PõhÉy   Player: BurningKing Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-19.17:01:04.ttyrec Time: (1760893264) Sun Oct 19 17:01:04 2025 Rõh¶­ [?1051l[?1052l[?1060l[?1061hRõh3°V)0[?7h[?25l[?1cRõh̹RõhɾRõhYÉ—Welcome, BurningKing. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll ReaverTõhęo Tõh^u TõhG{ "Welcome, BurningKing the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverTõh{ Ot - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - HexslingerTõhÆ{ ×w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos KnightTõhŃ{ rp - Reaver  y - Earth ElementalistTõhó{ fz - Alchemist Reavers start with a weapon of their choice and deadly magic to supplement it Tõh| °when in need. They start with the Kiss of Death spell. + - Recommended background * - Random background # - Recommended characterTõh)| d ! - Random character % - List aptitudesSpace - Change species ? - HelpTõhB| * Tab - Gnoll ReaverWõh҆TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: WõhZŅÜ- Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all) WõhŅd -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  Wõh¤Ņ4-3 very poor aptitude  -2 poor aptitude WõhžŅ® -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude Wõh^Ó« +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.[õh|‘ [õhz)[õh²)–- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard.\õh™²\õhį²°- The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in\õhģ{b  order to gain a new experience level, +0 being the Human standard. These\õhv \õh7K  values use the same scale as the skill aptitudes.]õhPĒ^  - The Willpower value indicates resistance to many magical effects per]õhq3^õh?«^õhƒH  experience level, +3 being the Human standard.^õh*É  ^õhŽ“A The abbreviations used for the skills are:^õh ^õhZ  _õhÓµĘGeneral skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ----------------------_õhd_õhō< T  Arm - ArmourFgt - FightingSpc - Spellcasting_õh!Š Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy_õh˜ ®Stv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocationsaõh¾RThr - ThrowingSBl - Short BladesaõhQ¾@Fir - Fire MagicLBl - Long BladesIce - Ice Magicaõhą0m-------------------------- ----------------------- ---------------------- aõh 1’Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - Stealthaõh=1[M&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesaõhX1LSum - Summonings Shp - Shapeshifting Pla - Polearmsaõhu1:Nec - Necromancy Stv - Staves aõh‘1Frg - Forgecraft aõh¬1›Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesaõhÉ16Fir - Fire Magic LBl - Long Bladesaõhå1IIce - Ice Magic HP - hit pointsRng - Ranged Weaponsaõhž1?Air - Air Magic MP - magic pointsEar - Earthaõh;2= Exp - experienceAlc - Alchemy aõhX2+WL - willpower aõhs2C Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL aõh‹2\---------------------------------------------------------------------- Humanaõh¤2‹0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 aõhĮ2KBarachi +2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 aõhŪ2•Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4aõhe“4Demonspawnaõh“x-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4bõhaPbõhL÷\  Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3bõhs£\  Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3bõh5>\  Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3cõhācõhąŌ cõhÕZ Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3cõh]scõh{9 [  Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3cõh7 \  Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3cõhWÉ dõh›ƒZ  Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3dõhņ.šWhite -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4dõhČPDeep Elf dõhŽ-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6dõhH± iõhļxMP - magic pointsEar - Earth Magic Exp - experienceAlc - AlchemyjõhŠy8Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magicjõh.6jõhp‘jõh:I "MjõheI +Stv - StavesFrg - Forgecraftkõhukõhj¦žShd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancykõh« ŠDdg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - HexeskõhˆĀ]MArm - ArmourFgt - FightingSpc - SpellcastingkõhMŻ lõhĶgĢGeneral skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ----------------------lõhø7„ experience level, +3 being the Human standard. The abbreviations used for the skills are:sõh—ˆW  Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3sõh>3  sõhz3BArmataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3sõhdsóBarachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4sõh=–sõh+8 ]  Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3sõh\ā ļDjinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3sõhHæ¤Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3tõhˆ*tõh=« xõhkNbMShp - ShapeshiftingPla - PolearmsNec - Necromancyxõhqxõh-‘ ÄDdg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summoningsxõh9#»- The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - Fightingxõhˆ#Spc - Spellcastingyõhr  '  WL - willpoweryõh¾T yõh€!  zõhēSzõhW2 |õh?f|õhĻ#€õhddT Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL€õhC&­---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3€õh¤ŪIArmataur+3 -3 +2 +1 -2€õhŚŪc0 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3€õhü£ €õh@ õhæåõhd MMThe abbreviations used for the skills are:õh¦Ō#MõhĀ  …õhÉ…õhŲŁZ  Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3…õhr=Z  Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3…õhŖń«Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4…õh” *  Demonspawn…õhD” 3-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3…õhÕŽ W  Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4†õhŽ"†õh8ސDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3†õhVŽDGreen -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3†õhuŽbGrey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1†õh“Žh+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3†õh°Ž:Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3†õh2%†õhæ2ÆWhite -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2†õhą2P+3 +1 -2 +10% 0 -1 +4 Deep Elf †õh’2I-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4‡õh{ ‡õhŒ†W  Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6‡õhń GMExp - experienceAlc - Alchemy‡õh~š•HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magicˆõh1#QMLBl - Long BladesIce - Ice MagicˆõhE ˆõhęē‹õh½\ General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - Dodging‹õh] {Coj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - Axes‹õh ] /Sum - Summonings Shp - Shapeshifting‹õh@] ?Pla - PolearmsNec - NecromancyStv - Staves‹õh^] HFrg - Forgecraft Inv - InvocationsUC - Unarmed Combat‹õh}] FTrl - Translocations Evo - Evocations Thr - Throwing‹õh„] 2SBl - Short BladesFir - Fire Magic‹õhšĄ   -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude ‹õh:Į Ų +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude ‹õh]Į IThere are four special values: HP, MP, Experience and Willpower. ‹õh€Į - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. ‹õh§Į ˜- The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in‹õhĢĮ Šorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. -‹õhīĮ Œ The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. ‹õhĀ 3The abbreviations used for the skills are: Œõh™½ŒõhŌ½M- Look at which combinations of species and background are recommended.  Œõhū½8-- no aptitude (cannot learn this skill at all)Œõh2H TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind Œõh„H“this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses.Žõh²ūƒ Welcome, BurningKing the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer q - Hedge Wizard b - Gladiator j - Shapeshifter r - Conjurer c - Monkk - Wanderer s - Summoner d - Hunter Žõhhüdl - Delvert - Necromancer e - BrigandWarrior-mage u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyte o - Enchanter x - Air Elementalist h - Chaos Knight p - ReaverŽõhŲüŲy - Earth Elementalist z - Alchemist Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background # - Recommended characterŽõhżū ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Reaver©õhüVĶ------------------------------------------------------------------------ 2.LIST OF CHARACTER BACKGROUNDS ------------------------------------------------------------------------ In your quest, you play as one of a large number of different types of characters. Although each has its own strengths and weaknesses, some are definitely easier than others, at least to begin with. The best backgrounds ©õhsWƒfor a beginner are probably Gladiators and Berserkers; if you really want to play a magician, try a Conjurer or a Hedge Wizard. However, not all species are equally well suited for all backgrounds. After you have selected a species, the background selection menu will show backgrounds generally considered to be more accessible for a species in a brighter colour. Each background starts out with a different set of skills and items, but from there you can shape them as you will. Note that due to peculiarities of size or body shape, some species-background combinations start with a ©õh›Wndifferent inventory than described here. Warrior backgrounds =================== ©õh¾WYWarriors are experienced at using physical weapons and defending themselves.©õhŪ4 «õhŅņ  «õhmŒ «õh„Œ øFightersFighters usually start with a good weapon of their choice, a suit ofmedium armour, a shield, and a potion of might. Gladiators«õh]" ‹Warriors are experienced at using physical weapons and defending themselves. Fighters «õh—" ė Fighters usually start with a good weapon of their choice, a suit of  medium armour, a shield, and a potion of might. Gladiators  The Gladiator has been trained to fight in the ring. They start with a «õh¶" t good weapon of their choice, light armour, headgear and some throwing  weapons and nets. «õhŌ" YMonks  Monks have a head start with the divine. They start with only a simple «õhõ" ß weapon of their choice, a potion of divine ambrosia, a robe, and an orbof light to guide them. However, when they worship a god for the first  time, their spiritual training gives them a piety boost. «õh# cHunters  The Hunter is a type of fighter who specialises in missile weapons. A«õh># dHunter starts with a shortbow, a scroll of butterflies, and a seleathers. Brigands«õhžŽ a  A Brigand is a shady character who is especially good at killing, using¬õhoT¬õh­ūbMWarriors are experienced at using physical weapons and defending¬õhń»¬õhO¬õh·H  ¬õhźH ` A Brigand is a shady character who is especially good at killing, using¬õh:Z ¬õhRćŸ daggers or darts. They start with a dagger, a robe and cloak, poisoneddarts, and a few deadly and rare curare darts.­õhŁSąZealot backgrounds ================== Zealots start the game already worshipping a god. BerserkersBerserkers are hardy warriors who worship Trog the Wrathful, from whom­õhöė$ ­õh/ģ”they get the power to go berserk (as well as a number of other powers,should they prove worthy), but who forbids the use of spell magic. They­õhąö`  enter the Dungeon with a weapon of their choice, and dressed in animal­õh©w 0 skins. ­õhĘ Chaos KnightsThe Chaos Knight is a plaything of Xom, subject to the god's constantlychanging moods. Xom is a very unpredictable (and possibly psychotic)entity who rewards or punishes according to whim. They begin with a­õhZł b  lightly enchanted leather armour, a simple weapon of their choice, and a®õhś#0  scroll of butterflies.®õhė€Cinder AcolytesCinder Acolytes serve Ignis, the Dying Flame, who grants them incredible®õhAų power over fire... but there is only so much fire left to draw on, andonce it burns out, acolytes may need to abandon Ignis. They start with arobe, a choice of flaming weapons, and the spell Scorch.®õh’   ®õh“Ī ¹õh3 ¹õhr— - Adventurer backgrounds¹õh¬[ >====================== ĀõhŖ˜ĀõhK` Adventurers have varied and idiosyncratic skills that they have picked upĀõh_Ž)  in their travels.Āõhΰ,ArtificersĀõhĀ] ¼ Artificers have built, bought or burgled an assortment of magic wands tohelp them through the early Dungeon. Wands have a limited number of uses,Āõh® Ćõh¬{R  though, so they'll want to upgrade from their club ASAP.ĆõhÆEShapeshiftersShapeshifters use talismans to shift their body into different forms,granting them uncanny power but making them unable to use some items.They enter the dungeon with two talismans and a potion of lignification. Ćõhd¦  WanderersĆõh¢,c  Wanderers are "jacks-of-all-trades, masters of none". They start the gameÄõh©–V  with a random assortment of skills, items, and maybe spells.ÄõhlAÄõhō ÄõhÖ  Äõh– DelversÄõh*[ Čõh]Ą ČõhęD b  Delvers have, through some mishap, found themselves several floors belowČõh}$ Čõh¦Čthe surface of the Dungeon. They're equipped with a wide variety ofmagical escape tools, and are well advised to use them to travel toearlier dungeon floors as quickly as possible. Éõh›^Warrior-mage backgrounds ======================== Éõhūx[ Warrior mages begin the game with a mix of physical combat and magicĢõh6 ĢõhĀĖ Ģõh§– ]  skills, though usually excel at neither. They start with a library ofĶõhD4Ķõh’Ī Ķõh2ĻM spells and (usually) some way of defending themselves.Ķõh$¹  Ķõh‘c WarpersĶõh.)b  Warpers specialise in translocation magic, and are experts in travellingĶõh( ÓõhCĘÓõhPJÓõhC   Óõh“ Ilong distances and positioning themselves precisely and use this to theirÓõhPĪ ÓõhĒ¢ [  advantage in melee or missile combat. They start with a scroll ofÓõhuW`  blinking, a selection of translocation spells, some dispersal darts, aŌõhįģ ŌõhķK simple weapon of their choice, and leather armour.ÕõhŠ8   ÕõhęĻ Õõhå‹! HexslingerÖõhłŁÖõhł•b  Hexslingers use debilitating spells to assist their ranged attacks. TheyÖõh¶,b  begin the game with a sling, some spells to support its use, a scroll ofŻõh˜ŲŻõh¬B ŻõhķBG poison to keep foes at a distance, and a robe.ŻõhĘö|EnchantersThe Enchanter specialises in the subtle art of hexes. Instead of directlyŻõhĝ s damaging foes, hexes disable and debilitate them, allowing the EnchanterŻõh.ž Øto finish the helpless creatures in combat. The Enchanter begins with alightly enchanted dagger, a robe, potions of invisibility, and aselection of hexes.ŻõhK5 źõhÄ  źõhT źõhć  Reaverźõh„· Y  Reavers have an assortment of powerful, but highly situational,ėõh ;c  conjurations to draw upon when their skill in melee is insufficient. Theyėõhƒåėõh*¾X  start with a simple weapon of their choice and leather armour.ėõhvŠ  ėõh Ō' Mage backgroundsģõhS2(  ================ģõhVž  ģõhó×ģõhVƒ_ A mage is not an available character background by itself, but a type ofģõh7ģõhśō c  background, encompassing Hedge Wizards, Conjurers, Summoners, Necromancers,ģõh› śõhaśõhŽIa  Forgewrights, various Elementalists and Alchemists. Mages are the best atśõh† śõhŖb using magic. Among other things, they start with a robe, a potion of magic,śõhĀČ`  and spells which should see them through the first several levels of theśõhe’  Dungeon.śõhS ūõht˜  ūõh>ÄHedge WizardsA Hedge Wizard is a magician who does not specialise in any area ofmagic. Hedge Wizards start with a variety of magical skills and withūõhŻŒ Magic Dart memorised, from a large library of varied low-level spells.They also get a wizard hat.ūõhäŃżõh9ō  żõhżõhˆm  ConjurersżõhĒ- żõhč-Y The Conjurer specialises in the violent and destructive magic ofżõhūżõh‹Ņ c  conjuration spells. Like Wizards, the Conjurer starts with the Magic DartõhŪCõh)½  õh\½@spell, in their case from a library of destructive conjurations.õh;¤õhõNõh?   õhVŅ  Summonersõh‚˜ õhƬb  The Summoner specialises in calling creatures from this and other worldsõhģõhøõhuø! õh–ø“to give assistance. Although they can at first summon only very weakcreatures, the more advanced summoning spells allow summoners to call onõhTõh!\ <  such powers as hydras and dragons.õhõ   õh{ń õhž½# Necromancersõh>VõhHõh2a  The Necromancer is a magician who specialises in the less pleasant sideõho õh–k õhśj `  of magic. Necromantic spells are a varied bunch, but many involve someõh~1 õhcõh«Ī?  degree of risk or harm to the caster.õhH†  õhÆNõh$¢õh¼ ~Forgewright  The Forgewright specialises in the creation of magical constructs, rangingõhF¾ õhgW \  from simple weapons to elaborate and powerful golems. Many of theirõho õh•x X creations benefit from fighting alongside them. õhA$ Elementalistsõh]`  Elementalists are magicians who specialise in one of the four types ofõh?ĖC  elemental magic: air, fire, earth or ice.õhŖšõh’ õhŖŖ  õh @ õhü# Fire Magic õh–Ć õhŐ õhō& -õhÉ.a  tends towards indiscriminate, wide-range destructive conjurations and-õh÷‚.õh‡.õhģd +  starting fires./õh ’ /õhŽ› :õh&r  :õhµÅ:õh ;õh-z;õhÖu" Ice Magic;õh›@;õh€ Y  offers diffuse, subtle effects, both defensive and offensive.;õh Ļ<õh½  <õhŽ5" Air Magic<õhĻ"M  provides powerful but difficult to direct spells.<õhłĘ/ Earth Magic<õhėŒ=õh|_Z  offers direct effects, some destructive and some debilitating.=õhŅ =õhĮč  >õhtRõhąRõhįć  AlchemistRõh"¹ Alchemists start with knowledge of poison-based magic, which is extremelyuseful in the shallower levels of the Dungeon where few creatures areRõhē'  immune to it.Rõh-„  RõhĢm _ ------------------------------------------------------------------------RõhŠ7 SõhÄĒM Sõh’Ē5creations benefit from fighting alongside them. Sõh¶ŠSõh9pUõhw•ßWelcome, BurningKing the Deep Elf. Please select your background. Warrior AdventurerMage a - Fighteri - Artificer q - Hedge Wizard b - Gladiator j - Shapeshifter r - Conjurer c - Monkk - Wanderers - Summoner d - Hunter Uõh½•Ll - Delvert - Necromancer e - BrigandWarrior-mage u - Forgewright Zealot Uõhą•Rm - Warperv - Fire Elementalist Uõh=–cf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight p - ReaverUõhŒ–:y - Earth Elementalistz - Alchemist Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.Uõh —ˆ+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll ReavermõhmõhŠĘ mõhŅ fBurningKing the Grave RobberDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15mõhŠŅ =XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggermõhēŅ OCast: Soul SplintermõhŽŲ _#########.....####.......##+#.........####...........###.............+..............#mõhōŲ n.......@.....................#mõhŁ 7#.............#mõhŁ l##...........####.........##mõh,Ł d#+.......####.....+#mõhLŁ %#######mõh~ā mõhRé ½Welcome, BurningKing the Deep Elf Necromancer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...mõh’ī mõh”P ŒPress ? for a list of commands and other information.mõhV mõhvY [ _Found a staircase leading out of the dungeon.qõhxqõh@zĪ Your spells (describe)TypeFailure Level  a - Soul SplinterNecromancyqõhzĪ1% 1 Select a spell to describe[!]/[I] toggle spell headersrõh½&Ž Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. rõhģ&­Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: NecromancyFail: 1% Power: 84% rõh'(Range: 5 Noise: Almost silent rõh 'yMiscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. rõh„'pThis spell would have no effect right now because you can't see any hostile targets that would be affected.†õh01 Your spells (describe)TypeFailure Level  a - Soul SplinterNecromancy1% 1 †õhŌ0ZSelect a spell to describe†õhś0€[!]/[I] toggle spell headers‡õhü؇õh™­‡õhü“OBurningKing the Grave Robber#######Deep Elf##.....##Health: 10/10 ========================##.......##Magic: 6/6========================+#.........##AC: 2Str: 5##...........##EV: 11Int: 19#.............+‡õhWµĪSH: 0Dex: 15..............#XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)..............#‡õh¤µIa) +0 dagger#.............#Cast: Soul Splinter##...........####.........###+.......##‡õh¶Ž##.....+########Welcome, BurningKing the Deep Elf Necromancer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...‡õhI¶ŃPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.‡õh»‡õhåĮ‡õhPʇõhUČˆõhoÖˆõhEŁ˜ Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy3% 2  b - Vampiric DrainingNecromancy6% 3  c - Animate DeadNecromancy21% 4  d - Curse of AgonyNecromancy50% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit‹õhŖW Ó Vampiric Draining Steals the life of an adjacent living creature and grants it to the caster. Level: 3 School: Necromancy Fail: 6%  Power: 21% Damage: 2d7 (max 2d13)  Range: 1  Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 9 drainingdamage. You aren't experienced enough to cast this spell.’õhŒī 2 Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy3%2  b - Vampiric DrainingNecromancy’õhęī #6% 3  c - Animate DeadNecromancy21% 4  d - Curse of AgonyNecromancy50% 5 ’õh ļ ’õh2ļ ’õhZļ -5 spell levels left ’õh}ļ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit”õhĒ ‹Animate Dead For some time after casting this, living creatures killed by the caster will rise as zombies. The chance of reanimating a monster and the duration of the effect increase with spell power. Re-casting this spell will return zombies to dust, as will leaving the floor. Level: 4School: NecromancyFail: 21% Power: 21% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 18 draining damage. You aren't experienced enough to cast this spell. _________________ ā€œRemember, I am not recording the vision of a madman. The sun does not more  certainly shine in the heavens, than that which I now affirm is true. Some  miracle might have produced it, yet the stages of the discovery were distinct  and probable. After days and nights of incredible labour and fatigue, I  succeeded in discovering the cause of generation and life; nay, more, I became  myself capable of bestowing animation upon lifeless matter.ā€›õh¼¤Į Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy3%2  b - Vampiric DrainingNecromancy6% 3  c - Animate DeadNecromancy21% 4  d - Curse of AgonyNecromancy50% 5 ›õh%„Ÿ5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exitœõh†ū œõhœõhųBurningKing the Grave Robber#######Deep Elf##.....##Health: 10/10 ========================##.......##Magic: 6/6========================+#.........##AC: 2Str: 5##...........##EV: 11Int: 19#.............+SH: 0Dex: 15..............#XL:  1 Next:  0% Place: Dungeon:1.......@.......Noise: ---------  Time: 0.0 (0.0)..............#a) +0 dagger#.............#Cast: Soul Splinter##...........####.........###+.......####.....+########Welcome, BurningKing the Deep Elf Necromancer.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...Press ? for a list of commands and other information. _Found a staircase leadinœõh4 g out of the dungeon.œõhó :Okay, then.œõh>œõhMœõh. _žõh‡+Ižõh-žõhš.žõhņ.$ _žõhą1Xžõh\2žõh\3žõhQ4,žõh°4žõh 5žõh·6,žõh7žõh‚8žõh9,žõh9žõhV:žõh;,žõhW;žõhō=žõh©>žõhÓ>žõhI?žõhiB2 ###EV: 11Int: 19#+SH: 0 Dex: 15.#XL:  1 Next:  0% Place: Dungeon:1@.Noise: ---------  Time: 0.0 (0.0).a) +0 dagger..Cast: Soul Splinter##..####..###+.......####.....+######## _You open the door.  Found a falchion.žõhmDžõhĀD _žõhēEžõhOŃ####### ##.....## žõh\Ow##.......## +#.........## ##.....##### #.............@..# žõhƒOÕ8.0 (8..............##..)..........<žõhPc....###...............###.##.............###...........####.........###+.......####.....+#žõhYSžõhąWžõh­ZQ _There is an open door here. õhžy õh“{‡A falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0At 100% training you would reach 14.0 in about 9.3 XLs. Damage rating: 9 (Base 8 x 112% (Dex) x 100% (Skill)).  õhł{This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________  õh&|Ÿā€œI have seen the day, with my good biting falchion  I would have made them skip: I am old now,  And these same crosses spoil me.ā€  õh^|k -William Shakespeare, _King Lear_, V, iii. 1608. (g)o to location.”õhz0 ”õh"< BurningKing the Grave RobberDeep ElfHealth: 10/10 ========================#######Magic: 6/6========================##.....##AC: 2Str: 5##.......##EV: 11Int: 19+#.........##SH: 0”õh€= (Dex: 15##...........#####XL:  1 Next:  0% Place: Dungeon:1#.............@..#Noise: ---------  Time: 8.0 (8.0)..............##..)...a) +0 dagger.......<..........###.Cast: Soul Splinter..............###.##.............###...........####.........###+.......####.....+#Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _You open the door. _Found a falchion. _There is an open door here.”õh¤@ ”õhīE ”õhG ¢õh²ø¢õhŌŗsEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [) ¢õh=» b - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip ¤õhÄq¤õhāw¤õhJ~BurningKing the Grave RobberDeep ElfHealth: 10/10 ========================#######Magic: 6/6========================##.....##AC: 2Str: 5##.......##EV: 11Int: 19+#.........##SH: 0¤õhj(Dex: 15##...........#####XL:  1 Next:  0% Place: Dungeon:1#.............@..#Noise: ---------  Time: 8.0 (0.0)..............##..)...a) +0 dagger.......<..........###.Cast: Soul Splinter..............###.##.............###...........####.........###+.......####.....+#Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _You open the door. _Found a falchion. _There is an open door here.¤õhZ…P  Okay, then.¤õhTˆ¤õh·Œ¤õh<. _„õh>Ü3„õh£Ż„õhåß„õhWēŠ _Found an escape hatch in the floor.„õhŖéI„õh<īB„õhŪī„õhlš„õhóB„õhĄųO  ####### ##.....##  ##.......##  #.........##  .....### ....'.#„õhłL ......##..@...# 12.0 (4.0) .....<.....#.#  „õhWłö.....###.#  ....# #.. „õhŁłü .....## #.>. #.........## ..#.#   #+.......## ###.#  ##.....+# .#  #######  „õhśE „õhQü„õh¤„õh(Q _You see here a +0 falchion.¦õh©õ¦õhŽ÷+3.0 (1¦õhŗū¦õh׿' _d - a +0 falchion¦õhźw ¦õh…z ˜Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 falchion Armour (go to first with [) ¦õhŌz  b - a +0 robe (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip §õhÅW  d - a +0 falchion. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. §õhMX ³ Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.At 100% training you would reach 14.0 in about 9.3 XLs. Damage rating: 9 (Base 8 x 112% (Dex) x 100% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ ā€œI have seen the day, with my good biting falchion  I would have made them skip: I am old now, §õhtX w And these same crosses spoil me.ā€  -William Shakespeare, _King Lear_, V, iii. 1608.Ŗõh•ž_Equip which item?  - - Unarmed Ŗõh ’­Hand Weapons (go to first with ))  a - a +0 dagger (weapon)  d - a +0 falchion Armour (go to first with [)  b - a +0 robe (worn) Ŗõh’_ ŖõhŠ’F[?] describe selected [!] equip|wield|wear[tab] equip|unequip «õhŪÉ3 a - a +0 dagger (weapon). A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 7.2 XLs. Damage rating: 4 (Base 4 x 112% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ ā€œHe drew his dagger, that was sae sharp,  That was sae sharp and meet,  And drave it into the nut-browne bride,  That fell deid at his feit. ­õh ŸEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)  d - a +0 falchion Armour (go to first with [)  b - a +0 robe (worn)  [?] describe selected [!] equip|wield|wear[tab] equip|unequip ÆõhdńÆõh”öÆõhĖś  BurningKing the Grave RobberÆõhū^  Deep Elf#######  Health: 10/10 ========================##.....##  Magic: 6/6Æõhyūļ======================== ##.......##  AC: 2Str: 5 #.........##  EV: 11Int: 19 ...........#####  SH: 0Æõhøū™Dex: 15 ............'..######  XL:  1 Next:  0% Place: Dungeon:1 ............##..@...#ÆõhüC  Noise: ---------  Time: 13.0 (0.0) .....<..........###.#  a) +0 dagger ............###.#  Cast: Soul Splinter Æõh©üĀ............# #.. ...........## #.>. #.........## ..#.#   #+.......## ###.#  ##.....+#.#  #######   _Found a falchion. _There is an open door here. Æõhąüŗ_Okay, then. _Found an escape hatch in the floor. _You see here a +0 falchion. _d - a +0 falchionÆõhy8  ##.....+#Æõh¶½.#  #######   Okay, then.ÆõhŌÆõhcÆõhę . _°õh^ŁI°õh Ū°õh-ܰõhLਠ_°õhõā,°õhøć°õhę: _Found 16 gold pieces.°õh—ē3°õhNč°õh™š@ ###### .....##  ......##  .......##  .##### '..###### °õhńt##......#  <.###@#  7.0 (4....###.#...# °õh’ń» # #...$.# ## #.>.... ## ...#.#.# ......## .####.#.#  .....+# ..#.# °õh’ńß ###### ####.#    °õhō°õh·ų°õhÖś±õh”ŗ3±õhY»±õhV¾±õhįæ±õh1Ą±õhĖÄn±õh Ē,±õhȱõh²Ļ6#.....## .......## ...## ...##### ...'..###### ..##......# <..........###.# .###.#...# .# #...@.# ±õh!Šł20.0 (3 #.>.....# ##....#.#.#.# ###.####.#.#.#±õh˜ŠĆ #.....+# # ..#.# # ####### ####.#  ..  #.  ±õhzÓ±õh§×±õhbŪ2 _You now have 16 gold pieces.²õhlŸ3²õh? ²õhŌ¢²õhHØX²õhT©,²õhś©²õh««²õhō¬,²õhØ­²õh§µ÷..........##### ....'..###### ...##......# <..........###.# .###.#...# .# #.....### .²õh¶R## #.>.....# ##....#.#.#.# +###.####@#.#.# 3 ²õh{¶½##.....+# #......#.# #  ####### ....#####.#   .# ..   #.  ²õh¢¶ ²õh‰¹²õhæ¼²õh}¾³õhČ13³õhL3³õh5³õhz6³õhH:n³õhµ:³õho@X...'..###### ..##......# <..........###.# .###.#...# ..# #.....### #.## #.>.....# ##.##....#.#.#.#  #+³õhŅ@’.###.####.#.#.#  ##.....+# #...@..#.# # 5.0 (2  ########....#####.  #.#. ..  # #.³õhAC    ³õh.A ³õhĶB³õh®F³õh|Hµõh©2The floor.¶õha7¶õh™Aņ.............'..######  BurningKing the Grave Robber .............##......#  Deep Elf ......<..........###.#  Health: 10/10 ======================== .............###.#...#  Magic: 6/6======================== .............# #.....###  AC: 2Str: 5 #...........## #.>.....#  EV: 11¶õh5BåInt: 19 ##.........##....#.#.#.#  SH: 0Dex: 15  #+.......###.####.#.#.#  XL:  1 Next:  0% Place: Dungeon:1##.....+# #...@..#.# #  Noise: ---------  Time: 25.0 (2.0)########....#####.#  a) +0 dagger·õhe#.#...  Cast: Soul Splinter##.     ·õh–`    ·õhŠć  _Found an escape hatch in the floor. _You see here a +0 falchion. _d - a +0 falchion _Okay, then. ·õhóO_Found 16 gold pieces. _You now have 16 gold pieces.·õhß·õhµ·õhź·õhéµ 3·õh°¶ ·õh7¹ ·õh» ·õhj» ·õhĄ¾ B·õhæ ·õh~æ ·õhķĄ ·õhcĀ ,·õhżĀ ·õhJŹ · ..##......#  <..........###.# ·õhćŹ w ......###.#...#  #..# #.....###  ##.## #.>.....#  ##.##....#.#.#.#·õhĖ ˜  #+.###.####.#.#.#·õhsĖ f  ##.....+###......#.# #  ########...@#####. 8.0 (3·õh„Ė ø #.#.........  # #########.·õhėĖ / ·õhĢ ·õhÆĪ ·õhÓ ·õhÕ øõhtµ 3øõhļµ øõhõø øõhĄ½ „øõhM¾ øõhŒæ øõhėĄ ,øõh@Į øõhØĀ øõh-Ä ,øõh~Ä øõhĪŹ (....<#.#  ....###.#...#  .# #.....###  ..øõh0Ė ū## #.>.....#  ...##....#.#.#.#  +.......###.####.#.#.#  øõhSĖ 5##.....+###......#.# #  ########....#####.#.#  øõhsĖ ¬ #.#.....@....#  øõh”Ė ™32.0 (4# #########..# øõhĄĖ X  # øõh Ģ ]     øõh0Ģ 5   øõhWĢ a   øõhzĢ øõh$Ī øõhæŅ øõhõŌ ¹õhiµ¹õhčµ3¹õhgø¹õh‚¹¹õh]½„¹õhBæ¹õhŽĮ,¹õh¹õh=Å1 _Found a hat.¹õhŁĘ¹õhǹõhĘǹõhÅĻ›....###.#...#  # #.....###  ## #.>.....#  ##....#.#.#.#  ###.####.#.#.#  ¹õh0Šį....+###......#.#[#  ####....#####.#.#   #.#..........#  # #########@.#  6 #.....#  ¹õhbŠū#.##.##  # ..# ### ¹õhŽŠB    ¹õh3Ó¹õhš×¹õh•ŁĀõhŁ` IĀõh;d Āõh3f Āõhšf Āõh`j ,Āõhąj Āõhk Āõhåk Āõh©m Āõhųo ,Āõhķp Āõh¾z #'..######  ##......#  <....###.#  .###.#...#  ĀõhZ{ ˜..# #.....###  ..## #.>.....#  .....##....#.#.#.#  ....###.####.#.#.#  ...+###......#.#@#  9.0 (3 #####....#####.#.# ĀõhĒ{ V #.#..........#  # #########. #..... #.##.## Āõh’{ }# ..# ####  Āõhž} ĀõhŸ‚ Āõhœ… L _You see here a +0 hat.Äõh 4ÄõhĆ5,40.0 (1ÄõhÅ9Äõhv<" _e - a +0 hatÄõhČĘÄõh“ÉĒEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 falchion Armour (go to first with [)  b - a +0 robe (worn)ÄõhŹpe - a +0 hat[?] describe selected [!] equip|wield|wear[tab] equip|unequip ÅõhFß Åõhść Åõh¦č E.......'..######Åõhēč ł  BurningKing the Grave Robber .......##......#  Deep Elf <..........###.#Åõh é ­  Health: 10/10 ======================== .......###.#...#Åõheé )  Magic: 6/6======================== .......# #.....###  AC: 2Str: 5 ......## #.>.....#  EV: 11ÅõhĮé ŃInt: 19 .....##....#.#.#.#  SH: 0Åõh!ź Dex: 15 ....###.####.#.#.#  XL:  1 Next:  0% Place: Dungeon:1 ...+###......#.#@#  Noise: ---------  Time: 40.0 (0.0) ÅõhYź õ#####....#####.#.#  a) +0 dagger#.#..........#Åõh~ź Č  Cast: Soul Splinter# #########..#ÅõhŸź a #.....# Åõhßź #.##.##  # ..#  #### Åõh2ė ż    _Okay, then. _Found 16 gold pieces. _You now have 16 gold pieces. _Found a hat. Åõhaė J_You see here a +0 hat. _e - a +0 hatÅõhƒļ Åõh`ń Åõh¼ō Åõh”ł Åõhoż +1.0 (1ÅõhŖž Åõh ÅõhĢ +2.0 (2Åõh} Åõhķ ÅõhĶ +3.0 (3Åõh„ Åõhk Åõhč +4.0 (4ÅõhĻ Åõh\ Åõhī +5.0 (5Åõh! Åõh-# ¶ _You start putting on your armour. You continue putting on your +0 hat. x5Åõh% Åõh­' Åõh×) X _You finish putting on your +0 hat.ÅõhūzÅõh«|Åõhń€Åõhå‚Ęõhn uĘõh¼q P _ĘõhOr ,Ęõh‘r Ęõh²s Ęõhu ,Ęõh°u Ęõhšv Ęõhx ĘõhNx Ęõh¹x Ęõhz Ęõh%{ ĘõhW{ ĘõhŠ{ Ęõh6} ĘõhČ~ ,Ęõh3 Ęõh·„ ##....#.#.#.# ###.####.#.#.# ....+###......#.#.#Ęõh…  ######....#####.#.#  #.#..........#  Ęõh@… ”# #########..#  Ęõhk… Ķ#.....#  #.##.##Ęõh–… j  #... 51.0 (6 ĘõhĮ… F##### Ęõh)† - Ęõhˆ Ęõh‘‹ ĘõhĮ Čõh<ĮIČõh|ĀČõh‚ĒšČõhŠČČõh[É,ČõhčÉČõh6ĖČõhśĖ,ČõhxĢČõh”Ņ„.....# #.....### .....## #.>.....# .....##....#.#.#.# +.......###.####.#.#.# ##.....+###......#.#.#  ČõhÓ8########....#####.#.# #.#..........# # #########..#  #@....# 5.0 (4 #.##.## #....#Čõh9Ól ######  ČõhlÓ,    Čõh5ÕČõhįŲČõhŪČõhSŽIČõh?“nČõhū–šČõhŹ—Čõhż˜,ČõhŽ™Čõh‚šČõhĮ›,ČõhHœČõh?ČõhEžČõh€žČõhĞČõh Čõhõ ,Čõhp”Čõh¾¦ö<..........###.#  ..###.#...#  ...# #.....### Čõh§ų....## #.>.....# .........##....#.#.#.# #+.......###.####.#.#.#  Čõha§##.....+####.#.# ########....#####.#.# ČõhŸ§#.#....@.....# 62.0 (7# #########..# Čõhѧ˜ #.....#  #.##.## #....#Čõh&Øk ######    Čõh%ŖČõhŠ­ČõhØĖŹõh»3Źõh4ŹõhĻ4Źõhš6Źõh98Źõh 8Źõh”<nŹõhZ=ŹõhCšŹõhoCŹõh„DŹõhŽDŹõh)EŹõhPFŹõhbGŹõh¹GŹõhHŹõh‘O  ....##......#  <..........###.#  ......###.#...#  #.......# #.....###  ##...........####.>.....#  ##.........##....#.#.#.#  ŹõhPĄ#+.......###.####.#.#.#  ##.....+###......#.#.# ########@...#####.#.# 8.0 (6 #.#..........# #.#########..# #.. #.....#ŹõhPŃ### #.##.## #....####### Źõh†RŹõhOWŹõhCZĖõh±’ĖõhĖõh¹Ėõh•ĖõhĖõhWĖõh5 XĖõhōnĖõhµ‹## #####.....####.>.....###Ėõh’¹##....#.#.#.# #+###.####.#.#.#  ##.....+###......#.#.# Ėõh%¬ ########....#####.#.#  #.#..........# ĖõhF^ #.#########..#  Ėõhf#.@....#.....# 71.0 (3Ėõh†–######.#.##.##  #....# ĖõhØ #####ĖõhŹ0# Ėõhż ĖõhąĖõhKĖõh!Ģõh“lĢõhżlĢõhHmĢõhŻoĢõhr,Ģõhńv„Ģõhx,ĢõhĮxĢõh6zĢõhZ{,Ģõh±{Ģõh}Ģõh¤}ĢõhŚ}Ģõh~Ģõh½ƒ?#...####.>.....#  ##...##....#.#.#.#  #+.......###.####.#.#.#  ##.....+###......#.#.#  Ģõh „“########....#####.#.#   #.#..........#  #.#########..#  #......#.....#  Ģõh:„ł######@#.##.##  6.0 (5 #.#....#  Ģõh؄Č#.######  #.# #.# #.#  #.# ĢõhŌ„ž #.#  Ģõh8…F  Ģõh*‡ĢõhHŠĢõhBŒĶõh$IĶõhI&Ķõhƒ'Ķõh×'Ķõh„+nĶõhÜ+Ķõh5-,Ķõhˆ-Ķõh”.ĶõhĢ/Ķõhō/ĶõhX0Ķõhb1ĶõhV2,ĶõhÄ2Ķõh±3Ķõh¢4,Ķõh 5Ķõh6Ķõhļ6Ķõh7Ķõhj7Ķõh= #......# ######.#.##.# #.#....# ĶõhU=” #.######  #.#  Ķõh=’#.#  #.#  ĶõhØ=œ#.#  #@# 83.0 (7ĶõhĖ=0 . ###Ķõhė=1Ķõh >8ĶõhM?ĶõhŁBĶõhšDĪõhŗrĪõh?sĪõh|sĪõhœuĪõhH{šĪõhį}Ż ##  #.###### .# .# ..######.......5.0 (2########ĪõhŲ~Īõh$Īõhj‚Ļõh`„Ļõh÷„Ļõh5¦Ļõh©Ļõh<ŖĻõhÄŖĻõhĶ®nĻõh(ÆĻõh°,Ļõh±Ļõh"²Ļõh`³,ĻõhѳĻõhķ“Ļõh5¶Ļõh^¶Ļõh¬¶ĻõhĒ·Ļõhčø,Ļõh$¹Ļõh)ŗĻõh#»,Ļõh»Ļõh½Į“#.#....#  #.######  #.#  #.#  #.#  #.#  #.# #  #.########.#  #.......@..#  92.0 (7############      ĻõhŃĀĻõhlĘĻõhbČŠõhnĮ ŠõhŚĮ Šõh"Ā ŠõhöÄ ŠõhtĘ ŠõhµÉ nŠõh÷É ŠõhDĖ ŠõhmĢ ,ŠõhųĢ ŠõhæŅ Ķ######.#.##.##  #.#....# #.#  ŠõhÓ ä#.###### #.#  #.# #.#  #.# #.#  #.# #.#  Šõh&Ó ņ#.# #.#  #.# #.#  ŠõhNÓ {#.########@#  5.0 (3ŠõhmÓ ²#..........#  ############  Šõh‘Ó    Šõh®Ó "ŠõhLÕ Šõh7Ų Šõh>Ś Ņõhæ3Ņõh8ŅõhTŅõhpŅõh²Ņõh" BŅõha ŅõhĻ Ņõht Ņõh“ ŅõhŁ Ņõhk Ņõh1ŅõhTŅõh”Ņõh Ņõh…Ņõh,ŅõhēŅõh“Ņõhõ,ŅõhZŅõhŗŅõhó,ŅõhqŅõhS!P..##....#.#.#. .###.####.#.#.# +###......#.#.# Ņõh„!Ō##....#####.#.##.#..........##.#########..##......#.....#######.#.##.##....# 102.0 (7.0)###### #Ņõh³!.# #.#.##.#ŅõhŽ!L#.##.##.#Ņõh":#.##.#Ņõh?"ž#.# #.########.#  Ņõhd"9#..........# Ņõh-$Ņõh(ŅõhĆ)ÓõhAļ_Óõh’šÓõh€ō„ÓõhxõÓõhĶö,ÓõhH÷ÓõhdųÓõhüXÓõhOü,Óõh×üÓõhųżÓõhĀžÓõhåžÓõhG’ÓõhHÓõhoÓõh˜ÓõhķÓõhŌŌ.##### ...'..###### ....##......# ........###.# ....###.#...# ....# #.....## ...####.> ..##....#.#.#. .###.####.#.#.#9 +###......#.#.# ÓõhŽ##....#####.#.##.#..........##.#########..##......#.....#######.#.##.##....# ÓõhGP###### #ÓõhÜ Óõh˜ ÓõhbŌõhŃ]Ōõh8^Ōõh^ŌõhxaŌõhųbŌõh fXŌõh‰fŌõh±fŌõh hŌõh"iŌõhLiŌõhØiŌõh/kŌõh`l,Ōõh!mŌõh:nŌõh„o,ŌõhŹoŌõh qŌõh,r,ŌõhĪrŌõhtŌõhuŌõh@uŌõh‚uŌõhQ{\ #.. Ōõh’{<... # ## ## ## .##### ...'..###### Ōõh½{ž16 ....##......# ........###.# ....###.#...# ....# #.....## ...####.> Ōõhć{`..##....#.#.#. .###.####.#.#.# +###......#.#.#Ōõh‚}Ōõh$€Ōõhs‚ŲõhõģŲõhRķŲõhŚķŲõh2ņBŲõhŽönŲõh1÷Ųõh;ųŲõhgųŲõhÖųŲõhEśŲõhūŲõhŹūŲõh7üŲõhžŲõhcŲõh’ŲõhtŲõh54 _Found a dagger.ŲõhÕ3Ųõh³Ųõh‰Ųõh BŲõhCm #  #.#       ##.###   ....#   ##..#   Ųõh¦!#######.@.#  23 .).......##   #######.##  # #.#  ŲõhüĮ## #.#  .## #.#  ### #.#  ...'..###### #.#  Ųõh(u...##......# #.#  ŲõhÓŲõhŲõh»Łõht»Łõh%¼ŃA dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0At 100% training you would reach 10.0 in about 7.2 XLs. Damage rating: 4 (Base 4 x 112% (Dex) x 100% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for ŁõhѼÄstabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: unidentified melee weapon _________________ ā€œHe drew his dagger, that was sae sharp,  That was sae sharp and meet,  And drave it into the nut-browne bride, (g)o to location.Üõhļ6 Üõhž@ ū  BurningKing the Grave Robber#.#   Deep Elf#.#   Health: 10/10 ========================#.#   Magic: 6/6========================Üõhō@ [#.#   AC: 2Str: 5##.###   EV: 11Int: 19....#   SH: 0Dex: 15ÜõhA $##..#   XL:  1 Next:  0% Place: Dungeon:1#######.@.#   Noise: ---------  Time: 123.0 (7.0)Üõh?A Ż.).......##   a) +0 daggerÜõhjA #######.##   Cast: Soul Splinter ##.#  ###.#  .##ÜõhŽA Š#.#    ..#####Üõh·A ó#.#    ...'..###### #.#  ÜõhßA ä  ...##......# #.#    _Found a hat. ÜõhBB _You see here a +0 hat. _e - a +0 hat _You start putting on your armour. You continue putting on your +0 hat. x5 _You finish putting on your +0 hat. _Found a dagger.ÜõhŽD ÜõhtH ÜõhJ ōõhx3ōõhōõh?ōõh„ōõh–ōõhz³  .#  #.#  #.#  #.#  #.#  #.# #.####.###  #....@...# 5.0 (2 ######..##  #######...#  .).......##  #######.## ##  #.# ##  #.# ## #.# ### #.# ōõhōõh}ōõhB öõh~3öõh€öõh\ƒöõh<…,öõhŠnöõhIŒöõh Ž,öõh—°öõh ”W #.# #.# .# #.# #.# #.# #.# #.# #.# #.# #.#  #.# #.#  #@####.### 30.0 (5 #........#  ######..##  #######...#  .).......## ##########.## ...## #.# ...## #.# ... #.# öõhņ£öõh¶¦öõhķØ÷õhŸĘ÷õhŻĘ÷õh½Ē÷õhNĖ÷õhCĶ,÷õhĪÓn÷õhÕ÷õh‹Ö÷õh·Ö÷õhq×÷õhƒŲ÷õh£Ł÷õhĢŁ÷õh2Ś÷õh‹Ū÷õhPÜ,÷õhŻ÷õhĄŻ÷õhųŽ,÷õhoß÷õhną÷õhSį÷õhˆį÷õhÖį÷õhrēH÷õh®ēĒ#######.....# 7.0 (7# .# ÷õhŪē..# #.#  #.# #.#  #.# #.#  ÷õhżē¶#.# #. #.# #.#÷õh)čp #.####.### ÷õhHč2#........#÷õhź÷õhkī÷õhQšųõh„’ ųõh“ ųõhP“ ųõh› nųõhčŸ „ųõh‹  ųõh¤” ųõhĖ¢ ,ųõhK£ ųõhڤ ųõh¦ ,ųõh¦ ųõh*­ P     ųõh‚­ ‚   ########  #....@.#  42.0 (5#.####.#  ųõh¶­ H#.# .#  #.# #.#  #.# #.#  ųõhŻ­ h#.# #.#  #.# #.#  #.# #.#  ųõh ® N#.####.###  ųõhśÆ ųõha³ ųõhµ łõhö 3łõh†ö łõhĢł łõhhū łõhÅū łõh nłõh° }     ########  #......#  #.####.#  #.# #@#  5.0 (3#.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.####.###  #........#  ######..##  łõh  ūõhč%ūõhK&ūõh &ūõhõ)ūõh$+ūõhj+ūõhž.nūõh½0ūõhk2,ūõhś2ūõhŪ3ūõhŹ4ūõhü4ūõhr5ūõhe6ūõhG7ūõhz7ūõhĆ7ūõh8ūõhu9ūõh”9ūõhģ9ūõhH;ūõhĄ<,ūõh–=ūõh…ER#.####.##.# #.##.# #.##.# #.##.# #.#.# #.# ##.####.####.....@..#52.0 (7######..#########...#.).......#########.# # #.# ## #.# .## #.# ..##### #.# ūõh Gūõh5Jūõh:Kūõh• 3ūõhą ūõhO ūõh› ūõh! ūõh % BūõhR% ūõh6& ūõhŁ' ūõh°) ,ūõhp* ūõhœ+ ūõh- ūõhR- ūõhū- ūõh7/ ūõh0 ūõhĖ0 ūõht1 ūõh:8 Ķ #.# #.#  #.# #.#  #.####.###  #........#  ######..## #######...# .).......## ########.## ## #@# ūõh˜8 ł7.0 (5 .## #.# ..## #.# ...##### #.# ....'..###### #.# ....##......# #.# ........###.# #.# ūõh 9 Ś...###.#...# #.# ..# #.....####.# ūõh¶: ūõhA? ūõhÖ@ üõhtĪ3üõhäĻüõhYÓüõhlÕüõhĶÕüõhÅŁBüõhŚüõh Ūüõh‘ÜüõhłŽ,üõh¤ßüõhįüõh¾ā,üõhDäüõh"åüõhõę,üõhūēüõhŁčüõhßéüõhźüõh›źüõhäšj.).......## ########.## ## #.# .## #.# ..##üõh5ńį #.# ...##### #.# ....'..###### #.# ....##......# #.# ........###.#63.0 (6üõhõ(...###.#...#..# #.....###.>.....###....#.#.#.# .###.####.#.#.# +###......#.#.# ##....#####.#.#  #.#..........üõh×÷üõhėłüõhvX;üõhY]°üõhę]üõhX^üõhŠ_,üõhž_üõh fp....'..###### #.# ....##......# #.# ........###.# ....###.#...#..# #.....###.>.....###....#.#.#.# .###.####.#.#.# +###......#.#.#9 ##....#####.#.#  #.#..........  #.#########  #..... üõh“fė ######.#.##.# #.#....#  #.######  #.# üõh&hüõhlƒżõh†§żõhØżõhVØżõhĄ«żõh^±šżõh…²żõhƳ,żõh“żõh5µżõh?¶,żõh²¶żõhÆ·żõhK¹,żõhʹżõhpŗżõhĒ»,żõhƼżõheĀ/##....#.#.#.# .###.####.#.#.# +###......#.#.# ##....#####.#.#  #.#..........  #.#########  #.....  ######.#.##.#żõhĆ^ #.#....# 75 #.######  #.#  #.#  #.#  #.# żõhhĆB #........żõhnÅżõh•Éżõh©ĖżõhA. 3żõh©. żõhĪ1 żõh 3 żõhQ3 żõhŸ6 nżõh.7 żõh8 żõhH8 żõhÆ8 żõh9 żõh~: ,żõhķ: żõhŖ; żõhę< żõh= żõhY= żõh@> żõh3? żõhb? żõh”? żõhōE ‡ #.....  ######.#.##.# #.#....#  #.######  #.#  #.#  #.#  żõhxF #.#  81#........##########żõh½G żõhKK żõh.M žõh"Ožõh¦Ožõh Pžõh~SžõhaZ°žõhģZ,žõhB[žõhs\žõhr],žõhī]žõhŗdŖ #.#....# #.#  #.###### #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# žõh[e #.########.#  #......@...# 5.0 (4 ############   žõhgžõhĀjžõhąl’õhĢ»’õh'¼’õhĪæ’õhmĮ’õh˜Ż ć’õhsį n’õhā ’õhÉć ,’õh)ä ’õhėä ’õhäę B’õhč ’õh^é ,’õh»é ’õhĒź ’õhRģ ,’õhķ ’õhī ’õh\ļ ,’õh²ļ ’õh%ö C #.#########..##.#  #......#.....##.#  ######.#.##.###.#  #.#....# #.#  #.###### #.# ’õh‚ö | #.# #.#  #.# #.#  #.# #.#  ’õh ÷ #@# #.# 93.0 (8 #.# #.# #.########.# #..........# ############ ’õh>÷ ’õhÜų ’õh5ż ’õhž’ õh.į 3õhĖį õhØå õhē õhaē õh÷ź nõhhģ õh£ķ ,õhŽī õhļ õh š ,õh1ń õhņ õh{ó ,õhųó õhõō õhžõ õhOö õhÕö õhŸ÷ õh>ł õhtł õhÜł õh÷’ L.............# #.....## #...........####.> ##.........##....#.#.#.#+.......###.####.#.#.###.....+###......#.#.#########....#####.#.##.#..........##.#########..#õhHp#.....@#.....#200.0 (7######.#.##.##....# .###### #.# #.õhsv#.##.##.##.#õh—C#.##.##.#õhĮ!#.#õh|õh6õh¼õhˆ: õhŲ: õhw; õhĆ> õhÉ? õh@ õh€D „õhœE õhēE õhF õhG õh¤H ,õh‹L ,õh„M ,õh%N õhźN õh]P ,õhńP õhuW B <..........#.#  ......###.#...# #.#  #.......# #.....####.#  õhKX 1 ##...........####.>.....##.#  ##.........##....#.#.#.##.#  #+....####.#.#.##.# ##.....+###......#.#.##.# ########....#####.#.##.#  #.....##.# 6.0 (6 #.#########..##.# ......#.....##.# õhŒX ż#####.#.##.###.# #.#....# #.# #.###### #.#õh³X a #.# #.# õhŚX \#.# #.# õh-Y W#.# #.#õhŲZ õh‘_ õh†a õhŖ¤ łõhyØ Xõh¹® q#......'..###### #.#  ...##......# #.#  .......<.###.# #.#  .....õhÆ ‹###.#...# #.#  #.....# #.....####.#  ##.....####.>.....##.# ##.........##....#.#.#.##.# õh@Æ #+.......###.####.#.#.##.# ##.....+###.@....#.#.##.# õhhÆ 9.0 (3########....#####.#.##.# #.#..........##.# õhŽÆ q#.###..##.##......#.....#õhµÆ r#.#######.#.##.###.##.#....#õhŪÆ š #.##.###### #.# õh° õh%² õhض õhiø õh·IõhŗõhH°õhYĆ,õh ÄõhĘõh_Ē,õhŻĒõh?ÉõhÜŹ,õhcĖõhĶõhģĶõh$Īõh¢ĪõhCך### #.#  ### #.#  ..## #.#  .##### #.#  ..'..###### #.#  ...##......# #.#  ....<...###.# #.#  .....###.#...# #.#  ...........# #..@..####.#  15.0 (6 õhĮ×Ŗ..........####.>.....##.#  .........##....#.#.#.##.#  +.......###.####.#.#.##.#  ##.....+###......#.#.##.#  ########....#####   #.#..........##.#  õhŲ #.#########..##.#   #......#.....##.#   õhQŪõhĮßõhńįõhź‹õhPŒõh¼Œõh–õhö‘õhE’õh–Bõha–õhø–õhl˜õhš,õh…šõhó›õh`,õhšõh¤Ÿõh¶”,õhP¢õhm¬ .).......##  ##############.##  ##.....## #.#  ##.......# #.#  +#.........## #.#  ##...........##### #.#  #.............'..###### #.#  .......##......# #.#  õhG­<......@...##.# 20.0 (5  .......###.#...# #.#  #.......# #.....####.#  ##...........####.>.....##.#  ##.........##....#.#.#.##.#  #+.......###.####.#.#.##.###.....+###......#.#.##.#########....#####.#.##.# #.....##.#õh²±õh­¶õhüøõh”’3õhõh Xõhō nõh2,õhę"ž _You open the door.õhĶ-ƒ#.............'..###### #...............##......# #. .......<..........###.# #. .......###.#...# #. #......# #.....####. ##....####.>.....##. ##..##....#.#.#.##. #+.###.####.#.#.##. #####......#.#.##.7.0 (7 ########....#####.#.##. #.#..........##. #.#########..##. #......#.....##. #######.  #.#....# #.  #.###### #.  #.# #. õh3<g _There is an open door here.õhnčõhzėõhˆšõhŁņõh±cõh%gõhōkõhģm õh4Š3 õhwŃ õh}Õ õhĒŚf _ õhfŽB õhˆß õhŻį, õh“ā õhĖä õhwę, õh;ē õhé õhŽź õhė õhšė õh‹ķ õhļ, õhĮļ õhFņ õh¾ó, õhFō õhģö7 _You open the door. õhł3 õh™ł õhQš ##...........#####  ##.......'..### .##........##... ..<..........## õhYY #..............###. #.............# #.. ##...........####.> ##.........##.... #@.......###.##35.0 (8.....##.....'###.....#####. ########....#####. #.#.....#. #.######### #...... ######. #. #.## õh  õhŻ õhQQ _There is an open door here. õhżÜ õhoŻ õhÜŻ õh į õh$ć õh§ē| _ õh:č õhųņ­ ##...'..#.##..............##.. .........<...... #.......###. #.......#  ##....#### ##..##...#.####'.###.####...@.##.....'###...7.0 (2 #####.######## #.# #.#.... #.. #.##### #### #...... #####  #. õhEö õhcų õh†”Q õhļ„X õhÆ©> ##..# õh-Ŗ  ##...' .##......# ...<......###..............#..##.............##.###...........## #.# ##.........##. õhvŖ} #@####'.......###41.0 (4 #.....##.....'###.#####.######### #.# #.#. õhõŖč #.. #.###### #...####  õh|¬ õh ° õh/µ õhĄ‹I õhń õhJ õhĖ õhQ”„ õhՕ, õhg– õhɗ õh™, õhµ™ õhņŸß ##.....##  ####  +## ##.....# õhX  ##. .#.# ...<......#.####.. õh› Ā..#..@.##.....5####.###...........# õhĻ Ü #.# ##.........###.####'.......####.....##.....'# õh”\#####.#########.. #.# õh1”^ #.# #..#.# õh_”; #####.. õhŒ”E  õhA£ õh„§ õhÓ©õhI›õhtœõh­ õhŠ¢õhŠŁõhŪõhßõhłąõh  õhh õhĄ õh" õhq ,õhŸ „õhG ,õh÷ õhŅ l #######... ##.....##õh  “... ##... +#... ##õh4 Ń####. ## ....##...... #.# õh] < #@####8.0 (3õhĢ Ł #....##.####.###.. #.# ##... #.####'....... #.....##.....'######.######## #.# õh, U #.. #õh” õhŪ õhÄ" õhjK 3õhŃK õh©O õh2Q õh…Q õh1U nõh V õhX õheX õhŹX õha @.#.. .. .#.##.######## ......##.....## ....##### ....+## ...#######..##.#...@.##.51###.#..........<#.####....õhœa 1#....##...####.###....#.# ##.........#.####'.......#.....##.....'######.#########.õhke õhjh õh$j #õhņ3#õh×ņ#õhżö#õh:üB#õhŪĘ _Found a stone staircase leading down.#.#... #.#>.# ## #.#.. ... #.#.##.######## #......##.....## #....##### #######....+####......@..###4#.#####..##........#.....##.....###.#..........<#.####.....#....##....####.###....#.# ##.........#.####'.......####õh8#õh#õhŹ$õhČ$õhą3$õhh $õhń$õh>$õh×n$õh^$õhæ,$õh%$õhĆ! ..# ... . ... ... # #>.#.## #......  $õhL"Ŗ#.#.##.########  #@.....##.....## 7 #....##### #######....+####.........##...........##.#####..##.............$õh©"’#.....##.............. . #. #$õh&$õhB+$õhÆ-$õhkd I$õhe $õh6g $õh‹g $õhĄk n$õh¼m $õh©o ,$õhUp $õhr $õhs ,$õht $õhÄu $õhw $õh\w $õhĪw $õhVy $õhz $õh“z $õh{ $õhb} $õh÷} $õh+~ $õhī~ $õh0€ $õh’ ,$õh(‚ $õh(‰ #.#... # #.#>.#.## #.#...... #.#.##.#####$õh‰ u #......##... #....###....######....+#.............##......#####..##.......65.0 (8$õhŖ‰ Š.#.....##........ #.###.$õh݉ ¶.< #.# #.####. $õhŠ Õ#.# #....## #.# ####.###$õh,Š  #.# #.# ## #.# #.####'$õh\Š K #.....##$õh^Œ $õh<‘ $õhi“ %õh×Ä I%õhīĒ %õhģČ %õhAÉ %õh\Ķ „%õhĪ ,%õhĻ %õhLŠ %õhhŃ ,%õhąŃ %õhćŅ %õhäÓ %õhŌ %õhkŌ %õh5Ś n...###....#######....+#.....#.........##......#.#####..##.......#.#.....##.....#.###.#..........<%õhƒŚ .# #.####....# #....##. ####.###70.0 (5 #.# ## #.####'.... #.....##%õh±Ś ³ #####.##### #.# #..%õh3Ū < #### %õhōÜ %õhĶą %õh|ā &õhć°&õhV±&õh•±&õhˆµ&õhź¶&õhŹŗn&õh»&õh»½&õh0Ä,&õh§Å&õhØČn _Found a dented platinum amulet.&õhœŹ3&õh©Ė&õhŹĶ&õhĮĻ&õhžĻ&õhŃ&õhµŅ&õhŠŌ,&õhÆÕ&õhyŻh#.# #.####.....# #....##...# ####.# #.# ## #.####'&õhĘŻJ #.....##... #####.##### #.#  #.. 6.0 (6 ####  &õhöŻ_"#.&õh5Ž-##&õhóß&õh‘ä&õhę'õhvu'õh‘w€A dented platinum amulet. An amulet to be worn as jewellery around the neck, charged with arcane powers ofunknown provenance. Stash search prefixes: {jewellery} Menu/colouring prefixes: unidentified jewellery _________________ ā€œGringoire put out his hand for the little bag, but she drew back. ā€˜Do not 'õhļw touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.ā€™ā€  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII ā€œA Wedding Nightā€. 1831. (g)o to location.*õh¬L*õh“Yö#.# #.####........ BurningKing the Grave Robber#.# #....##....... Deep Elf#.# ####.###...... Health: 10/10 ========================#.# #.# ##..... Magic: 6/6========================#.# #.####'.... AC: 2Str: 5*õh*ZĘ#.# #.....##... EV: 11Int: 19#.# #####.##### SH: 0Dex: 15#.##.#XL:  1 Next:  0% Place: Dungeon:1#@##..Noise: ---------  Time: 276.0 (6.0)#.#####a) +0 dagger#.#*õhĢZ§Cast: Soul Splinter#.##"##.##..### _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down. *õh[J_Found a dented platinum amulet.*õh1]*õhĆb*õhe+õh*õ +õh¦õ +õhSö +õhŗś +õhü +õhÖü +õh0 ,+õhž +õhŠ +õhˆ +õh[ +õh  +õh> +õhv +õh +õhć ,+õh6 +õhC 1+õhŗ +õh8 Õ #.####' #.....##.# #####.#####.# #.#  #..  ####    81.0 (5 +õhŖ T.### +õh +õhÕ +õhP 1 _f - an amulet of reflection-õh›l -õh5n ĘEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 falchion Armour (go to first with [)  b - a +0 robe (worn) -õh®n  e - a +0 hat (worn) Jewellery (go to first with "=)f - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip /õhņ. f - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery _________________ ā€œGringoire put out his hand for the little bag, but she drew back. ā€˜Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.ā€™ā€  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII ā€œA Wedding Nightā€. 1831.:õh¢9=Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)  d - a +0 falchion :õh6:ŸArmour (go to first with [)  b - a +0 robe (worn)  e - a +0 hat (worn) Jewellery (go to first with "=)  f - an amulet of reflection :õhq:ß[?] describe selected [!] equip|wield|wear|put on:õhŸ:y[tab] equip|unequip <õhE¶<õhS·<õh½ō#.# #.####'.... BurningKing the Grave Robber#.# #.....##... Deep Elf#.# #####.##### Health: 10/10 ========================#.##.#Magic: 6/6========================<õh¾Õ#.##..AC: 2Str: 5#.#####EV: 11Int: 19#.#SH: 0Dex: 15#.#<õhI¾QXL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 281.0 (0.0)#.#<õh£¾a) +0 dagger#..Cast: Soul Splinter#### _There is an open door here. _You open the door. _There is an open door here. <õhо˜_Found a stone staircase leading down. _Found a dented platinum amulet. _f - an amulet of reflection<õhŠÄ<õhĘ<õhŹ<õhĪĻZ ####  <õh2ŠAYou start putting on your amulet.<õhÉŌ+2.0 (1<õhŸÕ<õhSŪ<õhēÜ+3.0 (2<õhxą<õhĀå<õhēę+4.0 (3<õhØź<õhqļ<õh±š+5.0 (4<õh…ō<õhł<õh–ū+6.0 (5<õh†ž<õhƒ ö 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.<õh  <õh  <õhU X _f - an amulet of reflection (worn)=õh. =õhm€ =õh˜… =õh⇠>õhnI>õh+P _>õhmn>õhź>õh³,>õh >õhį!y#.# #####.#######.# #.# #.# #.. #.# ####.#  #.#  #.# ##.##.##.@..#9.0 (3###### >õhõ">õh³&>õhÉ(?õh”?õhĶn?õh¹?õh?õh>?õh)&#.# #.....##.....'#.# #####.#########.#### #.# #.##.. #.. #.##.# #####.##.##.##.# #.##.# #.##@# 92#....# ######?õhQ+?õhl-@õh V@õhzV@õhŚV@õhc[@õh§\@õhń\@õhG`X@õhŒ`@õhüa@õhcc@õh”c@õhšc@õhe@õh²f@õhķf@õh:g@õh¤h@õhj@õh9j@õh-k@õhl@õhrm@õhšm@õhxn@õh/sd#.# #.####............#.# #....##...........#.# ####.###..........#.# #.# ##.........#.# #.####'.......##.# #.....##.....'##.# #####.##########.##########.###.##.@.....#..@õhxsI#8.0 (6#.##.#####.######.##.# ##.##.##.##.#@õhsZ#.##.##....#@õhæs8######@õh‚u@õh5y@õh\{Aõh^@ĶAõhčCXAõh]DAõh¦DAõh#FAõh…GAõh¹GAõhNHAõhÆIAõh>KAõhpKAõhłKAõhOAõh V–#.# #....##....# ##.# ####.###....#####.# #.# ##.........###.# #.####'.......###.###.# #.....##.....'###...Aõh±V#.# #####.#########....#.##########.# #.#...#.##.......#.. #.####.##.#####@#### #.....#.##.# #.# ######.##.# #.##.##.# #.###.##.# #.#AõhįVā##....# #.## b   bat (asleep)Aõh W“###### #.## #b#Aõh.W##AõhRWAõh `-303.0 (5Aõha+4.0 (6AõhęeAõh7iV _A bat comes into view.Cõhį^ ņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CõhĪ 4CõhÖŅ CõhźÕ “ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Fõh°Fõhƒ Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 Select a spell to describeFõhZƒ€[!]/[I] toggle spell headersHõhņ¹Ž Soul Splinter Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs. HõhXŗ»Wisps created from more powerful souls have more damaging attacks, but are always fragile. Level: 1School: NecromancyFail: 1% Power: 84% Range: 5 HõhŒŗ“Noise: Almost silent Miscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell. Hõh²ŗpThis spell would have no effect right now because you can't see any hostile targets that would be affected.Jõhī“  Your spells (describe)TypeFailure Level  a + Soul SplinterNecromancy1% 1 Select a spell to describe[!]/[I] toggle spell headersKõh®0Kõhļ8KõhG<V#.# #....##.............# # BurningKing the Grave Robber#.# ####.###...........#### Deep Elf#.# #.# ##.........##... Health: 10/10 ========================Kõh¦<ķ#.# #.####'.......###.## Magic: 6/6========================#.# #.....##.....'###... AC: 2Str: 5#.# #####.#########....# EV: 11Int: 19#.##########.##.#... SH: 5Dex: 15Kõh=E#.##.......#..#.#### XL:  1 Next:  0% Place: Dungeon:1#.##.#####@#####..... Noise: ---------  Time: 304.0 (0.0)#.##.# #.#Kõh*=Ę###### a) +0 dagger#.##.# #.#KõhQ=# Cast: Soul Splinter#.##.# #.###.##.# #.#Kõhx=f##....# #.#Kõhž=# b   bat (asleep)###### #.###b#KõhĶ=a##You feel a shielding aura gather around you. Kõhö=[_f - an amulet of reflection (worn) _A bat comes into view.Kõh>ŚCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. KõhI>Ÿ_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Kõh@CKõhEKõhØIKõhsKKõhA 0###.###### #.# ####...###'###.##....##.....'###...####.#########....##########.# #.#...#.......#..####.#####.####.... #@# #####Kõh­A – ..#### #b.KõhĮF KõhųH 25.0 (1 _Kõh®M KõhÕO Mõhlˆų #.# ####...###'###.##....##.....'###...####.#########....##########.# #.#..........#..########.####.... #.# Mõh‰Ŗ##### ..#### #b.Mõh¢Mõh€;6Soul SplinterMõhƒ”Mõhj–Nõh22 $  #  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nõhc  #.# #.# ##.........##... BurningKing the Grave Robber #.# #.####'.......###.## Deep Elf #.# #.....##.....'###... Health: 10/10 ======================== #.# #####.#########....# Magic: 5/6====================---- #.##########.# #.#... AC: 2Nõhķ Str: 5 #.##.......#.. #.#### EV: 11Int: 19 #.##.#####.#### #..... SH: 5Dex: 15 #.##.# #.# ###### XL:  1 Next:  0% Place: Dungeon:1 #.##.# #@## Noise: ---------  Time: 306.0 (0.0) #.##.# #*## a) +0 dagger #.##.# #*## Cast: Soul SplinterNõhz ; #....# #*## ###### #*## #b## b   bat (asleep) #.## #.## # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nõh¤ žAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, chance to affect: 67%)NõhÆ\ *..NõhÆ..bOõhäE**Oõh#$E**OõhÉšE**OõhGł‡*bAim: a bat (asleep, chance to affect: 67%)Oõh?Ŗ 6#.# #.# ##.........##... BurningKing the Grave Robber#.# #.####'.......###.## Deep Elf#.# #.....##.....'###... Health: 10/10 ========================OõhČŖ <#.# #####.#########....# Magic: 5/6====================----#.##########.##.#... AC: 2Str: 5#.##.......#..#.#### EV: 11Int: 19Oõhb« ˆ#.##.#####.#####..... SH: 5Dex: 15#.##.# #.####### XL:  1 Next:  0% Place: Dungeon:1#.##.# #@## Noise: ---------  Time: 306.0 (0.0)#.##.# #.## a) +0 daggerOõh‘« ##.##.# #.## Cast: Soul Splinter#....# #.#Oõhø« ¢####### #.###*#Oõhē« ś# b   bat (asleep)#.###.#Oõh¬ “## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Oõh5¬ †Casting: Soul Splinter (safe; 1% risk of failure)  OõhZ¬ ČConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Oõh¬ {Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, chance to affect: 67%)Oõh—‚  bweak, ally target, soul-splinter…)*   soul wisp (summoned)A fragment of the bat's soul is dislodged from its body.Oõhˆ ,Oõh4 Oõhq B*bOõh j=7.0 (1Soul SplinterOõh¢ OõhØ q _The bat looks weaker. The bat barely misses your soul wisp.|õhķ r###'###.##....##.....'###...####.#########....##########.# #.#..........#..########.####.... #.# ##### ..#### #*.b.|õhRļ |õhš÷ ¶ b.  The bat completely misses your soul wisp.The bat hits your soul wisp but does no damage.|õhūł .-8|õhüž |õhŖ [ _Your soul wisp barely misses the bat.~õhŚj®....##.....'###...####.#########....##########.# #.#..........#..########.####.... #.# #####~õh[k¶ ..#### #*b.. ~õh—m~õhDn~õh·sY.*b~õhšu@-9~õh}{~õh³~¢ _The bat barely misses your soul wisp. The bat closely misses your soul wisp.õh…ūÕ####.#########....##########.# #.#..........#..########.####.... #.# ##### ..####õhü’*b..#õhēžõhÖ’õh)– .*b  The bat hits your soul wisp but does no damage.õhś'10õh] õh.[ _The bat barely misses your soul wisp.õhnv#### #.#..........#..########.####.... #.# ##### ..####*b..# #õhC,õhžõh©°.*b6====1õhõhG€õh¾¾ <.......#..########.####.... #.# ##### ..####€õhBæ ¾*.b# # €õhTĮ €õhōĮ €õh?Č 8 €õhÅÉ &2€õhĪ €õhLŃ | _The bat closely misses your soul wisp. Your soul wisp touches the bat.õhöż*#####.####.... #.# ##### ..####*õh,’©.b##õh°T  The bat hits your soul wisp but does no damage.õh ½.*   soul wisp (summoned) õh®&3õhm õhgš _The bat barely misses your soul wisp. Your soul wisp misses the bat.ƒõhp(‡ #.# ##### ..####*..###ƒõh*ƒõh/R.*ƒõhĢ0&4ƒõhR4ƒõh‘7q _Something hits your soul wisp but does no damage.„õhüę M ..####.*b.....####### ## b   bat (weak, ally target, soul-splinter…) 0  The bat closely misses your soul wisp.The bat hits your soul wisp but does no damage.  The bat misses your soul wisp. Your soul wisp touches the bat. .„õh ķp====8=5.0 (1„õh’ņC _The bat dies!…õhŅ …õhąŅ …õh™Ó …õhH× …õh8Ł …õhŌÜ B…õh@Ż …õhtŻ …õhŽ …õhŽß 5 _You swap places.…õhŃą …õhÉį 3…õhBā …õhuē Ø#.##.# #.# #.#.##.# #.# #.#....# #.# #.###### #.# #. …õh®ē ½#.# #.#.# #.#.# #.…õhįē Ó#.##########..#.*@.......##-…õhžē j8.0 (3#.######### …õhč \### …õh9č …õhģé 8-…õhžķ …õhlļ †õh:N †õhtN †õhÜN †õh T ,†õhņT †õh#U †õhĪW ,†õhX †õh|Y ,†õhZ †õh”_ Ā#.##.# #.# #.###.##.# #.# †õhÖ_ #.# #....# #.# #.# ###### #.# †õh` Ü#.# #.# #.# #.# #.# †õh&` t#.# #.###.##†õhA` z.# #..#..†õh[` ]# ##20.0 (2†õhu` 6#.##†õh”` *### †õh b †õhėe †õhĆg ‡õh"!ł‡õhä$,‡õhÉ*s#.##.# #.# #.## #.##.# #.# #.# #....# #.# #.# ###### #.# #.# #.# #.# #.# #.# #.# #.###.##.# #..#..# ##2#.## ### ‡õh¼-‡õh‘/‡õh93‡õh‘‡õhy‡õhX‡õh‡õhZ‡õhęn‡õhV‡õhĘ!ø#.# #.# #.###### #.# #.# #.# ...# #.# #.#  #.# ‡õhü!Ł#.# #.# #.# #.# #.# ‡õh"v#.# # #.###.##‡õh>"o.# #..#..‡õhZ"V# ##4‡õhx"?#.## ‡õh•"*### ‡õhž#‡õh˜'‡õhG)‡õhÓŗJ‡õhH»ˆõhLIˆõh¢ˆõhŽ"ˆõh¶#ˆõh(ž _Your soul wisp disappears in a puff of smoke!ˆõhņ(3ˆõh›+,ˆõhR,,ˆõhā,ˆõh 3Æ.# #.# #.#....# #. .# #.# #.# #.###### #. .# #.# #.# #.# #. .# #.# #.# #.# #. ## #.# #.# #.# #.ˆõh²3(#.# #.# #.# #.#.# #.# #.# #.#.# #.# #.#########.#########@# #..........7.0 (3#...........# ############.############## ˆõhó3)ˆõhk5ˆõhż8ˆõh»:ˆõhS¶ ˆõhø ˆõh¼ ˆõh¾ ‰õhDZ‰õh¤Z‰õh![‰õhĪ^‰õhą_‰õhHcB‰õhņc‰õhd‰õhqd‰õh˜e‰õhōf‰õh,g‰õhzg‰õhĮh‰õhōi‰õhHj‰õh˜j‰õhŖk‰õhūl,‰õh~m‰õhüsü #####.#########....#####.#.# ########.#.#..........# .......#.. ..#.#########..#####.####......#.....# .#####.#.##.## .#‰õh7t{....# .###### .# .# ‰õhYt»# #32.0 (5 ## #.# #‰õh¢t.# #. #.# #.##..#.# #.#‰õhŃtē#.#.##.# #.########.#.#########.# #.......... ‰õhuŃ#...........# ########### #.########### ‰õhku.###‰õhSw‰õh{‰õhĄ|‰õh}˜3‰õhf™‰õh¶œ‰õh)ž‰õhė”n‰õh–¢‰õh£‰õhž¤,‰õhϤ‰õh¦‰õh-§,‰õh §‰õhžØ‰õh«©‰õhÓ©‰õhJŖ‰õhė°ß#....##.............# #.....##.###...........####.>  #.# ##.........##....#.#.# ‰õh)±6 #.####'.......###.####.#.#  #.....##.....'###......#.#.  #####.#########....#####.#.# ########.#######.#.#..........# .‰õhL± ......#.........#.#########..#####.####......#.....#7 .‰õhy±y#####.#.##.## .#....# .###### .# .#‰õh ±… # #.  ‰õhĮ±·## #.# #.# #. ‰õhᱯ #.# #.##. .‰õh²v#.# #.##. ‰õhŌ³‰õhø‰õh¹¹Šõh7«ž #.##.###.#...# #  #......# #.....########.#..####.>.....## #.# ##..##....#.#.#.## #.####'.......###.####.#.#.##Šõh—« #.....##.....'###......#.#.##  #####.#########....#####.#.## #########.#######.#.#..........## #.......#.......@.#.#########..## #.#####.#########.#......#.....## #.# #.#ŠõhÓ«V #.######.#.##.### #.# #.# #.# #.#....# # #.# #.#Šõh¬Ę #.# #.###### # #.# #.#Šõh™¬Ż #.# #.# # ..# #.# #.# #.# # ### #.# #.# #.# # #.# #.# #.# #Šõh µA8.0 (1ŠõhøŠõhū¹‹õh“Ē3‹õhjČ‹õhĶ‹õhŽĪ,‹õh˜Ón‹õh}Ō‹õhFÕ‹õh{Õ‹õhÖ‹õhžÜE#.# #.####...###.#... #.# #....##...# #..... #.# ####.###...####.>.... #.# #.# ##...##....#.#. #.# #.####'.......###.####.#. #.# #.....##.....'###......#. #.# #####.#########....#####. #‹õhaŻt.###.#######.#.#..##.......#....@....#.###.41.0 (3.#####.###.#......#....‹õhŒŻź#.# #.# #.######.#.##.#.# #.# #.# #.#....‹õh±Ż#.# #.# #.# #.#####.# #.# #.# #.# ‹õhęŻK#....# #.# #.# #.#### #.# #.# #.#‹õhŽ‚ #.# #.# #.#‹õhą‹õh§ä‹õhžę‹õh |I‹õhĮ‹õhŁ€‹õh[…„‹õh©…‹õhõh#‡‹õhp‡‹õhш‹õhŠ,‹õh†Š‹õh%‘N #.# #.####....###  #.# #....##.............# #..  #.# ####.###...........####.>  #.# #.# ##.........##...  #.# #.####'.......###.###  #.# #.....##.....'###.....  #.# #####.#########....##  #.##########.#######.#.#  #.##.......#@........#.######5.0 (4  #.##.#####.#########.#......# ‹õh[“ #.##.# #.# #.######.#  #.##.# #.# #.# #.#  #.##.# #.# #.# #.  #.##.# #.# #.# #.#   #....# #.# #.# #.#   ###### #.# #.# #.#  #.# #.# #.# ‹õh˜—‹õh‚™ŒõhŒWŒõhBYŒõh]ŒõhQ_ŒõhŖ= Œõh > Œõh> Œõh5C ŒõhgD Œõh”D ŒõhĶG ,ŒõhnH Œõh¦H Œõh&I Œõh¦J Œõh6L ,Œõh½L ŒõhN Œõh_O ,ŒõhéO Œõh Q ŒõhR Œõh;R ŒõhŗR Œõh”S Œõh·T Œõh×T Œõh^U ŒõhšY Ü #..##....' #.#.....##.....# #.###.#...<....... #.# #.####.. #.# #....##ŒõhjZ c....... #.# ####.###...........## #.# #.# ##...... #.# '.......### #.# #@....##.....'###.51.0 (6Œõh Z  #.# #####.#########... #.##########.#######.#.#. #.##.......#.........#.#Œõh’Z é #.##.#####.#########.#... #.##.# #.# #.#### #.##.# #.# #.# #.##.# #.# #.#Œõh"[ #.##.# #.# #.#Œõhå\ ŒõhĮ` ŒõhĖb õh `Qõhåü łõhR nõhŠ õhū õhˆ õhc õh® ,õh¶ õh õh BõhY V #.#.##.########  #......##.....# #....###.# #######....+#.õh¦  #.........##. #.#####..##.. #.#.......õhĶ  #.###.#..........<... #.# #@####...........õhģ Æ7 #.# #....##........õh  … #.# ####.###......... #.# #.# ##......... #.# #.####'.......#õhŠ €  #.....##.....'#   #####.#########  #.##########.#######.#  #.##.......#.........#õh® E õhF õh õh ŽõhŃĢIŽõhūĻŽõh¾Ń,Žõh ÖXŽõhxÖŽõhÉ׎õh1Ś,Žõh‡ŚŽõh<ÜŽõhŲŻ,Žõh€ŽŽõhąŽõh¼į,Žõh}āŽõh_ė..# ... #...... #.#... # 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‘õhm”b.#..........<..........###.# ‘õh2£‘õhu¦‘õh’§‘õhg“ ‘õh¾“ ‘õh” ‘õhJ˜ ‘õh) B‘õh™ ‘õhŖŸ ,‘õh¤  ‘õhÓ¢ ‘õhϤ ,‘õhē„ ‘õhœ§ ‘õh‰© ,‘õhvŖ ‘õhY¬ ‘õh§® ,‘õh˜Æ ‘õh9± ‘õhŖ² ,‘õhس ‘õhŠ» 8#.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  ... #.####.###  ..# #........#  ..# ######..##  #.######...#  .....).......##  81.0 (6 #.######.##  ‘õhS¼ ..##.....## #.#  ###.......## #.#  +#.........## #.#  #...........##### #.#  ......'..###### #.#  ..##......# #.#  ......<..........###.# #.#  ‘õhG¾ ‘õh;Ć ‘õhŲÄ ”õhö”õhZ”õh”õhÜ ”õh”õh½n”õh”õh«”õh”õh9”õhį”õhÅ”õh”õhH”õhŠ”õh‡”õh‰,”õh”õh{”õh° ,”õhf!”õhĮ"”õhÜ#,”õh‹$”õhą%”õh ',”õh„'”õh)”õh*,”õh¾*”õhļ+”õh -,”õhé-”õhą.”õh>0,”õh1”õh2”õhs3,”õhå3”õh5”õhŒ6,”õhŌ6”õhR8”õh}9,”õh):”õh2<”õhŖ=,”õh„>”õhZ@”õhB,”õhÕB”õhRK #.# #.#.# #  #.#.# .#  # #.#.##.  .#.##.#.#. ...##....”õhJLü #......# #.#...@#97.0 (16.0) #.#>.#.################ #.#.................... #.#.##.################ #......##.....## #....###.......#  #######....+#.........##  #.##...........##### ”õh”LI #.#####..##.............'..##”õh`P”õh T”õh,V•õhę=I•õh¬B•õhID•õhįHn•õh†I•õh|K•õh¼MB•õhO•õhP,•õhQ•õh&S•õhT,•õhßU•õh\¦.  .##  ..#  #.#  #.#.# #.#.# #.#.# # #@#.# .#402.0 (5.0) # #.#.##.# #.##.#.#..# ..##.....# #......### #.#....#  •õh^\#.#>.#.############## #.#........... •õhļ\;#.#.##.############•õh„_•õh‘b•õhĄd–õhŠ)3–õh *–õhm.–õhŠ/–õh4„–õhY5–õhź8,–õhO9–õh <u _Found a scroll labelled FIKKUY BUKHLU.–õh¾A_–õhB,–õhPC–õhįD–õhÜF,–õhŌG–õh;PŠ# # . #. #.##... #?#......#.#.## #...... #...## #..@.# 8.0 (6–õh²Pū #.##.#  .. #.#.# ... #.#.#### #.#.# # #.#.# .# # #.#.##.##.#.##.#.#..#–õhģP7#...##.....#–õhĀS–õh’X–õhkZ—õh·%—õhĘ(—õhž-—õhæ/—õh?X—õhńX—õhZ—õh_—õh,eX—õhGh,—õh¶i—õhŹj—õh¢m,—õhq,—õhųr,—õhźs—õh™y1—õhez—õh#  ## ..  ..  .### # # ..##.#. #.#####..... #@#...13.0 (5#.....#.#.#### #........##.....#...##.#—õhy‚õ......#....##...# #.##.#.... ...##.#.#..#...####.#.#..###. #.#.# #—õh‰—õh4Š—õh—Œc _g - a scroll labelled FIKKUY BUKHLU˜õh³J˜õhtLsRead which item? Scrolls ˜õhĄL  g - a scroll labelled FIKKUY BUKHLU [!] read|quaff[?] describe selected™õhÄ~™õhY…™õhŽBurningKing the Grave Robber#Deep Elf##.Health: 10/10 ========================..Magic: 6/6========================..AC: 2Str: 5.###EV: 11Int: 19# # ..#SH: 5Dex: 15#.#. #.#####XL:  1 Next:  8% Place: Dungeon:1..... #@#...Noise: ---------  Time: 413.0 (0.0)#.....#.#.####a) +0 dagger#........#Cast: Soul Splinter#.....#...##.#......#....##...# #.##.#.... ...#™õh<Ž™[40m#.#.#..#...####.#.#..###. #.#.# #The bat misses your soul wisp. Your soul wisp touches the bat. _The bat dies! _You swap places. _Your soul wisp disappears in a puff of smoke! _Found a scroll labelled FIKKUY BUKHLU. _g - a scroll labelled FIKKUY BUKHLU™õhņ”é  As you read the scroll labelled FIKKUY BUKHLU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.4.0 (1™õhO„. _It was a scroll of fear.šõhd šõh šõhż šõhć ›õhŽc›õhąe›õh"j›õh*l›õh¼c 3›õhNd ›õhƒg ›õhŖi ›õhj ›õhßn R _Found 6 poisoned darts.›õh x ×# # ..##. ..... ...... ....(.### # #....@# #.#.#.##### ..... #.#... Soul Splinter#.....#.#.#####.K #........##.....#...K   kobold (missile, asleep)......#.....# #.##.#.. ...##.#›õh9€ &5›õh%„ +6.0 (2›õh Š ›õh$‘ s _A kobold comes into view. It is wielding a +0 whip.õhĒ#.#.# #..##.#......(.### # #...@.# #.#.#.#.#####õhP} ......#.#... #.....#.#.#### #.K.#.......# #.....#...##.#......#....###...###.##.#  .... ...##.#.#õh õhš+7.0 (1õhļ õh–"õhTJ - #. #.## #. #.##.##.#.#...#.....(.### # #..@..# #.#.#.#.#####õh&K < ......#.#... #.....#.#.#### #.K.#........# #.....#...##.# .......#....# ##...###.##.#  .... ...##.#.#õhäM õhŁS tK.K)õhōW &8õhß^ õhā` žõhŠŗ¶ #.# #.#.#### #.# #.##.##.#.#.#.. #.....(.### # #.@...# #.#.#.#.##### ......#.#... #..K..#.#.#### #...#........# #.....#...##.#žõh»= ...#....# ##...###.##.#  .... ...##.#.#žõhÉĆžõh#ÉV (((((žõh~É’(((The kobold throws a stone.  You block the stone with an invisible shield... and reflect it back!žõh’NŒ@..K....žõh$S.=9žõhYžõhž[Y _The stone barely misses the kobold.Ÿõh‰V r #.#. #.##.#### #.# #.##.##.#.#.##P.. #.....(.### # #@....# #.#.#.#.##### ......#.#... #..K..ŸõhW x#.#.#### #...#........# #.....#...##.# .......#....# ##...###.##.#  .... ...##.#.#Ÿõhä^ Ÿõhf :K.ŸõhÜg /-20Ÿõhēn Ÿõh¹p  õhnųņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.”õhH•“  BurningKing the Grave Robber #.# Deep Elf . #.# Health: 10/10 ======================== ”õhŗ•Į#.#### #.# #  Magic: 5/6====================---- ......##.##.#  AC: 2Str: 5 ..........#.##  EV: 11Int: 19”õhź•Ė P............  SH: 5Dex: 15 ”õh–#.....(.###  XL:  1 Next:  8% Place: Dungeon:1 # #@....#  Noise: ---------  Time: 420.0 (0.0)”õhˆ–} #.#*#.#.#####  a) +0 dagger ...K..#.#...  Cast: Soul Splinter #.....#.#.####  #...#........#  ”õh·–'#.....#...##.#  K   kobold (missile) .......#....#  ##...###.##.#  ”õhź–ė.... ...##.#.# _The stone barely misses the kobold.Casting: Soul Splinter (safe; 1% risk of failure)  ”õh—Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line”õh>—lAim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 67%)”õh†9z @.K”õhūU;@*”õh€/ «*KAim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 67%)”õh„Y BurningKing the Grave Robber#.#Deep Elf.#.#Health: 10/10 ========================#.#### #.# #”õh7Z Magic: 5/6====================----......##.##.#AC: 2Str: 5..........#.##EV: 11Int: 19P............SH: 5Dex: 15#.....(.###XL:  1 Next:  8% Place: Dungeon:1# #@....#Noise: ---------  Time: 420.0 (0.0)”õhŽZ ß#.#.#.#.#####a) +0 dagger...*..#.#...Cast: Soul Splinter#.....#.#.#####...#........##.....#...##.#K   kobold (missile).......#....###...###.##.#.... ...##.#.# ”õh[ ™_The stone barely misses the kobold.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  ”õhR[ ŸPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 67%)”õh½- ”õh×® ”õhµ @K.”õh”¶ 3=1.0 (1”õhĄ¼ ”õhIæ 5 _The kobold struggles to resist.£õhqül#.# . #.# #.#### #.# # ......##.##.# .#.## P.. #.....(.### # #.@...# #.#K#.#.##### £õhż»......#.#... #.....##...##.....#...##.# .......#....###...###.##.# £õh7 £õhQ &2£õhŠ £õh1 T _The kobold closely misses you.¤õh¤DÜ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.¤õhėD¤õh– ¶  BurningKing the Grave Robber #.#¤õh× ž Deep Elf . #.# Health: 10/10 ======================== ¤õh #.#### #.# #  Magic: 4/6================-------- ¤õh' ......##.##.#  AC: 2Str: 5 ¤õhM ę..........#.##  EV: 11Int: 19 ¤õh} ½P............  SH: 5Dex: 15 ¤õh¦ =#.....(.###  XL:  1 Next:  8% Place: Dungeon:1 # #.@...#  Noise: =--------  Time: 422.0 (0.0)¤õhĢ ō #.#K#.#.#####  a) +0 dagger ¤õhō 9......#.#...  Cast: Soul Splinter #.....#.#.####  ¤õh7 }#...#........#  #.....#...##.#  K   kobold (missile) .......#....#  ¤õh¬ y##...###.##.#  .... ...##.#.# _The kobold closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 67%)¤õhhĮe @K#¤õh;ź°@K#Aim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 67%)¤õh™° ?BurningKing the Grave Robber#.#Deep Elf.#.#Health: 10/10 ========================#.#### #.# #Magic: 4/6================--------......##.##.#AC: 2Str: 5..........#.##EV: 11Int: 19P............¤õhr± €SH: 5Dex: 15#.....(.###XL:  1 Next:  8% Place: Dungeon:1# #.@...#Noise: =--------  Time: 422.0 (0.0)#.#*#.#.#####a) +0 dagger......#.#...Cast: Soul Splinter#.....#.#.#####...#........#¤õh½± j#.....#...##.#¤õh"² K   kobold (missile).......#....###...###.##.#.... ...##.#.# _The kobold closely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  ¤õh–² gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 67%)¤õh„† Z, weak, ally target, s…)¤õh‡ Ø*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (chance to affect: 67%)  A fragment of the kobold's soul is dislodged from its body.¤õh‰ Ø *KThe kobold looks weaker. You block the kobold's attack.¤õh¶ ¤õh Š3.0 (1Soul Splinter _Your soul wisp closely misses the kobold.„õh@2¦#.# . #.# #.#### #.# # ......##.##.# .#.## P... #.....(.### # #*.@..# #.#K#.#.##### ......#.#... #....#...##.....#...##.# .......#....# ##...# „õhƒ4„õh€<bK. „õh‚@&4„õh­F„õh J8 _Your soul wisp touches the kobold.¦õh”øÅ  You closely miss the kobold.The kobold is severely wounded.Your soul wisp touches the kobold.¦õhiĄŗ)*   soul wisp (summoned)¦õhŪĘb5====165¦õh†Ķ¦õhęĻF _The kobold dies!ØõhżØõhiž'6 poisoned darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is coated with poison. Base damage: 0 Base attack delay: 1.0 ØõhįžThis projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.0At 100% training you would reach 6.0 in about 4.9 XLs. It may be destroyed on impact. Stash search prefixes: {throwable} {ego} {branded} {Throwing} {poison} {missile}Menu/colouring prefixes: identified missile (g)o to location.¬õhg’¬õhb+BurningKing the Grave Robber#.#Deep Elf.#.#Health: 10/10 ========================#.#### #.# #Magic: 5/6¬õhĪĒ====================----......##.##.#AC: 2Str: 5..........#.##EV: 11Int: 19P............SH: 5Dex: 15#.....(.###¬õh#žŲXL:  1 Next: 16% Place: Dungeon:1# #*)@..#Noise: =--------  Time: 425.0 (1.0)#.#.#.#.#####a) +0 dagger......#.#...¬õhMžCast: Soul Splinter#.....#.#.#####...#........#¬õhqž#.....#...##.#*   soul wisp (summoned).......#....#¬õh“ž‡##...###.##.#.... ...##.#.# ¬õhUŸf_Your soul wisp closely misses the kobold. _Your soul wisp touches the kobold.  You closely miss the kobold.The kobold is severely wounded.Your soul wisp touches the kobold. _The kobold dies!¬õh¢£¬õhÅ©¬õhU«¬õh¦ 0 #.# #.# . #.#  #.#### #.# # ##.##.# #.####P...............#.....@.####.#.#*)...#  #.#.#.#.##### ......#.#... #.....#.#.#### #...#........# #.....#.##.# .......#....###...###.##.#¬õhõ˜ ¬õhsœ .-6¬õhŲ  ¬õhr¤ T _You see here 6 poisoned darts.­õhåś­õhźż@-7­õhÓ­õh½ ­õhņ$_g - 6 poisoned dartsÆõh%qłÆõhxyU #.## #.# .. #.# .#.#### #.# # .......##.##.# ..#.#### .P.. #...@...###9.0 (2 #.#.#*)...# #.#.#.#.##### ......#... .#.....#.#.#####...#........# #.....#...##.# .......#....#  ##...###.##.#Æõh«|Æõh^ƒÆõh|…Æõh¦Ķ 3ÆõhčĪ Æõh³Õ ÆõhŲ Æõh«Ś ÆõhŪ N6====Æõh\ß Æõh“ß [ _Found a faded altar of an unknown god. Magic restored.Æõhhķ  #.##### #.#...r #.# #.#.######.# ###.##.# _#.####Æõhµķ ...P...@................#...*...###.PP #.#.#.)...# Soul SplinterÆõhļķ P #.#.#.#.#.##### #.......#.#... ..#.....#.#.####r   rat (asleep)Æõhī Ų #.#...#........#*   soul wisp (summoned)Æõhxī Ę #.#.....#...##.# .......#....#Æõhś ,30.0 (1Æõh ž †_*., ally target)Æõh +1.0 (2Æõhź 8_Æõhŗ V _A rat comes into view.±õh³x±õhäy~Quiver which action? ([-] to clear) ±õh7zTItems ([,] to cycle)  g - Throw: 6 darts (poison) Spells ([,] to cycle)Cast: Soul Splinter ±õh\z[*/%] inventory [&] all spells[!] focus mode: off|on³õhyB³õhŗPĢBurningKing the Grave RobberDeep Elf#.#Health: 10/10 ========================#####.#Magic: 6/6========================....r #.#AC: 2Str: 5.#.#.######.# #³õhFQ@EV: 11Int: 19.........##.##.#SH: 5Dex: 15._...........#.####XL:  1 Next: 16% Place: Dungeon:1...P...@*..........Noise: ---------  Time: 431.0 (0.0).....#.......###a) +0 dagger.PP #.#.#.)...#³õhoQ$Throw: 6 darts (poison)P #.#.#.#.#.#####³õh“QÉ#.......#.#.....#.....#.#.####³õh“Qer   rat (asleep, ally target)³õh*R #.#...#........#*   soul wisp (summoned)#.#.....#...##.#.......#....#Your soul wisp touches the kobold. _The kobold dies! _You see here 6 poisoned darts. _g - 6 poisoned darts ³õhNRh_Found a faded altar of an unknown god. Magic restored. _A rat comes into view.³õhmR³õhVS³õhZ8_³õhV\Ēõh‚ Ēõhœž $ĒõhŞ The floor.ÉõhÉõh« BurningKing the Grave RobberDeep Elf#.#Health: 10/10 ========================#####.#Magic: 6/6========================....r #.#AC: 2Éõh4‡Str: 5.#.#.######.# #EV: 11Int: 19.........##.##.#SH: 5Dex: 15._...........#.####XL:  1 Next: 16% Place: Dungeon:1...P...@*..........Noise: ---------  Time: 431.0 (0.0)Éõhq£.....#.......###a) +0 daggerÉõh¤ü.PP #.#.#.)...#Throw: 6 darts (poison)P #.#.#.#.#.#####ÉõhĖÉ#.......#.#.....#.....#.#.####ÉõhńÄr   rat (asleep, ally target)#.#...#........#Éõhw*   soul wisp (summoned)Éõh:“#.#.....#...##.#.......#....#Your soul wisp touches the kobold. Éõh^_The kobold dies! _You see here 6 poisoned darts. _g - 6 poisoned darts Éõh~_Found a faded altar of an unknown god. Magic restored. _A rat comes into view.ÉõhuÉõh˜8_Éõhļ!ŹõhēĻĶ #.###### #.# ....r #.# #.#.######.# #.##.##.# ♣._....@......#.####P....*...............#.......###..PP..#.#.#.)...#.P.#. #.#.#.#.#.#####.. ## #.......#.#... . ..#.....#.#.#### #.#...#........##.#.....#...##.#ŹõhLŅŹõhŗ×R_*.Źõh!Ų+2.0 (1Źõh Ž&_Źõh’ßĖõh/\'#.####### #.##....r #.#...#.#.######.# #♣..........##.##.#♣._.....#.####P....P.@.*...........P......#.### PP..#.#.#.)...#.#..#.#.#.#.#.#####.. ##.#.......#.#... #...#.....#.#.##### #.#.#...#........#..#.#.....#...##.# .......#....#Ėõhāc,ĖõhDlŸ.r*.rĖõhŌl0===3ĖõhąsĖõhWv- _The rat squeaks loudly.ĶõhsV BurningKing the Grave RobberDeep Elf#.#Health: 10/10 ========================###### #.#Magic: 6/6========================##..... #.#AC: 2Str: 5...#.#r######.# #EV: 11Int: 19♣.....*....##.##.#SH: 5Dex: 15Ķõh5WE.♣._...**......#.####XL:  1 Next: 16% Place: Dungeon:1P....P.@.............Noise: ===------  Time: 433.0 (0.0)P......#.......###a) +0 dagger...PP..#.#.#.)...#Throw: 6 darts (poison)..P.#..#.#.#.#.#.#####... ##.#.......#.#..... #...#.....#.#.#### r   rat (ally target)ĶõhĶW\# #.#.#...#........# *   soul wisp (summoned)..#.#.....#...##.#.......#....# _A rat comes into view. _The rat squeaks loudly.  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (ally target, 54% to hit)Ķõh…Cz r...Ķõh\Ė6..Ķõhߓ[._..*Ķõh5cY.._ĶõhܟX#.*Ķõhńż —#r.*Aim: a rat (ally target, 54% to hit)ĪõhéÖ ”BurningKing the Grave RobberDeep Elf#.#Health: 10/10 ========================###### #.#Magic: 6/6========================ĪõhO× Ę##...(. #.#AC: 2Str: 5...#.#(######.# #EV: 11Int: 19♣.....(....##.##.#SH: 5Dex: 15Īõhó× T.♣._...(*......#.####XL:  1 Next: 16% Place: Dungeon:1P....P.@.............Noise: ===------  Time: 433.0 (0.0)P......#.......###a) +0 dagger...PP..#.#.#.)...#Throw: 6 darts (poison)..P.#..#.#.#.#.#.#####... ##.#.......#.#...Īõh6Ų ¶.. #...#.....#.#.#### r   rat (ally target)# #.#.#...#........# *   soul wisp (summoned)..#.#.....#...##.#.......#....#Throw: 6 darts (poison)Īõh]Ų ćPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineĪõhŲ «Aim: a rat (ally target, 54% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the rat.ĪõhzZ Īõh—c pr.*..Īõh d e---4.0 (15Īõh l Īõhņn   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Īõh7o öAim: a rat (ally target, 54% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the rat. _The rat bites your soul wisp but does no damage.ŃõhüÕ #.# ####### #.####...(.# #.# ....#.#r######.# # ♣......*...##.##.#  .♣._.#.####.P....P........PP......#.......###Ńõhż!..PP..#.#.#.)...##..P.#..#.#.#.#.#.######....##.#.......#.#... .... #...#.....#.#.######## #.#.#...#........#..#.#.....#...##.#Ńõh¼’ŃõhŃ [.r Ńõhm P=--5Ńõhū ŃõhĒ 5 _Your soul wisp touches the rat.ŅõhįD»  You barely miss the rat.The rat is severely wounded.Your soul wisp touches the rat.ŅõhmM¼†*   soul wisp (summoned)Ņõh»Q6 256 ŅõhR6_The rat dies!ŅõhÉX&_ŅõhŌ[k _Your Necromancy skill increases to level 5!ŌõhÕ«3Ōõh®ŌõhµŌõh‚øŌõh~¼: _ŌõhĮ¾_  You see here a rat corpse.Ōõh2ĀŌõhĀ _ŌõhYÄŌõhŒÉ“ ####### #.# ŌõhÕÉ{###...(.# #.# ....#.#@######.# # -8.0 (2 ♣.....†*...##.##.# ..♣._.....####ŌõhŹēP....P...............PP......#......###Ōõhrʤ....PP..#.#.#.)...# #..P.#..#.#.#.#####....##.#.......#.#........ #..Ōõh–Ź##.###ŌõhĖ8-ŌõhcŃŌõhÓŌõhjn ö #.# ####### #.# ###...@.# #.# .....#.#.######.# #.....†*...##.##.#  ..♣._...........#.#### .P....P........ PP......#.......###.....PP..#.#.#.)...#Ōõhėn 5.#..P.#..#.#.#.#.#.##### #....##.#.......#.#...Ōõhµp Ōõh»w i*._Ōõhhx +9.0 (1Ōõhm ŌõhóŠ Ōõhp‹ \40.0 (26Ōõh␠Ōõhp“ _ _g - 6 poisoned darts (gained 1)Öõh Öõh ÜA rat corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.Öõhõ ×õhq±×õhš±×õhĶĆBurningKing the Grave RobberDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19#.#SH: 5Dex: 15####### #.#XL:  1 Next: 25% Place: Dungeon:1###...@.# #.#Noise: ---------  Time: 440.0 (2.0).....#.#*######.# #a) +0 dagger..♣.....†....##.##.#Throw: 6 darts (poison)..♣._...........#.####.P....P...............PP......#.......###*   soul wisp (summoned).....PP×õhŠÄQ..#.#.#.)...#.#..P.#..#.#.#.#.#.######....##.#.......#.#...The rat is severely wounded.Your soul wisp touches the rat. _The rat dies! _Your Necromancy skill increases to level 5! _You see here a rat corpse. _g - 6 poisoned darts (gained 1)×õh›Ė×õh·ĶŲõhE°%Ųõhĵ#.######## #.#..###.....# #.#Ųõh¶¦......#*#.######.# #..♣...@.†....##.##.#2♣._...........#.####Ųõh6¶P.P....P.................PP......#.......###Ųõhž¶ß#.....PP..#.#.#.)...#..#..P.#..#.#.#.#.#.#######....##.#.......#.#... ..... #...#.....#.#. #### #.#.#...#.......Ųõh®·ŲõhˆĆŪõh3 Øg#.#.. ####### #.#...###.....# #.# ......#*#.######.# # ..♣.....†....##.##.#..♣.@...........#.###P.P....P......#..PP......#### ##.....PP..#.#.#.)..ŪõhĆ K.#...#..P.#..#.#.#.#.#.######....##.#.......#.#.. g   goblin (asleep) .....##...#.....#.#.# *   soul wisp (summoned)########.#.#...#...... ..#.#.....#...#Ūõhč- ž  A goblin comes into view. It is wielding a +0 dagger.The goblin shouts!ŪõhŪ. Ūõh±8 ¦ ..Your soul wisp disappears in a puff of smoke!Ūõh„9 4==3.0 (1ŪõhŠ@ Ūõh«D ‰ _The goblin moves out of view. _There is a faded altar of an unknown god here.ŻõhX0 Ę _The goblin moves out of view. _There is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Kikubaaqudgha or (c) Sif Muna, but youcan't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.āõh ”āõh^–TWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their āõh—own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.āõh[—(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. āõh‹—”[!]: Overview|Powers|Wrathķõh„ĀķõhAŹlBurningKing the Grave RobberDeep ElfHealth: 10/10 ========================.#.#Magic: 6/6========================ķõh·Ź–.. ####### #.#AC: 2Str: 5...###.....# #.#EV: 11Int: 19......#.#.######.# #SH: 5ķõhćŹŸDex: 15..♣.....†....##.##.#ķõhĖ„XL:  1 Next: 25% Place: Dungeon:1....♣.@...........#.### Noise: ==-------  Time: 443.0 (0.0)ķõhBĖ`..P.P....P.............. a) +0 dagger#..PP......#.......###ķõhuĖšThrow: 6 darts (poison)##.....PP..#.#.#.)...#ķõhĢŅ...#..P.#..#.#.#.#.#.###.###....##.#.......#.#.. .....##...#.....#.#.# ########.#.#...#...... ..#.#.....#...#  ķõh0̐_The goblin moves out of view. _There is a faded altar of an unknown god here.  ķõhUĢČThis altar belongs to (a) Okawaru, (b) Kikubaaqudgha or (c) Sif Muna, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toķõh‚Ģ2convert or escape to cancel.īõh?]īõh`ąKikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. Favour - Kikubaaqudgha is neutral towards you. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)īõhĆ`×Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.(Torment) [!]: Overview|Powers|Wrath÷õhĆ÷õhFBurningKing the Grave RobberDeep ElfHealth: 10/10 ========================.#.#Magic: 6/6========================.. ####### #.#AC: 2Str: 5...###.....# #.#EV: 11Int: 19......#.#.######.# #SH: 5÷õhæDex: 15..♣.....†....##.##.#XL:  1 Next: 25% Place: Dungeon:1....♣.@...........#.### Noise: ==-------  Time: 443.0 (0.0)..P.P....P.............. a) +0 dagger÷õhq‰#..PP......#.......###Throw: 6 darts (poison)##.....PP..#.#.#.)...#...#..P.#..#.#.#.#.#.###.###....##.#.......#.#.. .....##...#.....#.#.# ########.#.#...#...... ..#.#.....#...#  _The goblin moves out of view. ÷õhµĢ_There is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Kikubaaqudgha or (c) Sif Muna, but youcan't tell which.÷õhÜ„Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.ųõhć!Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrathłõhćs BurningKing the Grave RobberDeep ElfHealth: 10/10 ========================.#.#Magic: 6/6========================.. ####### #.#AC: 2Str: 5...###.....# #.#EV: 11Int: 19......#.#.######.# #SH: 5Dex: 15..♣.....†....##.##.#XL:  1 Next: 25% Place: Dungeon:1....♣.@...........#.### Noise: ==-------  Time: 443.0 (0.0)..P.P....P.............. a) +0 dagger#..PP......#.......###Throw: 6 darts (poison)[4łõhņt ś0m##.....PP..#.#.#.)...#...#..P.#..#.#.#.#.#.###.###....##.#.......#.#.. .....##...#.....#.#.# ########.#.#...#...... ..#.#.....#...#  _The goblin moves out of view. _There is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Kikubaaqudgha or (c) Sif Muna, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.żõhæ$ żõhŻ% żõh\. BurningKing the Grave RobberDeep ElfHealth: 10/10 ========================.#.#Magic: 6/6========================.. ####### #.#AC: 2żõhĢ. Str: 5...###.....# #.#EV: 11Int: 19......#.#.######.# #SH: 5Dex: 15..♣.....†....##.##.#XL:  1 Next: 25% Place: Dungeon:1żõhJ/ ¬....♣.@...........#.### Noise: ==-------  Time: 443.0 (0.0)..P.P....P.............. a) +0 dagger#..PP......#.......###Throw: 6 darts (poison)##.....PP..#.#.#.)...#...#..P.#..#.#.#.#.#.###.###....##.#.......#.#..żõh}/ V .....##...#.....#.#.# ########.#.#...#...... żõhĆ/ Ģ..#.#.....#...#  _The goblin moves out of view. _There is a faded altar of an unknown god here.  żõhš/ vThis altar belongs to (a) Okawaru, (b) Kikubaaqudgha or (c) Sif Muna, but youcan't tell which.żõh0 nPress the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.żõh10 żõh·1 ]  Okawaru accepts your prayer!żõhń1 DOkawaru welcomes you!żõhR: /  --more--’õh…g w of Okawaru *.....--4.0 (1’õhŅl ’õhźn  ’õho \_You can now gain great but temporary skills.õhq˜Ž  Unknown command.--õhŸõhÕ”¹ _Press < or > to pray at altars.õhwõh%% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-õh‰p11% [?] toggle between ability selection and description.õh4ź õhń õhCł \BurningKing the Grave RobberDeep Elf of Okawaru *.....Health: 10/10 ========================.#.#Magic: 6/6========================.. ####### #.#AC: 2Str: 5õhźł R...###.....# #.#EV: 11Int: 19......#.#.######.# #SH: 5Dex: 15..♣.....†....##.##.#XL:  1 Next: 25% Place: Dungeon:1....♣.@...........#.### Noise: ---------  Time: 444.0 (0.0)..P.P....P.............. a) +0 dagger#..PP......#.......###õhFś _Throw: 6 darts (poison)##.....PP..#.#.#.)...#...#..P.#..#.#.#.#.#.###.###....##.#.......#.#.. õhŹś I.....##...#.....#.#.# ########.#.#...#...... ..#.#.....#...# convert or escape to cancel.Okawaru accepts your prayer!Okawaru welcomes you! _You can now gain great but temporary skills.õhöś ŗUnknown command. _Press < or > to pray at altars.õh’õhʶReally renounce your faith, foregoing its fabulous benefits? Y - Yes  N - Noõh‰õhÆc õhau õhÓv vAre you sure? Y - Yes õh"w ' N - NoõhŅuõhu‡ćBurningKing the Grave RobberDeep ElfHealth: 10/10 ========================õh-ˆY.#.#Magic: 6/6========================.. ####### #.#AC: 2Str: 5...###.....# #.#EV: 11Int: 19......#.#.######.# #SH: 5Dex: 15õhaˆś..♣.....†....##.##.#XL:  1 Next: 25% Place: Dungeon:1õh‡ˆ....♣.@...........#.### Noise: ---------  Time: 444.0 (0.0)õh­ˆ`..P.P....P.............. a) +0 dagger#..PP......#.......###õhՈšThrow: 6 darts (poison)##.....PP..#.#.#.)...#õhžˆ@...#..P.#..#.#.#.#.#.###.###....##.#.......#.#..õh,‰' .....##...#.....#.#.# ########.#.#...#......õhS‰l ..#.#.....#...# õh{‰dOkawaru accepts your prayer!Okawaru welcomes you! õh”‰t_You can now gain great but temporary skills.Unknown command. õhʉÅ_Press < or > to pray at altars.  You have lost your religion!õh/  --more-- õhŅ  õh¬vgg   goblin õh?+5.0 (1 õh® õh“Ö  Okawaru welcomes you! _You can now gain great but temporary skills.  Unknown command.  õh_Press < or > to pray at altars.  You have lost your religion! _Okawaru does not appreciate desertion! õhĆ{ }  You kneel at the altar of Okawaru.  --more-- õhŖm õhłpØWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any  õh¤qdmeans. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru's wrath is upon you! Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety.  õhėq†Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religionõhx( õhŽ0ŽBurningKing the Grave RobberDeep ElfHealth: 10/10 ========================.#.#Magic: 6/6========================.. ####### #.#AC: 2Str: 5..g###.....# #.#EV: 11Int: 19......#.#.######.# #SH: 5Dex: 15..♣.....†....##.##.#XL:  1 Next: 25% Place: Dungeon:1....♣.@...........#.### Noise: ---------  Time: 445.0 (0.0)..P.P....P.............. a) +0 dagger#..PP......#.......###Throw: 6 darts (poison)õhl1¹##.....PP..#.#.#.)...#...#..P.#..#.#.#.#.#.###.###....##.#.......#.#.. g   goblin.....##...#.....#.#.#########.#.#...#........#.#.....#...# _You can now gain great but temporary skills.Unknown command. _Press < or > to pray at altars.  You have lost your religion! _Okawaru does not appreciate desertion!You kneel at the altar of Okawaru.õh94õh—@õh9C. _õhĢĮC##. #.##.. ####### #.# ..g###.....# #.# ......#.#.######.# # ..♣.....†....##.##.# ....♣@_.#..P.P....P#..PP......#.### ##.....PP..#.#.#.)...# ...#..P.#..#.#.#.#.#.õh†Ā¾#.###....##.#.#.## .....##...#.....#.#. ##.#.#...# ..#.#.....#...õhĻÄõhOĶ*.gõhtĪ26.0 (1 _õhÆÖõhŁõh¼ā #  #.#.##.. ####### #.###...###.....# #.# $....g...#.#.######.# # ..♣@....†....##.##. #.....♣._.#.#...P.P....P.....###..PP......#.......###õh· ##.....PP..#.#.#.)... ...#..P.#..#.#.#.#.#.# #.###....##.#.......#.##. .....##...#.....#.#########.#.#...#.õhķõh£#!.gõh)$&7õh0+õhµ-* _Found 9 gold pieces.õhA± õh½± .=8õh†ø õh» q _You closely miss the goblin. You block the goblin's attack.õhĖ'²  You hit the goblin.  The goblin is heavily wounded.õhƒ(&9õh/õh§14 _You block the goblin's attack.õhTC £  You hit the goblin but do no damage.The goblin is heavily wounded.õhÅC '50õhÄJ õh6M S _The goblin barely misses you.õhY8  You hit the goblin.õhßae)õhĻd/331õhćkõhbnJ _You kill the goblin!õh6ži #  #.#.# #.. ####### #.####...###.....# #.# >$.....@..#.#.######.# #...#..♣.....†....##.##. #.....♣._.# #...P.P....P.õh ’­...###..PP......#.......# ##.....PP..#.#.#.)... ...#..P.#..#.#.#.#.#. #.###....##.#.......#.#. .....##...#.....#õh&õh±.-2õhŽõh.» _Found a stone staircase leading down.  Things that are here: _a +0 dagger; a goblin corpseõh 3õhȎ õhp— õhę™ õhę : _õh2Ÿ õh®¢ ,õh¤ õh£¬ k##### #...# #...# #.# #...# ####### #.# ####...###.....# #.# #>$...@.)..#.#.######.#-4.0 (2 ##...#..♣.....†....##.# ###.....♣._. #...P.P....P ###..PP......#.......õh=­  ##.....PP..#.#.#.) ...#..P.#. #.###....##.#...... #. .....##...#....õh4“ õhϵ õhĘ¢3õh™¤õhC«õhx­õhL±Bõhƒ³,õh®“õh—»č ##### #...# #...#  #...# #######  ####...###.....#  #>$.@...)..#.#.#####6 ##...#..♣.....†....# ###.....♣._õh0¼ #...P.P....P ###..PP......# ##.....PP..#.#.# ...#..P.#. #.###....##.# #. .....##...#õhj¼õh ĀõhpÄõhąė 3õh®ķ õh™ō õhR÷ ,õhūś õh[ū õhHž ,õh’ õh ,õhN õh®  ##### #...# #...#  #...# #######  ####...###.....#  #>@.....)..#.#.9.0 (3 ##...#..♣.....†.... ###.....♣._ #...P.P....P ###..PP......# ##.....PP. ...#..P.#. #.###....##.# #. .....##...#õh] õh¹ õh] = _You now have 25 gold pieces (gained 9).õh») õhF* õh‚/ õh91 õhCœ######...# #...# #...# ###########...###.....# #>......)..#.#.#######.@.#..♣.....†....#.....♣._....#...P.P....P###..PP......# ##.....PP..#.#.#...#..P.#..#.#.#õh’Cå#.###....##.#...#. .....##...# ########.#.#.õhŁKõhWL,60.0 (1õhERõhóSõhlņ ›######...# #...# ##...# ####### #####...###.....# ##>......)..#.#.########...#..♣.....†....##@....♣._.........õhó ē...P.P....P###..PP......# ##.....PP..#.#.#...#..P.#..#.#.#.#.###....##.#.....#. .....##...# ########.#.#. ..#.#.õhmś õhčś &1õh£õh$õhZ‚######...# #...# #.#...# ####### #.####...###.....# #.#>......)..#.#.######.##...#..♣.....†....##.#.....♣._..........#..@P.P....P###..PP......# ##.....PP..#.#.#.)...#..P.#..#.#.#.##.###....##.#.....õhŠ$#. .....##...# ########.#.#...# ..#.#. ...õhÉ„õh¦&2õh±®õhF( š#...# #...# #.##...# ####### #.#####...###.....# #.##>......)..#.#.######.###...#..♣.....†....##.###.....♣._..........#...P.P....Põh) P###.@PP......# ##.....PP..#.#.#.)...#..P.#..#.#.#.#.#.###....##.#.......#. .....##...## ########.#.#...# ..#.#..... ...##...##õh=2 õhķ2 &3õhĶ9 õh; õh%6 #.##...# ###########...###.....#>......)..#.#.######...#..♣.....†.... ###.....♣._...........õhÆ%E #...P.P....P###..PP......# ##@....PP..#.#.#.)#...#..P.###.###....##.#.......##.... . õh /õhü/&4õhĘ7õh9õhÆm #...# ####### #.####...###.....# #. #>......)..#.#.######. ##...#..♣.....†....##. ###.....♣._.......... #...P.P....P ###..PP......# ###.....PP..#.#.#.)õhjn‰#.@.#..P.#..#.#.#.# #.###....##.#..... #. .....##...# ## ########.#.#...# ..#.#... . ##...# ....  ..#.õh“uõh÷u&5õh©zõhµ|õhZŁ####...###.....# # #>......)..#.#.###### ##...#..♣.....†....## ###.....♣._........õhŁŁż #...P.P....P ###..PP......# ###.....PP..#.#.# #...#..P.#..#.#.#. #@###....##.#..... #........##...# ###########.#.# ..#.#... .õh"ŚČ ## .... ..#. ..##õh\āõhĀā&6õhØēõhŅéõhŸœÆ >......)..#.#.######...#..♣.....†.... ###.....♣._......... #...P.P....P##..PP......# ###.....PP..#.#.#...#..P.####....##.#...........##...###########.# .õhō¤<7õh…Ŗõhu¬õhåF 3õhvH õh&N õh(P õhéS BõhņU ,õhĆV õhńX õh’e #>......)..#.#.######.# ##...#..♣.....†....#####.....♣._...##...P.P....P...###..PP......#.......####.....PP..#.#.#.).#...#..P.#..#.#.#.#.##.###....##.#.......##...@....##...#.....#70.0 (3####.#.#...#..#.#.....#.......###...###.... ..#...#..###..õhf õhl õhIn õh5.3õh+/õh=9õhb@XõhŃB,õh!Dõh GõhśI,õh—Kõh«Ur#>......)..#.#.######.# ##...#..♣.....†....##.##.# ###.....♣._...........#.##...P.P....P....###..PP......#.......### ###.....PP..#.#.#.)...# õh\VD#...#..P.#..#.#.#.#.#.##.###....##.#.......#.#.#......@.##...#.....#.#.3####.#.#...#.....#.#.....#..........#...##...###..... ...## õh…V’..#...#### ..###. # õh¬Vk. # õhRWõh0aõhŚbõhøIõh õhBõhÜõh¬,õh1õh"õhĪ,õhĢ!õhk%õh}(,õh{*õhH-õh¬=šõh}|...# #.# ...# ####### #.# ####...###.....# #.# #>......)..#.#.######.# # ##...#..♣.....†....##.##.# ###.....♣._...........#.####...P.P....P............... ###..PP......#.......### ###.....PP@.#.#.#.)...# 9.0 (6#...#..P.#..#.#.#.#.#.######.###....##.#.......#.#... #........##...#.....#.#.############õhė|##.#.#...#..........#.#.....#...##..........#....# ####...###.##.# .... ...##.#.õhĆ3õh“ õh&õh6õhzõhYõhfõhõhIõh¶õhā õh†#,õh$õhm,i#>......)..#.#.######.# ###...#..♣.....†....##.##.#.....♣._...........#.####õh©,« #...P.P....P............... ###..PP......#.......###  ###.....PP..#.#.#.)...# õhĢ,Æ#..P.#..#.#.#.#.#.#####õhī,ā.###....##.#.......#.#...#........##@..#.....#.#.####82.0 (3õhI-:###########.#.#...#........ ..#.#.....#...##.# ...........#....# õho-Ģ.######...###.##.#.. .... ...##.#.#.. ..#...####.#.#õh-“.. ..###. #.#.# . #.#.#õh«-õh'.õh44õh6õhÅü3õh£žõhõh| ,õhŠ ,õh·,õhŅõhõh,õhõhĪX #...P.P....P............... ###..PP......#.......###  ###.....PP..#.#.#.)...# #..P.#..#.#.#.#.#.#####.###....##.#.......#.#...õhW#........##...#.....#.#.###############.#.#...#........ ........#.#.....#...##.# #.......@.......#....# õhI•5 .....######...###.##.# õhl ..... ........##.#.# .... ..#...####.#.#õh‹a... ..###. .#.#õhŖ|### . #.#.#  õhÉ•## # #.#.# #.#.##.#.#.õhņ)#...##.....õhvõh¶$õhĘ&õhęĒ3õhŪČõh]Šõh„Ņ,õhżÖ,õh Ü­ #...P.P....P.. ###..PP......#.......###õhĀÜé ###.....PP..#.#.#.)...# #...#..P.#..#.#.##### #.###....##.#.......#.#... #..##...#.....#.#.### ##.#.#...#.. ...#.#.....#...##.õhõÜē #.........#....# g.....######...###.##.#õhŻĄ ...... ........##.#. ..... ..#...####.#.õhIŻ· .... ..###. #.#. ####õhsŻ= . #.#. g   hobgoblin (asleep) ## # #.#.õh¦ŻK #.#.##.#. #...##...õhׯ!õhŗęy 6.0 (1  A hobgoblin comes into view.õhē+7.0 (2õh}ģõhaļ^ _Found a fuming silvery potion.õhs ł #...P.P....P. ###..PP......#.### ###.....PP..#.#.#.)...#õhĒ ± #...#..P.#..#.#.#.#.#. #.###....##.#.......#.#... #.##...#.....#.#. #.#.#...#õhģ Ś.#.#.....#...## #....@..õh .#....##g.....######...###.##.#õhR H#...... .##.#õhv Ė#...... ..#...####.##...... ..###. #.######õh· Q . #.#õhÜ £ ## # #.# #.#.##.#õh D #...##õhŠ õh; a!ggõh 4==8.0 (1õhŸ% õhf( + _The hobgoblin shouts! õhœū ###..PP......####  ###.....PP..#.#.#.)...# #...#..P.#..#.#.#.#.#.### #.###....##.#.......#.#.. #........##...#.....#.#.# ###########.#.#...#...... ...........#.#.....#...# ###.........#....#!g...@######...###.##. #......+ ........##. #......# ..#...####. #......# ..###. #. ######## . #. ## # #. #.#.##. #...##. #.. õhA.g õhc&-- õh‡ 9 õhj õhZ!õhH Ŗ ###..PP......#.### ###.....PP..#.#.#.)...# #...#..P.#..#.#.#.#.#. #.###....##.#.......#.# #.##...#.....#.#. ##.#.#...# ..#.#.....#... ###.# #!.g.@.######...###.## #......+ .## #......# ..#...#### #......# ..###. # # . # ## # # #.#.## #...## #!õhgH :.g!õhuI B--90!õh.P !õhĖQ "õhPk –  Casting: Soul Splinter (safe; 1% risk of failure)  "õh”k \Confirm with . or Enter, or press ? or * to list all spells.#õhl½ ###..PP......#.......###  BurningKing the Grave Robber ###.....PP..#.#.#.)...#  Deep Elf #...#..P.#..#.#.#.#.#.## Health: 10/10 ========================#õhjlw #.###....##.#.......#.#. Magic: 5/6====================---- #........##...#.....#.#. AC: 2Str: 5#õh’lß ###########.#.#...#..... EV: 11Int: 19 #õhøl¶...........#.#.....#... SH: 5Dex: 15#õhŻlņ ###...............#... XL:  1 Next: 33% Place: Dungeon:1#õhm0 #!..g@.######...###.## Noise: ---------  Time: 490.0 (0.0)#õh-m· #......+ ........## a) +0 dagger #õhYm½#......# ..#...#### Throw: 6 darts (poison) #õhmŽ#......# ..###. # ######## . # #õhšm«## # # g   hobgoblin #.#.## #...## #õhŠn‹#... _The hobgoblin shouts!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  #õh»n€Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 67%)#õh2ų3###..PP......#.......### BurningKing the Grave Robber###.....PP..#.#.#.)...# Deep Elf#...#..P.#..#.#.#.#.#.## Health: 10/10 ========================#.###....##.#.......#.#. Magic: 5/6====================----#........##...#.....#.#. AC: 2#õhīųStr: 5###########.#.#...#..... EV: 11Int: 19...........#.#.....#... SH: 5Dex: 15###...............#... XL:  1 Next: 33% Place: Dungeon:1#!..*@.######...###.## Noise: ---------  Time: 490.0 (0.0)#......+ ........## a) +0 dagger#......# ..#...#### Throw: 6 darts (poison)#......# ..###. #########. ##õh]łģ## # # g   hobgoblin#.#.###...###... _The hobgoblin shouts!  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#õh‹łōAiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 67%)#õhÓ #õh±T ]g=#õh$U 1.0 (1#õh4[ #õh~^ H  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 67%) _The hobgoblin struggles to resist. You block the hobgoblin's attack.$õhĄz$õh{&2$õhŪ€$õhƒ• _You barely miss the hobgoblin. The hobgoblin barely misses you.%õh ›  %õhE›āCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%õhw0 ###..PP......#.......###  BurningKing the Grave Robber ###.....PP..#.#.#.)...#  Deep Elf #...#..P.#..#.#.#.#.#.## Health: 10/10 ======================== #.###....##.#.......#.#. Magic: 4/6================-------- #........##...#.....#.#. AC: 2%õh¾0“Str: 5 ###########.#.#...#..... EV: 11Int: 19 ...........#.#.....#... SH: 5%õhņ0/Dex: 15 ###...............#... XL:  1 Next: 33% Place: Dungeon:1 %õh!1×#!..g@.######...###.## Noise: =--------  Time: 492.0 (0.0) #......+ ........## a) +0 dagger%õhM1Ō #......# ..#...#### Throw: 6 darts (poison) %õhw1Ž#......# ..###. # ######## . # %õh¤1˜## # # g   hobgoblin #.#.## %õhĢ1#...## %õhņ1 #... %õh2 _You barely miss the hobgoblin. The hobgoblin barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  %õh<2MConfirm with . or Enter, or press ? or * to list all spells.%õh§2{Aiming: Soul Splinter (safe; 1% risk of failure)  %õhŌ2€Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 67%)%õha Ż###..PP......#.......### BurningKing the Grave Robber###.....PP..#.#.#.)...# Deep Elf#...#..P.#..#.#.#.#.#.## Health: 10/10 ========================#.###....##.#.......#.#. Magic: 4/6================--------#........##...#.....#.#. AC: 2Str: 5###########.#.#...#..... EV: 11Int: 19...........#.#.....#... SH: 5%õhM‘ rDex: 15###...............#... XL:  1 Next: 33% Place: Dungeon:1#!..*@.######...###.## Noise: =--------  Time: 492.0 (0.0)#......+ ........## a) +0 dagger#......# ..#...#### Throw: 6 darts (poison)#......# ..###. #########. ### # # g   hobgoblin#.#.###...###... _You barely miss the hobgoblin. The hobgoblin barely misses you.Casting: Soul Splinter (safe; 1% risk of failure)  %õh†‘ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%õhµ‘ >Aim: a hobgoblin (chance to affect: 67%)%õhi (weak, ally target, soul-sp…)*   soul wisp (summoned)Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 67%)  A fragment of the hobgoblin's soul is dislodged from its body.%õh ū ć g* The hobgoblin looks weaker. The hobgoblin completely misses you.%õhĒū +3.0 (1%õh^ %õhĒ ; _Your soul wisp touches the hobgoblin.&õh“ ###..PP......#.### ###.....PP..#.#.#.)...# #...#..P.#..#.#.#.#.#.##.###....##.#.......#.#.#.##...#.....#.#.###.#.#...#...&õh  #.#.....#...####.#.#!..g.@######...###.##.#....*.+ .##.#......# ..#...####.#......# ..###. #.#&õh? Ć . #.## # #.#.#.##.#...##.&õhu #.&õh^ &õhę J  Your soul wisp touches the hobgoblin.&õhė ¾.*   soul wisp (summoned)&õh /504&õh7# &õh& I _The hobgoblin dies!'õh„ŗĢ ###.....PP..#.#.#.)......#..P.#..#.#.#.#.#.######....##.#.......#.#........############.#.#...#...... ...........#.#.....#...#'õh’ŗn ###............!.....######...###.##....*@+ .........##...##'õh*»}##. ####### . 'õhR»i ## # #.#.#'õhr»>. #...#'õh‘»'õhĒĒ'õhsČX5====-'õh§Č 5'õhQŠ'õhŅ(õhÖ3(õhS!(õh])(õh„,(õhĆ,(õhz0K _You swap places.(õhĪ2(õhŲ43(õh²5(õh8(õhv:(õhł;(õhO<(õhø=(õh¹Dl ###.....PP..#.#.#.)... #...#..P.#..#.#.#.#.#. #.###....##.#.......# #........##...#.....#. ###########.#.#...# ...........#.#.....#. ###...............#(õhEF #!.....######...# #..@*..+ .......-8.0 (3 #......# ..#...## #......# ..###. (õhAE_ ######## .(õhjE5 ##(õh“Eq #. #.. #(õh¾EB #(õh.##.#..õhQZ .õhł_ .õh c T _h - a coppery potion/õh|į +Drink which item? Potions  c - a potion of magic  h - a coppery potion[?] describe selected0õh 0õh. 0õhń# (#.###....##.#.......#.#... BurningKing the Grave Robber#........##...#.....#.#.### Deep Elf###########.#.#...#........ Health: 10/10 ========================...........#.#.....#...##. Magic: 6/6========================###...............#....# AC: 2Str: 5#......######...###.##.# EV: 11Int: 19#......'............##.#. SH: 5Dex: 150õhŅ$ G#......#......#...####.#. XL:  1 Next: 50% Place: Dungeon:1#......#@.....###. #.#. Noise: ---------  Time: 512.0 (0.0)########......+ . #.#. a) +0 dagger#......### # #.#. Throw: 6 darts (poison).......# #.#.##.#. Resist ..##+### #...##......##...... ...##.#.... ....##.#>.#. #.#....0õhy%   _You feel protected. _Your soul wisp disappears in a puff of smoke! _You open the door. _Found a coppery potion. _There is an open door here. _h - a coppery potion0õhŪ. „  It was a potion of ambrosia.  You are confused.0õh‚/ ž 0 3.0 (1Confused throw: 6 darts (poison)Conf Resist Ambros 0õhķ4 0õh\7 + _You feel invigorated.1õhåē1õhhč1õhī1õhšK _You are too confused!3õhs#.###....##.#.#.#... #.##...#.....#.#.############.#.#...#.#...........#.#.....#...##.#3õh0###.........#....# #......######...###.##.# #......'.##.#.##......#......#...####.#.##......#.@....###. #.#.###......+ . #.#.##......### # #.#.#3õhG.# #.#.##.#.#...##+### #...##.....# 3õhø"#......#.....# #.#....#......# #.#>.#.##.#.3õh3õhč,4 _3õh!3õhŃ"3õhÉ©#........##...#.....#.#.###############.#.#...#........# ...........#.#.....#...##.# ###.......#....# 3õhīÉ…#......######...###.##.# #......'............##.#.##......#......#...####.#.# #......#......###. #.#.# ########..@...+ . #.#.#  3õh?Ź#......### # #.#.#.........# #.#.##.#.#.......##+### #...##...........# #......##......# 3õh²Ź*#.#....# ......# #.#>.#.#.)... #.#......#.#.##.##3õhŸÓ3õh“Ō%53õhĖŚ3õhEŻ$ _Found a sling.3õhÓN ü###########.#.#...#........# ...........#.#.....#...##.# ###.......#....# #......######...###.##.# #......'............##.#.#3õhO d#......#......#...####.#.# #......#......###. #.#.# ########......+ . #.#.# . #...@..### # #.#.##...........# #.#.##.#.#........##+### #...##.....#......# #......###......# #.#....#......# 3õhxP ę#.#>.#.###.)... #.#....... #.#.##.####......##.3õh?X 3õh"Y %63õh²^ 3õhŻ` 4õhė[8 #.#.#...#.# ...........#.#.....#...##.# ###...............#....# #......######...###.##.# #......'......##.#.# #......#......#...####.#.# #......#......###. #.#.#4õh”\  ##......+ . #.#.#  #..@...### # #.#.##.# #.#.##.#.# ......##+### #...##..... ......# #...... ......# #.#....# ......#4õhš^Z #.#>.#. .)... #.#.... #.#.##. #......##4õh¶f4õh§h%74õhĆn4õh”p4õh+Žä...........#.#.....#...##.# ###.......#....# #......######...###.##.# #......'............##.#.##......#......#...####.#.# 4õhūŽ‚#......#......###. #.#.# ########......+ . #.#.# . ####......### # #.#.##.........@..# #.#.##.#.#........##+### #...##.....#......# #......###......# #.#....# ......# #.#>.#.###.)... #.#........... 4õhKßz#.#.##.### #......##.#....###..4õh-č;84õhģ4õh£š4õh" Y###########.#.#...#........#...#.#.....#...##.# ###...............#....# #......######...###.##.#  #......'............##.#.# #......#......#...####.#.#4õhš ` #......#......###. #.#.# ########......+ . #.#.#  ####..@...### # #.#.## ...........# #.#.##.#.#. ......##+### #...##..... ......# #......## ......#4õhį ? #.#....# ......# #.#>.#.## .)... #.#......4õh ….... #.#.##.## #......##4õh¦?  You feel less invigorated.4õhb° 5 9Throw: 6 darts (poison) Resist 4õh:4õh¬W _You feel less confused.4õh}Ō ņ ...........#.#.....#...##.# ###...............#....#  #......######...###.##.# #......'............##.#.# #......##...####.#.# #......#......###. #.#.# ########......+ . #.#.#4õhīŌ É ######......### # #.#.#......# #.#.##.#.##+### #...##....# #......#.# #.#......# #.#>#.#)....4õhÕ “ #.#........... #.#.##.####+###4õh9Õ t #...... #....#4õh(Ż 4õh(Ž &204õhć 4õhMå 4õhG 34õhˆM 4õh[O 5õh’Ģé ###.........#....#  #......######...###.##.# #......'............##.#. #......##...####.#. #......#......###. #.#. ########......+ . #.#. #######......### # #.#.$......# #.#.##.#.##+### #...##...5õhĶ’.# #...# #.#.....# #.#>.#.)....+ #.#..........# #.#.######+####5õh1ĶŒ #...... #....########....+5õh×5õhl×%15õhhŻ5õhźß+ _Found 10 gold pieces.5õhd”9 #......######...###.##.# #......'............##.# #......##...####.# #......#......###. #.# ########......+ . #.# ########......### # #.#.$............# #.#.##.#S5õh×”Ś##+### #...##..# #...# #.#.# #.#>.#)....+ #.#........#5õh ¢ #.#.#######+#### #..... S   ball python (constriction, asleep) 5õh.¢#....########....+ #.........##5õhP¢ 5õh†Øm  A ball python comes into view.5õhȰ`.SS)5õh`±%25õhÖ·5õhĀŗ5 _The ball python hisses angrily.6õh $ #......'............##. #......##...####. #......#......###. #. ########......+ . #.#########......### # #...$............# #.#.##..##+### #...##.S.# #....# #.#.# #.#>)....+ #.#........# #.#.######+#### #.... ########.... #.........# #.#####6õh– 6õh\§I..S6õhŗ§%36õh÷­6õhÅÆ7õh]] #......'............##. BurningKing the Grave Robber#......#......#...####. Deep Elf#......#......###. #. Health: 10/10 ========================########......+ . #. Magic: 6/6========================7õh­] r#########......### # #. AC: 2Str: 5..$............# #.#.##. EV: 11Int: 19..........##+### #...##. SH: 57õhņ] Dex: 15..........##.... XL:  1 Next: 50% Place: Dungeon:1....S**@..##.#.. Noise: ---------  Time: 523.0 (0.0)..........#7õh^ ×#.#>. a) +0 dagger.....)....+7õh5^ ž#.#.. Throw: 6 darts (poison)..........#7õhW^ ¶#.#.# Resist .#####+#####....7õhz^ µ#.... S   ball python (constriction)#######....#.........#7õhœ^ J#.#####..##A ball python comes into view. 7õh¼^ =_The ball python hisses angrily.  7õhŻ^ ėThrow: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle7õh’^ \Shift-Dir - straight lineAim: a ball python (58% to hit)8õh÷ļj S..8õh‹7.*8õh¼ę lS*Aim: a ball python (58% to hit)9õh†æ#......'............##. BurningKing the Grave Robber#......#......#...####. Deep Elf#......#......###. #. Health: 10/10 ========================########......+ . #. Magic: 6/6========================#########......### # #. AC: 2Str: 59õh!Ą‚..$............# #.#.##. EV: 11Int: 19..........##+### #...##. SH: 5Dex: 15..........##.... XL:  1 Next: 50% Place: Dungeon:1....S((@..##.#.. Noise: ---------  Time: 523.0 (0.0)9õhUĄ_..........##.#>. a) +0 dagger.....)....+#.#.. Throw: 6 darts (poison)9õhwĄŅ..........##.#.# Resist .#####+####9õh™Ą¦#....#.... S   ball python (constriction, poisoned)9õh½ĄB#######....#.........##.#####..##9õhéĄėThrow: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycle9õhĮĮShift-Dir - straight lineAim: a ball python (58% to hit)  You throw a poisoned dart. The poisoned dart hits the ball python.  The ball python is poisoned.9õh‰B9õhÓJV(S.9õh Ld4.0 (15 _9õhJU9õhV;õh+Žņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;õh›ƒŖ #......'............##. BurningKing the Grave Robber #......#......#...####. Deep Elf #......#......###. #. Health: 10/10 ======================== ########......+ . #. Magic: 5/6====================---- ;õh[„ž#########......### # #. AC: 2Str: 5 ..$............# #.#.##. EV: 11Int: 19 ..........##+### #...##. SH: 5Dex: 15 ..........# #.... XL:  1 Next: 50% Place: Dungeon:1 ....(S*@..# #.#.. Noise: ---------  Time: 524.0 (0.0) ;õhæ„\..........# #.#>. a) +0 dagger .....)....+ #.#.. Throw: 5 darts (poison);õhü„” ..........# #.#.# Resist  .#####+#### #.... #.... S   ball python (constriction, poisoned);õh…: #######.... #.........#;õhB…P #.#####..## _The ball python is poisoned.  ;õh~…ÓCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;õh¼…Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (poisoned, chance to affect: 67%)<õhćĶ#......'............##. BurningKing the Grave Robber#......#......#...####. Deep Elf#......#......###. #. Health: 10/10 ========================<õhdĪĢ########......+ . #. Magic: 5/6====================----#########......### # #. AC: 2Str: 5..$............# #.#.##. EV: 11Int: 19..........##+### #...##. SH: 5Dex: 15..........#<õhčĪ #.... XL:  1 Next: 50% Place: Dungeon:1....(*.@..##.#.. Noise: ---------  Time: 524.0 (0.0)..........##.#>. a) +0 dagger.....)....+#.#.. Throw: 5 darts (poison)..........##.#.# Resist .#####+####<õhĻÖ#....#.... S   ball python (constriction, poisoned)#######....#.........#<õh?ĻK#.#####..## _The ball python is poisoned.  <õhjĻÓCasting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<õhĻ{Aiming: Soul Splinter (safe; 1% risk of failure)  <õh³Ļ…Press: ? - help, Shift-Dir - straight lineAim: a ball python (poisoned, chance to affect: 67%)<õhY¤÷, …)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (poisoned, chance to affect: 67%)  A fragment of the ball python's soul is dislodged from its body.<õh$<õhų$<õh,7*S<õhA,<õhŪ,%=<õh - 5.0 (1<õhi3<õh63 _The ball python looks weaker.=õh§Ģ#......'.##.##......#......#...####.##......#......###. #.##......+ . #.##......### # #.#=õhVž¼..$.....# #.#.##.#.##+### #...##..# #.....(*S.@.# #.#..# #.#>.#.....)....+ #.#..=õhŒž”# #.#.#.#####+#### #.=õhæž4#....##....+#.#=õhįž)#.#####..##.=õh„«±.*S-6=õhē³=õhŠÉö#......######...###.##.# #......'......##.#.#......#......#...####.#.#......#......###. #.#.#######......+ . #.#.############ # #.#...$....# #.#.##.#.##+### #...##=õh[Źe.........@# #.......(.*S..# #.#..............# #.#>.#.....)....+ #.#..............# =õh’Ź”#.#.##.#####+#####...... #....##=õh¶Ź9#######....+#.......=õhĢ=õhĮĶ=õh•ŌP*S..=õh’Ō?-7=õh£Ū=õhÆŻ>õhvœ  You hit the ball python.  The ball python is severely wounded.>õhßÅ>õhGĶæ.**   soul wisp (summoned)>õh–Š58=8>õhP×>õhŁ9 _You kill the ball python!>õh“Ł?õh¶µ3?õh’·?õh#Ā?õhÄ?õhóÄN6====?õhĪČ,?õh²Ź,?õhńĖ?õhGŌ” #......'............##. #......#......#...### #......#......###.  ########......+ .  #########......### #  ..$............# #.#.# .?õhÕŠ.##+### #...# *.# #. ....(..@..# #.#-30.0 (2 ..........# #.#> .....)....+ #.#. ..........# #.#.# .#####+#### #... ########....?õh^Õ #......... #.#####..##?õhżÕ7-?õhĢÜ?õhŽ?õhjØ ?õhļØ ?õh Ŗ ?õhü² ?õh7“ ?õh6¶ ,?õhvŗ ?õhæŗ ?õh²½ ?õhĄ ,?õhßĮ ?õhėČ < #......'..# #......#......#...### #......#......###. # ?õhDÉ Į##......+ . ..##......### # ..$.....# #.#.#..##+### #...#?õhˆÉ v..†.# #?õhµÉ õ..(@*...# #.#2..#?õhąÉ ‡ #.#..)....+ #.#?õhoŹ ø..# ##.#####+#### ## # ####### #. #.#####..?õhsĖ ?õhŹŃ ?õh‹Ó @õhóµt #......'. #......#......#... #......#......###.# #......+ ..@õh{¶`#......### #.$.# #.#..##+### #....†.# #.@.*...# #.^@õh¼¶Š.# #..)....+ #..#@õhī¶ń #.#.#####+#### # #.@õh·V ## #@õh:·n # #.#####@õhG¹@õhīĄ2*.@õh×ĮI====3.0 (1@õh™Č@õhDÓ@õh<Ō]4.0 (26@õh:Ü@õhįŽ @õhßQ_g - 6 poisoned darts (gained 1)Bõh§ņ_BõhaōBõhåö,Bõhāū,BõhÜ” ###... #......##### #......'.......... #......#......#... #......#......###.#### ########......+ . Bõh@#########......### $............#.......##+###..*...†.# Bõhht.......# ^Bõh“Ć..# K.........)....+Bõh ...............# K   kobold (asleep)#####.#####+#### *   soul wisp (summoned)#.#. ######Bõh` £ 5.0 (1  A kobold comes into view. It is wielding a +2 dagger of electrocution.BõhEBõhĖ©*.K.Klly target)Bõh±3==6.0 (2Bõh1!Bõh*&( _The kobold shouts!Cõh³P |....#.###...............######...##'... #......###.#### ########......+ .########### ............##+### #.*....†..K^.....#)....+...............#####.#####+####CõhAQ Cõh3R CõhøY å*..§*   soul wisp (summoned)CõhZ 3--7.0 (1Cõh¶h o _The teleport trap disappears. The kobold disappears!Cõhkj B*.CõhFk E--8.0 (2Cõhq CõhFt > _You now have 35 gold pieces (gained 10).Dõh.3Dõh°Dõh Dõh& ###... #......######...# #......'......... #......## #......#......######### ########......+ ......#########......###..........# #DõhĀK*##+### #.†.# ...#§.#K..)....+......#K   kobold (wandering)######.#####+####*   soul wisp (summoned) #. #.#####DõhŒ"Ü 0  A kobold comes into view. It is wielding a +0 dagger.Found a blackened pearl ring.Dõh¬$DõhH0ˆ§.§.=KDõh¹0*9.0 (1Dõh§;Dõh›>c _Your soul wisp disappears in a puff of smoke!Eõh–b #......###### #......'........ #......## #......#......######### ########......+ .......#########......##..§.......# ...§##+### ......†.# ...#.#=K)....+g.......########.#####+####g   goblin #.# K   kobold (wandering) #..#### #...Eõhµk‚  A goblin comes into view. It is wielding a +0 club.EõhklEõh)wØ....K.ggKEõhęw/==40EõhŹ€Eõh‘ƒ( _The goblin shouts!Fõhßsś#......######... BurningKing the Grave Robber#......'........ Deep ElfFõh½t“#......#......#. Health: 10/10 ========================#......#......## Magic: 6/6========================####### ########......+ AC: 2Str: 5.......#########......## EV: 11Int: 19......................# SH: 5Dex: 15.................##+### XL:  1 Next: 58% Place: Dungeon:1.......@.......†.#Noise: ==-------  Time: 540.0 (0.0).....**..........#a) +0 dagger....*............#Fõh"v˜Throw: 6 darts (poison).=.K........)....+Resist .g...............########.#####+####g   goblin#.#K   kobold#..#####...A goblin comes into view. It is wielding a +0 club. _The goblin shouts!  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (45% to hit)Fõhą\ j ...KFõh‘ļ A*..Fõh[4Y..*.Gõh‚ŪĆ**.K.  Aim: a kobold, wielding a +0 dagger (45% to hit)GõhS f#......######... BurningKing the Grave Robber#......'........ Deep Elf#......#......#. Health: 10/10 ========================#......#......## Magic: 6/6========================####### ########......+ AC: 2Str: 5.......#########......## EV: 11Int: 19......................# SH: 5Dex: 15.................##+### XL:  1 Next: 58% Place: Dungeon:1.......@.......†.#Noise: ==-------  Time: 540.0 (0.0).....((..........#a) +0 daggerGõhT ....(............#Throw: 6 darts (poison).=((........)....+Resist .(...............########.#####+####g   goblin#.#K   kobold#..#####...Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (45% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the kobold.Gõh^× ~  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (45% to hit)  GõhĆ× ŸYou throw a poisoned dart.  The poisoned dart closely misses the kobold.The poisoned dart barely misses the goblin.GõhŁ GõhÆå É...g.K--1.0 (15 _Gõhķ Gõh ļ Jõhä#......######... BurningKing the Grave Robber#......'........ Deep Elf#......#......#. Health: 10/10 ========================#......#......## Magic: 6/6Jõhƒ‘========================####### ########......+ AC: 2Str: 5.......#########......## EV: 11Int: 19......................# SH: 5Dex: 15.................##+### XL:  1 Next: 58% Place: Dungeon:1.......@.......†.#Noise: ---------  Time: 541.0 (0.0)......*..........#a) +0 dagger.....*...........#Jõh¬ęThrow: 5 darts (poison).=g.K.......)....+JõhĻżResist .(...............########.#####+####JõhöÅg   goblin#.#K   koboldJõhA#..####Jõh9=#...The poisoned dart closely misses the kobold. JõhZ{_The poisoned dart barely misses the goblin.Throw: 5 darts (poison)Jõh|ćPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJõhNAim: a kobold, wielding a +0 dagger (45% to hit)Kõh?#......######... BurningKing the Grave Robber#......'........ Deep Elf#......#......#. Health: 10/10 ========================#......#......## Magic: 6/6========================####### ########......+ AC: 2Str: 5.......#########......## EV: 11Int: 19......................# SH: 5Dex: 15.................##+### XL:  1 Next: 58% Place: Dungeon:1.......@.......†.#Noise: ---------  Time: 541.0 (0.0)......(..........#Kõh Ua) +0 dagger.....(...........#Throw: 5 darts (poison).=g.K.......)....+Resist .(...............########.#####+####g   goblin#.#K   kobold (poisoned)#..#####...Throw: 5 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (45% to hit)  You throw a poisoned dart. The poisoned dart hits the kobold.  The kobold is poisoned.Kõhʤ<.g.K..(2.0 (14 _Lõhäfņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lõh…T  #......######... BurningKing the Grave Robber #......'........ Deep Elf #......#......#. Health: 10/10 ======================== #......#......## Magic: 5/6====================---- ####### ########......+  AC: 2Str: 5 LõhæU d.......#########......## EV: 11Int: 19 ......................#  SH: 5Dex: 15 .................##+###  XL:  1 Next: 58% Place: Dungeon:1 .......@.......†.#  Noise: ---------  Time: 542.0 (0.0) ......*..........#  a) +0 dagger ...g.K...........#  Throw: 4 darts (poison) .=..(.......)....+  Resist  .(...............#  #######.#####+####  g   goblin #.# K   kobold (poisoned) #.. #### #... LõhV !_The kobold is poisoned.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (poisoned, chance to affect: 67%)MõhļC(#......######... BurningKing the Grave Robber#......'........ Deep Elf#......#......#. Health: 10/10 ========================#......#......## Magic: 5/6====================----####### ########......+ AC: 2Str: 5.......#########......## EV: 11Int: 19......................# SH: 5Dex: 15.................##+### XL:  1 Next: 58% Place: Dungeon:1.......@.......†.#Noise: ---------  Time: 542.0 (0.0).................#a) +0 daggerMõhļDƒ...g.*...........#Throw: 4 darts (poison).=..(.......)....+Resist .(...............########.#####+####g   goblin#.#K   kobold (poisoned)#..#####... _The kobold is poisoned.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (poisoned, chance to affect: 67%)Mõh , weak, ally target, …)*   soul wisp (summoned)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (poisoned, chance to affect: 67%)  A fragment of the kobold's soul is dislodged from its body.Mõh>Ÿ`  The kobold looks weaker. Your soul wisp touches the kobold.MõhūزK*. =3.0 (1MõhJ±Mõh_³b _The goblin completely misses your soul wisp.Nõh3ƒ`  You barely miss the kobold.NõhփNõh„“Ņ g*..  The kobold is severely wounded.4Nõh“˜Nõh‘š4 _You block the kobold's attack.NõhG%ģ  You hit the kobold. g.*) (ally target)*   soul wisp (summoned)  You kill the kobold!2665Nõh?,Nõhå98 _Your soul wisp touches the goblin.QõhƇ#......######... BurningKing the Grave Robber#......'........ Deep Elf#......#......#. Health: 10/10 ========================#......#......## Magic: 5/6====================----####### ########......+ AC: 2Str: 5Qõh‰ˆ.......#########......## EV: 12Int: 19......................# SH: 5Dex: 15.................##+### XL:  1 Next: 66% Place: Dungeon:1.....g*@.......†.#Noise: =--------  Time: 545.0 (0.0).....*)..........#a) +0 dagger.................#Throw: 4 darts (poison).=..(.......)....+Resist .(...............########.#####+####g   goblin (ally target)Qõhõˆ„#.#*   soul wisp (summoned)#..#####...You kill the kobold! _Your soul wisp touches the goblin.  Throw: 4 darts (poison)Qõhn‰vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, ally target, 45% to hit)Rõhm¬#......######... BurningKing the Grave Robber#......'........ Deep Elf#......#......#. Health: 10/10 ========================#......#......## Magic: 5/6====================----####### ########......+ AC: 2Str: 5.......#########......## EV: 12Int: 19......................# SH: 5Dex: 15.................##+### XL:  1 Next: 66% Place: Dungeon:1(((((((@.......†.#Noise: =--------  Time: 545.0 (0.0).....*)..........#a) +0 dagger.................#Throw: 4 darts (poison).=..(.......)....+Resist Rõh˜­&[37m.(...............########.#####+####g   goblin (ally target)#.#*   soul wisp (summoned)#..#####...Throw: 4 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, ally target, 45% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the goblin.Rõha+Rõh™,RõhE.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Rõh#/DAim: a goblin, wielding a +0 club (heavily wounded, ally target, 45% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the goblin.A quokka comes into view.Rõh:k.....grr   quokkag   goblin (ally target)*   soul wisp (summoned)Rõh„:e-6.0 (13RõhkERõhįGW _Your soul wisp misses the goblin.Sõhč`  You barely miss the goblin.Sõh × =rThe goblin is heavily wounded.Your soul wisp closely misses the goblin.Sõh¦ ^6=====7Sõhr!S _The goblin hits you but does no damage.Sõhp i  You hit the goblin but do no damage.Sõh—x Ē  The goblin is heavily wounded.The goblin barely misses you. Your soul wisp touches the goblin.Sõh„ e)r.Sõht„ ˜*   soul wisp (summoned)Sõhˆ M====758Sõhϐ Sõhµ“ F _The goblin dies!Tõhcę #......###### #......' #......#......# #......#.......###......+.#.......#.##+###.(......†.#.*).#.r.#.=..(.)....+.(...#.#.#####+#### #.# #..  #TõhĀTõh‚TõhP"ł r.ww   dart slugr   quokka (ally target)*   soul wisp (summoned)A dart slug comes into view.Tõh\#--9Tõh®-Tõh½2Ż _Your soul wisp closely misses the quokka.Things that are here: _a +0 club; a goblin corpseUõh©® L #......###### #......' #......#......# #......#.......##.......Uõh4Æ ā#........##+.(....@).†.#.r*).#.#.w.=..(.)....+Uõh_Æ æ.(....#.#.#####+####Uõh‹Æ ”. #.# #..Uõh¾Æ 0  #Uõh æ [  The quokka misses you.UõhxĘ U ```````UõhōĘ OThe dart slug launches a dart at you.UõhśS ¤ ..@....  The slug dart misses you.Uõh‰T .=50Uõhƒa Uõh•d ^ _Your soul wisp barely misses the quokka.Võhgż   You closely miss the quokka. The quokka closely misses you.The quokka bites you but does no damage.  Your soul wisp touches the quokka.Võhy› `````The dart slug launches a dart at you.Võhő:.....VõhY’v6/10 ----------1Võh”Võh„- _The slug dart hits you.Yõh|ĢŻ  You hit the quokka.  The quokka is almost dead.The quokka barely misses you. Your soul wisp touches the quokka.Yõh(×ņ†(ally target)*   soul wisp (summoned)YõhTŚ.912Yõh×ćYõhņęF _The quokka dies![õhks [õht [õhä| [õh/ n _Sorry, you're not good enough to have a special ability.[õhŚ× ņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^õhÉ# ^õhO$ ^õh,- ^õhj0 P _You don't know that spell.`õh½Ü ņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bõh²dbõhRebõh®obõh>r“ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)cõhĒą÷ #......'....# #......###. #......#...#################.........#########+.........###+##..(.....)†.# #......@*)...##.........#w.=..()....+...(........########.#####+#### #.#  #..cõhį†# (.  #cõhŹćcõh0äcõhųļ}.*.wcõhbšv7==---------3cõhķłcõh8żŠ _Found 8 stones. _You see here a quokka corpse.dõh–ńM# #......####. #......#+...################ #.........######### +......... ###+ #..(.....)†.#  #......†.)...# #*.dõhņ*.#....w=..()....+..(........########.#####+#### #. #.. (. dõh{ōdõhõdõh÷ Į*w.@..-4 _dõhķ dõhčdõh#ņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.eõhÆ # #......#.... BurningKing the Grave Robber ###. #......#.... Deep Elf +...################.... Health: 7/10================-------- #.........#########.... Magic: 5/6====================---- +...................... AC: 2Str: 5 #...................##+ EV: 12Int: 19 #..(.....)........†.#  SH: 5Dex: 15 #.....*†.)..........#  XL:  1 Next: 91% Place: Dungeon:1 #...w*@.............#  Noise: ---------  Time: 554.0 (0.0) .....=..õhZ90;10;1m(.......)....+  a) +0 dagger .....(...............#  Throw: 3 darts (poison) ....#######.#####+####  Resist  ... #.#  .. #..  w   dart slug (ally target) . (.  *   soul wisp (summoned) _You see here a quokka corpse.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (ally target, chance to affect: 67%)eõh  ##......#.... BurningKing the Grave Robber###.#......#.... Deep Elf+...################.... Health: 7/10================--------#.........#########.... Magic: 5/6====================----+...................... AC: 2Str: 5#...................##+ EV: 12Int: 19#..(.....)........†.#SH: 5Dex: 15#.....*†.)..........#XL:  1 Next: 91% Place: Dungeon:1#...*.@.............#Noise: ---------  Time: 554.0 (0.0).....=..(.......)....+õhD ma) +0 dagger.....(...............#Throw: 3 darts (poison)....#######.#####+####Resist ...#.#..#..w   dart slug (ally target).(.*   soul wisp (summoned) _You see here a quokka corpse.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (ally target, chance to affect: 67%)eõh”õ eõh,ū §weak, ally target, soul-sp…) Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a dart slug (ally target, chance to affect: 67%)  Your soul wisp disappears in a puff of smoke!A fragment of the dart slug's soul is dislodged from its body.eõhӑ ą§§§.w§* =5.0 (1eõhŸ m _The dart slug looks weaker. Your soul wisp touches the dart slug.gõh”— c##......#.... BurningKing the Grave Robber###.#......#.... Deep Elf+...################.... Health: 7/10================--------#.........#########.... Magic: 5/6====================----+...................... AC: 2gõh®˜ ĘStr: 5#...................##+ EV: 12Int: 19#..(.§§..)........†.#SH: 5Dex: 15#....§.†.)..........#XL:  1 Next: 91% Place: Dungeon:1#...w*@.............#Noise: =--------  Time: 555.0 (0.0).....=*.(.......)....+a) +0 dagger.....(...............#Throw: 3 darts (poison)....#######.#####+####Resist ...#.#..#..gõh‚™ w   dart slug (weak, ally target, soul-sp…).(.*   soul wisp (summoned) _The dart slug looks weaker. Your soul wisp touches the dart slug.  Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, weak, ally target, soul-splintered, 94%  to hit)gõh½<o##......#.... BurningKing the Grave Robber###.#......#.... Deep Elf+...################.... Health: 7/10================--------#.........#########.... Magic: 5/6====================----+...................... AC: 2Str: 5#...................##+ EV: 12Int: 19#..(.§§..)........†.#SH: 5Dex: 15gõh©=p#....§.†.)..........#XL:  1 Next: 91% Place: Dungeon:1#...w(@.............#Noise: =--------  Time: 555.0 (0.0).....=*.(.......)....+a) +0 dagger.....(...............#Throw: 3 darts (poison)....#######.#####+####Resist ...#.#..#..w   dart slug (weak, ally target, soul-sp…).(.gõh8>š*   soul wisp (summoned)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, weak, ally target, soul-splintered, 94%  to hit)  You throw a poisoned dart. The poisoned dart hits the dart slug.  The dart slug is moderately wounded.gõh•Ągõh?Ķæ####........§(w@§ gõh4Ī]6.0 (12gõhķ×gõhŗŚÄ  Shift-Dir - straight line  Aim: a dart slug (moderately wounded, weak, ally target, soul-splintered, 94%  to hit)  You throw a poisoned dart. The poisoned dart hits the dart slug.  The dart slug is moderately wounded. _Your soul wisp touches the dart slug.iõh*jó###.#......#.+...################.#.........#########.+...................#.......##+##..(.§§..)†.# #....§§†.)..# #...(w.§...# iõh¬jė.....=*.@.)....+ .....(........# ....#######.#####+#### ... #.# .. #.. #.  (iõh6kc# ###iõhrmiõh võhh@ võhä@ L5==võhÖB võhńF 1 _HP restored.võhPS uvõh†V võhżX võhYY võh@[ võhŠd ¾###.#......#.....+...################....#.........#########....+................#...................##+##........)........†.# #......†.)# ####.....# .........*..)....+ võh˜e 73.0 (4..................# .......#######.#####+#### ....... #.####...# #.. ##... (. #...  ####  # #võh f võhÜo võh§q wõhZ, › #. #......#.###. #......#.+...################.#.#########+.....#...........##+##wõh•- #........).†.#  #......†.)# ####.....# *)....+ .................# .......#######.#####+####....... #.####...##.. ##... (.#.#......#.###wõhü- #.wõhn/ wõhb: e*.4.0 (1wõh„B wõhrD ˆõh$,3ˆõhø.ˆõhG7ˆõhķ:ˆõh;:==ˆõhā?ˆõhšAb  You see here a quokka corpse.ˆõh1IˆõhąI _ˆõh)LˆõhĖNˆõhDWˆõh€Y,ˆõht[ˆõhLb; #. #......' #. #......# ###. #......# +...################ ########## +..... #...........##ˆõh‘b #........).†.# #....@.†.)...#ˆõhĘb7.0 (3 ####§............# )....+ .....................ˆõhšb...# .......#######.#####+#### ....... #.#ˆõh*c ###...# #.. #... (. #.....ˆõhTc".ˆõhäcˆõhŽjˆõhŃlc _Your soul wisp disappears in a puff of smoke!Šõh7$Šõhx&Ć Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy2% 2  b - Vampiric DrainingNecromancy5% 3  c - Animate DeadNecromancy19% 4  d - Curse of AgonyNecromancyŠõh×&Æ45% 5 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit‹õh£Ÿ ū Grave Claw Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living beings. ‹õhµ  /Level: 2School: NecromancyFail: 2%  Power: 44% Damage: 2d10 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.ĢõhSd˜ Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy2% 2  b - Vampiric DrainingNecromancy5% 3  c - Animate DeadNecromancy19% 4  d - Curse of AgonyNecromancy45% 5 Ģõhåd‹6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitĶõh¤’ Ķõh Ķõh ‰#.#......'... BurningKing the Grave Robber#.#......#... Deep Elf###.#......#... Health: 15/15 ========================+...################... Magic: 8/8========================#.........#########... AC: 2Str: 5+..................... EV: 12Int: 19#...................## SH: 5Ķõhv uDex: 15#........)........†.# XL:  2 Next: 10% Place: Dungeon:1#....@.†.)..........# Noise: ---------  Time: 577.0 (0.0)####......§............# a) +0 dagger..................)....+ Throw: 6 darts (poison)........................#.......#######.#####+####.......#.####...##..#...(.#...... ĶõhT °_Your resistance to elements expires. _g - 5 poisoned darts (gained 1) _g - 6 poisoned darts (gained 1) _HP restored. _You see here a quokka corpse. _Your soul wisp disappears in a puff of smoke!ĶõhŲ Ķõh½ ĢMemorise Grave Claw, consuming 2 spell levels and leaving 4? Y - Yes  N - NoŠõh‹²ŠõhWĖź#.#......'... BurningKing the Grave Robber#.#......#... Deep Elf###.#......#... Health: 15/15 ========================+...################... Magic: 8/8========================#.........#########... AC: 2Str: 5+..................... EV: 12Int: 19#...................## SH: 5Dex: 15#........)........†.# XL:  2 Next: 10% Place: Dungeon:1#....@.†.)..........# Noise: ---------  Time: 577.0 (0.0)ŠõhćĖ^####...................# a) +0 dagger..................)....+ Throw: 6 darts (poison)........................#.......#######.#####+####.......#.####...##..#...(.#...... _Your resistance to elements expires. Šõh>Ģ[_g - 5 poisoned darts (gained 1) _g - 6 poisoned darts (gained 1) _HP restored. _You see here a quokka corpse. _Your soul wisp disappears in a puff of smoke!ŠõhFĶ+8.0 (1Šõh3ÕŠõh=ŽŠõhŻŽ+9.0 (2Šõh×åŠõhŻīŠõhLļ,80.0 (3ŠõhłŠõh³ūˆ .......####...##..#...(. #... ... Šõh1ü„_You start memorising the spell. You continue memorising. x2ŠõhČüŠõh¶Šõhg  ŠõhŌ ]_You finish memorising. Spell assigned to 'b'.Ņõhķ-> #......### #. #......' #. #......# ###. #......#+...########## ########## +.. #....# #...@....)†.# #†.).# ####......# ..)....+ ..................#Ņõh±.Œ .#######.#####+#### ....... #.####...##. #... (Ņõhį8Ņõh¤921.0 (1 _Ņõh÷AŅõhāCŅõh‹7 ” ###...... #. #......## #. #......' #. #......# ###. #......#+...####### ########## +. #.... #........)†. #†.). ####...... ...).... ........................ .......#######.#####+### ....... #.####...##.Ņõh9D ŅõhąD &2ŅõhqL Ņõh‹N Óõh<3ÓõhūÓõh%Óõh³'Óõh.BÓõh‡/,Óõh§1ÓõhQ4Óõh?7,Óõhż8Óõh<Óõhü>,ÓõhAÓõhpJ1#.#......'#. #......#.....###. #......#....+...################....#.........#########....+......................#..........##+##........)†.# #......@.)# 6.0 (4ÓõhśJ/####.....# ............)....+ .........#.......#######.#####+####....... #.#ÓõhyK€###...# #..  #... (. # #... ... #Óõh±KE Óõh`LÓõhbSÓõhmVs _You see here a quokka corpse.ÕõhÉÕõhÆĖųWhat do you want to examine? Items  a - ()) a +0 club  b - (†) a goblin corpseÖõhMæūA goblin corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.Ųõhkó What do you want to examine? Items  a - ()) a +0 club  b - (†) a goblin corpse Ųõhė Ųõh ō ŲõhĻž é#.#......'..... BurningKing the Grave Robber#.#......#..... Deep Elf###.#......#..... Health: 15/15 ========================+...################..... Magic: 8/8========================#.........#########..... AC: 2Str: 5+....................... EV: 12Int: 19#...................##+# SH: 5Dex: 15Ųõhģ’ $#........)........†.#XL:  2 Next: 10% Place: Dungeon:1#......@.)..........#Noise: ---------  Time: 586.0 (4.0)####...................#a) +0 dagger..................)....+Throw: 6 darts (poison)........................#.......#######.#####+####.......#.####...##..# #...(.#Ųõh]ź #......#  _HP restored. _You see here a quokka corpse. _Your soul wisp disappears in a puff of smoke! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. ŲõhŽ^_You see here a quokka corpse.Ųõh“ ŲõhH ŲõhŲõhiŁõhaØ3ŁõhD«Łõhž¶ŁõhüŗŁõh$æ: _ŁõhDĆŁõh,Ę,Łõh5ČŁõhEŹŁõhlÕå ...... ###.. #. #......### ŁõhÖ~#. #......' #. #......# ###. ## +...################.. #.........#########.. +...@...... #.....o...# #........)........†.# #ŁõhnÖņ†.)........# ####...................# ..................)....+ o   orc ........................#Łõh‚ן .......#######.#####+#### ....... #.#Łõhą+9.0 (3ŁõhįŁõhéŁõhųļµ _Okawaru sends forces against you! _An orc comes into view. It is wielding a +0 morningstar.Łõhł B###########..... #. ###...... #. #......## #. #......' #. #......# ###. #......#+...####### ########## +...... #.....o..... #........)†. #†.). ####...... ...).... ........................Łõhې U .#######.#####+###Łõhv’ Łõh› @o.Łõhzœ 390.0 (1 _Łõh¤ Łõh!¦ Žõh¼«ņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ßõh÷H4ßõh[QßõhT“ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)āõhźņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ćõhk3 4ćõh: ćõh = ū  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ēõh•čū.. ......... #.# ### #.# #......# #.# #......' #.# #......####.# #......# +...################ #.........# +.@..o............ #.... #)† #†.).####........ ...).. .......#######.#####+## . #.#ēõh•éēõhń5o.ēõh…ņ-1 _ēõh›łēõh2üčõhOø _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.čõh-! čõh¶! čõhÄ) čõhĖ,   Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)čõh,- ńonfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)éõhk]  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.źõh¦± 4źõh¹¹ źõhT¼ ū  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ėõhM & _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ģõhÕC 4ģõhH ģõhģH   Casting: Soul Splinter (safe; 1% risk of failure)ģõhKI onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.īõh½?ņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.īõh„a 4īõh}i īõh)k “ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ļõhˆņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.šõh‰*4šõh2šõh5ų  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ņõhžĘ & _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.óõh!· .. ......... BurningKing the Grave Robber #.# ###..... Deep Elf #.# #......# Health: 15/15 ======================== #.# #......' Magic: 7/8=====================--- #.# #......# AC: 2Str: 5 ###.# #......# EV: 12Int: 19 +...################ SH: 5Dex: 15 #.........######### XL:  2 Next: 10% Place: Dungeon:1 +.@.o.............. Noise: ---------  Time: 591.0 (0.0) #.................. a) +0 dagger #........)........†[óõhIøh39;49m Throw: 6 darts (poison) #......†.)......... ####.................. ..................)... o   orc ....................... .......#######.#####+## ....... #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineóõh ąW@**óõhŠ> l*o..  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (unrewarding,not susceptible)ōõh»mü........... BurningKing the Grave Robber#.####..... Deep Elf#.##......# Health: 15/15 ========================#.##......' Magic: 7/8=====================---#.#ōõhNnB#......# AC: 2Str: 5###.##......# EV: 12Int: 19+...################ SH: 5Dex: 15#.........######### XL:  2 Next: 10% Place: Dungeon:1+.@.*.............. Noise: ---------  Time: 591.0 (0.0)#.................. a) +0 daggerōõh–n3#........)........† Throw: 6 darts (poison)#......†.).........####....................................)... o   orcōõhoÜ..............................#######.#####+##.......#.#Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  ōõhCo·Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (unrewarding,not susceptible)ōõhēEōõh’Ļmo=2.0 (1ōõhą×ōõh²Ś, _The orc is unaffected.śõh3? śõhžB Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 falchion Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 hat (worn) Jewellery (go to first with "=)  f - an amulet of reflection (worn)h - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip üõh® ß h - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ ā€œA ring of gold and a milk-white dove  Are goodly gifts for thee, üõh6 „ And a hempen rope for your own love  To hang upon a tree.ā€  -Oscar Wilde, ā€œChansonā€. 1881.žõhŃŸEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon)  d - a +0 falchion Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 hat (worn) Jewellery (go to first with "=)  f - an amulet of reflection (worn)  h - a ring of resist corrosion [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip õhCÅõhĢõhč×........... BurningKing the Grave Robber#.####..... Deep Elf#.##......# Health: 15/15 ========================#.##......' Magic: 7/8=====================---#.##......# AC: 2Str: 5###.##......# EV: 12Int: 19+...################ SH: 5Dex: 15#.........######### XL:  2 Next: 10% Place: Dungeon:1+.@.o.............. Noise: =--------  Time: 592.0 (0.0)#.................. a) +0 dagger#........)........† Throw: 6 darts õhiŲŃ(poison)#......†.).........####....................................)... o   orc..............................#######.#####+##.......#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (unrewarding,not susceptible) _The orc is unaffected.õh%ß;o.õh§ß3-5 (0.5õh=ęõhwõ; _h - a ring of resist corrosion (worn)õh õh’ s10--------=3.5 (1.0õhG" õhĮ%  _You hit the orc but do no damage. The orc hits you with a +0 morningstar.õhięņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.õhøH @ .. ......... BurningKing the Grave Robber #.# ###..... Deep Elf #.# #......# Health: 10/15 ================-------- #.# #......' Magic: 5/8===============--------- #.# #......# AC: 2Str: 5 õhJ ###.# #......# EV: 12Int: 19 +...################ SH: 5Dex: 15 #.........######### XL:  2 Next: 10% Place: Dungeon:1 +.@o............... Noise: =--------  Time: 593.5 (0.0) #.................. a) +0 dagger #........)........† Throw: 6 darts (poison) #......†.)......... ####.................. ..................)... o   orc ....................... .......#######.#####+## õhĘJ £....... #.# _You hit the orc but do no damage. The orc hits you with a +0 morningstar.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (unrewarding)õhWĮk o*õh>°o.  Aim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (unrewarding)õh:6........... BurningKing the Grave Robber#.####..... Deep Elf#.##......# Health: 10/15 ================--------#.##......' Magic: 5/8===============---------#.##......# AC: 2Str: 5###.##......# EV: 12Int: 19+...################ SH: 5Dex: 15#.........######### XL:  2 Next: 10% Place: Dungeon:1+.@*............... Noise: =--------  Time: 593.5 (0.0)#.................. a) +0 dagger#........)........† Throw: [õhš7Ī32m6 darts (poison)#......†.).........####....................................)... o   orc..............................#######.#####+##.......#.# _You hit the orc but do no damage. The orc hits you with a +0 morningstar.  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 morningstar and wearing a +0 ring mail (unrewarding)õhüc You unleash the spiteful dead! The jagged bones skewer the orc!õhē)õhšĄ .  You kill the orc!=4.5 (1-GClaw õhä”õh3—n _The last of your harvested death is exhausted.õh ,C#.#####.# #......###.# #......'.#.# #......#.###.# #......#.+...################.#..........+..........#.#.)†#......†.)..####.........).............#######.#####+###....... #.####...# #..õh68õh 9X6===--õhj95õh¹DõhaGõh eM.. ....##......##' ###.# #......+...#################õh©X+....)† †.)####.........................õhµV--6õh õhJ õh|  õh)  õhī  õhS  õhĆ  õhc 11= õhł!  õhf" ;=== õh`#  õhž%  õhė& M7=== õh'(  õhĶ) , õh0+  õh-  õhj- k2=== õhK/  õhæ3 , õh÷4  õhĒ< _ _You start resting. õhŻE ¦603.5 (78======4.5 (8 õh¦I  õhķK % _Magic restored. õh«’3 õhv” õhr— õhŽ— õhž|== õh  õh”D3= õh×” õhB¤ õh¤;=== õhć„ õhYØ, õh”© õhč«, õh‡­ õhG°4=== õh—± õhė³, õh¶ õh÷ø, õhgŗ õhū¼, õh5¾ õhqĄ õhæĄ:== õhĀ õhAŹ_ _You start resting. õh£Š015.5 (11.0) õhEŃZ5==6.5 (12 õhŽ× õhNŚ" _HP restored. õh3ŚO ..  #.# ### #.# #...... #.# #......' #.# #......# ###.# #......# +...# #.# + # õh Ūi #.).† #......†.) #### ....) .... .......#.#####+  . #.# õhĮå õhRę)7.0) õh—ķ õh‡ļ õh°. «  ..   #.# ###   #.# #......   #.# #......   #.# #......   ###.# #......   +...   #.   +   õhŁ/ Å #   #.).   #......†.)   ####   ....)   ....   .......#.#####+   . #.# õh+7  õhĆ7 %8 õh4=  õhc?  õhˆŒ•.........#......'###### õhD“ õhó“%9 õh™ õhC›( _You open the door. õh]Q  ..   #.# ###  # #.# #  #. #.# #  #.. #.# #   õh˜^‹#... ###.# #  #.... +... #.....##.  . #  #.)  #......†.)  ####   .....)   .....   .......#.#####+   õhį^m . #.# õhe õhŠeC==20 õh„j õh›mQ _There is an open door here. õhWČä  ..  # #.# ###  #. #.# #  #.#### #.# #  #..... #.# #  #.....###.# #  #.....+... .#.....##.  õhŗÉ¢' #  #..)  #......†.)  ####...  .........)  ..........  .......#######.#####   . #.# õhĄÓ õh›Ō,1 _ õh1Ü õhÄŻ õhP „  ..   # #.# ###  #. #.# #  #.##### #.# #  #.....# #.# õhņ ! #  #.....###.# #  #.....+...  #.#.....##.  #.' #  #........)  #......†.)  õhg b ####.....  ...  .  .#.   . #.# õht  õh %2 õh  õh õhbtõhuõhPuõh"~õh¢õhųõhH†nõh™ŒU   ####  #. .. ..  #. #.# ##õh0ć  #. #.# #  #.##### #.# #  #.....# #.# #  #.....###.# #.  #.....+...#####  #.#..@..##...###4.5 (2  #........'õhŽÜ  ##########.  #........)  #†.)  ####      .................   .......#######.## õh©ŽõhŸ“õh“•õh"3õh#õho+õhZ3„õhś3õhs9æ  #.  ###  ##  #.. .. .  #.# #.# õhŪ9’  #.# #.#   #.##### #.#   #.....# #.#   #.....###.#   #@....+...#####6õh :8  #.#.....##.#  #........'  ##########õh7:m.  #........) õha:ƒ #†.) õh‹:k ####   õh“:O ...............õh#;õh&GõheIõhČ 3õh#ƒ õh… õhŽw3õhŽ{õhŲ}õhd õhö õh` õhw Xõhć šõh“ õh‰ ×# . ##.# ##. .. .# # õh  Ē##### #.# 9.5 (3 #.....# #.#  #.....###.#  #.....+...######## -GClaw   #.#.....##.........#  #........'..........õhL … # õh* õhŠ$ õhŃ& õh×Ķ õhiĪ õhĪĪ õh³× ,õhYŲ õh‡Ž Xõh*ß õhžį < _Found a quill talisman.õhÕć 3õhĖä õh5ė ˜###.#.###.# ... ... # .... #.###..... ##õhŹė Y...%.... .32########  #.##### #.#-GClaw  õhģ e#.....# #.# #.....###.#.....+ ..# .......'õhÓģ õhYņ õhšó õhPõhzRŅA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 0 1d2 õhaSRMelds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. (g)o to location.õh‹K õhEW < ###. BurningKing the Grave Robber #.. Deep Elf ### Health: 15/15 ======================== .## Magic: 8/8======================== ..#. AC: 2Str: 5 ...#. EV: 12Int: 19 ....#. SH: 5Dex: 15 ####.....## XL:  2 Next: 10% Place: Dungeon:1 õhh ß#@...%..... Noise: ---------  Time: 632.5 (3.0) #.#######.#a) +0 dagger #.# #.#Throw: 6 darts (poison) #.##### #.#-GClaw  #.....# #.# #.....###.# #.....+...########   #.#.....##.........#   #........'..........  _Magic restored. _You start resting. _HP restored. _You open the door. _There is an open door here. _Found a quill talisman.õhC õh‚ 3õhS õhØ õh( õhG# ,õhz& – ###.. ....... #...P õh<' Į..l.... ###.. ....... ###. ....... #.. ......#.## ....#.. ####..## #..@.%..... .. #.#######.# ##õh'  #.# #.# #. #.##### #.# #. #.....# #.# #.õh³' < #.....###.# #. l   frilled lizard (asleep) #.....+...##õhŽ' Z #.#.....##..### #..õh( ,'..õh0 +3.5 (1õhx0 *4.5 (2õh¾4 õhõ8 a _A frilled lizard comes into view.õh18ļ  Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.õh•`3õhÓgõhLj“ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)õhN‘ Œ ###. #.#...P. #..l.###..P #.###. õh’ Ģ#.#...# #.#.# +.#. ####.# #...@%.. õhG’ ž#.#.#.# õh|’ Ń#.# #.# #. #.##### #.# õh»’ Æ#. #.....# #.# #. õhķ’ `#.....###.# #. õhq“ §#.....+...# #.#.....##.# #.'.õhܚ õhŻ› 15.5 (1 _õhŖ” õhŚ£ õh„:o ###. #.#...P.P #..l.###..P #.###.õhS; #.#...#. #.#.###. +.#. ####.# #....@.. #.#õhŒ;Ą.#.###. #.# #.# õhø;“#. #.##### #.# #.õhę;€ #.....# #.# #.õh<| #.....###.# #. õh;<\#.....+...# #.#.....##.#õh™<K #.'.õh¹FõhYG%6õhĀLõhyPT _You see here a quill talisman.!õhtb!õh²eyEquip which item?  - - Unarmed !õh*f Hand Weapons (go to first with ))  a - a +0 dagger (weapon)d - a +0 falchion Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 hat (worn) Jewellery (go to first with "=)  f - an amulet of reflection (worn) !õhof‘ h - a ring of resist corrosion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $õh8- ###..... BurningKing the Grave Robber  #......... #...P.P Deep Elf  #..l...... ###..PP Health: 15/15 ========================  #......... ###... Magic: 8/8========================  #......... #...#. AC: 2Str: 5  #......... #.###. EV: 12Int: 19  +......... #..... SH: 5Dex: 15  ####......... ###### XL:  2 Next: 10% Place: Dungeon:1  #....@....... ..... Noise: ---------  Time: 636.5 (0.0)  #.#######.#.. ###. [$õh©.40ma) +0 dagger  #.# #.##... Throw: 6 darts (poison)  #.##### #.##... -GClaw  #.....# #.##...  #.....###.##... l   frilled lizard (asleep)  #.....+...############   #.#.....##.........#####   #........'.............. _Found a quill talisman. _A frilled lizard comes into view.Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a quill talisman.$õh†4P  Okay, then.$õh5$õh§;$õhF>. _%õhąœ%õh=žtDrink which item? Potions %õhȞ c - a potion of magic [!] quaff|evoke[?] describe selected&õhæ¢Evoke Floor Items Talismans  a - a quill talisman&õhĄXquaff|evoke'õhźö 'õhµž  ###..... BurningKing the Grave Robber  #......... #...P.P Deep Elf  #..l...... ###..PP Health: 15/15 ========================  #......... ###... Magic: 8/8========================  'õh„’ @#......... #...#. AC: 2Str: 5  #......... #.###. EV: 12Int: 19  +......... #..... SH: 5Dex: 15  ####......... ###### XL:  2 Next: 10% Place: Dungeon:1  #....@....... ..... Noise: ---------  Time: 636.5 (0.0)  'õhē’ Ć#.#######.#.. ###. a) +0 dagger  #.# #.##... Throw: 6 darts (poison)  #.##### #.#'õhR &#... -GClaw  #.....# #.##...  #.....###.##... l   frilled lizard (asleep)  'õh ż#.....+...############   #.#.....##.........#####   #........'.............. _A frilled lizard comes into view.'õhĆ ×Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 'õhų _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a quill talisman. _Okay, then.'õh· 'õh» ©Still begin transforming? Y - Yes  N - No(õh>S (õhöj ! ###..... BurningKing the Grave Robber  #......... #...P.P Deep Elf  #..l...... ###..PP Health: 15/15 ======================== (õhµl * #......... ###... Magic: 8/8========================  #......... #...#. AC: 2Str: 5  #......... #.###. EV: 12Int: 19  +......... #..... SH: 5Dex: 15  ####......... ###### XL:  2 Next: 10% Place: Dungeon:1  #....@....... ..... Noise: ---------  Time: 636.5 (0.0)  #.#######.#.. ###. a) +0 dagger  #.# #.##... Throw: 6 darts (poison)  #.##### #.##... -GClaw (õhm \ #.....# #.##...  #.....###.#(õh@m ų#... l   frilled lizard (asleep)  #.....+...############   #.#.....##.........##### (õh|m   #........'..............Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. (õhĀm L_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a quill talisman. _Okay, then.A frilled lizard is nearby!(õh}o 17.5 (1 _(õh†u (õh/z + Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(õhÕz ½You see here a quill talisman. _Okay, then.You begin transforming. You continue transforming.(õh7{ (õh;„ (õh:† ‹Keep transforming yourself? Y - Yes  N - No,õhŌ ,õhĀ'  ###..... BurningKing the Grave Robber  #...l..... #...P.P Deep Elf  #......... ###..PP Health: 15/15 ========================  #.l....... ###... Magic: 8/8========================  #......... #...#. AC: 2Str: 5  #......... #.###. EV: 12Int: 19  +......... #..... SH: 5Dex: 15  ####......... ###### XL:  2 Next: 10% Place: Dungeon:1  #....@....... ..... Noise: ---------  Time: 637.5 (1.0)  #.#######.#.. ###.,õhŅ( $[37m a) +0 dagger  #.# #.##... Throw: 6 darts (poison)  #.##### #.##... -GClaw  #.....# #.##...  #.....###.##... ll 2 frilled lizards  #.....+...############   #.#.....##.........#####   #........'..............Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a quill talisman. _Okay, then. _A frilled lizard is nearby!You begin transforming. You continue transforming.8.5 (2,õhć0 ] _The frilled lizard hisses angrily.,õhŃ1 ,õhč8 z.l.l,õh¢9 *9.5 (3,õhd@ ,õhāA ,õh„B ,õhpI x.l.l,õhLJ +40.5 (4,õhŁP ,õh”R j _You continue transforming. x2,õhŒS XQuill -GClaw ,õhhY ,õhk\ } _Sharp quills grow all over your body. Your +0 hat melds into your body./õhÅeļ  Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0õhĄ[ ###..... BurningKing the Grave Robber #......... #...P.P Deep Elf #......... ###..PP Health: 15/15 ======================== #..l...... ###... Magic: 7/8=====================--- #......... #...#. AC: 2Str: 5 #.l....... #.###. EV: 12Int: 19 0õhx`+.*....... #..... SH: 5Dex: 15 ####.*....... ###### XL:  2 Next: 10% Place: Dungeon:1 #....@....... ..... Noise: ---------  Time: 640.5 (0.0) #.#######.#.. ###. a) +0 dagger #.# #.# #... Throw: 6 darts (poison) 0õh¾v#.##### #.# #... Quill -GClaw  #.....# #.# #... #.....###.# #... ll 2 frilled lizards #.....+...############ #.#.....##.........##### #........'.............. 0õhšč_Sharp quills grow all over your body. Your +0 hat melds into your body.  Casting: Grave Claw (safe; 2% risk of failure)  0õh ČConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  0õhN…Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 67%)0õh‘o X l*0õh^Å 7l*0õhłÅ \Aim: a frilled lizard (chance to affect: 67%)1õhø[ .l1õh©¹‚.lAim: a frilled lizard (chance to affect: 67%)1õh#Ųi ###..... BurningKing the Grave Robber  #......... #...P.P Deep Elf  #......... ###..PP Health: 15/15 ========================  #..l...... ###... Magic: 7/8=====================---  #......... #...#. AC: 2Str: 5  #.*....... #.###. EV: 12Int: 19  +......... #..... SH: 5Dex: 15  ####......... ###### XL:  2 Next: 10% Place: Dungeon:1  1õhĒŁĒ#....@....... ..... Noise: ---------  Time: 640.5 (0.0)  #.#######.#.. ###. a) +0 dagger  #.# #.##... Throw: 6 darts (poison)  #.##### #.##... Quill -GClaw  #.....# #.##...  #.....###.##... ll 2 frilled lizards  #.....+...############   #.#.....##.........#####   #........'.............. _Sharp quills grow all over your body. Your +0 hat melds into your body.  Casting: Grave Claw (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 67%)1õh4¶  (1 weak, 1 ally tar…)*   soul wisp (summoned)A fragment of the frilled lizard's soul is dislodged from its body.1õh©6 ,1õhŪE w  The frilled lizard looks weaker.  Your soul wisp touches the frilled lizard.1õhśM ą.l.*   frilled lizard1õhR :3=1.5 (11õh„X 1õhN[ N _The frilled lizard dies!3õhŖyņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3õhE ] ###..... BurningKing the Grave Robber #......... #...P.P Deep Elf #......... ###..PP Health: 15/15 ======================== #......... ###... Magic: 6/8==================------ #.l....... #...#. AC: 2Str: 5 #.*....... #.###. EV: 12Int: 19 +**....... #..... SH: 5Dex: 15 ####.*....... ###### XL:  2 Next: 13% Place: Dungeon:13õh> t #....@....... ..... Noise: =--------  Time: 641.5 (0.0) #.#######.#.. ###. a) +0 dagger #.# #.# #... Throw: 6 darts (poison) #.##### #.# #... Quill -GClaw  #.....# #.# #... #.....###.# #... l   frilled lizard #.....+...############ *   soul wisp (summoned) #.#.....##.........##### #........'.............. _The frilled lizard dies!Casting: Soul Splinter (safe; 1% risk of failure)  3õh> MConfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 67%)3õh›< — ###..... BurningKing the Grave Robber  #......... #...P.P Deep Elf  #......... ###..PP Health: 15/15 ========================  #......... ###... Magic: 6/8==================------  #.*....... #...#. AC: 23õho= ęStr: 5  #......... #.###. EV: 12Int: 19  +*........ #..... SH: 5Dex: 15  ####......... ###### XL:  2 Next: 13% Place: Dungeon:1  #....@....... ..... Noise: =--------  Time: 641.5 (0.0)  #.#######.#.. ###. a) +0 dagger  3õhć= Œ#.# #.##... Throw: 6 darts (poison)  #.##### #.##... Quill -GClaw  #.....# #.##...  #.....###.#3õhŠ> W#... l   frilled lizard  #.....+...############ *   soul wisp (summoned)   #.#.....##.........#####   #........'.............. _The frilled lizard dies!Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  3õh? ~Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 67%)3õh  3õh7‘ 3õhؘ ŗ.l(ally target)  Casting: Soul Splinter (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  3õho™ ŅPress: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 67%)  The frilled lizard struggles to resist.3õhė™ *2.5 (13õh`  3õh#£ f _Your soul wisp barely misses the frilled lizard.5õh}Tņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5õhäj ###..... BurningKing the Grave Robber #......... #...P.P Deep Elf #......... ###..PP Health: 15/15 ======================== #......... ###... Magic: 5/8===============--------- #......... #...#. AC: 2Str: 5 #.l....... #.###. EV: 12Int: 19 +**....... #..... SH: 5Dex: 15 ####.*....... ###### XL:  2 Next: 13% Place: Dungeon:1 #....@....... ..... Noise: =--------  Time: 642.5 (0.0) #.#######.#.. ###. a) 5õhl'+0 dagger #.# #.# #... Throw: 6 darts (poison) #.##### #.# #... Quill -GClaw  #.....# #.# #... #.....###.# #... l   frilled lizard (ally target) #.....+...############ *   soul wisp (summoned) #.#.....##.........##### #........'.............. _Your soul wisp barely misses the frilled lizard.Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (ally target, chance to affect: 67%)5õhó · ###..... BurningKing the Grave Robber  #......... #...P.P Deep Elf  #......... ###..PP Health: 15/15 ========================  #......... ###... Magic: 5/8===============---------  #......... #...#. AC: 2Str: 5  5õhóó B#.*....... #.###. EV: 12Int: 19  +*........ #..... SH: 5Dex: 15  ####......... ###### XL:  2 Next: 13% Place: Dungeon:1  #....@....... ..... Noise: =--------  Time: 642.5 (0.0)  #.#######.#.. ###. a) +0 dagger  #.# #.##... Throw: 6 darts (poison)  #.##### #.##... Quill -GClaw  #.....# #.##...  5õh5ō  #.....###.##... l   frilled lizard (ally target)  #.....+...############ *   soul wisp (summoned)   #.#.....##.........##### 5õhkō %  #........'.............. _Your soul wisp barely misses the frilled lizard.Casting: Soul Splinter (safe; 1% risk of failure)  5õhžō Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5õhęō PAim: a frilled lizard (ally target, chance to affect: 67%)5õhńÅ 5õhrF 5õh§N Ń.l  Casting: Soul Splinter (safe; 1% risk of failure)5õhMO ©onfirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (ally target, chance to affect: 67%)  The frilled lizard struggles to resist.5õhłO *3.5 (15õh®U 5õh¦Y f _Your soul wisp barely misses the frilled lizard.7õhģĻC##...#..♣###........P.###..PP##....#..### +*l.....##########...%.........#.#######.#..###.# #.###### ###.# #... +...########.....#######7õhėŲÉ  The frilled lizard is struck by your quills.  The frilled lizard closely misses you.7õhøŁ%47õh»Ž7õhńįf _Your soul wisp barely misses the frilled lizard.7õhjå@  You hit the frilled lizard.7õh°ģ¾.*   soul wisp (summoned)7õhōš_6===757õhāžh _You kill the frilled lizard!:õh”Ä Š #......... ###... #.# #...P.P #.# ###..PP. #.#.. #.# #...# #.# #.###. +*# #..... ####..####### #....%? ...... #.#######.#### #.# #.# #... #.##### #.# #. #.....# #.# #. #.....###.# #. #.....+...############# #.#.....##......... #........'......:õh‹Ē :õhķĪ P.*:õhĄĻ --6:õhŅÕ :õhĆŲ c _Found a scroll labelled REWKUODOTA.<õh“€3<õhw<õh5†<õh%‰<õhā‰,<õhHX<õh=‘<õh˜a  #>......).. ############...#..♣. #.####.....♣ #.# #...P.P #.# ###..PP <õh;™~#.# ###... #.# #...#..P  #...# #.###...  +...## #.-8.5 (2 ####..*.......# ######## #....%.......?+ ... <õhš¤#.#######.#...# ### #.# #.# ..# #. #.##### #.# .# #. #.....# #.# # #..... #.....###.# #..... #.....+...##############<õh[š<õh¤ <õh!¢=õh[3=õh¹=õhŖ*=õhØ.=õhM6¹7====== _You swap places.=õh%7=õhś83=õhÕ:=õhČBÅ #.........####...  #.........# #...P.P  #..# ###..PP  #..# ###. =õhC– #..# #...#  #..# #.###  +.........## #..... ####..*.......# ###### #...?+ 50=õhĻC   #.#######.#...# ###.  #.# #.# ..# #  #.##### #.# .# =õhøD“  #.....# #.# # #  #.....###.# #  #.....+...############ #.....##.........##### ...'..............=õh’D=õh.J=õhPMT _You see here a quill talisman.>õhš>õhŒ*1.5 (1>õhV#>õhĖ%* _i - a quill talisman?õh߁3?õh®‚?õhŠ?õhÌ,?õh·“B?õh”;===?õht•?õhė?õh‹š?õha”8===?õh©Ż  #...####.....♣._ #...# #...P.P...   #...# ###..PP...   #...# ###.....P   #...# #...#..P   #...# #.###...   +.........## #...   ####...*......#####  ?õh±©] #.......@....?'K ...   #.#######.#...## ###...   #.# #.# ..# #...   #.##### #.# .# #...   #.....# #.# # #...   #.....###.# #...K   kobold (wandering, ally target)   #.....+...###?õhIŖ'*   soul wisp (summoned) #.#.....##...###   #........'...?õhŲ®“ 4.5 (3 _Magic restored. _A kobold opens the door. It is wielding a +2 dagger of electrocution.AõhĒ ņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bõh>ņ3BõhųBõh°ū“ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Cõh;½ #.####.....♣._. #.# #...P.P. #.# ###..PP. #.# ###.....P #.# #...#..P.# #.# #.###....# +.## #.# ####...*......# #........@...?'K.. #.#.#...### ###. #.# #.# ..# #......# #.##### #.# .# #......' #.....# #.# # #......# #.....###.#Cõhx¾0[40m #......# #.....+...## #.#.....##.........# #.'.Cõh×ĮCõhJĀCõhŹ©.*K.KCõhÜŹ3==5.5 (1CõhŃCõh}Ó( _The kobold shouts!Cõh’L©#.####.....♣._.#.# #...P.P....P#.# ###..PP.#.# ###.....PP.#.# #...#..P.#.#.# #.###....#+.## #.#Cõh²M2####....*.....##.?K.#.#.#...#######.#.# #.#...# #......##.##### #.#...# #......'.#.....# #.#...# #......#.#.....###.#...# #......#.#.....+...#####.#.#.....##.........#Cõh8N..#.'.Cõh&PCõhĮPCõh‚Ug.*K'Cõh V.--6CõhōZCõhī\Dõh<ņ  Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dõh’¶ #.........####.....♣._.. BurningKing the Grave Robber #.........# #...P.P....P Deep Elf #.........# ###..PP..... Health: 15/15 ======================== #.........# ###.....PP. Magic: 7/8=====================--- #.........# #...#..P.#. AC: 2Str: 5 #.........# #.###....## EV: 12Int: 19 +.........## #........## SH: 5Dex: 15 Dõhø<####.....*....############# XL:  2 Next: 17% Place: Dungeon:1 #.........@**K'............ Noise: ---------  Time: 656.5 (0.0) #.#######.#...#######...... a) +0 dagger #.# #.#...# #......## Throw: 6 darts (poison) #.##### #.#...# #......'. Quill -GClaw  #.....# #.#...# #......#. #.....###.#...# #......#. K   kobold (ally target) Dõhżø#.....+...################. *   soul wisp (summoned)  #.#.....##.........#########.  #........'...................Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of electrocution (ally target, chance to  affect: 67%)EõhsŚ#.........####.....♣._.. BurningKing the Grave Robber#.........# #...P.P....P Deep Elf#.........# ###..PP..... Health: 15/15 ========================#.........# ###.....PP. Magic: 7/8=====================---#.........# #...#..P.#. AC: 2Str: 5EõhOŪ #.........# #.###....## EV: 12Int: 19+.........## #........## SH: 5Dex: 15####.....*....############# XL:  2 Next: 17% Place: Dungeon:1#.........@..*'............ Noise: ---------  Time: 656.5 (0.0)#.#######.#...#######...... a) +0 dagger#.# #.#...# #......## Throw: 6 darts (poison)Eõh&܈#.##### #.#...# #......'. Quill -GClaw #.....# #.#...# #......#.#.....###.#...# #......#. K   kobold (ally target)#.....+...################. *   soul wisp (summoned)#.#.....##.........#########.#........'...................Casting: Soul Splinter (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Soul Splinter (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineEõhƒÜuAim: a kobold, wielding a +2 dagger of electrocution (ally target, chance to  affect: 67%)Eõh ³Eõhæŗå§weak, ally target, soul-splin…)Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +2 dagger of electrocution (ally target, chance to  affect: 67%)  Your soul wisp disappears in a puff of smoke!  A fragment of the kobold's soul is dislodged from its body.EõhØ>,EõhßEc.K*Eõh¢G2=7.5 (1EõhŖ[D _The kobold looks weaker.Hõh²ļ#.........####.....♣._.. BurningKing the Grave Robber#.........# #...P.P....P Deep Elf#.........# ###..PP..... Health: 15/15 ========================#.........# ###.....PP. Magic: 7/8=====================---#.........# #...#..P.#. AC: 2Str: 5#.........# #.###....## EV: 12Int: 19Hõh±+.........## #........## SH: 5Dex: 15####..........############# XL:  2 Next: 17% Place: Dungeon:1#.........@*K*'............ Noise: =--------  Time: 657.5 (0.0)#.#######.#...#######...... a) +0 dagger#.# #.#...# #......## Throw: 6 darts (poison)#.##### #.#...# #......'. Quill -GClaw #.....# #.#...# #......#.#.....###.#...# #......#. K   kobold (weak, ally target, soul-splin…)#.....+...################. *Hõh[39;49m   soul wisp (summoned)#.#.....##.........#########.#........'................... _The kobold looks weaker.  Throw: 6 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineHõh`ˆAim: a kobold, wielding a +2 dagger of electrocution (weak, ally target,  soul-splintered, 45% to hit)Iõhk<`#.........####.....♣._.. BurningKing the Grave Robber#.........# #...P.P....P Deep ElfIõh†=B#.........# ###..PP..... Health: 15/15 ========================#.........# ###.....PP. Magic: 7/8=====================---#.........# #...#..P.#. AC: 2Str: 5#.........# #.###....## EV: 12Int: 19+.........## #........## SH: 5Dex: 15####..........############# XL:  2 Next: 17% Place: Dungeon:1#.........@((*'............ Noise: =--------  Time: 657.5 (0.0)#.#######.#...#######...... a) +0 daggerIõhä=Č#.# #.#...# #......## Throw: 6 darts (poison)#.##### #.#...# #......'. Quill -GClaw #.....# #.#...# #......#.#.....###.#...# #......#. K   kobold (weak, ally target, soul-splin…)Iõh%>ß#.....+...################. *   soul wisp (summoned)Iõhs>?#.#.....##.........#########.#........'...................Press: ? - help, Q - select action, ( or ) - cycleIõh©>…Shift-Dir - straight lineAim: a kobold, wielding a +2 dagger of electrocution (weak, ally target,  Iõhū>soul-splintered, 45% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the kobold.IõhĆĘIõhŠĒIõhöĻXK*?IõhĖŠ3-8.5 (1IõhŃ95 _IõhSŲIõh¤ŚIõhü @  You barely miss the kobold. The kobold barely misses you.=9 _Your soul wisp closely misses the kobold.Jõhųu  You hit the kobold.  The kobold is severely wounded.The kobold hits you with a +2 dagger of electrocution.4--8===60Jõh˜üJõhŻžK _Your soul wisp touches the kobold but does no damage.JõhØ !  Jõh6 ³You hit the kobold but do no damage.  You are electrocuted!!  Ouch! That really hurt!You die...JõhO{a-4------------------------Jõh®…/  --more--Kõh:rKõhBtĀInventory: 9/52 slots Hand Weapons (go to first with )) Kõhœtę a - a +0 dagger (weapon)d - a +0 falchion Missiles (go to first with ()  g - 5 poisoned darts (quivered) Armour (go to first with [)  b - a +0 robe (worn)  e - a +0 hat (melded) Jewellery (go to first with "=)  f - an amulet of reflection (worn)  h - a ring of resist corrosion (worn) Potions (go to first with !) KõhŁtĶ c - a potion of magic Talismans (go to first with %)i - a quill talisman (active)Oõh÷½ Oõhā¾ ,Oõh«Ę OõhŹ \Goodbye, BurningKing.11 BurningKing the Grave Robber (level 2, -4/15 HPs)Began as a Deep Elf Necromancer on Oct 19, 2025.Slain by a kobold... wielding a +2 dagger of electrocution(18 damage)... on level 1 of the Dungeon.The game lasted 00:11:10 (663 turns). Oõh8Ė `Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the OrbOõh…Ė „7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  OõhŌĖ §10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the OrbPõhPõhø)C [?25h[?0c [?1051l[?1052l[?1060l[?1061l