' hV  Player: Brutamontes Game: Tutorial 0.33 Server: crawl.dcss.io Filename: 2025-04-26.18:36:52.ttyrec Time: (1745692612) Sat Apr 26 18:36:52 2025 ' hyb [?1051l[?1052l[?1060l[?1061h' hcC)0[?7h' hd[?25l[?1c' h$d' h\f' hqdWelcome, Brutamontes. You have a choice of lessons:  a - Lesson 1: Movement and Explorationb - Lesson 2: Monsters and Combat  c - Lesson 3: Items and Inventory  d - Lesson 4: Magic and Spellcasting  e - Lesson 5: Gods and Divine Abilities' h' ht' h Brutamontes the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 16EV: 10Int: 8SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quivered' h׹########.....######..@.......#.....############' h!In this lesson you're going to learn how to move around and explore a level.You can move with the [arrow keys].You can reread all messages at any time with [Ctrl-P]. Also, press [Space] toclear the --more-- prompts.' h/  --more--' hG4' h' h1' ' h6' h7[ _Found a staircase leading out of the dungeon.' h # #.....##..<..#.....#####.# 1.0 (1 _' h ' h ' h# #.....##..<.@......##.....#####.## ' hc' h2' hH' h' hr####### #.....# #..<..@.....# #.....#####.# ####### ' hy' h3' hd' h' hzX ####### #.....# #..<...@....# #.....#####.# ####### ' h4^ ' h^ &4' hb ' hc ' h!####### #.....# #..<....@...# #.....#####.# ####### ' h' hъ&5' hߍ' h' h3####### #.....# #..<.....@..# #.....#####.# ####### #' h<6' hĵ' h' h3S ####### ' hw#.....# #..<..# #.....#####.# ####### .# ..### ' hߡ' h&7' h' h ' hǧt_You're doing great! Now, explore a bit until you reach the next blue square.' h5 M# #.....# #..<.......@# #.....#####.# # #.# ...####' h ' h[ 8' h ' h/ ' hNy  # #.....# #..<......@.# #.....#####.# # #.# ... #### ' h' h &9' h`' hz _You're doing great! Now, explore a bit until you reach the next blue square.' hk ########.....########..<........# #.....#####@# ####### #.#  ' h A... ##### ' h ' h( /10.0 (1.0)' hB ' hK ' h' h' h' h' hd |#######.....#######<...........###########  #......######..# ' h 0.##' h ' hG &1' h1 ' hz ' hh #######.....#######<...........########### ##.##### #.@....##### .#2' h\P# #.....####### #..<........# #.....#####.# #' hP ##.##### #..@...# #####..# .# #' hV' hV&3' h[' h\' h$r# #.....####### #..<..# #.....#####.# # ##.##### ' hr#...@..# #####..# ..# ###' hw' hx4' h|' hG}' ho' h' h' hn' hh' h' h,' h#' h' h' h .....####### ..<........# .....#####.# ###### ##.##### #......' h #####. #.....' h #..####### #.......@# ' h+p##### # #' hLS.##.#' htP#.###' h!25.0 (11.0)  Move diagonally with the [number pad] (try Numlock on/off) [vi keys] Numpad: 7 8 9 vi-keys:  y k u\|/\|/' hUM4-.-6 h-.-l' h)/|\/|\' hB6.0 (12' hm ' hh _1 2 3 b j n' htD3' hD' hnF' hH' hSH' hLn' h'M' hN,' hO' hP' hQ' h%R' hR' hX  #####..#  ##  #..#######' hYM##  #........## #.##########.## #.#' hAY; ##.## #.# ##.###.# ' h|Yp##.#.# ' hYd## ### ' hY ' h^230.0 (4.0)' hsA1.0 (5' hYu' hswT  A quicker way to “run” through a corridor is to press [Shift] along with the _[number pad] (try Numlock on/off) or [vi keys].' hJ3' h' hj' h' h' h' h' hH' h' h' h,' hZ' h<' h{## .# ## .# #..  .##### .>.  .....# ..# ###..# #.# .....# #.# .####### #.## .......##5.0 (4 #######.## ##.##.## ##.####.###.####.#.####.#####' h9A6.0 (5' h&' h3 _Found a stone staircase leading down.' hE ### .# ## #.# #. #.##### .>. ' ho......# . ####..# ......# ##### #@## ....... ##.# ###### ##.##' hL ##.#####.###.#.####' h٣+.#####' hŪA7.0 (1' h;' h' h #### # ...# ##.#.# ##. ' hY##.##### ..>.......# . #####..# #......# #..###### #....... ##.# ' h0O####### ##.##' hPU# ##.#####.###.#.##' hm,#.#####' h' h&8' h' h' hd  ##### ## ....# ##.##.# ##...  ##.##### #..>.  #......# #..  #####..#  #......#  #..######  #....... #.######## ##.### ##.#####.###.#.###.##9' hu ###### # .....# ##.## ####.# ##...## ##.##### #..>..# #......# #..  #####..# ##.  #......# ##' h #..###### #....... #.######## ##.##' hj# ##.#####.###.#.##' h' h'' hI 40' hi' h' hY&   ####### # ......# ## #####.# ##...## # ##.#####..# #......# ##...##' h& #####..# ##. #......# ### #..###### #.......' h&'& #' hN'.######## ##.### ##.##' ho'"###.## ' h,' hM-1' h0' h2  When standing on a staircase leading downwards, you can enter the next level _with [>]. _There is a stone staircase leading down here.' h4' hT' h' h8$2 ' h_' h  ####### #.....#2' h) #.@...+ #.....# #######  A new level! To begin with, head over to that door to the right.' h?' h' h*+8 (1.8' h' hƺ _Also, remember: You can reread old messages with [Ctrl-P]. _There is a stone staircase leading up here.' hd # #.....# #.<@..+ #.....# # ' hH ' h 330 _' h~ ' h^ ' hqp# #.....# #.<.@.+ #.....# #' h$w 4' h+  # #.....# #.<..@+ #.....# # ' h+ ' h , &5' h^/ ' hr1 \ _You can open a closed door by walking into it.( hٖ###.#'....+###.#( hٚ( h%&6( h( hL _You open the door.( hV####### #.....####.# #.<...@....+ #.....####.# ####### ( h[<7( h`( haI _There is an open door here.( hA####### #.....####.# #.<...'@...+ #.....####.# ####### ( h"( h-8 _( h( hy( hJ####### ##.....####.# #.<...'.@..+ #.....####.# ####### #( h*<9( hE( ht( hFL####### ## #.....####.# #.<...'..@.+ #.....####.# ####### ## ( h( h'50( h( h( h####### ### #.....####.# #.<...'...@+ #.....####.# ( hT####### ### ( h( hX&1( hZ( he( hwB#.###.≈'.....≈.###.≈#( h( h=2( hy( h[ _You open the door. ( hv# ##### #.....####.#.###.≈#.<...'....@.....≈#.....####.#.###.≈# #####  ( hv<3 ( h ( hI _There is an open door here. ( h 8 # ##### ≈#.....####.#.###.≈ ( h #.<...'....'@....≈#.....####.#.###.≈# ##### ≈  ( h  ( h &4 ( h  ( h } _To close an open door, press [C]. ( hU#.####..'....+.####.# ( h#&5 ( h3 ( hH! _You close the door.( hf ≈# ##### ≈≈#.....####.#.###.≈( hLf `#.<...'....+.@...≈#.....####.#.###.≈# ##### ≈≈( h{f ≈( hj ( hBk &6( h o ( hp ( h!#≈#≈≈#≈≈≈## ##### .≈≈≈.#.....####.#.###.≈#.<...'....+..@..≈( h;#.....####.#.###.≈# ##### ≈≈≈≈≈≈≈.≈..( h( hO&7( h( h( h≈#≈# ≈≈# ≈≈≈# #≈≈≈## ##### #.≈≈≈.##.....####.#.###.≈≈≈≈≈.  #.<...'....+...@.≈≈≈≈≈.  #.....####.#.###.≈≈≈≈≈.  # ##### .≈≈≈≈≈..≈≈≈≈≈...≈≈≈.#.≈≈≈.#.~~~.##≈≈≈##( hŦ( h( h#8( h,( hF( h+≈≈# ≈≈# ≈≈≈# ≈≈≈# ( h#≈≈≈## # ##### ##.≈≈≈.# #.....####.#.###.≈≈≈≈≈.# ( hK#.<...'....+....@≈≈≈≈≈. #.....####.#.###.≈≈≈≈≈.# ( h# ##### #.≈≈≈≈≈.#( ha#.≈≈≈≈≈.#( h(#..≈≈≈..###.≈≈≈.# ( hK*( h( hu( h9( hb( h( hZe ≈≈#≈≈#≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #.≈≈≈#( he( hj=60( h3o( hp( h$ ≈#≈≈≈## ####### ##### ##.≈≈≈.##( hda.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## #####  #.( hJ..≈≈≈.( h;≈≈≈#( hY ( h &1( h ( h( h #≈≈≈## ####### ##### ##.≈≈≈.##.....####.#.###.≈≈≈≈≈.<...'....+.........####.#.########## ##### ..≈≈≈.#.≈≈≈.#≈≈≈# ( h<2( h( ho _Note how you can move through shallow but not through deep water.( hE 3( hF ( hH ( h9J ( hsJ ( hN n( hP ( hT AYou enter the shallow water.( h*T 8Water ( hT ( hW F _Moving in this stuff is going to be slow.( hX 4( hrY ( hZ ( h#\ ( h`\ ( h\ ( h^ ( h` ( hW` ( hs` ( h.a ( he ( hf ( hag ,( h h ( hi ( hj ( hk ( hok ( hl ( hn ( hAn ( hn ( hup ( hq ( hq ( hKr ( hs ( ht ,( hOu ( hw ( h]x ,( hx ( hя #≈≈≈# #≈≈≈#  #≈≈≈#  #≈≈≈#  ##≈≈≈##  ##### ##.≈≈≈.## ### .#.###.≈≈≈≈≈.###...# ...+.....≈≈≈≈≈..@'.<.# 78.6 (15.8) ##.#.###.≈≈≈≈≈.###...#  ##### #.≈≈≈≈≈.# ### #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~.###≈≈≈###≈≈≈# _You open the door. _Found a stone staircase leading up.( h ( h #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈## ##### ##.≈≈≈.## #### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...@.<.# .#.###.≈≈≈≈≈.###...# ##### #.≈≈≈≈≈.# #### #.≈≈≈≈≈.##..≈≈≈..###.≈≈≈.###.~~~( h K.# ( h! ( h" 9.6 (1.0( hh" ) ( h" _( h' ( h@+  ( h+ C_There is an open door here.( h#≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### .#.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'@<.# .#.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### ( h+( h%80 ( hҹ _( hɽ( h( h #≈≈≈# #≈≈≈# #≈≈≈# #≈≈≈# ##≈≈≈##  ##.≈≈≈.## ##### #.###.≈≈≈≈≈.###...# +.....≈≈≈≈≈...'.@.# #.###.≈≈≈≈≈.###...#  #.≈≈≈≈≈.# ##### ( hW&1( h( h5  When standing on a staircase leading upwards, you can enter the previous level _with [<]. _There is a stone staircase leading up here.( h( hz( hh( h3( h-2 _( h| ( h  ♣♣♣ ( h♣♣.♣♣ ...♣♣♣...♣♣1 ♣....@..♣ ♣♣♣♣...♣♣ ( hA♣♣.♣♣ ♣♣♣( he( h( hW( h^-3.4 (1.8( h=( hl  What's this? To find out where you are, have a look at the minimap to the rightof the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor is( hapointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.(( h1E (( hM /Level 1 of the Dungeon<>>(Press ? for help) #######  (( h=M n#.....##########  #..<........###.##  (( h_M &#.....#####.###...##  (( hM {####### ##.##### #..>..#  (( hM }#......# ##...##  #####..# ##.#.##  (( hM |#......# ####.##  #..####### ##.## (( hM L #........## ##.#  (( hN t#########.## ##.##  ##.## ##.## (( h$N . ##.###.##  ##.#.## (( hDN  ##.##  (( hbN *###  ♣♣♣  (( hN B  ♣♣.♣♣  (( hN X ...♣♣♣...♣♣   ♣....@..♣  (( hN $♣♣♣♣...♣♣  (( hN ,♣♣.♣♣  ♣♣♣(( hN +( hϊI.@+( h 7..+( hQ 7..,( hs7..,( hje9♣.,( h9 ♣-( hx7 ♣-( h! 7♣.-( h]Z 5...( h'5...( h!V7...( ht 7...( hi 9♣./( h9 ♣/( hH7  /( h7  /( h 7  /( h -  0( h{-  0( hЩ-  0( h-  0( h} -  0( h( -  1( h-  1( hD-  1( h&-  1( h -  2( hw2( h+Brutamontes the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================AC: 2Str: 162( h♣♣♣EV: 10Int: 8♣♣.♣♣SH: 0Dex: 12...♣♣♣...♣♣XL:  1 Next:  0% Place: Dungeon:1♣....@..♣Noise: ---------  Time: 83.4 (0.0)♣♣♣♣...♣♣-) Nothing wielded♣♣.♣♣Nothing quivered♣♣♣What's this? To find out where you are, have a look at the minimap to the right2( h58of the screen. You can enter the overmap view with [X] and then move the cursoraround to look around the level. You also can travel wherever your cursor ispointing by pressing [.] or [Enter]. Press [Escape] to return to the normal _game mode. _There is a stone staircase leading down here.2( h2( h2( h42( h2( he _Sorry, I don't know how to traverse that place.D( hp ♣♣♣.♣ ♣♣.♣♣♣...♣♣♣...♣♣ ♣....>..♣ ♣♣♣♣@..♣♣ ♣♣.♣ ♣♣♣ D( hv D( hrw 24.4 (1 _D( hk{ D( h| F( h ♣..♣ ♣♣.♣♣...♣♣♣...♣♣ ♣..@.>..♣♣♣♣♣...♣♣♣.♣♣♣♣♣5F( hr  . ♣♣♣♣..♣♣ ♣♣.♣♣ ♣...♣♣♣...♣♣ ♣.@..>..♣ ♣♣♣♣...♣♣ ♣♣.♣♣ ♣♣♣ F( h <6F( h F( hp   Exploring manually can get tedious after a while, so you might want to let that_happen automatically. Try it by pressing [o].K( h(H K( hTH K( hH K( hWJ K( hL K( h@Q K( hBW nK( hW ,K( h X K( hY K( hZ K( hZ K( h$[ K( h\ K( h^ BK( h__ K( h` K( h` K( hha K( hb K( hfd ,K( hd K( h+f K( hg ,K( hh K( hi K( h=j K( hgj K( hj K( h*l K( hm ,K( hm K( h+o K( hq ,K( hsq K( hx 7 ## .#♣♣. .♣♣ ##♣♣.....♣♣ .##♣..~§~..♣ #.##♣..~§~..♣ ##.## ♣..~~~..♣##.# ♣.....♣ ##.##K( hwy  ♣...♣ #.##♣♣♣@♣ .##♣♣..♣♣ ##♣♣.♣♣♣ #♣.♣♣♣.♣♣♣♣.♣♣♣ ♣♣♣♣♣..♣♣♣♣ ♣♣.♣♣♣♣♣...♣♣♣...♣♣♣♣♣♣....>..♣K( h 982.0)  Some dangerous ground is marked with exclusions. Autotravel will not lead youinto exclusions. Instead you will automatically stop.K( h> '§K( h ,9.4 (13K( hÊ K( h  However, autoexplore will move you safely around exclusions: so, you can safely_continue by pressing [o].^( ht ^( ht ^( hu ^( h% ^( h˃ B^( hl ^( hĆ ^( h ,^( h ^( h ^( h ^( h2 ^( hۍ ^( h6 ^( hǑ ,^( hX ^( hޓ ^( h ,^( h; ^( hi ^( h ,^( h~ ^( h ^( h ,^( h? ^( h ^( h ,^( h ^( h ^( h ^( h) ^( h ^( hԥ ^( h= ,^( hW ^( h ^( h" ^( hT ^( hH ^( h ^( hk ,^( h֮ ^( h ^( ht ,^( h ^( h ^( h ^( h ^( hi ^( h ^( h ,^( hj ^( hĹ ^( h ,^( h ^( h ^( h ^( h> ^( hǾ ^( h ^( h ,^( h) ^( h ^( h ,^( h ^( h ^( h~ ,^( h ^( ho ^( h ,^( h ^( h   ..  ....♣♣♣  ^( h? <......♣♣♣♣♣ ♣@...♣♣♣♣ ♣♣♣♣♣...♣♣♣ ♣♣♣♣..♣♣ ^( hc ♣♣♣.♣♣ ♣♣.♣^( h  ♣♣.♣### ♣^( h 1♣.♣♣ ##.##^( h  ♣♣♣. #...## ♣♣♣♣..♣^( h $♣^( h 1122.4 (23.0)^( hs Autoexplore will stop when you first see items or dungeon features, like thesestairs. To travel directly to the stairs, you can press [X] to enter the mapoverview, then [<] to move the cursor to the nearest up-stairs, and [Enter] togo there.^( h ,3.4 (24^( hG ^( h . _Found an exit from the tutorial.m( h  .....♣♣♣♣ .<.....@♣♣♣♣♣ .....♣♣♣....♣♣♣♣ ... ♣♣♣♣♣...♣.♣♣♣♣..♣♣♣.m( h,v♣♣ ♣♣.♣ ♣♣.♣ m( hUa # ♣♣.♣♣ m( h| ## ♣♣♣.♣♣m( hG4.4 (1.0)m( hvm( hCn( hm♣♣♣♣......♣♣♣♣n( hm.<....@.♣♣♣♣♣.♣♣♣....♣♣♣♣.. ♣♣♣♣♣...♣♣♣♣... ♣♣♣♣..♣♣♣♣n( hn^♣ ♣♣♣.♣♣ n( hWn9 ♣♣.♣ n( hn ♣♣.♣  ### ♣♣.♣♣  ##.##n( hnN ♣♣♣.♣♣n( hMun( hu5n( hyn( hzn( h ♣♣♣♣♣...♣♣.....♣.♣♣♣♣.<...@..♣♣♣♣♣.♣♣♣....♣♣♣♣♣.....♣ ♣♣♣♣♣...♣♣♣♣...♣n( h$ ♣♣♣♣..♣♣ ♣♣♣♣ ♣♣♣.♣♣  ♣♣.♣ n( hJh ♣♣.♣  ###n( hk ♣♣.♣♣  ##.## ♣♣♣.♣♣n( han( h6n( hn( h7n( hQ  ♣♣♣♣ ♣♣...♣♣.....♣♣n( h ♣.♣♣♣♣♣...<..@...♣♣♣♣♣♣n( h .♣♣♣....♣♣♣♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ n( hݳ  ♣♣...♣ ♣♣♣♣..♣♣ n( h c ♣♣♣♣n( hp  ♣♣♣.♣♣  ♣♣.♣  ♣♣.♣  ### ♣♣.♣♣ n( h  ##.## ♣♣♣.♣♣n( h n( h~ &7n( hN n( h n( h"  ♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣n( hd" }.♣♣♣♣ ♣...<.@....♣♣♣♣♣ ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣n( h" ♣ ♣♣♣♣..♣♣  ♣♣♣♣n( h" x ♣♣♣.♣♣  ♣♣.♣ n( h"  ♣♣.♣  ### ♣♣.♣♣ n( h"  ##.## ♣♣♣.♣♣n( h]) n( h) 8n( h. n( hx/ o( hP% ♣♣♣♣♣ ♣♣...♣♣ ♣♣.....♣♣ ♣.♣♣♣♣ ♣...<@.....♣♣♣♣♣ ♣o( h3Q3.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣  ♣♣...♣♣ ♣♣♣♣..♣♣ ♣♣♣♣♣ ♣♣♣.o( hgQ ♣♣.  ♣♣. o( hQ ### ♣♣. o( hQ ##.## ♣♣♣.♣♣ o( hX<9o( h\o( h]o( h>  ♣♣♣♣♣ ♣♣...♣♣o( h?B ♣♣.....♣♣ ♣.♣♣♣♣ ♣....♣♣♣♣♣o( h@u ♣.♣♣♣....♣♣♣♣ ♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ ♣♣...♣♣ ♣♣♣♣.. ♣♣♣♣♣ ♣♣♣. ♣♣o( h_@ ♣♣ ### ♣♣. ##.##o( h@ ♣♣♣.Congratulations! You've completed the first lesson!o( h#Fo( hF'30o( hJo( hLW  To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here.q( hG 4q( h q( h H _You don't know any spells.r( hr( hơAre you sure you want to leave the Dungeon? Y - Yes r( h' N - Nou( htu( hzu( h{$u( h{pAre you sure you want to leave the Dungeon? Y - Yes u( h|f N - No Uppercase [Y]es or [N]o only, please.w( h: w( hJ Brutamontes the CoveredHumanHealth: 18/18 ========================Magic: 3/3========================♣♣♣♣♣AC: 2Str: 16♣♣...♣♣EV: 10Int: 8♣♣.....♣♣SH: 0Dex: 12♣.......♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1♣...@......♣♣♣♣♣Noise: ---------  Time: 130.4 (0.0)w( hhK ♣.......♣♣♣....♣♣♣♣-) Nothing wielded♣♣.....♣♣ ♣♣♣♣♣...♣♣♣ Nothing quivered♣♣...♣♣♣♣♣♣..♣♣♣♣♣♣♣♣♣.♣♣ ♣♣ ###♣♣. ##.##♣♣♣.♣w( hL  Congratulations! You've completed the first lesson!To exit the tutorial, simply go up these stairs with [<]. Confirm the resulting_prompt with an uppercase [Y]. _There is an exit from the tutorial here. _You don't know any spells.w( hDL w( hzP w( hS w( hS 21.4 (1 _w( h^X w( h[ w( h] Tutorial 1 summary: Movement Movement commandsNumpad:7 8 9vi-keys: y k u\|/\|/4-.-6h-.-l/|\/|\1 2 3b j n[Shift + direction] moves you several squares in this direction. w( h ^ (Staircases[<] go back to the previous level[>] enter the next level[X>]/[X<] travel to the nearest up/downstairs Doors can be opened by walking into them[C] close an open door Travelw( hr^ [X] enter the level map, travel with [Enter][o] autoexplore Hit any key to exit...~( h( hR ( hݺ( h( h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l