1h' Player: Bystandard Game: Custom seed trunk Server: crawl.dcss.io Filename: 2025-10-14.11:18:25.ttyrec Time: (1760440716) Tue Oct 14 11:18:36 2025 1h [?1051l[?1052l[?1060l[?1061h1hnC)0[?7h1h[?25l[?1c1hS1hYMBystandard the CovertOctopode of Vehumet **....Health: 72/72 ========================Magic: 20/20 ========================AC: 1Str: 22EV: 16Int: 16SH: 0Dex: 16XL: 10 Next: 91% Place: Dungeon:10Noise: ---------  Time: 10286.4 (0.0)i) +11 dagger of Kismet {freeze, rElec WilThrow: 27 darts (poison)Fly 1hp...........#...........#.....>.....###.......<...#..########+##....#......#.#......#+......##@..#####...#####...........#...........#...........#......>....#<..........##+########+ ####### ....... 1h_Welcome back, Bystandard the Octopode Brigand.1höGame seed: 20251012 (custom seed)Vehumet says: Let it end in hellfire!1h1h01hD _Press ? for a list of commands and other information.1h5 Your spells (describe)TypeFailure Level  a - ShockConjuration/Air 4% 1 b - Mephitic CloudConjuration/Alchemy/Air 17%3 Select a spell to describe [?] help[Esc] exit1h,1h1h...........#Bystandard the Covert...........#Octopode of Vehumet **.........>.....#Health: 72/72 ========================##.......<...#Magic: 20/20 ========================..########+##.... AC: 1Str: 22#......#. EV: 16Int: 16#......#SH: 0Dex: 16+......#XL: 10 Next: 91% Place: Dungeon:10#@..#Noise: ---------  Time: 10286.4 (0.0)####...####i) +11 dagger of Kismet {freeze, rElec Wil#...........Throw: 27 darts (poison)#...........Fly #...........#......>....#1hBG[40m<..........##+########+ ####### ....... Welcome back, Bystandard the Octopode Brigand.Game seed: 20251012 (custom seed)Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information.1h31h1h>1h1hl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1h7.8   8.0   0   i + Spellcasting 6.7   8.3  -1      1hS    1h'l b - Maces & Flails   0.0   1.0   0   j * Conjurations   5.7   6.0   0   c - Unarmed Combat   0.0   1.0   0   k - Necromancy   0.0   1.0   0  1h d - Throwing   2.0   3.0   0   l - Alchemy   0.0   0.8  +1       m - Air Magic   0.0   1.0   0   e - Short Blades   2.0   3.0   0  1hS    1h f - Long Blades   1.1   1.0   0   n - Evocations   0.0   0.8  +1  1h         g + Dodging1h7+7.5   8.0   0      h + Stealth1hY11.9   6.8  +4      1h        1h        1h        1h        1h        1hjy        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  1h[?] Help[=] set a skill target  1h>}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets1hw1hF1hDžU...........#Bystandard the Covert...........#Octopode of Vehumet **.........>.....#Health: 72/72 ========================##.......<...#Magic: 20/20 ========================..########+##.... AC: 1Str: 22#......#1h. EV: 16Int: 16#......#SH: 0Dex: 16+......#XL: 10 Next: 91% Place: Dungeon:10#@..#1h>^Noise: ---------  Time: 10286.4 (0.0)####...####i) +11 dagger of Kismet {freeze, rElec Wil#...........1haThrow: 27 darts (poison)#...........Fly 1h#...........#......>....1h#<..........##+########+ #######1hĆd ....... 1hWelcome back, Bystandard the Octopode Brigand.Game seed: 20251012 (custom seed)1hVehumet says: Let it end in hellfire! _Press ? for a list of commands and other information.1h 1h 1hJ1h01hAU1hU1hV1hu[,1h,_u _You now have 1903 gold pieces (gained 1334).1h_1h_1hb> _You reach down and open the door.1hfOM..1hf .....>..##### ##.......<...# ..... ..########+##..........1hf......#......'@.....#8.4 (2.:....#...###########...#### 1hge....#............1h&g:#.###+########+1hl1hm*9.4 (31hq1h%sa _Found a parchment of Forge Lightning Spire.1h,\ 1h}\ 1h^ 1ha 1hc 1hch B1hi 1hj 1h!k 1hvm 1hp B1hr 1hs 1hTs 1h t 1hDu 1h9v 1hiv 1h w 1hx 1hy ,1h?z 1ho{ 1h@| 1hk| 1h-} 1h ~ 1h ,1h 1hn 1hV 1h 1h 1h؂ 1h 1h 1hH 1h% 1h 1h 1hև 1ht 1h" ,1h 1h= 1h 1h 1h 1h 1h ,1h 1h 1h$ 1h^ 1h 1h 1h 1h 1h 1h 1h 1h 1hN 1h 1hY ############## #............. #.............  #.............  #.............  #......[  #.....1h g.. #.....306.4 (17.0) #........... #...........##.....# #....1h ##...##...........#1h #.....>.....##########.......<...#1h׶ 1h[ +7.4 (181h 1h= C _Found a robe.1hf 1hf 1hOh 1hm 1h\p 1hzt ,1hv 1hjx 1hx 1hz 1h 1h 1h" 1h} 1h" 1h^ 1hÈ 1h 1h} 1h 1h 1h" 1h\ 1hf 1h 1h 1h. 1h 1h} 1hc 1h 1h\ 1h 1h 1hU 1h 1h+ 1h 1hv 1h 1h 1h 1hf 1h 1hM 1hB 1h 1h 1h 1hd 1h 1h ,1h1 1h 1h ,1h 1hֺ 1h 1h» 1h, 1h: 1h5 1ha 1hž 1h 1h 1h 1hW 1h 1h 1h4 1h/ 1h 1h 1h 1h O _You now have 1915 gold pieces (gained 12).1hh 1h 1h9 1h 1h 1hP 1h 1hz 1h 1hC 1hT 1hU 1hJ ,1h 1h 1h 1h 1h9 1h 1h$ 1hY 1h 1h 1h 1h 1h t _f - 2 potions of moonshine (gained 1)1hO 1h 1h3 1h3 1h ,1hU 1h 1hN ,1h 1h~ 1h 1h 1h 1h 1h 1hN 1h 1hl $ 1h "_You reach down and open the door.1hm 1h 1h1 1h @  There is an open door here.1h 1h6  _1h: 1hD 1h 1h) 1h' 1hU 1h ,1hL 1h 1h 1hX 1h& 1h* 1h* 1h[ 1h9 1h 1hG 1h~ 1hN 1h ,1h  1h N _You now have 1918 gold pieces (gained 3).1hI 1h 1h! 1h# 1hY% 1h|& 1h& 1h1( 1h) 1h4) 1h) 1h* 1hf+ 1h+ 1h, 1h- 1h. 1h0. 1h. 1h?1 1hL2 1h2 1h3 1hG4 1h,5 1ht5 1h6 1hk8 1h9 1h: 1h: 1h = @  There is an open door here.1h= 1h'>  _1h> 1h? 1h@ 1h@ 1hA 1hUC 1h~D 1hD 1hE 1h^G 1hH 1h@I 1hI 1hK 1hM 1hSM 1h N 1hO 1haP 1hP 1hP 1hQ 1hR 1hR 1h;S 1hNT 1hT 1hT 1hU 1hiW 1hX 1hMX 1hX 1hY 1hEZ 1hgZ 1hZ 1h\ 1h] 1h] 1h0^ 1h2_ 1h ` 1h8` 1h` 1ha 1hJc 1hxc 1hQd 1he 1hjf 1hf 1h$g 1hh 1hh 1hi 1hi 1hgj 1h:k 1hrk 1hk 1hm 1h4n 1hXn 1hn 1hp 1h

....................#<..........................##+########@###############'80.4 (73..............[...................................<................... .............. ..).....................  ..............1hV E 1h 1h +1.4 (741h 1h> _Found a helmet and a trident. _There is an open door here.1h1hA1h1hԛ1hQ :....#...####..###.......############...####..##########..#.. #.........................1h3...........................................>............<..................#+########'###############'1hGu .......@................[1hZP.<1hlk   wyvern (asleep)1h~u..k.....................1h,0.0)1h[*2.4 (11hδ1hY _A wyvern comes into view.1hhlR  Cast which spell? (? or * to list) 1hHl #.:....#...####..###.......##### Bystandard the Covert  ########...####..##########..#.. Octopode of Vehumet **.... #........................... Health: 72/72 ======================== #........................... Magic: 19/20 ======================-- #........................... AC: 1Str: 22 #......>.................... EV: 161h IInt: 16 #<.......................... SH: 0Dex: 16 ##+########'###############' XL: 10 Next: 91% Place: Dungeon:10 .......@................ Noise: ---------  Time: 10382.4 (0.0) 1h,I[.....*................. i) +11 dagger of Kismet {freeze, rElec Wil 1hLI......*................. Throw: 27 darts (poison)1hlI .....*............<..... Fly 1hI ....*...................1hI 1hI....*................... k   wyvern (asleep) 1hIx..)*.................... 1hIe..k..................... 1hJ.............. 1h!Jm_There is an open door here. _A wyvern comes into view.1h:J<Cast which spell? (? or * to list) 1hRJsAiming: Shock (safe; 4% risk of failure)  1hlJ|Press: ? - help, Shift-Dir - straight lineAim: a wyvern (asleep, 100% to hit)1hlB  #.:....#...####..###.......##### Bystandard the Covert########...####..##########..#.. Octopode of Vehumet **....#........................... Health: 72/72 ========================#........................... Magic: 19/20 ======================--#........................... AC: 1Str: 22#......>.................... EV: 161hC _Int: 16#<.......................... SH: 0Dex: 16##+########'###############' XL: 10 Next: 91% Place: Dungeon:10.......@................ Noise: ---------  Time: 10382.4 (0.0)[.....*................. i) +11 dagger of Kismet {freeze, rElec Wil......*................. Throw: 27 darts (poison)1h>C ".....*............<..... Fly ....*...................1h^C c....*................... k   wyvern..)*....................1h}C j..*.....................1hC I..............Cast which spell? (? or * to list) 1hC Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line1hC _Aim: a wyvern (asleep, 100% to hit)  The zap hits the wyvern.  1hC The wyvern is lightly wounded.1hO 1h .....k..1h7 2=3.4 (11h 1h f  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (asleep, 100% to hit)  The zap hits the wyvern.wyvern is lightly wounded. _hisses angrily.1h  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h #.:....#...####..###.......##### Bystandard the Covert  ########...####..##########..#.. Octopode of Vehumet **.... #........................... Health: 72/72 ======================== #........................... Magic: 18/20 =====================--- #........................... AC: 1Str: 221h:Q #......>.................... EV: 16Int: 16 #<.......................... SH: 01hh<Dex: 16 1h##+########'###############' XL: 10 Next: 91% Place: Dungeon:10 .......@................ Noise: =--------  Time: 10383.4 (0.0)1h [.....*................. i) +11 dagger of Kismet {freeze, rElec Wil1h .....*.................. Throw: 27 darts (poison)1h .....*............<..... Fly 1hF ....*................... 1ht...*.................... k   wyvern ..k..................... ........................1hQ .............. _The wyvern hisses angrily.  1hCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h/Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 71% to hit)1hF #.:....#...####..###.......##### Bystandard the Covert########...####..##########..#.. Octopode of Vehumet **....#........................... Health: 72/72 ========================#........................... Magic: 18/20 =====================---#........................... AC: 1Str: 22#......>.................... EV: 16Int: 161h#<.......................... SH: 0Dex: 16##+########'###############' XL: 10 Next: 91% Place: Dungeon:10.......@................ Noise: =--------  Time: 10383.4 (0.0)[.....*................. i) +11 dagger of Kismet {freeze, rElec Wil.....*.................. Throw: 27 darts (poison).....*............<..... Fly 1hY....*......................*.................... k   wyvern1h..*.......................*.....................1h:L.............. _The wyvern hisses angrily.  1he~Casting: Shock (safe; 4% risk of failure)  1hW<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 71% to hit)1hM,1hW...k..).1h)X*4.4 (11h`1hac  Casting: Shock (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 71% to hit) _The zap misses the wyvern.1h<  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hb  #.:....#...####..###.......##### Bystandard the Covert  ########...####..##########..#.. Octopode of Vehumet **.... #........................... Health: 72/72 ======================== #........................... Magic: 17/20 ====================---- #........................... AC: 1Str: 22 #......>.................... EV: 16Int: 16 1h #<.......................... SH: 0Dex: 16 ##+########'###############' XL: 10 Next: 91% Place: Dungeon:10 .......@................ Noise: =--------  Time: 10384.4 (0.0)1h  [.....*................. i) +11 dagger of Kismet {freeze, rElec Wil 1h x.....*.................. Throw: 27 darts (poison) ....*.............<..... Fly 1hK { ...k.................... 1h X........................ k   wyvern ..)..................... ........................ .............. _The zap misses the wyvern.Casting: Shock (safe; 4% risk of failure)  1h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  1h( Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 71% to hit)1h( Y #.:....#...####..###.......##### Bystandard the Covert########...####..##########..#.. Octopode of Vehumet **....#........................... Health: 72/72 ========================1h v#........................... Magic: 17/20 ====================----#........................... AC: 1Str: 22#......>.................... EV: 16Int: 161h #<.......................... SH: 0Dex: 161h˹ ##+########'###############' XL: 10 Next: 91% Place: Dungeon:10.......@................ Noise: =--------  Time: 10384.4 (0.0)1h [.....*................. i) +11 dagger of Kismet {freeze, rElec Wil1h w.....*.................. Throw: 27 darts (poison)....*.............<..... Fly 1h9 Y...*......................*..................... k   wyvern1h] .*).....................*.....................................1h yCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line1h׺ `Aim: a wyvern (lightly wounded, 71% to hit)  The zap hits the wyvern.1h< 1hE ..k....1hF *5.4 (11hRO 1hQ MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a wyvern (lightly wounded, 71% to hit)  The zap hits the wyvern. _The wyvern is moderately wounded.1hE5  Casting: Shock (safe; 4% risk of failure)  1h5\Confirm with . or Enter, or press ? or * to list all spells.1hg #.:....#...####..###.......##### Bystandard the Covert  ########...####..##########..#.. Octopode of Vehumet **....1h #........................... Health: 72/72 ======================== #........................... Magic: 16/20 ===================-----1h #........................... AC: 11h:Str: 22 #......>.................... EV: 161hR<Int: 16 1hj#<.......................... SH: 0Dex: 161h 1h##+########'###############' XL: 10 Next: 91% Place: Dungeon:10 1h.......@................ Noise: =--------  Time: 10385.4 (0.0) 1h[.....*................. i) +11 dagger of Kismet {freeze, rElec Wil 1h.....*.................. Throw: 27 darts (poison) 1hc3....k.............<..... Fly  ........................ ........................ k   wyvern ..)..................... 1hY........................ .............. 1hS_The wyvern is moderately wounded.1hCasting: Shock (safe; 4% risk of failure)  1hMConfirm with . or Enter, or press ? or * to list all spells.1hAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line1hvAim: a wyvern (moderately wounded, 71% to hit)1hxq #.:....#...####..###.......##### Bystandard the Covert########...####..##########..#.. Octopode of Vehumet **....#........................... Health: 72/72 ========================#........................... Magic: 16/20 ===================-----#........................... AC: 1Str: 22#......>.................... EV: 16Int: 161hq#<.......................... SH: 0Dex: 16##+########'###############' XL: 10 Next: 91% Place: Dungeon:10.......@................ Noise: =--------  Time: 10385.4 (0.0)1hqM[.....*................. i) +11 dagger of Kismet {freeze, rElec Wil.....*.................. Throw: 27 darts (poison)....*.............<..... Fly 1h%rY...*......................*..................... k   wyvern1hr}.*).....................*..................................... _The wyvern is moderately wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  1hrPress: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, 71% to hit)1h,1hkk......1h*6.4 (11ho1hmCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hgAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (moderately wounded, 71% to hit) _The zap misses the wyvern.1h  You hit the wyvern but do no damage.The wyvern is moderately wounded.1h1Z7=7.3 (0.91h1hL _The wyvern misses you.1hd  You puncture the wyvern! You freeze the wyvern.  The wyvern is heavily wounded.1hhe '8.21h~m 1ho _The wyvern barely misses you. The wyvern closely misses you.1h  You hit the wyvern. You freeze the wyvern.  The wyvern is severely wounded.1h'9.11h1hyT _The wyvern closely misses you.1hm  You puncture the wyvern! You freeze the wyvern.  You kill the wyvern!Vehumet accepts your kill.1hj.1hn|9===690.01h1hS4 _You feel your power returning.1hiR 1hR 1hU 1hiW 1h \ ,1h\ 1h] 1h^ 1ha ,1h-d 1hg 1hQg $201h~g G====1hi 1h}o 4 _Magic restored.1hq 1h0r 1h?s 1ht 1hv ,1h x 1h6~ 1h B1h |==1h 1h% 1ha 1h= 1hɑ 1hГ 1ho 1h? 1h 1hH 1h 1h 1h 1h ,1ha 1hB 1h 9 #............. #.................. #......... #......>. 1h e#<...... #####+########'######### ............... .......[.......................-402.0 (12.0).?.)•..######################## 1h 1h E-3.0 (131h 1h + _Found 2 flux baubles.1hBu 31h x 1h| 1h 1h, 1h? 1h$ 1hNj 1h 1hՎ 1h 1hĔ 1h 1h4 1h  #> #<#######+########'#######........................[.............................................)1h }•...###################### 1hߠ 1h? 16.0 (3.0)1h *7.0 (41hҮ 1h 4 _a - a scroll of enchant armour1hYPRead which item? Scrolls  f - a scroll of fear  g - 3 scrolls of fog  t - 5 scrolls of teleportation  A - a scroll of acquirement  a - a scroll of enchant armour  i - a scroll of identifyr - a scroll of revelation  s - a scroll of butterflies  w - 2 scrolls of enchant weapon  x - 2 scrolls of amnesia  W - a scroll of brand weapon  N - 4 scrolls of noise  S - 2 scrolls of silence [!] read|quaff|evoke[?] describe selected1h1h1h_#......>........... Bystandard the Covert#<................. Octopode of Vehumet **....#######+########'####### Health: 72/72 ========================........................ Magic: 20/20 ========================.........[.............. AC: 1Str: 22........................ EV: 16Int: 16........................ SH: 0Dex: 16........................ XL: 10 Next: 96% Place: Dungeon:10.......@................ Noise: ---------  Time: 10407.0 (0.0)...........)............ i) +11 dagger of Kismet {freeze, rElec Wil........................ Throw: 27 darts1h (poison)..•..................... Fly ..######################.  You kill the wyvern!Vehumet accepts your kill. _You feel your power returning. _Magic restored. _Found 2 flux baubles. _a - a scroll of enchant armour1hP  Okay, then.1h01h1h. _1h1hk1h71h1h1h%: _1h 1h1h1h1h1h61h1h41h1h1h 1h1hJ1h;..................[.....................................)......#################o...o...........oo   orc warrior (asleep).......o   orc wizard (asleep).......1hwo   orc (asleep)1h&,11.0 (41h*2.0 (51hk1h% _An orc warrior, an orc wizard and an orc come into view. _You see here 2 flux baubles.1ht..[......)......•..##################o##.....o.##.......##o##.......##.##.#1h;1h13.0 (1 _1h1h1h \An orc warrior, an orc wizard and an orc come into view.You see here 2 flux baubles.  The helpless orc warrior fails to defend itself.  You skewer the orc warrior like a kebab!!!  You freeze the orc warrior.  You kill the orc warrior!1h& )#.......#1h289 (0.91hR!1h#Z _Vehumet accepts your kill.1hl h..............)........•......#################o..o.+1h 1h 1h .oo.oowandering)1h K====4.9 (1.01h 1h _The orc wizard shouts!  Things that are here: _a +0 flail; a +0 chain mail1hc .............)...•.#################)#oo..+#..:1he 1ho .oFound a parchment of Lesser Beckoning.1htp 69-19--=---51huv 1hw ? _The orc wizard hits you with a +0 dagger.1h E  Found a parchment of Lesser Beckoning.hits you with a +0 dagger.e orc shouts!  You hit the orc wizard. You freeze the orc wizard. You grab the orc wizard.  You squeeze the orc wizard!  The orc wizard is almost dead.1h o. o1h> K====6.8 (0.91h 1h u _You constrict the orc wizard. The orc wizard barely misses you.1h  The orc wizard is almost dead. _You constrict the orc wizard. The orc wizard barely misses you.. You freeze the orc. Your grab misses the orc..  You kill the orc!  Vehumet accepts your kill.1h  You feel your power returning. You constrict the orc wizard!  You kill the orc wizard!1hW))1h*-20==9=---7.71h1h Z _Vehumet accepts your kill.1hNm 1hm 1ho 1hs 1h w <701hx 1h|y 1h{ 1h|~ 1h~ 1h 1h 1h %11h1 3==1h 1h 1h 1h 1h 1h 1hՓ 1h a2=1h 1h 1 _HP restored.1h 1h, 1h7 1h x  Things that are here:  a +0 dagger; a +0 robe1h 1h}  _1h 1h 1h" 1hM 1hn 1h 1h' 1h 9=1h 1h 1h  • #.############ #......)#  #.......#  #.....))#  #.......#  #.......#  #.......# #..@....#---- +.......# #..:....#1hT  #.......#  #.......# #.......#YY 2 yaks (asleep) ##......#1hv  #Y...Y.#1h 028.7 (11.0)1h E-9.7 (121hk 1h V _2 yaks come into view.1h CTRL1h(1h)1h51h8F _Unknown command.1hP :#.....•............#.##############......)# #.......# #.....))# #.......# #.......# #.# #.# +.......# #..:....# #.##.1h ##......##Y...Y.#1h[ :301h .0) _1h  1hn 1h3\ $  • ##############)# .))..+#..:.YY 2 yaks (asleep)#Y...Y.#1hg 1hkg %11ho 1hq 1hv: ##############)# .))..+#..:.# #Y...Yhhh 3 howler monkeys (asleep)+..h.hh1h*  3 howler monkeys come into view.1hB1hmN  The howler monkey howls! The yak bellows!1hyYYYY 3 yaks (2 wandering).Y...hhhh2 wandering)Yh.h1h.==21h1hhV _A yak comes into view.1hQ  #)#  #.......# #.....))# #.......# #.# #.# #.# +.# #.# #.......# #.# #.# ##Y.# #.Y...h#Y 4 yaks (3 wandering) +..Yh.h# #...Y..#1hW e  A yak comes into view.1hX 1hOX 1hY 1hZY 1hY 1hTo  Y..Y.hYY1.Yh.h1YThe howler monkey hoots and howls with incredible vigour!1ho F========31h]}  _The howler monkey howls! The yak bellows! You hear a shout! x4 _You see here a parchment of Lesser Beckoning.1h&  1hzYou pick up a parchment of Lesser Beckoning and begin reading...  You add the spell Lesser Beckoning to your library.1h4" 1hS"/ The yak bellows!1h"1h$1h%1h(1h+2' 1hV2oY.Y..h1h2vYYY..1h2Mh2 catching breath)1h2n.  The howler monkey hoots and howls with incredible vigour! x21h3%41he;1hf>. _The howler monkey howls!1h4 .############)..))#+.Y.......##..Y..#..Y.hh+..Y#......#1h6 1hW7 1h7 1hB8 1h8 1h9 1h; 1h; 1hG Y.Y.h.hh.....1hZI %51h[N 1hkQ y _The howler monkey hoots and howls with incredible vigour!1h@ ..•............############)..))1h -#+.Y.......Y.h.h##..Yh1h f#..Y+1h1hQ1h1hZ1h1h:1hu1h!Y.Y.h.hh...Y...1hI"F--------61h*1h-k _The yak snorts and paws the ground.1h E#...•............############)..))#+...Y......h.h..Yh##.Y#1h1h1h1h@1h1h..'..Y....#...... #..Y.hh.. #...h...#.1h1h@Y.1hF--------71h 1h 6 _Something unseen opens the door.1h 5#.)#......•............#.##############......)# #.......# #.....))# #.1h` # #.# #.#  #.......#  ..'..Y....# ....#......1h .#... #..Y.hh.# 1h c.. #...h...# # #..YY...##1h 1h 1h} 1h 1h 1hV 1h 1hs 1h  Yo...Yhh.h..YY..o   orcAn orc comes into view. It is wielding a +0 club.========81h% 1h0 y _The howler monkey hoots and howls with incredible vigour!1hF .#.)#.....•.............#############)..)). #...Y ..o......1h_w...#...Yhh..#...h... #..YY# #.1h,1h1h1h=1h֞1hS1h1h"1hϰ Yo...o'...Y.h.h.YhY(1 catching breath)..o   orc wizardo   orcThe howler monkey hoots and howls with incredible vigour!1hű%91hϻ1hz _An orc wizard comes into view. It is wielding a +0 dagger.1h .......#.......)#......•.............#############)..))....Y #o..... .o'...Y.h...#....h...#..YhYo   orc...1ha,1h1h1h1h1h1h1h? 1h 1h,4Yo......Y.h.o...h..hY...o   orc wizardo   orc1h,G--------401h31h51h> .......)#......•.............#############)..))....Yo.....1h>  #...Y.h 3 yaks ..o...h..#..hY..#....Y1hB 1hAC ,1hC 1hD 1hgE 1hE 1hpR Yo......Yo..hY 4 yaks'..h..YY.1hR F========11h(\ 1h^ y _The howler monkey hoots and howls with incredible vigour!1hR b.#$#.#..#.)#.....#...•.............#.###############....@.)# #.......# #.....))# #...Y...# #o......##...Y...#  2 yaks1h y #o..h.h.#  ..'..h....# ....#...YY..# 1h 1h :  Found 20 gold pieces.1hf 1ho 1h 1h  Y.Y.hhY 3 yaks...(1 catching breath)Y.The howler monkey hoots and howls with incredible vigour!1h" *******The orc wizard gestures at you while chanting.1h@ 1hC b  The puff of flame misses you.1hCQ .@..o....oopriest1hQ o   orc wizard(…)1h3R %21h\ 1hi x _An orc priest comes into view. It is wielding a +0 club.1hF[..#$#.#..#.)#......#...•..............#.################......)# #.......# #....Y))# #.o.....##...Y...#  2 yaks1hб#....hh.#  2 howler monkeys #o......# owizard ..o..hY...# o   orc1h1hH1h1h1h1h 1h1h1h1hC1hqYo....Y.hhY 3 yakso..h..h 3 howler monkeys (1 catching breath)o...Yopriest'....o   orc wizard(…)1hD%31h*1hy _The howler monkey hoots and howls with incredible vigour!1h .[..#$#.#..#.)#..#...•...............#.#################......)# #.....Y.# #..o..))##...Y...#  2 yaks1h#....hh.# #o..h...# owizard #o...Y..# o   orc1h,1h}1h1h"1h1h!1h`1h Yo....Y...hY 3 yakso..hh.2o....Yopriest #.......# o   orc wizard(…)The howler monkey hoots and howls with incredible vigour!1h%41hg1h8' _You hear a shout!1hFY########+########'##.[..#$#.#..#.)#..#...•................#.1hLG##################......Y# #...o...##....Y))#  2 yaks#......h# #o..hh..# o1hGwizard#o....Y.# o   orc1hEL1hL1h/M1hM1hGN1hN1hO1h[<Yo.).Y.)ho..hh.1.....1h\F--------51h6c1h_d1h ( #<.............###########+########'###.[..#$#.#.1h g.#.)#..#...1hB •.................#......Y###################....o.)1hd ##....Y..# 1h j#.....)h#  21h #.o..hh.# #.......# 1hz 1h 1h 1h 1hE 1h ?Y.1h CYo1h F========61h# 1h" y _The howler monkey hoots and howls with incredible vigour!1hM#......> #<..............###########+########'####.[..#$#.#..#.)#..#...Y..................#.......####################....Y.)# #....o..# o   orc#.....)h##.o..hh.#1hs1hê,1h1hc1hY•o.hhh 2 howler monkeys (1 catching breath)o.ho   orc wizard.....o   orc1hF--------71hM1hP1hW #..#......> #<...............###########+########'#####.[..#$#.#..#..)#.Y#...•...................#.......####################1h #....Yo)#    howler monkey#.....h.# o   orc#..o.h)h#1h 1hP 1h 1h 1h] 1h 1h^ 1h Y.Yo.hhh 2 howler monkeyso..o   orc wizard...o   orc1h F--------81hX 1h\ 1h:#.#..#......> #<................###########+########'######.[..#$#.#..1h;(.#.Y)#..#.........•....................#.....Yo######################.....hh# o   orc#...o...#1hCA,1h&DB1h$S"Y.Yo.h(1 catching breath)o.o   orc wizard.o   orc========91hQ]1h`y _The howler monkey hoots and howls with incredible vigour!1hS~.......> #<................ ###########+########'###### . [ .$1h~b.Y......)..#..Yo.................... h   howler monkey1h~..h##################### o   orco.h#1h1h1hs1h΅1h1h1hY.Yoh•h 2 howler monkeys (1 catching breath)oh.o   orc wizard..)o   orc1hĔG--------501h1h1h> ########...####..#####.......> #<................ ###########+########'###### . [ .$.Y...1h).Yo   howler monkey#........h•.................... o   orcoh.#####################1hU1h@1h1h=1h1h)1hY.Yoh..h 2 howler monkeys (1 catching breath)oh.o   orc wizard..o   orc1hF--------11h1h1hj] .:......########...####..#####.......> #<................ ###########+########'###### . [ ..$Y.....Yo)1h] M   howler monkey..h.o   orc#......oh.•....................1h~_ 1h` 1hc ,1hed 1hg ,1hq ,Y.Yoh.h..h 2 howler monkeyso..1h,r o   orc wizard..o   orc1hs %21h/ 1h~ 1h##...##.............................'1h F  You reach down and open the door.1h,1h1ho1h1hw1h5VY.Y.ohh......h 3 howler monkeys (1 catching breath)ho1h6F========31hH _The howler monkey hoots and howls with incredible vigour!1h#......'......#....#.#.:....#...####..###...########...####..#######..#..#.........#......>.. #<.................###########@########'#######....Y..[..#$...  #...Y.o#.hh. 2  #...)o   orc#......ho...Y.Yohh.....h 3 howler monkeys (1 catching breath)hoo   orc wizard..o   orc=-------4 _The yak attacks as it pursue1hks you! The yak closely misses you. _There is an open door here.1h֫ #......#......#....# #......'......#....# #.:....#...####..###..########...####..##### # # #...... #> #@................1hb ###########'########'###### ............Y...... ...............[.... ........ #$...........Yo   yak #...hh...  #1hO............  #ho)1h1hEY.1hJd1--------51h1h _The yak attacks as it pursues you! The yak gores you. _There is a stone staircase leading up here.1h=1hg>1hF1hH1hToo   orc1hYb2=-6 _1ha1h\5 #..........# ##..........### ### .#.......[....###.##### ........[..........##.# ......#.[)##...#..###.###### ......#...#....#..##.......# .....##..............∩.###.# .............#..Y.##.....#.# 9 ............###.@..#.#.###.## ###.........###..#...#.##...## ........#.......###.......#..# 1h]@........###...### #.........## .###....# #...# #..### ..####..# #...# #...## .####...## ##....# .#.<.....###....#....#..# ......###1hx^S=-1hg1h,8.2 (2.51h1h{ _You fly upwards. _There is a stone staircase leading down here.1hOT###.### ### ..#1h.[....###.##### ^.[..........##.##.[)##...#..###.###### 1h#......#...#....#..##.......##..............∩.###.#.........#..Y.##.....#.####.>..#.#.###.## .1h ###1hE.###@.#...#.##...## ...#.......###.......#..#.###...### #.........#####....# #...# #....1hQ# #..####..# #...# #..........## #.##.....###...## ##...........# ....<.....##....#..# #.1hDq..............##......# ###.##1hV1h}.Y9.2 (1.0 _1h1h1h~ ..#[....###.##### .^.[..........##.# .#.[)##...#..###.###### ##......#...#....#..##.......# .#..............∩.###.# #..............#....##.....#.#.....###Y>..#.#.###.#####.........###..#...#.##...## ....#.....@.###.......#..#.###...### #1hg ...#####....# #...# ## ##..####..# #...# #...## ##.##.....###...## ##..# .....<.....##....#..# .#...............##...1h 4...# ####......1h .1h <###......##....#1h 1h J.Y1h@ &601hL 1h 1hό#..#.[....###.##### ..^.[....##.#.#.[)##...#..###.###### .##......#...#....#..##.......#.##..............∩.###.# .#......#....##.....#.#...###.>..#.#.###.##.###.###Y.#...#.##...##.#.###.#..#.###...### #.## #...###....# #...# #.####..####..# #...# #.1h=N#.##.....###...## ##..#.<.....###....#....#.. #.#........##......#......#........#...... 1hm7####......##.#..##1h͎1hmG.Y1h%11hT1h1h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h~ p##..#.......[....###.#####  Bystandard the Covert ..^........[..........##.#  Octopode of Vehumet **.... .........#.[)##...#..###.######  Health: 72/72 ======================== .##......#...#....#..##.......#  Magic: 19/20 ======================-- ........##..............∩.###.#  AC: 1Str: 22 .#..............#....##.....#.#  EV: 16Int: 16 ...............###.>..#.#.###.##  SH: 01h Dex: 16 ...###.........###..#...#.##...## XL: 10 Next: 99% Place: Dungeon:9 ...........#....@Y.###.......#..# Noise: ---------  Time: 10461.2 (0.0) ...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil #...###....# #...# #........### Throw: 27 darts (poison) 1hM ###..####..# #...# #..........# Fly ###.##.....###...## ##........... 1hy ....#.......<.....###....#....#.. Y   yak 1h #.#......................##...... ####......#..............#......# ####......##................#..## 1h K_There is a stone staircase leading down here.  1hޜ Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h sAiming: Shock (safe; 3% risk of failure)  1h8 oPress: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)1hz##..#.......[....###.#####Bystandard the Covert ..^........[..........##.#Octopode of Vehumet **.... .........#.[)##...#..###.######Health: 72/72 ======================== .##......#...#....#..##.......#Magic: 19/20 ======================-- ........##..............∩.###.#1h_-AC: 1Str: 22 .#..............#....##.....#.#EV: 16Int: 16 ...............###.>..#.#.###.## SH: 0Dex: 16 ...###.........###*.#...#.##...## XL: 10 Next: 99% Place: Dungeon:9 ...........#....@**###.......#..# Noise: ---------  Time: 10461.2 (0.0) ...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil 1h#...###....# #...# #........### Throw: 27 darts (poison) 1h`###..####..# #...# #..........# Fly ###.##.....###...## ##........... 1h"....#.......<.....###....#....#.. Y   yak #.#......................##...... 1ho####......#..............#......# ####......##................#..##1h"Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h?sAiming: Shock (safe; 3% risk of failure)  1h]Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)  The zap hits the yak.1h(.Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)  The zap hits the yak.yak is lightly wounded.1h)2=2.2 (11hU.1h0; _The yak gores you but does no damage.1hK} 1h>~ Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h##..#.......[....###.#####  Bystandard the Covert ..^........[..........##.#  Octopode of Vehumet **.... .........#.[)##...#..###.######  Health: 72/72 ======================== .##......#...#....#..##.......#  Magic: 18/20 =====================--- ........##..............∩.###.#  AC: 1Str: 22 .#..............#....##.....#.#  EV: 16Int: 16 ...............###.>..#.#.###.##  SH: 0Dex: 16 ...###.........###..#...#.##...## XL: 10 Next: 99% Place: Dungeon:9 ...........#....@Y.###.......#..# Noise: =--------  Time: 10462.2 (0.0) ...........1h[33m###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil #...###....# #...# #........### Throw: 27 darts (poison) ###..####..# #...# #..........# Fly ###.##.....###...## ##........... ....#.......<.....###....#....#.. Y   yak #.#......................##...... ####......#..............#......# ####......##................#..## _The yak gores you but does no damage.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 83% to hit)1he##..#.......[....###.#####Bystandard the Covert ..^........[..........##.#Octopode of Vehumet **.... .........#.[)##...#..###.######1h3fHealth: 72/72 ======================== .##......#...#....#..##.......#Magic: 18/20 =====================--- ........##..............∩.###.#AC: 11hmfStr: 22 .#..............#....##.....#.#EV: 161hfInt: 16 ...............###.>..#.#.###.## SH: 0Dex: 16 1hg^...###.........###*.#...#.##...## XL: 10 Next: 99% Place: Dungeon:9 ...........#....@**###.......#..# Noise: =--------  Time: 10462.2 (0.0) 1h\g...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil #...###....# #...# #........### Throw: 27 darts (poison) 1hg###..####..# #...# #..........# Fly ###.##.....###...## ##........... ....#.......<.....###....#....#.. Y   yak #.#......................##...... 1hgn####......#..............#......# ####......##................#..## 1hhC_The yak gores you but does no damage.  1h;hCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h\hsAiming: Shock (safe; 3% risk of failure)  1h|hyPress: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 83% to hit)1hN.Y.1h?g6----6--1hk+=3.2 (11hz1h~  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 83% to hit) _The zap misses the yak. The yak gores you!1h)  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hފ ##..#.......[....###.#####  Bystandard the Covert ..^........[..........##.#  Octopode of Vehumet **.... .........#.[)##...#..###.######  Health: 62/72 ====================---- .##......#...#....#..##.......#  Magic: 15/20 ==================------ ........##..............∩.###.#  AC: 1Str: 22 .#..............#....##.....#.#  EV: 16Int: 16 ...............###.>..#.#.###.##  SH: 0Dex: 16 ...###.........###..#...#.##...## XL: 10 Next: 99% Place: Dungeon:9 1h ...........#....@Y.###.......#..# Noise: ==-------  Time: 10463.2 (0.0) ...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil #...###....# #...# #........### Throw: 27 darts (poison) ###..####..# #...# #..........# Fly ###.##.....###...## ##........... ....#.......<.....###....#....#.. Y   yak 1h #.#......................##...... ####......#..............#......# ####......##................#..## 1h _The zap misses the yak. The yak gores you!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  1h Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 83% to hit)1hƩ $##..#.......[....###.#####Bystandard the Covert ..^........[..........##.#Octopode of Vehumet **.... 1h8 .........#.[)##...#..###.######Health: 62/72 ====================---- .##......#...#....#..##.......#Magic: 15/20 ==================------ 1hت r........##..............∩.###.#AC: 1Str: 22 .#..............#....##.....#.#EV: 16Int: 16 ...............###.>..#.#.###.## SH: 01h: Dex: 16 ...###.........###*.#...#.##...## XL: 10 Next: 99% Place: Dungeon:9 ...........#....@**###.......#..# Noise: ==-------  Time: 10463.2 (0.0) 1h ...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil #...###....# #...# #........### Throw: 27 darts (poison) 1h `###..####..# #...# #..........# Fly ###.##.....###...## ##........... 1h "....#.......<.....###....#....#.. Y   yak #.#......................##...... 1h o####......#..............#......# ####......##................#..##1h+ ~Casting: Shock (safe; 3% risk of failure)  1hK Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  1hn Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 83% to hit)  The zap hits the yak.1h9M.Y.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a yak (lightly wounded, 83% to hit  The zap hits the yak.  The yak is moderately wounded.1h9:1-4.2 (11hA1hC( _The yak gores you.1hE  Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.1hFS 1h[z##..#.......[....###.#####Bystandard the Covert ..^........[..........##.#Octopode of Vehumet **.... .........#.[)##...#..###.######Health: 61/72 ====================---- .##......#...#....#..##.......#Magic: 15/20 ==================------ ........##..............∩.###.#1hk\AC: 1Str: 22 .#..............#....##.....#.#EV: 16Int: 16 ...............###.>..#.#.###.## SH: 0Dex: 16 ...###.........###..#...#.##...## XL: 10 Next: 99% Place: Dungeon:9 1h\8...........#....@Y.###.......#..# Noise: =--------  Time: 10464.2 (0.0) 1h\...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil 1h\N#...###....# #...# #........### Throw: 27 darts (poison) ###..####..# #...# #..........# Fly ###.##.....###...## ##........... 1h]....#.......<.....###....#....#.. Y   yak 1h%]#.#......................##...... ####......#..............#......# 1h<](####......##................#..##1hQ]}Aiming: Shock (safe; 3% risk of failure)  1hf];Press: ? - help, Shift-Dir - straight line1h{]aAim: a yak (lightly wounded, 83% to hit)  The zap hits the yak.  1h]aThe yak is moderately wounded. _The yak gores you.1hofP  Okay, then.1hf1h2n1ho. _1hl1hm1hu1hwF _Unknown command.1h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1hl##..#.......[....###.#####  Bystandard the Covert ..^........[..........##.#  Octopode of Vehumet **.... 1hl.........#.[)##...#..###.######  Health: 61/72 ====================---- .##......#...#....#..##.......#  Magic: 14/20 ================-------- ........##..............∩.###.#  AC: 1Str: 22 1h m.#..............#....##.....#.#  EV: 16Int: 16 1hDm...............###.>..#.#.###.##  SH: 01hsm,Dex: 16 1hmN...###.........###..#...#.##...## XL: 10 Next: 99% Place: Dungeon:9 ...........#....@Y.###.......#..# Noise: =--------  Time: 10464.2 (0.0) 1hm...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil 1hm#...###....# #...# #........### Throw: 27 darts (poison) 1hn###..####..# #...# #..........# Fly ###.##.....###...## ##........... 1hCn....#.......<.....###....#....#.. Y   yak 1henY#.#......................##...... 1hn####......#..............#......# ####......##................#..## _Unknown command.1hoCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 83% to hit)1ho##..#.......[....###.#####Bystandard the Covert ..^........[..........##.#Octopode of Vehumet **.... .........#.[)##...#..###.######Health: 61/72 ====================---- .##......#...#....#..##.......#1hVMagic: 14/20 ================-------- ........##..............∩.###.#AC: 1Str: 22 .#..............#....##.....#.#EV: 16Int: 16 ...............###.>..#.#.###.## SH: 01h~,Dex: 16 1h^...###.........###*.#...#.##...## XL: 10 Next: 99% Place: Dungeon:9 ...........#....@**###.......#..# Noise: =--------  Time: 10464.2 (0.0) 1h˿...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil 1h#...###....# #...# #........### Throw: 27 darts (poison) 1h`###..####..# #...# #..........# Fly ###.##.....###...## ##........... 1h5"....#.......<.....###....#....#.. Y   yak #.#......................##...... 1hX####......#..............#......# ####......##................#..##Casting: Shock (safe; 3% risk of failure)  1hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 83% to hit)  The zap hits the yak but does no damage.1hJ9.Y.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 83% to hit)  The zap hits the yak but does no damage.  The yak is moderately wounded.1htKT57-31hK5-5.2 (11hJU1h^V( _The yak gores you.1h`?  You barely miss the yak.The yak is moderately wounded.1h7@ v-4=6.1 (0.91hG 1h?J ( _The yak gores you.1h)e  You barely miss the yak. You squeeze the yak!  The yak is heavily wounded.1he'7.01hmm1hlnQ _The yak closely misses you.1h  You hit the yak. You freeze the yak. Your squeeze misses the yak.The yak is severely wounded.1h| %91hT 1h P _The yak barely misses you.1h8  You hit the yak. You freeze the yak.  The yak is severely wounded.1hJ9/88.81hB1hP _The yak barely misses you.1h:  You puncture the yak! You freeze the yak.  The yak is almost dead.1hC=9.71hh1hP _The yak barely misses you.1h0 puncture the yak! You freeze the yak.almost dead.hit the yak.  You kill the yak!  Vehumet accepts your kill.1hl i.1h# 1h ##..#.......[....###.#####Bystandard the Covert ..^........[..........##.#Octopode of Vehumet **.... .........#.[)##...#..###.######Health: 58/72 ===================----- .##......#...#....#..##.......#Magic: 16/20 ===================----- 1h ........##..............∩.###.#AC: 1Str: 22 .#..............#....##.....#.#EV: 16Int: 16 ...............###.>..#.#.###.## SH: 0Dex: 16 ...###.........###..#...#.##...## XL: 10 Next: 104% Place: Dungeon:9 ...........#....@..###.......#..# Noise: =--------  Time: 10470.6 (0.9) 1h ...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil #...###....# #...# #........### Throw: 27 darts (poison) 1h/ `###..####..# #...# #..........# Fly ###.##.....###...## ##........... 1hZ ....#.......<.....###....#....#..  #.#......................##......  1h ####......#..............#......#  ####......##................#..##  1h _The yak barely misses you.You hit the yak. You freeze the yak.  1h VYou kill the yak!Vehumet accepts your kill. 1h _You feel your power returning.  Your Stealth skill increases to level 12!1hx   You kill the yak!  Vehumet accepts your kill. _You feel your power returning.  Your Stealth skill increases to level 12!  Your Conjurations skill increases to level 6! have reached level 11!1h /  --more--1h _62/771==-1h '1 2% 1hD 1h 4 _1hk1hLevel 9 of the Dungeon <<<>>>>∩(Press ? for help) ##.#########  #..........#  ####..........### ###  1h ###..#.......[....###.#####  ###..^........[..........##.#  ######...........#.[)##...#..###.######  #.#####.....##......#...#....#..##.......#  ##..## ### #..............##..............∩.###.#  #....####.######.....#..............#....##.....#.#  #..#.#....##..####.................###.>..#.#.###.##  ##..........#...###.....###.........###..#...#.##...##  ##.....####..#...................#....@..###.......#..#  #.......###......................###...### #.........##  #.....#..###......##.##...###....# #...# #........###  1h##....#......#..##...####..####..# #...# #..........##  #...........#....#...###.##.....###...## ##...........#  1h##.........#..............#.......<.....###....#....#..#  #.........##..........#.#......................##......#  ##...#..#..#.......##.####......#..............#......##  1h##.######.#.......##.####......##................#..##  ####.#...........#....##.....##...............###..# 1hAO #.#.........................##...................##  1hdS###...........................##.............#......#1h^>@1hu#.........##..........#.#......................##......###...#..#..#.......##.####......#..............#......####.######.#.......##.####......##................#..######.#...........#....##.....##...............###..#1hEv#.#...................##.........#####................#.............#......##.......................#.............###....####....#..........<..##...#1hjvg.#####......................#...###...#.###..##...÷1hv{..............# #.##.#..#.......#.#..........###...#1hv ##..#.......#..####)###.#.............###... #..##1hv# #...###.............## ##.##.##..###.## #.#..###.###.....1h w ##########.......##..## ###..##..##....###..#..### #............# ##..##..#..####.....#1hwn# #############.......#..#....[# #...#.#....#.#.####.###..##### #.....#....##.##...#####...#....# #### ##...........####.####>...###..###..# ##.##.#......# #.#.##)[..###..#....#1hpx ##..#####.#...###)[....#....# #>.###...#..##.#[[.#..##1h\ 1hn ##..#.......[....###.#####Bystandard the Covert ..^........[..........##.#Octopode of Vehumet **.... .........#.[)##...#..###.######Health: 62/77 ===================----- .##......#...#....#..##.......#Magic: 16/21 ==================------ ........##..............∩.###.#AC: 1Str: 22 .#..............#....##.....#.#EV: 16Int: 16 1h ...............###.>..#.#.###.## SH: 0Dex: 16 ...###.........###..#...#.##...## XL: 11 Next:  2% Place: Dungeon:9 ...........#....@..###.......#..# Noise: =--------  Time: 10470.6 (0.0) ...........###...### #.........## i) +11 dagger of Kismet {freeze, rElec Wil #...###....# #...# #........### Throw: 27 darts (poison) ###..####..# #...# #..........# Fly ###.##.....###...## ##........... ....#.......<.....###....#....#..  #.#......................##......  ####......#..............#......#  ####......##................#..##1hh y You kill the yak!Vehumet accepts your kill. _You feel your power returning.  Your Stealth skill increases to level 12!Your Conjurations skill increases to level 6! _You have reached level 11!1h 1h 1h% 1h 1h n37= _1hG 1h 1h 1h9 1hL 1hF ,1h 1h 1h 1h %41h" 1hl 1h 1h 9=1h. 1h 1h ,1h 1h 1h 1h K8=1h 1h 1h ! 1h! 55=1h! 1h" 1h{' 1h9( 1hh( 1h) 1h`+ 1h>- 1hx- 1hp. 1h0 1hH2 1h2 e6==1h3 1h5 1hs6 1h6 1h7 1h9 1h: 1h: 59=1h: 1h; 1h> 1h? 1h? %71h@ 1hoC 1h#E 1hoE 1hF 1hJ 1hL 1hL 1hM 1h O 1hP 1hyP 38=1hP 2=1heQ 1hS 1hS 1h6T 1hWU 1hV 1hX 1hYX L20=1hjY 1hZ 1h*\ 1ho\ #91h\ 2=1h] 1hK` 1hpb 1hb 1hc 1he 1hAh 1h{h 1hi 1hl 1hp 1hZq X70=1ht 1hw 1h`z 1hz 1h| 1h 1h 1h L1==1h= 1h ) .....###)###.#.............###......# #...###.............##.... ###.## #.#..###.###.............# ##..## ###..##..##....###..#..#### ##..##..#..####.....# .1h ....#####.......#..#....[..## #.......#.####.###..##### .##.##...#####..# #### ####.####@...###..###..# -95.6 (25.0)#1h' $# #.#.##)[..###..#....# ##.#...###)[....#....### .#..##.......#[[.#...........## .##.#.......##..........###.#..#...###<........#.......## 1h "...>..##....##...##.......# #.##.####..............##.###......#.## _Magic restored.1h 7-1h 1h̠ c _There is a stone staircase leading down here.2h Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 3% 1 b - Mephitic CloudConjuration/Alchemy/Air 17%3 Select a spell to describe [?] help[Esc] exit2hE 2hO .....###)###.#.............###... Bystandard the Covert .....# #...###.............##.... Octopode of Vehumet **.... ###.## #.#..###.###.............# Health: 70/77 =====================--- ##..## ###..##..##....###..#..### Magic: 21/21 ======================== .....# ##..##..#..####.....##AC: 1Str: 22 .....#####.......#..#....[..##EV: 16Int: 16 ....#.......#.####.###..#####SH: 02hO Dex: 16 ....##.##...#####...#....# ####XL: 11 Next:  2% Place: Dungeon:9 .......####.####@...###..###..#Noise: ---------  Time: 10495.6 (0.0) .#......# #.#.##)[..###..#....#i) +11 dagger of Kismet {freeze, rElec Wil ###.#...###)[....#....#......##Throw: 27 darts (poison) .#..##.......#[[.#...........##Fly .##.#.......##................## ..#.#..#...###<........#.......##2hP -  ...>..##....##.........##.......#  #.##.####..............##.......#  ####.###......#..............####  _You feel your power returning.  Your Stealth skill increases to level 12!Your Conjurations skill increases to level 6! _You have reached level 11! _Magic restored. _There is a stone staircase leading down here.2h Z 2hZ 2h0d 2he 2hNp2hr% 2hXs Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.9   8.0   0   i + Spellcasting 6.8   8.3  -1           b - Maces & Flails   0.0   1.0   0   j * Conjurations   6.0   7.0   0   c - Unarmed Combat   0.0   1.0   0   k - Necromancy   0.0   1.0   0  2ht d - Throwing   2.0   3.0   0   l - Alchemy   0.0   0.8  +1       m - Air Magic   0.0   1.0   0   e - Short Blades   2.0   3.0   0       f - Long Blades   1.1   1.0   0   n - Evocations   0.0   0.8  +1          g + Dodging7.6   8.0   0      2hth + Stealth12.0   7.5  +4                          2ht                    2h&uy        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  2heu[?] Help[=] set a skill target  2hu}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets2hJ 2h.....###)###.#.............###... Bystandard the Covert .....# #...###.............##.... Octopode of Vehumet **.... ###.## #.#..###.###.............# Health: 70/77 =====================--- ##..## ###..##..##....###..#..### Magic: 21/21 ======================== .....# ##..##..#..####.....##AC: 1Str: 22 .....#####.......#..#....[..##EV: 16Int: 16 ....#.......#.####.###..#####SH: 0Dex: 16 ....##.##...#####...#....# ####XL: 11 Next:  2% Place: Dungeon:9 .......####.####@...###..###..#Noise: ---------  Time: 10495.6 (0.0) .#......# 2hu#.#.##)[..###..#....#i) +11 dagger of Kismet {freeze, rElec Wil ###.#...###)[....#....#......##Throw: 27 darts (poison) .#..##.......#[[.#...........##Fly .##.#.......##................## ..#.#..#...###<........#.......##  ...>..##....##.........##.......#  #.##.####..............##.......#  ####.###......#..............####  _You feel your power returning.  Your Stealth skill increases to level 12!Your Conjurations skill increases to level 6! _You have reached level 11! _Magic restored. _There is a stone staircase leading down here.2h2hn2h2h2hd 2hkInventory: 15/52 gear slots Hand Weapons (go to first with ))  i - the +11 dagger of Kismet (weapon) {freeze, rElec Will- rCorr Str+3}  a - a +3 dagger of freezing  e - a +0 whip of pain  n - a +1 dagger of protection Missiles (go to first with ()  b - 27 poisoned darts (quivered)c - 3 curare-tipped darts  2hj - 6 atropa-tipped darts  l - 3 boomerangs Armour (go to first with [)  o - the +0 hat "Hirashri" (worn) {+Inv Dex+3}  m - an orb of mayhem Jewellery (go to first with "=)  d - an amulet of guardian spirit (worn)  g - a +6 ring of strength (worn)  h - a ring of flight (worn)  k - a ring of protection from fire (worn)f - an amulet of dissipation Wands (go to first with /)b - a wand of acid (5)  d - a wand of digging (7) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2hN2hR2hN].....###)###.#.............###... Bystandard the Covert .....# #...###.............##.... Octopode of Vehumet **.... ###.## #.#..###.###.............# Health: 70/77 =====================--- ##..## ###..##..##....###..#..### Magic: 21/21 ======================== .....# ##..##..#..####.....##AC: 1Str: 22 .....#####.......#..#....[..##EV: 16Int: 16 2h]....#.......#.####.###..#####SH: 0Dex: 16 ....##.##...#####...#....# ####XL: 11 Next:  2% Place: Dungeon:9 .......####.####@...###..###..#Noise: ---------  Time: 10495.6 (0.0) 2hw^.#......# #.#.##)[..###..#....#i) +11 dagger of Kismet {freeze, rElec Wil 2h_g###.#...###)[....#....#......##Throw: 27 darts (poison) .#..##.......#[[.#...........##2hW_GFly .##.#.......##................## ..#.#..#...###<........#.......##2h_  ...>..##....##.........##.......#  #.##.####..............##.......#  ####.###......#..............####  _You feel your power returning.  Your Stealth skill increases to level 12!Your Conjurations skill increases to level 6! _You have reached level 11! 2h8`z_Magic restored. _There is a stone staircase leading down here.2hj2hk2ht2hu2h+2h2h 2h϶2hĻh1= _2h2h2hB2h2h?2h52hS2h2hN2=2hZ2hI2h2hu2h2h)2h2h2h2h2h2hB%32h.2h2h2h2h2h2h2h2hK4=2h2h=2h2h2h2h2h2h2h U5=2h7 2hR2h2hr2h2h^2h"2h2h%62h12h!2h"2hE$2hO&2h'2h(2h+2h,K7=2h.2hW ........5120.0) _HP restored.2h$X2hia2hbE _Done exploring.2h32h2hߢ,0.0)2h2h:2hE _Done exploring.2h2h?2hŋ2h;2hF2hmE _Done exploring.2hW2hLLevel 9 of the Dungeon <<<>>>>∩(Press ? for help) #.....#####....................................#...#  ###...#.###..##..........÷.......................###  #.#......#.#..#.......#.#...................###...###  2h##..#.......#..#.......###)###.#.............###.....#  #........##............# #...###.............##.....##  ##.##.##.##.......###.## #.#..###.###.............###  ##########.......##..## ###..##..##....###..#..###  #............# ##..##..#..####.....##  ########..........#####.......#..#....[..##  #...#.......#....#.......#.####.###..#####  #...........#....##.##...#####...#....# ####  ##..................####.####@...###..###..#  2hO{##.##.........#......# #.#.##)[..###..#....#  2h}\##..##........###.#...###)[....#....#......##  2h#>.##......#...#..##.......#[[.#...........##  #####......##..##.#.......##................##  2hm##.#..##....#.#..#...###<........#.......##  ####.##.....>..##....##.........##.......#  ##.#..##.##.####..............##.......#  #....######.###......#..............####  ##...# ####..###..............#....#  ##..###..................##.###  #...###...#.......#....###.#2h 2hߔ O@>2h^2hl9.....###)###.#.............###... Bystandard the Covert .....# #...###.............##.... Octopode of Vehumet **.... ###.## #.#..###.###.............# Health: 77/77 ======================== ##..## ###..##..##....###..#..### Magic: 21/21 ======================== .....# ##..##..#..####.....##2h:^AC: 1Str: 22 .....#####.......#..#....[..##EV: 16Int: 16 ....#.......#.####.###..#####SH: 0Dex: 16 ....##.##...#####...#....# ####XL: 11 Next:  2% Place: Dungeon:9 .......####.####@...###..###..#Noise: ---------  Time: 10515.6 (0.0) .#......# #.#.##)[..###..#....#i) +11 dagger of Kismet {freeze, rElec Wil ###.#...###)[....#....#......##Throw: 27 darts (poison) .#..##.......#[[.#...........##Fly .##.#.......##................## ..#.#..#...###<........#.......##2h\;  ...>..##....##.........##.......#  #.##.####..............##.......#  ####.###......#..............####  _Magic restored. 2h;_There is a stone staircase leading down here. _HP restored. _Done exploring. _Done exploring. _Done exploring.2hE<2h?2hM2hdR2h V: _2h]\  Items here: ))) [ ÷÷.2ha2h@b _2hf2hEi2hk2h_l2hn2hr2h...##.........#......# #.#.##)[.. #..##........###.#...###)[....#.. >.##......#...#..##.......#[[.#.. ####......##..##.#.......##...... 2h  ##.#..##....#.#..#...###<.....  ####.##.....@..##....##......29.6 (14.0) ##.#..##.##.####........... #....######.###......#..... ##...# ####..###........ ##..# ##...... #...# ##...#....... ##..# ##....#. #### #....## ###.####.....2h@2h]2hc _There is a stone staircase leading down here.2h_N2hO2hoV2hm]2h8b830.0) _2hd2hb n ................#......# ............#......# .>..............#......# .......................#......# ####'###############'##......# .........................###### .........................# .........................# 10 ...................# .........................# .........................# 2hc )........................# .........................# ........................ ########################## 2hd 2h*u 2h ,2.1 (2.52h 2h { _You fly downwards. _There is a stone staircase leading up here.2hc.#......#.#......# ..>.#......#..#......#2h(d#'#'##......#.######.#.#<.#.#.# .).#..#..#2h`d#2ho2hp33.1 (1.0 _2hv2h`x2h ) .#......#.#......#.>.#......#..#......##'#'##......#.###### [.#.#.<.#.#.# ..).#...#...##2h5 2h6 %42h= 2h`> 2h.#.......#.......>.#.......#......#'#'##....... .[.#.#.<.#.#.#.).#....#....##2h2h%52h2hw2h.#.#.>.#.# Y#'#'##. o.[.#.#.<.#2hr.#.#.).#.....#.....##2h2hŝ%62ho2h2h.#.#.>.# <..# #Y#'#'##. .o.[.#.# o.<.#.#.#.).#......#2h +......##2hM+2h,%72h22h32hk \#.# #.# #......>...# #<..# ##Y#'#'##. ..o.[.#.# Yo2hl .<.#.#.#.).#.#.##2hx 2hy %82h 2hp 2hZ  #.#  #...#  #......>....#  #<.....##Y#'#'##..o.[.#.# .Yo.<2h .#.#.#.).#.#.##2h 2hj %92h 2h` 2h #.# #.....# #......>....# #<.....##Y#'#'##.2h.o.[.. ..Yo.<. h...)...2h2hm&402h2h2h #.# #......# #......>.....# #<....##Y#'#'##.o.[.Yo2h.<h.) •##2h*2h%12hô2h2h{x #. #...... #......>..... #<....#Y#'#'2h)y.o.[.Yo.< .hh o.) .• .)# .#2h=2h%22h=2h 2hM..........>..  #<........................... ######Y########'###############'#...o.[... ....Yo<hh .. o.........)...................... 2h;3 2h 2h 2hGgM########...####..##########..#............>..  #<........................... ######Y########'###############'#...o.[... ....Yo<hh .................................###############  2h%r;4 2h$x 2hy 2h?mM.:...........###### ########...####..##########..#...............>..  #<........................... ######Y########'###############'#...o.[... ....Yo< .hh............................................. 2hz 2h0{%5 2hN 2hX 2h  #......'......#....#.#  #.:....#...####..###.......#############...####..##########..# #........ #........ #.................. #......>........... 2h J#<.......................... #######Y########@###############'...o.Y... .....Yo<hhY   yak (wandering) .. ho). 2h  2h  2h oYYo   orc wizard (wandering) 2h .==6 2h&  2hI* i _The yak bellows! _There is an open door here."2h  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."2hyd  #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 77/77 ======================== #........................... Magic: 20/21 ======================-- #........................... AC: 1Str: 22 #........................... EV: 16Int: 16 #......>.................... SH: 0Dex: 16 #<.......................... XL: 11 Next:  2% Place: Dungeon:10 "2he #######Y########@###############' Noise: ==-------  Time: 10546.1 (0.0) .............***................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.oY**.................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc wizard (wandering) ho.........)..................... ................................. _There is an open door here.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)"2hs  #......'......#....#.......#Bystandard the Covert#.:....#...####..###.......##### Octopode of Vehumet **....########...####..##########..#.. Health: 77/77 ========================#........................... Magic: 20/21 ======================--#........................... AC: 1Str: 22#........................... EV: 16Int: 16"2hp #......>.................... SH: 0Dex: 16#<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: ==-------  Time: 10546.1 (0.0) .............***................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.o***.................... Throw: 27 darts (poison) .........*....................... Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc wizard (wandering) ho.........)..................... "2h+ .................................Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)  The zap hits the yak."2h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)  The zap hits the yak.yak is lightly wounded."2h݈ "2hד |oo.....[.Y..o   orc priest (wandering)o   orc wizard"2h *7.1 (1"2h "2h B _The orc wizard shouts! You hear a bellow! x2$2h: #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 77/77 ======================== #........................... Magic: 19/21 =====================--- #........................... AC: 1Str: 22 #........................... EV: 16Int: 16 #......>.................... SH: 0Dex: 16 $2h'<#<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: ==-------  Time: 10547.1 (0.0) .........oo..***................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.[.Y*.................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest (wandering) ho.........)..................... o   orc wizard ................................. _The orc wizard shouts! You hear a bellow! x2  Casting: Shock (safe; 3% risk of failu$2h"=Kre)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 83% to hit)%2h5 .Y***%2h*Y*..  Aim: a yak (lightly wounded, 83% to hit)%2hk U *Y%2h o**.Y.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (64% to hit)&2h72Hoo  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 chain mail (wandering,  hasn't noticed you, 79&2h #......'......#....#.......#Bystandard the Covert#.:....#...####..###.......##### Octopode of Vehumet **....########...####..##########..#.. Health: 77/77 ========================#........................... Magic: 19/21 =====================---#........................... AC: 1Str: 22#........................... EV: 16Int: 16#......>.................... SH: 0Dex: 16&2h#<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: ==-------  Time: 10547.1 (0.0) .........*******................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.[.Y..................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest &2h٫Uho.........)..................... o   orc wizard .................................Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 chain mail (wandering,  hasn't noticed you, 79% to hit)  The zap hits the orc wizard.  The orc wizard is lightly wounded.  The zap hits the orc priest but does no damage.&2h5;hasn't noticed you, 79% to hit)  The zap hits the orc wizard.  The orc wizard is lightly wounded.priest but does no damage.priest shouts!  The orc priest mumbles some strange prayers to Beogh against you.&2h6&2h Do.oY....1--7--8.1 (1&2hK&2h>N' _Beogh smites you!&2h%&2hz) Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone&2ho0% [?] toggle between ability selection and description.'2h'2h-'2h~ #......'......#....#.......#Bystandard the Covert#.:....#...####..###.......##### Octopode of Vehumet **....########...####..##########..#.. Health: 71/77 ======================--'2h"#........................... Magic: 17/21 ===================-----#........................... AC: 1Str: 22#........................... EV: 16Int: 16#......>.................... SH: 0Dex: 16'2h#<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: ==-------  Time: 10548.1 (0.0) .........o.oY.................... i) +11 dagger of Kismet {freeze, rElec Wil .......o.[....................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest '2hFho.........)..................... o   orc wizard .................................The zap hits the orc wizard.  The orc wizard is lightly wounded.  The zap hits the orc priest but does no damage.  The orc priest shouts!  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!'2hP  Okay, then.'2h>'2h_'2h. _'2hD  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'2h  #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 71/77 ======================-- #........................... Magic: 16/21 ==================------ #........................... AC: 1Str: 22 #........................... EV: 16Int: 16 #......>.................... SH: 0Dex: 16 #<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: ==-------  Time: 10548.1 (0.0) .........o*oY[3'2hQ 5m***................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.[....................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest ho.........)..................... o   orc wizard ................................. _Okay, then.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 chain mail (79% to hit)(2h #......'......#....#.......#Bystandard the Covert#.:....#...####..###.......##### Octopode of Vehumet **....########...####..##########..#.. Health: 71/77 ======================--#........................... Magic: 16/21 ==================------#........................... AC: 1Str: 22#........................... EV: 16Int: 16#......>.................... SH: 0Dex: 16(2hv#<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: ==-------  Time: 10548.1 (0.0) .........*******................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.[....................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest ho.........)..................... o   orc wizard .................................Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (2hBand wearing a +0 chain mail (79% to hit)The zap misses the yak. The zap hits the orc wizard.  The orc wizard is heavily wounded.The zap hits the orc priest.(2h (2hePress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 chain mail (79% to hit)The zap misses the yak. The zap hits the orc wizard.  (2hXThe orc wizard is heavily wounded.  The zap hits the orc priest.orc priest is lightly wounded.(2h(2hj(2h .o.oY..oo   orc(2h2-9.1 (1(2hg((2hT4x _An orc comes into view. It is wielding a +0 short sword.(2h"  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(2h\_  #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 71/77 ======================-- #........................... Magic: 15/21 =================------- #........................... AC: 1Str: 22 #........................... EV: 16Int: 16 #......>.................... SH: 0Dex: 16 (2hH` #<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: =--------  Time: 10549.1 (0.0) ..........o*oY**................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.o....................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest ho.........)..................... o   orc wizard (2hua ................................. o   orcCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 chain mail (lightly  wounded, 79% to hit)(2h  #......'......#....#.......#Bystandard the Covert#.:....#...####..###.......##### Octopode of Vehumet **....########...####..##########..#.. Health: 71/77 ======================--#........................... Magic: 15/21 =================-------#........................... AC: 1Str: 22#........................... EV: 16Int: 16#......>.................... SH: 0Dex: 16(2hr #<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: =--------  Time: 10549.1 (0.0) ..........******................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.*....................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest ho.........)..................... o   orc wizard ................................. o   orcThe yak is lightly wounded.  The zap hits the orc wizard.  [(2h 0;10;1mThe orc wizard is severely wounded.The zap hits the orc priest.  The orc priest is heavily wounded.The zap hits the orc.(2hF(2htGB(2hS.o.oY.[o(2hT3250.1 (1(2h^(2h`azap hits the orc wizard.  The orc wizard is severely wounded.The zap hits the orc priest.  The orc priest is heavily wounded.The zap hits the orc. _The orc is moderately wounded.)2hf  Ability - do what?CostFailure  f - Evoke InvisibilityDrain28%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.)2hO )2h] )2hn  #......'......#....#.......#Bystandard the Covert#.:....#...####..###.......##### Octopode of Vehumet **....########...####..##########..#.. Health: 72/77 ======================--#........................... Magic: 15/21 =================-------#........................... AC: 1Str: 22#........................... EV: 16Int: 16#......>.................... SH: 0Dex: 16#<.......................... XL: 11 Next:  2% Place: Dungeon:10 )2h #######Y########@###############' Noise: =--------  Time: 10550.1 (0.0) ...........o.oY.................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.[o...................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest ho.........)..................... o   orc wizard ................................. o   orcThe zap hits the orc wizard.  The orc wizard is severely wounded.The zap hits the orc priest.  The orc priest is heavily wounded.The zap hits the orc. _)2h 8[40mThe orc is moderately wounded.)2h P  Okay, then.)2hx )2h )2h . _*2hȟ #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 72/77 ======================-- #........................... Magic: 14/21 ================-------- #........................... AC: 1Str: 22 #........................... EV: 16Int: 16 #......>.................... SH: 0Dex: 16 #<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: =--------  Time: 10550.1 (0.0) ...........o**2hȠ[30moY*................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.[o...................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest ho.........)..................... o   orc wizard ................................. o   orcCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 chain mail (heavilywounded, 79% to hit)*2h o.***2h۪o*Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 71% to hit)+2h( **o*.+2hS .oY..[o.  You can't see that place.  [the floor.],2hg *oY*.*o*-2hO!.[o**Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 71% to hit)-2her *o*o..-2h/.oAim: an orc priest, wielding a +0 club and wearing a +0 chain mail (heavilywounded, 79% to hit).2ht@ #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 72/77 ======================-- #........................... Magic: 14/21 ================-------- #........................... AC: 1Str: 22 .2hA#........................... EV: 16Int: 16 #......>.................... SH: 0Dex: 16 #<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: =--------  Time: 10550.1 (0.0) ...........o.oY.................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.[o...................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. Y   yak ................................. o   orc priest .2hBho.........)..................... o   orc wizard ................................. o   orcThe zap hits the orc wizard.  The orc wizard is almost dead.The zap hits the orc priest but does no damage.  The orc priest is heavily wounded.The zap hits the orc.  You kill the orc!.2h H+   #.:   #<*******< .2hThe orc wizard is almost dead.The zap hits the orc priest but does no damage.  The orc priest is heavily wounded.  The zap hits the orc.  You kill the orc!  Vehumet accepts your kill..2h,.2h.2hD.o.oYY)Y 2 yaks.2hY*1.1 (1.2h.2hd9 _You hear a bellow! You hear a howl!/2hW-  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.02hX9 #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 72/77 ======================-- #........................... Magic: 13/21 ==============---------- #........................... AC: 1Str: 22 #........................... EV: 16Int: 16 #......>.................... SH: 0Dex: 16 #<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: =--------  Time: 10551.1 (0.0) ............o*02h9oY................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.Y)...................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. YY 2 yaks ................................. o   orc priest ho.........)..................... o   orc wizard .................................Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club and wearing a +0 chain mail (heavilywounded, 79% to hit)02hU *o12huA**12hA**12hR ...Y**Aim: a yak (83% to hit)22hEW  #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 72/77 ======================-- 22hW #........................... Magic: 13/21 ==============---------- #........................... AC: 1Str: 22 #........................... EV: 16Int: 16 #......>.................... SH: 0Dex: 16 #<.......................... XL: 11 Next:  2% Place: Dungeon:10 22hTX #######Y########@###############' Noise: =--------  Time: 10551.1 (0.0) 22huX ............o.oY................. i) +11 dagger of Kismet {freeze, rElec Wil 22hX .......o.Y)...................... Throw: 27 darts (poison) 22hX ................................. Fly .....Yo....................<..... 22hX ..hh............................. YY 2 yaks 22hY ................................. o   orc priest ho.........)..................... o   orc wizard 22h.Y c.................................Press: ? - help, Shift-Dir - straight line22h] Aim: a yak (83% to hit)  The zap hits the yak.  The yak is lightly wounded.  The zap hits the orc wizard.  You kill the orc wizard!22hf    #.:   #<****22h8h d***<  The zap hits the yak.  The yak is lightly wounded.  The zap hits the orc wizard.  You kill the orc wizard!Vehumet accepts your kill.The zap misses the orc priest. The zap hits the yak.22h 22hF 22h& 22h  Y..o)YY).Y 3 yaksThe yak is lightly wounded.22h @ 67--22h <2.1 (1 _The yak gores you.22hR 22h/ i _Your Fighting skill increases to level 8!32h:{  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.32h{32hw  #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 67/77 ====================---- #........................... Magic: 12/21 =============----------- #........................... AC: 1Str: 22 #........................... EV: 1632hx }Int: 16 #......>.................... SH: 0Dex: 16 #<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: =--------  Time: 10552.1 (0.0) ..........Y**o*Y................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.Y)...................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... ..hh............................. YYY 3 yaks 32h|y S................................. o   orc priest ho.........)..................... ................................. _Your Fighting skill increases to level 8!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 83% to hit)42hRU *Y42hT .Y.Y**Aim: a yak (83% to hit)52h߹ #......'......#....#.......#  Bystandard the Covert  #.:....#...####..###.......##### Octopode of Vehumet **....  ########...####..##########..#.. Health: 67/77 ====================---- #........................... Magic: 12/21 =============----------- #........................... AC: 152hlStr: 22 #........................... EV: 16Int: 16 #......>.................... SH: 0Dex: 16 #<.......................... XL: 11 Next:  2% Place: Dungeon:10 #######Y########@###############' Noise: =--------  Time: 10552.1 (0.0) ..........Y..o)Y................. i) +11 dagger of Kismet {freeze, rElec Wil .......o.Y)...................... Throw: 27 darts (poison) ................................. Fly .....Yo....................<..... 52hӺ..hh............................. YYY 3 yaks ................................. o   orc priest ho.........)..................... ................................. _Your Fighting skill increases to level 8!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (83% to hit)52h52hB52h   #.:   #<52hj.Y..o[Y<8=Contam: 10% 3.1 (152h52h4w _You miscast Shock. Nothing appears to happen. The yak misses you.82hU  You puncture the yak! You freeze the yak. Your squeeze misses the yak.82h{V82hXm  The yak is moderately wounded.82h eY.))....o82he57----9/21 ---82hf-=4.0 (0.982hq82hs( _The yak gores you!92hN  You puncture the yak! You freeze the yak.92h%92hk  The yak is severely wounded.92h]r.YY)Yo.92hwV6----992h92h( _The yak gores you.92h  You puncture the orc priest! You freeze the orc priest.  You kill the orc priest!92h6 92h 92ha .YYY)  Vehumet accepts your kill.92h 48---7-----35.892hA 92hk! ( _The yak gores you!:2hPI  You hit the yak. You freeze the yak.:2h}Q,:2hZ|.Y-6.7:2hhb:2hc\ _The yak is severely wounded.:2h  You hit the yak but do no damage. You squeeze the yak, but do no damage.:2hVH.Y:2hf8=--7.6:2h:2h1 _The yak is lightly wounded.;2hΟ  You hit the yak but do no damage. Your squeeze misses the yak.The yak is lightly wounded.;2hGAY.;2h1-----7-=8.5;2h;2h( _The yak gores you!=2hH #......#......#....#.# #......'......#....#.#  #.:....#...####..###.......############...####..##########..# # # #......=2h0 #> #<........@................ ########Y########'###############........YYY......o.[).............................Yo.........<   yakhh............ .......... .ho)=2hA=2h=2hTY.)=2hJ2=-8% -9.5 (1.0=2hm=2htt _The yak attacks as it pursues you! The yak closely misses you.=2h  #......#......#....#.# #......'......#....#.# #.:....#...####..###. #...####..#..# # # # #......> #<#h#Y.Y.)..=2h p.o.[)...............Yo......<.hh......h   howler monkey (wandering)....... ..ho.)=2h =2h =2halhY''=2hH6=60=2h =2hP . _The howler monkey howls!>2h } #......#......#....#.# #......'......#....#.# #.:....#...####..###. #...####..#.. # # #>2h - #......> #<.h....@.Y#'#'.Y.)..o.[).......Yo........<.hh..ho.)>2h>2h>2hKz.h...@Y.>2hH4--1>2h">2h$>2hk #......#......#....#.# #......'......#....#.# #.:....#...####..###. #...####..# # # # #......> #<..h..@.Y#'#'.Y.).o.[).Yo.<.hh.ho.)>2h>2h Y.(catching breath)  The howler monkey hoots and howls with incredible vigour!>2h3=-2========2>2hQ>2h& _You hear a howl!>2h/  #......#......#....#. #......'......#....#. #.:....#...####..###. ########...####..# # # # #......> #<..h.@.Y  ###'#'.Y.).o.[).Yo.<.hh.ho.)>2h .hhh 2 howler monkeys (1 catching breath)  You hear a shout!  The howler monkey hits you.>2hV 38--8= ===-----3>2h >2hO & _You hear a howl!?2hN5  You closely miss the howler monkey. You grab the howler monkey.?2hF Y.  You constrict the howler monkey.  The howler monkey hoots and howls with incredible vigour!The howler monkey closely misses you.?2hHM========4.4 (0.9?2hP?2hR8 _You hear a howl! You hear a shout!?2hM]D #......#......#....# #......#......#....# #......'......#....# #.:....#...####..###......########...####..######### # # #...... #....@.> ?2h[^#<...h.Y..............  ###########h########'##########  .........Y.)....o.[)......h.Yoh 3 howler monkeys (1 wandering, 1 cat…)hh...?2hFcP  You release your grip on the howler monkey.?2hc?2hTf=  The howler monkey howls!?2hds2 Yh.h..'. 2 howler monkeys (1 catching breath)  The yak attacks as it pursues you! The yak misses you.?2ht9=-==------5.4 (1.0?2h~?2h[ _The howler monkey closely misses you.@2hpt  #......#......#....# #......'......#....# #.:....#...####..### ########...####..######## #.................... # # #.....Y> #<.h@h.###########'########'#########...................Y.).............o.[).....@2h3u .... $Yoh....ho)@2hw @2h؁ 7Y.@2hl 4--6----------6@2h< @2h6 z _The howler monkey hits you. x2; The howler monkey barely misses you.A2hzo #......#......#....# #......#......#....# #......'......#....# #.:....#...####..###....########...####..####### # # #......A2hp #..@.Y.> #<.h.h.............. ###########'########'######## ............Y.)  ........[)  ....h.. #$...o...h A2hØ3 howler monkeys (1 catching breath) #......o   orc (wandering) #...A2hfA2hA2h  The howler monkey hoots and howls with incredible vigour!A2hYZ  The yak attacks as it pursues you! The yak gores you!A2h֣A2hԤA2hIh.Y.ho..YYY 3 yaks...YA2h24-----4-----========7A2hA2h1 _The howler monkey hits you.A2hX  #......#......#....# #......'......#....# #.:....#...####..### ########...####..###### #.................. # # #...h..> #<@hY..###########'########'#######A2hY *...................Y.).......h...[).....o..Y...  #$....Y....  #.......  #.......  #ho)A2h7[ A2h[ A2h\ A2h ] A2hc  .... #.:....#...# ########...### #.........A2hTd = #......... #......... #..h...>.. #<@hY..... ##'#######  A2hd h..)  ....[)  ...YY..  #$A2hd .........  ...........  ............. A2hd 1 )A2h8< ....A2h9 #.:....#...# ########...### #......... #......... #......... #..h...>.. #<@hY..... A2h9##'#######  ..)  ....[)  A2h:...YY..  #$.........  A2hw:^...........  .............  )A2h]<  The howler monkey barely misses you. The howler monkey hits you!A2hDh.h..Y....Y.A2hE19-----3---=-------8A2hOA2hQV _* * * LOW HITPOINT WARNING * * *B2h #......#......#....# #......'......#....# #.:....#...####..### ########...####.. # # # #..h...> #@.hY ###'#' .h.......Y.) ...Y.[). .....Y.....  #$B2h{............  #............. 2 howler monkeys  #........  #.ho.)B2h!B2h9"B2h"B2h"B2h#B2hV0Yhh..Y. 2 yaksh 3 howler monkeys (2 catching breath)B2h)1k4==========9B2h9B2hT= _The howler monkey hoots and howls with incredible vigour! _There is a stone staircase leading up here.D2hMiD2hjD2hYrD2hisD2hsD2h{tD2h6~ohh.Y.1D2hV=--------70D2hD2h4]  #..........# ##..........### ### .#.......[....###.##### ........[..........##.# ......#.[)##...#..###.###### ......#...#....#..##.......# .....##..............∩.###.# .............#....##.....#.# 9 ............###.@h.#.#.###.## ###.........###..#...#.##...## ........#.......###.......#..# ........###...### #.........## .###....# #...# #..### ..####..# #...#2hI^039;49m #...## h   howler monkey .####...## ##....# .#.<.....###....#....#..# ......### _The howler monkey misses you.D2h,_u--=--------D2heD2hմa20=-1.9 (2.5D2hLD2h5{ _You fly upwards. _There is a stone staircase leading down here.F2h4  You hit the howler monkey. You freeze the howler monkey.  Your grab misses the howler monkey.The howler monkey is heavily wounded.F2h54=2.8 (0.9F2h>F2h@S _The howler monkey misses you.F2hˉ   ...### ###[....###.##### [..........##.# [)##...#..###.###### #....#..##.. ..........∩ #....## #.@h.# #..#...# ..###..... ...### #.....  #...# #.....  #...# #..... #...## . <..  You hit the howler monkey but do no damage.Your grab misses the howler monkey.The howler monkey is heavily wounded.F2h^  ...### ###[....###.##### [..........##.# [)##...#..###.###### #....#..##.. F2h ` ..........∩ #....## #.@h.# #..#...# ..###..... ...### #.....  #...# #..... #...# #..... #...## .<..F2hj @  The howler monkey hits you.F2hk d17-3-3.7F2ht F2hv V _* * * LOW HITPOINT WARNING * * *H2hؖ  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H2h- #..........# Bystandard the Covert ##..........### ### Octopode of Vehumet **.... .#.......[....###.#####  Health: 17/77 =====------------------- ........[..........##.#  Magic: 2/21==---------------------- ......#.[)##...#..###.######  AC: 1Str: 22 ......#...#....#..##.......#  EV: 16Int: 16 .....##..............∩.###.#  SH: 0Dex: 16 .............#....##.....#.#  XL: 11 Next:  3% Place: Dungeon:9 H2h............###.@h.#.#.###.##  Noise: =--------  Time: 10573.7 (0.0) ###.........###..#...#.##...##  i) +11 dagger of Kismet {freeze, rElec Wil ........#.......###.......#..#  Throw: 27 darts (poison) ........###...### #.........##  Fly .###....# #...# #........### ..####..# #...# #..........##  h   howler monkey .##.....###...## ##...........# .#.......<.....###....#....#..# ......................##......# _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heaH2h6vily wounded, 68% to hit)H2h #..........#Bystandard the Covert ##..........### ###Octopode of Vehumet **.... .#.......[....###.#####Health: 17/77 =====------------------- ........[..........##.#H2hMagic: 2/21==---------------------- ......#.[)##...#..###.######AC: 1Str: 22 ......#...#....#..##.......#EV: 16Int: 16 .....##..............∩.###.#SH: 0Dex: 16 .............#....##.....#.#XL: 11 Next:  3% Place: Dungeon:9 ............###.@**#.#.###.##Noise: =--------  Time: 10573.7 (0.0) ###.........###..#*..#.##...##i) +11 dagger of Kismet {freeze, rElec Wil ........#.......###.......#..#Throw: 27 darts (poison) ........###...### #.........##Fly .###....# #...#2h37m #........### ..####..# #...# #..........##h   howler monkey .##.....###...## ##...........# .#.......<.....###....#....#..# ......................##......# _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 68% to hit)H2h|h..83=4.7 (1H2hH2h  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 68% to hit) _The zap misses the howler monkey. The howler monkey barely misses you.H2h!n  You puncture the howler monkey! You freeze the howler monkey.  Your grab misses the howler monkey.The howler monkey is almost dead.H2hn,5.6 (0.9H2huH2hw^ _The howler monkey completely misses you.I2h  You hit the howler monkey. You freeze the howler monkey.  You kill the howler monkey!Vehumet accepts your kill.I2h4 G†I2h p4==6.5I2hI2h4 _You feel your power returning.O2hDO2hUHBystandard the Covert (Octopode Brigand) Turns: 10629, Time: 01:00:42 Health: 18/77AC:  1 Str: 22 XL: 11 Next: 3% Magic: 4/21O2hHEV: 16 Int: 16 God: Vehumet [**....] Gold: 1918SH:  0 Dex: 16 Spells: 19/23 levels left rFire + . . (50%) i - +11 dagger of Kismet {freeze, rElec Will- rCorr Str+rCold . . . (100%) (no offhand) O2h?IrNeg . . . (100%) o - +0 hat "Hirashri" {+Inv Dex+3} rPois .(100%) d - amulet of guardian spirit rElec + (33%) g - +6 ring of strength O2hkIrCorr + (50%) k - ring of protection from fire SInv .O2hIh - ring of flight Will .....O2hoJ(no ring) Stlth ++++++(no ring) HPRegen 0.32/turn(no ring) MPRegen 0.17/turn(no ring)(no ring) O2hJ%: guardian spirit @: flying O2hKA: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentaclesR2hc #..........#Bystandard the Covert ##..........### ###Octopode of Vehumet **.... .#.......[....###.#####Health: 18/77 =====------------------- ........[..........##.#Magic: 4/21====-------------------- ......#.[)##...#..###.######AC: 1Str: 22 ......#...#....#..##.......#EV: 16Int: 16 .....##..............∩.###.#SH: 0Dex: 16 .............#....##.....#.#XL: 11 Next:  3% Place: Dungeon:9 ............###.@†.#.#.###.##Noise: =--------  Time: 10576.5 (0.0) ###.........###R2hp[37m..#...#.##...##i) +11 dagger of Kismet {freeze, rElec Wil ........#.......###.......#..#Throw: 27 darts (poison) ........###...### #.........##Fly .###....# #...# #........### ..####..# #...# #..........## .##.....###...## ##...........# .#.......<.....###....#....#..# ......................##......#The howler monkey is almost dead. _The howler monkey completely misses you.You hit the howler monkey. You freeze the howler monkey.  You kill the howler monkey!Vehumet accepts your kill. _You feel your power returning.R2h R2hV2h7V2h99KVehumet V2h%:Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Caster of Ruination Favour - Vehumet is pleased with you. Granted powers:(Cost)You can memorise Mercury Arrow. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath]2h ]2h  #..........#Bystandard the Covert ##..........### ###Octopode of Vehumet **.... .#.......[....###.#####Health: 18/77 =====------------------- ........[..........##.#Magic: 4/21====-------------------- ]2hO $......#.[)##...#..###.######AC: 1Str: 22 ......#...#....#..##.......#EV: 16Int: 16 .....##..............∩.###.#SH: 0Dex: 16 .............#....##.....#.#XL: 11 Next:  3% Place: Dungeon:9 ............###.@†.#.#.###.##Noise: =--------  Time: 10576.5 (0.0) ###.........###..#...#.##...##]2h i) +11 dagger of Kismet {freeze, rElec Wil ........#.......###.......#..#Throw: 27 darts (poison) ........###...### #.........##Fly ]2h: ?.###....# #...# #........### ..####..# #...# #..........## .##.....###...## ##...........# .#.......<.....###....#....#..# ......................##......#The howler monkey is almost dead. _The howler monkey completely misses you.You hit the howler monkey. You freeze the howler monkey.  ]2h You kill the howler monkey!Vehumet accepts your kill. _You feel your power returning.]2h\ ]2h ]2h ]2h _2h_2hh_2h܍_2h_2h9_2hoc9_2hq_2h_2h_2h_2h̜_2h3_2h_2h_2han20=5=_2h_2hA,_2h_2h,_2h_2h@_2hݭS1=_2hh_2hS_2h9=_2h_2hѵi6=_2h_2hp_2hѹ72_2h_2h_2hս_2h_2h_2hǿ_2h_2h_2hd3==_2h_2h@,_2h_2h_2hT7==_2h_2h_2hS4=_2h`_2h_2h_2h_2h9_2h_2h_2hx_2hT5==_2hQ_2h3,_2h_2h_2hsS8=_2h_2he_2hI6=_2hB_2h_2hn_2h_2he_2h_2h_2hK_2h9=_2h:_2hm_2hS7=_2h_2h*i9=_2h<_2h6,_2hV_2h_2h78_2h_2h,_2h_2h& _2h 9=_2h _2h!_9=_2h_2h{10/21=_2h<_2h_2hA_2h_2h_2hT30=_2h_2h_2hB_2h_2hk_2h9=_2h _2h!M1_2h#_2h$d11=_2h%_2h&_2hB'_2h(_2h*_2hC+:32_2h+_2h`-,_2h._2h/O=_2h0_2h1_2hM2S3=_2hm3_2hN4_2h4M2=_2hZ5_2hR6_2h6_2h_7_2h8_2h8K4=_2h=_2h>,_2hV@_2hAO=_2hB_2hC,_2hD_2hF_2hhFg53=_2hG_2hG_2hWH_2hH_2hJ_2h2K_2hK_2hMi6=_2h'N_2hO_2hO9=_2h,Q_2hQ_2hRN4==_2h8S_2h2U_2hUK7=_2hV_2hX_2h.Y_2hBZ_2h[,_2hQ\_2h]b8==_2h0__2h`_2h7a_2h5b_2h c_2hkcM5=_2h:d_2he_2hOfS9=_2h;g_2h(h_2hph_2hHi_2hj,_2hk_2hl_2hl^40==_2hn_2htp,_2hgq_2h sa6=_2h}t_2h8y_2h:z91_2hz_2h{_2h8|_2h*}_2h~,_2hq_2h92_2h0L==_2h_2hƄ,_2hą_2h _2hvK7=_2h_2h,_2h|_2h_2hK3=_2hڍ_2h&_2h|_2h:_2h\_2h9=_2h_2hn_2hؕ94_2h_2h _2hkK8=_2h)_2h,_2h_2hS_2hS5=_2h_2h1,_2h˧_2h_2hG9=_2h|_2hd_2hԫK6=_2h_2h_2h5K9=_2h_2hV_2h_2hE_2hxO7_2h<_2h,_2hi_2h_2h9=_2h_2hU_2h98_2he_2h_2hL20=_2hX_2hi9=_2h_2h_2hs_2h_2h_2h9=_2hs_2h_2hL50=_2hy_2hh - _You start resting._2h1674.5 (98.0)_2hb1==-5.5 (99_2h_2h% _Magic restored._2h6_2h_2hi_2hЩ,_2hhB_2ha_2h_2hs91_2hm_2hz_2h-:==_2h_2h1_2h_2h_2h_2h\S2=_2h_2hP_2h _2h_2h_2h<_2h_2h_2h_K3=_2h_2h8_2h_2h_2hz_2h_2h_2h_2h94_2h9_2hy,_2h_2h_2h_2h_2h_2hN55=_2h_2hP,_2h_2hb,_2h_2h_2hVW6=_2hj_2h,_2h]_2h,_2hP_2h;7_2h_2h_2hM,_2h ,_2h _2h _2h K8=_2h_2h,_2hw_2h9_2h_2h_2hl_2h_2hB_2h9=_2h.,_2h: _2hT",_2h#_2hH&_2h&&60_2h(_2h),_2h+_2h1-,_2h._2h/_2hX0K1=_2h12_2h4,_2h6_2hk8,_2h9_2hu=_2h=U2=_2h?`2h ,`2hE`2hf`2h`2h`2h8 `2h %3`2h; `2hz,`2hH`2hY,`2hP`2h`2h,%4`2h^`2h,`2h`2h,`2h`2h `2h K5=`2h!`2h{$`2h$`2h&`2h+,`2hK-`2h/`2h00U6=`2h0`2hq2`2h2`2h4`2h6`2h>7`2h8`2h:,`2h@<`2h>`2hS?%7`2h@`2hB`2hB`2hD`2hH`2htI`2hK`2hM`2h?NK8=`2hxO`2hR`2h_R`2hS`2hU`2hJV`2hKW`2hY`2h>ZU9=`2h[`2hb],`2h^`2h/a,`2hb`2h?d`2hd&70`2hf`2hoh`2hh`2hj`2hk,`2hm`2h=pK1=`2hp`2hq`2hs,`2hu`2hw`2hIx`2hsy`2h{k2=`2h}`2h,`2h`2hp`2hł`2hQ`2hՈ;3`2h`2h(`2h`2h`2hɒ`2h(`2h`2h`2hK4=`2h`2h`2h&`2hP`2h `2h}`2h֠`2h֣`2hv`2hk`2hq`2hU5=`2hf`2h`2he`2h`2h-`2h`2hͰ`2h`2ht%6`2h`2h,`2h`2hJ`2h`2h`2h_ _You start resting.`2h.758.5 (83`2hY7=9.5 (84`2h`2h" _HP restored.c2hc2h Spells (Memorise)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 5% 2b - Kiss of DeathConjuration/Necromancy 3%1  c - Momentum StrikeConjuration/Translocation 5%2  d - HailstormConjuration/Icec2h6311% 3  e - SandblastEarth13%1  f - SlowHexes13%1  g - Construct Spike LauncherForgecraft19%2  h - Lesser BeckoningTranslocation19%2  i - ScorchFirec2h!19%2  j - Brom's Barrelling BoulderConjuration/Earth34% 4  k - Ozocubu's ArmourIce36% 3  l - Volatile BlastmotesFire/Translocationc2hg36% 3  m - FireballConjuration/Firec2h69% 5  n - IrradiateConjuration/Alchemy69% 5  o - Forge Blazeheart Golemc2hFire/Forgecraft77% 4  p - Forge Lightning SpireAir/Forgecraftc2h'77% 4  q - Olgreb's Toxic RadianceAlchemy77% 4  r - PetrifyAlchemy/Earthc2hZu77% 4  s - Vhi's Electric ChargeTranslocation/Airc2hj77% 4  t - Gell's GavotteTranslocationc2h100% 6  u - Diamond SawbladesForgecraft100% 7 c2hP19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exito2hJDescribMemorise|Describep2hu Mercury Arrow Conjures an arrow of elemental mercury which deals direct poison damage to whatever it hits and may also weaken their melee attacks for a short while. The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether. Level: 2 Schools: Conjuration/AlchemyFail: 5%  Power: 30%  Damage: 2d7 (max 2d11) Accuracy: +++++  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ “During the course of the treatise, each element is allowed time to tout itsx2hś Spells (Describe)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 5% 2  b - Kiss of DeathConjuration/Necromancy 3% 1  c - Momentum StrikeConjuration/Translocation 5% 2  d - HailstormConjuration/Ice11% 3  e - SandblastEarth13% 1  f - SlowHexes13% 1  g - Construct Spike Launcher Forgecraft19%2  h - Lesser BeckoningTranslocation19%2  i - ScorchFire  19%2  j - Brom's Barrelling BoulderConjuration/Earth34% 4  k - Ozocubu's ArmourIce36% 3  l - Volatile BlastmotesFire/Translocation36% 3  m - Fireball Conjuration/Fire69% 5  n - IrradiateConjuration/Alchemy69% 5  o - Forge Blazeheart GolemFire/Forgecraft77% 4  p - Forge Lightning Spire Air/Forgecraft77% 4  q - Olgreb's Toxic Radiance Alchemy77% 4  r - PetrifyAlchemy/Earth77% 4  s - Vhi's Electric Charge Translocation/Air 77% 4  t - Gell's Gavotte Translocation100% 6  u - Diamond Sawblades2hɜ22;38HForgecraft100% 7 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exit|2h2 Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell. Level: 2 Schools: Conjuration/TranslocationFail: 5%  Power: 30%  Damage: 3d8 (max 3d10) Accuracy: ++++  Range: 4  Noise: Quiet |2hMiscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.2hQ I Spells (Describe)TypeFailure Level  a - Mercury ArrowConjuration/Alchemy 5%2  b - Kiss of DeathConjuration/Necromancy 3% 1  c - Momentum StrikeConjuration/Translocation 5% 2  d - HailstormConjuration/Ice 11% 3  e - SandblastEarth2h+R G13%1  f - SlowHexes  131  g - Construct Spike LauncherForgecraft19%2  h - Lesser BeckoningTranslocation19%2  i - Scorch Fire19%2  j - Brom's Barrelling BoulderConjuration/Earth2hR 34% 4  k - Ozocubu's ArmourIce36% 3  l - Volatile BlastmotesFire/Translocation36% 3  m - FireballConjuration/Fire69% 5  n - IrradiateConjuration/Alchemy2hR 69% 5  o - Forge Blazeheart GolemFire/Forgecraft77% 4 2hR p - Forge Lightning Spire Air/Forgecraft 77% 4  q - Olgreb's Toxic Radiance Alchemy2hS c77% 4  r - PetrifyAlchemy/Earth2h:S 77% 4  s - Vhi's Electric ChargeTranslocation/Air77% 4  t - Gell's Gavotte2hZS uTranslocation100% 6  u - Diamond SawbladesForgecraft2h|S ^100% 7 19 spell levels left 2hS ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2h2hb2h #..........#Bystandard the Covert ##..........### ###Octopode of Vehumet **.... .#.......[....###.#####2h}0Health: 77/77 ======================== ........[..........##.#Magic: 21/21 ======================== ......#.[)##...#..###.######AC: 1Str: 22 ......#...#....#..##.......#EV: 16Int: 16 2h%.....##..............∩.###.#SH: 0Dex: 16 .............#....##.....#.#2hXL: 11 Next:  3% Place: Dungeon:9 ............###.@†.#.#.###.##2hFNoise: ---------  Time: 10759.5 (0.0) ###.........###..#...#.##...##i) +11 dagger of Kismet {freeze, rElec Wil ........#.......###.......#..#Throw: 27 darts (poison) ........###...### #.........##2hFly .###....# #...# #........### ..####..# #...# #..........## .##.....###...## ##...........# .#.......<.....###....#....#..# ......................##......#Vehumet accepts your kill. _You feel your power returning. _You start resting. _Magic restored. _You start resting. _HP restored.2h _You feel your power returning. _You start resting. _Magic restored. _You start resting.HP restored.  Okay, then.2hK2hq2h. _2hA I2h` ;2hg 2hi E _Done exploring.2h32h2hy2hH60.5 (1 _2hL #......#......#....#.. #......'......#....#.. #.:....#...####..###.. ########...####..##### #................. #................. #................. #hhY...>..........10 #@Y............... ###########'########'###### ...................Y.)......  ..............Y[[............  ........................  #$...................... YYY 3 yaks  ...............2hF... hh 2 howler monkeys  #........................  #ho).....2hE|  You fly downwards. The howler monkey barely misses you.2h2h|  The howler monkey hits you! The yak closely misses you.2hS  The howler monkey hoots and howls with incredible vigour!2h,>.Yo. 2 yaks(1 catching breath)o   orc2hI65----18----=========2.0 (2.52h`R2hV _The howler monkey misses you. The yak gores you! _There is a stone staircase leading up here.2h 2h 2h 2hV" a  The howler monkey hits you. The orc hits you with a +0 club.2h, UYY 3 yaks54--------6------=--------3.0 (1.02h4 2hC%   #..........# ##..........### ### .#.......[....###.##### ........[..........##.# ......#.[)##...#..###.###### ......#...#....#..##.......# .....##..............∩.###.# 2h& [.............#..hh##.....#.# 9 ............###o@†.#.#.###.## ###.........###.Y#...#.##...## ........#.......###.......#..# ........###...### #.........## .###....# #...# #..### ..####..# #...# #...## Y   yak .####...## ##....# .#.<.....###....#....#..# ......### _The howler monkey hits you. The yak gores you.2hN) N--------------2h4 2h' 4-4.5 (2.52h 2h= { _You fly upwards. _There is a stone staircase leading down here.2hA #.# .### ### #.[....###.##### [..........##.# #.[)##...#..###.###### #...#....#..##.......# ##.......∩.###.# #..hh##.....#.# ###o>@.#.#.###.## .###.Y#...#.##...## #.......###.#..# ###...### #..## ###....# #...# #........#######..# #...# #....## 2h >[15d##.....###...## ##.....# #.<.....###....#....#..# 2h 2hҕ .oThe howler monkey hits you! The howler monkey closely misses you. x22h 49-5-=5.5 (1.02h 2hx _The yak closely misses you. _You see here a howler monkey corpse.2hG.### ### .[....###.##### ......[..........##.# #.[)##...#..###.#######...#....#..##.......# ##..............∩.###.# .......#..hh##.....#.# ###.o†.#.#.###.# #2hF###.Y#@..#.##.. ......#.......###.......#..# ###...### #..## ##....# #...# #.### #..# #...# #... #.....###...## ##.. hh 2 howler monkeys (1 catching breath) .......<.....###....#....#..# o   orc .............##......###......##2hy2h2ha..hh2h4-6 _2h%2h2hHx### ### [....###.##### [..........##.# #.[)##...#..###.###### #...#....#..##.......# ##....∩.###.# #....##.....#.# 2h#yd###.ohh#.#.###.## .###.Y#.@.#.##...## #.###.#..# ###...### #.## ....# #...# #.### ..# #...# #...## .....###...## ##.# <.....###....#....#..# 2hyya....##......# 2h|2h~  The howler monkey hoots and howls with incredible vigour!2hJ2ho>Y.#hY   yakhh 2 howler monkeys (1 catching breath)o   orc2hm6==========72h2h[ _The howler monkey closely misses you.2h # ..### ### [....###.##### .[..........##.# #.[)##...#..###.###### ...#....#..##.......# ##2h .......∩.###.# ...o##.....#.# ###.>Yh#@#.###.## ...###..#h..#.##...## #.......###.......#..# ....###...### #.........## ....# #...# #........### ##..# #...# #..........## h   howler monkey (catching breath)###...## ##...........#<.....###....#....#..#2h :.##2h 2h Q  The howler monkey attacks as it pursues you!2h 2h׫ &†.YhY   yakh   howler monkey2h l50-5-2h N=--------82h 2hC  2h #_The howler monkey hits you.2hR  You hit the howler monkey. You freeze the howler monkey.  You grab the howler monkey.  The howler monkey is lightly wounded.2h2hw%h2hEh 2 howler monkeys (1 catching breath)2h}M--------9.4 (0.92h2hQ _You constrict the howler monkey. The howler monkey escapes!2h8jM _You constrict the howler monkey. The howler monkey escapes!  You puncture the howler monkey! You freeze the howler monkey.  The howler monkey is almost dead.    You kill the howler monkey!2hkk2hk2hthY†   howler monkey (2hyJ-470.32h2h%Z _Vehumet accepts your kill.2hsN  You puncture the yak! You freeze the yak!2hk2h|oh o   orc2h/=1.22h2hh[ _The yak is heavily wounded.2h/  You puncture the yak! You freeze the yak.  The yak is almost dead.2h8.Yh. 2hn9C12.12h3@2hBI _The yak misses you.2hv{The yak misses you.  You closely miss the howler monkey. You grab the howler monkey.  You squeeze the howler monkey!  The howler monkey is severely wounded.  You constrict the howler monkey.  You kill the howler monkey!2h †  Vehumet accepts your kill.2hMS6=-2h‰ 3.02h_ _The yak misses you.2h5d-Vehumet accepts your kill. _The yak misses you.puncture the yak! You freeze the yak.yak!  Vehumet offers you knowledge of Searing Ray.2h/  --more--2h- 2h{8 F†2h > z9====792hF 2h+I 4 _You feel your power returning.2h 2h  Spells (Memorise)TypeFailure Level  a - Searing RayConjuration1% 2b - Kiss of DeathConjuration/Necromancy 3%1  c - Momentum StrikeConjuration/Translocation 5%2  d - HailstormConjuration/Ice2h ~11% 3  e - SandblastEarth13%1  f - SlowHexes13%1  g - Construct Spike LauncherForgecraft19%2  h - Lesser BeckoningTranslocation19%2  i - ScorchFire19%2  j - Brom's Barrelling BoulderConjuration/Earth2h 34% 4  k - Ozocubu's ArmourIce36% 3  l - Volatile BlastmotesFire/Translocation36% 3  m - FireballConjuration/Fire67% 5  n - IrradiateConjuration/Alchemy67% 5  o - Forge Blazeheart GolemFire/Forgecraft77% 4  p - Forge Lightning SpireAir/Forgecraft77% 4  q - Olgreb's Toxic Radiance2h QAlchemy77% 4  r - PetrifyAlchemy/Earth77% 4  s - Vhi's Electric ChargeTranslocation/Air77% 4  t - Gell's GavotteTranslocation2hV 100% 6  u - Diamond SawbladesForgecraft100% 7 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2hug 2hPp........#Bystandard the Covert ........### ###Octopode of Vehumet **.... .....[....###.#####Health: 51/77 ===============--------- ....[..........##.#2hFq5Magic: 19/21 =====================--- ..#.[)##...#..###.######AC: 1Str: 22 ..#...#....#..##.......#EV: 16Int: 16 .##..............∩.###.#SH: 0Dex: 16 .........#...o##.....#.#XL: 11 Next:  7% Place: Dungeon:9 ........###.>†.#@#.###.##Noise: =--------  Time: 10773.9 (0.0) ........###..#.††#.##...##i) +11 dagger of Kismet {freeze, rElec Wil ....#.......###.......#..#Throw: 27 darts (poison) 2h4r....###...### #.........##Fly ....# #...# #........### ##..# #...# #..........## ....###...## ##...........# .....<.....###....#....#..# ..................##......# _The yak misses you.You puncture the yak! You freeze the yak.  You kill the yak!Vehumet accepts your kill.Vehumet offers you knowledge of Searing Ray. _You feel your power returning.2h|2h~Memorise Searing Ray, consuming 2 spell levels and leaving 17? Y - Yes  N - No2h4 2h ........#Bystandard the Covert ........### ###Octopode of Vehumet **.... .....[....###.#####Health: 51/77 ===============--------- ....[..........##.#Magic: 19/21 =====================--- ..#.[)##...#..###.######AC: 1Str: 22 ..#...#....#..##.......#EV: 16Int: 16 .##..............∩.###.#SH: 0Dex: 16 .........#...o##.....#.#2h_ XL: 11 Next:  7% Place: Dungeon:9 ........###.>†.#@#.###.##Noise: =--------  Time: 10773.9 (0.0) ........###..#.††#.##...##i) +11 dagger of Kismet {freeze, rElec Wil ....#.......###.......#..#Throw: 27 darts (poison) ....###...### #.........##Fly ....# #...# #........### ##..# #...# #..........## ....###...## ##...........# .....<.....###....#....#..# ..................##......# _The yak misses you.You puncture the yak! You freeze the yak.  You kill the yak!Vehumet accepts your kill.Vehumet offers you knowledge of Searing Ray. _You feel your power returning.2h oo   orc2h! h2=-4.9 (12h% 2h' {  Vehumet grants you knowledge of Searing Ray.2h, U.o2h- D-5.9 (22h2 2h; _You start memorising the spell. You continue memorising. x2=6.9 (32hA 2hD _The orc closely misses you.You finish memorising.  You add the spell Searing Ray to your library.2hE 2hK 2hM L _Spell assigned to 'c'.2hB&  2hCYou hit the orc. You freeze the orc.  You kill the orc!Vehumet accepts your kill.2hDL1)2hP3=20=7.8 (0.92hMV2h*X4 _You feel your power returning.2hס2h2hF2h2h,2hh - _You start resting.2hƶ-8.8 (1.02h~1===-9.8 (22h2h% _Magic restored.2h32hx2h2h42h2h}2h2h2hq:==2hx2h 2hhN55=2hO2h,,2h'2hT2h2h2hb2hW6=2h2hE,2hf2h2h2h[2h2h%72h2h2h2h2h2h{2hM2h2h.K8=2hH2h2h2h2hL2h2h 2h 2h U9=2h2 2h2h2h2h2h2h!2h2hb&602h<2h2h2h2hJ2h2h2h2hK1=2hQ 2h!2h@"2h#2h%2h\%2h&2h6(2h(U2=2hs)2h+2hQ,2h'-2h.2h.2h'12h932h32h42h6;32hC82hD:,2h;2h=,2h>2h A2hzA%42hC2hD,2h]F2hcH,2hI2hiK2hKK5=2hM2h5O2hO2hP2h R2hR2h_S2hU2hUU6=2h8W2hX2hY2hIZ2h\,2h"^2h`2h`%72hb2hDd,2he2hf2h&g2hg2hi2hUjK8=2hk2hl2hm2h^n2h]p,2hq2hs2hesU9=2ht2hv2hw2hx2hy2hy2hz2hN}<702h}~2hb,2h:2h=2h2hɄ2h2hk2h_2h2hK1=2h+2hˌ2h,2h2h2h62hC2h˒2h@U2=2h2h,2h2h2h?2hs2h۠2hS%32h2h2h2hۤ2h٦2h#2hV2h/a4=2hM2h32hp2h2h2h2hc2hϳ2h0U5=2h2h2h2h2h2h2h2hK2h%62h2h2h52hB2h2h2hi2h_ _You start resting.2hK1851.8 (72.0)2hY7=2.8 (732h2hr" _HP restored.2h^[.### ###[....###.#####[..........##.##.[)##...#..###.######.#...#....#..##.......##..............∩.###.# ...#....##)....#.###.>÷.#.#.###.##.###..#.@†#.##...###.......###.......#..#2h.###...### #.........## #....# #...# #........### ###..# #...# #..........## .....###...## ##...........#..<.....###....#....#..#..............##......##.##2h2h03.8 (1.0)2hS2h` p _You see here a yak corpse.2hK .### ###.[....###.#####.[..........##.#.#.[)##...#..###.######.#...#....#..##.......#.##....∩.###.#.#....##)....#.#.###.>÷.#.#.###.## #.###..#@††#.##...##.#2h R.###.#..#.###...### #.## ##....# #...# #.####..# #...# #...## #.....###...## ##....#.<.....###....#.#..#.....##....# .....#.#......##2h6 2h ,4 _2h 2h 2hv#.# #....### ### #.......[....###.#####...[..........##.# .#.[)##...#..###.######..#...#....#..##.......###..............∩.###.#..#....##)....#. ..###.>@.#.#.### ##.........###..#.††#.##...##.#.......####..# .......###...### #..##....# #...# #.# .####..# #...# #.## 2hҍ##.....###...## ##...........# #<.....###....#..#..##......#2hO2h%52h2hx| _You see here a howler monkey skeleton.2h % #.# ##.### ### .#.[....###.#####.[..........##.#.#.[)##...#..###.######.#...#....#..##.......#.##.......∩.###.#.#....##)....#.#.###.@÷.#.#.###.###.###..#.††#.##...##.#.......###.#..#2h&`.###...### #..## .###....# #...# #.....### ..####..# #...# #........## .##.....###...## ##..........# .#.<.....###....#....#..# .##......#2hb12h[2H=6 _2h:2h>c _There is a stone staircase leading down here.2h2h2h2h2h,7 _2h$2h- #......#......#....#.. #......'......#....#.. #.:....#...####..###.. ########...####..##### #................. #................. #................. #Y.....>..........10 #@................ ###########'########'######2h. ...................Y.)......  .............Y.[[............  ........................  #$...................... YY 2 yaks  ..................  #........................  #ho).....2h/2h22h,<.   yak2h/4-0--=9.3 (2.52h|2h _You fly downwards. The yak gores you. The yak closely misses you. _There is a stone staircase leading up, spattered with blood here.2hsy2hbsYY 2 yaks2ha-60.2 (0.92h̍2hC _You hit the yak but do no damage. Your squeeze misses the yak.2h  You puncture the yak! You freeze the yak.  The yak is moderately wounded.2h56-------14--------==1.12h2h+ _The yak gores you! x22hv  You barely miss the yak.The yak is moderately wounded.2ho52-------3----------2.02hf2h+ _The yak gores you. x22h  You hit the yak. You freeze the yak. You squeeze the yak, but do no damage.The yak is moderately wounded.2h@--92hk2h$ 2h~_The yak barely misses you. The yak closely misses you.2hB  You completely miss the yak.The yak is moderately wounded.2hC48---2---3.82hM2hQ\ _The yak gores you. The yak misses you.2h1k  You hit the yak but do no damage. You squeeze the yak.  The yak is heavily wounded.2htlf6---4.72ht2hv\ _The yak gores you. The yak misses you.2h)  You hit the yak. You freeze the yak. You squeeze the yak.  The yak is severely wounded.2hH3---9/21 ---=5.62h2hqd _The yak closely misses you. The yak gores you!2hn  You hit the yak. You freeze the yak.  The yak is severely wounded.2hp/-6.52hx2hzI _The yak misses you.2h* {  .... #.:....#...# ########...## #........ #........ #........ #Y.....>. #@....... ##Y###### ...)  ..[[.  .......  #$.......  .......  .......  )You hit the yak. You freeze the yak. Your squeeze misses the yak.2h' AThe yak is almost dead.2hw .... #.:....#...# ########...## #........ #........ #........ #Y.....>. #@....... ##Y###### 2h6...)  ..[[.  .......  #$.......  .......  .......  )2hZr  The yak barely misses you. The yak gores you!2hm23-------6-------==7.42h+2hV _* * * LOW HITPOINT WARNING * * *2h   You puncture the yak! You freeze the yak.  You kill the yak!2h †   yakVehumet accepts your kill.2h/r4--------9--8.32h%2h_'P _The yak barely misses you.2h  You hit the yak. You freeze the yak. Your squeeze misses the yak.The yak is lightly wounded.2hB--9.22h2hQ _The yak closely misses you.2hg  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h #......#......#....#.. Bystandard the Covert #......'......#....#.. Octopode of Vehumet **.... #.:....#...####..###.. Health: 24/77 =======----------------- ########...####..##### Magic: 5/21=====------------------- #................. AC: 1Str: 22 #................. EV: 16Int: 16 #................. SH: 0Dex: 16 #†.....>.......... XL: 11 Next:  9% Place: Dungeon:10 #@................ Noise: =--------  Time: 10869.2 (0.0) ###########Y#c0m#######'###### i) +11 dagger of Kismet {freeze, rElec Wil ...................Y.)...... Throw: 27 darts (poison)  ...............[[............ Fly  ..............................  #$............................. Y   yak  #..............................  #..............................  #.......ho.........)...........The yak is lightly wounded. _The yak closely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line2h;#......#......#....#.. Bystandard the Covert#......'......#....#.. Octopode of Vehumet **....#.:....#...####..###.. Health: 24/77 =======-----------------########...####..##### Magic: 5/21=====-------------------#................. AC: 1Str: 22#................. EV: 16Int: 16#................. SH: 0Dex: 162h#†.....>.......... XL: 11 Next:  9% Place: Dungeon:10#@................ Noise: =--------  Time: 10869.2 (0.0)###########*########'###### i) +11 dagger of Kismet {freeze, rElec Wil...................Y.)...... Throw: 27 darts (poison)...............[[............ Fly ..............................#$............................. Y   yak#..............................#..............................#.......ho.........)...........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the yak.  The yak is moderately wounded.n.;2HThe zap hits the yak.2hFYAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the yak.  The yak is moderately wounded.The zap hits the yak.  The yak is moderately wounded.2h^a6=70.2 (12h2h1Q _The yak closely misses you.2h>  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hd #......#......#....#.. Bystandard the Covert #......'......#....#.. Octopode of Vehumet **.... #.:....#...####..###.. Health: 24/77 =======----------------- ########...####..##### Magic: 4/21====-------------------- #................. AC: 1Str: 22 #................. EV: 16Int: 16 #................. SH: 0Dex: 16 #†.....>.......... XL: 11 Next:  9% Place: Dungeon:10 #@................ Noise: =--------  Time: 10870.2 (0.0) 2hs###########Y########'###### i) +11 dagger of Kismet {freeze, rElec Wil ...................Y.)...... Throw: 27 darts (poison)  ...............[[............ Fly  ..............................  #$............................. Y   yak  #..............................  #..............................  #.......ho.........)........... _The yak closely misses you.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)2hr; #......#......#....#.. Bystandard the Covert#......'......#....#.. Octopode of Vehumet **....#.:....#...####..###.. Health: 24/77 =======-----------------########...####..##### Magic: 4/21====--------------------#................. AC: 1Str: 22#................. EV: 16Int: 16#................. SH: 0Dex: 16#†.....>.......... XL: 11 Next:  9% Place: Dungeon:10#@................ Noise: =--------  Time: 10870.2 (0.0)###########*########'######< 0m i) +11 dagger of Kismet {freeze, rElec Wil.............*.....Y.)...... Throw: 27 darts (poison)...............*[............ Fly .................*............#$............................. Y   yak#..............................#..............................#.......ho.........)...........Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 87% to hit)  You focus your ray upon the yak. The searing ray hits the yak.2h Y.[.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a yak (moderately wounded, 87% to hit)  You focus your ray upon the yak. The searing ray hits the yak.  The yak is heavily wounded.  (Press . to maintain the ray.)2h' p=1.2 (1Ray 2hb 2hW I _The yak misses you.2h, **** The searing ray hits the yak!2he   .... #.:....#...# ########...## #........ #........ #........ #†.....>. #@....... ##*###### .*.)  ..*[.  ...*...  #$.......  .......  .......  )The yak is severely wounded.2h9  .... #.:....#...# ########...## #........ #........ #........ #†.....>. #@....... ##*###### 2h: .*.)  ..*[.  ...*...  #$.......  .......  .......  )2hD Y.[.  The yak gores you!2hE 1---1---2+ 2hM 2hO V _* * * LOW HITPOINT WARNING * * *2hx8T****2hjY.[.2h0-----3++ 2h2hV _The searing ray misses the yak. The yak misses you.2hEl  Without enough magic to sustain it, your Searing Ray dissipates.  The yak gores you!!  You die...2hR---------2h6/  --more--2h2hwInventory: 15/52 gear slots Hand Weapons (go to first with ))  i - the +11 dagger of Kismet (weapon) {freeze, rElec Will- rCorr Str+3}  a - a +3 dagger of freezing  e - a +0 whip of pain  n - a +1 dagger of protection Missiles (go to first with ()  b - 27 poisoned darts (quivered)c - 3 curare-tipped darts  j - 6 atropa-tipped darts  l - 3 boomerangs Armour (go to first with [)  o - the +0 hat "Hirashri" (worn) {+Inv Dex+3}  m - an orb of mayhem 2hJewellery (go to first with "=)  d - an amulet of guardian spirit (worn)  g - a +6 ring of strength (worn)  h - a ring of flight (worn)  k - a ring of protection from fire (worn)f - an amulet of dissipation Wands (go to first with /)b - a wand of acid (5)  d - a wand of digging (7) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2h5 2hl7,2hH>2hBGoodbye, Bystandard.7053 Bystandard the Covert (level 11, -4/77 HPs)Began as an Octopode Brigand on Oct 13, 2025.Was a Believer of Vehumet.Slain by a yak (18 damage)... on level 10 of the Dungeon on Oct 14, 2025.The game lasted 01:02:26 (10926 turns). Best Crawlers - Seeded 869. 7175 vhaine MDBe-10 slain by an unseen horror (D:10) 870. 7162 LynxALot11 MiFi-10 slain by an orc warrior (D:9) 871. 7153 bawkabawk CoHu-11 succumbed to a meliai's poison (D:8) 872. 7129 person5060 DjCj-11 shot by a centaur warrior (Orc:2) 873. 7084 tempest CoGl-11 slain by a brown very ugly thing (Abyss:1) 874. 7065 tdtdDEFE-10 slain by a boulder beetle (D:10) 2hC875. 7053 Bystandard OpBr-11 slain by a yak (D:10) 876. 7033 sagrath DsIE-10 slain by a troll draugr (D:9) 877. 7025 megalojawn DsBe-10 slain by an orc warrior (D:8) 878. 6995 mmoncure MuFi-10 shot by a deep elf archer (Necropolis) 879. 6964 noboMDFi-10 slain by a kobold brigand (D:8) 880. 6930 mmoncure DrAE-10 blasted by a gargoyle (D:9) 881. 6883 noboGrBr-11 slain by a yak (D:9)2h1 2h2 2h5 ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l