T`jy  Player: Bungabat Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-07-22.12:57:56.ttyrec Time: (1784725076) Wed Jul 22 12:57:56 2026 U`j [?1051l[?1052l[?1060l[?1061hU`jV)0[?7h[?25l[?1cU`jUU`jU`jTWelcome, Bungabat. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Earth ElementalistX`j-X`jz3X`j71Welcome, Bungabat the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist X`jL8f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist z - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended characterX`j8 ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Earth Elementalist[`j [`ju[`j~Bungabat the ShooterDeep ElfHealth: 12/12 ========================Magic: 3/3========================AC: 3Str: 8EV: 11Int: 13SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow[`j&#..#≈≈≈#..##..#≈≈≈#..##..#####..##.........##...⌠.⌠...##.ß.....ß.##.........##....@....#[`jT#.........##.ß.....ß.##.........##...⌠.⌠...##.........############[`j][`j Welcome, Bungabat the Deep Elf Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?[`jԏ[`jPress ? for a list of commands and other information.[`j[`j][ _Found a staircase leading out of the dungeon.]`j3V]`jY  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.5   2.8  -2   g - Spellcasting   0.0   0.6  +3           b - Unarmed Combat   0.0   1.4  -2              c + Ranged Weapons 5.3   3.6  +3      ]`jGZJ         d - Armour   0.0   1.4  -2      e + Dodging2.4   2.1  +2      f + Stealth1.2   1.2  +3      ]`jwZ            ]`jZ        ]`jZ        ]`jZa    ]`jZ_    ]`jZa    ]`j[        ]`j[_    ]`jS[            ]`jy[The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help]`j[G[=] set a skill target  ]`jv\[/] auto|manual mode [*] useful|all skills [!] training|cost|targets_`ji TargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets_`je<[?25h[?0c0 ``j_{ [?25l[?1c``jЈ3.0  +2 current training targets, if any.=] set aall targetsb`ja-z] setselected target b`jޙ<[?25h[?0c0 c`j [?25l[?1cc`jf2.0  -2 =] set aall targetsd`ja-z] setselected target d`j<[?25h[?0c0 e`j [?25l[?1ce`j6.0  +3 =] set aall targetsf`j!: f`jR? f`jUD Bungabat the Shooter#..#≈≈≈#..#Deep Elf#..#≈≈≈#..#Health: 12/12 ========================#..#####..#Magic: 3/3f`jD 9========================#.........#AC: 3Str: 8#...⌠.⌠...#EV: 11Int: 13#.ß.....ß.#SH: 0f`jD Dex: 18#.........#XL:  1 Next:  0% Place: Dungeon:1#....@....#Noise: ---------  Time: 0.0 (0.0)#.........#a) +0 shortbow#.ß.....ß.#f`jtE $Fire: a) +0 shortbow#.........##...⌠.⌠...##.........#f`jE S###########Welcome, Bungabat the Deep Elf Hunter.f`jE The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information. f`jE N_Found a staircase leading out of the dungeon.f`jeJ f`jJ f`j[N f`jP g`j3g`jg`jg`jOg`jN: _g`j8g`jYYou encounter an electric eel and a rat.g`jI#.r#≈S≈#..# #..#≈≈≈#..# #..#≈≈≈#..# #..#≈≈≈#..# #..#####..# #.........# g`j-#...⌠.⌠...# #.ß....@ß.# #.........# #....<....# g`j#.ß.....ß.##..# g`j4S   electric eel (asleep)#...⌠.⌠...# r   rat (asleep)#.........############g`j¦X.r1.0 (1g`jDJrg`ji22.0 (2 _g`j`g`jg`j, #..#≈≈≈#..# #..#≈S≈#..# #.r#≈≈≈#..# #..#≈≈≈#..# #..#≈≈≈#..# #..#####..# #.........# #...⌠.@...# #.ß.....ß.# #.........# #<....# #.........# #.ß.....ß.# #.........# #...⌠⌠...#g`jk-<[37m #.........#g`j6/G.rg`jm6g`j7$3.0 (1g`j<g`j?[ _There is a fountain of clear blue water here.i`j#..#≈≈≈#..# #..#≈S≈#..# #..#≈≈≈#..# #.r#≈≈≈#..# #..#≈≈≈#..# #..#####..# #.........# #...⌠.⌠...# #.ß..@..ß.# #.........# #....<....# #.........# #.ßß.# #.........# #...⌠.⌠...# #.........#i`j ###########.ri`j1i`j-4 _i`j\i`j!i`j ` .  You shoot an arrow. The arrow hits the rat!i`j J)))i`jV O≈Si`j] ...⌠Si`j` ?8===5.1 (1.1i`jf i`jdi G _You kill the rat!j`jI Ij`jM j`jUO 5Sj`jQ 3j`jT j`jW R  There is a fountain of clear blue water here.j`j]Z j`j\ j`j]  _j`jw^ j`ja j`j d j`jKd j`je j`jh j`jk j`jk j`j1m j`j8r j`jzt f  You encounter a jackal.j`j({ ...h.....# ..#####..# ..#≈≈≈#..# #..#≈≈≈#..# j`j{ #..#≈≈≈#..# #..#≈≈≈#..# #..#≈≈≈#..# #..#≈≈≈#@.# ---j`j{ t#..#≈≈S#..# #..#####..# #.........##...⌠.⌠.##.ß.....ß.# #.........# j`j| h   jackal (asleep)#....<....##.........#j`jE~ lS9.1 (4.0≈j`j j`j R---10.1 (5.0) _j`j j`jT k`jغ..h...### ≈.#≈≈S#..#≈≈≈#.#####.....⌠.⌠..ß.....ß.<k`jEHS≈k`jk`j+1.1 (1k`jk`jl`j&.# ...h.....# ..#####..# ..#≈≈≈#..# l`jɃ#..#≈≈≈#..# #..#≈≈≈#..# #..#≈≈≈#..# #..#≈≈S#.@# #..#≈≈≈#..# #..#≈≈≈#..# #.l`j>#.#...⌠.⌠...# #.ß.....ß.# #. l`jl`j&2l`jJl`j#l`jԲX ##...###..h...### ≈S..#≈≈≈#####.....⌠.⌠..ß.....ß.l`jȵIS≈l`jl`j&3l`jl`jl`j9` #..h  ##...###..h...### ≈S..#≈≈≈#####...h 2 jackals (asleep)..⌠.⌠..ß.....ßl`jgIS≈l`jm<4l`jql`juW _You encounter a jackal.l`j .... #..h  ##...###..h...### ≈S.l`j .#≈≈≈#####.....⌠.⌠..l`j IS≈l`jZ l`j &5l`j l`ja! l`jo P.### ..... #..h  ##...###..h...### ..#≈≈≈S..#≈≈≈l`j S#####...l`j @.hl`j 9.hl`j JS≈l`j\' Jh1 asleep)l`j' &6l`jT. l`j<0 m`jJc .  You shoot an arrow. The arrow hits the jackal.m`j)]w))h   jackal (m`jy .hYou kill the jackal!m`j[..hm`j6@16===7.3 (1.2m`jm`j' _The jackal barks!m`jO))))))m`j$B.h.hm`jeI0...m`j;J(8.5m`jOm`jRm _You shoot an arrow. The arrow barely misses the jackal.m`j ) You shoot an arrow. The arrow hits the jackal.m`j\$ C.hm`j* .  The jackal is severely wounded.9.7m`j-/ m`j}1 S _The jackal barely misses you.n`j:%>)))n`jY4 ..hYou shoot an arrow. The arrow closely misses the jackal.20.8 (1.1 _The jackal bites you but does no damage.n`j`m  You shoot an arrow.  The arrow hits the jackal but does no damage.n`jn  The jackal is severely wounded.n`j_\1--2.0 (1.2n`jn`j"j _The jackal closely misses you. The jackal bites you.n`jm  You shoot an arrow.  The arrow hits the jackal but does no damage.n`j13  The jackal is severely wounded.2==3.1 (1.1 _The jackal barely misses you.n`j >)))n`j  ..hYou shoot an arrow. The arrow closely misses the jackal.The jackal bites you but does no damage.1--n`j !4.2n`ju n`j8 + _The jackal bites you.n`j7y c .  You shoot an arrow. The arrow hits the jackal.n`j} (n`jn`j<L--335.3n`jn`jnJ _You kill the jackal!o`j### ..... #...  ##...###o`jX.......### ..#≈≈S..#≈≈≈#####o`jo`jY6---60o`jco`jo`j o`j  o`j( o`j b2==o`j o`j! 1 _HP restored.o`jd$ o`j$ o`jc& o`j( o`j+ ,o`j, o`jY0 o`j2 ,o`jJ4 o`j!7 o`j;  You encounter a kobold. It is wielding a +0 whip.o`jB % ## ###.. K#...#####. . #.. ####..@####--- #.........# #.........# #..#####..#o`jB g #..#≈≈S#..# #..#≈≈≈#..# #..#≈≈≈#..#K   kobold (wandering) #..#≈≈≈#..# #..#≈≈≈#..#o`jfC +30.3 (4o`j9L o`j{M O==1.3 (5 _o`j=Y o`jb p`jmI))))p`jy6 .KYou shoot an arrow. The arrow closely misses the kobold.p`jl>i..Kp`j>7===2.5 (1.2p`jlEp`jxG( _The kobold shouts!p`jEI))))p`j+j !.K..3.7 _You shoot an arrow. The arrow closely misses the kobold.p`j+ ) You shoot an arrow. The arrow hits the kobold.p`j~ K.Kp`jw p`j -4.8 (1.1p`jv p`jo _ _The kobold is severely wounded.p`j8))q`j4 .KYou shoot an arrow. The arrow barely misses the kobold.q`jr5=5/12 q`j5E--------------6.0 (1.2q`j<q`j3?< _The kobold hits you with a +0 whip. x2q`jq`jdq`j:q`j/^ _You are too injured to fight recklessly!q`jq`jlq`jq`j^ _You are too injured to fight recklessly!q`jq`j]q`j_q`j^ _You are too injured to fight recklessly!q`j1c )  You shoot an arrow. The arrow hits the kobold.q`j7(q`j%q`jNs6==------------41q`j7.3 (1.3q`jsq`jJ _You kill the kobold!r`j ## #.. .######...#####..................... #..@# ####...#####r`j..#.......#####..#Sr`j$*r`j+6---80r`ju1r`j5M _You see here a +0 whip.r`j23r`j2r`j?7r`jA8$ _r`j<r`jv=,r`j;?r`jcr`jd`7====r`jgr`j kr`jkr`jlr`j?pr`jpr`jrr`jur`j=vr`jwr`j|P==r`j|r`jr`jWT8==r`j؁r`jʄr`jQr`jІr`j,r`j&r`j r`jdr`jr`jʓ9====r`jr`jr`jܘr`j?r`jo,r`jƞr`j,r`jr`jr`j:==r`jr`j9r`j«P10/12==r`jbr`j,r`jr`jP,r`j$r`jr`jr`jr`jKr`jj1====r`jr`j,r`jhr`j,r`jDr`j-,r`jHr`jP==r`jfr`j<b2==r`jr`j?r`jyr`jr`jr`j r`j,r`jgr`jr`j r`jr`jr`jr`j8P==r`jr`jr`jr`jXr`jr`jr`j(r`j+r`j+,r`jL.,r`jt/r`jI1r`j6,r`jX7r`j9r`j?;r`j;r`j>r`j/?r`jd@r`j@r`jAs`js`j],s`jYs`j"s`j,s`js`j s`j ,s`j s`j,s`j}s`j2A _You now have 14 gold pieces.s`js`js`jLs`js`jG,s`js`j=s`j<Bs`js`j#!,s`j!s`j#s`j{%,s`j%s`j(s`ja*s`j*s`j,s`j-s`j/,s`j0s`jk<s`ji>s`j>s`j{?s`jAs`jCs`jDs`jDs`jFs`jPHs`jIs`jYIs`jQ### #..  #.#  #.#  #####.#### #...@....#--- #.###.##.# #.# #.##.# #.# #.##.## #.# #...s`jDR..# #.# ####..### #.# #..###.. #.######..##...#####.........####s`jfW090.3 (52.0)s`jX,1.3 (53s`j\s`j_b _c - a scroll labelled UMIRIZ GIMEXs`j-Xs`jX3s`jy[s`j_Xs`ja`s`j`s`j"as`j=bs`jc,s`jcs`jds`jes`jes`jJfs`jgs`jhs`jhs`jSis`jjs`jks`jks`j[ls`jyms`jn,s`jns`jos`jps`jps`jNqs`jrs`jss`jss`jBts`jus`jMvs`j}vs`jvs`j xs`jxs`jDzs`jzs`j |s`j}s`j}s`j}s`j~s`je,s`j,s`js`jZs`jփs`jas`jMs`js`js`jXs`jIs`js`js`jAs`j|,s`js`js`j?s`j,s`j,s`j`s`js`js`js`j<s`jls`js`jps`j~s`jҘs`js`jDs`js`j̜s`j:s`j%s`j-s`jws`js`j|s`js`js`jGs`js`j ,s`js`js`jϩ,s`jes`js`js`jάs`jWs`js`js`jүs`j8s`j߱s`jҲs`js`jEs`js`js`js`js`jLs`jEs`jX,s`js`j,s`j s`j¼s`jpXs`j,s`j*s`js`j,s`jfs`jQBs`js`jPs`j.,s`js`js`j,s`j2s`jbs`js`j s`jNs`js`j,s`jRs`jYs`js`js`js`js`js`jDs`js`js`j&,s`js`j ######### #.......# ### ####.#### s`jS##.## #.......# # ##...## #.##.##.##.# ####.....###.##.......# s`jq.............#####.#### ######.####### #@..#  #.# #.### s`j #.# #.#  #+# #.#   #.#  s`j7 #.#    #.#  s`jp  ## ...    .+  s`j1134.3 (43.0)s`j=,5.3 (44s`js`jc\ _d - a sedimented cyan potions`jIs`j s`j~ s`jPs`j/s`js`js`js`js`j,s`js`jus`j,s`js`js`j,s`j's`js`j& s`j~ s`j s`j#"s`j#s`jY#s`j#s`j$s`j%s`j &s`j&s`j's`j(s`j$)s`jU)s`j*s`j',s`jx,s`j,s`j(.s`j)/s`jm/s`j/s`j(1s`jD2s`j2s`j2s`jY4s`j5s`j5s`j5s`j7s`j8,s`j29s`j:s`j<<s`j<s`j.=s`j>s`jq@,s`jCAt`jt`jt`jHt`jt`jot`jt`j_,t`jt`jt`jC t`j t`jQ ,t`j t`jRM _You now have 24 gold pieces (gained 10).t`jt`jt`jt`jt`jB,t`jt`jt`j,t`jt`jBt`jt`jt`jt`j.t`jt`jt`j5 t`j!t`jI#t`j#t`j $t`jD&t`j&t`j&t`j't`j(t`j7*t`j*t`j+t`j{-t`j-t`jp.t`j 1L _You now have 28 gold pieces (gained 4).t`j\2t`j2t`j13t`j4t`j5t`j6t`j6t`j58t`j{9t`j9t`j:t`j;t`j^>Bt`j>t`jh@t`j@t`j]At`jDCt`jD,t`jEt`jGt`j1It`jsIt`jIt`jKt`jqt`jqt`jqt`j0uBt`jut`jvt`jx,t`jxt`jyt`jzt`jzt`j{t`j|t`j>~,t`j~t`jt`jt`jXt`jفt`jOt`jt`jt`jtt`jPt`jt`jt`jJt`jt`jt`jet`jt`jt`jf  You encounter a quokka.t`j......########...## .........+ +.......# ###...#### ####...## #.#.# #####.## ##.## #......#  .# #.###..### t`jB .# # # #.# #....#  #.# #...#.#####.####.#.#  .. #....@.........#.# .# #...#.####...##..#.#  # #. #.......#.#  .. #.#.......#r. #.####.###### #.####.# r   quokka (asleep) #......# ######## t`j-94.3 (59t`j35.3 (60 _t`jt`j~t`j5 †You shoot an arrow. The arrow hits the quokka.t`j8 ])))))t`j ?.....t`j޾ D58===6.4 (1.1)t`j t`jg J _You kill the quokka!u`jIu`j!u`j).#### ####...##.+ +.......##...#### ####...## # #.#.# #####.## # ##.## #......# # .# #.###..### # .# ## #+ #.# #....# # #.# #...#.#####.####.#.# # .. #...@..........#.#0.0 # .# #...#.####...##..#.# #u`j)+ ## #.. #.......#.# # .... #.#.......# # †.#[. #.####.#### # #####. #.####.# ##. #......# ##. # #u`j0u`j]55---7.4 (1u`j6u`j8( _Found a ring mail.u`jP---u`ju`jH _No target in view!u`j6 3u`j6 u`j8 u`j; u`j:< $ _u`jC@ ,u`j@ u`j@ u`jA u`jC u`jE u`j F u`jF u`j{H u`jIJ u`j)K ,u`jM u`j.O u`jP u`j|P u`jMR u`jS u`j.T u`jT u`jkV u`jW u`j-X u`jX u`jtZ u`j[ u`jD\ u`jc] u`j^ u`jl` ,u`ja u`j4c u`jd u`jd u`je u`j"g u`ji u`jQi u`ji u`jk u`jtm u`jm u`jn u`jp u`jq ,u`jr u`j{t u`ju ,u`jv u`j|x u`jy u`jEz u`jz u`j| u`j~ u`jY~ u`j9 u`jـ u`jن u`j u`j u`j # #.# ######## # #.#  #.#  #.#  #.##### u`jm e #######.....#  ........###.####  .######.#.......  #..@....#  #.......#  #......##.#  ###...## # ...##u`jʐ  ##... ##.# #+# u`jb 12147.0)u`jו ,5.4 (18u`j7 u`j Q _f - a grey potionv`j/Iv`jv`jv`jXv`j!v`jv`jv`jhv`jv`jv`j2v`jv`j8v`jv`j.v`j,v`jv`jv`jv`j8v`jv`jv`jq,v`jv`jv`j  You open the door.  You encounter a goblin. It is wielding a +0 club.v`jP.#........###.#### .#.######.#....... .#...#.......# .#v`j#.#.......# ###......##.# #...## # #........####.# v`j/ #######.......#  ##@######v`j\~ #'#  ... v`j ..................g   goblin (asleep)v`jp+.........+#........g#v`jv`j922.4 (7.0)g.v`jxRgv`jT4==3.4 (8v`jv`jo ( _The goblin shouts!v`jJ \)))))))v`j7%g.v`j=;'....v`jx>5=4.6 (1.2v`jDv`jaGf _You shoot an arrow. The arrow misses the goblin.w`jR1\)))))))w`jz&g.w`j@'.....w`jɶ-5.7 (1.1w`jBw`j W _You shoot an arrow. The arrow barely misses the goblin.w`j1w`j ))) You shoot an arrow. The arrow hits the goblin.w`jT\&g.w`jhbZ'...6.8w`jbgw`jiZ _The goblin is almost dead.w`j e )  You shoot an arrow. The arrow hits the goblin!w`j J))w`jK +'.)w`jG 6668.0 (1.2w`je w`j] J _You kill the goblin!x`jZ4x`jgx`jH _No target in view!x`jx`jx`jx`jx`j3x`j: _x`j@  There is an open door here.x`jMx`j _x`j'x`j7x`jx`jKx`jjx`jx`jx`jx`j x`jS x`jxx`jx`jx`jx`jx`jx`jx`jx`j3x`jox`jsx`j7 _You open the door.x`j x`j !x`jN"x`j&@  There is an open door here.x`j(x`jn) _x`jW*x`j,x`j.x`j/x`j1,x`j3,x`j5x`j7x`j:x`j:x`j_;x`j<x`j>x`j>x`j?x`jBx`jmCx`jCx`jDx`jFx`jGx`jHx`jHx`jJx`jKx`j:Lx`jLx`j#Nx`jJOx`jOx`jEPx`jRx`jSx`jTx`jTx`jbVx`jW,x`j@Xx`jYx`jZx`jZx`ja[x`j^x`j^,x`j`_x`j:ax`j!b,x`jpbx`jcx`jdx`jdx`jRex`jzgx`jhx`jhx`jix`jjx`jkx`jlx`j_lx`jmx`jVnx`jnx`jnx`jox`jpx`jpx`j3qx`j3sx`josx`jsx`jtx`j/ux`jvx`j@vx`jvx`jxx`jVyx`jyx`jyx`jB{x`jy|,x`j|x`jK~x`j3x`jxx`jx`j x`jkx`j߁,x`jx`jx`j x`jpx`jx`j,x`jx`jIx`jx`jx`j6x`jx`jx`j3x`jx`jDx`jx`jx`jȌx`jx`j,x`j"x`jÐx`j,x`jx`j<x`jx`jx`jlx`jxx`jx`jAx`jx`jx`jx`jx`jx`jx`jx`jx`jx`j~x`j\x`jx`jx`jx`jx`jx`jx`jȢ,x`j%x`jVM _You now have 44 gold pieces (gained 16).x`jåx`jx`jx`jyx`j"x`jnx`jx`jx`jx`j,x`jx`jx`jx`j3x`jx`jW,x`jȳx`jPx`jx`jֶx`jx`j;x`j7x`jzx`jx`jtx`jx`j8x`jx`jx`jx`j,x`jx`j[x`jWx`jx`j x`j}x`jtx`j,x`jax`jNx`j|x`jx`jx`jx`jvx`jCx`jx`j x`j\x`jx`j[x`j,x`j>x`jdx`jM,x`jx`jx`jx`jx`j>x`jx`jBx`jRBx`jx`j*x`j{,x`jx`jCx`jx`jIx`jx`jx`jmx`jx`j1x`jx`j/,x`jx`jx`j x`jQx`jx`jx`jtx`jx`jx`j-x`jx`jx`jx`jx`j^n  You encounter a frilled lizard.x`je ##....)## x`j## #.## #.......# .. ...## #......... . !... +......... x`jC>#.##... #......... .#..l ##.......# ... ##.....## #.# ##...## #@# ##+#---.x`j~#.##.##.## #.# ####..##x`j# #.# ##.#....## ##.## ##.#....... l   frilled lizard (asleep) ##.#.#####.###....##x`j #.###.......#.#..####.#.#######.#####x`jT_.l301.0 (73.0)x`j:Mlx`j/1==-x`j^%2.0 (74x`j2N _The frilled lizard hisses angrily.x`jZ a )You shoot an arrow.x`j$TK.lx`jM[x`jG\9=3.3 (1.3)x`jcx`j}K _The arrow hits the frilled lizard but does no damage.y`jDk .  You shoot an arrow. The arrow hits the frilled lizard!y`jI(y`jBL754.5 (1.2y`jy`jR _You kill the frilled lizard!y`jfny`jFoy`jty`jvH _No target in view!y`jy`j`y`jy`jy`j M ##...##  .. ##....)### #.## ##.#.. ...##.#.. !.... +y`j4#.##...# #..#.#.#....##.##.......#........>..###.....####...##0.0##+. #.##.##....#........#.#####.###....###.......#.y`jy`j5---5.5 (1y`jy`j3; _Found a stone staircase leading down.y`j)y`j)y`j9*y`j+y`j3ny`j4,y`j?6y`j7y`j7y`j8y`j9y`j;,y`j<z`j#........####..######... .# ##.#### .# ##'## # .## ##...## z`jp#. .. ##....)## ###.###.## ##.###.##.#................@.....+.........'---##.#.##...##.#.........##.#.#....##.##.......###........>..###.....#######.####### ##...###.# ##+##.# #.# #.# .##z`j] #.# ####..##z`j+9.5 (4z`jr ,10.5 (5z`j9z`j?W _j - a murky cyan potionz`jA/z`j4Xz`j4z`j7z`j8z`j9z`j:z`j<z`j_>z`j>z`j?z`j@z`jqBz`jBz`j%Cz`jDz`jFz`jCFz`jFz`jJ,z`jAKz`jKz`jMz`jlNz`jNz`jOz`j>Pz`j RBz`jYSz`jTz`j Uz`jaUz`jVz`jXz`jX,z`jYz`jA[z`j}[z`j[z`j]z`j^z`j^z`j_z`jtz`jwz`jx,z`jz,z`j}Bz`jQ~z`j4z`j ,z`j)Bz`jz`jؔz`jBz`jz`jBz`j1z`jF,z`jz`jwz`jHz`jz`jNz`jz`jz`juz`j[z`jz`j#.# #......#  #.# ########  #.#   #.#   #.# #.##### #######.....# #########  ........###.####.......>  .######.#.......@#  42.5 (32.0) .....#.......###.#  .###.#.......# ...#  z`j.# #......##.##.....  .#####...###.##...##.  ........####.###.###.#    ######.......# #.# #.#   z`j׻##.###### #.. ...   z`j##'## #.#   z`jvz`jz`j,3.5 (33z`j`z`j; _Found a stone staircase leading down.z`jS 3z`jT z`jV z`j3X z`j\ z`j_ z`js` z`j` z`j"a z`jb z`jd ,z`jd z`je z`jg z`jVg z`jg z`ji z`jk z`j?k z`jk z`jn z`j?p ,z`j q z`jr z`jt z`j;t z`j.u z`jhv z`jnx ,z`jx z`jz z`j{ z`j{ z`j| z`j~ z`jk ,z`j+ z`jA z`j z`j1 z`j z`j̄ z`j z`j( z`j z`jv z`jJ z`j z`j z`j z`jP z`j z`j z`jߌ z`jR ,z`j z`j z`jO ,z`jۑ z`jՒ z`j z`j4 z`j z`j{ z`jӗ ,z`jQ z`j z`j( ,z`ji z`j z`j z`jȡ z`j z`jФ z`j z`j* z`j z`j z`j z`j] z`j z`j& z`j z`jT z`jݮ z`j7 z`jֲ ,z`jw z`jǵ z`j z`jC z`j z`j/ z`j< z`j ,z`j z`j z`jӾ z`j z`jl z`jn ,z`j* z`j z`j ,z`j z`j z`jz z`j z`jX z`j[ Xz`jc z`j z`j? z`j z`j z`jh ,z`jc z`j z`j ,z`j z`j z`j z`j z`j z`j z`j ,z`j z`j @  There is an open door here.z`j z`j\  _z`j z`jj z`j, ,z`jl z`j z`j ,z`j z`jI z`j` ,z`j; z`j z`jv z`j z`j z`jOz`jg,z`jz`jz`j,z`j|z`jz`jC,z`j z`jz`j,z`jz`jFz`jz`j z`j"z`j%7 _You open the door.z`j'z`jS(z`jV)z`jB,@  There is an open door here.z`j-z`jr. _z`j^/z`j0z`jC2,z`jo3z`j4z`j6,z`j6z`j8z`j9,z`j:z`jj<z`j=z`j=z`js>z`j>@z`jPAz`j|Az`jBz`jEDz`jfEz`jEz`jIFz`j Hz`j$Iz`j]Iz`j1Jz`jKz`jLz`j.Mz`jMz`j>Oz`jNPz`jPz`jQz`jRz`jS,z`jTz`jUz`jVz`jcWz`jWz`jXz`jEZ,z`jZz`jw]z`j_z`j_z`jO`z`jbz`jd,z`jez`jfz`jnhz`jhz`jiz`jckz`jumBz`jkoz`jp,z`jGrz`j&sz`jt,z`jvz`j ##.#  #.# #####.##### # #.# #.........# ##. #.# ###.###.###.# ##...##.###........##.# ......................'z`j ##...##.###.#.##...##.# ## ##.# #.#.#....##.# z`j #@.# #........>..# #.## #####.####### z`j#.# #.#  #.# #.# z`j#.# #.# #.# #.#  z`j)..# #.# # z`jM### ##.## ## ##.#.#####.z`j*.410.5 (67z`jE,1.5 (68z`jВv _e - a scroll labelled QOEN NOERI{`j{`jl{`j{`j{`jX{`jX{`jp,{`jE{`j{`jX,{`j{`jF{`j,{`j}{`j{`j*{`jo{`j{`j{`j{`jP{`j{`j{`j6{`j{`j[n{`j{`j,{`jo{`j{`j,{`j {`j"7 _You open the door.{`j  You encounter a goblin. It is wielding a +0 club.{`j ..#  #.# ##+# #.# #...# #.# ##.....# ### #.# #........# ##.###.# #.......####...##.###...........@.......................####...##.###.#.......# ##.###.# #.#.#{`jg....# ####..# #....#...# #.## #######.. #.# # g   goblin (asleep)#.. #.# .. .#  #.# #{`j-22.5 (11{`j*3.5 (12 {`j _{`j"g _There is an open door here.{`jԷ e )  You shoot an arrow. The arrow hits the goblin.{`j x)))))){`j*C<......{`jGD83===4.8 (1.3){`jL{`jOJ _You kill the goblin!|`jR|`j|`j|`jH _No target in view!|`jG|`jQH|`j)I|`j.L|`jN|`jR _|`jzT|`j+VB|`j,X|`j|Z,|`js[|`j$]|`j|^,|`j^|`j`|`jba|`ja|`jb|`je|`j>g|`jg|`jh|`jsj|`jk|`jk|`jPm|`jp|`jr|`j)s|`j@t|`jv|`jx|`jx|`j"z|`j1}|`jW,|`j|`jW|`jf  You encounter a quokka.|`j3+.........'...............#.........####...##.###.#.#.......## ##.###.# #.#.|`j:##)....## ####..# #...##...### # ##...##  ##.....## #.# |`j"9#.......## #.# ...# #.# ---##|`jW<.......r..# #...######### #.........# ##|`j#.#.....#.# #........##.# ## r   quokka (asleep)|`jƍ.##### .#  .# |`j*035.8 (11.0)|`jO---6.8 (12 _|`j)|`j|`j ))))))r    You shoot an arrow. The arrow hits the quokka.|`j2<r.|`j9,.....|`jI:;===8.0 (1.2)|`jwA}`j _ _The quokka is severely wounded.}`j? )))))You shoot an arrow.  The arrow hits the quokka but does no damage.}`jN<r.}`jXX....9.1 (1.1}`j,]u _The quokka is severely wounded.}`jp<)))))}`jsr.r.}`j)..}`j .40.4 (1.3}`j2}`jyn _You shoot an arrow. The arrow closely misses the quokka.}`jC4:)))}`j<r.}`j%.}`j-1.6 (1.2}`j,}`j:n _You shoot an arrow. The arrow closely misses the quokka.}`j` †You shoot an arrow. The arrow hits the quokka.}`j<>)}`jڟ.}`j}`j>+.........'............... Bungabat the Shooter#.........####...##.###.#. Deep Elf#.......## ##.###.# #.#. Health: 12/12 ========================##)....## ####..# #... Magic: 3/3========================##...###.## #### AC: 3Str: 8}`j##...###.#EV: 11Int: 13##.....###.#SH: 0Dex: 18#.......## #.#XL:  1 Next: 100% Place: Dungeon:1.........@.# #.#}`jeNoise: ===------  Time: 442.7 (1.1)##.........†.......#a) +0 shortbow#.........######### # Fire: a) +0 shortbow#.........####.#.....#.##........##.###.##### .##.#You shoot an arrow.  The arrow hits the quokka but does no damage. _The quokka is severely wounded. }`jé_You shoot an arrow. The arrow closely misses the quokka. _You shoot an arrow. The arrow closely misses the quokka.You shoot an arrow. The arrow hits the quokka.}`j _You kill the quokka!You have reached level 2!}`jV/  --more--~`j3 D7/174/42 0% ~`j9 ~`j; 4 _`j3`js`j}`j|`j;: _`j:`j0,`j`j`jn,`j`j`j`j_`j/`j`j,`j7`j`jM,`j>`j`jQ,`jJ`j`j ##...## #.#  ##.....## #.#  ####.......## #.#  ...........#######.#  ##.........†.......#  #.........#########`ju #.........# ..###.#.....#.#  ...##.# ---9.7 (7.0 .####.#######.#  [. #.#  ## ..# ##     `jy   `j`j\H---50.7 (8`je `j ( _Found a ring mail.`jR 3`jS `jV `jX `j\ `j] `j^ `j^ `j_ `j` `ja ,`j/b `jc `jc ,`j(d `je `j5f `jf ,`jwh `jj ,`jj `j}l `jn `jDn `j1o `jp `jq `j-r `jr `jEt `jv ,`jUv `jx `jx `j y `jiy `jz `jz `jz `j{ `j~ `j~ `j: `j `jʁ `jw ,`jS `j `j ,`jX `j `j `j `j] `j `j ,`j `j `jr `jٚ `j `j `jH `j} `j] `j `j] `j `jC `j$ `j `j `j `j `j `j `j^ `j `j ,`jů `j `j `jN `jDz `j `ja ,`jW `j `j `j `jI `jѺ `j `j `jT `jپ `j `jϿ `j: `j `jp `j ,`j `jq ,`j `j `j `j `jq `j `j `j `jl `j `j `j `jx `j- `jK ,`j `j `j `j `j `jp `j n  You encounter a frilled lizard.`j D        ##   .. ##+# `j# : .# # ##...  .###.# ##....  ..... . ##.....  ####..#.... #......  #..@....... +......`jd 7  #.##..#.... #......  #.# ..... l #..... `j  #.# #.###.# ##)...  #.# #.# #. ##...`j'  #.# #.# #.# ##.. l   frilled lizard (asleep) #.# #.# #.# ##... #.###.###.######.... #...................`j8 085.7 (35.0)`j 36.7 (36 _`j `j `j# †You shoot an arrow. The arrow hits the frilled lizard.`j7e))))))`jH0......`jLC3===7.9 (1.2)`jgQ`jSR _You kill the frilled lizard!`j 4`jË `j H _No target in view!`j`j`j3`j`j`ja| _`j`j'`j-`jr`j`j0`jv`j`j"`jp`j`jd`j`j`j`jz`j`j:`jz,`j`j#`j`j`j%`j]`j,`j`jb`j,`j*`jU`jH`j`j`j`j`j=`j`j  .. .# # # $  .#  .###.  ##.....>.  #....#  #@#---99.9 (12.0) #.# #####.###  #.......# ##+# #.###.#.# ##...## #.###.#.# ##.....##  #.....#.# ##.......##  ####..#....# #.........## #........... +'---500.9 (13 _Found a stone staircase leading down.`jm`j`jU`j\`j`j~`j,`j`j `j"`jn"`j"`j$`j%,`j&`j8'`j(,`j-)`jU*`j+`jI+`j+`jb.,`j.`jx1M _You now have 57 gold pieces (gained 13).`jj23`j2`j4`j45`jm5`j5`j7`j7`j)8`j8`j9`j:`j);`j;`jm=`j>,`j?`j@`jA,`joB`jC`j?D`jwD`jD`j^E`jE`jF,`jNH`jH,`j6I`jJ`jJ`jJ`jJ`jK`jdL`jL`jL`jN`jO`jO`j}P`jS`jT`jT`jfU`jV`jX`jMX`jX`jZ`j[`jM[`j[`j]`j_X`j``j7a`ja`jb`jc`jc`j8d`jbe`j0f`jgf`jf`jh`j6i,`ji`jj`jk,`jl`jl`jm,`jNm`jn`jco`jo`jo`jZp`jp`jq`j"q`jq`jr`jYr`jr`js`jrt`jt`ju`ju`jv`j%w`jw`jx`jy`jz`jz`j{`j},`jw}`j~`j~`j`j`j`jz`j`j`j`jd`j`j"`j`jG`j`j`jp`jԊ`j`j`j;`jl #..#≈≈S# # #.## # #..#≈≈≈# .##.... #..#≈≈≈#`j #.#...#># #..#≈≈≈# #......#..#≈≈≈# #.#...#.# #..#≈≈≈# `j####.......# #..#≈≈≈# ..........# #..##### #@..# #.......42.9 (42 #.### #...⌠.⌠. #.# #.ß..... #.# #....... ##########.# #....<.. #.......##.# #....... #.#####.##.###### #.ß..... `jq1#.#.............# #....... #.#.###.##.####.# #...⌠.⌠`j`j/,3.9 (43`j.`j9 _Found an escape hatch in the floor.`j-`j3`j `j `jM`jb n`j `jZ ,`j `j`j`j`j`j`jL`jx`j`j_`j`j"`ji`j`j`j$`jX`j3`j`j`j `j`jj`j`j`jP  There is an escape hatch in the floor here.`j`j _`j`jN`j`j`j`jB`j`j`j`j `j!`j@!`j{!`j"`j"`j"`j"`j#`j$`j'$`j`$`j%`j&,`j&`jp'`j(`jT(`j(`jN)`j)`j)`j *`j*`j?+`jr+`j+`j(,`j,`j,`j-`j-`jB.`jt.`j.`j0/`j/`j/`j0`jv1`j1`j-2`jY2`j4X`j67 _You open the door.`jT73`j7`j':@  There is an open door here.`j;`jX; _`j;`j=`j>`jF>`j>`j @`j@`j@`j`j`j`j`j,`jG`j`j`j5`j`j*`j,`j`jd`jF`j`j`j`jh,`j`j8`j`jC`j`j`j`j`jq`j`j`j`jJ`jL@  There is an open door here.`j`j/ _`j2`j|`jI`j}`jY`jA`js`j`j"`j^`j`j`j`j`j,`j`j `jr,`j/`jT7 _You open the door.`j3`jo`j@  There is an open door here.`j`j _`jT`j`j,`jZ`ja`j`j&`j`jp `j'  You encounter an endoplasm.`j- .## ##'##.......... #### ##...########... ..# ##.....## ###.##.###.......## ####...#.##.........####.#.......'.........'.... ##...#.##.........##.#.J###.##.###.......###.##.......@# ##.....## #.######.#### #.......# #.### #.##+##.# #.## #. #.##.# #.## # #.##.###..# #.##.........# J   endoplasm (asleep) #.#...#>###### #.......# # #.#...#.# #`j1633.3 (47.0)`j34.3 (48 _`jo `jz!`jBC ))))))JYou shoot an arrow.  The arrow hits the endoplasm but does no damage.`j'.J`j).....`jy;===5.5 (1.2)`j`j^ _The endoplasm quivers.`j/ ))))) You shoot an arrow. The arrow hits the endoplasm.`jI .J`j "....`j (6.7`j `j a _The endoplasm is heavily wounded.`j f .  You shoot an arrow. The arrow hits the endoplasm.`j~ V))))`j ....`j 577.8 (1.1`j c _You kill the endoplasm!`jV `jIW `j[ `j^ H _No target in view!`jo13`j1`jw3`j4`j69 _`j:`jJ<,`j<`j=`j>`j>`jD?`j@`jA`j;B`jiB`j~C`j!D`jYD`jD`jE`jF`jF`j,G`jG`jH`jI`joI`jjK`jL`jVL`jL`jBN`jN`j%O`jO`jP`jQ`jQ`jR`jZS`j&T`jlT`jT`jV`jW`j"X`joX`jmY`jwZ`jZ`j[`j2\`j]`j=]`j]`j^`j[_`j_`j_`j[a`j/b`jab`jb`jc`j~d`jd`j e`jf`j2g`jkg`jg`jh`j j,`juj`jyk`jel,`jl`j%n`jn`jn`jmo`j s`j t`jYt`jt`jv`jw,`jjx`jz`jz`j5{`j{`j~`j~`j`j`jJ`j2`j_`j`jЄ`j}`j`j`j `j,`j`jQ`j?`jy`j`jŎ`j,`jH`j`j`jؒ`jk`j`j`jڕ`j`jח`jܘ`j`ji`j`j*,`jt`j`j`jܞ`j`j`j`jء`j~`j(@  There is an open door here.`j0`jæ _`jc`j`jԩ`j`jԪ`j`j)`j\`jA`j8`j?`j`j`j`j`j`j`j*`j]`j`j `j-`j`jJ`j`j`j`j`jQ`j|`j&`jY`j`j`j`j5`j`j`j`j`jY`j`j`j `j=`jF`j`j]`j`j`j`j`jq`j`j`j<`j`j`j>,`j`j`j,`j`j`j`j `j~`jp`j,`j"`j`j}`j`j`jy`j`j@`j`j`j`j`j`j`j`j`jM`j`j,`j`j `j!,`j`j`jp,`j`j`j,`j`j`j,`j`j`jo`j`j`jX`j`j(`je`ji`j `jy `j `j `jT `j `j `j)7 _You open the door.`j&`jb`j`j1@  There is an open door here.`j`j _`j`j`jh,`j`j>`j`j`j `j1"`j#`j#`j$`j&`j|'`j'`j(`j)`jf/#.#### ##.## #.# #.# #####.### #.# #.......# ##'## `j/.#.###.#.# ##...## #.###.#.# ##.....## ### #.....#.# ##.......## ##.##`j/ ####..#....# #.........####...#........... +@........'.......---`j0#.##..#....# #.........####...#.##......†# ##.......## ##.###.###.## ##)....## ##`j0 #.# #.# #.# ##...## #.# #.# #.# ##...## #.# #.# #.# ##.....## #.###.###.######.......## #.......................######`j7.....##......'712.8 (75.0)....##.`j=`j#>M======3.8 (76`jhC`jE= _As you open the door, it creaks loudly!`jx 3`jy `jg `j; `j B`j `j `j+ `j `jQ `j `j] `j `j `jM `jސ `j `j `jޔ `jk `j/ `j_ `j `jW `j `j `jV `j `jP `jW `j `j `j `jG `j `j3 `j @  There is an open door here.`jȨ `j?  _`j `jժ `j `jЫ `j" `j `j8 `jh `j `jȯ `jΰ ,`j6 `j `j `jò `j `j `j `jF `j `jw `j+ `jy `j `j `ju `j `j `j `j `j ,`j- `j۽ `j `ja `j+ `j `jH `j~ `jB `j `j `jW `j! `j `j `jN `j `j `j `j2 `j `j{ `j `j `j `j `j+ ,`j- `j `j `jW `j `j^ `j ,`j `j: B`jB `j9 `j ,`j~ `j> `j `j `jq `j" `jq ,`j `j `j `jD `j `jw `j `j] `jb `j" `j[ `j `jE `j) `jg `j `j `j- `ju `jp `j[ `j `j `jj `j `j `jt ,`j `j  `j `j  `ji B`j ,`jW `j `j `jg `jg `j] `j `j `j! `jc" `j" `j" `j$ `j% `j% `j% `j' `j( ,`j( `j* `jB+ `jy+ `j+ `j'- `j. `jp. `j. `jA0 `j<1 ,`j1 `j2 `j3 `j3 `j?4 `j-6 `j6 `j6 `j)7 `j8 `jp9 `j9 `j9 `j ; `j; `j< `j:< `j= `jG> `j> `j> `j? `j}@ `j@ `jA `jB ,`jB `j:C `jD `jSE `jE `jE `jG `jG ,`j^H `j%J `jjK `jK `j@L `jM `jN `jN `jO `jP `jQ `j:R `jRY `jZ `j[ `j[ `jw] `j^ `jC` `j` `j"b `jc `jd `jd `je `jf `jg `jMh `jh `ji `jl ,`jUl `jp A  You see here a +0 ring mail.`j(r `jr  _`j^s `jt `ju `j v `jv `jw `jx `j+y `jy `j~} d  You see here a quokka skeleton.`j~ `j,  _`j `j `j- `jc `j `jD `j> ,`j `j `j `jI `jň `jn `jϋ ,`j^ `jb `jR `j `j' `jp `j `j `jm `jx `j `j `jM `jF `jr `j `j+ `j^ `jΙ `j `ja `j `jM `j ,`jS `j `jF `j `j `jW `j `jǡ `j̢ `j `j `j1 `j7 `j `j' `j `j `ju `j `j `jȫ `jw `j `j `jU `j? `j~ `j6 `j `jH `jZ ,`j `jٶ ,`jy `j `j `jƹ `j `j `j ,`j8 `j ,`j `jT `j `j `j `j `j `j' `j. `j `j? `j `j `jw `j `j8 `j `jI `j `j `j `j` `j `j `j `j; `jf `j `jn `jy ,`jk `jb 7 _You open the door.`jh i  You encounter a hobgoblin.`j #.###.##.#########.####### #..#.# #.##.# #.##.##.# #.##. #.##.##.# # #+###.##.# ####..# #...#.##.# #..# #..... #.#`j #.######..# #...... ##. ####.....#. ####... ......g +------ ..)#######...#### ####... ...#### #.#.# # #####. ......# ##.## #..... #...... ......# #.# #...# #.###.. ####..# #.# #####+## #.# #.. g   hobgoblin (asleep) ≈≈S#..#####.#####...#.#####.####. `j$ ≈≈≈#..#........##.#.............. ≈≈≈#..#.###.##.##...#.####...##..`j 2818.8 (105.0)`j R------96 _`jd `ji Q _There is an open door here.`jd ))))))g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!`jl^g.g.`j$....`j<===21.0 (1.2)`j`ja _The hobgoblin is heavily wounded.`j )))) You shoot an arrow. The arrow hits the hobgoblin.`j@^ 1g.`jf P...2.1 (1.1`jl `jn b _The hobgoblin is severely wounded.`j/A 9)))))))`jS /g.`j D..g....`j8 -3.3 (1.2`j `jy q _You shoot an arrow. The arrow closely misses the hobgoblin.`j 9)))))))`jqJ/g.`jQD.g.....`j{Q(4.5`jW`jZq _You shoot an arrow. The arrow closely misses the hobgoblin.`j9)))))))`jl-g.`jr .....`jr(5.7`jx`jzp _You shoot an arrow. The arrow barely misses the hobgoblin.`j-  You shoot an arrow. The arrow hits the hobgoblin.`jɶ l  The hobgoblin is almost dead.`j (6.9`jG `jL W _The hobgoblin closely misses you.`j΁ 9)))))))`j  g......  You shoot an arrow. The arrow closely misses the hobgoblin.The hobgoblin hits you but does no damage.8.0 (1.1`j4 l _The hobgoblin barely misses you.`jN9)))))))`j#i g......  You shoot an arrow. The arrow closely misses the hobgoblin.9.2 (1.2`j*p`jqV _The hobgoblin barely misses you.`j> †You shoot an arrow. The arrow hits the hobgoblin!`jLR`j`j72430.3 (1.1`j?`j&M _You kill the hobgoblin!`j$m3`j;n`jp`jr`jr`jw`jye  You see here a hobgoblin corpse.`jz`jE{ _`j{`jY`jÀ`j`jՁ`jQ`j`j`jʆ`jd`j0`jh`jË`j`jq`j`jV`j0......#...............#### ##.##.#########.####### #...#  #.##.# #.# #.###  #.##.## #.# #.#  #.....# ##+## #.#  ####..# ##...## #.#  #..# ##.....## #.# #..# ##.......## ##.## ####.....@...####...## ---6.3 (6.0........'†........+.......# ####...####.........####...## `jb# #.#.# ##.......######.## # ##.## ##.....###......# #.# ##...## #.###..### # #.# #####+## #.# #....# #####.#####...#.#####.####.#.# #........##.#..............#.#---`jɰ`jE _Done exploring.`j+I`jHk.....0'†`jrN`j!P`jdRE _Done exploring.`j`jLevel 1 of the Dungeon<>>>>(Press ? for help)#................#########.####.# ##.## #.......##.###...##########.........####.# #.# ##...## #.##.##.##.###.###............# #####.####.#####.....###.##.......###.#### ##...#.###.#.# #........#...............#####.#####.....###.##.# #.#.### #.###.##.#########.####### #...##..##.##.##.# #.....# #.# #.##.##.##.####.....##.##.#####.#.# #.# #.##.###.##.##.###.###'##.......#.# #.# #.....# ##+###.##.....#### ##...#########.# #.# ####..# ##...## #.##........# ##.....## ##.# #.# #..# ##.....## #.##.###.##.###.......## ##..# #.######..# [34`jKm##.......## ##.###.##...#.##.........####...#####.........####.....@...####...###.#.......'.........'.......................'†........+.......##.##...#.##.........##.#...#..)#######...####.........####...###.###.##.###.......###.#####...#### #.#.# ##.......######.###........# ##.....## #.##.........# ##.## ##.....###......######.#### #.......# #.##.........# #.# ##...## #.###..####.# #.##+##.# #.##..#####..# #.# #####+## #.# #....##.# #.##.##.# #.##..#≈≈S#..#####.#####...#.#####.####.#.##.# #.##.##.###..#..#≈≈≈#..#........##.#..............#.##.# #.##.........#..#≈≈≈#..#.###.##.##...#.####...##..#.##.# #.#...#>######..#≈≈≈#..#.# #.##.###.#...###.......#.##.# #.......# #..#≈≈≈#..#.# #.##.###......##.#.......#`j  #.##...#.##.........##.#...#..)#######...####.........####...## #.###.##.###.......###.#####...#### #.#.# ##.......######.##........# ### #.##.........# ##.## ###.#### #.......# #.##.........# #.# ##...## #.###..### ##.##+#..#####..# #.# #####+## #.....# #.###..#≈≈S#..#####.#####...#.#####.####.#.# ##.#..#..#≈≈≈#..#........##.#..............#.# #.##...`j #..#≈≈≈#..#.###.##.##...#.####...##..#.# #.# #.#...#>..#≈≈≈#..#.# #.##.###.#.......#.# #.# #.........#≈≈≈#..#.# #.##.###..#.......# #.# #.#...#.# #..#≈≈≈#..#.# #......÷.#[..###.####.#### #.####### #..#≈≈≈#..#.# ####.######.## #.####.# #......## #..#####..#.######.# #.# # ###########...# #.........#........# #.# ######## #.### #...⌠.⌠...########## #.# `j' #.# #.ß.....ß.# #.# #.#  #.#`jQ ##########.# #....<.. #.#####`jz #.......##.# #.........# ########.....# ########### #.####`j #### #.ß.....ß.# #........###.####.......>.#`j / #.#.......# #.........# ####.######.#........#######.# #.#.###.##.####.# #...⌠.⌠...# #........#.......###.## #.# #.#.###.#...###.####.........# #.......##...#### #.#`j[B`jU[b......#...............#####.#### Bungabat the Shooter ##.##.#########.####### #...#Deep Elf#.##.##.##.###Health: 17/17 ========================#.##.###.##.#Magic: 4/4========================#.....# ##+###.#AC: 3Str: 8  ####..# ##...## #.#EV: 11Int: 13#..# ##.....## #.#SH: 0Dex: 18 #####..# ##.......## ##.##`j\AXL:  2 Next: 24% Place: Dungeon:1 .......####.....@...####...##Noise: ---------  Time: 836.3 (0.0) ..........'†........+.......#a) +0 shortbow ####...####.........####...##Fire: a) +0 shortbow # #.#.# ##.......######.## # ##.## ##.....###......# # #.# ##...## #.###..### # #.# #####+## #.# #....# #####.#####...#.#####.####.#.# #........##.#..............#.# _The hobgoblin barely misses you.You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse. _Done exploring. _Done exploring.`j]`j~^`j6k`jpl`j0r: _`jr`jt,`j_u`jy`j {`j{`js|`jp`j`jQ`j`j~`j`jX`jo`j`j`j`jH`jb-  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You see here a hobgoblin corpse. _Done exploring. _You open the door.`jИ`jE`j3`j@  There is an open door here.`j`j _`j`je`jw,`jN`j`jl`j`jϱ`j)`j`jS`jȸ`j1`j,`jB`j9`j,`j`j`j~,`jo`j@`j,`j`j`jh,`j`jD`j`j`j,,`j`jB`j`j`j`j`j,`j`j`j`j`jc`j,`jI,`j`j`jHB`j`je,`j `j `ja `j `j `j6 `j!`j_`j8`j`j`j`j}`j`j;,`j`j`j`j`j`j`j`j `j`j`j`j`jG`jb"`j"`j#`j4$`j%`jM%`j%`j'`j'`j6(,`j1.## #.####.#  .# #......#  .# ########  .#   .# .# .##### .....# ###########  .###.####.......@.#  `ja272.3 (36.0)#........#######.#  ......###.## #.#  ......##...#### #.#  ...##.##......# #.#  ..###.##...##.# #.#    .####.###.###.# #.#    ......# #.###.###.#    .###### #.........#  `j2E `j3`j7`j9c _There is a stone staircase leading down here.`j_'`j,(`j-`j1`j6N3.3 (1.0) _`jK2 &2`jE5  .. .# #. .# #. .# .#.# ...# ..#####..# .........# #@# #.# #.# #.. ##. `j>6 .# .# .# `jq -4.8 (2.5`j_v `jUw # _You climb downwards.`jz a _There is a stone staircase leading up here.`jC`jԺI`j@`jP _`j`j}`j`jK`j{`j`ja`j`j`j`j`jb`j`ja,`j`jB ..#.# ..#.# #.#.# #.#.#>. ##.#.##... ....##....#####..#)......@....#9.8 (5.0#........#<###.#.####.#.## #.#.# #.#..#.##...# .#### .#.#`jo 80.8 (6 _Found a trident. Found a stone staircase leading down.`j 3`j `j `j. `j B`j ....#.. ..#.#....... ..#.#...... #.#.####...% #.#.#..>.... ##.#.# #.... ....###....#####..#..)....@......#1.8 (1##........#<## #.#.####.#.##. #.#.## #.#.. #.##. .`j .# .# ### .#  .#`j7 `j +2.8 (2`j F _Found an inkwell talisman.`j4Y.#..# #... ..#.#.. ..#.# ......# #.#.#####...%# #.#.#...>....# ##.#.# #....# ....# ###...@#####..#...)....#####........#<## #.#.####.#.##.#. #.#.#`jZ# ## #.#.. #.##. ..# .#### .#`jhW3.8 (1`jj`j>/M####.#...# .....#... . ......####...%# ...>##.#  .. ###....#####.....)...........####........#<##.##`jH`jI&4`jpO`jQ`j M #.#####.#...## #... .........####...%# ...>##.#### .. ###....#####...)...........##.#.`j3 `j &5`j `j `jv vM  #.#####.#... ### #..... .........#### ...>##.#### ..###....#####..###.##`j <6`j `j W _You see here an inkwell talisman.`js& `j& `j' `j+ `jO1 P _`j5 ,`j5 `j6 `jb8 `jy: `j: `j#< `j> `j1A `jA `jB `jYD `jqF `jF `jG `jH `jnJ `jJ `jK `jM `j O `jwO `j3P `jQ `jwS ,`j,T `jU `jV `jV `jW `j[X `jY `jZ `jIZ `jN[ `j\ `j\ `jx] `j_ `j/a ,`j(b `j c `jtd `jd `j9e `jg `jh `jKi `ji `jk `j}l `jl `jm `jn `jp `j$q `jq `jr `ju ,`ju `jfx `j4| c  You encounter a rat.`j ###.##### #.......# #.###.###.####.#.......... `jV #.#.#.###.### #.#.#...#r##### .#.#.#@......# ####.#...#.#.......# .....#..####.......# .....#.......#.#####.............#.#`j ........####.#.# r   rat (asleep)####...%# #.#.#`j ...>....# ##.#.#####....# ....#`j 19037.0)`j6 34.8 (18 _`j `j `jy †You shoot an arrow. The arrow hits the rat.`j~A)`jT#.`jC7===6.0 (1.2)`j8 `jNG _You kill the rat!`j `j `j, `j `j `j B`j `jX `j+ `j _  You see here a rat corpse.`j c  You encounter a bat.`j m### ..# `j/ #.####.##### #.# #.......# #.# #.###.###.#######`j] #.#.............b#.#.#.###@### ---`j s #.#.#...#†#####  #.#.#.#.......# ####.#...#.#.......#.....#..####.......#.....#.......#.#####b   bat (asleep).............`j g#........####.`j" e####...%# #.#.#`j -8.0 (2.0`j N---9.0 (3 _`j] `j; `jE` .  You shoot an arrow. The arrow hits the bat!`j<E))))))`j&".......`j *A31===10.1 (1.1`j?/`j2G _You kill the bat!`jh `ji `ji `j41=3.7 (1.3`jҗ`jtM _You kill the endoplasm!`j& )))) You shoot an arrow. The arrow hits Sigmund.`j b@.@.`j- !'.`jհ -4.9 (1.2`j] `jR ^ _Sigmund is moderately wounded.`j4 9)))))))`j 1@.`jŽ N'@.....`jl (6.1`jQ `jA J _You shoot an arrow. The arrow barely misses Sigmund.`jy )You shoot an arrow. The arrow hits Sigmund.`j9s '  Sigmund is heavily wounded.`j1:-7.2 (1.1`j%@`jfCQ _Sigmund closely misses you.`j y )You shoot an arrow. The arrow hits Sigmund.`jp s '  Sigmund is heavily wounded.`jq -8.4 (1.2`jw `jy P _Sigmund barely misses you.`j) )You shoot an arrow.  The arrow hits Sigmund but does no damage.`j &'`j-9.5 (1.1`j%`j[ _Sigmund is heavily wounded.`j#* ) You shoot an arrow. The arrow hits Sigmund!`jpz '  Sigmund is almost dead.Sigmund hits you from afar with a +1 scythe of venom!8/17 ===========-------------40.6Pois `jv _Ouch! That really hurt! You are lethally poisoned!`jY-------------`j`ji^ _You are too injured to fight recklessly!`jv`j`j`j|F _Unknown command.`jZ Bungabat the ShooterDeep ElfHealth: 8/17===========-------------Magic: 4/4========================AC: 3Str: 8######EV: 11Int: 13#....# #####SH: 0Dex: 18 ###########....###......XL:  2 Next: 41% Place: Dungeon:2 ................@*@.....Noise: ===------  Time: 940.6 (0.0) ###########....###......a) +0 shortbow ####....# .....`je IFire: a) +0 shortbow ..##....# ####Pois ..##†...# ..##....#@   Sigmund (polearm) ####....##....# _You are too injured to fight recklessly! _Unknown command.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (almost dead,60% to hit)`j Bungabat the ShooterDeep ElfHealth: 8/17===========-------------Magic: 4/4========================AC: 3`jStr: 8######EV: 11Int: 13#....# #####SH: 0Dex: 18 ###########....###......XL:  2 Next: 41% Place: Dungeon:2 ................@)@.....Noise: ===------  Time: 940.6 (0.0) ###########....###......`ja) +0 shortbow ####....# .....Fire: a) +0 shortbow ..##....# ####Pois ..##†...# ..##....#@   Sigmund (polearm) ####....#`j%M#....# _Unknown command.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +1 scythe of venom and wearing a +0 robe (almost dead,60% to hit)  You shoot an arrow. The arrow hits Sigmund.`j_*( ###### #....# ##### ##....###...... .......@)@..... ##....###......  #....# .....  #....# #### `j+ #†...# #....#  `jn( ###### #....# ##### ##....###...... .......@)@..... ##....###...... `j  #....# .....  #....# ####  #† #....#   `j'  * * * LOW HITPOINT WARNING * * *You feel very sick.  Sigmund hits you from afar with a +1 scythe of venom!  Ouch! That really hurt!  You die...  Sigmund begins carving another notch in his scythe.`j6tk-8/17 -----------`j/  --more--`j `jGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)`j[7`jd`ji#Goodbye, Bungabat.16 Bungabat the Shooter (level 2, -8/17 HPs)Began as a Deep Elf Hunter on July 22, 2026.Mangled by Sigmund... wielding a +1 scythe of venom(12 damage)... on level 2 of the Dungeon.The game lasted 00:01:00 (931 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15181911 raguzNaWr-27 escaped with the Orb`jj9.15136186 l1quidcrys GrFi-27 escaped with the Orb  10.15099410 RavnDgHu-27 escaped with the Orb  11.14682103 thewalrus OnGl-27 escaped with the Orb  12.14482996 Krim260 DEFE-27 escaped with the Orb`j`j`jμ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l