}h( Player: CTPittman Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-18.11:42:11.ttyrec Time: (1760787731) Sat Oct 18 11:42:11 2025 }hM [?1051l[?1052l[?1060l[?1061h}hC)0[?7h}hG[?25l[?1c}hbv }h{ CTPittman the MagicianDraconian of Vehumet *.....Health: 20/20 ========================Magic: 6/6========================AC: 4Str: 12EV: 11Int: 14SH: 0Dex: 10XL:  2 Next: 72% Place: Dungeon:1Noise: ---------  Time: 1129.3 (0.0)g) +0 maceThrow: 3 darts (datura)}h #......##..........# ###......##..........# ..#......##..........# ..#......##.)........# ..#....(.##..†.......# ..#..................# ..#......##.############ ..#......##............# ................@.>....# .......####............# ##.............###.##### ...............# #.# ##.............# #.##.............# #.##.............# #.## ##...†÷.....#### #..#### ..........†.# #.....#######}h2 }h Welcome back, CTPittman the Draconian Hedge Wizard.Vehumet says: Let it end in hellfire!}hB }h!  _Press ? for a list of commands and other information.}h1#......##.# ......##.# #......##.# #......##.).# #....(.##..†.# #.# #......##.#}h #......##.# >....# ####.# .###.##### .}h# #.#...# #.}h8# #....# #.# #.....# #.##...†÷.....#### #..#### }h}h330.3 (1 _}h}h}hK#......##.# ......##.# #......##.# #......##.).# #....(.##..†.# #.# #......##.#}h #......##.# ....# ####.# .###.##### .# #.# .}hە...# #.# .....# #}h{.# .....# #}h$.## ...†÷.....#### # }hB }h}h&1}hO}h̥[ _There is a stone staircase leading down here.}h}h}hѬ}h}hf-2 _}h`}h*       }h        }h_###  2}hE #@# }hٍ1  }h.b#.#  }hHg #.# }h`:  .}hz:  .}h;  ..}hX   }hĎ[##.#  }hێJ  }h2#.#      }h }hՓ}hi-3.0 (1.7}h}ht _You climb downwards. _There is a stone staircase leading up here. }hl  ###<....##..#   }hq  }hs 340 _ }hfv  }hw !}h ###<...................##########  !}hr!}h۾&5!}hI!}h!}h ###<.######.......  !}h!}hc&6!}hJ!}h!}h      ###  #<#  #.# #.# .# .# .#!}hR = #.#  #.#  ..#  ###!}h ,   !}h !}h &7!}h !}hˊ "}hJ ###<.########........########  "}hl"}h&8"}h{"}hL"}hk    ###  #<#  #.# #.# .# .# .# "}h"#.#  #.#  ..#  ###  "}h  "}h"}h&9"}h"}h@"}h<     ###  #<#  #.# #.# .# .# .# #.#  #.#  ..#  ###    "}h^@ "}h@ '40"}hB "}hD "}h9 S ###  #<#  #.# #.# #.# #.# #.# #.#  #.# ..# ### "}hM <1"}h "}hN #}hr+ ### #<# #.# #.# #.# #.# #.# #.# #.#  ..#  ####}h0#}h0&2#}h4#}h5#}h$ ### #<# #.# #.# #.# #.# #.# #.#  #.#  ..# #}h}I ####}h#}hw&3#}h#}h#}h s ### #<# #.# #.# #.# #.# #.# #.#  #.# #}h s ..#  ####}hY #}h &4#}hJ #}h #}hk = ### #<# #.# #.# #.# ##}hlk .# #.# #.#  #.#  ..# #}hk I ####}ho #}h^p &5#}has #}hu #}hI  ### #<# #.# #.# #.# #.# #.# #.#  #.# #}h s ..#  ####}h #}he &6#}h #}hߝ $}h5 ### #<# #.# #.# #.# #.# #.#$}h #.#  #.#  ..#  ###$}h$}hT$}h&7$}hR$}h$}hH$}hH$}hVM$}h@O$}h2 ### #<# #.# #.# #.$}hx # #.# #.# #.# $}h $}h# $}h9$ &8$}ho' $}h1) $}hf2### #<# #.# #.# #.# $}h#.# #.# #.# $}h$}h7&9$}h$}h%}hY### #<# #.# #.# #.# #.# #.# %}h3Zo#.# %}h_%}hK`'50%}hMe%}h|g%}hB### #<# #.# #.# #.# #.# #.# #%}hC\.# %}hH%}hI&1%}hM%}hO%}h>### #<# #.# #.# #.# #.# #.# #%}hg?\.# %}h*D%}huD&2%}hG%}hI%}h! ### #<# #.# #.# %}hJ" #.# #.# #.# #.# #.# %}hu" %}h' %}h%( &3%}h+ %}h>. %}h]@    ###  #<#  #.#  #.#  #.#  #.%}hA i#  #.#  #.#  #.#  ..#  ###         %}hPF %}h G &4%}hK %}hIM &}hnR   ###  #<#  #.#  #.#  &}hЕ*#.#  #.#  #.#  #.#  &}h#.#  ..#  ### &}h('    &}hN&}h&}h&5&}h&}hʡ&}h)   ###  #<#  #.#  &}h)*#.#  #.#  #.#  #.&}hM*#  #.# &}h* #.#  ..#  &}h*D###   &}h*%  &}h0&}h0&6&}hX4&}h\6&}h*   ###  #<#  #.#  #.#  #.# &}h #.#  #.#  #.#  #.#  ..#  ### &}h=    &}h&}h&}h7&}h&}h&}h\p m ###<.##########..........##########  &}ht &}hu &8&}hFy &}hz &}h^T<###<.##########..........########## .###&}hU&}heV9&}h\Z&}h\'}hv###<.##########.....................##########....$..########'}h'}h"'60'}h'}h '}h_Found 11 gold pieces.'}h<.##########.............########## ######'}h`....$..########'}h'}h&1'}h '}h4 '}h  #<#  #.#  ###.#  #....#  #...#  #'}h ...#  ##.# #.# .$.@.# #'}h $  '}h=   '}h^   '}h|   '}h '}h2 '}hP 2'}h& '}h; (}h6D #<#  #.#  #.#  #..#  #..#  #..#  #.#(}hDD #.# .$@..# #        (}h]J(}hJ(}hJ3(}hO(}h8Q(}h^ #<#  #.#  #.#  #.#(}h  #.#  #.# (}hn #.# #.#(}h .@...# #(}h$  (}h  (}h1  (}hN  (}h(}h*&4(}ht(}h(}h+5.0 (2(}h(}h? _You now have 113 gold pieces (gained 11).(}hu  #<#  #.#  #.#  #.#  #.#  #.#  #.# (}hv #.# .# #  (}h)v (}hz (}h{ +6.0 (1(}h5} (}h`~ )}h_vk #<# #.# #.# #.# #.# #.# #.#)}hv.#.#.##)}h~|)}h|)}h"}7)}hD)}h)}hk #<# #.# #.# #.# #.# #.# #.#)}hb#.#.##.##)}h)}h&8)}h)}h)}h #<# #.# #.# #.# #.#)}hM\ #.# #.# #.#.# #.# #)}hj)}h)}hc&9)}h)}h)}h #<# #.# #.# #)}hȔm.# #.# #.#)}h۔2 #.#)}h@ #.)}h4#.# #.# #)}hM)}h)}h'70)}h)}hğ)}hi  #<# #.# #.# #.# #.# #.# #.# #.)}h0j #.# #.# #)}h`m )}hm &1)}ho )}hp )}h@-0 #<# #.# #.# #.# #.# #)}h-.## #.# #.#.# #.# #)}hB1)}h2&2)}h4)}h6*}h ` #<##. #.##.#.#*}hE` #.#.##.#.##.#.# #.#.#*}hh` #.#.# #.#*}h`G #*}he*}hf&3*}hi*}hOk*}h #<# #.# #.# #.##.# #.#.# #.#*}h{.# #.#.# #.##.# #.#.# #.# *}h(#*}h*}h&4*}h*}hG*}hP,#< ##########..........#################.............###############*}h)*}h&5*}h*}h *}hZ} 9#< ##########..........###########.............###############*}h *}h &6*}h *}hLJ *}hB CM... #< ##########..........############.............##*}h.! *}h! &7*}h$ *}h& +}hT2M###... #< ##########..........+}h2`#.###########.#+}h5+}h5&8+}h8+}h59+}h oSM###... #< ##########..........#.###########.#+}ht+}h~t&9+}hw+}hy+}h[ M###... #< ##########+}h `#.#...........#+}hv+}h%'80+}h;+}h+}hxMM###... #< ###########.#...........####+}hw+}h&1+}hY+}hD+}h`& M#####... +}h& #< ###########.#...........##..+}h:+ +}h+ &2+}hx/ +}hl1 +}h? ##.########........# #<+}h#@ } ##########..........###########+}h E +}hE &3+}h!I +}hK ,}h+#.#######......@.# #..####.###< ##########..........,}h<&4,}hk,}hD,}h! ##.# #.# #..####.## ### #.# #<# #.# #.# #.##.# #.#.# ,}h#.#.# #.#.#  #.#.#,}h,}h&5,}h5,}h,}haB K ##.# #.# #..####.## #### #.# #<# #.# #.# #.#.# #.#.# #.#.# #.#.#  #.#.#,}hF ,}hF &6,}hH ,}hJ ,}h M# ##.# #.# #..####.## ### #. #.# #<#.[ #.#,}ho  #.### #.#.# #.#.#  #.#.#  #.#.#  #.#.#,}h D ,}h ,}hؓ &7,}h ,}h H _Found a ring mail.-}hR##..#. #. ##.# #.# #..####.##  #.. #.# #<-}h .[.> #.# #. ###.. #.#.#.. #.#.#.. #.#.#.. #.#.-}hJ #.#.-}h<8-}h-}h%; _Found a stone staircase leading down.-}h\ ### ..# #.# #.#-}h] ##.# #.# #..####.##-}hi]  #..# #.# # .[.># #.# # ###..# #.#-}h] #..# #.# #..# #.#-}h] #..# #.# #.#-}hGd<9-}htk.}h ### ..# #.# #.# ##.# #.# #..####.##  #..# #.# .}hv .[.># #.# ###..# #. #..# #.# #..# #.# #..# #.# #..}h=90.}hs.}h.}hj ###..###.#######........####.# #.# .[.>##..##.########## .}h.}h&1.}h.}h.}hA ?###..###.#######........####.# #.# ......[.>#.#####..######### ..........}h 8#########...........}h" .}h &2.}hS .}hJ .}h' ###..###.#######........####.##.#####..# #.# ......[@>.}hy #.#####..######### .........#########..........###########.}h .}h@ &3.}h .}h[ /}h=l' ### ..# #.# #.# ##.####### #........# #..####.##/}hl.#.#####..# #.#.@.># #.#.#.#####..# #. #..# #.# #..# #.#/}hlT #..# #.# #..# #. #..# #./}hl #..# # /}h{/}h{&4/}h/}h/r _You see here a +0 ring mail./}h J  ### ..# #.# #.# ##.####### #........# #..####.###.#.#####..# #.#[.># #.#/}hJ #.#.#####..# #. #..# #.# #..# #.# #..# #.# #..# #. #..# #. #..# # /}hP /}hP $5 /}hP _/}hT /}hV /}h_  ### ..# #.# #.# ##.####### #........# #..####.###.#.#####..# #.#.[.># #.#/}h .#.#.#####..# #. #..# #.# #..# #.# #..# #.#/}h  #..# #. #..# #./}h m #..# # /}h3 /}hk &6/}h /}hw /}h[ ### ..# #.# #.# ##.# #.## #..####.###.#.#####..# #.#.[.># #.##.#.#.#####..# #./}h # #..# #.# #..# #.# #..# #.# #..# #. #..# #. #..# # /}h<7/}h/}h0}hn- ####. ..##. #.##. #.##. ##.##. #.# #. #..####.##0}h-.###.#.#####..# #.#.[.># #.##.#.#.#####..# #. #. #..# #.##. #..# #.##. #..# #.##. #..# #.0}h.#. #..# #.#. #..# # 0}h80}h9&80}h#A0}h"C0}h  ### #.. ..# #.# #.# #.# #.# #.# ##.# #.# #.## #.# #..####.###.###.#.#####..# #.#.[.># #.##.#.#.#####..# #.0}h< # #.# #..# #.# #.# #..# #.# #.# #..# #.# #.# #..# #. #.# #..# #. #.# #..# # 0}hj 0}h &90}h 0}h 1}h ######.. ..#..#.# #.##.#.# #.##.#.# ##.##.#.# #.# #.#.# #..####.###.###.#.#####..# #.#1}h>.[.># #.##.#.#.#####..# #. #.#.# #..# #.##.#.# #..# #.#1}ho#.#.# #..# #.##.#.# #..# #.#.#.# #..# #.1}h..#.# #..# # 1}h1}h6(2001}hk1}hS1}h1"K ### ###.. ..# ..#.# #.# #.#.# #.# #.#.# ##.# #.#.# #.# #.#.# #..####.###.###.#.#####..# #.#.[.># #.#1}h"#.#.#.#####..# #.# #.#.# #..# #.# #.#.# #..# #.# #.#.# #..# #.# #.#.# #..# #. #.#.# #..# #.1}h# ..#.# #..# # 1}h-)<11}hH-1}hC/1}h M #####.. .. #.# #.#######...... #.#.# #..####.#####.###@#.#####................[.> #####.#.#.######1}h h#.#.#.# #..# #.#.# #.#.#..#1}h 1}h &21}hF 1}h( 1}h%M #####.. .. #.# #.######...... #@#.# #..####.##1}h%###.###.#.#####................[.> #####.#.#.#####..# #.###.#1}h*1}hB+&31}h)/1}h02}hYOM #####.. .. #.# #.######...... #.#.# #..####.#####.###.#.#####................[.># #.#.#.#.#.#.#.# 2}h'Zy# #.#.##.#2}h^2}hA_&42}h b2}h c2}hN M ######.. .. #.# #.######...... #.#.# #..####.##2}h ###.###.#.#####..# #.##.#2}h1 2}h &52}h[ 2}h 2}h AM #####.#####.. ........ #.# #.######......2}ha #.#.# #..####.###.#2}hX 2}h &62}h 2}he 2}hM #####.#####.. ........###.## #.# #.#######.#.# #........#2}hr #.#2}h2}h@&72}h2}h}3}h'  ####.#####.. ..#.#.# #.#.###.###.#.# #.# #.#.# ##. #.#.# #. #.#.# #..####. ###.###.#.#####..# #.# ..............[.># #.# #####.#.#.#####..# #. #.#.#.# #..# #.#3}h+ 3}h5, &83}h. 3}h0 4}h]@# ####.#####.. ..##.#.# #.##.###.###.#.# #.## #.#.# ##. #.#.# # #.#.# #..####. ###.###.#.#####..# #. ........[.># #.4}h@ #####.#.#.#####..# #. #.#.#.# #..# #.4}hE4}h^F&94}hI4}hK4}hg###...#.#. #. ### #####.#####.. ..# #.#.# #.# #.###.###.#.# #.# #. #.#.# ##.#. #.#.# ##. #.#.# #..#### ###.###.#.#####..# # ....4}hh.[.># # #####.#.#.#####..# # #.#.#.# #..# #4}him4}hln'104}hr4}hs4}h} ### #.# ..# #.# #.# #.# ### #####.#####.. ..# #.#.# #.# #.###.###.#.# #.# #.# #.#.# ##.4}h  #.# #.#.# # #.# #.#.# #.. ###.###.#.#####..# ......[.># #####.#.#.#####..# #.#.#.# #..#4}h34}h&14}h4}hz5}hj9 ###..#########.#####.. ...........#.# ##.###@###.# #.# #.#.# ##.###5}hkx.....# #.#.# #..#5}hp5}hq5}h'q25}hu5}hv5}h_ ..####5}h~#####.#####.. ..#.........#.# ##.###.###.# #@# ##.###5}h.....###5}hI#.#.# #..#5}h(5}h&35}h 5}h 5}hH .#########.#####.. ...........#.# ####.### #.# ##.###5}h I.....######.###.#.#####..# #.#.# #..#5}hN5}h#O&45}h$S5}hT5}h" #########.#####.. ...........#.# ####.### #.# ##.###.....######.###.#.#####..# ..............[.>####..##5}hS#.#.# #..#5}h#5}h#5}h#55}h'5}h')5}h% P ########.#####.. ...........#.# ####.###5}hj U #.# ##.###.....######@###.#.#####..# ..................[.>5}h ###.#####.#.#.#####....#.# #..#5}h$ 5}h,% &65}h0) 5}h* 5}h4  ########.#####.. ...........#.# ####.### #.# 5}h4 ##.###.....######.###.###.#.#####..# .......@..........[.>5}h5 ###.#####.#.#.#####.. 5}h05 F#.#.#.# 5}hB5 (#5}h: 5}h: &75}h%> 5}h? 6}hM #.# ### #####.#####.. ..# #.........#.# #.# #.###.###.#.# #.# #.# #.#.# ##. #.# #.#.# # #.# #.#.# #..#.###.###.#.#####..#6}hb.[.>##.#####.#.#.#####..# #.#.#.# #..#  # #.#.# #..# 6}hc #.#.# #..# 6}h[ #.#.# #..# 6}h #.#.# #..#  ..#.# #..#6}h}6}h&86}h6}h6}h #.# ### #####.#####.. ..# #.........#.# #.# #.###.###.#.# #.# #.# #.#.# ##. #.# #.#.# ## #.# #.#.# #..6}h.####.###.###.#.#####..#.[.>#.####.#####.#.#.#####..## #.#.#.# #..#  # #.#.# #..# 6}h #.#.# #..#  #.#.# #..# 6}h+ #.#.# #..#  ..#.# #..#6}hK6}h6}hR&96}h;6}h6}h #.#  #####.#####.. .. #..#.# #. #.###.###.#.# #.6}h9^#. #.# #.#.# ##.#? #.# #.#.# # #. #.# #.#.# #..#.####.###.###.#.#####..6}he.[.>#.####.#####.#.#.#####..6}hS #. #.#.#.# #.... # #.#.# #..... #.#.# #..6}h.... #.#.# #....... #.#.# #..6}ht...... ..#.# #..6}hݤ6}h'206}h6}hg _Found a scroll labelled QEZUBU TAQEPEN.6}h'0 4 #.#  #####.#####..  #...#.# # #.###.###.#.# # #.# #.# #.#.# ##6}h0 e #?# #.# #.#.# # #.# #.# #.#.# ##.####.###.###.#.#####.[.#.####.#####.#.#.##### #.# #.#.#.# #6}h0  ..# # #.#.# # ...# #.#.# # ....# #.#.# #6}h0 0 .....# #.#.# # ....... ..#.# #6}h6 6}h37 &16}hg; 6}hp= 7}huM  #.# #####.#####.. ........##.## .#? 7}hҜ#.# #.# #.#.# ##.####@###.###.#.#####......................[##.####.#####.#.#.####7}h#.# #.#.#.# #.. 7}h(Q..... 7}h7}h&27}h_7}h57}hXM,M  #.# #####.#####.. ........##.## .7}hM#? #@# #.# #.#.# ##.####.###.###.#.#####......................[##.####.#####.#.#.#####.7}hM,...#7}hT7}hT7}hT37}h0Z7}h5\7}hgM.  #.# #####.#####.. ........##.## .#7}h #.# #.# #.#.# ##.####.###.###.#.#####......................[.##.##..#7}h7}h&47}h7}h7}hO+5.0 (27}h7}h6p _m - 2 scrolls labelled QEZUBU TAQEPEN (gained 1)7}h) M#.  #.# #####.#####.. ........##.## # #.# #.# #.#.# ##.####.###.###.#.#####...#7}h/ 7}h0 +6.0 (17}h54 7}h6 8}h&c .#######.#####.. .8}hqc&.........#.# ####.### #.# #.##.####.###.###.#.####8}hc6..#8}hc....# #.#.# #. 8}hNi8}hi8}hi78}h;m8}ho8}heh #######.#####.. ..........#.# ####.### #.# #.##.####.###.###.#.####8}hhk......................[##.##..#.....# #.#.# #. 8}h,n8}htn8}hn88}hIr8}hs8}h ######.#####.. .8}h.........#.# ####.### #.# #.8}h&##.####@###.###.#.####......................[8}hD##.####.#####.#.#.#####8}hbv...#....... ..#.# #.8}hD 8}h8}hS8}hs98}h!8}h_#8}h ######.#####.. .8}hې.........#.# ####.### #.# #8}h.8}h##.####.###.###.#.####8}hs.......@..............[8}h###.####.#####.#.#.#####8}h2 8}hC#.# #.#.#.# 8}hS .8}hb8}hs.....8}h8}h'308}h68}hb8}h #.#  #####.#####..  #...#.#  #.###.###.#.#  #.# #.# #.#.#  #.# #.# #.#.# # #.# #.# #.#.# ##.####.###.###.#.#####.[8}h8K#.####.#####.#.#.##### #.# #.#.#.# # ..# # #.#.# # ...# #.#.# # ....# #.#.# # .....# #.#.# # ....... ..#.# #8}h&8}ht&18}h@8}h9}hDr #.# #####.#####.. #..#.# #.###.###.#.# #.# #.# #.#.#  #.# #.# #.#.#  #.# #.# #.#.# #.####.###.###.#...###.####.#####.#.#.9}hך_ #.# #.#.#.#  ..# # #.#.# ...# #.#.# ....# #.#.# .....# #.#.# ....... ..#.#9}h99}h&29}he9}h|9}hj;= #.# #####.#####.. #.#.# #.###.###.#.# #.# #.# #.#.# #.# #.# #.#.## #.# #.# #.#.#9}h <{.####.####.###.###.#..###.####.#####.#.#.# #.# #.#.#.#  ..# # #.#.#  ...# #.#.#  ....# #.#.#  .....# #.#.#  . ..#.#9}h1<9}h?A9}hA&39}h$E9}hF9}h* #.# #####.#####.. #.#.### #.###.###.#.##. #.# #.# #.#.##. #.# #.# #.#.# #. #.# #.# #.#.##.####.####.###.###.#.##..###.####.#####.#.#.9}h| #+ #.# #.#.#.#  ..# # #.#.#  ...# #.#.#  ....# #.#.# 9}h{ .....# #.#.#  9}hˎR. ..#.#9}h9}hc&49}h9}h9}h I #.# #####.#####.. #.#.# ### #.###.###.#.# #.. #.# #.# #.#.# #.# #.# #.# #.#.#9}hZ 4 #.# #.# #.# #.#.# #.####.####.###.###.#. # #..###.####.#####.#.#.9}h 7 #+# #.# #.#.#.#  ..# # #.#.#  ...# #.#.#  ....# #.#.#  .....# #.#.# 9}h> n . ..#.#9}h 9}hp &59}h 9}h\ :}h #####.#####...........#.#### #.###.###.. #.# #.# #:}h#.####.####.###.##.....................#..###@####.#####.#.#.# #+# #.#  :}h.. :}h:}h&6:}h:}h9:}h|'...............#...................#.........#:}h:}h&7:}he:}hd( _You open the door.:}h̠.........#.#### #.###.###.. #.# #.# ##.####.####.###.###......................#..###.####.#####.#.#.# #@# #.# #.........# # :}h,#.........# #.........##..#.... ..####$#..$:}hR:}h":}h&8:}h:}hn _Found 21 gold pieces. _There is an open door here.;}h^g] ### #.###.###.. #.# #.# ##.####.####.###.##.....................###.####.#####.#.#.# ####'####.# ;}hg##...@.....# #  .## #.........#;}hm;}h[n-9 _;}hr;}ht;}h  .. #.# #.# ##.####.####.###.##.....................###.####.#####.#.#.#;}h  ####'####.# ........  ##(........#;}h' ;}h '40;}hE ;}h % _Found 5 stones.;}h  ##.####.####.###.##.....................###.####.#####.#.#.# ####'####.# ........ ;}hy i ...... .####........;}h ;}h &1;}h ;}h ;}h  #.####.####.###.##.....................###.####.#####.#.#.# ####'####.# ........ ;}h\  ...... .##.### #.#....##.##;}h| ;}hX;}h&2;}hb;}h!<}h #.####.####.###.##.....................###.####.#####.#.#.# ####'####.# ........  <}h##.#...... .##.###  #$#..$ #....# .#<}h<}h֐<}h3<}h@<}h<}hm .....................###.####.#####.#.#.# ####'####.# ........<}h  ##.#...... .##.### <}h( #$#..$  #...<}hJP.....# #<}h<}ht&4<}ho<}h}<}hh > # #..###.####.#####.#.#. ####'####.# #.#.#. #.# # #.#. #.# #.#.# #.# #.#.#.#.## #.#.. ..#. ##.#.## #$#..$......# # #.# <}h  #(.# ###. #....##.##<}h  #....# .# .....# #<}h0& <}hx& &5<}h|, <}h. =}h ###.####.#####.#.# ####'####.# ........  ####.#....... .=}h  ##.###  #$  #...=}h,j #(###..#=}h =}hc &6=}h=}h=}hl+7.0 (2=}h=}h|> _You now have 122 gold pieces (gained 9).=}h6 #..###.####.#####.#.# ####'####.# #.#.# #.# # #.## #.# #.# #.#.# #.# ###.#=}h6\.## #.# .... ..# ##.#.## #$#=}h6.# # #.#=}h7{ #(.# ###=}h;7.. #....##.##=}hY7 #....# .# =}hx7.....# # ###..#=}h>=}hk>+8.0 (1=}hJC=}h E=}h&   ####' ........ # .####.....=}hw .. . ##.###  #$   #(=}h ##..=}h b≈#..#=}h'=}h'=}h'9=}h,=}hN.>}h4 >}hj........ # #.####....... . ##.### >}h,a #$   #(>}hN##.. #....##.##>}hlV##..#>}ha>}h'50>}h>}hʷ>}h#.# # #.#.# #.# #.#.#.#.# #.#.###.#.## #.#...... ..#.##.#.## >}hCl#$#.# # #.# #(.# ###.>}hi #....##.## #>}h@.#>}h[##..##>}hœ≈#..#.###..#>}h>}h&1>}h>}h>}hb  # .####....... . ##.###  #$   #(###..>}hc  #....##.## .# .#......#>}hh >}h)i &2>}hdm >}hn >}hO .####....... . ##.###  #$  # #(###.. #@...##.## .# >}hdP &. #≈#..###..###......######..#>}hT >}h>U >}hUU 3>}h Z >}h[ ?}hoi ###....... . ##.###  #$# ?}hؼ[ #. #(##.. #....##.## .# #.. ?}h#.###..# r   rat (asleep)?}hJr.#?}hg  A rat comes into view.Found a ring mail.?}hvrr[?}hM/==4?}h?}h- _The rat squeaks loudly.?}h~v....... . ##.###  #$#.  #. #(##?}h~O... #....##.#### .# #.. ###..# ?}h~L≈...##?}h O###.... #####r?}h$6 [?}h>1##?}hr?}h?r.?}hf&--?}h} 5?}h?}h;A}hk3. ..#.###.#.## #$#..# # #..# #(.# ###......... #....##.## ###....# .# #...@..# # #.###..# A}h#.#≈#..# #####..# A}hA}hA}hA}hdA}h;§r.b   bat (wandering)br   ratA}hQA--6A}hA}h]V _A bat comes into view.A}hlb###.### #....... ..#.###.##$## #.#A}hS(..# ###......... #.#####......# ##A}hR #.#§#. ...###r###....#####..A}h~Y[b###A}hk!A}h"A}h"A}h#A}h+lr.b.A}hb,&7A}h2A}h4B}hŨt###.#.## #.#.# ...... ..#.# ##.#.## #$#.# # #.# #(.B}h<# ###......... #....##.## ###..@.# .# #......# # #.###..# ###......# B}hd#####b.# .[.# B}h|B}h B}hRB}h޲^bb.B}hF&8B}hB}h7C}h1 R  Cast which spell? (? or * to list) E}h3 E}h  Your spells (cast)TypeFailure Level  a - Magic DartConjuration3% 1 b - BlinkTranslocation9%E}h f2  c - Grave ClawNecromancy9%2  d - Kinetic GrapnelForgecraftE}h 8%1 E}h# Select a spell to cast[!]/[I] toggle spell headersI}h> I}h I}hC ###.#.........## #.#.# CTPittman the Magician................ ..#.# Draconian of Vehumet *.....##.#.........##Health: 20/20 ========================#$#.........#Magic: 6/6========================# #.........#AC: 4Str: 12#(........#EV: 11Int: 14###.........I}h -SH: 0Dex: 10#....##.##XL:  2 Next: 72% Place: Dungeon:2###..@.# .#Noise: ---------  Time: 1258.0 (0.0)#......# #g) +0 mace#.###..#I}hJ Throw: 3 darts (datura)#.#§#rb#...###..####......#b   bat#####..#r   rat.[.#### _You now have 122 gold pieces (gained 9).  I}hz A rat comes into view.Found a ring mail. _The rat squeaks loudly. _A bat comes into view.I}h KCast which spell? (? or * to list) I}h I}h ###.#.........## #.#.# CTPittman the Magician................ ..#.# Draconian of Vehumet *.....##.#.........##Health: 20/20 ========================#$#.........#Magic: 6/6========================# #.........#AC: 4Str: 12I}hi #(........#EV: 11Int: 14###.........SH: 0Dex: 10#....##.##XL:  2 Next: 72% Place: Dungeon:2###..@.# .#I}h ~Noise: ---------  Time: 1258.0 (0.0)#......# #g) +0 mace#.###..#I}h 8Throw: 3 darts (datura)#.#§#rb#...###..#I}h? >###......#b   bat#####..#r   rat.[.#### _You now have 122 gold pieces (gained 9).  A rat comes into view.Found a ring mail. I}h _The rat squeaks loudly. _A bat comes into view.Cast which spell? (? or * to list) I}hu  ###.#.........## #.#.#  CTPittman the Magician ................ ..#.#  Draconian of Vehumet *..... ##.#.........##  Health: 20/20 ======================== #$#.........#  Magic: 5/6====================---- I}h D# #.........#  AC: 4Str: 12 #(........#  EV: 11Int: 14 ###.........  SH: 0Dex: 10 I}h #....##.##  XL:  2 Next: 72% Place: Dungeon:2 I}h9 ###..@.# .#  Noise: ---------  Time: 1258.0 (0.0) #....*.# #  g) +0 maceI}hd  #.###.*# Throw: 3 darts (datura)I}h v #.#§#rb# I}h o...###..# ###......#I}h p b   bat #####..#I}h  r   rat .[.# I}h B### _The rat squeaks loudly. I}h2 n_A bat comes into view.Cast which spell? (? or * to list) I}hT Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineI}h 5Aim: a bat (47% to hit)K}hh7 ###.#.........## #.#.#  CTPittman the Magician ................ ..#.#  Draconian of Vehumet *..... K}hhY##.#.........##  Health: 20/20 ======================== #$#.........#  Magic: 5/6====================---- K}hi# #.........#  AC: 4Str: 12 K}h%i#(........#  EV: 11Int: 14 K}hOi###.........  SH: 0Dex: 10 K}hqi#....##.##  XL:  2 Next: 72% Place: Dungeon:2 K}hi"###..@.# .#  Noise: ---------  Time: 1258.0 (0.0) #......# #  g) +0 mace #.###..#K}h5j Throw: 3 darts (datura) #.#§#rb# ...###..# ###......# b   bat #####..#K}hvj r   rat .[.# ###Cast which spell? (? or * to list) K}hjAiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)  K}hjYYou miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.K}hkK}hkK}huZ  #.#.#  ................ ..#.#  ##.#.........##  K}hlu*#$#.........#  # ##  #  K}hu|     .#  K}hu#....b.# #  K}hu#.###r.# K}hv#.#≈#..K}h%v K}h8v>...##K}hIv\ ###......#K}hZv K}hovZ#####..# K}hv^.[.# K}hv.###K}hwK=9.0 (1Contam K}hwK}hK}hǁ  Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (47% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic. _Nothing appears to happen. The bat hits you but does no damage.O}h9  O}hCasting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P}hB ###.#.........## #.#.#  CTPittman the Magician ................ ..#.#  Draconian of Vehumet *..... ##.#.........##  Health: 20/20 ======================== P}hq#$#.........#  Magic: 4/6================-------- # #.........#  AC: 4Str: 12 P}h#(........#  EV: 11Int: 14 P}hɱ###.........  SH: 0Dex: 10 P}h#....##.##  XL:  2 Next: 72% Place: Dungeon:2 P}h)###..@.# .#  Noise: =--------  Time: 1259.0 (0.0) P}hi #....b.# #  g) +0 mace #.###r.# Throw: 3 darts (datura) #.#≈#..#P}h Contam  ...###..# ###......#P}hp b   bat #####..#P}hֲ r   rat .[.# P}hk### _Nothing appears to happen. The bat hits you but does no damage.  P}hCasting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P}h5Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)Q}h###.#.........## #.#.# CTPittman the Magician................ ..#.# Draconian of Vehumet *.....##.#.........##Health: 20/20 ========================#$#.........#Magic: 4/6================--------# #.........#AC: 4Str: 12#(........#EV: 11Int: 14###.........SH: 0Q}hDex: 10#....##.##XL:  2 Next: 72% Place: Dungeon:2###..@.# .#Noise: =--------  Time: 1259.0 (0.0)#....b.# #g) +0 mace#.###r.#Throw: 3 darts (datura)#.#≈#..#Contam ...###..####......#Q}h^6b   bat (grapneled)#####..#r   rat.[.####Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)  The kinetic grapnel hits the bat.Q}honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (47% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded.Q}hQ}hQ}hæGr.bQ}h.+60.0 (1Q}hQ}h: _The bat hits you but does no damage.S}hr  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T}h ###.#.........## #.#.#  CTPittman the Magician ................ ..#.#  Draconian of Vehumet *..... ##.#.........##  Health: 20/20 ======================== #$#.........#  Magic: 3/6============------------ T}hD# #.........#  AC: 4Str: 12 #(........#  EV: 11Int: 14 ###.........  SH: 0Dex: 10 T}hu\#....##.##  XL:  2 Next: 72% Place: Dungeon:2 ###..@.# .#  Noise: =--------  Time: 1260.0 (0.0) #....r.# #  g) +0 mace #.###*.#T}hs Throw: 3 darts (datura) T}h#.#≈#b.# Contam  ...###..#T}h ###......# b   bat (grapneled) T}h#####..# r   rat .[.#T}h:U ### _The bat hits you but does no damage.  T}hcRCasting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  T}hPress: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, grapneled, 47% to hit)T}h~ ###.#.........## #.#.# CTPittman the Magician................ ..#.# Draconian of Vehumet *.....##.#.........##Health: 20/20 ========================#$#.........#Magic: 3/6T}h ============------------# #.........#AC: 4Str: 12#(........#EV: 11Int: 14###.........SH: 0Dex: 10#....##.##XL:  2 Next: 72% Place: Dungeon:2T}hk ###..@.# .#Noise: =--------  Time: 1260.0 (0.0)#....r.# #g) +0 mace#.###..#Throw: 3 darts (datura)#.#≈#b.#Contam T}h %...###..####......#b   bat (grapneled)#####..#T}h r   rat (grapneled).[.#T}h٬ ###Casting: Kinetic Grapnel (safe; 8% risk of failure)  T}h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineT}hB Aim: a bat (moderately wounded, grapneled, 47% to hit)  The kinetic grapnel hits the rat.T}h- ,T}he7 Kb.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (moderately wounded, grapneled, 47% to hit)  The kinetic grapnel hits the rat.  The rat is moderately wounded.T}h98 *1.0 (1T}h> T}hA _The rat completely misses you. The bat barely misses you.V}hZn  The grapnel guides your strike. You hit the rat.  The rat is severely wounded.V}hoV}hv   ratThe bat hits you but does no damage. The rat closely misses you.V}hv,2.4 (1.4V}h{V}h}` _The rat bites you but does no damage. The bat hits you but does no damage.Y}hP o  You sock the rat!  You kill the rat!Y}hQ   Vehumet accepts your kill.Y}h[  b†.  bat  The grapnel comes loose from the bat. The bat closely misses you.Y}h] /53.8Y}hd Y}hg P _The bat barely misses you.\}h;  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\}hA ###.#.........## #.#.#  CTPittman the Magician ................ ..#.#  Draconian of Vehumet *..... ##.#.........##  Health: 20/20 ======================== #$#.........#  Magic: 2/6========---------------- # #.........#  AC: 4Str: 12 #(........#  EV: 11Int: 14 ###.........  SH: 0Dex: 10 #...b##.##  XL:  2 Next: 75% Place: Dungeon:2 \}h###..@.# .#  Noise: =--------  Time: 1263.8 (0.0) #....†.# #  g) +0 mace #.###..# Throw: 3 darts (datura) #.#≈#..# Contam  ...###..# ###......# b   bat\}h0 #####..# .[.#\}h{* ### _The bat barely misses you.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\}hAiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)]}h!d###.#.........## #.#.# CTPittman the Magician................ ..#.# Draconian of Vehumet *.....##.#.........##Health: 20/20 ========================#$#.........#]}hd+Magic: 2/6========----------------# #.........#AC: 4Str: 12#(........#EV: 11Int: 14###.........SH: 0Dex: 10#...b##.##XL:  2 Next: 75% Place: Dungeon:2]}hd###..@.# .#Noise: =--------  Time: 1263.8 (0.0)#....†.# #g) +0 mace]}he#.###..#Throw: 3 darts (datura)]}he<#.#≈#..#Contam ...###..####......#b   bat (grapneled)#####..#.[.####]}heCasting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line]}hfUAim: a bat (47% to hit)  The kinetic grapnel hits the bat.]}hponfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (47% to hit)  The kinetic grapnel hits the bat.  The bat is moderately wounded.]}hr b.  The bat closely misses you. x2]}h54.8 (1]}h]}hK _Your magical contamination has completely faded away.^}h###.#.## #.#.# ...... ..#.# ##.#.## #$#.# ^}h_# #.# #(..# ###...b..... #....##.## ###...@# .# #....†.# # ^}h#.###..# ###......# ^}h ^}h^}hy^}h&.b^}h$19^}h--^}h5^}hb^}h9 ^}h`!_The bat hits you._}hm  The grapnel guides your strike. You hit the bat.  You kill the bat!Vehumet accepts your kill._}hC._}hn3====97.2 (1.4_}hl_}h4 _You feel your power returning.`}h!8 ###.#.## #.#.# ...... ..#.# ##.#.## #$#.# # #.#`}hF"~ #(..# ###......... #....##.## ###..@.# .# #....†.# # #.###..#  #.#≈#..# `}h" ...###..# ###......#  #####..#  .[.#  ###`}h)`}hY*4========-80`}h/`}hY1`}hǀ  ###.#.## #.#.# ...... ..#.# ##.#.## #$#.# # #`}h\ .# #(.# ###......... #....##.## ###.@..# .# #....†.# # #.###..#  #.#≈#..# `}h́  ...###..#  ###......#  #####..# .[.#  ###`}h `}h* h20==-9`}h `}h* `}h8 ###.#.## #.#. ...... ..#. ##.#.## #$#`}ht9.# # #..# #(.# ###... #....##.## ###@...# .# #....†.# #`}h9 #.###..#  #.#≈#..# ...###..#`}h&:b ###......#  #####..#  .[.#  ###`}hA`}h B'70`}hH`}hJa}hцa}hEa}ha}ha}h&W  ....... . ##.###  #$#.  #. #(##... #....##.#####....# .# a}hW U#..@.†.# ###..# ≈.####a}hQ_ a}h_ &1a}hpi a}hj b}h5 . ..# ##.#...## #$#...# # #...# #(..# ###......... #....##.## ###....# .#b}hYg #.@..†.# # #.###..# #.#≈#..# ...###..# b}h###......#  #####..# b}h .[.#  ###b}hb}hfE====2b}hb}hb}h . .. ##.#.........## #$#.........# # #.........# #(........# ###... #....##.## ###....# .# #@...†.# #b}h Z #.###..# #.#≈#..#  ...###..# ###......#  #####..# b}hB .[.# ###b}h? b}h C==3b}hb}hb}hE  ##.###  #$#.........#  #....... #(.....##......... #....##.#####....# .# ....†.# b}h###..# ≈...####b}hcb}h&4b}h`b}hsb}hp   #$  #.... #(...##... #....##.#####....# .# ....†.# ###..# ≈........##....###....###b}h(x b}hx &5b}hw~ b}h; b}h8    #(...##..... #....##.##... ###....# .# .... #....†.# ..... #.###..# ......#.#≈.......@#####....## ######b}h? 8§b}h? &6b}hC b}hE c}hڢ # #.#..####.#(........#....w.###....... #....##.##....###....# .#...#....†.# #..#.###..#.#.#§#..#.###..#.###......#c}h+X## #####..# .[.#  ###w   ribbon worm (asleep)c}h<7c}hnc}hv^ _A ribbon worm comes into view.c}he # #.#.####.#(........#.w.###..........# #....##.##.###....# .#.#....†.# #.#.###..#.#.#§#..#.###..#.###......#c}hf## #####..# .[.#  ###c}hhc}hpg.wwc}h0qY5====8c}hywc}hFyc}h  # #.#.####.#(.#.###..........w.# #....##.##.###....# .#.#....†.# #.#.###..#c}h" k.#.#§#..#.###..#.###......##. #####..##. .[.### ###c}h c}h P.wc}h &9c}h c}h e}h-  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f}hf}hz Your spells (cast)TypeFailure Level a - Magic DartConjuration3%1  b - BlinkTranslocationf}h;9%2  c - Grave ClawNecromancy9%f}hF2  d + Kinetic GrapnelForgecraftf}h58% 1 Select a spell to cast[!]/[I] toggle spell headersg}hg}hŲg}h-m# #.........#CTPittman the Magician....####.#(........#Draconian of Vehumet *..............###.........Health: 20/20 ========================.........# #....##.##Magic: 5/6g}hp====================----.......w.###....# .#AC: 4Str: 12.........#....†.# #EV: 11Int: 14.........#.###..#SH: 0Dex: 10g}h.........#.#§#..#XL:  2 Next: 79% Place: Dungeon:2.......@...###..#Noise: ---------  Time: 1279.2 (0.0)g}hý/.......###......#g) +0 mace######. #####..#Throw: 3 darts (datura)g}h#..[.######w   ribbon worm  g}h You kill the bat!Vehumet accepts your kill. _You feel your power returning. _A ribbon worm comes into view.g}h/Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g}h{g}hw~# #.........#CTPittman the Magician....####.#(........#Draconian of Vehumet *..............###.........g}hHealth: 20/20 ========================.........# #....##.##Magic: 5/6====================----.......w.###....# .#AC: 4g}hNStr: 12.........#....†.# #EV: 11Int: 14.........#.###..#g}h9#SH: 0Dex: 10.........#.#§#..#XL:  2 Next: 79% Place: Dungeon:2.......@...###..#Noise: ---------  Time: 1279.2 (0.0).......###......#g) +0 mace######. #####..#Throw: 3 darts (datura)#..[.######g}hew   ribbon worm  You kill the bat!Vehumet accepts your kill. _You feel your power returning. g}h&_A ribbon worm comes into view.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g}h # #.........#  CTPittman the Magician ....####.#(........#  Draconian of Vehumet *..... .........###.........  Health: 20/20 ======================== .........# #....##.##  Magic: 3/6============------------ .......w.###....# .#  AC: 4Str: 12 .........#....†.# #  EV: 11Int: 14 .........#.###..#  SH: 0Dex: 10g}h .........#.#§#..#  XL:  2 Next: 79% Place: Dungeon:2 .......@...###..#  Noise: ---------  Time: 1279.2 (0.0) .......###......#  g) +0 mace g}h ######. #####..#  Throw: 3 darts (datura) #. .[.#  ## ###  g}hl w   ribbon worm _A ribbon worm comes into view.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g}hAiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a ribbon wormg}h v *.wg}h"B9.*h}h*b.wAim: a ribbon wormh}hG# #.........#CTPittman the Magician....####.#(........#Draconian of Vehumet *..............###.........Health: 20/20 ========================.........# #....##.##Magic: 3/6h}hW============------------.......*.###....# .#AC: 4Str: 12.........#....†.# #EV: 11Int: 14.........#.###..#h}hвSH: 0Dex: 10.........#.#§#..#h}hXL:  2 Next: 79% Place: Dungeon:2.......@...###..#Noise: ---------  Time: 1279.2 (0.0).......###......#h}h!g) +0 mace######. #####..#h}hLThrow: 3 darts (datura)#..[.#h}hu#####w   ribbon worm h}h_A ribbon worm comes into view.Casting: Kinetic Grapnel (safe; 8% risk of failure)  h}hij Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targeth}h4(Aim: a ribbon wormh}h.  (bound)  You unleash the spiteful dead!  The jagged bones skewer the ribbon worm.  The ribbon worm is moderately wounded.h}h :wh}h,5==80.2 (1h}hh}h 9 _The ribbon worm is pinned in place!j}h$###. #.#.####.#(.# ##...........# #.##w.###....# ....†.# #.###.#.#§#.....###.......###....######. #####...[.#####j}hj}h/--1j}hij}hUj}h>##.# # #$###. #.#.####.#(.# ##...........# #.##w.###....# .j}h_...†.# ###.#§#.....###........###.....######. #####...[.##j}h*###j}h'j}h ].wj}hA--2j}hj}h(j}h+  (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.j}h;2  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.j}h÷j}h 5 =3.6 (1.43 darts (datura)Held j}hj}h. _You are caught in a web!k}hck}hͯ11 403 darts (datura)k}h5k}hm _The web tears apart. The ribbon worm barely misses you.k}h}    You hit the ribbon worm.  The ribbon worm is heavily wounded.k}h ]19--6.0 (1.4k}h k}h 0 _The ribbon worm bites you.l}h  You sock the ribbon worm! You tail-slap the ribbon worm.  You kill the ribbon worm!l}hG†l}he20==87.3 (1.3l}hl}hZ _Vehumet accepts your kill.m}hM....... ##.# # #$###. #.#.####.#(.# ##......... #.##..###....# ....†.# ###.#§m}hQ`...........###..#..##m}hm}hg4====-80m}hm}h& m}hUj_You see here a ribbon worm corpse.m}h9D M###.###....... ##.# # #$###. #.#.####.#(.# ##......... #.####....# .m}hD †.#....†.# ##.........#.#§#..####m}hLL m}hL G-9 _m}hR m}hS n}hiM  ###.###....... ##.# # #$###. #.#.####.#(.# ##......... #.##n}hj[..###....# .†.#....†.# #.........#.###..#.##.n}hq=90n}h*vn}h*xp}hD#.#.# ###.#.## ...... ##.#.## # #$#.# ###. #.#.# ....####.#(.# .###. .# #....##.## .###....# .# .p}h\†.#....†.# # ....# p}hLp}hC==1p}hkp}hp}h,NM   ###.###....... ##.# # #$###. #.#.####.#(.# ##......... #.##p}hN(..###....# ........†.#....†.# ######.p}hUp}hUE====2p}hZp}hM\p}hG M #  ###.###....... ##.# # #$###. #.#....####@#(.# ##.........p}h#H  #.##.........###....# .#......###p}hM p}hiN &3p}hS p}hyU p}h iM###'####.#  ###.###....... ##.#p}h#  # #$###. #@#....####.#(.# ........###..................# #....##.##.........p}hU -..........p}h p}h- &4p}hl p}h p}h+M#..###.###..####'####....#.. #.#.. ###.#.##....... ##.# # ###. #.#.####.#(.# .........###..........p}hs+A............#p}hK3<5p}h9p}h?p}h?+6.3 (2q}hq}h? _You now have 134 gold pieces (gained 12).q}hM..............#..###.###..####'####....#...... #.#.........# q}h##.####.#.........##.................... ## # ###. #.#.....####.#(........#.....#q}hq}hd+7.3 (1q}hq}hvq}h vM####.####.###.##..............#..###.####.####..####'####...#.. #.#.q}h:  ##.####.###.......@............##.####.#.........## # .....q}hb ###. #.#.........#.....q}h f..†.#q}h֭ q}h5 Y5====8q}h q}h r}he  #.####.####.###. #.. #..###.####.##### ..####'####.# # #.#.........# # #.#.........# #.#...##.####.#.##.#.####.#.## # #.#...#r}hұ ###. #.#........# ....####.#(........# ...###......... ...# #....##.## r}h...###....# .#  .†.#....†.# #r}h<9r}hr}hr}hI #.####.####.###. #. #..###.####. ..####'####.#  #.#.#  #.#.........# #.#.........#.###.####.#.##.#.####.#.##r}h$JP # #.#.........# ###. #.#.........# ....####.#(.# ..###. ..# #....##.## ..###....# .#  r}hnJ.†.#....†.# #r}h`Qr}hQ(300r}hVr}h Xr}h9{V #.####.####.### #. #..###.####.?. ..####'####.#... #.#.#l.. #.#.#.. #.#.........#.###.####.#.##>r}h{N.#.####.#.## # #.#.........#  ###. #.#.# r}h{ ....####.#(.# .###r}h{. l   frilled lizard (asleep)  .# #....##.##  r}h |`.###....# .#  r}h9|.†.#....†.# #r}h1p  A frilled lizard comes into view.r}h&1r}hlr}h9 _Found a scroll labelled FOEL MICKUORYD. Found a stone staircase leading down.r}hk0  #.####.####.###### #.....# #..###.####..?..... ..####'####.#.... #.#.# l.... #.#.# ... #.#.##..###.####.#.###>.#.####.#.## #. #.#.# ###. #.#.#r}h0 } ....####.#(.# .........###. .........# #....##.## .........###....# .#  .†.#....†.# #r}hC9 r}h9 E====2r}h? r}hdA r}h  #.####.####. ###### # ......## #..###.####. .?.....# ..####'####.# .......# #.#.# l..... #.#.# ...# #.#.#r}h  #..###.####.#. #> ######.####.#. #.# #.#.# ###.# #.#.# ....r}h ####.#(.# .........###r}h  .........# #....##.# r}h  .........###....# .# r}h  .†.#....†.# # r}hR r}h r}h &3r}h r}h  s}he M #.#  #.####.####.######## #...................## ##..###...?.....##...####'####........#....l.........# #.#.#..###@####.#.#>............######.####.#.#.# #.#.........#l   frilled lizard (asleep)s}hsf 6....s}hm s}hm &4s}hjs s}heu t}h #.#  #.####.####.######## #.................## ##..###.?#...####'####.....#..#...l......##.....@# ..###.####.#.#t}h#>.............######.### ###.# #.#.####.#(.###........ #t}h]t}h5t}ht}hGt}hjW. #.#  #.####.####.######## #.................## ##..###.?#...####'####.....#..#...l...@..#.#......###t}hW#..###.####.###>............######.### ###.# #.#.####.#(.###........t}h'`t}h`&6t}hft}h?ht}h#d  #.. #. #.# #. #.# #. #.####.####.## #...## ##..###.####..?.....##...####'####..#..#.#..l..@...##.#..#......####.#.t}hd  #..###.####.#. #>...... ######.####.#. #.# #.#. ###.# #.#. ....####.#(. .###t}hVl t}hl 7t}hq t}hs t}hM[ #.. # #.# # #.# # #.####.##### #.## ##..###.####.?.....##...####'####.#..#.#.l.@....##.#.#......####.# #..###.####.# #>.......t}hj ######.####.# #.# #.# ###.# #.# ....####.#( .###t}ht}hW6====8t}ht}h]u}h  #..   #.#   #.#   #.####.  # #  #.## ##..###.  #....?.....##...####'  #u}hi.#..#.#  #.....l@.....##.#  #...#......####.#  # #..###.####.#   #>.......   ######.####.#   #.# #.#   ###.# #.#  u}h ....####.#(   .###u}h0<9u}hu}hv}hA frilled lizard comes into view.Found a scroll labelled FOEL MICKUORYD. Found a stone staircase leading down.  The helpless frilled lizard fails to defend itself.  You sock the frilled lizard!  You kill the frilled lizard!  Vehumet accepts your kill.v}hmi.v}h79310.7 (1.4v}htv}h _You have harvested enough death to cast Grave Claw an additional time.y}h   #..   #.#   #.#   #.####.   # #   #.## ##..###.  y}h<  #....?.....##...####'   #.#..#.#   #.##.#   #...#......####.#   #. #..###.####.#  y}hb  #>.......  ######.####.#  y}h W  #.# #.#   ###.# #.#   ....####.#(  .###y}h& y}h' ,10y}h, y}h*. z}hv+  #..  #.#  #.#  #.####.  # #  #.## ##..###.  #....?.....##...####'  #.#..#.#  #.##.#z}h)  #...#......####.#  #.# #..###.####.# # #>......  ######.####.#  #.# #.#  ###.# #.#  ....####.#( z}hBJ .###z}h#z}hB$E====2z}h{)z}h +z}hM##. #.####.########### #............## ##..###.?#...####'##.......#......##  z}h:#.#.#..###.####.#.....#..# z}h z}h&3z}h_z}h:z}hbM ##. #.####.########### #............## ##..###.#...####'##...z}hc..  #...#......####.#......#. # # #####z}hz}hS&4z}hz}hz}hU+5.7 (2z}hz}hd _q - a scroll labelled FOEL MICKUORYD{}h ###..##.############## #................## ##..###.#.##...####'..#.#.......##{}h3)##.#.# # #####  ....####.#(.... {}h{}h7+6.7 (1{}hc{}h{}hVq( ..##.############## #................## ##..###.#.##...####'..#.#.......#####.#..###.###{}hq..#  .........###... {}hv{}h/w&7{}hy{}hz{}h!   #  #.  #.  #.####.  # #  #.## ##..###.  #.##...####'  #.#..#.#{}hs   #.##.#  #...#......####.#  #.#.#..###.####.# {}h  #.#.#>... {}h  # #.######.####.# #. #.# #.# {}h i#. ###.# #.# {}h (. ....####.#(  .###{}h: {}h &8{}h( {}hk % _Found 4 stones.|}h  #  #  #  #.####  # #  #.## ##..###  #.##...####  #.#..#.#  #.##.# |}h! #...#......####.#  #.#.#..###.####.#  #.#.#>...  # #.######.####.# |}hT@ #.# #.# #.#  #.# ###.# #.# |}hv (.. ....####.#(  .###|}hW|}h&9|}h|}he}h #.############## #..............## ##..###.##...#..#.#.....##......###.#..###..#.#>...........}h/####.# .........# #. }hʲ}hg'20}h}h}h M #.############## #..............## ##..###....##...#.....#..#.#...........##......##}hf c#.#@#..####.#.#>...........# #.######.####.##.#}h h .........###. }h }h| &1}h }h }hm z #.############## #..............## ##..###.....##...#......#..#.#...#............##...#}h ###.#.#..###>........... #.######.####.# #.# #.# }h K#.# }h3 y.......†.#... }h }ho &2}h }h }hŅ ########### #..............## ##..####..........##...##.......#.#...#...#...###}h%#.#..###>........... #@######.####.# #.# #.# ###.# }hJY.........#.## }h*}hr&3}hJ}h}h .........## ##..####..........##...#...#.#......#####.#..###>........... #.######.####.# #@# #.# ##(.. ....####.#(}hE##.###.# .........#.#§ }hU}h}h4}h%}h }h .##...#...#.#.....#####.#..###>...........}h #.######.####.# #.# #.# ###.(........####.#(###.###.........###..}hv#.. ...........## }h}h,&5}h]}hk}h M ..#.#.....#####.#..###>........... #.######.####.## #.# #.# #.#.######.#.(@.......####.#(##.###.........### #.# ... ### .......###... }h }h& &6}hN }h }hS ) ..#####.#..###>...........# #.######.####.##.#.# #.# .#.######.(........####.#(###@###.........### #.# .... .# ######. #### }hY }h>Z &7}h$_ }ha }hۙ}h:}h}h}h-M#.......#.......###.####.##.#.#>...........# #.######.###}h.#.# #.#.######.# #.#.#.(@.......####.#(.###.###....#}h.  #.# .........###.}h}h%&8}h}hj}h?) ..#####.#..###>...........# #.######.####.##.#.# #.# .#.######.(........####.#(###@###.........### #.# .... .# ######. #### }h}hA&9}hT}h}h/ ####.#..###>...........# #.######.####.#.#.# #.# #.#.######.(........####.#(###.###.........### #@#  }hn#†.#.. #.}h}h'30}hM}h}h?  #.#..###>........... #.######.####.##.#.# #.# #.#.#####}h .(........####.#(##.###.........### #.#  #}h B†.#....#.##}h , ##}h9 }h} &1}h }h }hq } >........... #.######.####.#.#.# #.# ####(........####.#(##.###.........### #.#  #}hq †.#....#.##.§#}hx }hy &2}h }h }h}  #.######.####.#.#.# #.# ####(........####.#(##.###.........### #.#  #}h†.#....#.##..+§####..##}h= }h &3}h}h!}h .#.# #.# ####(........####.#(##.###.........### #.#  }h͌#†.#..##..#.##..+§####}h6..## }h 8###...}h}hd&4}h;}h!}hg #.#.# #.# #.#. #.#.######.# #.#. #.(........####.#(. ###.###.###. #.# .}h# #. #.# .###. #.# .†.#. #.###.}h#.# #.@.+.#.#§# }hId#####.# .###.}h ######. # #. .    }h@}h&5}h!}h#}h d #.#.# #.# #.#. #.#.######.# #.#. #.(..####.#(. }h ###.###.###. #.# .# #. #.# .###. }h0 #.# .†.#....†}hX  #.###.#.###. }h{ #..@+.#.#§#. }h \#####.###. .}hϽ ###. ######. #####. }h z#. .[ ##}h . #}h@ ,   }h }h &6}h }h }hռ#....................'.................####}h}h(======}h!7}h}h<= _As you open the door, it creaks loudly!}h #.#.# #.# #.#. #.#.######.# #.#. #.(........####.#(. ###.###.........###. }h#.# .........# #. #.# ...###. #.# .......†.#....†. #.###.#.###. }h>#...@.#.#§#. #####.}hc4###. }h{.......###. ######. #####.}h, #. .[. ## #   }hި}h_G------8}hJ}heQ _There is an open door here.}h  #.#.# #.# #.#.   #.#.######.# #.#.   #.(........####.#(.   ###.###.###.  }h D #.# #.# #....#   #.# #.###....#   }h #.# #.†.#....†.#   }h7 #.###.#.###..#   }h] e#...'#.#§#..#   }h E#####.###..#  }h K ..###......#  }h  #.######.# #####..#  }h  }h% #. #.. .[.#   #. ## }hE 1#   }hb .. }h .. }h }h L------9 _}h2 }h }hKM #.######.### ##.######.# #.#..(........####.#(.}h###.####..... ..###...#.# †.#....†}hU#.####...'#.#§#####}h{z....###  ........###......#}h&#..}h }h'40}hf}h6MM.#.#>........... #.######.### ##.######.# #.#..(........####.#(.###.##}hM##..... ..###... †.#....†#.#####...'#.#§  }hMn#####...........###..##..}hV}hhW}hW1}h=^}hI`}hAIM..###.####.#.#.#>........... #.######.### ##.######.# #.#..(........####.#(.###.####..... ..###... }h^†.#....†####  #...'.........#.#§#..##. #. }h'}h'}h(2}h.}h0}h/_ 4 >........... #.######.####.#.#.# #.# #####(........####.#(##.###.........### #.#  #....##†.#....†#..#.###...'§#}h_ .#.  ..}hf }h)g &3}hm }ho }hg 9  #.######.####.#.#.# #.# #####(........####.#(##.###.........### #.#  #....##†.#....†#}h ..#.###.#...'§#####..###..  ..}hk }h &4}h }h }h P .#.# #.# #####(........####.#(##.###.........### #.#  #....##†.#....†#.##..#.###.#...'§####..## .###....#..  }h}h&5}h6}h}hT ####(........####.#(##.###.........### #.#  #....##†.#....†#.##..#.###...'§#####..##}hj? #.###....#.######.# #####...#  }hǶ}h6}hӻ}hܽ}h (........####.#(##.###.........### #.#  #....##†.#....†#..#.###.#...'§#####..## #.###....######.# #####}hN #.. .[..  }h}hE&7}h}h}hG  #.(.####.#(  ###.###.###   #.# #.# #....  }hu #.# #.###....   #.# #.†.#....†.   #.###.#.###..   #...'.#.#§#..  }ha  #####.###..   #.###......   #.######.# #####..  }h8 #.# #.. .[.   #.# ##}h\   ..#}h.i  ...  .}hG].##   ..}h]( }h}h &8}h}h}h  ##.###.........### #.#  #†.#....†#..#.###...'}h§####..## #.###....######.# ##### #.. .[# ##}h :....  }h+}h}h# 9}h$}hk&}hSi #.#  ...##..†.#....†##.........#.###...'.........#.#§####...........##}hTm #........###....######.# ##### #.. .[# ##.}h3T4  .......##}hSTD.......######}hqT}hM[}h[}h[ 50}h`}hb}h|.#....†.#....†##.........#.###...'....§####.....## #........###....######.# ##### #.. .[}h# ###......  #........#..)...####......#..#######}h}h&1}h2 }hN% _Found a dagger.}hT †.#....†##.........#.###...'..§####....## #.###....######.# ##### #.. .[##+#### ##}h#......  .......)...########  }h}h3&2}h}h}hcU #..#.###...'..§####..## #.###....######.# #####}hccD #.. .[##+#### ##.......####### .......}hcf)...########.... }hc) }hi}h'j&3}hm}hqo}hoQ   #.###.#.###  #...'...#.#§# }hQ F #####..###  #........###  #.######.# #####}hQ  }hQ  #.# #.. .[ }hR  ##+####.# ## }hlR   #.#  #.  #..)...}hR # }hR F #......+}hR  }hR ` #......# }hR  }hR ##}hR   }hR   }h S }hC] }h] &4}hc }hd }h a  #.###.#.### }h,  #...'..#.#§#  #####.### }hM : #..### }hm s #.######.# ##### }h  #.# #.. . }h  ##+####.# ## }h S  #.}h R#  #.}h@ i  #..)...}h] ]#  #......+ }h| b  #......# }h A  #}h   }h %  }h& }h& &5}h* }h, }h  #.###.#.  #...'.#.#§  #####. }h- #.###  #.######.#   #.# #..  }hA ##+####.# ## }hTT #.#}hhA  #.}h~{  #..)...#}h_  #......+  }hc #......#  }h. #}hÞ  }hԞ%  }h }hw}h6}hF}h }h  #.###.#.  #...'.#.#  #####. }h- #.###  #.######.#   #.# #.. }hX ##+####.# ##  #}h|3.# }hA #. }h{ #..)...# }h #......+   #......#  }h? # }h$,   }h}h}h7}h}hL}h}f  #.###.#.  #...'.#. }hfu #####.  #.### }hfZ #.######.#  }h$g #.# #..  ##+####.# ##}hCg-  #}hbg3.# }hg; #.}hgi  #..)...}hg# }hgY #......+  }hhS #......# }hh>  #}h=h  }hZh  }hwh}h|n}hn}ho8}hBs}hSu}h   #.###.#  #...'.#  #####  #.###  #.######.#   #.# #..  ##+####.# ##  #.# }hb d #.  #..)...#  #......+   #......# }h   #    }ht }h &9}hP }h }h M †###...'######}hI 7..........#######.# # #.# #..#+####.# #######}hj ............)...######## }h 4#......+}h }h '60}h }h }hZ}h}hF}h}h #.# #.†.#. #.###.#. #...'.#. #####. #.###. }ha#.######.# # #.# #..  ##+####.# ##  #.####### }h0 #.}he  #..)...#}hΫ: }h   }hg}h&1}h}h}h..##.##.##.##.##.#'}hK}h&2}h8}h( _You open the door.}h M..#####.# †..#.###...'#}hM c####..........###.#####.# ## #.# #.# #..##@####.# #######}hq =............ }h #..)...########}h }hs &3}h }h Q _There is an open door here.}hZ`RM  #..#####.# †..#.###...'#####..........###.#####.# ##}h` #@# ..##'####.# #.......####### }h`k#...............###+}h3f}hf$4 }hg _}h`k}hJm}hM###.###  #..#####.# †}hE..#.###...'#####..........###.#####.# ## #.# ..}hs#'####.#  #.......#######}h9#.......}h/.#########}h}h&5}h0}h}h0$M.(........####.#(###.###  #..#####.# †}h..#.###...'#####..........###.#####.# ## #.# .. ##'####.# ##}hZ#..).#.....}h}h[&6}hٟ}hu}h0M#.######.# #.#..(........####.#(###.#### #. #..##.###.# †}h~..#.###...'#####..........###.#####.# ## }h#.# #.# #..#....}h }hY&7}h}h&}h M #.######.# #.#..(........####.#( ###.###  }h !#. #..###.###.# †#...#.###...'#####}h *..........###. }h) #.# #.######.# ##..}hG }h }h &8}h }he }h~M #.######.### #.######.# #.#..(........####.#( ###.####  . #}ho..#####.# †#..@#.######.#...'#####... }hv#.# #........###....}h}h}hN}ho9}h}h}h  # #.######.####.# #.#.#.# #.# #.# #.#.#.######.# #.# #.#.(.####.#}hD #.###.###.  #. #.# #.#  #. #.# #.}h  #.###.# #.†.#}h8  #.@.#.###.#  ###.#...'}hV.# }hv_ #.##### }h} #.# #.### }h #.# #.######.#  }h #.# #.# #..}h(  #}h#'####.# ##  #}h57.......# }hN  #.}h}h'70}hn}h }hX  # #.######.####.  #.#.#.# #.# #.  #.#.#.######.# #.  #.#.(.####.  #.###.###}h.  #.# #.# #.  #.# #.# #.  #.###.# #}h˓.†.  #@..#.###.}h  ###.#...'.  #.#####}hZ  #.# #.}h8v  #.# #.######.#}hX3  #.}hx~# #.# #..  ##'}h]####.# ##  #..}h.....# }h۔N  #.}hY}h&1}h}hФ}h M.#.#>......... #.######.### #.######.# .(........######.## #.###.# †...#.######.#...' #.#####.........#}h }hڐ &2}h8 }hJ }h7 xM..###.####.#.#>......... #.######.### #.######.# .(........######.## }h .###.# †...#.### ###.#...'.........}hO }h &3}h| }h }hM..#.......###.####.#.#>......... #.######.### #.######.# .(........######.## .}h6###.# † #...#.###...........##}h<}h&4}h}h}hhM.....#.......###.####.#.#>......... #.######.### }hCi#.######.# .(........######.## . }hi#.###.# #.......†.}hp}h2q&5}hZv}hhx}h0M#..[#........#.......###.####}h.#.#>......... #.######.### #.######.# .(........######.## }h#.# #.# #.........}hͥ(}hd}h&6}h}hj* _Found a kite shield.}hM#...#..[#........#.......###.####}h.#.#>......... #.######.### #.######.# .(........######.## }h=#.# #.# #.........}h }h) }hI 7}hF}h}hċ <M## ###...#..[#........#.......###.####.#.#>.........}h'  #.######.### #.######.# .(........#### #.###.###.........}hM ###}h: }h }h 8}h٘ }h }hM########## ## ###...#..[#........#.......###.####.#.#>......... #.######.### }he#.######.#  #.#.(........####.#..}h}h&9}hH}h }hMM ########## ## ###...#..}h[#........#.......###.####.#.#>......... #.######.### }hķ #.#.#.######.# #.}h+#.#}hU}h}h 80}h`}h3}h*HM  ########## ## ###...#..[#........#.......###.####}h+;.#.#>......... #.######.### #.#.#.# #.# #.#.#}hT1}h1&1}hR6}h7}hTIM  ########## ## ###...#..[#........#.......###.####}h.#.#>......... #.# #.######.####.#.#}hS}h&2}h}h}h= M  ########## ## ###...#..}h9> .....#.......###.#### #.#.#.#>..........#.#}hG }h}G &3}hK }h)O T _You see here a +0 kite shield.}h!  You are a level 2 Draconian Hedge Wizard.  You are 93% of the way to level 3. Play time: 00:13:19 (1371 turns).}h}h}h  Zot will find you in 10616 turns if you stay in this branch and explore no new _floors.}hq}hPu Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with )) }hu g - a +0 mace (weapon)a - a +0 dagger  n - a +0 vampiric dagger Armour (go to first with [)  b - a +0 hat (worn) }hu+Jewellery (go to first with "=)  l - a ring of wizardry (worn) Floor Items ([,] to select) Armour}hva +0 kite shield[?] describe selected [!] equip|wield|wear|put on}h.vy[tab] equip|unequip }h0}hG}h CTPittman the Magician #.#Draconian of Vehumet *..... #.#Health: 20/20 ======================== #.##. Magic: 6/6======================== #.########### #. AC: 4Str: 12 }hJ3#.#.........## ##. EV: 11Int: 14 #.#..........##... SH: 0Dex: 10 #.#..........#..#. XL:  2 Next: 93% Place: Dungeon:2 #@#............##. Noise: ---------  Time: 1383.7 (0.0) #.#...#......####. g) +0 mace}h #.#.#.#..###.####. Throw: 3 darts (datura) #.#.#.#>.......... #.# #.######.####. }h#.#.#.# #.# #.  #.#.#.######.# #.  #.#.(........####.  #.###.###.........  _Found a kite shield. _You see here a +0 kite shield.  You are a level 2 Draconian Hedge Wizard.  }hYou are 93% of the way to level 3. Play time: 00:13:19 (1371 turns).  Zot will find you in 10616 turns if you stay in this branch and explore no new _floors.}h}hs _}h}hf  You start putting on your armour.}h+4.7 (1}h}h}h+5.7 (2}h2}h6}h+6.7 (3}h}ho}h+7.7 (4}h}h }h( +8.7 (5}h}h  86 _You continue putting on your +0 kite shield. x5}h}h}h` _You finish putting on your +0 kite shield.}h, O  Casting: Grave Claw (quite dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}h P  Okay, then.}h }hj }h . _}h6 }h : 6Drop what?18/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 mace (weapon)a - a +0 dagger  n - a +0 vampiric dagger Missiles (select all with ()  f - 3 datura-tipped darts (quivered)i - 4 poisoned darts }h: %Armour (select all with [)  b - a +0 hat (worn)  r - a +0 kite shield (worn) Jewellery (select all with "=)  l - a ring of wizardry (worn) Scrolls (select all with ?)  e - 2 scrolls labelled IMU DUDDANN  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN  p - a scroll labelled OFFELI TUMAGODA  q - a scroll labelled FOEL MICKUORYD Potions (select all with !)  c - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit }h: Letters toggle [.|Space] toggle selected[top]}h(1+ turn)  g - a +0 mace (weapon)  r + a +0 kite shield (worn)[Enter] accept (1 chosen)}hOP}hu]3 CTPittman the Magician #.#Draconian of Vehumet *..... #.#Health: 20/20 ======================== #.##. Magic: 6/6======================== #.########### #. AC: 4Str: 12 #.#.........## ##. EV: 8}h] Int: 14 #.#..........##... SH: 6Dex: 10 #.#..........#..#. XL:  2 Next: 93% Place: Dungeon:2 }h^{#@#............##. Noise: ---------  Time: 1388.7 (0.0) #.#...#......####. g) +0 mace}hG^ #.#.#.#..###.####. Throw: 3 darts (datura)}h^ #.#.#.#>.......... }h _#.# #.######.####. #.#.#.# #.# #.  #.#.#.######.# #.  }hP_#.#.(........####.  #.###.###......... }h_You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.  }h_eCasting: Grave Claw (quite dangerous; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.}hRa _}hf}hld  You start removing your armour.}ho+9.7 (1}hp}hv}h~v,90.7 (2}hy}hA1.7 (3}hB}h}h_+2.7 (4}h'}h,}h+3.7 (5}h}hD- 11}hu]0 _You continue removing your +0 kite shield. x5}h}h}h}h4}hʡU  You finish removing your +0 kite shield.}h}h+4.7 (6}h}hr0 _You drop a +0 kite shield.}h M...  ########## ## ###..#..[#........#..... #.#.#.#..###.####.#.#}h’ }h +5.7 (1}h^ }h }hpM###...  ########## ## ###...#..[#...... #.#...#......####.#.#}hu}hu6}hy}h'{}hQM ###...  ########## ## ###...#.. #[#............##.#.#}hW}hBX&7}h[}hW]}h=M ###...  ########## ## ###.. #.#..........#..#.#.#}hB}hC&8}hF}hG}hz|M ###...  ########## ## ## #.#..........##...#.#}h}h&9}h͹}h}h rM #####...  ##########  #.#.........## ##.#.#}hN >400}h }hJ }h75 JM ##########.......+   #.########### #.#.#}h: }h%; &1}h> }hy@ }h9%\M #########....@..+#####.###  #.##.}h%?#[#}hZ.<2}h/}h0}hj}h}hW}h}hm0a        #  #.+  #####.###  #.#  #.# #.# #.## #. #.#.## ##. #.#.##...# #.#.}h:1t#..#.# #[#.##.#}h6}h 7&3}h;}h=}hd        #  #.}hӼ +  #####.###  #.#  #.# #.# #.# #. #.#.## ##..# #.#.##...# #.#.}hv#..#.#. #[#.##.#.}h}hO&4}h}hU}h[ #####......'............#####}h }h &5}hB }h ( _You open the door.}hX       ## #. #.. #####.###. #.# ## #.# #.# #.# #. #.#.}h## ##..# #.#.##...# #.#.#..#.#. #[#.##.#.}h}hv6}h}hQ _There is an open door here.}hB(@      }h(R ## #.# #.'# #####.###.#}h( #.# ### #.# }h{)#.# #.# #. #.#.## ##..# #.#.##...# #.#.#..#.#. #[#.##.#.}h.}h/$7 }h/ _}h4}h5}h       # #}hN.# #.'.#. #####.###.#. #.# ##. #.# #.####.}h~ #.# #. #.#.## ##..###.}h #.#.##...####' #.#.#..#.#.}hh #[#.##.#.}h}hS&8}h}h}h :     }hC  # #.## #.'.}ht ^#. #####.###.}h w##.# #.# #}h u#.# #.# #.####.#}h  #.# #. #.#.}h e## ##..###.# #.#.}h. R##...####'# #.#.#..#.#.}hO h #[#.##.#.}h }h> &9}h }h }hfZ        #  #}hZ .####  #.'.^. #..  #####.###.##.#  #.# #}h&[  #.#  #.# #.####.# #.# #.}h[ Q #.#.## ##..###.# #.#.##...####'# #.#.#..#.#. #[#.##.#.}hb }hb }h#c 10}h0h }hi }h 4    }h-    #  #.####  #.'.}h] ^.. #..  #####.###.#}h h#.#  #.# #}h  #.#  #.# #.####.#   #.#}h ^ #.   #.#.}h## ##..###.#   #.#.##...####'#   #.#.}hHv#..#.#.   #[#.##.#.}hH}h&1}h}hY}hK # # #  #.#### #  #.'.^... #.. # }hї #####.###.###. #.# # #.# # #.# # #.# #.####.# #.# #. #.#.## ##..###.# #.#.##...####'# #.#.#..#.#. }hL#[#.##.#.}h"}h&2}h}h!}hn## #.#.#### #.#.'.^...# #.. #.}ho#####.###.###.# #.# #.#.# # #.# #.#.# #.####.####.#.# #.#.#.}ho## ##..###.####.#.#.##...####'####.#.#.#..#.#.#[#.##.#.}h]v}hv&3}hi{}h|}h## #. #.##### ### #.# #.'.^...# #.. #.# #####.###.}hN###.# #.# #.##.# # #.# #.##.# #.####.####.##.# #.#.#.## ##..###.####.##.#.##...####'####.##.#.#..#.#.##[#.##.#.#}hY}h&4}h}h}hG4 m## #..##### ### #.# .'.^...# #.. #.# }h4 .###.###.# #.# #.# #.# # #.# #.# #.# #.####.####.##.# #.#.#.## ##..###.####.##}h4 #.#.##...####'####.##.#.#..#.#.}h.5 y##[#.##.#.#}h: }h"; &5}h2? }h@ }h G}h;IReally walk into that teleport trap? Y - Yes  N - No}h7 }h CTPittman the MagicianDraconian of Vehumet *.....Health: 20/20 ========================Magic: 6/6========================AC: 4Str: 12#### EV: 11Int: 14############... SH: 0Dex: 10 ########.........##### ### #.## XL:  2 Next: 93% Place: Dungeon:2 }h .......'........@^...# #.. #.# Noise: ---------  Time: 1415.7 (0.0) ####.###.........###.# #.# #.# g) +0 mace#.# ############.# #.# Throw: 3 darts (datura)#.##.####.####.###.########### #.............#.#.........## ##..###.####.###.#..........##...####'####.##.#..........#..#.#.........##[#............##.#.........# _You continue removing your +0 kite shield. x5  You finish removing your +0 kite shield. _You drop a +0 kite shield. _You open the door. _There is an open door here.  Okay, then.}h` }h! }h . _}hSc  # ##.##### ### #. #.'.^...# #.. #.##.###.###.# #.# #.# #.# # #.# #.# #.# #.####.####. #.}h!# # #.#.## ##..###.####.#  #.#.##...####'####.#  #.#.#..#.#.#  #[#.##.#.# }h}hE26.7 (1 _}h}hU}hk w  # #  #.##### ### #.  #.'.^...# #.. #.  #####.###.###.# #.# #. #.# # #.# #. #.#}h  #.####.####. #.# # #.#.## ##..###.####. #.#.##...####'####. #.#.#..#.#. #[#.##.#.}h }h }hR &7}h }h }h 8  # # #.##### ### # #.'.^...# #.. # #####.###.###.# #.# # #.# # #.# # #.# #.####.#### #.# # #.#}h$ .## ##..###.#### #.#.##...####'#### #.#.#..#.# #[#.##.#}h }h &8}h }h }h@         #   #.##### ###   #.'.^...# #..   #####.###.###.# #.#   #.# }hf# #.#   #.# #.####.   #.# #   #.#.## ##..###.   #.#.##...####'   #.#.#..#.#   #[#.##.#}hF%}h%&9}h*}h,}h        #  #.##### ###   #.'.^...# #..   #####.###.###.# #.#   #.# # #.#   #.#}h #.####.   #.# #   #.#.## ##..###.   #.#.##...####'   #.#.#..#.#   #[#.##.#}h}h=20}h}h}hJI        #  #.##### ###  #.'.^...# #..  #####.###.###.# #.#  #.# # #.#  #.# #.####.}h  #.# #  #.#.## ##..###.  #.#.##...####'  #.#.#..#.#  #[#.##.#}hy}hݠ&1}h}ho}h@        #  #.#####   #.'.^...# #  #####.###.###.# #.}h  #.# # #.  #.# #.####.  #.# #  #.#.## ##..###.  #.#.##...####'  #.#.#..#.#  #[#.##.#}h}hD&2}h}h}hN %        #  #.#####   #.'}h .^...# #  #####.###.###.# #  #.# # #  #.# #.####  #.# #  #.#.## ##..###  #.#}h .##...####  #.#.#..#.#  #[#.##.#}h }hE &3}h? }hO }hD %        ##  #.#####   #.}hE .^...#   #####.###.###.#   #.# ##   #.# #.  #.# #  #.#.## ##..}hE  #.#.##...  #.#.#..#.#  #[#.##.#}hK }h(L &4}hO }hiR Y You finish removing your +0 kite shield.}hR drop a +0 kite shield. _You open the door. _There is an open door here. _There is an open door here.}h         ###  #.#####  #'.^...#  #####.###.###.#  #.# ###  #.# #.  #.}h~ t# #  #.#.## ##..  #.#.##...  #.#.#..#.#  #[#.##.#}hU }h -5 _}h }h= }h        ####  #.#####  #.'.^...#  #####.###}hh.###.#  #.# ####  #.# #.  #.# #  #.#.## ##..  #.#.##...  #.#}hv.#..#.#  #[#.##.#}hu}h&6}h}h}hp"        #####  #.  #.'.^...  #####.###.###.  #.# #####}h  #.# #.  #.## #  #.#.## ##  #.#.##...  #.#.#..#.  #[#.##.}h }h&7}h}h}h1       #####  #.# #.'.}h[2^...# #####.###.###.# #.# #####  #.# #.# #.## #. #.#.## ##. #.#.##...#}h2 #.#.#..#.# #[#.##.#}h8}hr8&8}hn<}h>}h4}h<}h}ht        #####  #.  #.'.^...  #####.###.###.  #.# #####  #.#}ht #.  #.## #  #.#.## ##  #.#.##...  #.#.#..#.  #[#.##.}hd}h&9}h}h3!}h<& ####################.........####.......'^...#####@###.........### #.# ###########  #.#[# #.#...#......####. }h+}hI,'30}h 1}h2}h. ####################.........#####.......'.........^...#####.###.........### #@# ###########  #.###########.# #.#.#.#..###.####. }hF}h&1}h"}hP$}h ####################.........####.......'^...####.###### #.# ###########  #.##########.........## ##.# #.#.#.#>.......... }hD}h}h$&2}h}hl}h' ####################.........####.......'^...####.###### #.# ###########  #.##########.........## #}h.##..#.# #.# #.######.####. }h }h+ &3}h}h}hds= ####################.........####.......'^...####.###### #.# ###########  #.##########.........## #.##....##.# #.#.#.# #.# #. }hty}hy&4}h}h}h. ####################.........####.......'^...####.###### #.# ###########  #.##########.........## #.##....#[..##.# #.#.#.######.# #. }hF}hY}h&5}h}h}h] #########.........####.......'^...####.###### #.# ###########  #.##########.........## #.##....#[..#.#...####.#}hY^~ #.#.(........####. }hsd}hd&6}hh}hk}h .......'^...####.###### #.# ###########  #.##########.........## #.##....#..#.#...#}hX###.#..####.# #.###.###......... }h}ha&7}h }hlT _You see here a +0 kite shield.}h{I ####.###### #.# ###########  #.##########.........## #.##....#[..#####.#..###>.........#.# #.# #.# #......... }hP}hP-8 _}hU}hW}h  #.# ###########  #.##########.........## #.##....#[..#.#...####.#..###>......... #.######.####}h#.# #.# #.# #......... }h}hU&9}h"}h}h;!  #.##########.........## #.##....#[..#.#...####.#..###}hY;>......... #.######.####.#.# #.# #.# #.###.# #.......†. }h@}h1A 40}hE}hcG}hb ##########.........## #.##....#[..#.#...####.#..###>......... #.######.####.#.# #.# ####}hج#.# #...#.###......... }h)<1}h}hܹ}hO% .........## #.##....#[..#.#...###}h%W#.#..###>......... #.######.####.#.# #.# ####(........####..}h &j ###.#...'......... }h,}h -&2}h1}h4}h .##....#[..#.#...####.#..###>......... #.######.####.#.# #.# ####(........#####.###........###}h4k #.#####......... }h}hf&3}hO}hB}h  ..#[..#.#...####.#..###>......... #.######.####.#.# #.# ####(........#####.###........ #.#  #.# #........## }h}hJ&4}h}h}h„ [..#.#...####.#..###>......... #.######.####.#.# #.# ####(........#####.###........ #.# }h  #.# #.######.#}hy}h&5}h}h}ho .#...####.#..###>......... #.######.####.#.# #.# ####(........#####.###........ #.# #† #.# #.# #..}h<6}h}h4}hm #.#..###>......... #.######.####.#.# #.# ####(........#####.###........ #.# #}hn†..#.##...## ##'####.# ##}hs}hs&7}h#x}hy}h : >......... #.######.####.#.# #.# ####(........#####.###........ #.# #†..#.##.##.#...'}h 6 #.......#######}h} }h &8}hc }h }h1  #.######.####.#.# #.# ####(........#####.###........}h.2 #.# ##†..#.##.##.#...'}hM2E #.#####}hl2# }h2,#..............}h@;}h;&9}h@}h}h #.# #.######.####.# #.#.#.# #.# #.# #.#.#.######.# #.# #.#.(.####.# #.###.###.# #.# #.# #.# #.# #.# #.# #.###.# #.†.# #.@.#.###.#}h* ###.#...'.# #.#####. #.# #.# #.# #.######.# # #.#}h ##'# #... }h}h]'50}he}h}hg6 W #.# #.######.####.#. #.#.#.# #.# #.#. #.#.#.######.# #.#. #.#.(.####.#( #.###.###.# #.# #.# #.}h6 #  #.# #.# #.# #.###.# #.†.#. #..@#.###.}h6 #. ###.#...'.#. }h6 #.#####. #.# #.}h7 ###. #.# #.######.# # }h27 2# }hQ7 t## #. }hU? }h? &1}hE }hF }h>  .#.# #.# ####(........####.#(##.###.........###.# #.#  #.#.###†.#...#.##.###@#...' #.#####.}h  #.###... #..)...########}hT }h &2}h2 }h }h< ####(........####.#(##.###.........###.# #.#  .##.###†.#.#...#.##.###.#...' #@#####. #.#########.# ##.. #......+}hg<3}hK}h}h+ (........####.#(##.###.........## #.#  ###.###}h,†.#....#.##.##.#...' #.#####. #.#########.# ## #.. #.... #......#}h}hH&4}h}h'}h9 ##.###.........## #.# }hF ####†.#...#.##.##.#...'}h #.#####. #.#########.# ##}h= #.. ##'#### #..).#..... }hĂ*########}hp}hÉ&5}h}h0}h P  #.#  ####†.#...#.##.##.#...' #.#####. #.#########.# ## #.. }hܷ ##'#### .......######........#########}h }h }hR &6}h }hn }hh 2 ####†.#...#.##.##.#...' #.#####. #.#########.# ## #.. ##@#### #.......######...............###}h I+}h }h &7}h }h" Q _There is an open door here.}h"u8 #†.#...#.##.##.#...' #.#####. #.#########.# ## #.. ##'####.# ## #.@.....#####.......}huh)...########}h.{}h{$8 }h{ _}h}hс}h8 ..#.##.##.#...' #.#####. #.#########.# ## #.. ##'####.# ## .......#####.......)...########....+ }h}h.}hs&9}h=}h}h #...#.###.#.# ###.#...'.#.# #.#####.# #.# #.###. #.# #.######.# # #.# #.# #..  }h-##'####.# ##  #.#  #.  }hI#..)...#  #......+     }h}h'60}hK}h}h #...#.###.#.# ###.#...'.#.#§ #.#####.# #.# #.###. #.# #.######.# # }hG#.# #.# #..  ##'####.# ##  #.#  #. }hm{ #..)...# }h> #......+ }h  }h  }h}h; &1}h%}h&}h = #...#.###.#.# ###.#...'.#.#§# #.#####.# #.# #.###. }h #.# #.######.# # #.# #.# #.. . ##'####.# ##  }h 7#.#}h  L  #.}h*   }hI {#..)...#  }ho C#......+ }h     }h }h &2}h# }h% }h0M  #...#.###.#.###. ###.#...'..#.#§#. #.#####.###. #.# #..###. }hM !#.# #.######.# #####. #.# #.# #.. .[ ##'####.# ## }hM # #.#  #.  #..)...#}hN S  #......+ }h0N "  }hVN   }hET }hT &3}hW }hX }hDI ##.#...'§ #.#####....## #.###....######.# ###### #.. .[##'####}hI[# #.......###### .......)..@########....+ #  }h2P}hP&4}hU}hIW}h #.#####..## #.###....#######.# ######. #.. .[##'##### #.......##### .......)...########...@+ #######}h}h. &5}h$}h&}hx######'......######}h}}h&6}h}h"( _You open the door.}hA  #.#####.###. #.# #........###. #.# #.######.# #####. #.# #.# #.. .[. ##'####.# ## # }hB f#.......#######  #........  #..)...#  #.. }hB e#......# #}hB )# }hC #     }h>C  }hK }hL &7}hP }hWS Q _There is an open door here.}h  #.#####.###..#   #.# #.###......#   #.# #.######.# #####..#   #.# #.# #.. .[.#   }h ##'####.# ## #   #.......#  }h6 #.......  #..)...# }hV 4#......' }hv #......# ######## }h     }h   }h9}h-8 _}h}hW}h #.#####.###..#  #.# #.###......#  #.# #.######.# #####..#  #.# #.# #.. .[.#  ##'####.# ## ###  #.......# }h? #......  #..)...# #......'. #......# ######## }hS}h&9}h}hk}h@#.#####.###..# #.# #.###......# #.# #.######.# #####..# #.# #.# #.. .[.# ##'####.# ## }h^### #.......# #..... #..)...##......'.#......#}h&B######## .}h}h'70}h}h4!}h#.#####.###..# #.# #.###......# #.# #.######.# #####..# #.# #.# #.. .[.# ##'####.# ## ### #.# #.... #..)...##......'.#......######### ..}h}hl&1}h0}h}h J#.#####.###..# #.# #.###......# #.# #.######.# #####..# #.# #.# #.. .[.# ##'####.# ## ### #.# #. #..)...##......'.}h g#......## }h }h_ &2}h }hi }h{/#.#####.###..# #.# #.###......# #.# #.######.# #####..# #.# #.# #.. .[.# ##'####.# ## ### #.# #. #..)...##......'.#......## }hI6<3}h;}h<}h#.#####.###..# #.# #.###......# #.# #.######.# #####..# #.# #.# #.. .[.# ##'####.# ## ### #.#}h} #. #..)...##......'.#......## }h}h&4}h*}h}hej#.#####.###..# #.# #.###......# #.# #.######.# #####..# #.# #.# #.. .[.#  ##'####.# ## ###  }h#.#  #.  #..)...##......'.  #......## }h$}h$&5}h(}h*}hU#.#####.###..#  #.# #.###......#  #.# #.######.# #####..#  #.# #.# #.. .[.# ##'####.# ## ### #.# #. #..)...# #......'. #......# #}h*V }h\<6}ha}hb}h"#.#####.###..# #.# #.###......# #.# #.######.# #####..# #.# #.# #.. .[.# '####.# ## ### .# . ..)...# ......'. ......# }h}h\&7}h}h}hW=.#####.###..# .# #.###......# .# #.######.# #####..# .# #.# #.. .[.# '####.# ## ### #  )...#'.# }hC<8}hdG}hLI}h#####.###..# # #.###......# # #.######.# #####..# }h[# #.# #.. .[.# ####.# ## ### #  )...#'.# }h}h&9}h}h+}h~5.###..#  #.###......#  #.######.# #####..#  #.# #.. .[.# .# ## ### #  ...#}h!-'.# }h}h'80}h}h}h.###..#  #.###......#  #.######.# #####..#  #.# #.. .[.# .# ## ### #}hx`  #'.# }h<1}h}h}hEZ.###..# #.###......# #.######.# #####..# #.# #.. .[.# .# ## ### #  #'.# }hRK}hK&2}hO}hQ}hR.###..# .###......# .######.# #####..# .# #.. .[.# .# ## ### #  #'. # }h7}h&3}h}h}h4?.###..# ###......# ######.# #####..# # #.. .[.# # ## ### #  .}h9}h:&4}hA?}h@}h>###..# ###......# .# #####..#  #.. .[.#  ## ###   .}h}hh&5}h*}h&}h###..# ###......# .# #####..# #.. .[.# ## ###   ..}h%}h4<6}h76}h###..# ###......# .# #####..# #.. .[.# ## ###  }hga ..##.#}hL}hڡ&7}h}h@}h ###..# ###......# .# #####..#  }h #.. .[.#  ## ###   }h ~..# # .# }h}h&8}hl}hL}hH###..# ###......# .# #####..# #.. .[.# ## ###  }hނ #..# # .# }hd}h0&9}h}hV}h/c###..# ###......# .# #####..# .. .[.#  ### }h} # .# ..# # }h*.# }h}h'90}h}h}hi###..# ###......# # #####..# ## .[.# .. ### .# #.#  ..# }hi..# # .# #}h8p}hp&1}h%u}hv}h|###..# ......#  #####..# ###  .[.# .. ### .# }hm6###.# ...# ..# # .# .# .#}hZ.#......}h}hd&2}h}h}hW###..# ......# #####..# #### .[.# #.. ### #.# ####.# }h X....# ..# # .# #.# #.##.##...}h9.*}h>.*}hQC####.#CTPittman the Magician..*.#Draconian of Vehumet *..... ##############*.#Health: 20/20 ======================== ..............*.#Magic: 3/6============------------ ###############*#AC: 4Str: 12#*#EV: 11Int: 14#*#SH: 0}hDex: 10##### #*########XL:  2 Next: 93% Place: Dungeon:2.....##.@.......Noise: ==-------  Time: 1503.7 (0.0)...........#####g) +0 mace........l..#Throw: 3 darts (datura)........§..#-Blink ...........#}h"$..........[#l   frilled lizard####.........########### }hN(_You blink.  }hyCasting: Blink (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line}h0}hv.......l.}h9-4.7 (1 _}h{}h}h̃  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}h٨  ####.# CTPittman the Magician ....# Draconian of Vehumet *..... ##############..#}h, 3 Health: 20/20 ======================== ................# Magic: 2/6========---------------- ###############.# AC: 4Str: 12}h  #.# EV: 11Int: 14 #.# SH: 0Dex: 10 }h ##### #.########  XL:  2 Next: 93% Place: Dungeon:2 }h !.....##.@.......  Noise: =--------  Time: 1504.7 (0.0) }h f........l..#####  g) +0 mace ...........#  Throw: 3 darts (datura)}h9  }h] ........§..#  -Blink  }h~ O...........#  }h 4..........[#  l   frilled lizard ####.........  }hê :###########  }h _Press: ? - help, Shift-Dir - straight lineCasting: Magic Dart (safe; 3% risk of failure)  }h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  }h- |Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)}hg ####.# CTPittman the Magician ....# Draconian of Vehumet *..... ##############..# Health: 20/20 ======================== ................# Magic: 2/6========---------------- ###############.# AC: 4Str: 12 #.# EV: 11Int: 14}hP #.# SH: 0Dex: 10 ##### #.########  XL:  2 Next: 93% Place: Dungeon:2 .....##.@.......  Noise: =--------  Time: 1504.7 (0.0) ........l..#####  g) +0 mace ...........#  Throw: 3 darts (datura)}h ........§..#  -Blink  }hO...........#  }h4..........[#  l   frilled lizard ####.........  }h7;########### }hSAiming: Magic Dart (safe; 3% risk of failure)  }hp{Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  }hThe magic dart hits the frilled lizard.  You kill the frilled lizard!Vehumet accepts your kill.}h  ....# #.# }hL#.# #####     .}hs3  }h:    }h }h/  }h* }hn...}hqk3====65.7 (1}hw}hy  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!  Vehumet accepts your kill. _You feel your power returning.}h   ... ############## .............. #################### #.########.....##................@..##### }hM }h --6}h$ }h }hj  ############## .............. #################### #.########.....##...............##### [}h }hk ?-7}h }h }h= .............. #################### #.########.....##...............##### [}h=k####...#}h?G}hG%8}hK}hM}h#################### #.########.....##...............##### [####.... ############ }hn}hD====9}hX}h}hޓk##### #.########.....##...............##### [}h,####...... #############}hϚ}hp/10 }h}hI^ _You feel ready to blink again.}hT#.# #.# ##### #.######## .....##......... .##### .# .# .}hS# .[# ####.#}h}h,&1}h}h}h; $#.# #.# ##### #.######## .....##......... .##### .# .}hw b# .# }h .}h! # ####.#}h }h8 Y4====2}h% }h W _You see here a +0 pair of gloves.}h}h! Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with )) }hV g - a +0 mace (weapon)a - a +0 dagger  n - a +0 vampiric dagger Armour (go to first with [)  b - a +0 hat (worn) }hw+Jewellery (go to first with "=)  l - a ring of wizardry (worn) Floor Items ([,] to select) Armour}h~a +0 pair of gloves[?] describe selected }h[!] equip|wield|wear|put on}hy[tab] equip|unequip }h N" A +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: }hTNYour AC would increase by 1.0 (4.6 -> 5.6). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour}heCEquip which item?  - - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with ))}h a +0 mace (weapon) a +0 dagger a +0 vampiric dagger Armour (go to first with [) a +0 hat (worn) Jewellery (go to first with "=) }h8a ring of wizardry (worn) Floor Items Armour  a - a +0 pair of gloves }hgM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip }h~ S A +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.6 -> 5.6). }hf~ Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour~hzEquip which item?  - - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with )) a +0 mace (weapon) a +0 dagger ~ha +0 vampiric dagger Armour (go to first with [) a +0 hat (worn) Jewellery (go to first with "=) a ring of wizardry (worn) ~hFloor Items Armour  a - a +0 pair of gloves ~h~h5[?] describe selected [!] equip|wield|wear|put on~hVy[tab] equip|unequip ~h~h~h#.#CTPittman the Magician#.#Draconian of Vehumet *.....##### #.########Health: 20/20 ========================.....##.........Magic: 4/6================--------...........#####~hWvAC: 4Str: 12...........#EV: 11Int: 14...........#SH: 0Dex: 10...........#XL:  2 Next: 96% Place: Dungeon:2..........@#~h~Noise: ---------  Time: 1512.7 (0.0)####..............g) +0 mace~h)###############~hThrow: 3 darts (datura)The magic dart hits the frilled lizard.  You kill the frilled lizard!~hVehumet accepts your kill. _You feel your power returning. _You feel ready to blink again. ~h J_You see here a +0 pair of gloves.~h~hM _~h~hn  You start putting on your armour.~hmA3.7 (1~hN~h+4.7 (2~h ~hv~h+5.7 (3~h~h ~h +6.7 (4~h~h~hB+7.7 (5~hk~hE 5 _You continue putting on your +0 pair of gloves. x5~h~h~hc _You finish putting on your +0 pair of gloves.~h  #.# #.# ##### #.######## .....##......... .##### .# .# .# .# ####. #~h ~h ~h 28.7 (1 _~h ~h ~h}  ~hCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h+ ~h#  Your spells (cast)TypeFailure Level  a + Magic DartConjuration~h 3% 1 b - BlinkTranslocation9%2  c - Grave ClawNecromancy9% 2  d - Kinetic GrapnelForgecraft8% 1 Select a spell to cast[!]/[I] toggle spell headers~ho~h~h#.#CTPittman the Magician#.#Draconian of Vehumet *.....##### #.########Health: 20/20 ========================.....##.........Magic: 4/6================--------...........#####AC: 5Str: 12...........#EV: 11~hInt: 14...........#SH: 0Dex: 10...........#XL:  2 Next: 96% Place: Dungeon:2.........@.#~hNoise: ---------  Time: 1518.7 (0.0)####..............g) +0 mace~hs###############Throw: 3 darts (datura) ~hp_You see here a +0 pair of gloves.  You start putting on your armour. ~h_You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  ~hCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h~ht`#.#CTPittman the Magician#.#Draconian of Vehumet *.....##### #.########Health: 20/20 ========================.....##.........Magic: 4/6~h================--------...........#####AC: 5Str: 12...........#EV: 11Int: 14...........#SH: 0Dex: 10~h...........#XL:  2 Next: 96% Place: Dungeon:2~h9 .........@.#Noise: ---------  Time: 1518.7 (0.0)####..............~hmg) +0 mace###############Throw: 3 darts (datura) ~h_You see here a +0 pair of gloves.  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 ~h_You finish putting on your +0 pair of gloves.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~hP  Okay, then.~hl~h~h. _~hG~h! Spells (Memorise)TypeFailure Level  a - Call ImpSummoning9% 2  b - Lesser Beckoning~h,Translocation 9%2  c - Mephitic CloudConjuration/Alchemy/Air 17% 3 ~hJ d - Volatile Blastmotes Fire/Translocation 21% 3  e - Rending Blade~hdYConjuration/Forgecraft 43% 4  f - Disjunction~hTranslocation 100% 8 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit~h~h~hE#`#.#CTPittman the Magician#.#Draconian of Vehumet *.....##### #.########Health: 20/20 ========================.....##.........Magic: 4/6~h#================--------...........#####AC: 5Str: 12...........#EV: 11Int: 14...........#SH: 0Dex: 10...........#XL:  2 Next: 96% Place: Dungeon:2~h#.........@.#Noise: ---------  Time: 1518.7 (0.0)####..............g) +0 mace###############~h'$zThrow: 3 darts (datura)You start putting on your armour. ~hD$_You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.  ~h^$Casting: Magic Dart (safe; 3% risk of failure)  ~h|$Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.~h)P  Okay, then.~h/*~h).~h0. _~hp #.# #.# ##### #.######## .....##......... .##### .#~hWq" .# .# .# ####. #~hw~hx29.7 (1 _~h}~h~~h$ #.# #.# ##### #.######## .....##......... .##### .# .# .# .# ####~h%Z. #~h)~hf*~h* 20~h.~hK0~hy #.# #.## #.########.##.........#.######.#~hن#.##.##.##. #~h~hU~h1~h~h(~h #.# #.## #.#~h|..##......... #.##### #.# #~h.# #.# #.#~h׆ #####. #~h~h:5====~h2~h~h~h? #.# #.####.# .##~h. #.##### #.# #~hп.# #.# #.#~h` #####. ~h!(#~h~h&3~h~h~h  #.# #.# ###.# .......##. #.##### #.# #.# #.# #.# #####.~h/ H ##~h ~h| &4~h ~h ~hOk  #.# #.# ###.# .......##. #.##### #.# #.# #.# #.# #####. ###~h>p ~hp &5~hs ~hu ~hښ #.# #.# ####.# .......##. #.##### #.# #.# #.# #.# #####. ####~h~hE====6~hc~h~hS #.# #.# ####.# .......##. #.##### #.# #.# #.# #.# ##### ####~hQ~h&7~h~h~h###################### #.# ##########.########.......##.........####....# #####.............##############~h~h&8~h~h~h֧ M....................... ###################### #.# ##########.########.......##.........####....# #####.............~h ~h &9~hɲ ~ht ~hW M###################### ....................... ###################### #.# ##########.########.......##.........#####...........##~h =30~h ~h ~h?FM....... ###################### ....................... ###################### #.# ##############.########~h............##.........#####...........#~h~hy&1~hm~h~hZ{M######### ....... ###################### ....................... ###################### #.# ##############.########.......@....##.............######.#...........#~h_~h%`W6====2~hgd~h.f~hū# ####.#. ....##..#.##.# #.# #.###.#.##..###.#####.. #.#. #....# #....# #....# ##### #~hZ~h&3~h~h~hF # ####.#. ....##..#.##.# #.# #.###..###.....###.#.... #..#~hoF Q#... #.......##.. #........#+. #.........## #####. ###~hK ~hK &4~hN ~hP ~hz .# ####.#. ....##..# '.##.# # #.# #.##..###.....###. #..... #...# #..... #..........# #..... #...........# +.?).. #...........# #..... #####.#..... ~h: ~h &5~hG ~h o _Found a club and a scroll labelled IMU DUDDANN.~hw.# ####.#. ....# .#..# .'.# .#.# ## #.# #.##..###.....###.~h #.....# #....# #.....# #.....# #.....# #.# +.?)..# #.# #.....# ##### #.....# ~hd~hE====6~hH~h~h .# ####.#. ....# ..#..# ..'.# ..#.## #.# #.#~hm #..###.....###. #.....# #....#  #.....# #.#  #.....# #.# ~h f +.?)..# #.# #.....# ##### #.....# ~h ~hE &7~h ~hh ~he |.# ####.#. ....#.#..#.'.#.#.## #.# #.##..###.....###.~h:f l #.....# #. #.....# #. #.....# #. +.?)..# #. #.....# #####~hef j #.....# ~hn ~ho &8~ht ~h_v ~h.# ####.#. ....# )...#..#.'.#.#.## #.# #.##..###.....### #.....# #~h@ #.....# # #.....# # +.?)..# # #.....# ##### #.....# ~h!~hb&9~hP~hۦ~h ....... ... )...######################### ....'........................########################## ##########################.##...................##...######.@...###.......~hu  #.#.....#~h^~h~h 40~h~h~h \ )...######################### ....'........................########################## ##########################.##...................##...######.....###.......  #.....#1~h! ~h-# ~hl - ....'........................########################## ##########################.##...................##...~h7 ######.....###.......  +.?)##+####~h ~h &2~h ~hs ~h=  ########################## ##########################.##...................##...~h######.....###.......  +.?)~ht#.....# #####~h~h@&3~ho~h2~h@V ##########################.##...................##...######.....###....... ~h'A +.@)#.....# ##### #######~hG~hSG~hsG4~hK~hR~hR~hR$5.7 (2~h W~hYm _e - 3 scrolls labelled IMU DUDDANN (gained 1)~h #.# #.# #######~h.#.......##.######.....###.~h#.....# #.#.....# #.~h:#.....# #.+..@..# #.~hZ#.....# #####.#.....# # ~hz~hx&~h&+6.7 (1~h+~ha.M _You see here a +0 club.~hs# #.# #.# #######. .......##~h]t ######.....### #.....# # #.....# # #.....# # +.@)..# # #.....# ##### #.....# ~ht #.....#  #.....# ~hte ##+####~hz~h{-7 _~h6~h@~hYP# #.# #.# ########. .............## ######.....### #.....# # #.....# # #.....# # +@.)..# #~h #.....# ##### #.....#  #.....#  #.....#  ##+####~h~h~h/8~h ~h~hxw####..'#.#~h#}~hg}&9~hց~h( _You open the door.~hS R# #. #. #######. .............## ######.....### #.....# # #.....# # ####.....# # #..@..)..# #~h  #.##.....# ###### #.....#  #.....# #.....# ##+####~hc ~h '50~h ~h Q _There is an open door here.~h# # # ############ ...........## ######.....### #.....# #~hz #.....# # ####.....# # #.@'..)..# #~hF #.##.....# ##### #. #.....# #. #.....##. #..~hg...##. ##+#####.~h&#.~h~h-1 _~hO~h ~ho,N #  # ... ######.....### #.....# # #.....# # ####.....# # #@.'..)..# # #.##.....# ##### ~h,f #.##.....#  #.##.....# #.##.....# #.###+#### #.# #.# ~h2 ~h=3&2 ~h7 ~hQ9 ~hP{ ####################...................######.....###...... #.....# ...####....'..)##.....# ######.....# ###... #.# ~hHV ~hV&3 ~hZ ~h6\ ~hZ  ####################...................######.....###...... #.....# ...####..... ~h[ O..'..).. ~h*[ x##.....# ##### ### ~hF[ !  ~h[ J#.# ~hb  ~h9c &4 ~hg  ~hh  ~h ...................######.....###......  ###..'..)##.....# ##### ### #+###. ~h$  ~hi &5 ~hհ  ~h !~ho ######.....###......  ###..'..)##.....# ##### ### !~hf#+### ###!~h!~hr&6!~h!~h!~h]^ n   ###..'..)##.....# ##### ### #+### !~h4c !~hc &7!~h>g !~h"i !~h 7 ###..'..)##.....# ##### ### #+###!~h $ !~hϒ !~h &8!~h; !~h !~h[ ###..'..)##.....# ##### ### #+### !~h\!~h&9!~h!~hc"~hI..'..)##.....# ##### ### #+### .### "~h"~he'60"~h"~h"~hb/>##.....# ##### ### #+### #......######## "~h3"~h\4&1"~h7"~h8"~hڒ% ### #+### #.#####......#######"~h%"~h~&2"~hߛ"~hm"~h ; #.##.....#  #.##.....# #.##.....# #.###+#### #.# #.# #.# #.#####.# #.# #"~h8 "~h &3"~h "~h "~h' h #.##.....#  #.##.....# #.##.....# #.###+#### #.# #.# #.# #.#####.# #.# #"~h, "~h5- &4"~h1 "~h3 "~h= #.##.....#  #.##.....# #.##.....# #.###+#### #.# #.# #.# #.#####.# #"~h{q.# #"~h"~hU&5"~h"~h#~hq_ #.##.....# #.##.....# #.##.....# #.###+#### #.# #.## #.##~h r  #.#####.# #.# ##~hv#~hv&6#~hy#~h{#~h4B( #.##.....### #.##.....#.. #.##.....##. #.###+#####. #.##. #.# #. #.# #.#####.##~hB #.# ##~hF#~hdG&7#~hRJ#~hK#~ha #.##.....# ### #.##.....# ..# #.##.....# #.# #.###+#####~h #.# #.# #.# #.# #.# #.# #.#####.##~h #.# ##~h#~h[ #~h &8#~hF#~h:#~hqt ###......##+#### #.##~ht x#####.#.......##########~hy #~hry &9#~h| #~h~ #~h9 .'..)###......##+#### #####.##~h j.......###########~hj #~h '70#~h #~h #~hG7M###....'..)####~h7......##+#### ######.......###~h7<#~h<&1#~h}@$~h$~h@M ###....'..)#$~h@###......##+#### #.#####.#$~h@$~hE$~hE$~hF2$~hI$~hK$~hM ###....'..)#$~hA#.#######...........##+#####.# #.#$~h/$~h&3$~h$~h$~hM###### ###....'..)#$~h#######...........########+#####.# #.#$~h*$~hi&4$~h$~h$~h   ######.....   #.....#   #.....# $~h =  ####.....#   #..'..)..#   #.##.....#  $~h;  #.##.....#   #.# #.##.....# $~he  #.# #.##.....#  $~h  #.# #.###+####  $~h  #.# #.#   #.# #.#   $~h #.# #.#   #.#####.#   #.......#  $~h4 b #########  $~hg $~h $~h 5$~h $~h $~h&3   ######.....   #.....#   #.....#   ####.....#  $~hk3  #..'..)..#   #.##.....#   #.##.....#   #.# #.##.....#   #.# #.##.....#  $~h3  #.# #.###+####  $~h3  #.# #.#   #.# #.#   #.$~h4 # #.#   #.#####.#   #.......#   ###  $~h7 $~hR8 &6$~hG: $~h; %~hf  ######.....  #.....  #.....  ####..... %~h+g #..'..)..  #.##.....  #.##.....  #.%~hLgl# #.##.....  #%~hogz.# #.##.....  %~hg#.# #.###+  #.# #.#  %~hg[ #.# #.#  %~hh #.# #.#   #.#####.#   #%~h,hb.#   # %~hl%~hJl&7%~ho%~hq%~hi  ######  #  #  ####  #..'..)  #.##%~hgK # #.##  #.# #.##  #.# #.## %~h #.# #.###+ %~h\ #.# #.#  %~h #.# #.#   #.# #.# %~hH  #.#####.#  %~hZ #.#   %~h+0# %~h2%~h{&8%~h#%~h%~h   ###### #. # #. # #. #### #. #..'..) #. #.## %~h #. #.##  #.# #.##  #.# #.##  #.# #.###+ %~hA #.# #.#   #.# #.#   #.# #.#  %~hn #.#####.#   #.#   %~h0# %~hK%~h&9%~h%~h%~h  ######  #.# #  #.# #  #.# ####  #.# #..'..  #.#%~h  #.##  #.# #.##  #.# #.##  #.# #.##  %~h4#.# #.###+  #.# #.#  %~hU #.# #.#   #.# #.#  %~h~ #.#####.#   #.#   %~h0# %~h%~h'80%~h7%~hv%~h wM......##### %~hD ###.' #######........#######.###+ %~hc F#.# #.#%~h[ %~h &1%~h %~h} %~hY M########.......##### ###.' #######.......#.. #######.# #.###+%~h^ <2%~ha %~hUc &~hM ##########.......##### ###&~h.' ###### #.......# #.##..#&~hܣ&~hc&3&~h&~h&~hM########  ##########.......##### ###.'  #.####### #.##..&~h&~h&4&~hr&~hJ&~h]4M......#####################  ##########.......##### &~h4###.' #.##.##..&~h&9&~hn9&5&~h<&~h =&~hWpTM'..................#####################  ##########.......##### ###.' &~hqj#.##.##..&~h;u&~hu&6&~hx&~hz&~h?2 6M)...#############'..................#####################  ###########.......#####&~h2  ### #.##..'..###&~h2 D &~h7 &~h7 &7&~h; &~h= &~h` M............ )...#############'..................#####################  ######## ########....... ......#####  #.#&~h C####..#..&~h &~h/ &8&~h &~hY &~h]=M#######............ )...#############'..................############################# ########....... ......###### ##### #.##..#.#&~hc&~hc&9&~hg&~hRi'~h]S #.#  #.  #..)...# #......'. #......# #'~hE^   ## #.. #.#######. #.# #. '~hv^K#.# #. #.# ####. #.# '~h^#..'..) #.# #.##. '~h^#.# #.##. #.# #.##.'~h d'~hmd'90'~hh'~h~j'~hIS #.#  #.  #..)...# #......'. #......# #'~hJ   # #. #.#. #.# #. #.# #. #.# ####. #.# #..'..). #.# #.##. #.# #.##. #.# #.##.'~hO'~hP&1'~h4S'~h@T'~h7C #.#  #.  #..)...# #......'. #......# '~h#   # #. #.#. '~h#.# #. #.# #. #.# ####. '~h#.# #..'..). #.# '~h#.##. #.# #.##. #.# #.##.'~hb'~h'~h&2'~h '~h'~hr  #.#  #.  #..)...# #......'. #......# #   # #. #.#'~h z.....# #.# #.....# #.# #.....# #.# ####.....# #.# #..'..)..# #.# #.##.....# #.# '~h #.##.....# #.# #.##.....#'~h '~h &3'~hV '~h '~hB/= #.#  #.  #..)...#   #......'.   #......#   '~h/#   # #. #.#.....#   #.# #.....#  #.# #..'..)..# '~h/#.# #.##.....# #.# '~h!0#.##.....# #.# #.##.....#'~h5'~h/6&4'~hN:'~hA<(~hs#  #.#  #.  #..)...# #......'. (~h##......# #  # #. #.#.....#(~h$] #.# #.....# # #.# #.....# # #.# ####.....#(~hF$ # #.# #..'..)..# # #.# (~ho$s#.##.....# #  (~h *(~hQ*&5(~h.(~h/(~hb #.# #. #..)...##......'.#......## ##.(~h#.#.....###.#.# #.....# #.#.# #.....# #.#.# ####.....# #.#.# (~h#..'..)..# #.#.# #.##.....# # (~h*(~hD(~h&6(~h(~h(~hh #.# #. #..)...##......'.#......## ##.#.#.....###.#.# #.....# #.#.# (~h #.....# #.#.# ####.....# #.#.# #..'..)..# #.#.# #.##.....# # (~h (~h &7(~h (~h% (~h{ #.# #. #..)...##......'.#......## (~h{ ##.#.#.....###.#.# #.....# #.#.# #.....# #.#.# ####.....# #.#.# #..'..)..# #.#.# (~h,| <#.##.....# # (~hd| *(~h& (~h{ &8(~h (~h (~h \#.# ##. #..)...##......'.#......## ##.#.#.....###.#.# (~h% #.....# #.#.# #.....# #.#.# ####.....# #.#.# (~hg @#..'..)..# #.#.# #.##.....# ##.# #.##.....# # (~h (~h &9(~h (~h (~hf #.# ##. .#..)...##......'.#......## #(~hkf #.#.#.....###.#.# #.....# #.#.# #.....# #.#.# ####.....# #.#.# (~hf #..'..)..# #.#.# #.##.....# #####.#.# (~hg a#.##.....# # (~hm (~hmn (600(~h s (~hmt (~h l#.# ##. .#..)...##......'.#......## ##.##.#.....###.#.# (~hr >#.....# #.#.# #.....# #.#.# ####.....# #.#.# #..'..)..# #.#.# #.##.....# #####.#.# (~h a#.##.....# # (~h (~h5 &1(~hN (~h (~hU &#.# # #. . #..)...#. #......'. #......# # ####.##.#(~hV v.....###.#.# #.....# #.#.# #.....# #.#.# ####.....# #.#.# #..'..)..# #.#.# (~hHV #.##.....# #####.#.# #.##.....# # (~h\ (~h] &2(~ha (~hc (~h 7.# ####. . . ..)...#. ......'. ......#. #.#.#.#.##.#.#(~h; .....###.#.# #.....# #.#.# #.....# #.#.# ####.....# #.#.# (~hd #..'..)..# #.#.# #.##.....# #####.#.# (~h #.##.....# # (~hn (~h &3(~h/ (~hf (~hO # ####.# ....# .)...#..#'.##.# #.##.# #.# #.##. #.#.....###. #.# #.....# #. #.# #.....# #. #.# ####.....# #. #.# #..'..)..# #. #.# #.##.....# #####. #.# #.##.....# # 4(~hû # ####.#  ....# )...#..# '.# #.#  #.# #.# (~hI .# .##. .#.....###. .# #.....# #. .# #.....# #. .# ####.....# #. .# (~hv ~#..'..)..# #. .# (~h #.##.....# #####. .# #.##.....# # (~h (~h &5(~h (~hF (~hu* # ####.#  ....# ...#..# '.# #.#  #.# #.# .###. #.....###. # #.....# #. (~h+ # #.....# #. # ####.....# #. # #..'..)..# #. # #.##.....# #####. # #.##.....# # (~h1 (~hk2 &6(~hs7 (~h8 )~h[# ####.#  ....# #..# '.# #.#  #.# #.# .###......###.# #.....# #.# #.....# #.#)~hE\; ####.....# #.# #..'..)..# #.# #.##.....# #####. #.##.....# # )~hBc)~hc&7)~hh)~h*j)~hKBe# ####.#  ....# #..# '.# #.#  #.# )~hB#.# .###......###.##.....# #....# #..#.##.....# #####.)~hB#.##.....# # )~hI<8)~hM)~hO)~h# ####.#  ....# #..# '.# #.#  #.# #.# .###.)~h......###.##.....# #....# #.....# #.....####.....##..'..)..##.##.....# #####.#.##.....# # )~h)~h6&9)~h-)~h#)~hV# ####.#  ....# ..# .)~h# .#  #.# #.# .###......###.##.....# #...)~h# #.....# #......)~h$####.....# #......#..'..)..# #......)~h@#.##.....# #####..#.##.....# # )~h )~h!'10)~h%)~h1')~hC>  ####.#  ....# ..# # )~h> u.# #.# #.# #.###......###.##.....# #..)~h> # #.....# #.......)~h> ....#####.....# #.......)~h> ....##..'..)..# #.......)~h> /....#)~h? c#.##.....# #####..)~h'? n#.##.....# #### )~h"E )~h~E &1)~h,H )~hI )~h  ####.#  ....# ..# # .# #.# #.# #.# ##. )~h^ z.....###.##### #.....# #.# #.....# #....#####.....# #....##..'..)..# #....##.##.....# #####.#.##.....# ## )~hE )~h &2)~h )~h{ *~h% ####.#  ....# ..# # .# #.# #.# #.# ##. .....###.##### #.....# #.# #.....# #...#####.....# #...##..'..)..# #...##.##.....# #####.#.##.....# ## *~h*~h:&3*~hX*~h *~h  ####.#  ....# ..# # .# #.# #.# #.# ##. .....###.##### #.....# #.*~h # #.....# #..#####.....# #..##..'..)..# #..##.##.....# #####.#.##.....# ## *~h<4*~h*~h*~hܒ; ####.#  ....# ..# # .# #.# #.# #.# ##. .....###.##### #.....# #.# #.....# #.#  *~hn####.....# #.#  #..'..)..# #.#  #.##.....# #####.  #.##.....# ## *~h *~hf&5*~h[*~h*~h E .. ... ################### ................... #################### ####################.######## ..................##......... #####.....###...@.......#####  #.....# *~hL <  #.##.....#*~h *~h> &6*~h *~h +~h ....# ..# # .# #.# #.# #.######## ##. .....###.+~h,,##### #.....# #.# #.....# #.# +~hV####.....# #.# #..'..)..# #.# +~h#.##.....# #####. #.##.....# ## +~hs+~h&7+~hn+~h+~h  ....# ..# # .# #.# #.# ##.## ##. .....###.+~h ##### #.....# #.# #.....# #.# .##.....# #####...... .##.....# #+~h B##### +~h +~h &8+~h +~h| +~hd# e....# ..# .# .# #.# #.# ###.# ##. .....###.#####  +~h# P#.....# #.#  #.....# #.# ##.....# #+~h# A#### +~h) +~h * &9+~h . +~h/ +~h ....# ..# ..# #.# #.# #.# ####.# ##. .....###.##### #.....# #.# #.....# #.# .....# # '..)..# #.....# #####............# ##+~h@ 7#### +~h =20+~h +~hg +~h ....# ..# ..# #.# #.# #.# #####.# ##. .....###.##### .....# #.+~hG # .....# #.# .....# #. ..)..# #. .....# ## +~hF +~h &1+~h +~h +~h? ....# ..# .# .# #.# #.# #####.###.###.+~h w##### # #.# # #.# # #..)..# #..+~h # #### ##+~h؄ z#######+~h +~h= &2+~h +~h +~ho ....# ..# # .# #.# #.# #.#.##.###.##### # #.# # #.# +~h$ T# #... )..# #...# #### ##+~hA+~h&3+~h+~h+~h-q+~hwq+~hu+~hTw,~hM#### .. ############ ............. ############# ,~h#.# #############.#########........##...@.......####### ...# #...........#,~h,~h&4,~h,~hr,~h####.# ....# ..# # .# #.# #.# #.#.###.####.#,~h׳# #.# # #.## #.# ..# #.## #####..,~h# ###,~h,~h &5,~h^,~h,~h4 ####.# ....# ..# # .# #.# #.# #.#.# ,~h4 -##.# ###.# # #..# # #.,~h5 Y..## #....,~hZ5 K## #.....## #####.......# ########,~h5 +#,~h8; ,~h; ,~h; 6,~hr? ,~hA ,~hB0 ;####.# ....# ..# # .# #.# #.# ,~h0 H#.#.# ##.# ###.# # #.,~h0 U..# # #...,~h0 z..# # #...........# ,~h0 # #...........# # #####..,~h 1 T #,~h5 ,~h6 &7,~hH: ,~h< -~h####.# ....# ..# # .# -~h#.# #.# .#.# ##.# .#-~h-b  #....#  #.-~hS6....# -~hu# -~h/-~h&8-~h-~h:-~h####.# ....# ..# # .# #.# #.# #.#.# ##.-~h# .# #....# -~h-~h3&9-~h -~h -~hI8####.# ....# .#..# S## .#.# ..-~hbI#.# .##.# .# .#-~hI.# ##.# .# .# -~hIE.# -~hJS   adder (asleep) -~h.J -~h[Q-~hR'30-~hU-~hXY _An adder comes into view.-~h####.# ....# #.# ..# #S# # #.# .# -~hV... #.# #.# #.# #.# .#.# ##.-~hd# # # #-~hf## -~h.-~hx-~hp.SS-~h:&1-~h -~h*/ _The adder hisses angrily.-~h -~h -~h -~h /~hJ  Casting: Magic Dart (safe; 3% risk of failure)  /~h\Confirm with . or Enter, or press ? or * to list all spells.4~ht_ 4~ha  Your spells (cast)TypeFailure Level 4~hLa  a + Magic DartConjuration3% 1 b - BlinkTranslocation4~hxa 49%2  c - Grave ClawNecromancy4~ha 99%2  d - Kinetic GrapnelForgecraft4~ha 8%1 4~ha Select a spell to cast[!]/[I] toggle spell headers8~h8~h8~h> ####.#CTPittman the Magician....##.#Draconian of Vehumet *..... #####..##.#Health: 20/20 ======================== .......##.#Magic: 6/68~h======================== ######.#.S.AC: 5Str: 12#.#8~hL0#.#EV: 11Int: 14#.##.#SH: 0Dex: 10 ######.#########.#XL:  2 Next: 96% Place: Dungeon:2 ....##..........@#8~huNoise: ---------  Time: 1631.7 (0.0) ..........########g) +0 mace 8~he..........#Throw: 3 darts (datura) 8~h4..........# ..........# 8~h..........#S   adder 8~h*###..............8~hD############### _You open the door. 8~h<"_There is an open door here. 8~h[4_An adder comes into view. 8~hx7_The adder hisses angrily.  8~hCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8~he8~he ####.#CTPittman the Magician....##.#Draconian of Vehumet *..... #####..##.#Health: 20/20 ======================== 8~h@.......##.#Magic: 6/6======================== ######.#.S.AC: 58~hStr: 12#.##.#EV: 118~hVsInt: 14#.##.#8~hSH: 0Dex: 10 ######.#########.#8~hXL:  2 Next: 96% Place: Dungeon:2 ....##..........@#8~hNoise: ---------  Time: 1631.7 (0.0) ..........########8~h Ng) +0 mace ..........#8~h+ cThrow: 3 darts (datura) ..........# 8~hV $..........# ..........#8~h S   adder ###..............############### 8~h Q_You open the door. _There is an open door here. 8~h0 J_An adder comes into view. _The adder hisses angrily.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8~h/5 ####.# CTPittman the Magician  ....# #.# Draconian of Vehumet *..... #####..# #.# Health: 20/20 ======================== .......# #.# Magic: 4/68~h%0g================-------- ######.# .S. AC: 5Str: 12 #.# #.#8~hY0 EV: 11Int: 14 8~h0#.# #.# SH: 08~h0tDex: 10 ######.#########.#8~h1 XL:  2 Next: 96% Place: Dungeon:2 ....##..........@# Noise: ---------  Time: 1631.7 (0.0) 8~h51v..........######## g) +0 mace 8~hV1..........# Throw: 3 darts (datura) 8~hz1>..........# ..........# 8~h1..........#8~h1 S   adder ###..............  ###############8~h1A _The adder hisses angrily.  8~h&2Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8~hk2Aiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target8~h2*Aim: an adder8~hVU^ *S8~hʘ].SAim: an adder9~hF^ ####.#CTPittman the Magician....##.#Draconian of Vehumet *..... #####..##.#Health: 20/20 ======================== .......##.#Magic: 4/6================-------- 9~h_G######.#.*.AC: 5Str: 12#.##.#EV: 11Int: 14#.##.#SH: 0Dex: 10 ######.#########.#XL:  2 Next: 96% Place: Dungeon:2 ....##..........@#9~hGNoise: ---------  Time: 1631.7 (0.0) ..........########g) +0 mace 9~hG..........#Throw: 3 darts (datura) ..........# ..........# 9~hG..........#S   adder 9~hGv###..............############### _The adder hisses angrily.  9~hHCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9~h?HAiming: Grave Claw (safe; 9% risk of failure) (2/3 uses available)  9~h_HVPress: ? - help, Dir - move targetAim: an adder9~h  (bound)You unleash the spiteful dead! The jagged bones skewer the adder!  The adder is heavily wounded.9~hf:S9~h4==2.7 (19~hc9~h3 _The adder is pinned in place!<~h  Casting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=~h =~h o Your spells (cast)Type=~hE qFailure Level a - Magic DartConjuration3%1  b - Blink=~h !Translocation9%2 =~h Q c + Grave ClawNecromancy9% 2 =~h Hd - Kinetic GrapnelForgecraft8%=~h %1 Select a spell to cast=~h% [!]/[I] toggle spell headers?~h4?~h?~h ####.#CTPittman the Magician....##.#Draconian of Vehumet *..... ?~h#####..##.#Health: 20/20 ======================== .......##.#Magic: 4/6================-------- ######.#.S.AC: 5?~hϵsStr: 12#.##.#?~hEV: 11Int: 14#.##.#SH: 0?~h,yDex: 10 ######.#########.#?~hRXL:  2 Next: 96% Place: Dungeon:2 ....##..........@#?~hwNoise: ==-------  Time: 1632.7 (0.0) ..........########?~hg) +0 mace ..........#Throw: 3 darts (datura) ?~hʶ..........# ..........# ..........#S   adder (bound) ?~ht###..............###############Aim: an adder  ?~hKYou unleash the spiteful dead! The jagged bones skewer the adder!  The adder is heavily wounded. ?~h|;_The adder is pinned in place!  ?~hCasting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?~h#?~h ####.#CTPittman the Magician....##.#Draconian of Vehumet *..... #####..#?~h1#.#Health: 20/20 ======================== .......##.#Magic: 4/6================-------- ######.#.S.AC: 5?~h^Str: 12#.##.#EV: 11Int: 14#.#?~h#.#SH: 0Dex: 10 ######.#########.#?~hTXL:  2 Next: 96% Place: Dungeon:2 ....##..........@#Noise: ==-------  Time: 1632.7 (0.0) ?~h..........########g) +0 mace ..........#Throw: 3 darts (datura) ..........# ..........# ..........#S   adder (bound) ###..............###############?~hAim: an adder  You unleash the spiteful dead! The jagged bones skewer the adder!  The adder is heavily wounded. _The adder is pinned in place!  ?~hCCasting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?~h[ ####.# CTPittman the Magician  ....# #.# Draconian of Vehumet *..... #####..# #.# Health: 20/20 ======================== .......# #.#?~h Magic: 3/6============------------ ######.# .S. AC: 5Str: 12 ?~h#.# #*# EV: 11Int: 14?~hb #.# #*#?~h;s SH: 0Dex: 10 ?~hn_######.#########*# XL:  2 Next: 96% Place: Dungeon:2 ....##..........@#?~h8 Noise: ==-------  Time: 1632.7 (0.0) ..........######## g) +0 mace ?~h..........# Throw: 3 darts (datura) ?~hV..........# ..........# ..........#?~h S   adder (bound) ###..............  ###############?~h0E _The adder is pinned in place!  ?~hdCasting: Grave Claw (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?~h:Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, bound in place, 43% to hit)@~hI ####.#CTPittman the Magician....##.#Draconian of Vehumet *..... #####..##.#@~hHealth: 20/20 ======================== .......##.#Magic: 3/6============------------ ######.#.*.AC: 5@~hStr: 12#.##*#EV: 11Int: 14@~h#.##*#SH: 0Dex: 10 ######.#########*#@~h,XL:  2 Next: 96% Place: Dungeon:2 ....##..........@#@~hKNoise: ==-------  Time: 1632.7 (0.0) ..........########@~hjNg) +0 mace ..........#@~htThrow: 3 darts (datura) ..........# ..........# @~h..........#S   adder (bound) @~hz###..............############### _The adder is pinned in place!  @~hCasting: Grave Claw (safe; 9% risk of failure)  @~hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  @~hBPress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, bound in place, 43% to hit)@~hO LS...@~hyO %-@~hO 3.7 (1@~hT @~hV  Casting: Grave Claw (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.@~hV Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  @~hW Aim: an adder (heavily wounded, bound in place, 43% to hit) _The kinetic grapnel misses the adder.C~hg?  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C~h ####.# CTPittman the Magician  ....# #.# Draconian of Vehumet *..... #####..# #.# Health: 20/20 ======================== .......# #.# Magic: 2/6========---------------- ######.# .S. AC: 5Str: 12 #.# #*# EV: 11C~hSInt: 14 #.# #*# SH: 0Dex: 10 ######.#########*# XL:  2 Next: 96% Place: Dungeon:2 ....##..........@# Noise: =--------  Time: 1633.7 (0.0) ..........######## g) +0 mace ..........#C~h}p Throw: 3 darts (datura) ..........# ..........# ..........# S   adder (bound) ###.............. C~h( ############### C~hɸ"_The kinetic grapnel misses the adder.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C~h:Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, bound in place, 43% to hit)D~h%I ####.#CTPittman the Magician....##.#Draconian of Vehumet *..... #####..##.#D~hHealth: 20/20 ======================== .......##.#Magic: 2/6========---------------- ######.#.S.AC: 5Str: 12#.##*#D~hEV: 11Int: 14#.##*#SH: 0Dex: 10 ######.#########*#XL:  2 Next: 96% Place: Dungeon:2 ....##..........@#D~h7Noise: =--------  Time: 1633.7 (0.0) ..........########g) +0 mace D~hb..........#Throw: 3 darts (datura) ..........# D~h..........# ..........#S   adder (bound) ###..............D~h###############Casting: Kinetic Grapnel (safe; 8% risk of failure)  D~hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  D~hPress: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, bound in place, 43% to hit)  D~h&6The kinetic grapnel hits the adder but does no damage.D~hj,D~ho..S.D~hp+4.7 (1D~h2uD~h1wMD~hMwqConfirm with . or Enter, or press ? or * to list all spells.Aim  D~hbwTPress: ? - help, Shift-Dir - straight lineD~hvw: an adder (heavily wounded, bound in place, 43% to hit)  D~hwThe kinetic grapnel hits the adder but does no damage. _The adder is heavily wounded.E~hYN ####.  .. ##### ......#.# #####.... #.# #S ######.###########............######## ...# ###..............###############E~hE~hE~h*&5E~hijE~hR _The adder barely misses you.E~h  You hit the adder. Your tail-slap misses the adder.The adder is severely wounded.E~hz -7.1 (1.4E~h E~h { _The adder bites you but does no damage. The adder closely misses you.F~hThe adder is severely wounded. _The adder bites you but does no damage. The adder closely misses you.  You barely miss the adder.  The adder is severely wounded.  The adder bites you.  You are poisoned.F~h<19=======--8.5Pois F~hjF~hT _The adder poisons you! The adder bites you but does no damage.F~hd`  You closely miss the adder.The adder is severely wounded.F~ha b7----9.9F~he F~hg  F~hg V_You feel sick. The adder barely misses you. x2G~hw .  You miss the adder.The adder is severely wounded.5----3====41.3G~h G~h Z _You feel sick. The adder misses you.G~h!  You hit the adder.  The adder is almost dead.G~h K14----G~h 2.7G~h@ G~hq _You feel sick. The adder misses you. The adder barely misses you.H~h9The adder is almost dead. _You feel sick. The adder misses you. The adder barely misses you.almost dead.    You are no longer poisoned.H~hW:t3---4.1H~h?H~hB@ _The adder bites you but does no damage. x2H~hr  You hit the adder.  You kill the adder!H~h1.H~hfH~h #.#CTPittman the Magician####.#..#Draconian of Vehumet *.....H~h_ ....##.#Health: 13/20 ===============--------- #####..##.#H~h Magic: 3/6============------------ .......##.#H~h AC: 5Str: 12 ######.#...EV: 11Int: 14#.##.#SH: 0Dex: 10H~hA F#.##.#H~hw HXL:  2 Next: 141% Place: Dungeon:2 ######.#########@#Noise: =--------  Time: 1645.5 (1.4) H~h ....##...........#g) +0 mace ..........########H~h {Throw: 3 darts (datura) ..........# ..........# ..........# H~h j..........# ###..............###############You feel sick.  H~ho You are no longer poisoned. _The adder bites you but does no damage. x2  You hit the adder.  You kill the adder! _Vehumet accepts your kill.H~h _The adder bites you but does no damage. x2  You hit the adder.  You kill the adder! _Vehumet accepts your kill.H~h ~Your Maces & Flails skill increases to level 1!You have reached level 3!H~h /  --more--J~h.  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? l~h 7/267--66321% l~h l~hO _You feel clever. x2; Your scales feel tougher.p~h(JM. ######.  ..## #.# ## #####p~h..#.#.. .......#.#. #####... #.# ######.###########........... ..........########p~hp~h2-60 p~h" _p~hp~hkp~hԍ mM###.  ###### ..#  ..### #.# ### p~h #####...#.#... .......# #.###.#.#.# ######.# #.........# #.# ######.######### ....##...........##p~h p~h =8=p~hC 1-7p~h p~h+ q~h@M###.  q~h######.# ..#  ..### #.# ### #####..# ...#.#... .......# #.###.#.# ######.# #......@..#q~h#####.#.### #.# .. q~h v######.#########.#q~hq~h5&8q~hq~h6q~hj= . #### #.. #.# ### ####.# ..#q~hw? 5 ....# #####.# ####..# ...#.#....# #.###.#.#.##.# #...# #.# #####.#.### #.# ...#.##.#########.#.##...#.######## .# .# .#q~hRD q~hD "--q~hE 9q~hH q~hJ q~h  #### #.. #.# ### ####.# ..# ....# #####.# ###q~hb &#..# ...#.#....# #.###.#.#.##.# #....@....# #.# #####.#.### #.# ...#.##.#########.#.##q~h k..# #.######## #.# #.# #.#q~h q~h '50q~hq~hs~hG M###.  ######.# ..#  s~h ....# #######.# ### #######....#.#... .........# #.###@#.#.# ########.# #.........#####.#.###s~h #.# ...#.#####.#s~h s~h &19s~h a==4===s~h 1s~h s~h? t~hsOM###.  ######.# ..# t~hO[ ....# #######.# ### #######..# #....@#.#... .........# #.###.#.#.# ########.# #.........##.# #####.#.###t~hSt~hTt~h;T2t~hWt~hYt~h([#### #### #t~h)? #.. # #.# ### ####.# ..# ....# #.# ####..# #...@.#.#....# #.###.#.#.##.# #.........# #.# #####.#.t~h)### #.# ...#.##.#########.# .##.# ##t~h5*V.#  #.#t~h.t~h=/&3t~hl2t~h4t~h.# .# .# .# #### .# #.. ## #.#t~h4 ### ####.# ..# ....# #.# ####..# #..@..#.#....# #.###.#.#.##.# #.........# #.# #####.t~h#.### #.# ...#.##.###.# .##.# ###t~hW.# # #.#t~h t~h &4t~hGt~ht~h .#.#.#.# #### [.# #..t~h # #.# ### ####.# ..# ....# #.# ####..# #.@...#.#....# #.###.#.#.##.# #.........# #.# #####.#.t~hn ### #.# ...#.# #.#.# .##.# .###t~h X.# .# #.#t~h t~h &20t~h5 M=====t~h 5t~h$# t~h$ t~h 8#..# #..#.# #..#t~h5  #### .[.# #..  ### #.# ###t~hY  ####.# ..# ....# t~h} #.# ####..# #@....#.#...t~h .# #.###.#.#.##.# #...#t~h h #.# #####.#.### t~h o #.# ...#.# #.#.# t~h (.##.# ..###t~h' C.# ..# #.#t~hk t~h t~h) &6t~hq t~h t~ht~hAt~ht~hH u~h .##### .[..  ######u~h ###.. ....# #######.# ### ###########..# #.....#.#... ...........###.#.#.# ############.# #........ u~h@#.# #####.#.## ..# #...........#u~hu~hY&7u~hu~hu~hK .#u~h-#### .[..  ###### u~hP###.. ....# #######.# ### u~hn###########..# #.....#.#... ...........u~hy###.#.#.# u~h############.# #@....... u~h#.# #####.#.##u~hG ...#.# u~hX..# #...........#u~hu~h8u~hV8u~h@"u~h#u~hD # ..# #### [.# #.. ### u~h`D #.# ### ####.# ..# ....# #######.# ### ..# #.....#.#... u~hD # #.###.#.#.# u~hD Y.# #.@.......# #.# #####.#.### u~hD f#.# ...#.# u~hD u~hE u~hJ u~hJ #1u~hK N==9u~hP u~hoQ v~h# # #### .# #..  #.# ### ####.# ..# ....# #######.# ### ..# #.....#.#... # #.###.#.#.# .# #..@......# #.# #####.#.### #.# ...#.# v~h&v~hpv~h'60v~h*v~hv~h5^# # #### # #..  #.# ### ####.# ..# ....# #######.# ### v~h^..# #.....#.#... # #.###.#.#.# .# #...@.....# #.# #####.#.### v~h^#.# ...#.# .###.# v~hFev~heY5====1v~hKjv~hlv~hC ####  #..  #.# v~hkDx### ####.# ..# ....# #######.# ### ..# #.....#.#... # #.###.#.#.# v~hDM.# #....@....# #.# #####.#.### v~hD#.# ...#.# .#########.# v~hD&v~h^Jv~hJ&2v~hNv~hPv~h Y#### #.. #.# ### ####.# ..# ....# #######.# ### ..# #.....#.#... # #.###.#.#.# v~h .# #.....@...# #.# #####.#.### #.# ...#.# .#########.###..# .v~h[ N######## v~h+ v~h #2v~h N==3v~h0! v~h(# v~h$ y#### #.. #.# ### ####.# ..# ....# #######.# ### ..# #.....#.#... v~hU% # #.###.#.#.# .# #...# #.# #####.#.### v~h~% #.# ...#.# .########.#v~h% Y##...#v~h& ##########v~h,& +#v~h, v~ho, &4v~h0 v~hy2 v~hzL #### #.. #.# #########.# ..#.#....# #######.#.### ..# #.....#.#... # #.###.#.#.# .# #.......@.# v~hdM #.# #####.#.### #.# ...#.# .#########.###...############v~htR v~hR &====v~h'S 5v~h+W v~h!Y w~hW#### #.. #.# ##### ####.# ..#.#  ....# #.#.### w~hX..# #.....#.#... # #.###.#.#.# .# #........@# #.# #####.#.### #.# ...#.# .#.w~hXX7###..w~h~XS#########w~hXT##w~hX+#w~h ^w~hz^&6w~hbw~h)dw~hC"M###.  #### ####.# ..#.# w~hDy ....# #######.#.####### ###....#.#........ .....# #.###.#.# ####.# #.........w~hQD#####.#.####.# ...#.##w~hDw~hqJw~h K#=w~h.K7w~hOw~h\Qw~hs. M###.  #### w~h. ####.# ..#.#  ....# #######.#.####### ###....#.#@....... .....# #.###.#.#.####### w~h)/ ####.# #.........#.# #####.#.###w~h5 w~h{5 T3=8w~h9 w~h; w~hQ #### #.. #.# ##### .# ..#.# ....# #w~h {.#.#..# #.....#.#.# #.###.#.#.#.# #.........# w~h˫ #.# #####.#.### w~h 6#w~h۱ w~h0 w~hT 9w~hR w~h x~hX####  #..  #.# ##### .# ..#.# # #.#.#..# #.....#.#.# #.###.#.#.#.# #.........#  #.# #####.#.###  #.# ...#.#.#.# #70x~h&n #### #.. #.# ##### .# ..#.# # #.#.# x~h..# #.....#.#.# #.###.#.#.#.# #...# #.# #####.#.### #.# ...#.# x~h?#x~h x~h\ #6x~h 3===1x~hZx~hx~h .. .# ##### .# ..#.# # #.#.## #.....#.#.# #.###.#.#.# x~h.# #.# #x~h!x~h!q4==2x~h&x~hL(x~h=  # ##### # ..#.# # #.#.# # #.....#.#. # #.###.#.#.#. # #.# # #3x~h $  #####  ..#.#  #.#.#  #.....#.#.x~hH #  #.###.#.#.#.#  #.# x~hu A# x~h +#x~h9 x~h &4x~hd x~h* x~h -##### ..#.# #.#.# #.....#.#.# #.###.#.#.#.# #.# # x~h +#x~h x~hI %===x~h} 5x~hN x~h4 y~hI*##### ..#.# .#.# .....#.#.# .###.#.#.#.# .# # #y~h0y~hC1#5y~hj1N==6y~h06y~he8y~hm j##### ..#.# .#.# #.#.# ###.#.#.#.# # y~h E# y~hz y~h &7y~hR y~h y~hK##### ..#.# .#.# #.#.# .#.#.#y~h.# # # #y~h y~hy~hd&8y~hy~h0z~h$##### ..#.# .#.# #.#.# .#.#.#.# # .# .#.### z~h@%.##.# .#.# .## .# .#z~h%+z~h+&9z~h 0z~h2z~h     #####  ..#.#  .#.#z~hR  .#.#.#  .#.#.#.#  # #.#  z~h0.#.### #.#  .#.# #.#  z~hb.# #.#   # z~h#.#    #.# z~h    z~hz~h4#6z~hZO==80z~hz~hz~hz~h z~h z~h z~h)p  #####..#. ##.#.############# .#.#.............###########z~hp ^....# #.##r   quokka (asleep)#r# z~hp ( z~hv ,z~h { nrr.z~h{ 87====z~h'| 1z~h z~h Y _A quokka comes into view.{~h3`!#####..#. ##.#.############# .#.#.............###########....# #.## #{~h`t..r ###.{~h(b{~hgDr.{~hg&2{~h|l{~h9n{~h8#####..#. ##.#.############# .#.#.............###########....# {~ha8#.## #r ... {~h86###{~h:{~h?Dr.{~h@&3{~hD{~hG}~h'}~hv}~hP}~h~h}  Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h  CTPittman the Magician  Draconian of Vehumet *.....  ##### Health: 26/26 ========================  ..#.# Magic: 6/7====================---- ##.#.############# AC: 6Str: 12 .#.#.............# EV: 11Int: 16 .#.#.###########.# SH: 0Dex: 10 .....# #.#~hm XL:  3 Next: 21% Place: Dungeon:2 .#.### #@# Noise: ---------  Time: 1683.5 (0.0) .#.# #r# g) +0 mace ##.# #.# Throw: 3 darts (datura) ...# #.# #### #.# #.# r   quokka #.# #.# _A quokka comes into view.~hCasting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (51% to hit)~h   CTPittman the Magician  Draconian of Vehumet *.....#####  Health: 26/26 ========================..#.#~h r  Magic: 6/7====================---- ##.#.#############  AC: 6Str: 12 .#.#.............#~hH `  EV: 11Int: 16 .#.#.###########.#  SH: 0Dex: 10 .....#~h #.#  XL:  3 Next: 21% Place: Dungeon:2 .#.####@#  Noise: ---------  Time: 1683.5 (0.0) .#.##r#~h v  g) +0 mace ##.#~h #.#  Throw: 3 darts (datura) ~h! p...##.# ####~h #.# #.#  r   quokka (grapneled)#.# #.#  ~h RCasting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  ~h" Press: ? - help, Shift-Dir - straight lineAim: a quokka (51% to hit)  The kinetic grapnel hits the quokka.~hN Aim  Press: ? - help, Shift-Dir - straight line: a quokka (51% to hit)  The kinetic grapnel hits the quokka.  The quokka is heavily wounded.The quokka twitches its whiskers.~h c3---=4.5 (1~hX ~he + _The quokka bites you.~h  The grapnel guides your strike. You hit the quokka.  You kill the quokka!Vehumet accepts your kill.~h z†~h' 7====55.8 (1.3 _You feel your power returning.~h5 ~h h _Your Stealth skill increases to level 2!~hF #####..#. ##.#.############# .#.#.............###########....# #.## #~h1. ..#.# ...  ~h2~h2-60 ~h1 _~h"~hi%s _You see here a quokka corpse.~h$#####..#. ##.#.############# .#.#.............###########....# ~ht#.## † #.. ### ... ~h ###~h~hW>-7 ~h _~h~hI~hb  ..#. ##.#.############# .#.#.............###########....# #.##~h@c † #. .. ###~h`cy#.#  ~h|c~hi~hk`4=--8~h!o~hp~h  f ##.#.############# .#.#.............###########....# #.## † #. ~hV .. ####.#  ~h# ~hy# E====9~hp& ~h( ~hH .#.#.............###########....# #.## † #. .. ####.#  ~hM~hM'90~hR~hT~hZA ########### .....# #.## † #. .. ###~h#.#  ~ho~h &1~h ~h~h ....# #.## ~hs† #. .. ### ...~hd..#  ~h~hd~hyK5==~h2~h~h~hsm #.## † #. .. ###~hm ... ######  ~hs~ht&3~hx~h;z~h>   † #. .. ### ... ###~h> |  ~h.D ~hD ~hD 4~hG ~hI ~ha  #. .. ### ... ###~h O  ~h' ~h &5~h ~h ~hJ} .. ### ... ###  ~h}~h~hoR6==~h6~hń~hQ~hE ### ... ### .###~hQ~h&7~ho~h~h҆ 0 ... ###....w..########w   dart slug (asleep)~h ~hz ~h &8~h ~h1 \ _A dart slug comes into view.~hF ... #########....w..########~h ~h &9~hd ~h ~hF  Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h o #.# CTPittman the Magician #.# Draconian of Vehumet *..... #.# Health: 26/26 ======================== ... #.# Magic: 6/7====================---- ~h ### #.# AC: 6Str: 12 #.# EV: 11Int: 16 ~h #.# SH: 0Dex: 10~h% X #######.#~hI  XL:  3 Next: 25% Place: Dungeon:2 ~h_ ....w**@# Noise: ---------  Time: 1699.8 (0.0)~hr 9 #########~h O g) +0 mace~h  ~h w Throw: 3 darts (datura)~h ~hȏ  ~h׏  w   dart slug (asleep)~h ~h X _A dart slug comes into view.~h3 Casting: Kinetic Grapnel (safe; 7% risk of failure)  ~hJ MConfirm with . or Enter, or press ? or * to list all spells.~hd Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)~h#.#  CTPittman the Magician#.#  Draconian of Vehumet *.....#.#  Health: 26/26 ======================== ~h&...#.#  Magic: 6/7====================---- ####.#~h.   AC: 6Str: 12#.#  EV: 11~h>!?Int: 16#.#  SH: 0Dex: 10#######.#  XL:  3 Next: 25% Place: Dungeon:2....w**@#  Noise: ---------  Time: 1699.8 (0.0)#########  g) +0 mace  Throw: 3 darts (datura)    w   dart slug (grapneled)  ~hd! ~h!Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h!}Aiming: Kinetic Grapnel (safe; 7% risk of failure)  ~h!~Press: ? - help, Shift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  ~h!'The kinetic grapnel hits the dart slug.~h|~hH.w.~h5=700.8 (1~h~honfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The kinetic grapnel hits the dart slug. ~h,_The dart slug is lightly wounded.~hz #.#  #.#  #.#~h֬ . #.# # #.#~hq  #.# ~h,Y #.# .~hJR#.# ~hch.w@.# .~h2# ~h ~h ~h) ~h~h&1~h-~hA _The dart slug bites you but does no damage.~hnD g _The dart slug bites you but does no damage.  The grapnel guides your strike. You thump the dart slug!  You tail-slap the dart slug.  You kill the dart slug!  Vehumet accepts your kill.  You feel your power returning.~hdI C† ~hL V7/8=32~hL 3.1 (1.3~hUQ ~h S _You have harvested enough death to cast Grave Claw an additional time.~h<)2 #.# #.# #.#. #.## #.# #.# #.##.#.#.@..##.#~hn.~h.+-4~h. 0~h2~h]6v _You see here a dart slug corpse.~h] #.# #.#~hƔ #.#. #.## #.#~hݔV #.# #.#~h'#.~h4#.#~hX†..##.~h-(#~h5~h!-~h&5 _~h~h~h9# #.# # #.# # #.#. #.## #.# #.#~hC? #.##.#.#.†..#.##.#~h~hz~h6~hb~h~hT <.# #.# .# #.# .# #.#. #.## #.# #.#~hSU H #.##.#.##.†..##.##.#~hDZ ~hZ B=7~h^ ~h[` ~h`w A.# #.# ..# #.# ..# #.#. #.## #.# #.#~hx # #.# ####.#.# #.†..# #.##.##~h} ~h} &8~h% ~hւ ~h +.# #.#.##. #.#.##. #.#. #. #.#~h2 7# #. #.##. #.# #. #.# ####.#.# #.†..# #.##.~hW S# #.~h{ [#.#...~h &##~h ~h &9~h4 ~h ~h1.# #.#.# #.# #.#.# #.# #.#. #.# #.## #.# #.# #.# #.#~h  #.# #.# ####.#.# #.†..# #.##.# #.#~h #.# #.# ..#~hA ###~hY~h78===~h 10~hs~h~h B.# #.#.# #.# #.#.# #.# #.#~hC . #.# #.## #.# #.# #.# #.# #.# #.# ####.#.# #.†..# #.##.#~hl # #.# #.# ~h #.# ..#~h K ###~h ~h &1~h ~h ~h"% `.# #.#.# #.# #.#.# #.# #.#. #.# #.## #.# #.# #.# #.# #.# #.#~h}%  ####.#.# #.†..# #.##.# #. #.##. #.##. #.#~h% #. ..### ###~h* ~hD+ &2~h. ~hh0 ~hkV.# #.#.# #.# #.#.# #.# #.#. #.# #.## #.# #.# #.# #.# #.# #.#~h ####.#.# #.†..# #.##.# #.##.# #.##.#~h" #.##.# #....# ######~h~h6&3~h~hK~h #.#....... ###############~h ####.######.........†.##.#########.# ~h~h%===~h4~h~h~h ....... ##################.######~h.........†.##.######## ~h~h&5~hм~h\~hh' 8 ....... ##################.######.........†.##.######## ~h' :..#~h80 ~h~0 &6~hm4 ~h5 ~h ##################.######.........†.##.########~h> g ...###### ~h ~hK &7~h ~hT ~hJ####.######.........†.##.########~h{ #.#...#####~h  ~h~h ~hD ~h/~hv~h8~h~h ~hm_#.# #.# #.# #.# ####.#.# #...†..# ~h n#.##.# #.##.# #.##.# #.##.# #.@..# ~hcn.###### ~h3s~hs&9~hw~hy~hI #.# #.# #.# #.# ####.#~h9.# #.........†..# #.##.# #.##.# ~h5#.##.# #.##.# #..@.# ~h.###### ~h5~h'20~h~h~h;#.# #.# #.# #.# ####.#######.# #.........†..# #.##.## #.##.# #.##.# #.##.# #...@# ###### ~h?~h?@~h_@1~hC~h6E~h_ x########### #.# ###.#######........†..#########.##.##....~h N###### ~hW <2~h ~hC ~h ........... ########### #.# ###.#######........†..#########.###....######~h<3~hx~h$~hJM# ........... ########### #.# ###.#######........†..########~hKt###....##~hcP~hP&4~hT~h3V~hz1M# ........... ########### #.# ####.#######~h#.........†..#########.##.#~h~h~h5~h~hP~hf4 rM # ........... ########### #.# ####.########...@.....†..#.##.##########.##.#~h: <6~h> ~h@ ~hu ;M# ........... ########### #.# #####@#######~h ........†..#.##.##########.##.#~h ~hr &7~hF ~hA ~h0 $M#######$# ........... ########### #@# ~hl ####.########.........†..#.##.###############~h ~hq% ~h% ~h& 8~h) ~h, + _Found 12 gold pieces.~h8 M.......####### ..$# ~h ........... ########### #.# ###.########.........†..###.##..#~h= ~h &9~hm ~h ~h= M#########.......# ######### ..$~h ># ........... ########### #.# ####.#######.##.#~h> ~h '30~hj ~hG ~hbM ...†#########.# .......# ######### ..$# ........... ############.# #.##.#~hb~hf~hf&1~hi~hj~h#M#####.#.###. ...†#########.# ~h~.......# ######### ..$# ........... ###########~h}#.# #.##.#~h~h~h( 2~h6~h~h}M.........#####.#.###. ...†#########.# .......# ######### ..$# ........... ~h########### #.# #.##.#~h~hY3~h~h~hM###.#.#.##########.........#####.#.###. ...~h†#########.# .......# ########## ..~hQ$# ~h........... #.# #.#~h ...~hJ~h~h4~h~h~hā fM....#.#............###.#.#.##########.........#####.#.###. ...†#########.# .......# ####~h& ####### #... ....##.# #.##.#~hV ~h &5~h ~hҎ ~h +6.1 (2~h# ~hڒ ? _You now have 146 gold pieces (gained 12).~hM######.#.############....#.#............###.#.#.##########.........#####.#.###. ...~hME†#########.# .......# ########### #..#.# ....#~ho}#.# #.##.#~h~h+7.1 (1~h~h~h&.# #.#.# ..# #.....#.#.# ..# #.###.#.#.#.# #.# #.# #.# #.# #####.#.### #.# #.# ...#.# #†# #.#.#~hq #.# #.# ##### #.#.# #.@.# #.#.# #.#.# #.#.# #.#.# #.#.##.~h #.# #.#.##.#.# #.#. #.~h #.# #.## #.#.# #.#..~h#.# #.#  #.# #.#~h7~h&8~hz~h~hy.# #.#.# #..# #.....#.#.#.# #.###.#.#.#.# ##.# #.# #.#  #.# #####.#.### #.#  #.# ...#.# #†# ##.#.# #.# ##.# ##### #.#.# #@..# #.#~hC.# #.#.# #.#.# #.#.# #.#.# #.#.~hk# #.#.# #.#.# #.#~h. #.#.# #.## #.#.~h# #.# ..#.# #.# ~hԭq #.# #.#~h{~hܳ&9~h~hn~h - #..# #.....#.#............. .###.#.#.########### ##.# #.........#  #.# #####.#.##~h j ...#.# † ##.########...........# ##### ......######## #... #@#.#.#~h #~hǘ #.#.# #.#####.######~h' ~hk '40~hI ~hأ ~hS Z .###.#.#.########### ~hS ##.# #.........#  #.# #####.#.## ...#.# † ~hS +##.########.~hT @..........# ##### ~hT Z......######## #...#~h%T _ #.#.#~hfT `####.........†..#~hY ~h.Z &1~h] ~h_ ~hg ##.# #.........#  #.# #####.#.## ...#.# † ##.########.~h/..........# ##### ......######## #... #.#.......#.##.#########~h~hW&2~hX~h~hڼ  #.# #####.#.## ...#.# † ##.########...........# ##### ......######## #...~h# #.#....... ##############.##.#~h%~hi&3~h~h~h  ...#.# † ##.########...........# ##### ......######## #... #.#....... ############# ~hOF.##.##.#~h~h&4~h+~h~h ##.########...........# ##### ......######## #... #.#....... ############# ~hU.......########.##.#~h@~h~h5~h~h~h?{ | ..........# ##### ......######## #... #.#....... ############### .......~h{ ####### ####.#######....#~h ~hu &6~h ~hg ~h .##.# ##### #.#.# #...# #.#.#~h  #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#. #.#.# #.#~h /#.#.# #.#.#.# #.##.#.# #.#~h z ####.#.#  #~h W.†..#  #.##.~h D#  #.##.# ~h6 b #.##.#  #.##.# ~hU L #....#~hk ~h &7~h, ~h[ ~h.##.# ##### #.#.# #...# #.#.#~h #.#.# #.#.# #.#.# #.#.#~h #.#.# #.#.# #.#.# #.# ~h]#. #.#.# #.##.#.# #.#.#.# #.##.#.# #.#~h~z ####.#.#  #~h^.†..#  #.##.# ~h= #.##.# ~hj #.##.#  #.##.# ~hD #....#~h%~h7&&8~h*~h],~h.##.# ##### #.#.# #...# #.#.# #.#.# #.#.# #.#.# #.#.#~hY #.#.# #.#.# #.#.# #.# ##. #.#.# #.#  #.#.# #.#.#.# #.##.#.# #.#~h6 ####.#.#  #.†..#  #.##.#  #.##.# ~hf #.##.#  #.##.#  #....#~h(~h&9~h*~h~h7~h.##~hW.# ##### #.#~h@.~huV# #...# #.#~h.#~hU #.#.# #.#~h.#~h@U #.#.# #.#~hq.#~hU #.#.# #.#~h.#~hT #.#.# #.#~h=#~hvV. #.#.# #.#~h ~hh#.#.# #.#~h .#.# #.##.#.# #.#~h ####.#.#  #.†..#  #.##.#  #.##.#  #.##.#  #.##.#  #....#~h~h~h& 50~h~h3.##.# ##### #.#.# #...# #.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #.#~h3.# #.#.# #.##. #.#.# #.# #.#.# #.#.#.# #.##.#.# #.#~h4f ####.#.#  #~h4I.†..#  #.##.#  #.##.#  #.##.#  #.##.#  #....#~h*:~h:&1~h0>~h?~h: .##.# ##### #. #.# #...# #. #~h: .# #.#.# #. #.# #.#.# #. ~h; #.#~h; Z #.#.# #. #~h:; .#~h{; [ #.#.# #.#~h; s. #.#.# #. ~h; g#.#.# #.~h; ].#.# #.~h; h#.#.# #.~h; 5 ####.#.~h; L #.†..~h< 4 #.##. ~h%< 5 #.##.# ~hO< b #.##.#  #.##.# ~ht< L #....#~hcB ~hB &2~h{F ~hBH ~hfc .##.# ##### # ##.# #...# #  #.# #.#.# #  #.# #.#.# #  #.# #.#.# #  #.# #.#.# #  #####. #.#.# # #.#.# #.#.# ##.#.# # ####.# #.† #.##.  #.##.#  #.##.#  #.##.#  #....#~h #.#.# #.## #.##.#.##..[.#~hT #~hZ ~h ~h˚ 8~h ~h ~h O#.# #.###+#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #.# #.# #.## #.# #.#.# #..[.# #~h~h3~hN9~h~h~h5^/#.# #.###+#### #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.#####.# #.#  #.# #.#  # #.# #.~h^#.# #..[.# #~hd=80~hh~hkj~h-#.# #.###+#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.#~h[. #.# #.# #.# # #.# #.~h.#.# #..[.# #~h.~h4~h4&1~h9~h;~h #.# #.###+#### #.# #.# #.# #.#~h= ' #.# #.# #.# #.# #.# #.# #.#####.#~h\ Z #.# #.#~hz | #.# # #~h  #.# #.#.#~h U #...#~h G #~hZ ~h ~h 2~h ~h w _You see here a +0 leather armour.~h5 u#.# #.###+#### #.#~hs 8 #.# #.# #. #.# #.# #.# #. #.#~h  #.# #.# #. #.# #.#####.# #. #.# #.# #. #.# ~h # #. #.# #.#.#~hA  #.@[.# ~hj (#~h C3 _~h ~h ~hY .# #.###+#### #.# #.# #.# #. #.# #.# #.# #. #.# ~h'Z i#.# #.# #. #.# #.#####.# #. #.# #.# #. ~hTZ <#.# #~hZ  #. #.# #.#~hZ .# #..@.# #~hZ  ~h1a ~ha &4~hf ~hj w _You see here a +0 leather armour.~h0~h3Equip which item?  - - Unarmed Hand Weapons (go to first with )) ~h84 g - a +0 mace (weapon)a - a +0 dagger  n - a +0 vampiric dagger Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=) ~h`4 l - a ring of wizardry (worn)[?] describe selected ~h4[!] equip|wield|wear|put on~h4y[tab] equip|unequip ~h~hN~ht####.# #.###+#### #.#CTPittman the Magician~h#.# #.# #.#.#Draconian of Vehumet *.....#.# #.# #.#.#Health: 26/26 ========================#.# #.# #.#.#Magic: 8/8========================#.#####.# #.~h3#.#AC: 6Str: 12#.......# #.#.#~h^EV: 11Int: 16######### #.#.#~hSH: 0Dex: 10#.#########.#~hgXL:  3 Next: 32% Place: Dungeon:2#..@........#Noise: ---------  Time: 1784.1 (0.0)~hڋ#############g) +0 maceThrow: 3 darts (datura)~hQ  ~h(9   ~hJ  _You see here a dart slug corpse. _Found 12 gold pieces. ~hqn_You now have 146 gold pieces (gained 12). _Found a leather armour. ~h_You see here a +0 leather armour. _You see here a +0 leather armour.~hP  Okay, then.~h~h~h. _~h 5#.# #.###+#### #.# #.# #.# #. #.# #.# #.# #. #.# #.# #.# #.~h r #.# #.#####.# #. #.# #.# #. #.# # #.~hI #.# #.#.# #.@[~hj [.# #~h ~h 25.1 (1 _~h$ ~h% ~hu#.# #.###+#### #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#~hǕc #.# #.#####.# #.# #.# #.# #.# #.#~h # #.# #.#~h  #.#.# #@.[~h,[.# #~h~h<&6~h~h~ht~h~h~h~h,)...........##### #######+#### #####.......~h~)3######### #.# #########..[........#############~ha/~h/~h/7~hG4~h5~hC######...... ...........##### #######+#### #####.......~h######### #@# #########..[........#############~hZ~h&8~hb~h~hB\ pM ####### .######...... ~h\ ...........##### #######+#### #####.......~h\ ######### #.# ##########..[........#~h\ 7# ~hd ~hd &9~hh ~hj ~h M#####...... ####### .######...... ~h2 ...........##### #######+#### #####.......######### #.# #.#########.#~h ~h/ ~hF 90~h ~h ~h]M.'..)..# #....#####...... ####### .######...... ...........##### #######+#### ~h#####.......######### #.##.#~hA~h~h1~h~hr~hM###....'..)..# #....#####...... ####### .######~h...... ...........##### #######+#### ######.......# #.#~h*#.#~h~h&2~h ~h~h;M ###....'..)..# #....#####...... ~h<####### .######...... ...........##### #######+#### ~h(<{#.#####.# #.##.####~hK<~hB~h1C&3~hiH~hJ~ho#.....#'..)..##.....##.....#.......'~hu~hv~hDv4~h"{~h|( _You open the door.~hE' M ###....'..)..# #....# #####...... .# ######## .#######.....#...... ......#.....#~h' ##### #######@#####.# #.# #.##.##..~h+ ~h, &5~h. ~h0 Q _There is an open door here.~h{M############# ###...~h|%.'..)..# #....#####...... ####### .######...... ......#.@...#~hH|##### #######'#####.# #.# #.#~ho|5#.##.#~h~h -6 _~hi~hĆ~h7cM...........................############### ###....'..)..# #....#####...... ~hl####### .######...... ...........##### #######'#####.# #.# #.##.##.#~h:~h߻&7~hY~h~h5LM##############################.## ............................############### ###....'..)..# #....~hd5Z#####...... ####### .######...... ...........##### ######.# #.###'#### #.##.#~h8;~h;&8~h@~h_B~h!M #.# ##############################.## ............................############### ####...#..'..)..# #....#####...... ####### .######...... .......# #.##.....# #.#######.#~h~~h&9~hY~hϷ~hF {M##### #.# ##############################.## ............................############### ###...~h8G #..'.@)..# #....#.######...... ####### .####### #.##.....# #.......#.#~h5N ~hN (800~hS ~hU ~h8 qM....######################### ##### #.# ##############################.## ............................############### ~h ####.@..'..)..# #....#.######...... .##.##.....# #########.#~h~hh&1~h5~h+~he4M'......................... ....######################### ##### #.# ##############################.## ............................############### ####...#..'..)..# #.... .#~h#.##.....# #####......#.#~h~h&2~h~h~hd M)...#########################'......................... ....######################### ##### #.# ##############################.## ............................##~h ############# ###... .##..'..)..# #..........#.#.###'####~h~h&3~h~hj~hBEM.............. )...#########################'......................... ....######################### ##### #.# ~hE##############################.## ............................############### .#####.....# #..........~hf#.....# ~hB~h&4~h~h~h֏ M########### .............. )...#########################'......................... ....######################### ##### #.# ##############################.## .~h^ L...............@...........################. .##.....# #..........##.....#~h ~h\ &5~h ~h ~h.# ####.#. ....# .)...#..#.'.#.#.#~h# #.# #.##. #.## #.#.....### #.#~h" #.....# # #.# #.....# # #.#~hJ ####.....# # #.#~h{  #..'..)..# # #.# #.##.....# ##### #.#~h #.##.....# #.# #.##.....# #~h~h4 &6~h$~h&~hI# ####.#  ....# )...#..# ~h'.# #.#  #.# #.# .# .##. .#~h.....###. .# #.....# #. ~h.# #.....# #. .# ####.....# #. ~h .# #..'..)..# #. .# #.##.....# #####. .# #.##.....# # .# #.##.....# #.~h~h&7~h~hK~h# ####.#  ....# # ...#..# #'.# ##.# # #.# ##.# .###. #.....###. # #.....# #. # ~h#.....# #. # ####.....# #. # #..'..)..# #. # #.##.....# #####. # #.##.....# # # #.##.....# #.~h~hE~he8~hb~h~h# ####.#  ....# ##..# #.'.~hA{# #.#.# #. ~haj#.# ##.# .#~h##......###.# #.....# #.~h# #.....# #.#~h ####.....# #.# ~h#..'..)..# #.# ~h##.##.....# #####. ~h=#.##.....# # #.##.....# #.~h%~h%&9~h*~h,~h# ####.#  ....# # .#..# #. .'.# #.# .#.# #. #.# #~hG#.# .###......###.##.....# #....# #..'..)..# #.# #.##.....# #####.~hԤ#.##.....# # #.##.....# #.~h~hݭ 10~h~h{~h ]# ####.#  ....# # #..# #. '.# #.# #.# #. # ~h! &#.# ##.# ..###......###.##.....# #....# #.....# #.....####.....#~hO #..'..)..# #.# ~h <#.##.....# #####.#.##.....# # #.##.....# #.~h~h&1~hX~h~h}# ####.#  ....# #..# #. .# #.#.# #. #.# ##.# ..###......###.~hO~##.....# #...# #.....# #......####.....# #......#..'..)..# #...........# #.##.....# #####..~h~#.##.....# # #.##.....# #.~h'~h&2~h~h~h ####.#  ....# #..# #.# #.###..# #.#.# #####.#.# .#.###......###.~hpd##.....# #..# #.....# #...........#####.....# #...........##..'..)..# #.....# ~h #.##.....# #####..#.##.....# ##### #.##.....# #.~h~h~h:&3~h~h&~h'x ####.# . ....# #..# #.....## #.###.#.# #.#.# #####.##.# ...##.###......###.##.....# #.~hxh# #.....# #....#####.....# #....##..'..)..# #.# #.##.....# #####.#.##.....# ###~hxp #.##.....# #.~h~h&4~h~h~h ####.# . ....# #...# #.....#.# #.###.#..# #.#.# #####.#.#.# ...#.#.#~h`.##......###.##.....# #.# #.....# #...#####.....# #...##..'..)..# #.# ~h#.##.....# #####.#.##.....# ### ~hp #.##.....# #.~h!~h&5~h~h~haR ####.# ..# ....# #.#..# #.....#.## #.###.#.#.# #.~h b>#.# #####.#.##.# ...#.##.#.###.#.....###.##.....# #.# #.....# #..#####.....# #.~h8b.##..'..)..# #.# ~hbb#.##.....# #####. #.##.....# ###~hbW#.##.....# #.~hh~h|i&6~hm~h{o~hV ####.# ..#. ....# #.#...# #.....#.#.# #.###.#.#..# #.~hv#.# #####.#.##.# ...#.# #.#.# ##.# .....###.# #.....# #.~h# #.....# #.#  ~hw####.....# #.#  #..'..)..# #.#  #.##.....# #####.~h&  #.##.....# ####.##.....# #.~hS~h~h&7~h~h~h8L ####.# ..#.# . ....# #.#.#..# #.....#.#.# #.###.#.#.#.# #.##.# #####.#.#~hL2#.# ...#.# #.#.# ##.# #.....###.# ##.....# #.# ##.....# #.# # ~h)M####.....# #.# # #..'..)..# #.~hcM# # #.##.....# #####. # #.##.....# ### ~hMW#.##.....# #.~h9T~hT&8~hrY~hE[~h~hW~h~h]!~h ~h% ~hW ~h ~h/zd . ....# ####### ##################..# #.....#.#.. ..................###.#.#.# ###################.# #........ ~hz-#.# #####.#.## ...#.# ###################.######## .................##...........# # ####.....###....@......#######  #  ~hzT #.##.....# #.#################~h{D ~h~h&9~hÆ~h\~h> ....# #.#.#..# #.....#.#.# #.###.#.#.#.# #.# #.# #####.#.### #.# ...#.# ##.##.# ##.# #.....###.## #.~h6?#.....# #.# #.#.....# #.# #......# #.# #. ..'..)..# #.# ~hf?#. .##.....# #####. #. .##.....# ##~h?. .##.....# #. .##.....# #.#.~h{J=20~hM~hZ~h/....# #.#.#..# #.....#.#..# #.###.#.#.#.# #.# #.# #####.#.### #.# ...#.# ###.#~hȠ.# ##.# #.....###.## #.#.....# #.# #.##.....# #.# #.#~h.....# #.# #.# .'..)..# #.~h:# #.# ~h;##.....# #####...... #.# ##.....# ##~hg.# ##.....# #.# ##.....# #.#~h¡.#~h~h&1~h~h~h....# #.#.#..# #.....#.#...# #.###.#.#.##.# #.# #.# #####.#.### #.# ...#.# ####.#.# ~h0##.# # #.....###.## #. #.....# #.# #.#. #.....# #.# #.#. #.....# #.# #.#. '..)..# #.# ~hVg#.#. #.....# #####.~hy...... #.#. #.....# ####~hG.#. #.....# #.#. #~hU.....# #.#.#.~h'~h&2~h~h`~h 5....# #.#.#..# #.....#.#...# #.###.#.#.##.# #.# #.# #####.#.### #.# ...#.# #####.#.# ##.# # .....###.~h R## #...# .....# #.# #.#.# .....# #.# #.#.# .....# #.~h2 # #.#.# ..)..# #.~hP # #.#.# .....# #####.~hj {...... #.#.# .....# ##~h #.#.# ~h r.....# #.#.# .....# #.#~h !.#.#~h; ~h ~h 3~h ~h ~hb M####.# ..#.#  ....# #######.#.##### ##############....#.#...... ~hcci................# #.###.#.#.##### ###############.# #.........#####.#.### #.# ... ###############.#########.# ........##.@.........# #####~hc####### #.. .....# #...........##.#.#~hc ~hj~hj&4~ho~hq~h\ ####.# ..#.# ....# #.#.#..# #.....#.#...# #.###.#.#.##.# #.# #.# #####.#.### #.# ...#.#~h@##.#.#.##.# #.....###.# #... #.....# #.#~h #.#. #.....# #.#~h #.#. #.....# #.#~h; #.#. '..)..# #.#~h]g #.#. #.....# #####~h....... #.#. #.....# #~hb##.#. #.....# #.#.~h~h~hv&5~h~h~hLM### ########.# ..#.#  ....# #######.#.#### ###############....#.#..... .................# #.###.#.#.#### ################.# #.........#####.#.### #.# ... ################@#########.# ..............##...........# ######......####### #.. #.....# #...........##.#........ ..###########~hM&6~hWS~hT~hc\M.[.. ### ########.# ..#.#  ~h-d....# #######.#.#### ###############....#.#..... .................# #.###.#.#.#### ################.# #.........#####.#.### ~hRd#@# ... ################.#########.# ~htd..............##...........# #### #.....###...........######## #...~hdq......#. ..~hd2..###........~h}k~hk&7~hq~hr~hrM#####.###.[.. ### ########.# ..#.#  ~hB....# #######.#.#### ###############....#.#..... .................# #.###.#.#.#### ################.# #.........#####.#.### ~hj#.# ... ################.#########.# ~h..............##...........# ####.. ......#~h.#.......#~h~h&8~h~h~hql 9M.... #####.###.[.. ### ####~hl ####.# ..#.#  ....# #######.#.#### ###############....#.#..... .................# #.###.#.#.#### ################@# #.........~hl #####.#.### #.# ... ~hm c################.#########.#~h5m ,.......~h/s ~hMt &9~h=x ~hz ~hM..### #.... #####.###.[.. ### ########.# ..#.#  ....# #######.#.#### ~h###############....#.#..... ................@# #.###.#.#.#### ################.# #.........#####.#.####.# ...#.#~h !....~h~ht'30~h~h~hL;M#.#§ ..### #.... #####.~h;###.[.. ### ####~h;#.####.# ..#.#  ~h;#......# #######.#.#### ###############~h <....#.#..... ~h)<.................# #.###.#.#.#### ################.# #.........~hO<#.# #####.#.###...~hA~heB&1~hF~hI~hM# #.#§ ..### #.... #####.###.[.~hEp. ### ########.# ..#.#  #.....@# #######.#.#### ###############....#.#..... .................# #.###.#.#.#### ################.# #.........#~hk+...~hG~h&2~h~h~h}oM...†.# ## #.#§ ..### #.... #####.~ho2###.[.. ### #####.####@# ..#.#  ~hp#......# #######.#.#### ###############~h5p....#.#..... .................# #.###.#.#.######..~h\p~hqv~hv&3~h{~hE}~hV M##....# ....†.# ## #.#§ ..### #.... ~h ]#####.########.[........ ### #####.####.# ..#.#  ~h #......# #######.#.#### ###############..# #.....#.#.....~h )~h 5#.#~h ~hY ~h 4~hp ~h7 ~ht tM #.## ###....# ....†.# ## #.#§ ..### #.... #####.########.[.~h ....... ### #.####### ########.# ..#.# #......# #######.#.#######.#~h ~hW &5~h ~h ~hc #....##.## ....# .# ....†.# # .###..# .#§#..# ###..# ......# ..# #~hVd.[.# #.### #.###### #.####.# ..#.# ~hd#......# #.#.##..# #.....#.#....# #.###.#.#.#~hd###.##.# ~hd ~hj~hk&6~ho~hq~hk#....##.## ....# .# †.# # ###..# ~hǃ#§#..# ###..# # ..# #~hy.[.# #.~h ^### #.#~h'` #.####.# ~h?-..#.# ~hi{#......# #.#.#..# #.....#.#.~h[..# #.###.#.#.###.~h 7#. ~h~h&7~hU~h~~hLb....##.## ....# .# †.# # ..# §#..# ..# ~h9# ..# #.[.# #.### #.#~hy #.####.# ..#.# ~h{#......# #.#.#..# #.....#.#.~hf# #.###.#.#.# ~h~hi&8~h~h-~hV,##.## # .# †.# # ..# #..# ..# # ..# ~h,3# .[.# #.  ### #.# #.####.# ~h,r..#.# #......# #.#.#~h-..# #.....#.#.# #.###.#.#.# ~hB-~h2~h 3&9~h6~h8~h ]X##.## # .# †.# # ..# ..# ..# ~hb]# ..# #. [.# #. ### ~h]#.# #.####.# ~h]r..#.# #......# #.#.#~h]..# #.....#.#.# #.###.#.#.# ~h]~he~hf'40~h$l~hm~h!##.## # .# .# # # # # # # #.# .# #.~hii> #.# #.####.# ..#.# #......# #.#.#..# #.....#.#.~hf# #.###.#.#.# ~h~hi&1~h ~h; _Found a stone staircase leading down.~hE##.## # .# # # # # # # # #~h`F.# # #.># #.##.####.# ..#.# #......# #.#.#..# #.....#.#.# #.###.#.#.#~hF .# #.# # #.# #####.#.### #~hF #.# ...#.# # ~hK~h L~hEL2~hO~h-Q~hh.##  .#  #  #.##  #.>#  #.# ~hʸu#.####.# ..#.# #......# #.#.#..# #.....#.#.# #.###.#.#.#..# #.~h# #.#.# #####.#.### #.~hI#.# ...#.# #†~h~h&3~h~h7~h>1.## .# # #.## #.># #.#  #.####.# ~h1..#.#  #......# #.#.#..# #.....#.#.## #.###.#.#.#.#~h1s.# #.# #.#~h2`#.# #####.#.### #.#~h#2V#.# ...#.# ~hC2b#†#~h8~hC9&4~h=~hE?~h## # # ##.## #.># #.# #.####.# ~h}..#.# # #.###.#.#.#.#.# #.# #.##.# #####.#.### ~h#.##.# ...#.# #†#~hì~h)&5~hx~h2~h* ##.#.#.# #.## ~h$#.># #.# .####.# ..#.# ~hN!~h!&6~h&~h'~h5#...#..## ..# ..# #.# ~h#.## #.># #.# ~hX####.# ..#.# ~h$~h~hQ~h͘&7~h~hܟ~h .. #.# #..## ...# ..# #.# #.## #.# ~h) #.# .# ..#.# ~h~hR&8~h~hc _There is a stone staircase leading down here.~h4~~h~hʃ~h~h~h~h#~h ~hm~hn~hIr~hs~ha  .. #.# #..## ...#~h R ..# #.# #.## #># #.~h ##.# ..#.# .....# #.#.~h ?# ###..# #.....#.#~h+ .# .....# #.###.#.#.#.# ####.# #.#~hW  #.#  #.# #####.#.###~h  #.#  #.# ...#.# #†#~h ~h -9 _~h ~h ~hUM##.. #.# #..#.. ~hP#.# ############@##............>  #.############## ####.#..#.#~h~h'50~h~h~h]M #r##.. # #.# #.##..#~h....#.. #@# ############.##............>##.##############r   quokka (asleep)~hX~h̚&1~h~hVY _A quokka comes into view.~hb #r## .. # #.# #.##..##...~hc#.. ###.# ############.#............>#  #.############~h)## ####.# ..#.# .....# #######.#.############ ###....#.#............ .....# #.###.#.#.##########~h~hx~h2~h7~h ~hM# #r.##. ... ~hy# #.# ##..##...####.. ###.# #############.##~h ~h &3~h$~h&~h #.#. . # #r #~h{  .##. ... # #.## #.##..## #....@.# ####...#~h w ###.# #~h _#.## #~h {...># #.~h #####~h> r   quokka (asleep) .####.# ..#.# ......# ~hk _#.#.# ####..# #.....#.#.#~h ~hk ~h k.rr~h? ~h- &4~h ~h ~h## #.. # #... # #..# .##r# # .... #~hq # #.## #.##..## #...@..# ####...# ###.#  #.## #..># #.#### ~h#.####.# ..#.# #......# #.#.# #####..# #.....#.#.#~h}~hX.r~h&5~h~h~h5  Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h#  ~hf#.##############  r   quokka #.####.# ..#.# #......# #######.#.############# #####..# #.....#.#.............# ~hg_A quokka comes into view.Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (51% to hit)~h%&#CTPittman the Magician ##..Draconian of Vehumet *..... ##..~hHealth: 26/26 ======================== ..# #..Magic: 7/8=====================--- ##.##.#AC: 6Str: 12 #..r.EV: 11Int: 16 ~h## #*##SH: 0Dex: 10#.##*.##XL:  3 Next: 32% Place: Dungeon:2#...@..#Noise: ---------  Time: 1855.1 (0.0)####...#~h)g) +0 mace###.#Throw: 3 darts (datura)#############.##~hX#.............>##.##############r   quokka (grapneled) #.####.#~h..#.# #......# #######.#.############# #####..# #.....#.#.............#~hRCasting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  ~hƢPress: ? - help, Shift-Dir - straight lineAim: a quokka (51% to hit)  The kinetic grapnel hits the quokka.~h\$ ~h) d.r.~h* 3=6.1 (1~h. ~h0 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (51% to hit)  The kinetic grapnel hits the quokka. ~hG1 S_The quokka is heavily wounded.~hGt##############.... #  ..# #..#.##.## .... #~h)H# #r## #.##@.##...####.. ###.#############.#~hXH............># #.##############~hH####.# ..#.#......# #######.#.############~hO~hO&7~hS~hV> _The quokka bites you but does no damage.~h 9  The grapnel guides your strike. You sock the quokka!  You kill the quokka!~h? O†~hA 558.5 (1.4~hE ~hH Z _Vehumet accepts your kill.~hM.. ..#.# #..# #............ #### #############....# # .. ..~hW#.# #.. ###...##.######.............# # #@## #.##..###...####...##~h~h~4-90~hj~hUs _You see here a quokka corpse.~h-#M## ############ .. ..#.# #..# #............ #~h### #############.... # # .. #..# .. #.# #.. #~h##...##.#####.......@.....# #####.##†####...##..##~h*Y#......#####~hX~hH-60 _~hn~ha~hM ## ############# ~hT.. ..#.# #..# #............ ##################.... # .. #..###.# .. #.# #.....<#~hI###...##@######.............# #####.##†####...~h~b#.##..##.##~h.~h7<~hO&1~h~h%9 _Found a stone staircase leading up.~h zM.......... # ## ############# .. ..#.# #..# #............ ##~h} H################....  # .. #..###. .. #.# #@....<####...##.#####.............# #~h ####.##†####...#..#~h <2~h ~ho ~h M#.......... # ## ############ .. ..#.# #..# #............ ###..################~hǰ Q.....  # .. #@.###.# .. #.# #.....<###...##.###### #.............###†#####.~h ~h #8~hG 3===3~h ~hd ~hoM.#.......... # ## #~h########### .. ..#.# #............ ##.#####..################..g.........$..  # .. #..###.# ~h(.. #.# #.....<# ##~hW##...##.######g   goblin (asleep)#..~hZ  A goblin comes into view. It is wielding a +0 club.~h&4~h~hN* _Found 4 gold pieces.~h"4 ################.#.......... # ## ############ ~h4 .. ..#.# #..# #............ #######..################..g....@....$....#####..#####. # ~h4 .. #..###. .. #.# #.....<~h 5 ###...##.#####.............# ~h<5 n#####.##†####...~h5 W##..#...~h< ~h%? &5~hfB ~hC ~h  Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h6~hP Your spells (cast)TypeFailure Level ~h|a - Magic DartConjuration2%1  b - BlinkTranslocation8%2 ~h̦ c - Grave ClawNecromancy7% 2  d + Kinetic GrapnelForgecraft~hp7% 1 Select a spell to cast~h"[!]/[I] toggle spell headers~hI ~hw ~h~ #####.#.#.#####..# #.########### CTPittman the Magician # #.#.#.# #..# #.#.......... Draconian of Vehumet *..... # # #.#.# #..# #.#.......... Health: 26/26 ======================== # #.#.# #..# #.#.......... Magic: 8/8~h7 ======================== # #.#.# #..# #.########### AC: 6Str: 12 ## #.#.# #..# #.########### EV: 11Int: 16 .. ..#.# #..# #............ SH: 0Dex: 10 ##.#####..################ XL:  3 Next: 35% Place: Dungeon:2 #~hm '..g....@....$..Noise: ---------  Time: 1865.5 (0.0) #~h ..#####..#####.g) +0 mace #.. #..###.#~h Throw: 3 darts (datura) ..#.# #.....<# ~h ####...##.###### #.............#g   goblin (asleep) #####.##†####...#.##..##~hB h#......# _You see here a quokka corpse. ~he x_Found a stone staircase leading up.  A goblin comes into view. It is wielding a +0 club. ~h _Found 4 gold pieces.  Casting: Kinetic Grapnel (safe; 7% risk of failure)  ~h \Confirm with . or Enter, or press ? or * to list all spells.~h ~h #####.#.#.#####..# #.########### CTPittman the Magician # #.#.#.# #..# #.#.......... Draconian of Vehumet *..... ~h: x# # #.#.# #..# #.#.......... Health: 26/26 ======================== # #.#.# #..# #.#.......... Magic: 8/8======================== # #.#.# #..# #.########### AC: 6~h] Str: 12 ## #.#.# #..# #.########### EV: 11~h Int: 16 .. ..#.# #..# #............ SH: 0~h =Dex: 10 ##~h .#####..################ XL:  3 Next: 35% Place: Dungeon:2 #~h ..g....@....$..Noise: ---------  Time: 1865.5 (0.0) ~h #..#####..#####.g) +0 mace ~h2 #.. #..###.#Throw: 3 darts (datura) ~h ..#.# #.....<# ####...##.###### #.............#~h g   goblin (asleep) #####.##†####...~h #.##..###......# _You see here a quokka corpse. ~h _Found a stone staircase leading up.  A goblin comes into view. It is wielding a +0 club. _Found 4 gold pieces.  ~h Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h= ~h #####.#.#.#####..# #.########### CTPittman the Magician # #.#.#.# #..# #.#.......... Draconian of Vehumet *..... # # #.#.# #..# #.#.......... Health: 26/26 ======================== # #.#.# #..# #.#.......... Magic: 7/8~hE =====================--- # #.#.# #..# #.########### AC: 6Str: 12 ## #.#.# #..# #.########### EV: 11Int: 16 .. ..#.# #..# #............ SH: 0~ho BDex: 10 ## .#####..################ XL:  3 Next: 35% Place: Dungeon:2 ~h S# ..g****@....$..  Noise: ---------  Time: 1865.5 (0.0) ~h # ..#####..#####.  g) +0 mace ~h $# .. #..###.#  Throw: 3 darts (datura) .. #.# #.....<# ~h [## ##...##.###### ~hT # .............#  g   goblin (asleep) # ####.##†####...  #.##..##  ~h #......# _Found 4 gold pieces.  Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line~h TAim: a goblin, wielding a +0 club (asleep, 100% to hit)~h~#####.#.#.#####..# #.########### CTPittman the Magician # #.#.#.# #..# #.#.......... Draconian of Vehumet *..... # # #.#.# #..# #.#.......... Health: 26/26 ======================== # #.#.# #..# #.#.......... Magic: 7/8~h=====================--- # #.#.# #..# #.########### AC: 6Str: 12 ## #.#.# #..# #.########### EV: 11Int: 16 .. ..#.# #..# #............ SH: 0Dex: 10 ~h$## .#####..################ XL:  3 Next: 35% Place: Dungeon:2 ~hK%# ..g....@....$..  Noise: ---------  Time: 1865.5 (0.0) # ..#####..#####.  g) +0 mace ~h$# .. #..###.#  Throw: 3 darts (datura) .. #.# #.....<# ~h## ##...##.###### # .............#  g   goblin (asleep) ~h# ####.##†####...  #.##..##  #......# ~hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  ~h}Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!~h   #..#  # #.#.# #..#  #.#.# #..# ~hz& #.#.# #..#  #.#.# #..#  ..#.# #..#   ..)****    .. ~hQ  #.# <~hc   ~h# ~h< ~h1n)....~hp;7=6.5 (1~hYu~h*w  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 100% to hit)  The magic dart hits the goblin.  You kill the goblin! _Vehumet accepts your kill.~hkw~hNFH.#####.#.#.#####..# #. .# #.#.#.# #..# #.# .# # #.#.# #..# #.# .# #.#.# #..# #.# ~hG*.# #.#.# #..# #. .## #.#.# #..# #.. ..#.# #..# # .###.#####.. .##..).$.. .#.#####..#####. ~h4G.# .. #..###.#.~hYG #.# #.....<# .##~hG  ##...##.###### .# .............#  # ####.#~hG#†####... #.##..## ~hGN #......#~hM~h/N%-~hSN 7~hR~hjT~h=#.#####.#.#.#####..# #. #.# #.#.#.# #..# #.# ..# # #.#.# #..# #.# ..# #.#.# #..# #.# ..# #.#.# #..# #. .~h.## #.#.# #..# #.. ..#.# #..# # ..## #.#####...# #..).$.. ..#.#####..#####. ..#~hB. .. #..###.#. #.# #.....<# #.## ##...##.#~h?c#####  .# ~h^@.......# #~hh ####.##†####...~h} #.##..##  #......#~h~h@-8~ha ~hA~h4)#.#####.#.#.#####..# #. ##.# #.#.#.# #..# #.#.# # #.#.# #..# #.#.# #.#.# #..# #.#.# #.#.# #..# #..## #.#.# #..# #.. ..#.# #..# #.## #.#####..~h*.# #..).$...#.#####..#####..#.... #..###.#. ? #.# #.....<# ##.## ##...##.###### # .# .# # # ####.##†####... # #.##..## # #......#~h/~h/&9~h4~hg7d _Found a scroll labelled IMU DUDDANN.~hhn#.#####.#.#.#####..# #.#.# #.#.#.# #..# #.#.# # #.#.# #..# #.#.# #.#.# #..# #.#.# #.#.# #..# #.~hw.## #.#.# #..# #.. ..#.# #..# #.## #.#####...# #..).$...#.#####..#####..#~h... #..###.#. .?.~h2. #.# #.....<# .##.## ### ##...##.###### ~hQ[.# .# .# ~hq*.# #~h ####.##†####... .# #.##..## .#~hF #......#~h~hܽ'70~h~h~h( #.#####.#.#.#####..# #.#.# #.#.#.# #..# #.#.# # #.#.# #..# #.#.# #.#.# #..# #.#~h;) .# #.#.# #..# #..## #.#.# #..# #.. ..#.# #..# #.## #.#####...# #...$..~h`) s.#.#####..#####..#~h) ~.. #..###.#. ..?...~h) #.# #.....<# ..##.## #######...##.###### ~h) \..# .# .# ~h) †.# # ####.##†####... ~h* ..# #.##..## ..# #......#~h1 ~h2 &1~h6 ~h: w  Things that are here: _a +0 club; a goblin corpse~h: ~h5.####.#####.#.#.#####..# #. '####.# #.#.#.# #..# #.#.# # #.#.# #..# #.#~h.# #.#.# #..# #.#.# #.#.# #..# #..## #.#.# #..# #.. ..#.# #..# #.## #.#####..~h.# #.@).$..~h.#.#####..#####..# #.. #..###.#. ...?...#.# #.....<#.##.##~hBs##...##.######.# .#~hoS ......# ~hq.†.# # ####~h.##†####... #..# #.##..## #..#~hF #......#~h(~h-2 _~h&~h~hYu#.####.#####.#.#.#####..# #. #'####.# #.#.#.# #..# #.#.# # #.#.# #..# #.#.# #.#.# #..# #.#~hZ .# #.#.# #..# #..## #.#.# #..# #.. ..#.# #..# #.## #.#####...# #@.).$...#~h@Z.#####..#####..# ##.# #..###.#.~hhZ....?...#.# #.....<#.##.###~hZ#...##.###### ....# .# .....~hZ.# ..†.# # ####.~h*[a##†####... ##..#~h\[ #.##..## §#..# #......#~hb~hJc~hqc3~hxi~hk~h  '  ... ......  ####.. .~h >....## #.## #.#####..######### .#....#..).........$.. .......@.#####..#######.# #..###.# ......?...#...<.....~h F#. ##..#~h %####...#~h& ~h5' ~hh' 08===~h' 4~h- ~h. ~hX  ......  ####..... .~h ....## #.####.#####..######### .#....#..).........$.. ........#####..#######~h i.# .# ~h ......?...#...<~h ##.###########...##.#####....#.~h .#. ~hA /....####.#~hW ~h ~h 5~h! ~h1 ~hZ  ####..... .....## #.####.#####..######### .#....#..).........$.. ........#####..#######.# .# ~h......?..@#.# #.....<##.###########...##.##### .# .............## ##..##############.##~h~h&6~h~hO~h~h?~h~hR~h.# #.#.# #..# #.#.#.. #.#.# #..# #..##.# #.#.# #..# #..... ..#.# #..# #.## #.####.#####...##.#....#..).~hկ.$...##.#####..#####..####.# #..###.# #~h .?.@.#.# #.....<# #....##.~h:#...##.###### #....# .# .# ~h[D...†.# #~h ####.##†####... ###..# #.##..## ~h{#§#..# #......# ###..# ####...# ~hɰ:.....# ###.# ~hU###..# #.##~h~h&7~h~h~hb .# #.#.# #..# #.#.#.. #.#.# #..# #..##.# #.#.# #..# #..... ..#.# #..# #.## #.####.#####...##.#....#..)..$...##.#####..#####. (~h^b .####.# #..###.# ##.?@..#.# #.....<#  #....##.#...##.###### ##....# .# .# ~hb ....†.# # ####.##†####... .###..# #.##..## .#§#..#~hb  #......# .###..# ####...# ......# ###.# ####..# #.##~h3h ~hh D===8~hm ~hn ~h N#.# #.#.# #..# #.# #.#.. #.#.# #..# #. #.##.## #.#.# #..# #.... ..#.# #..# # #~h .## #.####.#####.. #.##.#....#..)...$ #.##.#####..##### ~h #(.####.# #..###.##~hO .@...#.# #.....<# # #....##.#...##.######~h{ _#....# .# .# ~h #....†.# # ####.##†#### #.###..#~hû o #.##..## #.#§#..# #......# ~h {..###..# ####...# #......# ###.# ~h8 A#####..# #.##~h[ ~h= ~h &9~h ~h% ~hq ,80.5 (2~hf ~h m _e - 4 scrolls labelled IMU DUDDANN (gained 1)~h^ .# #.#.# #..# #.#. .#.. #.#.# #..# #.# .##.## #.#.# #..# #.#.. ..#.# #..# #. .## #.####.#####..# .~h>##.#....#..)...$. .##.#####..#####. (.~h!Z####.# #..###.# .#.# #.....<#  #....##.#...##.###### ~hE....# .# .# ~hh....†.# # ####.##†####. ~h:~h ~h]~h+1.5 (1~h~h~h8^L# #.#.# #..# #.#.#.. #.#.# #..# #.###.## #.#.# #..# #.#... ..#.# #..# #.## #.####.#####..###.#....#..)..$.. ##.~h^+#####..#####. .####.# #..###.# .#.# #.....<# #....##.#...##.###### ....# .# .# ~h^~h_f~hf&2~hLl~hn~h[ # #.#.# #..# #.#.#.. #.#.# #..# #.###.## #.#.# #..# #.#~h ... ..#.# #..# #.## #.####.#####..###.#....#..)..$.. ~h2 ##.#####..#####. ####.# #..###.# .#.# #.....<# ....##.#~ha ...##.###### ....# .# .# ~h $~h ~ho ~h &3~h ~h ~h NM# ..... ##.## #####..... ..#.# #..# #..... #.####.#####..#########~h #....#..).........$...######.####~h ..# #..###..............#.# #.....<~hB #.###########...##.##### ....# .#.............#~h` )##~h ~hP &4~hV ~h1 ~hM%IM#'####.# ..... ##.## #####..... ..#.# #..# #..... #.####.#####..#########~h%3#....#..).........$...######.####.###.~h%7.............#.# #.....< ....##.###########...##.######....#.~h&0.#.~h-~h=.&5~h44~h6~h GvM.######### #'####.#~hdG ..... ##.## #####..... ..#.# #..# #..... #.####.#####..#########~hG.#....#@.).........$...#####..#####.####~hG.###. .................#.# #.....<#~hG2.....~hG&#.~hO~h@P&6~hU~hW~h;M.....................[.> .######### ~h#'####.# ..... ##.## #~h####..... ..#.# #..# #.....~h #.####@#####..#########.#....#..).........$.~h.........#####..#####. .......####........# #..###.#....###~h<#.#~h~h;~h[7~hT~h~hY4~h~h~h= ~h= ~h)B ~hC ~h'~h(~hb-~h/~h; #.####.#####.#.#.#####..### #'  ... ~h}......  ..####.##..... .....~h## #.####.#####..#########~hû.#....#@.).........$.. .........#####..#####~h##........# #..###.# ....~h2#####.# §#..##......#~hY~h&8~h~hG~hj.####.#####.#.#.#####..# #.# '####.# #.#.#.# #..# #.#.# # #.#.# #..# #.#.# #.#.# #..# #.#.#.. #.#.# #..# #.#~h)##.## #.#.# #..# #.# ..#.# #..# #.## #.####.#####..###.#....#.@).~h$.. ##.#####..#####. ~h####.# #..###.# ~h7##.## ~hD†.# # ####.#~hd4 ~h~hY~hx9~hl~h& ~hr####.#####.#.#.#####..# #.# ####.# #.#.#.# #..# #.#.# # #.#.# #..# #.#.# #.#.# #..# #.#.#.. #.#.# #..# #.#~hP ##.## #.#.# #..# #.# ..#.# #..# #.~hy<## #.####.#####..###.#....#..@.$.. ##.~h#####..#####. ####.~h.# #..###.# #.#~h ##.##..# .# ..... †.# # ~h)h####. ..# #.#~hL/#..## ~hS~h'90~h~h`  Things that are here: _a +0 club; a goblin corpse~h n.#####.#.#.#####..# #.#.# #.#.#.# #..# #.#.# # #.#.# #..# #.#.# #.#.# #..# #.#.#.. #.#.# #..# #.#~hL ##.## #.#.# #..# #.# ..#.# #..# #.## #.####.#####..###.#....#..)~hm $.. ##.#####..#####. ~h ####........# #..###.# .#~h _##.### ~h ~h< ~h -1 _~h ~h ~h(& .#####.#.#.#####..# #.#.# #.#.#.# #..# #.#.# # #.#.# #..# #.#.# #.#.# #..# #.#.#.. #.#.# #..# #.###.## #.#.# #..# #.# ..#.# #..# #.## #.####.#####..#~h& 4##.#....#..).$.. ##.#####..#####. ####........# #..###.# .. ##.######## ~h* ~h* &2~h`. ~h!0 ~hq.#####.#.#.#####..# #.# #.# #.#.#.# #..# #.#.~haq# # #.#.# #..# #.#.# #.#.# #..# #.#.#.. #.#.# #..# #.#~hq##.## #.#.# #..# #.#~hq ..#.# #..# #.## #.####.#####..#~hq^##.#....#..).~hr\$.. ##.~h-r_#####..#####. ~h@r####........# #..###.# ~hSrM...#.# #....~hfri.<#.#...##.####~hyr+## ~hr~hr ~hr ~h?y~h~y&3~h9~~h~h.M.#####.#.#.#####..# #.# .# #.#.#.# #..# #.#. .# # #.#.# #..# #.#. .# #.#.# #..# #.#. .~h%/#.. #.#.# #..# #.# .##.## #.#.# #..# #.# ..#.# #..# #. .~hM/5## #.####.#####..###.#....#..).$.. ~h/##.#####..#####. ####........# #..###.# #.# #.....<# .#...##.###### .# ~h/W.......#  ~h0j# ####.##†#~h*0~#.##..## ~h6~h7&4~h<~h>~h#####.#.#.#####..# #.# # #.#.#.# #..# #.#. # # #.#.# #..# #.#. # #.#.# #..# #.#. #.. #.#.# #..# #.# ##.## #.#.# #..# #.# ..#.# #..# #. ## #.####.#####..# ##.#....#..).~h$.. ##.#####..#####. ####.# #..###.# #.# #.....<# #...##.####~hS## # ....... # ~h~####.###.##..## ~h ~h~h?&5~hP~h-~h .#.#.#####..# #.#.  #.#.#.# #..# #.#.  # #.#.# #..# #.#. #.#.# #..# #.#. .. #.#.# #..# #.#. #.## #.#.# #..# #.#.~h  ..#.# #..# #. # #.####.#####..#.#....#..).$..#.#####..#####.#.# #..###.# ...##.###~h ### .............# ~h ####.##†##.##..~h) ,## ~h ~h8 &6~h ~h ~hEs .#.#.#####..# #.#.##.#.#.# #..# #.#.## #.#.# #..# #.#.##.#.# #..# #.#.# . #.#.# #..# #.#~hs .# .## #.#.# #..# #.#.# ..#.# #..# #.#  #.####.#####..#~hs # .#....#..).$..# ~hs U.#####..#####.# .# #..###.# #.# #...~ht ..<#...##.###### ~h5t :####.# ~hUt ~hz ~hz &7~h ~h ~h .#.#.#####..# #.#.#  #.#.#.# #..# #.#.#  # #.#.# #..# #.#.# ~hc #.#.# #..# #.#.#  #.#.# #..# #.#.# ## #.#.# #..# #.#.#  ..#.# #..# #.# #.####.#####..##~h W #....#..).~h $..# #####..#####.# .~h # #..###.# #.# #..~h o...<#...##.######~h C..####.##~h7 S#.##..## ~hY ~h ~h &8~hD ~h ~h,.#.#.#####..# #.#.# #.#.#.# #..# #.#.# # #.#.# #..# #.#.# #.#.# #..# #.#.# #.#.# #..# #.#.# ~h-Z #.#.# #..# #.#.#  ..#.# #..# #.# .####.#####..##~hh- ....#..).$..# ~h-#####..#####.# .~h-# #..###.# #.# # ~h-$~h- ~h3~h.4&9~hC8~h9~hU.#.#.#####..# #.#.# .#.#.# #..# #.#.#  #.#.# #..# #.#.#  #.#.# #..# #.#.~h=#  #.#.# #..# #.#.#  #.#.# #..# #.#.#  ..#.# #..# #.# ####.#####..## #..).~h'..# #####..#####.# ~hL|# #..###.# # ~hl$~h ~h >900~hO~h~hٛ+1.5 (2~h~hs ~h0_You now have 150 gold pieces (gained 4).~hk#.#.#####..# #.#.# #.#.# #..# #.#.# #.#.# #..# #.#.# ~h[#.#.# #..# #.#.# #.#.# #..# #.#.# #.#.# #..# #.#.# ..#.# #..# #.~hh# .#####..##~hp #..).# ~h#####..#####.# ~h# #..###.#.# #.# #.....<#.#~h|...##.######.#.#.#~hF####.##†####....#.##..## .. ~hg ~he~h+2.5 (1~h5~h~h.#.#####..# #.#.# .#.# #..# #.#.# .#.# #..# #.#.# .#.# #..# #.#.# ~h.#.# #..# #.#.# .#.# #..# #.#.# #.# #..# #.# .#####..## #..).# #####..#####.# ~hI # #..###.#.# #.# #.....<#.#~hn...##.######.#.#~h.#####.##†####..~hM..#.##..## ... ~h~h&3~hZ~h~h9   ..........##########........... ##.#####..################# .#..)............# ...#####..#####.# #..###.#...<...####...#~h= ~h'> ~h;> 4~hA ~hjC ~hc ##########........... ##.#####..################# .#..)............# ...#####..#####.# .~hV#...< ####...##.#####.....###.#~h~h ~h# 5~h#~hW%~hQ ##########........... ##.#####..################# .#..)............# ...#####..#####.# ~h.#...< ####...##.#####  ..................~h b#...... ###########.##~h~h&6~hw~h~h=##########........... ##.#####..################# .#..)............# ...#####..#####.# .~he#...< ####...##.#####  .............####.##†####.... #.##..## .~hI.........##......~h̾###...##......# ###.##......# ~h########$...# ............>~h~h&7~h1~hd* _Found 9 gold pieces.~h  ........... ##.#####..################# .#..)............# ...#####..#####.# .#...< ####...##.#####  .............~h' Y####.##†####......# #.##..###......###.#..... ##############~h ~h &8~h ~h ~hbu  ........... ##.#####..################# .#..)............# ...#####..#####.# .#...< ####...##.##### ~hu  .............#.########.##†####..@...# #.##.......##.####### #..#.#~hf{ ~h{ &9~hr ~h ~h ##.#####..################# .#..)............# ...#####..#####.# .#...< ####...##.#####  .............#.####~h +####.##†####...... #.##.......####. # #######.#.#############~h"~hk"'10~h(~h$*~h .#..)............# ...#####..#####.# .#...< ####...##.#####  .............#.####~h####.##†####...... #.##.......### ###.### ~h5`# #.....#.#.............#~hڳ~h(&1~hڹ~h~hF> ...#####..#####.# .#...< ####...##.#####  .............#.####~h.G####.##†####...... #.##.......### ### ########~hNG6$# ~hmGV# #.###.#.#.###########.#~hN~hN&2~h%T~hV~h  .# .#...< ####...##.#####  .............#.########.##†####......~hb + #.##.......### ### ########$ ............>#.#........#~h X.# # #.........##.#~h ~hV ~h &3~h ~h ~h+  #...< ####...##.#####  .............#.####~h ####.##†####...... #.##.......### ### ~h ######## ............>#.#........ ##############.#########~h P# # #####.#.####.#~h ~hv ~h٪ ~h 4~h ~he ~hζ +5.5 (2~h$ ~h > _You now have 159 gold pieces (gained 9).~h N#.# #.....<#.# ...##.######.#  ...#.####  ~h= ####.##†####......# #.##..###......# #......##......# ####...##......# ###.##......# .##...@..# >#.#.~h f#.# ~h ~h ~hq +6.5 (1~hd ~h ~h A#.# #.....<#.# ...##.######.# ...#.#### ####.##†####......# #.##..###......# ~h q#......##......# ####...##......# ###.##......# .##....@.# >#.#.# .# ~hB 8~h ~hf &7~h ~h ~hP%#.# #.....<#.# ...##.######.# ...#.#### ~h4Q.##†####......# #.##..###......# #......##......# ####...##......# ~hUQ###.##......# .##.....@# ~hwQ>#.#.# .#~hQ/ ~hQ~hQ~hW~hX~h7X8~h[~h]~h^Y~hY~h^~h_~h! ..##.##### ............#.#### ###.##†####......  #.##.......### ### #######.# ~h#".........>#.#...@....# ###########.######### ..#.##. ...#.##†#~h&~h6'&9~h+~h-~h...##.######.# ..#.#### .##†####......#  #.##..###......#  #......##......#  ####...##......# ###.##......# ~hԖk.##......###.# >#.#.# .# ..#.##. ~h$~h~h~h%~hF 20~h~hl~h~( U##.######.# .#.#### .##†####......# #.##..###......# #......##......# ####...##......# #####.##......# ...##......###.# >#.#.# ~h( .# ..#.##. ~h, ~h, &1~h/ ~h11 ~h,= ##.######.# #.#### .##†####......# .##..###......# ## ......##......# .....##......# .### ###.##......# ... ~h= .##......###.# >#.#.# .# ..#.##. ~hC ~hC ~hD 2~hdH ~hI ~h1##.######.#  #.####  ##†####......#  ~hk1K##..###......# ###  ##......#.#..  ...##......#.#.### ~h1 ###.##......# ....  ~h1}.##......###.#  ~h1>#.#.#  ~h1;.#  ~h%2c..#.##.  .#.# ~hG2> .#.#.# ~hi2K .#.#.#.#  ~h2 # #.#  ~h2  .#.### #.#  ~h2P  .#.# ~h2#†#   ~h<~hV=&3~h[C~h\D~hKM #.....< ##.######.# ........#.###†#~hE# ##..# ### ..#.#.. ##...##......#.#.######. ~hp ....#.......?.. ~h####.##......### .....>#.#........ ~hO#######.##########..#.##. ~h< ~h~h~h.4~h~hd _Found a scroll labelled IMU DUDDANN.~hh hM###.  #.....< ##.######.# ........#.###†## ##..## #### ~hOi '...#.. ##..#.######  #..@....?.. ~hsi ####.##......###.###.##. .....>#.#........ #######.##########~hi  ~hi ~hp ~hXq &5~hu ~h!w ~h >M#####.  #.....< ##.######.# ........#.###†# # ~h2 ##..## ####.# ..#.#....# ~hZ ##..~h{ #.#@######.  .......?. ~h ####.##......###.###.##. ~h .....>#.#........# #~h ~hQ ~hq 6~h ~h ~hv  ....< ##.##### ........#.#### ##†####......#..~h####.# .....#.#....# ###.#.######.  ####..@....?.. #~hY##.###.## ~h.....>#.#........# # ~h-$.....##.# ~hND ~hJ~h&7~hj~h~h1#..###.#.#  #.....<#.#  #.######.#  #.####  #†####......# #  #~h{..###......# ####.#  ##......#.#....#  #...##......#.#.######. ###.##......#.?. .##......###.###.##. >#.#........#  .##########  ..#.##.  #~h2h.#.#  #.#.# ~hf #.#.#.#  # #.#  ~h~h!~h~h8~h~h~h& 8..###.#.#  .....<#.#  .######.#  #.####  †####......# #  ..###......# ####.#  ##......#.#....# ~h&  ...##......#.#.######..# .##......#.?...# .##......###.###.##..#~h'  >#.#........# .. ~h/' .########## ## .#.##. ~hL' < .#.# ~hi' < .#.# ~h' > .#.#.# ~h' ^ # #.# ~h' ( ~h. ~h/ &9~hT4 ~h5 ~hM ###.#.#  <#.#  ######.#  #.####  ####......# #  .###......# ####.#  ##......#.#....#  ##......#.#.######..#  #.##......#.~hN +?...#  #.##......###.###.##..#  >#.#........# ...  .########## ####  #.##.  #.#  #.#  #.#.#  # #.#  ~hN ~hwT ~hPU '30~hhY ~h [ ~h T###.#.#  <#.#  .#  #.####  ......# #  ~hV V###......# ####.#  .##......#.#....# # .##......#.#.######..#  ~hv 0.##......#.~h ?...#  .##......###.###.##..#  .~h >#.#.# #... #~hٲ  .#~h  #####  .##.  ~h$ c.#  .# ~hC < .#.# ~ha p .# #.#  ~h ~h ~hS &1~h ~h` ~hd.#.#  <#.#  .#  ~h#.####  ......# #  ......# ####.# # ~h##......#.#....# .#  ##......#.#.######..#  ##......#....#  ##......###.###.##..#  ~h9>#.#.# #... .#  ~hZa.# ##### #~h}M ##.  #~hR  # ~h; #.# ~h׏] # #.# ~h( ~h9~h&2~h,~h~hȟ+3.5 (2~h=~hm _e - 5 scrolls labelled IMU DUDDANN (gained 1)~hm.#.#  .<#.# ..# .# ..# #.#### ..#~hn #......# # ..# #......# ####.# ..#  #~h2n ......#.#....# %.#  #......#.#.######..#  #~hYnH......#.#  #~h|n......###.###.##..#  #.#.~hn # #.....#  #.# #####.#  #~hn:. .. ~hn ###  #  .# ~hJoY  #.# ~hio( ~hu~hu~hu$4.5 (1~hz~h>|- _Found a quill talisman.~h܎.#.#  <#.# #..#  .# #..#  .#.#### #..#  ......# # #..#  ......# ####.# #..#  ......#.#....# #%.#  ......#.#.######..#  ......#.~h!#  ......###.###.##..#  .#.# #.....#  .# #####.#  . ..   ###  #  .#  #.#  ~h~hە~h5~h~h!~h% M#.. <##.# #.### ~h&   ####.# #.....# #%#.######..............###.###.## .#........# #.....#~h/& 6 ##~hZ& ~hZ, ~h, &6~h1 ~h3 ~h5M.. ### .. <##.# #.### ~hi  ####.# #....# #.######......... ......###.###.##..# #~h}%~h%&7~h/*~hQ-T _You see here a quill talisman.~hA ~hB &8~hF ~hH * _s - a quill talisman~hiAM############## .. ### .. <##.# #.###  ~h j ####...# #.###### ......#...........# ###~ho~hDo&9~h]w~hKM............. ############## # .. ### .. <##.# #.###   ####~hK...# ......#.#.######..# ..~hP~hmQ'40~hDU~hV~h\>M########### .............# ############## # .. ### .. ~hg\<##.# #.###   #### ~h\}......#.#....# #..# ~h\!##.#~ha~hEb~hdb1~he~h%g~h< M########### .............# ############## # .. #~h ### .. <##.# #.###~h )  ~h ......# ####.# #..# ...#~h ~h9 &2~h ~h ~h. %M.......... .########### .............# ############## # .. ####### ~h. .#.).. <##.# #.### ~h!/ a......## #..#~hE/ F #..#~hg5 ~h5 &3~h9 ~h; # _Found a mace.~hfM.......... .########### .............# ############## # .. ###### .#.).. <#.## ##.# ~h=g.#.#####..# ...#~h3m~hm4~hq~h$s~h#.#.# #.#.# #.#.# #.#.# #~hÈ.# # ## .# .# ~h݈#.#~h~ ######.# #.#.#~h #.).@..# .<#.#~hF #.###..# #.#~hZ~ #..# .#.####~hog #..# ~h#......# # #..# ~h#......# ####.# #..# ~hʼn#......#.#....# #..# ~hۉ#......#.#.######..# #......#.# ~h8~h~h5~hN~h~h  #.#.#  #.#.#  #.#.#  #.#.#~h   #.# # ## .#~h- W .# #.#~hS k ######.# ~hx #.#.# #.)@...# ~h (.<#.#~h  #.###..# #.#~h! # #..# .#.####~h"!  #..# #......# # #..# ~h! b#......# ####.# #..# #......#.#....# #..# #......#.#.######..# #......#.# ~h' ~h$( &6~h+ ~h-- ~hC $ #.#.#  #.#.#  #.#.#  #.#.#  #.#~h  # ## .# .# #.# ######.# #.#.# #.@....# ~hź .<#.# #.###..# ~h #.# #. #..# ~h !.#.#### #. #..# #......# #.# #..# ~h* #......# ####.# #..# ~hM .##......#.#....# #..# .##......#.#.######..# ~hr A.##......#.# ~h ~h &7~h ~h M _You see here a +0 mace.~hͅ# #.#.# # #.#.# # #.~h#.# # #.#.# # #.# ~hm*# ## .# .# .#####.# ######.# ~h.###.#.# #@)....# ~h.<#.# #.###..# ~h#.# #.# #..# ~h] .#.#### #.# #..# #......# #.# #..# .###......# ####.# #..# .##......#.#....# #..# .##......#.#.######..# #.##......#.# ~h~h$8 ~h _~hM~h@~h& k ##########........... ################## ## .......# . .###########.#..)......<~h+' ###..# ##### #..# .....#.#### #.##......###.###.##..#  ~h2- ~h- &9~hX2 ~h3 ~h  ##########........... ################## ## .......# . .###########.~h.)....# ....<###..# ##### .....#.#### ####......~h5 ..>#.#........# #.....#~hSH  ~h~h'50~h~hZ!~hs ........... ################## ## .......# . .###########.~h.)... ....<### ##### .....#.#### ####...... ~h3.### ~hx####.########## #####.#  ~h2~h~h@&1~h~h~h)3 ~hj........... ################## ## .......# . .#####~h(######.~h\.)... ....<### ~hB##### .....#.#### ~h#####...... .### .~h+..#...~hs# #.##...  ~h#~hR#~hn#2~h'~h")~h~lP ################# ## .......# . .###########..)... ....<### #####~hl .....#.#### ####...... .### ...#...#.#####~hm4..##~h-mK  #.#############~hGmp###   ~hLs~hs&3~hv~hw~h K .......# . .###########..)... ....<### ##### .....#.#### ~h ####...... .###..#...##### #........##~h,  #.............#  ~h ~hϑ ~h 4~h ~hV ~h' .# .# .#####.# ######.# .###.#.# #.)....# .<#.# #.###..# .######.# #.# #..# .#.#### #.# #..# †####......# #.# #..# ~hw' .###......# ####.# #..# .##......#.#..@.# #..# .##......#.#.######..# #.##......#...# #.##......###.###.##..# .>#.#.# #.....# #.# #####.# .#.##.~h'  .. .#.# ### .#.# ~hC, ~h, ~h, 5~h0 ~h1 ~hSpK.# .# #..#####.# ######.# #..###.#.# #.)....# ~hpy#.....<#.# #.###..# #.######.# #.# #..# .#.#### #.# #..# ~hp#†####......# #.# #..# ~hpQ#..###......# ####.# #..# .##......#.#.@..# #..# ~hp#...##......#.#.######..# #.##......#...~hq.# #.##......###.###.##..# ~hGq.>#.#..# #.....# #.~hkq### #####.# .#.##. .. ~hqv#.#.# ### #.#~hq(.# ~hw~hw&6~hM|~h}~h.# .# #..#####.# ######.#  #..###.#.#~hg #.)....#  #.....<#.# #.###..# #.######.# #.# #..# ~hG.#.#### #.# #..# #†####......# #.# #..# #..###......# ####.# #..# ~hk.##......#.#@...# #..# #...##......#.#.######..# ~hf ###.##......#.....# ~h)#.##......###.###.##..# .>#.#........# #.....# ~h#.#### #####.#  ..#.##.~h\ .. #.#.~h# ### .#.#.# ~hY~h~h7~hy~h~h ##..###########  ..)......<### ##.##### ........#.#### ~hd9##†####......#..####.# ......#... #######  ###~hD#.......... #~h###.###.##. .#.#.###########.#~hE  ~hy~h&8~h~h{~h_   ..)......<### ##.##### ~h ........#.#### ##†####........####.# .....~h #.#....# ###.#.######.  ###~h d#..@....... #~h Y##.###.## ~h .....>#.#........# #....#~h!  .....##.#  ~h/ ~h &9~h ~hl ~hr: #..###.#.# #.)....#  #.....<#.# #. #.###..# ~h/.##.######.# #. #.# #..# .#.####. #.#[37m #..# ~hȃ.##†####......#. #.# #..# ~h.##..###......#.####.# #..# ~h.##......#.#....# #..# ~h#...##......#.#.######..#  ###.##......#~h3/.# ~hT#.##......###.###.##..# ~h.>#.#........# #.....# ~h#.########## #####.#  ..#.##.~h̄ ..#.#.# ###.#.#~h9.# #.#.#.~h7#.#.#~h D #.#~hϊ~h~h1 60~h~h~ho# #..###.#.# #.)....# # #.....<#.# #.# #.###..# ..##.######.# #.# #.# #..#.#.####.# #.# #..# ~h#.##†####......#.# #.# #..# #.##..###......#.####.# #..# #......##......#.#....# #..##...##......#.#.######..# ###.##......#.#~h#y#.##......###.###.##..#.>#.#..# #.....##.### #####.#  ..#.##. .. ~hGU####.#.# ### ...#.#.# ~hkQ##.#.#.#.# .# #.#~h~hi ~h &1~h~h~h ;M###########.).. # #.....<###.######.# ..........#.####†# #.###..#### #.......# ####..#.######  ......... ~h6 -######.##......###.###.## .......>#.#........# #.....##~h ~h &2~hk ~hڭ ~h[\M........... ###########.).. # #.....<###.######.# ..........#.###~h[†# ##..#### #......# ####..#.###### ~h[ ......... ######.##......###.###.##..#~h\~hb~hc&3~hg~hki~h]SFM###..################## # ............# ... ###########.).. # #.....<~hS###.######.# ..........#.###†# ##..#### #...~hS9...# ####..~hSu#.#########.##......#...........#.~hwT&.##~hH[~h[&4~h`~hb~hM #..# #.............# ###..################## # ............# ... ###########.).. ~h# #.....<###.######.# ..........#.###†# ##..#~h6### #......# ~hw####...##......#.#.######..#~h~h&5~h~hY~h:H~M###########  #..# #.............# ###..################## # ............# ... ########~hH###.).. # #.....<###.######.# ..........#.###†#~hH? ##..#### ~hH#......##......#.#....# #..#~hYN~hO&6~hS~hU~h0LZM###########  #..# #.............# ###..################## # ............# ... ~hL###########.).. # #.....<~hLZ###.######.# ..........#.###~hLX†# ~hL#.##..###......#.####.# #..#~hR~hDS&7~hW~hY~h 8M..........###########  #..# #.............# ###..################## # ............# ... ###########.).. # #.....<###.######.# ~h ..........#.### #.##†####......#.# #.# #..####~h ~h &8~h. ~hu ~h\ M..........###########  #..# #.............# ###..################## # ............# ... ###########.).. # #.....<###.######.# ..........#.####.# #.# #..##..~h^ ~h &9~h ~h ~hQM..........###########  #..# #.............# ###..################### # ............##.......... ###########.).. # #.....<# ~hR..##.######.# #.# #.# #..##.#~hW~hYX'70~h1]~h^~h7] M############..........###########  #..# #.............# ###..################### # ............##..@....... ####.####.############.).. # #.....<#.# #.# #.###..##.#~hLc ~hc &1~hh ~hi ~h_)\#..# #.#.# #..# #.#.# #..# #.#.# #..# #.#.# #..# #.#.# #..# #.#.# #..# #~h).##..## ## ).##. .##..#####.####.#.# .# #..###.#.# #.# #.)....# .# #.....<#.# ~hb*]#.# #.###..#.##.######.# #.# #.# #..#.#.####.# #.# #..# ##.##†####......#.# #.# #..#  #.##..###......~h*#.####.# #..#  #......##......#.#....# #..#~h0~h-1~hM12~he6~h#8~h.(`#..# #.#.# # #..# #.#.# # #..# #.#.# # #..# #.#.# ~h(J# #..# #.#.# # #..# #.#.# # #..# #.##..## ## ~h(.).##. .# .#####..#####.####.~h(#.# .~h)E.# #..###.#.# #.# #.)....# #.# #.....<#.# #.# #.###..# ~h/)#...##.######.# #.# #.# #..#.#.####.~hQ)# #.# #..##.##†####......#.~hq)# #.# #..# #.##..###......#.####.# #..# ~h){ #......##......#.#....# #..#~h.~h[/&3~h[3~h4~hG= ...# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.# ..## ## ).##. .# #####..#####.####.#.# # #..###.#.# #.# #.)....# .# #.....<#.# #.# ...##.######.# #.##.####.#.##†####......#.#  #.##..###......#.# ~h D ~hfD ~hD 4~hI ~hK ~h #..# #.#.# #..# #.#.# #..# #.#.# #..# #.#.# #..# #.#.# #..# #.#.# ~h m#..# #.# ..## ## .##. .# ..#####.####.#~h ).# ~h8 # #..###.#.# #.# #.)....# # #.....<#.# ###.######.# #~hW ]#.####~hx S.##†####......#~h o #.##..###......# ~h ~h@ &5~h9 ~h ~hd\..# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.~h-# ..#### ##..# ..#####.####.#.#  #..###.#.# #.# #.)....#  #.....<#.# #.###.######.# #.##.####.# .##†####......#.#~h_ .##..###......#.# ~h"~hm#&6~h:(~h)~h*h..# #.#.#  #..# #.#.#  #..# #.#.#  #..# #.#.~h#  #..# #.#.#  #..# #.#.#  #..# #.#  #..####  ~h##..#  ..#####.####.#.#  ~h#..###.#.# #.# #.)....#  ~hF#.....<#.# #.# #.###..#  ##.######.# #.# #.# #..#  #.####.# #.# #..#  ~hq  ##†####......#.# #.# #..#  ~h  ##..###......#.####.# #..#  ~h ##......#.#....# #..#   ~hW~h&7~hB~h~h ..# #.#.#  ..# #.#.#  ..# #.#.#  ..# #.#.#  ..# #.#.#  ..# #.#.#  ..# #.#  ..##  ##.#  #..#####.####.#.#  #..###.#.# #.# #.)....#  #.....<#.# #.# #.###..#  #.######.# #.# #.# #..#  #.####.# #.# #..#  #†####......#.# #.# #..#  #..###......#.####.# #..#  ##......#.#....# #..#  ~h" ~h 8~h! ~h" ~h # #.#.#  .# #.#.#  .# #.#.#  .# #.#.#  .~hR # #.#.#  .# #.#.#  .# #.#  .~h o##  ##.~h #  ..#####.####.#.#  ~h ..###.#.# #.# #.)....#  ~h ?.....<#.# #.# #.###..#  .######.# #.# #.# #..#  ~h$ #.####.# #.# #..#  ~h †####......#.# #.# #..#  ..###......#.####.# #..#  ##......#.#....# #..#  ~hc ~hΈ &9~h ~hs ~h # #.#.#  # #.#.#  # #.#.#  # #.#.#  # #.#.#  # #.#.#  # #.#  #  ##.#  .#####.####.#.#  .###.#.# #.# #.)....#  <#.# #.# #.###..#  ######.# #.# #.# #..#  ~h9 #.####.# #.# #..#  ####......#.# #.# #..#  .###......#.####.# #..#  ##......#.#....# #..#  ~h ~h '80~hk ~h ~hnr  #.#.#   #.#.#   #.#.#   #.#.#   #.#.#   #.#.#   #.#    ##.#  #####.####.#.#  ~hr ###.#.# #.# #.)....#  <#.# #.# #.###..#  .# #.# #.# #..#  #.####.# #.# #..#  ......#.# #.# #..#  ###......#.####.# #..#  .##......#.#....# #..#  ~h y ~hhy &1~h]~ ~h ~h x#.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#    ##.#  .####.#.#  .#.# #.# #.)....#  <#.# #.# #.###..#  .# #.# #.# #..#  ~ha #.####.# #.# #..#  ......#.# #.# #..#  ......#.####.# #..#  ##......#.#....# #..#  ~h ~h: &2~hW ~h ~hX #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#  ~hX   ##.#  .####.#.#  #.#.# #.# #.)....#  .~hY 4<#.# #.# #.###..#  .# #.# #.# #..#  ~h1Y b#.####.# #.# #..#  #......#.# #.# #..#  #......#.####.# #..#  #~hY w......#.#....# #..#  ~hm_ ~h_ &3~hd ~he ~h .#.#  .#.#  .#.#  .#.#  .#.#  .#.#  .#    ##.#  .####.#.#  .#.# #.# #.)....#  <#.# #.# #.###..#  .# #.# #.# #..#  .#.####.# #.# #..#  ......#.# #.# #..#  ......#.####.# #..#  ......#.#....# #..#  ~h* ~h &4~h ~h ~h>f#.#  #.#  #.#  #.#  #.#  #.#  #    ##.#  #.####.#.#  ~h?N#.# #.# #.)....#  #.# #.# #.###..#  #.# #.# #.# #..#  #.####.# #.# #..#  #.# #.# #..#  #.####.# #..#  #.#....# #..#  ~h#D~hD&5~hPH~hJ~h~hH~h ~hL~h$~hF%~hD)~h*~h[~h\~h`~ha~hp~h~h ~h~hfI4~h@N~hO~hS .......... ########### ........... ################## ..##............. #.####.######### #.# #.)...#.####..# .....#.#.######..#  ~h~h&6~hA~hŞ~h  ########## ........... ################## ..##............. ~h #.####.######### #.# #.)...####.# #..# ~h* n.....#...........#  ~h ~h &7~h ~h& ~h<  ########## ........... ################## ..##............. #.####.######### #.# #.)...#.####.# ##~h= ...# .....###.###.##..#  ~huB ~hB &8~hF ~hH ~h  ########## ........... ################## ..##............. #.####.######### #.# #.)...#.### ## .....~hM #..# #........# #.....#  ~h+ ~h &9~h] ~h ~h'} ........... ################## ..##............. #.####.######### #.# #.)...### ## .....##...# ########## #####.#  ~hQ-~h-'90~h1~hE3~h ........... ################## ..##............. #.####.######### #.# #.)...### ## .....##...~hݯ###.#..  ~h~hֵ&1~h~hN~h ################## ..##............. #.####.######### #.# #.)...### ## .....##...#####... #############  ~hD ~hn~h&2~hN~h~hRO{ ..##............. #.####.######### #.# #.)...### ## .....##...#####........#.##### .........#  ~heT~hT&3~h:X~hY~h;; #.####.######### #.# #.)...### ## .....##~h...#####........##.###.## ########.#  ~hD~h~h4~h~hO~h/  #.# #.)...### ## .....##...#####........##.###.## #........# #...##.#~h/M  ~hc6<5~h:~h;~h  ### ## .....##...#####........##.###.## ~ha#........# #...######### ######.#  ~h~hT&6~h~h~h r  ## .....##...#####........##.###.## #........# #...######### ##### ...######†#  ~hQ"~h"&7~h^&~h'~h  ## .....##...#####........##.###.## #........# #...######### ##### .........# ~hn ####################.#  ~hd~h&8~hG~h~hi  .....##...#####........##.###.## #........# #... ################.## .......@.# ################## .........#  ## #.#  ~h ~h &9~h ~h6.#.# #.# #..# .#.####.# #..# .#.#....# #..# .#.#.######..# .#....# .###.###.##..# .#.# #.....# ~h.#.## ..# # .# #.#  #.#  #.#~h  #†#  #.#~hζw # #.# ~h~h)2000~hA~h~h#......#.# #.# #..# #......#.####.# #..# #......#.#....# #..# #......#.#.######..# #......#..# #......###.###.##..# ~h;N#.#.# #.....# #.#.## #..# # ~hc|.# #.#  #.#~hR  #.# ~h #†#  #.# # #.#~h ~h~hH&1~h*#~h-$~hJ#......#.# #.# #..# #......#.####.# #..# #......#.#....# #..# #......#.#.######..# #......#.# #......###.###.##..# >#.#.# #.....# #.#.## #..# # .# #.# # #.# # #.#  #†#  #.# # #.# ~hO~hP&2~hS~hU~h #......#.# #.# #..# #......#.####.# #..# .##......#.#....# #..# .##......#.#.######..# .##......#.# .##......###.###.##..# .>#.#.# #.....# #.#.## .##..# .# .# .#.# .# #.# # #.#  #†#  #.#  ##### #.# 3~h5#......#.# #.# #..# .###......#.####.# #..# .##......#.#....# #..# .##......#.#.######..# #.##......#.# #.##......###.###.##..# .>#.#.# #.....# #.#.## #.##..# #.# #.# #.#.# .# #.# # #.# # #†# # #.# # ##### #.# ~hh~hҪ&4~h~h<~h?†####......#.# #.# #..# .###......#.####.# #..# .##......#.#....# #..# .##......#.#.######..# #.##......#.# #.##......###.###.##..# .>#.#.# #.....# #.#.## .#.##..# .#.# .#.# .#.#.# .# #.# .###~h #.# .# #†# .# #.# .# ##### #.# ~h!~h"&5~h'~h})~h~h#†####......#.# #.# #..# ~h'e#..###......#.####.# #..# ~hoa.##......#.#....# #..# ~hE#...##......#.#.######..# ~h#.##......#~hL$.# ~h,C#.##......###.###.##..# ~h.>#.#.# #.....# ~h#.#.## .#.##..# #.#.# ~hj#.#.# #.#.#.# .# #.# ~h#.### #.# #.# #†#~h #.# #.# .# ##### #.#~h  ~h~hP&6~h~h~h#†####......#.# #.# #..# #..###......#.####.# #..# .##......#.#....# #..# #...##......#.#.######..#  ###.##......#.# #.##......###.###.##..# .>#.#.# #.....# ~hp]#.#.##  ..#.##. ?.# #.#.# .#.#.# .#.#.#.#~h{ .# #.# ~ha.#.### #.# ~hr.#.# #†#~h _ #.# #.#~h1  .# ##### #.#~hQ  ~h ~h&7~hD~hc _Found a scroll labelled BESEAHIANG.~hm.##†####......#.# #.# #..# .##..###......#.####.# #..# .##......#.#....# #..# ~hŀ #...##......#.#.######..#  ###.##......#.# #.##......###.###.##..# .>#.#~h.# #.....# #.#.##  ..#.##..?~hP.# #.#.# .#.#.# #.#.#.~htz#.#.# #.# ~hs#.#.### #.#.#.#~h #†##.#~h #.#.# ##### #.#~h~h&8~h~h~h#.##†####......#.# #.# #..# #.##..###......#.####.# #..# #......##......#.#....# #..##...##......#.#.######..# ###.##......#.##.##......###.###.##..#.>#.#.# #.....##.#.## ..#.##..?.##.#.#.#.#.# ##.#.#.#.# .# #.# ##.#.### #.# ...#.# #†# ~h####.# #.# .....# ##### #.#~h ~hT 9~hZ~h~hEy#.##†####......#.# #.# #..#  #.##..###......#.####.# #..#  #......##......#.#....# #..#  ####...##......#.#.######..# ###.##......#.##.##......###.###.##..#.>#.#.# #.....##.#.## ..#.##..?.##.#.#.#.#.# ###.#.#.#.# .# #.# ###.#.### #.#  ...#.# #†# #####.# #.# ......# ##### #.#~h΀~h'~hK 10~h~hB~h#.##†####......#.# #.# #..# #.##..###......#.####.# #..# #......##......#.#....# #..# ####...##......#.#.######..# ###.##......#.#~hQ#.##......###.###.##..#.>#.#.# #.....###.#.## ..#.##..?.##.#.##.#.#.# .###.#.#.#.# .# #.# ####.#.###~h #.#  ...#.# #†# ######.# #.# ~hq.# ##### #.#~hR1~h~hQ#.##†####......#.# #.# #..# #.##..###......#.####.# #..# #......##......#.#....# #..# ####...##......#.#.######..# ###.##......#.##.##......###.###.##..#.>#.#.# #.....###.#.##~hQ ..#.##..?.##.#.## #.....#.#.# #.###.#.#.#.# #~h+R .#~hTR= #.# #####.#.###~hR[ #.#  ...#.#~hRi #†# #.#~hR #.# .# ##### #.#~h S~hZ~hc[&2~he~hf~h! ####.##†####......#.# #.# #..# #.##..###......#.####.# #..# #......##......#.#....# #..# ####...##......#.#.######..# ###.##......#.##.##......###.###.##..#.>#.#.# #.....###.~hB#.## ..#.##..?.#  #.#.##  #.....#.#.#  #.###.#.#.#.# ~h #.# #.#  #####.#.###~h3c #.#  ...#.# #†# #.# #.# .# ##### #.#~h~h&3~h~hE~hC ####.##†####......#.# #.# #..# #.##..###......#.####.# #..# #......##......#.#....# #..#~hnC< ####...##......#.#.######..# ###.##......#.##.##......###.###.##..#.>#.#.# #.....###.~hCf#. # ..#.##..~hCB. # #.#.# ~hCo# #.....#.#.# # #.###.#.#.~hD>#.# # #.#~h%D #.# # #####.#.### #.# # ...#.#~hEDl #†# #.#~hdD #.# .# ##### #.#~hD~hJ~hcK&4~hP~heW~hW+5.5 (2~h\~h^` _t - a scroll labelled BESEAHIANG~hJ ####.##†####......#.# #.# #.. #.##..###......#.####.# #.. #......##......#.#....# #.. ####...##......#.#.######.. ###.##......#.#.##......###.###.##...>#.#.# #..... .##.#. .# ..#.## .# #.#.# .# #.....#.#.# .# #.###.#.#.#.# .# #.# #.# .# #####.#.### #.# .# ...#.# #†# .#.# #.# .# ##### #.#~h~h+6.5 (1~h8~h~h. ####.##†####......#.# #.# # #.##..###......#.####.# # #......##......#.#....# # ####...##......#.#.###### ###.##......##.##......###.###.## #.>#.#.# # #.##.# #.# ..#.##.# #.#.# .~hr.# #.....#.#.# ..# #.###.#.#.#.# #.# #.# #.# #.# #####.#.### #.# #.# ...#.#~hY #†# #.#.# #.# #.# ##### #.#~h~h~h&7~h~hG~h M.............#.#######.##†#..#.# ##..###......#.####......#.#....# ####...##......#.#.###### ~h* V....#......... #############.##......###.###.##............>#.#........# #....#############@################ #.# ..#.##.................######.#.################### ..# #.....#.#.............#~h ~h &8~h ~h| ~hZM######...##.######.# .............#.#######.##†##.# ##..#.#.####~h;.....#.#....# ####.....#.#.###### ....#......... #############.##......###.###.##............>#@#........# #....#############.################ ~h#.# ..#.##................. ..# #######.#.###################~h~h&9~hQ~h~h>M.....#.# #.....<# ######...##.######.# #.............#.#######.##†#~h? ##..####......# ####..#.###### ......... #~hL?d############.##@.....###.###.##~hv?(............>#.#........# #....#############.################ #.#~h?g..#.##.................#~htE~hE~hE 20~hjJ~hK~hKM.###.).. .....#.# #.....<## ######...##.######.# #.............#.#######.##†#~hLJ ##..####......# ####..#.###### ......... #############.##......###.###.##............>#.#........# #.... #.##############.################~hVS~hS~hS1~hY~hZ~h=M######.####.#########.###.).. .....#.# #.....<## ######...##.######.# #.............#.#######.##†# ##..####......# ####..#.###### ~h?......... #############.##......###.###.## #.............>#.#........# #....~h~h۴&2~hŹ~hW~h` M#..)............##............######.####.#########.###.#.).. .....#.# #.....<## ######...##.######.# #.............#.#######.##†# ##..####......# ~h ####..#.###### ......... #############.##......###.###.##.~h ~h &3~hy ~h ~h M####.#####..######################..)............##............######.####.#########.~h I###.#.#).. .....#.# #.....<#.# ######...##.######.# #.............#.###~h ####.##†# ##..#~h' ###......# ####..#.#########.##......#..........~hQ &###~hv D ~h ~h &4~hM ~h4 ~hWM ..#.# #..# #.............# ####.#####..######################..)............##............######.####.#########.###.#.#~h).. .....#.# #.....<#.## ######...##.######.# #.............#.#######.##†# ##..#~h) 7###......# ~hx u####...##......#.#.######.#..~h ~h~h0&5~h~h~h1M############  ..#.# #..# #.............# ####.#####..######################..)............##............######.####.#########.###.).. .....#.# #.....<#.## ######...##.######.# #............@#.########.##†### ##..#####......##......#.#....# #..#.#######~h^~hߠ&6~h~h~hJ # #.#.# #..# #.#.# . ..#.# #..# #.# .####.#####...#..).##.#####..#####.####..# #..###.#.# #.# #.).#.# #.....<#.# #.# #.####...##.######.# #.# #.# # .#.####.# #.# #~h1K A ####.##†####......#.# #.# # #.##..###......#.####.# # #......##......#.#....# # ####...##......#.#.###### ###.##......#  #.##......###.###.## ~hK  #.>#.#........# #  #.#.~hR ~h#S &7~h Y ~hZ ~h # #.#.# #..# #.#.# .. ..#.# #..# #.# #.####.#####.. #....#..).##.#####..#####.####. #.# #..###.#.# #.# #.).#.# #.....<#.# #.# #.#...##.######.# #.# #.#  .#.####.# #.# ~h u ####.##†####......#.# #.#  #.##..###......#.####.#  #......##......#.#....# ####...##......#.#. ###.##......# #.##......###.###. #.>#.#........# # #.#.~ht <8~hx ~h ~h8].## #.#.# #..# #.#.#. ..#.# #..# #.#  #.####.#####.. .#....#..).##.#####..#####.####. ##.# #..###.#.# #.# #.).#.# #.....<#.# #.# #.#...##.######.# #.# #.# .#.####.# #.# ####.##†####......#.# #.# #.##..###......#.####.# #......##.....#.#....# ####...##......#.#.~h^N ###.##......# #.##......###.###. #.>#.#.# # #.#.~h=f~hf&9~hm~hho~hq#.## #.#.# #..# #.#.. ..#.# #..# #. # #.####.#####.. #.#....#..)......## #.#####..#####.####.#.# #..###.#.# #.# #..#.# #.....<#.# #.# #.#...##.######.# #.# #. .#.####.# #. ####.##†####......#.# #. #.##..###......#.####. #......##......#.#.... ####...##......#.#.~h,W ###.##......# #.##......###.### #.>#.#.# # #.#.~h~h 30~h~hki#.## #.#.# #..# #.#. ..#.# #..# # ## #.####.#####..###.#....#..)............## ##.#####..#####.####.#.# #..###.#.# #.# #.#.# #.....<#.# #.# ##...##.######.# #.# # # .#.####.# # # ####.##†####......#.# # #.##..###......#.#### #......##......#.# ####...##......#.#.~h&j ###.##......# #.##......###. #.>#.#.#  #.#.~ho~hyp&1~hOu~hv~hr _ ..... ............ ## #.####.#####..################.#....#..)............##...............#####..#####.####.######........# #..###.#.# #.# ....#.# #.....< ###########...##.######~hH  .............#.#######.##@####...... #.##..###...##.....#...#### #.####.#..#.##............ ~hK ~h &2~h$ ~h s _You see here a quokka corpse.~hO  ## #.####.#####..################.#....#..)............##...............#####..#####.####.######.# #..###.#.# #.# ..........#...< ###########...##.##### # .............#.#######.##†####...... #.##@.####......#~hP ...####### #......# #######.#.############## ~h^X ~hX -3 _~h_ ~h` ~h4 .#....#..)............##...............#####..#####.####.######.# .#.# #.# ....#...< ###########...##.##### # .............#.#######.##†####...... #.##..#####...@..#...##### ###..... #####..# #.....#.#.............#~h[~hň&4~h~h%~h ........#####..#####.####.######.# .#.# #.# ....#...< ~h1###########...##.##### # .............#.#######.##†####...... #.##..####........######~hVY ###....#############.~h##.#### ~h].......# #.###.#.#.###########.#~h~hC&5~h}~h~h.#####..#####.####.#.# #..###.#.# #.# #.#.# #.....<#.# #.# #....##.######.# #.# #. .............#.####.# #. ~h@####.##†####......#.# #.#.##..###......#.####.#......##......#.#.####.@.##......#.#.####.##......#.#.##......###.##..>#.#.# ##.#~hjB###.# .####.# ~hE..#.##. ......# #~h4.#.# ~hٜ~hH&6~hd~hգ~h? V.#####..#####.####.#.# #..###.#.# #.# #.)#.# #.....<#.# #.# #.#...##.######.# #.# #.#.............#.####.# #.#####.##†####......#.# #.##.##..###......#.####.#~h #......##......#.#....#####..@##......#.#.####.##......#.##.##......###.###.#...>#.#.# #.#.#~h Z####.# ####.# ..#.##.~h \# #.#.# ~h ~h &7~hG ~h ~hE/ ##.# .#.# #.# #.) ..#.# #.....<# #########...##.##### ~h/.............#.#######.##†####...... #.##..#####.........####### ###~h0.......##############.###.............>#.#........# ##### ####.# #.........##.#~h8~h8&8~h->~hW@~h  ..#...<# #########...##.##### .............#.#######.##†####...... #.##..#####.........###.### ###......############.###.............>#.#........# ##############.##############.# #####.#.####.#9~hl #########...##.##### .............#.#######.##†####...... #.##..####........###.~hI### ###......#############.####.###............@>#.#........# ##############.############# ####.# ..#.##..............#.# ...#.##†#~h~hU'40~h~h~h e...##.######.# #.# #.# .............#.####.# #.# ####.##†####......#.# #.# #.##..###......#.####.# #......##......#.#....# ####...##......#.#.####.##......#.#.##......###.###.##.#.#.# #.#.#.#.# ..#.##.# #.#.# ~h3 ~h &1~h ~hN c _There is a stone staircase leading down here.~hS~hLT~hY~h^~hc-2 _~hd~hb ###3 #@# ~h#...# ##... +.... #..... ~hʖK#$..... ~hߖ8#....... ~h\#.......# ~h?~h0~h-3.2 (1.7~h~hH _You climb downwards.  Found 11 gold pieces. _There is a stone staircase leading up here.~h2Y# ####.#<#..#.......# +.......+#.......#$.....K#.......#K   kobold (missile, asleep)#~h=~h%>,40~hA~hD] _A kobold comes into view. It is wielding a +0 club.~h;D~h> K#....#.#.###.#<# #####..#......~hu %##.@.....# ++##$.....K.......#######~hó ~h ~h &5~h ~h( ~h #. .. .# ..#.### #<#.#####..#......##.......#  ++#~h #$.....K.......####### ~h ~h= &6~h0 ~h4 ~hp #. ..## .#. .. #.### # #.#<#.##### #...#...... ##.# +.+ #.# #$.....K#  #~h.#  #.# #.#  #~h~hP&7~h~hh~h  ..## .#. .#.### ##.#<#.######...#......#.......#  ++~h. ##$.....K.......####### ~hN ~h zK.K)~h /==8~h ~h ( _The kobold shouts!~hTt .#. .#.### ##.#<#.#####..#......#.......#  ++#.....K.#..#######~h!~hؐ~hr>(((((~hL..@..~h.-9~h~h# _The kobold throws a stone. The stone closely misses you. _You see here 11 gold pieces.~h   ~h Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h6 .#. CTPittman the Magician .. Draconian of Vehumet *..... #.### #  Health: 26/26 ======================== ~h#.#<#.#####  Magic: 7/8=====================--- #...#......  AC: 6~hStr: 12 ##.......#  EV: 11~hInt: 16 +.......+  SH: 0Dex: 10~h; ~h]4#...**K.#  XL:  3 Next: 37% Place: Dungeon:3 ~h#@**....#  Noise: =--------  Time: 2049.2 (0.0) #.......#  g) +0 mace~h #.......#  Throw: 3 darts (datura)~h #.......#  ######### ~h  K   kobold (missile)~ha _You see here 11 gold pieces.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  ~hPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (100% to hit)~h .#.CTPittman the Magician..Draconian of Vehumet *.....#.### #Health: 26/26 ========================#.#<#.#####Magic: 7/8=====================---#...#......AC: 6~hE Str: 12##.......#EV: 11Int: 16+.......+SH: 0Dex: 10#...**K.#~hu cXL:  3 Next: 37% Place: Dungeon:3#@**....#Noise: =--------  Time: 2049.2 (0.0)~h #.......#g) +0 mace#.......#Throw: 3 darts (datura)~h T#.......##########~h K   kobold (missile)Casting: Magic Dart (safe; 2% risk of failure)  ~h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  ~h1 ;Press: ? - help, Shift-Dir - straight line~hR Aim: a kobold, wielding a +0 club and quivering stones (100% to hit)  The magic dart hits the kobold.~heb ~hGh Q.K...~hh ~hh %50.2 (1~hm ~hVp Sonfirm with . or Enter, or press ? or * to list all spells.~h}p :Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (100% to hit)  ~hp {The magic dart hits the kobold. _The kobold is moderately wounded.~he  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h .#. CTPittman the Magician .. Draconian of Vehumet *..... #.### #  Health: 26/26 ======================== #.#<#.#####  Magic: 6/8==================------ #...#......  AC: 6Str: 12 ##.......#  EV: 11Int: 16 +.......+  SH: 0Dex: 10 #...*K..#  XL:  3 Next: 37% Place: Dungeon:3 #@**....#  Noise: =--------  Time: 2050.2 (0.0)~h #.......#  g) +0 mace #.......#  Throw: 3 darts (datura) #.......#  #########   K   kobold (missile)Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded,  100% to hit)~h .#.CTPittman the Magician..Draconian of Vehumet *.....#.### #Health: 26/26 ========================#.#<#.#####Magic: 6/8==================------#...#......AC: 6~hwrStr: 12##.......#EV: 11Int: 16+.......+SH: 0Dex: 10#...*K..#XL:  3 Next: 37% Place: Dungeon:3#@**....#Noise: =--------  Time: 2050.2 (0.0)#.......#g) +0 mace#.......#Throw: 3 darts (datura)#.......##########K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded,  100% to hit)  The magic dart hits the kobold but does no damage.~h~hMBK...~h+1.2 (1~hM~h2MAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 club and quivering stones (moderately wounded,  100% to hit)  The magic dart hits the kobold but does no damage. _The kobold is moderately wounded.~h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h .#. CTPittman the Magician .. Draconian of Vehumet *..... #.### #  Health: 26/26 ========================~hJ #.#<#.#####  Magic: 5/8===============--------- #...#......  AC: 6Str: 12~h ##.......#  EV: 11Int: 16 +.......+  SH: 0Dex: 10 ~hޭ4#..*K...#  XL:  3 Next: 37% Place: Dungeon:3 ~h#@*.....#  Noise: =--------  Time: 2051.2 (0.0) #.......#  g) +0 mace~h) #.......#  Throw: 3 darts (datura)~hRj #.......#  ~h~#########   K   kobold (missile)~h~hŮCasting: Magic Dart (safe; 2% risk of failure)  ~hMConfirm with . or Enter, or press ? or * to list all spells.~h Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line~h'Aim: a kobold, wielding a +0 club and quivering stones (moderately wounded,  100% to hit)h3.#.CTPittman the Magician..Draconian of Vehumet *.....#.### #Health: 26/26 ========================#.#<#.#####Magic: 5/8===============---------#...#......AC: 6Str: 12hSw##.......#EV: 11Int: 16+.......+SH: 0Dex: 10#..*K...#hXL:  3 Next: 37% Place: Dungeon:3#@*.....#Noise: =--------  Time: 2051.2 (0.0)#.......#g) +0 maceh-#.......#Throw: 3 darts (datura)#.......##########K   kobold (missile)hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linehBAim: a kobold, wielding a +0 club and quivering stones (moderately wounded,  100% to hit)  The magic dart hits the kobold.h:..  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (moderately wounded,  h:100% to hit)  The magic dart hits the kobold.  The kobold is heavily wounded.h^??((h -..h+2.2 (1hhIW _The kobold throws a stone. The stone hits you but does no damage.h  hPCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hr] T .#. CTPittman the Magician .. Draconian of Vehumet *..... #.### #  Health: 26/26 ======================== #.#<#.#####  Magic: 4/8============------------h]  #...#......  AC: 6Str: 12 ##.......#  EV: 11Int: 16 h] +.......+  SH: 0Dex: 10 h^ 4#..*K...#  XL:  3 Next: 37% Place: Dungeon:3 ho^ #@*.....#  Noise: =--------  Time: 2052.2 (0.0) #.......#  g) +0 mace #.......#  Throw: 3 darts (datura) h^ #.......#  #########  h^  K   kobold (missile)h^ Casting: Magic Dart (safe; 2% risk of failure)  h_ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  h'_ ;Press: ? - help, Shift-Dir - straight linehM_ Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 100%  to hit)h'.#.CTPittman the Magician..Draconian of Vehumet *.....#.### #Health: 26/26 ========================#.#<#.#####hS(Magic: 4/8============------------#...#......AC: 6Str: 12##.......#EV: 11Int: 16+.......+h{(SH: 0Dex: 10#..*K...#h(XL:  3 Next: 37% Place: Dungeon:3#@*.....#h(Noise: =--------  Time: 2052.2 (0.0)#.......#h(g) +0 mace#.......#Throw: 3 darts (datura)h(T#.......##########h)^K   kobold (missile)hi)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineh)Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 100%  to hit)  The magic dart hits the kobold.hư#..  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (heavily wounded, 100%  to hit)  The magic dart hits the kobold.  The kobold is severely wounded.h ?((hD<-..h<+3.2 (1hAhADW _The kobold throws a stone. The stone hits you but does no damage.hD.#. .. )##.###.# #.#<#.##### #...#...... ##.# +.+ #...K...# #$# #.h# #.# hhuG.Kh .-4hj"h%& _Found a war axe.hV t  You hit the kobold.  You kill the kobold!h. A) h: =9=5.6 (1.4h hs Z _Vehumet accepts your kill.hY .#. .. )# #.###.# #.#<#.##### #...#...... ##.# +.+ #.# #@.)....# #.# #.#  #.#  #hh 4-60hhhE-7.6 (2hU _You now have 170 gold pieces (gained 11).hp M..##.#. .. )##.###.# hp#<#.#####...#......###++hq.)h$qP#.......#hyhz95===h=z$8.6 (1hhh/M#. ..##.#. .. )##.###.# #.#<#.#####...#......###++.)#.......#h6h7&9hs;hI=h9#. ..## .#. .. )# #.###.# #.#<#.##### #...#...... h##.# +.+ #.# hy#..)....# hhsh'60hhhfJ#. ..## ...#. .... )# #.###.# #.#<#.##...#.##.h!# +.+ #.# #..)....# h><1hhhrO#. ..## ... .#. ... .. .)# #.###.# #.#<#.#hP#...#.##.# +.+ #.# #..)....# h^WhW%===hX2h\h^ht 'M#. ...##.#. ..... .).###.# #<#.########...#........###++.h u p#..)....#h+| h| &3h h, h M +.....#. ...## .h .#. ..... .)#.###.# #.#<#.#######...#@.......######++h k#.......##########h h6 hW 4h- hI  hALM#.....# +.....#. #.......###..#. .... hyB.. .)##.# #<#@#######...#........##.......####+.......+##.......# hJ hK&5 h:P hQ hx`M.#.....# hac+.....+#. #.....#..###.......#......[......)##@# #<#.#######...#........##.......####......+. hda6#.##.......# hi hj hAj6 ho horC _Found a robe. hPM#.#.....# +.....+#.  h#..###.....#####..#............[........#.###.# #<#.########...#......... h?.......## h%.......# h h96=== hD7 h hP _You see here a +0 war axe. hf  h Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  g - a +0 mace (weapon)a - a +0 dagger  n - a +0 vampiric dagger Armour (go to first with [)  h  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Floor Items ([,] to select) Hand Weaponsa +0 war axe[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hm  h ]CTPittman the Magician#......#Draconian of Vehumet *...........#Health: 26/26 ========================#.....#Magic: 6/8==================------+.....+AC: 6 h JStr: 12#. #.....#EV: 11Int: 16..###.....#####SH: 0Dex: 10..#............XL:  3 Next: 39% Place: Dungeon:3[......@#Noise: ---------  Time: 2067.6 (0.0)..#.###.# h$ 4g) +0 mace#.#<#.#######Throw: 3 darts (datura)#...#........##.......####+.......+#.......##..)....##.......#You hit the kobold.  You kill the kobold! _Vehumet accepts your kill. _You now have 170 gold pieces (gained 11). _Found a robe.  hd ;_You see here a +0 war axe. hP >  You unwield your +0 mace. h t8.6 (1u) +0 war axe hΤ  ho / _u - a +0 war axe (weapon)h #......# #+.....+#. #.....# ..#######..#............[.......# ..#.### #.#<#.#######..#........h........##.......##.......#h$h&9hhh  #+.....+#. #.....# ..###.....######............[.......# ..#.### #.#<#@#######..#........#.......####......+.#.##.......##.......#hch'70hhzh+ #+.....+#. #.....# ..###.....#####............[.......# ..#.### #.#<#.#######..#@.......#.......#### +.......+ hr##.......##########h6h&1hhwh=  +.....+#. #.....# ..###.....#####............[.......# ..#.### #.#<#.########...#........#...@...####hS= h ++ ###########hwD hD &2hI hK he  #. #.....# ..###.....#####............[.......# ..#.### #.#<#.#######..#........##.......#### ++ hښ >##)h hP 3h hx h'  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hieP  Okay, then.hehkhn. _h/ #. #.....# ..###.....##### ..#............ [.......# ..#.###.# #.#<#.#h #...#. ##.#### +.+ #.# #..)....#  #.#  #.#  #.#  #hxh\-4 _h4h8h #. #.....# ..###.....##### ..#...... [.......# ..#.###.# #.#<#.# #...#. ##h=.#### +.+ #.#h] #..)....#  #.# h #.#  #.#  #hh^&5hڢhh5g #. #.....# ..###.....##### ..#.. [.......# ..#.###.# #.#<#.# #...#. ##.#### +.+ #.#h #..)....#  #.#  #.#  #.#  #hh3V7===6hAhh.K.###......'...###K   kobold (asleep)h  You open the door.  A kobold comes into view. It is wielding a +0 club.hhl5 .Koo   orc (wandering)K   koboldThe kobold shouts!h/==7h h7u _An orc comes into view. It is wielding a +0 hand axe.h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hp  Your spells (cast)TypeFailure Level  a + Magic DartConjuration2% 1 b - BlinkTranslocation8%h 2  c - Grave ClawNecromancy7% 2  d - Kinetic GrapnelForgecrafth 7% 1 Select a spell to cast[!]/[I] toggle spell headershhhֺ#. #.....#CTPittman the Magician..###.....#####Draconian of Vehumet *.......#............Health: 26/26 ========================[.......#Magic: 7/8=====================---..#.###.#AC: 6Str: 12#.#<#.#######EV: 11Int: 16#...#........SH: 0Dex: 10...####.......####XL:  3 Next: 39% Place: Dungeon:3..K...'@......+Noise: ==-------  Time: 2077.6 (0.0)o..####.......#u) +0 war axe#..)....#Throw: 3 darts (datura)#.......##hƻ .......##.......#o   orc (wandering)#########K   koboldYou open the door.  A kobold comes into view. It is wielding a +0 club.The kobold shouts! _An orc comes into view. It is wielding a +0 hand axe.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hn#. #.....#CTPittman the Magician..###.....#####Draconian of Vehumet *.......#............Health: 26/26 ========================[.......#Magic: 7/8=====================---..#.###.#AC: 6h Str: 12#.#<#.#######EV: 11Int: 16#...#........SH: 0Dex: 10...####.......####XL:  3 Next: 39% Place: Dungeon:3..K...'@......+Noise: ==-------  Time: 2077.6 (0.0)o..####.......#u) +0 war axeh#..)....#Throw: 3 darts (datura)#.......##.......##.......#o   orc (wandering)#########K   koboldYou open the door.  A kobold comes into view. It is wielding a +0 club.The kobold shouts! _An orc comes into view. It is wielding a +0 hand axe.Casting: Magic Dart (safe; 2% risk of failure)  h\Confirm with . or Enter, or press ? or * to list all spells.h4hh> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h #. #.....# ..###.....##### ..#. [.......# ..#.###.# #.#<#.#. #...#..####.####.K....+.o..####.#. #..)....# #.#h #.# #.# ##hhhbo.K.h;--8.6 (1 _hhQ _There is an open door here.h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh" Your spells (cast)TypeFailure Level  a + Magic DartConjuration2% 1 b - BlinkhDTranslocation8%2  c - Grave ClawNecromancy7%2  d - Kinetic GrapnelForgecraft7%hp1 Select a spell to cast[!]/[I] toggle spell headersh^h`hӿ^#. #.....#CTPittman the Magician..###.....#####Draconian of Vehumet *.......#............Health: 26/26 ========================[.......#Magic: 7/8=====================---..#.###.#AC: 6Str: 12#.#<#.#######EV: 11Int: 16h%. #...#........SH: 0Dex: 10....####.......####XL:  3 Next: 39% Place: Dungeon:3..o.K..@.......+Noise: ---------  Time: 2078.6 (0.0)....####.......#hMu) +0 war axe.#..)....#Throw: 3 darts (datura)hm#.......##.......##.......#ho   orc (wandering)#########h-K   koboldCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) h"_There is an open door here.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h~h{#. #.....#CTPittman the Magician..###.....#####Draconian of Vehumet *.......#............Health: 26/26 ========================[.......#Magic: 7/8=====================---..#.###.#AC: 6h[kStr: 12#.#<#.#######EV: 11Int: 16. #...#........SH: 0Dex: 10....####.......####XL:  3 Next: 39% Place: Dungeon:3..o.K..@.......+Noise: ---------  Time: 2078.6 (0.0)....####.......#u) +0 war axe.#..)....#hThrow: 3 darts (datura)#.......##.......##.......#ho   orc (wandering)#########K   koboldhjCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h_There is an open door here.  Casting: Magic Dart (safe; 2% risk of failure)  h \Confirm with . or Enter, or press ? or * to list all spells.h #. #.....#  CTPittman the Magician ..###.....#####  Draconian of Vehumet *..... ..#............  Health: 26/26 ======================== h [.......#  Magic: 5/8===============--------- ..#.###.#  AC: 6Str: 12 #.#<#.#######  EV: 11h1Int: 16 . #...#........  SH: 0Dex: 10 h=....####.......####  XL:  3 Next: 39% Place: Dungeon:3 ..o.K..@.......+  Noise: ---------  Time: 2078.6 (0.0) h....####.......#  u) +0 war axe . #..)....#  Throw: 3 darts (datura) h|#.......#  #.......#  h2#.......#  o   orc (wandering) #########  K   koboldhC _There is an open door here.  h1Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hTAiming: Grave Claw (safe; 7% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club h#. #.....#CTPittman the Magician..###.....#####Draconian of Vehumet *.......#............Health: 26/26 ========================[.......#Magic: 5/8===============---------..#.###.#AC: 6Str: 12#.#<#.#######EV: 11Int: 16. #...#........SH: 0Dex: 10....####.......####XL:  3 Next: 39% Place: Dungeon:3 hL..o.*..@.......+Noise: ---------  Time: 2078.6 (0.0)....####.......#u) +0 war axe.#..)....#Throw: 3 darts (datura)#.......##.......##.......#o   orc (wandering)#########K   kobold  h_There is an open door here.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 7% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club h6e   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 7% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move target: a kobold, wielding a +0 club  You unleash the spiteful dead! The jagged bones skewer the kobold!  You kill the kobold! hi) hi  Vehumet accepts your kill. hJ.o)o h>41===9.6 (1 h hj% _The orc shouts!!h# #. #.....# ..###.....##### ..#. [.# ..#.###.## #.#<#.########.. #...#..####.####.o).@'.+.####.#!h~.. #..)....#. #...# #....# #.......# ########!h!hH.o!h`1---80!hP!h2!"h1  "h#2Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h #. #.....#  CTPittman the Magician ..###.....#####  Draconian of Vehumet *..... ..#............  Health: 26/26 ======================== [.......#  Magic: 3/8=========--------------- ..#.###.#  AC: 6Str: 12 # #.#<#.#######  EV: 11Int: 16 #.. #...#........  SH: 0Dex: 10 .....####.......####  XL:  3 Next: 41% Place: Dungeon:3 #h.....o.@'.......+  Noise: ---------  Time: 2080.6 (0.0) .....####.......#  u) +0 war axe ... #..)....#  Throw: 3 darts (datura) . #.......#  #.......#  #.......#  o   orc #########  _The orc shouts!  #h ]Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available)  #hZsPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe$h+@D#. #.....#CTPittman the Magician..###.....#####Draconian of Vehumet *.......#............Health: 26/26 ========================[.......#Magic: 3/8=========---------------..#.###.#AC: 6Str: 12##.#<#.#######EV: 11Int: 16#.. #...#........SH: 0Dex: 10$h@d.....####.......####XL:  3 Next: 41% Place: Dungeon:3.....*.@'.......+Noise: ---------  Time: 2080.6 (0.0).....####.......#u) +0 war axe... #..)....#Throw: 3 darts (datura).#.......##.......##.......#o   orc######### _The orc shouts!  $h@]Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available)  $hAlPress: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe$h;  Aiming: Grave Claw (safe; 7% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe  You unleash the spiteful dead! The jagged bones skewer the orc!  You kill the orc!  Vehumet accepts your kill.$h)$hl )You feel your power returning.$h 4===4==1.6 (1-GClaw $h$h)n _The last of your harvested death is exhausted.1h  Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2hK" 2h" $ Your spells (cast)TypeFailure Level  a - Magic DartConjuration2% 1 b - Blink2hR# Translocation8%2  c + Grave ClawNecromancy7% 2  d - Kinetic GrapnelForgecraft7% 1 Select a spell to cast[!]/[I] toggle spell headers5h95h@5h|HM#. #.....#CTPittman the Magician..###.....#####Draconian of Vehumet *.......#............Health: 26/26 ========================[.......#Magic: 4/8============------------..#.###.#AC: 6Str: 12##.#<#.#######EV: 11Int: 16#.. #...#........SH: 0Dex: 10.....####.......####XL:  3 Next: 44% Place: Dungeon:3.....).@'.......+Noise: ==-------  Time: 2081.6 (0.0).....####.......#5hHu) +0 war axe... #..)....#Throw: 3 darts (datura).#.......#-GClaw #.......##.......##########You kill the orc!Vehumet accepts your kill.You feel your power returning. _The last of your harvested death is exhausted.5hICasting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5hI5hSd#. #.....#CTPittman the Magician..###.....#####Draconian of Vehumet *.......#............Health: 26/26 ========================[.......#Magic: 4/8============------------..#.###.#AC: 6Str: 12##.#<#.#######EV: 11Int: 165hSt#.. #...#........SH: 0Dex: 10.....####.......####XL:  3 Next: 44% Place: Dungeon:3.....).@'.......+Noise: ==-------  Time: 2081.6 (0.0).....####.......#u) +0 war axe... #..)....#Throw: 3 darts (datura).#.......#-GClaw #.......##.......##########You kill the orc!Vehumet accepts your kill.You feel your power returning. _The last of your harvested death is exhausted.Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5h%T5hk.35hE65h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6h, #. #.....# ..###.....##### ..#. [.## ..#.###.# #.# #.#<#.########... #...#..####.####.)@.'.+.####.#6h\-.. #..)....#... #.......#... #.......#.. #.......## #########6h^56h6:--2.6 (1 _6hP<6h=6hԖ #. #.....# ..###.....##### ..#. [.# # ..#.###.# #.### #.#<#.##.... #...#..####.####.@..'.+.####6hf.#.. #..)....#... #.......#.... #.#..... #.######. ##.6hV--36h6h  Things that are here: _a +0 hand axe; a +0 club; a kobold corpse7hR| #. #.....# ..###.....##### ..#..# [.......# #. ..#.###.# #.####.#.#<#.#7h.#..... #...#.#.####.####)..'.+#.####.##7h.# #..)....##.# #.##.7h a. #.##.. #.#7h(#.. # #...7h7h,4 _7h7h[7h<M +.....+#. # ###.....##### ..#............# [......7hJ=. ..#.###.#  #.####.#.#<#.##########......#...#........#####.......####.)..'+###...7h=)#.......# #.......##...8h8hW5===58h 8h 8hM#.....# +.....+#. # ###.....##### ..#............# [......#. ..#.###.# 8h.0 #.####.#.#<#.###########...@..#...#........#####.......####.)..'.......+###...#.......# #..)....########..8h8hR%68h8h8h@  +.....+#. #.....# ..########............# [.......# #. ..#.####.####.#.#<#.###########......#...#........#......@####.......####.)..'.......+ 8hϐ #####.......# #..)#######..#...8hΘ 8hF %78hF 8h 8h; #. #.....# ..########............# [.......# #. ..#.###.####.#.#<#.###########......#...#........8h.<.......####.......####.)..'.......+ ######8hu<t #..).#...8hC8h6D%88hJ8hL9h  ..######............# [.......# . ..#.#######.#.#<#.###########......#...#...............####.......####.)..'+ #####.......# #..).9h[Q..#....9h9hÌC===99hĒ9hƓ9h-............#. [.......# . ..#.#######.#.#<#.###########......#...#...............####.......####.)..'.......+ #####.......#9h-M #..)...######....######## #....#.##9h59h6&909h=9h>9hk#. [.......# ..#.#######.#.#<#.###########......#...#...............####.......####.)..'+ ###### #..)9hL....#..#######....######## #....#!9h9h%19hZ9h] _Found 2 murky golden potions.9h:9i ..#.#######.#.#<#.###########......#...#...............####.......####.)..'+ ###### #..)###......#######....########9h9\-GClaw #....#9hB9huB%29hG9hI:hf ####.#.#<#.###########......#...#...............####.......####.)..'+ ###### #..)###......######....######## :hF= ######:h:h*%3:h:h۸:h# ####......#...#...............####.......####.)..'+ ###### #..)###......#######@...######## :hh :hm6===4:h:ho!:h .......####.......####.)..'+ #.######.. #..)#.......####...#..........#.....:h0#######....########  !:h:hi%5:h:h[:h{' .)..'+ #.......#####......# #..).....####...........######....######## :h'G !.:h10:hq0%6:h6:h8:ho ######....# #..)...####.........######....########  !.#### :h*y :huy %7:h :h :h h #..)...####......######....########  .####:hL o===8:h :h *9.6 (2:h} :h e _o - 3 murky golden potions (gained 2);hL###......# #..)###..........#.......##############....######;h_ B100.6 (1;h ;h;h:B `.)..'+....####......# #..)...###..........#.......######;hvB _########....######;h"J ;hpJ %1;hdO ;h Q ;h1@ M#########........)..'+......####........# #..)....###...........#.......######;hq@ ]#########....#;hG ;hG %2;hpL ;hM <hM###......#...#........#########..)..'+#..###...#.......# #..)#.......####.....#..........#.......###############....#<h<;3<h&<h<hM #.####.#.#<#.##########......#...#........#########.)..'+###... #..)####......@...#.......##############<hk M#....#<hH'<h'U7===4<h!-<h.<hrM ..#.###.#  #.####.#.#<#.##########......#...#........#########.)..'+###... #..)###..........#.......###############....#######<hz<hz%5<hۀ<h_<h K #. ..#.###.# #.####.#.#<#.# ####......#...#.#.####.####.)..'.+ #.####.# #<h .# #..)....# #.####.# #.#.# #.#.# <hJ #....## #....# #....# <hn #....# #....# <h #....#  ######<h <h %6<h_ <hg <h  #. ..#.###.# #.####.#.#<#. ####......#...##.####. .)..'.+ #.####.# #.# #..)....# #.####.# #.#.# #.#.# <h0#....## #....# #....# #....# #....# #....#  ######<h;7<hf <hi =hK #. ..#.###.# #.####.#.#<#. ####......#...# ###.####. .)..'.+ #.####.# #=hKZ.# #..)....# #.####.# #.#.# #=h,LW.#.# =hRL#....## #....# #.=hwL...# #....# #....#=hLy #....#  ######=h-T=hTC===8=hPY=h[=h #. ..#.###.# #.####.#.#<#. ####......#...# ###.####. ..)..'.+ #.####.# #=hX.# #..)....# #.####.# #.#.# #.#.# #....# #....# #....# #....# #....#  #....#  ######=hx=h%9=h=hD=hDLL #. ..#.###.# #.####.#.#<#. ####......#...# ###.####. ..)..'. #=hLp.####. #.# #..).... #.####. #.#.=hL #.#. #....=hL #....# #....# =hL #....#  #....#  #....# =hMD ######=hCU=hV&10=hZ=hF\=hL{P #. ..#.###.# #.####.#.#<#. ####......#...# ###.#### ..)..' #.#### #.# #..) #.#### #=h{.# #.# #.... #....#  #....#  #....#  #....#  #....#  ######=h=h%1=h=he=hͷ =h =h =h >h[...... ..#.###.#  #.####.#.#<#.## ####......#...########..)..'###...>hm #..)###..........#......#######....#######.....>h&>h?'%2>h0,>h.>hp ..#........ [.......# ..#.###.#  #.####.#.#<#.## ####......#...########..)..'###...>h #..)###..........#......#######.#######.>hJ>hU8===3>h>h>h>M## ..#....... [.......# ..#.###.#  #.####.#.#<#.## ####......#...##########+....)..'###... #..)####..........#......>hE>h5F%4>hcK>h\M>hHM#. ## ..#....... [.......# ..#.###.#  #.####.#.#<#.## ####......#...##########+....)..'#######... #..)###>hb#..........#.......>h>h %5>h>h>h  #. # ..### ..# #. [.# #.# ..#.###.# #.####.#.#<#. ####......#...# #####.#### +.)..' #####>hf j.#### #.# #..) #.#### #.# #.#>h  #######.... #....# >hV L #....#>h' ;6>h >h ?hcK #. # ..### ..# #. [. #.# ..#.###. #.####.#.#<#. ####......#...# #####.#### +.)..' #####.#### #.......# #..) #.......#### #....# #..........#?h  #######....  #....#  #....#?hM?hC===7?ht?h?h   #. #   ..###   ..#   #. [   #.# ..#.###   #.####.#.#<#   ####......#...#   #####.####  ?h +.)..'   #####.####   #.......# #..)   #.......####   #..........#  ?h #..........#   #######....   #....# ?hܚM  #....#?h?h֡%8?h<?h?h`  #. #   ..###   ..#   #. [  #.# ..#.  ?h #.####.#.#<  ####......#...   #####.####  ?hR +.)..'  ?hJ #####.####  ?h #.......# #..   #.......####   #?h>N.#   #.#  ?h #....   #....#   #....#?h?h%9?h?h?hKA###..#...#...'#...#..#.#?hP<20?hS?hT( _You open the door.?hH  #. #  ..###  ..#  #. [  #.# ..#.  ##+# #.####.#.# ?h #... ####......#  #...#####.####  #....)..'  #...#####.####  #... #.......# #  #... #.#### ?h #... #.# #### #.#  #.... ?h  #....#   #....#?hZ?h%1?h ?hQ Q _There is an open door here.@h  #.   .. @h ..#  #. [  #.# ..#.  ##+## #.####.#.  #...# ####......# @h #...#####.####  #..@'@h2.)..'  #...#####@hW.####  #...# #.# # @h{ #...# #.#### @hr #...# #.#  ##### #.#   #....#  @h #....#   #....# @hB"@h",2 _@hd%@hS&@hk  #.  ..  ..#  #. [  #.# ..#  ##+## #.####.#  #...# ####......#  #...#####.  #.@.'.).. @hb #...#####.  #...# #.#   #...# #.  #...# #.  ##### #@h+L.  #.... @hRy #....  #....@h@h%3@h6@h@h/f M #.  ..# [..  .#+## #.#### ####......#####.###@hf 7'....)..####.##  #...# #.......###@hnl @hl %4@hq @hr @hM #.  ..# [..  .#+## #.#### ####......#####.###@h-'.....)..##### #...# #.......#@h@h%5@h@hAhc.....##..#..#..#[#'Ahb Ah %6AhAht _You open the door. _Found a runed chain mail.AhH M......  ....#. #...AhH . ..#.. [.. #[#  .##@## #.#### ####......########'....AhI z).. #...#####.......###Ah7I -#####AhO AhGP ,7 _AhU AhW Q _There is an open door here.BhR|M#######.....  ....... #. #............. ..#........ #. [.. #@# Bh|u .##'## #.#####...# ####......######## #...'...........)..Bh|"#...#BhBh,8 _BhېBh} _You see here a +0 chain mail of willpower.ChQM #######  #. # ..#....... #. [..ChH #[####### #.# .#'## #.#####...# ####...... #...#####.......#####...#ChCh*,9 _ChChEha  # ## #. #. #.#.  ##...# #...#. #.#. [. #[#Eh#.# ..#. ##'## #.####.#. #...# ####......#. #...#####.# #...'.)..' #...#####.# Eh"#...# #.# # #...# #.#EhEh&30EhԦEhEh   #. #. #.## #.#+ #.Eh/ %# #. # ##.# ..# #.+ ..#. #.#. [. #[#Eha .# ..#.# ##'## #.####.#.# Eh #...# ####......#. #...#####.####. Eh W#...'.)..'. Eh }#...#####.####. #...# #.Eh # #. #...# #.####.EhEhb%1EhPEh<EhOS  #. # . #.# #. #.# +. #.# #. #. Ehy##.# ..###. #.+ ..#. #.#. [. #[#.# ..#.# ##'## #.####.#.#< Eh#...# ####......#. #...#####.####. Eh/p#...'.)..'. #...#####.EhW####. #...# #.# #. Ehv[#...# #.####.EhEhF %2Eh%Eh"'Eh$   #.   # .   #.# #.   #.# +.   #.# #. #.   ##.# ..###.   #.Eh + ..#.   #.#. [.   #[#.# ..#.#   ##'## #.####.#.#<#   #...# ####......#...#   #...#####.####.   #...'.)..'.   #...#####.####.   #...# #.# #..) #...# #.####.Ehɒ Eh %3Eh Eh Ehn, #. # . #.# #. #.# +. Eh-#.# #. #. ##.# ..###. #.+ ..#. #.#. [. #[#.# ..#.###. Eh4-##'## #.####.#.#<#. #...# ####......#...#. EhS-X#...#####.####. #...'.Ehp-;)..'. Eh-%#...#####.####.Eh- #...# #.# #..).Eh- Eh-[#...# #.####.Eh7Eh@8%4Eh=Eh>Fhb #.# .#.# #.#.# +.#.# #. #.Fh ##.# ..###.#.+ ..#.#.#. [.##[#.# ..#.###.###'## #.####.#.#<#.##...# ####......#...#.#...#####.####.#...'.)..'.#...#####.####.#...# #.Fh\ # #..).#...# #.####.FhFhI%5Fh]FhFhY#.# .#.# #.#.# +.#.# #. #.##.# ..###.#.+ ..#.#.#. [.# #[#.# ..#.###.# Fhw##'## #.####.#.#<#.##...# ####......#...#.#...#####.####.#...'.)..'.#...#####.####.#...# #.# #..).#...# #.####.Fh$Fh%%6Fh+Fh-Fh #......## ......##.# #.....##.# +.....+#.# #. #.....###.# ..###.....##.+ ..#.#.#. [.# #[#Fh .# ..#.###.# ##'## #.####.#.#<#.##...# ####......#...#.#...#####.####.#...'.)..'.#...#####.####.#...# #.# #..).#...# #.####.Fh. Fh %7Fh{ Fh( IhV4 M #########.#.....# +.....+ #. ####.....#+ ..#.................#. [......Ih4 [ #[#########.# ..#.###.# ##'###.####.#.#<#.### -GClaw Ih: Ih: %8IhA IhB Ih(#.#.#'...#.####Ihd0Ih0%9Ihj5Ih~7( _You open the door.JhDv.#.# #......# ##.#......# #.Jhv[#.##.....# #.#.#+.....+ #.#.# #. #.....# Jhv##.#.#.#..###.....##.Jhw...#..#.#.#.###[.# Jh^w#[##.# ..#.###.# ##'## #.####.#.#<#.##...# ####......#...#.Jhw#...#####.......####.##...'.....)..'.Jhw+#...#####.......####.##...# #.# #..)....#JhJh%&40Jh݆JhQ _There is an open door here.Jh2#.# #.# #......# ##########.# ......# #........#.# #.....# #........#.# +.....+ #..#.# #. #.....# ##.#.#.#..###.....##.'@..#..#.#.#.###[.# #[###.# ..#.###.# ##'## #.####.#.#<#.##...# ####......#...#.#...#####.......####.###...'...........)..'.+#...#####.......####.##...# #.# #.Jhr3;.)....#Jh9Jh:,1 _Jh?Jh@JhL[ #.#.##.#.# #......# ##########.#.# ......# #........#.#.# #.....# #........#.#.# +.....+ #........#.#.#. #.....# ##.Jh[ @#.#.#..###.....##.'.@.#..#.#.#.###[.# Jh[ #[#########.# ..#.###.# ##'## #.####.#.#<#.##...# ####......#...#.#...#####.......####.JhG\ ##...'.........#...#####...... Jhd JhQe %2Jhk Jhl Jh #.#.# #.#.# #......# #.#.# ......# #.#.#.# #.....# #........#.#.# +.....+ Jhq #........#.#.#. #.....# ##.#.#.#..###.....##.'..@#..#.#.#.###[.Jh # #[#########.# ..#.###.# ##'## #.####.#.#<#.##...# ####......#...#.#...#####.......####.##...'..#...#####.... Jh Jh %3Jh Jh KhFDrM ...  #########.#.....#....#.#.# +.....+ #........#.#.#.  #........#.#@#..###.....#####'...#..#.....................#.###[......#[#########.# ..#.###.#-GClaw #KhQM;4KhRKhTKh+M ...  #########.#.....# +.....+   #........#.#.#..###.....#####....'...#..#............#.........#.###[.......#-GClaw ##KhKh:%5KhMKhKhY,NM ...  #########.#.....# +.....+   ##.#.#..###.....#####'...#..#............#.........#.###[.......##.# Kh5Khb6%6Kh=Kh?Kh M##+## ...  #########.#.....# +.....+Khj    ##.#.#..###.....######.........'...#..#............Kh KhM %7Kh{ KhT Lh6M##+###.... ...  #########Lh7.#.....# +.....+#........#.#.#. #.....#-GClaw Lh@;8LhDLhFLhM. <##+###.##.......... ...Lhu  #########.#.....# +.....+#........#.#.#. #.....#Lh0LhM7<LhԱ%9LhMLhq9 _Found a stone staircase leading up.LhV8M . . <# ##+###.###......+.....#.#Lh##.......#  #########.#.....##........#.#.# +.....+###LhhLh&50Lh$LhHLhԜyM . . < ##+###.#.###.......+.....#LhN%#..@....##.#.#.#.#  #.#.# # #########.#........#.#.# #.....#Lh~Z..# Lh@Lh%1LhYLh?Lh.~ M . . Lh~ s<#  ##+###.#.###.........+..@..#.#......#.#.#.# #.#.### #......#-GClaw Lh~ i##.#Lh) Lh %2Lh Lh Mh[ . . <# ##+###.#.# ##.Mh? +.@...#.# #.# #.#.#.#.# #.#.### #......# ##.#.# ......# #Mhl.#.#.# #.....# #Mh5.#.#.# +.....+ #.#.#.#. #.....#MhU ##.#.#.#..###.....Mh Mhf%3Mh:MhMhvX . . <# ##+###.#.# ##. +@....#.# #.# #.#.#.#.#MhYY #.#.### #......# ##.#.# ......# #.#.#.# #.....# #.#.#.# +.....+ #.#.#.#. #.....# ##.#.#.#..###.....Mh`Mh`%4MheMhfMhs..###............'##....#..g###g   goblin (asleep)Mh(  You open the door.  A goblin comes into view. It is wielding a +0 dagger.MhQcg.gMhjD====5MhMh@( _The goblin shouts!Mhb . .. <#g..#### ##+###.#.#.##Mh$h..@.....#.##...g#.# #....#.#.#.#.# ######.#.### #......# MhM##.#.# ......# #MhD.#.#.# #.....# g   hobgoblin (wandering) #.#.#.# +.....+ g   goblin #.#.#.#. #.....#MhU ##.#.#.#..###.....Mh Mh5 .gA hobgoblin comes into view.Mh Z=---6Mh Mhg _The goblin hits you but does no damage. _There is an open door here.NhN( .. ... <#.#######+###.#.#.g.....##.'.....#.##...g#.# #....#.#.#.#.# ######.#.### #......# Nh^#.#.# ......# #.#.#.# #.....# #.#.#.# +.....+ #.#.#.#. #.....#NhU ##.#.#.#..###.....NhNh$F.gNhY%A---7Nh)NhS,S _The goblin barely misses you.NhHg Nhn H.gNh>o 55-Nhmo %9.1 (1.5Nh@t Nhv  Nhv i_You barely miss the goblin. The goblin hits you with a +0 dagger.OhROhTOh\ .gYou barely miss the goblin. The goblin closely misses you.Ohc]56=Oh]!60.6OhybOh4eS _The goblin barely misses you.Oh.K 8  You hit the goblin.OhP g.gOhP ] The goblin is moderately wounded.Oh^Q '2.1OhT Oh V = _The goblin hits you but does no damage.Oh  You hit the goblin but do no damage. Your tail-slap misses the goblin.Oh KThe goblin is moderately wounded.Oht" ig. Oh" '3.6Oh' Oh@* | _The goblin closely misses you. x2; The hobgoblin misses you.Oho* Ph  You closely miss the goblin. You closely miss the hobgoblin.Ph '5.1Ph| Ph  _The hobgoblin closely misses you. The goblin hits you but does no damage.Qh  You closely miss the goblin. You hit the hobgoblin.  The hobgoblin completely misses you. The goblin hits you with a +0 dagger.  Qh6The goblin misses you.QhO#4Qhs3--6.6Qh,Qh@ _The hobgoblin hits you but does no damage.Qh The goblin misses you. _The hobbarely miss the goblin. Your tail-slap misses the goblin.You hit the hobgoblin.  You kill the hobgoblin!  Vehumet accepts your kill.Qht .g     You have harvested enough death to cast Grave Claw an additional time.Qhߤ n5=-88.0 (1.4Qh8 Qh Qh L _The goblin misses you.Sh  You closely miss the goblin. The goblin hits you but does no damage.9.5 (1.5ShShS _The goblin barely misses you.Sh,k Shk )71.0Shs  _You barely miss the goblin. The goblin hits you but does no damage.Th`t  You hit the goblin.  You kill the goblin!Thhf)Thk|6==502.5ThBpThrZ _Vehumet accepts your kill.Th#| #.... ..<#.#######+###.#.#....##..........'.....#.# ####...@#...... #....#.#.#.######.#.### #......##.........'...#..#........ Th|Th4-30ThTh'  Things that are here: _a +0 dagger; a goblin corpseUh## .#... .#.... <##....#######+###.#.##.##...'.....#.# ####..@)#.# #....#.#.#.#.# ######.#.### #...... #.#.# ...... #.#.#.# #..... #.#.#.# +..... #.#.#.#. #..... ##Uh@g.#.#.#..###..... #.'...#..#UhUhG-4 _UhUhUh ###+ . #.... . #.... <# #....#######+###.#.#.#.##...'.....#.# ####.@.)#.# #....#.#.#.#.# ######.#.### # #.#.#  #.#.#.# # #.#.#.# + #UhL.#.#.#. # ##.#.#.#..### #.'...#..#UhUhկ5UhUhUhL2 ###+# . #.... . #.... <# #....#######+###.#.##.#.##.#..'.....#.# ####@..)#.# #....#.#.#.#.# ######.#.### # #.#.#  #.#.#.# # #.#.#.# + #.#.#.#. # ##.#.#.#..###UhLP #.'...#..#Uh6SUhSB=6UhwXUhVZUh ~M##+# . . <#  #....#######+###.#.##Uhg .##.........#......@...'.....########...)#..........#.#.#.#.# ######.#.### #....Uh Uh* Uhr &7Uh Uh VhsK     ###+## .   #..... . VhK  #....# <#   #....#######+###.#.#  VhK #.#.##.  VhAL #..'.....#.#   #...)#VhkL.#   #....#.#.#.#.#  VhL ######.#.### #   VhL#.#.#   #.#.#.# #   #.#.#.# +  VhMa #.#.#.#. #  Vh-MP ##.#.#.#..###Vh9TVhT&8VhYVh\VhQ     ###+### .   #..... .   #....# <#   #....#######+###.#.#  VhҲ #.#.##.   #..'.....#.#   #...)#.#   #....#.#.#.#.#  Vh7 ######.#.### #   #.#.#   #.#.#.# #  VhPb #.#.#.# +  Vh #.#.#.#. #   ##.#.#.#..###VhxVhŹ&9Vh4VhVh{7     ###+### .  #..... .  #....# <#  #....#######+###.#.  #.#.##  #..'.....#.#  #...)#.#  #....#.#.#.#.#  ######.#.### #  #.#.#   #.#.#.# #  #.#.#.# +  #.#.#.#. #  ##.#.#.#..###VhVh'80VhVheVh6      ###+####   #...... .  #....# <# # #....#+###.# Vh™  #.#.##  #..'.....#.#  #...)#.#  #....#.#.#.#.# VhI  ######.#.### #  #.#.#  #.#.#.#   #.#.#.#   #.#.#.#.  Vhw M ##.#.#.#..Vh <1Vh4 Vhԧ Vh7 ~  #> #. #.###+#### #.#......  #.#....# <  #.#....#+###.  #.#.##  #..'.....#.  Vh8 4#...)#.  #....#.#.#.#.  ######.#.###   #.#.#  #.#.#.#  #.#.#.#  #.#.#.#.  ##.#.#.#..Vh? Vh'@ &2VhD VhF ; _Found a stone staircase leading down.Vh{   #>.  #.#  #.###+####  #.#......  #.#....#   #.#....#+###  #.#.##  #.'.....#  #...)#  #....#.#.#.#   ######.#.###   #.#.#  #.#.#.#  #.#.#.#  #.#.#.#.  ##.#.#.#..VhVh&3VhOVh|Wh= M##>. ##+####.......# ....#######+####........##...............'.....########...)#...... #....#.#.#.#WhWh&4WhzWhWhM ##>. ##+####.. #######+####........##...............'.....# #######...)#......WhWh&5WhPWh5Wh-CM ##>. ##+####.. #######+######..... #..........'.....##Wh HWhI&6WhrLWh&NWhj jM ##>. ##+####.. #######+### #.#........##.....Whp Wh q Whq 7Wht Whv Wh- M..##.... ..##)>. ##+####..  #.#....#######+###Wh) Wh &8Wh WhO # _Found a club.XhM .B ..##..# ... ...##)#.###>....... ##+####.. #.#....#B   giant cockroach (asleep)Xh]Xh&9Xh!Xh$b _A giant cockroach comes into view.XhZxM  .B ..#..# ...# ... ##)#.###.......##.### ##+#### #.#......Xhb### XhLXh'90XhXhc _There is a stone staircase leading down here.Xhr  ... .B  ..#  #..#  #...#  ...  ###)#.# #> #.###.#Xh5 #.###+####  #.# #.#....# < #.#....#+###. B   giant cockroach (asleep) Xh#.#.##. #...'.....#. Xh O#...)#.XhAXh -1 _Xh Xh%Xh.9  ...  ..B  ..#  #..#  ##...#  #...# ###)#.# #>. #.###.# #.###+####  Xh#.#. . #.#....# <# #.#....#+###.# #.#.##. #..'.....#.# #...)#.#XhXhN&2Xh XhYhx#### ...B ..# #..##...# #...# ###@#.#####>..........###.######.###+#####.. .Yh <#######+###.####.................'.....#Yhp<3YhYhM _You see here a +0 club.Yhe  ##### ......B.  ##...# #@..# ###)#.######>.........#.###.#####.###+#####.. . <#######+###.####.......Yh Yh $4 Yhۊ _Yh Yh Zh  ## .#####  Zh.....  ..B.  ..#  ##..#  Zh##...#  #.@.#  Zh###)#.#####  Zh#>.........  #.###.#Zh7#### Zh0#.###+#### .ZhM[ #.#...... Zhh<.  Zh%#.#....#+###.#.ZhR #.#.##.ZhqZh&5Zh$Zh&ZhZ  ####  ..#####  ......  ...B.  #..#  ##..#  ZhD##...#  #..@#  ###)#.#####  #>.........  #.###.###Zh$ ## #.### #.#...... .  #.#....#+###.#.#ZhKR #.#.##.Zh%ZhdZhϲk.BBZh&6ZhKZh Zh 7 #### ...#####....... #. ##B##.@.# #...## ##)#.######>..........###.#####Zh u#.###+#### .#.. . <########+###.#.#Zh Zh #4Zh :--=7Zh Zh 4 _The giant cockroach bites you.[hEr  Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]h7k]hl Your spells (cast)TypeFailure Level a - Magic Dart]h.mKConjuration2%1  b - BlinkTranslocation8%]h\mA2  c + Grave ClawNecromancy]hm^7% 2 d - Kinetic GrapnelForgecraft7%]hm%1 Select a spell to cast]hm[!]/[I] toggle spell headers_h_h_h CTPittman the Magician  Draconian of Vehumet *.....  ####Health: 24/26 ======================--  ...#####_hAMagic: 8/8========================  ......AC: 6Str: 12  ....._h EV: 11Int: 16  #..#SH: 0Dex: 10  ##B.#XL:  3 Next: 50% Place: Dungeon:3  ##.@.#_hNoise: =--------  Time: 2197.5 (0.0)  #...##u) +0 war axe  ###)#.#####_hThrow: 3 darts (datura)  #>......... _h2 #.###.#####  _hQ#.###+####. B   giant cockroach _h/ #.#.......  #.#....#<#  #.#....#######+###.#.# _A giant cockroach comes into view. _There is a stone staircase leading down here. _hD_You see here a +0 club. _The giant cockroach bites you.  _h Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h_hn CTPittman the Magician  _hDraconian of Vehumet *.....  ####Health: 24/26 ======================--  ...#####_h|Magic: 8/8========================  _h......AC: 6Str: 12  ....._h.EV: 11Int: 16  #..#_h[SH: 0Dex: 10  ##B.#_hXL:  3 Next: 50% Place: Dungeon:3  ##.@.#_hNoise: =--------  Time: 2197.5 (0.0)  #...##_hu) +0 war axe  ###)#.#####_hThrow: 3 darts (datura)  #>.........  #.###.#####  #.###+####_hL. B   giant cockroach  #.#....... _hr@ #.#....#<#  _h#.#....#######+###.#.# _A giant cockroach comes into view. _There is a stone staircase leading down here. _h_You see here a +0 club. _The giant cockroach bites you.  Casting: Grave Claw (safe; 7% risk of failure)  _h\Confirm with . or Enter, or press ? or * to list all spells._hP  CTPittman the Magician  Draconian of Vehumet *..... #### Health: 24/26 ======================-- ...#####  Magic: 7/8=====================---_h ......  AC: 6Str: 12 _h A.....  EV: 11Int: 16 #..# SH: 0_h=>Dex: 10 ##B.# XL:  3 Next: 50% Place: Dungeon:3 _hg%##.@.# Noise: =--------  Time: 2197.5 (0.0) _h#...## u) +0 war axe _h7###)#.#####  Throw: 3 darts (datura) #>......... _h #.###.#####  #.###+#### .  B   giant cockroach_hF #.#...... .  #.#....# <# _h#] #.#....#######+###.#.# _The giant cockroach bites you.  _hCasting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (64% to hit)ahv CTPittman the Magician  Draconian of Vehumet *.....  ####Health: 24/26 ======================--  ...#####ahvMagic: 7/8=====================---  ......AC: 6Str: 12  .....EV: 11Int: 16  #..#SH: 0ah+wDex: 10  ##B.#XL:  3 Next: 50% Place: Dungeon:3  ##.@.#Noise: =--------  Time: 2197.5 (0.0) ahrw' #...##u) +0 war axe  ###)#.#####Throw: 3 darts (datura)  #>.........  #.###.##### ahw> #.###+####. B   giant cockroach (grapneled)  #.#....... ahw- #.#....#<#  #.#....#######+###.#.#Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahw%Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (64% to hit)  The kinetic grapnel hits the giant cockroach.ahAiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line: a giant cockroach (64% to hit)  The kinetic grapnel hits the giant cockroach.  The giant cockroach is moderately wounded.The giant cockroach waves its antennae.ah+8.5 (1ah ah ] _The giant cockroach closely misses you.bhAl The grapnel guides your strike. You hit the giant cockroach.  The giant cockroach is heavily wounded.bhl/200.0 (1.5bhlqbhtJ _The giant cockroach bites you but does no damage. x2chu7  You closely miss the giant cockroach.The giant cockroach is heavily wounded.The giant cockroach bites you but does no damage.ch7ch+8O5=1.5ch=ch?\ _The giant cockroach barely misses you.dh  Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dh  CTPittman the Magician  Draconian of Vehumet *..... #### Health: 25/26 =======================- dhf...#####  Magic: 6/8==================------ ......  AC: 6Str: 12 .....  EV: 11Int: 16dh #..# SH: 0Dex: 10dh ##B.# XL:  3 Next: 50% Place: Dungeon:3dhu ##.@.#dhE Noise: =--------  Time: 2201.5 (0.0) #...##dhn/ u) +0 war axe ###)#.#####  Throw: 3 darts (datura)dhv #>.........  dh#.###.#####  dh#.###+#### .  B   giant cockroach #.#...... . dh( #.#....# <#  dhj#.#....#######+###.#.# _The giant cockroach barely misses you.dhgCasting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight linedh{Aim: a giant cockroach (heavily wounded, 64% to hit)dhH  CTPittman the Magician  Draconian of Vehumet *.....  ####dh0I Health: 25/26 =======================-  ...#####Magic: 6/8==================------  ......AC: 6Str: 12  .....dh[I EV: 11Int: 16  #..#SH: 0dhI uDex: 10  ##B.#dhI XL:  3 Next: 50% Place: Dungeon:3  ##.@.#dhI Noise: =--------  Time: 2201.5 (0.0)  #...##dhI Hu) +0 war axe  dhJ ###)#.#####Throw: 3 darts (datura)  dh1J #>.........  #.###.##### dh]J  #.###+####. B   giant cockroach  dhJ F#.#.......  #.#....#dhJ C<#  #.#....#######+###.#.#dhJ Casting: Kinetic Grapnel (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dhJ }Aiming: Kinetic Grapnel (safe; 7% risk of failure)  dhJ ;Press: ? - help, Shift-Dir - straight linedhK Aim: a giant cockroach (heavily wounded, 64% to hit)  The kinetic grapnel hits the giant cockroach but does no damage.dh Oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (heavily wounded, 64% to hit)  The kinetic grapnel hits the giant cockroach but does no damage.  The giant cockroach is heavily wounded.dhX Z3--2.5 (1dh dh- 4 _The giant cockroach bites you.eh  You barely miss the giant cockroach.Your tail-slap misses the giant cockroach.The giant cockroach is heavily wounded.eh-3.9 (1.4ehehʑG _The giant cockroach bites you but does no damage.fht&  You closely miss the giant cockroach.The giant cockroach is heavily wounded.fh"'H--5.4 (1.5fh,fh// fhV/f_The giant cockroach misses you. The giant cockroach bites you.fh  You slash the giant cockroach!  You kill the giant cockroach!fhfi.fhSe7===16.8 (1.4fhfh"Z _Vehumet accepts your kill.ghiW ####...##### ...... . #..# #ghIj##.#..@#####)#.#####>.........###.##.#  #.#........##.........ghfjD gh&qghr+-7ghr 0gh}vghxhh ####...##### ...... . hhb#..# ###...#...#####)#@######>...........hhA#.###.########hh` hhE #..........'.....#.#hhhhdhh9-8hhnhhhh~_ ...##### ......  hh_8#..# ##..###...#...####)#.#######hh_#>...@........###.#######hh`w#.###+#### . hh!`O #######...)#.......#hhghhhhh h.4=hh>h9hhGmhhWohh   ......  #..# ##..###.hha#...####)#.#######>...........#.###@########.###+#### ....... hhQ.  #....#.#.#.#.#hhhhhhE===10hhhhhh ; '.......##....##...........######..hhBG hhG &1hhsN hhQ ( _You open the door.hh.  #..# ###....####)#.########>...........#.###.####### .#........... #....###### <#....  ######.#.### #.. hh.hhW5hh5&2hh!;hh#>Q _There is an open door here.ih #..# ###.#...####)#.#######>............###.#######ih:j###'#######.#..@........ ###### <#######+###.#.#..##### ih[ ##########.#.# .. ihih#5ihL==3 ih _ihihihFC ###....####)#.#######>............###.##########'#######............ ihF2###### <#######+###.#.#....##............###  ihFx#........#.#.# #. ihOihO&4ih|UihQWihN ##....####)#.#######>............###.##########'####ih............ ###### <##+###.#.#....##.........#....'.....#.# . ih #........#.#.# +. ih"ihkV8===5ih?ihih%  ...####)#.#######>............###.##########'###............ ###### <#######+###.#.#....##.........#...'.....#.# ih% !######...)#......#  #........#.#.#. #. ihA- ih- &6ih13 ih5 ih9 #...##  ###)#.#######  #>...........  #.###.#######  #.###'####### .  #.#.......... . ihU #.#....###### <#  #.#....#######+###.#.#  #.#.ih M##.  #..'.....#.#  #...)#.# ihK ######.#.### #.   #.#.# .   #.ih #.#.# #.   #.#.#.# +.   #.#.#.#. #.ihvihmq6==7iht$ih&jh֍ #...##  ###)#.#  #>.....  #.###.#  #.###'####### jh`_.  #.#.......... .  #.#....###### <#  #.#....#######+###.#.#  #.#.##.  #.jhr.'.....#.#  #...)#.#  #....#.#.#.#.# ######.#.### #. #.#.# . #.#.#.# #.jhM #.#.#.# +. #.#.#.#. #.jhjh&8jhEjhIjh#...## ###)#.# #>..... #.###.# #.###'####### . #.#.......... . #.#....###### <# jh#.#....#######+###.#.# #.#.##. #..'.....#.# #...)#.# jh$0#....#.#.#.#.#######.#.### #.#.#.# .jhH#.#.#.# #.#.#.#.# +.#.#.#.#. #.jhjh D===9jhjhjh_S#...## ###)#.# #>. #.###.# #.###'# jhF`. #.#... . #.#....###### <# #.#....#######+###.#.# jh8ac#.#.##. #..'.....#.# #...)#.# #....#.#.#.#.#######.#.### #.#.#.# .#.#.#.# #.#.#.#.# +.#.#.#.#. #.jhbkjhk'20jhrjhMtjh$#...## ###)#.# #>. #.###.# #.###'# . #.#. . #.#....###### <# #.#....#######+###.#.# #.#.##. jh?#..'.....#.# #...)#.# #....#.#.#.#.#######.#.### #......##.#.# ......##.#.#.# #.....##.#.#.# +.....+#.#.#.#. #.....#jhjhcB=1jh@jh3jh'  ###)#.#######>............###.#######'............ ....###### <#...#######+###.#.#jh( N....##..........'.....#.# ######...)#...... #....#.#.#.####........#.#.#..###.....# jh1 <2jh4 jh5 jh<###)#.# #>. #.###.# #.###'# . #.#.. . #.#....###### <# #.#....#######+###.#.# #.#.##.jh #..@.....#.# #...)#.# #....#.#.#.#.# ######.#jh#.##.jh#.#.# #.....# #.jhO#.#.# +.....+ #.#.#.#. #.....# ##.jhp-#.#.#..###.....#jhjh1jhU3jh jhQ _There is an open door here.khL ###)#.# #>. #.###.# #.###'# . #.#. . #.#....###### <# kh#.#....#######+###.#.# #.#.##. #..'@....#.# #khu...)#.# kh#....#.#.#.#.# ######.#.#####.#.#kh#.#.#.# #.....# #.#.#.# +.....+ #.#.#.#. #.....# ##.#.#.#..###.....#kh- kh -4 _khkh~kh)###)#.# #>. #.###.# #.###'# . #.#. . #.#....###### <# #.#....#######+###.#.# kh#.#.##. #..'.@...#.# #...)#.# #....#.#.#.#.# ######.###.#.#.kh-3#.#.# #.....# #.#.#.# +.....+ #.#.#.#. #.....# ##.#.#.#..###.....#kh#khlkh5khkhkh###)#.# #>. #.###.# #.###'# . #.#. . #.#....###### <# #.#....#######+###.#.# #.#.##. #..'..@..#.# #...)#.kh# #....#.#.#.#.# ######.#.### ###.##.#.#.# #.....# #.#.#.# +.....+ #.#.#.#. #.....# ##.#.#.#..###.....#khkhr&6kh)khkhr M #...## ##)#.#######>............ ##'####### ....... .###### <# #######+###.#.##........##.@.......khr n..........'.....#.#.########...)#......#....#.#.#.#.##.##.#khx khy &7kh!~ kh lh0#.#...#.##.#...#.#'lhnlh&8lhlh( _You open the door.lhw/M#... #...## ##)#.########.#>...............## ##'########.#. .......... .##.# <# #######@###.#.##........##.........lhX..........'.....#.#.########...)#.......###.#.#lhslh&9lhlhIQ _There is an open door here.lhja yM ###... #...## ##)#.########.# ##>.............. ...##.###.#####'########.#..................... <# #######'###.#.####.........#..........'.....#.#.#.lha H....###..#.#.#lh?i lhi .30 _lh7o lhq lh M  ###... #...##  ##)#.########.# ##>.............. .. .########.###.#####'########.#.......@.......#######.#..<#..#######'###.#.#lh m#.#........##..............#.#.##......#.#.#.#.###.#.#lh۾ lhB &1lh lhm lh" !#..# ##..# #.# ##...# #.# #...## #.#  ###)#.########.# ##  #>.... ..  #.###.##.###.##.###'#.#.  #.#.#.#....#.#..<#.  lh\ #.#....#######'###.#.#  #.#.##...  #.'.....#.#.#  #...)#.......# ..#....#.#.#.#.# .######.#.### lhYlh&2lhlhvmh:X#..# ##..# #.# ##...# #.# #...## #.# ###)#.##.# ### #>... ... #.###.##.###.# #.###'#.#. #.#. #.#....#.#..<#. mh;I#.#....#######'###.#.# # #.#.##......... #.'.....#.#.# #...)#.......#...#....#.#.#.#.# ..######.#.#####......# mhCmhZD&3mhHmhJmhjtw#..# ##..# #.#  ##...# #.#  #...## #.# )#.#.# #### >. ... .###.#.###.# .###'#.#. .#. .#....#.#..<#. .#....#'###.#.### .#.##......... .'.....#.#.#mh"u...)#.......#...#....#.#.#.#.# ...######.#.#####......# mh5|mh|&4mhmhmhW#..#  ##..# #.# ##...# #.# #...## #.# )#.#.# ##### . .... ###.#.###.# ###'#.#. #. #....#.#..<#. mh8X#....#'###.#.## #.##.........'.....#.#.#...)#.......#...#....#.#.#.#.# ...######.#.#####......# mh`mh`&5mh|emhwgmh}#..# ##..# #.# ...# #.# ...## #.# )#.#.#######  .... .#mh!.###.#'#.#. .....#.#..<#. ....#mh'###.#.# .##.........mh^'.....#.#.##...)#.......#...#....#.#.#.#.#..mht..######.#.#####..mh9....# mhmh&6mhmh!mh( #..# ..# #.# ...# #.# ## #.# #.#.####### ..... .#mhy !.###.#.'#.#.#.#..<#.mh ]#'###.#.#mh 7##........mh '.....#.#.##...)#.......#...#....#.#.#.#.#mh ....######.#.#### mhL mh mh 7mh mhK mhZ ..# ..# #.# # #.# ## #.# .#.####### ..... .#mh .###.#. '#.#.#.#..<#.mhӹ ]#'###.#.#mh< ##.........'.....#.#.##...)#.......#...  #....#.#.#.#.#..mhc ..  ######.#.#####......# mh mh@ mh &8mhw mhU nhC nhG Equip which item?  - - Unarmed Hand Weapons (go to first with ))  u - a +0 war axe (weapon)nhHG a - a +0 dagger  g - a +0 mace  n - a +0 vampiric dagger Armour (go to first with [)  b - a +0 hat (worn) nhlG r - a +0 pair of gloves (worn) Jewellery (go to first with "=) nhG  l - a ring of wizardry (worn)[?] describe selected nhG [!] equip|wield|wear|put on[tab] equip|unequip ohohohloh $oh ..#oh/!4CTPittman the Magician ohp!D..# #.#oh!4Draconian of Vehumet *..... oh!D..# #.#ohD"cHealth: 26/26 ======================== oh"D.## #.#ohN#0Magic: 8/8oh#1======================== oh!$>.########.#######ohk$-AC: 6oh$,Str: 12 oh$%A................ohW%-EV: 11oh%,Int: 16 oh%i.########.###.########..ohW&-SH: 0oh&,Dex: 10 oh&_'########.#.............oh@'XL:  3 Next: 51% Place: Dungeon:3 oh'_................@.......oh'~Noise: ---------  Time: 2238.8 (0.0) ohF(..#######.#..<#.........oh(6u) +0 war axe oh(p..#######'###.#.########oh)6Throw: 3 darts (datura) oh[)I......##......... oh)X......'.....#.#.## oh)m##...)#.......#...oh*m#....#.#.#.#.#....oht*Y######.#.#####......# oh*<#######.#.# ......# oh*K_Vehumet accepts your kill. oh'+/_You open the door. oh+"_There is an open door here. oh+"_There is an open door here. oh?,_You open the door. oh,_There is an open door here.ohB5oh52You open the door. _oh5There is an open ohC6door here. _ohz6You open the dooroh6 . _oh7There is an open oho7-door here.  You unwield your +0 war axe.ohL8t9.8 (1g) +0 mace oh<ohK?, _g - a +0 mace (weapon)rh }#..# #..# #.#.# #.# ..## #.# #.#.#######...... #.#.###.#.. #'#.#...#.#..<#..#'###.#.#.##..........'.....#.#.###...)#.......#... #....#.#.#.#.#.... ######.#.#####......# #.#.# ......#rhrh'40rhrhrhM #..# ##..# #.# #...# #.#.## #.# )#.#.#######...... ##.#.###.#.. ##'#.#rh6N...#.#..<#..#'###.#.#.##......rhoN....'.....#.#.###...)#.......#...rhN #....#.#.#.#.#.... ######.#.####rhN#......# #.#.# ......#rh;VrhV&1rh\rh^rhYv #..#  ##..# #.# ##...# #.# #...## #.# #)#.#.#######.....#.#.###.#..rhv*#'#.#. #. #....#.#..<#. #....#'###.#.# rh\w#.##..........'.....#.#.###...)#.......#... #....#.#.#.#.#.... ######.#.#####......# rhwU#.#.# ......#rh2rh&2rhrhrhx #..# ##..# #.#  ##...# #.#  #...## #.# ##)#.#.####### rh;>..... .###.#.###.#.. .###'#.#. .#. .#....rhn#.#..<#. .#....#'###.#.#rhl# .#.##..........'.....#.#rh.###...)#.......#...rhܼ #....#.#.#.#.#.... ######.#.#####...rh...#  #.#.# ......#rhUrh&3rhrh@rh JM.....   ###...  #...## #.# ##)#.########.####### rh4 />................... .########.###.##########'########.#.............####.#..<#......... .#....#######'###.#.########..rhg ###....rh rh< &4rhX rh; rhrh2rh/rh3shR..... #..#  ##..# #.# ##...# #.# #...## #.# )#.#.####### ..... ###.#sh1.###.#.. ###'#.#. #. #....#.#..<#. #....#######'###.#.######## #.##.........'.....#.#.##...)#.......#.sh/..#....#.#.#.#.#.... shish&5sh sh\shRRM......   ###... #...## #.# #)#.########.########### shR........................ .###@######## #sh S##'########.#............. #....#######.#..<#.........sh3SI.#.#sh[sh[sh \6shashbshlM...#####......   ###... #shgm(...## #.# #)#.########.########### ................@....... .########.###.######## ###'########.#.......... #..........................##.shm@....####..#shtshIu&7shyshq{shZ sh sh9$ sh% uhuh/jDrop what?21/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 mace (weapon)a - a +0 dagger  n - a +0 vampiric daggeruhMu - a +0 war axe Missiles (select all with ()  f - 3 datura-tipped darts (quivered)i - 4 poisoned darts Armour (select all with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (select all with "=)  l - a ring of wizardry (worn) uh#Scrolls (select all with ?)  e - 5 scrolls labelled IMU DUDDANN  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN uh>~ p - a scroll labelled OFFELI TUMAGODA  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG uhv[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit uhLetters toggle [.|Space] toggle selected[top]}ĥ(1 turn)  g - a +0 mace (weapon)  u + a +0 war axe[Enter] accept (1 chosen)~hU2 turns)  a + a +0 dagger  u + a +0 war axe2hN3  a + a +0 dagger  n + a +0 vampiric dagger3h  ...#####CTPittman the Magician......Draconian of Vehumet *..........Health: 26/26 ========================#..#Magic: 8/8========================##..# #.#AC: 6Str: 12 ##...# #.#EV: 11Int: 16 #...## #.#SH: 0Dex: 10 #)#.########.###########XL:  3 Next: 51% Place: Dungeon:3 ................@.......Noise: ---------  Time: 2247.8 (0.0) ###.########.###.########..g) +0 mace ###'########.#.............Throw: 3 darts (datura) #.......................... #....#######.#..<#......... #....#######'###.#.######## #........##...hj ...... .........'.....#.#.## #####...)#.......#... _There is an open door here. _There is an open door here. _You open the door. _There is an open door here.  You unwield your +0 war axe. _g - a +0 mace (weapon)hG h6 h h  $8.8 (1hf h# : _You drop a +0 dagger.h# +9.8 (2h' h- C _You drop a +0 vampiric dagger.h|. ,50.8 (3h2 h3 h7 h9 , _You drop a +0 war axe.h] ; ...##### ...... ..... #..# ##..# #.#  ##...# #.#  #...## #.# ##)#.#.# >h.^ M). .###.#.###.#.. .###'#.#...... .#.............. .#....#.#..<#....hO^ ..... .#....#'###.#.######## .#h^ .##........'.....#.#.## ######...)#.#...h/` hh S   adder (wandering)Sh0i +1.8 (1hm hYp Y _An adder comes into view.hF ...##### ...... ..... #..# ##..# #.# ##...# #.# #...## #.##)#.#.# #>.). #.###.#.###.hF#.. #.###'#.#...... #.#............ #.#....#.#..<#...... #.#....#'###.#.## #.#.##......S.. #.'.....#.#.## #...)#.#...hrMhM&2hQh0ShuG...##### ...... ..... #..# ##..# #.#  ##...# #.#  #...## #.# )#.#.# >.). .###.#.###.#.. .###'#.#......hu .#... .#....#.#..<#......... .#....#'###.#.## S   adder (wandering) .#.##......... .'.....#S#.## hxh}1.h,~&3hׂhGh < 7...##### ...... ..... #..#  ##..# #.# ##...# #.# #...## #.# )#.#.# .. ###.#.###.#.. ###'#.#...... #........ #....#.#..<#......... #....#h< '###.#.######## S   adder #.##....S....'.....#.#.## h= hA <S.h B &4h6E hJ  Things that are here: _a +0 war axe; a +0 vampiric dagger; a +0 daggerh   ......  #..#  ##.# ##....# #)#.########.########### ................)....... hm ###.########.###@########..'########.#........... #.......................##.....####S   adder..##....#.#.#.#.#....h; h$ hژ <S.h -5 _h h} h hWRead which item? Scrolls  e - 5 scrolls labelled IMU DUDDANN  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN  p - a scroll labelled OFFELI TUMAGODA  q - a scroll labelled FOEL MICKUORYD h t - a scroll labelled BESEAHIANG [!] read|quaff|evoke[?] describe selectedh"h+h! ......CTPittman the Magician.....Draconian of Vehumet *.....#..#Health: 26/26 ========================##..# #.#Magic: 8/8======================== ##...# #.#AC: 6Str: 12 #...## #.#EV: 11Int: 16 #)#.########.###########SH: 0Dex: 10 ................).......XL:  3 Next: 51% Place: Dungeon:3 ###.########.###@########..hwaNoise: ---------  Time: 2255.8 (0.0) ###'########.#.............g) +0 mace #...............S..........Throw: 3 darts (datura) #....#######.#..<#......... #....#######'###.#.######## #........##.........S   adder .........'.....#.#.## #####...)#.......#...#....#.#.#.#.#.... h_You drop a +0 dagger. _You drop a +0 vampiric dagger. _You drop a +0 war axe. _An adder comes into view.hThings that are here: _a +0 war axe; a +0 vampiric dagger; a +0 daggerh  As you read the scroll labelled IMU DUDDANN, it crumbles to dust.  It is a scroll of identify.h/  --more--h,h1Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN  p - a scroll labelled OFFELI TUMAGODA  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (select first with !)  d - 3 blue potions  j - an inky potion  o - 3 murky golden potions[?] describe selectedhw h} hE a ......CTPittman the Magician.....Draconian of Vehumet *.....#..#Health: 26/26 ========================##..# #.#Magic: 8/8======================== ##...# #.#AC: 6h Str: 12 #...## #.#EV: 11Int: 16 #)#.########.###########SH: 0Dex: 10 ................).......XL:  3 Next: 51% Place: Dungeon:3 ###.########.###@########..Noise: ---------  Time: 2255.8 (0.0) ###'########.#.............g) +0 mace #...............S..........Throw: 3 darts (datura) hH b#....#######.#..<#......... #....#######'###.#.######## #........##.........h{ S   adder .........'.....#.#.## h #####...)#.......#...#....#.#.#.#.#.... _You drop a +0 war axe. _An adder comes into view.Things that are here: h _a +0 war axe; a +0 vampiric dagger; a +0 dagger  As you read the scroll labelled IMU DUDDANN, it crumbles to dust.  It is a scroll of identify.h h[ BS.h +6.8 (1h h] W _d - 3 potions of curinghN  You hit the adder.  The adder is heavily wounded.h %=h 8.1 (1.3ho h _The adder closely misses you. The adder barely misses you.hw  You miss the adder.The adder is heavily wounded.h=-9.5 (1.4hhUR _The adder barely misses you.h@  You closely miss the adder.The adder is heavily wounded.h .60.8 (1.3h| h _The adder closely misses you. The adder barely misses you.h+  You closely miss the adder.The adder is heavily wounded.h(2.1hh+{ _The adder closely misses you. The adder bites you but does no damage.h  You hit the adder.  The adder is severely wounded.h<(3.4hhR _The adder barely misses you.h.5t  You thump the adder!  You kill the adder!hW>H†hA1754.7hGh\JZ _Vehumet accepts your kill.hp9  #..#  ##.# ##....# #)#.########.########### h9D................)....... ###.########.###.########..'#..@........ #................h9#######.#..<#.#.#h:<######.#.#####......#h2AhA%-hA50hFhIs _You see here an adder corpse.h<  #..#  ##.# ##....# #)#.########.########### h ................)....... ###.########.###.########..'########.#..†........ #.............#######.#..<#h ###'###.#.########.##### hܨ `##########.#.# ......#h h >-6 hd _h4 hC hXD#..# ##..# #.# ...# #.# ...## #.# )#.#hg.########### .)....... .#.###.#.. '#.#..†.h# . ....#.#..<#. ....#'###.#.# .##.........hD'.....#.#.##...)#.......#..he.#....#.#.#.#.#....h######.#.#####......# h hlhn&7hhh$_#..# ..# #.# ...# #.# ## #.# #.#.##### ..). h_#.#.###.#.. '#.#..†.  #h_.#..<#. #h_~'###.#.# ##......h_..'.....#.#.##...)#.......#h`e...#....#.#.#.#.#hB`....######.#.#### hghWh&8hmhohKU..# ..# #.# # #.# ## #.# .#.####h; ..). .#.###.#.. '#.#..†.h  h#.#..<#. h#'###.#.# ##.........'.....#.#.##...)#.......#...  h#....#.#.#.#.#....  ######.#.#####..h/....# hhJh9hhh# # #.# # #.# ## #.# #.### ..). . #.###.#. #.#..†.#hf.#..<#.#'###.#.###.........'.....#.#.##...)#.......#... h#....#.#.#.#.#.... ######.#.#####. h hhP'70ht h^ h # # #.# # #.#  #.# .## #.). ..#.###.#h ..#..†. #.#..<#. #h m'###.#.###........h .'.....#.#.## hw ...)#.......#... ....#.#.#.#h [.#.## h hg &1h h% h  #.#  #.# h  #.# .# ## ). ..#.###.#..#..†..#..<#.h '###.#.# '.....#.h @#.##)#......h U.#...#.#.#. h! h h; &2h h h5)#.# #.# ##.# .#.# .## ). S..#.###.#h)+..#..†..#..<#.'###.#.###.........'.....#h)d.#.##)#.#... h)S   ball python (constriction, asleep) h) hv3<3h8h;^ _A ball python comes into view.hD #.# ..##.# ..# #.# ..# .#h&E' ..## ). S..#.###.#..#..†.hLE.#..<#.'###.#.# huE%)#.hE>#... hzP<4hVhXhuz#.# #...# #.# #...# #.# #...# .#...## hzI)..S..#.###.#..#..†..#..<#.'###.#.#hf{}. #.#... h9hق&5hEh|hg  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/G s  CTPittman the Magician  #.# #...# Draconian of Vehumet *.....  #.# #...# Health: 26/26 ========================  #.# #...# Magic: 7/8=====================--- hzG `###.###########...##  AC: 6Str: 12 .......)........S..#####  EV: 11Int: 16 ###.###.########*.......  SH: 0hG DDex: 10 ###.#..†........*.......  XL:  3 Next: 75% Place: Dungeon:3 hG ................@.......  Noise: ---------  Time: 2275.7 (0.0) ###.#..<#...............  g) +0 mace hG ###'###.#.#############.  Throw: 3 darts (datura) ##......... '.....#.#.## hH #.......#... S   ball python (constriction, asleep) #.#.#.#.#.... h6H #.#.#####......# #.#.# ......# _A ball python comes into view.hWH Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hvH Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linehH EAim: a ball python (asleep, 100% to hit)h$CTPittman the Magician#.##...#Draconian of Vehumet *.....#.##...#Health: 26/26 ========================#.##...#Magic: 7/8=====================--- ###.###########...##AC: 6Str: 12 .......)........S..#####EV: 11Int: 16 ###.###.########*.......SH: 0hFDex: 10 ###.#..†........*.......XL:  3 Next: 75% Place: Dungeon:3 ................@.......Noise: ---------  Time: 2275.7 (0.0) ###.#..<#...............g) +0 mace ###'###.#.#############.Throw: 3 darts (datura) h##......... '.....#.#.## #.......#...S   ball python (constriction, grapneled) h )#.#.#.#.#.... #.#.#####......# h-#.#.# ......#Confirm with . or Enter, or press ? or * to list all spells.hUAiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: a ball python (asleep, 100% to hit)  The kinetic grapnel hits the ball python.  The ball python is severely wounded.hhTh1hR..Sh4==6.7 (1h?h7  Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  hThe kinetic grapnel hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.h_  The grapnel guides your strike. You sock the ball python!  You kill the ball python!Vehumet accepts your kill.h: E†h =6-8.1 (1.4hq h _You have harvested enough death to cast Grave Claw an additional time.hPM  #.# #...# ###.###########...## .......)...........#######.########. ###.#..† .........hQ.#..<#.............. ###'###.#.#############.hXhkXL--9hX 0h0]h`x _You see here a ball python corpse.h/M+...+  #.# #...# ###.###########...## .......)...........#######.######## h/###.#..†† ......... ###.#..<#...............h5h6H-80 _hS:h:<h" M#...#+...+  #.# #...# ht ###.###########...## .......)........@..#######.########. ###.#..†........† ........................h 6.....##ha h h 1ht h h} M#...#+...+  #.# #...# ###.###########.@.## h c.......)...........#######.########........ ###.#..†........†.........##h2 h &2h h5 h:M####...#+...+  #.# #.@.# h!###.###########...## .......)...........##### ###.###.########........hw(...h<3hhhHM####...#+...+ haHd #.# #...# ###.###########...## .......)...........######....hH0.#########.hNhNhOO8===4hShlUh M####...#+...+  #.# #...# ###.###########...##..........hhI&5hhehƶ _M####...#+...+#.##...####..........hc <6h ho hL\M####...#+.@.+#.##...#.†...hGShS&7hNYhZhk$ ##### # #...# #...# +@..+ #...# #.# #...#  #.# #...#  #.# #...# ####.##...## .)...........######.###.########........ ####.#..†.†.hҴhUD===8hhAh(t#####+....'#####h/h0&9h/5h7( _You open the door.h = ###### #...# . ######...# +....@...+ ######...# #.# #...# #.# #...# #.# #...##.##...##.)...........######.###.########........ #####.#..†.†.h9 =90h hv Q _There is an open door here.h)O ###### #...#. ######...# . +...@'...+ ######...# #.# #...# #.# #...# #.# #...##.#...##.).....######.###.##........ hs######.#..†.†.hh3-1 _hh{h ###### #...#. ######...#. +..@.'...+ # ######...# # #.# #...# # #.# #...# # #.# #...# #.#...## .).##### #.###.#. #.#..†.†.hhT&2hFhh) # ###### #...#. ######...#. +.@..'...+ .# ######...# .# #.# #...# .# #.# #...# ## #.# #...# #.#...## h*.).##### #.###.#. #.#..†.†.h1h2&3h6h-9hF# ##### .##### #...#. ######...#. +@...'...+ ..# ######...# ..# #.# #...# h..# #.# #...# .## #.# #...# .#.#...## .).##### .hÊ#.###.#. 'hn#.#..†.†.hh&4hh$hI: ?###.##.....'(..'.##...#..#.#h@ <5hFF hI _ _You open the door. _Found 4 stones.hW# ##### ..##### #### #...#. !.##...######...#..'(..@....'...+ #..# #.##...######...# #..# #.##..b #...#.# #.##... #...# ..## #.##### #...# #.#.h5X7#...##b   bat (asleep) .).##### #.#.###.#. #'#.#..†.†.h`e  A bat comes into view.h)a&6h^fhki _Found a pink potion. _There is an open door here.h# #####.##### ##### #...#  ...... .!.##...######...#  ......'(.@'....'...+  #..# ##.##...######...# ##..# #.##..b# #...# #...# #.##...# #...#h.## #.###### #...# )#.#.#...## .).##### ##.#.###.h86#. ##'#.#..†h]M.†.hhh#Tbbh$S5-=h$ 7h3+h-' _The bat hits you.hz%6 ######### ...##### # ##### #...  ...... .!.##...######. ....'(..'....'...+#..# ##.##..@######...# # #.##..b# #. #.. ...#### )#.########.###########...## ...............)...........##### ##.########.###.########........'..†........† .................h'h'h1h1&8h8hN;P _The bat barely misses you.hƛ,hMh"b.h[-9.4 (1.3hShۯ _You miss the bat. The bat barely misses you.hC  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   CTPittman the Magician  Draconian of Vehumet *.....  Health: 25/26 =======================-  Magic: 7/8=====================--- #########  AC: 6Str: 12 ...##### # ##### #...#  EV: 11Int: 16  ...... .!.##...######...#  SH: 0Dex: 10  ..... ....'(..'....'...+  XL:  3 Next: 76% Place: Dungeon:3  #..# ##.##..@######...#  Noise: =--------  Time: 2299.4 (0.0) ##..# #.##.b.# #...#  g) +0 mace #...# #.##...# #...#  Throw: 3 darts (datura) hU [34m...## #.###### #...# )#.########.###########...## ...............)...........#####  b   bat ##.########.###.########........ ##'########.#..†........†....... ................................ _You miss the bat. The bat barely misses you.Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)h;  CTPittman the Magician  Draconian of Vehumet *.....  Health: 25/26 =======================-  Magic: 7/8=====================--- ####h#####  AC: 6Str: 12 ...##### # ##### #...#  EV: 11Int: 16  ...... .!.##...######...#  SH: 0Dex: 10 h` ..... ....'(..'....'...+  XL:  3 Next: 76% Place: Dungeon:3  #..# ##.##..@######...#  Noise: =--------  Time: 2299.4 (0.0) ##..# #.##.b.# #...#  g) +0 mace #...# #.##...# #...#  Throw: 3 darts (datura) h...## #.###### #...# )#.########.###########...## ...............)...........#####  b   bat hz##.########.###.########........ ##'########.#..†........†....... ................................ h@Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (47% to hit)  The kinetic grapnel hits the bat.  You kill the bat!hDVehumet accepts your kill.hk#####  # ##### #...#   .!.##...#  ..... ....'...+  #..#   #.##.†.# #...#   #...#   h )) †† h%h38===8300.4 (1  Press: ? - help, Shift-Dir - straight line  Aim: a bat (47% to hit)  The kinetic grapnel hits the bat.  You kill the bat!  Vehumet accepts your kill. _You feel your power returning.h ;  #### #####  ...######## ##### #...# ...... ..!.##...######...# ......'(..'....'...+ #..# ##.##.@.######...#  ##..# #.##.†.# #...# ##...# #.##...# #...# #...## #.###### #...# #)#.#.#...##.).##### #.#.###.#. #'#.#..†.†.  #. h 56=h '-1hG h h  #### ##### ...# ##### #...# .........!.##...######...# ......'(..'....'...+ #..# ##.##@..######...# ##..# #.##.†.# #...#  ##...# #.##...# #...#  #...## #.###### #...# ##)#.#.#...## >.). .###.#.###.# .###'#.#..†.† .#hhK@-2hhUhM########...######## ##### ....!.##...######...#..... ......'@..'....'...+ ####.##...##### ##hd†  ##...# #.##...# #...#h3 _You see here 4 stones.h(  #### ##### ...## ##### #...# .!.##...######...# ......@(..'....'...+ #..# #####.##...######...# ##..# #.##.†.# #...# ##...# #.##...# #...# #...## #.###### #...##)#.#.#...## #>.). #.###.#.###.# #.###'#.#..†.†h@ h+ K===4 _h h Q _There is an open door here.h({  #### ##### ...## ##### #...# .!.##...######...# '(..'....'...+ #..#######.##...######...# ##..# #.##.†.# #...# ##...# #.##.h{ ..# #...# #...## #.###### #...#  ###)#.#.#...##  #>.....).  #.###.#.###.#  #.###'#.#..†.†h@ h @=5 h _h h h- #### ##### ...####### #...# .!.##...######...# .'(..'....'...+ #..#.##...######...# ##..# #.##.†.# #...# ##...# #.##...# #...# #...## #.###### #...# ###)#.##.##...## #>......). #.###.h.##.###.# #.###'#.#..†.†hV8h8&6h@h8hjB #### ##### ...###### #...# .!.##...######...# .'(..'....'...+ #..#.##...######...# ##..# #.##.†.# #...# ##...# #.##...# #...# #...## hk#.###### #...# ###)#.##.##... #>......). #.###.##.###.#h l #.###'#.#..†.†huhBv&7hC|h~hgM########...############### ##...######...#............'(..'....'...+ #..#######.##...#####hh##..# #.##.†.# #...##.#hph:q&8hzzhh@+9.4 (2hhQ _a - a pink potionhO  ####  ...###### #... .##...######... .'(..'....'... #..#.##...######... ##..# #.##.†.# #... ##...# #.##...# #... #...## #.###### #... ###)#.#.#... #>.....) #.###.#.###.#h hv ,10.4 (1h hu hu  ####  ...###### # .##...###### .'(..'....' #..#.##...###### ##..# #.##.†.# #hN  ##...# #.##...# # #...## #.###### # ###)#.#.# #>.) #.###.#.###.#h̜ h@ &1hv hf h ####  ...###### #.##...######.'(..'....'#..#.##...###### ##..# #.##.†.# #h ##...# #.##...# # #...## #.###### # ###)#.#.# #>.) #.###.#.###.#hh&2h^$hQ&h$v##### .###### #.##...######.'(..'....'#..#.##...###### ##..# #.##.†.# # ##...# #.##...# # #...## #.###### # ###)#.#.# #>.) #.###.#.###.hO}<3h}h5h ##### #....###### #.##...#.'(..'....#..#.##... ##..# #.##.†.# ##...# #.##...#h] #...## #.######  ###)#.#. #>...) #.###.#.###.hեh^&4hhhDg ###### #....# #.##... #.'(..' ####..#.##...  ##..# #.##.†.# ##...# #.##...# #...## #.###### ###)#.#. #>.....)hgO #.###.#.###.hho&5hhh        ######   #....#   #.##...   #.'(..'   ####..#.##...   ##..# #.##.†.#   ##...# #.##...#  h #...## #.######   ###)#.#.   #>.....)   #.###.#.###.hh&6hhh(        ######  #....#   #.##...   #.'(..'   ####..#.##...  h3 ##..# #.##.†.#   ##...# #.##...#   #...## #.######   ###)#.##.   #>......)  #.###.#.###.hb<7hhhi(        ######  #....#  #.##... h #.'(..'  ####..#.##...  ##..# #.##.†.#  ##...# #.##...# h  #...## #.######  ###)#.##. h* #>......) hUO #.###.#.###.h|h8h) h" hm        ######  #....  #.##...  #.'(..  ####..#.##...  ##..# #.##.†.  ##...# #.##... hMn #...## #.  ###)#.#.  #>.....)  #.###.#.###.hvhv&9h"{ht|h        ######  #....  #.##  #.'(  ####..#.##  ##..# #.##.†  ##...# #.## h #...## #.  ###)#.#.  #>.)  #.###.#.###.hVh'20hhhThTh YhZh+hhh hB4hHhJhhYhh8h       ######  #....# #.##. #.'(. ####..#he.##. ##..# #.##.†. ##...# #.##. #...## #.# ###)#.#.# h#>.). #.###.#.###.#hh<1h(hh 0       ######  #....# #.##...# h #.'(..' ####..#.##...# ##..# #.##.†.# ##...# #.##...# h #...## #.# ###)#.#.#h  #>.....). #.###.#.###.#h hZ &2h hK h }       ######  h[ /#....#  #.##...# #.'(..'. h m####..#.##...# h c## ##.h  #...## #.###### h j ###)#.##h .# #>......h' _). #.###.#.###.#hG h5 h h 3hV h6 hO       ######  #....#h\  #.##...#   #.'(..'.   ####..#.##...#  #...## #.######  ###)#.##.#  h: #>......).   hd9#.###.#.###.#hf<4hhh[U h[######  #....#  #.##...# #.'(..'. ####..#.##...#h\{ ##..# h8\##...# #...## #.###### h\9 ###)#.#.# #>.....). #.###.#.###.#h\hdhae&5hykhgmh,###### #....# #.##...##.'(..'.####..#.##...# ##...#...## #.###### ###)#.#.##>.....).#.###.#.###.#hhU6hhzhxJ###### ##....###### ##.##...##.'(..'....'####..#.##...#hJa##..# #.##.†.# ###...# #.##...# ##...## #.###### ####)#.#.##>...).#.###.#hK#.###.#hQh`R7h7Wh-Yh###### ##....###### #.#.##...######.#.'(..'....'.####..#.##...######.hVB##..# #.##.†.# #.##...# #.##...# #.#...## #.###### #.###)#.#.#.#>.).#.###.#.###.#hFho8hhh?=###### ##....###### #.#.##...######.#.'(..'....'.####..#.##...######.##..# #.##.†.# #.##...# #.##...# #.h=)#...## #.###### #.###)#.#.#.#>.).#.###.#.###.#.hVFhF&9hLh@Nhm###### ##....###### #.#.##...######.#.'(..'....'.####..#ho.##...######.##..# #.##.†.# #.##...# #.##...# #.#...## #.###### #.###)#.#.#.#>.).#.###.#.###.#.hhG'30hhh+ ###### ##....###### #...##.##...######...##.'(..'....'...+####..#.##...######...#h@, ##..# #.##.†.# #...###...# #.##...# #...##...## #.###### #...####)#.#.#...##>.....).#.###.#.###.#hs, .h4 hU5 &1h.; hh= h ###### ##### #....###### #...# #.##...######...# #.'(..'....'...+ ####..#hd G.##...######...# ##..# ###...# #.##...#...## #.###### #...# ###)#.##.##...##>......).##.###.#.###.#.hϠ hC &2h h` h hK h h hv h h h hN  ###########....############### #............##...#####.'(..'....'...+###..#######.##...######...# ##..# #.##.†.# .#hLO ##.##.###'########.#..†........†... hV hV &3h\ h^ h- ###########....############### #............##...#####.'(..'....'...+###..#######@##...######...#h ##..# #.##.†.# ##...##.##.#............................ hha&4hh,h ###########....############### #............##...#####.........'(..'....'...+###..#######.##...######...#h ##..# #@##.†.# ##.....####...#.#....#######.#..<#........... hh&5hhQhд d ###########....############### #............##...#####....'(..'....'...+###..#######.##...######...# ##..# #.##.†.# ##.h2 '....#######)#.############...###.##.#....#######'###.#.########## hۼ h, &6h h h"  ###########....############### #............##...#####.'(..'....'...+###..#######.##...######...#hz  ##..# #.##.†.# ##.....#######)#.############...##>................)...........##.##h &h @#'#h G#.#........##.........h h ha &7h h4 hT ###########....############### #............##...#####.'(..'....'...+###..#######.##...######...#hT ##..# #.##.†.# ##.....#######)#.############...##>................)...........h]U.###.########.###.########.......#..........'.....#.#.##h[]h]h]8hch9eh ....############### #............##...#####.'(..'....'...+###..#######.##...######...# ##..# #.##.†.# ##.....#######)#.########.###########...##hG$>............@...)............###.########.###.########....'########.#..†........†...#######...)#.......#...h<9hɗhhJ #....# #...# #...##...######...# #....'(..'....'...+ ####..#######.##...######...# ##..# #.##.†.# #...# ##...# #.##...# #...# #...## #.###### #...#  ###)#.#.#h2K |...##  #>.).##.###.#.###.#.#.###'##.#..†.h]K †.#.#.....#.#....#######.#..<#.#.#....#######'###.#.##.#.hK ##...  #.'.... hT h6U '40h{[ h\ h i#....# #...#  #..##...######...#  #...'(..'....'...+  ####..#.##...######...# ##..# #.##.†.# #...# ##...# #.##...# #...# h$ #...## #.###### #...# ###)#.#.#...## #>.).# hC h#.###.#.###.#. ha Y#.###'##.#..†..h~ O†. #.#.......... h #.#....#######.#..<#.... #.#....#'###.#.### #.#.h <##.. #.'...h + h <1h h h `#....# #...# #.##...######...# #.'(..'....'...+ ####..#.##...######...# ##..# #.##.†.# #...#  ##...# #.##...# #...#  hZ#...## #.###### #...# )#.#.#...## >.).# .###.#.###.#h. .###'#h.#..†........†. .#....... .#....#hN.#..<#.. .#....#ha'###.#.## .#.h##......... .'.....#.#.## hh{oo   orc (missile, wandering)hr&2hɓhx _An orc comes into view. It is wielding a +0 short sword.hkT....# #...# .##...######...# .'(..'....'...+ ..#.##...######...#  ##..# #.##.†.# #...# ##...# #.##...# #...# #...## #.###### #...# )#.#.#...## .hk.....o.....# ###.#.###.#. ###'#.#..†........†. #......... #....#hk.#..<#...... #....#'###.#.#####. hk#.##.........'.....#.#.## hx| oo)  The orc shouts!h~=((((((h%=@.....hw/==3h#h _The orc throws a boomerang. The boomerang barely misses you.Things that are here: _a +0 war axe; a +0 vampiric dagger; a +0 daggerh8I# #...# ##...######...# '(..'....'...+ ..#.##...######...# ##..# #.##.†.# #...# ...# #.##...# #...# ...## #.###### #...# )#.#.#...## hk8()@....o.....##### .#.###.#. '#h8g.#..†..†.h8W ........h94 ....#######.#..<#.. ....#######'###.#.###. h9.##.........'.....#.#.## h;<hD6o.h_E6--4 _hNhPh  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhx / Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocation7%2  c - Grave ClawNecromancy7%h 2  d + Kinetic GrapnelForgecraft6% 1 Select a spell to cast[!]/[I] toggle spell headershkhhL...############### #...#CTPittman the Magician ............##...######...#Draconian of Vehumet *..... .............'(..'....'...+Health: 26/26 ======================== ##..#######.##...######...#Magic: 8/8======================== hM##..# #.##.†.# #...#AC: 6Str: 12 #...# #.##...# #...#EV: 11Int: 16 ...## #.###### #...#SH: 0h*Dex: 10 )#.########.###########...##XL:  3 Next: 78% Place: Dungeon:3 hR7...............)@...o......##### Noise: ---------  Time: 2344.4 (0.0) h##.########.###.########........ g) +0 mace ##'########.#..†........†....... Throw: 3 darts (datura) h................................ ....#######.#..<#............... h:....#######'###.#.#############. o   orc (missile) ........##......... ........'.....#.#.## ####...)#.......#...The orc shouts! _The orc throws a boomerang. The boomerang barely misses you.Things that are here: hAW_a +0 war axe; a +0 vampiric dagger; a +0 dagger  hmCasting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh...############### #...#CTPittman the Magician ............##...######...#Draconian of Vehumet *..... .............'(..'....'...+Health: 26/26 ======================== ##..#######.##...######...#Magic: 8/8h======================== ##..# #.##.†.# #...#AC: 6Str: 12 #...# #.##...# #...#EV: 11Int: 16 hK<...## #.###### #...#SH: 0Dex: 10 )#.########.###########...##h{XL:  3 Next: 78% Place: Dungeon:3 h7...............)@...o......##### Noise: ---------  Time: 2344.4 (0.0) h"##.########.###.########........ g) +0 mace ##'########.#..†........†....... Throw: 3 darts (datura) ................................ ....#######.#..<#............... h]....#######'###.#.#############. o   orc (missile) ........##......... h........'.....#.#.## ####...)#.......#...The orc shouts! h_The orc throws a boomerang. The boomerang barely misses you.Things that are here: _a +0 war axe; a +0 vampiric dagger; a +0 dagger  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ...############### #...#  CTPittman the Magician ............##...######...#  Draconian of Vehumet *..... .............'(..'....'...+  Health: 26/26 ======================== ##..#######.##...######...#  Magic: 7/8=====================--- ##..# #.##.†.# #...#  AC: 6Str: 12 #...# #.##...# #...#  EV: 11h^ Int: 16 ...## #.###### #...#  SH: 0Dex: 10 )#.########.###########...##  XL:  3 Next: 78% Place: Dungeon:3 h ...............)@***o......#####  Noise: ---------  Time: 2344.4 (0.0) ##.########.###.########........  g) +0 mace h &##'########.#..†........†.......  Throw: 3 darts (datura) ................................ h ....#######.#..<#............... ....#######'###.#.#############.  o   orc (missile) ........##......... h7 ........'.....#.#.## ####...)#.......#... _a +0 war axe; a +0 vampiric dagger; a +0 dagger  hn MCasting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit)hx...############### #...#CTPittman the Magician ............##...######...#Draconian of Vehumet *..... .............'(..'....'...+Health: 26/26 ======================== ##..#######.##...######...#Magic: 7/8h8=====================--- ##..# #.##.†.# #...#AC: 6Str: 12 #...# #.##...# #...#EV: 11Int: 16 ...## #.###### #...#SH: 0Dex: 10 )#.########.###########...##XL:  3 Next: 78% Place: Dungeon:3 ...............)@***o......##### Noise: ---------  Time: 2344.4 (0.0) ##.########.###.########........ g) +0 mace hc9##'########.#..†........†....... Throw: 3 darts (datura) ................................ h....#######.#..<#............... ....#######'###.#.#############. o   orc (missile) ........##......... hH........'.....#.#.## ####...)#.......#...Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hU9Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit)  The magic dart hits the orc.h;7h5?S..o.h?3=5.4 (1h+GhJ"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  hDJAim: an orc, wielding a +0 short sword and quivering boomerangs (100% to hit)  The magic dart hits the orc. _The orc is severely wounded.h  hvCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ...############### #...#  CTPittman the Magician ............##...######...#  Draconian of Vehumet *..... .............'(..'....'...+  Health: 26/26 ======================== ##..#######.##...######...#  Magic: 6/8==================------ ##..# #.##.†.# #...#  AC: 6hR ~Str: 12 #...# #.##...# #...#  EV: 11Int: 16 ...## #.###### #...#  SH: 0Dex: 10 )#.########.###########...##  XL:  3 Next: 78% Place: Dungeon:3 h I...............)@**o.......#####  Noise: =--------  Time: 2345.4 (0.0) h ##.########.###.########........  g) +0 mace ##'########.#..†........†.......  Throw: 3 darts (datura) h ................................ ....#######.#..<#............... h1 ....#######'###.#.#############.  o   orc (missile) ........##......... ........'.....#.#.## ####...)#.......#... hw HCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and quivering boomerangs (severelywounded, 100% to hit)h...############### #...#CTPittman the Magician ............##...######...#Draconian of Vehumet *..... .............'(..'....'...+Health: 26/26 ======================== ##..#######.##...######...#Magic: 6/8==================------ ##..# #.##.†.# #...#hޫ'AC: 6Str: 12 #...# #.##...# #...#EV: 11Int: 16 ...## #.###### #...#SH: 0Dex: 10 )#.########.###########...##XL:  3 Next: 78% Place: Dungeon:3 ...............)@**o.......##### Noise: =--------  Time: 2345.4 (0.0) ##.########.###.########........ g) +0 mace ##'########.#..†........†....... Throw: 3 darts (datura) ................................ h.....#######.#..<#............... ....#######'###.#.#############. o   orc (missile) ........##......... ........'.....#.#.## hr/####...)#.......#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: an orc, wielding a +0 short sword and quivering boomerangs (severelywounded, 100% to hit)  The magic dart hits the orc.h-h/5R.o.h5+6.4 (1h<hj?vMAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 short sword and quivering boomerangs (severelyh?wounded, 100% to hit)  The magic dart hits the orc. _The orc is almost dead.h,  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ...############### #...#  CTPittman the Magician ............##...######...#  Draconian of Vehumet *..... .............'(..'....'...+  Health: 26/26 ======================== ##..#######.##...######...#  Magic: 5/8===============--------- ##..# #.##.†.# #...#  AC: 6hO hStr: 12 #...# #.##...# #...#  EV: 11Int: 16 ...## #.###### #...#  SH: 0Dex: 10 h _)#.########.###########...##  XL:  3 Next: 78% Place: Dungeon:3 ...............)@*o........#####  Noise: =--------  Time: 2346.4 (0.0) h ##.########.###.########........  g) +0 mace h ##'########.#..†........†.......  Throw: 3 darts (datura) ................................ ....#######.#..<#............... h' "....#######'###.#.#############.  o   orc (missile) ........##......... h\ ........'.....#.#.## ####...)#.......#... Casting: Magic Dart (safe; 2% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: an orc, wielding a +0 short sword and quivering boomerangs (almost dead,  100% to hit)hPK...############### #...#  CTPittman the Magician ............##...######...#  Draconian of Vehumet *..... .............'(..'....'...+  Health: 26/26 ======================== ##..#######.##...######...#  Magic: 5/8hQx===============--------- ##..# #.##.†.# #...#  AC: 6Str: 12 #...# #.##...# #...#  EV: 11Int: 16 ...## #.###### #...#  SH: 0Dex: 10 )#.########.###########...##  XL:  3 Next: 78% Place: Dungeon:3 ...............)@.o........#####  Noise: =--------  Time: 2346.4 (0.0) hQm##.########.###.########........  g) +0 mace ##'########.#..†........†.......  Throw: 3 darts (datura) ................................ ....#######.#..<#............... hR....#######'###.#.#############.  o   orc (missile) ........##......... ........'.....#.#.## ####...)#.......#... hKRQAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and quivering boomerangs (almost dead,  hRg100% to hit)  The magic dart hits the orc.  You kill the orc!hXY1 #...#  (   #.##.†.# #...#  hY #...#   #...# ) *)  †hYA   h6Z>)h&.hm4837.4 (1hNh[  Press: ? - help, Shift-Dir - straight line  hGAim: an orc, wielding a +0 short sword and quivering boomerangs (almost dead,  100% to hit)  The magic dart hits the orc.  You kill the orc! _Vehumet accepts your kill.hNh # #...# ##...######...# '(..'....'...+ ..#.##...######...# ..# #.##.†.# #...# h v...# #.##...# #...# ## #.###### #...# #.#.#...## ).@).##### .#.###.#.hW '#.#..†.†. h .....#######.#..#######'###.h G##.........'.....#.h .#.## h# h&$ .-8h* h&, hD# #...# ##...######...# '(..'....'...+ ..#.##...######...# ..# #.##.†.# #...# # #.##...# #...# h͹## #.###### #...# .#.#...## )..@.##### .#.###.#. '#.#..†.†. ..h#.## hh@-9hhu  Things that are here: _a +0 short sword; a boomerang; an orc corpsehg# #...# ##...######...# '(..'....'...+ #.##...######...# # #.##.†.# #...# # #.##...# #...# ## #.###### #...# #hh.#...## )..)##### #.###.#. #.#..†.†.  hirh3s.50 _hyh5{h #...# ##...######...# '(..'....'...+ #.##...######...# hX# #.##.†.# #...# # #.##...# #...#  #.###### #...# .#...## )..).##### .###.#.h .#..†.†.......  h/hh&1h5hyh #...# ##...######...# '(..'....'...+ .##...######...#  #.##.†.# #...#  #.##...# #...#  h#.###### #...# .#...## )..).##### .###.#. .#..†.†....... .... hhhM&2hhh  #...# ##...######...# '(..'....'...+ .##...######...# #.##.†.# #...# h #.##...# #...# #.###### #...# .#...## )..).##### .###.#. .#..†.†....... h .......#..<#......'###.#.####. hS h hY X6===3h3 hN h  #...# ##...######...# '(..'....'...+ .##...######...# #.##.†.# #...# #.##...# #...# #.###### #...# .#h ...## )..).##### .###.#. .#..†.†. .........#..<#........h .'###.#.#############. h8 h  h &4h" h$ hG6 #...# ##...######...# '(..'....'...+ .##...######...# #.##.†.# #...# #.##...# #...# #.###### #...# .#...## hH)..).##### .###.#. .#..†..†. ....#..<#........'###.#.#######. hfRhS&5h]hP`hc ....##...#####.'(..'....'...+ ###.##...######...# hhd3 #.##.†.# .### ########...## .......)..)........##### ###.###.########@.........†........† .................hd.....## hd4#.#.#.#.#....hDmhm&6hsh]uhJ n .'(..'....'...+ ###.##...######...#  #.##.†.# .### #######...## h *.......)..)........##### ###.###.########..........†........ ........h a. ###.#..<# #.#.#####......#h h h %===h, 7h hU x _You see here a ball python corpse.h* ###.##...######...#  #.##.†.# .### #######...## hx4.......)..)........##### ###.###.########..........†........† ........ hڹ###.#..<#'###.#.############# #.#.# ......#hhW$8 hx _hthh.##...######...#  #.##.†.# #...#  #.##...# #...#  #.###### #...# .#ha#...## )..)........#.###.#..#..†.hq†..#..<#.'###.#.#h/. hh hhVh|9h$h7&hH-.##...######...# #.##.†.# #...# #.##...# #...# #.###### #...# .###...## hM)..)........######..###.#..#..†.†..#..<#. #'###.#.#h[..# . h". h hhZ'60hhRh@.##...######...# .##.†.# #...# .##...# #...# .###### #...# .###...## #h )..)........######. .###.#.# .#..†.†.# .#..<#.# '###.#.#..# ..#.#.## hu-. h !he!&1h'hA)hO ##...######...# ##.†.# #...# ##...# #...# ###### #...# ###...## #.)..)........######. ###.#.#. #..†.†.hBP # #..<#.# ###.#.#..##  .#.#.## ..#... .. #.#.#.... . h5V hV &2hZ h[ hq ...######...# .†.# #...# ...# #...#  #...# #hq ...## #.#)..).######..#.#.# ..†.†.hq # ..<#.# .#.#..## hr #....#.#.## h*r v#.#... ...ShKr S   adder (asleep) .#.#.... ........# hqr .. h| h| V7===3hq h_ Y _An adder comes into view.h]v...######...# .†.# #...# ...# #...#  #...# hڹ# # ...## .#.# )..).######.... .#.#.#†.†.h# <#.# .#.#h J..## h@#.#.## #....#... haz...S. #.#.... ...#he......# ...# hh#&4h{hlh######...# †.# #...# # #...# # # #...# .#.# hh...## .#.# # )..).######..... .#.#.# †.hG†.[hw# <#.# h.#.#..##  .#...h~. .#.## . #...hN.#... h9#. ...S. .#.... #. ....#hW~......# #. ....# h h"hn&5hhLH _Found a ring mail.hm######...# .# #...# # #...# ## #  #...# .#.# ...## .#.### ..).######..... #h.#.# .†.[.# #.# #.#..## #.## #.##.... h;#... #. ...S. hg#.... #. ....#h......# #. ....# h=%h%h%6hX,h*.h ######...# # #...# # #...# ### #  #...# ..#.# hV<...## #.#.### ).######..... .#.#†.h{n[.# .h# .#..##  ..#..h.. .## .#.##.hK... ... h# #. ...S. .... #. ..h:..# ......# #. ...h[,.# hhD===7huhh M'....'...+ ##### ### # #...# ..#.# ######...## #.#.### .)........######..... #######.#.#####h ~†....[...#####................# .. .#############..## ##..#hhO&8hIhEh....'...+ ...# .#  #...# .#  #...# ###.#  #...# ..#.# ...## #.#.### ).######..... .hjz#.#####.†.[.#.##... #..###### .h> ## .h: # h h h]&9hhh] '...+ ...# #.# #...# #.# #...# ####.# #...# ..#.# ...## #.#.### .hӣ ######..... .#.#####.#†.[...##.#.#... h ..###### ..#.... .#.##h, v.... # # h h hN '70h h3 h5( ####...##.#  ### .. ####...## #.#.### ........######..... #####..........#.#####.# .....†hA....[............#@#######......#........ ############..##########...# ....#hN<1h hhV  ### .. ####...## #.#.### ........######..... #####..........#.#####.# hEW.....†.............[...#..........#.######....... ############..########## ..#.... ....#h_hj_78===h_2hfp.'....'...+ .######...# #.# .# #...# #.# .# #...# ####.## #...# ..#.##...## #.#.### ..)hfy.######.....#.#.#####.#.†.[...#.#.# #hf.#........ #.#..##########hf. ..#.... #.## .#.##hg3.... #...h.g| # #. ...S. #....hJgP #. ....# hdgs#......# #. ....#hCshs&7hjyhM{h  ######...##.# ####.# # ..#.#####...## #.#.### hW -..)........######..... ########..........#.#####.# ........†....[...#.###### #........#############..##########.h a....  ......#h h7 &8h h hoW  ####.# # ..#.######...## #.#.### ..)........######..... hWu########..........#.#####.# ........†....[...#.###### #.......#############..########## hW... ..#.... #.#.##..h X# #. ...#. .....#h,XZ....##.....#h_h9`hW`9h?fhghM ### # ..#.######...## #.#.### ..)........######..... ########..........#.#####.# ........†....[...#.###### #.......hLNV#############.@########## ... #...#........ #.###.#.##.....###S...#..#S   adder (asleep)....#huN.+.....+hXRhLShZS.ShZ/=80h`hc/ _The adder hisses angrily.hɝ# ..#####...## #.#.### ..)........######..... ########..........#.#####.# ........†....[.....#.###### #.........#........#############..########## hW... #...#@.S..... #.###.#.##.....##..# #. ........ #..# #     hc#+.....+#####.....#hhܨ2S.h%.-1h0hwh#  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hݪv## #...# ..#.#  CTPittman the Magician #######...## #.#.###  Draconian of Vehumet *..... ..)........######.....  Health: 26/26 ======================== ########..........#.#####.#  Magic: 7/8=====================--- h\........†.............[...#  AC: 6Str: 12 ..................#.#######  EV: 11h9Int: 16 #.................#........  SH: 0h],Dex: 10 h#.#############..##########  XL:  3 Next: 83% Place: Dungeon:3 ... #...#@S......  Noise: ---------  Time: 2381.4 (0.0) h#.## #.#.##.....##  g) +0 mace hի&#... # #. .......  Throw: 3 darts (datura) #.... #. ....#.. h/#......# #. ....# #  ......# ....#  S   adder  #.....# ....#  +.....+ #####  #.....# hP7_The adder hisses angrily.  hrCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)hK -## #...# ..#.#CTPittman the Magician #######...## #.#.###Draconian of Vehumet *..... ..)........######.....h Health: 26/26 ======================== ########..........#.#####.#Magic: 7/8=====================--- ........†.............[...#AC: 6h Str: 12 ..................#.#######EV: 11Int: 16 h #.................#........SH: 0Dex: 10 h #.#############..##########XL:  3 Next: 83% Place: Dungeon:3 ...h! R#...#@S......h@ Noise: ---------  Time: 2381.4 (0.0) #.###.#.##.....##ha g) +0 mace #...# #. .......h uThrow: 3 darts (datura) #....#. ....#.. #......# #. ....# #......#....#h S   adder  #.....#....#+.....+######.....#hT Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.hR onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder.adder is lightly wounded.hIS 3=2.4 (1h?Y h[ = _The adder bites you but does no damage.hM   Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hŒhg1 Your spells (cast)TypeFailure Level  a + Magic DartConjuration2% 1 b - BlinkTranslocation7%2  c - Grave ClawNecromancy7%2  d - Kinetic GrapnelForgecraft6%1 Select a spell to cast[!]/[I] toggle spell headershZhh## #...# ..#.#CTPittman the Magician #######...## #.#.###Draconian of Vehumet *..... ..)........######.....Health: 26/26 ======================== ########..........#.#####.#Magic: 7/8=====================--- ........†.............[...#AC: 6Str: 12 ..................#.#######EV: 11hInt: 16 #.................#........SH: 0Dex: 10 #.#############..##########XL:  3 Next: 83% Place: Dungeon:3 ...#...#@S......Noise: =--------  Time: 2382.4 (0.0) #.###.#.##.....##g) +0 mace #...# #. .......h=Throw: 3 darts (datura) #....#. ....#.. #......# #. ....# #......#....#S   adder  #.....#....#+.....+######.....#Aim: an adder (100% to hit)  The magic dart hits the adder.  The adder is lightly wounded. hq_The adder bites you but does no damage.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hܑh˙l## #...# ..#.#CTPittman the Magician #######...## #.#.###Draconian of Vehumet *..... ..)........######.....Health: 26/26 ======================== ########..........#.#####.#Magic: 7/8=====================--- ........†.............[...#AC: 6Str: 12 ..................#.#######EV: 11Int: 16 #.................#........SH: 0hcDex: 10 #.#############..##########XL:  3 Next: 83% Place: Dungeon:3 ...#...#@S......Noise: =--------  Time: 2382.4 (0.0) #.###.#.##.....##g) +0 mace #...# #. .......Throw: 3 darts (datura) #....#. ....#.. #......# #. ....# #......#....#h~S   adder  #.....#....#+.....+######.....#Aim: an adder (100% to hit)  The magic dart hits the adder.  The adder is lightly wounded. _The adder bites you but does no damage.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb## #...# ..#.#  CTPittman the Magician #######...## #.#.###  Draconian of Vehumet *..... ..)........######.....  Health: 26/26 ======================== ########..........#.#####.#  Magic: 6/8==================------ ........†.............[...#  AC: 6Str: 12 ..................#.#######  EV: 11Int: 16 #.................#........  SH: 0Dex: 10 #.#############..##########  XL:  3 Next: 83% Place: Dungeon:3 ... #...#@S......  Noise: =--------  Time: 2382.4 (0.0) h3#.## #.#.##.....##  g) +0 mace #... # #. .......  Throw: 3 darts (datura) #.... #. ....#.. #......# #. ....# #  ......# ....#  S   adder  #.....# ....#  +.....+ #####  #.....# _The adder bites you but does no damage.  hlCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 43% to hit)h&w## #...# ..#.#CTPittman the Magician #######...## #.#.###Draconian of Vehumet *..... ..)........######.....Health: 26/26 ======================== ########..........#.#####.#Magic: 6/8==================------ h'........†.............[...#AC: 6Str: 12 ..................#.#######EV: 11Int: 16 #.................#........SH: 0Dex: 10 #.#############..##########XL:  3 Next: 83% Place: Dungeon:3 ...#...#@S......Noise: =--------  Time: 2382.4 (0.0) #.###.#.##.....##g) +0 mace #...# #. .......Throw: 3 darts (datura) #....#. ....#.. h(#......# #. ....# #......#....#S   adder (grapneled)  #.....#....#+.....+######.....#hv(Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 43% to hit)  The kinetic grapnel hits the adder.hϱonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 43% to hit)  The kinetic grapnel hits the adder.  The adder is moderately wounded.hN+3.4 (1hhN _The adder misses you. x2h8    The grapnel guides your strike. You hit the adder.  The adder is severely wounded.h8-4.8 (1.4h@hBR _The adder barely misses you.h  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ht K## #...# ..#.#  CTPittman the Magician #######...## #.#.###  Draconian of Vehumet *..... ..)........######.....  Health: 26/26 ======================== ########..........#.#####.#  Magic: 5/8ht ===============--------- ........†.............[...#  AC: 6h u Str: 12 ..................#.#######  EV: 11Int: 16 #.................#........  SH: 0hTu ,Dex: 10 #.#############..##########  XL:  3 Next: 83% Place: Dungeon:3 hu f... #...#@S......  Noise: =--------  Time: 2384.8 (0.0) #.## #.#.##.....##  g) +0 mace #... # #. .......  Throw: 3 darts (datura) hu 4#.... #. ....#.. #......# #. ....# #  ......# ....#  S   adder h3v  #.....# ....#  +.....+ #####  #.....# _The adder barely misses you.Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h`v +Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 43% to hit)h)## #...# ..#.#  CTPittman the Magician #######...## #.#.###  Draconian of Vehumet *..... ..)........######.....  Health: 26/26 ======================== ########..........#.#####.#  Magic: 5/8===============--------- ........†.............[...#  AC: 6Str: 12 ..................#.#######  EV: 11Int: 16 #.................#........  SH: 0Dex: 10 hG*#.#############..##########  XL:  3 Next: 83% Place: Dungeon:3 ... #...#@S......  Noise: =--------  Time: 2384.8 (0.0) #.## #.#.##.....##  g) +0 mace #... # #. .......  Throw: 3 darts (datura) #.... #. ....#.. #......# #. ....# # h* ......# ....#  S   adder  #.....# ....#  +.....+ #####  #.....#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  h* Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 43% to hit)  The kinetic grapnel hits the adder.  You kill the adder!h0 #...# ..#.# .## #.#.### )..######..... .........#. †...[...# .  ######  h0w.......  .##  # #. .......  #. ....#.. #. ....# #   ....#   ....#   #####  he<.h~D## #...# ..#.#CTPittman the Magician #######...## #.#.###Draconian of Vehumet *..... ..)........######.....Health: 26/26 ======================== ########..........#.#####.#Magic: 5/8===============--------- ........†.............[...#AC: 6Str: 12 h`..................#.#######EV: 11Int: 16 #.................#........SH: 0Dex: 10 #.#############..##########XL:  3 Next: 107% Place: Dungeon:3 ...#...#@.......Noise: =--------  Time: 2385.8 (1.0) #.###.#.##.....##g) +0 mace #...# #. .......Throw: 3 darts (datura) #....#. ....#.. hZ#......# #. ....# #......#....##.....#....#+.....+######.....#hAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 43% to hit)  The kinetic grapnel hits the adder.  You kill the adder!h Press: ? - help, Shift-Dir - straight line: an adder (severely wounded, 43% to hit)  The kinetic grapnel hits the adder.  hYou kill the adder! _Vehumet accepts your kill.  You have reached level 4!h/  --more--hz t33/339--14 4% hh!O _You feel agile.hغ  #...# ..#.# ...## #.#.### ).######..... ..#.#####.# †......[...# ........#.# .......#. .##..#  #...#.@. .## #.#.##.....# ... hm $# #. #. .... #. #....#. ......# #. #....# #. ......# #....# #.....# #....# +.....+ ###### h] h 5-6 _hY hx h #...# ..#.# ...## #.#.### ).######..... ..........#.#####.# †.............[...# ...#.# ......#. ##..#  #...#.. h˕## #.#.##.....# # #. #. #. #....#...## #. #....# #.## #....# . hmhÜ@-7hhh"#...# ..#.# ...## #.#.### .######..... ..........#.#####.# †......[...# .....#.# ......#. #..#  #...#... #.#.##.....# h# #. #.. # #. #....#.#.## #....# # .# #....# # #h9h&8hzh_hip#...# ..#.# ...## #.#.### ######..... .#.#####.# †.[...# .....#.# .....#. #..#.#...#... #.#.##.....#####. # #. #... hxq# #....#.#...# #....# # ##. #hwhwX6===9h|hf~h# #...# ..#.# ...## #.#.### ######..... .#.#####.# †.[...# #.# #. #..#.##...#...##.#.##.....#####.## #. #.........  h #. #....#...## #. #....#.#.## #....#.#...# #....#.# ##.+ ######..#h hB '90h h{ hxB#...# ..#.# ...## #.#.### ######..... .#.#####.# †.[...# #.# #. ..#.# #...#...# #.#.##.....#####.# h^\# #. #......... #. #....#...## #. #....#.#.## #....#.#...# #....#.# ##.+ ######..#h:h&1h hhH...# ..#.# ...## #.#.### ######..... .#.#####.# †.[...# #.# #. ..#.# #...#...# h#.#.##.....#####.# # #. #......... #. #....#...# # #. #....#.#.# # #.... # #... + ######.. #hhA&2hҿhh$ # ..#.# ## #.#.### ######..... .#.#####.# †.[...# #.# #. ..#.# #...#...# #.#.##.....#####.# # #. #......... #. #... #. #.. #. # h+ hT, D===3h1 h3 h# ..#.# ## #.#.### ######..... #.#####.# .[...# ##.# .#hJG#. ....#.# #...#...# #.#.##.....#####.# # #. #......... ##. #. h|&hha&4h h h7# ..#.# ## #.#.### .########..... ...#.#####.#.. #h3[...#<..# #.#.#.# #.... ..#.#  #...#.#  #.#.##.....#####.#  # #. #... .# #. #....#...# .#h#. #....#.#.# .##....#.#....##....#.# ##.#h4######.. ..hM6<h‹&5hsh9 _Found a stone staircase leading up.hpB ..#.#  #.#.### #.## ######..... #... #.#####.#.. # [...#<..# #.#######.#.# hB)#..... ..#.# #...#.# #.#.##.....#####.# # #. #...# #. #....#...##.##. #....#.#.##.##....#.#...h2C.##....#.# ##.#######.. ...hIh J&6h"OhPh, # #.#.### #.## ######..... #... .......#.#####.#.. #....[...#<..##.#######.#.#.......... ####..##########.# ...#...........#.##.....##### #. h.....  .#...###.##... #hhH&7h h h}H #####..... #... .......#.#####.#.. #....[...#<..#.#######.#.......... ####..##########.# ...#...........h}f#.##.....##### #. #..........  #...##.#.#.##... .hY~hh87==h&8hhhJ .......#.#####.#.. #....[...#<..#.#######.#.......... ####..##########.# ...#...........#.##.....##### #. h.....  .#...##.#.#.# #.#...###...h^h&9hhh/2 ....[...#<..#.#######.#.......... ####..##########.# ...#...........#.##.....##### #. #..........  .#...### #...#.##..###ht..........hzhr   rat (wandering)rh(400hhV _A rat comes into view.h6@ #.#######.#.......... ####..##########.# ...#...........#.##.....##### #. .....  #...###.# h@i#...#######.. ... ## #.... # #....# .#....h@ ..r...#.....# #hCDheI\rr.h6J/==1hOh R? _The rat squeaks loudly. You hear a shout!hBc.......... ####..##########.# ...#...........#.##.....##### #. #..........  #...###.# ..h#.#######........# #####....# # # .h`#.r.. ......hf#.....# #.hzh:r.hL==--2hh#h F####..##########.# ...#...........#.##.....##### #. #..........  .#...##.#.# #....# ##.#.##.#.######.....@..# ##### # #.r .#..... ......##.....# #........ #hS h h r.g   hobgoblinr   ratgh A--3h hL  h| N_A hobgoblin comes into view.hh>g.h5=5.1 (1.3hюh h*{_You barely miss the rat. The rat barely misses you.h n  You hit the rat.  You kill the rat!h h^ h o†g....#hI 056.4h hY D _Vehumet accepts your kill.h h'9...#...........#.##.....##### #. .....  #...#### #....#.#hn9#.#.##.#.#####....... ##### # #.. .#.....# h9r..g...##.. #.h9n....... ####..... h;hA:g.hA4-70hEh,Ip _You see here a rat corpse.h9  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hx#...#............# CTPittman the Magician #.#.##.....#####.# Draconian of Vehumet *..... # #. #...........# Health: 33/33 ========================  #. #....#...##.# Magic: 6/9================--------  #. #....#.#.##.# #  AC: 6Str: 12 h=#....#.#....#.#  EV: 11Int: 16 #....#.#.##.#.#  SH: 0Dex: 11 ######........#  XL:  4 Next:  5% Place: Dungeon:3 hj#####.@..#  Noise: ---------  Time: 2407.4 (0.0) # #.*..#  g) +0 mace hi. ##g....#  Throw: 3 darts (datura) ......#  #.....# #h#.....#  g   hobgoblin ........ ####.....  _You see here a rat corpse.  Casting: Kinetic Grapnel (safe; 6% risk of failure)  h;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linehb;Aim: a hobgoblin (64% to hit)hX \#...#............#CTPittman the Magician #.#.##.....#####.#Draconian of Vehumet *..... # #. #...........#Health: 33/33 ========================#. #....#...##.#h =Magic: 6/9================--------#. #....#.#.##.# #AC: 6Str: 12h #....#.#....#.#EV: 11h Int: 16#....#.#.##.#.#h PSH: 0Dex: 11h J######........#h XL:  4 Next:  5% Place: Dungeon:3#####.@..#h& Noise: ---------  Time: 2407.4 (0.0) ##.*..#h= Dg) +0 mace .hM :##g....#h] gThrow: 3 darts (datura)......#hm @#.....# #h| 9#.....#h _g   hobgoblin .h 6....... #h ###..... _You see here a rat corpse.  h Casting: Kinetic Grapnel (safe; 6% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells.h6 Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (64% to hit)h9C hI @g.h%J d7===8.4 (1hN hQ 7  Casting: Kinetic Grapnel (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (64% to hit) _The kinetic grapnel hits the hobgoblin but does no damage.hEW  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#...#............# CTPittman the Magician #.#.##.....#####.# Draconian of Vehumet *..... # #. #...........# Health: 33/33 ========================  #. #....#...##.#h:G Magic: 6/9================--------  #. #....#.#.##.# #  AC: 6h^<Str: 12 h|#....#.#....#.#  EV: 11Int: 16h #....#.#.##.#.#  SH: 0h<Dex: 11 h######........#  XL:  4 Next:  5% Place: Dungeon:3 h#####.@..#  Noise: =--------  Time: 2408.4 (0.0) hb# #.g..#  g) +0 mace . ##.....#  Throw: 3 darts (datura) ......#  h(#.....# ##.....#  g   hobgoblin ........ ####..... hD* _The kinetic grapnel hits the hobgoblin but does no damage.  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (64% to hit)h I #...#............#CTPittman the Magician #.#.##.....#####.#Draconian of Vehumet *..... hbI # #. #...........#Health: 33/33 ========================#. #....#...##.#Magic: 6/9================--------hI #. #....#.#.##.# #AC: 6Str: 12hI #....#.#....#.#EV: 11Int: 16hI #....#.#.##.#.#SH: 0Dex: 11hI .######........#XL:  4 Next:  5% Place: Dungeon:3#####.@..#h%J Noise: =--------  Time: 2408.4 (0.0) ##.g..#hPJ ~g) +0 mace .##.....#hsJ Throw: 3 darts (datura)......##.....# #hJ #.....#g   hobgoblin (grapneled) hJ ?........ #hK ###.....  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.K Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linehYK aAim: a hobgoblin (64% to hit)  The kinetic grapnel hits the hobgoblin.h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (64% to hit)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded.h Z1--9.4 (1h h - _The hobgoblin hits you.hv###..##########..#............#.###### #hq....... #.#.##.# ##.#....#.....#.#.##.#h######.... #####.† #h%.g..# .##.....#.hOg ##.....# .hx^....... ####.....hWhg:g.h/-10hlhh  The grapnel guides your strike. You hit the hobgoblin.  You kill the hobgoblin!h F†h¥ =7=1.7 (1.3hީ h֫ Z _Vehumet accepts your kill.h#  ...#...........#.##.....##### #. hl .....  #...#### h c#....#.#h #.#.##.#.#####....... hƫ 2##### #h  #.. .#.....#h %###.....hX hձ #2h A=--2h 0h h +  Things that are here: h͹ h_a hobgoblin corpse; a rat corpseh0  #.##.....##### # #. .....  h~ g#...##.# ##.##.#.# #....#..##h #####....... #####.† # .#.....# h .#h 2........hh>-3 h _hhh4  #. .....  #...##.#.##.##.#. ...#.##h4#####....... #####.† # #....#.# .##@....# +..###h4C.#####h9h\9&4h<h>h   #...##.#.## #...hb#.#######....... #####.†..# # # #....#.# .###....h# +..### hO# ..#hhhw&5h0h[ h # #....#######....... h#D#####.†..# # # #....#. .###.... +..hDa### # .hb:.........#h(.hh#3h"N==6hh hmM.#.#.##...hKn....#.#.##.#######........#  #####.†..# # #....# .###+..hrn* ## #hn#.....# ..........#hn.httht87==ht7hyh|h2 ; #. #....#...##.#.# #. #....#.#.##.#.# #....#.#....#.# #....#.#.##.#.# ######........#hs v #####.†..# # ## #....#.#. ###.....# +h e.# ###.....#h b# #.....#h .h / .. #h f# ####......h / ......h m .##### .#h h7 h h 8ho hP h e #. #....#...##.#.# #. #....#.#.##.#.# #....#.#....#.# #....#.#.##.#.# ######........#h c #####.†..# ## #....#.#. ###.....#h  +.# ###.....##h>  #.....#. ...ha G..# ####...h ~ ...... .###h Z##  .#hG h( &9h h h# h?& KVehumet h_& Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to hv& OVehumet can be proven by the causing of as much carnage and destruction as h& possible. h& 9Title - Scholar of Destruction h& [Favour - Vehumet is aware of your devotion. h& 7Granted powers:(Cost)h.' You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath hº r Worshippers of Vehumet will quickly be able to recover their magical energy uponkilling beings. As they gain favour, they will also gain enhancements to their destructive spells — first assistance in casting such spells and then increased range for conjurations. Vehumet will offer followers the knowledge of increasi h ngly powerful destructive spells as they gain piety. Vehumet likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings.  hL Vehumet's powers are not affected by the Invocations skill. Overview|Powersh Vehumet does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those that anger Vehumet find destruction amply heaped upon them. Novices are struck by flame and frost; archmages by crystal spears and firestorms. Their ownconjurations, too, are wont to misfire at the worst possible moments. Vehumet's wrath lasts for a relatively short duration. Powers|Wrath*hTis a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Title - Scholar of Destruction Favour - Vehumet is aware of your devotion. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells.OverviewWrath,hL,hR,hX #. #....#...##.#.#CTPittman the Magician#. #....#.#.##.#.#Draconian of Vehumet *.....#....#.#....#.#Health: 33/33 ========================#....#.#.##.#.#Magic: 7/9,h7Y==================------######........#AC: 6Str: 12#####.†..# #EV: 11Int: 16 ####....#.#SH: 0Dex: 11 ...###.....#XL:  4 Next:  7% Place: Dungeon:3,hXY+@......#Noise: ---------  Time: 2419.7 (0.0)###.....#,htYug) +0 mace ####.....#,hYSThrow: 3 darts (datura) ...,hY......... #######............,hY*.#####.# ,hZr_The hobgoblin hits you.  The grapnel guides your strike. You hit the hobgoblin.  ,h5ZsYou kill the hobgoblin! _Vehumet accepts your kill.,hQZThings that are here: _a hobgoblin corpse; a rat corpse,h_,h_,hWd,hf-h9#####....g.......'.................b..g   goblin (asleep).b   bat (asleep)-hm  You open the door.  A goblin and a bat come into view.-hՔ-h-hZ .g.g  The goblin shouts!-hK====20.7 (1-h-hĪ0 _The bat moves out of view..h-  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0hpN #. #....#...##.#.#  CTPittman the Magician  #. #....#.#.##.#.#  Draconian of Vehumet *..... #....#.#....#.#  Health: 33/33 ======================== #....#.#.##.#.#  Magic: 6/9================-------- ######........#  AC: 6Str: 12 #####.†..# #  EV: 11Int: 16 ### ##### #....#.#  SH: 00hNfDex: 11 ... ......###.....#  XL:  4 Next:  7% Place: Dungeon:3 .....g*@......#  Noise: ====-----  Time: 2420.7 (0.0) ......###.....#  g) +0 mace ### ..... #.....#  Throw: 3 darts (datura) ... .... ......... ### ... ####......  .. ......  g   goblin . .#####  .#  _The bat moves out of view.  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0h(OAiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (55% to hit)1hE  #. #....#...##.#.#CTPittman the Magician#. #....#.#.##.#.#Draconian of Vehumet *.....#....#.#....#.#Health: 33/33 ========================#....#.#.##.#.#1h XMagic: 6/9================--------######........#AC: 6Str: 12#####.†..# #1h kEV: 11Int: 16 ###1h ##### #....#.#SH: 01h 0Dex: 11 .........###.....#XL:  4 Next:  7% Place: Dungeon:3.....g*@......#Noise: ====-----  Time: 2420.7 (0.0)......###.....#1h> g) +0 mace ###..... #.....#1h\ PThrow: 3 darts (datura) ...1hw _.... ......... ###1h ... ####..............g   goblin (grapneled)1h T..#####.#1h Casting: Kinetic Grapnel (safe; 6% risk of failure)  1h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  1hG Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (55% to hit)  The kinetic grapnel hits the goblin.1hjl ,1hMt bb   batonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (55% to hit)  1ht zThe kinetic grapnel hits the goblin.  The goblin is severely wounded.1h7u <=---1hWu $1.7 (11hz 1h| I _The bat misses you.2hՆ ,2h\ ,2h ).gb.g2hl I---3.0 (1.32h 2h: _You completely miss the bat. The bat barely misses you.3h/ _The bat misses you. _You completely miss the bat. The bat barely misses you.grapnel guides your strike. You hit the goblin.  You kill the goblin!  Vehumet accepts your kill.  Vehumet offers you knowledge of Searing Ray.3h4/  --more--4ho 4hp ,4hr  You have harvested as much death for Grave Claw as you can hold at once.4hx )b.b   bat4hz 584.4 (1.44h 4hT Q _The bat closely misses you.6h" #. #....#...##.#.# #. #....#.#.##.#.# #....#.#....#.# #....#.#.##.#.# ######.# #####.†..# ##6h"## #....#.#..###.....#..#.b###.....##.. #.....#..K. .....6h"Q...#.... ####...... +6h##..... ...... #...... .#####K   kobold (wandering) #6hH#|......? .# #6h[-  A kobold comes into view. It is wielding a +0 short sword.Found a scroll labelled OFFELI TUMAGODA.  The kobold shouts!6h-6hd.6h5.Kb.K6ho6K====506h<6h@ _The bat closely misses you.There is an open door here. _You see here a +0 dagger.7h5o #. #....#...##.#.# # #. #....#.#.##.#.# # #....#.#....#.# # #....#.#.##.#.# + ######.# #7h6 #####.†..# #####....#.#..###.....#).#.###.....##7h'6.K# #.....#..b... ......... 7hJ6I.####..####...... .+7hn6..+ ...... .#..# .##### .#7h6.?.# .# .#7h87h87h97h@EKb...7hAm7===---7hA67hG7hJ: _The bat hits you but does no damage.8h  You barely miss the bat. You tail-slap the bat.  You kill the bat!Vehumet accepts your kill.8h$ .K   kobold  You feel your power returning.8h(*2-8=====9---8h4(&7.8 (1.48hW-8h/@ _The kobold hits you with a +0 short sword.;h f  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ha?] *K>hq9.*>hM>.*>h}.KAim: a kobold, wielding a +0 short sword>h#. #....#...##.#.#CTPittman the Magician # #. #....#.#.##.#.#Draconian of Vehumet **.... ##....#.#....#.#Health: 32/33 =======================- ##....#.#.##.#.#>hfrMagic: 6/9================-------- +######........#AC: 6Str: 12 ######.†..# #EV: 11>hInt: 16 ##### ##########....#.#SH: 0Dex: 11 >hȔ@..... ........###.....#XL:  4 Next:  9% Place: Dungeon:3.......@).......#>h Noise: =--------  Time: 2427.8 (0.0)......*.###.....#>h[g) +0 mace ##### ........# #.....#Throw: 3 darts (datura) ..... ......... ......... >hB.#### .........####...... .+.........+ ......>hhK   kobold .#.........# .##### >h.#.......?.# .# .# >h_The kobold hits you with a +0 short sword.  Casting: Kinetic Grapnel (safe; 6% risk of failure)  >hǕConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 7% risk of failure) (3/3 uses available)  >hqPress: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword>hh  You unleash the spiteful dead! The jagged bones skewer the kobold!  You kill the kobold!>hl)>h9)>h\3=10=>hG8.8 (1>h>hZ _Vehumet accepts your kill.?h-m_ #. #....#...##.#.# .# #. #....#.#.##.#.# .# #....#.#....#.# .# #....#.#.##.#.# .+ ######.# .# #####.†..# # .#######....#.#. #.###.....##.).#+......).###.....## #.# #.....#. . . ..####.####...... ..+?hm8.+ ...... ..#.# .##### ..#.?.# .# ..#?ht?h,u/--9?h{?h|?h2  #. #....#...##.#.# ..# #. #....#.#.##.#.# ..# #....#.#....#.# ..# #....#.#.##.#.# ..+ ######.# ..# #####.†..# # ..##### ##....#.#. #.###.....# # #?h .).# # +......).###.....## #.# #.....#.....####.####.......+?h .+ .......#.# .#####.#?h" .?.# .# ...#?h ?h B--30?h ?h` ?hV .. #. #....#...##.#.#.# #. #....#.#.##.#.#.# #....#.#....#.#.# #....#.#.##.#.#.+ ######.#.# #####.†..# #.##### ##....#.#. #.###.....# .# #.).# .#?h  +......).###.....# .# #.# #.....#. ...####.####.......+.+ .......#.# .#####.#.?.# .# ....#?h ?h &1?h ?h ?h}. #. #....#...##.#.#.# #. #....#.#.##.#.#.# #....#.#....#.#.# #....#.#.##.#.#.+ ######.#.# #####.†..# #.##### ##....#.#. #.###.....# ..#?h #.).# #.# +......).###.....# #.# #.# #.....# #. .....#####?h.####.......+ .+ .......# #.# .##### )....#?hG#.?.# .# .....#?h?hQB=2?hK?h@hL ..## ..##+#####.......# #####.†..# #@hM#### ###########....#...... #........###....# ).. #+).######### #..# #......................#............# .....#@hlV<3@h[@h4]@h̤  ..##+#####.......# #####.†..# ##### ###########....#...... #........###....# ).. #+).######### #..# ...........@h-........... .....##########......####### .....#@hӯ@h/&4@hD@h@h  ##+#####.......# #####.†..# ##### ###########....#...... #........###....# ).. #+).#############..###...................... .....#########+ .+ #...... ######@h @ht W7==5@hݚ @hٛ @h Z +#####.......# #####.†..# ##### ###########....#...... #........###....# ).. #+).#############..###...................... .....#########+ .+ # #@h) ]# .############@h@h&6@h @h Ahk # #####.†..# ##### ###########....#...... #........###....# ).. #+).#############..###...........Ah+........... .....#########+ .+ # ## .##### )? Ah <7AhAhAh#- #### ######...#...... #........###....# ).. #+).#############..###...........Ah-;........... .....#########+ .+ # ## .##### )? .Ah-E..# Ahh5Ah5&8Ah;Ah=Ahɖ@ ..... #........###....# ).. #+).#############..###...................... .....#########+ .+ # ## .##### )? ...# ######AhY==9Ah8Ah8Ah% # ).. #+).#############..###...................... .....#####Ah%####+ .+ # ## .##### )?Ah%w ...# Ah&######Ah&&$ AhJ.Ah.'40Ahn4Ah5Ahx # #.).# .# +......).###.....# .#.###.....# .. #####.####...... + .+ ...... # #.# .##### ....# #.?.# .# # #.# # #......# # #......  #######.Ah( <1Ah! Ah AhL# #.).# # +......).###.....# #.###.....# .. #####.####...... AhM+ .+ ...... # #.# .##### # #.?.# .# # #.Ah7M# # #......#AhVM # #...... AhtM& #####AhM!##..AhT<2AhXAhYBh;g #.).#  +......).###.....# .###.....# . #####.####...... + .BhgX+ ...... # #.# .##### # #.?.# .# # #.# # #......# Bhh# #......  #######BhnBh=o&3BhtBhwvBha#.).# +......).###.....# .###.....# . #####.####...... + .Bh+ ...... # #.# .##### # #.?.# .# # #.Bh# # #......# Bh]# #...... BhBhq78===Bh4BhBh Bh M.....####..).. +).## ############.....# ......... .######### .Bh + .+ .......####.#.........####### Bh s.# #......Bh BhD &5Bh'# Bhw( Bh( +6.8 (2Bh - Bh. q _p - 2 scrolls labelled OFFELI TUMAGODA (gained 1)Ch.a. #.###.....# #.).# +......).###.....##.###.....#Ch.. ..#####.####...... ..+ .+ ...... .Ch.# #.# .##### ..# #Ch.# .# ..# #.#.# #......#.# #......# Ch:5####ChCh+7.8 (1ChChChڨ. #.###.....# # #.).# # +......).###.....##.###.....#....#####.####.......+ .+ .......# #Ch7?.# .#####.# #.# .#.# #.#.# #......#.# #......# #######Ch$ChD===8ChJChǸCh* . #.###.....# .# #.).# .# +......).###.....# .#.###.....#...#####.####.......+ .+ .......# #.# .#####.# #.# .#.# #.#.# #......#.# #......# #######Ch,4 <9Ch8 Ch: Dh!. #.###.....# ..# #.).# #.# +......).###.....# #.#.###.....# #...#####Dh".####.......+ .+ .......# #.# .##### )....# #.# .#.# #.#.# #......#.# #......# #######Dh*Dh*'50Dhz1Dh(3OhOhk# Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2b - Call ImpSummoningOh)7%2  c - Lesser BeckoningTranslocation7%2  d - Mephitic CloudConjuration/Alchemy/Air 16% 3  e - Volatile BlastmotesFire/Translocation16% 3  Oh f - Rending BladeConjuration/Forgecraft 38% 4  g - DisjunctionOhCkTranslocation 100% 8 4 spell levels left Ohh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitSh Searing Ray Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical Sh7 apower (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move. Level: 2 School: Conjuration Fail: 4%Power: 20%Damage: 2d5 (max 2d8) Accuracy: ++++Range: 4Noise: Quiet Miscasting this spell causes magic contamination. Shn Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.Xh6a Q Spells (Memorise)TypeFailure Level  a - Searing RayConjuration4% 2  b - Call ImpSummoning7% 2  c - Lesser BeckoningTranslocation 7% 2  d - Mephitic CloudConjuration/Alchemy/Air 16% 3  e - Volatile Blastmotes Fire/Translocation16% 3  f - Rending BladeConjuration/Forgecraft 38% 4  g - DisjunctionTranslocation 100% 8 Xha 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiteheheh~......... #........###.....#CTPittman the Magician ..##........).......#Draconian of Vehumet **.... #.#+......).###.....#Health: 33/33 ======================== #.###########........###.....#Magic: 8/9=====================--- #............................... AC: 6Str: 12 eh.....#####............####...... EV: 11Int: 16 .....+ .............+ ...... SH: 0Dex: 11 .....# #............# .##### XL:  4 Next: 10% Place: Dungeon:3 )....# #......@.....# .#Noise: ---------  Time: 2450.8 (0.0) ehjP.....# #............#g) +0 mace .....# #......#######Throw: 3 darts (datura) .....# #...... ###### #######Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword  eh*You unleash the spiteful dead! The jagged bones skewer the kobold!  You kill the kobold! _Vehumet accepts your kill. _p - 2 scrolls labelled OFFELI TUMAGODA (gained 1)ehehMemorise Searing Ray, consuming 2 spell levels and leaving 2? Y - Yes  N - NofhIxfhV......... #........###.....#CTPittman the Magician ..##........).......#Draconian of Vehumet **.... #.#+......).###.....#Health: 33/33 ======================== #.###########........###.....#Magic: 8/9=====================--- #............................... AC: 6Str: 12 .....#####............####...... EV: 11fh#Int: 16 .....+ .............+ ...... SH: 0Dex: 11 .....# #............# .##### XL:  4 Next: 10% Place: Dungeon:3 )....# #......@.....# .#Noise: ---------  Time: 2450.8 (0.0) .....# #............#g) +0 mace .....# #......#######Throw: 3 darts (datura) .....# #...... ###### #######fh0Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword  You unleash the spiteful dead! The jagged bones skewer the kobold!  You kill the kobold! _Vehumet accepts your kill. fh r_p - 2 scrolls labelled OFFELI TUMAGODA (gained 1)fh2+1.8 (1fhfhA ......g) +0 mace  #######Throw: 3 darts (datura) .....# #...... ###### #######  Vehumet grants you knowledge of Searing Ray.fh6+2.8 (2fhfh9 _You start memorising the spell. You continue memorising. x2fh[9===3.8 (3fhfhP _Magic restored.  You finish memorising.  You add the spell Searing Ray to your library.fhfhAfhwL _Spell assigned to 'e'.ihs  Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh jh jh jhB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lh+1 . #.###.....#.# #.).# ##.#lh1 e +......).###.....# <#.#.###.....# .#..#####.####.......+.+ ......lh1 .# #.# .##### .)....# #lh1 .# .#.# #.#lh2 c.# #......#lh&2 .# #......## lhI2 (##lh9 lh: )4.8 (1 lh: _lh@ lhB mh+. #.###.....#.# #.).##.# +......).###.....# #<#.#.###.....# ..#..#####.####.+.+ mh!.# #.# . ..)....# #.# .#.# #.#.# #......# .# #......# mh:Q# #mhmh&5mhmhmh . #.###.....#.# #.).# .###.# +......).###.....# .#<#.###########.###.....#.#. #.#####.#### '.+.+ #.# #.# . #..)....# #.# .# #.# #.# #.# #......# #.# #......# mh~# # ####mhmhN&6mh mh oh>y#. #.###......# #.). #.###.# +......).###..... #.#<#.###########.###..... #...#.. ##.#####.#### .'.+..+ #.# #.# .  #..)....# #.# .# ##.# #.# .#.# #......ohd?# .#.# #......# .# # .# .# .# .#ohFohBGD===7ohLoh]NohdqM##.....##### ###########....# #............### .....#..)..##.# +)#<#.###########oh### #...#............. ########### .'+....+ ... ##...#  #..).# #...... .#.......# #......#######ohoh"&8ohaohoho4M  †..# ##.....##### ###########....# #............oh4H### .....#..)..##.# +)#<#.############## #...#............. #######ohv5d#### .'+....+ ... ##.......#####  #..).# ##.......# #............#oh=oh=&9ohQCohDohhr #.....# #####.†..# .###.....##### ###....# .#. #..###.# #.) .#.###.# +......).### .#.#<#.###########.### .#...#.......#oh;s.#####.#### ..'.+.+ #.#####.# . #..)....# #.# .##.# #...# ..#.# #......#### ..#.# #......# ..# ohfsD# ..# ..#ohEzohz'60ohohBph. #.....# #####.†.. ..###.....##### ####.... ..#. #........### [.# #..).#.###.#phn +......).### #.#.#<#.###########.### ..#...#..#.#####.#### )..'.+.+ #.#####.# . ph# #..)....# #.# .#.# #....#ph.#.# #......##### ...#.# #......# ...ph'e# # ...# ...#phĎph&1ph9phph#. #.....# #####.† #..###.....##### ########### #..#. #........### #[.# #........)  ..#.###.# +......).### ##.#.#<#.###########.###.#...#.. .####.#####.#### .)..'ph.+.+ .####.#####.# .# #..)....# #.# .####.# #.....#.#.# #......######.#.# #......#.# ## ....# ....#ph*ph&2phphph!.#. #.....# #####.† .#..###.....##### # .#..#. #........### ##[.# #........) ..#.###.# +......).####.#.#<#.####.###.#...#.. ..####.#####. ..)..'.+.+ ..####.#####.# ..# #..)....# #..# .phU"R.####.# #........#.#.# #......#.#.# #......# #....# ######## ph"/#....# #....#ph)ph)&3ph0phv1phK#.#. #.....# #####. #.#..###.....##### # ..#..#. #.####[.# #........) # ..#.###.# +......).####.#.#<#.##..###.#...#...####.#####..)..'.+.+.####.#####.#.# #..)....# #..phTy.#.####.# #.....#.#.# #......#.#.# #......# ##....# ########  #....#  #....#phHph&4ph phph .#.#. #.....# ##### .#.#..###.....##### #.#..#. #. ph  .###[.# #.) .# ..#.###.# +......). .####.#.#<#.ph\ -#...#...#...####ph F.#####..)..'ph 2.+.+ph 5.####.#####.#ph .# #..)....# #....#.####.# #....ph1 .# .#ph^ <.# #......# ph I.#.# #......# ###....ph ^# #  #....# ph E #....#ph phw &5ph0 ph" phI##.#ph%l.#...............'......ph9-.)...phK.......phb..#phtph ph ph 6phph~( _You open the door.qh#.#.#. #.....# #.#.#..###.....##### '...#..#. #. qh$?#.###[.# #.) #.# ..#.###.# +......). #.####.#.#<#.###qhQa#. #......#...#....qhxH..####.#####qh_..)..'..qhJ.####.#####.qh.# #..)....# #....qha.####.......# #.qhJy.#.......# #.......#......qhn~.# #......##....######### qh# qhu #....#  #....#qh qhR qhr 7qh:qhQ _There is an open door here.qh.#.#.#. #.....# .#.#.#..###.....##### .'...#..#.... #. .#.###[.......# #. ##.# ..#.###.#qhs +......).  #.####.#.#<#.###########. ##......#...#......####.#####.)..''.####.#####qh.# #..)....# #.####.# #.#qh͡.# #.......#.# #......#qh4#....## qhr#  #....#  #....#qh2qhqh-8 _qh&qhϱqhl4 .#.#.#. #.....# .#.#.#..###.....##### .'...#..#....qh4 R. # ..#.###[.......# ##.# ..#.###.# +......) #.####.#.#<#.############......#...#......qh5 .####.#####.)..'qh95 T.'.####.#####qhZ5 .# #..)....# #.####qh5 .# #.#.# #...... qh5 .#.# #......# ######....# qh5 t#  #....#  #....#qh26 qh= qhs= &9qhC qhAE qh-* .#.#.#. #.....# .#.#.#..###.....##### qh* {.'...#..#...... #.#.###[.......# ##.# ..#.###.# +......qh*  #.####.#.#<#.############......#...#....... #qh* t.####.#####.)..'qh+ +.' #.####qh(+ ;.##### #qhQ+ .# #..)....# # #.####qhy+ .# # #.#.# #...... #qh+ h.#.# #......# qh+ G#....# # qh+ { #....#  #....#qh3 qh3 qh3 70qh+7 qh9 qhS.#.#.#. #.....# .#.#.#..###.....##### .'...#..#............ #.#.###[.......# #qh T#.# ..#.###.# + #.####.#.#<#.#####  ####......#...#..#.####qh8Ti.#####.)..'.'qhpT#.####.#####  #qhT.# #..)....# #  #.####qhT.# #  #.#qhT.# #......  #.#.# #......# qhKU #....# #  #....#  #....#qhr]qh]&1qhcqhgerh{).#.#.#. #.....#.#.#.#..###.....##### .'...#..#............ #.#.###[.......# ##.# ..#.###.# + #.####.#.#<#.#rh ####......#...##.####.#####.)..'.'#.####.##### #rhCJ.# #..)....# # #.####.# # #rho.#.# #......  #.#rh.# #......#  #....# rhB#  #....# rhH #....#rh,rh&2rhrhҚrhF.#.#.#. #.....#.#.#.#..###.....##### .'...#..#...... #.#.###[.......# ##.# ..#.###.# + #.####.#.#<#.rh1G# ####......#...##.####.#####.)..'.'#.####.##### #rh\G .# #..)....# # #.####.# #rhG #.#.# #...... #.#.# #......rhG] #....# rhG% #....# rhGD #....#rhPrhJQ&3rhWrhYrhh 1M +.....+####.  #.#.#..###.....##### ####'...#..#............ ......#.###[.......## #######.# ..#.###.# +rh  #.####.#.#<#.###########  ####......#...#......... ####.......######### ....)..''.... ###rh ..####.......#####.......# #..)....# #......rh rh &4rh rh shg.#.#.# +.....+ .#.#.#. #.....#.#.#.#..###.....##### .'...#..#.. #.#.###[.......#sh ##.# ..#.###.# + # #.####.#.#<#.## # ####......#...#shZ#.####.##### sh4I'.)..'shUC.'#.####sh`.##### # #sh.# #..)....# # # #.####shy.# # # #sh.#.# # # #shQ.#.# # #....#  #....#sh sh& &5shshshG + . #.....# ..###### ###'...#..#............ #..#.###[.......# ########.# ..#.###sh^H + # #.####.#.#<#.###############......#...#............ #####.......####.......##### '...........)..''.... ############## #shH  #.......# #..)....# #....#sh0P shP &6shV shX thq#.#.#. #.....# #.#.#..###.....##### #'...#..#.. #.#.###[.......# #..# ..#.###.# +. #.####.#.#<#.#.  ####......#...#..th####.#####. .)..'.'..tht####.#####.  #.th,# #..)....# #.  #.thL####.# #.  #.thi#.# #.  #.#.thT# #.#....#thI # th th: th th 7thPthFth,#.#.#. #.....# #.#.#..###.....##### #'...#..#...... #.#.###[.......# #.thF-S.# ..#.###.# +.#.####.#.#<#.#.####......#...#..####.#####.)..'.'..####.thg-(#####.#.th-# #..)....# #.#.####.th-A# #.#.th-d#.# #......#th-n#.#.# #......#th.G#....# # th-.*thD5th5&8th!;th =thUe#.#.#. #.....# th#.#.#..###.....##### #'...#..#............ #.thǛ#.###[.......# #..# ..#.###.# th+.#.####.#.#<#.#th=g.####......#...#.thb[.####.#####.th3)..'.'.th:.####.thۜ(#####.#.th## #..)....# #.#.####.thEh# #.#.#.thfd# #......# ththgth&9ththRth#.#.#. #.....# ##.#.#..###.....##### #'...#..#............ #.#.###[.......# #..# ..#.###.# +.#.####.#.#<#.#####. th5H####......#...#... #.####.#####.)..'.'..####.#####. #.thW# #..)....# #. #.####.thwg# #. #.#.thd# #......# ththf(th(th( 80thK/th0uh:K#.#.#. #.....# ##.#.#..###.....##### #'...#..#...... #.#.###[.......# #.uhK.# ..#.###.# +......)#.####.#.#<#.###########.......#...#........ uhK[.####.#####.uhKK)..'.'. .uhKV####.#####. uhL.# #..)....# #. uh!L/.####.uhIL# #. .#.# #......# uhL1uhL uhTuhT&1uh[uh]uhf#.#.#. #.....# # .#.#.#..###.....##### # .'...#..#..... #. .#.###[.......# #.uh.# ..#.###.# +......).#.####.#.#<#.###########.......#...#.......####.#####.uh?)..'.'.####.#####.# #..)....# #.####.# #.uhdc#.# #......# uh1uh uhuhs&2uh,uhuh^83#.#.#. #.....# # #.#.#..###.....##### # '...#..#.... #.# #.###[.......# uh8#.).# ..#.###.# +......).# #.####.#.#<#.###########.# #uh8......#...#......####.#####.uh8<)..'..uh9W####.#####.uh?9# #..)....# #.####.uhh9# #.#.# #......##.uh9A#....##uh94 uhCuhFD&3uh9KuhNQ _There is an open door here.uh6.#.#. #.....# # .#.#..###.....##### # ...#..#. #.# .###[.# #.). .# ..#.###.# +......).# .####.#.#<#.####.# ......#...#......####.#####.#)..'.'+####.#####.## #..)....# #....#####.......# #.##.......# #......##...........######## uhuhuh&4 _uhƹuhuh#.#. #.....# #####. #.#..###.....##### #.#..#. #.# ###[.# #.). # ..#.###.# uh2$+......).# ####.#.#<#.##..##...#......####.#####.uhXN#)..'.'.uhwk+ ####.#####.uh# # #..)....# #....uh# ####.......# #.....uh;#....uh@#.......###uh) uh, uh uh_ &5uh&uh(uhT.#. #.....# #####.† .#..###.....##### #. .#..#. #.###.[.# #........).  ..#.###.# +......).###..#.#<#.#uhN#..###.#...#.....####.#####.#uh)..'.'.+ ####.#####.# uh# #..)....# #...# uhƠV####.......# #......uhܠ#.uhL# #......uhR#.# #......uhB#....#uh/4 #######uh?3# uhO uhuhը&6uhڮuhfuh /#. #.....# #####.†. #..###.....##### #. #..#. #........###. #uh "[.# #........)...#.###.# +......).###..#.#<#.#uhI###.###.#...#..uh&2..####.uhE>#####.# .uhff)..'.'.+ uhk####.#####.# uh# #..)....# #..# ####.uhM# #.......uh#.# #......##.uh(# #......# ....#uhFT ######## uhl]....# ....#uhuh&7uhnuhuhύ. #.....# #####.†. ..###.....##### ###########. ..#. #........###. [.# #........). ..#.###.# +......).###. #.#.#<#.###########.uh(###.#...#... ####.#####.####. )..'.'.uh+ . ####.#####.# . # #..)....# #.# . ####.# #.....#uh^#.# #......##uhߎe######.# #uhy# #uhU##uh uhy&8uhuhuhT #.....# #####.†..# .###.....##### ####....# .#. #........###. .# #..). .#.###.# +......).###. uh.#.#<#.###########.###. .#...#....#####.uhr####. ..'.'.+ .uhj.#####.# .# uh #..)....# #.# .#.uh=# #....##.uh# #......####### uh`##uhuhuh9uhvuh&uh/c#.....# #####.†..# ###.....##### ###....#. #. #..###.# #.). uhcj#.###.# +......).###. #.#<#.###########.###. #...#.........#####.####. .'.'.uhcj+ ..#####.uhd# .##..)....# #.# .# uhdv.# #...##.# #......####### ##uhluhl'90uhruhztuh#.....# #####.†..# #.....##### ##....#.# .uh #.###.....## #.).# .###.# uh"+......).###.....# .#<#.#####.uhE{###.....# ...#........#####.uhh9####. '.'.uhi+ . #.#####.uh# .# #..)....# #.uh]# .# .uh# #..# #.uh{# #......####### uh$<#uhF+#uh$uh&1uhuhuhaU#.....# #####.†..# # .....##### #....#.#  #.###.....# # #.).uhU# ###.# +......).###.....# #<#.#.###.....# #. .#####.####. uhV.'.+ . .#####.# .# uh+V..)....# #.# .# .# #.uhJV# .# #......#uhiV3# uhVuh^uh_&2uhduhguh:.....# #####.†..# # .....##### ##....#.#  #.uh###.....# # #.).# .# uh+......).###.....# <#.#.uhL###.....# #.uh)L#####.####.uh@c'.+ .#####.uh^7# .# .uht])....# #.uh# .# # #.uh## #......#uh3 uh~uh&3uhuhuh0An# #####.†..# # ##### ##....#.#  #.###.....# uhA\# #.).......# .# +......).###.....# #.#.uhAi###.....# #. uhA#####.####...... '.uhA+ ...... #####.# .##### uhB)....# #.# .# uh:B# #......#uhXB< ##uhJuhKuh*K4uhUuh[Vuhb# #####.†..# # ##### ##....#.#  #.###.....# # #.uh).......# .# +......).###.....# .#.###.....# . #####.####...... '.+ ...... #####.# .##### ....# #.uh3}# .# # #uhNP# #uhfP# #uhz/ #uh!uh̿uhB&5uhNuhuh3# #####.†..# # ##### ##....#.#  #.###.....# # #.uh3b).# # +......).###.....# #.###.....# uh4l #####.####...... '.uh$4`+ ...... #####.uh84R# .##### uhP4# #.# .# uhv4# #.# #.uh4y# #. #######uh4#.uh;uhG<&6uhAuhCuh# #####.†..# # ##### ##....#.#  #.###.....#  #.uh ).......#  +......).###.....# .###.....# ....... #####.uhY8####...... '.+ ...... #####.# .##### # #.uhs# .# # #..uh# #..# #......#uh ###uhũ9#####uhzuhuh 7uh\uhuh# #####.†..# # ##### ##....#.#  #.###.....# uhW#.).......# +......).###.....# .###.....# ..uh} #####.####...... '.uh+ ...... #####.# .##### uh# #.# .# # #...uht# #...uhv# #......#uh8I ########uh%uh%uh&8uh,uhl #####.†..# #  ###....#.#  #.###.....# #.).......# +......).###.....# .###.....# .. #####.####...... '.+ ...... #####.uhĒ# .##### # #.# .# # #.... # #.... # #....uhx..# ########uhuhJ&9uhIuh:uh ###...'......###.##uh uh[ uhp !500uh uh ( _You open the door.uh6 #####.†..# #  ####....#.#  #..###.....# #.uh ).# +......).###.....# .###.....# uh .......... .####...... ..uh v .####.##### uh q #.# .#  #.uh; #  #......#######  #.....uh\ ,.# uh uhx &1uhۉ uh͌ Q _There is an open door here.vh-^#####.†..# #  ###########....#.#  #........###.....# #........).vhu# +......).###.....# ..###.....##vhd........... .vhͫu####...... ' .vhp####.##### #.vhY.# .# #.vh##..#vh=+#......######vhP # vhbvhvh{-2 _vhvhvhKV#####.†..# #  #....#.#  #........###.....# vhV#........).# +......).###.....# ........###.....##............ .####...... '.vhW .####.#####  #...# .#  #.....#  vh:WK#......####### vh]vh]&3vh`vhavhZ#####.†..# #  #....#.#  #.###.....# #.vhw).......# +......).###.....# ........###.....#..........####......#'.>.####.# vhk#....# .# #.vhǡ....# .# #......# +# vh vhШvh,&4vhRvh:open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading down.vhq 0#####.†..# # #....#.# #.###.....# #.).......# +......).###.....# vh>r z.###.....####......... .####......#'.># .####.# ....# #.# .# #.# ......#vhvr w #+#  vhy vh9z &5vhS vh wh ######...#.........###....)..+).### ###..###.....####. wh\..................######'...>...####@#######...# #.# whwhW&6wh5wh:wh ........###....)..+).###. ###..###.....####. ................####......##...'.........>#...####.#######whE #@# ####### #+whwh wh,7wh whR wh}8 )..+).###. ###.####. ...............####......##'.........>####.###### #.# wh8c####### #+ wh@<8whCwhEwh8'.......#.....#......#.......##.....[.#whwh wh*!======wh|9whewh  _As you open the door, it creaks loudly! _Found a robe.xh=` +).### ###.####. ...............####......##'...>####.###### #.# ###### #.......# xh=####### #.......##..#.#######+##xh/ExhEO------10 _xhJxhLQ _There is an open door here.xhT ###.###. ...............######'...>####.######xhY #.# ##########'## #.....@.# ######xh8xhC------1 xh! _xhxhxh_  ...............######'...xhc_ p>####.###### #.# ##########'## #....... xh_ ######xh_ !xhf xhf &2xh!k xhl xh  ######'...>####.###### #.# ##########'## #....... ######xh xh" &3xh xh xh|=q '...>####.###### #.# ##########'##xh= #....... ######[yhyh &4yhf yhw yh6 ####.###### #.# ##########'## #....... ######[#####+# yh= yh> &5yhC yhE yh6 n #.# ##########'## #....... ###########+#yh yh, &6yh yh m _You see here a +0 robe.yh( '#.##.##.##..###yh 1 yh_1 yhu1 7yh5 yh7  yh8 "_You open the door.yh h ##########'## #....... ######[######@## yh J#.# yhZ yh &8yh yhV Q _There is an open door here.yh'  ##########'## #....... ####### # #.yhu #..#...#.....[.#######'## #@# yh yh -9 _yh[ yh yhv  #....... ####### #.. #..........#..[.#yhw #####'# #.# .yh*w 3### yh| yh_} yhr} 20yho yhx yh p###### #.......#....#[#####'# #.# .......yh 8######## yh yh yh 1yh| yh yhUb ....#[#####'# #.# yhb w######.......########yhg yh!h yhEh 2yhl yhm zhLma#.# #.......# #.......# #.....[.# ######'## #.# #.# #.#zhmF#.#zhrzh+s&3zh]wzhxzh[#.# #.......# #.......# #.....[.# zh######'## #.# #.# #.##.#zhzhzh,zhE4zhzhzh% #.# #.# #.# zh` #.....[.# ######'## #.# #.# zhz S#.##.zh (#zhX zh &5zh zhl {h#.# #.# #.# #.....[.# {h^######'## #.# #.# #.##.#{h{hg{h{h,6{h{h/{hR#.# #.# #.# #.....[.# {hKS######'## #.# #.# #.##.#{h0Y{hY{hY7{hY]{h_{hr#.# #.# #.# #.....[.# ######'## {h#.# #.# #.#.#.#{hj{h&8{h{h~{hE#.#  #.#  #.{hE#  #.....[.#  ######'##  {h Fd#.#  #.#  {h.F#.#.# #.{hLF-# #{hjF   {hF7   {hF1   {hF^   {hF{hL{h\M&9{hQ{hS{hu#.#  #.# {h #.#  #.....[.#  ######'##  #.# {h2 #.# {h<% #.#{hdX.#  #.{h^#  # {h  {hκ  {h   {h3 {h{hr{h 30{hZ{h{hQ)}#.#  #.#  #.#  #.....[.#  ######'##  #.#  #.#  #.#.#  #.#  #   {h)A      {h /{h/&1{h64{h5{hJ#.#  #.#  #.#  #.....[.#  ######'##  #.#  #.# {h #.#.#  #.#  #  {h  {hݤ   {h%  {h{h &2{h{h{h.#  .#  .#  .....[.#  {h6'##  #.#  #.# # {hXH#.#.# {hwA #.# {h #{h-  {h {h   {h    {h={h1!{h!&3{h%{ho'{hV'#  # .# # .# [.# .# {h'## B# #.# .# #.# .# {h #.#{h.#  #.# {h%7 # {hD  {hb  {hz B   giant cockroach (wandering){h6{hP{h<B.{h(&4{hY{hL _A giant cockroach comes into view.{h{h)#  # #.#  # #.# {h [.# #B#  '## #.#  {h{#.# #.#  {h@#.# #.#  #.#{hgX.#  #.{h^#  # {h  {h   {h  {h {hZ{h{h: 8B.{h &5{h {h{h{h{h {h+|h,.B. ...[. ###'## ############..............################|h|h f.BB|h &6|h|h}hO  Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}h-P}h͹ }h o Your spells (cast)Type}h ZFailure Level a - Magic DartConjuration2%}h +1  b - BlinkTranslocation}h 7%2 }h5 E c + Grave ClawNecromancy}hY 7% 2  d - Kinetic GrapnelForgecraft6% 1 }hz 3 e - Searing RayConjuration}h 4% 2 Select a spell to cast[!]/[I] toggle spell headershhh"V.....#  CTPittman the Magician .....##.#  Draconian of Vehumet **.... .....##.#  Health: 33/33 ======================== .....##B#h<#K  Magic: 9/9======================== ...[.##.#  AC: 6h_#Str: 12 ###'###.#  EV: 11h#Int: 16#.##.#  SH: 0h#uDex: 11#.##.#h#  XL:  4 Next: 10% Place: Dungeon:3#.############@#h#  Noise: ---------  Time: 2536.8 (0.0)#..............#h$0  g) +0 mace################  Throw: 3 darts (datura)  hk$C  B   giant cockroach   _You see here a +0 robe. _You open the door. _There is an open door here. h%%)_A giant cockroach comes into view.Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h]).....#  CTPittman the Magician .....##.#  Draconian of Vehumet **.... .....##.#  Health: 33/33 ======================== .....##B#  Magic: 9/9======================== ...[.##.#  AC: 6Str: 12 ###'##h)#.#  EV: 11Int: 16#.##.#  SH: 0Dex: 11#.##.#  XL:  4 Next: 10% Place: Dungeon:3#.############@#  Noise: ---------  Time: 2536.8 (0.0)#..............#h`*s  g) +0 mace################  Throw: 3 darts (datura)    B   giant cockroach   _You see here a +0 robe. _You open the door. _There is an open door here. h*%_A giant cockroach comes into view.Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4h7h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h?)..B ...[. ###'## ############..............################hhq#F.BhY'+7.8 (1h.,h /# _Found a club.h  Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hEhgG Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocationhG7%2  c + Grave ClawNecromancy7% 2 d - Kinetic GrapnelhGGForgecraft6%1  e - Searing RayConjurationhG4%hH2 Select a spell to cast[!]/[I] toggle spell headersh2 h9 h@ .....#  CTPittman the Magician .....##)#  Draconian of Vehumet **.... .....##.#  Health: 33/33 ======================== .....##.#  Magic: 9/9======================== .....##.#  AC: 6h@ Str: 12 ...[.##B#  EV: 11Int: 16 ###'###.#  SH: 0hA uDex: 11#.##.#h7A   XL:  4 Next: 10% Place: Dungeon:3#.##@#hWA   Noise: ---------  Time: 2537.8 (0.0)#.############.#hA &  g) +0 mace#..............#  Throw: 3 darts (datura)################    B   giant cockroach   h_B hCasting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a club.  Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hB h J .....#  CTPittman the Magician .....##)#  Draconian of Vehumet **.... .....##.#  Health: 33/33 ======================== .....##.#  Magic: 9/9======================== .....##.#  AC: 6Str: 12 ...[.##B#  EV: 11Int: 16 ###'###.#hJ [  SH: 0Dex: 11#.##.#  XL:  4 Next: 10% Place: Dungeon:3#.##@#  Noise: ---------  Time: 2537.8 (0.0)#.############.#  g) +0 mace#..............#hJ }  Throw: 3 darts (datura)################    B   giant cockroach   h!K tCasting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hK _Found a club.  Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hi .....# CTPittman the Magician .....# #)# Draconian of Vehumet **.... .....# #.# Health: 33/33 ======================== .....# #.# Magic: 7/9==================------ .....# #.# AC: 6Str: 12 ...[.# #B# EV: 11Int: 16 ###'## #*# SH: 0Dex: 11  #.# #*# XL:  4 Next: 10% Place: Dungeon:3  #.# #@# Noise: ---------  Time: 2537.8 (0.0)  #.############.# g) +0 mace  #..............# Throw: oi Cm3 darts (datura)  ################  B   giant cockroach _Found a club.  hi Casting: Grave Claw (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (76% to hit)hX B*hl B*Aim: a giant cockroach (76% to hit)h= ;.....# CTPittman the Magician .....# #)# Draconian of Vehumet **.... .....# #.# Health: 33/33 ======================== .....# #.# Magic: 7/9==================------ .....# #.# AC: 6Str: 12 h@ ...[.# #B# EV: 11Int: 16 ###'## #.# SH: 0Dex: 11  #.# #.# XL:  4 Next: 10% Place: Dungeon:3  #.# #@# Noise: ---------  Time: 2537.8 (0.0)  #.############.# g) +0 mace  #..............# Throw: 3 darts (datura)  ################  B   giant cockroachh PPress: ? - help, Shift-Dir - straight lineAim: a giant cockroach (76% to hit)  You focus your ray upon the giant cockroach.  The searing ray hits the giant cockroach.  You kill the giant cockroach!Vehumet accepts your kill.h 3 #)#  #.#  #.# h  #*# [.# #*#  #*#  #.# #*#  #.# #@#              h .†..  Aim: a giant cockroach (76% to hit)  You focus your ray upon the giant cockroach.  The searing ray hits  You kill the giant cockroach!  Vehumet accepts your kill.  You feel your power returning.h 4/348===2==8.8 (1Ray h h f _(Press . to maintain the ray.)h###'#.).. ...[.† ###'## ############..............################hh9--9hh`< _You stop channelling your searing ray.hF8M #.# ###'#.).. ...[.† ###'## #.############.# h8 h>h>B--40hGCh7EhN7UM #.# ###'#.).. ...[. ###'###.##.# h7 h<h-=&1hAh:C| _You see here a giant cockroach corpse.hUM###.#######  #.# ###'#.). ...[.† ###'###.##.# hCh%===h&2 _h<hhjM.........> ###.####### .  #.# ###'#h.).. ...[.† ###'###.#hD ###h7hh3hhhBM#### .........># ## ###.####### .  #.# ###'#.h).. ...[.##†# ..#hFh&4hh]hm ]M..... ##### .........># ## ###.####### .  #.# ###'#h . .....##.# #.#h h߽ &5h h!  hD ?_You see here a +0 club.hK4+M#.....#### ..... ##### .........># ## ###.####### . h4 #.# ###'#) .....##.# #.#hi;h><#9hg<:===6 _hv@h BhM #.....#### ..... ##### h/!.........># ## ###.####### .  #.# ###'#.) .....#hny#.# #.#hdR7hmh&M. #.....#### ..... ##### h|P.........># ### ###.####### .  #.# ###'#. .....##)#hΰD #.#hZhh8hh~hNM#. #.....#### ..... h##### .........>##.#### ###.########..g.  #.# ###'# .....##.#h: g   goblin (asleep)#†#h#  A goblin comes into view. It is wielding a +0 club.hW*[.ggh+E====9h0hh2( _The goblin shouts!hKY....# #. #.....#### ..... ##### .........>##.#### ###.########...ghGL####  #.# ###'#.)..hSShS%===h TU=---50hXhs[6 _The goblin misses you.h[h90hzN------2.1 (1.3h)hu _You barely miss the goblin. The goblin hits you with a +0 club.hph9q(3.4hvh\y _You hit the goblin but do no damage. The goblin barely misses you. x2hL  You hit the goblin but do no damage. Your tail-slap misses the goblin.h&M $28h>M A-----4.7hbR hrT 9 _The goblin hits you with a +0 club.hha9=-6.0hh~z _You closely miss the goblin. The goblin hits you but does no damage.h7e  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hehK2 ....#.# CTPittman the Magician #.....# Draconian of Vehumet **.... ......# Health: 29/34 ====================---- #.....# Magic: 7/9==================------ #.....####. AC: 6h2 Str: 12 ........... EV: 11Int: 16 ###......## SH: 0Dex: 11 .........>##.##### XL:  4 Next: 12% Place: Dungeon:3 ###.########...g@# Noise: =--------  Time: 2556.0 (0.0)  #.# #####.# g) +0 mace h)3 " #.# #.# Throw: 3 darts (datura) ###'## #.# h_3 .....# #.# .....# #)# g   goblin .....# #.# .....# #.# h3 .....# #.# _You closely miss the goblin. The goblin hits you but does no damage.  h3 Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h3 Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)h W....#.# CTPittman the Magician #.....# Draconian of Vehumet **.... ......# Health: 29/34 ====================---- #.....# Magic: 7/9==================------ #.....####. AC: 6Str: 12 ........... EV: 11Int: 16 ###......## SH: 0Dex: 11 .........>##.##### XL:  4 Next: 12% Place: Dungeon:3 ###.########...g@#h d Noise: =--------  Time: 2556.0 (0.0)  #.# #####.# g) +0 mace  #.# #.# Throw: 3 darts (datura) ###'## #.# .....# #.# .....# #)# g   goblin .....# #.# .....# #.# .....# #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (70% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!h >##h  #****@#  #.# #  #.# #.#  #.#  #.#  #)#  #.#   #.# h  #.#  h} $...)  Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (70% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!  Vehumet accepts your kill.hD x3=7.0 (1Ray h h f _(Press . to maintain the ray.)h #....#.# #.....# .# #.....# #.....####. . #......## 'hw Q.>##.##### #.##...@.# # #.# #####.# # #.# #.# #'##h  #.# .# #.# .#h  #)# .# #.#h  .# #.# .# #.# h$ h 9--8h hm { _You stop channelling your searing ray. _You see here a +0 club.hPX +#....#.# #.....# ).# #.....# #.....####. . .####......### .'.>##.##### .####.##..@).# .# #.# #####.# .# #.# #.# #'## #.#h@Y  .# #.# .# #)# .# #.# .# #.# .# #.# h_ hI` H--9 _hd hvf hYi#....#.# .###.....# #. .).# #. .###.....# #. .###.....####.#. .#. .####......###. .'.>##.##### hyj.####.##.@.).# .# #.# #####.# .# #.# #.# #'## #.# #.# #.# #.# #)# #.# #.# #.# #.#hj} #.# #.# hKrhrV30=60hxhQzh0#....#.# .###.....# #.# .).# #.# ).###.....# #.# .###.....####.#.# .#.# .####......###.# .'.>##.##### .####.##@..).# .# #.# #####.# .# #.# #.# #'## #.#  #.# #.#  #.# #)#  #.# #.#  #.# #.#  #.# #.# h6h;7&1h*=h>hIhhhh_ M†..# ####....#### ..).. ) ###.....####......####hT` ###.# '.........>##@########.########...).#####.# ...# #.##.#hy` + hZg hg &2hm hAo hS9 nM........# †..# ####....#### ..).. ) ###.....####......#######@# '.........>##.########.########...).# h9 |...# #.######.# hC hD &3hG hH h <M#.##.# ........# †..# ####....#### ..).. ) ###.....####....h..#######.# '.........>##.#### ...####.########...).# #h8h^1=4hh h9M.. .#.##.#. ........# †..# ####....#### ..).. ) ###.....####......#######.# ...'.........>##.##### h@hAV8===5hFhPHhM##..###.##.#. ........# †..# ####....#### ..).. ) ###.....####...... ...####......###.# hؠh7&6hh;hQ!4M..## ..###.##.#. ........# †..# ####....#### ..).. ) ###.....#### ...............#.# hn%h%&7h(h)h_ M...# ..## ..###.##.#. ........# †..# ####....#### ..).. ) h ..###.....####.#.# ###h h T2=8h h ht} M#####...# ..## ..###.##.#hC~ s. ........# †..# ####....#### ..).. ).###.....# #.# #..h hh D===9h h[ hAEM..... #####...# .####. ...###.##.#. hB9........# †..# ####....#### ..).......# #.# #.#hWHhH'70hSLhMh6M##### ..... #####...# . ##h#. ...#.######.###.##.#.#....... ........# †..# ####....# ..###.....# #.#h@ #.#hZh&1hhkh:\M........ ##### ..... #####...# .# ##.#.# #. ...#.######.###.##.#.#....... ........#.####.†..# # # ####....#.# #.# #.#hbh,chcj3==2hihjh. #.##. .##. .#####.##. .##. #...##.#.# #. #.#.##.#.# #. hm#.#....#.######.### #.#.##.#.#.# #.#.####.#.# #.†..# # #.#.# #....#.# #.#.# h .###.....# #.#.# .).# #.#.# .).###.....# #.#.# h.###.....####.#.# .#.# hhP&3hhBhF p. #.# #.. .# #.. .#####.# #.# hPG .# #.# .#...##.#.# #.# .#.#.##.#.# #.# .#.#....#.######.### .#.#.##.#.#.# #.#.####.#.#hG   #####.†..# # #.#.# hG #....#.# #.#.# .###.....# #.#.# hG .).# #.#.# hG K.).###.....# #.#.# .###.....####.#.# .#.# hN hN V9===4hGS hT hƙ #######.# #.. .......######..... .#...##.#.##....#.######.###h##.#.#........ ##........#.####@#.#  #####.†..# # #.#.# #...#.#..# .....####......###.#  hh&5hhuh{ .......######..... .#...##.#.##....#.######.#####.#.#........# ##........#.####.#.#  #####.†..# # #...#. ....###....### .....'.........>##.#####  h? h R4==h 6hhhj6  ######..... .#...##.#.##....#.######.#####.#.#........ ##........#.####.#  #####.†..# # #...#. ....###....).. .....####.########...).#  h< h< &7hA hC he n ..... .#...##.#.##....#.######.#####.#.#........ ##........#.####.#  #####.†..# # #...#. ....###....)..).### .....# #.######.# he D h]m hm D===8hKr hs h  #...##.#.##....#.######.#####.#.#........ ##........#.####.#  #####.†..# # h '#...#. ....###....)..).###.## .....# #.##.#  hy h֌ &9h hI hp #....#.######.#####.#.#........ ##........#.####.#  #####.†..# # #...#. ....###....)..).###hq.##............... ## hkqn#########'###.#  hxhxC=80h8~hh[ ...#.######.#####.#.#........ ##........#.####.#  #####.†..# # #...#. ....###....)..).###.##............####......##.....##h. #.......##.#  hh&1hhh}w ##.#.#........ ##........#.####.#  #####.†..# # #...#. ....###....)..).###hU~....###............######'.........>##.######h~#.......##)#  hą<2hhh .#.#.##.#.#.# #.#.####.#.#  #####.†..# # #.#.# #....#.# #.#.# .###.....# #.#.# .).# #.#.# .).###.....# #.#.# .###.....####.#.# .#.# .####......###.# h .'..>##.##### .####.########...).#.# #.# #####.#.# #.# #.##'## #.# # #.# #.# # #.# #)#hj h &3hz hF hM9#.#.##.#.#.#  .#.####.#.#  #####.†..# # #.#.#  ....#.# #.#.#  ###.....# #.#.#  ).# #.#.#  hMQ).###.....# #.#.#  ###.....####.#.#  #.#  ####......###.#  '..>##.#####  ####.########...).#  # #.# #####.#  # #.# #.#   '## #.#  hJN   #.# #.#     #.# #)#   hThT&4hZh[hhhhh2M...#.######.## .#.#.##.#.#....... ##........#.###  †..# ######....####..)..)...# ###.....####......####......###.# .....'.........>##.##### #h9h9&5h@hAhM##.#.# #.# ...#.######.## .#.#.##.#.#....... ##........#.###  †..# ######....####..)..h>) ###.....####............ .....####......###.# .....## hz<6hhHhL M..##.#.# #.# ...#.######.## .#.#.##.#.#....... ##........#.###  †..# ######....####..)..)h  ###.....#### .................#.# ... ##h h &7h h hYH 4MhH 0.......# hH ..hH ##.#.# #.# ...#.######.## .#.#.##.#.#....... ##........#.### hI v †..# ######....####h!I 3..)..)h:I x ....###.....####.#.#hSI ) hO hP &8hqS hT h6AM##### ........# ..##.#.# #.# ...#.######.## .#.#.##.#.#....... ##........#.###  †..# ######....####hA..).. ..).###.....# #.#.# hHhI&9hMhOhM......##### ........# ..##.#.# #.# ...#.######.## .#.#.##.#.#....... ##........#.###  †..# ######....#### ....).......# #.#.# hh+'90hhhM#######......##### ........# hJ..##.#.# #.# ...#.######.### .#.#.##.#.#........# ##........#.###  h"†..# ######....# ....###.....# #.#.#hv4 ###hu%h%&1hZ*h+h{h aM.......... #######......##### ........# ..##.#.# #.# hh ...#.######.## .#.#.##.#.#.....@..# ##........#.####.#.#  †..# hh # ######....#.# #.#.#hi 4 ..#h{o ho ho 2hu hv ha bM#######.#.# .......... #######......##### ........# ..##.#.# #.# ...#.######@### .#.#.##.#.#....... ##........#.####.#.  #####.†..# # #.#.# ##.#h5 h &3h hģ h M..[...#<. #######.#.## .......... #######.....he .##### ........# ..##.#.# #@# h ...#.######.### .#.#.##.#.#........# ##........#.####.#.#h h +#.#h ht &4h h h]&M#####.#.. ..[...#<.. #######.#.## ..........# h#######......##### ........# ..h##.#.# #.# ...#.######.## .#.#.##.#.#........# hH##.#..# ##.#h hI hl 5hhhLM.. #... #####.#.. ..[...#<.. #######.#.# ..........h\~# ########......##### ........# ..##.#.# #.# .#.#....#.######.###h4 #.#hBh&6hhèh4MhE### #.## .. #... #####.#.. ..[...#<.. #######.#.# .......... h############.............##### ........# h. .#.#.##.#.# #.# #.#h9<7hhgS>M ### #.## #.## .. #... #####.#.. ..[...#<.. #######.#.# .......... ############.....hS.......###########.......# .#...##.#.# #.# #.#hShZhZ&8h_h`h; x   #.## .#.###  . #... ....#  .#.. # #...#  .[...#<..# ...# h<  .#.# #..#   #..#  .# #..#####.# # #.# .h< #####.# #.# # #.#  #...##.#.# #.#  #.#.##.#.# #.#  #.#....#.######.###  #.#.##.#.#........#  #.h4= d#.####.#.#  hX= #####.†..# # #.#.#  hKF hF &9hoM hO hgCm # #.## .#.###   #... ....#  .#.. # #...#  [...#<..# ...# hD .#.# #..#   #..#  .# #..#####.#  # #.#  #####.# #.# hDx # #.#  ...##.#.# #.#  .#.##.#.# #.#  .#....#.######.###  hD.#.##.#.#........#  .#.####.#.#  hD.†..# # #.#.#  hMhgN(600h ThUh  #.## .#.###  #... ....#  h.#.. # #...#  ...#<..# ...#  h-.#.# #..#   #..#  hE.# #..#####.#  h\D# #.hr'# h hP.# #.#h h hƠI# #.# h֠ hL##.#.# #.# h h _#.##.#.# #.#  h0#....#.######.### h+ h;#.##.#.#.hK # h[ hk)#.####.#.# h{ h.†..# # #.#.# h( h1hK&1hXhehU #.## .#.###  #... ....#  #.#.. # #...#  hv#<..# ...#  .#.# #..#   #..# h .# #..#####.# h| # #.# h hl.# #.# h[ # #.# h6 .hO]##.#.# #.#  hk^.##.#.# #.#  h@....#.######.###  h-.##.#.#.# h; #.####.#.# h .†..# # #.#.#  h-hh&2hhh C #.## .#.###  #... ....#  .#.. # #...# h)! .#<..# ...#  .#.# #..#   #..# # .# #..#####.#  hP!}# #.#  hv!l.# #.# h!l # #.#  h!]##.#.# #.#  h!##.#.# #.#  #.######.### h "= ##.#.#.# h6"M #.####.#.#  #ha".†..# # #.#.#  h(h}(h(3h,h.h k #.## .#.###  #... ....# ## #.. # #...# .# #<..# ...# .# #.#.# #..# .#  #..# .#  #.# #..#####.# hk  # #.#  #.# #.#  # #.#  #.#.# #.#  #.#.# #.#  #.######.###  #.#.#.# h  #.####.#.#  .†..# # #.#.#  h h &4hh hD hk  .## .#.###  ... ....# ###  h0l 8.. # #...# #.#  <..# ...# #.#  .#.# #..# #.#   #..# #.#  .# #..#####.# h`l  .# #.#  .# #.#hl .  .hl Z# #.#  hl [.#.# #.#  hl .#.# #.#  .#.######.### hm ; .#.#.# h.m  #.####.#.#  †..# # #.#.# hSm ( hVt ht &5hx hz hvM## .#.### . .### h.. # # <.. .#.# .....# ..#####.......hD.######## .##.# h hAh&6hhhqFM## .#.### . .### .. # # h0r<.. .#.# ... ..#####........ .##.########hXr: hvh`w&7hKzhY|h M## .#.### . .### .. # # <.. .#.# ... ##### .##........#hC #hh&8hhhaM## .#.### . .### h.. # # <.. .#.# ... .##..#####.# hߥ hh*hG9h!h'h. rM## .#.### . .### .. # # <.. .#.# h. ... #..# #.# h~3 h4 '10hA7 h9 h h9 h hu hhhh h~  .## .#.### ... ....# ### # ##.# <..# h~ .## ...  .#.# #.#  h~ h &1hކ h h .## .#.### ... ....# ### # #hY#.# <..# .## ... # hy[### .#.######.### hD hh&2hhyh1 .## .#.### ... ....# ### # ##.# <..# .## ... hK2# ###.....# .#.#........#  h6hc7&3hJ:h3<h .## .#.### ... ....# ### # ##.# <..# .## ... # ###........####### ...#.####.#.#  hdhh&&4h}hh  .## .#.### ... ....# ### # ##.# <..# .## ... hU# ..####.......#######.# ht| †..# # #.#.# hD hhfh5h*hhӎ h h h h/ #.## .#.### #... ....# ### #.. # #...# #.# #<..# ...# #.# #.#.# #..# #.#h . #..# #.# #.# #..#####.# .# #.#h #.# #.# h-M.# #.# #.#.# #.# #.#.# #.# .#.######.### hR<#.#.#.# hs.#.####.#.# .†..# # #.#.# hl h &6hW#h %h~0  #.## .#.###  #... ....# ### .#.. # #...# #.# .#<..# ...# #.# h!#.#.# #..# #.# . #..# #.# #.# #..#####.# .# #.# h#.# #.# .# #.#h #.#.# #.# #.#.# #.# hy.#.######.### #.#.#.# h;.#.####.#.# #.†..# # #.#.# hh^&7hhh9  #.## .#.###  #... ....# ### #.#.. # #...# #.# .#<..# ...# #.# #.#.# #..# #.# . #..# #.# h#.# #..#####.# .# #.# #.# #.# .# #.#hN4 .##.#.# #.# .##.#.# #.# .#.######.### .##.#.#.#hsY .#.####.#.# h#.†..# # #.#.# h h2!&8h%h'h{  #.## .#.###  #... ....# ### #.#.. # #...# #.# h|.#<..# ...# #.# #.#.# #..# #.# . #..# #.# hD|#.# #..#####.# he|_.# #.#h|n #.# #.h|k# .# #.#h|{ .##.#.# #.# h"}#.##.#.# #.# #....#.######.### hA}?#.##.#.#.# h`};.#.####.#.# h}#.†..# # #.#.# hÂh_&9hhhA # #.## .#.###  #... ....# ### #.#.. # #...# #.#hn [...#<..# ...# #.# #.#.# #..# #.# h. #..# #.# #.# #..#####.# .# #.# h"`#.# #.#hCe .# #.#hb^ .##.#.# #.#h| .#.##.#.# #.# hc.#....#.######.### .#.##.#.#.#hY .#.####.#.# h#.†..# # #.#.# h%h'20hhLh+  # #.## .#.### . #... ....# ### #.#.. # #...# #.# .[...#<..# ...# #.# h#, V#.#.# #..# #.# . #..# #.# #.# #..#####.# .# #.# hN, .#####.# #.# hs, .# #.# #...##.#.# #.#h,  #.#.##.#.# #.# #.#....#.######.###h, b #.#.##.#.#........#h, i #.#.####.#.#h,  #.†..# # #.#.# h12 h2 &1h7 h8 h M .... ## #.## .#.### . #... .# ####.#.. # # .[...#<.h . ######.#.# ......... #.# ###########.# .............#####h5 d######## .......##.#hW  #.hu hC h &2h` hD h/M.#.## .... ## #.## .#.### h;. #... .# ####.#.. # ## h_.[...#<..# .. ######.#.# .........hY ###########.# .hH............# .#####.#hM#.######## h*..hh&3hhh,M..#. #.#.## ^..... ## #.## ..#.### . #... ..# ####.#.. ##### .[...#<..#..... ######.#.# ......... ########### .......##........# ##.h2h&3&4h7h:hyM # ..#. #.#.## ^..... ## #.###b..#.### hOz. #... ...# ####.#.. ##### .[...#<..#..... ######.#.#.### ......... ######.##..#####.# huzb   bat (asleep)#.hz" hh&5hhV _A bat comes into view.h # ..#. h#.#.## ^..... h## #.###b..#.### . #........# h####.#.. ##### .[...#<..#..... h1c######.#.#.### .........hOW ########### .hmH............ .#####h[######## .......# .hh h hO!hZ*]...bbh*&6hL0h#2hO  # ..#. #.#.## ^..... ## #.###...#.### h&P l. #.......b# ####.#.. ##### .[...#<..#..... ######.#.#.### .........hEP W ########### .haP H............ .#####hxP I######## .......# hQ hR h Y ..bhY %=hY 7h^ ha I _The bat misses you.h[Bn  You hit the bat.  You kill the bat!hIk†hL548.4 (1.4hQhS hSL_Vehumet accepts your kill.hw    # # # ..#.h?x ###.#.## #.^.....hcx # #.###...#.###hx T . #hx .@.# ### hx #.#...#####...# #.#hy  .[...#<..#.......# #.# h#y #.#.#.####..# #.# hFy . #..# #.# hoy #.# #..#####.# hy .# #........# hy .#####.# #.######## .# #.# h h %-h 90h h p _You see here a bat corpse.hW .#.# # .#...#. .###.#.###hX .#.^.....# .### #.###...#.### . #hAXm†.# ### hNYp.#####.#...#####...# #.# .[...#<..#.......# #.# .#.#.#.####..# #.#. #..# #.##.# #..#####.#.# #........#.#####.# #.########.# #.#h>`h`?-30 h2a _hLfhghM.# #  ...#. ###.#.## ..^.....# ### #.###...#@### .. #.........†# .#####.#...##### hf...[...#<..#.......# #.##.###hh&1heh, h! M.# #  ...#. hv /###.#.## ..^....@# ### #.###...#.### .. #.[40m........†.# ## h .#####.#...#####...# #.#....h h &2hx h h] #.# .# ## #.# ...#. #.#.###.#.### #.#h J.^...@.# #.### #.###...#.###. #.........†.# ### #.#####.#...#####...# #.#h(.[...#<..#.......# #.# #.#.#.#.####..# #.# #. #..# #.# #.# #..#####.# h͚M.# #.#hvhhڡ3hqhhfE#.>  #.#..# ####  #.# ...#..h#.# #.###.#.### .#.# #...^..@..# .#.### #.###...#.###h9. #.........†.# ### .#.#####.#...#####..# #.#h.[...#<..#.....# #.# h:.#.#.#.#.####..# #.# .#ht.... #..# #.##.# #..#####.# hM.# #.#h3h|&4h!hS$; _Found a stone staircase leading down.h; eM#  .> ..# #########   ...#........ #h< K#.###.#@### #...^.....# #.### #.###...#.### ..... #.........†.# ####...h|< .#.......#..#...#hC hbC &5hG h{I h\ vM#  .> ..# #########   ...#@....... #h\ #.###.#.####### #...^.....# .#.### #.###...#.###...###...#h5b hzb hb 6hZf hKh hן# .> #.# ..# # #.# ...#.#.# #.###.#.#hH0# #.# #...^.....# #.### #.###...#.###hl #......... #.#####.#...#####...h[...#<..#.......# hh#.#.#.#.####..# hΠ he<7hīhwhx$# .> .# ..# # .# ...#.# .# #.###.#.## .# #...^.....# h$.### #.###...#.### #....... .#####.#...####[...#<.. .#.# h^% hy*h*8hY.h/hH%  hH.   #  .>  # ..# #  # hHx...#.#  hH# #.###.#.## hHu # #...^.....# hIc ### #.###...#.### h8I hWI #.........†.# ###  #####.#...#####...# #.# hrI9  hI[...#<..#.# #.#    #hI.#.#.####..# #.#   hI #..# #.#   hOhO&9hUhb'     #  .>   ..# #   ...#.#   #.###.#.#h)#   #...^.....#   #.###...#.###  . #.†.# ###  .#...#####...# #.#  .[...#<..#.# #.# h .#.#.####..# #.#   #..# #.#  hh'40h|hh      #  .>  ..# #  ...#.#  #.###.#.##  #...^.....#  # #.###...#.###   #.h k†.# ###  .#...#####...# #.#  [...#<..#.# #.#  .#.#.####..# #.#   #..# #.#  h h &1h` h h<      #  .>  ..# #  ...#.#  #.###.#.##  #...^.....#   #.###...#.###  #.h= D†.# ###  .#...#####...# #.#  ...#<..#.# #.#  .#.#.####..# #.#   #..# #.#  hB h[B &2hD h/F hm8     hRn,#  .>  ..# #  ...#.# hn #.###.#.##  hn#...^.....#  #.###...#.###  hnq#.†.# ### hLo #.#...#####...# #.#  #<..#.# #.#  .#.#.####..# #.#   #..# #.#  hthYt&3h!xh yhkh/lhohIqh W      #  .>  ..# #  ...#.#  #.###.#.##  #...^.....#  #.###...#.###  #.†.# ### #.#...#####...# #.#h? o .#<..#.# #.# #.#.#.####..# #.# . #..# #.# h h> &4h h hh#f      #  .>  ..# #  ...#.#h$  #.###.#.##  #...^.....# # #.###...#.###  #.†.# ### #.#...#####...# #.# [...#<..#.# #.# #.#.#.####..# #.# . #..# #.# h'h (&5hX*h+h|O      #h  .>  ..# #  ...#.#  #.###.#.##  #...^.....#hIi # #.###...#.### . #.†.# ### #.#...#####...# #.#hs .[...#<..#.# #.#h~ #.#.#.####..# #.# h}. #..# #.# hh&6hsh%hn      #  .> # ..# # # ...#.# # #.###.#.## hy# #...^.....# # #.###...#.### . #.†.# ### #.#...#####...# #.# h.[...#<..#.# #.# h#.#.#.####..# #.# . #..# #.# h$h$&7h)h+h'd #  .> .# ..# # .# ...#.# .# #.###.#.## .# #...^.....# .### #.###...#.###. #.........†.# ### .#####.#...#####...# #.#.[...#<..#.# #.# .#.#.#.####..# #.#. #..# #.#h hj&8hfhhm  # .> #.# ..# # #.# ...#.# #.# #.###.#.## h) S#.# #...^.....# #.### #.###...#.###. #.........†.# ### #.#####.#...#####...# #.#.[...#<..#.# #.# #.#.#.#.####..# #.# #. #..# #.#hP hˎ &9h h, h|s  # .>  #.# ..# #  #.# ...#.# ##.# #.###.#.## .#.# #...^.....# .#.### #.###...#.###. #........h$t y.†.# ### .#.#####.#...#####...# #.#.[...#<..#.......# #.# .#.#.#.#.####..# #.# .#. #..# #.#hz hsz '50h~ hЀ hBv #.>#.# ..# ########## ...#........ ##.###.#@####### .#...^.....# ## #.###...#.###...###...# ##########.##..#####.#hh&1hh #.>#.# ..# ########## ...#........ ##.###.#.####### .#...^..@..# ## #.###...#.### ..... #.........†.# ####....#.......#..#...# ...........##........#h+%hc%2ho*h!,hz#.> #.# ..#############h% #.# ...#........##.# #.###.#.######## .hK.#.# #...^.@...# #.#.### #.###...#.### h' #..... #.........†.# ### ..#.#####.#...#####...# #.#h.[...#<..#.......# #.# ..#.#######.#.#.####..# #.# ..#.... #..# #.# .##.# #..#####.# .# #.#hhh+&3hhh~  ## ..> #.# ..############# #.# ...#........##.# #.###.#.########  ..#.# #...^@....# h 0 #.#.### #.###...#.### ##..... #.........†.# ###.#.#####.#...#####...# #.#.[...#<..#....hO ...# #.#.#.#######.#.#.####h ..# #.#.#........... #..# #.# ..###.# #..#####.# #.# #.#hņ h hC 4h= h7I<M###  ...>#..############  ....#........ ####.###@#.########..#.# #...^.....#  #.#.### #.###...#.### ##..... #.........†.# ###..#..#......#....##hOh P&5hAWhYhR\M###  ...>.############  #....@#........ ###hN###.#.########..#.# #...^.....#  #.#.### #.###...#.###...#hа'#.#h0h&6hhh### ...> #.# #..##### #.# #...@.#.#  ####.# #.###.#.# ..#.# #...^.....# #.#.### #.###...#.####..... #........h .†.# ###.#.#####.#...#####...# #.#.[...#<..#.......# #.# ....#.#.#.#.####..# #.# ....#. #..# #.#hh&7h5hQh)  ###### ...>. #.# #..##### #.# #..@..#.#h  ####.# #.###.#.# ..#.# #...^.....# #.#.### #.###...#.####..... #.........†.# ###.#.#####.#...#####...# #.#.[...#<..#......# #.#.#.#.#.#.####..# #.# .....#. #..# #.#h׊ h` &8h h hw Q ######## ...>.b #.# #..##### #.# #.@...#.# ####.# #.###.#.# ..#.# #...^.....# #.#.### #.###...#.####..... #.........†.# ###h]x O.#.#####.#...#####...# #.# b   bat (asleep).[...#<..#.......# #.#.#.#.#.#.####..# #.# ......#. #..# #.#h hb &9h h V _A bat comes into view.h h.############## ......>.b...... ############ ....#........######.#.########..#.# #...^.....#  #.#.### #.###...#### #####..... #.........†##.#####.#...#####.....[...#<..#.....#######.#.#.###h=60hUhbh  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/-  CTPittman the Magician  Draconian of Vehumet **....  Health: 34/34 ========================  Magic: 7/9==================------  AC: 6Str: 12  EV: 11Int: 16 .##############  SH: 0Dex: 11 ......>.b......  XL:  4 Next: 14% Place: Dungeon:3 h#.# #.@#############  Noise: ---------  Time: 2660.4 (0.0) #.# #.....#........#  g) +0 mace  ####.# #.###.#.########  Throw: 3 darts (datura)  ..#.# #...^.....#  #.#.### #.###...#.### #####..... #.........†.# ### b   bat (asleep) ......#.#####.#...#####...# #.# ..........[...#<..#.......# #.# ......#.#######.#.#.####..# #.# _A bat comes into view.h1Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)h CTPittman the MagicianDraconian of Vehumet **....Health: 34/34 ========================Magic: 7/9==================------AC: 6Str: 12EV: 11Int: 16.##############SH: 0Dex: 11......>.*......h8 XL:  4 Next: 14% Place: Dungeon:3#.# #.@#############Noise: ---------  Time: 2660.4 (0.0)#.# #.....#........#hd g) +0 mace####.# #.###.#.########Throw: 3 darts (datura)h ..#.# #...^.....#h #.#.### #.###...#.### h #####..... #.........†.# ### b   bat ......#.#####.#...#####...# #.# h ..........[...#<..#.......# #.# h ......#.#######.#.#.####..# #.#Casting: Searing Ray (safe; 4% risk of failure)  h! MConfirm with . or Enter, or press ? or * to list all spells.hE Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  hb >You focus your ray upon the bat. The searing ray hits the bat.h_pb  Aim  Press: ? - help, Shift-Dir - straight line: a bat (asleep, 100% to hit)  You focus your ray upon the bat. The searing ray hits the bat.  The bat is severely wounded.  (Press . to maintain the ray.)h qq==1.4 (1Ray hvhx _The bat closely misses you. The bat barely misses you.h+ {  The searing ray hits the bat!  You kill the bat!h ,*hٚ Kh! &.h$ 6--52+ h5) h+ Z _Vehumet accepts your kill.hM############## ......>@....... .###.#..############ ....#........###h###.#.########..#.# #...^.....#.#.###...#hh 9--3hwh< _You stop channelling your searing ray.h!.#......>.#.#.###.#..# #.# #.....#.# ####.# #.###h\ #.#.### #.###...#.###..... #..†.# ###h̸#.#####.#...#####...# #.#[...#<..#.# #.#hhn"--h4hhnh@.#......>.#.#.###.#..# #.# #.....#.#  ####.# #.#..#.# #.#.#.### #...... # hhh&5hhh.#......>.#.#.###.#..# h_#.# #.....#.# ####.# # hh"--h6hhjhwt.#......>.S#.#.###.#..# #.# #.....#.# h#.#.### #.###...#.### S   adder (asleep) h<7hh׍Y _An adder comes into view.hH .#......>.S.  #.#.###.#..#  #.# #.....#.# .#.### #.###...#.### hM hM &8hTR hT h].#......>.S. #.#.###.#..# #.# #.....#.# hly#.### #.###...#.### hhW7==9hh!hU.#.......>.S. .#.###.#..#. .# #.....#.# .### #.###...#.### 70h_        .#.$ ......>.S. #.###.#..#.$ # #.....#.#  # #.###.#.#h   # #...^.....#  ### #.###...#.###   #.†.# ###  #####.#...#####...# #.#  [...#<..#.# #.#  h; h &1hp h * _Found 2 gold pieces.h  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hՊ 7  CTPittman the Magician  Draconian of Vehumet **....  Health: 34/34 ========================  Magic: 5/9=============-----------h T  AC: 6Str: 12  EV: 11Int: 16  SH: 0h= Dex: 11  .####################.$  XL:  4 Next: 15% Place: Dungeon:3 h  ......>........@**S....  Noise: ---------  Time: 2671.4 (0.0) #.###.#..#############.$  g) +0 mace h # #.....#........#  Throw: 3 darts (datura) # #.###.#.######## h͋ <# #...^.....# ### #.###...#.###h  S   adder (asleep) .. #.........†.# ### #####.#...#####...# #.# ..[...#<..#.......# #.# h _Found 2 gold pieces.  Casting: Searing Ray (safe; 4% risk of failure)  h; Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  h^ {Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)hPK  CTPittman the Magician  Draconian of Vehumet **....  Health: 34/34 ========================  Magic: 5/9=============-----------  AC: 6Str: 12  EV: 11Int: 16  SH: 0Dex: 11  .####################.$  XL:  4 Next: 15% Place: Dungeon:3  ......>........@****...hҶ   Noise: ---------  Time: 2671.4 (0.0) #.###.#..#############.$  g) +0 mace # #.....#........#  Throw: 3 darts (datura) # #.###.#.######## # #...^.....# ### #.###...#.###  S   adder .. #.........†.# ### #####.#...#####...# #.# ..[...#<..#.......# #.# Confirm with . or Enter, or press ? or * to list all spells.hAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.hp8Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.  The adder hisses angrily.h=S.S..h=>q==2.4 (1Ray hBh*E hCEX_(Press . to maintain the ray.)hiThe adder hisses angrily. _(Press . to maintain the ray.)  The searing ray hits the adder!  You kill the adder!  Vehumet accepts your kill.  You feel your power returning.h z****h U.†..h׊r28-3+ h(h hϏz_You have harvested as much death for Grave Claw as you can hold at once.hmu0       .#.$. ......>.†. .###.#..#.$.  #.....#.#   #.###.#.#   #...^.....#   #.###...#.###  .hu #.†.# ###  .#...#####...# #.#  .[...#<..#.# #.#  hhY--4hlh<< _You stop channelling your searing ray.h|~       # #.$.# >.h ......# ###.#..#.$.# #.....#.# # #.###.#.#  #...^.....# h~  # #.###...#.###   #.†.# ###  .#...#####...# #.#  [...#<..#.h k# #.#  h hC @-5h7 hE s _You see here an adder corpse.h:S      .#  .$.#  >.†#  .#..#.$.#  #.....#.# ##  #.###.#.#  #...^.....#   #.###...#.###  #.†.# ###  .#...#####...# #.# h ...#<..#.# #.#  hTh-6 _hhhh*    # .# ..#  .$.#  >.†.@....#  #.#..#h.$.#  #.....#.# .##  #.###.#.# .# #...^.....# # h#.###...#.###  #.†.# ###  #.#...#####...# #.# h #<..#.# #.#  h~h7h6hhS ....#  ....#  .$.. ...#  .$.#  ...#  .$.#  >.†..@...#  .#..#.$.#  #.....#.##.##  #.###.#.# $.#  #...^.....# h[$#  #.###...#.### ß# #.†.# #### .#...#####...# #.#  .#<..#.# #.#  h`hX6===8hh* _Found 4 gold pieces.h / .....#  .....#  ..$..  #...#  #.$.#  #...#  .$.#  .>.†...@..#  #..#.$.#  #.....#.##.##  #.###.#.# $.#  hH l#...^.....# .$#  #.###...#.### _ß#  #.†.# ####  #...#####...# #.#  #<..#.# #.#  h- hŮ &9h۲ 9_h 6 _Found an opulent altar of Gozag.h&V  #.....#  .....#  ..$..  #...#  #.$.#  #...#  .$.#  >.†....@.#  ..#.$.#  .....#.##.##  .###.#.#.$.#  ...^.....# $.$#  .###...#.### #ß_ß#  .†.# #####  ...#####...# #.#  <..#.# #.#  hV h [ h[ '80h] ;_h ` ) _Found a gold piece.h$Q #.....# .....#$.. #...#$. ###############.$ >..........†..... ..#############...#........##.#####.#.########.$.##$.$#_hx% .#.#.####..# #.#  h+5_h!,&1h09_hX6;_h6I===2.4 (2h5;9_h=> _You now have 171 gold pieces (gained 1).hZM#.....#...#..$...$ #.. ###############.$ hZ(>..........†...#############...#....#........##.## hZ.###.#.########.$.# #$.$#h [a_ h`hg`+3.4 (1hIc9_hdhOM######.....#......#..$...hP$ #.. ############### h1P>..........†...#############...# hPP.....#........##.## hnPp#ß_ß#hBVhV&4h[;_hahYa+5.4 (2hche> _You now have 172 gold pieces (gained 1).hPsM#######......#..$...$ ############### >..........†... ..#############...# _#####hV7_h[W+6.4 (1h \h]h=I <M #########.......##..$..#. hI -############### >..........†......# #ß_ßhO 8_h-P hNP 7hU hZ ;_h~[ \7==8.4 (2h_ 9_h!b > _You now have 173 gold pieces (gained 1).h" M ##########......#..$..# ###############...# .h h +9.4 (1h h hcghM ###########........#..@..###...###...#hgr ##.$.hmhm'90hCrhKwhw+1.4 (2hC{hp}> _You now have 174 gold pieces (gained 1).hO +  h # #.....# h .#  #.@...# h U ##...## h T #...# h T #...# h ##...# .>h1 .†......# #..hB R##...# hS |#.....#.##.## hd #.###.#.hv N#.$.# h h< H==2.4 (1h h hI    # #.....# .#  #@....#  ##...## hJ  #...#  #...# ##...# .>.†......# .#..##...#  #.....#.##.## h.J f #.###.#.#.$.# hO hO &3hS hU hR[M #############.......#######.....##...###...#hD #.##h?h&4hehwhF   ####### #.....# .# #.....#  ##...##  #...#  #...# ho#...# .>.†......# #.#..#...#  #.....#.##.## h h]&5h!h"ho   ####### #.....# .# #.....#  ##...##  #...# he #...# #...# .>.†......# #.#..#...# h@ #.....#.##.## h$h%&6h(hO*hX    ####### #.....# .# #.....#  ##...## h3Y : #...#  #...# #...# .>.†......# hVY ?#.#..#...# hzY @ #.....#.##.## hy] h] 78===h] 7h)` ha hv I   ####### #.....# .# #.....# h & ##...##  #...#  #...# .#...# .>h .†......# .###.#..#...# h @ #.....#.##.## h h &8h h €h  #######  #.....#  .€hc#  #.....#  ##...##  #...#  #...#  #€h j...#  >.€h4m†......#  ###.#..#€h|?...#  #.....#.€hI##.##  €h)€h&9€h€hv€h#  #######  #.....#  €hp.#  #.....#  ##...##  #...#  #...#  €h...#  >.†......#  .#..#€h...#  #.....#.##.##  €h€h€h҉!700€h€h€h  #######  #.....#  .#  #€h.....#  ##...##  #...#  #...#  ...#  €h'8>.€hF†......#  #.#..#...#  €h~V#.....#.##.##  €hQ€h%===€hG1€h€h€hW   #######  #.....#  .€h #  #.....#  ##...##  #...#  #...#  €hŒ ...#  >.€h †......#  .#..#...#  €h V#.....#.##.##  €hw €hИ €h 2€h €hC €h3   #  #.....#  .#  #€h{ .....#  ##...##  #...#  #...#  #...#  .€h >.†......#  €h u#..##...#  #.....#.€h I##.##  €h% €hm &3€h €h €he k  #  #€h .....#  .#  #.....#  ##...##  #...#  €h #...#  #...#  >.€h †......#  ..#€h h#...#  .....#.€h I##.##  €h €h[ &4€h €h Àh\ ##################................###########Àh!]  ##...# #...# ##.## Àh@].###.#.########.$.#  ÀhbÀh4c&5ÀhkÀhmÀhl4 Àh6l##################................ÀhTl@########### Àhql##.@.## #...# Àhl\#.$. Àhl...^.....# #$.$# ÀhlD Àh,rÀhsV9===6ÀhBwÀh\yÀh  ##################................###########Àh 2 ##...## #.@.# ##############. Àhj .###...#.### #ß_ß#  Àh :_ÀhV &7Àh Àh Àhv $ ##################................###########.....# Àh ##...## #...# ############## >..........†...#ß_ß Àh .........†.# #####  Àh 5_ÀhC &8Àh ;_Àh Àh; ##################................###########.....# ÀhR;q##...# #...# ############## >..........†... ..#############Àhy;##### ...#####...# #.# Àh;D ÀhA3_Àh+B&9Àh,F;_Àh@HĀhU ##################.....................############.....# Āh##...# #...# ############## >..........†... ..#############...#........##.##Āhсh#ß_ß# Āh<..#.......# #.#  Āh5_Āh[%===Āh{ 10Āh9_ĀhĀh ###########.....................############ ##...# #...# ############## Āh>..........†... ..#############...#........##.#####.#.########.$.#ĀhK#$.$#Āh< _ĀhZb .#.#.####..# #.#ĀhwL  ĀhI3_Āh&1Āh$ĀhĀh  ...........########### ##...#ĀhW  #...# ############## >..........†... ..#############...#........##@## .Āhw ###.#.########.$...^.....# #$.$#Āh  Āh ... #..# #.#  Āh5_Āh=&2Āh9_ĀhtĀh.  ########### ##...# #...# Āh)/ ?############## >..........†... ..#############...#...#........##.##ĀhL/ ###.#.########.@.#Āhi/ ..^.....# #$.$###...#.### #ß_ßĀh/ / .#Āh/ [#..#####.#  ĀhH5 Āh5 &3Āh~8 Āh< 8_ĀhY= +4.4 (2Āh@ 6_ĀhC > _You now have 175 gold pieces (gained 1).ŀh5 #.....#  ##...##  #...#  #...# ###...# .>ŀh.6Y.†......# #..#...# #.....#.##.## ŀh6#.###.#.ŀh6##@..# #...^.....# #$.$# #.###...#.### #ß_ß# ŀh6#.†.# ##### #...#####...# #.# ŀh6#<..#.# #.# #.#.#.####..# #.#ŀh6 . #..# #.# #.# #..#####.#ŀh7 ŀh)=7_ŀhy=+5.4 (1ŀhQ@8_ŀhAŀhv[  ##...# #...# ############### ŀh[M.>..........†... #..#############...#...#........##.#####.#.########...ŀh[..^.....# #@.$###...#.### #ß_ßŀh \........†.# #### ŀh-\(..##........# ŀh[\D ŀhbŀhWb&6ŀhgŀhEnŀhn+7.4 (2ŀh~rŀh2u> _You now have 176 gold pieces (gained 1).ŀhh M##...##  ŀh #...#  #...#  ŀh t#...#  >.†......#  ..#...#  .....#.ŀh/ |##.##  .###.#.#ŀhQ !#...#  ...^.....# #.@$#  ŀh u.###...#.### #ß_ß#  .ŀh †.# #####  ...#####...# #.#  ŀhʐ a<..#.# #.# ŀh  ŀh `.#.#.####..# #.#  ŀh$ | #..# #.#  ŀhA `.# #..#####.#  .ŀh^ ]# #.#  ŀh{ ŀh ŀh\ +8.4 (1ŀh ŀh\ ŀh k##...##  #...#  #...#  ##...#  .ŀh X†......#  .#...#  #.##.##  ###.#.#ŀhE #...#  ^.....# #..@#  ###...#.### #ß_ß#  ŀhp =†.# #####  #####...# #.#  ..#.# #.#  ŀh (#.#.####..# #.#   #..# #.#  # #..#####.# ŀh  # #.#  ŀh ŀh# &9ŀh ŀh ;_ŀh4 ,20.4 (2ŀh5 9_ŀh > _You now have 177 gold pieces (gained 1).ƀh ##...##  #...#  #...# ###...# >.†......# ƀhK.#...# .#.##.## .###.#.##...# ƀh(1.^.....# #.@.# .###...#.### #ß_ß# ƀhL.†.# ##### .#####...# #.#ƀhl: <..#ƀhJ.# #.# ƀh_.#.#.####..# #.# ƀh|. #..# #.# ƀh^.# #..#####.# ƀh?.# #.#ƀh ƀhƀh+1.4 (1ƀhƀh|ƀh}4 ƀh} #...# ###############...# >..........†......# ..#############ƀh}U...#........##.##ƀh}S###.#.########...ƀh ~G..^.....# ƀh~t###...#.### #ß@ßƀhT~v........†.# ####ƀhe~`#####...# #.# ƀhu~ .#ƀh~#.######## ƀh~D ƀhƀhh&2ƀhɈƀhw^ _There is an opulent altar of Gozag here.ǀh'wM##...## #...# ###############...# >..........†...#############...# .....#........##.####.#.####### ...^.....# #.@.###...#.### #ß_ß......†.# ##### ...#####...# #.# ǀh$z4_ǀh"{-3 _ǀhp~9_ǀh:ȀhM###########.....##...## ###############...# >..........†......#Ȁhu#############...# .....#........##.####.#.####### ...^.....# #...###...#.### #ß_ß Ȁh>.........†.# ##### ȀhȀhD&4Ȁh[ ȀhGȀh( M...........###########.....##...## Ȁh( ############### >..........†......##############...#Ȁh( ....#........##@## .###.#.####### .Ȁh ) k..^.....# #... Ȁh,) .###...#.### #ß_ß# ȀhJ) ȀhA/ Ȁh/ &5Ȁhi4 ;_Ȁh6 Ȁhٽ M###########...........###########.....Ȁh k##...## Ȁh# (############### Ȁh6 >..........†...ȀhG l#############.@.#ȀhW `....#........##.#Ȁh ###.#.########...# ...^.....# #...# _Ȁh Ȁh 5_Ȁh &6Ȁh ȀhX ȀhM #################.....#Ȁh ...........###########.....##...## Ȁh"(############### Ȁh5>..........†...ȀhHL#############...#Ȁh[`....#........##.## Ȁhq.###.#.########...# #...#Ȁh Ȁh _Ȁh Ȁh!Ȁh!7Ȁh'&Ȁh'ɀhMM #################.....#................############.....ɀhMe##...## ############### >..........†...#############...# ɀhN.....#........##.## ɀh..........†... ɀh f..#############...# ɀh(-#####ɀh-7_ɀh&9ɀhɀhɀhG8M #################................############.....#ɀhjGR##...## ############### >..........†......# #ɀhG6ß_ßɀhLɀh^M'30ɀh(Q;_ɀhRɀhM #################ɀhV...........###########.....###.@.## ###############...#ɀhGE ...ɀhɀh&1ɀhɀhɀh xM #################...........###########..@..###...##ɀh& v#...# ##...ɀh ɀh &2ɀh ɀh ɀh M #################...........###########.....##...###...# ##.##ɀhז ɀha &3ɀhC ɀh ʀhbJ   #  #.....#  .#  #.....# ʀhc# ##...##  #...#  #...# ##...# .>.†......# #..ʀh+c##...# #.....#.##.## ʀh`hʀhhʀhh4ʀhmʀhnʀhM1J   #  #.....#  .#  #.....# ʀh1 ##...##  #...#  #...# ##...# .>.†......# .#..##...#  #.....#.##.## ʀh5ʀh6&5ʀh8ʀh9ʀh;   #######  #.....#  .# ʀh #.....#  ##...##  #...#  #...# #...# ʀh.>.†......# ʀh_#.#..#...#  ʀh@ #.....#.##.## ʀhM!ʀh!ʀh!6ʀh<%ʀh&ˀh   #######  #.....# ˀh .#  #.....#  ##...## ˀh #...#  #...# ˀhCl#...# .>ˀhh}.†......# #.#..ˀh?#...#  #.....#ˀh).##.## ˀh!ˀh"&7ˀh'ˀh)ˀh>    #######  #.....#  .#  ˀh#.....#  ##...##  #...#  #...# #...# .>ˀh.†......# #.#..#...#  #.....#.##.## ˀh=ˀh&8ˀh8ˀhٔˀh    #######  #.....#  .# ˀh + #.....#  ##...##  #...#  #...# .ˀh2X#...# .>ˀhX.†......# .###.#..#...# ˀhz@ #.....#.##.## ˀhˀh&9ˀhˀhˀhm   ####### #.....# ˀhm.# #.....#  ##...##  #...#  #...# ˀhm; .#...# ˀhn6 ......>ˀh:n.†......# #.###.#..#...# ˀhXne# #.....#.##.## ˀhuˀhtv'40ˀh{ˀh}ˀh # #.....# .# #.....#  ##...##  #...#ˀh" #...#  .#...#  ......>ˀh8~.†......# .#.###.#..ˀhL$#...# ˀh]=.# #.....#ˀhn&.##.##ˀhˀh&1ˀhˀh ˀh\] ##.....#.##.....#ˀh] ##...##  #...#  #...#  .#...#  ......>.†......# #.#.###.#..#...# ˀh.^W#.# #.....#.##.##ˀh*fˀhf&2ˀhlˀhnˀhV ##.....#ˀh.##.....# ##...##  #...# ˀh#d #...#  .#...# ˀhC ......>.†......#  #.#.###.#..ˀha`#...#  #.# #.....#ˀh}#.##.##ˀhDˀh&3ˀhˀhˀh#H[ ##.....#.##.....#ˀhiH ##...##  #...#  #...# ˀhH .#...#  ......>ˀhH.†......#  #.#.###.#..#...# ˀhHy #.# #.....#.##.##ˀh,NˀhN&4ˀhRˀh.Vˀh ##.....#.##.....# ##...##  #...# ˀh> #...#  .#...#  ......>.†......#  #.#.###.#..ˀhC#...#  #.# #.....#.##.##ˀhˀh>&5ˀhˀhˀh2[ ##.....#.##.....#ˀh2 ##...##  #...#  #...#  .ˀh2#...# ˀh3 ......>.†......# ˀh=3 #.#.###.#..#...#  #.# #.....#ˀh_3#.##.##ˀh8ˀh8&6ˀh;ˀh=ˀhM7 #.....ˀh.#..... ##...  #...#  #...#ˀh] .#...# ˀhը ......>.†......#ˀhg  #.#.###.#..#...#ˀh  #.# #.....#.##.##ˀh-D ˀhˀh3&7ˀhˀh%ˀh!A ## ##... #... #... .#... ......>.†...... #.#.###.#..#... #.# #.....#.##.ˀh&ˀh'&8ˀhQ*ˀh,ˀh ## ## # # .#ˀh=/ ......>.† #.#.###.#..# #.# #.....#.##.ˀh?ˀh&9ˀhˀhˀh Q ## ## # # # # # .# + ......>.† # #.#.###.#..# # #.# #.....#.##ˀh ˀh '50ˀh ˀh%" ˀhq  ## ## ## # ˀhá .# # .# .# .+ ......>.† ˀh Y.# #.#.###.#..# .#ˀh s #.# #.....#.ˀhާ ˀhq &1ˀhW ˀh ̀hy .#.# #.#.# . ..+ ......>̀hd.†.# #.#.###.#.. ..# #.# #.....#.̀h̀hw&2̀h̀hq̀h#.##.# ...#.# ..+̀hN= ......>.†.# #.#.###.#...# #.# #.....#̀h̀h&3̀h[̀h̀h{t #. # #.# #...# #...# . '...+ ......>.† ̀h4|#...# #.#.###.#.. #...# #.# #.....#̀h̀h̀h'4̀h%̀hʇ̀hk #. # #.  #####  #...# ##...# . .'...+ ......>̀h. ##...# #.#.###.#..  #...# #.# #.....#̀h̀h&5̀h̀h̀hwR " #. # #.  #####  #...##...# . ..'...+̀hR 2 ......>#...# #.#.###.#.. #...# #.# #.....#̀hzX ̀hX &6̀he] ̀h_ ̀hǷ W# #. # #.#  #####  #...##...# .̀h$ @.'...+ ......>#...# #.#.###.#.. #...# #.# #.....#̀h ̀h &7̀h ̀hz ̀h< ## #. # #. #. ##### .. #...# ####...# ..'...+̀h2 ......>#...# #.#.###.#.. #...# #.# #.....#̀h"̀h&#&8̀h&̀hh(̀h ### #. # #. #.. ##### .... # #...# ####.##...#.#.̀hS   adder (asleep) '....'...+.S......>#...# #.#.###.#.. ̀h9# #...# #.# #.....#.̀h` ̀h̀h&9̀h̀hbY _An adder comes into view.΀h3  ###.################................################....# ##### ....#.##S   adder (asleep).# # #...# ####.# #.###.#.΀h; ΀h '60΀hY ΀h ΀h_  ###.################................################....# ##### #......# # #...# #.####.# #.΀h 1S   adder (asleep)# # #...# ..#.# #...^...΀h ΀h$ &1΀h ΀hg πh### #.####...#.#######.@...# ##### #......#.#  #...# #.####.# ...# # .#.# ....'...+ .S......>....# #.#.###.#..#  #...# #.#.# #.....#. πhEv #...# ####.# # #.###.#.#  #...# ..#.# #...^.πhπhX&2πh+πhπhdi Y### #.##..#.#######..@..# ##### #......#.# #...# #.####.# #πhi ...# # #.#.#'...+ ..S......>....# #.#.###.#..##...# πh j #.#.# #.....#.#...# ####.# # #.###.#.##...# ..#.# #...^.πhLm πhm πh s {S.Sπhs .=3πhw πhez / _The adder hisses angrily.Ѐh  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.рh  CTPittman the Magician  Draconian of Vehumet **....  Health: 34/34 ========================  Magic: 7/9==================------ ### AC: 6Str: 12 #.################## EV: 11Int: 16 #................... SH: 0Dex: 11 рhq#.################## XL:  4 Next: 28% Place: Dungeon:3 #..@..#  Noise: =--------  Time: 2763.4 (0.0)  ##### #.....*#.#  g) +0 mace  #...# #.####S# #  Throw: 3 darts (datura) рh####...# # #.#.############## ...'...+ .........>........ ####...# #.#.###.#..####### S   adder  #...# #.#.# #.....#...  #...# ####.# # #.###.#.##  #...# ..#.# #...^..... рhE_The adder hisses angrily.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)Ӏh[  CTPittman the Magician  Draconian of Vehumet **....Health: 34/34 ========================Magic: 7/9==================------###AC: 6Str: 12#.################## EV: 11Int: 16#................... SH: 0Dex: 11#.################## XL:  4 Next: 28% Place: Dungeon:3Ӏh|a#..@..#Noise: =--------  Time: 2763.4 (0.0)##### #.....*#.#g) +0 mace#...# #.####*# #Throw: 3 darts (datura) ####...# # #*#.############## ...'...+Ӏh_.*.......>........ ####...##.#.###.#..####### S   adderӀh#...##.#.# #.....#...Ӏh(#...# ####.# # #.###.#.###...# ..#.# #...^.....ӀhCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ӏh\-Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)  You focus your ray upon the adder. The searing ray hits the adder.Ӏh4Wonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (60% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is heavily wounded.Ӏh\PS...Ӏh\p=4.4 (1Ray Ӏh`Ӏhcf _(Press . to maintain the ray.)Ԁh  The searing ray hits the adder!  You kill the adder!ԀhB****Ԁh"Ԁh)Ԁhq R†...Ԁhu 6--415+ ԀhJz Ԁh{ Z _Vehumet accepts your kill.րhI ####.###################....................######################.....# ##### #.....@#.#...# #.####.# # #### #.#.##############Ray+ #.# ####...## #.#.### #.###...#. րhm#րh#9--6րht'րh+ _You stop channelling your searing ray. _You see here an adder corpse.րhy X ####.##################...................######################.....# ##### #.....†#.#...# #.####@# րh ;#### #.#.############## ...'...+ .........>........##.#..###.# ........######..... #......... րh. րh6 "--րhR &7 _րh րhY ׀h3 ###.##################..................######################.....# ##### #.....†#...# #.####.# ###׀h1 #@#.############## ...'...+ ...............>........ ####...# ##.####.#.###.#..#######... #####..........#.#####.#...#####. ׀h׀h&8׀h׀h׀h ###.###################...................׀h9#.######################.....# ##### #.....†#׀hZ...# #.####.# # ###׀hz##.####.#.############## ...'...+ .......@.......>........ ׀h####...# ##.####.#.###.#..#######  ׀h #.#.# #.....#...##.# ׀h.....†.............[...#<..#..... ׀h/׀hzA--9׀h׀h׀hS. ### #. # #.### ####.....# ##### #.....†#.# #...# #.####.# #׀h/Tl#...####.####.#..'...+.>#...####.####.#.###.#..׀hRT #...# #.#.# #.....#׀hT #...# ####.# # #.###.#. #...# ..#.# #...^#...## #.#.### #.###...# ׀hTz).######..... ##׀hT.#.#####.#...#####.†.[...#<..#׀h U׀hc\׀h\'70׀ha׀h-c׀h [ ### #. # #.## ####.....# ##### #.....†#.# # #...# #.####.# ##...####.####.#. ׀h* 2'....'...+.>#...####.####.#.###.#.. # #...#׀hL  #.#.# #.....# # #...# ####.# # #.###.#. ׀hr # #...# ..#.# #...^#...## #.#.### #.###... .)׀h u.######..... ##.#.#####.#....†׀h k.[...#<..#׀h޴ ׀h &1׀h ׀h* ׀h  ### #. # #. ####.....# ##### #.....†#.# ## #...# #.####.# # .######...####.####.#. .'....'...+.> ׀h .######...####.####.#.###.#.. .# #...# # #.#.# #.....# .# #...# ####.# # #.###.# ## #...# ..#.# #...^#...## #.#.### #.### ..)׀hq .######..... ##.#.#####.#....†.[...#<..#׀h̽ ׀h W7==2׀ho ׀h ׀h  ### #. # #. ####.....#׀h  ##### #.....†#.## #...# #.####.# # ..######...####.####.#..'....'...+׀h: .>.######...####.####.#.###.#.. ׀hY †.# #...# #. #.#.# #..... .׀ht .# #...# #.####.# # #.###.׀h 8# #...# #. ..#.# #...^#...## ## #.#.### #.### ׀h v)..).######..... # .#׀h V.#.#####.#... †.†׀h k.[...#<..#׀h: ׀hv &3׀h ׀hG ؀h~/ ### #. # #. ####.....# ##### #.....†#.## #...# #.####.# #؀hm.######...####.####.#. (..'....'...+.>.######...####.####.#.###.#.. .†.# #...# #.# #.#.# #؀h2.# #...# #.####.# # #.#### #...# #....#.# #...^#...## ####.#.### #.### .)..)؀hkd.######..... # #.#.#.#####.#... ؀h.†.†.[...#<..#؀h <4؀h؀hb؀hY ### #. # #. ####.....# ##### #.....†#.## #...# #.####.# # #...######...####.####.#. '(..'....'...+.> #...######...####.####.#.###.#.. #.†.# #...# #.# #.#.# # #...# #...# #.####.# # #.؀hS# #...# #....#.# #...#...## ####.#.### #. ..)..).######..... # ##.#.#.#####.#... ..†.†.[...#<..؀h؀hA&5؀h؀h؀h,h ### #. # #. ####.....# ##### #.....†#.## #...# #.####.# # ##...######...####.####.#. .'(..'....'...+؀hh.>#...######...####.####.#.###.#.. ##.†.# #...# #.# #.#.# # ##...# #...# #.####.# # #.# #...# #....#.# ##...## ####.#.### #..)..).######..... ##.#؀hh.#.#####.# #..†.†.[...#<؀ho؀hoC==6؀ht؀hv؀h  ### #. # #. ####.....# ##### #.....†#.## #...# #.####.# # .##...######...####.####.#. ..'(..'....'...+.> .##...######...####.####.#.###.# ؀h.##.†.# #...# #.# #.#.# # .##...# #...# #.####.# # #. .###### #...# #....#.# # .#...## ####.#.### #..)..).######..... #؀h)R .###.#.#.#####.# ؀hJR.#..†.†؀hof.[...#<؀h؀h`&7؀h؀h5؀h '###..###.....'...'###...#..#.#؀h' ؀hk &8؀h ؀h ( _You open the door.ـh ### #. # #. ####.....#ـhnf ##### #.....†#.## #...# #.####.# # ..##...######...####.####.#..'(..'....'.... #.##...######...####.####.#.###.# ـh#.##.†.# #...# #.# #.#.# # #.##...# #...# #.####.# # # ـh5#.###### #...# #....#.# # #.#...## ####.#.### #ـh ـh.)..)........######..... # #.###.########..ـhC.#.#####.# #.#..†ـh+.†.[...#ـhـh~&9ـhـhQ _There is an open door here.ـh| ### #. # #. ####.....# ##### #.....†#.## #...# #.####.# #.##...######...####.####.#..'(..'....'..@'ـh#.##...######...####.####.#.###.  #.##.†.# #...# #.# #.#.#  #.##...# #...# #.####.# #  #.###### #...# #....#.##.##...## ####.#.### ـhi.)..)........######..... #.###.########....#.#####. ##.#..†.†.[...ـhـh.80 _ـhـh:ـh ### #. # #. ####.....# ##### #.....†#.## #...# #.####.# #.##...######...####.####.#..'(..'....'.@.'ـh#.##...######...####.####.#.### #.##.†.# #...# #.# #.#.#  #.##...# #...# #.####.# #  #.###### #...# #....#.##.ـhm##...## ####.#.###ـh:.)..)........######.....#.###.########....#.#####ـhV#.#..†.†.[ـhـh&V8===1ـhـhـh k ### #. # #. ####.....# ##### #.....†#.## #...# #.####.# #.##...######...####.####.#..'(..'....'@..'#.##...######...####.####.#.ـh  #.##.†.# #...# #.# #.#.#  #.##...# #...# #.####.# #  #.###### #...# #....#.##.##...## ####.#.###.)..)........######.....#.###.########..........#.#.#..†.†.[ـh% ـh &2ـh ـh ۀh $### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ##...######...####.####.#.#ۀhT h'(..'....'.@.'..##...######...####.####.#.##.##.†.# #...# #.# #.#.# .##...## ####.#.### ۀh| })..)........######..... ۀh .###.########..........#.#.#..†.†.ۀh E[.ۀhK ۀh &3ۀh ۀhW ܀h)### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ##...######...####.####.#.#'(..'....'..@'..##...######...####.####.#.###.܀h*#.##.†.# #...# #.# #.#.# .##...## ####.#.### )..)........######..... .###.########....#.#####..#..†.†.[.܀h2܀h53&4܀hS9܀h:܀h-### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ##...######...####.####.#.#܀hA'(..'....'...@..##...######...####.####.#.###.# #.##.†.# #...# #.# #.#.# # #.##...# #...# #.####.# # # #.###### #...# #....#.#܀hn # #.##...## ####.#.### #܀h.)..)........######..... # #.###.########....#.#####.# #.#..†.†.܀hłH[...#܀hO܀hD===5܀h܀h#Q _There is an open door here.܀h@ l### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ##...######...####.####.#.#'(..'....'...'܀h > .##...######...####.####.#.###.#. .##.†.# #...# #.# #.#.# #. .##...# #...# #.####.# # #. .###### #...# #....#.# #. .#...## ####.#.### #.)..)........######..... #.܀h! T .###.########...#.#####.#. ܀hM .#..†.†.[...#<܀h ܀h -6 _܀h ܀h ܀h( ### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ##...######...####.####.#.# .'(..'....'...'.>. ܀h) ##...######...####.####.#.###.#. ##.†.# #...# #.# #.#.# #. ##...# #...# #.####.# # #.# ###### #...# #....#.# #. #...## ####.#.### #.#܀h]) h)..).######..... #.܀h) 4 ###.#.#.#####.#. ܀h) #..†.†.[...#<.܀hF2 ܀h2 &7܀h|8 ܀h9 ܀hP ### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ...######...####.####.#.# '(..'....'...'.>. #܀h ...######...####.####.#.###.#..# #.†.# #...# #.# #.#.# #. #...# #...# #.####.# # #.# #...# #....#.# #....## ####.#.### #.#)..).######..... #..#܀h" .#.#####.#. ܀hU ..†.†.[...#<.܀h ܀hϹ &8܀ho ܀h ܀hy### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ...######...####.####.#.# (..'....'...'.>. ...######...####.####.#.###.#..# .†.# #...# #.# #.#.# #. ...# #...# #.####.# # #.# #...# #....#.# #...^...## ####.#.### #.# .܀h)..).######..... #. #.#.#.#####.#...# .†.†.܀h`[...#<..#܀h ܀h &9܀h'܀h(܀h### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ######...####.####.#.# ..'....'...'.>.܀hs{######...####.####.#.###.#..# †.# #...# #.# #.#.# #.# #...# #.####.# # #.###. #...# #....#.# #...^....## ####.#.### #.###. ܀hy)..).######..... #. .#.܀h֞b#.#####.#...# †.†.܀ha[...#<..#.܀hĦ܀h5P9===90܀h܀h܀he### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ######...####.####.#.#'....'...'.܀hG>. .######...####.####.#.###.#..# .# #...# #.# #.#.# #.....# .# #...# #.####.# # #.###.# #...# #....#.# #...^.܀ho...## ####.#.### #.###. ..).######..... #. #.܀h#.#####.#...# .†.[...#<..#.܀h܀h#܀h&1܀h܀h݀h.### #.##.#.#####.....# ##### #.....†#.#  #...# #.####.# # ######...####.####.#.# '....'...'.>. ݀hB/######...####.####.#.###.#..# # #...# #.# #.#.# #.....#. # #...# #.####.# # #.###.#. # #...# #....#.# #...^....## ####.#.### #.###. .).݀hm/######..... #..#.#####.#...#†.[...#<..#.݀h5݀hy6&2݀h;݀h<݀hJ### #.##.#.#######.....# ##### #.....†#.#  #...# #.####.# # ...####.####.#.# ....'...'.>....####.####.#.###.#..#  #...# #.# #.#.# #.....#. ݀hG #...# #.####.# # #.###.#.#  #...# #....#.# #...^....## ####.#.### #.###...# ).######..... #..#.#####.#...#†.[...#<..#.݀h݀h&3݀h݀h]݀h ### #.##.#.########.....# ##### #.....†#.# #...# #.####.# # ...####.####.#.#'...'.>....####.####.#.###.#..#݀h@!n#...# #.# #.#.# #.....#.#...# #.####.# # #.###.#.##...# #....#.# #...^....## ####.#.### #.###...#. .######..... #..#.#####.#...#####.†.݀hm!a[...#<..#.݀h)݀h)D===4݀hV/݀h0݀h### #.##..#.#########.....# ##### #.....†#.# #...# #.####.#.# ...####.####.#.#'...'.>....####.####.#.###.#..##...# #.# #.#.# #.....#.#...# #.####.#.# #.###.#.##...# #....#.#.. #...^.....#...## ####.#.### #.###...#.#######..... #.†.#.#####.#...#####.†.[݀hdU36m[...#<..#.݀h<5݀hZ݀h݀h### #.##..#.##########.....#  ##### #.....†#.#  #...# #.####.#.# ...####.####.#.#'...'.>....####.####.#.###.#..#݀hX#...# #.# #.#.# #.....#.#...# #.####.#.# #.###.#.##...# #....#.#...## ####.#.### #.###...#.#######..... #.†..#.#####.#...#####.†.[...#<..#.݀h<6݀h#݀h|݀h[### #.##.#.##########.....# ##### #.....†#.# #...# #.####.#.# ...####.####.#.# '...'.>.݀h†...####.####.#.###.#..# #...# #.# #.#.# #.....#. #...# #.####.#.# #.###.#.# #...# #....#.#.....## ####.#.### #.###...#.#######..... #.†.#.#.#####.#...#####...#†.݀h&g[...#<..#.#݀h~݀h+&7݀h݀h3݀h### #.##.#.#########.....#  #.....†#.# ...# #.####.#.# ...####.####.#.# ...'.>.†. ...####.####.#.###.#..# ...# #.# #.#.# #.....#. ...# #.####.#.# #.###.#.# ...# #....#.#. ...## ####.#.### #.###...#.#########..... #.݀h\†.#.#.#####.#...#####...#†.[...#<..#.#݀h%݀h&8݀h݀h ݀hY ### ##.##.#.#####.....# ݀hʹ a# #.....†#.# # #.####.#.# ####.####.#.#'.>.†.####.####.#.###.#..#݀h3 G# #.# #.#.# .#.....#.# #.####.#.# .#.###.#.## #....#.#.. .### ####.#.### ## ݀hb ݀h &9݀hI ݀h ހh### ##.#.#.#.#.####.....# # #.....†#.# # .# #.####.#.# # .####.####.#.#'.>.†. .####.####.#.###.#..## #.# #.#.# #.#.....#.# .# #.####.#.# #.#.###.#.# .# #....#.#.. ..#...^.....# # .## ####.#.### ###.###...#.### #######..... #.†.# # ހhހh(800ހh ހhh t### ##.#.#.#.#.h ####.....# ##. # #.....†#.# #. # #.####.#.# #. ####.####.#.#. '.>.†. ####.####.#.###.#..#h . # #.# #.#.# #.#.....#.# hW -# #.####.#.# #.#.###.#.#. # #....#.#.. ..#...^.....# #. ## ####.#.### ###.###...#.### #ß  .######..... #..†.# ## #.#####.#...#####...# # [...#<..#.h i# # h hI &1h h2 hz### ##.#.#.#.#.####.....# ##.  #.....†#.# #.  #.####.#.# #.h{.####.#.#. ..†..####.#.###.#..#.  #.# #.#.# #.#.....#.hJ{##.  #.####.#.# #.#.###.#.#. hw{ #....#.#.. ..#...^.....# #. #h{- ####.#.### ###.###...#.### #ß_ ######..... #.........†.# ##.#####.#...#####...# #.h{[...#<..#.# #.hqh΂h2hh# h`U_There is a stone staircase leading down here.hAh҉h;_hh-3 _hhb #  .#  ### ..#  #.. ...  #..## ..# h| #..#...# 4 ##  #..###....  #### . h-h+hxh-4.1 (1.7hh} _You climb downwards. _There is a stone staircase leading up here.hI # .### ..# ...#..## ..##...#<....# ..###...#### ..hUI50 _h}hc0 #### .# ###.. ..# #... ... #..## ..# #@.#...# #.<....# #..###.... #### ..hHh&6hthIh M#  .## ###....##.......#.......#.@## ##..#...#<....# h c#..###.....h h &7h h1 h|M #  .## ######h&.........###..#.##..#.#.<....##h*h#&8hhhwK # .### ####....# ###.# #.#..###..#.hK F##..#...# #.<....##..###....####hQ hQ &9hT hV h## #.### ####....# ###.##.##..###..#.##..#...# h@#.<....##.##.h"h'10hɻhEh}## #.### ####....# ###.## #.# hi#..###..#.##..#...# .#.<....##..###....#### .............h h3 &1h hh;## ##.### ####....# ###.## #.# #..###..#.##..#...# ..#.<....# .h3< #..###....###.........h@h%A&2hDhfEhM ### ##.### ####....# ###.h5N ## #.# #..###..#.##..#...# ..#.<....# ##.#..###.... .#### ....hZN R......hN 0......h,T hT &3hX hZ hb### ##.### ####....# ###.## #.# #..###..#.h##..#...#..#.<....#..##.#..###..... .#### ....... ..................h hq&4h[hhP### ##.### ####....# ###.## #.# #..###..#.##..#...#.h#.<....#..##.#..###..... .#### ....... ......... #.........hnh&5h:hh~F 5 #####.#######....###.......## ...hAG .##.....###..#@.......#..#... #.<....#..##..##........ #.....##...#hDM hM &6hBR hS hB #####.#######....####.......## .?...........##....###..#....h V#..#. #.<.##.###.....# ..### ........ .. ......... #h ...#......##...#h J.......# ....hE h &7hY he f _Found a scroll labelled EPSAECK ALEME.hg*C#####.### #####....# .####.......## .?...........##...###..#....#..#. #.<.h*##.....###.....# ...###............ ......##....#........##.. .....h*..###.#.# ..###hB2h2h28h 8h*:hH +### ..##.### .# ####....# ..#.###.......## ..?.##....##....#h #..###..#.###..#...#.##.<....#.@##.... h u#..###.....# ... ####.... ....h$ # .......###.#.#h h( &9h{ hUhhhhԤM ### .. ##.### .#  ####....# ..#.h2##.......## ..?........##..#####..#......#<....#..##....#h]..###.....# ....####.............h~P.##.###.#.# ..###hh1h'20hòhqh ]M ### .. ##.### .#  ####....# ..#.##.......## ..?........##..#####..#..<....#..##....##..###.....# .....................##.......#.......# ....h hU &1h h hͰ### .. ##.### .# .####....# ..#.####.## ..?.# #.##....# #..###..#.hX# ##..#...#.# #.<....#..##....# #..###.....##.####........................##..............# .........##..h,.# hh.&2hhth[M####..### ##.. .##.### ...# .####....# ?..#.# ###.## ..?.# #.h \##....# #..###..#.# ##..#...#.# #.<....#..##....# hL\#..###.....##.....#####...........hm\U.....##..h\a......# #..h\R.##...# #. hehe&3hvkhn1 _Found a scroll of identify.h### #.. #### ###.. .hU<##.### #...# .. ####....# #?..#.# ###.......###..?.# #.##....# h[#..###..#.# ##..#...#.# #.<....#..##....# h#..###.....##.....#hU####..........hw.............##.h.............# #.h........##...# #. h hm&4h9%h'h4 ######.. .#### ###.. ... ##.### #...#... ####....# #?..#.# ###.......###..?.# #.h| ##....# #..###..#.# ##..#...#.# #.<....#..##....# #..###h ]####.............................##..............# #..h q##...# #. h! hV" hw" 5h( h* hVM #####  #.. .## ### ###.. ...# ##.### #...#...hWB ####....# #?..#.###.......###..?........##..#####..#..hWD#.<....#..##....#..........# #...h3`h`&6hehghWM #####  #.. .## ### ###.. ...# ##.### #...#... ####....# #?..#.###h K###.@?........##..###..#..##..#...#........#.....# #...hhq&7hhh% T##### ##.. .## ### ###.. ...# ##.### #...#... ####....# #?..#.#  ###.###..@.#  #.##....#  h #..###..#........#  ##..#...#  #..###....####.............................##..... hl" h" &8hL( h0 hk0 +9.1 (2h5 h8 c _n - a scroll labelled EPSAECK ALEMEh ##### ##.. .## ### ###.. ...#hA ##.### #...#... ####....# #?..#.# ###h:F.###.@..# #.##....# #..###..#........# ##..#...#hM(.# ha #.<....#..##....# #..###...hE..##.....#h| ####................h .............##..h... hҨ" hO.# #....hFhhԯ%30.1 (1h hhY ##### ##..#.## ### ###......# ##.### #...#... ####....# #?..#.# ###h2.###@...# #.##....# #..###..#........# ##..#...#........# #.<....#hd..##....# #..###.....##.....#h ####................ ...........h..##.....  .# #....hh<&1hNh/h VM #####  ##..#.# ### ###......#h ~ ##.### #...#... ####....# #@..#.####........###..###..#........#hb X..............##...h7 h &2hw h h  +3.1 (2hH h : _e - 5 scrolls of identify (gained 1)h' #######..#.##### ###......##.### #...#... ####.....# ###.......###@...# h&...###..#..................##...hO[.............# #....hahh$4.1 (1h h h 3  #######..#.##### ###......##.### #...#... ####....hd3 .# ###.......###....# ...###..#....h3 z#..#...#...#....h3 %.....h3 .........# #...........##...# #...h.: h: &5h%? h@ h T #####h 9##..#.##### ###......##.### #...#... h6 7####....hJ ?.# h[ ###.......###....# hk v..........####..#....h #..#.h > #.<.h @###....h (..h .h ...# #..........# .....h h h 6h h h<hRead which item? Scrolls  e - 5 scrolls of identify h1 h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN  n - a scroll labelled EPSAECK ALEME hQW p - 2 scrolls labelled OFFELI TUMAGODA  q - a scroll labelled FOEL MICKUORYD hp t - a scroll labelled BESEAHIANG [!] read|quaff|evokehG[?] describe selectedh h h nCTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#Magic: 9/9========================h ##.### #...#...AC: 6Str: 12####....# #...#.#EV: 11Int: 16h ###.......###....#SH: 0Dex: 11h" #..........##....#XL:  4 Next: 41% Place: Dungeon:4h@ m#..###..#....@...#hc Noise: ---------  Time: 2836.1 (0.0)##..#...#........#g) +0 maceh #.<....#..##....#Throw: 3 darts (datura)h #..###.....##.....#h ####.............................##.....h .............# #............##...# #...h1 f........# ..... _You climb downwards. h] _There is a stone staircase leading up here. _Found a scroll labelled EPSAECK ALEME. _Found a scroll of identify. h y_n - a scroll labelled EPSAECK ALEME _e - 5 scrolls of identify (gained 1)h hU Identify which item? (\ to view known items) Scrolls (select first with ?) h  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN h U n - a scroll labelled EPSAECK ALEME  p - 2 scrolls labelled OFFELI TUMAGODA h Q q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG h Potions (select first with !)  a - a pink potion h  j - an inky potion h o - 3 murky golden potions[?] describe selectedhhThBCTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#Magic: 9/9========================##.### #...#...AC: 6Str: 12####....# #...#.#EV: 11Int: 16h8###.......###....#SH: 0Dex: 11#..........##....#XL:  4 Next: 41% Place: Dungeon:4#..###..#....@...#Noise: ---------  Time: 2836.1 (0.0)##..#...#........#g) +0 mace#.<....#..##....#Throw: 3 darts (datura)#..###.....##.....#h+####.............................##.....hX.............# #............##...# #...h........# ..... _You climb downwards. _There is a stone staircase leading up here. h%_Found a scroll labelled EPSAECK ALEME. _Found a scroll of identify. _n - a scroll labelled EPSAECK ALEME _e - 5 scrolls of identify (gained 1)h *]  As you read the scroll of identify, it crumbles to dust.h0++7.1 (1h/hs2. _a - a potion of ambrosiahhh6m+Read which item? Scrolls  e - 4 scrolls of identify  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN hm n - a scroll labelled EPSAECK ALEME  p - 2 scrolls labelled OFFELI TUMAGODA  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG [!] read|quaff|evoke[?] describe selectedhh hnCTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#Magic: 9/9========================h*##.### #...#...AC: 6Str: 12####....# #...#.#EV: 11Int: 16hO###.......###....#SH: 0htDex: 11#..........##....#hXL:  4 Next: 41% Place: Dungeon:4#..###..#....@...#hNoise: ---------  Time: 2837.1 (0.0)##..#...#........#hg) +0 mace#.<....#..##....#Throw: 3 darts (datura)h'#..###.....##.....#####................hR.............##..................# #............##...# #...h........# ..... _Found a scroll labelled EPSAECK ALEME. _Found a scroll of identify. _n - a scroll labelled EPSAECK ALEME _e - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _a - a potion of ambrosiah`hZqIdentify which item? (\ to view known items) hScrolls (select first with ?)  h - a scroll labelled YSSAWNU HUTUEL h k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN  n - a scroll labelled EPSAECK ALEME h} p - 2 scrolls labelled OFFELI TUMAGODA  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG hPotions (select first with !)  j - an inky potion h$ o - 3 murky golden potions[?] describe selected he h h<CTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#Magic: 9/9 hs========================##.### #...#...AC: 6Str: 12####....# #...#.#EV: 11Int: 16###.......###....# hSH: 0Dex: 11#..........##....# hXL:  4 Next: 41% Place: Dungeon:4#..###..#....@...# h.uNoise: ---------  Time: 2837.1 (0.0) hFx##..#...#........#g) +0 mace h_#.<....#..##....# hu7Throw: 3 darts (datura) h#..###.....##.....# hQ####................ h_.............##..................# #............##...# #...........# ..... _Found a scroll labelled EPSAECK ALEME. _Found a scroll of identify.  h(>_n - a scroll labelled EPSAECK ALEME  h?_e - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _a - a potion of ambrosia h&]  As you read the scroll of identify, it crumbles to dust. h+8.1 (1 h h3 _o - 3 potions of cancellation hd h^Read which item? Scrolls  e - 3 scrolls of identify  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN  n - a scroll labelled EPSAECK ALEME  p - 2 scrolls labelled OFFELI TUMAGODA  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG  h[!] read|quaff|evoke[?] describe selected hr  hfy  hh BCTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#Magic: 9/9========================##.### #...#...AC: 6Str: 12####....# #...#.#EV: 11Int: 16 h ###.......###....#SH: 0Dex: 11#..........##....#XL:  4 Next: 41% Place: Dungeon:4#..###..#....@...# hԀ Noise: ---------  Time: 2838.1 (0.0)##..#...#........#g) +0 mace h #.<....#..##....#Throw: 3 darts (datura) h #..###.....##.....#####................ hs $.............##..................# #............##...# #...........# ..... _n - a scroll labelled EPSAECK ALEME  h _e - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _a - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. _o - 3 potions of cancellation h  h6 Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN  n - a scroll labelled EPSAECK ALEME  hp p - 2 scrolls labelled OFFELI TUMAGODA  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (select first with !)  h / j - an inky potion hĉ ][?] describe selectedh_eh%khp#CTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#Magic: 9/9========================##.### #...#...AC: 6h2qStr: 12####....# #...#.#EV: 11Int: 16###.......###....#SH: 0hq-Dex: 11hqN#..........##....#XL:  4 Next: 41% Place: Dungeon:4#..###..#....@...#hqNoise: ---------  Time: 2838.1 (0.0)##..#...#........#hr*g) +0 maceh.r#.<....#..##....#Throw: 3 darts (datura)hVr#..###.....##.....#####................hr$.............##..................# #............##...# #...........# ..... _n - a scroll labelled EPSAECK ALEME hr_e - 5 scrolls of identify (gained 1)  As you read the scroll of identify, it crumbles to dust. _a - a potion of ambrosia  hs\As you read the scroll of identify, it crumbles to dust. _o - 3 potions of cancellationh]  As you read the scroll of identify, it crumbles to dust.hZ+9.1 (1hh;5 _p - 2 scrolls of enchant armourhQhRead which item? Scrolls  e - 2 scrolls of identify hD2 h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN  n - a scroll labelled EPSAECK ALEMEp - 2 scrolls of enchant armour  q - a scroll labelled FOEL MICKUORYD hj' t - a scroll labelled BESEAHIANG h[!] read|quaff|evoke[?] describe selectedhehukhq CTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#hqDMagic: 9/9========================##.### #...#...AC: 6Str: 12hr####....# #...#.#EV: 11Int: 16h+r###.......###....#SH: 0Dex: 11hTr#..........##....#XL:  4 Next: 41% Place: Dungeon:4hr0#..###..#....@...#Noise: ---------  Time: 2839.1 (0.0)##..#...#........#hrg) +0 mace#.<....#..##....#h!sThrow: 3 darts (datura)#..###.....##.....#####.............................##.....hHs.............# #............##...# #...hns........# .....As you read the scroll of identify, it crumbles to dust. _a - a potion of ambrosia  hscAs you read the scroll of identify, it crumbles to dust. _o - 3 potions of cancellation  hs^As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant armourhwhzsIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls labelled QEZUBU TAQEPEN hz n - a scroll labelled EPSAECK ALEME  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (select first with !)  j - an inky potionh{][?] describe selectedhHhhCTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#Magic: 9/9========================##.### #...#...hj AC: 6Str: 12####....# #...#.#EV: 11Int: 16###.......###....#SH: 0Dex: 11hN#..........##....#XL:  4 Next: 41% Place: Dungeon:4#..###..#....@...#hNoise: ---------  Time: 2839.1 (0.0)##..#...#........#hg) +0 mace#.<....#..##....#hwThrow: 3 darts (datura)#..###.....##.....#####.............................##..................# #............##...# #...........# .....hAs you read the scroll of identify, it crumbles to dust. _a - a potion of ambrosia  As you read the scroll of identify, it crumbles to dust. hʎc_o - 3 potions of cancellation  As you read the scroll of identify, it crumbles to dust. h _p - 2 scrolls of enchant armourhN]  As you read the scroll of identify, it crumbles to dust.h,40.1 (1hhT _m - 2 scrolls of fogh hRead which item? Scrolls  e - a scroll of identify  h - a scroll labelled YSSAWNU HUTUEL h1 k - a scroll labelled SOVUMUAGGU  m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEMEp - 2 scrolls of enchant armour  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG hZ[!] read|quaff|evoke[?] describe selectedhIhht CTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#hMagic: 9/9========================##.### #...#...AC: 6hاStr: 12####....# #...#.#EV: 11hInt: 16###.......###....#SH: 0h(Dex: 11#..........##....#XL:  4 Next: 41% Place: Dungeon:4hO#..###..#....@...#Noise: ---------  Time: 2840.1 (0.0)h##..#...#........#g) +0 mace#.<....#..##....#Throw: 3 darts (datura)#..###.....##.....#hͨ####.............................##.....h.............# #............##...# #...h........# .....As you read the scroll of identify, it crumbles to dust. _o - 3 potions of cancellation  hOAs you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. hy?_m - 2 scrolls of foghhdIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled YSSAWNU HUTUEL h k - a scroll labelled SOVUMUAGGU  n - a scroll labelled EPSAECK ALEME  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG h¯Potions (select first with !)  j - an inky potionh][?] describe selectedhihohu CTPittman the Magician#####Draconian of Vehumet **....##..#.##Health: 34/34 ========================### ###......#huDMagic: 9/9========================##.### #...#...AC: 6Str: 12hu####....# #...#.#EV: 11Int: 16h%v###.......###....#SH: 0Dex: 11hDvc#..........##....#hcvXL:  4 Next: 41% Place: Dungeon:4#..###..#....@...#hv-Noise: ---------  Time: 2840.1 (0.0)##..#...#........#g) +0 mace#.<....#..##....#Throw: 3 darts (datura)#..###.....##.....#hvQ####................hFw .............##..................# #....hyw........##...# #...........# .....hwAs you read the scroll of identify, it crumbles to dust. _o - 3 potions of cancellation  As you read the scroll of identify, it crumbles to dust. hwe_p - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. hw?_m - 2 scrolls of fogh]  As you read the scroll of identify, it crumbles to dust.h+1.1 (1hhP _j - a potion of attractionh4, #######..#.##### ###......h##.### #...#... ####.....# ###.......###....# ....####..#....hg#..#. #.<.##h.###.....##.....#..hV...... ..h"V..###.#.# ..###hhl&2hhhig a ##### ##..#.## ### ###......# ##.### #...#... ####....# #...#.# ###.###....# #.##....# #..###..#.# ##..#...#.#h`h  #.<....#..##....# #..###.....##.....# ####.......... .............##.. .......# #.. ........##...# #.. .# ..... ..  ..###.#.# ..###hDn hn &3hr ht h ##### ##..#.## ### ###......# ##.### #...#... ####....# #...#.#hҠ\ ###.###....# #..........##....# #..###..#.#h ##..#...#.# #.<....#..##....#h  #..###.....##.....# ####............hAs .............##...hb .............# #... ........##...# #h... ........# ..... ..  ..###.#.# ..###hh7hU4hhh ##### ##..#.## ### ###......# ##.### #...#... ####....# #...#.# ###.......###....#h #..........##....# #..###..#.# ##..#...#.# #.<....#..##....#h #..###.....##.....# ####...............h'< .....##.....h] .....# #.... .##...h}z# #... .# ...h:.. .. hm ..###.#.# ..###h\hhK5hhT"hÙ"hܟInventory: 19/52 slots Hand Weapons (go to first with ))  g - a +0 mace (weapon) "h6Missiles (go to first with ()  f - 3 datura-tipped darts (quivered)i - 4 poisoned darts Armour (go to first with [) "h= b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=) "h]8 l - a ring of wizardry (worn) "hScrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU "hZ m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEME"hzp - 2 scrolls of enchant armour  q - a scroll labelled FOEL MICKUORYD "h t - a scroll labelled BESEAHIANG Potions (go to first with !)a - a potion of ambrosia  c - a potion of magic  d - 3 potions of curing "hQ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]#h   i - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)r - a +0 pair of gloves (worn) Jewellery (go to first with "=) #hX w l - a ring of wizardry (worn) Scrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls of fog #h| ~ n - a scroll labelled EPSAECK ALEME  p - 2 scrolls of enchant armour#h jqFOEL MICKUORYD  t - a scroll labelled BESEAHIANG #h Potions (go to first with !)  a - a potion of ambrosia #h  c - a potion of magic  d - 3 potions of curing  j - a potion of attraction  o - 3#h? s of cancellation Talismans (go to first with %)  s - a quill talisman#hj 8bot$hXC  t - a scroll labelled BESEAHIANG  c - a potion of magic$hc3  c - a potion of magic  j - a potion of attraction%h,OM j - a potion of attraction. A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely. It is an uncommon potion. %hOStash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe./hR Inventory: 19/52 slots  i - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=) /hR  l - a ring of wizardry (worn) Scrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEME  p - 2 scrolls of enchant armour /hS ! q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (go to first with !)a - a potion of ambrosia  c - a potion of magic  d - 3 potions of curing  j - a potion of attractiono - 3 potions of cancellation Talismans (go to first with %)/hS 0s - a quill talisman /hS [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]2hI j - a potion of attraction. 2h#A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely. 2hBYIt is an uncommon potion. Stash search prefixes: {inventory} {potion} 2haMenu/colouring prefixes: identified dangerous_item potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.2h4h ,Inventory: 19/52 slots  i - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn) 4hэ Q r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Scrolls (go to first with ?) 4h  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU 4h( } m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEME  4hH dp - 2 scrolls of enchant armour  q - a scroll labelled FOEL MICKUORYD 4hg t - a scroll labelled BESEAHIANG Potions (go to first with !)4h da - a potion of ambrosia  c - a potion of magic 4h d - 3 potions of curing  j - a potion of attractiono - 3 potions of cancellation 4hˎ Talismans (go to first with %)s - a quill talisman 4h$ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]6h3 c - a potion of magic. A valuable potion which grants an infusion of magical energy. Drinking this right now will have no effect: your magic is already full. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion (q)uiver, (d)rop, (=)adjust, or (i)nscribe.9hWInventory: 19/52 slotsi - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Scrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEME  p - 2 scrolls of enchant armour  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (go to first with !)a - a potion of ambrosia  c - a potion of magic  d - 3 potions of curing  j - a potion of attractiono - 3 potions of cancellation Talismans (go to first with %)s - a quill talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]:hc a - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are :h#fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:hIh}BInventory: 19/52 slots  i - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Scrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEME  p - 2 scrolls of enchant armour  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (go to first with !)  a - a potion of ambrosia  c - a potion of magic  d - 3 potions of curing  j - a potion of attractiono - 3 potions of cancellation Talismans (go to first with %)s - a quill talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]Lh\  d - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. Drinking this right now will have no effect: you have no ailments to cure. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uiver, (d)rop, (=)adjust, or (i)nscribe.OhI\Inventory: 19/52 slots  i - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Scrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEMEp - 2 scrolls of enchant armour  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (go to first with !)  a - a potion of ambrosia  c - a potion of magic  d - 3 potions of curing  j - a potion of attraction  o - 3 potions of cancellation Talismans (go to first with %)s - a quill talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [EscOh]K[37m] exit[bot]QhFts - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 If you transformed using this talisman: Your AC would decrease by 1.0 (6.3 -> 5.3). A period of sustained concentration is needed to enter or leave forms. To leave Qh GMe(v)oke, (d)rop, (=)adjust, or (i)nscribe._h3aInventory: 19/52 slotsi - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) _hc3Jewellery (go to first with "=)  l - a ring of wizardry (worn) Scrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU _h3 m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEMEp - 2 scrolls of enchant armour _h3 q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG _h24Potions (go to first with !)  a - a potion of ambrosia  c - a potion of magic  d - 3 potions of curing  j - a potion of attraction  o - 3 potions of cancellation Talismans (go to first with %)  s - a quill talisman _h4[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]chJochtchz #####CTPittman the Magician##..#.##Draconian of Vehumet **....### ###......#Health: 34/34 ========================##.### #...#...chzMagic: 9/9========================####....# #...#.#AC: 6Str: 12###.......###....#EV: 11ch&{Int: 16#..........##....#SH: 0Dex: 11chR{#..###..#........#XL:  4 Next: 41% Place: Dungeon:4chw{c##..#...#.@......#Noise: ---------  Time: 2845.1 (0.0)#.<....#..##....#ch{g) +0 mace#..###.....##.....#ch{Throw: 3 darts (datura)####................ch{.............##..................# #....ch|........##...# #...........# ..... ..ch*|..###.#.# ..###As you read the scroll of identify, it crumbles to dust. _p - 2 scrolls of enchant armour  chV|As you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. ch|;_j - a potion of attractionchMchchochch chQ Drop what?19/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 mace (weapon) ch aMissiles (select all with ()  f - 3 datura-tipped darts (quivered)i - 4 poisoned darts Armour (select all with [)  b - a +0 hat (worn) ch r - a +0 pair of gloves (worn) Jewellery (select all with "=) chڋ  l - a ring of wizardry (worn) Scrolls (select all with ?) ch"  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEMEp - 2 scrolls of enchant armour chV  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (select all with !)ch da - a potion of ambrosia  c - a potion of magic ch [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit chь Letters toggle [.|Space] toggle selected[top]fhj f - 3 datura-tipped darts (quivered). A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that sends those it hits into a mindless frenzy, attacking friend and foe alike. The chance of successfully applying its effect increases with Throwing and Stealth skill. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6. fhb Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 2.9 XLs. It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {ego} {branded} {Throwing} {datura} {missile} fh24Menu/colouring prefixes: identified equipped missilekh@ADrop what?19/52 slots (_ for help) Hand Weapons (select all with ))  g - a +0 mace (weapon) Missiles (select all with ()  f - 3 datura-tipped darts (quivered)  i - 4 poisoned darts kh@BArmour (select all with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (select all with "=)  l - a ring of wizardry (worn) Scrolls (select all with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEME  p - 2 scrolls of enchant armour  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (select all with !)  a - a potion of ambrosia  c - a potion of magic khBw[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]nhIn6 f - 3 datura-tipped darts (quivered)  r - a +0 pair of gloves (worn)  d - 3 potions of curing  j - a potion of attraction40%nh,+ o - 3 potions of cancellation6nh" r - a +0 pair of gloves (worn)  k - a scroll labelled SOVUMUAGGU Talismans (select all with %)nh #js - a quill talismanbotnhohp  k - a scroll labelled SOVUMUAGGU  n - a scroll labelled EPSAECK ALEMEohbBphN(1 turn)  n - a scroll labelled EPSAECK ALEME  p + 2 scrolls of enchant armour[Enter] accept (1 chosen)phBeqhD  p + 2 scrolls of enchant armour  d - 3 potions of curingqh[Dth2 turns)  d - 3 potions of curing  s + a quill talisman2uh0U uh_ #####CTPittman the Magician##..#.##Draconian of Vehumet **....### ###......#Health: 34/34 ========================##.### #...#...Magic: 9/9========================####....# #...#.#AC: 6Str: 12###.......###....#EV: 11uh1` Int: 16#..........##....#SH: 0Dex: 11#..###..#........#XL:  4 Next: 41% Place: Dungeon:4##..#...#.@......#Noise: ---------  Time: 2845.1 (0.0)#.<....#..##....#uh^` g) +0 mace#..###.....##.....#Throw: 3 darts (datura)uh` ####.............................##.....uh` P.............# #............##...# #...........# ..... ..uh` ..###.#.# ..###As you read the scroll of identify, it crumbles to dust. uha _p - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of fogAs you read the scroll of identify, it crumbles to dust. _j - a potion of attractionuh+a uha uhf uhl uhp +6.1 (1uhXq uhw u _p - 2 scrolls of enchant armour  As you read the scroll of identify, it crumbles to dust. _m - 2 scrolls of fog  As you read the scroll of identify, it crumbles to dust. _j - a potion of attraction _You drop 2 scrolls of enchant armour.uhx +7.1 (2uh| uhg} uhW uh 0 _You drop a quill talisman.vh5  ##### ##..#.## ### ###......# ##.### #...#... ####....# #...#.# ###.......###....# #..........##....# #..###..#.# ##..#...#@%......#vh˺  #.<....#..##....# #..###.....##.....# ####................ ......##..... ....# #.... ........##...# #... ..# ..... ..  ..###.#.# ..###vh A8.1 (1vh vh wh O ##..#.##### ###......##.### #...#... ####....# #...#.# ###.......###....# ..........##.###..#....#..#...#.% #.<....#@.##.....###.....##.....####....................wh}#.........###.#.# ..###wh3 wh} &9whSwhwhb ### ###......##.### #...#... ####....# #...#.# ###.......###....# ...##.wh ###..#........#..#...#.%...... #.<....#..##.....###..@..##.....####................ ...##........ ..... ##wh&wh'50wh޽wh+wh8 K ##.### #...#... ####....# #...#.# ###.......###....# ..........##....###..#........#..#...#.%.... #.<....#..##..###.....##.....####....@........... ...##..... #.#......whs? wh2@ &1wh(E whF wh4 ^ ####....# ###.......###....# ..........##..###..#.....#..#...#.%.. #.<....#..##.....###.....##.....####................ ...##..... ###...# #..wh>5 W###.###.wh; wh < &2wh@ wh4B wh9Z ###.......###....# ..........#####..#....#..#...#.%...... #.<....#..##.....###.....##.....####................ ...##..... ###...# # ..... .. ####. ..wh>AwhA&3xhxhGxhH...###..#....#..#...#.%...... #.<....#..##....###.....##.....####................ ...##..... ###...# # ..... .. ###.#.# ..### .. #..... ## ....xh[.##.###..h   jackal (asleep). #. .. ..hxhxh<4xhKxhY _A jackal comes into view.xh!###..#....#..#...#.% #.<....#..##.....###.....##.....####................ ......##.........# ###...# # ..... .. ###.#.# ..### .. #..... ##  ........xhl.##.###.... #. ....h 2 jackals (asleep) # ..h$..h..xhh  A jackal comes into view.xh &5xhuxh=F _Found 5 gold pieces and Great Wizards, Vol. VII.xh#..#...#.% #.<....#..##.###.....##.....####................ .......##.........# ###...# # ..... .. ..###.#@# ..### xh 3.. #.......## ............#..##.###........ #. ....... # ..h$..hhh 4 jackals (asleep)xh6 ...h...h.....xh)h  2 jackals come into view.xhaxh+xh xh1h$.h.hhhh1 wandering)hh.xh0===6xhixh< _The jackal barks! x2; You hear a howl!yhA #.<....#..##.###.....##.....####................ .......##.......# #........##...#. #........# ..... .. ..###.#.#...###  #...@...## .....#yh##.###........ #. ....... # ..h$.h ..hh.......yhyhRyhyhgyh5yhyhyhyh{hhh.$...:hW   phantomWhhhh 4 jackals (1 wandering)yh0---7yhCyhZ _A phantom comes into view.zh 2#.<....#..##....# #..###.....##.....# ####................ .............##..... .............# #.... ........##...#.##... zh ........##... ..###.#.#...### .. #.## .# zh> 2..##.###.. #. #.hhh....zh @# ....$.....:h....W........#.zh zh- zh= ,zh zh- hhh...hW..:..zh B---8zh zh }h\  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.<....#..##....#  CTPittman the Magician #..###.....##.....#  Draconian of Vehumet **.... ####................  Health: 34/34 ======================== .............##.....  Magic: 7/9==================------h .............# #....  AC: 6Str: 12 ........##...#.##...  EV: 11Int: 16 h*........##...... ..  SH: 0Dex: 11 he:..###.#.#...###  XL:  4 Next: 41% Place: Dungeon:4 .. #....@..##  Noise: ---------  Time: 2858.1 (0.0)h ........*...#  g) +0 maceh ..##.###hhh.....  Throw: 3 darts (datura) hP. #. #........  h-s# ....$.h..  hI.W..:....  W   phantom h.........  hhhh 4 jackals (1 wandering) .#........  _A phantom comes into view.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hлAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)h n #.<....#..##....#  CTPittman the Magician #..###.....##.....#  Draconian of Vehumet **.... ####................  Health: 34/34 ======================== .............##.....  Magic: 7/9==================------ .............# #....  AC: 6Str: 12 h2 ........##...#.##...  EV: 11Int: 16 ........##...... ..  SH: 0Dex: 11 hX I..###.#.#...###  XL:  4 Next: 41% Place: Dungeon:4 .. #....@..##  Noise: ---------  Time: 2858.1 (0.0) h{ ............#  g) +0 mace h ..##.###hhh.....  Throw: 3 darts (datura) h . #. #........  # ....$.h.. h  .W..:....  W   phantomh  .........  hhhh 4 jackals (1 wandering) h# q.#........ Confirm with . or Enter, or press ? or * to list all spells.hB Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineh Aim: a jackal (70% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!  You kill the jackal!hb  #.<  #..###.....##.....#  ####................  .............#  ....# #....  h w....#.##...  ... ..  ..##  .. #  hd ........*...#  ..##.###*hh.....  . #. #*....... # .*..$.h.. .W..:....  ......... h 3 .#........ h Press: ? - help, Shift-Dir - straight line: a jackal (70% to hit)  You focus your ray upon the jackal. The searing ray hits the jackal!  You kill the jackal!  Vehumet accepts your kill.  (Press . to maintain the ray.)h hѦ hj hZ d hh†.....hW..$...hThe jackal barks!  The jackal bites you but does no damage.h z3===9.1 (1Ray h h T _The jackal closely misses you.h%   The searing ray hits the jackal.  You kill the jackal!hP **** 2Vehumet accepts your kill.The searing ray hits the phantom.h"Z  The phantom is lightly damaged.hS.†.hW....h6--5-60+ hPh T _The jackal closely misses you.h **** The searing ray hits the phantom.h= q  The phantom is moderately damaged.h= hE j.Wh...hxE 5-------1hE <++ h=L hN > _The jackal bites you but does no damage.hZ ****The searing ray hits the phantom.h  The phantom is heavily damaged.You finish channelling your searing ray.h  The jackal bites you.  A howler monkey comes into view.h_JWh†...h   howler monkeyhhh 2 jackalsh2--4-------h)2h*h4O _The jackal misses you. x2h#.<....#..##....# #..###.....##.....# ####................ .............##..... .............# #.... ........##...#.##... h|*........##...... .. ..###.#.#...### .. #.## .Whh..# h e..##.###†....... . #. #........# ....$....(.....:..........#..h.hh7hGrW...h.h`0---3hhy _Found 4 stones. The jackal barely misses you. The jackal bites you.h  You closely miss the phantom.The phantom is heavily damaged.h h a h.h #(catching breath)The jackal barely misses you. x3  The howler monkey hoots and howls with incredible vigour!The jackal misses you. The phantom hits you.h $27h 7---========h &4.4 (1.3h h [ _You hear a shout! You hear a bark! You hear a howl! You hear a shout!h`  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h^ h` o Your spells (cast)Typeh` ZFailure Level a - Magic DartConjuration2%ha N1  b - BlinkTranslocation7%2  c - Grave Clawh%a 9Necromancy6%2  d - Kinetic GrapnelhCa Forgecraft6%1 hba = e + Searing RayConjurationha J4% 2 Select a spell to castha [!]/[I] toggle spell headersh<hKhZ#.<....#..##....#CTPittman the Magician#..###.....##.....#Draconian of Vehumet **....####................Health: 27/34 ===================-----.............##.....h_Magic: 4/9==========--------------.............# #....AC: 6Str: 12........##...#.##...EV: 11Int: 16........##...... ..SH: 0Dex: 11..###.#.#...###hXL:  4 Next: 45% Place: Dungeon:4.. #....W@.##Noise: ========-  Time: 2864.4 (0.0)h֙........hh..#g) +0 mace..##.###†.......hThrow: 3 darts (datura). #. #.........h,U# ....$....(...h.:.....W   phantomhV...........h   howler monkey (catching breath)h..#.........hh 2 jackalshThe jackal barely misses you. x3  The howler monkey hoots and howls with incredible vigour!The jackal misses you. The phantom hits you. _You hear a shout! You hear a bark! You hear a howl! You hear a shout!  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hshF#.<....#..##....#CTPittman the Magician#..###.....##.....#Draconian of Vehumet **....####................hԤ+Health: 27/34 ===================-----.............##.....Magic: 4/9==========--------------.............# #....AC: 6Str: 12........##...#.##...EV: 11Int: 16h........##...... ..SH: 0Dex: 11h"..###.#.#...###XL:  4 Next: 45% Place: Dungeon:4hJ.. #....W@.##Noise: ========-  Time: 2864.4 (0.0)hj........hh..#g) +0 macehv..##.###†.......hThrow: 3 darts (datura). #. #.........h֥# ....$....(...h.:.....h5W   phantom...........h   howler monkey (catching breath)..#.........hh 2 jackalsh_The jackal barely misses you. x3  The howler monkey hoots and howls with incredible vigour!hThe jackal misses you. The phantom hits you. _You hear a shout! You hear a bark! You hear a howl! You hear a shout!  hCasting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h*........##...... ....###.#.#...### ... .. #....W..## .... ........hh..###.... ..##.###†.......... . #. ##........... h$ #.##....$....(..  .....h.:......! .......@....... #..#........... #.....hб ....###.......... ......$..... ......... ...h...g. #g   hobgoblin (wandering)hɽ  You blink.  A hobgoblin comes into view. It is wielding a +0 dagger.hhh@hkh&.§W.h.h.hg.hof2-----==------h\5.4 (1-Blink h`hn _Found a lumpy black potion and 11 gold pieces.h ,h p  You hit the howler monkey but do no damage.ha h h* h .W..hhg.h! 6-3===---------6.8 (1.4h) h, v _The howler monkey barely misses you. The howler monkey hits you.h  Casting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h&h0%........##...... ..CTPittman the Magician..###.#.#...### ...Draconian of Vehumet **...... #.....§.## ....Health: 26/34 ==================------............###....Magic: 3/9hX1========----------------..##.###W..........AC: 6Str: 12. #. ##...........EV: 11Int: 16#.##...hh....(..SH: 0Dex: 11.......:......!h1XL:  4 Next: 45% Place: Dungeon:4......h@.......h1^Noise: =--------  Time: 2866.8 (0.0)#..#...........g) +0 mace#...........h1Throw: 3 darts (datura)....###......-Blink ...... ......h1$..g.. ......W   phantom..... .....hE2h   howler monkey..... #....hh 2 jackalsg   hobgoblinA hobgoblin comes into view. It is wielding a +0 dagger. hm2_Found a lumpy black potion and 11 gold pieces.  You hit the howler monkey but do no damage. h2_The howler monkey barely misses you. The howler monkey hits you.  Casting: Blink (safe; 7% risk of failure)  h2\Confirm with . or Enter, or press ? or * to list all spells.h:hv:hxBh;DZ _You are still too unstable to blink.hD  Casting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,:h; Your spells (cast)TypeFailure Level a - Magic DartConjurationh-<2%1  b + BlinkTranslocation 7% 2 c - Grave ClawNecromancy6%2  hT<9d - Kinetic GrapnelForgecraft6%1  h|</e - Searing RayConjuration4%h<%2 Select a spell to casth<[!]/[I] toggle spell headershhˌhT........##...... ..CTPittman the Magician..###.#.#...### ...Draconian of Vehumet **...... #.....§.## ....hHealth: 26/34 ==================------............###....Magic: 3/9========----------------..##.###W..........AC: 6Str: 12. #. ##...........h,EV: 11Int: 16#.##...hh....(..SH: 0Dex: 11h'i.......:......!XL:  4 Next: 45% Place: Dungeon:4......h@.......hR^Noise: =--------  Time: 2866.8 (0.0)#..#...........g) +0 mace#...........h~Throw: 3 darts (datura)....###......-Blink h...... ......$..g.. ......W   phantomh̘6..... .....h   howler monkey..... #....hh 2 jackalshg   hobgoblin _The howler monkey barely misses you. The howler monkey hits you.  h`Casting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You are still too unstable to blink.  Casting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh-........##...... ..CTPittman the Magician..###.#.#...### ...Draconian of Vehumet **...... #.....§.## ....hHealth: 26/34 ==================------............###....Magic: 3/9========----------------..##.###W..........AC: 6Str: 12. #. ##...........EV: 11hƣInt: 16#.##...hh....(..SH: 0Dex: 11hi.......:......!XL:  4 Next: 45% Place: Dungeon:4......h@.......h"Noise: =--------  Time: 2866.8 (0.0)#..#...........g) +0 macehC#...........Throw: 3 darts (datura)....###......-Blink ht%...... ......$..g.. ......W   phantom..... .....h h   howler monkey..... #....hh 2 jackalshҤg   hobgoblin _The howler monkey barely misses you. The howler monkey hits you.  hCasting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_&_You are still too unstable to blink.  Casting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hR; ........##...... ..  CTPittman the Magician ..###.#.#...### ...  Draconian of Vehumet **.... hǾ4.. #.....§.## ....  Health: 26/34 ==================------ ............###....  Magic: 1/9==---------------------- ..##.###W..........  AC: 6Str: 12 h. #. ##...........  EV: 11Int: 16 h#.##...hh....(..  SH: 0Dex: 11 hC%.......:......!  XL:  4 Next: 45% Place: Dungeon:4 hm@......h@.......  Noise: =--------  Time: 2866.8 (0.0) h/#..#...........  g) +0 mace #...........  Throw: 3 darts (datura)hֿ$ ....###......  -Blink  ...... ......  h$..g.. ......  W   phantom h/6..... .....  h   howler monkey ..... #....  hh 2 jackalshh  g   hobgoblin h _You are still too unstable to blink.  Casting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Grave Claw (safe; 6% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targeth1Aim: a howler monkeyh߂ Whphantom (moderately damaged)hQ X W*hW.  Aim: a phantom (moderately damaged)h ........##...... ..CTPittman the Magician..###.#.#...### ...Draconian of Vehumet **...... #.....§.## ....Health: 26/34 ==================------............###....Magic: 1/9==----------------------..##.###*..........AC: 6hZ Str: 12. #. ##...........EV: 11Int: 16#.##...hh....(..SH: 0Dex: 11.......:......!XL:  4 Next: 45% Place: Dungeon:4......h@.......Noise: =--------  Time: 2866.8 (0.0)#..#...........g) +0 mace#...........Throw: 3 darts (datura)....###......-Blink ...... ......$..g.. ......h W   phantom..... .....h   howler monkey..... #....hh 2 jackalsg   hobgoblin _You are still too unstable to blink.  Casting: Blink (safe; 7% risk of failure)  h pConfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: a phantom (moderately damaged)hf (bound)You unleash the spiteful dead! The jagged bones skewer the phantom.  The phantom is heavily damaged.h+ ,hb, hH. D  The phantom is pinned in place!h1  A jackal comes into view.The howler monkey barely misses you. The jackal closely misses you.h 9 .W.$hhg.h9 2=7.8 (1h? hB q _The jackal barely misses you. The jackal moves out of view.hk  You barely miss the howler monkey.The jackal bites you but does no damage.  The jackal barely misses you.h0p  The howler monkey hits you but does no damage.  The jackal bites you but does no damage.hy Bg.hz #7hFz ?=-9.1 (1.3h2 h _The howler monkey misses you. The jackal closely misses you.hE4The jackal bites you but does no damage. _The howler monkey misses you. The jackal closely misses you.You hit the howler monkey. You tail-slap the howler monkey.  The howler monkey is moderately wounded..  The jackal bites you but does no damage.h5h? †Wg. The howler monkey hits you but does no damage.  h+@(The jackal bites you but does no damage.h@R23----h@&70.5 (1.4hAHhJ+ _The jackal bites you.h"_The jackal bites you.  You closely miss the howler monkey.Your tail-slap misses the howler monkey.The howler monkey hoots and howls with incredible vigour!h .W(catching breath)The jackal barely misses you.The hobgoblin hits you with a +0 dagger.  The howler monkey hits you but does no damage.hEg19------=========hy%1.8 (1.3h5h& _You hear a bark!h  You sock the howler monkey!  The howler monkey is severely wounded.The jackal misses you.h[cThe jackal misses you.jackal bite  The hobgoblin barely misses you.The jackal bites you but does no damage.  The jackal barely misses you. The howler monkey hits you.  The hobgoblin hits you with a +0 dagger.h6D ..###.#.#...### ... .. #.......## .... ............###.... ..##.###†.......... . #. ##........... ##.##....$....(..h ........§hh.....!.h........ #..#.@g........ #W.. ....###........# ......$.....# ..............# .....##....... #....h`  ##...... h9§ha<11---------hxU=--------3.2 (1.4h)hJ _The phantom hits you. The phantom blinks! You blink.hw7......##...... ###.#.#...### . ### ...........###.##.###†....... #. ##.........h##.##....$....(..§hh.....!.......@h§....##..#..g... #W..... ....###. ......$....h..# ...##.#....##......hPhhP   ..  hئ#.#...### ...  .. #.......## ....  .....###.... h  hh#†..........  . #. ##........... h:< ##.##....$....(..  h[K........h:......!  h|.......@hh.......  .##..#..g........ h hާ... #W..........  . ....###...... hO ......# ......  h)..$.....# ......  ........# ..... hK> ##....... #....  hjhHYou feel ready to blink again.h&;)  ..  #.#...### ...  .. #.......## ....  .....###....  h;#†..........  . #. ##...........  ##.##....$....(..  ........h:......!  .......@hh....... h; .##..#..g........  h<n... #W..........  hs<]. ....###......  ......# .... ..$.....# ......  ........# ..... h<t ##....... #....  h<h3?@  The howler monkey hits you.h@hqH   ..  #.#...### ...  hH.. #.......## ....  .....###....  #†.......... hH> . #. ##...........  h!I7##.##....$....(..  hJI.......h§:......!  .......@hh....... hkI[ .##..#.Wg........  hIL... #...........  hIM. ....###......  hI......# ......  ..$.....# ...... hIM ........# ..... h Ji ##....... #.... h-J  hMJL* * * LOW HITPOINT WARNING * * *h  ..  #.#...### ...  .. #.......## .... h6 .....###....  #†..........  . #. ##...........  ##.##....$....(.. h .......h§:......!  h.......@hh.......  h.##..#.Wg........  h ... #...........  . ....###...... hL ......# .... ..$.....# ......  ........# .....  ##....... #.... h h 1h.:.h.  You feel ready to blink again.The howler monkey hits you.  * * * LOW HITPOINT WARNING * * *  * * * LOW HITPOINT WARNING * * *  The howler monkey hoots and howls with incredible vigour!h1h2;6/34 h82Z---------=========4hd20h<hC _You hear a howl!  You hit the jackal.  The jackal is heavily wounded.hWh.(catching breath)You hit the jackal.  The jackal is heavily wounded.  The jackal bites you but does no damage. hW The howler monkey hoots and howls with incredible vigour!The hobgoblin misses you. The phantom barely misses you.The jackal bites you but does no damage.hX-5.5 (1.3h`hPcS _The jackal barely misses you.hy  hZzCasting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhhm Your spells (cast)TypeFailure Level a - Magic DartConjurationh2%1  b - BlinkTranslocation 7% 2  c + Grave ClawNecromancyh6% 2 d - Kinetic GrapnelForgecraft6%hYy1  e - Searing RayConjuration4% 2 hSelect a spell to cast[!]/[I] toggle spell headershQA huI hS ........##...... ..CTPittman the Magician..###.#.#...### ...Draconian of Vehumet **...... #.......## ....Health: 6/34====--------------------............###....h5T Magic: 1/9==----------------------..##.###†..........AC: 6Str: 12. #. ##...........EV: 11Int: 16##.##....$....(..SH: 0Dex: 11.......hh:......!XL:  4 Next: 45% Place: Dungeon:4.......@h........h\T BNoise: =========  Time: 2875.5 (0.0).##..#.Wg........g) +0 macehT ... #...........Throw: 3 darts (datura). ....###......hT d......# ........$.....# ......W   phantomhT ........# .....hT h   howler monkey (catching breath)##....... #....hU hh 2 jackals##......g   hobgoblinh4U The howler monkey hoots and howls with incredible vigour!The hobgoblin misses you. The phantom barely misses you.hgU sThe jackal bites you but does no damage. _The jackal barely misses you.hU Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hU hV h^ l........##...... ..CTPittman the Magician..###.#.#...### ...Draconian of Vehumet **....hH_ .. #.......## ....Health: 6/34====--------------------............###....Magic: 1/9==----------------------hl_ ..##.###†..........AC: 6Str: 12h_ . #. ##...........EV: 11Int: 16h_ _##.##....$....(..SH: 0Dex: 11.......hh:......!h_ XL:  4 Next: 45% Place: Dungeon:4.......@h........h_ BNoise: =========  Time: 2875.5 (0.0).##..#.Wg........g) +0 maceh#` Y... #...........hE` Throw: 3 darts (datura). ....###......hg` ......# ........$.....# ......h` W   phantom........# .....h` 3h   howler monkey (catching breath)##....... #....hh 2 jackals##......h` g   hobgoblinThe howler monkey hoots and howls with incredible vigour!h a The hobgoblin misses you. The phantom barely misses you.The jackal bites you but does no damage. h5a _The jackal barely misses you.Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hpa hi hi hr ht e _You don't have enough magic to cast this spell.h g hj bRead which item? Scrolls  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - 2 scrolls of fog  n - a scroll labelled EPSAECK ALEME  q - a scroll labelled FOEL MICKUORYD hk t - a scroll labelled BESEAHIANG [!] read|quaff[?] describe selectedhْhh]........##...... ..CTPittman the Magician..###.#.#...### ...Draconian of Vehumet **...... #.......## ....Health: 6/34====--------------------............###....Magic: 1/9==----------------------..##.###†..........AC: 6hStr: 12. #. ##...........EV: 11Int: 16##.##....$....(..SH: 0Dex: 11.......hh:......!XL:  4 Next: 45% Place: Dungeon:4.......@h........Noise: =========  Time: 2875.5 (0.0).##..#.Wg........h g) +0 mace... #...........Throw: 3 darts (datura)h2}. ....###............# ........$.....# ......h[wW   phantom........# .....h   howler monkey (catching breath)hǬ##....... #....hh 2 jackals##......g   hobgoblinThe hobgoblin misses you. The phantom barely misses you.The jackal bites you but does no damage. h_The jackal barely misses you.Casting: Grave Claw (safe; 6% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.hZ   ..  #.#...### ...  .. #.......## ....  .....###....  #†..........  h. #. ##...........  ##.##....$....(..  .......hh:......!  .......@h........  .##..#.Wg........  ... #...........  h:. ....###......  ......# ...... hPQ ..$.....# ......  hfG........# ..... hz> ##....... #....  hh hAs you read the scroll of fog, it dissolves into smoke.  The howler monkey closely misses you. The jackal barely misses you.The jackal bites you but does no damage.hb  ..  h#.#...### ...  h1-.. #.......## ....  .....###....  h\%#†..........  . #. ##...........  h}##.##....$....(..  hG.......hh:......!  .......@h........  hv.##..#.Wg........  ... #...........  . ....###.... h......# .... h:..$.....# ......  h`........# .....  ##....... #.... h h-d #.#.......## .......###..#†................§§§§..§hh§§§§§§...#....#.....#......#h#.......The hobgoblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *h'u5-2====--------hK$6.5 (1hk _The phantom closely misses you.ÁhÁhInventory: 17/52 slots Hand Weapons (go to first with ))  g - a +0 mace (weapon) Áh*Missiles (go to first with ()  f - 3 datura-tipped darts (quivered)i - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Áh-Scrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - a scroll of fog ÁhS n - a scroll labelled EPSAECK ALEME  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG ÁhtPotions (go to first with !)a - a potion of ambrosia  c - a potion of magic  d - 3 potions of curing Áh3 j - a potion of attraction Áhڊ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Łhmf  g - a +0 mace (weapon) Missiles (go to first with ()  f - 3 datura-tipped darts (quivered)  i - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)rpair of gloves (worn) Jewellery (go to first with "=) Łh#n l - a ring of wizardry (worn) Scrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  kSOVUMUAGGU  m - a scroll of fog  n - a scroll labelled EPSAECK ALEMEqFOEL MICKUORYD  tŁh`n BESEAHIANG Potions (go to first with !)  a - a potion of ambrosia  c - a potion of magicŁhnd - 3s of curing  j - a potion of attraction  o - 3 potions of cancellationbotŁhnŁh6  n - a scroll labelled EPSAECK ALEME  q - a scroll labelled FOEL MICKUORYDŁh"  q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANGǁh /  d - 3 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows ǁhp/z get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.Ɂh8Inventory: 17/52 slots  g - a +0 mace (weapon) Missiles (go to first with ()  f - 3 datura-tipped darts (quivered)i - 4 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=) Ɂh l - a ring of wizardry (worn) Scrolls (go to first with ?)  h - a scroll labelled YSSAWNU HUTUEL  k - a scroll labelled SOVUMUAGGU  m - a scroll of fog  n - a scroll labelled EPSAECK ALEME Ɂhp q - a scroll labelled FOEL MICKUORYD  t - a scroll labelled BESEAHIANG Potions (go to first with !)  a - a potion of ambrosia  c - a potion of magic  d - 3 potions of curing Ɂhm j - a potion of attractiono - 3 potions of cancellation Ɂhw[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]ʁh~j ʁhq ʁhz ........##...... ..CTPittman the Magician..###.#.#...### ...Draconian of Vehumet **...... #.......## ....Health: 5/34===---------------------............###....Magic: 2/9=====-------------------..##.###†..........AC: 6Str: 12. #. ##...........EV: 11Int: 16##.##.§§§§....(..SH: 0ʁhr{ KDex: 11......§hh§......!XL:  4 Next: 45% Place: Dungeon:4......§@h........Noise: =--------  Time: 2876.5 (0.0).##..#§Wg........g) +0 mace... #§§§........Throw: 3 darts (datura). ....###............# ........$.....# ......W   phantom........# .....h   howler monkey (catching breath)##....... #....hh 2 jackals##......g   hobgoblinʁh | As you read the scroll of fog, it dissolves into smoke.  The howler monkey closely misses you. The jackal barely misses you.The jackal bites you but does no damage.  The hobgoblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * * _The phantom closely misses you.ʁh{ ʁhڂ ʁh1 ʁh֊ ˁhyˁh|Drink which item? Potions  a - a potion of ambrosia  c - a potion of magic  d - 3 potions of curing  j - a potion of attraction  o - 3 potions of cancellation [!] read|quaff[?] describe selected́h6́h́h........##...... ..CTPittman the Magician..###.#.#...### ...Draconian of Vehumet **...... #.......## ....Health: 5/34===---------------------............###....Magic: 2/9=====-------------------..##.###†..........AC: 6Str: 12. #. ##...........EV: 11Int: 16##.##.§§§§....(..SH: 0Dex: 11......§hh§......!XL:  4 Next: 45% Place: Dungeon:4......§@h........Noise: =--------  Time: 2876.5 (0.0).##..#§Wg........g) +0 mace... [́hC40m#§§§........Throw: 3 darts (datura). ....###............# ........$.....# ......W   phantom........# .....h   howler monkey (catching breath)##....... #....hh 2 jackals##......g   hobgoblinAs you read the scroll of fog, it dissolves into smoke.  The howler monkey closely misses you. The jackal barely misses you.The jackal bites you but does no damage.  The hobgoblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * * _The phantom closely misses you.́h}The hobgoblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * * _The phantom closely misses you.  You feel better.  The jackal bites you but does no damage.  The howler monkey closely misses you. The jackal misses you.́he  ..###.#.#...### ... .. #.......## ....## ............###.....## ..##.###†............# . #. ##..§§.........# ##.##.§§§§....(....# ......§hh§......!... ......§§h..W...h.... .##..#§§g...@.....?. ... #§§§..... . ....###... ......# ............$.....##.........#........#.........## ##......h..##.....# [3́h!2mh 2 howler monkeys (1 wandering, 1 catc…)##.....h## .....# hh 4 jackals (2 wandering)  The hobgoblin barely misses you. The phantom hits you. The phantom blinks!́hp  You blink.  A jackal and a howler monkey come into view.́h́h*́h.....§§§§§§§h§§h§§§W....h..@.h 3́h}12/34=====-7.5 (1́h[́hg _Found a scroll labelled FOEL MICKUORYD.Ձh̀ՁhAtDrink which item? Potions Ձhx a - a potion of ambrosia  c - a potion of magic  d - 2 potions of curing  j - a potion of attraction  o - 3 potions of cancellation Ձh[!] read|quaff[?] describe selectedցhEցhNցh[ ..###.#.#...### ...CTPittman the Magician.. #.......## ....##Draconian of Vehumet **................###.....##Health: 12/34 ========----------------..##.###†..§.........#ցhs\Magic: 2/9=====-------------------. #. ##..§§.........#AC: 6Str: 12##.##.§§§§§...(....#EV: 11Int: 16......§§h§§.....!...SH: 0Dex: 11......§h§§§W........XL:  4 Next: 45% Place: Dungeon:4ցh\.##..#§§gh..@.h...?.ցh\Noise: ---------  Time: 2877.5 (0.0)... #§§§...........g) +0 maceցh\. ....###.........Throw: 3 darts (datura)ցh ]......# ............$.....##.........#ցh0]........#.........##W   phantomցhP]w##......h..##.....#ցhu]hh 2 howler monkeys##.....h## .....#hhh 3 jackals (2 wandering)ցh]g   hobgoblinThe jackal bites you but does no damage.  The howler monkey closely misses you. The jackal misses you.ցh]gThe hobgoblin barely misses you. The phantom hits you. The phantom blinks!  ցh]You blink.  A jackal and a howler monkey come into view. _Found a scroll labelled FOEL MICKUORYD.ցhaցhcցh6eցhfցhgցhiցhr . #. ##..§§.........# ##.##.§§§§§...(....# . ......§§§h§.....!... ........§§§g§§........ ...##..#§§hh....h...?. ցhs.......#§§§........... ..........###......... ........W.# .......... ....$..@..##.........# ....#h........## #.##......h..##.....# ցhsi##### .....# ցhs> .#  ցhs..#........    howler monkey ցhtk#............ 2 jackalsցhwցh|j  You feel better. The phantom hits you. The phantom blinks! You blink.ցh §§..h..h.(catching breath)h 3 jackalsցh3L========8.5 (1ցh@ցh[y _The howler monkey hoots and howls with incredible vigour!܁hp܁h;sDrink which item? Potions  a - a potion of ambrosia  c - a potion of magic ܁hsS d - a potion of curing  j - a potion of attraction  o - 3 potions of cancellation [!] read|quaff[?] describe selected݁h7݁h݁hŘS. #. ##..§§.........#CTPittman the Magician##.##.§§§§§...(....#Draconian of Vehumet **..... ......§§§§§.....!...Health: 12/34 ========----------------........§§§gh.........Magic: 2/9݁h=====-------------------...##..#§§hh....h...?.AC: 6Str: 12.......#§§§...........EV: 11Int: 16..........###.........SH: 0Dex: 11........W.# ..........XL:  4 Next: 45% Place: Dungeon:4....$..@..##.........#Noise: ========-  Time: 2878.5 (0.0).........h#h........##g) +0 mace#.##.........##.....#Throw: 3 darts (datura)##......### .....#........#.........#W   phantom..#........h   howler monkey (catching breath)#............hhh݁hMp 3 jackalsg   hobgoblinThe hobgoblin barely misses you. The phantom hits you. The phantom blinks!  You blink.  A jackal and a howler monkey come into view. _Found a scroll labelled FOEL MICKUORYD.  You feel better. The phantom hits you. The phantom blinks! You blink. _The howler monkey hoots and howls with incredible vigour!݁h݁h'݁h݁h݁h՟݁h#§§.§§§§§§ghhhh.݁hX9====================-------9.5 (1݁h݁hu _Magic courses through your body. The phantom barely misses you.h  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h . #. ##..§§.........#  CTPittman the Magician ##.##.§§§§§...(....#  Draconian of Vehumet **.... . ....§.§§§§§.....!...  Health: 12/34 ========---------------- ......§.§§§§§.........  Magic: 7/9==================------ ...##..#§§§gh...h...?.  AC: 6Str: 12 .......#§hh...........  EV: 11Int: 16h ..........###.........  SH: 0Dex: 11 ........W.# ..........  XL:  4 Next: 45% Place: Dungeon:4 ....$..@h.##.........#  Noise: =--------  Time: 2879.5 (0.0) ..........#h........##  g) +0 mace #.##.........##.....#  Throw: 3 darts (datura) ##......### .....#  ........#  .........#  W   phantom hd'..#........  h   howler monkey (catching breath) #............  hhh 3 jackals  g   hobgoblin _Magic courses through your body. The phantom barely misses you.Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a phantom (moderately damaged)hy ` *Wh1H >.*h =.*hU9.*he).WAim: a phantom (moderately damaged)hW$. #. ##..§§.........#CTPittman the Magician##.##.§§§§§...(....#Draconian of Vehumet **..... ....§.§§§§§.....!...Health: 12/34 ========----------------h$6......§.§§§§§.........Magic: 7/9==================------...##..#§§§gh...h...?.AC: 6Str: 12.......#§hh...........EV: 11Int: 16..........###.........SH: 0h>%Dex: 11........*.# ..........XL:  4 Next: 45% Place: Dungeon:4....$..@h.##.........#hl%Noise: =--------  Time: 2879.5 (0.0)..........#h........##g) +0 maceh%K#.##.........##.....#Throw: 3 darts (datura)##......### .....#........#h&.........#W   phantom..#........h   howler monkey (catching breath)#............hhh 3 jackalsg   hobgoblin _Magic courses through your body. The phantom barely misses you.h_&Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targeth&cAim: a phantom (moderately damaged)h3  (bound)You unleash the spiteful dead! The jagged bones skewer the phantom!  The phantom is severely damaged.h#}Bh~hh  The phantom is pinned in place! The jackal closely misses you.h%hdh'.§§..h..§g.hhWh#.h 4 jackalsh`3==80.5 (1h h> _The phantom hits you but does no damage.hR   Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd i . #. ##..§§.........#  CTPittman the Magician ##.##.§§§§§...(....#  Draconian of Vehumet **.... . ....§.§§§§§.....!...  Health: 13/34 =========--------------- ......§.§§§§§.........  Magic: 5/9=============----------- ...##..#§§h.....h...?.  AC: 6Str: 12 .......#§§g...........  EV: 11Int: 16 h .........h###.........  SH: 0Dex: 11 .......hW.# ..........  XL:  4 Next: 45% Place: Dungeon:4 ....$..@h.##.........#  Noise: ==-------  Time: 2880.5 (0.0) .........h#.........##  g) +0 mace #.##.........##.....#  Throw: 3 darts (datura) ##......### .....#  ........#  .........#  W   phantom (bound) ..#........  h   howler monkey (catching breath) #............  hhhh 4 jackals  g   hobgoblin _The phantom hits you but does no damage.  Casting: Grah[ ve Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a phantom (severely damaged, bound in place)h] . #. ##..§§.........#CTPittman the Magician##.##.§§§§§...(....#Draconian of Vehumet **..... ....§.§§§§§.....!...Health: 13/34 =========---------------......§.§§§§§.........Magic: 5/9=============-----------...##..#§§h.....h...?.AC: 6Str: 12.......#§§g...........EV: 11Int: 16.........h###.........SH: 0Dex: 11.......h*.# ..........XL:  4 Next: 45% Place: Dungeon:4h! i....$..@h.##.........#Noise: ==-------  Time: 2880.5 (0.0).........h#.........##g) +0 mace#.##.........##.....#Throw: 3 darts (datura)##......### .....#........#.........#W   phantom (bound)..#........h   howler monkey (catching breath)#............hhhh 4 jackalsg   hobgoblin _The phantom hits you but does no damage.  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a phantom (severely damaged, bound in place)h7  Casting: Grave Claw (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target  Aim: a phantom (severely damaged, bound in place)  You unleash the spiteful dead! The jagged bones skewer the phantom.hAg  The phantom is almost destroyed.The last of your harvested death is exhausted.hhBhfta §§h§§gWhh.The jackal bites you but does no damage. x2  The jackal misses you.htY1.5 (1-GClaw hd|h~> _The phantom hits you but does no damage.hA  You closely miss the phantom.The phantom is almost destroyed.hBhEhG  The jackal misses you. The jackal barely misses you. x2  The phantom hits you but does no damage.hHhV§§hh§§ghh 2 howler monkeysh-WW1---2.8 (1.3h+`hbf _The jackal misses you. x2; The jackal bites you.h  You hit the phantom.  The phantom is almost destroyed.h h؃ h   . #.   ##.#(....#  . ....§!...  ......§ hы ! ...##..#§?.  .......#§§§  ........gh#  ......hhW.#  h s ....$..@hh#  h }........h.#  #.##......... h; : ##......###   h^ ........#  .........#  ..#........ h 6 #............ hߌ LThe jackal bites you but does no damage. x2h` F . #.   ##.#(....#  . ....§!...  ......§  ...##..#§?.  .......#§§§  ........gh#  ......hhW.# ha   ....$..@hh#  ........h.#  #.##.........  ##......###   ........# .........#  ..#........  #............ hXd  The phantom hits you.  * * * LOW HITPOINT WARNING * * *hn <.......#§§§.... ........gh###......... ......hh§.# .......... ....$...hh##.........# ........h.#.........## #.##hn ...##.....# ##......### .....# .W.# ...@.# ..#..# #.....# !............ hn ~......###....ß.....####... hn U #..ß# hq h>r hs hu ,hv hx h0 §§..ghhhh.hh 9/34 ----4.1h h w _The phantom blinks! You blink. Found a potion of magic.h9  You hit the phantom.ho  The phantom is almost destroyed.hhhKhh#hhhhhh%§..§gh..hhh.hhh>&,5.5 (1.4hH+h,P _The phantom misses you. x2ha  You barely miss the phantom.ho  The phantom is almost destroyed.h3hhhGh@  The howler monkey hoots and howls with incredible vigour!hM  The phantom hits you but does no damage.hh7.....hg.....h..hhhWhh(w6===========6.8 (1.3hhD _The howler monkey hits you but does no damage.h  You closely miss the phantom. Your tail-slap misses the phantom.h* h h 1    ........§.###.  ..........# .  ....$.....##.  h ........h.#.  #.##.....g..  ##...h.h###   h; .....h.Wh# ......h@.# h U..#........#  #............#  !............  ............##  #....ß.....##  ###.........  h #..ß#...... The phantom is almost destroyed.h% G   ........§.###.  ..........# .  ....$.....##.  ........h.#.  #.##.....g..  ##...h.h###   h .....h.Wh# ......h@.# ..#........#  #............#  !............  ............## #....ß.....##  ###.........  #..ß#...... h: :  The phantom hits you.hQ h hI  * * * LOW HITPOINT WARNING * * *The howler monkey completely misses you.h+ ...h...ghhh 5----=-------8.1h h > _The jackal bites you but does no damage.h  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h=5 h17  Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocationh7 7%2  c + Grave ClawNecromancy6% 2 d - Kinetic GrapnelForgecraft6%1  e - Searing RayConjuration4%h7 2 Select a spell to cast[!]/[I] toggle spell headersh ,h3hg<.......#§§§...........CTPittman the Magician..........###.........Draconian of Vehumet **..............# ..........Health: 5/34h<===---------------------....$.....##.........#Magic: 6/9================--------..........#.........##AC: 6Str: 12h+=#.##....h....##.....#EV: 11Int: 16##....gh### .....#SH: 0Dex: 11hN=.....hhWh#XL:  4 Next: 45% Place: Dungeon:4......h@.#hn=Noise: =--------  Time: 2888.1 (0.0)..#........#h=rg) +0 mace#............#h=Throw: 3 darts (datura)!............-GClaw h=............###....ß.....##W   phantomh=###.........hh 2 howler monkeys#..ß#......h>hhhh 4 jackalsg   hobgoblinh[>The phantom hits you.  * * * LOW HITPOINT WARNING * * *The howler monkey completely misses you. _The jackal bites you but does no damage.  hz>Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h>h8.......#§§§...........CTPittman the Magician..........###.........Draconian of Vehumet **..............# ..........hHealth: 5/34===---------------------....$.....##.........#Magic: 6/9================--------h..........#.........##AC: 6hStr: 12#.##....h....##.....#EV: 11Int: 16h1##....gh### .....#SH: 0Dex: 11.....hhWh#XL:  4 Next: 45% Place: Dungeon:4hQ.......h@.#Noise: =--------  Time: 2888.1 (0.0)..#........#hprg) +0 mace#............#hThrow: 3 darts (datura)!............-GClaw h............###....ß.....##hW   phantom###.........hh 2 howler monkeysh#..ß#......hhhh 4 jackalsh g   hobgoblinThe phantom hits you.  h'i* * * LOW HITPOINT WARNING * * *The howler monkey completely misses you. hGF_The jackal bites you but does no damage.  heCasting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hF#.##....h....##.....#  ##....gh### .....#  .....hhWh#  ......h..## # #.## .# #............##..# h!.............. ............###....ß...@.#####... #..ß##.. #.# .....##.... ......# ..## ..#...## ##   howler monkey...#..## hhh hhOhh5hkhh/  You blink.h$#<.h....g§Wh.hhh 2 howler monkeys (1 catching breath)h$4------========9.1 (1h?$Q-Blink -GClaw h+h.y _The howler monkey hoots and howls with incredible vigour!h h Drink which item? Potions  a - a potion of ambrosia hT b d - a potion of curing  j - a potion of attraction h  o - 3 potions of cancellation [!] read|quaff[?] describe selectedh h4 h  #.##.........##.....#CTPittman the Magician##...h..### .....#Draconian of Vehumet **...........gh#hT Health: 5/34===---------------------......h§W## #Magic: 4/9==========--------------..#...h.hh.## .#AC: 6Str: 12#............##..#EV: 11Int: 16h !..............SH: 0Dex: 11h /............##XL:  4 Next: 45% Place: Dungeon:4#....ß...@.##Noise: ========-  Time: 2889.1 (0.0)###.........#g) +0 mace#..ß#......#Throw: 3 darts (datura)#.. #........-Blink -GClaw # .....##..........# ..##W   phantom..#...## ##hh 2 howler monkeys (1 catching breath)...#..##hhhh 4 jackalsh> g   hobgoblinThe howler monkey completely misses you. _The jackal bites you but does no damage.  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h You blink. _The howler monkey hoots and howls with incredible vigour!h h h1 h` h hWhhghhEh  .h..g.h.hhWhhh m14/34======--------h $90.1 (1hh & _You feel better.h  Casting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h-  Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b + Blinkh{ ETranslocation 7% 2  c - Grave ClawNecromancy6% 2 d - Kinetic GrapnelForgecraft6%1  e - Searing RayConjurationh 4%2 Select a spell to cast[!]/[I] toggle spell headershhhY$ #.##.........##.....#CTPittman the Magician##......### .....#Draconian of Vehumet **..........h..#Health: 14/34 =========---------------h......g.h## #Magic: 4/9==========--------------..#....hhW.## .#AC: 6Str: 12#.......h....##..#EV: 11Int: 16hU!.......h......SH: 0Dex: 11............##h>XL:  4 Next: 45% Place: Dungeon:4#....ß...@.##hbNoise: ---------  Time: 2890.1 (0.0)###.........#g) +0 maceh#..ß#......#Throw: 3 darts (datura)#.. #........-Blink -GClaw # .....##....h!......# ..##W   phantom..#...## ##hh 2 howler monkeys (1 catching breath)...#..##hhhh 4 jackalsg   hobgoblinhOConfirm with . or Enter, or press ? or * to list all spells.You blink. _The howler monkey hoots and howls with incredible vigour! hz_You feel better.  Casting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh} #.##.........##.....#CTPittman the Magician##......### .....#Draconian of Vehumet **..........h..#h@Health: 14/34 =========---------------......g.h## #Magic: 4/9==========--------------..#....hhW.## .#AC: 6hStr: 12#.......h....##..#EV: 11h.Int: 16!.......h......hTSH: 0Dex: 11............##hyXL:  4 Next: 45% Place: Dungeon:4#....ß...@.##hNoise: ---------  Time: 2890.1 (0.0)###.........#g) +0 maceh#..ß#......#Throw: 3 darts (datura)#.. #........h[-Blink -GClaw # .....##..........# ..##W   phantomh*G..#...## ##hh 2 howler monkeys (1 catching breath)...#..##hPhhhh 4 jackalsg   hobgoblinhConfirm with . or Enter, or press ? or * to list all spells.You blink. _The howler monkey hoots and howls with incredible vigour! h_You feel better.  Casting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hL #.##.........##.....#  CTPittman the Magician ##......### .....#  Draconian of Vehumet **....h ......h..# Health: 14/34 =========--------------- ......g.h## #  Magic: 2/9=====------------------- ..#....hhW.## .#  AC: 6Str: 12 #.......h.*..##..#  EV: 11Int: 16 h8!.......h*.....  SH: 0Dex: 11 h.........*..##  XL:  4 Next: 45% Place: Dungeon:4 #....ß...@.##  Noise: ---------  Time: 2890.1 (0.0) ###.........#  g) +0 mace h #..ß#......#  Throw: 3 darts (datura) #.. #........  -Blink -GClaw  # .....##....  h6Q......# ..##  W   phantom ..#...## ##  hh 2 howler monkeys (1 catching breath)h] ...#..## hhhh 4 jackals h g   hobgoblin _You feel better.  hCasting: Blink (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h(Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 67% to hit)h, W.*h.*.h X*.hh7W.*h*.*Aim: a phantom (almost destroyed, 67% to hit)h, #.##.........##.....#CTPittman the Magician##......### .....#Draconian of Vehumet **..........h..#Health: 14/34 =========---------------......g.h## #Magic: 2/9=====-------------------..#....hh*.## .#AC: 6Str: 12#.......h.*..##..#EV: 11Int: 16!.......h*.....SH: 0Dex: 11.........*..##h-XL:  4 Next: 45% Place: Dungeon:4#....ß...@.##Noise: ---------  Time: 2890.1 (0.0)###.........#g) +0 mace#..ß#......#Throw: 3 darts (datura)#.. #........-Blink -GClaw # .....##..........# ..##W   phantom..#...## ##h-hh 2 howler monkeys (1 catching breath)...#..##hhhh 4 jackalsg   hobgoblinCasting: Blink (safe; 7% risk of failure)  hF.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a phantom (almost destroyed, 67% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.h> onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a phantom (almost destroyed, 67% to hit)  You focus your ray upon the phantom. The searing ray hits the phantom.  hJThe phantom is almost destroyed.h,h hKhҴhhܵh4hh8..h.g.W..hhhh.hht==1.1 (1Ray -GClaw hhh2f _(Press . to maintain the ray.) h\+  The searing ray hits the jackal!  You kill the jackal! h8  Vehumet accepts your kill.The searing ray hits the howler monkey!  You kill the howler monkey! hA  The searing ray hits the howler monkey!  You kill the howler monkey!  Vehumet accepts your kill.The searing ray hits the phantom!  You destroy the phantom!  Vehumet accepts your kill. hGy****h   howler monkeyhhh 3 jackalsg   hobgoblin  h\ h^, h h h...hg....hhh h  h hY #.##.........##.....#CTPittman the Magician##......### .....#Draconian of Vehumet **.............#Health: 13/35 ========----------------.........## #Magic: 3/10 h=======-----------------..#......h.## .#AC: 6Str: 12#........g...##..#EV: 11Int: 16!........h.....SH: 0Dex: 11........hh..##XL:  4 Next: 209% Place: Dungeon:4#....ß...@.##Noise: ==-------  Time: 2892.1 (1.0)###.........#g) +0 mace#..ß#......# hThrow: 3 darts (datura)#.. #........-Blink Ray+ -GClaw # .....##..........# ..## h[h   howler monkey..#...## ##hhh 3 jackals...#..##g   hobgoblinThe searing ray hits the phantom!  You destroy the phantom!Vehumet accepts your kill. _You feel your power returning. The jackal bites you.  h}Your Fighting skill increases to level 1!Your Spellcasting skill increases to level 4! h8Vehumet accepts your kill. _You feel your power returning. The jackal bites you.  Your Fighting skill increases to level 1!  hv Your Spellcasting skill increases to level 4!orgecra h[ft skill increases to level 1! have reached level 5! h:/  --more-- hRk5/40=1=-558%  hp hlr4 _ h/uYour Forgecraft skill increases to level 1! _You have reached level 5!  The searing ray hits the jackal.  The jackal is heavily wounded.  The searing ray hits the jackal.  You kill the jackal! h5\ **** h|5r 2Vehumet accepts your kill. h hn  The searing ray misses the howler monkey. h y..hg†h hGf2---93 hU++ -GClaw  h hq _The jackal barely misses you. The jackal closely misses you.h7   The searing ray hits the jackal!  You kill the jackal!h< ****    jackalVehumet accepts your kill.The searing ray hits the howler monkey.hVehumet accepts your kill.  The searing ray hits the howler monkey.  The howler monkey is moderately wounded.You finish channelling your searing ray.  The jackal bites you.  The howler monkey hoots and howls with incredible vigour!hhY ...hg(catching breath)The jackal misses you.h4-1----60========4hGh̯' _You hear a shout!hj  Casting: Searing Ray (safe; 3% risk of failure)  h\Confirm with . or Enter, or press ? or * to list all spells.hh Your spells (cast)TypeFailure Level a - Magic DartConjurationh"a2%1  b - BlinkTranslocation 6% 2  c - Grave ClawNecromancy6% 2 d - Kinetic GrapnelForgecraft4%1  e + Searing Rayh]Conjuration3% 2 Select a spell to casth[!]/[I] toggle spell headersh h< hd& p #.##.........##.....#CTPittman the Magician##......### .....#Draconian of Vehumet **.............#h& Health: 14/40 ========----------------.........## #Magic: 1/11==----------------------..#........## .#AC: 6Str: 12h& #............##..#EV: 11Int: 16h' !........h.....SH: 0Dex: 11h@' ........hg..##XL:  5 Next: 60% Place: Dungeon:4ho' ;#....ß...@.##Noise: ========-  Time: 2894.1 (0.0)###.........#h' g) +0 mace#..ß#......#Throw: 3 darts (datura)#.. #........-Blink -GClaw # .....##..........# ..##h%( 8h   howler monkey (catching breath)..#...## ##h   jackal...#..##g   hobgoblinThe jackal bites you.  h[( The howler monkey hoots and howls with incredible vigour!The jackal misses you. _You hear a shout!  h( Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h( h1 p #.##.........##.....#CTPittman the Magician##......### .....#Draconian of Vehumet **.............#h=2 Health: 14/40 ========----------------.........## #Magic: 1/11==----------------------..#........## .#AC: 6Str: 12h2 2#............##..#EV: 11Int: 16!........h.....SH: 0Dex: 11........hg..##h2 XL:  5 Next: 60% Place: Dungeon:4#....ß...@.##h2 Noise: ========-  Time: 2894.1 (0.0)###.........#h#3 g) +0 mace#..ß#......#Throw: 3 darts (datura)h4 #.. #........-Blink -GClaw # .....##..........# ..##h   howler monkey (catching breath)h5 ..#...## ##h   jackal...#..##g   hobgoblinThe jackal bites you.  h>5 The howler monkey hoots and howls with incredible vigour!The jackal misses you. _You hear a shout!  hZ5 Casting: Searing Ray (safe; 3% risk of failure)  h5 \Confirm with . or Enter, or press ? or * to list all spells.hQ  #.##.........##.....#  CTPittman the Magician ##......### .....#  Draconian of Vehumet **.... .........# Health: 14/40 ========----------------hR s .........## #  Magic: 0/11------------------------ ..#........## .#  AC: 6Str: 12 h=R #............##..#  EV: 11Int: 16 hR !........h.....  SH: 0Dex: 11 ........hg..##  XL:  5 Next: 60% Place: Dungeon:4 hR #....ß...@.##  Noise: ========-  Time: 2894.1 (0.0) ###.........#  g) +0 macehR  #..ß#......#  Throw: 3 darts (datura)h=S  #.. #........  -Blink -GClaw  # .....##....  heS ......# ..##  h   howler monkey (catching breath) hS ..#...## ##  h   jackal ...#..##hS  g   hobgoblin _You hear a shout!  hS Casting: Searing Ray (safe; 3% risk of failure)  h T Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineh2T 7Aim: a jackal (60% to hit)h \ [ *hh` 9.*h]w.hhgAim: a howler monkey (moderately wounded, catching its breath, 64% to hit)hxhgbgoblin, wielding a +0 dagger (68h  #.##.........##.....#CTPittman the Magician##......### .....#Draconian of Vehumet **.............#Health: 14/40 ========----------------.........## #Magic: 0/11------------------------..#........## .#AC: 6h Str: 12#............##..#EV: 11Int: 16!........h.....SH: 0Dex: 11........hg..##XL:  5 Next: 60% Place: Dungeon:4#....ß...@.##Noise: ========-  Time: 2894.1 (0.0)###.........#g) +0 mace#..ß#......#Throw: 3 darts (datura)#.. #........-Blink -GClaw h( # .....##..........# ..##h   howler monkey (catching breath)..#...## ##h   jackalhg c...#..##g   hobgoblin _You hear a shout!  Casting: Searing Ray (safe; 3% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 dagger (68% to hit)h_m_  The kinetic grapnel hits the hobgoblin but does no damage.hu    ##......###   .........# .........## #  ..#........## .#  #............##..#  !........†.....  ........hgh.##  #....ß...@.##  ###.........#  #..ß#......#  #.. #........  # .....##....  ......# ..##  ..#...## ##  hvr...#..##The jackal bites you but does no damage.h   ##......###   .........# .........## #  ..#........## .#  #............##..#  !........†.....  ........hgh.##  #....ß...@.##  ###.........#  h#..ß#......#  #.. #........  # .....##.... ......# ..##  ..#...## ##  ...#..## h hThe hobgoblin hits you with a +0 dagger.hU1--1===-------5.1 (1hhV _* * * LOW HITPOINT WARNING * * *h? ##### ...# # ## .#..#.## ..#....##..# !........†..... .hgh.## h@#....ß.....## ##......@..# #..ß#......#.. ..## ......##.... .. ..###...#...## ## #...#..## #.. ... hh!m  You feel ready to blink again.h1#h*.†.ghhh+Q-------6h"2h/5z _The jackal attacks as it pursues you! The jackal closely misses you.hJ0rYou feel ready to blink again. _attacks as it pursues you! The jackal closely misses you.You barely miss the jackal.  The jackal bites you but does no damage.  The howler monkey hits you but does no damage.  bites you but does no damage.h0,7.4 (1.3h7h: _The hobgoblin closely misses you. The howler monkey misses you.hz!g  You hit the jackal but do no damage. Your tail-slap misses the jackal.The jackal bites you but does no damage.  The howler monkey barely misses you. The hobgoblin barely misses you.hB, h,ww   dart slug (wandering)h   jackalh$-g   hobgoblinThe jackal closely misses you.h->2=-h- 8.7h4h7\ _A dart slug comes into view. h}     ........w# #  .........## .#  ..#........## ..#  #............##..#  hT !........†.....  .........†..##  #....ß..ghh##  ###......@..#  #..ß#......#  #.. #........#  # ......##....  .......# ..##  #...#...## ##  #...#..## w #.. ... hV3You hit the jackal but do no damage. The jackal barely misses you.The howler monkey hits you but does no damage.  The hobgoblin barely misses you. The jackal closely misses you. h|    ........w# #  .........## .#  ..#........## ..#  h#............##..#  !........†.....  .........†..##  #....ß..ghh##  ###......@..#  hE #..ß#......#  hn#.. #........#  # ......##....  h .......# ..## h#...#...## ##  h#...#..## #.. ... h9@  The howler monkey hits you. h-L.w hm6/40 ----== h"900.0 h hV _* * * LOW HITPOINT WARNING * * *"h  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#h%#ho Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocation 6% 2  c - Grave ClawNecromancy#h6% 2  d + Kinetic GrapnelForgecraft4% 1  e - Searing RayConjuration3% 2 Select a spell to cast[!]/[I] toggle spell headers$he$hX$h,y##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **............w## .#Health: 6/40===---------------------..#........## ..#Magic: 1/11==----------------------#............##..#AC: 6$hUStr: 12!........†.....EV: 11Int: 16.........†..##SH: 0Dex: 11#....ß..ghh##XL:  5 Next: 60% Place: Dungeon:4###......@..#$hNoise: =--------  Time: 2900.0 (0.0)#..ß#......#g) +0 mace#.. #........#$hThrow: 3 darts (datura)# ......##....-GClaw .......# ..###...#...## ##h   howler monkey#...#..##w   dart slug#.. ...h   jackalg   hobgoblinThe howler monkey hits you but does no damage.  The hobgoblin barely misses you. The jackal closely misses you.The howler monkey hits you. _* * * LOW HITPOINT WARNING * * *$h9Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **............w## .#Health: 6/40===---------------------..#........## ..#Magic: 1/11==----------------------#............##..#AC: 6Str: 12$hJ!........†.....EV: 11Int: 16.........†..##SH: 0Dex: 11#....ß..ghh##XL:  5 Next: 60% Place: Dungeon:4###......@..#Noise: =--------  Time: 2900.0 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)$h~# ......##....-GClaw .......# ..###...#...## ##$hlh   howler monkey#...#..##w   dart slug#.. ...h   jackalg   hobgoblinThe howler monkey hits you but does no damage.  $hThe hobgoblin barely misses you. The jackal closely misses you.The howler monkey hits you. $hF_* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h^3$h$hee _You don't have enough magic to cast this spell.*h]*hiDrink which item? Potions  a - a potion of ambrosia  j - a potion of attraction *h o - 3 potions of cancellation [!] read|quaff[?] describe selected+hC +hK +hoS >##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **....+hS q........w## .#Health: 6/40===---------------------..#........## ..#Magic: 1/11+hS ==----------------------#............##..#AC: 6Str: 12+hT !........†.....EV: 11+h3T Int: 16.........†..##+hQT SH: 0Dex: 11#....ß..ghh##+hmT XL:  5 Next: 60% Place: Dungeon:4###......@..#+hT Noise: =--------  Time: 2900.0 (0.0)#..ß#......#+hU Ig) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....-GClaw .......# ..###...#...## ##h   howler monkey#...#..##+h.U Dw   dart slug#.. ...h   jackalg   hobgoblin+hWU The hobgoblin barely misses you. The jackal closely misses you.The howler monkey hits you. +h~U _* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +hU P_You don't have enough magic to cast this spell.+hc  (catching breath)You are confused.You feel invigorated. The hobgoblin misses you. The jackal barely misses you.+h$d d10/40===4===============1.0 (1Confused throw: 3 darts (datura)Conf Ambros -GClaw +hi +hk y _The howler monkey hoots and howls with incredible vigour!1hӜ  The jackal bites you but does no damage.  The hobgoblin barely misses you.1h1h .www 2 dart slugs  The howler monkey hits you but does no damage.  A dart slug comes into view.1h5======8================--------21h1hT _The jackal closely misses you.3hI e  The hobgoblin hits you but does no damage.3h7 .w.##.w3hE 19=====11/11================--------33h: 3h h _The howler monkey hits you. The jackal misses you.5h  The howler monkey barely misses you.The jackal bites you but does no damage.  The hobgoblin hits you with a +0 dagger.5hh20===45h$5h 1 _The howler monkey hits you.6hVc  The jackal closely misses you.6hھ6h .w...wThe hobgoblin hits you but does no damage.  The jackal barely misses you.6hg4===56hq6hD _The howler monkey hits you but does no damage.8h?S  The hobgoblin hits you with a +0 dagger.  The jackal bites you but does no damage.8h\L†ww.8h\h7====68h.d8hgD _The howler monkey hits you but does no damage.:h^  The jackal bites you but does no damage.  The hobgoblin misses you. The howler monkey hits you.:h Z=========7:h::hS _The jackal barely misses you.;h/O  The hobgoblin hits you but does no damage.;h!X32===8;h-;hs _The howler monkey barely misses you. The jackal barely misses you.=h$  The howler monkey barely misses you. The jackal bites you.=h%C===9=h+=h. _The hobgoblin barely misses you. The howler monkey closely misses you.=h_wler monkey barely misses you. The jackal bites you.hobgoblin barely misses you. The howler monkey closely misses you.You feel less invigorated.  You feel less confused.  The jackal bites you. The hobgoblin closely misses you.  The jackal bites you but does no damage.=h`7===10Throw: 3 darts (datura) =hg=hlD _The howler monkey hits you but does no damage.?hy  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ch 3Ch Ch P _You don't know that spell.Fh  Fh>Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh%J ##......### .....#  CTPittman the Magician .........# #  Draconian of Vehumet **.... .........## .#  Health: 37/40 ======================-- ..#........## ..#  Magic: 10/11 =====================--- #............##..#  AC: 6Str: 12 !........†.....  EV: 11Int: 16 .........ww.##  SH: 0Dex: 11Gh #....ß..ghh##  XL:  5 Next: 60% Place: Dungeon:4 ###......@..#  Noise: =--------  Time: 2910.0 (0.0) #..ß#......#  g) +0 mace #.. #........#  Throw: 3 darts (datura) # ......##....  -GClaw  .......# ..##  #...#...## ##  h   howler monkey #...#..## ww 2 dart slugs #.. ... h   jackal  g   hobgoblin _You don't know that spell.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? oGhf&r * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 dagger (68% to hit)HhFghhwler monkey (moderately wounded, 64% to hit)HhS h#Hh h#Aim: a howler monkey (moderately wounded, 64% to hit)Ih 0##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 37/40 ======================--..#........## ..#Magic: 10/11 =====================---#............##..#Ih ]AC: 6Str: 12!........†.....EV: 11Int: 16.........ww.##SH: 0Dex: 11#....ß..ghh##XL:  5 Next: 60% Place: Dungeon:4###......@..#Noise: =--------  Time: 2910.0 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....-GClaw .......# ..###...#...## ##h   howler monkey (grapneled)Ih@ #...#..##ww 2 dart slugs#.. ...h   jackalg   hobgoblinCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Ihy Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 64% to hit)  The kinetic grapnel hits the howler monkey.IhA R  Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (moderately wounded, 64% to hit)  The kinetic grapnel hits the howler monkey.  The howler monkey is heavily wounded.The hobgoblin barely misses you. The jackal bites you.IhjB Y4--1.0 (1IhvI Ih1O 1 _The howler monkey hits you.Kh+ ` catching breath)The grapnel guides your strike. You hit the howler monkey.  The howler monkey is severely wounded.  The jackal misses you. The hobgoblin barely misses you.The howler monkey misses you. The jackal barely misses you.closely misses you.  The howler monkey hoots and howls with incredible vigour!Kh v1============2.3 (1.3Kh Kh ' _You hear a shout!Mh6  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nhv C ##......### .....#  CTPittman the Magician .........# #  Draconian of Vehumet **.... .........## .#  Health: 34/40 ====================---- ..#........## ..#  Magic: 10/11 =====================--- #............##..#  AC: 6Nh Str: 12 !........†.....  EV: 11Int: 16 .........ww.##  SH: 0Dex: 11 #....ß..ghh##  XL:  5 Next: 60% Place: Dungeon:4 ###......@..#  Noise: =========  Time: 2912.3 (0.0) #..ß#......#  g) +0 mace #.. #........#  Throw: 3 darts (datura) # ......##....  -GClaw  .......# ..##  NhV Z#...#...## ##  h   howler monkey (catching breath) #...#..## ww 2 dart slugs #.. ... h   jackal  g   hobgoblin _You hear a shout!  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Nh GAiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 64% to hit)Oh U##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 34/40 ====================----..#........## ..#Magic: 10/11 =====================---#............##..#AC: 6Str: 12!........†.....EV: 11Oh Int: 16.........ww.##SH: 0Dex: 11#....ß..ghh##XL:  5 Next: 60% Place: Dungeon:4###......@..#Noise: =========  Time: 2912.3 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....-GClaw .......# ..###...#...## ##h   howler monkey (catching breath, grapn…)#...#..##ww 2 dart slugs#.. ...Oh h   jackalg   hobgoblinCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 64% to hit)  The kinetic grapnel hits the howler monkey.Oh7 Aim  Press: ? - help, Shift-Dir - straight line: a howler monkey (severely wounded, catching its breath, 64% to hit)  The kinetic grapnel hits the howler monkey.  The howler monkey is almost dead.jackal bites you. The hobgoblin closely misses you.Ohu 2-=--------3.3 (1Oh Oh_ _The howler monkey closely misses you. The jackal misses you.Qh/  The grapnel guides your strike. You sock the howler monkey!  You kill the howler monkey!Vehumet accepts your kill.Qh81  You feel your power returning. The jackal barely misses you.Qh1Qh6D.www 2 dart slugsh   jackalg   hobgoblin Qh9@0--Qh(:1===9--------4.6 (1.3Qh?QhA> _The hobgoblin hits you with a +0 dagger.Sh!??  You feel your power returning. The jackal barely _The hobgoblin hits you with a +0 dagger.  You sock the dart slug!  The dart slug is severely wounded.  but does no damage.Sh?ShFGI†wShG'5.9ShNSh]Q> _The jackal bites you but does no damage.ThE  You hit the dart slug.  The dart slug is almost dead.The jackal bites you but does no damage.Th"  The hobgoblin barely misses you.A goblin comes into view. It is wielding a +0 club.The jackal bites you but does no damage.Th gg   goblinThe dart slug bites you but does no damage.  The hobgoblin hits you but does no damage.Thl '7.2Th Th W _The dart slug closely misses you.Vhp8  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhWhjWhWh P _You don't know that spell.Zh4  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[h`[h9c  Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocation6%2  c - Grave ClawNecromancy6% 2  d + Kinetic GrapnelForgecraft4% 1 e - Searing RayConjuration3%[hc2 Select a spell to cast[!]/[I] toggle spell headers`hY `h! ##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 30/40 ==================------..#........## ..#Magic: 11/11 ========================#............##g.#AC: 6Str: 12`h !........†.....EV: 11Int: 16.........†..##SH: 0Dex: 11#....ß..ghw##XL:  5 Next: 90% Place: Dungeon:4###......@w.#Noise: =--------  Time: 2917.2 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....-GClaw .......# ..###...#...## ##ww 2 dart slugs#...#..##h   jackal#.. ...g   hobgoblin[37`h mg   goblin _The dart slug closely misses you.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`h U##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 30/40 ==================------..#........## ..#Magic: 11/11 ========================#............##g.#AC: 6Str: 12!........†.....EV: 11`h΢ Int: 16.........†..##SH: 0Dex: 11#....ß..ghw##XL:  5 Next: 90% Place: Dungeon:4###......@w.#Noise: =--------  Time: 2917.2 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....-GClaw .......# ..###...#...## ##ww 2 dart slugs#...#..##h   jackal#.. ...g   hobgobling   goblin _The dart slug closely misses you.Casting: Kinetic Grapnel`hR [0;10m (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`hP L ##......### .....#  CTPittman the Magician .........# #  Draconian of Vehumet **.... .........## .#  Health: 30/40 ==================------ ..#........## ..#  Magic: 9/11`h- ===================----- #............##g.#  AC: 6Str: 12 !........†.....  EV: 11Int: 16 .........†..##  SH: 0Dex: 11 #....ß..ghw##  XL:  5 Next: 90% Place: Dungeon:4 ###......@w.#  Noise: =--------  Time: 2917.2 (0.0) #..ß#......#  g) +0 mace #.. #........#  Throw: 3 darts (datura) # ......##....  -GClaw  .......# ..##  #...#...## ##  `hĿ ww 2 dart slugs #...#..## h   jackal #.. ... g   hobgoblin  g   goblin _You don't know that spell.  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (70% to hit)ahoghhobgoblin, wielding a +0 dagger (76% to hit)ahQghjackal (70ahYhwdart slug (100% to hit)bh6uwwalmost dead, 100% to hit)bhPwweh ##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 30/40 ==================------..#........## ..#Magic: 9/11===================-----#............##*.#AC: 6Str: 12!........†..*..EV: 11Int: 16ehS .........†.*##SH: 0Dex: 11#....ß..gh*##XL:  5 Next: 90% Place: Dungeon:4###......@w.#Noise: =--------  Time: 2917.2 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....-GClaw .......# ..###...#...## ##ww 2 dart slugs#...#..##h   jackal#.. ...g   hobgobling   goblinAiming: Searing Ray (safe; 3% risk of faeh Gilure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  You focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is severely wounded.The searing ray hits the goblin.ehTYou focus your ray upon the dart slug. The searing ray hits the dart slug.  The dart slug is severely wounded.  The searing ray hits the goblin.  The goblin is severely wounded.  (Press . to maintain the ray.)jackal bites you but does no damage.eh .g.wThe hobgoblin hits you but does no damage.ehZ ```````The dart slug launches a dart at you.eh^......@eh1=8.2 (1Ray -GClaw eh eh'$O _The slug dart misses you.gh0vThe dart slug launches a dart at you. _The slug dart misses you.searing ray hits the dart slug!  You kill the dart slug!  Vehumet accepts your kill.  You feel your power returning.ghVehumet accepts your kill.  You feel your power returning.  You have harvested enough death to cast Grave Claw an additional time.ghThe searing ray hits the goblin!  You kill the goblin!  Vehumet accepts your kill.gh****   dart slug hh .)..  You feel your power returning. The jackal barely misses you.The jackal closely misses you.hh 28--10/11==29+ hhhh> _The hobgoblin hits you with a +0 dagger.ihU c _The hobgoblin hits you with a +0 dagger.  You hit the dart slug but do no damage.The dart slug is almost dead.stop channelling your searing ray. The jackal barely misses you.The dart slug bites you.  ih 4-----20.5 (1.3ih ih$ W _The jackal completely misses you.jhz  You hit the dart slug.  You kill the dart slug!jhC .h   jackalg   hobgoblin  Vehumet accepts your kill.jh>The jackal bites you but does no damage.jh5=-4-1.8jhjhV _The hobgoblin barely misses you.kh  You hit the jackal but do no damage. The jackal closely misses you.The hobgoblin hits you with a +0 dagger.  The jackal bites you.kh c17-----3.1kh khe > _The hobgoblin hits you with a +0 dagger.mh  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nh nh  Your spells (cast)TypeFailure Level a - Magic DartConjurationnh 2%1  b - BlinkTranslocation6%2  c - Grave ClawNecromancy6%2  d - Kinetic GrapnelForgecraft4%nh 1  e + Searing RayConjuration3% 2 Select a spell to cast[!]/[I] toggle spell headersphphph##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 17/40 ==========--------------..#........## ..#phwMagic: 10/11 =====================---#............##..#AC: 6Str: 12!........†..)..EV: 11Int: 16.........†..##SH: 0Dex: 11#....ß..gh.##XL:  5 Next: 94% Place: Dungeon:4ph###......@..#Noise: =--------  Time: 2923.1 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....ph.......# ..###...#...## ##h   jackal#...#..##g   hobgoblin#.. ...  You hit the jackal but do no damage. The jackal closely misses you.The hobgoblin hits you with a +0 dagger.  The jackal bites you. _The hobgoblin hits you with a +0 dagger.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph !q##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 17/40 ==========--------------..#........## ..#Magic: 10/11 =====================---#............##..#AC: 6ph!Str: 12!........†..)..EV: 11Int: 16.........†..##SH: 0Dex: 11#....ß..gh.##XL:  5 Next: 94% Place: Dungeon:4###......@..#Noise: =--------  Time: 2923.1 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##...........# ..###...#...## ##ph "h   jackal#...#..##g   hobgoblin#.. ...  You hit the jackal but do no damage. The jackal closely misses you.The hobgoblin hits you with a +0 dagger.  The jackal bites you. _The hobgoblin hits you with a +0 dagger.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ph= ##......### .....#  CTPittman the Magician .........# #  Draconian of Vehumet **.... .........## .#  Health: 17/40 ==========-------------- ph>..#........## ..#  Magic: 9/11===================----- #............##..#  AC: 6Str: 12 !........†..)..  EV: 11Int: 16 .........†..##  SH: 0Dex: 11 #....ß..gh.##  XL:  5 Next: 94% Place: Dungeon:4 ph>###......@..#  Noise: =--------  Time: 2923.1 (0.0) #..ß#......#  g) +0 mace #.. #........#  Throw: 3 darts (datura)ph? # ......##....  .......# ..##  ph?I#...#...## ##  h   jackal #...#..## g   hobgoblin #.. ... ph?_The hobgoblin hits you with a +0 dagger.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 4% risk of failure)  ph@rPress: ? - help, Shift-Dir - straight lineAim: a jackal (60% to hit)ph, g *ghph 9.*qhr.gAim: a hobgoblin, wielding a +0 dagger (68% to hit)qhh?Qghjackal (60qhcoghhobgoblin, wielding a +0 dagger (68% to hit)rh##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 17/40 ==========--------------..#........## ..#Magic: 9/11rh===================-----#............##..#AC: 6Str: 12!........†..)..EV: 11Int: 16.........†..##SH: 0Dex: 11#....ß..gh.##XL:  5 Next: 94% Place: Dungeon:4###......@..#Noise: =--------  Time: 2923.1 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##...........# ..##rhd#...#...## ##h   jackal#...#..##g   hobgoblin#.. ...  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, wielding a +0 dagger (68% to hit)  You miscast Kinetic Grapnel.  rhYou are very lightly contaminated with residual magic.  Nothing appears to happen.  The jackal bites you but does no damage.rhɜ:10/11==rhR4.1 (1Contam rhrhĥ  Aim: a hobgoblin, wielding a +0 dagger (68% to hit)  You miscast Kinetic Grapnel.are very lightly contaminated with residual magic.  rhNothing appears to happen.  The jackal bites you but does no damage. _The jackal barely misses you. The hobgoblin closely misses you.uh  Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.whwh Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocation6%2  c - Grave ClawNecromancy6%2  d + Kinetic GrapnelForgecraft4% 1 e - Searing RayConjuration3%2 Select a spell to castwhv[!]/[I] toggle spell headersyh4yh:yhAD##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 17/40 ==========--------------..#........## ..#Magic: 10/11 =====================---#............##..#yhB7AC: 6Str: 12!........†..)..EV: 11Int: 16.........†..##SH: 0Dex: 11yhC#....ß..gh.##XL:  5 Next: 94% Place: Dungeon:4###......@..#Noise: =--------  Time: 2924.1 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....Contam .......# ..###...#...## ##h   jackal#...#..##g   hobgoblin#.. ...  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The jackal bites you but does no damage. _The jackal barely misses you. The hobgoblin closely misses you.yhDCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhL'##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 17/40 ==========--------------yhiM1..#........## ..#Magic: 10/11 =====================---#............##..#AC: 6Str: 12!........†..)..EV: 11Int: 16.........†..##SH: 0Dex: 11#....ß..gh.##XL:  5 Next: 94% Place: Dungeon:4yhM(###......@..#Noise: =--------  Time: 2924.1 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)yh1NY# ......##....Contam .......# ..###...#...## ##h   jackal#...#..##g   hobgoblin#.. ...  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The jackal bites you but does no damage. yhbN_The jackal barely misses you. The hobgoblin closely misses you.Casting: Kinetic Grapnel (safe; 4% risk of failure)  yhN\Confirm with . or Enter, or press ? or * to list all spells.yhQi ##......### .....#  CTPittman the Magician .........# #  Draconian of Vehumet **.... .........## .#  Health: 17/40 ==========--------------yhjo ..#........## ..#  Magic: 8/11=================------- #............##..#  AC: 6Str: 12 !........†..)..  EV: 11Int: 16 .........†..##  SH: 0Dex: 11 yh=j8#....ß..gh.##  XL:  5 Next: 94% Place: Dungeon:4 ###......@..#  Noise: =--------  Time: 2924.1 (0.0) yhnjH#..ß#......#  g) +0 mace #.. #........#  Throw: 3 darts (datura) yhj # ......##....  Contam  .......# ..##  #...#...## ##  h   jackal #...#..## g   hobgoblinyhk #.. ... _The jackal barely misses you. The hobgoblin closely misses you.yhkCasting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a hobgoblin, wielding a +0 daggerzhG` *gzh>.*zh [9.*zh>.*zh) v.gAim: a hobgoblin, wielding a +0 dagger{h##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 17/40 ==========--------------..#........## ..#Magic: 8/11{h(=================-------#............##..#AC: 6Str: 12!........†..)..EV: 11Int: 16.........†..##SH: 0Dex: 11#....ß..*h.##XL:  5 Next: 94% Place: Dungeon:4###......@..#Noise: =--------  Time: 2924.1 (0.0)#..ß#......#{hJg) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....Contam .......# ..###...#...## ##h   jackal#...#..##g   hobgoblin#.. ... _The jackal barely misses you. The hobgoblin closely misses you.Casting: Kinetic Grapnel (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a hobgoblin, wielding a +0 dagger{h{  You unleash the spiteful dead! The jagged bones skewer the hobgoblin.  You kill the hobgoblin!{h){h  )Vehumet accepts your kill.The last of your harvested death is exhausted.{hi5=5.1 (1-GClaw {h {hL _The jackal misses you.}h  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~h6 ~h8  Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocation6%2  c + Grave ClawNecromancy6% 2 d - Kinetic GrapnelForgecraft4%1  e - Searing RayConjuration3%2 Select a spell to cast[!]/[I] toggle spell headershhe$h,##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#Health: 17/40 ==========--------------..#........## ..#Magic: 8/11=================-------hM-#............##..#AC: 6Str: 12!........†..)..EV: 11Int: 16.........†..##SH: 0Dex: 11#....ß..)h.##h.@XL:  5 Next: 95% Place: Dungeon:4###......@..#Noise: ==-------  Time: 2925.1 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....Contam -GClaw .......# ..###...#...## ##h   jackal#...#..###.. ...  You kill the hobgoblin!h`.Vehumet accepts your kill.The last of your harvested death is exhausted. _The jackal misses you.Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.hU7##......### .....#CTPittman the Magicianh7.........# #Draconian of Vehumet **.............## .#Health: 17/40 ==========--------------..#........## ..#Magic: 8/11h7=================-------#............##..#AC: 6Str: 12h08!........†..)..EV: 11Int: 16.........†..##ha8ASH: 0Dex: 11#....ß..)h.##XL:  5 Next: 95% Place: Dungeon:4h8###......@..#Noise: ==-------  Time: 2925.1 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)# ......##....Contam -GClaw h9.......# ..###...#...## ##h   jackal#...#..###.. ...  You kill the hobgoblin!Vehumet accepts your kill.The last of your harvested death is exhausted. _The jackal misses you.Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h[7 h\X##......### .....#  CTPittman the Magician .........# #  Draconian of Vehumet **.... .........## .#  Health: 17/40 ==========-------------- ..#........## ..#  Magic: 7/11===============--------- hN\#............##..#  AC: 6Str: 12 h~\!........†..)..  EV: 11Int: 16 h].........†..##  SH: 0Dex: 11 #....ß..)h.##  XL:  5 Next: 95% Place: Dungeon:4 ###......@..#  Noise: ==-------  Time: 2925.1 (0.0) #..ß#......#  g) +0 mace #.. #........#  Throw: 3 darts (datura) # ......##....  Contam -GClaw  .......# ..##  #...#...## ##  h   jackalh^ #...#..## #.. ... _The jackal misses you.Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h@^Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)h##......### .....#CTPittman the Magician.........# #Draconian of Vehumet **.............## .#hHealth: 17/40 ==========--------------..#........## ..#Magic: 7/11===============---------#............##..#AC: 6Str: 12!........†..)..EV: 11Int: 16h.........†..##SH: 0Dex: 11#....ß..)h.##XL:  5 Next: 95% Place: Dungeon:4hG(###......@..#Noise: ==-------  Time: 2925.1 (0.0)#..ß#......#g) +0 mace#.. #........#Throw: 3 darts (datura)h# ......##....Contam -GClaw .......# ..###...#...## ##hh   jackal#...#..###.. ...  hHCasting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.h_oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.h,p2-6.1 (1hwhzi _The jackal barely misses you. The jackal bites you.h  You barely miss the jackal. Your tail-slap misses the jackal.The jackal is almost dead.hF-7.4 (1.3hh%> _The jackal bites you but does no damage.hD  You hit the jackal.  You kill the jackal!Vehumet accepts your kill.h ME†hAP:68.7hWhY _You have harvested enough death to cast Grave Claw an additional time.h TM#.##...####### .....## # ..## . ..#h* K## ..##............##..#!)...........†..##....ß..)@.#####.........# ..ß# #.. #........# # ......##......#.###.. ...h hH O8-90h h s _You see here a jackal corpse.hڽM....#....##.##...####### .....## #h ..## .# ..### .#............##..##!).............@..##....ß..)†.####.........# .ß# #.. #........#ß.#...#..##hYhfK-30hh _Your magical contamination has completely faded away. _You see here a jackal corpse.hк~ .#.## #.##...##.....# ##......### .....# .# #h .## .# ..#.## ..# #.##..## !........†..).... ........@†..## #....ß..)†.## ###.........# hU #..ß#......# #...#.# #ß.......##.... #........# ..## #...#...## ## hG #...#..##h'h6U8==1 h _hh<hI}3hh,hhi9=h hfhƎhFhdhɓ3==h<hO,hәhhN_20==hٞh~,hh,hEh!hs1=9==hϪh=,hɯhn,h{hG,hhhIp2===h[h,hohW,hXhBh~3=10/11==hhhhsh%,hha,h2hhp4===hh,h)h4,hh,hhI 5== _You start resting.h~055.7 (24.0)h5#1hv9===6.7 (25hoh% _Magic restored.hm 3hlo hu Bh!y ,h{ h, O=hr hӄ hW F6===h8 h ,hA h ,hS h ,hA h h S7=h hp ,h h~ ,h h a8=h h) ,hT h ,h h ,h hq d29=h h ,hT h ,hs h$ ,h h h k30==h h ,h| h' ,h< h ,h hA h N1=h h ,hJ h? ,h h ,h h h D2=hr h ,hF h? ,h# h ,h h hD U3=h h ,h h/ ,h h a4=h^ hg ,h! h ,h@ hH ,h h h? h5==h h ,h h ,h hg ,hR hL 96h 2=h h{ ,hL h! ,hu" h( ,hE* h, a7=h- h/ ,h|0 hG2 ,h[3 hW5 ,hO6 h7 k8=h8 h; ,h= h@ ,hB hE ,hF hH hSI D9=hJ hM ,hbO hQ hOR hS hU ,hMW h)` _ _You start resting.hd 63013.7 (57he q40==4.7 (58h.i h;k " _HP restored.h  .#.## #.##...##.....# ##......### .....# .# # .## .# ..#.## ..# #.##..## !........†..).... .......@.†..## #....ß..)†.## ###.........#  #..ß#......#  #...#.#h  #ß.......##.. #........# ..## #...#...## ##  #...#..##h h[ 15.7 (1.0)h h hk  .#.## #.##..##.....##......### .....#.# #.## .# ..#.## ..# #.##..##.!........†..)....#......@..†..##hl #....ß..)†.## ###.........#  #..ß#......# #...#.# #ß.......##... #........# ..## #...#...## ##  #...#..##hu h9v &6h| h h .#.## #.##..##.....#.###......### .....#.# #.## .#.#.## ..# #.##..###.!........†..).... #.....@...†..## ##....ß..)†.## ###.........# #..ß#......# #...#..# #ß.......##.... #.......# ..## #...#h ...## ##  #...#..##h<7hShJ h .#.## #.##..##.....#.###......### .....#..# #..## .##...#.## ..# #.##..## #.!........†..).... #....@....†..## ##....ß..)†.##h: ###.........# #..ß#.# #...#...# #ß.......#.... #........# ..## #...#..## ##  #...#..##h&hB=8hehB h=) .#.##.#.##..##.....#..###......### .....#..# #..## .# #...#.## ..# #.##..## #.!........†..)....hq*m #...@.....†..## ##....ß..)†.## ###.........# #..ß#..# #...#.....# #ß.......##.... #........# ..## #...#...## ##  #...#..##hz2h3&9h8h:hc .#.##.#.##..##.....#.###......### .....#.# # .## .# #...#.## ..# #.##..## #.!........†..)....hd #..@......†..## ##....ß..)†.## ###.........# #..ß#...# #...#......# #ß......##.... #........# ..## #...#...## ##  #...#..##hkhl'20hsh6uhz .#..#.##...##.....#.###......### .....# ..# # .......## .# #...#.## ..# #.##..## #.!........†..).... #.@.......†..##h1 ##....ß..)†.## ###.........# #..ß#....# #...#.......# #ß.......##.... #........# ..## #...#...## ##  #...#..##hh&1hhh{  .#. ...#.##...##..... .....###......### ..... .......# # ......## .# #...#.## ..# #.##..## #.!........†..).... #@........†..## ##....ß..)†.##h c ###.........# #..ß#.....# #...#..# #ß.......##.... #.......# ..## #...#...## ##  #...#..##h h} &2h h[ hMM$#..##..........#........#.##.........##......###### ............. ......## #...### ..# ...........##..###.)....##.........†..####....ß..)†.####.........#.....hUhV&3h[htch'd+4.7 (2hghiU _a - a potion of magich^ ]M.  .....$.....####..........#....#.##.........##......###......### .....#.. ........## #...### ..# ......##..##.)....##.........†..####....ß..)†.##.... ... hd A5.7 (1hg hCi h'M## ............# . .....$.....####..........#....#.##.........##......###......### .....#. #.......## #..@#........## ..# #......##..##.)....##.........†..##....hh&6hhh?M#§§§...............### ............# . .....$.....####..........#....#.##...##......###h@=### ..... #.....@........## #..#...### ..# ##............##..###..........†..).....ß.....#hGhNH&7hMhPOh# _M##§....h #§§§........### ............# . .....$.....####..........#....#.##.........##......###### ..... .....## #..#...#.## ..# ## ##............##..##...h% ^..ß...ß#h9, h, &8hL2 h 5 h...##..#§§§§....h...?.......#..........###.......# ... .....$.....##...##..........#.#....#.##...##.....#......###......### .....##.# # #.## .# h#..#...#.## ..# ## ##...#..........##.........†..####...###.........# h_h+&9hhh#...##..#§§§§....h...?.........#.................###.............# ... .....$.....##.#..##..........#.#....#.##..##.....# ......###......### .....# #.# # #.## .# #..#...#.## ..# ## ##....#...##..##.###.........# hZ h=30hh;hMM...§.§§§§§.............##.....h...? ..#.........## ....... ..h .....$#..##....#....#..#.##...##......###### .....# .....## #..#...#........## ..#..###.......h-hҤ&1h>hGhP )M !..................##.....h...? #.......## ....... .......$#..##....#....##.##...##......###### .....#...... #..............## .#..#.##....ß..hZ hD[ &2hb h-e hn M ##.##(....###§..:......!..................##....h...? #.......## ....... .......$#..##....#....#..#.##.ho ..##......###### .....##..............# #..#.###.........hw hw &3h~ h hM. #. ##..§§..... #..##.##..§.$....(....###........§..:......!..................##....h...? #.......h## ....... .......$#.##....#....#..#.##...##......###......### .....#.............hh&4hhh9 . #. ##..§§. #..##.##....$....(....#...........:......!...........##..#..h...?.# .###..#  .@.....##. ..##.#. ....#.##.##.....# ......###......## .....#h: #........# # #........## .# #..#...#.## ..# ## ##.....##..##  #.†..)....hBhC&5hIhRh}S+6.7 (2hWYh[? _You now have 188 gold pieces (gained 11).hV . #. ##..§§.##..##.##....$....(....####...........:......!.......................##..#..h...?..#..###....# ..##.#..##.#.hX #....#.##.##.....# ......###......###........##........##..#...#.## ##.... h` h` +7.7 (1hh hi hu. #. ##..§§.# #..##.##....$....(....# ###...........:......!... ................ ......##..#.h{h...?. .#...... .###. ...# . .##.# ..##.#.## ....#.##.##.....# ......###......####.#......#..#...#.## ..### ##... hhu&8hh;hR2. #. ##..§§.# #..##.##....$....(....# ###...........:......!... .................. ......##..#........h...?. .#..... .###. .# .h3 .##.# ..##.#.## ....#.##.##.....# #..#...#.## ..### ## h<h=&9h^DhCFhF. #. ##..§§.# #..##.##....$....(....# ###...........:......!... ................... ......##..#........h...?. .#.....hH/ .###. .# . .##.# ..##.#.## ....#.##..##.....# ......###......####.......##.....#..#. h\RhS'40h[h\hj#. #. ##..§§.# #..##.##....$....(....# ###...........:......!... ................. ......##..#........h...?. .#.... .###. .# . .##.# ..##.#.## hw....#.##...##.....# ......###......## #..#.## ## hh&1hhhG> jM.##.###†.. . #. ##......... #..##.##....$....(....####...........:......!h? p...................##..#........h...?#.....##  ...#.##....#....#....#.##.........##.....###............hF hWG &2hQ hR hjPM..........###.....#.##.###†........ . #. ##......... #..##.##....$....(....####...........:......!...................##..#............?#.........##  ...#...##..........#.........##.....#........hhthhu&3hl}hchjHM ### ....## ..........###.....#.##.###†...... . #. ##......... #..##.##....$....(....####...........:......!....................##..?.....#.@.......##....  ........................##.........#.........hNheO&4hThjVh .. #.## ....## ......###.....## ..##.###†.# . #. ##.............# #..##.##....$....(....# ###.....:......!... ............ ......##..#.?. .#. .hx t###. .# .......... .##.........#..##.#....#.##.............###......#............. h5 hH &5hΑ h h(;.. #.## ....## ......###.....## ..##.###†.# . #. ##.............# #..##.##....$....(....# ###.:......!... ............. ......##..#.hzK?. .#. .###. ..# ....  ...##.........#  ..##....#.........##  ....#.##.........##.....#  ......###......### .....##...... hh{&6hhh=.. #.## ....## ......###.....## ..##.###†.# . #. ##.............# #..##.##....$....(....#  ###.:......!...  .......  ......##..#.?.  .#.  .###.  ...# ...h .....##.........# ..##..........#.........## ....#.##...##.....# ......###......### .....#  #.# .#### hbh9&7hhahz.. #.## ....## ......###.....## ..##.###†.# . #. ##.............# #..##.##....$....(....# ###.h):......!... ....... ......##..#.?. .#. .###. ....# .. ....##..###.#...###.##.........##.....####......### .....# #.hCo...# .# h"h&8hh h h7> .. #.## ....## ......###.....## ..##.###†.# . #. ##.............#  #..##.##....$....(....# .h? :......!... ...... ##..#.?. #. ###. ...#.. ##.# ##.#.## ###..... .. hK hYL &9hQ h*S h3N .. #.## ....##  .###.....##  ..##.###†.#  . #. ##.............# hJO #..##.##....$....(....#..:......!.......##..#.?.##..###.#.###.#.##.##......###......####....# # hLY hY '50h]a hqc h{W.. #.## ....## .###.....## ..##.###†.# . #. ##.............# . ..##.##....$....(....#. .:......!.......###..#.?.##.###.#.#. ###.... h6]h]&1hdhdfha+ #.## ....## ###.....## ##.###†.# .  #. ##.............# ..##.##....$....(....#...:......!............# ##..#.?.##.####.#.#. .##.hf,g###...... hs6hm7&2hL>h?h>E  #.## ....## ###.....## .. ##.###†.# ..#. ##.............##.. ##.##....$....(....#...:......!..........h_Ft# ##..#.?.### #.# ###.#.#.##.## .# ##. ###......## hQhR&3hZhP\h #.## ....## ###.....## ..###†.# .... #. ##.............##.....##....$....(....#...:......!....... ht....# ##..#.?.### #.# ###.#.#.##.## #.#.## ........# h1hϗ&4h_hhC 1.## ....## ###.....## #. .###†.# .... . ##.............##.... .##....$....(....#..... :......!....... ..# ..#.?.### #.hD # ###.#.#.##.## #.#.## . .##.....# .......####.....## #.##### hL hM &5h&T hU hEM#.#.#...### ... ## #....## .##.......###.....## #..###†......  ##.............##.....##....$....(....#......:......!....... .............# #####.....# ##. ......#...........#.....##.####hh&6h h(h)+7.7 (2h/hC2p _q - 2 scrolls labelled FOEL MICKUORYD (gained 1)hIM....##...... #.#.#...###.... ## #....## .##.......###.....## #..###†......  ##.............##....##....$....(....#......:......!......... ......# #####.....# ......###.................#.....hh$8.7 (1hVhh5)5M#.##... ....##......# #.#.#...###.... ## #....## .##.......###.....## #..###†...... . .h*3 ##.............##....##....$....(....#:......!.@....... ......#...# #### # ...#................#........##.......h2hk3&9h8h';hʣ,.##...#.##....##......#..#.#.#...###.... #.## #....## .##..###.....## #.... #.###†.# ..... #. ##.............##..... #.##....$....(....#.......:......!@..........h3.#...# ##..#.### #.#..#.###......#.#......##.####....#..## ... #.##.....# ..hh'60hXh?h }.##...#.##....##......#...#.#.#...###.....  #.## #....## .##..###.....## #.... ##.###†.# .....  #. ##.............##..... ##.##....$....(....#.......:......@..............#...# .##..#h .### #.#....#.###.....#.#...##.####...#.## ... ##.##.....# ..h hZ &1h h h +2.7 (2h! hw# X _c - a lumpy black potionh _.##...#.##....##......#... .###.#.#...###..... . #.## #....## .##..###.....## #.... .##.###†.# .....hq { #. ##.............##..... .##.##....$....(....#.......:.............#...# ..##..#.### #.#.#.###....#.#....##.####... .#.## ... .##.##.....# ..h A3.7 (1h h h].##...#.##....##......#.....###.#.#...###...... #.## #....## .##..###.....## #.... ..##.###†.# ..... . #. ##.............##..... ..##.##....$....(....#.......:...............#...#.##..#.### #.#.#h^.###.....#..#.....##.####... .#.## ... #.##.##.....# ..h<4h\h*h&" .##...#.##...  .##......#....  ..###.#.#...###.....  .. #.## #....## .##.  .###.....## #....  ..##.###÷.# .....  . #. ##.............##..... h##..##.##....$....(....#...... #.:...........#...#.##..#.### #.#.#.###.......#..#..... .##.####... #.#.## ... .#.##.##.....# ..h,hZ-&5hI3h"5h .##...#.##... .##......#....  ..###.#.#...###.....  .. #.## #....## .##. .###.....## #.... ..##.###÷.# .....h . #. ##.............##.....  #..##.##....$....(....#...... ##.:........#...#.##..#.### #.#..#.###........#..#........##.###... ##.#.## ... ..#.##.##.....# ..hɸhn&6hyhh_; .##...#.##... ..##......#.... ..###.#.#...###...... .. #.## #....## .##. .###.....## #.... ..##.###÷.# ..... . #. ##.............##..... #..##.##....$....(....#......#.:.@.........#...#.##..#.### #.#...#.###...#.h<J.#........##.####... .##....#..# ... ...#.##.##.....# ..hDh=E&7hKhMh% M.....# #...##...#.##......##......####.#.#...###......  ### #....## .##h& ..........###.....## #.##.###÷......  . #. ##.............##  #..##.##....$.@..(....# ###.:....................#... ......##..#..............### #....#.........#h9/ h/ &8h4 h5 h8M#......# #....#..##...#.##......##......####.#.#...###......  ### #....## .##..........###.....## #.##.###÷......  . #. ##.....@.......## hB #..##.##....$....(....# ###.:....... ..........................#...#....##.........hh&9hPhNhcQM####...... #..... .....# #....#..##...#.##........##......#.###.#.#...###......  ### #....## .##h..........###.....## #.##.###÷....@.  . #. ##.............##  #..##.##....$....(....# ###...........:.....................#..........hh'70h&h(hɩw ####. .##..... .# #....# ........##...#.##.... ..##......#.... ..###.#.#...###...... .. #h".## #....## .##. .###.....## #.... ..##.###÷.# ..... . #. ##.............##..... #..##.##....$....(....#......  ###.:....  .........#...# h$ ......##..#..### #  ..#....#  ....###.  .#.#.....hHh &1hhλh~  ####. ....##..... .............# #....# ........##...#.##.... ..##......#.... ..###.#.#...###...... .. #.## #....## .##. h v.###.....## #.... ..##.###÷.# ..... . #. ##.............##..... #..##.##....$....(....#...... ###.:.... ..........#...# ......##..#.### #  ..#.# ......###.  .#.#..... hhl&2hIhmh( L ####. .............##..... .............# #....# ........##...#.##.... ..##......#.... ..###.#.#...###...... .. #.## #....## .## .###.....## # ..##.###÷.#  . #. ##.............##h  #..##.##....$....(....# ###...........:... .......#... ......##..#.###  .#.# .....### .#.#hQ h &3h h h@ z ####. .............##..... .............# #....#h  ........##...#.##.... ........##......#.... ..###.#.#...###...... ..##.## #....## . .###.....## # ..##.###÷.#  . #. ##.............## #..##.##....$....(....# ###...........:... ..................hi .# ......##..#.### ..........#.# .............### .#.#h h &4h{" h'$ h $ ####. .............##..... .............# #....# ........##...#.##.... ........##......#.... ..###.#.#...###...... ..##h)%.## #....## . .###.....## # ..##.###.#  . #. ##.............## #..##.##....$....(....# ###...........:... .............# ......##..#.### ....#.# .......### h&3.#.#h-hp.&5h2h5u _You see here a jackal skeleton.h ####. .............##..... h.............# #....# ........##...#.##.... ........##......#.... ..###.#.#...###...... ..##.## #....## .#.###.....## #...##.###÷# .. #. ##.............##.hu7#..##.##....$....(....#.###...........:.................#.......##..#.### ....#.h9# .......###..#.#.h}C6 _hhh ####. .............##..... .............# #....# ........##...#.##.... ........##......#.... ..###.#.#...###...... ..##.## #....## .#.h ###.....## #...##.###÷.# .. #. ##.............##.#..##.##....$....(....#.###...........:.......................#.......##..#.### ..........#.# .............###..#.#.h hӗ &7hn hI h ####. .............##..... .............# #....# ........##...#.##.... ..##......#.... ..###.#.#...###...... ..##.h ## #....## .##..###.....## #...##.###÷.# .. #. ##.............##.#..##.##....$....(....#.###...........:...........#...#......##..#.### #.#.# .....###..#.#.h hN &8hp h h   ...##....... #....#...##...#.##......##......###.#.#...###...........## #....## .##....###.....## #...h ##.###÷............# . #. ##...@...##..##.##....$....(....#.###...........:................#........  ..............##.........####... hU h &9h h h   #....#....##...#.##.......##......#..###.#.#...###...........## #....## .##...........###.....## #...##.###÷............# . #. ##.......#h ^#..##.##....@....(....#.###...........:.................#...#hO .....##.......  ..##..........#.........## ... h$ h>% '80h , h4 h4 +1.7 (2h; hG> > _You now have 193 gold pieces (gained 5).hp ##...#.##........##......#..###.#.#...###..........## #....## .##...........###.....## #...##.###÷............# . #. ##.......#h#..##.##.........(....#.###.....................#...###..#.......### ....h..h6......#........  ....#.##.........##.....# .. hPhӡh+2.7 (1h(h]  You pick up Great Wizards, Vol. VII and begin reading...h+3.7 (2hhF  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library.hExhz= Spells (Memorise)TypeFailure Level  a - Call ImpSummoning6% 2b - Lesser BeckoningTranslocation6%2  c - Mephitic Cloudh8{<Conjuration/Alchemy/Air 14% 3  d - Volatile BlastmotesFire/Translocation16% 3  e - Tukima's DanceHexes19% 3  f - Rending Bladeh{Conjuration/Forgecraft 30% 4  g - Passage of GolubriaTranslocation34% 4 h{ h - Yara's Violent Unravelling Hexes/Alchemy 85% 5  i - Disjunctionh{kTranslocation 100% 8 4 spell levels left h|^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithk  Yara's Violent Unravelling If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructive mutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are particularly vulnerable, as the enchantments binding them to this plane will unravel and cause them to be dismissed immediately. Level: 5 Schools: Hexes/Alchemy Fail: 85%  Power: 1% Damage: 3d3 (max 3d36)  Range: 7  Noise: Very loud Miscasting this spell causes magic contamination and also either slows you or poisons you. Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected.hu " Spells (Memorise)TypeFailure Levela - Call ImpSummoning6%2  b - Lesser BeckoningTranslocation 6% 2  c - Mephitic CloudConjuration/Alchemy/Air 14% 3  d - Volatile Blastmotes Fire/Translocation 16% 3  e - Tukima's DanceHexes19% 3  f - Rending BladeConjuration/Forgecraft 30% 4  g - Passage of Golubria Translocation 34% 4  h - Yara's Violent Unravelling Hexes/Alchemy 85% 5  i - DisjunctionTranslocation 100% 8 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithyO Tukima's Dance Animates the weapon of a targeted foe, ripping it from their hands and causing it to attack them relentlessly. Once the target dies, the weapon will fall to the ground shortly thereafter. Certain powerful named artefacts cannot be animated, and any properties that require skill in evocations will not be active. Level: 3 School: Hexes Fail: 19% Power: 3% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also slows you. hOypThis spell would have no effect right now because you can't see any hostile targets that would be affected.h  Spells (Memorise)TypeFailure Levela - Call Imphϵ >Summoning6%2  b - Lesser Beckoningh KTranslocation 6% 2  c - Mephitic Cloudh Conjuration/Alchemy/Air 14% 3  d - Volatile Blastmotes Fire/Translocationhf 216% 3  e - Tukima's DanceHexes19% 3  f - Rending BladeConjuration/Forgecraft 30% 4 h h g - Passage of Golubria Translocation34% 4 h  h - Yara's Violent Unravelling Hexes/Alchemy 85% 5  i - Disjunctionh dTranslocation 100% 8 h߶ h 54 spell levels left h, ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit̂hW|Mephitic Cloud Conjures a fragile flask that explodes into short-lived clouds of noxious fumes.These clouds may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected. Level: 3 Schools: Conjuration/Alchemy/Air Fail: 14% ̂hPower: 6% Range: 4 Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 12 irresistible or electric damage. ̂h̾Vehumet supports the use of this spell. This spell would have no effect right now because you can't see any hostile targets that would be affected. ̂hp_________________ “Seit mehreren Jahren schon hatte die indische Cholera eine verstärkte ̂hK Neigung zur Ausbreitung und Wanderung an den Tag gelegt. Erzeugt aus ̂h$ den warmen Moraesten des Ganges-Deltas, aufgestiegen mit dem  mephitischen Odem jener üppig-untauglichen, von Menschen gemiedenen ̂h<_ Urwelt- und Inselwildnis, in deren Bambusdickichten der Tiger kauert,ςh]3 Spells (Memorise)TypeFailure Levela - Call ImpSummoning6%2  b - Lesser BeckoningTranslocation 6% 2  c - Mephitic CloudςhI^Conjuration/Alchemy/Air 14% 3  d - Volatile Blastmotes Fire/Translocation 16% 3  e - Tukima's DanceHexes19% 3  f - Rending BladeConjuration/Forgecraft 30% 4  g - Passage of GolubriaTranslocation34% 4 ςhp^ h - Yara's Violent Unravelling Hexes/Alchemy 85% 5  i - DisjunctionTranslocation 100% 8 ςh^ ςh^(ςh^F4 spell levels left ςh^I[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help [Esc] exitӂhӂhےӂhϙb........##...#.##....CTPittman the Magician........##......#....Draconian of Vehumet **......###.#.#...###......Health: 40/40 ========================ӂh+...##.......## #....## .##. Magic: 11/11 ========================............###.....## #.... AC: 6Str: 12ӂhZ..##.###÷............# ..... EV: 11Int: 16. #. ##.............##..... SH: 0ӂhVDex: 11#..##.##.........(....#...... XL:  5 Next: 96% Place: Dungeon:4ӂhӚ ###...........@................ Noise: ---------  Time: 3083.7 (0.0)ӂh..........................#...# g) +0 mace......##..#..............### # Throw: 3 darts (datura)ӂh=r..........#................#.............###............................#...........#..... ӂht<..............##.........####... ..##..........#.........## ... ӂh....#.##.........##.....# ..  _c - a lumpy black potion _You see here a jackal skeleton. ӂh_You now have 193 gold pieces (gained 5).  You pick up Great Wizards, Vol. VII and begin reading...  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library.ӂhLӂhMemorise Mephitic Cloud, consuming 3 spell levels and leaving 1? ӂhȦIY - Yes  N - NoԂh Ԃhh ........##...#.##....CTPittman the Magician........##......#....Draconian of Vehumet **......###.#.#...###......Health: 40/40 ========================..##.......## #....## .##. Magic: 11/11 ========================............###.....## #.... AC: 6Str: 12Ԃh̰ (..##.###÷............# ..... EV: 11Int: 16. #. ##.............##..... SH: 0Dex: 11#..##.##.........(....#...... XL:  5 Next: 96% Place: Dungeon:4Ԃh ###...........@................ Noise: ---------  Time: 3083.7 (0.0)..........................#...# g) +0 maceԂh( u......##..#..............### # Throw: 3 darts (datura)..........#................#ԂhM .............###............................#...........#.....Ԃhn  ..............##.........####... Ԃh ..##..........#.........## ... ....#.##.........##.....# ..Ԃh   _c - a lumpy black potion _You see here a jackal skeleton. _You now have 193 gold pieces (gained 5).  You pick up Great Wizards, Vol. VII and begin reading...  You add the spells Tukima's Dance, Passage of Golubria and Yara's Violent _Unravelling to your library.Ԃh +4.7 (1ԂhH Ԃh  ##..### # Throw: 3 darts (datura)...#.....#.....###.  Ԃhd I ...#....#.####Ԃh ##..........#.........## .  ....#.##.........##.....# ..Ԃh x  _This spell is dangerous to cast!Ԃh Ԃh +5.7 (2Ԃh Ԃh Ԃh +6.7 (3Ԃh ԂhS Ԃh +7.7 (4Ԃh Ԃh $ Ԃh _You start memorising the spell. You continue memorising. x3ԂhK Ԃh Ԃh= c _You finish memorising. Spell assigned to 'f'.؂h> .....# #....#....##...#.##........##......#.#.#.#...###...... ##.......## #....## .##..........###.....## #.##.###÷......  . #. ##.............## #..##.##.(....####......................#...##..### #...#.....#......###. ......#..#.........#.######....#....# .؂hC ؂hD 28.7 (1 _؂h|O ؂hLP قht!M#..... .........# #....#...##...#.##........##......#..#.#.#...###...... ##.......## #....## .##قh!..........###.....## #.##.###÷......  . #. ##...@.........## #..##.##.(....#قh"M###.........قhV"..........................#...#.....##.......قh+قh+&9قh2قhr4قh9M####...... ..قh!#..... ........# #....#..##...#.#......##......#..قh/#.#.#...###...... #### #....## .##قhF..........###.....## #.##.###÷..@...  . #. ##.............## #..##.##.(....#قhq###.............................قh:.....#........قhقh`'90قhقhقhM..###.....##.....# ####...... .#..... .........# #....#...##...#.#......##......#قhM#.#.#...###...... #### #....## .##.........@###.....## #.##.###÷......  . #. ##.............##قhu#..##.##.........(....#.............###......قh)قhقh1قhقhقh~7L #..###.....##.....# ####................ .............##..... .............# #....# ........##...#.##....قh7 ........##......#.... ..###.#.#...###...... ..##.## #....## .## قh7.###.....## # ..##.###÷قh.8f.#  . #. ##.............## #..##.##.........(....#قh8D ###......... .............#... ......##..#قh8.###  ....#.# قh8+.###قh?قh?&2قhDقhFڂhM<....#..##....# ..###.....##.....# ####....... ..#..... ڂh5..........# #....#...##...#.#......##......##.#.#...###...... #### #....## .##ڂhη..........###.....## #.##.###÷............# ڂh. #. ##.............##....#ڂhE..#ڂhW^...#..........ڂhڂh&3ڂh9ڂhڂhM##..#...#.%..<....#..##....# ڂh..###.....##.....# ####................ #..... .....# #....###...#.##......##......#ڂh##.#.#.@.###...... #### #....## .##ڂh]..........###.....## #ڂh)..##.###÷............# ....#..ڂhZ.(....#..#..........ڂhXڂh&4ڂho"ڂh)$ڂhuY+M..###..#..##..#...#.%..<....#..##....# ..###.....##.....# ####................ ڂhY.....##..... .....# #....###...#.#......##@.....###.#.#...###...... ##.......## #....## .##............###.....## #...ڂh ZH.. ..ڂh2Z| .. ............ڂhQZD ڂhbڂhKc&5ڂhhڂhjڂh #..###..#.# ##..#...#.%......# #.<....#..##....# #..###.....##.....# ####.......... .............##..... ڂh! ......# #....# .##...#.##.... .##.@....#.... ..###.#.#...###...... ..##.......## #....## .##.............###.....## #...##.###÷....ڂhX # .. #. ##......##.ڂh #..##.##.........(....#.###................ڂh "#...#ڂh ڂh: &6ڂh ڂh* ۂh,BM........##..###..#..##..#...#.%......#<....#..##....# ..###.....##.....# ۂh####......... ....#..... .........# #....##.##......##......#..#.#.#...###...... ۂh;..##.......## #....## .##..... .....ۂhۂho&7ۂh߯ۂhۂh8bM###........##..###..#...##..#...#.%....ۂhr8w<....#..##....#.....###.....##.....# ####...... #..... .......@.# #....#....##...#.##ۂh8......##......#....###.#.#...###........ۂh8`. #.ۂh8+....ۂhj@ۂh@&8ۂhpGۂhIۂhUM ####....# #...#.###.......#........## ..###..#.. ۂhi.##..#...#.%......# <....#..##....#.....###.....##.....######...... #..... ۂh.....# #....#...##...#.#........##......#....#..... ...#.#...ۂhۂhQۂhs9ۂh5ۂhۂh ####....# #...#.# ###.......###....# #...##....# .#..###..#........# .ۂh /##..#...#.%......# .#.<....#..##....#...##..###.....##.....#####.#.##..... .ۂha T# #....# .##...#.##.... .........###.#.#...###ۂh 6..##.......## #....## .##.......###.....## #....ۂh 2..##.###÷...# ...... #. ##.##.....ۂh ۂh9 (100ۂh ۂh2 ܂h];܂h;܂h?܂hA܂h "M ##.##.. ####....# #...#.###.# ........## .܂h"..###..#.... .##..#...#.%......# ...<....#..##....#.....###.....##.....######......##..... .....# #....#........##...#.##....܂h4#q..##÷..܂h+܂h,&1܂h2܂h 4܂hA ##.### #...#... ####....# #...#.#  ###.......###....# ##....##....# .##..###..#........# ..###..#...#.%......# .܂hqB #.<....#..##....#...# #..###.....##.....### ####.# .##..# #....# .##...#.##....܂hB ..##......#......###.#.#...###......܂hB ..##.......## #....## ܂hJ ܂h!K &2܂hP ܂hh*&h&&1h,h.h {# #..##.....# ##..#....# ..## #...#.......# #.#.#......## .##....##......#### h[{#........# .##.......@#..... ...... #...#####..####. h{v .... #..#  . #..). #...# #.....h{ # ..(.#...# h{f....#... . h<|/.....h_h&2hЊhhO#..##.....# #..#....# .........###...#.#.# #.##....##......#### ##.................#..## .###...... #...#####@.####hP .... #..#  . ). #...# ....# ..(.#...# .# ..#........h/P. .........) #> ##hYhZ&3h`hObM _Found a falchion. Found a stone staircase leading down.h; p #..#....# .........###...#.#.#......# #.##....##......#### ##h ".................#..## .##........#...... #...#####..####.  .... #@.#  . ).# h R#...# .......h ,..h #h Z........#...h h 4h h! hz .........###...#.......#.#......# #.##....##......#### ##.................#..## .##........#...... #...#####..####.  .... #..### h  . ).# #...# ......# ..(.#...# .# .....#........hg s....... ....) #> ##....#  ##.....#.... hʑ h &5h h h2?#...#.#.#......# #.##....##......#### ##.................#..## .###......h #...#####..####.  .... #..###  . ).##.o #...# ......h# # ........(.#...# .# ..........#....h.... #..................h().#> ###...## hPo   orc (asleep)  hta###.....#....  .h..... hrh&6hh"s _An orc comes into view. It is wielding a +0 dagger.hF## #.##....##......#### ##...........#..## .###...... #...#####..####.  .... #..###  ..#.hv).##.o #...# .....##........# # .......@(.#...# .# ..#.... ..... #.....h.h).#> ###h<.##  ##.....#.....  ....... hZ4.##.....hh>&7hghh} s#.##....##......#### ##...........#..## .###...... #...#####..####. hV} U ...J #..###  ..#.# #..).##.o #...# .....##........ ## ...(.#...# hv} D.# ..#.... .h} ].... #......h} ).#> ###h} L.##  h~ ##.....#.....  #.h9~ '. ..#h`~ J   endoplasm (wandering).. #h~ hC h\ J.Jh͊ &8h h] ] _An endoplasm comes into view.hu.##....##......#### ##  .....#..##  ##........#......   #...#####..####.   .... #..### hѦF  ..#J# #..).##.o  ...# .....##........  # # .(.#...# h # .#....   #.h}  .).#>. #... #.##  ... ###.....#.....  .. #......#......   J   endoplasm (wandering)h.##. .. #.hڧ/  hRh^.JJh@&9h hY^ _The endoplasm quivers.h#.##....##......#### ## #.....#..## .##........#...... . #...#####..####. h3. .... #..### . ..#.# #..).##.o #...# ...J.##........h! # # .(.#...# hCm.# .#.... hd. #. . h.).#>. #... #hC.##  hn ... ###.....#..... .. #......#...... o   orc (asleep)hT .##......h J   endoplasm .. #..... hhh..JJ   endoplasmh'50hhVh,  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h'S h=U  Your spells (cast)TypeFailure Level  a + Magic DartConjuration2% 1 b - BlinkTranslocationhsU \6%2  c - Grave ClawNecromancy6%2  d - Kinetic GrapnelhU 5Forgecraft4%1  e - Searing RayhU 9Conjuration3%2  f - Mephitic CloudhU 6Conjuration/Alchemy/Air 14%hV 3 Select a spell to cast[!]/[I] toggle spell headershhh#.##....##......#### ##CTPittman the Magician #..................#..##Draconian of Vehumet **.... .......##........#......Health: 40/40 ======================== ...... #...#####..####.Magic: 11/11 ======================== ..... .... #..###AC: 6Str: 12 h..... ..#.# #..).##..EV: 11Int: 16 #...# .....##........SH: 0Dex: 11 ## # ....J...(.#...#XL:  5 Next: 96% Place: Dungeon:4 .#.......@..#....hGNoise: ---------  Time: 3150.7 (0.0) ..... #...............g) +0 mace ..... ...........).#>.h{,Throw: 3 darts (datura) ##... #...........##... ###.....#.....h.. #......#......J   endoplasm........##............... #..... _Found a falchion. Found a stone staircase leading down. _An orc comes into view. It is wielding a +0 dagger. _An endoplasm comes into view. _The endoplasm quivers.h@Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh#.##....##......#### ##CTPittman the Magician #..................#..##Draconian of Vehumet **.... .......##........#......Health: 40/40 ======================== ...... #...#####..####.Magic: 11/11 ======================== ..... .... #..###AC: 6Str: 12 h$#..... ..#.# #..).##..EV: 11Int: 16 #...# .....##........SH: 0Dex: 11 ## # ....J...(.#...#XL:  5 Next: 96% Place: Dungeon:4 .#.......@..#....Noise: ---------  Time: 3150.7 (0.0) h]I..... #...............g) +0 mace ..... ...........).#>.h,Throw: 3 darts (datura) ##... #...........##... ###.....#.....hm.. #......#......J   endoplasm........##............... #..... hR'_Found a falchion. Found a stone staircase leading down. _An orc comes into view. It is wielding a +0 dagger. _An endoplasm comes into view. _The endoplasm quivers.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hL#.##....##......#### ##  CTPittman the Magician #..................#..##  Draconian of Vehumet **.... .......##........#......  Health: 40/40 ======================== ...... #...#####..####.  Magic: 8/11h*=================------- ..... .... #..###  AC: 6Str: 12 hO..... ..#.# #..).##..  EV: 11Int: 16 hs#...# ...**##........  SH: 0Dex: 11 h## # ...*J*..(.#...#  XL:  5 Next: 96% Place: Dungeon:4 .# ...****@..#....  Noise: ---------  Time: 3150.7 (0.0) ..... #...............  g) +0 mace h"..... ...........).#>.  Throw: 3 darts (datura) ##... #...........## h# ... ###.....#.....  .. #......#......  J   endoplasm ........##...... hF- ......... #.....  hh_The endoplasm quivers.Casting: Magic Dart (safe; 2% risk of failure)  hMConfirm with . or Enter, or press ? or * to list all spells.hWAiming: Mephitic Cloud (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 96%)h+ ..##*.J***..**@hb*##.J**.***@h$**J*.****Aim: an endoplasm (chance to affect: 96%)h #.##....##......#### ##CTPittman the Magician #..................#..##Draconian of Vehumet **.... .......##........#......Health: 40/40 ======================== ...... #...#####..####.Magic: 8/11=================------- ..... .... #..###AC: 6Str: 12 ..... ..#.# #..).##..EV: 11Int: 16 #...# ...####........SH: 0Dex: 11 h ,## # ...###..(.#...#XL:  5 Next: 96% Place: Dungeon:4 .#...###*@..#....Noise: ---------  Time: 3150.7 (0.0) ..... #...............g) +0 mace ..... ...........).#>.Throw: 3 darts (datura) ##... #...........##hؐ ... ###.....#....... #......#......J   endoplasm........##............... #.....h dCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 96%)  The flask of dizzying concoctions shatters into a vile cloud!h{ hvm$  Aiming: Mephitic Cloud (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 96%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the endoplasm.  The endoplasm is engulfed in noxious fumes.hv/○.§§☼.☼J.J(confused)=======1.7 (1h}h5 _The endoplasm appears confused.h...........#..## .###...... #...#####..####.  .... #..###  ..#.## #..).##.. #...# ...○.##........ ## §§☼..(.#...# .# .☼J....#........ #......@.........).#> ###.##  ##.....#....h K.#  #....... ..#....... #$#####... #h&hl  Found 4 gold pieces.  The endoplasm is engulfed in noxious fumes.hI:o○§Jo   orcJ   endoplasm (confused)hF-------2hħh˩5 _The endoplasm appears confused.h7';  You hit the endoplasm.h'h0°o.○°.J hf1[=------4.0 (1.3h#9h}:a _The endoplasm is heavily wounded.hP:.#..##  ##........#......   #...#####..####.   .... #..###   ..#.## #..).##..  h:...# ...°.##...o....  # # ...§§○..(.#...# # ....°§....#.  #. h:A  .....J.....).#>.  #... #.h;~##  ... ###.....#.....#  .. #......#......# hi;3.##......  .. #.....  $#####... #.h;/  hQ=h7>h@F..°..(o☼J.hF4-50hNh\Phŷ#.#..## .##........#...... . #...#####..####. . .... #..### . ..#.## #..).##.. #...# .....##........ h0H# # ...§§°..(o#...## .# ....°☼....#..... . #.....J. . h`.).#>. #... #.##h  ... ###.....#.....#hɸ .. #......#......# .##......  hV.. #..... h- $#####... #.... hh..☼..o hU.=6hFh j _The endoplasm misses you. The endoplasm hits itself.hyk  You catch the helpless endoplasm completely off-guard!  You hit the endoplasm. Your tail-slap misses the endoplasm.The endoplasm is almost dead.hv .○J. hv -7.3 (1.3h~ h%  ha g_The orc barely misses you. The orc hits you but does no damage.h m ht :.Jht (8.6hy h| s _You barely miss the orc. The orc hits you but does no damage.h- ☼° You hit the orc.  The orc is moderately wounded.hj.W9==9.9h2h[4{ _The orc hits you but does no damage. The endoplasm barely misses you.hkYM  Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h=$ h& / Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocation6%2  c - Grave ClawNecromancy6%h& 2  d - Kinetic GrapnelForgecraft4%1  e - Searing RayConjuration3%2  f + Mephitic Cloudh' Conjuration/Alchemy/Air 14% 3 Select a spell to cast[!]/[I] toggle spell headersh h h %#..................#..##CTPittman the Magician .......##........#......Draconian of Vehumet **.... ...... #...#####..####.Health: 40/40 ======================== ..... .... #..###Magic: 9/11===================----- hq (..... ..#.## #..).##..AC: 6Str: 12 #...# .....##........EV: 11Int: 16 ## # ...§☼...(.#...##SH: 0Dex: 11 h .#.....°..o.#.....h XL:  5 Next: 96% Place: Dungeon:4 ..... #.....J@........h Noise: =--------  Time: 3159.9 (0.0) h ..... ...........).#>.g) +0 mace hg ##... #...........##Throw: 3 darts (datura)... ###.....#.....#.. #......#......#........##......h +o   orc......... #.....J   endoplasm (confused)h $#####... #.... _You barely miss the orc. The orc hits you but does no damage.  h OYou hit the orc.  The orc is moderately wounded. hC m_The orc hits you but does no damage. The endoplasm barely misses you.h =Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h he -#..................#..##CTPittman the Magician .......##........#......Draconian of Vehumet **.... ...... #...#####..####.Health: 40/40 ======================== h ..... .... #..###Magic: 9/11===================----- ..... ..#.## #..).##..AC: 6Str: 12 #...# .....##........h YEV: 11Int: 16 h& 5## # ...§☼...(.#...##SH: 0Dex: 11 .#hQ ).....°..o.#.....XL:  5 Next: 96% Place: Dungeon:4 hz ..... #.....J@........h 7Noise: =--------  Time: 3159.9 (0.0) ..... ...........).#>.h g) +0 mace ##... #...........##Throw: 3 darts (datura)... ###.....#.....#.. #......#......#h ........##......o   orchJ ......... #.....J   endoplasm (confused)ht $#####... #.... _You barely miss the orc. The orc hits you but does no damage.  h OYou hit the orc.  The orc is moderately wounded. h m_The orc hits you but does no damage. The endoplasm barely misses you.h =Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb #..................#..##  CTPittman the Magician .......##........#......  Draconian of Vehumet **.... ...... #...#####..####.  Health: 40/40 ======================== ..... .... #..###  Magic: 8/11=================------- h ..... ..#.## #..).##..  AC: 6Str: 12 #...# .....##........  EV: 11Int: 16 ## # ...§☼...(.#...##  SH: 0Dex: 11 .# .....°..o.#.....  XL:  5 Next: 96% Place: Dungeon:4 he ..... #.....J@........  Noise: =--------  Time: 3159.9 (0.0) ..... ...........).#>.  g) +0 mace ##... #...........##  Throw: 3 darts (datura)  ... ###.....#.....#  .. #......#......#  h ........##......  o   orc ......... #.....  J   endoplasm (confused)h  $#####... #....  h  _The orc hits you but does no damage. The endoplasm barely misses you.Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hA 0Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, confused, 100% to hit)h #..................#..##  CTPittman the Magician .......##........#......  Draconian of Vehumet **.... ...... #...#####..####.  Health: 40/40 ======================== ..... .... #..###  Magic: 8/11=================------- ..... ..#.## #..).##..  AC: 6Str: 12 #...# .....##........  EV: 11Int: 16 ## # ...§☼...(.#...##  SH: 0Dex: 11 hm .# .....°..o.#.....  XL:  5 Next: 96% Place: Dungeon:4 ..... #.....J@........  Noise: =--------  Time: 3159.9 (0.0) ..... ...........).#>.  g) +0 mace ##... #...........##  Throw: 3 darts (datura)  ... ###.....#.....#  .. #......#......#  ........##......  o   orc ......... #.....  J   endoplasm (confused) h ^$#####... #.... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, confused, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!h,      ....        #     .    h  ...   ..        hM W☼○..  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (almost dead, confused, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!  Vehumet accepts your kill.haQ 4760.9 (1hX hP[ : _The orc hits you but does no damage.hH  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hS#..................#..##  CTPittman the Magician .......##........#......  Draconian of Vehumet **.... ...... #...#####..####.  Health: 40/40 ======================== ..... .... #..###  Magic: 7/11===============--------- ..... ..#.## #..).##..  AC: 6Str: 12 #...# .....##........  EV: 11Int: 16 ## # ...☼○...(.#...##  SH: 0Dex: 11 h1N.# ........o.#.....  XL:  5 Next: 97% Place: Dungeon:4 ..... #......@........  Noise: =--------  Time: 3160.9 (0.0) ..... ...........).#>.  g) +0 mace ##... #...........##  Throw: 3 darts (datura)  ... ###.....#.....#  .. #......#......#  ........##......  o   orc ......... #.....  h!$#####... #....  _The orc hits you but does no damage.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, 100% to hit)h g#..................#..##CTPittman the Magician .......##........#......Draconian of Vehumet **.... ...... #...#####..####.Health: 40/40 ======================== ..... .... #..###Magic: 7/11===============--------- ..... ..#.## #..).##..AC: 6Str: 12 hh #...# .....##........EV: 11Int: 16 ## # ...☼○...(.#...##SH: 0Dex: 11 .#........o.#.....XL:  5 Next: 97% Place: Dungeon:4 ..... #......@........Noise: =--------  Time: 3160.9 (0.0) ..... ...........).#>.g) +0 mace h* ##... #...........##Throw: 3 darts (datura)... ###.....#.....#.. #......#......#........##......o   orc......... #.....$#####... #....Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  hz Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the orc.h (onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the orc.  The orc is almost dead.h +1.9 (1h h : _The orc hits you but does no damage.h   Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#..................#..##  CTPittman the Magician .......##........#......  Draconian of Vehumet **.... ...... #...#####..####.  Health: 40/40 ======================== ..... .... #..###  Magic: 6/11=============----------- ..... ..#.## #..).##..  AC: 6Str: 12 h_=#...# .....##........  EV: 11Int: 16 ## # ...☼○...(.#...##  SH: 0Dex: 11 .# ........o.#.....  XL:  5 Next: 97% Place: Dungeon:4 ..... #......@........  Noise: =--------  Time: 3161.9 (0.0) ..... ...........).#>.  g) +0 mace hN##... #...........##  Throw: 3 darts (datura)  ... ###.....#.....# h .. #......#......#  ........##......  o   orc ......... #.....  h$#####... #....  _The orc hits you but does no damage.  hCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h;Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineh\Aim: an orc, wielding a +0 dagger (almost dead, 100% to hit)h #..................#..##  CTPittman the Magician .......##........#......  Draconian of Vehumet **.... ...... #...#####..####.  Health: 40/40 ======================== ..... .... #..###  Magic: 6/11=============----------- ..... ..#.## #..).##..  AC: 6Str: 12 #...# .....##........  EV: 11Int: 16 ## # ...☼○...(.#...##  SH: 0Dex: 11 h X.# ........o.#.....  XL:  5 Next: 97% Place: Dungeon:4 ..... #......@........  Noise: =--------  Time: 3161.9 (0.0) ..... ...........).#>.  g) +0 mace ##... #...........##  Throw: 3 darts (datura)  ... ###.....#.....#  .. #......#......#  ........##......  o   orc ......... #.....  h& $#####... #.... Aiming: Magic Dart (safe; 2% risk of failure)  hR Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 100% to hit)  The magic dart hits the orc.  hz fYou kill the orc!Vehumet accepts your kill.h (     ....        #   )ho         ...   ..   h 8    h+/ <○°h72 d7==82.9 (1h"9 h: MPress: ? - help, Shift-Dir - straight line: an orc, wielding a +0 dagger (almost dead, 100% to hit)  The magic dart hits the orc.  You kill the orc!  Vehumet accepts your kill. _You feel your power returning.hp + #.#..##  .##........#...... #...... #...#####..####.. ..... #..###. ..#.## #..).##.. .#...#.##........# #.○°...(.#...## ..#.).#...... #. #......).#>.#... .#hU \.## ... ###.....#.....# .. #......#.# .##... #...$#####... #..hۺ ;-hi 3h h h # #.#..## # .##........#...... ##...... #...#####..####. #...... ..... #..###. ...#.## #..).##.. ..#...#.##........ hH .### #.○°...(.#...##.#.).#...... #. .#......).#>.#... ..#.## # ... ###.....#.# .. #......#...# .ht .##.... .. #....h  .$#####.... #....h: 5°.h @-4h֦ h hx# #.#..## .# .##........#...... .##......##...#####..####. .#...... ...... #..###. ....#.####..).##...#...#.##. ..### #.°....(.#...##.#.).#...... #. ..#......).#>. .####... ...#.## ## ... . ###.....#..# # .. #......#.h7k...# # ..##..... # ... #..... .$#####.... #....hh&5hhlh7 .# .###......###...#####..####. ...... ...... #..### .hV80#.####..).##..#...# ........##......### °....(.#...##..# .....).#......... ...#...#....).#>#####.## h86## ... . ###.....#.....#......# .....h`A .hBC==6hHhJhx  ###...#####..####. ...... ...... #..### .#.####..).##..#...# ........##......### ...(.#...##..# ..).#......... ...#...#.).#>####... ...#hGy .## ## ... . ###.....#.....# # .. #.......#..#..hy E#.#hy K#.#......h hb W8==7h h hS  ...... ......  .#.####..).##..#...# ........##......### ...(.#...##..# ).#......... ...#...#.h x).#>####... ...#.## ## ... . ###.@...#.....# # .. #.......# ...#......h" S..#.......hG h &8h h hD .#.####..).##..#...# ........##......### # .....(.#...##..# ...).#......... ...#...#....h).#>####... ...#.## ## ... . ###.....#.....# # .. #..# #...#.........####....#..hh&9h0hhw #...# ........##......### # .....(.#...##..# ...).#......... ...#...#....h).#>####.#...## ## ... . ###.....#.....# # .. ...##.h..# #...#.........## ...$#####....##hA..#.hA.##.hHh'70hhh.#...# .##..### # ....(.#...##.# .....).#...... ...#..#..... ......).#>. ..####... ...#.h...## .## ..... ###.....#.....# .# ......##......#......# .# #.##...... ##.##.....h4.$#####....##....#...# .....# #hS#.# ...... .hs #. ......h ..#.. .##.hhC==1hFhhIhB.#...# .##..### # ...........(.#...##.# ...........).#...... ...#....#..... .......).#>..####... ...#...## ..## ..... ###.....#.....# ..# ......##......#......# ..# #.##......#.##..... #.$#####....##.... #.#...# .hhk.# ## ##.# ..... .. #. ....... ..#... .##.hphq&2hvh\xh .#...# .##..### # ...........(.#...##.# # ...........).#....... ...#.....#..............).#>..####.......#...##.## ...... ###.....#.....#h .# ......##......#......#.# #.##......#.##..... .#.$#####....##.... .##.#...# ....# .##. ##.# ...... ... #. ......  .hǮ ..#.. .$ .##.h h &3h h + _Found 11 gold pieces.h _.#...# .##..### #............(.#...##.####............).#..........#.......#....................).#>..####.......#...h! .##.## .......###.....#.....#.#.##......#......#.# #.##......#.##.....  .#.$#####....##.... ..##.#...## .....# ..###. ##.# ........ #. ...... # .. ..#.. .$. .##.hS hʒ &4h hҙ h.#...# .##..### #......(.#...##.####............).#......#........#............).#>..####.#...........##.## #h?.###.....#.....#.# #.##......#......#.# #.##...... .##### #.##..... .#.$#####....##....  ..#h.##.#...## .....# #..## #. ##.## ...... )....#. #.h: ...... ##. .. ..#.. # .$. .##. #hh{69==h5hh~ h #...# .##. ### #......(.#...## ####............).#..... #....... #............).#>. ####.h #...........## ## #.###.....#.....# # #.##......#......# # #.##...... ##### #.##.....  .# .h K$#####....##.... ..# . ..## #. ##.##h  .... # .h ;  . h? h &6h hD h- ### #....(.#...##..###...).#.............#..........#...........).#>####h+.[#.....## ## #..##.....#.....# ....##..#hK. #....#...#...... ##### #......hj.a.##  .# .h.$#####....## .##.#...## .....# h.#..h.Z.#.. #h7<7h=h??h! ..###).#.............#..........#..............).#>####.......#....## hڵ^## #.......###.....#.....# #.......##..# #....#...#...... ##### #.......##  .# .#####....## .##.#...## .....# # #. ##.## ...#. ..#hhh&8hh>hH==9.9 (2hh}> _You now have 197 gold pieces (gained 4).h. .####.).#.......#......#..............).#>..####.......#...##.## #.......###.....#.....#.# #.......##......#......#.# ##....#.##...... .##### #.##..... .# h .#####....##....  ..# .##.#...## .....# #..## #. ##.## ...... ).... #. #.h ...... ## . .. ..#.. # .$h" . .##. # #... .# hQ U#... ...#h h ,80.9 (1hK& h' h .####.).#..#......#....................).#>.####.......#....##.## #.......###.....#.....# #.....# #.......##......#...... #.....# ##....#.## #.##### ##.## .# #.#####....## # ..# ..##.#...## .....# ##..## #. ##.## ...... .).... #. #.# ...... .## . ..# ..#.. ## .$.# .##. .# #...#.#[3h g9;49m #.... ....#h h &1h h  h ........#...#............).#>#####.....## ## ##.....#.....# # #..#....#...# h!"##### ##................##  .# #.#####....## # ...##.#.@.## .....# #..## #. ##.## . .).... #. #.# . hQ8..... ##.... hu# h#&2 h( hT* ha #.).#>#####....## ## ##.....#.....# # #.. h?b_#....#.........####### ##................##  .# #...#####....## # . h`b;..##.#...## .....# #..## #. ##@## .  hb.).... #. #.# ## . . ..# hb7.## hby.....# # ..## hmP10/11== h"n3 hs ht h{ #####.## ## ##.....#.....# # ##.....##....#.........####### ##................##  .# #.........#####....## # ...##.#...## .....# #..## #. ##.## . .).... #. #@# ## ....... ..# ## ...##.$ .##....... # ## h| h&4 hh h h ## ##.....#.....# # #..#....#....#.........####### ##................##  .# #.........#####....## # ...##.#...## .....# #..## ##. ##.## . .).... .#...##.# ## ....... ..# ## ##.$ .## . #.. .###...... hI h&5 h= h h/ # ..#....#...###### ##.........##  .# #.........#####....## # ...##.#...## .....# #..## ##. ##.## .  hL0 .).... .#...##.# ## ....... ..# ## ...##.$ .## . #.. .#...#....... ##.... #.....#.. h{0 ..## #..##. ## ## ## h0 . h6  h7 &6 h;  h<=  hO#.....# #.##......# ##.....# ##....#.........##  #.##### ##.........## # .# #.........#####....## ## ..# ..##.#...## .....# .##..## ##..##.## ...... ..).... ..#...##.# ...... ..##.# ..#..  hX.## ...##.@.# .##. ..# #...#.# #....#.# ........ .##.... #.....#... .# ..## #.##..## ## ##...... ### # .. h hC==7 hǍ hR h+8.9 (2 h{ hS? _You now have 208 gold pieces (gained 11). h_.##.....# #.##......##.....# ##....#.........## # #.##### ##..........## ## .# #.........#####....## .## ..# ..##.#...## .....# . h".##..## ##..##.## ...... †..).... ...#...##.# ...... †..## #.# ..#..  h†.## ...##@..# h .##..# #...#.# h  #....# ......# . h]D..##.... #.....#.....# ..## #.......##..#  hz.## ## ##....... ### ## .. h h+9.9 (1 h h h*  ##....#...# # #.##### ##................## ## .# #...#####....##  ht .## ...##.#...## .....# .##..## ##..##.## . †..).... ...#...##.# ## #........ h ..### ...## .## ... h @  .# h c.#..#.......... h !..# h [##........... h  h '90 hj  h  hf  #.##### ##.......## ## .# #.........#####....## .## ...##.#...## .....# .##..## ##..##.## . †..).... ...#...##.# ## #........ hPfC ..### ...## .## ... #...## .#.#..# hyf#..........##.... #.....### hf5.## hf#.#.ß.#.....# hAn<1 hq hr hG # .# #.#####....## .## ...##.#...## .....# .##..## . ##..##.## . †..).... ...#...##.# ## #........ ..### ....## hNH .## ...#.. #...## .##..#....####..##..@.......##....# h~H* ..## #.......##..#####..?#....## h~P hPV1===2 hV hzYc _Found a scroll labelled SOVUMUAGGU. ha .## ...##.#...## .....# .##..## ..###..##.## . †..).... ...#...##.# ## #........ ..### ....## .## ... #...#...##  h.# #..#....####..# #..........##....#.... ..## #.......##..# .## ## ## hݭZ..##< hb######....# h8< hɶ&3 h׼ h 9 _Found a stone staircase leading up. hp<n .##..## ..###..##.## . †..).... ...#...##.# ## #........ ..### ....## .##  h<u... #...#...## .# #.####..# #.......... h<A##.... ## h=- ..## #...@...##..# .## ## ##..##  hE=## .<. ##.... h>E hE&4 h,K hL h †..).... ...#. ## #........ ..### ....## .## ... #...#...## .# #.#### h..# #..........##.... ##... ..## #.......##..# .## ## ## h+..## ## ...<.  .##... hIa.###..... hf,....# h hک&5 h hJ h7 ## #........ ..### ....## .## ... #...#...## .# #.####..# #.......... hʏ>##.... ##.... ..## #.......##..# .## ## ...##..## ## ...<.  .##....# h #.#.ß.#....## h h/D===6 h^ hK hg* ## ....## .## ... #...#...## .# #.####..# #..........##.... # h?h,#... ..## . #.......##..# .## ## ...##..## ## ...<.#  .##....# hlh #.#.ß.####..?#....# hhB.......# h3p hp&7 hu hw h  ... #...#...## .# #.####..# #..........##.... . ##.... ..## .. #.......##..# .## ## ...##..## ## ...<.#  .##.... #.#.ß@#.....# hK ###..?#....## #####....# ....## h  h' &8 h  h(  h  .# #.####..# #..........##.... . ##.. ..## .. #.......##..# .## ## ...##..## ## ...<.........##  .##...........# h  #.#.ß.#.....###..# ####  #..... h  h &9 hY  h C200.9 (2 h  h l _k - 2 scrolls labelled SOVUMUAGGU (gained 1) h h h hx hUG[M#  h|G#.## # #..#....#### hG/....# ... hG#.... . ##.....#.... .# ..## .. #.##.. .## ## ...##........### ## h0H...<.........##.##...........#.#.ß.###...######....#  hH-#..... h|N hN+1.9 (1 h3S h$U hM†.#....##...# .##.# #.## # #..#....####....# ..... hY#.... . ##.....#.... .# ..## .. #.##.. .## ## ...####  hZ##...<..# ht.##....@......##.#.ß.#[39;49m.....####...#....## h[#####....#... h0.## h h &2 h{ h0 hA+.## ....##...# .##. # #...#...## # #..#....#### # #...###.... . ##.....#....# ..## .. #. h+##..# ## ## ...##.###  ...<.## .##....# #.#.ß.#.....# ###...#....## #####....##.. h7,.......#...###### ht2 hS3&3 h7 h9h=>## ....##...# .##. # #...#...## # #..#....#### # #...# hB##.... . ##.....#.... # ..## .. #.##..#  ## ...##.###  h...<.## .##....hю# #.#.ß.#.....# h###...#....## #####....#h4# h/hhF&4h)hɛhj ....##...# .##. # #...#...## # #..#....###### #..........## .... . ##.....#......  ..## .. #.##..#  ## ...##.### ...<.## .##....# hE#.#.ß.#.....# ###...#....## ## ##..........###...#######hh&5h/hh?9 ....##...# .##.  #...#...## # #..#....##### # #..........## h.... . ##.....#...... ..## .. #.##..#  ## ...##.### ...<.## .##....h# #.#.ß.#.....# h###...#....## hhOh&6hh, h`P   #...#...## # #.##### ..# #..........##.. . #hP #......## .. #.......##..#  ## ...##..## ...<.# ##.... #.#.ß.###...#....# #### #hT hKU &7hW hX hv  # #.##### ..# #..........##.. . ##......## .. #.......##..#  ## ...##..##h"w ( ...<.# ##.... #.#.ß.###..## ####hBw O  ##.....hbw (#hT} h} &8ht h/ h'uq ..# #..........##.. . ##......## .. #.......##..#  ## ...##..## ...<..hiu# ##..... #.#.ß.###..hu## ####  ##.....#huD.....##hzhz&9hB}hX~hE .. . ##......## .. #.......##..# hM ## ...##........## ...<...# ##........... #.#.ß.#.....###..## ######hn ##.@...#.....#hD#...## hhw '10h#h%h## .. #.......##..#  ## ...##........## ...<...# ##........... #.#.ß.#.....###..#hɵp ###### ##.....#..@..###...##  ##### hEh&1hChh = ..## .. #.##..# ## ...##........### ...<.........## .##...........# #.#.ß.#.....# ###...#....## #####....### ##.....# #.@...## ##...## #####hT h &2h h h ..## .. #.##..#  ## ...##........### hʝ...<.........## .##...........# #.#.ß.#.....# ###...#....## h#####....### ##.....# #..@..## ##...## ##### hhL&3hӨhoh_.. . ##.....#...... ..## .. #.......##..## ...##..##..<.........#.##...........#.#.ß.h_^###...# #####....####.@...#.....####...#######heh:e&4hhh,jhx M# .....##.. . ##.....#...... ..## .. #.......##..## ...##..##..<.........#.##...........#.#.ß.#h 1###...# #####..@.####..........####...##h hm &5h+ h hm GM# #..#....##### # .....##.. . ##.....#...... ..## .. #.##..## ...##.##..<...#.##.......#.ß.####... #####....####.....##.....##h hg &6h hz hh!M #.## # #..#....##### # .....##.. . ##.....#...... h io..## .. #.##..## ...####..<..#.##......h5i|.#.ß.####...# h^i#####....####.....##h6oho&7hshCuh`M....##...# .##. #.## # #..#....##### # .....##hDa.. . ##.....#...... ..## .. #.##..## ...####..<..#.##......hqa.#.ß.#.....###...# hap#####....####h ghrg&8h)khlh[IM# #........#.....##...# .##. #...#...## # #..#....##### # h.....###.. . ##.....#...... ..## .. #.##..  ## ...##hξY##..<..##h.##.......#.ß.#.....h,###...#....#########h8h&9hhh" M.... ...#...##.... # #..........#.....##...# .##. #...#...## h # #..#....##### # .....###.. . ##.....#......# ..## .. #.##..### ...###..<..##h .##......#.#.ß.#.....###...##h[h'20hhFhf ).... ...#...##.# ...... ## #.........# ..#.. # ....##...# .##. # #...#...## .# #..#....#####.# #..........### #.... . ##.....#......#  ..## .. #.##..# ## ...##.### ...<.##h$  .##....# #.#.ß.#.....# ###...#....## #####....###  ##.....# #.....##  ##...##h h &1hQ h h m.).... ...#...##.# ...... .## #.........# ..#.. ## ....##...# .##. .# #...#...##.#hh  #..#....#####.# #..........### ##.... . ##.....#......# # ..## .. #.##..# # ## ...##h .### ...<.##h , .##....# #.#.ß.#.....# h ###...#....## #####....###  ##.....# #.....##  ##...##h0 h &2h h hd.).... ...#...##.# ...... ..## #.........# ..#.. .## ....##...# .##. ..# #...#...##.# #..#....#####.# #....### .##.... . ##.....#......# .# ..## .. #h.##..## ## ...##.### # ...<.## .##....#  #.#.ß.#.....# ###...#....## #####....### h##.....#  #.....##  ##...##hM h &3hhh†..).... ...#...##.# ...... †..## #.........# ..#.. †.## ....##...#h[ .##..# #...#...##.# #..#....#####.# #..........### ..##.... . ##.....#......# ..# ..## .. #.##..# .## ## ...##hd.### ## ...<.## .##....#  #.#.ß.#.....# ###...#....## #####....### ##.....#  #.....##  ##...##hhU&4hShGhB.†..).... ...#...##.# ...... .†..## #.........# ..#.. )†.## ....##...# .##..# #...#...##.# #..#....#####hX.# #...###.##.... . ##.....#......#.# ..## .. #.##..# ..## ## ...##.### .##.<.## .h#.##....# #.#.ß.#.....#hY ###...#....## #####....### ##..# #.....h:_##  ##...##hPh&5hih(h] .†..).... ...#...##.# .†..## #.........# ..# .)†.## ....##...# .##.# #...#...##.# #..#....#####.# #....###.##.... . ##.....#......#.# ..## .. #.##..#.## ## ...##.### ..##.<.## .hv^ ..#.##....# #.#.ß.#.# ###...#....## #####....### ##....# #.....##  ##...##he he &6h k hgl hGM..##..## ..####).... ...#...##.... ..†..## #.........#. .)†.#....##...# .##hH# #.## # #..#....##### ....# .....##h+E#.... . ##.....#......#.# ..## .. #.##..hS.## ## ...##### .....<..# ...#.##...........#.h..h`h&7hhh%M## ..# ..##.#...##..##..###..###..##.##).... ...#...##.... .h%B.†..## #.........#. .)†.#....##...# .### h&S#.## hC&# #..#....##### ....# .....##he&D#.... . ##@....#......#.# ..## .. #.##..h&.## ## ...### ..## .....<.........##.##..h9/h/&8h06h7h}M## #.........#####....### ..# #....##.#...##..##..###..###..##.##)........#...##.#.... ..†..## #...........#. .)†.#....##...# .### #...#...## # #..#....##### ....# .....##h#.... . ##.....#......#.# ..## .. #.##.. ...## ## ...##........###.######....hhG&9hhdhFDM #.##### ##........### .# #. #.........#####....### ..# #....##.#...##..##..###..####)........#...##.#hF.... ..†..## #.........#..#. .)†.##....##...# .### #...#...## h$G# #.@#....##### ....# #.....##huG#.... . ##.....#......# ....# ..## .. #.......##..###...#....h>OhO'30hThVh sM####.....# ##....###. #.##### ##........### .# #. #.........#####....#hݏ l## ..# #....##.#...##..##..###..####)........#...##.... ..†..##h <....#. .)†.#h* #....##...# .### hI T#.## hi # ##..#....##### ....# ##..........## h ....##.... . ##.....#......#..#h ,......#.ß.#....hŐ h h &1h h h*.####.....# ##....#.##.# #.###### ##.......## .# #. #.........#####.....## ..# #....##.#...## .##..###..###..##.## .†..)........#...##.# .†..## #.........# ..# ..)†.## #....##...# ..# #.@.#...## #......# ##..#....##### #.# ##....###.##.... . ##.....#......#.# ..## .. #.......##..# #...## ## ...##........### #..##[3h*7m .....<.........##. .#.##...........#  #.#.ß.#.....#hK1h1&2h5h<6hD].####.....# ##....#..# #.###### ##.......## .# #.##.........#####.## ..# #....##.#...## .##..###..###..##.## .†..)........#...##.# .†..## #.........# .. ß..)†.## #....##...# ..# #@..#...## ß#......# ##..#....##### .#.# ##..........###hqE.##.... . ##.....#......#.# ..## .. #.......##..# .#...## ## ...##...### .#..## .....<.....##  ... .#.##.......#  #.#.ß.#.....#hMhM&3heShUhe4hh#hhM.........######.....# ##....## #.###### ##.............## .# #.##.........####### ..# #....##.#...##..##..###..####)........#...##.#. ....†..##.....#. ß..)†.##..@.##...# . .......# ......#.## ß#.##.. ##..#....##### h.#........### ##..........###.#......hh&4hghh .##.....# #.##.......####.....# ##....#..# #.###### ##.......## .# #.##.........#####.## ..# #....##.#...## h .##..###..###..##.## .†..)........#...##.# .†..## #.# .ß..)†.## #.@..##...# .#hB a.#...#...## .ß#......#.##...##..#....##### ..#.###.. ##...hr .###.##....... ##.....#......#.# ..##... #...##..# .h ?.#...## ##.....##.....### ..#..## #.....<......## . ... .#.##.#h" h hB &5h hV hA= .##.....# #.##.####.....# ##....#.# #.###### ##.....## .# #.##.........#####.## ..# #....##.#...## .##..###..###..##.## .†..)........#...##.# .†..## #.# .ß..)†.## #@...##...#.#.#...#...## ..ß#......#.##...##..#....#####.#.###..###....### ß.##........##..#......#h$> .# ..##....#.....##..#.#...## ##.....##.......###.#..## #.....<.........## .. ... .#.##.#hXE hE &6hJ hDL h-_M#....##.........######.....# ##....# #.###### ##.............## .# #.##.........####### ..# #....##.#...##..##..###..###..##.##)........#...##.....†..##....h .Pß..)†.## #....##...# .......#.......#.## ..ß#......#.##...##..#....######.#..#.....ha5h5&7h%;hn<hçM#.###..#....# #.......###.........######.....# ##....# #.###### ##......## .# #.##.........####### ..# #....##.#...##..##..###..###..##.##)......@.#...##.hm....†..####..#......ß..)†.###..> #....##...# .........#.......#...#...##.#.##....###.....##....h<8hhb; _Found a stone staircase leading down.h k.##.####.#.#.## #.......###.##.....# #.......##.####.....# ##....#.# #.#########.....## .# #.##.........#####h .## ..# #....##.#...## .##..###..###..##.## .†..).#...##.# .†..####..#.#.ß..)†.###..>.#....##...# #h T.#.......#...#...## #..ß#......#.##..##..#....##### #...#hn ..###..###.... #ß.##........##.....#...... #.##..##....#.....##..# #...#...## ##.....##.###h h4 &9h h hw# +.##.####.#.#.## #.......###.##.....# #.......## #......####.....# ##....#.# #.#########.## .# #.##......... #.##...# #....##.#...##.##..###..###..##.##.†..).#...##.#.†..####..#.#.ß..)†.###..>.#....##...# ##.#.......#...#...## hb$  #..ß#......#.##...##..#....#####  #...#........###..###.#   #ß.##..##.....#   #.##..##....#.......##..#   #...#...## ##.....##.### h, h)- '40hm3 h4 h .##.####.#.#.## #.### #.##.....# #.......## ##......####.....# ##....#.###.#########.##.. .# #.##. .#.##...# #....##.#...##.##..###..###..##.##.÷..)h!F.#...##.#.÷..####..#.# #....ß..)†.###..>.#....##...##.#.......#...#...## #..ß#......#.##...##..#....h" #...#........###..###.. #ß.......##........##.....# #.##..##....#hQ".##.. #...#...## ##.....##.h*hr*&1hp0h1hr~.##.####.#.#.## #.### ##.##.....# #.###......####.....# ##....#.###.###.hsB.##..).# #.##.. ..#.##...# #....##.#...##.##..###..###..##.##.÷..).#...##.# #.÷..####..#hBs.# #hts#....ß..)†.###..>.#....##...#  ###.#.......#...#...## #..ß#......#.##...##..#....hs #...#........###..### #ß.##........##.....#hsl #.##..##....#.##hsy #...#...## ##.....##.h ~<2h…h$% _Found a dagger.h:$ 4.##.####.#h$ .#.........## #. .##.##.....# #.## .###......####.....# ##....#.###.#########h$ .##..).# #.##...#........##...# #....##.#...## #.##..###..###..##.## #.÷..)hD% a.#...##.# ##.÷..####..#.#  ##....ß..)÷.###..>.#....##...#hi%  ###.........#.......#...#...##h%  #..ß#......#.##...##..#.... #...#.###..###h% C #ß.##........##.....#h% B #.##..##....#.##h'& y #...#...## ##.....##.h- hr. &3h4 h6 hŜ .##.####.#.#.........## #. #.##.##.....# #. ..###......####.....# ##....#.###.#########...##..).# #.##. #...#........##...# #....##.#... ##hP .##..###..###..##.##  #.÷..).#...##.#  ##.÷..####..#.# ##....ß..)÷.###..>.#....##...# ###.........#.......#...#...##h & #..ß#......#.##...##..#.... #...#..###..### #ß.......##hߝ .##.....# #.##..##....#. #...#...## ##.....##hM h. &4hb h! h6|X##.####.#.#.........## #.# .##.##.....# #.# .###......####.....# ##....#.###.#########...##..).# #.##.# ...#........##...# #....##.#...# #.##..###..###..##.## h|_#.÷..).#...##.# ##.÷..####..#.#  ##....ß..)÷.###..>.#....##...# ###.........#.......#..ß#......#.##...##..#....##...#..###..###.#ß.......##.##.....#.#.##..##....#.##...#...## ##.....##.h[h&5h6hh###.####.#.#.........## #.# ##.##.....# #.##. ###......####.....# ##....#.###.#########.##..).# #.##..#h`-#........##...# #....##.#...## .##..###..###..##.## .÷..).#...##.# .÷..####..#.h=# ##....ß..)÷.###..>.#....##...#  ###.........#.....hm#..ß#......#.##...##..#....##...#.h###..###.#ß.##........##.....#.#.hE##..##....#.##.h?Y#...#...## ##.....##.#hh'&6h< h~h ##.####.#.#.## #.###. #.##.....# #.##.hU `......####.....# ##....#.###.###..##..).# #.##..# .#.##...# #....##.#...## ##..###..###..##.## ÷..).#...##.# .÷..####..#.# h ....ß..)÷.###..>.#....##...# ###.#.......#...#..ß#......#.##...##..#....#h z#...#........###..###.#ß.h ##........##.....#.#.##..##....#.h E##.#...#...## ##.....##.h #h hf h 7h h h+W##.####.#.#.## #.###. .##.....# #.......##. #......####.....# ##....#.###.#########.##..).# #.##.# #.hW##...# #....##.#...## ##..###..###..##.## ÷..).#...##.# ÷..####..#.# ....ß..)÷.###..>.#....##...# .#.......#...#...##  #..ß#......#.##...##..#....##...#........###..###..hW"##ß.......##........##.....#.#.##..##....#.hTXe##..##...#...## ##.....##.#h_h`&8h=fhghh##.####.#.#.## #.......###.##.....# #.......##. hiH......####.....# ##....#.###.#########.##..).# #.##.........# .##...# #....##.#...## ##..###..###..##.## hEie÷..).#...##.# hnit÷..####..#.hi)# hiß..)÷.###..>.#....##...# .hi#.......# #..ß#......#.##...##hj  hGj#...#........###..###.## hjjF#ß.##..hj^##.....#. #.hj##..##....#.......##..# #...#...## ##.....##.###hj h9yhy&9h.hUh##.####.#.#.## #.......###.h5,##.....# #.......##.####.....# ##....#.###.#########.....##..).# #.##.........#####.##...# #....##.#...## .hZ##..###..###..##.## .h|÷..).#...##.# .h÷..####..#.# ß..)÷.###..>.#....##...# hF.#.....h} ..ß#......#.##.h74 ...#.hYp.###..###....h# ß.hx##........##.....#......# .hP##..##....#..... h hh'50hhh^h$4##.####.#.hz$#.## #.......###.##.....# #.......##.####.....# ##....#.###.#########..h$}##..).# #.##..#####.h$##...# #....##.#...## .h$##..###..###..##.## .h %A÷..).h%J#...##.# .h3%t÷..####..#.hF%'# hZ%. .h~%ß..)÷.###..>.#....##...# h%O#...h%;ß#......#.##...#h%!h%r#........###..###...h%  h%_.##........##....h&!h%&W##..##....#..h8& hP5h5&1h?h"Ah h h h hغ T.##.####.#.#.## #.......###.##.....# #.......##.####.....# ##....#hL :.###.#########..##..).# #.##..#####.##...# #....##.#...## .##..###..###..##.## .÷..)h .#...##.# .÷..####..#.# .ß..)÷.###..>.#....##...#.#..hػ .....#...#...## ..ß#......#.##...##..#....#####h .#........###..###...h t.### ß.##........##...h> y..#......#.##..##....#.......##..# h` Z...#...## ##.....##.###h h_ &2hp hf hM..#...#.####.......#..#....# #.......###.........######.....# ##....#hg#.#########.............##..).# #.##.........#######...# #....##.#...##..##..###.@####)........#...##.....÷..####..#........ ..ß..)÷.###..>.#....##...#.h##.###.......#.....hh &3h&h'hxM##.#..#..........#h.####.......#..#....# #...#.........######.....# ##....#h#.#########.............##..).# #.##.........#####hA4##...# #.@..##.#...##..##..###..####)........#...##. hd......÷..####..#.........##hy1#.....#hh. #........##... hh#&4hWh"h̚[###.#.#.#........##.####.......#.#.## #.......###.##.....# #.......##.hCt####.....# ##....#.###.#########.##..).# #.##.#####.##...# #..@.##.#...## .##..###..###..##.## .hh÷..)........#...##.# .h÷..####..#.........# . .hß..)÷.###..>.#....hۛ|#.......#...#...##hß#......#.##...##..#....######........###..###...h'9### .##.hI/##.....#......#hh:&5hhӫh d###.#.#.#......##.####.......#.#.## #.......###.....###.....# #.......##......#hv g####.....# ##....#.####.#########.##..).# #.##.#####.##...# #...@##.#...## .##..###..###..##.## .÷..)........#...##.# .÷..####..#..h # . ß..)÷.###..>.#....##...# .#....... ß#......#.##...#..###.. h hx &6hQ h h/ h h h hM...####.....)##..........#..#..........#.####..hn........#....# #..#.........######.....# ##....###.#########.....##..).# #.##@........#####h##...# #....##.#...##hN..##..###..#### h....÷..)........#...##.#...h6##..#h&..h(#hh&7h_hh####.). .###.......#. .#.#......##.h####.......#. .#.## #.......###.....#.##.....# #.......##......#.####.....# ##....#.####.###.#h>##..).# #.##.#####.hb]##...# #....##.#...## .##..###..###..##.## .h1÷..)........#...##.# .÷..####..#.# ..# h..)÷.###..>.#....##...# .##....h_ #......#.# h<8hhh####.).# ###.........#. #.#.... ##.####.......#. #.## #.......###.....#.##.....# #.......##......#. .####.....# ##....#.##.###.###.hz###..).# #.##.#####....###...# #....##.#...## .##..###..###..##.## .÷..)........#...##.# .hZ÷..####..#.........# ..#. .)÷.###..>.#....##...# h.##.......#...#...## ......#.##...##..#..h  h h4&9hhh @ 4####.).#....#.. .#....).####.h@ {#. .## #.###.....#.##.....# #.##......#. ####.....# ##....#.h@ Z##. .###.###.##. .hA ##..).# #.##.#####....#hA ##...# #....##.#...## .....###..###..###..##.## . .÷..)........#...##.# . .÷..####..#.........# hA ..#. )÷.###..>.#....##...# hA .##.#.......#...#..hA .###.##...##. hFK hK '60hMR hS h? ####.).#. #..#..#...). .h@ ####.#.### #.###.....#. .##.....# #.......##......#......# ##....#.##. h0@ ###.###.##. ##..).# #.##.hd@ #####....##. .##...# #....##.#...## .....# h@ W##..###..###..##.## ...... ÷..)........#...##.h@ s ÷..####..#.........# h@ ÷.###..>.#....##.h@ #.......#...#...###.##...##..#..h!A + hI hI &1h5P hR h ####.).#. ..#..#....).#####.#....### #.......###.....#. hD ##.....# #.##......#......# ##....#.##..###.##. #..).# #.##.#####....##. ##...# #....##.#...## .....# ##..###..###..##.## ...... ..).#... ..####..#......... .###..>.#....##...#ho #.#...#...###.##...##..#....##### h hc &2hZ h h####.).#....#.#..............).#>####.......#....h1## ## #.......###.....#.....# #.....# #.......##......#. #.....# ##....#.##. #.###.hAx##. ..).# #.##.h#####....##. #...# #....##.#...## .....# h##..###..###..##.## ...... ).#...##h####..#........ ###..>.#....##..h9#.#...#..h!z.###.##...##..#.. h$hE%&3h+hm-h =M### (.#...#####.....).#.#...............#..hb N...........).#>.###...........## .####.......##.h ....# ##....###. #.#########h 1........##. ..).# #.##.........#####....##... #...# #....##.#...### ##..###..###..##.## ......#.h; =.......h h h3 4h] hד h%w ### #.(.#...#####......).#........#......#....................).#>.hw ####.......#.....## ## #.......###.....#.....# .....# #.......##......#......# .....# ##....#.##. .##.##. .hw q).# #.##.#####....##. ...# #....##.#...## .....# h@x ).#...##.# ####..#.........#hx ..>.#....##...# #.#...#...## h h &5h? h h### #.(.#...## ####............).#..... ......#...... #....................).#>. ####.......#....## h]## #.......###.....#.....# # #.......##......#......# # ##....#.##...... #.##..... ).# #.##.h"#####....##.... # #....##.#...## .....# hx..###..###..##.## hq..>.#....##...h .#...#...## h hhh 6h-&h'hpp### #.(.#...## ####............).#..... ..#..... #.......).#>. ####.......#...## h## #.......###.....#.....# # #.......##......#......# # ##....#.##...... .##..... .# #.##.#####....##.... h7# #....##.#...## .....# ..#...hZ ..>.#....##..h̚#...#...## h$h&7hhh~### #.(.#...## ####............).#..... ....#.... #.............).#>. ####.......#...## hY## #.......###.....#.....# # #.......##......#......# # ##....#.##...... .##..... h# #.##.#####....##.... h## #....##.#...## .....# ###..###..##.#hg#...##.h$l..#.>.#....##.h_#...#...## hh&8hhh =### #.(.#...## ####............).#..... ....#... #.............).#>. ####.......#.....## ## #.......###.....#.....# h=# #.##......#......# # ##....#.##...... .##.....  #.##.#####....##....  #....##.#...## .....# h>..###..##.## ......#...## hFhF&9hLhrNh *### #.(.#...## ####......).#..... #.. #...).#>. ####.......#..hC ..## ## #.......###.....#.....# # #.##......#......# # ##....#.##...... .##..... #.##.hr #####....##.... #....##.#...## .....# h a..###..##.## ......h #...##.# ......#.# hל `..#.. .#....##...# h A.##. h h٦ '70h h h@* ### #.(.#...## ####.....).#..... #...... #..h* .).#>. ####.#.....##  #.......###.....#.....#  #.##......#......# h* ##....#.##...... .h:+ ##..... .##.#####....##.... ....##.#...## .....# ..###..##.## ......##...##.# .... #.# ...#. hh+ ~#....##...# #..##.h+ #...#...## ### #. h3 h54 &1hK: h< h ### #.(.#...## ####.....).#..... .#....... #....).#>. h.#.....##  #.###.....#.....# #.hӂ##......#......# ##....#.h##...... .##..... h(v##.#####....##.... hW##.#...## #.....# ###..##.## #h#...##.# #.# .# +...#. h}....##...# ##..##.h̓#...#...## ### #. h=hƍ&2hDh͗h* ..###).#.............#... #....).#>###.hO...##  ##.....#.....#.##..##....#...#...... ###.......##...#####@...## ...##.#...## #.....# ###..##.## hh.##. .###..........###hh&3hhh ........#... #...).#>###..##  ##.....#.....##..##....#.........##...... hh###................##...#####....## ...##.#...## #@....# ###..##.## .#.#. .##h;## ..##.....#......#hh.&4hhhN  #.).#>###...## h ##.....#.....#...##....#.........##...... ###................##.h #####....## ...##.#...## #.....## ###..##.## .#h/ .#. .#......+...#....h[ -.. ..#.......##..#hy h hV &5h h h8 O ###.##  ##.....#.....#....##....#.........##...... ###.......##h9 .#####....## ...##.#...## #.....## ###..##.## .##.#. .#......+...#....##h=9 ^##..##... ..##........###h[9 h,? h? &6hC hUE h  ##.....#.....#....##....#...#...... ###.......##.#####....## ...##.#...## #.....## ###..##.## .##.#. hA`.......+@..#....####..##... .#...#...## ### #.. ..<.........##hZhђ&7h=h-h8##♣♣...♣♣.>..'♣...♣#♣h)9h>h~>h>8hBhE{ _You open the door. _Found a staircase to the Ecumenical Temple.h r# #.###.....#.....# #.##......#......# ##....#.........##......#.....##..... .##hv /.#####....##.....##.#...## #.....##.###..##.##♣♣ #......##h {.#...##.#♣...♣#.# #h .#♣.>..@...#.... h #....##...#♣...♣##..##... ..#...#...##♣♣ ### #.. h >..##..#....##### #. h /..###.### ...##.....#......# h0 ...#.##..# hL *...##.### ...<hm *.##h h -9 _h h Q _There is an open door here.hl # #.###.....#.....# # #.##......#......# # ##....#...##......#....##..... #.##.#####....##.... #....##.#...## #.....## #..###..##.##♣♣♣ #......##.#...##.#♣...♣#.# .#.#♣.>.@'...#.... .#....##...#♣...♣##..##...h ^.#...#...##♣♣♣ ### #.. ...##..#....##### #. #..###.### ....##.....#......# ....#.##..# ....##.### ....<.##hd ho .80 _h hR  h*.## #.###.....#.....# .# #.##......#......# .# ##....#.##......#.##.....  #.##.#####....##....  #....##.#...## #.....## ##..###..##.##♣♣♣##......##.#...##.#♣...♣#.# ..# h?+ .#♣.>@.'...#.... >.#....##...#♣...♣##..##....#...#...##♣♣♣# ### #.. #...##..#....##### #. ##..### hb+;.### .....##.....#......# #....#.##..#  h+X.....##.### .....<.## hj1 h1&1 h5 h7 hT`.## #.###.....#.....# ..# #.##......#......# ..# ##....#.##......#.##..... # #.##.#####....##.... # #....##.#...## #.....###..###..##.##♣♣♣##......##.#...##.#♣...♣#.# #..#.#♣.@..'...#.... .>.#....##...#♣...♣##..##... haj.#...#...##♣♣♣# ### #.. ##...##..#....##### #. ###..###.### ......##.....#......# ##....#.##..# #.....##.### #.....<.## hqf hf&2 hj h[mi _There is a staircase to the Ecumenical Temple here.!h## #.###.....#.....# # #.##......#......# # ##....#.##...... .##.....  #.##.#####....##....  #....##.#...## #.....## ..###..##.##♣♣♣##......## !h/#...##.#♣...♣#.# ..#.#♣.>@.'...#.... >.#....##...#♣...♣##..##... #...#...##♣♣♣# ### #.. !h`!h{!h-3 _!h$!h!h4## #.###.....#.....# # #.##......#......# # ##....#.##...... .##..... #.##.!h[5#####....##.... #....##.#...## #.....## ..###..##.##♣♣♣##......## #...##.#♣...♣#.!h5# #.#♣.>.@'...#.... !h5Y.#....##...#♣...♣##..##... #...#...##♣♣♣# ### #.. !h5/!h;!h=<&4!h@!hfB!h! A #.###.....#.....#  #.##......#......#  ##....#...##...... .!h *...##..... .##.#####....##.... ....##.#...## #.....## ..###..##.##♣♣♣##......## #...##.#♣...♣#.# #.#♣.>..@...#.... !h j#....##...#♣...♣##..##... #...#...##♣♣♣# ### #.. !h/ !h  !hy &5!h! !h$ Q _There is an open door here.!h>  #.###.....#.....# #.##......#......# ##....#.........##...... .....##..... ##.#####....##.... ##.#...## #.....## ###..##.##♣♣♣##......## #...##.#♣...♣#.# .!h (#♣.>..'@..#.... ....##...#♣...♣##..##... #...#...##♣♣♣# ### #.. !h< !h] -6 _!h !h "hxw#.###.....#.....#  #.##......#......#  ##....#.........##...... .....##..... .#####....##.... ##.#...## #.....## ###..##.##♣♣♣##......## #...##.#♣...♣#.# #♣.>..'.@.#.... ##...#♣...♣##..##... #...#...##♣♣♣# #### #.. 7"h#.###.....#.....#  #.##......#......#  ##....#.........##......  #.....##.....  .#####....##....  .##.#...## #.....##  "h..##.##♣♣♣##......##  #...##.#♣...♣#.#  #♣.>..'..@#....  ##...#♣...♣##..##...  ...#...##♣♣♣# #### #..  #..#....##### #.  .###  ##.....#......#    "hR#.##..#    ##.###    <.##   "h"hB&8"h0"h"h /M...........## ## .......##......#......# ##....#.........##. #........##. .........#####....##.... .##.#...## ## ##♣♣♣#"h # #...##.#♣...♣#..@....#..>..'...#....###...#♣...♣##..##...# ...#...##♣♣♣# #### #.... ..#.# #"h "h? &9"hY "h "h \.#.##  .###.....#.....#  .##......#......#  #....#.........##......  ......##.....  #####....##....  ##.#...## #.....##  #..##.##♣♣♣##......##  "h@ V...##.#♣...♣#.#  #♣.>..'...#....#  .##...#♣...♣##..##...#  #...##♣♣♣# #### #....# ..#....##### #..# #.### #.#  #"h .....#......# ##  .##..#  #.###  "h "h '90"h "hA #hzJ/#.##  ###.....#.....#  ##......#......#  ....#.........##......  .....##.....  #####....##....  #.#...## #.....##  ..##.##♣♣♣##......## #hKs ##.#♣...♣#.#  #♣.>..'...#....#  ##...#♣...♣##..##...#  .#...##♣♣♣# #### #....#  .#....##### #..##  .### #.#  .....#......# ##  ##..#  .###  #hFQ#h5R&1#h{V#h*X#hޢ#.##  ###.....#.....#  ##......#......#  #.##......  .....##.....  #####....##....  .#...## #.....## #h .##.##♣♣♣##......##  .##.#♣...♣#.#  #♣.>..'...#....#  #...#♣...♣##..##...#  #...##♣♣♣# ######....#  #....##### #hߣ6#..##  ### #.#  #......# ##  #h!##..#  ###  #hJ#h&2#hr#h4#h#.##  ###.....#.....#  ##......#......#  #.##......  ##.....  #####....##....  #...## #.....##  ##.##♣♣♣##......##  ##.#♣...♣#.#  #♣.>..'...#....#  ...#♣...♣##..##...#  ...##♣♣♣# ######....#  ....##### ##..##  ### #.#  #......# ## #h ##..#  ###  #hݾ#h<&3#h#hb#hҜ4#h1#h$h![ ##.....#.....#.......##...##........#######....## #...## #.....## #.##♣♣♣#.##♣...♣.## ...#♣.>..'...#..@.#..♣##..###♣♣♣# ######....#$hg"# ......##  $hF'$h'&4$h+$h-$hN ..##...##........#######....## #...## #.....## #.##♣♣♣#.##♣...♣#.......## ...#♣.>..'...#......♣##..###♣♣♣# ######....#.##### ##..## .......# $hD $h$h&5$h$h*$h)^##......#......#  .#.$h*##......  ##..... $h#*f #####....##.... $hG* ...## #.....##  #$hj*.##♣♣♣##......##  #.#♣...♣#.......## $h* #♣.>..'...#....#  $h*x#♣...♣##..##..@#  $h*##♣♣♣# ######....#  ##### ##..## $h* ### ##.#  $h+#......# ##  ##..# $h7+F ###  $hY+e##  #  $hy+$hI1$h1&6$h5$hl7$h [ #...#...... ...#######....#### #.....## #.##♣♣♣#$h l.##♣...♣#.......## ..#♣.>..'...#....# #..♣##..##...#.#$h #♣♣♣# ######.@..#.##### ##..#$h1 ....### ##.#  #.....# $h D $hO $h& &7$h $h %h#.##......  ##.....# #####....##....# ## #.....## .# .##♣♣♣##......## .#%hG8 .#♣...♣#.......##.# .#♣.>..'...#....#.#  .%hj#♣...♣##..##...#.#  .%h##♣♣♣# ######..@.#  %h##### ##..##  %hǒz### ##.#  .%h#......# ###  ##..# %hF ###  %h+S##  # %hL^ .....#  %h%h &8%h@%h%hk7.##......  .##.....#  #####....##....#  .## #.....## ..#  ##♣♣♣##......##..# %hClF #♣...♣#.......##.#  #♣.>..'...#....#.# %hgl %hl#♣...♣##..##...#.#  ##♣♣♣# ######...@# %hl .##### ##..##  %hly### ##.#  %hl#......# ###  .##..# %hFm ###  ##  #  %himH#  %h,s%hs&9%hw%hy%hR jM##......###...........##....#####....##.. .## #.....## #♣♣♣##......##.%h ..♣#.......#>..'...#.... #♣...♣##..##...# ##♣♣♣# ######....%h ##### ##..## .....### ##.# %h %h %h  (300%h %hx %hA M## ##......###...........##..%h .#####....##.. .## ##.#♣♣♣###...♣#.......#%h Y>..'...#. #♣...♣##..##...# %h ##♣♣♣# ######.... .#######..##%h : %h֭ %h3 &1%h' %h &hM...........## #.....#.....# ###......###.........##..#####....##. &hQ.## ##.#♣♣♣###...♣#.......#>..'...#. #&hr♣...♣##..##...# ##♣♣♣# ######....#&h+ .#&hD &hg <2&h$&hx&&h_M.).#>............## ## ###......###.........##..#####....##. .## ##.#♣♣♣#&h`##...♣#.......#>..'...#. #♣...♣##..##...#.# #&h8g&hg&hg3&h'm&hn&hMM#.... ..).#>............## ## ##&h0#......###.........##..#####....##. .## &h##.#♣♣♣###...♣#.......# &h#♣.>..'...#....#.# ##&h&h>&h&4&hh&h&h 6M.).# .#.... ..).#>............## #&hL # ###......###.........##.&hc =.#####....##. &hy U.## ##.&h #♣♣♣#&h )##. &h O#♣...♣#.......##.#&hʀ - .&h݀ &h &h' &hE 5&h &h &h eM(.#...## ..).# .#.... ..).#>............## #&h # ###......###.........##..#####....##. &h .## ##. ##♣♣♣##......##..#&h E .##&h &h &6&h &hw &hbXM##........ (.#...## ..).# .#..... ..).#>............## ## ##&hXv#......###.........##..#####....##. .## #.....##...# &hX ..#&hZ`&h`&7&hf&hh'h'h%'h'h'h$.##. .(.#...## .).#..... .#....... .).#>. .#'h.## .###.....#.....## .##......#......## #.##....@.#'ha .##.....#'h .#####....##....# 'h.## #.....##...# .##♣♣♣##......##..#'h7l .#♣...♣#.##.#'hX .#♣.>..'...#....#.#'hyc .#♣...♣##..##...#.#'h .##♣♣♣# ######....# 'h''h(&8'hc.'h/'hJ9.##. .(.#...## .).#..... .#......'h K .).#>. .#.### 'hcKY.###.....#.....## .##......#......## .#.##...@..# 'hK`.##.....# 'hKh.#####....##....# 'hK.## #.....##...# 'hKS#.##♣♣♣##......##..#'hL #.#♣...♣#.##.# 'h}L.#♣.>..'...#....#.# 'hLd.#♣...♣##..##...#.# 'hLf.##♣♣♣# ######....# 'hT'hGU&9'hE['hg]'h} ~ .##. .(.#...## .).#..... .#.....'h B .).#>. .#...........### .###.....#.....##'h  .##......#......## 'h% .#.##..@...# 'hu B.##.....#'h  'h g.#####....##....# 'h n#...## #.....##...#'h q #.##♣♣♣##......##..#'h(  'hE P#.#♣...♣#.##.#'ha  'h~ .#♣.>..'...#....#.# 'h d.#♣...♣##..##...#.# 'h f.##♣♣♣# ######....# 'hE 'h '10'hW 'h^ 'h~A # .##. #.(.#...## #.).#..... .#..... 'h%B .......).#>. .#...........### .###.....#.....## .##......#......## .#.##.@....# .##.....# .#####....##....#'hYB  .#...## #.....##...# .##.##♣♣♣##......##..#'hB  .##.#♣...♣#.##.# 'hB .#♣.>..'...#....#.# 'hB P#...#♣...♣##..##...#.# 'h\C i#...##♣♣♣# ######....# 'hJ 'h(K &1'hQ 'hYS (h&=M. ....#.####..).## # ##........ (.#...## #.....).#...(hy=f#.........................).#>............### ### ..##(h=#..@...#####.(h=........##. ......#####....##....#(h=? #(hE(hF&2(hM(hsN(hxM.. #..### . ....#.####..).##... ##........ (.#...## (hw#.....).#....#...............).#>............### (h-### ..##......#####. (h\e..............##.....# (h*.#(h~(h&3(h (h!(hDM.##...#####... #..### ...# . ....#.####..).##... ##........ (.#...### (hD#.....).#.....##.....(hE).#>...........@### (h+E_#.....## (hJE..##......#......## ...#.........##......#(hmEA #.#(hM(h{N&4(hU(hW(heMM.##........#...... ..##...#####..####..#.. #..### ...# . ....#.####..).##... ##........ (h(.#...## #.....).#.....###.....$#..#>............### (h#.....#.....## .....##......#......## .(h*U.## #..#(hN(h(h&5(h(hNm _Found 6 gold pieces. _You see here a +0 falchion.(h*F pM....#..##.##........#......# .##...#####..####..#.. #..### ...# . ....#.####..).##...# ##......... (hxF >(.#...### #.....).#.....##...$#.(hF ).#>.>#(hF ...........### ## .....###.....#.....##(hF  .(hF a.. (hF .(hG ..(hG ,.##...#(hT (hU &6(h[ (h] ; _Found a stone staircase leading down.(hf M###### ## ............#..##.##........#......# .##...#####..####..#(h N.. #..### . ....#.####..).##...# .##.............(.#...### #............).#@....###(h R.....$.(h %).#>.> .....#...........###### .(h@ H ..(h` K.##...(h (h &7(h@ (h )h##......#### ##  .....#..###  ##........#......#  .##...#####..####..##   ...... #..### ...#  )hO ....#.####..).##...#   .##.........#  .(.#...###  .).#.@...##  #.$#  ).#>.>#  #.)hx######  ###.....#.....##  )h##......#......##  #.)hd..##......#  )h....##.....#  #####....##....#  )h)h )h &8)h])h')h##......#### ##  ....#..###  .##..#......#  ##...#####..####..##  )h_2...... #..####...#  ....#.####..).##...#  .##.........#  (.#...###  )h).#..@..##  #.$#  )h).#>.>#  #.)h######  ###.....#.....##  )h=,##......#......##  .#...##......#  ##.....# )h^ )h|T#####....##....#  )h])h&9)h!)h(#)h ##......#### ##  #..###  ##..#......#  #...#####..####..##  )h|  #..####...#  #.####..).##...#  ##.........#  )h (.#...###  ).#...@.##  )hл a#.$#  )h ).#>.>#  #.######  )h' ###.....#.....##  ##......#......## )hN g #.##......#  )hn 6##.....#  )h T#####....##....#  )h )hR '20)h )h )h G ##......#### ##  #..###  #.#......#  ...#####..####..##   #..####...#  #.####..).##...# )hG  ##.........#  (.#...###  ).#....@##  .#.$#  ).#>.>#  .#.)h-H ######  .###.....#.....##  .##......#......##  .##......#  ##.....#  #####....##....#  )hQ )hqQ &1)hUW )hX *hb& .....#..### ##...... ...#####..####..##. #..####...#.####..).##....##..........(.#...###).#.....###.......@$#.).#>.>#.#####..#.# .## #.....##...#  *hj*hk&2*ho*hq*h{4#..###  .#......#  #####..####..##   #..####...#  .#.####..).##...#  ##.........#  (.#...###  ).#.....##  #.*h4#  ).#>.>#  #...######  ###.....#.....##  ##......#......##  *h48##......#  *h 5##.....#  .#####....##....#  ## #.....##...# *h15( *h =*h=&3*hcB*hH*h-I+4.9 (2*hM*hO> _You now have 214 gold pieces (gained 6).*h <.#..### #.#......# .#####..####..## . #..####...# *hL .#.####..).##...# .##.........# .(.#...### .).#.....## .#*hp F.# *h '.).#>.># .#...###### *h Q.###.....#.....## *hϹ X.##......#......## .##......#*h U .##.....# *h ~.#####....##....# .## #.....##...#*h4  *ht *h +5.9 (1*h *h *h$%.#..### #.#......# #...#####..####..## *h$. #..####...# .#.####..).##...# .##.........# *h$u.(.#...### *h%.).#.....## .#.# *h?%.).#>.># .#*h`%..###### .###.....#.....##*h% .##......#......## *h%U#.##......# *h%V.##.....# .#####....##....#*h%_ .## #.....##...#*h& *h\.*h.&6*h5*he6+hj?.#..### .##..#......# #...#####..####..##+hk . #..####...# +h7k.#.####..).##...# .##.........#+hUkv ..(.#...###+htk .).#.....## +hkY.#.# +hk.).#>.># .#+hk.###### .###.....#.....##+hk .##......#......##+hl1 .#+h4lX.##......# +hRlJ.##.....# +hol>.#####....##....# +hl_.## #.....##...# +hu+hu&7+h}+h+h NM###### ## ......#..## .##........#......# ##...#####..####..##.. #..####...#+hG #.####..).##...##.........#..(.#...### ........).#..@..###+hn 6.......+h ).#>.> ...#...........###### +h J. #+h +h +h &8+hr +h +h"r M#.#.#......## ###### ## ......#..## .##........#......# +h~r J##...#####..####..#.. #..####...##.####..).##...###.........(.#..@### +hr f........).#.....###................ ..............).#>.>#+hr U .##+hs +h^{ +h{ &9+ha +h ,h-M.. #.#.#......## ###### ## ......#..## .##........#......# ##...#####..####..#.. #..###,h#.####..).####......@..#..(.#...### ........).#.....## ...#................# ..,hFE#.##..,ht,h<,h'30,h,h,hl?M.....#.. #.#.#......## ######### ....#..## ,h?..##........#......# ##...#####..#.. #..####.####..).####.........,h?/.(.#...### ...........).#.....## ........,h!@J ..##.,hB@#..#...,hrI,hI&1,hP,hQ,hM##..#....# .....#.. #.#.#......## ##,hh####### ....#..## .##........#......# ##...#####.. #..###.####..).##,h ##......... ...........(.#...### ,h.*....#...,hQ,h,h&2,h,h,h7 PM..##.....###..#....# .....#.. #.#.#......## ##......####### ..,h8 I....#..## .##........#......# ##...######.. #..###.####..).## ,hF8 l........##.........# .#,ho8 N ......####,h8 ,h@ ,h>A &3,hG ,hI ,hɅ 7M...........#..##.....###..#....# .....#.. #.#.#......## ######### ..,h! ....#..## .##........#....@.# ##...#####..####..##.. #..## ....#.####..).##...# ,hA O..).#,h ,h &4,h ,hR -h[A #..##.....# #..#....# .........## #...#.#-hA# ..##......#######.....#..#####..#...... -hA##...#####..####@.## ...... #..####...##.####..).-hB).-h&Bh.).# ...#...........###### -huBD -h"J-hJ&5-hP-hQ-h #..#....# .........## #...#.## ..##......#######...........#..#####-h'..#...... ##...#####..####..## ...... .##.####..).....##.......#-h13..-hR....#### ...###.....#.....##  -hq-h-hK&6-h%-h-hz\  .........## #...#.## ..##......#######.....#..#####-h\ #...... ##...#####..####..## ...... .#.####..).....##.........(.#...##..-h] ?..#... -h3] m...##......#......##  -he -he &7-hzl -hn -hy S #...#.## ..##......#######.....#..######...... ##...#####..####..## -hټ +...... #...#.####..).#....##.........(.#...##.).#.....##..........##-h ...#... .#.........##......#  -h" -hp &8-h -h5 -hV1x ## ..##......#######.....#..#####..#...... ##...#####..####..## -h1...... #..####...#.####..).#....##.........(.#..@###-h1L..).#.....###................#..#.##.. ............##.....# -h2D -h9-h9-h:9-h1@-h B.h ..##......#######.....#..#####..#...... ##...#####..####..## ...... #..####....h/#.####..).##...#....##.........#...(.#...##).#..@..##.h]#................#...........).#>.>.hF.## .hm....#####....##....#  .h.h>'40.hJ.h.hUX .....#..### .##..#...... ##...#####..####..## ...... #..####...##.####..).##...#....##..........h...(.#...###..).#.....###............@...#.).#>.>#.hײx.#####..h~# ...## #.....##...#  .h.h .hX&1.h.hZ.h2#..###  ##..#......#  #...#####..####..##  .h% #..####...#  #.####..).##...#  ##.........#  .(.#...###  ).#.....##  #.#  .hP).#>.>#  #.######  .ht~###.....#.....##  .hr##......#......##  #..hp##......#  ##.....# .hګP #####....##....#  .hu## #.....##...#  .h.h&2.h.h.hw ###...... #...#####..####..## ..... #..####...#.####..).#....##.........(.#...###.).#.....###...........h4x....).#@.>#.....#######.....#.....## #.# .##♣♣♣##......##..#  .h.hn&3.h .hvc _There is a stone staircase leading down here.0h;40h@0hE0hVJ-4 _0hL0hI  You climb downwards.  You hear the hiss of flowing sand.0h/  --more--1h ##### #####  ##....##....#  #...........#  ..........#  #.......# 5 #.@#   ##.#   #.#  ###1hz1h1h,-5.6 (1.71hH.1h2  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.6h ##### ##### ##....##....# #.# ..# #.# #@<# ##.# #.# ###6h 6h360 _6ht 6h7hJM ##### ######....####........#.@.....###.<####.#7hg###.#7h27h&77h\7hZ7h/ ] ###### ##### ##....##....##.##.# #.# ##.<####.# ##.# 7h 0  #.# ###7h}6 7h7 &87h; 7hW= 8h9'M ###### #### ##....#####.........####.......# ##.<####.###.###8h`@8h@&98hcE8hG8hr 8hDu Equip which item?  - - Unarmed Hand Weapons (go to first with ))  g - a +0 mace (weapon) Armour (go to first with [)  b - a +0 hat (worn) 8hu r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn)8hu [?] describe selected [!] equip|wield|wear|put on8hu y[tab] equip|unequip :h:h:hCTPittman the MagicianDraconian of Vehumet **....Health: 40/40 ========================Magic: 11/11 ========================AC: 6Str: 12###### #####:h'@EV: 11Int: 16##....##....#SH: 0Dex: 11###...........#:hp/XL:  5 Next: 98% Place: Dungeon:5#......@......#Noise: ---------  Time: 3349.6 (0.0)...####.......#g) +0 mace##.<####.#:h&Throw: 3 darts (datura)##.##.####   :h2    _There is a stone staircase leading down here.  You climb downwards.  You hear the hiss of flowing sand.:hZThere is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.:h[P  Okay, then.:h:h;:h. _;h-  You are a level 5 Draconian Hedge Wizard.  You are 98% of the way to level 6. Play time: 00:35:48 (3314 turns).;h;h;h  Zot will find you in 26650 turns if you stay in this branch and explore no new _floors.Ah=P ###### ##### ##....##....# ###.# #.#.####.#. ##.<####.#  ##.#  #.# ###AhBAhC350.6 (1 _AhFAh*IBhi ###### ##### ##....##....# ###.# #.##....####.#.. ##.<####.#. ##.# #.# ###Bho<1BhsBhuuBh  ###### ##### ##....##....# ###.# #.# #....####.#.# ##.<####.##.# ##.## #.# ###Bh Bh &2BhP" Bh$ Bh ) ###### ##### ##....##....# ###.# #.# #....####.#.## ##.<####.###.# ##.#  # #.# ###Bh: Bh &3Bh Bh Ch ###### ##### ##....##....# ###.# #.# #....####.#.### ##.<####.##.## ##.#  # #.# ###Ch ChV &4Ch ChyChK ###### ##### ##....##....# ###.# #.# #....####.# ......### ##.<####.#  ###.## ##.# ## #.# ###Ch.Ch&5ChChChٍ  ###### #######....##....###.......###..#..@.####..#......### ##.<####.#####.## ##.# #  Chݒ Ch8 &6Ch Ch Dh` ###### ##### ##....##....# ###.# ###.# #.@..####.# #......### ##.<####.#Dh  ####.### ##.# ## #.#  ###DhDh/&7DhDhnDhxJ ###### ##### ##....##....# ###.# ###.# #@...####.# #......### ##.<####.#Dh ####.### ##.#  ## #.#  ###Dh8Dh&8DhDhDh O ###### #######....##....###.......# ###..###.#....#####....@.### ##.<####.#Dhe ###.### ##.#  ##   Dh Dhn &9Dh Dh` Dh Q.?...... ###### #####.. ##....##....##. ###.# #.###.# ###.#....####.#Dh1  #...@..### ##.<####. ####.### ##.# ##. #.##Dh G# ###DhV Dh '60DhT Dh.  DhP [_Found a scroll labelled UCAERGH KALUOCAC.Ehd8 .?... .... ... ######  ... ##....##.... #.# ###. #.###. ###.#....####. #..@...### ##.<####Ehi ####.### ##.# ##.# #.#  ## ###EhEh&1Ehv!Eh@#Eh M####.?.......# Eh ###### ####... ##....## ###.. #.###......Eh ###@#....####.............### ##.<####Eh8 ####.### ###.#EhW #.#Ehy Eh˲ Eh &2Eh Eh8 Ehh0 <M ...######.?........#....# ###### ####... ##....## ### #@###......###.#....####.......#......### ##.<########.### ##.#Eh!7 Eh7 &3Ehd< Eh> Eh=M#... ... ####..######.?........ Ehc=@.[.......# ###### #####......# ##....## ### #.###......##.#....####.......#......### ##.<####Eh=`###.##FhfFh&4FhFh K _Found a plate armour.Fh`]M ....#... ... ####..######.?.... .[. ###### #####....@.# ##....#######.#####Fh|` #.###......###.#....####........#Fh5iFhi&5FhApFhrFhM##.. ....#... ... ####..######.?...#. .[.FhW ###### #######......# ##....#######.######.###.............FhLFh˝<6FhFhkGhpsi .##.. ..... #.... ...# ####..##.?...#.#.[.# ###### #......# ##....##Ght  #####.##### #.### ###.#....#### #......### ##.< ####.### ##.# ##.# #.#  ## ###Gh|Gh-}&7GhOGhMGh M #.## .....#.... ...# ##########.?...#. ..[. ###### #######......# ##....#######.#####..........#.Gh Gh &8Gh GhR Gh~M #.## .....#.... ...# ##########.@...#.# Gh..[. ###### #######......# ##....##...#.Gh<9Gh GhGhu,70.6 (2GhGh=f _e - a scroll labelled UCAERGH KALUOCACHh #..##....#.... ...# ####..# ######..........@..##[ ###### #########....##...#.##.##.#HhwHhʜ+1.6 (1HhNHhHh&  #. .##.. ..... #.... ...# ####..##.....#.##.[.# ###### Hh .####......# ##....## #####.##### #.### ###.#....#### #......### ##.< ####.### ##.#  ##.# #.#Hh <2Hh Hh: Ihm #. .##.. ..... #.... ...# ####..##.....#.##.[.# ###### .####......# ##....## #####.##### #.### ###.#....####....  #......### ##.<  ####.### ##.# Ih ##.# #.# IhIh&3IhaIhEIh\ #. .##.. ..... #.... ...# ####..#.#.....#.##.[.# ###### Ih .####......# ##....### #####.##### #.### ###.#....#### #......### ##.< ####.### ##.Ihj ##.# #.Ih*Ih&4Ih_IhIhݐJ #. .##.. ..... #.... ...# ####..#.#.....#.##.[.# ######Ih1.####......# ##....## #####.##### #.### ###.#....#### #......### ##.IhR ####.### ## ##.# #IhlIh%<5IhwIhfIhr #. .##.. ..... #.... ...# ####..#.#.....#.##.[.# .####......# ##.....### #####.##### #.### ###.#....####. #......### ## ####.###  ##.#IhIh|&6IhIh Ih B #. .##.. ..... #.... ...#. ####..#.#.....#.##.[.# .####......# ##Ih .#### #####.#####. #.### ###.#....#### #......###  ####.###  ##.#Ih Ih &7Ih Ih IhR    #.   .##..   .....   #....  # ...#  .. ####..#  .#.....#  .##  #.[Ih .#  .####......# ##  .#### #####.#####  . #.###  o ###.#....Ih o   orc (asleep)   #......###  Ih z ####.###   ##.#Ih<8Ih IhB q _An orc comes into view. It is wielding a +0 club.Jh:K   #.   .##..   .....  ## #....  #.. ...#  Jh #.... ####..#  .#.....#  .##  .#.[Jh.#  .####......# ##  Jh.##### #####.#####  o.. #.###  .oJh ###.#....o 2 orcs (asleep)  #Jh+ #......###   ####.###   ##.#Jhw  An orc comes into view. It is wielding a +0 short sword.JhٷJh.oo.ooJhS/==9Jh:Jh( _The orc shouts! x2NhO K   #.  .##.. ## .....  ##. #....  ##... ...# #....# ####..# .#.....# .## NhUP .#.[.#  NhP .####......# ## .##### #####.##### o.oo. #.### ..NhP ###.#....o 3 orcs (1 wandering) #. #......###NhQ #. ####.###   ##.#NhY NhZ  An orc comes into view. It is wielding a +0 club.Nh[ Nh_\ Nh$e o..oo....oo 4 orcs (2 wandering)Nhve 0--80Nhi Nh%m x _An orc comes into view. It is wielding a +0 short sword.Oh  .. # #. .##  ##.   ##.. #....  ##... ...# Ohr#....## ####..# .#.....# .## .#Ohx.[.#  Oht.####......#   .o..oo##### #####.#####  o.....Oh #.### .o... ###.#....o 5 orcs (3 wandering) OhJ#.. #...... Oh8 #.# ####.###   ##.#OhOhwOhOhOhOhoo...oo.OhJA--1Ohu Oh x _An orc comes into view. It is wielding a +0 short sword.Oh  .. #. #. .##. ##. . ##.. #....  ##... ...# Oh& ###....## ####..#  .#.....#  .##  ...#.[.# #Oh .....oo...####......# # .o....##### #####.#####. .oo... #.###. ...... ###.#....# ###.. Oh#......# #.# OhOhOhOh*Oh{OhXoo..oo..Oh&2Oh Oh Phkk   .. #.  #. .##..  ##. .....  ##.. #....  ##... ...# Phk  ###....## ####..#  .#.....#  .##  ...#..oo....[.Phk # # .####......# ##.Phl  .ooo..##### #####.#####. ...... #.###. ...... ###.#....#Phl  4 orcs (2 ###. #. Phq Phr Phr Ph{ o..ooo1The orc shouts!Ph| ^39-==3Ph1 Ph Y _The orc attacks as it pursues you! The orc hits you with a +0 club.Sh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UhUhP Your spells (cast)TypeFailure Level  a + Magic DartConjuration2% 1 b - BlinkTranslocationUh6%2  c - Grave ClawNecromancy6%2  d - Kinetic GrapnelForgecraft4%1  e - Searing RayConjuration3%2  f - Mephitic CloudUhqConjuration/Alchemy/Air 14%3 Select a spell to castUh%[!]/[I] toggle spell headersWh_Wh:WhE CTPittman the Magician  ..#. Draconian of Vehumet **....  #..##.. Health: 39/40 =======================-  ##...... Magic: 11/11 ========================  ##..#....AC: 6Str: 12  ##......#EV: 11Int: 16   ###....######..#SH: 0Dex: 11 Wh  ........########.....#XL:  5 Next: 98% Place: Dungeon:5   ........o@..........##Noise: ==-------  Time: 3383.6 (0.0)   ...#..o.....[.......# ## g) +0 mace   ..........####......# ##. Throw: 3 darts (datura)   .o.o..##### #####.#####..   ..o...#.###.... Wh  ......###.#....## oooo 4 orcs (1 wandering)   ###..#......###  #.#####.###  ##.# _An orc comes into view. It is wielding a +0 short sword. _An orc comes into view. It is wielding a +0 short sword.The orc shouts! _The orc attacks as it pursues you! The orc hits you with a +0 club.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.WhIWh CTPittman the Magician  ..#. Draconian of Vehumet **....  #..##.. Health: 39/40 =======================-  ##...... Magic: 11/11 ========================  ##..#....AC: 6Str: 12  ##......#EV: 11Int: 16   ###....######..#WhSH: 0Dex: 11   ........########.....#XL:  5 Next: 98% Place: Dungeon:5   ........o@..........##Noise: ==-------  Time: 3383.6 (0.0)   ...#..o.....[.......# ## g) +0 mace WhX  ..........####......# ##. Throw: 3 darts (datura)   .o.o..##### #####.#####..   ..o...#.###....   ......###.#....## oooo 4 orcs (1 wandering)   ###..#......###  #.#Wh ####.###  ##.# _An orc comes into view. It is wielding a +0 short sword. _An orc comes into view. It is wielding a +0 short sword.The orc shouts! Wh*_The orc attacks as it pursues you! The orc hits you with a +0 club.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh$  CTPittman the Magician ..#.  Draconian of Vehumet **.... #. .##..  Health: 39/40 =======================- ##. .....  Magic: 8/11=================------- ##.. #....  AC: 6Str: 12 ##... ...#  EV: 11Int: 16 ###....## ####..#  SH: 0Dex: 11 ........########.....#  XL:  5 Next: 98% Place: Dungeon:5 ......**o@..........##  Noise: ==-------  Time: 3383.6 (0.0) ...#..o**...[.......# ## g) +0 mace ......***.####h%m......# ##. Throw: 3 darts (datura) .o.o..##### #####.#####.. ..o... #.###.... ...... ###.#....## oooo 4 orcs (1 wandering) ###.. #......###  #.# ####.###  ##.# The orc shouts! _The orc attacks as it pursues you! The orc hits you with a +0 club.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineWhad.*.*o@o***...Wh>..Wh$ -..Whe ?..Xh  .o _The orc attacks as it pursues you! The orc hits you with a +0 club.  Casting: Magic Dart (safe; 2%  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (chance to affect: 96%)Xh  .**o@o**.***Xhj*.*o@o***...Xh~% .**o@o**.***XhCi *.*o@o***...  Aim: an orc, wielding a +0 short sword (chance to affect: 96%)Xh ..o@*o**.****Yh**o@.o***....  Aim: an orc, wielding a +0 short sword (chance to affect: 96%)Yh] ..o@*o**.****Yhf **o****.*\h/.*o*.***.]hH**o@.o***....  Aim: an orc, wielding a +0 short sword (chance to affect: 96%)]h ..o@*o**.****]hٻ**o@.o***....  Aim: an orc, wielding a +0 short sword (chance to affect: 96%)^h?_ .o^hi7..^h 9.._hO .oAim: an orc, wielding a +0 short sword (chance to affect: 96%)`h  ..o@*o**.****`hf**o****.*ah#}**o@..o***.....ahB.oAim: an orc, wielding a +0 short sword (chance to affect: 96%)ah+ ..o@*o**.****ahm**o****.*bh.*o*.***.ch8o CTPittman the Magician  ..#. Draconian of Vehumet **....  #..##.. Health: 39/40 =======================-  ##...... Magic: 8/11chpK=================-------  ##..#....AC: 6Str: 12  ##......#EV: 11chpInt: 16   ###....######..#SH: 0Dex: 11   ........########.....#ch*qXL:  5 Next: 98% Place: Dungeon:5   ........o@..........##Noise: ==-------  Time: 3383.6 (0.0)   ...#.###*...[.......# ## g) +0 mace chqw  .....###..####......# ##. Throw: 3 darts (datura)   .o.o.###### #####.#####..   ..o...ch^r}#.###....   ......###.#....## oooo 4 orcs (1 wandering)   ###..#......###  #.#####.###  ##.# _The orc attacks as it pursues you! The orc hits you with a +0 club.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 14% risk of failure)  chrPress: ? - help, Shift-Dir - straight lineThe flask of dizzying concoctions shatters into a vile cloud!chchR_  The stinking cloud engulfs the orc.  The orc shouts!chjTchTchUch?` o§§..o.o§§§....ooooo 5 orcs (1 wandering, 1 confused)The orc is engulfed in noxious fumes. The orc appears confused.ch`K=======4.6 (1chichHk: _The orc hits you but does no damage.dh}  .. #.  #. .##..  ##. .....  ##.. #....  ##... ...#  ###....## ####..#  .#.....#  ......o.o.dh##  ...#.§§.....[.# #   ..o.o§§§..####......# ##.   .o....##### #####.#####.   ...o.. #.###.   ...... ###.#....#dh#o 4 orcs (   ### dhdhdhdhbdh6dh>W...oo.o.o.oooo 5 orcs (1 wandering, 1 confused)dhT=------5dhdh s _The orc attacks as it pursues you! The orc barely misses you.dhA~  The orc shouts!  You hit the orc but do no damage. The orc is engulfed in noxious fumes.dh~dhdh{ o☼.o☼☼.oo 4 orcs (The orc appears confused. The orc closely misses you.dh40==-----6.9 (1.3dhdhU _The orc is engulfed in noxious fumes. The orc appears confused.eheheh~  You barely miss the orc. The orc hits you with a +0 club.ehNoo☼.○oo 5 orcs (1 confused)eh_39--8.2eh`eh; _The orc is engulfed in noxious fumes.fh*l]  You barely miss the orc.fh;mfh!om  You tail-slap the orc, but do no damage.fhofhwo.o.☼○○fhaxB-9.5fh~fh,P _The orc barely misses you.ghQ   gheR =Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ih ih2  Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocation6%2  ih c - Grave ClawNecromancy6%2  d - Kinetic GrapnelForgecraft4%1  e - Searing RayConjuration3%2  f + Mephitic CloudConjuration/Alchemy/Air 14% 3 Select a spell to cast[!]/[I] toggle spell headerskhkhkhJD CTPittman the Magician  ..#.Draconian of Vehumet **....  #..##..Health: 39/40 =======================-  ##......Magic: 8/11=================-------  ##..#....AC: 6khStr: 12  ##......#EV: 11Int: 16   ###....######..#SH: 0Dex: 11   ........########.....#XL:  5 Next: 98% Place: Dungeon:5 khb  ....o.o..o@.........##Noise: =--------  Time: 3389.5 (0.0)   ...#.☼○.....[.......# ### g) +0 mace   .....○○§..####......# ##.. Throw: 3 darts (datura)   .o..oo##### #####.#####...   ......#.###.....   ......###.#....### ooooo 5 orcs (1 confused)   ###..#......###  #.#khT:####.###  ##.# _The orc is engulfed in noxious fumes.  You barely miss the orc.You tail-slap the orc, but do no damage. _The orc barely misses you.Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.khkhD CTPittman the Magician  ..#.Draconian of Vehumet **....  #..##..Health: 39/40 =======================-  ##......Magic: 8/11=================-------  ##..#....AC: 6kh4Str: 12  ##......#EV: 11Int: 16   ###....######..#SH: 0Dex: 11   ........########.....#khXL:  5 Next: 98% Place: Dungeon:5   ....o.o..o@.........##Noise: =--------  Time: 3389.5 (0.0) kh9  ...#.☼○.....[.......# ### g) +0 mace   .....○○§..####......# ##.. Throw: 3 darts (datura)   .o..oo##### #####.#####...   ......#.###.....   ......kh###.#....### ooooo 5 orcs (1 confused)   ###..#......###  #.#####.###  ##.# _The orc is engulfed in noxious fumes.  You barely miss the orc.You tail-slap the orc, but do no damage. _The orc barely misses you.Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.khF  CTPittman the Magician ..#.  Draconian of Vehumet **.... #. .##..  Health: 39/40 =======================- ##. .....  Magic: 6/11=============----------- ##.. #....  AC: 6Str: 12 ##... ...#  EV: 11Int: 16 ###....## ####..#  SH: 0Dex: 11 ........########.....#  XL:  5 Next: 98% Place: Dungeon:5 kh~....o.o**o@.........##  Noise: =--------  Time: 3389.5 (0.0) ...#.☼○.....[.......# ### g) +0 mace .....○○§..####......# ##.. Throw: 3 darts (datura) .o..oo##### #####.#####... ...... #.###..... ...... ###.#....### ooooo 5 orcs (1 confused) ###.. #......###  #.# ####.###  kh!##.# _The orc barely misses you.Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (confused, 92% to hit)phUl  CTPittman the Magician ..#.  Draconian of Vehumet **.... #. .##..  Health: 39/40 =======================- ##. .....  Magic: 6/11=============----------- ##.. #....  AC: 6Str: 12 ##... ...#  EV: 11phkVInt: 16 ###....## ####..#  SH: 0Dex: 11 ........########.....#  XL:  5 Next: 98% Place: Dungeon:5 ....o.o..o@.........##  Noise: =--------  Time: 3389.5 (0.0) ...#.☼○.....[.......# ### g) +0 macephVE .....○○§..####......# ##.. Throw: 3 darts (datura) .o..oo##### #####.#####...phV ...... #.###..... ...... ###.#....### ooooo 5 orcs (1 confused) ph-W}###.. #......###  #.# ####.###  ##.# Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (confused, 92% to hit)  You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits the orc!  phNWfYou kill the orc!Vehumet accepts your kill.ph}\S ..#.  #. .##..  ##. ..... ph\ ##.. #....  ##... ...#  ###....##   ......#.....# ph\ ....o.****@.........##  ...#.☼ph ].....#  .....○.....#  .o.. #####phQ]j ......  ...... ooo 4 orcs   ###.. ph]f #.# ph#Aim: an orc, wielding a +0 short sword (confused, 92% to hit)  You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.You feel your power returning.phdu  (Press . to maintain the ray.)ph8.o)..o○°○☼. 3 orcsphph CTPittman the Magician  ..#.Draconian of Vehumet **....  #..##..Health: 39/40 =======================-  ##......Magic: 7/11phL===============---------  ##..#....AC: 6Str: 12  ##......#EV: 11Int: 16   ###....######..#SH: 0Dex: 11   ........########.....#phbXL:  5 Next: 100% Place: Dungeon:5   .....o)..o@.........##Noise: ==-------  Time: 3390.5 (1.0)   ...#.○○.....[.......# ### g) +0 mace   .....°○☼..####......# ##.. Throw: 3 darts (datura) ph  .o...o##### #####.#####... Ray   ......#.###.....   ......###.#....### ooo 3 orcs   ###..#......###  ph0#.#####.###  ##.#You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits the orc!  ph[You kill the orc!Vehumet accepts your kill.You feel your power returning.  (Press . to maintain the ray.)phu _The orc barely misses you.You have reached level 6!ph/  --more--uhR 46/472=-76 0% uhZ uh}] Y _Your scales feel tougher.wh ****The searing ray hits the orc.wh}whk  The orc is severely wounded.wh4.o..o°°oo 4 orcswhA7=-1+ whwhQ _The orc closely misses you.whT  The searing ray hits the orc.  You kill the orc!Vehumet accepts your kill.whB[ **** 3 orcsYou feel your power returning. The searing ray hits the orc.whp ,wh )o.)°o.°○.wh' b2++ wh wh/ [ _The orc is heavily wounded.xh8S  The searing ray hits the orc!  You kill the orc!Vehumet accepts your kill.xh Yx**** 2 orcsxh  You have harvested enough death to cast Grave Claw an additional time.xh)).)..o.xhx6--1--3xhxh> _You finish channelling your searing ray.{h W..#.#.##.#..##.#.... ##.....# ###....######..# ........########...)).)..........##.°....@.[ ###..o.○..######..{h݇o...o##### #####.#####...... #.###....###.#....######.. ......###  #.####.###  ##.# #{hU,{h.o.o°.{h;A--4{h,{ht|h$  .. #.   #. .##..   ##. .....   ##.. #....   ##... ...#   ###....## ####..#   .#.....#   ......)).).##  |h%  ...#..o..@..[.#   ......o°..####......# ##   .o....##### #####.#####   ...... #.###   ...... ###.#....   ###.. #......###   #.# ####.###   ##.#   ##|h(|h)|h4<o.|h5#=|h755|h>|hB{ _You hear the slow hiss of a very distant avalanche of sand.h  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h" ..#.  CTPittman the Magician #. .##..  Draconian of Vehumet **.... ##. .....  Health: 47/47 ======================== ##.. #....  Magic: 4/12========---------------- ##... ...#  AC: 7h:TStr: 12 ###....## ####..#  EV: 11Int: 16 ........########.....#  SH: 0Dex: 11 ......)).)..........##  XL:  6 Next:  1% Place: Dungeon:5 ...#..oo*@..[.......# ## Noise: ---------  Time: 3395.5 (0.0)ha .......°..####......# ##. g) +0 mace .o....##### #####.#####.. Throw: 3 darts (datura) ...... #.###.... ...... ###.#....## ###.. #......###  oo 2 orcs #.# ####.###  ##.#  ## hJ_You hear the slow hiss of a very distant avalanche of sand.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (76% to hit)hSV *ooh .oAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (82% to hit)h@. ..#.  CTPittman the Magician #. .##..  Draconian of Vehumet **.... h@&##. .....  Health: 47/47 ======================== ##.. #....  Magic: 4/12========---------------- ##... ...#  AC: 7Str: 12 h@###....## ####..#  EV: 11Int: 16 h@........########.....#  SH: 0Dex: 11 hA+......)).)..........##  XL:  6 Next:  1% Place: Dungeon:5 hxA ...#..oo.@..[.......# ## Noise: ---------  Time: 3395.5 (0.0) .......°..####......# ##. g) +0 mace hA.o....##### #####.#####.. Throw: 3 darts (datura) ...... #.###.... hA...... ###.#....## ###.. #......###  oo 2 orcshA: #.# ####.###  ##.# h B ## Aiming: Searing Ray (safe; 3% risk of failure)  h(BPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword and wearing a +0 chain mail (82% to hit)hgYou focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!h;DVehumet accepts your kill.h -You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.eel your power returning. The searing ray hits the orc.h ..#.  #. .##..  ##. .....  ##.. #....  ##... ...#  ###....## h|  .....##.....#  ...........##  ...#.****@..[.......# h ...........#  .o...hf  ...... h ......  ###..  #.# h!h0h .))..  You feel your power returning.h 6====3==hE6.5 (1Ray _(Press . to maintain the ray.)hEh hѮa_Your Maces & Flails skill increases to level 2!h;!  .. #.  #. .##.. h! ##. .....  ##.. #....  ##... ...#  ###....## ####..#  .h!#.....#  ......)).).##h)"  ...#..))@...[.#   hI".####......# ##  ......##### #####.#####hh"  ...... #.###h"  ...... ###.#....  ##h"N#.. #......###  h"f #.# ####.###  h"v ##.#   ##h,h--9--7hl5h+7< _You stop channelling your searing ray.h   .. #  #. .##  ##.h v   ##.. #....  ##... ...#  ###....## ####..#  .h K#.....#  ......)).).##  ...#..)@....[.# h   .####......#   ......##### #####.#####  ......hG | #.###  ...... ###.#....h u  ###.. #......  #.# ####.### ## ##.#   ##h hT "--h 8h h T _You see here a +0 short sword.h:p   ..   #.. .##  ##..hp    ##..# #  ##...# ...#hp  .###....## ####..# .hp k#.....# .)).)h q .##  ...#..@)....[hCq $.# heq h.####......#  hq }.##### #####. .hq W #.### .. ###.#hr K #... #......h%r S  #.##hHr 9 ####.###  hjr c ## ##.#  hr @ ##hy h ~7======9 _h hk  Things that are here: _a +0 short sword; a +0 chain mail; an orc corpseh hGz  ..  #.. .  ##..   ##..# #hrH~  # ##...# ...  ..###....## ####..# .#.....# .)).).##  ...#.@))....[.#hH4 .####......# .##### #####. .# #.### .#hH ###.# #.... #...... hIy  #.### ####.##hAI   ## ##.#haI   ## hIhlXhY/400 _h`h,ch #...###.##..### ##....###....######..#haa.........########........)).)..........##..))....[ .......@....######### #####.###   h h &1hi'h)h   #.. .  ##..   ##..# #  .# ##...# h   ...###....## ####..  ...........#.....  .........)).). h5 .#..))....[.#  #.####......#h^  #.##### #####.  #h .# #.  #.# ###.# #.... # h y #.#### ####.h  ## ##.  h} h &2h} h h 0  #..   ##..   # ##..# #  #.## ##...# hU  #...###....## ####  #...........#  #.........)).).hy  #......#..))....[.h  #.####......  #h~.##### #####.  #hՇ}.# #.  #hT.# ###.#ha  ######.... # h0 #.#### ####. hO_ ### ## hm h-h{C==3hNhh/  #..  ##..  ## ##..#   #.## ##...#   #...###....## ####hU/c  #...........#  #.........)).)  #......#..))....[  #.####  #h/X.##### #####.  #.# #.  #.# ###.h/b  ######..... # h/ #.##### #### h 0| ###  h9h9h:4hBhEhbM..  #... ##..# ##..### ##...#  hcd###....## ####h,c....########...)).)...hSc#.....@#..))....[.#....####....hsc#### ####  #........#hc##..#hc3h mhWmh|m5hhthvh\M ..... #...# ##..## #### ##...#  h###....## ####..########...)).).........#..))....[.#......####.... h #........##### #####.###h+D h#h{&6hhh|wDM ..... #...# ##..### ##hw%## ##...#  ###....## ####..########hw...)).).........#..))....[.h x  ##............####.......h*xH# .hOx+..####hOhڂW8==7hXhghs   .. ... #...#  ##..# h~s 8 ## ##..# # #.## ##...# . #...###....## ####. #.##.hs A #.)).). #......#..))....[.hs n ##......####.ht + #........##### #####.# #........# hC &3hM hO hd  ...## ♣. #...# #. #...##. ........  ......  #...# hOe.# ##..# . ## ##.@# #. #.## ##...# ...# #...###....## ####..# he #.........)).h f$ #......#..))....[.#  ##..####......#  #.hPf##### #####.# #.# #.###.hp;9hEq2==4hxhgzhvM ♣...## ♣ ##...##....#.........# hL #...### ##@.# # ##..###...h3## ##...#  ...#  #...###....##hYH####..#. hy1........####hh&5hq#h%%h@ M.....  ♣...## ♣ ####...hA G#......#  #@..### ##..## # ##..###...  #.## ##...#...##..hA q...........hA hK hBL &6hU hW hM...... #...# ♣....## ♣. ###...#.@....# hG##...##### ##..##   ## ##..###.......hq-.....#..hh7hhh]HMM#...... #...# ♣....## ♣.. #..hH##.........#.. ##...##### ##..##...hH(....hQhQQ$==hzQ8h'Zhb\h   #......  ......  ..... h\ #...# ♣.  #...## ♣... h#...# #...≈ h#...##....~ #.≈h #......#.# h9##...### .##. ##..## . ## ##..## #.hY #.## ##...#h~ #...###....# #...........h+ hh&9h!h\#h  #......  ....... . #..... .. #...# ♣... hS#...## ♣...≈ #...# #...≈ #...##....~ #.≈ h|#......#...≈#. h##...### . .##. ##..## h. ## ##..## h ? #...###.h.= #...... hh '20hHhhF7   #...... .. ....... ♣. #..... ♣. #...# ♣. #...## ♣...≈~ h7 #...# #...≈≈~ #...##....~~♣ #.≈≈~ #......#...≈~#.  ##...### ... .##..  h7 ##..## . ## ## #.## ## #...###.... #.......... h9= h= &1h@ h B hg |  #...... . ....... ♣. #..... ♣. #...# ♣. h޳ #...## ♣...≈~≈   #...###...≈≈~≈   #...##....~~♣~ #.≈≈~≈   #......#...≈~≈ #.  h ##...### ..... .##..  ##..## ....h6 A ## ##..## #.. #.## ##...# #h_ W ...# #...###h T #.. h h hS :10/12==ht 2h h hDu #...... . .h ♣...♣ #..... ♣. #...# ♣. #...## #♣...≈~≈. h#...###...≈≈~≈ #...##....~~♣~ #.≈≈~≈ h6O#......#...≈~≈. #.  ##...####..##..  hk%##..## #.....  ## ##..## ##...h#....  #.## ##...# #.h...#  #...###... h> #.. h>h&3hhh{#...... .... . ♣...♣#..... ♣.....♣#...# ♣♣.#...## #♣...≈~≈.#...###...≈≈~≈≈.h9|M#...##....~~♣~~.#.≈≈~≈≈.#......#...≈~≈.. #. ##...####..##.. hd|J##..## #...... ## ##..## ##...#h|.... #.## ##...# h|##....# #...###....## ####.h|?.# hքh&4hhhŃN#...... .... . ♣...♣♣ #..... ♣♣.....♣♣h# #...# ♣♣.♣#...## #♣...≈~≈.hJ{#...###...≈≈~≈≈.ohm#...##....~~♣~~.#.≈≈~≈≈.h#......#...≈~≈... #. ##...####.h##.. ##..## ##.hބ.... ##..## ##...#.... h.## ##...# ##....# h%o   orc (asleep) ...###....## ####..h@=# .h!#.....h5# hJ  An orc comes into view. It is wielding a +0 hand axe.hqy.oohQ&==hx 5hh% _The orc shouts!h  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h #...........♣...♣♣ #♣♣.....♣♣ #...# ♣♣.......♣# #♣...≈~≈... #...###...≈≈~≈≈h..##....~~♣~~.o......≈≈~≈≈.......#.@.≈~≈... #.#...####........##...## ##.. # ##..## ##...#... .## ##...# ##....#..###....##h'Y####..# ........########....)).)..........##..))....[# ######hhoV.oh"S==--6 _hhhV .♣...♣♣ #♣♣.....♣♣ #...# ♣♣.......♣# #♣...≈~≈... #...###...≈≈~≈≈.....~~♣~~........≈≈~≈≈o.....#...≈~≈... #.#...####@.......##.## ##.. hW # ##..## ##...#.... .## ##...# ##....#..###....#######........########....)).)..........##..))....[# ###### #............######....h'X hz^ V.oh^ "--h_ 7hwf hh hR. ♣...♣♣ #..... ♣♣.....♣♣ #...# ♣♣.......♣h|S<#...## #♣...≈~≈...♣#...###...≈≈~≈≈..##...##....~~♣~~..##.........≈≈~≈≈..##......#...≈~≈o..# #. ##...####.hT##.. ##..## ##.  ##..## ###...#.... ## ##...# ##....####....## ####..##.....# )).).hT## .####......# ##....#h>XhLhS.ohh&8h sh9uh$  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hiL ....... ♣...♣♣  CTPittman the Magician  #..... ♣♣.....♣♣  Draconian of Vehumet **.... #...# ♣♣.......♣♣  Health: 47/47 ======================== #...## #♣...≈~≈...♣  Magic: 8/12================-------- #...###...≈≈~≈≈..#  AC: 7Str: 12 #...##....~~♣~~..#  EV: 11Int: 16 #.........≈≈~≈≈..#  SH: 0Dex: 11h #......#...≈~≈...# #.  XL:  6 Next:  3% Place: Dungeon:5 ##...####.@**o...##..  Noise: ---------  Time: 3428.5 (0.0) ##..## ##...........  g) +0 mace ##..## ###...#....  Throw: 3 darts (datura) h ## ##...# ##....# ..###....## ####..# ..........########.....#  o   orc ........)).)..........## .....#..))....[.......# ###### ............####......# ##....## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (76% to hit)hB ....... ♣...♣♣  CTPittman the Magician  #..... ♣♣.....♣♣  Draconian of Vehumet **.... #...# ♣♣.......♣♣  Health: 47/47 ======================== #...## #♣...≈~≈...♣  Magic: 8/12================-------- #...###...≈≈~≈≈..#  AC: 7Str: 12 #...##....~~♣~~..#  EV: 11Int: 16 #.........≈≈~≈≈..#  SH: 0Dex: 11h #......#...≈~≈...# #.  XL:  6 Next:  3% Place: Dungeon:5 ##...####.@..o...##..  Noise: ---------  Time: 3428.5 (0.0) ##..## ##...........  g) +0 mace ##..## ###...#....  Throw: 3 darts (datura) ## ##...# ##....# ..###....## ####..# ..........########.....#  o   orc ........)).)..........## .....#..))....[.......# ###### ............####......# ##....##Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (76% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Vehumet accepts your kill.Vehumet offers you knowledge of Momentum Strike.h/  --more--hhr     ♣♣.....♣♣  #...# ♣♣.......♣♣  hsJ #♣...≈~≈...♣  #...##..#  #...##..#  #.......#  ..# #.  h****..##..   ...... hm  #....  h< ##....h, ####..#.# hLa)).)#hp))....[   h/ h~I..).hq==9.5 (1Ray hh  Aim: an orc, wielding a +0 hand axe (76% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  Vehumet accepts your kill.offers you knowledge of Momentum Strike. _(Press . to maintain the ray.)h 2. ♣...♣♣ #..... ♣♣.....♣♣ #...# ♣♣.......♣♣ #...## #♣...≈~≈...♣ #...###...≈≈~≈≈..# #...##....~~♣~~..# #.........≈≈~≈≈..# h` 5#......#...≈~≈...# #. ##...####..@.)...##.. ##..## ##. ##..## ###...#....  ##...# ##....# ###....## ####h ..##.....# )).).## h #..))....[.# ###### #####......# ##....##.hv h 89==h 3--30hY h < _You stop channelling your searing ray.h. ♣...♣♣ #..... ♣♣.....♣♣ #...# ♣♣.......♣♣ #...## #♣...≈~≈...♣ #...###...≈≈~≈≈..# #...##....~~♣~~..# #.≈≈~≈≈..# #......#...≈~≈...# #. h##...####...@)...##.. ##..## ##. ##..## ###...#....  ##...# ###....#. #.....# )).).## #..))....[.# ###### #####......# ##....##.hWh A--1hhh. ♣...♣♣  #..... ♣♣.....♣♣ #...# ♣♣.......♣♣ #...## #♣...≈~≈...♣ #...###...≈≈~≈≈..# #...##....~~♣~~..# h#.≈≈~≈≈..# #......#...≈~≈...# #. ##...####....@...##.. ##..## ##. ##..## ###...#.  ##...# h###....#.....## ####..## .h #.....# )).)..## #..))....[.......# ###### #####......# ##....##.hB"h"&2h-+h3Q _You see here a +0 hand axe.htm ♣...♣♣ #..... ♣♣.....♣♣  #...# ♣♣.......♣♣  #...## #♣...≈~≈...♣ #...###...≈≈~≈≈..# #...##....~~♣~~..# #.hn.≈≈~≈≈..# #......#...≈~≈...# #. ##...####....)@..##.. ##..## ##.###..## ###...#.....# ##...# ###....#..#hDn....## ####..## .#.....# #)).)..## hn%#..))....[.......# ###### #####......# ##....##.hxhy-3 _hh{h& t ♣...♣♣ ..... ♣♣.....♣♣ #...# ♣♣.......♣♣ #...## #♣...≈~≈...♣  #...###...≈≈~≈≈..#  #...##....~~♣~~..#  #.h' ≈≈~≈≈..#  #......#...≈~≈...# #.  ##...####....).@.##..  ##..## ##.# ##..## ###...#.....# ...# ###.. ....## ####..## .#h' .....# #)).).## h' #..))....[.# ###### #h( W####......# ##....##....#hC2 h2 h2 <==4h; h= h;M ....  ♣♣...♣♣ ..... ♣♣.....♣♣  ♣♣.......♣ hi<3#...## #♣...≈~≈...♣#...≈≈~≈≈##....~~♣~~...≈≈~≈≈..# ......#...≈~≈.@.# #.####....)...##..  ##..## ##...........# ##..## ###...#.....##...h<[.#h)H<5hPhShW hX  Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 4% 2b - Call ImphX MSummoning6%2  c - Lesser BeckoningTranslocationhY 6%2  d - Volatile Blastmotes Fire/Translocation 16% 3  e - Tukima's DanceHexes19% 3 hY f - Rending BladeConjuration/Forgecraft 28% 4  g - Passage of Golubria Translocation 34% 4 hY h - Yara's Violent Unravelling Hexes/Alchemy 85% 5  i - Disjunctionh Z >Translocation 100% 8 h-Z -2 spell levels left hQZ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithg Momentum Strike Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly hAhparound, slither, etc. Only motile creatures can cast this spell. Level: 2 Schools: Conjuration/Translocation Fail: 4%  Power: 18%  Damage: 3d8 (max 3d10) Accuracy: +++Range: 4Noise: Quiet Miscasting this spell causes magic contamination. Vehumet supports the use of this spell. huhpThis spell would have no effect right now because you can't see any hostile targets that would be affected.hC  Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 4% 2  b - Call ImpSummoning6% 2  c - Lesser BeckoningTranslocation 6% 2  d - Volatile Blastmotes Fire/Translocation 16% 3  e - Tukima's DanceHexes19% 3  f - Rending Bladeh Conjuration/Forgecraft 28% 4  g - Passage of Golubria Translocation 34% 4  h - Yara's Violent Unravelling Hexes/Alchemy 85% 5  i - DisjunctionTranslocation 100% 8 2 spell levels left h ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithhՆh.........CTPittman the Magician ..... ♣♣...♣♣Draconian of Vehumet **.... ..... ♣♣.....♣♣hjHealth: 47/47 ======================== #...# ♣♣.......♣♣Magic: 9/12==================------ #...## #♣...≈~≈...♣AC: 7Str: 12  #...###...≈≈~≈≈..#hEV: 11Int: 16  #...##....~~♣~~..#SH: 0hDex: 11  #.........≈≈~≈≈..#hُ~XL:  6 Next:  3% Place: Dungeon:5  h=#......#...≈~≈.@.# #.Noise: ---------  Time: 3435.5 (0.0)  h##...####....)...##..g) +0 maceh;##..## ##...........#Throw: 3 darts (datura) h\##..## ###...#.....# #...#h̐###....#..# ....######..###... .....########.....# .## ...)).)..........## # #..))....[.......# ###### ##### hWYou kill the orc!Vehumet accepts your kill.hVehumet offers you knowledge of Momentum Strike. _(Press . to maintain the ray.) h1I_You stop channelling your searing ray. _You see here a +0 hand axe.hhJMemorise Momentum Strike, consuming 2 spell levels and leaving 0? Y - Yes h' N - Nohzh.........CTPittman the Magician ..... ♣♣...♣♣Draconian of Vehumet **.... ..... ♣♣.....♣♣h"@Health: 47/47 ======================== #...# ♣♣.......♣♣Magic: 9/12==================------ #...## #♣...≈~≈...♣AC: 7hKStr: 12  #...###...≈≈~≈≈..#EV: 11hoInt: 16  #...##....~~♣~~..#SH: 0hDex: 11  #.........≈≈~≈≈..#h¦<XL:  6 Next:  3% Place: Dungeon:5  #......#...≈~≈.@.# #.hNoise: ---------  Time: 3435.5 (0.0)  ##...####....)...##..h g) +0 mace##..## ##...........#h-Throw: 3 darts (datura) ##..## ###...#.....# h]#...####....#..# ....######..###... .....########.....# .##h ...)).)..........## # hԧ#..))....[.......# ###### ##### hVehumet accepts your kill.Vehumet offers you knowledge of Momentum Strike. _(Press . to maintain the ray.) h{_You stop channelling your searing ray. _You see here a +0 hand axe.  Okay, then.hhh. _h& h  Spells (Memorise)TypeFailure Level h  a - Momentum StrikeConjuration/Translocation 4% 2b - Call ImpSummoning6%2  h <c - Lesser BeckoningTranslocation6%2 h+  d - Volatile Blastmotes Fire/Translocation 16% 3  e - Tukima's DancehM dHexes19% 3  f - Rending Bladehp Conjuration/Forgecraft 28% 4  g - Passage of Golubria Translocation 34% 4 h h - Yara's Violent Unravelling Hexes/Alchemy 85% 5  i - Disjunctionh >Translocation 100% 8 hܮ O2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helph <[Esc] exitӃh{ ӃhL .........CTPittman the Magician ..... ♣♣...♣♣Draconian of Vehumet **.... ..... ♣♣.....♣♣Health: 47/47 ======================== #...# ♣♣.......♣♣Magic: 9/12==================------ #...## #♣...≈~≈...♣AC: 7Str: 12  #...###...≈≈~≈≈..#EV: 11Int: 16  #...##....~~♣~~..#SH: 0Dex: 11  #.........≈≈~≈≈..#XL:  6 Next:  3% Place: Dungeon:5  Ӄh a#......#...≈~≈.@.# #.Noise: ---------  Time: 3435.5 (0.0)  ##...####....)...##..g) +0 mace##..## ##...........#Throw: 3 darts (datura) ##..## ###...#.....# #...####....#..# ....######..###... .....########.....# .## ...)).)..........## # #..))....[.......# ###### ##### Vehumet accepts your kill.Vehumet offers you knowledge of Momentum Strike. _(Press . to maintain the ray.) _You stop channelling your searing ray. _You see here a +0 hand axe. _Okay, then.Ӄh p Vehumet offers you knowledge of Momentum Strike.(Press . to maintain the ray.)top channelling your searing ray. _You see here a +0 hand axe.  Okay, then.Ӄh Ӄh Ӄh . _Ճh ....  ♣♣...♣♣  ♣♣.....♣♣ ...# ♣♣.♣♣ ...## #♣...≈~≈...♣ #...###...≈≈~≈≈..# #...##....~~♣~~..# #.≈≈~≈≈..# #......#...≈~≈..@# #. ##...####....)...##.. ##..## ##....# ..## ###...#.....# ...# ###....#..### ####..###...#ՃhG.....# .##)).)...## # ..))....[.# ###### #####ՃhWՃhN26.5 (1 _ՃhfՃhՃhj T ♣♣...♣♣♣♣.....♣♣# ♣♣.......♣♣# #♣...≈~≈... #...###...≈≈~≈≈..#....~~♣~~Ճh{k ......≈≈~≈≈#...≈~≈...# #. ##...####....)..@##.## ##...........#..## ###...#.....#.##...##Ճhk ... ......####......# ##....##....#Ճhv Ճhkv Y10/12==7Ճh~ Ճh( Ճh 6 ♣♣.....♣♣# ♣♣.......♣♣# #♣...≈~≈... #...###...≈≈~≈≈..#....~~♣~~......≈≈~≈≈.#...≈~≈...# #....#...####....)...##.....## ##......@....#..## ###...# ...# ###....###..###......#.... ..##### #####.#####...........#Ճh- Ճh &8Ճh Ճh փh ♣♣.....♣♣ # ♣♣.......♣♣ ## #♣...≈~≈...♣ ...###...≈≈~≈≈..# . ...##....~~♣~~..# .. .≈≈~≈≈..# #.. ......#...≈~≈...# #.....####....)...##.....#..## ##.# ..## ###...#.....# # ###....#..# փhC## ####..###....#.....# .###)).)....## #))....[....####.. փh<9փhփhփh ♣♣.....♣♣ # ♣♣.......♣♣ ## #♣...≈~≈...♣ .###...≈≈~≈≈..# .##....~~♣~~..# .≈≈~≈≈..# ##.#...≈~≈...# #.....# փh,...####....)...##.....# ..## ##.# ## ###...#.....# # փhR###....#..# ## ####..##փhu#....#.. փh)).)..........## ## փh׀))....[... փh̊փh%'40փhփh͓փh ♣♣.....♣♣ # ♣♣.♣♣ .. ## #♣...≈~≈...♣ ..###...≈≈~≈≈..# #.##....~~♣~~..# #.≈≈~≈≈..# ##....##...≈~≈...###.....# ####....)...##.....# ## ##.# ## ###...#.....# # ###....#..# ## ####..###....#.....# .### ).)..........## ## )....[.......####...... փh,[40m==1փhփhփh: # ♣♣.....♣♣  ♣♣.♣♣ . #♣...≈~≈...♣ . ###...≈≈~≈≈..# #. ##....~~♣~~..# #....#≈≈~≈≈..# ###....# փhh: #...≈~≈...###.....# ####....)...##.....# ## ##.#  ###...#.....#  փh: b###....#..#  ####..# #.....# #.##փh: # .)..## ### փh); ....[......####..... փhgM R2փh"N ׃h/~M ♣♣...♣♣  ♣♣.....♣♣   ♣♣.......♣  #♣...≈~≈...♣ #...≈≈~≈≈ #.... ##....~~♣~~..# #....#...≈≈~≈≈..# ###....#..#...≈~≈...###.....# .####....)...##.@...## ##......### # ###...#...###....#..##׃h0....׃h8׃h 9&3׃ho>׃h7@׃h♣♣...♣♣ ♣♣.....♣♣ ..♣♣.♣♣ .  #♣...≈~≈...♣ ....≈≈~≈≈..# #....#....~~♣~~..# #....# ≈≈~≈≈..# ###....# #...≈~≈...###.....# ####....)...##..@..#  ##.####  ###...#.....# ###....#..#׃hf ####..###.........# #.### )..## ###[...... ׃h ׃h]&4׃h׃h׃hx♣♣...♣♣ ♣♣.....♣♣ ..  ♣♣.♣♣ .. #♣...≈~≈...♣ ....≈≈~≈≈..# #....# ....~~♣~~..# ##....# ≈≈~≈≈..# ###....# ׃hfxU#...≈~≈...###.....# ....)...##...@.#  ##.#### ###...#.....# ###....#..#####..###....׃hx.....# #.### ..## ### ׃hU׃hU1==5׃h׃h׃h: ♣♣...♣♣  ♣♣.....♣♣ . ♣♣.♣♣ . ♣...≈~≈...♣ ...... ...≈≈~≈≈..# ##....# ~~♣~~..# ##....# ≈≈~≈≈..# ###....# #...≈~≈...###.....# ....)...##....@#  ##.#### ###...#.....# ###....#..#####...... ׃h ׃h7 ׃h &6׃h ׃h_ { _You hear the slow hiss of a very distant avalanche of sand.׃hL LM ....  ♣♣...♣♣ ##  ♣♣.....♣♣ ♣.......♣. ♣...≈~≈...♣ ......≈≈~≈≈ ##....#~~♣~~..# ##....# ...≈≈~≈≈..# ###....#...≈~≈...###...@.# ##....)...##.....####...........#######...#.....#.#.׃h!׃h&7׃h" ׃h ؃hV {M .... ##  ♣♣...♣♣ ##  ♣♣.....♣♣ ♣.......♣. ♣...≈~≈...♣ .......≈≈~≈≈ ##....#~~♣~~..# ##....# ؃h ...≈≈~≈≈..# ###.@..#...≈~≈...###.....## ##....)...##.....####...........####..#؃h ؃hg &8؃h ؃h كhT;.... ...## .  ♣♣...♣♣ ...##. ♣♣.....♣♣ ...♣♣ .. كh ...≈~≈...♣ #....... ≈≈~≈≈..# ##....# ~~♣~~..# ##....# ≈≈~≈≈..# ###..@.# ...≈~≈...###.....## ....)...##.....## كhԢM##.####  ###...#.....####....#..#####..###.... كh&كhȪ$==كh9كhكhDكhfrM ..### ..# .... ...##  ♣♣...♣♣ ....##♣.....♣♣ ♣.......♣....≈~≈...♣ #........≈≈~≈≈ ##....#~~♣~~..# ##.@..#≈≈~≈≈..# ###....## ...≈~≈...###.....## #....)...##.....##..#كhoكhyo'50كhtكhvكh M###  #..### ..# .... #....##  ♣♣...♣♣ .....##♣.....♣♣ . ♣.......♣..≈~≈...♣ #........≈≈~≈≈ ##@...#كh\~~♣~~..# ##....##≈≈~≈≈..# ###....## ...≈~≈...###.....####كh<1كhكhكh?s M## . #..### ..#كhs  .... #....## .  ♣♣...♣♣ #.....##♣.....♣♣ #. ♣.......♣♣ #..≈~≈...♣ #@.......≈≈~≈≈ ##....##..~~♣~~..# ##....## ..≈≈~≈≈..# ###....##كhs 5......#.كht كh!| كh| &2كh كh كho M## .# #..### ..# .... ## .  ♣♣...♣♣ #.....##♣.....♣♣ #. ♣.......♣♣ #..≈~≈...♣ ##......كhQp D≈≈~≈≈ ##....##.. ..~~♣~~..# ##....##.........كhw كhTx U2==3كh'} كh  ڃheR### .# #..### ..#.... #....## ....# ♣♣...♣♣ #.....##......♣♣ #. .♣♣ #.≈~≈...♣ ##.≈≈~≈≈..# ##....##.~~♣~~..# ##....## .≈≈~≈≈..# ###....##≈~≈...###.....## ڃhR....)...##.....##...#### ڃh\<4ڃhRbڃhdڃh H..#..### ..# #..### ..##  .... #....## ....#....♣♣ #.....##. .....♣♣ #.♣♣ #.≈~≈...♣ ##. ڃh7 ^≈≈~≈≈..# ##....##. ~~♣~~..# ##....## .. ≈≈~≈≈..# ###....## .≈~≈...###.....##)...##. ڃhS ڃh &5ڃh ڃh ڃhRj ....# .... ### ...# #..### ...## # .... #....## ....#. ...♣♣ #.....##.♣♣ #.♣♣ #. ≈~≈...♣ ##.~≈≈..# ##....##.ڃhj e♣~~..# ##....## .~≈≈..# ###....## .. ≈~≈...###.....## !.)...##.....## ..#### ڃhas <6ڃhw ڃhEz \ _Found a glowing grey potion.ۃh #....# #.... ### #...# #..### #...## # #....###....#..:♣♣ #.....##.♣♣ #.♣♣ #. ~≈...♣ ##. ~≈≈..# ##....##. ♣~~..# ##....## #. ~≈≈..# ###....## #. ۃho~≈...###.....## .!.)...##.....## ..#### ## ۃh ۃh C==7ۃhgۃh/ _Found a book of Callings.ۃho2#....# #.... ### #...# #..### #...## ##. #....###....#..:.♣♣ #.....##.♣♣ #.♣♣ #. ≈...♣ ##. ≈≈..# ##....##. ~~..# ##....## #. ≈≈..# ###....## #. ۃhE3r≈...###.....## .!. )...##.....## .#### ## ۃh;<8ۃhAۃhCۃh #....# #.... ### #...# .#..### #...#####. #....###....#..:. ♣♣ #.....##.♣♣ #.ۃhD A♣♣ #. ...♣ ##...# ##....##...# ##....####...# ###....## #. ۃh `...###.....## .!. ...##.....## #.#### ####. ۃh ۃh &9ۃh ۃh ܃hʈ#....# #.... .### #...# .#..### #...#####. #....###....#..:. #.....##. ♣♣ #. .♣♣ #.♣ ##. ..# ##....##. ..# ##....####. ..# ###....## ##.###.....## .!....(##.....## #.#### ####. ܃h܃h'60܃h܃h- _Found 2 poisoned darts.܃hf#....# ..#.... ..### #...# ..#..### #...#####.#....###....#..:.  #.....##. #. ♣♣ #. .♣ ##. .# ##....##.# ##....####.# ###....## ##.܃hr###.....## #.!....(.##.....## ##.#### ####. ܃h<1܃hm܃h܃h#....# ..#.... .### #...# .#..### #...#####.#....###....#..:.#.....##.  #. #. ♣ ##. # ##....##. # ##....####. # ###....## ##. ###.....## #.!....(. ##.....## ##.#### #####.#܃h܃h|&2܃hM܃hs܃h M#....# #....##.... ..### #...# .܃h` #..### #...#####.#....###....#..:.#.....##.#.  #.  ##. ܃h  ##....##.  ##....####.  ###....## ##......## #.!....(......## ##.#### #####.#܃h ܃h8 &3܃hd ܃h ݃hՓT#....# #....##.... .  ### #...# .  #..### #...#####.  #....###....#..:.  #.....##.#.#.##.##....##.###....####.# ###....## ##.#.....## #.!....(. .....## ##.#### #####.#݃hr݃h &4݃h%ރhE M #..## ....# #....## #....## #...# ### #...#######..:#.....###.....##....##............######......ރhM <5ރhS ރhU ރh08 M ..#  #..## # #....## #....## #...# ### #...######ރh8 #..:#.....###..##...................##..........ރhB ރhWC &6ރhJ ރhL ߃h?5M߃h  ..#  #..## # #....## #....߃h˔## #...# ### #...#####߃h<###....##.....##߃h;#.#....................߃h6#.!....(....߃hʝ߃hg&7߃hZ߃h_X  You pick up a book of Callings and begin reading...߃h+8.5 (2߃h߃h  You add the spells Summon Small Mammal, Call Canine Familiar and Eringya's _Surprising Crocodile to your library.h ..##..###....# #....## .......  ####..### #...#####..###....#...hL_.##.....  #...... ##.!....(.... .....## ##..........h/hqh$9.5 (1hh@h #..###....# #....## .......  h\### #...#..### #...#####..###....#....h{].  #...... #h;###.......... h=..#########......h'h'70hihoh G #..###....# #....##.... .......  ### #...#hS '..### #...#####..###....#.....  #...... ##hr ########...... ..#h h h' &1hy hA h O #....# #....##.... .......  ###..#..### #...#####h ..###....#.....  #...... ####h R###....####h> L...... ..#h h &2h h hl  .......###.#..### #...#####..###....#.....  #......h5 #######....#### ###....## ##...... hV,#....hPh&3hPhh? ####..### #...#####..###....#...hT?-..  hi?> #...... #h|?###h?##h?,##....#### h?>###....## ##h?.....## #.!....(.......... #.###h@hIhsI&4hOhEQh ..#######..###....#.....  h| #...... #####h+##....#### h5H###....## ##hS.....## #.!....(.... hqk.....## ##.......hK..... ###hhh>5hڣh!h& ..###....#.....  #...... #####h##....#### ###....## ##.....## #.!.@..(.... .....## ##......#### #####.hd.....  ###### #####hh h &6h6hmhtn S#....###....#. #.....##.#.#.##.###....##.#  ##....####.h o # ....## ##.# .....## #.!..@.(....### ##.#### #####......## .h:o # .. .... .. .### h\o o......# ......# hx hx &7h h h=....###....#. .....##. #.#.##.#  ##....##.# ##....####.# ....## ##.h=## ## #.!...@(....# ## ##. #### #####......#. h=|# #. # h>#. #. ### h4>Y#......#. hM>6# hFhG8hIKhXMhSZ###....#. ##. .#. ##.# ##....##.# ....####.# hZN....## ##.## ## #.!....@....# ## ##.# #####......#.#hZp #.# hK[#. #. #......#. #......### hchWc&9h jhrhNr,80.5 (2huhw5 _i - 6 poisoned darts (gained 2)hv###....#. ##. h=. .. .# ....##.# h`....####.# ## ##.h## ## #.!.h# ## ##.# h #####......#.# #.h##. #.h #......#.#......# h&!hhh$1.5 (1h&h$h o.###....#..##... #h ..#.##....##.# #....####h= .#.## ##.##h_ .## #.!.#.## ##h .## #####......#.#h  #.# #. .h N. #. ##h  #......#... #......#### h G#### #####h h. &2h h h$z .###....#..##. #.  #.  ##.#  ##....##hz .##....####.# #....## ##.##.## #.!.#.## ##.## #####......#.# #hz  #.# # #hz F... #h { z..# #......#.. hN{ ]# #......##hr{ P## ##### #####hc hՃ &3h& h0 h+m#....###....#. #.....##.  #hm. #. ##.#hs ##....##.# hv ##....####.#h#....## ##.##h.## #.!.#h`.## ##.# .####h4 #####......#.# .# #hTC.# .# #...hu9. #... hU.### #......#h4... ## h#......#### ###### #####h?h&4h$h&hʂa #....###....#.  #.....##. #. #. ##.# ##....##h1.# ##....####.##....## ##.## #.....## #.!.#.## ##.# .h.#### #####......#.# ..# #..# ..# #..... #.... #..... hσi#.### #......#...#h #......####  ###### #####h hʋhC&5hhh #....###....#. #.....##. #. #. ##.....# ##....##.#hb ##....####.#  ###....## ##.## ##.....## #.!.# #.....## ##.#h.#### #####......#.#.# #....# hN#..# #....... ##....hc #........  #.###h` #.....#...  ###h42 #......#### h]k ###### #####hhA&6hh h T #....###....#. #.....##. #. ♣ #..... ♣ ##.....# # ##....##.# # ##....####.# # ###....## ##.###.....## #..# ##.....## ##.#.#### #####......#.#.#h  #.....# .#..# #.........#.... #.......... # #.### #......#... # ### #......####  ###### #####h h hC 7h h h +8.5 (2h hi Y _p - a glowing grey potionh/J#....###....#. h+0:#.....##.ha0 h0#.h0 h01 #.....h)1 hY12 ##.....h1'# h1> ##....##.h1'# h"2? ##....####.ha2'# h2` ###....## ##.h2)## h&3T.....## #.ht3)# h3W.....## ##.h3)# h"4*#### h`4V#####......#.# h4*# h4&#.....h&5-...# hd5-#..# h5&#.....h5/.....hP6-.... h6&#.....h6...... h!7/ #.### hs7T#......#... h>*h?hN@$9.5 (1hEhHh?#....###....#.  #.....##. #. #. ##.....# ##....##.# ##....####.# ###....## ##.## .....## #.# .....## ##.h5# #### #####......#.# # #........# ..# #.............. #.......... #.### #......#... ### #......#### hh '90hhhk! :#....###....#. #.....##.  #. #. ##.# ##....##.#  ##....####.# ....## ##.## .....## #.# h! U## ##.# #### #####......#.# # #..## #..... .... #..h@" *... .### #......#... #......#### h) hZ* &1h. h0 h4 ....###....#. .....##. #.  #.h4 k  ##.#  ##....##.# ##....####.# ....## ##.## ## #.# h4 C## ##.# #### #####......#.# # h:5 )#.# # #... #... h5 ### #......#... # h; h[< &2hA h#C hW ###....#. ##. . #. ##.# ##....##.# ....####.h4X # ....## ##.## ## #.# ## ##.# h^X #####......#.#  #.#h~X c #.. hX ^#.. hX #......#... #......###hX 5# h~` ha &3hde hg hy-###....#. ##. . .. .# ....##.# ....####.# ## ##.## ## #.# ## ##.#  #####......#.# h.#.##. #. #......#...#......#### hH5h5&4h:h<hu###....#. ##.. .. . .# ....##.# ####.# ## ##.## ## #.# ## ##.#  h^#####......#.# #.##.. #. h#......#.#......# hph&5hhh=W###....#. ##... ... .. # ##.# ####.hU>:# ## ##.## ## #.#  ##.hx>.#  h>#####......#.# #..h>S##.h>W..#.h>..#......#.... h?hBGhGhG6h=LhNhp....#. ##..... .... ... hÂ.# ##.# ####.# ## ##.##  #.h~#  ##.# h #####......#.# #.h(S##.hM..#..hlz#......#..hăY#......# h*h;&7h&h2v _You hear the hiss of a very distant avalanche of sand.hO: # .... .. .# ..### ...####h: .∩.. ## #### ..... .#...... ##..#h: \ ###### h: 9....h; 9....#h+; 8#......# hI; -#....#hB hwB &8hF h7I 7 _Found Zin's Purification Station.h$. ...... ......... ...h'%..# ...##..# ... ####.hH%# ..∩.. ##.hh%###....  #.h%w#.##.# h%#####......#.# h%#........# #........h%Y#........h&W#......#....h&V#......# hM&##### #......# ....#h-hD.&9h2h4hH. .........................# .. ##...# .....hӪ.# ..∩..  ##.###....#.#.##.# h.l#####......#.# #........# #........#...........#......#....hI#......###### #.haL#hFhh%!500h/hjh M# #......... ........# ....hh E.....# .... ###...........# ..∩.#.....###...h ...........#@.......##....h Y..#......####hˇ .#.# #....#........# .....h ......#...hj I......h h3 &1h h h  h h! h# hc#. ........#..#..#...###.....h # _..∩..  ##.###....#.#.##.#.h-#####......#.###.#........# .hMw#.......... ..h{#........... ..#......#.... .#......###### hh &2hhn: _Found a glowing silver altar of Zin.hz#. ..## ..#..##. .hpz###.....#⌠_..∩.. hz##.###....  #.hzP#.  ##.hz)#.h{#####......#.###.#........# ..h8{#.......... ..#........... ...#......#.... ...h#......###### ....   A malevolent force fills the Dungeon...h+/  --more--hl S  You fall into a shaft and drop 1 floor!h_r /  --more--hU, ......+  # .....#  #: #....#  #.~#....#  ..≈≈.>..#  hhU.≈.≈≈...#  .≈..≈...# 6 ≈~..≈≈.@#  .....≈..#  hU#.≈#.≈###  . #.# ... hUL... .+. #. hU h[hȫ-3.3 (0.8hȱh@ _The shaft crumbles and collapses. _Found a book of the Wilderness. Found a stone staircase leading down.hi # ......+ #. .....# #:.#....##.~#....#.≈≈.>..#.≈.≈≈...#.≈..≈...#≈~..≈≈@.#.≈..##.≈#.≈###.≈ #.#. ... .... .+.. #..hx h] 44.3 (1.0 _h hY hM .## ......+. .h #:.##.~#...≈≈.>≈..≈..≈.≈≈~..≈hG#......≈..##.≈#.≈###≈..#..hh&5hh{hZ .......# # ......+ #. .....# #:.#....#.##.~#....#h.≈≈.>..#.≈.≈≈...#.≈..≈@..#.≈≈~..≈≈..#hE.≈..####.≈#.≈### ..≈~#.##.≈h!~....≈.......+...  #..h)h|&6hPhhW hX h] h_` T _Why would you want to do that?h;.......# # ......+ #. .....# #:.#....# .##.~#....# ....≈≈.>..# ...≈.≈≈...# ...≈..≈.@.# .≈≈~..≈≈..# .≈..# #..≈~#.##hF..≈~.....≈.......+... h"h-7 _hhh>M# .## ......+#. . #:.##.~#...≈≈.>≈..≈..≈.≈≈~..≈.......≈..#~~+...hE<8hrJhLh M##.#.......+#... #:.##.~#...≈≈.>≈..≈..≈..≈≈~..≈≈..#.≈....hԙ h &9hI h hx M###.+... #:.##.~#...≈≈.>≈...≈..≈...#..≈~...h8( h( '10h- h)/ hr)LM>##+#... #:.##.~#.....≈≈.>...≈.≈≈...#.≈~#.#h.h!/&1hL2h3; _Found a stone staircase leading down.hI5M..>#+#... #:.##.~#......≈≈.>..#..##.≈#.≈###h{Y2hhM##..h>#+... #:.h.##.~#....#........≈..#hh&3hmhVhۿU #.# #.# #......># #.# #.# #.# #.# #.+ #.# #:.#....# h .##.~#....# ....≈≈.>..# ...≈.≈≈...# ...≈..≈...#  .≈≈~..≈≈..#  .≈..#h4h&4h;hhXT  #.# #.# #......># #.# #.# #.# #.# #.+ #.# #:.#....# .##.~#....# ...hT .≈≈.>..# ...≈.≈≈...#...≈..≈...#..≈≈~..≈≈..#  .≈..#hYa ha &5hf hh hU #.# #.# #......># #.# #.# #.# #.# #.+ #.#hUV2 #:.#....# .##.~#....# ....≈≈.>..# ...≈.≈≈...# ....≈.≈...# ..≈≈~.≈≈..# hVJ .≈..#h]hb^&6hchTeh #.# #.# #......># #.# #.# #.# #.# #.+ #.# #:.#....# .##.~#....# ....≈≈.>..#  ...≈.≈≈...# ....≈..≈...# ..≈≈~..≈≈..#  .≈..#hh<&7hh"h  #.# #.# #......># #.# #.# #.# #.# #.+ #.# #:.#....# .##.~#....#  ....≈≈.>..# ...≈.≈≈...# ....≈..≈...# ..≈≈~..≈≈..# h J .≈..#hOh&8h1hhg^ #........# #>.+#:.#.##.~#.....#h..≈..≈...#........≈..###.≈#.≈###hJ!h!&9h&h0(h\   #>.+##....#.##.~#....#...≈≈.>..#..≈.≈≈.....#...##.######.≈#.≈###..≈~#.##h h '20h h7 ^  You pick up a book of the Wilderness and begin reading...h +1.3 (2hx h  You add the spells Summon Seismosaurus Egg, Summon Forest, Summon Mana Viper _and Summon Cactus Giant to your library.h   #>..+...##....#.##@~h#.....≈≈.>..##....≈.≈≈...##.#.≈~#.##..≈~...hݾh+2.3 (1hLhh x .#.#..#...+....###....##..##.~#....##....@≈≈.>..#≈.≈≈....≈~.....h h h. &3h hO hB #.# #.#. #.......#.. #.......#.. #.......+<. #.......# #. #..#....# #..##.~#....# #...@.≈≈.>..# #....≈.≈≈...# #....≈..≈...# #..≈≈~..≈≈..#h C  #.≈..# #####.≈#.≈### ..≈~#.## ..≈~..  ..≈....hsJhJ&4hNhQ9 _Found a stone staircase leading up.hxC #.##....<. #.......#...... #.......#..... #.......# ..... #.......+ <... #.......# #.. #..#....# #..##.~#....#hp #..@..≈≈.>..# #....≈.≈≈...# #....≈..≈...# #..≈≈~..≈≈.# #.≈.# #####.≈#.≈## hB ..≈~#.##  ..≈~....  ..≈....hh&5hhc; _Found an escape hatch in the ceiling.h[K #.# #....<..#.# ........#.......# ........#.......# ......#.......+hK8 <....#.......# #..##..#....# #..##.~#....# #.@...≈≈.>..#hK6 #....≈.≈≈...# #....≈..≈...#hK #..≈≈~..≈≈..# #hL.≈..# #####.≈#.≈###h#Le ..≈~#.##hAL ..≈~....  ..≈....hLhShShS6hXhYhIM>..###....<............#h#.......#+<....#...#..#..h##.~#...≈≈.>h ≈#....≈..≈...#hbI.~..h;hh7hhhWM#...#> #......###....<..#.........#+....<....#....##.~#....≈≈.>#....≈.≈≈...#h’>..≈...~#.#hhXh8hhh  #.# .##......># #......##h4 .#.##....<..#.#.#.#.#.#hZ .#.+.<....#h} }.# #@.##..#....#h ` #..##.~#....#h  #.....≈≈.>..# #....≈.≈≈...#h z #....≈..≈...#h  #..≈≈~..≈≈..# #h1 6..≈..# hQ  #####.≈#.≈###  ..≈~#.##hp h h hU 9h hx h@fM....#> #......###....<#.+h@.....<.@..#...#######..##..##.~#..#.....≈≈.>..#.....hA(#####.≈#.h=HhHhH 30hMhOhs; #.# .#.# .##......>#h;H. #......##.#.##....<..#.#.#.#.#h;M.#.#.+h<.<@...#.#h&<#..##..#....# #..##.~#....# #...hC<d..≈≈.>..# hm<#....≈.≈≈...# #....≈..≈...#h< #..≈≈~..≈≈..# #h<6..≈..# h<O #####.≈#.≈###hCh\D&1hHhvJho #.# .#.#. .##......>#. #......##.#.##....<..#hp!.#.#.#.#.#.#.+.@....#.#h9p#..##..#....# #..##.~#....# #.hZp....≈≈.>..# #....≈.≈≈...#hq  #....≈.≈...# #..≈≈~.≈≈..# #........≈..#  #####.≈#.≈###hNwhw&2hp|hTa _There is a stone staircase leading up here.hZhC[h`h$fh"j-3 _hjh  You climb upwards.  You hear the hiss of flowing sand.hw/  --more--hl   ......  .....  ....#  ....##  ###  Shm ##   ##  5 #..@.#  .....#...#  hBm #.. ..#...#  hrm # .........#  ##.. ....##  hm F#......##   S   adder (asleep).. .##.#  hm ....# #.   hm 1 hr  There is an entrance to an ossuary on this level. Hurry and find it before the  portal is buried!hIu h} f.hD -4.1 (1.8h! h _The adder hisses angrily. _There is a stone staircase leading down here.h) #...... #...... #......## #.## #.###  ..##  #.#  #.@>.# .#...# #.....#...#  ##.........#  ##.......##  #......##  ....##.#  ....# #.  h*h+*50 h+ _h/hj2h(  #.......  #......#  #......##  #.##  #.###  ...##  #.#  #@.>.# .#...# hܜ#.##.....#...#  ##.........#  ##.......##  #......##  ....##.# h | ....# #.  h)hsSS   adderhץh&6hHhh  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h`  CTPittman the Magician #.......h Draconian of Vehumet **.... #......# Health: 47/47 ======================== hz#......## Magic: 10/12 ====================---- #.......##  AC: 7Str: 12 h<#........###  EV: 11Int: 16 ho..........##  SH: 0Dex: 11 h#S......#  XL:  6 Next:  3% Place: Dungeon:5 hÄ #@.>.#  Noise: ---------  Time: 3536.1 (0.0)h .......#...#  g) +0 maceh h,.##.....#...#  Throw: 3 darts (datura) hNm##.........#  hll##.......##  h#......##  S   adder h!....##.#  h̅%....# #.  hK_There is a stone staircase leading down here.  h Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h>yAiming: Searing Ray (safe; 3% risk of failure)  harPress: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)h $  CTPittman the Magician#.......  Draconian of Vehumet **....hc #......#  Health: 47/47 ========================#......##h }  Magic: 10/12 ====================----#.*.....##   AC: 7h Str: 12#..*.....###   EV: 11Int: 16...*......##   SH: 0h .Dex: 11h6 #*......#   XL:  6 Next:  3% Place: Dungeon:5h_ #@.>.#   Noise: ---------  Time: 3536.1 (0.0)h .......#...#   g) +0 maceh .##.....#...#   Throw: 3 darts (datura)##.........#  h z##.......##  #......##   S   adderh ....##.#  ....# #.   hC _There is a stone staircase leading down here.  Casting: Searing Ray (safe; 3% risk of failure)  hj Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  h kPress: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)hZ#...S  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight lineh[: an adder (60% to hit)  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.)h\4==7.1 (1h6\=Ray hchf= _The adder closely misses you.h7ghh/h&hf h8_Unknown command.h\t **** h5The searing ray hits the adder.h%S ...SThe adder is heavily wounded.hS 9/12 --8+ hW h#[ = _The adder bites you but does no damage.hC5  The searing ray hits the adder!  You kill the adder!h:]****hu:)hOa...†hFD8----hrc79++ hOhZ _Vehumet accepts your kill. hY 9M....###. ## ### .#..### ............# hY #†@.....##..>.##........#...# .##.....#...# ##.........#  .  hZ I.... ha  ha :--40 h.e  hg < _You stop channelling your searing ray. hdm[  ....###.  #.  #......#  #......##  #.## <.#.### .##  #.# .#..>.##.. ...#...# .##.....#...#  ##.........#  ##.......##  #......##  ....##.#  ....# #. <--1 hAo h's9 _Found a stone staircase leading up.  hQse_You see here an adder corpse. h_M#...# #.....###. h_ ##  ## <.#### .......## h(`#†......# ..#..>.##.. hN`........#...#  #.  hn`H... hg hh$2  h i _ hm ho hs   #...# #.  ....###.#  #.  #......#  #......##  # hȗ .## .<.#.### .## #......#†......#  h #.......#..>.##.. .....#...#  hR .##.....#...# . ##.........# . ##.......##  #......##  ....##.#  h  h| %9 h 2==3 h8  hG  h   #...## #.  ....###.#  #.  #......#  hr  #......## . #.## .<.#.### #.##  h E#......#†......#  #.......#..>.##.. # h ...#...# #...##.....#...# .# ##.........#  h .. ##.......## .. #......##  ....##.#  hv  h, &4 h"  hj$  h˯  #...## #.  ....###.#  #.#  #......# . #......##  h<.. #.## #..<.#.###  #.##  h= ##......#†......#  # ha.#..>.##..  # hΰ.#...#  #...##.....#...# #...# ##.........# #... ##.......## . #......##  ....##.#  hJ h&5 h6 h0 h  #...## #.  ....###.#  #.# . #......# .. #......## #...# #.##  #..<.#.###  #.##  hh ##......#†......#  #.#..>.##..  #.#...#  #...##.....#...#  #...# ##.........#  #... ##.##  ...# #......##  h4 ....##.#  h= h&6 h h hY5  #...## #. . ....###.# .. #.# .. #......# . #......##  h #...###.##  #..<.#.###  #.##  ##......#†......#  #.#..>.##..  #.#...#  #...##.....#...#  #...# ## hM.#  #... ##.##  ...# #......##  ....##.#  h h$== h$7 hٞ h h U$ .. #...## #. .. ....###.# .. #.......# .# #......# .# #......##  hU7 #...###.......##  #..<.#.###  #.##  ##......#†......#  #.#..>.##..  #.#...#  #...##.....#...#  hU #...####.#  #... ##.##  hV ...# #......##  ....##.#  h\ hT]&8 ha hc hm RM. #...## #.. ....###. ....## #......#  h .....# #......## #...###.......## #..<@#........### ##........###†......#  h* #.......#..>.##..  ...# #... h h h&9 h  h5 v _You hear the hiss of a very distant avalanche of sand. h..# .. #...## #. #... ....###.# #.... #.# #....# #......# hF  .# #......##  #...###.##  #..@.#.###  ##.##  ##......#†......#  #.#..>.##.. hq  #.#...# #...##.....#...# h   #...####.# #...# ##.## h \ ...# #......## hF& h&'50 h - hw0a _There is a stone staircase leading up here. h[e.###.... #...## #. #.... ....###.# he #.... #.# #....# #......# ......## #......## #...###.## he #.@<.#.### ## hf.## ##......#†......# #.#..>.##.. #..#...# #...##..#...# hf #...####.# #...# ##......##  ...# #......## hWm hzs`10/12==1 _ hv hx hClZ ...### #..... #...## #. #.... ....###.# #.... #.# #....## #......# ......## #......## #...###.## #@.<.#.### ##.## ##......#†......# #.#..>.## hl #....#...# #...##...#...# #...####.# #...# ##.##  ...# #......## hvv h w&2 hs{ h| h>  h  h  h  hM#... #...### #.#...## #.....### .#.##....##  ........## ### #.@.##### ##..<.#........### ##........###......#†......#.####  hq h&3 h h hFM...  #...### #.#...## #.....### #.... .###....##  .......@## ## ....##...##### . ##..<.#........### ##..............##. h,####. he h&4 h hO hwF hG h=K hnM hd7  ...# #. #... #. #...###.. #...... #...## #. #..... ....###.# #....# #.#.##....## #......#.## #......##.##...###.##.. ##..<.#.### h8 F# ##....... ##......#†...... #.#..>.## #...#...# #...##.....#...# #...####. ha<  h< C==5 hA  hC  h  ...# #... #... #... #...###... #....... #...## #. #..... ....###.# #....# #.#.##....## #......#.## #......##.##...###.##.. ##..<.#.#.. ##.## ##......#† #.#..>. #...#...# #...##.....#... #...#### h  h| &6 h  h9  hD ...# #... #... #.... #...###.... h #.##...## #. #.....# ....###.#. #....# #.#.##....## #......##.## #......##.##...###.##.# ##..<.#..##... ## h ##. ##......#†#. #.......#..>.# #.........#... #...##.....# #...#### h h&7 h h•hjZ ...## #... #...# #.... #...###.... #.##...## #.. #.....# ....###.#.. #....# #.##....##....## #......# #.## #......###.##...###..####..<.#..##... ##..h6# ##.. ##......#† #.. #.......#..> #.. #.........##.. #...##.....# #...####h &hx&&8h+he-hȠ ...## #.... #...# #...... #...###....... #.......##...## #... #.....# ....###... #....# #. #....##....## #......# #.## #...... #.##...###..####..<.#.##...# ##...# ##..# ##......#† #... #.#.. #... #.# #... #...##.....# #...####hihU1==9hhhK..... ...## #....... #...# #........#...###....... #.......##...## ..# #.....# ....####...... #....# # #....##....## #...... #.## #...... #.##...####.####..<.#.##...# ##.# ##..# ##......#†hz. #... #.# #... #.# #...# #...##..... #...####hh'60h hh5 . ...## #....##...# #.....#...###..... #.......##...##.###.....# .... #......##....# # #....##....## # #.## # #.##...### #.####..<.#.##...# ##h6 N.## ##..# ##......#†. #... #.#. #...# #. #...# #...## #...####h< h= &1hA hFC h #...... ...## #....##...# #.....#...###.....##.##...###.###.....# .... #......##....# # #....##....## # #.## # #.##...### #h !.####..<.#.##...# ##.## ##..# ##......#.# #... #... #...# #.. #...# #...## #...####h hj &2h h h#..........## #....##...# #.....#...###.....##.##... #.###.....# .... #......##....# # #....##....## # #.## # #.##...### #h6^.####..<.# ......##...# ##.## ##..# ##.......# #...# #. #...# #. #...# #...## #...####hhC==3hhht.h'/hi2h4hJM . ##....## ###...# #.......###.... ..#.......##...##.......#.# .#......##....# #.@..##....## #....##  #.##...###........####..<.#........ ..#.......#hhG&4hv hhw M.S....j. ##....## ###...# #.......###.... ..#.......##...##.......#.# .#.. ###....##....## ##....## #.......##...###.....j   gnoll (asleep)..S   adder (asleep)..#......#h h͇ &5h h* d _An adder and a gnoll come into view.h# RM##....j...S....j. ##....## ###...# #.......###.... ..#.......##...##.....@.###.....# .###.. ###....##....## ##..........## #...#jj 2 gnolls (asleep).S   adderh# .## ##..# ## #h5  A gnoll comes into view. It is wielding a +0 whip.h6 h57 hrA ? .......jS....jjjS  The gnoll shouts! x2; You hear a shout! x3; The adder hisses angrily.hA /==6hdG hLI ' _You hear a shout!hςM ##..jj...##............S....j. ##....## ###...# #.......###.... .........##...#.#.......###.....# .###.. ###....##....## #.....j   gnoll sergeant (polearm, wandering)#j 3 gnolls (1 polearm, 1 wandering)## ##..#h{  A gnoll sergeant and a gnoll come into view.hDhhhh#hB..jj.......jS..j))hGU2==7hԢhڥ0 _The gnoll sergeant shouts!h  hCasting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh n Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocation6%2  c - Grave ClawNecromancy6%2  d - Kinetic GrapnelForgecraft4%1 h s e + Searing RayConjuration3% 2 f - Mephitic CloudConjuration/Alchemy/Air 14%3 Select a spell to cast[!]/[I] toggle spell headershYhThsbCTPittman the Magician##.......Draconian of Vehumet **.....##...jj..Health: 47/47 ========================..........Magic: 12/12 ========================#.......jAC: 7Str: 12##..S..j....## #...EV: 11Int: 16........##...# #....SH: 0Dex: 11.........#...###....XL:  6 Next:  7% Place: Dungeon:5.......@.##.......##...# Noise: ==-------  Time: 3567.1 (0.0)h1.#.......###.....# .... g) +0 mace###......##....# #... Throw: 3 darts (datura)###....##....## #...##..........## #...#.......##...###... j   gnoll sergeant (polearm)#........####..<.#... jjj 3 gnolls (1 polearm)......##...# ##....... S   adder.....## ##..# ##......The gnoll shouts! x2; You hear a shout! x3; The adder hisses angrily. _You hear a shout!  A gnoll sergeant and a gnoll come into view. _The gnoll sergeant shouts!  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh~CTPittman the Magician##.......Draconian of Vehumet **.....##...jj..Health: 47/47 ========================..........Magic: 12/12 ========================#.......jAC: 7Str: 12##..S..j....## #...EV: 11Int: 16........##...# #....SH: 0Dex: 11.........#...###....XL:  6 Next:  7% Place: Dungeon:5.......@.##.......##...# Noise: ==-------  Time: 3567.1 (0.0).#.......###.....# .... g) +0 macehgv###......##....# #... Throw: 3 darts (datura)###....##....## #...##..........## #...#.......##...###... j   gnoll sergeant (polearm)#........####..<.#... jjj 3 gnolls (1 polearm)......##...# ##....... S   adder.....## ##..# ##......The gnoll shouts! x2; You hear a shout! x3; The adder hisses angrily. _You hear a shout!  A gnoll sergeant and a gnoll come into view. _The gnoll sergeant shouts!  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h   CTPittman the Magician ##.......  Draconian of Vehumet **.... .##...jj.. Health: 47/47 ======================== .......... Magic: 9/12==================------ #..***..j AC: 7Str: 12 ##.*S*.j....## #...  EV: 11Int: 16 ...***..##...# #....  SH: 0Dex: 11 ......*..#...###....  XL:  6 Next:  7% Place: Dungeon:5 .......@.##.......##...# Noise: ==-------  Time: 3567.1 (0.0) hb.#.......###.....# .... g) +0 mace ###......##....# #... Throw: 3 darts (datura) ###....##....## #... ##..........## #... #.......##...###... j   gnoll sergeant (polearm) #........####..<.#... jjj 3 gnolls (1 polearm) ......##...# ##....... S   adder .....## ##..# ##...... _The gnoll sergeant shouts!  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 91%)hRM ....S....*****@***h a*****...hh **j**..@h4-**j.*j*.*..*Aim: a gnoll, wielding a +0 flail (chance to affect: 91%)hv[ *jh\*jAim: a gnoll, wielding a +0 flail (chance to affect: 91%)h>,CTPittman the Magician##.......Draconian of Vehumet **.....##...jj..Health: 47/47 ========================..........Magic: 9/12==================------#.....###AC: 7Str: 12##..S.###...## #...EV: 11Int: 16......####...# #....SH: 0Dex: 11.......*.#...###....h,XL:  6 Next:  7% Place: Dungeon:5.......@.##.......##...# Noise: ==-------  Time: 3567.1 (0.0).#.......###.....# .... g) +0 mace###......##....# #... Throw: 3 darts (datura)###....##....## #...##..........## #...#.......##...###... j   gnoll sergeant (polearm)#........####..<.#... jjj 3 gnolls (1 polearm)h -_......##...# ##....... S   adder.....## ##..# ##......h-Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight lineh-Aim: a gnoll, wielding a +0 flail (chance to affect: 91%)  The flask of dizzying concoctions shatters into a vile cloud!hڇhUl onfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 14% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (chance to affect: 91%)  The flask of dizzying concoctions shatters into a vile cloud!  The stinking cloud engulfs the gnoll. x2hh   You hear a shout! x2  A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwingnets.hh  The gnoll is engulfed in noxious fumes. The gnoll appears confused.hXh<hC!j..jj.§§..§jjS§§.jjjj 4 gnolls (2 polearms, 1 missile, 2 …)h!K=======8.1 (1h)h1Y _The gnoll is engulfed in noxious fumes. The gnoll appears confused.h##.....j..##....... ......jj.#§§ #....§jj...## #........S§§##...# #.....#...###.... #.......##...#.##.....# .... ###......##....# # #### ##..........###.......##...###..####..<.......##...# ##.... 3 gnolls (1 polearm, 2 confused)h.....## ##..# ### #...# h9  The gnoll is engulfed in noxious fumes. x2; The gnoll appears confused.h6=;.jh=..jj..§jSj 4 gnolls (2 polearms, 1 missile, 2 …)h>F-------9hHhFL\ _The gnoll completely misses the gnoll.!hL M  Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$h $h o Your spells (cast)Type$h ZFailure Level a - Magic DartConjuration2%$h8 +1  b - BlinkTranslocation$hV 6%2  $h fc - Grave ClawNecromancy6%2  d - Kinetic GrapnelForgecraft4%$h /1  e - Searing RayConjuration$h 63%2  f + Mephitic Cloud$h/ Conjuration/Alchemy/Air 14% 3 Select a spell to cast$hL [!]/[I] toggle spell headers'h&; 'h> 'hqG ##.......CTPittman the Magician.##.....j.Draconian of Vehumet **..............Health: 47/47 ========================#......jj'hG `Magic: 9/12==================------##....§.j...## #...AC: 7Str: 12'hG ......§j##...# #....EV: 11Int: 16......S..#...###....'hH *SH: 0Dex: 11.........##.......##...# XL:  6 Next:  7% Place: Dungeon:5'h8H 0.#.....@.###.....# .... Noise: ---------  Time: 3569.1 (0.0)'h[H ###......##....# #... g) +0 mace###....##....## #... Throw: 3 darts (datura)'h~H ##..........## #...#.......##...###...'hH #........####..<.#... j   gnoll sergeant (polearm)'hH ......##...# ##....... jjjj 4 gnolls (2 polearms, 1 missile, 2 …)'h8I .....## ##..# ##...... S   adder....# #...# #......The gnoll is engulfed in noxious fumes. The gnoll appears confused. _The gnoll is engulfed in noxious fumes. The gnoll appears confused.  The gnoll is engulfed in noxious fumes. x2; The gnoll appears confused. _The gnoll completely misses the gnoll.'hsI =Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hI 'hR {##.......CTPittman the Magician'hLS .##.....j.Draconian of Vehumet **..............Health: 47/47 ========================#......jjMagic: 9/12'h|S ==================------##....§.j...## #...'hS [AC: 7Str: 12'hS ......§j##...# #....EV: 11'hS Int: 16......S..#...###....'hT [SH: 0Dex: 11'h5T .........##.......##...# XL:  6 Next:  7% Place: Dungeon:5'hdT 0.#.....@.###.....# .... Noise: ---------  Time: 3569.1 (0.0)'hT ###......##....# #... g) +0 mace###....##....## #... Throw: 3 darts (datura)'hT ##..........## #...#.......##...###...'hT #........####..<.#... j   gnoll sergeant (polearm)......##...# ##....... jjjj 4 gnolls (2 polearms, 1 missile, 2 …).....## ##..# ##...... S   adder'h#U ....# #...# #......The gnoll is engulfed in noxious fumes. The gnoll appears confused. _The gnoll is engulfed in noxious fumes. The gnoll appears confused.  The gnoll is engulfed in noxious fumes. x2; The gnoll appears confused. _The gnoll completely misses the gnoll.Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hp  ##.......  CTPittman the Magician .##.....j. Draconian of Vehumet **.... .......... Health: 47/47 ======================== 'hDq #......jj Magic: 7/12==============---------- ##....§.j...## #...  AC: 7Str: 12'hgq  ......§j##...# #....  EV: 11'hq Int: 16 ......S*.#...###....  SH: 0'hq <Dex: 11 'hq .......*.##.......##...# XL:  6 Next:  7% Place: Dungeon:5 'hq .#.....@.###.....# .... Noise: ---------  Time: 3569.1 (0.0) ###......##....# #... g) +0 mace'hr  ###....##....## #... Throw: 3 darts (datura)'h`r  ##..........## #... #.......##...###... 'hr #........####..<.#... j   gnoll sergeant (polearm) ......##...# ##....... jjjj 4 gnolls (2 polearms, 1 missile, 2 …) .....## ##..# ##...... S   adder ....# #...# #...... _The gnoll completely misses the gnoll.Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'hr Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (noxious fumes, confused, 95% to hit)(h jj.**..*(h*k*.**.(h;i*.*.(hd.*.S(hEJ**)hx.§*.§jS*.*.hǯ ##.......CTPittman the Magician.##.....j.Draconian of Vehumet **..............Health: 47/47 ========================#......jj.h& FMagic: 7/12==============----------##....§*j...## #...AC: 7Str: 12......§*##...# #....EV: 11Int: 16.hK ......S*.#...###....SH: 0Dex: 11.ho 1.......*.##.......##...# XL:  6 Next:  7% Place: Dungeon:5.#.....@.###.....# .... Noise: ---------  Time: 3569.1 (0.0).h ###......##....# #... g) +0 mace###....##....## #... Throw: 3 darts (datura)##..........## #...#.......##...###...#........####..<.#... j   gnoll sergeant (polearm).h% ......##...# ##....... jjjj 4 gnolls (2 polearms, 1 missile, 2 …).hJ .....## ##..# ##...... S   adder....# #...# #...... _The gnoll completely misses the gnoll..hw .Casting: Mephitic Cloud (dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..h Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the gnoll!.h<6   Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the gnoll!  The gnoll is heavily wounded.  (Press . to maintain the ray.)gnoll sergeant is engulfed in noxious fumes..h6 .h7 .h9 I  The gnoll sergeant appears confused..h3=  A gnoll comes into view. It is wielding a +0 antimagic halberd.The gnoll is engulfed in noxious fumes. The gnoll appears confused.  .h= KThe gnoll barely misses the gnoll sergeant..h7? h  The gnoll is engulfed in noxious fumes. The gnoll appears confused..hI j.jj§jj§§.hYI ..Sj, confused)jj3.h]J \==70.1 (1Ray .hJ .hR .hZ Y _The gnoll is engulfed in noxious fumes. The gnoll appears confused.1ho ****  1hoThe searing ray hits the adder.  The adder is heavily wounded.The searing ray hits the gnoll sergeant!1hH  The gnoll sergeant is moderately wounded.1ho{  The adder bites you but does no damage. The gnoll is engulfed in noxious fumes.1hg The gnoll appears confused. The gnoll is engulfed in noxious fumes.1hI1h.jj§§jjj§.1hQ3S1h65--1h36--1+ 1h 1hF _The gnoll appears confused. The adder bites you.3h **** The searing ray hits the adder.  The adder is almost dead.3h5The searing ray hits the gnoll.3hό  The gnoll is heavily wounded.The gnoll sergeant is engulfed in noxious fumes.  The gnoll sergeant appears confused.3h .☼j§.j.3hISThe gnoll sergeant barely misses the gnoll.The gnoll is engulfed in noxious fumes. The gnoll appears confused.  The gnoll hits the gnoll with a +0 whip.3hF5----2++ 3h3hѭ= _The adder bites you but does no damage.4hKIhits the gnoll with a +0 whip. _The adder bites you but does no damage.  The searing ray hits the adder.  You kill the adder!  Vehumet accepts your kill.  You feel your power returning.4h ****  You have harvested as much death for Grave Claw as you can hold at once.The searing ray hits the gnoll.4h[  The gnoll is almost dead.You finish channelling your searing ray.  The gnoll sergeant is engulfed in noxious fumes.4h\4h(^%  4hN^LThe gnoll sergeant appears confused. The gnoll is engulfed in noxious fumes.4h\ah  The gnoll appears confused. The gnoll is engulfed in noxious fumes.4hi.j.§.jjj§.†4h>jjjjj 4 gnolls (3 polearms, 1 missile, 2 …)4hmI6=---4hm21134hs4huX _The gnoll barely misses the gnoll.5h 5h' .##. ...#.....j☼§ #....§.j...## #........jj§##...# #.....#...###.... †.##.......##...#.#.......###.....# .... ###...@..##....# # ####5h  ##..........###.......##...###..####..<.......##...# ##.........## ##..# ### #...#  #.5hP 5h 5h  5hm  5h CThe gnoll is engulfed in noxious fumes. The gnoll appears confused.5h 5hC ..○☼5h Fjj.§5h 6.☼j5h1 j5h jjjj 4 gnolls (3 polearms, 1 missile, 2 …)5h 5h 5h 65h ==5hD --5h 45h 5ho  5h 5h" K_The gnoll is engulfed in noxious fumes. The gnoll appears confused.6h4..#○☼ #...jj.§...## #.........☼j##...# #.j...#...###.... ..†.##.......##...#6hH.#.......###.....# .... ###......# # #### ##..........###.##...###..####..<.......##...# ##....6h.....## ##..# ##..# #...# ... # #. 6h)##6h6h6h-6hv6h6h"%j.☼jj☼..jjj   gnoll sergeant (polearm, confused)jjjj 4 gnolls (3 polearms, 1 missile, 2 …)6h%A--56h .6h1] _The gnoll is engulfed in noxious fumes. x2; The gnoll appears confused.6h} #○j ##....☼.§...## #........jj☼##...# #...j.#...###.... j.†.##.......##...#6hg.#.......###.....# .... ###......# # ###....##....## ##@.........##.##...###..####..<.6h@......##...# ##.........## ##..# ##..6h#.......##...####.6hL6h6hf6h1  The gnoll is engulfed in noxious fumes. The gnoll appears confused.  The gnoll hits the gnoll with a +0 halberd!  The gnoll is killed!6h ☼j.j.○)j   gnoll sergeant (polearm, confused)jjj 3 gnolls (polearms, 1 missile, 2 con…)Vehumet accepts your kill.6h (((The gnoll throws a throwing net. The throwing net hits you.6h+\ ^..○...6h_ 7== 5 5=63 darts (datura)Held 6hh 6hm _You become entangled in the net! _You see here a throwing net.7h z  You struggle against the net.  The gnoll sergeant is engulfed in noxious fumes.7h  The gnoll sergeant appears confused. The gnoll is engulfed in noxious fumes.  The gnoll hits the gnoll sergeant with a +0 antimagic halberd.7h 7h §°j...jj 7h\ --77h 7h H _The gnoll hits itself with a +0 antimagic halberd.8h z  You struggle against the net.  The gnoll sergeant is engulfed in noxious fumes.8hW 8h 8h  j.°.j55   ufetubus  The gnoll sergeant appears confused.8h \==-88h'$ 8h' \ _An ufetubus comes into view.>h  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h]  #........ CTPittman the Magician ##....j.j...## #...  Draconian of Vehumet **.... .......°##...# #....  Health: 47/47 ======================== ......)..#...###....  Magic: 4/12========---------------- .......j.##.......##...# AC: 7Str: 12 @h s.#.......###.....# .... EV:  5 Int: 16 ###...j..##....# #... SH: 0Dex: 11 ###.*..##5...## #... XL:  6 Next: 15% Place: Dungeon:5 ##@.........## #... Noise: ---------  Time: 3578.1 (0.0) #.......##...###... g) +0 mace@h)  #........####..<.#... Throw: 3 darts (datura) @hV ......##...# ##....... Held  .....## ##..# ##...... @h ....# #...# #...... j   gnoll sergeant (polearm, confused) @h .... #...# #....... jjj 3 gnolls (polearms, 1 missile, 2 con…) @h ... #...# #...##.. 5   ufetubus #...####.@h Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@h Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line@h0 Aim: a gnoll, wielding a +0 spear and quivering a throwing net (lightly  wounded, 79% to hit)Ah: m #........ CTPittman the Magician ##....j.j...## #...  Draconian of Vehumet **.... .......°##...# #....  Health: 47/47 ======================== ......)..#...###....  Magic: 4/12========---------------- .......j.##.......##...# AC: 7Str: 12 .#.......###.....# .... EV:  5 Int: 16 ###...j..##....# #... SH: 0Dex: 11 Ah ###....##5...## #... XL:  6 Next: 15% Place: Dungeon:5 ##@.........## #... Noise: ---------  Time: 3578.1 (0.0) #.......##...###... g) +0 mace #........####..<.#... Throw: 3 darts (datura) ......##...# ##....... Held  .....## ##..# ##...... ....# #...# #...... j   gnoll sergeant (polearm, confused) .... #...# #....... jjj 3 gnolls (polearms, 1 missile, 2 con…) Ah ... #...# #...##.. 5   ufetubus #...####.Ah@ zwounded, 79% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  Ah[ uThe gnoll is severely wounded.The searing ray hits the gnoll.  Ah} hYou kill the gnoll!Vehumet accepts your kill.Ah   ##....j. #...  .......°##...# #....  ......)..#  .......* .#.....*  *  ###.*..##5...##  .....##  .## Ah ####..< ..#  .....## ##..#  ....# #...#  .... #...#  2 gnolls (polearms, 1 missile, 1 conf ... #...# AhgkYou focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is severely wounded.  The searing ray hits the gnoll.  You kill the gnoll!  Vehumet accepts your kill.You feel your power returning.Ahl  (Press . to maintain the ray.)  The gnoll sergeant is engulfed in noxious fumes.Ahoq  The gnoll sergeant appears confused. The gnoll is engulfed in noxious fumes.AhAr@  The gnoll appears confused.Ahz°j§.).j...##.5jj 2 gnolls (polearms, 1 missile, 1 conf…)5   ufetubusAh~1----5==9==9.1 (1Ray AhAh C _The gnoll hits you from afar with a +0 spear.Fh  The searing ray hits the gnoll.  You kill the gnoll!Vehumet accepts your kill.Fh****j   gnoll (polearm, confused)FhFhFh0"..☼j).)..5.Fh &2=---==22-80+ Fha/Fh24 _You feel your power returning.Ghh Gh Gh .j5.  You struggle against the net. You stop channelling your searing ray.  The ufetubus hits you but does no damage.Gh J-1Gh Gh> V _The ufetubus closely misses you.Hh0Hh; ○j.  You struggle against the net. The ufetubus hits you.Hhi<S39--6Hh<9==2HhCHh&F? _The ufetubus hits you but does no damage.Nh  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oh6 Oh8  Your spells (cast)TypeFailure Level a - Magic DartConjuration2%1  b - BlinkTranslocation6%2  c - Grave ClawNecromancy6%2  d - Kinetic GrapnelForgecraft4%1  e + Searing RayConjuration3% 2 Oh8 f - Mephitic CloudConjuration/Alchemy/Air 13%3 Select a spell to cast[!]/[I] toggle spell headersPh0Ph9PhC#........CTPittman the Magician##......○...## #...Draconian of Vehumet **...........j##...# #....Health: 39/47 ===================-----......)..#...###....Magic: 6/12============------------.......).##.......##...# AC: 7Str: 12.#.......###.....# .... EV:  5 Int: 16###...)..##....# #... SH: 0Dex: 11###....##....## #... XL:  6 Next: 22% Place: Dungeon:5##@5........## #... Noise: =--------  Time: 3582.1 (0Ph_D.0)#.......##...###... g) +0 mace#........####..<.#... Throw: 3 darts (datura)......##...# ##....... Held .....## ##..# ##..........# #...# #...... j   gnoll (polearm, confused).... #...# #....... 5   ufetubus...#...# #...##..#...####.The ufetubus hits you but does no damage. _The ufetubus closely misses you.You struggle against the net. The ufetubus hits you. _The ufetubus hits you but does no damage.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PhO#........CTPittman the Magician##......○...## #...Draconian of Vehumet **...........j##...# #....Health: 39/47 ===================-----......)..#...###....Magic: 6/12============------------.......).##.......##...# AC: 7Str: 12.#.......###.....# .... EV:  5 Int: 16###...)..##....# #... SH: 0Dex: 11###....##....## #... XL:  6 Next: 22% Place: Dungeon:5##@5........## #... Noise: =--------  Time: 3582.1 (0Ph P.0)#.......##...###... g) +0 mace#........####..<.#... Throw: 3 darts (datura)......##...# ##....... Held .....## ##..# ##..........# #...# #...... j   gnoll (polearm, confused).... #...# #....... 5   ufetubus...#...# #...##..#...####.The ufetubus hits you but does no damage. _The ufetubus closely misses you.You struggle against the net. The ufetubus hits you. _The ufetubus hits you but does no damage.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Phm #........ CTPittman the Magician ##......○...## #...  Draconian of Vehumet **.... .......j##...# #....  Health: 39/47 ===================----- ......)..#...###....  Magic: 4/12========---------------- .......).##.......##...# AC: 7Str: 12 .#.......###.....# .... EV:  5 Int: 16 ###...)..##....# #... SH: 0Dex: 11 ###....##....## #... XL:  6 Next: 22% Place: Dungeon:5 ##@5........## #... Noise: =--------  Time: 3582.1 (0.0) #.......##...###... g) +0 mace #........####..<.#...hn49m Throw: 3 darts (datura) ......##...# ##....... Held  .....## ##..# ##...... ....# #...# #...... j   gnoll (polearm, confused) .... #...# #....... 5   ufetubus ... #...# #...##.. #...####. _The ufetubus hits you but does no damage.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ufetubusQhG  Qh  Qh *QhZ 5Qh QhK9.*Qh2H>.*QhR9.*Qh_ 0)*Qh>.@Qhg\@5Aim: an ufetubusQh D #........CTPittman the Magician##......○...## #...Draconian of Vehumet **...........j##...# #....Health: 39/47 ===================-----......)..#...###....Magic: 4/12========----------------.......).##.......##...# AC: 7Str: 12QhD .#.......###.....# .... EV:  5 Int: 16###...)..##....# #... SH: 0Dex: 11###....##....## #... XL:  6 Next: 22% Place: Dungeon:5##@*........## #... Noise: =--------  Time: 3582.1 (0.0)#.......##...###... g) +0 maceQhD #........####..<.#... Throw: 3 darts (datura)......##...# ##....... Held .....## ##..# ##......QhE i....# #...# #...... j   gnoll (polearm, confused).... #...# #....... 5   ufetubus...#...# #...##..#...####. QhGE _The ufetubus hits you but does no damage.  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.QhnE Aiming: Grave Claw (safe; 6% risk of failure) (3/3 uses available)  Press: ? - help, Dir - move targetAim: an ufetubusQh  You unleash the spiteful dead! The jagged bones skewer the ufetubus!  You kill the ufetubus!Vehumet accepts your kill.Qh8# )Qhh Qh Q.j.Qh= q5==5=3.1 (1Qh Qh~ 4 _You feel your power returning.Thw  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uh Uh  Your spells (cast)TypeFailure Level Uh [a - Magic DartConjuration2%1  b - BlinkUh Translocation6%2  c + Grave ClawNecromancy6% 2  d - Kinetic GrapnelForgecraft4% 1  e - Searing RayConjuration3% 2 f - Mephitic CloudUh qConjuration/Alchemy/Air 13%3 Select a spell to castUh [!]/[I] toggle spell headersVh_ Vhg Vhr #........CTPittman the Magician##......○...## #...Draconian of Vehumet **............##...# #....Health: 39/47 ===================-----......)j.#...###....Magic: 5/12==========--------------.......).##.......##...# AC: 7Str: 12.#.......###.....# .... EV:  5 Int: 16###...)..##....# #... SH: 0Vh#s Dex: 11###....##....## #... XL:  6 Next: 25% Place: Dungeon:5##@.........## #... Noise: ==-------  Time: 3583.1 (0.0)#.......##...###... g) +0 mace#........####..<.#... Throw: 3 darts (datura)......##...# ##....... Held .....## ##..# ##......Vht ....# #...# #...... j   gnoll (polearm, confused).... #...# #..........#...# #...##..#...####.You unleash the spiteful dead! The jagged bones skewer the ufetubus!  You kill the ufetubus!Vehumet accepts your kill. _You feel your power returning.  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vhyt Vh #........CTPittman the Magician##......○...## #...Draconian of Vehumet **............##...# #....Health: 39/47 ===================-----......)j.#...###....Magic: 5/12==========--------------.......).##.......##...# AC: 7Str: 12.#.......###.....# .... EV:  5 Int: 16###...)..##....# #... SH: 0Dex: 11###....##....## #... XL:  6 Next: 25% Place: Dungeon:5##@.........## #... Noise: ==-------  Time: 3583.1 Vhɀ (0.0)#.......##...###... g) +0 mace#........####..<.#... Throw: 3 darts (datura)......##...# ##....... Held .....## ##..# ##..........# #...# #...... j   gnoll (polearm, confused).... #...# #..........#...# #...##..#...####.You unleash the spiteful dead! The jagged bones skewer the ufetubus!  You kill the ufetubus!Vehumet accepts your kill. _You feel your power returning.  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vh 6 #........ CTPittman the Magician ##......○...## #...  Draconian of Vehumet **.... ........##...# #....  Health: 39/47 ===================----- ......)j.#...###....  Magic: 4/12========---------------- .......*.##.......##...# AC: 7Str: 12 .#.....*.###.....# .... EV:  5 Int: 16 ###...*..##....# #... SH: 0Dex: 11 Vh֤ ###.*..##....## #... XL:  6 Next: 25% Place: Dungeon:5 ##@.........## #... Noise: ==-------  Time: 3583.1 (0.0) #.......##...###... g) +0 mace #........####..<.#... Throw: 3 darts (datura) ......##...# ##....... Held  .....## ##..# ##...... ....# #...# #...... j   gnoll (polearm, confused) .... #...# #....... ... #...# #...##.. #...####.Casting: Grave Claw (safe; 6% risk of failure)  Vh# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineVhO Aim: a gnoll, wielding a +0 antimagic halberd (heavily wounded, confused, 100%  to hit)Whtt **)jWh*u*.)*.*)*.Wh!7.*.*.*.*.*.*Wh..)j.*WhS.jAim: a gnoll, wielding a +0 antimagic halberd (heavily wounded, confused, 100%  to hit)Wh #........CTPittman the Magician##......○...## #...Draconian of Vehumet **............##...# #....Health: 39/47 ===================-----......)j.#...###....Magic: 4/12========----------------.......*.##.......##...# AC: 7Str: 12Wh_ -.#.....*.###.....# .... EV:  5 Int: 16###...*..##....# #... SH: 0Dex: 11###.*..##....## #... XL:  6 Next: 25% Place: Dungeon:5##@.........## #... Noise: ==-------  Time: 3583.1 (0.0)#.......##...###... g) +0 maceWh #........####..<.#... Throw: 3 darts (datura)......##...# ##....... Held .....## ##..# ##......Wh ....# #...# #...... j   gnoll (polearm, confused).... #...# #..........Wh5 q#...# #...##..#...####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineWh^ Aim: a gnoll, wielding a +0 antimagic halberd (heavily wounded, confused, 100%  to hit)  The magic dart hits the gnoll.Wh Wh °j.).).Wh a40=-4.1 (1Wh^ Whj   Wh xAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 antimagic halberd (heavily wounded, confused, 100%  Wh to hit)  The magic dart hits the gnoll. _The gnoll is severely wounded.Zh  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh  #........ CTPittman the Magician ##......°...## #...  Draconian of Vehumet **.... ........##...# #....  Health: 40/47 ====================---- ......j..#...###....  Magic: 3/12======------------------ ......*).##.......##...# AC: 7Str: 12 .#....*..###.....# .... EV:  5 Int: 16 ###...*..##....# #... SH: 0Dex: 11 ###.*..##....## #... XL:  6 Next: 25% Place: Dungeon:5 ##@.........## #... Noise: Zh=--------  Time: 3584.1 (0.0) #.......##...###... g) +0 mace #........####..<.#... Throw: 3 darts (datura) ......##...# ##....... Held  .....## ##..# ##...... ....# #...# #...... j   gnoll (polearm, confused) .... #...# #....... ... #...# #...##.. #...####.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 antimagic halberd (severely wounded, confused, 100%to hit)ZhI #........CTPittman the Magician##......°...## #...Draconian of Vehumet **............##...# #....Health: 40/47 ====================----......j..#...###....Magic: 3/12======------------------......*).##.......##...# AC: 7Str: 12ZhUJ .#....*..###.....# .... EV:  5 Int: 16###...*..##....# #... SH: 0Dex: 11###.*..##....## #... XL:  6 Next: 25% Place: Dungeon:5##@.........## #... Noise: =--------  Time: 3584.1 (0.0)#.......##...###... g) +0 mace#........####..<.#... Throw: 3 darts (datura)......##...# ##....... Held .....## ##..# ##..........# #...# #...... jZhJ [37m   gnoll (polearm, confused).... #...# #..........#...# #...##..#...####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 antimagic halberd (severely wounded, confused, 100%to hit)  The magic dart hits the gnoll but does no damage.Zh Zh .).j.).Zh5 *5.1 (1Zh Zh   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 antimagic halberd (severely wounded, confused, 100%to hit)  The magic dart hits the gnoll but does no damage. _The gnoll is severely wounded.]h   Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]ht = #........ CTPittman the Magician ##..........## #...  Draconian of Vehumet **.... ........##...# #....  Health: 40/47 ====================---- ......)..#...###....  Magic: 2/12====-------------------- .......j.##.......##...# AC: 7Str: 12 .#.....*.###.....# .... EV:  5 Int: 16 ]hR ###...*..##....# #... SH: 0Dex: 11 ###.*..##....## #... XL:  6 Next: 25% Place: Dungeon:5 ##@.........## #... Noise: =--------  Time: 3585.1 (0.0) #.......##...###... g) +0 mace #........####..<.#... Throw: 3 darts (datura) ......##...# ##....... Held  .....## ##..# ##...... ....# #...# #...... j   gnoll (polearm, confused) .... #...# #....... ]h ... #...# #...##.. #...####.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line]hJ Aim: a gnoll, wielding a +0 antimagic halberd (severely wounded, confused, 100%to hit)^hw#........CTPittman the Magician##..........## #...Draconian of Vehumet **............##...# #....Health: 40/47 ====================----......)..#...###....Magic: 2/12^h.I====--------------------.......j.##.......##...# AC: 7Str: 12.#.....*.###.....# .... EV:  5 Int: 16###...*..##....# #... SH: 0Dex: 11###.*..##....## #... XL:  6 Next: 25% Place: Dungeon:5##@.........## #... Noise: =--------  Time: 3585.1 (0.0)#.......##...###... g) +0 mace^h #........####..<.#... Throw: 3 darts (datura)......##...# ##....... Held .....## ##..# ##..........# #...# #...... j   gnoll (polearm, confused)^hÌF.... #...# #..........#...# #...##..#...####.Confirm with . or Enter, or press ? or * to list all spells.^h7uAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 antimagic halberd (severely wounded, confused, 100%to hit)  The magic dart hits the gnoll.^h%^h^)j).^hF*6.1 (1^h"^h&  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 antimagic halberd (severely wounded, confused, 100%to hit)  The magic dart hits the gnoll. _The gnoll is almost dead._h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h. #........ CTPittman the Magician ##..........## #...  Draconian of Vehumet **.... ........##...# #....  Health: 40/47 ====================---- ......)..#...###....  Magic: 1/12==---------------------- .......).##.......##...# AC: 7Str: 12 .#.....j.###.....# .... EV:  5 Int: 16 ###...*..##....# #... SH: 0Dex: 11 ###.*..##....## #... XL:  6 Next: 25% Place: Dungeon:5 ##@.........## #... Noise: =--------[4_h0m  Time: 3586.1 (0.0) #.......##...###... g) +0 mace #........####..<.#... Throw: 3 darts (datura) ......##...# ##....... Held  .....## ##..# ##...... ....# #...# #...... j   gnoll (polearm, confused) .... #...# #....... ... #...# #...##.. #...####.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 antimagic halberd (almost dead, confused, 100% to  hit)_h|.#........CTPittman the Magician##..........## #...Draconian of Vehumet **............##...# #....Health: 40/47 ====================----......)..#...###....Magic: 1/12==----------------------.......).##.......##...# AC: 7_h#/ZStr: 12.#.....j.###.....# .... EV:  5 Int: 16###...*..##....# #... SH: 0Dex: 11###.*..##....## #... XL:  6 Next: 25% Place: Dungeon:5##@.........## #... Noise: =--------  Time: 3586.1 (0.0)#.......##...###... g) +0 mace#........####..<.#... Throw: 3 darts (datura)......##...# ##....... Held .....## ##..# ##......_h/....# #...# #...... j   gnoll (polearm, confused).... #...# #..........#...# #...##..#...####.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 antimagic halberd (almost dead, confused, 100% to  hit)  The magic dart hits the gnoll._h_hR.j._h217.1 (1_h_h  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 antimagic halberd (almost dead, confused, 100% to  hit)  The magic dart hits the gnoll. _The gnoll is almost dead.ahx  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah  #........ CTPittman the Magician ##..........## #...  Draconian of Vehumet **.... ........##...# #....  Health: 41/47 ====================---- ......)..#...###....  Magic: 0/12------------------------ .......).##.......##...# AC: 7Str: 12 .#.......###.....# .... EV:  5 Int: 16 ###...j..##....# #... SH: 0ah Dex: 11 ###.*..##....## #... XL:  6 Next: 25% Place: Dungeon:5 ##@.........## #... Noise: =--------  Time: 3587.1 (0.0) #.......##...###... g) +0 mace #........####..<.#... Throw: 3 darts (datura) ......##...# ##....... Held  .....## ##..# ##...... ahD ....# #...# #...... j   gnoll (polearm, confused) .... #...# #....... ... #...# #...##..aht  #...####.Casting: Magic Dart (safe; 2% risk of failure)  ah Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineah Aim: a gnoll, wielding a +0 antimagic halberd (almost dead, confused, 100% to  hit)bhy #........ CTPittman the Magician ##..........## #...  Draconian of Vehumet **.... ........##...# #....  Health: 41/47 ====================---- ......)..#...###....  Magic: 0/12------------------------ .......).##.......##...# AC: 7Str: 12 .#.......###.....# .... EV:  5 Int: 16 ###...j..##....# #... SH: 0Dex: 11 ###....##....## #... XL:  6 Next: 25% Place: Dungeon:5 ##@.........## #... Noise: =--------  Time: 3587.1 (0.0) bh{#.......##...###... g) +0 mace #........####..<.#... Throw: 3 darts (datura) ......##...# ##....... Held  .....## ##..# ##...... ....# #...# #...... j   gnoll (polearm, confused) .... #...# #....... ... #...# #...##.. #...####.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 antimagic halberd (almost dead, confused, 100% to  hit)  The magic dart hits the gnoll.  You kill the gnoll!bhK   #...   #....      )  ###.*    <    ##..#  ....# #...#   bhhN.... #...#   ... #...#    bh &.bhI288.1 (1bhbhJMPress: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 antimagic halberd (almost dead, confused, 100% to  hit)  The magic dart hits the gnoll.  You kill the gnoll! _Vehumet accepts your kill.bh< bh --9bh# bh& 3 _You struggle against the net.ch5k1==11 -90chlQ3 darts (datura)chqcht7 _You shred the net and break free!dh.hM..#........ ##..........## #..##...# #....)..#...###.... .......).##.......##...#.#.......#.# .###...)..##....# ###.@..##....## #..........##  #.##...###........####..<.#........ ..#.......#dh 1dhc:jj   gnoll sergeant (polearm, confused)dhD;T2=1dhCdhEdhM ##...............j.. ##..........## #..##...# #....)..#...###.... .......).##.......##...#.#.......#.# .###.. ###....##....## ##..........##  #.##...## #........####..<.#dh  ......##...# ##....## ##..# #...## #...dh dh 9j.dh &2dhddh  _Items here: ( )) †.hh[  .##. .....j.... #.#..........## #....##...# #.....)..#...###.....).##.##... .#.###.....#  ###..@)..##....# # ###....##....## # ##..........## #hh[ . #.......##...### #........####..<.# ......##...# ## .....## ##..# ## ....# #...# # .... #...# #hh] hhe h.hhf -3 _hhxl hhm ih4B .##. .. #...###..........## #....##...# #.....)..#...###.....).##.## .#.###.....#  ###.@.)..##....# # ###....##....## # ##..## # #.......##...### #........####..<.#ih|5R ......##...# ## .....## ##..# ## ....# #...# # .... #...# #ih@ihAC==4ihGihIih jM ##...##j#.. #......... ###..........## #..##...# #....)..#...###.... .........).##.......##.#...@...###.....# .###...) ###....##....## ##..........## #..j   gnoll sergeant (polearm, confused)...ih ih) K.jih ^3=5ih ih; kh+F  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.kh*i ##.......  CTPittman the Magician ..##........#  Draconian of Vehumet **.... ...j.......  Health: 43/47 =====================--- kh#..*......  Magic: 0/12------------------------ .###.*........## #...  AC: 7Str: 12 ......*...##...# #....  EV: 11Int: 16 ......*.)..#...###....  SH: 0Dex: 11 kh ......*..).##.......##.. XL:  6 Next: 28% Place: Dungeon:5 .#...@...###.....# .. Noise: ---------  Time: 3595.1 (0.0) ###...)..##....# #. g) +0 macekhua ###....##....## #. Throw: 3 darts (datura) ##..........## #. #.......##...###. kh@#........####..<.#. j   gnoll sergeant (polearm, confused) ......##...# ##..... .....## ##..# ##.... ....# #...# #....Casting: Magic Dart (safe; 2% risk of failure)  kh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (severely wounded, confused, 100% to hit)kh[& ##.......CTPittman the Magician..##........#Draconian of Vehumet **.......j.......Health: 43/47 =====================---#..*......Magic: 0/12------------------------.###.*........## #... AC: 7Str: 12kh& ......*...##...# #.... EV: 11Int: 16......*.)..#...###....SH: 0Dex: 11......*..).##.......##.. XL:  6 Next: 28% Place: Dungeon:5.#...@...###.....# .. Noise: ---------  Time: 3595.1 (0.0)###...)..##....# #. g) +0 macekh' ###....##....## #. Throw: 3 darts (datura)##..........## #.#.......##...###.kh3' i#........####..<.#. j   gnoll sergeant (polearm, confused)......##...# ##.....kh^' 2.....## ##..# ##........# #...# #....Confirm with . or Enter, or press ? or * to list all spells.kh' Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  kh' wearing a +0 buckler (severely wounded, confused, 100% to hit)  The magic dart hits the gnoll sergeant but does no damage.kh =.....kh: 3=6.1 (1kh kh a  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (severely wounded, confused, 100% to hit)  The magic dart hits the gnoll sergeant but does no damage. _The gnoll sergeant is severely wounded.lh<,  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lhwLlh+MlhTlh,We _You don't have enough magic to cast this spell.lh 4lh lh F _Unknown command.nhs9..##.# ...j #... .###..........## #............##...# #.)..#...###.... nh9D.).##.......##.. .#.......###.....#  ###.@.)..##....# # ###..# ##..........##.......##...###........####..<.......##...# ##....nh: .....## ##..# ### #...#  #.nh@:nh=nhFK.jnhGR1==-nhG7 _nhNnhPohWw..##.# .. #..j...... .###..........## #... .ohwe##...# #.... .)..#...###.... .).##.##..#.ohxZ###.....# .###..@)..##....# #.###....##....## #.##..## #.#.......##...###.#........####..<.#.oh-x......##...# ##......## ##..# ##.ohCx....# #...# #..... #...# #.ohXxohzoh7K.joh݃oh@4=-oh8ohoh<oh  ... #. ohW .###.j........## #............##...# #.)..#...###.... .).##.......##...oh  .#.......###.....#  ###...)..# # ###@.#oh  ##..........###.......##...##oh #..####..<.......##...# ##....oh5 .....## ##..# ### #...# oh #...# #. ##oh oh K.joh4 &9oh ohh phID8..###... #......... ###..........## #j....##...# #....)..#...###.... phDk.........).##.......##.#.......#.# .###..@) ###....##....## ##..........##  #.##...## #........####..<.# ......##...# ##..## ##..# ## #...# #...phFphGphN' j.55   ufetubus (wandering)  You hear the brisk hiss of an avalanche of sand nearby.phO(600phSphU\ _An ufetubus comes into view.rh,  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shR  ..##........#  CTPittman the Magician ...........  Draconian of Vehumet **.... #.........  Health: 44/47 ======================-- .###j.........## #...  Magic: 0/12sh ------------------------ .....*....##...# #....  AC: 7Str: 12 ......*.)..#...###....  EV: 11sh <Int: 16 sh ......*..).##.......##... SH: 0Dex: 11 shU .#...*...###.....# ... XL:  6 Next: 28% Place: Dungeon:5 ###..@)..##....# #.. Noise: ---------  Time: 3600.1 (0.0) ###....##....## #.. g) +0 maceshx  sh ,##....5.....## #.. Throw: 3 darts (datura) #.......##...###.. sh K#........####..<.#.. sh ......##...# ##...... j   gnoll sergeant (polearm, confused) sh' ".....## ##..# ##..... 5   ufetubus (wandering) ....# #...# #..... shK .... #...# #......shn Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linesh Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (severely wounded, confused, 100% to hit)th8p..##........#CTPittman the Magician...........Draconian of Vehumet **....#.........Health: 44/47 ======================--.###j.........## #...Magic: 0/12------------------------.....*....##...# #....AC: 7Str: 12......*.)..#...###....EV: 11Int: 16th!9N......*..).##.......##... SH: 0Dex: 11.#...*...###.....# ... XL:  6 Next: 28% Place: Dungeon:5th92###..@)..##....# #.. Noise: ---------  Time: 3600.1 (0.0)###....##....## #.. g) +0 mace##....5.....## #.. Throw: 3 darts (datura)#.......##...###..#........####..<.#........##...# ##...... j   gnoll sergeant (polearm, confused).....## ##..# ##..... 5   ufetubus (wandering)....# #...# #.....th9.... #...# #......Confirm with . or Enter, or press ? or * to list all spells.th9Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  th:wearing a +0 buckler (severely wounded, confused, 100% to hit)  The magic dart hits the gnoll sergeant but does no damage.thʽbAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (severely wounded, confused, 100% to hit)  The magic dart hits the gnoll sergeant but does no damage.  The gnoll sergeant is severely wounded.th9  The ufetubus shouts!thNthj.....5.5thC!th5===1.1 (1thXthq _The gnoll sergeant ponders the situation.xhe ... #j. .###..........## #............##...# #.)..#...###.... .).##.......##... .#.......###.....#  ###...)..# # ###@..5# ##..........###.......##...###..####..<.......##...# ##.........## ##..# ### #...#  #...# #. ##xhod.j5.xh~o85---2xhxxh(zzhj6p. #.. .###j.........## #... .##...# #.... .)..#...###.... .).##.##...#.#.###.....# .###...)..##....# #.###.@5.##....## #.##..## #.#.......##...###.#........####..<.#.......##...# ##......## ##..# ##.....# #...# #..... #...# #.zh6t... #...# #...##.zh9zh]E .jThe ufetubus misses you. The ufetubus closely misses you.zhE1--=--3zhMzhO/ _The ufetubus hits you. x2zh. zh  You miss the ufetubus.The ufetubus hits you but does no damage.zh" ..jThe ufetubus closely misses you. x2zh" -4.4 (1.3zh) zh_,  zh, 9_The ufetubus hits you but does no damage.{h  You hit the ufetubus.  The ufetubus is heavily wounded.The ufetubus closely misses you. The ufetubus barely misses you.{hV .j5@. The gnoll sergeant ponders the situation.The ufetubus slips past you! The ufetubus barely misses you.{hne2=-1=={h!5.7{h{h}? _The ufetubus hits you but does no damage.|h  You closely miss the ufetubus.The ufetubus is heavily wounded.The ufetubus closely misses you.|h K.j|ha (7.0|hn |h_ ? _The ufetubus hits you but does no damage.}hw  You barely miss the ufetubus.The ufetubus is heavily wounded.}hn .jThe ufetubus closely misses you. The ufetubus hits you.  The ufetubus barely misses you. The ufetubus closely misses you.The gnoll sergeant shouts, "What's happening?!"}htY37---8.3}h^}h }h(V_The gnoll sergeant closely misses you.h_  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/ ...........  CTPittman the Magician #......... Draconian of Vehumet **.... .###..........## #...  Health: 37/47 ==================------ ..........##...# #....  Magic: 0/12h------------------------ ........)..#...###....  AC: 7Str: 12 .........).##.......##...# EV: 11Int: 16 .#.......###.....# .... SH: 0Dex: 11 h###..j)..##....# #... XL:  6 Next: 28% Place: Dungeon:5 ###5@..##....## #... Noise: =--------  Time: 3608.3 (0.0) ##..........## #... g) +0 macehs #.......##...###... Throw: 3 darts (datura) #........####..<.#... ......##...# ##....... .....## ##..# ##...... j   gnoll sergeant (polearm, confused) h....# #...# #...... 5   ufetubus .... #...# #....... ... #...# #...##..Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (severely wounded, confused, 100% to hit)h...........CTPittman the Magician#.........Draconian of Vehumet **....h{.###..........## #...Health: 37/47 ==================------..........##...# #....Magic: 0/12------------------------........)..#...###....AC: 7Str: 12.........).##.......##...# EV: 11Int: 16h.#.......###.....# .... SH: 0Dex: 11h###..j)..##....# #... XL:  6 Next: 28% Place: Dungeon:5###5@..##....## #... Noise: =--------  Time: 3608.3 (0.0)ha##..........## #... g) +0 mace#.......##...###... Throw: 3 darts (datura)hC#........####..<.#.........##...# ##.......hrc.....## ##..# ##...... j   gnoll sergeant (polearm, confused)....# #...# #...... 5   ufetubush.... #...# #..........#...# #...##..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (severely wounded, confused, 100% to hit)  h>:The magic dart hits the gnoll sergeant but does no damage.h/Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (severely wounded, confused, 100% to hit)  The magic dart hits the gnoll sergeant but does no damage.  The gnoll sergeant is severely wounded.  The ufetubus barely misses you.ufetubus hits youhp7?j.h.858=hn8$9.3 (1h@hCX _The ufetubus barely misses you. x2hC  You hit the ufetubus. Your tail-slap misses the ufetubus.The ufetubus is severely wounded.The ufetubus hits you. The ufetubus closely misses you.hlbj. h56-h/'10.5 (1.2hh#B _The ufetubus hits you but does no damage. x2h [ &  ho[ You miss the ufetubus. Your tail-slap misses the ufetubus.The ufetubus is severely wounded.hf .jThe ufetubus hits you. The ufetubus barely misses you. The ufetubus hits you.hYg $27hg O------1.8 (1.3hgo hr V _The ufetubus closely misses you.h  You thump the ufetubus!  You kill the ufetubus!hhvj.j.j   gnoll (wandering)h1]8=----1hk===313.1h h Z _Vehumet accepts your kill.hthDrink which item? Potions  a - a potion of magic  c - a lumpy black potion hj j - a potion of attraction  o - 3 potions of cancellation  p - a glowing grey potion [!] read|quaff[?] describe selectedh hG...........CTPittman the Magician#......j..Draconian of Vehumet **.....###..........## #...Health: 28/47 ==============----------..........##...# #....Magic: 1/12h%==----------------------........)..#...###....AC: 7Str: 12.........).##.......##...# EV: 11Int: 16.#.......###.....# .... SH: 0Dex: 11###...j..##....# #... XL:  6 Next: 31% Place: Dungeon:5###.@..##....## #... Noise: =--------  Time: 3613.1 (0.0)##..........## #... g) +0 maceh#.......##...###... Throw: 3 darts (datura)#........####..<.#.........##...# ##............## ##..# ##...... j   gnoll sergeant (polearm, confused)h....# #...# #...... j   gnoll (wandering).... #...# #..........#...# #...##..hFThe ufetubus is severely wounded.The ufetubus hits you. The ufetubus barely misses you. The ufetubus hits you. _The ufetubus closely misses you.You thump the ufetubus!  You kill the ufetubus! _Vehumet accepts your kill.hzh6E  Magic courses through your body.hU.j h6-12/12======================4.1 (1h#h3D _The gnoll sergeant hits you with a +0 trident.hq  Casting: Magic Dart (safe; 2% risk of failure)  h׽ \Confirm with . or Enter, or press ? or * to list all spells.hhK Your spells (cast)TypeFailure Level h a + Magic DartConjuration2% 1 b - BlinkTranslocation6%h42  c - Grave ClawNecromancy6%h92  d - Kinetic GrapnelForgecraft4%h/1  e - Searing RayConjurationh,'3%2  f - Mephitic CloudhPSConjuration/Alchemy/Air 13%3 hSelect a spell to cast[!]/[I] toggle spell headersh{y h{ h ...........CTPittman the Magician#.........Draconian of Vehumet **.....###.....j....## #...Health: 26/47 =============-----------..........##...# #....Magic: 12/12 ========================........)..#...###....AC: 7Str: 12.........).##.......##...# EV: 11Int: 16.#.......###.....# .... SH: 0Dex: 11###...j..##....# #... XL:  6 Next: 31% Place: Dungeon:5###.@..##....## #... Noise: =--------  Time: 3614.1 (0.0) 3m##..........## #... g) +0 mace#.......##...###... Throw: 3 darts (datura)#........####..<.#.........##...# ##............## ##..# ##...... j   gnoll sergeant (polearm, confused)....# #...# #...... j   gnoll (wandering).... #...# #..........#...# #...##..You kill the ufetubus! _Vehumet accepts your kill.h UMagic courses through your body. _The gnoll sergeant hits you with a +0 trident.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h }...........CTPittman the Magician#.........Draconian of Vehumet **.....###.....j....## #...Health: 26/47 =============-----------..........##...# #....h Magic: 12/12 ========================........)..#...###....AC: 7Str: 12.........).##.......##...# EV: 11Int: 16.#.......###.....# .... SH: 0Dex: 11hP *###...j..##....# #... XL:  6 Next: 31% Place: Dungeon:5###.@..##....## #... Noise: =--------  Time: 3614.1 (0.0)##..........## #... g) +0 mace#.......##...###... Throw: 3 darts (datura)#........####..<.#.........##...# ##............## ##..# ##...... j   gnoll sergeant (polearm, confused)....# #...# #...... j   gnoll (wandering)hS .... #...# #..........#...# #...##..You kill the ufetubus! _Vehumet accepts your kill.Magic courses through your body. _The gnoll sergeant hits you with a +0 trident.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ...........  CTPittman the Magician #......... Draconian of Vehumet **.... .###.....j....## #...  Health: 26/47 =============----------- ..........##...# #....  Magic: 10/12 ====================---- hI ........)..#...###....  AC: 7Str: 12 .........).##.......##...# EV: 11Int: 16 .#.......###.....# .... SH: 0Dex: 11 ###...j..##....# #... XL:  6 Next: 31% Place: Dungeon:5 ###.@..##....## #... Noise: =--------  Time: 3614.1 (0.0) h] ##..........## #... g) +0 mace #.......##...###... Throw: 3 darts (datura) #........####..<.#... ......##...# ##....... .....## ##..# ##...... j   gnoll sergeant (polearm, confused) ....# #...# #...... j   gnoll (wandering) .... #...# #....... ... #...# #...##..Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (heavily wounded, confused)hա` *jhWG=.*h>.*h .jAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (heavily wounded, confused)hX j@hc5@*h"6*.hbj.  Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (heavily wounded, confused)hRF...........CTPittman the Magician#.........Draconian of Vehumet **.....###.....j....## #...Health: 26/47 =============-----------..........##...# #....Magic: 10/12 ====================----........)..#...###....AC: 7h GStr: 12.........).##.......##...# EV: 11Int: 16.#.......###.....# .... SH: 0Dex: 11###...*..##....# #... XL:  6 Next: 31% Place: Dungeon:5###.@..##....## #... Noise: =--------  Time: 3614.1 (0.0)##..........## #... g) +0 mace#.......##...###... Throw: 3 darts (datura)#........####..<.#.........##...# ##.......hWGb.....## ##..# ##...... j   gnoll sergeant (polearm, confused)....# #...# #...... j   gnoll (wandering)hG.... #...# #..........#...# #...##..Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (2/3 uses available)  Press: ? - help, Dir - move targetAim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (heavily wounded, confused)h]$Aim: a gnoll sergeant, wielding a +0 trident, wearing a +0 scale mail and  wearing a +0 buckler (heavily wounded, confused)  You unleash the spiteful dead!  The jagged bones skewer the gnoll sergeant!  You kill the gnoll sergeant!  Vehumet accepts your kill.h){j   gnoll (wandering)hiC  You feel your power returning.ho.j)jhr7/482====54=5.1 (1h?zh{ h{!_The gnoll shouts!hQ  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/7h8 Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocationh8R6%2  c + Grave ClawNecromancyh)96% 2  d - Kinetic GrapnelForgecraft4% 1  e - Searing RayConjurationhY93% 2 f - Mephitic CloudConjuration/Alchemy/Air 13%h9;3 Select a spell to casth.:[!]/[I] toggle spell headersh5hr=hF...........CTPittman the Magician#.........Draconian of Vehumet **.....###..........## #...Health: 27/48 =============-----------.........j##...# #....h  You unwield your +0 mace.h\3.1 (1s) +0 flailhhh?- _s - a +0 flail (weapon)hF.. ##.. ..##..#.. #.. .###..........## #... .##...# #.... .)..#...###.... ).##.##....#.###.....#  ###...)..##....# # ###....##....## # ##..........## # #.......##...### #........####..<.# ......##...# ## .....## ##..# ##hOhP&4h,XhZh#.. ##.#..##.# .# #.. .###..........## #...hp .##...# #.... .)..#...###.... .).##.##.#.###.....#  ###...)..##....# # ###....##....## # ##..........## #h$ #.......##...### #........####..<.# ......##...# ## .....## ##..# ##hh&5hhh #.. ##. #..##.# ..#. #.#.###..........## #....##...# #.....)..#...###....hˍ{.).##.##.#.###.....# . ###...)..##....# # ###....##....## # ##..........## # #.......##...### #........####..<.# ......##...# ## .....## ##..# ##h-h]30=6hhhP #.. ##. #..##.## ..##. #.#.###..........## #.##...# ##h`Q.)..#...###.....).##.##.#.###.....# .. ###...)..##....# . ###....##....## ##..## #.......##...hQw #........####..<. ......##...# ## .....## ##..# ##hb[h[&7hbhedh " #.. ##. #..##.# # ...#.#. #.#.###..........## ##h .##...# ##.)..#...###.).##..#.###.....#.. ###...)..##....#... ###....##....##... ##..##.. #.......##.... #........####..< ......##...# ## .....## ##..# ##hQ h, &8hU h hO  #.. ##. #..##.#h8P $. ## ....#.#.. #..##....###..........## # #.##...# ##hjP .)..#...###.).##.hP .#.###.....#.####...)..##....#hP .# ###...##....##.# ##.hQ p... #.......##...h:Q ... #........####.... ......##...# ## .....## ##..# ##hD[ h[ T1=9hb hli hz<3h=hAh BL1==hFhKGhGhDIhL,hNhUi2=hLXh[P==h]h"a,hbh=fhfK3=h9hhk,hrmhv_ _You start resting.h,37.1 (8h֎62==h($8.1 (9hDh.% _Magic restored.hA3hChG,hKhMhMS4=hnOhRh ShThWhW:==hYh4\hp\X35=h@]h^h^h`hbhbhdh}ghghihlhlK6=hmhphphqrhu,h>whxhyhyhńhnj 50.1 (12.0) _You start resting.hd7=1.1 (13hhm| _You hear the brisk hiss of an avalanche of sand very nearby.h,/ #.. ##.. ##..##.#. ##.....##..#.. #..# #....###..........## hk- #.##...# ##.)..#...###.).##.#.###......####...)..##....#.# ###....##.....# ##... #.......##. #.####.. ......##...# ##h.n .....## ##..# h6h+712.0)hq=h?hI.. #.. ##..# ##..##..##..###......# #..#.. #..# #....###..........## #.##...# #.)..#...###.).##.#.###.####...)..##.....## ###....##.....# ##.h  #.##... #.####.. ......##...#  .....## ##..#hh&3hhh!. #.. ##........#..# ##..##........# #..###.......# #..#...#...# #....###.## #.##...#+#####.)..#....).##.#.###.####...)..##.## ###....##.## ##. #.##h. #.. ......##...#  .....## ##..#h+hT8=4hh#h9 ... #..###. #..# ##..##........# #..###.......# #..#...#...# #....###.## #.##...#hy#+#####.)..#....).##.#.###.####...)..##.## ###....##.## ##.. #... #..h. ......##...#  .....## ##..#hh%&5hhhbG ... #..###. #..# ##..##.# #..###.......# #..#...#...# #....###. #..##...#+#####.)..#....).##.#.###.####...)..##.## ###....###.## ###. #. #. #.# .. ......##...#  .....## ##..# hh&6h*hhO & ... #..###. #..# ##..##.# #..###...# #..#...#...# #....###. #...###+#####.)..#.).##.#.###.####...)..###.## ###....###.## ## #. # #.. #. ........##... .....## ##..h h &7h h hM ! ... #..### #..# ##..##. #..###. #..#...#. #....### #....###+#####.)..#.).##.#.#.####...)..#.## ###.... ##.## ## #. # #. # .......## .....## ##h`T hU ^9=8hZ h\ h? ... #..### #..# ##..## #..### #..#...# #....### #.....###+#####.)..#.)..#.#.####...).. ##.## ###....h  ##.## ## #.# # #.# # .......## .....## ##hhB&9hoh6h$ ... #..### #..# ##..## #..### #..#...# #....### #......#####+#####.)...)..#..##.####...) ##.## ### ##.## ## #.# # #.# # .## .....## h=60hhh ... #..### #..# ##..## #..### #..#...# #....### #..#####+#####.).).#.##.####...) ##.## ### ##.## ## #.# #.. #.# #.... h_.# .....##h h; U40=1hrhhr%#####M###...#...'M   mummy (dormant)hT MM  You open the door.h{&2hh _A mummy comes into view. _Found a sand-covered staircase.hy  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h>B hC  Your spells (cast)TypeFailure Level  a + Magic Darth1D Conjuration1% 1 b - BlinkTranslocation6%2  c - Grave ClawNecromancy6%2  d - Kinetic GrapnelhD Forgecraft4%1  e - Searing RayConjuration3%2  f - Mephitic CloudConjuration/Alchemy/Air 13% 3 Select a spell to cast[!]/[I] toggle spell headershhheCTPittman the Magician... #..###.... Draconian of Vehumet **....#..# ##..##..... Health: 40/48 ====================----###..###.......... Magic: 12/12 ========================##M##..#...#....... AC: 7Str: 12h#...##....###...... EV: 11Int: 16... #............ SH: 0Dex: 11..#####'#####.........). XL:  6 Next: 58% Place: Dungeon:5.......@...............) Noise: ---------  Time: 3662.1 (0.0).................#...... s) +0 flail..##............####...) Throw: 3 darts (datura)h##..........## ###..##........## ##.#.........# #.. M   mummy#..........# #....hU..................#.....## _You hear the brisk hiss of an avalanche of sand very nearby.You open the door. h_A mummy comes into view. _Found a sand-covered staircase.  hCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hCTPittman the Magician... #..###.... Draconian of Vehumet **....#..# ##..##..... Health: 40/48 ====================----###..###.......... Magic: 12/12 ========================##M##..#...#....... AC: 7Str: 12#...##....###...... EV: 11Int: 16... #............ SH: 0hDex: 11..#####'#####.........). XL:  6 Next: 58% Place: Dungeon:5.......@...............) Noise: ---------  Time: 3662.1 (0.0).................#...... s) +0 flail..##............####...) Throw: 3 darts (datura)##..........## ###..##........## ##.#.........# #.. M   mummy#..........# #......................#.....## _You hear the brisk hiss of an avalanche of sand very nearby.You open the door. _A mummy comes into view. _Found a sand-covered staircase.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h;  CTPittman the Magician ... #..###.... Draconian of Vehumet **.... #..# ##..##..... Health: 40/48 ====================---- hI###..###.......... Magic: 10/12 ====================---- ##M##..#...#....... AC: 7Str: 12 #...##....###...... EV: 11Int: 16 ... #............ SH: 0Dex: 11 ..#####'#####.........). XL:  6 Next: 58% Place: Dungeon:5 .......@...............) Noise: ---------  Time: 3662.1 (0.0) .................#...... s) +0 flail ..##............####...) Throw: 3 darts (datura) h ##..........## ###.. ##........## ##. #.........# #.. M   mummy #..........# #.... ..................# .....## _Found a sand-covered staircase.  Casting: Magic Dart (safe; 1% risk of failure)  h[6Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a mummyh CTPittman the Magician... #..###.... Draconian of Vehumet **....#..# ##..##..... Health: 40/48 ====================----###..###.......... Magic: 10/12 ====================----hm##*##..#...#....... AC: 7Str: 12#...##....###...... EV: 11Int: 16... #............ SH: 0Dex: 11..#####'#####.........). XL:  6 Next: 58% Place: Dungeon:5.......@...............) Noise: ---------  Time: 3662.1 (0.0).................#...... s) +0 flail..##............####...) Throw: 3 darts (datura)##..........## ###..##........## ##.hD#.........# #.. M   mummy#..........# #......................#.....## _Found a sand-covered staircase.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move targetAim: a mummyh</ (bound)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 6% risk of failure) (1/3 uses available)  Press: ? - help, Dir - move target: a mummy  You unleash the spiteful dead! The jagged bones skewer the mummy.  The mummy is moderately damaged.h~mK M  The mummy is pinned in place!h\nb==3.1 (1-GClaw hthxn _The last of your harvested death is exhausted.h@H  Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhmo Your spells (cast)TypehaFailure Level a - Magic DartConjuration1%1  h+b - BlinkTranslocation6%h52  c + Grave ClawhONecromancy6% 2 d - Kinetic GrapnelForgecraft4%1  e - Searing RayConjuration3%2  f - Mephitic Cloudh Conjuration/Alchemy/Air 13% 3 Select a spell to cast[!]/[I] toggle spell headersÄh.Äh`ÄhCTPittman the Magician... #..###.... Draconian of Vehumet **....#..# ##..##..... Health: 40/48 ====================----Äh|2###..###.......... Magic: 10/12 ====================----##M##..#...#....... AC: 7Str: 12#...##....###...... EV: 11Int: 16... #............ SH: 0Dex: 11ÄhǯE..#####'#####.........). XL:  6 Next: 58% Place: Dungeon:5.......@...............) Noise: ==-------  Time: 3663.1 (0.0)Äh.................#...... s) +0 flail..##............####...) Throw: 3 darts (datura)##..........## ###.. -GClaw Äh7##........## ##.#.........# #.. M   mummy (bound)#..........# #....Äh..................#.....##You unleash the spiteful dead! The jagged bones skewer the mummy.  The mummy is moderately damaged.The mummy is pinned in place! Äh_The last of your harvested death is exhausted.Casting: Grave Claw (safe; 6% risk of failure)  Äh\Confirm with . or Enter, or press ? or * to list all spells.ÄhfÄhCTPittman the Magician... #..###.... Draconian of Vehumet **....#..# ##..##..... Health: 40/48 ====================----Äh{###..###.......... Magic: 10/12 ====================----##M##..#...#....... AC: 7Str: 12#...##....###...... EV: 11Int: 16... #............ SH: 0Dex: 11..#####'#####.........). XL:  6 Next: 58% Place: Dungeon:5Äh׻n.......@...............) Noise: ==-------  Time: 3663.1 (0.0).................#...... s) +0 flailÄhX..##............####...) Throw: 3 darts (datura)##..........## ###.. -GClaw Äh= ##........## ##.#.........# #.. M   mummy (bound)Ähi#..........# #......................#.....##ÄhYou unleash the spiteful dead! The jagged bones skewer the mummy.  The mummy is moderately damaged.The mummy is pinned in place! Äh1_The last of your harvested death is exhausted.Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Äh  CTPittman the Magician ... #..###.... Draconian of Vehumet **.... #..# ##..##..... Health: 40/48 ====================---- ###..###.......... Magic: 8/12Ähh================-------- ##M##..#...#....... AC: 7Str: 12 #.*.##....###...... EV: 11Int: 16 Äh.*. #............ SH: 0Dex: 11 ..#####*#####.........). XL:  6 Next: 58% Place: Dungeon:5 Äh$.......@...............) Noise: ==-------  Time: 3663.1 (0.0) ÄhC.................#...... s) +0 flail Äha..##............####...) Throw: 3 darts (datura)Äh ##..........## ###.. -GClaw ÄhK ##........## ##.Ähz #.........# #.. M   mummy (bound) Äh}#..........# #.... ..................# .....## _The last of your harvested death is exhausted.Casting: Grave Claw (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (moderately damaged, bound in place, 89% to hit)Ƅh CTPittman the Magician... #..###.... Draconian of Vehumet **....#..# ##..##..... Health: 40/48 ====================----###..###.......... Magic: 8/12================--------##*##..#...#....... AC: 7ƄhNStr: 12#.*.##....###...... EV: 11Int: 16.*. #............ SH: 0Dex: 11..#####*#####.........). XL:  6 Next: 58% Place: Dungeon:5.......@...............) Noise: ==-------  Time: 3663.1 (0.0).................#...... s) +0 flail..##............####...) Throw: 3 darts (datura)ƄhK##..........## ###.. -GClaw ##........## ##.#.........# #.. M   mummy (bound)#..........# #......................#.....##Casting: Grave Claw (safe; 6% risk of failure)  Ƅh@MConfirm with . or Enter, or press ? or * to list all spells.ƄhzAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (moderately damaged, bound in place, 89% to hit)  You focus your ray upon the mummy. The searing ray hits the mummy.ƄhQM..'onfirm with . or Enter, or press ? or * to list all spells.ƄhAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a mummy (moderately damaged, bound in place, 89% to hit)  You focus your ray upon the mummy. The searing ray hits the mummy.  The mummy is heavily damaged.ƄhΩ+4.1 (1Ƅh VRay -GClaw Ƅh| _(Press . to maintain the ray.)Ȅh6  The searing ray hits the mummy!  You destroy the mummy!Vehumet accepts your kill.Ȅh _****Ȅh5 L∩..'Ȅh9 162--5+ -GClaw ȄhB ȄhCE 4 _You feel your power returning.ʄhskM... #..### #..# ##..## ###..###...#∩##..#...#.##...##....### #.....##......#####@#####..).......)...#........##..####...)ʄhGl##..........## ###............ ʄhtʄhRuL--6ʄhǒʄh _You stop channelling your searing ray. _There is an open door here.ʄhM... #..### #..# ##..## ###..###... ##∩##..#...#.#...##....### #..@..##..ʄh..#####'#####..)........................).................#........##............####...)... .#ʄhi0.#.........ʄh{ʄho,7 _ʄh1ʄhʄh~ M... #..### #..# ##..## ###..###... ##∩##..#...#.##.@.##....### #.....##..#####'#####)............).................#............. ##.........#........ʄh ʄhā S2=8ʄh0 ʄh ʄhzC M... #..### #..# ##..## ###..###... ##@##..#...#.##...##....### #.....##..#####'#####)........................).....##.....ʄhfJ ʄhK V9==9ʄhO ʄhR ] _There is a sand-covered staircase here.˄h˄ho˄hȾ˄hs ... #..###....#..# ##..##.###..###.....##∩##..#...###.@.##....####.....##........#####'#####)-GClaw .....##.....˄h#.........# #.. ˄h˄h-70 _˄h|˄h˄hZ2 M ... #..###....#..# ##..##.###..###.....##∩##..#...###...##....####..@..##........#####'#####)............)˄h2 T.....#.............##.........#........#..........# #.... ˄h; ˄h; %1˄hA ˄hC ̄hu ... #..### #..# ##..## ###..### ##∩##..#...# ##...##....### #.@...## ..#####'#####.) ........... .................# ..##............####... ##..........## ### ##........## ##̄h #...# # #.# #̄hp"̄h"]3=2̄h'̄h)̄hT&... #..###.#..# ##..##.###..###.##∩##..#...#.##...##....###.#..@..##...#####'#####.)............).................#...##............####...)##..........## ###.##........## ##.#...# #.#.# #.̄hd ̄h B==3̄hīh)̄h *... #..###.#..# ##..##.###..###.##∩##..#...#.##...##....###.#...@.##.#..#####'#####.)...........)............#...##............####...).##..........## ###.̄ho ##........## ##.#.........# #.#.# #.̄h ̄h %4̄h/ ̄h ̈́h=@1M... #..### #..# ##..## ###..###... ##∩##..#...#.##..@##....###. #.....##...######'#####)..........).................#.......## #..̈́hI;5̈́hN̈́h|P̈́h'ẅ́hẅ́hL}̈́h$̈́hk, ... #..### #..# ##..## ###..### ##∩##..#...# ##.@.##....### #.....##. ..#####'#####.) ..........) ..........#̈́hl ..##............####...) ##..........## ### ##........## ## #.# #̈́hs̈́h,tS4=6̈́hÿ́h{̈́ho M... #..### #..# ##..## ###..###... ##@##..#...#.##...##....### #.....##..#####'#####)........................).....##.....̈́hw ̈́h\w X10/12==7̈́h6{ ̈́hU~ ] _There is a sand-covered staircase here.τh~OτhOτhTτh\τh`,8 _τhdτhjτhM ##### ### #...#!!!?# an Ossuary+.@.#!?(!+  #...#!!!?#  ##### ###   The world spins around you as you enter the gateway.τhNL===τhXτh559 (1.8 _You enter an ossuary!  Found nine items. _There is an empty arch of ancient stone here.фh##### #### #...#!!!?# +.∩@#!?(!+ #...#!!!?# ##### #### фhsH90 _фhRфhфh 3фh· фhh ҄h) ##### #### #...#!!!?# +.@.#!?(!+ #...#!!!?# ##### ####҄h#҄hK$&80҄hs.҄h 2c _There is an empty arch of ancient stone here.ӄh ##### #### #...#!!!?# +@∩.#!?(!+ #...#!!!?# ##### ####ӄh)ӄhr*,1 _ӄh5ӄhh7ӄhqI ####∩Z.#...'#.Z.#..#.#ZZ 2 gnoll zombies (dormant)ӄhGM 7  You open the door.ӄhW Z.Z1 dormant)ӄhlX S6=2ӄhCb ӄh&h _2 gnoll zombies come into view. _Found a gate leading back out of this place.Մh]  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ׄh]s  CTPittman the Magician  Draconian of Vehumet **....  Health: 46/48 =======================-  Magic: 8/12================--------  AC: 7Str: 12  EV: 11Int: 16 ### ##### ####  SH: 0Dex: 11 #∩Z.#...#!!!?#  XL:  6 Next: 62% Place: an Ossuary #..Z*@∩.#!?(!+  Noise: ---------  Time: 3682.9 (0.0)ׄhsY #...#...#!!!?#  s) +0 flail #.. ##### ####  Throw: 3 darts (datura) #. -GClaw  # ׄhtb ZZ 2 gnoll zombies (1 dormant) _Found a gate leading back out of this place.  Casting: Searing Ray (safe; 3% risk of failure)  ׄhNt>Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll zombie (95% to hit)لh+CTPittman the MagicianDraconian of Vehumet **....Health: 46/48 =======================-Magic: 8/12================--------AC: 7Str: 12EV: 11Int: 16### ##### ####SH: 0Dex: 11#∩Z.#...#!!!?#XL:  6 Next: 62% Place: an Ossuaryلh,n#****@∩.#!?(!+Noise: ---------  Time: 3682.9 (0.0)#...#...#!!!?#s) +0 flail#.. ##### ####Throw: 3 darts (datura)#.-GClaw #ZZ 2 gnoll zombies (1 dormant)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll zombie (95% to hit)  You focus your ray upon the gnoll zombie.  The searing ray hits the gnoll zombie.لhAiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll zombie (95% to hit)  You focus your ray upon the gnoll zombie.  The searing ray hits  The gnoll zombie is moderately damaged.لhnلh...ZZZ==لhd3.9 (1Ray -GClaw لhلh)f _(Press . to maintain the ray.)ڄh!   ****The searing ray hits the gnoll zombie!  The gnoll zombie is almost destroyed.The searing ray hits the gnoll zombie!ڄh^W..ZZڄhޖz4+ -GClaw ڄhڄhg _The gnoll zombie is moderately damaged.ۄh(  The searing ray hits the gnoll zombie.  You destroy the gnoll zombie!Vehumet accepts your kill.ۄh0 ****   gnoll zombieYou feel your power returning. The searing ray hits the gnoll zombie.ۄhBۄhW...Zۄh35++ -GClaw ۄh[ۄh^e _The gnoll zombie is severely damaged.܄h **** The searing ray hits the gnoll zombie.܄h  ...ZThe gnoll zombie is almost destroyed.You finish channelling your searing ray.܄h(!i77--6܄h]+܄h-] _The gnoll zombie completely misses you.݄hF ݄h --7݄hW ݄h C _The gnoll zombie hits you but does no damage.h  You thump the gnoll zombie!  You destroy the gnoll zombie!Vehumet accepts your kill.hl/' hx*4-9.1 (1.2hhn _Vehumet is now aiding your destructive spells.hJ ######### #### #∩..#...#!!!?# #...@.∩.#!?(!+ #...#...#!!!?# #...##### #### #... #+##hx8=-900h]hQ _There is an open door here.h ######### #### #∩..#...#!!!?# #..@'.∩.#!?(!+ #...#...#!!!?# #...##### #### #...# #+###hWhO---1 _hh3hf  ######### #### #∩..#...#!!!?# #.@.'.∩.#!?(!+ #...#...#!!!?# #...##### #### #...#  #+###h h V8==2h h h\ ######### #### #∩..#...#!!!?# #@..'.∩.#!?(!+ #...#...#!!!?# #...##### #### #...#  #+###h%;3hL0hU2h+p M######## ####...#!!!?#'.∩.#!?(!+...#!!!?#### #####...#h(x hx A=4hN hс j _There is a gate leading back out of this place here.h ######### ####∩..#...#!!!?'.∩.#!?(!+#...#!!!?##### ###-GClaw hx h9,5 _hThhY######### ####∩..#...#!!!?...'.∩.#!?(!+#...#!!!?##### ### +## hah-bB==6hAihjh######### ####∩..#...#!!!?...'.∩.#!?(!+#...#!!!?##### ### +##hhL%7h3hhi######### ####∩..#...#!!!?...'.∩.#!?(!+#...#!!!?##### ### +##hrhr%8ho~hhz ('#..#...#...##...####+#h h %9h hB ( _You open the door.h ######### ####∩..#...#!!!?...'.∩.#!?(!+#...#!!!?##### ### ###....##hhX9==700hh!Q _There is an open door here.hWG ######### ####∩..#...#!!!?...'.∩.#!?(!+#...#!!!?###### ###.# '##..#hOh>P,1 _hsVhWh|6^######### #### #∩..#...#!!!?# #...'.∩.#!?(!+ #...#...#!!!?# #...##### #### #...# #'### #.@.# #...# #...# #...# hA;2hHhIh ### #### #∩..#...#!!!?# #...'.∩.#!?(!+ #...#...#!!!?# #...##### #### #...# #'### #..@# h״ #...# #...# #...# hN h %3h hE hI######### ####∩..#...#!!!?...'.∩.#!?(!+#...#!!!?##...##### ####...# '###...##+ hRhESB==4hZh/\h∩..#...#!!!?...'.∩.#!?(!+#...#...#!!!?##...##### ###...# '###...##+hh%5h%hh...'.∩.#!?(!+#...#...#!!!?#...##### ### '###...##+h-h%6hh@hO'.Z#.Z.##Z..##...#Z   jackal zombie (dormant)###+#hPeZZ 2 orc zombies (dormant)hU%  hUYou open the door.h`Z.Zha%7hihkmq _A jackal zombie and 2 orc zombies come into view.h∩..#...#!!!?##...'.∩.#!?(!+...#...#!!!?#### ####...#'##...###'h ZZ .#Z#...###+#hh"hzZh}.Z.Zh11 dormant)h'10/12h1==8h hh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hw #∩..#...#!!!?#  CTPittman the Magician #...'.∩.#!?(!+  Draconian of Vehumet ***... #...#...#!!!?#  Health: 48/48 ======================== #...##### ####  Magic: 8/12================-------- #...# AC: 7Str: 12 #'###h7x EV: 11Int: 16 #...# SH: 0Dex: 11 #...# XL:  6 Next: 64% Place: an Ossuary #..@# Noise: ---------  Time: 3708.1 (0.0)hXx #..*# s) +0 flailhwxi ###Z#hxs Throw: 3 darts (datura) hx.Z# -GClaw hx\ .Z.#hx #...# Z   jackal zombieh y #...# ZZ 2 orc zombies (1 dormant)h&y ###+#hAym _A jackal zombie and 2 orc zombies come into view.hyCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hyyAiming: Searing Ray (safe; 1% risk of failure)  hyzPress: ? - help, Shift-Dir - straight lineAim: a jackal zombie (85% to hit)h\ *.Zh L.*h, M.*hE*#h.*#ZAim: a jackal zombie (85% to hit)hlZZn orc zombie (dormant, 100% to hit)h#∩..#...#!!!?#CTPittman the Magician#...'.∩.#!?(!+Draconian of Vehumet ***...#...#...#!!!?#Health: 48/48 ========================#...##### ####Magic: 8/12================--------#...#h-AC: 7Str: 12#'###EV: 11Int: 16#...#SH: 0hlDex: 11#...#h5XL:  6 Next: 64% Place: an Ossuary#..@#hJNoise: ---------  Time: 3708.1 (0.0)#..*#h]s) +0 flail###*#hqBThrow: 3 darts (datura)hL.*#-GClaw h.Z*##...#hZ   jackal zombie#...#ZZ 2 orc zombiesh"###+#  hAiming: Searing Ray (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: an orc zombie (dormant, 100% to hit)  hVYou focus your ray upon the orc zombie. The searing ray hits the jackal zombie.h0}The jackal zombie is moderately damaged.The searing ray hits the orc zombie.hjPress: ? - help, Shift-Dir - straight line  Aim: an orc zombie (dormant, 100% to hit)  You focus your ray upon the orc zombie. The searing ray hits the jackal zombie.The jackal zombie is moderately damaged.  The searing ray hits the orc zombie.  The orc zombie is severely damaged. h?k!hkZhlZhUl%Z.hl ..hmf(Press . to maintain the ray.)hnhPn==hn9.1 (1hn@Ray -GClaw hnhxh@{ h{h.|7_The jackal zombie bites you but does no damage.hk%  _The jackal zombie bites you but does no damage.  The searing ray hits the jackal zombie.  The jackal zombie is almost destroyed.The searing ray hits the orc zombie.  You destroy the orc zombie!  Vehumet accepts your kill.h{- ****    orc zombieh h@ lZZ...h {10+ -GClaw h h4 z _You feel your power returning. The jackal zombie closely misses you.h0  The searing ray hits the jackal zombie.  You destroy the jackal zombie!h:  Vehumet accepts your kill.The searing ray hits the orc zombie!  You destroy the orc zombie!hJBk****h.'..h'7--51++ -GClaw hhZ _Vehumet accepts your kill.hF ...'.∩.#!?(!+#...#...#!!!?#...##### ### '###...##' ...##hPhP:--2hVhPY< _You stop channelling your searing ray.h% #...#!!!?##### ### '###...###...#.hy#hh+@--3hh Q _There is an open door here.hw #### ### '###...##.##'h5#..hh,4 _hhGh_  '####...##.h` x.###'...##+ h7e he @--5hdi h`k h'###.....###'...##+hjh88==hb6h:hhT....###'...##+h[h%7h6h.hߡ'..#...##...+#####hh%8h_h( _You open the door.hL ###'...###...#.#...+hnh%9hRhQ _There is an open door here.h###'...##.##'#...+#### hhB==20 h_h h h3_###'#...##..###'...+h|_####hehg%1hkhmh##'#.....###'...+h####h¹h,%2hhh6hhhhV ##ZZ#ZZ.#'..Z+####h8W Z   spectral scorpion (dormant)Z   adder zombie (dormant)Z   gnoll zombie (dormant)ZZ 2 orc zombies (dormant)hd] 7  You open the door.h] hPb J ..hvb JZZ 2 orcs hb 0(1 dormant)  hb pA gnoll zombie, an adder zombie, a spectral scorpion and 2 orc zombies comeinto view.hb hc V9==3h*h hj 9 _The gnoll zombie moves out of view.h5###'# #...# #...# #...# #...# ###'##### h}#...#Z..# #...#ZZZ# #...@..Z+ # Z   gnollh|ZZ 2 orc zombies (1 dormant)hhZZ.ZZZZh-=4h h _The adder zombie bites you but does no damage. _There is an open door here.hUo ] ###'# #...# #...# #...# #...# ###'##### #...#Z..# #...#ZZ.# #..@'.ZZ+ #ho jZ 2 orcs (1 dormant) hp h.q hv u.ZZ.hrw 4-5 _h*| h} h1 ###'# #...# #...# #...# #...# ###'##### #...#Z..# #...#.Z.# #.@.ZZ.Z+ #hRhoP  The adder zombie attacks as it pursues you!h.ZZ'   gnollZZ 2 orc zombies (1 dormant)hՖ-=6hqh{R _The adder zombie misses you.h ( ###'# #...# #...# #...# #...# ###'##### #...#...# #...#ZZ.# #@.Z'Z.Z+ #hP  The adder zombie attacks as it pursues you!h9hh0.Z.ZZZ.Zhp7-==7h@h 1 _The adder zombie bites you.hX  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  ###'#  CTPittman the Magician #...#  Draconian of Vehumet ***... #...#  Health: 47/48 =======================- #...#  Magic: 7/12==============---------- #...#  AC: 7h* Str: 12 ###'#####  EV: 11Int: 16 #...#...#  SH: 0Dex: 11 #...#.Z.#  XL:  6 Next: 65% Place: an Ossuary hP 3#@Z.ZZZ.+  Noise: =--------  Time: 3727.1 (0.0) h #########  s) +0 flail hȪ 5 Throw: 3 darts (datura)  -GClaw   Z   spectral scorpion (dormant)h   Z   adder zombie h  Z   gnoll zombie h+  ZZ 2 orc zombies _The adder zombie bites you.  h JCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  h@ yPress: ? - help, Shift-Dir - straight lineAim: an adder zombie (76% to hit)h X Z#hp W*##hw UZ##hG Z#  Aim: a gnoll zombie (95% to hit)hx#*###'#CTPittman the Magician#...#Draconian of Vehumet ***...#...#Health: 47/48 =======================-#...#Magic: 7/12==============----------h##...#AC: 7Str: 12###'#####EV: 11Int: 16#...#...#SH: 0Dex: 11#...#.Z.#XL:  6 Next: 65% Place: an Ossuaryh$!#@****Z.+Noise: =--------  Time: 3727.1 (0.0)#########h+$s) +0 flailThrow: 3 darts (datura)hH$-GClaw Z   spectral scorpion (dormant)he$Z   adder zombieZ   gnoll zombieh$ZZ 2 orc zombiesYou focus your ray upon the gnoll zombie.  h$-The searing ray hits the adder zombie.  h$The adder zombie is moderately damaged.The searing ray hits the orc zombie.  h$@The orc zombie is moderately damaged.h %<The searing ray hits the gnoll zombie.heThe adder zombie is moderately damaged.orcorcgnoll zombie.gnoll zombie is moderately damaged.(Press . to maintain the ray.)hvhhM%  hk.The adder zombie bites you but does no damage.h }.ZZZZZhh=8.1 (1Ray -GClaw hhĹR _The adder zombie misses you.h****   The adder zombie is severely damaged.orc  The orc zombie is almost destroyed.  The searing ray hits the gnoll zombie!  The gnoll zombie is severely damaged.  The searing ray hits the spectral scorpion!hg,h,{  The spectral scorpion is moderately damaged.h]Z.#ZZZ'Z.h58=hE6--9+ -GClaw hh=D _The adder zombie bites you but does no damage.h  The searing ray hits the adder zombie!  You destroy the adder zombie!Vehumet accepts your kill.hf  ****   gnollZ 2 orcs  You feel your power returning. The searing ray hits the gnoll zombie.  The gnoll zombie is almost destroyed.The searing ray hits the spectral scorpion!h h# c  The spectral scorpion is severely damaged.hS h s..ZZZh# --630++ -GClaw h hŮ [ _The orc zombie completely misses you.h  The searing ray hits the gnoll zombie.  You destroy the gnoll zombie!Vehumet accepts your kill.h  You feel your power returning.  The searing ray hits the spectral scorpion.  You destroy the spectral scorpion!h ****  Vehumet accepts your kill.The searing ray hits the orc zombie.h ..'ZThe orc zombie is moderately damaged.hP M7/1372-1h h > _You finish channelling your searing ray.h!...##'#.#.#...# ##'#####he"-..#...#Z.#...#...'Z..+#########h$hH*UZ.h*?-2h1/h2W _The orc zombie barely misses you.h  You completely miss the orc zombie.The orc zombie is almost destroyed.hW >Z'h& H=3.4 (1.3hn he W _The orc zombie barely misses you.hQ  You thump the orc zombie!  You destroy the orc zombie!hShAX.   orc zombieh\434.6 (1.2h`h}cZ _Vehumet accepts your kill.h   You hit the orc zombie.  You destroy the orc zombie!h K. h ,5.9 (1.3h hF Z _Vehumet accepts your kill.h|!#...# ###'# #...# #...# #...# #...# ###'##### #...#...# h#.@.#...# #...'...+ # h>h3-60hh۴h #...# ###'# #...# #...# #...# #...# ###'##### #...#...# hT #..@#...# #...'...+ # h h} ?-7h h" h,##'#.....###'#####...#...#h~...#'...+########hhV8==8hhhjB###'# #...# #...# #...# #...# ###'##### #...#...# #...#...# #...@...+ # hh%9h3hQ _There is an open door here.hU###'# #...# #...# #...# #...# ###'##### #...#...# #...#...# #...'@..+ # h`hQb-40 _hhhkh###'# #...# #...# #...# #...# ###'##### #...#...# #...#...# #...'.@.+ # háh0%1hfhh|z###'# #...# #...# #...# #...# ###'##### #...#...# #...#...# #...'..@+ # hAhĀB==2hhh&###...+....#'....######h.;3h2hE5( _You open the door.h9N###'# #...# #...# #...# #...# ###'########## #...#...#....+ #...#...#....# hN#...'...@....# # h$ThT%4hYh[Q _There is an open door here.h\ ###'# #...# #...# #...# #...# ###'########## #...#...#....+ #...#...#....# #...'...'@...# # h ha ,5 _h h hm###'# #...# #...# #...# #...# ###'########## #...#...#....+ #...#...#....# h|m#...'...'.@..# # hthtV9==6hxhz he8###'# #...# #...# #...# #...# ###'########## #...#...#....+ #...#...#....# #...'...'..@.# #  hX7 h]b###'# #...# #...# #...# #...# ###'########## #...#...#....+ #...#...#....# #...'...'...@# #  hh hi%8 hl hn hw ...##'...# ##'##########...#....+#...# h{ ...'...'....############## hY  h %9 hЅ  hF  h,Z `...##'...# ##'##########+#...#...'...'....############## h_  hb` C==50 hd  hf  hE####'ZZ.#Z.Z+ZZ###ZZZ 3 adder zombies (dormant)Z   water moccasin zombie (dormant)Z   jackal zombie (dormant)Z   gnoll zombie (dormant) hN7  You open the door. hPVZZ.ZZ1 dormant) hV%1 h] h`  A water moccasin zombie, 3 adder zombies, a jackal zombie and a gnoll zombie _come into view. h#...# #...# ###'# #...# #...# #...# #...# ###'##### #...#...#....@ZZ.# #...#...#....#ZZ.+  h#...'...'....#.ZZ# ######  h hZZ.ZZZ hF-=2 h h _The water moccasin zombie closely misses you. _There is an open door here. h  #...# #...# ###'# #...# #...# #...# #...# ###'##### #...#...#...@'ZZ.# #...#...#....#Z..+ #...'...'....#ZZZ# ###### 2 h hY  The water moccasin zombie attacks as it pursues you! h hZZ.Z.ZZZ 3 adder zombiesZ hZ10/13==3 hQ h@ M _The water moccasin zombie bites you but does no damage. hKO #...# #...# ###'# #...# #...# [34m#...# #...# ###'##### #...#...#..@.ZZ..# h" #...#...#....#ZZ.+ #...'...'....#.ZZ# ##########Z   gnoll zombie  h h h h h̐ hEZ..Z. 2 hT4--4 h h: _The water moccasin zombie bites you.h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h 6 #...# CTPittman the Magician #...# Draconian of Vehumet ***... ###'# Health: 44/48 ======================-- #...# Magic: 8/13==============---------- #...# AC: 7Str: 12 #...# EV: 11Int: 16 #...# SH: 0Dex: 11 h N###'##############  XL:  6 Next: 73% Place: an Ossuary #...#...#..@ZZZ..#  Noise: =--------  Time: 3754.9 (0.0) h+ #...#...#....#..Z+  s) +0 flail #...'...'....#.Z.#  Throw: 3 darts (datura) h ##################  -GClaw   ZZ 2 adder zombies  Z   water moccasin zombie h  Z   gnoll zombie _The water moccasin zombie bites you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hy Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (76% to hit)hr@U ZZZ*h@L Z.Aim: an adder zombie (76% to hit)h֊ 7ZZhq 5ZZh#...#CTPittman the Magician#...#Draconian of Vehumet ***...###'#Health: 44/48 ======================--#...#Magic: 8/13==============----------#...#AC: 7Str: 12#...#EV: 11Int: 16#...#h/SH: 0Dex: 11###'##############XL:  6 Next: 73% Place: an Ossuary#...#...#..@****.#Noise: =--------  Time: 3754.9 (0.0)#...#...#....#..Z+s) +0 flailhAY#...'...'....#.Z.#Throw: 3 darts (datura)##################hn-GClaw ZZ 2 adder zombiesZ   water moccasin zombiehlZ   gnoll zombieh˰ You focus your ray upon the adder zombie.  The searing ray hits the water moccasin zombie!  The water moccasin zombie is moderately damaged.The searing ray hits the adder zombie.  h~The adder zombie is moderately damaged.The searing ray hits the adder zombie.h7The searing ray hits the water moccasin zombie!  The water moccasin zombie is moderately damaged.The searing ray hits the adder zombie.  The adder zombie is moderately damaged.The searing ray hits the adder zombie.  The adder zombie is moderately damaged.h8,hV@d ZZ..Z#ZZ.Z 3 adder zombies(Press . to maintain the ray.)h@=5.9 (1Ray -GClaw hGhn,'hn'ho,'hp'hq'h4r:=='hr'hs97'ht2='ht'hNv,'hv'h+x'hxR10/13=='hx'hbz'hz8'hz='h|,'hN},'h ~'h`'h'h'h:=='hŁ'h'h'hN9='h'h'h'hO'h,'h"'h'h{40=1=='h'ȟ,'hP'hώ,'h7'he'h'h'h#'hi#1'hD==='h&'h'hD'h'h'h'h'h'h'h'h'hz2=2=='ht'h̛,'h?'h,'h'hl'hN3='h'h4'hw:=='h'hN,'hݣ'hB'hëf 4=-- 'h,Q_You start resting.'h{1814.3 (48.0)'h63=='hD,-5.3 (49'h'hC% _Magic restored.(h1B#...# #...# ###'# #...# #...# #...# #...# (h###'##### #...#...#...@'...# #...#...#....#...+ #...'...'....#...# ########## (h(hv06.3 (1.0)(h (h (hB#...# #...# ###'# #...# #...# #...# #...# (h###'##### #...#...#....@...# #...#...#....#...+ #...'...'....#...# ###### (hߐ(hC%7(hB(h<Q _There is an open door here.(hO#...# #...# ###'# #...# #...# #...# #...# ###'##### #...#...#....'@..# (h#...#...#....#...+ #...'...'....#...# ######## (h(h?5=(h%8 _(hF"(h$(hDkr#...#  #...#  ###'#  #...#  #...#  #...#  #...#  ###'#####(hk  #...#...#....'.@.#  #...#...#....#...+  #...'...'....#...#  ########## (hq(hrB==9(hv(hw(h 1#...# #...# ###'# #...# #...# #...# #...# ###'# #...#...#....'..@# (hI Z#...#...#....#...+ #...'...'....#...# ########## (h (h &20(h (hx! )hk##' #... ###'##############...#...#....'.......#..@+'...'....#...#################)hq)h^r%1)hv)hXx)hp+##...#'...#..∩####)h )h+ 56=)h^ 2)h)h )hm_You open the door. _Found a gate leading back out of this place.)h ;...# '# ...# ...# ...# ...# '###+## )h l...#...#....'...#...# ...#...#....#...@...# ...'...'....#...#..∩# ######### )h )h ,3 _)h )hm Q _There is an open door here.)h%# '# # # # # '####+## #...#....'...#...# )hp&#...#....#...'@..# '...'....#...#..∩# ######### )h:+)h,,4 _)h0)h3*h 9# '# # # # # '#*h9####+## #...#....'...#...# #...#....#...'.@.# '...'....#...#..∩# ######### *h>*hJ?*ho?V7=5*h}C*hD*hR& .'.# '###############+#'...##...#*h&8'... .'...'....#...#..∩ ###################*h,*h,%6*h0*hP2*h {##+###p..##.Z.##ZZZ#.Z.'*h p   burial acolyte (asleep)Z   water moccasin zombie (dormant)Z   jackal zombie (dormant)ZZZ 3 gnoll zombies (dormant)*hE 7  You open the door.*h *h .ZZZZ1 dormant)*h %7*h *h'  A burial acolyte, a water moccasin zombie, a jackal zombie and 3 gnoll zombies _come into view.-h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1h 1h ; Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation6%2  c - Grave ClawNecromancy4% 2 d - Kinetic GrapnelForgecraft1%1  e + Searing RayConjuration1% 2  f - Mephitic Cloud1h Conjuration/Alchemy/Air 3% 3 Select a spell to cast[!]/[I] toggle spell headers3h- 3h5.#CTPittman the Magician .#Draconian of Vehumet ***... '###+##Health: 47/48 =======================- .##p..#Magic: 13/13 ======================== .##...#AC: 7Str: 12 .##ZZZ#EV: 11Int: 16 .#.ZZSH: 0Dex: 11 '###############'##XL:  6 Next: 87% Place: an Ossuary .#...#....'...#.@.#3hP6NNoise: ---------  Time: 3827.3 (0.0) .#...#....#...'...#s) +0 flail .'...'....#...#..∩#Throw: 3 darts (datura) ###################-GClaw p   burial acolyte (asleep)Z   water moccasin zombie (dormant)Z   jackal zombie (dormant)3hw6ZZZ 3 gnoll zombies (1 dormant) _There is an open door here.  You open the door.  3h6A burial acolyte, a water moccasin zombie, a jackal zombie and 3 gnoll zombies _come into view.3h6Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3h63hP73h?u.#CTPittman the Magician .#Draconian of Vehumet ***... '###+##Health: 47/48 =======================- .#3h@T#p..#Magic: 13/13 ======================== .##...#AC: 7Str: 12 .##ZZZ#EV: 11Int: 16 .#3h5A.ZZSH: 0Dex: 11 '###############'##3hsAXL:  6 Next: 87% Place: an Ossuary .#...#....'...#.@.#Noise: ---------  Time: 3827.3 (0.0) 3hA.#...#....#...'...#s) +0 flail 3hA^.'...'....#...#..∩#Throw: 3 darts (datura) ###################3hA-GClaw p   burial acolyte (asleep)3hA_Z   water moccasin zombie (dormant)Z   jackal zombie (dormant)ZZZ 3 gnoll zombies (1 dormant) 3h&BR_There is an open door here.  You open the door.  3hEBA burial acolyte, a water moccasin zombie, a jackal zombie and 3 gnoll zombies _come into view.3hdBCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3h3h3h("3h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4h  . '#+#p...#ZZZ# .# #.ZZ '###############@##'...##...#....#...'... .'...'....#...#..∩ ###################4hl 4h ?  The burial acolyte shouts!4h R .p.ZZZpZZZ4h The gnoll zombie hits you but does no damage.  The gnoll zombie barely misses you.4h 4===8.3 (14h 4h _The water moccasin zombie closely misses you. _There is an open door here.6h^  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7h37h7h7hP _You don't know that spell.:h  :h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h;h Your spells (cast)TypeFailure Level ;hva - Magic DartConjuration1%1  b - BlinkTranslocation6%;hw2  c - Grave ClawNecromancy4% 2 ;hNd - Kinetic GrapnelForgecraft1%1 ;h?{ e + Searing RayConjuration1% 2  f - Mephitic Cloud;hConjuration/Alchemy/Air 3% 3 Select a spell to cast;h[!]/[I] toggle spell headers>h.#CTPittman the Magician .#Draconian of Vehumet ***... .#Health: 47/48 =======================- '###+##Magic: 13/13 ======================== .##...#AC: 7Str: 12 .##p..#EV: 11Int: 16 .##.ZZ#SH: 0Dex: 11 .##ZZZ#XL:  6 Next: 87% Place: an Ossuary '###############@##Noise: ===------  Time: 3828.3 (0.0) .#...#....'...#...#s) +0 flail .#...#....#...'...#Throw: 3 darts (datura) .'...'....#...#..>hq[∩#-GClaw ###################p   burial acolyteZ   water moccasin zombieZ   jackal zombieZZZ 3 gnoll zombies _There is an open door here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>hS.#CTPittman the Magician .#Draconian of Vehumet ***... .#Health: 47/48 =======================- '#>hPM##+##Magic: 13/13 ======================== .##...#AC: 7Str: 12 >hq.##p..#>hEV: 11Int: 16 .##.ZZ#>h/SH: 0Dex: 11 .##ZZZ#XL:  6 Next: 87% Place: an Ossuary '###############@##Noise: ===------  Time: 3828.3 (0.0) .#...#....'...#...#>hms) +0 flail .#...#....#...'...#Throw: 3 darts (datura) .'...'....#...#..∩#-GClaw ###################p   burial acolyte>hZ   water moccasin zombieZ   jackal zombie>hZZZ 3 gnoll zombies _There is an open door here.  >hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  >h8Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>h.# CTPittman the Magician .# Draconian of Vehumet ***... .# Health: 47/48 =======================- '# ##+## Magic: 11/13 ====================---- .# #...# AC: 7Str: 12 .# #p..# EV: 11Int: 16 .# #.ZZ# SH: 0>hDex: 11 .# #ZZZ# XL:  6 Next: 87% Place: an Ossuary '###############@## Noise: ===------  Time: 3828.3 (0.0) .#...#....'...#...#>hv s) +0 flail .#...#....#...'...# Throw: 3 darts (datura) .'...'....#...#..∩# -GClaw ###################  p   burial acolyte>h  Z   water moccasin zombie >h Z   jackal zombie  ZZZ 3 gnoll zombies >h_You don't know that spell.  Casting: Searing Ray (safe; 1% risk of failure)  >hAConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  >hPress: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (76% to hit)>h&[ #Z?h9#*?h.ZZZAim: a jackal zombie (85% to hit)?h@ .#CTPittman the Magician .#Draconian of Vehumet ***... .#Health: 47/48 =======================- '###+##Magic: 11/13 ====================---- ?h-A &.##.*.#AC: 7Str: 12 .##p*.#EV: 11Int: 16 .##.*Z#SH: 0?hWA Dex: 11 .##Z*Z#?hA XL:  6 Next: 87% Place: an Ossuary '###############@##Noise: ===------  Time: 3828.3 (0.0) .#...#....'...#...#?hA s) +0 flail .#...#....#...'...#?hB @Throw: 3 darts (datura) ?h2B .'...'....#...#..∩#-GClaw ###################?haB p   burial acolyteZ   water moccasin zombie?hB Z   jackal zombieZZZ 3 gnoll zombies?hB Press: ? - help, Shift-Dir - straight lineAim: a jackal zombie (85% to hit)  You focus your ray upon the jackal zombie.  ?hB lThe searing ray hits the gnoll zombie!  The gnoll zombie is heavily damaged.?hC =The searing ray hits the jackal zombie!?hM You focus your ray upon the jackal zombie.  The searing ray hits the gnoll zombie!  The gnoll zombie is heavily damaged.jackal zombie!  The jackal zombie is almost destroyed.(Press . to maintain the ray.)?hW ...pZZThe gnoll zombie hits you but does no damage.  The water moccasin zombie bites you but does no damage.?hU 6-9.3 (1Ray -GClaw ?hR ?h 0 _The gnoll zombie hits you.Bh7lwater moccasin zombie bites you but does no damage. _The gnoll zombie hits you.  The searing ray hits the gnoll zombie!  The gnoll zombie is almost destroyed.searing ray hits the jackal zombie.  You destroy the jackal zombie!BhCBh****ZZ 3 gnoll zombies Bh#  Vehumet accepts your kill.Bhy$Bh~, ..ZZ.pThe water moccasin zombie closely misses you.Bh00---30+ -GClaw Bh6Bhf9C _The gnoll zombie hits you but does no damage.Bh **** The searing ray hits the burial acolyte.  BhE The burial acolyte is moderately wounded.The searing ray hits the gnoll zombie.BhT ..ZpThe gnoll zombie is lightly damaged.BhU v5-9/13 ----BhU t1++ -GClaw Bh\ BhE^ : _The water moccasin zombie bites you.Ch<****The gnoll zombie is lightly damaged. _The water moccasin zombie bites you.searing ray hits the burial acolyte.  The burial acolyte is heavily wounded.The searing ray hits the gnoll zombie.ChO 4 ..ZpThe gnoll zombie is heavily damaged.You finish channelling your searing ray.  The water moccasin zombie bites you but does no damage.Ch c8----2ChE  ChCh _The gnoll zombie barely misses you. The burial acolyte barely misses you.Dh]  The water moccasin zombie barely misses you.The burial acolyte hits you with a +0 dagger.Dhi39-----3DhsDh~ _The gnoll zombie barely misses you. The water moccasin zombie bites you.Fh'$The burial acolyte hits you with a +0 dagger. _The gnoll zombie barely misses you. The water moccasin zombie bites you.  You barely miss the burial acolyte.  Your tail-slap misses the burial acolyte.  The burial acolyte is heavily wounded.  The water moccasin zombie bites you. The burial acolyte barely misses you.Fh(z33-------4.6 (1.3Fh.Fhi10 _The gnoll zombie hits you.Fhy The gnoll zombie hit  You sock the burial acolyte!  The burial acolyte is almost dead.  The water moccasin zombie bites you.burial acolyte hits you with a +0 dagger.  The gnoll zombie closely misses you.FhJ1----Fh%5.8 (1.2FhFh6" Fhd"T_The water moccasin zombie barely misses you.Gh[_  You hit the burial acolyte.  You kill the burial acolyte!Gha Gh;i  .ZVehumet accepts your kill.The water moccasin zombie closely misses you.Ghpk Ghr .#CTPittman the Magician .#Draconian of Vehumet ***... .#Health: 31/48 ===============--------- '###+##Ghr =Magic: 9/13================-------- .##...#AC: 7Str: 12 .#Ghs #...#EV: 11Int: 16 Gh,s .##.Z.#SH: 0GhUs Dex: 11 .##ZZZ#Gh|s XL:  6 Next: 108% Place: an Ossuary '###############@##Ghs 5Noise: =--------  Time: 3837.1 (1.3) .#...#....'...#...#s) +0 flail Ghs .#...#....#...'...#Throw: 3 darts (datura) Ghs .'...'....#...#..∩#-GClaw ###################Ght xZ   water moccasin zombieGh;t ZZZ 3 gnoll zombies _The water moccasin zombie barely misses you.Ghat eYou hit the burial acolyte.  You kill the burial acolyte!Ght Vehumet accepts your kill.The water moccasin zombie closely misses you. _The gnoll zombie hits you.Ghu  You kill the burial acolyte!Vehumet accepts your kill. Ghu The water moccasin zombie closely misses you. _The gnoll zombie hits you.  Your Maces & Flails skill increases to level 3!Ghv 6You have reached level 7!Gh /  --more--Ih7 7 4%  IhYYour scales start taking on a lurid yellow colour.Ih/  --more--Kh)QKhW.#CTPittman the Magician .#Yellow Draconian of Vehumet ***... .#Health: 34/53 ===============--------- '###+##Magic: 9/14===============--------- .#Kh/X/#...#AC: 7Str: 12 .##...#EV: 11Int: 16 .##.Z.#SH: 0KhhX Dex: 11 .##ZZZ#XL:  7 Next:  4% Place: an Ossuary KhXe'###############@##Noise: =--------  Time: 3837.1 (1.3) .#...#....'...#...#Kh&Ys) +0 flail .#...#....#...'...#Throw: 3 darts (datura) .'...'....#...#..∩#Breath+ -GClaw ###################Z   water moccasin zombieZZZ 3 gnoll zombiesKhlYVehumet accepts your kill.The water moccasin zombie closely misses you. _The gnoll zombie hits you.  Your Maces & Flails skill increases to level 3!You have reached level 7!KhYHYour scales start taking on a lurid yellow colour.Kh]  You learn Forgecraft much quicker. You can breathe corrosive fumes.KhbKhlee _You feel resistant to acid.Phf   You sock the gnoll zombie!  You destroy the gnoll zombie!Ph i  Vehumet accepts your kill.Ph] . 2The water moccasin zombie barely misses you.The gnoll zombie hits you but does no damage.Ph2 8.3 (1.2 _The water moccasin zombie closely misses you.Ph#Phh _Your Dodging skill increases to level 3!Rh SR_The water moccasin zombie closely misses you. _Your Dodging skill increases to level 3!You thump the gnoll zombie!  Vehumet offers you knowledge of Iskenderun's Mystic Blast.RhX/  --more--Sh=ShhF)   gnoll zombieShJr3-5=9.6 (1.3ShNShXQ _The water moccasin zombie bites you. The gnoll zombie closely misses you.Th  . '#+#... .# #Z@Z# '###############'#'...#...# .#...#....#...'... .'...'....#...#..∩ ###################Th \  The water moccasin zombie bites you but does no damage.ThB 4-400ThΡ ThФ _The gnoll zombie hits you but does no damage.  Things that are here: _a +0 dagger; a +0 robeVh Things that are here: _a +0 dagger; a +0 robe  You hit the gnoll zombie.  The gnoll zombie is moderately damaged.e water moccasin zombie bites you.  The water moccasin zombie bites you but does no damage.VhP}25------1.9 (1.3VhJVh0 _The gnoll zombie hits you.VhO   You hit the gnoll zombie. Your tail-slap misses the gnoll zombie.The gnoll zombie is heavily damaged.The water moccasin zombie bites you but does no damage.Vh"P d6---3.1 (1.2VhV VhbY C _The gnoll zombie hits you but does no damage.WhiH  but does no damage.sock the gnoll zombie! Your tail-slap misses the gnoll zombie.The gnoll zombie is almost destroyed.  The water moccasin zombie barely misses you.WhS\10/14==4.3WhWhR _The gnoll zombie misses you.XhR  You sock the gnoll zombie!  You destroy the gnoll zombie!Vehumet accepts your kill.Xh X .  You feel your power returning.Xh[u1===5.5XhcXhDfc _The water moccasin zombie closely misses you.XhZ  You closely miss the water moccasin zombie.The water moccasin zombie bites you.Xh[ =4-Xh[ 6.7Xh` Xh+c M _The water moccasin zombie bites you but does no damage.Yhqp  You closely miss the water moccasin zombie.Yh;r,8.0 (1.3YhowYh3zM _The water moccasin zombie bites you but does no damage.Yhn  You closely miss the water moccasin zombie. _The water moccasin zombie bites you but does no damage.  You hit the water moccasin zombie.  You tail-slap the water moccasin zombie.  The water moccasin zombie is moderately damaged.  .YhoU21--9.3Yh!uYhvM _The water moccasin zombie bites you but does no damage.Zh  You sock the water moccasin zombie!  The water moccasin zombie is heavily damaged.Zh|2====50.6ZhZhM _The water moccasin zombie bites you but does no damage.\h  You barely miss the water moccasin zombie.The water moccasin zombie is heavily damaged.The water moccasin zombie misses you.\h4-1.8 (1.2\h1\hc _The water moccasin zombie closely misses you.\h  You sock the water moccasin zombie!  The water moccasin zombie is heavily damaged.\h >22-\h (-3.0\h; \h c _The water moccasin zombie closely misses you.]hc  You completely miss the water moccasin zombie.The water moccasin zombie is heavily damaged.The water moccasin zombie bites you but does no damage.]h'4.2]hC]h[ _The water moccasin zombie misses you.^h  Casting: Searing Ray (safe; 1% risk of failure)  ^h\Confirm with . or Enter, or press ? or * to list all spells.`h`h Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation6%`h@2  c - Grave ClawNecromancy4% 2 d - Kinetic GrapnelForgecraft1%1  e + Searing RayConjuration1% 2  f - Mephitic Cloud`hМConjuration/Alchemy/Air 3% 3 Select a spell to cast`h[!]/[I] toggle spell headersah ah'ah,n.#CTPittman the Magician .#Yellow Draconian of Vehumet ***... .#Health: 22/53 =========--------------- .#ah?-`Magic: 12/14 ====================---- '###+##AC: 7Str: 12 .##...#ahc-lEV: 11Int: 16 .#ah-#...#SH: 0Dex: 11 ah-.##...#XL:  7 Next:  5% Place: an Ossuary ah-{.##Z@.#ah-Noise: =--------  Time: 3854.2 (0.0) '###############'##ah.s) +0 flail .#...#....'...#...#ah4.Throw: 3 darts (datura) .#...#....#...'...#ah].;Breath+ -GClaw ah.C.'...'....#...#..∩# ###################Z   water moccasin zombieah.You completely miss the water moccasin zombie.The water moccasin zombie is heavily damaged.ah.The water moccasin zombie bites you but does no damage. _The water moccasin zombie misses you.ah.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah/ah6.#CTPittman the Magician .#Yellow Draconian of Vehumet ***... .#Health: 22/53 =========--------------- .#Magic: 12/14 ====================---- ahr6'###+##AC: 7Str: 12 .##...#EV: 11Int: 16 .##...#SH: 0Dex: 11 .##...#XL:  7 Next:  5% Place: an Ossuary .##Z@.#Noise: =--------  Time: 3854.2 (0.0) ah6 '###############'##s) +0 flail .#...#....'...#...#Throw: 3 darts (datura) ah6A.#...#....#...'...#Breath+ -GClaw .'...'....#...#..∩# ah6A###################Z   water moccasin zombieYou completely miss the water moccasin zombie.The water moccasin zombie is heavily damaged.ah7jThe water moccasin zombie bites you but does no damage. _The water moccasin zombie misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahJ.# CTPittman the Magician .# Yellow Draconian of Vehumet ***... .# Health: 22/53 =========--------------- .# Magic: 11/14 ==================------ '# ##+## AC: 7ah2K%Str: 12 .# #...# EV: 11Int: 16 .# #...# SH: 0Dex: 11 .# #...# XL:  7 Next:  5% Place: an Ossuary ahK.# #Z@.# Noise: =--------  Time: 3854.2 (0.0) '###############'## s) +0 flail .#...#....'...#...# Throw: 3 darts (datura) ahK.#...#....#...'...# Breath+ -GClaw ahK.'...'....#...#..∩# ###################ahL Z   water moccasin zombieahL ah;LM_The water moccasin zombie misses you.ah_LCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahLAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineahLAim: a water moccasin zombie (heavily damaged, 68% to hit)bhk #**Zbhe\##.bhS>##bh) 9#*bh .ZAim: a water moccasin zombie (heavily damaged, 68% to hit)chs n.#CTPittman the Magician .#Yellow Draconian of Vehumet ***... .#Health: 22/53 =========--------------- .#cht {Magic: 11/14 ==================------ '###+##AC: 7Str: 12 .##...#EV: 11Int: 16 .##...#SH: 0Dex: 11 .##...#XL:  7 Next:  5% Place: an Ossuary .#chnu E#*@.#Noise: =--------  Time: 3854.2 (0.0) '###############'##s) +0 flail .#...#....'...#...#Throw: 3 darts (datura) .#...#....#...'...#Breath+ -GClaw .'...'....#...#..∩# ###################Z   water moccasin zombie _The water moccasin zombie misses you.chu Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chu 2Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 68% to hit)chY ZThe kinetic grapnel misses the water moccasin zombie.ch *5.2 (1ch ch M _The water moccasin zombie bites you but does no damage.ghb  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ghЦ .# CTPittman the Magician .# Yellow Draconian of Vehumet ***... .# Health: 22/53 =========--------------- .# Magic: 10/14 =================------- '# ##+## AC: 7gh Str: 12 .# #...# EV: 11Int: 16 ghq .# #...# SH: 0Dex: 11 .# #...# XL:  7 Next:  5% Place: an Ossuary .# #Z@.#gh  Noise: =--------  Time: 3855.2 (0.0) '###############'##gh  s) +0 flail .#...#....'...#...# Throw: 3 darts (datura) ghߧ .#...#....#...'...# Breath+ -GClaw gh R.'...'....#...#..∩# ################### Z   water moccasin zombiegh( . ghL U_The water moccasin zombie bites you but does no damage.  ghp Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gh Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linegh Aim: a water moccasin zombie (heavily damaged, 68% to hit)ghG.#CTPittman the Magician .#Yellow Draconian of Vehumet ***... .#Health: 22/53 =========--------------- .#Magic: 10/14 =================------- '###+##AC: 7Str: 12 .##...#EV: 11Int: 16 .##...#SH: 0Dex: 11 .##...#XL:  7 Next:  5% Place: an Ossuary .#ghN#Z@.#Noise: =--------  Time: 3855.2 (0.0) '###############'##s) +0 flail .#...#....'...#...#Throw: 3 darts (datura) .#...#....#...'...#Breath+ -GClaw .'...'....#...#..∩# ###################Z   water moccasin zombie (grapneled)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (heavily damaged, 68% to hit)  The kinetic grapnel hits the water moccasin zombie.hhVXuConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin zombie (heavily damaged, 68% to hit)  The kinetic grapnel hits the water moccasin zombie.  The water moccasin zombie is severely damaged.hhX*6.2 (1hha^hh`M _The water moccasin zombie bites you but does no damage.hh}  The grapnel guides your strike. You sock the water moccasin zombie!  You destroy the water moccasin zombie!Vehumet accepts your kill.hh M.hh3=3=====10=7.5 (1.3hhDhh4 _You feel your power returning.ihY .#.#.#.# #'# ##+##.# #...#.# #...#.# #...#.# #@).# #'###'##.#...#....'...#...#ih .#...#....#...'...#.'...'....#...#..∩#########ih ihX 4--80ih ih kh k--lh.%M## .. #'#+#. ..# #.). #'###############'#'...#...# ..#...#....#...'...#lh3lh3%9lh7lh9mhvM.. ## .. #'#+#. ..# #.). #'###############'## mhvi..#...#....'...#...#mhm}j4=60mh<mhmhnM#### #### .. ## .. #'#+#. ..# #.). mh$ou#'###############'######mhtmhMuE=====1mh@ymhznh%|<  ## .. #'##+## .....)Breath+ -GClaw ####nhnh>%2nhÆnhFnhmnS ## .. #'##+## .....) #'###############'#Breath+ -GClaw nhsnhKt%3nhxnhynhX  .. #'##+## .....) #'###############'# ..#...#....'...#...#...'...#nhM q5=4nh4 nh shV(sh(sh")shW/shx4&0sh]8Y4==5.5 (1sh9sh;X _You start resting. Magic restored.uh 3uhE uh: uhg 6=uh uhI ,uhA uh uh :==uh uh[ uhw uh uh uh" S7=uh uh uh8 uh uh ,uh uh uh, K8=uhh uh uh uh uh2 ,uh uh~ uh uhX uh uh S9=uhb uh uh uh uhu ,uh7 uh uh L30=uh` uh ,uh uh uh uh uh uh uh uh uhW S1=uh uh ,uh8 uh uh uh uh uh uh uh uh K2=uh uh uh- uh uh| ,uhJ uh uh 93uh uh ,uh uh ,uh uh ,uh uhV uh} S4=uh\ uh ,uh uh ,uh uh, a5=uh uh ,uhQ uh ,uh uhJ ,uh uh uh S6=uhA uh ,uh uhF ,uh uhe uh 57=uh uhu uh uh uh uh! uh?! uh! uh># ,uhc$ uh\& uh& N38=uh ' uh' ,uh}( uh) Buh* ,uh+ uh, uh, W9=uhC- uh- ,uh. uhY/ uh/ uh/ uh0 uh0 L40=uh-1 uh1 uh2 uh2 uh3 uh4 uh4 uh5 uh5 uh<6 uh6 uh7 U1=uh8 Xuhx9 uh9 uh9 uh: uh: K2=uhE; uh; uh< uho< uh= uh<= uh= uhG> uhf> uh> uhs? uh? U3=uh@ uh@ uh@ uh/A uhA uhA uh]B uh|C ;4uh D uhD uhD uhUE uh F uh-F uhF uhPI ,uhJ uhJ uhK K5=uhK uhRL ,uhL uhKM ,uhM uhN ,uh7O uhO uh$P U6=uhP uhtQ ,uhQ uhR uhR uhfS uhT uhT K7=uhU uhTW uhW uhX uhX uhY uhgY uh(Z ,uhZ uh.[ uhL[ ?8=uhj[ uh[ uhj\ uh\ uh\ uh] uh] uh ^ uh^ uh^ K9=uh<_ uh_ uh` uh\` uha uh&a uhta uhb uhbb uhb uhc uhc @50=uhc uhGd uhd uhe uhme uhf uh6f uhf uh:g uhYg K1=uhg uhh ,uhi uhi uhi uh3j uhj uh k uhnk uhxl uhl U2=uh m uhm uhm uhn uhp ,uhp uhr ,uhr uhvw _ _You start resting.uhbz 1963.5 (98.0)uhz Y3=4.5 (99uh } uh~ " _HP restored.xh(xh> Spells (Memorise)TypeFailure Level  a - Iskenderun's Mystic Blast Conjuration/Translocation 7% 4b - Summon Small MammalSummoning4%1  c - Volatile BlastmotesFire/Translocationxhu4% 3  d - Call ImpSummoning6%2  e - Lesser BeckoningTranslocation6%xhњp2  f - Rending BladeConjuration/Forgecraft 7% 4  g - Call Canine FamiliarSummoning12% 3  h - Tukima's DanceHexes19% 3  i - Passage of GolubriaTranslocationxh32% 4  j - Eringya's Surprising Crocodile Summoning34% 4  k - Summon Seismosaurus EggxhSummoning/Earth43% 4  l - Yara's Violent Unravelling Hexes/Alchemy 34% 5  m - Summon Forestxh7aSummoning/Translocation 67% 5  n - Summon Mana Viperxhg%Hexes/Summoning 77% 5  o - Summon Cactus Giant Summoning99% 6  p - DisjunctionTranslocation 100% 8 4 spell levels left xh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith5  a - Iskenderun's Mystic Blast Conjuration/Translocation 7% 4  g - Call Canine Familiar Summoning12% 3hhh`,..#CTPittman the Magician ..#Yellow Draconian of Vehumet ***... ..#Health: 53/53 ======================== ..#Magic: 14/14 ======================== #'###+##AC: 7hStr: 12 ..##...#EV: 11Int: 16 ..##...#SH: 0Dex: 11 ..##...#hXL:  7 Next: 10% Place: an Ossuary ..##@).#Noise: ---------  Time: 3964.5 (0.0) #'###############'##h4s) +0 flail ..#...#....'...#...#Throw: 3 darts (datura) ..#...#....#...'...#h7|Breath+ -GClaw ..'...'....#...#..∩# ####################  You destroy the water moccasin zombie!Vehumet accepts your kill. _You feel your power returning. h_You start resting. Magic restored. _You start resting. _HP restored.hh̳Memorise Rending Blade, consuming 4 spell levels and leaving 0? Y - Yes  N - NohLh..#CTPittman the Magician ..#Yellow Draconian of Vehumet ***... ..#Health: 53/53 ======================== ..#Magic: 14/14 ======================== #'###+##AC: 7Str: 12 ..##...#EV: 11Int: 16 ..##...#SH: 0Dex: 11 ..##...#XL:  7 Next: 10% Place: an Ossuary ..##@).#Noise: ---------  Time: 3964.5 (0.0) #'###############'##s) +0 flail ..#...#....'...#...#Throw: 3 darts (datura) ..#...#....#...'...#Breath+ -GClaw ..'...'....#...#..∩# #################h?###  You destroy the water moccasin zombie!Vehumet accepts your kill. _You feel your power returning. _You start resting. Magic restored. _You start resting. _HP restored.h+*5.5 (1hho _This spell is dangerous to cast!h@6.5 (2hh-*7.5 (3hh1h{*8.5 (4hRhqh*9.5 (5hh _You start memorising the spell. You continue memorising. x4h3hc _You finish memorising. Spell assigned to 'g'.hK# # # # '# ##+## # #...# # #...# # hKE#...# # #.@.# '###'## #...#....'...#...# #...#....#...'...# '...'....#...#.hLI.∩########hQhR270.5 (1 _h`Wh[  Things that are here: _a +0 dagger; a +0 robeh], M#. '#+# .# #.). h, '###############'##'...#...# .#...#....#...'...#.##h^2 h3 ,1 _h7 h9 h^ M.#. '#+#h . .# #.). '###############'## h .#...#....'...#...##..∩#h h %2hl h hR2M#### #### .#. '#+#. .# #.). '###############'#######h8h8%3h=h?h$###+##...##...##...#...'hhF======4hjh= _As you open the door, it creaks loudly!h9 M...#!!!?#### #### . ###+#...# .... '##@##. h .##.).#..h h* F------5h h Q _There is an open door here.h'M'.∩.#!?(!+...#!!!?#### #### . ###+ .#.@.# '#'##...# .##...#...ha------6 _hhh|OM#...#!!!?# .'.∩.#!?(!+...#!!!?#### #### . ###+ .... '##'##h%}#...# .##...#...hh%7hh5hD M###### ### .#...#!!!?# .'.∩.#!?(!+...#!!!?#### #### . h Q###+ .... '##'## .##...##...###'##h h %8h4 h h$  #### #...#!!!?# '.∩.#!?(!+ #...#!!!?# ##### #### #  ###+# # #...# # h 8#..@# # #...# # #...# # ##'## # #...# # #...h # # #...# h # #.).# h h %9h> h h M#### ### #...#!!!?# h m'.∩.#!?(!+ #...#!!!?#### #### ##+... #h' =##'####.hU hh&80hhh######..Z#+..Z##.Z.#..Z#ZZ#'Z   adder zombie (dormant)ZZ 2 water moccasin zombies (dormant)ZZZ 3 gnoll zombies (dormant)h7  You open the door.hh% .   water moccasin zombieAn adder zombie, 2 water moccasin zombies and 3 gnoll zombies come into view.hP%1h hCB _The water moccasin zombie moves out of view.h  hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h֬ o Your spells (cast)Typeh SFailure Level a - Magic DartConjurationh- 91%1  b - BlinkTranslocation6%hM A2  c - Grave ClawNecromancyhl u4% 2  d + Kinetic GrapnelForgecrafth T1% 1 e - Searing RayConjurationh 61%2  f - Mephitic Cloudhۭ Conjuration/Alchemy/Air 3% 3 g - Rending BladeConjuration/Forgecraft 7%h ;4 Select a spell to casth% [!]/[I] toggle spell headershhhrGCTPittman the Magician ##### #### #####Yellow Draconian of Vehumet ***... #...#!!!?# #..Z#Health: 53/53 ======================== '.∩.#!?(!+ +..Z#Magic: 14/14 ======================== #...#!!!?# #...#AC: 7Str: 12 ##### #### ..Z#EV: 11h Int: 16 #ZZ#SH: 0Dex: 11 ####'#XL:  7 Next: 10% Place: an Ossuary ##..@#Noise: ---------  Time: 3981.5 (0.0) ##...#s) +0 flail ##...#Throw: 3 darts (datura) #h`#...#Breath+ -GClaw ###'## ##...#Z   adder zombie (dormant) ##...#hLZ   water moccasin zombie (dormant) ##...#ZZZ 3 gnoll zombies (dormant) ##.).# _There is an open door here.  You open the door.  An adder zombie, 2 water moccasin zombies and 3 gnoll zombies come into view. _The water moccasin zombie moves out of view.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hqhCTPittman the Magician ##### #### #####Yellow Draconian of Vehumet ***... #...#!!!?# #..Z#hHealth: 53/53 ======================== '.∩.#!?(!+ +..Z#Magic: 14/14 ======================== #...#!!!?# #...#AC: 7Str: 12 ##### #### ..Z#EV: 11hInt: 16 #ZZ#SH: 0Dex: 11 ####'#XL:  7 Next: 10% Place: an Ossuary ##..@#Noise: ---------  Time: 3981.5 (0.0) #hN#...#s) +0 flail ##...#Throw: 3 darts (datura) ##...#Breath+ -GClaw #h ##'## ##...#Z   adder zombie (dormant) ##...#Z   water moccasin zombie (dormant) ##...#h)`ZZZ 3 gnoll zombies (dormant) ##.).# _There is an open door here.  You open the door.  An adder zombie, 2 water moccasin zombies and 3 gnoll zombies come into view. _The water moccasin zombie moves out of view.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh'h'.ZZ.ZZ(ZZZZ1 allyhp target)(   rending blade (minion)h90/14 ------------------------===2.5 (1h'h=E _You condense your magic into a crackling blade!hf# #### ##### .#...#!!!?# #...# .'.∩.#!?(!+ +.ZZ# .#...#!!!?# #...# .##### #### ..Z# .# .Z## ###Z# .# #.@.# .# #..(# .# #...# .#h #...# '# ##'## .# #...# .# #...# .# #...# 2h5k .# #.).#hh4hm.(.   gnoll zombie (h \1---3hhѳ: _The water moccasin zombie bites you.h-< # #### ##### ..#...#!!!?# #...# ..'.∩.#!?(!+ +.ZZ# ..#...#!!!?# #...# ..##### #### ...# ..# .Z## ###Z#.# #@.(#.# #...#.# #...#.# #...# #'#h<  ##'##.# #...#Z   water moccasin zombie.# #...#h:= \(   rending blade (minion).# #...#.# #.).#h> hJ g(.(ally target)hK @--4hZT hW \ _The water moccasin zombie bites your rending blade but does no damage.h5####### #### ##### ..#...#!!!?# #...'.∩.#!?(!+ +.ZZ#...#!!!?# #...#### #### ...#.Z# #####Z ...(.. #'#'# ..#...###Z   gnoll zombie)(   rending blade (minion) #'###############'#hh{S2-5hh \ _The water moccasin zombie bites your rending blade but does no damage.hc #### ##### #...#!!!?# #...# '.∩.#!?(!+ +.ZZ# #...#!!!?# #...# ##### #### ..Z# # .Z#  ###Z# # #.(.# # #.@.# # #...# # hN#...# '# ##'## # #...## #...# Z   adder zombie (dormant) .# #...# water moccasin zombie (ally target)# #.).# ZZ 2 gnoll zombies '#'## (   rending blade (minion)h>   The water moccasin zombie completely misses your rending blade.h V------------------------6hWh\ _The water moccasin zombie bites your rending blade but does no damage.hXp #### ##### #...#!!!?# #...# '.∩.#!?(!+ +..Z# #...#!!!?# #...# ##### #### ..Z# # ZZ#  ###Z# # #.(.# # #..@# # #...# # #...# # ##'## # #...# # #...# # #...# # #.).# ZeqR7m 3 gnoll zombies #'## hr,h@}T.Zh}--7h5hh i ****Z Z(1 distracted)You sock the water moccasin zombie!  The water moccasin zombie is moderately damaged.Your rending blade flashes!hM,hQ  The condensed magic slices through the gnoll zombie! x2  The adder zombie bites your rending blade but does no damage.  The water moccasin zombie bites you but does no damage.hL\Z(Z.Z'ZZh]3=1===8.8 (1.3hfhhh _The gnoll zombie barely misses your rending blade.h<#...#!!!?# #... '.∩.#!?(!+ +..Z #...#!!!?# #..(#### #### ..Z###'.ZZ..#'##...##)##############'# #...#....'...#...hh',hb  The adder zombie bites your rending blade but does no damage.h q  The water moccasin zombie barely misses you.h+.(Z°.ZZh,3-90h7h5:S _The adder zombie bites your rending blade but does no damage.h;  You hit the water moccasin zombie but do no damage.The water moccasin zombie is moderately damaged.Your magic returns to you!h; h< m  Your rending blade implodes with a snap.hV= hfL .Z...Z  The water moccasin zombie bites you.h6M 2-11/14 ==================-91.0 (1.2hT h_W C _The gnoll zombie hits you but does no damage.h* K  Casting: Rending Blade (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h͉  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation6%h" 2  c - Grave ClawNecromancy4% 2 d - Kinetic GrapnelForgecraft1%1  e - Searing Rayh\ Conjuration1%2  f - Mephitic CloudConjuration/Alchemy/Air 3% 3 h  g + Rending BladeConjuration/Forgecraft 7% 4 Select a spell to casth [!]/[I] toggle spell headershu h@z h #...#!!!?# #...#CTPittman the Magician '.∩.#!?(!+ +...#Yellow Draconian of Vehumet ***... #...#!!!?# #..Z#Health: 52/53 =======================- ##### #### ...#h Magic: 11/14 ==================------ #..#AC: 7Str: 12 ####Z#EV: 11Int: 16 ##..Z#SH: 0Dex: 11 h x##.ZZ#XL:  7 Next: 10% Place: an Ossuary ##..@#hf Noise: =--------  Time: 3991.0 (0.0) ##...#s) +0 flail ###'##Throw: 3 darts (datura) ##...#h Breath+ -GClaw ##...# ##...#hׄ Z   adder zombie ##.).#h Z   water moccasin zombie ###############'##ZZZ 3 gnoll zombies h N#...#....'...#...#Your magic returns to you!hO Your rending blade implodes with a snap.The water moccasin zombie bites you. _The gnoll zombie hits you but does no damage.  h ;Casting: Rending Blade (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h_ h. #...#!!!?# #...#CTPittman the Magician '.∩.#!?(!+ +...#Yellow Draconian of Vehumet ***... #...#!!!?# #..Z#h Health: 52/53 =======================- ##### #### ...#Magic: 11/14 ==================------ #..#AC: 7Str: 12 ####Z#EV: 11Int: 16 ##..Z#SH: 0Dex: 11 ##.ZZ#h5 XL:  7 Next: 10% Place: an Ossuary ##..@#Noise: =--------  Time: 3991.0 (0.0) hc ##...#s) +0 flail #h ##'##Throw: 3 darts (datura) ##...#h Breath+ -GClaw ##...# #h #...#Z   adder zombie h d##.).#h- Z   water moccasin zombie ###############'##ZZZ 3 gnoll zombies h_ #...#....'...#...#Your magic returns to you!Your rending blade implodes with a snap.hՓ The water moccasin zombie bites you. _The gnoll zombie hits you but does no damage.  Casting: Rending Blade (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hA P#...#!!!?# #...# CTPittman the Magician '.∩.#!?(!+ +...# Yellow Draconian of Vehumet ***... #...#!!!?# #..Z# Health: 52/53 =======================- ##### #### ...# Magic: 9/14===============--------- #..# AC: 7Str: 12 # ###Z# EV: 11Int: 16 h # #..Z# SH: 0Dex: 11 # #.ZZ# XL:  7 Next: 10% Place: an Ossuary # #..@# Noise: =--------  Time: 3991.0 (0.0) # #...# s) +0 flail # ##'##hW  Throw: 3 darts (datura) # #...# Breath+ -GClaw h # #...# # #...# Z   adder zombie # #.).#h ? Z   water moccasin zombie ###############'## ZZZ 3 gnoll zombies #...#....'...#...# h *_The gnoll zombie hits you but does no damage.  Casting: Rending Blade (dangerous; 7% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  hS Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (moderately damaged, 76% to hit)hK #*ZZhWj##.*h-VY##ZZhn*#Z.ZhG.*hJ#...#!!!?# #...#CTPittman the Magician '.∩.#!?(!+ +...#Yellow Draconian of Vehumet ***... #...#!!!?# #..Z#Health: 52/53 =======================- ##### #### ...#hMagic: 9/14===============--------- #.*#AC: 7Str: 12 ####*#EV: 11Int: 16 h؈##..*#SH: 0hDex: 11 ##.Z*#h'XL:  7 Next: 10% Place: an Ossuary ##..@#hONoise: =--------  Time: 3991.0 (0.0) ##...#hsrs) +0 flail ###'##hThrow: 3 darts (datura) ##...#hBreath+ -GClaw ##...# #h։#...#Z   adder zombie h##.).#Z   water moccasin zombie h)###############'##ZZZ 3 gnoll zombies #...#....'...#...#hKAiming: Searing Ray (safe; 1% risk of failure)  hp}Press: ? - help, Shift-Dir - straight lineThe searing ray misses the water moccasin zombie.hThe searing ray hits the gnoll zombie!  The gnoll zombie is heavily damaged.The searing ray hits the gnoll zombie.h Press: ? - help, Shift-Dir - straight line  The searing ray misses the water moccasin zombie.The searing ray hits the gnoll zombie!  The gnoll zombie is heavily damaged.  The searing ray hits the gnoll zombie.  The gnoll zombie is almost destroyed.hu  (Press . to maintain the ray.)hh.ZZ.'ZZZZ 2 water moccasin zombiesh3=2.0 (1hhRay Breath+ -GClaw hv$h!'c _The water moccasin zombie closely misses you.h - ****The searing ray hits the water moccasin zombie!  The water moccasin zombie is heavily damaged.The searing ray hits the gnoll zombie!h h  The gnoll zombie is severely damaged.The water moccasin zombie closely misses you.h) hx h* ..Z'ZZZZThe gnoll zombie hits you but does no damage.h+ 3=8--3h+ f+ Breath+ -GClaw h4 ho6 [ _The water moccasin zombie misses you.h **** The gnoll zombie hits you but does no damage. _The water moccasin zombie misses you.  hThe searing ray hits the water moccasin zombie!  The water moccasin zombie is severely damaged.The searing ray misses the gnoll zombie.  The searing ray hits the adder zombie.hNbhl .ZZZThe adder zombie is moderately damaged.The gnoll zombie closely misses you.hm7---4++ Breath+ -GClaw hvhyb _The water moccasin zombie barely misses you.h` The gnoll zombie closely misses you. _The water moccasin zombie barely misses you.water moccasin zombie!  The water moccasin zombie is almost destroyed.The searing ray hits the gnoll zombie.  You destroy the gnoll zombie!hi ^ ****h0j   2Vehumet accepts your kill.The searing ray hits the adder zombie.hp  The adder zombie is severely damaged.hf & .'.ZZZYou finish channelling your searing ray.  The water moccasin zombie bites you but does no damage.h' S-15h h Y _The gnoll zombie barely misses you.h  You sock the gnoll zombie!  You destroy the gnoll zombie!h i  Vehumet accepts your kill.h .   gnoll zombieThe water moccasin zombie bites you but does no damage.h 4-6.2 (1.2h h R _The gnoll zombie misses you.hSz'.∩.#!?(!+ + #...#!!!?# #. ##### #### ###'..ZZ..#'#...##h)##############'# #...#....'...#...#...'h$h%h&[  The water moccasin zombie barely misses you.h@'h1d..ZZZh1==-h2$70h:h=f _The water moccasin zombie closely misses you. x2h.'.∩.#!?(!+ +...# .#...#!!!?# #...# .##### #### ...# .# ..## ###'# heE.# #...# .# #..Z# .# #ZZZ# .# #.@.# '# ##'## .# #...# .# #...# .# #...# .#h8 #.).# '###'## .#...#....'...#...# .#...#....#...'...#h/\  The water moccasin zombie bites you but does no damage.hkUZ.h%8hhc _The water moccasin zombie closely misses you.h-d#...#!!!?# ##### ####  ####' ....ZZZZha.... '##@## ....#...#) '###############'# .#...#....'...#...##...' .'...'#..∩h0,hK3Y  The water moccasin zombie attacks as it pursues you!h4h:<{..Z.ZZZh=S2-9hChG: _The water moccasin zombie bites you. hFGC_There is an open door here.h6  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h, b.#...#!!!?# #...# CTPittman the Magician .##### #### ...# Yellow Draconian of Vehumet ***... .#..# Health: 52/53 =======================- ## ###'# Magic: 5/14========---------------- .# #...# AC: 7h- PStr: 12 .# #...# EV: 11Int: 16 .# #.Z.# SH: 0Dex: 11 .# #ZZZ# XL:  7 Next: 11% Place: an Ossuary '# ##@## Noise: =--------  Time: 3999.2 (0.0) h- .# #...# s) +0 flail h- b.# #...# Throw: 3 darts (datura) .# #...#h- U Breath+ -GClaw h!. ;.# #.).# '###############'## Z   adder zombie hC. .#...#....'...#...# ZZ 2 water moccasin zombies he. .#...#....#...'...# Z   gnoll zombie h. .'...'....#...#..∩# _There is an open door here.  Casting: Searing Ray (safe; 1% risk of failure)  h. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  h. Press: ? - help, Shift-Dir - straight lineAim: a water moccasin zombie (76% to hit)h **ZZZhײ L.*hH.#...#!!!?# #...# CTPittman the Magician .##### #### ...# Yellow Draconian of Vehumet ***... .#..# Health: 52/53 =======================- ## ###'# Magic: 5/14========---------------- .# #...#hI AC: 7Str: 12 .# #...# EV: 11Int: 16 .# #.Z.# SH: 0Dex: 11 .# #ZZZ# XL:  7 Next: 11% Place: an Ossuary '# ##@## Noise: =--------  Time: 3999.2 (0.0) haI.# #...# s) +0 flail .# #...# Throw: 3 darts (datura) hI.# #...# Breath+ -GClaw hI;.# #.).# '###############'## Z   adder zombie hI.#...#....'...#...# ZZ 2 water moccasin zombies .#...#....#...'...#hI Z   gnoll zombie .'...'....#...#..∩#heJAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the gnoll zombie.  The gnoll zombie is almost destroyed.The searing ray hits the adder zombie!  hJ=You destroy the adder zombie!hQ!!!?# #...# #### ...#hQS..# ###'# #.*.# #.*.# #.*.# #Z*Z# ##@## #...# #...# #...# hQ##'##ZZ 2 water moccasin zombies...#hRZ   gnoll zombie...#h$R9∩#h...ZThe searing ray hits the adder zombie!  You destroy the adder zombie!  Vehumet accepts your kill.  (Press . to maintain the ray.)  The water moccasin zombie completely misses you.The water moccasin zombie barely misses you.h3=2=4000.2 (1Ray Breath+ -GClaw hhC _The gnoll zombie hits you but does no damage.hn ho hy \ _Unknown command.h  The searing ray hits the gnoll zombie.  You destroy the gnoll zombie!Vehumet accepts your kill.hz_****h ....You feel your power returning.  The water moccasin zombie bites you but does no damage.h1-1+ Breath+ -GClaw hh~: _The water moccasin zombie bites you.hh1hohh?-'.∩.#!?(!+ +...#!!!?# ##### #### . . .. ###'.h.... .#Z@Z# '#'##...#. .# #.). '###############'##'...# .#...#'...h͑  You stop channelling your searing ray.  The water moccasin zombie closely misses you.hrA49--hi6==-2hh= _The water moccasin zombie bites you. x2hwL LThe water moccasin zombie closely misses you. _. x2  You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed.  The water moccasin zombie misses you.heM c50--3.4 (1.2hU hX M _The water moccasin zombie bites you but does no damage.ha  You hit the water moccasin zombie.  You destroy the water moccasin zombie!he$0 .   water moccasin zombieVehumet accepts your kill.The water moccasin zombie bites you but does no damage.h))Q==74.7 (1.3h0h2c _The water moccasin zombie closely misses you.h  You closely miss the water moccasin zombie.Your tail-slap misses the water moccasin zombie.h1'6.0hhcc _The water moccasin zombie closely misses you.h<p  You closely miss the water moccasin zombie.h<Z1=7.2 (1.2hAhCb _The water moccasin zombie barely misses you.h  You hit the water moccasin zombie.  Your tail-slap misses the water moccasin zombie.The water moccasin zombie is lightly damaged.h50-h 8.4hh| _The water moccasin zombie bites you. The water moccasin zombie misses you.h0|  You hit the water moccasin zombie.  The water moccasin zombie is lightly damaged.h^7==9.6hohb _The water moccasin zombie barely misses you.h   You hit the water moccasin zombie but do no damage.The water moccasin zombie is lightly damaged.  The water moccasin zombie barely misses you.hp [1=10.9 (1.3h, h M _The water moccasin zombie bites you but does no damage.h  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged.hx [49-2.1 (1.2h7 hT : _The water moccasin zombie bites you.…hr  You barely miss the water moccasin zombie.The water moccasin zombie is moderately damaged.The water moccasin zombie barely misses you.…hr'3.3…hy…hS|M _The water moccasin zombie bites you but does no damage.…h2  You barely miss the water moccasin zombie.The water moccasin zombie is moderately damaged.…h #8…h _--==4.6 (1.3…h" …h_$ : _The water moccasin zombie bites you.…hI  _The water moccasin zombie bites you.  You barely miss the water moccasin zombie.r tail-slap misses the water moccasin zombie.   but does no damage.…hJ '5.9…hQ …hS b _The water moccasin zombie barely misses you.…ha  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged.…hoa 9=8=7.1 (1.2…hj …hl [ _The water moccasin zombie misses you.Åh)X  You sock the water moccasin zombie!  The water moccasin zombie is heavily damaged.ÅhX]8-=8.3Åh`Åh c _The water moccasin zombie bites you. The water moccasin zombie misses you.Åhy  You closely miss the water moccasin zombie.You tail-slap the water moccasin zombie.  The water moccasin zombie is heavily damaged.Åhyn2----9.6 (1.3ÅhÅhz: _The water moccasin zombie bites you.Åh\|M _The water moccasin zombie bites you.  You closely miss the water moccasin zombie.You tail-slap the water moccasin zombie.  The water moccasin zombie is severely damaged.Åh3d3---20.8 (1.2ÅhÅhP _The water moccasin zombie bites you but does no damage. x2Åh  You sock the water moccasin zombie!  The water moccasin zombie is almost destroyed.Åh~1-==2.1 (1.3Åh0 Åh : _The water moccasin zombie bites you.ÅhC  You hit the water moccasin zombie.  The water moccasin zombie is almost destroyed.Åh 4-3.3 (1.2Åh Åhne _The water moccasin zombie barely misses you. x2ąh*  You closely miss the water moccasin zombie.You tail-slap the water moccasin zombie.  The water moccasin zombie is almost destroyed.ąh*2=9==-4.5ąhr3ąh@5M _The water moccasin zombie bites you but does no damage.ąhV  You barely miss the water moccasin zombie.The water moccasin zombie is almost destroyed.The water moccasin zombie closely misses you.ąh׼'5.7ąhąh`M _The water moccasin zombie bites you but does no damage.Ņh  You sock the water moccasin zombie!  You destroy the water moccasin zombie!ŅhUM.ŅhOt ===23ŅhZ7.0 (1.3 _Vehumet accepts your kill.ŅhFŅh9m _Your Spellcasting skill increases to level 5!Džh`M#...#!!!?# # .'.∩.#!?(!+ +...#!!!?# ##### #### . . .. ###'Džh*a.. .... '##'###...# .##...#...Džh4lDžhlB3-80 _Džh|Džh7M###### #### #### .#...#!!!?# # .'.∩.#!?(!+ +...#!!!?# ##### #### . . .. ###'... .... '##'## .##...#Džh]#...###'##DžhDžh?-9DžhDžhJDžh>M ###### #### #####...#!!!?# # .'.∩.#!?(!+ +...#!!!?# ##### #### . . .. ###'.Džh.. .... '###'###.).#DžhVDžh&30DžhDžh<Džh@  #### ##### #...#!!!?# #...# '.∩.#!?(!+ +...# #...#!!!?# #...# ##### #### ...# # ..#  ###'# # #..@# DžhA # #...# # #...# # #...# # #...# # #...# # #...# DžhK DžhbL Z10/14==1DžhR DžhT Džhq9M#### #### #### #...#!!!?# # '.∩.#!?(!+ +...#!!!?# ##### #### #....###Džh :... ##...##..ȅh3ȅh-42ȅhB ȅh Q _There is an open door here.ȅhM#### #### #### #...#!!!?# # '.∩.#!?(!+ +...#!!!?#### #####..##'#.#... #ȅh/#...#..ȅhΛȅh,3 _ȅhȅh٢ȅh_M#### #### #### #...#!!!?# # '.∩.#!?(!+ +...#!!!?#### ####...###'. ##...###..ȅh2ȅh%4ȅh ȅhOȅh4?M#### #### #### #...#!!!?# # '.∩.#!?(!+ +...#!!!?#### ####...###' ##...#.##'##ȅhGȅhSHR5===ȅhzH5ȅh-OȅhPȅh> #### #### #### #...#!!!?# # '.∩.#!?(!+ +...#!!!?#### ####...###'.......ȅh}I ;6ȅhqP ȅh5R ȅhJ# #### ##### .#...#!!!?# #...# .'.∩.#!?(!+ +.@.# .#...#!!!?# #...# .##### #### #...# .# #...# ##ȅho ###'# .# #...# .# #...# .# #...# .# #...#ȅhȅhe%7ȅh ȅhɅhI# #### #####.#...#!!!?# #...#.'.∩.#!?(!+ +@..#.#...#!!!?# #...#.##### #### #...#.# #...# ### ###'# ..# #...# ..# #...# ..# #...# ..# #...#ɅhhɅh~ɅhS1=8ɅhåɅh ɅhB $####.M.+Z∩.'#.M.###MM 2 mummies (dormant)Z   crocodile zombie (drag, dormant)Ʌh7  You open the door.Ʌh.ZZ)6=9Ʌh)Ʌh>, _A crocodile zombie and 2 mummies come into view. _Found a gate leading back out of this place.̅hUb  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.΅h΅h Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Blink΅hT[Translocation6%2  c - Grave ClawNecromancy4% 2 d - Kinetic GrapnelForgecraft1%1  e + Searing RayConjuration1% 2  f - Mephitic Cloud΅hConjuration/Alchemy/Air 3% 3 g - Rending BladeConjuration/Forgecraft 6%΅h 4 Select a spell to cast[!]/[I] toggle spell headersυh:υh?AυhFLCTPittman the MagicianYellow Draconian of Vehumet ***...Health: 46/53 ====================----Magic: 11/14 ==================------AC: 7Str: 12EV: 11Int: 16 ####### ###### #####SH: 0Dex: 11 ..#...#!!!?#.M.#...#XL:  7 Next: 23% Place: an Ossuary ..'.∩.#!?(!+.Z.'@..#Noise: ---------  Time: 4039.0 (0.0) ..#...#!!!?#.M.#...#s) +0 flail ..##### ###### #...#Throw: 3 darts (datura) [0;10υhL{m..##...#Breath+ -GClaw ######'# ..##...#MM 2 mummies (dormant) ..##...#Z   crocodile zombie (drag) ..##...# ..##...# _There is an open door here.  You open the door. _A crocodile zombie and 2 mummies come into view. _Found a gate leading back out of this place.  υhMCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.υhgMυhr\CTPittman the MagicianYellow Draconian of Vehumet ***...Health: 46/53 ====================----Magic: 11/14 ==================------AC: 7Str: 12EV: 11Int: 16 ####### ###### #####SH: 0Dex: 11 ..#...#!!!?#.M.#...#XL:  7 Next: 23% Place: an Ossuary ..'.∩.#!?(!+.Z.'@..#Noise: ---------  Time: 4039.0 (0.0) υh]a..#...#!!!?#.M.#...#s) +0 flail ..##### ###### #...#Throw: 3 darts (datura) ..##...#Breath+ -GClaw ######'# ..##...#MM 2 mummies (dormant) ..##...#Z   crocodile zombie (drag) ..##...# ..##...# _There is an open door here.  You open the door. _A crocodile zombie and 2 mummies come into view. _Found a gate leading back out of this place.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.υh9bυhkM∩ZM.#(MM, ally target)(   rending blade (minion)υh8p0/14 ------------------===40.0 (1υhmuυhwE _You condense your magic into a crackling blade!Ӆh˛# ############ ∩..#...#!!!?#.M.#...#.'.∩.#!?(!+.∩Z@...#.#...#!!!?#.M.#(..#.##### ########...#.# #...# '###Ӆh ###'#.# #...#.# #...#.# #...# ...# #...#ӅhgӅhӅhݡӅhg,Ӆhʬw.MMZӅhd/---1Ӆh3ӅhQ _There is an open door here.Յh/ ############ ..#...#!!!?#..M#...# '.∩.#!?(!+.∩M'@..# #...#!!!?#.Z.#(..# ##### ########...# Յh# #...# ### ###'## #...# # #...# # #...# Յh ՅhՅhՅhJ(.Z#.(1 ally target))Յh7H---2 _ՅhWׅhY9 ####### ############ ..#...#!!!?#..M#...'.∩.#!?(!+.∩M(#...#!!!?#..Z##### ####### ####' ..#....(   rending blade (minion).# #'#'#ׅhq  The mummy closely misses your rending blade.ׅh [7==3ׅhׅhc _Something bites your rending blade.مhM ####### ############...#!!!?#..M#'.∩.#!?(!+.∩M(...#!!!?#..Z#### ####### ..... #####'.Z   crocodile zombie (drag).#(   rending blade (minion) .....مhaZq  The mummy closely misses your rending blade.مhZP------------------4مhhمhj8 _The mummy hits your rending blade.܅hA ############ #...#!!!?#..M#...# '.∩.#!?(!+.∩M(.@.# #...#!!!?#..Z#...# ܅h}p##### ########...# # #...# # #...# # #...# # #...# ܅h܅hV܅h{Z(., ally target)܅h8Y1=-5܅h܅h܅h, # ############.#...#!!!?#..M#...#.'.∩.#!?(!+.∩MZ@(.#.#...#!!!?#...#...#.##### ########...#.# #...# ### ###'#.# #...#.#܅h  #...#.# #...# ..# #...#܅h ܅h ܅h ܅hO! ZM@.(܅h" w8=-6܅h) ܅h+ & _You swap places.݅h@**** mummy hits your rending blade. _You swap places.  You hit the mummy.  The mummy is moderately damaged.  Your rending blade flashes!  The condensed magic slices through the mummy.݅hK!݅h+(.ZM°(1 ally target))݅h+4=7.2 (1.2݅h4݅h76N _The condensed magic slices through the crocodile zombie!ޅh ,  You hit the mummy.  The mummy is severely damaged.Your rending blade flashes!  The condensed magic slices through the crocodile zombie!!  The mummy is destroyed!ޅh ****   mummy ޅhD: ,ޅhG °..ZM((ally target)ޅhJ /58.4ޅh`T ޅh5V Z _Vehumet accepts your kill.߅hI[  You sock the mummy!  The mummy is moderately damaged.Your magic returns to you!߅hFi .   Your rending blade implodes with a snap.߅h,j#9߅hhj=8=============9.6߅hr8°߅htK _The mummy misses you.hN . You hit the mummy. You tail-slap the mummy.  The mummy is severely damaged.hO (50.8hjX hZ < _The mummy hits you but does no damage.h)  You closely miss the mummy.2.0hthä^ _The mummy is severely damaged.hk  You barely miss the mummy.The mummy is severely damaged.hR @50=hy y9==============3.2hH h = _The mummy closely misses you.h h  You hit the mummy.  The mummy is almost destroyed.hyp37------=4.5 (1.3h\h) _The mummy hits you!h" K  Casting: Rending Blade (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hn h  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%h s1  b - BlinkTranslocation6%2  c - Grave ClawNecromancyh0 ~4% 2 d - Kinetic GrapnelForgecraft1%hR /1  e - Searing RayConjurationhq 61%2  f - Mephitic Cloudh }Conjuration/Alchemy/Air 3% 3  g + Rending Bladeh Conjuration/Forgecraft 6% 4 Select a spell to cast[!]/[I] toggle spell headersh6# h+CTPittman the MagicianYellow Draconian of Vehumet ***...Health: 37/53 ================--------Magic: 9/14===============---------AC: 7Str: 12EV: 11Int: 16 ####### ############SH: 0Dex: 11 h,..#...#!!!?#...#...#XL:  7 Next: 25% Place: an Ossuary ..'.∩.#!?(!+.∩ZM@..#Noise: ==-------  Time: 4054.5 (0.0) ..#...#!!!?#...#...#s) +0 flail ..##### ########...#Throw: 3 darts (datura) ..#h,#...#Breath+ -GClaw ######'# ..##...#h-M   mummy ..##...#hF-Z   crocodile zombie (drag) ..##...# ht-e..##...# _The mummy closely misses you.h-gYou hit the mummy.  The mummy is almost destroyed. h-_The mummy hits you!  Casting: Rending Blade (dangerous; 6% risk of failure)  h-\Confirm with . or Enter, or press ? or * to list all spells.hi.hM6CTPittman the MagicianYellow Draconian of Vehumet ***...Health: 37/53 ================--------Magic: 9/14===============---------AC: 7Str: 12EV: 11h6Int: 16 ####### ############SH: 0Dex: 11 ..#...#!!!?#...#...#XL:  7 Next: 25% Place: an Ossuary ..'.∩.#!?(!+.∩ZM@..#Noise: ==-------  Time: 4054.5 (0.0) h#7..#...#!!!?#...#...#s) +0 flail ..##### ########...#hJ7Throw: 3 darts (datura) ..##...#hq7Breath+ -GClaw ######'# ..##...#h7M   mummy ..##...#h7Z   crocodile zombie (drag) ..##...# ..#h7#...# _The mummy closely misses you.You hit the mummy.  h8iThe mummy is almost destroyed. _The mummy hits you!  hG8;Casting: Rending Blade (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  CTPittman the Magician  Yellow Draconian of Vehumet ***...  Health: 37/53 ================--------  Magic: 7/14hV)============------------  AC: 7Str: 12  EV: 11Int: 16 ####### ############  SH: 0Dex: 11 h..#...#!!!?#...#...#  XL:  7 Next: 25% Place: an Ossuary ..'.∩.#!?(!+.∩ZM@..#  Noise: ==-------  Time: 4054.5 (0.0) ..#...#!!!?#...#...#  s) +0 flail h" ..##### ########...#  Throw: 3 darts (datura) ..# #...#  Breath+ -GClaw ### ###'# hM..# #...#  M   mummy ..# #...#  Z   crocodile zombie (drag) h{..# #...# ..# #...# _The mummy hits you!  hRCasting: Rending Blade (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a mummy (almost destroyed, 89% to hit)hh{ **ZMhxp.**Zh4 Z..*Zh$∩ZAim: a crocodile zombie (moderately damaged, 85% to hit)hCm  CTPittman the Magician  Yellow Draconian of Vehumet ***...  Health: 37/53 ================-------- h(n Magic: 7/14============------------  AC: 7Str: 12  EV: 11Int: 16 ####### ############  SH: 0Dex: 11 ..#...#!!!?#...#...#  XL:  7 Next: 25% Place: an Ossuary ..'.∩.#!?(!+.∩ZM@..#  Noise: ==-------  Time: 4054.5 (0.0) ..#...#!!!?#...#...#  s) +0 flail h#o`..##### ########...#  Throw: 3 darts (datura) ..# #...#  Breath+ -GClaw ### ###'# ..# #...#  M   mummy ..# #...#  Z   crocodile zombie (drag) ..# #...# ..# #...# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile zombie (moderately damaged, 85% to hit)  You focus your ray upon the crocodile zombie.  The searing ray hits the mummy!  You destroy the mummy!hw  ####h+x !!!?# ∩.#!?(!+****@..# !!!?# hBxA #### hVxW #...# hhx hxx hxa #...# hxW #...#hxY #...# ..#hx #...#h!y: a crocodile zombie (moderately damaged, 85% to hit)  You focus your ray upon the crocodile zombie.  The searing ray hits the mummy!  You destroy the mummy!  Vehumet accepts your kill.  The searing ray hits the crocodile zombie.hI .∩Z'  The crocodile zombie is moderately damaged.h! 85.5 (1Ray Breath+ -GClaw hQ hNhf _(Press . to maintain the ray.)h ****The searing ray hits the crocodile zombie.h\ h .∩.Zhj 38=6---6+ Breath+ -GClaw h2" hu$ h _The crocodile zombie is heavily damaged.hI  ****The searing ray hits the crocodile zombie.h # ############ ∩..#...#!!!?#...#...#.'.∩.#!?(!+.∩Z@...#.#...#!!!?#...#...#.##### ########...#.# #...# '### hB###'#.# #...#.# #...#.# #...# ...#h+p #...#The crocodile zombie is heavily damaged.hReThe crocodile zombie bites you.  The crocodile zombie drags you backwards!h$35--5----=7h%h|< _You stop channelling your searing ray.h   You hit the crocodile zombie but do no damage.Your tail-slap misses the crocodile zombie.The crocodile zombie is heavily damaged.h4-8.8 (1.3hh;^ _The crocodile zombie closely misses you.h', D  You hit the crocodile zombie.  The crocodile zombie is heavily damaged.6=-6==-60.1hr5 h}7 V _The crocodile zombie misses you.hG  You sock the crocodile zombie!  The crocodile zombie is severely damaged.hwG4=1.3 (1.2h,QhSH _The crocodile zombie bites you but does no damage.h$  You thump the crocodile zombie! You tail-slap the crocodile zombie.  The crocodile zombie is almost destroyed.h]%'2.5h3hB5] _The crocodile zombie barely misses you.hS  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hA  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation6%2  c - Grave ClawNecromancy4% 2 d - Kinetic GrapnelForgecraft1%1  e + Searing RayConjuration1% 2  f - Mephitic CloudConjuration/Alchemy/Air 3% 3 g - Rending BladeConjuration/Forgecraft 6%4 Select a spell to cast[!]/[I] toggle spell headershhh_-xCTPittman the MagicianYellow Draconian of Vehumet ***...Health: 36/53 ================--------Magic: 6/14==========--------------AC: 7Str: 12EV: 11Int: 16 ######## ############SH: 0Dex: 11 ∩..#...#!!!?#...#...#XL:  7 Next: 28% Place: an Ossuary h!....'.∩.#!?(!+.∩Z@...#Noise: ==-------  Time: 4062.5 (0.0) ...#...#!!!?#...#...#s) +0 flail ...##### ########...#Throw: 3 darts (datura) h....##...#Breath+ -GClaw '###h.###'# ...##...#Z   crocodile zombie (drag) ...#h.N#...# ...##...# ...#h /[#...# _The crocodile zombie bites you but does no damage.  h8/You thump the crocodile zombie! You tail-slap the crocodile zombie.  The crocodile zombie is almost destroyed. h[/_The crocodile zombie barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  h/\Confirm with . or Enter, or press ? or * to list all spells.h)0hS?=CTPittman the MagicianYellow Draconian of Vehumet ***...Health: 36/53 ================--------Magic: 6/14==========--------------AC: 7Str: 12EV: 11Int: 16 ######## ############SH: 0Dex: 11 ∩..#...#!!!?#...#...#XL:  7 Next: 28% Place: an Ossuary ...'.∩.#!?(!+.∩Z@...#Noise: ==-------  Time: 4062.5 (0.0) ...#...#!!!?#...#...#s) +0 flail h|@...##### ########...#Throw: 3 darts (datura) ...##...#Breath+ -GClaw '######'# ...##...#Z   crocodile zombie (drag) ...##...# ...##...# ...##...# _The crocodile zombie bites you but does no damage.  You thump the crocodile zombie! You tail-slap the crocodile zombie.  The crocodile zombie is almost destroyed. _The crocodile zombie barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hd7  CTPittman the Magician  Yellow Draconian of Vehumet ***...  Health: 36/53 ================--------  Magic: 5/14========----------------  AC: 7Str: 12  EV: 11h_d Int: 16 ######## ############  SH: 0Dex: 11 hd∩..#...#!!!?#...#...#  XL:  7 Next: 28% Place: an Ossuary ...'.∩.#!?(!+.∩Z@...#  Noise: ==-------  Time: 4062.5 (0.0) ...#...#!!!?#...#...#  s) +0 flail ...##### ########...#  Throw: 3 darts (datura) h e...# #...#  Breath+ -GClaw '### ###'# ...# #...#  Z   crocodile zombie (drag) h5e...# #...# ...# #...# ...# #...# h^e_The crocodile zombie barely misses you.Casting: Searing Ray (safe; 1% risk of failure)  heMConfirm with . or Enter, or press ? or * to list all spells.heAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehe}Aim: a crocodile zombie (almost destroyed, 81% to hit)hx v #*Zh >#*hG.*h.ZAim: a crocodile zombie (almost destroyed, 81% to hit)hxCTPittman the MagicianYellow Draconian of Vehumet ***...Health: 36/53 ================--------Magic: 5/14========----------------AC: 7Str: 12EV: 11Int: 16 ######## ############SH: 0Dex: 11 ∩..#...#!!!?#...#...#XL:  7 Next: 28% Place: an Ossuary h6A...'.∩.#!?(!+.∩Z@...#Noise: ==-------  Time: 4062.5 (0.0) ...#...#!!!?#...#...#s) +0 flail ...##### ########...#Throw: 3 darts (datura) ...##...#Breath+ -GClaw '######'# ...##...#Z   crocodile zombie (drag) ...#h\Z#...# ...##...# ...##...#hCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: a crocodile zombie (almost destroyed, 81% to hit)  The kinetic grapnel hits the crocodile zombie but does no damage.h?si onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a crocodile zombie (almost destroyed, 81% to hit)  The kinetic grapnel hits the crocodile zombie but does no damage.  The crocodile zombie is almost destroyed.h!t2-3.5 (1h1~hH^ _The crocodile zombie closely misses you.h/  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h7  CTPittman the Magician  Yellow Draconian of Vehumet ***...  Health: 36/53 ================--------  Magic: 4/14======------------------  AC: 7Str: 12  EV: 11h]Int: 16 ######## ############  SH: 0Dex: 11 ∩..#...#!!!?#...#...#  XL:  7 Next: 28% Place: an Ossuary h<x...'.∩.#!?(!+.∩Z@...#  Noise: =--------  Time: 4063.5 (0.0) ...#...#!!!?#...#...#  s) +0 flail hf...##### ########...#  Throw: 3 darts (datura) ...# #...#  Breath+ -GClaw '### ###'# h...# #...#  Z   crocodile zombie (drag) ...# #...# h<...# #...# ...# #...# _The crocodile zombie closely misses you.huCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h5Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile zombie (almost destroyed, 81% to hit)h  CTPittman the Magician  Yellow Draconian of Vehumet ***...  Health: 36/53 ================--------  Magic: 4/14======------------------  AC: 7Str: 12  EV: 11Int: 16 ######## ############  SH: 0Dex: 11 ∩..#...#!!!?#...#...#  XL:  7 Next: 28% Place: an Ossuary h>...'.∩.#!?(!+.∩Z@...#  Noise: =--------  Time: 4063.5 (0.0) ...#...#!!!?#...#...#  s) +0 flail ...##### ########...#  Throw: 3 darts (datura) ...# #...#  Breath+ -GClaw '### ###'# ...# #...#  Z   crocodile zombie (drag) ...# #...# ...# #...# ...# #...# Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a crocodile zombie (almost destroyed, 81% to hit)  The kinetic grapnel hits the crocodile zombie.  You destroy the crocodile zombie!Vehumet accepts your kill.hm  ∩!!!? ∩.#!?(!+.∩.@...# !!!?    #...#  h #...# #...#  hvB.h{s76====324.5 (1hh`  Press: ? - help, Shift-Dir - straight line  Aim: a crocodile zombie (almost destroyed, 81% to hit)  The kinetic grapnel hits the crocodile zombie.  You destroy the crocodile zombie!  Vehumet accepts your kill. _You feel your power returning.hVh# ############ #∩..#...#!!!?#...#...# #...'.∩.#!?(!+.∩@'...# #...#...#!!!?#...#...# #...##### ########...# #...# #...# #'### ###'# #...# #...# #...# #...# #...# #...# #...#h #...#-5h׾hhN ######### ############∩..#...#!!!?#...#......'.∩.#!?(!+.∩.'.#...#!!!?#..@#...##### ########...# #...# #'####'# #......# ###'#'#hYhYr7======-6hRch3dh-I  # ############  #∩..#...#!!!?#...#...#  #...'.∩.#!?(!+.∩.'...#  #...#...#!!!?#.@.#...#  #...##### ########...#  #...# #...#  #'### ###'#  #...# #...# hI #...# #...#  #...# #...#  #...# #...#  ###'# ##'##heYl38=7hdhehV3hh,hӥh,hh3P==hhhWW9=h0h9,hhc8=hhb40=hBhLhh<h ,hhO=hEhk1=hh,hhY,hhh@u2=9==h|h:,hh?,hh ,hhhh3===hche ,h h h4hhh10/14==h>h ;4h?hhho!h8$,h&h)h)*h5===h4.h1,h4hM8,h<h|?a1=hBhDk6=hGhJ,hZMh"R,h/Uh0XhXg7==hX]h`,hbhe,hgh9khwkE2==hcnhrk8=hdwhz,hQ}h,h?hL~9===hhЍ,hh,hh/b3==hhil50=h˧h,hhۯ,hmhP==hha1=hPh,hxh._ _You start resting.h1115.5 (48.0)h,Z4==6.5 (49hCh% _Magic restored.h # ############  #∩..#...#!!!?#...#...#  #...'.∩.#!?(!+.∩.'...#  #...#...#!!!?#@..#...# #...##### ########...# #...# #...# #'### ###'# ho #...# #...#  #...# #...#  #...# #...#  #...# #...#  ###'# ##'##h$h$h2=7.5 (1.0)h-h/h% ######## ###########∩..#...#!!!?#...#.'.∩.#!?(!+@∩.'...#...#!!!?#...#...##### ########...#......'####'......h0 h0 %8h8 h&: hV,####.#.#!?(!'.#####hdh1e%9hphr( _You open the door.h}  ############### #∩..#...#!!!?#...#...# #...'.∩.#!?(!@.∩.'...# #...#...#!!!?#...#...# #...##############...# #...# #...#  #'### ###'#  #...# #...# h~ + #...# #...#  #...# #...#  #...# #...#h h2 C==20h hI Q _There is an open door here.h| ############### #∩..#...#!!!?#...#...# #...'.∩.#!?(@'.∩.'...# #...#...#!!!?#...#...# #...##############...# #...# #...#  #'### ###'#  #...#hZ #...#  #...# #...#  #...# #...#  #...# #...#hh53=h%1 _hhQ'@2.5 (2h60h2d _c - 3 lumpy black potions (gained 2)h`4 ######################∩..#...#!!!?#...#......'.∩.#!?(.'.∩.'.#...#!!!@#...#..#############.. #'####'......##'#'#h"? @3.5 (1hMI hU hZV *4.5 (2hM  _q - 5 scrolls labelled FOEL MICKUORYD (gained 3)h####################∩..#...#!!!?#...#.'.∩.#!?(@'.∩.'.....#!!!.#...#..#############......'####'...h ...hUhF=5.5 (1hhhn +M####################∩..#...#!!!@#...#..'.∩.#!?(.'.∩.'....#!!!.#...#..ho ##############...##...#hx hhy %6hT h; h *7.5 (2h~ ho . _u - a scroll of identifyh  ######## #∩..#...#!!@.#...#...# #...'.∩.#!?(.'.∩.'...# #...#...#!!!.#...#...# #...########...#  #...# #...# hlj  #'### ###'#  #...# #...#  #...# #...#  #...# #...#h2 @8.5 (1hȟ hl hܩ *9.5 (2hܰ h۲ R _v - a brown potionhW+ ######## #∩..#...#!@..#...#...#h #...'.∩.#!?(.'.∩.'...# #...#...#!!!.#...#...# #...##############...#  #...# #...#  #'### ###'#  #...# #...#  #...#h: #...#  #...# #...#h"h+30.5 (1hvhhh*1.5 (2hh S _w - a golden potionhq+  ######## #∩..#...#@...#...#...# #...'.∩.#!?(.'.∩.'...# #...#...#!!!.#...#...# #...###h;, &#####...#  #...# #...#  #'### ###'#  #...# #...#  #...# #...#  #...# #...#h3 h@4 *2.5 (1h7 h?< h< *3.5 (2hs@ h\B e _p - 2 glowing grey potions (gained 1)h ######################∩..#...#....#...#...h$...'.∩.#@?(.'.∩.'#...#!!!.#...#..############## #...##...#h:#h|#*4.5 (1h*h2h2*5.5 (2hC;h5=V _x - a potion of curingh%######################∩..#...#....#...#......'.∩.#.?(.'.∩.'..#...#@!!.#...#..############## '####'......##'#'#h-h-*6.5 (1h3h;h;*7.5 (2hFFhHd _c - 4 lumpy black potions (gained 1)h ################ #∩..#...#....#...#...# ha#...'.∩.#.?(.'.∩.'...# #...#...#.@!.#...#...# #...##############...# #...# h[#...# #'### h>###'# hhh*8.5 (1h h"h*9.5 (2hhb _x - 3 potions of curing (gained 2) hak####################∩..#...#....#...#.'.∩.#.@(.'.∩.'.#...#..!.#...###############... hbJ...'####'...... hi hCj+40.5 (1 hdo hu hv*1.5 (2 hMz h |l _t - 2 scrolls labelled BESEAHIANG (gained 1) hE R###################### #∩..#...#....#...#...# #...'.∩.#..@.'.∩.'...#  hE 5#...#...#..!.#...#...# #...##############...# #...# #...#  hE  hE  hK  hK *2.5 (1 hN  h.U L _You see here 6 stones. h5######################∩..#...#....#...#......'.∩.#..(.'.∩.'.#...#..@.#...#.##############.# #'####'......##'#'# h@  h h,3 _ h h< hz*4.5 (2 h, hd _c - 5 lumpy black potions (gained 1) hxS ###################### #∩..#...#....#...#...# #...'.∩.#..(.'.∩.'...# hxc #...#...#.@..#...#...# #...##############...# #...# #...# #'### ###'#  #...# #...#  #...# hy #...#  #...# #...#  #...# #...#  ###'# h'yC ##'## h3 h@*5.5 (1 h׃ h hZ####################∩..#...#....#...#.'.∩.#.@(.'.∩.'.#...#....#...###############......'####'...... h` ha%6 hDe h\f h  ###################### #∩..#...#....#...#...# #...'.∩.#@.(.'.∩.'...# #...#...#....#...#...# #...##############...# #...# h x #...#  #'### ###'#  #...# #...#  #...# #...#  #...# h5  #...#  #...# #...# hc  h %7 h  h  h% h8& h+ hc, hk3f###################### #∩..#...#....#...#...# #...'.∩.#.@(.'.∩.'...#  h3#...#...#....#...#...#  h4#...##############...# #...# #...#  h64 hW4 h`; h;%8 h^A h,B h###################### #∩..#...#....#...#...#  h#...'.∩.#..@.'.∩.'...# #...#...#....#...#...# #...##############...# #...# #...#  h# h;9 h hL _You see here 6 stones. h[ ###################### #∩..#...#....#...#...# #...'.∩.#..(@'.∩.'...# #...#...#....#...#...# #...##############...#  h #...# #...#  h  h -50 _ h>  h  hk ############### #∩..#...#....#...#...# #...'.∩.#..(.@.∩.'...#  hl #...#...#....#...#...# #...##############...# #...# #...#  h=l & ht  hu %1 hz  h}   h} C_There is an open door here. hx############### #∩..#...#....#...#...# #...'.∩.#..(.'@∩.'...# #...#...#....#...#...# #...##############...# #...# #...#  h/ h hP,2 _ h h. h###############  #∩..#...#....#...#...#  #...'.∩.#..(.'.@.'...#  #...#...#....#...#...#  #...##############...#  #...# #...#  hB/ hw hn%3 hQ hj _There is a gate leading back out of this place here.hV+ ############# #∩..#...#....#...#...# #...'.∩.#..(.'.∩@'...# #...#...#....#...#...# h}#...##############...# #...# #...# #'### ###'# hΪhh,4 _hʵhhv############ ∩..#...#....#...#...# ...'.∩.#..(.'.∩.@...# ...#...#....#...#...# ...##############...# ...# h~#...# '### ###'# ...# #...# ...# #...# h hh%5h hQ _There is an open door here.h " ######### ..#...#....#...#...# hR" '.∩.#..(.'.∩.'@..# #...#....#...#...# ######...# # #...# ht" :### ###'# h" _# #...h" K## h" C#...# h- h. $6 h. _h\6 h] hxa Read which item? Scrolls  d - a scroll labelled ENOINLO KASI  e - a scroll labelled UCAERGH KALUOCAC  h - 2 scrolls labelled YSSAWNU HUTUEL  k - 2 scrolls labelled SOVUMUAGGU  m - a scroll of fog  n - a scroll labelled EPSAECK ALEME  q - 5 scrolls labelled FOEL MICKUORYD ha  t - 2 scrolls labelled BESEAHIANGu - a scroll of identify [!] read|quaff[?] describe selectedhKhh CTPittman the MagicianYellow Draconian of Vehumet ***...Health: 53/53 ========================Magic: 14/14 ========================AC: 7Str: 12EV: 11Int: 16 ####################SH: 0Dex: 11 h..#...#....#...#...#XL:  7 Next: 32% Place: an Ossuary ..'.∩.#..(.'.∩.'@..#Noise: ---------  Time: 4156.5 (0.0) ..#...#....#...#...#s) +0 flail ..##############...#Throw: 3 darts (datura) ..#h#...#Breath+ -GClaw ######'# hg..##...# ..#hC}#...# ..##...# h` ..##...# h~_You see here 6 stones. _c - 5 lumpy black potions (gained 1) h?_You see here 6 stones. _There is an open door here. hW_There is a gate leading back out of this place here. _There is an open door here.hh? Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled ENOINLO KASI h e - a scroll labelled UCAERGH KALUOCAC  h - 2 scrolls labelled YSSAWNU HUTUEL  k - 2 scrolls labelled SOVUMUAGGU  n - a scroll labelled EPSAECK ALEME  q - 5 scrolls labelled FOEL MICKUORYD  t - 2 scrolls labelled BESEAHIANG hPotions (select first with !)  c - 5 lumpy black potions h p - 2 glowing grey potions  v - a brown potion  w - a golden potion[?] describe selectedhMphthrx|CTPittman the MagicianYellow Draconian of Vehumet ***...Health: 53/53 ========================Magic: 14/14 ========================AC: 7Str: 12EV: 11Int: 16 ####################SH: 0Dex: 11 ..#...#....#...#...#XL:  7 Next: 32% Place: an Ossuary ..'.∩.#..(.'.∩.'@..#Noise: ---------  Time: 4156.5 (0.0) ..#...#....#...#...#s) +0 flail ..##############...#Throw: 3 darts (datura) hy..##...#Breath+ -GClaw ######'# ..##...# ..##...# ..##...# ..##...# _You see here 6 stones. _c - 5 lumpy black potions (gained 1) _You see here 6 stones. _There is an open door here. _There is a gate leading back out of this place here. _There is an open door here.hW]  As you read the scroll of identify, it crumbles to dust.h*7.5 (1h>hZ _c - 5 potions of moonshineh h, Equip which item?  - - Unarmed Hand Weapons (go to first with ))  s - a +0 flail (weapon)g - a +0 mace Armour (go to first with [) h X b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hX hZCTPittman the MagicianYellow Draconian of Vehumet ***...Health: 53/53 ========================h_[Magic: 14/14 ========================AC: 7Str: 12EV: 11Int: 16 ####################SH: 0Dex: 11 ..#...#....#...#...#h[XL:  7 Next: 32% Place: an Ossuary ..'.∩.#..(.'.∩.'@..#h[:Noise: ---------  Time: 4157.5 (0.0) ..#...#....#...#...#h[s) +0 flail ..##############...#h\Throw: 3 darts (datura) ..##...#h7\|Breath+ -GClaw ######'# ..#h_\#...# ..##...# ..#h~\K#...# ..##...# h\U_You see here 6 stones. _There is an open door here. h\^_There is a gate leading back out of this place here. _There is an open door here.  h\As you read the scroll of identify, it crumbles to dust. _c - 5 potions of moonshinehaP  Okay, then.hFbh4fhg. _hQInventory: 23/52 slots Hand Weapons (go to first with ))  s - a +0 flail (weapon)g - a +0 mace Missiles (go to first with ()  a - a throwing net  f - 3 datura-tipped darts (quivered)i - 6 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Scrolls (go to first with ?)  d - a scroll labelled ENOINLO KASI  e - a scroll labelled UCAERGH KALUOCAC  h - 2 scrolls labelled YSSAWNU HUTUEL  k - 2 scrolls labelled SOVUMUAGGU  m - a scroll of fog  n - a scroll labelled EPSAECK ALEME  q - 5 scrolls labelled FOEL MICKUORYD  t - 2 scrolls labelled BESEAHIANG Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]"hQA Missiles (  a - a throwing net  f - 3 datura-tipped darts (quivered)  i - 6 poisoned darts Armour (go to first with [)b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery"=)  l - a ring of wizardry (worn) Scrolls (go to first with ?)  d - a scroll labelled ENOINLO KASI  e - a scroll labelled UCAERGH KALUOCAC  h - 2 scrolls labelled YSSAWNU HUTUEL  k - 2s labelled SOVUMUAGGU  m - a scroll of fogn - a labelled EPSAECK ALEMEq - 5FOEL MICKUORYD  t - 2 scrolls labelled BESEAHIANG Potions (go to first with !)  c - 5 potions of moonshine  j - a potion of attraction  o - 3 potions of cancellation42%#h l - a ring of wizardry (worn)  e - a scroll labelled UCAERGH KALUOCAC  p - 2 glowing grey potions  v - a brown potion  w - a golden potion#h/85#hN   e - a scroll labelled UCAERGH KALUOCAC  m - a scroll of fog  x - 3 potions of curingbot#h  m - a scroll of fog  n - a scroll labelled EPSAECK ALEME#hy  n - a scroll labelled EPSAECK ALEME  q - 5 scrolls labelled FOEL MICKUORYD$h $h  q - 5 scrolls labelled FOEL MICKUORYD  t - 2 scrolls labelled BESEAHIANG$ho%h@ $ c - 5 potions of moonshine. A potent alcohol, distilled in some dubious corner of the dungeon. Drinking it reduces the imbiber's accuracy, evasion, and spellcasting success for a while. This potion is completely useless to you. %h@ It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified bad_item useless_item potion _________________ %h A ^“If when you say ‘whiskey’ you mean the devil's brew, the poison %h,A scourge, the bloody monster, that defiles innocence, dethrones  reason, destroys the home, creates misery and poverty, yea, %hGA o literally takes the bread from the mouths of little children...  then certainly I am against it.” %haA -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.%hzA ChESInventory: 23/52 slots ChFArmour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Scrolls (go to first with ?)  d - a scroll labelled ENOINLO KASI  e - a scroll labelled UCAERGH KALUOCAC  h - 2 scrolls labelled YSSAWNU HUTUEL  k - 2 scrolls labelled SOVUMUAGGU  m - a scroll of fog  n - a scroll labelled EPSAECK ALEME  q - 5 scrolls labelled FOEL MICKUORYD  t - 2 scrolls labelled BESEAHIANG Potions (go to first with !)  c - 5 potions of moonshine  j - a potion of attraction  o - 3 potions of cancellation  p - 2 glowing grey potions  v - a brown potion  w - a golden potion  x - 3 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]ChnChsCh yCTPittman the MagicianYellow Draconian of Vehumet ***...Health: 53/53 ========================Magic: 14/14 ========================AC: 7Str: 12EV: 11Int: 16 ####################SH: 0ChyDex: 11 ..#...#....#...#...#XL:  7 Next: 32% Place: an Ossuary ..'.∩.#..(.'.∩.'@..#Noise: ---------  Time: 4157.5 (0.0) ..#...#....#...#...#s) +0 flail ..##############...#Throw: 3 darts (datura) ..##...#Breath+ -GClaw ###Chy###'# ..##...# ..##...# Chy`..##...# ..##...# Chy_There is an open door here. _There is a gate leading back out of this place here. _There is an open door here.  As you read the scroll of identify, it crumbles to dust. Chys_c - 5 potions of moonshine _Okay, then.Ch}3ChChEhI  CTPittman the Magician  Yellow Draconian of Vehumet ***...  Health: 53/53 ========================  Magic: 14/14 ========================  AC: 7Str: 12  EV: 11EhInt: 16 ####################  SH: 0Dex: 11 Eh..#...#....#...#...#  XL:  7 Next: 32% Place: an Ossuary Eh..'.∩.#..(.'.∩.'@..#  Noise: ---------  Time: 4157.5 (0.0) ..#...#....#...#...#  s) +0 flail ..##############...#  Throw: 3 darts (datura) ..# #...#  Breath+ -GClaw Eh>u### ###'# ..# #...#   Eh\o..# #...#   ..# #...# EhyN  ..# #...# Eh-  Ehw_There is an open door here.  As you read the scroll of identify, it crumbles to dust. Eh{_c - 5 potions of moonshine _Okay, then.Hit: s) +0 flailEh?Press: ? - help, Dir - move targetHh.:@*Jht CTPittman the MagicianYellow Draconian of Vehumet ***...Health: 53/53 ========================Magic: 14/14 ========================AC: 7Str: 12EV: 11Int: 16 Jh]t####################SH: 0Dex: 11 ..#...#....#...#...#XL:  7 Next: 32% Place: an Ossuary Jht!..'.∩.#..(.'.∩.'@..#Jht:Noise: ---------  Time: 4157.5 (0.0) ..#...#....#...#...#Jht s) +0 flail ..##############...#Throw: 3 darts (datura) Jhu..##...#Breath+ -GClaw ###Jh%us###'# ..##...# Jhu<..##...# ..##...# ..##...#As you read the scroll of identify, it crumbles to dust. _c - 5 potions of moonshine Jhuz_Okay, then.Hit: s) +0 flailPress: ? - help, Dir - move targetOkay, then.JhuJhvJhJ{Jh|. _Kh wDrink which item? Potions  c - 5 potions of moonshine  j - a potion of attraction  o - 3 potions of cancellation  p - 2 glowing grey potions  v - a brown potion  w - a golden potion  x - 3 potions of curing [!] read|quaff[?] describe selectedOh; Oh=aCTPittman the MagicianOh=Yellow Draconian of Vehumet ***...Health: 53/53 ========================Oh>Magic: 14/14 ========================AC: 7Str: 12Oh&>EV: 11Int: 16 ####################OhV>SH: 0Dex: 11 ..#...#....#...#...#Ohw>XL:  7 Next: 32% Place: an Ossuary Oh>!..'.∩.#..(.'.∩.'@..#Oh>nNoise: ---------  Time: 4157.5 (0.0) ..#...#....#...#...#s) +0 flail Oh>..##############...#Throw: 3 darts (datura) ..#Oh!?#...#Breath+ -GClaw ###OhD?###'# ..##...# ..#Ohi?#...# ..##...# ..#Oh? #...#Oh?As you read the scroll of identify, it crumbles to dust. _c - 5 potions of moonshine Oh@_Okay, then.Hit: s) +0 flailPress: ? - help, Dir - move target _Okay, then.OhE _c - 5 potions of moonshine _Okay, then. OhF Hit: s) +0 flailPress: ? - help, Dir - move target _Okay, then.  OhFOhJOhL. _Oh######### #...#....#...#...# Oh7'.∩.#..(.'.∩.'.@.# #...#....#...#...# ######...# # Oh\Y#...# Oh|Oh׿Oh18.5 (1 _OhOhPha ######### #...#....#...#...# '.∩.#..(.'.∩.'..@# #...#....#...#...# Ph &######...# # #...# # Ph t#...# # Ph t#...# # Ph g#...# PhPh%9PhPhPh7{e ##################...#....#...#... '.∩.#..(.'.∩.'. #...#....#...#.############ # #Ph{##'#.......#'#PhWPh&60PhPh?Ph> P ##################...#....#...#... '.∩.#..(.'.∩.'. #...#....#...#.############ # #Ph> ##'#....##'## ##...#PhWD PhD %1PhH PhJ PhW5 ##################...#....#...#... '.∩.#..(.'.∩.'. #...#....#...#.Ph5############ # ###'#....Ph5G##.. Ph5=##...#Ph:Ph^;%2PhQ?PhAQh5j ##################...#....#...#... '.∩.#..(.'.∩.'. Qh#...#....#...#.############ # ###...Qh#.#..... #Qh"#...#Qho#Qh#%3Qh'QhZ)Q _There is an open door here.Qh~  ##################...#....#...#... '.∩.#..(.'.∩.'. #...#....#...#.Qh h############# # #.##'#.....#.. ##.).#Qh Qh5 $4 QhZ _Qhq Qhĭ Rhg ################## #...#....#...#... '.∩.#..(.'.∩.'. #...#....#...#.#############. # #.###'......#'###. ###############'##RhNRhB%5RhϲRhRh>V# .#...#....#...#...# .'.∩.#..(.'.∩.'...# .#...#....#...#...# .#...# .# #...## ###'# .# #...# .#RhV #.@.# .# #...# .# #...# '# ##'## .# #...# .# #...# .#RhVd #...# .#RhV #.).# 'Rh.W!#'##Rh_Rh"`%6RhNeRhNfRh5>  .#...#....#...#... .'.∩.#..(.'.∩.' .#...#....#...############# ####' ....... '#'# .#...##...###'## .#...#....'...#...#RhC Rh&D %7RhYJ RhNK Rh޻ '.∩.#..(.'.∩.' .#...#....#...############# ####' ...... 'Rh-)#'# .#...##...#... .#...#....#...'...#RhRh9%8Rh.RhIShQ #...#....#...#Sh|############ ####' .Sh=....Sh=.. 'Sh1T##@## .ShJ|...#...#Shg%... ShX.'...'....#...#..∩#ShuSh%9Sh $ Sh C_There is an open door here.Sho ############ ####' .....#...# 'Sh?+#'# .#.@.#).. ###################Sh}Sh-70 _ShSh ThkC  ####' ....#...##...# '##'## ....)Breath+ -GClaw #####Th;Th%1ThThThN  ###' ....#...##...#Th8O.. '##'## ....) ThXOw'###############'#Breath+ -GClaw ThOh#..∩#ThUTh}V%2ThC[Th\Th ....#...#... '##'## .Th55... '###############'# .#...#....'...#...##...'...#.ThQ##ThcTh%3ThTh _Okay, then. _Okay, then. _There is an open door here. _There is an open door here. Th Things that are here: _a +0 dagger; a +0 robeTh ... '##'## ....) '###############@## .#...#....'...#...ThZ*#...'...#'...'....#...#..∩##ThkTh,4 _ThThng _There is an open door, spattered with blood here.Uh8 .. '##'## ....Uh ~#.).# '###############'# .#...#....'...#.@.##...'Uh '...'....#...#..∩ ################## Uh٨ Uh ,5 _UhԮ UhD Vhٴ: '##'## ....#...##.).# '###############'## .#...#....'...#...#...''...'#..∩ ##################Vh;6VhVhVh '#'# ....#...##...#) '###############'## .#...#....'...#....#...''...'....#...#.@∩ ##################Vh Vh %7Vh Vh Wh9## ##'## # #...# # #...# # #...# # #.).# ####'## #...#....'...#...# Wh:'#...#....#...'...# '...'....#...#..@# ##### Wh?Wh@%8Wh[DWh'Gj _There is a gate leading back out of this place here.Zh9ZhZhZh|Zh,9 _Zh~ZhG ZhЅ/... #..###.... #..# ##..##..... ###..###..........Dungeon:5 Zh##@##..#...#....... Zh##...##....###......Zh3#.....##..............#####'#####.........).ZhS.......................).................#...... Zhqq..##............####...) Zh##..........## ###.. ##........## ##. ZhZhZh-80.2 (1.7ZhZh} _Welcome back to the Dungeon! _There is a collapsed entrance here.\h@g ... #..###....#..# ##..##.###..###.....##.##..#...###.@.##....####.....##......\hB..#####'#####)............).....##.....\h#.........# #.. \hř\h210 _\h \h\h<  ... #..###....#..# ##..##.###..###.....\h< K##.##..#...###...##....####..@..##........#####'#####)...........\h,= $.).....#.............##.........#........#..........# #....\hI= D \hC \h]D %2\hH \hJ \h( ... #..###....#..# ##..##.###..###.....##.##..#...###...##....###.....##......\hN..#####@#####)................).................#........##............####...)...\hn1.#.\h#...........................# \h\hƥ%3\h\hQ _There is an open door here.]h ... #..###....#..# ##..##.###..###.....##.##..#...###...##....####.....##......]hf..#####'#####..).......@........)#......######...) ##]h&l## ###..]hLK...............##]h]h,4 _]h]h_h ... #..### #..# ##..## ###..### ##.##..#...# ##...##....### #.....###..#####'#####.)_hJ6..#.##.####...# ##.## ### ##.## ## #.# #.  #.# #..._hmN  _hb.  .....##_hD _h_h%5_h)_h\_hQ  ... #..### #..# ##..## ###..### ##.##..#...# ##...##....### #.....##_h #..#####'#####.#.#.##.###### ##.## ### ##.## _hӂ #.# # #.# #_h m . ....._h _h# %6_h _hא _hC _ ... #..### #..# ##..## ###..### ##.##..#...# ##...##....#### #.....## ##..#####'##### #_h 1.#.##.####.### ##.##  ##.## #_h f.#  #.# #_h m . ....._h _h@ %7_h _h `ha ... #..### #..# ##..## ###..### ##.##..#...## ##...##....### #. #.....## ##..#####'##### #.#.##.####.#### ##.## `hY. ##...## #.# #..# # .. `h`h;%8`h`h`h5`#) ... #..#. #..# ##..###. ###..####. ##.##..#...#`h5 ##. ##...##....### #.. #.....## ##..#####'##### ##.#`h6.##..#### ##.## `h;6". ##`hX6U....##. #.#`ht6 #..#  ... `h=`hP>%9`hD`h|G* _Found a short sword.`ho #).# #.... #.. #..##..#..# ##.. #..#..###..### #....##.##..#...# ##...##...##....### #... #.....## ##..#####'##### # #.#.##..#######`h.##. ##.....##. #..## #...# .... `hZ`h&90`h`h`h^ eM..# ... ).# #.... #..#..# ##..##..###..###... #....##.##..#...#.`hh^ #...##...##....### #...##.....##.##.@#####'##### #. #`h^ x.......##.`h^ .##....#######..........###`h^ H#..`h^ ..`hf `h_g %1`hl `hn ah5M..## .#..# ... ).# #.... #..#..# ##..##..###..###... #....##.##..#...#.#...##...##....### #.@.##.....##.##..#####'#####ah #........... #......................##............##......#...ah ahV %2ahMah'ah_M ..## .#..# ... ).# #.... #..#..# ##..##..###..###... #....##.##..#...#.##@..##...##....###aht #...##.....##.##..#####'##### #......#.....................#....#..#....ah..ah ahl%3ah(ahHahM ..## .#..# ... ).# #.... #..#..# ##..##..###..###... #@...##.##..#...#.##...##...##....### #...##.....##.#..#####'######........................##...#ahEah%4ah(ahah M.... ..## .#..# ... ).# #.... #..#..# ##..##..###..###...ah.  #....##.##..#...#.#...##...##....### #...##.....##.##..#####'#####.......#####ah" ahq %5ah ah) ah zM#..... ..## .#..# ... ).# #.... #..#..# ##..##..###..###... #....##.##..#...#.#...##...##....####...##.....##....... ....#ah D ah ahb %6ahU ahM ah M####...........# ..## .#..# ...  #.... #..#..# ##..##..###..###...ah  #....##.##..#...#.##...##...##....###....ah ah@ %7ah1 ah[ T _You see here a +0 short sword.bh:M #..## #######...........#.........# #......## .# ... ).# #.... #..#..# ##..##..###..###...bh:o#....##.##..#...#....bh@Bbh_C,8 _bh3HbhJbhxqM###  #..## ##...# #####........#.. #.....@## .#bhq[..#...#..# ... ∩.... #).# #.... ..#.#..#..# ##..#.#. #..#..###..###......bhql .#..##bhybh"z%9bh&bhe7 _Found Voroer's Overcharged Wands.bh#J  #### #..## ##...## ####.....#.#...#....#.# #....@.## .#.#...#..# ....∩....##).# #.... #...#.# #..##..#..# ##..#.#.. #..#..###..###.. #....##.##..#...#.# ##...##...##....bhJ .. #...##.....## ##..#####'#####bhAR bhR '200bhW bhY bh'  #### #..## ##...######.....# ##........#.#...#....#.# #...@..## .##...#...#..# ....∩....##).# #.... ##...#.# #..##..#..# ##bh .#.#.. #..#..###..###.... #....##.##..#.....## ##...##...##.... .. #...##.....## ##..#####'#####bhz bh %1bh bhY chO #### #..## ##...## #####.....# ##..##.#...#....#.# #..@...## .# #...#...#..# ...ch ..∩....##).# #.... #.#...#.###..##..#..# ##.#.#.. #..#..###..###..... #....##.##..#...### ##...##...##........ #...##.....## ##..#####'#####ch;2chܪch,i #### #..## ##...## #####.....# ##........#.#.#...#....##.# #.@....## .# #...#...#..# ...#...∩....##).# #.... #.#...#.###..##..#..# #..#.#..# #..#..###..###chi#.......# #....##.##..#....######...##...## .... #...##.....## ##..#####'#####chqchSr%3chmxchzchu   #### ..####...#######.....##........# .#.#...#....# #....... ## .##...#@..#..# ...chwv #...∩....##).# #....#...#.###..##..#..# #.#.#..# #..#..###..##......#....#............... ch| ch} %4ch< ch dhn.  ..####...##. #####....... ##........# .#.#...#....# #.......#..#.## .##.#...#...#..# ...#...∩..@.##).# #....#...#.###..##..#..# #dh"/ .#.#..# #..#..###..##.......##.##..#........... #.................. dh5 dh5 %5dh9 dh; ehQ6 #..###. ##...###.. #####.....# ...##........# .#.#...#....# #...........# #..#.#......## .#eh #.#...#...#..# ... #...∩.@..##).# #.... #.#...#.###..##..#..#  #..#.#..# #..#..###.. #.......# #....##.##..# .....######...##...##.... #...##.....##.... ##..#####'#####eh{##.. # #ehpehu%6ehdehvehqS #..## #.. ##...###.. #####.....##....##........#..#.#...#....#ehS #...........# #..#.#......## .# #.#...#...#..# ...ehSa #...∩@...##).# #.... #.#...#.###..##..#..#eh+Tg #..#.#..# #..#..###.. #.......# #....##.##..ehT......######...##...##..... #...##.....###.....# ##..#####' ##... # #eh\eh\%7ehCbehhdehD #..## #.. ##...## ##.. #####.....# #....##........# ..#.#...#....# #...........# #..#.#......## .# #.#...#...#..# ... #...@....##).# #.... #.#...#.###..##..#..# #..#.#..# #..#..###.. #.......# #....##.## ......######...##...## .......# #...##......#.....##hD7m ##..#####'#... # #ehKehZL%8ehRehUn _There is an entrance to Voroer's Overcharged Wands here.hhhhWelcome to Voroer's Overcharged Wands! What would you like to do?  a - 1134 gold a wand of acid (18) (unknown)b -  630 gold a wand of mindburst (30) (unknown)  c -  630 gold a wand of mindburst (30) (unknown)  d -  648 gold a wand of paralysis (18) (unknown)  e -  378 gold a wand of polymorph (18) (unknown)  f -  378 gold a wand of polymorph (18) (unknown) hh1]You have 214 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listrh ^rhcrhBj#..##CTPittman the Magician#..##...##Yellow Draconian of Vehumet ***...##.. #####.....#Health: 53/53 ========================rhyj#....##........#Magic: 14/14 ========================..#.#...#....#AC: 7Str: 12rhj#...........#EV: 11Int: 16rhj#..#.#......## .#SH: 0Dex: 11rhj#.#...#...#..# ...rhkXL:  7 Next: 32% Place: Dungeon:5rh"k#...@....##).# #.... Noise: ---------  Time: 4208.2 (0.0)#.#...#.###..##..#..# s) +0 flailrhDk#..#.#..# #..#..###.. Throw: 3 darts (datura)rhfk#.......# #....##.##. Breath+ -GClaw ......######...##...##.......# #...##.....#rhk .#.....## ##..#####'### ###... #............ #...............  _There is a collapsed entrance here. rhkb_There is an open door here. _Found a short sword. _You see here a +0 short sword. rhl_Found Voroer's Overcharged Wands. _There is an entrance to Voroer's Overcharged Wands here.rhprh?qrhurhlwsh_#M### #.  #..##  #.. ##...##.. #####.....##....##........#sh`..#.#...#...#...........# .#.#......## .##.#.@.#...#..# ... ..∩....##).# #.... shC`S#.#...#.###..##..#..#..#.#..# #..#..###.#.......# #....##.##.shf`......## .....sh`Z.#...###...shgshh19.2 (1 _shmshapshNM####   #..##  #.. ##...###.. #####.....##....##........##..#.#...#... shR/.#@#......## .##.#...#...#..# ... #...∩....##).# #.... .#...#.###..##..#..##..#.#..# #..#..###..## .#....#.....##shsh2&10shshshm M##### #.  #..##  #.. ##...###.. #####.....#shm #....##........##..#.#...##...@.......# #..#.#......## .##.#...#...#..# ... sh!n b...∩....##).# #.... #.#...#.###..##..#..#shCn R............#sht sht %1shqz sh]| thv&c ## #### #.## #..## #... ##...## ##... #####.....# #....##........#thd' #..#.#...#....# #.# #..#.#......## .# #.#...#...#..# ... #...∩....##).# #.... #.#...#.###..##..#.. #..#.#..# #..#..### #.......# #....##.## ......######...##... .# #...##.....th1th 2%2th6thU8thC5J ## #### #.### #..## #...# ##...##th5 ##....#####.....# #....##.# #..#.#...#....# #.#th5x #..#.#......## .# #.#...#...#..# ...th5 #...∩....##).# # #.#...#.###..##..#th6a #..#.#..# #..#..### #.......# #....##.th96 ......######...##... .# #...##th<thR=%3thAthCthnv ## #### #.### #..## #...## ##...## ##....#####.....# #....##..# #..#.#...#....# #.#thVo #..#.#......## . #.#...#...#..#  #...∩....##).# # #.#...#.###..##..# #..#.#..# #..#.. #.......# #....##. ......######...## .# #...##thwthx%4th&}th~th3ththNth@th ## #### #.### #..## #...## ##...## ##....#####.....# #....##..# #..#.#...#....# #.# th Y#..#.#......## .##.#...#...#..# .#...∩....##).# #.#.#...#.###..##..#.#..#.#..# #..#..#th 7#.......# #....##.#......######...##..# #...##.theth%5th th uhKM# ### ### #..## uh L! #...## ##...##....#####.....#..##........##..#@#...#..... .#.#......## .##...#...#..# uh6L#...∩....##).# #...# uh[La#..#.....####uh.SuhS%6uhWuh'YuhM# ### ### #..##  #...## ##...##....#####.....##...@##........#uh7-#..#.#...#..#..#...........# #.. #..#.#......## .#... #.#...#...#..# ...... ...#.##.......#uhuhn%7uhuhuh ## #### #.### #..## #...## ##...## ##....#####.....#uhUN #..@.##.# #..#.#...#....# #..#.....# #..##..#.#......## .uhd ...# #.#...#...#..# .# #...∩....##).# #uhX.. #.#...#.###..##..#.. #..#.#..# #..#.. #uhH.# #....##.uhi&uh'%8uh*uh,uh . ### #### #.### #..## #...## ##...## ##....#####.....# #.@..##.#uh2  #..#.#...#....# #..#.....# #..##..#.#......##  ...# #.#...#...#..# uh_ x ...# #...∩....##).# #. #.#...#.###..##..uh . #..#.#..# #..#.. #.# #....##uh uh uh[ %9uh# uhT  ### #### #.### #..## #...## ##...## ##....#####.....# #@...##.# #..#.#...#....#uh # #..#....# #..##..#.#......## ...# #.#...#...#..# ...# #...∩....##).# # .... #.#...#.###..## ... #..#.#..# #..#.. #.# #....uhr uh &20uh9 uh vht  ### #### .###..##..## ##...####....#####.........##........# vhu5#.#...#....# #..#.......#..##..#.#.#...# #.#...#...#....⌠..vhju2.#vhu.._.......######...## vh|vhb}%1vh^vh؃9 _Found a hazy altar of Hepliaklqana.vh~vhcvh݆vhvhh   ### #### .###..##..## ##...####....#####.........##........# vhEi [##..#.#...#....# #.@#.......#..##..#.#.#_...# #.#...#...#..vhi .....# #...∩....##).# #.#............# #...##. vh>p vhp %2vht vhu 9 _Found a shadowy altar of Dithmenos.vh ### #### #.### #..## #...## ##...## ##....#####.....# #....##.# ##..#.#...#....# #@.#vh .# #..##..#.#......## _...###.#...#...#..# .....# #...∩....##).# vh-.⌠.... #.#...#.###..##.. #..#.#..# #..#._. #vhR.# #...... ......######... vhvR.# #...##vhA8_vh%3vhvh2wh  ### #### .###..##..## ##...####....#####.........##........# whg##..#.#...#....# ##..#.......#.@##..#.##..._...###.#...#...#..wh......# #...∩....##).⌠.... #.#...#.###..##.wh6p..... .#.....## ##..###whUD whwh%4whwhnwh}& ### #### #.### #..## #...## ##... ##....#####..... #....##.# ##..#.#...#....# ##..#.# #@.##..#.#......##wh ~._...###.#...#...#..#.## #...∩....##).#.⌠.... #.#...#.###.... #..#.#..# #..#wh~W._.. #wh3~h.# #... ......######...whC~... whS~.# #... .#.....## ##..wh8_whM%5wh8_whKwhM Z  ### #### .###..##...## ##...##....#####..........##........#... ##..#.#...#....# ....# ##..#.............#..##..#.##...._..@###.#...#...#..wh ...## #...∩....##)⌠.... #.#...#.###...#.#..# ##..... ###... #..... whQ wh %6wh wh6 xhG  ### ####   #.### #..  . #...## ##...  .. ##....#####  .. #....##xh/H.  . ##..#.#...#....#  .####..#.#  .#..##..#.#......  ._.@.###.#...#...#..  e.## #...∩....##).  xhSH_..⌠....# #.#...#.###..  .. #..#.#..# #..  xhuH._... #.# #  xhH.........######e   Dowan (asleep)  #xhH.........# #...  #......#.....## ##..#xhI   ###... #....xhU  Dowan, Brother of Duvessa comes into view. He is wielding a +1 dagger of venom.Found a shimmering altar of Xom.xhNW2  Dowan shouts!xh#_ _.e_eS   adder (wandering)Sxh_.==7xh}e:_xhhY _An adder comes into view.xh_  ###  ## #.### #..  #.. #...## ##  #... ##....#####  #...# #....##  xh[#....# ##..#.#...#....  #.....####..#.  .#..##..#.#......  ._@..###.#...#...#  xhdz.e......## #...∩....##) ._..⌠....# #.#...#.###  . #..#.#..# #  ._...# #.# #  #.......######  #xhY.......# #  xh% ###S.....#.....## ##..   ###... #xh޷xh(xhxh>  The adder hisses angrily.xh.ee_Se   Duvessa (wandering)e   Dowan.S   adderxhk.--8xh:_xh _Duvessa, Sister of Dowan comes into view. She is wielding a +0 short sword.~hm  ### #   ## #.### #..#   ~h@n _#.. #...## ##.   #... ##....#####.   #...# #....##.   #....# ##..#.#...#....#   #.....####..#.#   ~hfn v.#..##..#.#......#   ~hn ......_.@.###.#...#...#.   ~hn ...e.....## #...∩....##).   e_..⌠....# #.#...#.###.   .~h;o F #..#.#..# #.   ......_...# #.# #.   #....S...........######.. e   Dowan ~hdo ##.......# #.S   adder~ho ###......#.....## ##..# ~ho S###... #.~hfq ~hu p  Dowan mumbles some strange words.~h`v ~h  ee..._S.e   Duvessae   Dowan~h ]S   adder  Dowan blinks!~h @--9~hۇ 8_~hj % _Duvessa shouts!hM##.###.......## ##.....##....#####..#....##....e..# ##..#.#...#....#....####..#...............#..##..#.#_...###.#...#...#..h Ne......@## #...∩....##)_..⌠....# #.#...#.###.......... #..#.#..# S...# #.....#................######. #. ###h4N)#.....## ##..# ##....####... #.... #...hQhRhVh_.e_.e_S_hA`/==30hg7_hj _Duvessa says, "When magic and the sword combine, nothing stands against them."h{  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hVOheQ Your spells (cast)TypeFailure Level a - Magic DarthQ Conjuration1%1  hQ1b - BlinkTranslocation6%2 hQ; c - Grave ClawNecromancyhQu4% 2  d + Kinetic GrapnelForgecrafthRT1% 1 e - Searing RayConjurationh6R'1%2  f - Mephitic CloudhTR5Conjuration/Alchemy/Air 3%hrR53  g - Rending BladehR5Conjuration/Forgecraft 6%hR;4 Select a spell to casthR[!]/[I] toggle spell headershAhhָ ###.### #..# CTPittman the Magician  #..#...## ##... Yellow Draconian of Vehumet ***...  #...h##....#####.... Health: 53/53 ========================  #...# #....##........ Magic: 14/14 ========================  #....# ##..#.#...#....# AC: 7Str: 12  #..e..####..#...........# EV: 11hC Int: 16  ........#..##..#.#......# SH: 0Dex: 11  he......_...###.#...#...#.. XL:  7 Next: 32% Place: Dungeon:5  h..e.....@## #...∩....##). Noise: ==-------  Time: 4230.2 (0.0)  ._..⌠....# #.#...#.###.. s) +0 flail  .......S.. #..#.#..# #.. Throw: 3 darts (datura)  ......_...# #.......# #.. Breath+ -GClaw  #................######.. h" ##...............# #... e   Duvessa  ###......#.....## ##..# e   Dowan  h2|##....####... #.... S   adder  #.......Dowan mumbles some strange words.Dowan blinks! _Duvessa shouts! _Duvessa says, "When magic and the sword combine, nothing stands against them."Casting: Kinetic Grapnel (safe; 1% risk of failure)  hW\Confirm with . or Enter, or press ? or * to list all spells.hh ###.### #..# CTPittman the Magician  #..#...## ##... Yellow Draconian of Vehumet ***...  h#...##....#####.... Health: 53/53 ========================  #...# #....##........ Magic: 14/14 ========================  h#....# ##..#.#...#....# AC: 7Str: 12  #..e..####..#...........# EV: 11hP3Int: 16  ........#..##..#.#......# SH: 0Dex: 11  ......_...###.#...#...#.. XL:  7 Next: 32% Place: Dungeon:5  h|M..e.....@## #...∩....##). Noise: ==-------  Time: 4230.2 (0.0)  ._..⌠....# #.#...#.###.. s) +0 flail  .......S.. #..#.#..# #.. Throw: 3 darts (datura) hS ......_...# #.......# #.. Breath+ -GClaw  #................######.. h ##...............# #... e   Duvessa  h###......#.....## ##..# e   Dowan  ##....####... #.... S   adder  #.......h{Dowan mumbles some strange words.Dowan blinks! _Duvessa shouts! hC_Duvessa says, "When magic and the sword combine, nothing stands against them."Casting: Kinetic Grapnel (safe; 1% risk of failure)  ha\Confirm with . or Enter, or press ? or * to list all spells.hV ## #.### #..# CTPittman the Magician #.. #...## ##... Yellow Draconian of Vehumet ***... #... ##....#####.... Health: 53/53 ======================== #...# #....##........ Magic: 11/14 ==================------ #....# ##..#.#...#....# AC: 7h:Str: 12 #..e..####..#...........# EV: 11Int: 16 ........#..##..#.#......# SH: 0Dex: 11 ......_...###.#...#...#.. XL:  7 Next: 32% Place: Dungeon:5 hZ..e.....@## #...∩....##). Noise: ==-------  Time: 4230.2 (0.0) ._..⌠.***# #.#...#.###.. s) +0 flail ......*S*. #..#.#..# #.. Throw: 3 darts (datura) h......***.# #.......# #.. Breath+ -GClaw  #................######.. ##...............# #... e   Duvessah ###......#.....## ##..# e   Dowan h0##....####... #.... S   adder #....... _Duvessa says, "When magic and the sword combine, nothing stands against them."hCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehCAim: an adder (chance to affect: 91%)h *********....S.h} 4_..h ***.***.****hbt***.***_****h9 ...*****h  ###.### #..# CTPittman the Magician  h #..#...## ##... Yellow Draconian of Vehumet ***...  #...h@##....#####.... Health: 53/53 ========================  hy#...# #....##........ Magic: 11/14 ==================------  #....# ##..#.#...#....# AC: 7hStr: 12  #..e..####..#...........# EV: 11h;Int: 16  h........#..##..#.#......# SH: 0Dex: 11  h...###_...###.#...#...#.. XL:  7 Next: 32% Place: Dungeon:5  h]z..e###**@## #...∩....##). Noise: ==-------  Time: 4230.2 (0.0)  h._.###...# #.#...#.###.. s) +0 flail  h.......S.. #..#.#..# #.. Throw: 3 darts (datura)  h......_...# #.......# #.. Breath+ -GClaw  h1a#................######..  ##...............# #... e   Duvessa  ###......#.....## ##..# e   Dowan  h##....####... #.... S   adder  #....... _Duvessa says, "When magic and the sword combine, nothing stands against them."Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehA__hhXd....§§.._.§§...S.  Casting: Kinetic Grapnel (safe; 1% risk of failure)honfirm with . or Enter, or press ? or * to list all spells.Aiming: Mephitic Cloud (dangerous; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  The flask of dizzying concoctions shatters into a vile cloud!  Dowan smirks and points a slender finger.h ****_Dowan casts a spell at you.h/h8.._..e_hI9$42hj9Z-----======1.2 (1h_@:_hCY _The puff of flame hits you! The adder bites you but does no damage.h5  You closely miss the adder. Your tail-slap misses the adder.h06h>.e.e☼_.§☼hA?#3hh?r-----=-----2.5 (1.3h$F@__h[I= _The adder bites you but does no damage.h h %  hӸ yYou closely miss the adder. The adder closely misses you.hB  Duvessa is engulfed in noxious fumes. Duvessa appears confused.  The adder barely misses you. Duvessa is engulfed in noxious fumes.  Duvessa appears confused.h hD ..e_§☼e_.☼h{ Oe(confused)h@ E-----3.8h5 J__h L _Duvessa laughs at nothing.h hZ  hQ[<Casting: Mephitic Cloud (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.he hĜ  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocationh4 6%2  c - Grave ClawNecromancy4% 2 d - Kinetic GrapnelForgecraft1%1  he ^e - Searing RayConjuration1%2  f + Mephitic Cloudh Conjuration/Alchemy/Air 3% 3 g - Rending BladeConjuration/Forgecraft 6%h˝ 4 Select a spell to cast[!]/[I] toggle spell headershhh{ ###.### #..# CTPittman the Magician  #..#...## ##... Yellow Draconian of Vehumet ***...  #...##....#####.... Health: 43/53 ===================-----  h4#...# #....##........ Magic: 11/14 ==================------  #....# ##..#.#...#....# AC: 7Str: 12  #.....####..#...........# EV: 11Int: 16  ......e.#..##..#.#......# SH: 0Dex: 11  hn......_...###.#...#...#.. XL:  7 Next: 32% Place: Dungeon:5  ....§☼e.@## #...∩....##). Noise: =--------  Time: 4233.8 (0.0)  ._.☼☼...S# #.#...#.###.. s) +0 flail  .......... #..#.#..# #.. Throw: 3 darts (datura)  h......_...# #.......# #.. Breath+ -GClaw  hD#................######..  h7 ##...............# #... e   Duvessa (confused)  h[###......#.....## ##..# e   Dowan  h##....####... #.... S   adder  #.......hDuvessa is engulfed in noxious fumes. Duvessa appears confused.  The adder barely misses you. Duvessa is engulfed in noxious fumes.  h Duvessa appears confused. _Duvessa laughs at nothing.Casting: Mephitic Cloud (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hgh ###.### #..# CTPittman the Magician  #..hx#...## ##... Yellow Draconian of Vehumet ***...  #...##....#####.... Health: 43/53 ===================-----  #...# #....##........ Magic: 11/14 ==================------  #....# ##..#.#...#....# AC: 7Str: 12  #.....####..#...........# EV: 11Int: 16  ......e.#..##..#.#......# SH: 0Dex: 11  h......_...###.#...#...#.. XL:  7 Next: 32% Place: Dungeon:5  ....§☼e.@## #...∩....##). Noise: =--------  Time: 4233.8 (0.0)  h._.☼☼...S# #.#...#.###.. s) +0 flail  h.......... #..#.#..# #.. Throw: 3 darts (datura) h4 ......_...# #.......# #.. Breath+ -GClaw  hTD#................######..  hs ##...............# #... e   Duvessa (confused)  h###......#.....## ##..# e   Dowan  h##....####... #.... S   adder  hk#.......Duvessa is engulfed in noxious fumes. Duvessa appears confused.  h9The adder barely misses you. Duvessa is engulfed in noxious fumes.  Duvessa appears confused. _Duvessa laughs at nothing.Casting: Mephitic Cloud (dangerous; 3% risk of failure)  he\Confirm with . or Enter, or press ? or * to list all spells.h ## #.### #..# CTPittman the Magician #.. #...## ##... Yellow Draconian of Vehumet ***... #... ##....#####.... Health: 43/53 ===================----- hke#...# #....##........ Magic: 9/14===============--------- #....# ##..#.#...#....# AC: 7Str: 12 #.....####..#...........# EV: 11h<Int: 16 h......e.#..##..#.#......# SH: 0Dex: 11 h......_...###.#...#...#.. XL:  7 Next: 32% Place: Dungeon:5 h $....§☼e.@## #...∩....##). Noise: =--------  Time: 4233.8 (0.0) hM._.☼☼...S# #.#...#.###.. s) +0 flail hu.......... #..#.#..# #.. Throw: 3 darts (datura) h......_...# #.......# #.. Breath+ -GClaw  #................######..h ##...............# #... e   Duvessa (confused)h ###......#.....## ##..# e   Dowanh ##....####... #.... S   adder hb#....... _Duvessa laughs at nothing.hK5Casting: Mephitic Cloud (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (60% to hit)hk **e*Sh_?..*h☼e  Casting: Mephitic Cloud (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  hnPress: ? - help, Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 95% to hit)hi _e.*h _.SAim: an adder (60% to hit)h) l _S*hީ 9.*h-*.hh_S.  Aim: an adder (60% to hit)hI ###.### #..# CTPittman the Magician  #..#...## ##... Yellow Draconian of Vehumet ***...  #...##....#####.... Health: 43/53 ===================----- hJ1 #...# #....##........ Magic: 9/14===============---------  #....# ##..#.#...#....# AC: 7Str: 12  #.....####..#...........# EV: 11Int: 16  ......e.#..##..#.#......# SH: 0Dex: 11  ......_...###.#...#...#.. XL:  7 Next: 32% Place: Dungeon:5  hAQ....§☼e.@## #...∩....##). Noise: =--------  Time: 4233.8 (0.0)  ._.☼☼...*# #.#...#.###.. s) +0 flail  ........*. #..#.#..# #.. Throw: 3 darts (datura)  ......_.*.# #.......# #.. Breath+ -GClaw  #.......*........######.. hz ##...............# #... e   Duvessa (confused)  h###......#.....## ##..# e   Dowan  h##....####... #.... S   adder  #.......h-Casting: Mephitic Cloud (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hHAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linehryAim: an adder (60% to hit)  You focus your ray upon the adder. The searing ray hits the adder.h  The adder is moderately wounded.(Press . to maintain the ray.)h  The adder closely misses you.Dowan mumbles some strange words.h§e○._.☼○...Se...hb=4.8 (1Ray Breath+ -GClaw hɘ&_hޛ# _Dowan blinks!h.BDowan mumbles some strange words. _Dowan blinks!  The searing ray hits the adder!  You kill the adder!  Vehumet accepts your kill.  You feel your power returning.h4{_****h@h:he_._.○○.....e........h445+ Breath+ hJ__h _You have harvested enough death to cast Grave Claw an additional time.h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hp`_hwJ__hzP _You don't know that spell.h3KW....## ##....##....#####.#....##.....# ##..#.#...#....#.####..#.............e.#..##..#.#hK_...###.#...#...#..§○...## #...∩....##)_.○○...@# #.#...#.###..e.......# #..#.#..# ...._...# #.....#................######. #.h&L ####.....## ##..# ##....####... #.... ##...# .. #.....#hNhkOhwV.e°_.○°.eh)W:--6hy\A_h_< _You stop channelling your searing ray.hGZ .##....#####.#....##.....# ##..#.#...#....#.####..#...............#..##..#.#_e..###.#...#...#..hZ §°...## #...∩....##)_.○°....## #.#...#.###...e....@.# #..#.#..# ..._...#................######......# #. ###h [ p#.....## ##..# ##....####... #.... ##...# ... #... hC[ > ....#####h] h_ h+g .e_.°.ehg c10/14==--7hn I__h q hR>  #... ##....#####   #...# #....##   #....# ##..#.#...#....   #.....####..#h@:.   .#..##..#.#......   ......_...###.#...#...#   ....§°.e.## #...∩....##)  ._.°°....## #.#...#.###   ....e..@..# #..#.#..# #  h: ......_...# #.# #   #......######   ##h....# #   ###......#.....## ##..  hP ##....####... #   ##...# ... #   #...# .hS.   ....hahh_.e._.°⌠.ehS5=8h%_h!hK  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhj Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation6%2  c - Grave ClawhNecromancy4%2  d - Kinetic GrapnelForgecraft1%1  e + Searing RayConjuration1% 2 hf - Mephitic CloudConjuration/Alchemy/Air 3%3  g - Rending Bladeh-5Conjuration/Forgecraft 6%hS4 Select a spell to cast[!]/[I] toggle spell headersh< h| hڔ > #...h u##....#####... CTPittman the Magician  h/ #...# #....##....... Yellow Draconian of Vehumet ***...  hQ "#....# ##..#.#...#.... Health: 45/53 ====================----  h #.....####..#........... Magic: 10/14 =================-------  h ........#..##..#.#...... AC: 7h =Str: 12  h ......_...###.#...#...#. EV: 11Int: 16  h" Y....§.e..## #...∩....##) SH: 0Dex: 11  h\ a._.°⌠....## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  h a.....e.@..# #..#.#..# #. Noise: ---------  Time: 4238.8 (0.0)  h ......_...# #.......# #. s) +0 flail h  #................######. Throw: 3 darts (datura) h  h ##...............# #.. Breath+  h> ###......#.....## ##..  hr (##....####... #... e   Duvessa (confused)  h :##...# ... #...... e   Dowan  h #...# ..........  ....####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. h/ _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  hO \Confirm with . or Enter, or press ? or * to list all spells.h h $h v #...##....#####... CTPittman the Magician h3  hS #...# #....##....... Yellow Draconian of Vehumet ***...  h "#....# ##..#.#...#.... Health: 45/53 ====================----  h #.....####..#........... Magic: 10/14 =================-------  hʡ ........#..##..#.#...... AC: 7Str: 12 h  ......_...###.#...#...#. EV: 11h =Int: 16  h* ....§.e..## #...∩....##) SH: 0hJ =Dex: 11  h a._.°⌠....## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  h a.....e.@..# #..#.#..# #. Noise: ---------  Time: 4238.8 (0.0)  h ......_...# #.......# #. s) +0 flail  h #................######. Throw: 3 darts (datura) h+  ##...............# #.. Breath+  h ###......#.....## ##..  ##....####... #... e   Duvessa (confused)  h ##...# ... #...... e   Dowan  #...# ..........  h٣ ....####Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h o_You don't know that spell. _You stop channelling your searing ray.  h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hi < #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... hѾ /#....# ##..#.#...#.... Health: 45/53 ====================---- #.....####..#........... Magic: 8/14=============----------- ........#..##..#.#...... AC: 7Str: 12h  ......_...###.#...#...#. EV: 11Int: 16h  ....§.e..## #...∩....##) SH: 0Dex: 11h=  h_ ._.°⌠....## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 h .....e.@..# #..#.#..# #. Noise: ---------  Time: 4238.8 (0.0) ......_...# #.......# #. s) +0 flailh  #................######. Throw: 3 darts (datura)hԿ  ##...............# #.. Breath+  hT ###......#.....## ##.. ##....####... #... e   Duvessa (confused) ##...# ... #...... e   Dowan #...# .......... hx ....####h Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available)  h Press: ? - help, Dir - move targetAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused)h_ *ehPL.._*hTO_§*hR>.*h_.eAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robeh  #...##....#####... CTPittman the Magician  h #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 45/53 ====================----  #.....####..#........... Magic: 8/14=============----------- h* ........#..##..#.#...... AC: 7hN Str: 12  ......_...###.#...#...#. EV: 11hq =Int: 16  h H....§.e..## #...∩....##) SH: 0Dex: 11 h  h k._.°⌠....## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  h( s.....*.@..# #..#.#..# #. Noise: ---------  Time: 4238.8 (0.0)  h x......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Breath+  h ###......#.....## ##..  h# ##....####... #... e   Duvessa (confused) hf V ##...# ... #...... e   Dowan  #...# ..........  ....####Casting: Searing Ray (safe; 1% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Grave Claw (safe; 4% risk of failure) (1/3 uses available)  h Press: ? - help, Dir - move targetAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robehv  _ (bound)You unleash the spiteful dead! The jagged bones skewer Dowan!  Dowan is heavily wounded.htq __eDowan is pinned in place!  The last of your harvested death is exhausted.hv __*Dowan casts a spell at you.h hq _☼.._..⌠..e.h 36----==9.8 (1-GClaw h?__h1 _The puff of frost hits you!hq  Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh h  #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 36/53 ================--------  h S#.....####..#........... Magic: 8/14=============-----------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  ....☼....## #...∩....##) SH: 0Dex: 11  ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  h w.....e.@..# #..#.#..# #. Noise: ==-------  Time: 4239.8 (0.0)  h ......_...# #.......# #. s) +0 flail  h/ l#................######. Throw: 3 darts (datura)  ##...............# #.. Breath+ -GClaw hT ###......#.....## ##..  hx (##....####... #... e   Duvessa (confused)  h B##...# ... #...... e   Dowan (bound)  h |#...# ..........  ....####h Dowan is pinned in place!  The last of your harvested death is exhausted.Dowan casts a spell at you. _The puff of frost hits you!  h- Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h :_h h S__hX p _You must harvest more living souls to recharge this spell.hw  hږCasting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h8h; Your spells (cast)TypeFailure Level a - Magic DartConjuration1%hx;}1  b - BlinkTranslocation6%2  c + Grave ClawNecromancyh;}4% 2 d - Kinetic GrapnelForgecrafth;=1%1  e - Searing RayConjuration1%h< 2  f - Mephitic Cloudh5<RConjuration/Alchemy/Air 3%3  hR<Mg - Rending BladeConjuration/Forgecraft 6%h<;4 Select a spell to casth<[!]/[I] toggle spell headersh: hC hN  #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  hN #....# ##..#.#...#.... Health: 36/53 ================--------  #.....####..#........... Magic: 8/14=============-----------  ........#..##..#.#...... AC: 7Str: 12 hN  ......_...###.#...#...#. EV: 11Int: 16  hO :....☼....## #...∩....##) SH: 0Dex: 11  hhO j._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  hO .....e.@..# #..#.#..# #. Noise: ==-------  Time: 4239.8 (0.0)  ......_...# #.......# #. s) +0 flail  hO #................######. Throw: 3 darts (datura)  h#P ##...............# #.. Breath+ -GClaw  hLP ###......#.....## ##..  ##....####... #... e   Duvessa (confused) hvP  hP B##...# ... #...... e   Dowan (bound)  hP {#...# ..........  ....#### hP _The puff of frost hits you!  Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQ b_You must harvest more living souls to recharge this spell.  hGQ Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQ h&[  #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  h~[ -#....# ##..#.#...#.... Health: 36/53 ================--------  #.....####..#........... Magic: 8/14=============-----------  h[ ........#..##..#.#...... AC: 7Str: 12  h \ ......_...###.#...#...#. EV: 11Int: 16  ....☼....## #...∩....##) SH: 0Dex: 11  h1\ `._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  hl\ w.....e.@..# #..#.#..# #. Noise: ==-------  Time: 4239.8 (0.0)  h\ ......_...# #.......# #. s) +0 flail  h\ #................######. Throw: 3 darts (datura)  h\ ##...............# #.. Breath+ -GClaw  h] ###......#.....## ##..  h>] (##....####... #... e   Duvessa (confused)  h] y##...# ... #...... e   Dowan (bound)  #...# ..........  ....#### _The puff of frost hits you!  Casting: Grave Claw (safe; 4% risk of failure)  hJ^ 1Confirm with . or Enter, or press ? or * to list all spells. _You must harvest more living souls to recharge this spell.  Casting: Grave Claw (safe; 4% risk of failure)  h^ \Confirm with . or Enter, or press ? or * to list all spells.h| b #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 36/53 ================-------- #.....####..#........... Magic: 7/14============------------ ........#..##..#.#...... AC: 7hT} IStr: 12 ......_...###.#...#...#. EV: 11Int: 16 ....☼....## #...∩....##) SH: 0Dex: 11 ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 h} F.....e*@..# #..#.#..# #. Noise: ==-------  Time: 4239.8 (0.0) h~ ......_...# #.......# #. s) +0 flail #................######. Throw: 3 darts (datura) ##...............# #.. Breath+ -GClaw  ###......#.....## ##.. h?~ ##....####... #... e   Duvessa (confused) h}~ ##...# ... #...... e   Dowan (bound) h~ c#...# .......... ....####h~ Casting: Grave Claw (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h' nAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (heavilywounded, bound in place, 100% to hit)h $ ****_*_..⌠.*e.hAg.*__hā..*.__h.*._..⌠*h$r☼*_..⌠.hQ_._..⌠*hdN_..⌠..e*Aim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (heavilywounded, bound in place, 100% to hit)h  #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 36/53 ================--------  #.....####..#........... Magic: 7/14============------------  h| ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  ....☼....## #...∩....##) SH: 0Dex: 11  ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  .....e*@..# #..#.#..# #. Noise: ==-------  Time: 4239.8 (0.0)  h ......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan (bound)  #...# ..........  ....####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (heavilywounded, bound in place, 100% to hit)  The magic dart hits Dowan.h%2 h: u _.eAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (heavilywounded, bound in place, 100% to hit)  The magic dart hits Dowan.  Dowan is heavily wounded.h; j3---40.8 (1hB S__hdE = _Duvessa hits you with a +0 short sword.h5  You barely miss Dowan.  Dowan is heavily wounded.h>○...e_..⌠...hA?F-2.0 (1.2hFI__hIN _Dowan barely misses you.h2   You closely miss Dowan. Your tail-slap misses Dowan.  Dowan is heavily wounded.Dowan hits you but does no damage.h_°...._..⌠..eh4==-3.3 (1.3Pois Breath+ -GClaw h9_h3#Q _You are poisoned.Æh`_ _You are poisoned.  You barely miss Dowan.  Dowan is heavily wounded.  You feel sick. with a +1 dagger of venom.  re more poisoned.Æh0====--8=4.6Æh9_Æhs _Duvessa wonders, "What am I doing in here?"Ćh  You barely miss Dowan.  Dowan is heavily wounded.Ćhq ._..⌠...eYou feel very sick.Dowan closely misses you. Dowan hits you but does no damage.  You are more poisoned.ĆhQ28======---5.8 (1.2Pois ĆhS__ĆhgQ _Duvessa closely misses you.ʆhZʆhSDrink which item? Potions  c - 5 potions of moonshine  j - a potion of attraction  o - 3 potions of cancellation  p - 2 glowing grey potions  v - a brown potion ʆhg w - a golden potion  x - 3 potions of curing [!] read|quaff[?] describe selectedφhφhφh #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  φh#....# ##..#.#...#.... Health: 28/53 ============------------  #.....####..#........... Magic: 8/14=============-----------  ........#..##..#.#...... AC: 7Str: 12  φhiJ......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  ._..⌠....## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  φhh......e@e.# #..#.#..# #. Noise: =--------  Time: 4245.8 (0.0)  ......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Pois Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan  #...# ..........  ....####φhxYou barely miss Dowan.  Dowan is heavily wounded.You feel very sick.Dowan closely misses you. Dowan hits you but does no damage.  You are more poisoned. _Duvessa closely misses you.φh  You feel better.  Dowan gestures wildly while chanting.φhφh_..⌠..e§@.eφh"37===========6.8 (1φh9_φhS# _Dowan blinks!Ԇh   Ԇh9 Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.׆h'y #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 37/53 ================-------- #.....####..#........... Magic: 7/14============------------ ........#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 ׆h ).........## #...∩....##) SH: 0Dex: 11 ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 ......§@..# #..#.#..# #. Noise: ==-------  Time: 4246.8 (0.0) ......_.e.# #.......# #. s) +0 flail #................######. Throw: 3 darts (datura) ##...............# #.. Breath+ -GClaw  ###......#.....## ##.. ##....####... #... e   Duvessa (confused) ##...# ... #...... e   Dowan [3׆h^)3m#...# .......... ....####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (heavilywounded, 100% to hit)׆h* #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 37/53 ================--------  #.....####..#........... Magic: 7/14============------------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 ׆h+[9d ......§@..# #..#.#..# #. Noise: ==-------  Time: 4246.8 (0.0)  ......_.e.# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan  #...# ..........  ....####Confirm with . or Enter, or press ? or * to list all spells.Aiming: M׆hK,Sagic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits Dowan.׆h6_Aim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (heavilywounded, 100% to hit)  The magic dart hits Dowan.  Dowan is severely wounded.  Duvessa asks, "Where am I?"Duvessa hits you with a +0 short sword.׆hT_*؆h!Y _Dowan gestures at you while chanting.؆h)a_.@؆h5--7.8 (1Corona Breath+ -GClaw ؆hz7_؆h10 _You are outlined in light.ۆh_  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ۆhO #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 35/53 ===============--------- #.....####..#........... Magic: 6/14==========-------------- ۆhP........#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0Dex: 11 ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 .......@..# #..#.#..# #. Noise: =--------  Time: 4247.8 (0.0) ......_.e.# #.......# #. s) +0 flail #................######. Throw: 3 darts (datura) ۆh!Q ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##.. ##....####... #... e   Duvessa (confused) ##...# ... #...... e   DowanۆhQJ #...# .......... ....####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ۆhQ`Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (severelywounded, 100% to hit)܆h€ #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 35/53 ===============---------  ܆hF#.....####..#........... Magic: 6/14==========--------------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  ܆h.........## #...∩....##) SH: 0Dex: 11  ܆hr._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  ܆hӁw.......@..# #..#.#..# #. Noise: =--------  Time: 4247.8 (0.0)  ܆h)......_.e.# #.......# #. s) +0 flail  ܆h-#................######. Throw: 3 darts (datura)  ##...............# #.. Corona Breath+ -GClaw  ܆hV###......#.....## ##..  ܆h|(##....####... #... e   Duvessa (confused)  ܆h:##...# ... #...... e   Dowan  ܆h|#...# ..........  ....####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line܆hEAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits Dowan.܆hI__Aim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (severelywounded, 100% to hit)  The magic dart hits Dowan.  Dowan is almost dead.  Dowan hits you with a +1 dagger of venom.  You are poisoned.܆h72=====-8.8 (1Pois Corona Breath+ -GClaw ܆hE7_܆h: _Duvessa hits you but does no damage.ކh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ކh?  #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 32/53 ==============---------- #.....####..#........... Magic: 5/14========---------------- ........#..##..#.#...... AC: 7Str: 12ކhi@  ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0Dex: 11 ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 ކh@ 2.......@..# #..#.#..# #. Noise: =--------  Time: 4248.8 (0.0) ......_.e.# #.......# #. s) +0 flail ކhMA #................######. Throw: 3 darts (datura) ##...............# #.. Pois Corona Breath+ -GClaw  ###......#.....## ##.. ##....####... #... e   Duvessa (confused) ##...# ... #...... e   Dowan ކhA #...# .......... ....####Casting: Magic Dart (safe; 1% risk of failure)  ކhA Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineކhA Aim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  ކhA 100% to hit)߆ht #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 32/53 ==============----------  ߆h/#.....####..#........... Magic: 5/14========----------------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  ߆hv._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: =--------  Time: 4248.8 (0.0) ߆h0 ......_.e.# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Pois Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan  #...# ..........  ߆h....####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)  The magic dart hits Dowan but does no damage.߆hs__Press: ? - help, Shift-Dir - straight line: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)  The magic dart hits Dowan but does no damage.  Dowan is almost dead.You feel very sick.߆hy} _Dowan casts a spell at you.߆h:_߆h29=====-=9.8 (1Pois ߆h} ?__߆hYm _The puff of frost hits you. Duvessa closely misses you.h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h9}J #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 29/53 =============----------- #.....####..#........... Magic: 4/14======------------------ ........#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0Dex: 11 h},._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 .......@..# #..#.#..# #. Noise: ==-------  Time: 4249.8 (0.0) ......_.e.# #.......# #. s) +0 flail #................######. Throw: 3 darts (datura) ##...............# #.. Pois Corona Breath+ -GClaw  ###......#.....## ##..h~n ##....####... #... e   Duvessa (confused) ##...# ... #...... e   Dowan #...# .......... ....####hi~+Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)hU  #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 29/53 =============-----------  #.....####..#........... Magic: 4/14======------------------  ........#..##..#.#...... AC: 7Str: 12  hV ......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: ==-------  Time: 4249.8 (0.0)  ......_.e.# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Pois Corona Breath+ -GClaw  ###......#.....## ##.hzW .  ##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan  #...# ..........  ....####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)  The magic dart hits Dowan but does no damage.hM_The magic dart hits Dowan but does no damage.  Dowan is almost dead.  You feel very sick.  Dowan generates a fountain of clear water, and laughs cruelly.Dowan misses you.Duvessa asks, "Where am I?"h*j6---50.8 (1h7_hf!o _Duvessa barely misses you. Duvessa barely misses herself.h0  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h\  #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 26/53 ===========------------- h K#.....####..#........... Magic: 3/14=====------------------- ........#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0h <Dex: 11 h I._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 h .......@..# #..#.#..# #. Noise: =--------  Time: 4250.8 (0.0) ......_.e.# #.......# #. s) +0 flail #................######. Throw: 3 darts (datura) ##...............# #.. Pois Corona Breath+ -GClaw  ###......#.....## ##.. h U##....####... #... e   Duvessa (confused) ##...# ... #...... e   Dowan #...# ..........hA  ....####Casting: Magic Dart (safe; 1% risk of failure)  hf Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)h #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 26/53 ===========-------------  #.....####..#........... Magic: 3/14=====-------------------  ........#..##..#.#...... AC: 7Str: 12  h......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: =--------  Time: 4250.8 (0.0)  ......_.e.# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  hF##...............# #.. Pois Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan  #...# ..........  ....####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh,Aim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)  The magic dart hits Dowan.h__Press: ? - help, Shift-Dir - straight line: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)  The magic dart hits Dowan.  Dowan is almost dead.You feel sick. Dowan hits you but does no damage.h[4=======-4=1.8 (1Pois h/9_hV _You are more poisoned.h/; hh> Drink which item? Potions  c - 5 potions of moonshine  j - a potion of attractionh> o - 3 potions of cancellation  p - 2 glowing grey potions  v - a brown potion  w - a golden potion  x - 2 potions of curing [!] read|quaff[?] describe selectedhLh1h #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  hn#....# ##..#.#...#.... Health: 24/53 ==========--------------  #.....####..#........... Magic: 4/14======------------------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  h.........## #...∩....##) SH: 0Dex: 11  hJ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: =--------  Time: 4251.8 (0.0)  ......_.e.# #.......# #. s) +0 flail h #................######. Throw: 3 darts (datura)  hr##...............# #.. Pois Corona Breath+ -GClaw  ###......#.....## ##..  h:##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan  #...# ..........  ....####h^Aim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)  hQThe magic dart hits Dowan.  Dowan is almost dead.hYou feel sick. Dowan hits you but does no damage. _You are more poisoned.h  You feel better.  Dowan mumbles some strange words.he__§hv{7==========2.8 (1h hA7_hK _Dowan blinks! Duvessa hits you with a +0 short sword!h'  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 27/53 ============------------ #.....####..#........... Magic: 3/14=====------------------- h......e.#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0Dex: 11 ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5h .......@..# #..#.#..# #. Noise: ==-------  Time: 4252.8 (0.0) ......_.§.# #.......# #. s) +0 flail #................######. Throw: 3 darts (datura)h4 ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##.. h4U##....####... #... e   Duvessa (confused) ##...# ... #...... e   Dowan #...# ..........h\ ....####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  hPress: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)h{ e__..⌠..e**h 7*.h o__@.hLS_*@h__..⌠.*.h*_..⌠.*h'W_._..⌠..ehZe__Aim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  100% to hit)he e__h< 5_.hr >..h _._..⌠..e*hOY_.*h__..⌠..e.  Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  h(confused, 100% to hit)h^ hj  #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 27/53 ============------------  #.....####..#........... Magic: 4/14======------------------  ......e.#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: hk [mDungeon:5  .......@..# #..#.#..# #. Noise: ==-------  Time: 4252.8 (0.0)  ......_.§.# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan  #...# ..........  ....####Confirm with . or Enter, or press ? or * tohIm x list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 100% to hit)  Okay, then.h~s 8_hIt hC| S__h . _h8  h}9Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hLE h G  Your spells (cast)TypeFailure Level  a + Magic DartConjurationhYG 1% 1 b - BlinkTranslocation6%2  c - Grave ClawNecromancyhwG w4% 2 d - Kinetic GrapnelForgecrafthG 1%1  hG (e - Searing RayConjurationhG '1%2  f - Mephitic CloudhG 5Conjuration/Alchemy/Air 3%hH 53  g - Rending BladehH 5Conjuration/Forgecraft 6%hAH ;4 Select a spell to casthjH [!]/[I] toggle spell headershSXh]_h^g #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  hYh#....# ##..#.#...#.... Health: 27/53 ============------------  #.....####..#........... Magic: 4/14======------------------  ......e.#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: ==-------  Time: 4252.8 (0.0) hm ......_.§.# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  hic##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##..  hBib##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan  hni|#...# ..........  ....####hiPress: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 100% to hit) _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hbjh7r #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  hr,#....# ##..#.#...#.... Health: 27/53 ============------------  #.....####..#........... Magic: 4/14======------------------  ......e.#..##..#.#...... AC: 7Str: 12 hr ......_...###.#...#...#. EV: 11Int: 16  hXsx.........## #...∩....##) SH: 0Dex: 11  ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  hs.......@..# #..#.#..# #. Noise: ==-------  Time: 4252.8 (0.0)  ......_.§.# #.......# #. s) +0 flail hs #................######. Throw: 3 darts (datura)  ##...............# #.. Corona Breath+ -GClaw  h;t###......#.....## ##..  ##....####... #... e   Duvessa (confused)  ht##...# ... #...... e   Dowan  #...# ..........  ....####Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 100% to hit) _Okay, then.huCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 27/53 ============------------ h#.....####..#........... Magic: 3/14=====------------------- ......e.#..##..#.#...... AC: 7Str: 12 ......*...###.#...#...#. EV: 11Int: 16 hғ.......*.## #...∩....##) SH: 0Dex: 11 h)._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 hD3.......@..# #..#.#..# #. Noise: ==-------  Time: 4252.8 (0.0) ......_.§.# #.......# #. s) +0 flail hO#................######. Throw: 3 darts (datura) ##...............# #.. Corona Breath+ -GClaw  h###......#.....## ##.. ##....####... #... e   Duvessa (confused)h"v ##...# ... #...... e   Dowan #...# .......... ....####Casting: Magic Dart (safe; 1% risk of failure)  hNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  h~Press: ? - help, Shift-Dir - straight lineAim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  56% to hit)h e_*..*ehu 9.*hE >.*hz.eAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 93% to hit)hx #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 27/53 ============------------  #.....####..#........... Magic: 3/14=====-------------------  ......e*#..##..#.#...... AC: 7Str: 12 h ......_*..###.#...#...#. EV: 11Int: 16  .......*.## #...∩....##) SH: 0Dex: 11  ._..⌠..*.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: ==-------  Time: 4252.8 (0.0)  ......_.§.# #.......# #. s) +0 flail  hɐ#................######. Throw: 3 darts (datura)  ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (confused)  ##...# ... #...... e   Dowan  #...# ..........  ....####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 93% to hit)h_h..e._..⌠..e.hrN8-3.8 (1h#7_hN'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 93% to hit) _The kinetic grapnel misses Duvessa. Duvessa barely misses you.h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hw \ #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 28/53 ============------------ #.....####..#........... Magic: 2/14===--------------------- ........#..##..#.#...... AC: 7hx Str: 12 ......_e..###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0Dex: 11 ._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 hx .......@..# #..#.#..# #. Noise: =--------  Time: 4253.8 (0.0) ......_...# #.......# #. s) +0 flail hy #................######. Throw: 3 darts (datura) ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##.. hZy ##....####... #... e   Duvessa (confused) ##...# ... #...... e   Dowan #...# ..........hy  ....####Casting: Kinetic Grapnel (safe; 1% risk of failure)  hy Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  hVz Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 93% to hit)hΞ #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  h#....# ##..#.#...#.... Health: 28/53 ============------------  #.....####..#........... Magic: 2/14===---------------------  ........#..##..#.#...... AC: 7Str: 12  ......_e..###.#...#...#. EV: 11Int: 16  h.........## #...∩....##) SH: 0Dex: 11  h `._..⌠..e.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5  hp.......@..# #..#.#..# #. Noise: =--------  Time: 4253.8 (0.0)  ......_...# #.......# #. s) +0 flail  h#................######. Throw: 3 darts (datura)  ##...............# #.. Corona Breath+ -GClaw  h###......#.....## ##..  h.Q##....####... #... e   Duvessa (confused, grapneled)  ##...# ... #...... e   Dowan hR? #...# ..........  ....####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 93% to hit)  The kinetic grapnel hits Duvessa.h'ZPress: ? - help, Shift-Dir - straight line: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (confused, 93% to hit)  The kinetic grapnel hits Duvessa.  Duvessa is lightly wounded.  Duvessa seems less confused.h29 _.e_..⌠..eeDowan says, "My weaknesses are her strengths!"h3F74.8 (1h+;?__h[= _Duvessa hits you with a +0 short sword.h:  The grapnel guides your strike. You hit Duvessa but do no damage.hD ._..⌠.eDuvessa is lightly wounded.hE,6.0 (1.2hL9_h\P: _Duvessa hits you but does no damage.hր  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 27/53 ============------------ h #.....####..#........... Magic: 1/14=----------------------- ........#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0Dex: 11 ._..⌠.ee.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 .......@..# #..#.#..# #. Noise: =--------  Time: 4256.0 (0.0) ......_...# #.......# #. s) +0 flail h #................######. Throw: 3 darts (datura) ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##.. ##....####... #... e   Duvessa ##...# ... #...... e   Dowan #...# .......... ....####Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineh] Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, 72% to hit)hS _eeowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  56h c #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 27/53 ============------------ #.....####..#........... Magic: 1/14=----------------------- ........#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0Dex: 11 ._..⌠.ee.## #.#...#.###. XL:  7 Next: 34% Place: Dungeon:5 h .......@..# #..#.#..# #. Noise: =--------  Time: 4256.0 (0.0) ......_...# #.......# #. s) +0 flail #................######. Throw: 3 darts (datura) ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##.. ##....####... #... e   Duvessa ##...# ... #...... e   Dowan #...# .......... ....####Aim: Dowan, wielding a +1 dagger of venom and wearing a +0 robe (almost dead,  56% to hit)  The kinetic grapnel hits Dowan.  You kill Dowan!Vehumet accepts your kill.Duvessa screams, "No! How DARE you!"h[  #...  #...# #... #....# ##.. #.....####.. ... ... ... #...∩)hH  ._..⌠.)e.##  ...   ...   #... ##......#  ##....##  ##....####... e(berserk) ##...# ...  #...# hr __..⌠.)ehx V6/55-47.0 (1  The kinetic grapnel hits Dowan.  You kill Dowan!Vehumet accepts your kill.  Duvessa screams, "No! How DARE you!" h`y _Duvessa goes berserk! Duvessa hits you with a +0 short sword.  Your Fighting skill increases to level 2!h] ?__hj m _Your Conjurations skill increases to level 3!hц  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h j #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 26/55 ===========------------- #.....####..#........... Magic: 0/14hK ------------------------ ........#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0Dex: 11 ._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5 h .......@..# #..#.#..# #. Noise: =--------  Time: 4257.0 (0.0) ......_...# #.......# #. s) +0 flail #................######. Throw: 3 darts (datura)h% 4 ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##.. ##....####... #... e   Duvessa (berserk) ##...# ... #...... #...# .......... ....####h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  h -(lightly wounded, berserk, 72% to hit)hfh} #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 26/55 ===========-------------  hY#.....####..#........... Magic: 1/14=-----------------------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  h._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: =--------  Time: 4257.0 (0.0)  ......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (berserk)  ##...# ... #......  #...hw# ..........  ....####Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, berserk, 72% to hit)  Okay, then.h#@__h$h,I__h0. _hL  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh? Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation 6% 2  c - Grave ClawNecromancy4% 2  d + Kinetic GrapnelForgecraft1% 1  e - Searing RayConjuration1% 2  f - Mephitic CloudConjuration/Alchemy/Air 3% 3  g - Rending BladeConjuration/Forgecraft 6% 4 Select a spell to cast[!]/[I] toggle spell headers h h h' #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 26/55 ===========-------------  #.....####..#........... Magic: 1/14=-----------------------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  h( .........## #...∩....##) SH: 0Dex: 11  ._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: =--------  Time: 4257.0 (0.0)  ......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)   hx*##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (berserk)  ##...# ... #......  #...# ..........  ....####Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, berserk, 72% to hit) _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hj4 #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 26/55 ===========-------------  #.....####..#........... Magic: 1/14=-----------------------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16   hR5.........## #...∩....##) SH: 0Dex: 11  ._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: =--------  Time: 4257.0 (0.0)  ......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)   h'6##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (berserk)  ##...# ... #......  #...# ..........  ....####Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, berserk, 72% to hit) _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h( #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 26/55 ===========------------- #.....####..#........... Magic: 0/14------------------------ ........#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0Dex: 11 ._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5 .......@..# #..#.#..# #. Noise: =--------  Time: 4257.0 (0.0) ......_...# #.......# #. h3H s) +0 flail #................######. Throw: 3 darts (datura) ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##.. ##....####... #... e   Duvessa (berserk) ##...# ... #...... #...# .......... ....####Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, berserk, 72% to hit) h y **e hT=.* h܍ )eAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, berserk, 72% to hit)!hJ] #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 26/55 ===========-------------  #.....####..#........... Magic: 0/14------------------------  ........#..##..#.#...... AC: 7!hVStr: 12  ......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  ._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5  .......@..# #..#.#..# #. Noise: =--------  Time: 4257.0 (0.0)  ......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Corona Breath+ -GClaw  !h###......#.....## ##..  ##....####... #... e   Duvessa (berserk)  ##...# ... #......  #...# ..........  ....####!hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, berserk, 72% to hit)  The kinetic grapnel hits Duvessa but does no damage.!hޏ:M__Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  (lightly wounded, berserk, 72% to hit)  The kinetic grapnel hits Duvessa but does no damage.  Duvessa is lightly wounded.!hܐ`4-8.0 (1!hI__!hx _Duvessa barely misses you. Duvessa hits you with a +0 short sword.%h _You hit Duvessa. Your tail-slap misses Duvessa.  Duvessa is lightly wounded.%h X1=9.2 (1.2%h 9_%h; T _Duvessa closely misses you. x2+hއ+hxDrink which item? Potions  c - 5 potions of moonshine  j - a potion of attractiono - 3 potions of cancellation  p - 2 glowing grey potions  v - a brown potion  w - a golden potion +h x - a potion of curing [!] read|quaff[?] describe selected0h?x0h.|0h #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  #....# ##..#.#...#.... Health: 24/55 ==========--------------  #.....####..#........... Magic: 1/140hVz=-----------------------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16  .........## #...∩....##) SH: 0Dex: 11  ._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5  0h.......@..# #..#.#..# #. Noise: =--------  Time: 4259.2 (0.0)  ......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (berserk)  ##...# ... #......  #...# ..........  ....####0hEThe kinetic grapnel hits Duvessa but does no damage.  Duvessa is lightly wounded. _Duvessa barely misses you. Duvessa hits you with a +0 short sword.  0hYou hit Duvessa. Your tail-slap misses Duvessa.  Duvessa is lightly wounded. _Duvessa closely misses you. x20h8_0hT@31===0h$60.2 (10h7_0hoa _You feel better. Duvessa barely misses you.3h< __ You hit Duvessa.  Duvessa is moderately wounded.3h[19-----=1.4 (1.23h$7_3hy _Duvessa hits you with a +0 short sword! Duvessa closely misses you.7h  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:hv:hoy Your spells (cast)TypeFailure Level a - Magic DartConjuration:hy]1%1  b - BlinkTranslocation 6% 2  c - Grave ClawNecromancy4% 2  d + Kinetic GrapnelForgecraft1% 1  e - Searing Ray:h7zConjuration1% 2  f - Mephitic CloudConjuration/Alchemy/Air 3% 3 :hbzt g - Rending BladeConjuration/Forgecraft 6% 4 :hz4Select a spell to cast:hz[!]/[I] toggle spell headers;h"H ;h1P ;hoY  #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***...  ;hZ #....# ##..#.#...#.... Health: 19/55 ========----------------  #.....####..#........... Magic: 1/14=-----------------------  ........#..##..#.#...... AC: 7Str: 12  ......_...###.#...#...#. EV: 11Int: 16 ;hoZ ) .........## #...∩....##) SH: 0Dex: 11  ;hZ j._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5  ;hZ w.......@..# #..#.#..# #. Noise: ==-------  Time: 4261.4 (0.0)  ;h)[ ......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ;h[ .##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (berserk)  ##...# ... #...... ;h\  #...# ..........  ....#### _You feel better. Duvessa barely misses you.You hit Duvessa.  Duvessa is moderately wounded. _Duvessa hits you with a +0 short sword! Duvessa closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;he  #...##....#####... CTPittman the Magician  #...# #....##....... Yellow Draconian of Vehumet ***... ;hTf  #....# ##..#.#...#.... Health: 19/55 ========----------------  #.....####..#........... Magic: 1/14=-----------------------  ........#..##..#.#...... AC: 7;hf Str: 12  ......_...###.#...#...#. EV: 11Int: 16  ;hf .........## #...∩....##) SH: 0Dex: 11 ;hf j ._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5 ;hg  ;h`g 5.......@..# #..#.#..# #. Noise: ==-------  Time: 4261.4 (0.0)  ......_...# #.......# #. s) +0 flail  #................######. Throw: 3 darts (datura)  ;hg 8##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##..  ##....####... #... e   Duvessa (berserk)  ##...# ... #......  ;h h #...# ..........  ....#### _You feel better. Duvessa barely misses you.;hSh You hit Duvessa.  Duvessa is moderately wounded. _Duvessa hits you with a +0 short sword! Duvessa closely misses you.;hh Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h~  #... ##....#####... CTPittman the Magician #...# #....##....... Yellow Draconian of Vehumet ***... #....# ##..#.#...#.... Health: 19/55 ========----------------;h  #.....####..#........... Magic: 0/14------------------------ ........#..##..#.#...... AC: 7Str: 12 ......_...###.#...#...#. EV: 11Int: 16 .........## #...∩....##) SH: 0;h5 <Dex: 11 ;hb 3._..⌠.)e.## #.#...#.###. XL:  7 Next: 44% Place: Dungeon:5 ;h .......@..# #..#.#..# #. Noise: ==-------  Time: 4261.4 (0.0) ......_...# #.......# #. s) +0 flail ;h% #................######. Throw: 3 darts (datura) ##...............# #.. Corona Breath+ -GClaw  ###......#.....## ##.. ##....####... #... e   Duvessa (berserk) ##...# ... #......;hS 4 #...# .......... ....####;h Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;h Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour  ;h߄ Z(moderately wounded, berserk, 72% to hit)h2 |  #...  #...# #...>h03 m #....# ##.. #.....####.. ........#.. ......_... .........## #...∩) ._..⌠.)e.##  .......@..# >h3  ......_...#   #............ ##...............#  >h3 ###......#.....##  ##....####...  ##...# ... >h3 [ #...#  You hit Duvessa but do no damage.>h 4 HDuvessa is moderately wounded.>h2  #...  #...# #... #....# ##.. #.....####.. ........#.. ......_... .........## #...∩>h ) ._..⌠.)e.##  .......@..#   ......_...#   #............ ##...............#  ###......#.....##  ##....####...  ##...# ... >h6 i #...# >h __Duvessa closely misses you. Duvessa hits you with a +0 short sword.>h a5---3.6 (1.2>h 7_>h V _* * * LOW HITPOINT WARNING * * *Ah2#....##.....# ##..#.#...#.####..#...............#..##..#.#_...###.#...#...#Ah...## #...∩....##)_..⌠.)e.## #.#...#.###..........# #..#.#..# ._...#................######....# #. ####.....## # ##....####... #. ##...# ... #...  ....Ah6S ....#####AhgAhI  #...#  Ah #....# ##. #.....####. ........#.. ......_... .........## #...∩) AhS._..⌠.)..##  .......e..#   ......_@..#   Ah#.............. ##...............#  ###......#.....##  Ah##....####...  ##...# ...  #...# Ah> #...#  ...# Ah0DYou are no longer glowing.AhG #...#  #....# ##. #.....####. ........#.. ......_... .........## #...∩) ._..⌠.)..##  .......e..#   ......_@..#  Ah)) #.............. ##...............#  ###......#.....##  ##....####...  ##...# ...  #...#  #...# Ahj _..⌠.).eDuvessa hits you with a +0 short sword!AhRx6/55 ------=AhȻ40AhS__Ahq AhH_* * * LOW HITPOINT WARNING * * *Dh  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EhnJ__EhPpEhv9_EhzP _You don't know that spell.OhQ OhnT ;Drink which item? Potions  c - 5 potions of moonshine  j - a potion of attraction  o - 3 potions of cancellation  p - 2 glowing grey potions OhT  v - a brown potion  w - a golden potion [!] read|quaff[?] describe selectedThIThOThV #...# #....##....... CTPittman the Magician  #....# ##..#.#...#.... Yellow Draconian of Vehumet ***...  #.....####..#........... Health: 6/55==----------------------  Th~W........#..##..#.#...... Magic: 0/14------------------------  ......_...###.#...#...#. AC: 7Str: 12  .........## #...∩....##) EV: 11Int: 16  ._..⌠.)..## #.#...#.###. SH: 0Th8XDex: 11  .......e..# #..#.#..# #. XL:  7 Next: 44% Place: Dungeon:5  ......_@..# #.......# #. Noise: ==-------  Time: 4264.6 (0.0)  #................######. s) +0 flail  ##...............# #.. Throw: 3 darts (datura) ThX ###......#.....## ##.. Breath+ -GClaw  ##....####... #...  ThXF##...# ... #...... e   Duvessa (berserk)  ThX#...# ..........  #...#....####  ...#Th Y2You are no longer glowing.Duvessa hits you with a +0 short sword! _* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 1% risk of failure)  ThPYConfirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.Th'`u __Okay, then.Th`Thf9_Th i. _Uh,Uh0Read which item? Scrolls  d - a scroll labelled ENOINLO KASI Uhe1 e - a scroll labelled UCAERGH KALUOCAC  h - 2 scrolls labelled YSSAWNU HUTUEL  k - 2 scrolls labelled SOVUMUAGGU  m - a scroll of fog  n - a scroll labelled EPSAECK ALEME  q - 5 scrolls labelled FOEL MICKUORYD  t - 2 scrolls labelled BESEAHIANG [!] read|quaff[?] describe selectedYh$Yh,Yh5 #...# #....##....... CTPittman the Magician  #....# ##..#.#...#.... Yellow Draconian of Vehumet ***...  #.....####..#........... Health: 6/55Yh6==----------------------  ........#..##..#.#...... Magic: 0/14------------------------  ......_...###.#...#...#. AC: 7Str: 12  .........## #...∩....##) EV: 11Int: 16  Yh6R._..⌠.)..## #.#...#.###. SH: 0Dex: 11  Yh?7j.......e..# #..#.#..# #. XL:  7 Next: 44% Place: Dungeon:5  Yhx7s......_@..# #.......# #. Noise: ==-------  Time: 4264.6 (0.0)  Yh7e#................######. s) +0 flail  ##...............# #.. Throw: 3 darts (datura) Yh7 ###......#.....## ##.. Breath+ -GClaw Yh8 ##....####... #...  Yh~8##...# ... #...... e   Duvessa (berserk)  #...# ..........  #...#....####  ...#Yh8Duvessa hits you with a +0 short sword! _* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Yh8Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Okay, then.Yh9YhBAc _Okay, then.YhAYhH9_YhK. _[hC[h~ Your spells (describe)TypeFailure Level a - Magic DartConjuration1%1  b - BlinkTranslocation[h6%2  c - Grave ClawNecromancy4%2  d + Kinetic GrapnelForgecraft1% 1 e - Searing RayConjuration1%[h-2  f - Mephitic CloudConjuration/Alchemy/Air 3%3  g - Rending BladeConjuration/Forgecraft 6%[hw4 Select a spell to describe[!]/[I] toggle spell headers\h \h۩ \h  #...# #....##....... CTPittman the Magician  #....# ##..#.#...#.... Yellow Draconian of Vehumet ***...  #.....####..#........... Health: 6/55==----------------------  ........#..##..#.#...... Magic: 0/14------------------------  ......_...###.#...#...#. AC: 7Str: 12  .........## #...∩....##) EV: 11Int: 16  \hi ._..⌠.)..## #.#...#.###. SH: 0Dex: 11  .......e..# #..#.#..# #. XL:  7 Next: 44% Place: Dungeon:5  ......_@..# #.......# #. Noise: ==-------  Time: 4264.6 (0.0)  #................######. s) +0 flail  ##...............# #.. Throw: 3 darts (datura)  \h O###......#.....## ##.. Breath+ -GClaw  ##....####... #...  ##...# ... #...... e   Duvessa (berserk)  #...# ..........  #...#....####  ...# _* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell. _Okay, then. _Okay, then.\h 3\h 9_\h ]hE]hInventory: 22/52 slots Hand Weapons (go to first with ))  s - a +0 flail (weapon)g - a +0 mace Missiles (go to first with ()  a - a throwing net  f - 3 datura-tipped darts (quivered)i - 6 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) Scrolls (go to first with ?) ]h d - a scroll labelled ENOINLO KASI  e - a scroll labelled UCAERGH KALUOCAC  h - 2 scrolls labelled YSSAWNU HUTUEL  k - 2 scrolls labelled SOVUMUAGGU  m - a scroll of fog  n - a scroll labelled EPSAECK ALEME  q - 5 scrolls labelled FOEL MICKUORYD  t - 2 scrolls labelled BESEAHIANG Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ah"  g - a +0 mace Missiles (go to first with ()  a - a throwing net  f - 3 datura-tipped darts (quivered)  i - 6 poisoned darts Armour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)l - a ring of wizardry Scrolls ?)  d - a scroll labelled ENOINLO KASI  e - a scroll labelled UCAERGH KALUOCAC  h - 2ahs labelled YSSAWNU HUTUEL  k - 2s labelled SOVUMUAGGU  m - a scroll of fogn - a labelled EPSAECK ALEME  q - 5 scrolls labelled FOEL MICKUORYD  t - 2s labelled BESEAHIANG Potions (go to first with !)  c - 5 potions of moonshine  j - a potion of attraction33%ah   i - 6 poisoned darts  b - a +0 hat (worn)o - 3 potions of cancellation50ahk  b - a +0 hat (worn)  l - a ring of wizardry (worn)  p - 2 glowing grey potions  v - a brown potion ah?k J w - a golden potionbotah90  l - a ring of wizardry (worn)  e - a scroll labelled UCAERGH KALUOCACah bh9|  e - a scroll labelled UCAERGH KALUOCAC  h - 2 scrolls labelled YSSAWNU HUTUELbh[wbh  h - 2 scrolls labelled YSSAWNU HUTUEL  m - a scroll of fogbhWchvHand Weapons (go to first with ))  s - a +0 flail (weapon)g - a +0 mace Missiles (go to first with ()  a - a throwing net  f - 3 datura-tipped darts (quivered)  m - a scroll of fogtopmhP f - 3 datura-tipped darts (quivered)  m - a scroll of fog  c - 5 potions of moonshine  j - a potion of attractiono - 3 potions of cancellation  p - 2 glowing grey potions  v - a brown potion83%nh  m - a scroll of fog  q - 5 scrolls labelled FOEL MICKUORYD  w - a golden potionbotnh^  q - 5 scrolls labelled FOEL MICKUORYD  t - 2 scrolls labelled BESEAHIANGnh&ohoh2Fph ph ph  #...# #....##....... CTPittman the Magician  #....# ##..#.#...#.... Yellow Draconian of Vehumet ***...  #.....####..#........... Health: 6/55==----------------------  ........#..##..#.#...... Magic: 0/14------------------------ pho M ......_...###.#...#...#. AC: 7Str: 12  .........## #...∩....##) EV: 11Int: 16  ._..⌠.)..## #.#...#.###. SH: 0Dex: 11  ph j.......e..# #..#.#..# #. XL:  7 Next: 44% Place: Dungeon:5  ph ......_@..# #.......# #. Noise: ==-------  Time: 4264.6 (0.0)  #................######. s) +0 flail  ph n##...............# #.. Throw: 3 darts (datura)  ###......#.....## ##.. Breath+ -GClaw  ##....####... #...  ##...# ... #...... e   Duvessa (berserk)  #...# ..........  #...#....####  ...# ph _* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ph* _You don't know that spell. _Okay, then. _Okay, then.ph @__ph ph 7_ph@ qh qhy Read which item? Scrolls  d - a scroll labelled ENOINLO KASI  e - a scroll labelled UCAERGH KALUOCAC  h - 2 scrolls labelled YSSAWNU HUTUEL  k - 2 scrolls labelled SOVUMUAGGU  m - a scroll of fog  n - a scroll labelled EPSAECK ALEME qh + q - 5 scrolls labelled FOEL MICKUORYD  t - 2 scrolls labelled BESEAHIANG [!] read|quaff[?] describe selectedsh*sh1shN= #...# #....##....... CTPittman the Magician  #....# ##..#.#...#.... Yellow Draconian of Vehumet ***...  #.....####..#........... Health: 6/55==----------------------  ........#..##..#.#...... Magic: 0/14------------------------  ......_...###.#...#...#. AC: 7Str: 12  .........## #...∩....##) EV: 11Int: 16  ._..⌠.)..## #.#...#.###. SH: 0Dex: 11  .......e..# #..#.#..# #. XL:  7 Next: sh=44% Place: Dungeon:5  ......_@..# #.......# #. Noise: ==-------  Time: 4264.6 (0.0)  #................######. s) +0 flail  ##...............# #.. Throw: 3 darts (datura)  ###......#.....## ##.. Breath+ -GClaw  ##....####... #...  ##...# ... #...... e   Duvessa (berserk)  #...# ..........  #...#....####  ...# _* * * LOW HITPOINT WARNING * * *Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. sh7>_You don't know that spell. _Okay, then. _Okay, then.sh§§@§§§§ _You don't know that spell. _Okay, then. _Okay, then.  As you read the scroll of fog, it dissolves into smoke.  Duvessa hits you with a +0 short sword!  You die...shAc-6/55 --sh/  --more--vhvh Inventory: 21/52 slots Hand Weapons (go to first with ))  s - a +0 flail (weapon)g - a +0 mace Missiles (go to first with ()  a - a throwing net  f - 3 datura-tipped darts (quivered)i - 6 poisoned darts vh0VArmour (go to first with [)  b - a +0 hat (worn)  r - a +0 pair of gloves (worn) Jewellery (go to first with "=)  l - a ring of wizardry (worn) vh[Scrolls (go to first with ?)d - a scroll of brand weapon {unknown}  e - a scroll of fear {unknown} vhe h - 2 scrolls of immolation {unknown}  k - 2 scrolls of noise {unknown} vhܲj n - a scroll of poison {unknown}  q - 5 scrolls of teleportation {unknown} vhD t - 2 scrolls of blinking {unknown} Potions (go to first with !)  c - 5 potions of moonshine [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]xh xhH,xhxhOHGoodbye, CTPittman.729 CTPittman the Magician (level 7, -6/55 HPs)Began as a Yellow Draconian Hedge Wizard on Oct 18, 2025.Was a Priest of Vehumet.Mangled by Duvessa... wielding a +0 short sword(12 damage)... on level 5 of the Dungeon.xhThe game lasted 00:53:37 (4211 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the OrbxhK3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnxhZMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the OrbxhK6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnxh)ZMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the OrbxhKN9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahxhpVGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the OrbhXhAh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l