`j&) Player: Bungabat Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-07-22.12:46:52.ttyrec Time: (1784724412) Wed Jul 22 12:46:52 2026 `j [?1051l[?1052l[?1060l[?1061h`j V)0[?7h[?25l[?1c`j `j? `j Welcome, Bungabat. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter`j#g`jll`joWelcome, Bungabat the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer`jpIq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand`j&pWarrior-mageu - Forgewright Zealotm - Warper`jSpv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist `j{ph - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee `jpfighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character `jpx% - List aptitudesSpace - Change species ? - Help Tab - Merfolk Shapeshifter`j`j8`j)Welcome, Bungabat the Demonspawn Monk. You have a choice of weapons.  a - short sword(-1 apt)  b - mace `jX(-1 apt)  c - hand axe (-1 apt)  d - spear (-1 apt)  e - falchion (-1 apt)f - unarmed`jw(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu `j? - Help»`jg»`j »`jk Bungabat the TrooperDemonspawn **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11EV: 11Int: 10SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short sword»`j =Nothing quivered»`j ?.♣..♣♣♣.♣♣..♣♣♣..♣.♣♣...♣♣.@.♣♣....♣♣...♣♣♣♣...♣♣.♣♣♣..»`jR .»`j »`j Welcome, Bungabat the Demonspawn Monk.Are you destined to find the incredible Orb of Zot, or to die trying?»`j) »`j' Press ? for a list of commands and other information.»`j+ »`jF. [ _Found a staircase leading out of the dungeon.û`j û`j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   4.0   0   h - Spellcasting   0.0   1.2  -1          û`j 8 b - Unarmed Combat   0.0   1.2  -1      û`j         û`j? +c + Short Blades 2.6   3.6  -1      û`j` L d - Long Blades   1.5   1.2  -1      û`j          e - Armour   0.0   1.2  -1      f + Dodgingû`j 2.6   3.6  -1      û`j ; g - Stealth   0.0   1.0   0      û`j) _    û`jI         û`jh a    û`j         û`j                                 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsŻ`j c * Short Blades   2.6Ż`jOo c - Short Blades   2.6Ż`j  f * Dodging   2.6Ż`jLp f - Dodging   2.6ǻ`jǻ`jyǻ`jBungabat the Trooper.Demonspawn **....♣.Health: 18/18 ========================.♣Magic: 1/1========================♣♣.AC: 2Str: 11♣♣..♣♣EV: 11Int: 10♣..♣.♣SH: 0Dex: 15♣...♣XL:  1 Next:  0% Place: Dungeon:1♣.@.♣Noise: ---------  Time: 0.0 (0.0)♣....♣a) +0 short sword♣...♣♣Nothing quivered♣♣...♣♣.♣♣♣...Welcome, Bungabat the Demonspawn Monk.Are you destined to find the incredible Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.ǻ`jǻ`jmǻ`jǻ`jǻ`jIǻ`j޶ǻ`jHǻ`j#P _ǻ`jǻ`j-ǻ`jǻ`jǻ`j|ǻ`jǻ`j\ǻ`jPǻ`jǻ`jǻ`jǻ`jǻ`j,ǻ`j=ǻ`jǻ`jǻ`j)ǻ`jǻ`jHǻ`j,ǻ`jǻ`j~♣..♣.♣♣...♣ ♣♣.<.♣ ♣....♣ ♣...♣♣ ♣♣...♣♣ ♣♣.♣.♣ ♣♣♣.♣♣ ♣...@♣ ♣...♣♣ ♣♣♣.♣  #.#ǻ`j3#..###  You pick up a parchment of Kiss of Death and begin reading...ǻ`jE+7.0 (7ǻ`j+8.0 (8ǻ`jǻ`j6> _You add the spell Kiss of Death to your library.Ȼ`j.3Ȼ`jȻ`jȻ`jȻ`jwnȻ`jȻ`jȻ`j3p  You encounter a bat and a kobold.Ȼ`j$..♣♣ ♣♣...♣♣ ♣♣.♣.♣Ȼ`j$ ♣♣♣.♣♣ ♣....♣ ♣...♣♣Ȼ`j% ♣♣♣. #@#Ȼ`j%% #.....bK.Ȼ`jD% #########  b   bat (asleep)Ȼ`jz%~K   kobold (asleep)Ȼ`j,/10.0 (2.0)Ȼ`j,)1.0 (3 Ȼ`j, _Ȼ`j 1Ȼ`j3Ȼ`jJ ♣...♣♣ ♣♣....♣.♣ ♣♣♣.♣♣ ♣....♣ ♣...♣♣ Ȼ`j K c♣♣♣.♣  #.#########.@...bK..##########Ȼ`jQ bb.b.Ȼ`jYR *K.Ȼ`jR Gb.Ȼ`jOY vbKȻ`jY 5===2.0 (1Ȼ`j] Ȼ`j` ( _The kobold shouts!Ȼ`j  You hit the bat.  The bat is moderately wounded.--9 (0.9Ȼ`j^  Ȼ`j Ȼ`j R_The bat hits you but does no damage. The bat closely misses you.Ȼ`j8 Ȼ`j?0o .You hit the bat.Ȼ`j1-K.Ȼ`j54 Ȼ`jq8Y8--3.8Ȼ`j<Ȼ`j>G _You kill the bat!ɻ`j♣...♣♣ ♣♣...♣♣ ♣♣.♣.♣ ♣♣♣.♣♣ ♣....♣ ♣...♣♣ ♣♣♣.♣ #.#ɻ`j1.#..@.K.#ɻ`j)AK.ɻ`j)ɻ`j%-ɻ`j4.8 (1.0ɻ`jM#ɻ`j&%ɻ`j`  You barely miss the kobold.ɻ`jh4------=5.6 (0.8ɻ`jɻ`j$@ _The kobold hits you with a +0 short sword.ɻ`jOi  You hit the kobold but do no damage.ɻ`jPw11----------6.5 (0.9ɻ`jUɻ`jX@ _The kobold hits you with a +0 short sword.ɻ`j$/2==--7.4 _You hit the kobold but do no damage. The kobold barely misses you.ɻ`j8  You hit the kobold.  The kobold is severely wounded.ɻ`j (8.3ɻ`j ɻ`jP W _The kobold completely misses you.ɻ`j[ h )You hit the kobold.ɻ`j & ɻ`j N==169.2ɻ`j- ɻ`j J _You kill the kobold!ɻ`jJɻ`jH _No target in view!ʻ`jhʻ`jʻ`jʻ`jH _No target in view!ʻ`jFGʻ`jGʻ`jHʻ`jJʻ`jO| _ʻ`jQd13=ʻ`jQʻ`jSʻ`jFTʻ`jTʻ`jUV,ʻ`j%Wʻ`jXʻ`jXʻ`j]4==ʻ`j^,ʻ`j bXʻ`jbʻ`jAcʻ`j}dʻ`jd9=ʻ`jKfʻ`jfʻ`j;g#5ʻ`jWg)==ʻ`jhʻ`j}iʻ`jiʻ`jjʻ`jkʻ`jXlʻ`jlʻ`j nʻ`j0nʻ`jVoʻ`j 6===7===8== _HP restored.ʻ`j~Y  You see here a +0 short sword.ʻ`j _ʻ`jP==ʻ`jʻ`jWXʻ`jɣʻ`jʻ`jkʻ`jʻ`jӧʻ`jʻ`j)ʻ`jʻ`jʻ`j",ʻ`jvʻ`jʻ`jʻ`jʻ`j ʻ`j?ʻ`j,ʻ`jʻ`jʻ`j,ʻ`jʻ`jʻ`jʻ`jʻ`jʻ`jʻ`jfj  You encounter an endoplasm.ʻ`jm♣.<.♣ ....♣ ..J ...♣♣#.. ... ♣...♣♣ #.# #.. ♣♣.♣.♣ #.#..?# ♣♣♣.♣♣ #.#.#.# ♣....♣ #.# ..# ♣...♣♣ #.# #.# ♣♣♣.♣#.###@# -#.########.....# #...)......#################ʻ`j^J   endoplasm (asleep)ʻ`j>.J56.2 (37.0)ʻ`jRJ-ʻ`j0%7.2 (38ʻ`jʻ`j^ _The endoplasm quivers.ʻ`jO;. ♣.<.. .. ...♣♣ . .J...♣ #...♣.#..?♣♣.♣#.#.#.....♣♣ʻ`j\P8 ♣♣♣.♣ #.###.########........)......#################ʻ`jQ$.Jʻ`jCXʻ`jX18.2 (1.0)ʻ`jS_ʻ`j_ʻ`jA ♣.♣....... ♣.<..ʻ`j  .... ...♣♣ . .....♣###J..♣.ʻ`j [..?♣♣.♣#ʻ`jң :.#..ʻ`j7 `...♣♣#. ♣♣♣.♣ #.###########........)......#################ʻ`j 8.Jʻ`jܪ ʻ`jW &9ʻ`jڮ ʻ`j ʻ`jG M♣..♣♣.♣##.#+####......... ♣.<#....... ..... ...♣♣ ʻ`j s. .......♣##...♣..J♣♣.♣#.#.....♣♣. ʻ`jӶ ♣♣♣.♣#.###.#..J   endoplasmʻ`j ʻ`j ʻ`j /=60ʻ`j| ʻ`j V _The endoplasm barely misses you.ʻ`j   You hit the endoplasm.  The endoplasm is heavily wounded.ʻ`j -1.1 (0.9ʻ`jʻ`jFV _The endoplasm barely misses you.˻`j u ?You hit the endoplasm.˻`j2(˻`j1332.0˻`j˻`jM _You kill the endoplasm!˻`jO˻`j˻`j˻`jݱH _No target in view!˻`j˻`j˻`jo˻`j˻`j˻`j: _˻`jM ♣♣.. ♣..♣ #.# ♣.♣˻`j##.#+####...# ♣.<#.......#˻`j$u. #.......# ˻`jH...♣♣ . .......#...♣˻`jg##......#.♣.#..˻`jW-♣♣.♣#.˻`j... ♣...♣♣ #.#.#.#.˻`jE-3.0 (1.0˻`jE-4.0 (2˻`j˻`jd _c - a scroll labelled BOIMAC RIUSOME˻`j2 ˻`j;3 ˻`j4 ˻`j5 ˻`j7 ˻`j<< B˻`j= ˻`j= ˻`j7> ˻`j+? ˻`j'C 3 .♣♣˻`jPC  #.# ♣ ˻`jlC C.# ..♣˻`jC ###.#+#### ...♣ # ..˻`jC (# ˻`jC <.♣ #.# #.# ˻`jC N #...#.˻`jC /# ˻`j D G..♣♣ #..........# ...♣♣ #.###.@....#˻`jGD .♣.♣ #.#...#+####˻`jgD I♣.♣♣ #.#.#.# ....♣ #.#...# ˻`jD {...♣#.#.#.# ˻`jD ♣♣.♣ #.###.#  ˻`jD #.########.....#  #...)......#˻`jD 3################˻`jD ˻`jzP 6'.#.#.#......˻`jP E======7.0 (3˻`jT ˻`jV = _As you open the door, it creaks loudly!˻`j/ ˻`jK ˻`j ˻`j H _No target in view!˻`jMy˻`jy˻`j~˻`j(H _No target in view!̻`jj̻`j k̻`jn̻`jKpH _No target in view!̻`jI̻`j"̻`j2$̻`j$$ _̻`j_)X̻`j+,̻`j,̻`j-̻`j4̻`j7̻`j7̻`j7̻`j\8̻`jD _You open the door.  There is an open door here.̻`jJ _̻`jFP̻`jQ̻`j6Q̻`j R̻`jR̻`jS̻`jS̻`jJT̻`jU̻`jV,̻`jW̻`jYX̻`jc\̻`j(]̻`j]̻`j^̻`jx^̻`j_̻`jo`̻`j`̻`j`̻`jc̻`jd,̻`jd̻`jll̻`jn̻`jto̻`jo̻`jr̻`js̻`jt̻`jt̻`jv̻`jx̻`jx̻`j@y̻`j{̻`j{̻`j|̻`j|̻`j~̻`j,̻`j€̻`j̻`j ̻`j?̻`j`̻`jԆ̻`j̻`j?̻`jY̻`js̻`j̻`j̻`j̻`j>̻`j,̻`jj̻`j@  There is an open door here.̻`j<d..♣♣ #....#.#.# .♣.♣ #.####.#'#### ..♣ #.#.........# <.♣ #.#.#.......# ̻`j♣ #...#.# ♣♣ ##..........# ♣#.###......# ♣.#.#...#'#### ♣.♣♣ #.#.#.#@# ------96.0 (2̻`j؛9.0) ...♣ #.#...#.# ̻`j..♣♣ #.#.#.#.# ♣.♣ #.###.#..̻`jd #.########.....#.. ̻`j:#...)......#####..[ ###̻`jZZ# ## ### ̻`jx!̻`jԡ̻`jYK------7.0 (30̻`j̻`j&$ _Found a cloak.̻`j4̻`jL"̻`j#%H _No target in view!̻`j̻`jN̻`j8̻`jBH _No target in view!̻`j92 ̻`j2 ̻`j8 ̻`j; H _No target in view!̻`j% 4̻`j* ̻`j, H _No target in view!ͻ`jvK ♣.####.#'#### ..♣ #.#.........# <.#.#.......# ....#.......# .ͻ`j♣#.......... ..♣♣ #.###..... .♣....#'### ♣.♣#.#.# ....♣# ♣.♣ ##.#..ͻ`jz8..#.ͻ`j ͻ`ji88.0 (1.0) _ͻ`jͻ`jbͻ`j ? .♣ ......... <#....... ...#...... .♣#......... .ͻ`j .♣♣ #.### .♣....#'### ♣.♣#.#.# ....ͻ`j2 7♣# ♣.♣ ͻ`jP ##.#........ #.########.....#..##.##)..ͻ`ji %...ͻ`j )##ͻ`jX ͻ`j &9ͻ`j ͻ`j# % _Found a dagger.ͻ`j <# ...#...... .♣#... .ͻ`j .♣♣ #.### .♣....#'### ♣.♣ͻ`j x#.#.# ....♣ͻ`j? #.#.##.#... ♣.♣ ͻ`j_ Z##.#@....... ͻ`j~ #.########.....#..##.##)ͻ`j ..)......#####..[. ########### ##..... ͻ`j Q###..# ͻ`j @.... ### ͻ`jK ͻ`j 0100.0 (1.0)ͻ`j ͻ`j ͻ`j .. .♣#... ..♣♣ #.### .♣.ͻ`j -...#'#### # ♣.♣#.#.# .# ...... #♣ͻ`j-#.#.##.#... ♣.♣ ͻ`jL##.#..... #.########.....#@.##.##)ͻ`jk..)......#####..[...# #ͻ`jFNothing quivered.#ͻ`j$ͻ`j&1ͻ`jͻ`jv λ`j/B ♣#... ..♣♣ #.###.♣....#'####.# ♣.♣#.#.# #. .....#.# ... #♣#.#.##.#... ♣.♣ ##.#........ λ`jB#.########.....#..##.##)..)......#####@.[...# ########### ##..Nothing quivered#λ`joNλ`jN2λ`j9Uλ`jVλ`j5♣♣ ##.# ♣♣ #.###......# . ♣.♣ #.#...#'####.# .♣♣ #.#.#.#.# #.# ♣ #.#...#.# ... # ♣♣ #.#.#.#.##.#... .♣ #.###.#........ .#.....#..##.##) ...)......#####.@[...#  ##.....# λ`jn####..# ....####λ`jλ`j&3λ`j͠λ`jλ`ji ##.# ♣♣ #.###......# . .♣ #.#...#'####.# ♣♣ #.#.#.#.# #.# ♣ #.#...#.# ... ## ♣♣ #.#.#.#.##.#...# ♣ #.###.#........ #.....#..##.##) λ`j)......#####..@...#  ##.....# ####..# ....#####λ`jn<4λ`jλ`j(N _You see here a +0 cloak.λ`jj v5 _d - a +0 cloakϻ`j;Yϻ`jd\Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - an orb of light (worn)d - a +0 cloakл`jYd - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.л`jл`j л`j♣ ##..........#Bungabat the Trooper ♣♣ #.###......# .Demonspawn **.... .♣ #.#...#'####.#Health: 18/18 ======================== ♣♣ #.#.#.#.# #.#Magic: 1/1======================== .♣ #.#...#.# ... ##AC: 2Str: 11 л`j♣♣ #.#.#.#.##.#...#EV: 11Int: 10 ♣#.###.#........SH: 0Dex: 15 ########.....#..##.##)XL:  1 Next: 33% Place: Dungeon:1 ..)......#####..@...#Noise: ---------  Time: 105.0 (0.0) ########## ##.....#a) +0 short sword####..#Nothing quiveredл`jD....##### _No target in view! _No target in view! _No target in view! _Found a dagger. _You see here a +0 cloak. _d - a +0 cloakл`jл`jdл`jл`jx"A6.0 (1л`j(л`j-л`jF.+7.0 (2л`j2л`j8л`j9+8.0 (3л`j<л`jRBл`jB+9.0 (4л`jGл`jLл`jM,10.0 (5л`j)Z 3 _You start putting on your armour. You continue putting on your +0 cloak. x5л`jb^Z _You finish putting on your +0 cloak.л`j' л`jq' л`j ( л`jn* л`j, л`j0 P _л`j[1 л`j1 л`jc2 л`jt4 л`jH6 ,л`j6 л`ja8 л`j9 л`j: ,л`j@   You encounter a gnoll. It is wielding a +0 spear.л`jVE  #.#.#.#.####.#  #.#...#.##...### #  #.#.#.#.##.#...##. л`jE  #.###.#.........j ####.....#..##.##).# .....#####......#.. л`jE f###### ##.....#.#  ####..#.#  л`jE #..@.#  ###### л`jF  л`j.F j   gnoll (polearm, asleep)л`j.L c.j4.0 (4л`jS Fj)л`jS 5===5.0 (5л`jX л`j7] 8 _The gnoll shouts! You hear a bark!ѻ`j`#.#...#'####.# #.#.#.#.####.# #.#...#.##...### # #.#.#.#.##.#...##  #.###.#.......... ###.....#..##.##)j# ....#####......#.. ##### ##.....#.# ####..#@# ѻ`j`#....# ######ѻ`jSe=.j.ѻ`jahѻ`jh5---6.0 (1ѻ`jmѻ`joѻ`j ##......# ...#'####.###.#.####.# .r...### #..#.#.##.#...##.  #.###.#.......... ###.....#..##.##).###... ....#####.j......# ##### ##...####..##....######r   rat (wandering)ѻ`j .  You encounter a rat.3-------=--7ѻ`j;ѻ`j T _The gnoll hits you with a +0 spear. The rat leaves your sight.ѻ`j<7  You hit the gnoll.ѻ`ji4=------8 (0.8ѻ`j¬ѻ`j3 _The gnoll is lightly wounded.ѻ`j4  You hit the gnoll.  The gnoll is moderately wounded.ѻ`ju9/18 ------8.6ѻ`jѻ`j9 _The gnoll hits you with a +0 spear.ѻ`j# ѻ`jD$ ѻ`j^) ѻ`j+ ^ _You are too injured to fight recklessly!ѻ`j 4ѻ`j+ ѻ`j ^ _You are too injured to fight recklessly!ѻ`j 4ѻ`j̵ ѻ`j ^ _You are too injured to fight recklessly!һ`jSlr _The gnoll hits you with a +0 spear. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the gnoll.  The gnoll is heavily wounded.һ`jZr   rat (wandering)9.5 (0.9һ`jnaһ`jCc< _The gnoll hits you but does no damage.һ`j¦ hYou hit the gnoll but do no damage.The gnoll is heavily wounded.һ`j%   .  #.# ##  .# .r  .### #.  ..##.  ...hһ`jw#).###... #j......#  #@# #.#һ`j`{ #....# ######  h   jackal (wandering)  r   rat (wandering)һ`jLYou encounter a jackal.һ`jzu  .  #.# ##  .# .r  .### #.  ..##.  ...h#).###... #j......#  #@# #.# #....# ######  һ`jvX .  The gnoll hits you with a +0 spear!һ`jȋ& һ`jir1-----------------=20.3 (0.8һ`jһ`jV _* * * LOW HITPOINT WARNING * * *һ`jV  .hYou completely miss the gnoll.The gnoll is heavily wounded.rһ`j .hThe jackal barks! You hear a loud squeak. x2һ`j<hr   ratһ`jL====1.2 (0.9һ`jһ`j< _The gnoll hits you but does no damage.һ`jqjackal barks! You hear a loud squeak. x2 _The gnoll hits you but does no damage.  You hit the gnoll.ites you.  You die...һ`j]2 T0------------һ`jF /  --more--ӻ`j.ӻ`j/Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [) ӻ`j20z b - a +0 robe (worn)  c - an orb of light (worn)  d - a +0 cloak (worn)ӻ`jr ӻ`j+ӻ`jӻ`j Goodbye, Bungabat.2 Bungabat the Trooper (level 1, 0/18 HPs)Began as a Demonspawn Monk on July 22, 2026.Slain by a jackal (2 damage)... on level 1 of the Dungeon.The game lasted 00:00:15 (124 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orbӻ`j5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15181911 raguzNaWr-27 escaped with the Orb9.15136186 l1quidcrys GrFi-27 escaped with the Orb  10.15099410 RavnDgHu-27 escaped with the Orb  11.14682103 thewalrus OnGl-27 escaped with the Orb  ӻ`j' 12.14482996 Krim260 DEFE-27 escaped with the Orb  13.14300794 kaboissonn ReEE-27 escaped with the Orb  14.13800167 Krim260 OpSh-27 escaped with the Orbӻ`jVDӻ`jXRӻ`jR? [?25h[?0c [?1051l[?1052l[?1060l[?1061l