒▒▒▒▒......# #.######.# #.h h<⚑h h0&1h hM⚑⚑h h3; _Found a stone staircase leading down.h h_c. ##... .... #..... ▒▒▒▒▒... #.#.. ▒▒...▒▒.ß(.# #.#.. ▒▒....⌠▒▒...# #.h h`A#..▒▒...⚑..▒ ▒..# #.#.▒▒......⌠▒ ▒.#.▒.#####.▒.▒▒ ▒......##.▒.'..)▒▒▒▒▒..>▒.#.##.##.####.#.▒..▒▒.▒.#.##†##.h h`#.#.▒▒.▒⌠......▒▒...##.##.#....▒▒▒..⚑...▒▒..####<####...▒▒⌠....▒▒...# #.# h hIaT#..ß.▒▒...▒▒.ß..## #.##.....▒▒▒▒▒......# #.##.#####.# #.h hch h}qg⚑g   goblin (wandering)2h hu;⚑h h|u _A goblin comes into view. It is wielding a +0 dagger.h ha . ##... .... #.#.... ▒▒▒▒▒... #.##.. ▒▒...▒▒.ß(.# #.##.. ▒▒....⌠▒▒...# #.##..▒▒...⚑..▒ ▒..# #.#h h #.▒▒......⌠▒ ▒.#.#▒.#####.▒.▒▒ ▒......##.#▒......g'..)▒▒▒▒▒..>▒.#.##.##.#####.#.▒..▒▒.▒.#.##†##.##.#.▒▒.▒⌠......▒▒...##.##.h h@ O#....▒▒▒..⚑...▒▒..####<####...▒▒⌠....▒▒...# #.# #..ß.▒▒...▒▒.ß..## #.##.....▒▒▒▒▒......# #.##.#####.h hy A# #.h h h hu( `.g⚑h h ) &3h h61 W⚑⚑h hh3 h h##. . ### #.. ..... ▒▒▒▒▒...  ▒▒...▒▒.ß( ▒▒....⌠▒▒..▒▒...⚑..▒ ▒..# h h #.▒▒⌠▒ ▒.##########.▒.......▒▒ ▒.....▒.......'..)▒▒▒▒▒..>▒.#.##.####.#g▒..▒▒.▒.#.##†##.##.▒▒.▒⌠......▒▒...##.##......▒▒▒..⚑...▒▒..####<#######...▒▒⌠....▒▒...# #ß.▒▒...▒▒.ß..#h hh## ▒▒▒▒▒##h hh hbg.gh h&4h h;⚑h hh h6 .##. . ### #.. ..... ▒▒▒▒▒...  ▒▒...▒▒.ß( ▒▒....⌠▒▒.h h6 O.▒▒...@..▒ ▒..#  #.▒▒⌠▒ ▒.##########.▒.......▒▒ ▒.....▒.......g..)▒▒▒▒▒..>.h h7 ####.#.▒..▒▒.......▒.#.##†##.##.▒▒.▒⌠......▒▒...##.##......▒▒▒..⚑...▒▒..####<####h h*8 ###...▒▒⌠....▒▒...# #ß.▒▒...▒▒.ß..###h hV: h hC Wg'⚑h hD &5h hHL h h\P d _There is a faded altar of an unknown god here.h h _A goblin comes into view. It is wielding a +0 dagger.There is a faded altar of an unknown god here.  This altar belongs to (a) Nemelex Xobeh, (b) Jiyva or (c) Ashenzari, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.h hRx ⚑Okay, then.h h&h hWh h< _h hbh hNk ⚑Unknown command.h h1h hKh h _Press < or > to pray at altars.h hg|  ##. . ## #....... # .... ▒▒▒▒▒... #. #h h| ...▒▒.ß(.# #. #...⌠▒▒...# #. #..▒▒...⚑..▒ ▒..# #. #⌠▒ ▒.#######.▒.#####.▒g......▒▒ ▒......##.h hE} y ▒.......'..)▒▒▒▒▒..>▒.#.##.##. ####.#.▒..▒▒.......▒.#.##†##. #.#.▒▒.▒⌠......▒▒...##.##.h h}  #....▒▒▒..⚑...▒▒..####<### ###...▒▒⌠..# #.# #..ß.▒▒h h} ß..## #.### #.....▒▒▒▒▒......# #.##.h h4 h h e.g⚑h h -6 _h hȏ (⚑h h> h hR ##. .  # .. .... # .... ▒▒▒▒▒... # #.. ▒▒...▒▒.ß(.# # #.. ▒▒....⌠▒▒...# # #..▒▒...⚑..▒ ▒..# # #.▒▒..@...⌠▒ ▒.# ▒.#####.▒.g.....▒▒ ▒......## ▒.'..)▒▒▒▒▒..>▒.#.##.## ####.#.▒..▒▒.▒.#.##†## #.#.▒▒.▒⌠......▍h h▒...##.## #....▒▒▒..⚑...▒▒..####<  ###...▒▒⌠....▒▒...# #.# #..ß.▒▒...▒▒.ß..## #. #.....▒▒▒▒▒......# #.##h h[h h⚑g.⚑h h~77Freezeh hľh hh h<  You scratch the goblin.h h[ e)h hD a68Freezeh hv=⚑h hJ _You kill the goblin!h hn⚑h hH _No target in view!h h ' h h)( h h- =⚑h h0 H _No target in view!h hk h hl h hs (⚑h hu H _No target in view!h h[ .......  .... ▒▒▒▒▒...  #...▒▒.ß(.#  #...⌠▒▒...#  #..▒▒...⚑..▒ ▒..#  #.▒▒.)....⌠▒ ▒.#####▒.#####.▒..@....▒▒ ▒...... ▒.......'..)▒▒▒▒▒..>▒.#.##. ####.#.▒..▒▒.......▒.#.##† #.#.▒▒.▒⌠▒...##. #....▒▒▒..⚑####< ###...▒▒⌠.h hN.# #. #..ß.▒▒...▒▒.ß..## #.# #.....▒▒▒▒▒......# #.#####..........# #..h h h hN -9 _h hh hoh h...... .... ▒▒▒▒▒... #...▒▒.ß(.# #...⌠▒▒...# #..▒▒...⚑..▒ ▒..# #.▒▒.)....⌠▒ ▒.#####▒.#####.▒.......▒▒ ▒...... ▒.......'.@)▒▒▒▒▒..>▒.#.##. ####.#.▒..▒▒.......▒.#.##† #.#.▒▒.▒⌠......▒▒...##. #....▒▒▒..⚑...▒▒..####< ###...▒▒⌠....▒▒...# #. #..ß.▒▒...▒▒.ß..## #.h h{ #.....▒▒▒▒▒......# #.#####..........# #...........##...#####..####h h:⚑h hL'40h hTh hBh h .. .... .... ▒▒▒▒▒... #.. ▒▒...▒▒.ß(.# #.. ▒▒....⌠▒▒...# #..▒▒...⚑..▒ ▒..# #.▒▒.)....⌠▒ ▒. ▒.#####.▒.▒▒ ▒ ▒h h.'@.)▒▒▒▒▒..>▒.#.## ####.#.▒..▒▒.▒.#.## #.#.▒▒.▒⌠......▒▒...## #....▒▒▒..⚑...▒▒..#### ###...▒▒⌠....▒▒...# # #..ß.▒▒...▒▒.ß..## # #.....▒▒▒▒▒......# #h h #####.# # .##...#####..h h>h h&1h hQ⚑⚑h hVh h= .. .... .... ▒▒▒▒▒... #.. ▒▒...▒▒.ß(.# #.. ▒▒....⌠▒▒...# #..▒▒...⚑..▒ ▒..#h h^ #.▒▒.)....⌠▒ ▒. ▒.#####.▒.▒▒ ▒ ▒.@..)▒▒▒▒▒..>▒.#. ####.#.▒..▒▒.▒.#. #.#.▒▒.▒⌠......▒▒... #....▒▒▒..⚑...▒▒..h h ###...▒▒⌠....▒▒...# #..ß.▒▒...▒▒.ß..##  #.....▒▒▒▒▒......#  #####..#  .##...#####..h hqh h&2h h(⚑h hKQ _There is an open door here.h h  ..... .... .... ▒▒▒▒▒... #..ß ▒▒...▒▒.ß(.# #.. ▒▒....⌠▒▒...# #..▒▒...⚑..▒ ▒..# #.▒▒.)....⌠▒ ▒. ▒.#####.▒.▒▒ ▒ ▒'..)▒▒▒▒▒..>▒.#.h h #.#.▒..▒▒.▒.#. #.#.▒▒.▒⌠......▒▒... #....▒▒▒..⚑...▒▒.. ###...▒▒⌠....▒▒...# #..ß.▒▒...▒▒.ß..## #.....▒▒▒▒▒......# #####.....# .##...#####..h h P⚑⚑h h` -3 _h h =⚑h hP h h  ....... .... ......▒▒▒▒▒... #..ß.▒▒...▒▒.ß(.# #...▒▒....⌠▒▒...# #..▒▒...⚑..▒ ▒..# #.▒▒.)....⌠▒ ▒. ▒.#####.▒.▒▒ ▒ ▒h h5 .'..)▒▒▒▒▒..>▒.# #####.#.▒..▒▒.▒.# #.#.▒▒.▒⌠......▒▒ #....▒▒▒..⚑...▒▒.. ###...▒▒⌠....▒▒...#h h  #..ß.▒▒...▒▒.ß.. #.....▒▒▒▒▒...... #####....... .##...#####..h h+ 9⚑h h &4h hf h hz h h ....... .... ......▒▒▒▒▒... #..ß.▒▒...▒▒.ß(. #...▒▒....⌠▒▒... #..▒▒...⚑..▒ ▒.. #.▒▒.)....⌠▒ ▒. ▒.#####.▒.▒▒ ▒ ▒.'..)▒▒▒▒▒..>▒.h h+ ! #####.#.▒..▒▒.▒. #.#.▒▒.▒⌠......▒▒ #....▒▒▒..⚑...▒▒.. ###...▒▒⌠....▒▒... #..ß.▒▒...▒▒.ß.. #.....▒▒▒▒▒ #####..... .##...#####h hQ:⚑h h&5h h[⚑⚑h hh h?3\ . ....h h3 ......▒▒▒▒▒... #..ß.▒▒...▒▒.ß( #...▒▒....⌠▒▒ #..▒▒...⚑..▒ ▒ #.▒▒.)....⌠▒ ▒ ▒.#####.▒h h3.▒▒ ▒ ▒.'..)▒▒▒▒▒..>▒h hy4F #####.#.▒..▒▒.▒ #.#.▒▒.▒⌠......▒▒ #....▒▒▒..⚑...▒▒ ###...▒▒⌠....▒▒ #..ß.▒▒...▒▒.ß #.....▒▒▒▒▒ #####.... .##...#####h h;?'⚑h h?&6h hEGA⚑h h` . .... ......▒▒▒▒▒... #..ß.▒▒...▒▒.ß #...▒▒....⌠▒▒ #..▒▒...⚑..▒ ▒▒ #.▒▒.)....⌠▒  ▒.#####.▒.▒▒  ▒.'..)▒▒▒▒▒..> #####.#.▒..▒▒. #.#.▒▒.▒⌠...... #....▒▒▒..⚑...▒▒ ###...▒▒⌠....▒▒ #..ß.▒▒...▒▒.ß #.....▒▒▒▒▒ #####... .##...h h'⚑h ho&7h hM⚑⚑h h>h h}▒. . ▒. ......▒▒▒▒▒#. #..ß.▒▒...▒▒.▒. #...▒▒....⌠▒▒▒. #..▒▒...⚑..▒  ▒. #.▒▒.)....⌠▒ ▒.#####.▒.▒▒ ▒.'..)▒▒▒▒▒.. #####.#.▒..▒▒ #.#.▒▒.▒⌠...... #....▒▒▒..⚑... ###...▒▒⌠....▒▒ #..ß.▒▒...▒▒. #.....▒▒▒▒▒ ##### .##...h hh h)&8h h[⚑⚑h hh h=b  ▒.# .  ▒.# ......▒▒▒▒▒ #.# #..ß.▒▒...▒▒ ▒.# #...▒▒....⌠ ▒.# #..▒▒...⚑..▒ ▒.# #.▒▒.)....⌠▒ ▒.#####.▒.▒▒ ▒.'..)▒▒▒▒▒ #####.#.▒..▒▒ #.#.▒▒.▒⌠ #....▒▒▒..⚑... ###...▒▒⌠.... #..ß.▒▒...▒▒ #.....▒▒▒▒▒ ##### .##...h h-k b⚑9h hl :⚑h hn h hJh h'h hh h,h hXh hdh hh hIh hh hh h,h hh h h hC",h h"h h#h h"%h h_%h h%h h&h h(,h hz(h h*h h^+,h h+h hF-h h.,h h/h h0h h7J>#..#.#.#.#.▒.###58.7 (9▒.#▒.#▒.# ....... ▒.# ......▒▒▒▒▒.#.#▒.#▒▒....⌠▒▒.# #..▒▒...⚑..▒▒.# #.▒▒.)....⌠▒h h<;⚑h h=/9.7 (10.0)h hAh hD; _Found a stone staircase leading down.h hK4h hh hGh hG h hBh h,h hQh hh h,h h$h hfh hh hh h8h hsh h# . .###.. ###<##.ß.#####>##..###..........##63.7 (4.0)h hD###.##▒▒.#h hr ▒.# ▒.#h h| ▒.# ....... .h h%h hX%+4.7 (5h h)h h+; _Found an escape hatch in the ceiling.h h0L 4h hzM h hN h hV q78 M# #.  .## .. ###<# #. #.ß.∩####>##..##.....@....#0h hV V#.####.###.....#.#.#..#.#h h\ h ha +5.7 (1h ha h h;d 4 _Found Iwadeib's Weapon Shoppe.h ht4h hh hzh hV,h hnh hcR  There is a stone staircase leading down here.h hh h! _h hQh h_h hh hh hh hh h,h h&h hh h,h hdh hh hF,h hh hh h,h hh hh hIX##### )..# # #.####..#.#. #.@)......73.7 (8#.###.####ß##.....####<# ###.###.ß.∩######>##..####..........##h h#.####.###....#.# ##.#h hh h%+4.7 (9h hh h # _Found a whip.h h>##### #)..# #.# #.####..#.#.#. #..@......###.###.####ß#..##.....####<# ###.###.ß.∩ ######>##..## #.#..........# #.#.## h hh hE+5.7 (1h hh h>x _You see here a +1 dagger of venom.h hBh hC&6h heHh hJN _w - a +1 dagger of venomh hPh h%XuDrop what?23/52 slots (_ for help) Hand Weapons (select all with ))  b - a +0 short sword of venom  w - a +1 dagger of venom Armour (select all with [)  a - a +0 robe (worn)c - a +0 scale mail  n - a +0 leather armour Jewellery (select all with "=) h hX  k - a +4 ring of slaying (worn)  r - an amulet of magic regeneration (worn) Scrolls (select all with ?)  e - 2 scrolls labelled QINUWN XEEFF  g - 4 scrolls labelled ZOEJAO KYIPN  m - 2 scrolls labelled NICOSE UCZUUH  o - a scroll labelled TAOHE PECU  q - a scroll labelled JAHECU BI LITE  s - a scroll labelled NOKIGOKKON  v - a scroll labelled NAOPOO WIXKAWU h hXPotions (select all with !)  d - a potion of magic  f - a white potion h h Y[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit h h6YLetters toggle [.|Space] toggle selected[top]h hoh(1 turn)+[Enter] accept (1 chosen)h h+h h8QBooper the ChillerRevenantHealth: 37/37 ========================Magic: 6/6========================AC: 2Str: 11###### EV: 11Int: 16h h:;)..# #. SH: 0Dex: 9# #.####..#.#. XL:  4 Next: 76% Place: Dungeon:3#. #..@......## Eq: ..[...."=. Time: 2676.7 (0.0)#.###.####ß#..#-) Claws#.....####<#Cast: Freeze###.###.ß.∩## Memories (1) #####>##..###.#..........##.#.####.###....#.# ##.# _Found an escape hatch in the ceiling. _Found Iwadeib's Weapon Shoppe. _There is a stone staircase leading down here. _Found a whip. _You see here a +1 dagger of venom. _w - a +1 dagger of venomh h:+7.7 (1h h?h h)9 _You drop a +0 short sword of venom.h hzY  Adjust (i)tems, (s)pells, or (a)bilities? h h^ h h] page down [PgUp|<] page up [Esc] exit[top]h hh h)Booper the ChillerRevenantHealth: 37/37 ========================Magic: 6/6========================AC: 2Str: 11###### EV: 11Int: 16)..# #. SH: 0Dex: 9# #.####..#.#. XL:  4 Next: 76% Place: Dungeon:3#. #..@......## Eq: ..[...."=. Time: 2677.7 (0.0)#.###.####ß#..#-) Claws#.....####<#Cast: Freeze###.###.ß.∩## Memories (1) #####>##..###.#..........##.#.####.###.... hH#.# ##.# _Found a whip. _You see here a +1 dagger of venom. _w - a +1 dagger of venom _You drop a +0 short sword of venom.  Adjust (i)tems, (s)pells, or (a)bilities? Okay, then.h h;h h. _h hv h h h h h hػ h hh}_You see here a +1 dagger of venom. _w - a +1 dagger of venom _You drop a +0 short sword of venom.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust (i)tems, (s)pells, or (a)bilities? h h$ h ha Adjust which item? Hand Weapons (go to first with ))  w - a +1 dagger of venom Armour (go to first with [)  a - a +0 robe (worn)c - a +0 scale mail  n - a +0 leather armour Jewellery (go to first with "=)  k - a +4 ring of slaying (worn)  r - an amulet of magic regeneration (worn) h h \Scrolls (go to first with ?)  e - 2 scrolls labelled QINUWN XEEFF  g - 4 scrolls labelled ZOEJAO KYIPN  m - 2 scrolls labelled NICOSE UCZUUH  o - a scroll labelled TAOHE PECU  q - a scroll labelled JAHECU BI LITE  s - a scroll labelled NOKIGOKKON  v - a scroll labelled NAOPOO WIXKAWU Potions (go to first with !)  d - a potion of magic  f - a white potion h h( = h - a green potion  i - 2 metallic golden potions h hf [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h<h h6Booper the ChillerRevenantHealth: 37/37 ========================Magic: 6/6========================AC: 2Str: 11###### EV: 11Int: 16)..# #. SH: 0Dex: 9# #.####..#.#. XL:  4 Next: 76% Place: Dungeon:3#. #..@......## Eq: ..[...."=. Time: 2677.7 (0.0)#.###.####ß#..#-) Claws#.....####<#Cast: Freeze###.###.ß.∩## Memories (1) #####>##..###.#..........##.#.####.###....#.# h;49m ##.# _You drop a +0 short sword of venom.  Adjust (i)tems, (s)pells, or (a)bilities? _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? w - a +1 dagger of venom  Adjust to which letter? (? for menu, Esc to quit)h h h h h h h h  _Okay, then.(i)tems, (s)pells, or (a)bilities?   w - a +1 dagger of venom  Adjust to which letter? (? for menu, Esc to quit) _b - a +1 dagger of venomh h^ _h hÞ###.##### #.h h6# )..# .## ..# #.####..#.# ..#. #..).@....# ##.8.7 (1h h#.###.####ß#..# #.#.....####<# ##h h###.###.ß.∩. ###.#####>##..##.#.#..#..#ß...#.###.####.###.... ..#.# .# ..> h hɡh h_h hhh hb   bat (wandering)bh hx+9.7 (2h hٳh hڶ; _Found a stone staircase leading down.h hh hh h޶h hZ _A bat is nearby!h h 4h hh hR _No reachable target in view!h h!  ##  #.  ##### #. #  )..# .##  # #.####..#.#  h h #. #..).@....#  #.###.####ß#..#  <# #  ∩.  #####>.#.  h hۓ P...  .. b.  h h I#.# .# ..>  #.#h h*  ##  #.  ##### #. #  )..# .##  # #.####..#.#  #. #..).@....#  h hp+ (#.###.####ß#..#  <# #  ∩.  #####>.#.  ...  .. b.h h+  #.# .# ..> #.#h h3 h hM4 h h7: h h= Z _A bat is nearby!h hOv ## #. ##### ##. # )..# #.## ...## #.####..#.# .#. #..)..@...# ##.##.###.####ß#..# #.##.....####<# .# #.###.###.ß.∩. ####.######>##..##.#. #.#.#ß... #.####.####.###.... b.#.# #.# ..> h hVy h hz 380.7 (1 _h h! h h6 h h'4## #. ##### ##. ### )..# #.## .....## #.####..#.# .h hE(b#. #..)...@..# ##.##.###.####ß#..# #.##.....####<#..# #.###.###.ß.∩.ß.# ###.######>##..##.#..##.#.#ß...#h h(#.#b   bat (wandering)#.####.###.....b.h h(#.# #.#...> h h-,h h.h h31.h h4&1h h9h h;h h###. ##### ##. ####)..# #.###.. ...#### #.####..#.# ......#. #..)......# ##.####.###.####ß#@.# .##.....####<#..# ..###.###.ß.∩bß.# ###.########>##..##.#..# #......#..........#ß...# #.######.####.###.......  # b   bat #.# ##.#...>##.# ..... ##.# #h hh h[h h&2h hlh hQ _The bat closely misses you.h hg} ###. ##### ##. #### )..# #.###.. ...#### #.####..#.# .... #..).....##.######.####ß# ....####< #...##.###.ß.∩bß###.########>##..##.#.................#ß.#########.###.......  #.# ##.#...> ......#.......▒.##h h g.h h &3h h h h\ h h4h hwh hH _No target in view!h h4h hgh h<H _No target in view!h h ####. ###### ##. #### #)..# #.###.. ...##### #.####..#.# .......#. #..)......# ##.####.###.####ß#..# .###.#.....####b#..# ...###.###.ß.∩.ß@# ###.########>##..##.#..# #.......#..........#ß...# #.######.####.###.......  #. #.# ###.#...>#.#.# #...... #. b   bat#.# #.......#h hR /.▒.## ...#### #.▒▒.# ##h h  5<#bh h 74Freezeh h h h1 : _The bat hits you but does no damage.h h;. ,h h4 &b.h h~5 `5.6 (0.9Freezeh h; h h> t _You closely miss the bat. The bat hits you but does no damage.h h Y ##  #.  ##### ##. ### #  )..# #.###.. ...### # #.####..#.# ..... #. #..)...b..#h h \#.### #.###.####ß#..#### #.....####<#@.# #.. ###.###.ß.∩.ß.# ###.### #####>##..##.#..# #..... #..........#ß...##.######.####.###....... # #.# ###.#...> # #.# #...... #h h  #.# #....... # ▒.## ...#### h hn h h\ h h\ &.bh hۋ m36-6.6 (1.0Freezeh h h hh ' _The bat hits you.h h2 9  You scratch the bat.h h:9 i.h h)= {-77Freezeh hB h h"E G _You kill the bat!h hRh hDSh hWh hZH _No target in view!h h24h h;h hH _No target in view!h h;2##.##### ##. #### )..# #.###.. ...### #.####..#.# ..... #. #..)......# ##.## #.###.####ß#..# #. #.....####<#..# #.. ###.###.ß.∩@ß.####.#######>##..##.#..# #..... #..........#ß...#h h33 #.#### #.####.###........  #.# ###.#...>! #.# #......... #.# #......... ▒.## #...#####. ▒▒.#h h h h[ &8h hh h4_ _Found a metallic golden potion.h h ## #. ##### ##. ### # )..# #.###.. ... # #.####..#.#  #. #..)......# ##. #.###.####ß#..# #.h ho #.....####<#..# # ###.###.ß.@.ß.# ###. #####>##..##.#..# # #..........#ß...# #. #.####.###........ #.# ###.#.>! #.# #......... #.# #......... ▒.## #...#####.  ▒▒.#h h!h h"&9h h(h h,k _There is an entrance to Iwadeib's Weapon Shoppe here.h h>h hoF`Welcome to Iwadeib's Weapon Shoppe! What would you like to do?  a -  6 gold a +0 clubb -  15 gold 2 poisoned darts  c -  39 gold a +0 falchion  d -  45 gold a +0 long sword  e -  470 gold a +6 long sword of protectionf -  39 gold a +0 mace h hGx g -  305 gold a +1 rapier of speedh -  39 gold a +0 short sword  i -  2 gold 2 stones  j -  39 gold a throwing net You have 164 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listh hb $  After the purchase, you will have 149 gold pieces.[Enter] buy shopping listh h[h hldh hAn##Booper the Chiller#.Revenant##### ##. ####Health: 36/37 =======================-)..# #.###.....# Magic: 6/6========================h hMo# #.####..#.#.... AC: 2Str: 11#. #..)......###.# EV: 11Int: 16#.###.####ß#..##.# SH: 0Dex: 9#.....####<#..##. XL:  4 Next: 77% Place: Dungeon:3###.###.ß.@.ß.####.# Eq: ..[...."=. Time: 2689.6 (0.0)#####>##..##.#..#h ho#.... -) Claws#..........#ß...##.### Cast: Freeze#.####.###........h hoYMemories (1) #.# ###.#...>!#.# #.........h ho#.# #.........▒.## #...#####.▒▒.#h hpYou scratch the bat. _You kill the bat! _No target in view! h hYp_No target in view! _Found a metallic golden potion. _There is an entrance to Iwadeib's Weapon Shoppe here.h h{4h h$h hd h hZ_You can access your shopping list by pressing '$'.h hx4h hh hwh hF37= _h h,h hh hh h,h hM ,h h!h h#h hR&h h&h h'h h/*h h -h hr-:=h h.h h0h h3,h hC4h h7h h9,h h&:h h=R  There is a stone staircase leading down here.h h@6 _h h}Ah hD,h hiFh hKw _i - 3 metallic golden potions (gained 1)h h\)..# #.###.. ...####.# ##.####..#.# J.. ........# # . #..)......# .?. ##.###..### .###.####ß#..# .. #.###..##. .....####<#..# .. #....^..# h h~^##.###.ß.∩.ß.# .# ###.###.###. ##>##..##.#..# .# #..........< ........#ß...####.# #.#####.#### ###.###.........@.####. #.# #.# ###.#...>........# #.# #h h_#.# #...........#### #.# #.# #.........#.# #.#▒.## #...#####.#.# #..▒▒.# #...# .# # ##.J   endoplasm (asleep)▒.# #... .# . ##▒.# #... .# #.▒.# #....... ....h h_ #.h hAn 98.6 (9  An endoplasm comes into view.9.6 (10.0)h h|x| _Found a scroll labelled NICOSE UCZUUH.h h1*##### ##. #### #.# #.)..# #.###........ ...####.# #.  #.####..#.# .J.. ........# #.  #..)......# ..?. ##.###..# ###.####ß#..# ... #.###..## ....####<#..# #.. #....^..## #.###.ß.∩.ß.# #.# ###.###.###.# h hֽ#>##..##.#..# #.# #..........<. .......#ß...####@# #.#####.####. ##.###...........####. #.# #.#.# ###.#...>........# #.# #.#.# #..#### #.# ###.# #.........#.# #.#  h h ▒.## #...#####.#.# #..  ▒▒.# #...# #.#.#h h{##.▒.# #... ..# #. ###▒.# #... .# #.h h?h h3700.0)h hh hh h#i #.  ##### ##. ###...####  )..# #.###........ ...########..#.# ..J... ........#  #..)....?. ##. ###.####ß...# #.###..##. ....####<#.. #....^..# #.###.ß.∩.ßh h0##.###.###.# #>##..##.#..# .........< .......#ß...####.# #.#####.### ##.###...........####. ###.#...>...................##### ###.# #.........#.##.## #...#####.#.#h h:.▒# #.#.##...# #. ###h hzh h&1h hrh hh h ##### #.# ##.## ##### ##. .###...####  )..# #.###............########..#.#...J... ........#  #..)......# ...?. ##. ###.####ß...#####.###..##. ....####<#.......#....^..# #.###.ß.∩.ß##.###.###.# h h ##>##..##.#..# .........< .......#ß...####.# #.#####.### ##.###...........####. ###.#...>................#######.# ......#.#.#####.#.#.▒# #.#.##.h h~<2h hxh hQh h?1  #.#...### ### ### #.# ##.## ##### ##.#.###...#####  )..# #.###............########..#.#...J............#  #..)......##...?.# ##.#. ###.####ß#..# #...#####.###..##. ....####<#.......#....^..# #.###.ß.∩.ß#####.###.###.# h hI2 #>##..##.#..# .........< .......#ß...####.# #.#####.### ##.###...........####. ###.#...>..............##### ###.# .....#.####.h h: h hK; &3h hB h hD h h\? ]..## #.#...## ### ### #.# ##.## h h,@ P##### ##.#.###...######  )..# #.###............########..#.#...J............#  #..)......##...?.# ##.#. ###.####ß#..# #.@.#####.###..##. ....####<#..# ##.......#....^..# #.###.ß.∩.ß#####.###.###.# #>##..##.#..# h h@ $.........< .......#ß...####.# #.#####.### ##.###...........####. ###.#...>..............##### ###.# .....#h hPJ <4h hrQ h h+S h h#,#### ..## #.#...## ### ### #.# ##.## ##### ##.#.###...######  )..# #.###............########..#.#...J............#  #..)......##..@?.# #. ###.####ß#..###...#####.###..##. ....####<#..# ##.......#....^..# #.###.ß.∩.ß#####.###.###.# #>##..##.#..# .........< .......#ß...####.# #.#####.### h h%##.###...........####. ###.#...>...........##### ##h hYh h675Freezeh h"h h$h hJJ    An endoplasm comes into view. _Found a scroll labelled NICOSE UCZUUH.  The helpless endoplasm fails to defend itself.  You scratch the endoplasm.  The endoplasm is moderately wounded.  The endoplasm freezes you.h h]35--6.5 (0.9h h'h h*1 _You are frozen. You resist.h h<  You claw the endoplasm!h hi.h h*6/38--97.5 (1.0 _You are frozen. You resist.claw the endoplasm! _You kill the endoplasm!  Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!need to enable at least one skill for training.h hC/  --more--h hh h M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   g - Spellcasting   2.0   3.6  -1      h h     b - Unarmed Combat   3.0   3.4  +1   h - Forgecraft   0.0   1.4  -2       i - Ice Magic   5.0   5.0  +1   c - Short Blades   0.0   1.2  -1  h h            h h;3 d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2  h h                                h h !            h h                     h h ,    You need to enable at least one skill.[?] Help[=] set a skill target  h h![/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh h= b + Unarmed Combat 3.0h hJ TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh h{ <[?25h[?0c0 h h" h hR [?25l[?1ch hwU4.0  +1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsh hh hh h##### Booper the Chiller#...## Revenant#.#... Health: 36/38 ======================--### ####.#### Magic: 6/6========================#.# ##.###.# #. AC: 2Str: 11 ##### ##.#.###...###### #.# #. EV: 11h hOInt: 16  )..# #.###............####.# #. SH: 0Dex: 9#.####..#.#................# #. XL:  4 Next: 79% Place: Dungeon:3#..)......##..@?.# ##.###..###. Eq: ..[...."=. Time: 2707.5 (1.0) ###.####ß#..###...#####.###..##.# -) Claws ....####<#..# ##.......#....^..## Cast: Freeze h h)#.###.ß.∩.ß.# #.######.###.###.# Memories (1) #>##..##.#..# #.# #..........<. .......#ß...####.# #.#####.####.  ##.###...........####. #.# #. h hw#.# ###.#...>........# #.# #. #.# #...........#### #.# ##  h h2 H_You are frozen. You resist.  You claw the endoplasm! _You kill the endoplasm!Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training.h hl CFreezeh h D _h ht _h h7=h hh h,h h) h h!,h hT#h h%h h2&_38==h h'h h)h h+h h,h h,h h0,h h1h hM4~ _m - 3 scrolls labelled NICOSE UCZUUH (gained 1)h h5h h>6h h6h hm:h h;h hk<:=h h<h h?h h(@,h hRAh hBh hID,h hDh h_Fh hGh hGh htHh hIh hJh hRKh hKh hMh hPXh hRBh hTh hU,h h8Vh hWh h=Xh h{Xh hXh hj\h hR^,h h^h h`h h$e,h h1fh hgh hbih hih hjh hkh hn,h hnh hEph hqh hqh hrh hul  You see here a +0 short sword of venom.h hZvh hv6 _h hKxh hy,h hzh hF}h h%~h h~h hh hh h,h hh h}h h$,h hh hѐ<  You see here a +0 whip.h hȒh h? _h hh hh h,h hٗh h h h,h h@h h<h h,h hh hh hh hWh hh hh h?h h,h h4h hܯ,h hh h,h h_h hh hR  There is a stone staircase leading down here.h hh h _h h)h hh h,h h h hh h,h h|h hHh h$,h hh hh h\,h hh hfh h,h h4h hh h,h hh hh ho,h hh hEh he,h hh hh ht,h h#h hh h?,h hh h0h hJ,h hh h1h h&,h hh hHh hBh h*h hI,h hh hh h,h hdh h#.# #.# ###.#..#.# #.# #....##.# #.# #. ##..▒ ▒.## #... #..▒▒ ▒▒.# #...#h h #.#▒ ▒.# #...  #.▒ ▒.# #...  #.▒ ▒.# #... #@▒ ▒.# ...59.5 (52.0) #.+ #.# #..ß ##▒ ▒.# #... ▒.# #..▒h h ▒.# #.▒▒ ▒.#####.▒ ▒.......' #####.#.▒h hM #.#.▒▒h hh hh hh hV='...⌠▒.$..▒.....▒.⌠.⚑▒....▒..▒▒▒▒▒60.5 (1.0) _You open the door.  Found 11 gold pieces. _Found a sparkling altar of Nemelex Xobeh.h hP #.# #.# #...##.# #.# #.##..▒▒▒▒.## #...###..▒▒..▒▒.# #...# #.#▒....▒.# #... #.▒▒g⌠.⚑▒.# #... #.▒.....▒.# #.....#.▒....▒▒.# .#.@...⌠▒#.# #..ß##▒.$..▒▒.# #...▒ .....▒.# #..▒▒▒.⌠.⚑▒.# #.▒▒.....▒.#####.▒..▒..▒▒.......'.. g   hobgoblin (asleep)▒▒▒#####.#.▒.. #.#.h hQ [#...h hO[ k  A hobgoblin comes into view.h h^\ &1h h@a h hd | _Found a blossoming altar of Fedhas. _There is an open door here.h h #.# #.# ###.#...>.# #.# #.##.# #.# #......##..▒▒▒▒.## #...####..▒▒..▒▒.# #...#h h 9#.#▒....▒.# #... #.▒▒g⌠.⚑▒.# #... #.▒.....▒.# #.#.▒@...▒▒.# .....#.'...⌠▒#.# #..ß##▒.$..▒▒.# #.▒.....▒.# #.▒▒.⌠.⚑▒.# #.▒▒.)....▒.#####.▒.▒..▒▒.......'..)▒▒▒#####.#.▒..▒#.#.▒▒.h h׽ h h9 j.ggh h 72Freezeh hO A _The hobgoblin shouts!h h h h -3.4 (0.9h h h h _You barely miss the hobgoblin. The hobgoblin misses you.h hWh h-X35--4.3h hh h!m _You closely miss the hobgoblin. The hobgoblin hits you.h ho  You scratch the hobgoblin.  The hobgoblin is moderately wounded.h hnc2----5.2h hh h- _The hobgoblin hits you.h h5  You scratch the hobgoblin.  The hobgoblin is heavily wounded.h h6-6.2 (1.0h h<h h?W _The hobgoblin closely misses you.h h  You scratch the hobgoblin.  The hobgoblin is severely wounded.h h a0----7h h h h - _The hobgoblin hits you.h h ?  You scratch the hobgoblin.h h ]†h h i818.1 (0.9Freezeh h h h| M _You kill the hobgoblin!h hX14h h8h hR<H _No target in view!h h3 .#.# #.# #.......##.# #.# #.##..▒▒▒▒.## #...#####..▒▒..▒▒.# #...# #.#▒....▒.# #... #.▒▒.⌠.⚑▒.# #... #.▒†....▒.# #.......#.▒....▒▒.# ......▒#.'.@.⌠▒#.# #..ß.▒▒##▒.$..▒▒.# #...▒▒. ▒.....▒.# #..▒▒..▒▒.⌠.⚑▒.# #.▒▒.)....▒.#####.▒....▒▒..▒▒.......'..)▒▒▒#####.#.▒..▒▒h h4!j #.#.▒▒.▒⌠#....▒▒▒.h h(h h)49.1 (1.0 _h h0h h2h hV  ###..▒▒▒▒.######..▒▒..▒▒. #▒.... ▒▒.⌠.⚑#.▒†........h hW #.▒....▒▒.# ▒'...⌠▒#.# #..ß.▒##▒.@..▒▒.▒▒. ▒.....▒▒▒.▒.⌠.⚑▒▒.) ▒....▒.#####.▒...###...▒▒⌠ h h^ h h<_ '70h hd h ho h ho @1=-h h/p $1.1 (2h ht h hv ? _You now have 175 gold pieces (gained 11).h h ##..▒▒▒▒.######..▒▒..▒▒. #▒.... #.▒▒.⌠.⚑#.▒†....▒h he`.....▒....▒▒.# ▒#.'...⌠▒#.# #..ß.▒##▒....▒▒.▒▒. ▒.@...▒▒▒.▒.⌠.⚑▒▒.) ▒....▒.#####.▒...h h▒..▒▒.......'..)▒#..ß.▒▒ h hFA2.1 (1h hh hh h4h hюh hXh hh h3Xh hh hĕh hb2==h hԗh hٙ,h hFh h,h hh h",h hh h(h h_O3=h h h h[,h hh hӤ,h h,h h,h hƧh hUh h[4=h hh hh h`h hͭh hh hzh hh hh h[h hh hL#5h h}F==h hKh h,h hh hk,h hh hzh hO6=h h>h h,h h[h h,h hKh h',h hh h'h hqL7=h hh hW,h hsh hh hh hqh hh hh h<h hh h|38==h hh hh hh hWh h  There is a fountain of clear blue water here.  You briefly stop to clean your claws.h h6 _h h9h hAh h,h hh h/h hTh h:=h hMh h@  There is an open door here.h hh h _h h#h hh hh hh hLh hAh hh h;h hh hh h,h hh hh hk,h hh hh h`,h hh hh h(h hSh hh hmh h,h hh h h h h hF h h h h h h h h h hWh hh h8,h h/h hh hz,h hh hPh h,h h~h hzh hh h'h hh hh hh hh hf h hl!h h",h h7#h h%h hW&h hs&h h&h hC(h h*,h h*h h,h h-h h-h h.h hO/h h0,h hh1h h*3h h3h h3h h4h h5h h@6h he6h h6h h8h h8,h h8h h9h h:,h h;h h;h h^=,h h@>h h1Ah huDBh hCFh hFh hGh hI,h hVI,h hJh hJh haK,h hKh hLh hM,h hMh h?Oh hqP,h hQh hKUh hW,h hXh h$[h h]h hC]h h_^h hch hi.###...........####. #.# #.#. .# ###.#...>........# #.# #... .# #...........#### #.# ###. .# #.........#.# #.# ## .## #...#####.#.# #.. # ▒.# #...#####.#.# ##. # h hi▒.# #.........#.# . ##### ▒.# #...####..#.###### #... ▒.# #..........@.....# #.### ▒.# #......▒▒▒▒▒......g #.# #.# ##..ß.▒▒...▒▒.ß(.## #.# h hig▒.# #...▒▒....⌠▒▒...# #.# ▒.# #..▒▒...⚑..▒ ▒..# #.# h hik▒.# #.▒▒.)....⌠▒ ▒.#######.# g   hobgoblin (asleep) ▒.#####.▒.......▒▒ ▒......##.# ▒.......'..)▒▒▒▒▒..>▒.#.##.##.# h hojV#####.#.▒..▒▒.......▒.#.##†##.###h hut1835.1 (63.0)h ht,6.1 (64h hn{)⚑h h\ _A hobgoblin comes into view.h h_W⚑h hfh h:hh h.. #.#  ###.#...>........# #.#  #....#### #.#  #...#.# #.#  #...#.# #..  #...#####.#.# ##.  #.........#.# . h h #...####..#.######  #..........@.....#  #......▒▒▒▒▒......g #.#  ▒.ß(.## #.#  h h;▒...# #.#   ▒..# #.# h h>8 #.▒▒.) ▒.#  ▒...h h^ )>▒.#.h h} h hi.. #.#  ###.#...>........# #.#  #....#### #.#  #...#.# #.#  #...#.# #..  #...#####.#.# ##. h hŰi #.........#.# .  #...####..#.######  #..........@.....#  #......▒▒▒▒▒......g #.#  h h▒.ß(.## #.#  h h▒...# #.#  ⚑..▒ ▒..# h h>u #.▒▒.) ▒.# h he> ▒...)h h*d>▒.#.h h9⚑h hh hXh h` _A hobgoblin is nearby!h h###...####. #.# #.#. # ###.#...>........# #.# #. # #.....#### #.# ###. h hLA# #.........#.# #.# ##. ## #...#####.#.# #.. #. .# #...#####.#.# ##. #. .# #.........#.# . #####. .# #...####..#.###### #. .# #...@....# #.# h ht~.# #......▒▒▒▒▒......gw #.# .# ##..ß.▒▒...▒▒.ß(.### #.# h h.# #...▒▒....⌠▒▒...# #.# h h.# #.▒▒.)....⌠▒ ▒.#######.# h hyw   dart slug (asleep) .#####.▒.h h▒▒ ▒......##.# g   hobgoblin (asleep) h h?.#.▒..▒▒.h h,▒.#.##†##.#h hk  A dart slug comes into view.h hg.wwgh h17.1 (1.0)h h )⚑h h+ _The hobgoblin shouts!h h+ .####. #.# #.#.  ###.#...>........# #.# #.  #..#### #.# ###..<  #.#.# #.# ##.# # #...#####.#.# #.. #.# # #...#####.#.# ##. #.# # #.........#.# . #####.# # #...####..#.###### #.....# # #.# #.# h h4, # #......▒▒▒▒▒.....g.w. #.# # ##..ß.▒▒...▒▒.ß(.#### #.# # #...▒▒....⌠▒▒...# #.# # #.▒▒.)....⌠▒ ▒.#######.# #####.▒.▒▒ ▒......##.# '..)▒▒▒▒▒..>▒.h hg, U.#.▒..▒▒.▒.#.##†##.#h h/ h hB/ h h8 g.w.⚑h hA9 &8h h@ h hB h hL.####. #.# #.#. ###.#...>.# #.# #.#.#### #.# ###..<##.#.# #.# ##.#  #...#####.#.# #.. #.#  #...#####.#.# ##. #.#  #.h hL4#.# . #####.#  #...####..#.###### #.....#  #.# #.#####  #......▒▒▒▒▒....g.w... #.# h hcMB ##..ß.▒▒...▒▒.ß(.##### #.#  #...▒▒....⌠▒▒...# #.#  #..▒▒...⚑..▒▒  #.▒▒.)....⌠▒ ▒.#######.# #.▒.h hM2▒▒ ▒......##.# #'..)▒▒▒▒▒..>▒.#.##.##.#h hMl #.#.▒..▒▒.▒.#.##†##.#h hOh hPh hVg.w.⚑h hW79Freezeh h]h he_h h o ⚑  You barely miss the hobgoblin.h h .40.0 (0.9h h h h ^ _Your off-hand claw misses the hobgoblin.h h h h fw.⚑h h &9h h h h _You closely miss the hobgoblin. The hobgoblin closely misses you.h hY  You scratch the hobgoblin.  The hobgoblin is almost dead.h ha.w h h -1.9 (1.0h h3h hO _The hobgoblin misses you.h hF?  You scratch the hobgoblin.h hP; †h hfQW  You kill the hobgoblin!h hU.32h hy[h h[!⚑h h^W _The dart slug closely misses you.h hO ~ ⚑ You scratch the dart slug.h h7P -3.8 (0.9h hV h hWY d _The dart slug is moderately wounded.h h"  You barely miss the dart slug.The dart slug is moderately wounded.h hc) ⚑  The dart slug launches a dart at you.h huh hvY34---4.7h h}h h- _The slug dart hits you.h hAD  You claw the dart slug!  h hSB7You kill the dart slug!h hJj.h h@Nu75.6Freeze2h h|U;⚑h h5WZ _You devour the vestiges of the dart slug's existence in your flames.h h|9h h9h h@)⚑h hCH _No target in view!h h@4h hh hSh h% _h hXh h.n5=--h hh h,h hh hܺ,h hfh h,h h9h hh hؽV6=h h,h h־,h h-h hѿ,h h)h hh hL7=h h,h h,h hLh hh h$h hh hY,h hh hUh hf38==h hyh hh hv,h hh hh h,h hh hgh h,h hh hfh h[P=h hh hh h h h-h hh h~h hRh huh hh h}h hZ,h hh h|h h&,h hh hQh hDh hsh hh hoh hBh hVh hh h&h hh hh hh h h hh hh h,h hGh h[h h,h hah hh hjh h,h hS h h' h h ,h h h h)h hk,h hZh hh h,h hh hNh h ,h h\h hh h1,h hh hh h,h hBh hh h h h h hh hih hh h0h h,h hh hh h,h h.h h!h h,h hh hh h h hCh hh hh hh hh hh hh hh hh hh hih he,h hh hh h,h h$h hh hE,h hh h$Bh hTh hh h,h hh hh hYy ▒▒..▒▒.......'..)▒▒▒▒▒ ▒▒▒▒#####.#.▒..▒▒ #.#.▒▒.▒⌠..... #....▒▒▒..⚑... h hA###...▒▒⌠....▒ #..ß.▒▒...▒▒ #.....▒▒▒▒▒. >######........... h h..........##...##927.6 (82.0) ###############.###....÷ #.# ####.# #.# #.# #.# #.# #.# #. h hV#.# #. h h##.# #. #.# #.h h<⚑h h/,8.6 (83h hX :⚑h h 9 _Found an escape hatch in the floor.h h(4h hh hdh hoh hh hh hh hyh hh h,h hh hh h,h hlh hGh hh h=h hh hh h,h hYh h-h hh h/h hh hYP  There is an escape hatch in the floor here.h h2h h _h hh h6 h hR ,h h h h h h; h he h h h h h hh hh hh hh h,h hh ho h h!h h:!h h!h h6'h h(,h he(h h-h ht.h h'/,h h4h hE5h ht5h h5h h:h h;,h h1<h hBP  There is an escape hatch in the floor here.h hCh hXD _h hDh hJh hJ,h hKh hPh h4Qh hbQh hQh h Wh hX,h h9Xh h]h h*^,h h^h hch hxd,h hdh hjh hjh hjh hCkh hph hqh h=qh hqh h%wh hw,h hxh h}h h~,h h~h hh hۄ,h hWh hh hRh hh hh hXh hqh hh hWh hh hh hh hh h6h h,h hh h h hi,h hmh hh h h h7h huh h h h,h hh hh hh hh hHh hh hX,h hh h h h-h hWh hh h3h h6,h hh hh hh hh h9h hg  You see here a hobgoblin skeleton.h hh hT _h hh hh h-h hlh hh hch hh hh hh h-h h,h hh h h h.h hXh hFh hwh hh hh hh hV h h h h h hw h h|h hh hh hh h h hxh hh hmh h-h hh h+h h9 h h#h h%h h%h h&h h)h h*h h+h h~+h h.h h0,h h{0h h3h h4,h h5h hx8h hb9,h h":h h<h h=,h h>>h h@h hsA,h hAh hBDh hD,h hEh hGh hH,h hIh h@Kh hK,h hLh hNh h|O,h hOh hRh hR,h h6Sh hUh hUh hGVh hWh hXh hYh hYh hZh h\h h\h h\h he]h h _h h_h h`h h`h hch h&eh hSeh h;fh h~ih hnBh hoh hp,h hrh hdth hUv,h hxh hyh h{,h hY}h h)h h,h h:h hQh h=,h huh hh h,h hh hjh h[,h hh hޗh hh hęh h$h hah h|,h hh h7h h>,h h|h hh h,h hh hqh h,h h h hh h`,h hh hϾh h,h hRh hh h,h hnh h..###.......###.#.#  .## ##.....## #.#.#  .# #....## #.#.#  .## ##.#.## #.#.#  #.###..#.######.#.#  ##.....#.##..)..#.#  ##.#..#.##.#####.#  ###.#..#.##.#####.#  ................@.#  3013.6 (85 ##.###.##........##  ##.###.##...####.#  ............# #.#  ...###.###..# #.#  ...........)# #.#  .<h h[40m#####.#...####.##  .## #......))...#  .# #.#########.#  h h9h hE _Done exploring.h h  4h hm h hZ5 ...0.0)........h hE: h h< E _Done exploring.h h[[?25h[?0c  Search for what [Enter for "."]? h hk [?25l[?1ch h&{ h h~ 38 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] h hT~ < a - [D:3] a +0 dagger (5 further duplicates)b - [D:3] a +0 scale mail  c - [D:3] a +0 chain mail  d - [D:3] a +0 flail  e - [D:3] a +0 leather armour  f - [D:3] a +0 ring mail  g - [D:3] a +0 short sword  h - [D:3] a hide-covered altar of Uskayaw  h h .i - [D:3] a teleport trap  j - [D:3] a stone staircase leading up  k - [D:3] a stone staircase leading up  l - [D:3] a dispersal trap  m - [D:3] a stone staircase leading up  n - [D:3] 4 stones  o - [D:3] a stone staircase leading down  p - [D:3] a faded altar of an unknown god  q - [D:3] an opulent altar of Gozag  r - [D:3] a +0 club  s - [D:3] a stone staircase leading down  t - [D:3] an escape hatch in the ceiling  u - [D:3] 2 poisoned darts (15 gold)  v - [D:3] 2 stones (2 gold) h h) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h hߓ  f - [D:3] a +0 ring mail  ghort sword  hhide-covered altar of Uskayaw  iteleport trap  jstone staircase leading up  kh h&stone staircase leading up  ldispersal trap  mstone staircase leading up  n4 stones  oh hKidown  pfaded altar of an unknown god  qn opulent altar of Gozag  rh hmG+0 club  sa staircase leading down  th h~n escape hatch in the ceiling  u2 poisoned darts (15 gold)  v2 stones (2 gold)  wh hEIwadeib's Weapon Shoppe  x+0 club (6 gold)  y - [D:3] a +0 falchion (39 gold)  za +0 long sword (4h h}g  Aa +0 mace (39 gold)31%h h5h h y - [D:3] a +0 falchion (39 gold)  B - [D:3] a +0 short sword (39 gold)  C - [D:3] a +1 rapier of speed (305 gold) h h  D - [D:3] a +6 long sword of protection (470 gold)  E - [D:3] a throwing net (39 gold)h h)/56h h C - [D:3] a +1 rapier of speed (305 gold)F - [D:3] an escape hatch in the ceiling  G - [D:3] a +0 short sword of venomH - [D:3] a +0 whip  I - [D:3] a blossoming altar of Fedhas81h heh G - [D:3] a +0 short sword of venomJ - [D:3] a sparkling altar of Nemelex Xobeh  K - [D:3] a stone staircase leading downL - [D:3] an escape hatch in the floorboth h  K - [D:3] a stone staircase leading down  L - [D:3] an escape hatch in the floorh hh hh h..###.......###.#.#   Booper the Chiller .## ##.....## #.#.#   Revenant .# #....## #.#.#   Health: 38/38 ======================== h h~#.## ##.#.## #.#.#   Magic: 6/6======================== #.###..#.######.#.#   AC: 2Str: 11 ##.....#.##..)..#.#   EV: 11Int: 16  ##.#..#.##.#####.#   SH: 0Dex: 9 ###.#..#.##.#####.#   XL:  4 Next: 87% Place: Dungeon:3 h hO................@.#   Eq: ..[...."=. Time: 3013.6 (0.0) h h##.###.##........##   -) Claws ##.###.##...####.#h h$  Cast: Freeze ............# #.#  Memories (2) ...###.###..# #.# h hTa...........)# #.#   .<#####.#...####.##    h ht.## #......))...#    h h.# #.#########.#    _There is an escape hatch in the floor here. h h_There is an escape hatch in the floor here. _You see here a hobgoblin skeleton. _Done exploring. h hy_Done exploring.  Search for what [Enter for "."]? .h hh hh hh h. _h hh hȄh hh hyF _Unknown command.h h h hT h hT h h F _Unknown command.h hs 4h hy h h={ F _Unknown command.h hh hsh hh hF _Unknown command.h hh h.h hrh hF _Unknown command.h h +Wear or take off which item? Armour (go to first with [)  a - a +0 robe (worn)c - a +0 scale mail  h h ln - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h hh hRh h-&..###.......###.#.#   Booper the Chiller .## ##.....## #.#.#   Revenant .# #....## #.#.#   Health: 38/38 ======================== .## ##.#.## #.#.#   Magic: 6/6======================== #.###..#.######.#.#   AC: 2h h&1Str: 11 ##.....#.##..)..#.#   EV: 11Int: 16  ##.#..#.##.#####.#   SH: 0Dex: 9 ###.#..#.##.#####.#   XL:  4 Next: 87% Place: Dungeon:3 h h'................@.#   Eq: ..[...."=. Time: 3013.6 (0.0) ##.###.##........##   -) Claws ##.###.##...####.#  Cast: Freeze ............# #.#  Memories (2) ...###.###..# #.#h hF' ...........)# #.#   h hx'x.<#####.#...####.##    .## #......))...#    h h'.# #.#########.#    _Search for what [Enter for "."]? . h h'O_Unknown command. _Unknown command. _Unknown command. h h'>_Unknown command. _Unknown command.h h0h h1 _h h7h h@h h@+4.6 (1h hOh h h h +5.6 (2h hW6.6 (3h h h h'h h7(+7.6 (4h h.h h5h h5+8.6 (5h hm<h h>"0h h>A.Unknown command. h h?_You start removing your armour. You continue removing your +0 robe. x5h h?h h>Eh hL  You finish removing your +0 robe.  You start putting on your armour.h hM+9.6 (6h hLSh h[h hh\,20.6 (7h hMdh htkh hk+1.6 (8h hyqh hwh hGx+2.6 (9h h~h hh h/3.6 (10.0)h hŐh hb 30[ _You continue putting on your +0 leather armour. x5h hh hh hc _You finish putting on your +0 leather armour.h hy Your spells (describe)TypeFailure Level  a + FreezeIce3% (1%) 1 b - Kinetic GrapnelForgecraft26% (4%) 1  c - Frozen RampartsIceh h11% (1%) 3 Select a spell to describe[!]/[I] toggle spell headersh h h h h hy ..###.......###.#.#   Booper the Chiller .## ##.....## #.#.#   Revenant .# #....## #.#.#   Health: 38/38 ======================== h h #.## ##.#.## #.#.#   Magic: 6/6======================== #.###..#.######.#.#   AC: 3Str: 11 ##.....#.##..)..#.#   EV: 10Int: 16  ##.#..#.##.#####.#   SH: 0Dex: 9 ###.#..#.##.#####.#   XL:  4 Next: 87% Place: Dungeon:3 h h" O................@.#   Eq: ..[...."=. Time: 3023.6 (0.0) h hG ##.###.##........##   -) Claws ##.###.##...####.#h h   Cast: Freeze ............# #.#  Memories (2) ...###.###..# #.# ...........)# #.#   .<#####.#...####.##  h h P  .## #......))...#    .# #.#########.#  h h.   _Unknown command. _You start removing your armour. You continue removing your +0 robe. x5  h hP You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 h hm N_You finish putting on your +0 leather armour.h ho 4h he h h h h 4h h h h h h h ho h h E _Done exploring.h h 4h hv h h_ h h h h % _h h; h h h h ,h h h h h h ,h hr h hW h h ,h h h hp h h ,h h h h h h ,h h1 h hh h&,h hh hh h,h h` h h h hh hLh h2h hh h,h hh huh ht,h hh h>h hL,h hh hh h(,h hh h4$ ##.##  ##### ######...#########  #...######................#  #.#.......###.......###.#.#  #.######.## ##.....## #.#.#  #.# #....# #....## #.#.# ### #.# #.##.## ##.#.## #.#.# ..####.# #.###.###..#.######.#.# # #.# ##.@...#.##..)..#.# 36.6 (13.0).###..###.## ##.#..#.##.#####.# .###..##.#.####.#..#.##.#####.# #....^..###...................# #.###.###.#.##h h$F#.###.##........##<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.#h h(h h-*h hOIh hLRead which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFF  g - 4 scrolls labelled ZOEJAO KYIPN  m - 3 scrolls labelled NICOSE UCZUUH  o - a scroll labelled TAOHE PECU  q - a scroll labelled JAHECU BI LITE  s - a scroll labelled NOKIGOKKON h h%M v - a scroll labelled NAOPOO WIXKAWU [!] read|quaff[?] describe selectedh h* h ht h hj ##.##Booper the Chiller##### ######...######### Revenant#...######................# Health: 38/38 ========================#.#.......###.......###.#.# Magic: 6/6========================h hR #.######.## ##.....## #.#.# AC: 3Str: 11#.# #....# #....## #.#.# EV: 10Int: 16 ### #.# #.##.## ##.#.## #.#.# SH: 0Dex: 9 ..####.# #.###.###..#.######.#.# XL:  4 Next: 87% Place: Dungeon:3 .......# #.# ##.@...#.##..)..#.# Eq: ..[...."=. Time: 3036.6 (0.0) #.###..###.## ##.#..#.##.#####.# -) Claws #.###..##.#.####.#..#.##.#####.# h 39;49m Cast: Freeze .#....^..###...................# Memories (2) #.###.###.#.###.###.##........## .........<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.# _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. h h _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Done exploring.h hX  As you read the scroll labelled ZOEJAO KYIPN, it crumbles to dust.  It is a scroll of identify.h h /  --more--h hh hqIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled QINUWN XEEFF  m - 3 scrolls labelled NICOSE UCZUUH  o - a scroll labelled TAOHE PECU h h q - a scroll labelled JAHECU BI LITE  s - a scroll labelled NOKIGOKKON  v - a scroll labelled NAOPOO WIXKAWU Potions (select first with !)  f - a white potion  h - a green potion  i - 3 metallic golden potions  j - a metallic orange potion  l - 2 smoky white potions h h p - 3 murky pink potions  t - 2 clear potions  u - an emerald potion[?] describe selectedh h##.##Booper the Chiller##### ######...######### Revenant#...######................# Health: 38/38 ========================#.#.......###.......###.#.# Magic: 6/6========================#.######.## ##.....## #.#.# AC: 3Str: 11#.# #....# #....## #.#.# EV: 10Int: 16 ### #.# #.##.## ##.#.## #.#.# SH: 0Dex: 9 ..####.# #.###.###..#.######.#.# XL:  4 Next: 87% Place: Dungeon:3 .......# #.# h hc[34m##.@...#.##..)..#.# Eq: ..[...."=. Time: 3036.6 (0.0) #.###..###.## ##.#..#.##.#####.# -) Claws #.###..##.#.####.#..#.##.#####.# Cast: Freeze .#....^..###...................# Memories (2) #.###.###.#.###.###.##........## .........<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.#You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Done exploring.  As you read the scroll labelled ZOEJAO KYIPN, it crumbles to dust.  It is a scroll of identify.h h7.6 (1 _p - 3 potions of moonshineh h{h h}Read which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFFg - 3 scrolls of identify  m - 3 scrolls labelled NICOSE UCZUUH  o - a scroll labelled TAOHE PECU  q - a scroll labelled JAHECU BI LITE  s - a scroll labelled NOKIGOKKON  v - a scroll labelled NAOPOO WIXKAWU [!] read|quaff[?] describe selectedh hBh hCNh hU;##.##Booper the Chiller##### ######...######### Revenant#...######................# Health: 38/38 ========================#.#.......###.......###.#.# Magic: 6/6========================#.######.## ##.....## #.#.# AC: 3Str: 11#.# #....# #....## #.#.# EV: 10Int: 16 ### #.# #.##.## ##.#.## #.#.# SH: 0h hVDex: 9 ..####.# #.###.###..#.######.#.# XL:  4 Next: 87% Place: Dungeon:3 .......# #.# ##.@...#.##..)..#.# Eq: ..[...."=. Time: 3037.6 (0.0) #.###..###.## ##.#..#.##.#####.# -) Claws #.###..##.#.####.#..#.##.#####.# Cast: Freeze .#....^..###...................# Memories (2) #.###.###.#.###.###.##........## .........<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.# h hwW_You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Done exploring.  As you read the scroll labelled ZOEJAO KYIPN, it crumbles to dust.  It is a scroll of identify. _p - 3 potions of moonshineh h\h hubIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled QINUWN XEEFF  m - 3 scrolls labelled NICOSE UCZUUH  o - a scroll labelled TAOHE PECU  q - a scroll labelled JAHECU BI LITE  s - a scroll labelled NOKIGOKKON  v - a scroll labelled NAOPOO WIXKAWU Potions (select first with !)  f - a white potion  h - a green potion  i - 3 metallic golden potions  j - a metallic orange potion  l - 2 smoky white potions  t - 2 clear potions h h c{ u - an emerald potion[?] describe selectedh h h h h h f##.##Booper the Chiller##### ######...######### Revenant#...######................# Health: 38/38 ========================#.#.......###.......###.#.# Magic: 6/6========================#.######.## ##.....## #.#.# AC: 3Str: 11#.# #....# #....## #.#.# EV: 10Int: 16 ### #.# #.##.## ##.#.## #.#.# SH: 0Dex: 9 h h ..####.# #.###.###..#.######.#.# XL:  4 Next: 87% Place: Dungeon:3 .......# #.# ##.@...#.##..)..#.# Eq: ..[...."=. Time: 3037.6 (0.0) #.###..###.## ##.#..#.##.#####.# -) Claws #.###..##.#.####.#..#.##.#####.# Cast: Freeze .#....^..###...................# Memories (2) #.###.###.#.###.###.##........## .........<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.# _You continuh hS ]e putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Done exploring.  As you read the scroll labelled ZOEJAO KYIPN, it crumbles to dust.  It is a scroll of identify. _p - 3 potions of moonshineh h ]  As you read the scroll of identify, it crumbles to dust.h hz +8.6 (1h hg h hf ^ _m - 3 scrolls of teleportationh hh h=Read which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFFg - 2 scrolls of identify  m - 3 scrolls of teleportation  o - a scroll labelled TAOHE PECU  q - a scroll labelled JAHECU BI LITE  s - a scroll labelled NOKIGOKKON  v - a scroll labelled NAOPOO WIXKAWU [!] read|quaff[?] describe selectedh h(" h h) ##.##Booper the Chiller##### ######...######### Revenant#...######................# Health: 38/38 ========================#.#.......###.......###.#.# Magic: 6/6========================h h* #.######.## ##.....## #.#.# AC: 3Str: 11#.# #....# #....## #.#.# EV: 10Int: 16 ### #.# #.##.## ##.#.## #.#.# SH: 0Dex: 9 h h+ ..####.# #.###.###..#.######.#.# XL:  4 Next: 87% Place: Dungeon:3 .......# #.# ##.@...#.##..)..#.# Eq: ..[...."=. Time: 3038.6 (0.0) #.###..###.## ##.#..#.##.#####.# -) Claws #.###..##.#.####.#..#.##.#####.# Cast: Freeze .#....^..###...................# Memories (2) #.###.###.#.###.###.##........## h h!, S.........<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.# _Done exploring.  h hI, jAs you read the scroll labelled ZOEJAO KYIPN, it crumbles to dust.  It is a scroll of identify. h hl, _p - 3 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _m - 3 scrolls of teleportationh h, h h0 h h5 GIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled QINUWN XEEFF  o - a scroll labelled TAOHE PECU h h 6  q - a scroll labelled JAHECU BI LITE  s - a scroll labelled NOKIGOKKON  v - a scroll labelled NAOPOO WIXKAWU Potions (select first with !)  f - a white potion  h - a green potion  i - 3 metallic golden potions  j - a metallic orange potion  l - 2 smoky white potions  t - 2 clear potions h h66 { u - an emerald potion[?] describe selectedh h?h h]Ah hHt##.##Booper the Chiller##### ######...######### Revenant#...######................# Health: 38/38 ========================#.#.......###.......###.#.# Magic: 6/6h hBIU========================#.######.## ##.....## #.#.# AC: 3Str: 11#.# #....# #....## #.#.# EV: 10h hwIrInt: 16 ### #.# #.##.## ##.#.## #.#.# SH: 0h hI+Dex: 9 h hI@..####.# #.###.###..#.######.#.# XL:  4 Next: 87% Place: Dungeon:3 h hI.......# #.# ##.@...#.##..)..#.# Eq: ..[...."=. Time: 3038.6 (0.0) h hJ#.###..###.## ##.#..#.##.#####.# -) Claws h h(J#.###..##.#.####.#..#.##.#####.# Cast: Freeze h hGJ.#....^..###...................# Memories (2) h h]J#.###.###.#.###.###.##........## h hJ&.........<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.# h hJ-_Done exploring.  h hJjAs you read the scroll labelled ZOEJAO KYIPN, it crumbles to dust.  It is a scroll of identify. h h K6_p - 3 potions of moonshineh h4KAs you read the scroll of identify, it crumbles to dust. _m - 3 scrolls of teleportationh hFX  As you read the scroll of identify, it crumbles to dust.9.6 (1h h^h h7_K _q - a scroll of noiseh hp4h hdh h.l.0............h hm3h h5h h7E _Done exploring.h hgh hhh hohh hE _Done exploring.h h54h hb6h hNh hNh hTh hNWE _Done exploring.h h{4h h|h hh hh h,h hE _Done exploring.h h& h hV* Read which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFFg - a scroll of identify  m - 3 scrolls of teleportation  o - a scroll labelled TAOHE PECU  q - a scroll of noise  s - a scroll labelled NOKIGOKKON h h*  v - a scroll labelled NAOPOO WIXKAWU [!] read|quaff[?] describe selectedh hK h hR##.##Booper the Chiller##### ######...######### Revenant#...######................# Health: 38/38 ========================#.#.......###.......###.#.# Magic: 6/6========================#.######.## ##.....## #.#.# AC: 3h hPSStr: 11#.# #....# #....## #.#.# EV: 10Int: 16 ### #.# #.##.## ##.#.## #.#.# SH: 0h hxSkDex: 9 ..####.# #.###.###..#.######.#.# XL:  4 Next: 87% Place: Dungeon:3 h hSt.......# #.# ##.@...#.##..)..#.# Eq: ..[...."=. Time: 3039.6 (0.0) #.###..###.## ##.#..#.##.#####.# -) Claws h hTq#.###..##.#.####.#..#.##.#####.# Cast: Freeze .#....^..###...................# Memories (2) #.###.###.#.###.###.##........## .........<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.#As you read the scroll of identify, it crumbles to dust. _q - a scroll of noise _Done exploring. _Done exploring. _Done exploring. _Done exploring.h hWh hlZiIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled QINUWN XEEFF  o - a scroll labelled TAOHE PECU  s - a scroll labelled NOKIGOKKON  v - a scroll labelled NAOPOO WIXKAWU Potions (select first with !)  f - a white potion  h - a green potion  i - 3 metallic golden potions h hZ j - a metallic orange potion  l - 2 smoky white potions  t - 2 clear potions  u - an emerald potion[?] describe selectedh hp h hw h h1| ##.##Booper the Chiller##### ######...######### Revenant#...######................# Health: 38/38 ========================#.#.......###.......###.#.# Magic: 6/6========================#.######.## ##.....## #.#.# AC: 3Str: 11#.# #....# #....## #.#.# EV: 10Int: 16 ### #.# #.##.## ##.#.## #.#.# SH: 0Dex: 9 ..####.# #.###.###..#.######.#.# XL:  4 Next: 87% Place: Dungeon:3 h h| .......# #.# ##.@...#.##..)..#.# Eq: ..[...."=. Time: 3039.6 (0.0) #.###..###.## ##.#..#.##.#####.# -) Claws #.###..##.#.####.#..#.##.#####.# Cast: Freeze .#....^..###...................# Memories (2) #.###.###.#.###.###.##........## .........<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.#As you read the scroll of identify, it crumbles to dust. _q - a scroll of noise _Done exploring. _Done exploring. _Done exploring. _Done exploring.h h _q - a scroll of noise _Done exploring.  As you read the scroll of identify, it crumbles to dust.40.6 (1h h h h T _v - a scroll of fearh h Jh h D0h hD h h^ E _Done exploring.h hS Jh h <h h h hI E _Done exploring.h h= Jh h h hc h h.h hmE _Done exploring.h hh hLevel 3 of the Dungeon <<<<<>>>>∩⚑⚑⚑⚑⚑(Press ? for help)#####.####### ######...######### #...######................# #.#.......###.......###.#.# ### ####.######.## ##.....## #.#.# ##.## ##.###.# #....# #....## #.#.# ####### ##.#.###...####### #.# #.##.## ##.#.## #.#.# #..)..# #.###............####.# #.###.###..#.######.#.#h h #.###.####..#.#................# #.# ##.@...#.##..)..#.# #.# #..)......##.....####.###..###.## ##.#..#.##.#####.# #.###.####ß#..###...#####.###..##.#.####.#..#.##.#####.# #.....####<#..# ##.......#....^..###...................# ###.###.ß.∩.ß.# #.######.###.###.#.###.###.##........## #####>##..##.#..# #.# #..........<.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.##.# #.# ###.#...>........# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.## ##.# #.# #.........#.##.##h hM ##.## #......))...# ##..▒▒▒▒.## #...#####.#.##..# #.# #.#########.# #..▒▒..▒▒.# #...#####.#.###.# #.# #.#.......#.# #.#▒....▒.# #.........#.##.######.# #.#.......#.# h h O@>h hh hp##.##Booper the Chiller##### ######...######### Revenant#...######................# Health: 38/38 ========================#.#.......###.......###.#.# Magic: 6/6========================#.######.## ##.....## #.#.# AC: 3Str: 11#.# #....# #....## #.#.# EV: 10Int: 16 ### #.# #.##.## ##.#.## #.#.# SH: 0Dex: 9 ..####.# #.###.###..#.######.#.# XL:  4 Next: 87% Place: Dungeon:3 .......# #.# # h33m#.@...#.##..)..#.# Eq: ..[...."=. Time: 3040.6 (0.0) #.###..###.## ##.#..#.##.#####.# -) Claws #.###..##.#.####.#..#.##.#####.# Cast: Freeze .#....^..###...................# Memories (2) #.###.###.#.###.###.##........## .........<.####.###.##...####.# #####.####.##............# #.# # #.# #.#....###.###..# #.# # #.# #..............)# #.# _Done exploring.  As you read the scroll of identify, it crumbles to dust. _v - a scroll of fear _Done exploring. _Done exploring. _Done exploring.h hh hkh hrh h% _h hT,h hPh hh hh hh hh hҭh hkh hJh h,h h#h hh h$,h hyh hh hh hȷh hh h޹h h޺,h h:h h#h h,h hPh hh h,h hh hP  There is a stone staircase leading up here.h hh h( _h hh h'h h$,h hh hh h*,h hh hh h,h hh h0h h,h h2h hVh h:,h hh hh h~Bh hh hBh hUh h ,h hjh hh h,h hOh hh h,h hWh hh h,h hh hh h,h hh hh h~,h hh h8h h,h h4h hh h,h hh hh h|,h hh hh hPh hh hh hh hh hh h'h h#.###.####..#.#................##.# #..)......##.....####.###..##.###.####ß#..###...#####.###..##.....####<#..# ##.......#....^.###.###.ß.∩.ß.# #.######.###.## ####>##..##.#..# #.# #......... h h> ..........#ß...####.# #.#####.## .####.###...........####.# # #.# ###.#...@........# 68.6 (28.0) h h 7.# #.# #...........#### .# #.# #.........#.# #.## .▒▒▒▒.## #...#####.#.# #..# h hK p▒▒..▒▒.# #...#####.#.# ##.# ▒....▒.# #.........#.# #.#  ▒.⌠.⚑▒.# #...####..#.###### #.#  †....▒.# #..............†.####.#  ....▒▒.# #▒▒▒▒▒..........# h h h hh h=c _There is a stone staircase leading down here.h h4h hh hh hr89.6 (1.0) _h hZh h7 8 .... #.#. #... ... #.. #.. #.##..#### 4 #.....@..#  #.#...#.##  #... .#   ..... .#   ##.... .# #.#>. .. #.##. ## # #. h h h h h h] .70.3 (1.7h hPb h hg _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.h h h ha h h h h h hx h hۈ Q _h h ,h h h h P  There is a stone staircase leading up here.h hƏ h h5 _h h h hv h h Bh h h h ,h h\ h h h h ,h hƝ h h h h' h h[ h h h h8 h h ,h hg h ho h hN ,h h h h h hm ,h hͨ h h h h ,h h5 h h h hQ h h h h h hM h h =#.#.#.#.# #.#.#.. ##.#.. ....##. #.#.#######.. ###.........h h i#..##.....# #...#.##..####... #.@.##......... #.#..####.##....#.....<..#h h* #....#.#...#.##.....O#.#...#.#..#....#.....#.#h hS .O   ogre (asleep)# #....##....#.#h hz .... #.#>.#..#.##.###h hι 082.3 (12.0)h h O.Oh h| ,3.3 (13h h h h x _An ogre comes into view. It is wielding a +0 giant club.h hx.# #.#.#. . ##.#.. #. ....# #. #.#.#######.. ###......... #..##.....# #...#.##..####... #...##......... #....#@##..####.# h h?#....#.....<..# #...O#.#...#.## ......#.#...#.# ..#....#.....#.## #....##....#.# #.... #.#>.#.. #.##.####. #.#h hh h14.0)h h:h hh hQ ##.#.. #. ....# #. #.#.#######.. ###......... #..##.....# #...#.##..####... #...##......... #....#.##..####.# #....#.@...<..# #...O#.#...#.## ......#.#...#.# ..#....#.....#.# # #....##...#.#h h #.... #.#>.#.. #.##.####. #.# h hh h\&5h hh hIh h+t. ##.#.. #. ....# #. #.#.###### #.. ###......... #..##.....# #...#.##..####... #...##......... #....#.##..####.# h ht#....#..@..<..# #...O#.#...#.## ......#.#...#.# ..#....#.....#.# # #....##.#.... #.#.h ht{#. #.#h h_yh hGOO   ogre6h hM. ##.#.. #. ....# #. #.#.###### #.. ###......... #..##.....# #...#.##..####... #.O.##......... #....#.##..####.# #....#...@.<..# #...O#.#...#.## h hp......#.#...#.# ..#....#.....#.# # #....###.... #.#>.#..#.##.### h hh h.OO   ogreh h&7h hh hoh h, . ##.#.. #. ....# #. #.#.###### #.. ###......... #..##.....# #...#.##..####... #...##......... #....#O##..####.# #....#....@<..# #...O#.#...#.## ......#.#...#.# ..#....#.....#.# # #....#h h`- X#.... #.#>.#.. #. #.#h h. h h4 H.Oh h5 &8h hH: h hq< h h܌. ##.#.. #. ....# #. #.#.###### #.. ###......... #..##.....# #...#.##..####... #...##......... #....#.##..####.# #....#.O...@..# #...O#.#...#.## ......#.#...#.# ..#....#.....#.# # #....##....#.##.... #.#>.#.. #.##.####. #.#h hfh h|g.O9h hLh h7a _There is a stone staircase leading up here.h hl h h h h@ h h h h G.Oh h# D90 _h h#.###.####..#.#................##.# #..)......##.....####.###..##.###.####ß#..###...#####.###..##.....####<#..# ##.......#....^.###.###.ß.∩.ß.# #.######.###.## ####>##..##.#..# #.# #......... ..........#ß...####.# #.#####.## .####.###...........####.# #.#3 .# #.# ###.#...@........# #.# .# #.# #...........#### #.# .# #.# #.........#.##.## .▒▒▒▒.## #...#####.#.##..# ▒▒..▒▒.# #...#####.#.###.# ▒....▒.# #...h h$......#.##.# ▒.⌠.⚑▒.# #...####..#.###### #.#  †....▒.# #..............†.####.#  ....▒▒.# #......▒▒▒▒▒..........# h hh h h hQg-1.8 (2.5h hRnh hq} _You climb upwards. _There is a stone staircase leading down here.h hB#.###.####..#.#.# #.# #..)......##.....####.###..# #.###.####ß#..###...#####.###..# #.....####<#..# ##.#....^. ###.###.ß.∩.ß.# #.######.###.#h h'>##..##.#..# #.# #.#ß...####.# #.#####.# ####.###.####.# #.# # #.# ###.#...># #.# # #.# #.#### #.# # #.# #.#.# #.## ▒▒▒▒.## #...#####.#.# #..# ..▒▒.# #... ....▒.# #.........#.# #.# h h(L.⌠.⚑▒.# #...####..#.###### #.# ....▒.# #..†.####.#▒▒.# #......▒▒▒▒▒.#h hh hܮ42.8 (1.0 _h hh hsh hah hE Level 3 of the Dungeon <<<<<>>>>∩⚑⚑⚑⚑⚑(Press ? for help)##.## ##.###.# #....# #....## #.#.# ####### ##.#.###...####### #.# #.##.## ##.#.## #.#.# #..)..# #.###............####.# #.###.###..#.######.#.# #.###.####..#.#................# #.# ##.....#.##..)..#.#h h  #.# #..)......##.....####.###..###.## ##.#..#.##.#####.# #.###.####ß#..###...#####.###..##.#.####.#..#.##.#####.# #.....####<#..# ##.......#....^..###...................# ###.###.ß.∩.ß.# #.######.###.###.#.###.###.##........## #####>##..##.#..# #.# #..........<.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.#h hW #.# #.# ###.#...>@.......# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.## ##.# #.# #.........#.##.## ##.## #......))...# ##..▒▒▒▒.## #...#####.#.##..# #.# #.#########.# h h Q#..▒▒..▒▒.# #...#####.#.###.# #.# #.#.......#.# #.#▒....▒.# #.........#.##.######.# #.#.......#.#h h  #.▒▒.⌠.⚑▒.# #...####..#.###### #.##.....# #.#.......#.# h h #.▒†....▒.# #..............†.####.##.##### ###.^...⚑.....# #.▒....▒▒.# #......▒▒▒▒▒..........##.##...#.......#.# #.'...⌠▒#.# ##..ß.▒▒...▒▒.ß(.#######.##...#.......#.#h h  ##▒....▒▒.# #...▒▒....⌠▒▒...# #.#h h@ ?#.#.#.......#.# h hg ▒.....▒.# #..▒▒...⚑..▒▒▒..# #.##.#.#########.# h hwI>@h h_L>>h hsBh he$h hxf#.###.####..#.#................# Booper the Chiller #.# #..)......##.....####.###..## Revenant #.###.####ß#..###...#####.###..## Health: 38/38 ======================== #.....####<#..# ##.......#....^.. Magic: 6/6======================== ###.###.ß.∩.ß.# #.######.###.### AC: 3Str: 11 ###>##..##.#..# #.# #.......... EV: 10Int: 16 .........#ß...####.# #.#####.### SH: 0Dex: 9 ####.###...........####.# #.#XL:  4 Next: 87% Place: Dungeon:3 # #.# ###.h hf#...>@.......# #.#Eq: ..[...."=. Time: 3092.8 (0.0) # #.# #...........#### #.#-) Claws # #.# #.........#.##.## Cast: Freeze ▒▒▒▒.## #...#####.#.#h h!g#..# Memories (2) ▒..▒▒.# #...#####.#.###.# ....▒.# #.........#.##.##  .⌠.⚑▒.# #...####..#.###### #.##  ....▒.# #..............†.####.##  ...▒▒.# #......▒▒▒▒▒..........##  _There is a stone staircase leading up here. _There is a stone staircase leading up here. _An ogre comes into view. It is wielding a +0 giant club. h hg_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.h hgh hih hrh hzh h|h h~,h hh hh h,h hDŽh hh hA,h hh hЊh h,h hwh hŏh hc,h hh hh h,h h̗h hřh hǛ,h hh h)h h|,h hh hkh h,h hh hh hz,h hh hĭh heh hh h۰h hf ##.## ##.# ####### ##.#.###... #..)..# #.###...... #.###.####..#.#... #.# #..)......##.... #.###.####ß#..### #.....####<#..# ##.. ###.###.ß.∩.ß.# #.#h h #####@##..##.#..# #.#105.8 (13.0) #..........#ß...####.# #.####.###...........# #.# #.# ###.#...>.... #.# #.# #.......... ##.# #.# #......... ##..▒▒▒▒.## #...#####. #..▒▒..▒▒.# #...#####. #.#▒....▒.# #.h hPh hc _There is a stone staircase leading down here.h h^-4h h4h h;h h@86.0) _h hBh hi## .> #. #.##4 #.@# #......Y..  #.......#.  #..##.....  #... ...=# ...# ##.# Y   ice beast (asleep) #.## . #. h hmh h-7.5 (1.7h hh h _You climb downwards.  Found a shiny coral ring. Found a stone staircase leading down. _There is a stone staircase leading up here.h hh h7h hh hh hY.Yh h380 _h hh h=~##.## ##.######## ##.#.###...#..)..# #.###......#.###.####..#.#......# #..)......##....#.###.####ß#..###...#.....####<#..# ##..###.###.ß.∩.ß.# #.#3#####@##..##.#..# #.##..........#ß...####.##.####.###...........##.# #.# ###.#...>....#.# #.# #..........##.# #.# #.........###..▒▒▒▒.## #...#####.# #..▒▒..▒▒.# #...#####.# #.#▒....▒.# #.........# h h .10.0 (2.5h h(h h/} _You climb upwards. _There is a stone staircase leading down here.h h/Yh ho[ Spells (Memorise)TypeFailure Level  a - SlowHexes26% 1  b - Ozocubu's ArmourIceh h[11% 3  c - Summon Ice BeastIce/Summoning 28% 3  d - Confusing TouchHexes63% 3 h h5\ e - Cigotuvi's Putrefaction Necromancy/Air 95% (47%) 4 2 spell levels left h hf\^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith hh hS%h h-##.## ##.# Booper the Chiller####### ##.#.###... Revenant#..)..# #.###...... Health: 38/38 ========================#.###.####..#.#..... Magic: 6/6========================#.# #..)......##.... AC: 3Str: 11#.###.####ß#..###... EV: 10Int: 16#.....####<#..# ##.. SH: 0Dex: 9###.###.ß.∩.ß.# #.# XL:  4 Next: 87% Place: Dungeon:3#####@##..##.#..# #.# Eq: ..[...."=. Time: h h/`3110.0 (0.0)#..........#ß...####.# -) Claws#.####.###...........# Cast: Freeze#.# #.# ###.#...>.... Memories (2) #.# #.# #..........##.# #.# #.........# ##..▒▒▒▒.## #...#####.# #..▒▒..▒▒.# #...#####.# #.#▒....▒.# #.........#  _There is a stone staircase leading down here. _You climb downwards.  Found a shiny coral ring. Found a stone staircase leading down. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.h hg5P  Okay, then.h h86h hw;h h=. _h hh hWh h&h hgF _Unknown command.h h h hp h hA h hy F _Unknown command.i hFi h`rLevel 3 of the Dungeon <<<<<>>>>∩⚑⚑⚑⚑⚑(Press ? for help)#...######................# #.#.......###.......###.#.# ### ####.######.## ##.....## #.#.# ##.## ##.###.# #....# #....## #.#.# ####### ##.#.###...####### #.# #.##.## ##.#.## #.#.# #..)..# #.###............####.# #.###.###..#.######.#.#i hI #.###.####..#.#................# #.# ##.....#.##..)..#.# #.# #..)......##.....####.###..###.## ##.#..#.##.#####.# #.###.####ß#..###...#####.###..##.#.####.#..#.##.#####.# #.....####<#..# ##.......#....^..###...................# ###.###.ß.∩.ß.# #.######.###.###.#.###.###.##........## #####@##..##.#..# #.# #..........<.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.#i h`#.# #.# ###.#...>........# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.## ##.# #.# #.........#.##.## ##.## #......))...#i h ##..▒▒▒▒.## #...#####.#.##..# #.# #.#########.# #..▒▒..▒▒.# #...#####.#.###.# #.# #.#.......#.# i hG9#.#▒....▒.# #.........#.##.######.# #.#.......#.# #.▒▒.⌠.⚑▒.# #...####..#.###### #.##.....# #.#.......#.# #.▒†....▒.# #..............†.####.##.##### ###.^...⚑.....# #.▒....▒▒.# #......▒▒▒▒▒..........##.##...#.......#.# i hNO@>i h?##.# #.# #.........#.##.## ##.## #))##..▒▒▒▒.## #...#####.#.##..# #.# #.#########..▒▒..▒▒.# #...#####.#.###.# #.# #.#......#.#▒....▒.# #.........#.######.# #.#......#.▒▒.⌠.⚑▒.# #...####..#.#.....# #.#......#.▒†....▒...†#.##### ###.^...⚑....#.▒....▒▒.# #......▒▒▒▒▒#.# #...#.....i h{A#.'...⌠▒#.# ##..ß.▒▒...▒▒.ß(.#######.# #...#.......##▒....▒▒.# #...▒▒....⌠▒▒...# #.# #.#.#.......▒.....▒.# #..▒▒...⚑..▒▒▒..# #.# #.#.#########▒▒.⌠.⚑▒.# #.▒▒.)....⌠▒ ▒▒.#######.# ###.#... ▒....▒.#####.▒.......▒▒ ▒##.# #.......#..##.### ▒▒..▒▒.......'..)▒▒▒▒▒..>▒.#.##.##.# #.#####.......#  ▒▒▒▒#####.#.▒..▒▒.......▒.#.##÷##.######.# #.#..####  #.# #.#.▒▒.▒⌠▒▒...##.##.# #....#  #.# #....▒▒▒..⚑...▒▒..####<######.##.# #.##.#  #.# ###...▒▒⌠....▒▒...# #.# #.##.#####.##.#  ######.# #..ß.▒▒...▒▒.ß..## #.###i hB###.##.......##.#  #......# #.....▒▒▒▒▒......# #.##..........######.#  #>############........# #........###### #.#  #.................##...#####..####.....### #.#  ################.###....÷..............#############.#  #.# ####.###.######..............†....# i h[R  #####@##..##.#..# #.# #..........<.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.##.# #.# ###.#...>........# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.##i hS P ⚑i h| B #......# #.....▒▒▒▒▒......# #.##..........######.##>############................# #........###### #.##.................##...#####..####.....####.#################.###....÷..............#############.##.# ####.###.######..............†....#i hB( #####@##..##.#..# #.# #..........<.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.##.# #.# ###.#...>........# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.## i hui h!V ⚑#......# #.....▒▒▒▒▒......# #.##..........######.##>############................# #........###### #.##.................##...#####..####.....####.#################.###....÷..............#############.##.# ####.###.######..............†....#i hFS #####@##..##.#..# #.# #..........<.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.##.# #.# ###.#...>........# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.## ⚑i hi h##.## ##.# Booper the Chiller####### ##.#.###... Revenant#..)..# #.###...... Health: 38/38 ========================#.###.####..#.#..... Magic: 6/6========================#.# #..)......##.... AC: 3Str: 11#.###.####ß#..###... EV: 10Int: 16#.....####<#..# ##.. SH: 0Dex: 9###.###.ß.∩.ß.# #.# XL:  4 Next: 87% Place: Dungeon:3#####@##..##.#..# #.# Eq: ..[...."=. Time: i hS:3110.0 (0.0)#..........#ß...####.# -) Claws#.####.###...........# Cast: Freeze#.# #.# ###.#...>.... Memories (2) #.# #.# #..........##.# #.# #.........# ##..▒▒▒▒.## #...#####.# #..▒▒..▒▒.# #...#####.# #.#▒....▒.# #.........#  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then. _Unknown command. _Unknown command.i hi hi hI i h i hBi hw _You climb upwards. _There is a stone staircase leading down here.i hlOkay, then.Unknown command.i hͯ4i hi h]F _Unknown command.i h2 i h2 i h7 i h: F _Unknown command.i h i hg i hQ i h >Unknown command. i h  i hyELevel 3 of the Dungeon <<<<<>>>>∩⚑⚑⚑⚑⚑(Press ? for help)#...######................# #.#.......###.......###.#.# ### ####.######.## ##.....## #.#.# ##.## ##.###.# #....# #....## #.#.# ####### ##.#.###...####### #.# #.##.## ##.#.## #.#.# #..)..# #.###............####.# #.###.###..#.######.#.# #.###.####..#.#................# #.# ##.....#.##..)..#.# #.# #..)......##.....####.###..###.## ##.#..#.##.#####.# #.###.####ß#..###...#####.###..##.#.####.#..#.##.#####.# i h #.....####<#..# ##.......#....^..###...................# ###.###.ß.∩.ß.# #.######.###.###.#.###.###.##........## #####@##..##.#..# #.# #..........<.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.##.# #.# ###.#...>........# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.## ##.# #.# #.........#.##.## ##.## #......))...# ##..▒▒▒▒.## #...#####.#.##..# #.# #.#########.# #..▒▒..▒▒.# #...#####.#.###.# #.# #.#.......#.# i h\[37m #.#▒....▒.# #.........#.##.######.# #.#.......#.# #.▒▒.⌠.⚑▒.# #...####..#.###### #.##.....# #.#.......#.# #.▒†....▒.# #..............†.####.##.##### ###.^...⚑.....# #.▒....▒▒.# #......▒▒▒▒▒..........##.##...#.......#.#  i hg O@> i hG i hXf##.## ##.# Booper the Chiller####### ##.#.###... Revenant#..)..# #.###...... Health: 38/38 ========================#.###.####..#.#..... Magic: 6/6========================#.# #..)......##.... AC: 3Str: 11#.###.####ß#..###... EV: 10Int: 16#.....####<#..# ##.. SH: 0Dex: 9###.###.ß.∩.ß.# #.# XL:  4 Next: 87% Place: Dungeon:3#####@##..##.#..# #.# Eq: ..[...."=. Time: i hwg3110.0 (0.0)#..........#ß...####.# -) Claws#.####.###...........# Cast: Freeze#.# #.# ###.#...>.... Memories (2) #.# #.# #..........##.# #.# #.........# ##..▒▒▒▒.## #...#####.# #..▒▒..▒▒.# #...#####.# #.#▒....▒.# #.........#  _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. _Unknown command. i hyh i hp i hq i huQ _ i hhw, i hx i h{B i hk| i hÅ i h, i h# i h i h i h i h| i h i hBn i h i h^ i hƓ i hK, i h i hh i hq, i h: i h i h, i h i hw/#.###.####..#.#...............#.# #..)......##.....#####.###.####ß#..###...#####.###..##.....####<#..# ##.......#....^###.###.ß.∩.ß.# #.######.###.## ####>##..##.#..# #.# #...... ..........#ß...####.# #.#####.## .####.###...........####.# #.#  i h.# #.# ###.#...@........# #.# 22.0 (12.0) .# #.# #..### #.# .# #.# #.........#.# #.# .▒▒▒▒.## #...#####.#.# #..# ▒▒..▒▒.# #...#####.#.# ##.# ▒....▒.# #.........#.# #  i hj▒.⌠.⚑▒.# #...####..#.###### †....▒.# #..............†. ....▒▒.# #......▒▒▒▒▒. i hҧ i hp i hb __There is a stone staircase leading down here. i h?4 i hcE i hK i hwO83.0) _ i h S i h&D . ##.#.. #. ....# #. #.#.######  #.. ###.........  #..##.....# #...#.##..####...  #...##.O.......  #....#.##..####.# 4 #....#.....@..#  #...O#.#...#.##  ......#.#...#.#   ..#....#.....#.#   i h( # #....##....#.# #.... #.#>.#..  O   ogre (wandering) #.##.### #. #.#  i hu) i h+ i h, i hE2 i h}-4.5 (2.5 i h i h} _You climb downwards. _There is a stone staircase leading up here. i hV. ##.#..Booper the Chiller#. ....#Revenant#. #.#.######Health: 38/38 ========================#.. ###.........Magic: 3/6============------------#..##.....#AC: 3 i hStr: 11#...#.##..####...EV: 10Int: 16#...##.O.......SH: 0Dex: 9#....#.##.****#.#XL:  4 Next: 87% Place: Dungeon:4#....#....*@**#Eq: ..[...."=. Time: 3124.5 (0.0) i h#...O#.#..****#-) Claws......#.#..*#**Cast: Freeze..#....#.....#*#Memories (2) # #....##....#.##.... #.#>.#..O   ogre (wandering)#.##.####. #.# _There is a stone staircase leading up here.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate i h:A stone staircase leading up. i h y. ##.#..Booper the Chiller#. ....#Revenant#. #.#.######Health: 38/38 ========================#.. ###.........Magic: 3/6============------------#..##.....#AC: 3Str: 11 i ha #...#.##..####...EV: 10Int: 16#...##.O.......SH: 0Dex: 9#....#.##..####.#XL:  4 Next: 87% Place: Dungeon:4#....#.....@..#Eq: ..[...."=. Time: 3124.5 (0.0)#...O#.#...#.##-) Claws......#.#...#.#Cast: Freeze..#....#.....#.#Memories (2)  i hD R# #....##....#.##.... #.#>.#..O   ogre (wandering)#.##.####. #.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activateA stone staircase leading up.  The walls around you are covered in ice.  The ogre shouts! i h .O###.@...#.#.#.#.O i h w5.5 (1FreezeRamparts  i hC #### i h asting: Frozen Ramparts (dangerous; 11% risk of failure)  Press: ? - help, Dir - look around, f - activate  A stone staircase leading up.  The walls around you are covered in ice.ogre shouts! _The wall freezes the ogre but does no damage. i h7; . ##.#.. Booper the Chiller #. ....# Revenant #. #.#.######  Health: 38/38 ======================== #.. ###.........  Magic: 2/6========---------------- i h= #..##.....# AC: 3Str: 11 #...#.##..####...  EV: 10Int: 16 #...##.........  SH: 0Dex: 9 #....#.##.O####.#  XL:  4 Next: 87% Place: Dungeon:4 #....#.....@..#  Eq: ..[...."=. Time: 3125.5 (0.0) #...O#.#...#.##  -) Claws  ......#.#...#.# Cast: Freeze  ..#....#.....#.# Memories (2) Ramparts  # #....##....#.# #.... #.#>.#.. O   ogre #.##.### #. #.# _The wall freezes the ogre but does no damage.  Casting: Frozen Ramparts (dangerous; 11% risk of failure)  i h6>MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (100% to hit) i hf . ##.#.. Booper the Chiller #. ....# Revenant #. #.#.######  Health: 16/38 ==========-------------- #.. ###.........  Magic: 3/6============------------ #..##.....# AC: 3Str: 11 #...#.##..####...  EV: 10Int: 16 #...##.........  SH: 0Dex: 9 #....#.##.O####.#  XL:  4 Next: 87% Place: Dungeon:4 i h3#....#.....@..#  Eq: ..[...."=. Time: 3125.5 (0.0) #...O#.#...#.##  -) Claws  ......#.#...#.# Cast: Freeze  ..#....#.....#.# Memories (2) Ramparts  # #....##....#.# #.... #.#>.#.. O   ogre #.##.### #. #.#The ogre is moderately wounded.You claw the ogre!  The ogre is heavily wounded.The wall freezes the ogre.  The ogre hits you with a +0 giant club!!  Ouch! That really hurt! i h/  --more--i h5....#.#.#......#..#..#.##.O#####.....@..##.#...#.###...#.#.....#.###....#.##.#>.#.. #.##.####. #.i hK .  #. ....# #. #.#.  #.. ###...  ...# #..  #...##..  i h5L#....#.##.O####.#  #....#.....@..#  #...O#.#...#.##  #...#.#  .....#.#  # #....##....#.# #.... #.#>.#.. #.##.### #. #. i hV|#####i hWR--------------6.5 (1i h]S##i h`O  You claw the ogre!  The ogre is heavily wounded.The wall freezes the ogre.ogre hits you with a +0 giant club!!  Ouch! That really hurt! _* * * LOW HITPOINT WARNING * * *i hJ . ##.#.. Booper the Chiller #. ....# Revenant #. #.#.######  Health: 16/38 ==========-------------- #.. ###.........  Magic: 2/6========---------------- #..##.....# AC: 3Str: 11 #...#.##..####...  EV: 10Int: 16 #...##.........  SH: 0Dex: 9 #....#.##.O####.#  XL:  4 Next: 87% Place: Dungeon:4 #....#.....@..#  Eq: ..[...."=. Time: 3126.5 (0.0) #...O#.#...#.##  -) Claws  ......#.#...#.# Cast: Freeze  ..#....#.....#.#[i hK12;34H Memories (2) Ramparts  # #....##....#.# #.... #.#>.#.. O   ogre #.##.### #. #.# _* * * LOW HITPOINT WARNING * * *Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)i h . ##.#.. Booper the Chiller #. ....# Revenant #. #.#.######  Health: 16/38 ==========-------------- #.. ###.........  Magic: 2/6========---------------- #..##.....# AC: 3Str: 11 #...#.##..####...  EV: 10Int: 16 #...##.........  SH: 0Dex: 9 #....#.##.O####.#  XL:  4 Next: 87% Place: Dungeon:4 #....#.....@..#  Eq: ..[...."=. Time: 3126.5 (0.0) #...O#.#...#.##  -) Claws  ......#.#...#.# Cast: Freeze  ..#....#.....#.#i h5 Memories (2) Ramparts  # #....##....#.# #.... #.#>.#.. O   ogre #.##.### #. #.#Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 100% to hit)  You freeze the ogre.  The ogre is severely wounded.You claw the ogre!i h+ .  #. ....# #. #.#.  #.. ###...  ...# #..  #...##..  i h#....#.##.)####.#  #....#.....@..#  #...O#.#...#.##  #...#.#  .....#.#  # #....##....#.# #.... #.#>.#.. #.##.### #. #. i hM209%7.5 (1  The ogre is severely wounded.You claw the ogre! _You kill the ogre!  Training target 4.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 4!need to enable at least one skill for training.i hK/  --more--i hi h0M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   g - Spellcasting   2.0   3.6  -1      i h     b - Unarmed Combat   4.0   4.2  +1   h - Forgecraft   0.0   1.4  -2       i - Ice Magic   5.0   5.0  +1   c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  i h7[40m+2                              i hm        i h        i h        i hX                You need to enable at least one skill.[?] Help[=] set a skill target  i h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi h1x> g + Spellcasting 2.0i h TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi h &[?25h[?0c0 i h7 i hD" i h [?25l[?1ci h֜$3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsi hS= a + Fighting 3.0i h^1 a-z] setselected target i hpU<[?25h[?0c0 i h [?25l[?1ci h4.0  +1 =] set aall targetsi h i h i h . ##.#..Booper the Chiller#. ....#Revenant#. #.#.######Health: 16/38 ==========--------------#.. ###.........Magic: 2/6========----------------#..##.....#AC: 3Str: 11#...#.##..####...EV: 10Int: 16#...##.........SH: 0Dex: 9#....#.##.)####.#XL:  4 Next: 209% Place: Dungeon:4#....#.....@..#Eq: ..[...."=. Time: 3127.5 (1.0)#...O#.#...#.#[i h: 40m#-) Claws......#.#...#.#Cast: Freeze..#....#.....#.#Memories (2) Ramparts # #....##....#.##.... #.#>.#..#.##.####. #.#The ogre is severely wounded.You claw the ogre! _You kill the ogre!Training target 4.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 4!You need to enable at least one skill for training.i h؜ . ##.#..Booper the Chiller#. ....#Revenant#. #.#.######Health: 16/38 ==========--------------#.. ###.........Magic: 2/6========----------------#..##.....#AC: 3Str: 11#...#.##..####...EV: 10Int: 16#...##.........SH: 0Dex: 9#....#.##.)####.#XL:  4 Next: 209% Place: Dungeon:4#....#.....@..#i h Eq: ..[...."=. Time: 3127.5 (1.0)#...O#.#...#.##-) Claws......#.#...#.#Cast: Freeze..#....#.....#.#Memories (2) Ramparts # #....##....#.##.... #.#>.#..#.##.####. #.#The ogre is severely wounded.You claw the ogre! _You kill the ogre!Training target 4.0 for Unarmed Combat reached!  Your Unarmed Combat skill increases to level 4!i h IYou need to enable at least one skill for training.i hΞ ^  You have reached level 5!i h /  --more-- i hTX 9/457--2558% Freeze i h}^ q##.## i ha R _You feel stronger."i h4"i hDŽ"i h\"i h·_203===="i h"X"i hӎ"i h4d4======="i h#"i hŒ,"i h"i h1=5======="i hI"i h,"i h<"i h.###.@...#.#.#.#."i hf 33.5 (6 _You start resting."i hm6=======4.5 (7"i h"i h84 _The frozen ramparts melt away."i hl"i hm"i hn"i hgq"i hu,"i hvW _You start resting."i hwM2=7"i hwK======="i hz"i h|,"i hk~"i h,"i h"i h"i hU23="i h؆"i h."i h|====="i h"i hÍ"i h#"i h8"i h"i h"i h$"i h"i hL4="i h"i h,"i h>"i h,"i hl"i hŝ,"i h˞"i he"i hT5="i h"i h,"i h"i hu,"i h"i hR"i hL6="i h"i h?,"i hh"i h,"i h"i h,"i h\"i hj7="i h"i hz,"i h"i hc,"i hc"i h,"i h"i h"i h L8="i hf"i h,"i h"i h,"i h"i h*,"i hy"i h"i hdT9="i h"i h,"i h"i h,"i h"i h30=="i h"i h,"i h"i h,"i h"i hy"i hL1="i h "i h,"i h"i h,"i h"i ho,"i h"i hj2="i h"i h2 "i h "i hs "i h6,"i h+"i h)93"i h)="i hJ"i h,"i hZ"i h,"i h%"i h,"i h"i h0 h4="i h{!"i h$,"i h$"i h',"i h("i h*,"i h+"i h;.:35"i h.3="i h/"i h1,"i h3"i h95"i h7,"i h8"i hAYY   ice beast (wandering)"i hF  .  #. ...Y# #. #.#.  #.. ###...  "i hxG...# #..  #...##..  #....#.##.)####.#  #....#.....@..# 86.5 (52.0)"i hG #...O#.#...#.##  #...#.#  .....#.#  # #....##....#.# "i hH}#.... #.#>.#.. #.##.### #. #.# _Magic restored."i hW 6 .  #. ...Y# #. #.#.  #.. ###...  ...# #..  #...##..  #....#.##.)####.#  #....#.....@..#  #...O#.#...#.##  #...#.#  .....#.#  # #....##....#.# #.... #.#>.#.. #.##.### "i h f#. #. "i h "i h& "i h a _An ice beast is nearby!$i hN $i hN $i hW $i hX $i h=_ t.YY$i hc f6=7.5 (1.0) _$i h3g $i hj s#.###.####..#.#................##.# #..)......##.....####.###..##.###.####ß#..###...#####.###..##.....####<#..# ##.......#....^.###.###.ß.∩.ß.# #.######.###.## ####>##..##.#..# #.# #......... ..........#ß...####.# #.#####.## .####.###...........####.# #.#3 .# #.# ###.#......# #.# .# #.# #...........#### #.# .# #.# #.........#.##.## .▒▒▒▒.## #...#####.#.##..# ▒▒..▒▒.# #...#####.#.###.# $i hqk v▒....▒.# #.........#.##.# ▒.⌠.⚑▒.# #...####..#.###### #.#  †....▒.# #..............†.####.#  ....▒▒.# #......▒▒▒▒▒..........# $i hl :=$i hr $i h 9.0 (2.5 _You climb upwards. _There is a stone staircase leading down here.%i h%i hLevel 3 of the Dungeon <<<<<>>>>∩⚑⚑⚑⚑⚑(Press ? for help)##.## ##.###.# #....# #....## #.#.# ####### ##.#.###...####### #.# #.##.## ##.#.## #.#.# #..)..# #.###............####.# #.###.###..#.######.#.# #.###.####..#.#................# #.# ##.....#.##..)..#.# #.# #..)......##.....####.###..###.## ##.#..#.##.#####.# #.###.####ß#..###...#####.###..##.#.####.#..#.##.#####.# #.....####<#..# ##.......#....^..###...................# ###.###.ß.∩.ß.# #.######.###.###.#.###.###.##........## #####>##..##.#..# #.# #..........[3%i h2m<.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.##.# #.# ###.#...@........# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.## ##.# #.# #.........#.##.## ##.## #......))...# ##..▒▒▒▒.## #...#####.#.##..# #.# #.#########.# #..▒▒..▒▒.# #...#####.#.###.# #.# #.#.......#.# #.#▒....▒.# #.........#.##.######.# #.#.......#.# #.▒▒.⌠.⚑▒.# #...####..#.###### #.##.....# #.#.......#.# #.▒†....▒.# #..............†.####.##.###%i h8}## ###.^...⚑.....# #.▒....▒▒.# #......▒▒▒▒▒..........##.##...#.......#.# #.'...⌠▒#.# ##..ß.▒▒...▒▒.ß(.#######.##...#.......#.# ##▒....▒▒.# #...▒▒....⌠▒▒...# #.##.#.#.......#.# ▒.....▒.# #..▒▒...⚑..▒▒▒..# #.##.#.#########.# %i hx@{>@⚑%i h> %i h6[  #.###.####..#.#................# Booper the Chiller#.# #..)......##.....####.###..# Revenant#.###.####ß#..###...#####.###..# Health: 36/45 ===================-----#.....####<#..# ##.......#....^. Magic: 7/7========================###.###.ß.∩.ß.# #.######.###.## AC: 3Str: 12 ####>##..##.#..# #.# #......... EV: 10Int: 16 ..........#ß...####.# #.#####.## SH: 0Dex: 9 .####.###...........####.# #.# XL:  5 Next: 58% Place: Dungeon:3 %i h\ .# #.# ###.#...@........# #.# Eq: ..[...."=. Time: 3189.0 (0.0) .# #.# #...........#### #.# -) Claws .# #.# #.........#.##.## Cast: Freeze .▒▒▒▒.## #...#####.#.##..# Memories (2) ▒▒..▒▒.# #...#####.#.###.# ▒....▒.# #.........#.##.#  ▒.⌠.⚑▒.# #...####..#.###### #.#  †....▒.# #..............†.####.#  ....▒▒.# #......▒▒▒▒▒..........#  _The frozen ramparts melt away. _You start resting. _Magic restored. [2%i h] 1d_An ice beast is nearby! _You climb upwards. _There is a stone staircase leading down here.%i hv` %i h!i %i hj %i ho Q _%i hq ,%i hr %i hRu %i hjw <7%i hx %i hz %i h| %i h5} %i h~ %i hZ %i h %i h] %i h9 %i h %i hv 8=%i hՌ %i hB %i ht %i h %i h% %i h B%i h4 %i h %i hV %i h %i ho %i hա V9=%i h %i h %i h4 ,%i hO %i h %i ha ,%i h` %i h  ##.## ## ####### ##.. #..)..# #.###...... #.###.####..#.#.... #.# #..)......##.... #.###.####ß#..### #.....####<#..# ##.. ###.###.ß.∩.ß.# #.#%i h U #####@##..##.#..# #.#201.0 (12.0) #..........#ß...####.# #.####.###........... #.# #.# ###.#...>.... #.# #.# #.......... ##.# #.# #........ ##..▒▒▒▒.## #...#### #..▒▒..▒▒.# #...# #.#▒....▒.# #%i h %i h %i hz c _There is a stone staircase leading down here.&i h2.0) _&i hZ&i h&i h&i h&i hJ &i h.##&i hA .>&i hY/ #.&i hQ #.##&i h4&i hE^ #.@#&i h> #......... &i hQ^ #.......#. &i h^ #..##..... &i h4t #... ...=#&i hy ...# ##.#&i h# &i hU#.## .&i h= &i h+#. &i h &i h&i hy&i hg&i hk\40=3.5 (2.5&i hw&i h:x} _You climb downwards. _There is a stone staircase leading up here.'i h#### .># #. #@## #.<#  #......... #.......#. #..##..... #... ...=# ...# ##.# #.## .#.'i h'i h44.5 (1.0 _'i h'i h(i hRM#### .....###.......> ##<# .....#.......#....(i h0..#.##(i hn#(i h~$&5(i hU*(i hN,(i h##### ####.......@>#########.# #.## #.<#  #... #...#. #..##..... #... ..=# ...# ##.#1=6(i hs #.#.#.#.#.#..####(i hs {.>##.# #.## #.<# #... #.......#. #..##..... #... ...=#  ...# ##.#(i h/{ (i h{ &7(i h+ (i h (i hb/  #.# #.. #.# #.# #.##.#.####.>#.#.# #.## #.<#  #.  #.#.  #..##.....  #... ...=#  ...# ##.#8(i hX )i h "M##.#######.# ####.........>.#########.# ##.<#9)i h)i h)i h9YM##.#######@# ####.........>#.#########.# #.##2=10)i h`M##.#######.# ........###..........>.#########.#)i h<1)i hM)i hp)i h M###.#######.# ...###..........>##)i h )i h &2)i h= )i h )i h1 M## ####.#.....########.# ........#####)i h )i h ^3=3)i h )i h *i hM### #.####.# #.@....##.####.##.#  #.# ########........####..........>#.#########.##.##4*i hN*i h Q*i hLF### #.####.# #..@...# #.####.# #.# #.# #.#..####....>#.#########.# *i hJ*i hYK&5*i hO*i hQ*i h#### ##.####.# #...@..# #.####.# #.# ##.# *i h*i hx&6*i h*i h*i ha ### ## #.####.# #....@.# #.####.# #.# .# #.# .##.# .#.*i h^ ####.#.>#...#.### *i h *i h 54=*i h 7*i h *i h +i hό>### ####.####.# #......# #.####@# #.# #.# #.# #.# #######.# #.# ........####.#..>#...#########.### #.###.<#+i hO+i h&8+i hu+i h+i h~l ### ###.####.#.....#.#### ######........####.........+i hL+i h&9+i h+i h%+i h " / ### ###.####.....#### ######+i hJ" ........###..>#..#.......#.+i h*( +i h( '20+i h, +i h. +i h  ### ###.####.....####+i h!  ######........###..>#..#########.#####..##.....+i hD +i hW +i h" 45+i hN N==1+i h +i h +i hb +i h#........#########.#########+i hc Memories (2) #... ...=#+i h@j +i hyk &2+i htp +i hcr ,i h`B### ####.####.# #......# #.####.# ,i h`T#.# #.# #.# #.# #######.# #.# ,i ha........####.########..>#.@........#########.########## #.## #.<# #.........#.#.,i ha#..##.....#... ...=#,i hCbT...# ##.#,i h(i,i h2j&3,i h?o,i hq,i h ,i hP q Your spells (describe)TypeFailure Level  a + FreezeIce3% (1%) 1 b - Kinetic GrapnelForgecraft26% (4%) 1  ,i h tc - Frozen RampartsIce10% (1%) 3 ,i h Select a spell to describe[!]/[I] toggle spell headers-i hx -i hM -i h ### ###Booper the Chiller#.####.#Revenant#......#Health: 45/45 ========================#.####.#Magic: 7/7========================#.# #.#-i h AC: 3Str: 12#.# #.#EV: 10Int: 16#######.# #.#SH: 0Dex: 9-i h1 ........####.########XL:  5 Next: 58% Place: Dungeon:4-i hN ..........>#.@.......-i h Eq: ..[...."=. Time: 3223.5 (0.0).#########.##########-) Claws#.##Cast: Freeze#.<#Memories (2) #.........#.......#.#..##.....-i hՈ #... ...=#...# ##.# -i h H_An ice beast is nearby! -i h c_You climb upwards. _There is a stone staircase leading down here. -i h$ {_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.-i hD -i h -i h -i h -i ha&-i hr'. Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce10% 3b - SlowHexes-i h'26%1  c - Summon Ice BeastIce/Summoning28% 3  d - Confusing TouchHexes61% 3 -i h#( e - Cigotuvi's Putrefaction Necromancy/Air 95% (47%) 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0i h0i h_0i ht### ###Booper the Chiller#.####.#Revenant#......#Health: 45/45 ========================#.####.#Magic: 7/7========================#.# #.#AC: 3Str: 12#.# #.#EV: 10Int: 16#######.# #.#SH: 0Dex: 9........####.########XL:  5 Next: 58% Place: Dungeon:4..........>#.@.......Eq: ..[...."=. Time: 3223.5 (0.0).#########.##########-) Claws#.##Cast: Freeze#.<#Memories (2) #.........#.......#.#..##.....0i h'#... ...=#...# ##.# _An ice beast is nearby! _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.0i hMP  Okay, then.0i hƚ0i hk0i hV. _0i h 0i hJ 0i h8 0i h5 F _Unknown command.0i he 0i h_f 0i hm 0i hn F _Unknown command.1i h1i h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   g + Spellcasting 2.2   3.6  -1  1i h ]         b - Unarmed Combat   4.0   4.2  +1   h - Forgecraft   0.0   1.4  -2  1i hr     i - Ice Magic   5.0   5.0  +1   c - Short Blades   0.0   1.2  -1          1i h     d - Armour   0.0   1.2  -1      1i h- e - Dodging   1.7   2.4  -1      1i h; f - Stealth   2.1   2.1  +2      1i h        1i h!        1i hE        1i h                1i h        1i h            1i h    The relative cost of raising each skill is in cyan.  1i h;The species aptitude is in white.  [?] Help[=] set a skill target  1i h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets2i hʨ2i h2i hiP### ###Booper the Chiller#.####.#Revenant#......#Health: 45/45 ========================#.####.#Magic: 7/7========================#.# #.#AC: 3Str: 12#.# #.#EV: 10Int: 16#######.# #.#SH: 0Dex: 9........####.########XL:  5 Next: 58% Place: Dungeon:4..........>#.@.......Eq: ..[...."=. Time: 3223.5 (0.0).#########.##########-) Claws#.##Cast: Freeze#.<#2i hMemories (2) #.........#.......#.#..##.....#... ...=#...# ##.# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then. _Unknown command. _Unknown command.2i h2i h,2i h^2i h2i h 42i h 2i hv 2i hZ 2i h_ Q _2i h ,2i h 2i h 2i h 2i h' 2i h 2i hq 2i h ,2i h 2i h 2i h ,2i hh 2i h 2i h ,2i h 2i hy 2i h_ 2i h 2i h 2i he 2i hO ,2i h 2i h 2i h ,2i h 2i h 2i h: ,2i hB 2i hR 2i h ,2i h' 2i h' 2i h ,2i h 2i h 2i hQ ,2i hU 2i h 2i h ,2i hx 2i h 2i hx 2i h 2i h 2i h ,2i h 2i hz 2i h 2i h# ,2i hB$ 2i hF) ,2i h) 2i h0 9 _g - a ring of flight2i h83 42i h3 2i hE5 2i h6 2i h6 2i h8 2i h&9 2i h; ,2i hU< 2i h\> 2i hU@ 2i h@ 2i hA 2i hB 2i hD ,2i hE 2i h_G 2i hI ,2i hJ 2i hL 2i hGN ,2i hN 2i h4P 2i hQ 2i hQ 2i hR 2i h#..........#.#########.##########.# #.###.....##.# #.<##.###.##.# #########............# ...g....#.......#.#..# ###@#..##.....#..# #...#........##..# #.#....##.##.##..# #.#.#.###.#......# #.#.#.# #.#.....## #...#.# #.##.####g   goblin (asleep) #####.# #.##.# ... ..2i h$ `##.# #.# ####.#55.5 (32.0)6.5 (33 _A goblin comes into view. It is wielding a +0 dagger.3i hU #.# #.# #######.# #.#  ####.########## ..........>#..........#.#########.##########.# #.###.....##.# #.<##.###.##.##########......#....g..@.#.......#.#..#########.#..##.....#..#3i hм #...#........##..# #.#....##.##.##..# #.#.#.###.#......# #.#.#.# #.#.....## #...#.# #.##.#########.# #.##.#3i hh ... ..##.#3i h3i h17.5 (1.0)3i hq3i h3i hZ Z #.# #.# #.# #.# .####.# .>#.# .#.#.# #.###.....##.# #.<##.###.##.##.#.#3i h— #....g.@..#.#.#..##.#..##.....#..# #...#.##..# #.#....##.##.##..# #.#.#.###.#......#3i h  #.#.#.# #.#.....## #...#.# #.##.#### #####.# #.##.# 3i h% h ... ..##.#3i hǨ Y83i h>9 #.# #.# #.# #.# .####. .>#. .#.#. #.###.....##. #.<##.###.##. #.#. #....g@...#.#.#.. #.#..##.....#.. #...#.##.. #.#....##.##.##.. #.#.#.###.#...... #.#.#.# #.#.....  #...#.# #.##.####  #####.# #.##.#  ... ..##.#3i h>3i hr?79Freeze3i hD3i hF4i hȢl  The helpless goblin fails to defend itself.  You claw the goblin!4i hC)4i h3i960.4 (0.9Freeze4i hv4i hJ _You kill the goblin!4i h44i h4i hBH _No target in view!4i hKO44i hUP4i hR4i hT4i h\; _4i h]~  Things that are here:  a +0 dagger; a goblin corpse4i h6`4i h` _4i h_a4i hc4i he,4i hg4i hi4i hk4i hl4i hl4i hn4i hq4i hPq4i hFr4i ht4i hw,4i htx4i hGz4i hd|,4i h?}4i h~4i hz,4i h54i h4i h,4i h,4i h4i hP4i h4i h4i h,4i h4i h4i hA,4i h[4i h4i h,4i h4i h4i h74i hj4i hӜ4i h4i h,4i hH4i hD4i h΢,4i h4i hm4i hɥ4i h4i hQ4i hE4i h,4i h'4i h4i h,4i h4i hO4i hͯ,4i h;4i h|4i h,4i hH4i h^4i hQ4i h4i h4i h4i h4i hŹ4i hC4i ha4i h4i hܼ4i h4i h4i h4i h4i hS4i h[4i h ################K......@................##############. #. #. 4i h #. #. K   kobold (asleep) 4i h085.4 (25.0)4i h ,6.4 (264i h4i h]z _A kobold comes into view. It is wielding a +0 short sword.5i h[ #.K................# # # # # 5i h5i hb.KK5i h17.4 (1.0)5i h5i h( _The kobold shouts!5i hf.K.  5i h 5i hA.K5i h&85i hH5i h5i h K.K.5i h 5i hd :.K5i hK 79Freeze5i hV 5i h 5i hG <  You scratch the kobold.5i h A) 5i h a90.3 (0.9Freeze5i h 5i h J _You kill the kobold!5i h45i h5i hH _No target in view!6i hi6i h|i6i hm6i hqH _No target in view!6i h6i hƏ6i hv6i h6i h6i hΙ; _6i h%  6i hYou see here a +0 short sword.6i hv6i hߝ _6i hȟ6i hw6i hN6i h6i h{6i h-6i hv,6i h?6i h6i h ##. #.....@...).4.3 (4.0 #.....>...##..## #...6i hk|#.#.#.6i h6i h+5.3 (56i h6i h; _Found a stone staircase leading down.6i hs 6i hs 6i hx 6i hY| H _No target in view!7i h47i h,7i h-7i h7i h% _7i hc,7i hq7i h7i hu,7i h7i h7i h,7i h7i h7i hO,7i h7i h7i h,7i h7i h7i h77i ho7i h.7i hu7i hFB7i h 7i ho#############...... ...##...... ##.#############......S #.........)............##..... 7i hg#@...##.#  #.##..#.#  #.###...#7i h #.# ###.# #.# #..#7i h #.# #....S   ball python (constriction, asleep)7i h- ... ##..## ... #.#..7i h 1305.3 (10.0)7i hw,6.3 (117i h"7i h' _A ball python comes into view. _There is a stone staircase leading down here.7i h!  ############ #..........# ##......###.#############S##.........)....#......@##.....##########...####>...##.#. #.##..#.# #.###...# #.# ### #.# #..# #.# #.... ... ##..##7i h H... #.#7i h 7i h I7.3 (1.0)Freeze _7i hB 7i h 7i hMv  The helpless ball python fails to defend itself.  You claw the ball python!7i hכ1.7i hПb608Freeze7i h7i hBO _You kill the ball python!8i hK48i hF8i hH _No target in view!8i hk48i hqB8i hdx _8i hy8i h@{,8i hF|8i h}8i hB8i hĂ8i h,8i hچ8i h8i hƐz   ############  #..........#   ##......###.#########   #.......##.........).  8i h #.......##.....  g##...####>...##.#  ..#.##..#.#  8i hA###.####$#.###...#   #. #.# ###.# 8i hj #. #.# #..#  # #.# #.... 8i h  ... ##..##g   goblin (asleep)   ... #.#   ..   #..8i h 13.3 (5  A goblin comes into view. It is wielding a +0 dagger.8i h_.gg8i h+4.3 (68i h}8i h( _The goblin shouts!8i h    ############  #..........#  ##......###.  #.......##.)  #.......##.....  #.##...####>...##.#  #.g.#.##..#.#  ####.####$#.###...#  #. #.# ###.#  #. #.# #..#  8i h # #.# #....  ... ##..##   ... #.#   ..   #..8i h"8i hƴ8i h0.g..8i h+5.3 (18i h8i h39i hkW    #####  #..........#  ##......###.  #.......##.  #.......##.....  #.##...####>...##.#  #..g.@....#.##..#.#  ####.####$#.###...#  #. #.# ###.#  #. #.# #..# 9i h&X #. #.# #.... #. ... ##..## ## ... #.#   ..   #..9i hwZ9i h`.g9i ha76Freeze9i hwg9i hj9i h  You miss the goblin. Your off-hand claw misses the goblin.9i h 644-9i h6 &7.2 (0.99i hq9i h; _The goblin hits you with a +0 dagger.9i h0O9i hO-8.2 (1.09i hBU9i hW _You closely miss the goblin. The goblin closely misses you.9i h 9  You claw the goblin!9i hY e)9i h z-9.1 (0.9Freeze9i h 9i h J _You kill the goblin!9i hQ 49i h 9i h H _No target in view!:i h5&4:i h':i hc*:i hF.; _:i h.:i h.?45=:i h<0:i h31 _HP restored.:i ha54:i hE6:i h8:i hH:,:i h::i hT<:i h>,:i hm?:i hEA:i h;CP=:i h D:i hE:i hG,:i hH:i h.L,:i h,M:i hPN _You now have 187 gold pieces (gained 12).:i hR4:i hR:i hS:i hT:i hT:i hU:i hV:i h!Y,:i hZ:i h[:i h],:i h,_:i ha:i hc,:i hd:i hf:i h+i,:i hi:i hl:i h,p,:i hq:i h2s:i ht,:i hu:i h{w:i hy,:i hz:i h|:i h~:i h:i h:i h:i h:i hʃ:i h:i h ,:i hf:i h@u _w - a scroll labelled SYCROXTE KUBERCH:i hՍ:i h:i hw:i h:i hђ,:i h|:i hj:i hq,:i h5:i h:i hܡ  #. #.#.# ###.# #. #.#.# #..# #.####.#.### #....  #..........# ##..# #######....# #.# :i hW #####....# ..  +........# #..  $#####....#####  ........@.......  :i hע.#####.#.######J  #.#..  #.#...  #.#.... ...####$J   endoplasm (asleep) ... .. . .. :i h< :i h 42.1 (23.0)  An endoplasm comes into view.:i h,3.1 (24:i h:i h* _Found 8 gold pieces.:i h; #. #.#.# ###.# #. #.#.# #..# #.####.#.### #.... #..........# ##..## #######....# #.# #####....# .. +........# #.. $#####....#.#.#####.#.######J##.#.. #.#... #.#.......####$ ... ... ..J.J4.1 (1.0);i hBX#. #.#.# ###.# #. #.#.# #..# #.####.#.### #.... #..........# ##..## #######....# #.# #####....# .. +..# #.. $#####....###### .J.# .#####.#.######.# #.#.. #.#... ;i hX#.#.......####$ ....;i hnZ;i hza"J.;i h b&5;i hh;i hj;i hM#. #.#.# ###.# #. #.#.# #..# #.####.#.### #.... #..........# ##..## #######....# #.# #####....# .. +.# #.. $#####....###### .;i heJ..# .#####.#.######.# #.#.. #.#... ...####$ ;i h;i hJ.;i h76Freeze;i h';i h;i hX <  You claw the endoplasm!;i h 1.;i h a17Freeze;i h> ;i h$ M _You kill the endoplasm!;i hɗ 4;i hS ;i h H _No target in view!i h #.#  #.########  #........#  ########.# #.# #.# #.# ### #.# #<# #.######@# #........# #########...... .#####.#.#.#.#>i h >i h! 16.1 (1.0)>i he& >i hG( ?i hT #######.......####### # .######........# #########......#####.#?i hZ?i ht[&7?i h_?i hba _There is a stone staircase leading up here.?i h: ?i h ?i h ?i h ?i h C8 _?i h~ h #...####..#.###### #.##.....# #..............†.####.##.##### #......▒▒▒▒▒..........##.# ##..ß.▒▒...▒▒.ß(.#######.#?i h  #...▒▒....⌠▒▒...# #.##..▒▒...⚑..▒▒▒..# #.#?i h #.▒▒.)....⌠▒.▒▒.#######.# # ####.▒.......▒▒..▒......##.# #3 ?i h >.....'..)▒▒▒▒▒..@▒.#.##.##.# # ##.#.▒..▒▒.......▒.#.##÷##.######?i h= g#.#.▒▒.▒⌠......▒▒...##.##.......?i ha #....▒▒▒..⚑...▒▒..####<######.#####...▒▒⌠....▒▒...# ?i h = #.# #.##?i h #..ß.▒▒...▒▒.ß..## #.######.###.....▒▒▒▒▒......# #.##....... ####................# #........## ........##...#####..####.....###?i h ?i h :⚑?i h2q -9.6 (2.5?i hy =⚑?i h} } _You climb upwards. _There is a stone staircase leading down here.Ai hک P⚑⚑Ai h: Ai h Ai hо o⚑20.6 (1.0 _Ai hJ Ai h #.#  #.#  #.########  #........#  ########.# #.# #.# #.# ###4 #.# #@# #.######.# #........# #########......  .##### .# Ai h> .# .# .#Ai h Ai h Ai hl: 2.1 (2.5 _You climb downwards. _There is a stone staircase leading up here.Bi hԓ _Bi hڗ#######.......##. #####<#.######........########....... .###### .# #g   hobgoblin (asleep)g Bi h-3.1 (1.0Bi hegg.Bi h"+4.1 (2Bi hSBi h\ _A hobgoblin comes into view.Bi h U#........# ########.#  #.# #.# #.# ####.# #<# #.######.# #........######.##########@......# #.########.# #.# #.##g# #.##..Bi h Bi h :g.Bi h +5.1 (1Bi h Bi hz Ci hD ##########<#####........######.#########...... #@####### g..##Ci hUGCi h!M:g.Ci hM&6Ci h&RCi hpTCi hM###<#####........######.#########.......# #.####### g..## Ci h?TCi hT77FreezeCi h$XCi hq[V _The hobgoblin barely misses you.Ci h!  You scratch the hobgoblin.  The hobgoblin is almost dead.Ci h-8.0 (0.9Ci h Ci h.!W _The hobgoblin closely misses you.Ci h&?  You scratch the hobgoblin.Ci hF†Ci hh39.0 (1.0FreezeCi hKCi hM _You kill the hobgoblin!Ci hVM 4Ci h-S Ci hU H _No target in view!Ci heCi hCi h4Ci hCi hgCi hr _  You see here a hobgoblin corpse.Ci hCi h _Ci hCi hqCi h,Ci h<Ci hjCi hšCi hCi hMCi hCi hBCi heCi hɡCi hCi hlCi hCi h,Ci h=Ci h˧Ci hCi hCi h4Ci hʪCi hCi hݫCi h0Ci h\Ci hҮ,Ci h<Ci hCi h[,Ci hCi hѳCi h ,Ci hCi hHCi h6,Ci hCi h-Ci h,Ci hCi hCCi h,Ci hCi h_Ci hhCi hCi hCi hCi h,,Ci hYCi h Ci h,Ci h<Ci hCi hr,Ci hCi hCi he,Ci hCi hCi h,Ci hjCi h Ci hCi hCi hOCi hCi h,Ci hCi hCi hCi hhCi hCi hCi hCi h.Ci hCi hJCi hd,Ci hCi hCi hBCi hCi hCi hCi hCi hSCi h,Ci hGCi hCi h8,Ci hCi hACi h8,Ci hCi hCi h4,Ci hCi hUCi h,Ci hCi hCi h,Ci hCi hCi h} ,Ci h6 Ci hx Ci h-,Ci hCi hnCi h,Ci hCi hCi h=Ci hlCi hCi hCi ha,Ci hCi hCi h],Ci hCi h Ci hP",Ci h"Ci h$Ci h&,Ci h'Ci h*Ci h+,Ci h,Ci h.Ci h/,Ci h`0Ci h+2Ci h!4,Ci hX4Ci h5Ci hm7,Ci h8Ci h9Ci h;,Ci hu<Ci h&>Ci h?,Ci h@Ci hADi h,Di hDi huDi h,Di hDi hDi hY,Di hDi h Di h Di h< Di ho Di h Di h1,Di hDi hDi h,Di hDi hDi hoBDi hDi hO,Di h:Di hcDi hDi hDi hCDi hDi h,Di hDi h5Di h,Di hDi hDi hk ,Di h Di hn!Di h@",Di h"Di hE#Di h$,Di h_$Di ho%Di hC&Di hh&Di h+'Di h*Di hI,Di hn,Di hL-Di h/Di h*1Di he1Di h2Di h3Di hH5,Di h5Di h(8Di h9,Di h:Di h;Di hN=Di hx=Di h=Di hs?Di h@,Di hfADi h1CDi h E,Di hEDi hGDi h`I,Di hIDi hJDi hKDi hKDi hLDi hhNDi hODi hODi h8PDi hSDi hVBDi hWDi hY,Di hZDi hj\Di h],Di hq^Di haDi hxc,Di h*dDi hfDi h@h,Di hhDi h6kDi hvm,Di hEnDi h`pDi hr,Di htDi hvDi hDi h ....# # #S #.#.#.# .#. #.#.#. .. ##.#.. #. ....# #.## #.#.###### ####.# #..####......... ..^..# ######..##.....# ###### #...##.@.#.##..####...#...##+#...##.........#...#....#.##.)####.##...#....#.....<..####...#....#.#...#.###..........#.#...#.#S   ball python (constriction, asleep)#.#...#....#.....#.##.#####....##....#.##.# #....##.#>Di h".#..Di hƙ1509.0 (80.0)Di hDi hΠk.SS)Di hI-10.0 (81Di hDi h^ _A ball python comes into view.Di hDi hDi hDi htDi h s....# ##.#. #.#.#..S ##.#.. ....#  #.## #.#.###### ####.# #..####......... ..^..# ######.@##.....# ######...#.##..#####+#...##............#.##.)####.# #...#....#.....<..##...##...#.##......#...#.........####Di h@ #...#.#Di h Di ho F.SDi h 11.0 (1.0)Di h/ Di h Di h # ## #? ....# .##.#. #.#.#... ##.#..S ....#  #.## #.#.###### ####.# #.@####......... Di h1 x..^..# ######..##.....# ######...#.##..#####+#...##.........##.)####.# .....<..##...##...#.##.....#.......Di h Di h F.SDi h 72FreezeDi hi Di h 1 _Found a scroll of identify.Ei h0  Booper the Chiller # ## Revenant #? #. ....# #  Health: 45/45 ======================== .##. #.#.#.#  Magic: 6/7====================---- .#. #.#.#.  AC: 3Str: 12 .. ##.#..  EV: 10Int: 16 #. ....#  SH: 0Dex: 9 Ei hi#S## #.#.######  XL:  5 Next: 63% Place: Dungeon:4 ####.# #.@####.........  Eq: ..[...."=. Time: 3512.0 (0.0) ..^..# ######..##.....#  -) Claws ###### #...##...#.##..####...  Cast: Freeze #...##+#...##.........  Memories (2)  #...#....#.##.)####.#  #...#....#.....<..#  S   ball python (constriction) ###...#....#.#...#.##  #..........#.#...#.#  #.#...#....#.....#.# _Found a scroll of identify.  Casting: Freeze (safe; 3% risk of failure)  Ei h9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)Ei hw 8Booper the Chiller# ##Revenant#? #. ....# #Health: 45/45 ========================.##. #.#.#.#Magic: 6/7====================----.#. #.#.#.AC: 3Str: 12.. ##.#..EV: 10Int: 16#. ....#SH: 0Dex: 9#S## #.#.######XL:  5 Next: 63% Place: Dungeon:4 ####.#Ei h0y #.@####.........Eq: ..[...."=. Time: 3512.0 (0.0) ..^..# ######..##.....#-) Claws ###### #...##...#.##..####...Cast: Freeze#...##+#...##.........Memories (2) #...#....#.##.)####.##...#....#.....<..#S   ball python (constriction)###...#....#.#...#.###..........#.#...#.##.#...#....#.....#.#Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  You freeze the ball python.  The ball python is moderately wounded.You barely miss the ball python.The ball python is moderately wounded.Ei h6z +3.0 (1Ei hĂ Ei h   Aim: a ball python (100% to hit)  You freeze the ball python.  The ball python is moderately wounded.You barely miss the ball python.  The ball python is moderately wounded. _The ball python closely misses you. x2Fi h>  You claw the ball python!Fi hmE†Fi h%7====4FreezeFi hiFi hO _You kill the ball python!Fi he Fi he Fi hTk Fi hm H _No target in view!Gi hŪk#.# ..Gi h!} # ### #? #.. ....# ##.# #.#.#.##.# #.#.#. ..# ##.#.. #.# ....# Gi h #@## #.#.###### #####.# #..####......... ...^..# ######..##.....# ####### #...##...#.##..####... #...##+#...##......... #...#....#.##.)####.# #...#....#.....<.Gi hW.# ###...#....#.#...#Gi h8.## #..........#.Gi h$#...#.#Gi hGi h-5 _Gi hѹGi hx _You see here a ball python corpse.Gi h M#.##.# ..# # ### ..##? #.. ....# #....##....#.# #.#.#.#...# ##.#.. ....#  Gi hO #†## #.#.###### #####.# #..####......... ...^..# ######..##.....# ####### #...##...#.##..####...Gi hw 3....#.#.Gi hK Gi h -6 _Gi h1 Gi h Gi hI #.# ####. #.# ##.# .## # #### ...##? #.. ....# ##....##.# #.#.#.#Gi hJm#....#.# #.#.#.#.@.# ##.#..###.# ....#   #†## #.#.###### ######.# #..####......... ....^..# ######..##.....# ######## #...##...#.##..####... # #...##+#...##......... # #...#....#.##.)####.# #Gi h"Mg #...#....#.....<..#Gi hSGi hT&7Gi hZGi h]Hi h ... ..### #.# ####.# #.# #.##.# .. ### #. #### ....##? #.. ....# ##.# #.#.#.##...@#.# #.#.#.####...# ##.#.. ###.# ....#   #†## #.#.###### .######.# #..####......... .....^..# ######..##.....# .######## #...##...#.##..####..Hi hR  .# #...##+#...##........  .# #...#....#.##.)####.# Hi hHi h E====8Hi hHi hHi h]#####.# #. ... .. # # #.# ###. #.# .#.#.# ... #### #.##### .....##?##.. ....# ##.# #.#.#.#....#.# #.#.#.####...# ##.#.. ###.# ....# ###  #†## #.#.###########.# #..####........ ......^..# ######..##.....# .######## #...##...#.##..#### ..# #...##+#...##.......Hi hHi hHi h9Hi hjHi hHi hj M...#.##)#####.# #..# #.. ... ....# #..###..# #.W..#..#.#Hi h  ... #### #.##### .....##@##.. ....# ....#####....#.# #.#.#.####...# ##.#..###.# ....#Hi h* W   phantom (dormant)Hi h i  A phantom comes into view.Hi h u.WWHi h` '20Hi h Hi h n _Found a sling. _You see here a scroll of identify.Ki h^Ki h]K.WKi h.&1Ki h Ki hQ#. _x - a scroll of identifyNi h0  Your spells (describe)TypeFailure Level  a + FreezeIce3% (1%) 1 b - Kinetic GrapnelForgecraft26% (4%) 1  c - Frozen RampartsIce10% (1%) 3 Select a spell to describe[!]/[I] toggle spell headersPi h1Pi hW9Pi h@#...#.# #.# Booper the Chiller#.##)#####.# #.# Revenant..# #.. ... ..# Health: 45/45 ========================..# #.. #.# ### Magic: 7/7========================..# #..#.#AC: 3Str: 12..#..#.#EV: 10Int: 16..WSH: 0Dex: 9#### #.#####XL:  5 Next: 63% Place: Dungeon:4.....##@##.. ....# #Eq: ..[...."=. Time: 3521.0 (0.0)#....##.# Pi hHA #.#.#.#-) Claws##....#.# #.#.#.Cast: Freeze####...# ##.#..Memories (2) ###.# ....# ####†## #.#.##### W   phantom ..######.##..####........ ......^..# ######..##.....# ..######## #...##...#.##..####. _No target in view! _You see here a ball python corpse.  A phantom comes into view. _Found a sling. _You see here a scroll of identify. Pi hA_x - a scroll of identifyPi hFPi h_GPi hTPi hU  Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce10% 3b - SlowHexes26%1  c - Summon Ice BeastIce/Summoning28% 3  d - Confusing TouchHexes61% 3  e - Cigotuvi's Putrefaction Necromancy/Air 95% (47%) 4 3 spell levels left Pi h/ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitQi hnk Qi h`p Qi hyx L#...#.# #.# Booper the Chiller#.##)#####.# #.# Revenant..# #.. ... ..# Health: 45/45 ========================..# #.. #.# ### Magic: 7/7========================..# #..#.#AC: 3Qi hx Str: 12..#..#.#EV: 10Int: 16..WSH: 0Dex: 9#### #.#####XL:  5 Next: 63% Place: Dungeon:4.....##@##.. ....# #Qi hz Eq: ..[...."=. Time: 3521.0 (0.0)#....##.# #.#.#.#-) Claws##....#.# #.#.#.Cast: Freeze####...# ##.#..Memories (2) ###.# ....# ####†## #.#.##### W   phantom ..######.##..####........ ......^..# ######..##.....# ..######## #...##...#.##..####. _No target in view! _You see here a ball python corpse.  A phantom comes into view. _Found a sling. _You see here a scroll of identify. _x - a scroll of identifyQi hÁ P  Okay, then.Qi hL Qi h| Qi h . _Ri hBRi hRi hmRi hF _Unknown command.Ri hRi hRead which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFF  m - 3 scrolls of teleportation  o - a scroll labelled TAOHE PECU  q - a scroll of noise  s - a scroll labelled NOKIGOKKON  v - a scroll of fear Ri hL- w - a scroll labelled SYCROXTE KUBERCHx - a scroll of identify [!] read|quaff[?] describe selectedSi hu#Si h-Si h5#...#.# #.# Booper the Chiller#.##)#####.# #.# Revenant..# #.. ... ..# Health: 45/45 ========================Si h:6+..# #.. #.# ### Magic: 7/7========================..# #..#.#AC: 3Str: 12..#..#.#Si h6EV: 10Int: 16..WSH: 0Dex: 9#### #.#####XL:  5 Next: 63% Place: Dungeon:4.....##@##.. ....# #Eq: ..[...."=. Time: 3521.0 (0.0)Si h6#....##.# #.#.#.#-) ClawsSi h7##....#.# #.#.#.Cast: FreezeSi h7####...# ##.#..Memories (2) Si h+7r###.# ....# ###Si hY7#†## #.#.##### W   phantom ..######.#Si hq75#..####........ Si h7}......^..# ######..##.....# Si h7|..######## #...##...#.##..####.A phantom comes into view. Si h7+_Found a sling. Si h7h_You see here a scroll of identify. _x - a scroll of identify Si h7W_Okay, then. _Unknown command.Si hj?P  Okay, then.Si h?Si hESi hPH. _Si h4Si hqSi hF _Unknown command.Si hIv  You aren't carrying any items that you can evoke.Si hעSi hSi h. _Ui h  #...#.# #.# Booper the Chiller #.# #)#####.# #.# Revenant ..# #.. ... ..# Health: 45/45 ======================== ..# #.. #.# ### Magic: 6/7====================---- ..# #.. #.#  AC: 3Str: 12 ..#.. #.#  EV: 10Int: 16 ..W SH: 0Dex: 9 #### #*#####  XL:  5 Next: 63% Place: Dungeon:4 .....##@##.. ....# #  Eq: ..[...."=. Time: 3521.0 (0.0) #....##.# #.#.#.#  -) Claws ##....#.# #.#.#. Ui h &[37m Cast: Freeze ####...# ##.#..  Memories (2)  ###.# ....# ####†## #.#.##### W   phantom ..######.# #..####........ ......^..# ######..##.....# ..######## #...##...#.##..####. _You aren't carrying any items that you can evoke.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (51% to hit)Wi h| #...#.# #.# Booper the Chiller#.##)#####.# #.# Revenant..# #.. ... ..# Health: 45/45 ========================..# #.. #.# ### Magic: 6/7====================----..# #*.#.#AC: 3Str: 12Wi h} 4..#*.Wi h} #.#EV: 10Int: 16..*SH: 0Dex: 9#### #*#####XL:  5 Next: 63% Place: Dungeon:4Wi h~ ?.....##@##.. ....# #Eq: ..[...."=. Time: 3521.0 (0.0)#....##.# #.#.#.#-) Claws##....#.# #.#.#.Cast: Freeze####...# ##.#..Memories (2) ###.# ....# ####†## #.#.##### W   phantom ..######.##..####........ ......^..# ######..##.....# ..######## #...##...#.##..####. _You aren't carrying any items that you can evoke.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wi h1 Aiming: Kinetic Grapnel (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (51% to hit)Wi h Wi h Z...WWi h` <2.0 (1FreezeWi h Wi h =  Casting: Freeze (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 26% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (51% to hit) _The kinetic grapnel misses the phantom.Xi h־#...#.# #.# Booper the Chiller#.##)#####.# #.# Revenant..# #.. ... ..# Health: 45/45 ========================..# #.. #.# ### Magic: 3/7==========--------------..# #..#.#AC: 3Str: 12..#..#.#EV: 10Int: 16***SH: 0Dex: 9#### *W*####XL:  5 Next: 63% Place: Dungeon:4.....#*@*#.. ....# #Eq: ..[...."=. Time: 3522.0 Xi haw(0.0)#.****#.# #.#.#.#-) Claws##..**#.# #.#.#.Cast: Freeze####...# ##.#..Memories (2) ###.# ....# ####†## #.#.##### W   phantom ..######.##..####........ Xi h?......^..# ######..##.....# ..######## #...##...#.##..####.Aim: a phantom (51% to hit) _The kinetic grapnel misses the phantom.Xi hCasting: Kinetic Grapnel (safe; 26% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateYi h;#...#.# #.# Booper the Chiller#.##)#####.# #.# Revenant..# #.. ... ..# Health: 45/45 ========================..# #.. #.# ### Magic: 3/7==========--------------..# #..#.#AC: 3Str: 12..#..#.#EV: 10Yi h<Int: 16...SH: 0Dex: 9#### #W#####XL:  5 Next: 63% Place: Dungeon:4.....##@##.. ....# #Eq: ..[...."=. Time: 3522.0 (0.0)#....##.# #.#.#.#Yi h<-) Claws##....#.# #.#.#.Cast: Freeze####...# ##.#..Memories (2) ###.# ....# ###Yi h=#†## #.#.##### W   phantom ..######.##..####........ ......^..# ######..##.....# Yi h2=..######## #...##...#.##..####.Confirm with . or Enter, or press ? or * to list all spells.Yi hp=^Casting: Frozen Ramparts (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Yi h=You completely miss the phantom. The phantom completely resists.  The wall freezes the phantom but does no damage.Yi h*?40---4===3.0 (1Ramparts Yi hE#W##@##Yi hG,asting: Frozen Ramparts (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You completely miss the phantom. The phantom completely resists.  The wall freezes the phantom but does no damage. _The phantom hits youYi hH .Zi h ##@##You barely miss the phantom. The phantom resists. The wall freezes the phantom.Zi hD +9 (0.9Zi hPo###Zi hT _The phantom barely misses you.Zi h  You barely miss the phantom.The phantom is lightly damaged.  The wall freezes the phantom but does no damage.Zi h[  #.##)#####.# #. ..#.. ... .. ..# #.# # ..# #.#  .. #.# . ##### #§#####......##.##.. ....# # #..@.##.# #.#.#.#Zi hГ^ ##.W..#.# #.#.#. ####...# ##.#. ###.# ....# #### #†## #.#.#### ...######.# #..####.......Zi h`.....^..# ######..##.....######### #...##...#.##..####.# #...##+#...##.....The phantom hits you. The phantom blinks! You blink.Zi hs#..#..#..#....§Zi ha35------5Zi hV=======4.8Zi h%Zi hj _The frozen ramparts melt away as you move.[i h` d  You scratch the phantom.  The phantom is lightly damaged.[i h (5.7[i h [i hї T _The phantom barely misses you.\i h72 #..#..#..#..... You scratch the phantom.  The phantom is moderately damaged.31-----6=======6.6\i hA _The phantom hits you.\i hRF .  You scratch the phantom.  The phantom is moderately damaged.\i hYGl28----7.5\i hbM\i hO,  You scratch the phantom.  The phantom is moderately damaged. _The phantom hits you.  You scratch the phantom.  The phantom is moderately damaged. _The phantom hits you.\i h T _The phantom hits you.  You scratch the phantom.  The phantom is moderately damaged. _The phantom hits you.  You claw the phantom!  The phantom is severely damaged.\i hȣ 5---7=======8.4\i hn \i h + _The phantom hits you.]i hr  #.#   ..# #.. ...  ..# #.. #.#  ..# #.. #.#  ..#.. #.#  ... ##### #.#####  ......##.##.. ....# #  #..@.##.#   ]i h##.W..#.#   ####...#   ###.# ....# #†##  ^..# ]i h<   You closely miss the phantom.The phantom is severely damaged.]i h]w #.#   ..# #.. ...  ..# #.. #.#  ..# #.. #.#  ..#.. #.#  ... ]i h^##### #.#####  ......##.##.. ....# #  #..@.##.#   ##.W..#.#   ####...#  ]i h^ ]i h^###.# ....# #†##  ]i h_r^..#   ]i hc  The phantom hits you.  * * * LOW HITPOINT WARNING * * *]i h|j..  #... #.# #)##### ..# #.. .. ..# #.. #.]i hsl ..# #.. #. ..#..#. ... #..########.##### #...W@..##.##.. .... ...#######....##.# #.#. ... ##.§..#.# #.#. ... ####...# ##.#.  ###.# ....  #######  #†## #.# ##.....######.# #..####...  #.........^..# ######..##.....  #.....######## #...##...#.##]i hKt§20----9.3]i hy]i h|4 _The phantom blinks! You blink.^i h1..#...#. Booper the Chiller #.# #)#####. Revenant ..# #.. .. Health: 20/45 ==========-------------- ..# #.. #. Magic: 6/7====================---- ..# #.. #. AC: 3Str: 12 ..#.. #. EV: 10Int: 16 ^i h2...  SH: 0Dex: 9 #..########.#####  XL:  5 Next: 63% Place: Dungeon:4 #...W@..##.##.. .... Eq: ..[...."=. Time: 3529.3 (0.0) ... #######..§.##.# #.#. -) Claws ...##.§..#.# #.#. Cast: Freeze ...####...# ##.#. Memories (2) ######.# ....  #######^i h2#†## #.#. W   phantom ##.....######.# #..####... ^i h3 #.........^..# ######..##.....  #.....######## #...##...#.##.. _The phantom blinks! You blink.  Casting: Frozen Ramparts (dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^i h?3Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line^i he3uAim: a phantom (severely damaged, 100% to hit)^i h..#...#. Booper the Chiller#.##)#####. Revenant..# #.. .. Health: 20/45 ==========--------------..# #.. #. Magic: 6/7====================----..# #..#. AC: 3Str: 12..#..#. EV: 10Int: 16...SH: 0Dex: 9#..########.#####XL:  5 Next: 63% Place: Dungeon:4#...W@..##.##.. .... Eq: ..[...."=. Time: 3529.3 (0.0) ...#######....##.# #.#. -) Claws ...##....#.# #.#. Cast: [39^i h(;49mFreeze ...####...# ##.#. Memories (2) ######.# ....########†## #.#. W   phantom ##.....######.##..####...#.........^..# ######..##.....#.....######## #...##...#.##..Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists. You scratch the phantom.  The phantom is almost destroyed.30.3 (1^i h^i hdz  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 100% to hit)  You freeze the phantom but do no damage.  The phantom completely resists. You scratch the phantom.  The phantom is almost destroyed. _The phantom closely misses you.^i hz ..#...#. Booper the Chiller #.# #)#####. Revenant ..# #.. .. Health: 20/45 ==========-------------- ..# #.. #. Magic: 5/7=================------- ..# #.. #. AC: 3Str: 12 ..#.. #. EV: 10Int: 16 ^i h/ e...  SH: 0Dex: 9 #..########.#####  XL:  5 Next: 63% Place: Dungeon:4 #...W@..##.##.. .... Eq: ..[...."=. Time: 3530.3 (0.0) ... #######....##.# #.#. -) Claws ...##....#.# #.#. Cast: Freeze ...####...# ##.#. Memories (2) ######.# ....  ########†## #.#. W   phantom ##.....######.# #..####...  #.........^..# ######..##.....  #.....######## #...##...#.##.. _The phantom closely misses you.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)^i hK1 ..#...#. Booper the Chiller #.# #)#####. Revenant ..# #.. .. Health: 20/45 ==========-------------- ..# #.. #. Magic: 5/7=================------- ..# #.. #. AC: 3Str: 12 ..#.. #. EV: 10Int: 16 ...  SH: 0Dex: 9 #..########.#####  XL:  5 Next: 63% Place: Dungeon:4 #...W@..##.##.. .... Eq: ..[...."=. Time: 3530.3 (0.0) ^i hi2 ... #######....##.# #.#. -) Claws ...##....#.# #.#. Cast: Freeze ...####...# ##.#. Memories (2) ######.# ....  ########†## #.#. W   phantom ##.....######.# #..####...  #.........^..# ######..##.....  #.....######## #...##...#.##..Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)  You freeze the phantom but do no damage.The phantom completely resists. You closely miss the phantom.The phantom is almost destroyed.^i h  #.#  ..# #..  ..# #..  ..# #..  ..#..  ...  #..#######  #...W@..#  #######....##.# ##....#.# ####...# ###.#  #†##   ^i h ]^..#   ^i h  : a phantom (almost destroyed, 100% to hit)  You freeze the phantom but do no damage.  The phantom completely resists. You closely miss the phantom.The phantom is almost destroyed.  The phantom hits you.  * * * LOW HITPOINT WARNING * * *^i hή  ..# #.. ... ..# #.. #.# #..# #.. #.# ..#.. #.# ...  #..########.##### #...§...##.##.. ....# ########....##.# #.#.#.#^i hG  ##@W..#.# #.#.#.  ####...# ##.#..  ###.# ....# ##### #†## #.#.### ....######.##..####.. ........^..# ######..##.....# ....######## #...##...#.##..### ^i h ....# #...##+#. ....# #...#....#.##.)###^i hz 9§^i h 18-6===1.3 (1^i h ^i h# 4 _The phantom blinks! You blink._i h ..# #.. ... . Booper the Chiller ..# #.. #.# # Revenant ..# #.. #.#  Health: 18/45 =========--------------- ..#.. #.#  Magic: 5/7=================------- ...  AC: 3Str: 12 #..########.#####  EV: 10Int: 16 #...§§..##.##.. ....# # SH: 0Dex: 9 #######....##.# #.#.#.# XL:  5 Next: 63% Place: Dungeon:4 ##@W..#.# #.#.#.  Eq: ..[...."=. Time: 3531.3 (0.0) ####...# ##.#..  -) Claws ###.# ....#  Cast: Freeze ######†## #.#.### Memories (2) ....######.# #..####...... ........^..# ######..##.....# [_i h"40m W   phantom ....######## #...##...#.##..### ....# #...##+#...##..... ....# #...#....#.##.)### _The phantom blinks! You blink.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)_i h3y ..# #.. ... . Booper the Chiller ..# #.. #.# # Revenant ..# #.. #.#  Health: 18/45 =========--------------- ..#.. #.#  Magic: 5/7=================------- ...  AC: 3Str: 12 #..########.#####  EV: 10Int: 16 _i hy#...§§..##.##.. ....# # SH: 0Dex: 9 #######....##.# #.#.#.# XL:  5 Next: 63% Place: Dungeon:4 ##@W..#.# #.#.#.  Eq: ..[...."=. Time: 3531.3 (0.0)_i hy| ####...# ##.#..  -) Claws ###.# ....#  Cast: Freeze ######†## #.#.### Memories (2) ....######.# #..####...... _i hz........^..# ######..##.....#  W   phantom ....######## #...##...#.##..### _i hzO....# #...##+#...##..... ....# #...#....#.##.)###_i h8z;Press: ? - help, Shift-Dir - straight line_i hzMAim: a phantom (almost destroyed, 100% to hit)  You freeze the phantom. The phantom resists.  The phantom is almost destroyed.You claw the phantom!  You destroy the phantom!_i hk ..# #.. ...  ..# #.. #.#  ..# #.. #.#  ..#.. #.#  ...  #..########.#####  #...§...##.##.. ....#  _i h=#....##.#  ##@...#.#   ####...#   _i hۂI###.# ....# #†##  ^..#   _i h    ) _i h_i h..# #.. ... . Booper the Chiller..# #.. #.# # Revenant..# #..#.#Health: 19/46 =========---------------..#..#.#Magic: 5/8===============---------...AC: 3Str: 12#..########.#####EV: 10Int: 16#...§...##.##.. ....# # SH: 0Dex: 9#######....##.# #.#.#.# XL:  5 Next: 120% Place: Dungeon:4##@...#.# #.#.#. Eq: ..[...."=. Time:[_i h37m 3532.3 (1.0)####...# ##.#..-) Claws###.# ....#Cast: Freeze ######†## #.#.### Memories (3) ....######.##..####...... ........^..# ######..##.....# ....######## #...##...#.##..###  ....##...##+#...##.....  ....##...#....#.##.)### Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 100% to hit)  You freeze the phantom. The phantom resists.  The phantom is almost destroyed.You claw the phantom!  You destroy the phantom!_i hKYou freeze the phantom. The phantom resists.  The phantom is almost destroyed.claw the phantom!  You destroy the phantom! _You devour the vestiges of the phantom's existence in your flames.  You have reached level 6!_i h/  --more--`i hl 22/52=9----60% Freeze`i h `i hϑ 4 _ai h4ai h!ai h'6===ai h(ai h(n7=====ai h)ai h+ai h,b3=ai h.8=====ai h/ai h0,ai h#1ai hP4 _You start resting.9======ai h4ai h7j4=ai h8ai hD:,ai h:ai h <,ai h<ai h`>ai h>J5====ai h>ai h0?ai hM@ai h@ai h@ai hC,ai hSCai hD,ai hTEai hFai hFT6=ai hGGai hH,ai hUIai hJ,ai h?Kai hLai hLM27=ai hMai hN,ai hNai hTP,ai hPai h Rai h9Rai hRai hTai hT:8ai hdUai hVai hVai hWai hzXai hXai h$Yai hZai hZT9=ai hf[ai h\ai h\ai hQ]ai h^ai h _ai h_ai ha,ai haai h:cai hcM30=ai hcai he,ai hYfai hg,ai hshai hi,ai hOjai hkai hkT1=ai hnlai hm,ai hqnai hvoai hoai hoai hrb2=ai h|rai hsai hsai h9tai hu,ai hvai h(wai hNwai hwai hyj3=ai h{ai h&|ai hK|ai h|ai h_~,ai h~ai hai hE4=ai hai h,ai h^ai h,ai hai h,ai hai h?ai h|T5=ai hai hai hډai haai hai hËai hLai hai hL6=ai hai hP,ai hڐai h.ai hWai hai h/,ai hai hai h9T7=ai hіai hai hKai hјai h6ai h[ai hΚai h,ai hai hNai hL8=ai hai h,ai hai h΢ai hai hhai hai hHR9=ai hϥai hާ,ai h%ai h,ai hai hai h"ai hai hai hAW40=ai hͮai hY,ai hʰai hӱai hai h\ai hai h߳&1ai hTai hbai hai h#ai hBai hoai h ai hݹ,ai hai hai hE2=ai h4ai h,ai hai h,ai h ai hJai hai hO3=ai hai hai hai hai hJ,ai hai h,ai hai h@b4=ai hai h$ai hNai hai h,ai hai h=,ai hai hu95ai h3=ai hai hU,ai hai hai hPai hai hx6=ai h Bai hu,ai hai h7=8=9=ai hai hai hai h,ai hai hai hai hF50=ai hai hai hai h]ai hai h1ai hai hai h ai hai h<l1=ai hai h,,ai hai h$,ai hai hBai h < _Magic restored.ai h+263907.0)ai hN52=408ai hai hN" _HP restored.ci h4ci h ci hW ci h&ci hkci hci h,ci hci htci hP=ci hci h#ci h,%,ci h%ci h'ci hl)ci h)ci ho*ci hj-ci h0,ci h*1ci hW3ci h4ci hd5ci h5ci h8ci h>#########.#..##.... #...#........ #.#....##.##.# #.#.#.###.#... ##.#.#.# #.#... .#...#.# #.##.##.# #)#####.# #.##.#..# ##..# ... ..#ci h?#..## #.# ####.##..###..#s# #.# #.##..#..#.## #.# .. ci h(?#...#.#.# ci hK? #..########.######  #.......##.##.. ....# # ci h?s   scorpion (asleep)  #....##.# #.#.#.# ci h?##....#.# #.#.#. ####...# ##.#..ci hY@!ci hC18.3 (8.0)ci hGG~s.sci hG<9.3 (9Freezeci h1Lci h[N[ _A scorpion comes into view.ei h#########.#..##..... Booper the Chiller#...#........# Revenant#.#....##.##.# Health: 52/52 ========================#.#.#.###.#... Magic: 6/9================--------##.#.#.# #.#... AC: 3Str: 12#.*#...#.# #.##.# EV: 10Int: 16#.#**#####.# #.##.# SH: 0Dex: 9#..# ****# ... ..##.# XL:  6 Next: 10% Place: Dungeon:4#..# #*@s* #.# ####.# Eq: ..[...."=. Time: 3649.3 (0.0)#..##***i h̷5m**# #.# #.# -) Claws#..#****## #.# .. Cast: Freeze#...#.#.#Memories (3) #..########.#######.......##.##.. ....# #s   scorpion#######....##.# #.#.#.###....#.# #.#.#.####...# ##.#.. _HP restored. _A scorpion comes into view.Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateei h2 6#########.#..##..... Booper the Chiller#...#........# Revenant#.#....##.##.# Health: 52/52 ========================#.#.#.###.#... Magic: 6/9================--------##.#.#.# #.#... AC: 3Str: 12#..#...#.# #.##.# EV: 10Int: 16#.##)#####.# #.##.# SH: 0Dex: 9#..# ##..# ... ..##.# XL:  6 Next: 10% Place: Dungeon:4ei h7 #..# ##@s# #.# ####.# Eq: ..[...."=. Time: 3649.3 (0.0)#..###..#.# #.# #.# -) Claws#..#..#.## #.# .. Cast: Freeze#...#.#.#Memories (3) #..########.#######.......##.##.. ....# #s   scorpion#######....##.# #.#.#.###....#.# #.#.#.####...# ##.#..Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls aroei he und you are covered in ice.  You barely miss the scorpion. You claw the scorpion!  The scorpion is heavily wounded.ei h g50.3 (1Ramparts ei h ####..#ei h asting: Frozen Ramparts (dangerous; 10% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You barely miss the scorpion. You claw the scorpion!  The scorpion is heavily wounded. _The wall freezes the scorpion. The scorpion closely misses you.fi hj ##@s##..## You scratch the scorpion.  The scorpion is severely wounded.fi hk49--7==1.2 (0.9fi h r###..##fi hQuM _The wall freezes the scorpion. The scorpion stings you.fi h n8 ####You scratch the scorpion but do no damage.The scorpion is almost dead.The wall freezes the scorpion but does no damage.fi hznc5----2.1fi hKtb#####fi hv. _The scorpion stings you.fi hf M_The scorpion stings you.  You scratch the scorpion but do no damage.The scorpion is almost dead.The wall freezes the scorpion.fi hn ##†###fi hKs '--8=====343.1 (1.0 _You kill the scorpion!raining target 4.0 for Fighting reached!  Training target 3.0 for Spellcasting reached!  Your Fighting skill increases to level 4!  Your Spellcasting skill increases to level 3!You need to enable at least one skill for training.fi h| /  --more--hi hJ hi h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   g - Spellcasting   3.0   4.8  -1          hi h.  b - Unarmed Combat   4.0   4.2  +1   h - Forgecraft   0.0   1.4  -2       i - Ice Magic   5.0   5.0  +1   c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2  i h^ 40m            hi h R    hi h n    hi h _    hi h         hi h a    hi h _    hi h/ a    hi hi         hi h _    hi h         hi h     You need to enable at least one skill.[?] Helphi h G[=] set a skill target  hi h9 [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssi h osi hbMaces & Flails   0.0   1.2  -1   p - Conjurations2  -1c - Axes0.0   1.2  -1   q - Hexes 0.0   1.4  -2d - Polearms r - Summonings0.0   1.2  -1  e - Staves0.0   1.2  -1   s - Necromancy0.0   1.0   0  f - Unarmed Combat   4.0   4.2  +1   t - Forgecraft0.0   1.4  -2  g - Throwing0.0   1.2u - Translocations   0.0   1.2  -1         v - Alchemy0.0   1.2 i h>m -1  h - Short Blades   0.0   1.2  -1   w - Fire Magicsi hʈB0.0   1.4  -2  i - Long Blades0.0   1.2  -1   x - Ice Magic5.0   5.0  +1  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic0.0   1.4  -2  z - Earth Magic0.0   0.8  +1  k - Armoursi h40.0   1.2  -1  l - Dodging1.7   2.4  -1   0 - Invocations0.0   0.8  +1  m - Shieldssi hi\0.0   1.2  -1   1 - Evocations0.0   1.2  -1  n - Stealthsi h2.1   2.1  +2  The relative cost of raising each skill is in cyan.  si hʼnThe species aptitude is in white.useful|allui h> r + Summonings 0.0vi h TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  vi h4g--  --  --  --  --  -- vi h[& --  -- vi h --  vi h&--  --  vi h--  -- vi h --  vi h--  -- vi h8 vi h[a-z] set[-] clear selected targetvi h}ccost|targetsvi h<[?25h[?0c0 vi hr [?25l[?1cvi hv 2.0 current training targets, if any.=] set aall targetswi h  wi hS'<#########.#..##..... Booper the Chiller#...#........# Revenant#.#....##.##.# Health: 45/52 ====================----#.#.#.###.#... Magic: 8/9=====================---##.#.#.# #.#... AC: 3Str: 12#..#...#.# #.##.# EV: 10Int: 16#.##)#####.# #.##.# SH: 0Dex: 9#..# ##..# ... ..##.# XL:  6 Next: 34% Place: Dungeon:4wi hF(H#..# ##@†# #.# ####.# Eq: ..[...."=. Time: 3653.1 (1.0)#..###..#.# #.# #.# -) Claws#..#..#.## #.# .. Cast: Freeze#...#.#.#Memories (3) Ramparts #..########.#######.......##.##.. ....# ########....##.# #.#.#.###....#.# #.#.#.####...# ##.#.. _You kill the scorpion!wi h(1Training target 4.0 for Fighting reached!  Training target 3.0 for Spellcasting reached!  Your Fighting skill increases to level 4!Your Spellcasting skill increases to level 3!You need to enable at least one skill for training.wi hm,CFreezewi h2####..##wi h4. _xi hK@xi hWAxi hBxi hTDxi h(Hb6=xi h*LW _You start resting.xi hL9xi hL+===xi hMxi hPxi hPxi hYQxi hSxi hSxi hgUxi hxXxi hXV7=xi hYxi hpb.###..#@†##..#...#..xi hb ....xi hjB 8.1 (5 _Magic restored.xi h7nT===9.1 (6xi hqxi h>s4 _The frozen ramparts melt away.yi h yi hbyi hyi hyi h,yi hyi h#8yi h)=yi hyi h6yi hyi hbyi hh,yi hXyi h,yi hyi hyi hyi hO9=yi hyi h50=1=yi h~ _ _You start resting.yi h074.1 (15.0)yi hs 52yi h-=5.1 (16yi hJyi h" _HP restored.zi h4zi h zi h^#zi h%zi h*,zi h+ zi h+^ You see here a scorpion corpse.zi h*.zi h. _zi h 0zi h3zi hx=,zi h=zi h?zi hBzi hB:=zi h+Dzi hN=  You see here a +0 sling.zi h]Qzi hQ _zi h Szi h8Uzi hW,zi h>Yzi h\zi hd############.##########.# #.###.....##.# #.<##.###.##.#########........#....)....#.......#.# ###########.#..##.....#. #...#g# #...#........##.zi hd ....#o##.#....##.##.##. #..#@#.#.#.###.#..... #..##.#.#.# #.#.....#. ##..#...#.# #.##.###zi hdFreeze#.# ##)#####.# #.##.#zi he #..# ##..# ... ..##.#zi h:e #..# ##.†## #.# ####.#zi h[eo   orc (asleep) #..###.. #.#zi heg   goblin (asleep)#..#..#.# zi heA ..#...#.#.#zi hmng81.1 (6.0)gzi hm+2.1 (7zi hlrzi hzc _A goblin and an orc come into view.{i hm############.#########.########## Booper the Chiller#.##.###.....## Revenant#.##.<##.###.## Health: 52/52 ========================#.#########........... Magic: 6/9================--------#....)....#.......#.#. AC: 3Str: 12###########.#..##.....#. EV: 10{i h)nInt: 16#...#g* #...#........##. SH: 0Dex: 9....*o**.#....##.##.##. XL:  6 Next: 34% Place: Dungeon:4{i hLn1#..*@*.#.#.###.#..... Eq: ..[...."=. Time: 3682.1 (0.0){i hn#****.#.#.# #.#..... -) Claws#.#**.#...#.# #.##.### Cast: Freeze#.###)#####.# #.##.#Memories (3) {i hn3#..# ##..# ... ..##.##..# ##.†## #.# ####.#{i hono   orc (asleep){i h:o#..###..#.# #.# #.#g   goblin{i h]o#..#..#.## #.# ..#...#.#.# _You see here a +0 sling. {i ho?_A goblin and an orc come into view.{i ho6Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{i ho.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate{i hw ############.#########.########## Booper the Chiller#.##.###.....## Revenant#.##.<##.###.## Health: 52/52 ========================#.#########........... Magic: 6/9================--------#....)....#.......#.#. AC: 3Str: 12###########.#..##.....#. EV: 10Int: 16{i h #...#g# #...#........##. SH: 0Dex: 9....#o##.#....##.##.##. XL:  6 Next: 34% Place: Dungeon:4#..#@#.#.#.###.#..... Eq: ..[...."=. Time: 3682.1 (0.0)#..##.#.#.# #.#..... -) Claws{i h; 2#.##..#...#.# #.##.### Cast: Freeze#.###)#####.# #.##.#{i h` Memories (3) #..# ##..# ... ..##.#{i h #..# ##.†## #.# ####.#{i h o   orc#..###..#.# #.# #.#g   goblin{i h #..#..#.## #.# ..#...#.#.#Press: ? - help, Dir - look around, f - activate{i h The walls around you are covered in ice.  The helpless orc fails to defend itself.  You scratch the orc. Your off-hand claw misses the orc.{i hF vThe orc is lightly wounded.  The wall freezes the orc. The orc hits you with a +0 hand axe.{i h Z51-3.1 (1{i h ;Ramparts {i h0 [#####{i hT @  The walls around you are covered in ice.helpless orc fails to defend itself  You scratch the orc. Your off-hand claw misses the orc.The orc is lightly wounded.wall freezes the orc. The orc hits you with a +0 hand axe. _goblin.|i hН6  You claw the orc!|i hϞ|i h  You kill the orc!A jackal comes into view.The wall freezes the goblin.|i hK )h###@####h   jackal|i h*w  You kill the goblin!The wall freezes the jackal.|i h_ 7==5|i hݶ84 _The jackal bites you but does no damage.|i h##h###|i hk _Your Summonings skill increases to level 1!}i hA9  You claw the jackal!}i hoJ##)###}i h3M`5.0 (0.9Freeze}i hR######}i hXJ _You kill the jackal!}i hk##)######}i hlF52=8}i hlX=====6.0 (1.0}i hIsZ###}i hku}i h& ##@####}i hD &7}i h #######}i h ~i hw####~i hxq9======8~i h##)###@##~i h~i h2~i h5d###~i h6&9~i hC####@####~i h##)###@#..###.~i hXN=90~i h7~i h 4 _The frozen ramparts melt away.~i hkC~i hC&1~i hM~i h Oi h.......................>#........ #############.#########.####### #.# #.###..... #.# #.<##.###.# #.#########... #....)....#.......#.#i hv ###########.#..##.....##...#)#.#...#........##....#@##.#....##.##.##.#.#.#.#.###.# ##..##.#.#.# #.#.... #...#...#.# #.##.##i hw} # ##)#####.# #.##.# ##..# ... ..##.# ##.†## #.# ####.#i h##..#.# #.# #.##..#.## #.# ..i hi hD===2i hi h+  Things that are here: i hQ_a +0 hand axe; a jackal corpse; an orc corpsei hʊz##################.###### ........................>#....... ##############.#########.####### #.# #.###..... #.# #.<##.### #.#########... #....)....#.......#. ###########.#..##.....#.#...#........i ho#.....#)##.#....##.##.##..#.#..#.#.#.#.###.# # ##..##.#.#.# #.#... #...#...#.# #.##.# # ##)#####.# #.##.#  ##..# ... ..##.# i h΋> ##.†## #.# ####.# ##..#.# #.# #.# i hi h-3 _i h֠i h5M _You see here a +0 club.i h{ 4i h"} i h| i hN i h; ; _i hˊ i h[ !..................>#..... ################.#########.###### #.# #.###... #.# #.<##.## #.#########...... #....)....############.#..##..i hŖ #.#...#)#.#...#.. #...@.#)####.# #..#.#..#.#.#.#.###.#. #. #.##..##.#.#.# #.##. .. ##..#...#.# #.## #.# h.? ##)#####.# #.# #..##g. ##..# ... ..## h   hound (asleep) #..##.##.†## #.# #### g   goblin (asleep) #..###..#.# #.#  #..#..#.## #.#i h` 4  A hound and a goblin come into view.Found a scroll labelled ODUDYRH PATITY.i h i hأ H  The hound barks! The goblin shouts!i hd yh.gr.hr   quokkag   goblini h +5.0 (2i h i hž Y _A quokka comes into view.i h6>#..#.##.# #.###.#.# #.<##.##.#i h.#....)....#.############.#..##.#.#...#)#.#...#.#....@#)##.#....##.##.#..#.#..#.#.#.#.###.#.i h<q#. #.##..##.#.#.# #.#.#. h. ##..#...#.# #.##.#.# .gr ##)#####.# #.##.#..##.. ##..# ... ..##.#..##.##.†## #.# ####.#..###..#.# #.# #.i hd#..#..#.## #.# . i hJi hhh   houndi h+6.0 (1i hi hxi h ##################.###### ........................>#....... ##############.#########.#########.# #.###.....#.# #.<##.####.#########.. #....)....#.......# ###########.#..##i h #.#...#@#.#...#........#...#)##.#....##.##.##..#h#..#.#.#.#.###.#.#.##..##.#.#.# #.#..#. h. ##..#...#.# #.##.##.# .gr ##)#####.# #.##.#i h X#..##.. ##..# ... ..##.##..##.##.†## #.# ####.##..## #.# #.#i h i h* i h hrr   quokkai h &7i h i h M _You see here a +0 club.i h##############........####.###### Booper the Chiller ........................>#....... Revenant ##############.#########.######## Health: 52/52 ========================#.##.###..... Magic: 6/9================--------#.##.<##.###. AC: 3Str: 12#.#########......... EV: 10i hėInt: 16#....)....#.......#. SH: 0Dex: 9####***####.#..##..... XL:  6 Next: 35% Place: Dungeon:4#.#...*@*.#...#........# Eq: ..[...."=. Time: 3697.0 (0.0)#..*h****#.#....##.##.# -) Claws#..#r**.**#.#.#.###.#... Cast: Freeze#. #.##..##.#.#.# #.#... Memories (3) #. h. ##..#...#.# #.##.##.# .gr ##)#####.# #.##.# h   hound#..##.. ##..# ... ..##.# ri h L[40m   quokka#..##.##.†## #.# ####.##..###..#.# #.# #.# _A quokka comes into view. i h>(_You see here a +0 club.  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  i hfMConfirm with . or Enter, or press ? or * to list all spells.i hCasting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatei hi h@"##############........####.###### Booper the Chiller ........................>#....... Revenant ##############.#########.######## Health: 52/52 ========================i h"U#.##.###..... Magic: 6/9================--------#.##.<##.###. AC: 3Str: 12#.#########......... EV: 10Int: 16#....)....#.......#. SH: 0Dex: 9###########.#..##..... XL:  6 Next: 35% Place: Dungeon:4#.#...#@#.#...#........# Eq: ..[...."=. Time: 3697.0 (0.0)#...h.#)##.#....##.##.# -) Clawsi h3#X#..#r#..#.#.#.#.###.#... Cast: Freeze#. #.##..##.#.#.# #.#... Memories (3) #. h. ##..#...#.# #.##.#i hw##.# .gr ##)#####.# #.##.# h   houndi h##..##.. ##..# ... ..##.# r   quokkai h##..##.##.†## #.# ####.##..###..#.# #.# #.# i h#5_You see here a +0 club.  i h $Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  i hI$Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.i h&i h1*####@#.rh#)#.#..#.  Casting: Frozen Ramparts (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the hound. The wall fri hx2eezes the quokka.i hS351-8.0 (1FreezeRamparts i h~;I####i hB>F _The wall freezes the hound. The hound bites you.i hX"  You claw the hound!  The hound is severely wounded.The wall freezes the hound. The hound bites you. The wall freezes the quokka.####†h#g# g   goblini h]48--7==69 (0.9i hg$##@##)##..#i hiJ _You kill the quokka!i h$3 ;  You scratch the hound.i h= |  You kill the hound!The wall freezes the goblin.i h*G $####@#†#)#)#..#i hJ d489.8Freezei hZR #@###..#i hOU J _You kill the goblin!i h=#)##..#i h9-8=====i h(700.8 (1.0i h####@##i h!i h& ####)##..#i h &1i h ####)##..#i h i hć j####i h q9======2i h] ####@###..#i h i h;####@#.††#)##..#.50=3i hhi h4 _The frozen ramparts melt away.i h<4i hɨi hi h0w.................>#...... ###############.#########.####### #.# #.###.... #.# #.<##.### #.#########....... #....)....#############.#..##...#.#...#)#.#...#... #...†@#)##.#....##.##.#)#..#.#.#.#.###.#..#. #.##..##.#.#.# #.# h. ##..#...#.# #.## #.# .gr ##)#####.# #.##. #..##.. ##..# ... ..##.i hJ #..##.##.†## #.# ####. #..###..#.# #.# #. #..# #.# .i hi hA&5i hi hr _You see here a hound corpse.i h1E.>##.#. #.# #.### #.# #.<##. #.# #....)....#. ###########.#..## #.#...#)#.#...#i hE` #...@†#)##.#....##.## #..#)#..#.#.#.#.###.# #. #.##..##.#.#.# #.# #. .. ##..#...#.# #.## #.# ..? ##)#####.# #.## #..##.. ##..# ... ..##i hFO #..##.##.†## #.# #### #..###..#.# #.# #i hIF[ #..#..#.## #.#i hPi h]RK===6 _i h$\i h_s _You see here a quokka corpse.i hT #################.#########.##### #.# #.###.. #.# #.<##.# #.#########...... #....)....## ###########.#..###.#...#)#.#...#... #...††#)##.#....##.##..#@#..#.#.#.#.###.#. #.##..##.#.#.# #.##. ...##..#...#.# #.#i hU ) #.# ..?..##)#####.# #. #..##...##..# ... .. #..##.##.†## #.# # #..###..#.# #.# #..# #.# #...#.#.#i h_ i h` e1=7 _i hh i hm  Things that are here: _a +0 dagger; a goblin corpsei h z{  #.# #.###..<##.#########.........)....# ###########.#..###.#...#)#.#...#.... #...††#)##.#....##.##..#)#..#.#.#.#.##. #@##..# #. #...##..#..##..?..##)####i hzWMemories (3) #..########.######i hgi hb-8 _i hi h_i h <##.#########.........)....# ###########.#..##.#...#)#.#...#.... #...††#)##.#....##.##..#)#..#.#.#.#.##. ##.##..# #. #.@.##..#..##..?..##)####.##...##..# ... .i hF) #..##.##.†## #.# ###.......##.##.. ....# #i hi h)&9i ho$i h%i h- ########.........)....# ###########.#..##.#...#)#.#...#.... #...††#)##.#....##.##..#)#..#.#.#.#.##. ##.##..# #. ##...##..#..##..@..##)####.##...##..# ... . #..##.##.†## #.# ## #..###..#.i h #######....##.# #.#.#.#i hUi h H52=10i hi hi h+1.8 (2i h,i h3d _y - a scroll labelled ODUDYRH PATITYi h+i hRead which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFF  m - 3 scrolls of teleportation  o - a scroll labelled TAOHE PECU  q - a scroll of noise  s - a scroll labelled NOKIGOKKON  v - a scroll of fear i h3l w - a scroll labelled SYCROXTE KUBERCHx - a scroll of identify i hV y - a scroll labelled ODUDYRH PATITY [!] read|quaff[?] describe selectedi hci hTpi hPz#.#########...... Booper the Chiller#....)....#...... Revenant# ###########.#..##.. Health: 52/52 ========================#.#...#)#.#...#...... Magic: 9/9========================#...††#)##.#....##.# AC: 3Str: 12#..#)#..#.#.#.#.###.# EV: 10Int: 16#. ##.##..##.#.#.# #.# SH: 0Dex: 9#. ##...##..#...#.# #.# XL:  6 Next: 48% Place: Dungeon:4i hz#.##..@..##)#####.# #.# Eq: ..[...."=. Time: 3711.8 (0.0)#..##...##..# ... ..# -) Claws#..##.##.†## #.# ### Cast: Freeze#..###..#.# #.#Memories (3) #..#..#.## #.##...#.#.##..########.#######.......##.##.. ....# ########....##.# #.#.#.# i hP{ _The frozen ramparts melt away. _You see here a hound corpse. _You see here a quokka corpse.  Things that are here: _a +0 dagger; a goblin corpse i hv{e_y - a scroll labelled ODUDYRH PATITYi h*i hN,Identify which item? (\ to view known items) Scrolls (select first with ?)  e - 2 scrolls labelled QINUWN XEEFF  o - a scroll labelled TAOHE PECU  s - a scroll labelled NOKIGOKKON  w - a scroll labelled SYCROXTE KUBERCH  y - a scroll labelled ODUDYRH PATITY Potions (select first with !) i hB f - a white potion  h - a green potion  i - 3 metallic golden potions  j - a metallic orange potion  l - 2 smoky white potions  t - 2 clear potions  u - an emerald potion[?] describe selectedi hi hi h#.#########...... Booper the Chiller#....)....#...... Revenant# ###########.#..##.. Health: 52/52 ========================#.#...#)#.#...#...... Magic: 9/9========================#...††#)##.#....##.# AC: 3Str: 12#..#)#..#.#.#.#.###.# EV: 10Int: 16#. ##.##..##.#.#.# #.# SH: 0Dex: 9#. ##...##..#...#.# #.# XL:  6 Next: 48% Place: Dungeon:4#.##..@..##)#####.# #.# Eq: ..[...."=. Time: 3711.8 (0.0)#..i h=##...##..# ... ..# -) Claws#..##.##.†## #.# ### Cast: Freeze#..###..#.# #.#Memories (3) #..#..#.## #.##...#.#.##..########.#######.......##.##.. ....# ########....##.# #.#.#.# _The frozen ramparts melt away. _You see here a hound corpse. _You see here a quokka corpse.  Things that are here: _a +0 dagger; a goblin corpse _y - a scroll labelled ODUDYRH PATITYi h  As you read the scroll of identify, it crumbles to dust.2.8 (1i hki h' 2 _y - a scroll of brand weaponi h 4i hP i hԘ i h͜ ,i hh i hߡ i h ,i h i h Bi h~ i hѲ ~  Things that are here:  a +0 dagger; a goblin corpsei h i h _i h i h i h ,i h i h  #.# #.## #.# #.<# #.#########. #....)....################.#. #.#.#...#)#.#...#... ##.#...††#)##.#... #B#..#)#..#.#.#.#.# #.@##.##..##.#.#.#  #..##...##..#...#.#  #.##.....##)#####.#  #..##...##..# ...##..##.##.†## #.# #..###..#.# #.# B   bombardier beetle (asleep) #..#..#.## #.# #...#.#.# #..########.######i h+ V7.8 (58.8 (6i hc z _A bombardier beetle comes into view.i hTj #.# #. #.# #.< #.# #....)....# ###############.#.. #.#.#...#)#.#...# # ##.#...††#)##.#.... #B#..#)#..#.#.#.#. #@.##.##..##.#.#.# . #..##...##..#...#.# #.##.....##)#####.# #..##...##..# ... #i hj#..##.##.†## #.# #..###..#.# #.#  #..#..#.## #.#  #...#.#.#  #..#.######i hmti ht<9.8 (1Freezei h i h%i h #.##.# Booper the Chiller#.##.< Revenant#.#########.. Health: 52/52 ========================#....)....#.. Magic: 6/9================--------###############.#.. AC: 3Str: 12#.#.#...#)#.#...#.. EV: 10Int: 16 #**.**..††#)##.#.... SH: 0Dex: 9*B***#)#..#.#.#.#.# XL:  6 Next: 48% Place: Dungeon:4*@**#.##..##.#.#.# Eq: ..[...."=. Time: 3719.8 (0.0) .*****...##..#...#.# -)  h omClaws****.....##)#####.# Cast: Freeze#*.##...##..# ... Memories (3) ##..##.##.†## #.##..###..#.# #.# B   bombardier beetle (asleep)#..#..#.## #.##...#.#.##..########.###### _a +0 dagger; a goblin corpse _A bombardier beetle comes into view.i h dCasting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatei hx #.##.# Booper the Chiller#.##.< Revenant#.#########.. Health: 52/52 ========================#....)....#.. Magic: 6/9================--------###############.#.. AC: 3Str: 12#.#.#...#)#.#...#.. EV: 10Int: 16 ###.#...††#)##.#.... SH: 0Dex: 9#B#..#)#..#.#.#.#.# XL:  6 Next: 48% Place: Dungeon:4i hK#@.##.##..##.#.#.# Eq: ..[...."=. Time: 3719.8 (0.0) .#..##...##..#...#.# -) Claws#.##.....##)#####.# Cast: Freeze#..##...##..# ... Memories (3) ##..##.##.†## #.##..###..#.# #.# B   bombardier beetlei hz#..#..#.## #.##...#.#.##..########.######Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The helpless bombardier beetle fails to defend itself.  You claw the bombardier beetle!i hg20.8 (1Ramparts i h? ##.##@.##..###.##i h&#(asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.helpless bombardier beetle fails to defend itself.  You claw the! _The bombardier beetle is heavily wounded.i h͐ ####..##.#You scratch the bombardier beetle.  The bombardier beetle is heavily wounded.The wall freezes the bombardier beetle but does no damage.i h #.##B##@.##..###.#The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.i h}#.###@.####.##i hd7==1.7 (0.9Fire Ramparts i h~i h##@.###.#i hm _You are covered in liquid fire! Move or burn!i hP  ##.###@.###.##You scratch the bombardier beetle but do no damage.i h SThe bombardier beetle is heavily wounded.i h 749--i h !2.6i hi l#.###i h #..###.##i h i h Z _The liquid fire burns you!i h/~ 7The bombardier beetle is heavily wounded. _The liquid fire burns you!  You scratch the bombardier beetle.  The bombardier beetle is almost dead.  i h~ uThe liquid fire burns you!  The wall freezes the bombardier beetle!i h† I##†#@.##..##.##i hʊ 7---8=====613.5  i h& The liquid fire burns you!  The wall freezes the bombardier beetle! _You kill the bombardier beetle!  Training target 2.0 for Summonings reached!  i hP Your Summonings skill increases to level 2!You need to enable at least one skill for training.i h /  --more--i h>P  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   g - Spellcasting   3.0   4.8  -1           b - Unarmed Combat   4.0   4.2  +1   h - Summonings   2.0   3.6  -1  i h     i - Forgecraft   0.0   1.4  -2   c - Short Blades   0.0   1.2  -1   j - Ice Magic   5.0   5.0  +1          i h 3 d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2  i h\s                i h        i ha    i h        i h_    i h        i h2a    i hS        i htl    i h    You need to enable at least one skill.i h[?] Help[=] set a skill target  i hm[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi hi h<<> h + Summonings 2.0i hTargetTarget--  --  --  --  -- i hR --  --  --  --  i h--  i h-ia-z] seti hGK[-] clear selected targeti hcccost|targetsi h[?25h[?0ci h*0 i ho!3i h{# i h [?25l[?1ci h-- The current training targets, if any.  The species aptitude is in white.=] set aall targetsi h i hg% i hg. P#.##.# Booper the Chiller#.##.< Revenant#.#########.. Health: 47/52 =====================---#....)....#.. Magic: 8/9=====================---i h. f###############.#.. AC: 3Str: 12#.#.#...#)#.#...#.. EV: 10Int: 16 ###.#...††#)##.#.... SH: 0i h. -Dex: 9i h/ "#†#..#)#..#.#.#.#.# XL:  6 Next: 61% Place: Dungeon:4i h:/ #@.##.##..##.#.#.# Eq: ..[...."=. Time: 3723.5 (0.9) .#..##...##..#...#.# -) Claws#.##.....##)#####.# Cast: Freezei ha/ !#..##...##..# ... Memories (3) Fire Ramparts ##..##.##.†## #.#i h/ #..###..#.# #.##..#..#.## #.##...#.#.##..########.######The liquid fire burns you!The wall freezes the bombardier beetle! _You kill the bombardier beetle!Training target 2.0 for Summonings reached!  i h0 Your Summonings skill increases to level 2!You need to enable at least one skill for training.i h4 CFreezei h; ###..##.##i h,> . _i h _ #.# #. #.#########. #....)....################.# . #.#.#...#)#.#...# ## #††#)##.#. #†#..#)#..#.#.#.# .i h  ##..##.##..##.#.#. ..#@.##...##..#...#. #.##.....##)#####. #..##...##..# ..i h_ 7 ##..##.##.†## # #..###..#.# #. #..i h # #.  #...#.#.#i h #..########.###### #.......##.##.. .... i h  The frozen ramparts melt away as you move.You shake off some of the fire as you move.i h g3--4.5 (1.0i h i hɴ Z _The liquid fire burns you!i h{ #######...)....############### ..#.#...#)#.#.. ###.#...††#)##.#.. # i h†#..#)#..#.#.#.# .##..##.##..# ....##...##..#.. #@##.....##)####.##...##..# .i hx#..##.##.†## # #..###..#.#.#.# ...#######....##.# #.#. i hKi hP4=-9i h>===5i hi h*^ _You shake off the liquid fire.i h < ...)....############### ..#.#...#)#.#.. ###.#...††#)##.#.. # †#..#)#..#.#.#.# .##..##.##..# ....##...##..#.. #.##.....##)####.##...##..# .#..##.##.†## # #..###..#. #..#..#.#i h # ...##....#.# #.#. i h i hY &6i h i h i hh 4i h i h i h ni h' i hV j5====i h( i h Bi h1 i h_ i h i h3 b6=i h i h i h i h! i h.# i h# i h$ i h#& i hI& i h9' i h@) i h) i h) 97=i h) i h* i h, i h, i h- i h@/ i hb/ i hD0 i h2 i h]2 #8i h{2 )=i h3 i h5 ,i ht6 i h8 i h8 i h9 i h; i h*< i h= i h9? l9=i h@ i htB ,i hC i hE ,i hGF i hG i hH i h"H F50=i hI i hJ i hJ i hK i hHM i hlM i h6N i hP i h:P i hP i hR i hS V1=i hT i hV ,i h=W i hY ,i hZ i h] i h.] i h^ i hqg _ _You start resting.i hn 053.5 (27.0)i hn (52=i hn %4.5 (28i h=u i hhw " _HP restored.i h,4i hi h0i hi hi h,i hsi hi h@i hi h,i hi hi hMP=i hi hi hw,i hi hi h,i hi hi h,i hi hi h,i h~i hAi h,i hi hi hq,i hi h.i h,i hci hi hi h'i hi hi h,i hi hi h ,i h i h i h,i hi hwi hi hQi hXi hi ha,i h i hi h,i hi h i h"Bi h#i ht%i h%i h&i h'i h:)i hr)i hE*i h+i hB-i hq-i h!.i h1i h2i h2i h3i h:5i hW7i h7i hd8i hH:i h7<i hi<i hC=i h?i h@,i hAi hCi hF,i hGi hHi hTi hUi h Vi hZWi hXi hZ,i h \i hC]i h^i h&_i hQ`i h@ai hbi hci hci hli hLmi hni hpi hpi hri hri h@xXi htyi hyi hs{i h[|i h~i h i h<i hi hi hi hBi hi h,i hAi hi hяi hi hi h`i h(i hYi h i hi hi hi hi hi hޡi hĢi hi h<i hui hOi hߨi hϪi hi hOi h,i hni hK> _x - a +6 ring of strengthi hi hi h'i hi hi hܽi h?i hi h,i h;i hi h,i h i h i hi hi h:i h2i h,i hi h4i h,i h(i hi h,i hi h i h,i h7i hui h,i hFi hqi hi h7i hi hci h".#.## #.########  .#.# #........#  .#.# #######.##  .#.##.#  .#..i h#.#  .###.#  .#.#  i h3###.#  #..@#  814.5 (60i hW........#  ##.###..#  i h}T...#▒#..#  ##.###..#  i h,....#...#  .#..▒...#  i h #..⚑...#   i h4 i hi h,5.5 (61i hAi h~8 _Found a broken altar of Ashenzari.i h i i hi i hDn i hOq H _No target in view!i h  #........######.# #.# ..##. . ###.#####........##.###...#▒##.##....##..▒...#  i hRi hU86.5 (1.0) _i h i h i h w ######.# #.# .##  #######.......##.###...#▒##.##....#..#..#...#  7i h5 i h]" i hi^ f  #.# .##  #######.......##.###...#▒i h^ ##.##....#.#..▒..##.###..# i h^ D i he i hf &8i hj i hfl i hg ">.#.. #.# #.### #.# #.# i h #.#  ###.# #####...# i h ........# ###.###..# i h %....#▒#..#  ##.###@.# i h9 .....#...# #.#..▒...#  #..⚑...#  #..▒...#  #..#...# l   iguana (asleep)i hS  #.###..# i ho #l#▒#..#  i h i h <9i h i h< Z _An iguana comes into view.i h>##.### #.#  #.#  #.#  . ###.# .#####...#  ........# ####.###..# .....#▒#..# ####.###..# ......#@..# ##.#..▒...#  #..⚑...#  #..▒...# i h #..#...#  #.###..# i h #l#▒#..#  . ##..#  i h/i hill.i h'20i h^i hY0 _The iguana hisses angrily.i h:q #.#   . ### .#####.. .....####.###.....#▒####.##......#.##.#..▒ #..⚑.▒..##l###.#▒. ##i hqE.......#i hOsi hx?l.i hy&1i h~i hi h D . ###.#  .#####...#  ........# ####.###..#  .....#▒#..#  ####.###..#  ......#...#  ##.#..▒...#  #..@...#  #..▒...#  #l.#...#  #.###..#  #.#▒#..#  ..###..# i hS ......##  #### ###  i hg i hi <l..i h 72Freezei h v _There is a broken altar of Ashenzari here.i h{ ^. ###.#   Booper the Chiller.#####...#   Revenant........#   Health: 52/52 ========================####.###..#   Magic: 6/9================--------.....#▒#..#   AC: 3Str: 12####.###..#   EV: 10Int: 16.....*#*..#   SH: 0Dex: 9i h ##.#.***..#   XL:  6 Next: 61% Place: Dungeon:4#.*@*..#   Eq: ..[...."=. Time: 3822.5 (0.0)#.l**..#   -) Claws#.*#*..#   Cast: Freeze#.###..#   Memories (3) #.#▒#..#  ..###..#   l   iguana.......##  #### ###i hS    _There is a broken altar of Ashenzari here.  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateA broken altar of Ashenzari.i h_. ###.#   Booper the Chiller.#####...#   Revenanti hv........#   Health: 52/52 ========================####.###..#   Magic: 6/9================--------i h.....#▒#..#   AC: 3Str: 12i h&####.###..#   EV: 10Int: 16i h%......#...#   SH: 0Dex: 9i hJN##.#..▒...#   XL:  6 Next: 61% Place: Dungeon:4i hrt#..@...#   Eq: ..[...."=. Time: 3822.5 (0.0)i h#.l▒...#   -) Clawsi h#..#...#   Cast: Freezei h#.###..#   Memories (3) i h#.#▒#..#  ..###..#   l   iguana.......##  #### ###  i h. i hGCasting: Frozen Ramparts (dangerous; 9% risk of failure)  i h`MConfirm with . or Enter, or press ? or * to list all spells.i hyCasting: Frozen Ramparts (dangerous; 9% risk of failure)  i hzPress: ? - help, Dir - look around, f - activateA broken altar of Ashenzari.  i h(The walls around you are covered in ice.i h$45i ht----3.5 (1Ramparts i h:▒i h4onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  A broken altar of Ashenzari.  The walls around you are coi h_vered in ice. _You closely miss the iguana. The wall freezes the iguana. The iguana bites you!i h` ▒ i h`You barely miss the iguana.The iguana is lightly wounded.i hW7==4i hi hUq _The wall freezes the iguana. The iguana closely misses you.i h  ▒You scratch the iguana but do no damage.The iguana is heavily wounded.The wall freezes the iguana but does no damage.i hQ u35--------5.4 (0.9i hԯ D▒i h + _The iguana bites you!i hx;▒▒i hyi h%~D▒i hV^ _You are too injured to fight recklessly!i h6▒i hi hW▒▒i h+^ _You are too injured to fight recklessly!i h;▒▒i hXi hW▒▒i h^ _You are too injured to fight recklessly!i h  _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You scratch the iguana.  The iguana is heavily wounded.  The wall freezes the iguana but does no damage.i h" }8=====6.4 (1.0i hA <▒i hܸ T _The iguana closely misses you.i h&.9  You claw the iguana!i h;4▒.▒i hn8i727.3 (0.9Freezei h<C▒▒i h?J _You kill the iguana!i h4i h5i hz59i hJ======i h6----i h ,i hi h.#..▒..@.▒..#.i hx 30.3 (3.0 _You start resting. Magic restored.i hX61.3 (4i hi h{4 _The frozen ramparts melt away.i h4 4i h4 i hO; 7====i h= ,i hL> i hR@ ,i hA i hB i hB L8=i h'D i hfE ,i hI Xi hJ i h'K R9=i hK i hM ,i htN i hP ,i h`Q i hS ,i hS i hcU i hU A40=i hV i hV i h1X ,i hX i hdZ i hZ i h9[ i h[] ,i h^ i h` i hl` &1i ha i h~c i hc i hd i hf ,i hg i hi i hj 62=i h;j i hj i hl ,i hom i ho ,i h^p i hr ,i hzs i hu i hVu i hu O3=i hPv i hx i hF .....#▒#..#  ####.###..#  ......#...#  ##.#..▒...# i hT> #.@⚑...#  #..▒...# i h>  #..#...#  #.###..# i h> #.#▒#..#  ..###..# i h> .......##  ######## i h> i hBEi h\F17.3 (1.0)i hJi hZLi h]  .#####...#  ........# ####.###..#  .....#▒#..# i h | ####.###..#  ......#...#  ##.#..▒...#  #..⚑...#  #@.▒...# i h X #..#...#  #.###..#  #.#▒#..#  ..###..# .......## i h4b ########  i hi h&8i h-#i h~$i h 4i h i h" i h+d 0  .....####.###.....#▒#..#####.###........#..##.#..▒...# #..⚑...▒.#...####▒..###.########  i h+h i hh &9i h6m i hn i hV####.###.....#▒####.###..#......#...##.#..▒.. #..⚑...#.▒...####▒..###........###########  i hі#=i h 90i hۚi hi h.....#▒####.###......#...###.#..▒... #..⚑...▒..####▒#..#........#######.......#i hc2#########  i hi h;&1i hܒi hi h9####.##......#.##.#..▒.. #..⚑.▒i h.#...## #.###.#####.#.#▒.......@###..#i h#####.......# #########  i hi h&2i hi hpi h ......#...#  ##.#..▒...#  #.#..⚑...# #.#..▒...# #.#..#...# i h#.#.###..# ######.#.#▒#..# .........###..#  #####.@.....##  #########      i hi h&3i h*i h+i h@  ####.###..#  ......#...# ##.#..▒...#  #.#..⚑...#  #.#..▒...#  #.#..#...#  i h #.#.###..# ######.#.#▒#..# #......@..###..# ..#####.......## #########      i hL i h0 &4i h i h i hˮ ####.###..#  ......#...#  ##.#..▒...#  #.#..⚑...#  #.#..▒...#  #.#..#...#  #.#.###..# .######.#.#▒#..#  #i h& .###..# .#####.##  ##   i hZ    i hJi h&5i hi hٽi h ####.###..#  ......#...#  ##.#..▒...#  #.#..⚑...#  #.#..▒...#  #.#..#...#  #.#.###..# i h.######.#.#▒#..#  #.###..# .#####.## # ### i h    i h=  i hk#i h$&6i hm(i hY*i hD ####.###..#  ......#...#  ##.#..▒...#  #.#..⚑...#  #.#..▒...#  #.#..#...# . #.#.###..# ░...######.#.#▒#..#  #i h.E2.###..# .#####.## #. #########     i huE  i hZMi h&N&7i huRi h"Ti hVF ####.###..#  ......#...#  ##.#..▒...#  #.#..⚑...#  #.#..▒...# . #.#..#...# .. #.#.###..#  ░...######.#.#▒#..#  #.###..# .#####.## i h=W#.# ######### .. #     i h_i h_&8i hdi hfi hm  ####.###..#  ......#...# i h 8 ##.#..▒...# i h ⚑ #.#..⚑...# i h& ..░ #.#..▒...# ░...i hH q #.#..#...# .. #.#.###..# i hi ░...######.#.#▒#..#  #.###..# i h .#####.## #.## #########  ..i h =  ## i h֖ i h ;⚑i h &9i ha <⚑i h 7 _Found a radiant altar of Vehumet.i hQ ......#...#. .. ##.#..▒...#.⚑ Y ░. #.#..⚑...#...░... #.#..▒...# ░...░. #.#..#...# ...... #.#.###..#░.░...######.#.#▒#..#......#.........###..#.......@#####.......#######.### ####### ..## Y   ice beast (wandering)i hi h⚑ .900⚑i hO ......#...#░...░Y.. ##.#..▒...#.⚑...░. #.#..⚑...# ...░... #.#..▒...#. ░...░. #.#..#...#....... #.#.###..#░.░.░...######.#.#▒#..#.#.###..#.#####.###.### # ... ####i hY   ice beast (wandering) i hi h6.⚑i h&1i hi h$i h i hI & ####.###..# ..░ .Y ..# ......#...#░...░....# ##.#..▒...#⚑...░..# #.#..⚑...# ...░....# #.#..▒...#. ░...░..# #.#..#...# ........# #.#.###..#░.░.░...######.#.#▒#..##.........###..#..........#####.......##i h X#######.### ######### ...######Y   ice beast (wandering) i hb 0i h i h s.YYi h &2i hi hni hN####### .....#▒#... ... ####.###..░ ..░ ..░..# ......#.....░...░Y...# ##.#..▒...⚑...░..# #.#..⚑..... ...░....# #.#..▒...░...░...░..# #.#..#.............# #.#.###.. .░.░.░@..######.#.#▒#..#.........###.............#####.......#.#######.### ######### ...######i hJOi hV".i hW_⚑..Yi hW&3i h]i h7_i h  ... ... ####.###..#░ ..░ ..░..# ......#...#..░...░....# ##.#..▒...# ..⚑..Y░..# #.#..⚑...#.. ...░....# #.#..▒...#░...░...░..# #.#..#...#...........# #.#.###..#░.░.░...######.#.#▒#..#........@#.........###..#..#####.......##i ho .#######.### #########  ...######i h i h P.Yi h &4i h <⚑i h i hR░ ..░ ..░..# ......#...# ..░...░....# ##.#..▒...#  ..⚑...░..# #.#..⚑...# .. ...░Y...# #.#..▒...# ░...░...░..# #.#..#...# ...........# #.#.###..# ░.░.░...######.#.#▒#..# .........#.........###..# ..#####.......## .#######.### #########  i hX...###### i h;⚑i hJ&5i h$<⚑i hi hH░ ..░ ..░..# ......#...# ..░...░....# ##.#..▒...# ..⚑...░..# #.#..⚑...# .. ...░Y...# #.#..▒...# ░...░...░..# #.#..#...# i hH,...........# #.#.###..# .░.░.░...######.#.#▒#..# .#.###..# .#####.## .#.### # ...# ##### i hJi hCQs⚑.Yi h R&6i h/W<⚑i hAYi h+4i h0i h|2i h$... ... ####.###..# ░ ..░ ..░..# ......#...# ..░...░....# ##.#..▒...#  ..⚑...░..# #.#..⚑...# .. ...░....# #.#..▒...# ░...░..Y░..# #.#..#...# ...........# #.#.###..# i h░.░.░...######.#.#▒#..# .........#.@.......###..# ...........#####........#######.### #########...# ##### i hi hbT.Yi h &7i hui h.i h< ... ... ####.###..#  ░ ..░ ..░..# ......#...#  ..░...░....# ##.#..▒...#  ..⚑...░..# #.#..⚑...#  .. ...░....# #.#..▒...#  ░...░...░..# #.#..#...#  .Y..# #.#.###..#  .░.░.░...######.#.#▒#..#  .#.i h< ###..#  .#####.##  .#.### #########  ...#  i h'= z#####     i hI= 0  i hk= t   i h?? i hE ⚑.YY   ice beasti hE &8i hJ ;⚑i hL i h ... ... ####.###..#  ░ ..░ ..░..# ......#...#  ..░...░....# ##.#..▒...#  i h0 :..⚑...░..# #.#..⚑...#  .. ...░....# #.#..▒...#  i h ░...░...░..# #.#..#...#  .....# #.#.###..#  .░.░.░..Y######.#.#▒#..#  .#.###..#  .#####.##  i h .#.### #########  ...#  #####   i h  i h. %  i h i h R.Yi hs &9i hx B⚑i hp... ... ####.###..#  ░ ..░ ..░..# ......#...#  ..░...░....# ##.#..▒...#  ..⚑...░..# #.#..⚑...#  .. ...░....# #.#..▒...#  ░...░...░..# #.#..#...#  .....# #.#.###..#  .░.░.░...######.#.#▒#..#  .i h0q#Y.###..#  .#####.##  .#.### #########  ...#  #####   i hqq,   i hsi hyk⚑.Yi hCz'10i hmi hAi hr  Your spells (describe)TypeFailure Level a - FreezeIce3% (1%)1  b - Kinetic GrapnelForgecraft24% (4%) 1  c + Frozen RampartsIce9% (1%) 3 Select a spell to describe[!]/[I] toggle spell headersi h#i h&i h. ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 52/52 ========================i h?/#..⚑...░..# #.#..⚑...#   Magic: 9/9========================.. ...░....# #.#..▒...#   AC: 3i hc/Str: 12░...░...░..# #.#..#...#   EV: 10i h/Int: 16...........# #.#.###..#   SH: 0i h/,Dex: 9i h/.░.░.░...######.#.#▒#..#   XL:  6 Next: 72% Place: Dungeon:4i h0.........#.Y..@....###..#   Eq: ..[...."=. Time: 3910.3 (0.0)i hO0...........#####.......##   -) Claws.#######.### #########   Cast: Freeze...#i hm0]  Memories (3) ##### i h0  Y   ice beasti h0(  i h0D _You kill the iguana! i h1_You start resting. Magic restored. _The frozen ramparts melt away. _You start resting. _HP restored. i h01"_Found a radiant altar of Vehumet.i h,7i h}7i h'<i h(=i hxdX⚑i hii hjF _Unknown command.i h$  ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 52/52 ========================..⚑...░..# #.#..⚑...#   Magic: 6/9================--------.. ...░....# #.#..▒...#   AC: 3Str: 12░...░...░..# #.#..#...#   EV: 10Int: 16...........# #.#.###..#   SH: 0Dex: 9.░.░.░...##*****#.#▒#i h ..#   XL:  6 Next: 72% Place: Dungeon:4.........#.Y**@**..###..#   Eq: ..[...."=. Time: 3910.3 (0.0)...........#*****......##   -) Claws.#######.### #########   Cast: Freeze...#  Memories (3) #####   Y   ice beast   _Found a radiant altar of Vehumet. _Unknown command.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i h .Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatei hYO ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 52/52 ========================..⚑...░..# #.#..⚑...#   Magic: 6/9================--------i hMZb.. ...░....# #.#..▒...#   AC: 3Str: 12░...░...░..# #.#..#...#   EV: 10Int: 16...........# #.#.###..#   SH: 0Dex: 9.░.░.░...######.#.#▒#..#   XL:  6 Next: 72% Place: Dungeon:4i hzZ.........#.Y..@....###..#   Eq: ..[...."=. Time: 3910.3 (0.0)i hZ...........#####.......##   -) Claws.#######.### #########   Cast: Freeze...#  Memories (3) #####   Y   ice beasti h[`   Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i hb[~Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ice beast completely resists.i hIb⚑####..Y.@..####.i hdf1.3 (1Ramparts i hj~⚑######i hmonfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.ice beast completely resists. _The wall freezes the ice beast but does no damage.i h8 i hp E Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce9% 3b - Summon Ice BeastIce/Summoning16% 3  c - SlowHexes24%1  d - Confusing TouchHexes56% 3  e - Cigotuvi's PutrefactionNecromancy/Airi hŨ 93% (45%) 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti h.5i h<i hZE ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 52/52 ========================..⚑...░..# #.#..⚑...#   Magic: 6/9================--------.. ...░....# #.#..▒...#   AC: 3Str: 12░...░...░..# #.#..#...#   EV: 10Int: 16...........# #.#.###..#   SH: 0Dex: 9.░.░.░...######.#.#i hE[40m▒#..#   XL:  6 Next: 72% Place: Dungeon:4.........#..Y.@....###..#   Eq: ..[...."=. Time: 3911.3 (0.0)...........#####.......##   -) Claws.#######.### #########   Cast: Freeze...#  Memories (3) Ramparts #####   Y   ice beast   Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ice beast completely resists. _The wall freezes the ice beast but does no damage.i h7M ⚑#######Okay, then.i hMi hR⚑#####i hS. _i hi hRead which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFF  m - 3 scrolls of teleportation  o - a scroll labelled TAOHE PECU  q - a scroll of noise  s - a scroll labelled NOKIGOKKON  v - a scroll of fear  w - a scroll labelled SYCROXTE KUBERCHi hYy - a scroll of brand weapon [!] read|quaff[?] describe selectedi hii hii hn ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 52/52 ========================..⚑...░..# #.#..⚑...#   Magic: 6/9================--------.. ...░....# #.#..▒...#   AC: 3Str: 12░...░...░..# #.#..#...#   EV: 10Int: 16...........# #.#.###..#   SH: 0Dex: 9i h.░.░.░...######.#.#▒#..#   XL:  6 Next: 72% Place: Dungeon:4.........#..Y.@....###..#   Eq: ..[...."=. Time: 3911.3 (0.0)...........#####.......##   -) Claws.#######.### #########   Cast: Freeze...#  Memories (3) Ramparts #####   Y   ice beast   i hCasting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The ice beast completely resists. _The wall freezes the ice beast but does no damage. _Okay, then.i hO ######Okay, then.i hi h######i h. _i hf#####i hgi h;r⚑####i h&F _Unknown command.i hL# ⚑######You aren't carrying any items that you can evoke.i hb########i h. _i h. i h4 `Inventory: 25/52 slots Hand Weapons (go to first with ))  b - a +1 dagger of venom Armour (go to first with [)  n - a +0 leather armour (worn)a - a +0 robe  c - a +0 scale mail Jewellery (go to first with "=)  k - a +4 ring of slaying (worn) i h65  r - an amulet of magic regeneration (worn)g - a ring of flight  x - a +6 ring of strength Scrolls (go to first with ?)  e - 2 scrolls labelled QINUWN XEEFF  m - 3 scrolls of teleportation  o - a scroll labelled TAOHE PECU  q - a scroll of noise  s - a scroll labelled NOKIGOKKON  v - a scroll of fear  w - a scroll labelled SYCROXTE KUBERCHy - a scroll of brand weapon Potions (go to first with !) i hh5 0 d - a potion of magic i h5 [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]i hri h| i ht i h{ ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 52/52 ========================..⚑...░..# #.#..⚑...#   Magic: 6/9================--------.. ...░....# #.#..▒...#   AC: 3Str: 12░...░...░..# #.#..#...#   EV: 10Int: 16...........# #.#.###..#   SH: 0Dex: 9.░.░.░...######.#.#▒#i h}{..#   XL:  6 Next: 72% Place: Dungeon:4.........#..Y.@....###..#   Eq: ..[...."=. Time: 3911.3 (0.0)...........#####.......##   -) Claws.#######.### #########   Cast: Freeze...#  Memories (3) Ramparts #####   Y   ice beast   The ice beast completely resists. _The wall freezes the ice beast but does no damage. _Okay, then. _Okay, then. _Unknown command. _You aren't carrying any items that you can evoke.i h⚑#####i h7i h⚑#####i hJi hxW i hX Put on or remove which piece of jewellery? Jewellery (go to first with "=) i hMY  k - a +4 ring of slaying (worn)  r - an amulet of magic regeneration (worn)g - a ring of flight  x - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i hi hF"i h* ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 52/52 ========================..⚑...░..# #.#..⚑...#   Magic: 6/9================--------.. ...░....# #.#..▒...#   AC: 3Str: 12░...░...░..# #.#..#...#   EV: 10Int: 16...........# #.#.###..#   SH: 0Dex: 9.░.░.░...######.#.#▒#i h+..#   XL:  6 Next: 72% Place: Dungeon:4.........#..Y.@....###..#   Eq: ..[...."=. Time: 3911.3 (0.0)...........#####.......##   -) Claws.#######.### #########   Cast: Freeze...#  Memories (3) Ramparts #####   Y   ice beast   The ice beast completely resists. _The wall freezes the ice beast but does no damage. _Okay, then. _Okay, then. _Unknown command. i h+R_You aren't carrying any items that you can evoke.i h0  You feel stronger.x - a +6 ring of strength (worn)  The ice beast completely resists.i h7#.Y###i hZ:[8=8 (0.5i h?⚑########i hBH _The wall freezes the ice beast but does no damage.i h%⚑#####  The ice beast completely resists. _The wall freezes the ice beast but does no damage.  You claw the ice beast!  The ice beast is moderately wounded.  i h'44----7==2.7 (0.9i h,,k⚑#####i h.T _The ice beast hits you. The ice beast freezes you. You resist.i h U ######You scratch the ice beast.  The ice beast is heavily wounded.The wall freezes the ice beast but does no damage.i hS (3.6i ht ######i h @ _The ice beast hits you but does no damage.i h#######  but does no damage.claw the ice beast!  The ice beast is severely wounded.ice beast completely resists.  The wall freezes the ice beast but does no damage.i hi36--------8=====4.5i h #######i hAT _The ice beast hits you. The ice beast freezes you. You resist.i h> ⚑##You scratch the ice beast.  The ice beast is severely wounded.The wall freezes the ice beast but does no damage.i hr1------5.5 (1.0i h#}⚑#####i h 'T _The ice beast hits you. The ice beast freezes you. You resist.i h  ⚑######## You scratch the ice beast.i h R9======i hT &6.4 (0.9i h #######i h ] _The ice beast is almost dead.i h 3⚑####### _The ice beast is almost dead.You closely miss the ice beast.  You claw the ice beast, but do no damage.  The ice beast is almost dead.  The ice beast completely resists.  The wall freezes the ice beast but does no damage.i hǹ l27----7.3i h ⚑########i h\ T _The ice beast hits you. The ice beast freezes you. You resist.i h?  You scratch the ice beast.i hr⚑####.##i hi hi= ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 28/52 ============------------..⚑...░..# #.#..⚑...#   Magic: 9/9========================i h.. ...░....# #.#..▒...#   AC: 3Str: 18░...░...░..# #.#..#...#   EV: 10Int: 16...........# #.#.###..#   SH: 0Dex: 9.░.░.░...######.#.#▒#..#   XL:  6 Next: 109% Place: Dungeon:4i hI.........#....@....###..#   Eq: ..[...."== Time: 3918.2 (0.9)...........#####.......##   -) Claws.#######.### #########   Cast: Freeze...#  Memories (3) Ramparts #####         The ice beast is almost dead.The ice beast completely resists.  The wall freezes the ice beast but does no damage. _The ice beast hits you. The ice beast freezes you. You resist.  You scratch the ice beast. _You kill the ice beast!  The wall freezes the ice beast but does no damage. _The ice beast hits you. The ice beast freezes you. You resist.  You scratch the ice beast. _You kill the ice beast!Your Summonings skill increases to level 3!You have reached level 7!i h= /  --more--i h {31/5910/107 4% i hS i h ⚑######i h" 4 _i h i h  Your spells (describe)TypeFailure Level a - FreezeIce2% (1%)1  b - Kinetic GrapnelForgecrafti h j22% (4%) 1  c + Frozen RampartsIce9% (1%) 3 Select a spell to describe[!]/[I] toggle spell headersi h.i h5i h= ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 31/59 ============------------..⚑...░..# #.#..⚑...#   Magic: 10/10 ========================.. ...░....# #.#..▒...#   AC: 3Str: 18░...░...░..# #.#..#...#   EV: 10Int: 16...........# #.#.###..#   SH: 0Dex: 9i h>.░.░.░...######.#.#▒#..#   XL:  7 Next:  4% Place: Dungeon:4.........#....@....###..#   Eq: ..[...."== Time: 3918.2 (0.0)...........#####.......##   -) Claws.#######.### #########   Cast: Freeze...#  Memories (3) Ramparts #####         The wall freezes the ice beast but does no damage. _The ice beast hits you. The ice beast freezes you. You resist.  You scratch the ice beast. _You kill the ice beast!Your Summonings skill increases to level 3! _You have reached level 7!i hE⚑#####i hEi hI########i h/Li h i h#  Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce9% 3b - Summon Ice BeastIce/Summoning12% 3  c - SlowHexes22%1  d - Confusing TouchHexes54% 3  e - Cigotuvi's PutrefactionNecromancy/Air91% (45%) 4 7 spell levels left i hz ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti h1Di hJi hdR? ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 31/59 ============------------..⚑...░..# #.#..⚑...#   Magic: 10/10 ========================i hR.. ...░....# #.#..▒...#   AC: 3Str: 18░...░...░..# #.#..#...#   EV: 10Int: 16...........# #.#.###..#   SH: 0Dex: 9i hS.░.░.░...######.#.#▒#..#   XL:  7 Next:  4% Place: Dungeon:4i hKS.........#....@....###..#   Eq: ..[...."== Time: 3918.2 (0.0)...........#####.......##   -) Clawsi hT.#######.### #########   Cast: Freeze...#  Memories (3) Ramparts #####         The wall freezes the ice beast but does no damage. _The ice beast hits you. The ice beast freezes you. You resist.  i h:TYou scratch the ice beast. _You kill the ice beast!Your Summonings skill increases to level 3! _You have reached level 7!i hgTi h9_i h`Memorise Summon Ice Beast, consuming 3 spell levels and leaving 4? Y - Yes  N - Noi h i h + ... ... ####.###..#   Booper the Chiller░ ..░ ..░..# ......#...#   Revenant..░...░....# ##.#..▒...#   Health: 31/59 ============------------..⚑...░..# #.#..⚑...#   Magic: 10/10 ========================.. ...░....# #.#..▒...#   AC: 3Str: 18░...░...░..# #.#..#...#   EV: 10Int: 16i h2 l...........# #.#.###..#   SH: 0Dex: 9.░.░.░...######.#.#▒#..#   XL:  7 Next:  4% Place: Dungeon:4.........#....@....###..#   Eq: ..[...."== Time: 3918.2 (0.0)...........#####.......##   -) Clawsi hZ .#######.### #########   Cast: Freeze...#  Memories (3) Ramparts #####         The wall freezes the ice beast but does no damage. _The ice beast hits you. The ice beast freezes you. You resist.  You scratch the ice beast. _You kill the ice beast!Your Summonings skill increases to level 3! _You have reached level 7!i hM a2=9.2 (1i h[ X#####i h( ######## _This spell is dangerous to cast!i h 20.2 (2⚑#######i hI ' ####....@..####. _You start memorising the spell. You continue memorising. x2i h 61.2 (3i h i hH w ⚑ _The frozen ramparts melt away.i h Y3=2.2 (4i h ;⚑i h _You continue memorising.i h i h c _You finish memorising. Spell assigned to 'd'.i hJi hi hn,i h4i h/i hJBi hL,i hi h75=i hi hi hti hG,i hi hYi h,i h{i hL6=i hi hi hi hpi h i hXi hi hwi hT7=i hi hi hi h;i h i h6i h}i h;Bi hb8=i hi hBi h1,i hi hi h:9i hi h,i hfi h,i hxi hvi h1U40=i hi h,i hi hi h i hi h ,i hi hb1=i hi heBi h,i hJi hj2=i hzi h,i h.i hCi hti hi hR,i hi h+i hE3=i hi h,i hfi hp,i hi hf4i hjBi hi hi hi hBi hi h_M45=i hpi h6=i h9i hX,i hi h ,i h i hX Bi hi hmL7=i hi h,i hLi hG,i h@i hi h4#8i hc3=i hi h i h7i hi h1,i hi hWR9i h,i h'i h)i h*i h\+i hQ-i h-i h.i h2i hf3i h350i h4=i h?4i h85i hK7i h8i he9i h:i h;i h<i hO>i h>i h6?1i h?=i h?i h}Bi h8Di hDi hEi hyGi hGi hIi hKi h Mi hNi hOi h$Pi hP2i hP=i hQi hQi hSi hWTi h*Ui hVi h3\i hF]i h?_i hQ`i h`3i h`=i hai hai hkci hci hdi hefi hfi hgi hP _i hP i hQ ,i h}Q i hQ i h^R i hR i hR i heS i hS i h T ,i hZU i h.#..  ####.###########.##.### ### #. #.# ..#. ## ####### # .#### ..# ##..... .# ... #.........###..... .. ## ####.# #.##########...░.░K░...# .....# #.# #.....@....... ####.# #.# i h #..░...░...░..# ..... #.. #....░...░....# ##.#. ..#i h #..░...⚑...░..# #.#.#....░...░....# #.#.#..░...░...░..# #.#.#.............# #.#.###...░.░.░...######.#.###.#.........#i ha h.K⚑i h 74Freezei hn i h* i h<  You scratch the kobold.i h,)⚑i ha55Freezei h=⚑i h7J _You kill the kobold!i hPi hi h=⚑i hH _No target in view!i h  ####.###########.##.### ##........# #. #.# .. .# . ########[# .#### .##....... .... ###........ ## ####.###########...░.░.░...# .... #......)...... #####..░..@░...░..# .........░...░....# ##.# ..##..░...⚑...░..#  #....░...░..#..░.░......##..##.........###...........#####.... i h i h &6i h i h= - _Found a leather armour.i h\ ##........# #. #.# .. .. ########[ .#### .##.......## .... ###.........## ####.###########...░.░.░...# ....i h #......)...... #####..░...░...░..# .........░@..░....# ##.# ..#i h7#..░...⚑...░..#  #....░...░.....░...░...░#..i h##....#........#...........##..#######.### ##### i hd:⚑i h#&7i h=⚑i h>"i h..# .# . ## #######[# ##### .# ##.......#....###.........## ####.## .##########...░.░.░...# .....#▒ .# #......)......# ####.# .# #..░...░...░..# ..... .. #....░...░....# ##.#..▒ .# #..░...@...░..# #.#..⚑ #....░...░....# #.#..▒#..░...░...░..# #.#..##. hm............# #.#.####...░.░.░...######.#.#▒#.........#.........####...........#####.....##..#######.### #######..##.......#i hi h!&8i h:i h _ _There is a radiant altar of Vehumet here.i h G  You kneel at the altar of Vehumet.i h /  --more--i h i h [Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to i h5 Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religioni hei h4#i h, .........#.# . # Booper the Chiller .........# #######[#.##### Revenant .........# ##.......##..... Health: 59/59 ======================== .........###.........## ####.## Magic: 10/10 ======================== .##########...░.░.░...# .....#▒ AC: 3Str: 18 .##......)......# ####.## EV: 10i h_-Int: 16 .##..░...░...░..# ......# SH: 0Dex: 9 ..#....░...░....# ##.#..▒ XL:  7 Next:  5% Place: Dungeon:4 .#i h-^#..░...@...░..# #.#..⚑ Eq: ..[...."== Time: 4048.1 (0.0)#....░...░....# #.#..▒ -) Clawsi h-#..░...░...░..# #.#..# Cast: Freezei h0.#.............# #.#.## Memories (3) ##...░.░.░...######.#.#▒##.........#.........####...........#####.....##..#######.### #######..##.......#You scratch the kobold. i hO.|_You kill the kobold! _No target in view! _Found a leather armour. i hk.s_There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.i h0d  Vehumet welcomes you!i hO9/  --more--i hEi hGy  of Vehumet ......9.1 (1 _i hOi hOi hJ4i höi hi hʾi hO,i hi h!,i hi h6i hi hi hji h<i h>i hi hi hi h_i hi h.i hti hi hi hEi hi hE,i hi h[F  You see here a +0 leather armour.i h_i h _i h2i hVi hKi hi h-i hi hh,i hi hoi h,i hi h R  There is a stone staircase leading down here.i hi h _i h<i hJi hi hzi hli hi h,i hi hm!i h!,i h#i h'%i h',i h(i h*i he,,i h,i h-i h/,i h`0i h3P  There is a stone staircase leading up here.i hD5i h5 _i hq6i hp8i h>:,i h;i h<i h>,i h?i h`Ai hPD,i hEi hGHi hJ,i h4Li hNi hO,i h0Qi hSi hUi hUi hVi hXi h"[,i h\i h`i h8d,i hei hShi hTj,i hki hmi hoi h8oi hBpi h4ri hsi hti h ui hvi hxi hxi hGzi h{i h|}i h}i h~i hi h{i hi hՂi hji h,i hԆi hi h,i hi hBi h[,i hi h/i h,i hi hܓi h֔,i hai hi h,i hi hi hНi hi hi hi h',i hơi hi h%i hci hi hli h,i hi hi h,i hi hi h&i hi hȶi hi hi hi hei h<i hi hi hTi hAi hi hi hi hi hi h$i hi hi hi h,i hi hi hWi hi hi hEi hi hi hi h,i hui hi hi hi h:i hi hi hi hui hi hi hi h(i hi h#i hi h6i hi hVi hi h i h|i h i h Xi hT i ha i h i h> i hP i hsi hi hri hBi hi h7i hi h|i hi hi h)i hi h,i hGi h>i hHi hvi hri h"i he$,i h%i h'i h(,i h)i h*i h+,i h,i h2-i h-.i hi.i h.i h1i h2i h2i h3i h5i h ;Xi hp<,i h=i h>i h?,i hv@i hAi hvBi hBi h!Ci hEi hfFi hFi h|Gi hHi hIi hIi hJi hKi hhLi hLi hLi hMi h=N,i h O,i hO,i hOi hPi hQi h"Qi h[Qi h Ri hRi hRi hRi hXUi hUi hVi hQVi hWi hW,i hXi hXi hiYi hYi hYi h0[i h:\i hZ\i h\i h]i h^,i h^i ht_i h `i h*`i hi`i hYai hcBi hre,i hei hei hgi hgi hgi h hi hhi hii hii hii hji hki h0ki hoki hli hbmi hmi hmi hNoi hpi hpi hrqi hsi h|ti hti hui hui hvi hvi h wi hyi hQzi hwzi hzi hB|i he}i h}i hK~i hi hYi hwi hi hi h,i h̓i hi h5i hUi hi hi hi h/i hni h=i hi hi hKi hFi hΊi hi h1i h!i hi hi hi hƍi hKi hi hi hi hEi hfi hi hhi hi h.i hi hi hi h.i hi hi hi hKi hi h2i h,i hai hi hri hi hmi hi hΪ,i hi hDi hi hi h}i hði hi hi hi hi hi hi h,i hCi h#i hAi hi hi h:i hgi hغi h(i h@i hi hi hi hDi hmi hi hi hi hi hFi hfi h8,i hzi hai h&,i hi hi hdi hi hi h|i h&i hRi hi hi h,i h_i h5i h,i hmi hi h,i h^i hi hMi hsi h i hYi h,i hi hi hi hi hi hi hi hi hji hLi h,i hi hfi hBi hmi hi hi hi hi hi hi hQBi hi hi hi h4i hi hji hi hi hhi hi hi hsi hi hi hi h9i hi hi hi hi h' i h ,i h i h6 i hi hi h#i hi hi hi hMi hi hi hi hzi hi hi hi h$i hi h,i h@i hi h,i h*i hi hj!i h!i h "i h_#i hu$i h$i h*%i hn&i h'i h_(i h(i h*i h+i h+,i h,i hf-,i h-i h>/i h/i h/i h0i h0i hX1i h}1i h1i h}2i h3i h)3i h_3i h4i h4i h4i h5i h5i hI6i hk6i h6i h7i h8,i h8i h9i hN:,i h:i h;i h<,i h=i h=i h>,i hq?i hF@i hA,i hAi h\Bi hBi h-Ci hCi hDi hK######################## ##>...##.#  i hOK#.##..#.#  # .#.###...#.# ###.# # #i hrK.# #..# #######.# #i hK.### #.... .......# #.#.#..i hK...# ##..## #..5...# . i h LL#....# #.# #@# #†#..#) #....# #..####.## ##..##. .....# #.......# #..##.. #....###########..# #.##... i hHL..........# #..## #..##.. .#.######.# #...#### ##..##. 5   ufetubus (asleep) i hjL.#.....##.# #.#....## #.#..## i hL.#........# #.####..# ##.#.. i hL.#....##### #.# ##.## #.#.#..i h*S221364.0)i hvS,45i hWi hY\ _An ufetubus comes into view.i hK [##.........).................... .##.....########################. #>...##.# #. #.##..#.# #. #.###...#  #. #.# ###.# # #. #.# #..###########.# ######## #.### #.....$........# #. ....# ##..## #.@5...# ##.#...† ....# #.# #.###.## #†#..#)## #..####.## ## i hƠ ....# #.......# #.###########..# #.##.. .........# #..## #..##.. #.######.# #...#### ##..##. #.....##.# #.#....## #.#..## #........# #.####..# ##.#..#i hf X5.0)Freezei hD i hf + _Found 16 gold pieces.i hB*5@.5   _Found 16 gold pieces.  The helpless ufetubus fails to defend itself.  You claw the ufetubus!  The ufetubus is severely wounded.  The ufetubus slips past you! The ufetubus closely misses you.  The ufetubus completely misses you. The ufetubus hits you.i h!CU58-6i hHi hJU _The ufetubus barely misses you.i h  You scratch the ufetubus but do no damage.The ufetubus is severely wounded.1----7.0 (0.9i hi hD/ _The ufetubus hits you. x2i hK=  You scratch the ufetubus but do no damage.The ufetubus is severely wounded.The ufetubus hits you but does no damage.9i hCi hDU _The ufetubus barely misses you.i hBV _The ufetubus barely misses you.  You scratch the ufetubus.  The ufetubus is almost dead.  The ufetubus hits you but does no damage..  The ufetubus hits you but does no damage.i hd49----8.8i hi hU _The ufetubus barely misses you.i hs |  You scratch the ufetubus.  You kill the ufetubus!i h${ 8.i hV{ 1i h 069.7i h? 3Freezei h3 i hȅ Z _Vehumet accepts your kill.i h0i hw0i h~7i h9H _No target in view!i hC4i hSDi h#Fi h$J} _i hJi h8Ki h]KF50=i hLi h@Mi hfMi hNi hOi hPi htPi hQi hRV1=i hRi h Ti h3Ti hTi hV,i h{Vi hW,i h Xi hXi hX62=i hYi hSYi hYi hZi hhZi h[,i hQ\i h^l3=i h^i h+`,i h`i hgb,i hbi hdi h5di hdi h@f<4i hfi hch,i hSii h_ji hji h8ki hlb5=i hmi ho,i hoi h qi h4qi hqi hHsi h{sV6=i h5ti hwui hui h7vi hw,i h)xi hy,i h5zi hr{i h{i h{E7=i hb|i h},i h~i h~i h~i hHi hi h#8i h%3=i hgi hi h<i hi ĥi hi hii hi hAi hi h:i h_ 59i h=i hȅi hri hٌ:.###.########################### ..##.........).................. ..##.....######################## ##>...##.# # .#.##..#.# # i hB.#.###...#  # .#.# ###.# # .#.# #..###########.# ####### .#.### #.....$..# #.#.#..i hu.# ##..#####......# ##.#... i hύ#....# #.# #.###.## #†#..#) #....#####.## 5. ##..##i h.# #.......# # #..## #....###########.. #i hh5   ufetubus (asleep) i h..........# #..## . i h;5.#.######.# #...#### ##..##. .#.....##.# #.#....## #i h~ 53.7 (34.0)  An ufetubus comes into view.i hi h5.5i h4,4.7 (35i hi h< _The ufetubus shouts! You hear a shout!i h###.#. .##.). .##.....#. #>...##.# #. #.##..#.# #. #.###...# #. #.# ###.# # i h6#. #.# #..#.# # #.### #.....$.# #.#.#.# ##..#####...5..# ##.#...† i h\o....# #.# #.###.## #†#..#)# ....# #..####.## .. ##..##.#i h# #.......# ## #..##. ....###..# #.##.# #..## #..##. #.######.# #...#### ##..##.# i h|#.....##.# #.#....## #.#..#i hi h:5.i h15.7 (1.0)i h,Freezei hfi hi h6= 5@. You scratch the ufetubus.  The ufetubus is heavily wounded.The ufetubus slips past you! The ufetubus hits you. x2i hW53---6i hi h$ _The ufetubus barely misses you. The ufetubus closely misses you.i ht .###.###########################. Booper the Chiller .##.........).................... Revenant of Vehumet ...... .##.....########################. Health: 53/59 =====================--- #>...##.##. Magic: 9/10=====================--- #.##..#.##. AC: 3i hѸ ]Str: 18 #.###...##. EV: 10Int: 16 #.# ###.# # #. SH: 0Dex: 9 i h #.# #..###########.# ######## XL:  7 Next:  6% Place: Dungeon:4 #.### #.....$..5@....# #.#.#... Eq: ..[...."== Time: 4256.7 (0.0) i h9 p....# ##..#####......# ##.#...† -) Claws ....# #.# #.###.## #†#..#)# Cast: Freeze ....# #..####.## .. ##..##.# Memories (3) i hy ....# #.......# ## #..##... ....###########..# #.##.... 5   ufetubus .........# #..## #..##... #.######.# #...#### ##..##.# i h #.....##.# #.#....## #.#..### _The ufetubus barely misses you. The ufetubus closely misses you.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  i h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 2% risk of failure)  i h@ Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 100% to hit)i h%=.###.###########################. Booper the Chiller .##.........).................... Revenant of Vehumet ...... .##.....########################. Health: 53/59 =====================--- #>...##.##. Magic: 9/10i hA&=====================--- #.##..#.##. AC: 3Str: 18 #.###...##. EV: 10Int: 16 #.# ###.# # #. SH: 0Dex: 9 #.# #..###########.# ######## XL:  7 Next:  6% Place: Dungeon:4 i hu&#.### #.....$..5@....# #.#.#... Eq: ..[...."== Time: 4256.7 (0.0) ....# ##..#####......# ##.#...† -) Claws ....# #.# #.###.## #†#..#)# Cast: Freeze ....# #..####.## .. ##..##.# Memories (3) ....# #.......# ## #..##... i h&....###########..# #.##.... 5   ufetubus .........# #..## #..##... #.######.# #...#### ##..##.# #.....##.# #.#....## #.#..###Press: ? - help, Shift-Dir - straight lineAim: an ufetubus (heavily wounded, 100% to hit)  You freeze the ufetubus. The ufetubus resists.  The ufetubus is severely wounded.You scratch the ufetubus.  You kill the ufetubus!i h /)> ###.# #  #..###########.#  #.....$...@....#  ##..#####......#  #.# #.###.## ) #.## ..  #.......# ## ##..#   #..##   #.     i hn1f77.7 (1Freezei h87i hn9  Aim: an ufetubus (heavily wounded, 100% to hit)  i h9You freeze the ufetubus. The ufetubus resists.  The ufetubus is severely wounded.  i h9You scratch the ufetubus.  You kill the ufetubus! _Vehumet accepts your kill.i h 4i h i hi h 10/10===KK   kobold (wandering)  Magic restored.i hj%|08.7 (1i h&i h(2z _A kobold comes into view. It is wielding a +0 short sword.i hS F##.........).................... ##.....########################.# >...##.##.# .##..#.# #.# .###...# #.# .# ###.# ##. .# #..###########.# ######### .### #.....$........# #.#.#... ...# ##..###### ##.#...††# #.# #.###.## #†#..#)#.i h # #..####.## .K ##..##.## .....# ## #..##..###########..# #.##......# #..##.# .######.# #...#### ### .....##.# #.#....## #.#..###. ........# #.####..# #..i h` i h _K.9i h i h i h(.). #.....#.# ...##.# #.# ##..#.# #.# ###...# ##.# # ###.# .# #. # #..#.# # ### #.....$.# #.#.#...#)i h# ##..#####...@..# ##.#...††## #.# #.###.## #†#..#)#.# #..####.## .K. ##..##.##.# #.# #### #..##...##..# #.##.....## #..## #..##...# ######.# #...#### ##..##.##.##.# #.#....## #.#..###.# #.####..# ##.#..#..#i hi h<>K.i h@460Freezei hi hi hx  You scratch the kobold.  You kill the kobold!i h<f)i h~===1.6 (0.9Freezei hi huZ _Vehumet accepts your kill.i h4i hJi hqH _No target in view!i h: 4i hb i hV i h _5=i h i h ,i h i h ,i h i hF ,i ht i h i h V6=i h i h ,i h[ i hT ,i h5 i h i h i h E7=i h i h ,i h i h ,i h8 i ho ,i h i h 98i h` 3=i h i h ,i h! i h" ,i h# i h*% i hX% ?59=i h& i h( i h_+ ,i h, i h// i h0 i h61 i h2 i h~4 i h6 ,i h7 i hH: i hR< :=i h< i haB i hPD i hIF ,i h'G i h0J i hnJ ,i h+K i hM ,i h O i hR N _You now have 216 gold pieces (gained 16).i hIT 4i hLU i hW i hY Bi h[ i h\ i h] i h9^ i hI` i hxa i ha i hc i he i hkf ,i h9g i hj Xi hj i hl Bi hn i hro ,i ho i hq i hs ,i hs i hu i hw ,i hw i hiz i h{ ,i hg| i hK~ i h; Xi h& ,i h i h i h ,i hM i h i h` ,i h i h( i h? ,i h. i h i h Bi h4 i ht ,i h i h i h0 ,i h i hM C  You see here a +0 short sword.i hӤ i h _i hץ i hi i hί i h i hB ,i h i h C  You see here a +0 short sword.i hF i hܻ _i h i hO i h i h i hU i hY i hf ,i h i h i h] ,i h i h i hL ,i hr i h i h ,i hp i hr i hS ,i h i h i hh ,i h& i h i hb i h i h2 i h ,i h^ i h i h i h i h i h i h i h$ i hS i h7 i h ,i h i h? i hA ,i h i hY i h i h i h i h i hn i h i h i h i h i h' i h i h i h ,i hY i h i h  i hT i hj i h i hg ,i h i h  i h ,i h i h i h ,i h i h i h i h i h i h i h i h i hn i h i h! i h! i h" i h$ i h& ,i h9' i h$) i h* ,i h, i hM. i h/ Bi h0 i h#1 ,i hz1 i h2 i h2 ,i hJ3 i h05 i h5 i h6 i hb6 i h8 i he9 ,i h9 i h; i h< i h< i h = i h> i hw? ,i h^@ i hyA i hB ,i hC i h G i hG i h%H i hH i hJ i h>L ,i hL i hIN i hN ,i h4O i hP i h`Q Bi hS Bi hwT i hOV i hW i hW i hCX i h4Z i h\ Bi h] i h^ ,i h}_ i h2a i hc ,i hd i hg i hh ,i hi i hk i hl i hm i hm i h[o i h}u i h#w i hx i hx i hy i hw{ i h| i h} i h~ i h i h2 ,i h i h" i h i h݅ i h i hG i hN i h} i h< i h i ht '###........######## .# #.............######......... .# ######.........#############.# .# ######...##.....######.# .# #...##.........^.. .# #...##.....######## .# ##.###.....# .# #.# #.....# # #@# #.....# 3100.0)i h # #.# #.....# # ... #.....# # .$..#####.## # .....# #.## #...... #.# .######## #...... #.# ##....# #......) #.######## i h> _#######.# #..........i h2 i hԞ ,21i h i h $ _Found a sling.i h4i h i h i h i h; i h ,i h ,i hB i h i h% i hm i h i h ,i h$ i hB! M _You now have 225 gold pieces (gained 9).i h# i h $ i hh% i h$( i hg* i h* i h, i h1 i h"3 i hc3 i h8 i h; i h> i he> i h%@ i h B i h`D i hD i hE i hH i hJ ,i hK i hhO i hBQ i hwQ i hR i hU i h#W i hbW i hX i hZ i h[\ i h\ i h] i h_ i ha i hJa i hb i hd i he i he i h g i h&m i h;o ,i hp i hs i hu i h=u i hpv i hy i h_{ i h{ i h| i h i h ,i h i h i h̆ i h i h i h| i h. ,i hS i hˏ i h ,i h i h i h1 i hd i h> i h i h ,i h\ i h i hY i h i h i hT i h# i ha i hj i h4 i h i h@ i h i hN i h ,i h i h i hI ,i h i h i h i h i h i h i hu ,i hp i h i h i h. i h i h i h i h i h i hi i h i h i h i h i h i h i h i h i h ,i h5 i h i h i hE i h4 i hp i h ,i h i h i hT ,i h i hv i h ,i h  i h i h i h i h i hY i h ,i hl i h$ i h6 ,i h i h i h i h i hq i h! i h" i h# i h# i h& i h( i h) i hO* i hO, i hB. ,i h1/ i h1 i hv3 i h3 i h74 i hw7 i hF9 ,i ho; i h= i h? ,i h^A i hC i hF ,i hH i hJ i hL i hL i hN i hTQ i hS ,i hUU i hZW i hyY ,i hZ i h^ i he_ i ha ,i h6c i hd ,i hOf i hj i hl i hl i hm i hp i hr ,i hzt i h9y Bi h:z i hA} i h ,i h i h i h i h, i h i hՊ i h i hÌ i h i h, i hҒ i h i hӓ i h i hڗ i h i h i h̛ i hV ,i h i hT i h i hѧ i h i hê i h4 i h i h i h; i h i hܱ i h i h i h i hO i h8 i h8 i h i h i h i h i h i h i hF i h i h ,i h i h i hD i h i hZ i hS i h i h' i h i h i h ,i hb i hv i hc i h i h i h< i hh i h i h| i h# i h ,i h i h8 Xi h i h i h i h! i hf* i h, ,i h - i h6 i h7 ,i h9 i hoB i hD ,i hE i hN i hP ,i hQ i h-Z i h[ i h[ i h\ i h&d i he i hf i h+g i hkn i h p i hUp i h&q i h0x i h>>⚑⚑(Press ? for help)#.###........##.##.# #....##.#>.#....######## #.##.######## #........##.#####.###########.##.###.........# #.#j h#........# #......).##.########........# #.##.# #.#######.# #.#########.# #........##.................# #.##.# #.#.......###.##.# ####.######..######.........# #######[# #.#.#.#####...##.##......#.....#...........# ##.......###.............##.# ########.#...#.#.#.........###.........####.####.###..##.# #<# #.#...#.#.#.##########...░.░.░...###......#▒#..##.######.# #.#.....#.#.##......)......#######.###..##........######.#.#.###.#.#########..░...░...░..#........#...##########.......#.#.# #.#.........#....░...░....#####.#..▒...#j h*#.#######.#.# #...#########..░...⚑...░..# #.#..⚑...##.# #.#.# ###.#j h#....░...░....# #.#..▒...##†# #.#.# #.##..░...░...░..# #.#..#...#j h"X#.# #.#.# #.#j hYD#.............# #.#.###..#j h#.# #.#.# #.###...░.░.░...######.#.#▒#..##.#######.#.# #.###.........#.........###..#j h#.........#.# #.###...........#####.......#############.# #.#j hn##..#######.### ##########.#####.##..##.......##@......##.#...########.########...###########j h0X \<@j hj h6#.# #.#.# ###.##. Booper the Chiller#†# #.#.# #.##. Revenant of Vehumet ......#.# #.#.# #.##. Health: 59/59 ========================#.# #.#.# #.### Magic: 10/10 ========================#.#######.#.# #.## AC: 3j hD7 Str: 18#.........#.# #.## EV: 10Int: 16###########.# #.### SH: 0Dex: 9#.#####.##. XL:  7 Next:  7% Place: Dungeon:4#@......##. Eq: ..[...."== Time: 4531.6 (0.0)j h7X#.########. -) Claws##### Cast: FreezeMemories (3)    j h7      _Done exploring. _Done exploring. j hD8_Search for what [Enter for "."]? . _Unknown command. _Okay, then. _Unknown command.j h8j hC9j hCj hGDj hHg _j hHj htIj hKj hpLj hLj hLj h Oj hO,j hPj hSj hBT,j hTj hVj hW,j hSXj hNZj h[,j h[j h]j h^,j h:_j hoaj h~b,j hbj hcj hRd,j hdj h#fj hJg,j h?hj hYmj hn,j hoj hgqj hr,j hsj htj huj h&vj hbvj hwj hjxj hxj hxj h;zj h{,j h{j h|j h}j h~j h<~j hj h=j hpj hрj hρj hj hj h j hj hքj h)j hj hj hbj hj hj hj hj hj hgj hrj hMj hxj hٌj hݍj h,j hXj hqj hJ,j h͑j hגj h,j h2j hAj h(j hbj hږj hj hʘj hj hHj h5j hWj hj hj hߜj hΝ,j hsj hQj hS,j hj h  You see here a hobgoblin skeleton. _j hY,j hj hj hj h8j hj hj hX,j hj hj hq,j h7j h_j h,j hj h#.# .....#####.#  #.# #........##.#  #.######## #........##.#  #........# #......).##.#############.# #........##........ #.# ####.######..##### #.# #......#.....#..#.# ########.#...#.#.##.## #.#...#.#.#68.6 (37.0)#.######.# #.#.....#.##........######.#.#.###.#########.......#.#.# #.##.#######.#.# #.. #.# #.#.# ###j hc #÷# #.#.# # #.# #.#.# # #.# #.#.# #j hj ha _There is a stone staircase leading up here.j h6j h6j h;j hsAj hE89.6 (1.0) _j hFj hhJ #...####..#.###### #.##.....# #..............†.####.##.##### #......▒▒▒▒▒..##.# ##..ß.▒▒...▒▒.ß(.#######.#  #...▒▒....⌠▒▒...# #.# #..▒▒...⚑..▒▒▒..# #.# #.▒▒.)....⌠▒.▒▒.#######.# # ####.▒.......▒▒..▒......##.# 3 .....'..)▒▒▒▒▒..@▒.#.##.##.# ##.#.▒..▒▒.......▒.#.##÷##.######.#.▒▒.▒⌠......▒▒...##.##.......#....▒▒▒..⚑...▒▒..####<######.#j h>K###...▒▒⌠....▒▒...# #.# #.###..ß.▒▒...▒▒.ß..## #.######.###.....▒▒▒▒▒......# #.##....... ####................# #........## ........##...#####..####.....###j hgMj hT;⚑j h5.71.1 (2.5j hq(⚑j h} _You climb upwards. _There is a stone staircase leading down here.j hL4j hSj heZ=⚑j h@_42.1 (1.0 _j hBa:⚑j huJ/#.# #......#####.#  #.# ##........##.#  #.######## ###.#  #........# #......).##.###############.# #........##........ #.# ####.######..###### #.# #......#.....#.. #.# ########.#...#.#.4 #.# #@# #.#...#.#. #.######.# #.#.....#. #........######.#.#.###.# #########.......#.#.# #.j hKT #.#######.#.# #.. #.# #.#.# ###  #÷# #.#.# #  #.# #.#.#   #.# #.#.# # j hJLj h Rj h-3.6 (2.5j hj h} _You climb downwards. _There is a stone staircase leading up here.j h%j hLevel 4 of the Dungeon <<<>>>⚑⚑(Press ? for help)#.######.###.....####...#....#.#...#.##.# #.#########.##......##.....##..........#.#...#.##.# #........##.##......#####.###.#...#....#.....#.##.# #######.###.##......#####.#j h#.#####....##....#.##.##.##.###........##.##.# #....##.#>.#....######## #.##.######## #........##.#####.###########.##.###.........# #.##........# #......).##.########........# #.##.# #.#######.# #.#########.# #........##.................# #.##.# #.#.......###.#j h/#.# ####.######..######.........# #######[# #.#.#.#####...##.##......#.....#...........# ##.......###.............#j h#.# ########.#...#.#.#.........###.........####.####.###..##.# #@# #.#...#.#.#.##########...░.░.░...###......#▒#..##.######.# #.#.....#.#.##......)......#######.###..##........######.#.#.###.#.#########..░...░...░..#........#...##########.......#.#.# #.#.........#....░...░....#####.#..▒...##.#######.#.# #...#########..░...⚑...░..# #.#..⚑...##.# #.#.# ###.##....░...░....# #.#..▒...#j h #÷# #.#.# #.##..░...░...░..# #.#..#...#j h0#.# #.#.# #.##.............# #.#.###..##.# #.#.# #.#j hW##...░.░.░...######.#.#▒#..##.#######.#.# #.###.........#.........###..#j h#.........#.# #.###...........#####.......#############.# #.###..#######.### #########j h7 #...####### #...###..####....#.# ##.# #...##+#...##..........#.# #.# #..... ##.)####.####.# #.# #.....# #........<..#.# #.####.###.....###....#...#.##.# #.######## #......##.....# #..........#.#...#.##.# #........## #......#####.## #.#...#....#.....#.##.# #######.##.# #......#####.# #.#####....##....#.##.# j hy#.# ##........##.# #.# #....##.#>.#....######## ##.######## #........##.# ####.###########.### ##........# #......).##.######## #.##.# #.#######.# ########j hϬ|#........##.................# #.##.# #..###j h`E ####.######..######.........# #######[# #.#.#.#####.# #......#.....#...........# ##.......###...# ########.#...#.##.........####.####.####.# #@# #.#...#.#.##...░.░.░...###......#▒#j h#.######.# #.#.....#...)......#######.####........######.#.#.###.#.########......#########.......#.#.........#....░...░....#####.#..▒.#####j hP#...#########..░...⚑...░..# #.#..⚑. ##j hwx#....░...░....# #.#..▒.÷# #j hz#..░...░...░..# #.#..#....# #.j h׮X.............# #.#.###..#j hn j h"  #.##......#####.#Booper the Chiller#.###........##.#Revenant of Vehumet ......#.######## #........##.#Health: 59/59 ========================#........# #......).##.####### Magic: 10/10 ========================########.# #........##........ AC: 3Str: 18#.# ####.######..###### EV: 10Int: 16#.##......#.....#.. SH: 0Dex: 9#.# ########.#...#.#.# XL:  7 Next:  7% Place: Dungeon:4#.# #@# #.#...#.#.# Eq: ..[...."== Time: 4573.6 (0.0)#.######.# #.#.....#.# -) Claws#........######.#.#.###.# Cast: Freeze[j h# 12;9H#########.......#.#.# #.# Memories (3) #.#######.#.# #..#.# #.#.# ### #÷# #.#.# # #.# #.#.# # #.# #.#.# #  _You see here a hobgoblin skeleton. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.j h$ j hl% j h:5 j h6 j h 7 % _j hn; j h? j hqA j hA j hzB j hJ j hK ,j hlL j hsS j hT ,j hYU j h<\ j h] j h1] j h] j hd j he j he j h~f j hp 4There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  You see here a hobgoblin skeleton.j hFr j hr _j h+s j hy j h{ j hV{ j h{ j h j h܃ ,j h, j h j h j h j h j hs j h~ j h j h j h j h j hŝ j h5 j h j hĥ j h j h j h j h+ ,j h j hz j hq j h j h j h j h ,j h j hF j h j h j hT j h? j h( j h j hQ j h j h j h j he j h j h ,j hm j h& j h j hL j h j h j h j h j h j h j hE ,j h6 j h j h j h j h5 j h j h j h, j h j h j h ,j h j hb j h2 j hn j h^ j h j hT j h j h^ j h% j hk' j h' j h( j hF- j h. j h. j h/ j h4 j h5 j h6 j h6 j h8 j h9 j h : j h: j h> j h? j h? j h@ j hrE j hjF j hF j hG j hjK j htL ,j h#M j hP j hR ,j hS j hW j hX j hY j hY j hg^ j h^ j h#_ j h_ j hc j hd j he j he j hAi j h^j ,j h=k j hbn j hGo ,j ho j hr j hs ,j ht j hky Bj h3z j h| j hB} j h} j h} j h Xj h3 j h] j h j h j h{ j h j h> j h׋ j h$ j ho ,j h j h8 j hz j h j hZ j h j h0 ,j hę j h6 j hԝ ,j h j hY j h j h7 j hܢ j h j h j hG j hj j h j h ,j h j h j hG j h} j hO j h j h- j hj j hf j h j h0 ,j h j hy j h ,j h9 j h j h j h j h* j h ###...#.###.#...#.....#  ###.#.......#.#######  #÷#####.#.########## #..####.............# j h ..##.....#########.#  #...##...#.##..####....#.#  #...##+#...##....#  #...#....#.##.)####.####.#  #...#....#.....@..#.# #.# 632.6 (5j hZ 9.0) ##...#....#.#...#.##.# #.###### j h ..........#.#...#.##.# #........ j h Q.#...#....#.....#.##.# ###### .#####....##....#.##.# #.# j h# .# #....##.#>.#....######## #. j hJ r.###########.##.###.........# #. .....# #.##.# #.#######.# #. j h ~.....# #.##.# #.#.......###.j h} j h. j h a _There is a stone staircase leading up here.j hJ4j hj hj h83.6 (1.0) _j hj h|.###.####..#.#................##.# #..)......##.....####.###..##.###.####ß#..###...#####.###..##.....####<#..# ##....^..###.ß.∩.ß.# #.######.###.## ####>##..##.#..# #.# #......... j hn}..........#ß...####.# #.#####.## .####.###...........####.# #.#3 .# #.# ###.#...@........# #.# .# #.# #...........#### #.# # #.# #.........#.# #.## j h}.▒▒▒▒.## #...#####.#.# #. ▒▒..▒▒.# #...#####.#.## ▒....▒.# #.........#.# ▒.⌠.⚑▒.# #...####..#.###### †....▒.# #..............†.###j hJ~e▒▒.# #......▒▒▒▒▒...j hrj h܇j h-5.1 (2.5j hj h} _You climb upwards. _There is a stone staircase leading down here.j h#j h Level 3 of the Dungeon <<<<<>>>>∩⚑⚑⚑⚑⚑(Press ? for help)##.## ##.###.# #....# #....## #.#.# ####### ##.#.###...####### #.# #.##.## ##.#.## #.#.# #..)..# #.###............####.# #.###.###..#.######.#.# #.###.####..#.#................# #.# ##.....#.##..)..#.# #.# #..)......##.....####.###..###.## ##.#..#.##.#####.# #.###.####ß#..###...#####.###..##.#.####.#..#.##.#####.# #.....####<#..# ##.......#....^..###...................# j h###.###.ß.∩.ß.# #.######.###.###.#.###.###.##........## #####>##..##.#..# #.# #..........<.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.##.# #.# ###.#...@........# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.## ##.# #.# #.........#.##.## ##.## #......))...# ##..▒▒▒▒.## #...#####.#.##..# #.# #.#########.# #..▒▒..▒▒.# #...#####.#.###.# #.# #.#.......#.# #.#▒....▒.# #.........#.##.######.# #.#.......#.# #.▒▒.⌠.[j h132m⚑▒.# #...####..#.###### #.##.....# #.#.......#.# #.▒†....▒.# #..............†.####.##.##### ###.^...⚑.....# #.▒....▒▒.# #......▒▒▒▒▒..........##.##...#.......#.# #.'...⌠▒#.# ##..ß.▒▒...▒▒.ß(.#######.##...#.......#.# ##▒....▒▒.# #...▒▒....⌠▒▒...# #.##.#.#.......#.# ▒.....▒.# #..▒▒...⚑..▒▒▒..# #.##.#.#########.# j h' \<@j h n<<⚑⚑j h>/j hmQ #.###.####..#.#................# Booper the Chiller#.# #..)......##.....####.###..# Revenant of Vehumet ......#.###.####ß#..###...#####.###..# Health: 59/59 ========================#.....####<#..# ##.......#....^. Magic: 10/10 ========================###.###.ß.∩.ß.# #.######.###.## AC: 3Str: 18 ####>##..##.#..# #.# #......... EV: 10Int: 16 ..........#ß...####.# #.#####.## SH: 0Dex: 9 .####.###...........####.# #.# XL:  7 Next:  7% Place: Dungeon:3 j hR.# #.# ###.#...@........# #.# Eq: ..[...."== Time: 4635.1 (0.0) .# #.# #...........#### #.# -) Claws .# #.# #.........#.##.## Cast: Freeze .▒▒▒▒.## #...#####.#.##..# Memories (3) ▒▒..▒▒.# #...#####.#.###.# ▒....▒.# #.........#.##.#  ▒.⌠.⚑▒.# #...####..#.###### #.#  †....▒.# #..............†.####.#  ....▒▒.# #......▒▒▒▒▒..........#  _You climb downwards. _There is a stone staircase leading up here. _You see here a hobgoblin sj hvSkeleton. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.j hTj hU]j h^j hcQ _j hmd,j h=ej hgj h_i,j hjj hlj hn,j hNnj hoj hnpj hpj hpj hrj hr,j hhsj h\tj hou,j huj hwj hx,j h&yj hzj h{j h{j h1|j h~j hn~j h~,j hj h,j hij h?j h,j hj hj hcj hj hj hmj h,j hyj h(j h;,j hۋj h3j h,j hj hЎj h@j hij hj hDj hj hҐj h;j hj h,j h,j h˛#.## #.# #....# #....## ...####### #.# #.##.## ##.#.## .........####.# #.###.###..#.### ..............# #.# ##.....#.##. ....####.###..###.## ##.#..#.##. ...#####.###..##.#.####.#..#.##.# #j h"#....^..###.............. #.######.###.###.#.###.###.##.... #.# #..........@.####.###.##...#54.1 (19.0) #.# #.#####.####.##............# ..####.# #.# #.#....###.###.. .......# #.# #..............) ....#### #.# ###..<#####.#.. ..#.# #.## ##.## #...... j h#.#.# #..# #.# #.#### #.#.# ##.# #.# #.#....#.# #.######.# #.#....j hΝj h j ha _There is a stone staircase leading up here.j hj hj hj hj h85.0) _j hj hĒ   ###### .# .###################### 2 .'..............@.......@...# .###############.####### #.# # #.# #.# .# ##.# #.# # #..# .# .#  ##.##  .########## ##..# ..##....###..######### ###.##.##.##...........# #.#  You climb upwards.j h j h j hS -6.6 (2.5j h j h} _Level annotation: Jessica, Terence _There is a stone staircase leading down here. j h  j h Level 2 of the Dungeon<<<>>>(Press ? for help)  #.........#.####.#.####.#.####.#   ##.######.#.####.#.#......#..#.#   #.# #.#.##)..#.#.##...#..#.#   #.# #.#..#.#..........#..#.#   #.# #.#......#.#......#..#.######   #.######.#..#>..#.#..#...#..#.##=..#   #......#.#..#.#...#......#..#.##...#   ######.#.#..#.#...#.#....#..#.##...#  #.#.#..#.#...#......#..#.# ######...#  #.#.#..#.##.##.#....#..#.# #...##...#  #.#.#..#........<...#..#.####...##...############################  #.#.####.###.....................'...'..............@.......@...#   j h >#.#....................#.####...##...###############.####### #.#  #.#..).......#.##.#.##.#.# #...##...##.##.#  #.#.#(.....#.#.##.#....#.# #...##...###.##.#  #.#.#.#...<#.#.##.######.# #...##...##..##.#  #.#.#.#..#.#†#.##.# #.# #...##...###.###.#  #.#.#.....)#.#.##.# #.# ##...##...########## ##..##.#   j hs b#.#.###.÷###÷#.##.######.# #....'.......##....###..######### #.#  #.#.###......#.##........# #....#######.##.##.##...........# #.#  #.#..........#.########..# #....# #.##[##.##..)........# #.#  #..............##..# #....# #.##.##..............# #.#  ########.###...########..###.#### #.##.####............# #.# j hiG@. j h]5.. j h֩5.. j h5.. j he) 5.. j hb 5.. j hB5.. j h5.@ j hkZ.......@.... j h'>*@ j hE j hPBooper the Chiller ##Revenant of Vehumet ...... .#Health: 59/59 ======================== .#Magic: 10/10 ======================== .#AC: 3Str: 18 .#EV: 10Int: 16 .#SH: 0Dex: 9 .############################XL:  7 Next:  7% Place: Dungeon:2 .'..............@.......@...#Eq: ..[...."== Time: 4656.6 (0.0)  j hP.###############.####### #.#-) Claws .##.##.#Cast: Freeze .###.##.#Memories (3) .##..##.# .###.###.# .########## ##..##.# ....##....###..######### #.# ###.##.##.##...........# #.# _You climb upwards. _There is a stone staircase leading down here.  j h4Q_There is a stone staircase leading up here.  You climb upwards. _Level annotation: Jessica, Terence _There is a stone staircase leading down here. j hQ j h V j hW j h$  j h  j h  j hF F _Unknown command. j h% 4 j h  j h F _Unknown command. j h&  j h  j h j h>F _Unknown command. j hM # # # # # # '.>@...# #.##.# # #.# #.# # ##.# #.# # #..# # ##.## #.#  j h@   Terence (asleep) # ##.  j hY j hC#@.@ j hO$+7.6 (1 j h) j h<,% _Terence shouts! j h .>.@....@....# .##.#  #.# #.#  ##.# #.#  #.. ##.## #.#  ##..##....###..#  j h! j h(6@. j h)&8 j h- j h/j hj h = Your spells (describe)TypeFailure Level  a + FreezeIce2% (1%) 1 b - Kinetic GrapnelForgecraftj h !22% (4%) 1  c - Frozen RampartsIce9% (1%)3  s - Summon Ice Beastj h.@...@.....#Eq: ..[...."== Time: 4658.6 (0.0) ##############.##########.#-) Claws#.##.#Cast: Freeze##.##.#j hrMemories (3) #..##.###.###.#@   Terence j h=r######### ##..##.# ..##....###..######### #.# j hr(#.##.##.##...........# #.# _Level annotation: Jessica, Terence _There is a stone staircase leading down here. _Unknown command. _Unknown command. j hr=_Unknown command. _Terence shouts!j hwj hxj h|j h(~j h7Ij hIj h(Pj hRF _Unknown command.j hq  Casting: Freeze (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j h j hk 'Y@..@.(ally target)Y   ice beast (summoned)j h =7/10 j h> =--------9.6 (1j h  j hc 4 _A chill wind blows around you.j hei ####### '.>@Y..@......##.#.# # #.# #.# # ##.# #.# # #..# #.# # ##.## #.## ##..# #.#.##....###..## #.# ##.##.##.##.# #.#j hgj hgj h0nV.Y@.j hn^8===-----60j hvtj hw& _You swap places.j h, Booper the Chiller #Revenant of Vehumet ...... #Health: 59/59 ======================== #Magic: 5/10============------------ #AC: 3j hK- $Str: 18 #EV: 10Int: 16 #SH: 0Dex: 9 ##############*****#########XL:  7 Next:  7% Place: Dungeon:2 '............***@*Y@.......#Eq: ..[...."== Time: 4660.6 (0.0) j hC. ##############*****#######.#-) Claws #**##.#Cast: Freeze ###*##.#Memories (3) ##..##.# ###.###.#@   Terence (ally target) ########## ##..##.#Y   ice beast (summoned) ...##....###..######### #.# ##.##.##.##...........# #.# _A chill wind blows around you. _You swap places.  j h. ^Casting: Summon Ice Beast (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatej h.qzBooper the Chiller #Revenant of Vehumet ...... #Health: 59/59 ======================== #Magic: 5/10============------------ #AC: 3Str: 18 #EV: 10Int: 16 #SH: 0Dex: 9 ############################XL:  7 Next:  7% Place: Dungeon:2 '..............>@.Y@.......#j hrEq: ..[...."== Time: 4660.6 (0.0) ###############.##########.#-) Claws ##.##.#Cast: Freeze ###.##.#Memories (3) ##..##.# ###.###.#@   Terence (ally target) ########## ##..##.#Y   ice beast (summoned) ...##....###..######### #.# ##.##.##.##...........# #.#j hr;Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Frozen Ramparts.  You are very lightly contaminated with residual magic.  Nothing appears to happen. Terence barely misses your ice beast.j hsZ1.6 (1Contam j hxj h{Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts.are very lightly contaminated with residual magic.  Nothing appears to happen. Terence barely misses your ice beast. _Your ice beast hits Terence but does no damage.j hd Booper the Chiller #Revenant of Vehumet ...... #Health: 59/59 ======================== #Magic: 2/10====-------------------- #AC: 3Str: 18 #EV: 10Int: 16 #SH: 0j h)e Dex: 9 ##############*****#########XL:  7 Next:  7% Place: Dungeon:2 '............***@*Y@.......#Eq: ..[...."== Time: 4661.6 (0.0) ##############*****#######.#j h|e -) Claws #**##.#Cast: Freeze ###*#j h,f K#.#Memories (3) Contam ##..##.# ###.###.#@   Terence (ally target) ########## ##..##.#Y   ice beast (summoned) ...##....###..######### #.# ##.##.##.##...........# #.#Nothing appears to happen. Terence barely misses your ice beast. j hbf ._Your ice beast hits Terence but does no damage.  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  j hf $Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  j hf WPress: ? - help, Dir - look around, f - activatej h>Booper the Chiller #Revenant of Vehumet ...... #Health: 59/59 ======================== #Magic: 2/10====-------------------- #AC: 3Str: 18 #EV: 10Int: 16 #SH: 0Dex: 9 ############################XL:  7 Next:  7% Place: Dungeon:2 '..............>@.Y@.......#j h@AEq: ..[...."== Time: 4661.6 (0.0) ###############.##########.#-) Claws ##.##.#Cast: Freeze ###.##.#Memories (3) Contam ##..##.# ###.###.#@   Terence (ally target) ########## ##..##.#Y   ice beast (summoned) ...##....###..######### #.# ##.##.##.##...........# #.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes Terence but does no damage.  Terence misses your ice beast.j hA3===2.6 (1Ramparts Contam j hG######.###j hK asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes Terence but does no damage.  Terence misses your ice beast. _Your ice beast hits Terence but does no damage.j h<h #####.### The wall freezes Terence but does no damage.  Terence hits your ice beast with a +0 hand axe!j h=&3j h_C########j hEE _Your ice beast hits Terence but does no damage.j h 7 ##.###The wall freezes Terence but does no damage.j h7g4=====4j h=#####.####j h@ _Terence barely misses your ice beast. Your ice beast barely misses Terence.j hN  ######The wall freezes Terence but does no damage.  Terence closely misses your ice beast.j hN &5j h$V ######.###j hX E _Your ice beast hits Terence but does no damage.j h9 ### The wall freezes Terence but does no damage.  Terence hits your ice beast with a +0 hand axe.j hj5=====6j h######.####j hVR _Your ice beast hits Terence. Your ice beast freezes Terence!j h1 ######The wall freezes Terence but does no damage.  Terence closely misses your ice beast.j h43&7j h8#######j h;E _Your ice beast hits Terence but does no damage.j hJ#  #@#.####@distracted, ally target) The wall freezes Terence but does no damage.  Terence hits your ice beast with a +0 hand axe.j h$ j6=====8j hV+ ##.####j h. E _Your ice beast hits Terence but does no damage.j hmX####@#@ _Your ice beast hits Terence but does no damage.  The wall freezes Terence but does no damage.  Terence hits your ice beast with a +0 hand ax _Your ice beast hits Terence but does no damage.he wall freezes Terence but does no damage.  Terence hits your ice beast with a +0 hand axe.j huY&9j h_####.####j hb  The wall freezeerence hits your ice beast with a +0 hand axe. _Your ice beast hits Terence but does no damag  The wall freezeerence hits your ice beast with a +0 hand axe. j hdb5_Your ice beast hits Terence but does no damagj hi#####.##  j hju7====70j ho########j hrK _Your magical contamination has completely faded away.j h. C #####..>@.#.####..  The frozen ramparts melt away. Terence misses your ice beast.j h4 11j h5 j h= E _Your ice beast hits Terence but does no damage.j h4  Terence hits your ice beast with a +0 hand axe!  Your ice beast dies!j hf.j hW8=====j h2j h j h c _Your ice beast disappears in a puff of smoke!j hВ j h 5@.j h &3j hv j hr j ht?  Booper the Chiller # Revenant of Vehumet ...... # Health: 59/59 ======================== # Magic: 7/10================-------- # AC: 3Str: 18 # EV: 10j htInt: 16 # SH: 0j ht Dex: 9 ############################  XL:  7 Next:  7% Place: Dungeon:2 j hu'..............>@*@........#  Eq: ..[...."== Time: 4673.6 (0.0) ###############.##########.#  -) Claws j hPum# #.# #.#  Cast: Freeze # ##.# #.#  Memories (3) # #..# #.# j hu # ##.## #.#  @   Terence ########## ##..# #.# ...##....###..######### #.# j hv##.##.##.##...........# #.# Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +4 chain mail of fire  resistance (heavily wounded, 74% to hit)j h {  Booper the Chiller # Revenant of Vehumet ...... # Health: 59/59 ======================== #j h{5 Magic: 7/10================-------- # AC: 3Str: 18 # EV: 10Int: 16 # SH: 0Dex: 9 j h|############################  XL:  7 Next:  7% Place: Dungeon:2 '..............>@.@........#  Eq: ..[...."== Time: 4673.6 (0.0) ###############.##########.#  -) Claws j hH|# #.# #.#  Cast: Freeze # ##.# #.#  Memories (3) j h}|7# #..# #.# # ##.## #.#  @   Terence ########## ##..# #.# j h|O...##....###..######### #.# ##.##.##.##...........# #.# j h|(Aiming: Kinetic Grapnel (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 hand axe and wearing a +4 chain mail of fire  j h|resistance (heavily wounded, 74% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.j h########## j hr......>@@.........# ########.#  #.# #.#  ##.# #.#  #..#  ##.## #.#  ##..# .# j hń0 #.#j hn8===4.6 (1Freezej hX/Contam j h,j hZc  Press: ? - help, Shift-Dir - straight line  Aim: Terence, wielding a +0 hand axe and wearing a +4 chain mail of fire  resistance (heavily wounded, 74% to hit)  You miscast Kinetic Grapnel.are very lightly contamj hFinated with residual magic. _Nothing appears to happen.j hRoBooper the Chiller #Revenant of Vehumet ...... #Health: 59/59 ======================== #Magic: 5/10============------------ #AC: 3Str: 18 #EV: 10Int: 16 #SH: 0Dex: 9 ##############*****#########XL:  7 Next:  7% Place: Dungeon:2 '............***@@**.......#Eq: ..[...."== Time: 4674.6 (0.0) ##############*****#######.#-) Claws #**##.#Cast: Freeze ###*##.#Memories (3) Contam ##..##.# ###.##j hT#.#@   Terence ########## ##..##.# ...##....###..######### #.# ##.##.##.##...........# #.#You are very lightly contaminated with residual magic. _Nothing appears to happen.  Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatej h Booper the Chiller #Revenant of Vehumet ...... #Health: 59/59 ======================== #Magic: 5/10============------------ #AC: 3Str: 18 #EV: 10Int: 16 j h) J#SH: 0Dex: 9 ############################XL:  7 Next:  7% Place: Dungeon:2 '..............>@@.........#Eq: ..[...."== Time: 4674.6 (0.0) ###############.##########.#-) Claws ##.##.#j h 2Cast: Freeze ###.##.#Memories (3) Contam ##..##.# ###.##j hޢ #.#@   Terence ########## ##..##.# ...##....###..######### #.# ##.##.##.##...........# #.# j h _Nothing appears to happen.  Casting: Kinetic Grapnel (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j h[ Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatej h MYou miscast Frozen Ramparts. Nothing appears to happen.j h m58-6==j h $5.6 (1j hn j hs  Casting: Kinetic Grapnel (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.j h asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  You miscast Frozen Ramparts. Nothing appears to happen. _Terence hits you with a +0 hand axej h .j h! Jj h F _Unknown command. j h7Booper the Chiller #Revenant of Vehumet ...... # j h7EHealth: 58/59 =======================- #Magic: 3/10=======----------------- #AC: 3Str: 18 #EV: 10Int: 16 #SH: 0Dex: 9  j h7###############*****#########XL:  7 Next:  7% Place: Dungeon:2 '............***@@**.......#Eq: ..[...."== Time: 4675.6 (0.0)  j h8##############*****#######.# j hE8A-) Claws # j hp8**##.#Cast: Freeze ###*# j h8B#.#Memories (3) Contam # j h8u#..##.# ###.## j h8#.#@   Terence ########## ##..##.#  j hU9...##....###..######### #.# ##.##.##.##...........# #.# _Terence hits you with a +0 hand axe. _Unknown command. j h9Casting: Frozen Ramparts (dangerous; 9% risk of failure)  j h9eConfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate j h: j h6gBooper the Chiller #Revenant of Vehumet ...... #Health: 58/59 =======================- #Magic: 3/10=======----------------- #AC: 3Str: 18 #EV: 10 j h7Int: 16 #SH: 0Dex: 9 ############################XL:  7 Next:  7% Place: Dungeon:2 '..............>@@.........#Eq: ..[...."== Time: 4675.6 (0.0) ###############.##########.#-) Claws  j h7$##.##.#Cast: Freeze ###.##.#Memories (3) Contam # j h8#..##.# ###.###.# j hc8@   Terence ########## ##..##.#  j h85...##....###..######### #.# ##.##.##.##...........# #.#Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  j h8You scratch Terence but do no damage.Terence is heavily wounded.The wall freezes Terence but does no damage.  j h)9JTerence bares his teeth. j h:6.6 (1Ramparts Contam  j h@x#####.### j hC  The walls around you are covered in ice.  You scratch Terence but do no damage.  Terence is heavily wounded.  The wall freezes Terence but does no damage.  Terence bares his teeth. _Terence barely misses you.!j h&1 ######## You closely miss Terence.  Terence is heavily wounded.!j h,\59=4==!j h~&7.5 (0.9!j hگ#####.####!j hT _The wall freezes Terence. Terence hits you but does no damage.!j hWP ###### You scratch Terence.!j hQ(8.4!j h.@...# .####.#  #.# #.#  ##.# #.#  #.. #j h6##.# ##..##....###..# #j hd#j h380#j h|#j hB _The frozen ramparts melt away as you move.Things that are here: _a +0 hand axe; a +4 chain mail of fire resistance#j h^ #j h #j h #j h $j hb$j hcwPick up what? 25/52 slots (_ for help) $j hdHand Weapons (select all with ))a - a +0 hand axe Armour (select all with [)  b - a +4 chain mail of fire resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%j hA %j h b + a +4 chain mail of fire resistance[Enter] accept (1 chosen)%j h] %j hA %j h Booper the ChillerRevenant of Vehumet ......Health: 59/59 ========================Magic: 5/10============------------AC: 3Str: 18EV: 10Int: 16SH: 0Dex: 9 ###########################%j h XL:  7 Next: 12% Place: Dungeon:2 ..............>.@.........#Eq: ..[...."== Time: 4680.4 (0.0) ##############.##########.#-) Claws#.##.#Cast: Freeze##.##.#Memories (3) Contam #..##.###.###.# ######### ##..##.# ..##....###..######### #.# #.##.##.##...........# #.#%j h You scratch Terence.  You kill Terence! _Vehumet accepts your kill. _The frozen ramparts melt away as you move.%j h Things that are here: _a +0 hand axe; a +4 chain mail of fire resistance%j h %j hO >6==%j h $1.4 (1%j h %j hp  %j h N_z - a +4 chain mail of fire resistance&j h3 &j h Level 2 of the Dungeon<<<>>>(Press ? for help)  #.........#.####.#.####.#.####.#   ##.######.#.####.#.#......#..#.#   #.# #.#.##)..#.#.##...#..#.#   #.# #.#..#.#..........#..#.# &j hh   #.# #.#......#.#......#..#.######   #.######.#..#>..#.#..#...#..#.##=..#   #......#.#..#.#...#......#..#.##...#   ######.#.#..#.#...#.#....#..#.##...#  #.#.#..#.#...#......#..#.# ######...#  #.#.#..#.##.##.#....#..#.# #...##...#  #.#.#..#........<...#..#.####...##...############################  #.#.####.###.....................'...'..............>.@.........#  &j h #.#....................#.####...##...###############.##########.#  #.#..).......#.##.#.##.#.# #...##...##.#&j h #.#  #.#.#(.....#.#.##.#....#.# #...##...###.##.# &j h v #.#.#.#...<#.#.##.######.# #...##...##..#&j hJ #.#  #.#.#.#..#.#†#.##.# #.# #...##...###.###.# &j hy #.#.#.....)#.#.##.# #.# ##...##...########## ##..##.# &j h &j h &#.#.###.÷###÷#.##.######.# #....'.......##....###..######### #.#  #.#.###......#.##........# #....#######.##.##.##...........# #.#  &j h/ #.#..........#.########..# #....# #.##[##.##..)........# #.#  #..............##..# #....# #.##.##..............# #.# &j h] ########.###...########..###.#### #.##.####............# #.#'j h>N@#'j h_<#.'j hY<.#'j h* ;#.'j h z ;..'j h};..(j h8;.#(j hr1;#.(j heu ..  #.# #...#...........#.##.##.###.............# #.#(j hg ..  #.###...#.######..#.#.##.##.##..#...........####.#(j he{ ..  #######..[....#.#.......#.#.##.##.##.##...........'....#(j hQ ..  #......###....#.#.#.#.#.#.#.##.##.##.##...........######(j h X ..  #......# ##...#.#.#.#.#.#.#.##[##.#..##...........#)j hH  ..  #......# #.....#.#.#.#.#.#.###### ##'##...###...........#)j hY  ..  #......# #...#.#.#...#.#.#.#....# #.....................#)j hr )j h..  #......# #...#.#.#####.#.#.#.##.# #.....................#)j hP ..  #......####...#.#...........#.##.####.......$..############)j h[ ..  #.............#...#####.#...#..#...............#)j h) )j h..  #......####.#.#.#..####.#...##.#####...........# *j h.*j hQjBooper the ChillerRevenant of Vehumet ......Health: 59/59 ========================Magic: 6/10==============----------AC: 3Str: 18EV: 10Int: 16SH: 0*j hQDex: 9 ###########################XL:  7 Next: 12% Place: Dungeon:2 ..............>.@.........#Eq: ..[...."== Time: 4681.4 (0.0) ##############.##########.#-) Claws#.##.#Cast: Freeze##.##.#Memories (3) Contam #..##.###.###.# ######### ##..##.# ..##....###..######### #.# #.##.##.##...........# #.#You kill Terence! _Vehumet accepts your kill. _The frozen ramparts melt away as you move.Things that are here: _a +0 hand axe; a +4 chain mail of fire resistance _z - a +4 chain mail of fire resistance*j hJR*j hQS*j hs\*j h|c7==*j hd*j hf*j hh*j heh*j hi*j hn8=====*j hp*j hr,*j hr*j hu*j hv9=====*j hnw*j hy*j h{,*j h*j h>*j hʅ| _Vehumet accepts your kill.The frozen ramparts melt away as you move.  Things that are here: _a +0 hand axe; a +4 chain mail of fire resistance _z -   Magic restored.*j hƆl10/10=====*j h5!*j h*j hŊZ _Your magical contamination has completely faded away.*j h4*j hZ*j h'*j h,*j h*j h*j hǯ*j h^*j h*j h*j hk<===*j hַ*j h*j h*j h,*j h+*j h*j h,*j h/*j h*j h,*j h*j h*j h,*j h1*j h*j h,*j h#*j h*j h,*j hu*j h*j h,*j h*j h*j h,*j h*j h_`# #.##.####............# #.##.##.###.............# #.##.##.##..#...........####.##.##.##.##...........'....##.##.##.##...........#######[##.#..##...........# ### ##'##...###...........# ..# #.....................# #.# #..........#*j hHI7020.0).####.......$..### #...............# #####...........# .................. ####.#...........@ #..#########.... # #.## ######'###*j h*j h+j hE# #.##.####..# #. #.##.###...# #. #.##.##..#.####. #.##.##.##.'.... #.##.##.##. #[##.#..##.## ##'##...###.#.# #...........# ##.# #..........# ##.####.......$..# .#.......# .#####...........#... .####.#.....@ .# #..#########.... .# #.## ##### .###'###+j hG2.4 (1.0)+j hɠ+j h+j hk+j hҧLevel 2 of the Dungeon<<<>>>(Press ? for help) #.#.###......#.##........# #....#######.##.##.##...........# #.#  #.#..........#.########..# #....# #.##[##.##..(........# #.#  #..............##..# #....# #.##.##..............# #.#  ########.###...########..###.#### #.##.####............# #.#  #.# #...#...........#.##.##.###.............# #.#  #.###...#.######..#.#.##.##.##..#...........####.#  #######..[....#.#.......#.#.##.##.##.##...........'....#  #......###....#.#.#.#.#.#.#.##.##.##.##...........######  #......# ##...#.#.#.#.#.#.#.##[##.#..##...........#  #......# #.....#.#.#.#.#.#.###### ##'##...###...........#  #......# #...#.#.#...#.#.#.#....# #.....................#  #......# #...#.#.#####.#.#.#.##.# #.........@...........#  #......####...#.#......+j h.....#.##.####.......$..############  #.............#...#####.#...#..#...............#  #......####.#.#.#..####.#...##.#####...........#  #.#.......#.#.#.........#........................  #....####.#.#.#####...#.#..###.####.#...........@  ###....[#.#.#...........#..# #.# #..#########....  #...#.#.#.#..######.#.#..# #.# #.#######  #...#.#.#.#..# #......# #.###'###  #...#.#.#....# ###....# #.##....#  #...#<#.#.##.##....# #.##....#  #...###.####.##....# #.##....#,j hM@.,j h ;..,j h ;..-j hA;..-j h|:...j hkm.j h~ ## #.##.####............# #. Booper the Chiller#.##.###.............# #. Revenant of Vehumet ......#.##.##..#...........####. Health: 59/59 ========================#.##.##.##...........'.... Magic: 10/10 ========================#.##.##.##...........##### AC: 3Str: 18#[##.#..##...........#EV: 10Int: 16 .j hHw#### ##'##...###...........#SH: 0Dex: 9 ...# #.....................#XL:  7 Next: 12% Place: Dungeon:2 ##.# #.........@...........#Eq: ..[...."== Time: 4702.4 (0.0) ##.####.......$..############-) Claws .#...............#Cast: Freeze .j h.#####...........#Memories (3) ................... .####.#...........@ .j h)*.# #..#########.... .# #.####### .###'### _The frozen ramparts melt away as you move.Things that are here: _a +0 hand axe; a +4 chain mail of fire resistance _z - a +4 chain mail of fire resistanceMagic restored. .j hl=_Your magical contamination has completely faded away..j h.j hp.j hؘW@.j h.j h[ _Sorry, I don't know how to get there./j he /j hp Level 2 of the Dungeon<<<>>>(Press ? for help) #.#.###......#.##........# #....#######.##.##.##...........# #.#  #.#..........#.########..# #....# #.##[##.##..(........# #.#  #..............##..# #....# #.##.##..............# #.#  ########.###...########..###.#### #.##.####............# #.#  /j h{q #.# #...#...........#.##.##.###.............# #.#  #.###...#.######..#.#.##.##.##..#...........####.#  #######..[....#.#.......#.#.##.##.##.##...........'....#  #......###....#.#.#.#.#.#.#.##.##.##.##...........######  #......# ##...#.#.#.#.#.#.#.##[##.#..##...........#  #......# #.....#.#.#.#.#.#.###### ##'##...###...........#  /j hq J#......# #...#.#.#...#.#.#.#....# #.....................#  #......# #...#.#.#####.#.#.#.##.# #.........@...........#  /j hr #......####...#.#...........#.##.####.......$..############  #.............#...#####.#...#..#...............#  #......####.#.#.#..####.#...##.#####...........#  #.#.......#.#.#.........#........................  /j h8r s#....####.#.#.#####...#.#..###.####.#...........@  /j hr &###....[#.#.#...........#..# #.# #..#########....  #...#.#.#.#..######.#.#..# #.# #.#######  #...#.#.#.#..# #......# #.###'###  #...#.#.#....# ###....# #.##....#  /j hCs #...#<#.#.##.##....# #.##....#  #...###.####.##....# #.##....#0j h,L@#0j hz:# 0j h>  0j h:  0j h#!@  1j hX7@ 1j h(Z ...............$................................2j h<*@2j h_2j hjq## #.##.####............# #. Booper the Chiller#.##.###.............# #. Revenant of Vehumet ......#.##.##..#...........####. Health: 59/59 ========================#.##.##.##...........'.... Magic: 10/10 ========================#.##.##.##...........##### AC: 3Str: 18#[##.#..##...........#EV: 10Int: 16 #### ##'##...###...........#SH: 0Dex: 9 ...# #.....................#XL:  7 Next: 12% Place: Dungeon:2 ##.# #.........@...........#Eq: ..[...."== Time: hXrm 4702.4 (0.0) ##.####.......$..############-) Claws .#...............#Cast: Freeze .#####...........#Memories (3) ................... .####.#...........@ .# #..#########.... .# #.####### .###'###Things that are here: _a +0 hand axe; a +4 chain mail of fire resistance _z - a +4 chain mail of fire resistanceMagic restored. _Your magical contamination has completely faded away. _Sorry, I don't know how to get there.2j hVw2j hjx2j hwy2j hz2j h2j h 2j hV@_Unknown command.2j hS 2j hT 2j h [ 2j h9] 0 _Unknown command.2j h] 2j h 2j hU 2j hr 2j he F _Unknown command.3j h.   3j h =Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3j h/Q  You miscast Summon Ice Beast.  You are very lightly contaminated with residual magic.3j hAR z7/10 --------3.4 (13j hR /Contam 3j hHY 3j hd\  3j h\ "_Nothing appears to happen.4j h 4j h` 4j h 4j hm F _Unknown command.5j h^O  Casting: Summon Ice Beast (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5j hrYY   ice beast (summoned)5------------45j h~5j h4 _A chill wind blows around you.6j hj$ #.##..# # #.##.##..#..#### #.##.##.##..'.. #.##.##.##.#### #[##.#..##.# 6j hN##### ##'##...###.# ....# #..........# .##.# #Y.# .##.####.$@.############ ..#........# #.#####6j hŵ.#........ #.####.#.@ #.# #..#########.....@   Jessica (asleep) #.# #.## #######Y   ice beast (summoned) #.###'### #.##....#6j hι6j hz.Y   ice beast (summoned)6j h&56j h6j h% _Jessica shouts!6j h#.##.##..#####.#.##.##.##...........'....6j hC#.##.##.##...........######[##.#..##...........# #### ##'##...###...........# ...# #.....................# ##.# #.Y.............# ##.####.$..############ .......@# ###### .......6j h. .####.# .# #..######### .# #.## ####### .###'### 6j h%<.##....# 6j hV6j h 6j h 8.Y@@   Jessica (ally target)Y   ice beast (summoned)6j h_6==--66j h6j h8j h#.##.##..#...........####. Booper the Chiller#.##.##.##...........'.... Revenant of Vehumet ......#.##.##.##...........##### Health: 59/59 ========================#[##.#..##...........#Magic: 3/10=======----------------- 8j h\#### ##'##...###...........#AC: 3Str: 18 ...# #.....................#EV: 10Int: 16 ##.# #.........**..........#SH: 0Dex: 9 ##.####.......Y.**###########XL:  7 Next: 12% Place: Dungeon:2 .#..............@*Eq: ..[...."== Time: 4706.4 (0.0) .#####..........**-) Claws ................*@.Cast: Freeze .####.#............Memories (3) Contam .# #..#########..... .# #.#########@   Jessica (ally target) .###'###Y   ice beast (summoned) .##....# .##....# 8j h_A chill wind blows around you. _Jessica shouts!  Casting: Summon Ice Beast (dangerous; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate8j h': "#.##.##..#...........####. Booper the Chiller#.##.##.##...........'.... Revenant of Vehumet ......#.##.##.##...........##### Health: 59/59 ========================#[##.#..##...........#Magic: 3/10=======----------------- #### ##'##...###...........#8j h7; AC: 3Str: 18 ...# #.....................#EV: 10Int: 16 ##.# #.....................#SH: 0Dex: 9 ##.####.......Y..############XL:  7 Next: 12% Place: Dungeon:2 .#..............@#Eq: ..[...."== Time: 4706.4 (0.0) .#####...........#-) Claws .................@.Cast: Freeze .####.#............Memories (3) Contam .# #..#########..... .# #.#########8j h; 9@   Jessica (ally target) .###'###Y   ice beast (summoned) .##....# .##....# _Jessica shouts!  Casting: Summon Ice Beast (dangerous; 12% risk of failure)  8j h; $Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  8j h< Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.8j h= 8j h|E ..$..#Y@#@#.. 8j h@G 7.4 (1FreezeRamparts Contam 8j h>M ?##8j hO W asting: Summon Ice Beast (dangerous; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate8j hNP eThe walls around you are covered in ice. _The wall freezes Jessica.:j hϴo  You claw Jessica!  You kill Jessica!:j h1#)#Y   ice beast (summoned):j h4==78.3 (0.9Freeze:j h}###:j hrZ _Vehumet accepts your kill.;j h,#'...;j hI.##........#####[##.#..##..... #### ##'##...###.... ...# #............. ##.##$..########### .#......Y.# ####;j h.@#.............####.#........ #..#########.........## ############'### ....;j h;j h99.3 (1.0;j h ;j h% _The frozen ramparts melt away as you move.Things that are here: _a +0 club; a +0 robe; the human corpse of Jessica;j h.2#####[##.#..##... #### ##'##...###.. ...# #............ ##.###$..########### .#......Y.# ####.)#######............####.# #..########### ############'###.... ...;j hy;j h-P.Y;j h¡v5=====10;j ho;j h%K _Your magical contamination has completely faded away.j ht>j h,>j hY>j hy  Things that are here:  a +0 club; a +0 robe; the human corpse of Jessica _>j h+>j h",>j h$>j h<+,>j hM.>j h*S  #.##.###.............#  #.##.##..#...........### # #.##.##.##...........'.. # #.##.##.##...........### # #[##.#..##...........# ###### ##'##...###...........# #....# #.....................# #.##.# #..........# #.##.####.@..############ 312.0)..#..Y.# >j hT ##.#####..........)############# ...............................# ##.####.#......................#  #.# #..#########..............#  #.# #.##################  #.###'###  #.##....# _You now have 237 gold pieces (gained 12).>j hT>j h_>j heaE _Done exploring.>j h 4>j h >j h b0.0).........>j hp >j h >j h5 E _Done exploring.?j hd ?j h Level 2 of the Dungeon<<<>>>(Press ? for help) #.#..........#.########..# #....# #.##[##.##..(........# #.#  #..............##..# #....# #.##.##..............# #.#  ########.###...########..###.#### #.##.####............# #.#  #.# #...#...........#.##.##.###.............# #.#  #.###...#.######..#.#.##.##.##..#...........####.#  #######..[....#.#.......#.#.##.##.##.##...........'....#  #......###....#.#.#.#.#.#.#.##.##.##.##...........######  ?j h #......# ##...#.#.#.#.#.#.#.##[##.#..##...........#  #......# #.....#.#.#.#.#.#.###### ##'##...###...........#  #......# #...#.#.#...#.#.#.#....# #.....................#  #......# #...#.#.#####.#.#.#.##.# #.....................#  #......####...#.#...........#.##.####.......@..############  #.............#...#####.#...#..#.............Y.#  #......####.#.#.#..####.#...##.#####..........)#############  #.#.......#.#.#.........#..................................#  ?j h_ #....####.#.#.#####...#.#..###.####.#......................#  ###....[#.#.#...........#..# #.# #..#########..............#  #...#.#.#.#..######.#.#..# #.# #.##################  #...#.#.#.#..# #......# #.###'###  #...#.#.#....# ###....# #.##....#  #...#<#.#.##.##....# #.##....#  #...###.####.##....# #.##....#  #...#......#.##.#..# #.......#@j h'#..#.#...#......#..#.# ######...##.#..#.##.##.#....#..#.# #...##...#.#.#..#........<...#..#.####...##...############################.#.####.###..........'...'........>.)........#.#....................#.####...##...###############.#######.#..).......#.##.#.##.#.# #...##...# #.# ##.#.#(.....#.#.##.#....#.# #...##...# ##.# #.#.#.#.#...<#.#.##.######.# #...##...# #..# #.##.#.#.#..#.#†#.##.# #.# #...##...# ##.## #.#@j hU#.#.#.....)#.#.##.# #.# ##...##...########## ##..# #.##.#.###.÷###÷#.##.# #....'.......##....###..######### #.##.#.###......#.##.# #....#######.##.##.##...........# #.##.##.########..# #....# #.##[##.##..(........# #.##........# #..# #....# #.##.##..............# #.#########.###...########..###.#### #.##.##### #.# #.# #...#...........#.# #.##.#### #.# #.###...#.######..#.#.# #.##.##..#@j h K####.########..[....#.#.......#.#.# #.##.##.##...........'....##......###....#.#.#.#.#.#.#.# #.##.##.##...........#######......# ##...#.#.#.#.#.#.#.# #[##.#..##...........##......# #.....#.#.#.#.#.#.###### ##'##...###...........##......# #...#.#.#...#.#.#.#....# #.....................##......# #...#.#.#####.#.#.#.##.# #.....................#@j h@j h>##.##.###.............#Booper the Chiller ##.##.##..#...........### Revenant of Vehumet ...... ##.##.##.##...........'.. Health: 59/59 ======================== ##.##.##.##...........### Magic: 10/10 ======================== ##[##.#..##...........#AC: 3Str: 18 ###### ##'##...###...........#EV: 10Int: 16 #....# #.....................#SH: 0Dex: 9 #.##.# #.....................#XL:  7 Next: 17% Place: Dungeon:2 #.##.####.......@..############Eq: ..[...."== [4@j hC0mTime: 4731.3 (0.0) #..#.............Y.#-) Claws ##.#####..........)############# Cast: Freeze ...............................# Memories (3) ##.####.#......................##.# #..#########..............# Y   ice beast (summoned)#.# #.###################.###'####.##....# _Your magical contamination has completely faded away.  Things that are here: _a +0 club; a +0 robe; the human corpse of Jessica _You now have 237 gold pieces (gained 12). _Done exploring. _Done exploring.@j hB@j h; _@j h@j h@j h,@j h @j hf"@j hz%@j h'@j h'@j h)@j h/@j h\:@j h=,@j h@Aj hR  Things that are here: _a +0 club; a +0 robe; the human corpse of JessicaYou now have 237 gold pieces (gained 12). _Done exploring. _Your ice beast disappears in a puff of smoke!Aj h%4Aj hAj h> Aj hP ,Aj hAAj hZAj hAj h(Aj hSAj hiAj hx,Aj hAj hAj h>,Aj hAj hAj he!,Aj h/"Aj h#Aj h%,Aj h)&Aj hU,  Things that are here:  2 stones; a +0 short sword; a kobold skeletonAj h0.Aj h. _Aj h$0Aj h 2Aj h24,Aj hi5Aj h7Aj hF8Aj h9Aj h:Aj h;Aj h=Aj h >Aj h>Aj h@Aj h/C,Aj h'DAj hWGAj hH,Aj hHAj hXKAj hL,Aj hN,Aj hO,Aj hdR,Aj hWT,Aj hTAj h~a1# .# .# .# .# .# .############################ .'.......).........# 520.0) .###############.##########.# .# #.# #.# # ##.# #.# .# #..# #Aj hWb/.# .# ##.## #.# .########## ##..# #.# ....##....###..######### #.# ###.##.##.##...........# #.#Aj hcAj hhAj hjc _There is a stone staircase leading down here.Aj h?Aj h@Aj hYEAj h,KAj hTO82.3 (1.0) _Aj hBPAj hJ@M#.###.# #....# #....## ...####### #.# #.##.## ##.#.## .........####.# #.###.###..#.#### ..............# #.# ##.....#.##.. ....####.###..###.## ##.#..#.##.# ...#####.###..##.#.####.#..#.##.# #.......#....^..###.............. #..###.###.#.###.###.##....3 #.# #####.###.##...# #.# #.#####.####.##............# ..####.# #.# #.#....###.###..# .......# #.# #..............)# ....#### #.# ###..<#####.#...# ..#.#Aj hSA#.## ##.## #......  #.#.# #..# #.#####  #.#.# ##.# #.# #.#....  ..#.# #.######.# #.#.... Aj hBAj hHAj h-3.8 (2.5Aj hLAj hŶ} _You climb downwards. _There is a stone staircase leading up here.Aj h Aj h Level 3 of the Dungeon <<<<<>>>>∩⚑⚑⚑⚑⚑(Press ? for help)#...######................# #.#.......###.......###.#.# ### ####.######.## ##.....## #.#.# ##.## ##.###.# #....# #....## #.#.# ####### ##.#.###...####### #.# #.##.## ##.#.## #.#.# #..)..# #.###............####.# #.###.###..#.######.#.# Aj h> %#.###.####..#.#................# #.# ##.....#.##..)..#.# #.# #..)......##.....####.###..###.## ##.#..#.##.#####.# #.###.####ß#..###...#####.###..##.#.####.#..#.##.#####.# #.....####<#..# ##.......#....^..###...................# ###.###.ß.∩.ß.# #.######.###.###.#.###.###.##........## #####>##..##.#..# #.# #..........@.####.###.##...####.##..........#ß...####.# #.#####.####.##............# #.##.####.###...........####.# #.# #.#....###.###..# #.##.# #.# ###.#...>........# #.# #..............)# #.##.# #.# #...........#### #.# ###..<#####.#...####.## Aj h ,##.# #.# #.........#.##.## ##.## #......))...# ##..▒▒▒▒.## #...#####.#.##..# #.# #.#########.# #..▒▒..▒▒.# #...#####.#.###.# #.# #.#.......#.# #.#▒....▒.# #.........#.##.######.# #.#.......#.#Aj hd  #.▒▒.⌠.⚑▒.# #...####..#.###### #.##.....# #.#.......#.# #.▒†....▒.# #..............†.####.##.##### ###.^...⚑.....# #.▒....▒▒.# #......▒▒▒▒▒..........##.##...#.......#.# Bj h(9O@>Bj hJBj hj#.###.# #....# #....## Booper the Chiller ...####### #.# #.##.## ##.#.##Revenant of Vehumet ...... .........####.# #.###.###..#.#### Health: 59/59 ======================== ..............# #.# ##.....#.##.. Magic: 10/10 ======================== ....####.###..###.## ##.#..#.##.# AC: 3Str: 18 ...#####.###..##.#.####.#..#.##.# EV: 10Int: 16 #.......#....^..###.............. SH: 0Dex: 9 #.######.###.###.#.###.###.##.... XL:  7 Next: 17% Place: Dungeon:3 #.# #..........@.####.###.##...# Eq: j hk9;49m..[...."== Time: 4753.8 (0.0) #.# #.#####.####.##............# -) Claws ..####.# #.# #.#....###.###..# Cast: Freeze .......# #.# #..............)# Memories (3) ....#### #.# ###..<#####.#...# ..#.##.## ##.## #......  #.#.##..# #.# #.#####  #.#.###.# #.# #.#....  ..#.##.######.# #.#....  _Your ice beast disappears in a puff of smoke!Things that are here: _2 stones; a +0 short sword; a kobold skeleton _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Bj hm4Bj huBj hvBj h^{g _Bj h{Bj h|Bj h~Bj hBj hBj haBj h‚Bj h,Bj hBj hJBj h,Bj hBj hLBj h,Bj hBj hBj hS,Bj hǐBj hBj hBj h”,Bj hRBj hBBj hBj hcBj h͚Bj hABj hBj hZBj hBj h Bj hޟBj hBj h;Bj hBj hԣBj h8Bj hBj h(Bj hmBj ḩ,Bj hMBj hpBj hNBj hBj hBj hBj h,Bj hBj hjBj h,Bj hBj h<Bj hֶ,Bj hBj hBj h,Bj hfBj h #.###.####..#.#................#  #.# #..)......##.....####.###..#  #.###.####ß#..###...#####.###..  #.....####<#..# ##.......#....^  ###.###.ß.∩.ß.# #.######.###.# ####>##..##.#..# #.# #......... ...#ß...####.# #.#####.## .####.###...........####.# #.# .# #.# ###.#...@........# #.# 72.8 (19.0) Bj h*.# #.# #...........#### #.# # #.# #.........#.# #.# .▒▒▒▒.## #...#####.#.# #.. ▒▒..▒▒.# #...#####.#.# ## ▒....▒.# #.........#.# #.# ▒.⌠.⚑▒.# #...####..#.###### #. †....▒.# #..............†.####.#..▒▒.# #......▒▒▒▒▒..........#Bj haBj hBj h\c _There is a stone staircase leading down here.Bj h4Bj hBj hBj h;83.0) _Bj hCj h#&###...#.###.#...#.....#  ###.#.......#.#######  #÷#####.#.###########  #..####...... ###..##.....#########.#  #...##...#.##..####....#.#  #...##+#...##..........#.#  #...#....#.##.)####.####.# 4  #...#....#.....@..#.# #.# ##...#....#.#...#.##.# #.####### .Cj h:.........#.#...#.##.# #........ .#...#....#.....#.##.# ####### .#####....##....#.##.#  .# #....##.#>.#....######## .###########.##.###.........# .....# #.##.# #.#######.# .# #.##.# #.#.###Cj hCj h;Cj hb-5.3 (2.5Cj hdCj h\z _There is a stone staircase leading down here. _You climb downwards.up _There is a stone stCj htaircase leading down here. _You climb downwards. _upDj hjb([?25h[?0c _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  Search for what [Enter for "."]? Dj hz [?25l[?1cDj hV Dj h! 17 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading up Results elsewhere ([,] to cycle)  b - [D:4] a stone staircase leading downc - [D:4] a +0 leather armour  d - [D:4] a +0 whip  e - [D:4] a broken altar of Ashenzari  f - [D:4] a radiant altar of Vehumet  g - [D:4] a +0 sling  Dj h h - [D:4] a +0 dagger (2 further duplicates)  i - [D:4] a +0 hand axe  j - [D:4] a teleport trap  k - [D:4] a +0 club  l - [D:4] a +0 short sword (1 further duplicate)  m - [D:4] a stone staircase leading up  n - [D:4] a stone staircase leading down  o - [D:4] a sling  p - [D:4] a stone staircase leading up  q - [D:4] a stone staircase leading downGj hGj h9Gj h= ####...#.###.#...#.....#Booper the Chiller###.#.......#.#######Revenant of Vehumet ......#÷#####.#.###########Health: 59/59 ========================Gj h&*#..####.............#Magic: 10/10 ========================######..##.....#########.#AC: 3Str: 18  #...##...#.##..####....#.#EV: 10Int: 16  #...##+#...##..........#.#SH: 0Dex: 9  #...#....#.##.)####.####.#XL:  7 Next: 17% Place: Dungeon:4  #...#....#.....@..#.# #.#Eq: ..[...."== Time: 4775.3 (0.0) Gj h2##...#....#.#...#.##.# #.####### -) Claws ..........#.#...#.##.# #........ Cast: Freeze .#...#....#.....#.##.# #######.# Memories (3) .#####....##....#.##.##.# Gj h|.# #....##.#>.#....######## #.#  .###########.##.###.........# #.#  .....# #.##.# #.#######.# #.#  .....# #.##.# #.#.......###.#  _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Search for what [Enter for "."]? .Gj h4Gj hGj h3. _Gj hcGj hdGj hkGj hspF _Unknown command.Gj h]Gj hNGj hGj h F _Unknown command.Gj h" 4Gj h$ Gj h6 F _Unknown command.Hj hHj hxYLevel 4 of the Dungeon <<<>>>⚑⚑(Press ? for help)#...##.............######.## ##.......##.##.........#.#.###.##...##.....####............# #######....##.#...#.#.#.#.# #.##...##.....................###....#.#.#.#.#.#.#.###.###'###.....................######## ####...#.###.#...#.....##.# #.............######.........####.#.......#.########.# ######.........#############.##÷#####.#.############.########...##.....######.##..####.............##.##...##.........^..# ######..##.....#########.##.#Hj h,#...##.....######## #...##...#.##..####....#.##.###.###.....##...##+#...##..........#.##.##.# #.....##...#....#.##.)####.####.##.##.# #.....##...#....#.....@..#.# #.##.######.###.....####...#....#.#...#.##.# #.#########.##......##.....##..........#.#...#.##.# #........##.##......#####.###.#...#....#.....#.##.# #######.###.##......#####.##.#####....##....#.##.##.##.###........##.##.# #....##.#>.#....######## #.#Hj h#.######## #........##.#####.###########.##.###.........# #.##........# #......).##.########........# #.##.# #.#######.# #.#########.# #........##.................# #.##.# #.#.......###.##.# ####.######..######.........# #######[# #.#.#.#####...##.##......#.....#...........# ##.......###.............##.# ########.#...#.#.#.........###.........####.####.###..#Hj h> O@>Ij h&Ij h=, ####...#.###.#...#.....#Booper the Chiller###.#.......#.#######Revenant of Vehumet ......#÷#####.#.###########Health: 59/59 ========================#..####.............#Magic: 10/10 ========================######..##.....#########.#AC: 3Str: 18  #...##...#.##..####....#.#EV: 10Ij h-Int: 16  #...##+#...##..........#.#SH: 0Dex: 9  #...#....#.##.)####.####.#XL:  7 Next: 17% Place: Dungeon:4  #...#....#.....@..#.# #.#Eq: ..[...."== Time: 4775.3 (0.0) ##...#....#.#...#.##.# #.####### -) Claws ..........#.#...#.##.# #........ Cast: Freeze .#...#....#.....#.##.# #######.# Memories (3) .#####....##....#.##.##.# .# #....##.#>.#....######## #.#  .###########.##.###.........#j h.9m #.#  .....# #.##.# #.#######.# #.#  .....# #.##.# #.#.......###.#  _You climb downwards. _There is a stone staircase leading up here. _Search for what [Enter for "."]? . _Unknown command. _Unknown command. _Unknown command.Ij h/Ij h8Ij h*:Ij h>Q _Ij hb@,Ij hAIj hQCIj hDIj hPEIj hFIj hGIj hIIj hJIj h KIj hLIj hN,Ij h'PIj hW #...##...#.##..####....#.##...##+#...##..........#.##...#....#.##.)####.####.##...#....#.....<..#.# #.#...#....#.#...#.##.# #.#####Ij hXV.......#.#...#.##.# #......#...#....#.....#.##.# ############....##....#.##.# ## #....##.#@.#....######## #80.3 (5###########.##.###.........# # #.##.# #.#######.# # .......# #.##.# #.#.......## .Ij hX......# #######[# #.#.#.#####.. .......# ##.......###............ .......###.........####.####.###. #########...░.░.░...###......#▒#. #......)......#######.###.Ij h)YIj h^Ij h`c _There is a stone staircase leading down here.Ij h84Ij hvIj hIj hd21.3 (1 _Ij h&Ij h$q  #  ### (#  ... #.#  ###.###.# Ij hq  #......#  5 #....@# ........?# ###.....#.#  #..$..##.#  ###.#.# ## Ij h r b#.#.# #.#.# #.#.# Ij ht Ij hhz Ij hS -2.0 (1.7Ij hZ Ij h _You climb downwards.  Found a scroll labelled VIROFA IWAAQIO, 13 gold pieces and 4 stones. _There is a stone staircase leading up here.Jj h^)#### (# ... #.# ###.###.# #......# ##....<## ....###.....#. #..$..####.#.# ## Jj hdY #.#.##.#.##.#.# #.Jj hKJj h=330 _Jj hJj hA4.0 (2Jj h% Jj hQ d _A - a scroll labelled VIROFA IWAAQIOKj hx Kj h ;Read which item? Scrolls  e - 2 scrolls labelled QINUWN XEEFF  m - 3 scrolls of teleportation  o - a scroll labelled TAOHE PECU  q - a scroll of noise Kj hL  s - a scroll labelled NOKIGOKKON  v - a scroll of fear  w - a scroll labelled SYCROXTE KUBERCHy - a scroll of brand weapon  A - a scroll labelled VIROFA IWAAQIO [!] read|quaff[?] describe selectedOj h}Oj hOj hsBooper the ChillerRevenant of Vehumet ......#Health: 59/59 ========================Oj ho### (#Magic: 10/10 ========================... #.#AC: 3Str: 18###.###.#EV: 10Int: 16#......#SH: 0Dex: 9Oj h##....<##XL:  7 Next: 17% Place: Dungeon:5........@#Eq: ..[...."== Time: 4784.0 (0.0)Oj h`###.....#.#-) Claws#..$..##.#Cast: Freeze###.#.# ##Memories (3) Oj h#.#.##.#.##.#.##. _Unknown command. _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled VIROFA IWAAQIO, 13 gold pieces and 4 stones. Oj h_There is a stone staircase leading up here. _A - a scroll labelled VIROFA IWAAQIOOj hP  Okay, then.Oj hOj huOj h. _Oj h Oj hd Oj h Oj h F _Unknown command.Oj h9Oj hOj h.Oj h;F _Unknown command.Pj h4Pj hPj hPj hPj h; _Pj hCPj h<##### (#... #.# ###.###.# #......####....<##..........# ###.....#.# #..$@.##.# ###.#.# ## #.#.# Pj hHb #.#.#  #.#.# #.#.#h   black bear (asleep) #.#.#.. h.Pj h+5.0 (1Pj h+6.0 (2Pj hPj h] _A black bear comes into view.Qj h ^#### (# ... #.# ###.###.# #......# Qj h :####....<## ..........# ###.....#.# #..$..#####.#@# ##  #.#.# #.#.# #.#.# #.#.##.#.# ...h. ##.Qj h& Qj h' +7.0 (1Qj h- Qj hS/ Sj hM  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sj h Y, ally target)Y   ice beast (summoned)Sj h u7/10 --------8Sj h[ Sj h& 4 _A chill wind blows around you.Tj h  ... #.###.###.# ......# ####....<#.......... ###.....#.# #..$Y.##.####.#.# #  Tj h...h. ## Tj hUTj hTj h.Yh.hTj h]8===-----9Tj hT!Tj h4$4 _The black bear growls angrily.Tj hp3 ###.###.# #......# ####....<#.......... ###.....#.# #..$..##.#Tj h4 b##.#Y# # #.#.# h..... ## .#Tj h8 Tj h8 Tj hK@ p.Yh.Tj hA '90Tj hO Tj hR Uj h ... #.####.###.# #......####....<#..........# ###.....#.# ..$..##.###.#.# ##Y.h#.#.#....## .#Uj hUj h h. You swap places. Your ice beast hits the black bear.Uj h9=====1Uj h_< _Your ice beast freezes the black bear!Vj hy... #.#Booper the Chiller###.###.#Revenant of Vehumet ......#......#Health: 59/59 ========================####....<##Vj hMagic: 6/10==============----------..........#AC: 3Str: 18###....*#.#EV: 10Int: 16#..$***#.#SH: 0Dex: 9###.*** ##XL:  7 Next: 17% Place: Dungeon:5#.*@*Eq: ..[...."== Time: 4791.0 (0.0)#.*Y*-) Claws#.*h*Cast: Freeze#.#*#Memories (3) #.#.#.....h   black bear (ally target)##.Vj hY   ice beast (summoned)..#You swap places. Your ice beast hits the black bear. _Your ice beast freezes the black bear!  Casting: Summon Ice Beast (dangerous; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateWj hQH... #.#Booper the Chiller###.###.#Revenant of Vehumet ......#......#Health: 59/59 ========================####....<##Magic: 6/10==============----------..........#AC: 3Str: 18###.....#.#EV: 10Int: 16#..$..##.#SH: 0Dex: 9###.#.# ##XL:  7 Next: 17% Place: Dungeon:5Wj hqI#.#@#Eq: ..[...."== Time: 4791.0 (0.0)#.#Y#-) Claws#.#h#Cast: Freeze#.#.#Memories (3) #.#.#.....h   black bear (ally target)##.Y   ice beast (summoned)..#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Wj hJThe wall freezes the black bear. The black bear bites your ice beast!  The black bear claws your ice beast but does no damage. x2Wj hJf2.0 (1Ramparts Wj hO###Y##h#Wj hR;asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. freezes the black bear. The black bear bites your ice beast!black bear claws your ice beast but does no damage. x2 _Your ice beast hits the black bear but does no damage.Xj h ##.### The wall freezes the black bear. The black bear bites your ice beast.  The black bear claws your ice beast.  The black bear closely misses your ice beast.7==3Xj h:###@###Xj htL _Your ice beast hits the black bear but does no damage.Xj h( _Your ice beast hits the black bear but does no damage.  The wall freezes the black bear. The black bear misses your ice beast.black bear claws your ice beast but does no damage.  The black bear misses your ice beast. Your ice beast hits the black bear.  Your ice beast freezes the black bear!  The black bear dies!Xj hXp##.##@###†#Y   ice beast (summoned)Xj h 364 _Vehumet accepts your kill.Xj h#.####Xj hk _Your Summonings skill increases to level 4!Yj h;#### ( ... #.###.###.# #......####....<#..........# ###.....#.# #..$..##.###.#@# ###.##Y#†#.#.#....## Yj hYj h<Y.Yj h8=====5Yj hrYj h j _The frozen ramparts melt away as you move.Yj h> #### ( ... #.###.###.# #......####....<##..........# ###.....#.# #..$.@##.###.#.# ###.#Y.†#.#.#....##Yj hB Yj hI <Y.Yj hLJ &6Yj hO Yj hQ [j hJ[j h_[j h$ 9=====[j hMB[j hO10/10[j h5I=====[j h[j h4 _Magic restored.[j h4[j h[j h[j h [j hr#,[j h#[j h0 _You now have 250 gold pieces (gained 13).[j h66~===[j h17[j h09,[j h :[j h;[j h?,[j h@[j hA[j hD[j hF[j hF[j h@G[j hI[j h(T[j hU[j hV[j hRV[j hYr _Your ice beast disappears in a puff of smoke![j h_`[j h!c,[j hc[j he[j h i,[j hi[j hl[j hoB[j hq[j ht,[j htu[j hmx[j h5{,[j h},[j hˀ,[j h?[j h[j h[j h͇,[j hI[j h,[j hO[j h%[j h,[j hГ[j hƖ[j h[j hl[j h3[j hE[j hG,[j h[j h[j h?,[j h[j h[j h,[j h([j hݵ[j h:[j h[j h4[j h[j hD[j h[j h[j h[j h[j h[j h3[j h[j hb[j h[j h[j h6[j hp,[j h[j h[j h+,[j h([j h[j h[j h[j hb[j h[j h,[j h@[j h[j h,[j h[j h[j h,[j hZ[j h[j h,[j h[j h"[j h.#.... #.##. #.##. #.##. #######.#[j h0l#. ........######## #( ##.##........# ##. #.....######.###.# #@.#### #......##832.0 (36.0).....?.....#####....<##>..###...#............##.......#####.....#.###.....## #.....##.#.....# ###.#.####.#..###.#.#..#..##.#.# #.#†#[j h;[j h =,3.0 (37[j hD[j hlI; _Found a stone staircase leading down.\j h`\j h',\j h,\j h #.# # #.# # #.# ########.# # ........######## # ##.##........# ##[ #.....######.###.\j h....####..#### #............?@....#####....<4.0 (1.0)>..###...#............## .......#####.....#.##.....## #.....# #.....# ###.#.## #.#..## #.#.# ..#.. #.#.#......# #.#†# #.#.#\j hNA5.0 (2\j hb\j hm \j h"_Found a ring mail.^j h 4^j h^j h^j h,^j h^j h,^j h ^j hmp _B - a scroll labelled ALERRI ZOGA^j hK4^j h^j h^j hM,^j h5^j h^j hw,^j h^j h^j hb^j h9^j h^j h^j h^ ^j hf ^j h ^j h^j h,^j h^j h^j h,^j hL ^j h4#^j h',^j h()^j h*^j h[.,^j h?/^j h0^j h:]##.#...[.#.# #.....#..........####..####..................##.......>..###...#...#####...#...........#...........###.....## ^j hr;##.####...#..# #.....# <..#...#..# #.#..##  #....!@..#......#..# 46.0 (11.0) #.##......#  #.....#.##### #../###.# .###. #.#.# #..#. ^j h< ^j hE^j hZF,7.0 (12^j hK^j hN9 _Found a stone staircase leading up.^j h 4^j h ^j h1 ^j h ,^j h B^j h ^j h w _j - 2 metallic orange potions (gained 1)^j h ^j h< ^j h ^j h; ^j hT ,^j h ^j h ^j h ^j h? ,^j hr ,^j h ^j h = _C - a wand of flame (29)^j h ######...#...........###...........###.....## ###.####...#..# #.....# ....<..#...#..###.#..## #........#......#..# #.##...............#  #.....#.#####  #...###.# #...###@##.# ^j hu ....# ##.# ##.. .# #. o# # o# #.oo 2 orcs (asleep) # ^j ha 253.0 (6.0)^j h +4.0 (7^j h ^j h% V _2 orcs come into view.`j hU######...#...........### Booper the Chiller#...........###.....##Revenant of Vehumet ......###.####...#..# #.....#Health: 59/59 ========================....<..#...#..###.#..##Magic: 7/10================--------#........#......#..#AC: 3Str: 18#.##...............#EV: 10Int: 16#..*..#.#####SH: 0Dex: 9#.****#.#XL:  7 Next: 36% Place: Dungeon:5#...##*@*#.#Eq: ..[...."== Time: 4854.0 (0.0)`j h{....# ****-) Claws##.. **Cast: Freeze#.o#Memories (3) #o##.oo 2 orcs (asleep)# _C - a wand of flame (29) _2 orcs come into view.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate`j h ######...#...........### Booper the Chiller#...........###.....##Revenant of Vehumet ......###.####...#..# #.....#Health: 59/59 ========================....<..#...#..###.#..##Magic: 7/10================--------#........#......#..#AC: 3Str: 18#.##...............#EV: 10Int: 16#.....#.#####SH: 0Dex: 9#...###.#XL:  7 Next: 36% Place: Dungeon:5#...###@##.#Eq: ..[...."== Time: 4854.0 (0.0)....# ##.#-) Claws##.. .#Cast: Freeze#.[`j h 0;10;1mo#Memories (3) #o##.oo 2 orcs (asleep)# _2 orcs come into view.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.`j h8 A...###@###.#o#.o1 asleep)`j h0 f5.0 (1Ramparts `j h ##@##`j h   Casting: Frozen Ramparts (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the orc.aj h aj hg #@###o#.#aj h8 i8===6Freezeaj h #####o##aj h4 / _The wall freezes the orc.bj h  You scratch the orc.  You kill the orc!##)o   orc (7Freeze####)## _Vehumet accepts your kill.bj h44 k######bj h5 v9=====8bj h; ##@###)##bj h_= cj hL##@##cj h^&9cj h###@###cj hcj hA####cj hi10/10=====60cj hd%###@###)##cj h'cj hg cj hȳ #####)#o.ocj hڴ &1cj hs ####cj hT 7 _The orc shouts! You hear a shout!dj hdj h  An orc comes into view. It is wielding a +0 whip.The wall freezes the orc.  You kill the orc!dj h/####)##)odj h.72dj h ####dj hGZ _Vehumet accepts your kill.dj h"dj h*...###@###)#.#o.dj h/13dj h 7dj h94 _The frozen ramparts melt away.fj hfM  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gj h :n  Okay, then.gj hOAD _gj hugj hzgj hgj h>F _Unknown command.gj hgj hgj hfgj h.F _Unknown command.gj h######...#...........### Booper the Chiller#...........###.....##Revenant of Vehumet ......###.####...#..# #.....#Health: 59/59 ========================....<..#...#..###.#..##Magic: 7/10================--------#........#......#..#AC: 3gj hiStr: 18#.##...............#EV: 10Int: 16#..*..#.#####SH: 0Dex: 9#.****#.#XL:  7 Next: 37% Place: Dungeon:5#...##*@*#.#Eq: ..[...."== Time: 4863.0 (0.0)....# ****-) Claws##.. **Cast: Freeze#.gj h'o#Memories (3) #.##.o   orc# _Unknown command. _Unknown command.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  gj hJ{Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activategj h####)#ij h*Y6Freezeij h##@###)##ij hZ _Vehumet accepts your kill.jj hfRjj h4Sjj hSjj hYjj h]9=====jj h`,jj hajj hf10/10=====jj h?gjj hkjj ho?jj h)rjj hU} _The frozen ramparts melt away as you move.Things that are here:  a +0 whip; a +0 war axe; an orc corpsejj h8jj h _jj hǂjj hjj hU,jj hZjj hl{  Things that are here:  a +0 flail; an orc corpsejj hjj hC=== _jj hjj hjj h!#.##........#  #.....#.#####  #...###.# #...###.##.# ....# ##)# ##.. #.# jj h4#. ##)# # #..##  #...##@# 73.0 (7 #####>##  #.#  #..  #.# ..jj hjj hF+4.0 (8jj hjj h; _Found a stone staircase leading down.kj h 4kj h˟ kj hg kj hɧ kj h kj h kj h R  There is a stone staircase leading down here.kj h kj h6 _kj h= kj h kj h, ,kj hV kj h۾ kj h ,kj hi kj h kj h  ....# ##)# #.. #.#  #. ##)# ##. #..## ..##...##.# .)#####>## #.###.## #.#..# #@#.#8.0 (4 #.#.# ..... .....## ##..#.# ...#.# ...... ..... ##kj h kj hb +9.0 (5kj he kj h) $ _Found a spear.lj h4lj h[lj h6lj hlj h]lj hlj hlj h,lj hlj h!lj h #.....#.##### #. #...###.# #...###.##.# ....# ##)# ##.. #.# #. ##)####. #..###...##...##.##.@#####>###.W(.#.###.##.......##.#..####.... ##.#.###.#. #.#.##.#. .....W   phantom (wandering)lj h# #. .....## ####..#.#...#.#lj hx 81.0 (2  A phantom comes into view.lj h2.lj hD+2.0 (3lj hlj h _Found 4 stones. The phantom moves out of view. _You see here a +0 spear.nj h=nj h6?% _nj hG,nj hnj hT, #.....#.##### #.##...###.# #...###.##.# ....# ##)# ##..# #.# #..# ##)# ###.. #..## #...##...##.#nj h/ #@)#####>##3.0 (1 #W.(.#.###.##.##.#..##....###.#.# ##.#.# #.#.# #.#.# .....W   phantom (wandering) #.#.......###.####..#.#  ...#.#nj hnj hnj h# nj hP_A phantom is nearby!pj h  pj h=Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pj hYpj hJ..(YY   ice beast (summoned)pj h \8/10 -----4pj hpj hv4 _A chill wind blows around you.qj hHM#.#...........##.....#.#######...# #...###.##.#....# ##)# #. #..## ##)# ##...# #..##..@##...##. #W#.)#####>## #..(Y#.###.##........##.#.####....###.#.#.W   phantom (ally target)..#.###qj hqj hQqj htW.#Y.qj h^75Freezeqj hlrj hC  You claw the phantom!  The phantom is moderately damaged.The phantom misses you.rj h EX9==---6rj hIrj hJKI _Your ice beast hits the phantom but does no damage.rj h   You closely miss the phantom. You claw the phantom.  The phantom is heavily damaged.Your ice beast misses the phantom.rj h &7rj h rj h > _The phantom hits you but does no damage.rj h  You claw the phantom!  The phantom is almost destroyed.Your ice beast hits the phantom but does no damage.rj h˖ 10/10=====8rj h rj hM > _The phantom hits you but does no damage.sj hF  You scratch the phantom.  You destroy the phantom!Vehumet accepts your kill.sj hɓ.Y   ice beast (summoned)sj hۖt529Freeze4sj hsj hX _You devour the vestiges of the phantom's existence in your flames.vj hF`vj hvj hsvj h+,vj hvj hvj h`vj hvj h?vj hvj h5<===vj hgvj hvj hvj hvj h>vj h/vj h,vj h-vj h,vj hvj hvj hvj hvj hvj hvj hGvj hyvj hvj havj hvj hvj hDvj h4,vj hvj hvj hfvj hvj h vj hfvj hvj hT,vj hvj h0vj h vj h ,vj hR vj h vj h|Bvj hvj hzvj hvj h,vj hvj hvj hhvj hvj hbvj hvj hvj hY"vj h#vj ho$vj h$vj h%vj h'vj h)vj hj)vj h)vj h3+vj h-vj h/vj hl/vj h/vj h*1vj ht3vj h4vj h4vj h5vj hv:vj h:vj h&;vj h;vj hQ=vj hX?vj h@vj h@vj hJAvj hBvj hqEvj hF,vj h=Gvj h|Hvj hJvj hML,vj hLvj hMvj hCQ,vj hRvj hVvj hXvj h=Zvj hZvj hi[vj h+]vj h_vj havj havj havj hdvj h;ovj h r,vj htvj hNxr _Your ice beast disappears in a puff of smoke!vj h}4vj hvj h~vj hc,vj hXvj hvj hM,vj hvj h vj h,vj hvj hNvj hvj hvj hvj hvj hvj hvj hܨvj hvj hٰvj h9vj h-vj hUvj hvj h`vj hvj hvj hvj h\vj hxvj hvj hWvj hvj hvj h!=  You see here a +0 spear.vj hvj h3 _vj hdvj hvj hvj hvj hAvj hvvj hvj hXvj hvj h*vj hvj h8vj hevj hovj h,vj h[vj hKvj h,vj h4vj hvj huvj hvj hvj hvj h #.# #...##...##.# #.# ##.#.)#####>## #.###..(.#.###.## #........##.#..# #####....###.#.# vj hJ ##.#.###.#.#####.#.##.........#.#.......##### #.####@.#.# 932.0 (43.0)#.......#.# #.###......  ......##  ####.#..[ #.##### .#vj h : .# vj hvj h|,3.0 (44vj h,vj h( _Found a ring mail.wj hn Jwj hr wj hw ,wj h<} ,wj h@ wj h wj h wj h wj hQ ,wj ht wj h wj hr wj hՎ wj hۏ wj h wj h ,wj h7 wj h wj h ,wj h- wj hn wj h ,wj h¦ wj hӨ wj h ,wj h wj h wj h ,wj h wj h: wj h wj h= wj h wj he Y  You pick up a book of the Grave and begin reading...wj h) wj hK wj h  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library.wj h 4wj h wj h wj h ,wj h wj h wj h ,wj h wj h/ wj h4 wj h wj h wj hx A  You see here a +0 ring mail.wj h wj hx _wj h wj h wj h- wj h wj h4 wj h wj hwj hfwj hwj hwj hwj h4wj hwj h wj h wj hNwj h wj h1wj h H#.#.......##### #.####..#.# #.......#.#########  ##.###..............#..........########.##..#####.#..[.......#  ##.######.###.# #.# #...# #.# #.#@# wj h;53.0 (20#.# #.#......##.# # ###.#..!.wj h ..< .. ... ..... .#.. ##?.wj h&wj h&,4.0 (21wj h1-wj h39 _Found a stone staircase leading up.{j hGN{j h=Pc Your spells (describe){j h*QTypeFailure Level a - FreezeIce2% (1%)1  b - Kinetic GrapnelForgecraft22% (4%) 1  {j hQc - Frozen RampartsIce9% (1%)3  s + Summon Ice Beast{j hQIce/Summoning 9% 3 Select a spell to describe[!]/[I] toggle spell headers}j h}j h5}j h/ #.#.......#####Booper the Chiller#.####..#.#Revenant of Vehumet ......#.......#.#########Health: 59/59 ========================##.###..............Magic: 10/10 ========================#..........########.#AC: 3Str: 18  #..#####.#..[.......#EV: 10Int: 16  ##.######.###.#SH: 0Dex: 9#.# #...#XL:  7 Next: 52% Place: Dungeon:5#.# #.#@#Eq: ..[...."== Time: 4954.0 (0.0)#.# #.#......#-) Claws#.# # ###.#..!.Cast: Freeze..<[37}j hYm ..Memories (4) .........#..##?. _Found a ring mail.  You pick up a book of the Grave and begin reading...  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library. _You see here a +0 ring mail. _Found a stone staircase leading up.}j h}j h}j h}j hf}j h }j hފ  Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce9% 3}j h~ b - SlowHexes22%1  c - Grave ClawNecromancy32% (7%) 2  d - Confusing TouchHexes54% 3  e - Animate DeadNecromancy91% 4  f - Cigotuvi's PutrefactionNecromancy/Air91% (45%) 4  g - Borgnjor's Vile Clutch Necromancy/Earth 99% (80%) 5 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj hA j h j h?  #.#.......#####Booper the Chiller#.####..#.#Revenant of Vehumet ......#.......#.#########Health: 59/59 ========================##.###..............Magic: 10/10 ========================#..........########.#AC: 3Str: 18  j h0 M#..#####.#..[.......#EV: 10Int: 16  ##.######.###.#SH: 0Dex: 9#.# #...#XL:  7 Next: 52% Place: Dungeon:5#.# #.#@#Eq: ..[...."== Time: 4954.0 (0.0)#.# #.#......#-) Claws#.# # ###.#..!.Cast: Freeze..< ..Memories (4) ...j h ......#..##?. _Found a ring mail.  You pick up a book of the Grave and begin reading...  j h You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library. _You see here a +0 ring mail. _Found a stone staircase leading up.j hz P  Okay, then.j h  j h j h . _j ha j hb j h*i j h`l F _Unknown command.j hj h=  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   g - Spellcasting   3.0   4.8  -1          j h b - Unarmed Combat   4.0   4.2  +1   h + Summonings4.7   5.9  -1       i - Forgecraft   0.0   1.4  -2   c - Short Blades   0.0   1.2  -1   j - Ice Magic   5.0   5.0  +1      j hm     d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1   e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2                  j hC.            j h                j h            j hi            j hKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  j h=[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj h\! TargetTarget--  --  --  --  --  j h" --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsj h &[?25h[?0c0 j h j hL [?25l[?1cj hJ 5.0 current training targets, if any.=] set aall targetsj hqnj hRwj h #.#.......#####Booper the Chiller#.####..#.#Revenant of Vehumet ......#.......#.#########Health: 59/59 ========================##.###..............Magic: 10/10 ========================#..........########.#AC: 3Str: 18  #..#####.#..[.......#EV: 10Int: 16  #j h߁j#.######.###.#SH: 0Dex: 9#.# #...#XL:  7 Next: 52% Place: Dungeon:5#.# #.#@#Eq: ..[...."== Time: 4954.0 (0.0)#.# #.#......#-) Claws#.# # ###.#..!.Cast: Freeze..< ..Memories (4) .........#..##?.  You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your _library. _You see here a +0 ring mail. j h_Found a stone staircase leading up. _Okay, then. _Unknown command.j h׋4j h j hvj h %4j h&j h*j h2 ###..#.# ......#.###########.###..............j hY3X..........########.######.#..[...... #.######.### #.# #...# #.#.###[#.......# ###.#..!. ..< . .... ..j h}3).###j h;j h,?+5.0 (1j hj h(( _Found a ring mail.j hL[4j ho\j h`j hdj hdj hhj hVkj h pj h8pj hrj hLuj hyj hzj h{j h~j hWp......#.########## ##.......# ........########.# .# #####.#..[.......##.## #.######.###.#.!.## #.# #...# #.......#.# #.#.###[#...#j hƇ#.# #.#......#.# #.# # ###.#@.!.#  #..<...# #......# .......... ####..#..#..S#.##?.. S   adder (asleep).## .... ( .)...j h 8.0 (3  An adder comes into view.Found 5 stones and a spear.j hj hS.Sj hp+9.0 (4j h@j h/ _The adder hisses angrily.j h?N  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j h9' j h2 YS.(ally target)Y   ice beast (summoned)j h2 {7/10 --------60.0 (1j h; j hB> 4 _A chill wind blows around you.j hL,j h.i.YS.j h]8===-----1j h0j h]j hR ##..............# # .......########.# .# ####.#..[.......##.#  #.######.###.#.!.####.# #...# #....... #.# #.#.###[#...# #.# #.#......#.# #.# # ###.#..Y.#  #..<@..# #.....S# .............#####..#..#...[ #.##?.. .## ...( .)..[ .).j hW j hyc S.  Found a leather armour, a long sword and a ring mail.j h)d 72Freezej hio j hq _The adder barely misses you. Your ice beast misses the adder.j h۝u  You closely miss the adder. The adder bites you.j hdj hM57-9j h͞Q=====3j hfj h] _Your ice beast barely misses the adder.j h_  You claw the adder!  The adder is severely wounded.j h_Y8-9 (0.9j hjj hmS _The adder closely misses you.j h! s  You claw the adder!  You kill the adder!j hR/ †Y   ice beast (summoned)j h2 10/10=====34.8Freezej h< j h? Z _Vehumet accepts your kill.j hj h~j hzj htH _No target in view!j hz 4j h} j h j hޅ % _j hʌ j h j h| ?59=j h0 j h" 1 _HP restored.j h 4j h j hI q _You swap places.===j h? j h m _f - 2 white potions (gained 1)j hY j h 4j hv j hg j h 2.....##### #..#.# #># ...#.###########.# ..............##.# .....########.##.# ##.#..[.......##.##  #.######.###.#.!.####.# #...# #.......##.# #.#.###[#.@.# 9.8 (5.0  #.# #.#......#.##  j h #.# # ###.#..Y.#  #..<.†.# #......#............. #####..#..#...[#.##?.......###.......j h j hM RY.j h H=70.8 (6j h j h ; _Found a stone staircase leading down.j h4j h>j hj hj hj h,j hj hbj h,j hFj hw,j hqj hmi _D - a metallic grey potionj hUj hj hj hx5 _You swap places.j hj h)j hhj hqj hBj hYj hj hj hpj h,j h ,j h]j hj hj h",j h&j h/ _Your ice beast disappears in a puff of smoke!You see here an adder corpse.j h:.########.##.# ###.#..[.......##.##  #.######.###.#...###  #.# #...# #.......# j hI: #.# #.#.###[#...#.#  #.# #.#......#§## # #.# # ###.#....#  j hn:#..<.†.#  j h ;#... .......... #####..#..#...[. #.##?....... ..###........j hD;  ..( #.)......S   adder (asleep) ...[ #.)....##S. .###...# j hHu§§.8.8 (8j hH+9.8 (9j hOj h.QY _An adder comes into view.j h@####.#..[.......##.##  #.######.###.#...### #.# #...# #.......# #.# #.#.###[#.§§#.#j h_ #.# #.#......#.## # #.# # ###.#....#  #..<.†.# ..###......#.............. #####..#..#...[. #.##?.........###........j h*( #.)..........[ #.)....##j h@S. .###...### ...#j hj hj hb##§§..§SS.j h,80.8 (1j hj hh/ _The adder hisses angrily.j hc #.######.###.#...### #.# #...# #....§§.#j h  #.# #.#.###[#...#.# #.# #.#......#§## # #.# # ###.#....#  #..<.†.# .j h#.###......#....#..........j h  #####.@#..#...[. #.##?.......j he..###..........S( #.)...........[ #.)....##. .###...#### ...# j hϜj h7i...S.j h>&1j h:j hj hA  #.# #...# #.......# #.# #.#.###[#...#.# #.# #.#......#.## # #.# # ###.#....#  #..<.†.# .#.###......#.... #................ #####..#..#...[. #@##?.......#..S###.).....( #.)............[ #.)....##.. .###...####### ...# j h j h 58j h -j h 2j hFreezej hj h j hj hQ/_Found an arbalest. The adder bites you.j h j h f6--3.7 (0.9j h6 j h a _You miss the adder. The adder bites you. x2j hd  You scratch the adder.  The adder is moderately wounded.j h} V7=4.6j h j hS _The adder closely misses you.j h  You scratch the adder.  The adder is almost dead.j hH#6j hf3-5.5j h'j h++* _The adder bites you.j h{  You barely miss the adder.The adder is almost dead.j h^(6.4j hj hiK _The adder misses you.j hs  You claw the adder!  You kill the adder!j h0 2.j h!%M57.3Freezej h]%j hw.j h1Z _Vehumet accepts your kill.j hAj hj hj hH _No target in view!j h'5 j hp5 j hf9 j hc> j hB i7= _j hJG ,j hsI j hO ,j h$S j hX j hRX O8=j hY j h\ j hH] j h^ j hf ,j hti j hn U59=j hp j hds j hv ,j h#y j h| j h ,j h j h j h ,j h j h7 j h{ j h :=j h j hj ,j h j h x _m - 4 scrolls of teleportation (gained 1)j hK 4j hT j hٱ j h< ,j hݶ j h$ j h1 j hc j h j h j h j h j h j h j h ,j h j h j h^ ,j hQ j h ,j h j h r _E - a scroll labelled DONWAZE SYALUj hs [..........##.# .########.##.# 5# ..[.......##.## .# #####.###.#...###5# #...# #.......#.# j h M#.#.###[#...#.#.#▒ #.#......#.##.#..▒ # ###.#....##.#..▒ #..<.†.##.@..▒ #.###......#.....▒ #................▒ #####..#..#...[.▒ j h? $#.##........▒#...###.........# 55 2 ufetubi (asleep)  j hj ().....( #.).......#......[ #.)....####j h Y....... .###...#j hM } 5006.3 (19.0)  2 ufetubi come into view.j h' ,j hk j hOq.5555j h{,7.3 (20j hj h- _The ufetubus shouts! x2j h###########.# ........##.# #.# ########.##.# #.# .[.......##.## #.# ####.###.#...###5#  #...# #.......#.#  #.#.###[#...#.#5#▒  #.#......#.##.#..▒  # ###.#....##.#@.▒ j h #..<.†.##....▒  #.###......#.....▒  #................▒ #####..#..#...[.▒ #.##.▒  #...###...j hu\# ).....( #.).......# ......[ #.)....####j hj hj h֎.5.5j hB8.3 (1.0)Freezej hj hȚj hB ###########.#Booper the Chiller .........##.# #.#Revenant of Vehumet ...... ########.##.# #.#Health: 59/59 ======================== .[.......##.## #.#Magic: 7/10j hXB ================-------- ####.###.#...###.#AC: 3Str: 18  j hB #...# #.......#5#EV: 10Int: 16  j hB #.#.###[#...#.****SH: 0j hB #Dex: 9  #.#......#.##.*5**XL:  7 Next: 55% Place: Dungeon:5  j hEC :# ###.#....##.*@**Eq: ..[...."== Time: 5008.3 (0.0)j hqC #..<.†.##*****-) Claws  #.###......#....**j hC Cast: Freeze  #...............*▒Memories (4) j hC #####..#..#...[.▒#.##........▒j hC 55 2 ufetubi#...###.........# j h D z).....( #.).......# j hD ......[ #.)....####2 ufetubi come into view. _The ufetubus shouts! x2  Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j hD .Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatej h|###########.#Booper the Chiller .........##.# #.#Revenant of Vehumet ...... ########.##.# #.#Health: 59/59 ======================== .[.......##.## #.#Magic: 7/10j h|#================-------- ####.###.#...###.#AC: 3Str: 18  #...# #.......#5#EV: 10Int: 16  #.#.###[#...#.#.#▒j h=}SH: 0Dex: 9  #.#......#.##.#5.▒XL:  7 Next: 55% Place: Dungeon:5  # ###.#....##.#@.▒j hc}Eq: ..[...."== Time: 5008.3 (0.0)#..<.†.##....▒j h}-) Claws  #.###......#.....▒Cast: Freeze  j h}Z#................▒Memories (4) j h}######..#..#...[.▒#.##........▒55 2 ufetubij h ~#...###.........# ).....( #.).......# j h-~......[ #.)....#### _The ufetubus shouts! x2  j hP~/Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j h~VCasting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.j h  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You miss the ufetubus. The ufetubus resists. The wall freezes the ufetubus.  The ufetubus resists. The wall freezes the ufetubus.  The ufetubus hits you but does no damage.ufetubus hits you. The ufetubus completely resists.j hj hc.#5#▒#5.▒#@.▒....▒.▒j hy).j h\54---9.3 (1j h3;Ramparts j hk#5#▒▒▒▒j hqG _The wall freezes the ufetubus but does no damage.j hr  You barely miss the ufetubus.The ufetubus is moderately wounded.j hy.#▒5#@.▒▒▒j h^z`8===10.2 (0.9j hm▒##@.▒j hJ _The ufetubus resists. The wall freezes the ufetubus.j hJx▒▒ _resists. The wall freezes the ufetubus.  You scratch the ufetubus.  The ufetubus is severely wounded.  The ufetubus resists. The wall freezes the ufetubus. The ufetubus hits you.  The ufetubus barely misses you. The ufetubus resists.  The wall freezes the ufetubus. The ufetubus barely misses you.j hxX3---1.1j h#55▒#▒▒j hP? _The ufetubus hits you but does no damage.j h i#▒#.5▒#j h# 5.▒▒The ufetubus misses you. The ufetubus barely misses you. The ufetubus resists.  The wall freezes the ufetubus. The ufetubus slips past you!  j h_ 7The ufetubus closely misses you. The ufetubus barely misses you.  The wall freezes the ufetubus but does no damage.ufetubus hits you. x2; The ufetubus completely resists.  The wall freezes the ufetubus but does no damage.j hX 41-----9=====2.0j hk #.#▒#@.▒j h <▒▒j h] m _The ufetubus closely misses you. The ufetubus hits you.j hc #▒#@.▒▒▒j h1d j hm #.#▒#.5▒▒▒j h}p ^ _You are too injured to fight recklessly!j h#.#▒▒▒j h,j h##@.▒▒▒j h^ _You are too injured to fight recklessly!j h(#.##.5▒▒▒▒j h)j h6#.#▒▒▒▒j h8^ _You are too injured to fight recklessly!j h?#▒#.5▒▒▒▒j hôj h#.#▒#.5▒#@.▒▒▒j h^ _You are too injured to fight recklessly!j hnH#.#▒#.5▒▒j hHj hLR#.#▒##@.▒▒▒j h\T^ _You are too injured to fight recklessly!j h ###▒▒j h j h #.#▒▒#@.▒▒▒j h\ Y _You are too injured to fight recklessly!j hv  You claw the ufetubus!  You kill the ufetubus!j h%   Vehumet accepts your kill.The ufetubus resists. The wall freezes the ufetubus.  You kill the ufetubus!j h#.#▒#..#..▒▒j hsa89Freezej h'#▒##▒j hB*Z _Vehumet accepts your kill.j h(o  #># ##########.# #. ........##.# #.# #######.##.# #.# j hp [.......##.## #.# ###.###.#...###.# #...# #.......#.# #.#.###[#...#.#.#▒ #.#......#.##.#.@▒ # ###.#....##.#..▒  #..<.†.##....▒ #.####.....▒ #................▒  #####..#..#...[.▒ #.##.▒  #...###.( #.).......#j h>z j ht{ 10/10=====3.9 (1.0j h j hӅ j _The frozen ramparts melt away as you move.j hJj hnBj h 2=----j h j h"j hj hj h5===j hSj h}j hE3=j hj h,j hj h#,j h$j h(j h(:4j h)j hZ-,j hK.j ht1,j hD2j hT5,j h:y45=j h ;j hN>,j hF?j hB,j hCj hGj hHGO6=j hHj hwO,j htPj hS,j hTj hX,j h9Yj hq\b7=j h]j h`,j haj he,j hfj hti98j hi3=j hjj hm,j hnj hpr,j hhsj hv,j hvj hUz<9j h{j h~,j hj h4,j hzj h{c50=j hGXj hz,j hxj h,Bj hϩ1=j h2,j hLj h,j hj hϻ2=j hj h,j hj h,j hUj hj hV3=j hj hj h#j h'j h,j hj hj h&4j hj h6,j hDj h,j hj hb5=j hvj h,j hj h,j hj h,j hj hj h]O6=j hj hj h:j h^j hr ,j h\ j h j h E7=j h^ j h> ,j h j hN j h j h j h j h j h j h* j hc V8=j h j hw! ,j h" j h% ,j hd' j h#1 _ _You start resting.j h9 072.9 (59.0)j hY: (59=j h: %3.9 (60j hE j hH " _HP restored.j hj hj h j hZj h,j hu,j hK,j hj hj h?,j hj hr j h#j h'$:=j h$j h&j h),j hX*j hQ,j hs/,j h(0j h2j h6j h6j h6j h8j h;j h;j h<j h?j hc,j hj hj h ,j hj hj hW ,j h j hj h,j h>j hj hj hj hsj hj h,j hj hj h ,j h j h"j h$,j h+%j h&j h),j h+*j h+j h.j h.j h/j h0j hL3,j h3j h6j hV9,j h9j hN;j h=,j h>j hAj hB,j h^Cj hDj hG,j h+Hj hIj hNXj hXWq.....## #.....##.####.## .....# ###.#.#### .# .#..## #..# .#..# #..# ....# #.#÷ # #. ####.#.## ..>.....# #.##@#97.9 (24 #.##.# j hWD..##.# #.##.# #.##.# #.##.# j hW##.##.# ##...#.#j hX3 #.....j hDX-.#j h)aj ha,8.9 (25j h^gj hl9 _Found an escape hatch in the floor.j hJj hj h+j heBj h,j hNj hj h,j hsj h4j h,j hj hj hi,j hj hj hH,j hj hj h5,j hj hj hm,j h'j h"j hcj hj hj h}j h,j hj hj hj,j hj h%j h,j hj hQj h,j hj h6j h+,j hj hj h6,j hj haj h,j hPj hj h8,j hj hj h ,j h j h j hg,j hj hj hj hj hj hj h8,j hRj hj hI!j h!j h<"j hF$j h',j h(j h*j h<.,j h(/j h1j hz4,j hh6j h:j h=,j h>j hAj hHD,j hIEj h}Gj hJ,j hKj hNj hQ,j hSj hVj hVY,j h[[j h2^j hb,j hcj hfj hij hij hFkj hmj h@q,j hrj h uj hcx,j hyj h{j h,j h.j hԄj h,j h<j h1j h,j hj hj h,j h-j hj hq,j h͘j hJj h,j hj hCj h,j h9j hj h,j hj hj hj hj hnj hKj hj hؾj hTj h_j h j hFj hj hj h,j hj h]j h,j hj hj h,j hj h=j h,j h9j hj h,j hj hJj hd,j hj h\j hj hj hxj hj h3 j ho j h j h A  You see here a +0 ring mail.j h j h _j h j h/ j h j h j h! j hG% j h( ,j h) j h0 j h3 ,j hw4 j h7 j h: ,j h&< j h> j hB ,j hfF j hoH j hK ,j hM j hO j h4S ,j hnT j hW j hZ ,j h[ j h@^ j hia ,j hb j hwd j h_g j hg j hh j hi j hl j hl j hm j hPo j hq j hq j hr j h"t j hw j h=w j hw j h)y j h{ j h{ j h| j h} j h̀ ,j h] j h j h& ,j h j h j hm ,j h j hs j h3 ,j hl j hʏ j h j h. j h8 j h j h ,j hF j hњ j h ,j h j h j h8 ,j hå j hڧ j h, ,j h j h j h ,j hh j h j h j hL j h j hY j h Bj hҹ j h1 j h j h= j hǾ j h ,j h j h j h j h: j h j h j h j h j h j h! j h ,j h% j h j h ,j h j h j h< ,j h j h j h ,j h0 j hE ;  You see here 4 stones.j h j h^ _j h j h j h6 ,j h j h7 j hm ,j h j hs j h' ,j h( j h" Xj h j h ,j h j h j hH ,j h j h j h( ,j h j hY j h ,j h" j h j h j h j hX j h1 j h ,j h j h? j h j h j h@ j h4" j h3& j hh& j h& j h( j h- ,j h0 j h{1 j h3 j h4 j hU4 j h5 j h7 j h7 j h8 j hW: j h; j h#< j hn< j h= j hA ,j hA j h,C j hE ,j hF j hG j hI j hJ j htJ j hzK j hM j hM j h7N j hO j h*R ,j hR j hiT j hV j hV j h-W j hDX j h%[ ,j h[ j h.] j h_ ,j hf` j ha j hc j h4d j hd j hf j hh ,j hi j hj j hUm ,j hm j ho j hq j hGr j hhr j ht j h(w Bj hx j hM{ ,j h{ j h} j h ,j h j h j h ,j h j hh j h ,j h5 j h j hю ,j hv j h j h j h j h˔ j h j hG b #.##.##.####  #.##.##.#  ##.##.##.#   ##...#.##.#  j h 2 #......##.#  #....####.# ## # ##.#.## #.# .. j hž )# ##....#####.###.### # #............@....#222.9 (12j h 4.0) # #.....#####.###.#.# j h # #.#▒▒▒▒ ▒▒▒ .. # #.#j h3  .# ## #.# .< j hW G.###.# ## j hz a...#.# .#.#.#▒ j h 4##.#..▒j h j hʧ ,35j h j h® ; _Found an escape hatch in the ceiling.j hdnj hXpj h_qj h$sj hYvj hvj hz,j h{j h{j hV|j h}j hj hۀj hoj hj hkj hj h`j hNj h,j hfj hj hj hEj hj hj hj h/j hj hj hjj hĞj h.j h͠j hcj hj hj hj h,j h j hH_You now have 260 gold pieces (gained 10).j hj hj htj h,j hݳj hj h{j hj hʹ,j h/j hdj hj hj h!j hj h"##.#.## #.# #.....# #....#####.###.###.# .................#.# .....#####.###.#.#.# .#▒▒▒▒ ▒▒▒ ▒▒....# .# ▒#.###### j hT.# ▒...<...# .# ▒#.####.# .# #@# 37.9 (14.0) .#▒ ▒▒▒▒▒▒..# j h..▒ ▒⚑......# ..▒ ▒▒▒▒▒▒..# j h;..▒ §§§§§▒.##.▒ §§§§§▒.▒ §§§§ ▒. [.▒ §§§§ ▒. j h~0..▒j hN⚑§§j h,8.9 (15j h⚑§§§§§§§§§§§§§j h5 _Found a stormy altar of Qazlal.j hzj h4j hj hjj hj h ,j h,j h\j h>j h!,j h#j h %j h(,j h)j h+j h=/,j h0j h1j h4,j hD5j h7j h9,j hS:j h3<j h>,j hO?j h@j hC,j hCj huEj h H,j h>Hj hIj hK,j hLj hMj hP,j hRRj hRj hiU,j hUj hWj hY,j hZj hcj he,j hCfj hjj hl,j hGmj hqj h5t,j htj h/xj hz,j hzj hO~j hY,j hj h.j h,j hʈj h݋j h͍j hj hkj hj hӔ,j h4j hݘj h,j hj hj h,j hSj h>j h٧,j hYj hR  There is an escape hatch in the ceiling here.j hj h{ _j hEj h߳j h,j hj hUj h,j hj hj h,j hBj hj h5j hpj hj hj h,j hj hj hj hj hj hj h,j h.j hj hV,j hj hj hD,j hj hMj h,j hj hj hj h"j hgj hj hh,j h(j hAj h$j h_j hj h]j h,j hj hj hs ,j h; j h@j hZ,j hIj h j h,j hqj hj h[,j hj hyj h,j hq j h!j hD$,j h$j h&j hW),j h\*j h,j hg/,j h/j h1j h6Bj h7j h<Bj h?j hC,j hEj hHj hL,j hSNj hQj hUj hIVj hWj h"\j h`,j h~dj hij hPj hƔ,j hIj hԘj h,j hej hj h},j hj hj h,j hj hej hX,j h2j hB  You see here a +0 long sword.j hi6 _j hj hj hP,j h0j h%j h ,j hj hj h,j hj hAj ht,j hzj h;  You see here 5 stones.j h 6 _j hj hj h, ,j h! j hGj h7,j hj haj hx,j hj hk!j hN%,j h(j h+j h/,j h1j hP=@  You see here a +0 arbalest.j h?j h@ _j hAj hDj hK,j h1Mj hNj h$R,j hRj hVj hX,j hYj h]j ha,j hWcj hcj hh,j hhj hEkj h>o,j hpj hRsj hDv,j hvj hHxj h{,j h|j h.j h ,j hj hj hx,j hj hj h  # #.######.###   #.s# #.# #...# #   #..#.# #.# #.#.###   #..#.# #.# #.#....   #..#.# #.# # ###.#   #..#.# #.##..   #..#.# #.# #.###..   #..#.# #.# #......   #.@#.# #.# #####.    #..#.###.## ####.    #.........#####...#    #.##.###...).....(.   h3Sm  #................[.    ####............... s   scorpion (asleep)    ################   j h.322.9 (84j h,3.9 (85j hVj h[ _A scorpion comes into view.j hNM..#####.#..[......w..#####.##s# ..# ###.#....# ###.# ####......#.# #.# ##.###.## ####.........#####...#  #.##.###...).....(...j hw   ribbon worm (asleep)..###j hj h14.9 (1.0)j hj h^ _A ribbon worm comes into view.j h~ ........########..#####.#..[......w..#####.##s# ..# ###.#....# ###.# ####..... #.# ##.###.## ####.........#####...#j ht ##.###...).....(...[####...............################j h j h j h .w.swsj hҋ &5j h~ j h j hM  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j h! j h! j h]* .sY(ally target)Y   ice beast (summoned)j h* u7/10 --------6j hK1 j h4 4 _A chill wind blows around you.j he$j hP( Your spells (describe)TypeFailure Level a - FreezeIce2% (1%)1  b - Kinetic GrapnelForgecraft22% (4%) 1  c - Frozen RampartsIce9% (1%)3  s + Summon Ice BeastIce/Summoning 9% 3 Select a spell to describe[!]/[I] toggle spell headersj hj h j h_ #..........######## Booper the Chiller  #..#####.#..[...... Revenant of Vehumet ......  #... #.######.### Health: 59/59 ========================  j h}#w.# #.# #...# # Magic: 7/10================--------  #..#.# #.# #.#.### AC: 3Str: 18  #..#.# #.# #.#.... EV: 10Int: 16  #.s#.# #.# # ###.# SH: 0j h]VDex: 9  #..#.# #.##.. XL:  7 Next: 58% Place: Dungeon:5  j hJ#.@#.# #.# #.###.. Eq: ..[...."== Time: 5326.9 (0.0)  #..#.# #.# #...... -) Claws  j h#Y.#.# #.# #####. Cast: Freeze  #..#.###.## ####. Memories (4)  j hB#.........#####...#  #.##.###...).....(. w   ribbon worm  j h/#................[. s   scorpion (ally target)  j hU####............... Y   ice beast (summoned)  ################ j h_You see here a +0 arbalest. _A scorpion comes into view. _A ribbon worm comes into view.j hjCasting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.j h#4j h*j hB,j h t j hv c Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIce9% 3b - SlowHexes22%1  c - Grave ClawNecromancyj hVw "32% (7%) 2  d - Confusing TouchHexes54% 3  e - Animate DeadNecromancy91% 4  f - Cigotuvi's PutrefactionNecromancy/Air91% (45%) 4  g - Borgnjor's Vile Clutch Necromancy/Earth 99% (80%) 5 4 spell levels left j h~w ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj hj hQj h #..........######## Booper the Chiller  #..#####.#..[...... Revenant of Vehumet ......  #... #.######.### Health: 59/59 ========================  #w.# #.# #...# # Magic: 7/10================--------  #..#.# #.# #.#.### AC: 3Str: 18  #..#.# #.# #.#.... EV: 10Int: 16  #.s#.# #.# # ###.# SH: 0Dex: 9  j hL#..#.# #.##.. XL:  7 Next: 58% Place: Dungeon:5  #.@#.# #.# #.###.. Eq: ..[...."== Time: 5326.9 (0.0)  #..#.# #.# #...... -) Claws  #Y.#.# #.# #####. Cast: Freeze  j h#..#.###.## ####. Memories (4)  #.........#####...#  #.##.###...).....(. w   ribbon worm  #................[. s   scorpion (ally target)  ####............... Y   ice beast (summoned)  ################ _You see here a +0 arbalest. _A scorpion comes into view. _A ribbon worm comes into view.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you.j hP  Okay, then.j hj h6j h9. _j hH j h j hF j hk F _Unknown command.j ho{ j h{ j hE j h F _Unknown command.j h j h0 M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   g - Spellcasting   3.0   4.8  -1      j h      b - Unarmed Combat   4.0   4.2  +1   h + Summonings4.9   5.9  -1       i - Forgecraft   0.0   1.4  -2   c - Short Blades   0.0   1.2  -1   j - Ice Magic   5.0   5.0  +1           d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1  j h[  e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2  j h                 j h                 j hZ         j h @                        j h) X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpj hM G[=] set a skill target  j hy [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj h j hj h  #..........######## Booper the Chiller  #..#####.#..[...... Revenant of Vehumet ......  #... #.######.### Health: 59/59 ========================  #w.# #.# #...# # Magic: 7/10================--------  #..#.# #.# #.#.### AC: 3Str: 18  #..#.# #.# #.#.... EV: 10Int: 16  #.s#.# #.# # ###.# SH: 0Dex: 9  #..#.# #.##.. XL:  7 Next: 58% Place: j h Dungeon:5  #.@#.# #.# #.###.. Eq: ..[...."== Time: 5326.9 (0.0)  #..#.# #.# #...... -) Claws  #Y.#.# #.# #####. Cast: Freeze  #..#.###.## ####. Memories (4)  j hG!#.........#####...#  #.##.###...).....(. w   ribbon worm  #................[. s   scorpion (ally target)  ####............... Y   ice beast (summoned)  ################Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _A chill wind blows around you. _Okay, then. j hk!H_Unknown command. _Unknown command.j h'j hm(j hQ.j h10j hkj hj hj h3F _Unknown command.j hg4j hTj hF _Unknown command.j h( #..........######## Booper the Chiller  #..#####.#..[...... Revenant of Vehumet ......  #... #.######.### Health: 59/59 ========================  #w.# #.# #...# # Magic: 4/10=========---------------  #..#.# #.# #.#.### AC: 3Str: 18  #**#.# #.# #.#.... EV: 10Int: 16  **s*.# #.# # ###.# SH: 0Dex: 9  ****.# #.##.. XL:  7 Next:  hD)0m58% Place: Dungeon:5  **@*.# #.# #.###.. Eq: ..[...."== Time: 5326.9 (0.0)  ****.# #.# #...... -) Claws  *Y**.# #.# #####. Cast: Freeze  #**#.###.## ####. Memories (4)  #.........#####...#  #.##.###...).....(. w   ribbon worm  #................[. s   scorpion (ally target)  ####............... Y   ice beast (summoned)  ################ _Unknown command. _Unknown command.Casting: Summj h)*on Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatej hG #..........######## Booper the Chiller  #..#####.#..[...... Revenant of Vehumet ......  #... #.######.### Health: 59/59 ========================  #w.# #.# #...# # Magic: 4/10=========---------------  j hH#..#.# #.# #.#.### AC: 3Str: 18  #..#.# #.# #.#.... EV: 10Int: 16  #.s#.# #.# # ###.# SH: 0Dex: 9  #..#.# #.#j hH#.. XL:  7 Next: 58% Place: Dungeon:5  #.@#.# #.# #.###.. Eq: ..[...."== Time: 5326.9 (0.0)  #..#.# #.# #...... -) Claws  #Y.#.# #.# #####. Cast: Freeze  #..#.###.## ####. Memories (4) j hH_ #.........#####...#  j hI#.##.###...).....(. w   ribbon worm  j h2I#................[. s   scorpion (ally target)  j hZI####............... Y   ice beast (summoned)  ################ j h}I/_Unknown command. _Unknown command.j hI/Casting: Summon Ice Beast (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j h#J'Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatej hLK  Casting: Summon Ice Beast (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.j hL^asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.j hlMj hU.w..#..##.s##.@##.Y##..#..j h-Vc5===7.9 (1j hTVLFreezeRamparts j h]##.s##.Y##j hj`G _The wall freezes the scorpion but does no damage.j h >  You scratch the scorpion.j h U .w####.Y##..# The scorpion is moderately wounded.j hB ]55--8.8 (0.9j h ###.@##..#j hP M _The wall freezes the scorpion. The scorpion stings you.j h]b  You barely miss the scorpion.j hb  The scorpion is moderately wounded.The wall freezes the scorpion but does no damage.j hkO.#.w##.s##Y@##..##..#j hBlq6=====9.8 (1.0j h s#.w###..##j hvp _The scorpion misses you. The wall freezes the ribbon worm.j hiThe wall freezes the scorpion but does no damage. _The scorpion misses you. The wall freezes the ribbon worm.completely miss the scorpion.Your ice beast hits the scorpion but does no damage.  The wall freezes the scorpion but does no damage.j h#..#w###..# j h'30j h###Y@##j hx _The scorpion closely misses you. The wall freezes the ribbon worm.j h I##ws##Y@##..##  The wall freezes the scorpion but does no damage. _The scorpion closely misses you. The wall freezes the ribbon worm.  You claw the scorpion!  The scorpion is almost dead.  Your ice beast j h `hits the scorpion but does no damage.  The wall freezes the scorpion but does no damage.j hL 48-----7====j h &1.7 (0.9j h #..####..##..#j h . _The scorpion stings you!j hy  You claw the scorpion!  You kill the scorpion!j h~ #.#..##..# (catching breath, ally ta…)Y   ice beast (summoned)  Vehumet accepts your kill.Your ice beast hits the ribbon worm. Your ice beast freezes the ribbon worm!  The wall freezes the ribbon worm but does no damage.j hO ##w.##Y@###The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.j h-##w.##Y@##j h>.Z#..#j h$2f9--- 5 702.6  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web!raining target 5.0 for Summonings reached!  j h2Your Summonings skill increases to level 5!  You need to enable at least one skill for training.j h;/  --more--j h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   g - Spellcasting   3.0   4.8  -1           b - Unarmed Combat   4.0   4.2  +1   h - Summonings   5.0   7.1  -1       i - Forgecraft   0.0   1.4  -2   c - Short Blades   0.0   1.2  -1   j - Ice Magic   5.0   5.0  +1  h40m          d - Armour   0.0   1.2  -1   k - Evocations   0.0   1.2  -1   e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2                                        j hU                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj hoMaces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2c - Axes0.0   1.2  -1   q - Hexes d - Polearms r - Summonings7.1  -e - Stavesj hB0.0   1.2  -1   s - Necromancy0.0   1.0   0  f - Unarmed Combat   4.0   4.2  +1   t - Forgecraft4  -2g - Throwing0.0   1.2u - Translocations   0.0   1.2  -1         v - Alchemy0.0   1.2  -1  h - Short Blades   0.0   1.2  -1   w - Fire Magic0.0   1.4  -2  j hgi - Long Blades0.0   1.2  -1   x - Ice Magicj h5.0   5.0  +1  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic0.0   1.4  -2  j hz - Earth Magic0.0   0.8  +1  k - Armourj h]0.0   1.2  -1  l - Dodging1.7   2.4  -1   0 - Invocationsj hZ 0.0   0.8  +1  m - Shields0.0   1.2  -1   1 - Evocations0.0   1.2  -1  n - Stealthj h2.1   2.1  +2  The relative cost of raising each skill is in cyan.  The species aptitude is in white.useful|allj h > s + Necromancy 0.0j h TargetTarget--  --  --  --  --  --  --  --  -- j h w --  --  --  --  --  --  j hŌ &--  --  j h --  j h &--  --  j hB --  -- j hi  --  j h &--  --  j hV --  --  --  a-z] setj h} [-] clear selected targetcost|targetsj h <[?25h[?0c0 j ho [?25l[?1cj h5.0 current training targets, if any.=] set aj hQall targetsj h0 j h j h( j h  #..........######## Booper the Chiller  #..#####.#..[...... Revenant of Vehumet ......  #... #.######.### Health: 49/59 ===================-----  #..# #.# #...# # Magic: 7/10================-------- j hu  #..#.# #.# #.#.### AC: 3Str: 18  #..#.# #.# #.#.... EV:  5 Int: 16 j h 9 #..#.# #.# # ###.# SH: 0Dex: 9  j h* #w.#.# #.##.. XL:  7 Next: 70% Place: Dungeon:5  #Y@#.# #.# #.###.. Eq: ..[...."== Time: 5332.6 (0.9)  #..#.# #.# #...... -) Claws  j hQ #..#.# #.# #####. Cast: Freeze  j h 7#..#.###.## ####. Memories (4) Ramparts Held  #.........#####...#  j h #.##.###...).....(. w   ribbon worm (catching breath, ally ta…) j h #................[. Y   ice beast (summoned)  j h ####...............  ################The ribbon worm expels a string of sticky webbing.j hL The stream of webbing hits you but does no damage. _You are caught in a web!  Training target 5.0 for Summonings reached!  j h Your Summonings skill increases to level 5!You need to enable at least one skill for training.j h j h 5##w.####..# _Your Necromancy skill increases to level 1!j ha  The web tears apart. Your ice beast hits the ribbon worm.  The ribbon worm dies!j h-kF##..####..#Y   ice beast (summoned)j hp8===10 3.6 (1.0Freezej how##Y@##..##..#j h zZ _Vehumet accepts your kill.j hX A#..#j hX #..##Y@##..#j hY j hka >##..##Y@##..##..#j hc H _No target in view!j h6s j hs j ht j h.z ?j hI~ j hh C _The frozen ramparts melt away.j h n9=====j h j h j hu M50=j h j h j h j h {10/10=====j hĉ j h R _Magic restored.j h j h 91j h5 3=j h j h ,j h j hޙ j h! <===j hښ j h j h= E2=j h j h ,j hT j h ,j h j hŦ j h j h. j h\ l3=j hC j hí ,j h j h j h; j h j h <4j h j h׸ ,j h j hɻ ,j h j hQ ,j h@ j h j hN L5=j h j h ,j h, j hu ,j h j h j h O6=j h j h ,j hb j h6 j h j h+ j hS j h r _Your ice beast disappears in a puff of smoke!j h j h j hJ j h E7=j h j h ,j h j ho ,j h j hp 8=j hX j hR Xj h U59=j h j h> ,j h j h j h ,j h j h j hf ,j h j h j hm P=j h j h j h ,j h j h+ j h @#.#.###.#  #.#.##.........  #.#.......#####  #.####..#.#  #.......#.######.###.........#..........#######j h #..#####.#..[....#.@..# #.######.####..#B## ##..#.##.#.###..#.# #.# #.#....#.# #.# # ###j hi s.#.# #.# #.. B   bombardier beetle (asleep).#.# #.# #.###...#.# #.# ##..#.# #.# #####.j hy 072.6 (39.0)j h ,3.6 (40j h j h* d _A bombardier beetle comes into view.j hZ ##.#.###.#.#####  #.#.##.  #.#.#####  #.####..#.#  #.......#.# j h##.###. #....#. #..#####.#..[. #..@.# #.######.###. #..#B# #.# #...# #.j hB> #..#.# #.# #.#.###[ #..#.# #.# #.#. #..#.# #.# # ###.#. #..#.# #.# #..<j hrz #..#.# #.# #.###. #..#.# #.# #.j h #..#.# #.# #####.j hvj h&B4.6 (1.0)Freezej h[j hj h1 ~##.#.###.#.#####Booper the Chillerj h #.#.##.........Revenant of Vehumet ......#.#.......#####Health: 59/59 ========================#.####..#.#Magic: 7/10================--------j h e#.......#.######### AC: 3Str: 18##.###.............. EV: 10Int: 16j h #.*........########. SH: 0Dex: 9j hQ y#.****##.#..[....... XL:  7 Next: 70% Place: Dungeon:5#.*@** #.######.###. Eq: ..[...."== Time: 5374.6 (0.0)j hv "#.**B* #.# #...# #. -) Clawsj h #.*#** #.# #.#.###[ Cast: Freeze#..#*# #.# #.#..... Memories (4) j h #..#.# #.# # ###.#.#..#.# #.##..< B   bombardier beetle (asleep)j h #..#.# #.# #.###...#..#.# #.# #.......#..#.# #.# #####.. j h= _Your ice beast disappears in a puff of smoke! _A bombardier beetle comes into view.j hd Casting: Frozen Ramparts (dangerous; 9% risk of failure)  j h MConfirm with . or Enter, or press ? or * to list all spells.j h .Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatej h @BA bombardier beetle comes into view.  Casting: Frozen Ramparts (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 9% risk of failure)  j h Press: ? - help, Dir - look around, f - activate  Look: a bombardier beetle (asleep)j h##.#.###.#.#####Booper the Chiller#.#.##.........Revenant of Vehumet ......#.#.......#####Health: 59/59 ========================#.####..#.#j hjMagic: 7/10================--------#.......#.######### AC: 3Str: 18##.###.............. EV: 10Int: 16#..........########. SH: 0Dex: 9j h#..#####.#..[....... XL:  7 Next: 70% Place: Dungeon:5#..@.# #.######.###. Eq: ..[...."== Time: 5374.6 (0.0)#..#B# #.# #...# #. -) Claws#..#.# #.# #.#.###[ Cast: Freeze#..#.# #.# #.#..... Memories (4) #..#.# #.# # ###.#.#..#.# #.##..< B   bombardier beetle#..#.# #.j h # #.###...#..#.# #.# #.......#..#.# #.# #####..Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: a bombardier beetle (asleep)  The walls around you are covered in ice.  The helpless bombardier beetle fails to defend itself.  You scratch the bombardier beetle.5.6 (1Ramparts j h [#####j h   Press: ? - help, Dir - look around, f - activate  Look: a bombardier beetle (asleep)  The walls around you are covered in ice.helpless bombardier beetle fails toj h r defend itself.  You scratch the bombardier beetle. _The bombardier beetle is lightly wounded.j h)~V ##j h~## You scratch the bombardier beetle.  The bombardier beetle is moderately wounded.j h56--8===6.5 (0.9j h####B##j hsj hÉ^ _The wall freezes the bombardier beetle. The bombardier beetle bites you.j hi  #####B## You claw the bombardier beetle!j hKj j hj 7j hj >=-7.4j h!q n##B##j hr e _The bombardier beetle is almost dead.j hU   You claw the bombardier beetle! _The bombardier beetle is almost dead.You scratch the bombardier beetle but do no damage.  The bombardier beetle is almost dead.  The wall freezes the bombardier beetle!  You kill the bombardier beetle!j h ###†##j h ~ 9=====7j h) 8.4 (1.0Freeze _Vehumet accepts your kill.j h ###†##j h k _Your Necromancy skill increases to level 2!j hh###†#j hij hnu#####j hqH _No target in view!j h4j hj hoj hW; _j h10/10=====j hKl8=j hj h?j hkj hnC _The frozen ramparts melt away.j hǘj hj h59====j hj h˦,j hgj hj h",j hj hj h,j hj hIj hj hL:=j hrj hj hj hj hɿj hj h,j hj hj hj hD,j h,j h$,j hj hpj h,j h8j hj hk .# #..## ##)#................. .# ###...###..################## .# #...##...##.# .# ##.#.)#####>## .###..(.#.###.## ........##.#..### ####....###.#.###.#.###.#.########## ##.#.##......@......l..# #.#.......###########.# ##.#.####..#.# #># #...#.......#.###########.# ###.###..............##.# #.#▒#..........########.##.# #.# l   iguana (asleep)#..#####.#..[.......##.## #.##....# #.######.###.#...###.##..#†#j ha [39;49m #.# #...# #.......#.#957.0)6.4 (18j h j h Z _An iguana comes into view.j h[# #..## ##)#. # ###...###..# # #...##...##.# # j hu\# ##.#.)#####>## # ###..(.#.###.## ###.#..# ##.....###.#.# #.##.#.###.#.##.#.#.##.......j h\l..# ##.##.#.......#.# ##.#.####..#.# j h]p#># #.#.......#.#.# #.##.###..##.# #.#▒#..........#.##.# #.# #..j hB]9#... j h&hj hh17.0)j h$oj hpj h~ #..## ##)#.  ###...###..#.  #...##...##.# #.  ##.#.)#####>## #...(.#.###.## j hr##.##.#..# ##.....###.#.# #.##.#.###.#.##.#.#.##.l..# ##.#.#.#.#j h-.# ##.#.####..#.# #># #.#.j hV#.#.# #.##.###.##.# #.#▒#.j h}V#.##.# #.# j hj hj hN ~l.lj h &8j hj h0 _The iguana hisses angrily.j hɰ#..## ##)#.####...###..#.##...##...##.# #.# ##.#.)#####>## #.# #..(.#.###.## ##.###.#..# j hW##. #....###.#.# #. ##.#.###.#.##.#.#.##.l...# ##.#.##.#.#.# ##....##.####..#.# #># #.j h#.#.#.# #.....# ##.###.##.# #.#▒ #.#.##.# #.# j hޱj hj hN3l.j h˾&9j hj hj h #..## ##)#.# ###...###..#.# #...##...##.# #.# #.#.)#####>## #.# ..(.#.###.## ##.###.#..# ##...# j h <....###.#.# #. #.#.###.#.# #....# #.#.##.l....# ##.#.# #.#.#.# ##....# #.####..#.# #># #. #.#.#.# #.....# j h .#.##.# #.# j h j hS $58j h D-400Freezej h j h + _The iguana bites you.j hIs #..## ##)#...................## Booper the Chiller ###...###..###################.## Revenant of Vehumet ...... #...##...##.#j h#.## Health: 58/59 =======================- #.#.)#####>###.## Magic: 7/10================-------- ..(.#.###.####.## AC: 3Str: 18 ....##.#..###...# EV: 10j hInt: 16 ....###.#.##..... SH: 0Dex: 9 j h[#.#.###.#.####*****#### #....# XL:  7 Next: 77% Place: Dungeon:5 #.#.##.......***@l**..# ##.#.## Eq: ..[...."== Time: 5400.4 (0.0) j h#.#.......####*****##.# ##....## -) Claws #.####..#.#j h)#># #....... Cast: Freeze #.......#.###########.# #.....## Memories (4) j h#.###..............##.# #.#▒▒▒▒ ..........########.##.# #.#l   iguana j h5..#####.#..[.......##.## #.# ....# #.######.###.#...###.# j hs..#†# #.# #...# #.......#.# _The iguana hisses angrily. _The iguana bites you.  j h\Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatej hpH #..## ##)#...................## Booper the Chiller ###...###..###################.## Revenant of Vehumet ...... #...##...##.##.## Health: 58/59 =======================- #.#.)#####>###.## Magic: 7/10================-------- ..(.#.###.####.## AC: 3Str: 18 ....##.#..###...# EV: 10Int: 16 ....###.#.##..... SH: 0Dex: 9 #.#.###.#.############# #....# XL:  7 Next: 77% Place: Dungeon:5 j hq#.#.##..........@l....# ##.#.## Eq: ..[...."== Time: 5400.4 (0.0) #.#.......###########.# ##....## -) Claws #.####..#.##># #....... Cast: Freeze #.......#.###########.# #.....## Memories (4) #.###..............##.# #.#▒▒▒▒ ..........########.##.# #.#l   iguana ..#####.#..[.......##.## #.# ....# #.######.###.#...###.# ..#†# #.# #...# #.......#.#Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  You scratch the iguana but do no damj horPage.The wall freezes the iguana but does no damage.j hr5-1.4 (1Ramparts j htyt#####j h\{j h{asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  You scratch the iguana but do no damage.j h{kThe wall freezes the iguana but does no damage. _The iguana bites you.j hO5###j hPa#####j hP"43j hQ------8===2.3 (0.9j hY##########j h\ _You barely miss the iguana. The wall freezes the iguana. The iguana bites you!j h0 % ######### You scratch the iguana.  The iguana is moderately wounded.j h (3.2j hO ##########j h i _The wall freezes the iguana. The iguana misses you.j h,w ######### You claw the iguana!  The iguana is almost dead.The wall freezes the iguana but does no damage.j h,38-------9=====4.1j hG4#########j h6+ _The iguana bites you.j h ##########j h j h ##########j h^ _You are too injured to fight recklessly!j hY##########j h`#####j h\c^ _You are too injured to fight recklessly!j h6+#########j h+j h2########j h4^ _You are too injured to fight recklessly!j hx  You scratch the iguana.  You kill the iguana!j hj h####†###j hD9--825.0Freezej h ########j hZ _Vehumet accepts your kill.j h%_#..## ##)#.##....###..#.##. ...##...##.# #.##. .#.)#####>## #.##. .(.#.###.## ##.##.##.#..# ##...#.###.#.# #. .#.###.#.############# #....# .#.##....@....# ##.#.## .#.###########.# ##....# .####..#.# #># #. .#.#.# #.....# j h&j h%j h10/10=====6.0 (1.0j hj h" _The frozen ramparts melt away as you move. _You see here an iguana corpse.j h4j hj hv,j hBj hj hk40=j hj hRj h<===j hj h ,j h4 j hj hpL1=j hmj h,j hj h,j hj hj hT2=j hj h,j hh j hL#,j hB$j h'j h'j hk(j h +j hO+E3=j h,j h./j hn/j hW0j h3,j h3j h6j hS7:4j h@8j h3;,j h3<j hU@,j hoAj hAD,j hNEj hHj h:IM45=j h_Jj hqM,j hxNj hQj h-Rj hRj hUj hVV6=j hVj hY,j hZj h{],j hW^j h0a,j h=bj hej hfL7=j h)gj h-j,j hkj h n,j hoj h rj hkrO8=j hSsj hwv,j h\wj hzj hzj hU|j hS,j hBj h<9j hBj h,j h*j hE,j hˏj hӒj hF50=j hj hj hj hzj h,j hj h$,j hj hԣ91j h3=j hj h,j hoj h!j hhj h)j hbb2=j hMj hy,j h_j hZ,j hj hl3=j hj hj hj hj h|,j hKj h&,j hj hj h&4j hj h,j hj hh,j hj hj hRL5=j hWj hj hj hj h[,j hj h-,j hj hDj hV6=j hj h`j hj hj hj h@j hj hj hE7=j hj hj hj h{j hZj hj h:j h,j hj hj hO8=j hj h,j hj h2 ,j hA j h_ _You start resting.j h 073.0 (67.0)j hM59=4.0 (68j hC"j h$" _HP restored.j hj h Your spells (describe)TypeFailure Level a - FreezeIcej h2% (1%)1  b - Kinetic GrapnelForgecraft22% (4%) 1  c + Frozen RampartsIcej he9% (1%) 3 s - Summon Ice BeastIce/Summoning9%3 Select a spell to describe[!]/[I] toggle spell headersj h j h j hP  #..## ##)#...................##. Booper the Chiller ##...###..###################.##. Revenant of Vehumet ...... ...##...##.##.##. Health: 59/59 ======================== .#.)#####>###.##. Magic: 10/10 ======================== .(.#.###.####.##. AC: 3Str: 18 ...##.#..###...#. EV: 10Int: 16 ...###.#.##...... SH: 0j h -Dex: 9 .#.###.#.############# #....## XL:  7 Next: 82% Place: Dungeon:5 .#.##...........@....# ##.#.## Eq: ..[...."== Time: 5474.0 (0.0) .#.......###########.# ##....### -) Claws j h` .####..#.##># #........ Cast: Freeze .......#.###########.# #.....### Memories (4) .###..............##.# #.#▒▒▒▒ .........########.##.# #.# .#####.#..[.......##.## #.# ...# #.######.###.#...###.# .#†# #.# #...# #.......#.#You kill the iguana! j h Y_Vehumet accepts your kill. _The frozen ramparts melt away as you move. _You see here an iguana corpse. _You start resting. _HP restored.j he j h j h j h j hM j hɕ L  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   4.2  +1   g - Spellcasting   3.0   4.8  -1           b - Unarmed Combat   4.0   4.2  +1   h - Summonings   5.0   7.1  -1  j hO     i + Necromancy2.3   3.0   0   c - Short Blades   0.0   1.2  -1   j - Forgecraft   0.0   1.4  -2       k - Ice Magic   5.0   5.0  +1   d - Armour   0.0   1.2  -1      j h  e - Dodging   1.7   2.4  -1   l - Evocations   0.0   1.2  -1   f - Stealth   2.1   2.1  +2                          j h @                        j h !            j hM         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpj h *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj h,j h5j h^=^ #..## ##)#...................##. Booper the Chiller ##...###..###################.##. Revenant of Vehumet ...... ...##...##.##.##. Health: 59/59 ======================== .#.)#####>###.##. Magic: 10/10 ======================== .(.#.###.####.##. AC: 3Str: 18 ...##.#..###...#. EV: 10Int: 16 ...###.#.#j h=#...... SH: 0Dex: 9 .#.###.#.############# #....## XL:  7 Next: 82% Place: Dungeon:5 .#.##...........@....# ##.#.## Eq: ..[...."== Time: 5474.0 (0.0) .#.......###########.# ##....### -) Claws .####..#.#j h->p#># #........ Cast: Freeze .......#.###########.# #.....### Memories (4) .###..............##.# #.#▒▒▒▒ j hZ>.........########.##.# #.# .#####.#..[.......##.## #.# ...# #.######.###.#...###.# j h>.#†# #.# #...# #.......#.#You kill the iguana! _Vehumet accepts your kill. _The frozen ramparts melt away as you move. _You see here an iguana corpse. _You start resting. _HP restored.j hHE4j heKj hLj h j h  Spells (Memorise)TypeFailure Level  a - Ozocubu's ArmourIcej h 9% 3b - Grave ClawNecromancy13% (1%) 2  c - SlowHexes22%1  d - Confusing TouchHexes54% 3  e - Animate DeadNecromancy63% 4  f - Cigotuvi's PutrefactionNecromancy/Air80% (30%) 4 j h  g - Borgnjor's Vile Clutch Necromancy/Earth 98% (65%) 5 4 spell levels left j h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj hMbDescribMemorise|Describej h  Borgnjor's Vile Clutch Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free. Level: 5 Schools: Necromancy/Earth Fail: 98% (65%) Power: 3% j h@Range: 6 Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 52 draining or fragmentation damage. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected.j h Spells (Describe)TypeFailure Levela - Ozocubu's ArmourIce9% 3  b - Grave ClawNecromancy13% (1%) 2  c - SlowHexes22% 1 j h;  d - Confusing TouchHexes54% 3  e - Animate DeadNecromancy63% 4  f - Cigotuvi's Putrefaction Necromancy/Air 80% (30%) 4  g - Borgnjor's Vile Clutch Necromancy/Earth 98% (65%) 5 j h4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitj hxGj h6Pj hCZ #..## ##)#...................##. Booper the Chiller ##...###..###################.##. Revenant of Vehumet ...... ...##...##.##.##. Health: 59/59 ======================== .#.)#####>###.##. Magic: 10/10 ======================== .(.#.###.####.##. AC: 3Str: 18 ...##.#..###...#. EV: 10Int: 16 ...###.#.##...... SH: 0Dex: 9 .#.###.#.############# #....## XL:  7 Next: 82% Place: Dungeon:5 .#.##...........@....# ##.#.## Eq: ..[...."== Time: 5474.0 (0.0) j h[3.#.......###########.# ##....### -) Claws .####..#.##># #........ Cast: Freeze .......#.###########.# #.....### Memories (4) .###..............##.# #.#▒▒▒▒ .........########.##.# #.# .#####.#..[.......##.## #.# ...# #.######.###.#...###.# .#†# #.# #...# #.......#.#You kill the iguana! _Vehumet accepts your kill. _The frozen ramparts melt away as you move. _You see here an iguana corpse. _You start resting. _HP restored.j hbP  Okay, then.j hTcj hij hk. _j h4j hj hF _Unknown command.j h2] j h] j ha j hd F _Unknown command.j hJ j h& j h j h F _Unknown command.j hQ8j h=4j hHj hwKj hAL% _j hQ,j hSj hTj hGTj hVj hzY,j hYj h\j h `Bj hcj hNf,j h!gj hkR  There is a stone staircase leading down here.j hoj h6p _j hpj hFsj hyBj h^zj h},j h~j hj h=,j hj hj h],j hٌj hj hJ,j h9j hj h],j hќj hܞj hj hޢj hj hj h,j h]j hpj h,j hBj hj h,j h÷j hj h #.#.##..†....# ##.#  #.#........# ##..  #.####..#.##># #...  #.......#.###########.# #...  #.............##.# #.#▒▒  #..........########.##.# #.# j h=+ #..#####.#..[.......##.## #.#  #....# #.######.###.#...###.#  #..#†# #.# #.@.# #.......#.#  #..#.# #.# #.#.###[#...#.#.#▒  #..#.# #.# #.#......#.##.#..▒  #..#.# #.# #$###.#....##.#..▒ j hP #..#.# #.# #B #..<.÷.##....▒  #..#.# #.# #.###......#.....▒ B   bombardier beetle (asleep)  #..#.# #.# #................▒  #..#.# #.# ######..#..#...[.▒  #..#.###.## ####.##........▒▒j h  90.0 (16.0)  A bombardier beetle comes into view.j h,1.0 (17j h|j h* _Found 6 gold pieces.j h #.#.......###########.# ##.. #.####..#.# #>#  #.......#.###########.# ##.###..............##.# #.#▒ #....########.##.# #.#  #..#####.#..[.......##.## #.#j h #....# #.######.###.#...###.# #..#†# #.# #...# #.......#.# #..#.# #.# #@#.###[#...#.#.#▒ #..#.# #.# #.#......#.##.#..▒j h #..#.# #.# #$###.#....##.#..▒ #..#.# #.# #B# #..<.÷.##....▒ #..#.# #.# #.###......#.....▒ #..#.# #.# #................▒j hyh #..#.# #.# ######..#..#...[.▒ #..#.###.## ####.##........▒ #.........#####...###..j hG2.0)j h,j h j hS###..#.# #># #.......#.###########.##.###..............#▒..........######## #####.#..[.......##.##..# #.######.###.#...###†# #.# #...# #........#.###[#...#.#.#▒.....#.##.#..$###.#...B# #..<.÷.##...###......#.....#####..#..#...[j h##.## ####.##..............#####...#.##.###...).....(.##.)j hj hk&3j h0j hj h'q #.####..#.##># #... Booper the Chiller#.......#.###########.# #... Revenant of Vehumet ......##.###..............##.# #.#▒ Health: 59/59 ========================#..........########.##.# #.# Magic: 7/10================--------#..#####.#..[.......##.## #.# AC: 3Str: 18#....# #.######.###.#...###.# EV: 10Int: 16#..#†# #.# ***.# #.......#.# SH: 0Dex: 9#..#.# #.# ***.###[#...#.#.#▒ XL:  7 Next: 82% Place: Dungeon:5#..#.#j ht[37m #.# *@*......#.##.#..▒ Eq: ..[...."== Time: 5493.0 (0.0)#..#.# #.# ***##.#....##.#..▒ -) Claws#..#.# #.# *B* #..<.÷.##....▒ Cast: Freeze#..#.# #.# #*###......#.....▒ Memories (4) #..#.# #.# #................▒#..#.# #.# ######..#..#...[.▒ B   bombardier beetle (asleep)#..#.###.## ####.##........▒#.........#####...###.........#.##.###...).....(.##.).......A bombardier beetle comes into view. _Found 6 gold pieces.  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Entj hu\er, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activatej h? B #.####..#.##># #... Booper the Chiller#.......#.###########.# #... Revenant of Vehumet ......##.###..............##.# #.#▒ Health: 59/59 ========================#..........########.##.# #.# Magic: 7/10================--------#..#####.#..[.......##.## #.# AC: 3Str: 18#....# #.######.###.#...###.# EV: 10Int: 16j h? #..#†# #.# #...# #.......#.# SH: 0Dex: 9#..#.# #.# #.#.###[#...#.#.#▒ XL:  7 Next: 82% Place: Dungeon:5#..#.# #.# #@#......#.##.#..▒ Eq: ..[...."== Time: 5493.0 (0.0)#..#.# #.# #$###.#....##.#..▒ -) Clawsj h #..#.# #.# #B# #..<.÷.##....▒ Cast: Freeze#..#.# #.# #.###......#.....▒ Memories (4) #..#.# #.# #................▒#..#.# #.# ######..#..#...[.▒ B   bombardier beetle (asleep)#..#.###.## ####.##........▒#.........#####...###.........#.##.###...).....(.##.)....... _Found 6 gold pieces.  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.j h #..#.##@##B##.#.Bj h w4.0 (1FreezeRamparts j ht ##.####.#j hn   Casting: Frozen Ramparts (dangerous; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice. _ freezes the bombardier beetle but does no damage.j h##.####j hX8===5j h.&##.###B##.#j h)i _You scratch the bombardier beetle but do no damage.j h $ #.###B##.#You barely miss the bombardier beetle.j hs!PThe wall freezes the bombardier beetle but does no damage.j h]"Z57-9 (0.9j h+##.###.#j h/6 _The bombardier beetle bites you.j h5 #.##@### You claw the bombardier beetle!  The bombardier beetle is severely wounded.The wall freezes the bombardier beetle but does no damage.j h}9=====6.9 (1.0j h#####j h_ _The bombardier beetle closely misses you.j hH # ##.##@###.# You scratch the bombardier beetle.j hH [8-7.8 (0.9j hS ##.####j hV e _The bombardier beetle is almost dead.j h # ##You barely miss the bombardier beetle.The bombardier beetle is almost dead.The wall freezes the bombardier beetle but does no damage.j hV 10/10=====8.8 (1.0j h ##.###B#j hf W _The bombardier beetle misses you.j h{  You claw the bombardier beetle!  You kill the bombardier beetle!j hvY##.##@##$##j hJa99Freezej hv###j hZ _Vehumet accepts your kill.j hp##.####.#j hrj hy##.##@###.#j h|H _No target in view!j h 4j hI j h j h! % _j h j h! j h)" ?59=j h# j hq* j h@2 ]===j h4 j h; _The frozen ramparts melt away as you move.You now have 266 gold pieces (gained 6).j hD< j h= j hZ Y ......#.###########.##.###..............#▒..........######## #####.#..[.......##.##..# #.######.###.#...##j h[ #†# #.# #...# #........#.#.###[#...#.#.#▒#.#......#.##.#..#@###.#...503.8 (4#.# #..<.÷.##..#.###......#......#................[..#.)....###  _You see here a bombardier beetle corpse.j h[ j hd j hf E _Done exploring.j h44j h7j hnT..0j hXj h\j h]E _Done exploring.j h$ 4j h& j hD <j hPP j hR E _Done exploring.j h? 4j h!j h<<j h"j hE _Done exploring.j hu[[?25h[?0c  Search for what [Enter for "."]? j h3 [?25l[?1cj hq< j hH@ 20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a +0 ring mail (1 further duplicate)b - [D:5] a ring mail (1 further duplicate)  c - [D:5] a stone staircase leading up  d - [D:5] 5 stones (8 further duplicates in 2 piles)  e - [D:5] a +0 arbalest  j h@ f - [D:5] a +0 long sword  g - [D:5] a spear  h - [D:5] a stone staircase leading down  i - [D:5] a leather armour  j h@ j - [D:5] a +0 spear  k - [D:5] a stone staircase leading down  l - [D:5] a +0 flail  m - [D:5] a +0 war axe  j h@ pn - [D:5] a +0 whip  o - [D:5] an escape hatch in the floor  p - [D:5] a stormy altar of Qazlal  j h@ \q - [D:5] a stone staircase leading up  r - [D:5] a stone staircase leading down  j hA Us - [D:5] a stone staircase leading up  t - [D:5] an escape hatch in the ceilingj hj h3"j h, #.......#.###########.# #... Booper the Chiller##.###..............##.# #.#▒ Revenant of Vehumet ......#..........########.##.# #.# Health: 59/59 ========================#..#####.#..[.......##.## #.# Magic: 10/10 ========================#....# #.######.###.#...###.# AC: 3Str: 18j h$-K#..#†# #.# #...# #.......#.# EV: 10Int: 16#..#.# #.# #.#.###[#...#.#.#▒ SH: 0Dex: 9j h-e#..#.# #.# #.#......#.##.#..▒ XL:  7 Next: 89% Place: Dungeon:5#..#.# #.# #@###.#....##.#..▒ Eq: ..[...."== Time: 5503.8 (0.0)#..#.# #.# #.# #..<.÷.##....▒ -) Claws#..#.# #.# #.###......#.....▒ Cast: Freezej h-#..#.# #.# #................▒ Memories (4) #..#.# #.# ######..#..#...[.▒#..#.###.## ####.##........▒j h. #.........#####...###......... #.##.###...).....(.##.)....... j hE.h#................[..#.)....###  _You see here a bombardier beetle corpse. _Done exploring. _Done exploring. j hp._Done exploring. _Done exploring.  Search for what [Enter for "."]? .j hP8j h8j hCj hD. _j hj h֣j hլj h F _Unknown command.j hk 4j h j h F _Unknown command.j hj hsZSave game and exit? j hIY - Yes  N - Noj hLj h;Lj hmj hRj h\D [?25h[?0c [?1051l[?1052l[?1060l[?1061l