wh& Player: CTPittman Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-18.11:16:19.ttyrec Time: (1760786179) Sat Oct 18 11:16:19 2025 wh [?1051l[?1052l[?1060l[?1061hwhV)0[?7h[?25l[?1cwhgwhXwh~Welcome, CTPittman. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human FighterwhdwhfiwhkWelcome, CTPittman the Draconian. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner wh"ld - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Fighter(wh((whf&(whb/CTPittman the MagicianDraconianHealth: 14/14 ========================Magic: 4/4========================AC: 4Str: 12EV: 11Int: 14SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Magic Dart(whL4#+###.###..###...###....####......######.....@.....+##......#######....####..?###..###.#(wh4A#+#(wh;(wh=BWelcome, CTPittman the Draconian Hedge Wizard.Will you be the one to retrieve the marvelous Orb of Zot from the depths?(whF(whĖPress ? for a list of commands and other information.  Found a scroll labelled IMU DUDDANN.(wh(whs[ _Found a staircase leading out of the dungeon.1whwm1whn Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 22% 2  b - Call ImpSummoning22%2  c - Grave ClawNecromancy22%1whro2  d - Mephitic CloudConjuration/Alchemy/Air 45% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit;wh ;wh" ;wh ECTPittman the MagicianDraconian#+#Health: 14/14 ========================##.#;whA Magic: 4/4========================##..#AC: 4Str: 12##...#EV: 11Int: 14##....##SH: 0Dex: 10##......#####XL:  1 Next:  0% Place: Dungeon:1#.....@.....+Noise: ---------  Time: 0.0 (0.0)##......#####a) +0 dagger;whY i##....##Cast: Magic Dart;whm ##..?###..#;wh ,##.#;wh *#+#;wh١ qWelcome, CTPittman the Draconian Hedge Wizard.Will you be the one to retrieve the marvelous Orb of Zot from the depths?Press ? for a list of commands and other information.  Found a scroll labelled IMU DUDDANN. ;wh N_Found a staircase leading out of the dungeon.;wh :Okay, then.;wh ;wh ;wh . _=wh% #+# ##.# ##..# ##...# ##....## ##......##### #....@<.....+ ##......##### ##....## =whs ##..?#  ##..#  ##.# #+#=wh=wh21.0 (1 _=wh#=wh%=whgM #+ ## ## ##...#  ##....## ##...@..#####.....<.....+##......#####=whE##....##=whj=wh]&2=wh==wh]=wh[ M #+ ## ## ##...#  ##..@.## ##......#####.....<.....+##......#####+#=wh0 =wh" &3=whs =wh >wh#+# ##.# ##..# ##...# ##...@## ##......##### #.....<.....+ ##......####>whaO# >wh>wh&4>whc>wh%>wh0 "M #+ ## ## ##..@# >whh E ##....## ##......######.....<.....+###.#>wh >wh[ &5>wh >wh[ >wh M #+ ## ## ##...#  ##....## ##......#####.###..#>wh# >wh &6>wh >wh< ?wh@M #+ ## ## ##...# ##....#####..?#?whNG?wh(SC7?wh^{#......b##.......###B.....................'B   giant cockroach (asleep)b   bat (asleep)?wh7  You open the door.?whɁ,?wh?whw..B..bBb?wh88Magic Dart?wh?whk _A bat and a giant cockroach come into view.AwhA  Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bwhݕ   CTPittman the Magician #.......#  Draconian #.......#  Health: 14/14 ======================== ##.......  Magic: 3/4==================------ ..B..b.  AC: 4Str: 12 ...*. EV: 11Int: 14Bwh;  ..* SH: 0Dex: 10 #*# XL:  1 Next:  0% Place: Dungeon:1 Bwh ##@# Noise: ---------  Time: 8.0 (0.0) ##..# a) +0 dagger ##...# Cast: Magic Dart ##....## Bwhɖ =##......#####  #.....<.....+  B   giant cockroach Bwh ##......#####  b   bat ##....## Bwh n##..?# _A bat and a giant cockroach come into view.Bwh4 Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.BwhO Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineBwhl 5Aim: a bat (100% to hit)Cwh]CTPittman the Magician#.......#Draconian#.......#Health: 14/14 ========================##.......Magic: 3/4==================------..B..b.AC: 4Str: 12...*.EV: 11Int: 14..*SH: 0Dex: 10Cwh^#*#XL:  1 Next:  0% Place: Dungeon:1##@#Noise: ---------  Time: 8.0 (0.0)##..#a) +0 dagger##...#Cast: Magic Dart##....####......######.....<.....+B   giant cockroach##......#####b   bat##....####..?#Casting: Magic Dart (safe; 10% risk of failure)  Cwh^RConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.CwhBCwhCwh _....B..bCwh3=9.0 (1CwhbCwhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat. _The bat is moderately wounded.Dwh  Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dwh{   CTPittman the Magician #.......#  Draconian #.......#  Health: 14/14 ======================== ##.......  Magic: 2/4============------------ .......  AC: 4Str: 12 ..B.. EV: 11Int: 14 Dwh| ... SH: 0Dex: 10 #b# XL:  1 Next:  0% Place: Dungeon:1 ##@# Noise: =--------  Time: 9.0 (0.0) ##..# a) +0 dagger ##...# Cast: Magic Dart ##....## ##......#####  Dwh| 7#.....<.....+  B   giant cockroach ##......#####  b   bat ##....## ##..?# _The bat is moderately wounded.DwhJ} RCasting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Dwhy} Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)Ewh  CTPittman the Magician #.......#  Draconian #.......#  Health: 14/14 ======================== ##.......  Magic: 2/4============------------ .......  AC: 4Str: 12 Ewhd..B.. EV: 11Int: 14 ... SH: 0Dex: 10 #b# XL:  1 Next:  0% Place: Dungeon:1 ##@# Noise: =--------  Time: 9.0 (0.0) ##..# a) +0 dagger ##...# Cast: Magic Dart ##....## ##......#####  #.....<.....+  B   giant cockroach ##......#####  b   bat ##....## ##..?#Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or Ewh_* to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat.Ewh[         ..B.. ... #'# ##@# ##..#      Ewho  ##..?EwhwEwh,}R.B'Ewhր7810.0 (1.0)EwhEwh_;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  EwhAim: a bat (moderately wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!FwhBg  Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fwh^  CTPittman the Magician #.......#  Draconian #.......#  Health: 14/14 ======================== ##.......  Magic: 1/4======------------------Fwh%x .......  AC: 4Str: 12 ..... EV: 11Int: 14 .B. SH: 0Dex: 10 #*# XL:  1 Next:  8% Place: Dungeon:1 ##@#Fwhqk Noise: =--------  Time: 10.0 (0.0) ##..# a) +0 dagger Fwh##...# Cast: Magic Dart ##....## ##......#####  #.....<.....+  B   giant cockroach ##......#####  ##....## FwhR##..?# _You kill the bat!Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Fwhܯ|Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)Gwh5 CTPittman the Magician#.......#Draconian#.......#Health: 14/14 ========================##.......Magic: 1/4======------------------.......AC: 4Str: 12.....EV: 11Int: 14Gwhg5 <.B.SH: 0Dex: 10#*#XL:  1 Next:  8% Place: Dungeon:1##@#Noise: =--------  Time: 10.0 (0.0)##..#Gwh5 a) +0 dagger##...#Cast: Magic Dart##....####......######.....<.....+B   giant cockroach##......#######....####..?# Gwh5 _You kill the bat!Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gwh,6 Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)Gwh GwhĽ t.B  Casting: Magic Dart (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach but does no damage.Gwhؾ +1.0 (1Gwh Gwhg ] _The giant cockroach closely misses you.Iwhi  You barely miss the giant cockroach.Iwh#&2IwhװIwh` _The giant cockroach completely misses you.IwhW  You hit the giant cockroach.  The giant cockroach is moderately wounded.Iwh &3Iwh Iwh G _The giant cockroach bites you but does no damage.JwhTThe giant cockroach is moderately wounded. _The giant cockroach bites you but does no damage.  You barely miss the giant cockroach.  Your tail-slap misses the giant cockroach.  The giant cockroach is moderately wounded.JwhsU&4Jwh[ZJwhi]\ _The giant cockroach barely misses you.Jwh^  You hit the giant cockroach but do no damage.You tail-slap the giant cockroach, but do no damage.The giant cockroach is moderately wounded.Jwh &5JwhC Jwhs G _The giant cockroach bites you but does no damage.KwhO  You hit the giant cockroach.  The giant cockroach is severely wounded.The giant cockroach bites you but does no damage.Kwh&6KwhKwh\ _The giant cockroach barely misses you.Lwh  Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lwho'  CTPittman the Magician #.......#  DraconianLwh #.......#  Health: 14/14 ======================== ##.......  Magic: 0/4Lwh------------------------ .......  AC: 4Str: 12Lwh@ .....LwhG7 EV: 11Int: 14 ... SH: 0Dex: 10 Lwhm7#B#Lwh XL:  1 Next:  8% Place: Dungeon:1 ##@#Lwh\ Noise: =--------  Time: 16.0 (0.0) ##..# a) +0 dagger ##...# Cast: Magic Dart ##....##LwhS ##......#####  Lwh`#.....<.....+  B   giant cockroach ##......#####  ##....## Lwh_##..?# _The giant cockroach barely misses you.LwhCasting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.LwhAiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineLwh}Aim: a giant cockroach (severely wounded, 100% to hit)Lwh ^CTPittman the Magician#.......#Draconian#.......#Health: 14/14 ========================##.......Magic: 0/4------------------------.......AC: 4Str: 12.....EV: 11Int: 14...SH: 0Dex: 10#B#Lwhu sXL:  1 Next:  8% Place: Dungeon:1##@#Noise: =--------  Time: 16.0 (0.0)##..#a) +0 dagger##...#Cast: Magic Dart##....####......######.....<.....+B   giant cockroach##......#######....####..?#Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Lwh Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach.Lwh> 4onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach.  The giant cockroach is almost dead.Lwh_? _7.0 (1Magic DartLwhC LwhG ] _The giant cockroach closely misses you.Mwh   Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nwh Nwh NwhNwh/e _You don't have enough magic to cast this spell.OwhȤ  You closely miss the giant cockroach.The giant cockroach is almost dead.8OwhOwh\ _The giant cockroach barely misses you.Owh)   You hit the giant cockroach but do no damage.Your tail-slap misses the giant cockroach.The giant cockroach is almost dead.9Owh] Owh ] _The giant cockroach closely misses you.Pwh8A  You hit the giant cockroach.Pwhs?E†PwhHa1======2520PwhiLPwhNS _You kill the giant cockroach!QwhbM######## ###?##.#!...........#............##..........#  ## ####...######....##QwhQwh.-1QwhuQwh 0 _Found a blue potion and a scroll labelled IMU DUDDANN.  There is an open door here. _You see here a giant cockroach corpse.RwhawM#######  # ##?##!..#.....@....#######†##..... ##.# ##.##..#....RwhGb/..##......RwhhRwhpG-2 _RwhuRwhwwRwh7 # #.# # #.##?##.#.!.#.# #.# ######†##..... ##.# ##. ##..# ##...# ##....## ##......##### #.....<.....+  ##......#####RwhRwhٟ&3RwhRwhZRwh_(  ## #.# #. #.##?##.#.!.##.# #.# ######†##..... ##.# ##. ##..# ##...# ##....## ##......##### #..... RwhA# ## #. #.# #. #.##?##.#.!.# #.# #.#RwhB; ######†##..... ##.# ##.  ##..#  ##...#  ##....##  ##......#####  #.....<.....+  ##......#####RwhJRwhP&5RwhWRwh_XSwh;#. #. ### #. #.# #. #.##?##.##...!.# #.# #.#Swhx; ######†##..... ##.# ##.  ##..#  ##...#  ##....##  ##......#####  #.....<.....+  ##......#####SwhpSwhg&6Swh-SwhcSwh5 #.# #.########## #.##.......# #.##.# ######?##.# #...!.# #.# #.# ######†##.....Swh ##.# ##.  ##..#  ##...#  ##....##  ##......#####  #.....<.....+  ##......#####SwhSwhC&7SwhSwh$Swh M #######.. #.##.#####?###...!#...##.#..........# # ######†##....##.# ##.Swh3" Swh' &8Swh, Swh / SwhrX   #.#   #.#   #.##########   #.##.......#   #.##.......#   ######?##.#   #...!.#   #.#   ##.#.#   #.######†##.....  #Swh/$ ##.# ##.  .. ##..#  .$ ##...#  ##. ##....##  ..##......#####   #.....<.....+SwhqSwh&9SwhSwhk+ _Found 20 gold pieces.Twh.   #.#   #.#   #.#   #.##.......#   #.##.......#   ######?##.#  Twh/M #...!.#   #.#   ##.#.#   #.######†##.....   #$# ##.# ##.   ..# ##..#   .$# ##...#   ##.###....##   ..##......#####   #.....<.....+TwhO6Twh:'30Twh#@TwhdBTwh;M  #########.##... #.##...#####?###..#...#...#. ##.#..........#  #.######†##.......#TwhTwh֭a2======1Twh)TwhTwh+2.0 (2Twh6TwhQ _d - a blue potionUwhF2  .# #.#  #.#  #.#  #.##.#  #.##.......#  ######?##.Uwh;3#  #.#  #...#.#  #. ##.#.#  #.######†# #$# ##.# ..# .$# ##.# Uwh9Uwh#?+3.0 (1UwhCUwhFUwh' #.#  #.#  #.#  #.##  #.##.......#  #.##.......#  ######?##.#  #.#  #...#.#  Uwh)#. ##.#.#  #.######†##.....  .. . ##. Uwh0Uwh6&4Uwh<Uwh?Uwh6yM. #######... #.##.....######@##..... #.....#...Uwhښ#. ##.#..........#..UwhNUwh3G======5UwhëUwhWUwhڽ+6.0 (2UwhUwha _e - a scroll labelled IMU DUDDANNVwhg #..##########..........######.##.....#.....@.......Vwh#...#. ##.#....##......#####Vwh,Vwhe+7.0 (1VwhVwhVwh~N ##########..........######.##..........#...#. ##.# #.######†##.....###.....<.....+VwhVwh&8Vwh VwhZVwh A   #.#   #.#   #.#   #.##########   #.##.......#   #.##.......#   ######.##.#   #VwhA .#   #...#.#   #. ##.#.#   #.######†##.....   #$# ##.# ##.   ..# ##..#   .$# ##...#   ##VwhA .###....##   ..##......#####   #.....<.....+VwhG VwhL &9VwhP Vwh(S WwhX  #.#   #.#   #.#   #.#   #.##.......#   #.##.......#   ######.##Wwh.#   #.#   #...#.#  Wwhq #. ##.#Wwh.#  Wwh #.######†##.....  Wwh7 #$WwhZ# ##.# ##.   ..# ##..#   .$# ##...#   ##.###....##  Wwh}@ ..##......##### Wwh{  #.....<.....+WwhWwh9'40WwhWwhWwhH ##########.##........##...######.##..#........#...# ##@#...... #.######†##.....$# ##.# ##WwhLIw#..#  ##......#####WwhOWwhR&1Wwh;WWwhYWwhFd ##########.##.......######.##...#...........#...#......... ##.#...... #@######†##.....Wwhd $# ##.# ##..# ##..# ..$# ##..##.###....##Wwhd .. ..##......######. ..#.....<.....+Wwhd .##......#####Wwhd I ##....##Wwh1k Wwhn [3======2Wwhr Wwhu Wwh8 P #########.##.......#######.#........#...#.... ##.# #.######†##..... ##.# ##Wwh #>...# ##..# #....$# ##.#.##..#  ##..?#Wwh Wwh &3Wwh; Wwh J _Found a stone staircase leading down.Wwh) +4.0 (2Wwh Wwh 2 _You now have 11 gold pieces.Xwh; ........#######.........#...# ##.##. #.######†##.....#..##.# ##.# ###>..@# ##..# #....$# ##.##.###....##.Xwh.# ###.#  ##..#Xwh Xwh+5.0 (1XwhXwhHXwhNA H ######........#...##. ##.##.. #.######†##..... #..##.# ##.# ##XwhA #>...# ##..# #....@# ##.##.###....##.. ..##......#####XwhA R#. #..# XwhA 5 ##.#XwhJ XwhO G======6XwhV Xwh_ Xwhd +7.0 (2Xwhj Xwhm = _You now have 20 gold pieces (gained 9).Ywha$  #.##.#  ######.##.# # #......#Ywhb&  #...#....#  #.# ##.#.#Ywheb&  #..# #.######†##.....  #..##.# ##.# ##.  ##>...# ##..# Ywhb) #...@.# ##...#  #..##.###....## Ywhbl #.. ..##......#####  #. #..#.....<.....+ Ywhc # #..##......#####  #Ywh7c..###....##  ##.# ##..?# Ywh_c| ..# ##..#  Ywh}cB ##.#YwhiYwh_m+8.0 (1YwhqYwh]tYwhP  #.##.#  ######.##.#  # #.....#  #...#...#  #.# ##.#.# YwhP  #..# #.######†##.....  #..##.# ##.# ##.  ##>...# ##..# YwhQ #..@..# ##...# Ywh,QI #..##.###....##  #.. ..##......#####  #..#..YwhQQ#.....<.....+  #..#..##......##### Ywh{Qy#..#..###....## #..##.YwhQ # ##..?# #.. ..# ##..#   ##.#Ywh:XYwh=[&9Ywh`YwhaYwh"   #.##.#  ######.##.#  ###.#  #...#.#  #.# ##.#.# Ywh]"  #..###.######†##  #..##.# ##.# ##  ##>...# ##..# Ywh"  #.@...# ##...#  #..##.###....##  #.....##......##### Ywh"  #..#..#.....<.....+ Ywh"  #..#..##......#####  #..#..###....## Ywh#  #..##.# ##..?#  #.....YwhL# # ##..#   ##.#Ywhd) Ywh{- '50Ywh1 Ywh3 YwhTz ########........#...##.# ##.##..###.######†##.... #..##.# ##.# ####>...# ##..# .....# ##.##.###....##...##......#####Ywh#..#.....<.....+###.. #+#Ywh}Ywh&1Ywh-YwhZwhIW ###........#...#.# ##.#..###.######†##.... #..##.# ##.# ####>...# ##..# .....# ##.##.###....##...##......######..#.....<.....+..##......#####..##...ZwhNZwhR&2ZwhWZwh[Zwh;^J ...## ##.#.###.######†##.... #..##.# ##.# ####>...# ##..# .....# ##.##.###....##...##......######..#.....<.....+..##......#####Zwh^.###....## #...ZwhbZwh8eY4======3ZwhhZwhjZwh  # 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.\wh.. # ###.#  \wh  \whs\wh'60\wh \whg\wh w #..##.###....##  #.....##......#####  #..#..#.....<.....+  #..#..##......#####  #..#..###....##  #..##.# ##..?#  \whW#.....# ##..#  ###....# ##.#  #....@.# #+#  #.#. \why"#.####.##.#.# # ... # \wht###.# # \wḫ  \wh\wh&1\wh\whҿ\wh  #..##.###....##  #.....##......#####  #..#..#.....<.....+  #..#..##......#####  #..#..###....##  #..##.# ##..?#  #.....# ##..#  \wh< T###....# ##.#  #.....@# #+#  #.#. \whe #.####.##.#.# # #\wh ... # ####.# \wh !   \wh \wh# &2\wh# \wh% ]whH ...##......######..#..#.....<.....+..#..##......#####.#..###....## ##.# ##..?# ...# ##..### ##......######+#.#...@....... #.####.##.#.## #... # #  ]whM]wh3S&3]wh~X]whZ]wh, #.....##......#####  #..#..#.....<.....+  #..#..##......#####  #..#..###....##  ]whq#..##.# ##..?#  #.....# ##..#  ###....# ##.#  #......######+#  #.#. ]wh#.####.##.#.##. # #... #  ####.#  ]wh   ]wh ]wh &4]wh]wh&]wh9h #.....##......#####  #..#..#.....<.....+  #..#..##......#####  #..#..###....##  #..##.# ##..?#  #.....# ##..#  ###....# ##.#  #......######+#. #.#. #.####.##.#.##.#]wh: # #....#  ####.# .# .# .# .# ]whA]wh#E&5]wh2J]whL]whH #.....##......##### #..#..#.....<.....+ #..#..##......##### #..#..###....## #..##.# ##..?# #.....# ##..# ###....# ##.# #......######+#.##.#.#.####.##.#.##.## #....# #####.##.##]wh .##.##.#]whS ]wh &6]wh ]wh ]whU #.....##......##### #..#..#.....<.....+ #..#..##......##### #..#..###....## #..##.# ##..?# #.....# ##..# ###....# ##.# #......######+#.##.#.#.####.##.#.##.## #....#.# ####.#.##.#..#.####.##.#]wh ]whB &7]whF ]wh ]wh>#.....##......##### #..#..#.....<.....+ #..#..##......##### #..#..###....## #..##.# ##..?# #.....# ##..# ###....# ##.# ]wh#......######+#.##.#.#.####.##.#.##.## #....#.# ####.#.##.#..#.####.##.]wh#]wh]whH&8]whZ]whb^wh_#.....##......##### #..#..#.....<.....+ #..#..##......##### #..#..###....## #..##.# ##..?# #.....# ##..# ###....# ##.# #......######+#.##.#.^wh`:#.####.##.#.##.## #....#.# #####.#.##.#..#.### ^whe^whIi&9^whJm^wh8o^wh#.....##......##### #..#..#.....<.....+ #..#..##......##### #..#..###....## #..##.# ##..?# #.....# ##..# ###....# ##.# ##......######+#.#^whi#.#.#.####.##.#.##.#####.# #....#.# .# ####.#.# ..#.#.. ...#.### #### ^wh^wh'70^wh$^wh ^wh (...<........#.?#..##.#'^wh ^wh &1^wh ^wh ( _You open the door._whqM##.###....## ...##......#####.....<.....+......#####..###....####.# ##..? #.##..# ##....# ##.# # .....######@#.#####..................####.##.#.##.#####._wh# #....#.# .###_wh_wh&2_wh_whÕQ _There is an open door here._wh^M...# ##...# ##.###....## ...##......######.....<.....+#......#####_wh{_..###....####.# ##..? #.##..# ##....# ##@# # .....######'#.#####..................#.####.##.#.##.#####.._wh?e_whgj-3 __whn_wh...# ##...# ##...# _wh ##.###....## ...##......######.....<.....+#......#####..###....##_whO ##.# ##..? #.##.@# ##....# ##.# # .....######'#.#####_wh #.#...................##.##.####_wh& _wh*' &4_wh+ _wh. _wh M..##.# ##.# ##.#>...# ##...# ##...# ##.###....## ...##......######.....<.....+#......#####..###....####.# ##. #.##..# _whR ##....# ##.# # #......######'#.######.._whߋ _wh &5_wh _whq _wh +6.0 (2_why _wh m _e - 2 scrolls labelled IMU DUDDANN (gained 1)`wh+M#..###.######†##......##.# ##.# ##.#>...# ##...# ##...# ##.###....## ...##......######.....<.....+#......#####..###...@####.# ##. #.##..# ###....# ##.# #..`wh`wh`wh+7.0 (1`who`wh `wh M# ##.#..........# #..###.######†##......##.# ##.# ##.#>...# ##...# ##...# ##.###....## ...##......######.....<.....+#....@.#####..###....####.# ##.`wh #.....# ##..#.`wh `wh` &8`whp `wh awhw#.# ##.#.# #..###.######†##..... #..##.# ##.# ##. ##>...# ##..# #.....# ##...# #..##.###....## #.....##......##### #..#..#.....<.....+ #..#..##.....@##### #..#..###....## awhj#..##.# ##...# #.....# ##..####....# ##.# ##......######'##.#....#.####.##.#.##. awh*"awh&&9awh*awh9-awhM..#...# ##.#..........# #..###.######†##......##.# ##.# ##.#>...# ##...# ##...# ##.###....## awh...##......######.....<@....+##......#####..###....###..##.# ##...###awh awh '80awh$awh4'awhH Z#...#.#  #.# ##.#..........#  #..###.######†##..... #..##.# ##.# ##. ##>...# ##..# #.....# ##...# #..##.###....## #.....##......##### awhI #..#..#.....<.@...+ #..#..##......##### #..#..###....##  #.....# ##..#  ###....# ##.# #  #......######'  #.#.. awhO awhS &1awhV awhY bwhj#...#.# #.# ##.#.# #..###.######†##.....  #..##.# ##.# ##.  ##>...# ##..#  #.....# ##...#  #..##.###....##  #.....##......#####  bwhik#..#..#.....<..@..+  #..#..##......#####  #..#..###....##  #..##.# ##...#  #.....# ##..# ###....# ##.# # bwhqbwhru&2bwhybwh{bwh...#.# .# ##.#.# ..###.######†##..... #..##.# ##.# ##. ##>...# ##..# #.....# ##...# #..##.###....## #.....##......##### bwhh#..#..#.....<...@.+ #..#..##......##### #..#..###....## #..##.# ##...# #.....# ##..# bwhbwh &3bwhbwhbwh %#.# # ##.#.# ###.######†##..... ..##.# ##.# ##. >...# ##..# .....# ##...# bwh..##.###....## .....##......##### ..#..#.....<....@+ ..#..##......##### ..#..###....## ..##.# ##bwhR...# bwhYbwh&4bwh`bwhzbwhmX .....................'.$.......$............###bwh` bwhf &5bwh*m bwhq e _You open the door. _Found 25 gold pieces.cwh\^#.#  ##.#.# ......# ###.######†##..........###.# ##.# ##......# >...# ##..# ....# ##...# ...##.###....## ..##......#####.#..#.....<.....@.$....##..##......#####...$..##..###....## ......#cwh@##.# ##...# ......## ##..# #.#.# ....# ##.# # .#.#######'#.####### # cwhcwh-6 _cwh/cwh Q _There is an open door here.cwh?#.# ##.#.##......# .######†##..........# ##.# ##.# ##......#. ...# ##..# #.# ##...# #. ##.###....## #.cwh##......#####. #..#.....<.....'@$....# #..##......#####...$..# #..###....## #......# ##.# ##...# .# ##..# #cwhG  cwh6cwh-7 _cwhcwhcwhҢg.# .#.##......# .######†##....# ..# ##.# ##......#.# ##..# #.# ##...# #.#.###....## #.###......#####. cwh..#.....<.....'.@....# ..##......#####...$..# ..###....## #......# # ##..# ## ##.# # ..#.#######'#.#######.# .# cwhcwhɭ&8cwhcwh>cwh+9.0 (2cwhGcwh> _You now have 36 gold pieces (gained 16).cwhc# .#.##......# .. .######†##....#.. .# ##.# ##......#.# ##..# #.# ##...# #.# .###....## #.###......#####.cwhe#.....<.....'..@...# ##......#####...$..# ###....## #......# .# ##...# .# ##..# ## ##.# # ..#.#######'#.#######cwhU.# cwhvcwhL(,90.0 (1cwh-cwh/dwhv# #.##......# ..# ######†##....#...# # ##.# ##......#...# # ##..# #. # ##...# #.# ###....## #.# ##......#####. dwh|w#.....<.....'...@..# ##......#####...$..# ###....## #......# # ##.# # ..#.# ######'#.#######.# ..# dwh~dwhC&1dwhތdwhdwh@< ##......# ..# ######†##..... ##.# ####..# .... ##.# ##....####......####... #.....<.....'dwh^# #......######....## #.... ##...# ....#... ...#.# .#dwhdwh&2dwhdwhdwh~3.0 (2 _You now have 45 gold pieces (gained 9).ewhs #####†##..... # ##.# #####..# .... ##.# ##....####......####... #.....<.....'# #......######....##  ##...# .... ##..# #####.#.##.####ewho... ##.#.# ..ewh[ewh+4.0 (1ewhSewhewh|   ##.# ####..# .... ##.# ##....#####......####.... #.....<.....'# #......######....#####ewh} ##...# .... ##..# #####.#.## ##.# # ...#.# #....  #.#.. ...ewhڂewh&5ewhcewhewh} ##..# .... ##.# ##....#####......####.... #.....<.....'# #......######....##### ##...# .... ##..# #####.#@### ##.# # ...#.# #####'#.######.......  #.### ####ewhewhK&6ewhvewhewhefb##.# ##....#####......####.... #.....<.....'# #......######....######......# # ##...# ..........# ##..# #####.#.###ewhf4 ##.# # ...#@# #####'#.###### .............. . ##.#.##.#####..... ...#.# .# .. ##. #......  #.#.. ... .......ewh.gj## ######.ewhlewhp&7ewhtewhvewh8 A##....####......#####.... #.....<.....'......# #......#####......##....######......# # ##...# .......... ##..# #####.#.## ##.# # ...#.# #####'#.###### ................ ewh: (##.#.##.#####..... ...#.# .# #...... ##. #.......  #.#.. ... ...## ######.## #ewh ewh &8ewh ewh2 ewhHb  ......####... #.....<.....'......# #......#####......#....#..... # ##...# .... ##..# #####.#.## ##.# # ...#.# #####'#.###### ................ ##.#.##.#####........# ...#.# .# ...#.#[###.......#ewhki ewhs &9ewhy ewhf| C _Found a robe.fwh. .....<.....'# #......#####......#....# # ##...# .... ##..# #####.#.## ##.# # ...#.# #####'#.###### .................###.# ##.#.##.#####...@....# ...#.# .# ##.##....###fwhfwh60100.0 (1.0)fwhfwhfwhf #......######....# # ##...# .... ##..# #####.#.## ##.# # ...#.# #####'#.####### .................###.# fwhgm##.#.##.#####....... ...#.# .# ##.  #.#.. ....[.##.....fwh pfwhy&1fwhfwh6fwhr  #....# # ##...# .... ##..# #####.#.## ##.# # ...#.# #####'#.####### .................###. ##.#.##.#####....... ...#.# .# ##fwh`s .  #.#.. ....[.## ########.....fwhy fwhÁ &2fwh fwh fwh?   ##...# .... ##..# #####.#.## ##.# # ...#.# ######'#.#######.# .# .................###. fwh ##.#.##.#####....... ...#.# .# ##...#  #.#.. ....[.## #######  .....#.fwhO fwh &3fwh( fwh gwh.# ##...# .# .# ##..# #####.#.### .# ##.# # ...#.# # .######'#.#######.# .#.......###.# .##.#.##.#####.#.#.# .# #.##.#.# ....##.# #.#.. ....[.# #.### ######.## #.# #.#  #.# #.# gwh ##....###  #..... #...... .....#.#gwh#gwh(+&4gwh0gwh2gwhF<#.# ##...# .# ..# ##..# #####.#.### ..# ##.# # ...#.# # ..######'#.#######.# .#......###.# #.##.#.##.#####.# #....#.# .# #.##.#.# ....##.# #.#.. ....[.# #.### ######.## #.# #.#  #.# #.#  ##....###  #.....  #......  .....#.#gwhCgwh}N&5gwheRgwh_Tgwh"1#.# ##...# .#.# ##..# #####.#.###.# ##.# # ...#.# #.######'#.#######.# .#......###.# ##.##.#.##.#####.#  #....#.##.# #gwh.#  ####.#.##....##.# #.#.......[.# #.####.## #.# #.# gwh #.# #.#  ##....### #.....# #......# .....#.#gwhggwh~&6gwh gwh,gwh .##.# ##...# .#.# ##..# #####.#.###.# ##.# # ...#.# #.######'#.#######.# .#......###.##.##.#.##.#####.# #....#.##.## #.# ####.#.##....##.# #.#.[.# #.#.## #.# #.# #.# #gwh .# ##....###  #.....# #......# .....#.#gwhɉ gwhg &7gwhI gwh[ gwhl X.##.# ##...# .#.# ##..# #####.#.### #....# ##.# # ...#.# #.######'#.#######.# .# #.....###.##.##.#.##.#####........# #....#.##.### #..# ####.#.##....##.#gwhZm  #.#..# #.#.## #.# #.......# #.# #...# ##....## #.....# #.....# .....#.#gwh=w gwh| &8gwh gwh m _You see here a +0 robe.iwh\iwhsEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [) iwh b - a +0 hat (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip kwhjW kwh~\ kwh` ..##.# ##...# ..........#CTPittman the Magician .....# ##..# #####.#.###Draconian #....# ##.# # ...#.# #Health: 14/14 ======================== .....######'#.#######.# .#Magic: 4/4======================== #.....................###.#AC: 4Str: 12 ####.##.#.##.#####........#EV: 11Int: 14#....#.##.### #........#SH: 0Dex: 10####.#.##....##........#XL:  1 Next: 25% Place: Dungeon:1#.#.......@.........#Noise: ---------  Time: 108.0 (0.0)#.##########.......##a) +0 daggerkwhNa [11;7H#.##.......#Cast: Magic Dart#.##.......###....####.....##......#.....#.# _Found 25 gold pieces. _There is an open door here. _You now have 36 gold pieces (gained 16). _You now have 45 gold pieces (gained 9). _Found a robe. _You see here a +0 robe.kwhf P  Okay, then.kwhi kwh&m kwhho . _lwhx##.# ##...# .# # ##..# #####.#.### ....# ##.# # ...#.# # ######'#.#######.# .# .....###.# .##.#.##.#####........# #....#.##.### #..# ####.#.##....##.# lwh#.#.[# #.#.## #.# #.......# #.# #.......###....####.....##......#.....#.#lwhlwh29.0 (1 _lwhlwhlwhަH##.# ##...# .# # ##..# #####.#.### # ##.# # ...#.# # ######'#.#######.# .# .....###.# .##.#.##.#####.#  lwh:#....#.##.### #.#  ####.#.##....##.# #.#.[.# #.#lwh`y.## #.# lwhy#.# #.# lwhͧ#.###....### #......#lwhr.....#.#lwh߮lwhn'10lwhglwh¿lwh~l -.# ##...# .# # ##..# #####.#.### lwhl # ##.# # ...#.# # ######'#.#######.# .# .....###.# lwhl .##.#.##.#####.# #....#.##.### #.lwh:m # ####.#.##....##.# #.#.[.lwhm c# #.#.## #.# #.# #.....#lwhm \#......#.lwh,w lwh &1lwh~ lwh_ lwh7 V.# ##...# .# # ##..# #####.#.### # ##.# # ...#.# # ######'#.#######.# .# .....###.# .##.#.##.#####.# ....#.##.### #.# .#.##....##.# #.#.lwh T[.# #.#.## #.# #.# lwh lwh &2lwhT lwh lwh-# ##...# .# # ##..# #####.#.### # ##.# # ...#.# # ######'#.#######.# .# ......###.# lwh##.#.##.#####.# #.##.### #.# .#.##....##.#  #.#.[.#  #.#.lwhz##  #.# #.lwh# #......#lwh(R.....#.#lwhlwhL &3lwhd%lwht'mwh ##...# .#  ##..# #####.#.###  ##.# # ...#.# # '#.#######.# .# ......###.# .#.##.#####.# #.##.### #.# .#.##....##.# #.#.[.mwh#]# #.#.## #.# #.# .....#.#mwhmwh&4mwh^mwhLmwht##...# .#  ##..# #####.#.###.###.# # ...#.# .# '#.#.# .# ......###.# .#.##.#####.# #.##.### #.# .#.##....##.# .#.[.# .#.## .# #.# #.....##.....mwhU.#.....#.#mwhmwh&5mwhmwh}mwhOQ#...# .# ##..# #####.#.###.#  ##.# # ...#.# .# '#.#.# .# ###.# #.##.#####.# #.##.### #.# mwhQ#.##....##.# #.[.# #.## # #.# mwhuYmwha&6mwhgmwh ...## #........###CTPittman the Magician ....#####...........Draconian twh>..<.....'......#.#Health: 14/14 ======================== ....#####......#.#Magic: 4/4======================== twh>x...######......#.#AC: 4twh?Str: 12 ...# ..........#.#EV: 11Int: 14 twh ?#..# #####.#.###.#SH: 0twhB?Dex: 10 ##.# # ...#.# #.#twhl?GXL:  1 Next: 25% Place: Dungeon:1 ##'#.#######.# #@#Noise: ---------  Time: 122.0 (0.0) twh?.............###.#a) +0 dagger .##.#####........#twh?}Cast: Magic Dart .##.### #........# twh?.##....##........# .......[.........# #########.......##twh?#.......##.......# _You now have 45 gold pieces (gained 9). twh@_Found a robe. _You see here a +0 robe. twhF@_Okay, then.Casting: Magic Dart (safe; 10% risk of failure)  twht@\Confirm with . or Enter, or press ? or * to list all spells.twhEP  Okay, then.twhHtwhLtwh O. _uwhM  ## ###..#####.....<.....'.uwhbm##### ...# .......... #..# #####.#.##.# # ... ##'#.#######.# ............### .##.#####........#.uwh?...........uwhuwh23.0 (1 _uwhuwh^uwhM#..  ## ###..#####uwhd&.....<.....'.##### ...# .......... #..# #####.#.##.# # ... uwh##'#.#######.# .............###.#.uwh"...##uwhw%uwh(&4uwh,uwh.uwhT"M#.# ##...# #.....  ## ###..#####uwhT'.....<.....'.##### ...# .......... #..# #####.#.##.# # ... uwhLU##'#.#######.# #.#...#uwh\uwh;`&5uwhduwhfuwh LM†##.... ##.# ##......#...# #..... ...# uwhX -## ###..#####.....<.....'.##### ...# .......... #..# #####.#.## uwh ##.# # ...#.# #.#..#uwh. uwhj uwh 6uwht uwh uwh M.......## †##........uwhJ #.# ##......#...# #....... ....# ## ...###..#####.....<.....'.##### uwhp ...# .......... #..# #####.#.###.#..#uwh̰ uwh &7uwh uwh` vwhM .......##..†##......#.# ##......#...# #.......... #........# ..## #........###......#####...............vwhJ<.....'.##### ...# ..........#.#..#vwh vwhn&8vwhyvwh]wwhϋKM #.........# .......##.†##.....#.# ##...# #..   .## ###..#####.......@.......wwhC<.....'......#.#.......#####......#.# #.### ...######......#.# .....##..#.#wwh^wwhV&9wwhwwhwwh# # #.........# ##......#...# †##.#...# wwh~.# ##......#...# ..# #... .# #.# ..## #.###.wwh$ #####. .<.....'......#.#.#####......#.#.#.#######......#.#.# ..# ..........#.#.# ## ..# #####.#.###.#...# # ...#.# #.###'#.#wwhbp.# #.# wwh}wwhe'30wwhwwhwwh |# # #.........# ##......#...# . †##...#...# .. .# ##......#...# ...# #.......... ...# #..# ..wwh6 ## #.###.....g#####. <.....'......#.#.#####......#.#.#.#######......#.#.#...# .#.#.# #wwhc ### #####.#.###.#.. g   hobgoblin (asleep) wwh .# # ...#.# #.### '#.#.# #.wwh +# wwh k  A hobgoblin comes into view.wwhi mg.gwwh A==1Magic Dartwwh wwh] + _The hobgoblin shouts!ywhc  Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ywh^ .....# CTPittman the Magician .....# #.........# Draconian ywh .....##......#...# .  Health: 14/14 ======================== †##..........#...# ..  Magic: 3/4==================------ .# ##......#...# ...  AC: 4Str: 12 .# #.......... ....  EV: 11Int: 14 .# #........# .....  SH: 0Dex: 10 ywh H.## #........###..**g.  XL:  1 Next: 25% Place: Dungeon:1 ywhD ..#####.........@***....  Noise: ==-------  Time: 131.0 (0.0) <.....'......#.#........  a) +0 dagger ywhx ..#####......#.#.#.#####  Cast: Magic Dart .######......#.#.#... ywh `.# ..........#.#.# ### .# #####.#.###.#.. g   hobgoblin .# # ...#.# #.### ywh i'#.#######.# #.# ...........###.# _The hobgoblin shouts!  ywh Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ywh, Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)zwhkQ.....#CTPittman the Magician .....# #.........#Draconian .....##......#...# .Health: 14/14 ======================== †##..........#...# ..Magic: 3/4==================------ .# ##......#...# ...AC: 4Str: 12 .# #.......... ....EV: 11Int: 14 .# #........# .....SH: 0zwh:RDex: 10 .## #........###..**g.XL:  1 Next: 25% Place: Dungeon:1 ..#####.........@***....Noise: ==-------  Time: 131.0 (0.0) <.....'......#.#........a) +0 dagger ..#####......#.#.#.#####Cast: Magic Dart .######......#.#.#... .# ..........#.#.# ### .# #####.#.###.#..g   hobgoblin .# # ...#.# #.### '#.#######.# #.# zwhR...........###.#Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.zwh zwhQR.g....zwh3-2.0 (1zwhzwhh#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  zwhAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is almost dead.{whD  Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{wh( .....# CTPittman the Magician .....# #.........# Draconian .....##......#...# .  Health: 14/14 ======================== †##..........#...# ..  Magic: 2/4============------------ .# ##......#...# ...  AC: 4Str: 12 .# #.......... ....  EV: 11Int: 14 .# #........# .....  SH: 0Dex: 10 {whF) .## #........###.**g..  XL:  1 Next: 25% Place: Dungeon:1 ..#####.........@**.....  Noise: =--------  Time: 132.0 (0.0) <.....'......#.#........  a) +0 dagger ..#####......#.#.#.#####  Cast: Magic Dart .######......#.#.#... {wh|) {.# ..........#.#.# ### .# #####.#.###.#.. g   hobgoblin .# # ...#.# #.### '#.#######.# #.# {wh) C...........###.# _The hobgoblin is almost dead.Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{wh) &Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)|wht.....# CTPittman the Magician .....# #.........# Draconian .....##......#...# .  Health: 14/14 ======================== †##..........#...# ..  Magic: 2/4|wh============------------ .# ##......#...# ...  AC: 4Str: 12 .# #.......... ....  EV: 11Int: 14 .# #........# .....  SH: 0Dex: 10 |wh\.## #........###...g..  XL:  1 Next: 25% Place: Dungeon:1 ..#####.........@.......  Noise: =--------  Time: 132.0 (0.0) <.....'......#.#........  a) +0 dagger |wh..#####......#.#.#.#####  Cast: Magic Dart .######......#.#.#... |wh͵.# ..........#.#.# ### .# #####.#.###.#.. g   hobgoblin .# # ...#.# #.### '#.#######.# #.# ...........###.#|whCasting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|whuHAiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.|whP  . † ..   ...   ....   .....  |wh**... **..... <      #   #.#|wh^A1.....|whIh413.0 (1Magic Dart|whN|whdQ'Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!}wh # # #.#.########......#...#......# ##....#...#......# # ##......#...#......# # #.......... ......# # #........# ......# ## #.}wh! ###......######. .....'......#.#.#####......#.#.#.#####. ######......#.#.#... # .#.#.##### # #####.#.###.#.. }whR # # ...#.# #.### }whw }wh }whQ .-4}wh }wh }wh# # #.#.###### ##......#...#......# .#...#......#  ##......#...#......#  #..........#......#  #........# #......#  #.###......#. #####.'......#.#. #####......#.#.#.#####.......#.#.#...  .#.#.#####  #####.#.###.#..  # ...#.# #.##}whI4# }whG}wh@-5}wh}whA~wh# # #.#.###### ##......#...#......# .#...#......# ##......#...#......# #.#......# #........# #......#  #.###......#..'......#.#.~whkp......#.#.#.#####.......#.#.#... . .#.#.##### ~whҡ~wh&6~wh~wh~whV# # #.#.###### ##......#...#......# #...#......#  ##......#...#......# #.#......# #.# #......# #.###......#.~wha.'......#.#.......#.#.#.#####.......#.#.#... ..~wh5o#.#.##### . ~wh~wh&7~wh~wh~wh IM #.  #.........#.####### ...##.....#   ..####... ~wh! H###... ..'#.#........ ###......#.#.#.#####....#..~whW ~wh5 &8~wh ~wh_ wh M #.  #.........#.####### ...##...  wh: ..####... ###... ..'......#.#..............#..wh;%wh*&9wh/wh1whM #.  #.........#.####### ...##...   whw####... ###.....................#...whBwh'40wh0wh͒whfM# . #.  #.........#.####### wh4g...##...whs  #........###......#....#.#.##...1whwwhxwhs M # #.. #.  #.........#.####### ...##...#........# #......#.whqt Y..#.#... ....whvz wh [3======2wh wh wh >TM # ##. #.  #.........#.####### ...##wh>x#..........#......##.#.#####...whmCwhH&3whLwhNwhI#.##..##..# #..# #..# #..# #.#.######.##......#...#.@....#.#...#......#whe ##......#...#......#  #.#......#  #.# #......#  #.###......#... ####......'......#.#.... ####......#.#.#.#####....wh(&whP+&4wh/wh1wh[ #.## #.#.# #.#.# #.#.# #.#.# #.#.# #.#.######.##......#...#@.....# #.#...#......# ##......#...#......#  #.#......#  #.# #......# # #.###......#...#..... ....'......#.#.... #####......#.#.#.#####....wh wh-&5whwhJwhd M ### #.#  #.........#@###### ...## #....##......#...#......#..........wh{i whn G======6whr wht whvM ### #@#  #.........#.###### ...##....# #..........#...#......#..#wh86.##........wh1wh&7whEwh8wh M. ### #.#  #.........#.##### ...##......#...#......#......#......#wh wh &8wh@ wh whHM##. ### #.# ...# #.........#.######.#....whQwhD&9whwhgwh`M##. ### ...##.##...wh&wh '50whC whwh\ M##. ### ...##.##..wh wh^ &1wh wh whhA"M##. ### ...##.##..whFwh@H&2whZKwhLwhv$M###. ### ...##.##..whwhY4======3whwhwhr M########....... #####.#whs *#.#whex whz &4wh`~ wh8 wh1/M########.............####l# #.#wh 2l   frilled lizard (asleep)#.#whu9wh<85Magic Dartwh{AwhCa _A frilled lizard comes into view.wh8.#.#.#.##l##.# #. #.### #.#.# #.#.# #.#.# #.# ....# #.#whiwh_rl.lwhI&6wh|whnwhA2  Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh<  CTPittman the Magician  Draconian whM= Health: 14/14 ========================  Magic: 3/4==================------  AC: 4Str: 12  EV: 11Int: 14  SH: 0Dex: 10 ##########whe= XL:  1 Next: 41% Place: Dungeon:1 wh|=`.......@.#wh= Noise: ---------  Time: 156.0 (0.0) wh=......l#.# a) +0 daggerwh=R #####.##.# Cast: Magic Dart #. #.# wh>##### # #.# ....# #.#wh>r l   frilled lizard wh+>....# #.# ....# #.# wh?>....# #.# wh>_A frilled lizard comes into view.Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  wh>|Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)wh,  CTPittman the Magician  Draconian  Health: 14/14 ========================  Magic: 3/4==================------AC: 4Str: 12EV: 11Int: 14SH: 0Dex: 10wh5 ##########XL:  1 Next: 41% Place: Dungeon:1.......@.#Noise: ---------  Time: 156.0 (0.0)......l#.#a) +0 dagger#####.##.#Cast: Magic Dart#. #.# ###### #.# ....##.#l   frilled lizard ....##.# ....#wh#.# ....##.#Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linewhgAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.whWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded.whY3=7.0 (1wh]wh`\ _The frilled lizard closely misses you.wh   Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh1  CTPittman the Magician  Draconian  Health: 14/14 ========================  Magic: 2/4============------------  AC: 4Str: 12  EV: 11Int: 14  SH: 0Dex: 10 ########## XL:  1 Next: 41% Place: Dungeon:1 .......@.# Noise: =--------  Time: 157.0 (0.0) ......l#.# a) +0 dagger wh1 #####.##.# Cast: Magic Dart #. #.# ##### # #.# ....# #.# l   frilled lizard ....# #.# ....# #.# ....# #.# wh!2N_The frilled lizard closely misses you.whD2Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)wh <  CTPittman the Magician  Draconian  Health: 14/14 ========================  Magic: 2/4============------------  AC: 4Str: 12  EV: 11Int: 14 wht  SH: 0Dex: 10 ########## XL:  1 Next: 41% Place: Dungeon:1 .......@.# Noise: =--------  Time: 157.0 (0.0) ......l#.# a) +0 dagger #####.##.# Cast: Magic Dartwh t #. #.# wh ##### # #.# ....# #.# l   frilled lizard wh ....# #.# ....# #.# ....# #.#wh> Casting: Magic Dart (safe; 10% risk of failure)  whh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  wh Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)  The magic dart hits the frilled lizard.whN K   .#.#  #.  # wh s    whE '.whn h508.0 (1Magic DartwhX wh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  wh8 PPress: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (heavily wounded, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!wht#.#.#.##.##.# #. #.## #. #.#.##. #.#.#.. #.#.##. #.# .....# #.#wh #.# #.. #.## #.# #.## #.##.# #.## #.##.# ...#whh ######.##.# #..# ###.#wh? #whwwh_&4wh<whY _You see here 3 datura-tipped darts.wh  #( #.#. #.# #.###. #.# #.. #. #.# #. #.##.# #.# #.##.# ... ######.##wh{.# #.. ###.#wh"wh-5 _wh̑whwh? ##..#.#.##.# #.###.##.# #.. #.##.# #.##.##.# #.## #.##.# ...# ######.##.# #..#wh?  ###.# # whfC whD &6wh.G whJ Y _You see here 3 datura-tipped darts.wh& wh0 sEquip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [) wh  b - a +0 hat (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip wh> whC wh0K   CTPittman the Magician  Draconian  Health: 14/14 ========================  Magic: 3/4==================------whK AC: 4Str: 12EV: 11Int: 14SH: 0Dex: 10######################## XL:  1 Next: 50% Place: Dungeon:1#......@................ Noise: ---------  Time: 176.0 (0.0)whK :#.#########............# a) +0 dagger#.##.#########.## Cast: Magic DartwhK O#.##..#.###.#############.###.##.......#whL K#.## #.##.......#...#whBL  ######.##.......##..# ###...............#whrL # Aim: a frilled lizard (heavily wounded, 100% to hit)  whL The magic dart hits the frilled lizard. _You kill the frilled lizard! _Found 3 datura-tipped darts. _You see here 3 datura-tipped darts. whL D_You see here 3 datura-tipped darts.whCU P  Okay, then.wh;X whd\ wh^ . _whwhQuiver which action? ([-] to clear)  a - Cast: Magic Dart wh[*/%] inventory [&] all spells[!] focus mode: off|onwh whS   CTPittman the Magician  Draconian  Health: 14/14 ========================  Magic: 3/4wh# '==================------AC: 4Str: 12EV: 11Int: 14SH: 0Dex: 10######################## XL:  1 Next: 50% Place: Dungeon:1#......@................ Noise: ---------  Time: 176.0 (0.0)#.#########............# a) +0 dagger#.##.#########.## Cast: Magic Dart#.##..#.###.#############.###.##.......##.## #.##.......#...# ######.##.......##..# ###...............## The magic dart hits the frilled lizard. _You kill the frilled lizard! whN _Found 3 datura-tipped darts. _You see here 3 datura-tipped darts. _You see here 3 datura-tipped darts. _Okay, then.wh wh wh wh wh +7.0 (1wh wh5 / _f - 3 datura-tipped dartswh@  # #.#. #.# #.###.wh. #.# #.. #. #.# #. #.##.# #.#wh϶< #.##.#whd ... ######.##.#wh| #.. ###.#whwhY4======8whiwhwh{Z  # #.#whZa #.# #.#. #.# #.. #. #.# #. #.##whl[.# #. #.##.#  ######.##.# #  ###.#wh`whb&9whfwh hwho,   # #.#wh, ^ #.# #.# #.# #.. # #.# # #.##wh, [.# # #.##wh- >.#  ######.##wh?- _.# #  ###whc- .#wh2 whp4 '80wh7 wh]9 wh   # #.# #.#who #. #.# #.. #.# #.##.# #.##wh<.# ######.##.whD#  ###.#whwh wh &1whwhwhr  # #.# #.# #. #.# #..whf #.# #.##.# #.##.# ######.##.#  ###.#whwh|G======2whwhwhq  # #.# #.# #. #.# #..wh #.## #.##.# #.##.# ######.##.#  ###.#wh5wh&3whKwhxwhnwh'pwh1twhvwhD $ ##################.................######### #.######. whE ...#...#.............# #.... whPJ whL &4whP whR wh] wh_ &5whc whie wh wh &6wh* wh] whl ##################wh .................######### #.######wh+A. ###########whVn...#.# ##.#..........##.....whtD whwhw&7whwh@whz ##################.................######### #.######. ###########.......# #..#..###.######†##......... wh~wh+&8whwh{wh> ##################.................######### #.######. ###########wh.......# #####..##.# ##.# ##..... whwhj&9whBwhwhM  ##################.................######### #.######. ###########.......# #####.#....#.##>...# ##..# #..... whO whiQ '90wh8T whV wh;  ##################.................######### #.######. wh ###########.......# ########.............#.#....wh #.######.#.....# ##...# #..... whݝ wh &1wh wh wh(wh)0Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (datura) wh!*Spells ([,] to cycle)  b - Cast: Magic Dart [*/%] inventory [&] all spells[!] focus mode: off|onwh~whЄ[CTPittman the Magician################## Draconian#................. Health: 14/14 ========================#.#########....... Magic: 4/4========================wh #.##.###### AC: 4Str: 12#.##..EV: 11Int: 14#.############SH: 0Dex: 10wh1#.##.......#XL:  1 Next: 50% Place: Dungeon:1#@##.......#Noise: ---------  Time: 191.0 (0.0)whF######.##.......#a) +0 dagger###...............#Throw: 3 darts (datura)#...#.............# #....#.# ##.#..........##.....#..###.######†##......... #..##.# ##.# ##..... wh…Z##>...# ##..# #..... #.....# ##...# #.....  wh_You kill the frilled lizard! _Found 3 datura-tipped darts. _You see here 3 datura-tipped darts. _You see here 3 datura-tipped darts. whV_Okay, then. _f - 3 datura-tipped dartswhwhωwhLwhwhwhEwhwhR ##################.................######### #.######. ###########.......# ########................#.............# #....whR#....###.#..##.###....## #..... whXwh.YwhMY$2.0 (1wh^wh`wh .................######### #.######. ###########.......# ...######.##.....###.....@..........##.....# ##.##..whv..#.....##......#####..... whwhB&3wh wh whug  #   #.##   #.# #.   #.# #..   #.##   #.##.......#  wh7 #.##.......#   ######.##.#   ###.#   #...#.# #   #.# ##.#wh2.##   #..###.######†##  wh] #..##.# ##.# ##   ##>...# ##..# #  wh #.....# ##...# #  wh #..##.###....## #   #.....##......#####whwhi&4whwh wh3g  #   #.#   #.# #.   #.# #..   #.#   #.##.#   #.##.......#   ######.##.#  why ###.#   #...#.# #   #.# ##.#.##   #..###.######†##   #..##.# ##.# ##   ##>...# ##..# #  whJ #.....# ##...# #   #..##.###....## #   #.....##......#####whwh!&5wh2whFwh  #  #.#  #.# #.  #.# #..  #.#  #.##.#  #.##.#  ######.##.#  ###.#  #...#.# #  #.# ##.#.## wh( #..###.######†##  #..##.# ##.# ##  ##>...# ##..# #  #.....# ##...# #  #..##.###....## #  #.....##......#####whwh&6wh7whxwhƠ   #  #.#  #.# #.  #.# #..  #.#  #.##.#  #.##.#  ######.##.#  ###.#  #...#.# #  #.####.#.##wh   #..###.######†##  #..##.# ##.# ##  ##>...# ##..# #  #.....# ##...# #  #..##.###....## #  #.....##......#####wh whZ &7whz whL wh   #  #.#  #.# #.  #.# #..  #.  #.##whC .#  #.##.#  ######.##.# whe N ###.# wh x #...#.# wh   #.####.#.## wh  #..###.######†## ##..##.# ##.# ## wh)  ##>...# ##..# # whN 9 #.....# ##...# #  #..##.###....## #  #.....##......#####wh wh &8whQ whJ wh ######### #.#.##########.......# ######.#####........#..@#......####.#...#..###.######†##....#wh  #..#..#.....<.....' whwwh&9whwh;whW  #.#  #.# #.  #.#wh #  #.  #.##.# wht #.##.#  ######.##.#  ###.#  #.@.#.# whi #.####.#. wh>t #..###.######†## wh\  ##..##.# ##.#   ##>...# ##..wh{#  #.....# ##...#  whЙ #..##.###....##   #.....##...... whv #..#..#.....<.....whwh(200whwh&whc  #.#  #.# #  #.# #  #.  #.##.  #.##.  ######.##.  ###.  #@..#.  #.####.#.  #..###.######†##  ##..##.# ##.#  ##>...# ##..#  #.....# ##...#  #..##.###....##  #.....##......  #..#..#.....<whgwhg&1whkwh~lwh   #######.......#########...........#....####.#.###.######†###..##.# ##.# ..##..# #..#..##......### whk wh &2wh wh[ wh+ #######.......########...........#..####.#.###.######†###..##.# ##.#  ##>...# ##.#....#..# #..#..###....#### wh wh!&3wh%wh'wh) #.# #. #.# #.##.# #.##.# ######.##.# ###..# wh#...#.# #.####.#.# #.@###.######†##. ##..##.# ##.# # ##>...# ##..#  whb#.. #.....##......# #..#..#.....<. wh(#..#..##......# #..#..###....#whwh&4whwhwh$( x #########.......########...........#####.#.###.######†##...##@.##.# ##.# # ##>...# ##..# wh ) p#.....# ##..#.# #..##.# ##...# ... wh=. wh. &5wh?5 wh~# #.# #.##.#  #.##.#  ######.##.#  ###.#  #...#.#  #.####.#.#wh#Z #..###.######†##. ##.@##.# ##.# # wh#b##>...# ##..# # #.....# ##...# # wh$#..##.###....## # wh3$#.....##......# whO$#..#..#.....<.....' whj$i#..#..##......# wh$#..#..###....# #..##.# ##...# .wh+whR+&6wh[/whB1wh{Q .......# ########...........#####.##.###.######†##....##..##.# ##.# ## ##@...# ##..# .....# ##.#..##.###....##.##..# #.....# ##..# #### whjwhȁ&7whwhc _There is a stone staircase leading down here.whm ########...........#####.###..###.######†##....##..##.# ##.# ## ##>...# ##..# #.##.##.###....##whBn...##......####....#.##.....# ###....# ##.# # . whtwh~u-8 _wh]zwhK|whk  ########........#...##.####.###..###.######†##....#..##.# ##.# ## ##>...# ##..# .....# ##.##.###....##...##......#####..#.....<.....'###.. #......######'#.#### wh#r whr &9whv wh y whE ' ###........#...#.####.##..###.######†##....#..##.# ##.# ## ##>...# ##..# .....# ##.##.###....##...##......####wh #..#.....<.....'..##......#####..##... #.#................. wh wh '10wh= whK wh ...#####.##.###.######†##....#..##.# ##.# ## ##>...# ##..# .....# ##.##.###....##...##......#####..#.....<.....'..##......#####.###....##... #.####.##.#.##.##### wh whV 1wh wh;wh/C ####.##.###.######†##....#..##.# ##.# ## ##>...# ##..# .....# ##.##.###....##...##......#####..#.....<.....'#......######....##.# ##...# .....####. # #....#.##.### # wh?wh&2wh"wh$wh̨  .###.######†##....#..##.# ##.# ## ##>...# ##..# .....# ##.##.###....##...##......#####..#.....<.....'#......######....##.# ##...# .......# ##..# ####..wh ..##.. ####.#.##....## why wh &3whI wh; wh #..##.# ##.# ## ##>...# ##..# .....# ##.##.###....##...##......#####..#.....<.....'#......######....##.# ##...# .......# ##..# ####whZ~###....# ##.# # .#..#### #.#.......[. whbwh&4whVwhڣwhU  ##>...# ##..# .....# ##.##.###....##...##......#####..#.....<.....'#......######....#wh~U=#.# ##...# .......# ##..# ####### ##.# # .......######'#.####.#.#whU>## #.##########whUD wh\wh\&5whawhcwh .....# ##.##.###....##wh4...##......#####..#.....<.....'#......########....#wh#.# ##...# .......# ##..# ####### ##.# # .#......######'#.####wh#.#..................wh.#whQ #.## whwh whV!&6wh{%whb'wh6z - ##.###....##...##......#####..#.....<.....'##......#####.###....##.# ##...# ....#.....# ##..# ####### ##.# # .#..@...######'#.#####..................####.##.#.##.###### #....#wh}z ##.# #.## wh wh &7wh' whp wh Z  #..##.###....##   #.....##......  #..#..#.....<.....  #..#..##......  #..#..###....  #..##.# ##...#   #.....# ##..#   ###....# ##.# # whX@  #.@....######'#.  #.#  #.####.##.#.##.  #. #....#.##.### wh#. ####.#.##.... #. #.#.[ #) #. #. #.#  #.#wh} wh &8whwhz# _Found a mace.whdP  #..##.###....##  #.....##......  #..#..#.....<  #..#..##......  #..#..###.... whP #..##.# ##...#   #.....# ##..#   ###....# ##.# # whPr #@.....######'#. whP[ #.# wh Q #.####.##.#.##. wh:Qi #.# #..whVQ..#.##.### whqQ #.# ####.#.##.... whQq #.# #.#whQ.  #)# #. whQ9 #.whQF# #.#  whRA #.#whYwhY&9wh_whawhA ...##......####..#.....<....#......######....###.# ##...# ..whL....# ##..# #####. ##.# # ......######'#.###...............###.##.#.##.### #...whU..#wh?=20whHwhwh?5v #..#.....<....#......####....###.# ##...# ......# ##..# ##wh5}###....# ##.# # ......######'#.###...............###.##.#.##.### #...###...###wh;wh;&1wh @wh!wh&  #......####....##.# ##...# .....# ##..# #####....# ##.# # ......######'#.##whv #...............###.##.#.##.### #...###... #.#...whwh"&2whwhwhJ #....##.# ##...# ..whJ/...# ##..# ##### ##.# # ......######'#.###...............###.##.#.##.###whJ5 #...###whK[... #.#...)wh/K########whGKwhQwh7RwhSR3whVwhKXwh #.# ##...# ..whQ...# ##..# ##### ##.# # ......######'#.###...............whmC###.##.#.##.### #...wh###...whi #.#...)#######wh-. whУwhwhwh<&4whwhϯwh ...# ##..# ##### ##.# # ......######'#.###...............###.##.#.##.### #...###...wh  #.#...#######. .####wh$ wh$ wh% 5wh) wh, M _You see here a +0 mace.wh wh yEquip which item?  - - Unarmed wh: Inventory Items Hand Weapons (go to first with ))  a - a +0 dagger (weapon) whm $Armour (go to first with [)  b - a +0 hat (worn) Floor Items ([,] to select) Hand Weaponswh a +0 mace[?] describe selected [!] equip|wield|wearwh y[tab] equip|unequip whd whxi whn  #.....# ##..# ## CTPittman the Magician ###....# ##.# # Draconian #......######'#.## Health: 14/14 ======================== whEo #.#............... Magic: 4/4======================== #.####.##.#.##.### AC: 4Str: 12whno  #.# #....#.##.### EV: 11Int: 14who  #.# ####.#.##.... SH: 0Dex: 10who  who #.# #.#....... XL:  1 Next: 50% Place: Dungeon:1 who #@# #.######## Noise: ---------  Time: 225.0 (0.0) whup w#.# #.#a) +0 dagger ..# #.#Throw: 3 darts (datura) ####whp .whp J _You see here 3 datura-tipped darts. whp \_Okay, then. _f - 3 datura-tipped darts whq _There is a stone staircase leading down here. _Found a mace. _You see here a +0 mace.whMx @  You unwield your +0 dagger.whx +6.0 (1whx Hg) +0 mace wh| wh , _g - a +0 mace (weapon)whW ### ##.# # ......######'#.###...............###.##.#.##.### #...###... #.#...####### #......###.#### wh[ whS\ &7wh` whb wh 9 ......######'#.###...............###.##.#.##.### #...###... #.#...############# #......##.####  whC? wh? &8whB whD whQx  #......######'#.  #.#  #.####.##.#.##.whx  #.# #....#.##.  #.# ####.#.## whxx #.# #.# why #.# #.  #.# #.#wh3yz  #.# #.#whMyS  ###.#####whjy  why    why wh{~wh~&9wh3wh@wh##.####  #.# whBwhC&6whjFwhAHwhџ0  #.#...######### ......##.#### wh!| #.# whmwh&7wh_wh:wh ######### ......##.####  #.# .###wh wh &8wh wh wh! .###### ......##.####  #.# whr .r.....#######.r   quokka (asleep)wh wh r.rwh &9wh, wh Y _A quokka comes into view.whLM......##.####  #.# #####Jr......####### whsJ   endoplasm (asleep)wh^   An endoplasm comes into view.The endoplasm quivers.whwh(:.JJwh/=40whwhT _The quokka closely misses you.whq  You barely miss the quokka. The quokka closely misses you.wh4 'J.wh -1.4 (1.4wh % wh' > _The quokka bites you but does no damage.wh>  You barely miss the quokka. You tail-slap the quokka.  The quokka is moderately wounded.whEPJ. whCF63--whyF!2.8whJwhM whM[_The quokka bites you. The quokka barely misses you.whe  Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whz/n #.......# #.#  CTPittman the Magician ###.#####  Draconian #.# Health: 13/14 ======================-- #.#wh/ Magic: 3/4==================------ #.#wh0 AC: 4Str: 12 #.# EV: 11Int: 14 #.#wh30 SH: 0Dex: 10 whU0#.######.  XL:  1 Next: 50% Place: Dungeon:1 whv0#@r..J...  Noise: =--------  Time: 242.8 (0.0) wh0########.  g) +0 mace wh0 Throw: 3 darts (datura)wh0T  J   endoplasmwh0  r   quokkawh1e _The quokka bites you. The quokka barely misses you.whJ1Casting: Magic Dart (safe; 10% risk of failure)  whg1MConfirm with . or Enter, or press ? or * to list all spells.wh1*Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (moderately wounded, 100% to hit)whķ  #.......# #.#CTPittman the Magician  ###.#####Draconian wh #.#Health: 13/14 ======================--  #.#Magic: 3/4==================------  #.#AC: 4Str: 12wh<  #.#EV: 11Int: 14 whd #.#SH: 0Dex: 10 wh #.######.XL:  1 Next: 50% Place: Dungeon:1 wh #@r..J...Noise: =--------  Time: 242.8 (0.0)  ########.g) +0 mace Throw: 3 darts (datura)wh | J   endoplasmwh2 r   quokkawhTCasting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whtAiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linewhAim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.wh8wh@2J.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (moderately wounded, 100% to hit)  The magic dart hits the quokka.  The quokka is almost dead.whiA+3.8 (1whcFwhIT _The quokka closely misses you.wh)p  Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whn #.......# #.#  CTPittman the Magician ###.#####  Draconian #.# Health: 13/14 ======================-- #.# Magic: 2/4============------------ #.# AC: 4wh4oStr: 12 #.# EV: 11Int: 14 #.# SH: 0Dex: 10 #.######.  XL:  1 Next: 50% Place: Dungeon:1 #@r.J....  Noise: =--------  Time: 243.8 (0.0) whoZ########.  g) +0 mace  Throw: 3 darts (datura)  J   endoplasm  r   quokka _The quokka closely misses you.Casting: Magic Dart (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)wh  #.......# #.#  CTPittman the Magician ###.#####  Draconian #.#wh  Health: 13/14 ======================-- #.# Magic: 2/4============------------ wh #.# AC: 4Str: 12 whH #.# EV: 11Int: 14 #.#whj  SH: 0Dex: 10 wh #.######.  XL:  1 Next: 50% Place: Dungeon:1 wh #@r.J....  Noise: =--------  Time: 243.8 (0.0) ########.  g) +0 mace  Throw: 3 darts (datura)wh'   J   endoplasm  r   quokkawhH Casting: Magic Dart (safe; 10% risk of failure)  whp Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linewh Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.whG   #.#    #.# #.# #.# #.# #.#   #@†   wh 5whq wh*v 'J.why 4664.8 (1wh~ wh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka. _You kill the quokka!wh  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whU #.......# #.#  CTPittman the Magician ###.#####  Draconian #.# Health: 13/14 ======================-- #.# Magic: 1/4======------------------ #.# AC: 4Str: 12 #.# EV: 11Int: 14 whUZ#.# SH: 0Dex: 10 #.######.  XL:  1 Next: 66% Place: Dungeon:1 #@*J.....  Noise: =--------  Time: 244.8 (0.0) ########.  g) +0 mace  Throw: 3 darts (datura)  J   endoplasm _You kill the quokka!Casting: Magic Dart (safe; 9% risk of failure)  wh<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)whvNV  #.......# #.#CTPittman the Magician  ###.#####Draconian  #.#Health: 13/14 ======================--  #.#Magic: 1/4======------------------  #.#whNAC: 4Str: 12  #.#EV: 11Int: 14  #.#SH: 0Dex: 10  #.######.XL:  1 Next: 66% Place: Dungeon:1 whO #@*J.....Noise: =--------  Time: 244.8 (0.0)  ########.g) +0 mace Throw: 3 darts (datura) J   endoplasmCasting: Magic Dart (safe; 9% risk of failure)  whO^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.whwhv'J.whZ4==5.8 (1wh,whonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm. _The endoplasm is heavily wounded.wh  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh!)  #.......# #.#  CTPittman the Magician ###.#####  Draconian #.# Health: 14/14 ======================== #.# Magic: 0/4------------------------ #.# AC: 4Str: 12 #.#wh)  EV: 11Int: 14 #.# SH: 0Dex: 10 #.######.  XL:  1 Next: 66% Place: Dungeon:1 #@J......  Noise: =--------  Time: 245.8 (0.0) ########.  g) +0 macewh* <  Throw: 3 darts (datura)  J   endoplasm _The endoplasm is heavily wounded.Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh* *Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)wh)  #.......# #.#CTPittman the Magician  ###.#####Draconian  #.#Health: 14/14 ========================wh,  #.#Magic: 0/4------------------------  #.#AC: 4Str: 12  #.#EV: 11whIInt: 14  #.#SH: 0whhDex: 10  #.######.whXL:  1 Next: 66% Place: Dungeon:1 whT #@J......whNoise: =--------  Time: 245.8 (0.0)  ########.wh5g) +0 macewha Throw: 3 darts (datura)wh J   endoplasmwh1Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linewhHAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.whLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is severely wounded.wh>+6.8 (1wh\wh @ _The endoplasm hits you but does no damage.wh}  You barely miss the endoplasm. You tail-slap the endoplasm.whO†wh6838.2 (1.4whwhPM _You kill the endoplasm!whG #.# #.#  ###.#####  #.#  #.#  #.#  #.#  #.#  #.######. #.@. #whB.     wh  whOwh4-90whwhs _You see here a quokka corpse.whd #.# #.#  ###.#####  #.#  #.#  #.#  #.#  #.#  #.######. #.† #.       wh whE!H-50 _wh$wh&wh} #.# #.#  ###.#####  #.#  #.#  #.#  #.#  #.# # #.######. #.†. #wh)Z. .      whwhb&1wh#wh6whɈj #.# #.#  ###.#####  #.#  #.#  #.#  #.#  #.# ## #.######. #.†.wh? #. .. .  whJ   whSwh&2wh#whŗg _Found a scroll labelled YSSAWNU HUTUEL.wh. 1 #.# #.#  ###.#####  #.#  #.#  #.#  #.#  #.# ####. #.######. #.†.?. #. .. ... ##. wh    wh) wh &3wh wh wh$Cy #.# #.# # ###.##### # #.#  #.#  #.#  #.#  #.# #####.# #.######.whC #.†.?. #. .. ... #####.# #   wh0KwhKW1======4whGQwhCSwhY #.# #.# #. ###.##### # #.# # #.# # #.# .wh #.#  #.# ######.# #.######. #.†.?. #. #. wh#. ######.# wh   whwh &5whAwh whq  #.# #.# #. ###.##### ##. #.# #. #.# #. #.# . #.# # #.# ######.# #.######.#wh'r 0 #.†.?. #.# #.#whr  #.# ######.# whr k(# #whr %  wh{ whs{ &6whk whG - _Found 4 poisoned darts.wh S #.# #.# #. ###.##### ##. #.# #. #.# #. #.# . #.# # wh , #.# ######.###  #.######.# #.†.wh~ ?. #.#. #.# wh ,  whv wh &7whV wh wh #.# #.# #.   ###.##### ##.   #.# #.   #.# #.   #.# #wh'.   #.# .#  #.# ######.###  #.######.# #.†.whHc?. #.whe2#. why'#.wh:# wh .wh4# wh1.# wh3wh(======wh8wh8whwhW #.# #.# #.  ###.##### .###.  #.# .##. whX #.# .##.  #.# .# .  #.# .#  #.# ######.###  #.######.# wh #.†..  #whr.#. #.wẖL#   wh'   wh whHwh&9whowh[wh,60.2 (2whwhg whV_h - a scroll labelled YSSAWNU HUTUELwh\#.# #.# #.###.##### #.# ##....##.# #.# #.#.# #.# #.#.# wh%p#.# .....##.# #.# #.# ######.### #.######.##.†.#.#.#.# . whY #(##.##.#whwhR+1.2 (1wh1wh.wh ##.#####....# #.#  #..........# ######.########........#####†..........########....  . #.#whwhX&2whwhwh~   #.#  #..........# ######.########........#####†.....wh .....########....   #####.###.#wh wh] &3wh{ wh wh_t .....# ######.########........#####†..........########..  wht #####.## #(# .wh{ wh{ &4wh_ wh0 wh.....# ######.########........#####whV~†..........########.   ######@### #(# why.whswhB2======wh5whrwh-whu ######.########........#####†...........wh#######..# #........# #........# whj######.### whF#@# .whwh&6whwhT _You see here 4 poisoned darts.wh wh4 whb 7wh wh * _i - 4 poisoned dartswh 9.....# #.#  ######.### ######.#####wh .†........########........#...#........# .#........#######@###wh #.#wh0 wh &8wh wh wh {#..........# #.#  ######.### ###########.†.....wh ..#######....#.....@..#######.###wh wh G======9whs whw whM.......[. ##############.............###.#######....##.....wh.....# #@#  ######.### ######........######.†..................##..wh[....#....#...#.#whEwh&5wh<whDwhM####.#.##....##.......[. ##############.............wh T###.#######....##..........# #.#  ######.### #.######........#####whJ...........#.......#wh1..######.###whwh<3======wh6whUwhVwhM...### ####.#.##....##.......[. wh<x##############.............###.#######....##..........#wh] #.# #.# ######.###wh~Q...........#whwh&7whFwh7wh.6M###.###...### ####.#.##....##.......[. wh}##############.............###.#######....##..........##.#whK#.#.....whwh!wh&8whwh!wh> JM.....................#####.###...### ####.#.##....##.......[. ##############.............###.#######....##.....#.##.#.....#...whD whE &9whJ whL whM.....######'#.#######.# .....................#####.###...### ####.#.##....##whq .......[. ##############.............###.#######....##.##.#wh 8#........wh|wh&H======80whwhwhg #.....................#####.##.#.##.#####...... #... ###...# #.#.......[.###############wh h ......##.#####....# #.#  #........########........#....whlwhbm&1whqwhrwhC  ###.##.#.##.#####...... #... ###...#wh  #.#.......[.############### ......##.####wh k#....# #.#  #.....wh n.....#...#........# ...wh whv wh wh: 2wh wh/ why.   #... ###wh. ...# #.#.......[.############### ......wh. `##.#####....# #.# wh. K #..........# wh/ b.....#........# ..wh4 wh4 &3wh8 wh: wh_) ###...# #.#.......[.############### ......##.####wh}#....# #.#  #..........# ######.###...........#######.### .whwhPwhx4whwhwh  #.#.......[.############### ......##.#####....# #.# wh' #..........# ######.########........#####whFl...........#.......#whp..######.####.#whwhݰwh^&5whwhwhUb  ############### ......##.#####....# #.#  #.....whb`.....# ######@########........#####†..................##......whbf#....#..whb>.#.#wh c*#.#whiwhj&6whowhqwhaJ  ###### ......##.#####....# #.#  #..........#whJ ( ######.########.....@..#####†.....whJ Q.....########....whJ ..whJ _#.##.#whQ whQ #4whQ 6======7whU whW wh= w ......##.#####....# #.#  #..........# ######.########........#####wh= †..........########  ...#.#whb> *#.#whD whD &8whH whJ wh{\ ##.#####....# #.#  #..........# wh\######.########........#####†.....wh\_.....########.... wh!] ...whE]t ..#.##.#whj]whcwhd&9whiwhgkwhh###.##### #.# ##....##.# #.# #.....##.# #.# whK#.#.# #.# .....#.#.# #.# whr#.# ######.### #.######.whU##.†.wh-##.whՆ#.... #.# ... wh#.# .. whN#.#whA#.##.#whbW#.# whhwh'90whwhwhn .##### #.# ##....##.# #.# #.....#  wh #.# #.# #......##.# #.# .....#.#wh k#.# #.#  wh #.# ######.###  #.######.wh #wh$ f#.†.#.wh| S#.... #.# ... #.# .. # wh D#.#wh 7#.# whR wh" (======whA 1wh wh_ why.............. ##.#######....##### #.#......wh.....#.# #.#  ######.### #############whH.†.....wha.......  #######......whC.............# ....wh?t######.### ......wh_2.#.whwh&2wh(whwhe# #.# #.# .##### #.# ##....### #.# #.# whl`#.....# #.# #.# #......# #.# #.# .....#.# #.# wh#.# #.# ######.### wh(#.######.# whI#.†. #wh/.#.wh,B#.#..#.whR#...######.###....#.# .....whz#.# ......#.# ####### whwhwh 3wh¾whwh[8# #.# #.# .##### #.# ##....### .# whJ\^#.# #.....# .# #.# #......# .# #.# .....#.# wh\(.# #.# .# ######.### .######.#! wh\{.†..#.wh\#..#.#........#.wh]Q######.###.wh*]#.# #.#.# #.whG]W#.# ## whcwhcwhc4whhwhkU _Found an inky potion.wh-d# #.# #.# ##### #.# ##....### # #.# #.....# # #.# #......# # #.# whr.....#.# # #.# # ######.### ######.whA#!. wh?†..wh#.#........#.wh#........#.######.###.wh#.# #.#.# #.wh/V#.# # wh\wh&5wh*whwh6)# #.# #.#  #.# ##....###  #.# #.....#  #.# #......#  #.# whz)8.....#.#  #.#  ######.### .#!. ..#.wh)>#........#.#........#.######.###.#.# #.K   kobold (missile, asleep)#.# #.#.# #K whF2wh2&6wh5whw8s _A kobold comes into view. It is wielding a +0 whip.wh1# #.# #.#  #.# ##....### #.# #.....# #.# #......# #.# wh2 .....#.# #.# ######.### #.#!..#.wh.2v#.#........#.#.whK2e#.######.###.whm2#.# #.#.# #.#.# #wh23K. wh4wh ;sK)K.wh;&7wh@whBwh n# #.# #.#  #.# ##....### #.# #.....# #.# wh #......# #.# .....#.# #.# ######.### .# .wh _#!..#.wh) M#.##.whK :#.#.whi e#.######.###.wh #.# #.#.# #.K.wh _#.# #. wh wha eK.8wh: wh wh%.# #.# #.## #.# ##....### #.# #.....# #.# #......# #.# .....#.# #.# ######.### .##wh\%D.#!..##.#.#.# #.#. #wh%c.#. ######.###wh%]. #.# #wh%.K... #.# #.wh%{ #.# #... wh%A #.#wh'whl->K.wh-&9wh3wh/5wh .# #.# #.## #.# ##....### #.# #.....# #.# #......# #.# .....#.# #.# ######.### .##.#!..##.#.#.# #........#wh] ". #.#.. ######.###.K.. #.# #wh . #.# #.. #.# wh h#..  #.#wh why 9K.wh (300whb wh0 wh  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh{ U...# #.# #.......#  CTPittman the Magician #### #.# ##....###  Draconian #.# #.....#  Health: 14/14 ======================== #.# #......#  Magic: 3/4==================------ #.# .....#.#  AC: 4Str: 12 #.# EV: 11Int: 14  ######.### .#  SH: 0Dex: 10 wh i#####........########!..##  XL:  1 Next: 83% Place: Dungeon:1 ................@.........  Noise: ---------  Time: 300.2 (0.0) #####........#...*.......#  g) +0 mace  #........#....*.......  Throw: 3 darts (datura)  #........#.....*......  ######.###......K.....  #.# #............  K   kobold (missile) #.# #............  #.# ##########...  #.# _A kobold comes into view. It is wielding a +0 whip.Casting: Magic Dart (safe; 9% risk of failure)  wh bConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip and quivering stones (100% to hit)wh8_3...# #.# #.......#  CTPittman the Magician #### #.# ##....###  Draconian #.# #.....#  Health: 14/14 ======================== #.# #......#  Magic: 3/4wh_==================------ #.# .....#.#  AC: 4Str: 12 #.# EV: 11Int: 14  ######.### .#  SH: 0Dex: 10 wh#`#####........########!..##  XL:  1 Next: 83% Place: Dungeon:1 ................@.........  Noise: ---------  Time: 300.2 (0.0) #####........#...........#  g) +0 mace  #........#............  Throw: 3 darts (datura)  #........#............ wht` ######.###......K.....  #.# #............  K   kobold (missile) #.# #............  #.# ##########... wh` #.#Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.wh`Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linewh`Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  The magic dart hits the kobold.wh3e #.#   #.#   whe#.#   #.#   #.#   #.#   .#   *  *  whEfY*  ) #.#  #.#  #.#  #.#wh%3...wh<91=1.2 (1wh9whonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit)  The magic dart hits the kobold. _You kill the kobold!whjK# #.# #.#  #.# ##....### #.# #.....# #.# #......# #.# .....#.# #.# ######.### .# .#!..##  .#.# #........#. #.#..######.###......).....#.# #.whK(.#.# #..#.# #... whRwh5S.-2whDXwh4Zwh1 m# #.# #.#  #.# ##....### #.# #.....# #.# #......# #.# .....#.# #.# ######.### .# .#!..##  .#.# #.wh!2 #. #.#.######.###......).....#.# #.#.# #.#.# #... whM8 wh8 @-3wh^= wh> whs # #.# #.#  #.# ##....### #.# #.....# #.# #......# #.# .....#.# #.# .#######.### ..# .#!..#.#.##.whZ #.  #.#.  ######.###......).#.# #.#.# #.#.# #. wh wh &4wh wh wh6 #.# #.#  #.# ##....### #.# #.....# #.# #......# #.# .....#.# #.# ...# ######.### ...# .#wh7q!..###..#.# #.#. #.#. ######.###......).#.# #.#.# #.#.# #. wh_>wh>&5whDwhYFwh#.# #.# #.# ##....### #.# #.....# #.# ##......# #.# wh5#.....#.# #.# #...# .### #...# .#!..###.# .#.wh# .#. .#..###......).#.# #.#.# #.#.# #. whwh&6whwhwhk$M.......##....### #.....# #.......#.#  #.# #####.### #...# ########@..###.#.....#### ........#...............#########......whwhI&7whwhDwh+8.2 (2wh wh; R _j - an inky potionwh{8 #....## #.....# ##......#.....## #####.### ........########...###.#........@.......#####....#########......#.#wh =wh=+9.2 (1whAwhCwhC #....## #.....# ##......#.....## #####.### ........########...###.#................#####..........#.#whJJwhJ'10whOwh~Qwhym  #.....# ##......#.....## #####.#### ........########...###.#................#####.... #####.##)......#.#whtwh,uY4======1whzwh|wh \ #.#.....## #####.#### ........########...###.................#####.... #####.##)  #.# . ......#.#wh whE &2whA wh% wh .....## #####.#### ........########...###.#................#####.... #####.##)  #.# whN.l   frilled lizard (asleep).....l#.#whp  A frilled lizard comes into view.wh2sll.wh&3whդwhR8 _The frilled lizard hisses angrily.wh# #####.#### ........########...###.#................#####.... whU#####.##)  #.# .######### .....lwhx .... #### wh/whdl.4whewhwhY..#.#  #.#  #####.### #...# #########...###.#.....#### ......... #####.##).........##########.......l.......#.#####whwh>l.whG======5wh='wh)whhx#.# #.....#.# #.# #...# .### #...# # #...###.# ... #.##.##.#.###......).##.# #.##.# #.##.# #......##.# ..l...##.# ......##.# whxW......##.# .. whzwhd>l.whՁ&6whwhwh  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whCm  #.# #.....#.#  CTPittman the Magician  #.# #...# Draconian ####.### #...# #  Health: 14/14 ======================== .......########...###.#  Magic: 3/4==================------ .......................  AC: 4Str: 12 .......#...........#####  EV: 11Int: 14 .......#...............#  SH: 0Dex: 10 .......#...............#  XL:  1 Next: 91% Place: Dungeon:1 ####.###......).@......#  Noise: ---------  Time: 316.2 (0.0)  #.# #.........*.....# whm   g) +0 mace  #.# #.........*.....#  Throw: 3 darts (datura)  #.# ##########.l....#  #.# ......#  #.# ......#  l   frilled lizard  #.# ......#  #.# .......  #.# #### _The frilled lizard hisses angrily.  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)whI #.# #.....#.#  CTPittman the Magician  #.# #...# Draconian ####.### #...# #  Health: 14/14 ======================== .......########...###.#  Magic: 3/4==================------ .......................  AC: 4Str: 12 .......#...........#####  EV: 11Int: 14 .......#...............#  SH: 0Dex: 10 .......#...............#  XL:  1 Next: 91% Place: Dungeon:1 ####.###......).@......#  Noise: ---------  Time: 316.2 (0.0)  #.# #...............#  g) h*$m+0 mace  #.# #...............#  Throw: 3 darts (datura)  #.# ##########.l....#  #.# ......#  #.# ......#  l   frilled lizard  #.# ......#  #.# .......  #.# #### Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.whԫ* #.#   #.# #...# #...# #        #.# * whX #.# *  #.# .  #.#   #.#   #.#  wh #.#   #.# wh14...wh>2wh9B #.##.....#.#CTPittman the Magician#.##...#Draconian ####.####...# #Health: 14/14 ======================== .......########...###.#Magic: 3/4==================------ .......................AC: 4Str: 12 .......#...........#####EV: 11Int: 14 .......#...............#SH: 0wh9Dex: 10 .......#...............#XL:  1 Next: 100% Place: Dungeon:1 ####.###......).@......#Noise: =--------  Time: 317.2 (1.0)#.# #...............#g) +0 mace#.# #...............#wh::Throw: 3 darts (datura)#.# ##########......##.#......##.#wh:......##.#......##.#.......#.#####wh:Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linewh:gAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.whG<=Aim  wh<XPress: ? - help, Shift-Dir - straight line: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!  You have reached level 2!whE/  --more--whTyn20/204/6--2 0% wh|~wh4 _wh #.# #.....#.# #.# #...# .### #...# # #...###.# ... #.##### #.# #.# .###......).# #.# #.# #.# #.# #.# ####.# ##.# ##.# ##.# # whwh5-8 _wh'whwh wh  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning21% 2b - BlinkTranslocation22%2  c - Grave ClawNecromancy22%2  d - Mephitic CloudConjuration/Alchemy/Air 43% 3 6 spell levels left whJ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitwh9whP  #.##.....#.#CTPittman the Magician#.##...#Draconian ###.####...# #Health: 20/20 ======================== ......########...###.#Magic: 4/6================-------- ......................AC: 4Str: 12 ......#...........#####EV: 11Int: 14 ......#...............#SH: 0Dex: 10 ......#...............#XL:  2 Next:  0% Place: Dungeon:1 ###.###......)..@.....#Noise: ---------  Time: 318.2 (0.0)#.# #...............#g) +0 mace#.# #...............#Throw: 3 darts (datura)#.# ##########......##.##whU......##.##......##.##......##.##.......#.#####Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard! _You have reached level 2!whwhNMemorise Blink, consuming 2 spell levels and leaving 4? Y - Yes whQ' N - NowhB wh]X < #.##.....#.#CTPittman the Magician#.##...#Draconian ###.####...# #Health: 20/20 ======================== ......########...###.#Magic: 4/6================-------- ......................AC: 4Str: 12 ......#...........#####EV: 11Int: 14 ......#...............#SH: 0whX Dex: 10 ......#...............#XL:  2 Next:  0% Place: Dungeon:1 ###.###......)..@.....#Noise: ---------  Time: 318.2 (0.0)#.# #...............#g) +0 mace#.# #...............#Throw: 3 darts (datura)#.# ##########......##.##......##.#wh!Y #......##.##......##.##.......#.#whEY ####Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linewheY @Aim: a frilled lizard (100% to hit)  whY The magic dart hits the frilled lizard. _You kill the frilled lizard! _You have reached level 2!whZ +9.2 (1wh` wh+b whh g   goblin (wandering)gwhl ,20.2 (2who whEv _You start memorising the spell. You continue memorising. x2wh5} agg.wh} 4==1.2 (3wh wh ? _The goblin shouts!wh8 wh͌ whM c _You finish memorising. Spell assigned to 'b'.whf  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whg P  Okay, then.wh whs" whW% . _whHX whZ  Spells (Memorise)TypeFailure Level  a - Call ImpSummoning21% 2b - Grave ClawNecromancy22%2  c - Mephitic CloudConjuration/Alchemy/Air 43% 3 whZ 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitwh; Grave Claw Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that lingerupon the caster. You can stockpile enough malice to cast this spell at most three times, and thiscan only be replenished by causing the death of a sufficient number of living whbeings. Level: 2School: NecromancyFail: 22%  Power: 10% Damage: 2d7 (max 2d14)  Range: 4  Noise: Quiet Miscasting this spell causes magic contamination. whpThis spell would have no effect right now because you can't see any hostile targets that would be affected.xh˙ Spells (Memorise)TypeFailure Levela - Call ImpSummoning21%2  b - Grave ClawNecromancyxh.22% 2  c - Mephitic CloudConjuration/Alchemy/Air 43% 3 xhY xhyxh-4 spell levels left xh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxhaP 7 Call Imp xhP Calls forth a minor demon from the pits of Hell, equipped with a spear with which to jab at the caster's enemies. The quality of the imp's weaponry rises with spell power. Level: 2School: SummoningFail: 21% Power: 10% xhP YRange: N/A Noise: Quiet Miscasting this spell causes magic contamination. xhP <You can sustain at most one creature summoned by this spell. xhc Spells (Memorise)Type xhFailure Level  a - Call ImpSummoning21% 2  b - Grave Claw xh#Necromancy xh[22% 2  c - Mephitic CloudConjuration/Alchemy/Air 43% 3  xh/ xh74 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxh Call Imp Calls forth a minor demon from the pits of Hell, equipped with a spear with which to jab at the caster's enemies. The quality of the imp's weaponry rises with spell power. xh Level: 2School: SummoningFail: 21% Power: 10% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination. xh.<You can sustain at most one creature summoned by this spell.xhQ Spells (Memorise)TypeFailure Level  a - Call ImpxhSummoning21% 2  b - Grave ClawNecromancy22% 2  c - Mephitic CloudxhtConjuration/Alchemy/Air 43% 3 xh.xhR-4 spell levels left xhx^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxhZ}= #.##.....#.#CTPittman the Magician#.##...#Draconian ###.####...# #Health: 20/20 ======================== ......########...###.#xh}Magic: 4/6================-------- ......................AC: 4Str: 12 ......#...........#####EV: 11Int: 14 xh}......#...............#SH: 0Dex: 10 ......#...............#xh#~XL:  2 Next:  0% Place: Dungeon:1 ###.###......)..@.....#Noise: ==-------  Time: 321.2 (0.0)xhG~#.# #...............#g) +0 macexhk~#.# #...............#Throw: 3 darts (datura)xh~#.# ##########......##.##......#xh#.##......#g   goblin#.##.....g##.##.......#.##### _You start memorising the spell. You continue memorising. x2 xh:n_The goblin shouts! _You finish memorising. Spell assigned to 'b'.  xhjCasting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.xhxhxhgMemorise Grave Claw, consuming 2 spell levels and leaving 2? Y - Yes  N - Noxhxhz8xh7I #.##.....#.#CTPittman the Magician#.##...#xhI`Draconian ###.####...# #Health: 20/20 ======================== ......########...###.#xhIMagic: 4/6================-------- ......................AC: 4xhIStr: 12 ......#...........#####EV: 11xhItInt: 14 ......#...............#xhJSH: 0Dex: 10 ......#...............#xhAJXL:  2 Next:  0% Place: Dungeon:1 ###.###......)..@.....#xhgJNoise: ==-------  Time: 321.2 (0.0)#.# #...............#xhJg) +0 mace#.# #...............#xhJThrow: 3 darts (datura)#.# ##########......#xhJc#.##......##.#xhJ#......#g   goblin#.#xhKN#.....g##.#xh.KN#.......#.##### xhSK_You start memorising the spell. You continue memorising. x2 _The goblin shouts! _You finish memorising. Spell assigned to 'b'.  xhKCasting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.xhR-g.xhS2--2.2 (1 xhS _xheYxhm[xh`-g.xhdF--3.2 (2xh gxhhxhn.g.xhGo+4.2 (3xhuxhew #.......  #.# #### xhw_You start memorising the spell. You continue memorising. x2xh xxh8~xhc _You finish memorising. Spell assigned to 'c'.xh  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xhdxh  Your spells (cast)TypeFailure Level  a + Magic DartConjuration9% 1 b - BlinkTranslocation22%xhq2  c - Grave ClawNecromancy22%2 Select a spell to cast[!]/[I] toggle spell headersxh ! xh' xh. 1 #.##.....#.#CTPittman the Magician#.##...#Draconian ###.####...# #Health: 20/20 ======================== ......########...###.#xh/ Magic: 4/6================-------- ......................AC: 4Str: 12 xh9/ k......#...........#####EV: 11xh]/ Int: 14 ......#...............#SH: 0Dex: 10 xho/ H......#...............#xh/ yXL:  2 Next:  0% Place: Dungeon:1 ###.###......)..@.....#Noise: ---------  Time: 324.2 (0.0)xh[0 L#.# #...............#g) +0 mace#.# #...............#Throw: 3 darts (datura)#.# ##########...g..##.##......##.##......#xh0 zg   goblin#.##......##.##.......#.#####Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. xh0 _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'c'.  xh1 Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh1 xh9  #.##.....#.#CTPittman the Magician#.##...#Draconian ###.####...# #Health: 20/20 ======================== ......########...###.#Magic: 4/6================-------- xh_: ......................AC: 4Str: 12 ......#...........#####EV: 11Int: 14 ......#...............#SH: 0Dex: 10 ......#...............#XL:  2 Next:  0% Place: Dungeon:1 xh: ###.###......)..@.....#Noise: ---------  Time: 324.2 (0.0)xh: #.# #...............#g) +0 macexh; 3#.# #...............#Throw: 3 darts (datura)#.# ##########...g..##.#xh&; #......##.##......#xhH; g   goblin#.##......##.#xha; D#.......#.#xhy; W####Confirm with . or Enter, or press ? or * to list all spells. xh; _Okay, then. _You start memorising the spell. You continue memorising. x2 xh; 4_You finish memorising. Spell assigned to 'c'.  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xhX K #.# #.....#.#  CTPittman the Magician  #.# #...# Draconian ###.### #...# #  Health: 20/20 ======================== ......########...###.#  Magic: 2/6========---------------- ......................  AC: 4Str: 12 xhX ......#...........#####  EV: 11Int: 14 ......#...............#  SH: 0Dex: 10 ......#...............#  XL:  2 Next:  0% Place: Dungeon:1 ###.###......)..@.....#  Noise: ---------  Time: 324.2 (0.0) xh(Y E #.# #...............#  g) +0 mace  #.# #...............#  Throw: 3 darts (datura) xhSY  #.# ##########...g..#  #.# #......# xh|Y #.# #......#  g   goblin  #.# #......#  #.# #....... xhY r #.# #### _You finish memorising. Spell assigned to 'c'.  xhY Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh&Z Aiming: Grave Claw (safe; 22% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetxhYZ AAim: a goblin, wielding a +0 daggerxhZW *gxh4=.*xhs=.*xh>.*xhg79.*xh>.*xh?.*xh9.*xhL?.*xhz.gAim: a goblin, wielding a +0 daggerxhr k #.##.....#.#CTPittman the Magician#.##...#Draconian ###.####...# #xh +Health: 20/20 ======================== ......########...###.#Magic: 2/6========---------------- ......................AC: 4Str: 12 ......#...........#####xh .EV: 11Int: 14 ......#...............#SH: 0Dex: 10 ......#...............#xh5 XL:  2 Next:  0% Place: Dungeon:1 ###.###......)..@.....#xhW Noise: ---------  Time: 324.2 (0.0)#.# #...............#g) +0 macexh #.# #...............#Throw: 3 darts (datura)xh #.# ##########...*..##.##......##.#xh #......#g   goblin#.#xh #......##.##.......#.#xh #### _You finish memorising. Spell assigned to 'c'.  Casting: Magic Dart (safe; 9% risk of failure)  xh3 MConfirm with . or Enter, or press ? or * to list all spells.xhT Aiming: Grave Claw (safe; 22% risk of failure) (1/3 uses available)  xh lPress: ? - help, Dir - move targetAim: a goblin, wielding a +0 daggerxh+cMCasting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 22e) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger  You unleash the spiteful dead! The jagged bones skewer the goblin!xh)xh%m )You kill the goblin!xh(j3==5.2 (1-GClaw xh-xh0n _The last of your harvested death is exhausted.xh #.# #.....#.#  #.# #...# .### #...# # #...###.# ... #.##### #.# #.# .###......).#  #.# #.#  #.# #.xh #  #.# #...)..# xh xh .--6xh7 xhJ xhk  #.# #.....#.# #.# #...##.### #...# #.#...###.#.....#.#####.#.#.#.##.###......).# #.# #.# #.# #.# #.# #...)..#  #.# #......#  #.# #......#  #.#xh  #......#  #.# #.  #.# ####xh xh. g3====--7xhi xh{ xhvJ;M#.......#.#  #.#  ###.### #...# xhJ>########...###.#..... #### ....... ###.##).............xh K#.# ##########...)..##.......xhRxh9S%8xhYxh[xhM # #.......#.# xh{ #.#  ###.### #...# #########...###.#..... #### ......xhD. ###.##)xh˾#.# #...............##......#xhFxh%9xh%xhxhI?M##....### # #.......#.#  #.#  xh###.### #...# ########...###.##........##### ....... ###.##xh)#.# #...............##......#xh xh0xh&30xhxhxhĭM.......##....### # #.......#.#  #.#  ###.### #...# # ########...###.##.......xhҮ######..# .......# ###.###......)........##......#xhZ====1xhxh xhM#.# #.#  #.# ##....###  #.# #.....#  #.#  xhgN##......#  #.# #.....#.#  #.# #...# .### #...# # # xhN{...###.##.#. xhN}##....# #...#  xhN.###......)..#  #.# #. xhOS#  #.# #... xhDO~  #.# ####  xhV xhW%2 xh ] xhM_ xh #.# #.# #.# ##....### #.# #.....# #.# ##......# #.# #.....#.#  xh v#.# #...# .### #...# # #...###.##.#.##.....# #.....# .###......)....... xhC }.# #.# #.....#  xh #.# #.....# #.# #...)..#  xh;  xh %3 xh1  xhR  xh z.# #.# .# ##....### .# #.....## .# ##......#  xh .# #.....#.# .# #...# .# .### #...# .# .#...###.##.#.#.#......# #.......#  xhc .###......)........# .# #..... xh ....# .# #...............# .# ##########.. xhگ C.)..#  xh.  xh %4 xhm  xhξ !xh9x# #.# # ##....### # #.....## # ##......# !xhx# #.....#.# # #...# #.# . ### #...# #.# ..#...###.##.#.#.##.!xhUyU......# #.........# ###......). # #....... # #. !xhy !xh!xh%5!xh!xh!xh^M.......##....### ##.......  # . ### #...# #.# ...!xhj_>########...###@##..................########.#... ..#...............#..!xhOf!xhf%6!xhl!xhn!xhC M#########.........##....### #!xh #.......   ### #...# #@# ########...###.##.....................!xh V.....########.# ..#...............#....!xh .!xh !xh X4====7!xh !xh !xh[ M.......[.. ##########.......##..........##....### #.....##.......!xh    ### #...# #.# ########...###.##........... ..#...........########.#!xh !xhv %8!xh !xh "xh M##....## #.......[.. ##########.......###..#.......##....### #.....#"xh #.......   ### #...# #.# ########...###.## ........................"xhS'"xh'%9"xh,"xh."xh-M### ##....##.... #.......[......... ##########.......##.#.......##....### ##.....#....."xh^V  #...# ####...# #.# ...-GClaw #"xh|"xh&40"xh"xh "xhʞ .#.##.### #.# .#.##....##........# .#.[.........# .##.......## .# #.......# .# #.......# "xhI ~.# ##....### .# #.....## .# ##....@.# .# #.....#.# .# #...###.# . "xh Y.### #...# #.# ....##...###.##............"xh ..........#...........########.# "xh ?...#.# ...#.#"xh "xhE D====1"xh "xh& "xh .#.##.### #.# #.#.##....##........# #.#.[.........# #.##.......## #.# #.......# #.# #.......# "xhA m#.# ##....### #.# #.....## #.# ##...@..# #.# #.....#.# #.# #...###.# . "xhj #.### #...# #.# ....##...###."xh ##.................#...........########.#.#.........# ....#.#"xhE "xh %2"xh "xh #xh.#.##.### #.# ##.#.##....##.#  #.#.[..#  #.##.##  #.##xh^ #.......#  #.# #.......#  #.# ##....###  #.# #.....##  #.##xh ##..@...#  #.##xh #.....#.#  #.##xh #...###.# . ##xh#.### #...# #.# ....##..#xhT.###.##............#xh2.#...........#xh/B#.#.#...............# #xhK-.....#.##xh#xhH%3#xh#xh#xh e#.##.### #.# .#.##....##.# #.#.[..# #.##.#xhD ## #.# #.......# #.# #.......# #.# ##....### #.# #xhm w#.....## #.# #xh ##...@..# #.# #xh #.....#.# #.# #xh #...###.# . #xh .### #...# #.# ... ##........#..........#.......... #xha #xh %4#xhp #xh/ #xh' #.##.### #.# .#.##....##........# .#.[.........# .##.......## .# #xh #.......# .# #.......# .# ##....### .# #.....## .# ##....@.# .# #xh̓ #.....#.# .# #xh #...###.# . #xh f.### #...# #.# ... ##...###.##xh< y..........#...........#####xh^ 4#........#xh + #xh\ #xh %5#xhŐ #xh #xh5#.##.### #.# #.##....##........# #.[.........# ##.......## # #xh#.......# # #.......# # ##....### # #.....## # ##.....@# # #.....#.# # #xh^#...###.# . ### #...# #.# ... ##...###.......#...........## #xh #xh#xh<%6#xh#xh $xh  ...#......[.....#########.......# # #.......# .##....## #.....###$xhE ......##...##. ####...# ..#-GClaw ###......)........#$xh$xh!X5====7$xhT$xh$xh3G0 ......[. ########### # #.......# #..##....##$xhGD #.....####...........###. ### .. ..########...###.##..$xhG]-GClaw # #...............#$xheN$xh O%8$xhS$xh>V$xh  ########## # #.......# ...#....## #.....####......$xh!.....###. ### .. ..########...###.##..$xh2!P.................#####$xh!g-GClaw # #...............#$xh9($xh(%9$xh1.$xh 0%xh.n   ..#....## #.....###......###. ### .. %xh..########...###@##........................#.....########.#....-GClaw ..... # ##########...)..#%xhO%xhҡ&50%xhN%xh%xh #....## #.....###......###.###...# ... ..########...###.##.....%xh..............@.......#########.#......# ..... ##......#%xh%xhD%xh&====%xh1%xh}%xh%xhӧ " #.#  ##....###  #.....## # %xh$ ##......# .# #.....#.# ..# #...###.# ...# #...# #.# ....#%xhG #...###.##.....#%xh #.#.##........# #..%xh 9# %xh  %xh %xh %2%xhi %xh %xh-#.# ##....### ..?..##.....## .....# ##......# .....# #.....#.# .....# #...###.# .....#  #...# #.# .....# #...###.##.....# #.#.# #..# #.%xhZ.M# %xh5%xh 6%3%xh9%xh@<c _Found a scroll labelled SOVUMUAGGU.&xh#.# ##....####..?..# #.....###.....# ##......##.....# #.....#.##.....# #...###.##.....#  #...# #.##.....# ...###.##.....# .#.# .# .# &xhH/&xh֚&xh+%4&xhߠ&xh&xh   &xh` Casting: Grave Claw (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)xhF_3)xhc)xhf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*xhH#.# ##....####..?..# #.....###.....# ##......##.....# *xhH#.....#.##.....# #...###.##.....# #...# #.##.....# ...###.##.....###.#*xhH.####.# ..# ..#*xh^I).# .## ..# # *xhI**xhDO*xhO,5 _*xhS*xhT*xh} #.# ##....####..?..# #.....###.....# ##......##.....# *xh} #.....#.##.....# #...###.##.....# #...# #.##.....# ...###.##.....###.*xh} #.####.# ... *xh~ # ##..# ).*xh0~ # #.## .*xhP~ ^..# .#.*xhu~ H...)..# . *xh~ *xhM *xh %6*xh *xh +xh5M.......##...##....####..? ##.......+xh6#  #...# #.# #####...###.##..@..###...............########.####..... +xhE6.............# ##..##...+xhh6+xh=+xh>V6====7+xhC+xhE+xhSSM#####.......##...##....####..? ##.......#  #...#  #####...###.##.....###..+xhS...............########.####.. .............# .......#+xhY+xhQZ%8+xh]+xh`+xh M...[.. #####.......##...##....####..?+xhb * ##.......#  #...#  #####...###.##.....###............... +xh y.........########.####...#+xh +xh> %9+xh% +xh( +xh7 7M## ...[... #####.......##...##....####..? +xh>8 ##.......#  #...#  #####...###.##.....### ........................+xhn8 '##+xh6D +xhD &60+xhJ +xhVL ,xhM### ####.#### ...[... ,xh#####.......##...##....####..? ##.......,xh&##...# #.##.....#-GClaw ,xhFJ##,xh,xh&====,xh;1,xh,xh,xhOyM# ### # #.# ####.#### ...[... #####,xhFP0.......##...##....####..? ##.......##...# #.##.....#,xhrP)..,xh$W,xhzW%2,xh\,xh^,xhStM.........####. ,xhS### # #.# ####.#### ...[..,xhSa. #####.......##...,xhTF##....# #,xhgT#.......#...###.##.....######.###,xh0[,xh[%3,xhT`,xhg,xh>g*4.2 (2,xh.k,xhm` _k - a scroll labelled SOVUMUAGGU-xhM#######.# .........###.# ...#. ### # #.# ####.##### ...[.... #####.......##....# ##.....#.....#.##.....#.......-xh$@5.2 (1-xhP(-xho*-xhYM # ...## .#######.# #.# .## .........###.# ...#. ### -xh6# #.# ####.###### ...[..-xhX@... #####.......-xhz*##....# -xh#-xhp##......##.....##.....#-xh-xh0%6-xh--xhw[ zM####.#.###.#....  # ...## #######.# #.# .## .........###.# ...#-xh[ A. ### # #.# ####.######. ...[.-xh[ &...... -xh\ 0#####.......##....#-xh1\ o#.....###.....##.....#-xhRb -xhb %7-xhg -xhh .xh=wM..........#.#.##### .####.#.###.#....  # ...## #######.# #.##.## .xh=.........###.# ...#. ### # #.# ##.xhY>##.###### ...[....... ########........xh>p##....####.....##.....#.xhXD.xhD%8.xhH.xhJ.xh7M#####... ...........#.#.##### .####.#.###.#....  # ...# #######.# #.##.## .........###.##...#.xhM7". ### # #.# #####@######. ...[..xh7...... #########.......##.....#.xh7.#.....#.xh>.xh~>%9.xhB.xhE.xhHM##### #####... ...........#.#.##### .####.#.###.#.. # .. .xhX # ...# .########.# #.##.##. .........###.##...#.xh#.. ###  #@# ##.xh###.######. ...[..#.......... .xh|#####.....######.......##.....##.....#.xhs.xh"&70.xh.xh.xhB M....'.......##### #####... ...........#.#.##### .####.#.###.#.. # ..  # ...# .#.xhgB K#######.# #.##.##.# .........###.##...g###.. ### .xhB ###.# ####.###### ...[..xhC \.#.......... #####.......##.....######.....#g   hobgoblin (asleep)#.....##.....#.xhJ .xhLK %1.xhP .xh T \ _A hobgoblin comes into view.0xh#####... ....'.......##### #####... ...........#.#.##### .####.#.###.#.. # ..  # ...# . .#######.# #.##.##. .........###.##.@.g##...### ### ###.# ####.###### ...[.0xh...... ####.....#####............##.....###....#0xh40xh%20xhۘ0xh0xhf P. '......#.#. ......#.#.#.#####.... ......#.#.#... .... .#.#.##### ... #####.#.###.#.. .# .. # ...#.# #.### .# #.# #.##.##.# ###.##..@g# .#...###  #.###.# ##.###.######. [.#.....##.....##### #.##.....##.##.....# 0xhbm 0xhm %30xh2r 0xh%t 1xhgg   _k - a scroll labelled SOVUMUAGGU _A hobgoblin comes into view.  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.  You tail-slap the hobgoblin, but do no damage.  The hobgoblin is severely wounded.1xhf17----=4.6 (1.41xh*1xh- _The hobgoblin hits you.4xh  You barely miss the hobgoblin. Your tail-slap misses the hobgoblin.The hobgoblin is severely wounded.The hobgoblin hits you but does no damage.4xhp'6.04xh4xh Z _The hobgoblin completely misses you.5xho<  You sock the hobgoblin!5xhsE†5xhv/67.45xhp{5xh}M _You kill the hobgoblin!5xhxt . '......#.#. ......#.#.#.#####.... ......#.#.#... .... #.#.##### ... .#.###.#.. ..# ..  ...#.# #.### #.# .# #.##.##.# 5xht l###.##...@# .#...###  #.###.# ##.###.######. [.#...5xhu .##...#.##.....#5xh.u C#.##.....# 5xh${ 5xha{ n8=----805xh~ 5xhz v _You see here a hobgoblin corpse.6xhM #### ###... ..'.......##### ###... . .........#.#.##### . ####.#.###.#.. ...  ...## ######.# #.##.## .......###.##...†#...### # #........###.#-GClaw #6xh 6xh6xhLF-9 _6xh6xhB 6xhhM   #### ###... ..'.......##### ###... . .........#.#.##### . ####.#.###.#....6xh..  ...# ######.# #.##.##. .......###.##...†##...### # #........###.#6xh66xh&806xhw6xh6xh' M..   #### ###... ..'.......##### ####.#... . .........#.#.##### . ####.#.###.#......  ...#### 6xh' ######.# #.##.##. .......###.##...† ###........#...####.#6xh. 6xh/ %16xh3 6xhl5 6xh  #.#......# #.# #......#6xh ' #6xh .###......#...6xh' #6xh\ .6xh .'......#.#6xh .6xh% #......#.#.#.#####....6xhe =#......#.#.#... ....6xh `.#.#.##### ...6xh #.#.###.#...@.# .. 6xh) # ...#.# #.#####.#6xhj ^#.# #.##.##.#6xh ).###.##...†#6xh #6xh .#...6xhA ### 6xhu 3## #6xh .###.# 6xh ..##6xh .###.######. 6xh< ..[6xhm .#6xh . 6xh ####6xh .##.....#####6xh5 6xh 6xht 6xh 96xh /==6xhD 26xh\ 6xh 7xhi #.#......# #.# #......# # #.###......#...#..'......#.#7xh.#......#.#.#.#####....#......#.#.#... ....  .#.#.##### ... 7xh #####.#.###.#..@..# ..  # ...#.# #.#####.# .#.# #.##.##.#.###.##...†#7xh:J#.#...### ### #.###.# 7xh_F...##.###.######. ...[.#7xh. #####7xh*.##.....#####7xh67xh%37xh7xh 7xhX:# #.#......# # #.# #......# ## #.###......#... .#####...7xh{.'......#.#.. .#####......#.#.#.#####....#......#.#.#... .... # .#.#.##### ... 7xhۚ`# #####.#.###.#.@...# .. # # ...#.# #.#####.# #.7xhh#.# #.##.##.#.###.##...†# .#####7xh.#...### 7xh:B.### #.###.# ....##7xhT).###.######. ....[7xho.#. 7xh5######.##.....#####7xhޡ7xh8%47xh{7xhB7xh0 -.# #.#......# .# #.# #......# .## #.###......#... ..#####....7xh i. <.....'......#.#... ..#####......#.#.#.#####.... .######......#.#.#... .... .# 7xhȤ .#.#.##### ... .# #####.#.###.#@....# .. 7xh .# # ...#.# #.#####.# '#.7xh i#.# #.##.##.#.###.##...†# #.#####7xhE R.#...### #.### #.###.# #....##7xhh E.###.######. .....[.#. 7xh 4#.##.....#####7xhǫ 7xhK %57xhư 7xh_ 7xh5 6M##...#.. # #. ## ###......# ..#####7xh 1... <.....'....... ..##########... ...........#.#@##### .7xh ####.#.###.#...... .# # ...7xh #####.# '#.#######.# #.##.##.#-GClaw 7xh% 7xhR& $207xh}& N===67xh* 7xh, 8xhM†##....##...#.......#.... # #......# ## ###......# ..#####8xh ...... <.....'....... ..##########... .8xh6..........#.#.##### .####.#.###.#.....# .. 8xh^.# # ...#.# #.#####.#-GClaw 8xh8xhE%78xh#8xhl8xhp#<M.....## †##...........##......#...#...........#...... ..# #......# ## .###......# ..#####........... 8xh#<.....'........##########... ...........#.#.##### .####.#.###.#...... .# # ...#.# #.#####.#8xh[+8xh+%88xh08xh18xhdZZM #.........#.##### .....##....... †##..........#...#..##......#...#.........#. ......# # ## #........#### ..#####......... 8xh[<.....'.........##########... ...........#.#.##### . .# #####.#.###.#.....# ..8xha8xh-b%98xhf8xhsh8xh! # #.#.###### ##......#...#......# ##...#...#......# # ##......#...#......# # #..........#......# # #..# #......# 8xhi! ## #.###......#... #####. .....'......#.#. #####......#.#.#.#####.... 8xh! ######......#.#.#... .... # .8xh?" #.#.##### ... # #####.#.###.#.. # # ...#.# #.#####.# 8xh) 8xh!* C==908xh. 8xh0 9xh# #.#.###### ##......#...#......# ...#...#......#  ##......#...#......#  #..........#......#  #..# #......#  #.###......#... #####. '......#.#. #####......#.#.#.#####.... ......#.#.#... ....  .#.#.##### ...  #####.#.###.#.  # ...#.# #.##9xhA###.# 9xh9xh%19xh)9xh9xhD# #.#.###### ##......#...#......# .#...#......# ##......#...#......# 9xh[E#..........#......# #........# #......#  #.###......#... . '......#.#. 9xhE......#.#.#.#####.... ......#.#.#... .... .#.#.##### ... 9xhE9xhE9xhK9xhK%29xhP9xh8R9xh># #.#.###### ##......#...#......# #...#......#  ##......#...#......# #.#......# #........# #......# .#.###......#... . '......#.#.9xh ......#.#.#.#####.... ......#.#.#... .... #.#.##### ... 9xh49xh%39xh&9xh9xhd 8# #.#.###### ##......#...#......# #...#......# ##......#...#......#  #.#......# .  #.# #......# =.  #.###......#..'......#.#.9xhWe d......#.#.#.#####.......#.#.#... ....#.#.##### .... 9xhm ;49xh/s 9xhIu S _Found an onyx ring.9xh C #.#.###### ......#...#......# #...#......# .......#...#......# .( #.#......# .. #.# #......# =. #.###......#.. '......#.#.#9xh9 ]......#.#.#.#####.......#.#.#... ...#.#.##### .....#.###.#.....# .... ...#.# #.#####.# ...# #.##.##.# . 9xht 9xh %59xh 9xh % _Found 4 stones.9xh+#.#.###### ......#...#......# ....#...#......# ... ......#...#......# ...(. .#......# .. .# #......#.=. .###......#. .......#.#.# ......#.#.#.#####. ......#.#.#... ..9xh ,#.#.##### ....#.###.#.....# ....#.# #.#####.# ......# #.##.##.# ......###.##...†# ...!... 9xh059xh5%69xh<9xh?T _Found a blue potion.:xhD.#.###### #...#......#......##...#......#......##...#......#....(.##......#..# #......#.=....####......#......##.#.# :xhp#.#.#.#####.#.#.#... ..#.#.#######. .#.###.#.....# #.#.# #.#####.# #..# #.##.##.# #.###.##...†# ....!. :xh:xhU%7:xh:xh;xh6<c#.###### #...#......#......# #...#......#......# #...#......#....(.##......#.# #......#.=....# ###......#......##.#.;xh<-# #.#.#.#####.#.#.#... ..#.#.#######. #.###.#.....# #. #.# #.#####.# #..# #.##.##.# #.;xh<###.##...†# ....!. ;xhE;xhF%8;xhsL;xheN;xh#.###### #...#......#......# #...#......#......# #...#......#....(.##.#......#. # #......#.=....# ###......#......##.#.#.# #.#.#.#####.;xht0#.#.#.....#.#.#######. .###.#.....# #. .# #.#####.# #. .# #.##.##.# #.###.##...†# ....!. ;xh ;xh %9;xh;xh;xh)M #.# ....#.#####.....# #...#....(.##...#......#......... #......#.=....# ######....................#########........ ;xh...#.#.#######..............!......;xh;xhX'400;xh;xh;xh* iM#.. #.# ....#.#####..# #...#..(.##..#......#......... #......#.=....# ###......###........;xh ............####.#####... ...#.#.#................##..........;xh ;xh %1;xhw ;xh xh: >xh@ >xh'G  ...#.#CTPittman the Magician#..#.# #......#Draconian#.# #......#Health: 20/20 ======================== .......#.######......#Magic: 6/6======================== ...#...#......#......#AC: 4Str: 12 ...#...#......#......#EV: 11Int: 14 ...#...#......#....(.##.SH: 0Dex: 10 >xhG .......#......#.........XL:  2 Next:  6% Place: Dungeon:1 .....# #......#.@....#Noise: ---------  Time: 403.4 (0.0) .....###......#......##.g) +0 mace ........................Throw: 3 darts (datura) ...#.#.............####.-GClaw ...#.#.#.#####.......... ...#.#.#................ ...#.#.#######.......... .###.#.....# #.......... >xhoH .# #.#####.# #.......... _You kill the hobgoblin! _You see here a hobgoblin corpse. _Found an onyx ring. _Found 4 stones. _Found a blue potion. _l - a ring of wizardry>xhQ >xhR *9 (0.5>xhV >xhY 3 _l - a ring of wizardry (worn)@xh...#.# #..#.# #......# #.# #......# #.######......# #...#......#......# #...#......#......# #...#......#....(.##.#......#.# #......#..@...# ###......#......##. ..#.#......####.@xha#.#.#.#####........... #.#.#######.... ###.#.....# #... @xhP@xhų,4.9 (1.0@xh@xh»AxhZs< ##......# ......#.######...#.......(.##.......AxhsQ# # ##...............#.#......####.-GClaw .#.Axht.#.......... # #.##.##.# #..........Axh2tAxh{Axhe{%5AxhgAxhWAxh| ......#.######...#.......(.##........# #...# ##......Axh>}e#................#.######.#####.................... ######.... Axhh}###.#.....# ... #.#####...Axh}###.##...†# ....!AxhaAxh%6AxhAxh}Axh  ......#.######...#.......(.##....Axh ......# #.....# ##......#........#.#####..#.#####.........Axh8 I.........#AxhW u-GClaw ....!......# Axht 2....#...###Axh Axh %7Axh- Axh+ Bxh0[  Casting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Bxh[DxhLx Dxhy  Your spells (cast)TypeFailure Level  a - Magic DartDxhy Conjuration3% 1 b - BlinkTranslocationDxhy 9%2 Dxh z E c + Grave ClawNecromancyDxh>z p9% 2 Select a spell to castDxhez [!]/[I] toggle spell headersFxh_! Fxh' Fxh. g......#.######......#CTPittman the Magician ..#...#......#......#Draconian ..#...#......#......# .Health: 20/20 ======================== ..#...#......#....(.##..Fxh/ Magic: 6/6======================== ......#......#..........AC: 4Str: 12 ....# #......#......#EV: 11FxhE/ CInt: 14 ....###......#......##..SH: 0Dex: 10 ........................Fxhx/ XL:  2 Next:  6% Place: Dungeon:1 ..#.#...........@.####..Fxh/ Noise: ---------  Time: 407.9 (0.0) ..#.#.#.#####...........Fxh/ {g) +0 mace ..#.#.#.................Fxh0 {Throw: 3 darts (datura) ..#.#.#######...........-GClaw ###.#.....# #........... # #.#####.# #........... FxhD0 +# #.##.##.# #..........# ###.##...†# ....!......# ....#...### Fxhb0 q_Found 4 stones. _Found a blue potion. Fxh0 B_l - a ring of wizardry _l - a ring of wizardry (worn)  Fxh0 Casting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fxh61 Fxh8 i......#.######......#CTPittman the Magician ..#...#......#......#Draconian ..#...#......#......# .Fxh#9 Health: 20/20 ======================== ..#...#......#....(.##..Magic: 6/6======================== ......#......#..........FxhE9 AC: 4Str: 12 ....# #......#......#Fxhi9 EV: 11Int: 14 ....###......#......##..Fxh9 SH: 0Dex: 10 ........................Fxh9 XL:  2 Next:  6% Place: Dungeon:1 ..#.#...........@.####..Fxh9 Noise: ---------  Time: 407.9 (0.0) ..#.#.#.#####...........g) +0 mace Fxh9 ..#.#.#.................Throw: 3 darts (datura) Fxh": ;..#.#.#######...........-GClaw ###.#.....# #........... # #.#####.# #........... FxhA: # #.##.##.# #..........# ###.##...†# ....!......# Fxh`: ....#...### _Found 4 stones. _Found a blue potion. Fxh: !_l - a ring of wizardry _l - a ring of wizardry (worn)  Casting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Fxh@    #..#.#  #.#  ....#.######......# #.FxhA # #...#......#...#......#....(#......#Fxh:A ..# #......#..@...# ..###......#FxhWA %##...........FxhtA o............#### ..#.#.#.####.... FxhA <..#.#.#.......... FxhA 3..#.#.######....FxhA .....# #........... # #.#####.# #...........FxhA FxhI FxhJ ]4--------==Fxh:J _8.9 (1-Blink -GClaw Fxh@O FxhQ _You blink.Hxh < ##......# ......#.######...#.......(.##.......HxhS # # ##................Hxhh .#.#......Hxh| c#####.#####...........Hxh .Hxh /#.Hxh .Hxh #.......... # #.##.##.# #..........#Hxhќ Hxh Hxh .--9Hxh( Hxh Ixh"  ......#.######...#.......(.##........Ixhj# #...# ##......#................#.#Ixh#####.#####................Ixh$.........Ixh<#..........# Ixh%###.##...†# ....!......#IxhX%Ixh%A--10Ixh+Ixh-IxheU ......#.######...#.......(.##..........# #.....Ixh f# ##......#........Ixh+f5#.#####..IxhIfa#.#####..............IxhgfM....######..Ixhfx....!......# ....#...###IxhnIxhn%1IxhVuIxhRwIxh #...#........(.##..........Ixh# #.....# #.#.....Ixh<N.....#.#####Ixh[c#.#####...@.......IxhzL.....###### Ixh###.#.....# .#..........# ....###.#IxhIxhIxh F--------2IxhlIxhIxh/  ...(.##........# #......# #.##..............Ixh <#.#####..#.#####..............###### ###.#.....#  #.#####b   bat (asleep)#....#b###.#.# ....###.######.Ixh" e  A bat comes into view.Ixh 13Ixh Ixh ^ _You feel ready to blink again.Ixh (.##.......# .# ###................#.#......####..#.#####.........Ixh[ .....###### ###.#.....#  #.#####.###.##...†#.....! ....#...###.#....##.# #....#b###.#Ixh} #####.#.# .........Ixh IxhS %4Ixh Ixh Jxh.....# .# #.##......................#.#......####.#.#####..............###### ###.#.....# Jxh #.#####.###.##...†#.....! ....#...###.#....JxhKY##.# #....#b###.######.#.# .#.......... Jxhk]#######Jxh Jxh %5JxhJxhLxh  Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lxh+NxhJ Nxh  Your spells (cast)TypeFailure Level a - Magic DartConjuration3%1  b + BlinkTranslocation 9% 2 Nxh  c - Grave ClawNecromancy9% 2 Select a spell to castNxh? [!]/[I] toggle spell headersOxhwOxh-Oxh l......#......#..........CTPittman the Magician ....# #......#......#Draconian ....###......#......##..Health: 20/20 ======================== ........................OxhMagic: 4/6================-------- ..#.#.............####..AC: 4Str: 12 ..#.#.#.#####...........EV: 11Int: 14 ..#.#.#.................SH: 0Dex: 10 ..#.#.#######...........Oxh·XL:  2 Next:  6% Place: Dungeon:1 ###.#.....# #...@.......Oxh0Noise: ---------  Time: 415.9 (0.0) # #.#####.# #...........g) +0 mace Oxh# #.##.##.# #..........#Throw: 3 darts (datura) OxhE###.##...†#.....!......#-GClaw Oxhh0....#...###.#..........# ....###.# #....#b###.#.#Oxhcb   bat (asleep) Oxh"....###.######.#.# .#.# ....#..........#.# # Oxh؈...##.....#####Confirm with . or Enter, or press ? or * to list all spells. _You blink.  OxhA bat comes into view. _You feel ready to blink again.Oxh+Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OxhOxh......#......#..........CTPittman the Magician ....# #......#......#Draconian ....###......#......##..Health: 20/20 ======================== Oxh}*........................Magic: 4/6================-------- ..#.#.............####..AC: 4Str: 12 ..#.#.#.#####...........EV: 11Int: 14 Oxhɑ..#.#.#.................SH: 0Dex: 10 ..#.#.#######...........OxhXL:  2 Next:  6% Place: Dungeon:1 ###.#.....# #...@.......Noise: ---------  Time: 415.9 (0.0) Oxh# #.#####.# #...........g) +0 mace OxhR# #.##.##.# #..........#Throw: 3 darts (datura) Oxh|###.##...†#.....!......#-GClaw ....#...###.#..........# OxhҒ+....###.# #....#b###.#.#b   bat (asleep) OxhB....###.######.#.# .#.# ....#..........#.# # ...##.....#####Oxh tConfirm with . or Enter, or press ? or * to list all spells. _You blink.  OxhIA bat comes into view. _You feel ready to blink again.OxhmCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oxh>......#......#..........  CTPittman the Magician ....# #......#......#  Draconian ....###......#......##..  Health: 20/20 ======================== ........................  Magic: 3/6============------------ ..#.#.............####..  AC: 4OxhStr: 12 ..#.#.#.#####...........  EV: 11Int: 14 ..#.#.#.................  SH: 0Dex: 10 ..#.#.#######...........  XL:  2 Next:  6% Place: Dungeon:1 Oxh###.#.....# #...@.......  Noise: ---------  Time: 415.9 (0.0) # #.#####.# #...*.......  g) +0 mace Oxh # #.##.##.# #...*......#  Throw: 3 darts (datura) Oxh0_###.##...†#.....*......#  -GClaw ....#...###.#...*......# OxhU....###.# #....#b###.#.#  b   bat (asleep) ....###.######.#.# .#.# Oxhz....#..........#.# # ...##.....##### Oxh#_You feel ready to blink again.Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.OxhƯAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)PxhAf #*****Pxh۫..!.bPxh#.*.*.*PxhH...*.*.PxhC..*Pxh]i.***Pxhg.***PxhN.*.*bAim: a bat (asleep, 100% to hit)QxhGN......#......#..........CTPittman the Magician ....# #......#......#Draconian ....###......#......##..QxhNQHealth: 20/20 ======================== ........................Magic: 3/6============------------ QxhN..#.#.............####..AC: 4QxhN,Str: 12 QxhOv..#.#.#.#####...........EV: 11Qxh8OInt: 14 ..#.#.#.................SH: 0Qxh^OuDex: 10 ..#.#.#######...........Qxh}OXL:  2 Next:  6% Place: Dungeon:1 ###.#.....# #...@.......QxhO'Noise: ---------  Time: 415.9 (0.0) # #.#####.# #...*.......QxhOg) +0 mace # #.##.##.# #...*......#QxhO6Throw: 3 darts (datura) QxhP###.##...†#.....*......#-GClaw Qxh/P....#...###.#...*......# QxhNP....###.# #....#b###.#.#b   bat QxhmP....###.######.#.# .#.# QxhP....#..........#.# # ...##.....#####Casting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  QxhQPress: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.Qxh,QxhQxhN.b!..=6.9 (1QxhQxh QxhLonfirm with . or Enter, or press ? or * to list all spells.QxhAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineQxh_Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. QxhM_The bat is heavily wounded.Sxh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Sxh ......#......#..........  CTPittman the Magician ....# #......#......#  Draconian ....###......#......##..  Health: 20/20 ======================== ........................  Magic: 2/6Sxh========---------------- ..#.#.............####..  AC: 4Str: 12 ..#.#.#.#####...........  EV: 11Int: 14 ..#.#.#.................  SH: 0Dex: 10 Sxh&..#.#.#######...........  XL:  2 Next:  6% Place: Dungeon:1 SxhU###.#.....# #...@.......  Noise: =--------  Time: 416.9 (0.0) # #.#####.# #...*.......  g) +0 mace Sxh# #.##.##.# #...b......#  Throw: 3 darts (datura) ###.##...†#.....!......#  -GClaw ....#...###.#..........# Sxh....###.# #....#.###.#.#  b   bat Sxh>....###.######.#.# .#.# ....#..........#.# # Sxhg...##.....##### _The bat is heavily wounded.Sxh5Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SxhYAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineSxhqAim: a bat (heavily wounded, 100% to hit)SxhnJl......#......#..........CTPittman the Magician ....# #......#......#Draconian ....###......#......##..Health: 20/20 ======================== ........................SxhJMagic: 2/6========---------------- ..#.#.............####..AC: 4Str: 12 ..#.#.#.#####...........EV: 11SxhJInt: 14 ..#.#.#.................SH: 0Sxh KuDex: 10 ..#.#.#######...........Sxh+KXL:  2 Next:  6% Place: Dungeon:1 ###.#.....# #...@.......SxhJKNoise: =--------  Time: 416.9 (0.0) SxhKN# #.#####.# #...*.......g) +0 mace # #.##.##.# #...b......#Throw: 3 darts (datura) ###.##...†#.....!......#-GClaw SxhK<....#...###.#..........# ....###.# #....#.###.#.#SxhKPb   bat Sxh L"....###.######.#.# .#.# ....#..........#.# # Sxh*L ...##.....#####SxhJLCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.SxhhLAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineSxhLAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat but does no damage.SxhSxh)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Sxh\Press: ? - help, Shift-Dir - straight line  Aim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat but does no damage.  SxhHThe bat is heavily wounded.Sxh0.b.Sxhc3====7.9 (1SxhRSxhQ _The bat closely misses you.TxhC  Casting: Magic Dart (safe; 3% risk of failure)  TxhC \Confirm with . or Enter, or press ? or * to list all spells.TxhE <......#......#..........  CTPittman the Magician ....# #......#......#  Draconian ....###......#......##..  Health: 20/20 ======================== Txh ........................  Magic: 2/6========---------------- ..#.#.............####..  AC: 4Str: 12 Txh |..#.#.#.#####...........  EV: 11Int: 14 ..#.#.#.................  SH: 0Dex: 10 ..#.#.#######...........  XL:  2 Next:  6% Place: Dungeon:1 Txh "###.#.....# #...@.......  Noise: =--------  Time: 417.9 (0.0) Txh2 # #.#####.# #....b......  g) +0 mace TxhO # #.##.##.# #..........#  Throw: 3 darts (datura) Txhl 5###.##...†#.....!......#  -GClaw ....#...###.#..........# Txh ....###.# #....#.###.#.#  b   bat Txh ....###.######.#.# .#.# Txhܙ ....#..........#.# # ...##.....##### Txh C_The bat closely misses you.Txh Casting: Magic Dart (safe; 3% risk of failure)  Txh7 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  TxhN ;Press: ? - help, Shift-Dir - straight lineTxhe qAim: a bat (heavily wounded, 100% to hit)Uxh......#......#..........CTPittman the Magician ....# #......#......#Draconian ....###......#......##..Health: 20/20 ======================== ........................Magic: 2/6========---------------- ..#.#.............####..AC: 4Str: 12 ..#.#.#.#####...........EV: 11Int: 14 ..#.#.#.................SH: 0Dex: 10 ..#.#.#######...........XL:  2 Next:  6% Place: Dungeon:1 ###.#.....# #...@.......Noise: =--------  Time: 417.9 (0.0) # #.#####.# #....b......g) +0 mace # #.##.##.# #..........#xho8HThrow: 3 darts (datura) ###.##...†#.....!......#-GClaw ....#...###.#..........# ....###.# #....#.###.#.#b   bat ....###.######.#.# .#.# ....#..........#.# # ...##.....#####Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.Uxh+onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (heavily wounded, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.UxhF,Uxh3..bUxh 4*8.9 (1Uxh*:Uxh!=I _The bat misses you.Uxh>  Casting: Magic Dart (safe; 3% risk of failure)  Uxh+? \Confirm with . or Enter, or press ? or * to list all spells.Uxh <......#......#..........  CTPittman the Magician ....# #......#......#  Draconian ....###......#......##..  Health: 20/20 ======================== Uxh ........................  Magic: 1/6====-------------------- ..#.#.............####..  AC: 4Uxh Str: 12 ..#.#.#.#####...........  EV: 11Uxh6 Int: 14 ..#.#.#.................  SH: 0Dex: 10 Uxhj ..#.#.#######...........  XL:  2 Next:  6% Place: Dungeon:1 Uxh "###.#.....# #...@.......  Noise: =--------  Time: 418.9 (0.0) UxhƬ # #.#####.# #....*......  g) +0 mace Uxh # #.##.##.# #....b.....#  Throw: 3 darts (datura) Uxh ###.##...†#.....!......#  -GClaw Uxh9 {....#...###.#..........# Uxh` ....###.# #....#.###.#.#  b   bat Uxh >....###.######.#.# .#.# ....#..........#.# # Uxh̭ %...##.....##### _The bat misses you.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uxh* %Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)Vxhe<......#......#..........  CTPittman the Magician ....# #......#......#  Draconian ....###......#......##..  Health: 20/20 ======================== Vxh fd........................  Magic: 1/6====-------------------- ..#.#.............####..  AC: 4Str: 12 ..#.#.#.#####...........  EV: 11Int: 14 ..#.#.#.................  SH: 0Dex: 10 Vxh6f..#.#.#######...........  XL:  2 Next:  6% Place: Dungeon:1 Vxhcf###.#.....# #...@.......  Noise: =--------  Time: 418.9 (0.0) # #.#####.# #...........  g) +0 mace Vxhf# #.##.##.# #....b.....#  Throw: 3 darts (datura) Vxhf5###.##...†#.....!......#  -GClaw ....#...###.#..........# Vxhg....###.# #....#.###.#.#  b   bat ....###.######.#.# .#.# VxhGg#....#..........#.# # ...##.....#####Casting: Magic Dart (safe; 3% risk of failure)  VxhlgConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  VxhgPress: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.Vxhl       Vxhl      #....*   #....† Vxhm[†  Vxh....# ##..#_xhCasting: Magic Dart (safe; 3% risk of failure)  _xh-MConfirm with . or Enter, or press ? or * to list all spells._xhFAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line_xhrAim: a giant cockroach (moderately wounded, 100% to hit)  The magic dart hits the giant cockroach but does no damage._xhTYLonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 100% to hit)  The magic dart hits the giant cockroach but does no damage.  The giant cockroach is moderately wounded._xhZ*5.9 (1_xh__xhb\ _The giant cockroach barely misses you.`xhH,  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`xh:h`xhh`xhn`xhqe _You don't have enough magic to cast this spell.bxhw  You hit the giant cockroach.  You kill the giant cockroach!bxh~E†bxh}d1====37.3 (1.4bxh bxhbxh$ _You have harvested enough death to cast Grave Claw an additional time.bxh@#...###.#..........# ###.# #....#.###.#.# ###.######.#.# .#.#..........#.# .# ##.....######.###.# ##.....# #.....# .##.....# #.....# bxhC####.....# #.....# ###.....# #.@...#.# .##.....# #....##.....# #### bxhk#.##.....# .......#.##.....# ..##.#.... bxh#.##.....###... .##.##. ............... .. .# bxh%#######.####... ..# ## ... #... $.bxhbxh`4-80bxhbxh| _You see here a giant cockroach corpse.dxh #...###.#.# ###.# #....#.###.#.# ###.######.#.# .#.# #.#.# .# ##.....######.###.# ##.....# #.....# dxhI ##.....# #.....# .....# #.....# ###.....# #.†@..#.# ##.....# #. .##.....# #......# .##.....# .dxhw  .##.....# . .##.....###... #dxh ..... ... .# #.####... #..##dxh +# dxh dxh G-9 _dxh dxh exh.#...###.#.# ###.# #....#.###.#.# ###.######.#.# .#.# #.#.# .# ##.....######.###.# ##.....# #.....# exh##.....# #.....# .....# #.....# .....# #.†.@.#.# ##.....# #. ##.....# #......# exh̼##.....# #...##.#.... ##.....###... #.##.##.. ... .# #exh%.####... #..### exhexhX'40exhexh exhn ##.# #....#.###.######.#.# ..........#.# .# #######.### #....†...#.####..@.......######...exhƋ ....#... .# ##..#exhGexh&====exh1exhexhΙexh m #####.#.# ......... #######.### #....#†...#.####..........######... ##.#.....#exhݛ .#...##. .# #.#exh. exhy &2exh8 exh exh 3 ......... #######.### #....#.#exh$ †...#.####..........#########... exhA [##.#.....#exhh ##... #.##.##.#.##>. exh 0.#...exh exh &3exhD exh 9 _Found an escape hatch in the floor.fxhU.#.#.# .# .##.....######.###.# .##.....# #.....# .##.....# #.....# ##.....# #.....#.##.....# #.†...#.#### .##.....# #... .##.....# ####......##### .##.....# #fxhV.# .##.....# #...##.#.....# .##.....###... #.##.##.#. ... .# #fxh>V(#.####...##..### ..# ... #... ..$..# ##..# fxh]V#....# #.# >.... fxh|VS..# ...fxh`fxh`fxh a4fxhefxh_gfxh+ #######.### #....# #.#†...#.#### ...........########... #...##@#.....###... #.##.##.# .............. ... .# #fxhp##..#bb   bat (asleep)##...? ..#.#.fxhe  A bat comes into view.fxh&5fxh6fxhg _Found a scroll labelled QEZUBU TAQEPEN.fxhi%2 #....# #.†...#.#### ...........####......######.........# #...##.#.....###... #@##.## .fxh%:...................# ######.####...##..### ..# ... #... ..$.##..#. #...b #.# >..... ... ##.?. .#. ...... fxh5&+.fxh-fxh.&6fxh]4fxh;6fxh 3# #.##.†...#.#### .#...........####......#####.........# #...##.#.....###...##.##.## ................@...# ######.####...##..### fxh ..# ... #... ..$.. ##..#. ##...b.. #.# >........fxh= ... ##...?... .#. ....... . fxhb . fxh fxh #2fxh 9====7fxhw fxhy fxhU #.#.†...#.#### ............####......######...## #...##.#.....#fxh T##...##.##.## ....................# ######.####...##@.### fxh g..# ... #......$......##..#...##...b.... #.#.. >........ ... ##...?#.#. ..... .  fxh fxhl fxh 8fxh fxh gxh_†### ............#########...### #...##.#.....###...##.##.## ....................# ######.####...##..####r# gxhf_..# ... #.....@$......##..#...##...b #.#.. >.... ... .##...?#.#... ..... ... #.>gxh_r   rat (asleep)..gxhtje  A rat comes into view.gxhj&9gxh}qgxht; _Found a stone staircase leading down.gxh.....# #.†...#.#### ##.....# #..... ##.....# ####......##### ##.....# #.........### ##.....# #...##.#.....# ##.....###...##.##.##.# gxh{.........# # .####...##..####r## ... #.......#gxh# ##..#...##...b....## #.#.. .>.# ......##...?...## #.#... #.#gxh# ..... #.## gxh##.> #.## gxhI.. ..##gxhgxhC<  The rat squeaks loudly.gxhBgxh.rb..brgxhK+gxh1===50gxhgxht _The bat barely misses you. _You see here 10 gold pieces.ixh5  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ixh'D##.....# #.†...#.####  CTPittman the Magician ##.....# #...........  Draconian ##.....# ####......#####  Health: 20/20 ======================== ##.....# #.........###  Magic: 1/6====-------------------- ixh'##.....# #...##.#.....#  AC: 4Str: 12 ##.....###...##.##.##.#  EV: 11Int: 14 ...................# #  SH: 0Dex: 10 ixh(@#####.####...##..####.##  XL:  2 Next: 13% Place: Dungeon:1 ixhd(.# ... #......@...r..#  Noise: ===------  Time: 450.3 (0.0) .# ##..#...##.b......#  g) +0 mace .# #.#.. .>.........  Throw: 3 darts (datura) .# ......##...?...# ixh(N.# #.#... #.......# .# ..... #.......#  b   bat ixh(q.# ##.> #.......#  r   rat .# .. ........# .# ixh) _You see here 10 gold pieces.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ixh4)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)jxhyH##.....# #.†...#.####  CTPittman the Magician ##.....# #...........  Draconian ##.....# ####......#####  Health: 20/20 ======================== jxhH0##.....# #.........###  Magic: 1/6====-------------------- ##.....# #...##.#.....#  AC: 4Str: 12 jxhH##.....###...##.##.##.#  EV: 11jxhH,Int: 14 jxhH...................# #  SH: 0Dex: 10 jxhDI#####.####...##..####.##  XL:  2 Next: 13% Place: Dungeon:1 .# ... #......@...r..#  Noise: ===------  Time: 450.3 (0.0) jxhjI.# ##..#...##.b......#  g) +0 mace jxhI.# #.#.. .>.........  Throw: 3 darts (datura) .# ......##...?...# jxhI.# #.#... #.......# jxhI.# ..... #.......#  b   bat jxhI.# ##.> #.......#  r   rat jxhI.# .. ........# .#Confirm with . or Enter, or press ? or * to list all spells.jxhIAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linejxhIAim: a bat (100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.jxhqJjxhJjxhO #.†           #   ... r...#  . jxh#Pu #.#.. .b     .....   ##.>   .. jxhPb--1.3 (1Contam jxhTjxhV  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen. The bat hits you but does no damage.kxh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lxh0##.....# #.†...#.####  CTPittman the Magician ##.....# #...........  Draconian ##.....# ####......#####  Health: 20/20 ======================== ##.....# #.........###  Magic: 0/6------------------------ ##.....# #...##.#.....#  AC: 4Str: 12 lxh0 ##.....###...##.##.##.#  EV: 11Int: 14 ...................# #  SH: 0Dex: 10 #####.####...##..####.##  XL:  2 Next: 13% Place: Dungeon:1 lxhT L.# ... #......@..r...#  Noise: =--------  Time: 451.3 (0.0) lxhx .# ##..#...##*.......#  g) +0 mace lxh .# #.#.. .b.........  Throw: 3 darts (datura) .# ......##...?...#  Contam lxh .# #.#... #.......# lxh .# ..... #.......#  b   bat .# ##.> #.......#  r   rat lxhF!.# .. ........# .# _Nothing appears to happen. The bat hits you but does no damage.  lxhf!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)lxhk ,##.....# #.†...#.####CTPittman the Magician ##.....# #...........Draconian ##.....# ####......#####Health: 20/20 ======================== ##.....# #.........###Magic: 0/6------------------------ lxh ##.....# #...##.#.....#AC: 4Str: 12 ##.....###...##.##.##.#EV: 11Int: 14 lxh ...................# #SH: 0Dex: 10 lxh #####.####...##..####.##lxh# FXL:  2 Next: 13% Place: Dungeon:1 .# ... #......@..r...#lxhG 1Noise: =--------  Time: 451.3 (0.0) .# ##..#...##*.......#lxhj g) +0 mace .# #.#.. .b.........lxh Throw: 3 darts (datura) .#......##...?...#lxh }Contam .##.#... #.......# lxh .#..... #.......#b   bat lxh :.###.> #.......#r   rat .#.. ........# .#lxhC Casting: Magic Dart (safe; 3% risk of failure)  lxhg Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  lxh Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat.lxh lxh: onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  lxhf Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  The magic dart hits the bat.  The bat is heavily wounded.lxhܝ lxhE b@.r..>lxh *2.3 (1lxh lxh I _The bat misses you.mxhQ 6  You sock the bat!mxhR mxhX .@r.r   rmxhZ 473.7 (1.4mxh` mxhb G _You kill the bat!nxht  You closely miss the rat. The rat closely misses you.nxhڧ'5.1nxhnxh; _The rat bites you but does no damage.nxhF nxh '6.5nxh nxh  nxh |_You closely miss the rat. The rat barely misses you.oxh 5  You hit the rat.oxh6 †  You kill the rat!oxh?j1====207.9oxhFoxhK _Your magical contamination has completely faded away.oxh K.....# #.†...#.#### .....# #.... .....# ####......##### .....# #.........### .....# #...##.#.....# .....###...##.##.##.# .........# # .####...##..####.## # ... #......$@.....# # ##..#...##.# # #.#....>. # ......##...?...# # #.#...oxh; { # ..... # ##. # .. #oxh oxhn 4-80oxh oxh p _You see here a rat corpse.pxhZ*.....# #.†...#.#### .....# #... .....# ####......##### .....# #.........### .....# #...##.#.....# .....###...##.##.##.# .......# # pxh*.####...##..####.##  ... #......$†@....#  ##..#...##.#  #.#....>. ......##...?...#pxh*| #.# ...pxh+J ## pxh*4pxh5G-9 _pxh<pxhE>pxhk# #.†...#.#### # #. # ####......##### # #.### # #...##.#.....# ###...##.##.##.# .......# # .####...##..####.## ... #......$†.@...# ##..#...##.# pxhL#.#....>.......##...?...##.#..... pxhN=60pxh pxhpxh5 ..........########... ##.#.....###...##.##.##.#............# .# ##.####...##..####.## pxh= ... #......$†.....##..#...##... #.#....>.... ......##...?...####.###......#pxh5pxhE====1pxh|pxh:pxhŁ  ########... ##.#.....###...##.##.##.#............# . pxh ##.####...##..####.##  ... #......$†.....##..#...##...### #.#....>....pxhG  ......##...?...#####.#... #.......# pxh O#..#####pxhZ pxh &2pxh pxhˑ pxh@ ... ##.#.....###...##.##.##.............# ##.####...##..####.##  ... #......$†.....##..#...##...### #.#....>.... ......#######.#... #.......# pxh..... .##.#pxhpxhm&3pxh#pxh(pxh(+4.9 (2pxh,pxh\/d _m - a scroll labelled QEZUBU TAQEPENqxh. ##.#.....###...##.##.##............# ##.####...##..####.##  ... #......$†.....##..#...##...### #.#....>.... ......##qxh#####.#...  .....  ##.>#.qxhqxh +5.9 (1qxhqxhgqxhr .# #...##.#.....#.###...##.##.##.#........# .##.####...##..####.## ... #......$†.....# ##..#...##.#### #.#....>. ......##.#### #.#... #.# ..... #.# ##.> #.#  .. .#  ####......#  #..##### #.##  #.qxhv qxh &6qxh! qxh$ qxh P#.....# #...##.#.....# qxh 0#.....###...##.##.##.#.........# .##.####...##..####.## # ... #......$†.....# # ##..#...##qxh I.#### # #.#....>. # ......##.#### # #.#... #qxh .# # ..... #.# #qxh1  ##.> #.# qxhS Z# .. .qxh| .# # ####......# qxh j. #..##### qxh  #.## #.#qxh qxh =2====qxh 7qxh qxh" qxh #.....# #...##.#.....# ##.....###...##.##.##.#......# .##.####...##..####.## .# ... #......$†.....# .# ##..#...##.#### qxh@.# #.#....>. .# ......##.#### .# #.#... #.# .# ..... #.# .# ##.> #qxh.# .# .. .qxhױ.# .# ####......#. qxh #..##### # #.## qxh?J#.#qxhqxhN&8qxhqxhzrxhEu ##.## ...................# . #####.####...##..####.## .# ... #......$†.....##..#...##...### #.#....>....rxh ......#######.#...  .....  ##.> .. ..#.#rxh?rxh&9rxhrxh!rxh ...................# #####.####...##..####.## .# ... #......$†.....##..#...##...### #.#....>.... ......#######.#...  ..... rxh ##.>.......########b   bat (asleep)b.rxhrxh;'70rxh9rxh(V _A bat comes into view.rxh #####.####...##..####.## .# ... #......$†.....##..#...##...### #.#....>.... ......#######.#...  .....  ##.>##.......########. #..#### # ## #.# rxh Rb..#rxh rxhP #====rxh{ 1rxh` rxhu sxhLL.####...##..####.## # ... #......$†.....# # ##..#...##.#### # #.#....>. sxhL# ......##.#### # #.#... #.# # ..... #.# sxhL# ##.>###.# sxhL`# .# sxhM6# #sxhBM......#  #..#####  #sxhhM.###.#sxhM#.# #b.sxhMM#.#sxhsTsxhT&2sxhXsxhxYsxh ... #......$†.....##..#...##...### #.#....>.... ......#######.#...  ..... sxh ##.>##.......######## . #..#### #.##  b..#.sxhsxhsxhsxh[b.bsxh&&3sxhxsxhsxh;s ##..#...##...### #.#....>.... ......#######.#...  .....  ##.>##.......######## . #@.#####sxhzs  #b## .# .#.#sxh.u sxhy (.bsxhy %=sxhz 4sxh~ sxh _The bat barely misses you. The bat misses you.sxh  #.#....>.... ......#######.#...  ..... sxhE  ##.>###.......#########......# . #..##### sxhu #@## b# .sxh G.#.#sxh+ sxh sxh sxhޠ sxhj &5sxh sxh P _The bat barely misses you.txhG  You barely miss the bat. The bat barely misses you. x2; The bat misses you.txhaH#3txhHC====7.3 (1.4txhMtxhO txhOJ_The bat barely misses you.txh ,txh txh3 (.btxh (8.7txh txh _You closely miss the bat. The bat barely misses you.uxhKk ......#######.#...  uxh..... ## ##.>###.#..............#uxhB########...... .uxhp #..#### uxhb#.##  uxh=9b..#.uxh]A...## #uxh.uxhuxh#9uxh 0uxh%uxh uxh/_The bat hits you but does no damage. x2uxh 5  You hit the bat.uxh 2.uxh- U====481.1 (1.4uxh4 uxh G _You kill the bat!vxh7  #.#...  ..... #.......# ##.>###....................########.... . #..#### #.##  .......#.########vxh vxh +-2vxh! 0vxh vxh2 vxh  .....  ##.>###................########... . #..#### vxhL #.##  ######.......#.#####vxhm O..# vxh 3##vxhh vxh @-3vxh vxh wxhwj  ##.>##...........######## . #..#### #.##  ######.......#.#####..# ##wxh9<4wxhkwxhowxht .......######## . #..#### #.##  ######wxh,.......#.#####..# ## wxhXwxhǸ&5wxhɼwxhnwxhY ######## . #..#### wxhY #.##  ######.......wxh Z #.#####..# wxh,Z F### .wxhKZ 3### wxht_ wxh_ wxh_ 6wxhb wxhe wxhH j. #..#### wxh #.##  ######.......#.#####wxh ..# ### wxhĽ H.........###### wxh wxh >  wxh$ wxh wxh Y4====7wxhc wxh xxhq #.##  ######.......#.#####..# #########.# xxht.......######xxhxxh&8xxhexxh|xxh# #.## #.# #.####### #........ #.#.##### #...#xxh  #.####.#.#.#xxhDxxhxxhғ9xxhUxxhxxh # #.## #.# #.####### #........ #.#.#####xxh" #...# #.####.#.#.xxhB1##xxhxxh'90xxh xxh xxhY # #.## #.# #.# #. #.#.#####xxhXY  #...# #.####.#.#.#xxhY ##xxh,^ xxh^ &====xxh^ 1xxha xxhc xxh w# #.## #.#xxh  #.# #. #.#.##### #...#xxh ~ #.###.#.#xxh Y.#.#xxh ##xxh xxhZ xxhw 2xxh xxh xxh/  #### #.## #.# #.# #. #.#.#####xxh  #...# #.####.#.##.#.#xxhѪ ##xxh֯ xxh: &3xxh xxh yxh #### #.## #.#yxh* #.# #. #.#.##### #...# #.### #.yxh9#.# #.#.###yxhZyxh&4yxhlyxh<yxhI #### #.## #.# #.# #yxhRI. #.#.##### #...# #.### #.#.#yxhrIc #.##yxhIA.##yxhIyxhWNyxhNyxhN5yxhQyxhnSyxh #### #.## #.# #.# #. #.#.##### #...# #.### #.#.# #.# #.# yxh (#yxhwyxh&6yxhyxhyxh"SF #### #.## #.# #.# #. #.#.##### #...#yxhSE# #.### #.#.# #.# #.# yxhS(#yxhXyxhgYY5====7yxh]yxh_yxh  #### #.###. #.#.. #.#. ##. #.#.#. #...# #.yxhr E #.### #.#.# #.# #.# #yxhP yxhД yxh 8yxh> yxhܚ yxhL 9 #### #.## #.# #.# ..# #. #.# # #.# #.#. #.## #...# #.: #.### #.yxh #.# #.# #.# #yxh yxh &9yxh yxh I _Found the Spellbook of Mechanisms and Displacement.zxhS#........########## .#####..... #.########## #...:...... #.###zxh########## #......#........#################zxhzxhzxh!500zxhtzxhzxhN M#########......#........##########zxh % .#####..... #.#.########## #...:...... #.#############zxh  #............#........################ zxh 0zxh zxh &====zxh= 1zxh zxh^ {xh9i#......# #......##. #.# #..##### #.# #.## {xhj9 #.# #.# ..# #.##.# #.{xh9#.# #.#.##.##...# {xh/:#.@.#.### #.#.# #...# #.....##########{xh@{xh.A&2{xhD{xhKr  You pick up the Spellbook of Mechanisms and Displacement and begin reading...{xhK+3.1 (2{xhO{xhoR  You add the spells Lesser Beckoning, Volatile Blastmotes, Rending Blade and _Disjunction to your library.~xhT~xh/ Spells (Memorise)TypeFailure Level  a - Call ImpSummoning9% 2~xhob - Lesser BeckoningTranslocation9%2  c - Mephitic CloudConjuration/Alchemy/Air 19% 3  d - Volatile Blastmotes Fire/Translocation 21% 3 ~xhw e - Rending BladeConjuration/Forgecraft 45% 4  f - Disjunction~xh>Translocation 100% 8 ~xhO2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help~xh<[Esc] exitxh Lesser Beckoning Beckons the target forward, attempting to place them adjacent to the caster. Level: 2 School: Translocation Fail: 9% Power: 10% Range: 3/5 Noise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.xhi Spells (Memorise)TypeFailure Levela - Call ImpSummoning9%2  b - Lesser BeckoningTranslocation 9% 2  c - Mephitic CloudConjuration/Alchemy/Air 19% 3  d - Volatile Blastmotes Fire/Translocation 21% 3  e - Rending BladeConjuration/Forgecraft 45% 4  f - DisjunctionxhTranslocation 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxh  Rending Blade Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the spell is active, this blade will rend a path back and forth through nearby foes,dealing irresistible damage. Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon xh9as the blade ceases to exist. Each point of magical power sequestered this way slightly increases the damage the blade inflicts. Level: 4Schools: Conjuration/ForgecraftFail: 45%  Power: 5% Damage: 2d6 (max 2d14)  Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you ordeals up to 24 irresistible damage. You can sustain at most one creature summoned by this spell. You aren't experienced enough to cast this spell.xh Spells (Memorise)TypeFailure Levela - Call ImpSummoning9%2  b - Lesser BeckoningTranslocation 9% 2  c - Mephitic CloudConjuration/Alchemy/Air 19% 3 xh  d - Volatile Blastmotes Fire/Translocation 21% 3  e - Rending BladeConjuration/Forgecraft 45% 4  f - DisjunctionTranslocation 100% 8 xh. xhMxhixhN2 spell levels left xhH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxh^  Volatile Blastmotes Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power. Level: 3Schools: Fire/TranslocationFail: 21%  Power: 6% Damage: 2d10 (max 2d18)  xh Range: N/A  Noise: Quiet Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 13 fire damage. You aren't experienced enough to cast this spell.xh3 Spells (Memorise)TypeFailure Levela - Call ImpSummoning9%2  b - Lesser Beckoningxh(Translocation 9% 2  c - Mephitic CloudConjuration/Alchemy/Air 19% 3  d - Volatile Blastmotes Fire/Translocation 21% 3  e - Rending BladeConjuration/Forgecraft 45% 4  f - DisjunctionTranslocation 100% 8 xhe2 spell levels left xhY^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxhMephitic Cloud Conjures a fragile flask that explodes into short-lived clouds of noxious fumes.These clouds may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected. Level: 3 Schools: Conjuration/Alchemy/Air Fail: 19% Power: 4% Range: 4 Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 13 irresistible or electric damage. You aren't experienced enough to cast this spell. _________________ “Seit mehreren Jahren schon hatte die indische Cholera eine verstärkte xhB Neigung zur Ausbreitung und Wanderung an den Tag gelegt. Erzeugt aus  den warmen Moraesten des Ganges-Deltas, aufgestiegen mit dem  mephitischen Odem jener üppig-untauglichen, von Menschen gemiedenen  Urwelt- und Inselwildnis, in deren Bambusdickichten der Tiger kauert,  hatte die Seuche in ganz Hindustan andauernd und ungewöhnlich heftig  gewütet, hatte östlich nach China, westlich nach Afghanistan undxh Spells (Memorise)TypeFailure Levela - Call ImpSummoning9%2  b - Lesser Beckoningxh0Translocation 9% 2  c - Mephitic CloudConjuration/Alchemy/Air 19% 3  d - Volatile Blastmotes Fire/Translocation 21% 3  e - Rending BladeConjuration/Forgecraft 45% 4  f - Disjunctionxh_sTranslocation 100% 8 xh(xhxhF2 spell levels left xhI[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exitxh Rending Blade Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the xhspell is active, this blade will rend a path back and forth through nearby foes,dealing irresistible damage. Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way slightly increases the damage the blade inflicts. Level: 4Schools: Conjuration/Forgecraftxh<Fail: 45%  Power: 5% Damage: 2d6 (max 2d14)  xh5Range: N/A  Noise: A bit loud Miscasting this spell causes magic contamination and also either corrodes you orxhVdeals up to 24 irresistible damage. You can sustain at most one creature summoned by this spell. You aren't experienced enough to cast this spell.xhQ Spells (Memorise)TypeFailure Levela - Call ImpSummoning9%2  b - Lesser BeckoningTranslocation 9% 2  c - Mephitic CloudConjuration/Alchemy/Air 19% 3  d - Volatile Blastmotes Fire/Translocation 21% 3  e - Rending BladeConjuration/Forgecraft 45% 4  f - DisjunctionxhTranslocation 100% 8 2 spell levels left xhH[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxht Disjunction Destabilises the space in a sphere around the caster for a while, causing anyonenearby to blink away from the caster. The chance of blinking depends on the distance from the caster, being nearly certain when directly adjacent. Level: 8 School: Translocation Fail: 100% xhPower: 2% Range: 4 Noise: Loud Miscasting this spell causes magic contamination and also anchors you in place. You aren't experienced enough to cast this spell.xh{  Spells (Memorise)TypeFailure Levela - Call ImpSummoning9%2  b - Lesser BeckoningTranslocation 9% 2  c - Mephitic CloudConjuration/Alchemy/Air 19% 3  d - Volatile Blastmotes Fire/Translocation 21% 3  e - Rending BladeConjuration/Forgecraft 45% 4  f - DisjunctionTranslocation 100% 8 xhi{2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxhV2 Call Imp Calls forth a minor demon from the pits of Hell, equipped with a spear with which to jab at the caster's enemies. The quality of the imp's weaponry rises with spell power. Level: 2 School: Summoning Fail: 9% xh)WPower: 10% Range: N/A Noise: Quiet Miscasting this spell causes magic contamination. You can sustain at most one creature summoned by this spell.xh; Spells (Memorise)TypeFailure Level  a - Call ImpSummoning9% 2  b - Lesser BeckoningTranslocation 9% 2  c - Mephitic CloudConjuration/Alchemy/Air 19% 3  d - Volatile Blastmotes Fire/Translocation 21% 3  e - Rending BladeConjuration/Forgecraft 45% 4  f - DisjunctionTranslocation 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitxh xhxh #......#########......# CTPittman the Magician#....... #.##..##### Draconian#### #.##.##Health: 20/20 ========================#.##.#Magic: 5/6====================----..##.###### AC: 4Str: 12#.##....... EV: 11Int: 14#.##.#.#### SH: 0Dex: 10#.######## #...#XL:  2 Next: 24% Place: Dungeon:1#.@....... #.###Noise: ---------  Time: 503.1 (0.0)#.##########.#g) +0 mace#............#Throw: 3 darts (datura)#........#######xhW##########You hit the bat. _You kill the bat! _Found the Spellbook of Mechanisms and Displacement.  You pick up the Spellbook of Mechanisms and Displacement and begin reading...  You add the spells Lesser Beckoning, Volatile Blastmotes, Rending Blade and _Disjunction to your library.xh7 _You kill the bat!Found the Spellbook of Mechanisms and Displacement.  You pick up the Spellbook of Mechanisms and Displacement and begin reading...add the spells Lesser Beckoning, Volatile Blastmotes, Rending Blade and _Disjunction to your library.  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###.#... #.#...)..# #...... #.#xhG #......# ##.###.>###.##......# #.xhn j##......#####.#......#xh S#.#.# xh I#..##.#.#xh }#.#.#xh `#...# #.#xh #.#.# #.#.#.# xhH 6#.#.# xh xh) '30xh xhO xhbE#.####...##..####.## # ... #......$†.....# # ##..#...##.# ).# #.#....>.# ......##.## ###.#... #.xhc1# ...)..# #......# #.# #......# ##.###.>###.# #......# #.# #......#####.#......# #.#.# #..##### #.#.xhc#.#.#...# #.#xh*d#.#.# #.#.#.# #.#.# xh?kxhk&1xhpxhrxh#.####...##..####.## # ... #......$†.....# # ##..#...##.# .# #.#....>.# ......##.## ###.#...##.# ...)..# #......# #.#  #......# ##.###.>###.#  #......# #.#  #......#####.#......#  #.#.# #..##### xh xh xh. 2xhxh?xh"#.####...##..####.## # ... #......$†.....# # ##..#...##.## #.#....>.# ......##.## ###.#...##.xh^#0# ...)..# #......# #.# #......# ##.###.>###.# #......# #.# #......#####.#......# #.#.# #..##### xh}#xh#xh*xh?+&3xhW0xh1xh#.####...##..####.## # ... #......$†.....# # ##..#...##..xh2#### # #.#....>. # ......##.#### xh5# ###.#...##.# ...)..# #......# #.xh;# ......# ##.###.>###.xh\z# ......# #.xhxq# ......#####.#xhv......# .#.# xh8#..##### xh7/xhˎxh.&4xhݓxhxh y#.####...##..####.## # ... #......$†.....# # ##..#...##..#### # #.#....>. xhm I# #......##.#### # ###.#...##.# )..# #......# #.......# # ##.###.>###.# # #.# xh #####.#......# #.# xh 8#..##### xh xh xh xhq &5xh= xh xh. #.####...##..####.## # ... #......$†.....# # ##..#...##.#### xh0/ E# #.#....>. # #......##.#### xhZ/ # ###.#...##.......# )..# #......# #.......# xhz/ # ##.###.>###.# xh/ # #.# #####.#xh/ n......# #.# xh/ ^#..##### xh/ xh6 xh?7 xhf7 6xhD= xh> xhj.####...##..####.## # ... #......$†.....# # ##..#...##........#### # #.#....>............ # #......##.......#### # ###.#...##.......# xh)..# #......# #.......# # ##.###.>###.# # #.# #####.#......# #.# #..##### xhxhN&7xhxhxhL.####...##..####.## # ... #......$†.....# # ##..#...##........#### # #.#....>......xh?M| # #......##.......#### # ###.#...##.......# ..# #......# #.......# # ##.###.>###.xhM# # #.# #####.#......# #.# xhM#..##### .#.# xhMI#.## xhMxhTxhT&8xh1YxhG[xhW.####...##..####.## # ... #......$†.....# # ##..#...##..#### xhBX# #.#....>.. # #......##.#### # ###.#...##.# xhX# #......# #.# # ##.###.>###.# # #.# #####.#xhXn......# #.# xhY#..##### .#.# #.#xh+YL##.#.# xhJYx#.##...# xhhYy#.##.#.# xhYY#..#.#.# xhYX#.# xhA`xha&9xhexhgxh M...................# .# #####.####...##..####.#... #......$† ##..#...##xh ;#####....>..... #...#####.#...# #......# #.###.>###xh  #...........#####.##########...... .....#.#xhE Y#..#####.#xh xhT xhx 40xh xhL xhq M##.....###...##.##.## ...................# .# #####.####...##..####.#... #......$†xh  ##..#...#######....>..... #...###xh ##.#...# #......# #.###.>###xh K #........... xh+}.#####.##########......#..xhxh&1xhxhxhM .... ##.....###...##.##.##. ...................# .# #####.####...##..####.#xhv... #......$† ##..#...#######....>..... #...#####.#...# #......# #.###.>### .# #.................##.#xh/xhxh܌xh2xhxhxhD M......###  #.....# ##.....###...##.##.##.# ...................# .# #####.####...##..####.#xh-E ... #......$† ##..#...#######....>..... #...###xhqE ##.#...# #......# .# ##.###.>###.......#.#xhM xhwM &3xh|R xh|T xh [M#####......###  ##.... ##.....###...##.##.##.# ...................# .# #####.####...##..####.#xhX I... #......$† ##..#...#######....>.xh z.... #......####xh ##.#...# .# #......# #.......#.##xh_ xh xhH &4xh xh xh7ZM .....######.........###  #...##.#.... ##.....###...##.##.##.# xhZ7...................# .# #####.####...##..####.#... #......$†xh7 ##..#...#######....>.xh7y.... #......#### xh7.# ###.#...##.......#...##xh8...#####xh?xh?&5xhxhxhLWM†...#.#### #...........#######.........###  #...##.#.... ##.....###...##.##.## ...................# .# #####.####...##..####.#... #......@† xhW##..#...#######....>..... .# #......##.......####.#.....xhW:..##......#xhA`xh`&6xhfxhnxh@oxho$7.1 (2xhuxh4x> _You now have 55 gold pieces (gained 10).xhC ..........####......######... #...##.#.....###...##.##.## ...................# #####.####...##..####.## .# ... #.......†.....xh ##..#...##.@.### #.#....>.........######.#.......##......# .....#.##..#####xhlxh+8.1 (1xhbxh$xhɼ.....# #. .....# ####......##### .....# #.........### xh C.....# #...##.#.....# .....###...##.##.##.# ........# .# .####...##..####.## xh,# ... #.†.....# xhR# ##..#...##.#### xhs~# #.#....>. xh# #......##.#### # 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####......##### # #.#### # #...##.#.....# ###...##.##.##.# ...##.# xh?& Z...##..####.##  #.†.....# ..#...##.# #.#....>. #......##.xhk& #####..#...##.# xh& y......# #.# xh& .###.>###.#xh& # #......# xh& # #..##### xh- xh8. &6xh43 xh4 xhS a ####......#####  #.####  #...##.#.....# ...##.##.##.# ##.# ...##..####.## xh7T #.†.....# #...##.# .#....>. xhXT ;......##.#####.xhwT .#...##.......# ## #.......xhT # ###.>###.......xhT R#....#xhT 6......# xhU B#..##### xh[ xh[ &7xh` xhb xh####......##### #.#### #...##.#.....# xh...##.##.##.# ##.# ...##..####.## #.†.....# xhQ#...##.# #....>.##.#####. .#...##.......# ### #.......#.>###....xhz`...#.....#.xh4 xhxh{&8xhZxhxhKF......##### .#### ...##.#.....# ...##.##.##.# ##.# ...##..####.## .xh†.....# ...##.#. ....>.xh##.#####. #...##.......# ##xhT# #.......# xh?# xhxh xhV&9xh>xhxhL......##### #### ##.#.....# ##.##.##.# xh+M##.# ##..####.## †.....# ##.#xhMM_.#>.###.xhmMp#####. ...##.......# .#xhM`# #.# .# xhM.>###.# .## .#xhM|......# .##..##### .# xhM!xhTxhoUxhU 60xhYxhr[xh*......##### #### ##.#.....# ##.##.##.# ##.# ##..####.## xh†.....# ##.#.# >.# ##.#####.##.# #.## #.xh4# #.# >###.# #xh.## #.#......# #.##..##### #.# xhxhxh1xhxhxh1 ^......#####  ####  ##.#.....#  ##.##.##.#  ##.#  ##..####.##  xh †.....#  ##.#.#  .>.#  .xhĵ `##.#####.# .##.xh `# #.# xh # #.# #.#  xh$ ###.# #.#  xh= q# #.#  xhX  ......# #.#  xhv . xh x#..##### #.#  xh \ #.##  xhֶ D xh xh &2xh xh@ xh2 #####  ####  #.#.....#  #.##.##.#  ##.#  #xhs..####.##  †.....# xh) #.#xh.#  >.# xhD ##.#####.xh @#  ##.xh4 h# #.# xhT   #.# #.#  xht .# #.#  # #.#  xh ......# #.#  #..##### #.#  #.## xh ( xh!xhd&3xhxhxh/U#####  ####  .#.....#  .##.##.#  ##.#  ..####.##  xh†.....# # .#.#  .# xhɇi #.#####.# xh #.# #.#  #.xhF# #.#  #.# #.# xh{ # #.#  ......# #.# xhq #..##### #.#  xhшK#.##  xhxh&4xhxhȔxhTWg#####  ####  #.....#  ##.##.# ## ##.# .# .####.## xhW..# .†.....# .#  #.#  #  xhWh.#####.#  xhWm.# #.# xhXf .# #.# xh;X\ .# #.# xhZXj # #.#  #xh}X......# #.#  #..##### #.# xhX\ #.##  xh^xh^&5xhbxhdxh ~#####  ####  xhN .....#  #.##.# ###  ##.# ..# xhl ~ ####.## #.# xhá  †.....# #.#  #.#  xhݡ ;#  xh d#####.#  xh h# #.# xh2 j # #.#  xhK X# #.#  xhb W# #.#  xhz ]......# #.#  xh ..##### #.#  .## xh ( xh# xhި &6xhh xhY xhfM.....#### .... ### ..##.# . xh####.# † ##########.....xh҆# ####........# ......# #.########xhJ #xhhxh&7xhFxh xhVnM#.####.....#### ....xh #### ..##.# . ####.# †xhJ ##########xhޟ...........# ......#####........# xhr#.######## xhkxhڥ&8xh@xhxh†*M #.####.....#### .... ######### ..##.# .g..... ####.# xh† ########## .................# .#xh(ng   hobgoblin (asleep)xhH xh#xh~xh9xhxh\ _A hobgoblin comes into view.xhw   #.####.....#### .....# ######### ..##.# .g..... ####.## ###### † ##########xhcx .....# ####........#######xh} xh} '70xh5 xhJ xhy  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh3 [.# # CTPittman the Magician .#.# Draconian .#.#### Health: 20/20 ======================== ....... Magic: 5/6====================---- ..#####xh3  AC: 4Str: 12 ..#### EV: 11Int: 14 .....# SH: 0Dex: 10 #.##.# #########xh4  XL:  2 Next: 24% Place: Dungeon:1 ..##.# .g*****@# Noise: ---------  Time: 570.1 (0.0) ####.## #######.#xh<4  g) +0 mace †.....# #.# Throw: 3 darts (datura) xha4 a......##########.# .................# ......#####........#  g   hobgoblin (asleep) xh4 ......# #.######## ......# #.# ......# #.# _A hobgoblin comes into view.xh4 Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh4 Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)xhwy .# #  CTPittman the Magician .#.#  Draconian .#.####  Health: 20/20 ======================== .......  Magic: 5/6====================---- ..#####  AC: 4xhy LStr: 12 ..####  EV: 11Int: 14 .....#  SH: 0Dex: 10 #.##.# #########  XL:  2 Next: 24% Place: Dungeon:1 ..##.# .g*****@#  Noise: ---------  Time: 570.1 (0.0) ####.## #######.#  g) +0 mace †.....##.#  Throw: 3 darts (datura) ......##########.# xh&z W.................# ......#####........#  g   hobgoblin ......# #.########xhOz ......# #.# ......# #.# Confirm with . or Enter, or press ? or * to list all spells.xhwz Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  xhz tThe magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.xh& xh K.g....xhA &==xhd 1.1 (1xhh xh0   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded. xh` _The hobgoblin shouts!xhC   xh Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh] H.# # CTPittman the Magician .#.# Draconian .#.#### Health: 20/20 ======================== ....... Magic: 4/6================-------- xh Z..##### AC: 4Str: 12 ..#### EV: 11Int: 14 .....# SH: 0Dex: 10 #.##.# ######### XL:  2 Next: 24% Place: Dungeon:1 ..##.# ..g****@# Noise: ==-------  Time: 571.1 (0.0) ####.## #######.# g) +0 mace xhE †.....# #.# Throw: 3 darts (datura) xhi X......##########.# .................# ......#####........#  g   hobgoblin xh ]......# #.######## ......# #.# xh K......# #.# _The hobgoblin shouts!  xh Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh ,Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)xhu .# # CTPittman the Magician .#.# Draconian .#.#### Health: 20/20 ======================== .......xhku v Magic: 4/6================-------- ..##### AC: 4Str: 12 ..#### EV: 11xhu Int: 14 .....# SH: 0Dex: 10 xhu #.##.# ######### XL:  2 Next: 24% Place: Dungeon:1 xh=v ..##.# ..g....@# Noise: ==-------  Time: 571.1 (0.0) ####.## #######.# g) +0 mace †.....# #.# Throw: 3 darts (datura) ......##########.# xhlv .................# ......#####........#  g   hobgoblin xhv v......# #.######## ......# #.# ......# #.#xhv Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xhv xAiming: Magic Dart (safe; 3% risk of failure)  xhw Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  xh)w "The magic dart hits the hobgoblin.xh{ d #xhR{ 6  xhv{ ...****@#   xh{ † #.#  xh{ 7   xh|     #.# xh;| x #.# xh *.....xh <31-2.1 (1xh  xh> xhb onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  xh TPress: ? - help, Shift-Dir - straight line  xh Aim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!xh/ @.# # .#.# .#.#### . .##### .####xhʲ  #.....# #.##.## .##.#.# .####.###.# .†.....# #.# xh) .##.# ...# .#####........# xhY .# #.######## .# #.# xh X.# #.# xh% xhz O--3xhۼ xh xhk .# # .#.# .#.#### . .#####xh .#### .#.....# .##.##.# .# .##.#xh.# .####.###.#xh  .†.....# #.#xhE p .#.# ..#xhd , #xh @.#####........# #xh `.# #.######## #xh .# #.# #.# #.#xh! xh&xh'@-4xh+xhC-xhI9.# # .#.# †...#.#### . .##### xh.#### #.#.....# #.##.##.##.# .##.##.#xh #..####.#.# xhv.†.....# #.# xh@#.#.# xh-T>.# #xhW0.#####.# xhvA#.# #.#xh]  #.# #.#xh{ #.# #.# xhxh&5xhxhYxh?.# # .#.# .†...#.#### .xh .##### .#### #.#.....# xh#.##.##.##.# .##.##xhߞ.# #..####.##.#xh .†.....# #.# xh6$#.#.#xhUO .>.#xhz: .##.#####xh6.# .##xhO.# #.# xh# #.# #.# xh5^#.# #.# xhexh&6xhxhˬxhTM#.....# # #.....#.# #.†...#.#### #xhM. #......##### .#### .##.#.....# xhM.##.##.##.##.# .##.##.#xhMo .##..####.##.#xhN .†.....# #.# xh?N>.##.#.#xhbN\.>.#.##xhN?.#####.#.##xhN.# #.# .# #xhNG.# #.# xhN>###.# #.#xhTxh(U&7xhZxhV\xh  #.....# #  #.....#.#  #.†...#.####  #. #xhZ#......#####.#### ..##.#.....# ..##.##.##.##.#.##.##.#.##..####.#xh!#.#.†.....# #.# ..##.#.# ...>.# ...##.#####.# ...##.# #.xh(# ..# #.# #.# .>###.# #.#xhPxhxh9&8xhxhxh #.....# # #.....#.# #.†...#.#### #.#......#####xh&}.####.##.#.....##.##.##.##.##.#.##.##.#.##..####.##.#.†.....# #.# ...##.#.# ....>xhR(.# ....##.#####xh|F.# #...##.# #.# xhY...# #.# #.# xh~#.>###.# #.#xhGxh&9xhxhxh #.....# # #.....#.# #. #.†...#.####. #..#......#####. #.#####. xhY#...##.#.....##. #...##.##.##.##.#.##.##.# #...##..####.##.# #.†.....# #.# #...##.#.# #....>.# xhx+.....##.#####.# .#...##xh_.# #.# ....# #xhh.# #.# ##.>###xhE.# #.#xh]xh:5====xh 80xhxh'xhg  #.....# # #.....#.# #.. #.†...#.####.# #...#  ####......#####.#  #xh .#####.#  #...##.#.....##.##...##.##.##.##.#.##.##.# ##...##..####.##.#  #.†.....# #.# .#...##.#.# .#....>xhG M.# ......##.#####.# #.#...##.# #.# .....# #.# #.# ###.>###.# #.#xh xhO &1xh xh xh͌M  # ###. #..xh(†...#.#### .....###......###  .....##.# xhG<##...##.########### xher...........##.##......... ##...##..####.##########xhW#.......†.....##.#xhxhՓ&2xhyxhXM#####.###  # ###. #..xh{XH†...#.#### .....###......###  .....##@# ##...##.########### xhX...........##.##......... ##...##..####.###########.#xh^xhi^&3xhFbxhcxh|M....#.# #####.###  # ###.xh%} #..†...#.#### .....###......###  .....##.# ##...##.########### xhQ}k...........##.##..........##xhxh&====xh54xhxhJxhb M###.# ....#.# #####.###  # ###.xhͣ  #..†...#.#### #...........###......###  .....##.# ##...##.##.##.##.##########xh. xh &5xhO xhW xh; M....#.### ###.# ....#.# xh2< #####.#### .+ # ###.....#.# #..†...#.#### #...........xhV< X###......####......###xh< W#...##.#.....##.#xhtB xhC xh>C 6xhbH xh,J xh8M#......... ....#.### ###.# ....#.#  xh:#####.### # .+ # ###.#....#.# #...#†...#.#### xhȝJ.....###......####xha#.........#####.#xh/xhҤ&7xhxhxhekM.#......... ....#.### ###xhԀP.# ....#.#  #####.### # .+ # ###. #@..#xh†...#.####.#S#  #............# #  ####......#####.#xh4S   ball python (constriction, asleep)###xhm  A ball python comes into view.xhv S.S)The ball python hisses angrily.xh/==8xh^xh$ _The ball python completely misses you. The ball python misses you.xh5  You hit the ball python.  The ball python is moderately wounded.xh6U19---xhQ79.5 (1.4xh/<xhQ>l _The ball python bites you. The ball python misses you.xh  You sock the ball python!  You kill the ball python!xh1.xhK20==6====4-90.9xhxhp _You have harvested enough death to cast Grave Claw an additional time.xhxh# #.# ..#.###.#.# .#.#.# .#.# .##.# .# .#.###.# .# xh#.....# .+ #.....# # ###.# #.....#.# #.@.# #.†...#.####.#.# #....#.# xh7####......#####.#.. #.#####.#.## xhb#...##.#.....##.#.....##.##.##.##.###xhf##.##.. xhxh+-1xh 0xhxhxhޱ \# .# #.. #.###.#.# #.# .#.# .#.# #.# xhN #.# .# #.# .###.# #.# #.....# #.+ #.....# # ###.# #.....#.# #..@# #.†...#.####.#.# xh #....#.# ......#####.#.. .xh #####.#.## ...##.#.....##.#.. xhDz V...##.##.##.##.###.##.xh + xh xh @-2xh xh xhaM†........ ..#.### #.# ..#.# ###.#### #.+ # ###. #..xh†...#.####.#............#.##xhxhfxh3xh xhxhM.......†........ ..#.### #.# ..#.# ###.#### #@+ # ###. #..xh#.†...#.####.#.#.####xhʲxh>xheQ======4xhԷxhxh###..........♣'g.♣..♣xh........###g   goblin (asleep)xh)  As you open the door, it creaks loudly!  A goblin comes into view. It is wielding a +0 vampiric dagger.xhxh[g.gxhu(======xh5xh xh>: _The goblin shouts! You hear a shout!xh  You hit the goblin.  The goblin is heavily wounded.xh  The goblin closely misses you.A goblin comes into view. It is wielding a +0 dagger.xh Zgg 2 goblinsxh[ >=-----xh &7.3 (1.4xhP xh T _The goblin closely misses you.xh-  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh xhޑ........... CTPittman the Magician ....†.....# #.. Draconian ..........# #g. Health: 20/20 ======================== ..........# #.. Magic: 5/6xh====================---- ..#.###.#.# #.# ###  AC: 4Str: 12 #.#.# .#.# #.# ....  EV: 11Int: 14 ..#.# .# #.# ....  SH: 0Dex: 10 ###.###.# #.#..♣  XL:  2 Next: 34% Place: Dungeon:1  #.....# #@g..♣  Noise: =--------  Time: 597.3 (0.0)  #.....# # ###.#..♣  g) +0 mace xhh #.....#.# #...# ....  Throw: 3 darts (datura)  #.†...#.####.#.# .... xhp #............#.# ### ###......#####.#.. gg 2 goblins .........#####.#.## xh...##.#.....##.#.. ...##.##.##.##.########## _The goblin closely misses you.xhgCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 vampiric dagger (heavily wounded, 100% to hit)xh ...........CTPittman the Magician ....†.....# #..Draconian ..........# #g.Health: 20/20 ======================== ..........# #..Magic: 5/6====================---- ..#.###.#.# #.# ###xh AC: 4Str: 12 #.#.# .#.# #.# ....EV: 11Int: 14 ..#.# .##.# ....SH: 0Dex: 10 ###.###.##.#..♣XL:  2 Next: 34% Place: Dungeon:1#.....##@g..♣Noise: =--------  Time: 597.3 (0.0)xh *#.....# # ###.#..♣g) +0 mace#.....#.# #...# ....xhH Throw: 3 darts (datura)#.†...#.####.#.# ....#............#.# ### ###......#####.#..gg 2 goblins .........#####.#.## ...##.#.....##.#.. xh ...##.##.##.##.##########Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linexh Aim: a goblin, wielding a +0 vampiric dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.xhv 6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 vampiric dagger (heavily wounded, 100% to hit)  The magic dart hits the goblin.  The goblin is almost dead.xh} ,.gxhb~ xh~ $8.3 (1xhs xhs T _The goblin closely misses you.xhp  You barely miss the goblin.The goblin is almost dead.The goblin hits you with a +0 vampiric dagger.xhv ,.gxhw xh/w V19--9.7 (1.4xh| xhQ A _The goblin draws strength from your wounds!xhښ  You closely miss the goblin.The goblin is severely wounded.xhxh,.gxh*601.1xhKxh| _The goblin closely misses you. The goblin hits you but does no damage.xhY  You closely miss the goblin.The goblin is severely wounded.xh` ,.gxh` (2.5xhf xh-i = _The goblin hits you but does no damage.xh8  You hit the goblin.xhK )   goblinYou kill the goblin!xh`20==73.9xhxh T _The goblin closely misses you.xh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh........... CTPittman the Magician ....†.....# #.. Draconian ..........# #.. Health: 20/20 ======================== ..........# #.. Magic: 4/6================-------- ..#.###.#.# #.# ###  AC: 4Str: 12 #.#.# .#.# #.# ....  EV: 11Int: 14 ..#.# .# #.# ....  SH: 0Dex: 10 ###.###.# #g#..♣  XL:  2 Next: 37% Place: Dungeon:1  #.....# #@)..♣  Noise: =--------  Time: 603.9 (0.0) xh ( #.....# # ###.#..♣  g) +0 mace  #.....#.# #...# ....  Throw: 3 darts (datura)  #.†...#.####.#.# ....  #............#.# ### ###......#####.#.. g   goblin .........#####.#.## ...##.#.....##.#.. ...##.##.##.##.########## _The goblin closely misses you.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)xh@D ........... CTPittman the Magician ....†.....# #.. Draconian ..........# #.. Health: 20/20 ======================== ..........# #.. Magic: 4/6xh E ================-------- ..#.###.#.# #.# ###  AC: 4Str: 12 #.#.# .#.# #.# ....  EV: 11Int: 14 ..#.# .# #.# ....  SH: 0Dex: 10 ###.###.# #g#..♣  XL:  2 Next: 37% Place: Dungeon:1  #.....# #@)..♣  Noise: =--------  Time: 603.9 (0.0)  #.....# # ###.#..♣  g) +0 mace  #.....#.# #...# ....  Throw: 3 darts (datura) xhKE ( #.†...#.####.#.# ....  #............#.# ### ###......#####.#.. g   goblin .........#####.#.## xhwE ...##.#.....##.#.. ...##.##.##.##.########## Casting: Magic Dart (safe; 3% risk of failure)  xhE Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  xhE Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.xhSK † #.. #.. #.. #.# ###  .#.# #.# ....  .# #.# ....  #)#..♣      #    #...# .... xhK #.† ....   ###xh xh 4414.9 (1xhS xh+ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin. _You kill the goblin!xh V †.....# #.. # #.. # #.. #.###.#.# #.##### .#.# .#.# #.#...#.# .# #.#..... .###.# #)#..♣  #.....# #.@..♣  xh {#.....# # ###.#..♣  #.....#.# #...#.....  #.†...#.####.#.#...  #....#.#####......#####.#..#####.#.####.#.....##.#.. xh xh .-5xh xh  There is an open door here. _You see here a +0 vampiric dagger.yhV yh :Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  g - a +0 mace (weapon)yh wa - a +0 dagger Armour (go to first with [)  b - a +0 hat (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Floor Items ([,] to select) Hand Weapons a +0 vampiric dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip yhs yh!..........CTPittman the Magician ...†.....# #..Draconian yh .........# #..Health: 20/20 ======================== .........# #..Magic: 4/6================-------- yh5.#.###.#.# #.########AC: 4Str: 12 yhR.#.# .#.# #.#.......EV: 11yhg,Int: 14 yh|.#.# .##.#.....yhYSH: 0Dex: 10 yh##.###.#yhM#)#..♣yhXL:  2 Next: 41% Place: Dungeon:1  yh#.....#yhY#.@..♣yh~Noise: ---------  Time: 605.9 (0.0)  yh.#.....# # ###.#..♣yh|g) +0 mace#.....#.# #...#.....yhAThrow: 3 darts (datura)yh#.†...#.####.#.#.......  yh}#............#.######## yh##......#####.#.. ........#####.#.## yh,..##.#.....##.#.. ..##.##.##.##.##########Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  yh@KThe magic dart hits the goblin. _You kill the goblin!yhS7There is an open door here. yhgc_You see here a +0 vampiric dagger.yhY  You unwield your +0 mace. You feel a sense of dread.yh[^5====6.9 (1yhOn) +0 dagger (vamp)yhyhY7 _n - a +0 vampiric dagger (weapon)yhyhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) yhOP n - a +0 vampiric dagger (weapon)a - a +0 dagger  g - a +0 mace[?] describe selected [!] equip|wield|wear|put onyhy[tab] equip|unequip yhyhyh3..........CTPittman the Magician ...†.....# #..Draconian .........# #..Health: 20/20 ======================== yhJ.........# #..Magic: 5/6====================---- .#.###.#.# #.########AC: 4Str: 12 .#.# .#.# #.#.......yhEV: 11Int: 14 .#.# .##.#.....yhSH: 0Dex: 10 ##.###.##)#..♣yh"XL:  2 Next: 41% Place: Dungeon:1  yhCo#.....##.@..♣yheNoise: ---------  Time: 606.9 (0.0)  #.....# # ###.#..♣yhn) +0 dagger (vamp)#.....#.# #...#.....yhThrow: 3 darts (datura)#.†...#.####.#.#.......  #............#.######## ##......#####.#.. ........#####.#.## ..##.#.....##.#.. ..##.##.##.##.##########The magic dart hits the goblin. yhA]_You kill the goblin!There is an open door here. yhl_You see here a +0 vampiric dagger.  You unwield your +0 mace. You feel a sense of dread. _n - a +0 vampiric dagger (weapon)yhsy  You unwield your +0 vampiric dagger.  You feel the dreadful sensation subside.yhz7.9 (1g) +0 mace yhyh=, _g - a +0 mace (weapon) yht †.....# #.. # #.. # #.. #.###.#.# #.##  yh8#.# .#.# #.#....... #.# .# #.#..... .###.# #)#..♣ #.....# #.'@.♣ #.....# # ###.#..♣ #.....#.# #...#..... #.†...#.####.#.#....... #....#.# yhl......#####.#..#####.#.## yhC##.#.....##.#..  yh yh&8 yhs yhf yh0 y  .†.....# #..  # #..  # #..  .###.#.# #.########  .# .#.# #.#.......  yh ! .# .# #.#.....  .###.# #)#..♣  .....# #.'.@♣  .....# # ###.#..♣  .....#.# #...#.....  .†...#.####.#.#.......  ...#.########  ......#####.#..  yh  #####.#.##     yhG ##.#.....##.#..    ##.##.##.##.#  yhg O   yh  yh &9 yh|  yh  yh7 yh8 yhA yhC yhr †.....# #.. ..###.######### ....... #.#..... ## yh\#)#..♣ ....'..♣# ###.#.# #...#.......#†###.#.#.......#### ......##.##..........#   yh4 yhr 10 yh- yh  yh(  .###.######### #.#....... #. ##)#..♣  yh ...#.'..♣# ###.#..♣+♣..#.# #...#.@.....#†###.# ............#.########  yh m##..####.###########.#   yh  yh &1 yh0  yh  yhni % ###.######### #.#....... #.  yhi ###)#..♣ ...#.'..♣ .## ###.#..♣+♣..#.# #...#..... yhj †###.# ............#.#############.#..  yh>j v ....†.....##.#   yh`j  yhp  yhhq &2 yhu  yhEw  yh>A# #..  ###.#.# #.########  # .#.# #.#.......  # .# #.#.....  ###.# #)#..♣ # # #.'..♣ .#  yh> # # ###.#..♣+♣..#  #.# #...#.#  †...#.####.#.#.#   yh>d#.#  #####.#..  yh>M #####.#.##  # yh?Q.#.....##.#..  #.##.##.##.# yh*?_  ##.##.#  yhH?C #..####.#.#  yhf?w †.....# #.#  yh?(  yhF yhKF yhlF3 yhJ yhL yh*# #..  .#.# #.########   .#.# #.#.......#  .# #.#..... .#  yhi+^.# #)#..♣ .#  # #.'..♣ ..#  # # ###.#..♣+♣..#  #.# #...#.#  ...#.####.#.#. yh+X#  #.#   yh+c#####.#..  #####.#.##  yh+a .#.....##.#..  .##.##.##.# yh+?  ##.##. yh,b#  ..####.#.#  yh8, †.....# #.#   yhX, yh2 yh3&4 yhq: yh3< yhM..... ########## .# #.#.......#  .#..... .# ###)#..♣ . #.'..♣ . # ###.#..♣+♣ #..#.####.#.#.............#.######### ....#####.#.. 5 yhno ♣♣♣♣_♣ yho ' yh| m6====6 yhd~  yhN v _You open the door. _Found a faded altar of an unknown god.yheM..... ######### .# #. yheI #.#..... .# ###)#..♣♣♣ .# #.'..♣_♣..#yhf # ###.#..♣@♣..# #..#.####.#.#....... ..........#.#########yhf5 yh nyho-7 _yhtyhKwQ _There is an open door here.yh(vM. ....yhs)s. ######### .#. yh) .#..... ##)#..♣♣♣ yh*; #.' # ###.#..♣'♣..# #...#.......# ...#.####.#.#.......#yh)* ##yhH* yh+2yh4-8 _yh9yh=d _There is a faded altar of an unknown god here.yhv _There is an open door here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Fedhas or (c) Vehumet, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.yh yh Zin the Law-Giver Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various yh divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. Granted powers:(Cost)Zin occasionally guards your life. yh3 Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.yh (2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)Zin will cleanse your potions of mutation. You can donate money to Zin. [!]: Overview|Powers|Wrath$yh $yhH&......  CTPittman the Magician .....# #..  Draconian .....# #..  Health: 20/20 ======================== .....# #..  Magic: 6/6======================== ##.#.# #.########  AC: 4Str: 12.#.# #.#.......#  EV: 11Int: 14$yh& .##.#..... .#  SH: 0Dex: 10 ##.##)#..♣♣♣ .#  XL:  2 Next: 41% Place: Dungeon:1 ...#$yh&#.'..♣@♣..#  Noise: ---------  Time: 618.9 (0.0) $yh&...# # ###.#..♣'♣..#  g) +0 mace $yh*'...#.# #...#.......#  Throw: 3 darts (datura) ...#.####.#.#.......#$yhb'O ..........#.######### $yh'E....#####.#..   $yh'[....#####.#.##   .#.....##.#..$yh'O   .##.##.##.########## $yh'e  _There is an open door here. $yh'V_There is a faded altar of an unknown god here.  $yh(jThis altar belongs to (a) Zin, (b) Fedhas or (c) Vehumet, but you can't tellwhich.$yh;(Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.&yh Fedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|Wrath2yh......  CTPittman the Magician .....# #..  Draconian .....# #..  Health: 20/20 ======================== .....# #..  Magic: 6/6======================== ##.#.# #.########  AC: 4Str: 12.#.# #.#.......#  EV: 11Int: 14.##.#..... .#  SH: 0Dex: 10 ##.##)#..♣♣♣ .#  XL:  2 Next: 41% Place: Dungeon:1 ...##.'..♣@♣..#  Noise: ---------  Time: 618.9 (0.0) ...# # ###.#..♣'♣..#  g) +0 mace ...#.#h'm #...#.......#  Throw: 3 darts (datura) ...#.####.#.#.......# ..........#.######### ....#####.#..   ....#####.#.##   .#.....##.#..   .##.##.##.##########   _There is an open door here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Fedhas or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.3yhE3yh1HVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. 3yhH[!]: Overview|Powers|Wrath=yhz Worshippers of Vehumet will quickly be able to recover their magical energy uponkilling beings. As they gain favour, they will also gain enhancements to their destructive spells — first assistance in casting such spells and then increased =yh&range for conjurations. Vehumet will offer followers the knowledge of increasingly powerful destructive spells as they gain piety. Vehumet likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. =yhQVehumet's powers are not affected by the Invocations skill. =yhXOverview|PowersCyh!CyhQ......  CTPittman the Magician .....# #..  Draconian .....# #..  Health: 20/20 ======================== .....# #..  Magic: 6/6======================== ##.#.# #.########  AC: 4Str: 12.#.# #.#.......#  EV: 11Int: 14.##.#..... .#Cyh(  SH: 0Dex: 10 ##.##)#..♣♣♣ .#  XL:  2 Next: 41% Place: Dungeon:1 ...##.'..♣@♣..#  Noise: ---------  Time: 618.9 (0.0) Cyhq...# # ###.#..♣'♣..#  g) +0 mace ...#.# #...#.......#  Throw: 3 darts (datura) ...#.####.#.#.......# ..........#.######### ....#####.#.. Cyh!  ....#####.#.##   .#.....##.#..   .##.##.##.##########   _There is an open door here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Fedhas or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.Dyha Dyhd LZin the Law-Giver Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety. Favour - Zin is neutral towards you. Granted powers:(Cost)Zin occasionally guards your life. Zin occasionally shields you from chaos. Zin rarely shields you from Hell. You can recite Zin's Axioms of Law. You can call upon Zin for vitalisation.(2 MP, Piety-)You can call upon Zin to imprison the lawless.(5 MP, Piety-)You can call upon Zin to create a sanctuary.(7 MP, Piety----)Zin will cleanse your potions of mutation. DyhXd You can donate money to Zin. [!]: Overview|Powers|WrathGyhxgrants followers the ability to preach to the unenlightened masses, and powers to vitalise their bodies, protecting them from various afflictions. Later, followers gain the ability to imprison their foes temporarily. Followers can eventually find temporary safety in a divine refuge. As piety grows, Gyhu followers will be protected from mutation and the Hells, and Zin may even occasionally directly intervene to save a follower's life. Zin likes it when you donate money and you kill unclean or chaotic beings. Gyh[!]: Overview|Powers|WrathIyhBIyh......  CTPittman the Magician .....# #..  Draconian .....# #..  Health: 20/20 ======================== .....# #..Iyh1  Magic: 6/6======================== ##.#.# #.########  AC: 4Str: 12.#.# #.#.......#  EV: 11Int: 14Iyh .##.#..... .#  SH: 0Dex: 10 ##.##)#..♣♣♣ .#  XL:  2 Next: 41% Place: Dungeon:1 ...##.'..♣@♣..#  Noise: ---------  Time: 618.9 (0.0) ...# # ###.#..♣'♣..#  g) +0 mace ...#.# #...#.......#  Throw: 3 darts (datura) ...#.####.#.#.......# ..........#.######### ....#####.#..   ....#####.#.##   .#.....##.#..   Iyh7.##.##.##.##########   _There is an open door here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Fedhas or (c) Vehumet, but you can't tellIyhwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.NyhNyh'Fedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.Nyhx?(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|WrathQyhC Plants and fungi will not attack Fedhas' worshippers without provocation. Worshippers may walk through plants or fungi, and even fire missiles or spells through them without causing harm. Fedhas grants powers to temporarily grow a menagerie of plant allies whose strength and duration increase with Invocations skill. Worshippers may grow a protective wall of briar patches as well as ballistomycetes that fire damaging spores whose explosions confuse living creatures. Devout followers can overgrow a stretch of solid terrain with a cluster of plant allies or even summon a mighty oklob plant. QyhԭFedhas likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings. Overview|PowersYyh  Fedhas does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those who offend Fedhas will have forces of nature invoked against them in the form of pure elemental destruction. Waves of ballistomycete spores will rise from nearby corpses, and the worst offenders will be surrounded by animate mushrooms and acid-spitting oklob plants. YyhI Fedhas's wrath lasts for a relatively short duration. Powers|Wrath^yhTa ^yhh ......  CTPittman the Magician .....# #..  Draconian .....# #..  Health: 20/20 ======================== .....# #..  Magic: 6/6======================== ##.#.# #.########  AC: 4Str: 12.#.# #.#.......#  EV: 11Int: 14.##.#..... .#  SH: 0Dex: 10 ##.##)#..♣♣♣ .#  XL:  2 Next: 41% Place: Dungeon:1 ...##.'..♣@♣..#  Noise: ---------  Time: 618.9 (0.0) ...# # ###.#..♣'♣..#  g) +0 mace ...#.#[39;4^yhui 9m #...#.......#  Throw: 3 darts (datura) ...#.####.#.#.......# ..........#.######### ....#####.#..   ....#####.#.##   .#.....##.#..   .##.##.##.##########   _There is an open door here. _There is a faded altar of an unknown god here.  This altar belongs to (a) Zin, (b) Fedhas or (c) Vehumet, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.byh*byh+byhH1......  CTPittman the Magician .....# #..  Draconian .....# #..  Health: 20/20 ======================== .....# #..byh1  Magic: 6/6======================== ##.#.# #.########  AC: 4Str: 12.#.# #.#.......#byh1  EV: 11Int: 14.##.#..... .#  SH: 0byh1?Dex: 10 ##.#byh1#)#..♣♣♣ .#byh!2  XL:  2 Next: 41% Place: Dungeon:1 ...##.'..♣@♣..#byhI2  Noise: ---------  Time: 618.9 (0.0) ...# # ###.#..♣'♣..#  g) +0 mace byhs2...#.# #...#.......#  Throw: 3 darts (datura) ...#.####.#.#.......#byh2 ..........#.######### ....#####.#..   ....#####.#.## byh2  .#.....##.#..   .##.##.##.##########   _There is an open door here. byh%3_There is a faded altar of an unknown god here.  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Z #.#.# #...# #.#. #.### #.#.#.# #.#{yhD ;.# #{yhZ /.#{yhn G #{yh {yhx &7{yhL {yh$ |yh+V #.#.# #.## #.#.# #.# #...# #. #.#.# # #.#.# #.#.|yh, #.#.# #...# #.#.. #.### #.#.#.# #.#|yh>,j.# #.#|yhc,G #|yh 2|yhy2&8|yh7|yh8|yh* #.#.# #.## #.#.# #.# #...# #. #.#.# # #.#.#|yh- #.#. #.#.######## #...# #.#... #.### #.#.#.#|yhFI #.#.#|yh]C #.|yhqD# #|yh|yh|yh?&9|yhv|yhCyh | Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft9% 1b - Call ImpSummoning9%2  c - Lesser BeckoningTranslocation9%2  d - Mephitic CloudConjuration/Alchemy/Air 19% 3  e - Volatile Blastmotes Fire/Translocation 21% 3  f - Rending BladeConjuration/Forgecraft 45% 4  g - DisjunctionTranslocation 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exityh  Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1 School: Forgecraft Fail: 9%Power: 8%Damage: 1d4 (max 1d8) Accuracy: +++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.yh#0 Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft9% 1  b - Call ImpSummoning9% 2  c - Lesser BeckoningTranslocation 9% 2  d - Mephitic CloudConjuration/Alchemy/Air 19% 3  e - Volatile Blastmotes Fire/Translocation 21% 3  f - Rending BladeConjuration/Forgecraft 45% 4  g - DisjunctionTranslocation 100% 8 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exityhSyhyh+#######.#.##.##CTPittman the Magician#.#.##.#Draconian of Vehumet *.....#...##.##### Health: 20/20 ========================#.#.#yh)\#...... Magic: 6/6========================#.#.##.#.### AC: 4Str: 12yh}#.#.######## #...#EV: 11Int: 14#.#......... #.###SH: 0Dex: 10yh3#.#.##########.#XL:  2 Next: 41% Place: Dungeon:1#.#@...........#yhNoise: ---------  Time: 709.9 (0.0)#........#######yhg) +0 mace##########Throw: 3 darts (datura)yh;    Vehumet welcomes you!yhZYou can now gain magical power from killing. _Vehumet offers you knowledge of Kinetic Grapnel. yhxt_There is an open door here. _There is an open door here. _You see here a +0 dagger.yh=yhtMemorise Kinetic Grapnel, consuming 1 spell level and leaving 1? Y - Yes yh' N - Noyh yh, Y#######.#.##.##CTPittman the Magician#.#.##.#Draconian of Vehumet *.....#...##.##### Health: 20/20 ========================#.#.##...... Magic: 6/6========================#.#.##.#.### AC: 4yh vStr: 12#.#.######## #...#EV: 11Int: 14#.#......... #.###SH: 0Dex: 10#.#.##########.#XL:  2 Next: 41% Place: Dungeon:1#.#@...........#Noise: ---------  Time: 709.9 (0.0)yh #........#######g) +0 mace##########Throw: 3 darts (datura)yh * yh b   yh) Vehumet welcomes you!You can now gain magical power from killing. _Vehumet offers you knowledge of Kinetic Grapnel. yhW t_There is an open door here. _There is an open door here. _You see here a +0 dagger.yh} ,10.9 (1yh yh$ , ........#######g) +0 mace  ##########Throw: 3 darts (datura)  yhm  Vehumet grants you knowledge of Kinetic Grapnel.yh +1.9 (2yh yh@ _You start memorising the spell. 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#.# #.# #...###.yhE #.# ######.### #...# #.yhnl #.######.#...###.yhu #.† #yh.#. #.#..yh #.#.... ######.###......)yh$I #.# #..... #.# #..... #.# yhJ#...) #.# #yh:yhyh4yh"yh$yhnF #.# #.# #  ###.##### #.# ##.... #.# #.# #..... #.# #.# ## #.# #.#yhGe #.....# #.# #.# #...### #.# ######.### #...# # #.######.#...### #.† yhGT#.#. #.#... #.#.... ######.###......) #.# # #.# #yhG #.# #...) #.# #yhO<5yhTyh+Vyh=* ##.#####....# #.#  #.....#.....#########.### #####........########...##†...................########....## .......#.##.##.... yhyhT&6yh9yhyh  #.#  #.....#.....#########.### #####........########...##†...................########....## ..#####.##)#.##.##....yhD yhĻyh3&7yhyhyhc&P #.....#########.### #####........########...##†...................########..## ..#####.##) yh&#.# #.#.##.##.... yh -yho-&8yhg2yh4yh .....#########.### #####........########...##†...................########.## yh..######@###) #.# #.yhL#.##.###### yh~yh֟&9yh4yhĥyh5 ########.### #####........########...##†....................#######..###yh= #........#..#........#######.###) #@# yh2.#########...)yh#.#yhyh'60yhyh- yhf ######.### #####........########...##†...........................#######........### #........#.......#####.##) #.# .#########...) #....#.#yh<1yhxyhqyh6 #####........########...##†...........................#######........### #..........#####.##) #.# .yh#########...) #....#.#yh1yh&2yh|yh{ yhtV †...................#######........### ..#####.##) #.# .#########...) #......#yh1zyhz&3yh~yhxyhz ########## ..#####.##) #.# .#########...) #....###yhyh;&4yhzyhyh<^  ..#####.##) #.# .#########...) #....####yhdyhqd&5yhzhyh;jyhf #####.##) #.# .#########...) #....#### yhDyh&6yhyhyhT #####.##) #.# .#########...) #....#### yhyhx&7yh{yh#yhTZ  #.# .#########...) #....#### .### yh{_ yh_ &8yh_c yhe yh #########...) #....#### .....!.######## yh} <9yh yh T _Found a blue potion.yh9:#########...) #....#### ######.....!.########yh)@yh|@'70yhHEyhFyh% #.# #... #.# # #.# # #.# # #.# # #.#  #.#.#.#yh%.!@.#.#yh[+yh+&1yh@0yh1yhS p  #.# #   #.# #   #.# #   #.# #   #.# #   #.#   #.#  #.#.#  .@..#  #.yh}T c#        yhX <2yh[ yha yhIa +3.9 (2yh;d yhwf ] _d - 3 blue potions (gained 1)yh k  #.# #   #.# #   #.# #   #.# #   #.# #   #.#   #.#  #.#.# .# .#.#yh4 R       yhV yh’ +4.9 (1yh yhG yhD  #.# #  #.# #  #.# #  #.# #  #.# #  #.#   #.# #.#.# .# #.#.#       yhJyhK&5yh~Oyh'Qyh  #.#   #.#   #.#   #.#   #.#   #.#   #.# #.yh#.# .# #.#.#    yh,   yhyh{&6yh#yh%yh[i  #.#   #.#  #.#  #.#  #.#  #.# # #.# #.#.#  #.#yhƢ #.#.# #      yhdyhө&7yhyh6yh v  #.#  #. #.# #. #.# #. #.# #! #.# #w #.#  #. #.#  #####.yhz #.#  #.#  ###.#.#  #. ##  w   dart slug (asleep)   yh yhy k  A dart slug comes into view.yhh &8yh yh \ _Found a murky golden potion.yhU?   #.#   #.# #.#  #.# #.#  #.# #.#  #!# #.#  #w# #.#yh? <  #.# #.#  #####.#.#  #.#  ###.#.# # #..  ####  yh@ ,   yhG yhLG &9yhK yh'M yh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhnyhL Your spells (cast)TypeFailure Level  a + Magic DartConjuration3% 1 b - BlinkTranslocation9%2  c - Grave ClawNecromancyyh9%2  d - Kinetic GrapnelForgecraft9%1 Select a spell to cast[!]/[I] toggle spell headersyh[ yh yh  #.# ###### CTPittman the Magician #.# #.#Draconian of Vehumet *..... #.# #.#Health: 20/20 ======================== #.# #.#Magic: 6/6========================yhF  #!# #.#AC: 4Str: 12 #w# #.#EV: 11Int: 14 yhm #.# #.#SH: 0Dex: 10yh s  #####.#######.#yh XL:  2 Next: 41% Place: Dungeon:1  #....@........#yh Noise: ---------  Time: 779.9 (0.0)  ###.#.#########yh Pg) +0 mace yh # #..Throw: 3 darts (datura) yh3 0####yhS } w   dart slug (asleep)yh  _Found a blue potion. _d - 3 blue potions (gained 1)  yh A dart slug comes into view. _Found a murky golden potion.  yh Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhR yh  #.# ###### CTPittman the Magician #.# #.#Draconian of Vehumet *..... #.# #.#Health: 20/20 ======================== #.# #.#Magic: 6/6yh& ======================== #!# #.#AC: 4Str: 12 #w# #.#EV: 11Int: 14 #.# #.#SH: 0Dex: 10  #####.#######.#XL:  2 Next: 41% Place: Dungeon:1 yhN  #....@........#Noise: ---------  Time: 779.9 (0.0) yhu  ###.#.#########g) +0 mace yh # #..Throw: 3 darts (datura)yh 4 ####yh } w   dart slug (asleep)yh & yh _Found a blue potion. _d - 3 blue potions (gained 1)  yh9 A dart slug comes into view. _Found a murky golden potion.  yhU Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh   #.# ###### CTPittman the Magician #.# #.#  Draconian of Vehumet *..... #.# #.#  Health: 20/20 ======================== #.# #.#  Magic: 5/6====================---- #!# #.#  AC: 4Str: 12 #w# #.#  EV: 11Int: 14yh [ #*# #.#  SH: 0Dex: 10 #####*#######.#  XL:  2 Next: 41% Place: Dungeon:1 #....@........#  Noise: ---------  Time: 779.9 (0.0) ###.#.#########  g) +0 mace # #.. Throw: 3 darts (datura)yh J #### yh  w   dart slug (asleep) _Found a murky golden potion.  yh9 Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhW Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)yhT #wyh%L##wyh5#*yhq !wAim: a dart slug (asleep, 100% to hit)yh$  #.# ###### CTPittman the Magician #.# #.#Draconian of Vehumet *..... #.# #.#yhk Health: 20/20 ======================== #.# #.#Magic: 5/6yhč ====================---- #!# #.#AC: 4Str: 12 #w# #.#EV: 11yh Int: 14 #.# #.#yh iSH: 0Dex: 10 yh-  #####.#######.#XL:  2 Next: 41% Place: Dungeon:1yhO   #....@........#yhr Noise: ---------  Time: 779.9 (0.0)  ###.#.#########yh g) +0 mace # #..yh `Throw: 3 darts (datura) yhю -#### yh ow   dart slugyh7 yh[ Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  yh} zYou miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen.yh 9``Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  Nothing appears to happenyh Z.  The dart slug launches a dart at you.yh ,..yh 15------=80.9 (1Contam yh yh - _The slug dart hits you.yhv  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh = #.# ###### CTPittman the Magician #.# #.#  Draconian of Vehumet *..... #.# #.#  Health: 15/20 ==================------ #.# #.#  Magic: 4/6================-------- #!# #.#  AC: 4Str: 12yh  #w# #.#  EV: 11Int: 14 #*# #.#  SH: 0Dex: 10 #####*#######.#  XL:  2 Next: 41% Place: Dungeon:1 #....@........#  Noise: =--------  Time: 780.9 (0.0) yh ###.#.#########  g) +0 mace yh # #.. Throw: 3 darts (datura) #### Contam yh }  w   dart slugyh7 & yhZ 5_The slug dart hits you.  yh Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)yhc #.# ###### CTPittman the Magician #.# #.#Draconian of Vehumet *..... yhj#.# #.#Health: 15/20 ==================------ #.# #.#Magic: 4/6yh================-------- #!# #.#AC: 4yhStr: 12 #w# #.#EV: 11yhTTInt: 14 #*# #.#SH: 0Dex: 10  #####*#######.#yhyXL:  2 Next: 41% Place: Dungeon:1 yh #....@........#Noise: =--------  Time: 780.9 (0.0) yh ###.#.#########g) +0 maceyhi # #..yhvThrow: 3 darts (datura) ####yh'Contam  w   dart slug (grapneled)yhF'yhgCasting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhAiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.yhМ,..yhF*1.9 (1yhXyhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is moderately wounded.yhjyhyhyhF _Unknown command.yh

-70yhoyhqK _Your magical contamination has completely faded away.yhM........########.##......######. #.#   #####.#######.#yhнyh:@-8yhyhyhc+9.3 (2yhcyhY _o - a murky golden potionyhvzCM #........########.##......###### #.# #.####yh~yh{=4====90.3 (1yh yhyhqM####### #........########.##......###### #.# #.##..yh yh 57=yh3 1yhyhyhPM.†......####### #........########.##......###### #.# #.##.#yhyhP&2yhyhŚyh.M############.†......####### #........########.##......###### #.# #.#...yhyh&3yhyhyh M ######.### ############.†......####### #........########.##......#.....###### yh4 }#.# #.##.#yh yhy &====yh 4yhr yh[ yh @ #.#  ######.### ############.†......####### #........########.##......#####.#.# #.....###### #.# yh yhS q8==5yh= yhy yh #.# #.#  #.# ######.###  #.######.# #.†. #.#. #.#. #.yh #. #.###. #.#.# #. #.#####.#.# #. yhK#.# #.# # #.#yhkT #.#yhT #.#yh #.# #.# yhyh&6yhwyhyh+ #.# #.# # #.# ######.### # #.######.# #.†. #.#. #.#. yhw#.#. #.###......) #.#.# #. #.#####.#.# #.yh #.# #.# # #.yhT #.yhE #. #.yh3 #.yh/+ yh#yh9$&7yhV(yh)yhM  #.# #.# #. #.# ######.### #. #.######.#. #.†. #.#. yhCN N#.#. #.#. #.###......). #.#.# #. yhN *#.#####.#.# #. #.# #.# # yhN &yhwU <8yhY yhg[ yh 3 #.# #.# #. #.# ######.### #. #.######.#. #.†. #.#. #.#. yh# #.#. #.###......). #.#.# #. yh #.#####.#.# #. #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # yh+ yh B=9yhο yhF yh{  #.# #.# #. #.# ######.### #. #.######.#. #.†. #.#. yh N#.#. #.#. #.###......). #.#.# #. yh9 2#.#####.#.# #. #.# .#.# #. yho x#.# .#.# #. #.# .#.# #. #.# .#.# yh #. #.# .#.# #.yhҷ  #.# .#.# # yhw yhڼ 9=5====800yh} yh yh #.# #.# #...#   #.# ######.### #...#   #.######.#...#   #.†.   #.#.   #.yh<#.   #.#.   #.###......).   #.#.# #.   #.#####.#.# #.   #.# #.#.# #.   #.# #.#.# #.   yh#.# #.#.# #.   yh+#.# #.#.# #.   #.# #.#.# yhF#.   #.# #.#.# # yhEyh&1yhyhyhyhzyhuyhSyhj' ######.########........#######†.................######## #########.##)yh^.......#.# .#.######.# #########  #.# ..#.######.######yh yh> &2yhL$yht%yha  #####........#######†.................######## #########.##)#.......#.# .#.##### ######### yhKb n###   #.............#yhh yh i &3yhm yhXo yhw 6 †.................######## #########.##).......#.# .##### #########   ###.#.#########yh yh 20=======4yh yh yh  ######## #########.##).......#.# .##### #########  #.#..yh yhQ &5yhWyhoyhc  #########.##).......#.# .##### ######### yhZ##  # ####yhByh&6yhyhQyh/ #########.##).......#.# .##### #########yh9 ##. #  yhVyh&7yhyhyh&R #########.##).......#.# .##### #########yh^R ###.... #####.######  yh/XyhX$==yhX8yh\yh^yha .......#.# .##### ######### #.#####.... #####.######............  yhfyh g&9yh _You now have 67 gold pieces (gained 12).yh< M####### #.........########.##).....###........yhx ########  #.#.###.#.#yh yhs +8.3 (1yhS yh yh϶ +M.†......####### #.........########.##).....####........$#.#.# ######## #.#.# #.#.#yh yhM &9yh yh + _Found 15 gold pieces.yhM##############.†......####### #.........########.##).....###........$#.#.# ########.## yhr#.#.# #.#.#yh`yh'20yh)yhyhNw #.######.#. #.†. #.#. #.#. #.#. #yh@OJ.###......). #.#.# #. #.#####.#.# #. #.#.@$#.#.# # #.#.#.#.#.#  yhO#.#.#.#.#.#  #.#.#.#yhO.#.# #.#.#.#yhO.#.# #.#.###.#.#yh P #.#.. #####.###yh)P+ yhVyhV&1yh>[yh\yh  #.######.#. #.†. #.#. #.#. #.#. #.###......). yh 9#.#.# #. #.#####.#.# #. #.#..@#.#.# # #.#.#.#.#.# # #.#.#.#.#.# # #.#.#.#.#.# #yh ( #.#.#.#.#.# # #.#.###.#.# # yh% p#.#. #####.## yh^ yh &2yhS yh yhP +3.3 (2yhM yh > _You now have 82 gold pieces (gained 15).yh  †.............######## #########.##).......#.# .#####...##########.# #.#   ###.#.#########yhjyhA4.3 (1yhyh~ ######## #########.##).......#.# .######...##########.#  #.#..yhyh&5yhȈyhmyhL.  #########.##).......#.# .#####...########## #  # ####yh#4yh4&6yhq9yh<;yhGz #########.##).......#.# .#####...########## #...  yhyhg&7yhyhyhJ4yhyhyh5M #.........########.##).....###.........yh5.#########.####  yh 6(#.#.....#.#yh:yh;&8yh>yh@yh M####### #.........########.##)yh y.....###..........#########yh w.  #.#.###.#.##yhr yh yh$ 9yh yh| yhg8 M.†......####### #.........########.##).....yh8 ####.........#..#########  #.#.#.#.#.##yh> yh> '30yhC yh&E yhazAM##############.†......####### #.........########.##).....###.........#..##########.#  #.#.#.#.#.##yh<1yhނyhyhwyhyhyhRyhS  #.######.#  #.†  #.#  #.#  #yhR.#  #.###......)  #.#.# # yh #.#####.#.# #  #.#.@.#.#.#   #.#.#.#.#.#yhc   #.#.#.#.#.#   #.#.#.#.#.yh#  #.#.#.#.#.# yhO #.#.###.#.#  #.#.....#.#yh  #####.#######.#   #.#yh.yh&2yhyhyh+e  #.######.#  #.†  #.#  #.#  #.#  #.###......)  #.#.# #  #.#####.#.# #  #.#@..#.#.#   #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#  #.#.###.#.#  #.#.....#.#  #####.#######.#   #.#yh1yh2&3yh6yh.8yh yh yh yh yh  †.............######## #########.##).......#.# .#####...########.#.#.# .## yh[ P ###.#.#########yh yh &4yh yhK yh/ ######## #########.##).......#.# .#####...#########.#.#.#  #.#..yh(yh&5yhhyhyhc  #########.##).......#.# .#####...######## # # ####yhhyhi&6yhkyhmyh #########.##).......#.# .#####...######## #...#yhзyh)&7yhټyhyhq #########.##).......#.# .#####...######## #....######.#######yhvyhv&8yhczyhI|yh8 .......#.# .#####...######## ##.#....######.######............yh?yh_@&9yhDyhEyh * #.#.# #. #.#####.#.# #. #.#...#.#.# # #.#.#.#.#.#  #.#.#.#.#.# yh  #.#.#.#.#.#  #.#.#.#.#.#  #.#.###.#.#  #.#.@...#.#  #####.#.#  #.#    yh yh '40yh yh yht! #.#.# #. #.#####.#.# #. #.#...#.#.# # #.#.#.#.#.# # #.#.#.#.#.# # #.#.#.#.#.# yhMti# #.#.#.#.#.# # #.#.###.#.# # yhot#.#..@..#.#  #####.#yht.#  #.#    yhHzyhz&1yh~yhyh #.#.# #. #.#####.#.# #. #.#...#.#.# #. #.#.#.#.#.# #. #.#.#.#.#.# #. yh%#.#.#.#.#.# #. #.#.#.#.#.# #. #.#.###.#.# yhC-# yhc#.#...@.#.#  #####.#.#  #.yh'# yhyh   yhZyh&2yhyhZyhX_] #.#.# #.   #.#####.#.# #.   #.#...#.#.# #.   #.#.#.#.#.# #.   #.#.#.#.#.# #.   #.#.#.#.#.# #.   yh_I#.#.#.#.#.# #.   #.#.###.#.# #   yh_#.#....@#.#  #####.#.# yh `H #.# yh9`!   yhfyh}f&3yhjyhPlyhyhyhyhhyhB 4yhG yh6I yh yh yh yhy yh;, yh, yh1 yh2 yh yh yh yh yh M########.##).....###yh d..........##########.#...#.######yhL  #.#.....####.#######   #.............#yh yh- &4yh yh yhrwM #.........########.##).....###..........#########...#.###### #.#..... yho  #####.#######.#yh\yh&5yh yhyhM #.........########.##).....###..........#########...######  #.#.....#.##yhgyh&6yhyhyh͊M####### #.........########.##).....###..........#########...  #.#.###.#.####yhΐyh(7yhByhyhlM.†......####### #.........########.##).....###..........#########  #.#.#.#.#.##..yhyh8yheyhyhoM##############...#.†......####### #.........########.##).....###..........#########  #.#.#.#.#.##..yhv<9yhb|yh}yhG;M ######.### ##############...#.†......####### #.........#########.##)#......###..........#########  #.#.#.#.#.##..###yhiyh'50yh(yhyhZM #.#  ######.### ##############...#.†......####### #.........########.##)#......#.####yhF[..........#########  #.#.#.#.#.##....#yhb<1yh\gyhhyhyh yhUyhyhyLyhLyhYRyhiSyhyhyhyh yh+ 4yh0 yh1 yhe   #.# #.# #...   #.# ######.### #...   #.######.#...   #.†  yhf #.#   #.#   #.#   #.###......)  #yhBf .#.# #   #.#####.#.# #  yhrf  #.#...#.#.# #  yhf  #.#.#.#.#.# #  yhf  #.#.#.#.#.# #  yhf ^ #.#.#.#.#.#yhf  #   #.#.#.#.#.#yhg  #   #.#.###.#.#yh8g w   #.#.....#.#yhm yhTn &2yh*r yhs yh]\  #.# #.# #  #.# ######.### #  #.######.#  #.†  #.#  #.#  #.#  #.###......)  #.#.# #  #.#####.#.# #  #.#...#.#.# #  #.#.#.#.#.# #  #.#.#.#.#.# #  #.#.#.#.#.#yh$^> #  #.#.#.#.#.# #  #.#.###.#.#   #.#.....#.#yhVbyhb&3yh2gyhhyh  #.# #.# #  #.# ######.### #  #.######.#  #.†  #.#  #yh'.#  #.#  #.###......)  #.#.# # yh)* #.#####.#.# #  #.#...#.#.#   #.#.#.#.#.yhL\#  #.#.#.#.#.yhm#  #.#.#.#.#.# yh\ #.#.#.#.#.# yh #.#.###.#.#   #.#.....#.#yhyh]&4yh/yhyh?  #.# #.# #  #.# ######.### #  #.######.#  #.†  #.# yh@F #.#  #.#  #.###......)  #.#.# #  #.#####.#.# #  #.#...#.#.# yh@  #.#.#.#.#.#   #.#.#.#.#.# yh@F  #.#.#.#.#.#  yh@n #.#.#.#.#.#   #.#.###.#.# yhAS  #.#.....#.#yh`GyhG&5yhKyhMyh  #.# #.#   #.# ######.###   #.######.  #.†  #.# yhD #.#  #.#  yhf#.###......  #.#.# # yh #.#####.#.# # yh #.#...#.#.#   #.#.#.#.#.# yh{ #.#.#.#.#.#  #yhݶY.#.#.#.#.#  #yhY.#.#.#.#.#  #yhn.#.###.#.#   #.#.....#.#yh.yhyh&6yhyhyh9+  #.# #.#  #.# ######.###  #.######.  #.†  #.#  #.# yh+ #.#  #.###  #.#.# # yh,L #.#####.#.# #  #.#...#.#.#   #.#.#.#.#.#  #.#.#.#.#.#  #.#.#.#.#.#yh+,  #.#.#.#.#.#  #.yhN,`#.###.#.#   #.#.....#.#yho,yh 2yhU2&7yhZ6yh7yh4yhyh%yhyhhyhyhyh΍yh yhyhyh4yh yh yhxyh*yyh+}yh~yhf ######.########........######†...........######## #########.##.......#.# #####.#...#.#.# ####### #.#yhƷ_  #####.#######.#yh@yh&8yhnyhByhү #####........######†...........######## #########.##yh.......#.# #####.#...###### #.# yh@P #.............#yhyh&9yh~yhyhZ †...........######## #########.##.......#.# #####...###### yhi...  ###.#.#########yh"yh'60yh#yhb%yhG ######## #########.##.......#.# #####...###### #.# yh'#.#..yhLyh&1yhQyhNyh   #########.##.......#.# #####...###### ##.. # ####yhzyh&2yh$yhyh| #########.##.......#.# #####...###### #yh}J...###yhMyh&3yhyhMyh{ #########.##.......#.# #####...###### #...#####.######yh yhe4yhyhyhc .......#.# #####...###### #...#####.######.............#.###.#yhhyh"i&5yhmyhnyhF #####...###### #...#####@#######............###.#.########yh<6yhyhyhZK ...###### #...#####.########....@.......##.#.######## #.#.. # 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###.#..♣'♣...#.# #..yhCA....#.####.#.#...... ......#.#######yhyhh.l_yh+&9yh ;_yhyhD............#### #####......#######.#....yh.E... #.# ###.# #..........l. #.## ##.###....÷#### #...†#..### #yhEr...###.#.......@..#....... #....#.###.#.####### ###.######.#.yhEZ.....#.# .#.....#####.###yhE-)#..♣♣ #.'..♣_ # ###.#..♣'♣...#.# #..yhF-#.####.#.#......yhGyhNi.l_yhO'80yhUyh}Wyh;.................####..... #####......#######yh;=.....# #.# ###.# #............. #.## ##.###....÷....lyh.<e#### #...†#..### #yhT<G...###.#................yh{< #....#.###.#.###### #yh<A##.######.#.#yh<......yh<.....#.# #.# # #.#.....#####.###)#..♣♣♣ yhX= #.'..♣_ # ###.#..♣'♣ #..yh=yh?yhFi.l_yhG&1yhN;_yhOyhC5###### .......................####...... #####......###### #....# #.# ###.# #.............# #.## ##.###....÷..@.yh=#### #...†#..l### #...###.#................ #....#.##yh###### ###.######.#............#.# #.#.# #.#.....#####.###.# # #)#..♣♣ #.'..♣_yhFo # ###.#..♣'♣yhˋyh gg   hobgoblin (wandering)l   frilled lizardyh$N_A hobgoblin comes into view.yh%=yh 2yh;_yh۞\ _The frilled lizard closely misses you.yh.yh6 g.  You barely miss the frilled lizard.yhh7-3.7 (1.4yhB>yh?AF _The frilled lizard bites you but does no damage.yh7OYou barely miss the frilled lizard.bites you but does no damage.  The hobgoblin shouts!  You hit the frilled lizard.  You kill the frilled lizard!  Vehumet accepts your kill.yhO:yh:yh H..g†g_yhL85=5.1yhS;_yh_V _You have harvested as much death for Grave Claw as you can hold at once.yhd\  Casting: Kinetic Grapnel (safe; 9% risk of failure)  yh\ \Confirm with . or Enter, or press ? or * to list all spells.yh] yhV  Your spells (cast)TypeFailure Level a - Magic DartConjuration3%1  b - BlinkTranslocationyh 9%2  c - Grave ClawNecromancy9% 2  d + Kinetic GrapnelForgecraftyhܱ 9% 1 Select a spell to cast[!]/[I] toggle spell headersyh yhE yhJ ###......#......##..CTPittman the Magician ........................Draconian of Vehumet *..... yh @#.............####......Health: 20/20 ======================== #.#.#####.............# #.#Magic: 6/6======================== #.#...................# #.#AC: 4yh ,Str: 12 yh #.#######.............# #.#EV: 11yh) Int: 14 #.....# #.............# #.#yhD YSH: 0Dex: 10 yhd #####.# #.............# #.##yh XL:  2 Next: 55% Place: Dungeon:1 yh ##.##.###..g.÷..@..# #..####yh Noise: ==-------  Time: 985.1 (0.0) ##...†#..........†.# #.....### g) +0 mace yh #...###.#..........# #........ Throw: 3 darts (datura) ###.# #....#.###.#.# #.####### yh ! ###.######.#.# #.#.# #.#...... yh'! #..........#.# #.#.# #.#..... g   hobgoblin yhM! N#.....######.###.# # #)#..♣♣♣ #.....# #.....##.'..♣_♣. yhh! #.....# #.....# # ###.#..♣'♣.You hit the frilled lizard.  yhz! -You kill the frilled lizard!yh! 4Vehumet accepts your kill. yh! z_You have harvested as much death for Grave Claw as you can hold at once.yh! Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh! yh+" yh=* ###......#......##..CTPittman the Magician ........................Draconian of Vehumet *..... #.............####......yh* Health: 20/20 ======================== #.#.#####.............# #.#Magic: 6/6======================== #.#...................# #.#AC: 4yh* Str: 12 #.#######.............# #.#EV: 11Int: 14 #.....# #.............# #.#SH: 0yh+ @Dex: 10 #####.# #.............# #.##XL:  2 Next: 55% Place: Dungeon:1 yh=+ B##.##.###..g.÷..@..# #..####Noise: ==-------  Time: 985.1 (0.0) yho+ ##...†#..........†.# #.....### g) +0 mace #...###.#..........# #........ Throw: 3 darts (datura) yh+ ###.# #....#.###.#.# #.####### ###.######.#.# #.#.# #.#...... yh+ #..........#.# #.#.# #.#..... g   hobgoblin #.....######.###.# # #)#..♣♣♣ #.....# #.....#yh, #.'..♣_♣. #.....# #.....# # ###.#..♣'♣.You hit the frilled lizard.  yh/, You kill the frilled lizard!Vehumet accepts your kill. _You have harvested as much death for Grave Claw as you can hold at once.yh, Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh ;_yh7 yh ;_yh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yh .###......#......##............. .#.####...... .#.#.#####.# #.# .#.#.# #.# .#.#.# #.# .#.....# #.# #.# .#####.# #.# #.## .##.##.###..g.÷.@...# #..#### yh .##...†#.†.# #..... .#...###.#.# # .###.# #....#.###.#.# #. .###.######.#.# #.#.# #.# .#.#.# #.#.# #.#..... ##.....######.###.# # #)#..♣♣♣ ##.....# #.....# #.'..♣_♣ #yh #.....# #.....# # ###.#..♣'♣yh yh[ A.gyh8 2--6.1 (1 yhu _yh yh\ yhؑ  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhoC Your spells (cast)TypeFailure Level a - Magic DartConjuration3%1  b - BlinkTranslocation9%2  c - Grave ClawNecromancy9%2  d + Kinetic GrapnelForgecraft9% 1 Select a spell to cast[!]/[I] toggle spell headersyh6 yh yhF .###......#......##..CTPittman the Magician .........................Draconian of Vehumet *..... .#.............####......yh Health: 20/20 ======================== .#.#.#####.............# #.#Magic: 6/6======================== .#.#...................# #.#AC: 4Str: 12 .#.#######.............# #.#EV: 11Int: 14 yh .#.....# #.............# #.#SH: 0Dex: 10 .#####.# #.............# #.##XL:  2 Next: 55% Place: Dungeon:1 yhp .##.##.###...g÷.@...# #..#### Noise: ---------  Time: 986.1 (0.0) .##...†#..........†.# #.....## g) +0 mace .#...###.#..........# #....... Throw: 3 darts (datura) yh .###.# #....#.###.#.# #.###### .###.######.#.# #.#.# #.#..... .#..........#.# #.#.# #.#..... g   hobgoblin ##.....######.###.# # #)#..♣♣♣ yh: {##.....# #.....##.'..♣_♣ ##.....# #.....# # ###.#..♣'♣ _You have harvested as much death for Grave Claw as you can hold at once.Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. yh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh5 .###......#......##..CTPittman the Magician .........................Draconian of Vehumet *..... .#.............####......Health: 20/20 ======================== yh %.#.#.#####.............# #.#Magic: 6/6======================== .#.#...................# #.#AC: 4Str: 12 .#.#######.............# #.#yh ?EV: 11Int: 14 .#.....# #.............# #.#SH: 0Dex: 10 yh .#####.# #.............# #.##XL:  2 Next: 55% Place: Dungeon:1 yh\ M.##.##.###...g÷.@...# #..#### Noise: ---------  Time: 986.1 (0.0) yh} .##...†#..........†.# #.....## g) +0 mace yh .#...###.#..........# #....... Throw: 3 darts (datura) yh .###.# #....#.###.#.# #.###### .###.######.#.# #.#.# #.#..... yh .#..........#.# #.#.# #.#..... g   hobgoblin ##.....######.###.# # #)#..♣♣♣ yha {##.....# #.....##.'..♣_♣ ##.....# #.....# # ###.#..♣'♣ _You have harvested as much death for Grave Claw as you can hold at once.Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. yh j_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yh yh .###......#......##..  CTPittman the Magician .........................  Draconian of Vehumet *..... .#.............####......  Health: 20/20 ======================== .#.#.#####.............# #.#  Magic: 4/6================-------- yh :.#.#...................# #.#  AC: 4Str: 12 .#.#######.............# #.#  EV: 11Int: 14 .#.....# #.............# #.#  SH: 0Dex: 10 yh .#####.# #.............# #.##  XL:  2 Next: 55% Place: Dungeon:1 yh[ #.##.##.###...g÷.@...# #..####  Noise: ---------  Time: 986.1 (0.0) yh i.##...†#..........†.# #.....## g) +0 mace .#...###.#..........# #....... Throw: 3 darts (datura) yh .###.# #....#.###.#.# #.###### yh L.###.######.#.# #.#.# #.#..... .#..........#.# #.#.# #.#..... g   hobgoblin ##.....######.###.# # #)#..♣♣♣ yhP T##.....# #.....# #.'..♣_♣ ##.....# #.....# # ###.#..♣'♣ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 9% risk of failure) (3/3 uses available)  yh `Press: ? - help, Dir - move targetAim: a hobgoblinyh\ *gyh\q?.*yh|9.*yh(>.*yh/:e.gAim: a hobgoblinyh. .###......#......##..CTPittman the Magician .........................Draconian of Vehumet *..... .#.............####......Health: 20/20 ======================== .#.#.#####.............# #.#Magic: 4/6yh/ C================-------- .#.#...................# #.#AC: 4Str: 12 .#.#######.............# #.#EV: 11Int: 14 .#.....# #.............# #.#SH: 0Dex: 10 .#####.# #.............# #.##yh/ XL:  2 Next: 55% Place: Dungeon:1 .##.##.###...*÷.@...# #..#### Noise: ---------  Time: 986.1 (0.0) .##...†#..........†.# #.....## g) +0 mace yh0 .#...###.#..........# #....... Throw: 3 darts (datura) .###.# #....#.###.#.# #.###### yh0 @.###.######.#.# #.#.# #.#..... .#..........#.# #.#.# #.#..... g   hobgoblin ##.....######.###.# # #)#..♣♣♣ ##.....# #.....##.'..♣_♣ yh0 '##.....# #.....# # ###.#..♣'♣ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  yh0 bCasting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 9% risk of failure) (3/3 uses available)  yh"1 YPress: ? - help, Dir - move targetAim: a hobgoblinyhx  You unleash the spiteful dead! The jagged bones skewer the hobgoblin!  You kill the hobgoblin!yh _♣ yhn U$_yh /62==yh: 7.1 (1yh# ;_yh! Z _Vehumet accepts your kill.yh= .###......#......##............. #.#.####...... #.#.#.#####.# #.# #.#.#.# #.# #.#.#######.# #.# #.#.....# #.# #.# #.#####.# #.# #.## #.##.##.###...$÷@....# #..#### #.##...†#.†.# #..... ..#...###.#.# # ..###.# #....#.###.#.# #. ..###.######.#.# #.#.# #.# ..#.#.# #.#.# #.# .##.....######.###.# # #)#.. .##.....# #.yh ....# #.'..♣_ .##.....# #.....# # ###.#..♣'yhw :_yh &--yh 8yh yh} yh.###......#......##.............. .#.#.............####...... .#.#.#.#####.# #.# .#.#.#.....# #.# .#.#.#######.# #.# ##.#.....# #.# #.#  #.#####.# #.# #.##  #.##.##.###...$@.....# #.. ##.##...†#yh=.†.# #......#...###.#.# #.###.# #....#.###.#.# #..###.######.#.# #.#.# #.#.#..#.# #.#.# #.# ..##.....######.###.# # #)#.. .yhF(.##.....# #.....# #.'..♣ ..##.....# #.....# # ###.#..♣yhyh@"--yhj9yhOyhv r _You see here a bat skeleton.yh4.###......#......##............. ..#.#.......####...... ..#.#.#.#####.# #.# ..#.#.#.....# #.# ..#.#.#######.# #.##.#.....# #.# #.# yhT# #.#####.# #.# #.## # #.##.##.###...@÷.....# #..#.##...†#.†.# #.#...###.#.# #yh-.###.# #....#.###.#.# #..###.######.#.# #.#.# #.#yh\.#...#.# #.#.# #.#yhH.##.....######.###.# # #)#...##.....# #.....# #.'..yh.##.....# #.....# # ###.#..yh;yh%90 yh _yh8yhN  You now have 102 gold pieces (gained 12).yh+1.1 (2yhyhV _You see here a hobgoblin corpse.yh ###......#......##.. .......... #.#.......####...... #.#.#.#####.# #.# #.#.#.....# #.# #.#.#######.# #.# .#.....# #.# #.#  #.#####.# #.yhM # #.##  #.##.##.###...†@.....# #..#.##...†#.†.# #.#...###.#.# #.###.# #....#.###.#.# #.####.######.#.# #.#.# #.#.yh #...#.# #.#.# #.#.##.....######.###.# # #)#..♣##.....# #.....# #.'..♣yh ##.....# #.....# # ###.#..♣yh˕ yhO +2.1 (1yh9 yh۟ r _You see here a bat skeleton.yh a###......#......##.. ........... #.#.............####...... #.#.#.#####.# #.# #.#.#.....# #.# #.#.#######.yh # #.# .#.....# #.# #.# #.#####.# #.# #.## #.##.##.###...†÷@....# #..# #.##...†#.†.# #.....##...###.#.# #.###.# #....#.###.#.# #.####.######.#.# #.#.# #.#.yh #..#.# #.#.# #.#. .##.....######.###.# # #)#..♣ .##.....# #.....# #.'..♣_##.....# #.....# # ###.#..♣'yhڊ yh $3 yhދ _yh ;_yh yh###......#......##.. .......... .#.####...... .#.#.#####.# #.# .#.#.# #.# .#.#######.# #.# .#.....# #.yh# #.# .#####.# #.# #.## .##.##.###...†÷.@...# #..#### .##...†#.†.# #.....# .#...###.#.# #. .###.# #....#.###.#.# #.# .yh###.######.#.# #.#.# #.#. .#.#.# #.#.# #.#. yhh##.....######.###.# # #)#..♣ ##.....# #.....# #.'..♣_♣ ##.....# #.....# # ###.#..♣'♣yh_ :_yh &4yhT;_yh#yhJJ###......#......##.. .......... #.####...... #.#.#####.# #.# #.#.# #.# #.#.# #.# #.....# #.# #.# #####.# #.# #.## yhzK ##.##.###...†÷..@..# #..#### ##...†#.†.# #.....# #...###.#.# #. ###.# #....#.###.#.# #.# ###.######.#.# #.#.# #.#. #.#.# #.#.# #.#..... yhK.....######.###.# # #)#..♣♣♣ yhK\.....# #.....# #.'..♣_♣. #.....# #.....# # ###.#..♣'♣.yhWyhkX5yh_;_yhKayh :......#......##.. .......... .####...... .#.#####.# #.# .#.# #.# .#.# #.# .....# #.yhQ# #.# .# #.# #.## .##.###...†÷...@.# #..#### ...†#.†.# #.....# ...###.#.# #..# #....#.###.#.# #.#.######.#.# #.#.# #.#. .#.# #.#.# #.#..... . .....######.###.#.# #)#..♣♣♣ . .....# #.....#.# #.'..♣_♣. .....# #.....# # ###.#..♣'♣.yhyhh%5yh4====6yh;_yhyh ...........####...... .#.#####.............# #.#.....yh1&###### .....# ####.# #.## #.##.###...†÷.....# #..####..†#..........#### ...###.#..... ##.# #....#.###.#yhSD#########yhq_..#.# .....# #.....#.# #...#.......yhD yh yh&7yh0;_yh yhm_You see here a frilled lizard corpse.yh3M#####.. ......................####...... #####yh+}...... .###### .....# #.# ###.# #.............# #.## ##.###...†÷yhRr#### #...†#..†yhrC#### ...###.#.........yh........ yh##.# #....#.###.#.# #.#########yh;_..#.#yhyh-#:_yh#-8 _yh*yh,yh5gM  ###......##........................####...... #####...... .###### ....yh5 ###.# #........@....# #.## yh#6##.###...†÷.....#### #..#### #...†#..†#### ...###.#..........# #...........#.#yh?62_yh=$_yh>yh>&9yheEyhFyhM.....  ....# .###### ###......##.................####...... #####...... .yh###### .... ###.# #.............# #.## yhS##.###...†÷.....#### #..#### #...†#..........†.# #.....####yhe).yh?##.#.#yhyh &====yh)100yh0.1 (1.0)yhyhtyh)j#......#. #......#......##.#......#......##....... ####...... #.#####.yhr# #.# #.# #.# yhc#.# #.# yh# #.# #.# yhه.# #.# #.## yh.##.###...†÷.....#### #..#### ...†#.yh@†.# #.....####.#.# #. #yhj.# #....#.###.#.# #.# #yh.######.#.# #.#.# #.#.#yh#.# #.#.# #.#..... .#yhLj######.###.#.# #)#..♣♣♣ .#yhѐyhKyhl1yhhyh0yhZ ......#. ......#......##.# ......#......##.. ...... ####...... .#####.# #.# .# #.# .# #.# # #.yhZ # #.# .# #.# #.## ##.###...†÷.....#### #..#### †#.†.# #.....# .###.#.# #. yhZ .# #....#.###.#.# #.#. yhZ g.######.#.# #.#.# #.#.#.#.# #.#.# #.#..... .#.yhC[ ######.###.#.# #)#..♣♣♣ .#.yhc yhd &2yhj yhk yh #. #......##.####### #......##........ ...... ####...... #####.# #.# # #.# .# #.# # #.# #.# .# #.# #.## yhW .###...†÷.....#### #..#### †#.†.# #.....# ###.#..# #.# # #....#.###.#.# #.#.# ######.#.# #.#.# #.#.#.##.# #.#.# #.#..... .#.#yhz ######.###.#.# #)#..♣♣♣ .#.#yh> yh &3yhe$ yh% yhnK#. #......##.####### #......##........ ........ ####...... .# #.# # #.# .yh# #.# # #.# #.# .# #.# #.## .###...†÷.....#### #..#### †#.†..#..  #....#.###.#.# #.#.#.#.# #.#.# #.#.#.##.# #.#.# #.#..... .#.#######.###.#.# #)#..♣♣♣ .#.#yhryh&4yhyhyhaM(.##.... ..##.########......##............yh. .........####...... #### .... ###yhl  #.............# #.## .###...†÷.....#### #..####...#.yhyhLyh5yhmyhyh0M..# (.##...... ..##.########......##................... .........####...... #### .... ### .# #.............# #.####.yhB7yh7P6====6yhS=yh!?yhSM ..# (.##....... .##.###########......##................>... yh!T6.........####........... #### .... ### .# #.............# #.#.##.#yhY^yh^&7yhjyhRm; _Found a stone staircase leading down.yh% BM#### ..# (.##....... ..##.#############.....> .........####...@....... yh| ######.### .... ####.............# #.#.....yh yhG &8yh@ yh yh" ......# #......# #......# . #....(.##.. #.......... #......##.##......##.yh'#>.####..###.## #.# .yhK#z# #.# # #.yhl#z# #.# # #.yh#E# #.## yh####...†÷.....#### yh#<#. yh,yh,&9yhM3yh25yh......# #......# #......# . #....(.##.. #.......... #......##.##......##.#yh=E>....#####.#.###.#.# #.# .yh]^..# #.#  #....yh~]# #.#  #.....yh...†÷.....###yhw ..†. yhyhdF====10yhyhyh......# #......# #......# . yh#....(.##.. #... #......##.#yh #......##.# yh'>....# ####.yhF<# .yh###.##### ..# #.# .yhy....# #.# #.yh.....# #.# #......# #.#yh#...†÷.....#### #..yh:####†.# #.. yhY yhyh.yhf1yh.yhvyh+k......# #......# #......# . #....(.##.. #... #......##.# #......##.# >....# ####.yh~# .###.##### ...# #.# .....# #.# .# #yhw.# .# #yh.## ...†÷.....#### #yhi†.# # yh1yh&2yh;yh0yh7z .(.##.....##.############........... ...>####.........###@#####....# #.# .#.. ..#.###.#.# #.#########.#yhs8yh?yh:B&3yh,HyhXJyh .(.##.....##.############............# ..........>....#####............#........###.#####yh #@# #.## #.#.# #.#.# #.#.......#.#yh0 yh &4yhp yh yhM ..# (.##.... yh2+.############ #yhS5##............#yhv...........>....#####............###@##### yh.............# #.##.##yh\yh&5yhyhhyh[yhyh>yhyhm4yhhyhyhh M ..# (.##.... ########### ###.....>####.......@....#....###.#####yhʾ . .............# #.##..yh yh &6yh yh yh #......# .#......# .#......# . .#....(.##.. .#... .#......##.yhL # .#......##.#.>....#.####.# #yhϔ `.###.#####....# #.# #.....# #.# #.# #.# #.# #.## #...†÷.....#### yh #..####.†.# #.....yh ?# #.# #yh3 .#yhB yh yhÝ 7yhƢ yh yh=#......# ..#......# ..#......# . ..#....(.##.. ..#... ..#......##.yh=#.#......##.#.>....#.####yh>.##.###.#####yh?>l...# #.##yhf>w.....# #.#  #yh>......# #.#  #......# #.yh>## ##...†÷.....#### #.yh>M.####.†.# #.yh>I....# .#.# #yh?.#yhF<8yhMyhOyh s#......#.#......#.#......# ..#....(.##...#...........#......##.#.#......##.#.>....#.####.##.###.#####..# #.##..yhs@.# #.# # #....# #.# # #.....# #.###...†÷.....#### #..#### #..†.# #.....yht`# #.#.# #.#yh{yh{yh|9yhyhOyhr#......#.#......#.#......# ..#....(.##...#...........#......##.#.#......##.#.>....#.####.##yh.###.#####.# #.##.# #.# .# #.# #.# .# #.# #.## yh.###...†÷.....#### #..#### †#yh#...†.# #.....# ##.#yhAN.# #.#yhyh'20yh%yhyhgE#......#.#......#.#......## ..#....(.##...#...........#......##.yh#.#......##.#.>....#.####.#yhe#.###.#####yhZ.# #.##....yh}.# #.# ..# #....yh/.# #.# #.# #.# #.##yhMs #.###...†÷.....#### #..####yht, .†#yh.†.# #.....# #.#yhu.# #.# yhyh*yhR1yhyhyhq (.######......#.#......##..#......##...#....(.##...#...........#......##.#.#......##.#.>....#.####.# .#####.###.#####.# #.#yh‚ V#....# #.#.# #....# #.# ##.# #.# #.## ##.###...†÷.....#### #..#### ..†#.†.# #..... yh [.###.#.# #.yh yh &2yh yh7 yh[G L#.######......# #......#......##... #......#......##.. #......#....(.##.. #......#.......... #......#......##.# #......#......##.#.>....#.####.# #.#####.###.##### #.# #.##...# #.#.# #...# #.#yhG #.# #.# #.## .##.###...†÷.....#### #..####.†#.†.# #..... ..###.#.# #yhMQ yhQ 3yhX yhZ yh8M #####........##......(.##........ ..##.########### ####yh........> ............####............#####........##.##### #...................# #.#.......yh/Y.........†.#yh$yh`$&4yh +yh5-yh(M ...#####.......##.......(.##............ .....##.########### yhA##......##.....> ............####............ #.#####.............###.#####yhO......yh\.....####yhmyh֝&5yhyhoyh M . #....######..................##.......S...(.##.....b................. ########### ##......##........> ............####............#b   bat (asleep).S   ball python (constriction, asleep).......#yh v  A ball python and a bat come into view.yhC yhj ,yh ..SbbS)yh_ &6yh yh! 5 _The ball python hisses angrily.yhH i #########. #...######.........#.(.##......S.......@.b..... yh .....##.########### ##......##......................> ............####............#######.##### #yh M...... ######. ...#yhT yh yh yhk yhf  g.Sg   goblinb   batS   ball python (constriction)The bat closely misses you.yh .=7yhZ yh{ u _A goblin comes into view. It is wielding a +0 dagger.yhW  ######### .######..g........#...(.##@.........b..S.. yh ..##.########### ##......##......................> ............####............#####....###.##### #......yh?*# ######yh!yhyh yhuyhyhSg.b.S..yhV19--8yhuyh' _The bat hits you.yhl  ######### .#####g....(.##............b.S.... .....##.########### ##......##yhʋ...............> ............####............#####.###.##### #......yh9yh͎yhyh yh^g.bS...yhA8---yh9yhyhH' _The bat hits you.zh  Casting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zhM#.# CTPittman the Magician #.# Draconian of Vehumet *..... #.# Health: 18/20 =====================--- #.# #########  Magic: 4/6================-------- #.# #......##........  AC: 4Str: 12 #.# #......##........  EV: 11Int: 14 #.######......##.....g..  SH: 0Dex: 10 #......#......##........  XL:  2 Next: 62% Place: Dungeon:1 #......#......##@b......  Noise: =--------  Time: 1029.1 (0.0) #......#....(.##..S.....  g) +0 mace #......#................  Throw: 3 darts (datura) [4zhwN60m#......#......##.############ #......#......##............# .......................>....#  g   goblin ............####............#  b   bat #.#####.............###.#####  S   ball python (constriction) #...................# #.# _The bat hits you.  Casting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a batzhGJ @bzhV@bAim: a batzhO b*zhDwc.SAim: a ball pythonzh #.#CTPittman the Magician #.#Draconian of Vehumet *..... #.#Health: 18/20 =====================--- #.##########Magic: 4/6================-------- #.# #......##........AC: 4Str: 12 #.# #......##........EV: 11Int: 14 #.######......##.....g..SH: 0Dex: 10 zh#......#......##........XL:  2 Next: 62% Place: Dungeon:1 #......#......##@b......Noise: =--------  Time: 1029.1 (0.0) #......#....(.##..*.....g) +0 mace #......#................Throw: 3 darts (datura) #......#......##.############ #......#......##............# .......................>....#g   goblin ............####............#b   bat #.#####.............###.#####S   ball python (constriction) zhR>#...................# #.# _The bat hits you.  Casting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zhAiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a ball pythonzh  You unleash the spiteful dead!  The jagged bones skewer the ball python.  You kill the ball python!zh)zhN  Vehumet accepts your kill.zhOzhXYg..b†zh\j9=5=30.1 (1zh dzhGf: _The bat hits you but does no damage. zh  Casting: Grave Claw (safe; 9% risk of failure)  zhȎ\Confirm with . or Enter, or press ? or * to list all spells. zh1 zh Your spells (cast)TypeFailure Level a - Magic DartConjuration3%1  zhlb - BlinkTranslocation9%2  c + Grave ClawNecromancy zh ^9% 2 d - Kinetic GrapnelForgecraft9% zh3%1 Select a spell to cast zh\[!]/[I] toggle spell headerszhzhzh@(#.#CTPittman the Magician #.#Draconian of Vehumet *..... #.#Health: 19/20 ======================-- #.##########Magic: 4/6================-------- #.# #......##........AC: 4Str: 12 #.# #......##........EV: 11zhInt: 14 #.######......##....g...SH: 0Dex: 10 #......#......##........XL:  2 Next: 65% Place: Dungeon:1 #......#......##@.b.....Noise: ==-------  Time: 1030.1 (0.0) #......#....(.##..†.....g) +0 mace #......#................zh[Throw: 3 darts (datura) #......#......##.############ #......#......##............# .......................>....#g   goblin ............####............#b   bat #.#####.............###.##### #...................# #.#zhThe jagged bones skewer the ball python.  You kill the ball python!Vehumet accepts your kill. _The bat hits you but does no damage.  Casting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh zhq#.#CTPittman the Magician #.#Draconian of Vehumet *..... #.#Health: 19/20 ======================-- #.##########zhMagic: 4/6================-------- #.# #......##........AC: 4Str: 12 #.# #......##........EV: 11Int: 14 #.######......##....g...SH: 0Dex: 10 #......#......##........zh]XL:  2 Next: 65% Place: Dungeon:1 #......#......##@.b.....Noise: ==-------  Time: 1030.1 (0.0) #......#....(.##..†.....g) +0 mace #......#................Throw: 3 darts (datura) #......#......##.############ #......#......##............# .......................>....#g   goblin ............####............#b   bat zh&#.#####.............###.##### #...................# #.#The jagged bones skewer the ball python.  You kill the ball python!Vehumet accepts your kill. zh!_The bat hits you but does no damage.  Casting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zhSv#.# CTPittman the Magician #.# Draconian of Vehumet *..... #.# Health: 19/20 ======================-- #.# #########  Magic: 3/6============------------ zhN#.# #......##........  AC: 4Str: 12 #.# #......##........  EV: 11Int: 14 #.######......##....g...  SH: 0Dex: 10 zh)#......#......##........  XL:  2 Next: 65% Place: Dungeon:1 #......#......##@*b.....  Noise: ==-------  Time: 1030.1 (0.0) zh$/#......#....(.##..†.....  g) +0 mace #......#................  Throw: 3 darts (datura) #......#......##.############ #......#......##............# zhy;.......................>....#  g   goblin ............####............#  b   bat #.#####.............###.##### #...................# #.# zh_The bat hits you but does no damage.  Casting: Grave Claw (safe; 9% risk of failure)  zhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  zhoPress: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)zhG m #*.bzh 5#*zh5l#.#CTPittman the Magician zh 6#.#Draconian of Vehumet *..... #.#Health: 19/20 ======================-- #.#zh+6T#########Magic: 3/6zhL6============------------ #.# #......##*.......AC: 4zhu6Str: 12 #.# #......##*.......EV: 11zh6Int: 14 #.######......##*...g...SH: 0zh6Dex: 10 #......#......##*.......zh6XL:  2 Next: 65% Place: Dungeon:1 #......#......##@.b.....zh7Noise: ==-------  Time: 1030.1 (0.0) #......#....(.##..†.....zhL7$g) +0 mace #......#................Throw: 3 darts (datura) #......#......##.############ zh7b#......#......##............# .......................>....#g   goblin ............####............#zh7b   bat #.#####.............###.##### #...................# #.# zh7_The bat hits you but does no damage.  Casting: Grave Claw (safe; 9% risk of failure)  zh8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  zhF8JPress: ? - help, Shift-Dir - straight linezhzhzhzhD.....g.b..zh%-zh 1.1 (1zhzhHI _The bat closely misses you.zhٖ  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh6v#.# CTPittman the Magician #.# Draconian of Vehumet *..... #.# Health: 19/20 ======================-- #.# #########  Magic: 2/6========---------------- zh6N#.# #......##........  AC: 4Str: 12 #.# #......##........  EV: 11Int: 14 #.######......##...g....  SH: 0Dex: 10 #......#......##b.......  XL:  2 Next: 65% Place: Dungeon:1 zh7#......#......##@.......  Noise: =--------  Time: 1031.1 (0.0) #......#....(.##..†.....  g) +0 mace #......#................  Throw: 3 darts (datura) #......#......##.############ zh7#......#......##............# .......................>....#  g   goblin ............####............#  b   bat #.#####.............###.##### #...................# #.# _The bat closely misses you.Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)zhq#.#CTPittman the Magician #.#Draconian of Vehumet *..... #.#Health: 19/20 ======================-- #.##########zh?Magic: 2/6========---------------- #.# #......##........AC: 4Str: 12 #.# #......##........EV: 11Int: 14 #.######......##...g....SH: 0Dex: 10 zhu##......#......##b.......XL:  2 Next: 65% Place: Dungeon:1 #......#......##@.......zhNoise: =--------  Time: 1031.1 (0.0) #......#....(.##..†.....zhg) +0 mace #......#................Throw: 3 darts (datura) zh)#......#......##.############ #......#......##............# .......................>....#zh;g   goblin ............####............#b   bat zhf#.#####.............###.##### #...................# #.# zh_The bat closely misses you.Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)zhR:  Casting: Kinetic Grapnel (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (47% to hit)  The kinetic grapnel hits the bat but does no damage.zh,zh9...gbzh+2.1 (1zh۲zhFI _The bat misses you.zhQ  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh ;#.# CTPittman the Magician #.# Draconian of Vehumet *..... #.# Health: 19/20 ======================-- #.# #########  Magic: 1/6====-------------------- #.# #......##........  AC: 4zh;Str: 12 #.# #......##........  EV: 11Int: 14 #.######......##........  SH: 0Dex: 10 #......#......##..g.....  XL:  2 Next: 65% Place: Dungeon:1 zh;#......#......##@.......  Noise: =--------  Time: 1032.1 (0.0) #......#....(.##b.†.....  g) +0 mace zh<k#......#................  Throw: 3 darts (datura) #......#......##.############ #......#......##............# zh<K.......................>....#  g   goblin ............####............#  b   bat #.#####.............###.##### #...................# #.# _The bat misses you.Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh<}Aiming: Kinetic Grapnel (safe; 9% risk of failure)  zh<pPress: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)zh#.# CTPittman the Magician #.# Draconian of Vehumet *..... #.# Health: 19/20 ======================-- #.# #########  Magic: 1/6zh====-------------------- #.# #......##........  AC: 4Str: 12 #.# #......##........  EV: 11Int: 14 #.######......##........  SH: 0Dex: 10 #......#......##..g.....  XL:  2 Next: 65% Place: Dungeon:1 zh#......#......##@.......  Noise: =--------  Time: 1032.1 (0.0) #......#....(.##b.†.....  g) +0 mace zh#......#................  Throw: 3 darts (datura) zh#......#......##.############ #......#......##............# zh=.......................>....#  g   goblin ............####............#  b   bat zhaO#.#####.............###.##### #...................# #.# zhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  zhPress: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.zhGzhzh- #########  zh...  ... ... ...... g...... (... ... ###zh........>....# #..zhR .... #.#zhY3.1 (1Contam zhzh`  Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (47% to hit)  You miscast Kinetic Grapnel.are very lightly contamzh?hinated with residual magic. _Nothing appears to happen. The bat hits you but does no damage.zht  You hit the goblin.  You kill the goblin!zh  Vehumet accepts your kill.zh6zhb.b   batzhU20==8zh$4.5 (1.4zhzh: _The bat hits you but does no damage.zh2  Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh% P#.# CTPittman the Magician #.# Draconian of Vehumet *..... #.# Health: 20/20 ======================== #.# #########  Magic: 0/6------------------------ zh% D#.# #......##........  AC: 4Str: 12 #.# #......##........  EV: 11Int: 14 #.######......##........  SH: 0Dex: 10 #......#......##........  XL:  2 Next: 68% Place: Dungeon:1 zha& #......#......##@b......  Noise: =--------  Time: 1034.5 (0.0) #......#....(.##..†.....  g) +0 mace #......#................  Throw: 3 darts (datura) #......#......##.############  Contam zh& #......#......##............# .......................>....#  b   bat ............####............# zh& #.#####.............###.##### #...................# #.# _The bat hits you but does no damage.  zh& Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zh' }Aiming: Kinetic Grapnel (safe; 9% risk of failure)  zh2' oPress: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)zh##.# CTPittman the Magician #.# Draconian of Vehumet *..... #.#zh Health: 20/20 ======================== #.# #########  Magic: 0/6------------------------ #.# #......##........  AC: 4Str: 12 #.# #......##........  EV: 11zhѰInt: 14 #.######......##........  SH: 0Dex: 10 zh#......#......##........  XL:  2 Next: 68% Place: Dungeon:1 zh! #......#......##@b......  Noise: =--------  Time: 1034.5 (0.0) zhZ#......#....(.##..†.....  g) +0 mace #......#................  Throw: 3 darts (datura) #......#......##.############  Contam #......#......##............# zh.......................>....#  b   bat ............####............# zhͱO#.#####.............###.##### #...................# #.# zhRCasting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  zhoPress: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)  zh:7You miscast Kinetic Grapnel. Nothing appears to happen.zhʲzh #########  ...  ... zh... ... ).b.... (... ... ######## ........>....# #..zhQ.... #.#zh*5.5 (1zhzhuonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (47% to hit)  You miscast Kinetic Grapnel. Nothing appears to happen. zhE_The bat barely misses you.zhr  zh sCasting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.zhozhzhzhe _You don't have enough magic to cast this spell.zh>.# .# .# .# # zh9.# #......##. .# #......##. .######......##. ......#......##. ......#......##.@.b....? ......#....(.##..†. zh58......#........ ......#......##.# ......#......##...............>....# ..####.. .#####.zhvO.... zhzh zhq Found a scroll labelled OFFELI TUMAGODA.zh<..bzh%6zhzhE{ _The bat hits you but does no damage. _You see here a +0 dagger.zh# # # # # # #......##. # #......##. ######......##.zh"#......##.#......##.)?.#....(.##..b.#.......#......##.# #...............>....# .####. zhbD#####.. zhHzhzhzh%7zhJzh: _The bat hits you but does no damage.zh?~ #  #......##.# zh~ #......##.#......##.##......##.##......##.).@....?.#zh~#....(.##..b.##......#zh~#......##.# #....zhL...........>....# #### zh$zhizhzhjT1====8zh zh Q _The bat closely misses you.zhP# #......##.# #......##.# ......##.# #......##.# #......##.)..@...?.# #....(.##..b.# zh9Q#.# #......##.### #......##..>....# ### zhQ zh....#  b   bat ........####............# ###.............###.#####  zh2i................# #.# _The bat barely misses you. zh2Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. zh 3Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit) zhd LCTPittman the MagicianDraconian of Vehumet *.....Health: 20/20 ========================############Magic: 0/6------------------------#......##....*.....#AC: 4Str: 12#......##....*.....#EV: 11Int: 14 ####......##....*.....#SH: 0Dex: 10 ...#......##....*.....#XL:  2 Next: 68% Place: Dungeon:1 ...#......##.)..@...?.# zh" Noise: =--------  Time: 1039.5 (0.0) ...#....(.##..†.......#g) +0 mace ...#..................#Throw: 3 darts (datura) ...#......##.############Contam ...#......##............# ...................>....#b   bat ........####............# ###.............###.##### ................# #.# _The bat barely misses you.Casting: Kinetic Grapnel (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. zh Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit) zha, zhf>....b zhg+40.5 (1 zhj zh mv  Casting: Kinetic Grapnel (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (47% to hit) _The kinetic grapnel misses the bat. The bat closely misses you."zh B"zh &b."zhx ,1.9 (1.4"zh6 "zh l _You miss the bat. The bat hits you but does no damage.#zh&#############......##..........# #......##.# ###......##.# ..#......##.# #......##.)...b..?.# #....(.##..†..@....# #............# #......##.#############zh#......##............# ...>....#####....# ##.......###.##### ...# #.# ###zh #zh!.b#zh+20#zh:#zh!= _The bat hits you but does no damage. x2$zhZq _You miss the bat. The bat hits you but does no damage. _The bat hits you but does no damage. x2  You thump the bat!  You kill the bat!  Vehumet accepts your kill.  You feel your power returning.$zh1.$zhd1====724.3 (1.4$zh$zh _You have harvested enough death to cast Grave Claw an additional time.%zh *#  #......##.#  #......##.# ......##.# #......##.# #......##.)......?.# #....(.##..†.# #.# #......##.### #......##.# %zh  I-50%zh %zh %zh( # #......##.# #......##.# ......##.# #......##.# #......##.)......?.# #....(.##..†.%zh 3# #.# #......##.### #......##.# %zh6 %zh J-6%zh: %zh K _Your magical contamination has completely faded away.%zh# ......##.# ......##.# ......##.# ......##.# ......##.)......?.# %zhQ....(.##..†.# .# ......##.### %zhR%zhپ&7%zh-%zh&zhoEM ###########....##.).(.##..†............# ......##.############&zhL&zh2Mm2========8&zhR&zh=Z&zhZ+9.3 (2&zh_&zhae _p - a scroll labelled OFFELI TUMAGODA'zh/ ############ ......##..........)(.##..†'zh.......##.############ ............# #.#'zhB50.3 (1'zh'zh'zh  ############ ......##..........)(.##..†.......##.############........... ............# #.#'zh 'zh &1'zh{ 'zh' (zh} # #......##.# #......##.# #......##.# #......##.# #......##.).# #....(.##..†.# #.# #......##.(zh?### #......##.# .>....# .....####.# .###.##### (zhi.# #.# .# #.# .# #.#(zh͡(zhE====2(zh>(zh(zhX # 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.# #......##.# .# #......##.# .######......##.#.#......##(zh.#.#......##.).#.#....(.##..†.#.#(zhd.#.#......##.#(zh~.#......##..#.(zh {.......>....#.####.(zh5m.# .#####.....###.#####.(zhWZ....# #.##.(zhw....# #.# ...# #.# #.#(zhL(zh@3====(zh8(zh(zh)zhl#.# #.# # #.# #......##.# #.# #......##.# #.######......##.# #......#......##)zht.# #......#......##.).# #......#....(.##..†.# #......#.# #......#......##.)zh/# #......#......##...#)zhY..............>....#.####....)zh:.# #.#####......)zhH###.##### #......)zh<# #.##)zh......# #.# ....# #)zh!C.# #.#)zh)zh'&9)zh)zh|)zhJ#.# .#.# ## .#.# #......##.#  #.# #......##.# .#.######......##.# .#......#......##.# )zh.#......#......##.).# .#......#....(.##..†.# .#......#.#  #......#......##.# #)zh#......#......##....#...........)zh...>....#....####......)zh......# .#.#####.............###.##### )zh!..#.......)zhB\.....# #.# .#.)zhm.....# #.# .....# #.# #.#)zhb")zh")zh" 60)zh<')zhm(*zh .# #.# ## #.# #......##.# #.# #......##.# #.######......##.# *zht#......#......##.# #......#......##.).# #......#....(.##..†.# #......#.# #......#......##.# *zh......#......##....# ...........*zh...####....... #.#####.............###*zhX #........ *zhA#.. *zh *zha&1*zh*zhI*zh #############......##...........#####........#........##.)(.##..†............##@############*zh.....##............ .................>##........##.......# ###.# #.............# #.##*zhf*zh*zh>====2*zh*zh*zhL  #......##...........#####.........#...........##.).........(.##..†....................*zhM .....##.############........... ..........>...####.*zh%M ........# *zhLM .##.###...†÷.....#### #..####*zhV *zh W &3*zh] *zh!_ *zht.# #......##.# .# #......##..........# .######......##..........# ......#......##..........# ......#......##.)........# ......#....(.##..†.# ......#...........# *zh......#......##.# ......#......##.# >....# ####.# *zh.#####......###.##### .*zh......# #.#.......# #.......*zh5_.# #...... *zhS *zh*zh&4*zh*zhj!+zh# #......##.# # 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