³õh<]   Player: BurningKing Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-20.03:56:49.ttyrec Time: (1760932609) Mon Oct 20 03:56:49 2025 ³õhv¼ [?1051l[?1052l[?1060l[?1061h³õhټV)0[?7h[?25l[?1c³õh„³õhqƳõhJ΃Welcome, BurningKing. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hedge Wizard³õh» ³õhz‘ ³õh“ ˆWelcome, BurningKing the Deep Elf. Please select your background. ³õh¹“ jWarriorAdventurerMage a - Fighteri - Artificer³õh÷“ Ģq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer³õh” as - Summoner d - Hunterl - Delver³õh?” Ūt - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warper³õh^” tv - Fire Elementalist f - Berserkern - Hexslinger³õh}” ­w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist ³õh” ‰h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist ³õh¼” ’Hedge Wizards are magic generalists, good at using a wide variety of tools to frustrate their foes and gain an edge in the battlefield. ³õhŪ” ’+ - Recommended background * - Random background # - Recommended character ! - Random character ³õhś” c% - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Hedge Wizard³õh•  ³õhwļ ³õh’¾  ³õhdČ ėBurningKing the MagicianDeep ElfHealth: 10/10 ========================Magic: 7/7========================AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Magic Dart ³õhsĖ S######...##..###...>##.@.##....##...## ³õhĖ ˆ#....##...###..# ³õh„Ė L+..##. ³õh•Š  ³õhńÓ ¾Welcome, BurningKing the Deep Elf Hedge Wizard.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... ³õh›×  ³õhP ¶Press ? for a list of commands and other information.  Found an escape hatch in the floor. ³õh2  ³õh– [ _Found a staircase leading out of the dungeon. ³õh“Ń I ³õh-Ō  ³õhéŌ  ³õhĪŲ ’ _ ³õhõŁ  ³õh„Ś  ³õhŹŚ  ³õhŪ  ³õhåŪ  ³õh…Ü  ³õh„Ü  ³õhÜÜ  ³õh•Ż  ³õh@Ž  ³õh_Ž  ³õhŸŽ  ³õhvß  ³õhuą , ³õhŸą  ³õhLį  ³õhā  ³õh%ā  ³õhā  ³õhāć  ³õh£å , ³õhę  ³õhē  ³õhÜē , ³õh;č  ³õhFé  ³õhĒé  ³õhčé  ³õh]ź  ³õhbė  ³õh ģ  ³õh+ģ  ³õh~ģ  ³õh”ķ  ³õh!ī , ³õh‚ī  ³õh˜ļ  ³õh5š  ³õhSš  ³õh‡š  ³õhkń  ³õhņ , ³õh¢ņ  ³õh¹õ  ³õhl÷  ³õh…÷  ³õhų  ³õhū / _You open the door. ³õhžż  ³õh½ż  ³õhMž  ³õhb %  ³õh‘ There is an open door here. ³õh`  ³õh›  _ ³õh5  ³õh0  ³õh© ##..###.> #...>#.###.<.##..#....# .##...######.#....#....#...## #"##..## #@.'...# ³õhā 17.0 (17.0) #..##..# ########  ³õh…  ³õh* ,8.0 (18 ³õh,  ³õh¢ 9 _Found an escape hatch in the floor. ³õhG‹ #..... ##..###> #...>###.<.##.#.... ³õh‡‹> .##...##..######.#........J....#...####..##'. ³õh“‹ŗ..##..#########J   endoplasm (asleep) ³õhķ• ³õhó—C9.0)Magic Dart ³õhFœ ³õh„Ÿ _An endoplasm comes into view. _You see here an amulet of the acrobat. ³õh„~  ³õh· ”Equip which item?  - - Unarmed Inventory Items  ³õhń Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  ³õh‚ ŗ b - a +0 robe (worn)  c - a +0 hat (worn) Floor Items ([,] to select)  ³õh5‚ Jewellery ³õhU‚ ƒan amulet of the acrobat[?] describe selected  ³õhv‚ ‡[!] equip|wield|wear|put on ³õh–‚ y[tab] equip|unequip ³õhv'' An amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 1 of the Dungeon. Stash search prefixes: {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ ā€œGringoire put out his hand for the little bag, but she drew back. ā€˜Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.ā€™ā€  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII ā€œA Wedding Nightā€. 1831.³õh€æ­Equip which item?  - - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 dagger (weapon) Armour (go to first with [) a +0 robe (worn) a +0 hat (worn) Floor Items Jewellery  a - an amulet of the acrobat [?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ³õh ³õh’$ ³õhĆ( Z#....#BurningKing the Magician.. ##..###Deep Elf.> #...>#Health: 10/10 ========================.###.<.##Magic: 7/7========================³õh6) 4..#....#AC: 2Str: 7.##...##EV: 11Int: 18..######.#....#SH: 0Dex: 14....J....#...##XL:  1 Next:  0% Place: Dungeon:1#@##..##Noise: ---------  Time: 19.0 (0.0)³õhŒ) Ī#..'...#a) +0 dagger#..##..#Cast: Magic Dart########J   endoplasm (asleep) _Found a staircase leading out of the dungeon. _You open the door. ³õh¾) Ó_There is an open door here. _Found an escape hatch in the floor. _An endoplasm comes into view. _You see here an amulet of the acrobat.³õh93 ³õhØ5 ŃSpend multiple turns changing equipment while enemies are nearby? Y - Yes  N - No³õhTõ³õhO B#....#³õh­ µBurningKing the Magician.. ##..###Deep Elf.> #...>#Health: 10/10 ========================.###.<.##³õh YMagic: 7/7========================..#....#AC: 2Str: 7.##...##EV: 11Int: 18..######.#....#SH: 0Dex: 14....J....#...##³õhŖ xXL:  1 Next:  0% Place: Dungeon:1#@##..##Noise: ---------  Time: 19.0 (0.0)#..'...#³õhš ėa) +0 dagger#..##..#Cast: Magic Dart########³õh, ĮJ   endoplasm (asleep) _You open the door. _There is an open door here. _Found an escape hatch in the floor. ³õhd Ļ_An endoplasm comes into view. _You see here an amulet of the acrobat.  An endoplasm is nearby!³õhķ _³õh@ ³õhź e_There is an open door here. _³õhB Found an escape hatch in the floor. _An endoplasm comes into view. _You see here an amulet of the acrobat.  You start putting on your amulet.³õhZ ,20.0 (1³õh# ³õhZ" { _You continue putting on your amulet of the acrobat. x2³õhŹ# ;.JJ³õh¶$ +1.0 (2³õh( ³õh¤* m _The endoplasm quivers.³õhe- '.J³õhź- +2.0 (3³õh1 ³õh©9 Ē _You continue putting on your amulet of the acrobat. x2  The endoplasm freezes you.³õhf: a8/10 -----3.0 (4³õhÉ< ³õh$E Ä _You are frozen.  You continue putting on your amulet of the acrobat.The endoplasm freezes you.³õh%F v5------------4.0 (5³õh]I ³õh9L ° _You are frozen.  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way.³õh-M ³õh”P ³õhS Y _e - an amulet of the acrobat (worn)³õhÉaļ  Casting: Magic Dart (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.³õhĢlC #....#  BurningKing the Magician .. ##..###  Deep Elf .> #...>#  Health: 5/10============------------ .###.<.##  Magic: 6/7====================---- ..#....#  AC: 2Str: 7 .##...##  EV: 11Int: 18 ..######.#....#  SH: 0Dex: 14 ³õh5m£......J..#...##  XL:  1 Next:  0% Place: Dungeon:1 #@##..##  Noise: ---------  Time: 24.0 (0.0) #..'...#  a) +0 dagger ³õhƒmw#..##..#  Cast: Magic Dart ########   J   endoplasm³õhŗm× _e - an amulet of the acrobat (worn)  Casting: Magic Dart (safe; 6% risk of failure)  ³õhźmÅConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 6% risk of failure)  ³õhnwPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)³õh“#....#BurningKing the Magician.. ##..###Deep Elf.> #...>#Health: 5/10============------------.###.<.##Magic: 6/7====================----..#....#AC: 2Str: 7.##...##EV: 11Int: 18..######.#....#SH: 0Dex: 14......J..#...##XL:  1 Next:  0% Place: Dungeon:1#@##..##Noise: ---------  Time: 24.0 (0.0)#..'...#a) +0 dagger#..##..#Cast: Magic Dart########J   endoplasm  Casting: Magic Dart (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [³õh‡“õ37mMagic Dart (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.³õh’ ö   ..   .> #...>#  .###.<.##  ..  .#  ..######.#....#  ......J..#...##  #@##..##  ³õh 9#..'...#  #..##..#  ######## onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  ³õhĮ wThe magic dart hits the endoplasm.  The endoplasm is heavily wounded.³õh ß ļ   ..   .> #...>#  .###.<.##  ..  .#  ..######.#....#  ......J..#...##  #@##..##  #..'...#  #..##..#  ########  ³õhGå <  The endoplasm hits you.³õhąå Y3-----=5.0 (1³õh“č ³õhQź V _* * * LOW HITPOINT WARNING * * *³õhø³  ³õh*“ßCasting: Magic Dart (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.³õh•ķ #....#  BurningKing the Magician .. ##..###  Deep Elf .> #...>#  Health: 3/10=======----------------- .###.<.##  Magic: 5/7=================------- ..#....#  AC: 2Str: 7 .##...##  EV: 11Int: 18 ..######.#....#  SH: 0Dex: 14 ......J..#...##  XL:  1 Next:  0% Place: Dungeon:1 #@##..##  Noise: =--------  Time: 25.0 (0.0) #..'...#  a) +0 dagger #³õh ī¾..##..#  Cast: Magic Dart ########   J   endoplasm _* * * LOW HITPOINT WARNING * * *Casting: Magic Dart (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)³õhĢ`#....#BurningKing the Magician.. ##..###Deep Elf.> #...>#Health: 3/10=======-----------------.###.<.##Magic: 5/7=================-------..#....#AC: 2Str: 7.##...##EV: 11³õhhĢøInt: 18..######.#....#SH: 0Dex: 14......J..#...##XL:  1 Next:  0% Place: Dungeon:1#@##..##Noise: =--------  Time: 25.0 (0.0)#..'...#a) +0 dagger³õh’̾#..##..#Cast: Magic Dart########³õhĖĢJ   endoplasm  Casting: Magic Dart (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.³õhĶLAiming: Magic Dart (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.³õh~`§MAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.  The endoplasm freezes you.  You are frozen.  You die...³õh±E0-------³õh”½/  --more--³õhpݳõh|ą\Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [) ³õhõą– b - a +0 robe (worn)  c - a +0 hat (worn) Jewellery (go to first with "=)  e - an amulet of the acrobat (worn) Potions (go to first with !)  d - a potion of magic³õh ³õhK³õhƒ,³õhč³õh©VGoodbye, BurningKing.0 BurningKing the Magician (level 1, 0/10 HPs)Began as a Deep Elf Hedge Wizard on Oct 20, 2025.Frozen to death by an endoplasm (3 damage)... on level 1 of the Dungeon.The game lasted 00:00:10 (26 turns). 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