(h} Player: Bystandard Game: Custom seed trunk Server: crawl.dcss.io Filename: 2025-08-27.15:47:14.ttyrec Time: (1756309645) Wed Aug 27 15:47:25 2025 (hɎ [?1051l[?1052l[?1060l[?1061h(hՐV)0[?7h[?25l[?1c(ha(h,Bystandard the DiggerGargoyleHealth: 10/10 ========================Magic: 3/3========================AC: 4Str: 11EV: 11Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 50.0 (0.0)-) Nothing wieldedCast: Sandblast(hy....................# ##.###.#########.#..# .. #.##.#..# # #.##.#..##.### #.#...#...# #.#....###.# #.#..##.(h#.#######.#..# ..#........@############(hjWelcome back, Bystandard the Gargoyle Earth Elementalist.(hmGame seed: 6745133763201535820 (custom seed)(h(h0(h3(hU _Press ? for a list of commands and other information.(h(h(hT(h(h(hL$ _(h(h(h(hrn(h(hv(h(hD(h(h(h(h!(h(h(h[b .# #..### ... ## #..# # ...#####. #..# # #...... #..# # .###.#..# #..# # ........# #..# .###.##.############..# ......................# ####.###@#########.#..#64.0 (14.0) .. #.#.#..### #.##.#..##.### #.#...#...# #.#....###.# #.#..##.#.#######.#..# .#........>############(hc(h(ha(h.(h(h(h-(h(h(h(h+ (h (h (h (h#(h(h(h|(h(hO,(h(hs  .##.   ...##  ...#####.# (h #.......  ## .###.#..#  ..........#  #.#.###.##.########### #....@................70.0 (6.0) #..####.###.#########.(h!.#.. ...# #.# #.# ###.# #.# #. #.# #.### #. #.# #...#  (h.# ###.# #. # #.#######.  #........> (h8(h!(h$(h (h (h (h (h (h[ B(h (h (hŨ (h. (h ,(hz (h& (h| (h (ht (h (h ,(h] (hJ (hD (hu (h (h (hK (h (hP (h (h ,(h (h< (hX (h (h (h (h (h (h (hV (hW (h (h (h (hZ ,(h% (h (hg ,(h (h (h? (ha (h (h9 (hb (h (h (h7 (h| ,(h (h (h (h; (h (h (h (hP (h (h) (h (hg (h (h (h, (h~ (h (h (h: (hz (h (h (h (h0 (h (h3 (h (h (h= (h (h (h( (h (h (h #.##. #.#..... ..w .. .....####.# #. #.##....#.# #.###.###.#. #.# #.#......... #.# #.#.#.###.##(hb  #.#####.#......... #@....#.#..####.##>.......###.#.........# .....#### #.###..####.# .... #.# #..# #.#(h ##. #.# #..# #.#(h v# #.#####.###..# #.# w   dart slug (asleep).............# #.#(h B#.############ (h u94.0 (24.0)  A dart slug comes into view.(h ,5.0 (25(hV (hd 3 _Found a stone staircase leading down.(h s.w#.###.#  ..w .. .....### #.##...##.###.#........ #.#.#.###.#######.#......... #.....#.#..####.##>.......###.#.............#### #.###..###.....# #.##. #.# #.w 2 dart slugs (asleep)# #.#####.###..............# #.##.############(h G6.0 (1.0)(hn j _A dart slug comes into view.(h8~ ## .w#.###.#  ..w .. .....### #.##...##.###.#........ #.#.#.###.#######.#......... (h~ #.....#.#..####.##>.......###.#.........#### #.###..###....##. #.# # #.#####.###.............# #.#(h\ (h 77Sandblast(h (h (hbq ###w1 asleep)  The blast of sand hits the dart slug!(h w...  The dart slug is heavily wounded.(hB ```(h5W`The dart slug launches a dart at you.(hX...@(hl2--------=8.5 (1.5(h(hO _The slug dart misses you.(h (h The blast of sand hits the dart slug!.###w   dart slug ((hYp w....w  You kill the dart slug! `````The dart slug launches a dart at you.(h[>.....(h1----------------4100.0 (1.5)Sandblast(hD(h@ _The slug dart hits you but does no damage.(hn## .w#.###.#  ... .. .....### #.##...##.###.#........(hy #.#.#.###.#######.#......... #.....#.#..####.##>.......###.#.........#### #.###..###(hB....##. #.# # #.#####.###(h(h(F.w(hkE-10Sandblast(h(h(h{ ###The blast of sand hits the dart slug.(h![ ...  The dart slug is lightly wounded.(h D ```(h OThe dart slug launches a dart at you.(h:2...(h9/10 ---0----------------=2.5 (1.5Sandblast(h(h?- _The slug dart hits you.(hkk)### # ..#.# #.####w#.  (hk... .. .....### #.##...##.###.#........ #.#.#.###.##(hkG#####.#......... (hkD#.....#.#..####.##(hk>.......###.#.........#### #.###..###....(h lK##. #.# (hGq(hq4-30(hv(hbx(hM###   ..#.# #.#######w#.###.. #............ .....### #.##...##.###.#........#.# #.#.#.###.##w   dart slug(h(h `The dart slug launches a dart at you.(hw .5------------=4(h%| (he~ - _The slug dart hits you.(h|-(h-(hl2(h5^ _You are too injured to fight recklessly!(h M##. .### #  ..#.# #.######w#.### #....@....... .....####.###.#####.# #.##...##.###.##.# #.#.........(hw   dart slug###(h6==-------5(h(h<O _The dart slug misses you.(h$e  You hit the dart slug.(h%D--------6(h+(h>.d _The dart slug is moderately wounded.(h+)  You hit the dart slug.  The dart slug is moderately wounded.(h) &7(h. (hF1 O _The dart slug misses you.(hd  You hit the dart slug but do no damage.The dart slug is moderately wounded.(h&8(h(hKW _The dart slug closely misses you.(hl  You hit the dart slug but do no damage.The dart slug is moderately wounded.(hp7====1========9Sandblast(hs(h[vA _The dart slug bites you but does no damage.(h3W  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hô(hr(h(hKP _You don't know that spell.(h(hc(h(hn _Sorry, you're not good enough to have a special ability.(h/  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(h4D n  Bystandard the Digger  Gargoyle  Health: 7/10================-------- # Magic: 0/3------------------------ #.(hD  AC: 4Str: 11 .### #  EV: 11Int: 15 ..#.# #.##.  SH: 0Dex: 10 #####w#.###.. .....  XL:  1 Next: 40% Place: Dungeon:1 #....@....... .....### Noise: =--------  Time: 109.5 (0.0) #.###.#####.# #.##.... -) Nothing wielded (hD #.# #.###.###.#. Cast: Sandblast #.# #.#......... (hE #.# #.#.#.###.## #.#####.#......... w   dart slug (h=E B#.....#.#..####.## >.......###.#.........#  (h\E t.....#### #.###..####.# _Sorry, you're not good enough to have a special ability.  (hzE Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hE Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line(hE yAim: a dart slug (moderately wounded, 100% to hit)(hQBystandard the DiggerGargoyleHealth: 7/10================--------#Magic: 0/3------------------------#.AC: 4Str: 11.### #EV: 11Int: 15..#.# #.##.SH: 0Dex: 10#####w#.###.. .....XL:  1 Next: 40% Place: Dungeon:1#....@....... .....### Noise: =--------  Time: 109.5 (0.0)#.###.#####.# #.##.... -) Nothing wielded#.# #.###.###.#. Cast: Sandblast#.# #.#.........#.# #.#.#.###.##(hQ#.#####.#......... w   dart slug#.....#.#..####.##>.......###.#.........#.....#### #.###..####.#Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The blast of sand hits the dart slug.(honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The blast of sand hits the dart slug.  The dart slug is heavily wounded.11.0 (1.5Sandblast _The dart slug barely misses you.(h  You hit the dart slug.20(h(hb _The dart slug is severely wounded.(hq  You barely miss the dart slug.The dart slug is severely wounded.3(hzw (h~ W _The dart slug closely misses you.(h  You hit the dart slug but do no damage.The dart slug is severely wounded.(h] ```````The dart slug launches a dart at you.(hHU @......4(hZ (hO] O _The slug dart misses you.(hi  You hit the dart slug.8===5(ho(h"p] _The dart slug is almost dead.(h ;  You hit the dart slug.(hy E†(h@ m9/11===86(h (hɨ M _You kill the dart slug!(h(h(he(hI(hr(h(hd(h(hP10/11==(h(h(h((h(h(h3Z1========(h(h(h9(h(h(hY:==(h(hs(hM1===(hp(hX1 _HP restored.(h@========(hC(h,(hH(h,(h{(h(h;===(hh(h(h(hJ(hU(h(he(h,(h(h/(hW(h (h(hE(h(h(hKT2========(h(hg,(h(h(hD(h(h(h5(h(h(h@========(h(h,(h](h(hZ,(h(h ,(h'(h(h (h(h(h(hu(h(h(hf(h(h(hM(h(h&T3========(h(h 4 _Magic restored.(h/ (hU (h (hne  You see here a dart slug corpse.(h(h  _(h(h"(h(hU(h,(h(h[@========(h(h<(h4(h(h(hYX(h  (h!_ You see here a dart slug corpse.(h"(h" _(hE#(hO$(hA%(h%(hi&(h4'(h'(h(((h((h6*(h*(hE+(h+(h,(h-(h.(hw.(h^/(hS0(h0(h1(h&3(h-4(h4(h4(h7(h#8(h8(h8(h:(hx;,(h;(h#=(h=(h>(h>(h?(h@(h@(hDA(h(hA(hn(h+(h(hD(hi(h(hP(h^(h(h((h (h ,(h (h (h(hH(h(hL(h(h(h(h(h(h(h(h(h(h(h(h(h(h(h(h(h(h@ (h (h!(h"(h*#(h#(h$(h%(h%(hl&(h_((h((h')(h)(h*(h+(h+(hv,(h-(h.(h/(hM/(h0(h2(h42(h2(h9### #..### #.# #.+ #.# #@#### -#.# #..#.### #.# ###########.....# (h9H#.# #.........##.#####.###.#######.##.##...#.# #####.##.# #####†#.###........# (h:## #..................#####.# #.###.#####.###.##.......(h*:!(h(A#.#.#.###'.ßP.P.80.0 (64.0)(hL(hMM======1.0 (65(hR(hSO _As you open the door, it creaks loudly! You hear a shout!(h(h(h(hS(h;##..  .#  ###  .#  #.. (h|###.#.#####.# #.@.ßP.P.#0.0)  #.# #.#####Pg.  #.# #..#.###  #.# ###########.....#  #.# #.........##.#####.###.#######.##.# g   hobgoblin (wandering)  #...#.# #####.##.####†#.#### # (hA..................#####.#(hK  Found a faded altar of an unknown god.(hJg_(hfb==----2.0 (1(hu9_(hn _The hobgoblin shouts! _There is an open door here.(h9 I(h= (h-B (hyB (huE (hG ] _The hobgoblin hits the fungus. The fungus begins to die.(hd  You closely miss the hobgoblin.(h13.0)(hd(h@ _The hobgoblin hits you but does no damage.(hJ  The blast of sand hits the hobgoblin!(h†_(h&s \  You kill the hobgoblin!(hy P._(hJz (h bBystandard the DiggerGargoyleHealth: 8/11=================-------Magic: 2/3================--------(h AC: 4Str: 11EV: 11Int: 15#######SH: 0Dex: 10#....P#XL:  1 Next: 100% Place: Dungeon:1(hB D#.###@#Noise: =--------  Time: 194.5 (1.5)#.#.†P#(h_ #... -) Nothing wielded###.#.#####..# Cast: Sandblast(h #.'.ß..Pg##..##.#####P_.##..#(h #..#.### ..#..#  ###########.....##..##(h x  #.........##.#####....  (h؀ |#.#######.##.##....  _The hobgoblin hits you. (h r_There is an open door here.  You closely miss the hobgoblin. (h _The hobgoblin hits you but does no damage.  The blast of sand hits the hobgoblin!  You kill the hobgoblin!(ht (h _A nearby plant withers and dies.You have reached level 2!(hߋ /  --more--(h 12/16=3/5----------2 0% (h 3Sandblast(h 9_(h 4 _(h####### #....P# #.###'# #.#.@P##...###.#.#### #..# #.'.ß..Pg# #..# #.#####P_.# #..# #..#.### .. #..############.....#  #..#  #.........##.#### #... ##.#######.##.#  # .#.# #####.##.# #..#(hM8_(hP;-50 _(h'_(h-v _You see here a hobgoblin corpse.(hA ####### #....P# #.###'# # #.#.†P##.. .###.#@#### # # #.'.ß....# #.. # #.#####._.# #.. # #..#.###....ß #.. # ###########.....####.# #.. # #.........##.#### # #.. ###.#######.##.# (hA  # ..#.# #####.##.# # #†#.###........# ## #..(h G (hI 3==-6 _(hL (hM (h ########....P# #.###'# #.#.†P# #... ###.#.####..# (hcI#.'.ß.@..# #..# #.#####._#..# #..#.###....ß. #..#  ###########.....####.#. #..# (h+ #.........##.#### # #. ##.#######.##.##. .#.# #####.##.# #..# (hi†#.###........# ###..# .......(hN#####.# #..#(h%_(h&7(hպ(h(hg # #....P# #.###'# #.#.†P# #... (h ###.#.#### #..# #.'.ß..@.# #..# #.#####._.# #..# #..#.###....ß. #..# #(h .....####.#.# #..# #.(h b##.#### # #. #.#(h .##.# #.... #.# #####.##.# (h #..## #.###.# ## (h2 #..######.# #..#(h (h A--8(h (h (h ########....P# #.###'# #.#.†P# #...###.#.#####..# #.'.ß....#..# #.######..# #..#.###....ß.+ #..# ##########.....####.#.# #..### .........##.#### # #..... .#######.##.##. .# #####.##.# #..###  .###........# ##(h" b#..#   .....#####.# #..# #  ####.###.##....... #..# # (h((h9(h.(hd _There is a faded altar of an unknown god here.(h _You see here a hobgoblin corpse. _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Ru or (c) Fedhas, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.(hn  Okay, then.(hI(hl. _(h$I(h|(= _4==(hA+4=====(h+(h+S5===(h,(hP,(h,(h8-(h-(h.(h.(h)/(h/(h40'=====(hW0(h0(h01(hi19=(h1(h2(h13(hS3E6==(h3(h5(h25(h5(h6(h 7(h7(h8(h'9(h9(h:(h$;:==(h;(h<(h =(hA=H5=====(h=(hL?(hS@(h@(hA(hfB(hC(hOC(hC(huD(hE(h"E(hpE(hF(hF(hF======(h4G(hG(hH(hH(hI(hK(hK(hL(hL(h(N7 _You open the door.(hN(hN(h1O(hO(hP(hP(h Q(h S@  There is an open door here.(h)T(hT _(hT(hU(h2V(hTV(hV(h5W(hX(h8X(hX(hRY(hY(hZ(hNZ(h[(h[(h/\(h\(h(^(hA_(h_(h`(hQa(hab(hb(hRc(hWe(hf(hf(hg(hj7 _You open the door.(h_k(hk(h_l(ho@  There is an open door here.(h6p(hp _(hkq(hr(hs,(ht(hy(hz(h{(h{(hS(hc(h(h-(hƅ@  There is an open door here.(h.(hԇ _(h(h(h@(h(h(h(h(h(h(h(h (hp(h(h(h(h(h(h(h(h5(hǢ(h(hL,(h (h}You open the door. _There is an open door here. _You open the door. _There is an open door here.  (h(hE _(h(h(h(h8(h(h(h(hY(h(hO(hM(h(h!(h(h (hX(h(h(h(h4(h(h(h(h#(h(h(h(hH(h(h(h(h?(h(hlThere is an open door here. _You open the door. _There is an open (hQdoor here.  You see here a hobgoblin corpse.(h(h _(hu(hL@  There is an open door here.(h(hC _(h(h1(ht(h(hE(h(h,(h(h(h(hH(h(h (h (h5(h(h(h(h(hQ(h(h(h(hI(hH@  There is an open door here.(h(hM _(h(h(hm(h(h,(h(h,(h(h(h(h# (hv (h (h (h (h (hP(h^(h(hB(h(h(h,(h<(h,(h(h(h,(h(h(h (h1!(h"(h#(h%(hO%(h(&(h'(h((h2)(h)(h+(h,(hE-(h-(hr2n(h3,(h4(h+6(h7(h|7(h8(hA9(hJ:(h{:(h;(hm=(h]>(h>(h ?(h{@(hA,(hB(hC(hHE(hE(hE(hSG(hdH(hH(hyI(hJ(hK(hL(hL(hN(hO(hqO(hP(h9Q(hzR(hR(hS(hoU(hVV(hV(h4W(hX(hvY(hY(hGZ(h[(h\,(h](h^(h_(h*`(h`(h>b(h3c(hec(h d(hje(hf(hg(hg(hh(hj(hPj(hj(hl(hm(hm(hFn(ho(hp(hp(hdq(hr(hs(hs(h{t(hu(hpw,(hw(hx(hy(hy(hCz(h{(h|(h]|(h|(h}(h~,(h(h](h7(hn(h(h(hQ(h(h(h (h(h(h(hc(h-(h(h (h(hs(h(h(hw(h(h(hs(h(hޒ(h(h(h(h(hK(h.(hm(h(h(hy(hC(h(hɞ(h(h?(h\(h(h7(h(hp(h(hG(h(hG(h(hn(h](h(hͰ(hP(h(h0(h(h(h\(h(hϷ(hA(hd(h(h(hw(h(h׽(h(h(h(h(h(h(h2(h (h3(hz(h!(h,(hG(h(hl(h(h(h(h3w #.#  #.#.#  (hs  #. #.#   #. #..   #B (ha#####   #. (hy #....   #.  #.### (h  #.####### .# # (hL  #.@.....# ##.# #   #######.# ##..# # (hkw #.# ##.Sandblast  #.####.....##   #.....>. (hV  ######.....(hB   giant cockroach (asleep)  (hw#.......#  (hw#.##.##.#  (hK.###.##.##.#(h232122.0)(hZ#2(h 3(hx(hI (hdT_A giant cockroach comes into view.(hW3  The blast of sand hits the giant cockroach!.###(h58....(hs4-----8=4.0 (1.5)(h3Sandblast(h(h#S _You kill the giant cockroach!(hh(hX(h(h';-----(h(h(h(h(h(h(hc(hn(h(h4(h=(h(h(h(h\(h(h(hs(hH5=====(hi(hr(h(h(hf(h(h3  #.  #g. #.  #.# #. (h=D #.# #  #.# #.  #.#(h0 ####  #.# #...  #.# #.# (h #@####### .# (h- (h #.......# ##.#  (h#######.# ##..#  (hX #.# ## (h;= #.####.....# (hu #.....>..... g   goblin (asleep) ######.(h3 (h\ #....... (hM #.##.##.(h8 35.0 (11.0)  (h _A goblin comes into view. It is wielding a +0 dagger.(h`.gg(hX5==6.0 (12(hM(h( _The goblin shouts!(hI#..g #.###.. #.##(hQJ.####### .......# #########.# ##..# ##...#####.....#.....>.....######.....#.....(huL(hR&.g(h%SK--7.0)Sandblast(hV(hX(hG  The blast of sand hits the goblin!(h)###(hz2...(hj~4-----12=-8.5 (1.5(h~3Sandblast(h݂(hJ _You kill the goblin!(h I(h (h) n(h (h, (ho (h@ (h ;-----(h (h ,(hv (h@ (hl (h (h (h (h (h (h (h| (hO (h (h (h (h O5=====(hI (h (h (h- (h (h^ (h (h (h! (h (h (h t#J#.. #.) # #.-.# ####(h .# #... #.##.## #.#######(h .# (h! #.......# ##.# J   endoplasm (wandering)#(h? !(h: 050.5 (12.0)(h F-1.5 (13(h (h ] _An endoplasm comes into view.(hn ...#J##... #..###... #.######### .......# #########.# ##..# ##...#(hF.J(hQ=====2.0)(ht(h"+  Things that are here: (h#d_a +0 dagger; a goblin corpse(hȂ 4(h (hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(h&(h&(h*(hK,a _An endoplasm is nearby!(hc`#.# ...#.J #######.......) #.###.. #.######### .......# #########.# ##..#(h(hY8J.(h? -3 _(h= (hH(hY (h (hT (h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(h˕>#.# ...#J #######........#######) #.###..(h4 #.######### .......# ##(h`(h <J.(h&4(hצ(h; _Found a stone staircase leading down.(h(hj(h(h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(h##>#.# ..J# #######........#######) #.(h\u###.. #.######### (h(hT0.(hְ-5 _(h(h(h[(h-(h(hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(h (h? (h (h (h (h P _(hw N #(h n .#### ..###.>.J .#.#. ...# (h˖ .# .#######Sandblast (h. )#........#. #.########.J   endoplasm (wandering)#.#(hn &6(h >J.(h ^7.5 (2Sandblast(h (he (hD*:  #  .## ### J.########.>......#...#.#...# #........##.(h*.# #######........#######) #.###(h_,(hR2=J.(h4+8.5 (1(h%:(h<(h _  .# .#  .#   #J##   ###...#### #####.>....... #...#.#  #.....@..#### #...#.#####.(h p ## #.# #.# #.# #.# #.####### #.# #........ #.# #.########.# #)# #.# #.#  #..(hI (h cJ.9(h (hn (h<(hR(hl(h?  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(h  .#  .#  .#  J#   ##.##   ###...####(hV #####.>........ #...#.#  #........###  #...#.#####..  ## #.#  #.####### #.#  #........(h #.####### #)# #.##(h(h5<J.(hV.60 _(h(h/(hbV .J .#  ##.##  ###...########.>@.......#...#.#...####. #........#####...#.####.(hV ##. #.# #.# #######........########(hW (h\ <J.(h^ &1(hb (hd (h.J .#  ##.##  ###@..####.####.>........#.#...####. ........#####...#.####.(h ##.###. #.# # #.#######.......(h (h:_.JJ(h72Sandblast(h(hO^ _The endoplasm quivers.(hEa J  The blast of sand hits the endoplasm!(hd Y.##(h 2...(h 4-----20=4.0 (1.5Sandblast _You kill the endoplasm!(h (h i _Your Fighting skill increases to level 1!(hw _(h f _(h(h.(hJ(h(h(hR;-----(h(h*5=====(h*======(hY+(h/n(hd/,(h/(h51(h2,(hw3(h4(h>5,(h5(h6(h7(h7(h68(h9(h;(h7;(h;(h=(h?(h9?(h%@(hxA(hB(hB(hnC(hD(hD(hiE(hFA _You now have 12 gold pieces.(hG(h H(hmH(hSI(hXJ,(hJ(hQK(h L(h.L(hL(hS #...  ...  ..#  ..#  #.#  #.# #.#  (h$T##.# #.#  #.# #@# - #.# #.#  #.# #.#  #.# #.# #.# #. ##.## #.# ###...####.#  #####.>........#  #...#.#...###(hFT$#.#(hhW089.0 (25.0)(h'XG-90.0 (26(hZ(h\` _d - a scroll labelled ALIDWEIBRA(hI(h(h(hB(h>(h(h(h(h##..##..##(h #...#...######....K...(h[#.# #.#(h3|Cast: Sandblast#.# #.#(hTy#.# #.#.(hnK   kobold (missile, asleep)..(hP.## #.#(h12.0)(h+3.0 (3(h1(hz _A kobold comes into view. It is wielding a +0 short sword.(hEqG  The blast of sand hits the kobold.(htP)###(h(...(h_4-----5=(h%C4.5 (1.5Sandblast(h(hJ _You kill the kobold!(h_ 3(h ,(h ,(h (h (h (h! (h! (h" (h$ (hq$ ;-----(h]) X(h* ,(h* (h1, (h, (h- (h/ ,(hW0 (h1 (h!2 (h-3 (h5 (h5 #5(h5 ,=====(h6 (h!9 (h: (h: (h< (hY= (h ? (h? (h@ (hB (htD (hD (hE (hG (hjI S=====(hpJ (hL (hgM (hM (hO (hxQ (hS ,(hS (hU (h4W (hW (hYX (hnZ (hH[ (h{[ (h)\ (h)_ ,(h_ (h[` (ha (hFc (hc (hyd (he (hg (hcg (hHh (hk (hl (h0m (hm (ho (hq ,(h r (hu (hv (hv (hw (hNz (h{ (h{ (h| (h5~ (h ,(h (h (h B(hE (h (h (hs (h (h (h (hb (h (hc B(h (h̋ (h (h׌ (ht (h. (h ,(hŏ (h ,(h (h (h ,(h (h B(h- (h" m(h\ [ ############....@....#-.......)###.####.###.###.######### #. #.##........... #.###.##...#####...(h  #..##........###.# #..##............# #..###.......##### #..###(h :##...###(h  ###########.##................@###.####.###.###.######### #. #.##...........###..........#429.5 (35.0)-30.5 (36(h (hB } _You see here a +0 short sword of venom.(h@3(h(hc(h(hP _(h(h(h(h~!(h`"(h"(hs#(h %(h',(h'(h((hM*(hy*(h+(h/(h61(hX1(h2(h!3(h 4(hO4(h4(h6(h%8(hN8(h>9(hk<(h<(h%=(h|=(hG>(h?(h+?(hu?(h-@(h@(h@(h"A(hA(hVB(h{B(hB(hC(hD(hD(hbE(hF(hO,(hO(hAQ(hR(h:R(hR(hT(h?U(hbU(hU(hV(hW(hDW(hW(hX(hY(hY(hZ(hl[(h\(h\,(h~](h^(h>^(h^(h6_(h_(h`(hF`(h$a(ha(ha(h#b(hb(hgc(hc(hc(hud(he(h0e(hwe(hf(hf(hf(hg(h7h(hm #..##.# #.# #..##.###.# ##.##..##.. #.##..##.. #.#(hnP#..###. #.##..####  #.# #......  #.# #......(h3ng  #@# #######..####  #...b....)....  #######..####.#(hUnSandblast  #.# #.# (hvn #.# #.#  #.# #.#(hnb   bat (asleep)  #.# .# (hn #.# #.#  (hnQ#.# #.#(hRs-55.5 (25(hs,6.5 (26(hw(h.zV _A bat comes into view.(h D  The blast of sand hits the bat!(h P##.(hL )...(hN g4-----9=8.0 (1.5(hN ?)Sandblast(hQ (hjS G _You kill the bat!(hj(hn-----(h o(h5o(ho(hp(hp(hmq(hsr(hr(h9s(h;t(ht#5(ht,=====(hu(hzw(hlx,(hx(hz(h{(h{(h|(hy(hЀ,(h(hW,(h======(h(hl(hɉ,(hƊ(hK(h:(h}(hC(h?(hI(h(h((h(h՗(h(h͘(h(hj(h(h(h(h(h(h(h2(h(hŢ(hӣ(hݤ(h(h(h(h%X(hl(he(h(h8(h(h(h(h(h(h(hͳ(hV(hm(hS(h(h(h\(hk(h(h1(h (ht(h(h(hK(h(h(h(hv(h(hJ(h<(h(h5,(h8(h&(h,(h(hu(h,(hTv(hy(h(h(h(h8(h(h(h(h0(h(h(h-n(h(hv(h(hc(h(h&(he(h$(h(h(hT(hm(h(h(h(h (h (h= (hm (hx (hc(h(h^(h(h(h,(h(h(h2)       ####################### (ht)> #..........##.........#  #................)###.#  #..##########.###.###   #..#........#.# #.#  (h) #..#.######.#.###.##...###   ##.#.#...@#.#..##........(h)1-506.0 (48.0)(h) #.#.#.##.#.#..##.........  (h*c #.#.#.#(?#.#..###.......#   #.#.#.#!$#.#..#####..(hf*".###   #.#.#.####.#..........#   #.#.#......#.............   (h* #.#.########..######.##.#   (h*Y #........)....# .#    #######..####.# # (h94(h6F-7.0 (49(ha=(hIG _Found 3 poisoned darts.  You pick up a parchment of Fulminant Prism and begin reading...(hH,8.0 (50(hN(hQH _You add the spell Fulminant Prism to your library.(h (hφ (h (h9 (hٔ B(hM (h (h (h (hĢ ########################..........##.........#................)###.##########.###.###.######.# #.##.......######....#.#.#....#.#..##........# #.#.#.##.#.#..##......... #.#.#.#(@#.#..###.#.#!$#.#..#####...###(h .#.####.#..........# .#.......#.....(h5 {  #.## #.# #.#  (hb n#.# #.# .#(h 210.0 (2.0)(h +1.0 (3(hx (h? b _e - a scroll labelled TIKODI HATSO(hV3(h(h?(h(h,(ha(h(h(h)M _You now have 27 gold pieces (gained 15).(h3(h$(h  #..........##.........#   #.......)###.#   #..##########.###.###.###   #..#........#.# #.##.....   #..#.######.#.###.##...##   ##.#.#....#.#..##........   #.#.#.##.#.#..##.   #.#.#.#(.#.#..###   #.#.#.#@.#.#..#####...#  (hi #.#.#.####.#..........#   #.#.#......#...   #.#.########..######.##   #........)....# #.# .   #######..####.# #.#  #.## #.# #.# (h #.# #.# .#  (h #.# #.# .#(hn&4(hJ+5.0 (4(h(hS _f - a purple potion(h3(h~ (h(h(h,(hs(hg(h(h(h(h!!(h!(h"(h&(h*',(h'(h*(h+(h+(h -(h.(h/,(hq0(ha2(h2(h3(h3(h5(hv6(h6(h:(h=(h>,(hw?(hWA(hB(hC(h&D(hF(hG(hG(hI(hL(h+N(hpN(h{O(hES(hT(hT(hV(h7Z(h6\(h\(h](ha(hc(hc(h:e(hi(hj(hk(hml(ho(hq(hr(hs(hv(hx(hx(hz(h}(h~(h~(h#(h(h(h@(h)(h(h8(hm(h(h(hQ,(h7(h|(h(h(h“(h(hd(h(hԘ(hߚ(h_(h(h(hȟ(h(h(hޢ(h9(h(h(h(h(h۬(h(hD(h°(hֲ,(hb(hL(h(h:(hȹ(h(h-,(hv(hD(h,(h[(h&(h(h(h/(hM(h(h(h(h1(h(h(h(h(h(h(hd(h(h(h(hr(h(h(h_(h@(h (hI(h(h (h(h(h(h(h(h(h(h(h-(h0(hq(h:(h(h(h(h(h(h(h(hz(h(h(h(hR  There is a stone staircase leading down here.(h(h _(h(h (h (h (hV(h(h  #.# #.#   #.# #.#   #.# #.#   ##.## #.#  (hf ###...####.#   #####.>........#   #...#.#...####.#   #........## #.#  (h #..@#.#### #.#  (h ##.##.# #.#  (h #. #.# #.# (h"Sandblast (h #S #.########.#(h  (h' #. #..........# (hf #. #.####### S   ball python (constriction, asleep)(h  (hs#. #)# (h+#. (h.#  #.# (h+ ##(h#0638.0)(h&,4.0 (49(h)(h,^ _A ball python comes into view.(hL  The blast of sand hits the ball python!(hC##.(h1(h55...(hD4-----33=5.5 (1.5)Sandblast(hU$(h$&O _You kill the ball python!(h (h' (h! (h (h n(hj ,(hm (h` (h ;-----(h (h ,(h& (h (h (h (hl (h (hy (h (h) (h ! (h" ,(h# (hf% (h% O5=====(h& (h( (hT* (h* (h+ (h, (hh. ,(hC/ (hT2 (h3 ,(h4 (hA6 (hs7 (h7 ======(h8 (h9 (h: (h; (h_; (h1< (h< ,(hp= (hI> (h> (h? (hn? (h1@ (h@ (hA (hA (h3C (hdD (hD (hPE (hG (hH ,(hI (hlK (hL (hL (hM (h O (h_P (hP (hkQ (h S (h8T (h`T (h5U (hV (h X (h9X (h Y (hZ (hZ (h[ (he[ (hl\ (h\ (h\ (h] (h_ (h_ (h_ (h;` (ha (ha (h b (hb (hd (hd (h?e (he (hf (hh (h6h (hh (hi (hk ,(hk (hol (hl (hm (h@m (h#. #.# ....  # ######.# ....# .#.#######......##...... ..........|####.@.......56.5 (9(h .0)####.###### #######..#  #.# #######  #.  #.####.# #.#.†P# #. ......# ###.#.#### #. .###### #.'.ß....## #. .# #.#####._.####### #.(hQ'_(hD/7.5 (10.0)(h{O _Found an escape hatch in the floor.(h3(h(hJ(h+(hf(h(h.(hq(h(hd(h(h\(h(hN(he(h(h(h(h (h(hJ(h(h(h(h8(h(hP  There is an escape hatch in the floor here.(hW(h _(h(h(h.. #####.. .# (h&|# .... .# (hr..#.## .#...... #.##.# #.#.. #  #.# #.#.# (h# ##.###.#.#  (h+.......@.# #  ##.###.#.# .##  (h#.###.#>#...# (h[#.##......(h ######.##.....##......##......#.(h r   rat (asleep)|####...........# #.###### #######..##(h\ #.########..#(hA 264.5 (7.0)(h+5.5 (8(h(h _A rat comes into view. _You see here 6 gold pieces.(h(hp(h(hU (hv_You can't see any susceptible monsters within range! (Use Z to cast anyway.)(hP ###.# .....# #.#.# .##### #...#.# ##......# r..#.## ...# ...... .#.# #.# #.#.. .# #.# #.#.## ##.###@#.# ........$.# ###.###.#.# .## #.###.#>#...# #.##......# ######.##.....## #######......##......#. .......|####...........# ##.###### #..####(hcV (h!Y +6.5 (1(hY Sandblast _(h_ (h` (hWD  The blast of sand hits the rat.(h;\^.###(h7....(h,4-----7=8.0 (1.5Sandblast(h(hG _You kill the rat!(h@I (hI (hJ (hL (hJL (hO X(h*P (hoP (hQ (hfR (hR ;-----(hiS (hT (hT (hoU (hV (hV (hvW (hX ,(hhY (hZ (hZ (hf[ (h\ (h\ (h_] (h^ (h^ O5=====(h_ (h` (ha (hFb (hb (h\e (he (h#f (h#i L _You now have 33 gold pieces (gained 6).(hj 3(h k (hl (h5w =====(h_w (hx ,(hay (h{ ,(h#| (hu| (h~ (h ,(h> (h (hR (h (h (h (h (hN (h! (h (h (h (hU (h9 (hΊ (h (h_ (h (hM (h} (h (h. (h ,(hr (h (h ,(h (h (hŔ (h (hi (h (h ,(hZ (h (h ,(h1 (h (hÝ (h) (he (hV (h (h (h (h7 (hͥ ,(h (h (h` (h (hS (hS (h ,(h3 (h (h (h3 (hN (hѴ (h (hL (h: (h (hL ,(hU (h (hY (h (h (h (h} (h (h (h0  #.##......#..######### ##.##.....###....# ..##......#..##.# ...........###.##############..#### #......?.  #######..# #.#######  #....P#..# #.#  #.###'#..# #.## .#.†P# .# #@.#... ...- ##.#.#### ####..# #.# .'.ß....## #..# #.# (h .#####._.####### #..# #.# ..#.###....ß.'.####..# #.# #.....####.#.#....#..####.####.#####...#.##...#..........# ##.# #'###.#....#.......<..# #....P######..###......... (h) 1707.0 (39.0)(h# F-8.0 (40(h &_(h ` _h - a scroll labelled VUUPYCZEFI(h 3(hB (hބ (h B(h\ B(h (hX (hя (h (h (h (hה (h (h (hϗ (h ,(h (hg (h (h2 (h (hX X(h (h ,(h] (h (hƯ ,(h (h .#.##.##.# ...##.##.# #.##.##.#####... .#>#...#......... .....#..######### ....###....# .....#..##.# # .......###.#######.# ##..#### #......@..# .# #.######### P#..# #.# '#..# #.# P# .# #..#... ...(h ## ####..# #.# ..## #..# #.# ._.####### #..# #.#....ß.'.####..# #.#(ha 217.0 (9.0)(h /8.0 (10.0)(h &_(hh c _j - a scroll labelled SEIBIN KU IPT(hu(hu(h|v(hw(h#...#.....(h)1808.5 (34.0)(h*F-9.5 (35(h.(hm1a _A frilled lizard comes into view.(h (h (h (h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(h'##.# #.###.##....... ##.############## #.# #....##.###..............###.###.#####.# #...#####................# #.#...###.#####.###.###..# #.#.....# #.####.#.#.# #.###### #...##...#.# #.## #...### ########........# #.....# ...l...@.##...#.########.....#########..........#### ##.##.#.# #.###.#.......#  #.# .#  #.# #.#.##.##.#  #.# ###.###.#.##.##.#  #.# ..........##.##.#  .# ###.###.#.##.##.### .# #.#[34(h'm##.#>#...#.... #.##......#..####(h,(h.M10.5 (1.0)Sandblast _(h~3(h 5(hO  The blast of sand hits the frilled lizard!(hr.###(h^)....(hb4-----50=2.0 (1.5Sandblast(he(h^gR _You kill the frilled lizard!(h~I(h!(h$n(h%(hP%(h%(h'(h';-----(h+((h((h)(h})(h*(h*(h+(h,(h,(hy-(h.(h /(h/(h0(h0(h1(h2(h63#5(hW3,=====(h 4(h7(h8(h8(hj9(h:(h<,(h=(h\>(h?,(hg@(hh(hI.....###.#####.###.###..# #.# .........# #.####.#.#.# #.# .....##### #...##...#.# #.#### ...### ########..# #.....# .........##...#.##################..........#### # (h#.##.#.# #.###.#.......# # .# #.# #.#.##.##.# #.# # ##@###.#.##.##.# - #.# J.......##.##.#  .# #######.###.#.##.##.####.# #.###.#>#...#.....(hp  #.##......#..##### # ######.###....# J   endoplasm (asleep) #.#.#######......##......#..##.# #..........|####...........###.## ######.###### #######..#### #...(h025.0 (13.0)(hf=====-6.0 (14(h(h>] _An endoplasm comes into view.(ho .....# #.####.#.#.# #.###### #...##...#.# #.## #...### ########........# #.....# .........##...#.########.....#########..........#### ##.##.#.# #.###.#.......#  #.# .#  #.# #.#.##.##.#  #.# # ########.###.#.##.##.#  #.# .J.....@.......##.##.#  .# ########.###.#.##.##.### .# #.###.#>#...#.... #.##......#..#####(h G######.####....#.#.#######......##......#..##.#  #..........|####.....###.#  ######.###### #######..#### #.. #.# #..# #.#(h0 (hz 17.0)(h (h (hu(h(h(h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(hs .# #.####.#.#.# #.#.##### #...##...#.# #. ##...### #..# #.# ..##...#..#..####(h=t #.##.#.# #.###.#.# #.# .# #.# #.#.##.##.# #.# ##.###.#.##.##.#(hjt  #.# ..J.##.##.# .#(ht '#.###.#.##.##. .# #.###.#>#...# #.##......#..(h#...# #.##......#.. # ######.##.....### #.#.#......##......#..## #.|####.### ######.###### #..#### # #.# #..# #(hZ(hL[89Sandblast (ho[ _(hY`(hb(h  The blast of sand hits the endoplasm..###(hA/....4-----4=30.5 (1.5Sandblast _You kill the endoplasm!(hg"-----5==========(h(h(h(h(h(h~(h4(h(h(h`(h(h(h(hF(hn(h(h'(h(h(h(hn(h(h (h (h(h(hR(hl(h(hd(h(h~(hv"(h%(h'(h((hC*(h+(hl,(h.(h0(hI3(h3(h4(hk7(h^;(h;(h<(h>(h(B(hB(hOD(hxN(hS(h:T(h1U(hZZ(hn^(h>_(hc(hg(hHl(hQm(hn(h\t(h_w(h x(h{y(h~(h(h(hт(h\(h+(hȉ(h(h+(hǒ(h(h(h(h(h(h(h(h(hN(h(h`(h۲(h(h1(hȹ(hѼ(h(h(h(h(hb(h(h(h(h(h(h(hR(h7(hv(h(ho(h)(h(h(h(h(hQ(h(h(h(h(h,(h,(h(h ,(h (hX(h(hT(h(ho(hj(hB(h(hJ(h(h,(h, (h!(h#,(h%,(h&(h*'(h'(h*,(h*(h9L _You now have 40 gold pieces (gained 7).(hE:(h:(h;(h@(h,B(hpB(hSC(hMI(hKB(h S(h;S(hS(hT(hZ(h\(h0\(h](hzb(h$d,(hqe(hj(hl,(hm(hr(het,(hu(hK{,(h{(h|(h (h,(h(hH(hs,(h(h(h3B(h(hC,(hڙ(h(h,(h`(h(h (h4(h(hӮ(he,(h(hѳ(h(hr(h(h`(h(hߺ(h(h(h(h(h_(hv(h(hR(h(hM(h,(hq(hP(h,(h3(hs(h(h(h(h(hl(h(hj(h#(h(hS(hc(h(h>(h(h(h(hZ,(h(h(h(h(h(h(hJ(hy(h0(h(h(h((h(h(h,(h(h(h(h(h (h(h` ,(hW (h (h,(h(h(h(h(h(h(h(h(h (h(hH(hy(h(h"(ho$(h$(h3&(h((h+,(h.,(h~2B(ho](hJ^,(h`,(haB(h:(hX(h4(h/(hf(ha(hs(h=(h(hі(h(h=(h(hw(h(h6(ht(hs(hѫ(hl(h(h(h'(h(h(hߵ(h(hn(h(h(h(h(h(h(h@(h(h/(h(hE(h(h(h(hA(h,(h(h  Things that are here:  a +0 dagger; a goblin skeleton(h(hG _(h(h((h(hB(h;(hR(h(h(h(h|(h,(h?(h#(h(h(h(hD(hJ,(h`(h (h# (ha (hy(h(h(h8(h (h(h,(h2(hb(h!,(h"(h%(h',(h6((hZ+(ht,(h,(hC-(hh0(h1(h1(h2(hE5(h6,(hz7(h:(h5=,(h=(hA(hMC,(h?D(huH(h&NB(h6O(hP,(hQ(hU(hV(hW(hW(ha\(h](h](h^(hb(hc(h2d(hd(hh(hi(hi(hj(hn(ho,(h.p(hs(ht,(hWu(hx(hy,(h&z(h;}(h~(h(h%(h(h,(hk(h:(h:(hΉ,(h(hč(hN,(h(h(h(h(h (h (hE,(h!(hV(h<(hs(h+(h.(h(h,(h (h(h'(h6(h1(h(hl(h(ha(hڴ,(hv(h (hm,(hL(h(h,(hI(hA(h,(h(h-(h,(hP(h(h,(h(h(h4(h\(h(h"(hdB(h(h4(hc(h;(h(hf,(h+(h(h.(h[(h(h(h(h(h_(h(h(h(h(hD(h[(h(h (h(h(h(h(h(h(h$(hF(h(h,(h#(h"(h(hL(h(h (h"(hO(h(h(h(h(h(hJ(h(h(hp(h(h7# #....P######..###.........#  ####### #..# #.........# ##.# #..# #...#  #..# #.....##..# (hK.#..### #..# ##..### .# ....# #..# #..# # .##.############..# #..# ..................# (hv7.###.#########.#@.#-1010.5 (180.0) .# #.# #.#..# (h.# ##.#..# (h.# #.### #.#... .# #...#(hXs.#.... .# ###.# #.#..##. .# #.#######.#..# .. .# #........>#).# .. .# ###########(h% (h F-11(h{(h% _Found a dagger.(hSI(hT(hW(h$[,(h[(h~b###.# #..# #.# .....# #..# #.....##..# ..### #..# ##..### .# # #..# #..# # ##.############..# #..# ................# ###.#########.#..# # #.# #.#..# # #.# #.#.@# # #.### #.#....K...# # #...# #.#.........(hbSandblast # ###.# #.#..##..... # #.#######.#..# ....# # #........>#).# ...#K   kobold (missile, asleep) # ####?.# ..# # #..# ### #(hk12.5 (1.0)(hJl+3.5 (2(hp(hss _A kobold comes into view. It is wielding a +0 whip.(h ##K  )The blast of sand hits the kobold.  The kobold is severely wounded.(hq,(hC' .K.SS   ball python (constriction, wandering)K   kobold (missile)The kobold shouts!  A ball python comes into view.(h /?((((hM.@.(h{~4-----====5.0 (1.5(hZ(hn _The kobold throws a stone. The stone closely misses you.(h #The blast of sand hits the kobold but does no damage.(h(hv,(hGK...S(hc^.S)(h%3(h/{----------=---6.5(h(h*_ _The kobold is severely wounded.(hG  The blast of sand hits the kobold.(hD)(hh^,(hf;S..(hk2----------8---8.0(hr(htJ _You kill the kobold!(hҦL  The blast of sand hits the ball python!(h,P##.(h0 ;)..(h5 1----------629.5Sandblast(hI< (h= O _You kill the ball python!(hC 3(hcE (hDL n(hM (hO ,(hQ (hS (hS ;-----(hYU (hV (h6W W2=====(hW (hX (h&Y (h:[ ,(h[ (h\ (h] ,(h^ (h_ (h_ ======(h` (ha (ha (huc (hke (he (hg (hh (hi (hj (hm (hm (ho (hq (h2r (hax X(hz (hz Q3=====(h| (hA~ ,(h (hˁ (h (h (h؅ ,(h_ (h݉ (h# ======(h (h ,(h (h ,(h (h (h4 (h (h (h (h (h6 (hu (h (hW (h (h (hD (h Q4=====(hB (h (hJ (h« (h ,(h- (h ,(h| (h{ (hմ ======(h> (h! (he (hѹ (h (hʻ (hX (hB (h (h (h (h (hy (h] (h (hK (h (hW (h (h (h O5=====(h (hH (h (h (h+ (h (h (hL (h (h (h` (h (h (h/ (h (hr ======(h (h (h (h= (h (h >  You see here a +0 dagger.(hq (h  _(hH (hM (h (h (hQ } _e - 2 scrolls labelled TIKODI HATSO (gained 1)(h  (hB (hM (h> (h (h (h (h (h, (h (h (h- (h-. (h/ (h/ (h 1 (h3 (h4 (h4 (h6 (h%8 (h9 (h": (hQ; (h= (h> (h? (h<@ (hC (hiE (hE (hF (h/I (hK (hPK (hL (hN (hP (hQ (hvR (hCV (hW (hW (h Z (h\ (h] (h!^ (hI_ (h` (ha (h'b (hb (hxd (he ,(h{f (hg (hh (h7i (hi (hk (h-l (hgl (h m (hWq (hCr (h}r (h&s (ht (hu (hv (hv (hx (h'y (hcy (hz (hq{ (hf| (h| (h} (h~ (h (h (hs (hՁ (h (h} (h (hޅ (hd (h (h[ (hڊ (h? (h (h (h (hG (h} (h׍ (h (h8 (ha (h (h& (hy ,(h“ (h (hU (h (h (hؙ (h (hЛ (h (h (h[ (hԠ (h (hΣ (h ,(hE (hQ (hN ,(hħ (hר (hC X(ha (h { _c - 2 scrolls labelled MIUNEUTSEP (gained 1)(h' 3(h (h (h .# #.# #.#######.# .......# #.######### #######  #.# K....#  #.## ....# #..#... ... ...# ####..# #.# #..#  #..# #.# #@.# - #..# #.# #..#  ####..# #.# #..#  Sandblast ...#..####.#####..#  ...#..........##..#  ...#.(h <..##..#   K   kobold (missile, asleep) ####..###.........#   #..# #.........#   #..# #.........# (h=  K106.5 (87.0)K)A kobold comes into view. It is wielding a +1 dagger of electrocution.The kobold shouts!(h N((((((hT \...@.(h$X 6===7.5 (88(h\ (ha n _The kobold throws a stone. The stone closely misses you.(hG  The blast of sand hits the kobold!(hU)###(h)(hN 0...(h R 4-----6--9.0 (1.5)Sandblast(hV (hX J _You kill the kobold!(hb (h (h (h (hh (h (h (h (h7 (h@ (h (h>(hV(h;-----(hG(h (h(hK(hI (h (h9 (h(h(h(h(hu(h(h(h?(hH5=====(h(hJ(h8(h(h (h(h!(h!(h"(h#(h!%(h%(h&(h3((h)(h*======(h',(h3####....#.## ........###.# .#########.#.## (h4_....# ##.##  (hn4`.##.# #.#  (h5?##.#######.#  (hi5> #.........#  (h5K #.################# (h5#.# ......)@...# --- (hO6 #.## ...........# (h6 #..#..............# (h6 ####..####.#####..#  (hM7#..# #.# #..# (h7### #..# #.# #..# (h7'.####..# #.# #..# (h,8a#....#..####.#####..# (hk8##...#...(h8)##..# (h>#.#####....#.## .#.###.# .#.#.##(h?? #....# ##.## .##.# #.# (h?o.###.#.# # #(h!@:.#  #.(h@B#  #.#(h@.@....#  #.##(h0A....#  #..#(hAg...# (hA ####..####.#####..# (h6B #..# #.# #..# (hB# #..# #.# #..# (hD.'.####..# #.# #..# (hEB.#....#..####.#####..# (hkE.##...#(hE*.##..# (h Q&22.0 (13.(hQ 0)(hU!-(hSV%3.0 (14(h\(hBc (hc  (h>dThings that are here: (hdX_a +1 dagger of electrocution; 5 stones(hG3(h(h(h(hP _(h>(h(h(h3(h(h(h(ha(h(h(h(h(h(h=(hC(h8(h(h (hC(h (h,(h(hVB(h(h(h,(h(h(h2(ho(h(h(h(h(h(h(h (hT(h(h (h ,(h(hj(h,(hr(hY(ht(h(h(h`(h[(h(hq(h(hS,(h(hR (hI!(h!(h"(hG$(h$(hg%(h%(h'(h'(h((h1)(h*(h+(h",(h,(h^.(h/(h[/(h+0(h0(h1,(hc2(h3(h4(h5(h7(h8(h9(h:(h:(h;(h =(hX=(h>(h$?(h%@(hu@(hA(hB(hkC(hC(hD(h^QX(h\..####.#####..#  #.#..##....# #..#  #.#..##....# #..#  #.#..).....####..#  #.#..............#  #.#..##..........# .#..##....####..# ..>#).##....# #..#  ####..##....# #@.#  52.0 (29.###.### #..#   #.# #..#  ..###.######..#  (h\#..............#   #..............#   #..............#   ################    (h](ha(h cE _Done exploring.(hn3(hqo(hp........0.0)(hk(hC(h5E _Done exploring.(h(hLevel 1 of the Dungeon<>>>>_(Press ? for help)#.##.######.#.###........# ####### #..# #.........##.##.##..................#####.##..# #.........##.##.##.###.#####.###.##.......##..# #.....##..##.##.####### #.# #.# #.###.###.#..####..# ##..####..##.##.......# ##.# #.# #.#..........##..# #..# #..##.########.# ##..# #.# #.#.#.###.##.############..# #..####..##.##.# ##...###.#####.#........................# #........##.##.####.....##.....#.#..####.###.#########.#..####.#####..##.##.....>.......###.#.........# #.##.#..##....# #..##.#######.....#### #.###..####.# #.##.#..##....# #..##.##.......# #.# #..# #.# #.###(h{[m #.#..).....####..##.########## #.##.##.# #.# #..# #.# #...# #.#..............##..........###.##.##.#####.###..# #.# ###.# #.#..##..........#########........................# #.# #.#######.#..##....####..##...###.##.##.############ #.# #........>#).##....# #..###### #.##.##.###############.# ###########..##....# #@.##.......................##..###.### #..###########################..# #.# #..##..###.######..##..............##..............##..............#################(h( !#######.# #.# #..#.###....ß.'.####..# #.# #.........# #.# ###########.....####.#.#....#..####.############## #.# #.........##.#####...#.##...#.....)# #.###.####.# #'###.#....#.......<..# #...#.# #####.##.# #....P######..###.......(hM) S.# #####.#.###........#  #..# #.......#.# #............#####.# #..# #.#.# #.###.#####.###.##.......# #..# #.....#.####### #.# #.# #.###.###.#..### #..# ##..####.......# ##.# #.# #.#..........#  #..# ########.# ##..# #.# #.#.#.###.##.############..# # #.# ##...###.#####.#........................# ## #.####.....##.....#.#..####.###.########(hx) ##.#####.# #.....>###.#.........# #.# (h)  #.# ######.....#### #.###..####.# #.# #.#.#.# #.......# #.# #..# #.# #.### #.#..).....####.#.########## #.##.##.# #.# #..# #.# #...# #.#............(h) #..........###.##.##.#####.###..# #.# ###.# #.#..##........(h) g########........................# #.# #.#######.#..##....#...###.##.##.############ #.# #........>#).##....# #(h) ###### #.##.##.###############.# ###########..##....# #@#.......................####.### #(h) #########################..# #.# #..(hs(h~##.#..####.#####..#  Bystandard the Digger#.#..##....# #..#  Gargoyle#.#..##....# #..#(h  Health: 16/16 ========================#.#..).....####..#  Magic: 5/5========================#.#..............#(h  AC: 4Str: 11  (hV#.#..##..........#  EV: 11Int: 15 ##.#..##....####..#(h  SH: 0Dex: 10 ..>#).##....# #..#  XL:  2 Next: 66% Place: Dungeon:1 (h####..##....# #@.#  Noise: ---------  Time: 1152.0 (0.0)(h_#..###.### #..#(h'e  -) Nothing wielded(hI#..# #.# #..#  Cast: Sandblast(hn#..###.######..# #..............#(h #..............#  (hu#..............#  (hޒ################    (hThe blast of sand hits the kobold! _You kill the kobold!Things that are here: (h _a +1 dagger of electrocution; 5 stones _Done exploring. _Done exploring.(h(h(hE(h(hP _(h,(h(h(h(h(h(h^(h(h(hԭ(h\(hU(h(h0(h(h(hγ(hu(hy(h\(h(hn(h(hѺ(h9(hԻ(h(hE(hx(h(h*(h(h(h(h(h(h(hr(h(h (hQ(h-(h(h(hm(hU(h(h(h"(h(hj(h(h(h(h(h(h2(h(h(hv,(h(h0(h(hE(h(h #.##..............# # #..#..............# # ####..####.#####..# # #..# #.# #..# ###### #..# #.# #..# .ß.'.####..# #.# #..# (h.#.#....#..####.#####..# #.##...#..........##..# .#....#.......@..##..# 70.0 (18.0) ..P######..###.........# #### #..# #.........#  (hNN#..# #.........#  #..# #.....##..#  (h#..# ##..####..#  #..# #..# #..# ###..# #..####..# ...........# #........# (hG(h(hAJ _You kill the kobold!  Things that are here: _a +1 dagger of electrocution; 5 stones _Done exploring. __There is a staircase leading out of the dungeon here.(h|YX[?25h[?0c  Search for what [? for help]? (hs [?25l[?1c(h $(h 14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a staircase leading out of the dungeon Results elsewhere ([,] to cycle)  b - [D:1] 5 stones (2 further duplicates)  c - [D:1] a +1 dagger of electrocutiond - [D:1] a +0 whip  e - [D:1] a +0 dagger (1 further duplicate)  f - [D:1] a stone staircase leading down  (h+ `g - [D:1] an escape hatch in the floor  h - [D:1] a faded altar of an unknown god  i - [D:1] a staff of fire  j - [D:1] a +0 short sword of venomk - [D:1] a stone staircase leading down  l - [D:1] a +0 short sword  m - [D:1] 3 poisoned darts  n - [D:1] a stone staircase leading down)h)hq)h˸:# #.##..............#  Bystandard the Digger # #..#..............#  Gargoyle # ####..####.#####..#  Health: 16/16 ======================== ##..# #.# #..#  Magic: 5/5)h+;======================== ###### #..# #.# #..#  AC: 4Str: 11 .ß.'.####..# #.# #..#  EV: 11Int: 15 .#.#....#..####.#####..#  SH: 0Dex: 10 )h.#.##...#..........##..#  XL:  2 Next: 66% Place: Dungeon:1 ##.#....#.......@..##..#  Noise: ---------  Time: 1170.0 (0.0) ..P######..###.........#  -) Nothing wielded #### #..# #.........#)hV  Cast: Sandblast)h#..# #.........# #..# #.....##..# #..# ##..####..#  )h$#..# #..# #..#   )hF#########..# #..####..#   )he...........# #........#  Things that are here: )h_a +1 dagger of electrocution; 5 stones _Done exploring. _Done exploring. )h_There is a staircase leading out of the dungeon here.  Search for what [? for help]? .)hN)h)hT)hx. _)hSK)hL)hO)h=QM _You can't go down here!)h  )h )h )h M _You can't go down here!)h)h?Level 1 of the Dungeon<>>>>_(Press ? for help))h%##.## #.# ######.###### #######..#### #.........####...####.##.########..# #.######################.>........##.##....P#..# #.##.........)....##...#.#...####.##.##.###'#..# #.##..............##........## #.# ######.##.#.†P##.# #..#..............#)h#...#.#### #.# #......# ###.#.####.# ####..####.#####..###.##.##.# #.###### #.'.ß....####..# #.# #..##.##.##.# #.#)h#.#####._.####### #..# #.# #..##.##.########.# #.##..#.###....ß.'.####..# #.# #..##.##..........# #.# ###########.....####.#.#....#..####.#####..#)h$;#.##.########## #.# #.........##.#####...#.##...#..........##..##.##)##.###.#######.##.# #'###.#....#.......@..##..##.##.#)hYv#...#.# #####.##.# #....P######..###.........##.##.######.#.###........# ####### #..# #.........##.##.##..................#####.#)h#..# #.........##.##.##.###.#####.###.##.......##..# #.....##..#)ho#.##.####### #.# #.# #.###.###.#..####..# ##..####..##.##.......# ##.# #.# #.#..........#)hQ#..# #..# #..##.########.# ##..# #.# #.#.#.###.##.############..# #..####..##.#)h/#.# ##...###.#####.#........................# #........##.##.####.....##.....#.#..####.###.#########.#..####.#####..#)hW|#.##.....>.......###.#.........# #.#)h#.#..##....# #..##.#######.....#### #.###..####.# #.#)hd#.#..##....# #..#)h {#.##.#######.# #..#.###....ß.'.####..# #.# #..##.##.........#.# ###########.....####.#.#....#..####.#####.. #.##.########## #.# #.........##.#####...#.##....## #.##)# #.###.#######.##.# #'###.#....@..## #.##.# #...#.# #####.##.# #....P######..###..... #.##.# #####.#.###........# ####### #..# #.......  #..................#####.# #....... #.###.#####.###.##.......# #.....##.)h _ #.# #.# #.###.###.#..### #..# ##..####.# ##.# #.# #.#..........# #..# #..# #.######.# ##..# #.# #.#.#.###.##.############..# #..####. #.# ##...###.#####.#........................# #....... #.####.....##.....#.#..####.###.#########.#.#####. #.....>.......###.)h .# #.# #.#..##....# #. ######.....#### #.###..####.# #.# #.#..##....# #. )h+ #.......# #.# #..# #.# #.### #.#..).....####.##.##.# #.# #..# #.# #...# #.#..............##.##.##.#####.###..# #.# ###.# #.#..##........#)h~ ........................# #.# #..#..##.. #...###.##.##.############ #.# #>#).##....# # )h8 ##### #.##.##.########### ##..##....#  #.......  #..###.### #. #########################  #..# #.# #.)h&)h:# #.##..............#  Bystandard the Digger # #..#..............#  Gargoyle # ####..####.#####..#  Health: 16/16 ======================== ##..# #.# #..#  Magic: 5/5======================== ###### #..# #.# #..#  AC: 4Str: 11 )h;K.ß.'.####..# #.# #..#  EV: 11Int: 15 .#.#....#..####.#####..#  SH: 0Dex: 10 .#.##...#..........##..#  XL:  2 Next: 66% Place: Dungeon:1 ##.#....#.......@..##..#)h;  Noise: ---------  Time: 1170.0 (0.0) ..P######..###.........#  -) Nothing wielded )h;#### #..# #.........#  Cast: Sandblast#..# #.........# )h<)#..# #.....##..# #..# ##..####..# )hH< #..# #..# #..# )h<  #########..# #..####..#   ...........# #........#   _Done exploring. _Done exploring. )h=)_There is a staircase leading out of the dungeon here. _Search for what [? for help]? . _You can't go down here! _You can't go down here!)h=)h?)hI)hJ)hnOP _)hP)hQ)hQ)h>T)hU,)hnV)hX)hY)hY)hZ)h ])h],)h^)h`)ha)ha)hb)hbd)hYe)he)h'f)h$h)hi)h?i)hi)hok)hl)hl)h:m)ho)hHq,)h;r)hTt)hu,)hv)hx)hy)hz)hz)h>})h~)h~)h)h)h\,)h)h)h)h3)h&)h)he,)h)h-)hː,)h)h)h)h)h)hn)hۘ)h )h)h)h`)h)h)h=)h,)h$)hت............# #........# ##.###.#########.#..####.#####..# ...# #.# #.#..##....# #..# ##.# #.# #.#..##....# #..# )hZZ #.# #.### #.#..).....####..#  #.# #...# #.#..............#  #.# ###.# #.#..##..........#  #.# #.#######.#..##....####..#  #.# #.#).##....# #..#91.0 (21.0) )hu##.# ###########..##....# #..# ...# #..###.### #..# #### #..# #.# #..#)h #..###.######..# #..............# )h̫z#..............# #..............# )h8################)h)h)h/ __There is a staircase leading out of the dungeon here.Search for what [? for help]? .You can't go down here! __There is a stone staircase leading down here.)hH )h )h} )hr )h 82.0 (1.0) _)hj )hO  .. .. .. . #. ... #. ....##. .......##2 #.@# ##........  #.#####..  #.##........#... )h )h )h+7 (1.7)hJ)hF* _You climb downwards. )hnS_There is a stone staircase leading up here. )h 3 )h   )h  )h  )h P _ )h , )h  )h-  )h  )hD  )h  )h P  There is a stone staircase leading up here. )h  )hw  _ )h  )h  )h& , )h'  )h8*  )hl-  )h-  )hp.  )h0  )h4  )h4  )h5  )h8  )h&@ # ..J.......#. ...........##......... .?......... ........... #........... #............ # )hq@ f.... #.# .....##.# ........##.....##.<######..#### ##.........J   endoplasm (asleep) #.#####... )h@ w #.##.. )h.G -9.7 (7.0 )h2N `.JJ )h$P -200.7 (8 )hT  )hW ] _An endoplasm comes into view. )h} )h8 )ha )h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) )hm .....$...< ...##. ..J#..##...? ..  #.@....... ##.###..#. #.##.#...## )h.....##.<########## ##......#####...# )h~ )hC<.J )hf<1.7 (1Sandblast )h )hbO _Found 10 gold pieces. Found a stone staircase leading up. )h4J  The blast of sand hits the endoplasm! )h9_.### )h 8.... )h4-----75=3.2 (1.5Sandblast )h )hc _You kill the endoplasm! )h )h )hon )h )h{, )h )h5Q----- )h )h )hb-b   bat (wandering) )h-7.2 (4.0 )h6 .  A bat comes into view.-8.2 (5 )h? )h-0 _The bat moves out of view. )hI )h=, )h+ )h )hU )h )h )h  )h )h )h )h6 )h )h )h' , )hp  )hy  )h>  )h b12.2 (4b   bat (wandering) )h  )hڤ  )h Z _A bat is nearby! )hғ-............ .....$...<.# #.b##. ..#..##.....?..J.... #... #............ ##.###..#...... #.# .#.....##.# ..........## .. J   endoplasm (asleep).....##.<######..  )h}b   bat (wandering)#### ##.........#.#####... )h. )h )h )hx^.bb )h[n5=====3.2 (1Sandblast )hբ )h]] _An endoplasm comes into view. )h D  The blast of sand hits the bat! )hP T.# )hn-.. )h9u4-----9=4.7 (1.5Sandblast )h| )hRG _You kill the bat!)h? . .....$...<.. # #. ##. .#..##..?..J.)hI . #. .. #. ... ##.###..#.. .... #.# .#)hn .....##.# .. ........## ..)h .....##.<######.. #### ##)hՋ}..  #.#####...)h#)hš0.)h4-50)h)hF )hpP_The endoplasm quivers.)h)hڠ8-)h5)h _You can't see any susceptible monsters within range! (Use Z to cast anyway.))h 3)h)h)h)hP _)h)hJ6SandblastJ   endoplasm)h)h)ha _An endoplasm is nearby!)h'vJ  The blast of sand hits the endoplasm!)h"{N.#)h'..)h 3----------83=8.2 (1.5Sandblast)hH)h5M _You kill the endoplasm!)h8 )h )hc )h" )h| ,)h )h )h_ )h )h )hq )h )hT ;-----)h )h| ,)h )h )h8 Q4=====)h )h ,)hO )h& )h_ )h )hw )hq( S-S   adder (wandering))h0 .26.2 (8.0)h2 E-7.2 (9)hN6 )h8 Y _An adder comes into view.)hD.. S.......... .....$...< # # ##. .##..##?......)hÔ........ #........... ##.###..#.. .###.# .. ...## .......##.<########## ##......)h@)hܘ)hW.S)h\=====8.2 (1Sandblast)h)hѬ)hä .............  .............  .....$...<..  # #S..........  ##. ...........  ##..##..........  .....?..........  .......@........  .....#..........  ... #..........  ... ##.###..#..  .... #.# .#  #.# ..  ..## ..  #.<  ####  )h 9 ..## #...  .....##.<3)hd 8  #### ##.  3)h 1#.#  #.# 3)h #.. 3)h W... _You start resting.3)ht  #   ##.#...........  ##..##.†........  .....?..........  ..........  .....#....  .... #...  ... ##.#  .... #@# ..# .  #.# ...  ..## #...  .....##.< #### ##. #.#  #.# #.. ...-- _A jackal is nearby!5)hG  The blast of sand hits the jackal!5)hb.###5)hrs5)h{Lh...5)h|.h   jackal (wandering)5)hi1/213--------7=60.2 (1.5Sandblast5)hZ5)hZJ _You kill the jackal!7)h:`7)hiK.h7)hmk4-107)hPr7)hs8)h8)ht8)h!J.h8)hx(g-2Sandblast8)h!)8)hW ###hThe blast of sand hits the jackal but does no damage.8)hĘ8)h8)hX..h.8)h~2--------===3.7 (1.58)h8)h' _The jackal barks!9)hGD####9)h9)h ...hThe blast of sand misses the jackal.9)hN------5.29)ht9)hv> _The jackal bites you but does no damage.9)hy;G  The blast of sand hits the jackal!9)h7@E†9)h*,9)hhh   jackal9)h1----31--6.7Sandblast9)h9)hJ _You kill the jackal!:)h:)h:)hK.h:)hE-70Sandblast:)h@:)h<)h  The blast of sand hits the jackal!†###<)h<..†0--------5=9.2 (1.5Sandblast<)h><)h?J _You kill the jackal!?)h ?)hm ?)hY ?)h ,?)h B?)h ?)h ,?)h ?)h ?)h :----?)h) ?)h ,?)h ?)h ?)h L1====?)h ?)h8 ?)h ?)hp ?)h ?)h ?)h ?)h ?)h\ ?)h ?)hW ?)h <====?)h ?)h ?)hK ?)h6 ?)hd ?)h ?)h ?)he ?)h ?)h ?)hY ?)h ?)h ?)hn ?)h ?)h ?)h ?)h #2?)hF 3====?)h~ ?)hy ?)h ?)h ?)h ?)h5 ?)h ?)h ,?)h(. ====?)hz/ ,?)h*0 ?)h2 ?)h3 V3====?)h4 ?)h6 ?)h6 ?)h8 ?)h%> B?)hB ====?)hC ?)hUE ?)hE ?)hF ?)h+H ?)hlH ?)hiI ?)hzK ?)hK ?)hL ?)hN ,?)hO ?)hQ ?)hKR ?)hR ?)hW 4====?)hY ?)hBY ?)hZ ?)hc\ ?)h\ ?)hL^ ?)hOb R====?)hc ?)hHd ,?)hd ?)he ,?)hxf ?)hg ,?)hfh ?)h:j B?)hql B?)h?n ?)hn P5====?)h*p ?)hq ?)hq ?)hrr ?)h~s ?)hs ?)h*t ?)hUu ?)hu ?)hu ?)hv ?)hxw <====?)h.x ?)hy ?)hy ?)hFz ?)h{ ?)h{ ?)h| ?)hn~ ?)h~ ?)h ?)hp ,?)h ?)hQ ,?)h ?)h ?)h N6====?)hÆ ?)h} 4 _Magic restored.?)hj ?)h ?)h- ?)hk b  You see here a jackal corpse.?)h ?)h  _?)h ?)h͐ ?)hz ?)hē ?)hE ?)h˗ ?)h" ?)h <====?)h ?)h+ ?)hФ B?)hE i .......h.?)h  ..............# .............. ......$...<.. # #........... ##.#........... ###..##.†........?)hZ  #.....@..........- #.......†........ #.....#.......... #.....#.......... #.....##†###..#..#..... #.# ..# .#.....##.# ...#........## #...#.....##.<######..?)h6 1330.2 (61.0)?)hH F-1.2 (62?)h ?)h c _k - a scroll labelled KEFRON WUGYHIA)hA)hA)hZA)hA)h^A)h,A)hA)hS A)h A)h A)h A)hP A)h A)h A)h A)h $...!...# ......... ..........# ................. ..........# A)h ]...............## #...............# ...<... 4.2 (3.0)#.#............ ##.#...... ###..##.†...#................>#.......†.........#.....#...........#.....#..........!#.....##†###..A)h $#..A)h# A)hu( +5.2 (4A)h/ A)h8 J _Found a stone staircase leading down.A)h9= +6.2 (5A)h$E A)hG > _You now have 50 gold pieces (gained 10).B)h3B)hB)hB)hB)hm,B)hB)hZB)hƸB)hB)hB)hoB)hB)hB)hFB)hB)hB)hB)h?B)hB)hUB)hB)hB)hB)hB)hoB)hB)h8B)hB)h8B)hOJ ########## ####..# #..# #.$......###......... ..........# ........B)h... ...........# ..........## ##...............# #......<... ###.#............B)h,43.2 (7B)h+4.2 (8B)hB)hR _l - a white potionC)h 3C)h C)hZ C)hf C)h C)h ,C)h C)h& C)h2 C)he C)hm C)h C)h C)h\" C)h$ C)hl$ C)h% C)h' C)hF( C)h( C)hz- M _You now have 65 gold pieces (gained 15).C)h6/ C)h/ C)h>0 C)h1 C)hm3 C)h3 C)h5 C)hI; C)h= ,C)h> C)h$B C)hdD C)hD C)hE C)hH C)hJ ,C)hK C)hwO C)hQ C)h_Q C)hR C)hU C)h\X ,C)hgY C)h\ C)ha_ C)h_ C)hPa C)h-d C)hf ,C)hOh C)hAk C)hn ,C)hwo C)hr C)hu ,C)hx C)hz C)h'} C)hv} C)h~ C)h C)hq C)h C)h C)hO C)h? C)h C)hא C)hw C)h C)hՕ C)h5 C)hS C)hҚ C)h& C)hk C)hk C)h` ,C)h C)hR C)h ,C)h C)hϷ #...............### #............<..... ###.#............#### ###.#...............#.. ##..##.†.............. ................>#..# .......†............. .....#...........## .....#..........@.# .....##†###..#...C)h7  ..... #.# #..##..#..##.. .....##.# #....#.#..# ........#####.......# .....##.<######.... #### ##............#.#####......#.#C)h 067.2 (23.0)C)hg ,8.2 (24C)h C)hA T _n - an orange potionD)h D)h D)h4 D)h D)h D)h& D)h ,D)h .....<..... #.....#### # J..#.........#....# ..##.†..D)ho! ......J..# ..............>#..##...†...............##...........##... ##............#.#..#####†###..#....@.......D)h! _ #.# #..##..#..##...###.# #....#.#..# D)h2" .#####.......###.<######...... ## ##.............. JJ 2 endoplasms (1 wandering, 1 asleep) #.#####.........#.# #..........D)hr" .#..D)h~( 19.2 (1.0)D)h0 M.JD)h3 ,70.2 (2D)h9 D)h< \ _2 endoplasms come into view.E)h L..### ...E)h| .<..... .## .#......#### # ...#...............#..J.# ##.†..............J..#E)h ........>#..##....†...............# E)hܙ 2#...........##....# #............#@#..### ##†###..#............gE)h 5 #.# #..##..#..##...####.# #....#.#E)h1 .# #..#..#####.......E)h\ # .. ..##.<######...... # ##.............. E)h g   goblin (asleep)#.#####........E)h y.#.# #..........E)h  E)hr | A goblin comes into view. It is wielding a +0 club.E)h E)h2 ..JJ   endoplasm1.2 (1SandblastE)h% E)hZ ^ _The endoplasm quivers.F)hJ  The blast of sand hits the endoplasm!F)h.##g   goblin (asleep)F)h8.F)h.,F)h=/J...g..J   endoplasm (wandering)g   goblinF)h=Hn5----9=2.7 (1.5F)hMF)hvOM _You kill the endoplasm!F)h J  The blast of sand hits the endoplasm!F)h .###g   goblinF)haq F)h#z C....g.F)h r4--------434.2F)h F)h' M _You kill the endoplasm!G)h ### The blast of sand hits the goblin.G)hzG)h^{G)h5....G)h3--------5.7SandblastG)htG)h&_ _The goblin is severely wounded.G)h G)h G)h G)h G)h G)h0 BG)h` G)hi g-60Sandblastg   goblinG)hj 8-G)hr G)hMu ] _A goblin is nearby!H)h[G  The blast of sand hits the goblin!H)h`C)H)h}H)h2--------5=8.2 (1.5SandblastH)hH)hJ _You kill the goblin!H)h 3H)h\ H)h% nH)h 3====H)h H)h ,H)h H)h H)h) H)h H)hB ,H)h H)h h====H)h ,H)hs H)h H)h H)h H)h H)h2 H)h H)h ,4====H)h H)h ,H)hO XH)h6 R====H)h H)h H)h H)h H)h H)h H)h! XH)h" H)h" H)h# H)h% ,H)h)' H)h( H)h ) P5====H)hs* H)h(, H)h, H)h- H)hS0 ,H)h1 H)hp3 ,H)hf4 H)hz5 <====H)h5 H)h6 H)hK8 H)hp8 H)h9 H)h; H)h; H)h= H)hB ,H)h*C H)h8D ,H)hD H)hE H)h.F H)hF H)hH H)hAH N6====H)hH H)hM H)h W <..... .## #...#### ##... #.....#....# ##.†.....# ....>#..##... †...............# #...........##.)..# #......#.#..####.##†###..#......@.......-H)h-X  #.# #..##..#..##...####.# #....#.#..# #..# ..#####.......# ..K##.<######......  ##..............K   kobold (asleep)  #.#####........#.# #........#..H)hc 1411.2 (33.0)H)hf F-2.2 (34H)hl H)hap z _A kobold comes into view. It is wielding a +0 short sword.I)h k<..... .## ...#### ##... .....#....# .†.........# >#..##... †.........# #...##.)..# #.#.#..####.# ##†###..#. I)h<  #.# #..##..#..##...##.# ##.# #....#.#..# .#..# #####.......# .. ..K. ##.<######...... ... ..  ##........... ..#.#####............. .#.# #..............  #..I)h I)h 13.2 (1.0)I)h I)hs J)hJ)hJ)h(J)h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J)hX ...#### ##... ..#....# †.....# ...>#..##... †......# .##.)..# ...#.#..####.#.†###..#.................# #..##..#..##@..##.# #.# #....#.#..##.#..# ..#####.......##.. ..K. #.<######.......... ..................#####.........  #.# #.........##.. ...$...J)h J)h^ wK.KJ)h 74SandblastJ)hM J)h + _Found 11 gold pieces.J)hG  The blast of sand hits the kobold.J)hZ###)K)h]-...K)hcc5----7=5.7 (1.5SandblastK)hiK)hklJ _You kill the kobold!K)h3fIK)h$jBK)hjK)hkK)h,mK)hRoK)hoK)hqK)hvP----K)h{BK)h~K)h}K)hK)hK)hqK)hK)hˆK)hd6====K)hK)h K)h?K)hK)h8K)hK)hmK)hK)hK)hK)h,K)hK)hϮK)h{K)h<====K)hK)hK)hnf.)..# ..#.#..####.#. #†###..#................ #.# #..##..#..##...##.# #.# #....#.#..##.#..#.#.#####.......##....)... K)hh#.<######..............#.......  #.#####........@.......-  #.# #..............##  #.. .......$.......  ... ...........  .... ..........?...# K)h.#... .........?...##S   adder (asleep) .#...# #.......=..... .###..S.....K)h4#.. K)h027.7 (12.0)K)hF-8.7 (13K)hK)hY _An adder comes into view.M)h.#.#..####.# #†###..#................# #..##..#..##...##.# ..#.#..##.#..#.#. ..#####.......##....).. #.<######............#........  #.#####. ##. $.......  ...?...# .#?...## #=..... .###..S.....#.. ..........M)h[M)h19.0)M)hM)hM)h M)h M)h M)hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N)h#†###..#............... #.# #..##..#..##...##.# ..#.#..##.#..#.#. ..#####.......##....).. N)h:#.<######............#.......  #.##### ##. ..  ...?...# .#?...## #N)hp=..... .###..S.....#.. ...........##N)hN)h@N)h~S.SN)h830SandblastN)h@N)has _The adder hisses angrily. _You see here 11 gold pieces.N)h ## The blast of sand hits the adder!N)h!qN)hqN)h{IS..N)h8}f5----=2.2 (1.5N)hN)hY _The adder is almost dead.N)h F  The blast of sand hits the adder.N)h D.N)hos'.N)h'{4/7-----------753.7SandblastN)hN)h3 _You kill the adder!N)hۅO)hKO)hPO)hXO)h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)O)h; O)h O)hY O)h O)h $ _O)hr O)hB O)h O)h1 O)h\ O)h O)hE O)h O)hG =-------O)h O)h ,O)h+ O)h, O)h O)h O)h( O)hy P5====O)h O)h O)hA O)h O)hF O)h O)hH! O)hL% O)h% O)hq( O)h+ O)h+ <====O)h- O)h? O)hxE BO)h~F O)hF O)hI O)hL O)h=M O)hYM F6===O)hKP O)hYS O)hS O)hU O)hX O)hMY O)hv[ O)h_ O)hQ_ O)ha O)hc O)h:d ;===O)he O)h@g O)hg O)hh O)hj O)hj O)hQl O)hn O)hCn O)ho O)hr ,O)hks O)hXu O)hu O)hv O)hx O)h6y N7====O)hz O)h7 O)h O)h O)h M _You now have 76 gold pieces (gained 11).O)hY O)h߉ O)h] O)h0 O)h  #....#.#..##.#..#.#.# ####.......##....).... <######...............# .............# .#####.... .# #### .. .. .. ..O)h .. ... ..?...#. -62.7 (29.0) ... ..?...## ...# #.=.....#  .###.#.... ........##...# #......!...# #..>#O)h O)h F-3.7 (30O)h O)h ; _Found a stone staircase leading down.P)h5 3P)h8 P)h*< P)h@ P)hC R====P)h7S  #....#.#..##.#..#.#.# .##....).... ######.# # #####... . # #.###. ..P)hS z ..# ..@...#.  .?...## # #.=.....# .###.#......P)h7U Q##.#..#......!...# ..#.># ...P)h\ 14.7 (1.0)P)h` +5.7 (2P)hh P)hk b _m - a scroll labelled HUAMIU QIGGEQ)hi Q)h Q)h Q)hg Q)hx -#####.......##....).... <######...............# .......# .#####.. . .# ####.. .. ...... .. # ... ....#. . .@...##.# #=.....#Q)h B .###........#.... ........###.... #!...# ...g   hobgoblin (asleep) #.........># ... #.....g....#Q)h &0Q)h! fgg.Q)hʺ +6.7 (1Q)h Q)h _A hobgoblin comes into view. _You see here a scroll labelled CEDAFF LYDOT.S)h7).... <.............# .............# .............. .  #..............###..  .................. S)h8v .................#  ..............#.  .........@...##  #.......=.....#  .###........#....  ................  ##..........#....  #......!...# ...  #......g..># ...  S)h8?#..........# S)h).... <.............# .............# .............. .  #..............###..  ..................  .................#  ..............#.  .........@...## S)h #.......=.....#  .###........#....  ............... ##..........#... #......!...# ...  #......g..># .. #..........# S)hcS)hS)hS)h` _A hobgoblin is nearby!T)h<######...............# .......# .#####.. . ###.T)hC. ....#.#. ?...## # #=@....# .###........#.... ..T)ht......### !...# .T)hg..># .....###T)hT)hdEg.7Sandblast _T)h H####T)h/ T)h j..g!T)h f6----=9.2 (1.5T)h T)h1 ] _The blast of sand misses the hobgoblin.U)h< .............# .............. .  #..............###..  ..................  .................#  ..............#.  .........?...##  #.......=@....#  .###........#....  ................  U)h##......g...#....  #......!...# ...  #.........># ...  #..........#  ##........## U)hfA< .............# .............. .  #..............###..  ..................  .................#  ..............#.  .........?...##  #.......=@....#  .###........#....  U)hg................  ##......g...#... #......!...# .. #.........># ...  #..........# ##........## U)hnU)hoU)hsvU)hy` _A hobgoblin is nearby!U)h! 8 #U)h V# The blast of sand hits the hobgoblin.U)h ,U)h Gg..U)hS g5-------70.7U)h U)h ] _The hobgoblin is almost dead.V)h;s< .............# .............. .  #..............###..  ..................  .................#  ..............#.  .........?...##  #.......=@....#  .###.....g..#....  ................  ##..........#....  #......!...# ...  #.........># ...  #..........#  ##........## V)h| 0< .............# .............. .  #..............###..  ..................  .................# V)he  ..............#.  .........?...##  #.......=@....#  .###.....g..#....  ................  ##..........#... V)h S#......!...# .. #.........># ...  V)h [#..........# V)h _##........## V)hV)hV)h,!v _A hobgoblin is nearby!V)h4;  You hit the hobgoblin.V)hQ=F†V)hEX ---9V)h>F10Sandblast _You kill the hobgoblin!V)hNV)hRi _Your Fighting skill increases to level 2!V)h= V)h# ... #..# #### X)h!X)h290.0)X)hJ====1.7 (2X)h$X)h*x _b - the ring "Qedanupo" {rPois rN+ Int-3 Slay+5}Y)h(Put on which piece of jewellery? Jewellery (go to first with "=) Y)h) b - the ring "Qedanupo" {rPois rN+ Int-3 Slay+5}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _)h,_)h_)hy.<######...............#Bystandard the Digger #......................#Gargoyle #.#####................. ._)h`xHealth: 21/21 ======================== #.# #..............###..Magic: 7/7======================== #.. ..................AC: 5Str: 11 ... .................#_)h%EV: 11Int: 15 .... ..............#.SH: 0Dex: 12 _)h#... .............##XL:  3 Next: 79% Place: Dungeon:2 #...# #.......@.....#_)haNoise: ---------  Time: 1491.7 (0.0).###.....†..#....-) Nothing wielded................._)h3Cast: Sandblast##..........#....#......!...# ..._)h^#.........># ...#..........###........##_)hYou hit the hobgoblin. _You kill the hobgoblin! _Your Fighting skill increases to level 2! _)h_No target in view! _o - a scroll labelled CEDAFF LYDOT _b - the ring "Qedanupo" {rPois rN+ Int-3 Slay+5}_)hP  Okay, then._)h_)h_)hn. _`)h? _`)he  You see here a hobgoblin corpse.`)hy`)h _`)h`)h `)h(# #..###.. .. .. .. # ... #. `)hp..## . # #......#..  .###.....†..#.... .........`)h ###.... #......!...# ..#`)h۾># ... .##`)h ..##..# J   endoplasm (asleep)#.`)h7_#..J#`)h+3.7 (2`)hs+4.7 (3`)h`)h0] _An endoplasm comes into view.a)h{~#.. ....... #.. #. #... ## . #...# #...#.. .###.....†..#.... ................. ##..........#.... #!...# ... #.........># ... #..#  #### ..##.. #..J.# #...#a)ha)hj+5.7 (1a)hca)hWa)h7  ... #  .... .#. #... ..## . .#...# #....#.. .###.....†..#.... .................. ###.... #a)h$ L!...# ... #....@....># ... #..#  ### ..##..# #..J.# #...#  #.#a)h a)h! &6a)h/$ a)h~& a)hCa)h1Ha)hPa)hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b)h`8h .... #. #... ..## .  .#...# ##....#.. .###.....†..#.... .................. ###.... #!...# ... #.........># ... #..#  ###...###..# #..J.# #...#  #.#  #.#b)hFb)hkb^7Sandblast _b)h~ ###J  The blast of sand hits the endoplasm.b)hnb)hu=..J.b)hzf6----=9.2 (1.5b)h3b)h'b _The endoplasm is severely wounded.c)hh  The blast of sand hits the endoplasm.##.c)h6=...5-------83500.7Sandblast _You kill the endoplasm!c)hIc)hc)h#,c)hU',c)h'c)h*c)hp*c)h+c)h.c)h.9---c)hj0c)h3c)hc3c)h5c)h7,c)h9c)h:c)hP;M6===c)h<c)h>c)h=?c)h@c)hyB,c)h`Cc)hH,c)hJc)hM;===c)h%Nc)hOc)h;R,c)hTc)hVc)hVc)hXc)h0[,c)h+]c)h&_c)hu_c)h`c)h cc)hZcc)hdc)hgc)hHgN7====c)hic)hkc)h7n,c)hoc)h rc)h[t,c)h2wc)hxc)h{c)h{c)h}c)h.. .... .. .......# c)h_t... ......#. ... .............## . ...# ##....#.. .###.....†..#.... ............ c)h ##...#.... #......@...# ...-c)h#.........># ...#....# ##..##.###...# c)hWI#..........#c)h020.7 (20.0)c)he====-1.7 (21c)hc)hZ _p - a viscous white potiond)heId)hid)hLkd)hkd)hpd)hpd)h=sd)hsd)htd)hzd)h d)h݆d)h{,d)hd)hd)hr,d)h&d)h3d)h d)hžd)hQd)hdd)h..... . ..........###.. ...... .............. ...................##....._..........#...#...: ............###..... .......# ###.....†..# ................ 8.7 (7.0) ##..........#.......##  #..........#........##.........>#...##..........##..#.###........#### .. ...........# #. ##..........###..........########d)h8_d)hX+9.7 (8d)hd)h5 _Found a stormy altar of Qazlal.e)hBe)h53e)h*ne)hP1y# # ##.##.#.##..........).###.........................##....._..#...#...: ..........###....e)h1..#.....30.7 (1.....†..#........####.. ............# ...#.......## ..#........# ...>#...#e)hv2T##......#.#.###......#... ..# #......# #.e)h:e)h=+1.7 (2e)hWv= _Found a hand axe.f)hJ f)h f)h f)hf)h}f)h,f)hf)h,f)hf)hf)h' #.#..#.#.# #....).... ..# #.#.# # .. #.#.# #####.##.#.###......).# ###............# .............# .#_...# #...#...# 3 .......###............# #.............#†..#........####...........# .....#.......## #..)#........# ... ......>#.........# ..##......#.#f)h/f)h3+4.7 (3f)h:8_f)hE _ _Found a rapier.  You pick up a parchment of Tukima's Dance and begin reading...f)haI+5.7 (4f)hEPf)hQG _You add the spell Tukima's Dance to your library.h)hh)hh)h h)hɼh)hͿh)h,h)hh)hh)hOh)h*h)hh)h*h)hrh)hh)hh)hU,h)h4h)hh)hh)hFh)hh)hh)hZh)hh)hh)hh)hh)h?h)huh)hAh)hh)hh)hKh)hoh)h,h)hh)hOh)hh)hEh)h h)hH h)h'###.##.#.###.. ...........).# . #....# .## ....# S.# ##....._...# #.# #.........# #.# #.....# #.# ....###.## ####......@.### # #.......## ###..)......# #.......# #.......#.# #..........##h)hS   adder (asleep)#... #..........## #. ...........## ..........h)h'045.7 (10.0)h)h/+,6.7 (11h)h 2B_h)h4Y _An adder comes into view.i)h9_i)h3i)h&_i)h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i)h i)h i)h B_i)h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j)h .. #.#.# .# ####.##.#.###..# .).# . #.#...........# S##....._ ...#...... #....# #.# .......###@## ###........###  #..............## ###..)..# ...# ##... ##..#j)ho9_j)h L7.7 (1.0)Sandblast _j)hG:_j)hj)hF  The blast of sand hits the adder!j)h:}†_###j)h|8_...j)h}j)h# .. #.#.# .#Bystandard the Digger ####.##.#.###..#Gargoyle ...........).# .Health: 21/21 ======================== #............# .##Magic: 6/7====================---- .............# †.#j)hAC: 5Str: 11 ..##....._...# #.#EV: 11Int: 15 ...#.........# #.#SH: 0Dex: 12 #............# #.#XL:  3 Next: 110% Place: Dungeon:2 .............###@##Noise: =--------  Time: 1549.2 (1.5) ......####........###-) Nothing wielded ......# #..............j)hCast: Sandblast ......## ###..)......... .......# #............ ........# #............ ......#.# #..........## j)h......#... #..........# ......# #. ...........#You pick up a parchment of Tukima's Dance and begin reading... _You add the spell Tukima's Dance to your library. _An adder comes into view. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The blast of sand hits the adder!j)h _You kill the adder!You have reached level 4!j)h/  --more--l)h6/268------64 6% Sandblastl)hB_l)h:P _You feel clever.m)hrb4m)hw:_m)h{N _There are no items here.m)h m)h l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingm)h| 2.1   2.5  +1   g + Spellcasting 2.7   3.6  -1           b - Unarmed Combat   0.0   1.0   0   h - Conjurations   1.1   1.7  +1       i - Earth Magic   3.6   2.8  +2  m)hx c + Ranged Weapons 1.7   2.0   0               d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2                                 )hD o40m                                     m)h The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsm)h( r)h5 r)h # .. #.#.# .#Bystandard the Digger ####.##.#.###..#r)h& Gargoyle ...........).# .Health: 26/26 ======================== #............# .##Magic: 6/8==================------ .............# †.#AC: 5Str: 11 ..##....._...# #.#EV: 11Int: 16 ...#.........# #.#SH: 0Dex: 12 #............# #.#XL:  4 Next:  6% Place: Dungeon:2 .............###@##Noise: =--------  Time: 1549.2 (0.0) ......####........###-) Nothing wielded ......# #..............Cast: Sandblast ......## ###..)......... .......# #............ ........# #............ ......#.# )h }3m#..........## ......#... #..........# ......# #. ...........# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The blast of sand hits the adder! _You kill the adder!You have reached level 4! _You feel clever. _There are no items here.r)hm r)hھ r)h :_r)h s)hs)hInventory: 2/52 gear slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  b - the ring "Qedanupo" {rPois rN+ Int-3 Slay+5} Scrolls (go to first with ?)  c - 2 scrolls labelled MIUNEUTSEP  d - a scroll labelled ALIDWEIBRA  e - 2 scrolls labelled TIKODI HATSO  h - a scroll labelled VUUPYCZEFI  j - 2 scrolls labelled SEIBIN KU IPT  k - a scroll labelled KEFRON WUGYHI  m - a scroll labelled HUAMIU QIGGE  o - a scroll labelled CEDAFF LYDOT Potions (go to first with !)  g - a potion of magic  f - a purple potion  l - a white potion  n - an orange potion  p - a viscous white potiont)hc t)h0 t)h6# .. #.#.# .#Bystandard the Digger ####.##.#.###..#Gargoyle ...........).# .Health: 26/26 ======================== t)h-7O#............# .##Magic: 6/8==================------ .............# †.#AC: 5Str: 11 ..##....._...# #.#EV: 11Int: 16 ...#.........# #.#SH: 0Dex: 12 #............# #.#t)h7XL:  4 Next:  6% Place: Dungeon:2 .............###@##Noise: =--------  Time: 1549.2 (0.0) ......####........###-) Nothing wielded ......# #..............Cast: Sandblast ......## ###..)......... .......# #............ ........# #............ t)h.86......#.# #..........## ......#... #..........# ......# #. ...........# t)hf8_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The blast of sand hits the adder! _You kill the adder!You have reached level 4! t)h8d_You feel clever. _There are no items here.t)hB?:_t)hAt)h7H:_t)hJu)h9u)hu)h(u)h"u)h(: _u)h(u)h/)u)h +u)h.u)hm.u)h7/u)hJ2u)h2u)h+4u)hA7,u)h8u)hD;u)h;u)h<u)h=?u)h?u)h@u)hBu)h;CM7===u)hDu)hFu)hFu)hgHu)hJ,u)h)Ku)hL,u)hMu)hNu)h O;===u)hOu)hpR,u)htSu)hPYBu)hY,u)h[u)h]u)h]u)h~^u)hw`u)h7aM8===u)h#bu)heu)hfu)h\gu)hJhu)hiu)hku)h1lu)hlu)hunu)hpu)hnpu)hUqu)hsu)hzQ===u)h{u)h}u)hbu)hu)hĀu)hĒb  You see here an adder corpse.u)hΔu)h _u)hu)hu)h+,u)hu)hcu)hu)h՞u)hu)h|u)h£u)hu)hu)hdu)hةu)hu)hu)hu)hհu)hu)h_u)h*u)h,u)h^u)h׷u)h ..) ... .. #  .. #. ... # #@# -78.2 (29.0)u)h#.# #.#  ..# #.#.# #.# # .. #.#.# #.######.##.#.###..##......).#..#u)hPX###............##.##..........##†.###....._...###.#u)h";_u)hF-9.2 (30u)h9_u)h% _Found a dagger.v)h83v)hPv)h<v)h1v)hBv)hBv)hv)hX,v)hv)hAv)h#v)hv)hjv)hUv)h,v)h\v)h˫v)hm,v)hv)h5v)hv)h v)hfv)hv)h6,v)hʽv)h,v)hv)hv)hv)hv)h,v)hv)h>v)hv)h#v)hM _You now have 94 gold pieces (gained 18).v)hl3v)hwv)hv)hv)hv)hGv)hD0#### ...#######..#...## #......## #.......# #####...%...# ....^...@...# ##........## # ...#.......# . #.......# #.....).# ##.....## v)h6##...## ###.#  .. #.#v)h@78 M#### ...###### #..#...## # #....#####....^. ##........# #...#.......#####.#v)h-92.2 (13v)h,3.2 (14v)h/v)h  _You see here the inkwell talisman "Opezoif" {Harm Str+2 Int+3 Dex-4}.v)hc~ v)h  v)h v)hY v)h v)hU $ _v)h ,v)hO ,v)h͏ v)h v)h v)hY v)hn v)hv Bv)hM v)h v)h v)h v)hH v)hߢ v)hu v)hФ v)h v)hS v)hѪ ,v)hʭ v)h v)hT v)h v)hH v)h` v)hs v)hг v)h v)h6 v)h v)h ,v)h v)h˸ v)h% v)hr v)h v)h ,v)h| v)hy v)h& v)hr v)hݾ v)h v)h v)hI v)h v)h v)h v)h v)h v)hv v)hX v)h v)h v)h v)hd ,v)h# v)hF v)h" v)h v)h v)h v)h v)h( v)h v)hy v)h v)h v)hK v)h v)h ,v)hV v)h Xv)h8 Xv)h v)h v)hI v)h v)h v)h v)h v)h v)h v)h ,v)h v)hj v)h9Bv)hv)h:v)hv)hv)hv)h v)ho v)h v)hv)hf&v)h'v)h@),v)h7*v)h&+v)h5,v)h,v)h-v)h[.v)h/v)h?0,v)h0v)h1v)h2v)h6nv)h8v)h:v)h:,v)hk<v)h=v)h=v)hT>v)h?v)hA,v)hAv)hNEv)hFv)hKGv)hGv)hIv)hHKv)hKv)hLv)h Nv)hO,v)hPv)hSv)htUv)hUv)hVv)hfXv)hYv)hOZv)hZv)h\v)h_,v)hcav)hacv)hwv)h~}Bv)h~v)hv)hā,v)hv)h0v)h v)hnv)hv)hv)hf,v)h̍v)hv)hv)hyv)h\v)hșv)hʛv)h)v)h v)hv)hv)hv)hv)hڦv)hv)hv)hv)hϫv)h v)hbv)hKv)hv)hSBv)hȼv)hcv)hv)hͿv)hv)hv)hv)hv)hv)hv)h/v)h v)hv)h/,v)h v)h^v)h,v)hv)hv)hv)hv)hv)h}v)h,v)hv)hv)hh,v)h\v)hv)h,v)hv)h\v)h<v)hv)h v)h5v)h,v)hv)hv)hQ,v)hZv)h`v)hwv)hv)hv)hv)hv)h3v)h%v)h6v)h,v)h<v)hnv)hJ,v)h v)h v)h ,v)hv)hv)h,v)hv)hv)hzv)hv)hv)hv)hnv)hv)hv)h!v)h"$,v)h',v)h](,v)h(v)h)v)h*,v)h*v)h+v)h,,v)h)-v)h/v)h6........#...#.........# #.# .......###............# #.# ........#.............###.## ...†..#........####........### ...............# #.............. .......#.......## ###..)......... .......#........## #............ ......>#.........# #............ .......##......#@# #..........##683.2 (90 ......###......#...##..........# v)hm7......# #......###.............# .......##......# ##.......... .......######### #........ .......#.. .......#[ .......# v)hY<v)hO=,4.2 (91v)h#Bw)h# _Found a robe.w)hI3w)h1w)h_w)hw)h,w)hyw)hpw)hw)hw)hcw)hw)h^w)hWw)hw)hw)h(w)hw)hw)hw)hbw)hw)h\w)h,w)hw)hhw)h,w)hw)h w)hz## ###..)......... #..## #............ #..# #............ w)ha##......#.####..........## ###...##..........#  #......###.............# ##......# ###........... ######### ##.......... # #..@..?.... 91.2 (7.0) # #..[....... # ######.....  w)h.... ..< ## w)hw)h"+2.2 (8w)h+w)h,9 _Found a stone staircase leading up.z)h~  .## #.... ###.#####...#  ##... # ###.z)h 5 ####### ##. #.....?.##### ...##z)hx z)h +3.2 (1z)h c _You see here a +0 robe.{)h)Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 robe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip |)h" |)h |)h #........## #............Bystandard the Digger #.........# #............Gargoyle ##......#.####..........##Health: 26/26 ======================== ##......#...##..........#Magic: 8/8========================#......###.............#AC: 5Str: 11 ##......# ###...........EV: 11Int: 16 ######### ##..........SH: 0|)h Dex: 12 ##.....?....XL:  4 Next:  6% Place: Dungeon:2 ##..@.......Noise: ---------  Time: 1693.2 (0.0) #######.....-) Nothing wielded....Cast: Sandblast..<## |)h՘ O_Found a dagger. _You now have 94 gold pieces (gained 18). _You see here the inkwell talisman "Opezoif" {Harm Str+2 Int+3 Dex-4}. _Found a robe. _Found a stone staircase leading up. _You see here a +0 robe.|)hB |)h _|)h |)h֮ |)h +4.2 (1|)h |)h3 |)hX +5.2 (2|)h |)h |)h +6.2 (3|)hs |)hl |)h +7.2 (4|)h |)h |)h +8.2 (5|)hI |)h 3 _You start removing your armour. You continue removing your +0 robe. x5|)h |)h |)h F  You finish removing your +0 robe.|)h +9.2 (6|)h| |)h7|)hP-700.2 (7|)h|)h)|)h+1.2 (8|)h|)h|)hY+2.2 (9|)h|)h8%|)h'/3.2 (10.0)|)h+|)hV- 5 _You start putting on your armour. You continue putting on your +0 robe. x5|)h.|)h2|)h25Y _You finish putting on your +0 robe.~)h~)hxDrop what? (Left/Right to switch category) 3/52 gear slots (_ for help) Armour (select all with [)  c - a +0 robe (worn)a - a +0 robe Jewellery (select all with "=)  b - the ring "Qedanupo" {rPois rN+ Int-3 Slay+5} [Up|Down] select[Esc] exit ~)hLetters toggle [.|Space] toggle selected[top])h)hD#........## #............Bystandard the Digger #.........# #............Gargoyle ##......#.####..........##Health: 26/26 ======================== ##......#...##..........#Magic: 8/8========================#......###.............#AC: 5Str: 11 ##......# ###...........EV: 11Int: 16 ######### ##..........SH: 0)hDex: 12 ##.....?....XL:  4 Next:  6% Place: Dungeon:2 ##..@.......Noise: ---------  Time: 1703.2 (0.0) #)h######.....-) Nothing wielded....Cast: Sandblast..<## _You see here a +0 robe. _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe. )h_You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe.  Okay, then.)h1)h<)hg)h. _)h#_3)hC`)hCc)hf: _)h`l,)hm)hm)hdo)hsq)hs,)hru)h_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe. _You start putting on your armour. You continue putting on your +0 robe. x5 _You finish putting on your +0 robe. _o - 2 scrolls labelled CEDAFF LYDOT (gained 1))hّX)h",)hٙ)h)h,)h])h٢)hG,)hR,)h,)h)h.)hͼ,)ho)h )h,)hy,)h,)h)h)ho,)h)h)h",)h)h)h)h)hm)h)h)h)hz)h )h ,)h4 )h[)h)hI)ha)h)h,)h)h3"b  You see here an adder corpse.)h#)h$ _)h%)h')h))h))h*)hU-)h/,)h1)h3)h5,)h-7)hT9)h;)h;)h<)h>)hA,)h*B)hUD)hF)h7F)h6G)hI)hK)hK)hL)hO)hP)hQ)hSR)h T)hAV,)h6W)h4Y)h][,)h\)h^)h&a)hOa)hb)he)hh)hh)h&j)hl)hn)hn)hp)ht)hx)hux)hUz)h|)hـ,)h)hՃ)h,)h)hĊ)h,)h)hΏ)hV,)hQ)h&)hJ,)hϚ)hΡ)h(,)h\)h)h,)h)hRX)hQ)h)hس)hQ)h)h.)hz)h)h)h )hi)h)hY)h%,)h)h)h()h`)h>)h)h)h)h)hL)h,)hG)h)h)h)h)h})hO,)h)h3)h)h)h)hq)h)h)h)h6)h,)h)hu)h)h9)h)h )h,)h)hg)hh)h)hd )h )h)h)h5)h%)h)hK)h)h)h,)h)h6 )h")h#)hZ$)hi')h^R##.†.................##.# .......>#..##...##.# ......†...............#....### ....#...........##.)..####...# ....#............#.#..####.#.# ....##†###..#................# .... #.# #..##..#..##...##.#.# ....##.# #....#.#..##.#..#.#.#### .......#####....@..##....)....... ....##.<######...............###. ### ##......................#####.#####....................#.# #..............###...#.. ..................... J   endoplasm (wandering)... ....................##.......)hXTJ..............#...#.#... .............###...65.2 (62.0).J6.2 (63 _An endoplasm comes into view.)hm.......>#..##...##.#†...............#....####...........##.)..####...#.#............#.#..####.#.#.##†###..#................#. #.# #..##..#..##...##.#.#.##.# #....#.#..##.#..#.#.###....#####.......##....)......##.<######.@.............### #### ##.......###)hn #.#####.... #.# #### #.. ... ...# ........J)h:n#...####.. .#...# ##..)h]n)hjp)hUy]JJ.)h}17.2 (1.0))h)h)h†.......#....####...........##.)..####...........#.#..####.##†###..#............... #.# #..##..#..##...##.###.# #....##..#.#.###...#####.......##....)......##.<######...............### #### ##....... #.#####...# ###. ........ .....J#........#....#......####..##>##.#. .###.....†..#..)h)hޙ(J.)h*78Sandblast)h)hʧ; _Found a stone staircase leading down.)h+2J  The blast of sand hits the endoplasm!)h 9t##.)h15...)h7---7=9.7 (1.5Sandblast)h)hM _You kill the endoplasm!)hu )hsu )hSx )h n)h' )hڄ ,)h$ )h# )h^ 9---)h )h ,)hi )h ,)hu )hd )h )h )hƙ )h M8===)h )h )hʣ ,)h )h% )h ,)h6 )hs )h ,)h )h )h Q===)hӹ )h )h( ,)h )hi X)h  #.....##†###..#..............  #..... #.# #..##..#..#.  #.....##.# #....#.#..##.#..#.  #........#####.......##....).  #.....##.<######.............)h  #### ##.................... #.#####........ )h #.#####.... #...@......- ..... ........ ...## ...#...##>##. . ###. ....###.....†..# )h =#. .##........... #.#. ###....... #.....)hy 083.7 (14.0))h F-4.7 (15)h )h , _d - an amulet of faith)hV)hW)hRX)h\)hh8 #..... #.# #..##..#..##...## #.....##.# #....#.#..##.#..# #........#####.......##....) #.....##.<######........... #### ##.......... #.#####.... #.#####.[...#.............@...0.0)##.#...##>##.. ###.#....###.....† #.#.##............)h##... ###.#....###.....†)hB4.% #.#.##..J   endoplasm (asleep))hb4# #.#. ###)h4q ... # #)h4!)hZ@u 0  An endoplasm comes into view.)h D+6.7 (1)h)YC _Found a quill talisman.)h_  #.#  #.#  .# .< #### ##. # #.. ... #.#####... .[...#.........)h .......@....... ............... .....#......#.. J....#...##># ... ###.#....† .% #.#.##.. # #.#. ## )h /... )hX   #.#  #.#  .# .< )h6Y #### ##. # #.. ... #.#####... )hYY .[...#......... .......@.......)h{Y  ............... )hY .....#......#.. J....#...##>#)hY  ... ###.#....† )h'Z n.% #.#.##.. # #.#. ## ... )ha )hq  _An endoplasm is nearby!)h  #.....##.# #....#.#..##.#. #........#####.......##. #.....##.<######...... #### ##...... ##### #.#####..g.....#.#####.[...#...........##J....#...##>##.... ###.#....###.....†% #.#.##.........## #.#. ### ... #g   hobgoblin (asleep) # # #  A hobgoblin comes into view.)h cJ.J)h &7)h )h ^ _The endoplasm quivers.)hf)hh)hr)ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.))h* #.....##.# #....#.#..##.# #..#####.## #.....##.<###### #### ##..###.#####..g.....#.#####.[...#.J...#......#..#...##>##...###.#....###......%... #.#.####### #.#. ### ... # # # #)h*)h+)hs3%.J..)h6A8Sandblast _)hn=)h>)hBJ  The blast of sand hits the endoplasm!)h͏#.#g   hobgoblin (asleep))h0...)hn7---9=90.2 (1.5)h3Sandblast)h$)h.'M _You kill the endoplasm!)h}e #..... #.# #..##..#..##. #.....##.# #....#.#..## #........#####.)he3##.....##.<######)h(fM #### ##.....#########.######.g.....#.######...[...#)hCj/##..#.#......#.#...##>##..#.......###.#....###...%...# #.#.##..######### #.#. ###... ## #)ho)hZr+-1)hr 0)h})h~)h)hЭ8-)h)h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.))h )h )h )h _You can't see any susceptible monsters within range! (Use Z to cast anyway.))hG" #.....##†###..#....... #..... #.# #..##..#..## #.....##.# #....#.#..## #........#####.##.....##.<###### #### ##..... #########.##### #.g.....#.##### #...[.@.#..... # #.. #.#...... #.#...##>##.. #.......###.#....### #...%...# #.#.##..######### #.#. ###... #)hJ)hSd.gg)hVA===2Sandblast)hs^)h a+ _The hobgoblin shouts!)h x ##The blast of sand hits the hobgoblin.)h~ ,)h L..g)h܇ s6--------3.7 (1.5)h )h 7 _The hobgoblin is lightly wounded.)hi^0####)hRZ..[g)hAp5--------5.2)h)hr _The blast of sand misses the hobgoblin. The hobgoblin barely misses you.)h †  #.#    < #### )h ######### #.......# #...[g@.# #............. #.............)hMk #.......#..... #.......#...##> #.......###.# #...%...# #.#)hG ######### #.#.  ... )h †  #.#    < ####  ######### #.......# #...[g@.# #............. #............. #.......#..... #.......#...##> #.......###.# #...%...# #.# ######### #.#.  ... )h܋)hj)h%)h` _A hobgoblin is nearby!)hpl  You hit the hobgoblin but do no damage.)h;q,60)hRy)h{@ _The hobgoblin hits you but does no damage.)h=Z0####)h$( ..[gThe blast of sand misses the hobgoblin. The hobgoblin barely misses you.---7.7 (1.5)h)hQW _The hobgoblin closely misses you.)hH t  The blast of sand hits the hobgoblin.)h  The hobgoblin is heavily wounded.4---9.2)h )h V _The hobgoblin barely misses you.)h1  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.)h4264--)hv2'8000)h:)h;- _The hobgoblin hits you.)hV  You miscast Sandblast. Nothing appears to happen.)h3------Contam: 10% 1)h")h@ _The hobgoblin hits you but does no damage.)h J  The blast of sand hits the hobgoblin!)h3 g†)hq )h --2------122.7 (1.5Sandblast)h )h֨ M _You kill the hobgoblin!)h5=)hfB)h?3===6==8% )h/h _HP restored.6)h)hM4)hZ)h)h)%===)h_02)h)h)hS=1)hӱ)hMD )h)hB)ht)h)hX)h)hV)hz)hU4===)hX)hB)h)hf)ht)h)h;===)h)hg,)h)h)h])h1)hh,)h|)h)h )ht)h)hO5===)h)hC)h)hV)h9===6======)h:,)h=)hJA)hAM7===)hC)h3F)hHG)h}H)h)J)hgJ)hK)hM,)hO)hQ)hQ;===)h8WB)hW)hY,)h[)hm],)h_)h`)ha)hb)hdc8===)hg)hrX)hr)hu,)hlw)hy)h|,)h})h[)h6)h|;===)h<)h)hˆ)h)h)h)h~,)h)h$)h1,)h)h!)hޝ)h)h)h)h,)h)hӧ)hV,)h)hϬ)hW)hخ)h)hD)h")hW)h)hu#.....##>##.......###.#....###.....#...%...# #.#.##.........###########.#.# ###......)hk ####....# # #.....### # #.....### # #.......# ## #.@...#- ############# # # #...... )h*064.7 (62.0))h1F-5.7 (63)h)h9 _e - an amulet of magic regeneration)h])h])h^)hc)hsd)h&hB)hi)hUi)hDj)hl)h4m)h{m)hMn)ho)hp)h q)hq)hBs)hkt,)h>u)h3z)hz)h:{)h{)hq~)h)h2)h)h)h-)h)h)hi)he)h)h)hR)h0)hl)h)h)h)hR)hʑ)hO)hm)h)h`)h8)h)h')h)h=)hB)hG)h)hP)h )hH)h)h)h)h)h)hU)h)hW)h\)h)hc)h)h)h)h<)h)h)h)h-)h)h,)h)h*)h(,)h)ho)h)h)hs)h)h)h)h5)h8)h,)h)h)hv)h)h)h)h,)h)h<)h)h)h3 )hX)hD)hB)hU)hV)h)h)h)hR)h)hH)h )h!)h+")h#)h%)h&)hC')h')hg*R  There is a stone staircase leading down here.)h+)hS, _)h,)h/)h1,)h1)hp3)h5,)h37)h":)h <)hy<)h=)hCA)hVC,)hE)hG)hI,)hlK)hM)hO)hO)h;Q)h*S)hT)hwU)hV)hY)hX[)h[)ht])h`)ha,)hb)h e)hf,)hJh)hz ###..##.†..... #................>#..# #.......÷.... #.....#...........##.)#.....#............#.##.....##÷###..#.#.....##.# #..##..#..##.....##.# #....#.#..##....@...######910.7 (45#.....##.<##########.......#########.#####.#.......#.#####.#...[†..#....... #..................... #..................... #.......#......#...... )h)hC)hPE _Done exploring.)hxf)htLevel 2 of the Dungeon <<<>>>_(Press ? for help) #............<........##.##.#######...#.......#  ###.#............####.##............###.......#  ##.#...............#....##.######### #.....).#  ###..##.†.................##.###.....##  #................>#..##...##.###...##  )h'u<#.......÷...............#....######.#  #.....#...........##.)..####...##.#  #.....#............#.#..####.#.##### #.#  #.....##÷###..#................# ##..# #.#  #.....##.# #..##..#..##...##.#.# #...# #.#  )hMu8#.....##.# #....#.#..##.#..#.#.##### #.#.# #.#  #....@...#####.......##....).......###.#.# #.#  )hnu#.....##.<######...............###..##.#.# #.##  #########......................####.##.#.###..##  )hug#########.#####...........................).#..#  )huT#.......#.#####..............###............##.##  )hu#...[†..#...................................##†.#  #................................##....._...###.#  )hFv#.............................#...#.........# #.#  #.......#......#.............###............# #.#  #.......#...##>##.............#.............###.##  #.......###.#....###.....÷..#........####........#########  #...%...# #.#.##.....................# #................#)h7 ##.#....####.##............## ...#....##.######### )###..##.†. ##.....#........>#..## ##...##÷.......#....### ###.##..##.)..####... .#.#######÷###..#...............##..)h8 .# #..##..#..##...##.#...##..#.#.##### #.#@...#####.......##....).......##.##.<######...............###..##########.......###..#######...........).#.........###..##.##[†..#.........†.........##....._...###..#.......# #......####...##>##.#.##.####.#....###.....÷..#..####........#########)h:9 >%...# #.#.##............. ........############.## ###..))hx])h%{###..##.†............. Bystandard the Digger#................>#..# Gargoyle#.......÷............. Health: 26/26 ========================#.....#...........##.) Magic: 8/8========================#.....#............#.# AC: 5Str: 11#.....##÷###..#....... EV: 11Int: 16#.....##.# #..##..#..# SH: 0Dex: 12)hB|#.....##.# #....#.#..# XL:  4 Next: 12% Place: Dungeon:2#....@...#####.......# Noise: ---------  Time: 1910.7 (0.0)#.....##.<######...... -) Nothing wielded#########............. Cast: Sandblast#########.#####.......#.......#.#####.......#...[†..#............. #..................... #..................... #.......#......#...... The blast of sand hits the hobgoblin! _You kill the hobgoblin! _HP restored. _e - an amulet of magic regeneration _There is a stone staircase leading down here. _Done exploring.)h|)h})h|)h݇)h: _)hE)h)h)h )h)h)hh)hq)h)h)h[)hϤ)h)hZ)h)hڭ)h")h')hز)h_)h۸)hŻ)h)he)hX)h)h<)h)h])h)h+)h)h\)h)h9)h5)ha)h)h)h)h#.....##.<######..#########......................#########.#####.....#.......#.#####......###...[†..#............#.......................#...........................#.......#......#.............##.......#...##@##......21.7 (11.0))h#.......###.#....###.....÷..##...%...# #.#.##......###########.#.#####..........#####....# #..........##.....### #.>##.....### #..###.......######..####.....#...............###)h)h{)hc _There is a stone staircase leading down here.)h)h¿)h)h)h82.7 (1.0) _)h)h@  ## .. ###.## #  #.....##.##.# 3 #.@.....#  #......####  #.######  ..)h@ O ## )hvA )hF )ht -3.4 (1.7)h )h& } _You climb downwards. _There is a stone staircase leading up here.)h )hp)h)hn)hQ)hRP _)hâ ### ...  ###.### # #....@##.##.#>S..#.#.<.....#. #......#### #.###### ...###)h S   ball python (constriction, asleep))h| 40  A ball python comes into view.)h+5.4 (2)h)h; _Found a stone staircase leading down.)h# &## ###> ... ###.### # #...@.##.##.#.>S..#.#.<.....#)h #.# #......#### #.######  ... ####)hJ W6.4 (1)h 9 _Found an escape hatch in the floor.)h 4)h( )h _You can't see any susceptible monsters within range! (Use Z to cast anyway.))h## ##. ###>. ...# ###.### # #..@..##.##.#.>S..#.#.<.....##.## #......#### #.##)h#### ...# #####)hp)h~f.SS))h?=7Sandblast)h')h~ )h'_The ball python hisses angrily.)hrL  The blast of sand hits the ball python!)hǙc#†#)h*...)hh07---38.9 (1.5Sandblast)h6)h~:O _You kill the ball python!)hp)h#q)hq)hu)hyzB)h {)h{)h~,)h)h/)h~9---)h")h,)h)h)h)h)hܓc8===)hǕ)hH4 _Magic restored.)he3)h?)hȝ)hƠ,)h,)h٨B)h~g  You see here a ball python corpse.)hҮ)h4B=== _)hF)hݲ)h@,)hƸ)h  There is a stone staircase leading down here. _)hB)h)h?B)hK)h_X)h,)h,)h,)hw)h)h,)h)h)h)hF)h)hz)h ,)h)hQ)h?,)h)h)h)hM)h,)h)hC,)h)hV)h)h)h)h)h)hu )h )h)h)h)h)h))hx)h)h)hB)h.)h$ )ho )h )hB")h$)hK%)h%)hN')h1*)h*)hX+)h-)h7@ #......# #......# .......# .....g#  #....#.#  #.....!  #...#   #@# - )h8 #.#   #.#  .#  #.  #.######g   goblin (asleep) #...###.. ###.# ######>. #.# #.. ...#)hF 60.9 (32.0)  A goblin comes into view. It is wielding a +0 dagger.)hHF-1.9 (33)hN)hZW[ _Found a fuming blue potion.)h  ###.##..  #......#  ###  .......#  #.....g#  #....#.# #.....!# #.@.# #.### #.#  #.# #.# #.#   #.###  ### #...# ##. ###.# ######>)h)hUZg.g)hېL===2.9 (1.0)Sandblast)h)h( _The goblin shouts!)h. G  The blast of sand hits the goblin!)h [)##)h# -..)hM* 7---4--4.4 (1.5Sandblast)h/ )hDU J _You kill the goblin!)hJ/3)h/)h 4)h7,)h9,)h4;)h>,)h@)hCO---)hcE)hH,)hI)hO)h"P)hQ)heT,)hU)hXc8===)h;Z)h<\)h_)h_)h`)hc)hf)h;g)h{h)hUj)hm)hm)h o)hp)hv)hw;===)h?x)h  #######  ###.##..  #......#  ##......#  #.......#  #....).#  #....#.#  #.....@# ---  )h #...####  #.###  #.# #.# #.# #.# #.### ### #...# ##..)h/076.4 (12.0))hF-7.4 (13)h)h-X _q - a fuming blue potion)hp)h)h)h)h)hB)hfB)h )h #)h[#)hN$)h&)h()h))h))hN+)h,)h+-)h-)h.)h0,)h1)hx3)h,6)hr6)h7)h:)h\<)h<)he=)hU?)hA)h;B)hB)hD)hSG)hG)hWH)hJ)hCM)hM)h+N)h5P)h T)hpT)hU)h}W)h\)hU\)hF])h_)hb)hb)hc)he)hj)hj)hk)hAm)hp)hq)hq)h9s)h1v)hv)h w)h4y)h {)h]{)h|)ho})h)hՀ)h)h)h)hN)h)hV ######## )h ###########......#  ###.##...........#.#  #......######.##.# )h$ ##......# #.# ..  #.......# #.####.#  ##....).# #.@....# )ha #....#.# #######...  #......#  #...###)hP#  #.### )h\ #.#  #.# )hÒ. #.# )h0 #.#)h-97.4 (20)h,8.4 (21)h)hd _u - a scroll labelled WEOTIA XALOETS)h$I)h0()hf/X)h3X)h7)h7)h88)hq9)ha<)h<)h|=)h>)hB)hB)h^C)hD)hH,)hI)hK)h?N)hN)hO)hPP)hUB)hnV)hHY,)hY)h[)ha`)h`)h,a)hc)h5f)hof)hf)hph)hl)hNl)hm)hn)hqr)hr)hs)ht)hy,)hy)h{)h,)h)h*)h,)hp)hQ)hȎ)h)hޏ)h[)hj)h)h)hΘ)hPX)h)hצ)ha)h )h ,)hT)hֱ)ht,)h9)hA)h9)h)h)hi)hC##....#.##....#.#####...#.............. #.#.#.#.......... #................ #.#.###.####.#... ### # #.# .# .. ##.. #<###.# # . #####>. #....@# 2021.4 (23 .. ...# ##.#### .####.### ## .##.....##.##.# )h>.†.#.#.<.....# .####......#### .####.###### ......# #######)h})h,2.4 (24)hX)h; _Found an escape hatch in the ceiling.)h y )hry )h,z )h{ )hz )h B)hɊ ,)hV )h )hF )h )h, )h- )h )h )h: )h )h ,)hޠ )hc R  There is an escape hatch in the ceiling here.)h )hf  _)h )hҧ )h ,)hӫ )hS )hF )h )h )hֳ )hӸ ,)hi )hC )h ,)h/ )h )h ,)h= )h )h ,)h3 )h )h ,)h` )hF )h )h )h/ )h1 )h ,)h )ha )h$ ,)hp )h )h ,)ht )h )h X)h/ )hd )h )h )h )h )h+ )hN )h ,)h )h )h ,)hw )h )hE )h )h )h  #......######.##.#.######......# #.##......##.......# #.####.##.###....).# ###.#####....#.# #######......##......######### #.#.##.#)h  #...####.......## #....#.# #.### #......... #....#.# #.# #.@...# #.##....... #.# #....## #.#.#.#... #.# #....# #......... #.# #....## ##.#.###.## #.### )h  #.....###.##.# #.# #...# ######...###<###.# ###.# ######>.....#.....# )hc #.# #......####.##.#### ##.###.####.####.##.#)h -45.4 (23)hN ,6.4 (24)ho$ )h3' Z _s - a smoky emerald potion)h)q )hq )hr )hu )h'z )hI} ,)h6 )h )h )h )h )h )h؋ )h )h )hޕ )h! )h )h3 )h ,)h8 )h# )hD ,)h )hd )h ,)h )hϣ )hĥ )h )hA )hק )h ,)hd ,)h; B)h )h )h' )hֽ )hE )h B)h )h )h )hw )h )h )h )h7 )h )h )hg )h )h| )h) )h )h )h, )h D#.####.##.#)h i#......##.#### )h #######......# )hj ####### #.#.##.# . )h ......####....#.# .g )h ........##....#.#####... )hd R....###.##.....)h .. )hO ...## ##.#.#.#.)h )h q...# #........@....... )h ...## ##.#.###.####.#... )h6 ....###.##.# #.# .# .. )h ####...###<###.# # . )h ,###>.....#....)hl !.# )h =....####.##.####)h fg   goblin (asleep) )hE ###.####.##.)h # )h #.....##.##.)h # )hl 5†.#.#.<....)h #.#)h -62.4 (16)h ,3.4 (17)hk )h# u _A goblin comes into view. It is wielding a +0 dagger.)h̀5#.##......# #.####.##.# #......##.####  #######......#  ###### #.#.##.# .#....####....#.# .g# .......##....#.#####...##.##.....## ##.#.#.#...# #..............## ##.#.###.####.#...# ...###.##.# #.# .# ..#...###<###.# # .# ##>.....#.....# ...####.##.#### ##.## .....##.##.#)h)hҊ14.0))h)h)h ##.##.#.####  #.##......#  #.####.##.#  #......##.####  #######......#  ##### #.#.##.# .# ####....#.# .g# ...##....#.#####...###.##.....## ##.#.#.## #..................## ##.#.###.####.#...#. ..###.##.# #.# .#...#)h `...###<###.# .# ..# #>.....#.....# .# .# ..####.##.#### .. .. #.##)h )h &5)h )h )h)h)hK)h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.))hC.##.#.#### #.##......# #.####.##.# #......##.#### #......# # #.#.##.# .# ####....#.# .g# ##....#.#####...####.##. ## ##.#.#.#. # #. ## ##.#.###.####.#...#.####.##.# #.# #.#...# #...###<###.# #.#...# >.....#.....# #.# .)h.#####.##.#### #.. ... )h)hXA6Sandblast _)h)h)h G  The blast of sand hits the goblin!)h# ^)###)h>0 /...)h5 )h6 7---5=7.9 (1.5Sandblast)hi< )hb? J _You kill the goblin!)h3)h)h)hX)hU)h,)h)hO---)hХ)h,)h`)h),)he)hc8===)h%)h)h:,)hѺ)hW)h)h)hp)hd)h,)h)hH)h!)h;===)h)h:)h #### .. .# ....# #. .## ..#.# #.##.#..#.#### ..... ......# #...# ###.##.# #...# ##.#### #...# ####......# #.@.# - #.#.##.# #...# ###....#.# #..)# ..##....#.#####...##### #.##...................#.#.#.#...............  #...................... ##.#.##.#...#.#### #.##.# #.# #.#...#.#[11)h];76H)h080.9 (13.0))hF-1.9 (14)hC)hd _v - a scroll labelled CITUEN GESEOTZ)h )h )h )h )h3 )hN B)h )h )h_ )h;" )hI,  ..# .# #. ... ..# .# #.# #..### .. #.# ..... ...# # #. #.##.#<#. .#.# #.#.##.#......#.#### #...........# )h, ......# #..@# 3.9 (2.0)#.##.# #...# ...##.#### #...# ###......# #...#  #.#.##.# #...#)h, #....#.# #..)# .##....#.#####...##### )h, .##....................#.#...............)h7 )h9 +4.9 (3)h? )hA 9 _Found a stone staircase leading up.)h)h )hr)h)h,)h?,)hB)h8)hO,)h~)h_ )h,)h)hB)hZ)h|)h!X)h{(B)h*))h -)hi-)h.)h1)h4)hu4)h4)h6)h9)hE:)h:)hP<)h8@)h@)h?A)h|B)hE)h:F)hF)hI)h`)hdB)h:i)hi)hKj)hWk)hm)hsB)hBt)h9x)hׂ6.....##..#.##.#  .## #..#.##.#  ..####..#.##.#  ........#.##.#  #.####..#.##.#  #.##.........######  #.##.#<#..##......# ##.#.......##.##@..# ........#.###.##.#...#..# #........... )hL...##.# #.# ......P....# ...##.. ..# .P......P... ...########..P......P.P.S   adder (wandering)..# ...........PP.)# ....PP...P.S. ...#####)hď1102.9 (18.0))h,3.9 (19)h)h,Y _An adder comes into view.)hA #..#.##.##.###....#.####.........#######<#..##...... ##.#.......##.##. ........#.##...#.##.###.# #............##.# #.#.......P....#. ..#..P......P...######..P.P #.....PP).....PP...P.S..o   orc (wandering))hB .##### .#..PPP.....Po......)hJQ  An orc comes into view. It is wielding a +0 club.)h]W `  The orc shouts!)hd  gSS.ooo 2 orcs (1 wandering)oP.g   goblinAn orc comes into view. It is wielding a +0 flail.)hg :==4.0))hqp )hv s _A goblin comes into view. It is wielding a +0 club.)h]  ....## ####......##..#.##.# ........#####  #.##.#<#..##... ##.#.........# .....#.###.##.#...# ##.# #...........# #.#.......P....#.. ..#..P...)h x#######..PP.Pg. #.........S.PP   orc)# .....PP...P..o.##### .#..PPP....oP..)h` )h )hP )h ,)h (S.P.g..oo 2 orcs (1 wandering)o..)h @--5Sandblast)h: )h )h } ###The blast of sand hits the adder.)hwf B  The adder is lightly wounded.)hg )h*h )hi )hi )hk F  The orc shouts! You hear a shout!)hl )hv .S..P.g..P..o.)h-w Z   orc.)hx f7---==7.4 (1.5)h )h H _Something hits the plant. The plant begins to die.)hd # The blast of sand hits the adder.)h ,)h) )hg )h,  S..oPo.o 2 orcs)h g  The adder is heavily wounded.)h6 b6-------)hq 8.9)h )h| R _The adder barely misses you.)hBe_  You barely miss the adder.)hg  The adder is heavily wounded.An orc comes into view. It is wielding a +0 dagger.)hqoo.P.o 3 orcso)hsF-90)hu{)hR _The adder barely misses you.)he F  The blast of sand hits the adder!)hu .ooo 3 orcs)h;F   You kill the adder!)hPL g.#oo..o...g   goblin.)hP v5------3111.4 (1.5)h4X )hhZ V _A nearby plant withers and dies.)h| #..### .....# #..#.##.# .## #..#.##.# ..####..#.##.# ........#.##.# #.####..#.##.# . #.##.........###### . #.##.#<#..##..@...###.#.......##.##.g.# ......#.###.##.#o..# #...##.###.# #...o....... )h|N#...##.# #.#.......P....# #...##.. ..#..P......P... #...########..P...o....P. #...# #...........PP #..)# .....PP...P....)h~)h)h)hm)hJg.oo#..o.)h4-20)h:)h)h #..### .....# #..#.##.# .## #..#.##.# ..####..#.##.# .#.##.# # #.####..#.##.# .. #.##.###### #. #.##.#<#..##.@.g..# #.##.#.##.##..o#.#.###.##o#...##...##.###.# #........  #...##.# #.#.......P...#  #...##.. ..#..P...o..P...   orc  #...#..P........P.  #...# #...........PP  #..)# .....PP...P....[)hЛ^39;49mg.oo...o 2 orcs-3)h<8  You hit the goblin.)h<)hG o. The goblin is moderately wounded.)hG^3---=4)h+L)hN9 _The goblin hits you with a +0 club.)hZ  The blast of sand misses the goblin. The blast of sand hits the orc!)hɌ #)   orc)h^ )h0 go.  You kill the orc!)h ~2/27--------45.9 (1.5)h$ )h' 9 _The goblin hits you with a +0 club.)hh  The blast of sand misses the goblin. The blast of sand hits the orc!)h#$g   goblin)hP _The goblin hits you with a +0 club.  The blast of sand misses the goblin. The blast of sand hits the orc!  You kill the orc! _The goblin hits you with a +0 club.  The blast of sand misses the goblin. The blast of sand hits the orc!  You kill the orc!)h6goo   orcg   goblin3=-4---87.4)h)h  The blast of sand misses the goblin. The blast of sand hits the orc!  You kill the orc! _The goblin hits you with a +0 club.  The blast of sand misses the goblin. The blast of sand hits the orc!  You kill the orc! _The goblin barely misses you. The goblin hits you but does no damage.)hQ G  The blast of sand hits the goblin!)hLW C))h! )hF Mo$)h" 3------98.9 _You kill the goblin!)h )h o _Your Ranged Weapons skill increases to level 2!)h_ )h˓W  The blast of sand hits the orc but does no damage.)hnd2------20.4)h)h?u _The orc barely misses you. The orc hits you but does no damage.)h )hm w4==10)h )h | _You hit the orc but do no damage. The orc hits you but does no damage.)hA<2)hF)hH _You closely miss the orc. The orc barely misses you.)hO )hoP &3)hW )hZ s _You barely miss the orc. The orc hits you but does no damage.)h n  The blast of sand hits the orc.)h 7k  The orc is severely wounded.)h 8c5==---)hK8&4.9 (1.5)h>)heAP _The orc barely misses you.)hmD  The blast of sand hits the orc.)hC))h)h^ BB   giant cockroach (wandering)You kill the orc!)ht{=1---426.4)h*&)hi)b _A giant cockroach comes into view.)h ##B  The blast of sand hits the giant cockroach.)h}l,)hs?B..)h7t0------7.9Sandblast)h{)h}j _The giant cockroach is moderately wounded.)h_! 4)hO' )h) K _You are out of magic!)h[  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.)hd oo   orc (wandering)B   giant cockroachThe giant cockroach bites you but does no damage.6=80)hi)h:s  An orc comes into view. It is wielding a +0 dagger and wearing a ring of _magical power.)h$  The orc shouts!  You hit the giant cockroach.  The giant cockroach is almost dead.)h o.o )h /==9)h)h"\ _The giant cockroach barely misses you.)h7  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.)hJ@Ao.)h@^5---30)hF)hHt _The giant cockroach bites you. The giant cockroach misses you.)hgM r  You hit the giant cockroach but do no damage.)hvN )hiX o.rr   rat (wandering))hX jThe giant cockroach is almost dead.A rat comes into view.)hQY ,-----)hY 1)hP` )hIb G _The giant cockroach bites you but does no damage.)hj  You closely miss the giant cockroach.)hA .  The giant cockroach is almost dead.)h׼&2)h)hG _The giant cockroach bites you but does no damage.)hIA  You hit the giant cockroach.)h)hXo$)hQ 6=1===43Sandblast)h )h S _You kill the giant cockroach!)hD  The blast of sand hits the orc.)hC))h))h<2rr   rat)hr5=0---65.4 (1.5Sandblast)hI<)hM>G _You kill the orc!)h )h 8r.)h> 4-60)hL )h3! )ht)ht1-)h{)h}K _You are out of magic!)hǼ 5  You hit the rat.)h C))h x7=---8=7)ho )h G _You kill the rat!)h)h,)hL)h )h3!)h%B)h&)hK()hD0-oo   orc (wandering))h7+9.4 (2)h?8F-40.4 (3)ha@)hDq _An orc comes into view. It is wielding a +0 club.)hy8 )h8 )h@ )hB K _You are out of magic!)h1L .....##..#.##.#.## #..#.##.# ..####..#.##.# . ........#.##.# .# #.####..#.##.#  .. #.##.........###### )hL #. #.##.#<#..##..)$..# .#.##.#.......##@##...# ...........#.###o##.#...# ###...##.###.# #...........  #...##.# #.#.......P....# #...##.. ..#..P...o..P... #...########..P........P. #...# #...........PP)hvM #..)# .....PP...P.... ###...##### .#..PPP.....P..)hXZoo)hIYO==1.4 (1)h7a)hRdQ _The orc closely misses you.)h!')h')h.)h1K _You are out of magic!)h% )hт e1===2Sandblast)h\ )h | _You hit the orc but do no damage. The orc hits you but does no damage.)h<3)h3)h _You closely miss the orc. The orc closely misses you.)h{n  The blast of sand hits the orc.)h f  The orc is almost dead.)h 0---4.9 (1.5Sandblast)h )h Q _The orc closely misses you.)h<  You hit the orc but do no damage.The orc is almost dead.)h<Z6-50)hD)hF6 _The orc hits you with a +0 club.)h 5  You hit the orc.)h" D))hj S----516)h )hM G _You kill the orc!)h)hV)h)hs)h,)h)h)h)ha7=)hu)h1 _HP restored.)hA)hx)hQ)hcK1===)h)h)h)hD)h?)h9=)h)hu,)hc)hS)h;===)hB)h )h )h )h)h(,)hT)h,)h)h)h%K2===)h)h,)h )h_#,)h4%)hJ()h()h))h+Q===)h,)h.,)h/)h0)h1)hb2)hN5)h5)h7)h;,)hR=)h@)hUAU3===)hC)hG)hTG)hI)h=M)hM)hUO)hQ)hS)hNU)hV)hfW;===)h Y)h[)h[)h\)h^)h^)ha)hc,)he)h]h)hh)hTj)hl)hmU4===)hPn)huq)hq)hs)hv)hSv)hzw)hZy)hy)hz)hX|)h|;===)h})h)h)h߀)h,)hk)h0)ho)hl)h;,)h)hՒ5===)h)hU)hQ)h)h|)hC)h)hI)h)h?;===)h;)h)h˥)h)h,)h)h,)hծ)h)h)h)h)hTO6===)hͷ)h)hm)hܻ)h\,)h)h,)h)h+)h;===)h)h6,)h>)h)h)hH)h,)h)h,)hF)h)hM7===)h)h)hT)h0)h,)h)hB,)h)h)hD;===)h)hw,)h)h,)h!)h)h)h0)hY,)hv)h()hk)h2)h)h)h"F8===)h)h1)h,)h)hq)h,)hG )h #..###  .....#  #..#.##.# .## #..#.##.#  ..####..#.##.#  ........#.##.#  #.####..#.##.# . #.##.........######  #.##.#<#..##..@$..# -##.#.##.##...# .........#.###)##.#...# #...##.###.# #.......... #...##.# #.#.......P....# #...##.. ..#..P......P... #...########..P..P #...# #...........PP..)# .....PP...P....  f - a ring of magical power)hb#1217.9 (71.0))h~$F-8.9 (72)h+)h-V _Items here: ))) [[ ††††.)h)hɅPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger  c - a +0 dagger Armour (select all with [)d - a +0 leather armour  e - a +0 scale mail Carrion a giant cockroach corpse)h a goblin corpse an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top])h/)h;8)hCh#..###Bystandard the Digger.....#Gargoyle#..#.##.#Health: 27/27 ========================.## #..#.##.#Magic: 8/8========================..####..#.##.#AC: 5Str: 11)h2D........#.##.#EV: 11Int: 16#.####..#.##.#SH: 0Dex: 12 . #.##.........######XL:  4 Next: 51% Place: Dungeon:3 . #.##.#<#..##..@$..#Noise: ---------  Time: 2218.9 (0.0) .##.#.......##.##...#)hD-) Nothing wielded .........#.###)##.#...#Cast: Sandblast #...##.###.# #........... #...##.# #.#.......P....# #...##.. ..#..P......P... #...########..P........P. #...##...........PP #..)# .....PP...P....You hit the orc. _You kill the orc! )h5E_HP restored.  f - a ring of magical power _Items here: ))) [[ ††††.  Okay, then.)hK)hYM)hS)h@U. _)hw )hax )hy )h} )h )h : _)h  You now have 106 gold pieces (gained 12).  Things that are here:)hR )h i _a +0 club; a +0 flail; an orc corpse)h– )h# )h )h )h )h )hϥ )h> )h B)hݴ )hr "#..#.##.# ###..#.##.# .....#.##.# ###..#.##.# #.........##### #.#<#..##..)).. .......##.##...### #####)h X...#.###)##.#...#...... #.###.# #.......@.......23.9 (5 #.# #.#.......P....####. #.. ..#..P......P..... ######..P........P.P #...........PP...P .....PP...P......P### .#..PPP.....P...... .... ...._...PP.PP.. ....)h )h= +4.9 (6)hq )h 6 _Found a sacrificial altar of Ru.)h)hU)h)h )h)h,)h)h)h4)h)h#)h%)h%)h&)h()h*,)h+)h-)h7#.##.#  #.##.#  #.##.#  #.##.#  .....######  ..##..))..#  ##.##...######### .###)##.#...#..... .# #............@...#  8.9 (4 .#.......P....####..#  .#..P......P..... .... ..P........P.P... _ #...........PP...P. .P. .....PP...P......P.. .   .#..PPP.....P.......     ...._...PP.PP...      )h=)h{>+9.9 (5)h....#  )h| ####.##.#  # )h )hţ )h )h ,2.9 (47)h )h1 ; _Found a stone staircase leading down.)h2 )hϘ )h )h )hU )hߝ X)h B)h )h )hM )h R  There is a stone staircase leading down here.)h )h|  _)h )hX )h ,)hr )h )h )hܫ )hl )h׭ )hT ,)h )hr )h ,)h )h )hټ )hR X)hk )h )h )h )hT )h )hI )h )hC )h ,)hP )h( )h< ,)h )hl )h )h^ )hV )h )hl ,)h )h" )h )h )h )h )hR )h )h )h  There is a stone staircase leading down here. _)h )h )h[ )h )h )hY )h )h0 )h )hM )h  #...# ###...........PP...P  #..)# #.....PP...P......P ####...######.#..PPP.....P..........#......_...PP.PP ..............................P.. )hz h...........r..##.#.####.......... ####.##.#.# #...........# #......# ############...#.# ####@##########.#...#.##......##.......##.####.##..>....#.#######.##.#...###.##......##### r   quokka (wandering)#..............####......########...##)hU .315.9 (23)h ,6.9 (24)h )h Y _A quokka comes into view.)h)h)h)hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.))h̥# #...########..P.P.P.. # #...# ###...........PP...P # #..)# #.....PP...P......P #####...######.#..PPP.....P...#......_...PP.P.............P ............r..##.#.#### ###.#...#.####.##.#.# #.........)h^ #.#...#.# #..@...# ########## #.#...#.# ####.######### #.#...# #.##......##...... #.##.####.# #..>....#.#####.##.#...##  #.##......#### #.......####......####)hħ)h&P.r)hL7.9 (1.0)Sandblast _)h)hl)h&G  The blast of sand hits the quokka!)h†##)hН+..)h7---4=9.4 (1.5Sandblast)h)hJ _You kill the quokka!)h3 )h )h )h8 )h) X)h )h )h+ )h= )hl )h 9---)h )hI )h )h )h ,)h )hڥ )h/ F8===)he )h )h )h\ )h )h )hF )hٹ )h )h )h )hL )hM )h b  You see here a quokka corpse.)h_ )hH B=== _)h )h )hb ,)h )h )h )h )h )h )h= X)hw )h )h )hM )h )h )h )h )h )hN )h )hP )h )h )h )h+ )h ,)h )h )h )h )h )h )h0 )h )hc )h, )hv ,)h)h )h)h)h)h)hW)h@)h .## ##.#.###.####.#...#.####.##.# ..###.##.# #.# #.#...#.# #..... ##...###<###.# #.#...#.# ####.# #>.....#.....# #.#...#.# #.#####.##.#### ##.......# #.# #.####.##.# #........# #.##.##.# #..#...#.# ### #.#.<.....# ###..##..#.# #......###...#.#.# - #.###### #.......#.#.#.# ..# #.##.#........# ### ...#......#[13;1)h!81H#..# #.##.....#.. #.###.###... ..# .#.# .### .# )h'045.4 (26.0))hc+F-6.4 (27)h0)h3U _t - an emerald potion)hߊ )ht )h% )h )hc )h B)h )h )hŖ )h )h= )hf )h )hJ )h )hڝ )h )h )h> )ht )h )hv )h )h )h )h0 )h< )hz )h )h )h٬ ,)h )h® )h )hm )h )h )hF )hx )h )hֵ )hɶ )h. )h )hP )hg )h )hd )h )h )h4 )h )hܿ )hP .....##.##.# #..#...#.# >.†.#.#.<.....# ###..##..#.# .####......#######......#.#.# .####.###### #.......#.#.#.# ....# #.##.#........# )h R###### #....#......###  #..###.##.....  ###..###.###.#### #...@....# .#59.4 (13 #.##.#.### .# #.#..#.# )h  #.#[## # #.#. #...)hZ p ### #.)h )h -60.4 (14)h )h ( _Found a ring mail.)h)h|)h)h)hO)hB)h)h.)h)h")h$)h$)h%)h')hn))h))h*)h3,)h-)h.)h.)hf0)h1)h1)h3)h4)h6)h6)h7)h9)h;)hH<)h=)h@)hvC,)hE)h3I)hK,)hlM)hN)hP)h^Q)hR)hT)hV)h W)hRY)hY)h[)h\)hH])ho`)h`)ha)he _v - 2 scrolls labelled CITUEN GESEOTZ (gained 1))hg)hXg)hOj)hk)hm,)hm)hn)ho)hp)h%q)hu)hv)h9w)hw)hy)hz,)hy|,)h~)h)h)hπ)h)hF)h)h)hބ)h%)h)hm)h)h )hk)h)h)he)h)h)h)hi)h)hԐ)hݑ)hb)h)hǓ)h)h)h)h)h)hD)h)h)h)h)h)hM)hP)h )h)h2)h)h)h)h)hv)h)h)h)h})hު)h)h)h)h)h߮)hO)h)hѰ)hϱ)h)h)h)h>,)hµ)hӶ)hڷ,)h)h})h,)h)h)hF)h)h)h)h!)hf)h%)h)h,)h)hw)hB)h)h_{ _c - 3 scrolls labelled MIUNEUTSEP (gained 1))h3)hd)h)h)h)h)h)h)hG)h)h)h)h)h^)h)hq#....# ###...## ..#......### .# ##### ###.##..... .# ###.###. .# ....# .###.## .### .#..>. #.#.#.# #.#)hc####.#.# #.##....@.# 410.4 (50 ..##.##.### ####.##.####.##.##......##.##########.# ######### #. ........# #.# #######.####.#)h'B1.4 (51)h)h; _Found a stone staircase leading down.)hrI)hut)hy)hz)h|)h'})h})h})hR  There is a stone staircase leading down here.)h)h _)h=)hل)h)hk)h)h;)hP)h)h2)h)h)hN)h΍)h)h*)hu)h)h5)h)h)h)h)h)h<)hܗ)h )hg,)h)h>)h,)hB)hS)h,)hm)h)h)hͣ)h#)hҤ)h)h^)h)hn)h֩)h)h2)h)hʬ)h)hI)hܮ)h )h/)hv)h)ho)ht)h)hC)hJ)h)h )h)h)h)h_)h)h7)hk)h)h)hR)h)h2)h)h)h#.#### ##.......# #.##.### #.##.# #........#..>.... #.##.# #..#...#.# ####.##. .....# ###..##..#.# ######.##. )h..#######......#.#.#####...##.... ### #.......#.#.#.#.......#####. #.##.#........#.###...# ## #....#......###.# ##.## )h1#..###.##..@....# #.#  ###..###.###.###### #.#  #........# #.# ###.#####.##.#.### #.# #..>...##.#..#.# .. #.#.##.##.#[##.# s. ####.#.##.#s   scorpion (asleep)  #.#.##.# ... #......##.#  #......# ... #.##.####.#  ###.#### )h9 #.##.####.#)h-34.4 (23)hs.s)h=5.4 (24Sandblast)h`)ha[ _A scorpion comes into view.)h~A###)h2)h a.s..)h\!w7---=6.9 (1.5) )h)M _The blast of sand hits the scorpion but does no damage.)hs #The blast of sand hits the scorpion.)h'?)hH s.  The scorpion is lightly wounded.)hJ6-6------8.4)hgQ)hT. _The scorpion stings you.)h  You hit the scorpion.  The scorpion is moderately wounded.)hj e5--90)h^ )h . _The scorpion stings you.)h_\  The blast of sand hits the scorpion but does no damage.)h  The scorpion is moderately wounded.The scorpion stings you but does no damage.)hH2----5------40.9 (1.5)h)h. _The scorpion stings you.)h I  The blast of sand hits the scorpion.)hw r  The scorpion is moderately wounded.)h 3=--4------2.4)h )h U _The scorpion barely misses you.)hs  The blast of sand hits the scorpion!)h0-k  The scorpion is almost dead.)hU.17-----3------3.9)h'5)hd7n _The scorpion stings you. The scorpion barely misses you.)hZm  You hit the scorpion but do no damage.The scorpion is almost dead.)ho d4===40)ht )hw N _The scorpion misses you.)h 2#)h] sThe blast of sand misses the scorpion. The scorpion closely misses you.)h 8=----3---6.4 (1.5)hL )h N _The scorpion misses you.)hI  The blast of sand hits the scorpion.)h@D.)hk'.)h# )h(#.##.#### ##.......# #.##.### Bystandard the Digger #.##.# #........# #..>.... Gargoyle #.##.# #..#...#.# ####.##. Health: 18/27 ================-------- .....# ###..##..#.# ######.##. Magic: 2/8======------------------ )hu)D..#######......#.#.#####...##.... AC: 5Str: 11 ### #.......#.#.#.#.......#####. EV: 11Int: 16#.##.#........#.###...# ## SH: 0Dex: 12#....#......###.# ##.##XL:  4 Next: 153% Place: Dungeon:3#..###.##..@....# #.#)h)*Noise: =--------  Time: 2447.9 (1.5)###..###.###.###### #.#-) Nothing wielded#........# #.# ###.####Cast: Sandblast)h *{#.##.#.### #.# #..>...##.#..#.# ..#.#.##.##.#[##.# .. ####.#.##.#)hC*#.#.##.# ... #......##.##......# ... #.##.####.####.#####.##.####.#The scorpion is almost dead. )h*_The scorpion misses you.The blast of sand misses the scorpion. The scorpion closely misses you. _The scorpion misses you.)h*wThe blast of sand hits the scorpion. _You kill the scorpion!)h+HThe blast of sand misses the scorpion. The scorpion closely misses you.The blast of sand hits the scorpion. _You kill the scorpion!  Your Spellcasting skill increases to level 3! )h?,W You have reached level 5!)hf6/  --more--)h*21/32-9----528% Sandblast)h.)h04 _)h)h)h)h)hȌ2= _)hr,)hB)hÏ)h"7-)hؐ)h:)hk23==)h")h@)hU3===)hp)h,)h)h)h_)hk)h)h;j4==)h)h)h;===)h)h ,)h)h΢)h)h)hd)hU5=)h)h,)h)hx)h۪T4==)h})h,)h#)hw6=)h)hU)h)h\)h:==)h)h>,)h)h~~7==)h_)h̻)h,)h)h,)hb)h)hO5===)h)h)hnh8==)h)h)hL)h)h,)h)h/)h{;===)hL)hY)h#9)h2=)hq)h)h%)hJ)hs)h)hW)hx)h)h\)h)h^~30=6===)hM)h,)h)h)ho1=====)h>)hd)h)h})h)h)h)h(,)h)hf)hh2==)h)h)h,N7==)h?)hm)h)h)h)h)h)h)h39=)h)h)h"P==)hk)h)hr)h)h)h)hB)h,)h)h)h2M8===)h,)h )hg )h )hm )h )h )h& )h )h )hY )h ;===)h )h )h_ )h )h ,)h1 )hY )h )hW )h ,)hs )h )h M9===)h )hS )h )h~ )h1 )h )h )hr )h )h )h ,)h )h! )h" )h" ;===)h# )h. )h/ )h/ )hl0 )h4 )h5 )h46 )h6 )h: )h< )hU= )h= )hgA )hrB )hB )hC )hG )hH )hOI )hJ )hNM )h}N )hN )hwO )hS )h T )hT )h6U )h8X )hVY )hY )hJZ )h\ )h*^ )h^ )h)_ )ha )hb )h)c )hc )hf )hg )hg )hh )hvk )h|l )hl )hm )ho )hp )hp )hq )ht )hu ,)hv )hy )hpz )hz )h{ )h~ )h ,)h )h҂ )h ,)h )h )h ,)h_ )hԍ )h~ )h̏ )h )hH )h )h )hY )h )h )h] )h) )hԟ )h )h3 )h )hT )h )h )h )h )h ,)h )h )h ,)h} )h )h )h )h )h' )he ,)h )hV )h- )h )h )hN `  Things that are here:  a +0 club; a +0 leather armour)h )h?  _)h. )h )h? )h )h )h )h5 )h )h0 )h )h )h )h )h )h ,)h` X)h )h@ )h[ ,)h )h9 )h* )h )h )hf )h )h! )h8" )h9$ )ha& ,)h' )h ) )h* )h9+ )h- )h60 )h1 )h62 )hJ3 )h5 )h7 ,)h9 )h: )h< ,)h= )h@ )hVA )hA )hF } _e - 3 scrolls labelled TIKODI HATSO (gained 1))hYH )hH )hI )hJ )hoK )hK )h\L )hhM )hN )h O ,)h$P )hQ )hUQ )hQ )hmS )hT )h U )h~U )hV )hX ,)hX )hZ )h[ ,)h\ )h<^ )h7_ )h_ )h:` )hVa )hb ,)h[c )hd )hRe )he )he )h+g )hgh ,)hh )hLj )hGk )hk )h l )hl )hm )hn ,)h2p )h q )hEq )hq )hs )hp{ [ ## #####  #.# #...  .###### #.##.### )h{ G ....B..###.....# . #@#.##.#.# .#- ##.###.#.##.# #####......# Sandblast #......#)h| s# #.##.#.# )h<| #.##.#.# B   giant cockroach (asleep) #.##...# )h| #.###..# #.###..#)h 2568.9 (121.0))hυ F-92)h )h/ b _A giant cockroach comes into view.)hlP  The blast of sand hits the giant cockroach!)hG†##)hRG5..8---9=71.4 (1.5)Sandblast _You kill the giant cockroach!)h8)hh9)h9)h:)h>)h?,)hH@)h@9---)hwA)hB)hB)h,40.4 (7)hG)hI, _Found a pair of boots.)hI# M.....#######...# #[....##.##.###.## #.....##.##.#..$..# ..... #.###..##... #.......)hu$  #.# ######@## <.....####.. #.###........#.####.####.####..#.##.#..#)hf, )h|/ +1.4 (1)h6 )h(8 )hhM#.######...... #......#######...# #[###.##..#..$..# #.....##.###..###.....##....... #@# ######.## #<.....#####.# #.###........#.##.##..)hi)hCl&2)h5w)hny)h'M #.# ##.###.#.###.######...... #......##)hT( #####...# #[###.##..$ ###..###..@..##....... ###.########.## )h(#.# #<.....####..#.##.###...#.#)h/)hD3&3)h:)h:<)hxM##.#########.#. #.# )hTyA##.###.#.###.######...... #......#######...# #[###.##..$ )hy###..##.....##....... ###.####)hy#.# #####.## #..#.##.##.#)hz)h>)hц&4)h)hW)hW |M...#....†..###....##.#########.#. #.# ##.###.#.###.######...... #......#######...# #[###.##.. ###..##.....##.......#.# ###.#####..#.##.#.#56.4 (2)h  )h )h) 1_You now have 123 gold pieces (gained 17).)hh[ #.#...######.#.##.####.# #...#....†..###.....##.##.#########.#.##.#.##.# #..###.#.##.# ##.#######......# #...# #......## #...# ########.##.#.# #...# #[....##.##.#.##.## #.@...##.##...# #.# #.....##.###..#  #.# #.....##.###..### #.# #.....##........# #.# ###.#####..#.##.# #.# #####.## #..#.##.# #.# #<.....####..#.##.# #.# #.###........#.##.# #.####.####.####..#.##.#)hn)hq+7.4 (1)hx)hz)hbw #...### ##.###.....%# #.#...######.#.##.####.# #...#....†..###.....##.##.#########.#.##.#.##.# #..###.#.##.# ##.#######......# #...# #......## #...# ########.##.#.# #...# #@....##.##.#.##.## #.....##.##...# #.# #.....##.###..#  #.# #.....##.###..### #.# #.....##........# #.# ###.#####..#.##.#)hbc #.# #####.## #..#.##.# #.# #<.....####..#.##.# #.# #.###........#.##.#)hhq)h0t&8)h{)hkV _You see here a +0 pair of boots.)h~H)hK2Wear which item? Inventory Items Armour (go to first with [)  c - a +0 robe (worn)a - a +0 robe )hKFloor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip )h#...### ##.###.....%#Bystandard the Digger#.#...######.#.##.####.#Gargoyle#...#....†..###.....##.#Health: 32/32 ========================##.#########.#.##.#.##.#Magic: 9/9========================#.###.###.#.##.#AC: 6Str: 11##.#######......#EV: 11Int: 16#...##......##SH: 0Dex: 12#...# ########.##.#.#XL:  5 Next: 29% Place: Dungeon:3#...# #@....##.##.#.#Noise: ---------  Time: 2648.4 (0.0)##.## #.....##.##...#-) Nothing wielded#.# #.....##.###..#Cast: Sandblast#.# #.....##.###..####.# #.....##........##.# ###.####)hz#..#.##.##.# #####.## #..#.##.##.# #<.....####..#.##.##.# #.###........#.##.# _You add the spell Iskenderun's Mystic Blast to your library. _Found a stone staircase leading up. _There is a stone staircase leading up here. _Found a pair of boots. _You now have 123 gold pieces (gained 17). _You see here a +0 pair of boots.)hO _)ht)hf  You start putting on your armour.)h+9.4 (1)h=)hƢB50.4 (2)h,)h)h+1.4 (3)h)h8)hи+2.4 (4)h6)hr)hl+3.4 (5)h)h 7 _You continue putting on your +0 pair of boots. x5)h)hA)hb _You finish putting on your +0 pair of boots.*h*h*hg*h ,*h $ _*h> ,*h8 *h *h *h *h *h *h *h+ *h. B*h/ *h=6 *h7 *h9 ,*ht; *h= *h> *h? *h)@ *hA *hnC *hC *hD *heF *hG *hVH *hBI *h~K *h,P X*hQ ,*hR *hv #.# #.###........#.##.# #.####.####.####.. # #........##.##.........##### # ######.#.##.##.#<#..##..)). ##.#.##.#.......##.##...### #### #...........#.###)##.#...# *hw ...# ####...##.###.###......... ##.# #...##.###.#.......P... ##.#### #...#..P......P.70.4 (17.0) ......# #...########..P........ .#.##.# #...# ###........... ....#.# #..)# #.....PP...P.. ....#.#####...######.#..PPP.....P .....................#......_...P  .#.#.............................  *hw ...................÷.##.#.####...  .###.####.#...#.####.##.#.# #... *hMz *hQ *h E _Done exploring.+hK+hѽLevel 3 of the Dungeon <<<<>>>>__(Press ? for help)#.# ###.#####..#.##.##.# #####.## #..#.##.##.# #<.....####..#.##.##.# #.###........#.##.##.####.####.####..#.##.######### #........##.##.........#################......# ######.#.##.##.#<#..##..))..#+hE###.##...........#.##.#.##.#.......##.##...#################......######.##.#.#### #...........#.###)##.#...#............### ##......# #.##......# ####...##.###.###................####...# #.......# #.####.##.##...##.###.#.......P....####..####.#.## ##....).# #......##.#### #...##@....#..P......P................# #....#.# #######......# #...########..P........P.P...._....PP.# #......######### #.#.##.# #...# ###...........PP...P...P.P...# #...####.......####....#.# #..)# #.....PP...P......P..PP......# #.### #.........##....#.#####...######.#..PPP.....P.............P.## #.# #.....###.##.....................#......_...PP.PP........PP..# #.# #....## ##.#.#.#.................................P......P....# #.# #....#+h83 #.....................÷.##.#.####...........P....#..# #.# #....## ##.#.###.####.#...#.####.##.#.# #...............##.## #.### #.....###.##.# #.# #.#...#.# #......# ############.###...# #...# ######...###<###.# #.#...#.# ####.##########..#.#### ###.# ######>.....#.....# #.#...#.# #.##......##.#.##+h ######## #........##.##.........#################......# ######.#.##.##.#<#..##..))..####.##...........#.# #.#.##.#.......##.##...#################......######.##.#.#### #...........#.###)##.#...#............#####......# #.##......# ####...##.###.###................####...##.......# #.####.##.# #...##.###.#.......P....####..####.#.####....).# +h #.#### #...##@....#..P......P................#....#.# #######......# #...########..P........P.P...._....PP.#### #.#.##.# #...# ###...........PP...P...P.P...# #...####.......####....#.# #..)# #.....PP...PP..PP......# #.### #.........##....#.#####PPP.....P.............P.## #.# #.....###.##....................._...PP.PPPP..## #....## ##.#.#.#.........................P......P....## #....# #.....................÷.##.#.####...........P....#..## #....## ##.#.###.####.#...#.####.##.#.# #.........##.##+h~ ###.##.# #.# #.#...#.# #......# ############.###...# ..# ######...###<###.# #.#...#.# ####.######### #..#.#### ##.# ######>.....#.....# #.#...#.# #.### #.#.##  #.# #......####.##.#### ### #.##.####.# #.### +h  ##.###.####.####.##.# #........# #..>....#.### #.#  #...##.##.....##.##.# #. ####.##.#...## #.#  #.....>.†.#.#.<.....# ###..## ######.##......######.#  #...##.####.######......#.#.#####............# +h++hI2 #.# #.###........#.##.#Bystandard the Digger#.####.####.####..#.##.#Gargoyle # #........##.##.........######Health: 32/32 ======================== # ######.#.##.##.#<#..##..))..#Magic: 9/9======================== ##.#.##.#.......##.##...### AC: 7Str: 11 #### #...........#.###)##.#...# EV: 11Int: 16 ...# ####...##.###.###......... SH: 0Dex: 12 ##.#+h)J+#...##.###.#.......P... XL:  5 Next: 29% Place: Dungeon:3 ##.#### #...##@....#..P......P. Noise: ---------  Time: 2670.4 (0.0) ......# #...########..P........ -) Nothing wielded .#.##.# #...# ###........... Cast: Sandblast ....#.# #..)# #.....PP...P.. ....#.#####...######.#..PPP.....P .....................#......_...P  .#.#.............................  ...................÷.##.#.####...  .###.####.#...#.####.##.#.# #...  _You now have 123 gold pieces (gained 17). _You see here a +0 pair of boots.  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _Done exploring.+h*K+hK+hFU+h}V+h[P _+h\+h]+h7^+h%a+hb+h#c+hc+hg+h i,+hjj+hu+h|X+hX+hq+h+hw+hM+h+h5+h+h+hq>  You see here a +0 dagger.+h+h: _+h+h@+h +h]+hߜ+h+h+h+h+hʤ+hZ+h+h+h+hL+h+hH+h,+h˵X+hm,+hԸ+hHd  You see here a quokka skeleton.+h+h _+h+hJ+h+h+h+h++hd+h+h~+h+h7,+h+h+h+h6+h+h+hN+h+hp+h+h+h+hj+h&+h+h0+h+hq............#......_...PP.PP..... ............................P.... ..........÷.##.#.####...........P .#...#.####.##.#.# #............ .#...#.# #......# ############. +h;.#...#.# ####.######### #. .#...#.# #.##......# # .......# #.##.####.# # .......# #..### #95.4 (25.0)#...#.# ####.##.#...## #+h1#..#.# ######.##......#######.#.#####...##.............. .#.#.#.#.......#####......########.###...# ###...##....###.# ##.## ##### +h$### #.# ###.###### #.#+h+hB+hc _There is a stone staircase leading down here.+h +h +h +hZ +hy 86.4 (1.0) _+h +h  ## .#### ###  ...##....  #......#  4 #@.# #...[..#  ###).#.# +h u #... .. .>.#. ## ####.# # +h +h -7.2 (1.8+h +h _You climb downwards.  Found a ring mail and a sling. Found a stone staircase leading down. _There is a stone staircase leading up here.+h  ## .#### ### ...##....# #......# #.#<.### #..@[..###).#+hs  #......###+hk +h% *80 +hL _+h +h +h ####...#### ###h ...##....#.#......# .#<.### ..[..###@.#.# #......#.>.#.########.#h   jackal (asleep)+h^+h@79Sandblast+h6+h _A jackal comes into view. _You see here a +0 sling.+h=+h@?Wield which item (- for none)?  - - Unarmed (current attack) +hl?>Floor Items Hand Weapons+h?,a - a +0 sling+h?[?] describe selected [!] equip|wield|wear|put on+h@y[tab] equip|unequip +h +h +h Bystandard the DiggerGargoyle####Health: 32/32 ========================...#### ###Magic: 9/9========================h ...##....AC: 7Str: 11#.#......#EV: 11Int: 16#.#<.###SH: 0Dex: 12+h ##...[..#XL:  5 Next: 29% Place: Dungeon:4###@.#.#Noise: ---------  Time: 2699.2 (0.0)#......#-) Nothing wielded+hM .>.#.###Cast: Sandblast#####.#+h| y#h   jackal (asleep) +h _There is a stone staircase leading down here. _You climb downwards.  Found a ring mail and a sling. Found a stone staircase leading down. _There is a stone staircase leading up here. +h u_A jackal comes into view. _You see here a +0 sling.+h +h +7 (0.5+h. h) +0 slingFire: h) +0 sling+h +hy - _h - a +0 sling (weapon)+hU1 +h%2C(+hT2\((h  +hx2iYou shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!+h׸%  +hIThe jackal is severely wounded.+h+hV..h.+h9===701.0 (1.3+hv+hs> _You hear a bark! You hear an angry hiss.+h7  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h.#.###  Fire: h) +0 sling #####.#  # +h|K  h   jackal+hKY _You hear a bark! You hear an angry hiss.  +hKCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hKwAiming: Sandblast (safe; 4% risk of failure)  +hLPress: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 77% to hit)+hԗ   Bystandard the Digger  Gargoyle #### Health: 32/32 ======================== ...#### ###  Magic: 8/9=====================--- . ...##....  AC: 7Str: 11 #.#......#  EV: 11Int: 16 #h#<.###  SH: 0Dex: 12 +h 3#...[..#  XL:  5 Next: 29% Place: Dungeon:4 ###@.#.#  Noise: ===------  Time: 2701.0 (0.0) #......#  h) +0 sling .>.#.###  Fire: h) +0 sling #####.#  #  +hژ  h   jackal+h Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h, Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line+h] Aim: a jackal (severely wounded, 77% to hit)  The blast of sand hits the jackal.+h՟  #### ...#### ###  .     #†  #.#.[..#    .#  ##  +h8 a # +h& +h@) onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 77% to hit)  The blast of sand hits the jackal.  You kill the jackal!+h2 h.h   jackal+hiX ?31--2.5 (1.5+h_ +hkb Y _A jackal comes into view. +hY  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +hT  Bystandard the Digger  Gargoyle #### Health: 32/32 ======================== ...#### ###  Magic: 7/9==================------ . ...##....  AC: 7Str: 11 #h#......#  EV: 11Int: 16 #*#<.###  SH: 0Dex: 12 #.*.[..#  XL:  5 Next: 31% Place: Dungeon:4 ###@.#.#  Noise: =--------  Time: 2702.5 (0.0) #......#  h) +0 sling[ +hU1K .>.#.###  Fire: h) +0 sling #####.#  #   h   jackal _A jackal comes into view.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (77% to hit)!+hm  Bystandard the Digger  Gargoyle #### Health: 32/32 ========================!+hd ...#### ###  Magic: 7/9==================------ . ...##....  AC: 7Str: 11 #h#......#  EV: 11Int: 16 !+h<#†#<.###  SH: 0Dex: 12 !+hb$#...[..#  XL:  5 Next: 31% Place: Dungeon:4 !+h###@.#.#  Noise: =--------  Time: 2702.5 (0.0) !+h#......#  h) +0 sling !+h.>.#.###  Fire: h) +0 sling !+h[#####.#  # !+h  h   jackal!+h< !+h]K_A jackal comes into view.!+h~Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!+hAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line!+h0Aim: a jackal (77% to hit)!+h$ #### ...#### ###  .   !+hX$#.  #h    !+hy$  !+h$>.#  !+h$>##  !+h$; #!+h% !+h3% !+h)&bContam: 10% -3.5 (1!+h,!+h/  Casting: Sandblast (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (77% to hit) _You miscast Sandblast. Nothing appears to happen."+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."+h   Bystandard the Digger  Gargoyle #### Health: 32/32 ======================== ...#### ###  Magic: 6/9================-------- . ...##....  AC: 7Str: 11 #.#......#  EV: 11Int: 16 Contam: 10%  #h#<.###  SH: 0Dex: 12 "+hE N#.*.[..#  XL:  5 Next: 31% Place: Dungeon:4 "+h} ###@.#.#  Noise: ---------  Time: 2703.5 (0.0) #......#  h) +0 sling "+h .>.#.###  Fire: h) +0 sling "+h `#####.#  #  "+h h   jackal _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (77% to hit)"+h6Bystandard the DiggerGargoyle####Health: 32/32 ========================...#### ###Magic: 6/9================--------. ...##....AC: 7"+h8Str: 11#.#......#EV: 11Int: 16 Contam: 10% #h#<.###SH: 0Dex: 12#.#.[..#XL:  5 Next: 31% Place: Dungeon:4###@.#.#"+hzNoise: ---------  Time: 2703.5 (0.0)#......#h) +0 sling.>.#.###Fire: h) +0 sling"+h#####.##h   jackal"+hCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."+hAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line"+h6YAim: a jackal (77% to hit)  The blast of sand hits the jackal."+h8cM†hConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (77% to hit)  The blast of sand hits the jackal.  The jackal is almost dead.=5.0 (1.5 _The jackal bites you but does no damage.#+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#+h$   Bystandard the Digger  Gargoyle #### Health: 32/32 ======================== ...#### ###  Magic: 5/9=============----------- . ...##....  AC: 7Str: 11 #.#......#  EV: 11Int: 16 Contam: 10%  #†#<.###  SH: 0Dex: 12 #+h| #.h.[..#  XL:  5 Next: 31% Place: Dungeon:4 ###@.#.#  Noise: =--------  Time: 2705.0 (0.0) #......#  h) +0 sling #+h C.>.#.###  Fire: h) +0 sling #####.#  #+h #   h   jackal#+h Y _The jackal bites you but does no damage.  #+h Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#+h; Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line#+h\ nAim: a jackal (almost dead, 77% to hit)$+h&  Bystandard the Digger  Gargoyle #### Health: 32/32 ======================== ...#### ###  Magic: 5/9=============----------- . ...##....  AC: 7Str: 11 #.#......#  EV: 11Int: 16 Contam: 10%  #†#<.###  SH: 0Dex: 12 $+h'#.h.[..#  XL:  5 Next: 31% Place: Dungeon:4 ###@.#.#  Noise: =--------  Time: 2705.0 (0.0) #......#  h) +0 sling .>.#.###  Fire: h) +0 sling #####.#  #   h   jackal$+h'Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$+h (BAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (almost dead, 77% to hit)  The blast of sand hits the jackal!$+h- #### ...#### ###  .       #...[..#    .#  ##   $+hH.M# $+h&.$+h526.5 (1.5$+h$+hJSonfirm with . or Enter, or press ? or * to list all spells.$+hAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (almost dead, 77% to hit)  The blast of sand hits the jackal! _You kill the jackal!%+h> 3%+h %+h[ %+h~ ,%+hБ %+h %+h9 %+hH %+h S6===-S   adder (wandering)%+h -8.5 (2.0%+h E-9.5 (3%+h4 %+h Y _An adder comes into view.&+h& &+h,(((&+h?(&+h_7(You shoot a sling bullet.&+hQ n  The sling bullet barely misses the adder.&+hMS &+h-\ .S.†.S&+h] T7% ===10.8 (1.3&+h E _The adder hisses angrily.)+h(  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*+ha M  Bystandard the Digger  Gargoyle #### Health: 32/32 ======================== ...#### ###  Magic: 5/9=============----------- *+h !S ...##....  AC: 7Str: 11 #*#......#  EV: 11Int: 16 Contam: 7%  #*#<.###  SH: 0Dex: 12 #.*.[..#  XL:  5 Next: 32% Place: Dungeon:4 *+h ###@.#.#  Noise: ===------  Time: 2710.8 (0.0) #......#  h) +0 sling *+hb!-.>.#.###  Fire: h) +0 sling #####.#  #   S   adder _The adder hisses angrily.  *+h!Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line*+h!7Aim: an adder (70% to hit)*+hB Bystandard the DiggerGargoyle####Health: 32/32 ========================...#### ###Magic: 5/9=============-----------S ...##....AC: 7Str: 11###......#EV: 11Int: 16 Contam: 7% ###<.###SH: 0Dex: 12#.#.[..#XL:  5 Next: 32% Place: Dungeon:4###@.#.#Noise: ===------  Time: 2710.8 (0.0)#......#h) +0 sling.>.#.###Fire: h) +0 sling*+h y#####.##S   adder  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)  The blast of sand hits the adder!*+h *+ho *+ha `..S.*+h- P4--2.3 (1.5*+h *+h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  *+h' Press: ? - help, Shift-Dir - straight line  Aim: an adder (70% to hit)  The blast of sand hits the adder! _The adder is severely wounded.++h _  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.++hC>  Bystandard the Digger  Gargoyle #### Health: 32/32 ======================== ...#### ###  Magic: 4/9==========-------------- . ...##....  AC: 7Str: 11 #.#......#  EV: 11Int: 16 Contam: 4%  ++hDG#S#<.###  SH: 0Dex: 12 #.*.[..#  XL:  5 Next: 32% Place: Dungeon:4 ###@.#.#  Noise: =--------  Time: 2712.3 (0.0) #......#  h) +0 sling .>.#.###  Fire: h) +0 sling #####.#  #  ++hD S   adder _The adder is severely wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.++h\E%Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 70% to hit)++h70  Bystandard the Digger  Gargoyle #### Health: 32/32 ======================== ...#### ###  Magic: 4/9==========-------------- . ...##....  AC: 7Str: 11 #.#......#  EV: 11Int: 16 Contam: 4%  #S#<.###  SH: 0Dex: 12 ++h,#...[..#  XL:  5 Next: 32% Place: Dungeon:4 ###@.#.#  Noise: =--------  Time: 2712.3 (0.0) #......#  h) +0 sling .>.#.###  Fire: h) +0 sling #####.#  #   S   adderCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.++hZ%Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 70% to hit)  ++h!The blast of sand hits the adder!++h / #### ...#### ###  .     #†  #.#.[..#    ++h] .#  ##  ++h A # ++h ++hx &.++h ;1403.8 (1.5  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ++h =Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 70% to hit)  The blast of sand hits the adder! _You kill the adder!++h  _Your Fighting skill increases to level 3!/+h>(/+h(/+hV+/+h./+h"3a _/+hu3/+h4/+h6/+h6/+h7/+h:/+h:/+h;/+h>/+h?O5===/+hc?/+hA,/+hC/+hE/+hE/+hG/+hI/+hSI/+hMJ/+hM/+hIM;===/+hTN/+hP/+h9P/+h?Q/+hS/+hS/+hT/+hV,/+hW/+hXX,/+hX/+hY/+h7ZO6===/+hZ/+h,\/+hc\/+h\/+h#^,/+h^/+h`/+hV`/+h`/+ha/+hb;===/+hb/+hd/+h;d/+hd/+h+f/+hjf/+hg/+hh,/+hi/+hj/+hj/+hk/+hl/+h2mN7==/+hm/+h=p,/+h$q/+h,s/+hgs/+ht/+hv,/+hw/+hz/+h({:==/+h{/+h}/+h5}/+h}/+h,/+h-/+h[/+h~/+h/+h,/+h/+h{/+hM8===/+hA/+h,/+h/+h/+h/+h*/+h/+hʌ/+hW/+h/+hŎ;===/+hC/+hn/+h/+h/+hH/+hg/+h/+hH/+h/+hO/+h/+h/+h@/+ha,/+hg/+hU/+hM9===/+hϢ/+hM4 _Magic restored./+h3/+h~/+h/+h,/+h2/+hR  There is a stone staircase leading down here./+h/+h _/+h/+h/+hQ===/+h/+h/+hԸ,/+h(/+h/+hk,/+hG/+h/+h/+h1/+h/+h/+hr/+h/+h/+ht/+h/+h/+hg/+hC/+h,/+h/+h./+h7,/+h/+h/+h,/+h/+h!/+h/+h /+h/+h5/+h{#.. #.. ...  #.#  #.## #### #.) ...#####.#####.#.....##@......#-68.8 (55.0)#.#......#######†#<.###.# #...[..#.####..#.#.##.###......#/+h8#....>.#.###########.##.....#/+h/+hF-9.8 (56/+h/+h+# _Found a club.0+h0+h0+h.0+hѶ0+h0+hbB0+h,0+h0+h<  You see here a +0 club.0+h%0+hY _0+hv0+h0+hU0+h0+h+0+h0+hc,0+hq0+hW##.#+# ####..#..#..... .#.....  .....# #0+h' #.##.##.####. #.##.@.......#### #.).....##......#####.#####.#.....##......0+hS.##.#......######0+h#†#<.###.##...[..#.####..#.#.##.###.0+h274.0)0+h +5.8 (60+hV0+h` _z - a scroll labelled USSEUXUKID1+h 31+h 1+h$ 1+h[ 1+h 1+hR ,1+h 1+h 1+hؼ 1+h 1+h 1+h+ 1+h 1+hl 1+h~ 1+h 1+hA 1+h 1+h/ 1+hl 1+h 1+h 1+h ,1+h 1+h 1+h 1+h* 1+h 1+h 1+h 1+h 1+h 1+hC 1+h 1+h 1+hZ 1+he 1+h 1+h 1+h 1+h 1+h  ##.##  w..# .. Kß. .. ... ##.# #.# +# ####..### #.#  ..#.......# ##.#  .#.......# #.@#  .....##.# #.##  #.##.##.####.#  #.##.........##### 1+h. #.).....##.......... ####.#####.############  w   dart slug (asleep) ..##.......#   K   kobold (missile, asleep) ......######  <.###.#  1+h 087.8 (12.0)1+h  .K   kobold (missile, asleep)  A kobold and a dart slug come into view.1+h ,8.8 (131+hK 1+h 6 _The dart slug moves out of view.3+h3  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3+hT 3+hU 3+hZ 3+ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4+hb ##.##  ...#  .. Kß. 4+hc?.. ... ##.# #.#  #.#   ##.#   #.@#   #.##  .####.#  #.##.........#####  #.)... ####  4+hc'<4+h" ##.##  ...#  .. Kß. .. ... ##.# #.#  #.#   ##.# 4+hd  #.@#   #.##  .####.#  #.##.........##### 4+h #.)... ####  <4+hS"4+h44+hK 4+h ] _A kobold is nearby!4+h\`  You shoot a sling bullet. The sling bullet hits the kobold.4+ha)((((4+h,4+hTw...w   dart slug4+hD1===90.0 (1.2)4+h?4+h#J _You kill the kobold!5+h+  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5+h9   Bystandard the Digger ##.## Gargoyle ...# Health: 32/32 ======================== .. )ß. Magic: 8/95+h=====================--- .. w.. AC: 7Str: 11 ##.# #*# EV: 115+h TInt: 16 +# ####..### #*# SH: 0Dex: 12  ..#.......# ##*# XL:  5 Next: 41% Place: Dungeon:4  .#.......# #.@#5+h* Noise: ===------  Time: 2790.0 (0.0)  .....##.# #.##5+h h) +0 sling  #.##.##.####.# Fire: h) +0 sling  #.##.........#####  #.).....##.......... 5+hߌ####.#####.############  w   dart slug ..##.......# ......###### <.###.# 5+h<_You kill the kobold!5+hCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5+h7wAiming: Sandblast (safe; 4% risk of failure)  5+hRvPress: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)6+h   Bystandard the Digger##.##  Gargoyle...#  Health: 32/32 ========================..)ß.  Magic: 8/9=====================---..w..  AC: 7Str: 11##.# ###  EV: 11Int: 16 6+hG+# ####..### ###  SH: 0Dex: 12  ..#.......# ####  XL:  5 Next: 41% Place: Dungeon:4.#.......# #.@#  Noise: ===------  Time: 2790.0 (0.0).....##.# #.##  h) +0 sling#.##.##.####.#  Fire: h) +0 sling#.##.........##### #.).....##.......... ####.#####.############  w   dart slug ..##.......# ......###### <.###.# Casting: Sandblast (safe; 4% risk of failure)  6+h_Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The blast of sand hits the dart slug!6+hk ...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The blast of sand hits the dart slug!  The dart slug is almost dead.6+hs ````The dart slug launches a dart at you.6+hX...@6+h6--1.5 (1.56+h56+h% O _The slug dart misses you.7+hUW  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7+hXp  Bystandard the Digger ##.## Gargoyle ...# Health: 32/32 ======================== .. )ß.7+h8qN Magic: 7/9==================------ .. w.. AC: 7Str: 11 ##.# #*# EV: 11Int: 16 +# ####..### #*# SH: 0Dex: 12  ..#.......# ##*# XL:  5 Next: 41% Place: Dungeon:4  .#.......# #.@#7+h[r Noise: =--------  Time: 2791.5 (0.0)  .....##.# #.## h) +0 sling  #.##.##.####.# Fire: h) +0 sling  #.##.........#####  #.).....##.......... ####.#####.############  w   dart slug ..##.......# ......###### <.###.# _The slug dart misses you.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)7+h  Bystandard the Digger ##.## Gargoyle ...# Health: 32/32 ======================== .. )ß. Magic: 7/9==================------ .. w.. AC: 7Str: 11 ##.# #.# EV: 11Int: 16 +# ####..### #.# SH: 0Dex: 12  ..#.......# ##.# XL:  5 Next: 41% Place: Dungeon:4  .#.......# #.@# Noise: =--------  Time: 2791.5 (0.0)  .....##.# #.## h) +0 sling  #.##.##.####.# Fire: h) +0 sling  #.##...7+hv......#####  #.).....##.......... ####.#####.############  w   dart slug ..##.......# ......###### <.###.#Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug.7+hY ##.##  ...#  .. )ß. .. ... ##.# ###  ###   ####  7+h~ #.@#   #.##  .  #.##.......  #.) ####    < 7+h8`l....43.0 (1.57+hd7+hQgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug. 7+hgB_You kill the dart slug!8+ht 8+h 8+h 8+h 8+hލ B8+hH 8+h! 8+hh ,8+hH 8+h 8+h5 8+h 8+hP 8+h 8+h™ 8+ha 8+hÜ #88+h *===8+hѝ 8+hߟ 8+h& 8+hݠ 8+hâ 8+h 8+hݣ 8+h 8+hJ 8+hG 8+h< 8+h ;===8+h 8+h$ 8+hX 8+hR 8+ha 8+h 8+hN 8+h 8+h 8+h{ 8+h 8+h¶ 8+h 8+h4 8+hk M9===8+h 8+h] 8+hD 8+h 8+h 8+hB 8+h0 8+ht 8+h 8+h5 8+h3 78+ha #w# #.#  #.#8+h Q ##.##8+h S ###...##8+h  8+h .. ..)ß..# 8+h .. #...# ##.# #8+h4 - +# ####..### #...#.......# ##.#.#.......# #..# .....##.# #.##8+hJ R #.##.##.####.#8+h]  w   dart slug (asleep)8+hq 8.........8+h .#### 8+hs 1810.0 (17.0)8+hR F-1.0 (188+h) 8+h8 \ _A dart slug comes into view.:+h~:+h:+h :+hx _Your line of fire to the dart slug is blocked by a granite statue.;+h  #.  #w#  #.#  .#   ##.##   #####...##  .. .....)ß;+h  .. #..  ##.# ##.# # ####..### #.#  ..#.# ##.#  ;+h W.#.......# #..#  .....##.# #.# #.##.##.####.#  #.##.........#####   #.).....##..........  ;+h! ;+h{ V===2.0) _;+hݵ ;+h >+h (((((w  You shoot a sling bullet. The sling bullet hits the dart slug!>+h#>+h@*c.w....>+h*7===3.3 (1.3>+hv.>+h0b _The dart slug is severely wounded.>+hq_  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>+h >+h4 >+hڗ >+hǙ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?+h (((( You shoot a sling bullet. The sling bullet hits the dart slug.?+hI?+hQ.w...4.6?+hU?+h^W] _The dart slug is almost dead.@+h9  @+h9Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@+hP  Bystandard the Digger #. Gargoyle #.# Health: 32/32 ======================== #.#@+h Magic: 8/9=====================--- #w# AC: 7Str: 11 ##*## EV: 11Int: 16 #####..*## SH: 0Dex: 12 @+h%.. .....)ß*.# XL:  5 Next: 44% Place: Dungeon:4@+he .. #..@#@+h)  Noise: ===------  Time: 2814.6 (0.0) ##.# ##.##@+hI h) +0 sling # ####..### #.#@+hk Fire: h) +0 sling ..#.......# ##.#  .#.......# #..#  .....##.# #.##@+h w   dart slug  #.##.##.####.# @+hN #.##.........#####  #.).....##.......... @+h_The dart slug is almost dead.Casting: Sandblast (safe; 4% risk of failure)  @+hCqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)A+hM  Bystandard the Digger #. Gargoyle #.# Health: 32/32 ======================== #.# Magic: 8/9=====================--- #w# AC: 7Str: 11 ##.## EV: 11Int: 16 A+hXNO#####...## SH: 0Dex: 12 .. .....)ß..# XL:  5 Next: 44% Place: Dungeon:4 .. #..@# Noise: ===------  Time: 2814.6 (0.0) ##.# ##.##A+h~N h) +0 sling # ####..### #.# Fire: h) +0 sling A+hN,..#.......# ##.#  .#.......# #..#  .....##.# #.## w   dart slug A+hNj #.##.##.####.#  #.##.........#####  #.).....##.......... A+hNFCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  A+h$OPress: ? - help, Shift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug.A+hS #. #.# #.# A+hDT#.# #####  #####..###  A+hTj.. .....)ß#.#  .. #..@#  ##.# ##.##   #.# ##.#  A+hT #..#   #.##A+hT  #.#A+hU7   A+h1U..#####    #.)A+hRU=  A+h(..A+h..A+h#>6--6.1 (1.5A+hF#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  The blast of sand hits the dart slug. _You kill the dart slug!B+hr53B+hm6B+h;BB+h(<,B+hw=B+he?B+h?B+hx@B+hBB+hBB+hCB+hE,B+hFB+hHB+hIB+hIB+h*LB+hlLM9===B+h9--8.1 (1.5G+h:G+h,=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (82% to hit)  The blast of sand hits the hobgoblin! G+hf=B_You kill the hobgoblin!H+heH+h fH+h+gH+hjH+h kH+hboH+hoH+h3pH+hqH+htH+hL+hL+hnL+hBL+hL+hL+hL+hL+h1!L+hq$L+h$L+h&L+h)L+h,L+h,L+h.L+hO2L+hH;########..)).#####.###.###.........##########.#..#...........).###.##.#.##.###### #@..#####...###.g....ß.......ß..#L+h;E#.####)..#####...##  ##.## ##.## #.# #.# #.# #.#g   goblin (asleep)L+h; #.# #.# .# L+h <?##.#######...##L+hA 6.1 (5  A goblin comes into view. It is wielding a +0 dagger.L+hJ\.ggL+hiK5===7.1 (6L+hSL+h^( _The goblin shouts!N+he`  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N+hJV  Bystandard the Digger  Gargoyle #######  Health: 32/32 ======================== #..)).#  Magic: 9/10N+hV=====================--- ####.###.##  AC: 7Str: 11 #.........######### EV: 11N+hV=Int: 16 N+hV#.#..#...........). SH: 0Dex: 12 N+hW###.##.#.##.######  XL:  5 Next: 49% Place: Dungeon:4 N+hKW#@..#####...##  Noise: ===------  Time: 2867.1 (0.0) N+hpW#..g**.ß.......ß..#  h) +0 sling N+hW#.####)..#####...##  Fire: h) +0 slingN+hWj ##.## ##.##  N+hWH#.# #.#  N+hW#.# #.#  g   goblin #.# #.#  N+h!X.# ##.##  N+h[XD#####...## _The goblin shouts!  N+hXCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N+hXwAiming: Sandblast (safe; 4% risk of failure)  N+hXPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)O+hY  Bystandard the Digger  Gargoyle #######  Health: 32/32 ======================== #..)).#  Magic: 9/10=====================--- ####.###.##  AC: 7Str: 11 #.........######### EV: 11Int: 16 #.#..#...........). SH: 0Dex: 12 ###.##.#.##.######  XL:  5 Next: 49% Place: Dungeon:4 #@..#####...##  Noise: ===------  Time: 2867.1 (0.0) O+hT#..g...ß.......ß..#  h) +0 sling #.####)..#####...##  Fire: h) +0 sling ##.## ##.##  #.# #.#  #.# #.#  g   goblin #.# #.#  .# ##.##  #####...## Casting: Sandblast (safe; 4% risk of failure)  O+hnConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin!O+h  #######  #..)).#  #.##  #.. )     #..)##.ß.......ß..#  #.###...##  ##.##  #.#  #.#  #.#  .#  O+h~(..O+h/50--O+hŒ8.6 (1.5O+hoO+honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (77% to hit)  The blast of sand hits the goblin! _You kill the goblin!O+h O+hh O+h~ XO+h BO+h O+h{ O+h O+h ,O+h O+h O+h` O+h O+h5 O+hm O+h O+h }10/10===O+hH O+h O+h\ O+h O+h O+h O+h) O+h' O+h! O+h O+hC O+h| O+hh O+h O+h ;===O+h O+h O+h. O+h O+h@O+hO+hhO+hO+h O+h6 O+hO+hO+hHO+h-O+hGO+hO+h+O+hqO+h O+h!O+h,"O+h#O+hZ&O+h&O+h(O+h/O+h?1O+h1O+hl2O+h5O+h.8O+hj8O+h|9O+h*=O+hEXO+hEO+hEO+hFO+hHO+h)KO+hyKO+h~LO+h0NO+h PO+hHPO+hcQO+h%WO+hAYO+hYO+hZO+h]O+h_O+h_O+h`O+hbO+hIeO+heO+hgO+hwO+hh|O+h}O+hT}O+h~O+hƀO+h,O+hO+hWO+hԋO+hO+h9O+hvO+h-O+hO+h=O+hO+h2O+hzO+hO+hO+hjO+hѣO+hܤO+hO+h8O+hO+hO+hO+h8,O+hdO+hO+hu###.# #.# #.#j≈. #.# #.# #.###≈. #.###.## ##.#K≈. #..#...#####...##≈. ###..ß......)ß.#o≈. ##...#####...O+h{#≈. ##.## ##.##'######..### #.##.@.#.......# ##.#--- ##..#.......# #..#O+h~7 ##......##.# #.## ###.##.##.####.# #.##.........###### #.).....##..... j   gnoll (missile, asleep)O+h...#####.#####.####### o   orc (missile, asleep).....##.......# K   kobold (missile, asleep)#.#......######O+h0 905.6 (37.O+h0)  You open the door.O+hF-6.6 (38O+hO+hl _A gnoll, a kobold and an orc come into view.R+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R+h/K ###.# #.# #.# Bystandard the Digger j≈. #.# #.# #.# Gargoyle ##≈. #.###.## ##.# Health: 32/32 ======================== K≈. #..#...#####... Magic: 9/10=====================--- ##≈. ###..ß......)ß. AC: 7R+h<0Str: 11 #o≈. ##...#####... EV: 11Int: 16 #*. ##.## ##.# SH: 0Dex: 12 #*######..### #.# XL:  5 Next: 50% Place: Dungeon:4R+h0 #.@.#.......# ##.# Noise: ---------  Time: 2906.6 (0.0) ##..#.......# #..# h) +0 sling R+h0F##......##.# #.## Fire: h) +0 sling ###.##.##.####.#  #.##.........##R+h&1_ #### #.).....##..... j   gnoll (missile, asleep) ...#####.#####.####### o   orc (missile, asleep) R+h1.....##.......#  K   kobold (missile, asleep) #.#......###### _A gnoll, a kobold and an orc come into view.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R+h1Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineR+h1PAim: an orc, quivering stones (asleep, 100% to hit)R+h*  ###.# #.# #.# Bystandard the Digger j≈. #.# #.# #.# Gargoyle ##≈. #.###.## ##.# Health: 32/32 ======================== K≈. #..#...#####... Magic: 9/10=====================---R+h  ##≈. ###..ß......)ß. AC: 7Str: 11 #o≈. ##...#####... EV: 11Int: 16 #≈. ##.## ##.# SH: 0Dex: 12R+h  #'######..### #.# XL:  5 Next: 50% Place: Dungeon:4R+h  R+h #.@.#.......# ##.# Noise: ---------  Time: 2906.6 (0.0) R+h5 ##..#.......# #..# h) +0 sling R+hX ##......##.# #.## Fire: h) +0 sling ###.##.##.####.# R+h K #.##.........## R+h #### #.).....##..... j   gnoll (missile, asleep) R+hр ...#####.#####.####### o   orc (missile, asleep) R+h .....##.......#  K   kobold (missile, asleep) R+h #.#......###### Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, quivering stones (asleep, 100% to hit)  The blast of sand hits the orc!R+h  ###.# #.#  R+h j≈. #.# #.#  R+h' ##≈. #.###.##  R+h_ K≈. #..#.. ##≈. ###..)R+h  #(≈. ##. R+h p##. ##.##  R+h؈ ##..###  .....# R+h  .R+h 7   R+h6 $ R+hU e #### #.) R+hv #K   kobold (missile, asleep)R+h ;  R+h R+h!AjK≈'j)K)Aim  Press: ? - help, Shift-Dir - straight line: an orc, quivering stones (asleep, 100% to hit)  The blast of sand hits the orc!  You kill the orc!gnoll shouts! The kobold shouts! You hear a shout! x2R+h,I((((R+h ≈≈.'  The kobold throws a stone. The stone hits you but does no damage.R+hqU((((((S+h [≈≈≈..'S+h+n0--1===8.1 (1.5S+hS+h1C _The gnoll throws a stone. The stone hits you.S+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S+h4S+hS+hS+h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U+hC ((((You shoot a sling bullet.U+hp ≈≈.'  The sling bullet hits the kobold but does no damage.  You hear a shout! x2U+h"Z(((((((U+h8≈≈≈..'@U+hm9-9.4 (1.3U+h AU+hDm _The gnoll throws a stone. The stone closely misses you.U+h `  You shoot a sling bullet. The sling bullet hits the kobold.U+hҠ E(((U+h4 0((U+hA. \ ≈≈.U+h. T'  You kill the kobold!You hear a shout!U+h@4 ?((((((U+h4 U+h< 0≈≈≈U+h +..'U+hž )10.7U+h U+h V _The gnoll throws a stone. The stone hits you but does no damage.V+h† (((((( You shoot a sling bullet. The sling bullet hits the gnoll!V+h [≈≈≈..'V+hy a1=-2.0V+hiV+hM] _The gnoll is heavily wounded.V+hD (((((((You shoot a sling bullet.V+h{tj≈≈≈..'V+hO(3.3V+hV+h _ _The sling bullet barely misses the gnoll.V+h) h ((((((V+h j You shoot a sling bullet. The sling bullet hits the gnoll.V+hG ≈≈≈..'  The gnoll is almost dead.V+h*HS(((((((V+h+≈≈≈..'@4.6 _The gnoll throws a stone. The stone closely misses you.W+hU ((((((You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.W+h ≈≈≈..'  The gnoll is almost dead.W+hZ(((((((W+hXt≈≈≈..'@10/10===5.9W+hwm _The gnoll throws a stone. The stone closely misses you.W+h> (((((((You shoot a sling bullet.W+h j≈≈≈..'  The sling bullet closely misses the gnoll.W+hD U((((((W+h'X [≈≈≈..'W+hX V0-7.2W+h=` W+h>c C _The gnoll throws a stone. The stone hits you.X+h (((((((You shoot a sling bullet.X+h|:j≈X+h|:≈≈..'X+ht}-8.4 (1.2X+hX+h'_ _The sling bullet barely misses the gnoll.X+h} (((((((You shoot a sling bullet.X+h tj≈≈≈..'X+h -9.7 (1.3X+h X+h ` _The sling bullet closely misses the gnoll.Y+h9o (((((((You shoot a sling bullet.Y+hj≈≈≈..' Y+hLy1====20.9 (1.2Y+hY+h_ _The sling bullet barely misses the gnoll.Y+hУ ((((((You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.Y+h- c ≈≈≈.Y+h. V.'  The gnoll is severely wounded.Y+h3 Z(((((((Y+h ≈≈≈..'@The gnoll throws a stone. The stone closely misses you.Y+hf U((((((Y+hJ [≈≈≈..'Y+h}K $28Y+hK 9--2.2 (1.3Y+h U Y+hW C _The gnoll throws a stone. The stone hits you.Y+h (((((( Y+hJPYou shoot a sling bullet. The sling bullet hits the gnoll.Z+h/[≈≈≈..'Z+hJ5(3.5Z+h8Z+h6;Y _The gnoll is almost dead.Z+h  ((((((You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.Z+h0 ≈≈≈..'  The gnoll is almost dead.Z+h5Z(((((((Z+hӼR≈≈≈..Z+hF.'@Z+hW9--4.8Z+h0Z+hel _The gnoll throws a stone. The stone barely misses you.Z+hR5 _  You shoot a sling bullet. The sling bullet hits the gnoll.Z+h; W((((((Z+h; *(Z+h Z+h T≈≈≈..'Z+hp 566.0 (1.2Z+h- Z+h I _You kill the gnoll![+hj ###.# #.# #. (≈.≈##.# #.# #. ##≈.≈g#.###.## ##. (≈.≈##..#...##### ##≈.≈o###..ß......)ß[+h #(≈.≈# ##...##### #≈.≈ ##.## ##. #'######..### #. #@..#.......# ##. ##..#.......# #.. ##......##.# #. ###.##.##.####.# #.##. #### #.).....##[+ho   orc (missile, wandering) ...#####.#####.g   goblin (missile, wandering)  .....##.#  #.#......######[+h )le)A goblin and an orc come into view.The goblin shouts![+hE((([+hHI≈≈'[+hCI4-70[+hQ[+hST _The orc throws a stone. The stone hits you but does no damage.]+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]+h ]+hR  ###.# #.# #. Bystandard the Digger (≈.≈##.# #.# #. Gargoyle ]+hyS j##≈.≈g#.###.## ##. Health: 29/32 =====================--- (≈.≈##..#...#####.. Magic: 9/10=====================--- ##≈.≈o###..ß......)ß AC: 7Str: 11 ]+hS #(≈.*# ##...#####.. EV: 11Int: 16 #≈.* ##.## ##. SH: 0]+hS ,Dex: 12 #*######..### #. XL:  5 Next: 61% Place: Dungeon:4]+h"T  #@..#.......# ##. Noise: ==-------  Time: 2927.0 (0.0) ]+hT U##..#.......# #.. h) +0 sling ##......##.# #.# Fire: h) +0 sling ]+hT ]###.##.##.####.# #.##.........#]+hT ' #### #.).....##.... o   orc (missile) ...#####.#####.###### g   goblin (missile) ]+hU ;.....##.......#  #.#......###### ]+h?U _The orc throws a stone. The stone hits you but does no damage.  Casting: Sandblast (safe; 4% risk of failure)  ]+hfU Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ]+hU Press: ? - help, Shift-Dir - straight lineAim: an orc, quivering stones (82% to hit)^+h ~ ###.# #.# #. Bystandard the Digger (≈.≈##.# #.# #. Gargoyle ##≈.≈g#.###.## ##. Health: 29/32 =====================--- (≈.≈##..#...#####.. Magic: 9/10=====================--- ##≈.≈o###..ß......)ß AC: 7Str: 11^+hҠ g #(≈.≈# ##...#####.. EV: 11Int: 16 #≈.≈ ##.## ##. SH: 0Dex: 12 #'######..### #. XL:  5 Next: 61% Place: Dungeon:4 #@..#.......# ##. Noise: ==-------  Time: 2927.0 (0.0) ##..#.......# #.. h) +0 sling ##......##.# #.# Fire: h) +0 sling ###.##.##.####.# #.##.........#^+ha  #### #.).....##.... o   orc (missile) ...#####.#####.###### g   goblin (missile) .....##.......#  #.#......###### Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ^+h Press: ? - help, Shift-Dir - straight lineAim: an orc, quivering stones (82% to hit)  The blast of sand hits the orc!^+h2  ###.# #.#  (≈.≈##.# #.#  ##≈.  (≈.≈##^+h  ##≈.≈() #(≈.##  #≈.# ##.##  ##  ^+h &    ^+h ##....  ###.## #.# #### #.)g   goblin (missile)   ^+h6 ≈≈'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ^+hS7 Press: ? - help, Shift-Dir - straight line  Aim: an orc, quivering stones (82% to hit)  The blast of sand hits the orc!  You kill the orc!^+h= Q(((((^+hb W≈≈≈.'^+h l30=2-8.5 (1.5^+h ^+h6 W _The goblin throws a stone. The stone hits you but does no damage._+h/_((((((_+hLig≈≈≈.'_+h-6==9.7 (1.2_+h_+hes _You shoot a sling bullet. The sling bullet misses the goblin._+h8 ((((((You shoot a sling bullet._+h& g≈≈≈.'  The sling bullet closely misses the goblin._+h- Q(((((_+h W≈≈≈.'_+ht )30.9_+h _+h W _The goblin throws a stone. The stone hits you but does no damage.`+h (((((You shoot a sling bullet.`+hW≈≈≈.'`+hgx1==2.2 (1.3`+h?`+h̋J _The sling bullet hits the goblin but does no damage.`+h`  You shoot a sling bullet. The sling bullet hits the goblin.`+h((((((`+h}W≈≈≈.'`+h߀033.5`+h `+hJ _You kill the goblin!a+h8M..##_# (≈.≈##.# #.# ##≈.≈(#.###.## ## (≈.≈##..#...#####..##≈.≈(###..ß......)ßa+h9#(≈.≈## ##...#####.#≈.≈j# ##.## #######..### .###..#.......##......##.# #.##.j   gnoll (missile, wandering)#a+hLt )  A gnoll comes into view.a+hS (Found an iron altar of Okawaru. The gnoll throws a stone.a+h:≈a+hii10/10===--40a+ha+h _The stone hits you but does no damage. _There is an open door here.b+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b+hZ #...# #.# #. Bystandard the Digger ##_###.# #.# #. Gargoyle (≈.≈##.# #.# #. Health: 31/32 =======================- ##≈.≈(#.###.## ##. Magic: 9/10=====================--- (≈.≈##..#...#####.. AC: 7Str: 11 ##≈.≈(###..ß......)ß EV: 11Int: 16 #(≈.≈## ##...#####.. SH: 0Dex: 12 #≈.*j# ##.## ##. XL:  5 Next: 63% Place: Dungeon:4 #@######..### #. Noise: =--------  Time: 2934.5 (0.0) #...#.......# ##. h) +0 sling +h\840m##..#.......# #.. Fire: h) +0 sling ##......##.# #.# ###.##.##.####.# #.##.........# j   gnoll (missile) #### #.).....##.... ...#####.#####.###### .....##.......# _There is an open door here.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, quivering stones (84% to hit)b+h#...# #.# #. Bystandard the Digger##_###.# #.# #. Gargoyle(≈.≈##.# #.# #. Health: 31/32 =======================-##≈.≈(#.###.## ##. Magic: 9/10b+h=====================---(≈.≈##..#...#####.. AC: 7Str: 11##≈.≈(###..ß......)ß EV: 11Int: 16#(≈.≈## ##...#####.. SH: 0Dex: 12#≈.#j# ##.## ##. XL:  5 Next: 63% Place: Dungeon:4#@######..### #. Noise: =--------  Time: 2934.5 (0.0)#...#.......# ##. h) +0 sling##..#.......# #.. Fire: h) +0 sling##......##.# #.####.##.##.####.##.##.........# j+h40m   gnoll (missile)#### #.).....##.......#####.#####.######.....##.......#Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, quivering stones (84% to hit)  The blast of sand hits the gnoll!c+hc≈onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, quivering stones (84% to hit)  The blast of sand hits the gnoll!  The gnoll is heavily wounded.c+hj8(c+h:≈c+h[2=6.0 (1.5c+hc+h]V _The gnoll throws a stone. The stone hits you but does no damage.c+h{  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c+ha { #...# #.# #. Bystandard the Digger ##_###.# #.# #. Gargoyle (≈.≈##.# #.# #. Health: 32/32 ======================== ##≈.≈(#.###.## ##. Magic: 8/10===================----- c+h2!1(≈.≈##..#...#####.. AC: 7Str: 11 ##≈.≈(###..ß......)ß EV: 11Int: 16 #(≈.≈## ##...#####.. SH: 0Dex: 12 #≈.*j# ##.## ##. XL:  5 Next: 63% Place: Dungeon:4 #@######..### #. Noise: =--------  Time: 2936.0 (0.0) #...#.......# ##. h) +0 sling ##..#.......# #.. Fire: h) +0 sling c+h""i##......##.# #.# ###.##.##.####.# #.##.........# j   gnoll (missile) #### #.).....##.... ...#####.#####.###### .....##.......# _The gnoll throws a stone. The stone hits you but does no damage.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linec+hz"Aim: a gnoll, quivering stones (heavily wounded, 84% to hit)d+hw: #...# #.# #. Bystandard the Digger ##_###.# #.# #. Gargoyle (≈.≈##.# #.# #. Health: 32/32 ======================== ##≈.≈(#.###.## ##. Magic: 8/10===================----- (≈.≈##..#...#####.. AC: 7Str: 11 ##≈.≈(###..ß......)ß EV: 11Int: 16 d+hn#(≈.≈## ##...#####.. SH: 0Dex: 12 #≈.≈j# ##.## ##. XL:  5 Next: 63% Place: Dungeon:4 #@######..### #. Noise: =--------  Time: 2936.0 (0.0) #...#.......# ##. h) +0 sling ##..#.......# #.. Fire: h) +0 sling ##......##.# #.# ###.##.##.####.# #.##.........# j   gnoll (missile) #### #.).....##.... ...#####.#####.###### .....##.......# Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d+h݄VAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, quivering stones (heavily wounded, 84% to hit)  The blast of sand hits the gnoll!d+h #...# #.#  ##_###.# #.#  (≈.≈##.# #.#  ##≈.≈(  )   #≈.#(# ##.##   d+hB       ###.# #.# #### #.) # d+h:≈d+h-6727.5 (1.5d+h!d+h$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, quivering stones (heavily wounded, 84% to hit)  The blast of sand hits the gnoll! _You kill the gnoll!j+hF M#####.## # ###..##_# (≈.≈##.# #.# ##≈.≈(#.###.## ##j+hSG  (≈.≈##..#...#####..#≈.≈(###..ß......)ß#(≈.≈## ##...#####.#≈@≈(# ##.## ###'######..### ...####..#.......# #...# # j+hP j+h@Q 4-80j+h\ j+h)_ j+hyM)..#####. #.#####.## # ###..###_### (≈.≈##.# #.# ##≈.≈(#.###.## ##(≈.≈##..#...#####..#≈.≈(###..ß......)ß#(≈@≈## ##...#####.##≈.≈(# ##.## ###'######..### #...#.......# ##... #..#j+hj+hC@-9j+hAj+hԸk+hZ.M.)...ß.......ß)..#####. #.#####.## # ###..###_### (≈.≈##.# #.# #≈.≈(#.###.## ##(≈.≈##..#...#####..##≈@≈(###..ß......)ß(≈.≈## ##...#####.##≈.≈(# ##.## ###'######..### #..#k+hXe=40k+hzk+h${M#####...#####...)...ß.......ß)..#####. #.#####.## # ###..###_###(≈.≈##.# #.# #≈.≈(#.###.## ###(≈@≈##..#...#####..k+h{#≈.≈(###..ß......)ß(≈.≈## ##...#####.##≈.≈(# ##.## ##.k+h<1k+h[k+hk+h k+hE M ###.##.#.#######...#####...)...ß.......ß)..#####. #.#####.## # ###..##_###(≈.≈##.# #.# k+h ##≈@≈(#.###.## ##(≈.≈##..#...#####..#≈.≈(###..ß......)ß#(≈.≈## ##...#####..#k+h k+h$ 69==k+h 2k+hD k+h k+hV M.#..#..... ###.##.#.#######...#####...)...ß.......ß)..#####. #.#####.## # ###..##_####(≈@≈##.# #.# #≈.≈(#.###.## ##(≈.≈##..#...#####..##≈.≈(###..ß......)ß###.k+h k+h7 &3k+h! k+h# l+hM........##.#..#..... ###.##.#.#######...#####...)...ß.......ß)..#####. #.#####.## # ###..l+h###@##(≈.≈##.# #.# #≈.≈(#.###.## ###(≈.≈##..#...#####..##..l+hl+hѕ&4l+hl+h.] _There is an iron altar of Okawaru here.m+hN  You kneel at the altar of Okawaru.m+hQ/  --more--n+hcn+hQfWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers n+hffor heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. n+h gtOkawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. n+h2g[!]: Overview|Powers|Wrath [J/Enter]: join religion}+hj>~+h~+h#.........## Bystandard the Digger#.#..#...... Gargoyle###.##.#.##. Health: 32/32 ========================~+h######...#####.. Magic: 9/10=====================---#..)...ß.......ß AC: 7Str: 11#.####)..#####.. EV: 11Int: 16#.#####.## ##. SH: 0Dex: 12###...# #.# #. XL:  5 Next: 72% Place: Dungeon:4###@###.# #.# #. Noise: ---------  Time: 2944.5 (0.0)~+h!#(≈.≈##.# #.# #. h) +0 sling##≈.≈(#.###.## ##. Fire: h) +0 sling#(≈.≈##..#...#####..##≈.≈(###..ß......)ß~+h#(≈.≈## ##...#####.. ##≈.≈(# ##.## ##. ##'######..### #. #...#.......# ##. Press: ? - help, Shift-Dir - straight lineAim: a gnoll, quivering stones (heavily wounded, 84% to hit)  The blast of sand hits the gnoll! _You kill the gnoll! _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.~+h~+hv~+h+*~+h -. _+h!+hI"+h%+h(+h1-: _+h1+hq2+h 5+hN<+h<+h?+hLC+hD+hF+hI,+hL+hEQ+hQ+h-T+hqX+hXQ10/10===+h[+hc+hg,+hj+hp+hLv,+hz+h~+hk,+hU+h+h+h;===+h+h+h+h+h@+h+h+h+h=+hr+h+hw+h{+h@  There is an open door here.+h;+h _+hӼ+h+h+hC+h+h+h+h+h+h+h8+h+hc+hJ+h+h+h+h+h5+h+h0+h+h)+ho+h+h6+h##'######..### #.# #...#.......# ##.# ##..#.......# #..# ##......##.# #.## ###.##.##.####.# #.##.........#####+hm#### #.).....##..........#####.#####.##########.....##@......# #.#......###### #†#<.###.##.S.[..#.+h+###..#.#.##.###......#S   adder (wandering)+h#....>.#.###########.#+h 2#.....#+hg065.5 (21.0)+h } .  An adder comes into view.+h ,6.5 (22+he+h2 _The adder moves out of view.+hp%3+h#&+h+*+hz1X+h2+h4+h"7+h7+h,9+hU:+h+hQ #...#.......# ##.# ##..#.......# #..# ##......##.# #.## ###.##.##.####.# #.##.........####### #.).....##...... ....#####.#####.######## #..S...##.......#  #.#..@...######8.5 (2.0) #†#<.###.#  #...[..#.# ###..#.#.##.###......# #....>.#.###S   adder (wandering) ########.# #.....# #.#####+hD+h+h,] _An adder is nearby!+h  +h2Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h@ #...#.......# ##.#  Bystandard the Digger ##..#.......# #..#  Gargoyle ##......##.# #.##  Health: 32/32 ======================== ###.##.##.####.#  Magic: 9/10=====================--- #.##.........### AC: 7Str: 11 #### #.).....##...... EV: 11Int: 16 ....#####.#####.######## SH: 0Dex: 12 #..S*..##.......#  XL:  5 Next: 72% Place: Dungeon:4 #.#**@...######  Noise: ---------  Time: 2968.5 (0.0) #†#<.###.#  h) +0 sling #...[..#.# [39;+h49m Fire: h) +0 sling ###..#.#.#  #.###......#  #....>.#.###  S   adder (wandering) ########.# #.....# #.##### _An adder is nearby!Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 70% to hit)+h9 C#...#.......# ##.# Bystandard the Digger##..#.......# #..# Gargoyle##......##.# #.## Health: 32/32 ========================###.##.##.####.#Magic: 9/10=====================---#.##.........### AC: 7Str: 11#### #.).....##...... EV: 11Int: 16....#####.#####.######## SH: 0Dex: 12#..##..##.......#+h: LXL:  5 Next: 72% Place: Dungeon:4#.###@...######Noise: ---------  Time: 2968.5 (0.0)#†#<.###.#h) +0 sling#...[..#.#Fire: h) +0 sling###..#.#.##.###......##....>.#.###S   adder (wandering)########.##.....##.##### _An adder is nearby!Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h; Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 70% to hit)+h u  Casting: Sandblast (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 70% to hit)  The blast of sand misses the adder.+h ..S.S+h 6=70.0 (1.5+h? +h / _The adder hisses angrily.+hX  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h  #...#.......# ##.#  Bystandard the Digger ##..#.......# #..#  Gargoyle ##......##.# #.##  Health: 32/32 ======================== ###.##.##.####.#  Magic: 8/10===================----- #.##.........### AC: 7+hqStr: 11 #### #.).....##...... EV: 11Int: 16 ....#####.#####.######## SH: 0Dex: 12 #......##.......#  XL:  5 Next: 72% Place: Dungeon:4 #.#S*@...######  Noise: =--------  Time: 2970.0 (0.0) #†#<.###.#  h) +0 sling #...[..#.#  Fire: h) +0 sling ###..#.#.#  #.###......#  #....>.#.###  S   adder ########.# #.....#+h #.##### _The adder hisses angrily.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)+h#...#.......# ##.# Bystandard the Digger##..#.......# #..# Gargoyle##......##.# #.## Health: 32/32 ========================###.##.##.####.#Magic: 8/10===================-----#.##.........### AC: 7Str: 11#### #.).....##...... EV: 11Int: 16....#####.#####.######## SH: 0Dex: 12#......##.......#XL:  5 Next: 72% Place: Dungeon:4#.#S#@...######Noise: =--------  Time: 2970.0 (0.0)#†#<.###.#h) +0 sling#...[..#.#Fire: h) +0 sling[2+hos1X###..#.#.##.###......##....>.#.###S   adder########.##.....##.#####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)  The blast of sand hits the adder!+h h +hHu ~.S1.5 (1.5+hh} +h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (70% to hit)  The blast of sand hits the adder! _The adder is severely wounded.+h?  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h #...#.......# ##.#  Bystandard the Digger ##..#.......# #..#  Gargoyle ##......##.# #.##  Health: 32/32 ======================== ###.##.##.####.#  Magic: 7/10================-------- #.##.........### AC: 7Str: 11 #### #.).....##...... EV: 11Int: 16 ....#####.#####.######## SH: 0Dex: 12 #......##.......#  XL:  5 Next: 72% Place: Dungeon:4 #.#.S@...######  Noise: =--------  Time: 2971.5 (0.0) +hd#†#<.###.#  h) +0 sling #...[..#.#  Fire: h) +0 sling ###..#.#.#  #.###......#  #....>.#.###  S   adder ########.# #.....# #.##### _The adder is severely wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 70% to hit)+ha #...#.......# ##.#  Bystandard the Digger ##..#.......# #..#  Gargoyle ##......##.# #.##  Health: 32/32 ======================== ###.##.##.####.#  Magic: 7/10================-------- #.##.........### AC: 7Str: 11 #### #.).....##...... EV: 11Int: 16 +hP....#####.#####.######## SH: 0Dex: 12 #......##.......#  XL:  5 Next: 72% Place: Dungeon:4 #.#.S@...######  Noise: =--------  Time: 2971.5 (0.0) #†#<.###.#  h) +0 sling #...[..#.#  Fire: h) +0 sling ###..#.#.#  #.###......#  #....>.#.###  S   adder +hD]########.# #.....# #.#####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 70% to hit)  The blast of sand hits the adder!+h=%  ##.#   #..#   #.##    +h%#### #.) ...### #......#  #.#..  #†  # +h-& #  #....>.+hj&Z ####### +h&  +hT&.+h6813.0 (1.5+h~+h!Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (severely wounded, 70% to hit)  The blast of sand hits the adder! _You kill the adder!+h I+hV +h B+hA +h +h ,+h 8===+h +h +h ,+h +hZ -===+hm _+hP E9==+h +h= +h"D +hE :==+hF +h4J ,+hK +hYQ +hQ +hS +h7V ,+hW +h%[ +h[ Q10/10===+h] +h` +h +h C===+hr +h[ +h +hM +h +h +h@ +h +h +h +hZ +h +h +h^ +h +h +h +h_ +h +hC +h" +h ,+h +h +hP +h +hE +h +hI +h +h*" +h$ +h;% +h% +h* +h- +h- +hG. +h0 +hL2 +h3 +h3 +h55 +h7 +h7 +h8 +h9 +h; +h< ,+h_? +hqA +hA +hB +hVD +hF +h=G +hG +hJ +h:L ,+hN +hO +hQ +h̏  #.. ##..B#### #.# ##..... #.# ##....###.##### #..........######  #...##.###......#######...##.######........##......#.#.#..........@......#.#.#÷#<.#-.##.######≈≈#.# #.#...[. ##≈..# #.###..# #≈#.# #.###... #≈....#....>.# #≈....######## B   bombardier beetle (wandering) +.....# #.... ≈....# #.### [9;6+h 2H3015.0 (42.0)-6.0 (43 _A bombardier beetle comes into view.+hr +h<((((((BYou shoot a sling bullet.  The sling bullet hits the bombardier beetle.+hf+hVpP.......+hv;===7.3 (1.3)+hx+h? _The bombardier beetle is lightly wounded.+h+hW,+hҕ+hř+h]+hY,+h+h X+hCB +hQ .##### #.# # #. ....# #.# .##. ....###.##### .... #B.........######.. #...##.###......#..###...##.######... #........##......#.#. #........#.#.#÷ #.##@######≈≈#.# #.#.---24.3 (7.0 #...## ##≈..# #.####### #≈#.# #.# #≈.... #≈....### +.....# # B   bombardier beetle ≈....# # ---+hR +h,V h _A bombardier beetle is nearby!+hɅ  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h" P +h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+h( +hC z _Unknown command.+h1 ((((You shoot a sling bullet.  The sling bullet hits the bombardier beetle.+h6+.B...===5.6 (1.3 _The bombardier beetle is lightly wounded.+hP   +h Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hX] .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 32/32 ======================== .... #..........##### Magic: 9/10=====================--- #.. #B..##.###...... AC: 7Str: 11 #..###*..##.######... EV: 11Int: 16 #....*...##......#.#. SH: 0Dex: 12 #....*.........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: ===------  Time: 3025.6 (0.0) #...## ##≈..# #.## [+h^40mh) +0 sling ##### #≈#.# #.## Fire: h) +0 sling #≈....#... #≈....#### +.....# # B   bombardier beetle ≈....# # _The bombardier beetle is lightly wounded.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 89% to hit)+h4>.##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 32/32 ========================.... #..........##### Magic: 9/10=====================---#.. #B..##.###...... AC: 7Str: 11#..####..##.######... EV: 11Int: 16#....#...##......#.#. SH: 0Dex: 12#....#.........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: ===+h|? [40m------  Time: 3025.6 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#...#≈....####+.....# # B   bombardier beetle≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 89% to hit)  The blast of sand hits the bombardier beetle.+h7{.......§§+h46--7.1 (1.5+h+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, 89% to hit)  The blast of sand hits the bombardier beetle. _The bombardier beetle is moderately wounded.+h#A  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hb .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 32/32 ======================== .... #..........##### Magic: 8/10===================----- #.. #B..##.###...... AC: 7Str: 11 #..###*..##.######... EV: 11Int: 16 #....*...##......#.#. SH: 0Dex: 12 #....*....§§...#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3027.1 (0.0) #...## ##≈..# #.## +h<Vh) +0 sling ##### #≈#.# #.## Fire: h) +0 sling #≈....#... #≈....#### +.....# # B   bombardier beetle ≈....# # _The bombardier beetle is moderately wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 89% to hit)+h.##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 32/32 ========================.... #..........##### Magic: 8/10===================-----#.. #B..##.###...... AC: 7Str: 11#..####..##.######... EV: 11Int: 16#....#...##......#.#. SH: 0Dex: 12#....#....§§...#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: =+h&O[40m--------  Time: 3027.1 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#...#≈....####+.....# # B   bombardier beetle≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, 89% to hit)  The blast of sand hits the bombardier beetle.+hp.+h5.B....##§......+h6-8.6 (1.5+h<+hU@WConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, 89% to hit)  The blast of sand hits the bombardier beetle. _The bombardier beetle is heavily wounded.+hJ   Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hn@] .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 32/32 ======================== .... #..........##### Magic: 7/10================-------- #.. #...##.###...... AC: 7Str: 11 #..###B..##.######... EV: 11Int: 16 #....*...##§.....#.#. SH: 0Dex: 12 #....*.....§...#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3028.6 (0.0)+h5A #...## ##≈..# #.## h) +0 sling ##### #≈#.# #.## Fire: h) +0 sling #≈....#... #≈....#### +.....# # B   bombardier beetle ≈....# # _The bombardier beetle is heavily wounded.+hANCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  +hAPress: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 89% to hit)+hI+.##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 32/32 ========================.... #..........##### Magic: 7/10================--------#.. #...##.###...... AC: 7Str: 11#..###B..##.######... EV: 11Int: 16#....#...##§.....#.#. SH: 0Dex: 12#....#.....§...#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4+hJ#.##@######≈≈#.# #.#. Noise: =--------  Time: 3028.6 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#...#≈....####+.....# # B   bombardier beetle≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 89% to hit)  The blast of sand hits the bombardier beetle but does no damage.+h+h.B...##......§.+h.30.1 (1.5+h+h+gConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 89% to hit)  The blast of sand hits the bombardier beetle but does no damage. _The bombardier beetle is heavily wounded.+hpK  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ht % .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 32/32 ======================== .... #..........##### Magic: 6/10==============---------- #.. #...##.###...... AC: 7+hu 2Str: 11 #..###...##.######... EV: 11Int: 16 #....B...##......#.#. SH: 0Dex: 12 #....*....§....#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3030.1 (0.0) +hv K#...## ##≈..# #.## h) +0 sling ##### #≈#.# #.## Fire: h) +0 sling #≈....#... #≈....#### +.....# # B   bombardier beetle +h:v ≈....# # _The bombardier beetle is heavily wounded.+hv Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 89% to hit)+hU.##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 32/32 ========================.... #..........##### Magic: 6/10==============----------#.. #...##.###...... AC: 7Str: 11#..###...##.######... EV: 11Int: 16#....B...##......#.#. SH: 0Dex: 12+hM#....#....§....#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: =--------  Time: 3030.1 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#...#≈....####+.....# # B   bombardier beetle≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 89% to hit)  The blast of sand hits the bombardier beetle.+hP<+h C].B......+hC-1.6 (1.5+hI+hqNTConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 89% to hit)  The blast of sand hits the bombardier beetle. _The bombardier beetle is heavily wounded.+h3  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hQ  .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 32/32 ======================== .... #..........##### Magic: 5/10============------------ #.. #...##.###...... AC: 7Str: 11 #..###...##.######... EV: 11Int: 16 #........##......#.#. SH: 0Dex: 12 #...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3031.6 (0.0) #...## ##≈..# #.## h) +0 sling +hW ##### #≈#.# #.## Fire: h) +0 sling #≈....#... #≈....#### +.....# # B   bombardier beetle ≈....# # _The bombardier beetle is heavily wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 89% to hit)+hl*.##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 32/32 ========================.... #..........##### Magic: 5/10============------------#.. #...##.###...... AC: 7Str: 11#..###...##.######... EV: 11Int: 16+hn#........##......#.#. SH: 0Dex: 12#...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: =--------  Time: 3031.6 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#...#≈....####+.....# # B   bombardier beetle≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 89% to hit)  The blast of sand hits the bombardier beetle.+hgaConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 89% to hit)  The blast of sand hits the bombardier beetle.  The bombardier beetle is severely wounded.+hw-3.1 (1.5+h+hI _The bombardier beetle bites you but does no damage.+h   Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h  .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 32/32 ======================== .... #..........##### Magic: 4/10=========--------------- #.. #...##.###...... AC: 7Str: 11 #..###...##.######... EV: 11Int: 16 #........##......#.#. SH: 0Dex: 12 #...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3033.1 (0.0) #...## ##≈..# #.## h) +0 sling +h ##### #≈#.# #.## Fire: h) +0 sling #≈....#... #≈....#### +.....# # B   bombardier beetle ≈....# # _The bombardier beetle bites you but does no damage.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 89% to hit)+h *.##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 32/32 ========================.... #..........##### Magic: 4/10=========---------------#.. #...##.###...... AC: 7Str: 11#..###...##.######... EV: 11Int: 16+h #........##......#.#. SH: 0Dex: 12#...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: =--------  Time: 3033.1 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#...#≈....####+.....# # B   bombardier beetle≈....# #+hz ?Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 89% to hit)  The blast of sand hits the bombardier beetle but does no damage.+hd onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (severely wounded, 89% to hit)  The blast of sand hits the bombardier beetle but does no damage.  The bombardier beetle is severely wounded.5===4.6 (1.5+hj +hhm W _The bombardier beetle misses you.+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hv .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 32/32 ======================== .... #..........##### Magic: 4/10=========--------------- #.. #...##.###...... AC: 7Str: 11 +hR#..###...##.######... EV: 11Int: 16 #........##......#.#. SH: 0Dex: 12 #...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3034.6 (0.0) #...## ##≈..# #.## h) +0 sling +h##### #≈#.# #.## Fire: h) +0 sling #≈....#... #≈....#### +.....# # B   bombardier beetle ≈....# #+h  _The bombardier beetle misses you.Casting: Sandblast (safe; 4% risk of failure)  +hX}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 89% to hit)+h .##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 32/32 ========================.... #..........##### Magic: 4/10=========---------------#.. #...##.###...... AC: 7Str: 11#..###...##.######... EV: 11Int: 16#........##......#.#. SH: 0Dex: 12#...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: =-------- [40+h !m Time: 3034.6 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#...#≈....####+.....# # B   bombardier beetle≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 89% to hit)  The blast of sand hits the bombardier beetle.+h aAiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 89% to hit)  The blast of sand hits the bombardier beetle.  The bombardier beetle is severely wounded.  The bombardier beetle waves its antennae.+h  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.+h3 +h4 §==6.1 (1.5Fire +h; +h> m _You are covered in liquid fire! Move or burn!+h  +hrCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 32/32 ======================== .... #..........##### Magic: 3/10=======----------------- #.. #...##.###...... AC: 7Str: 11 #..###...##.######... EV: 11Int: 16 #........##......#.#. SH: 0Dex: 12 #...B.....§....#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: ===------  Time: 3036.1 (0.0) #...## ##≈..# #.## h) +0 sling [40+h7m##### #≈#.# #.## Fire: h) +0 sling #≈....#... Fire  #≈....#### +.....# # B   bombardier beetle ≈....# # _You are covered in liquid fire! Move or burn!Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 89% to hit)+hb.##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 32/32 ========================+hE.... #..........##### Magic: 3/10=======-----------------#.. #...##.###...... AC: 7Str: 11#..###...##.######... EV: 11Int: 16#...#....##......#.#. SH: 0Dex: 12#...#.....§....#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: ===------  Time: 3036.1 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#... Fire #≈....####[14;24+heH+.....# # B   bombardier beetle≈....# # _You are covered in liquid fire! Move or burn!Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 89% to hit)+h@H.B  Confirm with . or Enter, or press ? or * to list all spells.Aim  +hI`Press: ? - help, Shift-Dir - straight line: a bombardier beetle (severely wounded, 89% to hit)  The blast of sand misses the bombardier beetle.The liquid fire burns you!+hrO  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.+h+h]29---7.6 (1.5+h)+hti _You are even more covered in liquid fire!+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h k .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 29/32 =====================--- .... #..........##### Magic: 2/10====-------------------- #.. #...##.###...... AC: 7Str: 11 #..###...##.######... EV: 11Int: 16 #........##......#.#. SH: 0Dex: 12 #...B.....§....#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: ===------  Time: 3037.6 (0.0) #...## ##≈..# #.## h) +0 sling ####+hl)# #≈#.# #.## Fire: h) +0 sling #≈....#... Fire  #≈....#### +.....# # B   bombardier beetle ≈....# # _You are even more covered in liquid fire!Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (severely wounded, 89% to hit)+h> d.##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 29/32 =====================---.... #..........##### Magic: 2/10====--------------------+h݃ #.. #...##.###...... AC: 7Str: 11#..###...##.######... EV: 11Int: 16#........##......#.#. SH: 0Dex: 12#...B.....§....#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: ===------  Time: 3037.6 (0.0)#...## ##≈..# #.## h) +0 sling#####+hq v#≈#.# #.## Fire: h) +0 sling#≈....#... Fire #≈....####+.....# # B   bombardier beetle≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line+h Aim: a bombardier beetle (severely wounded, 89% to hit)  The blast of sand hits the bombardier beetle.+h .  Aim  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (severely wounded, 89% to hit)  The blast of sand hits the bombardier beetle.  The bombardier beetle is almost dead.  The liquid fire burns you!+hR q20--------9.1 (1.5+h +h I _The bombardier beetle bites you but does no damage.+h-g  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h1 .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 20/32 ===============--------- .... #..........##### Magic: 1/10==---------------------- #.. #...##.###...... AC: 7Str: 11 #..###...##.######... EV: 11Int: 16 #........##......#.#. SH: 0Dex: 12+he #...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3039.1 (0.0) #...## ##≈..# #.## h) +0 sling ##### #≈#.# #.## Fire: h) +0 sling #≈....#... Fire  #≈....#### +.....# # B   bombardier beetle ≈....# # _The bombardier beetle bites you but does no damage.  Casting: Sandblast (safe; 4% risk of failure)  +hxConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 89% to hit)+h[ .##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 20/32 ===============---------.... #..........##### Magic: 1/10==----------------------#.. #...##.###...... AC: 7Str: 11#..###...##.######... EV: 11Int: 16#........##......#.#. SH: 0Dex: 12#...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: =-------- [39;49+h lm Time: 3039.1 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#... Fire #≈....####+.....# # B   bombardier beetle≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 89% to hit)  The blast of sand hits the bombardier beetle but does no damage.+h+ Aim  Press: ? - help, Shift-Dir - straight line: a bombardier beetle (almost dead, 89% to hit)  The blast of sand hits the bombardier beetle but does no damage.  The bombardier beetle is almost dead.  The liquid fire burns you!+h, U12------40.6 (1.5+h1 +hc4 b _The bombardier beetle completely misses you.+h6  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h? .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 12/32 =========--------------- .... #..........##### Magic: 0/10+h------------------------ #.. #...##.###...... AC: 7Str: 11 #..###...##.######... EV: 11Int: 16 #........##......#.#. SH: 0Dex: 12 #...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3040.6 (0.0)+h #...## ##≈..# #.## h) +0 sling+h_ ##### #≈#.# #.## Fire: h) +0 sling #≈....#... Fire  #≈....#### +.....# # B   bombardier beetle ≈....# #+h _The bombardier beetle completely misses you.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line+hhyAim: a bombardier beetle (almost dead, 89% to hit)+h.~.##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 12/32 =========---------------+h/j.... #..........##### Magic: 0/10------------------------#.. #...##.###...... AC: 7Str: 11#..###...##.######... EV: 11Int: 16#........##......#.#. SH: 0Dex: 12#...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: =--------  Time: 3040.6 (0.0)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#... Fire +h0#≈....####+.....# # B   bombardier beetle≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hD0+Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 89% to hit)  +h0@The blast of sand hits the bombardier beetle but does no damage.+h"@  #.#  # #. ....# #.#  .##. ....###.#####  .... #..... #.. #...#+h #..###...# #........##. #...B.......÷ #.##@#  #...##   ##### #≈#.#    +hQ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (almost dead, 89% to hit)  The blast of sand hits the bombardier beetle but does no damage.  The bombardier beetle is almost dead.+hH  #.#  # #. ....# #.#  .##. ....###.#####  .... #..... #.. #...# #..###...# +hI4#........##. #...B.......÷ #.##@#  #...##   ##### #≈#.#     +h$J +hSi  The liquid fire burns you!+hS6/32 -----1==2.1 (1.5+hY+hD\V _* * * LOW HITPOINT WARNING * * *+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle +h.##. ....###.#####  Health: 6/32====-------------------- .... #..........##### Magic: 0/10------------------------ #.. #...##.###...... AC: 7Str: 11 #..###...##.######... EV: 11Int: 16 #........##......#.#. SH: 0Dex: 12 #...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3042.1 (0.0) #...## ##≈..# #.## h) +0 sling ##### #≈#.# #.## Fire: h) +0 sling #≈....#... Fire  #≈....#### +.....# # B[+h37m   bombardier beetle ≈....# # _* * * LOW HITPOINT WARNING * * *Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 89% to hit)+h  .##### #.#  Bystandard the Digger # #. ....# #.#  Gargoyle .##. ....###.#####  Health: 6/32====-------------------- .... #..........##### Magic: 0/10------------------------ #.. #...##.###...... AC: 7+hU$ Str: 11 #..###...##.######... EV: 11Int: 16 #........##......#.#. SH: 0Dex: 12 #...B..........#.#.#÷ XL:  5 Next: 81% Place: Dungeon:4 #.##@######≈≈#.# #.#. Noise: =--------  Time: 3042.1 (0.0) #...## ##≈..# #.## h) +0 sling ##### #≈#.# #.## Fire: h) +0 sling #≈....#... Fire  #≈....#### +.....# # B   bombardier beetle ≈....# #Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-D+h& 8ir - straight lineAim: a bombardier beetle (almost dead, 89% to hit)  The blast of sand hits the bombardier beetle.  #.#  # #. ....# #.#  .##. ....###.#####  .... #..... #.. #...# # ##. #...........÷      ##### #≈#.#     +hv   #.#  # #. ....# #.#  .##. ....###.#####  .... #..... #.. #...# #..###...# #........##. #...........÷ #.##@#  #...##   ##### #≈#.#   #   #     onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (almost dead, 89% to hit)  The blast of sand hits the bombardier beetle.  You kill the bombardier beetle!+h f  #.#  # #. ....# #.#  .##. ....###.#####  .... #..... #.. #...# #..###...# #........##.+h  #...........÷ #.##@#  #...##   ##### #≈#.#  +h @    +hv | .The liquid fire burns you!+hK +hO .##### #.#Bystandard the Digger# #. ....# #.#Gargoyle.##. ....###.#####Health: 3/32==----------------------.... #..........##### Magic: 0/10------------------------#.. #...##.###...... AC: 7Str: 11#..###...##.######... EV: 11Int: 16+hǕ #........##......#.#. SH: 0Dex: 12#..............#.#.#÷ XL:  5 Next: 111% Place: Dungeon:4#.##@######≈≈#.# #.#. Noise: =--------  Time: 3043.6 (1.5)#...## ##≈..# #.## h) +0 sling######≈#.# #.## Fire: h) +0 sling#≈....#... Fire #≈....####+.....# #≈....# #Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 89% to hit)  The blast of sand hits the bombardier beetle.  You kill the bombardier beetle!The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *+h   The blast of sand hits the bombardier beetle.  You kill the bombardier beetle!  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *Your Ranged Weapons skill increases to level 3!You have reached level 6!+hH /  --more--+h|4/37--16 6% +hm+h4 _+h& _You are on fire!+h[BB #.. # .##### #.# # #. ....# #.# .##. ....###.##### +hmCX.... #..........#######.. #...##.###......##..###...##.######...#........##......#.#.##....@.........#.#.#÷##.##.######≈§#.# #.#..#...## ##≈..# #.#######≈#.# #.####≈....#....#≈....####+.....# #.≈....# #.+hJ  #..  .##### #.#  # #. ....# #.# +hgL .##. ....###.#####  .... #..... #.. #...# #..###...# #........##.. #....@.......÷ #.##.######≈§#.#  #...##   ##### #≈#.#     #.   #.   +h4MAYou shake off some of the fire as you move.+h!  #..  .##### #.#  # #. ....# #.#  .##. ....###.#####  .... #..... #.. #...#+h"  #..###...# #........##.. #....@.......÷ #.##.######≈§#.#  #...##   ##### #≈#.#    +h# %   +h, i  The liquid fire burns you!+h- V1---40+h4 +hs5 V _* * * LOW HITPOINT WARNING * * *+h@ +hF JDrink which item? Potions  g - a potion of magic  f - a purple potion  l - a white potion  n - an orange potion  p - a viscous white potion  q - a fuming blue potion  s - a smoky emerald potion  t - an emerald potion [!] read|quaff[?] describe selected+h#+h)+h0#..# Bystandard the Digger.##### #.#Gargoyle# #. ....# #.#Health: 1/37------------------------.##. ....###.#####Magic: 0/11------------------------.... #..........###### AC: 7+h>1 Str: 11#.. #...##.###......# EV: 11Int: 16#..###...##.######.... SH: 0Dex: 12#........##......#.#.# XL:  6 Next:  6% Place: Dungeon:4#....@.........#.#.#÷# Noise: ---------  Time: 3044.6 (0.0)#.##.######≈§#.# #.#.. h) +0 sling#...## ##≈..# #.### Fire: h) +0 sling#####+h1t#≈#.# #.### Fire #≈....#....#≈....#####+.....# #.≈....# #.Your Ranged Weapons skill increases to level 3! _You have reached level 6! _You are on fire!You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *+hy@Z  It was a potion of heal wounds. You feel much better.+hiAm28/37 ==================5.6 (1+hE+hdHZ _The liquid fire burns you!+h8t### #. #.. ## .##### #.# ## #. ....# #.# .##. ....###.##### .... #..........###### #.. #...##.###......###..###...##.######.....#.##......#.#.#.#..............#.#.#÷#<#.##.######≈§#.# #.#...#...## ##≈..# #.###.######≈#.# #.####≈....#....> #≈....###### +.....# #.. ≈....# #.# +h9}P  You shake off some of the fire as you move.+h ~w22==============----6+h+hZ _The liquid fire burns you!+h0h  ##'##### #..#. #.. ##. .##### #.# ### #. ....# #.# #.##. ....###.##### .... #..........###### #.. #...##.###......####..###.@.##.######.....+h)i Q[33m#.##......#.#.#..#..............#.#.#÷#<#.##.######≈§#.# #.#...[#...## ##≈..# #.###.######≈#.# #.###..#≈....#....>.#≈....#######+.....# #...+hq P  You shake off some of the fire as you move.+hr l17-------7+h)x +hz Z _The liquid fire burns you!+hO##≈.≈( ##'### ### #..#. #.. ##.. ##.##### #.# ##.# #.......# #.# ##.##. .....###.##### .... #..........###### #.. #..@##.###......#####..###...##.######......##..##......#.#.#..#..............#.#.#÷#<.##.##.######≈§#.# #.#...[#...## ##≈..# #.###..#######≈#.# #.###..#≈....#....>.#≈....########+h+h08+hc+h _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.+h *8---1==+hV +h^ 9===20=2==1===2==+hε ,+h +h ,+h͹ +h 3==3=+h ,+hI +h +h* +h +h P==+h] +h +hA S4=+h +h ,+hl +h +h& +h +h j4==+hz +hx t5==+hB +h ,+h +h B+h +h@ :==+h +h a6=+h +h +h7 +h +h  ,+h +h +hj +h7 +h( +h 27=5==+h +h ,+h +h ,+h +h +h| j8==+h +h! +h@" :==+h9# +he$ +h$ +hE% +h' ,+h9( +h* +hT+ U9=+h+ +h2. +h. O6===+h0 +h82 ,+h83 +h$@ M30====+h4A +hC ,+h}D +hG ~1==+hLH +h2K +hK N7==+hL +hN +h^O +h_ +hb +htc +hc +hf k2=+hsg +hi P==+hj +hz +h{ +ha| +h7 +h +hH +h +h] K3=+h +h3 ,+h҆ +hj d8==+hH +hю B+h1 ~4==+h> +h ,+h@ +h P==+h +hr +h U5=+h +h< +h +hL +h ,+h +h +h L9==+h: +h: +hȧ K6=+hj +h ,+hH +hk B+hX ==7==+h N _HP restored.+h +hB ,+h +h f10/11==+hT +h\ +h! 9=+h +h +h +h +h& ,+h +h +h :==+h +h B+h ,+h* X+h B+h +hW M1===+h +h +h +h +h +hA +h +h +hf +h +h ,+hJ +h+ +h& +hr ;===+h +h +h +h +hI +h +h +hL +hR +hu +hM ,+ha +h +h ! ,+h" +h$ +h* ,#.#  #.##  # #... +h+  #.. #$.  # .#.# #..   ....>##.# # #......## #@#142.6 (94.0) #.# ###  #.# #..  +h,, ]###.##### .# # #.......# #.# .##.......###.#####  ......###..........########.. #...##.###.....#..###...##+h, ..+h:3 +h&9 ,3.6 (95+h?< +h? ; _Found a stone staircase leading down.+h+- +h2 X+h3 ,+hS5 +h< B+hx= M _You now have 130 gold pieces (gained 7).+h? +h~@ +hA +hZC +h>E ,+hKF +hTH +hGJ +hJ +hYK +hM +hO +hP +hP +hS +hU ,+h##.#########....#.#(≈.≈## ##... .....# #....####≈.≈(# ##.# ####.# #...... ##'######..#.# ###...#### #...#.+hۧ z#.# #.....# ##..#....+h -61.6 (18+hR ,2.6 (19+hV +h [ _w - a potion of heal wounds+h3+h7+h+hv+hݢ,+h+hd ### h. ...  #.. .....#.#.# #.# #....#.#.# ### #.#......# ###### ..# #....#.... #..)...+h #.# # #.####) #.# #...#.#### #.#### #.# #@.......###...#  #.# #.....####_###.#  #.#########......#(≈.≈##.# # #...#...........###≈.≈(#.### . #..............###(≈.≈##..# #.# #...#...........###≈.≈(###.. h   hound (asleep) ...>##.#########....#.#(≈.≈## ##. #......# #....####≈.≈(# ## ######.# #...... ##'######.+hs!+h13.0)+h+4.6 (2+hl+hX _A hound comes into view.+h@{ ((((((h+hsYou shoot a sling bullet.  The sling bullet hits the hound but does no damage.+hvd+hte+hv^..h.+hv...+h;w7===5.9 (1.3+h+hy& _The hound barks!+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h@ 4+h~J +hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+h~ ((((You shoot a sling bullet. The sling bullet hits the hound.+h9,+hEi...h..+hfF-7.1 (1.2+h'O+htQ3 _The hound is lightly wounded.+h   +hs Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h\ f ### Bystandard the Digger .. ... # #.. Gargoyle .....#.#.# #.# Health: 37/37 ======================== #....#.#.# ### Magic: 10/11 =====================--- +h #.#......# ######. AC: 7Str: 11 ..# #.h..#.... #..)... EV: 11Int: 16 #.# .*....# #.####) SH: 0Dex: 12 #.# #*..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4 #.# #@.......###...# # Noise: ===------  Time: 3167.1 (0.0) #.# #.....####_###.# # h) +0 sling #.#########......#(≈.≈##.# # Fire: h) +0 sling #...#...........###≈.≈(#.### . #..............###(≈.≈##..#. #.# #...#...........###≈.≈(###.. h   hound +hf ...>##.#########....#.#(≈.≈## ##. #......# #....####≈.≈(# ## ######.# #...... ##'######. _The hound is lightly wounded.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 75% to hit)+h ### Bystandard the Digger.. ... ##.. Gargoyle.....#.#.##.# Health: 37/37 ========================+hè #....#.#.#### Magic: 10/11 =====================---#.#......# ######. AC: 7Str: 11..##.h..#.... #..)... EV: 11Int: 16#.#.#....# #.####) SH: 0Dex: 12#.###..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4#.##@.......###...# # Noise: ===------  Time: 3167.1 (0.0)#.##.....####_###.# # h) +0 sling+hp #.#########......#(≈.≈##.# # Fire: h) +0 sling#...#...........###≈.≈(#.### . #..............###(≈.≈##..#. #.# #...#...........###≈.≈(###.. h   hound ...>##.#########....#.#(≈.≈## ##. +hө #......##....####≈.≈(# ## ######.##...... ##'######.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 75% to hit)  The blast of sand hits the hound.+h+ ,+h\3 )..+h3 3h+h!4 &--+hi4 8.6 (1.5+h; +h> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 75% to hit)  The blast of sand hits the hound. _The hound is heavily wounded.+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+he ### Bystandard the Digger .. ... # #.. Gargoyle .....#.#.# #.# Health: 37/37 ======================== #....#.#.# ### Magic: 9/11===================----- +hl#.#......# ######. AC: 7Str: 11 ..# #....#.... #..)... EV: 11Int: 16 #.# ......# #.####) SH: 0Dex: 12 #.# #h..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4 #.# #@.......###...# # Noise: =--------  Time: 3168.6 (0.0) #.# #.....####_###.# # h) +0 sling+h #.#########......#(≈.≈##.# # Fire: h) +0 sling #...#...........###≈.≈(#.### . #..............###(≈.≈##..#. +h/>#.# #...#...........###≈.≈(###.. h   hound ...>##.#########....#.#(≈.≈## ##. #......# #....####≈.≈(# ## ######.# #...... ##'######. +hg&_The hound is heavily wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h#Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)+h)u-### Bystandard the Digger.. ... ##.. Gargoyle.....#.#.##.# Health: 37/37 ========================#....#.#.#### Magic: 9/11===================-----#.#......# ######. AC: 7Str: 11..##....#.... #..)... EV: 11Int: 16#.#......# #.####) SH: 0Dex: 12+hvm#.##h..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4#.##@.......###...# # Noise: =--------  Time: 3168.6 (0.0)#.##.....####_###.# # h) +0 sling#.#########......#(≈.≈##.# # Fire: h) +0 sling#...#...........###≈.≈(#.### . #..............###(≈.≈##..#. #.# #...#...........###≈.≈(###.. h   hound ...>##.#########....#.#(≈.≈## ##. #......#+hv#....####≈.≈(# ## ######.##...... ##'######.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)  The blast of sand hits the hound.+h V Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 75% to hit)  The blast of sand hits the hound.  The hound is severely wounded.+h .70.1 (1.5+h' +h7 { _The hound closely misses you. The hound bites you but does no damage.+h'h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h ### Bystandard the Digger .. ... # #.. Gargoyle .....#.#.# #.# Health: 37/37 ======================== #....#.#.# ### Magic: 8/11=================------- #.#......# ######. AC: 7Str: 11 ..# #....#.... #..)... EV: 11Int: 16 #.# ......# #.####) SH: 0Dex: 12 +h#.# #h..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4 #.# #@.......###...# # Noise: =--------  Time: 3170.1 (0.0) #.# #.....####_###.# # h) +0 sling #.#########......#(≈.≈##.# # Fire: h) +0 sling #...#...........###≈.≈(#.### . #..............###(≈.≈##..#. #.# #...#...........###≈.≈(###.. h   hound ...>##.#########....#.#(≈.≈## ##. #......# #....####≈.≈(# ## ######.# #...... ##'######. _The hound closely misses you. The hound bites you but does no damage.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded[39;49+hm, 75% to hit)+hM### Bystandard the Digger.. ... ##.. Gargoyle.....#.#.##.# Health: 37/37 ========================#....#.#.#### Magic: 8/11=================-------+h#.#......# ######. AC: 7Str: 11..##....#.... #..)... EV: 11Int: 16#.#......# #.####) SH: 0Dex: 12#.##h..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4#.##@.......###...# # Noise: =--------  Time: 3170.1 (0.0)#.##.....####_###.# # h) +0 sling#.#########......#(≈.≈##.# # Fire: h) +0 sling#...#...........###≈.≈(#.### . #.........[+hq39;49m.....###(≈.≈##..#. #.# #...#...........###≈.≈(###.. h   hound ...>##.#########....#.#(≈.≈## ##. #......##....####≈.≈(# ## ######.##...... ##'######.+hCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)  +h2!The blast of sand hits the hound.+hVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 75% to hit)  +hWThe blast of sand hits the hound.  The hound is almost dead.4+h0X9--1.6 (1.5+ha+h~dh _The hound bites you. The hound closely misses you.+h*  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hE ### Bystandard the Digger .. ... # #.. Gargoyle .....#.#.# #.# Health: 34/37 ======================-- #....#.#.# ### Magic: 7/11===============--------- #.#......# ######. AC: 7Str: 11 +hŘ..# #....#.... #..)... EV: 11Int: 16 #.# ......# #.####) SH: 0Dex: 12 #.# #h..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4 #.# #@.......###...# # Noise: =--------  Time: 3171.6 (0.0) #.# #.....####_###.# # h) +0 sling #.#########......#(≈.≈##.# # Fire: h) +0 sling #...#...........###≈.≈(#.### . #..............###(≈.≈##..#. #.# #...#...........###≈.≈(###.. h   hound ...>##.#########....#.#(≈.≈## ##. +h#......# #....####≈.≈(# ## ######.# #...... ##'######. _The hound bites you. The hound closely misses you.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 75% to hit)+h### Bystandard the Digger.. ... ##.. Gargoyle.....#.#.##.# Health: 34/37 ======================--#....#.#.#+h### Magic: 7/11===============---------#.#......# ######. AC: 7Str: 11..##....#.... #..)... EV: 11Int: 16#.#......# #.####) SH: 0Dex: 12#.##h..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4#.#+h#@.......###...# # Noise: =--------  Time: 3171.6 (0.0)#.##.....####_###.# # h) +0 sling#.#########......#(≈.≈##.# # Fire: h) +0 sling#...#...........###≈.≈(#.### . #..............###(≈.≈##..#. #.# #...#...........###≈.≈(###.. h   hound ...>##.#########....#.#(≈.≈## ##. +hY#......##....####≈.≈(# ## ######.##...... ##'######.Casting: Sandblast (safe; 4% risk of failure)  +hKConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line+hAim: a hound (almost dead, 75% to hit)  The blast of sand hits the hound but does no damage.+h_$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (almost dead, 75% to hit)  The blast of sand hits the hound but does no damage.  The hound is almost dead.+h$a\2--3.1 (1.5+h=i+h~kj _The hound bites you. The hound barely misses you. x2+hm  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h  ### Bystandard the Digger .. ... # #.. Gargoyle .....#.#.# #.# Health: 32/37 ====================---- #....#.#.# ### Magic: 6/11+h =============----------- #.#......# ######. AC: 7Str: 11 ..# #....#.... #..)... EV: 11Int: 16 #.# ......# #.####) SH: 0Dex: 12 #.# #h..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4 #.# #@.......###...# # Noise: =--------  Time: 3173.1 (0.0) #.# #.....####_###.# # h) +0 sling +h, ]#.#########......#(≈.≈##.# # Fire: h) +0 sling #...#...........###≈.≈(#.### . #..............###(≈.≈##..#. #.# #...#...........###≈.≈(###.. h   hound ...>##.#########....#.#(≈.≈## ##. +h_ F#......# #....####≈.≈(# ## ######.# #...... ##'######. _The hound bites you. The hound barely misses you. x2  Casting: Sandblast (safe; 4% risk of failure)  +h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line+h mAim: a hound (almost dead, 75% to hit)+hR; ### Bystandard the Digger .. ... # #.. Gargoyle .....#.#.# #.# Health: 32/37 ====================---- #....#.#.# ### Magic: 6/11=============----------- #.#......# ######. AC: 7Str: 11 +h3..# #....#.... #..)... EV: 11Int: 16 #.# ......# #.####) SH: 0Dex: 12 #.# #h..#.#### #.##### XL:  6 Next:  6% Place: Dungeon:4 #.# #@.......###...# # Noise: =--------  Time: 3173.1 (0.0) #.# #.....####_###.# # h) +0 sling #.#########......#(≈.≈##.# # Fire: h) +0 sling #...#...........###≈.≈(#.### . #..............###(≈.≈##..#. +h#.# #...#...........###≈.≈(###.. h   hound ...>##.#########....#.#(≈.≈## ##. #......# #....####≈.≈(# ## ######.# #...... ##'######.Casting: Sandblast (safe; 4% risk of failure)  +h̄Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line+h'Aim: a hound (almost dead, 75% to hit)  The blast of sand hits the hound.+h .. ... #  .....#.#.#  #....#.#.#  +hr..#  ..# ... #..) #.# # ) #.# #...#.####  #.# ...  #.# ####_###.#  .#(  ###≈.≈( ##( .......+h7(>##....#.#(≈.≈##   #....####≈.≈(#     +h&.+hMagician7==204.6 (1.5+h!+h#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (almost dead, 75% to hit)  The blast of sand hits the hound. _You kill the hound!+h 3+h+h+hXI+hcD3=+h'+h,+h+h+hI:==+h+h"+hi#+h%+h)+h*h4==+h-+h0,+h-3+h5+h6+h*8+h:d8==+hZ<+h>k5=+h@+h/C+hC+hE+hG,+hI+h^L+hLa6===+h.N+hO,+hT+hCW+hW+hSY+h[+hO\+h^+hO`+h`7==9==+hb+hHe+he+h?g+hi+hj+hk+hm+h\n+ho+hr+hrL===+hht+hv+hZw+hx+hz+hb{+h|+h&+h+h+hv+hP10/11==+hn+h4+h+h+hY+h+h1+hL+h+h+h+h:==+h+h+hj+h˚+h$B+h+h+h+hC+h+h>+h+h~M1===+hү+h+hSM..# .<.. ## ... # ..+h#.#....#.#.# ### #.#......# ######.#....#.... #..)...#......# )#.#### #.####-208.6 (34.0)+h@M........###.. #.....####_##.#########......#(≈.≈##.# #.+h&#....###+h+hzF-9.6 (35+h+h9 _Found a stone staircase leading up.+ha`+ha+hd+hDi+h*l+hp+hq+hs+hu,+hv+hy+h{+h|;===+h,+h+hC+h+h+h:+h+hG+h +h 3#  .##  ...  #.## #####.  #.##...##.< ## #....+hڑ*.# #. #...@...#.#.# #.14.6 (5.0) ..>..##....#.#.# # ### #.#......# ##### ..# #....#.... #..).. #.# #......## #.# +h@.#.# ##...#.#### #.#### #.# #........###...# #.# #.....####_###.# +h]#.#########......#(≈.≈##.#+h+hF+5.6 (6+h]+h{; _Found a stone staircase leading down.+hd +he +hjf +h>i +hj +hDo B+h`p +hp +hkq +hs +h=v +hnw ,+h4y +hz +h0{ +h | +h } +h) ,+h +hk +hڃ +h= +h +h] +hԈ +h^ +h +h +h +h +h +h +h͐ +he +h͑ +h +hؔ +hH +h +h: +h +h +hs +h} +h +hD +h +hƠ +hS +h +hS +h +hŧ ,+h +h +h+ +h +hL +h +h۶ o.. .. .###### ### ....... #.. ...... #.# ...  ##.##....... +h .@.......   #..###.....K   #...........  #.######.#.# ####.####  #.......# #K   kobold (missile, asleep)+h c #.##.##.### #####. # #.##...##.<.... #....#.......#+h! \30.6 (15.0)1.6 (16+h +h s _A kobold comes into view. It is wielding a +0 whip.+h K (((+h (((K  )You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!+hl ......KThe kobold is moderately wounded.+h C(((((((+ht, ~@......===2.8 (1.2)+hO0 +h3 f _The kobold throws a stone. The stone misses you.+hA3H(((((((+h ......KYou shoot a sling bullet. The sling bullet misses the kobold.(((((((+hLC@......+hM-4.1 (1.3+h\U+hXn _The kobold throws a stone. The stone closely misses you.+h# `  You shoot a sling bullet. The sling bullet hits the kobold.+hN j(((((()+hkg0......+hJj(5.4+her` _You kill the kobold!+hj 3+hl +h.o +hq +hu B+hw +hw +hx +h{ +hN} ,+ha~ +h] +hO ,+h +h +h ,+h +h +h +h6 +hڎ +ht +h +ho +h +h% +hX 4+hI +h B+h +h& +h +h +h +hd +h +h +hų +hT +h̷ +hָ +hm +h: +hJ ,+h +hz +h ,+hO +h7 +h ,+h/ +h +h ,+h +hH +h ,+h +h +h ,+h +he +h #..........# #.##.......# .). #.##.......# ##.## ...........# #...# ..###.....)####... ..............#$.. .######.#.###.##.# .#### ##.## #.##.# ....# ### #.##@# #######---56.4 (21.+h 0) .##.#########.##.# #..)).# .##...##.<.......# ####.###.## ....#.......#.#### #.........## ###.......#.#.# #.#..#...... .>..##....#.#.# ###.##.#.##.  ######.#......# ######...#####.. #....#.... #..)...ß.......ß #......### #.####)..#####.. +hf ^---7.4 (22+h +h~ ' _Found a hand axe.+h3+h+h+hB+h[+h+h+h0+h+h,+h&+h,+h+hN _You now have 169 gold pieces (gained 20).+h+hO+hX+h+hu+h+h+h+h+h+hr+h +h +h+h,+h),+h+hx+h+h+h+h: +h"+h[#+h&+h(+h+,+hY.+h0+h2,+h45+h,7+hl9,+h:+ht<+h>+hf?+hM@+hfI #.###### #...... +h3J ... #..####.####  ... ...#.......#  ... ......#..#.#  #.######.##.#..# # ####.............## #..........###.#.##.# #.##.......# #..)...# #.##.......# ###.####+hBQ-72.4 (15+hQ,3.4 (16+hV+hYR _l - 2 dark potions+h"B3+hC+hNG+hVI+hI+hKN,+hN+h\O+h)P+hQ+hS+h8T+hT+hi\+h^,+hT_+hb+h\c+hc+hzd+hFf+hg+hXh+hh+h{j+hl+hDm+hm+h.o+hp+hq+h1r+h+h3A,+hE,+hF+hmG+hXH+hK+hM+hwN+h@O+hGR+hnZ### ### #.. ..# #.# #.# ###.#####.#  #w.......##.### ##@##.##...... #.##...#.##..####.#####)...........#.......# ####...#........#..#.# ##.######.##.#..#.# ####.............##.# w   ribbon worm (asleep) #..........###.#.##.#+h;[ #.##.......# #..)...# ##.##.......# ###.####+hc292.4 (3.0)+hd+3.4 (4+hj+h+m^ _A ribbon worm comes into view.+h. (((w  You shoot a sling bullet. The sling bullet hits the ribbon worm.+h .w..===+h+4.7 (1.3+h+hf _The ribbon worm is moderately wounded.+h^?  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h&  Bystandard the Magician  Gargoyle  Health: 37/37 ======================== ### ###  Magic: 10/11 =====================--- #.. ..#  AC: 7Str: 11 #.# #.#  EV: 11Int: 16 #####.#####.#  SH: 0Dex: 12 #.w**....##.#######  XL:  6 Next: 20% Place: Dungeon:4 ##@##.##.......#  Noise: ===------  Time: 3294.7 (0.0) #.##...#.##..####.#### h) +0 sling #)...........#.......# Fire: h) +0 sling+h<[12;11H ####...#........#..#.# ##.######.##.#..#.# ####.............##.# w   ribbon worm #..........###.#.##.# #.##.......# #..)...# ##.##.......# ###.#### _The ribbon worm is moderately wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)+h}  Bystandard the MagicianGargoyleHealth: 37/37 ========================### ###Magic: 10/11 =====================---#.. ..#AC: 7Str: 11#.# #.#EV: 11Int: 16#####.#####.#SH: 0Dex: 12#.w##....##.#######XL:  6 Next: 20% Place: Dungeon:4##@##.##.......#Noise: ===------  Time: 3294.7 (0.0)#.##...#.##..####.#### h) +0 sling#)...........#.......# Fire: h) +0 sling####...#........#..#.###.######.##.#..#.#####.............#+hy#.# w   ribbon worm#..........###.#.##.##.##.......# #..)...###.##.......# ###.####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 94% to hit)  The blast of sand hits the ribbon worm.+h +h R.w.+h 6--6.2 (1.5+h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 94% to hit)  The blast of sand hits the ribbon worm. _The ribbon worm is heavily wounded.+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h  Bystandard the Magician  Gargoyle  Health: 37/37 ======================== ### ###  Magic: 9/11===================----- #.. ..#  AC: 7Str: 11 #.# #.#  EV: 11Int: 16 #####.#####.#  SH: 0Dex: 12 #..w*....##.#######  XL:  6 Next: 20% Place: Dungeon:4 ##@##.##.......#  Noise: =--------  Time: 3296.2 (0.0) #.##...#.##..####.#### h) +0 sling #)...........#.......# Fire: h) +0 sling[+h512;11H ####...#........#..#.# ##.######.##.#..#.# ####.............##.# w   ribbon worm #..........###.#.##.# #.##.......# #..)...# ##.##.......# ###.#### _The ribbon worm is heavily wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)+h\  Bystandard the Magician  Gargoyle  Health: 37/37 ======================== ### ###  Magic: 9/11===================----- #.. ..#  AC: 7Str: 11 #.# #.#  EV: 11Int: 16 #####.#####.#  SH: 0Dex: 12 +h^#..w.....##.#######  XL:  6 Next: 20% Place: Dungeon:4 ##@##.##.......#  Noise: =--------  Time: 3296.2 (0.0) #.##...#.##..####.#### h) +0 sling #)...........#.......# Fire: h) +0 sling ####...#........#..#.# ##.######.##.#..#.# ####.............##.# w   ribbon worm #..........###.#.##.# #.##.......# #..)...# ##.##.......# ###.#### _The ribbon worm is heavily wounded.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)+hgz ### ###  #.. ..#  #.# #.#  #  #...w    #) . ## ####.. #..... #.##.. #..)+hhb  Contam: 10% +hi,-7.2 (1+hKs+h|uTCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit) _You miscast Sandblast. Nothing appears to happen.+ha  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h   Bystandard the Magician  Gargoyle  Health: 37/37 ======================== ### ###  Magic: 8/11=================------- #.. ..#  AC: 7Str: 11 #.# #.#  EV: 11Int: 16 Contam: 10%  #####.#####.#  SH: 0Dex: 12+hz w #...w....##.#######  XL:  6 Next: 20% Place: Dungeon:4 ##@##.##.......#  Noise: ---------  Time: 3297.2 (0.0) #.##...#.##..####.#### h) +0 sling #)...........#.......# Fire: h) +0 sling ####...#........#..#.# ##.######.##.#..#.# ####.............##.# w   ribbon worm #..........###.#.##.# #.##.......# #..)...# ##.##.......# ###.#### _You miscast Sandblast. Nothing appears to happen.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)+h\yF  Bystandard the MagicianGargoyleHealth: 37/37 ========================### ###Magic: 8/11=================-------#.. ..#AC: 7Str: 11#.# #.#EV: 11Int: 16 Contam: 10% #####.#####.#SH: 0Dex: 12#...w....##.#######+hm{TXL:  6 Next: 20% Place: Dungeon:4##@##.##.......#Noise: ---------  Time: 3297.2 (0.0)#.##...#.##..####.#### h) +0 sling#)...........#.......# Fire: h) +0 sling####...#........#..#.###.######.##.#..#.#####.............##.# w   ribbon worm#..........###.#.##.##.##.......# #..)...###.##.......# ###.####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm.+hM(catching breath)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (heavily wounded, 94% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is severely wounded.+h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.+hD  5 =8.7 (1.5+0 slingHeld +hL. _You are caught in a web!+hB  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ho<   Bystandard the Magician  Gargoyle  Health: 37/37 ======================== ### ###  Magic: 7/11===============--------- #.. ..#  AC: 7Str: 11 #.# #.#  EV:  5 Int: 16 Contam: 10%  #####.#####.#  SH: 0Dex: 12 #...w....##.#######  XL:  6 Next: 20% Place: Dungeon:4 ##@##.##.......#  Noise: =--------  Time: 3298.7 (0.0) #.##...#.##..####.#### h) +0 sling #)...........#.......# Fire: h) +0 sling+h= ^ ####...#........#..#.# Held  ##.######.##.#..#.# ####.............##.# w   ribbon worm (catching breath) #..........###.#.##.# #.##.......# #..)...# ##.##.......# ###.#### _You are caught in a web!  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)+h?r  Bystandard the Magician  Gargoyle  Health: 37/37 ======================== ### ###  Magic: 7/11===============--------- #.. ..#  AC: 7Str: 11 #.# #.#  EV:  5 Int: 16 Contam: 10%  #####.#####.#  SH: 0Dex: 12 +hTt#...w....##.#######  XL:  6 Next: 20% Place: Dungeon:4 ##@##.##.......#  Noise: =--------  Time: 3298.7 (0.0) #.##...#.##..####.#### h) +0 sling #)...........#.......# Fire: h) +0 sling ####...#........#..#.# Held  ##.######.##.#..#.# ####.............##.# w   ribbon worm (catching breath) #..........###.#.##.# #.##.......# #..)...# ##.##.......# ###.####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!+hy ### ###  #.. ..#  #.# #.#  #  +h {#...†    #) . ## ####.. #.....  #.##.. #..)    +h+h}61300.2 (1.5+hl +h*,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!+hS+h`] Spells (Memorise)TypeFailure Level  a - PasswallEarth12% 3b - Stone ArrowConjuration/Earth21% 3  c - Tukima's DanceHexes45% 3  d - Brom's Barrelling BoulderConjuration/Earth54% 4  e - PetrifyAlchemy/Earth63% 4  f - Fulminant PrismConjuration/Alchemy80% 4  g - Iskenderun's Mystic BlastConjuration/Translocation 80% 4 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+hYJ+hT+hY  Bystandard the MagicianGargoyleHealth: 37/37 ========================### ###Magic: 7/11===============---------#.. ..#AC: 7Str: 11#.# #.#EV:  5 Int: 16 Contam: 10% #####.#####.#SH: 0Dex: 12#...†....##.#######XL:  6 Next: 21% Place: Dungeon:4+h>[##@##.##.......#Noise: =--------  Time: 3300.2 (0.0)#.##...#.##..####.#### h) +0 sling#)...........#.......# Fire: h) +0 sling####...#........#..#.# Held ##.######.##.#..#.#####.............##.# #..........###.#.##.# #.##.......# #..)...# ##.##.......# ###.#### Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!+hcP  Okay, then.+hc+hi+hk. _+hS +h< 2  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   3.4  +1   g + Spellcasting 3.7   4.8  -1           b - Unarmed Combat   0.0   1.0   0   h - Conjurations   1.1   1.7  +1       i - Earth Magic   3.6   2.8  +2  c + Ranged Weapons 3.1   4.0   0  +hJ              d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2                                          [15;+hb 61H                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+h > h + Conjurations 1.1+h +h +h I  Bystandard the MagicianGargoyleHealth: 37/37 ========================### ###+h Magic: 7/11===============---------#.. ..#AC: 7Str: 11#.# #.#EV:  5 Int: 16 Contam: 10% #####.#####.#SH: 0Dex: 12#...†....##.#######XL:  6 Next: 21% Place: Dungeon:4+ht X##@##.##.......#Noise: =--------  Time: 3300.2 (0.0)#.##...#.##..####.#### h) +0 sling#)...........#.......# Fire: h) +0 sling####...#........#..#.# Held ##.######.##.#..#.#####.............##.# #..........###.#.##.# #.##.......# #..)...#+h O ##.##.......# ###.#### Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line+hD Aim: a ribbon worm (severely wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm! _Okay, then.+h +h +h۳ +h +hiV +hj+h0m+hm. _+hrX+ht+huN8==+hu+hw98% +hy,+h}+h}76+hE+h+h74+ht+h+h%T==2+hv+h+h71+h+h+h. +h5+h+h+h+h+h#9+hN)==+hk+h+h+h+h+h+h+h+h+h+hn+h:==+hդ+h'+h<+hʨ+ht+hͪ+h+h/+h+hi+hL+hP10/11==+h/+h+h+h)+h־+hz+hٿ:==+hX+hE+h+h+h+hH+hD+h,+h+h+h+h2+h+hUF1===+h%+h@+h211 +h+h9 _The web tears apart.+hR+h+h+h.g  You see here a ribbon worm corpse.+h+h _+h+h+hs+hD<===+h+hH+hK+h+h+h+hu+h+h+h+h+h6+h +h+h +h +hV +h +h^+h+h+h$+hK+h+h+h'+h+hv+h+h+h"+hS#+h$+h(+h++h,+hC/+h1+h<5+h5+h8+hW<+ha?,+hxA+hFD+h;F+hF+hG+hI+hL+hL+hM+hO+hQ+hR+hWX+hZ,+h\+h\+h]+h^+h`+h{a+ha+hc+hd+h@e+he+hf+hjh+hh+h|i+hj+hl+hl+hNm+hhn+ho+hp+hp+hq+h\s+hs+ht+h!}X+h~+h+h+h+ha+h+hٞ+h+h>+hi+h+hä+h+h,+h+h+hү+hW+hұ+h+h,+h +h+h+hr+h+hq+h,+h+h+h+h+hQ+h,+h+hD+hB+h)+h+h/+h+h+h+h +h+h#+h+hn+h+h +h+hz+h+h+h+hJ+h&+h"+h%+hr&+h(+h++h.+h/+h1+hX4+h 7+h7+h9+h)=+hD@+h@+hB+hE+hL+hM+hO+hJR+h U+hU+h W+h/Z+h\+h<]+h^+ha+h@d+hd+hf+hj+hm+hm+ho+hmy+hhz+hz+h>|+hD+hׁ+hq+h+hK+hl+h+h+hQ+hT+h+hn+h:+h+h+h+h?+hu+h+ht+h+h.,+h*+h +h ,+h%+hM+hx+h+hn+h+h,+h+h+h,+h+h+h+hk+h+h+h+h+h+hZ+h`+h+h]+hy+hY+h+h+h+h +h+h+h+h,+h+hs+hf+ht+h+h+h%+h+hU,+h+h+hN+h+h5+h+h7+h+ht7 _You open the door.+h #..###...##.######......##..#........##......#.#.#......#..............#.#.#÷#<.###.+h_[#.##.######≈≈#.#.#.#...[..#.#...## ##≈..#.#.###..#.#.###### #≈#.#.#.###......#≈. §§#≈....#....>.#.##+h;⌠≈..§§#≈....#.##≈._§§@.....# #.....#-407.2 (107.0)+h]#⌠≈).§≈#≈....# #.##### ##≈...§#≈....# +0 sling#≈≈≈≈≈#≈#######⌠#⌠##§+h#### ≈§# # +h!###W≈§§§≈..§§≈_#⌠≈§..§#+h≈⌠##≈##W   phantom (dormant)##+h&F-88+hl +hY _Found a spear.  A phantom comes into view. +h|K_There is an open door here.+h ((((_WYou shoot a sling bullet.+h8+h3A#####⌠#⌠##§≈≈≈§≈#≈W§.≈§§§..≈#≈§_$.§§§..≈§≈≈+h`B⌠### ≈≈===9.4 (1.2)+hJ+hN _The sling bullet hits the phantom but does no damage. _Found a burning altar of Makhleb.+hb  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h`  #..###...##.######......##.. Bystandard the Magician #........##......#.#.#...... Gargoyle #..............#.#.#÷#<.###. Health: 37/37 ======================== #.##.######≈≈#.#.#.#...[..#. Magic: 10/11 =====================--- #...###⌠#⌠##§..#.#.###..#.#. AC: 7Str: 11 +ha E######≈≈≈§≈#≈#.#.#.###...... EV: 11Int: 16 #≈W*.≈#≈....#....>.#.## SH: 0Dex: 12 §§§.**#≈....########.#  XL:  6 Next: 21% Place: Dungeon:4 #≈§_$.@.....# #.....#  Noise: ===------  Time: 3409.4 (0.0) #§§§..≈#≈....# #.#####  h) +0 sling ##≈..§≈#≈....#  Fire: h) +0 sling #≈≈≈≈≈#≈#####  ##⌠#⌠##≈#+hb  #### ≈≈# W   phantom ### _Found a burning altar of Makhleb.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (75% to hit)+h:.s#..###...##.######......##.. Bystandard the Magician#........##......#.#.#...... Gargoyle#..............#.#.#÷#<.###. Health: 37/37 ========================#.##.######≈≈#.#.#.#...[..#. Magic: 10/11 =====================---+h_/#...###⌠#⌠##§..#.#.###..#.#. AC: 7Str: 11######≈≈≈§≈#≈#.#.#.###...... EV: 11Int: 16#≈W#.≈#≈....#....>.#.## SH: 0Dex: 12§§§.###≈....########.# XL:  6 Next: 21% Place: Dungeon:4#≈§_$.@.....# #.....# Noise: ===------  Time: 3409.4 (0.0)#§§§..≈#≈....# #.##### h) +0 sling##≈..§≈#≈....#Fire: h)+h/ +0 sling#≈≈≈≈≈#≈#######⌠#⌠##≈##### ≈≈#W   phantom### _Found a burning altar of Makhleb.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (75% to hit)+h!+h#≈§..W.≈#§§_#⌠≈##≈...+h7--10.9 (1.5+h8_+hD%  Casting: Sandblast (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (75% to hit) _The blast of sand hits the phantom but does no damage.+h&  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h  #..###...##.######......##.. Bystandard the Magician #........##......#.#.#...... Gargoyle #..............#.#.#÷#<.###. Health: 37/37 ======================== #.##.######≈≈#.#.#.#...[..#. Magic: 9/11===================----- #...###⌠#⌠##§..#.#.###..#.#. AC: 7Str: 11 +he ######≈≈≈≈≈#≈#.#.#.###...... EV: 11Int: 16 #§...≈#≈....#....>.#.## SH: 0Dex: 12 §§§W*≈#≈....########.#  XL:  6 Next: 21% Place: Dungeon:4 #§§_$*@.....# #.....#  Noise: =--------  Time: 3410.9 (0.0) #⌠≈§..≈#≈....# #.#####  h) +0 sling ##≈...≈#≈....#  Fire: h) +0 sling #≈≈≈≈≈#≈#####  ##⌠#⌠##≈# #### ≈≈# W   phantom ###+hW  _The blast of sand hits the phantom but does no damage.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (75% to hit)+h;#..###...##.######......##.. Bystandard the Magician#........##......#.#.#...... Gargoyle#..............#.#.#÷#<.###. Health: 37/37 ========================#.##.######≈≈#.#.#.#...[..#. Magic: 9/11===================-----#...###⌠#⌠##§..#.#.###..#.#. AC: 7Str: 11+h######≈≈≈≈≈#≈#.#.#.###...... EV: 11Int: 16#§...≈#≈....#....>.#.## SH: 0Dex: 12§§§W#≈#≈....########.# XL:  6 Next: 21% Place: Dungeon:4#§§_$#@.....# #.....# Noise: =--------  Time: 3410.9 (0.0)#⌠≈§..≈#≈....# #.##### h) +0 sling##≈...≈#≈....#Fire: h) +0 sling#≈≈≈≈≈#≈#######⌠#⌠##≈##### ≈≈#W  [+hސ939;49m phantom###Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (75% to hit)  The blast of sand hits the phantom.+h,+hU G##⌠≈...#≈._$W)§§§≈#≈###2.4 (1.5+h ':_+h)OMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a phantom (75% to hit)  The blast of sand hits the phantom. +h_**_The phantom is lightly damaged.+hQ  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hԻ #..###...##.######......##.. Bystandard the Magician #........##......#.#.#...... Gargoyle #..............#.#.#÷#<.###. Health: 37/37 ======================== #.##.######≈≈#.#.#.#...[..#. Magic: 8/11=================------- +hI#...###⌠#⌠##§..#.#.###..#.#. AC: 7Str: 11 ######≈≈≈≈≈#≈#.#.#.###...... EV: 11Int: 16 ##§...≈#≈....#....>.#.## SH: 0Dex: 12 #⌠≈...≈#≈....########.#  XL:  6 Next: 21% Place: Dungeon:4 #≈._$W@.....# #.....#  Noise: =--------  Time: 3412.4 (0.0) #⌠≈)..≈#≈....# #.#####  h) +0 sling ##≈...≈#§§...#  Fire: h) +0 sling #≈≈≈≈≈#§#####  ##⌠#⌠#+h[40m#≈# #### ≈≈# W   phantom ### _The phantom is lightly damaged.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 75% to hit)+h#..###...##.######......##.. Bystandard the Magician#........##......#.#.#...... Gargoyle#..............#.#.#÷#<.###. Health: 37/37 ========================#.##.######≈≈#.#.#.#...[..#. Magic: 8/11=================-------#...###⌠#⌠##§..#.#.###..#.#. AC: 7Str: 11+h######≈≈≈≈≈#≈#.#.#.###...... EV: 11Int: 16##§...≈#≈....#....>.#.## SH: 0Dex: 12#⌠≈...≈#≈....########.# XL:  6 Next: 21% Place: Dungeon:4#≈####@.....# #.....# Noise: =--------  Time: 3412.4 (0.0)#⌠≈)..≈#≈....# #.##### h) +0 sling##≈...≈#§§...#Fire: h) +0 sling#≈≈≈≈≈#§#######⌠#⌠##≈##### ≈≈#W   phantom### _+haThe phantom is lightly damaged.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 75% to hit)+hi+h~6+hz  ......###..........######  ####.. #...##.###......### #..###...##.######..... #........##......#.#.#. #..............#.#.#÷#< #.##.######≈≈#.#.#.#...[#...###⌠#⌠##§..#.#.###..######≈≈≈≈≈#≈#.#.#.###.. ##§@..≈#≈....#....>. #⌠W...≈#≈....#######+h ##≈._$§'.....# #... #⌠≈)..≈#≈....# #.## ##≈...≈#§§...# #≈≈≈≈≈#§#######⌠#⌠##≈######≈≈####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lightly damaged, 75% to hit)  The blast of sand misses the phantom. The phantom hits you. The phantom blinks!+h?K§§ +hM\5--3.9 (1.5+h+hҔ _You blink.+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h& ......###..........######  Bystandard the Magician ####.. #...##.###......### Gargoyle #..###...##.######...... Health: 35/37 ======================-- #........##......#.#.#.. Magic: 7/11===============--------- #..............#.#.#÷#<. AC: 7Str: 11 +h7#.##.######≈≈#.#.#.#...[ EV: 11Int: 16 #...###⌠#⌠##§..#.#.###.. SH: 0Dex: 12 ######≈§≈≈≈#≈#.#.#.###.. XL:  6 Next: 21% Place: Dungeon:4 ##§@..≈#≈....#....>. Noise: =--------  Time: 3413.9 (0.0) #⌠W...≈#≈....####### h) +0 sling ##≈._$§§.....# #... Fire: h) +0 sling #⌠≈)..≈#≈....# #.## ##≈...≈#§§...#  #≈≈≈≈≈#§#####  W   phantom ##⌠#⌠##≈#  #####≈≈# +h  ### _You blink.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lava, lightly damaged, 75% to hit)+h......###..........######Bystandard the Magician####.. #...##.###......### Gargoyle#..###...##.######...... Health: 35/37 ======================--#........##......#.#.#.. Magic: 7/11===============---------#..............#.#.#÷#<. AC: 7Str: 11#.##.######≈≈#.#.#.#...[ EV: 11Int: 16#...###⌠#⌠##§..#.#.###.. SH: 0Dex: 12######≈§≈≈≈#≈#.#.#.###.. XL:  6 Next: 21% Place: Dungeon:4##§@..≈#≈....#....>. Noise: =--------  [3+h3mTime: 3413.9 (0.0)#⌠W...≈#≈....####### h) +0 sling##≈._$§§.....# #... Fire: h) +0 sling#⌠≈)..≈#≈....# #.####≈...≈#§§...##≈≈≈≈≈#§#####W   phantom##⌠#⌠##≈######≈≈####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lava, lightly damaged, 75% to hit)  The blast of sand hits the phantom but does no damage.+ht§§≈≈_$.§§..§..§.§Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  +hhPress: ? - help, Shift-Dir - straight line  Aim: a phantom (lava, lightly damaged, 75% to hit)  The blast of sand hits the phantom but does no damage.phantom is lightly damaged.0---5.4 (1.5+hn+h͘j _The phantom hits you. The phantom barely misses you.+h"~  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h7 ......###..........######  Bystandard the Magician ####.. #...##.###......### Gargoyle #..###...##.######...... Health: 30/37 ===================----- #........##......#.#.#.. Magic: 6/11+h.=============----------- #..............#.#.#÷#<. AC: 7Str: 11 #.##.######≈≈#.#.#.#...[ EV: 11Int: 16 #...###§#⌠##§..#.#.###.. SH: 0Dex: 12 ######§≈≈≈≈#≈#.#.#.###.. XL:  6 Next: 21% Place: Dungeon:4 ##≈@..≈#≈....#....>. Noise: =--------  Time: 3415.4 (0.0) #⌠W...≈#≈....####### h) +0 sling +h##≈._$.§§....# #... Fire: h) +0 sling #⌠≈)..≈#§....# #.## ##≈§..≈#§§...#  #≈≈§≈≈#§#####  W   phantom ##⌠#⌠##≈#  #####≈≈#  +h`@### _The phantom hits you. The phantom barely misses you.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lava, lightly damaged, 75% to hit)+h}I......###..........######Bystandard the Magician####.. #...##.###......### Gargoyle#..###...##.######...... Health: 30/37 ===================-----+hJ#........##......#.#.#.. Magic: 6/11=============-----------#..............#.#.#÷#<. AC: 7Str: 11#.##.######≈≈#.#.#.#...[ EV: 11Int: 16#...###§#⌠##§..#.#.###.. SH: 0Dex: 12######§≈≈≈≈#≈#.#.#.###.. XL:  6 Next: 21% Place: Dungeon:4##≈@..≈#≈....#....>. Noise: =--------  Time: 3415.4 (0.0)#⌠W...≈#≈....####### h) +0 sling##≈._$.§§....# #... Fire: h) +0 sling[0;10+hfKm#⌠≈)..≈#§....# #.####≈§..≈#§§...##≈≈§≈≈#§#####W   phantom##⌠#⌠##≈######≈≈####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lava, lightly damaged, 75% to hit)  The blast of sand hits the phantom but does no damage.+hh###§§@§.§§.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lava, lightly damaged, 75% to hit)  The blast of sand hits the phantom but does no damage.  The phantom is lightly damaged.+h ^7==6.9 (1.5+h6_+h > _The phantom hits you but does no damage.+h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h  ......###..........######  Bystandard the Magician ####.. #...##.###......### Gargoyle #..###...##.######...... Health: 30/37 ===================----- #........##......#.#.#.. Magic: 6/11=============-----------+h  #..............#.#.#÷#<. AC: 7Str: 11 #.##.######≈≈#.#.#.#...[ EV: 11Int: 16 #...###§#⌠##§..#.#.###.. SH: 0Dex: 12 ######§§≈≈≈#≈#.#.#.###.. XL:  6 Next: 21% Place: Dungeon:4 ##§@§.≈#≈....#....>. Noise: =--------  Time: 3416.9 (0.0) #⌠W...≈#≈....####### h) +0 sling +h W##≈._$.§.§...# #... Fire: h) +0 sling #⌠≈)..≈#§§...# #.## ##≈...≈#§§...#  #≈≈§≈≈#§#####  W   phantom ##⌠#⌠##≈#  #####≈≈#  ### _The phantom hits you but does no damage.  +h Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (black smoke, lava, lightly damaged, 75% to hit)+hD'8......###..........######Bystandard the Magician####.. #...##.###......### Gargoyle+hC(#..###...##.######...... Health: 30/37 ===================-----#........##......#.#.#.. Magic: 6/11=============-----------#..............#.#.#÷#<. AC: 7Str: 11#.##.######≈≈#.#.#.#...[ EV: 11Int: 16#...###§#⌠##§..#.#.###.. SH: 0Dex: 12######§§≈≈≈#≈#.#.#.###.. XL:  6 Next: 21% Place: Dungeon:4##§@§.≈#≈....#....>. Noise: =--------  Time: 3416.9 (0.0)#⌠W...≈#≈....####### h) +0 sling##≈[39;49+h( m._$.§.§...# #... Fire: h) +0 sling#⌠≈)..≈#§§...# #.####≈...≈#§§...##≈≈§≈≈#§#####W   phantom##⌠#⌠##≈######≈≈####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line+hT)Aim: a phantom (black smoke, lava, lightly damaged, 75% to hit)  The blast of sand hits the phantom.+h"_$.§...≈...≈Aim  Press: ? - help, Shift-Dir - straight line: a phantom (black smoke, lava, lightly damaged, 75% to hit)  The blast of sand hits the phantom.  The phantom is lightly damaged.phantom hits you but does no damage.+hm[1=8.4 (1.5+hG6_+hM _The phantom misses you.+h*  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+h]  ......###..........######  Bystandard the Magician ####.. #...##.###......### Gargoyle #..###...##.######...... Health: 31/37 ====================---- #........##......#.#.#.. Magic: 5/11==========-------------- #..............#.#.#÷#<. AC: 7Str: 11 #.##.######≈≈#.#.#.#...[ EV: 11Int: 16 #...###§#⌠##§..#.#.###.. SH: 0Dex: 12 ######§§≈≈≈#≈#.#.#.###.. XL:  6 Next: 21% Place: Dungeon:4 ##§@§.≈#≈....#....>. Noise: =--------  Time: 3418.4 (0.0) #⌠W...≈#≈....####### +h r h) +0 sling ##≈._$.§.....# #... Fire: h) +0 sling #⌠≈)..≈#≈....# #.## ##≈...≈#§§...#  #≈≈≈≈≈#§#####  W   phantom ##⌠#⌠##≈#  #####≈≈#  ### _The phantom misses you.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (black smoke, lava, lightly damaged, 75% to hit)+hΠ......###..........######Bystandard the Magician####.. #...##.###......### Gargoyle#..###...##.######...... Health: 31/37 ====================----#........##......#.#.#.. Magic: 5/11==========--------------#..............#.#.#÷#<. AC: 7Str: 11+hC#.##.######≈≈#.#.#.#...[ EV: 11Int: 16#...###§#⌠##§..#.#.###.. SH: 0Dex: 12######§§≈≈≈#≈#.#.#.###.. XL:  6 Next: 21% Place: Dungeon:4##§@§.≈#≈....#....>. Noise: =--------  Time: 3418.4 (0.0)#⌠W...≈#≈....####### h) +0 sling##≈._$.§.....# #... Fire: h) +0 sling#⌠≈)..≈#≈....# #.####≈...≈#§§...#[14;1+hw5H#≈≈≈≈≈#§#####W   phantom##⌠#⌠##≈######≈≈####Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (black smoke, lava, lightly damaged, 75% to hit)  The blast of sand hits the phantom!+hy(onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (black smoke, lava, lightly damaged, 75% to hit)  The blast of sand hits the phantom!  The phantom is heavily damaged.+h 1 #..###...##.######......# #........##......#.#.#...#..............#.#.#÷#<.##.##.######≈≈#.#.#.#...[#...###§#⌠##§..#.#.###..#######§§≈§≈#≈#.#.#.###... ##§§§.≈#≈....#....>.# #⌠§.W.≈#§....##########≈.@$.§.....# #...+hz2#⌠§)..≈#≈....# #.##≈...≈#§§...# #≈≈≈≈≈#§#####⌠#⌠##≈#####≈≈#  ### +h:####§#≈≈....§...+h;]29--9.9 (1.5+hbD+hDFJ _The phantom hits you. The phantom blinks! You blink.+h3  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hE  #..###...##.######......# Bystandard the Magician #........##......#.#.#... Gargoyle #..............#.#.#÷#<.# Health: 29/37 ==================------ +h #.##.######≈≈#.#.#.#...[. Magic: 4/11========---------------- #...###§#⌠##§..#.#.###..# AC: 7Str: 11 ######§≈≈§≈#≈#.#.#.###... EV: 11Int: 16 ##§.§.≈#≈....#....>.# SH: 0Dex: 12 #⌠§.W.≈#§....######## XL:  6 Next: 21% Place: Dungeon:4 ##≈.@$.§§....# #.... Noise: =--------  Time: 3419.9 (0.0) #⌠§)..≈#≈....# #.### h) +0 sling ##≈...≈#§§...# +h   Fire: h) +0 sling #≈≈≈≈≈#§#####  ##⌠#⌠##≈#  #####≈≈#  W   phantom ###  _The phantom hits you. The phantom blinks! You blink.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (black smoke, heavily damaged, 75% to hit)+h~,#..###...##.######......# Bystandard the Magician#........##......#.#.#... Gargoyle+h #..............#.#.#÷#<.# Health: 29/37 ==================------#.##.######≈≈#.#.#.#...[. Magic: 4/11========----------------#...###§#⌠##§..#.#.###..# AC: 7Str: 11######§≈≈§≈#≈#.#.#.###... EV: 11Int: 16##§.§.≈#≈....#....>.# SH: 0Dex: 12#⌠§.W.≈#§....######## XL:  6 Next: 21% Place: Dungeon:4##≈.@$.§§....# #.... Noise: =--------  Time:+hC 3419.9 (0.0)#⌠§)..≈#≈....# #.### h) +0 sling##≈...≈#§§...#Fire: h) +0 sling#≈≈≈≈≈#§#######⌠#⌠##≈######≈≈#W   phantom###Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (black smoke, heavily damaged, 75% to hit)  The blast of sand hits the phantom.+h,onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (black smoke, heavily damaged, 75% to hit)  The blast of sand hits the phantom.  The phantom is heavily damaged.+h ##⌠#⌠#≈≈§§§≈§§§≈..§....+hV W26--21.4 (1.5+h+h~ _The phantom barely misses you. The phantom hits you. The phantom blinks!+hU  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hV  #..###...##.######......# Bystandard the Magician #........##......#.#.#... Gargoyle #..............#.#.#÷#<.# Health: 26/37 ================-------- #.##.######≈≈#.#.#.#...[. Magic: 3/11======------------------ +hہ #...###⌠#⌠##§..#.#.###..# AC: 7Str: 11 ######≈≈§§§#≈#.#.#.###... EV: 11Int: 16 ##≈§§§≈#≈....#....>.# SH: 0Dex: 12 #⌠≈...≈#§....######## XL:  6 Next: 21% Place: Dungeon:4 ##≈.@$.§§....# #.... Noise: =--------  Time: 3421.4 (0.0) #⌠§)*.≈#§....# #.### h) +0 sling ##≈.*.≈#§§...#  Fire: h) +0 sling #≈*≈≈≈#§##### +ĥ  ##W#⌠##≈#  #####≈≈#  W   phantom ###  _The phantom barely misses you. The phantom hits you. The phantom blinks!  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 75% to hit)+hqB#..###...##.######......# Bystandard the Magician#........##......#.#.#... Gargoyle#..............#.#.#÷#<.# Health: 26/37 ================--------#.##.######≈≈#.#.#.#...[. Magic: 3/11======------------------#...###⌠#⌠##§..#.#.###..# AC: 7Str: 11+h:s######≈≈§§§#≈#.#.#.###... EV: 11Int: 16##≈§§§≈#≈....#....>.# SH: 0Dex: 12#⌠≈...≈#§....######## XL:  6 Next: 21% Place: Dungeon:4##≈.@$.§§....# #.... Noise: =--------  Time: 3421.4 (0.0)#⌠§)#.≈#§....# #.### h) +0 sling##≈.#.≈#§§...#Fire: h) +0 sling#≈#≈≈≈#§#######W#⌠##≈######≈≈#W   phantom[+hs915;20H###Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (heavily damaged, 75% to hit)  The blast of sand hits the phantom.+hf+hk§#≈§......≈)..§#§....≈W⌠+h&^27=2.9 (1.5+hx +hF !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  +h Aim: a phantom (heavily damaged, 75% to hit)  The blast of sand hits the phantom. _The phantom is heavily damaged.+h/  Casting: Sandblast (safe; 4% risk of failure)  +hV \Confirm with . or Enter, or press ? or * to list all spells.+hq # #..###...##.######......# Bystandard the Magician #........##......#.#.#... Gargoyle +hr #..............#.#.#÷#<.# Health: 27/37 =================------- #.##.######≈≈#.#.#.#...[. Magic: 2/11====-------------------- #...###⌠#§##§..#.#.###..# AC: 7Str: 11 ######≈≈§≈§#≈#.#.#.###... EV: 11Int: 16 ##≈§§§≈#≈....#....>.# SH: 0Dex: 12 #⌠≈...≈#§§...######## XL:  6 Next: 21% Place: Dungeon:4 ##≈.@$.§.....# #.... Noise: =--------  Time: 3422.9 (0.0)+h~s  #⌠≈)*.§#§....# #.### h) +0 sling ##≈.*.≈#§§...#  Fire: h) +0 sling #≈≈W≈≈#§#####  +hs `##⌠#⌠##≈#  #####≈≈#  W   phantom ###  +ht _The phantom is heavily damaged.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line+hTu zAim: a phantom (lava, heavily damaged, 75% to hit)+h~#..###...##.######......# Bystandard the Magician#........##......#.#.#... Gargoyle#..............#.#.#÷#<.# Health: 27/37 =================-------#.##.######≈≈#.#.#.#...[. Magic: 2/11====--------------------#...###⌠#§##§..#.#.###..# AC: 7Str: 11######≈≈§≈§#≈#.#.#.###... EV: 11Int: 16##≈§§§≈#≈....#....>.# SH: 0Dex: 12#⌠≈...≈#§§...######## XL:  6 Next: 21% Place: Dungeon:4+hk"=##≈.@$.§.....# #.... Noise: =--------  Time: 3422.9 (0.0)#⌠≈)#.§#§....# #.### h) +0 sling##≈.#.≈#§§...#Fire: h) +0 sling#≈≈W≈≈#§#######⌠#⌠##≈######≈≈#W   phantom###Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lava, heavily damaged, 75% to hit)  The blast of sand hits the phantom.+h,+h###⌠≈≈≈...≈#≈...§#≈.'W.§#≈..≈+h-4.4 (1.5+h&+hl@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (lava, heavily damaged, 75% to hit)  The blast of sand hits the phantom. _The phantom is severely damaged.+h)  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+hD  #..###...##.######......# Bystandard the Magician #........##......#.#.#... Gargoyle #..............#.#.#÷#<.# Health: 27/37 =================------- #.##.######≈≈#.#.#.#...[. Magic: 1/11==---------------------- #...###⌠#⌠##§..#.#.###..# AC: 7Str: 11 ######≈≈≈≈≈#≈#.#.#.###... EV: 11Int: 16 ##≈...≈#≈....#....>.# SH: 0Dex: 12 #⌠≈...§#≈....######## XL:  6 Next: 21% Place: Dungeon:4 ##≈.@$.'.....# #.... Noise: =--------  Time: 3424.4 (0.0)[3+hF 4m #⌠≈)W.§#≈....# #.### h) +0 sling ##≈...≈#§§...#  Fire: h) +0 sling #≈≈≈≈≈#§#####  ##⌠#⌠##≈#  #####≈≈#  W   phantom ###  _The phantom is severely damaged.Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 75% to hit),h#..###...##.######......# Bystandard the Magician#........##......#.#.#... Gargoyle#..............#.#.#÷#<.# Health: 27/37 =================-------#.##.######≈≈#.#.#.#...[. Magic: 1/11,h==----------------------#...###⌠#⌠##§..#.#.###..# AC: 7Str: 11######≈≈≈≈≈#≈#.#.#.###... EV: 11Int: 16##≈...≈#≈....#....>.# SH: 0Dex: 12#⌠≈...§#≈....######## XL:  6 Next: 21% Place: Dungeon:4##≈.@$.'.....# #.... Noise: =--------  Time: 3424.4 (0.0)#⌠≈)W.§#≈....# #.### h) +0 sling##≈...≈#§§...#Fire: h) +0 slin,hg#≈≈≈≈≈#§#######⌠#⌠##≈######≈≈#W   phantom###Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (severely damaged, 75% to hit)  The blast of sand hits the phantom.,hJConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (severely damaged, 75% to hit)  The blast of sand hits the phantom.  The phantom is almost destroyed.,h #..............#.#.#÷#<. #.##.######≈≈#.#.#.#...[ #...###⌠#⌠##§..#.#.###.. ######≈≈§≈≈#≈#.#.#.###. ##≈...≈#≈....#....>. #⌠≈...§#≈....####### ##≈._$.'.....# #...,h2' #⌠W)§.§#≈....# #. ##≈@..≈#§§...#  #≈≈≈≈≈#§#####  ##⌠#⌠##≈#  #####≈≈# ### W  ,h'#≈#≈.._$.§..,hj)\21----2==,h=*&5.9 (1.5,hB2:_,hU5J _The phantom hits you. The phantom blinks! You blink.,h  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h #..............#.#.#÷#<. Bystandard the Magician #.##.######≈≈#.#.#.#...[ Gargoyle #...###⌠#⌠##§..#.#.###.. Health: 21/37 =============----------- ######≈≈§≈≈#≈#.#.#.###.. Magic: 1/11==---------------------- ##≈...≈#≈....#....>. AC: 7Str: 11 #⌠≈...≈#≈....####### EV: 11Int: 16 ##≈._$.§.....# #... SH: 0Dex: 12 #⌠W)§.§#≈....# #.## XL:  6 Next: 21% Place: Dungeon:4 ##≈@..≈#§§...#  Noise: =--------  T,h Cime: 3425.9 (0.0) #≈≈≈≈≈#§#####  h) +0 sling ##⌠#⌠##≈#  Fire: h) +0 sling #####≈≈#  ###   W   phantom _The phantom hits you. The phantom blinks! You blink.  Casting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (lava, severely damaged, 75% to hit),hf #..............#.#.#÷#<. Bystandard the Magician #.##.######≈≈#.#.#.#...[ Gargoyle #...###⌠#⌠##§..#.#.###.. Health: 21/37 =============----------- ######≈≈§≈≈#≈#.#.#.###.. Magic: 1/11,h0|==---------------------- ##≈...≈#≈....#....>. AC: 7Str: 11 #⌠≈...≈#≈....####### EV: 11Int: 16 ##≈._$.§.....# #... SH: 0Dex: 12 #⌠W)§.§#≈....# #.## XL:  6 Next: 21% Place: Dungeon:4 ##≈@..≈#§§...#  Noise: =--------  Time: 3425.9 (0.0) #≈≈≈≈≈#§#####  h) +0 sling,h2Q ##⌠#⌠##≈#  Fire: h) +0 sling #####≈≈#  ###   W   phantomCasting: Sandblast (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  ,hPress: ? - help, Shift-Dir - straight lineAim: a phantom (lava, severely damaged, 75% to hit)  The blast of sand hits the phantom!,h .#.#.#÷#< #####≈≈#.[,h} #...###⌠#⌠##§.. ######≈≈§≈≈#≈#. ..> ≈. .....#  #⌠≈,h         ### ,h,hL]§._$.'...,hc^-≈).,hdaTrooper 2/38587.4 (1.5,hi:_,hkonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (lava, severely damaged, 75% to hit)  The blast of sand hits the phantom! ,helC_You destroy the phantom! ,h3 ,h ,h3= ,h ,h ,h ,h ,h ,h ,hF ,h ,hט ,hO^4== ,hf ,h ,h( ,hٝ ,h ,hEJ2== ,h ,h ,hdK5= ,hm ,h, ,h- ,h ,hw ,h9 ,h? ,hʭ:== ,h ,h ,hS6= ,h, ,h ,h ,h ,h  ,h ,hc ,hȻ ,h]T3== ,hq ,h ,hk27== ,h ,h, ,h ,hJ ,h ,h ,h ,h:== ,h ,h ,hW8= ,hg ,hS ,h ,h ,h, ,hL ,h[j4== ,h4 ,h  ,hK9= ,h ,h ,h< ,h, ,h ,h ,hm ,h.P== ,hm ,h ,hV30= ,h ,h ,h@ ,h ,h ,hj ,h@ ,hm ,hK1= ,h+ ,h  ,hX5== ,h ,h  ,hA  ,h  ,h  ,h h2== ,h  ,h  ,hc :== ,h  ,h  ,h  ,hi  ,hV  ,h  ,h  ,h  ,h U3= ,hN  ,h  ,h O6=== ,h!  ,h4  ,h  ,hp  ,h&  ,h'  ,hZ(  ,h)  ,h:* K4= ,h=+  ,h-  ,h. ;=== ,h,/  ,h0  ,hs1  ,he2  ,hu4  ,h4  ,h5  ,h7  ,h?8 h5== ,hb9  ,h= d7== ,h>  ,h@  ,h@  ,hB  ,hD  ,hE  ,h~F  ,hP 6=== ,hQ  ,hT , ,hmU  ,hW a7= ,hX  ,h[ , ,h\  ,h_  ,h_ N8== ,h a  ,hb  ,hec h8== ,hKd  ,h!f  ,hf  ,hTg  ,h}i  ,hi  ,hj  ,hl  ,hCm :== ,hm  ,ho  ,hp 9= ,h@q  ,hr  ,h`s  ,hRt  ,h9v  ,hv  ,h^w  ,hky L9== ,hPz  ,hz  ,h| , ,h~  ,h  ,h  ,hg  ,h<  ,h  ,h  ,h  ,hU :== ,h  ,hR , ,h  ,h , ,hٍ  ,h , ,h  ,h`  ,h P10/11== ,h  ,h , ,hW  ,h , ,h  ,h&  ,h  ,h  ,h == ,h X ,hG , ,h  ,h/  ,h  ,h  ,h  ,h M1=== ,hU  ,h  ,h  ,h~  ,h8  ,h  ,h  ,h  ,h  ,hW  ,h  ,h  ,h   ,hL G_You now have 178 gold pieces (gained 9). ,hh  ,h ;=== ,h0  ,h  ,h  ,h'  ,h  ,h @  There is an open door here. ,h  ,h  _ ,h  ,h_  ,h  ,h  ,hc  ,hD  ,h B ,h  ,h  ,hq  ,h7  ,h~  ,h  ,h  ,h  ,h  ,h , ,ho  ,h  ,h  ,h  ,h  ,h{  ,h  ,h  ,h  ,h>  ,h   ,hy  ,h3  ,h!  ,h#  ,h8$  ,h$  ,he'  ,hC)  ,h)  ,h[*  ,h+  ,h-  ,h7.  ,h.  ,h0  ,h/2  ,h2  ,he3  ,h5  ,h?7  ,h7  ,hL8  ,h :  ,h<  ,h<  ,h<  ,h>  ,h4@  ,h@  ,h[A  ,hC  ,hD  ,h]E  ,hE  ,hmG  ,hOI  ,hI  ,hlJ  ,hL  ,hM  ,h|N  ,hIO  ,hZQ  ,h S  ,hS  ,hXT  ,h_V  ,h X  ,hX  ,hY  ,haZ  ,h[  ,hF\  ,h\  ,h~^  ,h`  ,h`  ,ha  ,h-b  ,hc  ,htd , ,h9f  ,hg  ,h(h  ,hh  ,htj  ,h  ,h-  ,hW  ,hN , ,h  ,ht n ,h  ,h  ,h;  ,h  ,h|  ,h  ,h  ,h  ,h͖  ,hS  ,hЗ  ,h&  ,h[  ,h  ,h›  ,h^  ,h֝  ,h  ,h  ,h  ,h  ,h  ,h5  ,h  ,h  ,h , ,hG  ,h\  ,h  ,h  ,h  ,h B ,h n ,hѱ B ,h  ,h  ,h , ,h  ,h¶  ,h8  ,h  ,ht  ,h  ,h  ,h|  ,hļ  ,h޽  ,hj  ,h  ,hA  ,hS , ,h  ,h#  ,hI  ,h  ,hv  ,h  ,h  ,h  ,h#  ,h  ,hO  ,h  ,h  ,h  ,h  ,hi  ,h  ,h  ,h.  ,h  ,h  ,h  ,he  ,h  ,h  ,h  ,h  ,h  ,hw  ,h  ,hc  ,h  ,h  ,h  ,h6  ,h  ,h  ,h  ,hR  ,h  ,hs  ,ha  ,h  ,h  ,h>  ,hT  ,h/  ,h  ,h  ,h  ,h  ,h  ,h_  ,hO  ,h  ,h  ,hM  ,h  ,h^  ,h  ,h  ,h  ,h  #   .). #.   ,h  #.#. ##   ... #.   ..# .. #   ..#.# #.   ... #   ###.# #.   #.@.# #.-580.4 (153.0)  #.### #.  #.# .. #.  ####.# .#.# #.   ,h} %#....## ....>##.  #.#...##......   #....## ##########.   ##.### #.....# #.   #.#########.###.# #.  ,hW  ,h F-14 ,h  ,h#   ,h}$ /_Found a war axe. ,h% ,25 ,h)  ,hq,   ,h- V_B - a scroll labelled WUBBEA MIOCLAE ,h/ ,h0, ,h3 ,h5 ,h6 ,hc;, ,h< ,h5= ,h= ,h@ ,h9C, ,hND ,hF ,hM #.##    #.##   ### ###.  ,hN. J.).. #.   ##.#. #####   #... #.#..#  # #..# ..#.#  #.##..#.##.##.#  #....@.....##.#  ####.########.#   ,h P#.. #.##    #.## #..    #.# .. #..   ####.# .#.# #J   endoplasm (asleep)   #....## ....>##.## #.#...# #......# #....## ##########.# ,hP! ,hzu5.4 (3.0)6.4 (4 _An endoplasm comes into view. ,h۟  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,h  ,h  ,hO  ,h _You can't see any susceptible monsters within range! (Use Z to cast anyway.),hl& c  You shoot a sling bullet. The sling bullet hits the endoplasm!,ho+ v.((((,h =.....,hҵ 7===7.7 (1.3,hx ,h M _You kill the endoplasm!,h= ,hM 3,h ,h,h;,h,,h,h,h ,h,h,h,hJ,h+,h,h/,h,hY ,h!,ha",h",h\%,h&,h',hl',h](,h>),h),h:,h;,h<,h<,hG>,h?,h@,h A,hB,h?D,hD,hcE,hIG,hH,hLI,hI,hK,hL,h M,hM,hO,hQ,hQ,h@R,hT,hU,h.V,hW,h_?  You see here a +0 war axe.,h!b,hb _,hc,hd,he,hNf,hf,hRg,h6h,hh,hh,hi,hj,h>k,hk,hl,hm,hVn,,hs,hau,hu,hv,hz,h8|,h|,h},hV,h,h,h,hl,h,h,hu,h,hœ,hY,h,h,h ,h,h$,h),hz,h,h,h,hͣ,h4,hʤ,h-,h,hE,h,h,h,h,h,hx,h,h,h ,h@,h,hX,h,hȻ,h,hN,h,h,h,,h,h\,h,hU,,hw,h,,h{,h,h,h ,h`,hK,h=,,h,h,h,hf,h,h,h,hA,h,h,hD,h,h`,h,hZ,h,h,h{,h*,h,hR,h0,hx,h ,h,h%,hx,h,h,h8,h,h,h,h,h,h ,h,h,h,h,h*,h,h9,h,hN,h,h,hf,h,hR  There is a stone staircase leading down here.,h,hR _,h,h,h,h,h ,hM ,h ,h ,h ,hw,h,h,h ,h,h,h,h(,h,hw,h,,h,h,hW,,h',h,h{,,h9,h,h,,h ,,h!,h"N _You now have 188 gold pieces (gained 10).,h#,hv$,,h&,h',hK(,h),h+,h,,hI-,h.,h/,h0,h21,,h8B,h;,h>,h?,,h5@,hE,hF,,hG,h M,hVB,h|Y,hZ,h?[,h[,h_,ha,h3b,hb,he,h=g,hh,,hSk,hl,hm,h3n,hotX,hgu,hv,,hpw,hy,h{,h{,h{,h~,h,h:,h,h,hڃ,h\,h,h,hڍ,h,h,,hM,h,h,h,h,h,hҚ,h,,hΝ,h-,h,hL,h,h ,h,hF,hV,h,h?,h,hFn,hӯ,,h,h,hײ,hu,,h,h,h#,h,h,h-,h,hp,hI,h@,h,hI,h,h,h,h,hJ,h,h,h,h,h,h,h7,hm  Things that are here:  an adder skeleton; a jackal skeleton,h,hZ _,h,h;,h1,,hf,hM,h,,h,hT,h,hG,h',h,h ,h,hn,h,hb,h ,h,h!,hm,h,h,h,h,h,hJ,h,h,h,h^,hp,h,h\,h,h ,hW ,h ,ho ,h ,hf,,hQ,hW,hJ,h,,h,h),h,,h,h,h,,hK,h,ht,,h,h,h,hO ,h$!,h?",h#,,hP%,h&,h7',,h(,h),h$*,,h+,h-B,h,.,hH/,h/,,h0,h1,h2,,h3,h4,hd5,,h7,h8,h`9,h9,h;,h=,hE>,h>,h@,hB,h{C,hD,hE,hG,,hH,hwJ,hK,hWL,hL,hN,hnO,hP,hP,hQ,h-S,h T,,hgU,h(W,,hW,heY,hZ,hQ[,h[,h"],h^,hY_,h_,ha,h6c,hc,hcd,he,hg,hyh,hi,hxj,hr ##≈§.§≈#≈....#... ####⌠≈...≈#≈....## #..##≈._..'.....#  #.<#⌠≈§..≈#≈....# # #..##§§§.≈#§....#  #.. #≈≈≈≈≈#≈##### # ,hKs#..###⌠#⌠##≈# # #...######≈≈# # #..@....# ### #---720.7 (133.0) ####.############### #................ ################# ,hx,huyH---14,h},h9 _Found a stone staircase leading up.,h,hA3,h*,hx,hI,,h,hr,,h,hW,h,h,h:,h,hr,,hD,h[,h,h,h,h,h,h%,h,h ,hS ,h ,h\ ,h[,h,h,ho,h,hL,,h,h,h,h,h,h,h!,h!,hB",h#%,h&,,h',h5*,h%+,h+,,h<.,h/,,h/0,h2,h3,h4,,h6,h7,h%8,,h:,h;,h<,,h>,h?,h]@,,h,h,h),h,hj,hI,,h,hx ,h ,,h ,hg ,h,,h^,hQ,h(,,h,h|,h,h,h,h,h,,h,hH,hJ,h,hk ,h`",h#,h$,h%,h&,h8(,h(,hm),h+,h,,h-,h.,h/,h1,,h2,h5,h6,h17,h8,h]:,hL<,,h=,h?,h@,hDA,hB,h/D,hF,,hF,hI,hJ,hsK,h L,h:N,hP,huQ,hR,hAU,h9W,hW,hX,hZ,hU\,,hj],h^,h7`,h`,hLa,hc,hEd,hd,hQe,hf,h.h,hh,hMi,hj,hyl,,hom,hn,ho,hlp,hq,hr,hr,hXs,hs,ht,hv,hv,hv,hw,hy,hy,hz,h-{,h;|,h|,h|,h~,h,h,,h€,h,hn,h,h,h,h4,,h,h,hp,,h,h,h,h,h,hk,h,h,h ,hA,,h,h,h,h,h,h,h,h,h,h,h,h,hx,hz,h,h,h,h',h,hF,hФ,hh,h,h ,h,h,h3,,hή,h[,h,,hV,hٳ,h,hd,h,h,h·,hP,,h,h,h*,h,h,h,h`,h¾,hP,hV,h,h,h,h1,,h,hR7 _You open the door.,hG3,h,h@  There is an open door here.,hA  You enter the shallow water.,h?Water ,hc,hN _Moving in this stuff is going to be slow.,h3,h|,hv,h%,h,,h,h,,h,hs,hD,h,h~,h7 _You open the door.,h,hu(,h,h       ####### #..)).# ##.###.## ........##########  #..#...........).#  #.##.#.##.######@###  99.1 (77.4) ,hh...#####...###≈~≈~≈#  .ß.......ß..##~≈~≈~#  )..#####...###≈~≈~≈#  #.## ##.## #≈≈~≈≈#  #.# #.# ###'###    #.# #.# #.#   #.# #.# #.#   #.## ##.## ##.#  There is an open door here.,hr ,h _ _Partly explored, can't reach some places.,hA 3,hC ,hb 0.0)~~~~'...,hd ,hi ,hRk _ _Partly explored, can't reach some places.,h6 ,h}G Level 4 of the Dungeon <<<>>>__(Press ? for help)##.##.......# ###.#####...........# #...##..###.....)####...##..............#...##.######.#.###.##.######.#### ##.## #.##.##.......# ### #.##.#########.##.##.#########.##.##..)).##.##.##...##.<.......# ####.###.###.##....#.......#.#### #.........#######################.#####.......#.#.##.#..#...........).##.....)....#,htI #....>..##....#.#.####.##.#.##.######@### #.###.#.##.# ###############.#......#########...#####...###≈~≈~≈# #.##.....#.###......##....#......#..)...ß.......ß..##~≈~≈~# #.##..#........####.##......####.#.####)..#####...###≈~≈~≈# #.##..#.##.##### #.###...#.####.#.#####.## ##.## #≈≈~≈≈# #..........########.##........###...# #.# #.# ###'### ####.#######.....##.##.....####_###.# #.# #.# #.##...# #.....###.##.#########......#(≈.≈##.# #.# #.# #.##.### #.....###.##...#...........###≈.≈(#.###.## ##.## ##.##.# #.......#.##..............###(≈.≈##..#...#####...##[,hJ 37m #..#####.# #.....#.#.##...#...........###≈.≈(###..ß......)ß..# #.###....## #........>##.#########....#.#(≈.≈## ##...#####...## #.#,ho#.### #.....###.##...#....###≈.≈(#.###.## ##.## ##.#,h2q#.# #.......#.##...##(≈.≈##..#...#####...## #..#####.# #.....#.#.##...#...........###≈.≈(###..ß......)ß..# #.###....## #........>##.#########....#.#(≈.≈## ##...#####...## #.##.#...# #######......# #....####≈.≈(# ##.## ##.## #.##....## ##########.# #......###'######..### #.# #.###.### #.....# #.# ###...#### #...#.......# ##.# #.##.#########.###.# #.# #.....# ##..#.......# #..# #.##...........# #.####.##### #.#...# ##......##.# #.## #.##.##.##.###.###.##.......# #.##### ###.##.##.####.# #.# [12,hKr;9H#.##.##.# #.....##.......###.##### #.##.........######.# #....##.# ###.......###..........###### #.).....##..........# #.#####.# ######..# #...##.###......#####.#####.############# #.#####.# #..###...##.######......##.......##.......# #........##......#.#.#......############### #..............#.#.#÷#<.###.# #.##.######§≈#§#.#.#...[..#.# #...###⌠#§##§§.#.#.###..#.#.# ######≈§§≈≈#≈#.#.#.###......# ##≈§.§≈#≈....#....>.#.### ####⌠≈...≈#≈#####.# #..##≈._..'.....# #.....# #.<#⌠≈§..≈#≈....# #.#####,h@,h  Bystandard the Trooper  Gargoyle  Health: 38/38 ========================#######  Magic: 11/11 ========================#..)).#  AC: 7,hStr: 11 ##.###.##  EV: 11Int: 16 ........##########  SH: 0Dex: 12 #..#...........).#  XL:  6 Next: 58% Place: Dungeon:4 #.##.#.##.######@###   Noise: ---------  Time: 3799.1 (0.0) ...#####...###≈~≈~≈#   h) +0 sling .ß.......ß..##~≈~≈~#   Fire: h) +0 sling )..#####...###≈~≈~≈#  #.## ##.## #≈≈~≈≈#  #.# #.# ###'###    #.# #.# #[37,hȧm.#   #.# #.# #.#   #.## ##.## ##.#  You enter the shallow water. _Moving in this stuff is going to be slow. _You open the door.  There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.,h,h,hĹ,h$ _,hN,hJ _Moving in this stuff is going to be slow. _You open the door.  There is an open door here. _Partly explored, can't reach some places. _ You see here a +0 trident. _,h,hD,h,hM,h,h,,h,h,hm,h,h,h,hn,,h,h,h9,h;,h>,h-E,hEH,,hJ,h9O,hQ,,haS,hW,h\B,h`,h}c,h;d,he,hB,h+,hP,hf,,h,hX,h,h,,h,h,hi,,h,h#X,h,h,h,h,ho,hy,,h ,h,h1,,hP,h ,h,,h",h$,h),,h\-,hd0,h4,hm6,h7,h3;,h>,,h@R,h]V,hl,hHn,h[p,h"s,hu,hv,hw,hz,hZ|,h'},h},h,hZ,,h,hÅ,h<,,h,hi,hB,h,h,,h,h,hy,h8,hد,hK,h,,hA,h,h,,h,h,h,h,h,hy..........###### #.).....##.... ...##.###......#####.#####.###### ...##.######......##.......# ...##......#.#.#......###### .........#.#.#÷#<.###.# ###§≈#§#.#.#...[..#.# #⌠#§##§§.#.#.###..#.#.# ≈§§≈≈#≈#.#.#.###......# ≈§.§≈#≈....#....@.#.### 838.1 (39.0) ≈...≈#≈....########.# ≈._..'.....# #.....# ≈§..≈#≈....# #.##### §§§.≈#§....# #.# ,h≈≈≈≈≈#≈##### #.#⌠#⌠##≈# #.#####≈≈# #.# ...# ### #.#,h2_,hJc _There is a stone staircase leading down here.,h_9.1 (1.0) _,h,hE #. #.. #. #.#  #.##.#  .....  ...####### ,hF#........# .#####.........5 ......... .....#......... ... ........... . ...##........ ###. #........ . ####.###. # .# .# ,h3L,h+8 (1.7,h",h{} _You climb downwards. _There is a stone staircase leading up here.,h6 ,h8  Spells (Memorise)TypeFailure Level  a - PasswallEarth12% 3b - Stone ArrowConjuration/Earth19% 3  c - Tukima's DanceHexes45% 3  d - Brom's Barrelling BoulderConjuration/Earth52% 4  e - PetrifyAlchemy/Earth63% 4  f - Fulminant PrismConjuration/Alchemy77% 4  g - Iskenderun's Mystic Blast,h6: Conjuration/Translocation 77% 4 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,hY ,h ,h? ,h[ Bystandard the Trooper#. #..Gargoyle#. #.#Health: 38/38 ========================#.##.#Magic: 11/11 ========================.....AC: 7Str: 11...#######EV: 11Int: 16#........#SH: 0Dex: 12.#####.........XL:  6 Next: 58% Place: Dungeon:5.......@.......Noise: ---------  Time: 3839.8 (0.0).....#.........h) +0 sling... ...........Fire: h) +0 sling. ...##........###. #........,h . ####.###.#.#.# _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You see here a +0 trident. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.,h P  Okay, then.,h ,hA ,hf . _,hl9,h:,h?,h\E,hI340.8 (1 _,hK,h"..........###### #.).....##.... ...##.###......#####.#####.###### ...##.######......##.......# ...##......#.#.#......###### .........#.#.#÷#<.###.# #####§≈#§#.#.#...[..#.# #⌠#§##§§.#.#.###..#.#.# ≈§§≈≈#≈#.#.#.#### 4 ≈§.§≈#≈....##.### ≈...≈#≈....########.# ≈._..'.....# #.....# ,h#=≈§..≈#≈....# #.##### §§§.≈#§....# #.# ≈≈≈≈≈#≈##### #.# #⌠#⌠##≈# #.# #####≈≈##.# ...# ####.#,h*7_,h -2.3 (2.5,h,h} _You climb upwards. _There is a stone staircase leading down here.,hT,h/_Level 4 of the Dungeon <<<>>>__(Press ? for help)#...........# #.####.##### #.#...# ##......##.# #.## #.##.##.##.###.###.##.......# #.########.##.##.####.# #.##.##.##.# #.....##.......###.######.##.........######.##....##.# ###.......###..........###### #.).....##..........#,h@aL#.#####.# ######..# #...##.###......#####.#####.##############.#####.##..###...##.######......##.......##.......##........##......#.#.#......################..............#.#.#÷#<.###.##.##.######§≈#§#.#.#...[..#.##...###⌠#§##§§.#.#.###..#.#.#######≈§§≈≈#≈#.#.#.###......###≈§.§≈#≈....#....@.#.#######⌠≈...≈#≈....########.##..##≈._..'.....# #.....##.<#⌠≈§..≈#≈....# #.######..##§§§.≈#§....# #.##..##≈≈≈≈≈#≈##### #.##..###⌠#⌠##≈##.##...######≈≈##.##.......# ####.#####.###############.##.................####################,h> #.### #.....###.##...#...........###≈.≈(#.###.## ##.## ##.# #.# #.......#.##..............###(≈.≈##..#...#####...## #..#####.# #.....#.#.##...#...........###≈.≈(###..ß)ß..# #.###....## #........>##.#########....#.#(≈.≈## ##...#####...## ##.#...# #######......# #....####≈.≈(# ##.## ##.## #.,h#....## ##########.# #......###'######..### #.# #.###.### #.....# #.# ###...#### #...#.......# ##.# #.#.##.###.# #.# #.....# ##..#.......# #..# #.##...........# #.####.##### #.#...# ##......##.# #.## #.##.##.##.###.###.##.......# #.##### ###.##.##.####.# #.##.##.##.# #.....##.......###.##### #.##.........######.##....##.# ###.......###..........###### #.).....##..........##.#####.# ######..# #...##.###......#####.#####.##############.#####.##..###...##.######......##.......##.......##........##......#.#.#......################..............#.#.#÷#<.###.##.##.######§≈#§#.#.#...[..#.##.§##§§.#.#.###..#.#.#######≈§§≈≈#≈#.#.#.###......# ##≈§.§,h≈#≈....#....@.#.###⌠≈...≈#≈....########.##..##≈._..'.....# #.....##.<#⌠≈§..≈#≈....# #.#####,h>7 ,h-P ?..........###### #.).....##.... Bystandard the Trooper ...##.###......#####.#####.###### Gargoyle ...##.######......##.......#Health: 38/38 ======================== ...##......#.#.#......######Magic: 11/11 ======================== .........#.#.#÷#<.###.#AC: 7Str: 11 #####§≈#§#.#.#...[..#.#,hQ EV: 11Int: 16 #⌠#§##§§.#.#.###..#.#.#SH: 0Dex: 12 ≈§§≈≈#≈#.#.#.###......#XL:  6 Next: 58% Place: Dungeon:4 ≈§.§≈#≈....#....@.#.###Noise: ---------  Time: 3842.3 (0.0) ≈...≈#≈....########.#h) +0 sling ≈._..'.....# #.....#Fire: h) +0 sling ≈§..≈#≈....# #.##### §§§.≈#§....# #.# ≈≈≈≈≈#≈##### #.# #⌠#⌠##≈##.# #####≈≈##.# ...# ####.# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then. _You climb upwards. _There is a stone staircase leading down here.,hUS ,hT ,hn_ ,hSa ,hb $ _,hhh ,,h!j ,hj ,hl ,hPq ,hu B,h7z ,h| ,h} ,h~ ,h  Things that are here:  an adder skeleton; a jackal skeleton,h ,h  _,h ,h ,h[ ,h ,h ,h ,h ,hW ,h/ ,h ,hJ ,h ,h ,h ,h` ,h ,h ,h ,h ,h ,h{ ,ht ,hת ,h ,,h ,h ,h ,,h4 ,h ,h& ,h ,hĶ ,hO ,h ,h ,hd ,h ,h ,hH ,h˿ ,h/ ,h ,h ,h ,hh ,h ,h ,h~ ,h* ,h ,hO ,h ,hX ,h ,h ,h ,h[ ,h ,hs ,h ,h ,h[ ,h ,h9 ,h ,hu ,,h ,h ,,h ,h ,h6 ,h ,,hn ,h ,h] ,h ,h ,ha ,h ,hN ,h ,h ,h ,,h! ,h? ,h ,h ,h 1#.##..#........####.# #. #.##..#.##.##### #.# ##... #..........########.# #.... ####.#######.....##.# #....  #...# #.....###.##.#########....  #.### #.....###.##...#..........  #.# #.......#.##.............. ##.# #.....#.#.##...#.......... ...## #........@##.#########....70.3 (2,h> n8.0) #...# #######......##.... ...## ##########.##.... .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...#  .##.##.###.###.##.......# #.#####  .##.##.# #.....##.......###.##### .##.# ###.......###..........# ,h ,h ,h c _There is a stone staircase leading down here.,h4,hz,h ,h?81.3 (1.0) _,h%,h ##. ...  #.#.#.  .....   #.#.#  ##.o. ..o #.#5 #@# ,h8V#......#  ##!.....#  ..###.# ..> ....oo 2 orcs (asleep) ..#.# ..... ,h,h,h0-2.1 (1.8,h 3,hA _You climb downwards.  Found an emerald potion. Found a stone staircase leading down. _There is a stone staircase leading up here.",hcU  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.",hV ",h7   Bystandard the Trooper ##. ...  Gargoyle #.#.#.  Health: 38/38 ======================== .....  Magic: 10/11 =====================--- #.#.#  AC: 7Str: 11 ##.o. EV: 11",h9 Int: 16 ..o SH: 0Dex: 12 #*# XL:  6 Next: 58% Place: Dungeon:5 #@# Noise: ---------  Time: 3872.1 (0.0) #......#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  ..>  ....  oo 2 orcs (asleep) ..#.#  ..... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 ring mail (asleep, 100% to  hit)#,h!%  Bystandard the Trooper ##. ...  Gargoyle #.#.#.  Health: 38/38 ======================== .....  Magic: 10/11 =====================--- #.#.#  AC: 7Str: 11 ##.o. EV: 11Int: 16 ..o SH: 0Dex: 12 #.# XL:  6 Next: 58% Place: Dungeon:5 #@##,h Noise: ---------  Time: 3872.1 (0.0) #......#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  ..>  ....  oo 2 orcs (asleep) ..#.#  ..... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 ring mail (asleep, 100% to  hit)  The blast of sand hits the orc!#,h ##. ...  #.#.#.  .....  #.#.#  ##.o. ..) ### #@# .#  ..#  ..###.# ..> ....o   orc ..#.# ..... #,hf@Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (asleep, 100% to  hit)  The blast of sand hits the orc!  You kill the orc!#,hLB#,hNz.oo#,hSMagician9====3.6 (1.5#,hZ#,hh]: _The orc shouts! You hear a shout! x3#,h  #,h)Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#,ha  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 38/38 ======================== .....  Magic: 9/11===================----- #.#.#  AC: 7#,hb;Str: 11 ##... EV: 11Int: 16 ..) SH: 0Dex: 12 #o# XL:  6 Next: 59% Place: Dungeon:5 #@# Noise: ====-----  Time: 3873.6 (0.0) #......#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  ..>  ....  o   orc #,hcM..#.#  .....  _The orc shouts! You hear a shout! x3  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (82% to hit)#,h W  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 38/38 ======================== .....  Magic: 9/11===================----- #,h3 #.#.#  AC: 7Str: 11 ##... EV: 11Int: 16 ..) SH: 0Dex: 12 #o# XL:  6 Next: 59% Place: Dungeon:5 #@# Noise: ====-----  Time: 3873.6 (0.0) #......#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  ..>  ....  o   orc ..#.#  ..... Casting: Sandblast (safe; 3% risk of failure)  #,h( kConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (82% to hit)  The blast of sand hits the orc!#,h"  ##. ...  #.#.#.  .....  #,h #.#.#  ##... ..) #)# #@# .#  #,h \..#  ..###.# ..> .... ..#.# ..... #,hs #,hu onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (82% to hit)  #,h$w ]The blast of sand hits the orc!  You kill the orc!#,h+ t oww   ribbon wormo   orcAn orc comes into view. It is wielding a +1 mace of protection.#,hz 6605.1 (1.5#,h #,h ^ _A ribbon worm comes into view.$,h  $,hωCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$,h)+$,hv  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 38/38 ======================== .....  Magic: 8/11$,hw=================------- #.#.#  AC: 7Str: 11 ##... EV: 11Int: 16 o.) SH: 0Dex: 12 #)# XL:  6 Next: 60% Place: Dungeon:5 #@# Noise: ====-----  Time: 3875.1 (0.0) $,h/p#.w....#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  ..>  ....  w   ribbon worm ..#.#  o   orc ..... $,hB  _A ribbon worm comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)$,h! Bystandard the Magician##. ...Gargoyle$,h" #.#.#.Health: 38/38 ========================.....Magic: 8/11=================-------#.#.#AC: 7Str: 11##...EV: 11Int: 16o.)SH: 0Dex: 12#)#XL:  6 Next: 60% Place: Dungeon:5#@#Noise: ====-----  Time: 3875.1 (0.0)$,h$ P#.w....#h) +0 sling##!.....#Fire: h) +0 sling..###.#..>....w   ribbon worm..#.#o   orc.....  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  $,h$ Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm.$,h $,hT $,h o(catching breath)o 2 orcs$,hs Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is moderately wounded.An orc comes into view. It is wielding a +0 dagger.$,h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$,hA $,hO .oYou are caught in a web!  The orc hits you with a +1 mace of protection.$,heQ 5--  5  =---6.6 (1.5+0 slingHeld $,hgY $,hWd C _The ribbon worm bites you but does no damage.%,hV  %,hCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%,h  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 35/38 ======================-- .....  Magic: 7/11===============--------- #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 .o) SH: 0Dex: 12 #o# XL:  6 Next: 60% Place: Dungeon:5 #@# Noise: =--------  Time: 3876.6 (0.0) #.w....#  h) +0 sling ##!.....# [%,h37m Fire: h) +0 sling ..###.#  Held  ..>  ....  w   ribbon worm (catching breath) ..#.#  oo 2 orcs .....  _The ribbon worm bites you but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)%,hBystandard the Magician##. ...Gargoyle#.#.#.Health: 35/38 ======================--.....Magic: 7/11===============---------#.#.#AC: 7%,hrEStr: 11##...EV:  5 Int: 16.o)SH: 0Dex: 12#o#XL:  6 Next: 60% Place: Dungeon:5#@#Noise: =--------  Time: 3876.6 (0.0)#.w....#h) +0 sling##!.....#Fire: h) +0 sling..###.#Held ..>....w   ribbon worm (catching breath)..#.#oo 2 orcs.....  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%,h*Aim: a ribbon worm (moderately wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!%,h}} Aim  Press: ? - help, Shift-Dir - straight line: a ribbon worm (moderately wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!  The ribbon worm is almost dead.orc hits you with a +1 mace of protection.%,h$Z4-8.1 (1.5%,hׅ%,hՇC _The ribbon worm bites you but does no damage.%,hA  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%,hf&,h?a  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 34/38 =====================--- .....  Magic: 6/11=============----------- &,h@U#.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 .o) SH: 0Dex: 12 #o# XL:  6 Next: 60% Place: Dungeon:5 #@# Noise: =--------  Time: 3878.1 (0.0) #.w....#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  Held  ..>  ....  w   ribbon worm&,hA ..#.#  oo 2 orcs .....  _The ribbon worm bites you but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)&,hw   Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 34/38 =====================--- .....  Magic: 6/11&,hey=============----------- #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 .o) SH: 0Dex: 12 #o# XL:  6 Next: 60% Place: Dungeon:5 #@# Noise: =--------  Time: 3878.1 (0.0) #.w....#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  Held  ..>  ....  w   ribbon worm ..#.#  oo&,h}zg[40m 2 orcs ..... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)  The blast of sand hits the ribbon worm!&,h ##. ...  #.#.#.  .....  &,hE#.#.#  ##... .o) #o# #@# #......#  ..#  ..###.#  ..> ....oo 2 orcs ..#.# ..... &,hJ/.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 94% to hit)  The blast of sand hits the ribbon worm!  You kill the ribbon worm!&,h0---7==29.6 (1.5&,h!] _The orc hits you with a +1 mace of protection. x2&,hb  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&,h. <  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 30/38 ==================------ .....  Magic: 6/11=============----------- #.#.#  AC: 7Str: 11&,h [ ##... EV:  5 Int: 16 .o) SH: 0Dex: 12 #o# XL:  6 Next: 62% Place: Dungeon:5 #@# Noise: =--------  Time: 3879.6 (0.0) #......#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  Held  ..>  ....  oo 2 orcs ..#.#  ..... &,hɽ Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)',hBystandard the Magician##. ...Gargoyle#.#.#.Health: 30/38 ==================------.....Magic: 6/11=============-----------#.#.#AC: 7Str: 11##...',hGEV:  5 Int: 16.o)SH: 0Dex: 12#o#XL:  6 Next: 62% Place: Dungeon:5#@#Noise: =--------  Time: 3879.6 (0.0)#......#h) +0 sling##!.....#Fire: h) +0 sling..###.#Held ..>....oo 2 orcs..#.#.....  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)',honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)  The blast of sand hits the orc but does no damage.',ha-81.1 (1.5',h',hmP _The orc barely misses you.',hA  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.',hʬ   Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 30/38 ==================------ .....  Magic: 5/11==========-------------- #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 .o) SH: 0Dex: 12 #o# XL:  6 Next: 62% Place: Dungeon:5 #@# Noise: =--------  Time: 3881.1 (0.0) #......#  h) +0 sling ##!.....#  Fire: h)',hD  +0 sling ..###.#  Held  ..>  ....  oo 2 orcs ..#.#  ..... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)',h Bystandard the Magician##. ...Gargoyle',h #.#.#.Health: 30/38 ==================------.....Magic: 5/11==========--------------#.#.#AC: 7Str: 11##...EV:  5 Int: 16.o)SH: 0Dex: 12#o#XL:  6 Next: 62% Place: Dungeon:5#@#Noise: =--------  Time: 3881.1 (0.0)#......#h) +0 sling##!.....#Fire: h) +0 sling..###.#Held ..>....oo 2 orcs..#.#.....  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.',hK $Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)',h Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)  The blast of sand hits the orc but does no damage.  The orc completely misses you.',h,2.6 (1.5',hF',hD _The orc hits you with a +1 mace of protection.(,h9  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(,hE)  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 30/38 ==================------ .....  Magic: 4/11========---------------- #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 (,hH.o) SH: 0Dex: 12 #o# XL:  6 Next: 62% Place: Dungeon:5 #@# Noise: =--------  Time: 3882.6 (0.0) #......#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  Held  ..>  ....  oo 2 orcs ..#.#  ..... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)(,h" Bystandard the Magician##. ...Gargoyle#.#.#.Health: 30/38 ==================------.....Magic: 4/11========----------------#.#.#AC: 7Str: 11(,h ##...EV:  5 Int: 16.o)SH: 0Dex: 12#o#XL:  6 Next: 62% Place: Dungeon:5#@#Noise: =--------  Time: 3882.6 (0.0)#......#h) +0 sling##!.....#Fire: h) +0 sling..###.#Held ..>....oo 2 orcs..#.#.....  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)(,h[ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)  The blast of sand hits the orc but does no damage.(,hP ,4.1 (1.5(,h (,h P _The orc barely misses you.),h_  ),hCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.),h3!  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 30/38 ==================------ .....  Magic: 3/11),hw~======------------------ #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 .o) SH: 0Dex: 12 #o# XL:  6 Next: 62% Place: Dungeon:5 #@# Noise: =--------  Time: 3884.1 (0.0) #......#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  Held  ),h..>  ....  oo 2 orcs ..#.#  ..... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)),hBystandard the Magician##. ...Gargoyle),hMs#.#.#.Health: 30/38 ==================------.....Magic: 3/11======------------------#.#.#AC: 7Str: 11##...EV:  5 Int: 16.o)SH: 0Dex: 12#o#XL:  6 Next: 62% Place: Dungeon:5#@#Noise: =--------  Time: 3884.1 (0.0)#......#h) +0 sling##!.....#Fire: h) +0 sling..###.#Held ..>....),hƦoo 2 orcs..#.#.....  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)),h2Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)  The blast of sand hits the orc but does no damage.  The orc hits you with a +1 mace of protection.),h4,5.6 (1.5),hf:),h=: _The orc hits you but does no damage.),h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.),he  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 30/38 ==================------ .....  Magic: 2/11====-------------------- #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 .o) SH: 0Dex: 12 #o# XL:  6 Next: 62% Place: Dungeon:5 #@# Noise: =--------  Time: 3885.6 (0.0) ),hg#......#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  Held  ..>  ....  oo 2 orcs ..#.#  ..... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)*,hBystandard the Magician##. ...Gargoyle#.#.#.Health: 30/38 ==================------.....Magic: 2/11====--------------------#.#.#AC: 7Str: 11##...EV:  5 Int: 16.o)*,hSH: 0Dex: 12#o#XL:  6 Next: 62% Place: Dungeon:5#@#Noise: =--------  Time: 3885.6 (0.0)#......#h) +0 sling##!.....#Fire: h) +0 sling..###.#Held ..>....oo 2 orcs..#.#.....  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)*,h#Vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)  The blast of sand hits the orc but does no damage.*,hWe25---7.1 (1.5*,h:^*,haD _The orc hits you with a +1 mace of protection.*,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*,h   Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 25/38 ===============--------- .....  Magic: 1/11==---------------------- #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 .o) SH: 0Dex: 12 #o# XL:  6 Next: 62% Place: Dungeon:5 #@# Noise: =--------  Time: 3887.1 (0.0) #......#  h) +0 sling ##!.....#  [4*,h 0mFire: h) +0 sling ..###.#  Held  ..>  ....  oo 2 orcs ..#.#  ..... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)*,h  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 25/38 ===============--------- .....  Magic: 1/11==---------------------- #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 .o) SH: 0Dex: 12 #o# XL:  6 Next: 62% Place: Dungeon:5 #@# Noise: =--------  Time: 3887.1 (0.0) #......#  h) +0 sling ##!.....#  *,hqqFire: h) +0 sling ..###.#  Held  ..>  ....  oo 2 orcs ..#.#  ..... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)  You miscast Sandblast. Nothing appears to happen.*,h ##. ...  *,h8a#.#.#.  .....  #.#.#  ##... oo) #o# #@# .#  ..#  ..###.#  ..> *,hr.... o 3 orcs ..#.#.....  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)  You miscast Sandblast. Nothing appears to happen.  The orc hits you with a +1 mace of protection.*,hԫ42==Contam: 10% 8.1 (1*,h"*,hx _An orc comes into view. It is wielding a +0 short sword.+,hr:  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+,h  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 24/38 ===============--------- .....  Magic: 1/11==---------------------- #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 Contam: 10%  oo) SH: 0Dex: 12 #o# XL:  6 Next: 62% Place: Dungeon:5 #@# Noise: =--------  Time: 3888.1 (0.0) +,h(#......#  h) +0 sling ##!.....#  Fire: h) +0 sling ..###.#  Held  ..>  ....  ooo 3 orcs ..#.#  ..... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)+,h Bystandard the Magician##. ...Gargoyle#.#.#.Health: 24/38 ===============---------.....Magic: 1/11==----------------------#.#.#AC: 7Str: 11##...EV:  5 Int: 16 Contam: 10% oo)SH: 0Dex: 12#o#XL:  6 Next: 62% Place: Dungeon:5#@#Noise: =--------  Time: 3888.1 (0.0)#......#h) +0 sling##!.....#Fire: h) +0 sling..###.#+,h( "Held ..>....ooo 3 orcs..#.#.....  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)+,h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)  The blast of sand hits the orc but does no damage.+,h S  The orc hits you with a +1 mace of protection.+,h^ +,h c2--9.6 (1.5+,h +,h] : _The orc hits you but does no damage.,,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,,hT  Bystandard the Magician ##. ...  Gargoyle #.#.#.  Health: 22/38 =============----------- .....  Magic: 0/11------------------------ #.#.#  AC: 7Str: 11 ##... EV:  5 Int: 16 Contam: 10%  oo) SH: 0Dex: 12 #o# XL:  6 Next: 62% Place: Dungeon:5 #@# Noise: =--------  Time: 3889.6 (0.0) #......#  h) +0 sling ##!.....#  Fire: h) +0 ,,hbVsling ..###.#  Held  ..>  ....  ooo 3 orcs ..#.#  ..... Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit),,h Bystandard the Magician##. ...Gargoyle#.#.#.Health: 22/38 =============-----------.....Magic: 0/11------------------------#.#.#AC: 7Str: 11##...,,h8 EV:  5 Int: 16 Contam: 10% oo)SH: 0Dex: 12#o#XL:  6 Next: 62% Place: Dungeon:5#@#Noise: =--------  Time: 3889.6 (0.0)#......#h) +0 sling##!.....#Fire: h) +0 sling..###.#Held ..>....ooo 3 orcs..#.#.....  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit),,h+ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (87%  to hit)  The blast of sand hits the orc but does no damage.,,hf . 2 orcs191.1 (1.5 _The orc hits you with a +1 mace of protection.-,hy  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-,h-,h-,h_%-,h'e _You don't have enough magic to cast this spell.-,h{-,h1-,h:-,h"F _Unknown command./,h/,h/,h/,h&N _You are caught in a web!1,h'1,hhoo 3 orcs1,h&15----11 20+0 sling1,h 1,hD _The orc hits you with a +1 mace of protection.2,h>r  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2,h2,h92,h2,hVP _You don't know that spell.4,h3 44,h64,h4,hY. 2 orcs4,hj16=---34,hR-4,ha #.##..#........####.##..... #.##..#.##.##### #.# ##...# #..........########.##.... ####.#######.....##.##....#...# #.....###.##.#########....#.### #.....###.##...#..........#.# #.......#.##.............. ##.# #.....#.#.##...#..........4 ...## #........@##.#########.... 4,h#...# #######...o..# #.... ...## ##########.# #.... .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........# _The orc closely misses you.=4,h4,h~Q7% -4.6 (2.54,h4,hŏ} _You climb upwards. _There is a stone staircase leading down here.7,h #.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 16/38 ==========-------------- ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 77,hl Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16 Contam: 7% #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ---------  Time: 3894.6 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.#####7,h B #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........# _There is a stone staircase leading down here.  Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (64%  to hit)8,h#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 16/38 ==========-------------- ####.#######.....##.##.... Magic: 0/11------------------------8,h#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16 Contam: 7% #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ---------  Time: 3894.6 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# [8,h$40m#.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (64%  to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.8,hF8,hQ4===5.9 (1.38,h  Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (64%  to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage. _The orc barely misses you. x28,h #.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 16/38 ==========-------------- ####.#######.....##.##.... Magic: 0/11------------------------8,hw #...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16 Contam: 4% #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ===------  Time: 3895.9 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....#[8,h C40m #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........# _The orc barely misses you. x2  Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (64%  to hit)8,h #.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 16/38 ==========-------------- ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 118,h Int: 16 Contam: 4% #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ===------  Time: 3895.9 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.#8,hʘ q #.....##.......###.##### ....##.# ###.......###..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (64%  to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded.8,h, 8,h }71==17.2 (1.38,h$ 8,h&   Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail (64%  to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is heavily wounded. _The orc barely misses you.9,hA  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9,h` N#.##..#........####.# #..... Bystandard the Magician #.##..#.##.##### #.# ##...# Gargoyle #..........########.# #.... Health: 17/38 ==========-------------- ####.#######.....##.# #.... Magic: 0/11------------------------  #...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16 Contam: 1%  #.# #.......#.##.............. SH: 0Dex: 12 9,hi ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ===------  Time: 3897.2 (0.0) #...# #######...o..# #.... h) +0 sling ...## ##########.# #.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 87% to hit):,h.#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 17/38 ==========-------------- ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7:,hPStr: 11  #.### #.....###.##...#.......... EV: 11Int: 16 Contam: 1% #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ===------  Time: 3897.2 (0.0) #...# #######...#..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# [3:,hd4m#.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 87% to hit):,h!Hoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 87% to hit)  The blast of sand misses the orc.:,h $l12--- --8.7 (1.5:,hR):,h+D _The orc hits you with a +1 mace of protection.<,h#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 12/38 =======----------------- ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########..<,h)8.. Noise: =--------  Time: 3898.7 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........# _The orc hits you with a +1 mace of protection.  Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 64% to hit)<,h H#.##..#........####.#<,hV #..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 12/38 =======----------------- ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: =[34<,hM m--------  Time: 3898.7 (0.0) #...# #######...(..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........# _The orc hits you with a +1 mace of protection.  Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  <,h G(heavily wounded, 64% to hit)<,hR6 MoFire: h) +0 sling  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.<,h> N==900.0 (1.3<,h@ S _The orc barely misses you. x2=,hC#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 12/38 =======----------------- ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########..=,hEG.. Noise: ===------  Time: 3900.0 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........# _The orc barely misses you. x2  Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 64% to hit)=,h6D#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 12/38 =======----------------- ####.#######.....##.##.... Magic: 0/11------------------------=,h F#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ===------  Time: 3900.0 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# =,hGM#.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.=,hj  The orc is heavily wounded.=,hY3=1.2 (1.2=,h]=,hQ _The orc closely misses you.>,hdj#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.#>,h#.... Health: 13/38 ========---------------- ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ===------  Time: 3901.2 (0.0) #...# #######...o..##.... [3>,h3mh) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........# _The orc closely misses you.Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 64% to hit)>,h#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 13/38 ========---------------- ####.#######.....##.##.... Magic: 0/11------------------------>,h#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ===------  Time: 3901.2 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# >,h>M#.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.>,hTM  #.# ####.# ###.....##.#  #...# #.....###.#  #.### #.....###.#  #.# #.......#.# #.....#.#.# #........@# #######...o..#  ##########.#  >,hdV #.#  #.#      Shift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is heavily wounded.>,h^(  #.# ####.# ###.....##.#  #...# #.....###.#  #.### #.....###.#  #.# #.......#.# #.....#.#.# #........@# #######...o..#  ##########.#   #.#  #.#    >,h)  >,h/S  The orc hits you with a +1 mace of protection.>,h0P1--2.5 (1.3>,h5>,h 8V _* * * LOW HITPOINT WARNING * * *?,hP#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 11/38 ======------------------ ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########..?,hR4.. Noise: ===------  Time: 3902.5 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........# _* * * LOW HITPOINT WARNING * * *Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 64% to hit)?,heM#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 11/38 ======------------------ ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7Str: 11  ?,hQ#.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ===------  Time: 3902.5 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...#?,hHRt[m o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead.?,hH?,h-3.7 (1.2?,h?,h  Shift-Dir - straight line  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  ?,h2(heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead. _The orc closely misses you.@,h H#.##..#........####.#@,h #..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 11/38 ======------------------ ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########.... Noise: ===[@,h 34m------  Time: 3903.7 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........# _The orc closely misses you.Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (almost dead, 64% to hit)@,hԻ #.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 11/38 ======------------------ ####.#######.....##.##.... Magic: 0/11------------------------#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  #.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 62% Place: Dungeon:4 ...## #........@##.#########..@,h J.. Noise: ===------  Time: 3903.7 (0.0) #...# #######...o..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# o   orc .##.##.###.###.##.......# #.##### .##.##.# #.....##.......###.##### ....##.# ###.......###..........#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (almost dead, 64% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!@,h f)@,h 2=1==34.9 (1.2 _B,hu.##..#.##.##### #.# ##...# ..........########.# ..... ###.#######.....##.# #. #...# #.....###.##.#########. B,h yF#.### #.....###.##...#....... #.# #.......#.##.....# #.# #.....#.#.##...# ..## #........>##.#########....# #######...@..# #....# ..## ##########.# #. ### #.....# #.# ###...## #########.###.# #.# #.....#.........# #.####.##### #.#...# ##.##.###.###.##.......# #.##### ##.##.# #.....##.###.##### ..##.# ###.......###.......... #####.# ######..# #...##.###...B,hA~B,h6---50B,hPB,hڔ  Aim: an orc, wielding a +1 mace of protection and wearing a +0 chain mail  (almost dead, 64% to hit)  You shoot a sling bullet. The sling bullet hits the orc. _You kill the orc!  Things that are here: _a +1 mace of protection; a +0 chain mail; an orc corpseC,h#.##..#........####.# #.... #.##..#.##.##### #.##...# #..........########.# # ####.#######.....##.# #  #...# #.....###.##.#########  #.### #.....###.##...#.  #.# #.......#.##... ##.# #.....#.#.##...#..........# #........@##.#########.... #...# #######...)..# # ...## ##########.# #.... .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...# .##.##.###.###.##.# #.##### .##.##.# #.....##.......###.### .C,h]...##.# ###.......###..........#C,h"_---6 _C,h%C,hc _There is a stone staircase leading down here.E,hoE,hkM3====4=2==5===E,hE,hjBE,hְ,E,hɱE,hu16==E,h϶E,h ,E,hE,h{j3==E,hʾE,hr,E,hE,h a7=E,hE,hE,hzE,hHE,hE,h:==E,hhE,hE,hE,hQE,hS8=E,hE,h^E,hd,E,hE,hE,hQT4==E,h&E,hWE,h8E,h E,hVE,h^9==E,h]E,hjE,h3E,hE,h"P==E,hxE,h,E,h*E,hE,hL20=E,hE,h ,E,hoE,hj5==E,h E,hE,hE,hRE,hi1=E,hE,h,E,hUE,h E,h :==E,h E,h9,E,h E,hE,ha2=E,h~E,h:E,hE,h,E,hE,hE,h3=6===E,hE,hlE,h( E,h E,h"E,hL#E,h$E,h%,E,h&E,h)E,h)|4=====E,h*E,hY,E,h-E,h-E,h/0E,h0E,h1E,h$4,E,ho5E,hi7E,he8|5=7==E,h#9E,h;,E,h<E,h?,E,h@E,hBE,hCE,hNDE,hhFE,h"Gp6===E,h HE,hJE,hJE,hKE,h4NE,hNE,hOE,hkQE,h'RE,hRE,hTE,h^U27==8==E,hVE,hXE,hUYE,h ZE,h\,E,h]E,h1`,E,haE,hcE,hdi8===E,hgeE,hgE,hgE,hhE,hjE,hPkE,hkE,hmE,hnK9=E,hoE,hq,E,hsE,h!uE,huL9==E,hvE,hxE,hyE,h_zE,h?|E,h}V30=E,h}E,h-,E,hE,h"E,h :==E,hE,h,E,hE,hE,hيK1=E,hE,hE,hE,hE,hE,hdP10/11==E,h{E,hq,E,hE,hUE,h%a2==E,hٛE,h8,E,hE,hE,hi:==E,h-E,hi,E,hE,h;E,hMU3=E,hE,hE,hE,hjE,h_ _You start resting.E,h[086.9 (80.0)E,hԽ\1===7.9 (81E,hXE,hh% _Magic restored.F,h]-3F,h0F,h73F,hL84=F,ht9F,hT<,F,hwS===5==F,h7z,F,h|{F,h}F,h~F,hBF,hk6=F,hnF,h,F,hF,hb,F,hF,h,F,hF,hja7=F,h]F,hF,F,hF,hF,hnF,hnF,h,F,hF,hV_ _You start resting.F,h̬/4003.9 (16F,hew8==4.9 (17F,hijF,hK" _HP restored.H,hStH,hLevel 4 of the Dungeon <<<>>>__(Press ? for help)#.....)....##....>..##....#.#.####.##.#.##.######'### #.###.#.##.# ###############.#......#########...#####...###≈~≈~≈# #.##.....#.###......##....#......#..)...ß.......ß..##~≈~≈~# #.##..#........####.##......####.#.####)..#####...###≈~≈~≈# #.##..#.##.##### #.###...#.####.#.#####.## ##.## #≈≈~≈≈# #..........########.##........###...# #.# #.# ###'### ####.#######.....##.##.....####_###.# #.# #.# #.##...# #.....###.##.#########......#(≈.≈##.# #.# #.# #.##.### H,h #.....###.##...#...........###≈.≈(#.###.## ##.## ##.##.# #.......#.##..............###(≈.≈##..#...#####...## #..#####.# #.....#.#.##...#...........###≈.≈(###..ß......)ß..# #.###....## #........@##.#########....#.#(≈.≈## ##...#####...## #.##.#...# #######...)..##....####≈.≈(# ##.## ##.## #.##....## ##########.##......###'######..### #.# #.###.### #.....# #.# ###...#### #...#.......# ##.# #.##.#########.###.# #.# #.....# ##..#.......# #..# #.##...........# #.####.##### #.#...# ##......##.# #.## #.##.##.##.###.###.##.......#H,h† #.########.##.##.####.# #.##.##.##.# #.....##.......###.######.##.........######.##....##.# ###.......###..........###### #.).....##..........##.#####.# ######..# #...##.###......#####.#####.##############.#####.##..###...##.######......##.......##.......##........##......#.#.#......######H,h~& #.##.##...##.<.......##.###.##  #.##....#.......#.#### #.........########## ########### #.#####...#.# #.#..#...........).# ....)....# #....>..##....#.#.# ###.##.#.##.######'### ###############.#......#########...#####...###≈~≈~##.....#.###.....#....#......#..)...ß.......ß..##~≈~≈~.##..#........###..#.####)..#####...###≈~≈~≈##.##..#.##.##### #.# ##...#.####.#.#####.## ##.## #≈≈~≈≈#H,h#..........########.# #........###...# #.# #.# ###'#######.#######.....##.# #.....####_###.# #.# #.# # #...###.##.#########......#(≈.≈##.# #.# #.# #. #.######.##...#...........###≈.≈(#.###.## ##.## ##.# #.# #.......#.##..........(≈.≈##..#...#####...## #..####.# #.....#.#.##...#...........###≈.≈(###..ß......)ß..# #.##....## #........@##.######.#.#(≈.≈## ##...#####...###.#...# #######...). #....####≈.≈(# ##.## ##.###....## ###### #......###'######..### #.##.### #.....# H,h{2 #.# ###...#### #...#.......# ##.########.###.# #.# #.....# ##..#.......# #..# .......# #.####.##### #.#...# ##......##.# #.## #.##.###.###.##.......# #.##### ..# #..##.# #.....##.......# #.##.........######.###.# ###.......###..........###### #.).....##..........#I,hJVI,hWI,hso#.##..#........####.##..... Bystandard the Magician #.##..#.##.##### #.###...# Gargoyle #..........########.##.... Health: 38/38 ======================== ####.#######.....##.##.... Magic: 11/11 ========================#...# #.....###.##.#########.... AC: 7Str: 11  #.### #.....###.##...#.......... EV: 11Int: 16  I,hZq#.# #.......#.##.............. SH: 0Dex: 12 ##.# #.....#.#.##...#.......... XL:  6 Next: 63% Place: Dungeon:4 ...## #........@##.#########.... Noise: ---------  Time: 4004.9 (0.0) #...# #######...)..##.... h) +0 sling ...## ##########.##.... Fire: h) +0 sling .### #.....# #.# ###...# .#########.###.# #.# #.....# ...........# #.####.##### #.#...#  .##.##.###.###.##.......# #.#####  .##.##.# #.....##.......###.#####  ....##.# #I,hr##.......###..........#  _a +1 mace of protection; a +0 chain mail; an orc corpse _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.I,hsI,h|I,h~I,hƒ,I,hYou start resting. _Magic restored. _HP  Things that are here:  a +1 mace of protection; a +0 chain mail; an orc corpseI,hI,h _I,hI,h+I,hI,I,hYI,hI,h,I,hI,hI,h[,I,hUI,h@I,h,I,hߣI,hI,hI,h]I,hI,hI,h!I,hڭI,hwI,hwI,h,I,hI,hI,hO,I,hI,hI,hOI,hI,hI,hrI,hI,hI,h2I,h I,h,I,hwI,hQI,hHI,hI,hI,hKI,hOI,h&I,h I,hI,h,I,hI,hI,hI,hI,hI,hMI,h?I,hI,hI,hI,hI,h}I,h:I,hfI,hcI,h I,hI,hI,h,I,hI,hI,h,I,hI,hI,h+I,h,I,h&I,hI,hF,I,h I,hI,h,I,hT #..............# #.######.#.###.## ####.#### ##.## #.##.# #.......# ### #.##.# #.##.##.#.##.# #.##.##...##.<# I,hR#.##....#.......#.####### #.#####.......#.#.# .# #....@..##....#.#.# 29.9 (25.0) .##.# ###############.#......#####.###......# #....#......# ........####.# #......####.##### #.# ##...#.############.# #........## #####.....##.# #.....####_ #.....###.##.#########......#(≈.≈ #.....###.##...#...........###≈.≈I,h.I,hc _There is a stone staircase leading down here.I,hM I,h݊ I,h I,h4 I,hY 930.9 (1.0) _I,h I,hzt #.##### #......#### 5 ..#  #.##.##.# I,hv V #. #  #. #. ##I,h | I,h -1.6 (1.7I,hP I,h } _You climb downwards. _There is a stone staircase leading up here.J,hJ,h3J,h1J,h #.###### #......#### #...@<..# #.##.##.# #.# # #.# #.l ###J,h:l   iguana (asleep) J,h˿S0.02.6 (1J,hYJ,h Z _An iguana comes into view.L,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L,h  Bystandard the Magician  Gargoyle  Health: 38/38 ======================== L,h Magic: 10/11 =====================---  AC: 7Str: 11  EV: 11Int: 16 #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: ---------  Time: 4032.6 (0.0) #.##*##.#  h) +0 sling #*# #  Fire: h) +0 sling #*# #.l ### l   iguana (asleep) _An iguana comes into view.Casting: SandblastL,h (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)L,hBystandard the MagicianGargoyleHealth: 38/38 ========================Magic: 10/11 =====================---AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12L,hr#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: ---------  Time: 4032.6 (0.0)#.#####.#h) +0 sling### #Fire: h) +0 sling####.l###l   iguanaCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The blast of sand hits the iguana but does no damage.L,hm> L,h&@ L,h)E [.l..L,hdF 5=4.1 (1.5L,h`L L,hN onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  L,h`O Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The blast of sand hits the iguana but does no damage. _The iguana hisses angrily.M,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M,h  Bystandard the Magician  Gargoyle  Health: 38/38 ========================  Magic: 9/11===================-----  AC: 7Str: 11M,h  EV: 11Int: 16 #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: =--------  Time: 4034.1 (0.0) #.##*##.#  h) +0 sling #l# #  Fire: h) +0 sling #.# #.. ### l   iguana _The iguana hisses angrily.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line,h<;2HAim: an iguana (84% to hit)M,h1Bystandard the MagicianGargoyleHealth: 38/38 ========================Magic: 9/11===================-----AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: =--------  Time: 4034.1 (0.0)#.#####.#h) +0 sling#l# #Fire: h) +0 sling#.#M,h3#..###l   iguana _The iguana hisses angrily.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)M,h`M,hml.5.6 (1.5M,hdM,hrfCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure) M,hA Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit) _The blast of sand hits the iguana but does no damage.M,hE  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M,h;   Bystandard the Magician  Gargoyle  Health: 38/38 ========================  Magic: 8/11M,h̗ =================-------  AC: 7Str: 11  EV: 11Int: 16 #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: =--------  Time: 4035.6 (0.0) #.##l##.#  h) +0 sling #.# #  Fire: h) +0 sling #.# #.. ### l   iguana M,h _The blast of sand hits the iguana but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)M,hJBystandard the MagicianGargoyleHealth: 38/38 ========================Magic: 8/11=================-------AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: =--------  Time: 4035.6 (0.0)#.#####.#h) +0 sling### #Fire: h) +0 slingM,hg#####.###l   iguana _The blast of sand hits the iguana but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)N,hMl...  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (84% to hit)  The blast of sand misses the iguana. The iguana bites you.N,hi]4---7.1 (1.5N,h N,hT> _The iguana bites you but does no damage.N,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N,hHb  Bystandard the Magician  Gargoyle  Health: 34/38 =====================---  Magic: 7/11===============---------  AC: 7Str: 11  EV: 11Int: 16 #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: =--------  Time: 4037.1 (0.0) #.##l##.#  h) +0 slingN,hd #.# #  Fire: h) +0 sling #.# #.. ### l   iguana _The iguana bites you but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)N,hBystandard the MagicianGargoyleHealth: 34/38 =====================---Magic: 7/11===============---------AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12N,hh#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: =--------  Time: 4037.1 (0.0)#.##l##.#h) +0 sling#.# #Fire: h) +0 sling#.##..###l   iguana _The iguana bites you but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)N,h+ +Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)  The blast of sand hits the iguana but does no damage.N,h q24------=8.6 (1.5N,h N,h + _The iguana bites you!N,hk  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O,h  Bystandard the Magician  Gargoyle  Health: 24/38 ===============---------  Magic: 6/11O,h/=============-----------  AC: 7Str: 11  EV: 11Int: 16 #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: ==-------  Time: 4038.6 (0.0) #.##l##.#  h) +0 sling #.# #  Fire: h) +0 sling #.# #.. ### l   iguanaO,h _The iguana bites you!  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)O,hիBystandard the MagicianGargoyleHealth: 24/38 ===============---------Magic: 6/11=============-----------AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12O,h#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: ==-------  Time: 4038.6 (0.0)#.##l##.#h) +0 sling#.# #Fire: h) +0 sling#.##..###l   iguanaCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (84% to hit)  The blast of sand hits the iguana.O,h4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (84% to hit)  The blast of sand hits the iguana.  The iguana is moderately wounded.O,h6i17-----40.1 (1.5O,h[;O,h(>i _The iguana barely misses you. The iguana bites you!O,h{O   O,hP Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O,h/S N  Bystandard the Magician  Gargoyle  Health: 17/38 ==========--------------  Magic: 5/11==========--------------O,hT   AC: 7Str: 11  EV: 11Int: 16 #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: ==-------  Time: 4040.1 (0.0) #.##l##.#  h) +0 sling #.# #  Fire: h) +0 sling #.# #.. ### l   iguana _The iguana barely misses you. The iguana bites you!  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O,hU )Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 84% to hit)O,hBystandard the MagicianGargoyleHealth: 17/38 ==========--------------Magic: 5/11==========--------------AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: ==-------  Time: 4040.1 (0.0)#.##l##.#h) +0 sling#.# #Fire: h) +0 sling#.##..###l   iguanaCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  O,hPress: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 84% to hit)  The blast of sand hits the iguana.P,h5 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 84% to hit)  The blast of sand hits the iguana.  The iguana is heavily wounded.P,h.g6===-1.6 (1.5P,h P,hL _The iguana misses you.P,hd  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P,hQL  Bystandard the Magician  Gargoyle  Health: 17/38 ==========--------------  Magic: 5/11==========--------------  AC: 7Str: 11  EV: 11Int: 16P,hVS #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: =--------  Time: 4041.6 (0.0) #.##l##.#  h) +0 sling #.# #  Fire: h) +0 sling #.# #.. ### l   iguana _The iguana misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit)P,hF Bystandard the MagicianGargoyleHealth: 17/38 ==========--------------Magic: 5/11==========--------------AC: 7Str: 11EV: 11P,hXH Int: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: =--------  Time: 4041.6 (0.0)#.##l##.#h) +0 sling#.# #Fire: h) +0 sling#.##..###l   iguanaCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit)  The blast of sand hits the iguana.P,h w #.###### #......####  #...@<..#  #.##l##.#  #.# # P,h  #.# #.. ###onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 84% to hit)  The blast of sand hits the iguana.  The iguana is severely wounded.P,hϫ 3 #.###### #......####  #...@<..#  #.##l##.#  P,h/ F#.# #  #.# #.. ### P,hS =  The iguana bites you. x2P,h Q11----3.1 (1.5P,h P,h V _* * * LOW HITPOINT WARNING * * *Q,hB  Q,hXDCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q,hG  Bystandard the Magician  Gargoyle  Health: 11/38 ======------------------  Magic: 4/11========----------------  AC: 7Str: 11  EV: 11Int: 16 #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: =--------  Time: 4043.1 (0.0) #.##l##.#  h) +0 sling #.# #  Fire: h) +0 sling #.#,hJ@K #.. ### l   iguana _* * * LOW HITPOINT WARNING * * *Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 84% to hit)Q,h Bystandard the MagicianGargoyleHealth: 11/38 ======------------------Magic: 4/11========----------------AC: 7Str: 11EV: 11Q,hInt: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: =--------  Time: 4043.1 (0.0)#.##l##.#h) +0 sling#.# #Fire: h) +0 sling#.##..###l   iguanaCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 84% to hit)  The blast of sand hits the iguana but does no damage.Q,h/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 84% to hit)  The blast of sand hits the iguana but does no damage.  The iguana is severely wounded.Q,h-4.6 (1.5Q,hQ,hS _The iguana barely misses you.S,hˌS,h<S,hˑS,hw^ _You are too injured to fight recklessly!U,h Bystandard the MagicianGargoyleHealth: 11/38 ======------------------Magic: 4/11========----------------AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: =--------  Time: 4044.6 (0.0)#.##l##.#h) +0 slingU,hm#.# #Fire: h) +0 sling#.##..###l   iguana _The iguana barely misses you. _You are too injured to fight recklessly!  Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 60% to hit)U,hBystandard the MagicianGargoyleHealth: 11/38 ======------------------Magic: 4/11========----------------AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: =--------  Time: 4044.6 (0.0)#.##(##.#h) +0 sling#(# #Fire: h) +0 sling#(##(.###l   iguanaFire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: U,h[39;49man iguana (severely wounded, 60% to hit)  You shoot a sling bullet.  The sling bullet closely misses the iguana.U,hGNl...U,hH6==5.8 (1.2U,hLU,hBO  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (severely wounded, 60% to hit)  You shoot a sling bullet.  U,h"PThe sling bullet closely misses the iguana. _The iguana barely misses you.U,hW Bystandard the MagicianGargoyleHealth: 11/38 ======------------------Magic: 4/11========----------------AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####U,h"Y XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: ===------  Time: 4045.8 (0.0)#.##l##.#h) +0 sling#.# #Fire: h) +0 sling#.##..###l   iguanaThe sling bullet closely misses the iguana. _The iguana barely misses you.Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 60% to hit)U,h Bystandard the MagicianGargoyleHealth: 11/38 ======------------------Magic: 4/11========----------------AC: 7U,ht Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: ===------  Time: 4045.8 (0.0)#.##l##.#h) +0 sling#.# #Fire: h) +0 sling#.##..###l   iguanaFire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 60% to hit)  You shoot a sling bullet.  U,ho 4The sling bullet hits the iguana but does no damage.U,h { =Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (severely wounded, 60% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is severely wounded.U,h} Y2=7.0 (1.2U,h U,h؃ T _The iguana closely misses you.V,hu?Bystandard the MagicianGargoyleHealth: 12/38 =======-----------------Magic: 4/11========----------------AC: 7Str: 11EV: 11Int: 16#.######SH: 0V,hXADex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: ===------  Time: 4047.0 (0.0)#.##l##.#h) +0 sling#.# #Fire: h) +0 sling#.##..###l   iguanaThe iguana is severely wounded. _The iguana closely misses you.Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 60% to hit)V,h-$Bystandard the MagicianGargoyleHealth: 12/38 =======-----------------V,h%Magic: 4/11========----------------AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 63% Place: Dungeon:5#...@<..#Noise: ===------  Time: 4047.0 (0.0)#.##(##.#h) +0 sling#(# #Fire: h) +0 sling#(##(.###l   iguanaFire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (severely wounded, 60% to hit)  You shoot a sling bullet.  The sling bullet barely misses the iguana.V,h˨ #.###### #......####  #...@<..#  #.##(##.#  #(# #  #(# #(. ###V,h +V,h #.###### #......####  #...@<..#  #.##(##.#  #(# #  #(# #(. ### V,hˁV,hV,hV,hV,h[ #.###### #......####  #...@<..#  #.##(##.#  #(# #  #(# V,h#(. ###Shift-Dir - straight lineAim: an iguana (severely wounded, 60% to hit)  You shoot a sling bullet.  The sling bullet barely misses the iguana.  The iguana bites you.  * * * LOW HITPOINT WARNING * * *V,h~Y; #.###### #......####  #...@<..#  #.##(##.#  #(# #  #(# V,h[#(. ### V,h_y l...  The iguana bites you.V,h`v6/38 ----8.3 (1.3V,h^eV,h hV _* * * LOW HITPOINT WARNING * * *W,h3r  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W,h&  Bystandard the Magician  Gargoyle  Health: 6/38===--------------------- W,h(b Magic: 3/11======------------------  AC: 7Str: 11  EV: 11Int: 16 #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: ===------  Time: 4048.3 (0.0) #.##l##.#  h) +0 sling #.# #  Fire: h) +0 sling #.# #.. ### l   iguanaW,hz)H _* * * LOW HITPOINT WARNING * * *Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 84% to hit)W,h : W,h  Bystandard the Magician  Gargoyle  Health: 6/38===---------------------  Magic: 3/11======------------------  AC: 7Str: 11  EV: 11Int: 16 #.###### SH: 0Dex: 12 #......####  XL:  6 Next: 63% Place: Dungeon:5 #...@<..#  Noise: ===------  Time: 4048.3 (0.0) #.##l##.#  h) +0 sling #.# #  Fire: h) +0 sling #.# W,h #.. ### l   iguanaCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 84% to hit)  The blast of sand hits the iguana!W,h %W,h} , #. #.    #.##.##.#  #.# #  #.#W,h  #.. ###  W,hmr '.W,h"v f4==75--W,hAw 9.8 (1.5W,hz W,h.} Sonfirm with . or Enter, or press ? or * to list all spells.W,h} Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, 84% to hit)  The blast of sand hits the iguana! _You kill the iguana!Z,h!Z,h3Z,hu7=Z,hXZ,h',Z,hZ,hP==Z,h8Z,h|8==Z,hZ,h,Z,hֲ,Z,hȳZ,hZ,hpj5==Z,hZ,hi9=Z,hZ,h,Z,hƽZ,h,Z,hZ,hlP==Z,haZ,h^c10/38=Z,hLZ,hjZ,hZ,hZ,hAZ,h,Z,hqZ,h*Z,hZ,hZ,h1=6===Z,hXZ,hZ,he,Z,hZ,h,Z,hR,Z,hZZ,hNZ,h4g2====Z,hZ,hX,Z,hRZ,hZ,h,Z,hZ,h|3==Z,hZ,hd7==Z,hZ,h,Z,hpZ,hW,Z,hZ,hi4=Z,hZ,hkP==Z,hZ,h,Z,hZ,h,Z,hZ,hI5=Z,h_Z,hZ,hN8==Z,hZ,hZ,h|Z,h>Z,h}Z,h^Z,hZ,hZ,h_16==Z,hZ,h Z,hx :==Z,h Z,h Z,hA ,Z,h,Z,hZ,hZ,h`K7=Z,hWZ,hHZ,hr,Z,h<Z,hL9==Z,hZ,hn,Z,hfZ,hZ,h S8=Z,h!Z,h"Z,h$,Z,h&Z,h'P==Z,h)Z,hJ*^9==Z,h+Z,h},,Z,h-Z,h/,Z,hqA10/11==20===[,h!,[,hLi1=[,h,[,h"[,h [,h,[,hL <--- _You start resting.[,h&1106.8 (57.0)[,hd1===-7.8 (58[,h!; _Magic restored.[,h+[,h-3[,hX/[,hQ0a2=[,h4[,h5g===[,h6i3=[,h7[,h8B[,hD:,[,h;[,h<[,hr=,[,h ?[,h@t4==[,hA[,hB,[,hHC[,hC,[,hYF,[,hIG[,haHa5=[,hUI[,hJ[,hK,[,hM[,hpN,[,h#P[,hdQi6=[,hjR[,h*S,[,hT[,hU,[,hW[,hrX,[,hY[,hZ27==[,h\[,h}],[,h^[,h_,[,hka,[,h^b[,hd[,hem8=[,hf[,hg,[,hh[,hi,[,hZk[,h,l,[,hn[,hnZ9=[,ho[,hYq,[,hÆq30=1=2==[,h9n[,h[,h,[,h3=[,h,[,hב[,hΒB[,hw4=[,h<,[,h"[,h B[,hߗB[,h~5==[,h[,h[,h,[,h~[,h,[,hB[,h[,hwk6=[,h[,[,hMB[,h.[,h"B[,h[,ha7=[,hk[,hY,[,h[,h,[,h[,h,[,hJ_ _You start resting.[,h-69.8 (62[,hx8==70.8 (63[,h~[,h" _HP restored.],h ],h @  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   3.4  +1   g + Spellcasting 3.9   4.8  -1      ],h      b - Unarmed Combat   0.0   1.0   0   h + Conjurations 1.7   1.7  +1       i - Earth Magic   3.6   2.8  +2  c + Ranged Weapons 3.4   4.0   0               d - Armour   0.0   0.8  +1       e - Dodging   1.5   2.8  -2       f - Stealth   2.1   2.1  +2[3],hb 7m                                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] [4],hq 0mauto|manual mode [*] useful|all skills [!] training|cost|targetsd,h9d,hvd,hBystandard the MagicianGargoyleHealth: 38/38 ========================Magic: 11/11 ========================AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####XL:  6 Next: 75% Place: Dungeon:5#...@<..#Noise: ---------  Time: 4170.8 (0.0)#.##.##.#h) +0 slingd,hr#.# #Fire: h) +0 sling#.##..###  The blast of sand hits the iguana! _You kill the iguana! _You start resting. _Magic restored. _You start resting. _HP restored.d,hVd,h>d,hod,h"e,he,hs7 Spells (Memorise)TypeFailure Level  a - PasswallEarth12% 3b - Stone ArrowConjuration/Earthe,h17% 3  c - Tukima's DanceHexes45% 3  d - Brom's Barrelling BoulderConjuration/Earth50% 4  e - PetrifyAlchemy/Earth63% 4  f - Fulminant PrismConjuration/Alchemy75% 4  g - Iskenderun's Mystic BlastConjuration/Translocation 75% 4 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith,h h,hxh,h Bystandard the MagicianGargoyleHealth: 38/38 ========================Magic: 11/11 ========================AC: 7Str: 11EV: 11Int: 16#.######SH: 0Dex: 12#......####h,h rXL:  6 Next: 75% Place: Dungeon:5#...@<..#Noise: ---------  Time: 4170.8 (0.0)#.##.##.#h) +0 sling#.# #Fire: h) +0 sling#.##..###  The blast of sand hits the iguana! _You kill the iguana! _You start resting. _Magic restored. _You start resting. _HP restored.h,hNP  Okay, then.h,hh,hh,h. _i,h3 d  Your movement speed is average. Your attack delay is about 1.2.i,h i,h i,hl  Your damage rating with your +0 sling is about 8 (Base 7 x 105% (Dex) x 113% _(Skill)).l,hIl,hl,htl,h=$ _l,hCf  There is a stone staircase leading up here.l,hl,hu _l,hl,hNl,hBl,hl,hdl,hD,l,hPl,h,l,hl,hl,hl,h,l,hl,h<l,hl,hil,hl,h,l,hdl,hl,hSl,h,l,hl,h,l,hl,hl,h,l,hol,hl,h(,l,hl,h"l,hl,hl,hl,h l,h%l,hl,hgl,hll,hU#.###### #......#### #########....<..# #@:....##.##.##.# #.#.....o#.##.# #.# ##.###.##.###.#.##..........#####.###.###l,hAo   orc (asleep)...# #...##### #####l,h084.8 (14.0)l,ho.ol,hw,5.8 (15l,hrl,h u _An orc comes into view. It is wielding a +0 hand axe.n,h) (((((((You shoot a sling bullet.n,h n,hq:...o....n,hس;===7.0 (1.2)n,hn,h~a _The sling bullet completely misses the orc.o,hє (((( You shoot a sling bullet. The sling bullet hits the orc.o,h~o,ho,h!f:.o..o,hX#-8.3 (1.3o,h}(o,hK+^ _The orc is moderately wounded.o,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o,hJ   Bystandard the Magician  Gargoyle  Health: 38/38 ========================  Magic: 10/11 =====================---  AC: 7Str: 11  EV: 11Int: 16  #.###### SH: 0o,hUL Dex: 12  #......#### ########  XL:  6 Next: 75% Place: Dungeon:5 #....<..# #@**o..#  Noise: ===------  Time: 4188.3 (0.0) #.##.##.# #.#......  h) +0 sling #.##.# #.# ##.##  Fire: h) +0 sling #.##.###.#.#  #..........#  ####.###.###  o   orc ...# #... ##### #####  _The orc is moderately wounded.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 82% to hit)p,h9x"  Bystandard the Magician  Gargoyle  Health: 38/38 ========================  Magic: 10/11 =====================--- p,h!z AC: 7Str: 11  EV: 11Int: 16  #.###### SH: 0Dex: 12  #......#### ########  XL:  6 Next: 75% Place: Dungeon:5 #....<..# #@:.o..#  Noise: ===------  Time: 4188.3 (0.0) #.##.##.# #.#......  h) +0 sling #.##.# #.# ##.##  Fire: h) +0 sling #.##.###.#.#  #..........#  ####.###.###  o   orc ...# #... ##### ##### Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure) p,h{ Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (moderately wounded, 82% to hit)  The blast of sand hits the orc!p,h3     ## p,h҂ #....<..# #@##)..#  .# ...  #.##.# #.# ##.##  #.##. #...... #.###  ...# #.. ##### ###p,h 9:.p,h>6--9.8 (1.5p,hp,honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (moderately wounded, 82% to hit)  p,hdThe blast of sand hits the orc! _You kill the orc!r,hGr,h-3r,hkr,hBr,hXr,her,h0r,hr,h r,h_ r,h r,ht r,hVr,hhr,h{r,h4r,hr,hc1===r,hr,h4 _Magic restored.r,hr,h3r,h y  #.###### #......#### # #....<..# #.@.)..# ---r,h#"#.##.##.# #.#.#.##.# #.#.##.##.##.###.#.# ##..........#####.###.### ...# #... ##### #####  You pick up a parchment of Gloom and begin reading...r,h'.97.8 (8.0r,h'E-8.8 (9r,h,r,h=/> _You add the spell Gloom to your library.v,h'3v,h v,hpv,hYv,hSBv,hv,hG;===v,hv,hjv,hv,hv,hv,hv,hTv,hv,hv,h v,h\ v,hV v,h>v,hv,hv,hv,hv,hv,hv,h,v,hv,hv,h,v,hv,hAv,hv,hv,h"v,h#v,h$,v,h&v,h)v,h),v,h+v,h.v,h.v,hz/v,hV1v,h3v,h4,v,h5v,h7,v,h\8v,h 9v,h9v,h:,v,h<v,h<>v,h>v,h?v,hAv,hBv,hCv,hDv,hEv,heH,v,hMIv,hJv,hMv,h7Nv,hNv,h)Pv,hRv,hSv,hTv,h2Vv,hXv,hYv,hZv,h\v,h_v,h_,v,hav,hc,v,hdv,hfv,h4iv,hj,v,hkv,hBn,v,hov,h(qv,hisv,hEtv,h"uv,hvv,h}$>#.##....# #.# # v,h~q#.##.##.# #.......#  ####@#### 224.8 (26.0) #.......#  #.##.##.#  #.##.##.# #.##.##.# #.......# ### ####.#### ..#### #########.# ..<..# #...)..##.#v,h/v,hB,5.8 (27v,hv,h; _Found a stone staircase leading down.w,hJbw,hc3w,hew,hgw,hRhw,hlBw,hem,w,hnw,hMpw,h q,w,hrw,htw,hu,w,hww,hZx,w,hDyw,hRzw,h{w,h~|w,h#}w,h9~w,hw,hz,w,hGw,h,w,hw,hw,hXw,hw,h҈w,h*w,h'w,hʌw,hfw,hw,hw,h,w,hw,h,w,hΕw,hw,hw,h,w,h'w,h$w,h[w,h<,w,hWw,h5w,hD7### .#.. .... #.#.# #.#. . #.#... #.##.#####.#..#.#......#.........###>###.......@.......#39.8 (14#.....#...##.#.##o### #......#.# ##.##.##.# #.##.##.#w,h8 #.......#o   orc (wandering) ####.#### #.......# #.##.##.#w,h>w,h@E _An orc is nearby!w,hAx,h L (((((o  You shoot a sling bullet. The sling bullet hits the orc.x,hx,h{x,hQo.......x,h<===41.1 (1.3)x,hx,hV\ _The orc is severely wounded.y,hَ  y,hCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y,h i ### .#  Bystandard the Magician .. ..# Gargoyle .. #.# Health: 38/38 ======================== .# #.# Magic: 10/11 =====================---y,hj  . . #.# AC: 7Str: 11 ... #.##.#####  EV: 11Int: 16 .#..#.#......#  SH: 0Dex: 12 .........###>###  XL:  6 Next: 76% Place: Dungeon:5 ...o***@.......#  Noise: ===------  Time: 4241.1 (0.0) #.....#...##.#.#  h) +0 sling #.### #......#.#  Fire: h) +0 sling ##.##.##.#  #.##.##.#  #.......#  o   orc ####.####  #.......#y,h}   #.##.##.# _The orc is severely wounded.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 82% to hit)y,h< 0 ### .#  Bystandard the Magician .. ..# Gargoyle .. #.#y,h  Health: 38/38 ======================== .# #.# Magic: 10/11 =====================--- . . #.# AC: 7Str: 11 ... #.##.#####  EV: 11Int: 16 .#..#.#......#  SH: 0Dex: 12 .........###>###  XL:  6 Next: 76% Place: Dungeon:5 ...o...@.......#  Noise: ===------  Time: 4241.1 (0.0) #.....#...##.#.#  h) +0 sling #.### #......#.#  Fire: h) +0 sling ##.##y,h .##.#  #.##.##.#  #.......#  o   orc ####.####  #.......#  #.##.##.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 82% to hit)  The blast of sand hits the orc!y,h  ### .#  .. ..# y,hݘ >.. #.# .# #.# . . #.# ...   .#.  ...>###  ...)###@.......#  #...#.#  #.### y,h .#.#  ## #.##.# #....... ####. y,hT # y,h\! (...y,h$ >7--2.6 (1.5y,h* y,h, !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  y,h- Aim: an orc, wielding a +0 short sword (severely wounded, 82% to hit)  The blast of sand hits the orc! _You kill the orc!z,hڈz,hp3z,h z,h,z,h?Bz,h1,z,hJz,hez,hz,hʖz,hWz,hz,hz,hz,hSz,h=z,hz,h#M1===z,hܢz,hz,hz,hz,hLz,h/z,hƭz,hzz,htz,hXz,hdz,hz,hŵz,hnz,hz,hĺ;===z,h˻z,hz,hz,hz,hz,h!z,hZz,h"z,hz,hHz,hz,hz,hz,h?z,hdz,hz,hz,hz,hz,hz,hTz,hz,hz,hfz,hz,hz,h=z,hz,hz,hRz,hz,h`z,hz,hz,hHz,hz,hz,hz,hz,hz,hsz,hz,hz,hz,h%M _You now have 191 gold pieces (gained 3).z,hz,h3z,hz,h&z,h,z,hz,hOz,h,z,hz,hz,h z,hE z,h1 z,hBz,hz,hz,hz,hUz,hsz,h z,h,z,hz,hz,hz,h,z,hz,h>,z,hz,h- Bz,h!z,h $z,h$,z,h&z,hp'z,h)(,z,hR)z,ht+z,h,,,z,h;-z,h/z,h/,z,h1z,hq4z,h+5z,h5z,h/7z,h:z,h:z,h;z,h<z,h?z,h?,z,hAz,h,Bz,hB,z,hGBz,hHz,hIz,hCKz,hEL,z,hMz,hOz,h{Pz,h+Qz,hW~#.....#.....#.##.# #####.....##.#..#.#...#.....###............# #..........)...... z,hX#.#######.....#... #.# #.#####... #.####.## #.# ##.# #.......# ###.### #.# #/####@.# #.....# #..--- #..# #.....# ### ...# #.....# #...##.# #.....# #.##. .# #.....# #.#. .# ####### #.# ## ## #.. #.###### ### #......#### ########z,hYE z,h_085.6 (43.0)z,h`F-6.6 (44z,h%dz,he` _C - a scroll labelled NOQOHAESYE{,h{,h3{,h{,h{,h{,h#,{,h$,{,h%{,ht'{,hW*{,h,+,{,h=-{,h4/{,h/{,h)1{,h'2{,hN4{,h5{,h5{,hu7{,h9{,h:{,h;{,h[A #.....#.... #####.....##.#..# {,h8Bm#.....###. ..##..........)#.. #.#######... #.# #.### #.####.## #.#  #.......# ###.## #@####..# #.....## #..# #.....#.# ...# #.....# #.# .##.# #....|,h0 #.##. .# #.... #... .# ###### #### ##  #.######  #......#### |,h@292.6 (6.0)|,hi+3.6 (7|,h |,h20 _c - a wand of iceblast (9)|,h |,h  3|,ha |,h" |,h:# |,h' B|,h+ X|,h, |,h- |,ho/ |,h1 |,h2 ,|,h<4 |,h:6 |,h6 ,|,h:8 |,h9 |,h: ,|,hh; |,h:= |,h= ,|,h> |,hx@ |,h!A ,|,hZB |,hyC |,hGD ,|,hE |,hG |,hH ,|,hI |,hJ |,hUK ,|,hcL |,hcN |,h6O ,|,hP |,hQ |,hR ,|,hS |,hdU |,hV |,hV |,hW |,hCY |,hZ ,|,h8[ |,h\ |,h] |,h^ |,h ` |,hra |,hb |,h c |,hc |,he |,hJf ,|,hg |,hi |,hXj ,|,hk |,hCm |,hm ,|,ho |,hq X|,h |,h |,h ,|,hڔ |,hӕ |,h֖ |,h ,|,h |,h |,h[ ,|,h| |,hל ,|,h |,h |,h |,hX ,|,hG |,h |,h |,h\ |,h |,h" |,hұ ,|,h |,h^ |,h |,h0 |,hͺ |,h$ |,hT |,h ,|,h |,h% |,h |,hg |,h |,h |,h |,hP |,h |,h ,|,h |,h |,h ,|,h |,hL |,h |,h ,|,h |,h |,h[ ,|,hK |,h |,hj |,h |,h1 |,h |,h |,hw |,h2 |,hq |,h2 |,h |,h |,h> |,h |,h |,hA |,hs |,h/ |,h |,h |,h) |,h |,h |,h |,h B|,h |,h |,h |,h |,h |,h |,h ,|,h |,h |,h ,|,h |,h |,ha ,|,hC |,h |,h |,h, |,hn |,h ,|,hn |,hW |,h |,h} |,h\ |,h |,h" |,hm# |,h$ |,h$ |,h% |,h& ,|,h) |,h* |,h+ ,|,h, |,h. |,h. ,|,h/ |,h0 |,hw1 |,h 2 |,h2 |,h5 |,h5 |,hi6 |,h8 |,h> F.....#......... ... ........... #. ...##........ .###. #..|,hJ?  . ####.###. # .# s.####### .# #...o.....#####......##@##.......#.##.# #####.........##.# #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>### s   scorpion (asleep) #..........)...........o   orc (wandering) #.#######.....#...##.#.# #.# #.#####......#.#|,h@ 1356.6 (63.0)|,hE Q.o|,h?F ,7.6 (64|,hI |,hK [ _A scorpion comes into view.~,h9  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~,h= .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 38/38 ======================== . ###. #........  Magic: 10/11 =====================--- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ~,h,?s.####### .#  SH: 0Dex: 12 #....o***.# XL:  6 Next: 77% Place: Dungeon:5  ####......##@# Noise: ---------  Time: 4357.6 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s   scorpion (asleep) #..........)...........#  o   orc (wandering) #.#######.....#...##.#.# #.# #.#####......#.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir -~,h]@ straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (wandering,  hasn't noticed you, 84% to hit)~,h. .....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 38/38 ======================== .###. #........Magic: 10/11 =====================---. ####.###.AC: 7Str: 11#.#EV: 11Int: 16s.####### .#SH: 0Dex: 12#....o###.#XL:  6 Next: 77% Place: Dungeon:5####......##@#Noise: ---------  Time: 4357.6 (0.0)~,h #.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion (asleep) #..........)...........#o   orc #.#######.....#...##.#.# #.# #.#####......#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (wandering,  hasn't noticed you, 84% to hit)  The blast of sand hits the orc but does no damage.~,h,< ~,h= ,~,h> ~,hF ..s..o.s~,hG 7===9.1 (1.5~,hlK ~,hYM   Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (wandering,  hasn't noticed you, 84% to hit)  The blast of sand hits the orc but does no damage. _The orc shouts!,h   Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h˹ .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 38/38 ======================== . ###. #........  Magic: 9/11===================----- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0Dex: 12 #...s..o*.# XL:  6 Next: 77% Place: Dungeon:5  ####......##@#,h Noise: ===------  Time: 4359.1 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........#  o   orc #.#######.....#...##.#.# #.# #.#####......#.# _The orc shouts!  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (84% to hit),h0 .....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 38/38 ======================== .###. #........Magic: 9/11===================-----. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#...s..o#.#XL:  6 Next: 77% Place: Dungeon:5,hq ####......##@#Noise: ===------  Time: 4359.1 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........#o   orc #.#######.....#...##.#.# #.# #.#####......#.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (84% to hit)  The blast of sand hits the orc.,hLm ,hn ,,hUv ~..s.o,hw 7--60.6 (1.5,h_} ,h !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  ,hb Aim: an orc, wielding a +0 dagger and wearing a +0 scale mail (84% to hit)  The blast of sand hits the orc. _The orc is moderately wounded.,h  ,hZCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h$( .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 38/38 ======================== . ###. #........  Magic: 8/11=================------- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0,hY&Dex: 12 #.....s.o.# XL:  6 Next: 77% Place: Dungeon:5  ####......##@# Noise: =--------  Time: 4360.6 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........#  o   orc #.#######.....#...##.#.# #.# #.#####......#.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail ([,h'T0;10;1mmoderatelywounded, 84% to hit),h] .....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 38/38 ======================== .###. #........Magic: 8/11=================-------. ####.###.,h_ AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.....s.o.#XL:  6 Next: 77% Place: Dungeon:5####......##@#Noise: =--------  Time: 4360.6 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........#o   orc #.#######.....#...##.#.# #.# #.#####......#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe;,ha 3 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (moderatelywounded, 84% to hit)  The blast of sand hits the orc but does no damage.,h CMAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 dagger and wearing a +0 scale mail (moderatelywounded, 84% to hit)  The blast of sand hits the orc but does no damage.  The orc is moderately wounded.,h_ Q.s,h -2.1 (1.5,h ,h = _The orc hits you but does no damage. x2,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hU .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 38/38 ======================== . ###. #........  Magic: 7/11===============--------- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0Dex: 12,h #......so.# XL:  6 Next: 77% Place: Dungeon:5  ####......##@# Noise: =--------  Time: 4362.1 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........#  o   orc #.#######.....#...##.#.# #.# #.#####......#.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 scale mail (moderatelywounded,hܠ, 84% to hit),hy so scorpion (82% to hit),hy .....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 38/38 ======================== .###. #........Magic: 7/11===============---------. ####.###.AC: 7Str: 11#.#,h EV: 11Int: 16..####### .#SH: 0Dex: 12#......so.#XL:  6 Next: 77% Place: Dungeon:5####......##@#Noise: =--------  Time: 4362.1 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........#o   orc #.#######.....#...##.#.# #.# #.#####......#.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failur,h e)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)  The blast of sand hits the orc.,h. f  The orc is almost dead.,hz0 -3.6 (1.5,h5 ,h7 P _The orc barely misses you.,hsl  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hz ,h| ,hҁ ,h] P _You don't know that spell.,h{ ,h& ,h ,ho n _Sorry, you're not good enough to have a special ability.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hN( .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 38/38 ======================== . ###. #........  Magic: 6/11=============----------- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0,h'PDex: 12 #......so.# XL:  6 Next: 77% Place: Dungeon:5  ####......##@# Noise: =--------  Time: 4363.6 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........#  o   orc #.#######.....#...##.#.# #.# #.#####......#.# _Sorry, you're not good enough to have a special ability.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorp,hQion (82% to hit),hT *s,h4 l.sAim: a scorpion (82% to hit),h y .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 38/38 ======================== . ###. #........  Magic: 6/11=============----------- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0Dex: 12 #......so.#,hB|: XL:  6 Next: 77% Place: Dungeon:5  ####......##@# Noise: =--------  Time: 4363.6 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........#  o   orc #.#######.....#...##.#.# #.# #.#####......#.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)  The blast of sand hits the orc.,hx   ...   .   ###.   .   # .#  ..# .#  ,hK#......s).#    ..###>### )......#... .,h,h  .sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)  The blast of sand hits the orc.  You kill the orc!,hme4---85.1 (1.5,h,h. _The scorpion stings you.,h   ,hS Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h  .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 34/38 =====================--- . ###. #........  Magic: 5/11==========-------------- . ####.###.  AC: 7Str: 11 # .#  EV: 11,hĻ Int: 16 ..####### .#  SH: 0Dex: 12 #.......s.# XL:  6 Next: 78% Place: Dungeon:5  ####......##@# Noise: =--------  Time: 4365.1 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.# _The scorpion stings you.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [37,h $ma scorpion (82% to hit),hԔ.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 34/38 =====================--- .###. #........Magic: 5/11==========--------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: =--------  Time: 4365.1 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s,hO   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)  The blast of sand hits the scorpion.,honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (82% to hit)  The blast of sand hits the scorpion.scorpion is lightly wounded.,hD"5=6===6.6 (1.5,hD&,h(D _The scorpion stings you but does no damage. x2,h   ,h} Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hc  .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 35/38 ======================-- . ###. #........  Magic: 5/11==========-------------- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0Dex: 12 #.......s.# XL:  6 Next: 78% Place: Dungeon:5  ####......##@# Noise: =--------  Time: 4366.6 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.,h)f ##### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.# _The scorpion stings you but does no damage. x2  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 82% to hit),h .....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 35/38 ======================-- .###. #........Magic: 5/11==========--------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0,h2 zDex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: =--------  Time: 4366.6 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 82% to hit)  The blast of sand hits the scorpion.,hVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (lightly wounded, 82% to hit)  The blast of sand hits the scorpion.  The scorpion is moderately wounded.,hX[4-8.1 (1.5,h],h_n _The scorpion stings you. The scorpion barely misses you.,hO  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h" .....#.........  Bystandard the Magician ... ...........  Gargoyle ,h-># . ...##........  Health: 34/38 =====================--- . ###. #........  Magic: 4/11========---------------- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0Dex: 12 #.......s.# XL:  6 Next: 78% Place: Dungeon:5  ####......##@# Noise: =--------  Time: 4368.1 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s  [39;,hIA49m scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.# _The scorpion stings you. The scorpion barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 82% to hit),hYy.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 34/38 =====================--- .###. #........Magic: 4/11========----------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#,hɢ'XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: =--------  Time: 4368.1 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 82% to hit)  The blast of sand hits the scorpion but does no damage.,h+ 8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 82% to hit)  The blast of sand hits the scorpion but does no damage.  The scorpion is moderately wounded.,h. -9.6 (1.5,h'2 ,hv4 V _The scorpion closely misses you.,h=  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h5 .....#.........  Bystandard the Magician ... ...........  Gargoyle ,h# . ...##........  Health: 34/38 =====================--- . ###. #........  Magic: 3/11======------------------ . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0Dex: 12 #.......s.# XL:  6 Next: 78% Place: Dungeon:5  ####......##@# Noise: =--------  Time: 4369.6 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s  [39;,h49m scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.# _The scorpion closely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 82% to hit),hu.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 34/38 =====================--- .###. #........,hzxMagic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: =--------  Time: 4369.6 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Casting: Sandblast (safe; 3% risk of failure) ,hy Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (moderately wounded, 82% to hit)  The blast of sand hits the scorpion.,ho&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 82% to hit)  The blast of sand hits the scorpion.  The scorpion is severely wounded.,h\5=71.1 (1.5,h ,h _The scorpion barely misses you. The scorpion closely misses you.,h.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 35/38 ======================-- .###. #........Magic: 3/11======------------------. ####.###.AC: 7,hStr: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: =--------  Time: 4371.1 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#The scorpion is severely wounded. _The scorpion barely misses you. The scorpion closely misses you.Fire: h) +0 slingPress: ? - help, Q - select action, ( or [0;10,hi;1m) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit),h .....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 35/38 ======================-- .###. #........Magic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0,h zDex: 12#.......(.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: =--------  Time: 4371.1 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the scorpion.,h% UsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the scorpion.The scorpion stings you but does no damage.,h 6==2.3 (1.2,h ,h U _The scorpion barely misses you.,h D  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 35/38 ======================-- . ###. #........  Magic: 2/11====-------------------- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0Dex: 12 #.......s.#,h½% XL:  6 Next: 78% Place: Dungeon:5  ####......##@# Noise: ===------  Time: 4372.3 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.# _The scorpion barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 82% to hit),hk.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 35/38 ======================-- .###. #........Magic: 2/11====--------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: ===------  Time: 4372.3 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s [45,h!pm  scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 82% to hit)  The blast of sand hits the scorpion but does no damage.,h}4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (severely wounded, 82% to hit)  The blast of sand hits the scorpion but does no damage.  The scorpion is severely wounded.,h63==--3.8 (1.5,h0,hA _The scorpion stings you but does no damage.,h.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 36/38 ======================-- .###. #........Magic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: =--------  Time: 4373.8 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling ,h#.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#The scorpion is severely wounded. _The scorpion stings you but does no damage.  Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit),h- .....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 36/38 ======================-- .###. #........Magic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: =--------  Time: 4373.8 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s,h A   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.,hx` Shift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is severely wounded.corpion stings you,hb d4-==5.0 (1.2,hf ,h%i . _The scorpion stings you.,h.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 34/38 =====================--- .###. #........Magic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: ===------  Time: 4375.0 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s [45,h߁Hm  scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#The scorpion stings you but does no damage. _The scorpion stings you.  Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit),hs.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 34/38 =====================--- .###. #........Magic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: ===------  Time: 4375.0 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s,hvA   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.,hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit)  ,hvYou shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is severely wounded.6.2 (1.2,h W _The scorpion stings you but does no damage.,h .....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 34/38 =====================--- .###. #........Magic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: ===------  Time: 4376.2 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s [45,hz em  scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#The scorpion is severely wounded. _The scorpion stings you but does no damage.  Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit),hό.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 34/38 =====================--- .,h###. #........Magic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: ===------  Time: 4376.2 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Fire: h) +0 slingPress: ? - help, [,hC37mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.,hShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is severely wounded.corpion stings you,h}-7.4 (1.2,h,hY _The scorpion completely misses you.,h .....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 34/38 =====================--- .###. #........Magic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: ===------  Time: 4377.4 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s [45,h ]m  scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#The scorpion stings you but does no damage. _The scorpion completely misses you.Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit),h.....#.........Bystandard the Magician... ...........Gargoyle #. ...##........Health: 34/38 =====================--- .###. #........Magic: 3/11======------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0,h[Dex: 12#.......s.#XL:  6 Next: 78% Place: Dungeon:5####......##@#Noise: ===------  Time: 4377.4 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>###s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Fire: h) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.,hrGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.  The scorpion is severely wounded.,hgu[5=8.6 (1.2,h6{,h|V _The scorpion closely misses you.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h  .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 35/38 ======================-- . ###. #........  Magic: 2/11====-------------------- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0Dex: 12 #.......s.# XL:  6 Next: 78% Place: Dungeon:5  ####......##@# Noise: ===------  Time: 4378.6 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.#[34,h m#### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.# _The scorpion closely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 82% to hit),hw  .....#.........  Bystandard the Magician ... ...........  Gargoyle # . ...##........  Health: 35/38 ======================-- . ###. #........  Magic: 2/11====-------------------- . ####.###.  AC: 7Str: 11 # .#  EV: 11Int: 16 ..####### .#  SH: 0Dex: 12 #.......s.# XL:  6 Next: 78% Place: Dungeon:5  ####......##@# Noise: ===------  Time: 4378.6 (0.0)  #.......#.##.# h) +0 sling #####.........##.# Fire: h) +0 sling #.....#.....#.##.#[34,hz m#### #.....##.#..#.#......# ..###............###>###  s   scorpion #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.# Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 82% to hit)  The blast of sand hits the scorpion!,hp}    ...   .   ###.   .   # .#  ..#,h  i .#  #.......).#    ..###>)......#... .,h,h ,hI.....#.........Bystandard the Trooper... ...........Gargoyle #. ...##........Health: 35/38 ======================-- .###. #........Magic: 2/12====--------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......).#XL:  6 Next: 106% Place: Dungeon:5####......##@#Noise: =--------  Time: 4380.1 (1.5)#.......#.##.#,hh) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>### #..........)...........# #.#######.....#...##.#.# #.# #.#####......#.#Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 82% to hit)  The blast of sand hits the scorpion! _You kill the scorpion!Your Fighting skill increases to level 4!Your Spellcasting skill increases to level 4!--The blast of sand hits the scorpion! _You kill the scorpion!  Your Fighting skill increases to level 4!  Your Spellcasting skill increases to level 4!Conjurations skill increases to level 2! have reached level 7!,hl /  --more--,hn j40/433-7 3% ,hs ,hst 4 _,hH,hP7 Spells (Memorise)TypeFailure Level  a - PasswallEarth12% 3b - Stone ArrowConjuration/Earth,h#16% 3  c - GloomHexes/Necromancy45% 3  d - Tukima's DanceHexes45% 3  e - Brom's Barrelling BoulderConjuration/Earth45% 4  f - PetrifyAlchemy/Earth61% 4  g - Fulminant PrismConjuration/Alchemy73% 4  h - Iskenderun's Mystic BlastConjuration/Translocation 73% 4 13 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit,h:,h@,hI.....#.........Bystandard the Trooper... ...........Gargoyle #. ...##........Health: 40/43 ======================-- .###. #........Magic: 2/13===---------------------. ####.###.AC: 7Str: 11#.#EV: 11Int: 16..####### .#SH: 0Dex: 12#.......).#XL:  7 Next:  3% Place: Dungeon:5####......##@#Noise: =--------  Time: 4380.1 (0.0)#.......#.##.#h) +0 sling #####.........##.#Fire: h) +0 sling #.....#.....#.##.##### #.....##.#..#.#......# ..###............###>### #..........)....[4,hnJ"7m.......# #.#######.....#...##.#.# #.# #.#####......#.#The blast of sand hits the scorpion! _You kill the scorpion!Your Fighting skill increases to level 4!Your Spellcasting skill increases to level 4!Your Conjurations skill increases to level 2! _You have reached level 7!,hQP  Okay, then.,hVR,hW,hzY. _,hQ%3,h&',hW),h3*$ _,h .3==,h/;1,h=0,h1,,h2,h3,h4,,h07P==,h8,h*9,h9a2=,h;,h;,,h<=,h>,,h}?,h@3==4==,hA,hhB,,hC,h;D,hF,hH,hH,,hI,h}Jb===,hK,hrL,,haM,h$N,,hcO,hP,,hR,hRT5==,hS,hU,hV,hW,h Y,hY,hZ,h\,h],h^^,h_,hr`P==,ha,,h`b,hPc,h7d,h e,h+f,hfT6==,hg,hi,h@j,hj,hm,hm,hn,hp,hp,hr,htP==,hu,hv,hv,,h8x,hx,,h:z,hz,,h?|,h}c7=,hQ~,hw,,h,h,hk,h),h ,,h͋=,hՌ,,h,h,hd8==,hH,h,,h,,h,h*,,h,hi,h?P==,hQ,h,,h=,h,h,hW,hN9==,h,h,h<,,h,h_,,h,,h,hvP==,h),h,h,,h,,h,h`,h,h,h,hh10/13==,h),h,,h,h,,h,ha,,h,h~P==,h,h,h,h,,hR,hL,h,h,h[,hb1==,hb,h,,h ,h,,h,h,,h,h9P==,h,,h,h,h,,h,hb2==,h,hk,,h,,h,h,,hZ,hP==,h/,h',,h,h,,h,hN,h,,hob3==,hN,h,h-,h,,h8  Things that are here:  a +0 dagger; a +0 scale mail; a scorpion corpse,h,h _,h,h;,hH,h ,h,h,h,hP==,h,h,hl,h:,h',h,,h,h~,h,hJ,,h,h #......##........# ##!.....# #...#.#####.........  ..###.######.....<.......  ..> .j............#............. .......... .............#.# ....... ...##............. #...#####.##........ #.........#####.###.,h #..@# #.#- #...####### .# #.......).# ####......##.# #.......#.##.# #####.........##.j   gnoll (polearm, asleep) #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>###,h 466.1 (86.0)  A gnoll comes into view. It is wielding a +0 spear.,h.jj)==7.1 (87,hV"9 _The gnoll shouts! You hear a shout!,h9Q (((,hs( You shoot a sling bullet. The sling bullet hits the gnoll.,h,,h֜# j.j...j 2 gnolls (1 polearm, 1 wandering)  The gnoll is moderately wounded.,hܞ9=8.4 (1.3),h9,hAr _A gnoll comes into view. It is wielding a +0 whip.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h#`#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 43/43 ========================  ..> .j............#......... Magic: 12/13 ======================--  .... .j........ ........... AC: 7Str: 11  ..#.# .*..... ...##........ EV: 11Int: 16  ..... #*..#####.##........ SH: 0Dex: 12 #.*.......#####.###. XL:  7 Next:  3% Place: Dungeon:5 #..@# # .#  Noise: ===------  Time: 4468.4 (0.0) ,hK%#...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  jj 2 gnolls (1 polearm, 1 wandering) #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _A gnoll comes into view. It is wielding a +0 whip.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 84% to hit),h V#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 43/43 ========================  ..> .j............#......... Magic: 12/13 ======================--  .... .j........ ........... AC: 7Str: 11 ,h" ..#.# ....... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.........#####.###. XL:  7 Next:  3% Place: Dungeon:5 #..@# # .#  Noise: ===------  Time: 4468.4 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  jj 2 gnolls (1 polearm, 1 wandering) #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast [4,h0m(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 84% to hit)  The blast of sand hits the gnoll!,h ! #...#.#  #####.....< ,hȠ ..> .j........  .... .)  ..#.# .#.....  ..... ###.# #.#.......# #..@# # .#   .#  #.......).#  .  ........##.# j   gnoll ( #.....#.....#.#  ..##.#..#  >,h?#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (moderately wounded, 84% to hit)  The blast of sand hits the gnoll!  You kill the gnoll!,h().j...j,h~+=5-9.9 (1.5,h20,h1' _The gnoll shouts!,ht ((((((You shoot a sling bullet.,hH1,,h4o  The sling bullet closely misses the gnoll.,ha6,hQ> ...j..  A gnoll comes into view. It is wielding a +0 flail.,hR?6=71.2 (1.3,hF,h R2 _The gnoll moves out of view.,hz  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h #......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 43/43 ========================  ..> ..............#......... Magic: 11/13 ====================----  .... .)........ ........... AC: 7Str: 11  ..#.# .j..... ...##........ EV: 11Int: 16  ..... #*..#####.##........ SH: 0Dex: 12 #.*.......#####.###. XL:  7 Next:  5% Place: Dungeon:5 #..@# # .#  Noise: ===------  Time: 4471.2 (0.0) #...####### .#  h) +0 sling ,hw s#.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  j   gnoll #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _The gnoll moves out of view.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit),hT#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 43/43 ========================,hVW..> ..............#......... Magic: 11/13 ====================----.... .)........ ........... AC: 7Str: 11..#.# .j..... ...##........ EV: 11Int: 16.....##..#####.##........ SH: 0Dex: 12#.#.......#####.###. XL:  7 Next:  5% Place: Dungeon:5#..@# #.#Noise: ===------  Time: 4471.2 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.,h+Y[39;49m........##.#j   gnoll#.....#.....#.##.##########.....##.#..#.#......##.....###............###>### _The gnoll moves out of view.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit),h$,h>Z.j.,h6--2.7 (1.5,hGH  Casting: Sandblast (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (84% to hit) _The blast of sand hits the gnoll but does no damage.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h#......##........# Bystandard the Trooper ,h##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 43/43 ========================  ..> ..............#......... Magic: 10/13 ==================------  .... .)........ ........... AC: 7Str: 11  ..#.# ....... ...##........ EV: 11Int: 16  ..... #j..#####.##........ SH: 0Dex: 12 #.*.......#####.###. XL:  7 Next:  5% Place: Dungeon:5 #..@# # .#  Noise: =--------  Time: 4472.7 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####[,h39;49m......##.#  #.......#.##.#  #####.........##.#  j   gnoll #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _The blast of sand hits the gnoll but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit),h=#......#,h#........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 43/43 ========================..> ..............#......... Magic: 10/13 ==================------.... .)........ ........... AC: 7Str: 11..#.# ....... ...##........ EV: 11Int: 16.....#j..#####.##........ SH: 0Dex: 12#.#.......#####.###. XL:  7 Next:  5% Place: Dungeon:5#..@# #.#Noise: =--------  Time:,ht 4472.7 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.........##.#j   gnoll#.....#.....#.##.##########.....##.#..#.#......##.....###............###>###Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (84% to hit)  The blast of sand hits the gnoll!,hO,,hRMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 whip (84% to hit)  The blast of sand hits the gnoll!  The gnoll is almost dead.,h[j.jj 2 gnolls (1 wandering),h>]-4.2 (1.5,hc,h9f< _The gnoll hits you but does no damage.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 43/43 ========================  ..> ..............#......... Magic: 9/13================--------  .... .)........ ........... AC: 7,h;Str: 11  ..#.# .j..... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.j.......#####.###. XL:  7 Next:  5% Place: Dungeon:5 #..@# # .#  Noise: =--------  Time: 4474.2 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  jj 2 gnolls (1 wandering) #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _The gnoll hits you but does no damage.  Casting: Sandblast (safe; 3% risk of failure) [2,h0d Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 84% to hit),h9 #......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 43/43 ========================  ..> ..............#......... Magic: 9/13================--------  .... .)........ ........... AC: 7Str: 11  ..#.# .j..... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.j.......#####.###. XL:  7 Next:  5% Place: Dungeon:5 #..@# # .#  Noise: =--------  Time: 4474.2 (0.0) #...####### .#  h) +0 sling ,h9; #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  jj 2 gnolls (1 wandering) #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 84% to hit)  The blast of sand hits the gnoll.,h? ! #...#.#  #####.....<  ..> ..........  .... .  ..#.#   ..... #.# #.).......# #..@# # .#  ,h@  .#  #.......).#  .  ........##.# j   gnoll ( #.....#.....#.#  ..##.#..#  >,h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (almost dead, 84% to hit)  The blast of sand hits the gnoll.  You kill the gnoll!,h i.jj,hy 10/13==7====5.7 (1.5,h ,h ' _The gnoll shouts!,hZ  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h[#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 43/43 ========================  ..> ..............#......... Magic: 9/13================--------  .... .)........ ........... AC: 7Str: 11  ..#.# ....... ...##........ EV: 11Int: 16  ..... #j..#####.##........ SH: 0Dex: 12 #.*.......#####.###. XL:  7 Next:  7% Place: Dungeon:5 ,h*^>#..@# # .#  Noise: ====-----  Time: 4475.7 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  j   gnoll #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _The gnoll shouts!  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit),h: C#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 43/43 ========================..> ..............#......... Magic: 9/13================--------.... .)........ ........... AC: 7,h = Str: 11..#.# ....... ...##........ EV: 11Int: 16.....#j..#####.##........ SH: 0Dex: 12#.#.......#####.###. XL:  7 Next:  7% Place: Dungeon:5#..@# #.#Noise: ====-----  Time: 4475.7 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.........##.#j   gnoll#.....#.....#.##.##########.....##.#..#.#......##.....###............###,hz> [40m>###Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (84% to hit)  The blast of sand hits the gnoll.,hy ,h .jonfirm with . or Enter, or press ? or * to list all spells.,h Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (84% to hit)  The blast of sand hits the gnoll.gnoll is lightly wounded.=---7.2 (1.5,h> ,h S _The gnoll closely misses you.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hA#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 43/43 ========================  ..> ..............#......... Magic: 8/13==============----------  .... .)........ ........... AC: 7Str: 11 ,h" ..#.# ....... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5 #..@# # .#  Noise: =--------  Time: 4477.2 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  j   gnoll #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _The gnoll closely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[21;,h2HAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (lightly wounded, 84% to hit),hk#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 43/43 ========================..> ..............#......... Magic: 8/13==============----------.... .)........ ........... AC: 7Str: 11..#.# ....... ...##........ EV: 11Int: 16.....#...#####.##........ SH: 0Dex: 12#.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5#..@# #.#Noise: =-------- ,hbR Time: 4477.2 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.........##.#j   gnoll#.....#.....#.##.##########.....##.#..#.#......##.....###............###>###Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (lightly wounded, 84% to hit)  The blast of sand hits the gnoll!,hronfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (lightly wounded, 84% to hit)  The blast of sand hits the gnoll!  The gnoll is severely wounded.,h-8.7 (1.5,h],hR _The gnoll barely misses you.,h+   ,h Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 43/43 ========================  ..> ..............#......... Magic: 7/13============------------  .... .)........ ........... AC: 7Str: 11  ..#.# ....... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 ,h#.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5 #..@# # .#  Noise: =--------  Time: 4478.7 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  j   gnoll #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _The gnoll barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit),h`+9#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 43/43 ========================..> ..............#......... Magic: 7/13,hM-============------------.... .#........ ........... AC: 7Str: 11..#.# .#..... ...##........ EV: 11Int: 16.....##..#####.##........ SH: 0Dex: 12#.#.......#####.###. XL:  7 Next:  7% Place: Dungeon:5#..@# #.#Noise: =--------  Time: 4478.7 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.........##.#j   gnoll#.....,h.u#.....#.##.##########.....##.#..#.#......##.....###............###>### _The gnoll barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit),h},h  Confirm with . or Enter, or press ? or * to list all spells.Aim  ,h,Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (severely wounded, 84% to hit)  The blast of sand misses the gnoll. The gnoll hits you with a +0 flail.  A shadow imp comes into view.,h)5.j5   shadow imp,h:N38---,h6'80.2 (1.5,h{,hK _The gnoll misses you.,h+4  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h J#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 38/43 =====================---  ..> ..............#......... Magic: 6/13,hּ M===========------------- ,h* .... .)........ ........... AC: 7,h@ ,Str: 11 ,h  ..#.# .5..... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5 #..@# # .#  Noise: =--------  Time: 4480.2 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  ,h ^#.......#.##.# ,h  ,h7 4#####.........##.#  j   gnoll #.....#.....#.##.#####  5   shadow imp ,h3  #####.....##.#..#.#......#  #.....###............###>### _The gnoll misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit),h\}#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 38/43 =====================---..> ..............#......... Magic: 6/13===========-------------.... .)........ ........... AC: 7Str: 11,h..#.# .5..... ...##........ EV: 11Int: 16.....#...#####.##........ SH: 0Dex: 12#.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5#..@# #.#Noise: =--------  Time: 4480.2 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.........##.#j   gnoll#.....#.....#.##.#####5   shadow imp#####.....##.#..#[34,h m.#......##.....###............###>###Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit)  The blast of sand hits the gnoll but does no damage.,h,h. N.5,h <Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit)  The blast of sand hits the gnoll but does no damage.  The gnoll is severely wounded.1.7 (1.5,hE,hER _The gnoll barely misses you.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h{#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 38/43 =====================---  ..> ..............#......... Magic: 5/13=========---------------  .... .)........ ........... AC: 7Str: 11  ..#.# ....... ...##........ EV: 11Int: 16  ..... #5..#####.##........ SH: 0Dex: 12 #.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5 ,h#..@# # .#  Noise: =--------  Time: 4481.7 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  j   gnoll #.....#.....#.##.#####  5   shadow imp  #####.....##.#..#.#......#  #.....###............###>### _The gnoll barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit),hE #......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 38/43 =====================---,hH ..> ..............#......... Magic: 5/13=========---------------.... .)........ ........... AC: 7Str: 11..#.# ....... ...##........ EV: 11Int: 16.....#5..#####.##........ SH: 0Dex: 12#.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5#..@# #.#Noise: =--------  Time: 4481.7 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.....,h%J k....##.#j   gnoll#.....#.....#.##.#####5   shadow imp#####.....##.#..#.#......##.....###............###>###Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit)  The blast of sand hits the gnoll.,h +onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit)  The blast of sand hits the gnoll.  The gnoll is almost dead.,h ,h .593.2 (1.5,h ,hK y _The gnoll barely misses you. The gnoll hits you but does no damage.,h"  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h[#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 39/43 =====================---  ..> ..............#......... Magic: 4/13=======-----------------  .... .)........ ........... AC: 7Str: 11  ..#.# ....... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 ,h-^#.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5 #.5@# # .#  Noise: =--------  Time: 4483.2 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  j   gnoll #.....#.....#.##.#####  5   shadow imp  #####.....##.#..#.#......#  #.....###............###>### _The gnoll barely misses you. The gnoll hits you but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 ,h_Pflail (almost dead, 84% to hit),h` #......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 39/43 =====================---..> ..............#......... Magic: 4/13=======-----------------.... .)........ ........... AC: 7Str: 11..#.# ....... ...##........ EV: 11Int: 16.....#...#####.##........ SH: 0Dex: 12#.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5#.5@# #.#Noise: ,hń =--------  Time: 4483.2 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.........##.#j   gnoll#.....#.....#.##.#####5   shadow imp#####.....##.#..#.#......##.....###............###>###Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 84% to hit)  The blast of sand hits the gnoll but does no damage.,h Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (almost dead, 84% to hit)  The blast of sand hits the gnoll but does no damage.  The gnoll is almost dead.  The shadow imp laughs crazily.,h 6-5==4.7 (1.5,h ,h l _The shadow imp hits you. The gnoll closely misses you.,h/  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h,h )#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 36/43 ====================----  ..> ..............#......... Magic: 4/13=======-----------------  .... .)........ ........... AC: 7,hStr: 11  ..#.# ....... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5 #.5@# # .#  Noise: =--------  Time: 4484.7 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  j   gnoll #.....#.....#.##.#####  5   shadow imp  #####.....##.#..#.#......#  #.....###............###>### _The shadow imp hits you. The gnoll closely misses you.[40,hmCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 84% to hit),h@ #......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 36/43 ====================----  ..> ..............#......... Magic: 4/13=======-----------------  .... .)........ ........... AC: 7Str: 11  ..#.# ....... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.j.......#####.###. XL:  7 Next:  7% Place: Dungeon:5 #.5@# # .#  Noise: =--------  Time: 4484.7 (0.0) #...####### .#  h) +0 sling #..[3,h 0m.....).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  j   gnoll #.....#.....#.##.#####  5   shadow imp  #####.....##.#..#.#......#  #.....###............###>### Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 84% to hit)  The blast of sand hits the gnoll.,h}" ! #...#.#  #####.....< ,h6$  ..> ..........  .... .  ..#.#   ..... #.# #.).......# #.5@# # .#   .#  #.......).#  .  ........##.# 5   shadow imp #.....#.....#.#  ..##.#..#  >,h Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (almost dead, 84% to hit)  The blast of sand hits the gnoll.  You kill the gnoll!  The shadow imp shouts, "Quit, thou cockered hell-hated bootlicker!"The shadow imp barely misses you.,h 8*,h n  The shadow imp gestures at you.,hW @3--106.2 (1.5,h#  ,h% ._Pain shoots through your body!,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h){#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 33/43 ==================------  ..> ..............#......... Magic: 3/13=====-------------------  .... .)........ ........... AC: 7Str: 11  ..#.# ....... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.).......#####.###. XL:  7 Next: 10% Place: Dungeon:5 ,h}=#.5@# # .#  Noise: =--------  Time: 4486.2 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  5   shadow imp #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _Pain shoots through your body!  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (80% to hit),h #......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 33/43 ==================------..> ..............#......... Magic: 3/13=====-------------------,h .... .)........ ........... AC: 7Str: 11..#.# ....... ...##........ EV: 11Int: 16.....#...#####.##........ SH: 0Dex: 12#.).......#####.###. XL:  7 Next: 10% Place: Dungeon:5#.5@# #.#Noise: =--------  Time: 4486.2 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.........##.#5   shadow imp#.....#.....#.##.##########..,h ...##.#..#.#......##.....###............###>### _Pain shoots through your body!  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (80% to hit),hږ :  Casting: Sandblast (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a shadow imp (80% to hit)  The blast of sand hits the shadow imp but does no damage.,hԘ 547.7 (1.5,h ,h W _The shadow imp barely misses you.,h@  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h/#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 34/43 ==================------  ..> ..............#......... Magic: 2/13===---------------------  .... .)........ ........... AC: 7Str: 11  ..#.# ....... ...##........ EV: 11,hInt: 16  ..... #...#####.##........ SH: 0Dex: 12 #.).......#####.###. XL:  7 Next: 10% Place: Dungeon:5 #.5@# # .#  Noise: =--------  Time: 4487.7 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  5   shadow imp #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _The shadow imp barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Pre,h iss: ? - help, Shift-Dir - straight lineAim: a shadow imp (80% to hit),h#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle..###.######...........<....... Health: 34/43 ==================------,h ..> ..............#......... Magic: 2/13===---------------------.... .)........ ........... AC: 7Str: 11..#.# ....... ...##........ EV: 11Int: 16.....#...#####.##........ SH: 0Dex: 12#.).......#####.###. XL:  7 Next: 10% Place: Dungeon:5#.5@# #.#Noise: =--------  Time: 4487.7 (0.0)#...####### .#h) +0 sling#.......).#Fire: h) +0 sling####......##.##.......#.##.######.........#,h{#.#5   shadow imp#.....#.....#.##.##########.....##.#..#.#......##.....###............###>###Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (80% to hit)  The blast of sand hits the shadow imp.,hjAim  Press: ? - help, Shift-Dir - straight line: a shadow imp (80% to hit)  The blast of sand hits the shadow imp.  ,h~lThe shadow imp is moderately wounded.shadow imp hits you but does no damage.9.2 (1.5,h^s,hqzW _The shadow imp barely misses you.,hE  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hK#......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 34/43 ==================------  ..> ..............#......... Magic: 1/13=-----------------------  .... .)........ ........... AC: 7Str: 11 ,h/ ..#.# ....... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.).......#####.###. XL:  7 Next: 10% Place: Dungeon:5 #.5@# # .#  Noise: =--------  Time: 4489.2 (0.0) #...####### .#  h) +0 sling #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  5   shadow imp #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### _The shadow imp barely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all ,h9spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 80% to hit),h #......##........# Bystandard the Trooper ##!.....# #...#.#####......... Gargoyle  ..###.######...........<....... Health: 34/43 ==================------  ..> ..............#......... Magic: 1/13=-----------------------  .... .)........ ........... AC: 7Str: 11  ..#.# ....... ...##........ EV: 11Int: 16  ..... #...#####.##........ SH: 0Dex: 12 #.).......#####.###. XL:  7 Next: 10% Place: Dungeon:5 #.5@# # .#  Noise: =--------  Time: 4489.2 (0.0) #...####### .#  h) +0 sling,h  #.......).#  Fire: h) +0 sling ####......##.#  #.......#.##.#  #####.........##.#  5   shadow imp #.....#.....#.##.#####  #####.....##.#..#.#......#  #.....###............###>### Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (moderately wounded, 80% to hit)  The blast of sand hits the shadow imp!,h ! #...#.#  #####.....<  ..> ..........  .... .  ..#.#  ,hv " ..... #.# ..# #..@# # .#   .#  #.......).#  .  ........# #.....#.....#.#  ..##.#..#  >,hΜ &.,h d5=290.7 (1.5,h ,hG !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  ,h Aim: a shadow imp (moderately wounded, 80% to hit)  The blast of sand hits the shadow imp! _You kill the shadow imp!,h ,h" 3,h8 ,hΏ J2==,h B,h ,h 96,hu E==,h ,h ,hg ,h ,h ,h :==,hӨ ,hS ,h ,hM ,h ,h U7=,hd ,hG ,h ,hҷ ,h ,hI J3==,h ,h ,hR ,h> ,h ,hQ K8=,h ,h ,h ,h ,hS ,hm :==,h ,hR ,h ,h ,h ,h U9=,h ,h ,h T4==,h ,h ,hc ,h{ ,hD ,h L40=,h ,hZ ,hk ,hz ,h ,h0 :==,h3 ,h ,h ,hu ,h ,h U1=,h& ,h ,h# ,hn ,h ,h T5==,hO ,h ,h, ,hW ,h ,h/ K2=,h_ ,h ,h ,h ,h ,h :==,h ,hC" ,h# h3==,hC% ,h( ,,h. ,h1 ,h"3 ,h4 ,h7 j6==,ha9 ,h> e=,h S ,==,hV ,hW ,hB\ ,h_ ,h}c M7=,hd ,hh ,,hj ,hp B,hr ,,h7t ,hv ,hx 9=,hy ,h~ ,hl ,h+ ,hU ,h ,h ,h ,h ,h ,hF ,ht N8==,h ,h ,hM ,hw ,hN ,,h ,h ,h ,h ,hŪ ,h :==,hޭ ,h ,h ,h޳ ,h ,h ,hs ,hϼ ,h- ,hc ,h ,h0 N9==,h ,h7 ,h ,h ,h ,hX ,h ,h2 ,,hQ ,h: P==,h ,h ,h ,h% ,hs ,h ,h ,hj ,h R10/13==,h! ,h ,h? ,h\ ,h4 ,hi ,h ,h@ ,h ,h ,h ,h :==,h ,h ,hg ,h ,h ,h ,h  ,h ,,h ,h ,hQ L1==,h! ,h$ ,h% ,h& ,h) ,h* ,h+ ,h/ ,,h1 ,hL5 P==,h7 ,hR: ,h; ,h< ,h? ,h@ ,hA ,hE ,h`F ,hdG ,hJJ ,hK L2==,hL ,hO ,hP ,hQ ,h@U ,hV ,hW ,hZ ,,h] ,hQ` ,ha :==,hb ,hDe ,hlf ,hg ,hi ,h .....#....,h| 614.7 (124.0)  A hound comes into view.,ht,h/j.hh,h45==55,h,h& _The hound barks!,h9 (((((((You shoot a sling bullet.,h,,hh....h...,h9=7.0 (1.3),h,h_ _The sling bullet barely misses the hound.,hp  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h  #.#  Bystandard the Trooper ###.#  Gargoyle . .#.#  Health: 43/43 ======================== .. .#.#  Magic: 12/13 ======================-- ...#. #.#  AC: 7Str: 11 ##. ....h## #####.#### EV: 11Int: 16 #.#.#....*.## #......... SH: 0Dex: 12 ..........*.#######.##.##### XL:  7 Next: 12% Place: Dungeon:5 #.#.# ..#.@........##.##..  Noise: ===------  Time: 4617.0 (0.0)  ##.....?.........######.##.#  h) +0 sling .o) #..[,h p40m###.####.## #.##.## Fire: h) +0 sling #o# # ... #...#####...... #<# #### #...#........## #......# #...#.#####.... h   hound ##!.....# #...#.#####.... ..###.######...........<.. ..> ..............#.... _The sling bullet barely misses the hound.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (75% to hit),hK=#.#Bystandard the Trooper###.#Gargoyle. .,h~?#.#Health: 43/43 ========================.. .#.#Magic: 12/13 ======================--...#.#.#AC: 7Str: 11##. ....h#######.#### EV: 11Int: 16#.#.#....#.## #......... SH: 0Dex: 12..........#.#######.##.##### XL:  7 Next: 12% Place: Dungeon:5#.#.# ..#.@........##.##.. Noise: ===------  Time: 4617.0 (0.0)##.....?.........######.##.# h) +0 sling.o) #..###.####.## ,h[A[34m#.##.## Fire: h) +0 sling#o# # ... #...#####......#<# #### #...#........###......# #...#.#####.... h   hound##!.....# #...#.#####......###.######...........<....> ..............#....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (75% to hit)  The blast of sand hits the hound.,h,hd,hSZ..h,h6--8.5 (1.5,hh,honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  ,hPress: ? - help, Shift-Dir - straight line  Aim: a hound (75% to hit)  The blast of sand hits the hound. _The hound is moderately wounded.,h9F  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h| #.#  Bystandard the Trooper ###.#  Gargoyle . .#.#  Health: 43/43 ======================== .. .#.#  Magic: 11/13 ====================---- ...#. #.#  AC: 7Str: 11 ##. .....## #####.#### EV: 11Int: 16 #.#.#......## #......... SH: 0Dex: 12 ..........h.#######.##.##### XL:  7 Next: 12% Place: Dungeon:5 #.#.# ..#.@........##.##..  Noise: =--------  Time: 4618.5 (0.0)  ##.....?.........######.##.#  h) +0 sling .o) #..###.####.[4,hHy0m## #.##.## Fire: h) +0 sling #o# # ... #...#####...... #<# #### #...#........## #......# #...#.#####.... h   hound ##!.....# #...#.#####.... ..###.######...........<.. ..> ..............#.... _The hound is moderately wounded.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 75% to hit),h~#.#Bystandard the Trooper###.#Gargoyle. .#.#Health: 43/43 ========================.. .#.#Magic: 11/13 ====================----...#.#.#AC: 7Str: 11,hׁ##. .....#######.#### EV: 11Int: 16#.#.#......## #......... SH: 0Dex: 12..........h.#######.##.##### XL:  7 Next: 12% Place: Dungeon:5#.#.# ..#.@........##.##.. Noise: =--------  Time: 4618.5 (0.0)##.....?.........######.##.# h) +0 sling.o) #..###.####.## #.##.## Fire: h) +0 sling#o# # ... #...#####......#<# #### #...#........###......#[,hσ$37m #...#.#####.... h   hound##!.....# #...#.#####......###.######...........<....> ..............#....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 75% to hit)  The blast of sand hits the hound!,h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (moderately wounded, 75% to hit)  The blast of sand hits the hound!  The hound is severely wounded.,ha .20.0 (1.5,h ,hj z _The hound barely misses you. The hound bites you but does no damage.,hD  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h #.#  Bystandard the Trooper ###.#  Gargoyle . .#.#  Health: 43/43 ======================== .. .#.#  Magic: 10/13 ==================------ ...#. #.#  AC: 7Str: 11 ##. .....## #####.#### EV: 11Int: 16 #.#.#......## #......... SH: 0Dex: 12 ..........h.#######.##.##### XL:  7 Next: 12% Place: Dungeon:5 #.#.# ..#.@........##.##..  Noise: =--------  Time: 4620.0 (0.0)  ##.....?.........######.##.#  h) +0 sling .o) #..###.####.[4,h0m## #.##.## Fire: h) +0 sling #o# # ... #...#####...... #<# #### #...#........## #......# #...#.#####.... h   hound ##!.....# #...#.#####.... ..###.######...........<.. ..> ..............#.... _The hound barely misses you. The hound bites you but does no damage.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit),h #.#  Bystandard the Trooper ###.#  Gargoyle . .#.#  Health: 43/43 ======================== .. .#.#  Magic: 10/13 ==================------ ...#. #.#  AC: 7Str: 11 ##. .....## #####.#### EV: 11Int: 16 #.#.#......## #......... SH: 0Dex: 12 ,h..........h.#######.##.##### XL:  7 Next: 12% Place: Dungeon:5 #.#.# ..#.@........##.##..  Noise: =--------  Time: 4620.0 (0.0)  ##.....?.........######.##.#  h) +0 sling .o) #..###.####.## #.##.## Fire: h) +0 sling #o# # ... #...#####...... #<# #### #...#........## #......# #...#.#####.... h   hound ##!.....# #...#.#####.... ..###.######...........<.. ..> ..............#....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (severely wounded, 75% to hit)  The blast of sand hits the hound.,hj #.#  ###.#  . .#.#  .. .#.#  ...#. #.#  ##. .....##  #.#.#.. #..... ,hÓ0..........†.#######.##. #.#.# ....##.##..  ##.....?######.##.#  .o) #..## #. #o# # ... #...#####. #<# #### #...#....  #...#. ##! #...#.  .<  ..> . ,h,hE 591.5 (1.5,h',h)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (severely wounded, 75% to hit)  The blast of sand hits the hound. _You kill the hound!,h!=,hc?,hC,hEH _No target in view!,h'T ,hWV 3,hW ,h"\ : _,h] ,,h^ ,h` ,ha L1==,hb ,h d ,hd ,he ,hIg ,hZh ,h1i ,hj ,htk ,hcl ,hm ,hn :==,h p ,hvq ,hnr ,hUs ,hWt ,h2u ,h$v ,hw ,hx b2==,hFz ,h{ ,h{ ,h`} ,h6~ ,h ,h ,h[ ,hD ,h ,h :==,hd ,h j3==,h ,,h ,h ,hɝ ,h ,h( ,h ,,hӥ ,h ,h ,h :==,h ,h k## #. #...##.# #. ##...... #. ##....#.. #.##.......#######.,h9  #.#.#......## #..... ..........†.#######.##.# #.#.#....#..........##. ##.....?@........######.#- ..[.#..###.####.## #.# #o# #.. ...# #...#####.. #<# ##.##### #...#. #......# #...#.### ##!.....# #...#.##### ..###.######...... ..> ........# .... ...).......,hb ) ## # #...##.## # ##....... # ##....#.. # ##.......### ##### #.#.#......## # ...,h `.†.#######.##. #.#.#....#...##. ##.....@.........######..[.#..###.####.## #..#)# #......# #...##### #<# ##.##### #...# #......# #...#. ##!.....# #...#. ..###.###### ..> . . .... ...),h 043.5 (22.0),h F-4.5 (23,h ,h }  m - 2 scrolls labelled HUAMIU QIGGE (gained 1),hF ,5.5 (24,h ,h W _You see here an orb of mesmerism.,h<3,h,,h,hX,hw,h,h,hp,h,,h,h-,h,,hp,h=,h,h,hW,h,h,h,,hY,hB,h ,,h,h<o _t - 2 emerald potions (gained 1),h4,h,h,h,h,h,h,hR  There is a stone staircase leading down here.,h,hc  _,hw ,h,h,h,h,h,h,hA,h:,h,h,h,h,h$,h{&,h',h),hu*,h-,hL.,h/,h 1,h2,,h4,h9,h%;,h<,h =,hq>,h6@,hdA,,hB,hD,hE,,hM,h\N,hO,,h R,hS,hT,,hnW,hY,hZ,h[,h\,hm],hr^,,ha,hb,h d,,hf,hh,hi,hk,hm,hn,ho,,hp,hAr,h8s,,hct,hu,hv,,h$x,hy,hz,,h{,h },h},,hP  There is a stone staircase leading up here.,h,hy _,hR,h  Things that are here:  a +0 hand axe; an orc skeleton,h݇,h _,h,hb,h4,h,h܌,h,h=,h!,h,h,h,h,,h[,h,h,,h,h,h,,h,h,h,,h,h,h,,hv,hn,,ho,h],h,h,,h,hw,,hT,h,hе,h,,h,hp,hS,,h,h׼,,hн,hپ,hB,h,,h,,h,h,,h,,hh,,h9,,h ,,h,h,hB,h,h   #   #...   ##...   ,hs##....  ############### ##.....  #.............####.#.#  #.#####.#####..........   #.......##.####.#.#.   #.##@##.##.####.....[  #....w..# ##.##...[.#..  ###..##.. ..##.#)#.#..   #. #### ..##.#<#.##.   # #####.#......  #.##..... w   ribbon worm (asleep)   #.##..###   #.##..>.#  ,h~ ^.##.....,hq-97.5 (52,hx.ww,h,8.5 (53,h:,h{^ _A ribbon worm comes into view.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h d ## Bystandard the Trooper #... Gargoyle ##... Health: 43/43 ======================== ##.... Magic: 12/13 ======================-- ############### ##..... AC: 7Str: 11 #.............####.#.#.. EV: 11Int: 16 #.#####.#####........... SH: 0Dex: 12,h  #.......##.####.#.#.. XL:  7 Next: 19% Place: Dungeon:5 #.##@##.##.####.....[ Noise: ---------  Time: 4698.5 (0.0) #.....w.# ##.##...[.#.. h) +0 sling ###..##.. ..##.#)#.#.. Fire: h) +0 sling #. #### ..##.#<#.##. # #####.#...... #.##..... w   ribbon worm #.##..### #.##..>.# ^.##..... _A ribbon worm comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit),h- ## Bystandard the Trooper  #... Gargoyle  ##... Health: 43/43 ========================  ##.... Magic: 12/13 ======================--  ############### ##..... AC: 7Str: 11  #.............####.#.#.. EV: 11Int: 16  ,hB#.#####.#####........... SH: 0Dex: 12  #.......##.####.#.#.. XL:  7 Next: 19% Place: Dungeon:5  #.##@##.##.####.....[ Noise: ---------  Time: 4698.5 (0.0)  #.....w.# ##.##...[.#.. h) +0 sling  ###..##.. ..##.#)#.#.. Fire: h) +0 sling  #. #### ..##.#<#.##.  ######.#......  #.##..... w   ribbon worm  #.##..###  #.##..>.#  ^.##.....Casting: Sandblast (safe; 3% risk of failure) [1,hae9d Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!,hmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (94% to hit)  The blast of sand hits the ribbon worm!  The ribbon worm is severely wounded.,ho7=700.0 (1.5,hYs,htY _The ribbon worm closely misses you.,hc  ,heCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hz d ## Bystandard the Trooper #... Gargoyle ##... Health: 43/43 ======================== ##.... Magic: 11/13 ====================---- ############### ##..... AC: 7Str: 11 #.............####.#.#.. EV: 11Int: 16 #.#####.#####........... SH: 0Dex: 12,h| B #.......##.####.#.#.. XL:  7 Next: 19% Place: Dungeon:5 #.##@##.##.####.....[ Noise: =--------  Time: 4700.0 (0.0) #.....w.# ##.##...[.#.. h) +0 sling ###..##.. ..##.#)#.#.. Fire: h) +0 sling #. #### ..##.#<#.##. # #####.#...... #.##..... w   ribbon worm #.##..### #.##..>.# ^.##..... _The ribbon worm closely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit),h)  ## Bystandard the Trooper  #... Gargoyle  ##... Health: 43/43 ========================  ##.... Magic: 11/13 ====================----  ############### ##..... AC: 7Str: 11  #.............####.#.#.. EV: 11Int: 16  #.#####.#####........... SH: 0Dex: 12  #.......##.####.#.#.. XL:  7 Next: 19% Place: Dungeon:5  #.##@##.##.####.....[ Noise: =--------  Time: 4700.0 (0.0)  #.....w.# ##.##...[.#.. h) +0 sling ,hP  ###..##.. ..##.#)#.#.. Fire: h) +0 sling  #. #### ..##.#<#.##.  ######.#......  #.##..... w   ribbon worm  #.##..###  #.##..>.#  ^.##.....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)  The blast of sand hits the ribbon worm.,hM -onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 94% to hit)  The blast of sand hits the ribbon worm.  The ribbon worm is severely wounded.,h|O \0--1.5 (1.5,hT ,hPV 0 _The ribbon worm bites you.,hn  ,hqCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hH ## Bystandard the Trooper #... Gargoyle ,h##... Health: 40/43 ======================-- ##.... Magic: 10/13 ==================------ ############### ##..... AC: 7Str: 11 #.............####.#.#.. EV: 11Int: 16 #.#####.#####........... SH: 0Dex: 12 #.......##.####.#.#.. XL:  7 Next: 19% Place: Dungeon:5 #.##@##.##.####.....[ Noise: =--------  Time: 4701.5 (0.0) #.....w.# ##.##...[.#.. h) +0 sling ###..##.. ..##.#)#.#.. Fire: h) +0 sling #. #### ..##.#<#.##. # #####.#...... #.##..... w  ,h ribbon worm #.##..### #.##..>.# ^.##..... _The ribbon worm bites you.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit),h  ## Bystandard the Trooper #... Gargoyle,h  ##... Health: 40/43 ======================-- ##.... Magic: 10/13 ==================------ ############### ##..... AC: 7Str: 11 #.............####.#.#.. EV: 11Int: 16 #.#####.#####........... SH: 0Dex: 12 #.......##.####.#.#.. XL:  7 Next: 19% Place: Dungeon:5 #.##@##.##.####.....[ Noise: =--------  Time: 4701.5 (0.0) #.....w.# ##.##...[.#.. h) +0 sling ###..##.. ..##.#)#.#.. Fire: h) +0 sling #. #### ..##.#<#.##. # #####.#...... #.##..... w ,h   ribbon worm #.##..### #.##..>.# ^.##.....Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 94% to hit)  The blast of sand hits the ribbon worm!,hE p   ..... ...... . .....[ #.......# ##.##...[.#.. ### )#.#.. #. #### <#.##. # .....#.##...  #.##..   #.##..>.   ^.##..... ,h '.,h 6203.0 (1.5,h-! ,hh" onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!,h,h#!3,h"B,h'11==,h(B,h(,,h),,h*a2=,h!,,h-:==,h-,h.,,h/,h0,,h1,h2,h3~3==,h4,h5b2==,h6,h8,,h8,h9,h:,h;O=,h<f==,h>B,h?,h?B,h@B,hBx3==,hD,h)E,h F,,hG,hrH,,hwI,hYJ,hK,hL,,h%N,hVO,hNP:==,hQQ,hGR,h*S,hiT,,hqW,hVX,,h.Y,h ZB,h)[,,h \B,h\,h]B,h^B,h_,,h`,,ha,,hbB,hXd,h:e,hf,,hg,hh,hoi,,hj,hl,h,m,,hn,ho,hp,,hq,h"s,,ht,h>w,hrxB,hpy,hzB,h{,,h},,hR~,hY,,hW,ht,hB,hB,h ,,h0B,h3B,h',,hUX,h^B,h,hB,hB,h,h,hw #.##.##.  #.##.##  ,h|#.#.##  #.# ^.##   #.# #   #.# #   #.# #   #.# #   #@# #.-  #.# #.   ... ##  ,h ##.#l  #.#.# #.. .l   iguana (asleep) ### ##     #,h֚051.0 (48.0),h^F-2.0 (49,hq,hD _An iguana comes into view.,h,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hR #.# #.##. Bystandard the Trooper ,h(#.# #.##. Gargoyle #.# #.##. Health: 43/43 ======================== #.# ^.##. Magic: 12/13 ======================-- #.# #. AC: 7Str: 11 #.# #. EV: 11Int: 16 #.# #. SH: 0Dex: 12 #.# #. XL:  7 Next: 20% Place: Dungeon:5 #@# #. Noise: ---------  Time: 4752.0 (0.0) #*# #. h) +0 sling ..* ## Fire: h) +0 sling ##.#l #.#.#  #,h.. .  l   iguana (asleep) ### ## # # # _An iguana comes into view.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit),hV  #.##.##. Bystandard the Trooper #.##.##. Gargoyle #.#,hP #.##. Health: 43/43 ======================== #.#^.##. Magic: 12/13 ======================-- #.##. AC: 7Str: 11 #.##. EV: 11Int: 16 #.##. SH: 0Dex: 12 #.##. XL:  7 Next: 20% Place: Dungeon:5 #@##. Noise: ---------  Time: 4752.0 (0.0) ####. h) +0 sling ..### Fire: h) +0 sling ##.#l #.#.# #.. .,h l   iguana ### ### # #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The blast of sand hits the iguana!  The iguana is heavily wounded.,h ,h ,h El..,h 6==3.5 (1.5,hi ,h֖   Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The blast of sand hits the iguana!  The iguana is heavily wounded. ,h %_The iguana hisses angrily.,h   Casting: Sandblast (safe; 3% risk of failure)  ,h0 \Confirm with . or Enter, or press ? or * to list all spells.,hg #.# #.##. Bystandard the Trooper #.# #.##. Gargoyle #.# #.##. Health: 43/43 ======================== #.# ^.##. Magic: 11/13 ====================---- #.# #. AC: 7Str: 11 #.# #. EV: 11Int: 16 #.# #. SH: 0Dex: 12 ,hlj#.# #. XL:  7 Next: 20% Place: Dungeon:5 #@# #. Noise: ==-------  Time: 4753.5 (0.0) #l# #. h) +0 sling ... ## Fire: h) +0 sling ##.#. #.#.#  #.. .  l   iguana ### ## # # # _The iguana hisses angrily.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit),h #.##.##. Bystandard the Trooper #.#,h#.##. Gargoyle #.##.##. Health: 43/43 ======================== #.#^.##. Magic: 11/13 ====================---- #.##. AC: 7Str: 11 #.##. EV: 11Int: 16 #.##. SH: 0Dex: 12 #.##. XL:  7 Next: 20% Place: Dungeon:5 #@##. Noise: ==-------  Time: 4753.5 (0.0) #l##. h) +0 sling,h ...## Fire: h) +0 sling ##.#. #.#.# #.. .l   iguana ### ### # #Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit)  The blast of sand hits the iguana but does no damage.,h -onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 84% to hit)  The blast of sand hits the iguana but does no damage.  The iguana is heavily wounded.,hj 5-5.0 (1.5,h ,hI W _The iguana completely misses you.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h #.# #.##. Bystandard the Trooper #.# #.##. Gargoyle #.# #.##. Health: 43/43 ======================== #.# ^.##. Magic: 10/13 ==================------ #.# #. AC: 7Str: 11 #.# #. EV: 11Int: 16,h #.# #. SH: 0Dex: 12 #.# #. XL:  7 Next: 20% Place: Dungeon:5 #@# #. Noise: =--------  Time: 4755.0 (0.0) #l# #. h) +0 sling ... ## Fire: h) +0 sling ##.#. #.#.#  #.. .  l   iguana ### ## # # # _The iguana completely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit),hA #.##.##. Bystandard the Trooper #.##.##. Gargoyle,h #.##.##. Health: 43/43 ======================== #.#^.##. Magic: 10/13 ==================------ #.##. AC: 7Str: 11 #.##. EV: 11Int: 16 #.##. SH: 0Dex: 12 #.##. XL:  7 Next: 20% Place: Dungeon:5 #@##. Noise: =--------  Time: 4755.0 (0.0) #l##. h) +0 sling ...## Fire: h) +0 sling ##.#. #.#.#,hCU #.. .l   iguana ### ### # #Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit)  The blast of sand hits the iguana!,hu8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 84% to hit)  The blast of sand hits the iguana!  The iguana is almost dead.,h9;-6.5 (1.5,h=,hR@ _The iguana barely misses you. The iguana closely misses you.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h! ! #.# #.##. Bystandard the Trooper #.# #.##. Gargoyle #.# #.##. Health: 43/43 ======================== #.# ^.##. Magic: 9/13================-------- #.# #. AC: 7Str: 11,h  #.# #. EV: 11Int: 16 #.# #. SH: 0Dex: 12 #.# #. XL:  7 Next: 20% Place: Dungeon:5 #@# #. Noise: =--------  Time: 4756.5 (0.0) #l# #. h) +0 sling ... ## Fire: h) +0 sling ##.#. #.#.#  #.. .  l   iguana ### ## # # # _The iguana barely misses you. The iguana closely misses you.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast [39;49,hy m(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 84% to hit),hx #.# #.##. Bystandard the Trooper #.# #.##. Gargoyle #.# #.##. Health: 43/43 ======================== #.# ^.##. Magic: 9/13================-------- #.# #. AC: 7Str: 11 #.# #. EV: 11Int: 16 #.# #. SH: 0Dex: 12,h{ #.# #. XL:  7 Next: 20% Place: Dungeon:5 #@# #. Noise: =--------  Time: 4756.5 (0.0) #l# #. h) +0 sling ... ## Fire: h) +0 sling ##.#. #.#.#  #.. .  l   iguana ### ## # # #Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 84% to hit)  The blast of sand hits the iguana.,hG) #.#  #.#  #.#  #.# ^ #.#  #.# ,h~ #.#  #.#  #@#  #†#  ...    #.. .  ### ##    ,h8,h568.0 (1.5,h] ,hSonfirm with . or Enter, or press ? or * to list all spells.,hAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 84% to hit)  The blast of sand hits the iguana. _You kill the iguana!,h:J 3,h\L ,hM ~10/13==,hQ n,h R ,hR ,,hS ,,hT P==,hU B,hV B,hsW B,hAX b1==,h(Y ,,hY ,,hZ B,h[ B,hk\ P==,h] B,h^ B,h_ B,hv` x2==,h]a ,,h@b B,h[c X,h{d f==,hpe ,h[f B,hBg B,hXh x3==,h]i ,hMj B,h!l c  You see here an iguana corpse.,hl ,hm 5 _,hn B,ho ,hp f==,hq ,,hr B,hs B,hu ,,hv B,hw ,h x ,hx ,,hz ,h { B,h | ,,h } B,h~ B,h B,h( ,,h B,hw ,hf B,h B,hg ,,hT B,h. B,h ,,h׈ ,,h ,,h B,h B,h܌ ,,h B,h ,h B,hz B,hi ,,h` B,hG B,hm ,,hm B,h^ ,,hB B,h* B,hV B,h2 ,,h B,h ,,h ,,hE ,h- B,h ,hw B,hq ,hw B,hC ,h/ ,,h ,h ,h B,hg ,hK B,h ,hݴ ,h ,,hȹ ,h ,h ,,h ,hd B,hF ,h" ,,h ,h ,h ,h ,,h` ,hY ,,h? ,hm ,hX B,h ,h ,,h ,h ,h ,h ,,h> c  You see here an iguana corpse.,h ,h 5 _,h@ ,h B,h ,h& B,hA ,hQ B,h ,h B,hj ,h B,h ,h B,h/ ,hJ B,hQ ,h[ B,hb ,h B,h ,h B,h ,h B,h ,h B,hX ,ha B,hx ,h B,h ,h B,h ,h B,h ,h1 B,h6 B,h@ ,hM ,hX ,,hq ,h ,hc ,,h ,h ,h B,h ,h ,,h ,h# ,h. B,h: ,hG ,,hM ,h ,h ,,h ,h ,h ,,h ,h ,h  ,h ,h ,hn ,he! ,h'" ,h" ,h# ,h$ ,h% ,h& ,h' ,h) ,h* ,h+ ,h/ ,h1 ,hY2 ,h3 ,h5 ,h47 ,h7 ,h8 ,h9 ,h: ,h; ,,h< ,h= ,h> ,,h? ,h@ ,hA ,hpB ,h/C ,hC ,,hD ,hG ,hOI ,hJ ,,hJ ,hK ,h\L ,,hTM ,hVN B,hO ,hbQ ,h/R ,hR ,hS ,hY  #.#   #.# ....#  #.# ....#  #.# ...>  #.# ... #.#  #.# .. #.#  ######.# .# #.#  #...##.#####.# #.#  ##..........@.# #.# -869.0 (111.0)  ##....#..####### #.# ,hZ  ##.......### #####.####... ###.#.#......## #..........# ............÷.#######.##.#####.# ###.#.#....#..........##.##.. ###.....[.........######.##.# #...[.#..###.####.## #.##.##.# #.#)#.#......# #...#####........,h] ,h^ G-702,hCc ,hTe 9 _Found an escape hatch in the floor.,h~,hI,hp,,h0n,h ,hK,h,,h,h ,h,,h,h,h,,h,h ,h,,h,hB,h,h,h,h,h,hC,hA,,h,hw,h,,h,h,h|,h[,h,h',h,h,h,h,h,,h,h ,h,,h,hd,hD,,h6,hm,hl,,hI,hh,hE,,h,h0,h$,,h,h,h,,hA,hq,h,,h,h,,hw,h{,hB,h,h,,h,h,hb,hZ,,h;,h,,h,,h,,h ,,h( ,h! ,,h? ,hB,h#,,h@,h@,h,,hT,h^,h6,,h+,hJ,hv,,h,h`,,hd,hD,h?,,hJ,hD ,h!,,h",,h#,h$,,h%,h&,,h',h(,hU),h!*,,h*,h+,h,,,h-,h.,h/,,h0,h1,h2,,h3,h5,h5,,hu7,h8,h9,,hr:,hY;,,hb<,h_=,ha>,,hC?,h=@,h|A,heB,,hD,h:E,h2F,,hG,hH,,hI,hJ,hK,hpL,,hM,hN,hO,,h[Q,hR,hzS,,heT,hU,,hV,hX,hY,hY,,hZ,hD\,h;],,h^,h_,h`,,h"b,h0c,,hd,hd,he,,hf,hg,h i,hj,,hk,h m,hn,ho,h2p,hKq,,h4r,hs,h*t,,hu,h@v,h`w,,hDx,hWz,,h>{,h}N _You now have 202 gold pieces (gained 11).,h~3,h!,h3,h3,,h9,,h3B,h.,h9B,h9B,hx,hr,hB,h,hB,h,h,,ht,hR,hI,hJ,,hw,h`,hy,,hY,hG,hH,,h,hB,hɜ,hB,h,hB,h ,h,h,,hG,h0,h,,h?,h/,hH,,h$,h",h,,hL,hK,hH,,h{,hv,hH,,h,h,,h,h,h.##......># #...# .##.......# #.### .##.......# #.# .#####.#### #.# .#####.# #.# ,h".......# #.# .####### #.# ### ### #####.####....< ..## #......@...# 953.0 (83.0) .÷.#######.##.#####.# #.....##.. .......######.##.# #.####.## #.##.##.# ..# #...#####.. #...###  #...#.#####........#  #...#.#####.,h,h;,4.0 (84,h,h_; _Found an escape hatch in the ceiling.,hG,h3,h ,h ,,hn,h ,h,,h,h,h,,h,h|,h,hH,,hk,h,h,,h,h,,h+,,hgB,hy,h,h,,h,h,h,hOB,hi,h,hO?.# #.### .# #.# ## #.#  #.#  #.#  #.# ######### #####.####....<..# ,h..........#####.##:#.#. #.##.#####.##...@......h.##.##.......##$##.#.#.###.##.##.#####.#  #.##.##.# #.####........ ..#...##### h   howler monkey (asleep) .#####...# .#####......... .......<,h 66.0 (12  A howler monkey comes into view.,hh.h,h5==7.0 (13,h,h . _The howler monkey howls!,hZ  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h 4,h ,h _You can't see any susceptible monsters within range! (Use Z to cast anyway.),hS (((((You shoot a sling bullet.  The sling bullet hits the howler monkey.,hC ,h:F ,hI U...h..,hJ 9=8.2 (1.2),hM ,hjP ; _The howler monkey is lightly wounded.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h.# #.### Bystandard the Trooper .# #.# Gargoyle ## #.# Health: 43/43 ========================  #.# Magic: 12/13 ======================--  #.# AC: 7Str: 11  #.# ######### EV: 11Int: 16 #####.####....<..# SH: 0Dex: 12 #..........#####.##:#.#.  XL:  7 Next: 26% Place: Dungeon:5 #.##.#####.##...@***h...  Noise: ===------  Time: 4968.2 (0.0) ,hz..##.##.......##$##.#.#.  h) +0 sling ####.##.##.#####.# Fire: h) +0 sling  #.##.##.# #.# ####........ ..# ........########## h   howler monkey .#####........# .#####......... .......<....... _The howler monkey is lightly wounded.  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, 80% to hit),h%.# #.###Bystandard the Trooper .# #.#Gargoyle ## #.#Health: 43/43 ========================#.#Magic: 12/13 ======================--#.#AC: 7Str: 11#.# #########EV: 11Int: 16 ,h#####.####....<..#SH: 0Dex: 12 #..........#####.##:#.#.XL:  7 Next: 26% Place: Dungeon:5 #.##.#####.##...@###h...Noise: ===------  Time: 4968.2 (0.0) ..##.##.......##$##.#.#.h) +0 sling ####.##.##.#####.#Fire: h) +0 sling#.##.##.# #.# ####........ ..# ........##########h   howler monkey .#####........# .#####......... .......<.......Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - ,hhelp, Shift-Dir - straight lineAim: a howler monkey (lightly wounded, 80% to hit)  The blast of sand hits the howler monkey.,h,,h͞S.h..,h6--9.7 (1.5,hS,hronfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (lightly wounded, 80% to hit)  The blast of sand hits the howler monkey. ,h]_The howler monkey is moderately wounded.,he  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h K.# #.### Bystandard the Trooper .# #.# Gargoyle ## #.# Health: 43/43 ========================  #.# Magic: 11/13 ====================----  #.# AC: 7Str: 11  #.# ######### EV: 11Int: 16 #####.####....<..# SH: 0Dex: 12 ,h #..........#####.##:#.#.  XL:  7 Next: 26% Place: Dungeon:5 #.##.#####.##...@*h.....  Noise: =--------  Time: 4969.7 (0.0) ..##.##.......##$##.#.#.  h) +0 sling ####.##.##.#####.# Fire: h) +0 sling  #.##.##.# #.# ####........ ..# ........########## h   howler monkey .#####........# .#####......... .......<....... _The howler monkey is moderately wounded.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded,h ', 80% to hit),h7 .# #.###Bystandard the Trooper .# #.#Gargoyle ## #.#Health: 43/43 ========================#.#Magic: 11/13 ====================----#.#AC: 7Str: 11#.# #########EV: 11Int: 16 #####.####....<..#SH: 0,h Dex: 12 #..........#####.##:#.#.XL:  7 Next: 26% Place: Dungeon:5 #.##.#####.##...@#h.....Noise: =--------  Time: 4969.7 (0.0) ..##.##.......##$##.#.#.h) +0 sling ####.##.##.#####.#Fire: h) +0 sling#.##.##.# #.# ####........ ..# ........##########h   howler monkey .#####........# .#####......... .......<.......Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded,h G, 80% to hit)  The blast of sand hits the howler monkey!,h; ,h} ;h.,h .71.2 (1.5,h ,h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  ,h jPress: ? - help, Shift-Dir - straight line  Aim: a howler monkey (moderately wounded, 80% to hit)  The blast of sand hits the howler monkey! _The howler monkey is severely wounded.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hS.# #.### Bystandard the Trooper .# #.# Gargoyle ## #.# Health: 43/43 ========================  #.# Magic: 10/13 ==================------  #.# AC: 7Str: 11  #.# ######### EV: 11Int: 16 #####.####....<..# SH: 0Dex: 12 #..........#####.##:#.#.  XL:  7 Next: 26% Place: Dungeon:5 #.##.#####.##...@h......  Noise: =--------  Time: 4971.2 (0.0) ,hV..##.##.......##$##.#.#.  h) +0 sling ####.##.##.#####.# Fire: h) +0 sling  #.##.##.# #.# ####........ ..# ........########## h   howler monkey .#####........# .#####......... .......<....... _The howler monkey is severely wounded.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 80% to hit),hG.# #.### Bystandard the Trooper .# #.# Gargoyle ## #.# Health: 43/43 ========================  #.# Magic: 10/13 ==================------ ,h? #.# AC: 7Str: 11  #.# ######### EV: 11Int: 16 #####.####....<..# SH: 0Dex: 12 #..........#####.##:#.#.  XL:  7 Next: 26% Place: Dungeon:5 #.##.#####.##...@h......  Noise: =--------  Time: 4971.2 (0.0) ..##.##.......##$##.#.#.  h) +0 sling ####.##.##.#####.# Fire: h) +0 sling  #.##.##.# #.# ####........ ..# ........########## h   howler monkey .#####........# .#####......... .......<.......Casting: Sandblast ,h:(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, 80% to hit)  The blast of sand hits the howler monkey.,h #.### #.# #.#  #.# ,hD #.#  #.# ....<..#.....#. .†...... ....#. #.#    ###<,h>D,h4H>4/44352.7 (1.5,hO,hP9Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  ,h)RAim: a howler monkey (severely wounded, 80% to hit)  The blast of sand hits the howler monkey. _You kill the howler monkey!,h|  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hJ,h۬ _You can't see any susceptible monsters within range! (Use Z to cast anyway.),hi,h,h,h2F _Unknown command.,h1 _Unknown command.,h {  # #,h ######### .# #####.####....<..# .#..........#####.##:#.#.##.#####.##....†..... ........##@##.#.#. ####.#####.#  #.# .....#.........,hT Q-30 _,h ,hO ,h ,h >-4.7 (2,h ,h] ? _You now have 222 gold pieces (gained 20).,hXv# #.### # #.# # #.# #.#  #.##  #.# ######### ###.####....<..# .# ..........#####.##:#.#.###.#####.##....@....... .##.##.......##.##.#.#.. ###.##.##.#####.# .#  #.##.##.# ## .# ###........ ..# #......########## #####.# #####...<,hY,h~Z+5.7 (1,h_,hbz _You see here a howler monkey corpse.,h[ #.###  #.#  #.# #.# #.# ## #.# ######### #.# .####....<..# #.# #####.##:#.#.# ##.#####.##....† ##.##.##.##.#.#..##.##.#####.# #.#  #.##.##.# #.# #.#. ..# ##### 1==6 _,h],hH^,h#.###  #.#  #.#  #.#  #.# ##  #.# ######### #.#.####....<..###.#.#,h#####.##:#.#.#.#####.##....†.#.##.##.##.#.#.,hF.##.##.#####.###.#.# # #.##.##.# #.# #.# ,hwE,hw,h&7,h;,h,h^} j#.### #.# #.# #.# #.# ## #.# # #.## .####....<..###.#.# #####.##:#.#.### .#####.##....†.# ,h} N.##.##.##.#.#. .##.##.#####.###.#.# .# .##.##.# #.# #.## . ..# ## ,h ,h &8,hh ,hҍ ,he.###  .#  .#  .#  .# ##  .# # ##.##  .####....<..###.#.# #####.##:#.#.###  #####.##....†.#  ##.##.##.#.#. ##.##.#####.###.#.#?.##. ##.##.# #.# ##.## .#,h'Y  ..# ## .# # #   #.#    #.   <.   ,h,h:&9,h,hfc _Found a scroll labelled NOQOHAESYE.,h ###  #  #  #  # ##  # # ##.##  ####....<..###.#.##  #####.##:#.#.###  ,h.##....†.#  #.##.##.#.#......# #.##.#####.###.#.#?.##.# #.##.# #.# ##.##..#   ..# ## ..#  # #.#  .# ,hݕ.# . . .<.,hG  ,hO,hD==80,h,h,h2        ##  ######### ##.# ###....<..###.#.## ....#####.##:#.#.### ###.##....†........#### ,h. e.......##.##.#.#@.....# .##.#####.###.#.#?.##.#  .##.# #.# ##.##..#  ..... ..# ### . .########## .#.#  .....# .#.#   .. .  < .. . ..  ,h ,hQ &1,h ,h ,h  ## ######### ##.# ##....<..###.#. ...#####.##:# ##.##....†........#### ......##.##.#.#......#  ##.#####.###.#  ##.# #.# ##.##..#  .... ..# ####. ,h########## #.#.#  ......# #.#.#   #....   ... . . .## ##   ,h<2,hl,hl,hZ2==3.7 (2,h,h}l _C - 2 scrolls labelled NOQOHAESYE (gained 1),hx     ###  ####### ##.##  #....<..###.#.##  ..#####.##:#.#.###  #.##....†........####  ,h`.....##.##.#.#..@...#  #.#####.###.#.#..##.# #.# #.# ##.##..#  ... ..# ####...#  ######### #.#.#  # #.#.#   #....   ...... ,h  .## ##. ,h5,h+4.7 (1,h,h,h~ ,h ,hm ,he ,h_4,hd,hf,ho   ###   ##.##  ....<..###.#.##  .#####.##:#.#.###  .##....†.#### ,h ##.##.#.#...@..#  .#####.###.#.#..##.#  .# #.# ##.##..# # ,h7 ..# ####...#   #.#.#  # #.#.# ,hy  #....   ......   .## ##.  ,hE,h&5,hq,h,hF1   ###   ##.##  <..###.#.##  #####.##:#.#.###  ##....†.####  ##.##.#.#....@.#  #####.###.#.#..##.#  ,hQ2# #.# ##.##..# .#  . ..# ####...#.#  #.#.#.# # #.#.#.#  #.....#  .......  .## ##.  ,h8,h69&6,hd?,h@,h   ### ###### ##. ..<..###.#. ####.##:#.#.### #....†........#### ..##.##.#.#......#  ####.###.#.#..##@#   #.# ##.##..##.#   ..# ####...#.#  ###### #.#.#.#  ..# #.#.#.#   #.....#   .......   .## ##.     ,h ,h C==7,h ,h1 ,h  ### ###### ##.## ..<..###.#.## ####.##:#.#.### #....†........#### ..##.##.#.#...... ####.###.#.#..##  #.# ##.#,h ..# ####... ###### #.#. ...  ,h,h&8,h\,h,h87 ### ###### ##.## ..<..###.#.## ####.##:#.#.### #....†........#### ..##.##.#.#...... ####.###.#.#..##  #.# ##.#..# ####... ###### #.# ..# .... .# ...  ,h/>,h>&9,hC,hD,h ###### ##.## ..<..###.#.## ####.##:#.#.### #....†........#### ..##.##.#.#...... ####.###.#.#..##  #.# ##.#..# ####... ,hb###### #.# ..# .....##. .#.# .# ##.  ,h!,h'90,h,h,h[ a ..<..###.#.## ####.##:#.#.### #....†........#### ..##.##.#.#...... ####.###.#.#..##  #.# ##.#..# ####... ###### #.# ..# .#....#.......#.##.##.## #. .#,h .. .#  ,h ,hD U3==1,hЎ ,h ,hCq#####.##:#.#.### ....†........#### ...##.##.#.#......# #####.###.#.#..##.#  #.# ##.##..##.# . ..# ####...#.# ,heDl####### #.#.#.# ...# #.#.#.# .. #...@.# ...# .,hD #.##.##.# .,hEo # #. .# . .. .# .## .# ###.,hE.. .#   .  # ,hK,hK&2,hP,hQ,h_.##....†........#### ....##.##.#.#......# #####.###.#.#..##.# .# #.# ##.##..##.# .. ..# ####...#.# ,hH######## #.#.#.# ....# #.#.#.# ..#.....## ...# . #.##.##.# . # #.# .# . ..# .# .,hvY.### .# ###... .# .#  .  .#  ,hQ,h&3,h,h&,h  ...##.##.#.#...... .#####.###.#.#..## #.# ##.##..##.#. ..# ####...#.# ######## #.#.#. ....# .##.....##.......,h0#.##@##.## #.# .# ....#.##  ,h ,h}&4,h ,h,h  #####.###.#.#..## #.# ##.##..##.#. ..# ####...#. ######## #.# ....# .##.....###.......##.##.##.# #@# #...#..###,h u  ,h ,hU C==5,ho ,hɥ ,h#.# #.# ##.##..##.# .. ..# ####...#.# ######### #.#.#.# .....# #.#.#.# ..##.....## . #.......# . #.##.##.# . #.##.# .# . #..@.# .# . #..### .# #.###. #.. .#  .# ,h+ 9 #..   .# ##.  #. #. #.  ,h,hG&6,h,hq.... ..# ####...#.# ########## #.#.#.# ......# #.#.#.# ..##.....## . #.......# .,h  #.##.##.# . #.##.# .# . #....# .# . #.@### .# ##.###. #..# .#  .#  #...   .#,h4 ##.##  #.#,hTt  #.# ,hsk #.#  ..#,hO ## ,h,h&7,h ,h",h}  ########## #.# ......# .##.....##.......##.####.# ...#,h@~ ### ##.###  .# .....##.######### .#,h`~ H  ,h ,h% ,hR 8,h݇ ,hG ,hx ......# .##.....##.......##.####.# ...,hnx## ##.######.#  .# .....##.##### ,hx#.#  >###,hxH  ,hZ},h},h~9,hn,h,h j .##.....##.......##.####.# ..## ##.######.#  .# ,h1 ....##@###### #.#  ...# ,hQ D ,h ,h )5000,h ,hi ,h _ .......##.####.# ..## ##.######  .# #.......###.###### #@#  .#.#  ,h ,h6 &1,h ,h ,hX" ##.####.# ..## ##.####..####  .# #......#.##### #.# .# .#.#  ,h&,hl'&2,hz+,h,,h/  ..#..## ##.####..####  .# ....#.##### #.# #.... ###.#### ##.#  ,h,h&3,hߤ,h0,h5 /. #....# .# . #..### .# ,h 6 "###.###. #..####.#  .#  #.......#  .#,h06 | ##.######  ,h6 #.#   #.# #####.# #...@.# ### #.##### ,h6 A..#  ,h6 y#>### ....#,h6 4 #.#.#,h7 R .#.# ,h 7 #.#,h;7 R .##.# ,h}< ,h = &4,h@ ,hB ,h !#. #....# .# #. #..### .# #.###. #..####.#  .# #.......#  .# ##.######  #.#  #.#  #####.#  #..@..# # #.##### .#..,hݜ #>### ..# .# ##,h S #.#.# ,h! K.#.# #.##.#,h@ S #.##.# ,h ,hB &5,h ,h ,hr#. #....# .# #. #..### .# #.###. #..####.# ,h8# .# #.# # .# ##.###### # #.# # #.#,h^} # #####.#,h # #.@...# ,h# #.##### .# ... #>### ..### .# ##,h T .##.#.# ,h-L.#.# #.##.#,hLT #.##.# ,h,h &6,h[ ,h,hܽ.##. #..### .# .#####.###.,h #..####.#  .#  #.......# # .#,h9 ##.###### .#  #.# ,h\` .# #.# ,hzg.######.# ,h~.# #.....# ,h.##### #@##### ,hԾ.....# #......#  ,h###>### #...#### ,hW.......# ###,h3a##.#.#....#.#,hQ0##.##.# ,hnc.##.##.# .......#,hs,h&7,he,h,h_ .#####.###. #..####.# ### .#  #.......## .# ##.###### ).#  #.# #.#,h?`  #.# #.## #####.# #.###. #.....# ,ha` #.##### #.$.##.##### .,h` .....# #....@.# ,h` ###>### #...####.......# ### ##.#.#,h` j....#.# #.##.##.# #.##.##.# #.......# ####.####,hf ,hEg ,hng 8,hzk ,hm + _Found 11 gold pieces.,hm1.#####.###. #..####.## .# #.## .# ##.###### .).#,hm #.# ##.## #.# ##.# #. #####.# ##.#,h(n ##.# #.....# #,hGn+#.##### #.$.##.##### #......# #...@..#,hyn.###>### #...####,hnR.# #### #...##.#.# ,hn #......#.# ##.##.##.# ,hn #.##.##.#  #.#  ####.####,hn,ht,hsu&9,hy,h{,h .#####.###. #..####.## .# #.## .# ## ##.###### ..).#.. #.# .##.# #. #.# .##.# #. #####.# .##.# ##.###.....# .##.##### #.$.##.##### .#......# #..@...#.###>### #...####.# ##### .#...##.#.# ##......#.#  ##.##.##.#  #.##.##.#  #.#  ####.####,h,h,'10,h3,h,h) ####.##........ #..### .# .....#####.###. #..####.## .# #.......# ###### .# ### ##.###### ...).#,h n ..# #.# ..##.# #.# #.# #.##.# #.# #####.# ..##.# ##.###.....# #.##.##### #.@.##.##### #.#......# #......####>### #...####..........# ##### ,h /..#...##.#.# ###......#.#,h u##.##.##.# # #.##.##.# # #.......#,h6 ,h ,h &1,h< ,h; ,h +2.7 (2,hr ,h ? _You now have 233 gold pieces (gained 11).,hbeM...... ####.##....... .....#####.###.#### #....... ,he9###### .# ### ##.######.). . # #.# ##### ..##.# ##@###.....#.######.##### #.#......# ...# ,he.....###>### #...####,hi,hHj+3.7 (1,hm,hFo,hM..## ...... ####.##....... .....#####.###.#### #....... ###### .# #### ##.######.). . # #@# ##### ..##.# ##.###.....#.##### #...##.##### ,hz{#.#......# #......##,h,h&4,h,h8,h>M##..## ...... ####.##....... .....#####.###.#### #....... ###### #.####### ##.######.).# #..[... . # #.# ##### ,h..##.# ##.###..... #.##.##### #...##.######....#,h,h&5,h ,h , _Found a pair of boots.,h ~...<. #.......##. #.##.##.#... #.##.# .# ......##. #....# .# #####.##........,h y #..### .# ......#####.###. #..####.## .# #.......# ####### #.####### ##.######,h ..).# #..[..@.# #.# ,h ...##.# #######.# #.# .#.##.#,h  #.# #####.# ...##.# ##.###.....# ,h b.#.##.##### #...##.##### .,h4 ]#.#......# #......#,hn ###>### #...#### )...........# ##### ...#...##.#.#,hP ,h ,h 6,h ,h ,hOU=.<. #.#.#. #.##.##.#. #.##.# .#.##. #....# .# .#####.##. #..### .#.#####.###. #..####.# .# .# #.# .# #.# ##.######.).# #..[.@..# #.#.##.# #.# #.# ..#.##.# #.# #####.#.##.# ##.###.....# ..#.##.##### #...##.##### ..#.#......# #......#.###>### #...#### .).# ##### ....#...##.#.#,hbY,hY&7,h@^,h|_,h g.<. #..#. #.##.##.. #.##.# ..##. #....# . ..#####.##. #..### . ).#####.###. #..####. ..# .# #. ..# #.# ##..).# #..[@...# #.#.##.# #.# #.#.#.##.# #.# #####.# .....##.# ##.###.....# ...#.##.##### #...##.##### #..#.#......# #......# .###>### #...#### ..),h]ge.# ##### .....#...##.#.#,hk,h+l&8,h"q,h^r,h' .<. #.#. #.##.##. #.##.# .##. #....# .#####.##. #..### .).#####.###. #..####.# #.# #.# #.# ##.,hT( B.).# #..@....# #.#.##.# #.# #.#.#.##.# #.# #####.# ......##.# ##.###.....# ....#.##.##### #...##.##### .#..#.#......# #......# .###>### #...#### ...).# ##### #.....#...##.#.#,h}6 <9,hs< ,h$? V _You see here a +0 pair of boots.,hP qWear which item? Inventory Items Armour (go to first with [)  c - a +0 robe (worn)  g - a +0 pair of boots (worn)a - a +0 robe Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,h4,h;,hB...........<.......#...... Bystandard the Trooper .........#.........#.##.## Gargoyle ...................#.##.# Health: 44/44 ======================== .........##........,hB^#....# Magic: 13/13 ======================== ...#####.##........#..### AC: 7Str: 11 .).......#####.###.,hC#..#### EV: 11Int: 16 ...####### #.#,h?Cz#...... SH: 0Dex: 12 ,haC,...####### #.####### ##.#### XL:  7 Next: 35% Place: Dungeon:5 ,hC.......).# #..@....# #.#Noise: ---------  Time: 5019.7 (0.0) ......##.# #######.# #.#,hDh) +0 sling ....#.##.##.# #####.#Fire: h) +0 sling ,hDz......##.###.###.....# ....#.##.##### #...##.##### ,hE.#..#.#......# #......# .........###>### #...#### ,h#Eg...)...........# ##### #.....#...##.#.# ,h=E_Found a scroll labelled NOQOHAESYE. _C - 2 scrolls labelled NOQOHAESYE (gained 1) ,hTEL_Found 11 gold pieces. _You now have 233 gold pieces (gained 11). ,hlE^_Found a pair of boots. _You see here a +0 pair of boots.,h`M,hN _,hS,hmZd  You start removing your armour.,h^B20.7 (1,h,h/9.7 (10.0),h,h& ,h-a7 _You continue putting on your +0 pair of boots. x5,h~,h,h5b _You finish putting on your +0 pair of boots.,hS= 5#.<. #.#......... #.##........ #.##.#.##........ #....# #...#####.##........ #..### #.).#####.###.,h>  #.. #...# #.# # #...# #.# ##. #.).# #.# #.# #......##.# #.# #.#.#.##.# #.# #####.# ,h1> .##.# ##.###.....# .....#.##.##### #...##.##### ,hW> #.#..#.#......# #......# .###>### #...#### ,h|> ~....).# ##### ##.....#...##.#.#,hD ,hE $30,hE .0) _,hJ ,hOL ,ho #...#.#####.. ## ##...<....... #....#......... #.##. )........... #.##. ...........##........ #.... ##...#####.##........ #..  #.).......#####.###. #..##  #...# #.# #....  #...####### #@####### ##.##  #.......).# #.......# #.# ##......##.# #######.# #.##.##.# #.# #####.#...##.# ##.###.....#....#.##.##### #...##.##### ##.#..#.#......# #......#.###>### #...#### .....)...........# #####,h,h*&1,h,h,h6M# #.#  #...#.#####.....# ##..<.......... .#......... ).........## ...........##........ ##...#####.##.......,h ).......#####.###.## #....############# ##.##  .).......# ##......##.# #######.# #.#,h,h&2,h,h,h5rM.......############### #.#  #...#.#####.... ## ##....<..... ...#..... ).............,hr## ...........##............. ##...#####.##...........).......#####@###.## #....############# ##.##,hr#.......).# #.......# #.##,h|,h}&3,h,h,hM# #...#####........ ..# ####. # #...#........########## #.# #...#.######### #.#  #...#.#####.. ## ###...<. #.. ....#. #.## .)... #.## ............##. #... ###...#####.##..@........ #.. #.).......#####.###... #..# #...# #.# #... #...####### #.#########.#  #.......).# #.......# #.# ###......##.# #######.# #.# #.##.# #.# #####.# ,hN   .........##.# ##.###.....#  .#.....#.##.##### #...##.##### ,hS,huS&4,hZ,hO[,h .####.## #.##.##.# #.# ##.## .# #...#####........ ..# ####. ## #...#........########## #. #...#.######### #  #...#.#####.. ## ####...<. #.. ......#. #.).....,h . #.# .............##. #.. ####...#####.##........... #.. #.).......#####.###... # #...,h+ # #.# #.. #...####### #.####### ##. ,h  #.......).# #.......# #. ####......##.# #######.# #. ##.##.# #.# #####. #.........##.# ##.###.....,h+ ,h &5,hL ,hN ,h5 1......######.##.##.#####.###.#.# #.####.## #.##.##.# #.# ##.## ..# #...#####........ ..# #### ### #...#........########## # #...#.######### #  #...#.#####.,h . ## #####....<. #..#. #.)............ # ..............##,h . # #####...#####.##........... # ,h&^# #.).......#####.###... # # #...# #.# ,h_# #...####### #.####### ## #,h #.......).# #.......# # #####......##.# #######.# # ,h2 ##.##.#,hh #.# #####,h,hE&6,hb,h' ,h######.##.##.#####.###.#.#. .####.## #.##.##.# #.# ##.##. .# #...#####........ ..# ####. #...#........#### #.#...#.#####.#### #.#...#.#####. ##.,h...........<. #.#. #.#). #.###. #....#####.##. #.  #.).#####.###... #.  #...# #.# ##.  #...# #.####### ##. ,h2 #.).# #.......# #.......##.# #######.# #. ,h|#.#.##.# #.# #####.,h,h6&7,hW,h,h c######.##.##.#####.###.#.#. ####.## #.##.##.# #.# ##.##. # #...#####........ ..# ####. # #...#........#### #.##...#.#####.,hI #### #.##...#.#####. ##......<. #.#.,ht #.# .). #.###.,h d #....#####.##. #..#,h #.).#####.###... #..##...#,h  #.# ##.,h #...# #.####### ##.#,h  #.).# #.......# #.#,hs ......##.# #######.# #.# .#.##.# #.# #####.#,h8% ,h% &8,h;+ ,ho, ,h?######.##.##.#####.###.#.#..#.## #.##.##.# #.# ##.##..#  #...#####........ ..# ####.  #...#........#,h7@e### #.#.#...#.#####.#### #.#.#...#.#####. ##..<. #.#.,hZ@ #.##. ). #.##.##.,h@d #....#####.##. #..#,h@#.).#####.###...! #..#,h@y#...# #.# #,h@#.#...#,hA #.####### ##.##  ,h%A#.).# #.......# #.#,hFA......##.# #######.# #.##.##.# ,heAU#.# #####.#,hL,hL&9,hT,hV[ _Found a smoky green potion.,hP4######.##.##.#####.###.#.#..#.## #.##.##.# #.# ##.##..# #...#####........ ..# ####...# #...#........#### #.#.# #...#.#####.##.#.# ,hΔ#...#.#####.w ##. #.<.#.#.#.##.# .#.##.###.#....# #...#####.##.#..# #.).#####.###...!. #..# #...# #.# ###. #...#,h5 #.####### ##.#w   ribbon worm (asleep) #.).# #........##.# ### ,h ,h'40,h,h"^ _A ribbon worm comes into view.,h3<######.##.##.#####.###.#.#..##. #.## #.##.##.# #.# ##.##..##. ...#####........ ..# ####...#. ...#.#### #.#.#. ...#.#####.##.#.#. ...#.#####.,hy4w. ##. .<.#.#.#.##.##.##.# ##.#....# ...#####.##.#..### .).,h4!#####.###...!.. #..# ...# #.# ##. ...#,h4~ #.# ##.# .,h4).# #. ......##.# ## ,h5 ,hK7,h>|.ww,h?&1,hF,h.H,hQ (((( You shoot a sling bullet. The sling bullet hits the ribbon worm.,h ....(catching breath)The ribbon worm is moderately wounded.,h `````The ribbon worm expels a string of sticky webbing.,h6k X...@.,hk 7===2.9 (1.2,hRr ,h u W _The stream of webbing misses you.,hyb  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h4,h,ho _You can't see any susceptible monsters within range! (Use Z to cast anyway.),hn ,hp((((You shoot a sling bullet. The sling bullet hits the ribbon worm.,h,hBc....w.,h(4.1,hK,hc _The ribbon worm is heavily wounded.,h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hF..######.##.##.#####.###.#.#..##. Bystandard the Trooper #.## #.##.##.# #.# ##.##..##. Gargoyle ...#####........ ..# ####...#. Health: 44/44 ======================== ...#........########## #.#.#. Magic: 12/13 ======================-- ...#.#####........###### #.#.#. AC: 7Str: 11 ...#.#####.............. ##..... EV: 11Int: 16 ...........<............ #...... SH: 0Dex: 12 .........#.........*w... #.##.## XL:  7 Next: 35% Place: Dungeon:5 ,h................@**..... #.##.#  Noise: ===------  Time: 5044.1 (0.0) .........##............. #....#  h) +0 sling ...#####.##............. #..###  Fire: h) +0 sling .).......#####.###...!.. #..#### ,hl...####### #.# ###### #...... ...####### #.####### ##.#### w   ribbon worm (catching breath) .......).# #.......# #.# ......##.# #######.# #.# ,h....#.##.# #.# #####.# _The ribbon worm is heavily wounded.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, catching its breath, 94% to hit),hC..######.##.##.#####.###.#.#..##. Bystandard the Trooper #.## #.##.##.# #.# ##.##..##. Gargoyle ...#####........ ..# ####...#. Health: 44/44 ======================== ...#........########## #.#.#. Magic: 12/13 ======================-- ...#.#####........###### #.#.#. AC: 7Str: 11 ...#.#####.............. ##..... EV: 11Int: 16 ,hx...........<............ #...... SH: 0Dex: 12 .........#..........w... #.##.## XL:  7 Next: 35% Place: Dungeon:5 ................@....... #.##.#  Noise: ===------  Time: 5044.1 (0.0) .........##............. #....#  h) +0 sling ,h...#####.##............. #..###  Fire: h) +0 sling .).......#####.###...!.. #..#### ...####### #.# ###### #...... ,h/...####### #.####### ##.#### w   ribbon worm (catching breath) .......).# #.......# #.# ......##.# #######.# #.# ....#.##.# #.# #####.# ,hMCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hoAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line,h՚Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm!,h #.##.##.# #.# ....... ..# ...########## #..### #..... ..<... ,h#..#†... .......@##.....  ##....  ,h&c#....  )##,hG!..  #.# ###### ,hg= #. ,hC).# #,h@   ,hʡH #.# ,h)/...,h->6--5.6 (1.5,h4,h77+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, catching its breath, 94% to hit)  The blast of sand hits the ribbon worm! _You kill the ribbon worm!,h!,h2--,hħ,hRF _Unknown command.,h######.##.##.#####.###.#.#..##.# .## #.##.##.# #.# ##.##..##.######........ ..# ####...#.##.#### #.#.#.##.#####.##.#.#.##.#####.##.....#<.#.#.†...> #.##.##.#.##.# .##.#....# .#####.##.#..### . ).#####.###...!... #..####.# #.# #,hʾ#.# #.# ##.#).# # ,h,h 4-60,h>,h; _Found a stone staircase leading down.,hv ######.##.##.#####.###.#.#..##.# ## #.##.##.# #.# ##.##..##.# #####........ ..# ####...#.# #.########## #.#.#.# #.#####.##.#.#.# #.#####.###.....#<.##.##.†...>##.##.##.###.##.# .###.##....# .# .,h*w #####.##.##..### .# .#####.###...!...##..####.# .# #.# ###.# .# #.# ##.# ,hw 3,h ,h @-7,h ,h[ ,h #.##.##.# #.# ##.##..##.# ###........ ..# ####...#.# #........########## #.#.#.# #.#####........######## #.#.#.# #.#####.......###.....# ........<##..,hs #...†...>##.##.##.# .....##.##.# .# ####....# .# #####.##.,h ##..### .# .....#####.###...!...##..####.# ,h####### #.# ##########.......# #,h  #.####### ##.######...).# #.......# #.###.# ########.##.# #.# ####,hU#.#.##.# ##.###.....#,h/,h&8,h$&,h',h*6###........ ..# ####...#.# ........########## #.#.#.# .#####........######## #.#.#.# .#####.......###.....# .......<##.. ,h* #...†...>##.##.##.# .....##.##.# .# ####....# .# ####.##.##..### .# ,h,+......#####.###...!...##..####.# ###### #.# ##########.......#  #.####### ##.###### ...).# #.......# #.,hN+y###.# ####### ,hq+#.##.# #.# #####.#.##.# ##.###....,h+.# #.##.##### #...##.#####,h2,hJ3&9,h_8,h9,hn.......########## #.#.#.# #####........######## #.#.#.# #####.......###.....# ......<##.. #...†...>##.##.##.# .....##.##.# .# ####....# .# ###.##.##..### .# ....#####.###,h'o4##..####.# ##### #.# ##########.......#  #.####### ##.###### ..).# #.......# #.###.# #########.# #.# #####.# .##.# ##.###.....###.##### #...##.####,ho# .#......# #......#,hw,hx'50,h},h,h:Z3==1.6 (2,h̉,h)X _x - a smoky green potion,hl)####........ ..# ####...#.# ........########## #.#.#.# .############# #.#.#. .#####..####...<......##.......##†...>##.##.##.#...##.##.# .# .....##.##....# .# ####.##......,h.##..### .# .....#####.###.......##..####.## #.# ##########.......# ###### #.####### ##.###### ...).# #.......# #.# ..##.# #######.# #.# #.##.# #.# #####.# ..##.# ##.###....,hF_.# #.##.##### #...##.#####,h,hJ+2.6 (1,h,h,h# #.##.##.# #.# ##.##..##.# #####........ ..# ####...#.# ,h$#........########## #.#.#.# #.############# #.#.#. #.#####..####...<......##.......##†...>##.##.##.#..,hx$.##.##.# .# ......##.##....# .# #####.##.......##..### .# ......#####.###.......##..####.#,h-%\# #.# ##########.......# ####### #.####### ##.######..).# #.......# #.# ...##.# #######.# #.# .#.##.# #.# #####.# ...##.# ##.###.....#,hN,,h,&3,hO5,h( # #.##.##.# #.# ##.##..##.# .#####. ..# ####...#.# .#.########## #.#.#.# .#.#####.# #.#.#.# .#.#####.###.....##.<.##.#.#.†...>##.##.##.#.##.##.# .#.##.##....# .# .#####.##.##..### .#.#####.###.##..####.# .# #.# ##.# .# #.# ##.###### .....).# #.# #.# ....##.# #.# #.# ..#.##.# #.# #####.# ....##.# ##.###.....#,h/,hi0&4,h7,hw8,h" .## #.##.##.# #.# ##.##..##.# ..#####........ ..# ####...#.# ..#.########## #.#.#.# ..#.#####.# #.#.#.# ..#.#####.###......<.##..#.†...>##.##.##.,h# o.##.##.# ..##.##....# . ..#####.##.##..### . ).#####.###.##..####. ..# #.# ##. ..# #.# ##. ,h# ......).# #.# #.# .....##.# #.# #.# ...#.##.# #.# #####.# .....##.# ##.###.....#,h*, ,h, C==5,h3 ,h4 ,h#.## #.##.##.# #.# ##.##..##..#####........ ..# ####...#..#.#### #.#.#..#.#####.# #.#.#..#.#####,hn.###......<.##.#.†...>##.##.##.##.##.# .##.##....# .#####.##.##..### .).#####.###.##..####.# #.# ##.,h# #.# ##. .).# #,h.# #.# ......##.# #.# #.# ....#.##.#,h #.# #####.# ......##.# ##.###.....#,h&,h'&6,h,,h1.,hk#.## #.##.##.# #.# ##.##..## #...#####........ ..# ####...# #...#.#### #.#.# #...#.#####.# #.#.# #...#.#####.### #.<.##.#,h.†...>##.##..##.##.#.##.##....# #...#####.##.##..### #.).#####.###.##.. #...# #.# ### #...,h|<# #.# ##. #.).# #.......# #.# #......##.# #######.# #.# .....#.##.# #.# #####.# .##.# ##.###.....#,h%,h%&7,h+,h,,h!....######.##.##.#####.###.#.#.. ###.## #.##.##.# #.# ##.##  #...#####........ ..# ####...  #...#........########## #.#.  #...#.############# #.#  #...#.#####..### ##...<......##....#†...>##.##. ),h""....##.##. ...........##.##.... ##...#####.##.......##..  #.).......#####.###.......##..##  #...,h<"A# #.# ##########....  #...####### #.####### ##.## ,hS" #.......).# #.......# #.# ,h"q##......##.# #######.# #.#,h"u#.##.# #.# #####.#,h*,h+&8,h1,hd3,h .######.##.##.#####.###.#.#..#.## #.##.##.# #.# ##.##.. # #...#####........ ..# #### # #...#........#### #.# #...#.#####.# #.# #...#.#####.####.<.##.#.†...>##.## .).##.##.##.###...#####.##.##.. #.).#####.###.##.. #...# #.# ### #...# #.####### ##.#  #.).# #.......# #.# #......##.# #######.# #.#,h  .#.##.# #.# #####.# ,h3 <9,h ,h ,h.######.##.##.#####.###.#.# .####.## #.##.##.# #.# ##.## ,h.# #...#####........ ..# #### ## #...#........#### #. #...#.#####.# #. #...#.#####.###,hf?#.....<.##.#.†...>##. ..).##..##,hW _.###...#####.##.##.. #.).#####.###.##.. #...# #.# ### #...# #.####### ##. #,h|!.).# #.......# #.#......##.# #######.# #. #.#.##.# #.# #####.,h*,h-'60,h3,h5,h.######.##.##.#####.###.#.# #.####.## #.##.##.# #.# ##.## ..# #...#####........ ..# ##### #...#........#### # #...#.#####.# # #...#.#####.####...........<.##.#,h.†...>##..).##..##.###...#####.##.## # #.).#####.###.## # #...# #.# ### # #...# #.####### ## # #,h`p.).# #.......# ##......##.# #######.# #  #.#.##.# #.# #####,h,h&1,h,hO,hc :.######.##.##.#####.###.#. ##.####.## #.##.##.# #.# ##..# #...#####........ ..# # #...#........# # #...#.#####.# # #...#.#####.,h=d #.....<.## #.#.†...>##.).##.##.## .#####...#####.##.## .# #.).#####.###,hXd .## .# #...# #.# ,hod ?# .# #...,hd L# #.# ,hd 5.# #,hd e.).# #.# ,hd 3#......##.# ,hd O#.#  #.#.##.#,hd B #.# ,hl <2,hr ,hLs ,htcf.######.##.##.#####.###.##.####.## #.##.##.# #.# ##..# #...#####........ ..# # #...#........# ## #...#.#####.# .# #...#.#####. .######....<. .#.#,h)d.†...>.)..##. ..#####...#####.##.. #.# #.).......#####.###. #.# #...####### #.# #.# #...# #.# ,hqd.# #.).# #.##......##.# #.#,hdx #.#.##.# #.# ,hl,hl&3,ht,heu,hD[.######.##.##.#####.###. .###.####.## #.##.##.# #.# ##.# #...#####........ ..# .##### #...#........### .## #...#.#####........ ..# #...#.#####... #.######...<. #.#.#.†...>.). #.##..#####...#####.##..,hf. ##.# #.).......#####.###. ##.# #...####### #.# #.# #...# #.#.# #.).# #.##......##.# #.# # #.#.##.# #.# ,hu,h^&4,h,hE,h]X3,hUZ,he,hg,hXl,,hm,hp,,hLq,hDu,hw,hw,hTy,h},h,,h,h^,h,h,hދ,h5,h:,,hՖ,hњ,h,hٝ,h,h,h,,h§,hݪ,h,h9,h ,h@,hn,h˴,hD,h=  You see here a +0 spear.,h,h& _,h,h,h ,,hL,hf,h,,h,h,ha}#.##.####.....[.........######.## #.##.##...[.#..###.####.## #.#.#)#.#S.....# #...#####... #....##.#<#.##.##### #...#....... #######.#......## #...#.#####. #.##......# #...#.##### #.##..###.###### #.##..>.#.#....#. ,h^.##...).......... #..#.#....## #.......#####...#####.## ,hU#..#.##.# #.).......## #..#.##... ,hn#..#.##.# #...####### S   adder (wandering) #.......#).# ####.########......##.# ### #.......#.##.#,h!,h0773.0),hU.S,hZ,8.6 (14,hg,hY _An adder comes into view.,ht  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,h ,h^ ,h,h _You can't see any susceptible monsters within range! (Use Z to cast anyway.),h ((((S  You shoot a sling bullet.  The adder hisses angrily.,h-,,h6g..S..,h;===9.9 (1.3),h%,h(I _The sling bullet hits the adder but does no damage.,hC  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hS#.##.####.....[.........######.## Bystandard the Trooper #.##.##...[.#..###.####.## #.## Gargoyle .....##.#)#.#......# #...#####... Health: 44/44 ======================== #....##.#<#.##.##### #...#....... Magic: 12/13 ======================-- #######.#......## #...#.#####. AC: 7Str: 11 #.##.....S# #...#.#####. EV: 11Int: 16 #.##..###*######........... SH: 0Dex: 12,hyS #.##..>.#*#..............#. XL:  7 Next: 36% Place: Dungeon:5 ^.##......@...)............ Noise: ===------  Time: 5079.9 (0.0) #..#.#................## h) +0 sling,hS8 #.......#####...#####.## Fire: h) +0 sling #..#.##.# #.).......##,hS #..#.##.# #...#######  #..#.##.# #...#######  S   adder,hTX #.......# #.......).#  ####.########......##.#  ,hATl### #.......#.##.# _The sling bullet hits the adder but does no damage.  ,hhTCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hTAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit),ho#.##.####.....[.........######.## Bystandard the Trooper #.##.##...[.#..###.####.## #.## Gargoyle .....##.#)#.#......# #...#####... Health: 44/44 ======================== #....##.#<#.##.##### #...#....... Magic: 12/13 ======================-- #######.#......## #...#.#####. AC: 7Str: 11#.##.....S# #...#.#####. EV: 11Int: 16,hq#.##..##########........... SH: 0Dex: 12#.##..>.###..............#. XL:  7 Next: 36% Place: Dungeon:5^.##......@...)............ Noise: ===------  Time: 5079.9 (0.0)#..#.#................## h) +0 sling#.......#####...#####.## Fire: h) +0 sling#..#.##.# #.).......###..#.##.# #...########..#.##.# #...####### S   adder#.......# #.......).#####.########......##.#### ,hUq #.......#.##.#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)  The blast of sand hits the adder.,h,,h\..S,h7--81.4 (1.5,h.,honfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (70% to hit)  The blast of sand hits the adder. _The adder is heavily wounded.,hh  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hS#.##.####.....[.........######.## Bystandard the Trooper #.##.##...[.#..###.####.## #.## Gargoyle .....##.#)#.#......# #...#####... Health: 44/44 ======================== #....##.#<#.##.##### #...#....... Magic: 11/13 ====================---- #######.#......## #...#.#####. AC: 7Str: 11 #.##......# #...#.#####. EV: 11Int: 16 ,h,T%#.##..###.######........... SH: 0Dex: 12 #.##..>.#S#..............#. XL:  7 Next: 36% Place: Dungeon:5 ^.##......@...)............ Noise: =--------  Time: 5081.4 (0.0) ,hfTv#..#.#................## h) +0 sling #.......#####...#####.## Fire: h) +0 sling ,hT#..#.##.# #.).......## #..#.##.# #...####### ,hT #..#.##.# #...#######  S   adder ,hTd#.......# #.......).#  ####.########......##.#  ### #.......#.##.# ,hUO_The adder is heavily wounded.,h1UCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,hWUAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line,hUrAim: an adder (heavily wounded, 70% to hit),h#.##.####.....[.........######.## Bystandard the Trooper #.##.##...[.#..###.####.## #.## Gargoyle .....##.#)#.#......# #...#####... Health: 44/44 ======================== ,h#....##.#<#.##.##### #...#....... Magic: 11/13 ====================---- #######.#......## #...#.#####. AC: 7Str: 11 #.##......# #...#.#####. EV: 11Int: 16 #.##..###.######........... SH: 0,hU<Dex: 12 ,hL#.##..>.#S#..............#. XL:  7 Next: 36% Place: Dungeon:5 ^.##......@...)............ Noise: =--------  Time: 5081.4 (0.0),h ,h#..#.#................## h) +0 sling ,h#.......#####...#####.## Fire: h) +0 sling ,h'#..#.##.# #.).......## #..#.##.# #...####### ,hL #..#.##.# #...#######  S   adder,hnS #.......# #.......).#  ####.########......##.# ,h! ### #.......#.##.# ,hCasting: Sandblast (safe; 3% risk of failure)  ,hMConfirm with . or Enter, or press ? or * to list all spells.,hAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line,h+Aim: an adder (heavily wounded, 70% to hit)  The blast of sand hits the adder!,hjU[[.#.. )#.#......# <#.##.#####   #.##,h  #.##..#.. #.##..>.#.#....... ^.##............ #..... ,hAX#..  #.),h,   #..#.##.#  ..# ) ### ### ,h'&.,ho582.9 (1.5,h,hXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 70% to hit)  The blast of sand hits the adder! _You kill the adder!,h...##.####.#.#....#..........##. ##.##.####.....[.........######. ##.##.##...[.#..###.####.## #.# ......##.#)#.#......# #...#####....##.#<#.##.##### #...#.....#######.#,hk## #...#.##### #.##......# #...#.##### #.##..###.######.. #.##..>.#@#..............#^.##....).. #..#.#................,h #.......#####...#####. #..#.##.# #.).......# #..#.##.# #...#,h  #..#.##.# #...####### ,h  #.......# #.......).# ####.########......##.# ,hX,h4-30,h$,h,hxB,hB8-,hPJ,h%K,h% %M#####..............÷.####### ..#.#....#....##.....[.........##### ##.##.##...[.#..###.####.## #.# ..)#.#......#### ##....##.#<#.##.#####.....#######.#......##......# #...#.########@######.#.##..>.#.#......#^.##..........)...#..#.#................##..###.. ##.#,h- ,h. &4,h9 ,h(; ,hyi.......####.#.#......## #.... .#####..............÷.#######.##. ....##.####.#.#....#..........##. .##.##.####.....[.........######. .##.##.##...[.#..###.####.## # .......##.#)#.#......# #...##### ###....##.#<#.##.##### #...#.....#######.# #...#. #.##....@.# #...#.#### #.##..###.######. #.##..>.#.#...^.##..........). #..#.#................ #.......#####...#####.,h #..#.##.# #.)....... #..#.##.# #... #..#.##.# #...#####,h<5,h!,hF,hLo######### ##.......# #### ........####.#.#......## #.. #.#####..............÷.#######.## .....##.####.#.#....#..........## #.##.##.####.....[.........########.##.##...[.#..###.####.## # #.......##.#)#.#......# #...##### ,ho####....##.#<#.##.##### #...#....#######.# #...#. #.##......# #...#.### #.##..###.###### #.##..>.#.#...^.##..........) #..#.#.............. #.......#####...##### #..#.##.# #.)...... #..#.##.# #...,hz,hW{&6,h,hv,hD& ?# ##.### .####.#.#......## # ##.#####..............÷.#..##.####.#.#....#. ##.##.##.####.....[..##.##.##...[.#..###.####.## #.##.#)#.#......# #...#....##.#<#.##.##### #...# #.#...@..## #...#. #.##......# #...#. #.##..###.###### #.##..>.#.#,h.'  ^.##..........) #..#.#.. #.......#####... #..#.##.# #.) #..#.##.# #...,hG0 ,h0 U2==7,h7 ,h9 ,h"n4# ##.### .####.#.#......## ##.#####..............÷.#..##.####.#.#....#. .##.##.##.####.....[.,hnl.##.##.##...[.#..###.####.## .##.##.#)#.#......# #...#....##.#<#.##.##### #...# # #.#..@...## #...#. # #.##......# #...#. # #.##..###.###### #,hn #.##..>.#.# # ^.##....) # #..#.# #,h}o #.......#####... # #..#.##.# #.) # #..#.##.# #...,h|x,h y&8,hR,h1,h,h,h,h,h_ c# ##.### .####.#.#......## ##.#####........÷.# #.##.####.#.#....# #.##.##.##.####.....[.,hL` .##.##.##...[.#..###.####.## ..##.##.#)#.#......# #... .######....##.#<#.##.##### #...# .# #.#.@....## #...#. .# #.##......# #...#. .#,hv`  #.##..###.###### .# #.##..>.#.# .#,h`  ^.##..........) .#,h`  #..#.# .# #.......#####... .#,h`  #..#.##.# #.) .#,ha n #..#.##.# #...,hm ,hm &9,hlu ,hv ,h  ##....#..####### ############# ##.......# ............####.#.#......## ####.#####..............÷.###### ##.......##.####.#.#....#........ ##.##.##.##.####.....[.........##....##.##.##...[.#..###.#### #..##.......##.#)#.#......# #...# ,h>Q#.######....##.#@#.##.##### #...# #.# #######.# #...# #.# #.##......# #...# #.# #.##..###.###### #.# #.##..>.#.#... #.#^.##....) #.# #..#.#........... #.# #.......#####...# #.# #..#.##.# #.)..,h,h,'90,h,h)a _There is a stone staircase leading up here.,h ,hJ ,h ,h ,h[E,hE,hK,hEL,huM ##............ ##....#..####### ############# ##.......### ............####.#.#......## ###.#####..............÷.######.....##.#.#....#,hmv.. ##.#####.....[........ ......##.##.##...[.#..###.####.#.##.........#####....##.#<#.##.############.#......## #.##.##......# #...###.#.....,h~,hJ==1 _,h,h9  Things that are here: _a +0 hand axe; an orc skeleton,hH...##.#####.# ............#  ##....#..####### ############ ##.......### # ...........####.#.### ##.#####..............÷.####### #.......##.####.#.#....#.. #.##.##.##.####.....[.........# .....##.##.##...@.#..###.####.## ..##.......##.#)#.#......# #...# .######....##.#<#.##.##### #...#. .# #######.#......## #...#. .# #.##......# #...# .# #.##..###.###### .# #.##..>.#.#..... .# [4,h0m^.##..........) .# #..#.#............,h,hW-2 _,h,h=l  Things that are here: _a +0 ring mail; a +0 mace,hSA #...##.#####.# ##.....# ##....#..## ##.......### .####.#.#......## #.#####..............÷. ##.##.####.#.#....# ##.##.##.##.####.....[..##.##.##..@[.#..###.####.## #..##.##.#)#.#......# #... #.######....##.#<#.##.##### #...# #.# #.#......## #...# #.# #.##......# #...# #.# #.##..###.###### #.# #.##..>.#.# #.# ^.##....) #.#,h*B8 #..#.#,hJ,hK-3 _,hT,hU,hh  #...##.#####.# ##...# ##....#..## ##.......###.####.#.#......## .#####.#####..............÷. .##.##.####.#.#....# .##.##.##.##.####.....[..##.##.##.@.[.#..###.####. ##..##.##.#)#.#......# #...  #.######....##.#<#.##.##### #...  #.# #.#......## #...  #.# #.##......# #...  #.# #.##..###.######  #.# #[39,h ;49m.##..>.#.#  #.# ^.##..........)  #.# #..#.#,h ,h &4,h ,h+ ,hC5A#................#..##### ############### ##.......### .............####.#.#......## #.#####.#####..............÷.#### #.##.......##.####.#.#....#...... #.##.##.##.##.####.....[.. #.......##.##.##...[.#..###.####. ,h5###..##.......##@#)#.#......# #..  #.######....##.#<#.##.##### # #.# #######.#......## # #.# #.##......# # #.# #.##..###.###### #.# #.##..>.#.#.... #.#,hJ6N ^.##..........) #.# ####..#.#..... #.# #.......#####,hkA,hAU3==5,h/,h2,h ##....#..###### ############### ##.......### ,hS(.............####.#.#......#######.#####..............÷.####.......##.####.#.#....#......##.##.##.####.....[...........[.#..###.#### ###..##.......##.#)#.#......# #.  #.######<#.##.#### #######.#......## ,h #.##......#.#,hV#..#.##.# #.),h,h>&6,h,h,hA  ############### ##.......### .............####.#.#......#######.#####..............÷.####.......##.####.#.#....#......##.##.##.####.....[...........[.#..###.#### ###..##.......##.#)#.#......# #.  #.######<#.##.#### #######@#......##  #.##......###.######.##..#.##.# #.. ,h ,hn &7,h ,h  ,h3" .............####.#.#......#######.#####..............÷.####.......##.####.#.#....#......##.##.##.####.....[...........[.#..###.#### ###..##.......##.#)#.#......# #.  #.######<#.##.#### #######.#......##  #@##......###.#####>.#.#.....#.##..#.##.# #.. ,h)<8,h.-hc-he######.#####..............÷.####.......##.####.#.#....#......##.##.##.####.....[...........[.#..###.#### ###..##.......##.#)#.#......# #.  #.######<#.##.#### #######.#......##  #.##......###.#####>.#.#.....-hek^.##..........).####..#.#........ #.......########.##.# #.). ###†###....-hm-hmC==9-ht-hv-h .......##.####.#.#....#......##.##.##.####.....[...........[.#..###.#### ###..##.......##.#)#.#......# #.  #.######<#.##.#### #######.#......##  #.##......###.#####-h\1>.#.#.....#.....^.##..........)#.....####..#.#......#..... #.......########## #.##.# #.) ......#####.########.. -h-hY(100-h-hG U #.##.##.##.##.####.....[..  #.......##.##.##...[.#..###.####  ###..##.......##.#)#.#......#  #.######....##.#<#.##.##### # #.# #######.#......## # #.# #######.##......# #-h S #.# #.....#.##..###.###### #.# #.....#.##..>.#.#.... #.# #.....@.##..........) #.# #.....####..#.#..... #.# #..... #.......#####-h  #.# ###### #..#.##.# # #.# #..#.##.# #. #.# #..#.##.# # ####†###-hA  #.......# # #......# ####.######## #.##.#.# ### #..-h! -h &1-h -h L _There is a shaft here.-h #.......##.##.##...[.#..###.### ###..##.......##.#)#.#......#  #.######....##.#<#.##.##### # #.# #######.#......## # #.# #######.##......# # #.# #.....#.##..###.######-h #.# #.....#.##..>.#.#.... #.# #.....^.##..........) #.# #....@####..#.#..... #.# #.....# #.......#####-hc #.# ####### #..#.##.# # #.# #..#.##.# # #.# #..#.##.# #####†### #.......# #  #......# ####.########  #.##.#.# ### #.. -hx #.##.#.####### ### #####-h-h-2 _-h-h-h-hLevel 5 of the Dungeon <<<<>>>>^(Press ? for help)#.#####.#####..............÷.#######.##.#####.##....†........#####.##.......##.####.#.#....#..........##.##.......##.##.#.#......##.##.##.##.##.####.....[.........######.##.##.#####.###.#.#..##.##.......##.##.##...[.#..###.####.## #.##.##.#   #.# ##.##..##.####..##.......##.#)#.#......# #...#####........   ..# ####...#.##.######....##.#<#.##.##### #...#........########## #.#.#.##.# #######.#......## #...#.#####........######## #.#.#.##.# #######.##......# #...#.#####...............###.....##-hR#.# #.....#.##..###.######...........<.............##.......##.# #.....#.##..>.#.#..............#..........†...>##.##.##.##.# #.....^.##..........)..........................##.##.# .##.# #....@####..#.#................##..............##....# .##.# #.....# #.......#####...#####.##..............##..### .#-ht_#.# ####### #..#.##.# #.).......#####.###.......##..####.##.##..#.##.# #...####### #.# ##########.......#-h(#.##..#.##.# #...####### #.####### ##.##########†####.......# #.......).# #.......# #.##......#####.########......##.# #######.# #.##.##.#.#### #.......#.##.#-h#.# #####.##.##.#.####### ### #####.........##.###.###.....#-h#.##.........#####.# #.....#.....#.##.##### #...##.######.####.#####.......######.....##.#..#.#......# #......#-h3#......# ##########.....###............###>### #...####-h^>@-h-h" #.......##.##.##...[.#..###.### Bystandard the Trooper###..##.......##.#)#.#......# # Gargoyle#.######....##.#<#.##.##### # Health: 44/44 ========================#.# #######.#......## # Magic: 13/13 ========================#.# #######.##......# # AC: 7Str: 11-h8#.# #.....#.##..###.###### EV: 11Int: 16#.# #.....#.##..>.#.#..... SH: 0Dex: 12-h G#.# #.....^.##..........). XL:  7 Next: 38% Place: Dungeon:5-h)#.# #....@####..#.#....... Noise: ---------  Time: 5102.9 (0.0)-hL#.# #.....# #.......##### h) +0 sling-h#.# ####### #..#.##.# # Fire: h) +0 sling#.##..#.##.# ##.##..#.##.# #####†####.......# # #......#-hu####.######## #.##.#.#### #...-h #.##.#.####### ### #####...-h  _There is a stone staircase leading up here.  Things that are here: -h/a_a +0 hand axe; an orc skeletonThings that are here: -hM>_a +0 ring mail; a +0 mace _There is a shaft here.-h-h-hs-h-h,-h;  There is a shaft here.-hX-h  _-h-h-h0,-h&-h= -h&"-hW"-h+#-hq&-h~(-h(-h*-h,-h}.-h.-h,0-hV2-h3-h4-h4-h6-h9-hL9-hM<-hm>-h?-h?-hNA-hF  Things that are here:  a +0 hand axe; an orc skeleton-hI-hI _-hkK-hNP  There is a stone staircase leading up here.-hP-hQ _-hS-hV-h X-hVX-h Z-hI\-hU^-h^-hG`-hCb-hd-hd-hf-hn......##.####.#.#....#.......... ##.##.##.####.....[.........#### ...##.##.##...[.#..###.####.## ##.......##.#)#.#......# #...### -h!o#####....##.#<#.##.##### #...#...######.#......## #...#.######.##......# #...#.##-ho....#.##..###.######..........#.##..@.#.#.....16.9 (14.0)....^.##..........)............####..#.#..................# #.......#####...######### #..#.##.# #.)..... -hp4#..#.##.# #...### #..#.##.# #... -hCp## #.......# #.... .# ####.########......#-hp-hv-hxc _There is a stone staircase leading down here.-h! -hE" -h0 -h8 N7.0) _-h^A -h_s .......... .........#  .........# .........##  .......... .........# .........####.. 6 .......@....>..  ........#.#####  ......... ..  .......##. ## ....... .-hs....... ..!..... .# ....... # -ht-hWx-h4-8.6 (1.7-h-h" _You climb downwards.  Found a potion of heal wounds. Found a stone staircase leading down. _There is a stone staircase leading up here.-h: >..........#.#.##..#.####..<....>..#.#####.......##.###..# .##.. .!...... .#........ #...-h -h 390 _-h -h -h#.#.##..###.####..#<....>..#..#.######.......###.###.#.# .# ##.. ....!....... .#.... #.......#-h-h('20-h-hK-h,.#.##.. ## #.####.. #<....>.. #-h..#.##### #....... ###.###. #.# .#  ##.....-h....!.........#....#...-hڮ9.####.....-h-h&1-h-h2-hN .## ... ## #.####.. #-h <....>.. #..#.##### #....... ###.###. #.# .#  ##-h O..........!..#..#..####....... ...#-ẖ -h* &2-h -h̷  -hc .. ## #.####.. #<....>.. #..#.##### #....... ###.###. #.##.#  ##...........!.#..#..####....... ...#. .. -h  -h.!&3 -h$ -h4& -h[  ## #.####.. #<....>.. #..#.##### #....... -h[ 0 ###.###.. #.##.# ....##...........# -h\ :..#.. -h)\ ####....... ...# -hI\ Q.. ..... -hc  -h}c &4 -hh  -hTo  -ho +5.6 (2 -hkt  -hUv g _w - 2 potions of heal wounds (gained 1) -h#.####..#.<....>.. #.#.##### #...... #. -hU##.###. .. #.##.# ....#... .......#.# . .# .### -h. ...#.. -h'.  -h -h7+6.6 (1 -h -h; -h#.<....>.. #.#.#####  -h #....... #.##.###. ... #. -h9N##.#  -hLV....#...  -h]........ -hn#. -h0# . -h1 . -h2# . -hc###..... . -hy ...#. -hP. ..# -h . -hI.. -h*  -hu -h&7 -h -h -h h#.<....>.. #.#.##### #....... #. -h) ##.###. ... #.##.#....##..# .# . -hK 1 . -h # .###..... . -h . ...#... .. -h #.... #........ -h  -hQ &8 -hJ  -h$  -hd?#.<....>.. #.#.##### #....... #.##.###. ... #. -h|d##.#....##..# .#..# -hd.###... ...#. -hdx... ..#..... .. -hdk#...... .# -hMeV........... .. -hl -h6m&9 -hr -hBt -hbc#.<....>.. #.#.##### #....... #.##.###. ... #.##.###.....##. -hc.# .##...#.###. -hcn... ...#..... . -hdZ..#........ -h+d..#...............# -hPd9............... -hdk -hl'30 -hq -hr -h܁#.<....>.. #..#.##### #........ #.##.###.. -h-M... #.##.###.....##.. .# .##. -h..#.###.... ....####. -h..........#............. -h.Z...#............ -hPe...#........ -hb -hI&1 -hT -hݑ -h%#.<....>.. #..#.##### #........ .#.##.###..#... #.##.###.. ....##..  -h0.# .##...####..###.. . -h... ....####.#...... -h....#..... -h >........ -h!<2 -h# -h$ -hw z#.<....>.. #...#.##### #......... . #.##.###..#  ... #.##.###..  ....##. -h ..  .# .  .##.  ..####.  . -h c###........  . -h@ ........####.#  ..  .....  -h  -h@ &3 -h  -h  -hIm#.<....>.. #.........#.##### #......... . #.##.###..# ... #.##.###..  -hJ....##... .# #.# .##. .# .####. .###........ ......####.# ........# .#  .#.. -hQ -hXR&4 -hW -hX -hR#.<....>.. #.........#.##### #............... . #..##.###..#  #.##.###.. ##.... # ##.###.# ####.###........ .......####.### .. -hS#  ... -h -h^&5 -h -hM -h #.<....>.. #.#.#######................. #..##.###..#  #.##.###..###....... #.# .##.###......##  -h, ####....####........ ...####.# ...#...#....# ....... -h  -hM &6 -hY  -h  -h#.<....>..  #.#.######  #.....  #..##.###..#  #..##.###..#  -hy##......... # ..##.##.### ##......# # ####....# ###........ ....#...####.# ##.#....# #....# -h5....#  -h| -h&7 -h$ -h`&-h;, #.<....>..  #.#.######  #.....  #.##.###..#  #.##.###..# #-h5-D ##......... .#  ...##.##.###  ##......#  #  ####....#  ###.............#  ...####.####.#  # #  #   #     -h}-t   -h}4-h4&8-hW:-h<-hi.<....>..  .#.######## .....# .##.###..#.# .##.###..#.#  #..... .#  ...##.##.###  ##......#  #  ####....#  ###.............#  ####.####.#  # .. #  # ... # ... ..._-h'%  -h-hZ&9-h-h?C _Found an ancient bone altar of Kikubaaqudgha.-h#.######## ........#  ##.###..#.#  ##.###..#.#  .........#  .##.##.### ..##......#  .....#.#  ..####.@..# ###......... .....####.####.#  # ... #  #....  #....  ....._   .#..   -h=40-hn-hJ-h'...........# ##.###..#.# .##.###..#.# #...........# .##.##.### .##......# -h..........#.# ####....## ###........@....# .......####.####.# ..# ... # .#....  .#.... ....._  ..#.... #.#....  -h2-hI3&1-h5-h7-h ###.###..#.# #.##.###..#.# ##...........# .##.##.### .##......# ..........#.# ....####....## ###.............# .......####@####.# ...##.....# # .#....)..#  .#.......# ....._.....  ..#.......#.# #.#.......#.#  # ##.....## .  -h -h1 &2-h# -h% ) _Found a long sword.l-h 3l-h԰ l-h l-h% l-h l-h ,l-h{ l-h˾ l-h l-h l-h l-h l-h l-h l-h l-h l-h( l-hR l-h l-h l-h l-hy l-h l-h l-h l-h" l-h l-hE l-hT l-h l-h l-h l-h l-h0 l-h l-h/ l-h= l-hQ l-hr l-h l-h l-h" l-hE l-h l-hr l-hm l-h l-h' l-h l-h l-h l-h l-h l-h^ l-h l-h l-h l-h l-h ,l-h l-h l-h l-h l-h l-h l-h ,l-h l-h l-hQ l-h l-hA l-hV l-h ,l-h l-h l-h l-h l-h l-hQ l-hm l-h l-h! l-h# l-h<% l-h% l-h& l-h( l-h$* l-hw* l-h+ l-h, l-hR. ,l-hB/ l-h\3 l-h 5 l-h}5 l-h>6 l-hY; l-hH= l-h= l-hr> l-hA l-hC l-hTC l-hD l-hF l-hH l-hdH l-hpI l-hPK l-hKM ,l-hrN l-hS l-hV ,l-hW l-hY l-h[ l-h<\ l-h8] l-ha_ l-ha ,l-ha l-h\d l-h#g ,l-h,h l-h:j l-h2l l-hvl l-hm l-ho l-h&r l-hjr l-hbs l-hu l-hyw ,l-hx l-hu{ l-h} l-h} l-h l-hĐ ,l-h l-h l-h l-h> l-hf N _You now have 247 gold pieces (gained 14).l-h0 l-h l-hΝ l-h l-hѤ Bl-hs l-h l-h˧ l-hݨ l-ha l-h Bl-h l-h l-hK l-h- l-h l-h l-h3 l-h$ l-h l-h{ l-h l-hz l-h l-h l-h l-h l-hX l-h l-hO l-h N _You now have 259 gold pieces (gained 12).l-h) l-hh l-hU l-hH l-h2 l-hp l-hu l-h l-hf l-h l-hp l-h l-h l-h l-h l-he l-h ,l-h l-h l-h ,l-hS l-h l-h l-hT l-h l-h l-h l-h> l-h l-h l-h= ,l-h l-h l-h~ l-h l-h) l-h l-h l-h0 l-h l-h l-ha l-h l-h } _o - 3 scrolls labelled CEDAFF LYDOT (gained 1)l-h, 0 #.........  . #...............  .. #...............  l-h e... #...............  ..##..............#### .. ...............# #... ....##.....###... ...:...@................204.6 (62.0)l-h  .....#.................. l-h9 ... #.................. ( #.................. #############...... #......l-hl l #...... ####### l-h l-hi% l-h% ,5.6 (63l-h- l-h0 ' _Found 2 javelins.m-hR 3m-hUS m-h.W m-hTZ m-hZ m-h^ m-h_ m-hh _ #... #.... #.... #........##...........# #..##..###..:.@..6.6 (1.0)..#......m-hci ..###....(. #........... ###...[ #.# # m-hQr m-hs +7.6 (2m-ho~ m-h % _Found a helmet.p-h ....... #............... #........... #......... #.......##.........# #.##.###.:@...#.###..(.. #.... #####.[.. ###. ##. p-h6 p-h +8.6 (1p-h q-h:#.##.#.##......##......##......##...........# .##....#.###...(.. #...... #######.[... ##... # #... q-h@q-hhA&9q-hkFq-hL  You pick up a parchment of Magic Dart and begin reading...10.6 (2q-hPq-hmRC _You add the spell Magic Dart to your library.r-hc)#.......##.........#.##......###r-h).##.##..........###..#....#....###....(..# #........# #############[...# ######...# # #...# ## #.$.#r-h3A1.6 (1r-hA?@ _Found 9 gold pieces.r-h?#.##.... .###.##..##........##....#...###(..# ##........# #############r-hJ#....[...# #######...# # #...# # #.$.# #...#r-h[<2r-hr-hr-h=  .#####.##...##r-h= ..##..#..###.# ###........# ############ #....[...# r-hC> ######...# #...#r-h> #.$.# #...# #####r-hF r-hG &3r-hL r-h P N _You see here 2 javelins.t-hÆt-h<&4t-hmt-h֍$ _j - 2 javelinst-h{W ###.##  ...##  #..  ###  #..  ##.  ####  #.# #   ##.# ###########   #....[...# t-hX  ######...#   #...#   #$.#   #...#   ##### t-hcXR  t-hm`t-h`t-h`5t-hnft-h ht-h  #.....##....#.##  ############  ##### #  t-h) t-h* &6t-h- t-h1 O _You see here a +0 helmet.u-hn Wear which item? Inventory Items Armour (go to first with [)  c - a +0 robe (worn)  i - a +0 pair of boots (worn)a - a +0 robe  g - a +0 pair of boots Floor Items ([,] to select) Armoura +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip w-h% w-h #...........##.......... Bystandard the Trooper  w-hٝ#....................... Gargoyle  #...........##.......... Health: 44/44 ========================  w-hNq#....................... Magic: 13/13 ========================  #............#.......... AC: 7Str: 11  #..........###.......... EV: 11Int: 16  w-h#..........# #.......... SH: 0Dex: 12  w-ho##........# ########### XL:  7 Next: 38% Place: Dungeon:6  #....@...#w-hNoise: ---------  Time: 5216.6 (0.0)  ######...#h) +0 sling  #...#Fire: h) +0 sling  w-h#.$.#  #...# w-h:9 #####  w-hX  w-hwYou pick up a parchment of Magic Dart and begin reading... _You add the spell Magic Dart to your library. _Found 9 gold pieces. w-hT_You see here 2 javelins. _j - 2 javelins w-h:_You see here a +0 helmet.w-h٤w-h w-h_w-hxw-hEA7.6 (1w-hw-hw-hR+8.6 (2w-h@w-hw-h+9.6 (3w-hw-hzB20.6 (4w-hJw-h0w-h+1.6 (5w-hDw-h 8 _You start putting on your armour. You continue putting on your +0 helmet. x5w-hw-hw-h|[ _You finish putting on your +0 helmet.x-h ;_x-h<x-h@f _x-h@x-hsAx-hCx-hE,x-hEx-hGx-hGx-h,Hx-h@J$ x-hbJ)_You now have 268 gold pieces (gained 9).x-h5Lx-hLx-h?Mx-heOx-hQx-hS,x-hYnx-h^Bx-h_x-h`x-hax-hax-hdx-hex-h&fx-hfx-hhx-hmBx-hnx-hpx-hpx-hqx-hEux-h{   #..[....#   #.......##   ####   #x-h{.##   ####........##   #...##   .............  ...##........33.6 (12.0) .....................  #............#........  #..........###........  x-h{}#..........# #........  ###........# #########  #........#x-h{ ######...# #...#x-hx-hʀ,4.6 (13x-h_x-h( _Found a ring mail.y-h@ Iy-hC y-hpF y-hF y-hI y-hI y-h&L y-hcL y-hM y-hP y-h_S y-hS y-h(U y-hW y-htY y-hY y-hZ y-h[ y-h3] y-hY] y-h)^ y-h_ y-hd #.. ...... .... ..######.... ...  Sy-hd T?.#    #..[....#  # ####y-h#e  ######.#..y-hPe z.##..................... S   adder (asleep)#...........##........y-he r#.....................#............#........y-hn 19.6 (5.0)y-ho ,40.6 (6y-hw y-hy Y _An adder comes into view.{-h)  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{-h'/  Bystandard the Trooper #.. ...  Gargoyle ... ....  Health: 44/44 ======================== {-ha/^..######....  Magic: 12/13 ======================-- ...........  AC: 8Str: 11{-h/ S......?.#  EV: 11{-h/=Int: 16 {-h/*.......#  SH: 0Dex: 12 {-h/,#*.[....#  XL:  7 Next: 38% Place: Dungeon:6 {-h 0#@......##........ Noise: ---------  Time: 5240.6 (0.0){-h(0 ##.......##........ h) +0 sling{-hG0 {-h0-#........##........ Fire: h) +0 sling ####........##........ {-h0)#...........##........ #..................... S   adder (asleep) #...........##........ {-h0#..................... #............#........ _An adder comes into view.{-h0Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{-h0wAiming: Sandblast (safe; 3% risk of failure)  {-h1{Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit){-h Bystandard the Trooper  #.....Gargoyle  .......Health: 44/44 ========================  ..######....Magic: 12/13 ======================--  ...........AC: 8Str: 11  S......?.#EV: 11{-h|<Int: 16  #.......#SH: 0Dex: 12  ##.[....#XL:  7 Next: 38% Place: Dungeon:6  #@......##........ Noise: ---------  Time: 5240.6 (0.0)  ##.......##........ h) +0 sling  #........##........ Fire: h) +0 sling {-h ####........##........  {-hq#...........##........  {-hD#..................... S   adder  #...........##........ {-hR #.....................  {-h#j#............#........Confirm with . or Enter, or press ? or * to list all spells.{-hCAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line{-hbhAim: an adder (asleep, 100% to hit)  The blast of sand hits the adder.  {-h~GThe adder is heavily wounded.{-h+W ,{-h\` Z..S{-ha 7===2.1 (1.5{-hg {-huj   Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The blast of sand hits the adder.  The adder is heavily wounded. _The adder hisses angrily. You hear a shout!|-h8  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|-h  Bystandard the Trooper #.. ...  Gargoyle ... ....  Health: 44/44 ======================== ..######....  Magic: 11/13 ====================---- ...........  AC: 8Str: 11 .......?.#  EV: 11Int: 16 |-h........#  SH: 0Dex: 12 #S.[....#  XL:  7 Next: 38% Place: Dungeon:6 |-h0#@......##........ Noise: ===------  Time: 5242.1 (0.0) |-hY##.......##........ h) +0 sling |-h~#........##........ Fire: h) +0 sling |-h####........##........ #...........##........|-h #..................... S   adder|-hP #...........##........ #.....................|-h! #............#........ |-h5I_The adder hisses angrily. You hear a shout!  |-hZFCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  |-hPress: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 70% to hit)|-h c  Bystandard the Trooper #.. ...  Gargoyle ... ....  Health: 44/44 ======================== ..######....  Magic: 11/13 ====================---- |-h V...........  AC: 8Str: 11 .......?.#  EV: 11Int: 16 ........#  SH: 0Dex: 12 #S.[....#  XL:  7 Next: 38% Place: Dungeon:6 #@......##........ Noise: ===------  Time: 5242.1 (0.0) |-h W##.......##........ h) +0 sling #........##........ Fire: h) +0 sling|-h  ####........##........ |-h6 c#...........##........ |-hU #..................... S   adder #...........##........|-hs ( #..................... |-h #............#........|-h Casting: Sandblast (safe; 3% risk of failure)  |-h MConfirm with . or Enter, or press ? or * to list all spells.|-h Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line|-h Aim: an adder (moderately wounded, 70% to hit)  The blast of sand hits the adder!|-hn  #.. ...  ... ....  ..######....  ...  |-h H?.#  ..#  #..[....#  |-h N..# ..#|-h ` ..# |-h$ N..# ..#|-h  #............  #...........#  #............|-h m   |-h |-h z O.O   ogre (wandering)   #...........##........   #.....................   #............#........  |-h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 70% to hit)  The blast of sand hits the adder!  You kill the adder!|-h ?40--3.6 (1.5|-h |-h x _An ogre comes into view. It is wielding a +0 giant club.~-hl  ~-hCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~-h*x  Bystandard the Trooper #.. ...  Gargoyle ... ....  Health: 44/44 ======================== ..######....  Magic: 10/13 ==================------ ...........  AC: 8Str: 11 O......?.#  EV: 11Int: 16 *.......#  SH: 0Dex: 12 #*.[....#  XL:  7 Next: 40% Place: Dungeon:6 #@......##........ Noise: =--------  Time: 5243.6 (0.0) ##.......##........ h) +0 sling~-h+E #........##........ Fire: h) +0 sling ####........##........ #...........##........ #..................... O   ogre (wandering) #...........##........ #..................... #............#........Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line~-h1,uAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 91% to  hit)~-hr Bystandard the Trooper  #.....Gargoyle  .......Health: 44/44 ========================  ..######....Magic: 10/13 ==================------  ...........AC: 8Str: 11  O......?.#EV: 11~-hrInt: 16  #.......#SH: 0Dex: 12  ##.[....#XL:  7 Next: 40% Place: Dungeon:6  #@......##........ Noise: =--------  Time: 5243.6 (0.0)  ~-hRs##.......##........ h) +0 sling  #........##........ Fire: h) +0 sling  ####........##........  #...........##........  #..................... O   ogre  #...........##........  ~-hs#.....................  #............#........Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 91% to  hit)  ~-htCThe blast of sand hits the ogre.  The ogre is lightly wounded.~-h~-h"P.O.~-hL====5.1 (1.5~-h ~-h   Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (wandering, hasn't noticed you, 91% to  ~-hH phit)  The blast of sand hits the ogre.ogre is lightly wounded. _shouts!~-h  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~-ha  Bystandard the Trooper #.. ...  Gargoyle ... ....  Health: 44/44 ======================== ..######....  Magic: 9/13================-------- ...........  AC: 8Str: 11 .......?.#  EV: 11Int: 16 O.......#  SH: 0Dex: 12 ~-hb5#*.[....#  XL:  7 Next: 40% Place: Dungeon:6 #@......##........ Noise: ====-----  Time: 5245.1 (0.0) ##.......##........ h) +0 sling #........##........ Fire: h) +0 sling ####........##........ #...........##........ #..................... O   ogre #...........##........ #..................... #............#........ _The ogre shouts!  Casting: Sandblast (safe; 3% risk of failure)  ~-hb`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit)-h Bystandard the Trooper  #.....Gargoyle  .......Health: 44/44 ========================  ..######....Magic: 9/13-hJ=================--------  ...........AC: 8Str: 11  .......?.#EV: 11Int: 16  O.......#SH: 0Dex: 12  -h##.[....#XL:  7 Next: 40% Place: Dungeon:6  #@......##........ Noise: ====-----  Time: 5245.1 (0.0)  ##.......##........ h) +0 sling  -h>#........##........ Fire: h) +0 sling  ####........##........ -h5n #...........##........  #..................... O   ogre  -h_#...........##........  #.....................  -h#............#........Casting: Sandblast (safe; 3% risk of failure)  -hMConfirm with . or Enter, or press ? or * to list all spells.-hAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line-hAim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit)  The blast of sand hits the ogre.-h H-hM} #.. ...  ... ....  ..######....  ...........  .......?.# -hpM ........#  ##.[....#  #@......# ##.......# #........# -hM####........# #...........# #............ -hMb#...........# #............-h"NAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (ligh-heNtly wounded, 91% to hit)  The blast of sand hits the ogre.  The ogre is moderately wounded.ogre hits you with a +0 giant club!!-hh! #.. ...  ... ....  ..######....  ...........  .......?.#  ........#  ##.[....#  #@......# ##.......# #........#-h!< ####........# #...........# #............ #...........# #............ -h*t .OOuch! That really hurt!-h*`13-----------------6.6 (1.5-h&1-h>3V _* * * LOW HITPOINT WARNING * * *-h.`  Casting: Sandblast (safe; 3% risk of failure)  -hz` \Confirm with . or Enter, or press ? or * to list all spells.-h   Bystandard the Trooper #.. ...  Gargoyle-hI  ... ....  Health: 13/44 =======----------------- ..######....  Magic: 8/13==============---------- ...........  AC: 8Str: 11 .......?.#  EV: 11Int: 16 ........#  SH: 0Dex: 12 -hy "#O.[....#  XL:  7 Next: 40% Place: Dungeon:6 -h #@......##........ Noise: ====-----  Time: 5246.6 (0.0) ##.......##........ h) +0 sling -h~ #........##........ Fire: h) +0 sling ####........##........ #...........##........ #..................... O   ogre #...........##........ #..................... #............#........ _* * * LOW HITPOINT WARNING * * *-h FCasting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  -h Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)-h!  Bystandard the Trooper  #.....Gargoyle  .......Health: 13/44 =======-----------------  ..######....Magic: 8/13==============----------  ...........AC: 8Str: 11  .......?.#EV: 11Int: 16  -h ........#SH: 0Dex: 12  #O.[....#XL:  7 Next: 40% Place: Dungeon:6  #@......##........ Noise: ====-----  Time: 5246.6 (0.0)  ##.......##........ h) +0 sling  #........##........ Fire: h) +0 sling  ####........##........  -hg #...........##........  #..................... O   ogre  #...........##........  #.....................  #............#........Casting: Sandblast (safe; 3% risk of failure)  -h' Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)  The blast of sand hits the ogre!-h Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)  The blast of sand hits the ogre!  The ogre is heavily wounded.  The ogre hits you with!  You die...-hsv--------9==-h\/  --more---hS-h[/Inventory: 11/52 gear slots Hand Weapons (go to first with ))  h - a +0 sling (weapon) Missiles (go to first with ()j - 2 javelins Armour (go to first with [)  c - a +0 robe (worn)  i - a +0 pair of boots (worn)  k - a +0 helmet (worn)a - a +0 robe  g - a +0 pair of boots Jewellery (go to first with "=)  b - the ring "Qedanupo" {rPois rN+ Int-3 Slay+5}d - an amulet of faith  e - an amulet of magic regeneration  f - a ring of magical power Wands (go to first with /)c - a wand of iceblast (9) Scrolls (go to first with ?)  e - 3 scrolls of fog {unknown}  k - a scroll of blinking {unknown} -hm\G o - 3 scrolls of teleportation {unknown}  y - 2 scrolls of fear {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-h9 -h,-ht&-h>+Goodbye, Bystandard.598 Bystandard the Trooper (level 7, -3/44 HPs)Began as a Gargoyle Earth Elementalist on Aug 27, 2025.Slain by an ogre... wielding a +0 giant club(16 damage)... on level 6 of the Dungeon.The game lasted 00:17:26 (5138 turns). 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