ݻ`j Player: Bungabat Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-07-22.12:47:25.ttyrec Time: (1784724445) Wed Jul 22 12:47:25 2026 ޻`j> [?1051l[?1052l[?1060l[?1061h޻`jԠ C)0[?7h޻`j [?25l[?1c޻`jk ޻`j ޻`j [Welcome, Bungabat. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Monk߻`j TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these ߻`jMare not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. ߻`jp- Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all) ߻`j -5 abysmal aptitude  ߻`ja-4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude ߻`j -2 poor aptitude ߻`jχC -1 slightly disfavoured aptitude0 standard aptitude ߻`j( +1 slightly favoured aptitude ߻`j +2 strong aptitude ߻`j" +3 very strong aptitude ߻`jJ +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  ߻`j!+5 exceptional aptitude ߻`j0@There are four special values: HP, MP, Experience and Willpower.`j< +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude `jxThere are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard.The MP value indicates a fixed additive modifier to magic point`js.The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. These  `j values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  `j@ experience level, +3 being the Human standard. `j.The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic `jLq-------------------------- ----------------------- ---------------------- Arm - Armour `jjOFgt - FightingSpc - Spellcasting Ddg - Dodging `j2Coj - Conjurations Sth - Stealth`joM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings `jIShp - ShapeshiftingPla - PolearmsNec - Necromancy`j/. Stv - StavesFrg - Forgecraft`j+!$The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - Staves Frg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire Magic LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3`jҞ;Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4`jb`j@ Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3`j%A <Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3`jk Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3`j]  Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4`jaDeep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 `jFaFormicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3`jQ+Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3`j oWL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL`jxMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy`j-B  White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 `jFelid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid +1 -1 +3 +3 0 +2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +79 +8 +8 `jBKobold -2 +2 +4 -2 -1+1 +2 +1 -2+ `je7Merfolk-3 +3 +2 0 +2+1 0 Minotaur+2 ++2 -3 0 -1 0 +10% -1 -1 +3 Mummy 2 -2 -1 -2 --1 -2 -2 +0% 0 -1 +5 Naga 2 +511+2 0 +5 Octopode-- 0 +41+1 +1 0`j# 0 +3 Oni 1`j/-2 -12 -2 0 +3 0 +4 `j>Poltergeist +1 +5 -1 ---1 -1 +2 -`jA 0 +4 Revenant -1+2 -1 ---1`j1+1 Spriggan -3 +3 +5 -3 +2`j 0 +3 0 -30% +17 `j:'Tengu +1 +1 +12`jVQ-1 0 0 -20% +1 0 Troll -2 -2 -5 -1-1 -3`j{@30% -1 Vine Stalker -2 -2 +3 -1 0 -1`ji-30% +1 0 +5 ---------------------------------------------------------------------- `j;Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL `jFgt M&F Axs Pla Stv UC SBl LBl Rng ----------------------------------------------------------------------`j:#Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1`j-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+1`j0 0 0 0 0 0 0 -1`j Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1`j1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1`jC"`jvMountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3`j Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 Gargoyle`j `+10 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8`j(t Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2`jcZlMinotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy`jZ0-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0`j}VOni+30 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2 Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan-2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 +1 Troll`j-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------`jfFgt M&F Axs Pla Stv UC SBl LBl RngSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0`jfzArmataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1`j7 Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11`jA%Draconian-1 0 -1 0 0 0 00 0 0 0 0Black -1 0 -1 0 0 0 00 0 +2 -2 0Green -1 0 -1 0 0 0 00 0 0 0 +2Grey -1 0 -1 0 0 0 00 0 -2 +2 0`j`%`j`Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0Red -1 0 -1 0 0 0 0 +2 -2 0 0 0White -1 0 -1 0 0 0 0 -2 +2 0 0 0`j`Yellow -1 0 -1 0 0 0 +20 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2`j"`jH"Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1`j > Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2`jA V  Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6`j  Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf2 -3 -2 -3-2 0 -1 +3 Felid  0 -- -- -- -- 0 -- -- -- Formicid+1 0 0 0 0 0 0 0 0 Gargoyle+1 0 -1 -1 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 -1 -2 -2 0 +3 -2 +3 Merfolk +1 -2 -2 +4 -2 +2 +1 -2 Minotaur +2 +2 +2 +2 +2 +1 +1 +2 +1 Mummy0 -2 -2 -2 -2 -2 -2 -2 -2 Naga0 0`j 0 0 -1 Octopode 0 00 0 0 Oni +3 0-1 -1 -1 -3 `j+ Poltergeist -1 -2 -1 -1 -2 -3 +1 0 -2 Revenant +1 -1 -1 -1 +1 -1 -1 -3 Spriggan -2 -3 -2 -3 -3 -2 +1 -2`jP e 0 Tengu0 +1 +1 +1 +1 +1 +1 +1 +1 Troll `jq + -1-2 0 -2 -2 -4 `j Vine Stalker-1 -1 -1 -1 -1 0 -1 -1 -1 ---------------------------------------------------------------------- `j 2Fgt M&F Axs Pla Stv UC SBl LBl Rng `j Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +1`jX0 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +1`j{'0 0 0 0 0 0 0 -1`j[SFgt M&F Axs Pla Stv UC SBl LBl Rng `j \---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2`j+\]+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 `jK\:Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 `ji\=Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 `j\Djinni0`j\(-2 -2 -2 -1 0 -1 -1 -2`j1----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL`j Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5`jF Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- --`j5 Formicid+10 0 0 0 0 0 0 0 Gargoyle+10 -1 -1 0 0 -1 -1 0`jPale +10 0 0 0 0 0 0 -1Purple +1 0 0 0 0 0 0 0 -1 Red +1 0 0 0 0 0 0 0 -1 White +1`jy-1 Yellow + 0 0 0 0 0 0 0 -1 Mountain Dwarf +12 +2 0 -2 -1 -2 Deep Elf-23 -2 -3 0 -2 0 -1 +3 Felid  0- -- -- -- 0 -- -- -- Formicid +1 0 0 0 0 0 0 0 0 Gargoyle+1 0 -1 -1 0 0 Gnoll 8`j+8 +8 +8 +8 +8 +8 +8 +8 Kobold -1 -2 -2 -1+3 -2 +3 Merfolk -2 -2 +4 -2 +1 +2 +1 -2 Minotaur +2+2 +2 +2 +2 +1 +1 +2 + Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga0 Octopode 0 0 Oni +3-1 -1 -1 -3 Poltergeist --2 -1 -1 -2 -3 +12 Revenant -1 -1 -1 -1 +1 -13 Spriggan-3+1 -2 0 Tengu+1 +1 +1 +1 +1 +1 +1 +1 Troll -2-1 -2 -2 -2-2 -2 -4 Vine Stalker--1-1-1`j&a1----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl RngSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1`j)'Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 0`j)*0 0 0 0 0Black -1 0 -1 0 0 0 00 0 +2 -2 0Green -1 0 -1 0 0 0 00 0 0 0 +2`ji Grey -1 0 -1 0 0 0 00 0 -2 +2 0Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0Red -1 0 -1 0 0 0 0 +2 -2 0 0 0`j8 White -1 0 -1 0 0 0 0 -2 +2 0 0 0Yellow -1 0 -1 0 0 0 +20 0 0 0 0`jf5Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3`j%Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6`jA=  Welcome, Bungabat. Please select your species. Simple Intermediate  Advanced a - Gnoll j - Humans - Coglin `j= b - Minotaur k - Koboldt - Vine Stalker c - Merfolk l - Revenant u - Poltergeist d - Gargoyle m - Demonspawn  v - Demigod e - Mountain Dwarf n - Djinniw - Formicid f - Draconiano - Spriggan x - Naga g - Troll`j= d p - Tengu  y - Octopode h - Deep Elfq - Oni `j> ^ z - Felid i - Armataurr - Barachi  A - Mummy `jF> Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. `jr> + - Recommended species * - Random species `j> # - Recommended character  ! - Random character % - List aptitudesSpace - Pick background first `j> m? - Help Tab - Demonspawn Monk `j  `jWelcome, Bungabat the Barachi. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight `j;p - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Monk`j% oTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in `j two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude `j+ +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.`j;Ddg - Dodging Coj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - Staves`jljFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic points`jGEar - Earth Magic Exp - experience Alc - Alchemy `j0WL - willpower  `jArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- `jJHuman0 0 +1 0 -1+1 0 0 +0% 0 0 +3 `j&)Armataur +3 -3 +2 +1 -2`jH|0 0 -1 +10% 0 -1 +3 Barachi  +2 +1 0 +1 0`jk-1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2`jm-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 `jFDjinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4`jiDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1`j_+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3`jgPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3`jPurple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3`j^tWhite -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5`jkYNaga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5`j9@ ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL `jW Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 `j Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi +2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1`j P  Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1`j Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1`j~ Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1"`jI"`jpPurple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3"`jR Pale +1 0 0 0 0 0 0 0 -1Purple +1 0 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3-2-1 +3 Felid  0- -- -- -- 0 -- -- -- Formicid 1 0 0 0 0 0 0 Gargoyle+1 0 -1 0 0-1 0 Gnoll +8+8 +8 +8 +8 +8 +8 +8 +8 Kobold +12 -2 0 +3 -2 +3 Merfolk+1+4 -2 +1 +2 + Minotaur 2+2 +2 +2 +2 +1 +1 +2 + Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga0 Octopode 0 0 Oni +3-1 -1 -1 -3 Poltergeist --2 -1 -1 -2 -3 +12 Revenant -1 -1 -1 -1 +1 -1 -1 -3 Spriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 + Troll -2-1 -2 -2 -22 -4 Vine Stalker11 -1 -1 -1 0 -1-1"`j/_----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl RngSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0"`j =Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi 0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0#`jMaBlack -1 0 -1 0 0 0 00 0 +2 -2 0Green -1 0 -1 0 0 0 00 0 0 0 +2Grey -1 0 -1 0 0 0 00 0 -2 +2 0Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0+`jYpRed -1 0 -1 0 0 0 0 +2 -2 0 0 0White -1 0 -1 0 0 0 0 -2 +2 0 0 0Yellow -1 0 -1 0 0 0 +20 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1+`j/Felid-1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 Gnoll+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6,`j#+ Welcome, Bungabat the Barachi. Please select your background. Warrior Adventurer Mage a - Fighter i - Artificer q - Hedge Wizard b - Gladiator j - Shapeshifter r - Conjurer c - Monk k - Wanderer s - Summoner d - Hunter l - Delvert - Necromancer e - Brigand,`j Warrior-mage u - Forgewright Zealot m - Warperv - Fire Elementalist f - Berserker n - Hexslinger w - Ice Elementalist g - Cinder Acolyte o - Enchanter x - Air Elementalist h - Chaos Knight p - Reaver y - Earth Elementalist z - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Monk3`j3`j|3`jлBungabat the FirebugBarachiHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 9EV: 11Int: 15SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:13`jNoise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Foxfire3`j0######..##....##....##.@..+#....#######     3`jy   3`j3`j^Welcome, Bungabat the Barachi Fire Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?3`j3`j\3`jPress ? for a list of commands and other information.3`j3`j@[ _Found a staircase leading out of the dungeon.4`jܸ 4`j 7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   f + Spellcasting 2.1   3.0   0      4`j<      b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 1.1   1.7  +1  4`jk {    h + Fire Magic4`j 3.2   3.4  +1      4`j S    4`jҼ T c - Armour   0.0   0.7  +2      d + Dodging4`j 2.1   2.5  +1  4`j' |    e + Stealth1.7   2.0   0      4`jH l    4`ji a    4`j         4`j ,            4`j         4`j) a    4`jK _    4`jm a    4`j         4`j _    4`jо a    4`j         4`j pThe relative cost of raising each skill is in cyan.  4`j1 The species aptitude is in white.  [?] Help4`jN G[=] set a skill target  4`j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets7`jTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets7`j[?25h[?0c7`jX*0 8`j$ [?25l[?1c3.0  +1 current training targets, if any.=] set aall targets9`ja-z] setselected target 9`jW<[?25h[?0c0 9`j5 [?25l[?1c9`jm 2.0   0 =] set a9`j all targets;`ja-z] setselected target ;`j [?25h[?0c;`jѡ10 ;`j [?25l[?1c;`j 4.0 =] set aall targets<`jE#<`j#<`jZ*Bungabat the FirebugBarachiHealth: 13/13 ========================Magic: 3/3========================###AC: 2<`j*KStr: 9###..#EV: 11Int: 15#....#SH: 0Dex: 12#....#XL:  1 Next:  0% Place: Dungeon:1#.@..+Noise: ---------  Time: 0.0 (0.0)#....#<`j*-) Nothing wielded######Cast: Foxfire <`j+c   <`j<+ <`j`+4  <`j, Welcome, Bungabat the Barachi Fire Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.<`j/<`j0<`j2<`j3=`j@_=`jA=`j~Ef _=`jE=`jF=`jWI=`jJ=`jJ=`jK=`jM/ _You open the door.=`jPO=`jO=`jvP=`jS8There is an open door here.=`jiU=`jqV _=`jW=`jY=`jZ=`j[=`j[=`j]=`j6_,=`j `=`ja=`jb=`jc=`jc=`je=`jf=`j g=`jg=`jj=`jj=`j"k=`jk=`jn=`j p=`jRp=`j.q=`js7 _You open the gate.=`j>u=`ju=`jv=`jz@  There is an open gate here.=`j7}=`j} _=`jW=`j^,=`jу=`j7=`j=`j=`jK=`jZ=`j=`j,=`j=`j%=`j6=`jk=`j=`j̘=`j=`j=`j=`jW=`j,=`j==`jע=`jE=`j=`jy=`jB    ######  ♣♣....♣♣♣♣  =`jQ##♣♣........♣♣###  ♣...............#  ......♣♣#'''#♣@♣..♣#  =`j].... ###...###♣ .#  .. #.......#  ####..ß.ß..#=`jw  ###..#.......# =`jݬ #....#.ß...ß.+  #....#...⌠...# =`jg #.<..'.ß...ß.# =`j.@ #....#...ß...# =`j023.6 (23.6)=`jV,4.6 (24=`jJ=`jX _d - 2 murky puce potions>`jFI>`jwI>`j\K>`jK>`j PB>`jjP>`jQ>`jCR>`jS>`j9T>`j&U>`jW>`jX>`j(Y>`jY>`jn[>`j\>`j ]>`ja^>`j}_>`j`>`ja>`ja>`jJc>`je,>`je>`jg>`j)i>`ji>`jj>`j[l>`jq>`jMq>`jr>`jt>`ju>`ju>`j w>`jx>`jz>`jz>`j{>`jaX>`jC>`j >`j?>`j>`j>`j(>`j>`jv>`j‰>`jx,>`j>`j>`ji,>`j,>`jV,>`j[>`j{ Hm>`j >`j) >`jp ,>`j >`j5>`j>`jJ>`j>`j>`j,>`j>`j>`j,>`j>`jA>`j#X>`j$>`j!%>`j%>`j'>`j),>`jL*>`j />`j2  You encounter an endoplasm, a hobgoblin and a dart slug.>`j<5## J=#  ## .g?  >`j=Y##. #.w #  #.#.. #.####.#  #....#.#.....#  #.. #@##...#  >`jT=O..#.#...#.  #.##..#...... >`j= #. #)#...##.##### >`j=##..###..###.# #......####.###### w   dart slug (asleep) >`j=#.#........#.....######♣ J   endoplasm (asleep) #........##.####........ g   hobgoblin (asleep)>`j>| ############# ###......>`jXH/85.8 (61.2>`jH.7.0 (62.4>`jcP>`jS _Found a rapier, a scroll labelled JYTSUT EMIAMP and a tubular peridot ring.>`j 9 .J  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!>`j vvJ, ally target)2--------=8.0 (1.0)>`j t _The endoplasm quivers.?`j+Dv§?`j ,Lv§?`j5o  The foxfire burns the endoplasm.?`jж1§?`j$.J?`j8gwwg?`jj.-9?`j;§?`ja _The endoplasm is heavily wounded.@`j.##.=# ## .g? ##. #Jw ##.#.. #§####.# #....#§#.....# #.. #.##...# ..#.#@..#. #.##..#......#. #)#...##.##### #..###..###.##......####.########.#........#.....######♣♣ #........##.####......... ############# ###..  #♣. @`jA^-90.2 (1.2@`j}d _Your foxfire dissipates!@`jI##.=# ## .g? ##. #Jw ##.#.. #§####.# #....#§#.....# #.. #.##...# @`jΖ..#.#...#. #.##.@#......#. #)#...##.##### #..###..###.# #......####.#########.#........#.....######♣♣.#........##.####..........############# ###@`j\ #♣♣♣....♣♣@`j2J@`j%pJ   endoplasm@`j2(1.4@`jJ@`jŨA`j1 .J  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A`j_9Rvv(ally target)A`j9#1A`j:W----------------=2A`j&: 0A`jAA`jC/ _You conjure some foxfire!A`jlS .  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the endoplasm.A`jbqRA`j1§A`j|Fv§A`jAv§A`jAv§A`jJv§A`j.9vvA`j0----------------23FoxfireA`j C§§A`j M _You kill the endoplasm!B`j$W v§v§v§§§v§vv§v§§vB`j+Z  You start resting.A dart slug comes into view.B`jPx v #ww   dart slugB`j*z %0B`j~ v§v§B`jĆ 9.(ally target)B`j :-4.4 (1 _B`jԐ §§§§§§B`j C`j,E  The foxfire burns the dart slug.D`jj3§D`jRk1§D`jyk,vD`jlH§vD`jlH§vD`jmD.wD`jIn*gD`ju  g   hobgoblin  The dart slug is lightly wounded.  The foxfire burns the dart slug.D`j1§D`jA....D`jg.=5D`jOM§§D`j)a _The dart slug is heavily wounded.D`jT ...  You hit the dart slug but do no damage.D`jU &6D`j\ D`j] a _The dart slug is heavily wounded.D`j % _The dart slug is heavily wounded.You hit the dart slug but do no damage.  1------------7D`j# D`j . _The dart slug bites you.E`jԅ  You hit the dart slug but do no damage.The dart slug is heavily wounded.E`j8&8E`jWE`jV _The dart slug barely misses you.E`j4*  You hit the dart slug.  The dart slug is severely wounded.E`j_+p1========9FoxfireE`j2E`j4W _The dart slug closely misses you.E`j K vv(ally target)  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E`j 2==--0--------100.4 (1.0)E`j 1FoxfireE`j E`jS / _You conjure some foxfire!F`j*o  The foxfire burns the dart slug.F`j s§v§F`jX .  The dart slug is almost dead.The foxfire burns the dart slug.F`jrg   hobgoblinF`jM4,§F`j4F.gF`jE<F`j5?.51F`jE;§F`jGM _You kill the dart slug!F`j n ..  You hit the hobgoblin.  The hobgoblin is lightly wounded.F`j &2F`j F`jQ @ _The hobgoblin hits you but does no damage.G`j  You barely miss the hobgoblin.The hobgoblin is lightly wounded.G`j&3G`jG`j@ _The hobgoblin hits you but does no damage.G`jN  You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.G`j3====--------4G`jG`joW _The hobgoblin closely misses you.G`j`  You hit the hobgoblin.  The hobgoblin is moderately wounded.G`jF &5G`j0 G`j? O _The hobgoblin misses you.H`je  You hit the hobgoblin.  The hobgoblin is almost dead.6H`jml _The hobgoblin barely misses you.H`j" H`jG#  H`j{#0You closely miss the hobgoblin.H`j#1The hobgoblin is almost dead.H`j$H`j/%H`j%2H`j%--H`j *7H`j1H`jc;- _The hobgoblin hits you.H`j m †You hit the hobgoblin.H`j RH`j .78H`jo H`j{ M _You kill the hobgoblin!I`j>y ## .=# ## .g?  ##. #Jw #I`j< #.#.. #§####.# #....#§#.....##.v #.##...#..#.#@..#.  #.##..#...... #. #)#...##.##### #..###..###.# #......####.###### # #.#........#.....######♣♣I`j3 #........##.####.############# ####♣......I`jI`jپd3==-9.6 (1.2I`jI`jv _You see here a hobgoblin corpse.I`jQ  ## .=# ## ..?  ##. #.. # #.#.. #.####.# #....#.#.....##.v #@##...#..#.#†..#.  #.##..#...... #. #)#...##.##### #..###..###.# #......####.######  #.#........#.....######♣ #........##.####.############# ###I`jLT I`juU J-10.8 _I`jj[ I`jF] J`jn##.=### ..?##. #.. ##.#.. #.####.# #....#.#.....# #.v##.##...#  ..#@#†..#.J`jC^ #.##..#......#. #)#...##.##### #..###..###.# #......####.###### #.#........#.....###### #.##.####....... ############# ### #♣J`j&J`jv'q1========2.0FoxfireJ`j-J`j.J`j####..=##. ## ..?#.##. #.. #. #.#.. #.####.#J`j... #....#.#.....##..#..##.##...# #.....#.#†..#. #@##..#......#. #)#...##.##### #..###..###.#  #......####.###### #.#........#.....##### #........##.####...... ############# ### #♣ ♣♣J`j(J`j!3.2J`jÙJ`jpJ`jx #..=# #. ## ..? #.##. #.. #. #.#.. #.####.# ... #....#.#.....# #..#..##.##...#  #.....#.#†..#. ##.##..#......#. #@#...##.##### #..###..###.#  #......####.###### #.#........#.....#### #........##.####..... ############# ### #♣ ♣♣ ♣♣J`jJ`j>E==4.4J`jsJ`jO _You see here a +0 rapier.K`j{aK`jtc,50K`jhK`jj% _b - a +0 rapierK`jYK`jGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))b - a +0 rapier K`j\Armour (go to first with [)  a - a +0 robe (worn)L`jeb - a +0 rapier. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.L`j' Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.At 100% training you would reach 14.0 in about 8.0 XLs.Current attack delay: 1.2. Damage rating: 7 (Base 7 x 105% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.L`j L`j^ L`j #..=#Bungabat the Firebug#. ## ..?Barachi#.##. #.. #Health: 13/13 ========================. #.#.. #.####.#Magic: 1/3========----------------... #....#.#.....#AC: 2Str: 9#..#..##.##...#EV: 11Int: 15#.....#.#†..#.SH: 0Dex: 12##.##..#......XL:  1 Next: 70% Place: Dungeon:1#. #@#...##.#####Noise: ---------  Time: 115.4 (0.0)#..###..###.#b) +0 rapier#......####.######Cast: Foxfire#.#........#.....#####........##.####..L`j@ 4...############# ###... #♣.. ♣♣. ♣♣.  _The hobgoblin hits you.  You hit the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse. _You see here a +0 rapier. _b - a +0 rapierL`j. L`j +9 (0.5L`j L`jy . _b - a +0 rapier (weapon)M`j?6M`jW:nM`j:M`j<M`j =M`j=M`j>M`j ?M`j!@M`j2AM`jpAM`jBM`jCM`jCM`jDM`jEM`jHF>2========M`jqFM`j2GM`jHM`jHM`jIM`jKM`jPKM`j LM`jDMM`jMM`j^M`j^M`j]_M`j`M`jaM`j,e3========M`jg4 _Magic restored.M`jQmM`jmM`jnM`jpM`jprM`jrM`jsM`j@vM`j/xM`jvxM`jyM`jQ{M`j|M`jM}@========M`j7~M`jPM`jM`j?M`jM`jM`j:%  M`jj>You encounter a bat.M`j..#.....!.#. # # ...##b#### #. #...#..=# #. ##..#..?# #.##...#@.$# # . #.#..##.####.# ... #....#.#.....# M`jd#..#..##.##...####.....#.#†..#.###.##..#......b   bat (asleep)#. #.#...##.######..###..###.##......####.#########M`j|042.9 (27.0)M`j54.1 (28.2 _M`j(M`jN`jLZ .b  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N`j [$.bN`jd bYou miscast Foxfire. Nothing appears to happen.N`jd2--------Contam: 10% =5.1 (1.0N`j)e )N`jlN`jn: _The bat hits you but does no damage.N`j b.  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N`j@#.bN`jdvv(ally target)N`ju1----------------6N`j.N`jck _You conjure some foxfire! The bat closely misses you.N`jW .N`j =#..# .#.... .#.!.# .#.... .# # ...##.#### #. #...#..=# #. ##..#.vb# #.##...#.@$# # N`j F. #.#..##.####.# ... #....#.#.....# #..#..##.##.....#.###.##..#...... #. #.##..###......####.###### #N`j :  N`j Your foxfire dissipates!Found a moonstone ring. The foxfire burns the bat.N`jk 3§N`jm b?The bat is moderately wounded.N`jn '.b.N`jYw :N`jw -7.3 (1.2N`j~ N`j _The bat closely misses you. The bat completely misses you.O`j]=# ..##.# ....#.# .!.##.# ....#.# # ...##.#### #. #...#..=# #. ##..#b§?# #.##...#..@# #  . #.#..##.####.#  ... #....#.#.....# #..#..##.#.....#.##.##..#...... #. #.#..###..###.# ##......####.###### ####♣O`jE#b.O`j"b.O`j%.bO`j"$.O`j#0-8.5O`jV)O`j,R _You see here 17 gold pieces.O`jŃA vb  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O`j:O`jY (ally target)You conjure some foxfire! The foxfire burns the bat.O`j1§O`j  vb  The bat is heavily wounded.O`j) †  The bat barely misses you. The foxfire burns the bat.O`jRO`j=0§O`jO`j0----------------8=90FoxfireO`jFS§§O`j'G _You kill the bat!O`j;R&..O`j"S/-50O`jFYO`jZP`j,]M =# ##.# P`j]?....#.# .!.##.#  ....#.#  ...##.###...#..= ##..#..@# P`j8^ #.##...#.†$#  #.#..##.####... #....#.#.....##.#.#..P`jdP`j7eQ7% -1.7 (1.2P`jkP`jqP`jHr5P`jir$2.7 (2P`jwP`jxc _c - a scroll labelled JYTSUT EMIAMPP`jM =# ##.# ....#.# .!.##.#  ....#.#  ...##.###. ##..#...#  #.##...#.†$#  . #.#..##.####.######P`jP`jdT--------33.9 (1P`j3P`jLP`jC14.9 (2P`j( P`j / _c - a +6 ring of strengthP`j, k =#..##.#..#.# .!.##.# ....#.## ...##.####. #...#...#P`j} o##...#.†$# #...##.####.######..###..###.## P`jS P`j .6.1 (1P`j P`j  P`j =_Your magical contamination has completely faded away.P`j" =#..##.#..#.# .!.##.# ....#.## ...##.####. #...#...###...#.†@# #...##.####... #....#.#....#.#.#..#......####.##########♣ P`jP`jb1========7.3P`j0FoxfireP`j!P`j'P`j'+8.3 (2P`j,P`j.2 _You now have 17 gold pieces.Q`jH Q`js Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) Q`j 2 b - a +0 rapier (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)Q`jз /c - a +6 ring of strengthR`ja c - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). R`j _You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.S`jDS`jLS`j1S=#Bungabat the Firebug..##.#Barachi....#.#Health: 13/13 ========================.!.##.#Magic: 1/3========----------------....#.#AC: 2S`jSnStr: 15# ...##.####EV: 11Int: 15#. #...#...#SH: 0S`jSDex: 12#. ##..#...#S`jSXL:  1 Next: 80% Place: Dungeon:1#.##...#.†@# #S`jvTNoise: ---------  Time: 158.3 (0.0)  . #.#..##.####.#b) +0 rapier... #....#.#.....#Cast: Foxfire#..#..##.##...####.....#.#†..#.###.##..#......S`jTS#. #.#...##.######..###..###.##S`jTE #......####.######S`jTl####♣  _You kill the bat! S`jU_c - a scroll labelled JYTSUT EMIAMP _c - a +6 ring of strength S`j0U_Your magical contamination has completely faded away. _You now have 17 gold pieces.  You feel stronger.S`j=\S`j\+8 (0.5S`jbS`jad> _c - a scroll labelled JYTSUT EMIAMPc - a +6 ring of strengthr magical contamination has completely faded away. _You now have 17 gold pieces.  You feel stronger. _c - a +6 ring of strength (worn)S`j]! S`j! S`j" S`jb$ S`j( XS`j) S`j* S`j* S`j+ S`j, S`j(- S`j- S`jv/ S`j)0 S`j0 S`j1 S`j2 S`j2 S`j3 S`j&4 S`j4 S`jw6 ,S`j57 S`j:8 S`jt8 S`j8 S`j9 S`j9 S`j,: S`j; S`j=; T2========S`j; S`j< S`j,= S`j= S`j? ,S`j_@ S`jzA S`jA S`jvB S`jD S`jmD @========S`jE S`jG S`j5G S`j!H S`jI S`jI S`jK S`jlL S`jL S`jM S`jQO ,S`jP S`jQ S`jQ S`jR S`j5T S`jqT S`jRU S`jV S`jW S`jW S`j4Y S`jsY %3S`jY /========S`jXZ S`j\ S`j^ S`jU^ S`jQ_ S`j5a S`jb S`j.c S`jc S`j f S`jg S`jh S`jvv ========S`j\z BS`j3{ S`jv} S`jI ,S`j̀ S`jH S`jV ,S`j S`j S`j S`j S`j S`j k .. S`j s.# ##.# .#.#S`j$ X ###...# S`jF #@#...## # ..##.##..####.##.S`ji  #....#.#.......... S`j ......!.##.##........ S`j L.##.......#.#.....#S`jɐ  #.##....##.#### S`j # #.##...#...# S`j #. ##..#...# S`j3 #.##...#.†.# #S`j- 091.4 (32.6)S`j ,2.4 (33S`j@ S`jӟ - _d - a ring of willpowerU`jU`j8U`j&U`jU`jjU`jU`jG,U`j.U`jeU`j`U`j3U`jU`jU`j<U`jw..###.#... ## ##.#U`j#.##. .#.#..#.###...##..#.#...## ##..##.##..####.##.U`j#/#.###....#.#..........#......@.##.##........#.##.......#.#.....# #.##....##.####  # #.##...#...# #.###..#...#U`jR< #.##...#.†.# #. #.#..##.#U`j###.#... #....#.#.....#U`jy#..#..##.##...###U`j~16.0 (3.6)U`j+7.0 (4U`j*U`jS _f - a golden potionU`jV U`jPY UGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 rapier (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)U`jY -d - a ring of willpowerV`j=d - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicalV`j=Jeffects. You found it on level 1 of the Dungeon. V`j=Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} V`jG>3Menu/colouring prefixes: identified jewellery V`jq>e_________________ “I am, indeed, a king, because I know how to rule myself.” V`j>T -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from V`j>v_The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 V`j>K(p)ut on, (d)rop, (=)adjust, or (i)nscribe.W`jJ6 W`jH:..Bungabat the Firebug###.#Barachi... ## ##.#Health: 13/13 ========================#.##. .#.#Magic: 3/3========================..#.###...#AC: 2Str: 15#..#.#...## #EV: 11Int: 15#..##.##..####.##.W`j:dSH: 0Dex: 12#.###....#.#..........XL:  1 Next: 80% Place: Dungeon:1#......@.##.##........Noise: ---------  Time: 197.0 (0.0)#.##.......#.#.....#b) +0 rapier#.##....##.####Cast: Foxfire# #.##...#...##.###..#...##.##...#.†.# #. #.#..##.####.#... #....#.#.....##..#..##.##...### _Your magical contamination has completely faded away. _You now have 17 gold pieces.  You feel stronger. W`j ;_c - a +6 ring of strength (worn) _d - a ring of willpower _f - a golden potionW`j?W`j?+5 (0.5W`jDW`j_E4 _d - a ring of willpower (worn)W`j=3W`j?W`jAW`jGCW`jF,W`jzGW`jHW`jHW`jIW`jjKW`jLW`jMW`j!NW`j`OW`jP,W`jQW`j0TW`j`UW`jUW`jAVW`jWW`jYBW`jZW`j[W`j\W`j\W`j[^W`j__W`j_W`jP`W`jbW`jd,W`jdW`j fW`jUgW`jgW`jhW`j iW`j{j,W`j kW`jmW`jXnW`jnW`j pW`jqW`jqW`jrW`jrW`jtW`juW`j;uW`juW`j.xW`jxW`j$yW`jzW`j{W`jb|W`j)}W`j}W`j W`jJ,W`jW`j"W`jW`jlW`jуW`j1W`j,W`j;W`jW`jW`jĊW`jGW`jW`jW`jFW`jӎW`jW`j5W`jfW`jW`j$W`jCW`jkW`jW`jW`jpW`jW`j@W`jW`j,W`jW`j+W`jR,W`jW`jءW`jӢW`jW`jW`jW`jW`jۦW`jW`j)W`jW`j:W`jW`jW`jXW`jW`jFW`j W`j#W`jlW`jW`jmW`j,W`jϷW`jW`jW`jW`jW`jW`jTW`jW`jW`jW`j,W`jW`jW`jW`j}W`jW`jgW`j........ .# ........ #. ........ #. ........#. ........W`j+#. ........ ##.## ........ ####...##.......> W`j###.......@...# 240.7 (43.2)W`j5.........####.# W`j^###.#.....# #.#.###.###.#.##.W`j#.#.# #...........W`j#...###.###.####.##.#.....###.# W`j.##.#W`jp#...#.#.##.. .#.#W`j7Q#..##....#.###...#W`jW`j/.1.9 (44.4W`j<W`j; _Found a stone staircase leading down.X`j$3X`j%X`j((X`jg.e#..# ..X`j.t#. #.#. #.#. #.#. #.##.###.X`j.>####...##.X`j.>.###.# 0.0)X`j/a.####.# X`j#/###.#.....# ##.#.###.X`jA/f#.#.# #..#...###.X`j]/T#.#.....X`jx/D#...#.#.#..##..X`j/"X`j\5X`jP9-3.1 (1.2X`j<X`j>; _Found a stone staircase leading down.X`jlEX`jIIX`jJX`jN,X`j(OX`jQ,X`j4SX`jfVX`j9XX`jXX`jYX`j\X`j`k  You encounter a ball python.X`j!gl#)..S.#####  #..# ###...#.#.# ....X`jgM##. #...:#. #...#. #...#  #. #...#  ##.###...@....>#X`jg####...##.......>.####...........#.##..............####.#.# #######.#.....# #.#.##.#.###.###.#.##. X`jMhS   ball python (constriction, asleep)#.#.# #...........#...###.###.####.##.#.....###.# .#X`jpp-6.7 (3.6X`jp-7.9 (4.8X`jwX`j$z& _Found a trident.X`jH vv, al…)Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X`j\2--------=X`j3 8.9 (1.0X`j&X`j-)/ _You conjure some foxfire!Y`jmQ v§Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v§v§Y`jQ<v§Y`j R vY`jR*§Y`jRvY`jR*§Y`jSIv§Y`j*TEv§Y`jT+v§Y`jTY`jU/v§Y`j>UY`j\?vvY`j]u1----------------9Y`jdl§§§§Y`jg  Casting: Foxfire (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!Y`j?Av§ _You conjure some foxfire!asting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y`j@Y`jW@!vY`j@*§Y`j7A@v§Y`jxA vY`jA"§Y`jgB@v§Y`j3CCv§Y`jD-v§Y`j EY`jEBv§Y`jMS  lly target  Casting: Foxfire (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the ball python.Y`j1§Y`jKv§Y`jCv§Y`jBv§Y`jCJvSY`jY`j §The ball python is severely wounded.The foxfire burns the ball python.Y`j(Y`ja 0§Y`j!b Cv§Y`j4c Kv§Y`jc Bv§Y`jd !vY`jd "§Y`jn _..vv.Y`j&q 0----------------950FoxfireY`j~x §§§§§§§§§Y`j{ O _You kill the ball python!Z`jZ`jZ`j-Z`jaCv§Z`jMCv§Z`jHv§Z`jȺAv§Z`jDv§Z`jռCv§Z`j3v§Z`jZ`j7Z`jN<v§Z`jYZ`ju<v§Z`j@v§Z`jAv§Z`jHv§Z`jCv§Z`js0§vZ`jZ`jvZ`j;*§Z`jgAv§Z`j3v§Z`jZ`jZ`j<v§Z`jEZ`j`?§vZ`jZ`j8§vZ`jZ`jZ`jZZ`j3§Z`j/0§Z`jZ`joZ`jZ`jZ`j Z`jZ`jZ`jUZ`jZ`jZ`j3Z`jZ`j@  § _Your foxfire dissipates. x2Z`j1§Z`jZ`jZ`jZ`j` _Your foxfire dissipates. x2Z`j->--------Z`jZ`jAZ`jyZ`j!Z`jB$,Z`j;%Z`j&,Z`j(Z`j*,Z`j},Z`j.Z`j.Z`j0Z`j3Z`j3S1========Z`j15Z`j7,Z`j8Z`j:,Z`jI<Z`j>Z`j>Z`j2@Z`jsBZ`jC@========Z`jDZ`jFZ`j2GZ`jfHZ`jJZ`jJZ`jLZ`jNZ`jOZ`jPZ`jRZ`j;SZ`jbTZ`jUZ`jEVZ`jWZ`j(ZZ`jfZZ`j[Z`j&^Z`jg^Z`j_Z`j"bZ`j`b%2Z`jb/========Z`jgdZ`jfZ`jfZ`jhZ`jjZ`jkZ`j,mZ`jkoZ`joZ`jJqZ`jsZ`js@========Z`juZ`jxZ`jTxZ`j-zZ`j |Z`jC|Z`j}Z`j,Z`jyZ`j,Z`jHZ`jFZ`jZ`jZ`jLZ`jZ`j0Z`j^Z`jZ`jZ`jZ`jœZ`jpZ`jZ`j=M3========Z`jZ`j~Z`j  You encounter a kobold. It is wielding a +0 dagger.Z`jY....... #)....##### .........# #  ###.........#.# Z`j.# K......###. #..........:#. #.............#. #.........# Z`j|s. #....@....# - ##.###........>#  ####...##.......>.# Foxfire  ###...........#.##.....  Z`jo.........####.#.# .########.#.....# #.#.# #Z`j٪K   kobold (asleep)#.#.###.###.#.##Z`j.#.#.# #...........#...###.###.###Z`j-.#.#Z`j085.9 (35.0)Z`jڴ!-Z`jƵ.7.1 (36.2 _Z`j?Z`jBZ`j7| P vv, ally target)Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z`j| \2--------=Z`j)} 8.1 (1.0)Z`jDŽ Z`j / _You conjure some foxfire!Z`j2N  v§Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v§v§v§v§v§v§v§v§ )You conjure some foxfire! The foxfire burns the kobold.Z`j< j§vvZ`j .......Bungabat the Firebug#)....#####Barachi#.........# #Health: 13/13 ========================###.........#.#Magic: 1/3========----------------.# )§...........##AC: 2Str: 15#. #§.........:..EV: 11Int: 15#. #v§...........SH: 0Dex: 12#. #.§§.vv...#XL:  1 Next: 100% Place: Dungeon:1#. #..§§@....#Noise: =--------  Time: 289.1 (1.0)##.###...§§§..Z`j "[37m>#b) +0 rapier####...##.......>.#Cast: Foxfire  ###...........#.##.....  .........####.#.# .########.#.....# #.#.# ##.#.###.###.#.##.#.#.# #...........#...###.###.####.#Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the kobold. Z`j f_You kill the kobold!You have reached level 2!Z`j /  --more--[`j)9/191/5------------2 0% [`j1[`j44 _\`j3\`j\`jCv§\`jR@v§\`jAv§\`j#Jv§\`j@v§\`jIBv§\`j>v§\`j(Hv§\`j>v§\`jsG§v\`j<v§\`jvBv§\`j?§v\`jFv§\`jn Fv§\`jv#\`j(: _\`j.1§\`jn0\`jw2\`jM4\`j 7\`j9\`jf;\`jI=\`j?\`j?\`jA\`jE] _Your foxfire dissipates.\`jeG\`j I\`jP3§\`jW1§\`jZ\`j [\`j\\`jN`` _Your foxfire dissipates. x2\`j`:----\`jAb\`jBe,\`jg\`jxi,\`jmk\`jm\`j n\`jo\`jr\`jFr\`js\`jum2=====\`j;{\`j},\`j~~\`jN,\`jԄ\`j",\`j{\`j\`j======\`jӊ\`j,\`j\`j,\`j\`jo,\`j\`j\`jk\`j\`j,\`j\`j!,\`jE\`j\`j2Q3=====\`j-\`jV,\`j;\`jE,\`j&\`jή\`j\`j\`j`\`j======\`jf\`j\`jڷ\`jM\`j,\`j\`j\`j;\`j2\`j,\`j\`j,\`j\`j<,\`j\`jY;4\`j,=====\`jY\`j,\`j\`j2,\`jA\`j|,\`j\`j\`j*======\`j\`j,\`j\`j,\`j~\`j),\`j \`j,\`j\`j&,\`j7\`j,\`j\`j'95\`j{,=====\`j\`j\`j,\`j\`j\`jK\`j\`j\`jU \`j ,\`j\`j\`j\`jH======\`j \`j2\`j,\`jf\`j1\`j \`j \`j!\`j) #... ####..... #.. ....... #.# ........ #.# #)....#####.# \`ja*#.........#.# ###.........#.#  .#.)............####. #..........-  \`jf+O#. #...............  #. #.........#####. #.........# .# ##.###........># #...##.......>.# .........#.##..... ....####.#.##.##### .....# #.##.#  You pick up a parchment of Shock and begin reading...\`j0R338.3 (49.2)-\`jU1%9.3 (50\`jx5\`jn7> _You add the spell Shock to your library.\`j4 3\`j$ \`j \`j \`j X\`jZ \`j \`j \`jk j  You encounter an endoplasm.\`j p#... ##. ###..... #.. .#....... #.# ..  ........ #.# .##)....#####.# #.##.........#.# .. ###...\`j9 V#.# .# .)...###.#  #...#  #.........#  #.........#####.#  #.........# ..##........># .#.# .##.......>.# .##.#\`j `J   endoplasm (asleep)#.##..... .. .#####.#.##.##### .. ## #.#.##.# .J\`j` 241.7 (2.4)\`j 42.9 (3.6 _\`jz \`j ]`jP vv, ally target)Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]`j:g4-----=3.9 (1.0]`j ]`j/ _You conjure some foxfire!]`j B §vCasting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]`j R§v]`j H§v]`j Mv§]`j H§v]`j F§v]`j N§v]`j:# <vv]`j# i3----------4]`j) f§§§§]`j+   Casting: Foxfire (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! ]`j,  Casting: Foxfire (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!^`j\H§v^`j^H§v^`juJ   _You conjure some foxfire!asting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire burns the endoplasm.  The endoplasm is moderately wounded.^`jr§§v^`j §v§v^`j E§v^`j: :§v^`j H§v^`j §^`j( Ov§^`j jv§v^`jj #J.^`j% J§v^`j M§v^`j F§v^`jd].§§.^`j..-5^`j§§§§§§^`j ^ _The endoplasm quivers.^`jE  The foxfire burns the endoplasm.^`j.x§§v^`j0§v§v§v^`j; .  The endoplasm is heavily wounded.The foxfire burns the endoplasm.^`j;@)^`jr§§v^`jN§v^`jV.......^`j 8-6 _You kill the endoplasm!Training target 2.0 for Stealth reached!^`jsr§§§^`jh _Your Stealth skill increases to level 2!^`jMs^`j t^`jt^`j}4§^`j~^`j _Your foxfire dissipates.-----^`j^`jDž^`j^`jI^`j^`j!^`j,^`j=^`ju^`jË^`j)^`jJ^`j^`j,^`jg4=====^`jm^`j,^`j]^`j^`j֓^`j]^`j^`jΕ^`j^`j^`j======^`j^`jB^`j^`j^`ju^`j^`j^`jמ^`jn^`j^`j?^`j^`jۡ^`jT^`j|^`jޣ^`j^`j:^`jO5=====^`j,^`jG^`j^`jp^`j٪^`jN^`jZ^`j^`j8^`j5^`j^`j^`j^`jj^`jD^`jӵ======^`j ^`jY^`j,^`j+^`j#^`j<^`j^`j^`j^`j^`j]^`j^`j^`j^`jV^`j^`jZ^`jq^`j^`j?^`j^`jU,^`j^`jY^`jB^`jO^`j,^`jB^`j7^`j,^`jy^`j3^`j^`j^`j^`j^`j^`j^`j(,^`j^`j[,^`jQ^`j^`ju,^`jn^`j/^`j^`j^`j^`jg^`j*j  You encounter an endoplasm.^`j; #.# .#  .. . #.# .# . . . #.# .# # . .#. ####.# ##.##. ..... ..##.# #.... #.#.####.##.# #..# # .......#.##.####..##.# #.#.##.#.##..........# ....##.#................#.##.#########..#####.###.##.### #..#  #.......# #..^`jO  #.#####.# .... J   endoplasm (asleep) ##.# .# .......# # .....#.# J.....^`j089.9 (43.0)^`j691.1 (44.2 _^`j^`j#Q _You see here 8 gold pieces._`j( _`jaJ.  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!_`j{vvJlly target)_`jk4-----=2.1 (1.0)_`j_`jQ^ _The endoplasm quivers._`j# ' _`jV .§v_`j Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._`j !§_`j 'v_`j O§v_`jb E§v_`j !v_`j5 "§_`j H§v_`jZ N§v_`j !§_`j[ $v_`j $J._`j N§v_`j "§_`j+ $v_`jM Ev§v_`j i3----------3_`jt §§§v§§_`j> / _You conjure some foxfire!``j§v§v``j*o  The foxfire burns the endoplasm.``j"Y w§§v``jY G§v``j8Z §``j]Z 1v``jZ B§v``jh[ N§v``j[ D§v``j[ *§v``j\ ``jah .  The endoplasm is severely wounded.The foxfire burns the endoplasm.``jm )``j .§``j L§v``j H§v``ji J§v``j J§v``j ..@..§.``j 716-4``j §§§§§§``jt M _You kill the endoplasm!a`jna`jp8 Ability - do what?CostFailure  f - HopNone0% [?] toggle between ability selection and description.c`j_c`j\fc`j\mH#.# .#Bungabat the Firebug.. . #.# .#Barachi . . . #.# .# #Health: 19/19 ======================== . .#. ####.# ##.##.Magic: 3/5==============---------- ..... ..##.# #....AC: 2c`jUnStr: 15 #.#.####.##.# #..# #EV: 11Int: 15 .......#.##.####..##.#SH: 0Dex: 12 #.#.##.#.##..........#XL:  2 Next: 16% Place: Dungeon:1 ....##.#........@.#Noise: ---------  Time: 394.1 (0.0)#............§.§......#b) +0 rapier#.##.#########§§#####.#c`jnCast: Foxfire  ##.##.### #§§#c`jnm#.......# #§§#c`jn#.#####.# .§§. c`jn##.# .# .vv.. ...# # .....# c`jo9...#......c`j"oConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  c`j@o'The foxfire burns the endoplasm.  c`j]oThe endoplasm is severely wounded.The foxfire burns the endoplasm. _You kill the endoplasm!c`joc`jBxP  Okay, then.c`jxc`j9~c`j. _c`jc`j$c`jInnate Abilities, Weirdness & MutationsYou are amphibious.a - You can hop short distances, but move slowly.b - You have an extended range of vision and can be seen from far away.c - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. h`jd{Frog-like legs (level 1/2) Your uniquely muscular legs allow you to hop short distances in the blink of an eye with [a], though your walking speed is below average. The second level of this mutation allows you to hop farther. Category: [Anatomy]o`j~0Innate Abilities, Weirdness & MutationsYou are amphibious.  a - You can hop short distances, but move slowly.  b - You have an extended range of vision and can be seen from far away.  c - [You will be able to hop long distances, but move slowly.] XL 13 []: Gained at a future XL. p`j&V p`j\ p`jXc ]#.# .#Bungabat the Firebug.. . #.# .#Barachi . . . #.# .# #Health: 19/19 ======================== . .#. ####.# ##.##.Magic: 3/5p`jd ==============---------- ..... ..##.# #....AC: 2Str: 15 #.#.####.##.# #..# #EV: 11Int: 15 .......#.##.####..##.#SH: 0Dex: 12 p`jbd #.#.##.#.##..........#XL:  2 Next: 16% Place: Dungeon:1 ....##.#........@.#Noise: ---------  Time: 394.1 (0.0)p`jd #............§.§......#b) +0 rapier#.##.#########§§#####.#Cast: Foxfire  ##.##.### #§§##.......# #§§##.#####.# .§§. p`je ~##.# .# .vv.. ...# # .....# ...#...... _You conjure some foxfire!  The foxfire burns the endoplasm.  The endoplasm is severely wounded.The foxfire burns the endoplasm. _You kill the endoplasm! _Okay, then.p`jj p`jNk p`jip p`jr q`jXIq`jMGv§q`j7v§q`j D§vq`jYov§§q`jCv§q`jIvv§v§v§ _q`jQq`j34§q`j"2§q`jq`jq`jq`j} _Your foxfire dissipates. x2q`jq`jp,q`j\q`j,q`j!q`j,q`j^q`j,q`jq`j8q`jQ4=====q`jiq`j,q`jq`j,q`jq`jRq`jq`jq`jq`j======q`j%q`j,q`jq`j~,q`j]q`j,q`jq`jq`jqq`jq`j\,q`jq`j,q`jq`jq`j(O5=====q`jq`j,q`jq`jF L _You now have 25 gold pieces (gained 8).q`j q`j q`j. q`jq`jq`jq`jq`jq`jq`j_======q`jq`jpq`j|q`jq`jq`jq`jq`jgq`jq`jq`j,q`j3 q`j!q`j"q`j"q`jT#q`j%q`jy&q`j&q`j['q`j*)q`j)q`jB*q`j*q`j+q`j,q`j-q`jc-q`j.q`j/q`j/q`jV0q`j1q`j{2q`j2q`j13q`j4q`j5q`j5q`jR6q`j8q`j9q`j9q`jL;q`j<q`j(=q`jl=q`j>q`j?q`j@q`jAq`jAq`jCq`jDq`joDq`jDq`jzFq`jG,q`jHq`joJq`juKq`jKq`j;Lq`jMq`j{Nq`jNq`j,Oq`jPq`j{Qq`jQq`j(Rq`jSq`jTq`jTq`jcUq`jVq`jWq`j*Xq`jXq`jjZq`jZq`j-[q`j[q`j\q`j4^,q`j^q`j_q`j`q`j aq`jtaq`j@cq`jcq`jGdq`jdq`jQfq`j:g,q`jgq`jnjq`jlkq`jkq`j5lq`j=nq`joq`jjoq`joq`jerq`j}sq`jsq`jwtq`jPwq`jxq`j>yq`jyq`j{q`j|q`j}q`j}q`jQq`jpq`jq`jsq`jAq`jXq`jq`jq`j݇q`j",q`jʉq`jjq`j,q`jzq`jq`jq`jVq`jq`jq`j,q`jq`jq`j  You encounter a goblin. It is wielding a +0 club.q`j̢ #...################# #####......##............ ............##.##.#####.## ##.............##.# #.## #.#.......######.# #.## # ###...#.# #.# #.## ##...#.######.# ##.## q`jӣ#..........##.# #.... #.#.#@####.##.# #..## g.....#.##.####..## #... ..##.#.#.##.#.##......... #..... #......##.#..........## ...... #.## #................. ....... #.# #.##.#########..## g   goblin (asleep) #)....#####.# ##.##.### #..# #.........#.# #.......# #..# #.........#.# #.#####.# ....q`jt1460.9 (66.8)q`jJ.2.1 (68.0q`j;q`j?d _Found a scroll labelled NUEHUI TESS.r`js#####......##.......................##.##.#####.# ##.............##.# #. #.#.......######.# #. # ###...#.# #.# #. ##...#.######.# ##. #..........##.# #....#:##.#.#.####.##.# #..#.g......@....#.##.####..#... ...##.#.#.##.#.##........ ##..... #......##.#....# ....... #.####.......... #.#r`j[37m #.##.#########..#  #)....#####.# ##.##.### #..  #.........#.# #.......# #..# ##.#.# #.#####.# .... )...###.# .# ....r`jr`jJ%3.3 (1.2r`jt )r`j#r`j&I _Found a parchment of Maxwell's Portable Piledriver.r`j) v#v, ally target)r`j3 BCasting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4-----=40r`jy9 r`jJ< / _You conjure some foxfire!s`j G§vs`j-§s`jb>v§s`j.vs`j>v§s`jI§vs`jFv§s`jJ7v§s`jKX?gv§s`jzs`j; §s`jg  The goblin shouts!  The foxfire burns the goblin.s`jr3§s`j{s`j{.=5s`j9§s`jUa _The goblin is moderately wounded.s`j! Dv§s`j B  The foxfire burns the goblin.s`jm N§.gs`jLu {.#...s`jv /--6s`jh} ;§s`j ^ _The goblin is heavily wounded.t`jQ4 §g  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t`j v.v(ally target)t`j 3----------=-7t`jt`j / _You conjure some foxfire!t`jn4§t`jAR§vt`j}3vt`jFv§t`j Bv§t`jr )The foxfire burns the goblin.t`j\§t`j*§t`jt`jM720-8t`jf#G§§t`j&J _You kill the goblin!u`j§v§vu`j-§u`jJ3u`jBu`ju`ju`j;-----u`jhu`ju`ju`ju`j u`jXu`ju`ju`jJ4=====u`ju`j,u`ju`ju`ju`ju`jlu`ju`jdu`ju`j '=====u`j5u`ju`jzu`ju`jGu`j_5=====u`j,u`jRu`jBu`ju`jau`ju`j!u`ju`jfu`j u`jn ======u`j!u`jd$$  Things that are here:u`jN-_  a +0 club; a goblin corpseu`jc0u`j>1 _u`j^2u`j5u`je8u`j8u`jp9u`j:u`j*<u`jm<u`j=u`j`Jy  #...########## #####......##..... ............##.# ##.............# #.#.......##### #.###...#.#  #.###...#.######.# # #.##..........## #.#@##.#.#.####.##-u`jNK! #.?..)........#.##.# #.........##.#.#.##.#.##.. ##.....#.#.#......##.# .......#.#.#.####.......... ...........#.# #.##.###### #)....#####.# ##.##.### #.........#.# #.......#  ###.........#.# #.#####.#  You pick up a parchment of Maxwell's Portable Piledriver and begin reading...u`jIS\93.7 (25.4)4.7 (26u`j|Yu`j[V _You add the spell Maxwell's Portable Piledriver to your library.u`jB3u`j+u`ju`ju`ju`ju`jg#####......##..........##.## ##......##. #.#u`j2######.####.###...#.# #...#.###...#.######.#.#.##..........##. #.#.##.#.#.####.##.u`jE #.@..)........#.##.#.........##.#.#.##.#.##.u`jF#.....#.#.#......##.#.. .......#.#.#.####.... .....#.# #.##.#####u`jj #)....#####.# ##.##.###u`j #.........#.# #.......#u`j###.........#.# #.#####.#.#.)............###.# u`jֿ+ .#u`j:15.9 (1.2)u`j+6.9 (2u`ju`j5a _e - a scroll labelled NUEHUI TESSu`jIu`ju`jәu`jܝBu`jȯu`j۹u`ju`ju`jcu`j ,u`ju`ju`ju`jSu`j.u`j5u`ju`ju`ju`jDu`ju`jyu`ju`ju`j;u`jou`ju`ju`ju`ju`ju`ju`ju`j:u`ju`ju`ju`ju`ju`ju`ju`ju`ju`ju`j,u`jzu`jCu`ju`ju`jIu`ju`ju`ju`jTu`ju`ju`ju`j`u`ju`j,u`ju`j}u`j u`j.u`ju`ju`j\u`ju`ju`jZu`ju`ju`j]u`ju`ju`j2u`j$u`ju`jCu`jru`jCu`ju`ju`ju`ju`ju`ju`j@u`j u`j u`j u`jcu`j=u`ju`j@u`j~u`jQu`jHu`ju`ju`ju`ju`j,u`ju`ju`j=u`jhu`ju`j^!u`j"u`j"u`ja#u`j$u`j2&u`j_&u`j"'u`j6)u`j]1,u`j1u`jh2u`j3u`jG3u`jt3u`jn4u`j]5u`j5u`j6u`jc7u`jj8u`j8u`j 9u`jR>u`j?u`jF?u`j?u`j?u`j?u`j@u`j3Au`jWAu`jzAu`j'Bv`jOv`jrv`jv`jZv`jv`j2v`jwv`j v`jv`jv`jv`jv`jv`jv`jv`jv`j v`j_ v`j v`j v`jp v`j v`j v`jv`j1v`jov`jv`jqv`j"v`jKv`jv`j v`jv`jUv`jv`jbv`j^v`jv`jKv`jv`jv`jv`jv`jv`jv`jv`jG v`j!v`j",v`j#v`j$v`j%v`j&v`j&v`j-(v`j7)v`jz)v`j)v`j+v`j,v`j,v`j-v`j/v`j40,v`j0v`j2v`j2v`j3v`j3v`j35v`j5v`j6v`j6v`j28v`j8v`j9v`j9v`j;v`j+<v`jg<v`j=v`jr>v`jb?v`j?v`jr@v`jDv`jE,v`jhFv`jeHv`jIv`jI,v`jGLv`j9Mv`j}Mv`jMv`jPv`jQv`jQQv`jQv`jSv`jTv`jTv`jqUv`j7Wv`jWv`j=Xv`jXv`jYv`jAZv`jlZv`jZv`j\v`j]v`j]v`j#_v`j`v`j2bv`jjbv`jIcv`j5ev`jf,v`j|gv`jjv`j:kv`jzkv`jslv`jHnv`jo,v`jpv`jqv`jrv`jsv`j tv`juv`jwwv`jwv`j9yv`j>}v`j~v`jKv`jv`jv`jUv`jv`jv`jv`jv`j/v`j[v`jxv`jJ,v`jv`jv`jv`jv`jiv`jƎv`jv`jߏv`j v`j?v`j~,v`j.v`jBv`j':  Things that are here:v`jc  a +0 dagger; a kobold skeletonv`j&v`j _v`jv`jVv`jY,v`jv`j v`j2v`jv`j>v`jv`jv`jv`jv`jv`j1Bv`jv`jv`jv`jv`jv`jv`j<v`jv`jXv`jEv`jLv`jv`jv`jv`jv`jv`jv`j>v`jev`jv`jzv`jv`j\v`jv`jv`jv`jEv`jqv`jv`jv`j?v`jmv`jv`jv`jv`jv`j v`jv`j.)............###.# .# ###...............# ## # ... # #...............##. .. # #.........#####.#. # v`j# #.........# #..# >. ###........># #.#.#.. .##.......>.#####.##.# v`jQ......#.##...........# .####.#.##.#####@....# 620.5 (123.6) ..# #.#.##.# #......# #.###.#.##.# #.....## #........... ..#.#.# v`j~#.###.####.# ### .#.# ..###.# ##.# $# # #.##... .#.# ## ...#.###..v`j~.# ###..#.#...## #v`jv`j`.1.7 (124.8 v`jv`j1; _Found a stone staircase leading down.w`j{w`j _You now have 35 gold pieces (gained 10).w`jBw`jhw`jXw`jw`j".###.#.##.# #.....## ....#.#.# .###.####.######.#.#  .###.# ##.# #..# # .##... .#.# #.## ..#.###...# #.# w`j9##..#.#...## #.# #  #..##.##..####.##.###[.. ##....#.#.......@......#34.7 (13.0)....##.##........###.........#.#.....#### ##....##.####..w`j{.##...#...#.. #.##.###..#...#.###...#.†.#.# #.##.#..##.w`j'####.# ...#....#.#.....#w`jVw`j.5.9 (14.2w`jw`j# _Found a robe.x`j 3x`jx`jxx`jox`jx`j Xx`j,x`jӨx`jox`jx`j!x`jٱx`j3x`jx`jx`jfBx`j  You encounter a rat.#.##.# #.....## ##.#.# . ###.#.# r# # ##.# #..#.# #.# .#.# #.##.# #.. ##...# #.##.# ....# .#...## #.##.# #.#.# #.##..####.##.###[...# .#.#............@.# ##.##........###...# ...#.#.....#### #.## ...##.####.. ..##...#...#.. ..###..#...#.# ....r   rat (asleep) ##...#.†.#.# ####.##.####.##.....#x`j241.9 (6.0)x`j+3.1 (7.2 x`j _x`jIx`jy`j7O vv, ally target)Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y`jg4-----=4.1 (1.0y`jy`j / _You conjure some foxfire!y`j|v§v§v§y`jLv§y`j*O .  The foxfire burns the rat.y`jQ(y`jm1§y`juy`j}65-5y`j U§§§y`jy y`jĂA_You kill the rat!y`jű v§v§v§....[-6§y`j z`j* z`j v§§vz`j}!=§vz`j"Dv§z`j$#C§vz`jj%z`j%z`ju+Bz`j8H§z`j9;-----z`jKz`jj_$ z`jcr_Your foxfire dissipates.z`j/,z`jR,z`jXz`jJ{5=====z`j~z`j,z`j,z`jMz`jz`jz`j<  You see here a +0 robe.z`j|5 _z`jz`jz`jq=====z`j~Bz`jnz`j!Bz`j,Bz`j61z`j3z`j47,z`jk9z`jTJz`jXz`j{`z`jz`jvz`jnz`j z`jRnz`jsz`jz`jz`jz`jvz`jDz`jVz`j,z`j2z`j]z`jAz`jz`jz`jsz`jTz`jz`jz`jf!z`j{/z`j1,z`j1z`j2z`j4,z`j>5z`j5z`j>z`j?z`jiAz`jBBz`jWDz`jFBz`jJXz`j!Tz`jiz`j,k,z`jkz`jkz`joz`j Bz`j#z`j-,z`jәz`j+z`jܛz`j,z`j1,z`jߟBz`jz`jBz`jqz`jѤz`j2z`jvz`jBz`j$z`jvz`j,z`jXz`jz`jtz`j,z`jz`j¿z`jz`jz`jaz`j-z`j,z`jz`jz`j/,z`jz`jz`jz`jrz`jz`jz`j,z`jEz`jz`j,z`jz`jz`jOz`j,z`jjz`jz`j,z`jNz`jxz`j=z`jA,z`jBz`j*,z`jzBz`jz`jBz`jz`jz`jz`jXz`jdBz`jz`j"z`j$z`j&,z`j}'z`jq)Bz`j*z`j+z`j,z`jU,z`jG.z`jd/z`j/z`jU0z`jT2z`j3z`j3z`j4z`j5z`j37z`j7z`j 8z`j5:z`j:z`j+;z`j<z`jxB,z`jCz`jXCz`j'Gz`jGz`jHz`j"[z`j^z`jaBz`jcz`jhdz`jdz`jfz`jgz`jmi,z`jkz`jlz`j%nz`jnz`joz`j-xnz`j:Bz`j؁z`jo,z`jz`jQz`jD,z`jGz`j`,z`jɌ,z`j1z`jM,z`jz`j,z`jfz`j3z`jϗz`j,z`jz`jhz`j?`z`jBz`jPXz`jz`jj z`jz`jXz`jDXz`jz`jBz`j)4z`jT>z`j?z`jKz`jLz`j_[z`jt]z`j]z`j_z`jbz`jcz`jzcz`jIdz`j[fz`jgz`j8hz`jiz`jkz`jlz`jNmz`jzz`j@,z`jnz`jnz`jnz`jߦXz`jwz`jnz`jXz`jz`jBz`jz`j6Bz`j*z`j,z`jn,z`jl,z`j؊z`jЌz`jڨz`j,z`jrz`j(Xz`j z`jz`jزz`jBz`j z`jz`jz`jgXz`jnz`jfz`jz`jz`jz`j z`jz`jz`j,z`jz`j=z`jXz`jz`jsz`j4z`j&z`jz`jz`jz`jqz`jz`jz`jz`jXz`jz`j,z`j-z`jXz`jz`j,z`jz`jz`j,z`jz`jYz`j"Bz`j-Xz`j.z`j2,z`jm9,z`j=Bz`jC,z`jFDz`jFz`j9Kz`jL,z`jOz`jSBz`j0Y,z`j[,z`j}\z`j&z`jz`j|z`jz`jێz`jؒz`jAz`jz`j=z`jz`j{z`jz`jz`jz`j,z`jz`jpz`jnz`jdBz`j%z`j?z`jz`jz`jz`jXz`j,z`j>z`jz`j2,z`jz`jz`j,z`j|z`jaz`j-,z`jz`jCBz`jz`j z`j>z`jz`j9pz`j:z`j<,z`jsAz`jC,z`jD,z`jEH,z`jHz`jIz`jw[z`j\,z`jw`,z`j b,z`jfz`jz`jz`jjXz`jXz`jʏz`jOz`jőz`j^z`jz`jFz`jz`jՖz`jz`jFz`jz`jz`jٛz`jz`jz`jhz`jڟz`j4z`jz`jiz`j=u  There is an open gate here. _z`jz`jz`jz`jZz`jǷz`joz`jz`jkz`jz`jz`jLz`jR7 _You open the door.z`j3z`jz`j5z`jz`j,z`j^ ......# ♣♣....♣♣♣♣  #######♣♣........♣♣###  #♣...............#  ♣♣......♣♣#'''#♣.♣..♣#  ......♣♣###...###♣♣..#  ....♣♣♣ #.......# ♣♣♣#  ....♣####..ß.ß..####  .♣♣###..#.......#..###  .♣ #....#.ß...ß.@....#  934.7 (288.6) ♣♣ #....#...⌠...#....#  ♣ #.<..'.ß...ß.#..⌠.#  ♣ #....#...ß...#....# z`j<  ###################           There is an open door here. _Done exploring.{`jPCI{`jro:................♣♣#' .......0.0) _Done exploring.|`j=&|`jALevel 1 of the Dungeon<>>>(Press ? for help)##.##.##.......#.#.....#### ##.## #.#..##..##.##.##....##.####..######..## #.#.###.###.##.##.##...#...#...........######.#.##.# #.##.##.###..#...#.#######..........#.##.# #.##.##.##...#.÷.#.# #.##########.##.# #.##.##.#..##.####.# #.###### #.##.# #.....#....#.#.....# #......# #.##.# ####..#..##.##...### ######.# #.##.######.....#.#÷..#.########### #.# #.##..........##.##..#............####.## ###############..#.#...##.#######..........# ♣♣....♣♣♣♣ #..###..###.# #.##.#######♣♣........♣♣### #......####.#######.########♣...............# #.#........#.....######♣♣......♣♣#'''#♣.♣..♣# #........##.####.............♣♣###...###♣♣..# ############# #|`jnM}##.........♣♣♣ #.......# ♣♣♣# #♣........♣####..ß.ß..#### ♣♣....♣♣###..#.......#..### ♣♣....♣ #....#.ß...ß.@....# ♣....♣♣ #....#...⌠...#....# #♣♣♣.♣ #.<..'.ß...ß.#..⌠.# ♣♣♣ #....#...ß...#....# ################### |`j#.# #.# #...#####.#.#...####.......###..##.# #.# #.........# #..###.>...........# #..##.# ##.###........># #.#.#..#####.......# #..##.####...##.......>.#####.##.### ####.##.# #..##.#########...........#.##...........# #.##.# #..##................####.#.##.#####.....# #.##.###..############.#.....# #.#.##.# #......# #.#..#....#.###.###.#.##.####.....## #####.#.##.##.#.# #...............#.#.# #.....#.##.##.####.###.####.######.#.# #.#####.##.##.#.#.....###.####.# #..#.# ##.####...#.##.# #...#.#.##.....#.# #.##.# ###........# #..##....#.###...# #.##.# #....####...#.#### #..##.###..#.#...## #.##.# ##.#.## ##.##.# |`j##.....# #..##.##..####.##.###[...# #.##.# ##.##.###....#.#..............#..# #.##.# #.##........##.##........###...## #.##.# ##.##.##.......#.#.....#### ##.## #.#..# #..##.##.##....##.####..######..## #.#.## #.###.##.##.##...#...#...........######.#.# #.# #.##.##.###..#...#.#######..........#.# #.# #.##.##.##...#.÷.#.# #.##########.# #.# #.##.##.#..##.####.# #.###### #.# |`jD|`j|`jc)......# ♣♣....♣♣♣♣   Bungabat the Firebug #######♣♣........♣♣###   Barachi #####♣...............#   Health: 19/19 ======================== ♣♣......♣♣#'''#♣.♣..♣#   Magic: 5/5======================== ......♣♣###...###♣♣..#   AC: 2Str: 15 ....♣♣♣ #.......# ♣♣♣#   EV: 11Int: 15 ....♣####..ß.ß..####   SH: 0Dex: 12 |`jd*.♣♣###..#.......#..###   XL:  2 Next: 25% Place: Dungeon:1 .♣ #....#.ß...ß.@....#   Noise: ---------  Time: 934.7 (0.0) ♣♣ #....#...⌠...#....#   b) +0 rapier ♣ #.<..'.ß...ß.#..⌠.#   Cast: Foxfire ♣ #....#...ß...#....#  ###################           |`j*_You see here a +0 robe. _There is an open gate here. _You open the door.  There is an open door here. _Done exploring. |`j*7_Done exploring.|`jK,|`j-|`j<|`jm>|`jC: _|`jH|`jJ|`jJ|`jL|`j%T|`jU|`jGV|`jW|`ja|`jTc,|`jd|`j4m|`jn|`jXo|`jkp|`jzThere is an open gate here. _You open the door.  There is an open door here. _Done exploring. _ There is an open gate here.|`j||`j| _|`j}|`j|`jK,|`jՇ|`j|`j |`j|`j |`j|`jɟ|`j5|`j|`j|`jO|`j|`j|`j#X|`jT|`jR|`j|`jK|`j|`j|`j+|`j|`j|`j@|`j|`j1|`jn|`j|`j|`j|`js|`j|`j<|`j|`j|`j,|`j|`j9|`jm|`j|`j1|`j|`j |`j ,|`j |`j |`j |`j |`jd |`j |`j) |`jl |`j |`j |`jM |`j |`j# |`jE$ |`j$ |`j'% |`jF+ |`j+ ,|`j. |`js2 |`j(3 |`j3 |`j3 |`j9 |`j: ,|`j1; |`j@ |`jB ,|`jDC |`jH |`jI |`jXJ |`jJ |`jP |`jaR B|`jkX |`jY ,|`j=Z |`j` |`jRa ,|`j$b |`jh |`j#i |`jzi |`j)j |`jVo |`j-q |`jq |`j4r |`jx |`jx |`jx |`jy |`jP~ |`j ,|`jI |`jk |`j B|`jK |`j+ ,|`j |`j |`j |`j |`j` |`jǗ |`jq ,|`j |`j |`j> |`j |`jN |`j" X|`j |`j2 |`j |`j |`j |`j` |`j۱ |`j |`j |`jD |`j |`j |`jT |`j ,|`j |`j |`j |`j4 |`j |`j |`j ,|`j| |`j9 |`j> |`j |`j1 |`j) |`jY |`j |`j |`j |`j> ,|`j |`j |`j ,|`j |`j |`j |`jJ |`j |`j |`ju ,|`jr |`js |`j |`j ,|`j  ### #.........#.# #.......#  ##.###.........#.# #.#####.#  #.#.)............###.# #.#  ##.###...............#####.#  #.# #...............##.##.#  #.# #..#####.#.#...###  #.# #.........# #..###.>...  ##.###.># #.#.#..#### |`j -####...##.......@.#####.##.### 99.5 (64.8) #...........#.##...........# .......####.#.##.#####.....# #.#.....# #.#.##.# #......# #.#.###.###.#.##.####.....## # #.#.# #...............#.#.# # #...###.###.####.######.#.# # #.#.....###.####.# #..#.# ## #...#.#.##.....#.# #.##.# ###.|`je |`j |`j c _There is a stone staircase leading down here.|`j|`jd|`j'|`j !|`jr&71000.5 (1.0 _|`j(}`jv{J 2  You climb downwards.}`j ..  .. ..  ... ...  .... ....  .....#######[....  ........  .........  .#  .........  .....###.###.....  g.## #.# ### ... #.#g   hobgoblin (asleep) #.# #.# #.#}`j-2.0 (2.5}`je}`jp _You encounter a hobgoblin.Found a plate armour.}`jHa _There is a stone staircase leading up here.}`jD O vv, ally target)Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}`js g4-----=3.0 (1.0}`j} }`jO / _You conjure some foxfire!}`j( A §vCasting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}`jt) Bv§}`j_+ v§§v}`j+ L§v}`jT. v§v§v§}`j+2 v§v§}`j 7 }`j7 3----------Contam: 10% -4}`jY? §§§§§§§}`j(C E _You miscast Foxfire. Nothing appears to happen.~`jtC §vCasting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~`jguS§v~`j  g  You conjure some foxfire! The foxfire burns the hobgoblin.  The hobgoblin is almost dead.~`j §§v§v~`j s .  The hobgoblin shouts!  The foxfire burns the hobgoblin.~`j)~`j7,§~`jv........v..~`j2----------33=5~`jB§§~`jM _You kill the hobgoblin!`j 3`jډ `j_ ?v§`j Fv§`j Dv§`j K§v`jf >v§`jڌ =v§`jw >v§`j Ev§`j F§v`j i  You encounter a hobgoblin.`j gg   hobgoblin (wandering)`j &0`jU 1g`j 3 gg   goblin (ally target)You encounter a goblin. It is wielding a +0 dagger.The foxfire burns the goblin.`jn' 2§`jl* gThe goblin is moderately wounded.`j 7 S ..gg(strong)g 2 goblins (1 strong, 1 distracted, 1 …)You encounter a goblin. It is wielding a +0 club.The goblins go into a battle-frenzy!`j8 3-6.0 (1`j;P §§§§§§§§§ _You hear a shout! x2`jY0 )Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire. Nothing appears to happen. The foxfire burns the goblin.   goblin (strong)`j1§`jK%g.`j;.g`ju gYou kill the goblin!`jS..........g 2 hobgoblins (strong)1----------27===7`j:§`jZ _You encounter a hobgoblin.`j  g.  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j9 Ag)`j 3g.`j >  You conjure some foxfire!`jv M0---------vvg#.#`jg   Robin (wandering), 1 ally target)You encounter Robin of the Strong Arm. They are wielding a +0 club.`j"/  --more--`j.gg --8Foxfire _`j`jo#`j <v§`j4 P§v`j[ 7v§`j Q§v`j1 v`j N§v§`j `j .v§`j `j `j 1§`j  The foxfire burns the hobgoblin but does no damage.  The foxfire burns the hobgoblin.`j( 3§`jY) !g.`j+ gThe hobgoblin is heavily wounded.`j], 8g.`j- 3g.`j/ )g`j<  g.)gg 3 goblins (2 wandering, strong)You encounter a goblin. It is wielding a +0 club. x2`j= 8-----9`jyF §§§§§§§§`jL 5 _Robin throws the goblin at you!`j9N-`j7`j(.g`j1g.`jUG§g`jA.g`j;)g`j5g.`j1}.g.....gg`jL'10`j0`jnL------1`j̵### #.........#.# #.......###.###.........#.# #.#####.##.#.)............###.# #.###.###...............#####.##.# #...............##.##.##.# #.........#####.#.#...####.# ## #..###.>...##.###.># #.#.#..#### ####...##.......@.#####.##.### #...........#.##..# .......####.#.##.#####.....# #.#.....# #.#.##.# #......# #.#.###.###.#.##.####.....## # #.#.# #...............#.#.# # #...###.###.####.######.#.# # #.#.....###.####..#.# ## #...#.#.##.....#.##.# ###. [`j$40m`jL\9==1.5 (2.5`jj `j ! _You climb upwards.`jO c _There is a stone staircase leading down here.`j~ `j 1====186`j `j j==4`j y2`j l====0`jc `j} `j 98% `j `j; `j 76`j `j- M4`j `j `jS 72`jc `j `j 71`j `j' W _You start resting.`j -Foxfire`j 023.5 (12.0)`j (`jy `j K _Your magical contamination has completely faded away.`jsF`jK2=====`jM`j2Un`jVB`jW`jY======`j,Z`j@[`j=],`jZ^`j>aB`jwd,`je`jg`jh`ji`jlB`jm`j n`juo`jvqg3=====`j@r`j#t,`jau`jv`jw`jx`jy`jz`j{`j|`j}======`j:~`jX,`j_`j`j3`jO`j`j`j`j`jK`j`j`j `jsQ4=====`j`jx,`j`j,`j~B`j=====`j(`j`j`j`j;`jE`jC,`j`j,`j`jì,`j'`j¯,`j `jسn _You start resting.Magic restored.`j`j-56.5 (33`je5=====7.5 (34 _`j-`j`j`jLevel 1 of the Dungeon<>>>(Press ? for help)########.##.............#.#.#.####.....................##........###.#..............#.# #.##.#########..#####.##.######## ########)....#####.# ##.##.### #..# #.##.#### #.........#.# #.......# ####..### #.##.###.###.........#.# #.#####.# #.......# #.##.##.#.)............###.# #.# #.......# #.##.###.###...............#####.# #.......###.###.##.# #...............##.##.# #............##.##.# #.........#####.#.#...####.......###..##.##.# #.........# #..###.>...........# #..##.###.###........># #.#.#..#####.......# #..##.#####...##.......@.#####.##.### ####.##.# #..#[14;10`j H#.#########...........#.##...........##.##.# #..##................####.#.##.#####.....##.##.###..############.#.....# #.#.##.# #......##.#..#....##.#.###.###.#.##.####.....## #####.#.##.##.##.#.# #...............#.#.# #.....#.##.##.##...###.###.####.######.#.# #.#####.##.##.##.#.....###.####.# #..#.# ##.####...#.##.##...#.#.##.....#.# #.##.# ###..............##..##....#.###...# #.##.# #....####...#.#####..##.###..#.#...## #.##.# ##.#.## ##.##.##.....# #..##.##..####.##.###[...# #.##.#`j- V>@`j`j0 ### #.........#.# #.......#Bungabat the Firebug##.###.........#.# #.#####.#Barachi#.#.)............###.# #.#Health: 19/19 ========================##.###...............#####.#Magic: 5/5========================#.# #...............##.##.#AC: 2Str: 15#.# #.........#####.#.#...### EV: 11Int: 15#.# #.........# #..###.>... SH: 0Dex: 12##.###........># #.#.#..#### XL:  2 Next: 37% Place: Dungeon:1 ####...##.......@.#####.##.###N`jr2oise: ---------  Time: 1057.5 (0.0) #...........#.##...........#b) +0 rapier .......####.#.##.#####.....#Cast: Foxfire #.#.....# #.#.##.# #......# #.#.###.###.#.##.####.....## # #.#.# #...............#.#.# #  #...###.###.####.######.#.# #  #.#.....###.####.# #..#.# ##  #...#.#.##.....#.# #.##.# ###.  _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Your magical contamination has completely faded away. _You start resting. _Magic restored.`js3`j3`j!?`j@`j!A`jE`jUK;########)....#####.# ##.##.### # #.#.# #.......# ###.####.# #.#####.# ##.#.)..###.# #.# ###.###......#####.# ##.# #......##.##.# #.# #.#####.#.#...####.# #.`jK# #..###.>....  ##.###.# #.#.#..#####8.7 (1.2##...##.......>.#####.##.### #....#.##...........# ......####.#.##.##### .#.....# #.#.##.# #.# `j#L.#.###.###.#.##.####.....## # .#.# #...............#.#.# #. `jL...###.###.####.######.#.# #. .#.....###.####.# #..#.# `jZ`jb`jdc _There is a stone staircase leading down here.`jK`jL`jR`jZ`j_390 _`ja`j3.0`ji`jk`jp.####.##....#................#..........................#.##...#..####   ..#  ..........)........ ...................g...........#..#....#.g   hobgoblin (asleep).....#.#`jZ}>4.2`j`jJ`j. #................#....................#.##...#..#### #. #.. ..##.##...#..####............@........ .g.##....#..##.#. ........`jw3 A.g`j7 :  The hobgoblin shouts!`j? p hh   Natasha (wandering)g   hobgoblinYou encounter Natasha, Servant of Life and Death.`jJK /  --more--`jl`jqt`j5u8 ==5.4 `ju _`j_|`j`~$  Things that are here:`jj _a +0 dagger of venom; a goblin corpse`j((.####.##..#.......#................#................#.##.####...... #...#..# ..##.##...#@.####....).g.........#h.#...#..#....#.#..`j+9g.`j-9h.`j5`j6X=====--6.6 _`j=`j?`j*vM +.........#.####.##..#.......#................#......................#.####....  ..##.##...#..####............)............g...................h....#.....`j*8--`j{!7.8`jw`j\`jɫ M#....###.. +........#.####.##..#.......#.........#.................................#.####....  ..##.##...#..####............)........................#........`j /g`j³ g   hobgoblin`j (9.0`j `j `j U... #.# ...####....###. +......#.####.##..#.#.....#...........................................#.####....  ..##.##...#..####.......g)...g........................h..............##.....g.`jI ?90.2`j: `j `j*###  #.# ... #.# ...####....###.#....... +......#.####.##..#.##........@........#.##...#..####...#...... #...#..# ..##.##...#g.####........)...`jg.................h..............#`j5g.`j >1.4`j&`j(`j; g.  Casting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jhvv(ally target)`j\4=20`j`j5/ _You conjure some foxfire!`jB? §vCasting: Foxfire (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jBK§v`jCO§v`jJ>  You conjure some foxfire!`j2§`jqKv§`jK§v`jIgv`jU`j[  The foxfire burns the hobgoblin but does no damage.  The foxfire burns the hobgoblin.`jZ4§`j$f<vv`jfZ3-----3`jlq§§@§§`jEoa _The hobgoblin is heavily wounded.`j: The foxfire burns the hobgoblin. _The hobgoblin is heavily wounded.`j2§`j1 .v@v..  The hobgoblin is heavily wounded.`jK7---2----------4`j$<§`jZ - _The hobgoblin hits you.`j$o  The foxfire burns the hobgoblin.`j<3§`jW  The hobgoblin is severely wounded.The foxfire burns the hobgoblin.`j"Z§§v`j d .  The hobgoblin is almost dead.The foxfire burns the hobgoblin.`jgi)`jI/§`j,$.`j/505`j A§§`j M _You kill the hobgoblin!`j.d #......###....###.#.......+........#......#.####.##.#..........#..§§.§#.##...#@.####... #...#..# ...#.. ..##..........#....#.........`j01h`j54h.`j=>....h   Natasha (wandering)`j%?5-6.6 (1.2`jE`jG`j~ ]....###.#.......+.......#.####.##.#..........#.................................#.##...#..####... `j~   ..##.####............)........g................h.....h........#.#....#.............`j  ..`j 6h.`jw `j B-7.8`jk `ja `j3+........#.####.##...#................#..............................#.##...#..####   ..##.####............)........ g.............h.......h..............#.#....#............#..`jd5>.h`j69.h`jA`j+Bn8=-------9.0`jd`j`j;ZM.####.##....#................#.............................#.##...#..####   ..##.####............)........ ...........................h......................#..#....#......#.#`jh\A.h`jhe`je*100.2`jk`jDl`jXM8#................#.......................#.##...#..#### #. #.. ..##.##...#..####............@........ ...h.....##....#..`jMr##.#. ........`j^Q7h.`j%[h.h`j[1==1.4`jb`jdC _Natasha hisses angrily.  Things that are here:`jg _a +0 dagger of venom; a goblin corpse`j ^  f - a +0 dagger of venom-20 _Natasha closely misses you.`j`jGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 rapier (weapon)  f - a +0 dagger of venom Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a ring of willpower (worn)e - a ring of willpower`j~(f - a +0 dagger of venom. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 5.7 XLs.  Current attack delay: 1.0. Damage rating: 4 (Base 4 x 105% (Dex) x 100% (Skill)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 2 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.`j`j`jϢ#................#Bungabat the Firebug..................Barachi..................Health: 18/19 ======================--..................Magic: 2/5=========---------------#.##...#..####....AC: 2Str: 15#...#..# ....EV: 11Int: 15#...#..# ..#SH: 0Dex: 12#.##...#..####....XL:  2 Next: 50% Place: Dungeon:2........@h.......Noise: =--------  Time: 1102.4 (0.0).................f) +0 dagger (venom).................Cast: Foxfire................`jmy[33m#..#....#................#.........h   Natasha.......#......#.........#....#.#........ ........  Things that are here: _a +0 dagger of venom; a goblin corpsef - a +0 dagger of venom _Natasha closely misses you.You unwield your +0 rapier.  Your +0 dagger of venom begins to drip with poison!`j _a +0 dagger of venom; a goblin corpsef - a +0 dagger of venom _Natasha closely misses you.  You unwield your +0 rapier.  Your +0 dagger of venom begins to drip with poison!  f - a +0 dagger of venom (weapon)`jL9==3=====3.4 (1`j`jjQ _Natasha closely misses you.`j H(very poisoned)`j V7---4`jB `j  _You hit Natasha but do no damage. Natasha is poisoned. Natasha claws you.`j y2 extremely poisoned)You hit Natasha but do no damage. Natasha looks as sick as possible!11-----------5`j~`jl( _Natasha claws you.`j  You hit Natasha. Natasha looks as sick as possible!  Natasha is moderately wounded.`jl  Natasha casts a spell at you.`jr`j]s7/19 -------------6`jz`j|. _The magic dart hits you.`jX7 55   cerulean imp (polearm, summoned)You barely miss Natasha.  Natasha is severely wounded.`j8==---======7`j&`j+V _Natasha casts a spell.`j)  .....  .....  ....  ....  #.##...#..#  #...#..# ....  #...#..# ..#  #.##...#..####....  ........@h5......  .................  .................  ................#  ..#....#.........  .......#.........   .......#......#..  .......#....#.#..  ...... ........ You barely miss Natasha.  Natasha is severely wounded.Natasha claws you.`j .....  .....  ....  ....  #.##...#..#  #...#..# ....  #...#..# ..#  #.##...#..####....  ........@h5......  .................  .................  ................# ..#....#......... .......#.........  .......#......#..  .......#....#.#.. ...... ........  The cerulean imp hits you from afar with a +2 spear.2---------8 _* * * LOW HITPOINT WARNING * * *`jHD§  The cerulean imp hits you from afar with a +2 spear. _* * * LOW HITPOINT WARNING * * *You hit Natasha but do no damage. Natasha looks as sick as possible!  Natasha is almost dead.You kill Natasha!  You hear a faint echoing roar filled with hate and sorrow!.`j##................#Bungabat the Firebug..................Barachi..................Health: 2/19==----------------------..................Magic: 3/5==============----------#.##...#..####....AC: 2Str: 15#...#..# ....EV: 11Int: 15#...#..# ..#SH: 0Dex: 12#.##...#..####....XL:  2 Next: 195% Place: Dungeon:2........@.§......Noise: =--------  Time: 1109.4 (1.0).................f) +0 dagger (venom).................Cast: Foxfire[`jE%112;9H................#..#....#................#................#......#.........#....#.#........ ........  The cerulean imp hits you from afar with a +2 spear. _* * * LOW HITPOINT WARNING * * *You hit Natasha but do no damage. Natasha looks as sick as possible!  Natasha is almost dead.You kill Natasha!You hear a faint echoing roar filled with hate and sorrow! _The cerulean imp disappears in a puff of smoke!You have reached level 3!  --more--`j5  Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 15, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? `j3/24=3/6--7347% `j`j7S _You feel clever. x2`jOM.####.##..#.......#................#`jRP...................#.##.####...... #...#..# ..##.##...#@.####....†.§..................`jZ`j[=-10.6 (1.2 _`j b`jSc`ja`M +.........#.####.##..#.......#................#.........................#.####....  ..##.##...#..####............†.§...................................#...`jv&.`jvB-1.8`jj|`j.~`jt M#....###.. +........#.####.##..#.......#.........#.................................#.####....  ..##.##...#..####............†........................#........`j `j; q4==3.0`j `j `jH sM... #.# ...####....###. +......#.####.##..#.#.....#...........................................#.####....  ..##.##...#..####...........`j 0...`jq `j [4====4.2`j `j `j: M###  #.# ... #.# ...####....###.#....... +......#.####.##..#.##.........@........#.##...#..####...#......#...#..# ..##........`j `ju (5.4`j0 `j `j1M #.# =###  #.# #... #.# ...####....###.#....... +......#.####.##..#.##..............#.##...#..####...#...#..# .........`j ......`jE`j(6.6`je`j`j<M<# # #.# =###  #.# #... #.# ...####....###.#....... +........#......#.####.##..#.##...............`j#.##...#..####........`j`jq5==7.8`js`jv`j### #<# #  #.# =# ### #.# #.# #... #.# ...### #....###.#. +........#......# .####.##..# ## . .. ..................#.##...#..####....#...#..# .... #...#..# ..##.##...#..####............†`j `jG====9.0`j`jO!`jc`jd`jk`jm`jlv [M## <#  #.# =####  #.# #... #.# ...####....###.#....... +........#......#.####.##.@#.......##......................`j `j$ )20.2`jY `j} `js# ~M## <#  #.# =###  #.# .. #.# ...####....###. +......#.####.##..#.......#................#.................................#`j~* `j* q6==1.4`jc- `j*/ `j7[M## <#  #.# =###  #.# #... #.# ...####....###. +......#.####.##..#.#................#..................##...`jK`jaL(2.6`jR`jT`joM## <#  #.# =##  #.#  #@# ...####....###. +......#.####.##..#...............##`j`j(3.8`j`j`jM## <#  #.# =##  #.#  #.# ...####....###.+........#......##........`j$`j%[5====5.0`j*`j,`j,@M`j"-## <#  #@# =##  #.#  #.# ...####....###.#.........`j5`j*7q7==6.2`j;`j>`jt M##   #.# =##  #.# #... #.# ...###.`jx `jPy (7.4`jt} `j a _There is a stone staircase leading up here.`j`j`j`j|`j`j`j`j8======`j_`j,`j@`jC,`j`j(,`j`j `jf 9=`jb `jn _You start resting.Magic restored.`juJ9=`j.33.4 (6.0`j#c6====4.4 (7 _`jE"`j$`j-63`j7`j?B`jC,`jZD`jJ`j_J9=`jK`jOS10/24`jAPG=====`j3Q`jU`jU`jV`j[,`j\`ja,`jib`jf`j7g^1==`jg`jm,`jdn`ju,`jv`jy,`jz`j}t2==`j~`jq,`j[`j,`j`j,`j`jc3==`jx,`j$`j,`jB`j`,`j`jzt4==`jȨ`j`jC`jή`jB`jI,`j`j=5=`jDt6==`j`j,`j_`jB`j],`j`jt7==`jv`j7,`j`j `j\`j"`j],`j!`jl`jk18==`j `j),`j`j,`ji`j,`j[`j~9==`j`jH,`j`j",`j#`j',`j(`j-20==`ja-`j0,`j?1`j6`j 7`j7`j;,`j_<`j?O=`j?`jD`j0ED1=`jE`jOH,`jH`j=L,`j-M`jQ,`jAS`jY~2==`jZZ`j>`,`j``j.e,`je`jSl,`jm`jt`jEua3==`ju`j|,`j}`j~,`j~`jf,`j`jk _You start resting.HP restored.`j4`j2095.4 (61.0)`j'~4==6.4 (62 _`j `j`j>3`j`j,`jn`j`j`jr`j,`j5`jsO=`jT`j5B`jS,`jӻ`j$,`j`jB,`j`j,`jJ`j,`jK`jKB`j,`jQ`j,`j`jA,`j`jB`jh,`j`j ,`j `j,`jY`jk,`j`jw`j`jx`j# ,`jS!`j',`j/`j5,`j6`j;,`j?`jB,`j C`jG,`jcH`jO,`jUP`jV,`jW`j`_,`j7``jg,`jh`jJp,`jcq`j]w,`j x`j',`j`j,`j`j,`j`j~,`j\`j,`jٞ`j`j`jƣ`jT,`j`j_`j`j'`j,`jQ`jٺ`j9`jջ`j|B`j'`j`j`j,`j`j,`j`j,`j`j,`j7`j,`j!`j,`jI`j,`j`jH`j`j `j=,`j`j,`j?`j,`j`j,`jP`j ,`j `j ,`jB`j6`j`jk`j?,`j`j],`j`j#,`jj#`j&,`j&`j),`j*`j,,`j-`jv2,`j 3`j5,`j26`j:,`j:`j=`j=`j>`jA,`jUB`jD,`jE`jI`j5J`jJ`jM`jUN`jN`jQ,`j(R`jW,`jX`j^,`jo_`j;c,`j2d`j9hB`jj,`j_k`jr,`js`j]z,`j&{`j,`j#`jw,`j3`j*,`j`j,`j`jf`j`j`j,`jH`jW _You start waiting.`j#g   goblin (wandering)g`j.283.4 (87`jp`j,4.4 (88`j[`j q _You encounter a goblin. It is wielding a +0 club.`j`j`j`jڐ] _A goblin is nearby!`j : _`jy> `j> N6====`j? `jE Q _Magic restored.`j F `jK `jL 9=`j1M `j)U `jU K2=`jV `j] `j] <====`j>_ `jf ,`jg `jp ,`jEq `j ~3==`j" `jy ,`j `j ,`j3 `j ,`j `je ~4==`j `jc 1 _HP restored.`j 3`j `j `jH k  You encounter a ball python.`j 4####<# # #.# =#### #.# #.##... #)# ...### #....###.#....... +......@.#......#-.####.##..#.#........# .................. .................. ..................S   ball python (constriction, wandering) #.##...#..####.... #...#..# .... #..S#..# ..#`ji 1306.2 (14.2)`jm 4S.`j `j% 57.4 (15.4 _`jf `j `j[; S.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jbvvSally target)S`jc^5----=8.4 (1.0`jIc ) `j i`jk/ _You conjure some foxfire!`jjFC §vCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jFF§v`jHJ§v`jHN§v`jsIR§v`j>JF§v`jKF§v`jKB§v`jQ9S.`jrV  You conjure some foxfire! The foxfire burns the ball python.`j2§`jKB§v`jvv=4--------9`j§§§§§§`jd _The ball python is severely wounded.`j M† _The ball python is severely wounded.  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the ball python.`j )`j' ,§`j K§v`j9 K§v`j §v§v`jy 8v§`j ivv.......`j v3--------210`j+ `§§§`j O _You kill the ball python!`j3`j`jrO§v`jT§v`jD§v`jB§v`jJ§v`jO§v`j J§v`j4D§v`jT§v`j/G§v`jL§v`jF§v`j6?v§`jK§v`j>>§v`jKv§`jH§v`jL§v`j`jm3`j`j6`jA`j{`j)`jJ`j5J§`j-`j`j`j`j`j)`jJ `jN`j`jH`j`jI`j § _Your foxfire dissipates.`j`j'2§`j4b§`j6`j=` _Your foxfire dissipates. x3`j=:----`j?`jF`jF`jH`jpN,`jO`jVP4====`jV`j+X`j]`j2^`jn_`jud,`j e`jg,`jqh`jUl`jl<====`jkm`jo,`jp`ju,`j(w`jy`jy`jY{`j~,`j`j,`j`j#f5====`j`j@,`j`j,`j`j,`j`jR====`j`j`jM`j`j,`j0`j ,`j`j1`jt`j`j,`jV`j*d6====`j)`j `j,`j`j`jv,`j`j`j,`j`j`jR====`j&`j_`jl,`j*`j`jv,`j`j`j,`j `jC 7 _You open the door.`j##### ###...... #<# #[..... #.# =#....... ###### #.# #.#.......##....# #)# ...###........#....###.#...............@........#......#-45.6 (35.2)........####.##..#..............#................#................................................................†.......... ......##.##...#..####.... ..... #. #...#..# .... .... # #...#..# ..# `j'7-`j'&6.8 (36.4 `j.`j\/ _Found a robe.`jN2Q _There is an open door here.`j= 3`j> `j@ `jC `j H P _`jN ,`jO `jU `j\ `j)] `jn_ `je `jj ,`jXm `jp `jT `j X`j| X`j ,`jH `jC `j `j `j `jV `j ,`j `j `jU ,`jm `jo `j ,`j: `j `jm ,`j `j: `j ,`j `j `j ,`j `j+##..........#....#...........'..... #..........####.# ##.#.......#...... #................. #######................. ....................... #...........##.## #.#.##... #..:.........#.## #............#.##... #........... ###.#....... ........... ................ .......##.##....# ........... .........67.2 (208.2 (21`j6} _h - a scroll labelled VEUJEOL LAZUFUVIO`jPx3`jy`j||`j(`j,`j  ...'.....#...####.###.#.......#.................######. ....... #.##.##.`j.......................... ## ....... You pick up a parchment of Poisonous Vapours and begin reading...`j19.4 (1.2)`j-,70.4 (2`j`jJ _You add the spell Poisonous Vapours to your library.`ju3`j w`jJ{`j~`jB`jS,`j`jY`jM`j`j7`j1`j,`j`jy`j`j`jp`j`jP,`j `j۫`j"`j_`j`jʴ`j`j`j#.#.......# Bungabat the Firebug.##.......... Barachi............. Health: 24/24 ========================h..#.......... Magic: 6/6========================....##.#.......# AC: 2Str: 15.....#........... EV: 11Int: 17`jE......########........... SH: 0Dex: 12......................... XL:  3 Next: 52% Place: Dungeon:2########@###...........## Noise: ---------  Time: 1378.8 (8.4)`j\#.# #............# f) +0 dagger (venom)`jo... #............# Cast: Foxfire....##............#`j .....##....................###.#......... h   Natasha (wandering)+....... .............#.....##............................##.##... `jL_Found a robe. _There is an open door here. `jC_h - a scroll labelled VEUJEOL LAZUFUVIO`j]You pick up a parchment of Poisonous Vapours and begin reading... `j <_You add the spell Poisonous Vapours to your library.  `j"[You encounter Natasha, Servant of Life and Death.`j/  --more--`j_l`jq`j+r`jv:.h`j$|`j׀> 80.0 (9.6 _`jz`jo`j .hCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jvvhally target)`jf5----=1.0 (1.0`j"`j$/ _You conjure some foxfire!`j : v§Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jF Av§`jk v§v§vh`j4 Y  You conjure some foxfire! The foxfire burns Natasha.`jb 3§`jj :vv`jk g4--------2`jIq V§§`js 1 _Natasha is lightly wounded.`jCv§`j:@v§`j;v§`j@v§`jTBv§`j8v§`jJv§`j*Mvh`j`ji  The foxfire burns Natasha.`j91§`jhBv§`j%.`j.-3`j)§§§§§`jl^ _Natasha is moderately wounded.`j!8 R  The foxfire burns Natasha but does no damage.`j 1§`j E.h`j A§h`j O....`j @-4`j ;§`j ^ _Natasha is moderately wounded.`j~} #.##. ##.. ....  #..... #.##. #...§########`j......h.@..........########.###.....##v# #..... ...  ....## .....##.... .......###.#+....... #.....##.....`jBv§`jBv§`jyR  The foxfire burns Natasha but does no damage.`jn1§`j4t;.h`jzX.`j{-5.2 (1.2`jA§§`j=^ _Natasha is moderately wounded.`j..(very poisoned) but does no damage.  You hit Natasha. Natasha is poisoned.  heavi`j#|19---------=60`j[`j( _Natasha claws you.`j_b  You hit Natasha but do no damage.Natasha is heavily wounded.`jKck17-------7`jci`jk( _Natasha claws you.`j  †You hit Natasha. Natasha looks as sick as possible!  Natasha is heavily wounded.You kill Natasha!`jG R`j `j #.#.......# Bungabat the Firebug#.#.......# Barachi.##.......... Health: 18/24 ==================------............. Magic: 4/7=============-----------...#.......... AC: 2Str: 15....##.#.......# EV: 11Int: 17.....#........... SH: 0Dex: 12`j ......########........... XL:  3 Next: 122% Place: Dungeon:2.......†@................ Noise: =--------  Time: 1388.2 (1.0)########.###...........## f) +0 dagger (venom)#.# #............# Cast: Foxfire... #............#....##............#.....##............. .......###.#......... +....... ............. #.....##.............. You hit Natasha. Natasha looks as sick as possible!  `j  JNatasha is heavily wounded.You kill Natasha! _Natasha screams in pain as she dies!Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!`j You kill Natasha! _Natasha screams in pain as she dies!Training target 3.0 for Dodging reached! `j` Your Dodging skill increases to level 3!Your Conjurations skill increases to level 2! have reached level 4!`j% /  --more--`jsZ 22/30-4/8----643% `j` `jc R _You feel stronger.`j])`j)`j}*`j/,`jd4`j65`j5S3=5`j5*===`j7`j9,`j:`j=`j=`j>`jWB,`jB`jqF`jF4=====`jG`j K,`jK`jeO,`jP`j-S,`j,T`j;W`jnWh5==`jX`j]e6===`j]`j7b,`jb`jfh`jh`j i`jnk6=`jo`juQ===`jv`j},`j}`jI,`j`ja7=`j}`j,`j`jc7===`j`j,`jr`j}`jh8==`j`j7,`j`j"`j{;===`jٷ`j,`j^`jh~9==`j`jM,`j`j],`j`jn _You start resting.Magic restored.`j&-`j1416.2 (28.0)`jk8===-7.2 (29 _`jE`j `j{z`jz`jy{`j}d  You start resting. HP restored.`jӃ`j,0.0)`j~30==8.2 (1 _`js`jn`j #.#.. #.#... ##`j1y... .... #... ##.#`jP8... #`jm..#`jS.#.###`j. #.# #....`j`. ... #.`jb ....##.`j .....## .......###.#`j  +.......  #.....##.`j`j-9.4 (1.2`j9`j _You see here the felid corpse of Natasha.`j... # #.#..###. #.#..... ##.... ...# #... ##.#.. #.#†#.###. #.# # ... # ....## .....## .......###.# +.......  #.....##`j`j020.6 _`j`j.`j U. #. #.#.###. #.#. ##. .## ##`jp P.# ##.##.# ##.#.†#.###`j  #.# # ... #`j  ....## .....## .###.#`j w +.  #.....##`jh*y===1.8`ju<I`j?`jG`j:H9=`j4L,`jR`jR`jS`jU`jZ`j[`j4\`j$^`jwb,`joc`j)f`jk`jk`jl`j_q`jv,`j)w`jTy`j}`j ~`j~`j`jc  You encounter a rat.`j ###  ..# # #.# ### ..### #.# #.##... #.# #[....... #.# #.#`j.###.# #.#r..##########..........................##########.#.#........# ##.#`j# #........# ##........########`jFr   rat (asleep)...........†.....`jv#.###########.###`j#. #.# #`jU.r30.2 (8.4`jJr`jH&==`jy1.4 (9.6`jQ`jM- _The rat squeaks loudly.`j>  .rCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j `j v.v(ally target)`jG U7----`j 2.4 (1.0`j' `j / _You conjure some foxfire!`j3<v§`jKv§`j~v§v§`j]Ev§`j>v§`jo=v§`j>v§`j[vr`jq †The foxfire burns the rat.`jR`jE.§`j:v§`j `jy#W4--3`jf(%§`j(V§§§§`j+G _You kill the rat!`j~3<v§`j3Iv§`j5Jv§`j5<v§`j;<Av§`jnCf.§§......`jhD@-4`jJU§§§`j{L`js `js `jt `ja} 0§`j* `j 3`jo ] _Your foxfire dissipates.`j 9---`jJ `j `j `j `j B`j ,`j: `j_ `j F8===`js `j 4 _Magic restored.`jL `jDz `jP `jG `j˸ `j `j `j `j* `jo `jL `j `j `j ;===`jM `j `j ,`j `j `j ,`jp `j `jt `j `j, `jy `j ,`j `j `j ,`j `jg `j B`jb `j? `j `jR `j  `j: X`j9 `js `j `j `j `j `j1 `j `j `j5 `j `j! `j' B`j* `j- `j- `jG. `j 0 `j[5  ### #########..#  #####....##.### #.# `j5  ..............##### #.#   ########....##....# #.#   #.#........# #.#   #.#........###.#  `j5  #.#....†.......###  #@#...........60.8 (26.4)  #.#............### `j%6  #.#..#.#........#   #.#..#.#........#  #.#..#.#........## `jd6 n #.. ............†  ##. #.###########  . #. #  `j6 @>`j? C2.0 (27.6 `jB `jE ; _Found a stone staircase leading down.`j`j3`j`jW`j(`j`j,`j`j`j`jb`j`jg`j`j`j`jZ`jB`jp`j`j`jn`j `j>`j`j;`j(`j,`jJ`j`j" #.#....†.......###### `j"r.#.................. #.#............###### #.#..#.#........# `j2#" #.#..#.#........#  #.#..#.#........#####`j_#s #.....`j#....†... ##.#.#.###########.`j# #..@#. #.# 70.4 (8.4)`j# ......>...)...... ... `j$6 ######...#.###### ....# #...#.# .....#`j/$ #...# # ....... `j[$#...# +. `j$#.... #..... #.... ........ `j$-###..`jY1`j1-1.6 (9.6`j8`j:$ _Found a spear.`jS I`j `j# `j$ `j ) ,`j/ ,`j1 `j+; =  You see here a +0 spear.`j=B `jC  _`jD `j+G `jO `jO `jP `jR `jZ B`j\ `jP_ %  `j}_ ]You encounter a goblin. It is wielding a +0 dagger.`jk  #.#..#.#..# #....† ##.#.#.###########.###. #####...#.######## #.# #. ......>...)........ ... #. ######...#.#######. ....##. #...#.# .....## #...#.#######...... #...#@......+....... . #.........###.....##.. #..................... ###.......##.# ... #......!# #  ........#g   goblin (wandering) .........#[16;11`jk H #.........# #.......g..`jm .7.6 (6.0.`jos -g`j| `j } -8.8 (7.2`j `jP  `j %_The goblin leaves your sight.`jz\; g.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!`jhv.vgally target)`j"if7---==9.8 (1.0`jp`jqt( _The goblin shouts!`j F§v`j C§v`jӍ O§v`jz @§v`jˏ O§v`j @§v`jȐ O§v`j @§v`jϒ 0g`j $g.`jԝ T )  The foxfire burns the goblin.`j Ygdistracted)`j4$ /§`j$ B§v`j- F, ally target)`j1 85--80`j7 c§§§`j8 J _You kill the goblin!`jB4M§v`j; g  The foxfire burns the goblin.`j 2§`j>.g`jMg.g`j...........gg 2 hobgoblins (wandering)g   goblin`jA--1`j`ja _The goblin is moderately wounded.`jf g§The foxfire burns the goblin. _The goblin is moderately wounded.`jUg oCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Something throws the hobgoblin at your foxfire!`ji g.  You encounter a hobgoblin. It is wielding a +0 mace.`jxj 5g.`jpt vgvggg 3 hobgoblins (1 ally target)(ally target)`jFu k6------=2`js} `j V _The hobgoblin barely misses you.`jN=Something throws the hobgoblin at your foxfire!You encounter a hobgoblin. It is wielding a +0 mace. _The hobgoblin barely misses you.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire burns the hobgoblin.`j`1§`j m )  The hobgoblin is moderately wounded.The foxfire burns the hobgoblin.`jrb 2 hobgoblins`j,§`j%g)`j0g.`js5g.`j2g`jiHvvg   Robin (distracted)gg 2 hobgoblinsg   goblin (ally target)`j m5------83`jU§§`jsM _You kill the hobgoblin!`j"A §vCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j2$§v§v`j- )You conjure some foxfire! The foxfire burns the goblin.`j;)`j0§`j66g)`j3g.`j0:g.`j jvv(1 ally target)`js4------94`jU§§`jJ _You kill the goblin!`jtB §vCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jH§v§v`j7§v`j`jRD§v`jD§v`jA F§v`j L§v`j D§v`j You conjure some foxfire! The foxfire burns the hobgoblin.  The hobgoblin resists.`j8§`j§v§v`jؚAg)`jGgv`j`j unaware)  The hobgoblin is moderately wounded.The foxfire burns the hobgoblin. The hobgoblin completely resists.`j(2§`j(9g.`j3 g1 ally target)The hobgoblin is moderately wounded.The foxfire burns the hobgoblin. The hobgoblin resists.`j4§`j1?vv.`j+k3------5`j]§§§§`jb _The hobgoblin is severely wounded.`j B §vCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`js c§v§`j $v`j+,§v`ja`jQ You conjure some foxfire! The foxfire burns the hobgoblin.  The hobgoblin resists.`j{4§`j  The hobgoblin is almost dead.The foxfire burns the hobgoblin.`jY"2§`jx#0g.`j $>g§`j'9g)`j 3.vv...1 ally target)`j3a2------6`j<s§§§`jl@7 _The hobgoblin is lightly wounded.`jUV ? §vCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jW N§v`jSW @§v`j`  You conjure some foxfire! The foxfire burns the hobgoblin.  The hobgoblin completely resists.`j! 4§`j =The hobgoblin is almost dead.The foxfire burns the hobgoblin. The hobgoblin resists.`j u   hobgoblin`jt /§`jLx Lg)`jy Ag§`j sv.v...`j j1------217`j T§§`j7 M _You kill the hobgoblin!`jv  (ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the hobgoblin.`j0x4§`jy8g.`jy6g.`jOXvvg....`j9B---8`j`jB] _The hobgoblin is almost dead.`jM§ _The hobgoblin is almost dead. `j< Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the hobgoblin.`j)`j9r y§§v`j s §v§v`j{  (ally target)  You kill the hobgoblin!The foxfire burns Robin.`j x§§v`jd  Robin is moderately wounded.The foxfire burns Robin.`j 4§`j 1g`jV 7g.`j͕ vg   gobling.`j& 0---49Foxfire`j j§§§`jҤ Y _Robin is heavily wounded.`j%    Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j `j%`je _You don't have enough magic to cast this spell.`ji  #..#.########`jmj +................†.... ##.#.###.## #####...#.######## #.#......>...)........ ... ######...#.#######. .# .....##.##########...#.§.....+....... #...§§v...###.....###....g.............`jj |###...=...##.# ..#......!# #. ...)`jj ` ....)#.........#`jr g  The foxfire burns Robin.`j 2§`j> { g  Robin is severely wounded.`j ..)g   goblin (strong)`j 7==91.0 (1.2`j `j X _Robin roars a battlecry!`j # #..#.########................†.... ##.#.###.## #####...#.######## #.#......>...)........ ... ###########.  .....##.##########.......+....... `j 8..)§...###.....##....g.............###...=...##.# ..#......!# #. ...) ....)`j7g.`j;g`j".g   goblin (strong)`j2---2.2`j`j`jVM...#########. #.#..#.#########................†.... ##.#.#.##`j^###.## #####...#.######## #.#......>...)........ ... ###########.  .....##.##########...#.......+....... ...g   Robin...=...#......!# #.`j ...)....#`jIg)`jg`j|g   goblin (strong)`jD---3.4`j|`j`jzM...........##########.#. #.#..#.#########................†....`j\{  ##.#.#.###########.## #####...#.######## #.#......>...@........ ... ######...#.#######. #...#.# .....##.#...#.#######.......###g   Robin.###...=...##...#......!# #`j{.`jg`j8g.`j|g   goblin (strong)`jJD---4.6`j`j `jȓ@_You see here a +0 spear.`jŗ L#########.#.# ##.#.#######........†.....##.#.#.###########.########...#.######## #.# ......>...)........ ...`j ######...#@#######. ....# #...#.# .#...#g#######.......###...#.......+ .#....)....###.....##................##...=...##.#  #..g...!#  ...)....#`jq #g.`j" 1g`jS :g.`j $g.`jߠ 8g.`j zg 2 goblins (1 wandering, strong)`jh 0=5.8`j `j2 8 _Robin hits you but does no damage.`jQ l g.  You hit Robin.`jvT gRobin is almost dead.`jU &g.`jc Y  g   hobgoblin (wandering)gg 2 goblins (1 wandering, strong)You encounter a hobgoblin.`jd T27---6`je 0`jo `j#q 4 _Robin hits you with a +0 club.`j; g)You hit Robin but do no damage. Robin is poisoned.`j@7g.`jx7g.`jg(very poisoned)gstrong)ggwith a +0 club.  You hit Robin but do no damage. Robin is poisoned.  Robin's horned helmet rattles.  Robin roars a battlecry!  `jLQThe goblins go into a battle-frenzy!`jǮ#8`j=--1=======7`j*Foxfire`jF`jz> _The goblin shouts! The hobgoblin shouts!`j g.  You hit Robin but do no damage. Robin looks as sick as possible!g.g.`j g.extremely poisoned)  Robin is almost dead.===-8`j`j45 _Robin throws the goblin at you!`j $You hit Robin but do no damage. Robin looks as sick as possible!  Robin is almost dead.`j!?g=`jEg)`j g   hobgoblin (strong)gg 2 goblins  You kill Robin!`j 3----42---9 _The goblin hits you with a +0 club.`j`j^k _Your Fire Magic skill increases to level 4!`j...........##########.#. #.#..#.########`j~#................†.... ##.#.#.###########.## #####...#.######## #.#......>..g@........ ... ######...#.#######. #...#$# .....##.`j<a#...#.##########...#g......+....... )....###.....##.....g............###...=...##...#......!# #.`jO4g.`j%g.`jٮ`jC"--`jv(501.0 (1.2`j-`jE _The goblin misses you.`j#N _You see here a +0 spear.`j†.......#########.............#............#########..#.#.....#.#.. #.#..#.#.#######................†....`j_ ##.#.#.###########.## #####...#@######## #.#......>..g)........ ... ######...#.#######. ..#$# .....##....#g##########...#.......+....... #....g....###.....###..................###...=...##...`j?g)`j$g.`j`j4=---===2.2`j`j= _The goblin hits you but does no damage.`j^....###.# #....†.......########..............................#########..#.#.......#..#.#........# #.#..#.#........########................†.... ##.####.## #####...#.######## #.#......>..g)........ ... `j######...#.#######. #...#g# .....##.#...#.#########..#g......+....... )....###.....##..................`jQ$g.`j5g.`jDg$`jF`j0-3.4`j`j`j:(5.......# #........###.# #....†.......#########....................#............########..#.#..#.#..#.#. #..#.########`j(#.....@..........†.... ##.#.#.###########.## #####...#g######## #.#......>...)........ ... ######...#g#######. ...#$# .....##.#...#g##########...#.......+....... #....)....###.....##`ja+5g.`j+$g.`j>-$g.`j5`jx60=4.6`j=`j@z _The goblin attacks as it pursues you! The goblin closely misses you.`j7 8########....##...........# #........###.# ...†.......########............#............#########..#.#.......#.#..#.#........# `j8 #.#..#@#........#######................†.... ##.#.#g###########.## #####...#.######## #.#......>...g........ ... ######...#.#######. #...#g# .....##.#...#.##########...#.......+....... `j: #g.`jv; @g$`j-< .g)`jV< `j_E `jE s5==5.8`jL `jwO T _The goblin closely misses you.`jxI <..............#############....##....##........# #........###.# ....†.......########................######## #.#..#.#........########.....g..........†.... ##.#.#.#####.## #####...#g######## #.#......>...)........ ... ######...#g#######. $# .....##....#.#########`jvJ 5g.`jJ $g.`jK $g.`j/N @g)`jN $g.`jU `jeV $19`jV [-----2===7.0`j[ `jr^ _ _The goblin attacks as it pursues you! The goblin hits you with a +0 club.`j~ #####....##.### ..............############....### #........###.# #....†.......#########....................#............########. #..#g########.....g..........†.... ##.#.#.###.## #####...#g######## #.#......>...)........ ... ######...#.#######. #...#$# .....##.`j #g.`j Zg.g.`jH `jӈ o6--------8.2`j `j _ _The goblin attacks as it pursues you! The goblin hits you with a +0 club.`j 10 ######### .#####....##.### ..............############....## #.....###.# †########........#...@........#########..#.#.......`j1#..#g#........# #..#g#........#######................†.... ##.#.#g###########.## #####...#.######## #.#......>...)........ ... ######...#.#######. `j{4#g.`j66g.`j?7$g.`j.?`j?(9.4`jF`jIr _The goblin attacks as it pursues you! The goblin misses you.`jks ## ######### .#####....##.### ..............############....## #.....###.# †########`j\...........########.#g#...#g#..##..#.#........#######.....g..........†.... ##.#########.## #####...#.######## #.#......>...)........ ... `j,#g.`jg.`j6g.`jF`jk7=--10.6`j`jT _The goblin closely misses you.`j7; g.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j8$g.`jACjvv, 1 ally target)`juDn12----1---10`jK`jNS _You conjure some foxfire! The goblin hits you with a +0 club.`j  ## ######### .#####....##.### ..............############....## #.....###.# v########...........vgg########..#g#.##..#.#.#######`j ................†.... ##.#.#.###########.## #####...#.######## #.#`ju G§v`j*# t )The foxfire burns the goblin.`j' {   goblin (strong)`jũ .§`j )You kill the goblin!The foxfire burns the goblin.`j )`jZ= 1§`j4> 6g.`jr? 6g.`j7H `jM 4-2.8 (1.2 _You kill the goblin!`jmU 9§`jZX m _Your Spellcasting skill increases to level 3!`j2 ### ######### ..# #####....##.### #.# ..............##### #.# ##....##....# #.# `j3 k#.#.# #.# #.#.###.# #.#....@.#`j23 #.#...§.#.#..§g).`jW3 ##.#..#.#.#`j3 b ##.#..#.#.# ##.#..#.#.#`j4 #.........†.##.#.#.###.###.#####...#.## #.# #.`j7 @g)`jS? &..`j@ r13=----4.0 `j!A _`jH `jK p _You see here a rat corpse.`j/### ######### ..#  #####....##.### #.#  ....##### #.#  ##....##....# #.# #.#.# #.# `j ##.#.###.# ##.#....†###.#....g.#.#...)).##.#..#.#.# ##.#..#.#.# #.#.#..#.#.#.#........†.##.#.#.##`j/.###.#####...#.# #.# #.`j`j0=5.2`j,`jtV _The hobgoblin barely misses you.`jW### ######### ..# #####....##.### #.# ....##### #.# #....##....# #.# #.#.# #.# #.#.#.###.# #.`j#.#....†.##.#.#....g.#.#...)).#.#.#..#.#.# ##.#.#..#.#.# #.#.#..#.#.##.#.......†.##.#.#.#.###.#####...#.# #.# #.`j2g.`j`j^2===-6.4`j~`jK`j/### ######### ..# ....##.### #.# #...##### #.# `jp/#....##....# #.# ##.#.# #.# #.##.#.###.# `j/#.##.#....†g.@....##.`j/#.#.#.#...)).#`j/.#.#..#.#.`j0# ##.##.#..#.#.`j(0h# #.#.#..#.#.`jL0I##.#.......`jn0{†.##.#.#.#.###.`j0#####...#.# #.# #.`j 3;.g`j= `jQThe hobgoblin no longer looks unusually strong.  The hobgoblin attacks as it pursues you!`jRT11--=7.6`jp[`jH^- _The hobgoblin hits you.`j### ######### ..# ....##.### #.# #....##### #.# #.....##....# #.# #[#.#.`j4# #.# #.#.#.#.###.# #.#.#.#....†.g.@...##.#.#.#.#...)).#.#.#..#.#.`jp# ##.#.#.#..#.#.# #.#.#..#.#.`jM##.#.......†.##.#.#.#.###.#####...#.# #.# #.`j;.g`j} ###  ### ..# #.### #.# ..##### #.# ..##....# #.# #[ `j#.#........# #.#  #.#........###.#  #.#....†..g@...# #.#................. `j#.#...)).......##### #.#..#.#........#  #.#..#.#........#  `jF4#........# `jtb..........† .###########  `jA#. #.# `j ###  ### ..# #.### #.# ..##### #.# ..##....# #.# #[ #.#........# #.#  `j #.#........###.#  #.#....†..g@...# #.#................. #.#...)).......##### #.#..#.#........#  #.#..#.#........# `j` #........# `jC..........† `j.###########  #. #.# `j5<  The hobgoblin hits you.`jx9/30 ---8.8`j `jV _* * * LOW HITPOINT WARNING * * *`j###  ### ..# ....##.### #.# #..##### #.# #.....##....# #.# #[.#.#..# #.# `jW4#.#.#.#.###.# #.#.#.#....†..g.@..##.#.#.#.#...)).#.#.#..#.#.# ##.#.#.#..#.#.# #.#.#..#.#.##.#.......†.##.#.#.#.###.#####...#.# #.# #.`j;.g`j   ###   ..# .### #.# ..##### #.# .##....# #.# #[ `jL #.#........# #.#  #.#........###.#  #.#....†...g@..#  #.#..................  #.#...)).......######  #.#..#.#........#  #.#..#.#........#  #........#  `jr0..........†  `jZ.###########  #. #.# `jê>The hobgoblin attacks as it pursues you!`j t ###   ..# .### #.# ..##### #.# .##....# #.# #[  #.#........# #.#  #.#........###.#  #.#....†...g@..#  #.#..................  #.#...)).......###### `j  #.#..#.#........#  #.#..#.#........#  #........#  ..........†  .###########  `j X#. #.# `j  The hobgoblin hits you.6----20.0 _* * * LOW HITPOINT WARNING * * *`j!TM vv(ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jU51---`j3U1`jJU 0`j]`j_p _You conjure some foxfire! The hobgoblin barely misses you.`j .`j ### # ..# ....##.### #.# #.##### #.# #.....##....# #.# #[.#.#........# #.# #.#.#.#.`jP <###.# #.#.#.#....†...g.@.##.#.#.v.#.#...)).#.#.#..#.#.# ##.#.`j| #.#..#.#.# #.#.#..#.#.##`j .#.......†.##.#.#.#.###. `j #####...#.# #.# #.`j$ ?v§`jV  Your foxfire dissipates!The foxfire burns the hobgoblin.`jX 3§`jeY ;.g`j`   ### ..# #.#  #.# ##....# #.# #[  #.#........# #.#  #.#........###.# `jia  #.#....†....g@.#  #.#..........§........  #.#...)).......#######  #.#..#.#........#  #........#  #........#  ...........†  ##.#.#.############. #.# `ja }The hobgoblin is moderately wounded.The hobgoblin attacks as it pursues you!`j6 H ### ..# #.#  #.# ##....# #.# #[  #.#........# #.#  #.#........###.#  #.#....†....g@.#  #.#..........§........ `j6 K #.#...)).......#######  #.#..#.#........#  #........#  #........#  ...........†  ##.#.#.###########`j6 N#. #.# `jA <  The hobgoblin hits you.`jB I---2.2 (1.2`jH `j@K V _* * * LOW HITPOINT WARNING * * *`j+ .  You completely miss the hobgoblin.The hobgoblin is moderately wounded.`j,,30`j5l _The hobgoblin barely misses you.`j (poisoned)You hit the hobgoblin. The hobgoblin is poisoned.  The hobgoblin is heavily wounded.`jY &4`j `j W _The hobgoblin closely misses you.`j\k .You hit the hobgoblin.`jaR`je\2===65`jm`jpM _You kill the hobgoblin!`j7=`j`jj,`j`j,`j`jA`j;===`j `j `jb!8`jE==`jգ`j!`ju`j`j,`j)`j,`jc`j~`jг9==3===`jt`jW`j`j`jW _You start resting.`jX-gg   goblin (wandering)`j `j/30.0)`j`j+!-`jT%6.2 (11`j`jq _You encounter a goblin. It is wielding a +0 club.¼`jzu .gCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¼`j~¼`j~2---Contam: 10% 7.2 (1.0) ¼`j¼`jeE _You miscast Foxfire. Nothing appears to happen.¼`j& g)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¼`j~vvgally target)¼`j10/30==1------=8¼`j¼`jg/ _You conjure some foxfire!¼`j v§v§v§v§¼`j \v§v§v§v§vg¼`j l  The foxfire burns the goblin.¼`jo!4§¼`j&0 )  ¼`jc'uThe goblin is severely wounded.The foxfire burns the goblin.¼`j-S¼`j̮0§¼`j͵¼`j868-9¼`j§§§§§)§§¼`jJ _You kill the goblin!ü`j{vü`jDwü`jyü`jq}ü`j}ü`jü`jW1=---ü`j}ü`jü`jP!2ü`j*===ü`jaü`jtü`j98% ü`jü`j$ü`j76ü`jü`jsü`j[2=4ü`j!ü`jn===2ü`jc1ü`jOW _You start resting.ü`jj.....-.)....ü`j#4ü`jY 0.0)ü`j(ü`jü`jK _Your magical contamination has completely faded away.ü`jFü`j̑ü`jü`j7ü`j_13==ü`j,ü`j@ü`jü`jü`jQU3===ü`jü`jü`jü`juü`jü`j`^4==ü`jEü`jü`jzü`jkü`j.g===ü`jcBü`j5==ü`j,ü`jü`j,ü`jü`jü`j@U4===ü`j ü`jNü`j56=ü`jü`jü`jü`j ü`jü`j2ü`jü`j*ü`jQ===ü`jü`jü`j8#7ü`ja0=ü`jü`jAü`jü`j|ü`jBü`jü`jü`jü`j 98ü`jWm==5===ü`jü`j5,ü`jCü`j&,ü`jü`jü`jü`jü`j7ü`jH9==ü`j4===ü`jeü`jü`j2ü`j ü`j ,ü`jü`jl,ü`jZü`jBü`j_20==ü`jü`jü`jO6===ü`jü`j,ü`j1ü`j ü`jU ü`j!ü`j-#ü`jq#K1=ü`jY$ü`j(===ü`j)ü`j@-ü`j-ü`j.ü`j/ü`j.0822=ü`jR0ü`jL1ü`j2ü`j2ü`j3ü`ji5ü`j5ü`j5F7===ü`j6ü`j/8ü`jo8ü`j9ü`j<ü`jd<j3==ü`j=ü`j@Bü`j#BQ===ļ`jsļ`jSļ`jļ`jkļ`jgļ`jh4==ļ`jļ`j ,ļ`jD ļ`jP,ļ`jļ`jļ`jļ`jVļ`jn _You start resting.Magic restored.ļ`jf5==ļ`j'-97.2 (48ļ`j*c8===8.2 (49 _ļ`j.ļ`j6ļ`j5?3ļ`j@ļ`jCD,ļ`jI,ļ`jIļ`jAKļ`jlNļ`jN9=ļ`jkPļ`jDSļ`jSY6===ļ`jLUļ`jgX,ļ`jRZļ`j^ļ`jh^ļ`jgļ`jKlļ`jlļ`jnļ`juw7=ļ`jwļ`jwļ`jiyļ`j|,ļ`ju~ļ`jļ`j_ļ`jļ`jQļ`j#8ļ`j݅E==ļ`j\ļ`j+ļ`jnļ`jļ`j,ļ`jļ`j,ļ`jļ`jIļ`j#9ļ`jE==ļ`jļ`jļ`jļ`jļ`jĢļ`jļ`jļ`jNļ`jļ`j"ļ`jʭk _You start resting.HP restored.ļ`jļ`jj-617.2 (1ļ`j$30ļ`j[==8.2 (20 _ļ`jUļ`jż`jS ###  # ..# ##....##.### #.# ..##### #.# ##....##....# #.# #[ #.#........# #.# #.#ż`j #.#.###.# #.# #.#....†....@..## #.#.....) #.#...)).# #.#..#.#.# ##.# #.#..#.#ż`j.# # #.#..#.#ż`j79.##ż`jn #.......† ##.#.#.#.### ż`j #####...#.# #.# #ż`jmż`j09.4 (1.2) ż`jzż`jjż`j$ ### ### ..##....##.### #.# ...##### #.# ##....##....# #.#ż`j2m #[ #.#..# #.# #.# #.#.###.# #.# #.#....†...@...## #.#.....)ż`jv #.#...)).# #.#..#.#.# ##.# #.#..#.#ż`j.# # #.#..#.#.#ż`jB# #......ż`jOP.† ##.#.#.#.### #####...#.# #.# #ż`jż`jw)20.6ż`jUż`jż`jE ### ######### ..##....##.### #.# .....##### #.# ##....##....# #.# #ż`j #.#.# #.# #.# #.#.###.# #.# #.#....†..@....## #.#.....) #.#...)).ż`jS# #.#..#.#.# ##.# #.#..#.#ż`j.# # #.#..#.#.#ż`j # #.......÷ ##.#.#.ż`j:#.### #####...#.# #.# #ż`jsż`j(1.8ż`jż`j\ż`j{ ### ######### ..##....##.### #.# ....##### #.# #....##....# #.#  #.#.# #.# #. #.#ż`j|b.###.# #. #.#....†.@.....## #.#.....) #.#...)).# #.#..#.#.# ##. #.#..#.#.# # #.#..#.#.## #.......÷ ##.#.#.#.### #####...#.# #.# #ż`j΄ż`jD=3.0ż`jż`jż`j  ### ######### ..#  #####....##.### #.#  ....##### #.#  ż`j z#....##....# #.# #.#.# #.# # #.#.###.# # #.#....†@......#ż`jI c# #.#.....)ż`jw s #.#...)).#ż`j  #.#..#.#.# ## #.#..#.#.# #ż`j  #.#..#.#.##ż`j  #.......÷ ##.#.#.ż`j! #.### #####...#.# #.# #ż`j ż`j (4.2ż`j ż`jY ż`j;  ### ######### ..# #####....##.### #.# ....##### #.#ż`ji<  ##....##....# #.# #.#.# #.#  #.#.###.#  #.#....@.......# #.#.....)ż`j< ` #.#...)).ż`j< Y #.#..#.#.#  #.#..#.#.# #ż`j<  #.#..#.#.#ż`j'=  #........÷ż`j>= { ##.#.#.##.###ż`jb= d #####...#.ż`jz= o# #.# #ż`jE ż`jHF (5.4ż`jL ż`jBP p _You see here a rat corpse.ż`j0V ### ######### ..# #####....##.### #.# ..............##### #.# ##....##....# #.# #.#.# #.# #.#.###.# #.#...@†....... #.#.....)ż`j1 #.#...)). #.#..#.#.# #.#..#.#.# #.#..#.#. #.........÷ ##.#.#.###.### #####...#.## #.# #ż`jM8ż`jT9/6.6 _Ƽ`j%Ƽ`jƼ`j# ############..#####....##.### #..............#############....##.... #.#....##.†.......########.)..............)).#########.#.# .#.#.#.#.###......>...)........ ... #. Ƽ`jf+Ƽ`j+(7.8Ƽ`j1Ƽ`j!2Ƽ`j W #########..#####....##.### #..............#############....##.... #.#....##.†.......########.)..............).Ƽ`jkWw#########.#.# .#.#...#.#...........#.##Ƽ`jW#..######...#.#######. ....##. Ƽ`jWƼ`jy`Ƽ`j`(9.0Ƽ`jZeƼ`jf$  Things that are here:Ƽ`j|ip _a +0 club; a goblin corpseƼ`jl #####....##.### #..............#############....##.... #.#....##.†.......########.)..............)).########Ƽ`jm}#..#@#........# #..#.#.......#..#.#........#######....####...#$#.....##.Ƽ`j&mD Ƽ`jnuƼ`jv'30.2 Ƽ`j=v _Ƽ`j }Ƽ`j~Ƽ`jg  ..............#############....##.... #.#....###....†.......#########.....)..............#...)).......########Ƽ`jӠ^#..#.#........# ######.......÷......#.##...Ƽ`jT#..#.Ƽ`j#...#.#######.......## Ƽ`j~Ƽ`j7(1.4Ƽ`jƼ`jeƼ`j$$  ########....##....# #.#........##........###....†.......########.....)................)).#########.#.# #######................÷.....Ƽ`j$ ##.#.#.###########.###..##...#.......+....... . Ƽ`j#/ Ƽ`js/ (2.6Ƽ`j6 Ƽ`j8 Ƽ`j2   #.#...............###.Ƽ`jz3 j...†.......########....)..............)).......#########..#.#........# #..#.#.......#.#..#.#........########.....@..........÷.....Ƽ`j3 #.#.#.###########.###.Cast: Foxfire..>.Ƽ`j3 U###..#.Ƽ`j3 f#.##....)....###.....##..Ƽ`j4 D Ƽ`j> Ƽ`j%> (3.8Ƽ`jB Ƽ`jC Ǽ`j3f .......###....†.......#########.....)..............#...)).......#########..#.#........# ..#.#..#.#..#.#.######.......÷.....##.#.#@###########.###Ǽ`j24#####...#.######## #.# ..Cast: Foxfire###...#.##....#..Ǽ`jT4#.#..................... Ǽ`jd>Ǽ`j>(5.0Ǽ`jYFǼ`jHǼ`jW †.......#########.....).................)).......#########.#........# #..#.#.......#..#.#........########................÷.....##.#.#.###########.########..Ǽ`j~ #.# ......>...)........ ...######...#.#######. ....##.####...=...##.# ... Ǽ`j#Ǽ`j(6.2Ǽ`jǼ`jBǼ`jf# .)..............#...)).......#########..#.#........# #..#.#.....#.#..#######.........÷.....Ǽ`j#.#.#.###########.########...#.######## #.# ......>...@........ ...Ǽ`j######...#.#######. ....#.Cast: FoxfireǼ`j=...Ǽ`j;"#.#.#Ǽ`jb.#......!# #. Ǽ`j7Ǽ`j(7.4Ǽ`jǼ`j"N _You see here a +0 spear.Ǽ`jC )).#########.#.# ##.#.#######.......Ǽ`jDg.÷.....##.#.#.###########.########...#.######## #.# Ǽ`jnD......>...)........ ...######...#@#######. ....# #...#$# .#...#.#######.......###.Ǽ`jD$......Ǽ`jD{...)....#Ǽ`jTNǼ`jN&8.6 Ǽ`jN _Ǽ`jTǼ`ju  #.#.# #.#######.......Ǽ`j'v <.÷.....##.#.#.###########.########...#.## #.# Ǽ`j=v *......>...)........ ...######...#.#######. ....#Ǽ`jOv  Ǽ`jav  .Ǽ`jrv C.#######.......##Ǽ`jv V......+ .Ǽ`jv %..Ǽ`jv ,...=...Ǽ`jv /#.Ǽ`jv O.#....)....#Ǽ`jv Ǽ`j Ǽ`jv Ǽ`j !9.8Ǽ`j Ǽ`j$ i  You now have 40 gold pieces (gained 5).  Things that are here:Ǽ`j ,40.8 (2Ǽ`j Ǽ`j > _a +0 club; a +0 animal skin; a +0 helmetȼ`j4 #######.......÷.....#.#.#.###########.########... #.# ......>...)........ ...######...#.#######. ....# #...#)# .######.......##......+ ..)....###.....##...........###.###h   Natasha (wandering).#....h....#ȼ`j  You encounter Natasha, Servant of Life and Death.ȼ`j;/  --more--ɼ`j hhNatasha hisses angrily.ɼ`j *******Natasha stares at you and mumbles some strange words.ɼ`j#.)...))ɼ`j#d27---=2.0 (1ɼ`j,ɼ`j/. _The magic dart hits you.ɼ`jŶ ######.......÷.....#.#.#.###########.########..ɼ`j  #.# ......>...)........ ...######...#.#######. ....# ɼ`j% #...#)# ..#######.......##......+ɼ`jE .#....)....###.....##.#...................ɼ`je 4###...=...##.#  #......!# # ɼ`j g...)....#  ....)ɼ`j j#....h#..........ɼ`j 5h.ɼ`j! 6h)ɼ`jr ɼ`j 0-3.2ɼ`j` ɼ`j % h)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɼ`jI Zvv(ally target)ɼ`j d7---=40ɼ`jG ɼ`jj / _You conjure some foxfire!ʼ`jPB §vCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʼ`j~PB§vʼ`jPM§vʼ`jQ,§vʼ`j+Qʼ`jYY  You conjure some foxfire! The foxfire burns Natasha.ʼ`jd4§ʼ`ju  Natasha is lightly wounded.  The foxfire burns Natasha but does no damage.ʼ`jXed§h.ʼ`jlvv6------5ʼ`jUz§§ _Natasha is lightly wounded.ʼ`j(> §vCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʼ`j§v§vʼ`j  You conjure some foxfire! The foxfire burns Natasha.ʼ`j†§§vʼ`j?  Natasha is heavily wounded.The foxfire burns Natasha but does no damage.ʼ`j2§ʼ`j<h§ʼ`jJhvʼ`jʼ`j  Natasha is heavily wounded.The foxfire burns Natasha.ʼ`juʼ`j§ʼ`jʼ`jBv...ʼ`jv_8=--5ʼ`j@------6ʼ`jS§§§ʼ`jW _Natasha is almost dead.ʼ`jpm _Natasha is almost dead.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The foxfire burns Natasha but does no damage.ʼ`je4§ʼ`ja v.v.  Natasha is almost dead.ʼ`jSk4------7ʼ`jl :§ʼ`j ; _Natasha claws you but does no damage.ʼ`j)Natasha is almost dead. _Natasha claws you but does no damage.The foxfire burns Natasha.  You kill Natasha!ʼ`jK)ʼ`j6 ,§ʼ`j Bv§ʼ`j Iv§ʼ`j Av§ʼ`j D§vʼ`j$! ?vvʼ`j$ t3------908ʼ`j, [§§§ʼ`j1/  _You feel Natasha's spirit has finally been put to rest.ʼ`ja 9 .......÷.....#.#.#.###########.########.. #.# ʼ`ja ......>...§v....... ...######...#§#######. ....# #...#§# .ʼ`ja #...#§#######.......###...#.v.....+ .ʼ`jb #...v@§...###.....##.................ʼ`j*b ##...=...##.# #.........##ʼ`jd ;v§ʼ`j4e G§vʼ`j>g v§§vʼ`jg §ʼ`jg /vʼ`jh 3§ʼ`ji H§vʼ`ji D§vʼ`j4j E§vʼ`jj P§vʼ`jk >v§ʼ`j`k 2vʼ`jk H§vʼ`jq v#.)§#.ʼ`jq .ʼ`jr 5-9.4 (1.2ʼ`j|y §§§@.§§ʼ`jy t§..§§ʼ`j{ $  Things that are here:ʼ`j _a +0 mace; the felid corpse of Natasha; a hobgoblin corpse˼`j #.#.#.###########.########.. #.# ......>..§§§....... ...######..v#.#######. ....# #...#)# ..§#.#######.......##v#.§.....+ .˼`j[.§).§..###.....##..@..§...........##...§..§##.#  #...v..v# # .##..........˼`j'Fv§˼`jBv§˼`jXv§v§˼`j8v§˼`jAv§˼`j?v§˼`j7N§v˼`jT§v˼`jo G§v˼`j ?v§˼`jy§v§˼`j<.)....)....˼`jd9==-˼`j""50.6˼`j##§.§§§§§§§..§˼`j&Q _Your foxfire dissipates. x2˼`j;i. #####.. #.# ......>...)........ ...######..v#.#######. ....# #...#)# ..#.#######.......##§#.......+ ...)...§###.....##....§.§§........###..@§§§.##.#  #.§§§..§# # #....)....#  ..............#......=.......!4===1.8˼`jQvN _Your foxfire dissipates!˼`jv#####...#.## #.# #.......>...).. ... #.######..v#.#######. ....##.#...#)# .....##.#...#.#.˼`j;##...#.+. .#....)....###.....##.#.˼`j###...@...##.# .˼`j^A#......!# # .#....)....# #..#.##.#. . ˼`j>3.0˼`j˼`j  g - a ring of protection from fire30==4.0 (2˼`j˼`jV _You see here a hobgoblin corpse.̼`j#####...#.# #.# #.......>...). ... #.######..v#.#. ....##.#...#)# .....##.#...#.#.###.#...#.+....... .#....)....###.....##.#.̼`j###...†@..##.# .#......!# # .#....)....# ̼`j5@.#̼`j^̼`j+5.2 (1̼`j̼`j̼`jzj#####...#.# #.# #.......>...). ... #.######..v#.#. ....##.#...#)# .....##.#...#.#######.###.#̼`j#...#.......+....... .#....)....###.....##.#.###...†.@.##.# .#......!# # .̼`j?#....)....# #.##. ̼`jl ̼`j ̼`j^ F===6.4̼`j̼`j4̼`j>X#####...#.# #.# #.......>...). ... #.######..v#.#. ....##.#...#)# .....##.#...#.#######.......###.#.̼`j#...#.......+....... .#....)....###.....##.#.###...†..@##.# .#......!# # .#....)....# ##̼`j###.̼`j!̼`j,̼`j(7.6̼`j"̼`j(̼`j#̼`j̼`j̼`j̼֫`j  ......>...)........ ...######..v#.#######. ....# #...#)# ....#.#######.......###.#.#.......+....... .....)....###.....##.̼`jT ...............##...†...##.#  #......@#  #....)....#  ̼`j C).....$....̼`jԺ ̼`j D=8.8̼`j ̼`j e _Found 14 gold pieces.9.8 (2̼`j ̼`j < _j - a black potion̼`j ͼ`jz3ͼ`j:ͼ`jͼ`je5===ͼ`jͼ`j`ͼ`jͼ`jS,ͼ`jvͼ`j,ͼ`jͼ`j;===ͼ`j\ͼ`jͼ`j,ͼ`jͼ`jͼ`jͼ`jͼ`jͼ`jͼ`jwͼ`jPͼ`jͼ`jͼ`j^e6===ͼ`jͼ`jͼ`jͼ`j'ͼ`jf,ͼ`jEͼ`ja,ͼ`j ͼ`j ͼ`j ;===ͼ`jHͼ`j,ͼ`jͼ`jͼ`jͼ`j ͼ`j,ͼ`jͼ`j"ͼ`j[ͼ`j`ͼ`jrM7===ͼ`jͼ`j ͼ`j",ͼ`j*$ͼ`j ',ͼ`j)ͼ`jg5,ͼ`jr8ͼ`j;ͼ`j3<;===ͼ`j6>ͼ`j|A,ͼ`jCͼ`jaFͼ`jFͼ`jHͼ`jlK,ͼ`jHLͼ`jMͼ`jMͼ`jNͼ`jPͼ`jPM8===ͼ`jRͼ`jhU4 _Magic restored.ͼ`jVͼ`j,Wͼ`jXͼ`jz\ͼ`jv^ͼ`j^ͼ`j_ͼ`jJaͼ`jb,ͼ`jcͼ`jpeͼ`jhQ===ͼ`jiͼ`jkͼ`j mͼ`j-mͼ`jOnͼ`joͼ`jp,ͼ`jqͼ`j sͼ`jGt,ͼ`juͼ`jvͼ`j,xͼ`jMxͼ`jyͼ`j|,ͼ`j}ͼ`jM _You now have 54 gold pieces (gained 14).ͼ`jāͼ`jͼ`jͼ`jͼ`j,ͼ`jͼ`jͼ`jͼ`j5ͼ`jͼ`j\ͼ`jͼ`jͼ`jͼ`jͼ`jc  You encounter a bat.ͼ`j˖ #....)....# #...  #....)....# #.... #.........##.....# #................ #.........##..... ͼ`j###............... .............#.... ###..........# .. #..#######@# . ͼ`j!#...............##..#######.#.......#. #.#...##.. ... .... ... ......ͼ`jAb   bat (wandering) ... .##.# ..... .. ..ͼ`jlv b.... ....ͼ`j72703.2 (43.4).ͼ`jSͼ`j-4.4 (44.6 ͼ`jͼ`jǡ0 _The bat leaves your sight.ϼ`jϼ`j@ϼ`jϼ`jϼ`j#ϼ`j,ϼ`jϼ`j ϼ`j ϼ`j; ϼ`jϼ`jϼ`jϼ`jHϼ`jϼ`j!ϼ`jWϼ`j ϼ`jϼ`j!ϼ`j!ϼ`j#ϼ`j%ϼ`j(ϼ`j(ϼ`j,*ϼ`j5ϼ`j=9,ϼ`j(<ϼ`j>ϼ`j8Bϼ`jBϼ`jADϼ`jFϼ`jIϼ`j]Jϼ`jLϼ`j3Z......>...)........ ... #.....######..v#.#######. ....##..... #...#)# .....##..... #...#.#######.......###.#. #...#.......+....... ..... #....)....###.....##...... #......................... ###...÷...##.# ....... ###......@# # ... .....15.2 (10.8 #....)....# #... #....)....# #.... #.........##.....#ϼ`jZZ#................##.........##......###................#.............#.....####..........# .....ϼ`j[ϼ`jdϼ`jeϼ`j ϼ`jZ ϼ`ji ϼ`j ϼ`jl ϼ`j ,ϼ`jZ ϼ`jl ϼ`j ϼ`j ϼ`j ϼ`j ϼ`j- ϼ`j ϼ`j ϼ`j ϼ`j; ϼ`j ϼ`j ϼ`j] ,ϼ`j" ϼ`j ϼ`jI ,ϼ`j0 ϼ`j $  Things that are here:ϼ`j M  a +0 club; a +0 animal skin; a +0 helmetϼ`j  ϼ`j _ϼ`j ϼ`j ϼ`jr ϼ`j ϼ`jϼ`j=  You see here a +0 spear.ϼ`j ϼ`j  _ϼ`j ϼ`jϼ`jϼ`jϼ`jTϼ`jϼ`jFϼ`jϼ`j#)ϼ`j,ϼ`j2ϼ`jH2ϼ`j4ϼ`j8ϼ`j;ϼ`j<ϼ`jC>ϼ`jAϼ`jEϼ`jEϼ`jgHϼ`jKKϼ`jOOϼ`jOϼ`j5Rϼ`jzUϼ`jkYϼ`jYϼ`j[ϼ`jg #.#........# #.# #.# #.#........###.# #.##.#....÷.......###########.#.....)............ϼ`jBh#.#...)).###########.#..#.#........# ##.##.#..#.#..# ##.#..#.#........########ϼ`jeh#...........@....÷......34.4 (19.2ϼ`jh##.#.#.###########.###.......ϼ`jhz#####...#.######## #.# #....... ϼ`jh......>...)........ ... #....... ######...#.#######. ....##.......ϼ`jh~#...#)# .....##....... ϼ`jFiB...#.#######.###.#... #...#.......+....... ....... ....)....###.....##........ ϼ`jgiϼ`j>jϼ`jsϼ`juм`j4м`jUм`jѼ`jX9vvѼ`jh7---=5.4 (1.0) Ѽ`jѼ`j/ _You conjure some foxfire!Ҽ`j#Ҽ`jGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 dagger of venom (weapon)b - a +0 rapier Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a ring of willpower (worn)e - a ring of willpower  g - a ring of protection from fireԼ`j!e - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ռ`jd5~ To do this, you must remove one of the following items: Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  d - a ring of willpower (worn)ּ`j...)........ ... #....... ּ`j######...#.#######. ....##.......#...#)#.....##....... #...#.#######.......###.#...ּ`j# #...#.......+....... ....... #....)....###.....##........  _The bat leaves your sight.  Things that are here: _a +0 club; a +0 animal skin; a +0 helmet _You see here a +0 spear. ּ`jLC_You conjure some foxfire!  You remove your ring of willpower.ּ`j?§vּ`jF§vּ`j_?§vּ`j,8§vּ`j_Dv§ּ`j?§vּ`j?§vּ`jʉ1§vּ`jּ`j0v§ּ`jּ`jּ`jr3-6.4 (1ּ`j§§§§§§§ּ`j  Things that are here: _a +0 club; a +0 animal skin; a +0 helmetsee here a +0 spear. _You conjure some foxfire!  You remove your ring of willpower. _e - a ring of willpower (worn)׼`j׼`jͽ%Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +0 dagger of venom (weapon)׼`j\b - a +0 rapier Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  e - a ring of willpower (worn)d - a ring of willpower  g - a ring of protection from fireؼ`jZ !d - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.ټ`j+~ To do this, you must remove one of the following items: Jewellery (go to first with "=)  c - a +6 ring of strength (worn)  e - a ring of willpower (worn)ټ`j ټ`j! n #.#........# #.##.#.. Bungabat the Firebug#.#........###.#ټ`jU B#.#.. Barachi#.#....÷.......##########.... Health: 30/30 ========================ټ`j #.#.....).................... Magic: 7/8ټ`j =====================---#.#...)).......##########.... AC: 2Str: 10ټ`j #.#..#.#........###.#.. EV: 11Int: 17ټ`j #.#..#.#.....v§.##..... SH: 0Dex: 12ټ`jb i#.#..#.#...§§...########..... XL:  4 Next: 90% Place: Dungeon:2ټ`j S#...........@§§§§§v.......... Noise: ---------  Time: 1736.4 (0.0)ټ`j ##.#.#.###########.###....... f) +0 dagger (venom)#####...#.######## #.# #....... Cast: Foxfire ......>...)........ ... #....... ######...#.#######. ....##.......#...#)#.....##....... ټ`j* #...#.#######.......###.#... #...#.......+....... .......ټ`jO  #....)....###.....##........  ټ`jt ~_You see here a +0 spear. _You conjure some foxfire!  You remove your ring of willpower. ټ`j Q_e - a ring of willpower (worn)  You remove your +6 ring of strength.  ټ`j :You feel weaker.ټ`j@ ?§vټ`j G§vټ`j0 >v§ټ`j F§vټ`j >v§ټ`j+ N§vټ`j' Dv§ټ`j 8v§ټ`j< *....ټ`j +7.4 (1ټ`j&Z§§§§ټ`j _You conjure some foxfire!ring of willpower. _e - a ring of willpower (worn)  You remove your +6 ring of strength.  You feel weaker. ټ`j*<_d - a ring of willpower (worn)ۼ`jBv§ۼ`jAv§ۼ`jo §You conjure some foxfire!ۼ`jx3v§ۼ`jۼ`jB /§ۼ`jG-.vv.§§÷..ۼ`j-^6---=8ۼ`j*8]§§§ۼ`j:Q _Your foxfire dissipates. x2ۼ`jۼ`j3ۼ`j;ۼ`jG§vۼ`j)§vۼ`jۼ`j!E§vۼ`j;v§ۼ`j=§vۼ`jGv§ۼ`jm(v§ۼ`jۼ`j;+v§ۼ`jaۼ`j §ۼ`j8'vۼ`jۼ`j,ۼ`jۼ`jLۼ`jbXۼ`jۼ`jۼ`j̿ۼ`jۼ`jۼ`j0ۼ`jۼ`j1§ۼ`jۼ`j1§ۼ`j<3ۼ`jۼ`j` _Your foxfire dissipates. x2ۼ`jB9---ۼ`jۼ`jۼ`j%M7===ۼ`j$ۼ`jnۼ`jۼ`jۼ`j\ۼ`j\ۼ`jۼ`j;===ۼ`j5ۼ`jۼ`jrۼ`j~ۼ`j ۼ`j ۼ`j ۼ`jۼ`jۼ`jۼ`jۼ`jۼ`jۼ`j"ۼ`j'#ۼ`j%&ۼ`j*ۼ`ji*78===ۼ`j*ۼ`j-ۼ`j3ۼ`j6ۼ`j7ۼ`j&9ۼ`jL<ۼ`ji?,ۼ`j?Aۼ`jBۼ`j\E,ۼ`jFۼ`j+Hۼ`jQJۼ`jJ;===ۼ`jKۼ`jLۼ`jFNۼ`jNۼ`jAOۼ`j Rp  You see here the felid skeleton of Natasha.ۼ`j_Tۼ`jT _ۼ`jUۼ`jVۼ`jXۼ`jXۼ`jYۼ`jZۼ`j\,ۼ`j]ۼ`jdۼ`jf,ۼ`jgۼ`jiۼ`jwkۼ`jkۼ`jlۼ`jnۼ`jpۼ`jqۼ`jrۼ`jtۼ`jvۼ`jIvۼ`jnwۼ`jyۼ`jzۼ`j{ۼ`j&|ۼ`j}ۼ`jۼ`j$ۼ`jۼ`jeۼ`jۼ`jۼ`j>ۼ`jۼ`jۼ`jˏۼ`jۼ`jݒۼ`jۼ`jۼ`j ۼ`jߗۼ`jۼ`j:ۼ`jۼ`jۼ`jٞۼ`j7ۼ`jۼ`jۼ`jۼ`jѣۼ`jۤۼ`jXۼ`j,ۼ`jۼ`jۼ`j,ۼ`jiۼ`j4ۼ`jVۼ`j,ۼ`j[ۼ`jOۼ`js,ۼ`jOۼ`jLۼ`jüۼ`jۼ`jsۼ`jaۼ`jb,ۼ`jۼ`jۼ`j,f  You encounter a quokka.ۼ`j@................##.##....#... ##.##........................ ##.#............##.##. .......# ## ##.........................# # #............##.. ........ ##.....######..## ..... .......######..# .... ۼ`jx##.............###..#..## .......######...@........ - .#.....# #..###....... .# ..... .....# .#..#. ۼ`j# ..#. ####..# r. .. ۼ`j......# .... >. ۼ`j) .#....... ...... .# r   quokka (asleep) .#...##.. ..#..#. # .. .... ... .. ..............#.ۼ`jC!ۼ`j084.6 (46.2)ۼ`jG-5.8 (47.4 ۼ`jۼ`j ; _Found a stone staircase leading down.ܼ`juo v@v, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܼ`jh7---=6.8 (1.0) ܼ`jܼ`j / _You conjure some foxfire!ܼ`j>.ܼ`jE.##.##....#....#. #.##..................#. #.#......##.##...#. # ##............#.  #....##..#. . #.....######..## ...ܼ`jF######..# ..... ...###..#..#######..v. #.....# #..###. # ..... .....# ..#..#. # ..#. ####..# ..r...# .... ...>. .. #. ...... ..#..# ? #...##.. ..#..#. ..#..ܼ`jG# .... .... .. .#..# .##ܼ`j_I §vYour foxfire dissipates!ܼ`j Qܼ`jQ5-8.0 (1.2ܼ`jW;§ܼ`jZf _Found a scroll labelled ZEFRESY VIMME.ܼ`jo ##.##....#....#. .##........#. .#.##.##.#.  ##...#.#.##..#........ . .....######..###.......######..# #........ .ܼ`jp Y###..#..###.######..§v. .....# #..###.  ..... .....# #..#..#.  ..#. ####..# #..r.# .... ....>... .ܼ`j6p  .........#..##?# ...##.. ..#..#.#..#..# #  .... ......ܼ`j]p K..  .#ܼ`jr z§v§vܼ`js M§vܼ`jz r  The foxfire burns the quokka.ܼ`jN 2§ܼ`j> :r.ܼ`j Tr§ܼ`j a. ܼ`j B-9.2ܼ`jc B§§ܼ`j Z _The quokka is almost dead.ܼ`j v..@v.(ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܼ`jr6------=900ܼ`jܼ`jΈn _You conjure some foxfire! The quokka closely misses you.ݼ`j0x †Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire burns the quokka.ݼ`jc5)ݼ`jd-§ݼ`j4E§vݼ`jKv§ݼ`jͷDv§ݼ`j+Dv§ݼ`jBvvݼ`jVm5------21ݼ`je{§§§§§ݼ`j} ݼ`j<_You kill the quokka!ݼ`jyw3ݼ`jyݼ`jzG§vݼ`j{Gv§ݼ`j,}>v§ݼ`j}H§vݼ`j}Jv§ݼ`j~G§vݼ`j^H§vݼ`j>§vݼ`j}?v§ݼ`j ?§vݼ`jс@§vݼ`jhBv§ݼ`j@§vݼ`jKv§ݼ`jSݼ`j̇ݼ`jݼ`jݼ`jtݼ`jݼ`j1§ݼ`jݼ`jݼ`jߞݼ`jKݼ`jkݼ`jݼ`jNݼ`jvݼ`jݼ`jЫݼ`jeݼ`j°] _Your foxfire dissipates.ݼ`jٵ3§ݼ`j=ݼ`jO6===ݼ`jݼ`j] _Your foxfire dissipates.ݼ`jݼ`jMݼ`jݼ`j4ݼ`jbݼ`jݼ`jݼ`jݼ`jݼ`j-;===ݼ`jݼ`jݼ`j5ݼ`jݼ`j,ݼ`jAݼ`j,ݼ`jJݼ`jݼ`j#ݼ`jRݼ`jݼ`jM7===ݼ`j!ݼ`j,ݼ`jpݼ`jݼ`jݼ`jݼ`j ,ݼ`jݼ`jXݼ`j;===ݼ`j=ݼ`jyݼ`jݼ`jHݼ`j,ݼ`jݼ`j,ݼ`jݼ`j,ݼ`jiݼ`jݼ`jM8===ݼ`jCݼ`j0ݼ`js##.............#. #..##.##..#. #.............#....# #..##..#........ .. ....######..###......... ######..# #........ .......###..#..###..######..............# #..###†@.)-ݼ`j5812.2 (21.0) .....# #..#..##. ####..# #......... ...# .... ....>.. .........#..##?###.. ..#..#.#..#..# #. ............... ..............#..# .####.# ... .... .#ݼ`jSݼ`jG-3.4 (22.2 ݼ`j?ݼ`j# _Found a club.޼`j3޼`jч޼`jk޼`jڎ޼`j,޼`j޼`jJ,޼`jB޼`j޼`j޼`j;===޼`j޼`j޼`j޼`j޼`j޼`jΨ޼`j,޼`j޼`jv޼`j$,޼`jӾ޼`j޼`jG޼`j޼`ji޼`jW##..###...............# ###..# #............... ......###..#..###....... ###..................  #..###†........).###.  .....# #..#... ####..###..........####.#  .........>....#  .........#..##@#.####.# ޼`j ..#..#.#..#..##.# # .................. .....#..#..##.##  ..........##. ......##.### ...#. #.##.# ... . .. ...  .... ...޼`j221.8 (8.4)޼`j+2.8 (9޼`j޼`jc _k - a scroll labelled ZEFRESY VIMME߼`j߼`j߼`jl߼`jo߼`j ߼`j߼`jK,߼`j߼`jf߼`j߼`ji ߼`j#߼`jf#߼`jV$߼`j(߼`j)߼`jH*߼`jD+߼`jJ-߼`j/߼`jc/߼`jC0߼`j3߼`j5i  You encounter a dart slug.߼`jG;j....# #..#..#........ ߼`j;..###..........####.#  .........>...........# .........#..##.#.####.# .#..#.#..#..##.######.## ........................ ߼`j;?......#..#..##.######.#. ..........##...#  ##.##.#@#  ߼`j< ...#. #.##.#.#  ... . .. ߼`jF<D .... ....... #[.... ......### ...... #.##.߼`jv<w   dart slug (asleep) ...... #. #.. ߼`j<x# #.#.# ߼`j<Z...... ....w߼`jC-8.8 (6.0߼`jD530.0 (7.2 _߼`jiJ߼`jL`j##..###..........####.#  .........>.... ..#..##.#.#### .#..#.#..#..##.### ........................`jy#..#..##.######.#  ..........##...#  ##.##.# ...#. ... ...............#.... .##.............. #[#......######## ..#.##.#`j##. #.. # #.# `j...... ....w # ..#`jo`jP+1.2 (1`j- `j `j%_ .........>.... .#..##.#.#### .#..#.### ........................#..#..##.######.#  ..........##...#  `j&k##.##.# ...#.##.##.#.####.#... .........@.....#.... .##... #[ ######## ..##.##. #.. # #.# ...... ....w # ..#  ##### #`j>.`j.(2.4`j32`j3`jф.#..##.#.#### .#..#.### ........................#..#..##.######.#  ..........##...#  ##.##.# ...#.##.##.#.####.#... ...............#...... .##... #[ ######## ..##.#.# #. #.. # #.# ...... ....w #. ..#  ##### #`jVww`j ````The dart slug launches a dart at you.`j<....`j`28--=3.6`j`j7- _The slug dart hits you.`jSF#..#.### ........................#..#..##.######.#  ..........##...#  ##.##.## ...#.##.##.#.####.#`j... ...............#...... .##. #[ ######## ..##.#.# #. #.. # #.# ...... ....w #.. ..#  ### .## # #. #`j`jYb9=--4.8`j`j`jW+.......................#..#..##.######.#  ..........##...#  ##.##.## ...#.##.##.#.####.#... ...............#...... .##....... #[ ######## ..#.##.#@# #. #.. # #.# ...... .....w #... ..#  ### #.#### #.   w.-6.0`jZ`j`j2 #..#..##.######.#  ..........##...#  ##.##.## ...#.##.##.#.####.... ...............#...... .##............ #[`jz3 Z #......######## ..#.##.#.#  #.. # #.#w ...... ...... #.......##  ### ##.#### #. #   .`jP; `j< 0=7.2`jA `jD V _The dart slug barely misses you.`j`  You hit the dart slug.  The dart slug is moderately wounded.`jet  The dart slug launches a dart at you.`j97`j8--80`jp`j- _The slug dart hits you.`j]  (very poisoned)You hit the dart slug. The dart slug is poisoned.  The dart slug is moderately wounded.`jct  The dart slug launches a dart at you.`j`j`j9Y6---9`j`j)- _The slug dart hits you.`jQM .  You hit the dart slug.`ja)`jo/740`je`jM _You kill the dart slug!`j `j `j `jf H _No target in view!`jlx`jx`jxy`j{`j|$ _`j[7=`j`j`j`j`j`jk`j`j`jU`jӆ~8==`j,`j`j`jÉ`jE`j`j`j,`jn`j~9==`j`j,`j;`j`j\`jё`j*`jj`jʓ`jܔ`j(i30==`jv`j`jX`jx`j`j՘`js`j`j`jf`j^`j`jӜ`j`ja`j9=`j `jT`jI`j}`j?`j!`j `jP`j`j`j`jɩ`jr`j`jx`j`j``j`j1`j`je`j`j,`j۸`j`j`j`j`js`j2`ja`jO`j{`j`j`j`jK`j_`j`j)`j`j`jr`j4`j}`j`j`jv`j`j`j`j`j`jS,`j`j`j`j`j`j`j1,`j`j`jH`j|`j!`j`j?`j`j`j`j`j7`j`j`j`jW`j`j`j,`j`jY`jZ`j`jF`j`j`j4`j`j `j ,`j `j? `j%,`jP`jh`j`j`j`j`j`j,`j`j`j`j,`j`j^`jx`jL`j`j `jw!`j!`j&"`jB#`j`$`j$`j$`jt%`j&,`j&`j9'`j'`j(`j:(`j(`j)`j)`j *`j*`j,,`j,`jm.`j/`j/`jM0`j 3`j4,`jK5`j6`j7`j7`jl8`j9`j:`j ;`j;`j5=`jJ>,`j>`jA`jB`j `jw`j`j`j`jb`j1`j`j`jA`j`j `j `j `j< `j ,`jy `j`jh`j`j`jO`j`j6`j&`j`j`j`j`j`j`j `j`j+!`j"`j"`j;$`jc&`jo(e  A bat comes into view.`j/ ............# #..... ...........#######[.... b..................... .....................`j/ ...........<###..... ................... ....)g###.###..... #.##..##.###.###..### `j&0#.##@................- #.##..######.###.#### `jJ0#.##..# #.# #.#`jk0 #.##..# #.# #.#`j0 #.##.## #.# ###`j0i #.##.#.#`j0hb   bat (wandering)`j0i #.##.#.#`j0f#.##.#######.#`j1T#............#`j3b.919.0 (78.8)b.`j 4I.b`jb4.`jm;(`j<H-20.2 (80.0 `jA`j(D0 _The bat leaves your sight.`j* 3`jw+ `j/ `j1 e  A bat comes into view.`jA M.. .... #..b.#######[.....................<###.............................#<.......).###.###.....##.###.###..###.................######.###.#####.##..# #.# #.#`jB w.....b   bat (wandering).....##..`j|D X.b0.0)`jE /b.`jE 0b.`jNF ;.b`j,O `jO -1.4 (1.2`jV `jGY 9 _Found a stone staircase leading up.`j. .. ... #.b#######[....<###.............#<....@..).#...###.##..##.###.###..###`j...............#####.###.####..## ### `j7b.`jP .`jz'b`j1b.`j>2.6`jK`j`j8 b.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`juH.b`j .b`j~vvb, ally target)`jd7---=30`j`j/ _You conjure some foxfire!`jZ v§Casting: Foxfire (safe; 4% risk of failure)  `j[ cConfirm with . or Enter, or press ? or * to list all spells.`j\ =v§`j}\ %b.`j\ v`j\ "§`ji] $.`j] b.`j] v`j] *§`jj^ .b`je  You conjure some foxfire! The foxfire burns the bat.`j 3§`j@ av@v`j c6------4`j e§§§§`j [ _The bat is heavily wounded.`j݊ R... .. ... #.b#######[§.§......§§.<###.......§@...........`jx ###<...v.v.).###.###.....###.##v.##.###.###..####.##.................#####.###.####..## ###`j܍ v§v§v§`je v§v§`j ,v§`j `j+ ".`jT b`jw `j Cv§`j *v§`j8 `j ,v§`jڐ `j .b`jX v`j *§`j *v§`j `j R  The foxfire burns the bat but does no damage.`j_ 3§`jT #.b`j & †  The bat is moderately wounded.The foxfire burns the bat.`j* (`j 0§`jo Lv§`j ;v§`j׷ .`j =8-5.8 (1.2`j_ §§§§†§§§.§`j §§@§§§§`j) G _You kill the bat!`j 7 §`j: vCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`j Dv§`j 7§v`j `jW Q§v`jJ o §You conjure some foxfire!`j 4...†......v@...v.5------=60`jV N§§`j N _Your foxfire dissipates.`jSR 3`jdU `jV G§v`jW Cv§`jUX B§v`jY F§v`jY G§v`jZ Lv§`jM[ 3§`j[ G§v`j^\ 3v`j` `j~` `jAe `je `jwh `j k `jm `j=p `j-q `js `ju `jw `j2x `jy `j| `j `jK 4§`j `j1 2§`jh  _Your foxfire dissipates. x2---`jD `j+ `j O6===`j. `j2 `jv `j- `jأ `j0 `j `jg `j `j `j `j ;===`jW `j `jͯ `j `jv `jܳ `j `j ,`j `j `j `jq `j `j M7===`j `j `j? `j `j `j `j6 `jW `j `j `j `jq ;===`j `j] ,`jB `j@ ,`j `j ,`jn `j^ `j `jI `j! `jY `j `j `j 78===`jB `j `j `j B`j `jI `j `jN `j `j n  You encounter a frilled lizard.`j !l`j . ...............#..##.###............`jX ........ .........#.............. ...............# #`j| l#......#######[.....#`j z....@...#-`j ......†...................#................<###......#.`j ....................###<.......).###.###......#.`j ###.##..##.###.###..#####. l   frilled lizard (asleep)#.##...§................#.##..######.###.######.`j: #.##..# #.# #.# #.`j 053.2 (26.4)`j F-4.4 (27.6 `j _`j `j) `j vv, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7---=5.4 (1.0) `jH/ _You conjure some foxfire!`j3_ v§Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!`j4>v§`j5*v§`j5`jQ61v§`j6`j7v`jQ7"§`j7v`j7*§`j8v`j8"§`jE9'v§`jj9`j*:`jM:@.l`j: v`j:*§`jE;Av§`jCpvvl`jDc6------6`jhI§§§§§§§§`jQK8 _The frilled lizard hisses angrily.`jE> v§Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jFBv§`jcFJv§`jF,v§`j%G`jFQt .  You conjure some foxfire! The foxfire burns the frilled lizard.`jVR`j§§vv§v§`jD`j~C§v`jJ§v`jBv§`jl?§v`jR§vv§v§§v§v`jq.....vv`j`j............ ............ Bungabat the Firebug...§§..................#.. Barachi...§.§§.....##.###......... Health: 30/30 ========================...§...v.................... Magic: 5/8===============---------`jC...v....§...... .........#. AC: 2Str: 10.........§.... .......... EV: 11Int: 17..........§§.# #......#. SH: 0Dex: 12`jq6...........§§#######[.....#. XL:  4 Next: 100% Place: Dungeon:2`j\..........v@§§§v..........#. Noise: =--------  Time: 1957.4 (1.0)`j......†....v..............#. f) +0 dagger (venom)................<###......#. Cast: Foxfire`j............................###<.......).###.###......#.###.##..##.###.###..#####.`j&+ #.##...§................ #.##..######.###.######.`jx #.##..# #.# #.# #. Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _The frilled lizard hisses angrily.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jUYou conjure some foxfire! The foxfire burns the frilled lizard.`ju _You kill the frilled lizard!You have reached level 5!`j_/  --more--`j x5/359-----5 0% `j? `jx 4 _`j`jC  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.7  +2   g + Spellcasting 3.2   4.0   0      `j}G     b - Unarmed Combat   0.0   0.8  +1   h + Conjurations 2.6   2.5  +1      `ji + Fire Magic4.2   4.2  +1  `j6 c - Short Blades   0.0   0.8  +1      `jj    `jS    `j$, d - Armour   0.0   0.7  +2      `jC e - Dodging   3.0   3.4  +1  `jO     f - Stealth   2.0   3.0   0              `j        `j_    `ja    `j3_    `jOa    `jr        `j_    `ja    `j_    `jn    `j_    `jT    `j7pThe relative cost of raising each skill is in cyan.  `jWThe species aptitude is in white.  [?] Help[=] set a skill target  `j[/] auto|manual mode [*] useful|all skills [!] training|cost|targets`j`j`j............ ............ Bungabat the Firebug...§§..................#.. Barachi...§.§§.....##.###......... Health: 35/35 ========================...§...v.................... Magic: 5/9=============-----------...v....§...... .........#. AC: 2Str: 10.........§.... .......... EV: 11Int: 17..........§§.# #......#. SH: 0Dex: 12`j( ...........§§#######[.....#. XL:  5 Next:  0% Place: Dungeon:2..........v@§§§v..........#. Noise: =--------  Time: 1957.4 (0.0)......†....v..............#. f) +0 dagger (venom)................<###......#. Cast: Foxfire............................###<.......).###.###......#.###.##..##.###.###..#####. `jR+#.##...§................ #.##..######.###.######. `jv#.##..# #.# #.# #.  `j@_The frilled lizard hisses angrily.  `jCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jgYou conjure some foxfire! The foxfire burns the frilled lizard. _You kill the frilled lizard! _You have reached level 5!`jf`j9`j`jL 3`jtN `jtX v§§v`jWY ?§v`jN\ "v§§vv§§v`jF] v§§v`j ^ >v§`j^ T§v`j`_ Bv§`j*` J§v`j` Jv§`jb §vv§`jb R§v`jc v`j d *§`je v§§v`ji `jm `j `j § _Your foxfire dissipates.`j 3§`jݪ `j `j" `j `j `j `jq `j `j `j `j; `jT `j? § _Your foxfire dissipates. x2`j `j_ 2§`j `jx `js `j ` _Your foxfire dissipates. x2`j `j `j ,`j `j= `j O6===`j@ `j `j `j `j `j `j, `j~ ,`j' `js `j ;===`j `j `j `j} `j `j\ `j `j ,`jN `j= `j `j `j! d7==`j `j ,`j" `jL% ,`j' `j@) ,`j"+ `j- `jB. :==`j0 `j2 `j2 `j%4 `j6 ,`j&8 `j: `j: `jU< `j8? ,`j^A `jC c8===`j!F `j`j`j!`j`j2`j`j `j`j`jr`j`j`j`j`j/`j`j`jl`j-`j`jC`j`j`j,`j`j=`j2`j&6`j7`j 8`j9`j `j,`jT`jn`j,`j`jZ`j!,`j"`jN`j\X`j8a`jdo`j(p`jq`jt`jw`jx`j`z`j}`j `jZ`j^`j`j`j`jj`j`j`j`jE`jR`j`jc`j`j`j`j`j`j`j,`jt`j6`j`j_`jN`j"`j`jm,`jB`j!`j`j\`j`jI`j`j,`j`jB`j`j`ja,`j%`jU`j@`j`j`j"`j,`j`jE `j `j `j `jp`j3,`j`j`jb`j`jS`jo`j`j&`j)`jv `jT",`j#`jG&`j'`j(`j)`j3+`j-,`j.`j1`jf2`j2`j4`j5`j7`j7`j.9`j;`j=`j>`j(?`jqA`jCM  You encounter a rat.`jC`jLj `j=M>##########  `j{M#....r....  #@### -  `jMx######### #...# ##....##.### ###.# ### ...........##### #.# # `jM#####....##....# #.# #[`jMg#.#........# #.# #.#.. r   rat (asleep)#.#........###.# #.#..`jZN#.#....÷.......##########....#.#.....)....................`jU32110.4 (153.0)`jVP-1.6 (154.2 _`j[`j]`j#########...r.... #.########  ######### #...# ##....##.### ###.#`j{## ...........##### #.. #####....##.# #[ #.....###.# #.#÷.......##########`j`j#2.8 (1`jD .2) `j`jY`j!m##.@..r.#.# # #...# ....##.### ###.# ###### #.# #.....##....# #.# #[.#.#.# #.# #.#.#.#.###.# #.#.#.#....÷.#.`j`j`(4.0`jL`j`j##..@.r.#.# #...# ....##.### ###.# ###### #.# #.....##....# #.# #[.#.#.# #.# #.#.#.#.`j ###.# #.#.#.#....÷.#.`j&`j&(5.2`j+`jo-`jiF##...@r.#.# #...# ##.### ###.# ###### #.# #.....##....# #.# `jG#[.#.#.# #.# #.#.#.#.###.# #.#.#.#....÷.#.`jPM`jM!6.4`jQ`juS`j| ; †`je} \The helpless rat fails to defend itself.  You hit the rat.`j R`j ,70`j: `j G _You kill the rat!`j`j8`jg`jd`jJ`j2 `jY You see here a rat corpse.`j`j5 _`j`jI`j`j`jN`j"`j`j`j,`j`j`jm`jV`j`js,`j`j`jE,`j|`j`j`j`jp `j8 `j `j `j `j; `j `j `j `j' `j* ,`j+ `jA2 `j3 `j:4 `j 5 `j*G `jCH `jH `jTI `jO `jP `jQ `jDR `jW `jY `jkY `j4Z `j-_ `jh n`j i `jtj `jpo `jq ,`jr `jw `j7z `jz `j{ `jր `jق `jw `j؄ `j `j `j܋ `j6 `j) `jK `j `jA `jm `j ,`j `j `j `j= `j `j7 `j `jF `jE `j `j `j `j `jl `jѵ `j `j `jV `j ,`jR `j `jE ,`jo `j `jE `j `j `jM `j `j `j> `jE `j$ `ja `j `j `j B`jc `j `j `j$ `j `j ,`jf ,`j ,`jN `j `j ,`j `j `j< `j `j ! `jV# `jz% `j% `jC' `j, `j8/ `j/ `j1 `j3 `j5 `j5 `j6 `j9 `jh< f  You encounter an adder.`jLE c............÷......... .....................## ...................... ....................### ##....#....#.......... ...........#......... `jE ##.........#......#..# ...........#....#.#..##. .#..............@.# ..............###.#.. ..............# .# ##..###.......# ........# .#. `jF q........).###.# S#.. S   adder (asleep) .#..#..# .# .# .........####.# .. .. ..>...........# .# ##`j+N 066.6 (49.2)`jO 57.8 (50.4 _`j]V `j.X `j.........##...... .......### #....#....#.......... ..........#.........# #.#......#..# ....#....#.#..##.# #.............# ......###@#..#### .....# #.# # #..###.......# ... ............#...#).###.#..S#. `j#..#.........#...# .#.......####.###.. ..>....# #.# ## #..##.#.####.# #.#`jP7S.`j#8S.`jFS`jw8=9.0 (1.2) `j%`j/ _The adder hisses angrily.`j[  ............. ...........### #....#....#.......... ..........#.........# ##......#..# .#....#.#..##.# #...............# ......###.#..#### #@# # #..####..S...?.... ......#...#..######S   adder #..##.######.###.#`jC] `ji  Found a scroll labelled FUR ZAPROBBATA. The adder bites you.  You are poisoned.`jPj 29===-----70.2Pois `j&q `j&s A _The adder poisons you! The adder bites you.`j  You closely miss the adder. You feel sick. The adder bites you.  You are more poisoned.`j* 5=====-------10`j `jX , _The adder poisons you!`jZ(  You miss the adder. You feel sick. The adder bites you.  You are more poisoned.`j%) 22=======----2Pois `j0 `j&3 , _The adder poisons you!`j+  You barely miss the adder. You feel sick. The adder bites you.  You are more poisoned.`j2,t18==========-----3`j5`j6, _The adder poisons you!`jMX............ .........### .......... ........# ....#..# .#.#..##.# ... #.#  #@# # #..S...?.... #...#..##### ).###.#...#..# #...# .# `jM###.. .. .> #.# ##  #.##.#You are more poisoned. _The adder poisons you!  You miss the adder.  You feel very sick.  The adder bites you.  You are lethally poisoned!`jN"............ .........### .......... ........# ....#..# .#.#..##.# ... #.#  #@# # #..S...?.... #...#..##### ).###.#...#..# #...# .####.. .. > #.# ## #.##.#`j+P  The adder poisons you! The adder bites you.`jG,9/35 ======---------4Pois `jS2`j4V _* * * LOW HITPOINT WARNING * * *`j >  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.------`j `j9 P _You don't know that spell.`j{ ............ .........### .......... ........# ....#..# .#.#..##.# ... #.#  #@# # #..S...?.... #...#..##### ).###.#...#..# #...# .# ###.. .. (ally target)>`j{g #.# ##  #.##.#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jQ............ .........### .......... ........# ....#..# .#.#..##.# ... #.#  #@# # #..S...?.... #...#..##### ).###.#...#..# #...# .####.. .. > #.# ## #.##.#`j0] vvYou conjure some foxfire!  * * * LOW HITPOINT WARNING * * *You feel very sick.`j^y5---8---5`jhS _The adder bites you but does no damage.`j%} & ............ .........### .......... ........# ....#..# .#.#..##.# ... #v#  #@# # #..Sv..?.... #...#..##### `j} -).###.#...#..# #...# .# ###.. .. .> #.# ##  #.##.#Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jnO ............ .........### .......... ........# ....#..# `jO .#.#..##.# ... #v# `jP l #@# # #..Sv..?.... #...#..##### ).###.#...#..# #...# .####.. .. > #.# ##`jOP #.##.#`jX  Casting: Foxfire (safe; 4% risk of failure)  `j.Y Confirm with . or Enter, or press ? or * to list all spells.  The foxfire burns the adder.`jm 4§`j ' `j YvThe adder is heavily wounded.`j1 2-----7------6`j ;§`jM = _The adder bites you but does no damage.`j] x ............ .........### .......... ........# ....#..# .#.#..##.# ... #v#  #@# # #.vS§..?.... #...#..##### ).###.#...#..# #...# .# ###.. .. .> #.# ##  #.##.#`j Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`jú ............ .........### .......... ........# ....#..# .#.#..##.# ... #v#  #@# # #.vS§..?.... #...#..##### ).###.#...#..# #...# .####.. .. `j' K> #.# ## #.##.#`j  You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *You feel sick. The foxfire burns the adder.`jG4§`jAR vThe adder is severely wounded.`jDS1---6-----7`jZ9§`j] _The adder closely misses you. The adder barely misses you.`j> `jA Drink which item? Potions  g - a potion of magic  d - 2 murky puce potions  f - a golden potion  j - a black potion [!] read|quaff[?] describe selected`j ^ `jm` .....................Bungabat the Firebug ...................###Barachi #....#....#..........Health: 1/35------------------------ ..........#.........#`j` IMagic: 6/9================-------- #.........#......#..#AC: 2Str: 10 ..........#....#.#..##.#EV: 11Int: 17 #......................#`j"a SH: 0Dex: 12 .............###v#..####XL:  5 Next:  0% Place: Dungeon:2 .............# #@# #Noise: =--------  Time: 2177.2 (0.0) #..###.......#.§Sv..?....`jGa f) +0 dagger (venom) .............#...#..#####Cast: Foxfire `jka .......).###.#...#..#Pois `ja #..#.........#...# .# ........####.###.. ..S   adder (ally target) `ja .>...........# #.# ## `ja #..##.#.####.# #.# #..##.######.###.#Confirm with . or Enter, or press ? or * to list all spells.`jb You conjure some foxfire!  * * * LOW HITPOINT WARNING * * *You feel sick. The foxfire burns the adder.  The adder is severely wounded. `jyb _The adder closely misses you. The adder barely misses you.`j*p f _The adder closely misses you. The adder barely misses you.  It was a potion of enlightenment.  You feel very buoyant.ly up into the air.  d -> e - a potion of enlightenment  You die...`j}-1/35Will+ Fly `j/  --more--`jQN `joQ Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) `jQ f f - a +0 dagger of venom (weapon)b - a +0 rapier `jQ Armour (go to first with [)  a - a +0 robe (worn) `jQ Jewellery (go to first with "=)  d - a ring of willpower (worn) `jQ \ e - a ring of willpower (worn)c - a +6 ring of strength  `jQ "g - a ring of protection from fire`jq 8`j^ `j" VGoodbye, Bungabat.116 Bungabat the Firebug (level 5, -1/35 HPs)Began as a Barachi Fire Elementalist on July 22, 2026.Succumbed to an adder's poison... on level 2 of the Dungeon.The game lasted 00:03:10 (1957 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb`j 6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15181911 raguzNaWr-27 escaped with the Orb9.15136186 l1quidcrys GrFi-27 escaped with the Orb  10.15099410 RavnDgHu-27 escaped with the Orb  11.14682103 thewalrus OnGl-27 escaped with the Orb  12.14482996 Krim260 DEFE-27 escaped with the Orb  13.14300794 kaboissonn ReEE-27 escaped with the Orb  14.13800167 Krim260 OpSh-27 escaped with the Orb`j `j,`j-? [?25h[?0c [?1051l[?1052l[?1060l[?1061l