Qh\ Player: Brogains Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-08-27.18:40:32.ttyrec Time: (1756320032) Wed Aug 27 18:40:32 2025 !Qh֑~[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c!QhvWelcome, Brogains. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Frail symbionts, Vine Stalkers cannot regain health from potions. Their magical reserves absorb damage, and they pack a magic-restoring bite. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Vine Stalker Shapeshifter"Qhs"Qh"QhRBrogains the RuffianVine StalkerHealth: 11/11 ========================Magic: 2/2========================AC: 2Str: 16EV: 11Int: 10SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill "Qh!H###.####.....###.....###.......###.......###.........##........!##....@....##.........##.........###.......###.......###.....###.....####.###"QhR"Qh Welcome, Brogains the Vine Stalker Shapeshifter.The heart of this dungeon contains the marvelous artefact, the Orb of Zot."Qh"Qh_Press ? for a list of commands and other information.  Found an emerald potion."Qhe"Qhg[ _Found a staircase leading out of the dungeon."Qh& "Qhh Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)"Qh Xa - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)"Qh f + unknown potions  g + potions of lignification (uncommon) Missiles (select all with ()"Qhѷ nh - boomerangs  i - darts  j - javelins  k - large rocks"Qh >l - stones  m + throwing nets "Qh Miscellaneous (select all with })n + Gell's gravitambourines "Qh [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]#Qh0 Talismans %  v + quill talismans  w + maw talismans  x + serpent talismans  y + blade talismans  z + granite talismans  A + dragon-coil talismans  B + talismans of death  C + storm talismans  D + protean talismans  E + sanguine talismans  F + rimehorn talismans  G + spider talismans  H + hive talismans  I + wellspring talismans  J + riddle talismans  K + lupine talismans  L + inkwell talismans #Qh M + fortress talismans  N + scarab talismans  O + medusa talismans82%#Qh+#Qh/#Qh4Brogains the Ruffian###.###Vine Stalker#Qh.5#.....#Health: 11/11 ========================##.....##Magic: 2/2========================#.......#AC: 2#Qh]5Str: 16##.......##EV: 11Int: 10#.........##Qh5eSH: 0Dex: 13#........!#XL:  1 Next:  0% Place: Dungeon:1#....@....#Noise: ---------  Time: 0.0 (0.0)#.........#-) Nothing wielded#.........#Nothing quivered##.......##Quill #.......##Qh6##.....###.....####.####Qh6Welcome, Brogains the Vine Stalker Shapeshifter.The heart of this dungeon contains the marvelous artefact, the Orb of Zot.#Qh;6Press ? for a list of commands and other information.  #QhQ6Found an emerald potion. _Found a staircase leading out of the dungeon.#Qh:3#Qh=#Qh>$Qhx$Qhy$QhB}$Qh}$Qh$QhV: _$QhY$Qh^$QhƇ$Qh5$Qh$Qh$Qhɍ$Qh$Qhސ$Qhߒ$Qh!$Qhf$Qh6#+ ###.### #.....# ##.....## #.......# ##.......## #.........# #........@# #....<....# #.........# #.........# ##.......###.......###.....###.....#$QhS/###.###$Qhck4.0 (45.0 (5$QhVM _d - an emerald potion$Qhw3$QhQx$Qh{$Qh|$QhB$QhT$Qh$QhW$Qh$Qh$Qh$Qhć$Qhg$Qh$Qh$Qh$QhΎ$Qh$Qh$Qhe$Qh$Qh!$QhX$Qh$Qh*$Qhԝ ...# ..+ !.#$Qh_ ..r #.# #. #' ###@### #.....# $Qh\##.....## #.......# ##.......## #.........#r   quokka (asleep) #.........# #....<....# #.........#$QhI 11.0 (6.0)  You open the door.$Qh*2.0 (7$Qh$Qh _A quokka comes into view. _Found a smoky clear potion.$Qh ....#...+!.#..r. #@# ###.### #.....# ##.....##$Qh 1 #.......##.##.#.<$Qh\ $Qh 13.0 (1 _$Qh $Qh; Q _There is an open door here.%Qh<...........#>...+.!.##..r #'# ##.## #.....# #.....# #.......# #.......##..#.%Qh%Qh r.rr%Qhd %4%QhX%Qh; _Found a stone staircase leading down.%Qh1  You hit the quokka.  The quokka is heavily wounded.%Qh8/11 -------1------------=9 (0.9%Qh%Qh=+ _The quokka bites you.%Qhy  The quokka is heavily wounded. _The quokka bites you.  You miss the quokka. You bite the quokka. You drain its power.feel invigorated.  The quokka is severely wounded.  is struck by your quills.%QhLO†%Qhx-------2============25.8%Qh%QhJ _You kill the quokka!%QhRo3%Qhu%Qh&wH _No target in view!%Qh!!3%Qh^&%Qh'H _No target in view!%Qh"%Qhk%Qh%Qh %QhB_No target in view!%Qh %QhH %Qh %Qhξ H _No target in view!%Qh& 3%Qh %QhM H _No target in view!%Qhp %Qh 3%Qh %Qh S9== _%Qh %Qhx %Qh n10/11====%Qh %Qh% %Qh` #1%Qh H=====%Qhq %Qh _ _No target in view! _HP restored.%QhE uM$...J.............#....>...+ ....!.####.#.#..........-. #'# ##.###.....#J   endoplasm (asleep)............%Qh# | 8.8 (3.0  An endoplasm comes into view.%Qh k============-9.8 (4%Qh4 %Qh _Found 12 gold pieces. _You see here a quokka corpse.%Qh^%QhB_%Qh c%Qhda _An endoplasm is nearby!&Qh ##########$...J...#.#?.#.....#.....>...+ .......!.####.#.#.@........###†####.#&Qh 2 #.# #'#  ###.### #..... ##....## #....... ####&Qh0A20.8 (1&Qh&Qh!i _Found a scroll labelled NAMPUS NAICWUTOZ.&Qh U############.$...J...##.##?.##.........##.....>...+ #......@!.####.#.#######..........###†####.# #.# #'# ###.### #..... ##.....## #.&Qh &Qh %1&Qh &Qh{ &QhԾ P#########$...J.?....#>@..+ .......!.####.########..........###†####.#. #'# ##.## ##.....#&Qh: =.JJ&Qh C===2&Qh &Qh &QhB #########$.........J?.@..#>...+ .......!.####.########..........###†####.#. #'###.## #&QhWB &QhJ &.J&QhJ %3&QhWP &QhTR &Qh  You hit the endoplasm but do no damage. The endoplasm is struck by your quills.&Qh* 4=4.7 (0.9&Qh_ &Qh W _The endoplasm closely misses you.&Qh  You hit the endoplasm.  The endoplasm is heavily wounded.The endoplasm is struck by your quills.&Qh ,5.7 (1.0&Qh: &Qh @ _The endoplasm hits you but does no damage.&Qh ;  You hit the endoplasm.&Qh 1.&Qh& 446.6 (0.9&Qh7 &QhO M _You kill the endoplasm!&Qh+i&Qhsi&Qhp&QhrH _No target in view!&Qh7&Qhc7&Qh0=&QhU?H _No target in view!'Qh'Qhb'Qh'QhH _No target in view!'QhO'QhP'QhDQ'QhS'QhT'QhhX: _'QhKZ'Qh\'Qh\'Qh@^'Qhc############.$.......##.........# #?..# #.........# #.....>...+ #.####.#.-#######.......... 'QhGc###†####.#  #.#  #'####.####.....###.....#..'Qhg-8.6 (2.0'QhhD-9.6 (3'Qhl'QhmX _f - a smoky clear potion'Qhsc'Qh2d'Qhe'Qhh'Qhpj'Qhn,'QhJo'Qhxq'Qhq'Qhr'Qh%u'Qh/w'Qhw'Qh^y'Qhl{'Qhn}'Qh}'Qh'Qhq'QhR'Qh'Qh'Qh'Qh_'Qh'Qh'Qh_'Qh'Qh'QhxA _You now have 12 gold pieces.'Qh]3'Qh'Qh'Qhd'Qh'Qh'QhV     ###########'Qh  #.........#  #.........# 'Qh #@........# 'Qh؟ #.........# 'Qh #.....>...+ #.........####.#.'Qh0 #######..........  ###†####.#'QhP@  #.#'QhpN  #'# 'QhM ###.###'Qh ,38.6 (9'Qh8.9.6 (10.0)'Qh'Qhf _c - a scroll labelled NAMPUS NAICWUTOZ'Qh'Qh'Qhl'Qh*H _No target in view!'Qhj 'Qh\ 'Qh 'QhN 'Qh 'Qhl P _'Qh7 'Qh 'Qh> 'Qh! 'QhG# 'Qh# 'QhR$ 'Qh% 'Qhj' 'Qh' 'Qh( 'Qh* 'Qhm+ 'Qh+ 'Qh, 'Qh/ R  There is a stone staircase leading down here.'Qh1 'Qh1  _'Qh2 'Qh3 'Qh<8 X'Qh9 'QhC9 'Qh9 'Qh=  ########### #.........# #.........#  #.........#  'Qh> #.........#  #.....>..@+  #.........####.#.  #######..........  ###†####.#  'Qho> #.# #'# ###.### #.....# ##.....##'QhB #####.'......47.6 (8.0)###.#.'QhE 'QhF K======8.6 (9'QhH 'Qh'J = _As you open the door, it creaks loudly!(Qh&(Qh'(Qh((Qh)(Qh7*(Qh/1## #.# #.# #..# #...######.S(QhR0@#.....>...@.#.####.#.#.......... (Qh0###†####.# #.##'# S   ball python (constriction, wandering)###.####....(Qh0-.# (Qh02&0(Qhz7c.S)(Qh;K------9.6 (1(Qh<(Qh_@ _A ball python comes into view. _There is an open door here.(Qh)########### #.........# #...# #..# #.######.#.....>...'@....S.##.####.#.#.... ###†####.# #.##'# ###.(Qh_####.....# (QhA(Qh4S.(QhL------50 _(Qh(Qh5(Qh ########### #.........# #.........# #...# ##.######.#.....>...'.@..S..# #.####.#.#.......... .###†####.#.##.# ##'# (Qh (Qh (Qh$ 3S.(Qh$ %1(Qhw( (Qhe* (QhH # #.# #.........# #.........# ###.######.#.....>...'..@S...# #.####.#.#.......... ..###†####.#.# ##.# .#.##'# .# #(Qh ###.### .##.....# .# (Qh N  The ball python is struck by your quills.(QhW 1.(Qh -52(Qh@ (Qh O _You kill the ball python!(QhH (Qh (Qh (Qh  (Qhm :_No target in view!(Qh (QhX (Qh (Qht H _No target in view!(QhN(QhO(Qh\T(QhVH _No target in view!)Qh)Qh8)Qh)Qhif _)Qhj)Qh")Qhp)Qh)Qh3)Qh?)Qhp)Qh )Qh )Qh )Qh )Qh )Qhr)Qhc,)QhE)QhD)Qh,)Qh8)Qh)Qh$)QhK)QhM)Qh)Qh)Qh)Qh)Qh )Qhf(e ###### .....# .....# .....# ########## .....######........# .>...'.......####.# .....####.#.......###### ##..............@.......  ###†####.#.#..##...# #.#.#..# .#....##'# #.#.#..# .. ....  ###.####.#.#..# ... ..##.....##.#.#..# ..r. .#r   rat (asleep) ##.....## #..# ..... . #.......# #..# ...... #..)Qh.,60.6 (8)Qh@/*1.6 (9)Qh3)Qhl6V _A rat comes into view.)Qh\^ ### )Qh##........# .>.....####.#.#.......###### .......@.......  ###†####.#.#..##.......  #.# #.#.#..# .#....#  #'# #.#.#..# .. ....   ... ..#   ..r. .#  #..# ..... .  #..# ...... )Qhpf ### ##........# >.....####.#.#.......###### .......@.......  ###†####.#.#..##....... )Qhfe #.# #.#.#..# .#....#  #'# #.#.#..# .. ....   ... ..#   ..r. .#  #..# ..... . #..# ......)Qhl)Qh>m)Qh&r)QhxtZ _A rat is nearby!)QhRj ##### ....# # # ################........# >...'.......####.# ...####.#.......####### #.......................#†####.#.#..## #.# #.#.#..##.#....###'# #.#.#..##.. ..... ###.####.#.#..##... ..# #.....##.#.#..##..r.# #.....## #..##..... .. .. #..##. .## ......$ .#)Qhm 9  Found 3 gold pieces.)Qhr zr.r)Qhgs 4===2.6 (1)Qhu )Qhw - _The rat squeaks loudly.*QhU#....###############........ >...'.......####.# ....####.#.......####### #.......................##†####.#.#..##  #.# #....##'....... ###.###r....#..........#  .... ........## ......$..#.######.*Qh5*Qh:r.*Qh/---3*Qh*QhW*QhO5  You hit the rat.*Qh+XF†*QhZW6=--4*Qh`*Qhb1 _You kill the rat!*Qhb*QhJ*Qho*Qh-*Qh  *Qh. B_No target in view!*Qh*Qh*Qh0*QhKH _No target in view!*Qh~*Qh*QhĽ*Qh H _No target in view!*Qh*QhE*Qh*QhH _No target in view!*QhR *QhR *Qh9V *QhX H _No target in view!*Qh5E *QhE *QhJ *QhL @ _No target in view!*Qh *Qh *Qh *Qh *Qh *Qh : _*Qh' *Qh *QhV *QhB *QhY *Qh *Qh *Qh; *Qh *Qh# '.......####.# ####.#.......#########.................. ####.#.#..##......... *Qh/$ # #.#.#..##.#....#### # #.#.#..##†......... ###.#.#..##......#.# *QhX$ W..##.#.#..##......#.# ..## #..##....@...# - *Qh$ ...# #..##......# ...## ........$.....r ....# ..##.######..... ....# . #. # .. ####r   quokka (asleep)*Qh$ # #####*Qh* +7.6 (3*Qh. r.r*Qh. D-8.6 (4*Qh3 *Qh5 V _A quokka comes into view.*Qh>lW...######### ........... #......... # #.#....#### # #†......... #......#.# #......#.#  #..##....@...#  #..##......#...r.  ........$......  ..##.######.....  . #. .....  .. ####  ##+Qh...######### ........... #.........  #.#....####  #†......... #......#.# #......#.#  #..##....@...#  #..##......#...r.  ........$...... +Qh ..##.######.....  . #. ..... .. ####  +Qh3+Qh+Qh] _A quokka is nearby!+Qh(.####.# .#.######### ... .#.#..##...  #.#.#..##.#....####  #.#.#..##†......... +Qh.#.#..##......#.# ##.#.#..##......#.# ## #..##.# # #..##......#...r.## .$....# ..##.######.....# . #. ...+Qh# .. ### # ..##+Qh+QhwCr.+Qhv19.6 (1 _+Qh +Qh +Qh!####.# .#.......######### ........... .#.#..##.........  #.#.#..##.#....####  #.#.#..##†......... .#.#..##......#.# ##.#.#..##......#.# ## #..##.# +Qht# #..##......#..r.## .$...# ..##.######...# . #. ....# .. .##### ## .## .# .##+Qhw+QhCr.+Qh&70+Qh+Qh+Qh8 ####.# .#.......######### ......... .#.#..##......... #.#.#..##.#....#### +Qh #.#.#..##†......... .#.#..##......#.# .#.#..##......#.#  #..##.# +Qh # #..##......#.r. ## .+Qh 4$..+Qhӗ # ..##.######.+Qh # . #. #.+Qh # .. #.## ## #+Qh w.## #+Qh9 m.# ##+Qh +Qh -=1+Qh +Qh\ L _The quokka misses you.+QhI6 8  You hit the quokka.+Qh=  g.g   goblin (wandering)You kill the quokka!+Qh> -82+QhC +QhE  +Qh6E u_A goblin comes into view. It is wielding a +1 dagger of holy wrath.+QhS ###........# .....####.# #.#.######### ............................ .#....####†.......g....... #.#.#..##......#..#  #..##......#........ ## ........$.........+Qh D.##.######......... #....... ..######## .#.#+Qh +Qh? `.gg+Qh D====3+Qh +Qh6! ( _The goblin shouts!+Qh   You hit the goblin. Your bite misses the goblin.The goblin is moderately wounded.The goblin is struck by your quills.+Qh> 9/11 -----=---4.5 (0.9+Qhf +Qh I _The goblin hits you with a +1 dagger of holy wrath.+Qh 8  You hit the goblin.+Qhx C)+Qh~ 10/11==---9---5.4+QhF +QhZ J _You kill the goblin!+QhY +Qh,Z +Qh_ +Qha H _No target in view!+Qh +Qh +Qh +Qh +Qh 1===== _+Qh &-+Qh M ######### ###........# .....####.# #.#.######### ............................ .#....#########†...............#.#..##......#.+Qh ........#  #..##......#... ## ........$..........##...###.#+Qh -6.4 (1.0+Qhs D-7.4 (2+Qh +QhE } _You see here a +1 dagger of holy wrath.,Qh׬,Qh1,Qh,QhҰ,Qhʲ,Qh!P _,Qh:,Qhq,Qh,,QhE,Qh,Qh\;===,QhF,Qh?,Qh,Qh,Qh,Qh,,Qh,QhhL _You now have 15 gold pieces (gained 3).,Qhe,Qh,Qh,Qh,Qhj,Qh,Qh,Qhx,Qh},Qh,Qh,Qh,QhJ,Qh,Qh,Qhl  You see here a +1 dagger of holy wrath.,Qh0,Qh _,Qh,Qh,Qh,Qh&,Qh,Qh,Qh,Qh;,Qh,QhG,Qh,Qh/,Qh`,Qh,Qh',Qhn,Qh,Qh-,QhF,Qh,Qh,Qht,Qh,Qh5,Qh,Qh>,Qhn ,Qh ,Qh ,Qh ,Qh,Qh,Qh*,Qh,Qhe,Qh,Qh!,QhE,QhC,Qhw,Qh,Qh$ ####### # .####.# ,Qh$......######### ...........##...........@........##.#....#############,Qh!%..##†............... #..##......#)######## ,QhC%..##......#.# #..##........##### ,Qhk%#..##......#........  .................. ,Qh%z ..##.######........You pick up a parchment of Anguish and begin reading...,Qh+/90.0),Qh,+8.4 (21,QhD0,Qh2@ _You add the spell Anguish to your library.,QhH3,Qh,Qh2!H _No target in view!,Qhd 3,Qh ,Qh H _No target in view!,Qh-z ,Qhtz ,Qhh} ,Qh~ H _No target in view!,QhhA ,QhA ,Qh$B ,QhC ,QhD ,QhH P _,QhYI ,,QhI ,QhJ ,QhK ,QhK ,QhL ,QhM ,Qh1N ,,QhN ,QhsP ,QhT  #  ######,QhT ...) .....102.4 (4 .#....#####.#. ,QhU †............... ......#)######## ,Qh/U 2......#.# ,QhNU A....... ......,QhlU P ...... ,QhU ,Qh[ ,Qh\ *3.4 (5,Qh` ,Qhb # _Found a club.-Qh)-Qh*-Qh*-Qhr.-Qh85 # # ## #..)..... #....#.#.b . #)# -Qh5##### b   bat (asleep)  -Qh8&0-Qh8-Qh79-QhW>`b.b-Qh$B*4.4 (1-QhC-QhEV _A bat comes into view.-Qh #  ###...-Qh)..@..b. ....#.#. #)# -Qh%J#####  -Qh8-Qh-Qh b..-Qhl-=5-QhG-Qh Q _The bat closely misses you.-Qhv[   You hit the bat but do no damage. You punch the bat. Your bite misses the bat.The bat is moderately wounded.-Qh` 9 -QhZ` %6-Qhd -Qhe Q _The bat closely misses you.-QhH  You miss the bat.The bat is moderately wounded.The bat is struck by your quills.-QhM 1.-Qh_N -QhCT 'Brogains the RuffianVine StalkerHealth: 11/11 ======================== #Magic: 2/2-QhT *======================== #AC: 2Str: 16###.EV: 11Int: 10 -QhT v###################.....SH: 0-QhT Dex: 13 .....................)..XL:  1 Next: 100% Place: Dungeon:1 ................@.......Noise: =--------  Time: 107.3 (0.9) -QhT ....###############.#...-) Nothing wielded ..............-QhT `Nothing quivered ....#)########Quill -QhU C....#.# ......##### ....#........ -Qh4U '............. #####........-QhPU You hit the bat but do no damage. You punch the bat. Your bite misses the bat.The bat is moderately wounded. _The bat closely misses you.-QhlU QYou miss the bat.The bat is moderately wounded.-QhU 7The bat is struck by your quills.-QhV _You kill the bat!You have reached level 2!-Qh ^ /  --more--.Qh&G C5/153/32 0% .Qh0K .QhbL 4 _/Qh/Qh8/Qh/Qh/Qh8/Qh| _/Qh4 /Qh!/Qh'!#/QhZ'S .# .../Qh'#####..#r...)....[.../Qh'-###.#...### ..# ...../Qh'#)######## .#.# ....#.# #.#.# ######## . #../Qh8(:r   quokka (asleep) .#........ ## #.# ..# /Qh*x 9.3 (2.0  A quokka comes into view./Qh,0.rr-10.3 (3/Qh74/Qh5 /Qh5_Found a chain mail./Qhuz #  .#  ...  #####..#. #######......r. .........)....[ .......@....... #######.#...###  ..# ..... ) .#.# ....  #.#.# ###  . #.. ## #.# ..#/Qhx #  .#  ...  #####..#. #######......r. .........)....[ .......@....... #######.#...###  ..# ..... ) .#.# ....  #.#.# ### . #.. ## #.# ..#/Qh/QhH/Qh=/Qh ] _A quokka is nearby!/Qh]]# # ... #####..#.# ###############......r.....@)....[....................... ###############.#...####/Qho......... ..#...... #)######## .#.#.l..... #.# #.#.#...####.##### . #......l   frilled lizard (asleep) # ## #.#...## ../Qh,E ..#/Qh p  A frilled lizard comes into view./Qh/Qh.rl.l/Qh+/Qhs2=1.3 (1/Qh/QhA8 _The frilled lizard hisses angrily./Qhn~..b..# ....#.#...../Qh~@#####..#.## ##############.......... ................)..r.[...... ##############.#...##### ......... ...#.l.... /Qh~)######## #.#.#........ /Qh.# #.#.#...##### .##### . #...... /Qh...... ## #.#...##/Qh>db   bat (asleep) . ..#...# l   frilled lizard/Qh /Qhj/Qh/Qh/Qh?/Qhs.b.rl.b/QhÈ--2/Qh/QhOV _A bat comes into view.0Qh}@  You hit the frilled lizard.0Qh 0Qh0Qh0Qh .br. The frilled lizard is heavily wounded.0Qh4=3.2 (0.90Qhw0Qh[ _The frilled lizard barely misses you.0QhL  You barely miss the frilled lizard. Your bite misses the frilled lizard.The frilled lizard is heavily wounded.0Qhz  The bat is struck by your quills. The bat misses you.0Qhv  The quokka barely misses you.0Qh-'4.10Qh0QhdF _The frilled lizard bites you but does no damage.0Qh5  You hit the bat.0Qhj )l   frilled lizard  You kill the bat!0Qh6< 45.1 (1.0 0Qh_The quokka closely misses you. The frilled lizard barely misses you.0Qh0Qhi _Your Fighting skill increases to level 2!0Qhk  You barely miss the frilled lizard.The frilled lizard is heavily wounded.The quokka is struck by your quills. The quokka bites you.0QhVl3----0------------------------6.0 (0.90Qhp0Qh rI _The frilled lizard bites you. The quokka bites you.0QhO  You hit the frilled lizard but do no damage.Your bite misses the frilled lizard.The frilled lizard is heavily wounded.0QhP`4==--90QhT0Qh:VT _The quokka closely misses you.0Qh@  You hit the frilled lizard.0Qh .   You kill the frilled lizard!0Qh' 5====87.9 (1.00Qh20QhJx _The quokka is struck by your quills. The quokka barely misses you.0Qhu  You barely miss the quokka. You bite the quokka.0Qha1.0QhUR==168.8 (0.90Qh0QhJ _You kill the quokka!0Qh30Qh.0QhH _No target in view!0QhP30QhX0QhF\H _No target in view!0Qh+0Qh0Qh0QhYH _No target in view!0Qh'30Qh0QhH _No target in view!0Qh0QhL0Qh 0Qh@ 0Qhr:_No target in view!0Qhqf 30QhDj 0Qhk C _No target in view!0Qh)- 0Qh- 0Qhb3 0Qh4 0Qh%A.... ...# . ...#.#...... #####..#.#0Qh&..)....[..#...# ...#...... # #.#.#.. # #  ## #.#...##  0Qh,0QhL-l-------------------------9.8 (1.0 _0Qh 20Qh>31Qht #.... ..#...# . #...#.## #...... #####..#.#..)....[..#...#1Qh  ...#......  #.#.#........  #.#.#...#####  ## #. ..1Qh6 W#...# 1Qh1QhH@-201Qh)1Qhj1Qh#L#....... #...#.. #...#.## #...... #####..#.#..)....[....>.#...#. ...#......  #.#.#........ #.#.#...#####1QhLm . #...... ## #.#...## ..#...# 1QhnT1QhT%11QhY1Qh[8 _Found a stone staircase leading down.1Qh(m#....... #...#.. #...#.## #...... #####..#.#..)....[....>#.#...#.# ...#...... 1Qh( #.#.#........ #.#.#...##### . #...... ## #.#...## ..#...# 1Qhe-;21QhW01Qhh12QhQM ####....#.. #.## #......  #####..#.###### ##########..............)...@[....># ........................ ##########.#...#######.# ..... ...#......Quill ......#.2Qh-;32Qh2QhM2Qh`#..# #### #....... #...#.. #...#.## #...... #####..#.#..)....@....># .#...#2QhZ.# ...#......  #.#.#..#.#.#.. . #...... ## #.#...## 2Qh 2Qh}2Qh%42Qh~2QhS _You see here a +0 chain mail.3Qh3Qh)%53Qh3Qh~) _d - a +0 chain mail3Qh 33Qh 3QhQ B3Qh 3Qh 3Qh' 3Qhq 1========3Qhn ,3Qh 3Qh ,3Qh@ 3Qh4 X3Qh] @========3Qh 3Qh6 3Qh 3Qh 3Qh 3Qh 3Qh 3Qh 3Qh 3Qh 3Qhs 3Qh 3Qh B3Qh 3Qh 3Qh 3Qh 3Qh 3Qh 3Qh 3Qh ,3QhW 3Qh 3QhS T2========3Qh 3Qh 3Qh 3Qh 3Qh/ ,3Qh0 3Qh* 3Qh 3Qh 3QhX 3Qh @========3Qh 3Qh ,3Qh 3Qh` 3Qh 3Qh 3Qh ,3Qh! 3Qh# 3QhG$ 3Qh% 3Qh4' 3Qh{' 3Qhs( 3Qh7* 3Qht* 3Qh+ 3QhN- ,3Qh. 3Qh1 3Qh1 T3========3QhG6 J _Magic restored.3Qhk8 3Qh8 3Qh9 3Qh< 3Qh> ,3Qh? 3QhA 3QhC 3QhC 3QhD 3QhH 3QhI V========3QhJ 3QhZN 3QhO 3QhP 3QhQ 3QhSS 3QhqT ,3QhU 3QhU 3QhAW ,3QhX 3QhY 3Qh[ ,3Qh\ 3Qh8^ 3Qh_ 3Qh-` 3Qh` 3Qhjc 3Qhud 3Qhd 3Qhre 3QhYh 3Qh^i 3Qhi 3Qh'j 3Qhk 3Qhl 3Qhl 3Qhm 3Qhn 3Qho 3Qhp 3Qhp 3Qhr 3Qhs 3Qht 3Qht 3Qhu 3Qhv 3Qh:w 3Qhw 3Qh2y 3QhJz 3Qhz 3Qhz 3Qhi| 3Qh} 3Qh} 3Qha~ 3QhI 3QhQ 3Qh 3Qh 3Qh 3Qh 3Qhk 3Qh 3Qh, 3QhB 3Qhy 3Qh 3QhȊ 3Qh 3Qh 3Qht 3Qhލ 3Qh 3Qh\ 3Qh 3Qhϑ 3Qhv 3Qh 3Qh$ 3Qh 3Qh 3Qh 3Qh 3QhΗ 3Qhژ 3Qh" 3Qhs 3Qhʚ 3Qh 3QhA 3Qhޜ 3Qh2 3Qh ,3QhѠ 3Qh 3QhK #............# #..........#.#  #..#######.#.#  #........#.#.#  3Qh #...#....#.#.#  #...#.####.#.#  #..........#.#  ..#.#######.###(##.  #3Qh .......  80.8 (55.0)).........>##.###.#3Qh 2 ..................  #.#...#######.###.. ..#...... .# ...3Qh@ t #.#........ # .... 3Qh_ w  #.#...##### .#### 3Qh w  #...... .# 3Qh   #.#...##   3Qh 3Qh +1.8 (563Qht 3QhѶ ' _Found 4 javelins.4Qh4Qh,4Qh4QhU4Qh54Qh,4Qh4Qh4Qh4Qh{4Qh4Qh#..#.#.#  #...#....#.#.#  #...#.####.#.#  #......4Qhf# #  ###..#.#######.###(##.  ......................  4Qh.).........>##.###.#..  ...................#..##  #######.###4QhZk#  #...... .. .##...#..###  #. ##....?..#  ..##### #.####.g#  4QhC... #.# .#  ..## #.. #  4Qhg   hobgoblin (asleep)..# ###  4Qh 4Qh 3.8 (2.0)  A hobgoblin comes into view.4Qhxg.g4Qh{4===4.8 (34Qh4Qh-+ _The hobgoblin shouts!4Qhu        # ###.###(##. ............. .)..>##.###.#.. ..........#..## #.@......#  .. .##...#..###  ##....?..#  #.####g.#  #.# .#  #.. #  ### 5QhR        # ###.###(##. ............. )..>##.###.#.. ..........#..## #.@......#  .. .##...#..###  ##....?..#  #.####g.#  #.# .#  #.. # 5QhY ### 5Qh5Qh5Qh5Qh  #...#....#.#.#  #...#.####.#.# .# #..........#.# .# #  ##..#.#######.###(##.  .....................#  )>##.###.#..#  ...........#..##  #######.###........#  5Qh...... .. .##..@#..###  ... ##....?..#  ...##### #.####g.#  .... #.# .#  ###.. #  ...# ###      5QhH_A hobgoblin is nearby!5Qh5Qh>g.5QhP;---5.8 (1 _5Qh5QhZ5Qh=#...#.####.#.# .# #..........#.# .# .#  #..#.#######.###(##.#  ....................#  >##.###.#..#  .........#..##  #######.###........#  .. .. .##...#..###  .. ##...@g..#  ##### #.####..#   #.# .#  ###.. #  # ###       5Qh`5QhO=--65Qh5QhZ _The hobgoblin completely misses you.5Qh^  You hit the hobgoblin but do no damage. Your bite misses the hobgoblin.75Qhd 5Qhf O _The hobgoblin misses you.5Qh[   You hit the hobgoblin.  The hobgoblin is heavily wounded.4--8.7 (0.95Qh 5Qhw - _The hobgoblin hits you.5Qha ;  You hit the hobgoblin.5Qh e?5Qh" _5==259.65Qh 5Qhm M _You kill the hobgoblin!5Qh^ 35Qh 5Qh H _No target in view!5Qh U 5QhxV 5Qh[ 5QhW^ H _No target in view!5Qh 5Qh 5Qh$ 5Qh' H _No target in view!5Qh 5Qht 5Qh^ 5Qh H _No target in view!5Qhذ5QhQ5Qh۱5Qh`5Qh5Qh: _5Qh= ...#.####.#.# .#  .5Qhx&#.# #.# .#  ..#.#######.###(##.#  ..........#  >##.###.#..#  ......#..##  .5Qh#.###........#   .. .##...#..###   ##....@..#  -5Qh ##### #.####..#   #.# ..#  .## #.. ..#  .# ### ..#  5QhE..#  ..#  ..#   e - a scroll labelled KARROTISIF5Qh.90.6 (1.05Qh&D-1.6 (25QhI5QhV _You see here a hobgoblin corpse.6Qh_6QhX6QhS==6Qh,6QhY6Qh6QhtX6Qh 6Qh 6Qh 6Qh 6Qhi6Qh6Qh6Qh=  You see here 4 javelins.6Qh6Qh  _6Qh6Qht6Qh6QhD6Qh6Qh6Qh!B6QhP#6Qh$6Qh$6Qh%6Qhv'6Qh(,6Qh)6Qh+6Qh%-6Qhm-6QhY.6Qh1=  You see here 4 javelins.6Qh36Qhs55 _6Qh66Qh86Qh586Qh96Qh,;6Qh<6Qh<6Qh=6Qh?6QhA6QhgA6QhB6Qh5D6QhE6QhF6QhG6QhH6QhpJ6QhJ6QhK6Qh9M6QhO,6QhDP6QhS6Qh=W6QhW6Qh:Y6Qhj[6Qh\6Qh]6Qh$^6Qh_6Qha,6Qhb6Qhc6Qh;fB6QhmX6Qhsn,6Qhn6Qh/o6QhsX6Qh>t6Qh{ ####.#...#######.###........#  ...#............##...#..### 6Qh|I #.#.#............##....†..#  #.#.#...#######..##.####..#  . #...............#.# #..# ## #.#...#######.###.. #..#  ..#...# #.# ### #..#  6QhE|]#.# #..#  #@# #..#  ....S........b.#..# 6Qh'} #######.########..#  ...  #.# ... b   bat (asleep)#.# S   ball python (constriction, asleep)...    6Qhˁ. 2206Qh\9.0)  A ball python and a bat come into view.6Qhg.SS)6QhW4==1.6 (306Qh6Qh5 _The ball python hisses angrily.6Qh>= ...#............##...#..### #.#.#....##....†..#  #.#.#...#######..##.####..#  6Qh . #...............#.# #..#  ## #.#...#######.###.. #..#  ..#...# #.# ### #..#  #.# #..# .#######.###### #..# ......S@......b.#..# 6QhI########.########..#  ....  #.###  ...  #.#  ...  ..    The ball python is struck by your quills. b...b The ball python bites you but does no damage.4---2.6 (1.0) _The ball python bites you.6QhE  You closely miss the ball python. You bite the ball python.6Qh_6Qh6Qh{6QhҙT†@b...6Qh75==9-36Qh6QhO _You kill the ball python!7Qh,7Qh ..b7Qh} %47Qhb7Qh"t _You closely miss the bat. The bat hits you but does no damage.7Qhk...#.##...#..###  #.#.#....##....†..#  #.#.#...#######..##.####..#  . #.....#.# #..#  7Qh## #.#...#######.###.. #..#  ..#...# #.# ### #..#  #.# #..#  .#.######.#..#  ......†.@.b.....#..#  #.#..#  ....  ##.###  ...  #.#  ... 7QhTn #..   7Qh7Qh7Qh7Qh^%57Qh(7QhP _The bat barely misses you.7QhӞZ...#.##...#..###  #.#.#....##....†..#  #.#.#...#######..##.####..#  . #.....#.# #..#  # #.#...#######.###.. #..#  ..#...# #.# ### #..#  #.# #..#  .#.######.#..#  7Qh[......†..@b.....#..#  #.#..#  .....  #.##.###  .. ...  .. #.#  . ...  #..   7QhJ7Qh7QhF  The bat is struck by your quills.7QhѬi.7QhS==33-67Qh7Qh-G _You kill the bat!7QhdM-7Qhh7QhiH _No target in view!7Qh%7Qht%7Qh(7Qh*H _No target in view!7Qh7Qh7Qhv7QhH _No target in view!7Qhz_7Qh~f _7QhԇJ7Qh7Qh? _You open the door.  There is an open door here. _7QhT7Qh7Qh*B7Qhf7Qhڹ7Qh"7Qh7Qho7Qh@7Qhn7Qh7Qh7Qh?7Qh7Qhh7QhM7Qh7Qhi7Qh87Qh7Qhq7Qh7Qh7Qh27Qhk ......... ..#...# #.# ###....... r.. #.# ....... #####...#######.##### #.###########............†....... #.# .........#########.##### 7Qhjc#.# .......# #...............######.##.##### #.................. #..##.##### #..........'...#  #..........##..#  #..........##..#  #..........##..# #############..# r   quokka (asleep) #..# 7Qh^#..##..#7Qh046.6 (20.0)7Qh+7.6 (217Qh7QhY _A quokka comes into view.7Qh7  #.#  r.. #.#  #####..####......†... .........#. .......# #...... ......######.##. #.............. #.@........##. #..........'...#  #.........  #.........  #.........  ##########  #..#  #..#  #..# 7Qh; y  #.#  r.. #.#  #####..####......†... .........#. .......# #...... ......######.##. #.............. #.@........##. #..........'...#  #.........  #.........  #......... ##########  #..# #..# #..#7Qh> 7QhG? 7QhA 7QhC ] _A quokka is nearby!7Qh) |### #######.###.. ...#...#### r.. #.# ....... #####...#######.###############............†.........########.##### #.#.... #..................######.##.#####................##.#####'...........############7Qh- 7Qh. 78.6 (1.0) _7Qh2 7Qh:3 8Qht..##### . #...............#.# ### #######.###.. ...#...#### r..# #.# ....... #####...#######.###############............†.......########.##### 8Qhy#.# #................@.######.##.#########.........##.#####'...........############8Qh8Qh%98Qhޝ8Qh8QhP#.# #.#.#...#######..# ..##### . #...............#.# ### #######.###.. ...#.### r..# #.# ....... #####...#######.###############............†.......########.##### #.# #..................######.##.#########.8Qh'Q.............#...##.#####'...........############8QhW8QhX&508QhC]8Qha8QhP~)########.........##.. #.# #.#.#...#######..# ..##### . #...............#.# ### #######.###.. ...#.### r..# #.# ....... #####...#######.###############............†.......########.##### #.# #..................######.##.#########.#..................#......##.#####8Qhc#....'..............8Qh"8Qh.#%18Qh&8Qh(8Qh.......... .. #)########.........##.. 8Qh #.# #.#.#...#######..# ..##### . #...............#.# ### #######.###.. ...#.### r..# #.# 8Qh:....... #####...#######.###############...@........†.......8Qh]i########.##### #.# #.........8Qh.........######.##.########....................##.#####8QhH#.....'...8Qh8QhQ.rr8Qh#28QhU%28Qh8Qh8Qh"8Qhf2-----=3.5 (0.98Qh)8Qh _You barely miss the quokka. The quokka barely misses you. The quokka bites you.8Qhrp  You hit the quokka.  The quokka is almost dead.8Qh qC3=----8QhHq%4.5 (1.08Qh+w8Qh+yT _The quokka closely misses you.8QhK #) #.#.#.... #.#.#...## . #...... ## #.#...# ..#...# #.#  ...# #.# 8QhqKT #####r..#####...@........† .........###### .........#  .........# ####.#.... #.#..... # #.....  #......   8Qhe ) #.#.#.... #.#.#...## . #...... ## #.#...# ..#...# #.#  ...# #.#  #####r..#####...@........† .........###### .........#  .........# 8Qh]####.#.... #.#..... # #..... #...... 8Qh8Qh8Qh8Qh] _A quokka is nearby!8Qh  #) #.#.#.... #.#.#...## . #...... ## #.#...# ..#...# #.#  ...# #.#  #####r..#####...@........† .........###### .........#  .........# ####.#.... #.#..... # #.....  #......   8QhxM  ) #.#.#.... #.#.#...## . #...... ## #.#...# ..#...# #.#  ...# #.#  #####r..#####...@........† .........###### .........#  .........# ####.#.... #.#..... # #..... #...... 8QhO 8Qh?R ] _A quokka is nearby!8Qh+:  You punch the quokka!8Qh&0C.8QhA4===415.4 (0.9 _You kill the quokka!9QhQ9Qh9Qh9Qhm9QhQ5====9Qh9Qh[,9Qh[9Qh~9Qh9Qh9Qh9Qh9Qhm9Qh9Qh9Qh?9Qh9Qh:==9Qh 9Qhc 9Qh9Qh9Qh9Qh"9Qh|9Qh9QhU9Qh9Qh,9Qh9Qha9Qh=9Qhs9Qh9QhU9Qh9Qh9Qh}9Qh9Qh9Qh[ 9Qh!9Qh;#9Qh)h #.###########......†9Qh** #.# ###.........######### #.# ............# #....9Qhg* ............######.##. ..####.#........... 9Qh*# #.#..........##. ... #.#..........'.. .....####.#..........##. .......@..#..........##- 9Qh*#####..........##. ....r ################9Qh-+A#. #9Qh`+ #. r   rat (asleep) 9Qh+9Qh2066.4 (11.0)9Qh.3E-7.4 (129Qh99Qh9V _A rat comes into view.9Qh  ..† #.# . #.# ...#  .9Qh  . # #. ... #.# .....####.# .......@..# ......##### 9QhC O....r  .### 9Qhj 39Qh  ..† #.# . #.# ...#  . . # #. 9Qh |... #.# .....####.# .......@..# ......##### ....r  .###9Qh% $ 9Qhҷ 9Qh9 9Qh 9Qhb Z _A rat is nearby!9Qhd N. #.#....9Qh t.† #.# ###...#9QhF _ #.# ....# ## .....######.###. ..####.##.. #.#.##.. #.#.'h.....####.#.##...#.##.#####9Qh &.##.r$ #.##### #. # # h   jackal (asleep)r   rat (asleep)9QhŸ R  A jackal comes into view.9Qh 9Qh "r9Qhإ Z.r9Qhe 9Qh )8.0)9Qhí @ _Found 9 gold pieces.:Qh̪5  You hit the rat.:Qh0. :Qh<5=9.3 (0.9:Qh:Qh . #.#.† # #.# #####.:Qh| #.# #.....# # #=....######. #....####.#.##.... #.#... #.#.'.h.....####.#.:Qh.#.h.#####..$. .######. .+#. hh 2 jackals (asleep) _You kill the rat!:Qh :Qh A jackal comes into view.Found a pearl ring.:Qh:Qh:Qh.h.h.hh:Qh5=70.3 (1.0:Qh:Qh< _The jackal barks! x2; You hear a bark!:Qh]{ .. #.#. ## #.# #####.. #.# #......# # #=.....######.. #....####.##.##....# #.#.#.# #.#..####.#.h.h.h.#..#####..$.. .######.#... +#.h 3 jackals (1 wandering)#:Qh̀h  A jackal comes into view.:Qhz:Qh:Qhr:Qh4.h..hh:Qhĉ%1:Qh:Qh' _The jackal barks!:QhH .. #.#  ## #.# #####... #.# #......# ## #=.....######:QhRI4#. #....####.# #.##....# #.##.# #.#.####.#.h..hh.#.#####.$..# .######.#.. +#:QhsII..##:QhJ:QhL:Qh{M:QhUh..h.h:QhVo3----2--------:QhHV&-2:Qhr[:Qho\S _The jackal is struck by your quills. The jackal bites you. x2:Qh  You hit the jackal. Your bite misses the jackal.The jackal is almost dead.:Qh  The jackal barely misses you. The jackal is struck by your quills.:Qhy.h† 2:Qh!a4==--54:Qhp!7-3.2 (0.9:Qh&:Qh)J _You kill the jackal!:Qh"  You closely miss the jackal. Your bite misses the jackal.:Qh .hThe jackal barely misses you. The jackal closely misses you.:Qhy5====4.2 (1.0:Qh:Qh2S _The jackal barely misses you.:Qh8  You closely miss the jackal. The jackal bites you.3----5:Qh:Qh T _The jackal closely misses you.:Qh ..  ## #.# #####.. #.# #.....  # #=.... #. #....# #.##....#  ##.......#  :Qh{3.........####.# ......h@......# ......h...##### .........$..#  .....######.#  ..... +#  .... ###:Qh;x M ..  ## #.# #####.. #.# #.....  # #=.... #. #....# #.##....#  ##.......#  .........####.# ......h@......# ......h...##### .........$..#  .....######.#  ..... +# .... ### :Qh~ :Qh :Qh} :Qh d _There are monsters nearby!:Qhb  ..  ## #.# #####.. #.# #.....  # #=.... #. #....# #.##....#  ##.......#  .........####.# ......h@......# ......h...##### .........$..#  .....######.#  ..... +#  .... ###:Qh  ..  ## #.# #####.. #.# #.....  # #=.... #. #....#:Qh  #.##....#  ##.......#  .........####.# ......h@......# ......h...##### .........$..#  .....######.#  ..... +# :QhW S.... ### :Qh :Qh[ :Qh:QhI _The jackal closely misses you. _There are monsters nearby! :Qh_There are monsters nearby!  You hit the jackal.  The jackal is lightly wounded.  The jackal bites you. The jackal closely misses you.:QhIR2-------------:Qh6:Qh:Qh!> _The jackal bites you but does no damage.;QhW  The jackal bites you. The jackal closely misses you. _The jackal bites you but does no damage.  You barely miss the jackal. Your bite misses the jackal.The jackal closely misses you. The jackal is struck by your quills.  The jackal misses you.3=7.1 (0.9 _The jackal bites you but does no damage.;Qh  You hit the jackal. Your off-hand punch misses the jackal. You bite the jackal.†   jackalYou kill the jackal!1---628.1 (1.0;QhA _The jackal bites you.;Qh:  ;QhrxYou hit the jackal.  The jackal is heavily wounded.;Qh010----1--------9.0 (0.9;Qht;Qh+ _The jackal bites you.;Qh&  ;QhVtYou barely miss the jackal.The jackal is heavily wounded.;Qh;QhV8/15 -----;QhP9;Qh;Qhij _The jackal closely misses you. The jackal bites you.;Qh  You barely miss the jackal. Your bite misses the jackal.The jackal is heavily wounded.;Qh J----80.9 (1.0;Qh ;Qh + _The jackal bites you.;Qh+M  You closely miss the jackal.The jackal is heavily wounded.;QhM %1;Qh4S ;QhT + _The jackal bites you.;Qh6%   You hit the jackal. Your bite misses the jackal.The jackal is severely wounded.--------2 _The jackal barely misses you. The jackal bites you.;Qh }  You hit the jackal.†;Qh e9==703;Qh ` _You kill the jackal!;Qh)  _No target in view!;Qhh 3;Qhy ^ _No target in view!;Qha+;Qh+;QhA1;Qh5H _No target in view!;Qh;3;Qh};QhH _No target in view!=QhInventory: 5/52 gear slots Armour (go to first with [)  a - a +0 animal skin (worn)d - a +0 chain mail Jewellery (go to first with "=)=Qh\e - a ring of protection from fire Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman Scrolls (go to first with ?)  c - a scroll labelled NAMPUS NAICWUTOZ =Qh e - a scroll labelled KARROTISIF Potions (go to first with !)  L - a potion of lignification  d - an emerald potion =QhϘg f - a smoky clear potion Baublesa - 3 flux baubles=Qh0{ =Qh#..##........##### . #....... Brogains the Ruffian #..##......#........ ## #.#...## Vine Stalker.................. ..#...# Health: 15/15 ========================..##.######........#...# Magic: 3/3========================. #. #........ #####...## AC: 2Str: 16.. #.###########......... EV: 11Int: 10###.# #####.........#### SH: 0Dex: 13#.# #.............#XL:  2 Next: 70% Place: Dungeon:1# #@............#### Noise: ---------  Time: 308.9 (0.0)#. #....=Qh/####.#....... -) Nothing wielded#.##....# #.#....... Nothing quivered###.......# #.#....... Quill ...........####.#...............†.......#...............†...#####.....................# ########.......######.# _No target in view! _No target in view! _No target in view! _You now have 24 gold pieces (gained 9). _e - a ring of protection from fire _No target in view!=Qh=Qhc=Qhދ=QhҌ=Qh  _=Qh B=Qh =Qh =Qh =QhF =Qh} =Qhv =Qh =Qhc =Qh0 =Qhs =Qh; =Qh =Qh =Qh~ =Qh\ =Qh =Qh =Qh =Qh) =Qh{ =QhX =Qh} =Qh =Qh =Qht =QhQ! =Qh # =Qh}# =Qh$ =Qht& =Qh6( =Qh( =Qh) =Qh. =Qh 0 =Qhg0 =QhC1 =Qh}3 =Qh5 =Qh6 =Qh6 =Qh8 =Qh9 =QhD: =Qh: =Qh= =Qh`> =Qh> =QhN? =QhA 7 _You open the door.=Qh#C =QhC =QhE =QhI  There is an open door here. _=QheJ =QhJ =Qh9K =QhnK =QhK =QhNL =QhL =QhM =QhIM =QhM =QhN =QhN =Qh/O =QhO =Qh#P =QhhP =QhP =QhEQ =QhQ =QhQ =QhCR =QhS =QhjT =QhT =QhT =QhU =QhEV ,=Qh}V =QhW =QhW =QhW =QhX =QhX =Qh'Y =QhQY =QhY =QhZ =Qh[ =QhJ[ =Qh[ =Qh+\ =Qh\ =Qh] =Qhl] =Qhv^ =Qh_ ,=Qh` =Qha =Qhc =Qh?c =Qhvc =Qh9d =Qhd =Qhe =QhEe =Qhf =Qhf =Qhf =QhLg =Qh$h =Qhh =Qhi =QhGi =QhUj =Qh k =Qh4k =Qhk =Qhkl =Qhm =QhBm =Qhm =Qhjn =Qho =Qh p =Qhp =Qhs =Qhz  ###.################ #+#..............'.. #.#.##############.. #.#.#  #.. #...# #.. =Qhx{ ###.# # #####.# #..#.....# ####....@##.....+#.....# #.....# #.....# #.....#l   frilled lizard (asleep) #.....# #..l..# =Qh 044.9 (36.0)=QhI +5.9 (37=Qh =Qh; a _A frilled lizard comes into view.>QhV  #+#..............' #.#.##############. #.#.# # #...# # ###.# ######.# # #.....# ## #.....#  #...@.+>Qh[W U #.....# #.....# #.....#  #.....# #.....# #..l..# #.....#>Qh#] >Qh] 06.9 (1.0)>Qhda >Qhb ?Qhz.#.############## .#######....# +?Qh?#l.?Qh ?Qh%7?Qh?Qh?Qh@ .#######....# +#l..:?Qh}{l.l?Qh%8?QhU?Qh; _Found a parchment of Frozen Ramparts.?QhrQ?QhR.?QhS#######....# +#l..:?Qh!VJ#####?Qh^?Qh^l?Qh#_.?QhM`?Qh`9?Qhg?Qh!j?Qh$?Qh%g2-----=50.8 (0.9?Qh*?Qh,x _You closely miss the frilled lizard. The frilled lizard bites you.?Qh)@  You hit the frilled lizard.?Qh/F†?QhC3p3=----51.8 (1.0?Qh%9?Qh:R _You kill the frilled lizard!?Qh3?Qh&?QhH _No target in view!?Qhlw3?Qh|?Qh}H _No target in view!?Qh3?Qh?Qh?Qhp4=== _?Qhӽ5====?Qh?Qh?Qh?Qha?Qh?Qh?Qh?Qh3?Qhh?Qh?QhX?Qh?Qhw:==?Qh?Qh?Qhb #.....#  #.....#  #.....#  #...†.#  #.....# #.....# #.....# #.....# #....@# -#######   You pick up a parchment of Frozen Ramparts and begin reading...9.8 (8-60.8 (9?Qh^ _You add the spell Frozen Ramparts to your library.?Qhv ?Qh/{ _Inventory: 5/52 gear slots ?Qh{ .Armour (go to first with [)  a - a +0 animal skin (worn)d - a +0 chain mail Jewellery (go to first with "=)?Qh | e - a ring of protection from fire Talismans (go to first with %) ?Qh8|  b - a quill talisman (worn)c - a protean talisman Scrolls (go to first with ?) ?Qhb|  c - a scroll labelled NAMPUS NAICWUTOZ  e - a scroll labelled KARROTISIF Potions (go to first with !) ?Qh| } L - a potion of lignification  d - an emerald potion  f - a smoky clear potion ?Qh } HBaublesa - 3 flux baublesAQhd - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 AQhJ>It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 6.0 (2.0 -> 8.0). Your EV would decrease by 4.6 (11.3 -> 6.7). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} AQhyOMenu/colouring prefixes: identified armour _________________ AQh“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.AQhBQhNBQhTTBQhzZ#.....#Brogains the Ruffian#.....#Vine Stalker#.....#Health: 15/15 ========================#...†.#Magic: 3/3========================#.....#AC: 2BQh[7Str: 16#.....#EV: 11Int: 10#.....#SH: 0Dex: 13#.....#XL:  2 Next: 75% Place: Dungeon:1#....@#Noise: ---------  Time: 360.8 (0.0)#######-) Nothing wieldedNothing quiveredBQh[PQuill You hit the frilled lizard. _You kill the frilled lizard! _No target in view! _No target in view!  You pick up a parchment of Frozen Ramparts and begin reading... _You add the spell Frozen Ramparts to your library.BQhHaBQhaBQheBQhmd  You start removing your armour.BQhgq*1.8 (1BQhrBQhwBQhw*2.8 (2BQh8|BQhԀBQh(*3.8 (3BQhBQhcBQhĉ*4.8 (4BQhBQhBQh*5.8 (5BQhBQh۔ 0 _You continue removing your +0 animal skin. x5BQhmBQhBQh  You finish removing your +0 animal skin.  You start putting on your armour.BQh*6.8 (6BQhzBQh§BQh*7.8 (7BQhBQh8.8 (89.8 (9BQhBQh\BQh~$70.8 (1BQh 0.0)BQhBQh& BQhw8BQh _ 6 _You continue putting on your +0 chain mail. x5BQh`BQhBQh_ _You finish putting on your +0 chain mail.BQhYuBQhEZ$ _BQh_XBQh`BQh'bBQhcBQhdBQh=eBQhgBQhhBQhiBQhiBQhkBQh$mBQhfmBQh[nBQhpBQhrBQhusBQhtBQh0vBQhxBQhpxBQh|yBQh{BQh}BQh}BQhl~BQhBQhBQhBQhBQhk #+#..............'.. #.#.##############.. #.##..BQh* #...#.. ###.#..####.#...###BQh(~.+.....#.....#BQhh#.....##...†.##.....#BQh#.....##.....##.....#BQh#.l..................'......BQhU9.8 (9.0)..................##l   frilled lizard (asleep)BQh  As you open the door, it creaks loudly!  A frilled lizard comes into view.BQhBQhh l.KK   koboldl   frilled lizardThe frilled lizard hisses angrily. You hear a shout!BQhRP======80.8 (10.0)BQhBQhs _A kobold comes into view. It is wielding a +0 whip.BQh1 #.#.# #.#.# #  #...# l.  ###.# ...  #####.# ....  BQh28#.....# .....  #.....#......  #....@'......  #.....#K.....  #.....# .....  #.....# ....  #...†.# ...  #.....# ## BQh2` #.....# #.....# #.....#BQh #.#.# #.#.# # BQhA #...# l.  ###.# ...  #####.# ....  #.....# .....  #.....#......  #....@'......  #.....#K.....  #.....# ..... BQh;r #.....# ....  #...†.# ... #.....# ##  BQh#.....# #.....# #.....BQh BQhtBQhBQhpBQh! BQhpV_There are monsters nearby!BQh': #+#.'.#.#.##.#.#.########.BQhf; _#...#....l.#.###.#....#.#####.#...#.#.....#..##.....#.#.....@......B#.....#K.#.....#..#.....#...#...†.#....#.....######B   giant cockroach (wandering)BQhA #.....# K   kobold#.....# l   frilled lizard#.....#BQhF q  A giant cockroach comes into view.BQh2M 3.lBQhM VB..BQhgN >=-----BQhN )1.0)BQhY BQh\  BQh8] p_The kobold barely misses you. _There is an open door here.CQh:  You punch the kobold!CQhDCQhCQhĠ.lB.)l   frilled lizardCQhEY9-----2CQhCQh(J _You kill the kobold!CQh b###.################.#+#..............'.#.#.##############.#.#.######### #.#...#.#. ###.#....#.#####.#..l#....#.....#.######.....#@....#.....'...BCQhˤ#.....#)#.....#.#.....#.#...†.#........#.....##########.....# CQhCQhCQha.lB.CQh--3CQhXCQhCQh0@  You hit the frilled lizard.CQh1CQhu9V†B.CQh<683=4CQhCCQhER _You kill the frilled lizard!CQhk   You closely miss the giant cockroach. You bite the giant cockroach.  You drain its power.  The giant cockroach is severely wounded.CQh ,5.7 (0.9CQhVCQhG _The giant cockroach bites you but does no damage.CQh The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.hit the giant cockroach but do no damage.  The giant cockroach is severely wounded.The giant cockroach is struck by your quills.  CQh,6.7 (1.0CQh CQh \ _The giant cockroach barely misses you.CQhŠ  You closely miss the giant cockroach. Your bite misses the giant cockroach.The giant cockroach is almost dead.CQhi%7CQhQCQhG _The giant cockroach bites you but does no damage.CQhNA  You hit the giant cockroach.CQh+V1.CQhY.918CQhg_CQhta= _You kill the giant cockroach!CQhaCQh6CQhCQh CQh# CQh#B_No target in view!CQhޑCQhCQhCQhACQhFCQh: _CQhCQhQCQhCQhCQhjCQhCQhyCQhCQhCQh$CQhCQhִCQhZCQhCQh+CQhCQhCQhzCQhCQhrCQhCQhCQhaCQhCQhCCQh*CQhCQhCQhCQhKCQhCQhCQh7CQhyCQhCQh<CQh7 _You open the door.CQhCQhCQhCQh@  There is an open door here.CQhCQh _CQhCQhCQhjCQhCQhDCQhCQhqCQhCQhCQhcCQhCQhCQhyCQhCQhMCQhCQhqCQhCQhUCQhCQh4CQhaCQhCQh2CQhCQhCQhCQhCQhoCQh3CQh CQh CQh CQh CQh CQho CQh CQhNCQhE .......'........†.......#.... ########........†...#####.... ###### #..............# ######### .....# #.......######.# CQh.....# #.......# +# .....# #.......# .....# ######### .....############## .....'..........@.# - CQhU.....############.# .....# .# .....# .# .....# CQh.. ###### .. g   hobgoblin (asleep) CQhfGg.. ... CQh! 409.7 (21.0)  A hobgoblin comes into view.CQh$d  The hobgoblin shouts! You hear a loud squeak. You hear a shout!CQhY%CQh_&CQh/ bb   bat (wandering)CQhW0^.  A bat comes into view.CQh15==10.7 (22CQh7CQh:6 _The hobgoblin moves out of view.CQhM ††      +#   ########## .....'..........@.#########.# .#CQh .# .b .. ...  ... CQh( y††      +#   ########## .....'..........@.#########.# .# .# . .. ...CQhz)  ... CQh9. CQh. CQh3 CQhV6 Z _A bat is nearby!CQh "#######.CQh Z†...#####. #......# ########## ....# #.######.# # #.# +# CQhG # #.# # ######### CQhn |##############'............# CQh ....############@# # #.# # CQh u#.# # CQh ..b ##### g..CQhA  r..g   hobgoblin..... b   bat (wandering)......#r   rat (wandering)CQh e  A rat comes into view.CQh] BCQh ^ bg...b  The rat squeaks loudly.=1.7 (1.0) _The bat hits you but does no damage. The rat moves out of view.DQh,  You closely miss the bat. The bat hits you but does no damage.DQhV-DQh2gr.r   ratDQh13.--2DQhd8DQh9P _The bat barely misses you.DQh7  You hit the bat.  The bat is severely wounded.The bat hits you but does no damage. The bat is struck by your quills.DQh,DQhvV  You kill the bat!DQh g..rK   koboldKDQh!]5--3.6 (0.9DQhDQhNs _A kobold comes into view. It is wielding a +0 club.DQh;  You hit the hobgoblin.DQhq  The hobgoblin is heavily wounded.The hobgoblin is struck by your quills.DQhr. K.DQhg,4.6 (1.0DQhDQh\@ _The hobgoblin hits you but does no damage.DQh|  You closely miss the hobgoblin. You bite the hobgoblin.DQh9DQhDQh/ r. ..... ......#DQhDQh#######........†...#####......... Brogains the Ruffian ##### #..............# ########## Vine Stalker ....# #.......######.#Health: 15/15 ======================== DQhE....# #.......# +#Magic: 3/3======================== ....# #.......#AC: 8DQhStr: 16 ....# #########EV: 6DQh)|Int: 10 ....##############SH: 0DQhIoDex: 13 ....'............#DQhgXL:  2 Next: 104% Place: Dungeon:1 ....############@#DQhNoise: =--------  Time: 415.5 (0.9) ....##r#DQhz-) Nothing wielded ....##.#DQhíNNothing quivered ....#...DQh`Quill #####...DQh.K...K   kobold.....DQhr   rat......# DQhwI_A kobold comes into view. It is wielding a +0 club.You hit the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin is struck by your quills. _The hobgoblin hits you but does no damage.  DQhWYou closely miss the hobgoblin. You bite the hobgoblin.DQhN _You kill the hobgoblin!You have reached level 3!DQh/  --more--EQh5  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? HQhQ8/184/4873 2% HQhk _You feel stronger. x2IQh*†      +#   #########........##@# #r# #.# ... ... .K...IQh{W ..... ......# IQh0†      +#   #########........##@# #r# #.# ... ... .K... ..... ......# IQh5IQh<6IQh;IQh=d _There are monsters nearby!IQh5  You hit the rat.IQhcIQhG_†K.IQhb446.5 (1.0IQhIQhUG _You kill the rat!JQh ......# ########## ....######.#  + ############'............############ .... ####.K... ......#.......#........#...JQh@JQh#:K.JQh#--7JQhp(JQh,  Things that are here: _a rat corpse; a hobgoblin corpse; a bat corpseJQhz....######.#  + ###########'............############ #†.......K..# ##### ...:......# ..........#..........JQhr{  Found a parchment of Borgnjor's Vile Clutch.JQh-=8JQhJQhx _The kobold is struck by your quills. The kobold barely misses you.JQhn  You miss the kobold. You bite the kobold.JQhO2)JQhO469.4 (0.9JQhJQhxJ _You kill the kobold!JQh(qJQhqJQhtyJQh{H _No target in view!JQh\3JQh3JQh89JQh<H _No target in view!JQh3JQhJQh H _No target in view!JQhJQh*JQhJQhH _No target in view!JQh3JQhJQhJQhJQh: _JQhS<  You see here a +0 club.JQhK _JQhJQhJQh9JQhJQh4JQhGJQhJQhTJQhsJQhlJQhyJQhJQh ....# #.......# ....# ######### JQh....##############....'............#....#####.#....# #†#JQhCx....#.########+#.###JQh^....#...........)..# #########.......@......#JQhu(- JQh=.......# ....JQhD....#....#JQh`...$....#JQh=....#JQh5....#JQhK ....#You pick up a parchment of Borgnjor's Vile Clutch and begin reading...JQh.24.4 (5.0JQhD-5.4 (6JQh$JQhTO _You add the spell Borgnjor's Vile Clutch to your library.JQhJQhwJQh9JQhJQhJQhd,JQhjJQhlJQhJQh+JQhJQh٪JQh"JQhJQh]JQhJQhTJQhvJQh#JQhrJQhõJQh̹L _You now have 32 gold pieces (gained 8).JQh%JQhwJQhTJQhJQh,JQhFJQhJQhJQh,JQhJQhqJQhJQhJQhnJQhJQhJQhIJQhJQhRJQhLJQhJQh=JQh-JQhJQhAJQhJQhJQh@ JQh ,JQh JQh JQh JQh. JQh JQht JQh JQh JQh JQhQ JQh JQh JQh JQh JQh JQh JQhi JQh( JQhZ* JQh* JQhs+ JQh4 JQh6 JQhY6 JQhC7 JQh< JQh= JQh> JQhX? JQh^H JQhI JQh J JQhaK JQhT JQhW ,JQhX JQhfa JQhJc JQh|c JQh,e JQhn JQho JQho JQh0q JQhiw JQhx ,JQh9y JQh} JQh[~ JQh~ JQh JQh4 JQh" JQh[ JQh JQh JQh JQh JQhi JQh <  You see here a +0 club.JQh JQh  _JQhܗ JQh# JQh JQh< JQhĜ JQh  Things that are here:  a rat corpse; a hobgoblin corpse; a bat corpseJQh JQh  _JQh JQh: JQh JQh8 JQh JQh JQh JQh JQh; JQhA JQhd JQh JQhV JQh JQh JQh JQh2 JQh JQh JQhF JQhR JQh JQh JQh JQh JQh JQh' JQhS JQh JQhd JQh JQh JQh= JQhR JQh JQh& JQh JQh JQh BJQhp JQh JQh+ JQhv JQh JQh JQh JQh JQh V  There is an open door here.JQh  _JQh JQh" JQh JQh= JQho JQha JQh JQh JQhA JQh JQhv JQh JQh% JQhk JQh~ JQh JQh@" JQh( JQh + JQhZ+ JQh . JQh4 JQh6 JQhc7 JQh8 JQhr? JQhA JQhA JQhvC JQhiI JQhIK JQhK JQhr   There is an open door here. _JQhv JQhz BJQh  JQh| JQhՀ JQh JQhކ JQhH JQh؈ JQhn JQhb JQh JQhߑ JQh" JQh̖ JQh JQhӗ JQhQ JQh JQh JQh/ JQh JQhw JQh~ JQh JQh> JQh JQhƩ BJQh BJQhJ ,JQh BJQh JQh׳ JQh. JQh JQh3 JQhs JQh. ,JQh5 JQh ,JQh JQhw 0  #....<....# .. #.######  #...# #.# #### JQh 7 #...# #.# #...  ##.......## #.###...  #.......#JQh #..##... JQh e ##.....## ##.##... JQh=  #.....# #####......  ###.################..........JQha  #+#........@.....'........†.506.4 (8JQh 1.0)#.#.##############........†.JQh #.#.############ #..........#...#..........# #.......######.#..........# #.......######.#..........# #.......##.....#.†........# ##########.....#..........#############JQh  #.....'..........'............ JQh JQh& JQh% j _Key pressed, stopping explore.JQh JQh JQh H _No target in view!KQhtIKQhyKQh+{KQh : _KQh/KQh!KQhcKQhKQhKQh7KQhKQh KQhKQhKQhgKQhKQhKQh[,KQhKQhKKQhhKQhKQhuKQh@  There is an open door here.KQhsKQh3 _KQhKQhӛKQhKQh_KQhIKQhKQh)BKQhXKQh[KQhKQhKQh>,KQhBKQh!S  #.###.............######.##.KQhS #..##....####.#............. ##.##....# #.#..........##KQhq #####.......# #.#..........' ##KQh.....####.#..........## ..'........÷.......#..........## ###........÷...#####..........## # #..............# ############# # #.......######@# #KQh$28.4 (22 KQh6# #.......# #'# # # #.......# ).. # KQh2# ######### #.... ###############....# KQhUK'............##....# ############.##....# #..........#†###...# KQhwT#.########+#.### _You open the door.KQhG _Found a hand axe.KQhNKQhOKQhPKQhUKQhVKQhx[: _KQh\@  There is an open door here.KQh_KQh_ _KQhaKQhveKQhRgKQhgKQhFiKQhkKQhzoBKQhqKQhsKQhtKQhruKQhwKQh #........÷...#####..........##..# #..............# #############..# #.......######.# #..# #.......# ##'### #..# #.......# #)...# #..# ######### #....#KQhK##########....# ...........##....##########.##... 33.4 (5.0) ...#†###... #######+#.#####KQh ..........)..# ##.# .............# .. .KQh ... .............# ... ...# ..>. .............KQhq"#KQhKQhX*4.4 (6KQh{KQh]; _Found a stone staircase leading down.KQhKQh/KQh6KQhH _No target in view!KQh>3KQhKQhH _No target in view!LQh3LQhLQhH _No target in view!LQhf)LQh+3LQhj-LQh/LQh2: _LQh3LQh\5LQh5LQh7LQh9LQhT;LQh;LQh<LQh@LQhBLQhBLQhCLQh=ELQh.FLQhlFLQhGLQhGLQhHLQhHLQh6ILQhJLQh&KLQhFKLQhKLQhLLQhM,LQhNLQhDQLQh`RLQhRLQhzSLQh ULQhULQh"VLQhVLQhfWLQhHXLQhmXLQh/YLQhqZLQh[,LQh\LQhD^LQh^LQh^LQhE_LQh`LQh`LQh`LQhaLQhbLQhcLQh/dLQheLQhfLQhQh,LQhJiLQhhkLQhm,LQhmLQhpLQhqLQhoqLQhqLQhrLQhsLQhsLQh-tLQhAuLQhuLQhuLQhsvLQhvwLQh9xLQhXxLQhxLQhyLQhzLQh9zLQh{LQh}LQh}LQh}LQh~LQhLQhSLQhoLQh9LQh ..#....##..#  #####..#  # #############..#  # #..  ### #  ..# #. ..# #.. LQh0# #.. ..# #### ..# #.... LQh4 ..## ####.##.## #..# ##.......#  ##.## ##..##.####  LQhQ #..###..###.#    LQhl #.........#.#    LQh ##.#.#    LQh #..>....#.#  LQhLQhj058.4 (24.0)LQh+9.4 (25LQhLQhDY _j - a viscous ruby potionLQh3LQhLQhLQhLQh/LQh\LQh,LQhLQhLQh LQh LQh LQh2 LQhc LQh LQhrLQhLQhLQhLQhLQhLQhLQhLQhdLQhLQhLQhLQhpLQhLQhLQhLQhLLQhLQhBLQhLQhhLQhLQh LQh"LQhw( ##...## ####.##.## #..# ##.......# .# ##.## ##..##.#### LQh(.# #..###..###.#  .# #.........#.# LQh( # #.......#.#.#  LQh(# #..>....#.#.#  LQh)# #.....#.# #.######## LQh2)# #.....#.# #.@......r LQhQ)# #.....#.# ########## # #.....#.#  LQhp)b.# ###+###.#  LQh).# .#  r   rat (asleep) LQh)4## LQh1 70.4 (11  A rat comes into view.The rat squeaks loudly.LQh7r.r==1.4 (12LQh@<LQhR>f _The rat twitches its whiskers.LQh...## ####.##.##  ..# ##.......#  # ##.## ##..##.####  # #..###..###.#  # #.#.#  # #.#.#.#  # #..>....#.#.#  # #.....#.# #.# # #.....#.# #..@....r. # #.....#.# # LQh\p# #.....#.#  # ###+###.#  #  #  #    LQhLQh{4r.LQhL9--2.0)LQhCLQhLQhC7...## ####.##.##  ..# ##.#   ##.## ##..##.####   #..###..###.#   #.#.#   #.#.#.#   #..>....#.#.#   #.....#.# #.#  #.....#.# #...@..r.  #.....#.# #.  #.....#.#   ###+###.#          LQhF3r.LQh:G@--3LQhJLQhLLQh]## ####.##.##  #..# ##.#  ##.## ##..##.####  #..###..###.#  #.#.#  #.#.#.#  #..>....#.#.#  #.....#.# #.#LQhA^ #.....#.# #....@r.....# #.....#.# #.# #.....#.#  ###+###.#       LQhubLQhb\7--=4LQhfLQhMQh ?MQh?MQh@,MQh\AMQhB,MQhBMQhD,MQhDMQhEMQhFP4======MQhFMQhHMQhIMQhIMQhJMQh M_  You see here a rat corpse.MQhMMQhM _MQhRNMQhNMQhlO,MQhOMQhKPMQhPMQh#Q>======MQhvQMQhRMQhSMQhSSMQhSMQhTMQhUMQhUMQh~VMQhWMQhXMQh&XMQhrXMQhYMQhYMQhZ,MQh [MQht[MQh[MQh\MQh\MQh]MQh?]MQh]MQh(^MQh^MQh^MQh_MQh_MQh`MQh`MQh*aMQhbMQhfc,MQhcMQh|dMQhdMQheMQhMeMQhefMQhl+.....#.#.#  ..>....#.#.#  .....#.# #.########### .....#.# #.....†.....# .....#.# ###########.# .....#.# #.# ##+###.# #.#  ####.#   b......@....#  - ##        b   bat (asleep)   MQhn1601.3 (24.0)MQhpnMQhnMQhJrZ...bbMQhrE-2.3 (25MQhvMQhyV _A bat comes into view.MQh>   #.....†.....#  .#  #.#  #.#  ###########.#  ...b...@....#  ############# MQh2s>   #.....†.....#  .#  #.# MQhT #.#  ###########.#  ...b...@....#  ############# MQhMQhs$MQh$MQh(MQh*Z _A bat is nearby!MQh7 #.#.#.# #..>....#.#.# #.....#.# #.# #.....#.# #.....†.....# #.....#.# #.# #.....#.# #.# #+###.# #.# .MQh #.# .b..@.....# #        MQh MQh MQh L..b MQhh 8=3.3 (1.0)MQh MQh^ \ _The bat is struck by your quills. The bat hits you but does no damage.NQhb5  You hit the bat.NQhfe.NQh i5104.2 (0.9NQhkNQh^mG _You kill the bat!NQhSNQhNQhNQh H _No target in view!NQh3NQhENQhH _No target in view!NQh3NQhvNQhXH _No target in view!NQhx3NQh|NQh~H _No target in view!NQhNQhNQhNQhhNQhHNQhRP _NQhŵNQhNQh^NQhBNQhnNQhNQhkNQh\NQh-NQhNQh NQhNQhſNQh)NQh~NQhNQhQNQhNQh NQhONQhNQhNQhNQhNQhNQh NQhNQhNQh,NQhYNQhNQh,NQh'NQhNQh,NQh^NQhNQhvNQhNQhNQhNQhp,NQhNQhNQhNQh NQhNQhMNQh,NQh"NQhNQh'NQh\NQhkBNQhNQhNNQhNQhNQhe,NQhNQhNQhNQh;NQhNQh,NQhNQhNQhNQhNQhQNQhNQhgNQhNQh!NQhdNQhNQhPNQhNQhNQhNQh NQhNQhNQhNQhNQhLNQh NQhNQh$NQhqNQhNQhNQhNQhaNQhBNQh.NQh`NQhZ ,NQh NQhNQhNQhNQh~NQh1NQhNQh2NQhNQheNQhV NQh NQh!NQh)&7 _You open the door.NQh/'NQhd'NQh'NQhB-@  There is an open door here.NQh.NQh;/ _NQh/NQhd4NQh38BNQh9NQhP;,NQh<NQh?NQh@NQh0ANQhANQhkENQhFNQhGNQhGNQh=KNQh.LNQhLNQh2MNQhPNQhQNQhRNQhRNQhUNQhVNQh WNQhWNQhwZNQh[,NQh^\NQh`NQh`NQh,aNQhaNQhtdNQhaeNQheNQh2fNQhDiNQhiNQhjNQhjNQhlNQhnNQh^nNQhnNQhpNQhqNQhqNQhrNQhtNQh{uNQhuNQhnvNQhSxNQh7yNQhnyNQhzNQh{NQh|NQhH}NQh}NQhNQhfNQhNQhANQhQNQh-NQhgNQhNQhÆNQhNQh؇NQh~NQhnNQhYNQhNQhTNQhNQhGNQhNQhNQhNQhNQhNQhKNQhǔNQhNQhNQhNQh?NQh;NQhsNQh1NQh1NQh)NQhNQhGNQhNQhHNQhNQhUNQhNQhNQhbNQhENQhէNQhݨNQh4NQhթNQhNQhNQhjNQhNQhNQhNQhܰNQhxNQhNQh NQh?NQhNQhFNQhiNQhNQh_NQhNQhNQhںNQhtNQh9NQhNQh*NQhNQhNQhNQhNQhPNQhNQhSNQhNQhFNQhNQhPBNQhNQhNQhNQhNQhNQhNQhNQhNQhNQhNQhNQhNQhNQhNQh1NQhNQhBNQhVNQhyNQhNQhNQhNQhNQhNQhNNQhNQhNQhNQhNQhQNQhNQhNQh g  You see here a hobgoblin skeleton.NQhNQhu _NQhNQhNQhUNQhNQhNQhNQhNQh/NQhMNQh>NQh{NQhNQhNQh NQhNQhNQhNQh1NQh NQhTNQhNQhR NQhp NQh NQhZNQhNQhlNQhNQhfNQhNQhgNQhNQhNQhNQh]NQhNQh0NQh NQh!NQh!NQhi"NQh%NQhw&NQh&NQh'NQh}*NQhJ+NQhl+NQh,NQh-NQh.NQh.NQh/NQh1NQh2NQh2NQhd3NQh5NQhx6,NQhP7NQhk9NQh]:,NQh:NQh<NQhL=NQh=NQh=NQhb?NQh&@NQhR@NQh@NQhTBNQhCNQhMCNQhCNQh ENQhENQhENQhFNQhGNQhGNQhGNQhjHNQhINQhZJNQhJNQh3KNQh6LNQhLNQhMNQhMNQhNNQhO,NQhPNQh1QNQhR,NQhRNQhSNQhT,NQhcUNQhVNQhW,NQhXNQhYNQhZNQhZNQhy[NQh\NQhz]NQh]NQh+^NQh<_NQh~`,NQhbNQhcNQhWdNQhzdNQheNQheNQhfNQh%fNQh}fNQhhNQhhNQhiNQhiNQhjBNQhkNQhkNQhlBNQhmNQhkn,NQhnNQhp7 _You open the door.NQhqpNQhpNQhqNQhuu  There is an open door here. _NQhKuNQhxNQh*z,NQhzNQh|NQh~,NQhNQhNQhUNQhNQhUNQhNQhNQhPNQhDNQhNQhNQh%NQhNQhNQh\,NQh.NQh~NQhNQhNQhNQhWNQh}NQhNQhNQhVNQhڤ,NQhKNQhNQhNQh+NQh̩NQh3NQh,NQhJNQhNQhANQhNQhذNQhNQhdNQhNQhNQhiNQh8NQhNQhNQhNQhpNQhNQhNQh1NQhNQhNQhNQh0NQhNQhNQh%NQh"NQhNQh4NQh6NQhvNQhNQh@NQh8NQhNQhNQhNQhNQh NQhgNQhNQhNQhNQhSNQhNQhNQhWNQhNQhNQhNQh2XNQhqNQh,NQhNQh6NQh,NQhNQhdNQhNQhNQhKNQhNQh?NQh^NQhNQhNQhNQhNQhsNQhNQhNQhNQhNQhNQhNQhYNQhGNQhNQhNQhNQhNQhNQh NQh NQh NQh NQh ,NQh NQh?NQhp,NQhNQh5NQhdNQhNQh=NQh.NQhTNQhNQh@NQhNQhYNQhNQhNQh$XNQh$NQh%,NQhN&NQh'NQh(NQh(NQhg)NQh0+NQh),NQhW,NQh -NQh.NQh0,NQh0NQh2NQh;3NQh^3NQh3NQh4NQh 5NQh+5NQh5NQhc6NQh6NQh7NQh7NQha8NQh9NQh9NQh:NQh<NQh=NQh9>NQh"?NQh@NQhBNQhBNQhCNQh\#### ....#  NQh]> ....#   ....# #  ....######......@.#  NQh]/-772.2 (168.0) >...'.......####.##  ....####.#.......################ #................................ ###†####.#.#..##.................NQh]h#.# #.#.#..##.#....############'# #.#.#..##÷................ NQh]###.####.#.#..##......#)########. #.....##.#.#..##......#.# #.NQh&_7-NQhdNQh gE _Done exploring.NQhG3NQhNQh 0.0)...........NQh> [ _Done exploring.NQh NQht NQh' NQh H _No target in view!OQhOQhLevel 1 of the Dungeon<>>>(Press ? for help)####.##.#############............##..........#.# ###############..#######.#.# #.##.........##........#.#.# #.#####OQhU( #.........##...#....#.#.# #.....# #.........# ###########...#.####.#.# #.##.## #.........######......@.##..........#.# #.##.# #.....>...'.......####.##OQh~#####..#.#######.###(##.# #.........####.#.......####################.......................# OQhi#######......................................).........>##.###.#..# ###†####.#.#..##.........................................#..## #.# #.#.#..##.#....###############.#...#######.###........# #'# #.#.#..##÷................#....#............##...#..### ###.####.#.#..##......#)########.##.#.#............##....÷..# #.....##.#.#..##......#.##.##.#.#...#######..##.####..#OQh ##.....##...#..##........########....#...............#.####..# #.......#.###..##......#..........####.#...#######.###....#..# OQh'Z##.......##........................'....#...# #.# ####.#..# #.........#.....##.######..........######...# #.# #.#..# OQhI#.........#.....##.# #..........######...#######.######.#..# OQhӪ O@>PQhPQhR PQhy SBrogains the RuffianVine StalkerHealth: 18/18 ========================Magic: 4/4======================== #####AC: 8Str: 18 ....#EV: 7Int: 10 ....#SH: 0Dex: 13 ....# ##########XL:  3 Next: 10% Place: Dungeon:1 ....######......@.#Noise: ---------  Time: 772.2 (0.0) >...'.......####.##-) Nothing wielded ....####.#.......################ Nothing quivered #................................ Quill ###†####.#.#..##.................#.# #.#.#..##.#....###########PQh  #'# #.#.#..##÷................  ###.####.#.#..##......#)########.  #.....##.#.#..##......#.##.  _You see here a hobgoblin skeleton. _You open the door. _There is an open door here. _Done exploring. _Done exploring. _No target in view!PQh PQh PQh PQhК  _PQht PQhĞ PQh` PQh PQh PQhw PQh PQhƢ PQh{ PQh PQhF PQh} PQh8 PQh PQhݩ PQh PQh PQh PQh PQh PQh\ PQh PQh5 ,PQh PQh ,PQhI PQh PQh PQhմ PQh PQh͵ PQh8 @  There is an open door here.PQhG PQhչ  _PQh PQhۻ PQh PQh* PQh PQh^ PQh PQh PQhw PQh PQh PQh! PQh PQh ########### #.........# #.........# PQh #.........# ######## #.........######....... #...'.......####.88.2 (16.0) #.........####.#....... #######................ ###÷####.#.#..##PQh  #.# #.#.#..## #'# #.#.#..##÷ ###.####.#.#..## #.....##.#.#.. ###...#..#PQh PQh< y _There is a stone staircase leading down here.QQh39.0) _QQh3QQhi########### 2....# .# ..........# #........o.# #...^...o....#######o####.# ooo 3 orcs (asleep) .. . ## QQh>QQh ooooooYou climb downwards.QQh I====9 (1.7QQh QQhW { _The orc shouts! x3 _There is a stone staircase leading up here.QQhw ############ QQh(c #.....@....#  #..........#  #..........#  #........o.#  #...^...o....  #######o####.#  QQhcM.. .  ##RQh z ############  #.....@....#  #..........#  #..........#  #........o.#  RQh ]#...^...o.... #######o####.#  .. . ## RQhRQhXRQh)RQh4d _There are monsters nearby!RQhZ| ############  RQh[#.....@....#  #..........#  #..........#  #........o.#  #...^...o....  #######o####.#  .. .  ##RQhr ############  #.....@....#  #..........#  #..........#  #........o.#  #...^...o.... #######o####.#  .. . ## RQhS3RQhNRQhd _There are monsters nearby!RQhX#############.....<....# #.# #.# #.o.# #...^...o....#######o####.#RQh‰ #.. ..### RQhRQhpRQhRQhܓ~oo..o..RQhהR----900 _RQh?RQh9SQhPm=---1.8 (0.9SQh6SQhȺO _You closely miss the orc.SQh  You barely miss the orc. You bite the orc, but do no damage.The orc hits you but does no damage.SQh SQh# uo.o.SQhH# ====2.7Pois Quill SQh( SQh* Q _You are poisoned.TQh;  The orc hits you but does no damage. _You are poisoned.  You hit the orc. You bite the orc, but do no damage.The orc is moderately wounded.  You feel very sick.  The orc hits you with a +0 short sword of venom.TQhA o.  You are more poisoned.TQh(B3=========-------3.7 (1.0Pois TQhGTQhJ= _The orc hits you with a +0 short sword.VQh Z ############ #.# #..........# #......oo..# #......o...# #...^........#######.####.# #.. ..### .VQh VQhqVQhVQh ooo...  You feel very sick.VQh]o11----------4VQhVQh _The orc attacks as it pursues you! The orc hits you but does no damage. _There is a stone staircase leading up here.XQhYXQh/[Really quaff the potion of lignification? Y - Yes XQh[' N - NoYQh YQhV rBrogains the RuffianVine StalkerYQh Health: 11/18 ==============----------Magic: 4/4========================AC: 8Str: 18EV: 7Int: 10SH: 0Dex: 13############XL:  3 Next: 10% Place: Dungeon:2#.....@....#Noise: =--------  Time: 794.7 (1.0)YQh] #.....oo...#-) Nothing wielded#.....o....#Nothing quivered#..........#Pois Quill #...^........#######.####.#ooo 3 orcs#.. ..YQh ### . _There is a stone staircase leading up here.  Your quills recede back into your body.You turn into a tree.  Your +0 chain mail melds into your body.  Your roots penetrate the ground.  You feel very sick.YQh. \♣o.YQh 5/27=====-21  2  YQhN 5BranchesPois Tree YQh YQh M Your quills recede back into your body.  You turn into a tree.  YQh2 Your +0 chain mail melds into your body.r roots penetrate the ground.  You feel very sick. _The orc hits you but does no damage. The orc barely misses you.[Qh0  Brogains the Ruffian  Vine Stalker  Health: 15/27 =============-----------  Magic: 4/4========================  AC: 21Str: 18  EV:  2 Int: 10  SH: 0Dex: 13 ############  XL:  3 Next: 10% Place: Dungeon:2 #.....♣....#  Noise: =--------  Time: 795.7 (0.0) #....ooo...#  -) Branches #..........#  Nothing quivered[Qh0 #..........#  Pois Tree  #...^........  #######.####.#  ooo 3 orcs #.. ..  ### . You feel very sick. [Qh01_The orc hits you but does no damage. The orc barely misses you.Smack: -) BranchesPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 71% to hit and 65% to hit with your off-hand punch)[Qhooof venom and wearing a +0 ring mail (68%to hit and 61[Qh2   Brogains the Ruffian  Vine Stalker  Health: 15/27 =============-----------  Magic: 4/4========================  AC: 21Str: 18  EV:  2 [Qh# WInt: 10  SH: 0Dex: 13 ############  XL:  3 Next: 10% Place: Dungeon:2 #.....♣....#  Noise: =--------  Time: 795.7 (0.0) #....ooo...#  -) Branches #..........#  Nothing quivered #..........#  Pois Tree  #...^........  #######.####.#  ooo 3 orcs #.. ..  ### .  _The orc hits you but does no damage. The orc barely misses you.[Qh Smack: -) BranchesPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword of venom and wearing a +0 ring mail (68%to hit and 61% to hit with your off-hand punch)  You smack the orc![QhX   ############  #.....♣....#  #....oo)...#  #..........#  #..........#  #...^........ #######.####.#  2 orcs #.. . ###   Smack: -) Branches  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword of venom and wearing a +0 ring mail (68%to hit and 61% to hit with your off-hand punch)  You smack the orc!  You kill the orc![Qh 4-  66.6 (0.9[Qh [Qhe L _You feel sick. The orc hits you but does no damage. x2\Qh"  Brogains the Ruffian  Vine Stalker  Health: 14/27 ============------------  Magic: 4/4========================  AC: 21Str: 18  EV:  2 Int: 10  SH: 0Dex: 13 ############  XL:  3 Next: 16% Place: Dungeon:2 #.....♣....#  Noise: =--------  Time: 796.6 (0.0) #....oo)...#  -) Branches #..........#  Nothing quivered #..........#  Pois Tree  #...^........  #######.####.#  oo 2 orcs #.. ..  ### .\Qh You kill the orc! _You feel sick. The orc hits you but does no damage. x2  Smack: -) BranchesPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 71% to hit and 65% to hit with your off-hand punch)\Qhaf o*\Qh o)Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 71% to hit and 65% to hit with your off-hand punch)\Qh{ Brogains the RuffianVine StalkerHealth: 14/27 ============------------Magic: 4/4========================AC: 21Str: 18EV:  2 Int: 10SH: 0Dex: 13############XL:  3 Next: 16% Place: Dungeon:2#.....♣....#Noise: =--------  Time: 796.6 (0.0)#....oo)...#-) Branches#..........#Nothing quivered#..........#Pois Tree #...^........#######.####.#oo 2 orcs#.. ..### .Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 71% to hit and 65% to hit with your off-hand punch)  You clos\Qh ely miss the orc.The orc is moderately wounded.You feel sick. The orc hits you with a +0 short sword.\Qhm 10=----3------\Qh #7.6 (1\Qh~ \Qho  Aim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderately\Qh owounded, 71% to hit and 65% to hit with your off-hand punch)  You closely miss the orc.  The orc is moderately wounded.You feel sick. The orc hits you with a +0 short sword. _The orc barely misses you.\Qh($  Brogains the Ruffian  Vine Stalker \Qh$B Health: 10/27 ========----------------  Magic: 3/4==================------  AC: 21Str: 18  EV:  2 Int: 10\Qh %#  SH: 0Dex: 13 ############  XL:  3 Next: 16% Place: Dungeon:2 #.....♣....#  Noise: =--------  Time: 797.6 (0.0) #....oo)...#  -) Branches \Qh(V#..........#  Nothing quivered #..........#  Pois Tree  #...^........  #######.####.#  oo 2 orcs #.. ..  ### . You feel sick. The orc hits you with a +0 short sword. _The orc barely misses you.Smack: -) BranchesPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 71% to hit and 65% to hit with your off-hand punch)]Qhɚoo(65% to hit and 57% to hit with your ]Qhj ooand wearing a +0 chain mail (moderately  wounded, 71% to hit and 65% to hit with your off-hand punch)]Qh}LBrogains the RuffianVine StalkerHealth: 10/27 ========----------------Magic: 3/4==================------AC: 21Str: 18EV:  2 Int: 10SH: 0Dex: 13############XL:  3 Next: 16% Place: Dungeon:2#.....♣....#Noise: =--------  Time: 797.6 (0.0)#....oo)...#-) Branches#..........#Nothing quivered#..........#Pois Tree #...^........#######.####.#oo 2 orcs#.. ..### .Smack: -) BranchesPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 71% to hit and 65% to hit with your off-hand punch)]Qh9M  You closely miss the orc.The orc is moderately wounded.8.5 (0.9]QhQ]QhSMPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 71% to hit and 65% to hit with your off-hand punch)  You closely miss the orc.  The orc is moderately wounded. _You feel sick. The orc hits you but does no damage. x2]Qh   Brogains the Ruffian  Vine Stalker  Health: 10/27 ========----------------  Magic: 3/4==================------  AC: 21Str: 18  EV:  2 Int: 10  SH: 0Dex: 13 ############  XL:  3 Next: 16% Place: Dungeon:2 #.....♣....#  Noise: =--------  Time: 798.5 (0.0) #....oo)...#  -) Branches #..........#  Nothing quivered #..........#  Pois Tree ]Qhs  #...^........  #######.####.#  oo 2 orcs #.. ..  ### . The orc is moderately wounded. _You feel sick. The orc hits you but does no damage. x2  Smack: -) BranchesPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 71% to hit and 65% to hit with your off-hand punch)]Qh oo(65% to hit and 57% to hit with your ^Qh6 ooand wearing a +0 chain mail (moderately  wounded, 71% to hit and 65% to hit with your off-hand punch)^Qh7  Brogains the Ruffian  Vine Stalker  Health: 10/27 ========----------------  Magic: 3/4==================------  AC: 21Str: 18^Qh7  EV:  2 Int: 10  SH: 0Dex: 13 ############  XL:  3 Next: 16% Place: Dungeon:2 #.....♣....#  Noise: =--------  Time: 798.5 (0.0) #....oo)...#  -) Branches #..........#  Nothing quivered #..........#  Pois Tree  #...^........  ^Qh^8H#######.####.#  oo 2 orcs #.. ..  ### .  _You feel sick. The orc hits you but does no damage. x2  Smack: -) BranchesPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderatelywounded, 71% to hit and 65% to hit with your off-hand punch)  You smack the orc!^QhA>M ############  #.....♣....#  ^Qh*B#....o))...#  #..........#  #..........#  #...^........ #######.####.# o   orc #.. . ^QhmB###   Smack: -) Branches  Press: ? - help, Dir - move target  ^QhBAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (moderately^QhBwounded, 71% to hit and 65% to hit with your off-hand punch)  You smack the orc!  You kill the orc!^QhFR 9/27 ^Qh(G=  229.4 (0.9 _You feel sick. The orc hits you but does no damage.^QhL^Qh}Oh _Your Dodging skill increases to level 2!^Qhŵ*  Brogains the Ruffian  Vine Stalker  Health: 9/27========----------------  Magic: 3/4==================------ ^Qh^ AC: 21Str: 18  EV:  2 Int: 10  SH: 0Dex: 13 ############  XL:  3 Next: 22% Place: Dungeon:2 #.....♣....#  Noise: =--------  Time: 799.4 (0.0) #....o))...#  -) Branches #..........#  Nothing quivered^Qh8 #..........#  Pois Tree  #...^........  #######.####.#  o   orc^Qh #.. ..  ### .  _You feel sick. The orc hits you but does no damage. ^QhBg_Your Dodging skill increases to level 2!Smack: -) Branches^QhcPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (65% to hit and 57% to hit with your  ^Qhoff-hand punch)^Qhh f o*^QhL o)Aim: an orc, wielding a +0 short sword (65% to hit and 57% to hit with your  off-hand punch)^Qh/  Brogains the Ruffian  Vine Stalker  Health: 9/27========----------------  Magic: 3/4==================------  AC: 21Str: 18  EV:  2 Int: 10  SH: 0Dex: 13 ############  XL:  3 Next: 22% Place: Dungeon:2 #.....♣....#  Noise: =--------  Time: 799.4 (0.0) #....o))...#  -) Branches #..........#  Nothing quivered #..........#  Pois Tree  ^Qh0#...^........  #######.####.#  o   orc #.. ..  ### .  _Your Dodging skill increases to level 2!Smack: -) BranchesPress: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (65% to hit and 57% to hit with your  off-hand punch)  You smack the orc!^Qh;  ############  #.....♣....#  #....)))...#  #..........#  #..........#  #...^........ #######.####.# #.. . ###   Smack: -) Branches  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (65% to hit and 57% to hit with your  off-hand punch)  You smack the orc!  You kill the orc!^QhJ=p  9=800.4 (1_Qh2_Qh$ _You feel sick._Qh%' _Qh' _Qh( _Qhu+ _Qh/ F_Qh1 P _You feel sick._Qh#2 _Qh"5 I _You feel sick.  You feel sick._Qhn5 ATree _Qh6 _QhT8 _You are no longer poisoned.10/27_Qhb9 _Qh; _Qh; I1=_Qh= _Qh@ _Qh@ _12==_QhB _Qh:E _QhE ^3==_QhrG _QhIK _QhK 4==4======_QhN _QhQ 4 _Magic restored._QhBR ^5==_QhT _QhV _QhBW ^6==_QhX _Qh[ _Qh\ ^7==_Qh] _Qha _Qha 8========Tree _QhNc _Qhf r _Your transformation is almost over._Qh#g K9=_Qhrh _Qhj _QhBk N20=_Qhl _Qh+o _Qho j1==_Qhq _Qhvs _Qhs h2==_Qhwu _Qhtx _Qhx h3==_Qh;z _Qh| _Qh#} i5===_Qh~ _Qh _Qh i6===_Qh _Qhu  18/18== 8 7 @--Nothing wielded  You feel less wooden._Qh [HP restored.  Your +0 chain mail unmelds from your body._QhZ 0199.0)_Qhœ --20.4 (20Quill _QhM _Qh ; _Sharp quills grow all over your body._Qh1B3_Qh/C_QhJ_QhXP#############.....<....# #....))@...# #..........# #.# #...^.#######.####.# #.. ..### _QhP _Qh W,0.0)_QhXZ*1.4 (1_Qh\_Qha  Things that are here: _a +0 short sword of venom; a +0 ring mail; an orc corpse`Qh 3`Qhݵ`Qh]`Qh=`Qh: _`Qh,`Qh`Qh#9=`Qh`Qh`Qht`Qh`Qh#`Qhx`Qh`Qh`Qh>`Qh"`QhP`Qh`Qh`Qh`Qh$`Qhm`Qh`Qh`Qh>`Qh{`Qh`Qh`Qh`Qh)`Qh^`Qh`Qh,`Qh.`Qh`Qh,`Qh`Qh`Qh{,`Qh`Qh/`Qhd`Qh`QhY`Qh`Qh `Qh$ `Qh `QhX`Qh!`QhB*#..........### .##...^........# ..#######.####.###.##...##.....#######..##...##.............########.####.....`Qh ' #.....## ...... #..###@.# ......354.0)#. ##.# ..... .# ##.## .. .. ..# ... ##.#)#`Qh"`Qht#+6.4 (15`Qh(`Qh`+* _Found a short sword.`Qh%`Qh &`Qho,`Qh/H _No target in view!`Qh `Qh `Qh `Qh `Qh* `Qh P _`Qh `QhX `Qh$ `Qh `Qh #######.####.###.#  #...##.....#  ######..##...## .............# #######.####..... #.....## ........###..# .#. ##.#  `Qhj  #@# ##.## 8.4 (2.0) #..[..# .. #..#..# .... .# ###.# .. `Qh e)# .. ## . `Qh `Qhu `Qh *9.4 (3`Qh" `Qh % _Found a helmet.`Qh`Qh `QhA`QhB"`Qh#) #...##....######..##...#.............# #######.####..... #.....## ......`Qh)#..###...#. ##.# ... #.##..##.##.[..# .. 0#..# ......`Qh*L.###.#..... )...## ## >`Qh}0`QhU4+40.4 (1`Qh5`Qh/8; _Found a stone staircase leading down.aQhKaQh"LaQhPaQhR aQh"S:_No target in view!aQh5 aQh aQhڔ aQh H _No target in view!aQh$ aQh³ aQhN aQh\ H _No target in view!aQhZ IaQh݂ H _No target in view!aQh|G aQhG aQhkM aQhP H _No target in view!aQh 3aQh aQhT C _No target in view!bQhw#...##.....# ######..##...## .............# ########.####..... #.....## ...... bQhw#..###..# ...... #. ##.# ...... #.##..##.## #.@[..# .. #..#..# .......# #.###.#... ... )# ...bQhxx.## ## >...bQhbQh,1 _bQh bQhbQhC W#...##.....# ######..##...##)#.......##.########.####....#.....## ...... #..###..# #...... #. ##.# ....... #.##..##.## #..@..# .. #..#..# #.......# #.###.#... ... )#J....## ##..>.J   endoplasm (asleep). ....##..#bQhw k _ An endoplasm comes into view.bQh bJ.JbQh! %2bQhE* bQh. d _Found a whip. _You see here a +0 helmet.cQh$cQh-,J.cQh6.%3cQh4cQh7% _f - a +0 helmetcQh M########)#cQh .............##.########.####......  #.....## ...... #..###..###...... #. ##.##.......  #.##..##.## cQhb #.....# .. #..#@.# #.....J.# #.###.#...... .)#.....cQh .## ####..>...#. ......# cQh ###..## #.#cQh cQh #6cQh :---=4cQhc cQh U _The endoplasm is struck by your quills. The endoplasm hits you.dQh;  You hit the endoplasm.dQh%2.dQho7=--335.3 (0.9dQh dQhNM _You kill the endoplasm!dQhdQhdQhdQhH _No target in view!dQh~3dQhĄ^ _No target in view!dQhHdQhHdQh=LdQhWMH _No target in view!dQh{ dQh dQh)dQh dQhB_No target in view!dQh2IdQh8=== _dQhBdQhdQhBdQhdQhdQhTdQhdQhLdQhdQhKdQhdQhh:==dQhdQh1XdQhdQhdQh\dQh^dQhdQhdQhdQhdQhzdQhdQhdQhdQhi dQh9 dQh dQh dQhXdQh4dQhwdQhdQhdQh,dQhdQhdQhdQhPdQh=dQhP"dQh$dQh$dQh%dQh\(dQh*,dQh+dQh-dQh5 ...)))...# .........# [.# dQh6.........### !.# ..^........# ..# #####.####.###.#.# #...##.....#.#  dQh6*######..##...##)#  .............##.####  #######.####...@...#-60.3 (15.0)#.....## #.......##..###..###.......##. ##.##........# #.##..##.#### #.....##..#dQh 7I###..#..###.##.......###.###.###.#......#dQh>dQh7?E-1.3 (16dQhDdQhcG) _Found a scale mail.dQh dQh: dQh dQh7 dQh dQh ,dQh dQh ,dQhf dQhr   You see here a +0 whip. _dQh ###### .....<....# ## ....)))...# #.## ..# #[.# dQh8 ..........### ##@.# ...^........# #?..# ######.####.###.#.#  #...##.....#.# ######..##...##)#.............######dQh #######.####......##.....## #.......##..###..###.......#dQhz 17.3 (6.0)dQh *8.3 (7dQh dQh! Y _k - a viscous blue potiondQhx 3dQh dQhm H _No target in view!eQhreQhseQhteQhxeQhzeQhS}: _eQh> ############ #.....<....# ### #....)))...# #.## eQh#..........# #[.# #.### ##..# #...^........# #@..# #######.####.###.#.# #...##.....#.#######..##...##)#eQh .............##.#### #######.####.......# #.....## #.......####..###.......#eQheN ##.##.#eQh+9.3 (1eQh+70.3 (2eQh—eQhޙ eQhS_h - a scroll labelled HOPISM GOAReQht eQh eQh eQh eQh eQh BeQh eQh eQhl eQh eQh eQh eQh| eQh eQh+ eQhW eQh1 eQh eQh eQh eQh eQhA eQh eQh eQh eQh eQh ,eQh ,eQh eQhA eQh eQh= eQh eQh eQh9 eQh eQh eQh_ ,eQh eQhh eQh ,eQh eQh| eQh eQh eQh eQhE eQh eQh XeQh4 eQh eQh| eQh eQh; eQhS eQh eQh eQh eQh eQh eQhE eQh eQh eQh eQh eQh eQh eQh eQh eQhk eQh eQhL eQh eQh eQh* eQh eQh"! eQh! eQh% eQhh* #######.####....##.....## #....##..###..###....eQh* ^ #..## ##.##..... ###.## #.##..##. #...# #.....##.eQh7+  #.### ###..#..### #.# #.......### #@# #.###.#.... #.# ... ..)#.... ... .###.####..>.eQh+  ....g. .. #.... .#.#### . ####. #... ## g   goblin (asleep)eQh ,  # #. # #$ # eQh1 911.0)  A goblin comes into view. It is wielding a +0 dagger.Found 14 gold pieces.eQh 8 ag.geQh8 J====2.3 (22eQh> eQh=C @ _The goblin shouts! You hear an angry hiss.fQhX ##.....## ##..###..##..## ##.##.###.## ##...# #....### ###..#..###.# #......###.#....... ..)........g...###.####..>#.............. #...####.#.#####..# #####... ## #### fQh\F #$.fQhfQhke=---3.3 (1.0)fQh*fQhS _The goblin barely misses you.fQh8  You hit the goblin.fQhD)fQh ^5---4.2 (0.9fQh;fQhfJ _You kill the goblin!fQhO fQhP fQhSU fQhW H _No target in view!fQhS# fQh# fQh) fQh+  fQh+ :_No target in view!fQh fQh fQh fQh H _No target in view!fQh fQht fQhD fQh H _No target in view!fQh@ fQh@ fQhA fQhE fQh7H fQh#.............. #####.#@#####..# ####-fQh\  #....# ## # ###....  #$##...  #.# ...l. #.# ###. l   frilled lizard (wandering) ..# ...fQh^ -6.2 (2.0fQh}e jl.fQhe D-7.2 (3fQh:l fQhn a _A frilled lizard comes into view.gQh   #...#  #.###  #.#  #. #.# ## ##.#####.###.... ..) .........)...##> #..............  ####.#@#  #....# ##  ###....  #$##..l  #.# .....  #.# ###.  ..# ...gQhɜp   #...#  #.###  #.#  #. #.# ## ##.#####.###.... ..) .........)...##> #..............  ####.#@#  #....# ## gQhX ###....  #$##..l  #.# ..... #.# ###.  ..# ... gQhd3gQhbgQhe _A frilled lizard is nearby!gQh #...# #.....##.#.### ###..#..##.# #.......##. #.# ##.###.#....##.#####.###.... ..)#..........)...###.####..>#.............. #....####.#.#####..# #### #...@# ## ###....#  #$##..l###.# ......#.# ###..# ...$.#gQhgQh9l.gQh!*8.2 (1gQh%gQh+ _Found 13 gold pieces.gQh #.### ###..#..##.# #.......###.#. #.# ##.###.#.....##.#####.###.... ..)#..........)...###.####..>#.............. #....####.#.#####..# #### #....### ## ###..@.# . #$##.l.##.#.# ....... #.# .###..# ## ... $.# gQh gQh" 8l.gQh %9gQh gQh gQhD B  You punch the frilled lizard!gQhKJ 1.gQhkL 77=900gQhDP gQhR R _You kill the frilled lizard!gQhD+ 3gQh^. gQh/ H _No target in view!gQh 3gQhY gQh H _No target in view!gQh/ 3gQh gQh H _No target in view!gQhzgQhzgQhgQhhH _No target in view!hQh"hQh"hQh(hQh*H _No target in view!hQh;}hQh}hQhhQh=C _No target in view!hQhhQhqhQh?hQhuhQh3hQh&hQh~hQhShQhP _hQh!hQh[!hQhY"hQh]$hQh$hQh7%hQh&J _You now have 46 gold pieces (gained 14).hQh(hQhQ(hQh(hQh1*hQhW,hQh,hQh-hQh/hQhj5.........)...###.####..>#.............. #..hQh5 ####.#.#####..# #### #....### ## # ###....#  hQh6:#.##...#  #.# .......  ####.# .###... hQh"6 #...@# ## .. -5.2 (5hQhB6#.#....# . ..>$.#### hQhb6h#..... ...####hQh66.# hQh<hQh<!-hQh=#6.2 (6hQhAhQhB; _Found a stone staircase leading down.hQh*_hQh^ #........ #.. ####.#.#####..# ### #....### ##  ###....#   #.##...# #.# .......hQh####.# .###... #....#.## .. #.#@...# .0.....>$.#### ###.....[ #...#######hQh hQhhQh*7.2 (1hQhmhQh) _Found a chain mail.hQh hQh hQhT hQh H _No target in view!iQh-wIiQhwH _No target in view!iQhɾiQh8iQhHiQhHiQhiQh': _iQh@iQhiQhiQh0M _You now have 59 gold pieces (gained 13).iQh+} #....### ##  ###....#  #.##... #.# .......iQh####.# .###...#....#.## ..#######.#....# .K......>..#### ####..@..[..# iQh1 #...######..# #..# ... #. #iQh . K   kobold (missile, asleep)iQha+9.2 (2iQhf.KK)iQh +10.2 (3iQh:iQhs _A kobold comes into view. It is wielding a +0 club.iQh{I} #....### ## ###....# #.##...# #.# ....... ####.# .###... #....#.## ..#.#....# ..K.....>..#### ####.@...[..# #...######..# #..## ... #. #..##iQhHKiQhX.K1.2 (1iQhYiQh+   ##      #.#   ####.# .  #....#.## ..  ########.#....# .  ...K....>..####  ####.@...[..#  #...######..#  #..## ...  #. #  .. ##iQhP   ##      #.#   ####.# .  #....#.## ..  ########.#....# .  ...K....>..####  ####.@...[..#  #...######..#  #..## ...  #. #  .. ## iQhO iQhh iQh iQh iQh ] _A kobold is nearby!iQh  #....### ## ###....# #.##...# #.# . ####.# .###... #....#.## ...#.#....# ..K....>..#### ####@....[..#iQh.  #...######..# #..### ... #.. # ... ##..##iQh iQhސ C.K#iQhё ,2 _iQh iQhr jQh!  ##      #.#   ####.#   #....#.## ..  .########.#....# .  .....K...>..####  ####@....[..#  #...######..#  #..### ...  #.. #  ... ##.. ##jQh-  ##      #.#   ####.#   #....#.## ..  .########.#....# .  .....K...>..####  ####@....[..#  #...######..# jQho #..### ...  #.. #  ... ##.. ## jQhjQhjQhjQh] _A kobold is nearby!jQhI####.#.#####..# #....### #####....#  #.##...#  #.# ....... ####.# .###... #....#.## ..########.#....# .#.....K@..>..############.....[ #...######..# #..###... #..# ...##..##7--=3jQh$NjQhQ9 _The kobold hits you with a +0 club.jQhh    ##      #.# jQhMi      ..  ..########.#....# .  #.....K@..>..####  ########.....[..# jQhig #...######..#  #..### ...  #.. #  jQhi+... ##.. jQhi0##jQh     ##      #.#       ..  ..########.#....# .  #.....K@..>..####  ########.....[..#  #...######..#  #..### ...  #..  ... ##.. ## jQh jQh ] _A kobold is nearby!jQh5 8  You hit the kobold.jQh+ C)jQh c8==94.1 (0.9jQhb% ` _You kill the kobold!jQhjQhjQhjQhjQh#jQhg,jQhjQhjQhqjQhjQhjQhjQhjQhHjQhjQhjQh:==jQhjQhjQhjQhjQhjQhjQh<jQhtjQhjQhjQhjQhjQhXjQhUjQhjQhJjQh^jQh~jQhjQhjQhjQhjQhjQhbjQhjQhjQhjQhjQh'jQhjQhjQh jQhjQhjQhS jQh jQh> jQh\ jQh jQh jQh@ jQhSjQhQjQhjQhjQhjQh#....#.## .. ..########.#....# . jQh#.....)...>..#### ########.....[..# ##...######..# #..### ... ########..# # ..........#### jQh#######.........@....# -29.1 (15.0)###jQh###...(  .  jQh jQh"jQhg"F-30.1 (16jQh'jQh * jQh/*_Found 3 poisoned darts.kQh kQh9 kQh1 kQhkQhkQh~kQh8,kQhkQhkQhkQhkQhBkQhM kQhc"kQh"kQh#kQh%kQh'kQh(kQh(kQh!,kQh.kQh\.kQh~/kQh2kQhk9 #######.#....# . ...)...>..#### #####.....[..# .  ##...######..# ..  #..### ... .g) ##..# # ..# ....############ ...# #kQh9........###...#######..@( ####.......#.....................g   hobgoblin (asleep)####kQh@: 6.1 (6.0)  kQh@\A hobgoblin comes into view.Found a dagger.kQhtC%  kQhC?The hobgoblin shouts! You hear a shout! You hear an angry hiss.kQhK@g.@   TerencekQhLg   hobgoblinkQhdL3==7.1 (7kQh SkQhW _Terence the Veteran comes into view. He is wielding a +0 short sword.kQhP_.#....# . )...>..#### ............[..# ...... ##...######..# .....@. #..### ... ...g.) ..# # .?..# #### ....# .....###...# #...@...# ####.(kQh##..........|###kQhkQhkQh}r..@gkQh 3--8.1 (1kQhvkQh _Found 5 javelins, a scroll labelled NAMPUS NAICWUTOZ and a thin smoking staff. _You see here 3 poisoned darts.kQh  #....#.## .. #####.#....# #.# .)...>..#### #.##.....[..# #.#.######..# #.......# ..###kQh2 ... .....@)# # #.?g.# ############ #. .............###@..# ############...(...# ####.......( ##...#.S#......|.S   adder (asleep)#########g   hobgoblinkQhB kQhѯ kQh= kQh @..gS.SkQh @--9kQh kQh# Y _An adder comes into view.kQh ;  You hit the hobgoblin.kQhF kQhw %  kQh LThe hobgoblin is severely wounded.kQh kQh S.@S.S 2 adderskQh= Z The hobgoblin hits you but does no damage.kQh 5=40.0 (0.9kQh% kQh' Y _An adder comes into view.kQh< ;  You hit the hobgoblin.kQh kQhx kQhP kQh .S.@S.kQh 5431.0 (1.0kQh kQh M _You kill the hobgoblin!kQh- kQhA kQhq  S)S.  You hit Terence but do no damage. You bite Terence, but do no damage.kQh) %2kQhG kQh Q _Terence closely misses you.kQh q  .. #.......# .)...> #.......# kQhS |[..# #.......#  #.......#  ... .....S)  # #.?..#  #.@..# #@..# #...(...#  ####...S...( kQh  ##........  .........  #........  #......|.  ######### lQhB  .. #.......# lQhCR)...> #.......# [..# #.......#  #.......#  ... .....S)  # #.?..#  #.@..# lQhSC#@..# #...(...#  ####...S...( lQhyCE ##........  lQhCS......... #........ lQhCi #......|. lQhCA ######### lQh%PlQhPlQh)]lQh`d _There are monsters nearby!mQh> ######.#....# #.......# ..)...>..#### #.# ####.....[..# #.#...######..# #mQh!? .#### ... .....S) #..#  # #.?..#.############ #.@..#............###. #############...@...# mQho? ####...S...( ##........ .. #.mQh?  #|. ######### mQhA mQhA mQhU .S.@S.-3mQhM^ mQhYd   Terence says, "I retired to this dungeon. Do you want to retire to the _afterlife?" _You see here 3 poisoned darts.nQh` #.#....# #.#.)...>..#### #.......##.....[..# #.......#  ##...######..# #.......#  #..### ... ......)#..# # #.?.S#.#### #....# nQh #.###@..###..@(.S.# ####.( ##. .. #... #......|. #########nQh nQhgnQhnQhnQhmnQh..@..S   addernQhF-4 _nQhR nQh!nQh_2#.#....# #.#.)...>..#### #.##.....[..# #.......#nQh ##...######..# #.......# #..### ... ......)#..# # #.?..#.### #....##.###...#  ##.@.@...#nQh ####S......( ##. ... #..... #......|. #########nQh*nQh# S.  The adder attacks as it pursues you! The adder is struck by your quills.nQh$-=5nQhA+nQhI-= _The adder bites you but does no damage.oQhZ  You barely miss the adder. You bite the adder. You drain its power.  The adder is heavily wounded.oQh wSS 2 addersoQh *9 (0.9oQh oQhg v _The adder is struck by your quills. The adder barely misses you.pQh   You miss the adder. Your bite misses the adder.The adder is severely wounded. .SThe adder completely misses you.6.8pQhpQh  Terence looks you up and down. "You're not a real warrior! I'll show you a _warrior!"pQhen  You miss the adder.The adder is severely wounded.pQhL| .SThe adder bites you but does no damage. The adder bites you.  You are poisoned.pQh|6=---7.7Pois Quill pQhVpQh, _The adder poisons you!pQhY;  You hit the adder. Your off-hand punch misses the adder.The adder is almost dead.pQh; H---8.7 (1.0pQh/A pQhC L _You feel sick. The adder bites you but does no damage.qQh͊7  You hit the adder.qQh{X  You kill the adder!qQh)qQh@S.   adderqQh=7/19689.6 (0.9qQhqQh $ _You feel sick.qQhnj X  You hit Terence.  Terence is lightly wounded.qQh#k 56-qQhXk !50.5qQhlv qQhx  qQhy ]_You feel sick. Terence completely misses you.qQh" _You feel sick. Terence completely misses you.You hit Terence. You bite Terence. You drain his power.  Terence is moderately wounded.feel sickqQh_.  You are no longer poisoned.  Terence bares his teeth.qQh!-qQh,1.4qQh qQh: _Terence hits you but does no damage.rQh  You hit Terence. You bite Terence. You drain his power.  Terence is moderately wounded.rQhU7=2.3rQhrQhP _Terence barely misses you.rQh1 J  You hit Terence but do no damage.Terence is moderately wounded.8==3------3.3 (1.0rQh/B S _Terence hits you with a +0 short sword.rQhc  You hit Terence.  Terence is heavily wounded.rQhxd x9===4.2 (0.9rQhk rQhqn : _Terence hits you but does no damage.sQh  You barely miss Terence.  Terence is heavily wounded.sQh'5.1sQhsQheP _Terence barely misses you.sQhk/  You hit Terence.  Terence is severely wounded.sQh0'6.0sQh9sQhn;: _Terence hits you but does no damage.sQhB!  You hit Terence. You bite Terence, but do no damage.Terence is almost dead.------7.0 (1.0sQhFsQhNH: _Terence hits you but does no damage.sQhc 5  You hit Terence.sQhd sQhk S(S   addersQhDl sQhw ########.#....# #.......#Brogains the Ruffian ....)...>..#### #.......#Vine Stalker ######.....[..# #.......#Health: 19/19 ========================##...######..# #.......#Magic: 3/4sQhw I==================------#..###... ......)AC: 8Str: 18 ###..## #.?..#EV: 7Int: 10 .....############ #....#SH: 0sQhix Dex: 13 ##..............###...#XL:  3 Next: 141% Place: Dungeon:2  ##############.@S(...#Noise: =--------  Time: 957.9 (0.9)####.......(-) Nothing wielded##........sQhx Nothing quivered.........Quill #........#......|.sQh(} pS   adder#########Terence is severely wounded. _Terence hits you but does no damage.  You hit Terence. You bite Terence, but do no damage.Terence is almost dead. _Terence hits you but does no damage.  You hit Terence. _You kill Terence!You have reached level 4!sQh /  --more--tQh d23/235----4tQhS 424% tQh-addertQh tQhA_You feel agile.tQh 3  You hit the adder. Your bite misses the adder.The adder is moderately wounded.The adder closely misses you. The adder is struck by your quills.tQh #1tQh |---2---------8.8tQh tQh * _The adder bites you.uQh:Q  You closely miss the adder. You bite the adder. You drain its power.  You feel invigorated.  The adder is heavily wounded.uQh R2=--4==========9.7uQhYuQh[a _The adder is struck by your quills. The adder bites you but does no damage.uQh~0V  You hit the adder.)3===3960.6 _You kill the adder!uQhJ A.#....# #.# )...>..#### #.# .....[..# #.......#  ##...######..# #.......#  #..### ... ......) ..# # #.?..# ### #....# .###...# uQh k##..@(...# ####.( ##. ... #........#......|.#########uQh uQh 4-1.6 (1.0uQh uQh m _Items here: ) [ ††.uQh% Read which item? Scrolls  c - a scroll labelled NAMPUS NAICWUTOZ  e - a scroll labelled KARROTISIF  h - a scroll labelled HOPISM GOAR [!] read|quaff|evoke[?] describe selectedvQhB#######.#....# #.......#Brogains the Ruffian ...)...>..#### #.......#Vine Stalker #####.....[..# #.......#Health: 23/23 ========================##...######..# #.......#Magic: 4/5===================-----#..###... ......)AC: 8Str: 18 ##..## #.?..#EV: 7Int: 10 ....############ #....#SH: 0Dex: 14 #..............###...#XL:  4 Next: 39% Place: Dungeon:2 ##############..@(...#Noise: ---------  Time: 961.6 (0.0)####.......(-) Nothing wielded#QhfDm#........Nothing quivered.........Quill #........#......|.#########You feel invigorated.  The adder is heavily wounded. _The adder is struck by your quills. The adder bites you but does no damage.  You hit the adder. _You kill the adder! _Items here: ) [ ††.  As you read the scroll labelled NAMPUS NAICWUTOZ, it crumbles to dust.  It is a scroll of identify.  --more--wQh2 Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled KARROTISIF  h - a scroll labelled HOPISM GOAR Potions (select first with !)  d - an emerald potion  f - a smoky clear potion  j - a viscous ruby potion  k - a viscous blue potion[?] describe selectedxQhYxQhedxQh{#######.#....# #.......#Brogains the Ruffian ...)...>..#### #.......#Vine Stalker #####.....[..# #.......#Health: 23/23 ========================##...######..# #.......#Magic: 4/5===================-----#..###... ......)AC: 8Str: 18 ##..## #.?..#EV: 7Int: 10 ....############ #....#SH: 0Dex: 14 #..............###...#XL:  4 Next: 39% Place: Dungeon:2 ##############..@(...#Noise: ---------  Time: 961.6 (0.0)####.......(-) Nothing wielded##...xQh}.....Nothing quivered.........Quill #........#......|.######### _The adder is struck by your quills. The adder bites you but does no damage.  You hit the adder. _You kill the adder! _Items here: ) [ ††.  As you read the scroll labelled NAMPUS NAICWUTOZ, it crumbles to dust.  It is a scroll of identify.xQh@2.6 (1xQhxQhU7 _d -> B - a potion of berserk ragexQh Read which item? Scrolls  e - a scroll labelled KARROTISIF  h - a scroll labelled HOPISM GOAR [!] read|quaff|evoke[?] describe selectedyQhyQh.yQhԸ#######.#....# #.......#Brogains the Ruffian ...)...>..#### #.......#Vine Stalker #####.....[..# #.......#Health: 23/23 ========================##...######..# #.......#Magic: 4/5yQhĹ===================-----#..###... ......)AC: 8Str: 18 ##..## #.?..#EV: 7Int: 10 ....############ #....#SH: 0Dex: 14 #..............###...#XL:  4 Next: 39% Place: Dungeon:2 ##############..@(...#Noise: ---------  Time: 962.6 (0.0)####.......(yQh {-) Nothing wielded##........Nothing quivered.........Quill #........#......|.yQh=v#########You hit the adder. _You kill the adder! yQhl_Items here: ) [ ††.  As you read the scroll labelled NAMPUS NAICWUTOZ, it crumbles to dust.  It is a scroll of identify. yQh"_d -> B - a potion of berserk rageyQh  As you read the scroll labelled KARROTISIF, it crumbles to dust.  A wave of despondency washes over your surroundings.yQhY3.6 (1Will/2 yQhyQh}7 _It was a scroll of vulnerability.yQh  yQh $yQh ^Read which item? Scrolls  h - a scroll labelled HOPISM GOAR [!] read|quaff|evoke[?] describe selectedzQhn zQh#######.#....# #.......#Brogains the Ruffian ...)...>..#### #.......#Vine Stalker #####.....[..# #.......#zQhWHealth: 23/23 ========================##...######..# #.......#Magic: 4/5===================-----#..###... ......)AC: 8Str: 18 ##..## #.?..#EV: 7Int: 10 zQh....############ #....#SH: 0Dex: 14 #..............###...#XL:  4 Next: 39% Place: Dungeon:2 ##############..@(...#Noise: ---------  Time: 963.6 (0.0)####.......(-) Nothing wielded##........Nothing quivered.........Quill Will/2 zQh40#........#......|.#########As you read the scroll labelled NAMPUS NAICWUTOZ, it crumbles to dust.  It is a scroll of identify. zQhf_d -> B - a potion of berserk rage  As you read the scroll labelled KARROTISIF, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.zQh~ .......######## #....#.....§###§..##§§@§§..#####§§.....§................zQhs.....####As you read the scroll labelled HOPISM GOAR, it dissolves into smoke.zQhV\5=====4.6 (1zQh\zQh- _It was a scroll of fog.{Qh{QhPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword {QhArmour (select all with [)b - a +0 scale mail Carrion an adder corpse the human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]{Qh {Qh {Qhw #######.#....# #.......#Brogains the Ruffian ...)...>..#### #.......#Vine Stalker #####.....[..# #.......#Health: 23/23 ========================##...######..# #.......#Magic: 5/5========================{Qh F#..###... ......)AC: 8Str: 18 ##..## #.?..#EV: 7Int: 10 ....############ #....#SH: 0Dex: 14 #.............§###§..#XL:  4 Next: 39% Place: Dungeon:2 ##############§§@§§..#Noise: ---------  Time: 964.6 (0.0)####§§.....(-) Nothing wielded##§.......Nothing quivered.........Quill Will/2 #........#......|.#########As you read the scroll labelled KARROTISIF, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  {Qh As you read the scroll labelled HOPISM GOAR, it dissolves into smoke. _It was a scroll of fog.  Okay, then.{Qh {Qh\ {Qh {Qh . _|Qhz|Qh6|Qh|Qh|Qh: _|Qh8,|Qh1|Qh˞|Qh|Qh|Qh|Qh8|Qhã|Qh,|Qh|QhY|Qh|QhM|Qh,|Qhp|QhS|Qh|Qh|Qh|Qh|Qh|Qh,|Qh:|Qhh|Qh|Qh|Qh|QhH|Qh|Qh|,|QhW|Qh,|Qh|Qh%,|QhQ|Qh,|Qh]|Qh,|Qh|Qh),|Qh|Qh",|QhH |Qh|,|Qhf|Qh],|Qh3|Qhl|Qh|Qh`|Qh|Qhe|Qh|Qh&|Qhf&|Qh)|Qh-,|Qh/|Qh3,|QhO6|Qh9,|Qh;|Qh?,|Qh'D|QhMG|QhG|QhI|QhL|QhM|QhN|Qh~Q,|QhS|QhfW,|QhcY|Qh\,|Qhe^|Qhxa|Qha|Qh{c|Qhbf,|Qhg|Qhi,|Qhj|QhMm|Qhm(|Qhn|Qh@sY A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled HOPISM GOAR, it dissolves into smoke. _It was a scroll of fog. _You feel your willpower return.|Qhw3|Qh`y|Qh|C  You see here 3 poisoned darts.|Qh!5 _|Qhb|Qh~|Qh,|Qhq|Qh|Qh,|Qh#|Qh  #.# .......  ####.# .###........#  #....#.## #.......# ####.#....# #.......# )...>..#### #.......# ...[..# #.......#######..####.......## .### #..........)... |Qh.# # #.@..# .############ #....# ............###...## ###########..)(...# ####.......(##...............#........#......|.|QhH]1005.6 (41.0)6.6 (42|Qhc|Qh. _i - a scroll of identify|Qhv`3|Qhb|Qhi|Qhk|Qho,|Qhq|Qh9u|Qhu|Qhw|Qh{|Qh0|Qh|Qhg|Qh|Qhܗ ...>..#### #.......# #.....[..# #.# ..######..####.......## #..........)... # # #....# ########## #....# ........###...## ##########..)(...###.### ####...@...(...9.6 (3.0) |QhϘ<##.......... [............ ####.......... .|...######### |QhI|Qh̢+10.6 (4|Qhc|Qh( _Found a ring mail.|Qh|Qh5|Qh|Qh|Qhi|Qh,|Qh|Qh|Qh(|Qh|Qh|QhK,|Qh|QhS #..........)...  # #....# .# ### #....# .# ........###...## .# .######..)(...###.####.. ####.......(...... |Qh###............. .[...............####...#......|############? |Qhe # #....# .# ######## #....##.# .. .......###...###.# ... ######..)(...###.####.. ####.......(..... ..[...####|QhW #.############?|Qh#+3.6 (3|QhL$*4.6 (4|Qh-|Qh2y _You see here a staff of necromancy.|Qhpm|Qhm|Qht|QhvH _No target in view!|Qh23|Qh4|Qh9|Qhf:|Qh=: _|Qh?}Qh_}Qh}Qh(}Qh@}Qh}Qh!}Qh}Qh }Qh,}Qh}Qh}Qh,}Qh}Qh}Qh,}Qh}Qh$ ### #....##.# #.....# ..###...###.# #.....#  #..)(...###.####.....#  .......(.........#  ###................#  .[...........#  ####....#  #......|.........#  ############@....#   #          }Qh%v   }Qh:,,20.6 (6}Qh-*1.6 (7}Qh1}QhB3c _c - a scroll labelled YGGEJO XUCOTS}Qh}Qh}Qhp}Qh}Qh }Qhz}Qh'}Qhp}Qhl ..........)...  # #....# .l## #....##.# ..###...###.# # }Qh#..)(...###.#### ####( .[........  }Qh####...........#......|.........}Qh############.....########l   frilled lizard (asleep)}Qh.&}QhJ }Qh~ 2.6 (1  A frilled lizard comes into view.}QhSk.ll}Qh*3.6 (2}Qh}Qh8 _The frilled lizard hisses angrily.}Qh9v####.##  .........)... .:..###   # #....# .# #.....#  ## #....##.# #...l.#  .###...###.# #.....#  ..)(...###.####.....# }Qhv ###.......(#  ####  .[...#  ####..........#  #......|.........#  ############.....#  #######  }Qhw,   }Qh$y}QhօK.l}Qhy*4.6 (1}Qh/}QhH? _Found a parchment of Spellspark Servitor.}QhA   ####.......## #.#.# .........)... .:..##   ## #....##.###...###.# #..l ..)(...###.#### ###.(  ### .[.. ###.......|....############.....#######}Qhe }QhY J.l}Qh %5}Qhx% }Qh& }Qh{   #. ####.......## #.#.# .........)... .:..##   ## #.... .###...###.# #.. }QhW ..)(...###.####.l ###.(  ### .[.. ###.......|....############.....#######}Qh%}Qh &-=6}Qh -}Qh!/\ _The frilled lizard closely misses you.}QhX@  You hit the frilled lizard.}Qhi.}QhM.407}Qh5}Qh}R _You kill the frilled lizard!~Qhi~Qhj~Qhss~Qh)uH _No target in view!~Qh0~Qh1~Qh9~QhC<H _No target in view!~Qh3~Qh&~QhH _No target in view!~Qhz~Qh~QhT~Qh_~Qh~Qh)$ _~Qhn,~Qh~QhB~Qhb~Qh"~Qh %~Qhf%~Qh&~Qhb)~Qh+~QhQ,~Qh-~Qh/~Qh2~QhB3~Qh4~Qh= ...# #..# ....... #..#  ..# ..#  ## #.......# ..#  # #.......# ....#   #.......# #.#.#  # #.......# #.#.#  ~Qh>####.......####.#.#  ...)### -  # #....##.####.....# ### #....##.# #.....# ..###...###.# #.....# #..)(...###.####.....# ####.......(.........# ###................#  .[..................#  ####................#  You pick up a parchment of Spellspark Servitor and begin reading...~QhwGp32.6 (5-3.6 (6~Qh1L~QhzNL _You add the spell Spellspark Servitor to your library.~Qh~Qh~Qh~QhZ~Qh~QhB~Qh~Qh!~Qh#~Qh$~Qh&~Qh '~Qh'~Qh(~Qh*,~Qh',~Qh4~Qh7~Qh7~Qh{8~Qh:~Qh=~Qh=~Qh?~QhA~QhHD~QhD~QhE~Qh H~QhK,~QhK~QhM~Qh$P~QhP~Qh/S~Qh9W~QhY,~QhG[~Qh]~Qh_,~Qh@a~Qhf~QhIg~Qhg~Qhi~Qhs~Qhv~Qhpw~Qhy~Qh{~Qh~~Qh\~Qh~Qh~QhԄ~Qh3~Qh`~Qh~Qhp,~Qhe~Qh~Qh~Qh~QhS~Qh~Qh~Qh$~Qh%~Qh~Qh~Qh~Qh~QhW~Qh~Qh~Qh~Qh:~Qhį~Qh~Qh~Qh~Qh~Qh~Qh~Qh~Qh~Qh9~Qh~Qhw~Qh~Qh~Qhq~Qh9~Qh~Qh#~Qh<~Qh~QhX,~Qh~QhM~Qh.,~Qh~Qh~Qh0,~Qh~Qh~Qh~Qh'~Qh~Qh~Qh~QhE~Qhk~Qh~  Things that are here:  a +0 dagger; a goblin corpse~Qh5 _~Qh~Qh~Qhw~Qh~Qh~Qh~Qh\~Qh~Qh}~QhC~Qh[ ,~Qh( ~Qh ~Qh ~QhU ~Qh ~Qh~Qh,~Qhz~Qh~Qh ##..###..# .. #..## ##.# #.. ###.## #.# .$## #...# #.. ...# #.### ###.. #..## #.# #.... #..# #.# ####.### #.##.#####.###....... #...@......)...###.##69.6 (36.0) #...#...............#  #...# ####.#.#####..###  [.. #....###..##  . ###....#...# #.##...#.#### #.##....~Qh}....# ####.#..###..... #....#.## ##....~Qhp~Qh,70.6 (37~Qh"~QhG## _Found a robe.~Qh3~Qh~Qh<H _No target in view!~Qhs~Qh%t~QhR^ _No target in view!~Qh;3QhQhP^ _No target in view!QhQh Qh QhQh: _Qh QhQhZQhQhQhQhhQhcQhH!Qhm#Qh#Qh%Qh-(Qh*Qh3+QhH,Qh.QhU1Qh1Qh3Qh4Qhv7Qh7Qh8Qh:Qh8C~ #...# ###.#. ##### ... ..... ...... ..##...# ###### ...... ##.##....# ##..###..... #..## QhC+..# ###.## ### #...# ...r..#...## #.### #.#### ###..## #.# #QhCn #....#..# #.# #### #.##.##.#####.###...#..........)...QhD.r   quokka (wandering)#...#.............#...######.#.#####..QhDDi[..# #....###..#QhVF17.6 (7.0)QhL.rrQhmM*8.6 (8QhRQhV _A quokka comes into view. _You see here 6 gold pieces.Qhx ...# ###.#.  ... .....  ..##...# Qh ......  ##....#  #..... #..##  #.#..#   #...@### #...#  ....r.#...## #.###  QhQ.#### ###..## #.#  #....#..# #.#  #.#Qh. #..........) ...QhFB #. [..# QhV% ...# ###.#.  ... .....  ..##...#  ......  ##....#  #..... #..##  #.#..#   #...@### #...#  ....r.#...## #.###  .#### ###..## #.#  #....#..# #.#  Qh&<#.# #..........) ... #. [..# Qh,Qh7.Qh3Qh=7G _A quokka is nearby!Qh7Qh4; # ...# ###.#.  ... .....  ..##...#  ...... ## ##....# ##..Qh4 #.....# #..## #.#..# ###.## #..@$### #...#$....r.#...## #.### .####.###..## #.#  #....#..# #.#  #.##.##.#####.####. #..........)...Qh#5#.#...#.. #...######.#.##### [..# #....###..QhK7Qh=Br.Qh=*9.6 (1QhCQhE* _Found 8 gold pieces.Qh M  You hit the quokka. You bite the quokka.Qhq y†Qh =3=80.5 (0.9Qh QhB J _You kill the quokka!Qh Qhr Qh Qh֛ H _No target in view!QhMQhMQhUQhV QhV:_No target in view!QhQhjQhkQhQhQh: _QhQhEQhގQh _You now have 65 gold pieces (gained 6).QhQhޘQhbQh!QhQh8QhQhQhdQhb,Qh.QhlQh>T...# ###.#. #. ... ..... .#. ..##...# ###.### ......# .....<# ##....# #Qhu....... #.....# ....... #.#..# #.......##.†..### #......$..@...#...## #.#-......####.###..## #.#... #....#..# #.#w... #.##.##.#####.Qh]... #.##..........).. #.#...#........ w   dart slug (asleep). #...######.#.##Qhj [..# #....# ... ###...Qhа{ 6.5 (6.0  A dart slug comes into view.Qhb<wwQhD-7.5 (7QhQh_ _Found an escape hatch in the ceiling. Found a stone staircase leading up.Qhek ...#   . ... .....  #.   ##.###   .....<# #  ....... #.....#  Qhl....... #.#..#  .......##.†..###  ....$..@...#...##  ......####.#  .....   <w..  ... ) ..  QhTlP.  [..#  ... Qh]Y ...#  Qh . ... .....  #.   ##.###   .....<# #  ....... #.....#  ....... #.#..#  .......##.†..### Qhb ....$..@...#...##  ......####.# Qhd .....   <w..  Qhb... ) ..  . Qhu [..#  ... Qh'QhQhQh` _A dart slug is nearby!Qh ...# ###.#.  . ... .....  #. ..##...# #.### ......#.<####....# .##.....# .##.#..# Qhg.##.†..### #.$.@....#...## #..####.###..## #... #....#..# #..<w.... #.##.##.#####..... #.##...... #.#...#.J.... #...######.#.# J   endoplasm (asleep)#.###.# [..# #....Qh*j ... ###Qh=,QhZ.wJ.JQh*8.5 (1Qh^Qhq] _An endoplasm comes into view.Qhe . ... .... #. ..##...#.###.#### ......#.......<####...##.....#.##.#.#.##.†..### QhS $......#...## #..@####.###..## #.# #....#..# #<.w...# #.##.##.#####.......# #.##........J....# #.#...#......# #...######.###.###.## [..# #... #. .. ... ### .  #Qhd Qh .J.Qh ```The dart slug launches a dart at you.Qhӡ @..=9  #. ..##...##.###.#### ......##.......<####...##.....#.##.#.##.†..### $......#...## ...####.###..## .# #....#..# <.w...# #.##.##.###...J...# #.##.............# #.#...#.# #...######.####.###.## [..# #. #. ..# ... ### . ... .  # # _The slug dart misses you.J..-90Qh Qh Qh,  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.QhN iw. Qh 80----QhA X4-----=1Qh Qh % _You are frozen.Qh;  You hit the endoplasm.Qh .  You kill the endoplasm!1=---52.4 (0.9QhQhzA _The dart slug bites you but does no damage.Qhe  You hit the dart slug.Qhr2==3.3Qh*QhÕ QhV_The dart slug is moderately wounded.Qh   You hit the dart slug.  The dart slug is severely wounded.The dart slug is struck by your quills.Qhti.Qh|3===504.2QhQh! Qh!?_You kill the dart slug!QhǣIQhQh;-----Qh}QhϪ,Qh%QhU,Qh*Qh%Qhp:==QhQhݷQhAQhQhQhDQh{Qh/QhQhQhbQhO5=====Qh-QhQhO,QhuQhaQhQhQhQhsQhQhQh@L _You now have 73 gold pieces (gained 8).QhQhR======QheQhzQhQhQhQhQh,QhQh.Qh #######  ....$  ....( . ... ...# ###.#... ... ... ..... ... #.# ..##...# #.###.#### ......Qh)s ##.<####....# -108.2 (14.0) #..........##.....#  #..........##.#..#  #....##.†..###  #Qhd.......#...## #.........####.###..## #.........# #....#..# Qh#...<.....# #.##.##.##.........# #.##......QhQhRE-9.2 (15Qh Qh) _Found 4 boomerangs.Qh3QhkQhQhQhO,QhYQhQhQhQh1QhQh,QhRQhQhQhiQh@Qh4 Qh ,Qh Qh?  You see here 4 boomerangs.QhQh> _QhQhQhQhQhL _You now have 78 gold pieces (gained 5).Qh3Qh!Qh#Qh$,Qh%Qh'Qh*Qhi*QhS+Qh-Qh1Qh1Qh5,Qh6QhG7Qh'8Qh;Qh,=Qh~=Qhu>Qhd@QhBQh\BQhqCQhDQhEQh@FQh GQhjIQh T#.....<... ###....))).. ##.##......... #...##.........########### K... #...^.....#.........# #..# #######.###....(....# !.. #... .##.........#####.#.#### ######. ................@....... ....... ..###.###....##...###### ####### #.###.######......# ##.... #.......<####....## ##..### ..........##.....# #..## # ..........##.#..## ###.## K   kobold (asleep) ..........##.†..hU0m### #...# ..............#...## #.###  .........####.###..## #.# #.QhZ 24  A kobold comes into view. It is wielding a +0 short sword.Found 2 brown potions.Qh!bj.KKQhb5===5.2 (16QhhQhSj( _The kobold shouts!Qh ########### #.....<.. ###....)))#.##. #...##.....########### .... #...^......#.........# ##K.# #######.###  #....(....# #!..# #...# ##.........#####@#.#### ######...................... ........ .###.###....##...####### ####### .###.######......# QhD ...<#####..###.##.....#  #..## ####.#..## ###.## ###.†..### #...# ....#...## #.### ###Qh QhԢ J.KQhb :---6.0)Qhʧ Qh; Qh}  You hit the kobold.  The kobold is severely wounded.Qh>~V=--7.1 (0.9QhQh"S _The kobold barely misses you.Qh`  You barely miss the kobold. Your bite misses the kobold.The kobold is severely wounded.Qh'8.0QhQh,= _The kobold hits you but does no damage.Qha  You miss the kobold.The kobold is severely wounded.9QhQh= _The kobold hits you but does no damage.Qhkg  You hit the kobold but do no damage. Your bite misses the kobold.QhHh'9.8QhoQhjq_ _The kobold is severely wounded.Qh:  You punch the kobold!Qh4)QhX1Qh 0130.7Qh&Qh)J _You kill the kobold!QhoUQhUQhWQhXQhZQh5[Qh3_Qhf? MQh,g########## #.....<. #))) ## #...##....########## ....##...^.......Qhg6#..# #######.##  #....(....# #@..# #...#- ##..#####.#.#### ###### ........................ ...........##...####### ####### .###.######......###.....#Qhg ##.†..d - 2 brown potionsQhh3Things that are here:Qhnq1.7 (1.0-2.7 (2QhsQhvW _a +0 short sword; a kobold corpseQh QhR 3Qh] BQh< Qh Qh BQhI XQh Qhe Qhֲ Qhs Qh QhԶ Qh3 Qh Qh. Qht Qht ,QhM Qh QhP Qh Qh Qh Qh Qh/ Qh Qh XQhZ Qh Qh Qh Qh Qh QhS Qh Qh ,Qhi Qh Qh Qh Qh Qh Qh: ,Qh Qh Qh Qh$ Qh Qh Qh Qh( Qh$ Qh Qh QhZ Qh Qh Qh ,Qh Qhc Qh Qhf Qh Qh Qh# Qh Qhm Qh ,Qh; Qh Qh Qhs Qh@ Qh Qhj ,Qhm Qh Qhz XQh Qh Qh/ Qhh Qh ,Qh# Qh^& Qh' Qh+( Qh( QhU) Qhj+ Qh+ Qh, Qh5 nQh6 Qh37 Qh%8 Qh#< Qhx= Qh= Qh? QhA QhB Qh!C QhC QhF QhG QhH QhI QhoJ QhxK ,QhzL QhO QhQ Qh^Q QhZ nQhZ Qh\ Qh<\ Qh.] Qh_ Qhb` Qh` Qha QhYe Qhf Qh4g Qh h Qh)j Qhl ,Qhm Qho QhZq ,Qhr QhZs Qht ,Qhau Qhcv Qhw QhLx Qhx Qhz Qh| ,Qh} Qh} Qh~ ,Qh Qh Qh` ,Qh QhƄ Qh Qh0 Qh Qh` Qh .....###.###..###.......##.### #..##..#......#####.###.###.###..#.#...#...# #######....##.### ## #....##.# # #........########. #@###.............81.7 (49.0) #.# #....# #.# #....# ###Qhۍ  ... .####  ... ..... ..... >...... Qh: Qh +2.7 (50Qhg Qh ; _Found a stone staircase leading down.Qh Qh Qh QhR H _No target in view!QhN3Qh*QhH _No target in view!Qh3QhnQh Qh Qh: _QhDQh #..##..#......####.###.###.###.....#...#...# ##...##.### ##...##.# #.Qh.......########.###............# #..... #....# ###3.7 (1.0)#[.........#### #..<.......# #..........# #............Qh?#.$>.......####..........##...Qhl*.#Qh Qh!*4.7 (2Qh&Qh(G _Found a robe. Found a stone staircase leading up.QhQhQhQhQh Qhs,QhEQhQhUQh3QhQhQhQhQhYQhQhLQhQh:QhQhQhQh,QhQhL _You now have 86 gold pieces (gained 8).Qhw3QhQh*QhQhKQhQhQhQh8 Qh5 QhW Qh?,QhnQhIQhQhQh=Qh!QhQhQh QhQhz,Qh`QhQh Qh Qh!Qh#QhY$,Qh0%Qh'Qh(Qh7)Qh)Qh*Qh+QhO,Qh,Qh-Qh.Qh2/Qh/Qh0Qh1Qh2Qh3Qh3QhY4Qh4Qh5Qh5Qh7QhR7Qh7Qh8Qhj9Qh9Qh:Qh<Qh=Qh(>Qh>Qh@QhAQhUAQhAQhBQhCQhDQhDQhEQhpFQhFQh'GQh3HQhIQhMIQhIQhJQhLQhoLQhLQhMQhNQhNQhOQhQQhQQh"RQhRQhSQhsTQhTQhhUQhVQhWQh?XQhXQh ZQh[Qh[Qh}\QhcQhdQhVeQh3fQhiQhkQhkQhflQhoQh*qQh}qQhrQhLuQhwQhIwQhxQh{Qh}Qh:~QhWQh!QhQh=QhXQhQhQhQh/QhA  You see here a +0 ring mail.Qh7Qh _QhJQhQhߥ ##...######..####.......####.#.# #..### #..........)........## #..####....##.####..... ...############ #g...##.# #..... ..............###...###.# #.... #############..)(...###.####....Qh####.......(###########.............. #######.......[.@................ ........#########................ ######### #......|......... ############..... ###### g   hobgoblin (wandering) Qh 225.7 (41.0)  A hobgoblin comes into view.Qhj.ggQh5===6.7 (42QhԽQh+ _The hobgoblin shouts!Qh7 #.....[..# #.# #.#.# .######..####.......####.#.# ..### #..........)........#### ###....##.####.....#Qh5 ############ #....##.# #.....# .............###g..###.# #.....# ############..)(...###.####.....# ####.......(# ############ ######.......[...# .......#########..# #########......|.........#############.....#######Qhi Qh F.gQh :---7.7 (1.0)Qho QhR QhQ6.)...>..#### ###.....[..# .# #...######..####.......####.#.# ## #..........)........## ###....##.############### #....# .............###...###.# Qh]S############..)(g..###.#### ####.( ########### ######.......[.. .......########. ########......|....############.....#######Qh}\Qh\O=--8QhTeQhgO _The hobgoblin misses you.Qh  You hit the hobgoblin.  The hobgoblin is almost dead.Qhy ,9.6 (0.9Qh)Qhj+@ _The hobgoblin hits you but does no damage.QhOThe hobgoblin is almost dead.hits you but does no damage.  You closely miss the hobgoblin.You bite the hobgoblin, but do no damage.  is struck by your quills.QhJY1.Qhs\5430.6 (1.0QhChQhjM _You kill the hobgoblin!QhQh8Qh5QhrH _No target in view!Qh3QhQh˜H _No target in view!Qh?3QhHQhJH _No target in view!QhK3QhQhH _No target in view!QhoQh%QhQQhQhQh: _Qh9QhuQhQhQhQhfQhQhQhQh1QhQhQhQh ,Qh Qh#Qh4QhQh5QhoQhQh0Qh[Qh!Qh#Qh+$Qh%Qh'Qh)Qh)QhZ+QhM-Qh=/Qh/Qh0Qh=Qh.?Qh?QhAQhJDQhmFQhFQhGQhKQhNQhOQh6PQhRXB  You see here a +0 chain mail.Qh ZQhZ _Qhw\Qhk_QhhaQhaQhbQhiBQhiQh@lQhm,QhnQhqQhrQhMsQhetQhvQhxQh&yQh{Qh1~QhQh_QhQh@QhЅQh9Qh0QhQh܊,QhދQhxQhmQhQhʏQhґQhQhVQh7QhQh˖QhMQhԗQhQhDQhQhSQhԝQh_,Qh-QhCQhUQhQhQhPQh9QhwQh(QhQh,QhQhQhQhϰQh_Qh1QhQhQh]QhQh.QhtQhvQhQh)QhQhQhQhzQhϿQh5QhQh[QhQhQhQhQhuQhQheQh,QhQhQhQhQQhQhQhQh]Qh Qh$QhcQhQh7QhQhQh Qh\QhQhU #...<.....# #.##. #.........# #.##. ## #.........# #.#.. #.. #.........# ##... Qh%#.> ###.###.## #[..# #... ##.##..####...#  #...###...........###  #........##.####.## #....@..###.###..# -72.6 (42.0) Qha#...##.......##.###  #.. #..##..#### #. #.###.###.###..... # #.#...#...# ######....##.### ## #....##.## #. #........########. #.###............. Qh,[-3.6 (43QhQh9 _Found an escape hatch in the floor.Qh 3QhP! Qh1$ Qh;* 3 #...<.....# #.## #.........# #.## #####.........# #.#Qh* * #...#.........# ##... #.>. ###.###.## #[.. #... ##.##..####...# #...###.### #.##.####.## #...@...###.###..#Qh*  #...##.......##.### #..r#..##..#...... #...#.###.###.###Qh* 4 #...#.#...#...# #####....##.### # r   rat (asleep)Qh ,  #....##.## # #........# #.###............Qh. t 0.0)  A rat comes into view.Qh5 {r.rQh8 I====4.6 (1Qh.> Qh@ - _The rat squeaks loudly.Qh?  You barely miss the rat. You bite the rat. You drain its power.  The rat is moderately wounded.Qh?Z=---5QhDQhFP _The rat barely misses you.Qh4y  #...<    ####  #...  #.>. ###.###.## #[ #... ##.##. #...###.....Qh-z 4 #........#  #...@...#  #..r##......  #...#..##..# #...# #...  ####   Qh] v #...<    ####  #...  #.>. ###.###.## #[ #... ##.##. #...###..... Qh #........#  #...@...#  #..r##......  #...#..##..# #...# #...  ####   Qh  Qh 9---Qh+ Qh{ Z _A rat is nearby!QhY  You closely miss the rat. You bite the rat. You drain its power.  QhrThe rat is severely wounded.6.5 (0.9Qh$Qh(P _The rat barely misses you.Qhp5  You hit the rat.Qhuj.Qh/57.4QhQhG _You kill the rat!Qhs Qhs QhPx Qh#z  Qh`z :_No target in view!Qh|E QhF QhtJ QhK H _No target in view!Qh Qh Qh Qh* H _No target in view!Qh 3QhF Qh"  Qha :_No target in view!Qh_QhQhQhȥH _No target in view!Qh@$3Qh'Qh)@ _No target in view!QhQh,3QhQhQh\: _QhQhQhQhQhQhQh6QhrQhQhl,QhQhQhQhQh-QhQhQhQhQhQhQhMQhQh^Qh"QhMQhQhQh,QhQh5QhQhQhQh Qh Qh Qh' Qh8 QhWQhQheQhQh5QhZQhQh|QhQhQhhQhQh,Qh{QhQhQhQh_QheQh,QhQhQh1 Qh Qh!Qhl#Qh$Qh(%Qh@&Qhs(Qh)Qh)Qh*Qh?+Qh+Qh,QhT,Qh G ##### ###########  #...# #.........#  #...###....(....#  #....##.........### #............. #.....###.###....##. #..@#.###.######....-98.4 (21.0) #####.......<####... #..........##.... #..........##.# #..........##.†.. #..............#.........####.#..# #.....<.....# #.##-Qh)JQhXKG __Done exploring.QhQhd3Qh..0.0)........QhQhQhG __Done exploring.Qh 3Qh v __Done exploring.No target in view!QhvQhLevel 2 of the Dungeon <<<<>>>>^(Press ? for help)#############.....<....# #######....)))...# #.##Qh@###.##..........# #[.###...##..........### ##..###### ########### #....##...^........# #...##...# #.........# ##..##########.####.###.#.##...###....(....# #)..##...##.....#.##....##.........#####.#.############..##...##)##..........................................##.#####.....###.###....##...###############.####.......##..@#.###.######......###.....## #.......######.......<####....####..###..###.......##..........##.....##..## ##.##........##..........##.#..#####.## #.##..##.#####..........##.†..### #...# #.....##..##..............#...## #.### ###..#..###.#QhP#.........####.###..## #.# #.......###.###.........# #....#..# #.# ####.###.#......##...<.....# #.##.##.#####.###.......)#......##.........# #.##..........)...###.####..>...######.........# #.#...#...............# #......##...#.........# ##...######.#.#####..### ####..##Qh##...##..........### ##..###### ########### #....##...^........# #...##...# #.........# ##..##########.####.###.#.#...###....(....# #)..# #...##.....##....##.........#####.#.############..##...##)..................................##.####..###.###....##...#####.####.......#@#.###.######......# ##.....## #.......#####.......<####....## ##..###..###.......# ###.....# #..## ##.##........ #..........##.#..## ###.## #.##..##.### #..........##.†..###...# #.....##..#  #.......#...## #.### ###..#..###.# ####.###..## #.# #.......###.## # #....#..# #.# ####.###.#......# <.....# #.##.##.#####.###.......Qh[40m)#......## #.##..........)...###.####..>...##### #.#...#...............# #......#...##...######.#.#####..### ####..##.>.####.###.## #[..## #...## ##.##...# ##.##..####...# ###....#...# #...###....### #.##...#.#### #.....##.####.## #.##........##### #..Qh QhlQhBrogains the RuffianVine Stalker##### ###########Health: 23/23 ========================#...# #.........#Magic: 5/5========================#...###....(....#AC: 8QhYStr: 18#....##.........#### EV: 7Int: 10#................... SH: 0Dex: 14#.....###.###....##. XL:  4 Next: 55% Place: Dungeon:2#..@#.###.######.... Noise: ---------  Time: 1298.4 (0.0)#####.......<####... -) Nothing wielded#..........##.... Nothing quivered#..........##.#.. Quill #..........##.†..#..............#. #.........####.## #.........# #... #...<.....# #.##  _No target in view! _No target in view! _No target in view! _Done exploring. _Done exploring. QhW_No target in view!QhwQh1QhQhZ: _Qh",QhuQhQh,QhXQhQh}QhQhQhQh=QhQhQhQhQhQhQhQh_QhQhQh __Done exploring. _No target in view!  There is an escape hatch in the ceiling here.Qh _QhqQhPQhQhQhQhQh,QhtQhxQhQhBQhQhQhEQh vQh w#..........##.†#.............. #.........####. #.........# #. #...<.....# #. #.........# #. #####.........# # #...#.........#  #.@.####.###.## #[320.4 (22.0) #...# ##.##..#####...###...........##........##.####.###.......###.###..##...##.##.####...#..##..#......#...#.###.###.####...#.#...#...# #Qh Qh   Qhn S_There is an escape hatch in the floor here.QhQhF Qh Qh?M1.4 (1.0) _QhJQho  #.#.Qh[p ... #.. #.. ####..##  #......#  #...B..#  3#.....@#  #....:.#  #...<..#  #......#  #.K....#  #..b...#   B   giant cockroach (asleep)Qhp########   b   bat (asleep)   K   kobold (missile, asleep)  QhqQhdyZ B<KQh}bBbK)You slide downwards. The hatch slams shut behind you.Qh6===2.2 (1.8QhQh@ _The kobold shouts!  Found a parchment of Fugue of the Fallen. _Found a stone staircase leading up.Qhl J #.#. ... #.. #.. ####..##  #......#  #...B..#  #.....@#  #....:.#  #...<..#  #......#  #.K....#  #..b...#  ########  Qhհ _ #.#. ... #.. #.. ####..##  Qh #......#  #...B..#  #.....@#  #....:.#  #...<..#  #......#  #.K....#  #..b...#  ######## Qh& Qh QhǾ QhN  Qh V_There are monsters nearby!Qh@  #.#.#  ...#  #..#Qh QhH6 #..#QhpX  ####..##Qh  #......#  #...B..# Qh #....@.#  #....:.#  #...<..#  #......#Qh   #.K....#  #..b...#  #Qh*,   QhiQhQhQh_ QhRbK.Qh5..Qh&--Qh30QhQh] _The giant cockroach closely misses you.QhV W  You hit the giant cockroach.Qh_  You kill the giant cockroach!The bat is struck by your quills.Qhe †:<K   kobold (missile)QhRh ]9--4.1 (0.9QhHm Qho G _You kill the bat!Qhp Y#.#.#  ...#  #..#  #..# ####..##QhA   #......#  #...†..#  #......#  #...@:.#  #...<..#  #.K....#  #......#  #......# ######## Qh4 Qh <K..Qh8 4-5.1 (1.0Qh Qhy QhI  You hit the kobold but do no damage. Your bite misses the kobold.QhJ 4=6.0 (0.9Qh_P QhR b _The kobold is struck by your quills. The kobold hits you but does no damage.Qh  8  You hit the kobold.Qh D)Qh Qh .607.0 (1.0Qh Qh J _You kill the kobold!Qh5 Qh Qh Qh H _No target in view!Qh 3Qh QhD H _No target in view!Qh$T 3QhcZ Qh\ H _No target in view!Qh3Qh|QhH _No target in view!Qh3QhTQhH _No target in view!QhrQhrQhxxQhzC _No target in view!Qh53QhS<Qh>QhPQh/AQhBQhEQh\IQhbMQhS$ _Qh6fQhj#.#.#  ...#  #..#  #..#  ####..##  Qhk#......#  #...†..#  #......#  #....@.#  -#..)<..#  #......#  #......#  #......#  # Qhk         _QhLl You pick up a parchment of Fugue of the Fallen and begin reading...  You add the spell Fugue of the Fallen to your library.Qhq&8Qh|rD-9.0 (2QhXuQh*P _You see here a bat corpse.QhpIQhqQh3sQhsQhv,Qh2w,QhPxQh{k  You see here a giant cockroach corpse.Qh}QhB~ _Qh_QhQhQhفQh]Qh[QhjQhQhQhQhQh@QhQhdQhAQhQhQhfQhQh?Qh|Qh<Qh؎Qh*QheQh.QhQh-QhhQhQhɒQh Qh@Qh֓QhbQhQh͔QhxQh"QhZQhQh'QhQhQhxQhQhQhۚQh9QhQhQhQhBQhQhQhhQhc,Qh ,QhfQhۤQhRQhQheQhQhQhQhQhQQh߮Qh)Qh4QhQhEQh},QhyQh#.J  #.. Qh~ #..   #..  ####..  ....!  ##..#####.# .@.....# Qhο....#....##### # #.##...##  ... ###..#  ##.# .#.... #.##.#Qh J   endoplasm (asleep)#.#.#..#.#..#.##.#.#QhPD#.#.#Qh051.0 (22.0)QhlJ.JJQhQhN+2.0 (23Qh\Qh] _An endoplasm comes into view.QhT!  ...## #...#Qh!  #.J.# #...# #...######..r#.....!#  ###.@#####.# #..........#.....#....######### #.##...## ... ###..Qh" [# #... ##.# .# ..... #.##.#r   quokka (asleep) #.#... #..#.#..#.#.#.#Qh& Qhe( Qh/ Z.J.rrQh 1 2Qh3 03.0 (1.0)Qh< o _A quokka comes into view.Qh/M  You hit the quokka. You bite the quokka.QhQh<.J!Qhe!Qhѧ:2=9 (0.9QhQh J _You kill the quokka!Qh~` ...#. #.J.#####...##.....@# ...###..#####.# #..........#.....#....###########.##...# ... ###..#  #... ##.#  ...##.#... #.QhaQhf&.JQhf4-4.9 (1.0QhiQhm  Things that are here: _a fuming grey potion; a quokka corpseQh>?  You hit the endoplasm.  The endoplasm is moderately wounded.Qh@-=5Qh"EQhG@ _The endoplasm hits you but does no damage.Qh=  You punch the endoplasm!Qh1.Qh436.8 (0.9QhQh=M _You kill the endoplasm!QhQhQhMQhۻH _No target in view!QhnyQhzQhG}Qh,H _No target in view!Qh@Qh AQhEQh]GH _No target in view!QhbQhQh QhH _No target in view!Qh QhQh)QhH _No target in view!Qh Qh] QhI Qh C _No target in view!Qhxy Qh[z Qh Qh? Qh 3Qh Qh% g  l - a fuming grey potionQh+ &0QhG. 2-7.8 (1Qh 0 QhR2 S _You see here a quokka corpse.Qh3QhLQhrQhQhQhbBQhQh=QhQh_.....@..... #...# ...#  #.@.#- #####...# #.....†## .###..#####.. #..........#.....#....#####@   Jessica (asleep)#####.##..##... ##.QhF9.8 (2  l - a fuming grey potion _You see here a quokka corpse.  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.  Jessica shouts!  Jessica grins evilly.  Jessica casts a spell.Qhf@..@Qh4==60.8 (3QhQh% _Jessica blinks!Qh׿M#.......@.....#...# ...# #...####... #.....†## ..###..##### #...............#....###########.##...# ... ###..#Qhr  Jessica mumbles some strange words.QhD§QhN3--1.8 (1QhQhe% _Jessica blinks!Qh b N--Qh@g Qhh H _No target in view!Qh1 Qh^2 Qh8 Qh: H _No target in view!QhS 3Qh QhV  Qh :_No target in view!Qh Qhk Qh Qh  Qh :_No target in view!Qh 3Qh0 Qh\ H _No target in view!QhG QhH Qh#L QhN @ _No target in view!Qh3QhQhdQhQhQhsQhOQhkQh13QhuQhQh$ _Qh,Qh+ #...@..##......##......##......##......##.......#####!......@.#########...# #...# #...# #...# #####...# @   Jessica #.....†## ...###..#####.#. #..........#3.8 (2Qh1,.@QhT2*4.8 (3Qh7Qh8QhFl$.@ ###### #...........######.@.# !........#########.. ####...l   frilled lizard (wandering) #.....†##..###..#####Qh]_ _ A frilled lizard comes into view. Qh, Found 12 gold pieces.QhG  The frilled lizard hisses angrily.Qh.l.@lQhQhR*5.8 (1QhpQhb _The frilled lizard hisses.QhK ..$l.@ ##### #...@.......######...######!........#########...# ####... #.....†#Qh!Qh"QhV)R.l.@Qh)%6Qh/Qhn1Qh$.$.lQh.@..# ##### #...........######...######!........########...# ####...QhQhWF.lQh-=7QhQh?e _Found 7 gold pieces. Jessica barely misses you.Qhd  You completely miss Jessica. You bite Jessica.  Jessica's magic leaks into the air. You drain her magic.  Jessica is moderately wounded.Qh$j.l (magic disrupted)Qhj,8.7 (0.9QhoQhxq: _Jessica hits you but does no damage.Qh  You hit Jessica.  Jessica is moderately wounded.Jessica hits you but does no damage.Qh ,9.7 (1.0Qh'Qh6o Jessica is moderately wounded.  Jessica hits you but does no damage. _The frilled lizard bites you but does no damage.  You hit Jessica but do no damage. You bite Jessica.  Jessica's magic leaks into the air. You drain her magic.  Qh7qJessica is almost dead.70.6 (0.9Qh>QhEA _Jessica barely misses you. The frilled lizard closely misses you.QhsJessica is almost dead. _Jessica barely misses you. The frilled lizard closely misses you.You closely missQh  Jessica is almost dead.  Jessica falters for a moment.  The frilled lizard is struck by your quills.Qh1.Qh/51.5QhwQhR _You kill the frilled lizard!Qh  You barely miss Jessica. You punch Jessica, but do no damage. You bite Jessica.Qh6A) QhnQhBrogains the Ruffian#...$..#Vine StalkerQh{|#......#Health: 23/23 ========================#....$.#Magic: 5/5========================#......#AC: 8Str: 18#......#EV: 7Int: 10Qh2#......#SH: 0Dex: 14#...)..#XL:  4 Next: 109% Place: Dungeon:3#...@..#####Noise: =--------  Time: 1372.5 (1.0)#...........-) Nothing wielded######...######Nothing quivered!........##Quill #######...#Qh#...##...##...######...#You closely miss Jessica.  Jessica is almost dead.Qhڰ&Jessica falters for a moment.  The frilled lizard is struck by your quills. _You kill the frilled lizard!You barely miss Jessica. You punch Jessica, but do no damage. You bite Jessica.Qh*q_You kill Jessica!You have reached level 5!QhQh/  --more--QhZC7/276/65 5% QhQh4 _QhrQhsQhuQhyQh{Qh: _QhAQhQhuQhQhYQhfQhQh;Qh`Qh],QhQhQhQhOQhQh{QhԍQhQh;M _You now have 98 gold pieces (gained 12).QhQh2QhYQhߖQhQh_QhJQhQhCQh"Qh@M _You now have 105 gold pieces (gained 7).QhQhvQh֦QhʩQhXQhQhQhݭQh,QhQhQhQh6QhQhlQh]QhQh4QhuQhQhQhQh QhQhTQhQhQh,Qh;QhiQhPQhQh.QhiQhfQhQhQhnQhQh@Qh1QhQhnQhQhQhQh Qh~QhQhgQh0QhQhQh@Qh(#......# #......# #......# #......####### #...)..##..... #......#####QhP;.#..... #..................######...######.......@........##-95.5 (23.0).......#######...#....... #...#....... #...#......: #...#.#..... #####...##.[... #.....†##...### ...###..#####.# . #..........#Qh[-6.5 (24Qh~Qh] _Found a glowing barding.Qh'+7.5 (25Qh Qhj= _n - a yellow potionQhQh Qhw Qhp Qhu Qh BQh Qh$ Qh Qh Qh" QhQ Qh Qh? Qh\ QhC Qh QhQ Qh~ Qh Qh Qhe Qh# & Qh$ j####### #...)..#.##.....# #......#####..#.....# #...................######...######.................##........#######...# .......# #...# .# #...# $# #...#Qh$ #.....# #####...#. #.[...# #.....†######...###..#####.####. . #.Qh% .........# .. .....#....##### .. ######.##...##QhK%  ... ###. #... ##You pick up a parchment of Construct Spike Launcher and begin reading... Qh+ 3402.5 (5.0)QhE, *3.5 (6Qh0 Qh(3 Q _You add the spell Construct Spike Launcher to your library.Qh3Qh Qh H _No target in view!QhU3QhaQhH _No target in view!QhdQheQh*iQhkH _No target in view!Qh0 Qho1 Qh 5 Qh6 H _No target in view!Qh! Qh/ QhM Qho QhW Qh : _Qh Qh Qh Qh Qh Qh  ####### #...)..#...##.....# #......###...#.....# #....######...####.............##....#######...#<....# #...#....# #...#Qhi Y...$...@...# #...#5.5 (2...#.....# #####...#.... #.[...# #.....†### .....####...###..### #.###.$ . #.# ... .....#....##  .... ######.##...  ..##.. ... ###.  #... ## QhC Qh *6.5 (3Qh Qh 9 _Found a stone staircase leading up.QhaQh:QhQh?H _No target in view!Qh _Qhbr  You see here a +0 barding of fire resistance.Qh_Qh _QhKQhQh,QhdQhx,Qh=QhLN _You now have 115 gold pieces (gained 10).Qh_QhQh_QhQh,Qh&QhMQhp ,Qhs Qhd Qh ####### #...)..##.....##.....# #......Qh..#.....# #..######...w.........##:..#######...#..<..# #...#..# #...#..$.@.....# #...#..#.....# #####...##......#.[...# #.....†######.....####...###..Qhj #.###......# # #..............#.... w   ribbon worm (asleep)#......#########.##......##.. ... ##...## ##.. #...Qh,14.5 (8Qh w.wwQh*5.5 (9Qh5#Qh%^ _A ribbon worm comes into view.Qh/  #...) #.....##.....#  .......#.....#  .............## .w............. .:...........# ..<..........#  .............#  .....$.@.....#  .......#.....#  #......#.[...# † #####.....#### #.###......# Qh #....... #......## .....##.. ...  ...## ##.. #... Qhg  #...) #.....##.....#  .......#.....#  .............## .w............. .:...........# Qhb..<..........#  .............#  .....$.@.....#  .......#.....#  #......#.[...# † #####.....#### #.###......#  #....... #......## .....##.. ... Qh b ...## ##.. Qh(Qh)Qh0Qh3b _A ribbon worm is nearby!Qh  #...... ###### ####### #...)..##.....# ##.....# #.......######...Qh T.w.......:.#######...<.# #.....@......# #...$.......# #.....#.....# #####....#......#.[...# #.....†#####.....####...###..# #.#### #.QhT  #..............#.. #......#########. ..... ... #Qh Qh P.wQh 16.5 (1 _Qh9 Qh, Qhu # #...# ############## #...)##.....# ##.....# #......######.....w.......:.#######<.# #..# #$.......# #..#.....# #####....#......#.[...# #.....†# #####.....####...### #.###......# #. #..............#.. #......#########.Qh&H(catching breath)Qh) `````The ribbon worm expels a string of sticky webbing.QhįS..@..Qh%7QhQhϹW _The stream of webbing misses you.Qh1 # # #...## ############## #...)##.....# #!#.....# #..######..w.......>...:.#######<.# #..# #$.......# #Qh2..#.....# #####....#......#.[...# #...########.....####...### #.###......# #. #..............#.QhA4Qh=K.wQh{>%8QhGQh I _Found a viscous blue potion. Found a stone staircase leading down.Qhe  You barely miss the ribbon worm.Qhx4=9.4 (0.9QhQha _You bite the ribbon worm, but do no damage.QhN2  You punch the ribbon worm! You bite the ribbon worm. You drain its power.  The ribbon worm is heavily wounded.The ribbon worm is struck by your quills.Qh62-----5----20.3QhQh0 _The ribbon worm bites you.QhU  You hit the ribbon worm.  The ribbon worm is severely wounded.3=----1.2Qh\Qh_C _The ribbon worm bites you but does no damage.QhO  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm is struck by your quills.QhPr4==2.1Qh2XQh.!..#.....# #..######!.>...:@†...######-Qh Q M362.0)..<..........# .........# ..........# ..#.....# ####..#......#.[...# ###.....####...## #.###......# # #.QhY 7-Qh\Z $7.9 (13Qhb Qhc 9 _Found an escape hatch in the floor.Qh3Qh Qhv&Qh{'Qh,,Qh7  # ## ##.## ##.....#.....##.....# #.>.!.#.....# #..!.>...@.†..<...#...#.Qh9[.#.#.....# .#......#.[...# #.#.....####... #.###......# # #You pick up a parchment of Sandblast and begin reading...QhUD18.0)Qh7E*9.9 (2QhMNQhPB _You add the spell Sandblast to your library.QhQhQhQh8H _No target in view!Qhܢ Qh QhĨ Qh˩ Qh Qhb $ _Qh QhO Qh Qh Qhٶ Qh Qhn Qhѻ Qh3 Qhp Qh Qh) Qh Qh ,Qh Qh t _k - 2 viscous blue potions (gained 1)Qh Qh Qhc Qh Qh ,Qhb QhW Qh? Qh Qh Qh Qhl Qh Qh s _l - 2 fuming grey potions (gained 1)Qh Qhr Qh Qh. QhF Qh Qh/ Qhs Qh ,Qh0 QhP Qh* Qh QhI Qhp Qhe #.# #.##.########### ..##.....#.....# .. ##.>.......... #.# #............. #..# #.............QhW h #.) #....>.....†... #=###..< #.@........52.9 (13.0) #####..... ##...... #......#...... #.##########.. #.? #.# ##. #.. .. #..Qh Qhz +3.9 (14Qh5 Qh & _Found a war axe.Qh QhR Qh Qh Qh Qh nQh: Qhu  #.# #. #.# #.# #.########## ##.....# .. ##.>...Qh  #.# #........## #...........)# #....>.....† #@###.........< #...#####.#...... #......#...Qh,  #.##########. #.? ### #.. #Qhd 15.9 (2.0)Qh *6.9 (3Qh Qh  1 _g - a ring of magical powerQhU3QhF Qhp H _No target in view!Qh}QhDQhQhQhQhF: _QhFQhQhQhQhQhQhQhQhQh>QhQhQh?QhQhQhtQh~QhqQhQhQhQhQh5QhOQhQhQhQhQh@ #..## #...................#.)# #....>.....†........#.###.........<.........#..................#####.........Qh ##.....# #......##.[.##########.....###.@# #.#####.# #.. #####. .....##Qh -.# ...## ##. ..# #.. ##.. QhW,64.9 (8Qh*5.9 (9QhQhb _e - a scroll labelled CUINAI LYDERQhQhQh[QhQh7Qh%nQhQhQh0QhkQh Qh Qhb###..<##.................######.....# ##...#.....# #......#Qh3#.[...##.##########.....#####..# #.###...##.### #.........#..#......###8.9 (3#.....##.. # ...## ##.. Qha>.. ..# ##.... ##......###.....#.##QhgQh*9.9 (4QhoQh; _Found a stone staircase leading down.Qh93Qh Qh QhBQh#Qh^2#. ### #......##.[ #.##########.....###Qh..# #.###.....##.### .... #...#.....### ###.# .....##..  #...## ##.. Qh#.S>........# ##.#.........## ...........# ...#####......... .#.####QhS   adder (asleep)| ....##..#Qhw 70.9 (1  An adder comes into view.Qh]"f.SSQh #2=1.9 (2Qh'Qh(* _Found a weird runed staff. The adder bites you but does no damage.QhF M  You punch the adder! You bite the adder.QhM D>QhQ =8/28162.8 (0.9QhLU QhW I _You kill the adder!Qh<Qh$@Inventory: 7/52 gear slots Armour (go to first with [)  d - a +0 chain mail (worn)a - a +0 animal skin  f - a +0 helmet QhJewellery (go to first with "=)e - a ring of protection from fire  g - a ring of magical power Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman Scrolls (go to first with ?)i - a scroll of identify  c - a scroll labelled YGGEJO XUCOTS  e - a scroll labelled CUINAI LYDER Potions (go to first with !)B - a potion of berserk rage  d - 2 brown potions  f - a smoky clear potion  j - a viscous ruby potion  k - 2 viscous blue potions  l - 2 fuming grey potions  n - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qh g - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.QhWQh%Qh_,#####....................# Brogains the Ruffian##.............#.....# Vine Stalker#......#......#.[...# Health: 28/28 ========================#.##########.....#### Magic: 6/15=========---------------#..##.###..... AC: 8Str: 18Qhw-##.### #......... EV: 7Int: 10#...# #......### SH: 0Dex: 14###.# .....##..XL:  5 Next: 16% Place: Dungeon:3#@# ...## ##.. Noise: =--------  Time: 1472.8 (0.0)#..>........# ##. -) Nothing wielded#.........##Nothing quivered...........#Quill ...#####..........#.####|....##..# _Found a stone staircase leading down.  An adder comes into view. Qh9._Found a weird runed staff. The adder bites you but does no damage.  You punch the adder! You bite the adder. _You kill the adder!You feel your magic capacity increase.Qh3Qh44-3.3 (0.5Qhv9Qh;  An adder comes into view. _Found a weird runed staff. The adder bites you but does no damage.  You punch the adder! You bite the adder. _You kill the adder!  You feel your magic capacity increase. _g - a ring ofal power (worn)QhNQhOQh+PQhRRQhU,QhcUQhUQhVQhX,QhYQhN[Qh[Qh\Qh]Qh:^Qh1_Qh`Qh`QhaQhcQh'dM7==QhfQhh,Qh9iQhjQhlQhlQh|nQhnQh!pQhrQhSr:==QhsQhtQh3uQhvQhw,QhxQhyQhzM8=QhzQhU{,Qh{Qh|,Qh}Qh2~Qh~Qh Qh#O=QhQh),QhYQhQhQhˇQh]d9==QhQhQhQhQh:==QhQhʑ,QhQh QhtQhQh]QhR10/15==QhAQh:,QhQh,QhTQh2QhQh؜QhQhݝ:==Qh[XQhա,QhuQh>QhM1=QhQh٤QhQhQh%QhQhWQh,QhNQh*Qh9=QhQhQhQhZQh-QhQhQhQh62==Qh=QhjQhݳQh9QhQhHQhQhQhͷQhQhQhBQhu:==QhQh QhAQhQh,QhQQh,QhTQhQhhK3=QhQh,QhdQh*Qh,Qh,QhwQh:QhO=QhQh,Qh,QhQhQhL4==QhQhZQhQh QhQhQhQhFQhrQhQhQh:==QhQh}QhQhQhQhQhQhb5==Qh-QhQhQhQh{QhQhQhQhgQh #.##########.. #..# #.###..# #.# ##.### #......#....# #...# #............####.# .....##..>.....##.####....## ##..... #..>........# ?.....#.........## .......@........# -540.3 (67.0)......#####....... ..... .#.####$..| ..... ##..### #.## .. Qh5!QhQh$H==1.3 (68QhQh; _Found a stone staircase leading down.Qh QhB Qhg Qh+ Qh  #.#..... .. #..# #.### ###.# ##.### ##....# #...# #Qh ~#......####.# .....##.>.....##.####....## .K#..>.#.?.....#...###.#.#####... .#.####.$..|.. ........# ##..##Qha M.#...# #.#K   kobold (asleep) #### ..QhV 0.0)  A kobold comes into view. It is wielding a +0 dagger.Found a curved brass wand.Qh\ p/KKQh I====2.3 (1Qh Qh( ( _The kobold shouts!Qh M  You hit the kobold. You bite the kobold.Qh C)Qh a=---3.2 (0.9Qh Qh J _You kill the kobold!QhRQhS9---QhZQh>\H _No target in view!QhQhQh"Qh)$H _No target in view!QhQhLQhQhQhQh: _Qh~  Things that are here:  a +0 dagger; a kobold corpseQhQhz _QhQh#.............#..# #......#...... ..# #.########## .. #..# #.### ###.# ##.### #.... ##....###...# #....##......####.# .....#Qh#...>.....##.####....##:#..>........#-?....)#.........###.......................#####.........# .#.####.$..|... .....#......## ##..###.#...##.##.####..Qh7-5.2 (2.0QhD-6.2 (3Qho Qh. _b - a wand of light (12)Qh Qhz Qh Qh Qh| QhD ,Qhi Qh QhJ Qh2 Qhb Qhq Qh Qh Qh Qh Qh Qh Qh &###.####.### #. ##....###...# #.# ##......####.# #.#...>.....##.####....#.:.......#..>........# #..?....)#.........##  #.#................# QhA  #........#####.......  #..# .#.#### #..$..|............ ##......########..## #.#...## #.# #.##### .. . . Qh : ##....###...#.##......####...#...>.....##.####....##.:.......#..>........# QhB S #..?....)#.........## #.#........... .#####.......###..#.####$..@............ #......########..## #.#...## #.# Quill Qh* ,50.2 (4Qhi *1.2 (5Qh# Qh) s _You see here a staff of fire.Qh Qh Qhl QhU H _No target in view!QhQQhSRQhgUQh-YQhN\Qh_$ _Qh)`QhcQhfQhfQhiQhkQhzmQhmQh}oQhsQhgsQhSuQh=zM _You now have 133 gold pieces (gained 8).Qh }Qhs}QhQh QhaQhQhFQhQh<QhQh<QhǓQh,QhQhZ,QhQh*I _i - 2 scrolls of identify (gained 1)Qh`3QhOQhQhQhQhQh  ##...... #. ..# #......# #. ..## #.###### #. ..# #..#  #.# ###.####.###  .. ##....### #.##......####.#  #.#...>.....##.####Qh˨ #.@.#..>..... ##.......)#........ #.#............... #........#####.... #........####..#.# Qh*#.....|........... ##......########.. Qh+#.#...###. #.#####. You pick up a parchment of Borgnjor's Revivification and begin reading... Qhu062.2 (11.0)Qh+3.2 (12QhɳQhɴR _You add the spell Borgnjor's Revivification to your library.Qh3QhQhyQhQhBQh,QhQhQh QhRQhQhQh(QhSQhQhQhQhQh]QhQhW,QhQheQhQhQhQhQhQhQhQh_XQhQhBQhQh5QhQhQhQhQhfQhQhQhQhJQh\QhsQhQh,Qh'QhQh QhWQh*Qh QhK ,Qh9 Qh4QhQhJQh8QhQhuQhQhQhXQhQh%Qh!Qhv!Qh"Qh=#QhS$Qh(Qh-Qh-Qhc/Qh1Qh3Qh 4Qh[5Qh7Qh9,Qh;Qh=Qh?,Qh@Qh CQhDQhDQh]FQhHQhJQhJQh]LQhiMQhfNQhNQhOQhfPQhV  #.## ###.####.### #.. #..###....###...# ##......#### ##.##......####.# #.....##..  Qh7Wq#.#...>.....##.####....## ##..#.........#..>........# ##.##.......)#.........## #.#................### #........#####........ #........####.@#.####. QhlW90.2 (27#.....|............... ##......########..#### QhW#.#...## #.# #.##### ..#.. .#... .  .... < .....Qh]Qh]+1.2 (28QhaQhMb9 _Found a stone staircase leading up.Qh_k 3Qhsq Qhcs H _No target in view!QhQhQhQhoQhF Qh P _QhEQhQhQhQhQhQhEQhQh#nQh#Qh#Qh|$Qhg'Qh(Qh(Qhg)Qh*Qh;,Qhn,Qh,Qh .Qh.QhI/Qh0Qh2Qh8 ......#####........ ## ......####..#.####.... ...|................# .....########..###### Qh8O#...## ##.## ##### #..#  ##.##  Qh8#..#  ##@# 601.2 (10 Qh9##  #.........# Qh99^ ..<.........# Qh`9w###....... ########## Qh9 Qh>Qh>+2.2 (11QhBQhF _Found an escape hatch in the ceiling. _There is a stone staircase leading up here.QhL3QhFQhQhQhg: _QhQhQhWQhQh{QhcQhQhQhQhQhQhQhQhQhQhwQhQhQhQhVQhR  There is an escape hatch in the ceiling here.QhQQh _QhQhQh,Qh}QhQhQhQhQhQh' Qhs Qh Qhw Qh Qh Qhc QhQhQhQhQhQhQhQhQhQh,QhQhQhQh*Qh& Qh"Qh$,Qh&Qh(Qh+Qh5+Qh,Qh/Qh1,Qh2Qh5Qh~8,Qh=:Qh=Qh?Qh?QhyAQhCQhE,QhFQh$N  ##.......)#....... #.#.............. #........#####... #........####..#. #.....|.......... ##......########. #.#...#### ###.#######...#...### ##..........## #......# ### #.....^......# #.. #.....#####.. ##...............<..##...##...#######..########## ###You pick up a parchment of Magic Dart and begin reading...QhIS,23.2 (2QhS+4.2 (22QhXQhEYC _You add the spell Magic Dart to your library.QhQh~Qh\QhAH _No target in view!Qh 3Qh Qh f _QhT Qh Qh QhS Qh Qh Qh Qh QhP QhS Qh Qh" Qhn Qh Qh QhY Qh Qh ,Qh QhK QhV QhU Qh Qh# Qh  Qh QhK Qh Qhw Qh' XQhU( Qh( Qh) Qh,, QhR. Qh. Qh0 Qh4  There is a stone staircase leading down here.  You see here an adder corpse.Qh6 Qh#7  _Qh08 Qh9 Qhe: Qh: Qh; Qh= Qh ? Qh?? Qh? Qh@ QhA QhA QhB QhSJ QhJ QhK QhL ,QhN QhP QhQ Qh R QhR QhS QhfT QhT QhU Qh"X QhY ,QhZ Qh\ Qhg^ Qh^ Qh_ Qh` Qh4a Qhea Qhb Qhfc Qh7d ,Qhe Qhf Qhg Qhg Qhh Qhi Qhj QhUk Qhl Qhm Qhn ,Qhuo Qhup Qhq ,Qhq Qhfr Qhs Qhs Qht Qhu Qhv Qh&w Qhw Qh!y Qhaz Qhz QhK{ Qh  ##.### #.......#....## ##...# ###......#########.## ####.# ##.....##.. ... ### ..##.####....#####.. #... ## Qh ;#..>........## ##. ..... # #.........### #.#... # ..........#### #####....#. #####........###.....#  ####..#.####....@#  ..............#.## #######..######.###.## #..#..# #### ###.####  ###..##.  .# #####<######.  .# #.........##. 57.2 (338.2 (34Qh s _h - the quill talisman "Cetz" {Str+3 Int+4}QhfQhfQhgQhjQhLkQhkQho,QhoQhpQhpQh~rQhEsQhsQh=tQhuQhv,Qh_wQhxQh}yQhyQhAzQhY{QhW|Qh|Qh)}QhJQh-QhhQhQhՂQh QhaQh-Qh/Qh5,Qh=QhBQhQhQh,QhQhQh+Qh`QhQhQh QhcQhQhټ,Qh6Qh _f - 2 smoky clear potions (gained 1)QhQhQhQhQh+Qh|QhQhQhQhQhDQhlQhQhQh'QhQhQhQhQh>M _You now have 139 gold pieces (gained 6).Qh QhyQh9QhQh QhQh,Qh>Qh Qh!Qh"Qh!#Qh#Qh%Qh%Qh;&Qh&Qh/)Qh)Qh*Qh*Qh,Qh,QhU-Qh=.Qh4Qh5Qh5Qhk6Qh9Qh=Qh@Qh@QhGAQhBQhmDQhEQhFQhGQhlHQh IQhIIQhIQhJQhKQhKQh+LQhLQhMQhNQhNQhgPQhQQhQQhRQhSQhUQhRUQhVQhnWQhXQhAXQhXQh=YQhYQhYQhDZQhz[Qh3\Qhc\Qh\Qh]Qh^Qh^Qh"_Qh `QhWaQhaQhwbQhcQheQhXeQhtfQhkQhkQhlQhlQhmQhnQhnQh'oQhpQh^rBQhtQhu,QhvQhwQhIxQhqxQhyQhyQhzQhzQhe{QhXQhQh/QhQhQhQh̄Qh˅Qh^QhQh9QhGQh'QhNQhQhYQhQh,QhhQh”Qh,QhQhQh0QhdQh6QhQh QhRQhžQhQhQQhwQhڠQhQh+QhRQhQhQhQhQhQhlQhQh%QhmQhKQhҨQhQhQQhQh{QhQhQhQh Qh7QhQh`QhQh'QhyQhQhQhذQh_Qh^QhQhFQhQhQh~QhηQh4QhQhQhڻQhʼQhQhQhӾQhpQhyQhOQhsQhQhQhQh?QhQh>QhdQhQhM _You now have 147 gold pieces (gained 8).Qh%Qh|QhqQhQhCQhrQhQhQhQhQhOQh  #......#  #......#  #......#    #......#  #......#Qh2X  #......#   # #...)..# # #......######## QhT # #............@#### ######...#######....# Qhx.........## #....# #######...# #....# Qh# #. #....#Qh #...# #....#Qh  # #...# #....#  Qh# #####...# ###....#  Qh###.....÷## #...####  Qh+.744.2 (86Qh+5.2 (87QhQh.[ _o - a sedimented red potionQhQhJQhQhxQhQh QhJQhQh>QhQh'QhQh QhQh Qh< Qh^ Qh QhW Qh Qh? Qh QhQh&QhRQhQhQhWQhQhQhtQhQhQhQhQhQhQhQh Qh!Qh."Qh"#Qh$Qh0&Qhd&QhK'Qh(Qh4*Qhi*Qh+Qh1: # ##....# # ##....# # ########....# Qh1C###.....÷## #...#### #...###..#####.#.# ..###..........#.# ......#....#####.#Qh2######.##...###.# #...####..##@# QhC2.####...# ##.##.# # #.##.# Qhj2.#...# #..#.# Qh3 ....#...## ##.#.# .###.....## #.#.# ##....Qh63#.#.#  #.....#.#  Qh^3U..# #...# Qh98-58.2 (13Qh8+9.2 (14QhFI _i - a +6 ring of intelligenceQh3Qh\QhpQhQh,Qh Qh!Qh!Qh"Qh(QhV),Qh*Qh,Qh-Qh-Qh.Qh+4Qh5Qh>5Qh5Qh:Qh;Qh<Qh<QhAQhkB,QhCQhEQhFQhGQhGQhKQhLQhLQh~MQhQQhRQh*SQh$TQhWQh}XQhXQhYQh]Qh7_Qhl_Qh`QhdQhfQhAfQhTgQh?kQhkQh!lQhmQhpQhqQhrQhrQhvQhhwQhwQhxQh|Qh}Qh.~QhQhQhQhKQhQhQhQhGQhsQhQh,QhQhsQhQh0QhHQhLQhQhQhƞQhQhWQhQh2Qh'QhQhQh(Qh Qh̬QhQhfQh QhQhLQhXQhQh{,Qh QhhQh,QhGQh3QhQhQhQhQh,QhQhQhQhoQhQhBP  There is a stone staircase leading up here.QhQh _QhQhQh/Qh[QhQhfQhQhnQhQhxQhQhQhQhQhQhQh QhDQhQh$QhLQhQh,Qh;QhQh8QhQhQhQh Qh Qh QhA Qh QhX Qh QhQh<Qh_QhQhQhQhQhQhQh0,Qh%QhQhQhQhQhQh QhT Qh"Qh'Qhr(Qh(Qh)Qh+Qh>,Qh,Qh-Qh/Qh0,QhY1Qh3Qh3Qh.4Qh 5Qh26QhJ7Qh7Qh8Qh;Qh<,Qhw=Qh ?Qh?Qh0@Qh@Qh[BQhCQhCQh`DQhFQhGQhGQhHQh!JQh_KQhKQhtLQhNQhOQhOQhPQh} #####  #...#  #########.#.#  #.........#.#  #.#########.######### #..## ##.....#.... ##..# ##.>......... ##.## #............ #.@## #............816.2 (57 ##.)# #....>....... ##.###.........<.. #######................ #....######............ #.##..## ##........... #.###..## #......#.... #.# ##..## #.##########Qh~[37m #.# ##..# #..## _Done exploring.Qh Qh Qh Qh S...#.........#............0.0)Qh O.<..Qh Qh Qh% E _Done exploring.QhQhHQhQh;QhQhE _Done exploring.Qh7=Qh=QhBQhDH _No target in view!QhQhYRead which item? Scrolls  i - 2 scrolls of identify  c - a scroll labelled YGGEJO XUCOTS Qh e - a scroll labelled CUINAI LYDER [!] read|quaff|evoke[?] describe selectedQh{ Qh= Qh& p#####Brogains the Ruffian#...#Vine Stalker#########.#.#Health: 28/28 ========================#.........#.#Magic: 15/15 ========================#.#########.######### AC: 8Str: 18#..## ##.....#.... EV: 7Qh Int: 10##..# ##.>......... SH: 0Dex: 14##.## #............ XL:  5 Next: 16% Place: Dungeon:3#.@## #............ Noise: ---------  Time: 1816.2 (0.0)##.)# #....>....... -) Nothing wielded##.###.........<.. Nothing quiveredQh #######................ Quill #....######............Qh #.##..## ##........... #.###..## #......#.... Qh #.# ##..## #.########## Qh3 #.# ##..# #..##  QhS _i - a +6 ring of intelligence _There is a stone staircase leading up here. _Done exploring. Qhr l_Done exploring. _Done exploring. Qh 3_No target in view!Qh Qh# qIdentify which item? (\ to view known items) Qh# Scrolls (select first with ?)  c - a scroll labelled YGGEJO XUCOTS Qh$  e - a scroll labelled CUINAI LYDER Potions (select first with !) Qh$ L d - 2 brown potions  f - 2 smoky clear potions Qh1$ @ j - a viscous ruby potion  k - 2 viscous blue potions QhH$ : l - 2 fuming grey potions  n - a yellow potion Qhr$ o - a sedimented red potion[?] describe selectedQhYQh!QhR#####Brogains the Ruffian#...#Vine Stalker#########.#.#Health: 28/28 ========================#.........#.#QhMagic: 15/15 ========================#.#########.######### AC: 8Str: 18#..## ##.....#.... EV: 7Int: 10##..# ##.>......... SH: 0Dex: 14Qhۙ ##.## #............ XL:  5 Next: 16% Place: Dungeon:3Qh#.@## #............ Noise: ---------  Time: 1816.2 (0.0)##.)# #....>....... -) Nothing wieldedQh##.###.........<.. Nothing quiveredQh-#######................ Quill #....######............QhBf#.##..## ##........... QhVf#.###..## #......#.... QhgW#.# ##..## #.##########Qh| #.# ##..# #..#Qh.#  Qh:_i - a +6 ring of intelligence Qhh_There is a stone staircase leading up here. _Done exploring. QhĚ6_Done exploring. Qh֚i_Done exploring. _No target in view!Qh]  As you read the scroll of identify, it crumbles to dust.Qh*7.2 (1QhQh8 _f -> C - 2 potions of cancellationQh\QhTRead which item? Scrolls  i - a scroll of identify  c - a scroll labelled YGGEJO XUCOTS Qh e - a scroll labelled CUINAI LYDER [!] read|quaff|evoke[?] describe selectedQhW Qh_^ Qhb #####Brogains the Ruffian#...#Vine Stalker#########.#.#Health: 28/28 ========================#.........#.#Magic: 15/15 ========================Qhc #.#########.######### AC: 8Str: 18#..## ##.....#.... EV: 7Int: 10##..# ##.>......... SH: 0Dex: 14##.## #............ XL:  5 Next: 16% Place: Dungeon:3Qh0c #.@## #............ Noise: ---------  Time: 1817.2 (0.0)QhGc ##.)# #....>....... -) Nothing wieldedQh[c ##.###.........<.. Nothing quiveredQhmc s#######................ Quill Qhc |#....######............#.##..## ##...........Qhc f #.###..## #......#....Qhc / Qhc #.# ##..## #.########## Qhc U#.# ##..# #..##Qhc -  Qhd ,_Done exploring. Qhd l_Done exploring. _Done exploring. Qh7d x_No target in view!  As you read the scroll of identify, it crumbles to dust. QhJd #_f -> C - 2 potions of cancellationQhg Qhj Identify which item? (\ to view known items) Scrolls (select first with ?) Qhj $ c - a scroll labelled YGGEJO XUCOTS  e - a scroll labelled CUINAI LYDER Potions (select first with !)  d - 2 brown potions  j - a viscous ruby potion Qhk Z k - 2 viscous blue potions  l - 2 fuming grey potions  n - a yellow potion Qh)k o - a sedimented red potion[?] describe selectedQh[QhQh #####Brogains the Ruffian#...#Vine Stalker#########.#.#Health: 28/28 ========================#.........#.#Qh Magic: 15/15 ========================#.#########.######### AC: 8Str: 18#..## ##.....#.... EV: 7Int: 10##..# ##.>......... SH: 0Dex: 14##.## #............ XL:  5 Next: 16% Place: Dungeon:3Qh  #.@## #............ Noise: ---------  Time: 1817.2 (0.0)Qh ##.)# #....>....... -) Nothing wielded##.###.........<.. Nothing quiveredQh #######................ Quill #....######............#.##..## ##........... Qh #.###..## #......#.... #.# ##..## #.##########Qh<  #.# ##..# #..##Qh[ Y  _Done exploring. Qh{ l_Done exploring. _Done exploring. Qh x_No target in view!  As you read the scroll of identify, it crumbles to dust. Qh #_f -> C - 2 potions of cancellationQh^]  As you read the scroll of identify, it crumbles to dust.Qh*8.2 (1QhQh\ _k -> c - 2 potions of curingQh(Qh-)Qh-Qh#<&0Qht<Qh@QhB QhC7_Done exploring.QhIQh;QhQhE _Done exploring.Qh&Qh~Level 3 of the Dungeon <<<<>>>>(Press ? for help)#......##......##......#######......##...#Qh#......##########.#.##......##.........#.##......##.#########.################## #...)..##..## ##.....#.....##.....# #......##########..# ##.>...........#.....# #.............######.## #....................######...#######....##.@## #.............................## #....#QhϠ##.)# #....>...............#######...# #....#Qh##.###.........<..........# #...# #....########........................# #...# #....#Qh#....######....................# #...# #....#Qh=I#.##..## ##.............#.....# #####...# ###....##.###..## #......#......#.[...###.....÷## #...####Qh`#.# ##..## #.##########.....####...###..#####.#.#Qh|{#.# ##..# #..##.###......###..........#.#Qh#.## ###.####.### #..............#....#####.##..###....###...# ###......#########.##...###.#Qh##.##......####.# ##.....##..### #...####..##.#Qh6O@>Qhט Qh( p#####Brogains the Ruffian#...#Vine Stalker#########.#.#Health: 28/28 ========================#.........#.#Magic: 15/15 ========================#.#########.######### AC: 8Str: 18#..## ##.....#.... EV: 7Qh Int: 10##..# ##.>......... SH: 0Dex: 14##.## #............ XL:  5 Next: 16% Place: Dungeon:3#.@## #............ Noise: ---------  Time: 1818.2 (0.0)##.)# #....>....... -) Nothing wieldedQh ##.###.........<.. Nothing quivered#######................ Quill #....######............#.##..## ##........... #.###..## #......#.... #.# ##..## #.########## #.# ##..# #..##Qh7  As you read the scroll of identify, it crumbles to dust. _f -> C - 2 potions of cancellation  Qhe As you read the scroll of identify, it crumbles to dust. _k -> c - 2 potions of curing _Done exploring. Qh 7_Done exploring.Qh Qh | _Qh ?  You see here a +0 war axe.Qh1 Qh  _Qh Qh Qh Qh: Qh Qh Qh ,Qh Qh Qh QhQ QhQ QhF Qh Qh Qh: nQh Qh Qh Qh Qh Qh- Qho Qh QhI Qh ,Qh Qh q#...# #########.#.# #.........#.# #.#########.##################Qh Z#..## ##.....#.....##.....##..# ##.>...........#.....###.## #............##..## #............##.)# #....@.......Qhb n#210.0)##.###.........<....########..................##....######............#Qh #.##..## ##.............#.....##.###..## #......#......#.[...#Qh 8#.# ##..## #.##########.....#####.# ##..# #..# #.###.....Qh ~#.## ###.####.### #.........Qh5 Qh6 y _There is a stone staircase leading down here.QhQh,QhQhmQhB79.0) _QhQh  You climb downwards.  You hear the hiss of flowing sand.Qh/  --more--Qh  .. .# .#  Qhz E######.#  #......#  ##  ## 4Qh  #...@..#  #Qh k...  ###### Qh F ##  Qh H# ########Qh< 9 Qh Qh Qh,-30.0 (1.8Qh$.QhF2  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.QhyQhyQhBzQhE|QhQh΃P _QhQhQhQh&QhÌQhQhQh+QhwQhۑQhqQh,QhޕQhQhӖQhQhwQhיQhJQhBQhQhQh۠QhQhQhCQhXQhQhQhQh̫Qh*QhbQh̰QhʱQhQh̶QhQhQhQh+QheQhQhQhQhQhQh #.#######.#  #......#  #......#Qh  #......#  #...<..########  #.............#  #......######.########......# #..@....#Qh9#......# ####.####  ######## ..#  ...Qh[% ..#####Qh|dYou pick up a parchment of Forge Blazeheart Golem and begin reading...Qh043.0 (13.0)Qh+4.0 (14QhQhlO _You add the spell Forge Blazeheart Golem to your library.Qh6Qh7Qh]8Qh:Qh>QhQ>QhBBQhBCQhCQhYEQh8HQhHQh.IQhKQhDO,QhPQh~RQhVQhYVQhWQhcYQh]Qh]Qh{_Qhj .....# ..<..######## ......# .....######.####### .....# #.......# ##. .....# ######.#### ... Qhk\###### .........# .. .........##.#  .........@[.#  .........####  ##########  Qhr# <..# # ######.####### .Qh]r# #.......# ###.# ######.#####...  ..# ... ..##.# .Qhr..@.# .#### #Qhr## QhS{250.0 (6.0)Qh{*1.0 (7QhQhi _You see here a +2 pair of boots of stealth.Qh7  _Qh;; BQh= Qh5@ Qh@ QhA QhC QhF Qh.G QhH QhLJ QhM ,QhM QhO QhU K # # # ##########....# #.# QhU 6.######.####### .... .# #.......#####..... .# ######.#####@....... QhV ## .........##...##s.............##.### ...Qh7V b..........[.##QhuV .........##############s   scorpion (asleep)QhY +6.0 (5Qh3a ~s.sQha *7.0 (6Qh8g Qhi [ _A scorpion comes into view.Qhv # # # # # # # #.# ######.# .. # #.#####. Qhw # ######.#####.@s. .##...##..##.### )...[.# ###...######## QhU ]  Found a falchion. The scorpion is struck by your quills.Qh #5Qh E---3----Qh +=8.0 (1Qh Qh4 . _The scorpion stings you.Qh\t  You hit the scorpion but do no damage. You bite the scorpion.  You drain its power. You feel invigorated.  The scorpion is lightly wounded.Qhz6=--5====9Qh{Qh,A _The scorpion stings you but does no damage.Qh٤vM _The scorpion stings you but does no damage.  You hit the scorpion but do no damage. You bite the scorpion.  You drain its power.  The scorpion is moderately wounded.Qhmp=4==--Qh60QhQhn _The scorpion barely misses you. The scorpion stings you.Qhh  You hit the scorpion.  You bite the scorpion, but do no damage.The scorpion is moderately wounded.QhDžX7=9 (0.9QhQh Qh܎O_The scorpion barely misses you.QhP  You hit the scorpion but do no damage. Your bite misses the scorpion.The scorpion is moderately wounded.QhPr8==1.8QhVQh1YA _The scorpion stings you but does no damage.Qh/  You hit the scorpion.  The scorpion is moderately wounded.Qhi0'2.7Qh6Qh9 QhD9G_The scorpion barely misses you.Qh"The scorpion is moderately wounded. _The scorpion barely misses you.  .  You are poisoned.Qh#4Qh==----2-----3.6QhFPois Quill QhmQh/ _The scorpion poisons you!Qhϳ  You punch the scorpion! Your bite misses the scorpion.The scorpion is severely wounded.Qhû  J J   endoplasmYou feel sick.  An endoplasm comes into view.Qh. k3-----=4.5Qh, Qh U _The scorpion barely misses you.QhU  You closely miss the scorpion.The scorpion is severely wounded.Qh`] ,.JQh] ?--Qh^ 5.4Qhc Qhcf h _You feel sick. The scorpion completely misses you.Qhw,  You closely miss the scorpion.The scorpion is severely wounded.QhN- @19---Qhl- G0-------Qh- %6.4 (1.0Qh3 Qh86  QhR6 7_You feel sick. The scorpion stings you.Qh]   You barely miss the scorpion. You bite the scorpion. You drain its power.  You feel invigorated.  The scorpion is almost dead.Qh }---4======7.3 (0.9Qh Qh e _You feel sick. The scorpion closely misses you.Qhr  You closely miss the scorpion. Your bite misses the scorpion.The scorpion is almost dead.Qh 8-3====--8.3 (1.0Qh Qh ~ _You feel sick. The scorpion closely misses you. The scorpion stings you.Qh~ :  You hit the scorpion.Qh` Qh6 J.J   endoplasm Qhѐ 9=719.2 (0.9 _You kill the scorpion!Your Fighting skill increases to level 3!Qh5 Qh͘ o _Your Unarmed Combat skill increases to level 4!Qhl  You completely miss the endoplasm. You bite the endoplasm.Qhsp .  You kill the endoplasm!Qhu0270.1Qh|yQh {$ _You feel sick.QhQhCQhQh QhQ:_No target in view!QhQhQhQhiH _No target in view!Qhc3QhiQhlH _No target in view!QhʇQh%QhMQhQh3  You feel sick.Qhp= _You are no longer poisoned.QhnQh֗a20=--QhژQhQhjQhj1==QhQhQhQhb2=4==QhQhѭ4 ...# <..######### ..........##.## ...######.####### ..... ...# #.......#####......# ######.#####......... .........##...##...... Qh.........##.### ).... ..........[@# ####-4.1 (4.0 .........#### QhZo ##########  QhϮ7-QhqQhQh0G.# .<..# #.# #.##.######.# ......# #.#####......Qhr1.# ######.#####.........# ...##...##...... .##.### ).... .@.# #### .#### ####Qh1Qh:Qh4;#3QhZ;5=5.1 (1QhL@Qh*D _You see here a +2 pair of boots of stealth.Qhy!Qh"#4Qh/"M==6Qh'Qh)W _j - a +2 pair of boots of stealthQh`5==Qh6d6====QhdQh1eh7==Qhxk  You hear the slow hiss of a very distant avalanche of sand.8==QhnQh=q _HP restored.5==Qh.t4 _Magic restored.Qhy_Qhv{Qh{Qh|Qh}QhQh9=QhQhXQhQh9:==QhȄQhQh8 Qh%######## ..# ###.### .####### ......[ #.......#####....... ######.#####..@....... Qh85.1 (9  .........##...##.......  .........##.### .).....  ............# #######.........##############QhCQh.6.1 (10.0)QhQh"- _Found a leather armour.Qht3QhWvQh yQh{Qh~BQhA,QhʼnQh,Qh̎Qh QhJQhӑQhQhQhQhQh'BQh̟Qhjj....#.# #.#  #.#  #.#  #.# ### #@# ..# ####.#### #.####### #......[# ######.......# QhZ####.#####..........# ......##...##.......#jj 2 gnolls (asleep) ......##.####.).....# .........# ######### ......####Qh| 91.1 (5.0)  2 gnolls come into view.QhװQhcn..jjjjQhĹ3==2.1 (6QhQh= _The gnoll shouts! x2; You hear a shout!QhLf e ... jj. #.# #.# #.# #.# #.# #@# ####.####  #......[# ......# Qh"g ........# #.......# #.).....#  ######### Qh  ... jj. #.# #.# #.# #.# #.# #@# ####.####  #......[# ......# ........#.......# #.).....# #########Qh Qhk Qh Qh d _There are monsters nearby!Qhl..jj. ## #.# ..# ####.########## #......[.......#####....... ####.#####..........#..##.......###.####.).....#...# #########QhQhQhj.jj 3 gnollsQh/3--3.1 (1Qh[Qhs _A gnoll comes into view. It is wielding a +0 flail.QhT B.....jQh U ..j.j ## #.# QhAU ..# ####.########## [QhsU .......#####...... ####.#####...........##.......##.####.).....QhW QhX QhY Qhb .j.jQhb @--4Qh[h Qhkj QhMjj...............j...j ####.#Quill jjjjj 5 gnolls (1 polearm, 2 wandering).....Qh  2 gnolls come into view. A gnoll is wielding a +2 heavy flail.The gnoll shouts! You hear a shout!QhKQhQht jjj.Qhdjj   gnoll boudajjjjj 5 gnolls (1 polearm)  The gnoll closely misses you.Qh.==5QhLQhx _A gnoll bouda comes into view. It is wielding a +0 whip.Qhf  You punch the gnoll! Your bite misses the gnoll.The gnoll is heavily wounded.The gnoll bouda gazes fiercely through you!QhQhVq  You feel your attacks grow feeble.Qh Qhj.jj.jQhla-6.0 (0.9Weak QhQhR _The gnoll barely misses you.Qh= _  You barely miss the gnoll.Qh> ?-9QhC Qh3E ] _The gnoll is heavily wounded.Qh5  You closely miss the gnoll.The gnoll is heavily wounded.QhQ6Qh>m..j 4Qh>U7-7.8QhCQhGE] _The gnoll is struck by your quills. The gnoll hits you with a +0 flail.Qh  You barely miss the gnoll. You bite the gnoll, but do no damage.The gnoll is severely wounded.Qhȏ .j, swift)  The gnoll hits you with a +0 flail.QhQ 5---4--=8.7QhQ Qh \ _The gnolls pick up the pace!Qh<7  You hit the gnoll.Qh#Qh,QhQh/u.j. 3Qhq6=-81-9.6Qh$QhI _You kill the gnoll!Qh e  You hit the gnoll. Your bite misses the gnoll.QhJThe gnoll is moderately wounded.QhQh#.jjjjj 4 gnolls (1 polearm, swift)Qh#5Qh}-2------900.6 (1.0QhIQh8] _The gnoll is struck by your quills. The gnoll hits you with a +0 flail.Qh The gnoll is moderately wounded. _The gnoll is struck by your quills. The gnoll hits you with a +0 flail.  You hit the gnoll.  The gnoll is severely wounded.  Your attacks no longer feel as feeble.Qh/ QhN jj   gnoll boudajjj 3 gnolls (1 polearm, swift)Qh 0-----9/15 --------=1Qh6$ Qh]& 9 _The gnoll hits you with a +0 flail!Qhh  You closely miss the gnoll.The gnoll is severely wounded.Qh`jj 4 gnolls (1 polearm, swift)Qhp`1=----Qh2.5 (0.9QhUQh` _The gnoll is struck by your quills. The gnoll hits you but does no damage.Qh7_k  Brogains the Ruffian .......  Vine Stalker ..... Health: 21/28 ==================------ ..... Magic: 9/15==============---------- j.. AC: 8Str: 18 jj. EV: 7Int: 10 #j# SH: 0Dex: 14 #j# XL:  5 Next: 81% Place: Dungeon:4 #@# Noise: =--------  Time: 1902.5 (0.9) #.# -) Nothing wielded Qhi` #.# Nothing quivered ### #.# Quill ..# ####.#### #.####### #......[#  j   gnoll bouda #.......#####.......#  jjjj 4 gnolls (1 polearm, swift) ####.#####..........# ......##...##.......# _The gnoll is struck by your quills. The gnoll hits you but does no damage.  Aiming: Bolt of LightPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, covering ground quickly,  75% to hit)Qh jjjj2 heavy flail (covering ground quickly, 75% to hit)QhFh j*jjQhA .jAim: a gnoll, wielding a +0 spear (covering ground quickly, 75% to hit)QhF[ *jQhj.jjAim: a gnoll, wielding a +2 heavy flail (covering ground quickly, 75% to hit)Qh.  Brogains the Ruffian .......  Vine Stalker ..... Health: 21/28 ==================------ ..... Magic: 9/15QhP==============---------- j.. AC: 8Str: 18 jj. EV: 7Int: 10 #j# SH: 0Dex: 14 #j# XL:  5 Next: 81% Place: Dungeon:4 #@# Noise: =--------  Time: 1902.5 (0.9) #.# -) Nothing wielded #.# Nothing quivered Qh}### #.# Quill ..# ####.#### Qhw#.####### #......[#  j   gnoll bouda #.......#####.......#  jjjj 4 gnolls (1 polearm, swift) Qhق####.#####..........# ......##...##.......# Aiming: Bolt of LightPress: ? - help, Q - select actionQhShift-Dir - straight lineAim: a gnoll, wielding a +2 heavy flail (covering ground quickly, 75% to hit)  The bolt of light hits the gnoll!  You kill the gnoll!QhI .......  ..... .*... *.. *j. #*# #*# #@#Qh@ #.# #.# #.#  [#j  (blind).....#jjj 3 gnolls (1 polearm, swift, 2 blind)...Qh  The bolt of light hits the gnoll!  The gnoll is severely wounded.  The gnoll is blinded. The bolt of light hits the gnoll bouda!  The gnoll bouda is severely wounded.  The gnoll bouda is blinded. The bolt of light hits the gnoll!  The gnoll is almost dead.Qh:  The gnoll is blinded.QhDQhQh..jjjQh r290====3.5 (1.0Qh(QhZ*R _The gnoll barely misses you.Qh7  You hit the gnoll.QhQhW.jjj 2 gnolls (1 polearm, swift, 1Qh83=9=---4.4 (0.9QhQhΕI _You kill the gnoll!QhA  You catch the helpless gnoll bouda completely off-guard!  You hit the gnoll bouda. You bite the gnoll bouda.QhCQh5DQh5M .jj)jj 2 gnolls (1 polearm, swift, 1 blind)  You kill the gnoll bouda!QhZOQhU`Brogains the Ruffian.......Vine Stalker.....Health: 21/28 ==================------.....Magic: 9/15==============----------...AC: 8Str: 18QhDV.j.EV: 7Int: 10#j#SH: 0Dex: 14#)#XL:  5 Next: 125% Place: Dungeon:4#@#QhnV&Noise: =--------  Time: 1905.4 (1.0)#.#-) Nothing wielded#.#QhVWNothing quivered ####.#Quill ..#####.#### #.####### #......[#jj 2 gnolls (1 polearm, swift, 1 blind) #.......#####.......# ####.#####..........# ......##...##.......#Qh$WYou hit the gnoll. _You kill the gnoll!You catch the helpless gnoll bouda completely off-guard!  QhaWYou hit the gnoll bouda. You bite the gnoll bouda.  You kill the gnoll bouda! _The gnoll hits you from afar with a +0 spear.QhX catch the helpless gnoll bouda completely off-guard!  You hit the gnoll bouda. You bite the gnoll bouda.  You kill the gnoll bouda! QhX_The gnoll hits you from afar with a +0 spear.  Your Shapeshifting skill increases to level 4!You have reached level 6!Qha/  --more--Qh&4/32-6-63% QhŒQh4 _Qhy#..#.........#........#.......Qhaz......j.j. ##  Qhz..# ####.########## [.......##### ####.#####...Qh4Qha510/16==6QhQh _The gnoll completely misses you. _Items here: )))) [ †††.Qhds  You hit the gnoll. Your bite misses the gnoll.QhZ6=7.3 (0.9Qh%Qhy(] _The gnoll is heavily wounded.Qh.  You hit the gnoll. You bite the gnoll, but do no damage.The gnoll is severely wounded.7==8.3 (1.0Qh Qh}` _The gnoll is struck by your quills. The gnoll hits you but does no damage.QhP  You closely miss the gnoll. You bite the gnoll, but do no damage.The gnoll is severely wounded.8==9QhޤQh`R _The gnoll barely misses you.Qh19  You punch the gnoll!Qh2Qh:.jj   gnoll (swift,Qh=?9=Qh=A==710.2 (0.9QhDQhGI _You kill the gnoll!Qht   You hit the gnoll but do no damage.The gnoll is almost dead.Qh8 V30=1.1Qh)QhS _The gnoll closely misses you.QhI  You hit the gnoll. Your bite misses the gnoll.The gnoll is almost dead.The gnoll is struck by your quills.QhC)Qh{1==222.0QhQhR I _You kill the gnoll!Qhz3QhQQhH _No target in view!QhPQhPQhVQhWH _No target in view!Qh%3Qh+Qh.H _No target in view!Qh QhQh*QhH _No target in view!Qh9QhQhQhH _No target in view!Qhӗ3QhQh8C _No target in view!QhM3QhSQhUQh M...###.######.....##.........##.........##$.......>#).#.#...Qh! Qh 2==1=-3.0 (1.0Qh Qh5 _Found 8 gold pieces. Found a stone staircase leading down.Items here: )) ††.QhQhPick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  b - a +2 heavy flail Carrion a gnoll corpse a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]QhQhQh11Brogains the Ruffian...###.####Vine Stalker#.........#Health: 32/32 ========================##.........#Magic: 11/16 ================--------...........#AC: 8Str: 18#.........#EV: 7Int: 10#.........#SH: 0Dex: 14#$.......>#XL:  6 Next: 22% Place: Dungeon:4#@#Noise: ---------  Time: 1913.0 (0.0)#)#-) Nothing wielded#.#Nothing quivered#.#QhQuill #.# ####.# ..#####.#### #.####### #......[# #.......#####.......# _No target in view! _No target in view! _No target in view! _Found 8 gold pieces. Found a stone staircase leading down. _Items here: )) ††.  Qh+Okay, then.Qh3Qh8Qhr . _QhQhyQh,QhQhQh@P _QhQhQhQhRQhQhQh!QhQhQh<QhQhQhQh[QhQh.QhQh(82==QhQQhQhYQhQhQhGs #.### #.# #...###.#### #.........#Qhk ###.........# ............# #.........# . #.........# Qh#.......>#20.0 (7 ######)#### #Qh #)# # #.# #Qh%O #.# # QhI #.# ######## #.# .......# ###Qhb#.#### ######.####### #......[#QhQhQhHQh_No target in view! _Found 8 gold pieces. Found a stone staircase leading down. QhE_Items here: )) ††. _You now have 155 gold pieces (gained 8).QhIQhQh.#Qh#QhW',Qh*Qh+QhQ,Qh-Qh/Qh90:==Qh0Qh2Qh4Qh4QhT6QhM<5 ##  .. #. #  #.### #.#  #...###.#### #.# ########.# Qh<.......@.........#4.0 (4 ########.........# ..#.........# .##........># .#######)#### Qh<?.# #)# .#  #.# .#  #.# .##.#Qh{=QhAQhBQhZ3Qh[Qh^QhbQhfBQhgQhh53=Qh>hQhhQhiQhkQhlQh|lQhmQhVpQhpQh.qQh'rQhsQh5tQhtQhuQhxQhcx9=QhxQhyQhG}Qh}Qh~QhVP ## Qh.. #.# #.### #.# QhR#...###.### #.........Qhۃ.#######........................31.0 (7Qh1.#######.........Qhd .. #.........Qh6- #.#QhU #........> #.#Qhs| ######)###  ######.#Qhu #)#  #......#QhƄ #.#  #......# #.#  #......# #.#QhQhUQhQhv _You hear the slow hiss of a distant avalanche of sand.QhMQhTNQhBSQhTQh(- Qh- Qh9< QhBIQhDQhHQhHQh~LBQhML4==QhMQhNQhRQhSQhMSQhTQh`WQhWQhGXQh,ZQh^g ##h .... #. ... #.###.... #........ #Qhk_.....#####.......##### ###.. # #.# #.... #.# ## ######.# h   hound (asleep) Qh_#......# #......# #......#Qhcu 5.0 (4  A hound comes into view.QhhI .  The hound barks!Qhi3==6.0 (5QhkQhm2 _The hound moves out of view.QhA 3Qh2B QheF QhTK 8....$.. ##...... ...h... #..... #.###QheS ... #..... #.#.....##... # #.## # #.#  ######.#h   hound  #......#  #......#  #......#0QhS :  Found 12 gold pieces.Qh[ o...ohQh[ Oo   orc priesto   orc wizard (wandering)An orc wizard comes into view. It is wielding a +0 dagger.Qh_ P==--7.0 (1Qhb Qhg z _An orc priest comes into view. It is wielding a +0 dagger.Qh́....$.. ## ......o .. ......o #. ...h... QhW#.### ....... #...#....... #..#....#.####... Qh#.#.## #.#.# #QhՂ######.# #......##......# QhQhIQhċU..hQh@--8QhQhܓQh4 ....$.. ##  ......o ..  ......o #.  ....... #.###  .......  .....h.  .......######### ........@....... .......######### QhP5####...  #.##  #.#    Qh5"Qhd ....$.. ##  ......o ..  ......o #.  Qh....... #.###  .......  .....h.  .......######### ........@....... .......######### ####...  QhI#.##  #.#  Qhp$  Qh QhQhQhQh]\ _A hound is nearby!Qh*Qh1T.hQh2#5Qh37=9 _Qh7Qh9QhbQh K.hQh.=40QhQhR _The hound barely misses you.Qh  You barely miss the hound. You bite the hound. You drain its power.  You feel invigorated.  The hound is lightly wounded.Qh] o o   orc priestQh #6Qh; N===1Qh QhS  Qhq [_The hound is struck by your quills. The hound bites you but does no damage.Qhg  You hit the hound.  The hound is severely wounded.Qhh0--5--9 (0.9QhlQh6mR _The hound bites you but does no damage. The hound bites you.QhAP  You closely miss the hound. Your bite misses the hound.QhPQhXg o.oQhXo   orc wizard (wandering)The hound is severely wounded.QhY`1=-2.8Qhl_Qh%a= _The hound bites you but does no damage.QhtNU  The orc wizard shouts!  You hit the hound.Qh"OQh5Ym oo o 2 orc priests (1 wandering)oThe hound is almost dead.An orc priest comes into view. It is wielding a +0 short sword.QhYp2===QhBZ 3.7Qhp_Qh;e= _The hound bites you but does no damage.Qh  You hit the hound but do no damage.The hound is almost dead.QhQh..o   orc priestQhL/-4.6QhQh Qh7_The hound bites you but does no damage.Qh'  You closely miss the hound. Your bite misses the hound.The hound is almost dead.QhCQhV5 oQh.o 2 orc priests  Qh8The hound is struck by your quills. The hound bites you.QhvQh.1-Qh:4---Qh--5.6 (1.0QhקQh[ QhyD_The hound barely misses you.Qh_s  You barely miss the hound. You bite the hound.QhDbQhdX  You kill the hound!QheQh6k<g..oo   orc priestg   hobgoblin (wandering)Qhnc2=366.5 (0.9QhuQhx QhUxN_A hobgoblin comes into view.Qh=  The hobgoblin shouts!  You hit the orc priest but do no damage.QhD i.ggQhlE ]5==7.4QhDK Qh.N _Your bite misses the orc priest. The orc priest closely misses you.Qh Qh] Qhe W  You hit the orc priest but do no damage.Qh Qh &o.oo 2 orc priestso   orc wizardQh" /-8.3Qh QhJ A _The orc priest hits you but does no damage.Qhn  You barely miss the orc priest. You bite the orc priest. You drain its power.  You feel invigorated.Qh Qh7  The orc priest is moderately wounded.The orc priest is struck by your quills.Qh Qhm Sog.oQh g   hobgoblinS   ball python (constriction, wandering)The orc priest misses you.QhR #6Qh{ ]===-9.3 (1.0Qhw QhV ^ _A ball python comes into view.Qh c  The ball python hisses angrily.  You hit the orc priest.Qhy Qh t  The orc priest is moderately wounded.Qh- ...   orc priestQh I=50.2 (0.9Qh Qhp  Qh J_The orc priest closely misses you.Qh{  You closely miss the orc priest.The orc priest is moderately wounded.Qh zoo 2 orc priestsQh '1.1Qh Qh& A _The orc priest hits you but does no damage.Qh} O _The orc priest hits you but does no damage.  Qh} 9You hit the orc priest but do no damage.  You bite the orc priest, but do no damage.The orc priest is moderately wounded.The orc priest invokes the aid of Beogh against you.  Beogh smites you!Qh.  The orc priest invokes the aid of Beogh against you.Qh <  You struggle to resist.Qh:*Qh.   The orc wizard casts a spell.The orc wizard flickers and vanishes!QhZ%\{25Qh%s------2------==2.0Qh9*Qh.5 _Deactivating autopickup; reactivate with Ctrl-A.You barely miss the orc priest. You bite the orc priest! You drain its power.  You feel invigorated.Qh5#6Qh5s=-----6======--Qh$69Qh;QhG _The orc priest is almost dead.You hit the orc priest.Qh)IQhIQh,MQh&NQhKUSog.)   orc priestQhUg   hobgoblinS   ball python (constriction)QhY& QhZ=50--3.8 _You kill the orc priest!Qh`Qhkg~ _Your Dodging skill increases to level 3!Qh:hQhi Qhic You closely miss something. You bite something. You drain its magic.Qhq..o.gQh!r68==QhNr%4.8 (1.0QhYxQhzf _Something hits you but does no damage.Qh\  You closely miss something. Your bite misses something.Qh[(w.o5.7 (0.9Qhh.Qh0f _Something hits you but does no damage.Qh2a  You miss something. You bite something! You drain its magic.QhsSS   ball python (constriction)Qh#9Qh\T========6.6Qh7{Qhf _Something hits you but does no damage.Qhj&  QhYou hit something. You bite something. Something hits you.The orc priest invokes the aid of Beogh against you.QhrL.SQh22-----0---------=7.5QhQh' _Beogh smites you!Qhs%  Qht7You closely miss something. Your bite misses something.Qhy|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!QhQh 18--------8/16 ------------The magic dart hits you!  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh)QhM/  --more--QhL.SQh4 -8.4QhUFBeogh _QhQh+QhSr  You miss something. Your off-hand punch misses something. You bite something.Qha9=--10/16===-9.4 (1.0QhQhg@ _You drain its magic. You feel invigorated.Qh|S  You barely miss something. You bite something.Qhg  Reactivating autopickup.Qh@S.Qhx20==6260.3 (0.9QhQhy _You feel a bit more experienced. The ball python barely misses you.Qhv, ?  You punch the ball python!Qh6 )  You kill the ball python!Qh; QhǼ Qh G.gQh U1=1.2Qh QhO l _The orc priest looks satisfied for a moment.Qhp%  You hit the hobgoblin.  You bite the hobgoblin, but do no damage.The hobgoblin is severely wounded.Qh,_.o Qhf-'2.1Qh.3Qh5- _The hobgoblin hits you.QhFS  You hit the hobgoblin. You bite the hobgoblin.QhQh'R.oQh`2====33.0QhlQhpM _You kill the hobgoblin!Qh'  You hit the orc priest.  You bite the orc priest, but do no damage.The orc priest is moderately wounded.Qh_( 23==1=4.0 (1.0Qh. Qh0 X _The orc priest closely misses you.QhL   You hit the orc priest but do no damage.You bite the orc priest. You drain its power. You feel invigorated.4==6=========9 (0.9Qh  y _The orc priest is severely wounded.Qh  You hit the orc priest but do no damage.The orc priest is severely wounded.Qh  The orc priest invokes the aid of Beogh against you.Qh8iu5=5.8QhnQhq- _You struggle to resist.Qhz  You barely miss the orc priest.The orc priest is severely wounded.QhI{U6=6.7QhQhW _The orc priest barely misses you.Qh   You barely miss the orc priest. Your bite misses the orc priest.The orc priest is severely wounded.Qh8*Qh  The orc priest invokes the aid of Beogh against you.Qhb8@QhMc21----3===-----7.6Beogh Qh[fQhh4 _Pain shoots through your body!Qh  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"You punch the orc priest!Qh C$Qhp 2=---778.6 (1.0Qhм Qh N _You kill the orc priest!QhV 8 ....$.. ## ....... .. ....... #. ....... #.### ....... #... ....... # .# .@. .# ####... # #.## # #.#  #.#  #......#  #......#  #......#Qh Qh {23==-9Qh Qh  You now have 178 gold pieces (gained 23).4==-70.6 (2Qh Qhp M _Items here: ))) [[ †.Qhi.$.... ##.. .... #... #..# #....# #.#)..##...# #Qhi #.### # #.#  ######.# #......# #......#  #......#QhYqQhq#5Qh'r]=-----1.6 (1Qh wQhFxQhc Qh Qh Qhz Qh9 Qh a6=Qhr Qh  Qh{ 7==4==Qh QhR Qh Qh2 h8==Qh QhJ Qh  QhL U9=Qh QhF Qh Qh7 630=QhZ Qh " Qh& t _Found a scroll labelled SUISTR QIURA.Qh* Qh* 1====Qh+ Qh- Qh5 ##....W....... .... #..#........#?.  #...#..  #............  #............  ##...........#  #......# ##QhK6 z #.............  #............# ###............# #..........#...# #. ..........#####Qh6 # W   phantom (wandering) ..........############## ##........)............. Qh6 :....##############Qh%: +7.6 (6QhA s.WWQh=B #2QhkB R==8.6 (7QhI QhK _A phantom comes into view. _You see here 12 gold pieces.QhWo| ##.##....................W...... #..#?#.# .## $###... .QhoH##............#...#...##### ...################).............QhqQhyF.WQhz19.6 (1 _QhiQh4QhR ? ####................ #..#...W....#?.#.# .##..... $###.. ##....#.#### ..##############Qh8Qh.W5=80QhQh f _Found a scroll labelled ZUQILL UCVESE.Qh{\..## ? ####........#..#........#?.#.....W....# .##..... $###.. ##.....#. Qhxk  You hear the slow hiss of a very distant avalanche of sand.QhFl28---3---=1QhsQhv+ _The phantom hits you.Qh0  You punch the phantom!  The phantom is moderately damaged.Qh1U9---2.5 (0.9Qh 9Qh;U _The phantom closely misses you.Qhq  You barely miss the phantom. You bite the phantom, but do no damage.The phantom is moderately damaged.Qh3V30=3.4QhQhU _The phantom closely misses you.Qh  You hit the phantom. Your bite misses the phantom.The phantom is moderately damaged.The phantom is struck by your quills.4.3QhT _The phantom hits you but does no damage.QhFe  You hit the phantom but do no damage. Your bite misses the phantom.The phantom is heavily damaged.QhCm##............. ............... #..#........#?. #.....§....#.. #.... #.... ##...........# #.....$......# #.... #W...# ##....# .......#  ##### ######### .###)........ .. ..........########## #######...#Qhxw9§Qh'x29-2----5.2QhQhJ _The phantom hits you. The phantom blinks! You blink.Qh 9  You closely miss the phantom. You bite the phantom, but do no damage.The phantom is heavily damaged.Qh9Z8-6.2 (1.0QhABQhE+ _The phantom hits you.Qh .. You closely miss the phantom. You bite the phantom. You drain its power.  You feel invigorated.  The phantom is severely damaged.Qh\4===7.1 (0.9Qh@Qh+ _The phantom hits you.Qh  You hit the phantom. You bite the phantom. You drain its power.  You feel invigorated.  The phantom is almost destroyed.Qhf96======8.1 (1.0QhQh U _The phantom closely misses you.Qh  You hit the phantom but do no damage. Your bite misses the phantom.The phantom is almost destroyed.Qh^#.....$# ###............. ..#§...........# #.##............# #.##Qhkd..........#...# #.............##### #.............##############...###........)........... ........W@##############..#######...# #..#.### #..#.##########.##......##......##......##...<..########Qh`9§Qh7-4---9.0 (0.9QhdQhJ _The phantom hits you. The phantom blinks! You blink.Qh<O  You hit the phantom. You bite the phantom.QhW@...QhaQhJ c#.....$......###Brogains the Ruffian#...............Vine Stalker#............##.Health: 28/32 =====================---##............##.## Magic: 14/16 =====================---..........#...##... AC: 8Str: 18Qhl ..........######.. EV: 7Int: 10...........##############.. SH: 0Dex: 14.###........)............... XL:  6 Next: 112% Place: Dungeon:4.. .........@##############.. Noise: =--------  Time: 1990.0 (1.0)#######...##.. -) Nothing wielded#.####.. Nothing quivered#.#### Quill ######.##......##......##......##...<..########The phantom is almost destroyed. _The phantom closely misses you.You hit the phantom but do no damage. Your bite misses the phantom.The phantom is almost destroyed. Qh |_The phantom hits you. The phantom blinks! You blink.  You hit the phantom. You bite the phantom.Qh _You destroy the phantom!You have reached level 7!Qh/  --more--Qh32/36=7--7 6% QhH#Qh$4 _QhQhQhQh#QhQhh3= _QhQhyQhU4=Qh_QhQhvQhK5=Qh9QhQh!Qhe6==--Qh,QhYQhQh4 Qhm Qh QhQhQh{L5==Qh7QhQh,QhxQhQhl"Qh"9=Qhy$Qh(Qh$)Qh{*Qh0 ##......  ##......  ...... Qh1 #..#........#?.  #....#..  #............  #............  ##...........#  #......# ##-9.0 (9 #............. #............# ###............# #.QhD2 ..........#...##. ..........###### ...........############## .###........)............. .. ..........############## Qh27-QhZ9Qhr;? _You now have 190 gold pieces (gained 12).Qh0 Qht1 Qh)3 Qh7 Qh: Qh> f==Qh'A ,Qh-B QhwD Qh%G QhqG Qh2H QhJ QhP W$.....s.## #####......?....##..##..........#..#.#?...#..QhxQ >#.... #. #.. ##...........## #............# ###........ .. s   scorpion (asleep)#.....### #.##......# #.## ..#...# #...Qh T { 2002.0 (3  A scorpion comes into view.QhY QhZ c.ssQh\ X6=3.0 (4Qh8_ Qha + _Found 10 gold pieces.Qh!<M ##.>...w## #$.......## s..#### ? ####...........#..#?#....#............ .........Qh"##...........###.w   ribbon worm (asleep).#............#Qha&m  A ribbon worm comes into view.Qh(Qh..w.swQh/*4.0 (1Qhr7QhD; _Found a stone staircase leading down.Qhg ########  ##.>....## #$....w..## ...#### s? ####.........#..#?...#.#....... ...### # ##... . ##QhFQhT.sQhk%5QhQh׹Qhn ########  ##.>....## #$....w..## ..#### ..? ##s##......#..#?..#.#........ ...### Qho# ##... .QhqQh4{P.wQh{64--Qh:|T5-=6Qh(Qhԅo _The scorpion closely misses you. The scorpion stings you.Qh*  You hit the scorpion.  Your off-hand punch misses the scorpion.Qhy~ .wThe scorpion is lightly wounded.Qh3--4---7QhQhH. _The scorpion stings you.Qhc  You hit the scorpion but do no damage. You bite the scorpion.  You drain its power. You feel invigorated.  The scorpion is heavily wounded.Qh~r.w Qh2#4Qh<5==9 (0.9QhQhA _The scorpion stings you but does no damage.Qh   You hit the scorpion. You bite the scorpion. You drain its power.  You feel invigorated.  The scorpion is severely wounded.Qh5=7=====8.9 (1.0QhQhpU _The scorpion barely misses you.QhJz  You closely miss the scorpion. You bite the scorpion.QhV .(catching breath)  You kill the scorpion!Qh[  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Qh?Qh87/37==  3  209.8 (0.9Held QhQh. _You are caught in a web!QhQhLQhw)QhQhN _You are caught in a web!Qh)QhQhEQh[N _You are caught in a web!QhQhQhQhyN _You are caught in a web!QhHqQhqQhxQh5{N _You are caught in a web!Qh{83Qh;@QhBP _You are caught in a web! _Qh` 3QhQh9. _Qh3QhQhQhv 3QhW Qhä Qh>p 3QhXw Qhy QhkDd  The web tears apart.  The ribbon worm is struck by your quills.QhDB 7 10.8 (1.0QhNQhnSC _The ribbon worm bites you but does no damage.Qh  You punch the ribbon worm! Your bite misses the ribbon worm.The ribbon worm is heavily wounded.Qh5 4=1.7 (0.9Qh Qh+ C _The ribbon worm bites you but does no damage.Qh"1g  You hit the ribbon worm.Qh1M===-2.6Qh9Qh<d _The ribbon worm is severely wounded.QhW  You hit the ribbon worm. You bite the ribbon worm.Qh.1.QhV]=-3.5QhHQhO _You kill the ribbon worm!Qh ` ###### ##.> ##$  #...#### #?..... ##. ##. .........#.#?...#....#.. #.... ##.###Qh! [ ## ##Qhڊ Qh$ 4-4.5 (1.0Qh Qhʑ QhUlIQhpQhoqQhpt,QhWzQhO## ##.>....## ##$.......## #..##### #..?...... Qh##....... -##..= ..S #..#..#?.... #..#.....##......S S   adder (asleep)#....... QhS   ball python (constriction, asleep)##..#### Qh? 5  A ball python and an adder come into view.Found a gilded ring.QhnQhQhrS.S..SS)Qh*6.5 (2Qh@Qh*/ _The adder hisses angrily.Qh o## ##.>....## ##$.## #.##.Qh k?.##........##.=..S.#..#.#?.#.#.##..S.#....##..####. Qh Qh Qh rS.S.Qh *7.5 (1Qh QhU Qh !##########.>....##$...#...######.Qh ?......."##..##..=...S...#..##?....#.S#.....Qh .##...#####....# .# ##Qh S#... ..Qh Qh1 Qhh Qhj =S.Qh) ]S.8Qh Qh= \ _Found a dented brass amulet.Qh!=QhdDFS?QhE-=9QhMQh8P _You closely miss the ball python. The ball python barely misses you.Qh   You closely miss the adder. You bite the adder, but do no damage.The adder barely misses you.The ball python bites you but does no damage.Qh -20.4 (0.9QhQh\= _The adder bites you but does no damage.Qh  You closely miss the adder. Your bite misses the adder.Qh.,1.4 (1.0QhQh _The ball python barely misses you. The adder closely misses you.Qhz  You barely miss the adder. The ball python bites you.Qh#6QhԦ7-2.3 (0.9Qh2QhR _The adder barely misses you.Qhk   You closely miss the adder. Your bite misses the adder.The ball python is struck by your quills.  The ball python bites you but does no damage.Qh! 57=Qh 3.2QhN Qhҟ = _The adder bites you but does no damage.Qh *   You closely miss the ball python. Your bite misses the ball python.The ball python is severely wounded.The ball python is struck by your quills.Qh66 †  You kill the ball python!Qh9 K=14.1QhA QhC = _The adder bites you but does no damage.QhY.  You punch the adder!  The adder is severely wounded.Qh / '5.0Qh5 Qh8 S _The adder closely misses you.Qh  The adder is severely wounded. _The adder closely misses you.  You closely miss the adder. Your off-hand punch misses the adder.Your bite misses the adder.  The adder is struck by your quills.Qh3 %9Qh Qh = _The adder bites you but does no damage.Qh 7  You hit the adder.Qhe H†Qhi /36.8Qh Qh־ I _You kill the adder!QhJ QhK Qh6P QhQ H _No target in view!Qh QhQhAQhH _No target in view!QhQhQhQh H _No target in view!Qh3Qh4Qh7Qh=Qh@QhD: _Qh#Eg  You see here a ball python corpse.QhfGQhG _QhIQh&KQh[MQhMQhNQh>PQhhRQh+SQh]UQhhWQh\Qhf\Qh\]Qh` _You hear the slow hiss of a very distant avalanche of sand.Qh`QhaQh jb######## ##.>....##  ##$.......##  #..........########  #........?......."# # ##.....Qhj# #...........†...@.....# -32.8 (6.0 ....†.......#..# ..#........#?......# #..........#.........# ##...........###  #.....Qh$k@..... ##.....####..... #.....# .#.### Qhk7-QhqQhOs5 _k - a ring of poison resistanceQh9 3Qh; QhA QhHE QhI BQhN Qh[N QhO Qh` ###### ##.>....## #$Qh>a ## ..######## .?.......@# # 4.8 (2......#.... .†.........# .†.......#..# .#?Qhpa #.## ..#.# ..Qha ....### ....... .####.....Qh\b Qhi QhRn _You see here an amulet of guardian spirit.Qh;Qh4<Qh=QhEQhIQhM: _Qh-PQhTQhTQhWQhz^QhbQhbQhdQhGhQhUlQhlQhYnQhqQhuQhuQhxQh{QhQh&QhOQhg  You see here a ball python corpse.Qh0Qh _QhČQhQhA##########.>....## ##$.......## #..........######## #........?......."# # Qhy##.................#.... ##..5.†.........# ..†.......#..# Qh#..#........#?......#.## #...........#Qh6 ##...........### #..Qh........5   drude (wandering) ##..####..... #.# .#.### #............... ..Qh,41.8 (7Qh o.55Qh*2.8 (8QhQhȮX _A drude comes into view.Qh3QhQhQhFm ## ##.>....## ##$.## #.# #.?."# # ##...#....Qh`H` ##...5....@..†.........# .†.#..# #..#.#?......#.## #.#..# ##.....### #.......... ##..####..... #.# .#.###  #. ..QhIQhTL.5QhMU*3.8 (1Qh^Qh_Qh  # ##.>....## ##$.## #.# #.?."# # ##.#.... ##....5..@...†Qh7 .# .†.#..# #..#.#?......#.## #.#..# ##....Qh ...### #......... ##.####.....Qh { #.# .#.### Qh s #. ..Qh QhL Qh F..5Qh %4QhT Qh Qh  You barely miss the drude. The drude hits you. Your doom draws closer.Qh 4--5---Doom: 6%=5.7 (0.9Qh Qh < _The drude hits you but does no damage.Qh6  You miss the drude. You bite the drude, but do no damage.5--6.6QhAQh<? _The drude hits you but does no damage. x2Qh@  You barely miss the drude. You bite the drude. You drain its power.  You feel invigorated.  The drude is lightly wounded.Qh a6=--13%7.5QhxQh~ _The drude barely misses you. The drude hits you. Your doom draws closer.QhF&  QhYou barely miss the drude. Your bite misses the drude.The drude is lightly wounded.Qhg84248.4Qh: _The drude hits you. Your doom draws closer. The drude barely misses you.Qh , The drude is lightly wounded. _hits you. Your doom draws closer. The drude barely misses you.  You punch the drude! Your bite misses the drude.  The drude is moderately wounded.hits you but does no damage. The drude barely misses you.  is struck by your quills. The drude hits you. Your doom draws closer.Qh22--5-31%  =9.4 (1.0Qh,QhS _The drude closely misses you.Qhן  You hit the drude. Your bite misses the drude.The drude is severely wounded.Qhgx3=--50.3 (0.9QhKQhz _The drude hits you but does no damage. The drude closely misses you.QhG)  You hit the drude.  The drude is severely wounded.Qh>*4==-1.2Qh12Qhw4? _The drude hits you but does no damage. x2Qh%G  You hit the drude. Your bite misses the drude.The drude is almost dead.QhH2--4---9 2.1QhPQhR~ _The drude hits you. Your doom draws closer. The drude barely misses you.Qhy  You miss the drude. Your bite misses the drude.The drude is almost dead.Qh4i3=-3.0QhNQhc? _The drude hits you but does no damage. x2Qh#  You barely miss the drude. Your bite misses the drude.The drude is almost dead.QhR4==Qh^M5==9Qh_Qh} _The drude completely misses you. The drude hits you but does no damage.Qh]JThe drude is almost dead. _The drude completely misses you. The drude hits you but does no damage.  You miss the drude.  The drude is almost dead.  The drude barely misses you. The drude hits you but does no damage.  The drude hits you. Your doom draws closer.Qh-K2--4--50%  4.8Qh[QQhS< _The drude hits you but does no damage.Qh7  You hit the drude.Qh)1.Qh-_3=-49% Qh".> 95.8 (1.0Qh6Qh8I _You kill the drude!QhQh'QhQhv Qh:_No target in view!Qh03QhQhvH _No target in view!Qhj Qh{k Qh%r Qht H _No target in view!Qh> 3QhE QhG H _No target in view!Qhg 3QhB QhW H _No target in view!Qh Qh` Qh- Qh C _No target in view!Qh 3Qh QhՕ Qhy QhHz Qh QhR QhQh'QhQhQhQh4== _Qh4QhSQhU5=QhQhb6=--7==5==QhT,QhQh%3#..........########Qh&C#........?......."# ##.................###...........†.......Qh>& .......†.......#Qhb&D #..#........#?......# #..........#........Qh& ##........# Qh&#.@.......-60.8 (5 Qh&j##.....####... Qh&#............# .#. #.......  Qh"'Z#......###Qh'  ##.....# ..#...# .#####Qh' ########### Qh{(7-Qh/Qh\0QhdE3QhKQhMQh QhG Qh Qhu Qh ,QhG ,Qh Qh0 Qh Qh= Qh Qhh L===Qh2 Qh' Qh ,Qh Qh 7 _Found 17 gold pieces.Qh Qh Qh6 Qh Qh  #..#..... ##........ #... ##...........#### Qhm #............# # #......... S.. #............### .....#### ......#...# ......##### .....########.....###)............ ..########..$. #######...# Qh Dg   hobgoblin (asleep)... #.### S   ball python (constriction, asleep)Qh g## #.# ######.#Qh@ &5Qh  Qh .SggS).Qh X6=6.8 (6Qh# Qh%  Qh% __A hobgoblin and a ball python come into view.Qh#] #.# ##..... #.... ##.... #....#### #...#.S.. #..###.###.##.#...#.#####.#.....###Qh'.)#..... ...#..$.. #######...##.g.# #.####.## #.#  ######.#Qh9QhQhd.Sg.Qh*7.8 (1QhǿQhQhx= #.# ## #.... ##..... #.....Qh=.# ###### #....#..... #....S..###.# #.#...#.#####..#.....###.) #..... ... #.g$.. #######...# #...## #.###  #.##QhC>x #.#  ######.#Qh>Qh?QhEQh Kd..Sg.QhwK%8QhOQhGPQhv=  You hit the ball python.QhQh b.g.Qhb 30=9.7 (0.9QhQh QhA_You kill the ball python!Qh ##. ### .####### #.......##.....# #...#........###..##.......#...#...#####.######..g..###.).... #..........##### #..$...#######...# #...#### #.### #.##  #.Qhq# .. ######.# #......#Qh Qh0<g..Qh[=-70.7 (1.0QhQh/Qh ^  You hit the hobgoblin.  You bite the hobgoblin, but do no damage.The hobgoblin is moderately wounded.Qh^4=1.6 (0.9QhaQh9c@ _The hobgoblin hits you but does no damage.Qh@QhNA'2.5QhFQh I _You barely miss the hobgoblin. The hobgoblin closely misses you.Qh  You hit the hobgoblin.  The hobgoblin is almost dead.Qh'V7==3.4QhcQhV _The hobgoblin barely misses you.Qh  You barely miss the hobgoblin. Your bite misses the hobgoblin.The hobgoblin is almost dead.Qh,4.4 (1.0Qh9l _The hobgoblin barely misses you.Qh|  You closely miss the hobgoblin. You bite the hobgoblin.Qh2.QhY8 5.3 (0.9QhoQhM _You kill the hobgoblin!QhcJQhK'QhvOQh RH _No target in view!Qh(3QhQh3H _No target in view!Qh1QhQhOQhH _No target in view!Qh3QhQh+H _No target in view!QhgQh|hQhanQhypH _No target in view!Qhq Qhq Qhv ,Qhy Qhm| P _Qh} Qh~ :==Qh~ Qh2 Qhh BQh]  #### ####### #....##.....# #............###......##........#Qh(  ...........# ..........# ...#.....###........). #...-8.3 (3.0 #..$...#######...#  #...#### #.###  #.### #.#  .. ######.# ..# #......# .#......# Qh؉ #......# #...<..#### -Qhǎ Qh QhE QhVF QhG QhL QhN QhR BQhT QhdT Qh U QhV QhX QhX QhUY Qh Z Qh\ Qh\ Qhs] Qh_ _No target in view! _You hear the hiss of an avalanche of sand very nearby.Qh` Qh` Qh^c Qhf H....##...... ............ ............ ...#.....### #..Qhf '. #..$...#######... #...#### #Qhg  ##.### #.#  #@.# ######.# 83.3 (5QhDg m#...## #...#...### #............ #......##.##.  #...a=---5.2 (0.9QhBQh5Ew _The hound is struck by your quills. The hound closely misses you.Qh  You hit the hound but do no damage.The hound is moderately wounded.Qhu H---6.2 (1.0Qh? Qh @ _The hound bites you but does no damage. x2Qh  You hit the hound but do no damage.The hound is moderately wounded.Qh= Z6-7.1 (0.9QhS Qh| * _The hound bites you.Qhv  You hit the hound. Your bite misses the hound.The hound is severely wounded.Qhw `4--8.0QhTz Qh{ * _The hound bites you.Qh: _The hound bites you.  You hit the hound. Your bite misses the hound.  The hound is severely wounded. _The hound bites you.  You hit the hound but do no damage.  The hound is severely wounded.QhX;2---5---9Qh=Qh-@R _The hound bites you. The hound bites you but does no damage.Qh  You miss the hound. You bite the hound. You drain its power.  You feel invigorated.  The hound is almost dead.3Qhg m=-6=--9.8QhBi _The hound closely misses you.Qh  You barely miss the hound.The hound is almost dead.Qh)100.7Qh]S _The hound bites you but does no damage.QhA  You closely miss the hound.The hound is almost dead.The hound bites you. The hound is struck by your quills.QhiB2-4---1.6QhMQh6N= _The hound bites you but does no damage.QhQ7  You hit the hound.QhW@†QhNX1Qh[33=Qh[U7 72.5Qh"c_ _You kill the hound!Qh#Qh+$'Qh$Qh*Qh,Qh14==  Qh}1<You see here a hound corpse.Qh4QhB5\5= _Qh5Qh67Qh8QhJ967==Qh9F5==-Qh :Qhk;Qh_=Qh=Qh2>Qh?Qh@Qh2AQhAQhF ....##.....#  ### ....##......QhAG#. ...#.. ### ............#...####.. ....#.....###....... ..##.......#......## ..##..$...#.....@.## #.##...####-QhG7.5 (5.0#######..# #.##.###  ##†# #.#..#  #.####...##  #.##...###QhH #......# ##.##..# ...#..##....##..#QhHH7-Qh\LQh9NQhQhZQhQhuQhQh"BQhC#Qh#M====QhJ$Qh) #### #######  Qh)....##.....# # .....#### ....###. .............#.. ####.......Qh*#...####........#.....###.# ..##........9.5 (2Qh,* #......## ..##..$...###.......## #.##...####QhT*#######..# #.##.#####†# #.#..#Qh}*p#.####...## # #.##...####Qh* #......# #  ##Qh*F# Qhd+Qh0Qh62QhJ IQhK QhQhQQhQhQhQh Qh Qh Qh\ K6=QhQh##. .# #..###.######## #......##.....# #.. ...........#### ....##Qh#. ..#.. ####.........#...####..@.....#.....###12.5 (3#.......##....##..........Qhx#......## ....##..$...#####.......#####.##...###########..# #.##.#####†# #.#..# ###.## #..#.##...###..#......# #..QhQhQhQhQhQh>Qh?QhQh`QhBQh_QhoQhQQh#=QhQhQh QhQhQhQhl#.. #. Qh-3# .#  .# # ####.######## #Qhr #######....##.....# # ............###.7.5 (5# ...####....##..Qh#. #......................#.. ######.................Qh#...####........#.....###...#.......##....##...........Qh#......###....##..$...#####Qh #.......#####.##...###########..# #.##.###Qh Qh Qh:Qh Qhx Qh Qh Qh, ,Qh 7==Qh] Qh Qh+ Qhe Qhp Qh Qh& Qh| Qh Qh Qh? Qh Qh /Qh  .#  .# #. ####.########Qh'  #...#######....##.....# #...............#22QhE h #......####....##Qha  #...##........ Qh ]#.. ######... #...####........#.....# ##.......##....## #......###....##..$...Qh C #.......#####.##...###Qh a #######..# #.##.###Qh Qhh Qhh QhD QhV]Qh]Qh^QheQhiQhnm== _Found a scroll of identify.QhoQhOpQh+qQhsQhtQhIuQhcvQhwQhyQhzQh{Qha        ##### .#   #...# .#  Qh)w #.?.# ####.###   #.@.#######....##..6.5 (4   #............   #......####....##   #...##....   #...#######........   #...####........#..    ##.......##....##..    #......###....##..    #.......#####.##.. QhTQh,Qhe M  ###. .#  ####.####.#######....##...........Qhf ...####....##  #...##.............# #...Qhp V7.5 (1Qh#u Qhu *8.5 (2Qhx Qh3{ . _i - a scroll of identifyQh1 Qh QhD Qho Qh Qh/ XQh Qh Qh\ Qh& Qh Qh Qh) Qh ,Qh Qh8 _You hear the hiss of a distant avalanche of sand.Qh Qh Qh Qh Qh* Qh Qh Qh Qh BQh Qh3 Qhy Qh% Qh  #..# #.. Qh ##. #. #####.###. #...#.##..Qh!  #...# ####.######## #.. Qh M#...#######....##.....# #.. #.........@...........###..36.5 (8 #......####....##........ #...##............Qh j #...#######.............. Qh #...####........#.....### ##.......##....##..Qhn  Qh #......###....##..$...#### #.......#####.##...####Qh d #######..# #.##.###QhN Qh= Qh QhQh,QhQh?QheQhBQh&QhQh}QhQhQh;Qh:QhQhQhQhơQh~#####.###...#...#.##..Qhd#...# ####.######## #...#...#######....##.....# #...#.....................###...#......####....##..........#...##.....................Qh#...#######................#...####....@...#.....###..40.5 (4##.....##...#......###....##..$...#######.......#####.##...#### #######..# #.##.### Qh###†# #.#..# #####  #.####...## #....  #.##...### #....  #......# #.... QhQhQhqQhKQhQhQhQhkBQhQh,QhQh*QhQhQhqQhQhQh/QhOQhQh7QhQhIQhY#......####....##...........#...##.....................#...#######................#...####........#.....###..##.##....##..........Qh [#......###....##..$...########.......#####.##...#### ########..# #.##.### # ##†# #@#..# ######5.5 (5 QhE#.####...## # #.##...### #...... #......# #......Qhs ##.##..# #...<.....#..## #......Qh....##..# #........ #..# #..Qht###### #..# #..Qh~QhQhQh Qh Qh Qh QhjQh>QhQhQhQhQh9,QhQh QhQh& Qh Qh Qh QhaQhQhQhQhQhQhQhQh&o #......###....##..$...#######Qh9 #.......#####.##...#### # #######..# #.##.### # ##†# #.#..# ###### Qh+#.####...## # #.##...### #....Qh@ #......# #.... ##.##..# #...<QhD* ...#.@## #....50....##..# #Qh...... #..#  ####### # #Qh .< ###### .... QhN..... ...... QhJ QhQh$Qh&Qh Qhm Qh QhQh(QhQh-Z _Found a sand-covered staircase.Qh ######..# #.##.###  ##†# #.#..# ##### #.####...## #.....Qh o #.##...### ..........# #.##..# <...#..##....##..# ....... #.@# Qh ######  #.<##### ... ................o   orc (polearm, wandering)o......∩.....Qh 1.5 (1  An orc comes into view. It is wielding a +0 trident.Found a stone staircase leading up.QhQhR oo 2 orcs (1 polearm, 1 wandering)<ooThe orc shouts! You hear a shout! x2Qh 3==2.5 (2QhQh&s _An orc comes into view. It is wielding a +0 dagger.Qh' ##†# #.#..# #### #.####...## #.... #.##...# # #......#  #Qhk@ ##.##..# #...< ...#..## #.......##..# #...... #..# # ###### #@.# # #.<.# #####Qh.....# ...................Qho<o.....∩..#o   orc wizard (wandering)...o........Qhoo 2 orcs (1 polearm, 1 wandering).........##Qh  An orc wizard comes into view. It is wielding a +4 dagger.QhQh]Qh_*o.o.<.o.o)Qh,*3.5 (1QhYQh< _The orc wizard shouts! The orc shouts!Qh 2 #.####...## #... #.##...# # #......#  # ##.##..# # ...#..## #.......##..# #...... #..# # ########..# # #@<.# ####..........# ............#..o.o...........<.o....∩..#...............#......###o 3 orcs (1 polearm, 1 wandering)>....o....Qh?  An orc comes into view. It is wielding a +0 hand axe.Found a stone staircase leading down.Qh@,QhK o..o).  The orc shouts!Qh_P9*Qh?& ooo 3 orcs (1 polearm)  The orc wizard casts a spell.The orc wizard flickers and vanishes!Qh^{4QhQh  #.##...# # #......#  # ##.##..# # ...#..## #....##..# #...... #..# # ########..#QhO #########.<.# ####......@...# #.....o......##..{.o..........#..<......∩..#..#..............##o.....####>..........### _Deactivating autopickup; reactivate with Ctrl-A.QhQhQhQh'^...oo.Qhe4--6--Qh&-5QhWQh _The orc hits you with a +0 trident.  You closely miss the orc. You bite the orc!QhQhQhQh')o.o. 2 orcsQh#5Qhk--6 8-6.4 (0.9QhQhG _You kill the orc!Qh҇7  You punch the orc!Qh%)   orcQhɗ *You kill the orc!A magic dart appears from out of thin air!QhQhY r.{o.Qh:"g45---7.3Qh)Qh*. _The magic dart hits you.Qhd.....# #.##..#...#..#....##..# ...... #.################.<##..........### {)@.....#..o........Qhd<......∩..#......#....##>....##  QhlmQhrJ  You hear some strange, mumbled words.Qh`  Something tries to affect you, but you resist.Qhl6==8.3 (1.0QhkQh _The orc is struck by your quills. The orc hits you but does no damage. _You see here a +0 dagger.QhE>o  You barely miss the orc. You bite the orc.Qh?QhFX..)QhIs= 9-9.2 (0.9QhVN7{QhOG _You kill the orc!QhTQhO-Qh'QhH _No target in view!Qh3QhGQhӱH _No target in view!Qhx3Qh-Qh]H _No target in view!Qh\Qh]QhcbQhdH _No target in view!Qh 3Qh# Qh% H _No target in view!QhM Qh Qh Qhy @ _No target in view!Qh 3Qh Qh Qhz Qhi{ QhO QhЄ Qh,C QhD QhJ QhK QhM Qh Qhb Qh QhI W  You punch something! Your off-hand punch misses something.QhJ 7=4---60.1QhR QhT o _Your bite misses something. Something hits you.Qh(  You hit something but do no damage. Your bite misses something.3---3---1.0Qh)Qh+= _Something hits you.QhM,QhߢQhB2----Qh--2.0 (1.0Qhn _You hit something. You bite something. Something hits you.QhQhX3=9 (0.9Qh Qh4 ( _You hit something.Qh: T  You miss something. Your bite misses something.Qh r4==3.8Qh Qh f _Something hits you but does no damage.QhIn[  You barely miss something. Your bite misses something.QhqJ  You hear some strange, mumbled words.QhV}5==4.7Qh{Qh Qh,`_Something tries to affect you, but you resist.Qh{7  You hit something.Qhz )Reactivating autopickup.Qh56=Qh^5 45-5.6QhQh&6 _You feel a bit more experienced.Qh #......# # ##.##..# # ...#..## # ....##..# # ...... #..# # ##..#Qh, # #.<.#  #.### #.....@).....# #......)........ #..<......∩..#.. #........# #......## Qh< #>.##  #.##  #.#QhQhJ7==--6.6 (1.0Qh Qhn _Items here: )) [ ††.Qha  #......# # ##.##..# # ...#..## # ....##..# # ...... #..# #Qheb  ##..# # #.<.#  #.### #....@)).....# #......)........ #..<......∩..#.. #........#Qhb  #......### #>.##  #.## Qhb q #.#Qhk Qhl >-7 Qhl _Qhs Qhlu Qh' Qh' QhA) Qh+2 Qh5 Qh&6 #4Qh: >=Qh; Qh> Qh> Qh? QhVA QhB QhBC 9=Qh_D QhF QhbI QhI QhWK QhM QhcO QhO 9=QhP QhV >...#..## #.........##..# #........... #..# #.....QhGW p########..# #.....########.<.# ######..........###  #.....)).....####. #......).......... Qh4X z#..<......@..#.. 72.6 (5#..............# #............### #>....## #..........###..........############# QhX Qh_ Qh2a ] _There is a sand-covered staircase here.Qh{IQht}QhU13.6 (1 _QhQhQh3#  #....#  #....#  #....# Qh4 #....#  #....#  #....#  #....# an Ossuary #.∩@.#  ###### QhU5^  The world spins around you as you enter the gateway.Qh5B Qh:Qh^54.3 (1.7QhQh= _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.Qh@ Qh 3Qh^ Qh i5== _Qh ,QhN Qh Qh| Qh QhO Qh Qh Qh f==Qh Qh Qh QhW Qh K6=Qh/ Qh Qh QhO Qh ,Qh9 Qh Qh] Qh Qh Qh 9=Qh Qh6 Qh Qh@ Qh ,Qh Qh Qh" E7==Qh Qh@ 4 _Magic restored.Qh" 3QhI# Qh$ Qh% Qh"& Qh& Qh( Qh:/ 2.....Z............#....#Qh/ #.∩∩.#######Z   hobgoblin zombie (wandering)Qh2 090.3 (16.0)QhO9 x.ZZQhf: +1.3 (17Qh? QhB c _A hobgoblin zombie comes into view.RhY ....... ....Z. #....# #....# RhZ #....# #....# #....# #..@.# #....# #....# #.∩∩.# ######Rhj ....... ....Z. #....# #....# #....# #....# Rhfl#....# #..@.# #....# #....# #.∩∩.# ###### RhRh6RhRhg _A hobgoblin zombie is nearby!RhB-.....Z.............Z......∩∩.######Z   kobold zombie (wandering)Rh?1Rh1Rh8.Z.ZZRh9M==2.0)Rh>RhbA` _A kobold zombie comes into view.Rh kMZ..Z.MM.Z...............Z.........Z#....#MM 2 mummies (dormant)Z 2 hobgoblin zombies (1 dormant)ZZ 2 orc zombies (wandering)Rh  .Z.......Z.Z.MMZRh .Z.ZMMZZ 3 hobgoblin zombies (1 wandering)ZZA hobgoblin zombie, 2 mummies and 2 orc zombies come into view.3Rh Rh c _A hobgoblin zombie comes into view.Rh 6......MM........Z.........Z.Z.Z.MMZ...#........#...Z...Rh Z..MM 4 mummies (2 dormant).∩∩.ZZ 4 hobgoblin zombies (1 wandering, 1…)######Rh Rh  2 mummies and a hobgoblin zombie come into view.The hobgoblin zombie is struck by your quills.Rh7 Rh Rh Rh Rh Rh Rh Rhy Rh ......MM..........Z.ZMZM.Rh2ZMMZ 3 hobgoblin zombiesRh65--RhU6--=4Rh Rh\ _The hobgoblin zombie hits you. The hobgoblin zombie moves out of view.RhdO  You barely miss the hobgoblin zombie. You bite the hobgoblin zombie.  You drain its power. You feel invigorated.6=-7==5.2 (0.9RhhRhjk _The hobgoblin zombie is moderately damaged.Rh  You hit the hobgoblin zombie. Your bite misses the hobgoblin zombie.Rh ,Rhl  The hobgoblin zombie is severely damaged.An orc zombie comes into view.The hobgoblin zombie is struck by your quills.RhRhhRhRhRh/Rh]RhRhRhhZ......MM...Z..M.Z.ZZM.3Rh+(1 wandering)RhR7==RhI E 6.1Rh9'RhA*W _You destroy the hobgoblin zombie!Rh[[  You hit the kobold zombie. You bite the kobold zombie.RhؽRh|RhRh RhzRhRhm.Z..Z..ZZZ.RhX 3 orc zombies Rh '7.0RhRhMT _You destroy the kobold zombie!Rh7##....##......Z..............MM.........M..Z#...M.# #ZZZ.#Rhݞ #.@..# #....# #....# #....#  #....# #....# #....# #.∩∩.#######Rh}RhRhwRhRhRhS  The hobgoblin zombie is struck by your quills.Rh.M..ZM.ZMRh58.0 (1.0Rh"RhFG _The hobgoblin zombie hits you but does no damage.RhrJD  You punch the hobgoblin zombie!RhKRhN  You destroy the hobgoblin zombie!The orc zombie is struck by your quills.RhORhWd.Z...Z.M. 2ZZ 3 orc zombiesRh[P=== Rh0\9RhcRh?f[ _The orc zombie completely misses you.RhTG>  You punch the orc zombie!RhZHRhI,RhtIRhIRhJRhSQA...ZM.....M.ZMZMZ2RhaT*9 (0.9Rh[Rh]; _You destroy the orc zombie!Rh]Rhs  You closely miss the mummy. You bite the mummy. You drain its power.  The mummy is moderately damaged.Rh,RhRh.Z.Z.MRhk)ZRh3200.8Rh_Rh^ _The hobgoblin zombie closely misses you.Rh  You barely miss the mummy.The mummy is moderately damaged.Rh9 .M  The mummy hits you but does no damage. x2  Rh̽`The hobgoblin zombie hits you but does no damage.  The orc zombie is struck by your quills.Rh'1.7Rh=RhA _The orc zombie hits you but does no damage.Rhs  You hit the mummy. Your bite misses the mummy.Rhf .M  RhGThe mummy is heavily damaged.Rh'#1Rhm----5---=2.6RhRh) _The mummy hits you!Rh"A)The mummy is heavily damaged. _The mummy hits you!  You hit the mummy. You bite the mummy. You drain its power.feel invigorated.  The mummy is severely damaged.  RhB  The hobgoblin zombie closely misses you.RhIK|MZ.ZRhKl24---------3RhLA------3.5RhhSRhVA _The orc zombie hits you but does no damage.Rh  You hit the mummy. You bite the mummy. You drain its power.  You feel invigorated.Rh  The mummy is severely damaged.The hobgoblin zombie closely misses you.Rh+D.M@MZ5=----4=---4.4Rhd/R _The mummy barely misses you.Rh\%  You barely miss the mummy. You punch the mummy.  You bite the mummy, but do no damage.Rh<&o6=-5.3Rhy)Rh!+^ _The mummy is almost destroyed.Rht  You barely miss the mummy. You punch the mummy.RhY  You destroy the mummy!The hobgoblin zombie is struck by your quills.  The hobgoblin zombie hits you but does no damage...M..Z 327= 86.2RhS _The mummy closely misses you.Rh` D  You punch the hobgoblin zombie!RhKc f  You destroy the hobgoblin zombie!Rhi Z.M.   hobgoblin zombieRh m t8==7.1Rht Rhv A _The orc zombie hits you but does no damage.Rht5  You hit the orc zombie.  The orc zombie is moderately damaged.Rh?6 26[3;72H--=8.0Rh> RhA T _The mummy hits you. x2; The mummy hits you but does no damage.Rhw >  You punch the orc zombie!Rh% RhU Rh  .Z.   orc zombieRh^ 27=- 99Rh Rh Q _You destroy the orc zombie!Rh   You punch the orc zombie! _You destroy the orc zombie!You hit the mummy. You bite the mummy, but do no damage.  The mummy is moderately damaged.  The mummy completely misses you. The mummy closely misses you.  The hobgoblin zombie hits you. The mummy barely misses you.Rh g26-9.8Rh RhV . _The orc zombie hits you.Rhȕ  You hit the mummy.  The mummy is heavily damaged.Rhv ^27=10.8 (1.0Rhq Rh _The mummy barely misses you. The hobgoblin zombie barely misses you.Rha &  Rh~b You hit the mummy.  The mummy is heavily damaged.The orc zombie closely misses you. The mummy hits you.Rh\c c26-1.7 (0.9Rhi Rhbl R _The mummy barely misses you.Rh F  You hit the mummy.  The mummy is severely damaged.The hobgoblin zombie hits you but does no damage.Rh2G18------0-----2.6Rh7MRh{O RhOu_The orc zombie completely misses you. The mummy hits you! The mummy hits you.Rh!Rh)"Rhf'Rh) Rh)P_You are too injured to fight recklessly!Rh:vRhvRhw|Rh~ Rh~X_You are too injured to fight recklessly!Rh8Rh9Rh?Rh?A^ _You are too injured to fight recklessly!Rh,3RhRh^ _You are too injured to fight recklessly!Rh6RhRhRh{^ _You are too injured to fight recklessly!Rh۞3RhzRh5Y _You are too injured to fight recklessly!RhN`3RhfRhiRh53Rh ;Rh=RhIRhRhgRhGRh3RhRhRh   You hit the mummy.  The mummy is almost destroyed.  The hobgoblin zombie is struck by your quills.  The hobgoblin zombie hits you but does no damage.Rh7-----9/17 -------3.5RhlRh l _The mummy hits you. The orc zombie closely misses you.Rh- 9  You punch the mummy!Rh . 2  You destroy the mummy!The hobgoblin zombie hits you. The mummy is struck by your quills.Rh" 7----- 524.4 _The mummy hits you. The mummy hits you but does no damage.RhR( Rh* i _Your Fighting skill increases to level 4!Rhр  You barely miss the mummy.The mummy is lightly damaged.  The orc zombie is struck by your quills.Rh݁ L85.3Rhg Rh A _The orc zombie hits you but does no damage.Rh  You hit the mummy but do no damage. You bite the mummy, but do no damage.The mummy is lightly damaged.  The hobgoblin zombie is struck by your quills.RhQ  ....##....##...  ...............  ..............  ............  #........#  Rhs#......#  #.ZM.#  #.@M.#  #....#  #....#  #....#  #....#  #....#  #....#   orc #.∩∩.#Rh:  You destroy the hobgoblin zombie!The orc zombie hits you but does no damage.Rh6 ....##....##...  ............... Rh~ ..............  ............  #........#  #......#  #.ZM.#  #.@M.#  #....# RhC #....#  #....#  #....# #....#  Rh#....#  #.∩∩.# Rh Rh!9  ....##....##...  ...............  ..............  ............  #........#  #......#  #.ZM.#  #.@M.#  #....#  #....#  #....#  #....#  #....#  #....#  #.∩∩.#   The mummy hits you!  * * * LOW HITPOINT WARNING * * *Rhd ....##....##...  ...............  ..............  ............  #........#  #......#  #.ZM.#  #.@M.#  #....#  #....#  #....#  #....# #....#  #....#  #.∩∩.# Rhb .The mummy hits you!Rh5/37 --------1----------- Rh1(=6.2RhRhyV _* * * LOW HITPOINT WARNING * * *Rh2  Brogains the Ruffian ....##....##...  Vine Stalker ...............  Health: 5/37===--------------------- ..............  Magic: 1/17=----------------------- ............  AC: 8Str: 18Doom: 45%  #........#  EV: 7Int: 10   Rh4#......#  SH: 0Dex: 14 #.ZM.#  XL:  7 Next: 52% Place: an Ossuary #.@M.#  Noise: ==-------  Time: 2216.2 (0.9) #....#  -) Nothing wielded #....#  Nothing quivered #....#  Quill  #....#  #....#  MM 2 mummies #....#  Z   orc zombie #.∩∩.#  ###### The mummy hiRhg4Qts you! _* * * LOW HITPOINT WARNING * * *Aiming: Bolt of LightPress: ? - help, Q - select actionShift-Dir - straight lineAim: a mummy (lightly damaged, 86% to hit)RhVyz *****MRhPM..#Rh/9#*Rh<L.#Rh|~9#*RhK.*Rh- .ZAim: an orc zombie (heavily damaged, 90% to hit) RhrQZM mummy (86 RhGhMMlightly damaged, 86% to hit) Rh) V *@M Rh+ Brogains the Ruffian....##....##...Vine Stalker...............Health: 5/37===---------------------..............Magic: 1/17=-----------------------............AC: 8Str: 18 Rh3, Doom: 45% #........#EV: 7Int: 10  #......#SH: 0Dex: 14#.ZM.#XL:  7 Next: 52% Place: an Ossuary#.@M.#Noise: ==-------  Time: 2216.2 (0.9)#....#-) Nothing wielded#....#Nothing quivered#....#Quill #....##....#MM 2 mummies#....#Z   orc zombie#.∩∩.#######The mummy hits you! _* * * LOW HITPOINT WARNING * * * Rh, Aiming: Bolt of LightPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then. Rhi- ' Rh3  Rh4 . _ Rh}   ....##....##...  ...............  ..............  ............  #........#  #......#  #.ZM.#  Rh #.@M.#  #....#  #....#  #....#  #....#  #....#  #....#   #.∩∩.#   A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  The orc zombie is struck by your quills. Rh{ 9/552=-7.2 (1.0Berserk Quill  Rh  Rh A _The orc zombie hits you but does no damage. Rh  You punch the mummy!  The mummy is heavily damaged. Rhs Rh{v  The mummy closely misses you. The mummy hits you! Rh|2---0--=8 (0.6 Rhg RhV _* * * LOW HITPOINT WARNING * * * Rh   You barely miss the mummy. Your bite misses the mummy.The mummy is heavily damaged.The orc zombie is struck by your quills. Rh C. Rh 3=-- -8.4 Rha  Rh Q _You destroy the orc zombie! Rh<9  You punch the mummy! Rhk.   mummy RhV=5=9 (0.5 Rh~ RhIL _You destroy the mummy!Rh͐M  You punch the mummy! You bite the mummy!Rhe.Rh 489.5 (0.6 _You destroy the mummy!Rh@Rho _Your Unarmed Combat skill increases to level 5!Rh'Rh'RhRhN _Calm down first, please.RhRhu RhERhN _Calm down first, please.Rh 3Rhn Rh N _Calm down first, please.RhIRhI{5=--RhRhh'--Rh)h 20.2 (0.7 _You start resting.Rh56=Rh>--9 (1.4Rh _You feel a strong urge to attack something.Rh o IRhq Rhq ?Berserk Rhu Rh z Rh1   ....##....##...  ...............  ..............  Rh ............  #........#  #......#  #....#  #.@..# 1.6 (0.7 #....#  #....#  Rh *#....#  #....# #....# #....# Rh u#.∩∩.# ###### _You start resting.You feel your anger nearly subside. You are no longer berserk.Rhn r5/37=2.3 (1.4Rh YSlow -Berserk Quill Rhω Rhv _You are exhausted. You feel yourself slow down.RhTIRhURhV6=1=RhZ#8==10/37===RhZRh[[Rh\f1==RhJ\Rhh]Rh]!3Rh]==2==Rh^RhJ_|4==Rh_Rh`Rh`_16==RhLaRhbRh]b^8==RhbRhcRh%dH9==Rh[d2=RhdRhveRheI21==Rh0f;3==RhfRhEgRhg#2Rhg;==RhhRh iRhj4==Rhj^6==Rh9kRhkRhGl27==4===Rh[u9==30==2==Rhz  47.8 (25.5) _You start resting.3===9.3 (27.0Rhq _You feel yourself speed up.Rh6RhRhpRhRh5==5==Rh6==RhR$ Rh;_You start resting.Rh251.0)RhR7==Rh#2.3 (3RhtRhu" _HP restored.RhiRh"j3Rh lRhlRhp==RhqRhIrRhsRhse=6=RhtRh wRhlw)Rh'xRhUzr _You recover from your berserk rage.RhzRh{Rh|Rh(}Rh}RhORh9=RhxRhÁRhRhRhRhuRh3RhˆRh#7Rh?0=RhRhRhWRhRhwRhRhRh,RhɎRhRh=9=Rh'RhRhRhRh7RhRhRhRhT8==RhDRh,Rh~Rh<RhRhRhkRhRhRhRh͛:==RhARhRhRhRhRhӞM9=RhRhRhGRhRhORhRhRhĥRhRhdRhRh2=RhcRh,RhRh2RhpRhɪRh}RhɫR10/17==Rh;RhRh:RhRhdRhRhRhRhRh1Rh۰Rh:==RhRh.Rh,RhRhóRhpRhRhpM1=RhRhö,RhRhq,RhRhwRhRhRhRh9=Rh]RhRh7RhRh[RhM2=RhdRhKRhRhԿRhRhRh RhRhRhWRh5Rhp9=RhRh,Rh`Rh,RhRhRh:z3==Rh,Rh]Rh,Rh==4=Rh,RhWRhRhRhVRhRhR9=RhRh_,RhRh95Rh)==Rh/RhRh(RhfRhRhYRhRhLRhRhRh Rh:==Rh]Rh+RhRh0Rh,RhRha6=RhGRhRhRhVRh,RhRh=Rh,,RhoRhRh!L7==RhRh{4 _Magic restored.RhRhRhdRhRh#..M. ###  ##..## ......##....##.......#...Rh+...........#........#..##....## #....# #....#  #....# #....#RhYM   mummy (dormant)  #....# #....# #....#RhRh]MM331.3 (79.0)MRh+2.3 (80RhRhX _A mummy comes into view.Rh<v #..M. ###  ..... ##..## ..  .....##....##...  ................  #...............  .............  #........#  #.@....#  ##....##  #....#  #....#  #....#  #....#  #....#  #....#   RhS #..M. ###  ..... ##..## ..  .....##....##...  ................  #...............  .............  #........#  #.@....#  ##....##  #....#  #....#  Rhe8#....# #....#  #....# #....# Rh}RhRhRh\ _A mummy is nearby!RhM  ##... ##..M. ### #..... ##..## .Rh2 #.....##....##....#..#.......#......###....## #....# #....# #....# #....# #....#  #....#Rh Rh F.MRh 73.3 (1.0) _Rhj Rh Rh #### ##...  ##.... ###  #....M ##..##  #.....##....##......#.....#+..#..###....## #....# #....# #....# #....#  #....#RhRhtB==4Rh[RhRh #### ## #.... ### Rh"M ##..## .. ##....###.#..##.....#+##..##......####....##......RhRhEg.M5RhRhmRhT #### ## #.... ### . ##..## .. M##....##RhD7#.##..##.....#+##..##......####....##...RhRh-=6RhRhS _The mummy closely misses you.RhV  You hit the mummy. Your bite misses the mummy.RhW,7.2 (0.9Rh]Rh_J _The mummy is moderately damaged.Rh`RhO Rh"Rh RhXYou hit the mummy. You bite the mummy. You drain its power.  Rh1The mummy is heavily damaged.RhRh2!Rh! 8.1Rh8 _The mummy is struck by your quills. The mummy barely misses you.Rh Rh"  You punch the mummy!9.0Rh RhRh:_The mummy is almost destroyed.RhTRhh9  You punch the mummy!Rh*M.RhS 619RhRhQL _You destroy the mummy!RhvRhw'Rh|RhH _No target in view!RhW; 3RhX@ RhB H _No target in view!Rh 3Rh Rh H _No target in view!RhĠ Rh Rh Rh RhZ  ######## ##.....M ##...... ### #......##..## .. #.....##....##... #....@.. ##. ##. #+##.# ##......## ##....##M   mummy (dormant)  #....#  #....#  #....#Rh BM0MRh 3-40.9 (1Rh, Rh` X _A mummy comes into view.Rh  ########  ##.....M  ##...... ###  #......##..## ..  #.....##....##...  #....@...........  ##...............  ##.............  #+##........#  ##......##  Rh{ ##....##  #....#  #....#   Rh4@ ########  ##.....M  ##...... ###  #......##..## ..  #.....##....##...  #....@...........  ##...............  ##.............  #+##........#  ##...... ##....##  #....# #....# Rh(M-Rhx+Rh.\ _A mummy is nearby!RhGRhiJRhT ########  ##.....M  ##...... ###  #......##..## ..  #.....##....##...  #....@...........  ##...............  ##.............  #+##........#  ##......##  ##....##  #....#  #....#   RhY ########  ##.....M  ##...... ### Rh> #......##..## ..  #.....##....##...  #....@...........  ##...............  ##.............  #+##........#  ##...... ##....##  #....#Rh #....# Rh(RhRh'Rh\ _A mummy is nearby!Rh, ######### ##.....M. #......#### .##..## .. ##....##.##.Rh-.##.....#+##..##......####....##..RhL.Rh3H.MRh4$1 Rh"5_Rh8Rhq:Rhe #######.. #M#### #.## .. #.....##....##... #................ ##............##.............#+##........# ##......###....## 2----4-----==2Rh Rh"  Rh] G_The mummy is struck by your quills. The mummy hits you!Rh\ h  You hit the mummy but do no damage.RhH o3=----3.8 (0.9Rh RhW 3 _The mummy is lightly damaged.RhL_ w  You hit the mummy but do no damage. Your bite misses the mummy.The mummy is lightly damaged.24------0----------=4.7Rhd RhRg ) _The mummy hits you!Rh >c  You punch the mummy!Rh>l5=-----5.6RhCRhXF] _The mummy is heavily damaged.Rh<3K  You hit the mummy. You bite the mummy.RhL6M.Rh:v6= 4-Rh!; 6.5Rh;?Rh5L _You destroy the mummy!Rh{e-RhRhH _No target in view!RhJXRh YRh]Rh%` Rh`B_No target in view!RhkIRh0lRhn27= _8==-----Rh=oRhoRho#9Rhob=1=Rh:pRhpRhqRhDqE30=RhqRh sRh`s#1RhsE==RhtRh%uRhu#2Rh7vH=Rh8wRhwg3==RhwRhqxRhxh4==RhxRhryRhyU5=Rh zRhzRhz{6=2=RhB{Rh{Rh6|h7==Rh|Rh|RhA}Rh},Rh?~Rh~RhRh9=RhgRhlRhǁ9=RhVRhDRh83==Rh̃Rh8RhRh,RhRh,RhRh݇Rh4RhRh:==Rh5Rh,RhRhzRhRh\RhvRhٌ#4Rh"(=Rh|Rh5Rh,RhT,RhƏRhRhRhRRhgRh͒9=RhYRhXRhRhORhRhU,RhRhOL5==RhRhRh>RhRhRhGRhRh,RhRhڜRhH:==RhԝRhRh3RhşRhRh#6Rh8(=RhСRhRhlRh Rh>RhRh.RhRhQRhRhRh?9=RhRh-RhzRhRhS,RhRh1RhL7==RhRhhRh###########..M...### -RhN#......##..## .. #.....##....##... #...... ##.....##.....M   mummy (dormant)#+##..###..##....#Rh LM89.5 (43.0)MRhF-90.5 (44RhRhAX _A mummy comes into view.Rhm. #############  ##........M...  ##.....@####  #......##..## ..  #.....# Rhn #.....  ##...  ##..  #+     RhY #############  ##........M...  ##.....@####  Rh#5#......##..## ..  #.....#  #.....  ##... ##..  #+  Rh Rh Rhr _A mummy is nearby!Rho ############..M....#.####...M #......##..## .. #.....##....##... #.....RhH!z##....M 2 mummies (1 dormant)##.....#+##..###..Rh$Rh%Rh*M...M.MRh+01.5 (1.0)Rh32Rh#4X _A mummy comes into view.Rh###.M.##......####..M.#......##..## ..Rh#.....##....##... #.....##.... ##.#+ RhRh%2RhRhRh}Rh̓[M.Rhm$==Rh-=3.4 (0.9Rh+RhΌ Rh5_You hit the mummy but do no damage. The mummy closely misses you.Rh RhR You completely miss the mummy. You bite the mummy. You drain its power.  Rh_$The mummy is lightly damaged.Rh)!64.3Rh$ Rh|%Rh%._The mummy barely misses you.Rha&Rh Rh) RhYou hit the mummy.RhRh<M.RhRhRhT 5.2RhvRh` RhRh<_The mummy is moderately damaged.RhRh  You hit the mummy but do no damage. You bite the mummy. You drain its power.  The mummy is moderately damaged.RhYM.RhpT2----5Rh9---6.2 (1.0RhkRh) _The mummy hits you!Rhz&  RhO{You hit the mummy but do no damage. You bite the mummy. You drain its power.  You feel invigorated.Rh{#3Rh|t=---7===7.1 (0.9RhRhr] _The mummy is heavily damaged.Rh\S #You punch the mummy! You bite the mummy. You drain its power.  The mummy is almost destroyed.RhT23-------2--------==8.0RhYRh\) _The mummy hits you!Rh9L7  You hit the mummy.RhRu.   mummyRhVg4=------4RhW@ 8--9Rh][Rh+^L _You destroy the mummy!Rh[#####.......@M.....###......####.#......##..##..#.....##....##...#........##.....##. # RhcRh5==--9.9 (1.0RhRhWR _The mummy barely misses you.Rh  You hit the mummy. You bite the mummy, but do no damage.Rh[\6=400.8 (0.9Rh+Rh Rh`R_The mummy is moderately damaged.RhB&  RhuYou barely miss the mummy.The mummy is moderately damaged.Rho27=--------1.7Rh7Rh$< _The mummy hits you but does no damage.Rhw7  You hit the mummy.Rhxt8==2.6Rh~Rh] _The mummy is heavily damaged.Rh  You hit the mummy. Your bite misses the mummy.The mummy is severely damaged.Rh 22----0--=3.5Rh c _The mummy is struck by your quills. The mummy hits you!Rh[ K  You hit the mummy. You bite the mummy.Rh M.Rh2 3----1=- 71-4.4Rh Rhr L _You destroy the mummy!Rh Rh O-Rh_ Rhþ H _No target in view!Rhg Rhh Rhl RhFo H _No target in view!Rh/ Rh 1 Rho5 Rh7  Rh08 :_No target in view!Rh7 Rh RhO Rhf H _No target in view!Rh Rhq Rh RhU Rh0 4= _5==RhI Rh K6=Rh Rhx Rh j27==Rh Rhp Rh T8==Rh Rh Rh Rhv U9=Rh Rh Rh |30=2=RhP Rh9 Rh h1==Rh_ RhT Rh U2=RhRhYRh#3Rh(=RhRhRh15===RhRhRhxh6==RhRh)Rh 7==3==Rh Rh Rh Rhw Rh_ Rh Rh RhRhRhRhRh7L===RhRhRh8RhRhRh@RhRhRh.RhgD4=RhVRhXRhRhHRhKRhRhBRh"RhRhRhRh?9=RhRh Rh)!Rh!Rh"Rh"Rh#Rh$Rh$Rh%E5==Rh%Rh&Rh&Rh'Rh(Rh&)Rh)Rh*Rh*+Rh+Rh,Rhq-$==Rh-Rh".Rh>/Rh/Rhp0Rh1Rh1RhQ2D6=Rh2Rh3Rh"4Rh4Rh5RhS6Rh6Rhy8Rh8Rh29RhI:Rh:#=Rh:Rhb;Rh}<Rh<Rh`=Rh>Rh>Rh?Rh@RhOAL7==RhBRhERhYG,RhKHRhJRh'KRhKRhLRh`NRhuORhORhPRhSRhwURhU:==RhVRhXRh5ZRhZRh=[Rh\RhG^Rh^RhJ_RhaRhaRhKbRhcRhhN################  Rhi##..............## ##......####......## #......##..##......# #.....##....##.....# #..................# Rhj##................##  ##.......@## -#+##..+# # #  #....# #....#....##....##....#Rhs51.4 (47.0)'..#.........#.....?#....!?#.....%$Rh{Rh|L======2.4 (48RhRh _No target in view! _No target in view! __As you open the door, it creaks loudly! _Found five items.RhRhRhRhRhf : _RhRh; Rh: There is an open door here.RhDRh _RhqRhz ....##....##.....# .................# .........## .Rh{.......## +##........##'#  ##......##..##  ##....##....##  #....#.....?##  #....#$#------ #....#....!?$#....#.....%$##....#....!$##RhN#....##..!$$##....##..?$###.∩∩.###.!$####### #### Rh17.4 (5.0)RhVI------8.4 (6RhRhb _h - a scroll labelled SUISTR QIURARh{Rh|Rh0Rh(Rh;,RhRhRhRhRh} _e - 2 scrolls labelled CUINAI LYDER (gained 1)Rh3RhߟRhТRh;RhRhN _You now have 208 gold pieces (gained 18).RhRhRhRh%RhRhRhN _You now have 219 gold pieces (gained 11).RhRhRhRhsRhRh'RhM _You now have 226 gold pieces (gained 7).Rh73RhpRh6f............# #....## #+####'#  ####..# RhI ##....##....## #....#......## .......#!?..!$##..!$$# Quill Rh,67.4 (9Rh;.8.4 (10.0)Rh/Rhn- _l - an inkwell talismanRh 3Rh Rhd Rhc Rh ,RhC Rh Rh Rh= ~ _c - 2 scrolls labelled YGGEJO XUCOTS (gained 1)Rh Rhy Rh Rh Rh{ Rh! Rh v _o - 2 sedimented red potions (gained 1)Rh< Rh Rh$ Rh0 Rh Rh Rh Rh Rh Rh Rh q _c - 3 potions of curing (gained 1)Rh RhO Rh Rhj ,Rh Rhk M _You now have 234 gold pieces (gained 8).Rhu Rh Rh$ Rh ,Rh Rh N _You now have 247 gold pieces (gained 13).Rh3 Rh Rh Rht Rh Rh! Rh& M _You now have 256 gold pieces (gained 9).Rh( Rhx( Rh* Rh, ,Rh- Rh1 N _You now have 278 gold pieces (gained 22).Rh3 3RhC5 Rh8 ,RhW9 Rh= M _You now have 284 gold pieces (gained 6).Rh? Rh? RhFA RhG  ##....##....## #....#......## RhGH +#....#.......# #....#.......# #....#.......# #....#......##RhH  #....##..!..#Rh)I ` #....##..?.## #.∩∩.### ###### ### RhL -86.4 (18RhL +7.4 (19RhQ RhmS U _f - a sapphire potionRh 3Rho Rh^ Rh Rh Rhͪ Rh ,Rh Rh I _i - 2 scrolls of identify (gained 1)Rh Rh Rh RhӺ O#+##........##'# ##......##..## ##....## ..#Rh[ ...#...##.......##......##...##..@..#....##....###.∩∩.###...####### #####Rhڿ 290.4 (3.0)RhG *1.4 (4Rh RhH S _L - a potion of lignificationRhRhRhRhRhRhRh"Rha#Rhh$Rh$RhY%Rhd'Rh(Rh)Rh)Rh~+Rh,Rh,Rhw-Rhc/Rha0Rh0Rhj1Rh+3RhN4Rh4Rh'5Rh6Rh&8Rhy8Rh9Rh:Rh;Rh?<Rh =Rh@@  There is an open door here.RhBRhXC _RhaDRhFRhGRhKHRhHRhJRhLRhLRhUMRhORh/QRhQRhRRhSRhURhsURhRVRhXRhJZRhZRh[Rh]Rh^Rh_Rh_Rh[aRhbRhobRhbRhcRh=dRhdRhdRheRhIfRhfRhfRhgRh?hRhhRhhRh[jRh`kRhlRhTlRhoRhq,RhrRht7 _You open the door.Rh wRhqwRh yRhRh,RhRhjRhd@  There is an open door here.RhRhq _Rh҈RhRhӌ,Rh[RhRh̑,RhRhRhwRh՗RhrRh',RhRhn _L - 2 potions of lignification (gained 1)RhʧRh)RhJRh #.................. ##................# ##..............## #'##........##'# Rh##..##......##..## ##....##....##....# ##......#....#...... #$......#....#...... Rh#$.@....#....#...... #$$!....#....#...... ##$?!...#....#...... #$$!..##....##.....##$!..##....##....##$..###.∩∩.###...###### ###### #####Rh1520.4 (29.0)Rh+1.4 (30RhgRha _k - a scroll labelled KYB OD ROLIRh3Rh-RhRhRh,RhIRhRhRhd $ Rh P_j - 2 viscous ruby potions (gained 1)Rh` 3RhRhv,RhRh| _k - 2 scrolls labelled KYB OD ROLI (gained 1)RhRh&Rh M - 4 potions of mutationRh- Rh^/ Read which item? Scrolls  i - a scroll of identify  c - 2 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER Rh/ . h - a scroll labelled SUISTR QIURA  k - 2 scrolls labelled KYB OD ROLI [!] read|quaff|evoke[?] describe selectedRh Rh RhI ##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8Rh; Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2555.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _You now have 372 gold pieces (gained 9). _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _j -> M - 4 potions of mutationRhE Rh1 Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER  h - a scroll labelled SUISTR QIURA  k - 2 scrolls labelled KYB OD ROLI Potions (select first with !) Rh # d - 2 brown potions  f - a sapphire potion  l - 2 fuming grey potions  n - a yellow potion  o - 2 sedimented red potions  p - a fuming red potion[?] describe selectedRh RhC Rh^ ##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================RhX #.......#....#...... AC: 8Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2555.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _You now have 372 gold pieces (gained 9). _Done exploring. _Done exploring. Rh# _Done exploring.  As you read the scroll of identify, it crumbles to dust. _j -> M - 4 potions of mutationRh ]  As you read the scroll of identify, it crumbles to dust.RhL 36.4 (1Rhz Rh Z _o - 2 potions of moonshineRhS]RhaDrink which item? Potions  c - 4 potions of curing  C - 2 potions of cancellation  L - 2 potions of lignification  M - 4 potions of mutation  o - 2 potions of moonshine  d - 2 brown potions  f - a sapphire potion  l - 2 fuming grey potions  n - a yellow potion  p - a fuming red potion [!] read|quaff|evokeRh;bG[?] describe selected!Rhi!RhTo!Rht##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary!Rh un#@..###.∩∩.###...# Noise: ---------  Time: 2556.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _j -> M - 4 potions of mutationAs you read the scroll of identify, it crumbles to dust. _o - 2 potions of moonshine!Rhz!Rh|Really quaff the potion of mutation? Y - Yes  N - No"Rh"Rhm%##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8"Rh&%Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2556.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quivered"Rh&Quill As you read the scroll of identify, it crumbles to dust. _j -> M - 4 potions of mutationAs you read the scroll of identify, it crumbles to dust. _o - 2 potions of moonshineYou feel extremely strange.  A pair of horns grows on your head! Your body twists and deforms."Rhs'.4"Rh' 7.4 (1"Rh+"Rh`, _j -> M - 4 potions of mutationAs you read the scroll of identify, it crumbles to dust. _o - 2 potions of moonshine  You feel extremely strange.  A pair of horns grows on your head! Your body twists and deforms. "Rh,_You feel strong-willed. You feel more strong-willed."Rhg, "Rh. Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee."Rh. Your auxiliary armour is melded.b - You have extremely sharp teeth.c - Your natural rate of healing is unusually fast.d - When hurt, damage is shared between your health and your magic reserves.e - Your bite disrupts and absorbs the magic of your enemies.f - Potions cannot restore your health.g - You have a pair of small horns on your head.  h - Armour fits poorly on your strangely shaped body.i - You are highly strong-willed. (Will++)  j - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. %Rhk ADeformed body Your body is shaped in an inhuman way, somewhat reducing the amount of protection provided by body armour. This has no effect on protection provided byarmour enchantments.  Category: [Anatomy]+Rh/Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - You have extremely sharp teeth.c - Your natural rate of healing is unusually fast.+Rha1d - When hurt, damage is shared between your health and your magic reserves.  e - Your bite disrupts and absorbs the magic of your enemies.f - Potions cannot restore your health.g - You have a pair of small horns on your head.  h - Armour fits poorly on your strangely shaped body.i - You are highly strong-willed. (Will++)  j - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. +Rhy +Rh +Rh ##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================+Rh #.......#....#...... AC: 4Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2557.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _j -> M - 4 potions of mutationAs you read the scroll of identify, it crumbles to dust. +RhB _o - 2 potions of moonshineYou feel extremely strange.  A pair of horns grows on your head! Your body twists and deforms. _You feel strong-willed. You feel more strong-willed.+Rh +Rh '+RhA +Rh ,Rh,RhQuiver which action? ([-] to clear)  a - Zap: wand of light (11) [*/%] inventory[!] focus mode: off|on-RhV ##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 4Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary-Rhb#@..###.∩∩.###...# Noise: ---------  Time: 2557.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _j -> M - 4 potions of mutationAs you read the scroll of identify, it crumbles to dust. _o - 2 potions of moonshineYou feel extremely strange.  A pair of horns grows on your head! Your body twists and deforms. _You feel strong-willed. You feel more strong-willed..Rhq .Rh'#Innate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You have extremely sharp teeth.c - Your natural rate of healing is unusually fast.d - When hurt, damage is shared between your health and your magic reserves.e - Your bite disrupts and absorbs the magic of your enemies.f - Potions cannot restore your health.g - You have a pair of small horns on your head.  h - Armour fits poorly on your strangely shaped body.i - You are highly strong-willed. (Will++)  j - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. 0Rh##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 4Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  T0Rh|jime: 2557.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _j -> M - 4 potions of mutationAs you read the scroll of identify, it crumbles to dust. _o - 2 potions of moonshineYou feel extremely strange.  A pair of horns grows on your head! Your body twists and deforms. _You feel strong-willed. You feel more strong-willed.0Rhs0Rh 0Rh Drink which item? Potions  c - 4 potions of curing  C - 2 potions of cancellation  L - 2 potions of lignification  M - 3 potions of mutation  o - 2 potions of moonshine  d - 2 brown potions  f - a sapphire potion  l - 2 fuming grey potions  n - a yellow potion  p - a fuming red potion [!] read|quaff|evoke[?] describe selected2Rh 82Rh=2RhD##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 4Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 142RhE1##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2557.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _j -> M - 4 potions of mutationAs you read the scroll of identify, it crumbles to dust. _o - 2 potions of moonshineYou feel extremely strange.  A pair of horns grows on your head! Your body twists and deforms. _You feel strong-willed. You feel more strong-willed.2RhP2RhRReally quaff the potion of mutation? Y - Yes  N - No3Rh03RhE##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 4Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time:hKJZ;49m 2557.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _You feel strong-willed. You feel more strong-willed.You feel extremely strange.  You feel less strong-willed. Your body's shape seems more normal.The horns on your head shrink away. You no longer feel strong-willed.Your thoughts seem clearer.You gain a new grip on the flow of your magic.88.4 (13RhmL3RhM  You feel extremely strange. feel less strong-willed. Your body's shape seems more normal.3RhmN;The horns on your head shrink away. You no longer feel strong-willed.Your thoughts seem clearer.You gain a new grip on the flow of your magic. _You feel less in control of your magic.3Rh?3RhJInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You have extremely sharp teeth.c - Your natural rate of healing is unusually fast.d - When hurt, damage is shared between your health and your magic reserves.3Rh/e - Your bite disrupts and absorbs the magic of your enemies.f - Potions cannot restore your health.g - You possess an exceptional clarity of mind.  h - Your spells are a little harder to cast, but a little more powerful.  i - Spells you cast cost 1 less MP (to a minimum of 1).  j - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. 9Rh)79Rh;9Rh>##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary9Rh?#@..###.∩∩.###...# Noise: ---------  Time: 2558.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill You feel extremely strange.  You feel less strong-willed. Your body's shape seems more normal.The horns on your head shrink away. You no longer feel strong-willed.Your thoughts seem clearer.You gain a new grip on the flow of your magic. _You feel less in control of your magic.9RhB9RhB'9Rh^E9RhrFCRhSQuiver which action? ([-] to clear)  a - Zap: wand of light (11) [*/%] inventory[!] focus mode: off|onDRh DRhb ##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================DRhd '#.......#....#...... AC: 8Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2558.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill You feel extremely strange.  DRh You feel less strong-willed. Your body's shape seems more normal.The horns on your head shrink away. You no longer feel strong-willed.Your thoughts seem clearer.You gain a new grip on the flow of your magic. _You feel less in control of your magic.DRhf 'DRhs$ DRhU% ERh ERhO Drink which item? Potions  c - 4 potions of curing ERh * C - 2 potions of cancellation  L - 2 potions of lignification  M - 2 potions of mutation  o - 2 potions of moonshine  d - 2 brown potions  f - a sapphire potion  l - 2 fuming grey potions  n - a yellow potion  p - a fuming red potion [!] read|quaff|evoke[?] describe selectedGRhd[GRh `GRhe##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8GRh~f%Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2558.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredGRhfwQuill You feel extremely strange.  You feel less strong-willed. Your body's shape seems more normal.The horns on your head shrink away. You no longer feel strong-willed.Your thoughts seem clearer.GRhgYou gain a new grip on the flow of your magic. _You feel less in control of your magic.GRhoGRhZpReally quaff the potion of mutation? Y - Yes  N - NoHRhOHRh̿##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================HRh#.......#....#...... AC: 8Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2558.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill You gain a new grip on the flow of your magic. _You feel less in control of your magic.You feel extremely strange.  HRh,The flow of your magic slips from your grasp.You regain control of your magic. Your thinking seems confused.You feel weaker. A pair of horns grows on your head!HRh%6HRhM9.4 (1HRhmHRh1 _You feel less in control  You feel extremely strange.  The flow of your magic slips from your grasp.You regain control of your magic. Your thinking seems confused.HRhfeel weaker. A pair of horns grows on your head! _a little pissed off.IRhO IRh mInnate Abilities, Weirdness & MutationsIRh ca - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You have extremely sharp teeth.c - Your natural rate of healing is unusually fast.d - When hurt, damage is shared between your health and your magic reserves.e - Your bite disrupts and absorbs the magic of your enemies.f - Potions cannot restore your health.g - You have a pair of small horns on your head.  h - You sometimes lose your temper in combat.IRhߺ i - You are weak. (Str -2)j - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. KRh KRh KRhZ "##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================KRh  #.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8Str: 16Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14KRh ##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2559.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _You feel less in control of your magic.You feel extremely strange.  KRh zThe flow of your magic slips from your grasp.You regain control of your magic. Your thinking seems confused.You feel weaker. A pair of horns grows on your head! _You feel a little pissed off.KRh! KRh9" 'KRhh% KRh' LRhww LRhx ~Quiver which action? ([-] to clear) LRhy  a - Zap: wand of light (11) [*/%] inventory[!] focus mode: off|onNRh` ##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8Str: 16Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time:NRh2 L 2559.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _You feel less in control of your magic.You feel extremely strange.  The flow of your magic slips from your grasp.You regain control of your magic. Your thinking seems confused.You feel weaker. A pair of horns grows on your head! _You feel a little pissed off.PRhPRhYDrink which item? Potions  c - 4 potions of curing  C - 2 potions of cancellation  L - 2 potions of lignification  M - a potion of mutation  o - 2 potions of moonshine  d - 2 brown potions  f - a sapphire potion  l - 2 fuming grey potions  n - a yellow potion  p - a fuming red potion [!] read|quaff|evoke[?] describe selectedQRhpQRhuQRhy{##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8Str: 16Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14QRh|##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2559.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _You feel less in control of your magic.You feel extremely strange.  The flow of your magic slips from your grasp.You regain control of your magic. Your thinking seems confused.You feel weaker. A pair of horns grows on your head! _You feel a little pissed off.QRhcQRhۆReally quaff the potion of mutation? Y - Yes  N - NoRRhRRhl|##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8Str: 16Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time:Rh^~D;49m 2559.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill You feel weaker. A pair of horns grows on your head! _You feel a little pissed off.You feel extremely strange.  The horns on your head shrink away. You feel stronger.You feel a little more calm. You feel resistant to heat.You no longer feel heat resistant.860.4 (1RRhRRhɄ _a little pissed off.  You feel extremely strange.  The horns on your head shrink away. You feel stronger.You feel a little more calm. You feel resistant to heat.no longer feel heat resistant. _You feel a strange attunement to the structure of the dungeons.RRh>RRhInnate Abilities, Weirdness & Mutationsa - You are covered in sharp quills.Your quills sometimes injure those who attack you in melee.Your auxiliary armour is melded.b - You have extremely sharp teeth.c - Your natural rate of healing is unusually fast.RRhd - When hurt, damage is shared between your health and your magic reserves.e - Your bite disrupts and absorbs the magic of your enemies.f - Potions cannot restore your health.g - You passively map the area around you.  h - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. \Rh b - a quill talisman (worn). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the wearer's body which may cause injury to anyone unwise enough to attack them in melee. \Rh3 ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 4 1d5 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 4.8 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified equipped talismanoRhؕ,Innate Abilities, Weirdness & Mutations  a - You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded.  b - You have extremely sharp teeth.  c - Your natural rate of healing is unusually fast.  oRhH3d - When hurt, damage is shared between your health and your magic reserves.e - Your bite disrupts and absorbs the magic of your enemies.  f - Potions cannot restore your health.  g - You passively map the area around you.  h - [You will have razor-sharp teeth.] XL 8 []: Gained at a future XL. oRh oRh oRhd ##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8oRh XStr: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time: 2560.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill _You feel a little pissed off.You feel extremely strange.  The horns on your head shrink away. You feel stronger.You feel a little more calm. You feel resistant to heat.You no longer feel heat resistant. _You feel a strange attunement to the structure of the dungeons.oRh oRhC 'oRh oRh pRhpRh3pRhEpRhhpRhpRhVE _Done exploring.qRhqRhv An ossuary∩∩(Press ? for help)qRh)T##################..............####......####......###......##..##......##.....##....##.....##..................###................####..............###'##........##'###..##......##..####....##....##....####......#....#......###.......#....#.......##.......#....#.......##.......#....#.......###......#....#......###.....##....##.....###....##....##....###@..###.∩∩.###...#qRhp##### ###### #####rRhvsRhKN@∩sRh##....##....##....# Brogains the Ruffian##......#....#...... Vine Stalker#.......#....#...... Health: 37/37 ========================#.......#....#...... Magic: 17/17 ========================#.......#....#...... AC: 8Str: 18Doom: 44% ##......#....#...... EV: 7Int: 10  #.....##....##..... SH: 0Dex: 14##....##....##....# XL:  7 Next: 71% Place: an Ossuary#@..###.∩∩.###...# Noise: ---------  Time:sRh 2560.4 (0.0)##### ###### ##### -) Nothing wieldedNothing quiveredQuill You feel extremely strange.  The horns on your head shrink away. You feel stronger.You feel a little more calm. You feel resistant to heat.You no longer feel heat resistant. _You feel a strange attunement to the structure of the dungeons. _Done exploring. _sRhXsRhAsRhsRhsRhtsRh<sRhGsRhsRh1sRhXsRhsRhsRh9sRhsRhsRhsRh+sRhsRh sRh5 ,sRh sRhsRhsRhsRh!sRho@  There is an open door here.sRhsRh~ _sRhsRhsRhsRhusRhsRh#sRhmsRhsRh sRh"sRhB$sRh$sRhz%sRhk'sRh(sRht)sRh*sRh,sRhO-sRh-sRhV.sRh0sRhQ1sRh1sRh.2sRh3sRh5sRh5sRhu6sRh8sRh9sRh:sRhq:sRh;sRh=sRh=sRh=>sRh?sRh@sRh@sRhYAsRhBsRhCsRh*DsRhDsRhKEsRhEsRh"FsRhtFsRhKt##....##....##....## sRhL^##......#....#......## #.......#....#.......# #.......#....#.......# #.......#....#.......# sRhrL}##......#....#......## #.....##....##.....# ##....##....##....## sRh[MY#...###.@∩.###...# 83.4 (23.0)##### # sRhPsRhR sRhS\_There is a gate leading back out of this place here.sRh6T3sRhXsRh[sRh\74.4 (1.0) _sRh`tRhf,,, ...#..## #..... ....##..# #.....,...... #..# #.....* ########..# #.....tRhgH#######.<.# *######..........### ,,#.....[).....####. *#......).......... ,Dungeon:4#..<......@..#.. #..............# * *#............####>..........###..........###..........#############tRhXhB tRhmtRh55.2 (1.8tRhtRhN} _Welcome back to the Dungeon! _There is a collapsed entrance here.tRh. tRh0 tRh tRh tRh tRh $ _tRh" tRh$ tRh' tRh ( tRhd* tRh- tRh0 tRh1 tRhd2 tRhw5 tRh7 tRh&8 tRhr9 tRh; tRh< tRh= tRhQ> tRhC tRhD tRhjE tRhE tRhUH tRhI ,tRhJ tRhO tRh%Q tRhQ tRhGR tRhW tRhY tRhY tRh(Z tRh] tRh4^ tRh^ tRh_ tRhhb tRhoc tRhc tRhd tRhg tRhh tRh+i tRhi tRhm tRh`o ,tRhp tRhr tRhs tRht tRhu tRhx tRh.z tRhz tRh-{ tRh| tRh} tRh~ ,tRh tRh tRh tRh tRh tRh̄ tRhM tRhӅ tRh tRh tRh tRh tRh tRh8 tRh tRh tRh tRh tRh tRh tRh= tRh tRhY tRhʔ tRhO tRhd tRh tRhS tRh tRh ,tRhF tRh: tRhR BtRhy XtRh tRh" tRh tRh4 tRh7 tRhP tRh½ tRh- tRhs tRh tRhY ,tRh tRhO ,tRh tRh tRh ,tRh tRh tRhE tRh ,tRh: tRh6 tRh tRh5 tRh tRh tRh ,tRhK tRhF ,tRh$ tRhY tRh tRhc ,tRh tRh tRh ,tRhZ tRh tRh_ ,tRh tRh tRh_ tRh tRh tRh tRh tRh" tRh tRhN tRh tRhj tRh tRh tRh" tRh tRh tRh tRh< tRhM tRh tRh! ,tRh tRh tRh( tRh tRh tRh:$ tRh8& tRh& tRh' tRh,+ tRh- tRhj- tRh. tRh4 tRh6 tRhD7 tRhh8 tRh= BtRh3> tRhA? tRh? tRhX@ tRh@ tRhA tRhgB tRhB tRh/C tRhC tRhsD tRhD tRh:E tRhE tRhF tRhF tRhG tRhI tRhK tRh]K tRhK tRhwN tRh#P tRhP tRh6Q tRh'R tRhR tRhFS tRhS tRhU tRh=V tRhV tRhI^ $ tRh^ *_You now have 389 gold pieces (gained 17).tRhW_ tRh_ tRh.` tRh3b tRh c tRhoc tRhc tRhe tRhg tRhpg tRhkh tRhl tRhOn ,tRhn tRh q tRhq tRh(r tRhr tRh}t tRhu tRhOv tRhv tRhz tRh:{ tRh{ tRh0| tRhP~ tRh tRh tRht tRhu tRh tRh tRhA tRhC tRh̉ ,tRh tRh tRh tRhl tRhN tRh@ tRh ,tRhC tRh tRhT tRh͙ tRh tRht tRhȝ ,tRh1 tRh tRhE tRhĢ tRh tRh_ tRhª BtRh˰ d  You see here an adder skeleton.tRh tRh@  _tRh tRh tRh tRh tRh } _h - 2 scrolls labelled SUISTR QIURA (gained 1)tRh tRh) tRh tRh d  You see here an adder skeleton.tRh tRh  _tRh. tRh tRh, tRh tRh6 tRh tRh tRhE tRhB tRh+  ########   ##.>....## tRh  * ##$.......##  #..........######## ,, #........@......."# ##...........#....###....÷.........#......÷.......#..##..#..#.......#.## *...#.........# *.................###, #................... *tRhM H##...........####.....tRh 1664.2 (79.0)tRh` +5.2 (80tRhO tRh c _j - a scroll labelled ZUQILL UCVESEtRh tRh tRh tRhr tRh ,tRhL ntRh> tRh tRhWtRhtRhtRhtRh#tRhtRh}tRhQtRh,tRhtRhtRhNtRhtRhX tRh tRhs tRh tRh ,tRh tRhN _You now have 399 gold pieces (gained 10).tRhtRh<tRhtRhtRhtRh&tRhtRh!tRh,tRh_tRh`tRhtRh,tRhtRhe,tRhtRhtRhL tRh ,tRh$tRh$tRhA%tRh%tRh0tRhr7##########.>....######### ##........##, ,......) #..........##* ....... #............ * . ##............,,####...........÷. .............÷..80.2 (15, ###..#........#.. ,  ##...#.. * ,, ##............ . #............ * .###### ##...........#tRh88  .# #............#  ####.######## #.............  ######....##.....# #............# tRh-<tRh<+1.2 (16tRh@tRhA% _Found a dagger.uRhuRhuRhuRh uRhX # ##.>....#### ##........## , .)# #.... * j.# #. * $uRh[.# ##.. ,j.####.÷...÷ , K.###..#.# ,.# ##....# * .# ##...# # # *#.####### ##. jj 2 gnolls (1 polearm, asleep) ##.# #. K   kobold (asleep) # ####.# ##....##.....# #.uRh  0.0)  2 gnolls and a kobold come into view.Found 14 gold pieces.uRh!uRh|"uRh$9  The gnoll shouts! x2uRh$uRh. jj.jK.j   gnoll bouda (wandering)jj 2 gnolls (1 polearm, 1 wandering)K   kobolduRh.\A gnoll comes into view. It is wielding a +0 whip.uRh33==2.2 (1uRh7uRhMA _The gnoll moves out of view. _A gnoll bouda comes into view. It is wielding a +0 club.uRhV # ##.>....### ##. ,j.)# #. * .j.# # * .juRh.# ## ..j......####..K....@..÷ ,.###..#.# ,.# ##.# * .# ##.# # ## ##.# ## .# #.# #j 3 gnolls (1 polearm, 1 wandering) .# ####.# # .#....##.....# #uRhuRhuRhuRh uRh,.jj$jK.jjj)3uRhuRh=? _The gnoll bouda shouts! The gnoll shouts!vRh# ##.>....## # ##.#,.j......)# #.#* .j.vRh# #.* .$.# ##...jK.....####.÷...j.÷.,.###..#.#.,.# ##.#.* .# ##..# #. # ##.# ##. # #.# vRh_#. # ####.# #. #....##.....# #.vRhz  The gnoll bouda gazes fiercely through you!vRhvRhKvRhvRhvRh'..jjj..j.KvRhy([--4Weak vRh(vRh.0vRh2 vRh2T_You feel your attacks grow feeble.vRhT# ##.>....## #vRhI# ##.## ,.)# #.#* ..j......# #.* .$jj.....# ##.......j....####.÷.....K.÷.,.###..#.#.,.# ##....#.* .vRh # ##....# #. ##.####### ##.# #.# #.# ####.# #.....##.....# #.#vRhsvRhvRhvRhvvRhvRhvRh!Q.jjjvRh "o.j.KvRht"@--5vRh5*vRh+wRh\# ##.>....## ########## ##.## ,........)# #.wRh] #* ...j.....# #....* .$jj.....# ##........j...####.÷......K.÷.,.###..#.#.,..# ##..........#.* ...# ##............# #....wRhp^##.####### ##....##.# #.....#* 2####.# #.....##.....# #.#wRh`wRh5awRhawRh9bwRhj..jjj..j.KwRhDkOj 3 gnolls (1 polearm)wRhk6wRhtwRh wwRh3@# ##.>....## wRh@>########## ##........## ,........)# #..........#* .........# #....* .$.jj....# ##.....j..j..####.÷.......K.÷.,.###..#.#.,...# ##..........#.wRhA7* .........# ##..........# #..##.####### ##...#jj 2 gnolls (1 polearm)#.# #.....#*, K   kobold####.# #..........##.....# #.#wRh9CwRh-DwRhMEwRhE,wRhO.j..j.jj..Kj   gnoll boudajjj 3 gnolls (1 polearm)K   koboldwRhP%7wRh+YwRh[wRhj <######## ##.>....## # ##........## ,.)# #...#* .........# #..wRhk * .$..j....# ##......j.j.####.÷.....j..K.÷.,.###..#.#.,.........# ##..........#.* .........# ##......# #.##.# ##..#jj 2 gnolls (1 polearm)#.# #....#*, K   kobold####.# #.... wRho ,wRhxp wRhNq ,wRhz j..j.j..Kj   gnoll boudajj 2 gnolls (1 polearm)K   koboldwRh{ 08wRh wRhȉ f _Your attacks no longer feel as feeble.xRh2## ##.>....## # ##.xRh## ,.)# #..#* .# #.  * .$..j....# ##......j..j####.÷......j..K.÷.,.###..#.#.,.........# ##..........#.* .# ##.......xRh# #....##.# ##.....####. j   gnoll (polearm)#.# #............#*, . K   kobold####.# #........ xRhE,xRh..j.Kjj 2 gnolls (1 polearm)xRh%9xRhxRhRh20Rh{1~Quiver which action? ([-] to clear) Rh<2 a - Zap: wand of light (11) [*/%] inventory[!] focus mode: off|onRhRh+Brogains the Ruffian########Vine Stalker##.>....##Health: 37/37 ========================########## ##........##Magic: 17/17 ========================,........)# #..........###### AC: 8Str: 18Doom: 44% * .........# #................ EV: 7Int: 10  * .$..j....# ##................ SH: 0Dex: 14.....j...####...........÷..... XL:  7 Next: 71% Place: Dungeon:4......j.Kj...@.........÷......Rh Noise: ---------  Time: 2689.2 (0.0),.........###..#........#...... -) Nothing wielded,.........# ##..........#...... Zap: wand of light (11)  * .........# ##................ Quill .........# #................##.####### ##...........####. jj 2 gnolls (1 polearm)#.##............#*, . K   kobold####.######## #............... ##....##.....# #............### _The gnoll moves out of view. _A gnoll bouda comes into view. It is wielding a +0 club. _The gnoll bouda shouts! The gnoll shouts!  The gnoll bouda gazes fiercely through you! _You feel your attacks grow feeble. _Your attacks no lRhRonger feel as feeble.Rh1RhRh1## ##.>....## Rh%3# ##.##  ,.)# #.# * .# #." * .$..j....# ##......j...####.÷.......j.Kj.÷.,.###..#.#.,.# ##....#. * .# ##.....# #.....##.# ##...........####.   gnoll (#.# #......#*, .# ####.#Rh3 #......##.....# #.### *Rh8BRh&?.j.Kjj 2 gnolls (1 polearm)Rh@+90.2 (1Rh5RhRhV ## ##.>....## # ##.## ,.)# #.  * .# #.  * .$..j....# ## .....jj..####.÷Rh9 .j.Kj.÷  ,.###..#.# ,.# ##....#  * .# ##... .# #.... ##.# ##...........####. j   gnoll bouda #.# #......#*, . jj 2 gnolls (1 polearm)  ####.# #..K   kobold ##....##.....# #.###RhRhRh RhvRhjj..KjRh%1RhmRhRhb  Brogains the Ruffian ########  Vine Stalker ##.>....##  Health: 37/37 ========================  ########## ##........##  Magic: 17/17 ========================  ,........)# #..........###### AC: 8Str: 18Doom: 44%  * .........# #................ EV: 7Int: 10   * .$..j....# ##................ SH: 0Dex: 14 Rh .....jj..####...........÷..... XL:  7 Next: 71% Place: Dungeon:4  .......j..Kj*@.........÷...... Noise: ---------  Time: 2691.2 (0.0)  ,.........###..#........#...... -) Nothing wielded  ,.........# ##..........#...... Zap: wand of light (11)  * .........# ##................ Quill  .........# #................  ##.####### ##...........####. j   gnoll bouda  #.# #............#*, . jj 2 gnolls (1 polearm)  ####.######## #...............  K   kobold ##....##.....# #............### _You feel your attacks grow feeble. _RhT[34mYour attacks no longer feel as feeble.Aiming: Bolt of LightPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (75% to hit)Rhh1t **KjRh 9.*Rh3~.KAim: a kobold, wielding a +0 whip (64% to hit)RhP.  Brogains the Ruffian ########  Vine Stalker ##.>....##  Health: 37/37 ========================  ########## ##........##  Magic: 17/17 ========================  ,........)# #..........###### AC: 8Rh/Str: 18Doom: 44%  * .........# #................ EV: 7Int: 10   * .$..j....# ##................ SH: 0Dex: 14  .....jj..####...........÷..... XL:  7 Next: 71% Place: Dungeon:4  .......j..Kj.@.........÷...... Noise: ---------  Time: 2691.2 (0.0)  ,.........###..#........#...... -) Nothing wielded  ,.........# ##..........#...... Zap: wand of light (11)  * .........# ##................ Quill  .........# #................  ##.####### ##...........####. j h702m  gnoll bouda  #.# #............#*, . jj 2 gnolls (1 polearm)  ####.######## #...............  K   kobold ##....##.....# #............### Aiming: Bolt of LightPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 whip (64% to hit)  The bolt of light hits the gnoll!  You kill the gnoll!Rh^4Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (64% to hit)  The bolt of light hits the gnoll!  You kill the gnoll!kobold!kobolRh4d!Rh8X ########  ##.>....##   ....##  Rh9+)# ..  *  ..  * .$ ..  ......÷  .j*****....÷  ....   ..  *  ..   ..   Rh:..  #.# #........    gnoll   #....... RhmRhRhd.jj..)).j 2 gnollsRh-w3====2.2 (10 _RhURhRRh.  ## ##.>....## # ##.## ,.)# #.. * Rh $.# # * .$..j....# ## .......jj####.÷ .j..)).÷ ,.###..#.# ,.........# ##..........# * .# ##..... .# #... ##.# ##.....#### #.# #............#*,  ####.# #........ ###....##.....# #.###Rh` z  The gnoll bouda gazes fiercely through you!Rh Rhf Rh j..jjRhC ----3Weak Rh Rh b _You feel your attacks grow feeble.Rh{ ######## ##.>....## # ##........## ,.)# #... * .........# #. * .$.......# ## .j####.÷ .jj).÷Rh ,.###..#.# ,.........# ##..........# * .........# ##.... .# # ##.# ##.. #.# #....#*, ####.# #.... ####....##.....# #.###Rh Rh Rh{e.j(swift)RhEP===-4Rh?Rh _The gnolls pick up the pace! _You see here a +0 spear.Rh  You hit the gnoll.  The gnoll is heavily wounded.Rh¦ 4--5-----5.1 (0.9Rh RhW 8 _The gnoll hits you with a +0 whip.Rhd K  You hit the gnoll. You bite the gnoll.Rh Rhq Rh .j   gnollRh 5--3 5--6.0Rh Rhڽ I _You kill the gnoll!Rh6  You hit the gnoll. You bite the gnoll, but do no damage.The gnoll is lightly wounded.49Rh=RhF?8 _The gnoll hits you with a +0 whip.Rhm You drain its power.  You feel invigorated.  Rh#OThe gnoll is moderately wounded.struck by your quills. The gnoll hits you with a +0 whip.  The gnoll bouda gazes fiercely through you!56=--=7.8RhRh;k _You feel as though you will be weak longer.RhK  You hit the gnoll. You bite the gnoll.RhRh=d.jRhQ#6Rhg= 8-8.7RhRhI _You kill the gnoll!Rh \e  You barely miss the gnoll bouda.RhV]7==-9.6RhcRhfa _You bite the gnoll bouda, but do no damage.Rh(  You hit the gnoll bouda. You bite the gnoll bouda. You drain its power.  You feel invigorated.  The gnoll bouda is heavily wounded.Rh)u7===700.5Rh0Rh2B _The gnoll bouda hits you but does no damage.Rhu  You hit the gnoll bouda but do no damage.Your bite misses the gnoll bouda.The gnoll bouda is heavily wounded.Rhv'1.4RhRhY _The gnoll bouda closely misses you.RhԵ  You hit the gnoll bouda.  The gnoll bouda is heavily wounded.RhԶ'2.3RhRhǾ RhRR_The gnoll bouda barely misses you.Rh{  You completely miss the gnoll bouda.The gnoll bouda is heavily wounded.Rh|C=3.2Rh`X _The gnoll bouda hits you but does no damage.Rhn  You hit the gnoll bouda but do no damage.Your bite misses the gnoll bouda.The gnoll bouda is heavily wounded.==4.1 _The gnoll bouda barely misses you.RhD"HM_The gnoll bouda barely misses you.  You hit the gnoll bouda but do no damage.Your bite misses the gnoll bouda.The gnoll bouda is heavily wounded.Rh):*Rhp  The gnoll bouda prays to its god.Rh~BjRh/=5.0Rh\Rh _The gnoll bouda is healed somewhat.  You barely miss the gnoll bouda.The gnoll bouda is moderately wounded.RhR5--6Rh99---9RhȗRh> _The gnoll bouda hits you with a +0 club.RhKmoderately wounded. _The gnoll bouda hits you with a +0 club.  You hit the gnoll bouda but do no damage.ite the gnoll bouda, but do no damage.  Your attacks no longer feel as feeble.Rh3---5----6.8RhRh> _The gnoll bouda hits you with a +0 club.Rh8  Your attacks no longer feel as feeble. _The gnoll bouda hits you with a +0 club.  You hit the gnoll bouda.  You bite the gnoll bouda, but do no damage.The gnoll bouda is heavily wounded.  is struck by your quills.RhxU4=7.7Rh͊RhY _The gnoll bouda closely misses you.Rh"D n  You hit the gnoll bouda but do no damage.Rh$E _5=8.6Rh$J RhK c _The gnoll bouda is heavily wounded.Rh  _The gnoll bouda is heavily wounded.You hit the gnoll bouda.  The gnoll bouda is almost dead.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.Rh 1--4---==9.5Weak Rh9 Rhr > _The gnoll bouda hits you with a +0 club!RhP_ a   ##.>....##  Rh?`  ##....  )# #.....  * .........# #.....  * .$.......# ##..... .........####...........÷ ..........j@...........÷  ,.........###..#....  ,.........# ##......  * .........# ##.....  #.....  ##..... #.# #......   #...... Rh G   ##.>....##   ##....  )# #.....  * .........# #.....  * .$.......# ##..... .........####...........÷ RhS ..........j@...........÷  ,.........###..#....  ,.........# ##......  * .........# ##.....  #.....  ##..... #.# #......   #...... Rh 3RhRhb _A gnoll bouda is nearby!Rh    ##.>....##   ##....  )# #.....  * .........# #.....  * .$.......# ##..... .........####...........÷ RhB..........j@...........÷  ,.........###..#....  ,.........# ##......  * .........# ##.....  #.....  ##..... #.# #......   #...... RhkbG   ##.>....##   ##....  )# #.....  * .........# #.....  * .$.......# ##..... .........####...........÷ Rh[c..........j@...........÷  ,.........###..#....  ,.........# ##......  * .........# ##.....  #.....  ##..... #.# #......   #...... RhjRhmkRhzpRhOrb _A gnoll bouda is nearby!Rhe   ##.>....##   ##....  )# #..... Rh` * .........# #.....  * .$.......# ##..... .........####...........÷ ..........j@...........÷  ,.........###..#....  ,.........# ##......  * .........# ##.....  #.....  ##..... #.# #......   #...... Rhmh   ##.>....##   ##....  )# #.....  * .........# #.....  * .$.......# ##..... .........####...........÷ ..........j@...........÷  ,.........###..#.... Rh.ok ,.........# ##......  * .........# ##.....  #.....  ##..... #.# #......   #...... Rh vRhvRh}Rht_A gnoll bouda is nearby! Rh_A gnoll bouda is nearby!You hit the gnoll bouda.as though you will be weak longer.Rh0---2-----10.4RhRh> _The gnoll bouda hits you with a +0 club.Rh G  You hit the gnoll bouda.  The gnoll bouda is almost dead.23------9/17 --------1.3Rh1 Rh > _The gnoll bouda hits you with a +0 club!Rhc The gnoll bouda is almost dead. _The gnoll bouda hits you with a +0 club!  You barely miss the gnoll bouda. Your bite misses the gnoll bouda.The gnoll bouda is almost dead.The gnoll bouda gazes fiercely through you!  You feel as though you will be weak longer.Rh s4=----=2.2Rh Rh X _The gnoll bouda barely misses you.Rhy  You hit the gnoll bouda but do no damage.You bite the gnoll bouda.Rh e)RhG H5==Rhʄ _2 84--3.1Rhk Rh9  Rh A_You kill the gnoll bouda!Rh; Rh= P--RhB RhD H _No target in view!RhRhRh Rh  Rhv :_No target in view!Rh^RhsRh+RhPH _No target in view!RhvRRhdSRhYRhx[H _No target in view!Rh5g3RhQiRhUkRhLlR6= _Rh{p27=----RhqRhsRht8==10/17==RhvRh xRhxU9=Rh zRh~b30=RhKRhRhh1==RhpRhRh3====RhSRhRhIa4==RhRhRh5=1=Rh(RhXRhV6=RhvRh u _Your attacks no longer feel as feeble.Rhқh7==Rh͜Rhڟ1 _HP restored.RhRhRhУRhj9=RhRhRhRhƭRhίRh9=RhıRhc2=RhpXRhM,RhRh޿,RhRh<O=RhCRhRh+RhRhRhRhRhRhG3==Rh RhRhRhRhRhMRh RhLRhRhRhRh!:==RhERh,RhRh7RhD4=RhRhLRhRhRhRhxRh RhRh}Rhe=RhERhRhRhwRh,RhRhRh L5==Rh Rh Rh: RhRh,RhQRhB,Rh RhRh:==RhRhRh"RhlRhLRhRh!Rh&&Rh&K6=Rh (Rh=*,Rh+Rht-Rh-Rh.Rh/RhF0Rh1Rh:4Rh49=RhR6Rhy8Rh8Rh:Rhk<Rh =E7==RhO>RhD4 _Magic restored.RhF3RhHRhOX  Items here: )))) [.Rh*RRhR _RhTRhWRhZRhZRh[Rh^Rh`RhMa:==Rh6cRhiRhkRhlRhnRhvRh>y,Rhj|RhRhׂRhYRhtRhRh),RhҌRhQRhdRhRhRhRh3RhRhRhRhRhRhN _You now have 413 gold pieces (gained 14).Rh.RhRhRhRhRhRhRhRhRhiRhRhRhRhRhLRhARh,RhRhRhRhORhRhRhRhHRhRhRhRhVRhRheRhnRhRhFRhX  Items here: )))) [.Rh8Rh _RhRh =  You see here a +0 spear.Rh9 Rh  _RhRhRh RhxRhRhRh\!Rh&"Rh$RhP(Rh*,Rh,Rh0Rh 3Rh3Rh5Rh8RhE;Rh;Rh=RhARhCRhzDRhFRhdIRhwKRhKRhMMRhPRhRRh SRhTRhXRh\Rh]RhO`RhiRhl,RhmRhpRh\rRhrRhtRhvRhxRh yRhzRh7|Rh}Rh}Rh~RhNRhKRh˂RhsRhNRh,RhwRhRh/RhRhQRhRhiRhRhRhCRhRh RhQRhV,RhŘRhRhHRhHRhRhfRhdRhRh9Rh Rh4Rh~Rh RhRhӪRh9RhRhRhRhORhRhARhSRhiRhԺRh6RhRhRhwRhRhRh ,RhRhJRhVRhRhIRhRhRh<RhRh+RhRhRhFRh RhRhSRhRhRhORhRhRhaRhRhRhRhRhRhRhrRhRhRhJRhRhRh+,RhRh_RhRhxRhqRhRhRhlRhRhXRhRh,RhVRhRhURhRhdRhRhcRhRhRh3RhRhfRhRhRh RhS!Rh!Rhc#Rh8$Rh$Rh%RhT(Rh.* * *.). #* .. ######## .. ......"#** # #.* .......#.... #.* ÷.........#** #.## .......#..# #..# .......#.## *#@#-829.1 (116.0) Rh/.........#######.# .......####...##.# ..............##.# .####........###.# .##...#. #.# ....###....# #.# .#### ####.# #.# .# #.### #.Rh2Rh3F-307Rh5Rh!7* _Found a short sword.RhYTRhIURhURh1YRhZRh^,Rh `RhwaRhbRhbRheRh gRhgRhKhRhSlRhmRhDnRhnRhRhRhLRhRhRhRh}RhRhRhRhuRhRhRh,RhRhRhRhURhRhRhCRhRhgRhRhRh/RhtRhRhRhRhRhRh,RhRh$RhRhRhRh7Rh,RhsRh RhS Rh RhRhRh?,RhRhnRhs,RhF Rhx"Rhh#Rh#RhQ$Rh9'Rh[(,Rh)Rh,Rh.Rhz.Rh/Rh3Rh5Rh6Rhk9Rh@;Rh<Rh<Rh<Rh?Rh@RhARhBRh)ERhF,RhFRhGRhnHRhHRh IRhHJRhJRh!KRhsKRhxLRhLRhXMRhMRhNRhORhO,RhPRh-QRhQRhQRhRRhSRhITRhTRhVRh~WRhWRhXRhXRhqYRhYRhZRhZRhc[Rh[RhN\Rh]Rh^Rh0_Rh_RhaRh:bRhbRhpcRhIdRhdRheRhkeRh$fRhfRh"g,RhgRhjh,RhhRhmRhnRh oRhpRhtRhuRhmvRhwRhRh7RhÀRhRh|RhORhʅRh`RhRh,RhRh_#......###....##......#.......#####.##...### #######..# #.##.### ##÷# #.#..# #.####...## #.##...### #......# ###########.##..# RhŢ #......@....#..##83.1 (53.0) #..........##..# #..........##..# #############..# ########.<.## #..........### ####  #.....[).....####...  #......)..........#.  #..<.........#...... Rh-RhFE _Done exploring.RhRh7RhRh$................0.0) Rh^Rh Rh@E _Done exploring.Rh 3RhU Rh* H _No target in view!RhRRhk?Level 4 of the Dungeon<<<>>>(Press ? for help) #...#######......................##############.........#  #...####........#.....###........[......................#  ##.......##....##................##############.........#  #......###....##......#######...##.........#  Rh%#.......#####.##...#### #.####........>#  #######..# #.##.####.#######)####  ##÷# #.#..# ######.##)#  #.####...## #......##.#  #.##...####......##.#  #......##......##.#  ###########.##..##...<..#########.#  #......@....#..###.............#####.####  #..........##..##......######.####### #......[#  #..........##..##......# #.......#####.......#  #############..##......#########.#####..........#  ########.<.############.........##...##.......#  #..........### ####...................##.####.).....#  Rh#.....[).....####....#########............# #########  #......)..........#....................####  #..<.........#......####################  #..............######  #............###  #>..........##Rh@  #......#########...#  #.......#####.##...#### #.### #> #######..# #.##.### #.#######)### ##÷# #.#..# #  #)RhB !# #.####...## #......#  #.# #.##...### #..... #.# #......# ......###########.##..# <..#########......@....#..## .......#####.#####..........##..# #####.####### #......[#..........##..# ...# #.......#####.......#############..# #########.#####.......... ########.<###########.........##...#. #....### ####.............##.####.) #.....[).....####....#########............# ########......)..........#...........##<..#......###################RhB \#..........###>..################RhLRhܼe#......###....##...... Brogains the Ruffian#.......#####.##...### Vine Stalker#######..# #.##.###Health: 37/37 ========================##÷# #.#..#Magic: 17/17 ========================#.####...##AC: 8Str: 18Doom: 42% #.##...###EV: 7Int: 10  #......#SH: 0Dex: 14###########.##..#XL:  7 Next: 84% Place: Dungeon:4#......@....#..##Noise: ---------  Time: 2883.1 (0.0)#..........##..#-) Nothing wielded#..........##..#Zap: wand of light (10)#############..#Quill Rhؽ########.<.###..........### #### #.....[).....####... #......)..........#. #..<.........#......  _Items here: )))) [. _You see here a +0 spear. _Found a short sword. _Done exploring. _Done exploring. _No target in view!RhhRhiRhRh$ _RhCnRhRhyRhRhRhRh]RhRhRhhRhD,RhRhZRhRh,RhRh,,RhRh!RheRhRh1RhRh3RhRhnRh)RhRhjRhRRhRhRh*RhPRhRhRhRhRh&Rh" Rh Rh,RhRhzRhvRh[  Items here: )) [ ÷÷.RhRho _RhfRh:!Rh#Rh#$Rh%Rh'RhG*Rh*Rh#,Rh:.Rh1Rhz2Rh7,Rh]8,RhZ9Rh.A  ############..#   ########.<.#   #..........### ##  #.....[).....####.  #......)..........  #..<.........#....  #..............###   #............###   #@..........##902.1 (19.0)   #..........##   #..........# Rh4  ######          RhRhfc _There is a stone staircase leading down here.RhsRh5uRhyRhM3.0) _Rh?Rh  You climb downwards.  You hear the sound of rushing water.Rh/ /  --more--Rh   *  **  , *  ,,  , ,  , #.#######   ,#.......#  5 Rh! ,, *,* * #@#   ,#   , ,#   , * ,.#   * *~ * * #.#  * * ,#.#    , ~ , * *#.#    * ** * ..#   *** *   Rh Rh418 (1.7Rh5Rh7  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.Rh?RhrRhRhH _No target in view!Rh_RhM * * Rh  , * ,,,  ,###### #......,, #w#####< , ,, * ,#.# w   dart slug (asleep)..# Rh\o0.0wwRhw*4.8 (1RhRh\ _A dart slug comes into view.Rh   *  * * , * ,,  , , Rh  , #.#######  , #......@#  ,, #w#####<#  , #.#  , , #.#  , * , #.#  * *~ * * #.#  * * , #.#  , ~ , * *#.#  * ** * ..# Rh N  *  * * , * ,,  , ,  , #.#######  , #......@#  ,, #w#####<#  , #.#  , , #.# Rh  , * , #.#  * *~ * * #.#  * * , #.#  , ~ , * *#.#  * ** * ..# Rh~ RhY Rh_ Rh ` _A dart slug is nearby!Rh3k   *  *Rh4 *  , *  ,,  , ,  , #.#  , #.#  ,, #w#####<#  , #.#  , , #.#  , * , #.#  * *~ * * #.#  * * , #.#  , ~ , * *#.# * * ** * ..# Rh6Rh:<w.Rh:,5 _Rh=Rh.>Rh: *  * *  , *  ,, Rh , ,  , #.#  , #.w..@..#  ,, #.#####<#  , #.#  , , #.# , , * , #.# * *~ * * #.#  * * , #.#Rhex , ~ , * *#.#  * * ** * ..#RhRh9 ``RhOThe dart slug launches a dart at you.Rhj+'..Rh,-=6Rht.Rh/@ _The slug dart hits you but does no damage.Rhe * * * , * ,, , , , #.#Rhf , #.w.@...# ,, #.#####<# , #.# , , #.#  , , * , #.# , * *~ * * #.#  * * , #.#  , ~ , * *#.#  * * ** * ..#RhjRhgk--7RhmRhqRh*,* ,* *, ## *, ... , *... , , .., , #.#RhI+* , , #.w@....# ,, #.#####<#* *, .., #.#>, ... #.# , , ##., #.#  , * *~#* * #.#  * * , #.#,, ~ , * *#.#  * * ** * ..#Rh&3Rh(7t  The dart slug launches a dart at you.Rh r6--=8RhtRhR- _The slug dart hits you.RhhS  You hit the dart slug. You bite the dart slug.RhE†RhY 59.7 (0.9RhRh?M _You kill the dart slug!Rh =Rh% Rh H _No target in view!RhI RhZ Rh Rh H _No target in view!Rhh IRh Rh $ _Rh¨ BRhi Rh d--Rh BRh ,Rh4 RhM Rh L7==RhO Rh 4 _Magic restored.RhP 3Rh Rh e  You see here a dart slug corpse.Rh Rh 5 _Rh  , * ,* * ,* , * *,######## * ,, , .......# ,,.....# , ...# , , #.####### * ,* #.†.....# * ,, #@#####<#-17.7 (8.0* *,........# #.# >.......# #.#, .###....# #.# , * *~##.### #.# * * *#. #.#,, ~ .Rh G.* *#.#* * ### * ..#  ** *Rhc Z-8.7 (9Rh( Rh ; _Found a stone staircase leading down.Rhc Rh 3Rh Rh; Rhl P==Rh XRh RhD Rhϼ ,Rh RhS ,Rh Rh Rh Rh ,Rhz Rh/ ,Rhm ,Rh BRh Rh Rh Rhs Rh Rh Rh; Rh Rh Rh Rh* ,Rh Rh Rh N  , , Rh  *,* *,* #>#.* * *, ##.#.########  * ,, ............# , , ............# ............# , , #.#.....# #.####### , ,* ,*#.......# #.†.....# * #....@###.#####<#30.7 (12.0) * #.........# #.#* #.>.......# #.# * * ,.....###....# #.# , #####*~##.### h 40m#.# * * * ##.# #.# ~ ,, ~#..# *#.# ~ ~  * #### * ..# *, * ** *Rh Rh RhJ :1.7 (13Rh ; _Found a stone staircase leading down.RhlRhnRh5rRhs Rhit:_No target in view!Rhm IRhp Rhjt : _RhCu Rhx Rhy ,Rh(z RhJ~ ,Rh~ RhY Rh Rh Rh, Rh Rh Rh Rhw RhD Rhґ Rh Rh\ RhF Rh Rh Rhu Rh Rh RhN Rh Rht Rh- Rh Rh` Rh Rh Rh Rhv Rh Rh %  Rh -There is a stone staircase leading down here.Rh\ Rh  _Rhд Rh Rh͹ Rh9 Rh Rh Rh Rh& Rh Rhd Rh Rh Rh Rh Rh Rh' Rh RhR Rh' Rh ,Rh Rh Rh< ,Rh BRhA Rh Rh Rh Rh Rh9 Rh RhE Rh Rh Rh Rh Rhu Rhm Rh Rh" ,Rho _You hear the slow rusting of a drain very nearby.Rh Rhm Rh Rh XRhI Rh ,RhI Rh Rh Rh Rhz Rh Rh. Rh Rh* N _You now have 426 gold pieces (gained 13).Rht 3Rh Rh Rh Rh0 ,Rh Rh Rh ,Rh Rh} Rh ,Rh6 RhH BRh XRhy Rh ,Rh Rhf Rh_ Rh ,RhD$ ,Rh% b * , *#., #.# #...#.# #. ~ #..###.###.#.#.# #> #......##.##.#.###. #. ##....###....... * #.##....##......... #.#.###....###..... , , ..####.#.# #.#..# #.##.# ,Y#.###.#..# #.##.. , , ,*#@............#### #.#.####.###### #Rh+ * * ** #.#.# * # * #.#.# * * ,... ,*#.... , ### #.♣.# * * *Y   ice beast (wandering) , ~≈~♣# ~ , .~~ ~ ,~ * ,* * ,,  *,66.7 (357.7 (36Rh, Rhf. ] _An ice beast comes into view.Rhcc ,  * #.#*#.#...# #* , * #.. #.# #...#.# #~ #..###.###.#.#.# # #......##.##.#.###* Rhd #.###....###* #.##....##... #.#.###....###...., ,...####.#.# #.#..# #.## .Y.....@#.###.#..# #.##., , ......##.............## ..### #.#.####.###### * ** #.#.# * * #.#.# * * ,..,*#.... , ## #.♣.# * * * ,, ~≈~♣# ~ .~~ ~ ,~ *RhgRhPnl.YYRho08.7 (1.0)RhsRhguRh  , * #.#*#.#...#  * , * #.. #.# #...#.# ~ #..###.###.#.#.#  #......##.##.#. * #.###....### * #.##....##. #.#.###....### , ....####.#.# #.#..# #.##*.Y...@.#.###.#..# #.## , ,.##..###. #.#.####.###### *#** #. #.#.# * #. #.#.# * * ,#.*#....Rh : , #. #.♣.# * * *  ,#. ~≈~♣# ~  .~~ ~ ,~ *Rh K.YRh%9RhHRhaRh , * #.#*#.#...#* , , * #.. #.# #...#.# ~~ #..###.###.#.#.#, #......##.##.#. * #.###....### # #.##....###.. #.#.###....###, , ,.....####.#.# #.#..# #. * *.Y.@..#.###.#..# #. , , ,.##.#...###.##.#.####.###### ###* #.##.#.# * #.##.#.# * * , #.#hZ34m#.... , , #.##.♣.# * *  , #.#~≈~♣# ~ .~~ ~ ,~Rh|D.YRh&70RhRhRhG  You hit the ice beast but do no damage. Your bite misses the ice beast.RhEI4=1.6 (0.9RhvMRhOV _The ice beast barely misses you.Rh:  RhYou hit the ice beast.  The ice beast is moderately wounded.2.5RhRhV _The ice beast barely misses you.Rhum  You hit the ice beast. Your bite misses the ice beast.RhquThe ice beast is moderately wounded.3.4RhORh2W _The ice beast closely misses you.Rh:  You hit the ice beast but do no damage.The ice beast is moderately wounded.The ice beast is struck by your quills.Rh'4.3RhNRh@ _The ice beast hits you but does no damage.Rh  You barely miss the ice beast.The ice beast is moderately wounded.Rh'5.2Rh׋Rh@ _The ice beast hits you but does no damage.Rhb[  You hit the ice beast but do no damage. Your bite misses the ice beast.The ice beast is moderately wounded.Rh\'6.1Rh`RhbV _The ice beast barely misses you.RhB  You hit the ice beast but do no damage.You bite the ice beast, but do no damage.The ice beast is moderately wounded.Rhr0-----5---7.0RhvRhH _The ice beast hits you. The ice beast freezes you!Rh  You hit the ice beast.  The ice beast is moderately wounded.Rha1=----9RhHRhW _The ice beast closely misses you.Rh3 , * #.#*#.#...#  ** , , * #.. #.# #...#.# ~~ #..###.###.#.#.# , #......##.##.#.#* #.###....###.# #.##....##.#.. #.#.###....###., , ,.....####.#.# #.#..# #.#* * ......Y.@.#.###.#..# #.#, , , .##.##...###.##.#.####.###### Rh ###* #.##.#.# * #.##.#.# * * ,.#.##.... , #, #.##.♣.# * * *, #.#.~~ ~ ,~ *RhG D.YRh= l2=-8.9 (1.0Rh Rh" Rhmm  You hit the ice beast.  The ice beast is heavily wounded.Rhn b3==9.8 (0.9Rh)q Rhsr @ _The ice beast hits you but does no damage.Rh  You hit the ice beast but do no damage. Your bite misses the ice beast.Rh4==---80.7RhRha _The ice beast is heavily wounded.Rh  You hit the ice beast but do no damage.The ice beast is heavily wounded.The ice beast is struck by your quills.Rh_5=1.6RhRh# Rh2_The ice beast hits you but does no damage.Rh*u  You punch the ice beast!  You bite the ice beast, but do no damage.The ice beast is severely wounded.RhMv]6==2.5RhX{Rh~@ _The ice beast hits you but does no damage.RhB  You hit the ice beast but do no damage. You bite the ice beast.  You drain its power. You feel invigorated.  The ice beast is almost dead.RhC7==7===-3.4RhHRhJ@ _The ice beast hits you but does no damage.Rh  You closely miss the ice beast.The ice beast is almost dead.RhA-4.3RhRh@ _The ice beast hits you but does no damage.Rhx  You hit the ice beast but do no damage. You bite the ice beast.  You drain its power.  The ice beast is almost dead.2----4-----5.2Rh8Rh H _The ice beast hits you. The ice beast freezes you.Rhk  You barely miss the ice beast. Your bite misses the ice beast.The ice beast is almost dead.Rh3=---5==---6.1RhRh@ _The ice beast hits you but does no damage.Rhe =  You punch the ice beast!Rhi @.Rh|j )Rhk Rhzq 7,* #.#*#.#...# Brogains the Ruffian** , , *Rhr 2#.. #.# #...#.# Vine Stalker~~#..###.###.#.#.# Health: 34/38 =====================---,#......##.##.#.## Magic: 15/17 =====================---*#.###....###..... AC: 8Str: 18Doom: 39% #Rhr #.##....##....... EV: 8Int: 10  #.. #.#.###....###... SH: 0Dex: 14  , , ,.....####.#.# #.#..# #.## XL:  7 Next: 107% Place: Dungeon:5* * ........@.#.###.#..# #.## Noise: =--------  Time: 2987.0 (0.9)Rhs , , , ........##.............## -) Nothing wielded#...###.##.#.####.###### Zap: wand of light (10)###* #.##.#.# *Quill #.##.#.# * * ,.#.##...., #Rhs k ,#.##.♣.# * * * ,#.#~≈~♣# ~.~~ ~ ,~ *  _The ice beast hits you. The ice beast freezes you.  You barely miss the ice beast. Your bite misses the ice beast.The ice beast is almost dead. _The ice beast hits you but does no damage.  You punch the ice beast! Rh]t 8_You kill the ice beast!Rh,u   The ice beast is almost dead. Rhu _The ice beast hits you but does no damage.  You punch the ice beast! _You kill the ice beast!Your Shapeshifting skill increases to level 5!You have reached level 8!Rh /  --more--Rhܹ 8/428-58 3%  You feel agile.RhRhit _Your teeth grow very long and razor-sharp.RhRh%3RhRhRh~9= _RhmRhkV40=RhRh߾RhfRhK1=RhRhRhoRhu2==-Rh1 _HP restored.RhwRh>RhRhRh)K6=Rh,RhRh]Rh@,Rh * #.. #.# #...#.# #.#.#  #..###.###.#.#.# #>#.#  #......##.##.#.###.#.### #.###....###............# #.##....##.........#.. #.#.###....###... ,.....####.#.# #.#..# #.##.#..Rhe..........#.###.#..###.##...............##.....@.......####.....-94.0 (7.0  #...###.##.#.####.###### #.....###* #.##.#.# # #.>...#.##.#.# * * ,.....####.##.... , #####*~##.##.♣.# * * * *  #.#~≈~♣# ~ ,, ~# .~~ ~ ,~ * * #** * ,, *,-RhRhRhRhRhZRh,Rh Rh 3Rh Rh  * #.. #.# #...#.# #.#.# #..###.###.#.#.# #>#.# #......##.##.#.###.#.#Rh #.###....###. # #.##....##.. #.. #.#.###....###. .....####.#.# #.#..# #.##.#.....# ..#.###.#..###.##.# .##.....####.....# #...###.##.#.####.###### #. ###* #.##.#.# .# #.>.Rh #.##.#.# * s# * ,.....###.#.##.... .. , #####*~##.##.♣.# * .# * * * ## s   scorpion (asleep)#.#~≈~♣# ~ ..,, ~#..~~ ~ .~ * * # Rhw &0Rh s.sRh F=5.0 (1Rh Rh [ _A scorpion comes into view.RhQ G #..###.###.#.#.# #>#.# #......##.##.#.###.#.######.###....###..............#.##....##.... Rh2 .. #.#.###....### ....####.#.# #.#..# #.##.#.....##....#.###.#..###.##.......# ##.............####.....####.##.#.####@###### #....... ##* #.##.#.# #s# #.> #.##.#.# *#.# * ,.....####.##.... ... , #####*~#.##.♣.# *#.# * * * ##.#.#~≈~♣# ~#.. ,, ~#.. .~~ ~..~ * * ### ** * ,, ≈.≈ *,  , Rh ,* , ~~ ** *Rha Rh -=6Rhͬ Rh[ U _The scorpion barely misses you.Rh &  You barely miss the scorpion. You bite the scorpion. You drain its power.  You feel invigorated.  The scorpion is lightly wounded.Rhg'F=9 (0.9Rh,Rhc.. _The scorpion stings you.Rh   You barely miss the scorpion.The scorpion is lightly wounded.RhPV0--7.8Rh=Rh9. _The scorpion stings you.Rhf The scorpion is lightly wounded. _stings you.  You hit the scorpion. Your bite misses the scorpion.The scorpion is heavily wounded.stings you.  You are poisoned.Rh38==---8.7Pois Quill RhݞRh/ _The scorpion poisons you!Rhu+ poisons you!  The scorpion is severely wounded.You feel very sick.  The scorpion stings you. x2  You are more poisoned.Rhv4======---5-9.6Rh|{Rh}/ _The scorpion poisons you!Rh-:  You hit the scorpion.Rh6 †  You kill the scorpion!Rh1< 1----7 113000.5 _You feel very sick.RhBRhCh _Your Dodging skill increases to level 4!RhRh~B--Rhy^ _No target in view!RhnRhRhlRhH _No target in view!RhRhRh^ _No target in view!Rhi`RhaRheRhShH _No target in view!Rhc/ Rh1 Rh~5 RhA H _No target in view!Rht IRhsz Rh| Rh} T29-Rhj Rh No target in view! _You feel very sick.  You see here a scorpion corpse.Rh Rh ^7--RhT Rhϐ b _You feel very sick.Rh Rh f6---Rh) Rh 3 _You feel sick.Rh2  You hear the slow rusting of a drain very nearby.Rh S5-Rh Rh A#.##....##................. . #.#.###....###............. ...####.#.# #.#..# #.##.#.....### ........#.###.#..###.### #....##.............####.....######.###.###### #........ Rh #* #.##.#.# #†# #.>......  #.##.#.####.#####......###...  #.##........@.....#####*~##.#-4.5 (4.0  #.##.♣.#.##.#####.# * ##.##.#~≈~♣# ~#.. ,, ~#..# .~~ ~..~# * * #### * * ,, .≈.≈# *,Rh , ,* .~~~~#** * ** * ~ #~.♣~≈. ,,, *  * ~ ≈~.~~.# *, *, , *,, ~ *-RhΪ Rh $ _You feel sick.Rh Rh 3Rh Rh' Rh 6= _You feel sick.Rh Rhm 3Rh 3 _You feel sick.Rh Rhp 9=Rh RhV 3 _You feel sick.Rhi Rh RhW Rh 3 _You feel sick.Rh Rh 9=RhM Rh c #.##....##.....#  #.#.###....###.....# ##.#.# #.#..# #.##.#.....###.##.###.#..###.##.......# #.†... .##.....Rh ..####.....###.# .##.#.####.###### #.........# .##.#.# #†# #####.>.......# .##.#.####......###....# .##.............@#####*~##.### 9.5 (5 .##.♣.#.##.#####.# * ##.# .#~≈~♣# ~#.. #.# ,, ~#..# *.~~ ~..~# #.# * #### *  ,, .≈.≈# #.# Rhy * ,* .~~~~#**#.# * * ,* ~ #~.♣~≈. ,..# * , ~ ≈~.~~.# *..# * * *,, ~ * * , ,, Rh Rh Rh&  _You feel sick.Rh|PIRhTRhX%  Rh Z?Rhn^j _You are no longer poisoned.Rha67=RhbRhPcS7=RhcRh/j8==Rhak@ _Found a scroll of identify.Rhla9=RhmRhqi .##.#.####.###### # .##.#.# #†# #####.> .##.#.####.#####......###....# ##..............#####*~##.### ♣.#.##.#####.# * ##.# ~≈~♣# ~#.. #.# ,, ~#..# *  .~~ ~..~# #.# * #### * Rhr ,, .≈.≈# #.# *  ,* .~~~~#**#@# * * ,14  * ~ #~.♣~≈.....# * ,  ~ ≈~.~~.###..# * *  *,, ~ #..#* * , ,,~ ~ * #.* * ** , , * #..# * * ,  * ,..?#* * ,,* * * #RhsH[m.## , * ,, , , ,RhvRhwRh IRh 31==Rh Rh Rh/ Rh j2==Rh Rh Rh Rh 3=8==Rh Rhs Rh ♣.#..# * ##.# ~≈~♣# ~#.. #.# ,, ~#..# *  .~~ ~..~# #.# * #### *  ,, .≈.≈# #.# *  ,* .~~~~### * * ,  * ~ #~.♣~≈.....# * ,  ~ ≈~.~~.###..# * *  *,, ~ #..#* * , ,,~ ~ * #.@#* * *h& f9m , , * #* ,* M..?#* * ,,* * * ###.## ,  #. , ,  * #. , , * , M   Menkaure (dormant)* ** ** #. ** _,, < , ,.. * , , * *Rh 7.5 (3MMMenkaure, Prince of Dust comes into view.Menkaure shouts!Rh` ;*Rh (fast)Menkaure mumbles some strange words.Rh9 M4=====8.5 (4Rh< RhX? 1 _Menkaure seems to speed up.Rh#.#~≈~♣# ~#.. #.# ,, ~#..#  .~~ ~..~# #.# * #### * Rh* ,, .≈.≈# #.# *  ,* .~~~~####.#* * ,* ~ #~.♣~≈.....# *  ~ ≈~.~~.###..# * * , *,, ~ #..#* * , , * ~ ~ * #..#* * * , , * #@.# * *  * .....M..?#* * , *#######.## , * ,hm #.# , , * #.# , , * ,* ** ** #.# ** _ ,, < , ,..#  *, , * * ###  * , ,Rh2RhB.MRh5==----9.5 (1RhRhRh  , magic disrupted)You punch Menkaure! You bite Menkaure. Menkaure's magic leaks into the air.  You drain his magic.  Menkaure is moderately damaged.24-------2--------===-20.4 (0.9RhיRh,H _Menkaure falters for a moment. Menkaure hits you!!Rha  You hit Menkaure but do no damage. You bite Menkaure.  Menkaure's magic leaks into the air. You drain his magic. You feel invigorated.Menkaure is heavily damaged.Rh18----------3=--------1.3RhoRhK _Menkaure is struck by your quills. Menkaure hits you!Rh\M-RhRh;^ _You are too injured to fight recklessly!Rh׽Rh8RhRhK^ _You are too injured to fight recklessly!RhJRhRhٙRh^ _You are too injured to fight recklessly!RhV3Rh\RhM_^ _You are too injured to fight recklessly!RhRhRhY#Rh%^ _You are too injured to fight recklessly!Rh _You are too injured to fight recklessly!Rhv3Rh>RhhRh}Rh~RhRhRhHKRhLRhPRhSRh 3RhRh^Rh>3RhURhRh   You barely miss Menkaure. You bite Menkaure!  Menkaure's magic leaks into the air. You drain his magic. You feel invigorated. Menkaure is almost destroyed.Rh9---8========-2.2RhRh Q _Menkaure barely misses you.RhI  You barely miss Menkaure.  Menkaure is almost destroyed.Rh15--3-------=3.1Rh> _Menkaure hits you!Rh43z  You hit Menkaure but do no damage. You bite Menkaure.Rhz:2.Rh?6=-4 26-4.0RhCRh1FK _You destroy Menkaure!Rh?h RhXi 'Rh-j Rho Rhq RhZr S7=RhRv ,Rhw Rhwx T18=Rhy RhQ * ,, .≈.≈# * ,* .~~~~####.# * * ,  * ~ #~.♣~≈.....# * , ~ ≈~.~~.###.* * , *,, ~ #..#* *, * ~ ~ * #..#* *  * , ...####..# * *  * ........?#* * ,, *#######@## , *,--6.0 (2.0 #hӂ X40m.# , , * #.# , , * , Quill ** * ,-Rh Rh RhtRhu3RhwRhxRhdyk9=-------RhE}20=Rh@ * ~ #~.♣~≈.....# * , ~ ≈~.~~.###.* * Rh, *,, ~ #..#* *, * ~ ~ * #..#* *  * , ...####..# * *  * ........?#* * ,, *#######.## , *, #.# , , * #@# , , * , 8* ** ** #.# ** _,, < , ,..#*#Quill * *,Rh[17;3H,* ,** ,Rh0Rh RhR Rh 3Rh Rh- Rh t1==Rh J _Found an escape hatch in the ceiling.Rh Rh y2=4=Rh Rh0 Rh Rh S3=Rh Rh Rh a4=Rh Rh {, *,, ~ #..#* ,* ~ ~ * #..#*  * , ...####..# *  * ........?#Rh@ * *#######.## , * #.# , , * #.# , , * * * #########.# **  ,, ...<...@..# 32.0 (4 , , ###########   * * , ,  ,** * , ** ,* *, , , * ,* * ,, , * * , , * *  * , , * , Rh ,* RhRh3RhORhbRh5=Rh|]6==Rh[RhRRhRhS7=Rh,Rh1RhjRh8==5==Rh}RhRh#Rhǵ30==RhRhm1=RhXRh!Rhغa2=Rh= _i - a scroll of identifyRh+Rh{3===Rh1 .#~≈~♣# ~#.. #.# ,, ~#..# *.~~ ~..~# #.# * #### *,, .≈.≈# #.# *,* .~~~~####.# * * ,Rh* ~ #~.♣~≈.....# * ,~ ≈~.~~.###..# * **,, ~ #..#* * , ,  ~ ~ * #..#* * ** , ...####.@# * *,40.0 (8* .........#* * ,,* *#######.## , * ,,#.# , ,*#.# , , ,  * #########.# ** _Rh?,, ...<......#  * , , ###########  * *  ,RhRhRh}RhRhRh Rh3RhRhƛRhRh3RhRh 4=Rh'5==6=RhRhRhU6=RhRhRh3Rh5K7=RhRhRh RhU8=Rh3Rh3#.#.####.###### #.........# .##.#.# #†# #####.>.......# .##.#.####.#####......###....# .##..............#####*~##.### Rh8.##.♣.#.##.#####.# * ##.# .#~≈~♣# ~#.. #.# ,, ~#..# *.~~ ~..~# #.# * #### * ,, .≈.≈# #.# *  ,* .~~~~####@# * * , 5.0 (5  * ~ #~.♣~≈ * , ~ ≈~.~~.###..# * * Rh'*,, ~ #..#* * , ,,~ ~ *..#* * *, ...####..# * * ,* .........#** ,,* *.## , *,, #.# ,RhVD ,RhRhRh%RhRh3RhRhRh9==RhRhAV40=RhRhoRhRhy1=7=Rh)Rh>RhRhnh2==RhRhRh6RhRhRhu  #.##....##.........  #.#.###....###....... Rhr##.#.# #.#..# #.##.#.....###.#### ...#.###.#..###.##.......# #.†...............####.....###.#####.#.####.###### #.........# .##.#.# #†# #####.>.......# .##.#.####.#####......###....# .##.............@#####*~##.### 50 .##.♣.#.##.#####.# * ##.# RhA.#~≈~♣# ~#.. #.# ,, ~#..# *.~~ ~..~# #.# * #### * ,, .≈.≈# #  ,* .~~~~####.# * * ,* ~ #~.♣~≈.....# * ,Rh~ ≈~.~~.###..# * **,, ~.#* * , ,, Rh RhERhRhnRh1p3RhtRhvRhtwRhw{BRh|O=Rh}Rh<Rh9=RhRh΂Rh,RhvRhچRh҉Rh}L8==RhRh #....###...# ....##..................# #....###..............# # #.#..# #.##.#.....###.####### ###.#..###.##.......# #.†.....# RhJ..........####.....###.#####<###.###### #.........# #.# #†# #####.>.......# #.###.#####.....@###....# #.#5...........######~##.### #.#.##.#####.# * ##.# #.# Rh.♣# ~#.. #.# ,, ~#..# *#.#~..~# #.# * #### * ..#.≈.≈# #.# * **  .~~~~####.# * * , ,,  #~.♣~≈.....# * ,  ≈~.~~.###..# * * *RhRhCRhCe _You hear the slow rusting of a drain.RhRh3RhRhUXRhVRhRhRhRhRhRhRhRhRhP==Rh,Rh,RhRh  ##.....# #..................# ..###..............# ..# #.##.#.....###.####### Rh..###.##.......# #.†.....# ####.....###.#####<# ## #.........# #.# †# #####.>.......# #.# #......###.@..# #.# 60######~##.### #.# ####.# * ##.# #.# .. #.# ,, ~#..# *#.# Rhh.~# #.# * #### .≈# #.# * *** ~~####.# * * , ,, * Rh,RhRhsRh3Rh^RhRhIRhXRhCRhRhBRhRh`Rhx Rh Rh Rh0 Rhe  You see here a dart slug corpse.RhRh _RhRhRhRh}RhRhRh8,Rh4,Rh,RhRhRh\RhRhb Rh#P  There is a stone staircase leading up here.Rhv%Rhz& _Rh'Rh(Rh&*Rh*Rh7+Rh,Rh-RhS.Rh.Rh/Rh1Rh2Rh2Rh3RhX5Rh5Rh@6Rh;Rh5ABRh4BH _Found a shadowy altar of Dithmenos.RhRhRh{RhRhRh!RhRh  .......# #.†.....#  ###.....###.#####<#   #.........# #.#  Rh 2###.>.......# #.#  ...###....# #.#  ######~##.### #.#  # * ##.# #.#  # ,, ~#..# ####.#  Rhx/# * #### #..@.#  77.0 (17.0) # *#..##.#* *  # * *#ß. ##.. *  # * #_. ##.#  # * ## * #  Rh#* * , ,, *    #* *  *   # * * ,, *,   #* * ,,** *  Rhb Rhi8_RhKRhD#IRh8)Rh,Rh0,Rh2 Rh2/_Found a war axe.Rh>6Rh7Rhi;Rh>U _Found a glowing golden altar of the Shining One.RhARh.......# #.# .###....# #.# ....######~##.### #.# RhVX# * ##.# #.#  #.# ,, ~#..# ####.#  #.# * #### ##....#  #.# ##..##.#* * ##.# * ##ß..ß##.. * ....# * #_@..._###.# 82.0 (5.0)#..# * ###..### # RhW4 #..#* * .....# *  #..#* * ##..### #..# * * ..)., *, ....#* * #..## *#.## , * .... **  #.# , , ..#* ,,  #.# , , * , *RhSXRh\Rh9^Rht Rh Rh Rhn Rh RhX Rh Rh& RhT Rh Rh Rh { _Found an ancient bone altar of Kikubaaqudgha and a basalt altar of Yredelemnul.Rh Rh  Rh RhD ##.# * ##.# #.# Rh  #.# ,, ~#..# ####.#  #.# * #### ##....#  #.# ##..##.#* * ##.# * ##ß..ß##.. * ...# * #_...._###.# #..# * ###..### # ..#* * #.....# * #..#* * Rh .##@.### 5.0 (3..# * * #_..)..# *, ...#* ###..### * #.## , * .... ** #.# , , #..## ,, #.# , , * .... *.# ** _♣_ Rh ..# # ### ### Rhq# N___Rh' 6 _Found a shimmering altar of Xom.RhRRh3RhRhRho,RhR _Found an ornate altar of the Wu Jian Council.Rh]RhRhRh;Rh ,RhRhRhh,RhRh< * ##ß..ß##.. * ...# * #_...._###.# #..# * ###..### # #..#* * #.....# * ..#* * ###..### #*Rh!..)..# *, ...#* #* ## ,#....._#* # , , #,,9.0 (4# , , * #.....# * #.# **_♣_.# ..# ## ### ##* , , * *, * * ,,  * *, ,Rh5Q__RhRh Rh Rh Rh Rh ,Rhc" Rh1 RhE3 Rh4 ,Rh'6 Rh7 Rh!8 ,RhUC ?  You see here a +0 war axe.RhE RhGF  _RhNG RhM BRh+O Rh%S RhU RhV RhFW RhK[ Rh'] Rh] Rhu^ Rh2b Rhd Rhd Rhie Rhh Rh}j Rh&k Rhk RhIo Rhq Rh9r Rhr Rh\v Rhkx Rh"y Rhy Rh| Rh~ Rh` Rh Rh. Rhr Rh Rh Rh Rh RhL ,Rh؋ Rh$ Rh Rh0 Rh Rh͓ Rh[ Rh͔ RhN Rh Rh[ ,Rhf _You hear the slow rusting of a drain very nearby.Rh RhO 3Rh P  There is a stone staircase leading up here.Rh Rh`  _Rh Rh Rh BRh XRh Rhi Rh Rh Rh Rh\ Rh Rh Rhy e  You see here a dart slug corpse.Rh RhW  _Rh˿ Rh Rh ,Rh= Rh2 Rh Rh ,Rh Rh Rhi Rh Rh Rh Rh Rh' Rh Rh Rhs ,Rhh Rh: Rh ,Rh Rh Rh8 ,Rh Rh Rh; ,Rh Rh RhD ,Rh Rh Rh ,Rh/ Rh Rh{ ,Rhc Rh| RhI ,Rh Rhj ,Rh Rh RhB ,Rh ,Rh RhU ,Rh Rh ,Rh Rh Rh# Rh ,Rhx RhU Rh ,Rh Rh Rh ,Rhc Rhj Rh" ,Rh Rhd Rh ,Rh Rh Rh8 ,Rh Rh RhI Rh Rh Rh{ Rh ,Rh Rhj ,Rh ,Rh Rh BRh ,Rh5 Rh  ~ ≈~.~~.###..# * ###.. , *,,#~ #..#* * #... RhI z* ~ ~ * #..#* * ###..  * , ...####..# * * #_..)  * .........#* ###.. *#######.## , * #.... #.# , , ###..  * #.# , , * #....  * #########@# ** ##_♣_140.0 (51.0)  ,, ...<......# #### Rh  , , ###########  * * , ,  , * * * ,,,* * ,, , * ,** ,, , , * * , , * *Rh0 Rh( P__Rh1 Rh F__Rh Rh >_Rh7_RhWRh7_Rh@RhPY 3RhqZ Rhg[ Rh\ Rhw] ,Rh` Rh\a ,Rhfb Rh8d Rhe ,Rhg Rhh Rhi Rhi Rhk Rhn Rhn Rho Rh0s o _Found 11 gold pieces.  There is an escape hatch in the ceiling here.Rht Rhu  _Rhv Rh*y RhT| BRh  * ,, , *,,#~ #..#* , * ~ ~ * #..#* *  * , ...####..# * *  * .........#*  *#######.## , ~ # #.# , ,Rh M#. #.# , ,** * ####..#########.# **  ..$....@.<......# 8.0 (8.0) .###..###########  * ,* #.  ,# , *,** , *** ,  *  ,, , * ,* , , * * , , * , * ,Rhg Rh Rhb Rh 3Rh= Rh RhK *  * ,, , *,,#~ #..#*, * ~F ~ * #..#* * * ≈.♣ ...####..# * * *#.. .#*#.. *Rhc #.## ,  ~ #.. #.# , * #.. #.# ,  ** * #####..#.# **.$...@..<......##.###..# * ,* #.. , #.. , *, #.. * * , *** , ... * *F   bullfrog (asleep) , ,.... * ,* , ,...# * * , ,  * , ,Rh c * ,Rh s 0  A bullfrog comes into view.Rh Rh t.FFRh 3==9.0 (1Rh Rhj * _The bullfrog croaks.Rh< * ~ ≈~.~~.###..#  * ,, , ~..*..#~ #..#*  ,,,* ~. ≈ * #..#* * * ≈.♣~ ...####..# **#F.. .........#* #..#*#######.## , Rh3>W ~ #..# #.# ,* #..# #.# ,** * #####.@#########.# ** ,....$......<......# ##.###..########### * ,* #..# , #..# , , *, #..#*  , *** , ...# * *, ,....< * ,*~ , ,...# *Rh@@RhER.F<RhmF/--50RhwKRhDM9 _Found a stone staircase leading up.RhN5 * * * * ~ #~.♣~≈.....# * * #♣.~ ≈~.~~.###..#  * ,, , ~..*..#~  ,,,* ~~. ≈~* #..#* ** ≈.♣~ ...####..# **#... .........#*  #F.#*#######.## ~* #.@# #.# , ** * #####..#########.# ** ,....$......<...... ##.###..########### * ,* ,  h6 =m, , *, # * , *** , ...# * , ,....< * ,*Rh; [.F Rh4< 39--7--=-1Rh> RhN@ S _The bullfrog is struck by your quills. The bullfrog hits you.Rh  You hit the bullfrog. Your bite misses the bullfrog.The bullfrog is heavily wounded.Rh *9 (0.9Rh RhM U _The bullfrog barely misses you.Rh The bullfrog barely misses you.  You closely miss the bullfrog.  Your off-hand punch misses the bullfrog.bite the bullfrog. You drain its power. You feel invigorated.  The bullfrog is almost dead.  The bullfrog is struck by your quills.Rh5 E†Rh 40--8==2 332.8Rh Rhd L _You kill the bullfrog!Rh'xRhry'Rh}Rh#H _No target in view!Rh Rh Rh|RhuH _No target in view!RhRhRhRhsH _No target in view!Rh!Rh<Rh0Rhŕ RhJ:_No target in view!Rh@b _No target in view!RhRhRhl#Rh%C _No target in view!RhmRhRhRhRh!Rhb3RhRhXRh"i2== _RhRhoRhRheRhSRhRhRhRh͟RhRh%:==RhRhds _You hear the rusting of a drain nearby.Rh^ *#... ....*  #..#*#######.## ,~ #.†# # ,*  #..# Rh$# ,  ** *######..#########.# ** ,....$......<# ##.###..####  * ,* #..  , - Rh, , *, #..# *  , *** , ....# * *, ......< * ,*~ .......#.* * ,, ##.#### .#, *h   hound (asleep) Rh^ ~ ... **.#* * * ** ## , .h ,, , ** , , , , , ,Rh˷ 6.8 (4.0  A hound comes into view.The hound barks!RhþUhh.RhfP====7.8 (5RhRhl _The hound stops to sniff the ground.Rh<  #..#*#######.## ,~†# #.#  * .  ** *######..#########.# ** , ....$......<......#  ##.###..##########Rh%> * ,* #..# , #.. , , *,* , ***#.... * *, ........<* , ~ .......#.# * , , ##.#### .# , *~ ... **h#* * * ** ## , .. ,, ,** , , , , ~ ~ * *Rhs? Rhj@ RhH @h.RhXI 3--8.8 (1RhN RhAP RhCP~†# #.#  * .  ** *######..#########.# ** Rho, ....$......<......#  ##.###..##########* ,* #..# , , , #.##* , ***#.... * *, ..<# * , ~#h# * , , ##.#### .# , *~ ... **.#* * * ** ## , .. ,, ,** , , Rhyz, , ~ ~ .##* * ,* *, * *RhJRhRhh.hh 2 hounds (1 wandering)RhU@--9RhDRhGX _A hound comes into view.Rh9  The hound barks!  You hit the hound.  The hound is moderately wounded.Rhţh.hRh0--6---===60.6 (0.8RhƧRh-Q _The hound is struck by your quills. The hound bites you. x2Rh7g  You closely miss the hound. You bite the hound. You drain its power.  You feel invigorated.Rhhm  The hound is severely wounded.RhpBh.Rhq1=-8===--1.5 (0.9RhvRhxv _The hound is struck by your quills. The hound barely misses you.Rh/  You barely miss the hound.The hound is almost dead.Rh:Rhg<hRh'=.Rh?RhA/39-RhE7=----2.4RhQRh[R* _The hound bites you.Rh1  You closely miss the hound. Your bite misses the hound.The hound is almost dead.The hound is struck by your quills.Rh= .   houndYou kill the hound!Rh@-6--- 73.3Rh^FRhG* _The hound bites you.Rh  You hit the hound.  The hound is moderately wounded.RhW9404.2Rh Rhz _The hound barely misses you. The hound bites you but does no damage.Rh  You completely miss the hound.The hound is moderately wounded.RhU1=5.1RhPRha _The hound is struck by your quills. The hound bites you but does no damage.Rh#c L  You hit the hound. You punch the hound.Rh2k D<Rho 2==1 40Rh{p 6.0Rhu Rhgx  Rhx ;_You kill the hound!RhB RhC 'RhH Rh1J H _No target in view!Rh 3Rh Rh H _No target in view!Rh Rh Rh Rh H _No target in view!Rh~ Rh Rh Rh H _No target in view!RhF RhG RhK Rh3N H _No target in view!RheRhRh+RhC _No target in view!RhJRhRhBRh?RhlRhmRhpRhrRhRhRhRhmRh9; IRh? RhA RhC R7= _Rh(G ,RhY  _ There is a stone staircase leading up here.  You see here a hound corpse. _=Rh~^ Rh*` Rh a 9=Rha Rhn  ##.###..###########  * ,* #..#  , #..#  , #.###..# * *, **##......## * *, ........<* ,*~ .......#.# * , ,  ##.#####., * ,~ ... *#@#* * * ** ,-71.0 (5.0 ##......., , *###............, , ,~ #.###.#####.#* ,* # ho m#.# * *,** ** #.#,, , , #.#  ~ * , >..# * ~ * * ** **-RhT Rh֗ Rh Rh, Rh1 nRh ,Rh\ Rh4 Rhܧ L8==Rhb Rhb Rh Rh& Rh Rh Rh Rh/ Rh̲ Rh Rh Rh Rh Rh  * ,* #..#, , #..# ##.###..# * .* * ,**##......## .# *  Rhν ........<# #.#,* * ,.......#.# *#.. , , *##.#####.# ##.#, * , ...#####.####.##.# ** , ##...........@...# , ,, 7.0 (6*###..., * *Rhf #.###.#####.###.## * # #.# #.. * * ** #.# ###  ,, , , #.# * , >..#  * * ** *### Rh Rhe Rh RhjRh3RhRhRhf==Rh1Rh̿RhRhRhnRh^,Rh3RhRhWRh_RhqD ....$......<......#### ##.###..########### ,* #..#  , ,  Rh- #..# ####  #.###..# #.. # * * ,, ##......## #.#.# , ........<# ##.#.# * ,, .......#.# *#....# , * * ##.#####.# ##.#@# * , ,* 81.0 (4 ...#####.####.##.# ** , ##...............# , ,, ,, *###..................., * *  #.###.#####.###.#### # #.# ##.. ## #.# ###Rh , , #.#  , >..#RhRhGRh^Rh_3RheRhgRhghRhlBRhn,RhboRhpRhFqRhqRhv  #..# #.# , , * #.....##..##.# **##_♣_. ..$......<......# ##### Rhw.###..########### ,* #..#  , ,  #..# #####  ###..# #...# * * ,, ## #.#.# , , ......<#  * ,, *4.0 (3..#.# *#....# , * * .#####.# ##.#.#Rhx ,* .#####.####.##.#..#** , * ...............#...., ,, ,, ##..................., * *  #.###.#####.###.###### #.# ##...## #.# ###Rh yRh~RhRh{Rh3Rh.RhRh=Rh!,Rh,RhRh/RhRhTRhRhRhRhJ,Rh * #..#  , , *  #..# #####  * ###..# #...# * * ,, ....## #.#., , .....<# ##.#.#* ,, * ....#.# *#....# , * * #####.# ##.#.#.## , ,* #####.####.##.#..####.## * ........#.@....... ,, 8.0 (4 #.....................## * #.###.#####.###.####### # #.# ##...##h8;49m   #.# ###  , #.#  >..# ** *### RhRhRhvRhw3Rh}RhRhRhnRhRhBRh,RhRhbRhRhRh@ _Found a scroll of identify.RhRhRhKRhRh?RhӼRhVRhF ########### * #  , , *  #####Rh*, # #...# ### * ,, ## #.#.# #.? , , <# ##.#.# #.#* ,, * * .# *#....# #.# * * .# ##.#.#.## #.# ,* ####.##.#..####@#####.# 94.0 (6 .#.............# .................# .#####.###.####### Rh".# ##...## .# ### .# .# ##RhRh Rh|_RhRhRhөRhk,RhRhRh,RhRhRhJ,Rh,RhRhڴI _i - 2 scrolls of identify (gained 1)RhRhg3RhRh˸Rhq,Rh&Rhۻ,RhgRhRh  #.# , , ###..### ,,  #.# , , * #.....# * ###.# ** ##_♣_.# .....# ########## ## *  , .# *  ##### ##.## *,  #...# ######...####)  #.#.# #.....@.......203.0 (9 Rh) ##.#.# #.####...#####* *#....# #.# ##.## #.#.#.## #.# .##.#..####.#####.#...#.............#...........####### #.###.#######...##Rh8_Rh.4.0 (10.0)Rh2Rh& _Found a trident.RhH RhR wLevel 5 of the Dungeon <<<>>>______(Press ? for help) *RhS 0* ≈.♣~ ...####..# * * #_..)..# *,  *#... .........#*###..### *  #..#*#######.## , * #....._#*  ~#.†##.# , , ###..### ,,  * ,*#..##.# , , * #.....# *  ** *######..#########.# **##_♣_.#  , , ....$......<......#######  , ##.###..########### ## *  ,*  ,* #..#,  .# *  ,   #..########.## *,  , , #.###..##...# ######...####)  Rh(U , **##......## #.#.# #.....@.......  , ,  ........<# ##.#.# #.####...#####*  * ~  .......#.# *#....# #.# ##.##  ,  ##.#####.# ##.#.#.## #.#  .#  ~  ...#####.####.##.#..####.#####.#   ##...............#.............#  ,*###.....................#######  ~ ~#.###.#####.###.#######  , ,* #  #.# ##...##  * ,** **#.#  ###  ,, , ,  #.#  ~ * , >..#Rh X_.@RhW __#.Rh !_Rh [_ #Rh6 f__  Rh[{ }___  Rha__  RhWa__  RhnRh6p_RhwH_  Rh7a__  Rhi__  RhRi__  Rh ^__  RhX O_  Rh> T__  Rh i___# Rh s__##Rh: s__##Rh @s__##RhO_##Rh]Y_##RhXaY_##Rh60__Rh 7.##RhRz__<#Rh)__#_<RhQr__##Rh z__ #Rhp__  Rhn]  * *,,,*  ~~. ≈~*  #..#* *###..###_#_ Rh   , * ,, ,  ~..*..#~  #..#* * #.....# *_.Rh_%#Rh2s0  RhvtR** #♣.~ ≈~.~~.###..# * ###..###  #._._Rh{<  * * * * ~ #~.♣~≈.....# *Rh=#_...._###.# .__Rhz(  ,, , ,*  .~~~~####.#* ##ß..ß##.. *  _Rh!0_Rh!X  * , ** ** *  ,, .≈.≈# #.###..##.#* *Rhog~ __RhU W~._Rh+ r.#__Rh:# ___Rh_  __RhR_ #___RhRhARhRhRhRhRhXRhRh  ###..# * * #_..)..# *, Rh.....#* ###..### * .## , * #....._#*  #.# , , ###..### ,,  #.# , , * #.....# ###.# ** ##_♣_.# ....#  ###### ##### #.###### * Rhf&#.....@# * 7.0 (3### ######.## *,  #...# ######...####)  #.#.# #.............# ##.#.# #.####...###### #....# #.# ##.##.#.## #.# #.##.#..####.#####.# Rh:...#.............#RhRhzRh  There is a stone staircase leading up here. _You see here a hound corpse. _RhFound a scroll of identify. _i - 2 scrolls of identify (gained 1) _Found a trident. _You hear the rusting of a drain nearby.RhRh3RhRhRhՈRhXRhRhRh,RhёRh}RhRh_RhvRh\2 _Found a robe.RhRhRh#RhRhr ~* #..#* * ###..###  ...####..# * #5# #_..)..# *,  .........#* #.# ###..### * *#######.## , #.# #....._#* #.# , #.# ###..### ,, #.# , ...* #.....# * ########.# ** #[# ##_♣_.# ..<......# #.# ###### ########## #@###### * #......# * ##### ######.## *, #...# ####Rh ##...####) #.#.# #.............# # ##.#.# #.####...######5   ufetubus (asleep) # *#....# #.# ##.## # ##.#.#.## #.# #.# ####.##.#..####.#####.#Rh-z 12.0 (5  An ufetubus comes into view.RhRh 5# #_5_55 2 ufetubiRhvThe ufetubus shouts! You hear a shout! You hear an angry hiss.==3.0 (6RhH9_Rh\ _An ufetubus comes into view.RhТ .#~ * #.....# * ~* #..#* * #.# ###..### ####..# *_..)..# *,  .........#* #5# ###..### * *#######.##....._#* ##.## ###..### ,, #.# , ...* #.....# * ########.# ** #[# ##_♣_. ..<...... ###### ##########.###### * #......# * #### ######.## *, #..#####...####) ............ ##.####...###### *#....# ##.## RhI [17d# ##.#.#.## #.# Rhڪ .# #__5_Rhޫ 3--4.0 (1Rh8 F__Rh Rh~.~~.###..# * ###..### # .#~ #~# #.....# * ~* #..#*##..### ####..# * #.# #_..)..# *, RhaZ .........#* #5# ###..### * *#######.## , #.# #....._#* #.###5## ###..### ,, #.# #......# #.....# * ########.# **##_♣_. ..<...... ###### ################ * #......# * #### ######.## *, #..#####...####)  ............ ##.####...###### *#....# ##.##RhRh Rh Rhf Rh RhQuS_._5RhhS   adder (wandering)55 2 ufetubi--5Rhu___Rh7$ _An adder comes into view. _You see here a +0 robe.Rhu _You see here a +0 robe.  The adder hisses angrily.  You hit the ufetubus but do no damage. You bite the ufetubus!  You drain its power.  The ufetubus is almost dead.  The ufetubus slips past you! The ufetubus hits you.RhRh .S# #__._5SRh"The ufetubus barely misses you.0--7--=9 (0.9Rh`P__RhB _The ufetubus hits you but does no damage. x2Rh:  You hit the ufetubus.RhW  You kill the ufetubus!The ufetubus is struck by your quills.  The ufetubus hits you but does no damage.Rh.# #_S.   ufetubusRh˶1=- 16.8Rh_ _The ufetubus closely misses you. x2; The ufetubus barely misses you.Rh;S  You miss the ufetubus. You bite the ufetubus!Rh=Z_._S.Rh>[ Rh^#2Rh^W==27.7RhdS__Rh#g RhgF_You kill the ufetubus!RhG♣~≈.....# * #_...._###. ~.~~.###..# #~# ###..### # .#~Rh #~# #.....# * ~* #..#*##..### ####..# *_..)..# *,  .........#* ##..### * *#######.## , #.# #....._#* ###S## ###..### ,, #.# #....@.# #.....# * ########.# #####[## ##_♣_. ..<...... ###### ################ * #......# #### ######.## *, #..Rh#####...####) ............ ##.####...######Rh.|__8.7 (1.0Rh91[__Rh3R _The adder barely misses you.Rh __--9.6 (0.9__Rh{ _You hit the adder but do no damage. The adder bites you but does no damage.Rh  __ You hit the adder. You bite the adder. You drain its power.  You feel invigorated.  The adder is almost dead.Rhq W8==20.5Rh n___Rh  RhG /_The adder bites you but does no damage.Rh/ t  You closely miss the adder. You bite the adder.Rh Y_†Rh f= 31.4Rh 8_Rh I _You kill the adder!Rh;G Q__RhtH 'RhO n___RhP H _No target in view!Rh t____Rh Rh Y___Rh6! H _No target in view!Rh( _______Rh H _No target in view!Rh> ____Rh S__Rh H _No target in view!Rht9_RhvRhX{A_Rh,}H _No target in view!Rhn___Rh RhhY__RhC _No target in view!RhT__Rh;Rh7S__RhRhV_Rhm~____RhȧRhh\__RhqjRhnn___RhQqRh]3Rh_RhcRheRhf$ _RhjRhka _ You see here an adder corpse.RhInRho _RhTpRhrRhtRh\u:==RhuRhwRhyRhVzRhzRh|RhFRhRhRh .##.#####.# * ##.# #.#  ~#.. #.# ,, #~#..# ####.#  ~..~# #.# *#~#### ##....#  .≈.≈# #.# #~# .#* * .~~~~####.# #~# ##ß..ß##.. * ~.♣~≈ * #~# #_...._###.# Rh:~.~~.###..# #~# ###..### # .#~.#* #~# #.....# * ~*.#* * #@# ###..### -6.4 (5.0  ...####..# * #.# #_..)..# *,  ...#* #.# ###..### * *.## , #.# #....._##.# #.###†## ###..### ,, #.# #......# #.....# * ########.# #####[## ##_♣_.# ..<......# #.# ############### #.###### *h25H-Rh{T__RhRh IRh RhT r  You enter the shallow water.  Moving in this stuff is going to be slow.Rh ?Water Rh Q _Found a glowing drain.Rh Rh8 Rh Rh Rh Rh' Rh Rh Rh Rh ,Rh RhJ ,Rh Rh; _ ........####.....###.#####< ###.###### #.........#  #†# #####.>.......# # Rh ###.#####......###....# #.# .........######~##.### #.# .##.#####.# *#∩##.# #.#  ~#.. #.# ,, #~#..# ####.#  ~..~# #.# *#~#### ##....#  .≈.≈# #.#  .#* *33.8 (7.4 .~~~~####.# #~# ##ß..ß##.. * ~.♣~≈RhI  * #~# #_...._###.# ~.~~.###..# #~# ###..### # .#~.#* #~# #.....# * ~*.#* * #.# ###..###  ...####..# * #.# #_..)..# *,  ...#*###..### * *.## , #.# #....._#Rho M__Rh Rh U__RhGRhHU__RhRh1 Rhp 3Rh" Rh$ Rh( XRh>) Rh) Rh* Rh, >Rh- Rh4 #....###..............# .#..# #.##.###.###### #.#..###.##.......# #.†.... RhW5 S.........####.....###.#####< ###.###### #.........  #†# #####.>.......# ###.#####......###....# ..........######~##.### # .##.####*#@##.# #.# 8.6 (4.8  ~#.. #.# ,, #~#..# ####.# Rh'6  ~..~# #.# *#~#### ##....#  .≈.≈# #.# #~# ##..##.#* * Quill .~~~~####.# #~# ##ß..ß##.. * ~.♣~≈.....# * #~# #_...._###.#~~#.#Rh6 Rh; 8_Rhn> T _There is a glowing drain here.RhJ U_Rh 8_Rh Rh 39.6 (1.0 _Rh_ Rh% 8_Rh_ > Rha  *  #####  #...# * *a Sewer #.@.# , * ~ #.∩...~.# *  #.....~~# * ,  ######~..~ *  * , ~## * ,,, # * , ,, * , * , * * * , *The world spins around you as you enter the gateway.Rhb B Rhe Rh 740.3 (1.7Rhe Rhα _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.Rhoy Rhz 3Rh^~ Rh Rh7 : _Rhl Rh Rh҈ ,Rh RhC Rh܌ ,RhO Rh8 A  You enter the shallow water.Rhȓ ?Water RhA Rh N _Moving in this stuff is going to be slow.Rh ####~#######~# * **Rh# #...##~## * * ,#.∩.#.~.# * ~ , ~,#.∩...~@# * * #.....~~# * , **######~..~.. * * ,.~~###. * ,..~.# * , ~ *,,...~.# , hh 2 jackals (asleep)* .h.#~## * *, *Rh h..##~  * Rh x 4.3 (4.0  2 jackals come into view.RhȨ RhU Rh, K  The jackal barks! x2; You hear a bark!Rhv Rh Rh Rhӯ Rh k  A jackal comes into view. x3Rh  hhhhhh 4 jackals (1 wandering)hhKK 2 koboldsKKA kobold comes into view. It is wielding a +0 club. x2  The jackal moves out of view.Rhc @==5.9 (5.6Rh Rh : _The jackal barks! The kobold shouts!Rh\` ### #~# Rha ######~# * **  #...##~## * * ,  #.∩.#.~.# * ~ , ~,  #.∩...~@# * *  #.....~~# * , **  ######~..~.. *  * ,.~~###.  * ,.h~.# * , ~ *  ,,.h.~.# ,  * .hh#~## * *,  KK.##~ * Rh̃ ### #~# Rh######~# * **  #...##~## * * ,  #.∩.#.~.# * ~ , ~,  #.∩...~@# * *  #.....~~# * , **  ######~..~.. *  * ,.~~###.  * ,.h~.# * , ~  ,,.h.~.# ,  * .hh#~## * *,  KK.##~ Rh`  RhRhȌRh;Rhd _There are monsters nearby!Rhl### #~#######~#* ** #...##~## * * , #.∩.#.~.# * ~ , ~, #.∩...~.# *  #.....@~# * , **  ######~..~.... *  * ,.~~###.~.  * ,.h~.# * . ~ * ,,.h.~.# ,* .hh#~## * *, KK.##~ * Rh e#... #~#,Rh A  You enter the shallow water.RhB Rh N  Moving in this stuff is going to be slow.RhRhwRh,RhRh;Rh,RhRhhhhKKhhhhhh 6 jackals (1 wandering)h.Rhl=6.9 (1.0Water RhH!Rh"Y _A jackal comes into view.Rh ###~#####* **...##~## * * ,∩.#.~.# * ~ , ~,∩..* * ....~~###... ** ######@..~.... * ....hh~###.~. #....h~.# * . ~ *#...h.~.# , #.KKh#~#* *,#h..##~# *#...  #.# , *Rh 6  The jackal barks!Rh߷ Rhy ,Rh Rh9 Rh m  The jackal bites you but does no damage. x2  The jackal bites you.Rhۼ Rhb Rh M  The jackal splashes around in the water.Rh Rh hKK.h..hh...hRhP JThe jackal barely misses you. x2Rh 0--7--8.5 (1.6Rh Rhe > _The jackal splashes around in the water.RhokRhli  You hit the jackal but do no damage.Rhm,Rhn,RhvhKh~h.Khh..~.Rhwn1=---9.4 (0.9Rh|Rh> _The jackal bites you but does no damage.RhB  You closely miss the jackal. You punch the jackal. You bite the jackal.Rh},Rh _bites you but does no damage  You closely miss the jackal. You punch the jackal. You bite the jackal.  You kill the jackal!  The jackal is struck by your quills. Rh9C The jackal is struck by your quills.Rh" Kh...h 5Rh2==8== --50.3RhRh> _The jackal bites you but does no damage.Rh]a  You closely miss the jackal.Rh,The jackal is moderately wounded.The jackal barely misses you.The jackal closely misses you.bites you but does no damage.  splashes around in the water  The jackal is struck by your quills.Rh.~h. 4Rh'1.2Rh"Rhb%J _You kill the jackal!RhΏ  You closely miss the jackal. You bite the jackal. You drain its power.Rh˞  The jackal is moderately wounded.The jackal bites you but does no damage.  The kobold is struck by your quills.Rh  You kill the kobold!The jackal is struck by your quills.RhŨ hhh.~   koboldThe jackal bites you but does no damage.RhC=2.1RhɱRhT _The jackal closely misses you.Rh%  Your unstable footing causes you to fumble your attack.  The jackal is struck by your quills.  You kill the jackal!The jackal is struck by your quills. The jackal barely misses you.  The jackal bites you but does no damage.  The jackal is struck by your quills...h~K 243.0Rh"` _You kill the jackal!Rh):  You punch the jackal!Rh.  You kill the jackal!The jackal stops to sniff the water.The jackal bites you but does no damage.Rh5K.   jackalRh9B==9Rh?RhiA> _The jackal splashes around in the water.Rh  You barely miss the kobold. The jackal is struck by your quills.Rh †K   kobold  You kill the jackal!Rh~!60--Rh"k7--04.8Rhh(Rh*9 _The kobold hits you with a +0 club.Rh[\  Your unstable footing causes you to fumble your attack.Rh׸i1=-5.7RhRhS _The kobold barely misses you.Rh~\  Your unstable footing causes you to fumble your attack.RhIr2==6.6RhσRh Rh`7_The kobold hits you but does no damage.Rh\8  You hit the kobold.RhbD)RheL 7.5Rh4kRhmJ _You kill the kobold!Rh \Rh]'Rh8bRhdH _No target in view!Rh#3Rh^ _No target in view!Rh3RhRhH _No target in view!Rhn Rho Rhs Rhv  Rh-w :_No target in view!Rhf9 Rh: Rhw@ RhB  RhjC :_No target in view!Rh< Rh RhW Rh C _No target in view!Rh 3Rh Rh Rh Rh Rhb Rh RhW PRh -- _Rh {=Rh6RhL8==RhRh4 _Magic restored.Rh.Rh(RhRh!%  Rh!6Items here: )) ††.Rh#RhF$ _Rh%RhJ)Rh+Rh>,Rh?-Rh]/Rh0Rh 1:==Rh1Rhq4Rh 6,Rh'7RhZ9Rh;Rh-<Rh<Rh!?Rh@RhAARhBRhoERhG,RhHRhJ,RhKRhvMn _n - 2 yellow potions (gained 1)Rh[N3RhORhrW _h - 3 scrolls labelled SUISTR QIURA (gained 1)Rh_XRh3]#....)~†###.~.#.....~.# * . ~ *#.....~.#, #....#~##Rh^, #...##~#  #...##~#  ##.###~#   #..# ##  #.@# - #..#  ####  Rh3u74.1 (16.6)-5.1 (17RhćRha _m - a scroll labelled USTOAK SUCURh Rh:3RhRhwRh` Rh!Rh\",Rh"Rh#Rh$Rhd%,Rh&Rh'Rh(Rh(Rh)RhX*Rh+,Rh,Rh-A  You enter the shallow water.Rh.?Water Rh/Rhu3 _Moving in this stuff is going to be slow.Rh4Rh5BRh :  You enter the shallow water.Water Rh= _Moving in this stuff is going to be slow.  You see here a jackal corpse.Rh>Rh?/ _Rh;@Rh7CRhEA  You enter the shallow water.RhE?Water Rh FRhHN _Moving in this stuff is going to be slow.RhjIRhI(RhpJRh4MRh.NRhNRhKORhAQRhR,RhRRhWXRhXRhbYRhY,Rh[Rh[,Rh8\Rh]Rh_A  You enter the shallow water.RhV`UWater Rhfb$ Rhb*_Moving in this stuff is going to be slow.RhcIRheRhe>RhyfRhhRh_jA  You enter the shallow water.Rh k?Water RhkRhn  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiRhpdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.RhZt### #~# #####~#Rhu ######## ...##~## ###....~.## * .∩.#.~.# ###.~@...~..÷* *300.1 (25.0 .∩...~.# ###.~~~.####~~. * .....~~###....~### #####~..~.....##** , , ....)~†###.~.~.#~ ,~ .....~.# ###....~#** , .....~.# ###....~ * ....#~## *##.... ,* ...##~##### *RhxRhy-1.7 (26.6Rh{Rh| _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiRhl}Tng to be slow. _Found a bat skeleton.RhyRh{3Rh}Rh ### #~# ~# # ##~## ###....~.### * Rhh∩.#.~.# ###.~~@..~..÷# * ∩...~.# ###.~~~.####~~.h * ~~###....~### ~~..~.....## ** , , )~†###.~.~~.# ###....~#** , h   jackal (asleep)~.# ##~Rhw 0.0)  A jackal comes into view.RhRhyh..hRh@==3.3 (1.6RhRhJ _The jackal barks! You hear a bark! You hear a shout!Rh0   ###  #~# ########  ###....~.### * ∩ ###.~~@..~..÷# * ∩ ###.~~~.####~h.. * ....~### ~ ....## ** , , )~†###.~.~.# ~ ,~  ### ,   *   ,*  #### * Rh V  ###  #~# ########  ###....~.### * ∩ ###.~~@..~..÷# * ∩ ###.~~~.####~h.. * ....~### ~ ....## ** , , )~†###.~.~.# ~  ### ,      ####  _A jackal is nearby!Rh*  ###  #~# ########  ###....~.### * ∩ ###.~~@..~..÷# * ∩Rh5 ###.~~~.####~h.. * ....~### ~ ....## ** , , )~†###.~.~.# ~ ,~  ### ,   *   ,*  #### * Rh+!  ###  #~# ########  ###....~.### * ∩ ###.~~@..~..÷# * ∩ ###.~~~.####~h.. * ....~### ~ ....## ** , , Rh-)~†###.~.~.# ~  ### ,      #### RhRh,RhRh] _A jackal is nearby!RhJ!### #~# ~# # ##~## ###....~.### * .#.~.# ###.~~.@.~..÷# * , RhH...~.# ###.~~~.####~h..~* ~~###....~### .~.~..~.....## ** . , )~†###.~.~.# ###....~#** , Rh#RhfRhƒh~hh 2 jackalsRh“4--40Rh$RhY _A jackal comes into view.Rh~, ###  #~# ~# # ##~## ###....~.### * #.~.# ###.~~..@~h.÷# * ,*~.# ###.~~~.####~~..~# ~~###....~### #.h.T~..~.....## **... , )~†###.~.~.# ~ .~ *~.# ###....~#** , T   Pargi (wandering)~.# ###....~ * hh 2 jackals Rh3  Pargi the Meek comes into view.Pargi shouts!Rh4 ,Rh; h.h~T~TRh; .==5Rh%@ RhA n _The jackal pauses to sniff the ground.RhC _  You hit the jackal. Your bite misses the jackal.RhD RhSI :h.RhzJ 4-6.1 (0.8RhrP RhR 4 _The jackal is lightly wounded.Rh M  You hit the jackal. You bite the jackal.Rhj Rh †T.   jackalRhW k -7.0 (0.9Rh Rh J _You kill the jackal!Rh]  ### #~# ~# # ~## ###....~.### * .~.# ###.~~...@..÷# * ,* ~.# ###.~~~.####~h..~# ~~###....~### ##.T.~~..~.....## **.... , )~†###.~.~.# ~~.~ *RhD N~.# ###....~#** , ##~.# ###....~ *   You enter the shallow water.Rhw Rh h~T~Moving in this stuff is going to be slow.Rh m8.0 (1.0Water Rh Rh _The jackal bites you but does no damage. _You see here a jackal corpse.RhS< RhnF  Your unstable footing causes you to fumble your attack.  The jackal is struck by your quills.RhP V†T.RhgT W -9 (0.9RhZ RhB\ J _You kill the jackal!Rh2 % ~# ~# # ~## ###....~.### * Rh14 ~.# ###.~~...†@T÷# * ,* ~.# ###.~~~.####~~..~# ~~###....~### ###.~.~~# ~..~.....## *#....†, ~†###.~.~.# ~~.~# * ~.# ###....~#** ,~##. ~.# ###....~ * # Rh5?  Found a ribbon worm corpse. Pargi bites you but does no damage.  Pargi claws you but does no damage. Pargi barely misses you. x2Rh@ 1-7--=10.5 (1.6RhF RhJ _Pargi claws you. Pargi claws you but does no damage. _You see here a jackal corpse.Rh  _Pargi claws you. Pargi claws you but does no damage. _You see here a jackal corpse.  You barely miss Pargi. You bite Pargi! You drain his power.  You feel invigorated.  Pargi is moderately wounded.  Pargi snarls, "Go! Away!"Rh| N---1.4 (0.9Rh Rh c _Pargi bites you. Pargi closely misses you. x2Rh0  You punch Pargi!  Pargi is moderately wounded.Pargi bites you but does no damage. Pargi barely misses you.RhU2=2.3RhRhO _Pargi closely misses you.Rhc  You closely miss Pargi. You bite Pargi! You drain his power.  You feel invigorated.RhHeV8==3.2RhhRh0jZ _Pargi is severely wounded.RhE  You punch Pargi! You bite Pargi.RhAE†Rhdx=27 56=4.1Rhp Rhg E _You kill Pargi!Rh=RhRhH _No target in view!Rh|Rh~RhRhH _No target in view!Rh]Rhz^RhzbRhdH _No target in view!Rh<$Rh%Rh*Rhr,H _No target in view!Rh _No target in view!Rh _No target in view!RhX3RhRhRh}Q3RhWRhYRh/Rh Rh4$Rh%Rh3Rh8RhRh/ Rhi Rh Rh Rh)v Rh`w Rh;| Rh/} RhF 3RhN RhO Rhu Rh RhO Rhw Rh[ Rh Rh7 Rh Rh~ # # ## Rh## ###....~.### * .# ###.~~...††@÷# * ,* .# ###.~~~.####~~..~# ###....~### ###.~.~~# ..~.....## *#....†. †###.~.~.# ~~.~##* .# ###....~#** .~##.? .# ###....~ *## [ RhYRh5--5.1 (1.0RhRh- _Found a scroll of identify and a ring mail.You see here the troll corpse of Pargi.Rh$_3Rh`RhdRheRhff$ _RhkRhnRht ######## ###....~.### *  ###.~~...†††÷### ,*  ###.~~~.####~~.@~# --6 Rhu##....~### ###.~.~.....## ##....†. ##.~.~.# .~~.~###  ###....~#** ..~##.?   .†### $[# * ,## ## #### * RhbyRhzG==7.1 (2Rh}RhU _Found a giant cockroach corpse.RhE0Rh1Rh)3RhO:RhK=Rh@,RhERh2HRhHRhJRhORhPA  You enter the shallow water.RhQ?Water RhSRhWN _Moving in this stuff is going to be slow.RhYRhZ(Rh\Rh]Rh_Rh.`RhbRheRhfRh"hRhlI _i - 3 scrolls of identify (gained 1)RhoRhoRhpRhtRhtRhuRhmyN _You now have 442 gold pieces (gained 16).Rh{RhC|Rh3}Rh^Rh A  You enter the shallow water.Rh?Water RhRhKN _Moving in this stuff is going to be slow.RhRhr(Rh>RhZRh Rh RhӡYou enter the shallow water.RhRh!Water RhRhRhJ RhCRh0*_Moving in this stuff is going to be slow.RhRhRh¹ RhRh^########  ###....~.### #### ##.~~...†††÷####[?# .~~~.####~~..~##@? ..~### ###.~.~~### ..## ##....†.# .~.# #.~~.~### RhZ ....~#**#.~..~##..# ##....~..~.†####.[#  *##....~.## ##########*RhM  ########  ###....~.### ### ##.~~...†††÷## .Rh~~~.####~~..~##.?~### ###.~.~~###.###....†. .~.##.~~.~###.~.~..Rh0031.9 (14.8)Rh+2.9 (15RhORhA _You see here a +3 ring mail of poison resistance.Rh9c 3Rhd RhJg Rhfi Rh%j $ _Rhm RhHn ,Rho Rhr ~ _c - 3 scrolls labelled YGGEJO XUCOTS (gained 1)Rht RhXu Rhfv Rh~ ?######## ###....~.### #### #.~~...†††÷####[.# ~~~.####~~..~##.@# Rhf V### ###.~.~~### ## ##....†.# ~.# #.~~.~### ..~#**#.~..~##..# #....~..~.†####.[# *##....~.## ####  ######* Rh 15.9 (3.0)Rh[ *6.9 (4RhE Rh c _o - a scroll labelled FIESUOGR BAOTRhyRh@{RhRhH _No target in view!Rh*3RhzRh0Rh;Rh$ _Rh,RhA  You enter the shallow water.Rh?Water RhaRhE N _Moving in this stuff is going to be slow.Rh!Rhl"(Rh"Rh#RhE&A  You enter the shallow water.Rh&?Water Rhd'Rh*N _Moving in this stuff is going to be slow.Rh,Rhu-(Rhu.Rh1RhP3,Rh5Rh7Rh9RhF:Rh5;Rh@k  You see here a giant cockroach corpse.RhARhB _RhBDRh`FRhHA  You enter the shallow water.RhI?Water RhJRhNN _Moving in this stuff is going to be slow.RhGPRhP(RhQRh7SRh:TRhTRhsURhVRhWRhzXRhYRhZRh[Rh[Rh\Rh]Rh^Rh_Rh_Rhmj #####~######### ...##~## ###....~.### #### .∩.#.~.# ###.~~...†††÷####[.# .∩...~.# ###.~~~.####~~..~##..# .....~~###....~### ###.~.~~### #####~..~.....##Rh3n##....†.# ....)~†###.~.~.### ###.~~.~### .....~.# ###....~####.~..~##..# .....~.# ###..@.~..~.†####.[#52.7 (15.8)...#~## ###....~.### #### ...##~# ######## ...##~# #.###~##### #..# #..# ####RhnRhtRhuE _Done exploring.Rh2Rh3Rhb)..~Rh.~...~..~.†0.0)..RhRhE _Done exploring.RhO 3Rh Rhn Rh Rh Rh E _Done exploring.RhTRhZV3RhYW,Rh{X: _Rh[XRh\RhO]BRh!^Rh_BRh`Rh`,RhaRhbRhcRhd,RhxeRhffRhfRhgRhhRh]iRhj,Rh]kRh>lRhlRhmRhnRhoRhvpRhqRhrRhDtRhuRhuRhvRhaxA  You enter the shallow water.Rhy?Water RhyRhz _Moving in this stuff is going to be slow. _Done exploring. _ You enter the shallow water. _Moving in this stuff is going to be slow.Rhu{Rh|(Rh|Rhg}Rh~,Rh~Rh  ########  ###....~.### #### ##.~~...†††÷####@.# 67.3 (14.6)~~~.####~~..~##..# Rh~### ###.~.~~### ## ##....†.# .~.### ###.~~.~### ....~####.~..~##..# ##....~..~.†####.[#  ###....~.### ####  ########RhRhu _You see here a +3 ring mail of poison resistance.RhrRhgt08.3 (1.0)Rh|Rh~] _m - a +3 ring mail of poison resistanceRhQRhInventory: 13/52 gear slots Armour (go to first with [)  d - a +0 chain mail (worn)a - a +0 animal skin  f - a +0 helmet  j - a +2 pair of boots of stealth  m - a +3 ring mail of poison resistance Jewellery (go to first with "=)  g - a ring of magical power (worn)e - a ring of protection from fire  i - a +6 ring of intelligence  k - a ring of poison resistance Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  h - the quill talisman "Cetz" {Str+3 Int+4}l - an inkwell talisman Wands (go to first with /)b - a wand of light (10) (quivered) Scrolls (go to first with ?)i - 3 scrolls of identify  c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER Rh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Rh5? m - a +3 ring mail of poison resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Rh@ Base armour rating: 5 Encumbrance rating: 7 'Of poison resistance': it protects its wearer from poison. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would increase by 3.4 (8.3 -> 11.7). You found it in a sewer. Stash search prefixes: {inventory} {ego} {branded} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.RhDzRhRh Brogains the RuffianVine StalkerHealth: 42/42 ========================Magic: 18/18 ========================AC: 8Str: 18Doom: 27% EV: 8Int: 10  ########SH: 0RhʾDex: 15  ###....~.### ####XL:  8 Next: 56% Place: a Sewer ##.~~...†††÷####@.#Noise: ---------  Time: 3368.3 (0.0) .~~~.####~~..~##..#-) Nothing wielded ..~### ###.~.~~###Zap: wand of light (10) ..####....†.#Quill .~.### ###.~~.~### ....~####.~..~##..# ##....~..~.†####.[####....~.### ############ _Done exploring. _Done exploring.  You enter the shallow water. _Moving in this stuff is going to be slow. Rh__You see here a +3 ring mail of poison resistance. _m - a +3 ring mail of poison resistanceRh)Rh'RhRh6 _ You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +3 ring mail of poison resistance. _m - a +3 ring mail of poison resistance  You start removing your armour.Rh*9.3 (1RhlRh&Rh+70.3 (2RhHRhRhi*1.3 (3RhRhRh*2.3 (4RhRh`Rh*3.3 (5Rh5Rh 013 _You continue removing your +0 chain mail. x5RhRh  You finish removing your +0 chain mail.  You start putting on your armour.4.3 (6Rh`RhK*5.3 (7RhDRhM Rh *6.3 (8Rh Rh Rh *7.3 (9Rh ,Rh .8.3 (10.0)Rh Rh 4 81 Rh _You continue putting on your +3 ring mail of poison resistance. x5  You finish putting on your +3 ring mail of poison resistance.Rh Rh S _You feel resistant to poison.Rhz3RhU|Rh|0.0).~....RhV...~..~....~.RhRh Rh?_Done exploring.RhayRhA sewer∩∩(Press ? for help)####~#######~##########...##~## ###....~.### #####.∩.#.~.# ###.~~...†††÷####@.##.∩...~.# ###.~~~.####~~..~##..##.....~~###....~### ###.~.~~###Rhi######~..~.....####....†.##....)~†###.~.~.### ###.~~.~####.....~.# ###....~####.~..~##..##.....~.# ###....~..~.†####.[##....#~## ###....~.### #####...##~##########...##~###.###~##..#####..##..#####RhR Rh`P@∩Rh@s RhTbRhǖBrogains the RuffianVine StalkerHealth: 42/42 ========================Magic: 18/18 ========================AC: 8Str: 18Doom: 27% EV: 11Int: 10  ########SH: 0Dex: 15  ###....~.### ####XL:  8 Next: 56% Place: a Sewer ##.~~...†††÷####@.#Noise: ---------  Time: 3378.3 (0.0) .~~~.####~~..~##..#-) Nothing wielded ..~### ###.~.~~###Zap: wand of light (10) ..####....†.#Quill .~.### ###.~~.~### ....~####.~..~##..# ##....~..~.†####.[####....~.### ####Rh,[17;4H########You finish removing your +0 chain mail.  You start putting on your armour. _You continue putting on your +3 ring mail of poison resistance. x5  You finish putting on your +3 ring mail of poison resistance. _You feel resistant to poison. _Done exploring. _  You enter the shallow water.Water  _Moving in this stuff is going to be slow.RhH  You enter the shallow water.Water Rh1RhN _Moving in this stuff is going to be slow.Rh>Rh,RhZRRhRh,RhRhCRh<Rh[,Rh)RhRhRh/RhRhwRhiRhRhRhRh Rh+Rh@  You enter the shallow water.Water RhRh  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.RhRh(Rh"RhRhRhRhRhRh  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Rhi ?Water Rh Rh  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterRh8. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.RhRh(RhRhRhRhRhRh!RhsRhV Rhj!Rh#Rh%Rh&Rht'Rh1####~#######~#### #...##~## ###.. #.∩.#.~.# ###.~~. #.@...~.# ###.~~~.#408.7 (30.4) #.....~~###....~### ######~..~.....## #....)~†###.~.~.### #.....~.# ###....~# Rh4W#.....~.# ###.... #....#~## ###.. #...##~#### #...##~#Rh9Rh*<> _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a gate leading back out of this place here.RhRhRhRhRh79.7 (1.0) _RhRh / #....###..............# RhL b#.#..# #.##.#.....###.####### #.#..###.##.......# #.†.....# .........####.....###.#####<# ###.###### #.........# #.##†# #####.>.......# #.# ###.#####......###....# #.# ..........######~##.### #.# Dungeon:5 .##.#####.# *#@##.# #.#  ~#.. #.# ,, #~#..# ####.#  ~..~# #.# *#~#### ##....#  .≈.≈# #.# #~# ##..##.#* * .~~~~####.# #~# ##ß..ß##.. * Rh ~.♣~≈.....# * #~# #_...._###.# ~.~~.###..# #~# ###..### # .#~ #..#* #~# #.....# * ~* #..#* * #.# ###..### Rh Rh M10.5 (1.8RhO } _Welcome back to the Dungeon! _There is a collapsed entrance here.RhJRh3RhRhLA  You enter the shallow water.RhIWater  _Moving in this stuff is going to be slow.Rh.3RhRh,RhMRhRhRh,RhRhRhx,RhRhRhRhRhRh0Rh RhRh9RhRh;(RhRhRhRh5RhRh BRhL Rh RhURhRhnRhRhRhM,Rhwb  You see here an adder corpse.RhRh _RhRhRhRhRh Rh $Rh%Rh<&Rh&Rh)Rh|+Rh2,Rh,Rh.Rh0Rh1,Rh5Rh< ,, .≈.≈# #.# #~# ##..##.# Rh=,* .~~~~####.##o# #~# ##ß..ß##. ~ #~.♣~≈.....##.# #~# #_...._## .~ ≈~.~~.###..##.# #~# ###..### ..*..#~ #..##.# #~# #.....# ~. ≈~* #..##.# #.# ###..### ≈.♣~ ...####..##.# #.# #_..)..# #... .........##.# #.# ###..### Rh>#..#*#######.###@# #.# #....._#* #.†# #.# #.###†## ###..### #..# #.# #......# #.....# #..#########.# #####[## ##_♣_.# .....<......# #.# ###### #..########### #.###### * o   orc (asleep) #..##......# * #..# ##### ######.## *, #..# #...# ######...####)Rhr 31.7 (21.2)  An orc comes into view. It is wielding a +0 flail.Rh^ .o____oRh 4==2.7 (22RhT__Rh+% _The orc shouts!Rhr .≈.≈# #.# #~#  #.# #~# ~ #o# #~# _ #.# #~#   #..##.# #~#   ≈~* #..##.# #.#   #.# #.# #_..)..#  #.# #.#  #@# #.# _†# #.# #.###†##   #.# #......#   #####[##  < #.#     *  #####  *,  #...# ) Rho .≈.≈# #.# #~#  #.# #~#  #o# #~# #_...._ #.# #~#   #..##.# #~#   ≈~* #..##.# #.#   Rhp#.# #.# #_..)..#  #.# #.#  #@# #.# _†# #.# #.###†##   #.# #......#   #####[##  < #.#     #####   #...# )Rh xS__RhyRh Q__Rht[ _An orc is nearby!Rh 8 .≈.≈# #.# #~#  #.# #~# ~ #o# #~# _ #.# #~#   #..##.# #~#   ≈~* #..##.# #.#   #.# #.# #_..)..#  #.# #.#  #@# #.# _†# #.# #.###†##   #.# #......#   #####[## Rh: < #.#     *  #####  *,  #...# ) Rh .≈.≈# #.# #~#  #.# #~#  #o# #~# #_...._ #.# #~#   #..##.# #~#   ≈~* #..##.# #.#   #.# #.# #_..)..#  #.# #.#  Rh#@# #.# _†# #.# #.###†##   #.# #......#   #####[## ##_♣_.# < #.#     #####   #...# )Rh#t____RhRhC9_Rh[ _An orc is nearby!RhR~~ ~..~*#~#### ##... ,, .≈.≈# ~# ##..##.# ,* .~~~~####.##.# #~# ##ß..ß##. ~ #~.♣~≈.....##o# #~# #_...._## .~ ≈~.~~.##~# ###..## ..*..#~RhM~# #..... ~. ≈~* .# ###..## ≈.♣~ ...####.# #_..)... ..........# ###..### .#*#######.###.# #.# #....._#*†.###†## ###..### #.# #......# #.... #..#########.# #####[## ##_♣_. ......<...... ###### ################ * #......# #### ######.## *,Rh%Rh|.o__Rh@--3.7 (1.0) _Rh7_RhWShA≈~♣# ~#.. ,, #~#..# #### ~~ ~..~*#~#### ##... ,, .≈.≈#  ##..##.# ,* .~~~~#####ß..ß##. ShZC~ #~.♣~≈.....##._...._## .~ ≈~.~~.###..##o###..## ..*..#~~# #..... ~. ≈~* ##..## ≈.♣~ ...####_..)... .........##..### .#*#######.###.# #.# #....._#*†###†## ###..### #.# #......# #.... #..#########.# #####[## ##_♣_. ......<...... ###################### * #......# ShEShLd.o_ShM@--4Sh&ST__ShTSh~.♣.#.##.#####.# *#.##.# ≈~♣# ~#.. . #~#..# #### ShH~~ ~..~*#~#### ##... ,, .≈.≈#  ##..##.# ,* .~~~~#####ß..ß##. ~ #~.♣~≈..._...._## .~ ≈~.~~.###..##.###..## ..*..#~o# #~# #..... ~. ≈~* ##..## ≈.♣~ ...####_..)... .........##..### .#*#######.###.# #.# #....._#*†###†## ###..### #.# #......# #.... #..#########.# #####[## ##_♣_. ......<......Sh) ###################### *Sh$R__Shs&[1-=5Sh<,6__Sh-0_Sh.7 _The orc hits you with a +0 flail.ShZ  You hit the orc. You punch the orc. You bite the orc.Shi_)_Sh2= 6.6 (0.9ShC__Sh4G _You kill the orc!Sh B_Sh'She___Sh H _No target in view!ShT>__Sh^VSh>\U__Shq^H _No target in view!ShShe3ShSh'Sh$ _ShRSha  Things that are here:  a +0 flail; a +0 leather armourShISh _ShSh]ShShShShSh{=ShSh6,ShShxSh5ShShSh2,ShsnShSh,ShaShShSh,ShShOShShShSh Sh Sh9!Sh"Sh'Sh(Shn)She-a  Things that are here:  a +0 flail; a +0 leather armourSh/Sh0 _Sh 5XSh5Sh7Sh9Shq:Sh;Sh<Sh/>Sh>Sh?ShAShBShCShDShEShVGShGShHShJShKShtLShMShNShP,ShQShSSh\UShUShVSh%Sh%Sh}'ShI),Sh *Sh*Sh+Shd,,ShM-ShC.Sh/Sh/Sh0Sh2Sh2Sh3Sh4ShF6,Sh$7ShA9Sh=:Sh:,ShL<Sh=Sh=,Sh>Sh?,ShJ@ShA,ShBSh6DN _You now have 453 gold pieces (gained 11).ShDShE3ShFShEHShI,ShTJSh0K,ShKShMShN,ShvOShPShYQ,ShRShRShS,ShKTSh8XShY,ShYShZSh[,Sh\Sh_She. *#... ..... ,#..#*#### , ~ #.÷#  *,, , ,# #..#  , ##≈≈###########..#######  ,,,,,,:.≈≈................<...  * ,, #.≈≈~###.##.###..#######  *, #~~~..##.##.# #..#  Shg, ~.~≈~~.@.##.# #..# -524.6 (88.0) , ..~~..~####.###..#  , ..~~...**##......##  , ~.≈~... .........<# # *,*..~~~~. ........#.# ## * ..~≈..~ .##.#####.# ##. ..~~~.. ...#####.####.# ..~...~ .##............. *, ~ *###...........ShakSh&lE-5.6 (89ShnShOpU _Found a parchment of Sandblast.Sh3ShShEShȐShёSh,Sh$A  You enter the shallow water.ShR?Water ShSh$N _Moving in this stuff is going to be slow.Sh>Sh_ShShȫShShPShShShtSh1ShSh}ShzSh-ShSh*Sh ,ShShCSh ,ShSh3ShE,ShShShShShSh)ShShShSheSh!ShShsShShShShsSh*ShShbSh|ShSh,ShSh?ShShSh2Sh{Sh-,ShSh*,#..~~~~..........#.# ##* #..~≈..~#.##.#####.# ##.#..~~~..##...#####.####.## #..~...~#.##..............Sh*,#..~~....#####............ #.#~.≈.....# #.###.#####.# #....≈≈..#.# # #.# ##. ###..≈≈.##.#####.# ### ###≈≈###.@.....# #43.2 (17.6 #≈≈* #........>. ##≈ #############  ## ~ * Shn ShSh4 +4.2 (18Sha Sh, ; _Found a stone staircase leading down.Sh0V ShW Shc[ Sh<]  Sh^ :_No target in view!Sh53ShShShnShn$ _ShKnSh1ShShShShShTSh4,ShSh#Sh,ShSh,ShShXShvShSh,ShSh Sh,ShWSh,Sh,Sh,,ShShShBShSh,ShjShShShShiShSh ShShShSh,ShShShA  You enter the shallow water.ShM?Water ShSh[N _Moving in this stuff is going to be slow.Sh>ShShShShUShShShShTSh'ShxSh}7 ,#..~~..~####.### #5#..~~...####.... #.#~.≈~........... ShR%#.#..~~~~ #.#..~≈..~#.##.### #.#..~~~..##...## #.#..~...~#.##... #.#..~~....#####.. #@#~.≈.....# #.# #....≈≈..#.# #.# ###..≈≈.##.#####.# ###≈≈###.......# #≈≈# #........##≈≈≈######### 5   lemure (asleep)###≈#*##Shx 64.8 (20  A lemure comes into view.Shkj.55ShL4==5.8 (21Sh Sh^ = _The lemure shouts! You hear a shout! x2ShB6 #.# ShD#5# #.# #.# #.# #.#..~.. #.#..~~.. #@#~.≈.....#  #....≈≈..#.#  ###..≈≈.##. ###≈≈###...... #≈≈# .  ###≈#  *## Sh #.# #5# #.#Sh` #.# #.# #.#..~.. #.#..~~.. #@#~.≈.....#  #....≈≈..#.#  ###..≈≈.##. ###≈≈###...... #≈≈# .  ###≈# *## ShShShIs _A lemure is nearby!Sh Sh Level 5 of the Dungeon <<<>>>______(Press ? for help) , #≈ #.÷##.# #.###÷## ###..### ,,  *,,, , ,#≈# #..#Sh #.# #......# #.....# *  * ,  .##≈≈###########..#########.# #####[## ##_♣_.#  ,,,,,.:.≈≈................<......# #.# ########  * ,, #.≈≈~###.##.###..########### #.###### #.#  *,  .#~~~..##.##.# #..##......# #.#  ,  .~.~≈~~...##.# #..###### ######.## #.#   ,#..~~..~####.###..##...# ######...####)#  #.#..~~...####......## #.#.# #.............#  #5#~.≈~.............<# ##.#.# #.####...######  #.#..~~~~..........#.# ##....# #.# ##.##  #.#..~≈..~#.##.#####.# ##.#.#.## #.# #.#  #.#..~~~..##...#####.####.##.#..####.#####.#  #.#..~...~#.##...............#.............#  #.#..~[Sh^ 34m~....#####.....................#######  #@#~.≈.....# #.###.#####.###.#######  #....≈≈..#.# #.# #.# ##...##  ###..≈≈.##.#####.# #.# #####  ###≈≈###.......###.#  #≈≈# #........>..#  ##≈≈≈#############  ###≈#  *##ShSh6#,#..~~..~####.### Brogains the Ruffian#.#..~~...####.... Vine StalkerSh#5#~.≈~........... Health: 42/42 ========================#.#..~~~~......... Magic: 18/18 ========================#.#..~≈..~#.##.### AC: 8Str: 18Doom: 27% #.#..~~~..##...### EV: 11Int: 10  #.#..~...~#.##.... SH: 0Dex: 15#.#..~~....#####.. XL:  8 Next: 56% Place: Dungeon:5#@#~.≈.....# #.# Noise: ==-------  Time: 3565.8 (0.0)#....≈≈..#.# #.# -) Nothing wielded###..≈≈.##Sh[30m.#####.# Zap: wand of light (10)###≈≈###.......# Quill #≈≈# #........##≈≈≈######### 5   lemure###≈#*## _No target in view!  You enter the shallow water. _Moving in this stuff is going to be slow.  A lemure comes into view. _The lemure shouts! You hear a shout! x2 _A lemure is nearby!ShShShW*M, .~.~≈~~...##.# K~####.###.#..~~...####5#~.≈~..~~~.........≈..~#.##~~..##...###~...~#.##....~~....#####..#~.≈.........≈≈..#.# ###..≈≈.##.########≈≈###.......##.. K   Pikel (wandering)Sh_  Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of freezing.Sha,Shh5K.55 2 lemures (1 wandering)Pikel shouts!Sh9j*6.8 (1ShoSh_qY _A lemure comes into view.Sh 8*, .#~~~..##,5..~.~≈~~...##.# 5~####.###K#..~~...####.#~.≈~..5#..~~~~.........≈..~#.##~~..##...###...~#.##....~~....#####..#~.≈........≈≈..#.# ###..≈≈.##.########≈≈###≈≈# #........5 3 lemures (2 wandering)##≈≈≈Sh 4############≈Sh h  A lemure comes into view.Shr Shz ,Sh B.55Sh K.5557Sh She ( _The lemure shouts!Sh e ,, #.≈≈~##Sh^ *, ...#~~~..##,...~.~≈~~...##.# ~####.###5#..~~...####K#~.≈~...#..~~~~.........5#..~≈..~#.##~~..##...###...~#.##....~~....#####..#~.≈........≈≈..#.# ###..≈≈.##.########≈≈###≈≈# #........##≈≈≈#########Sh Sh! Sh" Sh3) h.5KSh* --8Sh/ Sh2 b _The lemure is struck by your quills. The lemure hits you but does no damage.Sh)  You miss the lemure. You punch the lemure, but do no damage.You bite the lemure. You drain its power.Sh Sh 55K5 4 lemuresSh zThe lemure is lightly wounded.-9.7 (0.9Sh Sh  Sh K_A lemure comes into view.Sh#b K  You hit Pikel but do no damage. You bite Pikel. You drain his power..570.6 _Pikel is lightly wounded.Sh0  You punch Pikel!  Pikel is moderately wounded.Pikel hits you with a +1 whip of freezing.Sh7 r r   quokka (wandering)Pikel freezes you.Sh8 0--7--1.5ShV< Sh> Y _A quokka comes into view.Sh@  You hit Pikel but do no damage.Pikel is moderately wounded.Pikel hits you with a +1 whip of freezing.Sh.rrSh39--6---2.4Sh"Sh$( _Pikel freezes you.Sh~  You hit Pikel.  Pikel is heavily wounded.ShO0403.3Sh$Sh%8 _Pikel hits you but does no damage.Shf;  You punch Pikel! You bite Pikel. You drain his power. You feel invigorated.  Pikel is almost dead.She=1=8====4.2ShBShuC8 _Pikel hits you but does no damage.Sh0  You hit Pikel but do no damage. Your bite misses Pikel.  Pikel is almost dead.ShP2z2==-5.1Sh7Sh":G _Pikel misses you.Sh  You completely miss Pikel. You bite Pikel. You drain his power.  Pikel is almost dead.Pikel is struck by your quills.ShA  You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom.ShSh....r.#5##5#§§)Sh Sh* ,, #.≈≈~###.##.### Brogains the Ruffian*, ...#~~~..##.##.# # Vine StalkerSh,.r.~.~≈~~...##.# # Health: 44/44 ========================#5#..~~..~####.### Magic: 18/18 ========================#5#..~~...####.... AC: 8Str: 18Doom: 16%#§#~.≈~........... EV: 12Int: 10#§#..~~~~......... SH: 0Dex: 15#)#..~≈..~#.##.### XL:  8 Next: 111% Place: Dungeon:5#@#..~~~..##...### Noise: =--------  Time: 3576.0 (0.9)#.#..~...~#.##.... -) Nothing wielded#.#..~~....#####.. Zap: wand of light (10)#.#~.≈.....# #.# Quill #....≈≈..#.# #.####..≈≈.##.#####.# [15;18ShH###≈≈###.......# #≈≈# #........ ##≈≈≈######### Pikel is almost dead.Pikel is struck by your quills.  You kill Pikel!With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x2  Your Fighting skill increases to level 5!You kill Pikel!  With Pikel's spell broken, his former minions thank you for their freedom. _The lemure departs this earthly plane. x2  Your Fighting skill increases to level 5!  Your Unarmed Combat skill increases to level 6! have reached level 9!Sh/  --more--Sh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ShM7/479/19209 5% Sh2Sh!#U _You feel stronger. x2Sh6s3ShtSh]wShY{M ,,,,,.:.≈≈........... ,, #.≈≈~##*, ...#~~~..##,.r.~.~≈~~...##.# ~####.####5#..~~...####~.≈~..§#..~~~~.........≈..~#.##.#..~~~..##...###...~#.##....~~....#####..#.#~.≈.....# #.#ShE&0Shq9-7.0 (1 _Sh+Sh.}  Things that are here: _a +1 whip of freezing; a +0 robeShM 3ShO ShS ShZ NM* , .##≈≈########### ,,,,,.:.≈≈........... ,, #.≈≈~##*, ...#~~~..##,.r.~.~≈~~...##.# ~####.###r#..~~...####~.≈~..~~~.........-Sh\ K)#..~≈..~#.##~~..##...###...~#.##..#.#..~~....#####..r   quokkaSh:] &0ShYd [§rSh'f 18.0 (1 _ShKk Shl Sh  * ,  : * ,,  *,     #§# #r# #@# #)# #.# #.# #.# #.#  #..  ###Sh 4 * ,  : * ,,  *,     #§# #r# #@# #)# #.# #.# #.# #.#  #..  ###Sh 3Sh- Sh ] _A quokka is nearby!ShS * ,  : * ,,  *,     #§# Sh#r# #@# #)# #.# #.# #.# #.#  #..  ### ShDu * ,  ShPF: * ,,  *,     #§# #r# #@# #)# #.# #.# #.# #.#  #..  ### ShQM ShN ShR ShzU] _A quokka is nearby! Sha...§§.#.#. ShEc2=9 (0.9 Shh Shoj _You closely miss the quokka. The quokka barely misses you. Sh5G .........  You hit the quokka but do no damage. Your bite misses the quokka.9.8 ShL  ShN S _The quokka barely misses you. Sh# v  You closely miss the quokka. You bite the quokka. Sh i. ShA (80.7 Sh  Sh J _You kill the quokka! Sh_  ShՌ  Sh%  Sh H _No target in view! Sh1Y  ShZ  Sh_  Sha H _No target in view! Sh/3 Sh2 Sh=5H _No target in view! ShS Sh3 Sh, Sh: _ Sh$ Sh#, Sh Sh Sh Sh} Sh> Sh` Sh ShG ShQ  Sh[ Sh ShW, Sh Sh Sh Sh Sh# Sh Sh ShT Sh! ShS# Sh=$ Sh% Sh}' Shz) Shg* Sh7+ Sh, Shr. Sh{/, Sh`5 Sh6 ShY7, Sh 8 ShC9 Sh9, Sh: Sh; Shy<B Sh? Sh@ ShA, ShM Sh( Sh, Sh Sh, Sh< Sh ShB Sh Sh  ShI , Sh  Sh B Sh  ShQ , Sh/ ShR Sh Sh), Sh9 Sh^, Sh6 Sh Sh ShT, Shy Sh-, Sh9 She , Sh! Sh:"M _You now have 462 gold pieces (gained 9). Sh" Sh#3 Sh$ She%, Sh% Sh' Sh(, Shb) Sh+ Sh~, ShF-, Sh0 She1, Sh2 ShO3 Sh4 Sh4 Sh5 Sh9 Sh: Sh; Sh9< Sh= Sh> Sh?, Shk@ ShA ShA, Sh'D ShE ShmF ShG ShsH Sh[I ShI, Sh~K Sh M, ShO ShO Sh&Q ShQ, ShR ShS, ShT ShW Sh#^ #.# #.##...#.# #.##.♣ Sh^#########.# #.#~≈~♣#.........## .~~ #.######...######### * ,, #.# ###............, ,* #.# #.......###### * * ~ #.# #.......# * #♣.~ #.# #......@#* ,, , ~..*- Sh_W#.# ###.........J# * ~~.~#.# #...######## * ≈.♣#.# #.#.# *##.######.#.### #............#≈ #.÷ J   jelly (asleep)#####........#≈## #..#.......##≈≈###### Sh`.#.......:.≈≈...... Shc0 621.7 (41. ShcK0)  A jelly comes into view. ShlJ.J-2.7 (42 Sho ShpZ _The jelly quivers. ShZ #.#  #.#  #########.#  #.........## .~~  #.######...### * ,,  #.# ###...... ,*  #.# #.......###### * * ~  ShD\ #.# #.......# * #♣.~  #.# #......@#* ,, ,  #.# ###........J.# *  #.# #...######## *  #.# #.#.#  #.######.#.###  #..... #.÷  #####.  #.. #.......: Sh7 #.#  #.#  #########.#  #.........## .~~  #.######...### * ,,  #.# ###...... ,*  #.# #.......###### * * ~  Sh #.# #.......# * #♣.~  #.# #......@#* ,, ,  #.# ###........J.# *  #.# #...######## *  #.# #.#.#  #.######.#.###  #..... #.÷  #####.  #.. #.......: Sh Sh Shl Shd\ _A jelly is nearby! Shg #.#  #.#  #########.#  #.........## .~~  #.######...### * ,,  #.# ###...... ,*  #.# #.......###### * * ~  Shri #.# #.......# * #♣.~  #.# #......@#* ,, ,  #.# ###........J.# *  #.# #...######## *  #.# #.#.#  #.######.#.###  #..... #.÷  #####.  #.. #.......: Sh #.#  #.#  #########.#  #.........## .~~  #.######...### * ,,  #.# ###...... ,*  #.# #.......###### * * ~  #.# #.......# * #♣.~  #.# #......@#* ,, ,  #.# ###........J.# *  #.# #...######## *  Sh #.# #.#.#  #.######.#.###  #..... #.÷  #####.  #.. #.......: Sh Sh Sh6  Sh1 \ _A jelly is nearby! Sh:#.#  Sh;#.##.♣.##########.# #.#~≈~♣##.........# .~~ #.######...######### * ,, #.# ###............, ,* #.# #.......###### * * ~ ##.# #.# #* #♣.~ ≈#.# #.####.... , ~..*.#.# ###..J.# * ~~.~≈#.# #...######## * ≈.♣#.# #.#.# #...#.######.#.####..##............#≈#.÷######..#≈###..# #.......##≈≈###########..##.......:.≈≈............#.......#.≈≈~###.##.###..#[3 Sh%9;49m ShT5J. ShK73.7 (1.0) _ Sh  ShA Sh3#.# #.##.♣.#.###.# #.#~≈~♣# #...## .~~ #.######...### * ,, #.# ###......, ,* .#.# #.......###### * * ~ #~#.# #.......# ### #♣.~ ≈~#.# #.####....., ~..*.#.# ###.J..# * ~~.~≈~#.# #...# * ≈.♣~#.# #.#.# *#... #.######.#.### #..#*  #####.#≈## #..# #.##≈≈#..##.:.≈≈.#. Sh53#.≈≈~###.##.###..# Sh; Sh[=-=4 ShB Shv _The jelly is struck by your quills. The jelly barely misses you. Shes  You punch the jelly! Your hands burn! You punch the jelly. You bite the jelly. Shoi. Shd[ 5--8 Sh--57=5.6 (0.9 _You kill the jelly! Sh  Sh n _Your Shapeshifting skill increases to level 6! Sh7v Shw Sh{ Sh|  Sh}:_No target in view! Sh< Sh= Sh.B ShC  ShDB_No target in view! ShI ShH _No target in view! Sh ShO Sh  ShH _No target in view! Shŝ Sh Sh Sh  Sh:_No target in view! Sh ShP3 Sh Sh]6=- _ Sh-7== Sh  Sh6MNo target in view! _HP restored. ShL9== Sh9 Sh-4 _Magic restored. Sh$3 Sh Sh Sh* ShM, Sh Sh Sh_2= Sh  ShC Sh Sh\:== Sh  Sh  Sh  Sh  Sh Sh Sh Shy Sh Sh ShP, Sh) Sh| Sh Sh, Sh Sh Sh, Sh| Sh Sh, Sh" ShT$ Sh % Sh% Sh6( Sh,A  You enter the shallow water. Sh6# .# #.##..............## .# #.##.♣.#.##.#####.##  Shu8.# #.#~≈~♣#.~#.. #.## .## .~~ ≈.≈..~# #.## ..######### * ..~~≈.≈.≈# #.## ..........., .♣~~.~~~~####.## ....###### * * ~..#~.♣~≈.....## ....# #########♣.~.≈~.~~.###..## ....####........@..♣..#~ #..##-- .........#######~~.~≈~# #..## ..######## ##≈.♣~~h..####..## #.# *#.............## #.### #..#########.### ....#≈ #.÷## # Sh9p h   hound (wandering) ....#≈## #..# #.#  ...##≈≈###########..#########.#  ...:.≈≈................<......#Moving in this stuff is going to be slow.39.6 (14.0) ShB?h. Sh)C--40.6 (15Water  ShI ShK  ShLJ_A hound comes into view. Sh)  #.##.♣.#.## #.#~≈~♣#.~#..  .~~ ≈.≈..~#  * ..~~≈.≈.≈#  .♣~~.~~ * * ~..#~.♣ #########♣.~.≈~.~........@..♣..#~  Sh....#######~~.~≈h#  ##≈.♣~~.. *#...... #..#### #.÷# #.#  #..# #.# .# :<  ShE   #.##.♣.#.## #.#~≈~♣#.~#..  .~~ ≈.≈..~#  * ..~~≈.≈.≈#  .♣~~.~~ Sh  * * ~..#~.♣ #########♣.~.≈~.~........@..♣..#~ ....#######~~.~≈h#  ##≈.♣~~.. *#...... #..#### #.÷# #.#  #..# #.# .# :< ShR  Sh  Sh?  Sh \ _A hound is nearby! Sh %# #.##.# # #.##.♣.#.##.#####.# # #.#~≈~♣#.~#.. #.##. ## #.#.~~.≈.≈..~# #.##. .# Sh  *.....~~≈.≈.≈# #.##., .~.♣~~.~~~~####.##.###### * *.~..#~.♣~≈.....##.# #♣.~.≈~.~~.###..##.####........~@.♣..#~ #..##)...#~~.~≈h# #..##. .# ##≈.♣~~...####..##. .# ##...##. .### #..#########.###.#≈ #.÷# #.# #.#≈## #..# #.# #.##≈≈#..##.# #  Sh ShC~ ShB2.2 (1.6) _ Sh Sh Sh3 Shf  Sh1"H _No target in view! Sh73 Sh; ShDH _No target in view! Sh ShM Shp Sh H _No target in view! Sh3 Sh Sh<H _No target in view! Sh Sh3 Sh ShM#.####.#####....#.##............. Sh.##.♣.#.##.#####.### # ~≈~♣#.~#.. ## #.#.~~.≈.≈..~ .######### #.....~~≈.≈.≈# ......., ..~.♣~~.~~~~######### * #.~..#~.♣~≈... #########♣@~.≈~.~~.###..##.####........~..♣h.#~~).......#######~~.~≈~# ####### ##≈.♣~~...#### .###.............##.#h   hound..# Sh(0.0 Sh Sh Ch. Sh G3.2 (1 _ Sh(  Sh  You miss the hound. The hound barely misses you. Sh: 4=4.1 (0.9 Sh  Sh = _The hound splashes around in the water. Sh\  You hit the hound. Your bite misses the hound.The hound is moderately wounded. Sh^X6-9 (0.8 Shd ShhU _The hound bites you. The hound splashes around in the water. x2 ShMc  You punch the hound! Your bite misses the hound.The hound is almost dead.The hound is struck by your quills. Sh&le† Sh@pj7=9=5.8 (0.9 Sh,w Sh3yI _You kill the hound! Sh3 Sh ShH _No target in view! Sh3 Sh Shѹ  ShC:_No target in view! Sh`3 Sh ShzH _No target in view! ShK 3 ShT ^ _No target in view! ShH 3 Sh*  Sh  Shz  ShS $ _ Sh , Sh %  Sh@ [You enter the shallow water.Water  Sh  Shb N _Moving in this stuff is going to be slow. Sh > Shu  Sh {= Sh  Sh B Sh  Sh&  Sh  Shc  Sh  Sh  You enter the shallow water.Water  Sh  ShE v _ You enter the shallow water. _Moving in this stuff is going to be slow.  Sh P You enter the shallow water. _Moving in this stuff is going to be slow. Sh  Sh  Sh)  Sh  Sh  Sh  Sh  Sh/  Sh  Sh ( Sh  Sh  ShC  Sh  Sh  Sh  Sh&  Sh  Sh  Sh  Sh  ShL  Sh  Sh  Sh  ShI  Sh  Sh  Sh  Sh  Sh !  Sh"  Sh# , Sh$  Sh%  Sh'  Sh ( , Sh)  Sh*  Sh* , ShV,  Sh.-  Sh. , Sh.  Sh/  Sh$1 , Sh2  Sh3  Sh4 , Sh5  Sh6  Shw7 , Sh: , ShC B ShfF B Sh#H  ShH  ShI , Sh6K  ShL , ShM  ShO  ShQ  ShQ , ShzT  ShU  ShV , ShwX  ShzY  ShSh)3 , , , * *  ~ , *  ~ *** , , * #..  ~~  >Sh-6~ ** ,  * ~ * *  , , #####  *.###.#######...##  .h.....@........ ####.######...... #.. .... #.# . #.# ##### #. #.# #. #.# #. #.# #.   #.>Sh_: , , , * *  ~ , *  ~ *** , , * #..  ~~  ~ ** ,  * ~ * *  , , #####  *.###.#######...##  .h.....@........ >Sh0Q####.######...... #.. .... #.# . #.# ##### #. #.# #. #.# #. #.# #.   #.>Sh_>Sh>Sh\ _A hound is nearby!>Sh * , , , * * * ~ ~ , *>Sh_ ~ *** , , * #.. ~~ #.. ~ ** , # * ~ * * #. , #, ##### #.## #.###.#...## #.#.#.h....@.........####.#.#.######..........#. #.. ......## #.# #####...###.##.# #.# ##### #.##.# #.# #.##.# #.# #.## #.# #.##.♣ #.# #.#~≈~>Sh,>ShPM..h>Sh@2--3.2 (1 >Sh_>Sh>Sh֏?Sh2 * , , , * * ?Sh * *~ ~ , ** ~ *** , , * #.. ~~ #.. ~ ## , # * ~ * #. * #. , #. ##### #. #.###.#...## #.# #...h.####.# #####.######.# #.. .## #.# #####...###.##. #.# ##### #.##. #.# #.##. #.#?Sh?<[15;28H #.## #.# #.##. #.# #.#~≈?ShD.h?Sh@--4?Sh?Shc?Sh  You closely miss the hound. Your bite misses the hound.?Shɍ4=5.1 (0.9?ShM?Shpa _The hound is struck by your quills. The hound bites you but does no damage.?Shٓ  You barely miss the hound.The hound is moderately wounded.The hound bites you but does no damage. The hound is struck by your quills.?Sh['6.0?Sh?Sh7= _The hound bites you but does no damage.?Sh  You hit the hound. Your bite misses the hound.The hound is heavily wounded.?Sh *8 (0.8?Sh| ?Sh R _The hound barely misses you.?ShiV 9  You punch the hound!?Sh [ H.?Sh_\ !?Sh_ =4117.7 (0.9?Sh8d ?Sh\f I _You kill the hound!?Sh ?Shz ?ShS ?Sh/ H _No target in view!?Sh ?Sh ?Shە ?Sh H _No target in view!?ShN ?ShO ?Sh Q ?ShQR H _No target in view!?ShU! ?Sh" ?Sh$ ?Sh&  ?Sh' :_No target in view!@Sh@Sh@Sh@ShH _No target in view!@Sh7@Sh³@Shm@ShC _No target in view!@Sh @Sh~ @Sh. @Sh @Shp @Shlr @Sht @Shv ASh{3ASh@AShBShp _BShBShBSh&,BShBShBShBShBShBSh/BShnBSh5BShBShBShBShBShvBShBShBShBShzBShBShBShBShBShhBShBShBSh BSh BSh BSh BShBSh"BSh`BSh'BShBShBShBShdBSh0BSh1BShBShMBSh BSh#BShE'@ _ You enter the shallow water.BSh=(UWater BSh+N _Moving in this stuff is going to be slow.BShJ-BSh.(BSh.BSh1BSh2BSh3BSht4BSh\8BSh;%  BSh<[You enter the shallow water.Water BSh=BShJA# _BShA You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.BSh$CBShCBShrDBShIBShN5   BShO    * *    #.####** *  #......,, , *   ##.#.#..< *   * ##* ###...... BShUP  **,....#......#.#* ,, ,*   * ≈≈≈..........# ,, * *   * * ~ #@≈# , -707.9 (20.2)  , ,##~≈#, , , * BShQ  ** ** #~≈## ,,,, ,   * ** #≈ #≈.# #, *   , * ,#≈ #..##.#.## , * *   ,* *#≈≈##~≈≈..... ,  **#≈#.≈#######, , *   * #≈≈.≈...# ~~ BShR  ##≈≈....### ,BShUBShiVR-9.5 (21.8BShYBSh[ _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading up.BSh3BShBSh(BShBShBSh,BSh,BShBShBShBShBSh\BSh`BShBShjBShBShBShBSh,BShNBSh,BSh[BSh>BShgBSh.,BShBShMBSh;,BSh7BShpBShe,BShBShBShp,BSh5BSh ### **  ##.#########* ,BShB ##..... * *  ##.#.#..<.##.##. *###* ###.......@....... ,, *.....#......#.##....##.* *  .≈≈≈..........# ....# * *  ##≈..#.#.≈#.#.# >...# ,  #..##.##~≈#.#.....^... * *## *###~≈##.#..........r   quokka (asleep) ** #≈ #≈.# .#.....r...#* *  * ,#≈ #..##.#.##....###Sh9m * *#≈≈##~≈≈..... , *BSh-z 19.5 (10.0  A quokka comes into view.BSh.BShrrr?BSh,20.5 (11BSh BShX V _Found 2 scrolls of identify. Found an escape hatch in the floor.BSh ###**###.##########.. ,##............ * * ##.#.#..<.##.##.# * ###* ###...............# ,, .....#......#.##@...##.* * .≈≈≈..........##....# * * , ##≈..#.#.≈#.#.##>...# , * BSh #..##.##~≈#.#....r^... * ## *###~≈##.#........... , * #≈ #≈.# .#.....?...## *  ,#≈ #..##.#.##....### , *#≈≈##~≈≈.........# *  **#≈#.≈#######, , *#..BShĆ Dr.BSh, 01.5 (1.0)BSh BSha CSh###**###.##########.. ,CShy##............ # * ##.#.#..<.##.##.# * ###* ###..............,, .....#......#.##....##.* * .≈≈≈... * * , ##≈..#.#.≈#.#.##r , * #..##.##~≈#.#.....^...#* # *###~≈##.#........... , * #≈ #≈.# .#.....?...## *,#≈ #..##.#.##....### ,  *#≈≈##~≈≈.........# **#≈#.≈#######...##..* #≈≈.≈...# ~~ ##CShCSh5--7---=2CShSCSh_+ _The quokka bites you.CShv  You closely miss the quokka. You bite the quokka.CShE>CSh!CSh8e6=-3.3 (0.8CShOCShJ _You kill the quokka!CShjCShlCShoCShqH _No target in view!CSh0CShf2CSh5CShU7H _No target in view!CShaCShCSh CSh H _No target in view!CShCSh<CShCShH _No target in view!CShCSh CShCShH _No target in view!CShm CShuo CShr CSh"u C _No target in view!rShKo rShOw ZInventory: 13/52 gear slots Armour (go to first with [)  m - a +3 ring mail of poison resistance (worn)a - a +0 animal skin  d - a +0 chain mail  rShx Yf - a +0 helmet  j - a +2 pair of boots of stealth Jewellery (go to first with "=)  g - a ring of magical power (worn)e - a ring of protection from fire  i - a +6 ring of intelligence  k - a ring of poison resistance Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  h - the quill talisman "Cetz" {Str+3 Int+4}l - an inkwell talisman Wands (go to first with /)b - a wand of light (10) (quivered) Scrolls (go to first with ?)i - 3 scrolls of identify  c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER rShy [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]sShPu sSh5|Brogains the RuffianVine Stalker###**#Health: 46/47 =======================-##.##########.. ,Magic: 17/19 =====================---##............ # *AC: 8Str: 20Doom: 14%sSh}##.#.#..<.##.##.#* EV: 12Int: 10 ###* ###...............# ,,SH: 0Dex: 15 .....#......#.##....##.** XL:  9 Next: 11% Place: Dungeon:5 .≈≈≈..........##@...# * * , Noise: =--------  Time: 3723.3 (0.0) ##≈..#.#.≈#.#.##>...# , * -) Nothing wielded #..##.##~≈#.#.....^...#*Zap: wand of light (10) ## *###~≈##.#........... ,Quill * #≈ #≈.# .#.....?...## * * ,#≈ #..##.#.##sSh~....###, *#≈≈##~≈≈.........#***#≈#.≈#######...###..* #≈≈.≈...# ~~#..##  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!sShsSh3sSh sSh"sSh% 3sSh& sSh( sSh) R7= _sSh- BsSh / sSh21 sSh1 sSh2 sSh34 sSh4 sSh5 sSh7 sSh7 g=8=sSh8 sSh: sShb; sSh< sShn= sSh.> sSh> sSh? ,sSh@ sShA sShB 9=sShC sShxE sShBF sShF sShPH sSh>I L9==sSh)J sSh=N sShO sShP sShVQ sShV sShU_ ###**###.##########.. ,##............ # *##.#.#..<.##.##.# * * #* ###.......# ,, * sShOd ...#......#.##....##.* * * ≈≈..........##....# *#* , ≈..#.#.≈#.#.##>...##.h.., * # .##.##~≈#.#.....@...#* ##-  *###~≈##.#............. ..  #≈ #≈.# .#.....?...####.. ,#≈ #..##.#.##....### ,.. *#≈≈##~≈≈.........# * #. **#≈#.≈#######...## #.. #. h   hound (asleep)#≈≈.≈...# ≈≈~~# #..###.##≈≈....####...# #......  ##~#.###.#sShe  * #.###..35.3 (12.0) _ A hound comes into view.sShm l.hhsSho 5===6.3 (13sSht sShx d _The hound barks! _There is a shaft here.sSh f ### **#  ##.##########.. ,  sSh 0##............ # *  .<.##.##.# * *  ........# ,, * #....##.* * #....# *#* , #.##>...##...., * #.....@..h#*  #.............  #≈ #≈.# .#.....?...####  #.##....### .........# * #####...## #..   ≈≈~~#  ##...#   * tSh% ### **#  ##.##########.. ,  ##............ # *  .<.##.##.# * *  ........# ,, * tSh!#....##.* * #....# *#* , #.##>...##...., * #.....@..h#*  #.............  #≈ #≈.# .#.....?...####  #.##....### .........# * #####...## #..   ≈≈~~#  ##...#   * tSh tSh tShNtSh%\ _A hound is nearby!tShI ### **#  ##.##########.. ,  ##............ # *  tShK.<.##.##.# * *  ........# ,, * #....##.* * #....# *#* , #.##>...##...., * #.....@..h#*  #.............  #≈ #≈.# .#.....?...####  #.##....### .........# * #####...## #..   ≈≈~~#  ##...#   * tSh& ### **#  ##.##########.. ,  ##............ # *  .<.##.##.# * * tSh! ........# ,, * #....##.* * #....# *#* , #.##>...##...., * #.....@..h#*  #.............  #≈ #≈.# .#.....?...####  #.##....### .........# * #####...## #..   ≈≈~~#  ##...#   * tShtShtShtSh\ _A hound is nearby!tShh|< ### **# tSh ~Z ##.##########.. ,  ##............ # *  .<.##.##.# * *  ........# ,, * #....##.* * #....# *#* , #.##>...##...., * #.....@..h#*  #.............  #≈ #≈.# .#.....?...####  #.##....### .........# * #####...## #..   ≈≈~~#  ##...#   * tShE ### **#  ##.##########.. ,  ##............ # *  .<.##.##.# * *  ........# ,, * #....##.* * #....# *#* , #.##>...##...., * #.....@..h#*  #.............  #≈ #≈.# .#.....?...####  #.##....### .........# * #####...ShF33m## #..   ≈≈~~#  ##...#   * tSh3tSh$tSho/b ### **# ##.##########.. , ##............ # * ##.#.#..<.##.##.# * * * ###...............# ,, * tSh0#......#.##....##.* * * .##....# ### , ..#.#.≈#.#.##>...##..... * #, ##.##~≈#.#.....^@.h#* ##. *###~≈##.#.. #≈ #≈.# .#.....?...#. #≈ #..##.#.##....### ,..# #≈≈##~≈≈.........# * #.# *#≈#.≈#######...## #.. #.##≈≈.≈...# ≈≈~~# #..###.###≈≈....####...# #......###~#.###.# * tSh2Z#.###. _A hound is nearby!tSh2tSh*:2h.tSh4;A---7.0) _tShSBtShCtShO  You hit the hound but do no damage. Your bite misses the hound.tSh s===--8.2 (0.9tSh tSh { _The hound bites you but does no damage. The hound closely misses you.tSh tSh '9.1tSh tSh _You closely miss the hound. The hound barely misses you.tSh  You closely miss the hound. Your bite misses the hound.tShu (40.0tSh tSh S _The hound closely misses you.tShB \  You hit the hound. Your bite misses the hound.The hound is moderately wounded.4--8--9tSh tSh ` _The hound misses you. The hound bites you.tSh!A  You completely miss the hound. You punch the hound, but do no damage.You bite the hound. You drain its power. You feel invigorated.  The hound is moderately wounded.tSh2---9==1.7 (0.8tSh$tSh* _The hound bites you.uShd%s  You barely miss the hound. You bite the hound!uSh1,i.uSh61 -32.5 _You kill the hound!uSh37uSh8h _Your Dodging skill increases to level 5!uShuShMuSh%uSh^H _No target in view!uShi3uSh'kuShclh4= _uSh{p5=uShq6===uSh suShsh7==uShztuShvuShmxuSh...##........# * #, * ... .....^...#######.# ##. #.# * #.................. ...## #.# W   phantom (dormant) #.........#######.# .....,#.#uShD[K #.##....### .W ,..##.##.### ........# * #.#*#.#...#uSha067.5 (25.0)uShvWW.uShyE-8.5 (26uShuShZ _A phantom comes into view.uSh^ # ###.......#.#####.#<uSh;_.# #.##### .# #@....# .# #.###.#* * * .#####.. , , ... >...##........# * #, * ... ^...#######.# ##. #.# * .... ...## #.# .#   ..   *  uSh0 ###.......#.#####.#<.# #.##### .# #@....# .# #.###.#* * * uSh.#####.. , , ... >...##........# * #, * ... ^...#######.# ##. #.# .... ...## #.# .#  ..  * uShݸuShuShvt _A phantom is nearby!uShk ###################....... ...........#####. #..<.##.##.# #.##### ...........# #..... #.##....##.###.#* * * ..#####..# , , ... , #.##>...##........# * #, *uSh ....^...#######.# ##. #.# *............. ...##....#######W## .....,##....### .. ,..##.##.### ........# *.. #.#*#.#... ####...##.. #.# #...#uShuW.9.5 (1.0) _uShuShuSh.5 ###################....... ...........##### #..<.##.##.# #.##### ..............# #.##....#####.#* * * .####@.# , , ... , #.##>...##........# * #, * ....^...#######.# ##. #.# *...........W. ...## #.# #######.## .....,##....### .. ,..##.##.### ........# *.. #.#*#.#... ####...##..# #.# #...# # ≈≈≈~~# ###.###.#uShg8uSh<>W.uSh=&70uShBuSh@DuSh.  ###################....... ...........##### #..<.##.##.# #.##### .............. #.##....#####.#* * * .#.#####..# , , ... , #.##>...##......@.# * #, * ....^...#######W# ##. #.# *.............. ...## #.# uSh#######.##......,##....### .. ,..##.##.### ........# *.. #.#*#.#... ####...##..# #.# #...# # ≈≈≈~~# ##.###.# ####.......##.##.#.##uShuSh-=1uShuShU _The phantom closely misses you.vSh^  You hit the phantom but do no damage. Your bite misses the phantom.vSh,5--8--2.4 (0.9vShvShm+ _The phantom hits you.vShC  You hit the phantom but do no damage. Your bite misses the phantom.The phantom hits you.  You punch the phantom!  You punch the phantom, but do no damage.  The phantom is moderately damaged.vSh Fc4--=3.2 (0.8vShJvSh|L+ _The phantom hits you.vSh  You barely miss the phantom. Your bite misses the phantom.The phantom is moderately damaged.5-4.1 (0.9vSh vSh{ _The phantom is struck by your quills. The phantom closely misses you.vSho  You hit the phantom.  The phantom is heavily damaged.vShg6=-5.0vSh,vShz _The phantom is struck by your quills. The phantom barely misses you.vShk  You hit the phantom.  The phantom is heavily damaged.vSh{=7---9vShvSh+ _The phantom hits you.vShQ # ###..##.#< #.#####  #.....# vShTe #.###.#* * * #.#####..# , , ... >...##......@.# * #, * ... ^...#######W# ##. #.# * ... ...## #.# .##..  .. ,..#  *.. #.#  #..# #.#  #  #..#  vSh%F ###..##.#< #.#####  #.....#  #.###.#* * * #.#####..# , , ... >...##......@.# * #, * ... ^...#######W# ##. #.# * vShk... ...## #.# .##..  .. ,..# *.. #.#  #..# #.#   #..# vSh3vShvSh^ _A phantom is nearby!vShN # ###..##.#< #.#####  #.....#  #.###.#* * * #.#####..# , , ... >...##......@.# * #, * ... ^...#######W# ##. #.# * ... ...## #.# .##..  .. ,..#  *.. #.#  #..# #.#  #vShPF  #..#  vShe ###..##.#< #.#####  #.....#  #.###.#* * * #.#####..# , , ... >...##......@.# * #, * ... vShL^...#######W# ##. #.# * ... ...## #.# .##..  .. ,..# *.. #.#  #..# #.#   #..# vShvShvSh$vSh vShX_A phantom is nearby!vSh<2  You barely miss the phantom. Your bite misses the phantom.vSh4 U7=6.8vShf: vShBH _ _The phantom is heavily damaged.wSh  You hit the phantom. Your bite misses the phantom.The phantom is severely damaged.wSh.<.##.##.# #.##### .........# #.....#....##.# #.###.#* * * * ##....##.#####..# , , ... ,, ##>...##........# * #,#* ... ..^...#######§# ##.# #.# * #. .................. ...## #.# #.......#######.##......,#.# #. ##....### #W@....##.##.### #. wShu......# #..###.#*#.#...# #. ##...## #..# #.# #...#.# #. ≈≈≈~~# #..###.###.#.#.# #>#...# #......##.##.#.###. ###### #.###....###.......  ##### #.##....##......... #######...## #.#.###....###..... ...........####.#.# #.#..# #.##.wSh[##§6-7.7wShwShJ _The phantom hits you. The phantom blinks! You blink.wSh ###. You hit the phantom. Your bite misses the phantom.The phantom is almost destroyed.wShٸ7=8=8.6wShwShy> _The phantom hits you but does no damage.wShy) .  You hit the phantom. Your bite misses the phantom.The phantom is almost destroyed.wSh+'9.5wSh/wShs1U _The phantom closely misses you.wShDO  You hit the phantom. You bite the phantom.wShi.wSh9Y=3780.3 (0.8wShwShTN _You destroy the phantom!wSh3wShwSh&H _No target in view!wSh~wShwShnwShH _No target in view!wShwSh3wSh: _wSh={=wShpXwShf,wSh_wShJL9==wShwShwShAwSh,wShwShwSh,wShewShdwShywShQwShNwShWP==wShYwShwShwSh,wShwShnwShB,wSh wSh ,wSh wSh wShwSh,wSh:wShwShnwSh wShwShwSh,wShwShwSh,wSh}!wShm"wShB#,wShg%wShU&wSh/',wSh)wShl*wShF+,wSh2wSh3wShh4,wShU7wShT8wSh>9,wShV;wSh&<wSh<,wSh ?wSh?wSh@,wShBwShCwShD,wShGwSh:HwShI,wShKwShLwShM,wShOwShP,wShfQwSh2RwSh S,wShSwShTwShkUBwShaVwSh9W,wShHXwShyZwShR[,wSh\wSh\wSh]BwShf_wShk`wShAa,wShcwShc,wShdwShe,wShaf,wSh hwShhwShi,wSh%kwShk,wShlwShInwSho,wShowShpwShq,wShbrwSh+swSht,wShuwShuwShv,wShwwShxwShy,wShszwShr{,wShI|,wSh}wSh},wSh~wShwShwBwShYwSh,wSh,wShǃwSh,wSh XwShwShwSh[,wSh6wShwShX,wSh"wShwShÏBwShwShdBwSh.wShBwShԓwShBwShwSh,wShTwSh5,wSh,wShٙwShBwSh}wShR,wSh%,wShwShʞ,wShwShwShj,wShwShަBwShRwShxwShQ,wSh٬wSh,wShwShHwShwSh,wSh̶XwSh,wShʸ,wShwSh`wSh7,wShwSh_wSh5,wShwShwSh,wShwSh,wShwShwSh,wShxwShwSh,wShTwShwSh,wShawShwSh,wShQwShwShBwSh$wShC,wSh!wShwSh0,wSh wShSwShV,wSh)wSh~wShtwShQ,wShwSh wSh ,wShXwSh,wShwShwShwShdwSh$wSh wSh!wSh",wSh(wSh>*,wSh+wSh0wSh1wSh2,wSh8wSh :wSh:,wSh@wShAwShB,wShHwShIwShJwShKwShOwSh#QwSh2RwShSwShqVwShvWwShX,wSht[wShu\,wShl]wSh_wShy`,wShawShewShgBwShiwShj,wShkwShUnwShkoBwSh?twSh]u,wSh9vwShwwShx,wShywSh{wSh|,wShj}wShawSh,wShwSh҃wSh˄BwShwShBwShvwShwBwShwSh+BwShwShBwShcwShmBwShwShBwShwShɗBwShrwShzBwSh›wShݜBwShwSh$BwShРwShߡBwShXwShE,wSh2wShwShBwShewShQ,wSh.wShwShBwShwShBwSh/wSh),wShwShױwShBwShwShƴ,wShwShqwSh\,wSh'wShwSh̹BwShKwSh ,wShwShwSh,wShͿwShwShh,wShRwShwSh4BwSh$wSh,wShwShwShm,wSh4wShwSh,wShwShtwShG,wSh"wSh>wShJ,wSh=wShuwShmBwShwShgwSh=,wShwSh,wShwShqwShIBwSh7wSh ,wSh,wShBwShwShBwSh,wShn,wSh?,wSh ,wShBwShwShP  There is a stone staircase leading up here.wShwSh&a _wShOBwShXwShqBwSh<wSh$BwSh/,wSh,wShwShT,wShwShwSh,wShuwShVwSh1,wShwShwSh,wShZwShwSh ........# #.#  ># #.#  .###....# #.#  ~##.### #.#  .##.# #.#  .#~#..# ####.#  ##~#### ##....#   #~# ##..##.####   #~# ##ß..ß##..@#  -  #~# #_...._###.#   #~# ###..### #.#   #~# #.....# #.#   #.# ###..### #.#wSh   #.# #_..)..# #.#   #.# ###..### #.#   #.# #....._#*#.#  ##÷## ###..### ,,   -931.3 (151.0)  A malevolent force fills the Dungeon...wSh/  --more--xSh$S  You fall into a shaft and drop 1 floor!xSh/  --more--xShJ  * ,,,,,  , * ,* #...,,,,, , *  ,,, ...# * ,,  * #..# ,  #. #..* *,, *  #..# ,...*,  ..>..##.#*,, *  xShM * #...... 6 ,, ,, #,  ,  * * , *  * * , , .  > **..#** * , .... * * ** , #... , , ,, ** * ##.# ** * * * *,xSh P xSh -2.18xSh xSh? _The shaft crumbles and collapses. _Found a stone staircase leading down.zShfzShwLevel 6 of the Dungeon>>(Press ? for help) ** *,**  ,,* ** , , * * * ** ,, , * ,,,,,   , * ,*  #...,,,,, , * ,,, ...#  * ,,**  *    #..#, #.   #..* *,, *  #..# ,...  *,  ..>..##.#*,, * , * #......#, ,, ,, #@#, #.#, * *  #.#, * * * * , , ..# Shz0m> **..#** * ,  .... * * ** ,  #... , , ,,* ** * ##.# ** * * * *, *,, , , * *, * * * * ,**zShRzSh zSh * ,,,,,Brogains the Ruffian, * ,* #...,,,,, , *Vine StalkerzSh) ,,, ...# * ,,Health: 47/47 ========================*#..#,Magic: 19/19 ========================#. #..* *,, *AC: 8Str: 20Doom: 13%#..# ,...*,EV: 12Int: 10..>..##.#*,, *SH: 0Dex: 15* #......#XL:  9 Next: 17% Place: Dungeon:6,, ,, #@#,Noise: ---------  Time: 3932.1 (0.0)#.#,-) Nothing wielded* * #.#, *Zap: wand of light (10)Sh7H* * , , ..#Quill > **..#** *,.... * * **, #... , , ,,** * ##.# ** ** **, _No target in view! _There is a stone staircase leading up here.  A malevolent force fills the Dungeon...You fall into a shaft and drop 1 floor! _The shaft crumbles and collapses. _Found a stone staircase leading down.zSh4zSh{Sh{Sh3{Shl{Sh{ShR$ _{Sh,{Sh$H  * * * ** ,, ,   * ,,,.... {Sh  , * ,* #...,,,,, , *   ,,, ...# * ,,   * #..# ,   #. ##..# *,, *  ##..# ,...# *,   #..>..##.#*,, *  * #....@.# 3.1 (1  .....###.# ,  )#. #.#   * * #.#, *  * * , , .[39;49{Sh.km.#   > **..#* * *  , .... * * **   , #... , , ,,  ** * ##.# * * *{ShV{Sh*4.1 (2{ShB{Sh $ _Found a sling.{Sh${Sh3{Sh3{Shۊ{Sh{Shk,{Sh   * * * ** ,, ,  {ShN#.#* ,,,....   , *..,* #...,,,,, ,  ..,,, ...# * ,,   * #.#####..# ,   #....##..# *,, *   ##..#.$...# *,   #..>..##.#* ,,   * #..@...#5.1 (1  #.....###.# ,   #)#... #.# ,  {Sh,l  #.## #.# ,   * #., , ..#   > **..#* *  ,# .... * * **   , #... , , ,,   ** * ##.# * {Sh{Sh*6.1 (2{Sh3{ShƝ9 _Found an escape hatch in the floor.{Sh; {ShN= 3{ShI {Sh}N B{ShO {ShS N _You now have 473 gold pieces (gained 11).{ShT {ShU {ShjV {ShY {Sh\ ,{Sh] {Sh_ {Sha {Shb {Shc {Shf {Sh4i ,{Shi {Shm {Shs ^  , #...* #...,,,,, ,  ...,,, ...# * ,,{Shs 3  * #.#####..#   #....##..# *,,  ##..#.....# *,   ##..>..##.## ,  #..#......#   #.....###.# ,  #)#@..# #.#{Sht ,  # #.### #.# ,  * #.. , ..#   >.##**..#*   ,#..s .... * * **  ...# #... , , ,, s   scorpion (asleep)  *###.# ##.# {Shu q*  #.# * *, *,, , ,{Shw ,43.1 (7{ShO| ^s.s{Sh&} K4.1 (8{ShÁ {ShP [ _A scorpion comes into view.|Sh:x , #...*    ...# *  * #.#####..#  #....##..#  ##..#.....# *,  ##..>..##.##  #..#......#  #.....###.#  #)#@..# #.# ,  # #.### #.#  * #.. , ..#  >s##  ,#... .... * * **  ...# #... , , ,,  *###.# ##.# *  #.# *  *,, , , |Sh5 , #...*    ...# *  * #.#####..#  #....##..#  ##..#.....# *, |Sh7 ##..>..##.##  #..#......#  #.....###.#  #)#@..# #.# ,  # #.### #.#  * #.. , ..#  >s##  ,#... .... * *  ...# #... , , ,,  *###.# ##.#  #.# * *,, , |Sh<|Sh>|ShD|ShF_ _A scorpion is nearby!|Sh2Ex , #...*    ...# *  * #.#####..#  #....##..#  ##..#.....# *,  ##..>..##.##  #..#......#  #.....###.#  #)#@..# #.# ,  # #.### #.#  * #.. , ..#  >s##  ,#... .... * * **  ...# #... , , ,,  *###.# ##.# *  #.# *  *,, , , |Sh( , #...*    ...# *  * #.#####..#  #....##..#  ##..#.....# *, |Sh7 ##..>..##.##  #..#......#  #.....###.#  #)#@..# #.# ,  # #.### #.#  * #.. , ..#  >s##  ,#... .... * *  ...# #... , , ,,  *###.# ##.#  #.# * *,, , |ShM|Shj|Sh|Shx_ _A scorpion is nearby!|Sh ...,,, ...# * ,* #.#####..#  #....##..*,,##..#.... ##..>..##.# ,|Shx#..#......#  #.....###,#)#...# ,  #@### ,* #.......#  >s####..#*,#... .... * * ** ...# #... , , ,,*###.# ##.# *  #.# * *,,, ,,*, * * *|ShҸ|Sh <s.|Sh615.1 (1 _|Sh|Sh0}Sh  You barely miss the scorpion.You bite the scorpion, but do no damage.}Sh2=9 (0.8}She}ShA _The scorpion stings you but does no damage.}Sh   You hit the scorpion. You bite the scorpion. You drain its power.  The scorpion is heavily wounded.}Sh ,6.8 (0.9}Sh}ShU _The scorpion barely misses you.}Sh7The scorpion is heavily wounded. _The scorpion barely misses you.  You closely miss the scorpion.  The scorpion is heavily wounded.  The scorpion stings you.  You are poisoned.}ShI5=--7.7Pois Quill }Sh}Sh/ _The scorpion poisons you!}Shwr  You hit the scorpion but do no damage.The scorpion is heavily wounded.}ShOtV4--8.6}ShKw}Shgye _You feel sick. The scorpion closely misses you.}Shn  You hit the scorpion but do no damage. Your bite misses the scorpion.The scorpion is heavily wounded.}Shp'9.5}Sht}Shwe _You feel sick. The scorpion closely misses you.}Sh,Your bite misses the scorpion.  bar}Sh V3-50.4}Sh}ShA _The scorpion stings you but does no damage.}ShS  You punch the scorpion! You bite the scorpion.}ShH†}Sh>4=}Sh9221=1.3}ShT}ShI }Sh7>_You kill the scorpion!}Sh1}Sh}ShN}ShH _No target in view!}ShYL}ShAN}ShQ}ShTH _No target in view!}Sh%}Sh&}Sh)}Sh,H _No target in view!}Sh}Sh}Sh'}ShJH _No target in view!}Sh#}Sh}Sh&}ShH _No target in view!}Sh 3}Sh }Sh C _No target in view!}Sh I}Sh }Shؖ ,}Sh . _You feel sick.}Shm }Sh }Sh 3 _You feel sick.}Sh 3}ShV U _You feel sick. _You feel sick.  }Sh E=}Shş }Sh j _You are no longer poisoned.}Sh %5}Sh }Shʣ }Sht Z6=}Sh* }ShӦ h7==}Sh }Sh 1 _HP restored.}Sh }Sh. }ShҬ }Shޯ d  You see here a scorpion corpse.}Sh }Sh  _}Sh }Sh8 }Shn }Sh& }Shٶ }Sh %  }Sh +There is an escape hatch in the floor here.}Sh }Sh @= _}Sh }Sh }Sh }Sh }Sh> }ShP }Sh! }Sh }Sh }Sh@ }Sh X}Shp B}Sh }Sh ,}Sh }Sh }Sh B}Sh }Sh }Sh ,}Sh }ShM }Sh }Sh }Sh }ShN }Shf ,}Sh }Sh} }Sh[ ,}Sh }Sh` }ShB ,}Sh` }Sh }Sh[ }Sh }Shj }Sh= }Sh  ,}Sh }Sh }Sh ,}Sh }Sh }Sh ,}Sh$ }Sh }Sh }Sh }Sh }Sh1 }Sh ,}Sh }Sh }Sh ,}Sh$ }Sho& }Sh,' ,}Sh) }Shl+ }Sh3, ,}Sh. }Sh0 }Shu1 ,}ShF3 }Sh4 }Sh\5 ,}Sh9 }Sh: }Sh; ,}Sh> }Sh? }Sh@ }ShjA }ShB }ShSD }Sh E }ShE }ShF }ShG }ShH }SheI }Sh_K }ShL }ShpM ,}ShO }ShQ }ShQ }ShgR }ShS }ShT }ShU }ShQV }Sh(W }ShX }ShuY ,}ShZ }ShC\ }Sh] ,}Sha }Shxg  #†......#, >.####..### .# ** * }Shh *..........#####* .# , , ,* ..####.........,,B. * * #.# ##.#.##### .#* * *  #.# ##.#.#### *.# * #.# #.......# .# * #.# #.#####.####.#  #.####.# #....@.# , *-- #......# #.###### ######.# #.#  ###.#####.#  #.........# }Shi  #.###...#.# B   bombardier beetle (wandering)  #. #...##.#  #, #.#.##.# ,#.#.##.#}ShGq iB93.3 (42.0)B}Shr g--4.3 (43}Shw }Sh z  }Shz V_A bombardier beetle comes into view.}Sh d†, >. .# ** * ......}ShT  .# , , ,* ... * *  ##. .#* * *  ##. *.# *  #.. .# *  #.#####.####.#.# #....@.# , ..# #.######.# #.#  ###.#####.#  #.........#  #.###...#.#  #. #...##.#  #,  }Shp†, >.}Sh .# ** * ..... .# , , ,* ... * *  ##. .#* * *  ##. *.# *  #.. .# *  #.#####.####.#.# #....@.# , ..# #.######.# #.#  ###.#####.#  #.........  #.###...#.#  #. #...  #,  }Sho"}Sh#}ShC'}Sh)h _A bombardier beetle is nearby!~Sh.#####.# , * * †......# #..#  , .####..### ..# ** ** .......#####*..# , , ,* .####.........,.B. * .# ##.#.##### #.#* * * .# ##.#.#### #.# * .# #.......# #.# * .# #.#####.####@#  .####.# #......# , * ......# #.###### #####.# #.# ###.#####.##.........# #.###...#.##.[39;49~Sh m #...##.##, .B5.3 (1.0) _~Sh%~ShF ~Sh+..# , * .#####* * †......# #..#  , .####..### #..# ** ** ~Sh........#####*..# , , ,* ###.........,... **# #B#* * * #.#.###* ......# * #.#####.#### ####.# #......, * .....##### #####.# ##.#####.......###.... #..~Sh~Shm%6~Sh~Sh~Sh# ,* , ...# . * .#####* * †......# #  , .####..### #..#.#* ** ........######..#. , , ,* ~ShH###.........,... **# #B#* * * #.#.###* ......# * #.#####.#### ####....., * .....##### #####.# ##.#####.......###...~Sh~Shi-=7~Sh~Sh_ _The bombardier beetle closely misses you.~Shl)  You hit the bombardier beetle. You punch the bombardier beetle.  You bite the bombardier beetle. You drain its power.~Sh+ ,8.1 (0.8~Sh/ ~Sh1 j _The bombardier beetle is severely wounded.~ShR  You closely miss the bombardier beetle.The bombardier beetle is severely wounded.9~Sh ~Sh W _The bombardier beetle misses you.~Sh C  You hit the bombardier beetle.~Sh 1.~Sh =8/48239.8 (0.9~Sh/ ~Sh  ~Sh G_You kill the bombardier beetle!~Shh ~Shs ~Sh ~ShP H _No target in view!~Sh  _~Sh X~Sh ,~Sh ~Sh X~Sh ~Sh ,~Sh}$ ,~Sh& B~Sh* ~Sh, ~Shu- ,~Sh0 ~Sh2 ,~Sh\4 ~Sh{6 ~Sh}8 ,~Sh9 ~Sh3> ~Sh@ ~ShA ,~ShD ~ShF ~ShG ,~ShI ~ShhK ~ShaL ,~ShS ~ShZ # * ,, , , * . ,* * ,, #...,,,,, , * * #,* ...# * ,, * **** K# *** ~Shk\ #..# , ... ,, #..# #,, * *,.., ,, ..# #. ####.##K# * * #.## #....##........, , , ..# #....##@# ,#* - #.# #....##.##.# , #.# #..........# * #.# #..#.##.#### ,# #..#.##.,, ..### #..#.##.#######KK 2 kobolds (1 missile, asleep) ....######..#...........* * , .........#####.# * * #.#.#######.######[39;~Sh] 49m~Sh3f 4011.8 (12.0)  2 kobolds come into view.~Shh ~Shr a .KK.KK   kobold brigand (missile)KK 2 kobolds (1 missile)~Shft The kobold shouts! x2; You hear a shout!  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.==2.8 (13~Shd{ ~Sh & _You hear a bark!Sh"P ,, , , *  ,* * ,,  , * * #, *  * ,, * **** .# ***  , K.. ,,  #,, * *,.K, ,,  #. ####.##.# * **  Sh$t#.....K.., , ,  #@# ,#*  #.##.# ,  .....# *  #..#.##.####  #.# ,,  #.# ..... * ......# * * .Sh@ ,, , , *  ,* * ,,  , * * #, *  * ,, * **** .# ***  , K.. ,,  #,, * *,.K, ,,  #. ####.##.# * **  Shji#.....K.., , ,  #@# ,#*  #.##.# ,  .....# *  #..#.##.####  #.#  #.# ..... * ......# * .ShESh^ShwShd _There are monsters nearby!Sh#m * * , , * *  ,, , , * ... ,* * ,,  ,,,,, , * * #, * ..# * ,, * **** .#.*** * ..# , K.. ,,# #,, * *,.K, ,, Sh&..# #. ####.##.#. * ** ##....##.@...K... , , .# #....##.##$##... .# #....##.##.# , .# #..........# * # #..#.##.#### , .# #..#.##.# ,, .### #..#.##.####### ######..#...........* * , ................#####.# * * ,Sh1Sh7 (((Found 9 gold pieces. The kobold throws a stone.ShShy ....   kobold (Sh<The stone hits you but does no damage.Sh & ShNr(((The kobold brigand throws a poisoned dart.Sh{R4...ShT03.0)ShkYSh\1 _The poisoned dart hits you!Sh * * , , * * ,, , , .*  ,* * J, ,,,,, , * *.#,# * # * ,, * **###.#.#** * , .# , .K... ,, # #,, * *..K, ,, # #. ####.##.#..* ** ## #....##..@..K.... , , , # [Sh 34m#....##.##$##. # #....##.##.# . # #..........# * # #..#.##.#### # #..#.##.# ,, ### #..#.##.# J   jelly (wandering)######..#.....* * , KK 2 kobolds (1 missile)   A jelly comes into view. J.KK.J  The jelly quivers.Sh (((((The kobold brigand throws a poisoned dart.Shy Sh ].J.ShA h..@.-4Sh Sh5   * ,   * * , , ## *  ,, , , .* .Sh~  ,* * ., ,,,,, , * *J#,# * # * ,, * #####.#.##* * , # , .......h., # #,, * #K.K..... , , # #. ####@##.#..* ** #....##....K......, , , #....##.##$##....#* #....##.##.# #..#  #..........# .# #..#.##.####[39;Sh 49m , #..#.##.# ,,h   hound (wandering) ## #..#.##.####### J   jelly######..#...........* * , KK 2 kobolds (1 missile) _The poisoned dart barely misses you.Sh g  A hound comes into view.Sh 5  The hound barks!Sh ShY .Jh.K.Sh -=5Sh Sh { _The kobold hits you but does no damage. The kobold barely misses you.ShqY  Sh[  ShT] You punch the kobold brigand!Sh{_ Shf  Sh|h  Sh$j DThe kobold brigand is moderately wounded.Shs The kobold hits you but does no damage. The kobold is struck by your quills.  The kobold closely misses you.ShMy .J...h 6.7 (0.9Sh Sh E _The kobold brigand hits you but does no damage.Sh" 8  You hit the kobold.Sh% Sh}' Y  You kill the kobold!Sh/ J.)Kh.   kobold (Shm2 /-7.6Sh9 Sh; _The kobold barely misses you. The kobold brigand barely misses you.Sh You kill the kobold! _barely misses you. The kobold brigand barely misses you.  You punch the kobold brigand!  You bite the kobold brigand, but do no damage.The kobold brigand is severely wounded.  The kobold brigand hits you with a +0 dagger.Sh' r.J Sh) 5--7---=8.5Sh1/ Sh1 T _The kobold closely misses you.Shy  You hit the kobold brigand. You bite the kobold brigand. You drain its power.  You feel invigorated.Sh  The kobold brigand is severely wounded.The jelly is struck by your quills. The jelly closely misses you.Sh EThe kobold brigand hits you but does no damage.Sh ihK. Shy 6=-9===-9.4Sh Shq = _The kobold barely misses you.Sh Sh-  You barely miss the kobold brigand. You bite the kobold brigand.drain its power.almost dead.. The jelly hits you but does no damage.is struck by your quills. The kobold barely misses you.  The kobold brigand is struck by your quills.Sh7=-20.2 (0.8ShShT _The kobold brigand misses you.Sh6MYou barely miss the kobold brigand.You bite the kobold brigand, but do no damage.hits you with a +0 dagger.  The kobold is struck by your quills.Sh~|,) 8=--1.1 (0.9 _You kill the kobold!Sh/B  You punch the kobold brigand!Sh>ShG3 .hh   houndJ   jelly  You kill the kobold brigand!Shq7---172.0ShSh* _The hound bites you.Sh`9  You punch the jelly!Sh )   You kill the jelly!Shݢc8=099Sh.Sh>a _The hound is struck by your quills. The hound bites you but does no damage.ShK  You hit the hound. You bite the hound.ShC)ShL=313.8Sh{ShѱI _You kill the hound!ShB$3Sh+Sh.H _No target in view!Sh3ShOSh$H _No target in view!Sh3ShShH _No target in view!ShʄShShSh H _No target in view!Sh[ShA]ShbShdH _No target in view!ShFShIShMShPC _No target in view!Sh#Sh%Sh*Sh-ShShSh.ShVSh Sh 3Sh> P _Sh c-Sh; Sh- K8=Sh` Sh ,Sh Sh ,Sh5 Sh^ ,ShT Sh Sh 9=Sh Sh2 ,ShF Sh6 Sh ,Shw Shu L9==Shh Sh &-Shm  * * ,  * * , , ## *  ,, , , ..* * ,* * ., * ,,,,, , * *.#,# *  * ,, .########.#.### * , .........  #,, * #)@....... , , Sh #. ####.##.#..## ** *#....##....)......, , , #....##.##$##....# *#....##.##.# #..##..........# .##..#.##.#### , #..#.##.# ,, # #..#.##.####### _Magic restored.Sh 033.8 (10.0)Sh E-4.8 (11Sh Shj  Things that are here: _a +0 dagger; 5 poisoned darts; a kobold corpseSh" Shl 3Shg Sh! Sh[ $ _Sht ,Shز ,Sh{ Sh Shg Sht :==Sh Sh; ShJ Sh< Sh M _You now have 482 gold pieces (gained 9).Shi Sh Sh: ShG U  Things that are here:  a +0 club; 3 stonesSh Sh;  _Sh Sh Sho Sh Shx Sh ShS ,Sh Sh Sh| Sh Sh Sh ShZ ShX Sh> Sh Sh| ,Sh Sh! Sh% Sh& Sh2( ShU* ShR. Sh/ Sh0 Sh4 Sh7 Sh8 ,Sh: ShV> ShJ? Sh!@ ShWE ShEG ShHH ,ShM ShWO Sh'P ,ShT ShV ShW ShX ShY Sh[ ShH] ,Shc Sh3e ShJf ,ShJg Shj BShl Shpn Shqo ,Sht Shu Shv ,Sh| Sh; Sh ,Sh` Sh Shބ ,Shĉ ShE Sh ,Sh Shߏ Sh ,Sh͒ ShG ShI ,Sh Sht ,Sh~ Sh Sh Sh ,Sh Sh< ,ShA Sh Sh- Sh ,ShV Sh 8 #######..#  .......#.## , ## #####.###.# ,.# * # ##.#.## *.# ##.## .#   #.# .# * #.# *.# ***** #.#########.###### * , #.........# *, 66.8 (32Sho  ###########.####.# *,  .# , ,  .# *  .# ** .# , .# <# * *,Sh Sh +7.8 (33Sh Sh ; _Found an escape hatch in the ceiling.ShS3ShIX,ShhZShQtShH}XSh.# ..#* .#.## #.# , #.## #.# ,* .# #.# * * * #.# #.# ***** * ** #.#########.###### * , * #................# *, * , ###########.####.# *,  #.# #@# ,  #.# #.# * #.# #.#* * ,#.# #.. , , ,#.# ##., , , * ,#<# .s Sh[40m* * @   Sigmund (wand, polearm, asleep)* #. ** **s   scorpion (asleep)*@#* ** ** *Sh 74.8 (7.0)  Sigmund and a scorpion come into view.Sigmund is wielding a +0 scythe and carrying a wand of warping.ShhSh .@)@.  Sigmund shouts!==5.8 (8ShSh5 _The scorpion moves out of view.Shr.#.## , #.## * * * ****** * ** ########.###### * , * ...............# *, * , ###########.####.  #.# #.# Sh.* *,* * ,. , , , #.s , , * ,<# ... * * * #@#. ** ** *.#.. s   scorpion* .#*## ** ** ** , *ShP,Sh>xs.@.Sh˸3--6.8 (1ShVShȽSh:'#.## * * * ****** * ** ########.###### * , * ...............# *, * , ###########.####  Sh")#.# #.# * *,* * ,s...... , , #......., , * ,<# @...### *  * #.#.# ** ** *.#... * .#*### ** ** ** ,   , * ,Sh*ShT4 @.  The scorpion stings you but does no damage.Sh56-8--=-7Sh:Sh<. _The scorpion stings you.Sh  You closely miss the scorpion. Your bite misses the scorpion.Shy Z7-8.7 (0.9Sh Sh _Sigmund misses you. The scorpion barely misses you.Shw   You barely miss the scorpion. Your bite misses the scorpion.The scorpion stings you.  You are poisoned.Shv ==9.5 (0.8Pois Quill Sh Sh. / _The scorpion poisons you!ShV ShX You barely miss the scorpion. Your bite misses the scorpion.You feel very sick.Shz\ Sh]p*Sigmund casts a spell at you.Sh'.Sh1=---6----80.4 (0.9ShShg _The magic dart hits you. The scorpion misses you.Sh  You closely miss the scorpion. You feel sick. Sigmund barely misses you.Sh W0---1.3Sh%Sh'V _The scorpion closely misses you.Sh< You hit the scorpion. You bite the scorpion. You drain its power.  You feel invigorated.  The scorpion is moderately wounded.  You feel sick.  The scorpion stings you but does no damage. Sh( Sigmund giggles. "Time to reap what you sow."39=-8==2.1 (0.8ShX _Sigmund hits you from afar with a +0 scythe.Shm  You hit the scorpion but do no damage. Your bite misses the scorpion.The scorpion is moderately wounded.You feel sick.Sho?-9ShsShuA _The scorpion stings you but does no damage.Sh&8  You punch the scorpion!  Your off-hand punch misses the scorpion.You bite the scorpion.Sh?p .  You kill the scorpion!ShvF .#.## ,## ##.# . * .#.## ,  #.#,*ShG# #.# * * #.# #.# ***** * ** #.#########.###### * , * #................# *, * , ###########.####@# *,  # , .# * *, .# #.#* * ,#.# #........ , ,#.# ##@......, , * ,#<# ....### * * #.#.# ** ** Sh_Hh*.#...You feel sick. Sigmund zaps a wand. Space twists violently!Sh-LShMShv/I §The rupture engulfs you! You blink.32---6--9%5=======3.8 (0.9Sh_2Sh: ###.# ..* .#.## , #.## *Sh;5 * * ****** * ** ########.###### * , * ...............# *, * , ###########.####  #.# #@# * *,§#* * ,........ , , #@, ,* ,<# ....### * ShN< * #.#.# ** ** *.#...* .#*### ** * _You hear a shout!ShN?ShDY.@.ShDj---7=--------ShE%4.8 (1.0ShHShP .#.## , #.## * * * *ShiQL***** * ** ########.###### * , * ...............# *, * , ###########.####  #.# #.# * *,* * ,@....... , , #......., , * ,<# ....### * * #.#.# ** ** *.#...* .#*### ** ** ** ,  _You feel sick.Sh[  You feel sick.  Sigmund laughs darkly.Sh\_ *Sigmund points at you and mumbles some strange words.Shi'.Sh0-6-==-----5ShSh} #.## * ShC* * ****** * ** ########.###### * , * ...............# *, * , ###########.####  #.# #.# * *,* * ,@....... , , #......., , * ,<# ....### *  * #.#.# ** ** *.#... Sh* .#*### ** ** ** ,   , * , _The puff of flame hits you.ShShG--6ShAShX , magic disrupt…)_You feel sick. Sigmund misses you.Sh|You barely miss Sigmund. You bite Sigmund. Sigmund's magic leaks into the air.  You drain his magic. You feel invigorated.1=9====-7.7 (0.9ShSh  You drain his magic. You feel invigorated. _Sigmund is lightly wounded.  You hit Sigmund. Your biteSh!" misses Sigmund.  Sigmund is moderately wounded.feel sick.  You are no longer poisoned.=8.6Sh(&ShV(Q _Sigmund closely misses you.Sh  You hit Sigmund. You bite Sigmund! Sigmund's magic leaks into the air.  You drain his magic.Sh]2=9.5Sh3Shq\ _Sigmund is severely wounded.Sh3g  You hit Sigmund.  ShFSigmund is almost dead.3=90.4ShShsP _Sigmund barely misses you.Sh  You closely miss Sigmund.  Sigmund is almost dead.Sh|4=====1.3ShڇShZ3 _Sigmund falters for a moment.Shns  Shnu  You barely miss Sigmund. Your bite misses Sigmund.  Sigmund is almost dead.35=2.1 (0.8ShZ{ Sh}  Sh~ -_Sigmund falters for a moment.Shg  You hit Sigmund but do no damage. Your bite misses Sigmund.Shx ,3.0 (0.9Sh| Sh) W _Sigmund is almost dead.ShZ 5  You hit Sigmund.Sh D)Sh #6Sh* A=6449Sh, Sh 1 _You kill Sigmund!Sh Sh Sh{ Sh Sh H _No target in view!ShTf Shh Shk Sh$n H _No target in view!ShN  _No target in view!Sh Sh ShShH _No target in view!Sh ShShRShmH _No target in view!Sh+SShTShXSh^Z@ _No target in view!Sh'(Sh)Sh-Sh.Sh݆Sḧ3Sh̊Shċo8== _ShShȐk9=ShˑShShb40=ShMSh3k1=Sh6a2=ShShLShjU3=Sh@ShShrK4=ShKShCSh6U5=ShSha6=ShShShU7=ShުShӫShg8=-WShW   phantom (wandering)Sh1103.9 (10.0)ShE-4.9 (11ShShW _A phantom comes into view.ShSh' #.#Sh6 ,* ShWK #.# * *  #.# ***** * ** ### * , * ..# *, * , #.# *,  #.# #.# ,  #.# #.# * *,  #.# #@#* *  #.# #)....... , ,  #.# ##......W, , * ,  #<# ....### *  * #.#.# ** **  *.#...  * .#*### ** *  * ** , .#  , * ,Sh #.#,*  #.# * *  #.# ***** * ** ### * , * ..# *, * , #.# *,  #.# #.# ,  #.# #.# * *,  #.# #@#* *  #.# #)....... , ,  #.# ##......W, , * ,  #<# ....### *  * #.#.h@40m# **  *.#...  * .#*### **   * ** , .#  , * Sh@ShShrSh^ _A phantom is nearby!Sh6 #.#,*  #.# * *  #.# ***** * ** ### * , * ..# *, * , #.# *,  #.# #.# , Sh #.# #.# * *,  #.# #@#* *  #.# #)....... , ,  #.# ##......W, , * ,  #<# ....### *  * #.#.# ** **  *.#...  * .#*### ** *  * ** , .#  , * ,ShxU #.#,*  #.# * *  #.# ***** * ** ### * , * ..# *, * , #.# *,  Sh{#.# #.# ,  #.# #.# * *,  #.# #@#* *  #.# #)....... , ,  #.# ##......W, , * ,  #<# ....### *  * #.#.# **  *.#...  * .#*### **   * ** , .#  , * ShShvSh4ShȄ^ _A phantom is nearby!Sh .# #.# * * *, .# #.# ***** * ** .#########.###### * , * ................# *, * , ##########.####.# *,  #.# #.# , #.# #.# * *,#.# #.###.#### ,#.# #)@......., , *Sh ?#.# ##......W. , *#<# #....#### *  * ##.#.# ** ** *.#...* .#*### ** ** ** , .# , * *Sh W.WSh 75.9 (1.0) _ShO Sh Sh# #.# * * *, # #.# ***** * ** #.###### * , * *.# *, * , .####.# *, #.# #.# , #.# #.# * # *, #.# #.###.####., #.# #). , * #.# ##.....W..., * , #<# #....#####* ** ##.#.# ** ** Sh#.#...* #.##### ** *  * ** , #.# * #.# W.6ShShgSh} #.# * * *,  #.# *##** * ** .###### *.., * * # *.# * , ,Sh.####.# *.##.# #.# .##.# #.# *.# *, #.# #.###.####., #.# #).,, * #.# ##....W..... * , #<# #....###### * * ##.#.# ** ** #.#... ,* #.##### ** * * ** , #.#* #.# ShGSh܇8W.ShA=7ShShԐShi>  You closely miss the phantom. Your bite misses the phantom.=8.8 (0.9 _The phantom barely misses you.ShShE 55   drude (wandering)  You closely miss the phantom. Your bite misses the phantom.A drude comes into view.She'9.7ShShM _The phantom misses you.Sh  The drude shouts!  You hit the phantom. Your bite misses the phantom.Sh޼ 5. 5  The phantom is moderately damaged.Sh5=10.5 (0.8Sh2ShqU _The phantom closely misses you.ShSb  You closely miss the phantom.ShUq  The phantom is moderately damaged.ShuZC5.Shk[4-1.4 (0.9Sh)^Shh`> _The phantom hits you but does no damage.Sh#  You barely miss the phantom. Your bite misses the phantom.The phantom is moderately damaged.Sh*;5.Sh},F-2.2 (0.8Sh0Sh3U _The phantom closely misses you.Sh  You closely miss the phantom. Your bite misses the phantom.Sh 5.  The phantom is moderately damaged.Sh@,3.1 (0.9Sh Sh T _The phantom barely misses you.ShZ 9  You hit the phantom.ShP ?5.Sh '4.0Sh5 Shv _ _The phantom is heavily damaged.Sh>  You hit the phantom. Your bite misses the phantom.The phantom is severely damaged.Sh~  # ,###  # ..#  * , # #.#, Sh  #.#,* ,  #.# * * *,#.# ####* * ** #######.###### #.., * * .............# #.# * ,* ,* #######.####.# #@# #.# #.# #W# #.# #.# #.# *, #.# #.###5####.. ,#.# #)...§...... ,, *#.# ##.......... * ,   #<# #....###### * * ##h 6m.#.# ** ** #.#...,The phantom is struck by your quills. The phantom hits you. The phantom blinks!Sh Shp i5.§ Shc 5--8--9Sh Sh[ _You blink.Sh6 P  You hit the phantom. You punch the phantom.Sh= Sh 5..5   drudeShӱ 6=-495.8 _You destroy the phantom!Shx Sh i _Your Fighting skill increases to level 6!Sh  .You barely miss the drude. The drude closely misses you.7=6.6 (0.8Sh Sh R _The drude barely misses you.ShY ~  You hit the drude.  The drude is moderately wounded.The drude hits you. Your doom draws closer.4-7---11%7.4Sh Sh> < _The drude hits you but does no damage.Sh  You completely miss the drude.The drude is moderately wounded.Sh U5-8.2Shh Sh ? _The drude hits you but does no damage. x2ShUp k  You punch the drude!  Shr The drude is severely wounded.6=8==9.1 (0.9ShLt Shu  Shyv z_The drude barely misses you. The drude misses you.Sh< _The drude barely misses you. The drude misses you.You miss the drude. You bite the drude. You drain its power.  You feel invigorated.  The drude is almost dead.The drude hits you. Your doom draws closer.  The drude hits you but does no damage. The drude misses you.Sh>=9===9-20.0ShBShD ShZE._The drude hits you but does no damage.Shs(9  You punch the drude!Sh,2.Sh 0 851-8 (0.8 _You kill the drude!Sh3Sh 5o _Your Unarmed Combat skill increases to level 7!ShShSh+ShNH _No target in view!ShVShXSh|[Sh]H _No target in view!Sh ShK"Sh)Sh+H _No target in view!ShShShxShLH _No target in view!Shn3ShSh5H _No target in view!ShySh{ShI~Sh#No target in view!Sh,ShFSh9ShrSh,ShShBSh+Sh:,Sh ShSh7BShLShg,ShInShBShSh ,Sh,Sh<ShWBShpSh,Sh,ShBSh  `Sh ShM BSh% XSh XShM Sh Sh BSh ,Sh ,Sh BSh Sh Sh BSh7 Sh BSh{! Sh" BSh!$ Sh % BSh`& Sh' ,Sh( Sh* Sh* ,Sh+ Shu, Sh- ,Sh. Sh/ Sh0 BSh2 Sh3 ,Sh3 Sh6 Shb8 ,ShN9 Sh: Sh; Sh|< ,Sh? ShE z , , ,ShF h   , * * ,#.#   * ** #.#   , #,#.#   #.#.#  , * )#.#  , * ..###  , , *#.#.##  , * #@...#  80.8 (51.0) * #.#.##  * #.# #  ShG  #.# *  #.#    #.# , *    #.# *   #.#    #.#   Sh?K ShL +1.8 (52ShvN ShO % _Found a rapier.Sh^ 3ShUd Sh f H _No target in view!ShShShQShH _No target in view!ShShH3ShShbShZ$ _ShShMShUSh[Sh[ShSh ShCShShKShShKShSh Sh, ..#.# , * *#.#.#  Sh`* *** #.#.#  , #.#.#  #.#.#  , * #)#.#   * #...###   , ###.#.##  , * #.@..#  5.8 (4.0) #.#.##  * #.#.#  #.#.#  #.#.# Sh#.#.< , *  #.###  #.#  #.#  ShSh*6.8 (5ShSh}!9 _Found a stone staircase leading up.Sh'Sh3ShShfShSh{BSh,ShShTSh(ShShSh #.#.#  * #)#.#   * #...### ###.#.##Sh * #....#  #.#.##  #.#.#   #.#.#   #.#@#  9.8 (3#.#.<<..#  #.#####.# #.#  #.#  #.# *,  #.# ,* #.#  #.# .# Sh Sh+90.8 (4ShSh9 _Found a stone staircase leading up.ShLevel 6 of the Dungeon<<<>>>(Press ? for help) ** *,** ,, * *#.#.#   *,,* ** , ,  ## * * ***#.#.#  * * * ** ,, , .#..# * ,#.#.#  #.## ,,,.... ,* *  ....# *#.#.# Sh͂  , #...*  #...,,,,, , *  #.#.# * , *#)#.#   ...,,, ...#  * ,, .########.#.##### * , *#...###   *  #.#####..# .................  , ,###.#.##  #....##..# #,, * #))........ , * , *#....#  ##..#.....# #. ####.##.#..######  *#.#.##  ##..>..##.## #....##....)..........., *#.#.#  #..#......##....##.##.##....#### *#.#.#  #.....###.##....##.##.####..##.#@#  #)#...# #.##..........# #..##.#.<<..#  #.#.#####.##..#.##.#### #..# ,#.#####.#  ##.#†......##..#.##.# #..##.#   #..>.####..###h}49m #..#.##.#######..##.#  #.#..........######..#...........#.## ,####.# *,  #....####.................#####.###.#  ..##.# ,*  ####.# ##.#.#######.###### ##.#.##  #.##.#   #.# ##.#.#### #.###.###.##.#  .#  #.# #.......# #.##.##.###.## #.#  #.# #.#####.####.##.##.########.#.####.#  #.####.# #......##.#########.###### #......###..##.#Sh :@<ShSh+#.#.#  Brogains the Ruffian*#)#.#  Vine Stalker*#...###  Health: 48/48 ========================,###.#.##Sh>  Magic: 19/19 ========================*#....#  AC: 8Str: 20Doom: 18%#.#.##  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#  XL:  9 Next: 51% Place: Dungeon:6#.#@#  Noise: ---------  Time: 4190.8 (0.0)#.#.<<..#  -) Nothing wielded#.#####.#  Zap: wand of light (10)#.#  Quill #.# #.# *,  #.# ,*  #.#  #.# .#   h@9m_a +0 scythe; a +0 robe; the human corpse of Sigmund _Found a rapier. _No target in view! _No target in view! _Found a stone staircase leading up. _Found a stone staircase leading up.ShSh Sh Sh ,ShXSh *#)#.#  * Sh'#...### , ###.#.## *  #....#   #.#.##  #.#.#  #.#.#  #.#.##### #.#.@<..# 2.8 (2#.#####.#  #.#  #.#  #.# *,Sh; #.# ,* #.#  #.# .# ##.## #.#  ShYShga _There is a stone staircase leading up here.ShJhShjShlShoShuSh z13.8 (1 _Sh{Sh9g  ##...............### #####.##...........# #####.##.#.#####.#.# ......##.#.# #.#.# ##.......#.# #.#.# .....##.##.### #.#.# Shi U.###.###.#...# #.#.# .# #.# #...#.# #.#.#  5 .###.###.#.#.# #@#.#  .....##.##.#.###.#.######## ###....###................# ##....##..................# #.###....###..............# #.# #.#..# #.##.#.....###.####### #.###.#..###.##.......# #.......# .............####.....###.#####<# .#.####.###### #.........# #.#Sh_o Sh 5.3 (2.5 _You climb upwards. _There is a stone staircase leading down here.VhVhj3VhVhVhB$ _Vh ,Vh ,Vh VhVhVh,Vh\VhVh VhVh VhVhVh( Vh!Vhn#,Vh %Vh*'Vhv(Vh),Vh4Vh5Vh~7,Vh8Vh9Vh ;VhM<,Vh=Vh>Vh@,VhAVhCBVhoDVhE,VhFVhkHVhIBVhKVhKL,VhtMVhOP  There is a stone staircase leading up here.VhPVh BVh? VhA BVh,B BVhHC ,VhXD Vh)F VhG VhH VhvI ,VhPJ Vh7K ,Vh L ,VhL BVhM VhN Vh`O ,Vh4P VhQ ,VhQ ,VhR VhS ,VhT VhV VhZ A  You enter the shallow water.VhZ ?Water Vh[ Vhh N _Moving in this stuff is going to be slow.Vhjj 3Vhlk Vh m Vh8n Vh)o Vh

VhM Vh Vhl Vhb Vh` Vh6 k  You see here a parchment of Sandblast.Vh Vh  _Vh- Vh VhN Vhr ,Vht Vh Vh؟ ,Vh0 Vh% ,VhF Vh Vh BVh Vh ,Vh0 Vhc Vh BVhG Vh BVhر Vh^ BVh ,VhW ,Vh& Vhw ,Vh Vh Vhj ,Vh Vh2 VhY ,Vh Vh& VhN BVhj BVh ,Vh BVh BVh ,Vh BVh] Vhq ,Vh Vh Vh BVh Vh ,Vh Vh Vh BVh Vh ,VhC Vhr ,Vh ,Vh Vh ,Vhm Vh BVh+ Vh] Vh A  You enter the shallow water.Vh UWater VhX 3   #.##..##.##~≈#.#.....^...##  #.###.####~≈##.#...........  #.###.#≈ #≈.##.#.........##  #.##..#≈##..##.#.##....###  #.#..##≈≈##~≈≈.........#  #...##*#≈#.≈#######...##  ##### #≈≈.≈...#≈≈≈≈~~#  ##≈≈....####...#  ##@#.###.######329.1 (133.8) Vh T #...# #.# ####  ###.###.#######...  #...............  #####.######.... #.... #.#######... #.# #### #.# _Moving in this stuff is going to be slow.Vh Vh0 _ _Partly explored, can't reach some places.VhA IVh 0.0)..........Vh* Vh u _Partly explored, can't reach some places.VhVh3Vh%Vhy3Vh4_ _Partly explored, can't reach some places.Vh3VhVhH _No target in view!Vh9 Vh1 &Level 5 of the Dungeon <<<<>>>>^______(Press ? for help)  ##.....#......#.##....##.# #.###.###############  ##..≈≈≈..........##....##.#####..##...............###  #..##≈..#.#.≈#.#.##>...##........#####.##...........# Vh  #.##..##.##~≈#.#.....^...#######.#####.##.#.#####.#.#  #.###.####~≈##.#.......................##.#.# #.#.#  #.###.#≈ #≈.##.#.........#######.##.......#.# #.#.#  #.##..#≈##..##.#.##....### #......##.##.### #.#.#  #.#..##≈≈##~≈≈.........##..###.###.#...# #.#.#  #...##*#≈#.≈#######...###..# #.# #...#.# #.#.#  ##### #≈≈.≈...#≈≈≈≈~~##..###.###.#.#.# #>#.# ##≈≈....####...##......##.##.#.###.#.######## ##@#.###.#######.###....###................# #...# #.# ##### #.##....##..................# ###.###.#######...## #.#.###....###..............# #................####.#.# #.#..# #.##.#.....###.####### #####.######..........#.###.#..###.##.......# #.......# #...............##...VhY ..........####.....###.#####<# #.#######...###.##.#.####.###### #.........# #.# #.# ##### #.##.#.# #†# #####.>.......# #.# #.##.##.#.####.#####......###....# #.# #.##.##..............######~##.### #.# #.##.##.♣.#.##.#####.######.##.# #.# #########.##.#~≈~♣#.~#..# #.##...#~#..# ####.#VhY #########..................# ##.....## #.###.################..≈≈≈..........##.#####..##......##.##≈..#.#.≈#.#.##>...##..................##.##~≈Vh^...#######.###########~≈..............###.#≈ #≈........#######.##.......#.# #..#≈##..##.#.##....###....##.##.###..##≈≈##~≈≈.........##.###.#.....##*#≈#.≈#######...## #.# #...##### #≈≈.≈...#≈≈≈≈~~###.###.#.#.# #>###≈≈....####........##.##.#.###.#.#########@#.###.###### #....###...# #.# ##### #.##....##....###.###.#######...## #.#.###....###..............#................####.#.#  #.##.###.###########.######..#.###.#..###.##.. #.....................##.............######.#####<######...#####.###### #..##### #†# #####.>...#.####.#####......###................~##.### #.♣.#.##.#####.######.##.# VheVhH  #.##..##.##~≈#.#.....^...## Brogains the Ruffian  #.###.####~≈##.#........... Vine Stalker  #.###.#≈ #≈.##.#.........## Health: 48/48 ========================  #.##..#≈##..##.#.##....### Magic: 19/19 ======================== Vh  #.#..##≈≈##~≈≈.........#AC: 8Str: 20Doom: 18%  #...##*#≈#.≈#######...##EV: 12Int: 10  ##### #≈≈.≈...#≈≈≈≈~~#SH: 0Dex: 15 ##≈≈....####...#XL:  9 Next: 51% Place: Dungeon:5 ##@#.###.######Noise: ---------  Time: 4329.1 (0.0) #...# #.# #### -) Nothing wielded ###.###.#######... Zap: wand of light (10) #............... Quill Water  #####.######.... #........... #.#######... #.# #### #.#hv mYou enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _No target in view!VhVhVhR/ _VhnVhoVhVh,VhcVh"A  You enter the shallow water.Vh#UWater Vh'N _Moving in this stuff is going to be slow.Vh)Vh*>Vh,Vh-Vh20,Vh,3Vh<-  You enter the shallow water.Water  _Moving in this stuff is going to be slow.VhB?VhA>Vh?CVhDVhF,VhMHVhIVhJVhCL,VhcNVhOVhFQ,Vh. _The jelly hits you. You are splashed with acid! The acid corrodes you!Vh  You punch the jelly! Your hands burn! You bite the jelly. You drain its power.  You feel invigorated.  VhThe jelly is almost dead.38-----9====1.1 (0.8VhVhr` _The jelly is struck by your quills. The jelly hits you but does no damage.Vhkw7  You hit the jelly.Vh{i.Vho9-72-2.0 (0.9VhVhI _You kill the jelly!VhqVhs7-VhGvVhxH _No target in view!VhVhVh VhH _No target in view!Vh23VhVhH _No target in view!Vh;3VhVhH _No target in view!Vhd3VhNjVhlH _No target in view!VhM_ 3Vhe Vh!g C _No target in view!Vhd 40= _1=2====3=4=5=7=8== _HP restored.= 8  _You are no longer corroded.Vhk Vhun Vhp Vhv Vhz Vhu| Vh~ VhL Vht Vh Vh Vh Vh VhU Vh Vh VhU BVh Vh Vh4 ,VhJ Vh Vh ,Vh Vh Vh ,Vh Vhv Vhs ,Vh Vh * , *  * * #####  * **##...## #Vh  * ##.....## ##* *#.#######.......# #.*, W........# ##- #########.......########Nothing wielded * , * #................., ...###.......#####* * ,.....* #######.# * #### #.# W   phantom (dormant) * ,#.#  * , , ## #.# * * , , .#..# #.# ,h[ 9mVh 090.0 (28.0)Vh` o.WWVhl E-1.0 (29Vhi Vh Z _A phantom comes into view.Vhq * , * * * #####, * ** ##...##  * ##.....##  * ##.#.......# # *, #.W....@.........# D#....... * , * #...........Vh~ , ...###....... * * ,.....* #######.# * #### #.#D   acid dragon (asleep) * , #.#W   phantom * , , ## #.# * ,, , .#..# #.# ,Vh#n  An acid dragon comes into view.VhɡVhnD.W.DVh9==2.0 (1.0)VhfVho, _The acid dragon roars!Vh8f * , * * * ##### , * ** ##...## * ##.....##  * ##.#.#  *, #D.W.# .#. * , * #..... , ...###.......  * * ,.....* #.# * #### #.#Vh;b * , #.# * * , , ## #.# *  ,, , .#..# #.# ,Vh?b.D.WVhlA.--3VhVhDVh7 * , * * * ##### , * ** ##...## * ##.....## * ##.#.# *, #.D.W.#.#. * , * #..... , ...###. VhR * * ,.....* #.# * #### #.# * , #.#  * * , , ## #.# * ,, , .#..# #.#Vh?Vhw>.DVhN=-4VhVhU VhyG_The phantom closely misses you.VhU  You punch the phantom! Your off-hand punch misses the phantom.Your bite misses the phantom.The phantom is moderately damaged.Vh7-8--=8 (0.8VhVh~Q _The phantom is struck by your quills. The phantom hits you.VhwK  You miss the phantom. Your bite misses the phantom.VhM]8=-5.6VhOVhR_ _The phantom is heavily damaged.Vh  You miss the phantom.The phantom is heavily damaged.VhA-6.4Vh"Vh$> _The phantom hits you but does no damage.Vh^  You hit the phantom.  The phantom is heavily damaged.Vh,7.3 (0.9Vh_Vhg> _The phantom hits you but does no damage.Vh You punch the phantom, but do no damage.Your bite misses the phantom.  The phantom is severely damaged.Vh *, * * *##### #, * ** ###...# #. *.# ##..... #.#* ##.#######...... #.###..D§........... #W..#########...... *#@# * #........ * * #>.........###....Vh@, #.##.......* ######.#* ##### *,* #.# , ,* * *F.. ,## W   phantom** ,, , ....#..# F   bullfrog (wandering) Vhv,,,.... ...* * ....# #...,,,,, , * #.#.#  The phantom is struck by your quills. The phantom hits you. The phantom blinks!Vh{ You blink.  A bullfrog comes into view.Vh6-7---8.2VhVh ; _Found a stone staircase leading down.Vhk  You closely miss the phantom.The bullfrog croaks.  Your off-hand punch misses the phantom. You bite the phantom.VhPmVht.F.F   bullfrogVhsxs7-67==9.0 (0.8VhJ~VhN _You destroy the phantom!VhJU, * * *######, * ** ###.... *.##.....#.#* ##.#######. #.###..D§..... #...#########*#.########.. * *VhJf #@.........###  ,.##* ##### #.#* ##### *,*F# , ,* **...Vh"K##  ** ,, , ... .#.. ,,,.... VhLK* * ..  #...,,,,, ...## #.# VhtK,, ...# * ,, .########.#.#####VhMVhNVhT:F.VhwUf8=---400.0 (1.0VhZVhc]c _There is a stone staircase leading down here.Vh  You punch the bullfrog!  Your off-hand punch misses the bullfrog.The bullfrog is heavily wounded.Vh8===-8 (0.8VhVhu _The bullfrog is struck by your quills. The bullfrog misses you.Vh<  You punch the bullfrog!Vhf.Vha=561-1.7 (0.9VhkVhL _You kill the bullfrog!Vh4VhӒ7-VhVhsH _No target in view!VhT 3VhX VhZ H _No target in view!Vh$ Vh$ Vh`) Vh, H _No target in view!Vh Vh Vh VhC H _No target in view!Vh Vh Vha Vhe H _No target in view!Vh@ Vh Vh Vh C _No target in view!Vh_L VhL Vh5R VhS Vh^ Vh Vh VhVh(VhgVhfVhVh̬SS   water moccasin (wandering)Vh&0VhAS.Vh2-2.7 (1VhWVhDY _A water moccasin comes into view.Vh;t , * * *  #, * ** #  #. *.#  #.#* ##. #.###. #... *#.####### * * #@.......  , #.##.......*  #.#* #####  *,* #S# , Vh< * *... , ##  ** ,, , ... .#..#  ...* * ....#   ...## #.#.#  ...# * ,, Vh , * * *  Vh[#, * ** #  #. *.#  #.#* ##. #.###. #... *#.####### * #@....... Vh3 , #.##.......*  #.#* ##### Vh# *,* #S# ,  * *... ,  Vhv ** ,, , ... .#..#  ...* *    ...##  ...# * ,, Vh5Vh7-VhVhUe _A water moccasin is nearby!Vh * *######, * ** ###...#. *.# ##.....#.#* ##.#######. #.###..D§..... #...#########*#.########.. * * #>.........###  ,##.......* ##### #.#* ##### *,*S# , ,* **...##  ** ,, , ... .#.. ,,,.... ....# * ..  #...,,,,, ...## #.# ,, ...# * ..#.########.#.##### ####..# .................VhVhNS.SVh .==3Vh.Vh8 _The water moccasin hisses angrily.Vh9 q  You hit the water moccasin but do no damage.Vhp? -DD   acid dragon5--7--4.6 (0.9Vh9C VhE z _The water moccasin bites you. The water moccasin closely misses you.Vh1Vhu< .DYou closely miss the water moccasin. Your bite misses the water moccasin.The water moccasin is struck by your quills.0----5----=5.5VhAVhD3 _The water moccasin bites you!VhT (catching breath)VhYou miss the water moccasin. Your bite misses the water moccasin.The water moccasin is lightly wounded.Vh& Vh^*The acid dragon spits acid at you.Vh > The splash of acid hits you!  The water moccasin is struck by your quills.Vh31-------1--------======6.3 (0.8VhVh~ [ _The water moccasin barely misses you.VhNE  You hit the water moccasin. Your bite misses the water moccasin.The water moccasin is heavily wounded.Vh LL.DVhL2=----2==---=-----7.1VhSVhT VhTF_The water moccasin misses you.Vh\The water moccasin is heavily wounded. _The water moccasin misses you.  You closely miss the water moccasin.  The water moccasin is heavily wounded.  The water moccasin bites you but does no damage.  The acid dragon bites you!Vh926---0---=----9Vh;VhC C _The acid dragon claws you but does no damage.Vh  You punch the water moccasin!  The water moccasin is severely wounded.The water moccasin barely misses you. The acid dragon bites you.Vh3-----9/19 -----8.8 (0.9VhVhY _The acid dragon closely misses you.Vh~ L * *  #, * ** # Vh  #. *.#  #.#*  #.### #... *#.####### * * #D.......  , #@#  #S#* ##### Vhs  *,* #.# ,  * *... , ##  ** ,, , ... .#..#  ....# * ....#   ...## #.#.#  ...# * ..#.# Vh  * *  #, * ** #  #. *.#  #.#*  #.### #... *#.####### * #D.......  , #@#  #S#* #####  *,* #.# ,  * *... , ##  ** ,, , ...  ....# * ....#   ...## #.#.#  ...# * ..#.# VhVh7-VhVhM VhV_There are monsters nearby!Vhq * *  #, * ** #  #. *.#  #.#*  #.### #... *#.####### * * #D.......  , #@#  Vhq%#S#* #####  *,* #.# ,  * *... , ##  ** ,, , ... .#..#  ....# * ....#   ...## #.#.#  ...# * ..#.# VhP * *  #, * ** #  #. *.#  #.#*  #.### #... *#.####### * #D.......  , #@#  #S#* #####  *,* #.# , Vhf * *... , ##  ** ,, , ...  ....# * ....#   ...## #.#.#  ...# * ..#.# Vh Vh/VhVhd _There are monsters nearby!Vh?[ * * ##### Brogains the Ruffian #, * ** # ##...# Vine Stalker #. *.# ##..... Health: 23/48 ===========------------- #.#* ##.#######...... Magic: 9/19===========------------- #.###..D§........... AC: 8Str: 20Doom: 15% #...#########...... EV: 12Int: 10 *#.########........ SH: 0Dex: 15 Vh[* * #D.........###.... XL:  9 Next: 61% Place: Dungeon:6  , #@##.......* ##### Noise: =--------  Time: 4408.8 (0.0) #S#* #####  -) Nothing wielded  *,* #.# ,  Zap: wand of light (10) ,* * *... , ##  Quill Vh[- ** ,, , ... .#..# ,,,.... ....# * ....#  S   water moccasin VhC\ #...,,,,, ...## #.#.#  D   acid dragon (catching breath) ,, ...# * ..#.########.#.##### ####..# ................. _There are monsters nearby! _There are monsters nearby!Vh\Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (catching its breath, 71% to hit)VhX g #D@VhG> #D@Aim: an acid dragon (catching its breath, 71% to hit)Vh S D*Vh[D.  Aim: an acid dragon (catching its breath, 71% to hit)Vh* *##### Brogains the Ruffian#, * ** ###...# Vine Stalker#. *.# ##..... Health: 23/48 ===========-------------#.#* ##.#######...... Magic: 9/19===========-------------#.###..D§........... AC: 8Str: 20VhׯDoom: 15%#.*.#########...... EV: 12Int: 10*#*########........ SH: 0Dex: 15 * *Vh#*.........###.... XL:  9 Next: 61% Place: Dungeon:6,#@##.......* ##### Noise: =--------  Time: 4408.8 (0.0)Vh+#S#* #####-) Nothing wielded*,*#.# ,VhTZap: wand of light (10) ,* **... ,##Vh|!Quill Vh** ,, , ....#..# ,,,........# * ....#VhŰS   water moccasin#...,,,,, ...## #.#.#VhD   acid dragon (blind, catching breath) Vh^,, ...# * ..#.########.#.##### ####..#.................Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an acid dragon (catching its breath, 71% to hit)  The bolt of light hits the acid dragon!!  The acid dragon is severely wounded.Vh@?..D)The acid dragon is severely wounded.The acid dragon is blinded.  The water moccasin bites you.  The water moccasin completely misses you.acid dragon is struck by your quills.  The acid dragon bites you but does no damage.Vh?0-7---====9.8 (19)VhdFVhHX _The acid dragon barely misses you.Vhz  You punch the water moccasin!†D   acid dragon (blind)Vh2 1-38=---10.7 (0.9Vh Vh R _You kill the water moccasin!Vh You punch the water moccasin! _You kill the water moccasin!  You hit the acid dragon.  You bite the acid dragon, but do no damage.The acid dragon is almost dead.  The acid dragon bites you but does no damage.Vhq2=---1.6VhY _The acid dragon claws you but does no damage.Vh} Y  The acid dragon bites you but does no damage. _The acid dragon claws you but does no damage.  You hit the acid dragon. You bite the acid dragon. You drain its power.  You feel invigorated.  The acid dragon is almost dead.  biteVh> 3=8==-2.5Vh Vh` C _The acid dragon claws you but does no damage.Vh~{  You punch the acid dragon!  You kill the acid dragon!>9===1743.4 VhA_The acid dragon scales are intact enough to wear.VhJVhJVhLVh(NVhQi5=VhRVhR#6VhVhVhVhVhVh VhVhxVhVh8 Vh Vh]"Vh#$,Vh$Vh%Vh&Vh'Vh|'Vhx(Vh),Vh7*Vh>+Vh<,Vhh,Vh,Vh^.Vh/,Vh0Vh3Vh4Vh94Vh4Vh6Vh7Vh'8Vh8Vh;Vh=Vh=Vh>Vhd@Vh&C,VhFVhIVhK,Vh*MVhPVhrRVhRVhSVhWVh"ZVhhZVh[Vho^Vh_Vh_Vh`VhcVheVhfVhgVh3iVhbkVhkVhmVhnVh4pVhYpVhrVhsVhtVhtVhuvVh|Vh,VhVhVhVh;VhއVhΎVhݏVhbVhVhؖVhVhVhxVhVh~VhVhKVh-VhVhܨVhVhyVhVhVhoVhVhVhEVhVhۿVh>VhVh3VhVhVhVhVhEVhVhVh~VhVhVhVhVhVh,VhVh)VhVhVhVhhVhVhVhqVh<VhlVhVhBVhVhVhVhVhVhVhVhCVhVhVhVhVh<Vh,VhXVhMVhVh0VhVh/ Vh Vh Vh VhVhVhMVhVhVhtVhVhVh,VhbVhVhuVh!Vh1#,Vh#Vho%Vh&Vh&Vh'Vh(Vh*Vh*Vh+Vh,VhM.Vh.Vh/Vh0VhW1Vh1Vh1Vhc3Vh3Vh4Vh^4VhP5Vh5Vh6Vh6Vh8Vh9Vh$:Vh:Vh;Vh(<VhZ<Vh<Vh=Vh=>Vhj>Vh>Vh @VhA,Vh}BVhEVhHVhGHVhAIVhKVh'LVhTLVh}MVhOVhQVh6QVhSVhXVh3Z,Vh\Vhm_Vh@bVhwbVhcVhfVhhVhhVhiVhlVh1mVh*nVhqq _c - 5 potions of curing (gained 1)VhsVhsVhtVh)wVhKxVhxVh{Vh}Vh,VhVh-       Vhn   ###* ###  Vh #.. , , ..#  Vh[ #!# ** *#.#   #.# #.# Vh   #.# #.#  ###### #.# -  #.##.....# #.#####Vh-  #.##.###.###...... VhM #.##.###.......... Vhlu #.##...#####...... Vh #.............####  ######.#####..#Vh  #....##..#Vh  ##..#.....#  You pick up a parchment of Cigotuvi's Putrefaction and begin reading...Vh2553.4 (140.0)VhE-41VhTVhP _You add the spell Cigotuvi's Putrefaction to your library.VhQ Vh Vh Vh Vh Vh Vht Vh Vh Vhj% q _c - 6 potions of curing (gained 1)Vh& Vh& Vhd' VhL) Vh* Vh+ Vh+ Vh. Vh0 VhI0 Vh1 Vh; Vh< Vh&= Vh> VhB Vh|C VhC VhsD VhG VhH VhH VhiI VhuL VhMM VhM VhN VhQ VhS Vh T VhT VhV VhW VhUX VhX Vh[ Vh\ Vh\ Vh] Vh$` Vha Vha Vhb Vhd Vhe BVhg Vhwh Vhh Vhi Vhk Vh m Vh^m Vhkn Vhq Vhu BVh7u Vhv Vh@v Vhv Vh]x Vh\y Vhy Vhz Vh} Vh- Vhq Vh[ VhB Vh$ VhT Vh Vhy Vhq Vh Vh( Vh Vh Vh̋ Vhތ Vh- Vh2 Vhd Vh Vh Vh VhӖ Vh5 Vh Vh Vh Vh Vh> Vh Vh Vh Vh Vh# Vhd Vh Vh VhP Vh Vh Vh3 Vh| Vhǫ Vh Vh Vh߯ Vht Vh Vh' Vh VhҴ Vh Vh* Vh Vh߻ Vh Vhr Vhp Vh Vh VhE Vh Vh Vhg Vh Vh Vh Vh Vh Vh Vh- Vh Vh Vhr ,Vh VhA Vh Vh| ,Vh Vh BVh Vh Vh Vh Vhg VhT Vh Vh3 Vhd VhL Vh` Vh Vh Vh( Vh VhW Vh Vh> Vh Vhr Vh Vh Vhs Vhq Vh Vh Vh Vhl Vh Vh8 Vh Vh Vh Vh Vh| VhJ VhW Vh Vh' Vh Vh ,VhK VhU Vh Vh? Vhb Vh Vh Vh Vhg Vhb Vh Vh Vh\ Vh& Vh VhW Vh Vh Vhh Vh VhA Vh? Vh1 Vhu Vh Vhm Vh! Vh$" Vh" Vh% Vh& Vh& Vhy' Vh) Vh* Vh+ Vh+ Vh- VhO. Vh. Vh8/ Vh1 Vh3 Vh3 VhI4 Vh5 Vh6 Vh6 Vh7 Vh8 Vhq9 Vh9 Vh9: Vh = Vhp> Vh> Vh? VhB VhF #  #.# #.##.# *   #.# #.# .# ,*   #.# #.. >S,, *  VhF  #.# ### .# *  #.# .#  #.# .#  #.# .######  #.######......# * Vh@G  #......@.......,,  #############.# , * * * , , , S   adder (asleep)   VhlG = *  VhJ 622.4 (68.0)  An adder comes into view.Found a stone staircase leading down.VhpK Vh6O }.SSVhO +3.4 (69VhR VhT / _The adder hisses angrily.VhA #.#  *  #.# #.# .# ,*  #.# #.. >.,, *  #.# ### .# *  Vh>B#.# S# #.# .# #.# .######  #.######......# *  #......@.......,,  #############.# , VheB * *  VhB0* , ,  , VhB * VhB!VhkO #.#  *  #.# #.# .# ,* Vh #.# #.. >.,, *  #.# ### .# *  #.# S# #.# .#Vh[ #.# .######  #.######......# *  #......@.......,,  #############.# , * * * , , Vhd, VhVhRVhJVh VhO_An adder is nearby!VhN #.#  *  #.# #.# .# ,*  #.# #.. >.,, *  #.# ### .# *  #.# S# #.# .# Vh#.# .######  #.######......# *  #......@.......,,  #############.# ,  * *  * , ,  VhH,  * Vh, #.#  *  #.# #.# .# ,*  #.# #.. >.,, *  #.# ### .# *  #.# S# #.# .#Vh, #.# .######  #.######......# *  #......@.......,,  #############.# , * * * , , Vh,K, Vh,!Vh3Vh:4Vh9Vh;] _An adder is nearby!Vhh #.###.##.# #.# #.# #.##.# *  #.# #.##.# ,*  #.# #...>.,, * Vh%#.# ####.# * #.# #S#  #.# #.#  #.# #.######  #.####### *  #...............,  VhX#############.##, * *  Vhb*, , Vh, , , ,VhC *VhٱVhP.SVh74.4 (1.0) _VhԾVhVh...#.#####.#* ##.# ,...>.,, *####.# *.VhS#  #@###### .####### *...............#############.##,#Vh#~*, , , VhIw , , ,VhVh-=5Vh[#Vh~%V _The adder completely misses you.Vh#  You miss the adder. The adder is struck by your quills.6.2 (0.8Vh)VhE+S _The adder closely misses you.Vh9  You punch the adder!Vhq†Vh75=7.0VhVhI _You kill the adder!VhkVhpkVhAqVhxrH _No target in view!Vh&=Vh=VhAVhCH _No target in view!Vh 3VhVhHH _No target in view!Vh3VhVhH _No target in view!VhmVhbnVhv: _Vhyb  You see here an adder corpse.Vh {Vh{ _Vh|VhVh}VhׂVhNVhVh,VhVhʍR  There is a stone staircase leading down here.VhbVh _VhVhVhVhVhVhXVhVhVhJVhVhVhVhVhCVhVhVh?VhVhVhVhxVhVhVhݤVh]VhqVhVhܧVh1Vh!Vh ,VhqVhVhVhNVhVhʭVhVh8VhFVhVh,VhVhb  You see here an adder corpse.Vh"Vhc _VhVh!Vhh,VhVhVh߿VhVhVhVhVh2VhVhVhVhHVhVhnVh*VhnVhVhVhVhVhVhVhVh3VhVh9VhVh$VhuVhBVhVh_Vh,VhVhVhzVhVhVh4VhBVhVh .# #†#*, .# #.###### .######......#### * ................# Vh############.##.# **  #.##.#####... , #............ * * ####.####.... , , #.@......F,-- #######...** *   VhF   bullfrog (wandering)  Vh} 57.0 (30.0)  A bullfrog comes into view.Vh3F.FVhw4==8.0 (31VhZVh; _The bullfrog croaks. You hear a howl!Vh #†#*,  #......#### * .......##.##.# **  #.##. ,  #...... * *  ####.####.... , ,  #.@.....F.,  #######...**  * Vh, Y #†#*,  #......#### * .......##.##.# **  #.##. ,  #...... * *  Vh, ####.####.... , ,  #.@.....F.,  #######...**  *   VhY3 Vh3 Vh9 Vh;  Vh< Q_A bullfrog is nearby!VhVN  #†#*,  #......#### * .......##.##.# **  #.##. ,  #.....VhN . * *  ####.####.... , ,  #.@.....F.,  #######...**  * VhN $VhN !Vh  #†#*,  #......#### * .......##.##.# **  #.##. ,  Vh+ F#...... * *  ####.####.... , ,  #.@.....F.,  #######...** VhW O *  Vh  Vhz Vh Vh Vh _ _A bullfrog is nearby!Vh# #†# *, # #.###### VhG######......#### * ......# #.##.# ** #.##.#####...# , #............< * * Vh[####.####..... , , , #.F.. #...#* * #VhVhVhy?<F..Vh&--Vh?9.0 (1.0)Vh\Vh9 _Found a stone staircase leading up.Vh8+ #†# *,  #.###### ......#### * # .##.# ** ###.##.#####...##, #............<. * * ####.####......, , , #...@.F....##...## * ## F.--60Vh  You closely miss the bullfrog.You bite the bullfrog, but do no damage.The bullfrog hits you but does no damage.Vhg2=8 (0.8VhVhU| _The bullfrog is struck by your quills. The bullfrog barely misses you.Vhѥ  You hit the bullfrog.  The bullfrog is moderately wounded.Vh̦6-8--1.7 (0.9VhVh%, _The bullfrog hits you.Vhמ +  You punch the bullfrog! Your bite misses the bullfrog.The bullfrog is almost dead.-=2.5 (0.8Vh B _The bullfrog hits you.Vh/ y  You barely miss the bullfrog. You bite the bullfrog.VhJ7 g†Vh: D09-3.4 (0.9Vh@ VhB L _You kill the bullfrog!Vh Vh  7-Vhd Vh H _No target in view!Vh Vh{ VhC Vh H _No target in view!Vhf VhYg Vhg Vhi Vh>m 8= _--Vhm ,Vh|n Vhn Vhn Vho Vh p h=9==Vh`p Vh&r Vh;t Vhxt Vhu Vhy d  You see here a bullfrog corpse.Vh]{ Vh{  _Vha| Vh~ Vh- Vhq Vhۀ Vh == # ,, , ,, #*,#  #### ** * ........# # * * ####.##.# ##### h# **#.##.#####...##.# #............<..##### *####.####....@....... ,*-#....†.....####### *#######...## #####h   howler monkey (wandering) 73.4 (10.0)-4.4 (11 _A howler monkey comes into view.Vhf ,, , #*, * * *  # * *  ##### h# **  ####...##.#  .......<..#####  #....@....... ,*  #....†.....####### *  #######...## #####Vh,, , *, * * *  # * *  ##### h# **  ####...##.#  .......<..#####  #....@....... ,*  Vh#....†.....####### *  #######...## #####  VhVh@VhVhd _A howler monkey is nearby!Vh#### * *  .., ,, *.# ##### .#  #### .# * * .......# :# * * ###.##.# ##### h# **#.##.#####...##.#  #............<@.##### *####.####............. ,* #....†.....######## *#######...#####Vh hhcatching breath)  Found a parchment of Petrify.  The howler monkey howls!Vh|R=========5.4 (1.0)VhVhy _The howler monkey hoots and howls with incredible vigour!VhF ...#  * ######. * * #.. , ,, #.# Vh #### #.#  #### #.# * * ......# #:# * * Vh ##.##.# ######h# **#.##.#####...##@# Vh% "  #............<..##### *####.####............. ,* Vhr #....†.....######## *#######...#####Vhr k=--------6Vh Vh Z _The howler monkey barely misses you.Vh(]$  You hit the howler monkey. You bite the howler monkey! You drain its power.  The howler monkey is severely wounded.The howler monkey is struck by your quills.Vh]M--------7.2 (0.8VhdVh|fZ _The howler monkey barely misses you.VhH>?  You hit the howler monkey.Vh1.Vh=9/49818.1 (0.9Vh:VhZQ _You kill the howler monkey!VhVhTVh VhH _No target in view!VhmVhmVhsVhuH _No target in view!Vh:3Vhs=Vh?H _No target in view!VhVh@VhVh7H _No target in view!VhVhVh4 Vh"VhT$Vh(: _Vh)Vh,Vh,Vh -Vhg6v  #* * ** ,. .. , * ...#  * #####.* * #.., ,,  #### . ...#### * * ......# * *- ##.##.# ######.# ** .##...##.#  #............<..##### *Vh6K####.####............. ,*#....†.....######## *##...####You pick up a parchment of Petrify and begin reading...Vh=.80.1 (2.0Vh=D-1.1 (3VhBVhD@ _You add the spell Petrify to your library.Vh\VhT]Vh]Vh`VhaVheeBVh3fVhfVhgVhFiVh jVh@jVhjVh=lVh'mVh`mVhmVhrXVh[sVhktVhtVh7uVh6yVh8zVh{zVh{Vh}Vh~VhVhVhUVh[VhVhVhVhVhHVhӆVh܈VhVhVhGVhVhVh VhVhVhdVhVh.Vh?VhVhKVhђVhؓVhVhVhdVhtVhVhVh?VhHVhVhOVhםVhgVhTVhVhVhVhVhDVhVhQVh&VhwVhVh[Vh2VhiVhVhqVhVhTVh׳VhVh|VhVh[VhVhVhVhkVhVh¿VhVhVhVh6,VhVhVhVhVhVhVhoVhVhVhVhtVhVh2VhVh\VhVhPVh VhVhVhVhVh,VhuVhVhVhVhSVhVhUVhVhVhVhVh(VhVhVhVhVhVhVhVhVhqVhVh,VhkVhVhVhVhfVhVh,Vh6VhVhIVhVh#VhVhVhVhnVh,VhVh VhjVh+VhVh9VhVhqVh*VhVhVhVhPVhVhVh!VhVh<VhVhuVh0VhuVhVhVhT Vh Vh2 VhO Vh? Vhw Vh VhVhVhVh#VhVh3VhmVhVhVhOVhVh VhVhVhVhVhkVhVhUVhVh!VhQ"Vh"Vh+#VhW$VhH%,Vh%Vh&VhW(,Vh(Vh)Vh*Vh*Vhw+Vh,VhS-Vh-Vh .Vh1Vh2,VhH3Vh5Vh6Vh7Vh7Vh<Vhb=Vh=Vh5>Vh@VhBAVhAVh"BVhZDVhEVh_EVhEVhGVhHVhHVhIVhwKVhL,VhMVhAOVhPVh^QVhRVhTVhTVhUVhUVhXWVh/XVh{XVhYVh[VhW\Vh\Vho]Vht_Vh`Vh`VhaVh dVh\eVheVhfVhhVhiVhjVh kVh[mVhnVhnVhoVh#rVhs,VhtVhvVhxVh\xVh},Vh}Vh}Vh~Vh|B  Things that are here:  VhUa +0 robe; a +0 scythe; the human skeleton of SigmundVh VhĆ _VhVh`Vh,VhVhVhVhVhVhVh6,VhZVhVhj,Vh\Vh VhbVhVhBVhVhVh2Vh)VhWVh,VhVhVVh,VhVhVhVh@Vh\VhSVhVhӯVh;VhVhU,VhAVhVhBVhVhnVhVhԿVhVh0 ...(..........., * ##....#### #.*  # ##.####..# #.  # ...# #..# #. Vh # #### #..# #S  # # #..# #. ####..# #! #....#.## #.###Vh+ # #####.###.# #.@.# # # ##.#.## ###.#Vh # ##.## #.## Vh?#.# #.#  ## VhK#.# #.# #######. #.#########.###### #......# S   adder (asleep) #................# #.#####.###########.####.# #.# ###.# #.# #.# ##VhVh| 774.1 (93.0)  An adder comes into view.VhVhU|.SSVh%3=5.1 (94VhE _The adder hisses angrily.VhD X( *  #.* #.Vh #..# #. #..# #. # #..# #. #SVh p #.###  #.@.# #  ###.# Vh_ ' ##.## #.# Vhv D #.# #.#  #.# #.# Vh ) .######  Vh ......# Vh\ T .####.# #.#  #.# #.# #.# Vh ( *  #.* #. #..# #. #..# #. #..# #.Vhk  #S #.###  #.@.#   ###.#  ##.## #.#  Vh y#.# #.#  Vh #.# #.#  .###### Vh߰ P ......# Vh  .####.# #.# Vh(  #.# #.# #.# Vh 3Vh_ Vh  ###.##.#..###### ....(............# * .##.##....#### #.# ##.####..# #.# ....# #..# #.# .#### #..# #.# .# #..# #.# #######..# #S#  ........#.## #@### .#####.###.# #...# ##.## ###.# #.## #.#  #.# #.# # #.# #.# ###### #.#########.###### #..... #................# hR 40m#.##############.####.# #.# _An adder is nearby!6.1 (1.0) Vh E_The adder closely misses you.Vh$  You hit the adder. Your bite misses the adder.The adder is moderately wounded.7.0 (0.9Vh9)a _The adder is struck by your quills. The adder bites you but does no damage.Vho  You hit the adder. Your bite misses the adder.The adder is severely wounded.9VhqVhS _The adder closely misses you.VhЛ Vh3 You hit the adder. Your bite misses the adder.The adder is severely wounded.The adder is struck by your quills.Vh[F!Vh'Vh428.7 (0.8Vh<Vh% VhWC_You kill the adder!VhjtIVhxH _No target in view!VhQ'Vh'Vh4-Vh/H _No target in view!VhAkVhk3VhcmVh;nVhq$ _VhsVhpwVhwVhXxVh{n _n - 3 yellow potions (gained 1)Vh1}Vhc}Vh}VhAVhuVhVhMVhyVh`VhVhJVhVh†VhVhVhVh‰Vh!VhxVhVhŽVhVhVh%VhyVh2VhVhZVhWVhVhVh2VhYVhVhHVhVhZVhVh2VhVhzVhVhZVhmVhVhxVh`VhVhVhlVhȻVhAVh?VhVh7VhVhVhVhVhQVhTVhVh?VhVhVhVh?VhVh7Vh_VhVhVh,VheVh=VhVhVhVhVhVh@VhVhVhVhVhXVh.VhVh\Vh#VhVhVh:VhxVhVhBVh1XVh Vh Vh1 _You now have 492 gold pieces (gained 10).Vh'nVhqVhVhVh@VhJVhVhK Vh#Vh$Vh,%Vh%VhK(Vh1)Vh)Vh6*Vh9/Vhq0Vh0VhW1VhJ3Vh`4Vh4VhF5Vh6Vh7Vh8Vh8Vhd:Vh;Vh;Vh<Vh>Vh'@,Vh@Vh,IBVhIVhDNXVhOVhPVh%QVh0RVhSVhUVh]UVhVVhWVhYBVh[Vhq],Vhh^Vhl>  You see here a +0 rapier.VhLnVho _Vh}pVhsVhtVhYuVhvVhxVhz,Vh{Vh}Vh=VhVhVhPVh؅Vh7VhVhVhuVhыVhՌVh9VhVhcVhnVhiXVhVh{,VhݰVhVhVh[VhVhVhVhdVhVhVhƽVhVhVhpVhqVhVhVh%              ### ##  ##.##########.##  #............@.#  -  ##.##########.##  ###.# #.#  Vh>......# #.#  ####### #.#  ##########.#   #........#.#  #.######.#.#  #######.# #.#.#  You pick up a parchment of Inner Flame and begin reading...Vhv840.7 (62.0)-1.7 (63VhbVhD _You add the spell Inner Flame to your library.Vhا IVhR Vh( Vh* nVh Vh Vhu Vh˲ VhS Vh Vhq Vh Vh VhԶ Vhd Vh Vhݷ Vh5 Vh ,Vhp Vh Vh VhF Vh Vh Vh ,Vh^ Vh Vh Vh Vh Vh! VhR Vh Vh[ Vh Vh Vhj Vh Vh Vhu Vh Vh Vh Vhn ,Vh Vh Vh Vh Vh& Vh Vh Vh Vh> Vh Vh ,Vh1 Vh Vh Vh Vh Vh Vhl Vh Vh Vh Vhs Vh Vh Vh P  There is a stone staircase leading up here.Vh7  _  There is a stone staircase leading up here.Vh Vh  _Vh> Vh Vh" Vh% ,Vh #)#.# #...### ###.#.## #....# #.#.## #.#.#  #.#.#   #.#.#####   #.#.<<.@#  63.7 (22 #.#####.#   #.# #.  #.# #.  #.# #. Vhd  #.# #.  #.# #.  #.# #.  ##.## #. VhV Vh1 E _Done exploring.VhB 3Vh Vhs H _No target in view!VhXVhaYVhYVhDw........<<.0.0) Vh{[ _Done exploring.VhhVhVhVhy;VhVh-E _Done exploring.Vho Vhr eRead which item? Scrolls  i - 5 scrolls of identify  c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evokeVhqs G[?] describe selectedVhVhdVh?\#)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4863.7 (0.0)#.#####.#  -) Nothing wielded#.# #.#Vh^  Zap: wand of light (9)#.# #.#  Quill #.# #.# #.# #.#  #.# #.#  #.# #.#  ##.## #.#   _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Done exploring. _No target in view! _Done exploring. _Done exploring.Vh3VhIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT Potions (select first with !)  d - 2 brown potions  f - a sapphire potion  l - 2 fuming grey potions Vh n - 3 yellow potions  p - a fuming red potion[?] describe selectedVhc#)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4863.7 (0.0)#.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# h~c0m#.#  Quill #.# #.# #.# #.#  #.# #.#  #.# #.#  ##.## #.#   _There is a stone staircase leading up here. _There is a stone staircase leading up here. _Done exploring. _No target in view! _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust.4.7 (1VhpG _d -> m - 2 potions of mightVh1 Vh Read which item? Scrolls  i - 4 scrolls of identify  c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evoke[?] describe selectedVhVhgVh#)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4864.7 (0.0)#.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #h_"49m.#  Quill #.# #.# #.# #.#  #.# #.#  #.# #.#  ##.## #.#   _Done exploring. _No target in view! _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> m - 2 potions of mightVhVhIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled YGGEJO XUCOTS Vh9Z e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT Potions (select first with !)  f - a sapphire potion  l - 2 fuming grey potions  n - 3 yellow potions  p - a fuming red potion[?] describe selectedVh VhFVh#)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Vh*9Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4864.7 (0.0)#.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #.#  Quill #.# #.# #.# #.#  #.# #.#  Vh#.# #.#  ##.## #.#   _Done exploring. Vh _No target in view! _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> m - 2 potions of mightVh*  As you read the scroll of identify, it crumbles to dust.5.7 (1VhVh3 _f -> a - a potion of ambrosiaVh%VhRead which item? Scrolls  i - 3 scrolls of identify  c - 3 scrolls labelled YGGEJO XUCOTS Vh e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT Vh[!] read|quaff|evoke[?] describe selectedVh Vh Vh (Vhe #)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#Vh   Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4865.7 (0.0)VhS #.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #.#  Quill Vh #.# #.# #.# #.#  Vh #.# #.#  #.# #.#  Vh d##.## #.#   Vh4 _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. Vh _d -> m - 2 potions of might  As you read the scroll of identify, it crumbles to dust. _f -> a - a potion of ambrosiaVh PIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT Potions (select first with !)  l - 2 fuming grey potions  n - 3 yellow potions  p - a fuming red potion[?] describe selectedVh Vh Vh #)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####Vh :  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4865.7 (0.0)#.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #.#  Quill #.# #.# #.# #.#  #.# #.#  #.# #.#  ##.## #.# Vh1 M  _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> m - 2 potions of might  As you read the scroll of identify, it crumbles to dust. _f -> a - a potion of ambrosiaVh ]  As you read the scroll of identify, it crumbles to dust.Vh! *6.7 (1Vh Vhq ` _l -> r - 2 potions of resistanceVhsVhwRead which item? Scrolls  i - 2 scrolls of identify  c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evoke[?] describe selectedVh]r Vhz Vh~ #)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Vh~ Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####Vh9   XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4866.7 (0.0)Vh} #.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #.#Vh   Quill #.# #.#Vh 8 #.# #.#  #.# #.#  VhS j#.# #.#  ##.## #.#  As you read the scroll of identify, it crumbles to dust. _d -> m - 2 potions of might  Vh As you read the scroll of identify, it crumbles to dust. _f -> a - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _l -> r - 2 potions of resistanceVhF Vh Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled YGGEJO XUCOTS Vh  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT Potions (select first with !)  n - 3 yellow potions Vhl } p - a fuming red potion[?] describe selectedVhT #)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4866.7 (0.0)#.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# hU 0m#.#  Quill #.# #.# #.# #.#  #.# #.#  #.# #.#  ##.## #.#  As you read the scroll of identify, it crumbles to dust. _d -> m - 2 potions of might  As you read the scroll of identify, it crumbles to dust. _f -> a - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _l -> r - 2 potions of resistance  As you read the scroll of identify, it crumbles to dust.7.7 (1Vha W _n -> w - 3 potions of heal woundsVh:YVh\Read which item? Scrolls  i - a scroll of identify Vh] c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evokeVh]G[?] describe selectedVh#)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#Vhr  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####Vh  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4867.7 (0.0)#.#####.#Vh  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #.#  Quill Vh]#.# #.# #.# #.#  #.# #.#  #.# #.#  ##.## #.# Vhʛ! As you read the scroll of identify, it crumbles to dust. _f -> a - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _l -> r - 2 potions of resistanceVh As you read the scroll of identify, it crumbles to dust. _n -> w - 3 potions of heal woundsVh9VhIdentify which item? (\ to view known items) Scrolls (select first with ?) Vhݢ< c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT Vh9Potions (select first with !)  p - a fuming red potion[?] describe selectedVhjVh.Vh #)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================Vh h#....#  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Vhu Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4867.7 (0.0)#.#####.#VhH  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #.#  Quill #.# #.# Vhil#.# #.#  #.# #.#  #.# #.#Vh  ##.## #.#  As you read the scroll of identify, it crumbles to dust. _f -> a - a potion of ambrosia  VhAs you read the scroll of identify, it crumbles to dust. _l -> r - 2 potions of resistanceAs you read the scroll of identify, it crumbles to dust. _n -> w - 3 potions of heal woundsVh]  As you read the scroll of identify, it crumbles to dust.Vh *8.7 (1Vh$VhB& Vhe&2_p -> e - a potion of enlightenmentVhVhRead which item? Scrolls  c - 3 scrolls labelled YGGEJO XUCOTS  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evoke[?] describe selectedVhBVh|Vh#)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Vh@uDoom: 10%#.#.#  EV: 12Int: 10#.#.#  SH: 0Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4868.7 (0.0)#.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #.#  Quill Vh#.# #.# #.# #.#  #.# #.#  #.# #.#  ##.## #.#  As you read the scroll of identify, it crumbles to dust. _l -> r - 2 potions of resistanceAs you read the scroll of identify, it crumbles to dust. _n -> w - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _p -> e - a potion of enlightenmentVh  As you read the scroll labelled YGGEJO XUCOTS, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.Vhq9.7 (1Tele Quill VhVh9 _c -> t - 2 scrolls of teleportationVhJM VhiN "Read which item? Scrolls  t - 2 scrolls of teleportation (cancels current teleport)  e - 2 scrolls labelled CUINAI LYDER  h - 3 scrolls labelled SUISTR QIURA VhZO  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evoke[?] describe selectedVhVhVh$#)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Int: 10Vh#.#.#  SH: 0Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4869.7 (0.0)#.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #.#  Tele Quill #.# #.# #.# #.#  #.# #.#  #.# #.# Vh5 ##.## #.#   _n -> w - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _p -> e - a potion of enlightenment  As you read the scroll labelled YGGEJO XUCOTS, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _c -> t - 2 scrolls of teleportationVh  As you read the scroll labelled CUINAI LYDER, it crumbles to dust.  It is a scroll of amnesia.Vh/  --more--Vh E  You feel forgetful for a moment.Vh+70.7 (1VhEVh2 _e -> x - a scroll of amnesiaVh VhRead which item? Scrolls  t - 2 scrolls of teleportation (cancels current teleport)  x - a scroll of amnesia  h - 3 scrolls labelled SUISTR QIURA  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI Vh. m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evoke[?] describe selectedVhj Vh[ Vh #)#.#  Brogains the Ruffian#...###  Vine Stalker###.#.##  Health: 49/49 ========================#....#  Magic: 19/19 ========================#.#.##  AC: 8Str: 20Doom: 10%#.#.#  EV: 12Vh Int: 10#.#.#  SH: 0Dex: 15#.#.#####  XL:  9 Next: 82% Place: Dungeon:6#.#.<<.@#  Noise: ---------  Time: 4870.7 (0.0)#.#####.#  -) Nothing wielded#.# #.#  Zap: wand of light (9)#.# #.#  Tele Quill #.# #.# #.# #.#  #.# #.#  VhH #.# #.#  ##.## #.#  You feel strangely unstable. It was a scroll of teleportation. _c -> t - 2 scrolls of teleportation  As you read the scroll labelled CUINAI LYDER, it crumbles to dust.  It is a scroll of amnesia.  Vh# CYou feel forgetful for a moment. _e -> x - a scroll of amnesiaVhJ  ..##############.#.############....###########.#.############.#.############.#.############.#######.#######.#######.#####.########.#####.########.#####.########.#####.########.#####.########.#####.#######As you read the scroll labelled SUISTR QIURA, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation.VhK *1.7 (1Vh] Vhca  Vhb Vhc (_h -> r - 2 scrolls of revelationVhyVhRead which item? Scrolls  t - 2 scrolls of teleportation (cancels current teleport)r - 2 scrolls of revelation  x - a scroll of amnesia  j - a scroll labelled ZUQILL UCVESE  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evoke[?] describe selectedVh%Vh+,Vhx6#)#.#  Brogains the Ruffian#...#############   Vine Stalker###.#.###########   Health: 49/49 ========================#....##########   Magic: 19/19 ========================#.#.###########   AC: 8Str: 20Doom: 10%#.#.###########   EV: 12Int: 10#.#.###########   SH: 0Dex: 15#.#.###########   XL:  9 Next: 82% Place: Dungeon:6#.#.<<.h77m@#######   Noise: ---------  Time: 4871.7 (0.0)#.#####.#######   -) Nothing wielded#.#####.#######   Zap: wand of light (9)#.#####.#######   Tele Quill #.#####.#######  #.#####.#######   #.#####.#######   #.#####.#######   ##.## #.#  It is a scroll of amnesia.  You feel forgetful for a moment. _e -> x - a scroll of amnesia  As you read the scroll labelled SUISTR QIURA, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _h -> r - 2 scrolls of revelationVhKh  As you read the scroll labelled ZUQILL UCVESE, it crumbles to dust.Vh8]* # #.#####.####### # ######.#####.## #####.#.####.## ###### #....##.## .....# #.#####.#.#.##.## ####.# #.######.##.##.## Vh^Q# #.# #.######.#...#.## # #.# #.#####........## # #.###.####...@.....## # #[................### # ##...........#...#### # #....#########. # ##.#.#########. # #.#........... # #.########## # #.# ######## # #.#   Your body is wracked with pain! It was a scroll of torment.Vh.gVhl######.#####.#######.#.####.##.....###..##.#######.#.#.##.########.##.##.####################.##############.#####..........###################################Vhm34--------3--------2.7 (1VhsVhu@ _Your surroundings suddenly seem different.Vh^yVhs~sRead which item? Scrolls  t - 2 scrolls of teleportationr - 2 scrolls of revelation  x - a scroll of amnesia  k - 2 scrolls labelled KYB OD ROLI  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evoke[?] describe selectedVhLVhSVh9Z ##.#####.#######   Brogains the Ruffian #######.#####.##  Vine Stalker ########.#.####.##  Health: 34/49 ================-------- Vh\[###### #......###..##.##  Magic: 13/19 ================-------- .....# #.#####.#.#.##.##  AC: 8Str: 20Doom: 10% ####.# #.######.##.##.##  EV: 12Int: 10 # #.# #.######.#...#.##  SH: 0Dex: 15 # #.# #.#####........##  XL:  9 Next: 82% Place: Dungeon:6 # #.###.####...@.....##  Noise: ---------  Time: 4872.7 (0.0) # #[................###  -) NoVh\#thing wielded # ##...........#...####  Zap: wand of light (9) # #....#########.#####  Quill # ##.#.#########.##### # #.#...........#####   # #.#################   # #.# ###############   # #.# Vh\ As you read the scroll labelled SUISTR QIURA, it crumbles to dust.  You feel momentarily disoriented. It was a scroll of revelation. _h -> r - 2 scrolls of revelation  As you read the scroll labelled ZUQILL UCVESE, it crumbles to dust.  Your body is wracked with pain! It was a scroll of torment. _Your surroundings suddenly seem different.VhYo% §###.§§#.#§§##§§#§§§#§§§§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§#§§§§§§VhpThe air fills with toxic fumes!  As you read the scroll labelled KYB OD ROLI, it crumbles to dust.  It was a scroll of poison.Vhdp[35=3.7 (1VhXvVhEx1 _k -> p - a scroll of poisonVhvWkRead which item? Scrolls  t - 2 scrolls of teleportationp - a scroll of poison  r - 2 scrolls of revelation  x - a scroll of amnesia  m - a scroll labelled USTOAK SUCU  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evoke[?] describe selectedVh Vh Vh3 z##.#####.#######   Brogains the Ruffian #######.#####.##  Vine Stalker ########.#.####.##Vh\   Health: 35/49 =================------- ###### #.....§###.§##.##  Magic: 13/19 ================-------- .....# #.#####§#.#§##.##  AC: 8Str: 20Doom: 10% ####.# #.######§##§##.##  EV: 12Int: 10 # #.# #.######§#§§§#§##  SH: 0Dex: 15 Vh # #.# #.#####§§§§§§§§##  XL:  9 Next: 82% Place: Dungeon:6 # #.###.####§§§@§§§§§##  Noise: ---------  Time: 4873.7 (0.0) # #[....§§§§§§§§§§§§###  -) Nothing wielded # ##....§§§§§§§#§§§####  Zap: wand of light (9) # #....#########§#####  Quill # ##.#.#########§##### # #.#..........§#####   # #.#################   # #.# ###############   # #.#  h 0mYour body is wracked with pain! It was a scroll of torment. _Your surroundings suddenly seem different.  The air fills with toxic fumes!  As you read the scroll labelled KYB OD ROLI, it crumbles to dust.  It was a scroll of poison. _k -> p - a scroll of poisonVha  As you read the scroll labelled USTOAK SUCU, it crumbles to dust.  It is a scroll of enchant armour.Vhf /  --more--VhVh,Enchant which item? Armour  m - a +3 ring mail of poison resistance (worn)Vha - a +0 animal skin  d - a +0 chain mail  f - a +0 helmet[?] describe selectedVh Vho Vh =##.#####.#######   Brogains the Ruffian #######.#####.##  Vine Stalker ########.#.####.##  Health: 35/49 =================------- ###### #.....§###.§##.##  Magic: 13/19 ================-------- Vh !.....# #.#####§#.#§##.##  AC: 8Str: 20Doom: 10% ####.# #.######§##§##.##  EV: 12Int: 10 # #.# #.######§#§§§#§##  SH: 0Dex: 15 # #.# #.#####§§§§§§§§##  XL:  9 Next: 82% Place: Dungeon:6 Vh 6# #.###.####§§§@§§§§§##  Noise: ---------  Time: 4873.7 (0.0) # #[....§§§§§§§§§§§§###  -) Nothing wielded VhN # ##....§§§§§§§#§§§####  Zap: wand of light (9) Vh # #....#########§#####  Quill Vh # ##.#.#########§##### # #.#..........§#####Vh} f   # #.#################   # #.# ###############   # #.#  The air fills with toxic fumes!  As you read the scroll labelled KYB OD ROLI, it crumbles to dust.  It was a scroll of poison. _k -> p - a scroll of poison  Vhx iAs you read the scroll labelled USTOAK SUCU, it crumbles to dust.  It is a scroll of enchant armour.Vh Vhk %6Vh 94.7 (1Vh Vh@ V _Your +3 ring mail of poison resistance glows green for a moment.VhqVhsRead which item? Scrolls VhN  t - 2 scrolls of teleportationp - a scroll of poison  r - 2 scrolls of revelation  x - a scroll of amnesia  o - a scroll labelled FIESUOGR BAOT [!] read|quaff|evoke[?] describe selectedVhع ##.#####.#######   Brogains the Ruffian #######.#####.##  Vine Stalker ########.#.####.##  Health: 36/49 =================------- ###### #.....§###.§##.##  Magic: 13/19 ================-------- .....# #.#####§#.#§##.##  AC: 9Str: 20Doom: 10% ####.# #.######§##§##.##  EV: 12Int: 10 # #.# #.######§#§§§#§##  SH: 0Dex: 15 # #.# #.#####§§§§§§§§##  XL: h! 7m 9 Next: 82% Place: Dungeon:6 # #.###.####§§§@§§§§§##  Noise: ---------  Time: 4874.7 (0.0) # #[....§§§§§§§§§§§§###  -) Nothing wielded # ##....§§§§§§§#§§§####  Zap: wand of light (9) # #....#########§#####  Quill # ##.#.#########§##### # #.#..........§#####   # #.#################   # #.# ###############   # #.#  As you read the scroll labelled KYB OD ROLI, it crumbles to dust.  It was a scroll of poison. _k -> p - a scroll of poison  As you read the scroll labelled USTOAK SUCU, it crumbles to dust.  It is a scrollVh[ ! of enchant armour. _Your +3 ring mail of poison resistance glows green for a moment.  As you read the scroll labelled FIESUOGR BAOT, it crumbles to dust.  It is a scroll of enchant weapon.  --more--Vht  You aren't carrying any weapons that can be enchanted.7=5.7 (1 _VhmVhmVhnVhypVhu8=9=4=VhvVhdwV40=VhhxVh/zK1=VhzVh){Vh}Vh}U2=VhN~VhVhgg3==VhVhVh^U4=VhbVhVh y5=5=VhVhbVhBh7==VhVhVhU8=VhdVh ☼###.°☼#.#.○.#§.§#○°☼☼.§○...°@○○☼○○.○○§..§.○○§☼○°°.§.#○.☼☼°. _You start resting.Vhn.☼##°°.☼☼.☼.@○○○°80.0)°§..☼.°°☼○...§.#°○.VhY9=6.7 (11VhVhE" _HP restored.VhVhVhVhVhM9=VhVXVh,VhVhVhh=6==VhVhVh&VhVhmVhVhfVhVhVh Vh VhH :==Vh8 Vhq Vh Vhk Vhy Vh K7=Vh Vh[ Vh Vh] Vh} Vh Vh Vh Vh Vh Vh VhJ 9=Vh Vh Vh] Vh Vh6 Vh K8=VhQ Vh Vh Vh` Vh Vh Vh Vh ,Vh Vh Vhi 9=Vh Vh' Vhx Vh Vh Vh*! L9==Vh! VhY5 ^ ...##....#.........@.....908.7 (22..................#.... _Magic restored.Vh9 Vh; E _Done exploring.Vhy3VhiVhA+0.0) VhVhVhE _Done exploring.VhVh/Level 6 of the Dungeon <<<<>>>>^(Press ? for help)#.#..........######..#...........#.## #.####.#####.####### #....####.................#####.###.# #...##.#####.####### ####.# ##.#.#######.###### ##.#.## ###.##.#####.####### #.# ##.#.#### #.###.###.##.#####.####### #.# #.......# #.#Vh#.##.#######.#####.###.# #.#####.####.##.##.########.#.####.###.####.# #......##.#########.###### #......###..##.###......# #.#######................# #.#####.#.#.##.########.# #.############.####.# #.######.##.##.#####.#####.##.# #.# #.######.#...#.###.........##.# #.# #.#####........###.###...#.##.# #.###.####...@.....###.##...##.#Vht#.# #[................#####.##.#.##.##.# ##...........#...########...#.#.##.##<# #....#########.######..........##.##.# ##.#.#########.#####VhVg#.##...#.####.##.# #.#...........#####Vh#.###.##.# #.##.# #.##################.# #.##.# #.#Vh##############.# #.# ################.# #.##.####.##...........##.# #.##.# #...>.....##.#########.##.# #.##.# ####.########.# ####.##.# #.##.# #.##..# #.......# #.#Vh"Vh%  ##.###.......# ##.##########.## ############## ##...#########.......########.#Vh&  #............# ##.########..................# #.##########.# #>.........###.......######## #.# #.# #.##.......# #######.# #### #.# #.# #†##.#####.# #.# #........#.# #.######## #.# ##.##.# ##.## #.# #.######.#.# #.##.....# #.##########...#.####...## #.########.# #.#.# #.##.###.###..............#......#..# #.##.......# #.#.# Vh' #.##.###..................######....# #.##.####### #.#.# #.##...#####.......## ##.#.# #.##.## #)#.# #.............#######..#.########.#.#######.#...## #...###################.#####..# #............................# ###.#.############....##..# #....#####)(............#...## #....##########..#.....# #.#.^#####.##.#..#########.## #.#.#############..>..##.## #....##....(............#### #.#.############..#......# #....##.##.##....######.##.#.############.....# #....##.##.####..# #.##.#.Vh( ######)#...# #.# #..........# #..# #.##.#.<<..########.#.#####.# #..#.##.#### #..# #.# #.#####.#########.#.......# #..#.##.# #..# #.# #.#####.########..>.####..### #..#.##.#######..# #.# #.#####.########.#..........######..#...........#.## #.### #.#####.#######VhVhgVhk##.#####.#######   Brogains the Ruffian #######.#####.##  Vine Stalker ########.#.####.##  Health: 49/49 ======================== ###### #......###..##.##  Magic: 19/19 ======================== .....# #.#####.#.#.##.##  AC: 9Str: 20Doom: 10% ####.# #.######.##.##.##  EV: 12Int: 10 # #.# #.######.#...#.##  SH: 0Dex: 15 # #.# #.#####........##Vh\  XL:  9 Next: 82% Place: Dungeon:6 # #.###.####...@.....##  Noise: ---------  Time: 4908.7 (0.0) # #[................###  -) Nothing wielded # ##...........#...####  Zap: wand of light (9) # #....#########.#####  Quill # ##.#.#########.##### # #.#...........#####   # #.#################   # #.# ###############   # #.#   _You aren't carrying any weapons that can be enchanted. _You start resting. _HP restored. _Magic restored. _Done exploring. hԈ3m_Done exploring.VhɉVhVhpVhVh: _VhVhTVhVh{VhVhVh2VhVhzVh VhVhIVhVh%VhVhVhdVhVhoVhnVhaVhVh9VhMVhlVh*,VhWVhVhEBVhIVhVVhVhVhVhVhVhVhVhVhVhXVhVh,VhzVhmVhVh$VhVhVh,Vh7Vh Vh$ VhQ Vh Vh@ Vh Vh Vh7VhVhVh.Vh\VhVhVhVhEVhVhHVh}VhVh5Vh4,VhVhVh ,Vhf!Vh%Vh&Vh&Vh 'VhH)Vh),Vh*VhK,Vh,,Vh.-Vh/,Vh/0Vh]0VhJ2Vh2,Vh#3VhX5Vh5Vh5Vh6Vh9Vh:Vh:VhP;Vh?Vh?Vh%@Vh@VhDVhsE,VhEVhIVhIJVhJVh KVhwNVhOVhYOVhOVhRVhSVhTVhtTVh;WVhWVh9XVhXVh)[Vh\Vh\Vh^VhQbVhbVh3e,Vh|hVhjVhOlVhlVhpVhhrVhrVhtVh7xVhzVhzVh|VhVh,VhtVhSVhVhVhGVhǐVh,VhFVhVh,Vh`VhVh֟,Vh VhɤVha,VhVh^VhVhVhͯVhVh5,Vh Vh Vh9,VhֵVhжVhշ,VhTVhVh VhZVhOVhVhRVhVhVh+Vh,VhVh ##...##  ##.###.## ##### #.## ##.# ##...# #.# #.# ##..... Vh#.## ##.#######...... ##.###............... ###### ##...#########...... .....# ##.########........ ####.# #@.........###....63.7 (55.0)  #.# #.##.......# #####  #.# #÷##.#####.# # #.# ##.##.# ##.## .# #.####...#.####...## .###.......#......#..# ..................######....# Vh<###.............## ##.#.# ......#######..#.########.#.#####HP restored. _Magic restored. _Done exploring. _Done exploring  There is a stone staircase leading down here.  Things that are here:VhLVh _+0 acid dragon scales; an acid dragon skeletonVhg73VhN=Vh=CVh H74.7 (1.0) _VhlJVhe *** , , , , ***,, * * , * * *  *,* ** ** * * #+# * *  #<# * * , , ,,,* #.# *  ,, , ##.##7 *** * #.@.#* **  Vh!Z*, #.......... ,  * , ##....##### * * ##.#.#  *###.# , , ,.# * # Vh'7<Vh,5.5 (1.8VhVhҒ _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.Vh3Vh܅VhlVhkVhA: _VhVh+BVhԙBVhiVhgVh&,VhuVhVhBVhVhVhVhVhuVhVhVhnVhVhVh2VhVhVh8VhuVhVhVh%,VhVh3Vhp,VhVhgVh6VhVhVh2VhH,VhVhVh,VhVh9VhVh5Vh VhVhmVhVhEVhVh@VhVhLVhVhi,VhVhVhVh?VhVh*VhVh,Vh{ Vh Vh2 Vh  Vh VhL ,Vh Vh Vh s, * ,*, , ,  * [... , , * , , ,, ...,,, ...##** , , , , ** * ...# * , ** ,* *#..# *  Vhp , *,*#..#####*  ,# #......# #+#*, ,#.#.##.@# .# #<#87.5 (22.0)*,........###.# #.#, ###.......#.###.## *,Vh z#####.#.#.##.<.#######,* #.#.#.#...........* #.....##....######* ###.#####.#.##.#######.##.........#Vh< 8.5 (23 _Found a ring mail.Vh IVh Vhw Vh ,Vh Vhx Vh Vh Vh Vhd Vh Vhr Vh Vh  * ,, , ~ ~ ,, , #. #.. ,, ~~ ,  #.##.. , , , ,Vh8 ] , * #.#..# , , ,####[...# , ,  , ,......... ,,, , ........##** , , , , ** *Vh) #<......# * ,  * ,* *#@.# * 91.5 (3.0) , *,*#..#####*  ,# #......# #+ *, ,#.#.##..###.# #<#  *,........###.# #.#, ###.......#.###.##*,#####.#.#.##.<.###### ,*#.#.#.#..........VhR  *#.....##....##### Vh Vh *2.5 (4VhX VhF 9 _Found a stone staircase leading up.Vh$Vh`%VhS&Vh+Vh(/VhA4BVhh7Vh7Vh8Vh=Vh@VhXAVh9VhVh1 ,VhZ VhVhVhVhVhYVhVhVh Vh#Vh(BVh1Vh5BVh9Vh"<Vh<Vh=VhGVhK,VhLVhSVhWVh`WVhXVh]VhfaVhaVhbVhhVhWk,VhlVhoVhrVh,sVhCtVhvVhyVhQzVh5{Vh|}VhVh>VhpVh7  * ,*  ,** #.#  #.#  , #####.##### *, * , .........# * * * #.......# #.##.. ,#.......# #.##..  * ,, #.#.......# #.##.. #...@.....# #.#..#Vh_, , *###.......######[...#, , +....................., ####......###........# * ##.##$## #.#<...... , ####.# #.#.#.##..* * #.# #.#.#.##.. #.# #.#.#.##, #. #.#.#.##..You pick up a parchment of Maxwell's Portable Piledriver and begin reading...Vh'25008.5 (16.0)Vh+9.5 (17Vh?VhV _You add the spell Maxwell's Portable Piledriver to your library.Vh3VhVhhVhVhBVh,Vh,VhBVhVhHBVhVhVhVhN _You now have 505 gold pieces (gained 13).Vh3VhVhVh,VhVh&Vh Vh Vh Vhx VhqVhVhhVhVh,VhVhVh,VhVhVh",Vh"Vhl$Vh &VhX&Vh&VhV(Vh*,Vh*Vh0 #.# ,####.##### *,.........#* * #.#.......# #., #.#.......# #.VhP1, * ,, #.#.......# #, #.........# # , , ####.......######[, , +@................ Vh1, ####......###.....* , * ##.##.## #.#< * , ####.# #.#.#.Vh1)* ** * #.# #.#.# #.# #.#.# *,Vh2 #.# #.#.# #.# #... *Vh2l #.# #####VhC%** #+* .$...!......* , ......, ,......'23.5 (14......* ............#+VhLVhhML======4.5 (15VhRVhV _As you open the door, it creaks loudly! _Found a potion of heal wounds and 19 gold pieces.VhVhŸVhVh f _Vh@  There is an open door here.VhkVh _VhVhCVhqVhVhVhVhrVhVhVhLVhVh<VhVhVhDVhVVh(l _w - 4 potions of heal wounds (gained 1)VhVhgVhvVhRVhVh Vh _You now have 524 gold pieces (gained 19).Vh7 _You open the door.VhVh[ Vh Vh'@  There is an open door here.Vh+Vh, _Vh=-Vh3Vh=7Vh7Vh8Vh=Vh@Vh/AVhBVh/FVhHVhIVhIVh*LVhNVh OVhOVhTVh\U* * * *, .. )# #.#.#  Vh]e#,* #.#.# #.*###.#.## * * ##.##......, ,, , VhC]......#.#.# * * * *,** *#........#Vh]* * * #...@.# ,* ------39 ##...## #.# Vh'^O * ##.## #.#  #.# #####.#####  *** * #.# #.........#* * ##'## #.#.......#* ,* * ##...## #.#.......#  , ,, ##.....## #.#.......#Vhk^* , , #.......###.........#Vh'gVhgVhgD------40.5 (16VhmVhq# _Found a mace.Vh]Vh&^Vh`Vh^dVhWhVhl,VhnVhXsVhsVhtVhXVhVhVhcVhVhVhpVhVhVhVh, ,, *, *, ** , * , *, * * * # *  #<*  * .### VhX *, ...)#  #.#.#  #,* #.#@#  5.5 (5.0)#.*###.#.########  * ##.##............., Vh?, ......#.#.######## *  *,** *#........#  * * ###.....# ,* ##...## #.#  * ##.## #.# #.# #####.#####VhVhm*6.5 (6VhVh; _Found an escape hatch in the ceiling.Vh`VhVhVhVh@XVh+XVhϾBVhVhVh]VhMVhVh,VhnVhVh8<Vh0:VhJ=Vh\Vh]BVh`_VhPRVhVhBVhVh̗,VhYVhzVh,VhVhVhVhvVhҩVhVhBVhVhQH  #.# ##...#  ####.##### ##.## #........# #.#  #.##.###.# #.#  #.##.# * * ##'##  #.##.###.# * ##...#  #......... ##..... Vh #..###.#.#, #......  #.@#* ,, * #.......78.5 (32.0)  #./....... +.......  ##.##.(.## #.......  #.#* .## ,##......  #.# # , ##.....  #.# ** * ##...#  #.. ,,, ##+# VhR ### * *,  *,VhVhd+9.5 (33Vh@VhvJ _Found 5 large rocks.Vh3VhVhVhVh{Vh9Vh ####.##### ##.#........# #.# .##.###.##.# * * ##'##.##.###.# * ##............ ##......###.#.#, #.#....# #........ +Vhp#.##.(.## # #.#* .## ,## # , ## ,*Vhh280.5 (1.0)Vh*1.5 (2VhVh*. _g - a wand of flame (13)Vh, Vh Vh Vh Vh5 BVh VhO Vh Vh VhE Vh Vh Vh$ Vh Vh Vhb Vh Vh Vh Vh Vh Vhy VhF Vh} Vh Vh Vh Vh/ Vh Vh Vh" Vh Vh Vh Vh VhX VhC Vhi Vh ,Vh Vh BVhb VhS Vh! Vh" Vh" Vh$ Vh3' Vhy' Vh ( Vh* Vh+ Vh+ Vh, Vh/ Vh1 ,Vh{2 VhM4 Vh6 Vh 7 Vh7 Vh9 Vh: Vh: Vh; Vh= Vh @ Vh\@ Vh"A VhD VhF VhG VhOH VhM Vh4P VhqP VhQ Vh9U 7 _You open the door.VhW VhX VhY Vhs^ @  There is an open door here.Vh....# , * ###.### .. Vh y**#*  Vh A6.5 (35Vh6 Vh ; _Found a stone staircase leading down.VhxVhyVhyVh[~VhtVh7BVh<Vh}Vh1Vh VhVhIVhVhVhVhՓ,VhVh8,Vh™VhVh,VhVh+Vh,VhVh4Vhz,Vh VhVhgVhVh(VhXVhS,VhܱVhVhfVhVhJVhVhF,VhVhVhqVhVhXVhR  There is a stone staircase leading down here.VhTVhC _VhVhOVhVhVhSVh$VhmVhVh"VhVhI,VhVhVh4VhmVhVhxVh,VhVhVhT,Vh@VhVhVh;VhVhVhIVh~VhVhZVh'VhVh=VhVhVh,VhVh,Vh#VhR  There is a stone staircase leading down here.VhVht _Vh*VhVh{VhVhVhVhVh VhVhP Vh ,Vh VhVh,VhVhxVh,VhVhVh$VhVh@VhVh Vh'!Vh!Vh$VhQ&Vh&Vh@'Vh()Vh9+Vh+Vh+Vh9VhAVh(BVhBVh GVhIVhIVhIVh~LVhQ,VhRVhTVhWVhRWVhWVhZVh,]Vh]Vh^Vh^`Vh c,VhcVheVh)hVhhVhiVhkVhm,VhnVhoVh)rVhbrVhLsVhtVhvVhvVhXwVhyVhzzVhzVh{Vh,}VhH,VhVhVh,Vh߅VhVhCVhVh-Vh3VhVhRVhwVhVhVh0Vh VhVhVh.Vh VhVh,VhVhVh,VhVhVh?VhyVhfVhVhVhVh³VhVhƸVhVhعVhһVhVhVhVhUVhVh^VhCVhOVhVh;Vh#VhqVh&VhcVh1VhVhHVhVhVhVhkVhVhVhWVhVhVhbVhVhL,VhVhnVh/VhqVhVh#VhVh6Vh(VheVhSVhVhVh%VhVhOVh Vh VhVh Vh)VhVhVhJVhVh%A  You see here a +0 ring mail.Vh(Vh) _Vh*Vh/Vh2Vh2Vh*5Vh;Vh?Vh?VhBVhHVh-LVh]LVhNVhSVhWVhWVhYVh^VhBbVhbVhtdVhnVh{rVhrVhtVh3{Vhǂ,VhVhBVhVh5VhVhVhؗVh#VhVhěVhkVhVhVhާQ * ** ** ,  , . , *  ** * .## ###,  ** #.####...,, *  , #........ , ,, Vh'..# ## * #....).≈≈~ ~, , #.# #.####....≈≈≈≈ #.# #.#....≈≈≈≈≈≈ ~ #.# #...#@≈≈≈≈≈≈. ~ ~ VhQ#.# #...≈≈≈≈≈≈.>, ~ ~ #.# #.##..≈≈≈≈≈≈. Vh#.##### #.###.≈≈≈≈≈~≈ ~ ......# #.###..≈≈~~≈≈ ~ Vh......# #.##.....≈≈≈≈~ ......# #.##.......≈≈ , Vh......# #.##........., , , ......# #.#..##..#... ,Vhް-98.5 (82Vh(+9.5 (83VhVhf _c - 2 scrolls labelled ZEAFURI SACWUPUVhg IVh Vh N,* ,*Vh * ** *## ,  , . , *** * .## ###. Vh5  ** #.####...., * ## Vh[ , #......... , ,, .# Vh~ ## * #....).≈≈≈ ~, , .# Vh m#.####....≈≈≈≈ß Vh .# #.#...≈ Vh 50.0) .# Vh #...#.≈≈≈≈≈≈.. ~ ~ .# Vh: #.#...≈≈≈≈≈≈.>, ~ ~ Vh] .# #.##..≈≈≈≈≈≈.. ##### #.###.≈≈≈≈≈Vh}  ~....# #.###..≈≈~~≈≈ß ~Vh  .....# #.##.....≈≈≈ *Vh .  .Vh -....# #.##.......≈≈≈ , .....# #.##........., , , *Vh E Vh5 Vh~ ,200.5 (1VhA VhA A _Found a staircase to the Ecumenical Temple.Vh3VhVhVhVh,VhVh!Vh!Vh#VhF- *, ,  * ,,* , * ** **#### , ,... , #  ** *#.## ###.##  ** #.####.....#*  , #........... ,,, ## * #...@).≈≈≈≈≈, , * #.####....≈≈≈≈ß≈≈  #.#....≈≈≈ ~~  #...#.≈≈≈≈≈≈...≈~ ~ #.#...≈≈≈≈≈≈.>.Vh-~ ~ #.##..≈≈≈≈≈≈...≈ #### #.###.≈≈≈≈≈~# #.###..≈≈~~≈≈ß≈≈~ ,# #.##.....≈≈≈≈≈≈ *Vh=7*, , * , , Vht7,* , * * Vh7v* **#### , Vh7t,... , # Vh7** *#.## ###.## VhK8** #.####.....## , #.,## * #....@.≈≈≈≈≈. , * *Vho8#.####....≈≈≈≈ß≈#.#....≈Vh8 ~~,Vh8#...#.≈≈≈≈≈≈...≈≈ ~ Vh8#.#...≈≈≈≈≈≈.>.≈≈ ~ *Vh9#.##..≈≈≈≈≈≈...≈ #.###.≈≈≈≈≈~≈Vh39,VhV9# #.###..≈≈~~≈≈ß≈ Vh9 VhB+2.5 (2Vh/C*3.5 (3VhZIVhfVo _You see here a +3 dagger.Vh\Vhp]Vhc_VhMfVh iVhl: _Vh-oVh.rVhrVhsVh9vVhyVhBVhˈ,VhVh3VhwXVh=VhVhVVh%VhDBVhVh:VhsVhjVhVhaVhVh^VhVhV,VhVhVhA  You enter the shallow water.VhD?Water VhVhN _Moving in this stuff is going to be slow.VhVhvVhEVhVh,Vh Vh** #.####.....##, #..............,,## * #....).≈≈≈≈≈... * *#.####....≈≈≈≈ß≈≈≈≈.#.#....≈≈≈≈≈≈≈≈≈≈≈≈~, #...#.≈≈≈≈≈≈...≈≈≈≈VhI#.#...≈≈≈≈≈≈.>.≈≈≈≈~ * , ,#.##..≈≈≈≈≈≈...≈≈≈≈ # #.###.≈≈≈≈≈@≈≈≈≈≈≈≈ , 17.7 (14.2) # #.###..≈≈~~≈≈ß≈≈, , # #.##..... ,* # #.##.......≈≈≈≈≈... , # #.##..............., * , # #.#..##..#.......##Vh.###[...###..........# * * ...........+.........+ ,,Vh ##........####......... ** * * Vh2Vh@VhEVhhVhhVhkVh(uVh&yVh}>VhVhVhGVhfVh&,... , # VhK** *#.## ####.## ** #.####.....######  , #...............Vhk## * #....).≈≈≈≈≈..... * **#.####....≈≈≈≈ß≈≈≈≈...#.#....≈Vhː:≈≈≈≈≈≈. #...#.≈≈≈≈≈≈...≈≈  #.#...≈≈≈≈≈≈.@.* , ,20.3 (2.6)  #.##..≈≈≈≈≈≈...≈  #.###.≈≈≈≈≈~≈ ,  #.###..≈≈~~≈≈ß≈≈≈≈≈≈. , ,, Vh #.##.....≈≈≈≈≈≈≈≈≈...,*  #.##.......≈≈≈≈≈.....  #.##....... * , Vh #.#..##..#.#### *##[...###...# * * *VhVhVhi _There is a staircase to the Ecumenical Temple here.Vh 1.3 (1.0 _Vh9   ##..#..## ##..#..#......#...#.#  ##..#.#..###..#....#..#...#...#. ##..#...#..#..#.......#.....#.... #..#.._..#.⌠.#..._...⌠..._...#..# ....#...#.....#.....#.......#.... .#...#.#...#...#...#..#....#...#. #.#...#...#.#...#......#..#...#.# Vh r...#.....#...#...#..._...#...#...Temple ._..#...#.....#.@.#.....#...#.._. ...#...#..._...#...#...#.....#... #.#...#..#......#...#.#...#...#.# .#...#....#..#...#...#...#.#...#. VhM J....#.......#.....#.....#...#.... #..#.∩._...⌠..._...#.⌠.#.._..#..# ....#.....#.......#..#..#...#..## .#...#...#.#..###..#.#..## #.#...#......#..#..## ##..#..##  You climb downwards. Welcome to the Ecumenical Temple! Found four altars.Vh3 Vh 9_Vh) ,2.0 (1.7Vh q___Vh _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.Vh Vh The Ecumenical Temple <∩________________(Press ? for help) ##..#...#.....#...#..##  Vh ;##### ##..#.....#...#.._..#..#  ##...## ##..#..._...#...#...#..##  ##..#..## ##..#..#......#...#.#..##  Vh `##..#.#..###..#....#..#...#...#..##  ##..#...#..#..#.......#.....#....##  VhU ##..#.._..#.⌠.#..._...⌠..._...#..##  ##....#...#.....#.....#.......#....## Vhy ? ##..#...#.#...#...#...#..#....#...#..##  Vh ##..#.#...#...#.#...#......#..#...#.#..##  ##..#...#.....#...#...#..._...#...#...#..## Vh #..#.._..#...#.....#.@.#.....#...#.._..#..# Vh W ##..#...#...#..._...#...#...#.....#...#..##  Vh 8##..#.#...#..#......#...#.#...#...#.#..##  Vh j##..#...#....#..#...#...#...#.#...#..##  ##....#.......#.....#.....#...#....##  VhC ##..#.∩._...⌠..._...#.⌠.#.._..#..##  Vh ##....#.....#.......#..#..#...#..##  ##..#...#...#..#....#..###..#.#..##  ##..#.#...#......#..#..## ##..#..##  ##..#...#...#..._...#..## ##...##  #..#.._..#...#.....#..## #####  ##..#...#.....#...#..##Vh VhVhx ##..#..## ##..#..#......#...#.# Brogains the Ruffian##..#.#..###..#....#..#...#...#. Vine Stalker ##..#...#..#..#.......#.....#.... Health: 49/49 ======================== #..#.._..#.⌠.#..._...⌠..._...#..# Magic: 19/19 ======================== ....#...#.....#.....#.......#.... AC: 9Str: 20Doom: 10% Vh.#...#.#...#...#...#..#....#...#. EV: 12Int: 10 #.#...#...#.#...#......#..#...#.# SH: 0Dex: 15 ...#.....#...#...#..._...#...#... XL:  9 Next: 82% Place: Temple ._..#...#.....#.@.#.....#...#.._. Noise: ---------  Time: 5222.0 (0.0) VhF...#...#..._...#...#...#.....#... -) Nothing wielded Vhs#.#...#..#......#...#.#...#...#.# Zap: wand of light (9) .#...#....#..#...#...#...#.#...#. Quill Vh ....#.......#.....#.....#...#.... #..#.∩._...⌠..._...#.⌠.#.._..#..# ....#.....#.......#..#..#...#..## .#...#...#..#....#..###..#.#..## #.#...#......#..#..## ##..#..##You enter the shallow water. VhA_Moving in this stuff is going to be slow. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found four altars. Vhl_Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.VhVh]___VhOVh/Vh/VhH1Vh,9Vh|:Vh;$ _Vh@?Vh?VhA,VhBVhgEVh3H,VhMIVh O\ _Found a burning altar of Makhleb.VhPVhV,Vh,X,VhYVh8\Q  There is a fountain of sparkling water here.Vh]Vh^ _Vh_VhCaVhbVhbVhcVh#eVhfVhfVhgVhNiVhVp _Found a radiant altar of Vehumet.VhpVhqVhrVhoz .#...#...#..#....#...#..## #.#...#......#..#...#.#..## ...#...#..._...#...#...#..## ....#.<.#.....#...#.._..#..# _...#...#...#.....#...#..## .....#...#.#...#...#.#..## .#...#...#...#.#...#..## #.....#.....#...#....## ⌠..._...#.⌠.#..@..#..## 310.0) #.......#..#..#...#..#h"{0m# ..#....#..###..#.#..## ..#..#..## ##..#..## _...#..## ##...## ....#..## ##### Vh9_Vh_ _There is a burning altar of Makhleb here.VhMNN  You kneel at the altar of Makhleb.Vhk/  --more--Vh/Vh|3Makhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw energies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Vh4Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(5 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury)[!]: Overview|Powers|Wrath [J/Enter]: join religionVhŢVhVhu.#...#...#..#....#...#..##Brogains the Ruffian #.#...#......#..#...#.#..##Vine Stalker ...#...#..._...#...#...#..##Health: 49/49 ======================== ....#.<.#.....#...#.._..#..#Magic: 19/19 ======================== Vh̯e._...#...#...#.....#...#..##AC: 9Str: 20Doom: 10% ......#...#.#...#...#.#..##EV: 12Int: 10 Vh#..#...#...#...#.#...#..##SH: 0Dex: 15 ..#.....#.....#...#....##VhXL:  9 Next: 82% Place: Temple Vh4.⌠..._...#.⌠.#..@..#..##VhGNoise: ---------  Time: 5232.0 (0.0) #.......#..#..#...#..##-) Nothing wielded Vh..#....#..###..#.#..##Zap: wand of light (9) Vhݰ...#..#..## ##..#..##Quill Vh._...#..## ##...## Vht.....#..## ##### ...#..## #.#..## .#..## _There is a staircase back to the Dungeon here. _Found a burning altar of Makhleb. _There is a fountain of sparkling water here. Vh(_Found a radiant altar of Vehumet. Vhs_There is a burning altar of Makhleb here.  You kneel at the altar of Makhleb.Vhek  Makhleb welcomes you!Vh/  --more--Vh)[7_Vh\N  of Makhleb ......Vh#\*3.0 (1 _Vh:a6_VhbVh TVhXJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.3   8.3  -1   f - Spellcasting   0.0   1.0   0      VhVX    b + Unarmed Combat 7.3   8.0   0          VhzX1 g - Invocations   0.0   1.0   0      VhX h - Evocations   0.0   1.2  -1  VhX c - Armour   0.0   1.4  -2   i + Shapeshifting 6.8   8.3  -1  d + Dodging5.7   8.5  -2      Vh'Y: e - Stealth   0.0   0.6  +3      Vh_Y            VhY                VhYa    VhZ        Vh Z        Vh@Z_    VhbZ        VhZa    VhZ        VhZpThe relative cost of raising each skill is in cyan.  VhZThe species aptitude is in white.  [?] Help[=] set a skill target  VhC[[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVh  i * Shapeshifting   6.8Vh  b * Unarmed Combat   7.3Vh^E> g + Invocations 0.0Vhk' g * Invocations   0.0Vh< Vh Vh .#...#...#..#....#...#..##Brogains the Ruffian #.#...#......#..#...#.#..##Vine Stalker of Makhleb ...... ...#...#..._...#...#...#..##Health: 49/49 ======================== ....#.<.#.....#...#.._..#..#Magic: 19/19 ======================== ._...#...#...#.....#...#..##AC: 9Str: 20Doom: 10% ......#...#.#...#...#.#..##EV: 12Int: 10 Vh #..#...#...#...#.#...#..##SH: 0Dex: 15 ..#.....#.....#...#....##XL:  9 Next: 82% Place: Temple .⌠..._...#.⌠.#..@..#..##Noise: ---------  Time: 5233.0 (0.0) #.......#..#..#...#..##-) Nothing wielded ..#....#..###..#.#..##Zap: wand of light (9) ...#..#..## ##..#..##Vh +Quill ._...#..## ##...## ....#..## ##### Vh. o...#..## #.#..## .#..## _Found a burning altar of Makhleb. VhP [_There is a fountain of sparkling water here. _Found a radiant altar of Vehumet. Vhr y_There is a burning altar of Makhleb here.  You kneel at the altar of Makhleb. Vh @_Makhleb welcomes you!Vh[ S__Vh Vh  R__Vh Vh VhG$ Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of fire  c - staves of necromancy Jewellery (select all with "=)d + unknown amulets Vh$  e - amulets of guardian spiritf + unknown rings  g + rings of intelligence  h + rings of magical power  i - rings of poison resistance  j + rings of protection from fire Wands (select all with /)k + unknown wands  l + wands of flame  m + wands of light  n + wands of warping Scrolls (select all with ?)o + unknown scrolls  p + scrolls of amnesia (uncommon)  q + scrolls of enchant armour (uncommon) Vh % [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]VhZ  Wands /k +wands  l + wands of flam  m + wands of light  n + wands of warping Scrolls (select all with ?)  o + unknown scrolls  p + scrolls of amnesia (uncommon)  VhZ Vq + scrolls of enchant armour (uncommon)  r + scrolls of enchant weapon (uncommon)  s + scrolls of fog (uncommon)  t + scrolls of identify (very common)  u + scrolls of poison (uncommon)  v + scrolls of revelation (uncommon)  w + scrolls of teleportation (common)  x + scrolls of torment (rare)  VhC[ y + scrolls of vulnerability (uncommon) Potion!zpotion  A + potionVht[ 8brosia (rare)  B + potions of berserk rage (rareVh[ D)18%VhP C + potions of cancellation (rare)D + potions of curing (very common)  E + potions of enlightenment (uncommon)  F + potions of heal wounds (common)G + potions of lignification (uncommon)  VhH + potions of might (uncommon)  I + potions of moonshine (uncommon)J + potions of mutation (uncommon)  K + potions of resistance (rare) Missiles (select all with ()L - boomerangs35Vh C + potions of cancellation (rare)  J + potions of mutation (uncommon)M - darts  N - javelins  O - large rocksP - stones  Q + throwing nets Miscellaneous (select all with })4Vh^ J + potions of mutation (uncommon)  M - dartsR + Gell's gravitambourines  S + boxes of beasts  T + condenser vanes  U + lightning rods  V + phantom mirrorsVh_953Vh"9 M - darts  P - stonesW + phials of floods  Vhu9TX + sacks of spiders6Vh`7 P - stones  Q + throwing netsY + tins of tremorstones Talismans (select all with %)9Vh  Z + quill talismans  a + maw talismans  b + serpent talismans Vh c + blade talismans  d + granite talismans  e + dragon-coil talismans  f + talismans of death  g + storm talismans  h + protean talismans  i + sanguine talismans75Vh VhH Vh Vh Vh .#...#...#..#....#...#..##Brogains the Ruffian Vh #.#...#......#..#...#.#..##Vine Stalker of Makhleb ...... ...#...#..._...#...#...#..##Vh cHealth: 49/49 ======================== Vh j....#.<.#.....#...#.._..#..#Magic: 19/19 ======================== Vh ._...#...#...#.....#...#..##AC: 9VhA ZStr: 20Doom: 10% Vhc ......#...#.#...#...#.#..##EV: 12Int: 10 Vh #..#...#...#...#.#...#..##SH: 0Vh Dex: 15 ..#.....#.....#...#....##Vh) XL:  9 Next: 82% Place: Temple .⌠..._...#.⌠.#..@..#..##Noise: ---------  Time: 5233.0 (0.0) #.......#..#..#...#..##-) Nothing wielded ..#....#..###..#.#..##VhK Zap: wand of light (9) ...#..#..## ##..#..##Quill Vhm ._...#..## ##...## Vh |....#..## ##### ...#..## #.#..## Vh J.#..## _Found a burning altar of Makhleb. Vh _There is a fountain of sparkling water here. _Found a radiant altar of Vehumet. _There is a burning altar of Makhleb here.  Vh hYou kneel at the altar of Makhleb. _Makhleb welcomes you!Vh; :_Vh Vh R__Vh Vh5Vht9The Ecumenical Temple <∩________________(Press ? for help) ##..#...#..#..#.......#.....#....##  ##..#.._..#.⌠.#..._...⌠..._...#..##  ##....#...#.....#.....#.......#....##  Vh9##..#...#.#...#...#...#..#....#...#..##  ##..#.#...#...#.#...#......#..#...#.#..##  ##..#...#.....#...#...#..._...#...#...#..##  #..#.._..#...#.....#.<.#.....#...#.._..#..#  ##..#...#...#..._...#...#...#.....#...#..##  Vh:##..#.#...#..#......#...#.#...#...#.#..##  ##..#...#....#..#...#...#...#.#...#..##  ##....#.......#.....#.....#...#....##  VhC:##..#.∩._...⌠..._...#.⌠.#..@..#..##  ##....#.....#.......#..#..#...#..## Vhq: ##..#...#...#..#....#..###..#.#..##  ##..#.#...#......#..#..## ##..#..## Vh: ##..#...#...#..._...#..## ##...##  #..#.._..#...#.....#..## ##### Vh; ##..#...#.....#...#..##  ##..#.#...#...#.#..##  ##..#...#.#...#..##  ##....#...#....##  ##..#.._..#..##  ##..#...#..##Vh0;VhC_<_@Vh Vh Vh* .#...#...#..#....#...#..##Brogains the Ruffian #.#...#......#..#...#.#..##Vine Stalker of Makhleb ...... ...#...#..._...#...#...#..##Health: 49/49 ======================== ....#.<.#.....#...#.._..#..#Vh Magic: 19/19 ======================== ._...#...#...#.....#...#..##AC: 9Str: 20Doom: 10% ......#...#.#...#...#.#..##EV: 12Int: 10 #..#...#...#...#.#...#..##SH: 0Dex: 15 Vh ..#.....#.....#...#....##XL:  9 Next: 82% Place: Temple .⌠..._...#.⌠.#..@..#..##VhV GNoise: ---------  Time: 5233.0 (0.0) #.......#..#..#...#..##-) Nothing wielded Vh ..#....#..###..#.#..##Zap: wand of light (9) ...#..#..## ##..#..##Quill Vh z._...#..## ##...## ....#..## ##### ...#..## #.#..## .#..## _Found a burning altar of Makhleb. Vh _There is a fountain of sparkling water here. _Found a radiant altar of Vehumet. _There is a burning altar of Makhleb here.  You kneel at the altar of Makhleb. _Makhleb welcomes you!Vh Vh Vh7 Vh Vh ,Vh[ Vh Vh] Vh: Vh| Vh VhQ Vhq VhY Vh. Vh Vh Vh _Found a shimmering blue altar of Sif Muna.Vh Vh Vh VhL Vh Vh< Vhc Vh Vhn ,Vhq Vhy Vh ,Vh Vhl Vh Vh( Vh Vhc   ##..#..## ##..#..#......#...#.#  ##..#.#..###..#....#..#...#...#. Vh C##..#...#..#..#.......#.....#.... #..#.._..#.⌠.#..._...⌠..._...#..# ....#...#.....#.....#.......#.... .Vh #...#.#...#...#...#..#....#...#.#...#...#.#...#......#..#...#.#.#.....#...#...#..._...#...#... .Vh- _..#...#.....#.@.#.....#...#.._.410.0) Vh ...#...#..._...#...#...#.....#... #.#...#..#......#...#.#...#...#.# .#...#....#..#...#...#...#.#...#. ....#.......#.....#.....#...#.... Vh? #..#.∩._...⌠..._...#.⌠.#.._..#..# ....#.....#.......#..#..#...#..## .#...#...#..#....#..###..#.#..## #.#...#......#..#..## ##..#..##Vh Vh& A__Vh  d _There is a staircase back to the Dungeon here.VhS__VhiVh>T__Vh:9_VhҞ74.0) _Vh$_Vh0_Vh/ ,... , # ** *#.## ####.##  ** #.####.....######  , #................  ## * #....).≈≈≈≈≈..... * **  #.####....≈≈≈≈ß≈≈≈≈...  #.#....≈≈≈≈≈≈≈≈≈≈≈≈≈. Vhs #...#.≈≈≈≈≈≈...≈≈≈≈≈≈ Dungeon:7  #.#...≈≈≈≈≈≈.@.≈≈≈≈≈≈ * , ,  #.##..≈≈≈≈≈≈...≈≈≈≈≈≈  #.###.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈ ,  #.###..≈≈~~≈≈ß≈≈≈≈≈≈. , ,, Vhu #.##.....≈≈≈≈≈≈≈≈≈...,*  #.##.......≈≈≈≈≈.....  #.##................. * ,  #.#..##....#### * ####[...###..........# * * *VhVhŞVh,5.5 (2.5VhHVh` _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.Vh IVh VhVh: _VhVh^A  You enter the shallow water.Vh?Water Vh Vh$$ Vh$*_Moving in this stuff is going to be slow.Vh(Vh)VhJ*Vh ,VhA.Vh.Vh/Vh&1Vha5Vh5(Vh7Vh5<Vh?Vh?Vh AVhEVhsIVhIVh4KVhLNVhPVhPVh!RVhUVhtXVhXVhYVhz\Vhq_Vh_Vh`VhZcVhfVhfVhThVhciVhkVhYkVhkVhlVh^nVhnVhLoVh+qVh[qVhqVhEvN _You now have 538 gold pieces (gained 14).VhS~VhRVhVhVh<VhVhڋVh$VhVh .##..≈≈≈≈≈≈...≈≈≈≈≈≈ .###.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈ , , Vh\.###..≈≈~~≈≈ß≈≈≈≈≈≈. , ,, .##.....≈≈≈≈≈≈≈≈≈...,* * .##.......≈≈≈≈≈..... Vh .##................. * , .#..##..#.......#### * VhC[...###..........####... * * .......+........@'...... VhԒ65.3 (19.8) Vh....####.........####>..* * Vh .....# ##.......## * * Vh<.##..# ##.....## VhZm.##..######...## Vhw.##......###+## * * Vh.##..###.# #<# * * .....###.# #.# VhB .......#.###.## VhГ_You open the door.Vh [ _Found a stone staircase leading down.Vh0 _Vh:V  There is an open door here.VhѮ _Vh]VhVhVhVVh,Vh0VhVhVhVhVhVhVhVh.VhVhVhVh VhNVhVh}VhVhVhVh Vh;Vh Vh/ Vh Vhk,VhVhVhVhVh}VhYVhYVhVhdVh' Vh?"Vh$VhN%VhO&Vht(Vh!+Vh+Vh,Vh.Vh0Vhe1Vh-2Vh3Vh6Vh=7Vh7Vh9Vh<Vh<Vh=Vh@VhEVhEVhGVh2H.85.3 (20.0VhN ≈≈≈≈≈≈≈. ..≈≈≈≈≈≈ #.#...#  VhN>.≈≈≈≈≈≈ #PPPPP#  ..≈≈≈≈≈≈ ##.$$$P*  ≈≈≈≈≈≈≈≈ .P$$$P##  VhOß≈≈≈≈≈≈. ..$$$P.#  ≈≈≈≈≈...,*#PP P.#  VhVO≈≈≈..... #.####.#  . ##.##..@#  ##..##.###  VhO###...##.#  .....'.........#  .VhOT..>..### .VhO...## ##.##     .Vh P..## #.#    ## #.#    VhP+## #.#   VhRVh3VhVhxVhVhQBVhxVhVhVhVhVhVhMVhwVh>VhVhuVh0VhMVhVh VhVhvVhVhڲVh^VhøVhVhVh{VhQVhVh2VhVhVh'VhVhNVhVhVhVhVh4VhVhgVhVhVh)VhwVh}R  There is a stone staircase leading down here.VhVh _Vh"Vh,VhVh.VhAVhCVhVhVh-VhVhGVhVh@  There is an open door here.Vh.#...≈≈≈≈≈≈.>.≈≈≈≈≈≈ #PPPPP# ##..≈≈≈≈≈≈...l≈≈≈≈≈ ##.$$$P* .###.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈ .P$$$P## ###..≈≈~~≈≈ß≈≈≈≈≈≈. ..$$$P.# .##.....≈≈≈≈≈≈≈≈≈...,*#PP P.# .##.......≈≈≈≈≈..... #.####.# .##................. ##.##...# .#..##..#.......######..##.### [...###.........@####...##.# ...+.........'.........# ####.........####>..#### Vh1.# ##.......## ##.## ##..# ##.....## #.###..######...## #.# l   iguana (wandering)##......###+###.###..###.# #<##.# .....###.# #.##.#Vhz 301.3 (16  An iguana comes into view.Vh S≈llVh+2.3 (17Vh[Vh0 _The iguana hisses angrily.Vh i>  ... ##.$$$P* ~ .P$$$P## Vhp ~ ..$$$P.#  P.# .≈≈≈≈≈.....  ........... ..# .......##.### [.......@#Vh p.# ........'.........# ........####>..####  ##.......## ##.## Vh ##.....## #.# ##...## #.# ##+## #.#  #<# #.# Vh 4 #.# #.# Vh֥ >  ... ##.$$$P* ~ .P$$$P## ~ ..$$$P.#  P.# .≈≈≈≈≈.....  ........... ..# .......##.### [.......@#.# Vh٦ ........'.........# ........####>..####  ##.......## ##.##  ##.....## #.##...## #.# ##+##  #<#  #.# Vh Vh Vh| Vh ^ _An iguana is nearby!VhG>  ... ##.$$$P* ~ .P$$$P## ~ ..$$$P.#  P.# .≈≈≈≈≈.....  ........... ..# .......##.### [.......@#.# ........'.........# ........####>..####  ##.......## ##.##  ##.....## #.# ##...## #.# ##+## #.#  #<# #.#  #.# #.# Vh\T>  ... ##.$$$P* ~ .P$$$P## ~ ..$$$P.#  P.# .≈≈≈≈≈.....  ........... ..# .......##.### [.......@#Vh.# ........'.........# ........####>..####  ##.......## ##.##  ##.....## #.##...## #.# ##+##  #<# VhI E #.# VhVhVhVh8^ _An iguana is nearby!Vh/Vh/VhH6VhF9R _No reachable target in view!Vh$#.#...≈≈≈≈≈≈.>.≈≈≈≈≈≈ #PPPPP# #.##..≈≈≈≈≈≈...≈≈≈≈≈≈.##.$$$P* #.###.≈≈≈≈≈~≈≈≈≈l≈≈≈≈. .P$$$P## #.###..≈≈~~≈≈ß≈≈≈≈≈≈. ..$$$P.# #.##.....≈...,*#PP P.# #.##.≈≈≈≈≈..... #.####.# #.##..... ##.##...# #.#..##..#.######..##.### #[...###.####...##.#.+.'.........#.####.####>..####.# ##.## ##.## #.##..# ##.....## #.# #.##..######...## #.# #.##......###+## #.# #.##..###.# #<# #.# ......###.# #.# #.#h9;49mVhVh:≈lVh 73.0) _Vh])Vh+Vh:Vh[E_≈l4VhKVhMVh1Vh9:≈lVh(;%5VhAVhCVhΒVhF.lVh%6VháVhVhVhGk.l7VhYVhVhr  You hit the iguana. You punch the iguana. You bite the iguana.  You drain its power.Vhs4=8.1 (0.8Vh zVh|a _The iguana is moderately wounded.Vh;  You hit the iguana. Your bite misses the iguana.The iguana is severely wounded.Vh; 4---7---9.0 (0.9VhaB VhOE P _The iguana is struck by your quills. The iguana bites you!VhA  You hit the iguana but do no damage. You punch the iguana, but do no damage.Vh eYou bite the iguana.  You kill the iguana!Vh E†Vhy #5Vh S=-----38 (0.8Vh{ Vh Z _Makhleb accepts your kill.VhԪ VhW Vh Vh5 H _No target in view!Vhu Vhu Vh| Vh H _No target in view!VhE VhF VhM VhP H _No target in view!VhVhMVhuVhH _No target in view!Vh3VhVhu Vh:_No target in view!Vh_Vh_VhfVhhC _No target in view!Vh3VhVh"Vh.VhVhVhFVh IVhn,&0Vh/Vh2Vh53Sorry, I don't know how to get there.Vh{ Vh Vh/& VhE( VhVhVhVhVhVhRr6= _Vhmc  You see here an iguana corpse.VhuVh)R7= _VhuVhH Vh Vh U8=VhZVhr ###....≈≈≈≈ß≈≈≈≈... .#..≈≈≈≈≈≈≈..# ...#.≈≈≈≈≈≈....##.#...# .#...≈≈≈≈≈≈.>.##PPPPP# .##..≈≈≈≈≈≈...≈≈≈≈≈≈.##.$$$P* .###.≈≈≈≈≈~≈≈≈≈≈≈≈≈≈...P$$$P## Vh6?.###..≈≈~~≈≈ß≈≈≈≈≈≈..#..$$$P.# .##.....≈≈≈≈≈≈≈≈≈....##PP P.# .##.......≈≈≈≈≈.@....##.####.#-12.8 (3##...........##.##...# .#..##..†######..##.### [...###..........####...##.# Vh{0.......+.........'.........# ....####.........####>..#### .....# ##.......## ##.# Vh.##..# ##.....####..######...##VhA7-VhVh.!Vh-Vh-Vhz6Vh]8VhϐVheVh;VhVhnVhK9=Vh-Vhk1 _HP restored.VhVh٫VhVh:VhVhc#8Vh(=VhJVheVhVhAVhVh`VhVh`9=Vh0VhIF.######  ................#  )......# **  .Vh'..≈≈≈≈ß≈≈≈≈..... #  .≈≈≈≈≈≈≈..# .##  ≈≈≈≈≈≈...≈≈≈≈≈≈.##.#...#  ≈≈≈≈≈≈.>.≈≈≈≈≈≈.##PPPPP#  ≈≈≈≈≈≈....##.$$$P#  ≈≈≈≈≈~≈≈≈≈≈≈≈≈≈.@.P$$$P##  7.8 (5Vh9a≈≈~~≈≈ß≈≈≈≈≈≈..#..$$$P.#  ...≈≈≈≈≈≈≈≈≈....##PPPPP.#  .....≈≈≈≈≈......##.####.#  .Vh{##.##...#  #..#......†######..##.###    Vh##..........####...##.#    ..+.........'.........# Vh   ###.........####>..#### VhR  VhVh!VhoVh.....######  ......#  ).≈≈≈≈≈......# ##  ≈≈≈≈ß≈≈≈≈..... .# ##  ≈..# ....##  Vh...≈≈≈≈≈≈.##.#...#  .>.≈≈≈≈≈≈.##PPPPP#  ...≈≈≈≈≈≈.##.$$$P#  ~≈..@P$$$P##  ≈≈~~≈≈ß≈≈≈≈≈≈..#..$$$P.#  ≈....##PPPPP.#  Vh≈≈≈≈≈......##.####.#  ...##.##...#  ..#......†######..##.###  #...####...##.#  .+.'.........#  .####>..####  Vh+Vh*8.8 (1Vh Vh Vh3Vh֗VhԮ=Vh{Vh2x9==Vh4 _Magic restored.VhIVhVh,Vh^  _You now have 544 gold pieces (gained 6).==VhBVhM _You now have 552 gold pieces (gained 8).VhVhVhVh BVh=  Vh H_You now have 563 gold pieces (gained 11).Vh Vhz Vh Vh Vh Vh Vh} N _You now have 586 gold pieces (gained 23).Vh# Vhv$ Vh& Vh0 ,Vhe2 Vh8 N _You now have 596 gold pieces (gained 10).Vh= 3VhE Vh7L VhL VhN VhGS N _You now have 609 gold pieces (gained 13).Vh2[ VhX` Vhb Vhh Vhi VhRm VhHo N _You now have 621 gold pieces (gained 12).Vhr Vhr Vhu Vh{ ,Vh:} Vh N _You now have 634 gold pieces (gained 13).Vh IVhB ,Vh VhҪ N _You now have 656 gold pieces (gained 22).Vh Vh Vh Vh Vhz Vh Vh Vh` Vh ,Vh Vh nVhw BVh Vh ,VhU Vh Vh VhP BVh} BVhN Vh ,Vh Vh Vho VhL Vh Vh Vh ,Vh7 VhM Vh Vh Vh VhU Vh* Vh Vh Vh Vhu Vh Vh Vh" VhG% Vh* BVh, Vh- Vh. Vh7 XVh> Vh@ Vhn@ VhA VhE VhH ,VhI VhK Vh`O VhO VhP Vh^S VhT VhEU Vh9V VhX Vh6[ Vh[ VhR\ Vh] Vh` Vh` Vh?a Vhd ,Vh|e Vhh N _You now have 669 gold pieces (gained 13).Vh@l IVhm Vho Vh7p ,VhHt BVhw N _You now have 682 gold pieces (gained 13).Vhy 3Vhz Vh| Vh} ,Vht~ Vh nVh Vh Vh8 Vh Vhf Vh Vh Vh Vh Vh$ Vh Vh Vh ,Vh? Vh Vh ,Vho Vh Vh Vh@ ,Vh ,VhR Vh Vhb Vh Vho Vh Vh Vh  , ,*  , ##>..#  , ,.....##   , , ##.....##  ,,, ##.......##  * ,, * #.........   * #.......  Vh F #+ #.....#   #.# #...@#  78.8 (60.0)  #.# ##.#.#   ##.## # #.#  ##...## #.#  #.....##########.#   #...#...........#  ###.#...##########  ......#.# #.#...# Vh Vh +9.8 (61Vh. Vh ; _Found a stone staircase leading down.VhVhVhVhfVh!VhtVhVh,VhVhVh~VhVhUVhXVh<nVhBVhVh#XVh6Vh7Vh9Vh<Vh?,Vh@VhVhVhJVh Vhz Vh-nVh/,VhN _c - a wand of warping (21) (gained 14 charges)VhTnVhUVhHVVhVVhp^XVh`VhF~vVh,VhHXVhVh^JVh=BVh~G _p - 2 scrolls of poison (gained 1)Vh`VhVhvVhVhVh*VhVheVhU * VhI  ,   * ######### #####  , #* #.......###...#  , .) ............#.#  ##.#.#####.###...#  , ##.$..#####.####.##  #......@....#.....## 413.8 (34, *##...########......#  ## * #.....##  ##.#.##  ,, , #.### ,#.# , * #.# * ,* ##.# * **,##..#Vh|VhVh+4.8 (35Vh#9 _Found a mace.Vh{Vh3VhVh,VhVhVhVhVhVhVhVhVh*VhBVhVhJ,VhVh&M _You now have 691 gold pieces (gained 9).VhVh<Vh+VhVh VhVh[Vh <  You see here a +0 mace.Vh5 _VhNVh!XVh!Vh0)Vh*,Vh0Vh4,Vh!7Vh9VhD ##### #...# #.#.# #### #.#.#####.......## #.....)........... * #...###.#.#####.## *####.##...##....#####.##, *.Vhw ..#...........#. , Y.#...########.* Y### ##.## #.* ,.# ## * * ,,,#.# # , ,#+# # YY 2 yaks (asleep)* * *  , *# * * ,* ## ***, ##.Vhgu 25.8 (11  2 yaks come into view.VhÁVhY.Y.YYVhb4==6.8 (12VhӓVh& _The yak bellows!Vhd #####  #...#  #.#.#   #.#.### #.....) *#...###. *####.##...##....  , *.Y.....@..#....... , .Y...###### * .### ##.##  * , #.#  * * ,,, #.#  , , #+#  * * * , *  * * ,* * * **, Vh\  #####  #...#  #.#.#   #.#.### #.....)#...###. *####.##...##....  , *.Y.....@..#....... , .Y...###### * .### ##.##  * , #.#  * * ,,, #.#  , , #+#  * * * , *  * * ,*Vh=]   * **,  _There are monsters nearby!VhJ d #####  #...#  #.#.#   #.#.### #.....) *#...###. *####.##...##....  , *.Y.....@..#....... , .Y...###### * .### ##.##  * , #.#  * * ,,, #.#  , , #+#  * * * , *  * * ,* * * **, Vh  #####  #...#  #.#.#   #.#.### #.....)VhS #...###. *####.##...##....  , *.Y.....@..#....... , .Y...###### * .### ##.##  * , #.# Vh  * * ,,, #.#  , , #+#  * * * , *  * * ,*  * **, Vh Vh] Vh Vh d _There are monsters nearby!Vh ##### #...# #.#.# # #.#.#####.## #.....)  *Vh.. #...###.#.#####. #####.##...##....#####. , #.Y.#...........# * , Y.Y...#######...# *#.### ##.## # * , #.# Vh * * ,,, #.# , , #+#Vht Y 3 yaks (1 wandering) * * * , * * * ,* Vh * * **, ##Vhe  A yak comes into view.VhVhVh5  The yak bellows!Vh .YY.YYY 4 yaks (1 wandering)Vh 07.0)Vh'l _A yak comes into view.Vh   Brogains the Ruffian #####  Vine Stalker of Makhleb ...... #**.#  Health: 49/49 ======================== #*#*# ######### Magic: 19/19 ======================== #*#*#####.......# AC: 9Str: 20Doom: 10% ## #*****).......... EV: 12Int: 10 Vh 7 * ** #***###.#.#####.# SH: 0Dex: 15 #####*##***##....#####.# XL:  9 Next: 83% Place: Dungeon:7  , #**Y***@***#...........# Noise: ==-------  Time: 5427.8 (1.0) * , YY*Y**#######...######## -) Nothing wielded Vh 9*#*### ##.## # Zap: wand of light (9) * , #.# # Quill  * * ,,, #.#  Vh J, , #+#  YYYY 4 yaks (1 wandering) * * * , *  * * ,* #  * * **, ##A yak comes into view.Vh The yak bellows! _A yak comes into view.Read: 2 scrolls of poisonVhX Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateVh4 @The yak bellows! _A yak comes into view.  Read: 2 scrolls of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You can't see that place.VhFY   #*VhC*#Vh?<#*VhJ?**Vh *#You can't see that place.  [a rock wall.]Vhq'7##VhT ##Vh&Brogains the Ruffian#####Vine Stalker of Makhleb ......#...#Health: 49/49 ========================#.#.# ######### Magic: 19/19 ========================#.#.#####.......# AC: 9Str: 20Doom: 10%## #.....).......... EV: 12Vh Int: 10  *.. #...###.#.#####.# SH: 0Dex: 15#####.##...##....#####.# XL:  9 Next: 83% Place: Dungeon:7, #..Y...@...#...........# Noise: ==-------  Time: 5427.8 (1.0) *, YY.Y..#######...######## -) Nothing wielded*#.#####.### Zap: wand of light (9)* ,#.## Quill * * ,,,#.#Vh۱', ,#+#YYYY 4 yaks (1 wandering)* * *, *** ,* #****,## _A yak comes into view.Read: 2 scrolls of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.VhVhVh. _Vhs##### #...# #.#.# #########  #.#.####### ## #.....)........... * .. #...###.#.#####.# #####.##@..##....#####.#  , #..Y.......#...........#., YY.Y..#######...########.Vht2#.#####.##. * , #.# ##* * ,,,#.# # 3 yaks , , #+# #* * *  , *   ,*Vh>wVhwVhxVh?zVhTY.Y....YYY 4 yaks (1 wandering)Vh5--8 _VhVhώVh ##### #...# #.#.# #########  #.#.#####.### ## #.....)............ .. #.@.###.#.#####.# #####.##...##....#####.###Vh ?, #.Y.Y......#...........#., ....Y.#######...########.#Y#####.##.. * , #.# ##. Y   yak* * ,,,#.# #. , , #+# #.* * *  , * .Vh Vh i.Vh @--9Vh VhQ Vh 3Vh_Vh(Vh VhK Vh' Vhm Vh Vh VhQ BVh&7 Vh= =##### #...##.#.# #########  #.#.########## #..@..).............30 .. #...###.#.#####.###.Vhv>  #####.##...##....#####.####, #.Y.Y.Y....#...........#., ......#######...########.#Y#####.#Vh> #... Y   yak * , #.# ##.#* * ,,,#.# #.# , , #+# #.#Vh? VhSE VhLH R _A yak is nearby!VhА##### #...# #.#.# # ##.#.#####.###.## #...@.).#.. #...###.#.#####.###.#####.##...##....#####.####. , #.Y.Y.Y....#.#., ......#######...#.Vh*#Y### ##.## #.* , #.# ##.#.* * ,,, #.# #.# VhzVhG.YVh,1 _Vh#VhVhn   Brogains the Ruffian  Vine Stalker of Makhleb ...... Vh & Health: 49/49 ========================  Magic: 19/19 ======================== ##### AC: 9Str: 20Doom: 10% #.**#Vh  EV: 12Int: 10 #.#*# ######### ### SH: 0Vh2 =Dex: 15 Vh[ 8#*#*#####***....###.. XL:  9 Next: 83% Place: Dungeon:7 Vh ## #***@*******........# Noise: ---------  Time: 5431.8 (1.0) Vh .. #***###*#*#####.###.. -) Nothing wielded #####.##***##....#####.####. Zap: wand of light (9) , #.Y.Y.*Y***#...........#.... Quill  , ....**#######...########.... Vh" *#Y### ##.## #.... Y   yak  * , #.# ##.#.  * * ,,, #.# #.## VhT , , #+# #.# Dir - look around, f - activate _Okay, then. Vh 7_A yak is nearby!Read: 2 scrolls of poisonPress: ? - help, Q - select action, ( or ) - cycleVhܠ <Dir - look around, f - activateVhQM @ _Okay, then. _A yak is nearby!  Read: 2 scrolls of poison  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou can't see that place.VhG5  Vh 5  VhJ] #Vh:#*Vh]4D*#Vh* .#You can't see that place.  [the floor.]Vh.X .*Vh.: Vh/  Brogains the Ruffian  Vine Stalker of Makhleb ......  Health: 49/49 ========================  Magic: 19/19 ======================== #####Vh/ AC: 9Str: 20Doom: 10% #...#Vh0 EV: 12Int: 10 #.#.# ######### ### SH: 0Vh0eDex: 15 #.#.#####.......###.. XL:  9 Next: 83% Place: Dungeon:7 ## #...@.).............# Noise: ---------  Time: 5431.8 (1.0) Vh0.. #...###.#.#####.###.. -) Nothing wielded #####.##...##....#####.####. Zap: wand of light (9) , #.Y.Y..Y...#...........#.... Quill Vhc1 , ......#######...########....  *#Y### ##.## #.... Y   yak  * , #.# ##.#.  * * ,,, #.# #.##  , , #+# #.# _A yak is nearby!Vh12Read: 2 scrolls of poisonVh1%Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateThe air fills with toxic fumes!  Vh26As you read the scroll of poison, it crumbles to dust.Vh<w ##### VhI=#.§§# #.#§#   #§#§#####§§§ ## #§§§@§§§§§§§ Vh=l.. #§§§###§#§## #§§§ §Y§§§ Vh!>\ , ....Y§#####  *#Y### ##.## Y 2 yaks (1 wandering) Vhf> * , #.#  * * ,,, #.#  , , #+# Vh> Vh?%2VhHVhLV _A yak comes into view.VhVh Vh6VhYY.§YYY 3 yaks (1 poisonedVh%3VhVhcM _The yak is engulfed in poison gas. The yak is poisoned.Vh, Vh< \  The yak is engulfed in poison gas. The yak is poisoned.Vhm b  The yak is engulfed in poison gas. The yak looks even sicker.Vh Y§Y§2, 1 very poisoned)Vh9 %4Vh Vh M _The yak is engulfed in poison gas. The yak is poisoned.VhVhrVh#VhVhHb  The yak is engulfed in poison gas. The yak looks even sicker.VhY§Y.YYY 5 yaks (1 wandering, 1 poisoned, 2…)Vh%5Vh*VhS _The yak is engulfed in poison gas. The yak looks even sicker.Vh"5  The yak bellows!Vh$ Vhl$\ The yak is engulfed in poison gas. The yak looks even sicker.Vh/ ☼☼Y§☼☼ 4 yaks (1 poisoned, 3 very poisoned)The yak is engulfed in poison gas. The yak is poisoned.  The yak is engulfed in poison gas. The yak is poisoned.  Vh/=The yak is engulfed in poison gas. The yak looks even sicker.Vh06--8--==6Vh6Vh8( _The yak gores you.Vh  You barely miss the yak. You bite the yak, but do no damage.The yak is moderately wounded.The yak is engulfed in poison gas. The yak looks even sicker.VhVhc ☼☼The yak snorts and paws the ground.Vh=m7=--7.7 (0.9VhVhS _The yak is engulfed in poison gas. The yak looks even sicker.Vh   You hit the yak. You bite the yak! You drain its power. You feel invigorated.  The yak is severely wounded.The yak is engulfed in poison gas. The yak looks even sicker.Vh$ ○○○Y###☼#☼○○3 very poisoned, 1 extremel…)Vh_% ?8=Vh% W9==-8.6Vh+ Vh. [ _The yak is engulfed in poison gas. The yak looks as sick as possible!Vh○☼☼○13 _The yak is engulfed in poison gas. The yak looks as sick as possible!  You barely miss the yak. You bite the yak, but do no damage.  The yak is severely wounded.  The yak is engulfed in poison gas. The yak looks as sick as possible!  The yak barely misses you. The yak is engulfed in poison gas  looks as sick as possible!is engulfed in poison gas.VhH#9Vhu2=9.5VhVhTs _The yak looks as sick as possible! The yak barely misses you.Vhqp °°☼°Y###○#○☼°° _The yak looks as sick as possible! The yak barely misses you.You completely miss the yak.The yak is severely wounded.  The yak is engulfed in poison gas. The yak looks as sick as possible!gores you.  The yak is engulfed in poison gas.VhJq0-----7---=40.4Vh|a _The yak looks as sick as possible! The yak gores you!Vhp  You punch the yak!  You kill the yak!Vh8 _looks as sick as possible!gores you!  You punch the yak!  You kill the yak! Vh Makhleb accepts your kill.  The yak is engulfed in poison gas. The yak looks as sick as possible!VhQ(°☼§@§°°☼○☼○§Y§° 2 yaks (1 very poisoned, 1 extremely  You kill the yak!  Makhleb accepts your kill.The yak is engulfed in poison gas. The yak looks as sick as possible!  You kill the yak!  Makhleb accepts your kill.  The yak is engulfed in poison gas. The yak looks as sick as possible!VhZ*Vh/8  Brogains the Ruffian  Vine Stalker of Makhleb ......  Health: 41/49 ====================----Magic: 17/20 ====================----#####AC: 9Str: 20Doom: 4%#.§§#EV: 12Vhm0 Int: 10#.#§# ######### ### SH: 0Dex: 15#§#§#####§§§....###.. XL:  9 Next: 102% Place: Dungeon:7## #°☼§@§°°☼○☼§........# Noise: =--------  Time: 5441.3 (0.9).. #§°Y###○#○#####.###.. -) Nothing wielded#####.##§○☼##....#####.####. Zap: wand of light (9) , #.Y...§Y§°°#...........#.... Quill , ....§°#######...########....*#Y#####.##Vh0v#.... YY 2 yaks (1 very poisoned, 1 extremely …)* ,#.###.#.* * ,,,#.##.##, ,#+#Vh0$#.#The yak is engulfed in poison gas. The yak looks as sick as possible!  You kill the yak!Makhleb accepts your kill.The yak is engulfed in poison gas. The yak looks as sick as possible! Vh1q_The yak misses you.Your Invocations skill increases to level 1!Vh2-Makhleb accepts your kill.  The yak is engulfed in poison gas. The yak looks as sick as possible! Vh92 _The yak misses you.  Your Invocations skill increases to level 1!  Your Shapeshifting skill increases to level 7! have reached level 10!Vh:/  --more--Vh] 4/53-1--10 1% Vh. VhL 4 _Vh1 ☼☼).○.Y###°#°☼○○Vh1<☼°..  You hit the yak.Vh2U5=2.2Vh?8Vha:W _The yak is almost dead.Vhp  You punch the yak!  You kill the yak!Vh/☼.○°○§°☼Y☼.   yak (very poisoned)Vh6=-153.1Vh p _Makhleb accepts your kill.Vh= ##### #.§§# #.#☼# ######### ## #§#§#####☼§§....###.## #.○§.☼).○°○§...... .. #§.@###°#°#####.###.#####.##☼°○##....#####.####, #.Y...☼Y☼..#...........#..  , ....§.#######...######## *#Y### ##.## # ,  #. ##.#* * ,,, #.# #.# , ,  #+# #.* *hں 37m * ,* #.#Vhe /☼☼○☼#☼☼.○).°°○..#.○°°○Vh+ b7=-4.1 (1.0Vh Vh: Vhׅ ##### #.☼☼##.#○# ######### ### #☼#☼#####☼☼.....##### #.○§@○).°°○.........# .. #§.§###.#.#####.###.. #####.##○°°##....#####.#### , #.Y...☼Y○..#...........#., ....§.#######...########.#Y#####.##.... * , #.# ##.#.* * ,,,#.# #.# , , #+# Vhf V  You kill the yak!Vh$ J○°☼@○).°.°.○†☼VhZ - 8Vh =9-5 _Makhleb accepts your kill.You feel the doom around you dissipate.Vh VhW l _Your Invocations skill increases to level 2!VhVhHVhVhH _No target in view!Vh0 Vh Vh VhZ H _No target in view!VhvVhVhMVhVh9=8= _VhVh$50Vh;2=Vh]Vha1=VhmVhձVh)?2=VhVhkVhVhA#3VhlD==VhVhVhK9=VhVh~,VhVhVh̽VhBVh:Vh#=VhVhVhDVh9=VhVhVVhVhVhVhBL20=VhDVhVhVhVhbVhVhyVhVhsVhrVhqVh9=VhVh,VhVhVh$L1==Vh[VhVhVhVh5Vh/VhcVhVhVhVhVh@VhVh%VhVh$==VhVhVh_  You see here a yak corpse.Vh #####  #...# #.#.# ########* #.#.#####.......#### #..†..).........*VhV ..Y #...###.#.#####.#####.##...##....#####, #.....@†...#...*,.......#######...####### ##.###. ##.##  * , #. #.#  * * ,.. #.# , , .. #+# Y   yakVh * * *##. , * *#. * ,** * **, #Vh067.1 (22.0)Vh L.YVh 28.1 (23 _VhVhp _You see here a yak corpse.Vh a #####  #...#  Vhc #.#.#  *#.#.### #### #..†..)  * ... #...# #####Y##...# , #.....@†...#  * ,.......######Vh $ ##.###. ##.## ,Vh S * , #. #.#  * * ,.. #.#  Vh , , .. #+#  * * *##. , *  *#. * ,*  * * **, Vh% Vh~  #####  #...#  #.#.#  *#.#.### #### #..†..)  * ... #...# #####Y##...# , #.....@†...#  * ,.......###### ##.###. ##.##  * , #. #.#  * * ,..  , , .. #+#  * * *##. ,  *#. *   * * **, Vh Vh Vh Vh Z _A yak is nearby!Vh]  You hit the yak but do no damage. You bite the yak. You drain its power.  The yak is moderately wounded.Vh8=9.0 (0.9)Vh<VhP _The yak barely misses you.Vh  You barely miss the yak. You bite the yak. You drain its power.  The yak is moderately wounded.VhaT49--19Vh2---9VhiVh( _The yak gores you.Vhe  You barely miss the yak.The yak is moderately wounded.Vh*X50--70.8Vh>VhQ _The yak closely misses you.Vh  You hit the yak.  The yak is heavily wounded.Vh`V48-1.7VhVh( _The yak gores you.VhO  You punch the yak! You bite the yak! You drain its power. You feel invigorated.The yak is almost dead.VhP 59=Vh Q Y21====2.6Vh-Y Vh[ P _The yak barely misses you.Vhf"  You hit the yak but do no damage. Your bite misses the yak.The yak is almost dead.Vh" Vh# a50=-3.5Vh-) Vh|+ P _The yak barely misses you.Vh p  You punch the yak!  You kill the yak!Vh i.Vh9 1====14-4.3 (0.8Vh Vh Z _Makhleb accepts your kill.VhK VhI VhW Vh H _No target in view!Vhj Vh]k Vhq Vht H _No target in view!Vh _ 3Vhe Vh;h H _No target in view!VhVhwVh Vh/ H _No target in view!Vh3VhRVhH _No target in view!VhVhcInventory: 13/52 gear slots Armour (go to first with [)  m - a +4 ring mail of poison resistance (worn)a - a +0 animal skin  d - a +0 chain mail  f - a +0 helmet  j - a +2 pair of boots of stealth VhsJewellery (go to first with "=)  g - a ring of magical power (worn)e - a ring of protection from fire  i - a +6 ring of intelligence  k - a ring of poison resistance Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  h - the quill talisman "Cetz" {Str+3 Int+4}l - an inkwell talisman VhMWands (go to first with /)b - a wand of light (9) (quivered)  c - a wand of warping (21)  g - a wand of flame (13) VhzScrolls (go to first with ?)  t - 2 scrolls of teleportation Vh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]VhͶ VhQ Vh Brogains the Ruffian#####Vine Stalker of Makhleb ......#...#Health: 51/53 =======================-#.#.# ######## Magic: 21/21 ========================*#.#.#####....... AC: 9Str: 20#### #..†..)......... EV: 12Int: 10*VhI +... #...###.#.#####. SH: 0Dex: 15#####.##...##....#####. XL: 10 Next: 14% Place: Dungeon:7, #.....@†...#........... Noise: =--------  Time: 5474.3 (0.0)  *,.......#######...####### -) Nothing wielded##.###.##.##Zap: wand of light (9) ,* , #.#.#Vh Quill * * ,..#.#, , ..#+#* * *##., **#. * ,*****,#  _Makhleb accepts your kill. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!Vha Vh Vh] Vh VhVhmJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.5   8.3  -1   f - Spellcasting   0.0   1.0   0      VhW     b * Unarmed Combat   7.8   8.0   0           g * Invocations   2.2   3.0   0       h - Evocations   0.0   1.2  -1  Vhw c - Armour   0.0   1.4  -2   i * Shapeshifting   7.2   9.5  -1  d + Dodging5.9   8.5  -2      Vh e - Stealth   0.0   0.6  +3              Vh_                                    Vh                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Vh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsVhVhRVh%Brogains the Ruffian#####Vine Stalker of Makhleb ......#...#Health: 51/53 =======================-#.#.# ######## Magic: 21/21 ========================*#.#.#####....... AC: 9Str: 20#### #..†..)......... EV: 12Int: 10*... #...###.#.#####. SH: 0Dex: 15#####.##...##....#####. XL: 10 Next: 14% Place: Dungeon:7, #.....@†...#........... Noise: =--------  Time: 5474.3 (0.0)  *,.......#######...####### -) Nothing wielded##.###.h0m##.##Zap: wand of light (9) ,* , #.#.#Quill * * ,..#.#, , ..#+#* * *##., **#. * ,*****,#  _Makhleb accepts your kill. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!VhVhVhVhVhVh`Inventory: 13/52 gear slots Vh~Armour (go to first with [)  m - a +4 ring mail of poison resistance (worn)a - a +0 animal skin  d - a +0 chain mail  f - a +0 helmet  j - a +2 pair of boots of stealth Jewellery (go to first with "=)  g - a ring of magical power (worn)e - a ring of protection from fire  i - a +6 ring of intelligence  k - a ring of poison resistance Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  h - the quill talisman "Cetz" {Str+3 Int+4}l - an inkwell talisman Wands (go to first with /)b - a wand of light (9) (quivered)  c - a wand of warping (21)  g - a wand of flame (13) VhScrolls (go to first with ?)  t - 2 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Vh,   j - a +2 pair of boots of stealth Jewellery (go to first with "=)  g - a ring of magical power (worn)e - a ring of protection from fire  i6 ring of intelligence  k - a ring of poison resistance Talismans%)b - a quill talisman  c - a protean talisman  h - the quill talisman "Cetz" {Str+3 Int+4}Vh l - an inkwell talisman Wands /  b - a wand of light (9) (quivered)wand of warping (21)  g - a wand of flame (13) Scrolls (go to first with ?)  t - 2 scrolls of teleportation  p - a scroll of poison  r - 2 scrolls of revelation  x - a scroll of amnesia  c - 2 scrolls labelled ZEAFURI SACWUPU Potions (go to first with !)31%Vh&p I k - a ring of poison resistance  b - a quill talisman (worn)  c - 6 potions of curing  r - 2 potions of resistancea - a potion of ambrosia50Vh7   b - a quill talisman (worn)  c - a protean talismane - a potion of enlightenment6VhN  c - a protean talisman VhB h - the quill talisman "Cetz" {Str+3 Int+4}m - 2 potions of might62VhS#  h - the quill talisman "Cetz" {Str+3 Int+4}  l - an inkwell talismanC - 2 potions of cancellation8Vhqr c - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 7.2 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.VhC VhH VhkP Brogains the Ruffian#####Vine Stalker of Makhleb ......#...#Health: 51/53 =======================-#.#.# ######## Magic: 21/21 ========================*#.#.#####....... AC: 9Str: 20#### #..†..)......... EV: 12Int: 10*... #...###.#.#####. SH: 0Dex: 15VhP #####.##...##....#####. XL: 10 Next: 14% Place: Dungeon:7, #.....@†...#........... Noise: =--------  Time: 5474.3 (0.0)  *,.......#######...####### -) Nothing wielded##.###.##.##Zap: wand of light (9) ,VhQ t* , #.#.#Quill * * ,..#.#, , ..#+#VhaQ 8* * *##., **#. * ,*****,#VhQ   _Makhleb accepts your kill. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!VhgZ VhZ :2-5.3 (1Vh a Vh3i _No target in view!  Your protean talisman responds to your shapeshifting skill and transforms into _a medusa talisman!Vhl j3=-6.3 (2Vho Vht VhEt *7.3 (3Vhw Vhz Vh{ *8.3 (4Vh} Vh  48/48=  * * **,#  _You begin transforming. You continue transforming. x3  Your quills recede back into your body.Vhl 8JVh c9.3 (5Medusa VhH Vh G _A mane of stinging tendrils grows from your head.Vh<VhB_Inventory: 13/52 gear slots Armour (go to first with [)  m - a +4 ring mail of poison resistance (worn)a - a +0 animal skin  d - a +0 chain mail  f - a +0 helmet  j - a +2 pair of boots of stealth Jewellery (go to first with "=)  g - a ring of magical power (worn)e - a ring of protection from fire  i - a +6 ring of intelligence  k - a ring of poison resistance Talismans (go to first with %)  c - a medusa talisman (worn)VhOCb - a quill talisman  h - the quill talisman "Cetz" {Str+3 Int+4}l - an inkwell talisman Wands (go to first with /)b - a wand of light (9) (quivered)  c - a wand of warping (21)  g - a wand of flame (13) Scrolls (go to first with ?) VhuC9 t - 2 scrolls of teleportation VhC[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Wh3/  j - a +2 pair of boots of stealth. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 'Of stealth': it enhances the stealth of its wearer. It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 3.0 (9.0 -> 12.0). Your EV would remain unchanged. You found it on level 4 of the Dungeon. Wh/Stash search prefixes: {inventory} {ego} {branded} {Stlth+} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.Wh `WhgWhn~Brogains the Ruffian#####Vine Stalker of Makhleb ......#...#Health: 48/48 ========================#.#.# ######## Magic: 21/21 ========================*#.#.#####....... AC: 9WhnStr: 20#### #..†..)......... EV: 12Int: 10*... #...###.#.#####. SH: 0Who.Dex: 15Wh1o-#####.##...##....#####. XL: 10 Next: 14% Place: Dungeon:7WhSo, #.....J†...#........... Noise: ---------  Time: 5479.3 (0.0)  *,.......#######...####### -) Nothing wieldedWhqoc##.###.##.##WhoZap: wand of light (9) ,* , #.#.#Who"Medusa Who* * ,..#.#, , ..#+#Who~* * *##.Whcpk, **#. * ,*****,#  _No target in view!  Your protean talisman responds to your shapeshifting skill and transforms into Whp_a medusa talisman! _You begin transforming. You continue transforming. x3  WhpYour quills recede back into your body. _A mane of stinging tendrils grows from your head.WhwWhwWh}Wh#  Your protean talisman responds to your shapeshifting skill and transforms into _a medusa talisman! _You begin transforming. You continue transforming. x3  Your quills recede back into your body. _A mane of stinging tendrils grows from your head.  You start putting on your armour.WhĎ+80.3 (1WhZWhWhZ*1.3 (2WhJWh@2.3 (3WhWhɴWhJ*3.3 (4WhFWhWh{*4.3 (5Wh9Whr 12 _You continue putting on your +2 pair of boots of stealth. x5  You finish putting on your +2 pair of boots of stealth.WhWhGWhH _You feel stealthy.Wh6 Wh Wh WhWhWh : _Wh: Wh Wh Wh WhWhWh/WhWh Wh WhMWhWh!Wh"Wh#WhO$Wh&Wh(Wh&)Wh)Wh-Wh<0Wh0Wh61Wh,5Wh;*,...##...###.#.#####,#####.##...##....#####, #.#.....††...#..........*........#######... ###.###.# ##.##  ,* #.###.# #.#  , * * ###.....# #.# *,.........# #+#  *########J# , * 91.3 (7 *#.# * ,* * * ..# **,  * ...# , ### ,, , ,>.... , +..* *##...#Wh!< , , ###*, #..## ,,, ##* * #.# * ,, * #. * , * #Wh$BWhB*2.3 (8WhNGWhI9 _Found an escape hatch in the floor.Wh3WhOWh=WhfBWhWhkWhWh]WhTWh?WhWhWh`WhWh\WhWhWh(WhmWh6WhWh!Wh!Wh"Wh$Wh',Wh'Whw,P  There is an escape hatch in the floor here.Wh/Wh/ _WhD0Wh2WhP5Wh5WhK6Wh8Wh:Wh9;Wh;WhI>Wh@@Wh@Wh5AWh DWhrFWhFWh=GWhLWh0NWhNWh OWh]TWhVWhVWhWWh`WhcWhcWhdWhhWhk,WhclWhnWhpWh/qWhqWhuWhvWh/wWhwWh<{Wh},Wh9~Wh΀Wh-WhgWh.Wh6WhZWhWh@WhWhg,WhWh Wh.WhWh#Wh͘Wh,WhWhϜWhWhRWhWh=WhNWhWhWhɥWh WhTWhWhvWhWhۭWh_WhHWhWh޲WhJWh WhWhWhfWhmWhv ## #. #. ## #.* ** #J########.Wh#.#.## ...##. * ###O###.## #####.##. ..#* ##.# #.#.....††., , ###.###.## ........###WhP, ** #..#.## ###.###.# O   ogre (asleep), , #.#.## * #.###.#  , , #.#.# * ###.....#, * ######.#.## .........#Wh 522.3 (30.0)  An ogre comes into view. It is wielding a +0 giant spiked club.WhO.OWhXJ====3.3 (31WhWhb7 _The ogre shouts! You hear a howl!Wh  (poisoned)You punch the ogre! You bite the ogre. You drain its power.  The ogre is heavily wounded.Whe==--4.1 (0.8)WhWhoI _Your tendrils sting the ogre. The ogre is poisoned.WhY   The ogre is heavily wounded. _Your tendrils sting the ogre. The ogre is poisoned.  You punch the ogre!  The ogre is almost dead.  Your tendrils sting the ogre. The ogre looks even sicker.  You kill the ogre!Wh D)Wh f9/4916--5.0 (0.9Wh WhJ Z _Makhleb accepts your kill.Wh$Wh$Wh)Wh,H _No target in view!WhWhWhWh/ WhT:_No target in view!WhՄWh@WhoWhH _No target in view!WhONWhNWhTWhWH _No target in view!WhWhaWhWhH _No target in view!WhWh$WhWhC _No target in view!WhDWhWhWhԫWhhjWhjWh/pWhrWhd53Wh8Wh:WhWhWhWh= Wh WhW Wh:!Wh#Wh(Wh1,: _Whp/ _ Things that are here:  a +0 giant spiked club; an ogre corpseWh 3Wh3 _Wh4Wh,7Wh;,Wh<Wh>WhAWhAWhBWhEWhHWhQ### * **##.#####)#.## *..########.###.## #### * ,.......J..## ##.# #.#..--, h.#.##.###.###.## ..... * , , *#. #..#.## ###.##, , , .. #.#.## * #.## ,, ,, ### #.#.# * ###...* , * ######.#.## ....... h   howler monkey (wandering) * , *,..........# *####### , ,[39WhQ;49m ####.###..# # ,,,, #.#.##.# ##WhUX-9.0 (4.0WhXF--30.0 (5Wh]Wh_` _A howler monkey comes into view.WhU  ###  * ** ##.##  ##)#.##  * ..########.###.## Wh`U r * ,.......J..## ##.#  , h.#.##.###.###.## * , , *#.   , , , ..  *  ,, ,, ### #.#.# *  * , *   * ,   , ,   ,,,,  Wh  ###  * ** ##.##  ##)#.##  * ..########.###.##  * ,.......J..## ##.#  , h.#.##.###.###.##  , , *#.   , , , ..  *  ,, ,, ### #.#.# *  * , *   * ,   , ,   ,,,,  Wh Whl Wh Wh d _A howler monkey is nearby!Wh@ . ### * ** ##.##  ##)#.##  *.#.###.##  * ...## ##.# #.# ,.h.#.##.###.###.##  * , , *#.# #..#.## ###. , , , ..# #.#.## * #.Wh > ,, ,, #### #.#.# * ### * , * ######.#.##  * , *,.# *, , , ####.###..#* ,,,, #.#.##.# Wh Wh͢ i.Wh 11.0 (1 _Wh7 Whz WhQWh WhcWhH _No target in view!Whe=Wh=Wh ?Wh}AWhEWhH: _WhJWhU###* **##.#####)#.##* ...########.###.## ##* ...........## ##.# #.#.. ,...#.##.###.#.....* , , *#J# #..#.## ###.#, , ..h.....# #.#.## * #.# ,, ..##.#### #.#.# * ###.. * , # #####......h   howler monkey (wandering)*,, *##....#.#########' ,'................>2Wh YR.hWhY*3.0 (2Wh^Wh.`Wh]###* * **.##, )#.## * ...########.###.## ##WhXb * ...........## ##.# #.#. ,...#.##.###.###.## ..Wh* , ...##.##.# #..#.## ### , ,....h..J.# #WhL * #.Wh , ,,...##.#### #.#.# * ###.* , # ######.#.## ...Wh * , *,..........# *#####, , , ####.###..Wh #** ,,,, #.#.##.#Wha a *, , *##....#.#######,' , '................** , ########Wh"Wh)P.hWh**4.0 (1Whp0Wh2Wh ### * * ##* ##.##,.# ##)#.## * ...########.###.##  * ...........## ##.# #.#,.,...#.##.###.###.##  * , ....##.##.# #..#.## ### , .# #.#.## * # , ,....##h#### #.#.# * ###Wh6 * . , #.######.#.##  * , #..# * , , , .#####.###..# ** ,,,,. #.#.##.# *, .o, *##....#.o   orc (wandering) ,' , .. 'Whb ** , ##.Wh.  An orc comes into view. It is wielding a +0 whip.WhWhWhʑ4  The orc shouts!Whh.ooo 2 orcs (1 wandering)Whܘ.==5WhڟWhu _An orc comes into view. It is wielding a +0 hand axe.Wht\ ### * * ##* ##.## ,, .# ##)#.## Whkt* * ...########.###.##  *# ...........## ##.# #. , #.....#.##.###.###.##  * , .....##.##.# #..#.## Wht, , .....h.J...# #.#.## * Wht , .....##.#### #.#.# * , *#.., #.######.#.## Wht# * , #...# *Whu , , , .#####.###..#Whmu7 ** ,,,,o #.#.##.#* *, .o, *##....#.Whut ,' , .. 'Whu, ** , ##.WhwWhyWhzWh}h.o..oWhӁWhd.--6WhWhWh*& ### * * ##* ##.## ,, .# ##)#.##  * * # ...########.###.##Wh&, *##............## ##.# # * , ##.....#.##.###.###.##  * ,#....h##.##.# #..#.##  ,, * ,#Wh'c.# #.#.## * ,#.....##.#### #.#.# *  ,, ##..o #.######.#.##  ### , #...# * , , , o##Wh4'###.###..#, ** ,,,,. #.#.##.#WhU' * *, .., *##....#.o   orc wizard (wandering) Whv'* ,' , o. 'Wh' , ** , ##.Wh'Wh3Wh4Wh4Wh< ..o.o   orcWh<  An orc wizard comes into view. It is wielding a +1 dagger of venom.WhV=@--7WhBWhE7 _The orc wizard moves out of view.Wh)###* * ##*##.,, .# ##) * * # ...########.## , *##............## ##.# #., ##.....#.##.###.###.## ..  * ,#.....##.##.# #..#.## ## ,, * ,#...........# #.#.## *  Wh,#.....##J#### #.#.# * ## ,,##... #.######.#.## ... ### , #o..........# *###, , , .#####.###..#  , ** ,,,,. #.#.##.# * *, oo, *##....#.###### o   orc wizard (wandering) ,' , .. '.............. oo 2 orcs (1 wandering)  , ** ... ######Wh[* * * * , ##.#.#WhJBWhB oWh..ooo 2 orcs (1 wandering)  An orc and an orc wizard come into view.Wh%8WhWh#7 _The orc wizard moves out of view.Whm _wizard moves out of view.  and an orc wizard come into view. _The orc wizard moves out of view.  shouts!  You hit the orc. Your bite misses the orc.  The orc is moderately wounded.Wh oof   sleepcap (wandering)fo   orc wizard (wandering)o   orc (very poisoned)Your tendrils sting the orc. The orc is poisoned. The orc barely misses you.Wh4===8 (0.8WhJWh'[ _A sleepcap comes into view.Whs ###  * * ##* ##.##  ,, .# ##)#.## * * # ...###  , *##....... ##.# WhZt , ##.....#.##.#  * ,#.....##.##.#   * ,#...........#  *  #J#### #.#.# *  ##... #o# Wht9 ### , #..  , , , .###Wht8  , ** ,,,o.   WhtR* *, .o,  ,' , .f WhuU , ** ...  * * * * ,  Wh  ###  * * ##* ##.##  ,, .# ##)#.##  * # ...###  , *##....... ##.#  , ##.....#.##.# Wh   * ,#.....##.##.#   * ,#...........#  *  #J#### #.#.# *  ##... #o#  ### , #.. Wh!  , , , .### WhL   , ** ,,,o.  * *, .o, Wh  ,' , .f  , ** ...  * * * * , WhWhWh&Whd _There are monsters nearby!Wh ###  * * ##* ##.##  ,, .# ##)#.## * * # ...###  , *##....... ##.# Whw , ##.....#.##.#  * ,#.....##.##.#   * ,#...........#  *  #J#### #.#.# *  ##... #o# WhپD ### , #..  , , , .### Wh , ** ,,,o.   * *, .o,  ,' , .f Wh4U , ** ...  * * * * ,  WhV  ###  * * ##* ##.##  ,, .# ##)#.##  * # ...###  , *##.......Wh.W 1 ##.#  , ##.....#.##.#  * ,#.....##.##.#   * ,#...........# WhNW 7 *  WhkW #J#### #.#.# * WhW ##... #o#  ### , #..WhW  , , , .###WhW   , ** ,,,o. WhW  WhX * *, .o,  Wh/X ,' , .f  , ** ... WhX * * * * , Whg IWh)i d _There are monsters nearby!Wh-  The orc wizard shouts!  You punch the orc!  You kill the orc!Wh %  Wh DMakhleb accepts your kill.Wh Wh Wh Whs %h)o,ooh   howler monkey.oWh o 2 orcsWh '9.6Wh/ Wh D _You hear a shout! x2; The howler monkey howls!Wh # * * ##* #  ,, .# ##)* * # ...########.###.## Wh , *##............## ##.# # * , ##.....#.##.###.###.## . * ,#....h##.##.# #..#.## #,, * ,#......J....# #.#.## * Wh[,#.....##.#### #.#.# * #,,##... #)######.#.## .. ### , #...........# *## , , , o#####.###Wh{..#, ** ,,,,. #.#.##.# WhK* *, oo, *##....#.##### * ,' , .. '.Wh....  , ** .........###Wh8WhX K.hWh L====40.6 (1.0WhWhWh  (very poisoned)  You barely miss the howler monkey.You punch the howler monkey, but do no damage.Your tendrils sting the howler monkey. The howler monkey is poisoned.Wh a=---1.4 (0.8WhT Wh S _The howler monkey misses you.Wh( TM_The howler monkey misses you.  You barely miss the howler monkey.The howler monkey is lightly wounded.  Your tendrils sting the howler monkey. The howler monkey looks even sicker.Wh) C---2.2Wh/ Wh1 D _The howler monkey hits you but does no damage.WhK  You barely miss the howler monkey. Your bite misses the howler monkey.The howler monkey is lightly wounded.Wh ,3.1 (0.9Wh Wh~ _Your sting misses the howler monkey. The howler monkey closely misses you.Wh A , catchin…)_Your sting misses the howler monkey. The howler monkey closely misses you.  You hit the howler monkey. Your bite misses the howler monkey.The howler monkey is moderately wounded.  Your sting misses the howler monkey.  The howler monkey hoots and howls with incredible vigour!Wh L=========9 (0.8Wh Whu * _You hear a shout! x5Wh|   The howler monkey hoots and howls with incredible vigour! _You hear a shout! x5  You closely miss the howler monkey.  The howler monkey is moderately wounded.Your tendrils sting the howler monkey.  The howler monkey looks as sick as possible!Wh o.extremely poisoned, cao   orcWh| \=--------4.8 (0.9Wh Wh Z _The howler monkey barely misses you.Wh  You punch the howler monkey!  The howler monkey is almost dead.Whco. Wh[H--------5.7WhWhɓ _Your sting misses the howler monkey. The howler monkey misses you.Wh)  You hit the howler monkey.  You kill the howler monkey!Whi  Makhleb accepts your kill.Wh WhP)†o)ooo 2 orcs (1 poisoned)Wh],/86.6Wh]4Whk6G _Your tendrils sting the orc. The orc is poisoned.Whp  You punch the orc!  You kill the orc!Wh WhKWhl)o #oWhش.o   orc wizardo   orcWhټ'7.5WhWhZ _Makhleb accepts your kill.Wh]l###* * ##*##.,, .# ##) * * # ...########.## , *##............## ##.# #.Wh*^, ##.....#.##.###.###.## ..  * ,#.....##.##.# #..#.## ## ,, * ,#.....†.....# #.#.## *  ,#.....##J#### #.#.# * ## ,,WhY^T##..o #o######.#.## ... ### , #...........# *###Wh^&, , , .#####.###..#  , ** ,,,,. #.#.##Wh^.# * *, .., *##....#.###### o   orc ,' , .. '..............  , ** ... ######* * * * , ##.#.#Wh_cWhko   orc wizardoo   orcWhl,8.5 (1.0WhsWhx _The orc barely misses you.Things that are here: _a +0 hand axe; a +0 scale mailWhD   You barely miss the orc. You punch the orc, but do no damage.Your bite misses the orc. Your sting misses the orc.The orc closely misses you.WhH;*Wh! o   orc  The orc wizard casts a spell.The orc wizard flickers and vanishes!WhWhoo   orc wizard{o   orcWh,9.4 (0.9WhްWh _Deactivating autopickup; reactivate with Ctrl-A.You hit the orc. You bite the orc.  You kill the orc!WhWh9Whn.o).WhG(50.3WhWh  # * * ##* #  ,, .# ##)* * # ...########.###.##  , *##............## ##.# # Wh* , ##.....#.##.###.###.## . * ,#.....##.##.# #..#.## #,, * ,#.....oJ....# #.#.## * Whm,#.....##)#### #.#.# * #,,##... #)######.#.## .. ### , #...........# *## , , , .#####.###..#, ** ,,,,. #.#.##.# Wh3* *, .., *##....#.##### * ,' , .. '.....Whz , ** ........Wh$l.### _Makhleb accepts your kill.WhWh,*Wh The orc wizard mumbles some strange words.Wh]Us {The orc wizard flickers and vanishes!WhVK====1.3 (1.0Wh[Wh7d= _You hear a shout!WhdWhjWh>lH _No target in view!Wh}Wh}WhWhH _No target in view!WhZWhWhsWhH _No target in view!WhWhWh&Wh)H _No target in view!Wh>WhWhCWhH _No target in view!WhWh+Wh<Wh^ _No target in view!There is a strange disturbance nearby!Wh 3Wh Wh~ ^There is a strange disturbance nearby!Wh(Wh)WhX0Wh2zThere is a strange disturbance nearby!No target in view!Whiw==--2.2 (0.9WhWh}There is a strange disturbance nearby!No target in view! _You punch something! Something barely misses you.Wh WhW V---3.0 (0.8Wh Wh2 Y _You hit something but do no damage. WhV*?  You barely miss something. Wh1  You hear some strange, mumbled words.  A puff of flame appears from out of thin air! WhD WhŻ WhN2=9 (0.9 Wh WhD _The puff of flame hits you but does no damage. Whÿ@  You closely miss something. Wh|  You hear some strange, mumbled words.  A magic dart appears from out of thin air! WhH Wh~P WhP5--19----4.7 (0.8 WhW WhY. _The magic dart hits you. Whw  Whw  You barely miss something.  An ogre comes into view. It is wielding a +0 giant club. Wh~ OO   ogre Whc 66-- Wh --5.6 (0.9 Wh  Whc f _Something hits you but does no damage. Wh WhuV O.  WhYYou closely miss something. Something hits you. Whu57= Wh[8----6.5 Whn Whwf _Something hits you but does no damage. WhH (poisoned)You closely miss something. Your tendrils sting the ogre. The ogre is poisoned. Wh _8=7.4 WhT Whyi _Something hits you but does no damage. x2 Wh5 very poisoned)You barely miss something. Your bite misses something.  Your tendrils sting the ogre. The ogre looks even sicker. Wh)6Z9=8.2 (0.8 Wh<= Wh>i _Something hits you but does no damage. x2 Wh extremely poisoned)You hit something. Your bite misses something. Your tendrils sting the ogre. WhU9=9.0 Wh WhZ9 _The ogre looks as sick as possible! Wh@O  You miss something. You bite something.  Makhleb accepts your kill. Wh\'  WhJ\)Reactivating autopickup.You feel a bit more experienced. Your sting misses the ogre. Whb  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A. Whb Whl{4---7--=9 (0.9 Whj Wh1 _The puff of flame hits you!Wh&  WhݨYou closely miss something. Your bite misses something.  Your tendrils sting the ogre. The ogre looks as sick as possible!Wh j5=---60.8WhWhSf _Something hits you but does no damage.Wh  You hit something but do no damage. Your bite misses something.  Your tendrils sting the ogre. The ogre looks as sick as possible!Wh   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!WhPp Whp b3-=1.6 (0.8Wh Wh 1 _The puff of flame hits you.Wh ' WhGu You miss something. Your bite misses something. Your tendrils sting the ogre.WhG#4Wh:--2.4WhWh _The ogre looks as sick as possible! Something hits you but does no damage.Wh  You miss something. Your bite misses something. Your sting misses the ogre.Wh   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!WhV* Wh9, u5=--=3.3 (0.9Wh4 Whn8 D _The puff of flame hits you but does no damage.Whev  You miss something. You bite something! You drain its magic.  You feel invigorated. Your tendrils sting the ogre.  The ogre looks as sick as possible!Whk}  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!Wh@Wh53-Wh/9==Wh 4.2WhWh71 _The puff of flame hits you.Whp  You hit something. Your tendrils sting the ogre.Wh-q4-20===-5.0 (0.8WhyWhW{9 _The ogre looks as sick as possible!WhT  You punch something!  Makhleb accepts your kill.WhY  Reactivating autopickup.You feel a bit more experienced. Your tendrils sting the ogre.Whe JO)Whij 35=Whj o=9-9 (0.9Whr Wh.u 9 _The ogre looks as sick as possible!Wht0  You closely miss the ogre.The ogre is severely wounded.Your tendrils sting the ogre. The ogre looks as sick as possible!Wh0_6=6.8Wh8Wh:Q _The ogre barely misses you.Wh1r  You punch the ogre!  You kill the ogre!Wh =f)WhA5227.6 (0.8WhHWhKZ _Makhleb accepts your kill.WhsWh֜Wh%WhH _No target in view!Whd 3Whe Whk Wh%p h7= _Whs Wh)t h9==Whu Wh{ b1==Whe} Wh &-Wh̓  ### * #####* ##.##Wh X ,, ..#.# ##)#.## * * #....########.###.## WhI , , *##............## ##.# Whk * , ##.....#.##.###.###.## Wh * ,#.....##.##.# #..#.##  Wh ( ,, * ,#.....J.....# #.#.##  ,#.....##)#### #.#.# *  ,, ##.... #)######.#.##  ###.. #..# * , , ... .##Wh ###.###..#Wh> @ , ** ....,. #.#.##.# * *......., *##....#. WhǕ T *, ,'....... ' , ** ... ##.Wh r70.6 (3.0-1.6 (4Wh Wh m _Items here: ) [ ††.WhIWh8WhbWh: _Wh#G### * #####* ##.## ,, ..#.# ##)#.##  Whi}* * #....########.###.##  , *##............## ##.# # Wh* , ##.....#.##.###.###.## .* ,#.....##.##.# #..#.## #WhN,, * ,#.....)J....# #.#.## *,#.....##)#### #.#.# * #,, ##.... #)######.#.## .###.. #..# *#, , ... .###Wh, ** ....,. #.#.##.# * *......., *##....#.# *, ,'....... '., ** ... ##.Wh#WhɜZ###* #####*##.Whd,, ..#.# ##) Wh!* * #....########.##WhC , *##............## ##.# #.Whb, ##.....#.##.###.###.## .. Whϝ * ,#.....##.##.# #..#.## ## Wh,, * ,#.....).....# #.#.## *  ,#.....##J#### #.#.# * ## ,,##.... #)######.#.## ... ###.. #...........# *###Wh&&, , ... .#####.###..#  , ** ....,. #.#.##WhD".#Wha * *......., *##....#.###### Wh, ,'....... '..............  , ** ... ######  * * * * , ##.#.#Whq2.6 (1=3.6 (2WhܵWh3 _Items here: ))) [[ †.Wha+Wh+Wh-Whb9Wh:C? * #####*##.##,, ..#.###)#.## * * #....########.###.## WhC$ , *##............## ##.# #., ##.....#.##.###.###.## . * ,#.....##.##.# #..#.## ## ,,.....).....# #.#.## *  ,#.....##)####WhC * ## ,, ##.... WhCX##.#.## ... WhD###.. #.....ooo...# *###, , ... .#####.###..# .Medusa WhD...oo 2 orc wizards (wandering)..o   orc (wandering)WhE...... , , , *Wh,EG#.# #.#.#WhP 0  An orc and 2 orc wizards come into view.WhQWh6RWhRWh_ oooo   orc wizardo 2 orcsThe orc shouts! The orc wizard shouts! x2  An orc comes into view. It is wielding a +0 dagger.Wh#dQ=====4.6 (1Wh3oWhІ _The orc wizard moves out of view. _Items here: )) ††.Whÿ _There are monsters nearby!Wh  *  ##.##  ,, ..#.# ##)#.## * * #....###  , ... ##.#  , #.#  * ##.##.#   * ).....#  *  Wh #)#### #.#.# *   #J#  ###.. #.....  , , ... .#####.###..#  , ** ......  Wh ! 0 * *......., , ,'....... Wh-! ? , ** .....  * * * *......  ,WhK! = , , * #.# #.#.# Wh  *  ##.##  ,, ..#.# ##)#.##  * #....###  , ... ##.#  , #.#  * ##.##.#   * ).....#  *  #)#### #.#.# *   #J#  ###.. #.....  , , ... .#####.###..#  , ** ......   * *......., Whr  ,'.......  , ** .....  * * * *......  , , * #.# Wh Wh0 Wh Wh   ,, ..#.# ##) * #....########.###  , *##............## ##.# #.#Wh , ##.....#.##.###.###.## ..* ,#.....##.##.# #..#.## ### , * ,#.....).....# #.#.## *  ,#.....##)#### #.#.# * ### Whw ,##.... #)######o#.## .... ###.. #.J...ooo...# *####, , #.....#####.###..# , ** ...... #.#.##.#  Wh  * *......., *##....#.####### ,'....... '...............  , ** ...... ##Wh ##### oo 2 orc wizards * * * *...... Wh ##.#.#  , , * #.# #.#.# Wh * , ,#.  _There are monsters nearby!Wh= Wh Wh Wh Whu Wh Wh ^.oooWh 8f   sleepcap (wandering)foo 2 orc wizardsooo 3 orcs (1 wandering)Wh /---5Whg Whr u _An orc comes into view. It is wielding a +0 falchion.Wh=z,, ..#.# ##)#.## * #....########.###.## #, *##............## ##.# #.#., ##.....#.##.###.###.## .* ,#.....##.##.# #..#.## ###. Whq>" * ,#.....).....# #.#.## * #.,#.....##)#### #.#.# * ###. ##.... #)######.#.## .###.. #..J..oooo..# *#, , #.....#####o###..# Wh>* ** ...... #.#.##.# * *......., *##....#.#Wh>,'....... '. , ** ...... ##.#oo 2 orc wizards Wh> * * *f..... ##..##.#.# ooo 3 orcs (1 wandering)Wh?, , * #.# #.#.# Wh AWhAWhBBWh.Iooooo..ooWh:JA---6WhTWh,, ..#.# ##)#.## * #....#.###.## #, *##.## ##.# #.#. , ##.....#.##.###.###.## .* ,#.....##.##.# #..#.## ###.#* ,#.....).....# #.#.## * #.#,#.....##)#### #.#.# * ###.##.... #)######o#.## .###.. #...Joooo...# *#, , #.....#####.###..#  ** ...... #.#.##.# #* *......., *##....#.#,'. '.>  ** ......[Wh40m ##.#* * *f..... ##..##.#.# # , , * #.# #.#.# #, , #. #.#.# #=7Whc=n _The orc wizard closely misses you.Wh  You punch the orc wizard! Your bite misses the orc wizard.The orc wizard is almost dead.Your tendrils sting the orc. The orc is poisoned.WhWh5 ooo(1 poisoned)overy poisoned)Your tendrils sting the orc wizard. The orc wizard is poisoned.Whs  The orc wizard casts a spell at you.Why}WhP~b7-=8.4 (0.8Wh Whn  The orc wizard casts a spell at you. _The puff of flame hits you.  Wh1You barely miss the orc wizard.Your off-hand punch misses the orc wizard.  The orc wizard is almost dead.  Your sting misses the orc wizard. Your tendrils sting the orc wizard.WhSWhWhU .off   sleepcap (wandering)oo 2 orc wizards (1 poisoned, 1 very poi…)ooo 3 orcs (1 very poisoned)The orc wizard is poisoned.Whŧ]8--9.2Wh9WhA _The orc wizard hits you but does no damage.WhWffvery poisoned)extremely poisoned)  Your bite misses the orc wizard.The orc wizard is almost dead.  Your tendrils sting the orc wizard. The orc wizard looks even sicker.  Your tendrils sting the orc wizard. The orc wizard looks even sicker.Wh m9=-80.1 (0.9WhWhU _Your tendrils sting the orc. The orc looks as sick as possible!Wh( ~  You punch the orc wizard!  You kill the orc wizard!Wh,- i  Makhleb accepts your kill.Whq- Wh- Wh\:  oo..o   orc wizard (very poisoned)ooo 3 orcs (1 extremely poisoned)  Your sting misses the orc. Your sting misses the orc wizard.Wh&@ :*Wh ) ooo 3 orcs (1 extremely poisoned)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!Wh Wh t.{o===1.0 _Deactivating autopickup; reactivate with Ctrl-A.You punch the orc!  You kill the orc!  Makhleb accepts your kill..ff   sleepcapoo 2 orcs (1 poisoned)3--8 (0.8Wha Whk You kill the orc!  Makhleb accepts your kill. _Your tendrils sting the orc. The orc is poisoned.  You barely miss the orc. You bite the orc, but do no damage.The orc is lightly wounded.  Your sting misses the orc. Your tendrils sting the orc.Wh _.f very poisoned)WhA B--2.6WhU Wh4 U _The orc looks even sicker. The orc hits you but does no damage.Wh &  Whb You hit the orc but do no damage. You bite the orc, but do no damage.The orc is lightly wounded.  Your tendrils sting the orc. The orc looks as sick as possible!Wh f.poisoned, 1 extremely poiso…)3.5 (0.9Wh Whɦ _Your tendrils sting the orc. The orc is poisoned. The orc closely misses you.WhM bYour tendrils sting the orc. The orc looks as sick as possible! _Your tendrils sting the orc. The orc is poisoned. The orc closely misses you.r bite misses the orc.  The orc is severely wounded.  looks even sicker.WhV j.fvery poisoned, 1 extremely WhTW ,4.3 (0.8Wh^ Wha P _The orc barely misses you.Why3 n  You hit the orc.  You kill the orc!Wh7 i  Makhleb accepts your kill.Whw7 Wh7 WhA .fJ)o.   orc (very poisoned)Wh5E ,5.2 (0.9WhM WhO r _Your tendrils sting the sleepcap. Your sting misses the orc.Wh (poisoned) extremely poisoned)Makhleb accepts your kill. _Your tendrils sting the sleepcap. Your sting misses the orc.sleepcap.  You bite the sleepcap, but do no damage.The sleepcap is lightly damaged.  The sleepcap is poisoned.Whu ,6.0 (0.8Whl Wh U _Your tendrils sting the orc. The orc looks as sick as possible!Wh  The sleepcap is poisoned. _Your tendrils sting the orc. The orc looks as sick as possible!  You punch the sleepcap!  The sleepcap is heavily damaged.Your tendrils sting the orc.  The orc looks as sick as possible! Something hits you but does no damage.Wh2=9 (0.9Wh_WhV _The sleepcap closely misses you.Wh|X   The orc looks as sick as possible! Something hits you but does no damage. _The sleepcap closely misses you.You hit the sleepcap. You bite the sleepcap. You drain its power.  The sleepcap is severely damaged.  Your tendrils sting the sleepcap. Your tendrils sting the orc.  The orc looks as sick as possible! Something hits you but does no damage.Wh}/-7.8WhWhN _The sleepcap misses you.Wh  You hit the sleepcap. You bite the sleepcap.  You destroy the sleepcap!Wh  Makhleb accepts your kill.Your tendrils sting the orc. The orc looks as sick as possible!  You kill the orc!Wh .J)$Makhleb accepts your kill.Wh\4-8.6 (0.8Wh7{Wh"f _Something hits you but does no damage.Wh3WhWhH _No target in view!Wh3WhWh H _No target in view!WhOWh5PWh8WWhXH _No target in view!Wh0 3Wh(Wh!+H _No target in view!WhWhsWhJ^ _No target in view!WhWhTWh)WhκC _No target in view!WhKWhWhWhWh-Wh-Wh5Wh7^There is a strange disturbance nearby!Whb Wh Wh Wh ^There is a strange disturbance nearby!Whq Wh Wh" Whs zThere is a strange disturbance nearby!No target in view!Wh\There is a strange disturbance nearby!There is a strange disturbance nearby!No target in view!  You hit something.  Makhleb accepts your kill. )Reactivating autopickup.Wha'9.4WhhWh;l6 _You feel a bit more experienced.Wh ..#.# ##)#.## .* #....#WhM.###.## # , *##.## ##.# #.#.  ##.....#.##.###.###.## . * ,#.....##.##.# #..#.## ###.# Wh* ,#.....).....# #.#.## * #.#WhG,#.....##)#### #.#.# * ###.##.... #)######.#.## .Wh״z###.. #....J$.....# *#, , #.....#####.###..# Wh# ** ...... #.#.##.# #Wh* *., *##....#.#.WhDk,'. '.....>.Whc** ...... ##........#. Wh>* * *f..... ##..##.#.# #.  , * Wh##.###.#.# #., , #. #.#.# #.WhWh5-90.4 (1.0WhWhs _Items here: )))) [[[[ ††.WhJWhKWhBMWhQWhUWhY: _Wh_k  You now have 707 gold pieces (gained 16).  Things that are here:Whj`WhbWhm$ Whn_a +0 falchion; a +0 ring mailWhqWh/rWhsWhyWhtzWhzWhj|Wh1WhWh.Wh;Wh?WhWhWhWh̔Wh{WhΘWhWhWhIWhWhWh(@  There is an open door here.WhǺWh _Wh WhWhWhAWhWhWhjWh< , * ,#.....).....# #.#.## *  ,#.....##)#### #.#.# * , ##....##)######.#.##  ###...#....)).....# *### Wh, , ##.....#####.###..#  , ** #.......## #.#.##.#  * *.........###....#.###### , ,'.........'.......Wh, **c......J.###........-Wh * * * #.......## ##..##.#.# , , , * ##.....## #.###.#.#  ..#...# #.# #.#.# Wh7 , * . ##'# #.# #.#.#WhV@ * ,*#.* .# #.#.# c   centaur (wandering) Whyo, * , . * #.#.#  * , .. , , Wh%* ** , ,, , * * *Wh0600.0)Wh+1.4 (11WhmWh*w _A centaur comes into view. It is wielding a +0 war axe.WhdWhŊWhXWh^ _A centaur is nearby!Wh$ * )  *  ,#.....##)#### #.#.# *  ##....##)  ###...#....))  , , ##.....#####.  , ** #.......## #.#.##.#  * *.........###... , ,'.........'.....  , **c......J.#  * * * #.......##  , , , * ##.....##   * ..#...# #.# #.#.#  , * . ##'# #.# #.#.#  * ,*#.* .# #.#.# , * , . * #.#.#  * , .. , , * ** , ,, , * * * Wh * )  *  ,#.....##)#### #.#.# *  ##....##)  ###...#....))  , , ##.....#####.  , ** #.......## #.#.##.#  * *.........###... ,'.........'.....  , **c......J.#  * * * #.......##   , , * ##.....##   * ..#...# #.# #.#.#  , *[4WhE0m . ##'# #.#  * ,*#.* .# #.#.#  * , . *   * , .. ,  ** , ,, , * *  WhzX_A centaur is nearby!WhLWhx ,, * ,#.....).....# #.#.## * ,#.....##)#### #.#.# *  ,, ##....##)######.#.##  ###...#....)).....# * , , ##.....#####.###..# , ** ##.## #.#.##.# * #.###....#. *, ,'..'. , *#c..###. * * * ##.## ##..##.#.# ,, , , * ##.....## #.###.#.# *.#...##Why #.# #.#.# , *.. ##'# #.# #.#.# * *. ,*#.* .# #.#.#  , * , ..* #.#.# * , ..., ,  * ** , ,, , * * *WhxWh.WhDcWhWh>Wh2.4 (Wh 1.0) Wh@_Wh)WhWh ,#.....##)#### #.#.# * ,, ##....##)######.#.## . ###...#....)).....# *#, , ##.....#####.###..# , ** ..## #.#.##.# *..###....#.####*, .'.'............  , *#.###.## * * * * ## ##..##.#.#  ,, , , * ##c #.###.#.#  * #...# #.# #.#.# , , #.. ##' #.# #.#.#[Wh13;2H* #. ,*#.* .# #.#.#  , * , ..* #.#.# *...,,* ** , ,, ... * * * * * , ,... ,* ,WhAWhk.c3WhWhPq*,, ##....##)######.#.##  ###...#....)).....# *, , ##.....#####.###..# * , ** ..## #.#.##.# *#..###....#.###*, ..'.'........... , *#.####* * * * ## ##..##.#.  ,, , , * ## #.###.#.# * #..c# #.# #.#.# , , #.. ##' #.# #.#.#* #. ,*#.Whq .# #.#.# , * , ..# #.#.# *...., * ** , ,, ....* * * * * , .... ,* ,* , ... *, *Wh.4Wh*Wh*Whq<Wh=H _No target in view!Wh3WhWhH _No target in view!Wh[3WhWhuH _No target in view!WhWh׆Wh;WhY _is nearby! __No target in view!WhX3WhaWh|dJ __No target in view!Wh%Wh'Wh5Wh.9C _No target in view!WhWhWh+Wh WhA3WhWhWhVWhփWh WhuWh Wh Wh& ,Wh) Wh- : _Wh2 Wh9  *,, ##....##)######.#.## ###...#....)).....# , , ##.....#####.###..# * , ** ##.......## #.#.##.#WhE: t *###..###....#. *, ..'..' , *#..###. * ,* * * ##.......## ##..#Wh2;  ,,* , , * ##J....## #.## * #...#...## #.#  , , #...##'## #.#  * * #...*#.# .#  , * ....c ..#  * .......... ,c   centaur (wandering) * **#..........* * * * ####.......# ,* ,  *Whg;  , ... *, *WhK> &5Wh> WhrG ?c.WhG *6.4 (2WhQ WhR Wh  ###...#....))....., , ##.....#####.###..* , ** ##.......## #.#.##. *###.........###....#.*, ..'...'........ , *#...###* * ,* * * ##. ##..## ,,* , , #### #.###.WhϦ  * #..J#...## #.# #. , , #.c.##'## #.# #.* * #...##.# .# #. , * ........# #. *.....,* **#..........* * * * ####.......# ,* ,* #...#... *, * , ** , #.#* , *cc _ The centaur shouts!  The centaur closely misses you.====7.4 (1Wh Wh Wh= ? _The centaur kicks you but does no damage.WhT  (poisoned)You punch the centaur!  The centaur is heavily wounded.Your tendrils sting the centaur. The centaur is poisoned.WhzZa==--8.3 (0.9Wh\Wh`W _The centaur barely misses you. x2Wh<  very poisoned) _barely misses you. x2  The centaur is almost dead.looks even sicker.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.Wh73---Whe18------9.2WhQWhT _The centaur hits you with a +0 war axe. The centaur kicks you.Whx  You punch the centaur!  You kill the centaur!WhD)Wh) 4---2-----7-10.1 _Makhleb accepts your kill.WhQWhh _Your Dodging skill increases to level 6!Wh gM-WhqWhtH _No target in view!WhP3Wh"Wh#H _No target in view!Wh3Wh0WhsH _No target in view!Wh Wh Wh< Wh H _No target in view!Wht Wh Wh$ WhE Whv R5= _Wh WhL Wh U6=WhV Wh ! Wh" a8=Whd& Wh& z9==-WhZ( Wh+ Whn+ K9=Wh>. Wh'0 Whf0 Wh1 Wh7 BWh8; Wh; 9=Wh$= Wh? Wh@ 9=Wh[A WhD Wh+E L20=WhVF Wh]H WhH WheJ WhL ,Wh)N WhP Wh Q WhR WhnU WhU 9=Wh W WhY WhY Wh5[ Wh] WhW^ K1=Wh` Wha Wh9b Whc Whf ,Whh Whi Wh j Wh*k Whn Whn 9=WhVp Whq Wh$r Wh8s Wh`v Whv E2==Whw Wh Why ,Wh Whj _No target in view!No target in view! _ Things that are here:  a +0 war axe; a +0 shortbow; a centaur corpseWh WhV  _Wh͐ Wh- Wh` Wh WhD Wh Wh Whu I==Wh Wh ,Wh Wh Wh Wh Wh Wh ,Wh= Wh Wh Wh Wh& Wh Wh Wh Wh Wh Wh Who Wh Wh Wh Wh8 Wh Wh Wh BWh Wh Wh3 Wh Wh  Wh Whm Wh Wh Wh Wh Whx Wh! Wh5# Why# Wh $ Wh% WhZ' Wh' Wh9( Wh* Whi, Wh, Wh- WhP/ Wh1 ,Wh2 Wh5 Wh7 Wh*8 Wh 9 Wh; Wh< Wh= Wh= Why@ Wh;B WhB WhC WhH WhI Wh!J WhFN Wh#S WhU WhU WhW Wh[ Wh^ WhB^ Whs_ Whb Wh$e Wh^e Wh-f Wh(j Whfl ,Whm Whq Whs Whs Whu Whyy Wh{ Wh>| Wh} Whp WhI Wh Wh3 Whݎ Wh6 Wh Wh Wh Wh Wh Wh8 Wh Wh Whբ Whͣ Wh Wh Wh۩ Wh WhX Wh Wh7 Wh Wh Whb ,Wh Wh Wh WhM Wh^ Wh Wh WhA Whw Wha Wh Wh> Wh WhO Wh< Whz Wh` WhQ Wh/ Whs Wh WhW Whn Wh Wh Whw Wh ,Wh Wh WhJ Wh Wh% Wh< Wh3 ,Wh4 Wh Wh Wh WhT Wh Wh Wh[ Wh Wh' Wh Wh Wh Wh Wh@ Wh{ Wh4 Wh? Wh Wh@ Wh Whv Wh< Whz Wh Wh Wh Wh1 Wh Wh Wh WhA Wh Wh4 Wh@ Whw Wh Wh Wh Wh Wh~ Wh! Wh.# Whk# Wh$ Wh, Wh0. Whq. Wh. Wh0 Wh1 ,WhZ2 Wh4 Wh6 Wh6 Wh7 WhX9 Whn; ,Wh< Wh>? WhA ,WhC WhQj Whn Who WhMp Wht Whjx Whx Wh{ Wh Wh ,Wh WhR Wh? Wh Wh Wh WhN ,Who Wh3 Wh# Wh Wh Wh Wh Wh< Wh Wh Wh Wh\ Wh Wh Wh Wh: Wh Wh Wh Wh Wh Wh Wh; Wh Wh WhO Wh Wh# Wh Wh Wh WhK Wh Wh @  There is an open door here.Whd Wh  _Wh Wh Wh< Wh Wh* Wh  # #.#.....##.##.# #..#.## ###.## # #.#.....).....# #.#.## * #.## # #.#.....##)#### #.#.# * ###.. # #.##....##)######.#.## ...... ###.####...#....)).....# *####### WhO I....###.....#####.###..# # ######.......## #.#.##.# ## .####.........#.###### ....'.........'.J..............>-712.1 (102.0) .####.........###........###### Wh ### ##.......## ##..##.#.# ..#####.....## #.###.#.# Wh$! #.##...#...## #.# #.#.# #. ..##.).##'## #.# #.#.# #. ####...##.# .# #.#.# #. #.........### #.#.# #. #...........# ,Wh! 7-Wh* Wh- T _Key pressed, stopping explore.WhK IWh_X Wh\ Whe P _Whg Whh Whi WhPx Wh{ Wh| Wh XWh Wh Whӌ Wh Wh Wh Wh WhΔ Wh Wh Wh ,Wh Wh& Wh ,Whm Wh Wh Wh Wh Whv Wh<  .......## #.#.##.# ##..# * ........###....#.#########...## ........'................>......+ ........###........#######...#### .......## ##..##.#.# #..## #.....## #.###.#.# #.## .#...## #.# #.#.# #.# '## #.# #.#.# #.# .##.# #.# #J#.# #.# 21.1 (9.0) Whĺ q....### #.# #.#.# #.# ......# #.# ... * .....## * ###.#.## .....# ,* .÷..# *** , * .#...#*, .# ..# * , .##.## , ## ### , ...Wh   ###.# *  *, ...  # #.#* ... WhH Wh  OO   ogre (wandering) # #.#* ...Found a human skeleton.Wh .2.1 (10.0)WhD Wh[ x _An ogre comes into view. It is wielding a +0 giant club.Wh6.###....#.#########...####'................>......+##########...###### ##..##.#.# #..## #.....## #.###.## .#...##  #. #'## ..# ....###..#.....# *## * ###.#.###  ,* #.÷..# *** , * .#...#*, .O#  ,#.## ,.## #### ... ###.# * # *,  #.#  *  #<,* ,WhWhIiO.3.0)WhWhWhv.'................>.......###........#######...### # ##..##.#.# #..## ## #.###.#.# # ..# #.# #.#.# #. ).##' #.# #.#.# #.# ..##. #.# #.#.# #.# .....### #.###.#.# #.#...# #.#.J...# *# * ###.#.### Wh\wp.# ,* #.÷..# *** , *#...#*, O.#...# * , ..##.## ,.#######  , ..#.# * # *,  #.#  *  #<#,* , ####.###* **####WhyWhN.OWh%4Wh,WhmWh{ N#.##########...## ## ##..##.#.# #..## ## #.###.#.# # ...# #.# #.#.# #. .).##' #.# #.#.# #.# ...##. #.# #.#.# #.#....### #.###.#.# #.#...# #.#.....# *# * ###J#.### .# ,* #.÷..# *** , *#...#*, ..#...# * ,.##.## .O#######  , .#.# * ## Wh1| *, ### #.#  *  #<#,* , #####.###* **#### .......)# ,... ,Wh~ Whn 9O.Wh %5Wh׍ Wh Wh  ## ##..##.#.# ### #.###.#.# # #...# #.# #.#.# #. #.).##' #.# #.#.# #.# #...##. #.# #.#.# #.#....### #.###.#.# #.#...# #.#.....# *# * ###.#.### #.# ,* #J÷..# *** , * #...#...#*, #..#...# * , #...##.## ÷O.#######  ,#.# *### *, #### #.#  * Wh K#<#,* , ######.###* **#### #.......)# ,... #.####.#.#** *#.#Wh Wh 9O.Wh! %6Wh Wh M _Found a dwarf skeleton.Wh m##### #.###.#.# #...# #.# #.#.# #. ##.).##' #.# #.#.# #.# ##...##. #.# #.#.# #.# ........### #.###.#.# #.#...# #.#.....# *WhD V# * ###.#.### ##.# ,###.÷..# *** ,  #...#...#*, #.J#...# * , #Wh #...##.###÷O..#######  , ....###.# #### *, ##### #.#  * #<#,Wh *  ######.###* **####  #.......)#Wh  ,...  #.####.#.#** *Wh #.  #.# #.#.# ** Wh Wh j÷Wh %7Wh Wh L _Found an elf skeleton.WhG 3Wh Whӗ H _No target in view!WhX 3Wh^ Wh` H _No target in view!Wh. WhD/ Wh6 Wh8 H _No target in view!Wh Wh WhWhH _No target in view!WhhWhWhWhH _No target in view!WhIWhIWhQWhSC _No target in view!WhWhWhMWhWhWhWheWhWh3WhyWhWh{Whv|WhWhWh{93Wh=Wh@WhWhWhlWhWhWh: _WhWhH .##...#...## #.# #.#.# #. ..##.).##'## #.# #.#.# #.##...##.# #.# #.#.# #. #.........### #.###.#.# #. #....# #.#.....# #.##### ###.#.### ####.......##.O(###.÷..# *** ,  #...#...##.§.#..#...# * ####...##.###÷÷.J#######  ......###.# ###### * Wh####### #.#   #<#,* ######.### * **## #.......)# ,. O   ogre (wandering) #.####.#.#** *  #.# #.#.# **  #.####.#.########## ,Wh&8WhU÷§OWh^*9.1 (2Whh:§WhmR _Found a throwing net.Wh O#.O  poisoned) __Found a throwing net.  You catch the helpless ogre completely off-guard!  You punch the ogre!  The ogre is moderately wounded.  Your tendrils sting the ogre. The ogre is poisoned.WhI37------17------===9 (0.8Wh:§Wh = _The ogre hits you with a +0 giant club!Wh,  You punch the ogre! x2; You bite the ogre.  You kill the ogre!Wh#§)Wh)I GrapplerWhX)^8------------9Wh)^-30.7 _Makhleb accepts your kill.Wh<§ _Your Unarmed Combat skill increases to level 8!Whc)o§-Wh+WhJ.H _No target in view!Wh6§WhWh:§WhH _No target in view!Whay8§WhyWhWhAH _No target in view!WhF6§WhFWhNWh Q Wh;Q:_No target in view!Wh § _No target in view!Wh8§WhWhWh'WhE3§Wh#No target in view!Whe8§WhWh}:§Wh0Wh3Wh*Wh{!Wh$h9= _WhY'Wh'V40=Wh-)Whz+Wh+K1=Wh4-WhA/Wh}/?2=Wh/D8=Wh81Whw3Wh3K3=WhB5WhR7Wh7U4=Wh;Wh=Wh=K5=Wh[?WhAWhAg6==WhCWhEWhED7=WhGWhJWhJ?8=WhKD9=WhLWh.OWhkOK9=WhCRWhT,WhVWh.Z,Wh[Wh|^Wh^9=Whd`WhbWhch=20=WhtdWhffWhfWhhWhj,WhRlWhnWhnWh{pWhRrWhr9=Wh5tWh2vWhfvWhDxWh~WhK1=WhɀWhWh&WhqWhІ,Wh{WhWhWhWhڎWh9=WhxWhWhL2==WhXWhYWh,WhՙWha _ You see here a +0 giant club.WhXWh _Wh~Wh,WhhWhPa _n - a throwing netWhbWh:==WhWh b  You see here a +0 giant club.WhHWh _Wh}WhӿWhCWhWhuWhWh.WhaWh5WhWhWhWhWhWhWhWh1WhWhWhWhWhWh WhPWh\Wh1WhjWhSWhWh Wh8WhWhWh-WhaWhWhWhWh7WhkWh\WhWhOWhIWhWhWh1WhWh?WhWhWh_WhWhWhWhWhWh_WhWhWh Wh2 Wh^ Wh WhC WhB Wh{ Wh Whz Wh@WhWhWh~P  There is an escape hatch in the floor here.WhWh _WhWhWhWhWh'WhlWh,WhvWhWhHWh,Wh\Wh_Wh& WhC!Wh!Wh("Wh$Why%Wh%Wh&Wh 'Wh'Wh(Wh(Whq*Wh+Wh+Whu,Wh0Wh72Wh2Wh#3WhI9Whf:Wh:Whe;Wh0@WhAWh0BWhuCWhDWhnEWhEWhFWhNGWhHWh^HWhHWhJWh6KWhKWhZLWh*OWhATWhzTWh|UWhWWh\YWhYWhZWh]Wh%_Whr_Whk`WhcWhdWhdWheWh~gWhiWhiWh!kWhKlWhmWhmWhinWhoWh;qWhqWh}rWhtWh$v,WhvWh!{Whi|Wh|Wh}Wh)WhĀ,Wh WhWh$WhXWhWhiWh!WhKWhχWhWhWhWhˊWhaWh7WhWhWhWhWhiWhWhiWhWhOWhДWhWhWhVWhWh1WhFWhWh?WhߡWhWhWh)WhWh8WhWhWhWhWhӪWhWhӭWhPWhWhWhܲWhWhWhWh_WhWh_WhdWhWhWhVWh)WhAWh6WhlWhWhWh0WhWhWhgWhWh8WhWhWhWheWh WhWhWh0WhWhWhWh WhWh}WhWhWhWhWhWh=WhWhWhWh?WhWhWhHWhWh^Wh'Wh WhTWhWhWhWhWhWhWh2WhjWhWh2Wh?   ##..# **, ##..# #####...####.........####>..## ....>......+..:..5...+.......## ####...####......5..####.....##  #..## ....... ##.......## Wh  #.## *.5...* #.........#  #.# ...* ##.......## #.# #'# ##.....##  #.# #J# ##....#-- Wh  #.# #.##.#.# Wh  #.# ##.#####.#Wh #.# ##...###.# Wh3 #####.###### #.....##########.# Whk #..........####...#...........# 5   white imp (asleep) Wh #.###.#.....####.#...########## 55 2 ufetubi (asleep) Wh #.# #..............#.# #.# ###.....####.#...#Wh !Wh 833.7 (103.0)  You open the door.  2 ufetubi and a white imp come into view.The ufetubus shouts!Wh"WhWh55.55551 wandering)Wh} J====44Wh'Wh+ _The white imp shouts, "Despond, thou pottle-deep fen-sucked lewdster!" _Found a parchment of Iskenderun's Mystic Blast.Wh  ##..# **, ##..# #.........####>..## ....>+..:..5...+ .......5..  #..## .......  #.## *.....*  #.# .5.*  #.# #'# Wh m  #.# #J#   #.# #.#   #.# ##.## ###.#  #.# ##...## #.# . #.... .#...# .##.#.  #..............#.#  ###..... Wh < ##..# **, ##..# #.........####>..## ....>+..:..5...+ .......5.. WhM  #..## .......  #.## *.....*  #.# .5.*  #.# #'#   #.# #J#  Whw #.# #.#  Wh #.# ##.## ###.# Wh : #.# ##...## #.# . #....Wh ^.#...#Wh s .##.#.Wh p  #..............WhE Y ###.....Whi% Wh% Wh}- Wh10 d _There are monsters nearby!Wh c ##..# **, ##..# #.........####>..## ....>+..:..5...+ .......5..  #..## .......  #.## *.....*  #.# .5.* Wh #.# #'#   #.# #J#   #.# #.#   #.# ##.## ###.#  #.# ##...## #.# . #....Wh5 > .#...# .##.#.Whc g  #..............#.#  ###..... Wh[x S ##..# **, ##..# #.........####>..## ....>+..:..5...+ .......5..  #..## .......  #.## *.....*  #.# .5.*  #.# #'#  Whx 5 #.# #J#   #.# #.#   #.# ##.## ###.#  #.# ##...## #.# . #.....Wh!y #...# .##.#. WhFy g #..............Whiy Y ###.....Wh= Wh Whϋ Wh d _There are monsters nearby!Wh3 ##..# **, ##..# #.........####>..## ....>+..:..5...+ .......5..  #..## .......  #.## *.....*  #.# .5.*  #.# #'#   #.# #J#   #.# #.#   #.# ##.## ###.#  #.# ##...## #.# . #.... .#...# .##.#.  #..............#.#  ###..... WhLj ##..# **, ##..# #.........####>..## ....>+..:..5...+ .......5..  #..## .......  #.## *.....*  #.# .5.* Wh #.# #'#   #.# #J#   #.# #.#   #.# ##.## ###.#  #.# ##...## #.# . #.....WhΉ#...# .##.#.Wh Whg #..............Wh;Y ###.....WhWhbWhRWhd _There are monsters nearby!Wh3 ##.# * ,* ##  ##..# #### ##..# #####...####.........####>..## ....>......+..:..5...+.......## Wh 4#####...####......5..####.....## ..## #.......# ###.## #.....# #...#.5.# ##.......##.##.....##..Wh64##.... #.# WhZ4##.. ##.## ## WhR5 #.# ##...## ####.###### #.....##########.........####...#...........##.#.....####.#...##########..............#Whf9Wh~Q.555 _The white imp shouts, "Despond, thou pottle-deep fen-sucked lewdster!" _Found a parchment of Iskenderun's Mystic Blast.There are monsters nearby!  The ufetubus shouts!WhDSm  The white imp gestures at you.WhpWhWhY..55Whe===-5.0)WhWh _The puff of frost hits you but does no damage. _There is an open door here.Wh  You punch the white imp! Your bite misses the white imp.The white imp is severely wounded.Wh WhL ..55 Your sting misses the white imp.Wh m  The white imp gestures at you.Wh4 Wh 57-WhF }1----6.5 (0.8Whۭ G _The puff of frost hits you.Wh   You hit the white imp but do no damage.The white imp is severely wounded.Your sting misses the ufetubus. Your tendrils sting the white imp.Wh( Wh ..555Your sting misses the ufetubus.Wh m  The white imp gestures at you.Wh Whz 2----19-----7.4 (0.9Whp WhG  (1 poisoned)  The white imp is almost dead.Your tendrils sting the white imp. Your tendrils sting the ufetubus.  The ufetubus is poisoned. The ufetubus closely misses you.The ufetubus hits you but does no damage. x3  The ufetubus hits you. The ufetubus closely misses you.The white imp hits you but does no damage.Whۨ _1----8.3Wh) Wh Y _The ufetubus closely misses you. x2Wh=z  You hit the white imp.  You kill the white imp!WhJ.55 2 ufetubi (1 very poisoned)  You hit the white imp.  You kill the white imp!  Makhleb accepts your kill.  Your tendrils sting the ufetubus. The ufetubus looks even sicker.  Your sting misses the ufetubus.The ufetubus hits you but does no damage.Wh&N`230-9.2WhTSWhUQ _The ufetubus misses you. x3Wh /  You hit the ufetubus but do no damage. You bite the ufetubus!  You kill the ufetubus!Wh9 .   ufetubusMakhleb accepts your kill.Your sting misses the ufetubus.Wh=g3=--40.1Wh(WhB _The ufetubus hits you but does no damage. x2Wh0  You hit the ufetubus.  The ufetubus is severely wounded.Your sting misses the ufetubus. The ufetubus closely misses you.Wh̉4=8-9 (0.8WhŐWhK, _The ufetubus hits you.Wh2ex  You hit the ufetubus.  You kill the ufetubus!Whl1.Wh1pZ5=1.8 (0.9WhZvWhyZ _Makhleb accepts your kill.Whv[3WhcWhdH _No target in view!WhWhWhWhIH _No target in view!WhޤWhfWh)WhWH _No target in view!Wh3WhWhWhK6=9= _WhWh3K7=WhaWh Wh U8=Wh Wh Wh 59=Wh WhWhWh>9=WhWhWhL20=WhWhWhWhWh|O=WhWh|WhWh Wh"Wh[#9=Wh$Wh&,Whs'Wh)Wh)K1=Wh*Whx,Wh,Wh-WhF2BWh2WhM3WhZ4Whi6Wh69=Wh7Wh9Wh9#2Wh:)==Wh;WhH?WhAWhEAWhEBWhEWhHWhHWhIWh!LWhMWhONWhpOWhQWhSWhVT:==WhhUWhjWWhY,WhZWhlc>  ###.###.# ##.## #.....* #.###.# #.# ##.#.# * ..# #.# #.###  .........# #+## #. Whc+*########.# ##..$## #.#  ##.# ##.....## ##.#  ##..# ##.......## ##..# #######...####.........####>..## ......>......+..J......+.......##Whc- #######...####.........####.....# Wh dx# #..## ##.......####....... # #.## ##.....## #........ Whld# #.# ##...## ##....... # #.# ##'## ##.....#  # #.# #.# ##....#  # #.# #.# ##.#.#Whd@  # #.# ##.## ###.# You pick up a parchment of Iskenderun's Mystic Blast and begin reading... Whk063.8 (22.0)Wh"lE-4.8 (23WhDrWhtR _You add the spell Iskenderun's Mystic Blast to your library.WhLWhWhWh+ Wh WhBWh^WhWhMWhgWhkWhWhpWhWh`,Wh#WhWhWhmWh*9  ...##...###.#.#####.###...#  #####.##...##....#####.####.## .#.....††...#...........#.....## .#######...########......# Wh(+##.###.# ##.## #.....###.###.# #.# ##.#.# ##.....# #.# #.### .......# ##+## #.# ######.# ##..J## #.# WhX+ ##.# ##.....## ##.# Whx+ ##..# ##.......## ##..# Wh+d###...####.........####>..## ...>......+.........+.......##Wh+'###...####.........####.....##  #..## ##.......####.......##  #.## ##.....## #.........#  #.# ##...## ##.......## Wh,H_You now have 717 gold pieces (gained 10).Wh{2......#.#.#.Wh2'9.8 (5.0)WhA9Wh9L======70.8 (6Wh>Wh@= _As you open the door, it creaks loudly!Wh< WhT= Wh@C WhD H _No target in view!Wh[Wh[Wh\WhdWhhP _Whl@  There is an open door here.WhnWhn _WhoWh.rWhsWh*tWhtWhwWh%}XWhz,WhfWhWh,WhWh$WhWhlWhWhǎWhאWhqWhWh!   You see here a +0 mace. _WhXWhWhWh[Wh@WhWhWh,WhWh,WhKWhQa  You see here a yak skeleton.Wh:Wh _Wh"Wha  You see here a yak skeleton.WhWh _WhWh|WhWhWhWh Wh ,Wh Wh Wh Wh@WhWhWhWh@WhWhWh,WhsWhWhmWhWh/WhWhWh=WhWh%WhbWhWhB Wh"Wh#Wh=$Wh<%Wh'Wh)Wh)Wh+WhBWhaDWhDWhEWh-KWhLWhLWhXMWhwRWhrTWhTWhMUWhZWh \Whx\Wh]WhaWhjc,WhcWhhWhjWhjWhBkWhoWhqWhqWhrWhExWh~yWh zWhzWh%WhWhWhԁWhXWhDWhd,Wh4Wh WhWhaWhWh WhWhٜWhWhP  There is an escape hatch in the floor here.WhJWh3 _WhWhWhzWhիWhWhWhʱWh/WhҲWh׶Wh`,WhQWhWhWhhWhWhWhWh*WhWh~WhWhWh%WhWhWhKWhCWh]WhqWhWhWhWhWhWh$Wh Wh"WheWhWh~WhWhkWhWhWhWhWhWhWhWhWh9Wh3 WhWhWWhWhsWhWh=WhPWhWh"Wh#Wh+%Wh-@  There is an open door here.Wh0Whp1 _Whn4Wh7Wh?:Wh:Wh=WhBWh\GWhGWhrJWhOWhb}`WhBWhWh(Wh~Wh<Wh WhMWhWhFWh̕@  There is an open door here.Wh#WhԘ _WhXWhBWhWh~WhdWhNWhWh/WhWhӦWhǨWhWh>WhiWhWhWhFWhWhWh6WhUWh%WhŸWhWhǹWh1Wh,WhWhпWh8WhWhWhWhWh WhWhJWhFWhWhPWhWhd,WhWhWhWh"WhvWh3  #.#..#.# #.##....  #.#..#.###.####..  #...###...  ####.#.######....  ##....####.....  #........'.....  #.#...####.....Wh  ####.#..### ##....  #J...#....#####...------950.8 (80.0)  #.#######.##...#.. Wh #....#....##.).##'  ####.#.#####...##.WhI  #.#.##......... Wh d #....... Wh2j  ##.###... WhY  #.# ####...... Wh  #.# #...#.. Wh<------Wh Wh*E _Done exploring.Wh[Wh\Wh$]Wh7i.......'..........0.0) WhčWhWhE _Done exploring.Whb{Wh{WhK|WhE;WhWhZE _Done exploring.Whq Whϒ Wh WhV Wh Wh WhD Sopen d _Done exploring.Wh Wh Wh Whߔ Y _Done exploring.No target in view! Wh_ Wh`CRead which item? Scrolls  t - 2 scrolls of teleportationp - a scroll of poison  r - 2 scrolls of revelation  x - a scroll of amnesia  c - 2 scrolls labelled ZEAFURI SACWUPU [!] read|quaff|evoke[?] describe selected!Wh]!Wh!Wh> !Wh%#.#..#.# #.##.... Brogains the Grappler #.#..#.###.####.. Vine Stalker of Makhleb ...... !WhW#..........###... Health: 49/49 ======================== !Wh0####.#.######.... Magic: 22/22 ======================== ##....####..... AC: 12Str: 20!Wh #........'..... EV: 12Int: 10 !Wh#.#...####..... SH: 0Dex: 15 !Wh####.#..### ##.... XL: 10 Next: 30% Place: Dungeon:7 !Wh@#J...#....#####... Noise: ---------  Time: 5950.8 (0.0)!Whn #.#######.##...#.. -) Nothing wielded!Wh #....#....##.).##' Zap: wand of light (9) !Wh˵####.#.#####...##. Medusa  #.#.##.........!WhW #...##.........  !Wh&x##.###.........  #.# ####......!WhR  #.# #...#..  !WhC_There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view!!Wh #.#..#.# #.##.... Brogains the Grappler #.#..#.###.####.. Vine Stalker of Makhleb ...... #..........###... Health: 49/49 ======================== !Wh`####.#.######.... Magic: 22/22 ======================== ##....####..... AC: 12Str: 20 #........'..... EV: 12Int: 10 #.#...####..... SH: 0Dex: 15 !Whl####.#..### ##.... XL: 10 Next: 30% Place: Dungeon:7 #J...#....#####... Noise: ---------  Time: 5950.8 (0.0) #.#######.##...#.. -) Nothing wielded #....#....##.).##' Zap: wand of light (9) ####.#.#####...##. Medusa  #.#.##......... #...##......... !WhV ##.###.........  #.# ####......!Who  #.# #...#..  !Wh_Done exploring. _Done exploring. _Done exploring. _No target in view!  !Wh _Blink to where?Press: ? - help, Dir - move target"Wh6@MJ..*"Wh"Wh3*.#WhD o #.#..#.# #.#.....##) Brogains the Grappler #.#..#.# #.##....##) Vine Stalker of Makhleb ...... #.#..#.###.####...#. Health: 49/49 ======================== #..........###.....# Magic: 22/22 ======================== #WhE f####.#.######....... AC: 12Str: 20 ##....####........ EV: 12Int: 10 #........'........ SH: 0Dex: 15 #.#...####........ XL: 10 Next: 30% Place: Dungeon:7 #Wh{E ~####J#..### ##....... Noise: ---------  Time: 5950.8 (0.0) #§...#....#####.....# -) Nothing wielded #.#######.##...#...## Zap: wand of light (9) #WhF #....#....##.).##'## Medusa  ####.#.#####...##.# #.#.##.........###  #...##...........#  ##.###..........##  #.# ####.......##  _Done exploring. _Done exploring. _Done exploring. _No target in view!  Blink to where?Press: ? - help, Dir - move target#WhGF #WhT No target in view!  Blink to where?  Press: ? - help, Dir - move targetAs you read the scroll labelled ZEAFURI SACWUPU, it crumbles to dust.  It was a scroll of blinking.#WhV *1.8 (1#Whz[ #Wh^ 3 _c -> b - a scroll of blinking#Wh#WhLevel 7 of the Dungeon <<<<>>>>>(Press ? for help)#.#.##.###.##.....#.##.###.###.##.........#######...########......##.#.##.# #.#.....##.##.# #..#.###.###.###.# ##.###.....###.#....# #.#.....).....# #.#.## #.# #.###.##.###.#.###Wh>#.#..#.# #.#.....##)#### #.#.# #.###.....##.##.####.#..#.# #.##....##)######.#.## #.........# ##'###.##.#..#.###.####...#....)).....# #########.# ##...###.##..........###.....#####.###..###.# ##.....## ##.##Whd####.#.######.......## #.#.##.###..# ##.......## ##..###....####.........###....#.#########...####.........####>..###Wh#........'.........'................>......+.........+.......###.#...####.........###........#######...####.........####.....###Wh####J#..### ##.......## ##..##.#.# #..## ##.......####.......###§...#....#####.....## #.###.#.# #.## ##.....## #.........##Wh#.#######.##...#...## #.# #.#.# #.###...## ##.......###....#....##.).##'## #.# #.#.# #.###'## ##.....######.#.#####...##.##.# #.#.# #.##.###....##.#.##.........### #.###.#.# #.##Wh<#.###.#.##...##...........# #.#.....# #.##Wh]c##.#####.###.###..........#########.#.### #.##Wh~##...###.##.# ####.......##.÷.###.÷..# #####.###### #.....##########.##Wh#.# #...#...##.§)#..#...# #..........####...#...........##.######...##.###÷÷..####### #.###.#.....####.#...###########.........###.# #######WhT#.# #..............#.#$Whn^>J$Wh́ $Wh  #.#..#.# #.#.....##) Brogains the Grappler #.#..#.# #.##....##) Vine Stalker of Makhleb ...... #.#..#.###.####...#. Health: 49/49 ======================== #..........###.....# Magic: 22/22 ======================== ####.#.######....... AC: 12Str: 20 ##....####........ EV: 12Int: 10 #........'........ SH: 0Dex: 15 #.#...####........ XL: 10 Next: 30% Place: Dungeon:7 ####J#..### ##....... Noise: ---------  Time: 5951.8 (0.0) $Wh[ #§...#....#####.....# -) Nothing wielded #.#######.##...#...## Zap: wand of light (9) #....#....##.).##'## Medusa  ####.#.#####...##.# #.#.##.........###  #...##...........#  ##.###..........##  #.# ####.......##  _No target in view!  $Wh Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled ZEAFURI SACWUPU, it crumbles to dust.  It was a scroll of blinking. _c -> b - a scroll of blinking$WhL $Wh $Wh $Wh $Wh ,$Wh $Wh $Whs $Wh $Wh~ $Wh $WhS $Wh $Wh $Wh $Wh $Wh $Wh $Wh $Wh $Wh0 $WhZ $Wh8 $Why $Wh $Why $Why $Wh $Wh $WhL $Wh ,$Wh $Whi $Wh ,$Whl $Whq @  There is an open door here.$Wh) $Wh  _$Wh $WhY $Wh $Wh $Wh $Wh/ $Wh ,$Wh> $Wh:# $WhS $Wh'V ,$WhDX $WhO\ $Wh^ $Wh_ $Whb $Whf @  There is an open door here.$WhEi $Whi  _$Whdk $Wh3m $Whn $Whn $Whp $Whq $Whs $Wh3t $Whu $WhLw $Whx $Whx $Wh"| $Wh~ $Wh $Wh/ $Wh $Wh $Wh $Wh $Wh $Wh $Wh $Whފ $Wh4 $Wh ,$Wh: $Wh' $Wh $Wh $Wh/ $Whv $Wh $Wh $Wh/ $Wh $Wh( $Whw $Wh $Whe $Wh $Wh% ,$Wh^ $Wh $Wh ,$Wh $Wh $Wh $Wh¥ $Whm $Whg $Wh $Whߨ $Wh< $Whҩ $Whs $Wh $Whߪ $Wh $Wh $Wh> $Whج $Wh 2 .# #..#.###.###.###.# ##.## .# #.#.## #.# #.###.# #.# ## #.#.# #.###.....# #.# ####.#.## #.........# ##'## .)).....# #########.# ##...## ##.###..# ##.# ##.....##  #.#.##.# ##..# ### ##....#.#########...####. ................J......+..$Wh 87.8 (36.0) ##........#######...####.........  ##..##.#.# #..## ##.......  #.###.#.# #.## ##.....##  #.# #.#.# #.# ##...##  #.# #.#.# #.# ##'##  #.# #.#.# #.# #.#  #.###.#.# #.# #.#  #.#.....# ##.##$Wh $WhZ a _There is an escape hatch in the floor here.%Wh%Wh%WhK%Wh%Wh78.8 (1.0) _%Wh&Wh  You slide downwards. The hatch slams shut behind you.  You hear the roar of battle.&WhI0/  --more--&Wh  + *** ,** ,  ,,* , ,, , ,*  , ,,,, *, . , ,  * , , , ,.. ,, ,  + , , < , * ..., *  , #+#####+###.... ,* *  ,...............,, , ,  ,, ...........$... , 8 ........  ,,,..............., , ,  ##+##+#####+#.&Wh K. , , , , *  ,, , , , * , , , , ,* , * ** * ** , ,* * * , , , , + ,, , , ,,,, *,&Wh &Wh &Wh ,9.5 (1.7&Wh &Wha  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _Found 9 gold pieces.'WhY'Wh'Wh'Wh'Wh'Wh: _'Wh'Whj , , * * , ,  + *** ,** .... 'Wh,,* , ,, , ....,*  , ,,,, *,....., ,  , , ....., , ,, , < , *...... * , , , #+#####+###'WhS* *  ,...... , ,,, ...J.$,90'WhG 0 ........ ,,,................>, , 'Whs`##+##+#####+#.... , ,, , * ... , +'Whr,, , , .. * , , , , , ,.'WhS , * , * ** * ** , , 'Wh&* * * , , , , +'Wh'Wh*1.5 (2'Wh'Wh; _Found a stone staircase leading down.'Wh)i 3'Whi 'Wh:p 'Whs 'Wht 'Whw 'Whz 'Wh~ 'Wh, 'Wh 'WhI 'Wh 'Wh 'Whu M _You now have 726 gold pieces (gained 9).'Wh 'Wh 'Wh 'Whm 'Wh   , ,, , #.......# *,,,, #.......# , ,, , 'Wh  ,#.......#, , , ,* , < , #.......# , ,, #+#####+###.......#+#*  ,...............'Wh , , ............... ..... ,,,....'Wh .J..>.... *5.5 (4##+##+#####+#'Wh@ ##,'Whg , , ##, + ,,'Wh ,, , ,#......# , , , 'Wh , , #......# , , , 'Wh֡ 0* ** * *#.....)# , *  'Wh: * * , ,>......# +, ,, , , .......#, * , , , 'Why 3 ,,*'Wh3 'Wh *6.5 (5'Wh 'Wh ; _Found a stone staircase leading down.(WhJ(WhJ(WhL(WhsR(Wh3V(WhkZ,(Wh^(Whg  , ,#.......#, , , ,, < , #.......# , ,, ,  #+#####+###.......#+### , ,................ ,  .............(WhhA...  .. * ,..........>*##+##+#####+### ,  , , #..J...#, + ,, 7.5 (1,, , ,#......# , , ,  , , #......# , , , ,,** * *#.....)# , , ** , ,>......# +, (Wh i~ ,  , , ........#, * , , , , .........#,,*  * , ).........#,, , , (WhUiY + , , , , , , * ,(Whcs(Whs*8.5 (2(Wh]{(Wh}$ _Found a spear.(Wh(Wh&(Wh7(Who(WhY, < , #.# , ,, , #+#####+###.(Wha#+#### , ................., . .(Wh.,* ........>...... * * ##+##+#####+#......## , , , #......#, + ,,  ,, , ,#...J..# , , , (Wh,0 , , #......# , , , ,, (WhxI** * *#.....)# , , * + * , .>......# +, , , , ..........#, * ,, ...#,,* (Wh * , ).#,, , , ,, ,+ , , ∩# *(WhQ , , , ,, , ,(Whh(Wh*9.5 (1(WhB(Wh> _Found a halberd. Found a flagged portal.)Wh1)Wh)Wh)Wh)WhF)Wh)Wh)WhR +#####+###.#+#### , ................, * ... .., *......>...... * * #+##+#####+#......## , , , #......#, + ,,  ,, , ,#......# , , , ,, , , , #....J.# , , , ,, * * *#.....)# , , * +  ,..>......# +,)Wh[40m ,  , , ..........#, * , , .#,,* * , )#,, , , ,, ,+ , , ∩# * , , ..# , , ,, +,..............., * .... ..., *>...... * * +##+#####+#......## , ,  , #......#, + ,, ,, , ,#[39;)Wh49m......# , , , ,, ,, , , #......# , , ,   * *#.....J# , , * + ,..>......# +, ,, , , ..........#, * , , .#,,*  , )#,, , , ,, , + , , ∩# * , , , ..# , ,[37)WhPm ,, , #####+#.  ,, , , *)Wh)6000)Whz*1.5 (2)WhK)WhR )Wh_You see here the +8 spear of Lief {flame, Str+2}.+WhwI+Why +WhyA_You have 726 gold pieces.,Whg,Wh,Wh,Wh-Wh-Wh&-Wh&-Wh-WhE-Wh: _-Wh-Wh-Whv -Wh -Wh`5 _Found a halberd.-Whw-Wh-Wh-Whg3 _Found a spear.-WhJ3-Wh_!-Wh$-Wh)-WhY)-Wh,-Wh1-Wh6-WhJ7-Wh9-WhyA< _Found 4 poisoned darts.-WhF-Wh,G-WhJ-WhQv ##+##+#####+#......## , , , #......#, + ,, ,, , ,#......# , , , , , , #......# , , , -WhoRI, * ** ########.....)# ,* * ,>......# +,  ,, , #.............#, *  ,,.........#,,* , * * #...).J.......#,, , ,8.5 (7  , + ....)∩)........# * , -WhR * .....)..#......... , , ####+#.... ,, , ....#.... , ....* ,, ....#....+ *.... ,* , ...,#.(.# * .. * .., #####, ,,, , * -WhSd * ,, ,, ,,, , ,, + * -WhS-WhX-Wh/Z.WhL .Wh .Wh!" .Wh( .Wh2 ,.Wh6 .WhD ?  You see here a +0 halberd..WhI .WhJ  _.Wh]M .Wh%X R , , , #......#, + ,, , ,#......# , , , , , #......# .WhX s* , * ** ########.....)# * * * , #......>......# +,  ,, , #.............#, * ,, , , #.WhY .....#,,*  , * * ###...).........#,, ,  , +#....)J)........# *10.5 (2 * * #.....)..#......... , , #........#####+#.... .WhY , , +....#....#, ....*  + ,, #....#....+ *.... ,*, ,#....#.(.##* ...WhY  * * #... #####, ,,, , ...., ,,, , ,+ * , ,, ,, ,, ,.WhZ .Whc .Wh k U _There is a flagged portal here./WhC(/Wh(/Wh4/WhC/WhoI11.5 (1 _/WhVR/WhU\/Whe  * * **............... *  *#~~~~~#  #~~~~~# /Wh2f ###~~~~~###  #.........##  *...........## a Bailey ...∩...J....#  ...........##  #.........##  /Whg###.....###  #######  The world spins around you as you enter the gateway./Whn/Wh,2.3 (1.8/WhO/Wh _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here./Whd /Whd /Whe /Whk /Whm /Whor : _/Wh2s /Whfu /Whv /Wh0w /Wh} /Wh6 /Wh /Whր /Whք /WhԆ /Wh3 /Whg /WhW /Wh A  You enter the shallow water./Wh ?Water /Whc /Whh N _Moving in this stuff is going to be slow./Wh /Wh] /WhC /Wh /WhV /Wh /Wh /Wh6 /Wh /Wh7 (/Wha ,/WhP /Wh /Wh /Wh' /Wh /WhJ /Whƶ /Wh /Wh /Whb /WhD /WhE /Wh /Whf /Wh /Wh /Wh /Wh /Wh /WhW /Wh /Wh` /Wh /Wh[ /Wh /Wh} /Wh /Wh# /Wha /Wh /WhS /Wh /Wh /Wh /Wh~ /Wh /Wh /Wh /Whi /WhB /Wh /Wh /Wh1 /Wh /Wh /Wh /Whi /Wh` /Wh /Wh /Wh /Wh /Wh /Wh /Wh /Wh /Wh /Wh6 /Wh /Wh /Wh /WhT /Wh /Wh /Wh ,/Wh7 /Wh /Wh /WhZ /Wh /Wh /Wh /Wh /Wh /WhA /Wh  B/Wh`% /WhF' ,/Wh?( /Wh* /Wh@, /Wh, /Whl- /Wh(3 /Whd= #########  ### * .......J.## ,...~~~....## * , #♣♣#~####..##* , * .. , ##..##* ,* ..♣* #♣..#, i#..#i   spriggan (polearm, asleep), * * ,#..#* ~ #..#,*÷ #..#/Wh!E 044.1 (31.8)/WhE +5.1 (32/WhK /WhY v _A spriggan comes into view. It is wielding a +0 spear./Wh  ######### #.......## * .......J.##  /Wh d,...~~~....##  * , #♣♣#~####..##  * , * .. , ##..##  * ,* ..♣* #♣..#  , i #..#  , * * ,#..#  * ~ #..#  ,* ÷ #..# /Wh;p ######### #.......## * .......J.##  ,...~~~....##  * , #♣♣#~####..##  * , * .. , ##..## /Wh; * ,* ..♣* #♣..# , i #..#  , * * ,#..# * ~ #..# ,* ÷ #./WhB/WhfB/WhjG/WhI_ _A spriggan is nearby!0Wh@10Wh ######### #.......## * .......J.##  ,...~~~....##  0Wh* , #♣♣#~####..##  * , * .. , ##..##  * ,* ..♣* #♣..#  0Wh<, i #..#  , * * ,#..#  * ~ #..#  ,* ÷ #..# 0Wh$@ ######### #.......## * .......J.##  ,...~~~....##  * , #♣♣#~####..##  * , * .. , ##..##  * ,* ..♣* #♣..# , i #..#  , * * ,#..# * ~ #..# ,* ÷ #.h@"4G0WhbD0WhE0Wh~K0WhN_ _A spriggan is nearby!0Wh3-#########0Wh9k.......##*..## ....~~~J...##* ,.#♣♣#~####..## * , * .. , ##..##* ..♣* #♣..# , .i #..# . * * ,#..#* ~ #..#,* ÷ #..#, , * * #..#0Wh0WhE0Whp%6.1 (1.00Wh) _0WhC0Wh 3 # ##.## ##.###.....## * ..#♣♣#~####..## * , * ... , ##..## * ,* ..♣♣♣ #♣..# , 0Wh ♣.i #..##. * * ,#..# # ~ #..#  ,* ÷ #..#  ,, , * * #..#0Wh*  You enter the shallow water.7Water  _Moving in this stuff is going to be slow.1Wh&#########.......##..## #....~~~....##* ..#♣♣#J####..## * , #.......##..##*#..♣♣♣♣♣..#♣..# , ♣.i ..#..# #. * * .#..# # ~ #..#,* ÷ #..#, , * * #..#* , , *~* ##..#1Wh,1Wh~ i.i)The spriggan shouts! You hear a shout!1Wh6===8.7 (1.61Wh3l _The spriggan closely misses you.1Wh\###########.......####.........## #....~~~....##* ..#♣♣#~####..## * , #.iJ....##..##*#..♣♣♣♣♣..#♣..# , ♣.. ..#..# #. * * .#..# # ~ #..#,* ÷ #..#, , * * #..#* , , *~* ##..# * ,* , , ,##..##1Wh=R--50.31Whd _The spriggan misses you.1Wh) H  You hit the spriggan but do no damage. Your bite misses the spriggan.5--0-----1.2 (0.91Wh2  _Your sting misses the spriggan. The spriggan hits you with a +0 spear.2Wh[  You punch the spriggan!  The spriggan is heavily wounded.Your sting misses the spriggan.2WhQ\c6--=2.0 (0.82Whb2Wh#e? _The spriggan hits you but does no damage.2WhL  You miss the spriggan.The spriggan is heavily wounded.2Wh% OO   two-headed ogre (polearm, wandering)i   spriggan (polearm, very poisoned)Your tendrils sting the spriggan. The spriggan is poisoned.  A two-headed ogre comes into view. It is wielding two +0 halberds.2Wh@&--82Wh,2WhE3U _The spriggan barely misses you.2Wh  The two-headed ogre shouts in stereo!  You hit the spriggan. Your bite misses the spriggan.The spriggan is heavily wounded.2Wh tO.O)2Whw #72Wh Q=====3.62Whw 2Wh U _Your sting misses the spriggan.6WhCE  Brogains the Grappler  Vine Stalker of Makhleb ......  Health: 47/49 =======================- 6WhE)#########  Magic: 20/22 =====================--- ##.......##  AC: 12Str: 20 ##.........##  EV: 12Int: 10 #....~~~....##  SH: 0Dex: 156Wh"Fg * ..#♣♣#~####..##  XL: 10 Next: 30% Place: a Bailey 6WhoF* , #.iJ....##..##  Noise: ====-----  Time: 6053.6 (0.8) * ,*#.O♣♣♣♣♣..#♣..#  -) Nothing wielded 6WhF, ♣.. ..#..#  Zap: wand of light (9) 6WhF#. * * .#..#  Medusa  # ~ #..#  6Wh%G,* ÷ #..#  O   two-headed ogre (polearm) ,, , * * #..#  i   spriggan (polearm, very poisoned) * , , *~* ##..#  * ,* , , ,##..## 6Wh\G_Your sting misses the spriggan.Aiming: Bolt of Light6WhGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6WhIHAim: a spriggan, wielding a +0 spear (heavily wounded, very poisoned, 43% to  hit)6Wh r #*i6WhQ q#.*O6Wh .OAim: a two-headed ogre, wielding two +0 halberds (86% to hit)7WhBrogains the GrapplerVine Stalker of Makhleb ......Health: 47/49 =======================-#########Magic: 20/22 =====================---##.......##AC: 12Str: 20##.........##EV: 12Int: 107WhZ]#....~~~....##SH: 0Dex: 15* ..#♣♣#~####..##XL: 10 Next: 30% Place: a Bailey* , #.*J....##..##Noise: ====-----  Time: 6053.6 (0.8)* ,*#**♣♣♣♣♣..#♣..#7Wh-) Nothing wielded, ♣*...#..#Zap: wand of light (9)7Wh#. * * .#..#Medusa # ~ #..#7WhL,*÷ #..#7Wh=XO   two-headed ogre (polearm),, , * * #..#i   spriggan (polearm, very poisoned)* , , *~* ##..#7Wh* ,* , , ,##..##Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycle7WhShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (86% to hit)  The bolt of light misses the spriggan.The bolt of light misses the two-headed ogre.7Wh^ i.O.Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (86% to hit)spriggan.  The bolt of light misses the two-headed ogre.The spriggan closely misses you.The two-headed ogre hits you from afar with a +0 halberd!7Whbk39----16----7Wh.4.6 (1.087Wh7WhGO _The two-headed ogre hits you from afar with a +0 halberd.8Wh!   Brogains the Grappler  Vine Stalker of Makhleb ......  Health: 39/49 ===================----- #########  Magic: 16/22 =================------- ##.......##  AC: 12Str: 20 ##.........##  EV: 12Int: 10 8Whc" |#....~~~....##  SH: 0Dex: 15 * ..#♣♣#~####..##  XL: 10 Next: 30% Place: a Bailey * , #.iJ....##..##  Noise: ====-----  Time: 6054.6 (1.0)8Wh" 8 * ,*#.O♣♣♣♣♣..#♣..#  -) Nothing wielded 8Wh" , ♣.. ..#..#  Zap: wand of light (8) #. * * .#..#  Medusa  # ~ #..#  8WhB# ,* ÷ #..#  O   two-headed ogre (polearm) ,, , * * #..#  i   spriggan (polearm, very poisoned) * , , *~* ##..#  8Wh]# t* ,* , , ,##..## The two-headed ogre hits you from afar with a +0 halberd! 8Wh# _The two-headed ogre hits you from afar with a +0 halberd.  Aiming: Bolt of Light8Wh# PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (86% to hit)9Wh ♣iJO9Whp♣iJ _.  Aiming: Bolt of Light  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a spriggan, wielding a +0 spear (heavily wounded, very poisoned, 43% to  hit)9WhnI iJ9Whl-=J♣9WhoE♣♣9WhiJO♣Aim: a two-headed ogre, wielding two +0 halberds (86% to hit)9Wh" Brogains the GrapplerVine Stalker of Makhleb ......Health: 39/49 ===================-----#########Magic: 16/22 =================-------##.......##AC: 12Str: 20##.........##EV: 12Int: 10#....~~~....##SH: 0Dex: 159Wh * ..#♣♣#~####..##XL: 10 Next: 30% Place: a Bailey* , #.*J....##..##Noise: ====-----  Time: 6054.6 (1.0)* ,*#**♣♣♣♣♣..#♣..#-) Nothing wielded, ♣*...#..#Zap: wand of light (8)#. * * .#..#Medusa # ~ #..#9Wh ,*÷ #..#O   two-headed ogre (polearm, blind),, , * * #..#i   spriggan (polearm, blind, very poison…)* , , *~* ##..#* ,* , , ,##..##The bolt of light hits the spriggan!  The spriggan is almost dead.9Wh The spriggan is blinded.  The bolt of light hits the two-headed ogre!  The two-headed ogre is lightly wounded.  The two-headed ogre is blinded.9Wh spriggan is blinded.  The bolt of light hits the two-headed ogre!two-headed ogre is lightly wounded.two-headed ogre is blinded.  You hear a shout!  You kill the spriggan!9Whդ 9Wh  i).O.i  )Makhleb accepts your kill.9WhR /41/50359Wh 579Wh 9Wh x _A spriggan comes into view. It is wielding a +0 trident.##=Wh9#*=Wh*O*Aim: a two-headed ogre, wielding two +0 halberds (lightly wounded, blind,  chance to blink: 50%)>Whh8?  Brogains the Grappler  Vine Stalker of Makhleb ......  Health: 41/50 ===================----- #########  Magic: 16/22 =================------- ##.......##  AC: 12Str: 20 >Wh9A##.........##  EV: 12Int: 10 #....~~~....##  SH: 0Dex: 15 * ..#♣♣#i####..##  XL: 10 Next: 35% Place: a Bailey * , #.)J....##..##  Noise: ====-----  Time: 6055.6 (1.0) >Whl9* ,*#.O♣♣♣♣♣..#♣..#  -) Nothing wielded , ♣.. ..#..#  Zap: wand of light (7) #. * * .#..#  Medusa  # ~ #..# >Wh9 ,* ÷ #..#  O   two-headed ogre (polearm, blind) ,, , * * #..#  i   spriggan (polearm) * , , *~* ##..#  >Wh!:* ,* , , ,##..## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (lightly wounded, blind,  chance to blink: 50%)  >Wh:FSpace twists violently!  The rupture engulfs the two-headed ogre!>Wh;A#   #      *   * , ###  * ,*####♣..#  >Wh;B, ♣.#   #. * * .#..#  # ~  ,* ÷ #..# i   spriggan (polearm) ,, , * *  * , , *~*  * ,* , , >Whĝ>Wh@o.)...chance to blink: 50%)  Space twists violently!  The rupture engulfs the two-headed ogre!  The two-headed ogre blinks!  You hear a shout! x3  The spriggan misses you.>WheA#2>WhAX=7========>WhA6>Wh0I>WhK@ _The spriggan splashes around in the water.?WhK-The spriggan misses you. _The spriggan splashes around in the water.  You hit the spriggan.  The spriggan is lightly wounded.  Your tendrils sting the spriggan. The spriggan is poisoned.  hits you with a +0 trident.?Whp ii 2 spriggans (polearms, 1 poisoned)?WhN@The spriggan splashes around in the water.?Wh#=?Wh6-=------7.4 (0.8?Wh*?Why _A spriggan comes into view. It is wielding a +0 partisan.@Wh  You miss the spriggan. You bite the spriggan! You drain its power.  You feel invigorated.  The spriggan is heavily wounded.  Your sting misses the spriggan.The spriggan splashes around in the water.  The spriggan hits you with a +0 trident!@WhHi.OO   two-headed ogre (polearm, blind)ii 2 spriggans (polearms, 1 poisoned)@Whh37---9===@WhR=-----8.3 (0.9@Wh!@Wh@ _The spriggan splashes around in the water.CWhC  You hit the spriggan.  The spriggan is heavily wounded.CWh&)  O.Your sting misses the spriggan. x2  The spriggan hits you with a +0 trident.  The spriggan splashes around in the water.CWhj* 34----8==--9.2CWh1 CWh|4 U _The spriggan barely misses you.FWh 0 ######### ##.......## ##.........## #....~~~....## * ..#♣♣#i####..## * , #.J..i..##..## * ,*#.O♣♣♣♣♣..#♣..# , ♣..♣ ..#..# #..* * .#..# #. ~ #..#FWh  ,#. ÷ #..# ,,#, * * #..#  * , , *~* ##..#  * ,* , , ,##..##FWh *  The two-headed ogre misses you.The two-headed ogre hits you with a +0 halberd.FWhOQ*J**FWh&*.J.**O*FWh  The spriggan hits you from afar with a +0 trident!  Your pain echoes through the poison around you!  The spriggan is moving more slowly.FWh#g ii..i.ii 3 spriggans (polearms, 1 wandering, …)The spriggan splashes around in the water.FWhV27-----2-------=60.2 (1.0-Lithotox FWhFWh _A spriggan comes into view. It is wielding a +0 spear. _You see here a +0 spear.GWhBf  _A spriggan comes into view. It is wielding a +0 spear. _You see here a +0 spear.  You barely miss the two-headed ogre.The two-headed ogre is moderately wounded.  Your tendrils sting the spriggan. The spriggan looks even sicker.  Your sting misses the two-headed ogre.  #  .##  ...##  ~....##  * ..#♣♣#i####..##  * , #.J.i.i.##..##  * ,*#.O♣♣♣♣♣..#♣..#  , ♣..♣   #..* * .#..#  #. ~ #..#  ,#. ÷ #..#  ,,#, * * #..#  iipetrifying, * , , *~* ##..#  * ,* , ,  The spriggan hits you from afar with a +0 partisan!GWh p #  .##  ...##  ~....##  * ..#♣♣#i####..##  GWh  * , #.J.i.i.##..##  * ,*#.O♣♣♣♣♣..#♣..#  , ♣..♣   #..* * .#..#  #. ~  ,#. ÷ #..#  ,,#, * * #..#  * , , *~*  * ,* , , GWh!D  i.The spriggan hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *12-----------6/22 -------------=1.0 (0.8 _The spriggan splashes around in the water.IWh  Brogains the Grappler  Vine Stalker of Makhleb ......  Health: 12/50 =====------------------- #########  Magic: 6/22======------------------ ##.......##  AC: 12Str: 20 ##.........##  EV: 12Int: 10 #....~~~....##  SH: 0Dex: 15 * ..#♣♣#i####..##  XL: 10 Next: 35% Place: a Bailey * , #.J.i.i.##..##  Noise: ===------  Time: 6061.0 (0.8) * ,*#.O♣♣♣♣♣..#♣..#  -) Nothing wieldedWh=1;10H , ♣..♣ ..#..#  Zap: wand of light (7) #..* * .#..#  Medusa -Lithotox  #. ~ #..#  ,#. ÷ #..#  O   two-headed ogre (polearm, blind) ,,#, * * #..#  iii 3 spriggans (polearms, 1 petrifying,…) * , , *~* ##..#  * ,* , , ,##..## The spriggan hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * * _The spriggan splashes around in the water.  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetJWh|I*JKWhBrogains the GrapplerVine Stalker of Makhleb ......Health: 12/50 =====-------------------Magic: 6/22======------------------AC: 12Str: 20EV: 12Int: 10#########SH: 0Dex: 15##.......##XL: 10 Next: 35% Place: a Bailey##........J##Noise: ===------  Time: 6061.0 (0.8)#...O~~~....##-) Nothing wielded* ..#♣♣#i####..##Zap: wand of light (7)* , #.§.i.i.##..##Medusa -Lithotox * ,*#.OWh34m♣♣♣♣♣..#♣..#, ♣..♣..#..#O   two-headed ogre (polearm, blind)#..* * .#..#O   ogre (polearm, wandering)#. ~ #..#i   spriggan (polearm, petrifying, very p…),#.÷ #..#The spriggan hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * * _The spriggan splashes around in the water.  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move target _splashes around in the water.  Blink to where?  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetAn ogre comes into view. It is wielding a +0 halberd.As you read the scroll of blinking, it crumbles to dust.Wh mKWh..O~i~Oi..)i 2 spriggans (polearms, 1 petrifying, 3=---2.0 (1.0 _LWhvq-###########.......##..#....O~i* ..#♣♣#~####* , #.Oi..i.##* ,*#..♣♣♣♣♣..#♣..# , ♣..♣ ..#LWh,rL #..* * .#..# O   ogre (polearm)#. ~ #..# i   spriggan (polearm, petrifying, very p…),#. ÷ #..#,,#, * *LWhtLWh{LWh:~Oi.i 2 spriggans (polearms, 1 petrifying, LWhSO4=7LWhB=---3LWhLWhUMWh###########.......##..#....~Oi* ..#♣♣#i####* , #.O...i.##  * ,*#..♣♣♣♣♣..#♣..# , ♣..♣ ..#..#  #..* *.#..##. ~ #..# ,#. ÷ #..# MWh   spriggan (polearm, petrifying, very p,,#, * * #..#  * , , *~* ##..#MWhLMWhMWh4MWhOi~i~i 2 spriggans (polearms, 1 petrifying, MWh8Q5=4MWhMWhUMWh H###########.......##.....O#....~i~i* ..#♣♣#~####* , #.O...i.## * ,*#..♣♣♣♣♣..#♣..#  , ♣..♣ ..#..#  #..* * .#..# #. ~ #..#MWh 5,#. ÷ #..#  ,,#, * * #..#    spriggan (polearm, petrifying, very p * , , *~* ##..#* , , ,##..##MWh MWh MWh iO~~iii 2 spriggans (polearms, 1 petrified, 1MWh [6=5MWh MWh ; _The spriggan stops moving altogether!NWhyJ<###########.......####.....iO..##....~~~i...##NWhK}* ..#♣♣#~####..##, #.O...i.##..## * ,*#..♣♣♣♣♣..#♣J.#  , ♣..♣ ..#  #..* *  ~ #, ÷ #  ,,#, * * NWhVK* , , *~* #  * ,* , , ,##..#  .# NWh8MNWhR,NWhV..iOi   spriggan (polearm)NWhVQ7=6NWhd\NWh]NWh ###########.......####.......i.##....~~~iO..##* ..#♣♣#~####..##, #.O...i.##..## * ,*#..♣♣♣♣♣..#♣.. NWhad , ♣..♣ ..#  #..* *  ~ #, ÷ #  ,,#, * *#..##*..♣###♣##..##NWhNWhCNWh>..OO   ogreNWh9===7NWh)NWhqOWh7r ###########.......####.........##....~~~i.O.##* ..#♣♣#~####..##, #.O...i.##..## * ,*#..♣♣♣♣♣..#♣..  , ♣..♣ ..#  #..* *  ~ #,OWh7 ÷ #  ,,#, * * * , , *~* ##*#.........##OWh=OWhBo20=8OWhKCOWh[ OWh 21=8=OWhE@ OWhnG  ##.......####..##....~~~i.O.##* ..#♣♣#~####.i##, #.O...i.##O.## * ,*#..♣♣♣♣♣..#♣..  , ♣..♣ ..#  #..* * .#.OWhG  ~ #9, ÷ #  ,,#, * * * , , *~* #OWhG qO   ogre (polearm)OWhG i   spriggan (polearm)#.......##OWhH OWh>N OWhP d _There are monsters nearby!PWhZ.##..##....~~~i.O.##* ..#♣♣#~####.i##, #.O...i.##O.## * ,*#..♣♣♣♣♣..#♣..  , ♣..♣ ..#  #..* *  ~ #., ÷ #  ,,#, * * * , , *~* # PWh * ,* , , ,##..#  .# , ,##..##*..♣###♣##..## PWhď#.........##  ##~~~~~##PWhPWhRPWh֒PWhj..iOPWhܙ[2=70 _PWhPWh=PWh ....~~~i.O.##* ..#♣♣#~####..##, #.O...i.##.i## * ,*#..♣♣♣♣♣..#♣O.  , ♣..♣ ..#. #..* * PWh  ~ #, ÷ #  ,,#, * * * , , *~* # PWh5  * ,* , , ,##..#  .# , ,##..## PWhW *..♣###♣##..###.........## PWhy #.......## #~~~~~## PWh +#PWhm PWh PWh h.iOPWh` [3=1PWhPWhQWh0C M* ..#♣♣#~####..##, #.O...i.##..## * ,*#..♣♣♣♣♣..#♣i. QWh|C  , ♣..♣ ..#O #..* * .#. ~ #,QWhC  ÷ #  ,,#, * * QWhC * , , *~* # QWhC  * ,* , , ,##..#  .# , ,##..## QWhD ?*..♣###♣##..## #.........## #.......## #~~~~~##  #~~~~~######QWh F QWh;F QWhF QWhF QWhCL O..OiO   two-headed ogre (polearm)O   ogrei   spriggan (polearm)QWhL S4=2QWhSR QWhS SWh  * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##O*## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣**# Health: 24/50 ===========-------------  , ♣..♣ ..#**# Magic: 8/22SWh ========----------------  #..* * .#Oi# AC: 12Str: 20  #. ~ #**# EV: 12SWh |Int: 10  ,#. ÷ #**#SWh s SH: 0Dex: 15 SWh. O ,,#, * * #**#SWhY  XL: 10 Next: 35% Place: a Bailey * , , *~* ##J*#SWhv  Noise: ---------  Time: 6072.0 (1.0) SWh  * ,* , , ,##**## -) Nothing wielded SWh O .# , ,##**##SWh V Zap: wand of light (7) SWh?  *..♣###♣##**## Medusa -Lithotox  *#......***## #....***## O   two-headed ogre (polearm) SWhk ##~~***## O   ogre (polearm) #~~***#SWh m i   spriggan (polearm) SWh  ###~~~~~### _As you read the scroll of blinking, it crumbles to dust. SWh b_The spriggan stops moving altogether! _There are monsters nearby!SWh /Read: scroll of poisonSWh Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateTWh\R♣J _There are monsters nearby!Read: scroll of poison  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  You can't see that place.  [a tree.]TWh(Y ♣ TWh>gN .[the floor.]TWh9..TWhxS .#TWh`,:##TWh5#*TWh$4 , * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##O§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§#Health: 24/50 ===========-------------, ♣..♣..#§§#Magic: 8/22========----------------#..* * .#Oi#AC: 12Str: 20#. ~ #§§#EV: 12TWh4 *Int: 10,#.÷ #§§#SH: 0Dex: 15  ,,#, * * #§§#XL: 10 Next: 35% Place: a Bailey TWh5 * , , *~* ##J§#Noise: ---------  Time: 6072.0 (1.0)  * ,* , , ,##§§##-) Nothing wielded.# , ,##§§##Zap: wand of light (7)*..♣###♣##§§##Medusa -Lithotox TWh*5 +*#......§§§###....§§§##O   two-headed ogre (polearm)TWhP5 ##~~§§§##O   ogre (polearm)#~~§§§#TWhy5 i   spriggan (polearm)###~~~~~### _There are monsters nearby!TWh5 Read: scroll of poisonPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateTWh5 rThe air fills with toxic fumes!  As you read the scroll of poison, it crumbles to dust.TWh57 =5=TWhj7 %3 _TWh> TWhQ@ WWh9=WWh>Quiver which action? ([-] to clear)  a - Throw: throwing netb - Zap: wand of flame (13)  WWh>Vc - Zap: wand of light (7) (quivered)  d - Zap: wand of warping (20) [*/%] inventory [^] all abilities[!] focus mode: off|onXWhN XWhY E * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##O§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§#Health: 25/50 ============------------, ♣..♣..#§§#Magic: 8/22========----------------#..* * .#Oi#AC: 12XWh|Z Str: 20#. ~ #§§#EV: 12Int: 10,#.÷ #§§#SH: 0Dex: 15  ,,#, * * #§§#XL: 10 Next: 35% Place: a Bailey XWhZ n* , , *~* ##J§#Noise: ---------  Time: 6073.0 (0.0)  XWhZ * ,* , , ,##§§##-) Nothing wieldedXWhZ .# , ,##§§##Zap: wand of flame (13)XWh[ *..♣###♣##§§##Medusa -Lithotox XWh[ *#......§§§###....§§§##XWh?[ O   two-headed ogre (polearm)##~~§§§##XWh^[ O   ogre (polearm)#~~§§§#XWh|[ i   spriggan (polearm)###~~~~~### XWh[ {_There are monsters nearby!Read: scroll of poisonXWh[ Press: ? - help, Q - select action, ( or ) - cycleXWh[ Dir - look around, f - activateThe air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust.XWh\ XWhc XWhd XWhR * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##O§## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§# Health: 25/50 ============------------  , ♣..♣ ..#§§# Magic: 8/22========----------------  #..* * .#Oi# AC: 12Str: 20  #. ~ #*§# EV: 12Int: 10  ,#. ÷ #*§# SH: 0Dex: 15  ,,#, * * #*§# XL: 10 Next: 35% Place: a Bailey * , , *~* ##J§# Noise: -XWh--------  Time: 6073.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded  .# , ,##§§## Zap: wand of flame (13)  *..♣###♣##§§## Medusa -Lithotox  *#......§§§## #....§§§## O   two-headed ogre (polearm) ##~~§§§## O   ogre (polearm) #~~§§§# i   spriggan (polearm)  ###~~~~~###The air fills with toxic fumes! _As you read the scroll of poison, it crumbles to dust.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (85% to hit)YWhG * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##O§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§#Health: 25/50 ============------------, ♣..♣..#§§#Magic: 8/22========----------------#..* * .#Oi#AC: 12Str: 20#. ~ #*§#EV: 12YWh+Int: 10,#.÷ #*§#SH: 0Dex: 15  ,,#, * * #*§#XL: 10 Next: 35% Place: a Bailey * , , *~* ##J§#YWhNoise: ---------  Time: 6073.0 (0.0)  * ,* , , ,##§§##-) Nothing wielded.# , ,##§§##Zap: wand of flame (13)*..♣###♣##§§##YWhMedusa -Lithotox *#......§§§###....§§§##YWhOO   two-headed ogre (polearm)##~~§§§##O   ogre (polearm)YWh#~~§§§#i   spriggan (polearm)###~~~~~###YWhAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleYWh6mShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (85% to hit)  YWh[pThe puff of flame hits the ogre.  The ogre is moderately wounded.YWhgI§§§YWhh_6==4.0 (12 _YWh]qYWhrYWh + * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##O§## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§# Health: 26/50 ============------------  , ♣..♣ ..#§§# Magic: 8/22========----------------  #..* * .#Oi# AC: 12YWh Str: 20  #. ~ #*§# EV: 12Int: 10  ,#. ÷ #*§# SH: 0Dex: 15  ,,#, * * #*§# XL: 10 Next: 35% Place: a Bailey * , , *~* ##J§# Noise: ==-------  Time: 6074.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded  .# , ,##§§## Zap: wand of flame (12)  *..♣###♣##§§## Medusa -Lithotox  *#......§§§## YWh? #....§§§## O   two-headed ogre (polearm) ##~~§§§## O   ogre (polearm) YWhg N#~~§§§# i   spriggan (polearm)  ###~~~~~###The puff of flame hits the ogre. _The ogre is moderately wounded.YWh HAiming: Throw FlameYWhӷ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (moderately wounded, 85% to hit)YWh E * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##O§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§#Health: 26/50 ============------------, ♣..♣..#§§#Magic: 8/22========----------------#..* * .#Oi#AC: 12YWh8 Str: 20#. ~ #*§#EV: 12Int: 10,#.÷ #*§#SH: 0Dex: 15  ,,#, * * #*§#YWh XL: 10 Next: 35% Place: a Bailey * , , *~* ##J§#Noise: ==-------  Time: 6074.0 (0.0)  * ,* , , ,##§§##-) Nothing wielded.# , ,##§§##Zap: wand of flame (12)YWh *..♣###♣##§§##Medusa -Lithotox *#......§§§##YWh (#....§§§##O   two-headed ogre (polearm)##~~§§§##YWhG O   ogre (polearm)#~~§§§#YWhz i   spriggan (polearm)###~~~~~###Aiming: Throw FlameYWh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (moderately wounded, 85% to hit)  The puff of flame hits the ogre.  The ogre is heavily wounded.YWh YWh p.O§§§YWhΩ t79=5.0 (11 _YWh1 YWh ZWh * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##.§## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣O§# Health: 27/50 ============------------  , ♣..♣ ..#§§# Magic: 9/22=========---------------  #..* * .#Oi# AC: 12Str: 20  #. ~ #*§# EV: 12Int: 10  ,#. ÷ #*§# SH: 0Dex: 15  ,,#, * * #*§# XL: 10 Next: 35% Place: a Bailey * , , *~* ##J§# ZWh[33mNoise: ==-------  Time: 6075.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded  .# , ,##§§## Zap: wand of flame (11)  *..♣###♣##§§## Medusa -Lithotox  *#......§§§## #....§§§## O   two-headed ogre (polearm) ##~~§§§## O   ogre (polearm) #~~§§§# i   spriggan (polearm)  ###~~~~~###ZWh9The puff of flame hits the ogre. _The ogre is heavily wounded.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (heavily wounded, 85% to hit)ZWhyb * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##.§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣O§#Health: 27/50 ============------------, ♣..♣..#§§#Magic: 9/22=========---------------#..* * .#Oi#AC: 12Str: 20#. ~ #*§#EV: 12ZWh=Int: 10,#.÷ #*§#SH: 0Dex: 15  ,,#, * * #*§#XL: 10 Next: 35% Place: a Bailey * , , *~* ##J§#Noise: ==-------  Time: 6075.0 (0.0)  * ,* , , ,##§§##-) Nothing wieldedZWh~.# , ,##§§##Zap: wand of flame (11)*..♣###♣##§§##Medusa -Lithotox *#......§§§###....§§§##O   two-headed ogre (polearm)##~~§§§##O   ogre (polearm)#~~§§§#i   spriggan (polearm)###~~~~~###Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (heavily wounded, 85% to hit)  The puff of flame hits the ogre.  The ogre is severely wounded.ZWhsPPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 halberd (heavily wounded, 85% to hit)  The puff of flame hits the ogre.  The ogre is severely wounded.  The two-headed ogre is engulfed in poison gas.ZWh'tZWh{i§O§§§, poisoned)i 2 spriggans (polearms)ZWhe|i8=6.0 (10ZWhZWh|6 _The two-headed ogre is poisoned.ZWh% * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§# Health: 28/50 =============-----------  , ♣..♣ ..#O§# Magic: 9/22=========---------------  #..* * .#Oi# AC: 12Str: 20  #. ~ #*§# EV: 12ZWh|Int: 10  ,#. ÷ #*§# SH: 0Dex: 15  ,,#, * * #*§# XL: 10 Next: 35% Place: a Bailey * , , *~* ##J§# Noise: ==-------  Time: 6076.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded  .# , ,##§§## Zap: wand of flame (10)  *..♣###♣##§§## Medusa -Lithotox  *#......§§§## #....§§§## O   two-headed ogre (polearm, poisoned) ##~~§§§##ZWh9 O   ogre (polearm) #~~§§§# ii 2 spriggans (polearms)  ###~~~~~###The two-headed ogre is engulfed in poison gas. _The two-headed ogre is poisoned.  Aiming: Throw FlameZWh~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)ZWh  * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##i§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§#Health: 28/50 =============-----------, ♣..♣..#O§#ZWh EMagic: 9/22=========---------------#..* * .#Oi#AC: 12Str: 20#. ~ #*§#EV: 12ZWh Int: 10,#.÷ #*§#SH: 0ZWh Dex: 15  ,,#, * * #*§#ZWh XL: 10 Next: 35% Place: a Bailey ZWh * , , *~* ##J§#ZWh8 Noise: ==-------  Time: 6076.0 (0.0)  ZWhT * ,* , , ,##§§##ZWhq -) Nothing wielded.# , ,##§§##ZWh >Zap: wand of flame (10)ZWh *..♣###♣##§§##Medusa -Lithotox ZWhӞ *#......§§§###....§§§##ZWh YO   two-headed ogre (polearm, poisoned)##~~§§§##O   ogre (polearm)ZWh4 #~~§§§#ii 2 spriggans (polearms)ZWh Y###~~~~~###Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZWh Aim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)  The puff of flame hits the ogre.  ZWh՟ GThe ogre is severely wounded.ZWh=%MMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)  The puff of flame hits the ogre.  The ogre is severely wounded.two-headed ogre is engulfed in poison gas.ZWh%ZWh/iO§§§☼very poison…)☼ZWhm0S97.0 (19)ZWh8ZWhA;< _The two-headed ogre looks even sicker.[Wh * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§# Health: 29/50 =============----------- [Wh , ♣..♣ ..#i§# Magic: 9/22=========---------------  #..* * .#OO# AC: 12Str: 20  #. ~ #*§# EV: 12[WhAInt: 10  ,#. ÷ #*§# SH: 0[Wh`Dex: 15  ,,#, * * #*§#[Wh} XL: 10 Next: 35% Place: a Bailey * , , *~* ##J§#[Wh Noise: ==-------  Time: 6077.0 (0.0)  * ,* , , ,##§§##[WhO -) Nothing wielded  .# , ,##§☼## Zap: wand of flame (9)  *..♣###♣##§§## Medusa -Lithotox  *#......§§§## [Wh^#....§§§## O   two-headed ogre (polearm, very poison…) ##~~§§§##[Wh> O   ogre (polearm) [Wht#~~§☼§# ii 2 spriggans (polearms)  ###~~~~~###The two-headed ogre is engulfed in poison gas. _The two-headed ogre looks even sicker.  Aiming: Throw Flame[WhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[WhAim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)[Whq" OO§* _The two-headed ogre looks even sicker.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 halberds (lightly wounded, very  poisoned, 85% to hit)[Whq O#§*\WhO#*§Aim: a two-headed ogre, wielding two +0 halberds (lightly wounded, very  poisoned, 85% to hit)\Wh  * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##i§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§#Health: 29/50 =============-----------\WhQ , ♣..♣..#i§#Magic: 9/22=========---------------#..* * .#OO#AC: 12Str: 20\Wh #. ~ #§*#EV: 12Int: 10,#.÷ #*§#SH: 0Dex: 15  ,,#, * * #*§#XL: 10 Next: 35% Place: a Bailey * , , *~* ##J§#\Wh# KNoise: ==-------  Time: 6077.0 (0.0)  * ,* , , ,##§§##-) Nothing wielded.# , ,##§☼##\Whr Zap: wand of flame (9)*..♣###♣##§§##Medusa -Lithotox \Wh *#......§§§###....§§§##O   two-headed ogre (polearm, very poison…)##~~§§§##O   ogre (polearm)\Wh #~~§☼§#ii 2 spriggans (polearms)\Wh ###~~~~~###Press: ? - help, Q - select action, ( or ) - cycle\Wh Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (lightly wounded, very  poisoned, 85% to hit)  \WhF The puff of flame hits the two-headed ogre!  The two-headed ogre is moderately wounded.\Whj  §§§☼, 1 very poisoned)Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (lightly wounded, very  poisoned, 85% to hit)  The puff of flame hits the two-headed ogre!  The two-headed ogre is moderately wounded.The spriggan is engulfed in poison gas. The spriggan is poisoned.\Whk j30=8.0 (18\Wh)s \Whv ] _The spriggan is engulfed in poison gas. The spriggan looks even sicker.\Wh * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§# Health: 30/50 ==============---------- \Wh^ , ♣..♣ ..#i§# Magic: 9/22=========---------------  #..* * .#OO# AC: 12Str: 20  #. ~ #§*#\Whe EV: 12Int: 10  ,#. ÷ #*§# SH: 0Dex: 15 \Wh ,,#, * * #*§# XL: 10 Next: 35% Place: a Bailey \Wh~* , , *~* ##J§#\Whj Noise: ==-------  Time: 6078.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded \Wh> .# , ,##§☼## Zap: wand of flame (8) \Wh\x *..♣###♣##§§##\Whz Medusa -Lithotox  *#......§§§##\WhS #....§§§##\Wh O   two-headed ogre (polearm, very poison…) \Whр##~~§☼§## O   ogre (polearm)\Wh4 #~~§☼§# ii 2 spriggans (polearms, 1 very poisoned) ###~~~~~### _The spriggan is engulfed in poison gas. The spriggan looks even sicker.  Aiming: Throw Flame\WhRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\WhoAim: a two-headed ogre, wielding two +0 halberds (moderately wounded, very  \Whpoisoned, 85% to hit)]WhUy * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##i§##Vine Stalker of Makhleb ...... ]Why* ,*#..♣♣♣♣♣..#♣§§#Health: 30/50 ==============----------, ♣..♣..#i§#]WhyMagic: 9/22=========---------------]Why#..* * .#OO#AC: 12Str: 20]Wh z#. ~ #§*#EV: 12]WhBz?Int: 10,#.]Whdz÷ #*§#SH: 0]WhzDex: 15  ,,#, * * #*§#]WhzXL: 10 Next: 35% Place: a Bailey ]Whz* , , *~* ##J§#Noise: ==-------  Time: 6078.0 (0.0)  ]Whz* ,* , , ,##§§##-) Nothing wielded]Wh${P.# , ,##§☼##Zap: wand of flame (8)*..♣###♣##§§##]Wh{Medusa -Lithotox *#......§§§###....§§§##O   two-headed ogre (polearm, very poison…)##~~§☼§##O   ogre (polearm)#~~§☼§#]Wh{ii 2 spriggans (polearms, 1 very poisoned)###~~~~~###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (moderately wounded, very  poisoned, 85% to hit)  ]Wh$|The puff of flame hits the two-headed ogre.  The two-headed ogre is moderately wounded.]Wh]Wh]WhD §☼iO§§☼○○]Wh i2=9.0 (17]Wh ]Wh 6  Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 halberds (moderately wounded, very  poisoned, 85% to hit)  The puff of flame hits the two-headed ogre.  ]Wh The two-headed ogre is moderately wounded. _The spriggan is engulfed in poison gas. The spriggan looks even sicker.]Wh  * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§##]Wh  Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§# Health: 32/50 ===============---------  , ♣..♣ ..#§☼#]Wh _ Magic: 9/22]Wh+ =========---------------  #..* * .#Oi# AC: 12]WhN Str: 20  #. ~ #§O# EV: 12]Wht Int: 10  ,#. ÷ #§*#]Wh͵  SH: 0Dex: 15  ,,#, * * #*§# XL: 10 Next: 35% Place: a Bailey ]Wh * , , *~* ##J☼#]Wh  Noise: ==-------  Time: 6079.0 (0.0)  * ,* , , ,##§§##]Wh>  -) Nothing wielded  .# , ,##§○## Zap: wand of flame (7) ]Wha  *..♣###♣##§§## Medusa -Lithotox ]Wh j *#......§§§## ]Wh #....§§§## O   two-headed ogre (polearm, very poison…)]Whɶ e ##~~§☼§##]Wh  O   ogre (polearm) #~~§○§#]Wh  ii 2 spriggans (polearms, 1 very poisoned) ###~~~~~### ]Wh/ _The spriggan is engulfed in poison gas. The spriggan looks even sicker.  Aiming: Throw Flame]Wh` Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]Wh Aim: a two-headed ogre, wielding two +0 halberds (poison gas, moderatelywounded, very poisoned, 85% to hit)^WhiO*§spriggan, wielding a +0 partisan (heavily wounded, very poisoned, 39% to hit)^WhUiO§*^Whotwo-headed ogre, wielding two +0 halberds (poison gas, moderately  wounded, very poisoned, 85% to hit)^Wh) * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##i§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§#Health: 32/50 ===============---------, ♣..♣..#§☼#Magic: 9/22=========---------------#..* * .#Oi#AC: 12Str: 20#. ~ #§O#EV: 12Int: 10,#.÷ #§*#SH: 0Dex: 15  ,,#, * * #*§#XL: 10 Next: 35% Place: a Bailey * , , *~*^Wh[39;49m ##J☼#Noise: ==-------  Time: 6079.0 (0.0)  * ,* , , ,##§§##-) Nothing wielded.# , ,##§○##Zap: wand of flame (7)*..♣###♣##§§##Medusa -Lithotox *#......§§§###....§§§##O   two-headed ogre (polearm, very poison…)##~~§☼§##O   ogre (polearm)#~~§○§#ii 2 spriggans (polearms, 1 very poisoned)###~~~~~###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (poison gas, moderatelywounded, very pois^Whoned, 85% to hit)  The puff of flame hits the two-headed ogre.  The two-headed ogre is heavily wounded.^Whp  Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 halberds (poison gas, moderatelywounded, very poisoned, 85% to hit)  The puff of flame hits the two-headed ogre.  The two-headed ogre is heavily wounded.^WhőDThe two-headed ogre is engulfed in poison gas.^WhJ§O§§^Wh'9☼☼○☼^Wh"3^Wh`10/22=80.0 (16^WhR _The two-headed ogre looks even sicker._Wh * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§# Health: 33/50 ===============---------  , ♣..♣ ..#§☼# Magic: 10/22 ==========--------------  #..* * .#Oi# AC: 12Str: 20  #. ~ #§§# EV: 12Int: 10  ,#. ÷ #O§# SH: 0_WhcDex: 15  ,,#, * * #*§# XL: 10 Next: 35% Place: a Bailey * , , *~* ##J☼# Noise: ==-------  Time: 6080.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded  .# , ,##☼○## Zap: wand of flame (6)  *..♣###♣##§§## Medusa -Lithotox  *#......§§☼## #....§§§## O   two-headed ogre (polearm, very poison…) ##~~§○☼## O   ogre (polearm) #~~§○§# ii 2 spriggans (polearms, 1 very poisoned) ###~~~~~### _Why_The two-headed ogre looks even sicker.  Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_WhAim: a two-headed ogre, wielding two +0 halberds (poison gas, heavily wounded,  very poisoned, 85% to hit)_Wh* O*§*_Wh O§*§Aim: a two-headed ogre, wielding two +0 halberds (poison gas, heavily wounded,  very poisoned, 85% to hit)_Wh * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##i§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣§§#Health: 33/50 ===============---------, ♣..♣..#§☼#_Wh}Magic: 10/22 ==========--------------#..* * .#Oi#AC: 12Str: 20#. ~ #§§#EV: 12Int: 10,#.÷ #O§#SH: 0Dex: 15  ,,#, * * #*§#_WhXL: 10 Next: 35% Place: a Bailey * , , *~* ##J☼#Noise: ==-------  Time: 6080.0 (0.0)  * ,* , , ,##§§##-) Nothing wielded.# , ,##☼○##_WhxZap: wand of flame (6)*..♣###♣##§§##Medusa -Lithotox *#......§§☼###....§§§##O   two-headed ogre (polearm, very poison…)##~~§○☼##_WhaO   ogre (polearm)#~~§○§#ii 2 spriggans (polearms, 1 very poisoned)###~~~~~###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (poison gas, heavily wounded,  very poisoned, 85% to hit)  The puff of flame hits the two-headed ogre.  The two-headed ogre is heavily wounded.`WhGv☼○§○°☼ extremely p°Aim: a two-headed ogre, wielding two +0 halberds (poison gas, heavily wounded,  very poisoned, 85% to hit)  The puff of flame hits the two-headed ogre.  The two-headed ogre is heavily wounded.two-headed ogre looks as sick as possible!  The two-headed ogre completely misses you.`WhfHi4=1.0 (15`WhN`Wh;P\ _The two-headed ogre barely misses you.`WhT * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣☼§# Health: 34/50 ================--------  , ♣..♣ ..#§○# Magic: 10/22 ==========--------------  #..* * .#Oi# AC: 12Str: 20  #. ~ #§§# EV: 12Int: 10  ,#. ÷ #O§# SH: 0Dex: 15  ,,#, * * #*§# XL: 10 Next: 35% Place: a Bailey * , , *~* ##J○# Noise: `Wh==-------  Time: 6081.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded  .# , ,##☼°## Zap: wand of flame (5)  *..♣###♣##§§## Medusa -Lithotox  *#......§§☼## #....☼§§## O   two-headed ogre (polearm, extremely p…) ##~~§○☼##`Whs O   ogre (polearm) #~~§°§# ii 2 spriggans (polearms, 1 very poisoned) ###~~~~~### _The two-headed ogre barely misses you.Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycle`WhShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (poison gas, severely wounded,extremely poisoned, 85% to hit)`Whz  * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##i§##Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣☼§#Health: 34/50 ================--------, ♣..♣..#§○#Magic: 10/22 ==========--------------#..* * .#Oi#AC: 12Str: 20#. ~ #§§#EV: 12Int: 10,#.÷ #O§#SH: 0Dex: 15  ,,#, * * #*§#XL: 10 Next: 35% Place: a Bailey * , , *~*[4`Wh1 0m ##J○#Noise: ==-------  Time: 6081.0 (0.0)  * ,* , , ,##§§##-) Nothing wielded.# , ,##☼°##Zap: wand of flame (5)*..♣###♣##§§##Medusa -Lithotox *#......§§☼###....☼§§##O   two-headed ogre (polearm, extremely p…)##~~§○☼##O   ogre (polearm)#~~§°§#ii 2 spriggans (polearms, 1 very poisoned)###~~~~~###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (poison gas, severely wounded,extremely poisoned, 85% `Whd to hit)  The puff of flame hits the two-headed ogre.  The two-headed ogre is severely wounded.`Wh yM☼☼☼○.☼☼○☼ °○~extremely poisoned, 85% to hit)  The puff of flame hits the two-headed ogre.  The two-headed ogre is severely wounded.The two-headed ogre is engulfed in poison gas.  The two-headed ogre looks as sick as possible!  The two-headed ogre misses you.`Wh 22------6/22 ----=2.0 (14`Wh `Wh O _The two-headed ogre hits you from afar with a +0 halberd!aWh * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§##aWhV  Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣☼§# Health: 22/50 ==========--------------  , ♣..♣ ..#§○# Magic: 6/22======------------------  #..* * .#Oi# AC: 12aWhStr: 20  #. ~ #§☼# EV: 12Int: 10  ,#. ÷ #O§# SH: 0Dex: 15  ,,#, * * #*☼# XL: 10 Next: 35% Place: a Bailey aWh-* , , *~* ##J○# Noise: ===------  Time: 6082.0 (0.0) aWh * ,* , , ,##§§## -) Nothing wielded  .# , ,##○.## Zap: wand of flame (4)  *..♣###♣##☼☼## Medusa -Lithotox  *#......§§○## #....☼☼§## O   two-headed ogre (polearm, extremely p…) aWh##~~§°○## O   ogre (polearm)aWh #~~§~§# ii 2 spriggans (polearms, 1 very poisoned)aWh ###~~~~~### _The two-headed ogre hits you from afar with a +0 halberd!  Aiming: Throw FlameaWh[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding two +0 halberds (poison gas, almost dead,  aWh|&extremely poisoned, 85% to hit)aWhÚ  * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb ...... * ,*#..♣♣♣♣♣..#♣☼§#aWhm V Health: 22/50 ==========--------------  , ♣..♣ ..#§○# Magic: 6/22======------------------  #..* * .#Oi# AC: 12Str: 20  #. ~ #§☼# EV: 12Int: 10  ,#. ÷ #O§# SH: 0Dex: 15 aWh  ,,#, * * #☼☼# XL: 10 Next: 35% Place: a Bailey * , , *~* ##J○#aWhқ j Noise: ===------  Time: 6082.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded aWh  .# , ,##○.## Zap: wand of flame (4) aWh  *..♣###♣##☼☼## Medusa -Lithotox aWhF g *#......§§○## #....☼☼§## O   two-headed ogre (polearm, extremely p…)aWhi e ##~~§°○##aWh  O   ogre (polearm) #~~§~§#aWh  ii 2 spriggans (polearms, 1 very poisoned) ###~~~~~###aWhҜ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineaWh Aim: a two-headed ogre, wielding two +0 halberds (poison gas, almost dead,  extremely poisoned, 85% to hit)  aWhG oThe puff of flame hits the two-headed ogre!  You kill the two-headed ogre!aWh  *   * ,   aWh / , ♣..♣   #..* * .#Oi#  #. ~ #§☼#  ,#. ÷ #§§# aWhI  ,,#, * * #*☼# , , *~* ##J○#  * ,* , , aWhr q  .# ,   aWh -   aWh O   ogre (polearm) aWh sii 2 spriggans (polearms, 1 very poisoned) aWh   aWh1. ○°§☼°○~☼Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 halberds (poison gas, almost dead,  extremely poisoned, 85% to hit)  The puff of flame hits the two-headed ogre!  You kill the two-headed ogre!  aWh. Makhleb accepts your kill. You can now gain health from killing.aWh!4 `*3/5153-3.0 (1aWho4 3 _aWh: aWh< l _Your Invocations skill increases to level 3!bWhd [ * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb *..... * ,*#..♣♣♣♣♣..#♣○§# Health: 23/51 ==========--------------  , ♣..♣ ..#§°# Magic: 6/22======------------------  #..* * .#Oi# AC: 12Str: 20  #. ~ #*☼# EV: 12Int: 10  ,#. ÷ #*§# SH: 0Dex: 15  ,,#, * * #*☼# XL: 10 Next: 53% Place: a Bailey bWhqz* , , *~* ##J°# Noise: ==-------  Time: 6083.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded  .# , ,##○.## Zap: wand of flame (3)  *..♣###♣##☼☼## Medusa -Lithotox  *#......§§○## #....○☼§## O   ogre (polearm) ##~~§~○## ii 2 spriggans (polearms, 1 very poisoned) #~~☼~§#  ###~~~~~### _Makhleb accepts your kill. You can now gain health from killing. _Your Invocations skill increases to level 3!Aiming: Throw FlamebWh~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)bWh{ O§*bWh<J**bWhO*Aim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)bWhc,[ *ObWhD §OAim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)cWhOi§* _Your Invocations skill increases to level 3!  Aiming: Throw Flame  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a spriggan, wielding a +0 partisan (almost dead, very poisoned, 39% to  hit)cWh28 * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb *..... * ,*#..♣♣♣♣♣..#♣○§# Health: 23/51 ==========--------------  , ♣..♣ ..#§°# Magic: 6/22======------------------  #..* * .#Oi# AC: 12cWhStr: 20  #. ~ #§☼# EV: 12Int: 10  ,#. ÷ #§§# SH: 0Dex: 15  ,,#, * * #☼☼# XL: 10 Next: 53% Place: a Bailey * , , *~* ##J°#cWh Noise: ==-------  Time: 6083.0 (0.0)  * ,* , , ,##§§## -) Nothing wielded  .# , ,##○.## Zap: wand of flame (3)  *..♣###♣##☼☼##cWh Medusa -Lithotox  *#......§§○## #....○☼§## O   ogre (polearm) ##~~§~○## ii 2 spriggans (polearms, 1 very poisoned) #~~☼~§#  ###~~~~~###cWhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spriggan, wielding a +0 partisan (almost dead, very poisoned, 39% to  hit)  cWh7aThe puff of flame hits the spriggan.  You kill the spriggan!cWha *   * ,    , ♣..♣   #..* * .#O)#  #. ~ #§*# cWhDE ,#. ÷ #*§#  ,,#, * * #*☼# , , *~* ##J°#  * ,* , ,   .# ,     cWh  i   spriggan (polearm)cWh@   cWhc3 .○§○○.°○○☼§°○°Shift-Dir - straight lineAim: a spriggan, wielding a +0 partisan (almost dead, very poisoned, 39% to  hit)  The puff of flame hits the spriggan.  You kill the spriggan!Makhleb accepts your kill.cWhix4=74.0 (12 _cWhqcWh$scWhD  * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb *..... * ,*#..♣♣♣♣♣..#♣○§# Health: 24/51 ===========-------------  , ♣..♣ ..#§.#cWh d Magic: 6/22======------------------  #..* * .#O)# AC: 12Str: 20  #. ~ #*○# EV: 12Int: 10 cWh  ,#. ÷ #*§# SH: 0Dex: 15  ,,#, * * #*○# XL: 10 Next: 57% Place: a Bailey cWhD * , , *~* ##J.# Noise: ==-------  Time: 6084.0 (0.0)  * ,* , , ,##§§##cWh  -) Nothing wielded  .# , ,##°.## Zap: wand of flame (2)  *..♣###♣##○○## Medusa -Lithotox cWh  *#......☼§°## #....○○§## O   ogre (polearm) ##~~§~°##cWhd  i   spriggan (polearm) #~~☼~§#  ###~~~~~###You kill the spriggan! _Makhleb accepts your kill.Aiming: Throw FlamecWh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecWhƣ Aim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)cWh3~ } O*§*cWh O)*○Aim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)dWhm * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##i§##Vine Stalker of Makhleb *..... * ,*#..♣♣♣♣♣..#♣○§#Health: 24/51 ===========-------------, ♣..♣..#§.#Magic: 6/22======------------------#..* * .#O)#AC: 12dWhSStr: 20#. ~ #*○#EV: 12Int: 10,#.÷ #*§#SH: 0Dex: 15  ,,#, * * #*○#XL: 10 Next: 57% Place: a Bailey * , , *~* ##J.#Noise: ==-------  Time: 6084.0 (0.0)  dWhr* ,* , , ,##§§##-) Nothing wielded.# , ,##°.##dWhZap: wand of flame (2)*..♣###♣##○○##Medusa -Lithotox *#......☼§°###....○○§##O   ogre (polearm)##~~§~°##i   spriggan (polearm)#~~☼~§####~~~~~###Aiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linedWhHAim: an ogre, wielding a +0 halberd (severely wounded, 85% to hit)  The puff of flame hits the ogre.  The ogre is almost dead.dWhn°§§○☼.☼.°~○dWh5oV55.0 (11 _dWhxvdWhwdWh * ..#♣♣#~####..## Brogains the Grappler dWhm * , #.O...i.##i§## Vine Stalker of Makhleb *..... * ,*#..♣♣♣♣♣..#♣°§# Health: 25/51 ===========-------------  , ♣..♣ ..#§.# Magic: 6/22======------------------ dWh #..* * .#O)# AC: 12Str: 20  #. ~ #*○# EV: 12dWhInt: 10  ,#. ÷ #*§# SH: 0Dex: 15 dWh' ,,#, * * #*○# XL: 10 Next: 57% Place: a Bailey * , , *~* ##J.#dWh Noise: ==-------  Time: 6085.0 (0.0)  * ,* , , ,##☼§## -) Nothing wielded  .# , ,##..## Zap: wand of flame (1)  *..♣###♣##○○## Medusa -Lithotox dWh *#......☼☼.## #....°○§##dWh O   ogre (polearm) ##~~§~~## i   spriggan (polearm) dWh |#~~○~§#  ###~~~~~###dWhCpThe puff of flame hits the ogre. _The ogre is almost dead.dWhAiming: Throw FlamePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (almost dead, 85% to hit)dWhD  * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb *..... * ,*#..♣♣♣♣♣..#♣°§# Health: 25/51 ===========-------------  , ♣..♣ ..#§.# Magic: 6/22======------------------ dWh $ #..* * .#O)# AC: 12Str: 20  #. ~ #§○# EV: 12Int: 10  ,#. ÷ #§§# SH: 0Dex: 15  ,,#, * * #○○# XL: 10 Next: 57% Place: a Bailey * , , *~* ##J.# Noise: ==-------  Time: 6085.0 (0.0)  * ,* , , ,##☼§## -) Nothing wielded  .# , ,##..##dWh2 * Zap: wand of flame (1)  *..♣###♣##○○## Medusa -Lithotox  *#......☼☼.## #....°○§## O   ogre (polearm) ##~~§~~## i   spriggan (polearm) #~~○~§#  ###~~~~~###Aiming: Throw FlamedWhm Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 halberd (almost dead, 85% to hit)  The puff of flame hits the ogre.  You kill the ogre!dWh  *   * ,    , ♣..♣   #..* * .#))#  #. ~ #*○#  ,#. ÷ #*§# dWh  ,,#, * * #*○# , , *~* ##J.#  * ,* , ,   .# ,     dWhu  i   spriggan (polearm)    dWh0 n.☼☼§°§°°☼°°○.°☼☼Shift-Dir - straight lineAim: an ogre, wielding a +0 halberd (almost dead, 85% to hit)  dWhͅ The puff of flame hits the ogre.  You kill the ogre!  Makhleb accepts your kill.  The now-empty wand crumbles to dust.dWh 7=7=606.0 (1Nothing quivered _dWhR dWh fWh  *   * , §## * ♣.☼#  , ♣..♣ ..#☼.#  #..* * .#))#  #. ~ #§°#  ,#. ÷ #§§#  ,,#, * * #°°# * , , *~* ##J.#  * ,* , , ,##☼☼##  .# , ,##..##  #°°##  ○☼.## fWhx }#.....°§## ##~~☼~~## #~~○~☼#  fWh>  *   * , §## ♣.☼#  , ♣..♣ ..#☼.#  #..* * .#))#  #. ~ #§°#  ,#. ÷ #§§# fWh@?  ,,#, * * #°°# , , *~* ##J.#  * ,* , , ,##☼☼##  .# , ,##..##  #°°##  ○☼.# #.....°§## ##~~☼~~#fWh?  #~~○~☼  fWhsG fWhG fWhuO fWh Q _ _A spriggan is nearby!gWh, *   * , §## * ♣.☼#  , ♣..♣ ..#☼.#  #..* * .#))#  #. ~ #§°#  ,#. ÷ #§§#  ,,#, * * #°°# * , , *~* ##J.#  * ,* , , ,##☼☼##  .# , ,##..##  #°°##  ○☼.## #.....°§## ##~~☼~~## #~~○~☼#  gWh" *   * , §## ♣.☼#  , ♣..♣ ..#☼.#  #..* * .#))#  #. ~ #§°#  ,#. ÷ #§§#  ,,#, * * #°°# , , *~* ##J.#  * ,* , , ,##☼☼## gWh^ .# , ,##..##  #°°##  ○☼.# #.....°§## ##~~☼~~# #~~○~☼  gWhB3gWhgWhs_ _A spriggan is nearby!kWh0v * ..#♣♣#~####..## Brogains the Grappler  * , #.O...i.##i§## Vine Stalker of Makhleb *..... * ,*#..♣♣♣♣♣..#♣.☼# Health: 27/51 ============------------  , ♣..♣ ..#☼.# Magic: 7/22=======-----------------  #..* * .#))# AC: 12Str: 20  #. ~ #§°# EV: 12Int: 10  ,#. ÷ #§§# SH: 0Dex: 15  ,,#, * * #**# XL: 10 Next: 60% Place: a Bailey * , , *~* ##J*#kWh1  Noise: ==-------  Time: 6086.0 (0.0)  * ,* , , ,##**## -) Nothing wielded  .# , ,##..## Nothing quivered  *..♣###♣##°°## Medusa -Lithotox  *#......○☼.## #.....°§## i   spriggan (polearm) ##~~☼~~## #~~○~☼#  ###~~~~~### _A spriggan is nearby! _A spriggan is nearby!Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linekWhp  * ..#♣♣#~####..##Brogains the Grappler* , #.O...i.##i§##Vine Stalker of Makhleb *..... * ,*#..♣♣♣♣♣..#♣.☼#Health: 27/51 ============------------, ♣..♣..#☼.#Magic: 7/22=======-----------------#..* * .#))#AC: 12kWhh Str: 20#. ~ #§°#EV: 12Int: 10,#.÷ #§§#SH: 0Dex: 15  ,,#, * * #°°#XL: 10 Next: 60% Place: a Bailey * , , *~* ##J.#Noise: ==-------  Time: 6086.0 (0.0)  * ,* , , ,##☼☼##-) Nothing wielded.# , ,##..##Nothing quivered*..♣###♣##°°##Medusa -Lithotox kWhT *#......○☼.###.....°§##i   spriggan (polearm)##~~☼~~###~~○~☼####~~~~~### _A spriggan is nearby! _A spriggan is nearby!Aiming: Warp SpacePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.kWh kWh kWh_ . _mWh 2mWh2mWh%<*.☼i☼.☼☼..○..○.☼°mWh<mWhz=p8=--7.0 (1 _mWh EmWhFmWhmWhkmWh○○.i○°○~~○mWhn9=--8mWhnWhݽ ○○○○°.°○nWh \30=9nWh nWh oWh°°.°.°°oWhT1=90oWhoWhoWh݅m°..°°°.°~~~2=8=1pWhh..)..pWhS3=2pWhpWhqWh9qWhLM.iqWh\4==3qWhqWh?U _The spriggan barely misses you.qWh& 9 #....~~~i.O.## ..#♣♣#~####..##  * , #.O...i.##..# * ,*#..♣♣♣♣♣..#♣, ♣..♣ ..#...* * .#)) ~ #.qWhO' 3 ,#. ÷ #i  ,,#, * * * , , *~* ##..* ,* , , ,##..## .# , ,##..##..♣###♣##..##*#.........##.......####~~~qWh' q## #qWh^1 qWh1 S5=4qWhi9 qWh< N _The spriggan misses you.rWh2:  You hit the spriggan but do no damage.The spriggan is severely wounded.rWh8;X6=8 (0.8rWhzBrWhD _Your sting misses the spriggan. The spriggan barely misses you.rWh , poisoned)You hit the spriggan. Your bite misses the spriggan.The spriggan is severely wounded.rWhX37=5.6rWh$rWhhQ _Your tendrils sting the spriggan. The spriggan is poisoned.rWhQThe spriggan is severely wounded. _Your tendrils sting the spriggan. The spriggan is poisoned.  You hit the spriggan.  You bite the spriggan, but do no damage.  Your sting misses the spriggan.rWh28----7-=6.5 (0.9rWhcrWh> _The spriggan hits you with a +0 trident!rWh  You miss the spriggan.The spriggan is severely wounded.rWh h9-----7.4rWh rWh _Your sting misses the spriggan. The spriggan misses you.rWh7&  rWh7You hit the spriggan but do no damage.The spriggan is severely wounded.rWhz8P30=-rWh8%8.2 (0.8rWh?sWh_ _Your sting misses the spriggan. The spriggan closely misses you.sWh  You barely miss the spriggan.The spriggan is severely wounded.sWhU1=9.0sWhsWh _Your sting misses the spriggan. The spriggan misses you.sWh  You miss the spriggan.The spriggan is severely wounded.sWher2=-9 (0.9sWhsWh_ _Your sting misses the spriggan. The spriggan barely misses you.sWhG  very poisoned)You miss the spriggan.The spriggan is severely wounded. _Your sting misses the spriggan. The spriggan barely misses you. barely miss the spriggan.  Your tendrils sting the spriggan. The spriggan looks even sicker.sWh%H 720------5sWh{H B--=100.7 (0.8sWh3O sWhPQ > _The spriggan hits you with a +0 trident!sWht3sWh ~sWh^ _You are too injured to fight recklessly!tWhtWhtWh̸tWhۺ^ _You are too injured to fight recklessly!tWh=tWh>tWh DtWhE^ _You are too injured to fight recklessly!tWhE tWh1F tWhfM tWhP ^ _You are too injured to fight recklessly!uWhHD _You are too injured to fight recklessly! _You are too injured to fight recklessly  You closely miss the spriggan. You bite the spriggan!  You kill the spriggan!uWhC)uWhE|21--------5-1.5uWhuWhZ _Makhleb accepts your kill.vWh73vWh9vWh<vWhA2=6=vWhEvWhTFK3=vWhHvWhWKvWhKS5=vWhMvWhQvWhR^6==vWhpSvWhVvWhV]7==vWh2XvWh[vWh[8=7=vWh]vWh<`vWh`K9=vWhavWhdvWhPeT30=vWhfvWhivWhjK1=vWhWkvWhnvWhyno2==vWh-pvWh'sa3=vWhxtvWhSwvWhw4=8=vWhyvWh{vWh#|K5=vWh}vWhCvWh96vWh vWhڄvWhDN37=vWhvWhvWh9===vWhdvWh^vWh40=9=vWhvWhw1=vWh`vWhU2=vWh,vWhvWhgK3=vWhvWhtvWhߤg4==vWhvWh0vWhK5=vWhHvWhvWh 6=10/22=vWhhvWhEvWhK7=vWhvWhJvWhU8=vWhvWhvWhsK9=vWhvWhvWhch50==vWhvWh1  HP restored.vWh61=vWh. vWhvWhn _You feel your defenses recover.vWhjT1==vWhvWhvWhvWh|vWhvWhvWhvWhO=vWhdvWhPvWh:==vWhevWhvWh{N12=vWhvWhvWhvWhvWh3vWhvWhvWhvWhLvWhvWhvWh9=vWhlvWhH,vWhvWhvWhM3=vWh_vWhm ,vWhn vWhD ,vWhvWhSvWhvWhOvWhvWhA9=vWhRvWh c4=vWhsvWh(vWh{vWhvWhvWhfvWhvWh!,vWh"vWh1$O=vWh%vWh)vWh3*vWh,vWh,/vWh/M5=vWh01vWh3vWh54vWh5vWh 9vWhn9vWh:vWhv=vWh=vWh!?vWhBvWhVB9=vWhADvWhGvWhGM6=vWh IvWhKvWhKvWhtMvWhQ,vWhRvWh@VvWhVvWh[vWh#_vWh_9=vWh?avWhdvWhYdvWhevWhhvWhCiK7=vWhjvWh%n,vWhovWh`rvWhrvWhtvWhovvWhvvWh=xvWhzvWh2{9=vWh|vWhvWh K8=vWhyvWhvWhPvWhvWhmvWhvWh#vWhՌvWhvWh|vWh(vWh9=vWhvWh{vWh•vWhvWhvWhK9=vWhvWhvWhvWhRvWhvWh֣vWh7vWhvWh<vWhvWhvWhs9=vWhvWh`vWhvWh2vWh[vWhL20=vWh?vWhMvWhvWhҿvWh#vWhvWhLvWhvWhTvWhvWhpvWhz--i   spriggan (wandering)ivWhw083.5 (82.0)vWh'a=-4.5 (83vWhvWh  A spriggan comes into view. It is wielding the +8 lajatang of Vunown {freeze, _rN+ Will+}.vWh     * .##  * , ..## * ♣..#  , ♣..♣ ..#..#  #..* * .#))#  #. ~ #..#  ,#. ÷ #).#  ,,#, * * #J.# * , , *~* ##..#  * ,* , , ,##..##  .# , ,##..##  ..##  ..## ..## ~## vWh   * .##  * , ..## ♣..#  , ♣..♣ ..#..#  #..* * .#))#  #. ~ #..#  ,#. ÷ #).#  ,,#, * * #J.# , , *~* ##..#  * ,* , , ,##..##  .# , ,##..##  ..#  ..## ..Wh ]0m# ~# vWhO3vWhnvWh_ _A spriggan is nearby!zWh zWh sA spriggan. A small humanoid, resembling a human or elf except for the size. It moves at a great speed, and loves playing dirty tricks on people. Max HP: ~24Will: +++AC: +EV: ++++  rF: ... rC: ... rPois: . rNeg: +..rElec: . zWh Threat: High Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 166%) (normally travels faster than you) You have about 48% to hit with your hands and 31% to hit with your off-hand punch and bite. It has about 64% to hit you. AttackMax Damage Hit: +8 lajatang of Vunown 38 + 19 (freeze) It can see invisible. It can open doors.{Wh {Wh k #....~~~i.O.##Brogains the Grappler* ..#♣♣#~####..##Vine Stalker of Makhleb *.....* , #.O...i.##..##Health: 51/51 ======================== * ,*#..♣♣♣♣♣..#♣..#Magic: 20/22 =====================---, ♣..♣{Wh [..#..#AC: 12Str: 20#..* * .#))#EV: 12Int: 10#. ~ #..#SH: 0Dex: 15,#.÷ #).#XL: 10 Next: 65% Place: a Bailey  ,,#, * * #J.#{Wh #Noise: ---------  Time: 6184.5 (0.0) * , , *~* ##..#-) Nothing wielded  * ,* , , ,##..##Nothing quivered.# , ,##..##{WhJ Medusa *..♣###♣##..##*#.........##{Wh ri   spriggan (wandering)#.......####~~~i~###~~~~~# _Makhleb accepts your kill.{Whٸ 8HP restored. _You feel your defenses recover.A spriggan comes into view. It is wielding the +8 lajatang of Vunown {freeze, _rN+ Will+}. _A spriggan is nearby!{Wh4 {Wh {Wh {Wh }Wh+ * ..#♣♣#~####..##, #.O...i.##..## * ,*#..♣♣♣♣♣..#♣..  , ♣..♣ ..#  #..* * .#)) ~ #.., ÷ #),,#, * * #. * , , *~* #  * ,* , , ,##..#  .# , ,##..## *..♣###♣##..## #.........## #.......## #~~~i~## #~~~~~#}WhN Q#####}Whr H~i}Wh _1=5.5 (1 _}Whj }Wh ~Why * , #.O...i.##..##*#..♣♣♣♣♣..#♣..#  , ♣..♣ ..#..#  #..* * .#))# #. ~ #..#,#. ÷ #).#,#, * * #..#  * , , *~* ##..#  * ,* , , ,##J.## .# , ,##*..♣###♣ *#....... # ##~~~~~ #~~~~i###~~~~~###.........##~Wh ~WhQ~~Whh%6~Wh~WhWh 3WhJ Wh %0Wh_ Wh Wh3WhnWhWhWh_,WhWhT , ♣..♣ ..#..# #..* * .#))# #. ~ #..# ,#. ÷ #).#WhD,,#, * * #..#* , , *~* ##..# * ,* , , ,##..## .# , ,##..## *..♣###♣##Wh *#....... #..... ##~~~~~ #~~~~~ ###~~~~i###i   spriggan (wandering)##.........##...........## #....∩...∩....#WhR +7.5 (1Whs~###8.5 (2WhWhWhUWhVWhXWhB]Wh2g #..* * .#))# #. ~ #..#,#. ÷ #).#,#, * * #..#Whg* , , *~* ##..# * ,* , , ,##..## .# , ,##.*..♣###♣ *#....... # ##~~~~~Whg #~~~~~###~###.........##i   spriggan (wandering).i...##Whh #....∩...∩....# ##...........##Whk&0WhmWhwWh|F=9.5 (1WhcWhhWhǠWh)Quiver which action? ([-] to clear)  a - Throw: throwing netWhab - Zap: wand of light (7)  c - Zap: wand of warping (20) [*/%] inventory [^] all abilities[!] focus mode: off|onWh/Wh,@#..* * .#))#Brogains the Grappler#. ~ #..#Vine Stalker of Makhleb *.....,#.÷ #).#Health: 51/51 ========================,,#, * * #..#Magic: 21/22 ======================--* , , *~* ##..#AC: 12WhA7Str: 20* ,* , , ,##..##EV: 12Int: 10.# , ,##..##SH: 0Dex: 15*..♣###♣##..##XL: 10 Next: 65% Place: a Bailey*#.......J.##Noise: ---------  Time: 6189.5 (0.0)#.......##-) Nothing wielded##~~~~~##Throw: throwing net#~~~~~#Medusa WhA###~~~~~#####.........##i   spriggan (wandering)##.......i...###....∩...∩....###...........## _Makhleb accepts your kill.HP restored. _You feel your defenses recover.A spriggan comes into view. It is wielding the +8 lajatang of Vunown {freeze, _rN+ Will+}. _A spriggan is nearby!Wh@BWhJJ<∩WhTMWhr #..* * .#))#Brogains the Grappler#. ~ #..#Vine Stalker of Makhleb *.....,#.÷ #).#Health: 51/51 ========================,,#, * * #..#Magic: 21/22 ======================--* , , *~* ##..#AC: 12Str: 20Wh* ,* , , ,##..##EV: 12Int: 10.# , ,##..##SH: 0Dex: 15*..♣###♣##..##XL: 10 Next: 65% Place: a Bailey*#.......J.##Noise: ---------  Time: 6189.5 (0.0)#......*##Wh-) Nothing wielded##~~~~*##Throw: throwing net#~~~~*#Medusa ###~~~~*#####......*..##i   spriggan (wandering)##.......i...###....∩...∩....###...........## _A spriggan is nearby!Throw: throwing netWhGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spriggan, wielding the +8 lajatang of Vunown {freeze, rN+ Will+}  Wh3(wandering, hasn't noticed you, 28% to hit)WhR#..* * .#))#Brogains the Grappler#. ~ #..#Vine Stalker of Makhleb *.....,#.÷ #).#Health: 51/51 ========================,,#, * * #..#Magic: 21/22 ======================--* , , *~* ##..#AC: 12Str: 20* ,* , , ,##..##EV: 12Int: 10.# , ,##..##WhTSH: 0Dex: 15*..♣###♣##..##XL: 10 Next: 65% Place: a Bailey*#.......J.##Noise: ---------  Time: 6189.5 (0.0)#......(##-) Nothing wielded##~~~~(##Throw: throwing net#~~~~(#Medusa ###~~~~(#####......(..##i   spriggan (wandering)##.......(...###....∩..(∩....###...........##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spriggan, wielding the +8 lajatang of Vunown {freeze, rN+ Will+}  (wandering, hasn't noticed you, 28% to hit)  You throw a throwingWhXUX net.  The throwing net barely misses the spriggan.WhSShift-Dir - straight line  Aim: a spriggan, wielding the +8 lajatang of Vunown {freeze, rN+ Will+}  (wandering, hasn't noticed you, 28% to hit)  You throw a throwing net.  The throwing net barely misses the spriggan.The spriggan shouts!Wh^.~~~ii.==90.5 (1Nothing quivered _WhWhpQuiver which action? ([-] to clear)  a - Zap: wand of light (7)b - Zap: wand of warping (20) [*/%] inventory [^] all abilitiesWhz[!] focus mode: off|onWhy WhU L#..* * .#))#Brogains the Grappler#. ~ #..#Vine Stalker of Makhleb *.....,#.÷ #).#Health: 51/51 ========================,,#, * * #..#Magic: 21/22 ======================--* , , *~* ##..#AC: 12Str: 20* ,* , , ,##..##EV: 12Int: 10WhZ B.# , ,##..##SH: 0Dex: 15*..♣###♣##..##XL: 10 Next: 65% Place: a Bailey*#.......J.##Noise: ==-------  Time: 6190.5 (0.0)#.......##-) Nothing wielded##~~~~~##Zap: wand of light (7)#~~~~~#Medusa ###~~~~~#####......i..##i   spriggan##...........##Wh #....∩..(∩....###...........##Shift-Dir - straight lineAim: a spriggan, wielding the +8 lajatang of Vunown {freeze, rN+ Will+}  (wandering, hasn't noticed you, 28% to hit)  You throw a throwing net.  The throwing net barely misses the spriggan. _The spriggan shouts!Wh Whˑ :∩WhP Wh 9 #..* * .#))#  Brogains the Grappler #. ~ #..#  Vine Stalker of Makhleb *..... WhK O,#. ÷ #).#  Health: 51/51 ======================== ,,#, * * #..#  Magic: 21/22 ======================--  * , , *~* ##..#  AC: 12Str: 20 * ,* , , ,##..##  EV: 12Int: 10 .# , ,##..##  SH: 0Dex: 15 Wh g*..♣###♣##..##  XL: 10 Next: 65% Place: a Bailey *#.......J.##  Noise: ==-------  Time: 6190.5 (0.0) #......*## -) Nothing wielded WhH ##~~~~*## Zap: wand of light (7) #~~~~*# Medusa  ###~~~~*### ##......i..##  i   spriggan ##...........##  #....∩..(∩....#  ##...........## _The spriggan shouts!  Wh Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spriggan, wielding the +8 lajatang of Vunown {freeze, rN+ Will+} (43% tohit)Whv^W#..* * .#))#Brogains the Grappler#. ~ #..#Vine Stalker of Makhleb *.....,#.÷ #).#Health: 51/51 ========================,,#, * * #..#Wh_YMagic: 21/22 ======================--* , , *~* ##..#AC: 12Str: 20* ,* , , ,##..##EV: 12Int: 10.# , ,##..##SH: 0Dex: 15*..♣###♣##..##XL: 10 Next: 65% Place: a Bailey*#.......J.##Noise: ==-------  Time: 6190.5 (0.0)#......*##-) Nothing wielded##~~~~*##Wh`Zap: wand of light (7)#~~~~*#Medusa ###~~~~*#####......*..##i   spriggan##...........###....∩..(∩....###...........## _The spriggan shouts!  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spriggan, wielding the +8 lajatang of Vunown {freeze, rN+ Will+} (43% tohit)WhKAiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a spriggan, wielding the +8 lajatang of Vunown {freeze, rN+ Will+} (43% tohit)  The bolt of light misses the spriggan.Wh.~~i.∩Wh2======1.5 (16WhL:∩Wh- _You hear an angry hiss.WhF  #..* * .#))#  Brogains the Grappler Wh #. ~ #..#  Vine Stalker of Makhleb *..... ,#. ÷ #).#  Health: 51/51 ======================== ,,#, * * #..#  Magic: 22/22 ======================== WhN  * , , *~* ##..#  AC: 12Str: 20 * ,* , , ,##..##  EV: 12Int: 10 .# , ,##..##  SH: 0Wh <Dex: 15 Wh f*..♣###♣##..##  XL: 10 Next: 65% Place: a Bailey Wh H*#.......J.##  Noise: ====-----  Time: 6191.5 (0.0) Wh  #......*## -) Nothing wielded Wh4 ##~~~~*## Zap: wand of light (6) Wh` #~~~~*# Medusa  Wh :###~~~~i### Wh ##.........##  i   spriggan ##...........##  Wh +#....∩..(∩....#  Wh V##...........## _You hear an angry hiss.  WhP Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleWh Shift-Dir - straight lineAim: a spriggan, wielding the +8 lajatang of Vunown {freeze, rN+ Will+} (43% tohit)Wh #..* * .#))#Brogains the Grappler#. ~ #..#Vine Stalker of Makhleb *.....,#.÷ #).#Health: 51/51 ========================,,#, * * #..#Magic: 22/22 ========================* , , *~* ##..#WhE AC: 12Str: 20* ,* , , ,##..##EV: 12Int: 10.# , ,##..##SH: 0Dex: 15*..♣###♣##..##XL: 10 Next: 65% Place: a Bailey*#.......J.##Noise: ====-----  Time: 6191.5 (0.0)#......*##-) Nothing wieldedWh =##~~~~*##Zap: wand of light (6)#~~~~*#Medusa ###~~~~*#####.....*...##i   spriggan (blind)Wh ##...........###....∩..(∩....#WhP ##...........##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a spriggan, wielding the +8 lajatang of Vunown {freeze, rN+ Will+} (43% tohit)  The bolt of light hits the spriggan!  Wh~ MThe spriggan is moderately wounded.WhZ=  The spriggan is blinded.WhØ.~i~.∩Wh]:2.5 (15 _WhWhܣWhP r ~ #.., ÷ #).,,#, * * #.WhQ }* , , *~* ##. * ,* , , ,##..## .# , ,##..## *..♣###♣##..## #.........##  ### #~~~~~##  #~~~~i# ###~~~~~#####.........####..##WhQ ....∩..(∩....#...........# ##WhGS WhZ Di~Whc[ D----3Whb Whc Wh ∩You hit the spriggan. Your bite misses the spriggan.The spriggan is heavily wounded.  Your sting misses the spriggan.Whf spriggan splashes around in the water. x3  The spriggan hits you with the +8 lajatang of Vunown.  freezes you.Wh $48Whk --0---=---4.3 (0.8Wh Whh  Wh :_The spriggan splashes around in the water.Wh&  You closely miss the spriggan.Your off-hand punch misses the spriggan.The spriggan is heavily wounded.Wha''5.1Wh.:∩Wh1U _Your sting misses the spriggan.Wh;You strike the helpless spriggan from behind!  You hit the spriggan.  The spriggan is heavily wounded.sting  The spriggan hits you with the +8 lajatang of Vunown!  The spriggan freezes you.Wh3-------16-------=6.0 (0.9Wh<∩Wh@ _The spriggan splashes around in the water.Wh | ∩The spriggan freezes you. _The spriggan splashes around in the water.  You punch the spriggan!  The spriggan is almost dead.  Your sting misses the spriggan.  hits you but does no damage.Whp f9=----8 (0.8Wh8 Wh @ _The spriggan splashes around in the water.Wh}  You closely miss the spriggan. You punch the spriggan.  You kill the spriggan!Makhleb accepts your kill.Wh#)WhV∩Wh\41/52=----70-7.7 (0.9Who:∩Wh,( _You hear a splash.Wh0WhWh6WhWha2=WhIWh?3=WhD7=WhK!Wh$Wh.%K4=Wh&Wh)Wh7*U5=Wh+Wh-Wh.56=Wh.Wh0Wh2Wh2#7Wh3D==Wh4Wh6WhH7#9Whs7V=8=Wh8Wh;Wh;$50Wh%<E==Wh=Wh@Whc@U1=WhBAWhBWh(C#2WhYC(=Wh)DWhEWhF9=Wh GWhH,WhIWhJWhsKK9=WhNWhQWh,R9=WhtSWhbUWhUWh WWhY,Wh[Whv]Wh]9=WhbXWhcWhcL20=WhdWhrfWhfWhgWhAiWhiWhkWh(mWhemWhnWh;pWhp9=WhTqWhrWh#1==2==--∩ ,#. ÷ #).#,#, * * #..#* , , *~* ##..# * ,* , , ,##..## .# , ,##*..♣###♣# *#....... #. ##~~~~h0Pm #~~~~~####~~~~~####.........##....## #....∩..(∩....# ##..........## ##...# ###.....# _Magic restored. 227.7 (30.0)∩You enter the shallow water.-8.7 (31Water Wh<∩Wh; _Moving in this stuff is going to be slow.  Things that are here: _the +8 lajatang of Vunown {freeze, rN+ Will+}; a spriggan corpseWhWhWhWh:WhiWh: _WhWhWhWh/WhWhhWhE==WhxWhWhWh>WhWh>WhWhWh|WhWhkWh$Wh a _n - a throwing netWh6 Wh Wh3WhoWh,WhcWhWhA  You enter the shallow water.Wh?Water Wh<Whz#N _Moving in this stuff is going to be slow.Wh&Wh'Wh_(Wh,Wh 0Wha0Whb1WhR4Wh6Wh!7(Whz8Wh4;Wh=Wh=Wh[>Wh?WhAWhAWh>CWhFWhEIWhIWhKWhMWh7PWhPWhQWhTWhRWWhWWhXWhF\Wh]Wh,^Wh^WhbWhpdWhdWh_eWhfWhi,WhiWh4nWhoWhpWh qWhuWhwWhQxWh yWh {Wh }Whf}WhJ~WhWhWhWhWhWh@WhWh WhfWhg,WhWhދWhWhόWhWhWhUWhWhnWh՚Wh˛Wh(WhٜWhWhWhWhWh5Wh{,WhgWhWhWhOWhɪWhWh   You enter the shallow water.Water WhWh0N _Moving in this stuff is going to be slow.WhֱWhWhWhWhWhv(WhGWh>Wh,Wh~WhxWh%WhWh,Wh#WhWhLWhWhEWhWh WhWhWh+WhnWhWhtWhWh WhWhOWhWhWhWhWh WhmWhuWhWhWh?##..#♣♣#~####..## ##..##.).....##..## #..##..♣♣♣♣♣..#♣..# Wh#..♣..♣ ♣♣..#..# #..#..* ♣..#))# #..#. ~ ♣..#..#..#. ÷#..#).#Wh\#..#, * ♣♣..#..##..## , *~*♣.J##..###..#♣i......##..####..##.....##..####..♣###♣##..## ##.........###.......## Whi   spriggan (wandering) ##~~~~)##Wh #~~~~~####~~~~~Wh$###Wh/76.5 (47.8Wh WhC ..iiWh +7.5 (48WhWhWh ##..#♣♣#~####..## ##..##.).....##..## #..##..♣♣♣♣♣..#♣..# #..♣..♣ ♣♣..#..# #..#..* ♣..#))# #..#. ~ ♣..#..# #..#. ÷#..#).# #..#, * ♣♣..#..# #..## , *~*♣J.##..#Wh4 ##..#♣..i....##..## ##..##.....##..## ##..♣###♣##..## ##..## ##.## ##~~~~)## #~~~~~# ###~~~~~###WhWh=M.Wh08.5 (1.0)WhWhSWh=6Wh6Wh};Wh<H _No target in view!WhWh[Wh1Wh)  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. Wh=_No target in view!WhWhDWhWh _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _No target in view!Wh3WhWhH _No target in view!Wh[Wh8\Wh"cWh%eH _No target in view!Why3Wh7|WhWhR ##..##.).....##..##..##..♣♣♣♣♣..#♣..♣..♣ ♣♣..#Wh#..* ♣..#)) ~ ♣..#.. ÷#..#), * ♣♣..#.#..♣♣i♣♣..###..#♣......J##..# ##..##.....##..##  ##..♣###♣##..## Medusa Whi   spriggan##.........##Wh&0Wh =~iWh?19.5 (1 _WhNWhÜWh ##..##.).....##..## #..##..♣♣♣♣♣..#♣..# #..♣..♣ ♣♣..#..# #..#..* ♣..#))# #..#. ♣ ~ ♣..#..# #..#. #÷ ÷#..#).# #..#, ♣. ♣♣..#..# #..##..♣♣~♣♣..##..# ##..#♣....iJ.##..## ##..##.....##..## ##..♣###♣##..## ##.##  ##.##h7m ##~~~~)##  #~~~~~#  ###~~~~~###  ##.##WhID=80WhDWhf _No target in view! _The spriggan closely misses you.Wh  You miss the spriggan. Your sting misses the spriggan.The spriggan hits you with the +7 lajatang of Order.Wh46---0---1.3 (0.8Wh;Whd+ _The silver sears you!Wh]* (poisoned)  The spriggan hits you with the +7 lajatang of Order. _The silver sears you!  You punch the spriggan!  The spriggan is moderately wounded.  Your tendrils sting the spriggan. The spriggan is poisoned.  The spriggan hits you with the +7 lajatang of Order!!WhZ**J***WhT**♣♣.**iJ.*..Wh, .~♣♣....The silver sears you!  Your pain echoes through the poison around you!22--------------10--------------==2.2 (0.9-Lithotox WhWhA _The spriggan resists.WhCWh]Wht _You are too injured to fight recklessly!WhWht _You are too injured to fight recklessly!Wh Wh"Wh`Wh!Wh^ _You are too injured to fight recklessly!WhlWh mWhuWhsw^ _You are too injured to fight recklessly!Wh9Wh:Wh%BWhvD WhDP_You are too injured to fight recklessly!WhaWhWhWhAV _You are too injured to fight recklessly!Wh}Wh WhWh5.q  You hit the spriggan but do no damage.  You punch the spriggan, but do no damage.  Your bite misses the spriggan.  The spriggan is moderately wounded.3-------------3.1 _Your sting misses the spriggan. The spriggan closely misses you.Wh  You hit the spriggan but do no damage.The spriggan is moderately wounded.Wh P4=--WhA 4.0Wh| Wh _Your sting misses the spriggan. The spriggan closely misses you.WhlH very poisoned)You barely miss the spriggan.The spriggan is moderately wounded.WhIU5=8 (0.8WhRWhUW _Your tendrils sting the spriggan. The spriggan looks even sicker.Wh  You hit the spriggan but do no damage.You bite the spriggan, but do no damage.The spriggan is heavily wounded.Whe X6=-----------Wh %5.7 (0.9Wh Wh _Your sting misses the spriggan. The spriggan completely misses you.Wh&  You closely miss the spriggan.The spriggan is heavily wounded.7=1==6.5 (0.8Wh%Wh' _Your sting misses the spriggan. The spriggan misses you.WhJ )     ♣♣..#..#   ♣..#))#  #..#. ♣ ~ ♣..#..# Wh #..#. #÷ ÷#..#).#  #..#, ♣. ♣♣..#..#  #..##..♣♣~♣♣..##..#  Wh¨h##..#♣....iJ.##..##  Whߨt##..##.....##..##  ##..♣###♣##..## Wh   Wh-  WhJ  Whg)##Wh Wh  Wh!  WhЩf The spriggan is heavily wounded. Whi_Your sting misses the spriggan. The spriggan misses you. Wh You closely miss the spriggan. Your bite misses the spriggan.  The spriggan is heavily wounded.WhnYour tendrils sting the spriggan. The spriggan looks even sicker.  The spriggan hits you with the +7 lajatang of Order!Wh [ )     ♣♣..#..#   ♣..#))#  #..#. ♣ ~ ♣..#..# WhY  #..#. #÷ ÷#..#).#  #..#, ♣. ♣♣..#..#  Wh #..##..♣♣~♣♣..##..#  ##..#♣....iJ.##..##  Wh ##..##.....##..##  Wh% 1##..♣###♣##..##     )## WhJ ! Whm  Wh :  The silver sears you!WhY  DD   steam dragoni   spriggan (very poisoned)* * * LOW HITPOINT WARNING * * *A steam dragon comes into view.Whw 15------5/22 -------=7.4 (0.9Wh Wh 6 _The steam dragon hisses angrily.Wh7 ##..##.).....##..##  Brogains the Grappler #..##..♣♣♣♣♣..#♣..#  Vine Stalker of Makhleb *..... #..♣..♣ ♣♣..#..#  Health: 15/52 ======------------------ #..#..* ♣..#))#  Magic: 5/22=====------------------- #..#. ♣ ~ ♣..#..#  AC: 12Str: 20 #..#. #÷ ÷#..#).#  EV: 12Wh_Int: 10 #..#, ♣. ♣♣..#..#  SH: 0Dex: 15 Wh#..##..♣♣D♣♣..##..#  XL: 10 Next: 70% Place: a Bailey WhP##..#♣....iJ.##..##  Noise: ==-------  Time: 6287.4 (0.9) Wh##..##.....##..##  -) Nothing wielded WhE##..♣###♣##..##  Zap: wand of light (5) ##.........##  Medusa -Lithotox  ##.......## Wh ##~~~~)## D   steam dragon #~~~~~# i   spriggan (very poisoned) ###~~~~~###  ##.........## _The steam dragon hisses angrily.  Aiming: Bolt of LightWhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineWh!Aim: a spriggan, wielding the +7 lajatang of Order {silver, rMut} and wearing  quicksilver dragon scales (heavily wounded, very poisoned, 46% to hit)WhXn #**DiWhSYWh?#*Wh:÷*Whg .DAim: a steam dragon (71% to hit)Whw##..##.).....##..##Brogains the Grappler#..##..♣♣♣♣♣..#♣..#Vine Stalker of Makhleb *.....#..♣..♣ ♣♣..#..#Health: 15/52 ======------------------#..#..* ♣..#))#Magic: 5/22=====-------------------#..#. ♣ ~ ♣..#..#AC: 12Str: 20WhOxN#..#. #÷ ÷#..#).#EV: 12Int: 10#..#, ♣. ♣♣..#..#SH: 0Dex: 15#..##..♣♣*♣♣..##..#Whx!XL: 10 Next: 70% Place: a Bailey##..#♣....*J.##..##WhyNoise: ==-------  Time: 6287.4 (0.9)##..##.....##..##-) Nothing wielded##..♣###♣##..##Zap: wand of light (5)##.........##Medusa -Lithotox ##.......####~~~~)##D   steam dragon (blind)#~~~~~#i   spriggan (very poisoned)Whcy###~~~~~#####.........##Shift-Dir - straight lineAim: a steam dragon (71% to hit)  WhyThe bolt of light misses the spriggan.The bolt of light hits the steam dragon!  The steam dragon is moderately wounded.The steam dragon is blinded.Wh ^ )    Wh` ♣♣..#..#   ♣..#))#  #..#. ♣ ~ ♣..#..# WhQ #..#. #÷ ÷#..#).# WhU #..#, ♣. ♣♣..#..# Wh Whq#..##..♣♣*♣♣..##..#  Whv##..#♣....*J.##..##  Wht##..##.....##..##  ##..♣###♣##..## Wh6%   WhP"  WhoB)##wandering, blind)Wh( Wh  Wh!  Wh* Wh` )     ♣♣..#..#   ♣..#))#  #..#. ♣ ~ ♣..#..#  Wh2#..#. #÷ ÷#..#).#  #..#, ♣. ♣♣..#..#  #..##..♣♣*♣♣..##..#  ##..#♣....*J.##..##  Wh##..##.....##..##  ##..♣###♣##..##     )## Wh Wh" WhkDi  The steam dragon is moderately wounded.The steam dragon is blinded.  The spriggan hits you with the +7 lajatang of Order!  * * * LOW HITPOINT WARNING * * *  The silver sears you!  You die...Whej-8------0-----4Whu/  --more--Wh Wh8 1Inventory: 14/52 gear slots Missiles (go to first with ()  n - a throwing net Armour (go to first with [)  j - a +2 pair of boots of stealth (worn)  m - a +4 ring mail of poison resistance (worn)a - a +0 animal skin  d - a +0 chain mail  f - a +0 helmet Wh Jewellery (go to first with "=)  g - a ring of magical power (worn)e - a ring of protection from fire  i - a +6 ring of intelligence  k - a ring of poison resistance Talismans (go to first with %)  c - a medusa talisman (worn)Whć b - a quill talisman  h - the quill talisman "Cetz" {Str+3 Int+4}l - an inkwell talisman Wands (go to first with /)Wh b - a wand of light (4) (quivered)  c - a wand of warping (20) Scrolls (go to first with ?) WhE [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Wh Wh,Wh!&Wh(9Goodbye, Brogains.5499 Brogains the Grappler (level 10, -8/52 HPs)Began as a Vine Stalker Shapeshifter on Aug 27, 2025.Was a Follower of Makhleb.Mangled by a spriggan... wielding the +7 lajatang of Order {silver, rMut}(11 damage)Wh)... in a bailey.The game lasted 00:14:47 (6304 turns). Best Crawlers -1.60605830 tswnAtFi-27 escaped with the OrbWh')K2.60549730 tswnReFi-27 escaped with the Orb3.60103003 tswnWhF)ZVSHs-27 escaped with the Orb4.57869660 tswnVSWn-27 escaped with the OrbWhk)K5.57456732 tswnReCA-27 escaped with the Orb6.55202097 tswnWh)7VSCK-27 escaped with the Orb7.51243449 tswnWh)ZAtWn-27 escaped with the Orb8.50009587 tswnVSHu-27 escaped with the OrbWh'*L9.48742712 tswnHuFE-27 escaped with the Orb  10.47301008 tswnWhF*TMiCA-27 escaped with the Orb  11.33579707 tswnKoSh-27 escaped with the OrbWh Wh Wh~  [?25h[?0c Wh [?1051l[?1052l[?1060l[?1061l