h  Player: CTPittman Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-10-18.15:37:03.ttyrec Time: (1760801823) Sat Oct 18 15:37:03 2025 !h99 [?1051l[?1052l[?1060l[?1061h!h ;C)0[?7h!hM;[?25l[?1c!hLD!hXH!hYWelcome, CTPittman. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighter*h*h*h2Welcome, CTPittman the Draconian. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character*hH ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Formicid Fighter,h a - Fighter e - Brigand Brigands carry poisoned darts and a small number of nasty curare darts. -h2 e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris.6hf7hb7hnoCTPittman the ConjurerDraconianHealth: 14/14 ========================Magic: 3/3========================AC: 4Str: 9EV: 11Int: 18SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart7h.x#..... ).....#. ..≈≈≈ ≈≈≈.!.##. ≈≈.. ..≈≈.....≈ ..ß ...≈≈...≈≈.♣.. ....≈≈.. .....♣.....≈..≈..♣.....ß.[≈..≈≈..ß.@....≈≈...≈≈..♣....≈≈..7h}x#..≈≈ ..♣.≈≈..###.. ≈≈≈≈≈≈..#### ..... ..########.###.##7h7hWelcome, CTPittman the Draconian Conjurer.Will you be the one to retrieve the legendary Orb of Zot from the depths?7h7h7Press ? for a list of commands and other information.  Found a helmet, a puce potion and a sling.7h7h[ _Found a staircase leading out of the dungeon.EhEh Spells (Memorise)TypeFailure Level  a - Searing RayConjurationEh5% 2  b - Fulminant PrismConjuration/Alchemy 61% 4 Eh c - Iskenderun's Mystic Blast Conjuration/Translocation 61% 4 3 spell levels left Eh^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitMhqMh4MhCTPittman the Conjurer#..... ).....#Draconian. ..≈≈≈ ≈≈≈.!.#Health: 14/14 ========================#. ≈≈.. ..≈≈...Magic: 3/3========================..≈ ..ß ...≈≈..AC: 4Str: 9.≈≈.♣.. ....≈≈.EV: 11Int: 18. .....♣.....≈.SH: 0Dex: 9Mh.≈..♣.....ß.[≈.XL:  1 Next:  0% Place: Dungeon:1.≈≈..ß.@....≈≈.Noise: ---------  Time: 0.0 (0.0)..≈≈..♣....≈≈..-) Nothing wielded#..≈≈ ..♣.≈≈..#Cast: Magic Dart##.. ≈≈≈≈≈≈..#### ..... ..########.###.##Welcome, CTPittman the Draconian Conjurer.Will you be the one to retrieve the legendary Orb of Zot from the depths?Press ? for a list of commands and other information.  MhFound a helmet, a puce potion and a sling. _Found a staircase leading out of the dungeon.Mh:Okay, then.MhMhMh. _NhHj#......).....# ....≈≈≈.≈≈≈.!.##..≈≈.....≈≈...#..≈≈..ß....≈≈..#.≈≈.♣.......≈≈.#.≈.....♣.....≈.#.≈..♣.....ß.[≈.#.≈≈..ß.<@...≈≈.#..≈≈..♣....≈≈..##..≈≈...♣.≈≈..###..≈Nhj##........#########.###.# NhrNhD21.0 (1 _NhcNhNh#......).....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# .≈≈.♣.......≈≈.# .≈.....♣.....≈.# .≈..♣.....ß.[≈.# .≈≈..ß.<.@..≈≈.# ..≈≈..♣....≈≈..# #..≈≈...♣.≈≈..## ##.##........###Nhx.###..####Nh Nh&2NhNhNh #......).....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# .≈≈.♣.......≈≈.# .≈.....♣.....≈.# .≈..♣.....ß.[≈.# .≈≈..ß.<..@.≈≈.# Nh >..≈≈..♣....≈≈..# #..≈≈...♣.≈≈..## ##.##....#### ..####Nhs Nh &3Nhp Nh Nh #......).....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# .≈≈.♣.......≈≈.# .≈.....♣.....≈.# .≈..♣.....ß.[≈.# .≈≈..ß.<...@≈≈.# Nh ..≈≈..♣....≈≈..# #..≈≈...♣.≈≈..## ##..##...#### ####Nh^ NhD &4Nhv Nhc OhN_M ...... #......).....# ....≈≈≈.≈≈≈.!.##..≈≈.....≈≈..≈≈..ß....≈≈.OhO≈.♣.......≈...♣.......♣.....ß@[≈≈..ß.<....≈≈..≈≈..♣....≈≈..#..≈≈...♣.≈≈..##..#####OhKXOhla&5OhhOhkOh0D..........# #......).....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# .≈≈.♣.......≈≈.# Oh0.≈.....♣.....≈.# .≈..♣.....ß.@≈.# .≈≈..ß.<....≈≈.# ..≈≈..♣....≈≈..# ##.Oh0|#######.### Oh;OhGE&6OhLOhQo _You see here a +0 helmet.QhQhUEquip which item?  - - Unarmed (current attack)[?] describe selected [!] equip|wield[tab] equip|unequip Sh Sh Sh CTPittman the Conjurer..........#Draconian#......).....#Health: 14/14 ========================....≈≈≈.≈≈≈.!.##Magic: 3/3========================#..≈≈.....≈≈...#AC: 4Str: 9..≈≈..ß....≈≈..#EV: 11Int: 18.≈≈.♣.......≈≈.#SH: 0Sh Dex: 9.≈.....♣.....≈.#XL:  1 Next:  0% Place: Dungeon:1.≈..♣.....ß.@≈.#Noise: ---------  Time: 6.0 (0.0).≈≈..ß.<....≈≈.#-) Nothing wielded..≈≈..♣....≈≈..#Cast: Magic Dart#..≈≈...♣.≈≈..####..≈≈≈≈≈≈≈..####.........#########.###..#####Will you be the one to retrieve the legendary Orb of Zot from the depths?Press ? for a list of commands and other information.  Found a helmet, a puce potion and a sling. _Found a staircase leading out of the dungeon. _Okay, then. _You see here a +0 helmet.Shl P  Okay, then.Sh Sh Sh . _UhM ......!#.. ...... #......).....# ....≈≈≈.≈≈≈.!.##..≈≈.....≈≈..≈≈..ß....≈≈.≈.♣.......≈...♣.....♣.....ß.[≈≈..ß.<....≈≈..≈≈..♣....≈≈..#.#..Uh\Uh+7.0 (1Uh[Uh#T _Found a ruby potion.VhjDVh[MVh!UVhWT _Why would you want to do that?Wh....!#.. ..........# #......).....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# .≈≈.♣.......≈≈.# .≈.....♣...@.≈.# .≈..♣.....ß.[≈.#Wh .≈≈..ß.<....≈≈.# ..≈≈..♣....≈≈..#  #..≈≈...♣.≈≈..##  ##..≈..## ##.........## #######.###  ..#WhWh-8 _Who Wh Why........!#.............# #......).....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# .≈≈.♣.......≈≈.# .≈.....♣..@..≈.# .≈..♣.....ß.[≈.# .≈≈..ß.<....≈≈.#  ..≈≈..♣....≈≈..#  #..≈≈...♣.≈≈..## ##..≈..## ##.....## #######.WhX[33m###  ..#9Wh0% .........!#.............# #......).....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..#Wh%  .≈≈.♣.......≈≈.# .≈.....♣.@...≈.# .≈..♣.....ß.[≈.# .≈≈..ß.<....≈≈.#  ..≈≈..♣....≈≈..#Wh% _ #..≈≈...♣.≈≈..## ##..≈..## ##....Whe& .....##  #######.###  ..#Wh1 Wh= /10.0 (1.0)WhE WhG Wh0 .........!#..#............# #......).....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# .≈≈.♣.......≈≈.# .≈.....♣@....≈.# .≈..♣.....ß.[≈.# .≈≈..ß.<....≈≈.# ..≈≈..♣....≈≈..# #..≈≈...♣.≈≈..## #Wh #..≈..## ##......## Wh ~#.###  ..#Wh WhԱ &1Wh Wh XhXhr!XhC+Xhp.Xh`M#...........#.#..........!#..#...... #......).....# ....≈≈≈.≈≈≈.!.##..≈≈.....≈≈..≈≈..ß....≈≈.≈.♣...@...≈.....♣.......♣.....ß.[.≈≈..ß.<....≈≈.#.≈≈..########.###XhXh8&2XhFXhXh& F#...........#.##..........!#..# #............##......).....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..#Xh  .≈≈.♣..@....≈≈.# .≈.....♣.....≈.# .≈..♣.....ß.[≈.# .≈≈..ß.<....≈≈.# ..≈≈..♣....≈≈..# #..≈≈...♣.≈≈..## ##..≈..## ##....Xh }.....##  #.###Xh Xh &3Xh Xh Yh;+M ###.....)..$$ #...........##..........!#..# #........##......).....# ....≈≈≈.≈≈≈.!.##..≈≈.....≈≈...≈≈..ß@...≈≈.≈.♣.......≈.....♣......≈..♣.....ß.[≈.#...###.........##YhYh-&4YhYh7 _Found a spear and 15 gold pieces.YhTM ##.........# ###.....)..$$. #...........##..........!#..# #........##......).....# ....≈≈≈.≈≈≈.!.##..≈≈..@..≈≈..≈≈..ß....≈≈.≈.♣.......≈YhU.≈.....♣.....≈.#..#....##Yh`Yhr&5YhT}YhYhbtM ##.####### ##.........# ###.....)..$$. #...........##..........!#..# #........##......).....# ....≈≈≈@≈≈≈.!.##..≈≈.....≈≈..≈≈..ß....≈≈..≈≈.♣.......≈≈.#.#..≈≈...♣.≈≈..#Yh6Yh֍&6YhRYhYh[M ..  ##.####### ##.........#Yh\ ###.....)..$$. #...........#.#..........!#..# #........##.....@).....# YhM\....≈≈≈.≈≈≈.!.##..≈≈.....≈≈...≈≈..ß....≈≈..#.≈≈..♣....≈≈..YheYh2s&7Yhr{Yh|ZhD.. ##.# ##.####.....)..$$. ##...........#.# #..........!#..# #............# ##......@.....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..#Zh.≈≈.♣.......≈≈.#.≈.....♣.....≈.#.≈..♣.....ß.[≈.#.≈≈..ß.<....≈≈.# ZhZh-&8Zh+ZhkN _You see here a +0 sling.\h \hȄ Equip which item?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 sling\h4 A[?] describe selected [!] equip|wield[tab] equip|unequip ^h^h/CTPittman the Conjurer..Draconian##.########Health: 14/14 ========================##.........##Magic: 3/3========================###.....)..$$.AC: 4Str: 9##...........#.#EV: 11Int: 18#..........!#..#SH: 0Dex: 9#............#XL:  1 Next:  0% Place: Dungeon:1##......@.....#Noise: ---------  Time: 18.0 (0.0)....≈≈≈.≈≈≈.!.##-) Nothing wielded#..≈≈...^h3[34m..≈≈...#Cast: Magic Dart..≈≈..ß....≈≈..#.≈≈.♣.......≈≈.#.≈.....♣.....≈.#.≈..♣.....ß.[≈.#.≈≈..ß.<....≈≈.#..≈≈..♣....≈≈..# _You see here a +0 helmet. _Okay, then. _Found a ruby potion. _Why would you want to do that? _Found a spear and 15 gold pieces. _You see here a +0 sling.^h>^h>a5 (0.5b) +0 sling^h>WFire: b) +0 sling^hG^hJ- _b - a +0 sling (weapon)^h; .. ##.# ##.## ###.....)..$$. ##...........#.# #..........!#..# ^h0 #............# ##.......@....# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# .. ^h[ ^hù -9.5 (1.0^h ^hb _hF.. ##.# ##.## ###.....)..$$.###...........#.# #..........!#..# #............# ##........@...# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# .≈. .≈≈. _hM_hN'20_hU_hW_h.. ##.## ##.## ###.....)..$$.# ##...........#.# #..........!#..# _h#............# ##.........@..# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# .≈≈. .≈.._h4 _h4_h&1_hK_h.. ##.######## ##...## ###.....)..$$.# ##...........#.# #....!#..# _h#............# ##..........@.# ....≈≈≈.≈≈≈.!.## #..≈≈.....≈≈...# .≈≈.♣ .≈..♣.. _hv _h &2_h_hA_h<  ..##.##########.........#####.....)..$$.##...........#..........!#..# #............# ##............≈≈≈.≈≈≈.@.###..≈≈.....≈≈...#..≈≈..ß....≈≈._h= .♣....≈≈..##..≈≈...♣.≈≈..##_hlH _hH &3_hO _hAY A4.5 (2_h_ _hb Q _c - a puce potion`h .. ##.######## ##...## ###.....)..$$.# ##...........#.# #....!#..# #............# ##............# ....≈≈≈.≈≈≈@..## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# .≈≈.♣.......≈≈.#  .≈.....♣.....≈.# .≈..♣.`h....ß.[≈.#  .≈≈..ß.<....≈≈.#  ..≈≈..♣....≈≈..#  #..≈≈...♣.≈≈..##`h`he+5.5 (1`hu`hk`h+M ..  ##.########  ##.........# ###.....)..$$#...........##..........!#..#`h5 #........##.........@..# ....≈≈≈.≈≈≈...###..≈≈.....≈≈...≈≈..ß....≈≈..#`h@..♣....≈≈..#`h`h&6`h&`h!`hގ M#. ..  ##.########  ##.........## ###.....)..$$.#...........##..........!#..#`hC  #........##............# ....≈≈≈.≈≈≈...###..≈≈.....≈≈...#.<....≈≈.#`h `h՘ &7`hv `hA `hX M. ..  ##.########  ##.........# ###.....)..$$.##...........#.##..........@#..# #........##............# ....≈≈≈.≈≈≈...##`h/Y K#♣.....ß.[≈.#`ha `hVb &8`hKi `hr `h]r +9.5 (2`hw `hz Q _d - a ruby potionahA!)M. ..  ##.########  ##.........## ###.....)..$$.##.........@.##...........#..# #............####............#..♣.....≈.#ahj)ah),30.5 (1ah/ahA2ahM#. #..  ##.########  ##.........# ###.....).@$$.##...........##...........#..##............##.##ah >.#♣.......≈≈.#ah.ah1ahahah e#. #.. ##.# ##.## ###.....)..@$.# ##...........#.# ah N#.....#..# #............##ahB ##...........#....≈≈≈.≈≈≈...#ah` w##..≈≈.....≈≈.ah 4# ah ah& &2ah ah ah +3.5 (2ah, ah 1 _You now have 8 gold pieces.ah<;#. #.. ##.# ##.## ###.....)...@.# ##...........#.# #.....#..# #............####............#....≈≈≈.≈≈≈...#ah;##..≈≈.....≈≈...#..≈≈..ß....≈≈..# bh bh_+4.5 (1bhbhbh+5.5 (2bh"bh;= _You now have 15 gold pieces (gained 7).bhg    #.  #..  ##.##  ##.##  ###.....)....@#  ##....#.#  #.....#..#  #............##  ##............#  ....≈≈≈.≈≈≈...##   #..≈≈.....≈≈...#   ..≈≈..ß....≈≈..#  bh~g .≈≈.♣.≈≈.#   bh|nbhn+6.5 (1bh tbh,vbh? #.  #..  ##.##  ##.##  ###.....)...@.#  ##....#.#  #.....#..#  #............## ##............# ....≈≈≈.≈≈≈...## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# .≈≈.♣.≈≈.#bh<7bhbhbhz b #. #.. ##.# ##.## ###.....)..@..# ##...........#.# #.....#..# #............## ##............# ....≈≈≈.≈≈≈...## #..≈≈.....≈≈...#bhz  ..≈≈..ß....≈≈..#  .≈≈.♣.≈≈.#bhd bh &8bh> bh bhl&  #. #.. ##.# ##.## ###.....).@...# ##...........#.# #.....#..# #............## ##............# ....≈≈≈.≈≈≈...## #..≈≈.....≈≈.#  ..≈≈..ß....≈≈..#  .≈≈.♣.≈≈.#bh- bhu- &9bh2 bhd5 bh| #. #.. ##.# ##.## ###.....)@....# ##...........#.# #...........#..# #.........## ##............# ....≈≈≈.≈≈≈...## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..#  .≈≈.♣.≈≈.#40chy #. #.. ##.# ##.## ###.....@.....# ##...........#.# #...........#..# #............## ##............# ....≈≈≈.≈≈≈...## #..≈≈.....≈≈...#  ..≈≈..ß....≈≈..#  .≈≈.♣.≈≈.#ch<1ch)chN _You see here a +0 spear.dhl9dh9&2dh=dh5A$ _e - a +0 speardh ##. #. #.. ##.# ##.## ###.....#dhy  ##...........#.# #...........#..# #............## ##............# .dh 6...≈≈≈.≈≈≈...## #..≈≈.....≈≈...# .dhߺ .≈≈..ß....≈≈..#  .≈≈.♣.≈≈.#dh dh8 &3dh dh eh[#. #. #. #.# #.. ##.# ##.## ###...@.......# ##...........#.# #...........#..##............##  ##............# ....≈≈≈.≈≈≈...## #..≈≈.....≈≈...# ..≈≈..ß....≈≈..# eh W .≈≈.♣.≈≈.#eheh&4eheheh #. #. #. #.##eh #..# ##.# ##.##ehO ###..@........# ##...........#.#ehnc #...........#..# ##............## ##............# ....≈≈≈.≈≈≈...##eh.#..≈≈.....≈≈.# ..≈≈..ß....≈≈.# ehܼW .≈≈.♣.≈≈.#eheh8&5eheh4M#. #.##..#  ##.########  ##.@.......# ###..........##...........##...........#..#....≈≈..ß....≈≈.ehReh&6eh%ehehF M.. #.#..#  ##@########  ##.........# ###..........##...........#.###..≈≈.....≈≈..ehW eh &7eh eh@ eh  M.. ##.@#  ##.########  ##.........####...........#....#..#.#.........ehb$ eh$ &8eh( ehM* fhC ... ..# #.# #.# #.# #.# #.## #@.# ##.## ##.........## ###...........# ##...........#.# #...........#..# ##............## ##............#  ....≈≈≈.≈≈≈...##fhIfhJ9fhNfhQghCM#$.. ##..#  ##.######## ##.........##......#........ghVIghI'50gh:Mgh_P+ _Found 10 gold pieces.hhŬoM.##$.. ##..# ##.########........hh<1hhhhhhu8M#..#.#.#$.. ##..#hh`v)#....hhF<2hh.hh<hh@M #.#.##.#.#.##.#.#...#$..... #.##....hhI<3hhKhhMihM #.# # #. # #.#.#.#.. #..##.#.#.....#$..#....#..#.#..ihih&&4ihih!ihrLM  #.# # # # # #.#.. #.#.#.#...#...##.#.#..........#$.........l##..###.#ihl   frilled lizard (asleep).ih* ih &5ihihOa _A frilled lizard comes into view.ihS   #.# # # . # #.#.#.#. #.#.#.#...#...##.#.#......#$.........l#...###### #..# ##.########ih ih &6ih ihh jh7.  #.# # # . # #.#.#.#.. #.#.#.#...#...##.#.#jh......#@.........l###....###### #..#jhf"jh"&7jhn,jhx0R _You see here 10 gold pieces.jh P#..## # #. # #.#.#.#... #.#.#.#.....##.#.#............#$. #..@..l###.#### ##.#  #.#.########8 _kh #..CTPittman the Conjurer#.#Draconian#.#kh Health: 14/14 ========================#.# # # #Magic: 3/3========================. # #.#.#.#.#AC: 4Str: 9.. #.#.#.#...#EV: 11Int: 18...##.#.#......SH: 0Dex: 9......#$.......kh XL:  1 Next:  0% Place: Dungeon:1#..@**l###.Noise: ---------  Time: 58.5 (0.0)#...####kh b) +0 sling###.#Fire: b) +0 sling#.#khm #.##.#l   frilled lizard (asleep)#.###..###.######## _A frilled lizard comes into view. _You see here 10 gold pieces.  kh Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linekh GAim: a frilled lizard (asleep, 98% to hit)mh#..CTPittman the Conjurer#.#Draconian#.#Health: 14/14 ========================#.# # # #Magic: 3/3========================. # #.#.#.#.#AC: 4Str: 9.. #.#.#.#...#EV: 11Int: 18...##.#.#......SH: 0Dex: 9......#$.......XL:  1 Next:  0% Place: Dungeon:1#..@..l###.Noise: ---------  Time: 58.5 (0.0)#...####b) +0 sling###.#Fire: b) +0 sling#hc*7m.##.##.#l   frilled lizard (asleep)#.###..###.######## _You see here 10 gold pieces.  Fire: b) +0 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)  Okay, then.mh_mh. _nh]  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phd #.. CTPittman the Conjurer #.# Draconian #.# Health: 14/14 ======================== #.# # # #  Magic: 2/3================-------- phD. # #.#.#.#.#  AC: 4Str: 9 .. #.#.#.#...#  EV: 11Int: 18 ...##.#.#......  SH: 0Dex: 9phRA ......#$.......  XL:  1 Next:  0% Place: Dungeon:1 #..@**l###.  Noise: ---------  Time: 58.5 (0.0) #...####  b) +0 sling ###.#phx Fire: b) +0 sling #.# ph#.# #.#ph l   frilled lizard (asleep) #.## #..# ph5##.######## _Okay, then.ph3Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.phjAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linephHAim: a frilled lizard (asleep, 100% to hit)ph #.. CTPittman the Conjurer #.# Draconian #.# Health: 14/14 ======================== #.# # # #  Magic: 2/3================-------- . # #.#.#.#.#  AC: 4Str: 9ph,j .. #.#.#.#...#  EV: 11Int: 18 ...##.#.#......  SH: 0Dex: 9 ......#$.......  XL:  1 Next:  0% Place: Dungeon:1 ph#..@..l###.  Noise: ---------  Time: 58.5 (0.0) #...####  b) +0 sling ###.#ph Fire: b) +0 sling #.# ph#.# #.#ph  l   frilled lizard (asleep) #.##ph@@ #..#ph` ##.######## phCasting: Magic Dart (safe; 3% risk of failure)  phConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  phPress: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  ph'The magic dart hits the frilled lizard.ph #.. #.# ph#.# #.# # # #  . #   ..   ph<"  ph\  ph{#..@**.###.   phW ###.#phX #.# phS#.# phS#.# ph#.## #..#phu phsT(...phW;8=9.5 (1ph]ph*`"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  pha`Aim: a frilled lizard (asleep, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard!shZM.  #.# # # . # #.#.#.#.. #.#.#.#...#...##.#.#shO......#@..........###....#######.##..shdsh%-sh' 60shQshshi!-sh$1.5 (2sh sh > _You now have 25 gold pieces (gained 10).the  #..## # #. # #.#.#.#... #.#.#.#..th...##.#.#............#.. #..@...###.#### ##.# #..##.########thdth+2.5 (1thWthuh#&3uh&uh/)uh,Xuh,uh.,uh8/uh0uhC1uh1uh3,uhO4uh6,uh:uh=,uhB>uh?uh?uh@uh+Cj3========uhCuh=G4 _Magic restored.uhpIuhIuhYJuhHLuh`NuhlPuhQuh5SuhIU,uhUuhXuhYuhY@========uhZuh\uhX^,uht_uhaauh7c,uhcuheuh+h,uhTiuhkuh;n,uhouh+quhs,uhtuhx,uhfyuh}L _You now have 30 gold pieces (gained 5).uh+ #...... ....... ....... ####?......#### K......... ... ... #.. # ##..##@#.. uhe###......#.# .......#.#.#.........#.# # # #......##.#.#.#.#.#uh&...... #.#.#.#...#K   kobold (missile, asleep)......##.#.#......uhW.........#........uh˅D...#####......###.uhԏ0819.0)uh,2.5 (20uhuh=z _A kobold comes into view. It is wielding a +0 short sword.wh޶  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.xh 0  CTPittman the Conjurer #......  Draconian xhE .......  Health: 14/14 ======================== .......  Magic: 2/3================--------xh ; ####?......  AC: 4Str: 9 #### K.........  EV: 11Int: 18 ... *........  SH: 0xh <Dex: 9 xh #.. #*.....#  XL:  1 Next:  8% Place: Dungeon:1 xh% ##..##@#..  Noise: ---------  Time: 82.5 (0.0) xhF ###......#.#  b) +0 sling xhi .......#.#.#  Fire: b) +0 sling xh Y.........#.# # # #  xh m......##.#.#.#.#.#  xh ...... #.#.#.#...#  K   kobold (missile, asleep) xh m......##.#.#......  xh .........#........  ...#####......###. xh> Casting: Magic Dart (safe; 3% risk of failure)  xhh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  xh Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)yhn  CTPittman the Conjurer #......  Draconian .......  Health: 14/14 ======================== .......  Magic: 2/3================-------- ####?......  AC: 4Str: 9 #### K.........  EV: 11Int: 18 ... .........  SH: 0Dex: 9 #.. #......#  XL:  1 Next:  8% Place: Dungeon:1 ##..##@#..  Noise: ---------  Time: 82.5 (0.0) ###......#.#  b) +0 sling .......#.#.# yho  Fire: b) +0 sling .........#.# # # #  ......##.#.#.#.#.#  ...... #.#.#.#...#  K   kobold (missile, asleep) ......##.#.#......  .........#........  ...#####......###. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold.yhCs         #### )  ... *  #.. #*         # #  yhs     ..yhJ+..yh<16=3.5 (1yhyh  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (asleep, 100% to  hit)  The magic dart hits the kobold. _You kill the kobold!zh\ M ####### . #####?####.)......... #.. #@.....# ##..##.#......###......#.#...........#.#.# #r.zhʼ ........#.....##.r   rat (asleep)..... #...........#zhz zh .-4zh zh! V _A rat comes into view.{hT ####### . #####?####.).........###..##......# ##..##.#..###......#.#.....#.#.# #r......#.# # # ...##{h^UZ.... #...###.#.#{h_V-5{hXe{hf{h ###### #...... ....... . #####?......#.)..#..##......#. ##..##.#......{hn ###......#.#.... .......#.#.# #r. .........#.# # # # ......##.#.#.#.#.# ...... #.#.#.#...#  ......##.#.#......{hn<6{h{h {h9 ; ###### #...... ....... ....... #####?......#.)..#..##......#. ##..##.#...... ###......#.#.. .......#.#.# #r. .........#.# # # #......##.#.#.#.#.#....... #.#.#.#...#  ......##.#.#......{h {h &7{h {h |h,M #######....... .. #####?######..........#####..##......###..##.#......##..........|h<8|hp|hm  Things that are here: _a +0 short sword; 5 stones}h#2 #######..............#####?.######.).........#####..### ##..##.#.....}h/$##................##.#.#......}h}+}h,-9 _}h/2}h6}h ###### #...... ....... ....... #####?...... ######.). . #####..##......#. ##..##.#...... ###......#.#...........#.#.# #r..........#.# # # # r   rat (asleep).......##.#....... #.# }hǬ =90}h# }hu ~h' a###### #...... ....... . #####?...... ######.). . ~h #####..##......#. ##..##.#...... ###......#.#...........#.#.# #r.~h .........#.# # # # .......##.~h M # ~hB~h&1~hh~h~ht###.#.#.#####?.~h######.)..#####..##......#.#~hZ##..##.#.~ht###......#.#.~h. .......#.#.#.#r.~hJ [.........#.# # #.# .......##.#.#~hi ....... #.#.#~h + ~h~h&2~h~h~h ######## #. #####?~h######.)............#####..##......#.#~h ##..##.#..###......#.#...~h4..#.#.#.#r.. ~hG .........#.# #.#.~hXH...##~hj.~h|2 #...#~h~h5<3~hN~hx~hߐ  ######## #. ###########.)............#####..##......#.# ##..##.#..###......#.#...r 2 rats (asleep).....#.#.#.#r.. .........#.#r#.#.##~h {  A rat comes into view.~h rrr1 wandering)r#..~h f3==========4~h ~h _The rat squeaks loudly. _You see here a scroll labelled ZAICZE KEXUGOS.h = ####.#.#.#####?######.)..#####..##......#.#.##..##.#.###......#.#..r........#.#.#r#...#.........#.#.#.#.# h ? h@ hG rr..r.htH 6--5 _hIO hQ h( ## ##. #. #. #####. ######.). . #####..##......#.#. ##..##.#...r.... ###......#.#r..... .......#.#.#.#...#h). .........#.#.#.#.#  .##.#.#.#.#.#h+hO+h2Jrr...h3A--6h8hn< _You see here a scroll labelled ZAICZE KEXUGOS.h h xEquip which item?  - - Unarmed Hand Weapons (go to first with ))  b - a +0 sling (weapon)e - a +0 spear[?] describe selected [!] equip|wield[tab] equip|unequip h4 h qCTPittman the ConjurerDraconianh Health: 14/14 ========================Magic: 3/3========================#########h AC: 4Str: 9##........h EV: 11Int: 18#.........hA SH: 0Dex: 9#.........h XL:  1 Next: 16% Place: Dungeon:1#####@........Noise: ---------  Time: 96.5 (0.0)######.)...........h b) +0 sling...................Fire: b) +0 sling#####..##....r.#.#.##..##.#.r......###......#.#......rr 2 ratsh /.......#.#.#.#...#.........#.#.#.#.#.......##.#.#.#.#.#Things that are here: _a +0 short sword; 5 stones  A rat comes into view. _The rat squeaks loudly. _You see here a scroll labelled ZAICZE KEXUGOS. _You see here a scroll labelled ZAICZE KEXUGOS.hN ?  You unwield your +0 sling.h h Irr..hr 7.5 (1epearCast: Magic DarthM h - _e - a +0 spear (weapon)h@m###########.........#####?######.)..............r#####..###.# ##..##.#.......h###......#.#.......#.#.#.#...#.......#.#.#.#.......##.#.#.#.#. .h,hzBrr..h&8hhh5  You hit the rat. †   rat  You kill the rat!h*:m3--25=9.6 (1.1h?@hB( _The rat bites you.hQn## ##. #. #. #####?. ######.)...@. .r. #####..##......#.#. ##..##.#........###......#.#........#.#.#.#...# h.........#.#.#.#.#.......##.#.#.#.#.# hN h U4==100.6 (1.h 0)h h _The rat closely misses you. _You see here a rat corpse.hxJhL\3--1.7 (1.1hShUj _You hit the rat but do no damage. The rat bites you.hV  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hf  CTPittman the Conjurer  Draconian  Health: 13/14 ======================-- #########  Magic: 2/3================-------- ##........  AC: 4Str: 9 #.........  EV: 11Int: 18 #.........  SH: 0Dex: 9 #####?........  XL:  1 Next: 25% Place: Dungeon:1 ######.)...@.......  Noise: =--------  Time: 101.7 (0.0) ...........r.......  e) +0 spear #####..##......#u9m.#.  Cast: Magic Dart ##..##.#........  ###......#.#......  .......#.#.#.#...#  r   rat .........#.#.#.#.#  .......##.#.#.#.#.#  ....... #.#.#.#...# _You hit the rat but do no damage. The rat bites you.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)hqx  CTPittman the Conjurer  Draconian  Health: 13/14 ======================-- #########  Magic: 2/3================-------- ##........  AC: 4Str: 9 #.........  EV: 11Int: 18 #.........  SH: 0Dex: 9hr* #####?........  XL:  1 Next: 25% Place: Dungeon:1 ######.)...@.......  Noise: =--------  Time: 101.7 (0.0) ...........r.......  e) +0 spear #####..##......#.#.  Cast: Magic Dart ##..##.#........  ###......#.#......  hsf.......#.#.#.#...#  r   rat .........#.#.#.#.#  .......##.#.#.#.#.#  ....... #.#.#.#...# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  hsPress: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.hy/             .  hy        h}9.hh332.7 (1Magic Darthhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!hV  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh Your spells (cast)TypeFailure Level  a + Magic DartConjurationh3% 1 Select a spell to cast[!]/[I] toggle spell headersh8h9h@`CTPittman the ConjurerDraconianHealth: 13/14 ======================--#########Magic: 2/3================--------##........AC: 4Str: 9#.........EV: 11Int: 18#.........SH: 0Dex: 9#####?........h;A0XL:  1 Next: 33% Place: Dungeon:1######.)...@.......Noise: =--------  Time: 102.7 (0.0)...................e) +0 spearhdAR#####..##......#.#.Cast: Magic Dart##..##.#........hA2###......#.#.............#.#.#.#...#hA.........#.#.#.#.#.......##.#.#.#.#.#....... #.#.#.#...#hHBPress: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hBhHCTPittman the ConjurerDraconianHealth: 13/14 ======================--#########Magic: 2/3================--------##........AC: 4Str: 9#.........EV: 11Int: 18#.........SH: 0Dex: 9#####?........XL:  1 Next: 33% Place: Dungeon:1######.)...@.......Noise: =--------  Time: 102.7 (0.0)...................e) +0 spear#####..##......#.#.Cast: Magic Dart##..##.#........###......#.#.............#.#.#.#.hI..#.........#.#.#.#.#.......##.#.#.#.#.#....... #.#.#.#...#Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat. _You kill the rat!Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hMP  Okay, then.hTh3XhY. _hG' ## ##. #. #. #####?. ######.)..@†. ...h' #####..##......#.#. ##..##.#........ ###......#.#......h' .......#.#.#.#...# .........#.#.#.#.#h(7 .......##.#.#.#.#.#  . #.#.#.#...#h*0h9:-3.7 (1 _h%EhT  ## ##. #. #. #####?. ######.).@.†. ... #####..##......#.#.h : ##..##.#.. ###......#.#.. .......#.#.#.#.# .........#.#.#.#.# .......##.#.#.#.h }#.#  . #.#.#.#...#h h g4==-4h h hd## ##. #. #. #####?. ######.)..@†. ... #####..##......#.#. ##..##.#..###......#.#.............#.#.#.#...#.........#.#.#.#.#.......##.#.#.#.#.# hh&5hhhn;M ########## #. #####@.######.)...†..................#####..##......#.#.#.........#.#..##.#.#.#.#h%h.&6h3hChJ+7.7 (2hzQhTd _f - a scroll labelled ZAICZE KEXUGOSh`+n ###########.........##########.)..@†............#####..##......#.##.........#.#..##.#.#.#.#....... #.#.#.#...#h4h,>H==8.7 (1hEhGh ## ##. #. #. #####. ######.).@.†. ... #####..##......#.#. ##..##.#.. ###......#.#..hs .......#.#.#.#.# .........#.#.#.#.# .......##.#.#.#.#.#  . #.#.#.#...#hhb&9hhhx ######### ##........ #... #.. #####. ######.)@..†hGxp. ... #####..##......#.#. ##..##.#...hox ###......#.#...hx .......#.#.#.#..# .........#.#.#.#.#hx .......##.#.#.#.#.#  hxT. #.#.#.#...#hh'10h-hhY  ######### ##........ #......... #... #####. ######.@...†. ...h3Z  #####..##......#.#. ##..##.#.... ###......#.#.... .......#.#.#.#...#hZ + .........#.#.#.#.# .......##.#.#.#.#.#  . #.#.#.#...#h^a hg &1hk hp m  Things that are here: _a +0 short sword; 5 stonesh1 # ##. #......... #......... #####. ######@)...†....#..##......#.#. ##..##.#.....h ###......#.#..... .......#.#.#.#...# .........#.#.#.#.# .......##.#.#.#.#.#  . #.#.#.#...#hh7-2 _hehrh>+ ###########...............#####....######.)...†.......@.....######..##......#.# ##..##.#.......#...............##.#.#.#...# #.....hn&3hh7h5  # ##. #......... #... #####..######.)...†....#..##......#.#. ##..##.#.. ###......#.#...... .......#.#.#.#...# .........#.#.#.#.# .......##.#.#.#.#.# .......##.#.#.#...#  ......##.#.#......h ; hP@ ]3========4hqE hG h6r # ##. #. #... #####..######.)...†.....#..##......#.#. ##..##.#.. ###......#.#...... .......#.#.#.#...# .........#.#.#.#.# .......##.#.#.#.#.#h .......##.#.#.#...#  ......##.#.#......h7hܲ&5hqh3hƗ- # ##. #. #.. #####..######.)...†....#..##......#.#. ##..##.#. ###......#.#...... ......h%[.#.#.#.#...# .........#.#.#.#.# .......##.#.#.#.#.# .......##.#.#.#...#  ......##.#.#......hKh6&6hIhhG5 # ##. #.. #... #####..######.)...†...#..##......#.#.hU ##..##.#. ###......#.#...... .#.#.#.#...# .#.#.#.#.#  .##.#.#.#.#.#h  .##.#.#.#...#  ......##.#.#......hD hhE&7h !h #h ## ##... #(... #.. #####.######.)...†.#..##......#.#. ##..##.# ###......#.# .#.#.#.#... hޏ.#.#.#.#. .##.#.#.#.#. .##.#.#.#... ......##.#.#hIhI========8hh% _Found 5 stones.h; e ### ##..## #.(..... #.. #####.######.)...†.#..##......#... ##..##.#.hP; ###......#.# .#.#.#.# .#.#.#.# .##.#.#.#.# h{; e.##.#.#.# ......##.#.#hC hG &9hL hN hRl  # ##.### #.(.....# #S.# #####.######.)...†!.....#..##......#.. ##..##.#... ###......#.#..b .#.#.#.#.. .#.#.#. b   bat (asleep). .##.#.#.#. S   ball python (constriction, asleep) .##.#.#.#.hl : ......##.#.#...hy v  A bat and a ball python come into view.h} 920Magic Darth h [ _Found a lumpy green potion.ht" # ###......### ##..(.....# ##S.# ######h".######.)...†#!.....h"#..##......#...... ##..##.##...... ###......#.#h#.b... .#.#.#.#..... .#.#.#hZ#.##### .##.#.#.#.. .##.#.#.#h#J ......##.#.#h8-hR0&1h7hF:hH  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h(  CTPittman the Conjurer  Draconian ##### Health: 14/14 ======================== ####### ##.... Magic: 2/3================-------- #......### #..... AC: 4Str: 9 #..(.....# #..... EV: 11Int: 18 #S.......# #####..... SH: 0Dex: 9 h?)n#........######.)...†... XL:  1 Next: 33% Place: Dungeon:1 .......@................ Noise: ---------  Time: 121.7 (0.0) #!....*#######..##...... e) +0 spear #....*. ##..##.#.... Cast: Magic Dart #...*.. ###......#.#.. ...b... .......#.#.#.# ....... .........#.#.# b   bat (asleep) ..##### .......##.#.#.# S   ball python (constriction, asleep) .. .......##.#.#.#hx)| ......##.#.#.. _Found a lumpy green potion.  h)Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h)Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)hLBECTPittman the ConjurerDraconian##### Health: 14/14 ========================#########.... Magic: 2/3================--------#......####..... AC: 4Str: 9#..(.....##..... EV: 11Int: 18#S.......# #####..... SH: 0Dex: 9h?C{#........######.)...†... XL:  1 Next: 33% Place: Dungeon:1.......@................ Noise: ---------  Time: 121.7 (0.0)#!....*#######..##...... e) +0 spear#....*. ##..##.#.... Cast: Magic Dart#...*.. ###......#.#.....b... .......#.#.#.#....... .........#.#.# b   bat..##### .......##.#.#.# S   ball python (constriction, asleep).........##.#.#.#......##.#.#..Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehCYAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.hBhhh?b...h43=2.7 (1h honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat. _The bat is severely wounded.hb0  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  CTPittman the Conjurer  Draconian ##### Health: 14/14 ======================== ####### ##.... Magic: 1/3h========---------------- #......### #..... AC: 4Str: 9 #..(.....# #..... EV: 11Int: 18 h2#S.......# #####..... SH: 0Dex: 9 #........######.)...†... XL:  1 Next: 33% Place: Dungeon:1 h.......@................ Noise: =--------  Time: 122.7 (0.0) #!....b#######..##...... e) +0 spearhF #...... ##..##.#.... Cast: Magic Dart #...... ###......#.#.. ....... .......#.#.#.#hK ....... .........#.#.# b   bat ..##### .......##.#.#.# S   ball python (constriction, asleep) .. .......##.#.#.# ......##.#.#.. hK_The bat is severely wounded.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)hyCTPittman the ConjurerDraconian##### Health: 14/14 ========================#########.... Magic: 1/3========----------------#......####..... AC: 4Str: 9#..(.....##..... EV: 11Int: 18h|W#S.......# #####..... SH: 0Dex: 9#........######.)...†... XL:  1 Next: 33% Place: Dungeon:1.......@................ Noise: =--------  Time: 122.7 (0.0)#!....b#######..##...... e) +0 spear#...... ##..##.#.... Cast: Magic Dart#...... ###......#.#......... .......#.#.#.#....... .........#.#.# b   bath..##### .......##.#.#.# S   ball python (constriction, asleep).........##.#.#.#h......##.#.#..Casting: Magic Dart (safe; 3% risk of failure)  hqConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  h4/The magic dart hits the bat but does no damage.hǖMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat but does no damage.  The bat is severely wounded.h1h..bh +3.7 (1h˪huP _The bat barely misses you.h@hhh F _Unknown command.h{  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.he+  CTPittman the Conjurer  Draconian ##### Health: 14/14 ======================== ####### ##.... Magic: 0/3------------------------ #......### #..... AC: 4Str: 9 #..(.....# #..... EV: 11Int: 18 #S.......# #####..... SH: 0Dex: 9h+# #........######.)...†... XL:  1 Next: 33% Place: Dungeon:1 .......@................ Noise: =--------  Time: 123.7 (0.0) h+#!....*#######..##...... e) +0 spear #.....* ##..##.#.... Cast: Magic Dart h ,+#.....b ###......#.#.. ....... .......#.#.#.# ....... .........#.#.# b   bat h2,..##### .......##.#.#.# S   ball python (constriction, asleep) hU,Y.. .......##.#.#.# ......##.#.#.. hq,_Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  h,MConfirm with . or Enter, or press ? or * to list all spells.h,Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh,rAim: a bat (severely wounded, 100% to hit)h   CTPittman the Conjurer  Draconian ##### Health: 14/14 ======================== ####### ##.... Magic: 0/3------------------------ #......### #..... AC: 4Str: 9 #..(.....# #..... EV: 11Int: 18 #S.......# #####..... SH: 0Dex: 9 #........######.)...†... XL:  1 Next: 33% Place: Dungeon:1 h ........@................ Noise: =--------  Time: 123.7 (0.0) #!.....#######..##...... e) +0 spear #...... ##..##.#.... Cast: Magic Dart #.....b ###......#.#.. ....... .......#.#.#.# ....... .........#.#.# b   bat ..##### .......##.#.#.# S   ball python (constriction, asleep) .. .......##.#.#.# ......##.#.#..Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  h Press: ? - help, Shift-Dir - straight lineAim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat.hג w         )...† * *  h3 .     S   ball python (constriction, asleep)   .. h{ 5...hZ h414.7 (1Magic Darth% h,+ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, 100% to hit)  The magic dart hits the bat. _You kill the bat!h}  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h4h5{ _You don't have enough magic to cast this spell.h  ## ## #......### # #..(.....# # #S.# ######.######.)...†#!.....#..## #......# ##..##.# #......# ###......#.#.# .#.#.#.hc<.# .#.#..###### .##.#.#.. .##.#.#. ......##.#.#h hG .-5 _h_h(h"  # ## #......### # #..(.....# # #S.# ######.######.)...†#!.....#..##hu #......# ##..##.# #......# ###......#.# .# .#.#.#.# .#.#h.###### .##.#.#. .##.#.#hJ ......##.#.#hV-6h6hmh  # ## #......### # #..(.....# # #S.# ######.######.)...†#!.....#..## #......# ##..##.# #......# ###......#. h~.# .#.#. .# .#..###### .##.#.. .##.#. ......##.#.hΊ<7hhxhb y  # ## #......### # #..(.....# #hԑ  #S.# ######.######.)...h" #!.....#..## #......# ##..##.# #......# ###......# ..# .#.#h  ..# .# .....###### .##.# ..... .##.# ......##.#hќ <8h hO h# .#  h\.#  .....######  .....#  ....# h:h7&3h]h; _Found a stone staircase leading down.hW 9 # #......### #### #..(.....# #..g #†.# #...#. # #....#...... #.... #......##...### #......# .># .# . .# . g   hobgoblin (asleep) .....######  .....#  ....# hH] ha 84Magic Darthf hi \ _A hobgoblin comes into view.h  # #......### ##### #..(.....# #..g# #†.# #...#. # #....#...... #....# #......# #...#### #......#r.>## .#. .# r   quokka. .....###### . g   hobgoblin (asleep) .....#  ....#  A quokka comes into view. .g.rgrgg   goblin  The hobgoblin shouts! You hear a shout!  A goblin comes into h ]view. It is wielding a +0 dagger.====h 5h h ' _You hear a shout!hF  You hit the hobgoblin. Your tail-slap misses the hobgoblin.  The hobgoblin is moderately wounded.hUGh!Je  The hobgoblin barely misses you.hK  A kobold comes into view. It is wielding a +0 short sword.hTgr.>K K   koboldhUb=---7.0 (1.1h]hbV _The hobgoblin barely misses you.hgl  You hit the hobgoblin but do no damage.hs  The hobgoblin is moderately wounded.hhg..rK.h---8.1 _The hobgoblin hits you but does no damage.h9  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  CTPittman the Conjurer  Draconian  Health: 14/14 ======================== ########  Magic: 1/3========---------------- #......### AC: 4Str: 9 ##### #..(.....# EV: 11Int: 18 #...# #†.......# SH: 0Dex: 9 #..g#######........# XL:  1 Next: 50% Place: Dungeon:1 #..@................ Noise: =--------  Time: 158.1 (0.0) #.g..#######......### e) +0 spear #....# #......#  Cast: Magic Dart #.rh.#### #......#  ..K## ........#  .. .........#  r   quokka . .....###### . g   hobgoblin .....# . g   goblin ....#  K   kobold _The hobgoblin hits you but does no damage.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)h` CTPittman the ConjurerDraconianHealth: 14/14 ========================########Magic: 1/3========----------------#......### AC: 4Str: 9##### #..(.....# EV: 11Int: 18#...# #†.......# SH: 0Dex: 9#..g#######........# XL:  1 Next: 50% Place: Dungeon:1ha #..@................ Noise: =--------  Time: 158.1 (0.0)#.g..#######......### e) +0 spear#....# #......#Cast: Magic Dart#.r.#### #......#..K##........#...........#r   quokka......###### . g   hobgoblin.....#. g   goblin....#K   kobold  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hb NAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.h; h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  h Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 100% to hit)  h vThe magic dart hits the hobgoblin.  The hobgoblin is almost dead.h h g.rK>h% b2========9.1 (1h h Z _The hobgoblin completely misses you.h8  You hit the goblin.hhY  You kill the goblin!h=hr..KK   koboldh:w3--========8h60.2 (1.1hNh h'_The hobgoblin hits you.h;  You hit the hobgoblin.h\  You kill the hobgoblin!h.K.K   koboldh,1751.3hhT _The quokka closely misses you.h  You hit the quokka.  The quokka is moderately wounded.h;" jK. h!# (2.4hW) hs+ T _The quokka closely misses you.hD 0  The quokka is moderately wounded.The quokka is almost dead.  The quokka bites you but does no damage.  The kobold barhE W4==3.5hWK h;N > _The quokka bites you but does no damage.h2  You closely miss the quokka.The quokka is almost dead.The kobold hits you but does no damage.h2(4.6h8h;> _The quokka bites you but does no damage.h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  CTPittman the Conjurer  Draconian  Health: 14/14 ======================== ########  Magic: 1/3========---------------- #......### AC: 4Str: 9 ##### #..(.....# EV: 11Int: 18 #...# #†.......# SH: 0Dex: 9 #...#######........# XL:  1 Next: 75% Place: Dungeon:1 #.r@................ Noise: =--------  Time: 164.6 (0.0) #..K.#######......### e) +0 spear #....# #......#  Cast: Magic Dart #h[37m...#### #......#  ..>## ........#  .. .........#  r   quokka . .....###### . K   kobold .....# . ....# _The quokka bites you but does no damage.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)hj  CTPittman the Conjurer  Draconian  Health: 14/14 ======================== h########  Magic: 1/3========---------------- #......### AC: 4Str: 9 ##### #..(.....# EV: 11Int: 18 #...# #†.......# SH: 0Dex: 9 #...#######........# XL:  1 Next: 75% Place: Dungeon:1 #.r@................ Noise: =--------  Time: 164.6 (0.0) #..K.#######......### e) +0 spear #....# #......#  Cast: Magic Dart #...#### #......#  ..>## ........#  .. .........#  r   quokka a9;49m. .....###### . K   kobold .....# . ....# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.hE]   h%##### #..( #...# #† #.)h@   h)   h|..>##  .. hW K   koboldh/ . hK  hi  h0....#h9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 100% to hit)  The magic dart hits the quokka.  You kill the quokka!hq>g1------915.6 (1hDhG@ _The kobold hits you with a +0 short sword.h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hI(  CTPittman the Conjurer  Draconian  Health: 11/14 ==================------ ########  Magic: 0/3------------------------ #......### AC: 4Str: 9 ##### #..(.....# EV: 11Int: 18 #...# #†.......# SH: 0Dex: 9 h&K#...#######........# XL:  1 Next: 91% Place: Dungeon:1 #.)@................ Noise: =--------  Time: 165.6 (0.0) #..K.#######......### e) +0 spear #....# #......#  Cast: Magic Dart #...#### #......#  ..>## ........#  .. .........#  K   kobold . .....###### . .....# . ....# _The kobold hits you with a +0 short sword.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)hv3CTPittman the ConjurerDraconianHealth: 11/14 ==================------########Magic: 0/3------------------------#......### AC: 4Str: 9##### #..(.....# EV: 11Int: 18h4#...# #†.......# SH: 0Dex: 9#...#######........# XL:  1 Next: 91% Place: Dungeon:1#.)@................ Noise: =--------  Time: 165.6 (0.0)#..K.#######......### e) +0 spear#....# #......#Cast: Magic Dart#...#### #......#..>##........#...........#K   kobold......###### ......#.....#h 5HCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  h?5Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold.h!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.hu9/14 ---6.6 (1h̾4Magic Darth^h@ _The kobold hits you with a +0 short sword.h\  You barely miss the kobold.The kobold is moderately wounded.h-7.7 (1.1hh= _The kobold hits you but does no damage.h\L8  You hit the kobold.hTD)h\Uhw]CTPittman the ConjurerDraconianHealth: 10/14 =================-------########Magic: 0/3------------------------#......### AC: 4Str: 9##### #..(.....# EV: 11Int: 18#...# #†.......# SH: 0Dex: 9#...#######........# XL:  1 Next: 100% Place: Dungeon:1#.)@................ Noise: =--------  Time: 168.8 (1.1)#..).#######......### e) +0 spear#....# #......#Cast: Magic Darth^#...#### #......#..>##........#...........#......###### ......#.....#The kobold is moderately wounded. _The kobold hits you with a +0 short sword.  You barely miss the kobold.The kobold is moderately wounded. _The kobold hits you but does no damage.  You hit the kobold.h\_ h__You kill the kobold!You have reached level 2!hi/  --more--h͕14/20=-52 0% h`h4 _hI # #...... ##### #..(..... #...# #†. #...#. #. #..).#...... #....# #......#  #...#### #......# hI..>## .#.. .#.. .....######.. .....#  ....#hPhQ+-9hTQ0 _hVhd[  Things that are here: _a +0 dagger; a quokka corpse; a goblin corpsehx< # #...... ##### #..(h< #...# #† #...# #@) #..).#...... #....# #......#h= #...#### #......# .h=`.>## .# .... .# ... .....###### ... .....# h=K ....#h|EhjFH-70 _hNh@  ########......#####(.......†...#######.##.)........#.@).########..# #...###..#..#.#......hW h 15==1====1hä h h2 ########......#####(.......†...#######.##.)..........).########..# #...###....>## .......h?<2h/DhFhCd  #...... ##### #..( #...# #† #...####### ##.)..... #..).#######...... #@...# #...... #...#### #......h ....>### . #.... . #... ..... #... .....#...hŃ9 ....#....h9hP&3hDh?hY #######......#####(...†...#######.##.)..........).##########....# #..@####.....>### ..##.... .........h%h(&4hV0h2h1 k  # ##### #..( #...# #† #...####### ##.).... #..).####### ###....# # #.@.#### ##.....>### #....  #.... .....h<5  #.... .....# ...... ....#.............h9 h'? 6=======5hE hG h   # ##### #..( #...# #† #...# ##.) #..).####### ###....# # #@..#### # #.....>###  ###.....  #...... .....hU  #......# .....# ........# ....# .........# ...#h h &6hA h h###  ###......# hV #......# .....  #......# .....# ..# ....# ..# ..#  .#hh-8 _h hFh  # ##### #.. #...# #† #...# ##.) #..).# ###....# # #.####...#### # #...@.>###  ###......#  #......# .....  #......# .....#  ..# ....#  ..# ...# ..#h q7==9h h he # ##### #h$f #...# #† #...# ##.)hDfG #..).#hf# ###....# # #.####...#### # #..@..>### hf ###......#  #......# .....hf #......# ..... ..# .... .hgS..# ..h'gX..# ..h`g?.#hNnhXt'80hxhV{hy[ #... ##### #... #...# #.. #...#.. ##.)hT#. #..).# #. ###....# # #.####...#### # #.@...>### h ###......#  #......#  #......# he ........#  ..h7.......# ..........# ..........#h\hh&1hkhhOs ..... #####  .... #...#  ... #... ... ##.) #.# #..). #.# ###....#  #.####...####  #@....>###  ###......#  #......#  #......#  ........#  .........# ..........# ..........#hh*^2=====2hhDh M......# ..... ####.....  #...######... ##.)....... #..).###### ###....####...#### hT 3.....>## ###. #......# ...........h h5 B=3h h hM..$........# .......# ####......# ..... #...######... ##.)....... #..).###### ###....ht####...#### .....>## ###......#...........h*.....hhLT8=4hh* _Found 8 gold pieces.hM.......$... ....###..........# ..........# #...######..........# ##.).......hn #..).###### ###....####...#### #.....>###............h!hI(&5hK-h/h=M##########.$ ####  #...######.......@..# ##.).......#######.### #..).###### ###....h#.####...####hLhD=====6hhh aM##########.$ ####  #...######..........# ##.).......#######.### #..).#######.# ###....#h h% h, &7h2 h.4 h M##########.$ ####  #...######..........# ##.).......#######.### #..).######h hvh q9==8hhh}M##########.$ ####  #...######..........# ##.).......###hhR&9h֑h#hgaM##########.$ #### ..........# #...#######..hh"'90h٥hʧhM##########.$ ###..........# #...##.#h3#<1hJ'hz.h=@ M##########.$ ..........# ######.#hF hM s20===2hfT hU h Q##.##...$......##.#.# ######h .# #...##.# #...#.# ##.)#.### #..).  #.# ###....#h h Z3=====3h h hEP # #.# #...$......# #.#.# #######.# #...# #.# #... #.# ##.) #.### #..).  #.# ###....#hAWh]&4hbh,eh@g3     hg    #   #.# hg  #...$......#  hh #.#  .# #####  ###.# #...#   #.# #...   #h7h.# ##.)   hh#.### #..).   #.# ###....#h+oh$u&5hyh.|h         #  #hZ.#  #...$......#  #.#  .h.# #####   ###hA.# #...#   #hf.# #...   #.# ##.)h  #.### #..). hu  #.# ###....#hhC==6hhEv  ############...............######.#  #.####...####h| h F=====7h; h ha +8.8 (2h hҞ = _You now have 38 gold pieces (gained 8).hL        #  #.#  #.#  #.#  ..# #####  ####.# #...#  #.# #...  #.# ##.)   #.### #..).#   #.# ###....#   #.####...#### h$+9.8 (1hɑhғhn        #  #.#  #.#  #.#  ...#   ####.# #...  #.# #...  #.# ##.)  #.### #..).  #.# ###....  #.####...hh(200hKhIhB{        # hC #.#  #.#  #.#hACd  ....#  hpC ####.# #  #hC.# #  #.# ##.)hC/  hC#.### #..)  #.# ###hCP  #.####...hJhP&1hUh9XhA " ############.................##########..h v #.....>###h= h &2h h hw  ############..........######.......##########..ha  ###......#hZh&3hhPh0      ##  #h.#  #.# #.#  ).# h #.# #  #h`.# #  #h^.# ##.  #h;#.### #..  #.# ###..h^b   #.####...#h   #.....>### hx  ###......# hԲhZ4=====4hh$ _Found a spear.hN hr    h* ####h@#  #...#h  #..# #.#  #)hR.#  #h.k.# #  #.hK6.# # hh_ #...# ## ht ########.### # h #.# ###  #.####...hT  #.....>hb  ###......hf!h )&5h)hw+h=      ############  #..........# h #...#  #.#  #)hj.#   #hՇh.#   #..h5.#  h #..........#  hS` ########.### # hrY #.# ### h7 #.#### hf #.....> hψA ###hh'&6h7hjhY       #  #..........#h  #....#  #.#  #)h c.#  #.# h h #....#  #..........h P#  h B#.### h8  #.#   #.####hj o  #.....> h A ###h h &7h h% h      #  #.#  #...h.#  #.#  #).#  #.# h?C #....#  h_C #.#  h~< #.### h #.#   #.#### hy #.....  ###hhF=====8h}hUh>"      #  #.#  #.#  #.#h  #).#  #.#  #.#   #.#   #.###  #.# hq  #.  #h$J  ###hh&9h7h[!hJ9>        #.  #.  #.  #).  #.  #.  #.  #.  #.#  #.  #  ###hh<hO>'10h}BhFhV         #  #  #  #  #  #  #  #.  #.#  #.  #  ###h^ hF_ &1hc hf N _You see here a +0 spear.h     # #. #. #. #) #. #. #.h #.# #.#  #.# #.h;J ###.h֓h:-2 _hhwhn= m     # h= 8#.# #.# #.# #).# #h0> 7.# #.# #.# #.# #.#  h_> |#.# #. ###.h> hC h>F &3h=K hM hP<     #  #.#  #.#  #.#  #).#  #.#  #.#  #.# # #.# #. ###.hUhW&4h\h]hY     #  #.#  #....#  #.#  #).#  #.#  #....#  #.# # #.####. #.....> ###.hh!X5=====5h'hih K     #  #..........#  #....#  #.#  #).#  #.#  #....#  #..........# # #.### # #.# # #.####. #.....>#hX J ###.hY6h     ############  #..........#  #...#  #.# hq #).# # #.# # #...# # hπ#..........# # ########.### #. #.# ###. #.####. #.....>#hJ ###.hGh&7hhEh      #####  #...#  #..hP#  #.#  #).ht# # #.h# #. #..# #. h)#...h# ##. ########.### #. hY#.# ###. h$#.####...# #.....># h1###......#hh&8h hhn     ##  #.#  #.#  #.#  #).# # #ho .# #. #.# #. #.# ##.) ##.### #..) hIo#.# ###... #.####...## ho#.....>### ###......#h'thWzF=====9hhـh     #  #.#  #.#  #.#  #).# # #.h|# #. #.# #. #.# ##.). #h1+.### #..). #.# ###. #.####...# ha hh'20hhJh[     #  #.#  #.#  #.#  #).# # #.# #...# #.# #...# #.# ##.). #.### #..).# #.# ###....# #.####...# hahih&1h|hn-     #  #.#  #.#  #.#  #).# #####  #.# #...#  #.# #...# #.h# ##.). #.### #..).# #. #.# hvh&2hhh      #  #.#  #.#  #.#  #).# #####  #.# #...#  #.# #...#   #.# ##.).   hs #.### #..).# hթ h &3h h hOR  #  #.#  #.#  #.#  #).hR # #####  #.# #...#  #.# #...# #.# ##.). #.### #..).#  #. hS ?#.. hY h` &4hle hg hb# #.# #.#  #.#  #).hLd# #####  #.# #...# #.# #...##.hy^# ##.).#h.### #..).##.# ###....##.####...####h‚#.....>######......# . hh{h@&5hԕhTh<`# #.# #.# #.# #).# ##### #.# #...# #.# #...##.h`"# ##.).#.### #..).##.# ###....# #.####...#### #.....>### .haN###......# .hghm&6hrhshgN  ############.......... ######## #).......##### #########... #######.).......####......# ... hrU h,\ &7h$a hc hJ = ############.......... ######## #).......##### #########... #######.).......hJ #######.### #..).#######......# ... hP hW &8hv\ hd^ ´h ############.......... ######## #).......##### #########... ´h#######.).......#######.### #..).###### ´h #.# ###....# ........#´h+F.. ´h$´h&9´h´h´hl ############.......... ######## #).......##### #########... ´ho#######.).......#######@### #..).###### #.# ###....# ###...###´hװ9´h1.........#´h´h'30´h´h´h^  ........... #########.. #)..........##### #########....... #..........######..........# ##.).......#######.### #..).###### #@# ###....# ###...###....>### ......................#´hS ´h` &1´h ´h ´h n #########.... #).................# ##### #########..........# #... #..........######.....# ##.).......#######.### #..).###### #.# ###....# ###...###....>### .##...............................#´hz ´h &2´hQ ´h ôh0 ######## #).................# ##### #########..........# #... .....#######.).......#######.### #..).###### #.# ###....# ###...###....>### .##....... #..........ôhRôh˶&3ôhyôhôhϤ .# # )......# ##### #..........# #...# ##..........# #...##..........# ##.).##.### #..).##.# ###....# ##.####...#### ##.@...>### .###......# .#......# .#......# .........# ..........#..........#..........#ôh ôhƯ &4ôh ôh ôh n.# #. .....# ##### #...........# #...# #†#....# #...#.#.ôh ...# ##.).#.### #..).#.#.# ###....# #.#.####...#### #.ôh) #..@..>### .###......# .ôhO 1#......# .#......# .........# ....ôhn <....ôh ,....ôhc ôh] &5ôh ôh Ĵh=j .......##### #######...† ######.##.)........#######.### #..).####### #.# ###....# Ĵhj.####...###....>### ..###@.....#. ...........#ĴhsĴhy&6ĴhĴhʁĴhI7#######...† ######.##.)........#######.### #..).####### #.# ###....# #.####...###ĴhN#.....>### ..###....... ... ..Ĵh`.....#..Ĵh)#.ĴhĴh&7ĴhzĴhĴh*r ######.##.)........#######.### #..).####### #.# ###....# #.####...###.....>### ..##....... .#.... #...Ĵhqr #..#.########..#ĴhzĴh&8ĴhĴhъĴh  ##.)........#######.### #..).####### #.# ###....# ####...###....>### ..##....... .#####....Ĵh  <  #..Ĵh@ Ĵh1# &9ĴhG) Ĵh+ ĴhX K #.# ##.) #.### #..).# #.# ###....# # #.####...#### # #.....>###  ###......#  #......#  #####......#  #.#  #.# #.#  #.#  #.#  #.#  #..##  #..Ĵh4^ Ĵhf '40Ĵh)l Ĵhn Ŵh) #.# ##.) #.### #..). #.# ###....#  #.####...####  #.....>###  ###......#  #......#  #####......#  #.#  #.# #.# #.# #.# #.# #..##  #..Ŵh"Ŵh &1Ŵh|Ŵh~Ŵh #######.### #..).###### #.# ###....# ###...###....>### .##....... #...#####.....  ##ŴhŴh!&2ŴhŴh[  #.# ###....# ###...###....>### .Ŵhܲ##....... #..#####....Ŵh  Ŵh ##Ŵh%ŴhEŴh&3ŴhŴh ~ ###...###....>### .##....... .#####....  Ŵh Ŵh! &4Ŵh' Ŵh) Ŵhq  ....>### .##....... .#####....  #######..#.#Ŵhw Ŵhx} &5ŴhƁ ŴhӃ Ŵhu0L ##....... .#####....  #######..# #.. Ŵh5Ŵh|<&6Ŵh@ƴhƴh###......# .#......# .#####......# .#.# .#.# #.# #.# #.# #.# #..## #.. ƴhƴh&7ƴhƴhƴh ###......# .#......# .#####......# .#.# .#.# #.# #.# #.ƴh '# #.# #..## #....## .ƴh ƴh' &8ƴh ƴh Ǵh###......# .#......# .....######......# .....##.# ....##.# #.# #.# #.# #.# #..## #.... ###.#.ǴhǴht &9Ǵh ǴhǴh3rM###......# .#......# .....######......# .....# #.# ....# #.# #.# #.# #.# #.# Ǵh 4#..## #.... ###.#..Ǵh;ǴhA'50Ǵh7GǴhHǴh\EM###......# .#......# .....######......# .....# #.# ....# #.# #.# #.# #.# #.# #..## ##.... ..#Ǵh8cǴhi&1Ǵh:nǴh&pǴhkb###......# .#......# .....######......# .....# #.# ....# #.# #.# #.# #.# #.# #..## ##.... Ǵhal####.#....#ǴhrǴhw&2Ǵh|Ǵh}Ǵh   .....######## ....  #######.@##Ǵh  ##....# ####.#.....#.Ǵh Ǵh &3Ǵh Ǵh Ǵh  #### ....  ...........########..#### ##@...# #### .....#.Ǵh>Ǵh &4ǴhtǴh)ȴhvt#####......# .....# #..# ....# #..# #..# #..# #..........# #..........# ##..#### ##.@..# ####.# .. ...#...ȴh|ȴh&5ȴhLȴhWȴhTGM#####......# .....# #..........# ....# #..........# #..........# #..........# #....# #..........# ##..#### ##..@.# ȴh####.# ... ##...##...ȴhaȴh#&6ȴhȴhȴhS#####......# .....# #.# ....# #..........# #..........# #..........# #..........# #..........# ##..#### ##...@# ####.# ȴh-#... ###...##......ȴhȴh|&7ȴhȴhQȴh^ ....  .........#######..#### ##.... #### #...###...#ȴh h ##.... ... .. .ȴh ȴh% &8ȴhܯ ȴh ɴhg  ......#######..#### ##.... ####.### #@..###...#ɴh~ ##......ɴhhɴhc&9ɴhɴhɴhɴhɴhɴhWɴh@vM#.# #.# #..........# #..........# #..........# #..#### ##....# ####.### ɴhv#.@.# ###...# ##.......ɴhU|ɴh6'60ɴhɴhɴh #.# .#.# .#..........# #....# #...# #..#### ##....# ####.### ɴh: )#..@# ###...# ###..... #...ɴh[ ...#ɴhy o#.#?#ɴh ɴhu &1ɴhP ɴhZ e _Found 2 scrolls labelled KEYCOXTUTRU.ɴhK ɴhS ɴhLT ɴhV ʴho g  ..#######..#### ##.... ####.### #...######@..# ###...... #.......#ʴh ʴh &2ʴh% ʴhq' ʴh0ʴh3ʴh78ʴh:˴h#.# .#.#  #....#  #...#  #..#### ##....# ####.### #...### ###.@.# ###.#.....#˴h).....#...###.# #˴hJ˴h&3˴h˴h˴h9,#.# . #.# #.# #...# #..#### ##....# ####.### #...### ###..@# ###.##.....#. ....##.##.#.. ?##. #˴hA˴hWF&4˴h@K˴hM˴h   #######..#### ##....# ####.### .# #...### ..####...#...#.. ###@....... ##.....#  .˴hg ˴hl &5˴h ˴h ˴hQ˴h-U˴hX˴hY̴h6.# .# .# ..#### ######....# ...# ####.### Jb.# #...###...# ̴h###...#...#.###.##.....#.......# #.#.̴h&.##.##l.. ?# J   endoplasm (asleep)#.#. # b   bat (asleep)#. . ̴hl   frilled lizard (asleep)̴h  A bat, a frilled lizard and an endoplasm come into view.Found an escape hatch in the floor.  The frilled lizard hisses angrily.̴hul.l̴h\86Magic Dart̴hY ̴hP#s _The frilled lizard unfolds its giant frill.̴h*# # # ..#### ##### ##....# #...# ####.### #Jb.# #...###...# .###...#...#.###.##.....#........# # #... ?# #.#. .# #. . >..  Found a stone staircase leading down.̴hro.Jl.J̴h&7̴h̴h^ _The endoplasm quivers.̴hs# # # ..#### ##### ̴h##....# #...# ####.### #.b.# ##...###J..# ..#̴h":###...#...#....####.###.....#...#..# ##..##..l..## ##..##.# ##... ?# ̴hH"##.#. .# .#. . >. ̴hh0.#.̴h]̴h̴hl̴h̴hU>.Jbl.b̴h8.=8̴h̴hP _The bat barely misses you.ϴhT  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϴh˫........# CTPittman the Conjurer ........# Draconian ........# Health: 20/20 ======================== ϴh v#####..#### ##### Magic: 4/5===================-----  ##....# #...# AC: 4ϴh-;Str: 9 ϴhK####.### #.>.# #  EV: 11Int: 18ϴhj ϴh#...###...# ..#  SH: 0Dex: 9 ϴh¬_###...#Jb.#....#  XL:  2 Next:  0% Place: Dungeon:1 ϴh###...@......#  Noise: =--------  Time: 268.8 (0.0) ##.....#...#  e) +0 spear .....l..# # # Cast: Magic Dart ϴh=..##.....## # #..##.# #ϴh] #... ?# # J   endoplasmϴhy ϴh#.#. .# . b   bat ϴh#. . >. .# l   frilled lizard ϴh̭I. _The bat barely misses you.ϴhCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϴhAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineϴh35Aim: a bat (100% to hit)дh{ ........# CTPittman the Conjurer ........# Draconian ........# Health: 20/20 ======================== #####..#### ##### Magic: 4/5===================-----  ##....# #...# AC: 4Str: 9 ####.### #.>.# #  EV: 11Int: 18 #...###...# ..#  SH: 0Dex: 9 ###...#Jb.#....#  XL:  2 Next:  0% Place: Dungeon:1 ###...@......#  Noise: =--------  Time: 268.8 (0.0) ##дhx[37m.....#...#  e) +0 spear .....l..# # # Cast: Magic Dart ..##.....## # #..##.# # #... ?# # J   endoplasm #.#. .# . b   bat #. . >. .# l   frilled lizard .Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (100% to hit)  The magic dart hits the bat. #####   #...#  #.>[40дhm.# #   ..#  .       #      #... ?#  #.#. .# . l   frilled lizard #. . >. дh0[onfirm with . or Enter, or press ? or * to list all spells.дhbAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (100% to hit)  дhWThe magic dart hits the bat.  You kill the bat!дh;дhM.l.дhI%3дhv9.8 (1дhдhh дhI_The endoplasm closely misses you.Ѵhm  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ѵhdz........# CTPittman the Conjurer ........# Draconian ........#Ѵhz Health: 20/20 ======================== #####..#### ##### Magic: 3/5==============----------  ##....# #...#Ѵhz AC: 4Str: 9 Ѵhz####.### #.>.# #  EV: 11Int: 18Ѵh{ Ѵh;{#...###...# ..#  SH: 0Dex: 9 Ѵh|{?###...#J..#....#  XL:  2 Next:  3% Place: Dungeon:1 Ѵh{)###...@......#  Noise: =--------  Time: 269.8 (0.0) Ѵh{##..l..#...#  e) +0 spear ........# # # Cast: Magic DartѴh{~ ..##.....## # Ѵh|v#..##.# # Ѵh-|#... ?# # J   endoplasm ѴhN|#.#. .# . l   frilled lizard Ѵhx|#. . >. .# Ѵh|. _The endoplasm closely misses you.Casting: Magic Dart (safe; 3% risk of failure)  Ѵh|MConfirm with . or Enter, or press ? or * to list all spells.Ѵh}Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineѴhp}AAim: a frilled lizard (100% to hit)ѴhĶ ........# CTPittman the Conjurer ........# Draconian Ѵh> ........# Health: 20/20 ======================== #####..#### ##### Magic: 3/5==============----------  ##....# #...#Ѵh  AC: 4Str: 9 Ѵh÷ '####.### #.>.# #  EV: 11Int: 18 Ѵh #...###...# ..#  SH: 0Dex: 9 Ѵh: ?###...#J..#....#  XL:  2 Next:  3% Place: Dungeon:1 Ѵhw ###...@......#  Noise: =--------  Time: 269.8 (0.0) ##..l..#...#  e) +0 spearѴh  ........# # # Cast: Magic DartѴh  ..##.....## # #..##.# # Ѵh7 #... ?# # J   endoplasm Ѵh~ #.#. .# . l   frilled lizard #. . >. .# .Ѵh HCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Ѵh Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.Ѵh  #####   #...#  #.>.# #   ..#   Ѵhg    ##...   #      #... ?#  #.#. .#  #. . >. Ѵhb .onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!Ѵhdm 4670.8 (1ѴhRv Ѵhy V _The endoplasm barely misses you.Ѵh% Ѵhm Ѵh" Ѵh F _Unknown command.Ҵh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҵh܀ ........# CTPittman the Conjurer ........# Draconian ........# Health: 20/20 ======================== #####..#### ##### Magic: 2/5=========---------------  ##....# #...# AC: 4Str: 9 ####.### #.>.# #  EV: 11Int: 18 #...###...# ..#  SH: 0Dex: 9 ###...#J..#....#  XL:  2 Next:  6% Place: Dungeon:1 Ҵh_ ###...@......#  Noise: =--------  Time: 270.8 (0.0) ##.....#...#  e) +0 spear ........# # # Cast: Magic Dart ..##.....## # Ҵh #..##.# # #... ?# # J   endoplasm #.#. .# . #. . >. .# . _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Ҵh3 <Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)Ӵh1f........#CTPittman the Conjurer ........#Draconian ........#Health: 20/20 ======================== #####..#### #####Magic: 2/5=========---------------##....# #...#AC: 4Str: 9####.### #.>.# #EV: 11Int: 18#...###...# ..#SH: 0Dex: 9###...#J..#....#XL:  2 Next:  6% Place: Dungeon:1Ӵhf###...@......#Noise: =--------  Time: 270.8 (0.0)##.....#...#e) +0 spear........# ## Cast: Magic Dart..##.....####..##.###... ?## J   endoplasm#.#. .#.#. . >..#.ӴhgHCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  ӴhNgPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.ӴhFPress: ? - help, Shift-Dir - straight line  Aim: an endoplasm (100% to hit)  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.  The endoplasm freezes you.  You are frozen.ӴhI16-----1.8 (1Slow Ӵhr _You feel yourself slow down.Ӵh-/  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ӵhg >........# CTPittman the Conjurer ........# Draconian ........# Health: 16/20 ===================----- #####..#### ##### Magic: 1/5====--------------------  ##....# #...# AC: 4Str: 9 ####.### #.>.# #  EV: 11Ӵh UInt: 18 #...###...# ..#  SH: 0Dex: 9 Ӵhۜ I###...#J..#....#  XL:  2 Next:  6% Place: Dungeon:1 Ӵh )###...@......#  Noise: =--------  Time: 271.8 (0.0) Ӵh+ u##.....#...#  e) +0 spear ........# # # Cast: Magic DartӴh  ..##.....## # Slow  #..##.# # #... ?# # J   endoplasm Ӵh #.#. .# . #. . >. .# . Ӵh _You feel yourself slow down.Casting: Magic Dart (safe; 3% risk of failure)  ӴhE Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineӴhx wAim: an endoplasm (heavily wounded, 100% to hit)Դha........#CTPittman the Conjurer ........#Draconian ........#Health: 16/20 ===================----- #####..#### #####Magic: 1/5====--------------------##....# #...#AC: 4Str: 9####.### #.>.# #EV: 11Int: 18#...###...# ..#SH: 0Dex: 9###...#J..#....#XL:  2 Next:  6% Place: Dungeon:1###...@......#Noise: =--------  Time: 271.8 (0.0)##.....#...#e) +0 spearԴha]........# ## Cast: Magic Dart..##.....### Slow #..##.###... ?## J   endoplasm#.#. .#.#. . >.Դhab.#.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  ԴhObPress: ? - help, Shift-Dir - straight lineAim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.Դh!onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (heavily wounded, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is almost dead.Դhz,3.3 (1.5ԴhԴhd _The endoplasm barely misses you. The endoplasm misses you.ִhW" #####..#### #####  ##....# #...# ## ####.### #.>.# ..# #...###...# ...##...#J..#.. ###...... ##..@..#...#..... ##..##.....##  #..##.# . ?#. .. . >..# . .ִhXִh0`&.Jִha/-4.8ִhEgִh=iִh/  #####..#### ##### .#  ##....# #...# .## ####.### #.>.# ... #...###...#..##...#...#. ###...J......######.....#...#..... ###.....##  #..##.# . ?#. .. . >..#. . . g   goblin (asleep) ..g .J  A goblin comes into view. It is wielding a +0 club.7==6.3 _The endoplasm closely misses you.ٴhW  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ٴhId........# CTPittman the Conjurer #####..#### ##### .#  Draconian  ##....# #...# .##  Health: 17/20 ====================---- ٴhJ####.### #.>.# ...#  Magic: 0/5------------------------ #...###...#....#  AC: 4Str: 9 ###...#...#....#  EV: 11Int: 18 ###..........#  SH: 0Dex: 9 ٴhK#####..J..#...#  XL:  2 Next:  6% Place: Dungeon:1 .......@..# # # Noise: =--------  Time: 276.3 (0.0) ..##.....## # e) +0 spearٴhUK #..##.# # Cast: Magic Dart #... ?# # Slow  ٴhK#.#. .# . #. . >. .# J   endoplasm #. .. . g   goblin (asleep) ٴhK..g . . _The endoplasm closely misses you.Casting: Magic Dart (safe; 3% risk of failure)  ٴh:LsConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (almost dead, 100% to hit)ٴhQ;>........# CTPittman the Conjurer #####..#### ##### .#  Draconian ٴh;a ##....# #...# .##  Health: 17/20 ====================---- ####.### #.>.# ...#  Magic: 0/5------------------------ #...###...#....#  AC: 4Str: 9ٴh/< ###...#...#....#  EV: 11Int: 18 ###..........#  SH: 0Dex: 9ٴh<  #####..J..#...#  XL:  2 Next:  6% Place: Dungeon:1 ٴh<.......@..# # # Noise: =--------  Time: 276.3 (0.0) ..##.....## # e) +0 spear #..##.# # Cast: Magic Dart ٴh2=#... ?# # Slow  #.#. .# . #. . >. .# J   endoplasm ٴh=#. .. . g   goblin (asleep) ..g . .Casting: Magic Dart (safe; 3% risk of failure)  ٴh=Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineٴhY>Aim: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.ٴh`GL ##### .#   #...# .##   #.>.# ...#        .  ٴhG #      #... ?#  ٴh-H #.#. .#  #. . >. g   goblin (asleep) #. ..  ..g ٴhhAim  Press: ? - help, Shift-Dir - straight line: an endoplasm (almost dead, 100% to hit)  The magic dart hits the endoplasm.  You kill the endoplasm!  You feel yourself speed up... 13=7.8 (1.5Magic Dart _The goblin shouts!ٴh#ٴhٴhٴhIF _Unknown command.ڴh # ..#### ##### .# ##....# #...# #.## ####.### #.>.##...# #...###...#....# ###...#...#....# ###...# #####.....#...# #.# # #..##.....## #.#..##.# ##...#?# ##.#.#.# .#. ..>. .#.#. #.. ..... [40ڴh Cm.≈.≈ڴh gg   goblinڴh <--80 _ڴhg ڴh ۴h)####..#### ##### .#  ##....# #...# #.## ####.### #.>.##...# #...###...#....###.....# ###..........#####.....#.#..... #.##....@## . #..##.# #...#?#.#.#...#. ..>g.# #.. . ....≈##..۴h3۴hP(g.۴h8=1====--9Magic Dart۴h~&۴hR(۴he ##....# #...# #.## ####.### #.>.##...# #...###...#....##.... ###........#####.....##..........# #.##.....## . #..##@# ##...#?#.#.#g.. ..>..# #. .۴hs ....≈##.. ...۴h?۴hu(g.۴h'80۴h۴hܴh/  ܴhCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ܴh ; ##....# #...# #.##  CTPittman the Conjurer  ####.### #.>.##...#  Draconian #...###...#....#  Health: 18/20 =====================--- ###...#...#....#  Magic: 0/5------------------------ ###..........#  AC: 4Str: 9 #####.....#...# # EV: 11Int: 18ܴh g ..........# # ## SH: 0Dex: 9 ..##.....## #. XL:  2 Next: 13% Place: Dungeon:1 #..##@# ## Noise: ---------  Time: 280.8 (0.0) #...#g# ## e) +0 spear #.#.#.# .. Cast: Magic Dart #. ..>. .#. #. #.. .. .... .≈ g   goblin ##.. .≈ ... .≈ .≈ _Unknown command.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  ܴh2 Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)ݴh ##....# #...# #.##CTPittman the Conjurer####.### #.>.##...#Draconian#...###...#....#Health: 18/20 =====================---###...#...#....#Magic: 0/5------------------------###..........#AC: 4Str: 9ݴh#####.....#...## EV: 11Int: 18..........# ### SH: 0Dex: 9..##.....###. XL:  2 Next: 13% Place: Dungeon:1#..##@### Noise: ---------  Time: 280.8 (0.0)#...#g### e) +0 spear#.#.#.#.. Cast: Magic Dart#. ..>..#.#. #.........≈ g   goblin##...≈....≈.≈ݴhYCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.ݴhGonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.ݴhO gg 2 goblins (1 wandering)The goblin closely misses you.ݴhOg=1.8 (1Magic Dartݴh>UݴheYs _A goblin comes into view. It is wielding a +0 club.ݴhSݴhݴhݴh7ݴhN3R  The goblin shouts!  You hit the goblin.ݴha5ݴhD<)g.   goblinݴh>j7====2.9 (1.1޴h޴hJ _You kill the goblin!޴hW  ####.### #.>.##... #...###...#...##.... ###........#####.....##..........# #.##.....## .޴hX A #..##.# #.#.#g.. ..>..###... . .....≈##.... .........޴hZ ޴h_] e  A bat comes into view.޴hc ޴hd 7-=---30޴hAi ޴hn _The goblin hits you with a +0 club. The bat moves out of view.  Things that are here: _a +0 club; 2 scrolls labelled KEYCOXTUTRUߴhe,ߴhfߴhhߴho  You hit the goblin but do no damage. The goblin hits you but does no damage.---5.0 (1.1ߴhhuߴhexS _The goblin barely misses you.ߴh;ߴh,ߴhbb   bat (wandering)ߴhb5---6.1ߴhߴhv _You closely miss the goblin. The goblin hits you with a +0 club.hRi  You hit the goblin but do no damage.hhh b.bYou tail-slap the goblin, but do no damage.14----7.2hh9 _The goblin hits you with a +0 club.h&- p15==8.3h3 h5 y _You barely miss the goblin. The goblin hits you but does no damage.h( >9.4hZ. h1 y _You barely miss the goblin. The goblin hits you but does no damage.h*  You hit the goblin.  The goblin is moderately wounded.hC+j1====90.5Magic Darth71h3T _The goblin closely misses you.hch  You closely miss the goblin. Your tail-slap misses the goblin.The goblin is moderately wounded.hhc11-----1.6hqnhq9 _The goblin hits you with a +0 club.ho  You closely miss the goblin.You tail-slap the goblin, but do no damage.The goblin is moderately wounded.hp l2=----2.7hGv hx S _The goblin barely misses you.h   You hit the goblin.  The goblin is heavily wounded.h(3.8h"hL _The goblin misses you.hG  You hit the goblin but do no damage.The goblin is heavily wounded.hNH G====4.9hM h`P = _The goblin hits you but does no damage.h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ####.### #.>.##...#  CTPittman the ConjurerhZ #...###...#....#  Draconian h####...#...#....#  Health: 12/20 ==============---------- hC###..........#  Magic: 0/5------------------------ #####.....#...# # AC: 4hStr: 9 ..........# # ## EV: 11Int: 18 ..##.....## #. SH: 0Dex: 9 h #..##.# ## XL:  2 Next: 17% Place: Dungeon:1 hA#...#@# ## Noise: =--------  Time: 294.9 (0.0) hb-#.#.#g# .. e) +0 spear #. ..b. .#. Cast: Magic Darth\ #. ##... .. h..... .≈ ##.... .≈ g   goblin h..... .≈ b   bat ...... .≈ h..Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1IAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and wearing a +0 chain mail (heavily wounded,hW100% to hit)hXa ####.### #.>.##...#CTPittman the Conjurer#...###...#....#Draconianhq###...#...#....#Health: 12/20 ==============----------###..........#Magic: 0/5------------------------#####.....#...## AC: 4Str: 9..........# ### EV: 11Int: 18..##.....##h"#. SH: 0Dex: 9#..##.### XL:  2 Next: 17% Place: Dungeon:1#...#@#h|## Noise: =--------  Time: 294.9 (0.0)#.#.#g#.. e) +0 spear#. ..b..#. Cast: Magic Dart#. ##...........≈##....h.≈ g   goblin......≈ b   bat......h.≈..hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: a goblin, wielding a +0 club and wearing a +0 chain mail (heavily wounded,100% to hit)  The magic dart hits the goblin but does no damage.hu"Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club and wearing a +0 chain mail (heavily wounded,100% to hit)  The magic dart hits the goblin but does no damage.  The goblin is heavily wounded.htv1-5.9 (1Magic Darth|h9 _The goblin hits you with a +0 club.h'8  You hit the goblin.h)h,*C  You kill the goblin!h]*h*h0b>b   bath4l2=207.0 (1.1h:hl=Q _The bat closely misses you.hR  You barely miss the bat. The bat closely misses you.h (8.1hI h T _The bat completely misses you.hs 5  You hit the bat.h f)h 049.2h5 hT G _You kill the bat!h?  #...###...#.##.... ###.......#####.....##..........# ###.....## . #..##.# #.#)#..#..>...)....####......## . .......#≈##....... .....#...~~~.h#hXh6-3000hRh _Found a club.  Things that are here: _a +0 club; a +0 chain mail; a bat corpsehhyEquip which item?  - - Unarmed hInventory Items Hand Weapons (go to first with ))  e - a +0 spear (weapon)b - a +0 sling h Floor Items ([,] to select) Hand Weaponsh@'a +0 clubhwA[?] describe selected [!] equip|wield[tab] equip|unequip h+EA +0 club. A heavy piece of wood. While clubs are rather primitive weapons, bashing hEsomeone's skull in with one remains a very popular and effective means of dispute resolution. Base accuracy: +3 Base damage: 5 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.Your skill: 0.0hEAt 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 4 (Base 5 x 97% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.hEIt can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} hEMMenu/colouring prefixes: identified melee weapon _________________ h F“I have always been fond of the West African proverb: ‘Speak softly and carry a  big stick; you will go far.’ If I had not carried the big stick, the h+Fi organization would not have gotten behind me, and if I had yelled andhݘ YEquip which item?- - Unarmed Inventory Items ([,] to select) Hand Weapons (go to first with ))h / a +0 spear (weapon)a +0 sling Floor Items Hand Weapons  a - a +0 club h$ m [?] describe selected hQ [!] equip|wield[tab] equip|unequip hy hH~ hυ q#...###...#....#CTPittman the Conjurer###...#...#....#Draconian###..........#Health: 12/20 ==============----------#####.....#...## Magic: 0/5h8 E------------------------..........# ### AC: 4Str: 9..##.....###. EV: 11Int: 18#..##.### SH: 0hq HDex: 9#...#)### XL:  2 Next: 24% Place: Dungeon:1#.#.#@#h .. Noise: ---------  Time: 300.2 (0.0)#.#..>...)...hɆ .#. e) +0 spear#.###......##.. Cast: Magic Darth .......#.≈##........≈h .....#..≈ .......hD u.≈ ....~~~..hg ^ #.  h _The bat completely misses you.You hit the bat. _You kill the bat! h _Found a club.  Things that are here: _a +0 club; a +0 chain mail; a bat corpseh ?  You unwield your +0 spear.h #3hȒ =1.2 (1h) +0 club hq hi , _h - a +0 club (weapon)hx (##... ###.......#####.....##..........# ###.....## . #..##.# #h ...#)#.#[#######..#..@...)....###......## . . ≈h% .##.......#. .....##.~~~hH >._##he h- h7 U1====2h h _Found a gold piece. Found a faded altar of an unknown god. _There is a stone staircase leading down here.hS6###...#...#....# ###..........# #####.....#...# #....# # ##...##.....## #.#..##.# ##.#...#)# ##.#.#.#[#.#.#..>@..)..#.#.###......#..≈..# .≈...##.#.≈.###. #.....#.#.≈.# #..≈h6.....~~~...≈.....~_~.#.##.h>hD-3 _hNh Ph!b###...#...#....# ###..........# ######.....#...# #...# # ##...##.....## #.h"#..##.# ##.#...#)# ##.#.#.#[#.#.#..>.@.)..#..≈#.###......#..≈..# .≈≈.....##.# .≈.h"###. #.....#.# .≈.# #........# .≈≈......~~~.# ..≈h".....~_~. #..≈##.h*hN1&4h89_h:haHV  ###......#hH#####.....###..... ##..##.....## . #..##.# #...#)#.#[######### ..h I.>...)..... .#..≈###..@...#### ..≈h+I2#.... hEI≈≈.....##.......#.h]I*.huII._~.#hI......~~~.###. hIhQ8_hbX#=hX5h}_9_h$bht #####.....###..........# ##..##.....## . #..##.# ##...#).#.#[######### ..h ;.>...)..... .#..≈#.###......#### ..≈#.... ≈≈.....##.......#.###. #.#.h*...#.#....?### h&8_hh0{4=====6h7h:d _Found a scroll labelled ONIROEQOUMP.hi  ..... ##..##.....## . #..##.# #h #...#).#.#[######### ..#..>...)..... .#..≈#.###......#### ..≈...hښ ## ≈≈.....##.@.....#h F.###. #h*  # ...#≈hK (..hi #....#.....?.#h hի &7hٱ h d _Found a scroll labelled TUOTOT OTIG.h8h ##.....## . #..##.# ##...#).#.#[######### ..#..>...)..... .#..≈h##......#### ..≈#....## ≈≈.....##........###. #.# # ...#≈ ......~~~.≈≈..#.##....#######.#hhh&8h h h a  #..##.# #...#)#.#[######### ....>...)..... .#..≈##......#### ..≈...## hC!X≈≈.....##........###. #.## # ...#≈#........~~~hf!T.≈≈#.._h!R#..#####.#h!h*h 4&9h;h=hn " .#)#.#[######### ....>...)..... .#..≈##......#### ..≈...## ≈≈.....##.......#.###. #.## ##.#...≈#.....@..~~~.≈≈_#..~#..#.hv 8_h́ v15===10h h h9$  #.#[######### ....>...)..... .#..≈##......#### ..≈...## h$ w≈≈.....##........###. #.## ##.#...≈........~~~h$ g.≈≈_#..~#..h$ #.#....? ##h$ 6.####h, hs3 &1h: hb< hwX#.#.#[# ....≈#.#..>...)..... .#..≈#.###......#### ..≈≈.#..........### .≈≈.♣....##.......# .≈.###. #.....#.## .≈..♣##.##.# .≈≈.#.~~~.# ..≈≈.#.~_~.# #..≈#.~~~.# ##..≈#....#.#....?# ##.#....#.....?.# ##....######.#####h_h;h&2hphKshpy#.#.#[# ....≈#.#..>...)..... .#..≈≈.#.###......#### ..≈≈.h#..........### .≈≈.♣.....##.# .≈.###. #.....#.## .≈..♣.##.##.hK# .≈≈..ß#.~~~.# ..≈≈.#.~_~.# #..≈≈.#.~~~.# ##..≈#....#.#....?# ##.hr#....#.....?.# ##....##h,##### .hR##h1_h2 #2hn ;=====3h)8_hh+hu6#.#.#[# ....≈#.#..>...)..... .#..≈≈.#.###......#### ..≈≈..ß#..........### .≈≈.♣.h6 ....##.# .≈.###. #.....#.## .≈..♣.h6##.##.# .≈≈..ß.h7n#.~~~.# ..≈≈..♣h27 #.hR7u_~.# #..≈≈.#.h7~~~.# ##..≈#....#.#....?# ##.#....#.....?.# h7##....#h8W #hEj _You enter the shallow water.hMz==4Water hT7_hW? _Moving in this stuff is going to be slow.h8#.#.#[# ....≈≈≈.#.#..>...)..... .#..≈≈.#.###......#### ..≈≈..ß.#....ho### .≈≈.♣.....##.......# .≈.....♣###. #.....#.## .≈..♣.##.##.# .≈≈..ß.<#.~~~.# ..≈≈..♣.#.~@~.# #..≈≈.#.~~~.# ##..≈h&8#....#.#....?# ##.#....#.....?.# hNn##....###### hnU.# #.hT###h͖he6=5.8 (1.6hIhL  You now have 39 gold pieces (gained 1).hٷ+6.8 (2hhD _There is a faded altar of an unknown god here.h  You now have 39 gold pieces (gained 1). _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Okawaru or (c) Elyvilon, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.hhcHepliaklqana the Forgotten Hepliaklqana the Forgotten accepts the worship of those who would remember theirforebears, and fight alongside the greatest of them all. Acolytes of Hepliaklqana sacrifice a small part of their life essence to manifest their hNancestor into the world; as they explore and form new experiences, they will find themselves able to shape and control their ancestor's memory, eventually bringing them into the ranks of the mythical heroes. Favour - Hepliaklqana is neutral towards you. Granted powers:h7D(Cost)Your life essence is reduced. (-10% HP) hS`Your ancestor manifests to aid you. You can recall your ancestor.(2 MP)hq~You can remember your ancestor's identity.(Instant)You can swap creatures with your ancestor.h^(2 MP, Piety-)You can heal and protect your ancestor.(4 MP, Piety-)hAYou drain nearby creatures when transferring your ancestor. h[!]: Overview|Powers|Wrath hD hl#.#.#[######### ....≈≈≈. CTPittman the Conjurer#.#..>...)..... .#..≈≈... Draconian#.###......#### ..≈≈..ß. Health: 16/20 ===================-----#..........###.≈≈.♣... Magic: 2/5 h=========---------------....##.......#.≈.....♣ AC: 4Str: 9###. #.....#.## .≈..♣... EV: 11 h#Int: 18##.##........# .≈≈..ß.< SH: 0 hD,Dex: 9 hb-#........~~~.# ..≈≈..♣. XL:  2 Next: 24% Place: Dungeon:1 h#........~@~.# #..≈≈... Noise: ---------  Time: 316.8 (0.0)#........~~~.# ##..≈≈≈≈ h) +0 club h#....#.#....?###..... Cast: Magic Dart h~#....#.....?.####### h6?#....#######.# hTQ#####.## hn2.### hYou now have 39 gold pieces (gained 1). _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Okawaru or (c) Elyvilon, but you hcan't tell which. hPress the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. h hTWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their  hAown strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost) h_Okawaru requires that you fight alone, and prevents you from gaining allies.  hJtYou can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat. h~(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety.  htOkawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once.  hˊ[!]: Overview|Powers|Wrathhm h' #.#.#[######### ....≈≈≈. CTPittman the Conjurer#.#..>...)..... .#..≈≈... Draconian#.###......#### ..≈≈..ß. Health: 16/20 ===================-----#..........###.≈≈.♣... Magic: 2/5=========---------------h ....##.......#.≈.....♣ AC: 4Str: 9###. #.....#.## .≈..♣... EV: 11Int: 18##.##........# .≈≈..ß.< SH: 0Dex: 9hº b#........~~~.# ..≈≈..♣. XL:  2 Next: 24% Place: Dungeon:1#........~@~.# #..≈≈... Noise: ---------  Time: 316.8 (0.0)h #........~~~.# ##..≈≈≈≈ h) +0 clubh #....#.#....?###..... Cast: Magic Darth .#....#.....?.########....#######.######.##.###You now have 39 gold pieces (gained 1). _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Okawaru or (c) Elyvilon, but youcan't tell which.h Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.h8vhy`Elyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)h!z[!]: Overview|Powers|Wrath(h (h_ #.#.#[######### ....≈≈≈. CTPittman the Conjurer#.#..>...)..... .#..≈≈... Draconian#.###......#### ..≈≈..ß. Health: 16/20 ===================-----#..........###.≈≈.♣... Magic: 2/5=========---------------....##.......#.≈.....♣ AC: 4Str: 9###. #.....#.## .≈..♣... EV: 11Int: 18##.##........# .≈≈..ß.< SH: 0(h eDex: 9#........~~~.# ..≈≈..♣. XL:  2 Next: 24% Place: Dungeon:1#........~@~.# #..≈≈... Noise: ---------  Time: 316.8 (0.0)#........~~~.# ##..≈≈≈≈ h) +0 club#....#.#....?###..... Cast: Magic Dart(h #....#.....?.########....#######.######.##.###You now have 39 gold pieces (gained 1). _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Okawaru or (c) Elyvilon, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.+hd8+h8+h:Av#.#.#[######### ....≈≈≈. CTPittman the Conjurer#.#..>...)..... .#..≈≈... Draconian#.###......#### ..≈≈..ß. Health: 16/20 ===================-----#..........###.≈≈.♣... Magic: 2/5=========---------------....##.......#.≈.....♣ AC: 4+hArStr: 9###. #.....#.## .≈..♣... EV: 11Int: 18##.##........# .≈≈..ß.< SH: 0Dex: 9#........~~~.# ..≈≈..♣. XL:  2 Next: 24% Place: Dungeon:1+hA #........~@~.# #..≈≈... Noise: ---------  Time: 316.8 (0.0)#........~~~.# ##..≈≈≈≈ h) +0 club#....#.#....?###..... Cast: Magic Dart+hB#....#.....?.########....#######.######.##.###You now have 39 gold pieces (gained 1). _There is a faded altar of an unknown god here.  This altar belongs to (a) Hepliaklqana, (b) Okawaru or (c) Elyvilon, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.+hBD  Hepliaklqana accepts your prayer!Hepliaklqana welcomes you!+hM/  --more--.h RR   Xuxzi the ancestor.h Hepliaklqana forms a fragment of your life essence into the memory of yourancestor, Xuxzi!You can now recall your ancestor..hi of Hepliaklqana *.....18==.h$7.8 (1.h.hYn _You can now remember your ancestor's identity.0h.>...)..... .#..≈≈..##......#### ..≈≈..ß...## ≈≈.♣......##.......0hc.....♣###. #.##♣... ##.#...≈..ß.<0hA........R~~.≈≈..♣.~_#..≈≈..#..≈≈≈≈#.#....?0h̶ ##.......#.....?. ############0h#### # 0h: # 0hAA  You enter the shallow water.0hoQ~R0hS7===0hxV8Water 0heU _Moving in this stuff is going to be slow.0hZT n##......#### ..≈≈..ß...## ≈≈.♣......##............♣###. #.##♣... ##.#...≈..ß.<........~~~.≈≈..♣.R#..≈≈..~#..≈≈≈≈..#.#..@.? ##.......#.....?. ############ #### # .### _R20.4 (1.60h:] 1h V#.###......#### ..≈≈..ß.#..........### .≈≈.♣.....##.......# .≈.....♣.###. #.....#.## .≈..♣.##.##.# .≈≈..ß.<.#.~~~.# ..≈≈..♣.#.~_~.# #..≈≈...♣#.~R~.# ##..≈#....#.#...@?# ##.#....#.....?.# ##....#.# .##### .# #.### 101hX1hY1h#.###......#### ..≈≈..ß.#.### .≈≈.♣.....##.# .≈.....♣.###. #.....#.## .≈..♣.##.##.1hQp# .≈≈..ß.<.#.~~~.# ..≈≈..♣.#.~_~.# #..≈≈...♣.1h#.~R~.# ##..≈#....#.#....@# ##.#....#.....?.# #.1hh#....#.# .1h##### #.# #!1h%n.#### 1h1hIG~R1hC&21h1h l _Found a metallic blue potion.1hw8===3.4 (21h1ha _i - a scroll labelled ONIROEQOUMP1hf ... ≈≈.♣......##............♣1h ###. #.##♣... ##.#...≈..ß.<1h ~........~~~.≈≈..♣._1h `#..≈≈...♣~#..≈≈≈≈≈≈1h #.#...R ##.......#.....? #######1hA ###### .#### ###1hj  !.###1h !1h 1h _3=====4.4 (11h 1h 2h/ #.### .≈≈.♣ ....##.# .≈.....♣2h ###. #.....#.## .≈..♣ ##.##.# .≈≈..ß.< #2h.~~~.# ..≈≈..♣ #2h.~_~.# #..≈≈...♣2hBm #.~~~.# ##.. #....#.#...R.# ##2hc #....#.....@.# #2h~ #....#.# 2h ##### #.# 2hҊu !.# ###2h2h͓2h^&52hŸ2hN2h+6.4 (22h2ha _j - a scroll labelled TUOTOT OTIG2h#.### .≈≈.♣.....##.# .≈.....♣.2hK6###. #.....#.## .≈..♣.##.##.# .≈≈..ß.<.#.2hso~~~.# ..≈≈..♣.#.2h~_~.# #..≈≈...♣.#.2h˜a~~~.# ##..≈2h#....#.#...R.# ##.#....#.2h7# #2h..#....#2hMS.# .2ht##### #.# # #2h!##2hc2hԪH==7.4 (12h2h2hn ....##............♣###. #.##♣... ##.#...≈..ß.<........~~~.≈≈..♣._#..≈≈...♣~#..≈≈≈≈≈≈#.#...R ##............ ############## .#### ### ! ### 2hq P.R2h\w F=====82hh| 2hQ~ 3hR ###. #.##♣... ##.##........≈..ß.<........~~~.≈≈..♣.....~_#..≈≈...♣....~~#..≈≈≈≈≈≈#.#.... ##.......#......R ##############. .#### ### #.....! #.###### 3h 3h5P.R3h=&93h3h33h= ##.#...≈..ß.<........~~~3h.≈≈..♣...~_#..≈≈...♣.~~#..≈≈≈≈≈≈#.#.... ##.......3hf.... #############R3h- .###########.### 3hV{#.....! ######3hv!3h3hY:.R3h3h'303h3h3h  ##.##.# .≈≈..ß.< #.~~~.# ..≈≈..♣ #.~_~.# #..≈≈...♣ #.~~~.# ##.. #....#.#.....# ## #....#.......# # #....#######.#  ######R#  #.....@.# #.#3h* 3h &13h% 3h 3h +2.4 (23hO 3h Z _k - a metallic blue potion3h t ##.##.# .≈≈..ß.< #.~~~.# ..≈≈..♣ #.~_~.# #..≈≈... #.~~~.# ##.. #....#.#.....# ## #....#.......#  #....#.#  ######R#  #.# #.#.R3.4 (13h| 4h ##.##.# .≈≈..ß. #.~~~.# ..≈≈..♣ #.~_~.# #..≈≈ #.~~~.# ##..4hH #....#.#.....# ## #....#.#  #....#.# ######.# 4h #...@.R.# #.#4h=4hh4h72R.4h&44h4h4hVQ ##.##.# .≈≈..ß #.~~~.# ..≈≈.. #.~_~.# #..≈≈ #.~~~.# ##.. #....#.#.....# ## #....#.#  #....#.# ######.# #..@.R..# #.##4hQ4hW2R.4hXZ4=====54h]4hX_4h>1 ##.##4h.# .≈≈.. #.~~~.# ..≈≈ #.~_~.# #..≈≈ #.~~~.# ##.. #....#.#.....# ##4h #....#.#  #....#.# ######.# #.@.R...# #.#4h #.#.##4h4hL2R.4h&64h}4h4hQ" 4h# 4h( 4h* 5hV ##.##.# .≈≈ #.~~~.# ..≈≈ #.~_~.# #.. #.~~~.# ##.. #....#.#.....# ## #....#.# 5hr  #....#.# ######.# #@.R....# #.# #.# #.. ###5h5h{2R.5h&75hR5h)5hT........~~~.≈≈_#..~#..#.#.... ##. ######## ###########.# #.R....####### .### 5h5h&85h5h5h_#..~#..#.#.... ##. ######## ######## #.R.....######## ......g######## 5hW]g   hobgoblin (asleep)5hܼ5hNl.R, ally target)5hX=====9Magic Dart5h5h\ _A hobgoblin comes into view.5h ~#..#.#.... ##. ######## ####### 5hy #......R######.#######......g########5h` 5h P.R5h '405h 5h 6ht #.~~~.# ##..≈#....#.#.....# ##.#....#.# ##....#.# ############.# #.......# #.####### #R#.#.g.#.6h6h5K.R6h&16h 6h-6h#.~~~.# ##..≈#....#.#.....# ##.#....#.# ##....#.# ############.# #.......# #.# #.#.#R.@....g.#.6h D.R6h &26h6h6h #.~~~.# ##..≈#....#.#.....# ##.#....#.# ##....#.# #.# #.# #.# #.#.#.R.@...g.#.6hr ,6h .R@..g.g6hG 0===36h> 6h# + _The hobgoblin shouts!8h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8h t #........~~~.# ##..≈≈≈ CTPittman the Conjurer #....#.#.....# ##.... Draconian of Hepliaklqana *..... #....#.......# ##### Health: 18/18 ======================== #....#######.#  Magic: 3/5==============---------- ############.#  AC: 4Str: 9 #.......#  EV: 11Int: 18 #.#######  SH: 0Dex: 9 #.#######...  XL:  2 Next: 24% Place: Dungeon:1 #..R@**g....  Noise: ===------  Time: 343.4 (0.0) #########...  h) +0 club8h2   Cast: Magic Dart  R   Xuxzi the ancestor  g   hobgoblin (ally target) _The hobgoblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)9hy#........~~~.# ##..≈≈≈ CTPittman the Conjurer#....#.#.....###.... Draconian of Hepliaklqana *.....#....#.......###### Health: 18/18 ========================#....#######.#9hzMagic: 3/5==============----------############.#AC: 4Str: 9#.......#EV: 11Int: 18#.#######SH: 0Dex: 9#.#######...9hKzXL:  2 Next: 24% Place: Dungeon:1#..R@**g....Noise: ===------  Time: 343.4 (0.0)9hzP#########...h) +0 clubCast: Magic DartR   Xuxzi the ancestorg   hobgoblin (ally target)  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9h{Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.9h9hH.g.9h4--4.4 (19h\9honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is almost dead.9hFn  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:h #........~~~.# ##..≈≈≈ CTPittman the Conjurer #....#.#.....# ##.... Draconian of Hepliaklqana *..... #....#.......# ##### Health: 18/18 ======================== #....#######.#  Magic: 2/5=========--------------- ############.#  AC: 4Str: 9 #.......#  EV: 11Int: 18 #.#######  SH: 0Dex: 9 #.#######...  XL:  2 Next: 24% Place: Dungeon:1 #..R@*g.....  Noise: =--------  Time: 344.4 (0.0) #########...  h) +0 club  Cast: Magic Dart:hq[13d  R   Xuxzi the ancestor  g   hobgoblin (ally target) _The hobgoblin is almost dead.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:h2Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, ally target, 100% to hit):h>O #........~~~.# ##..≈≈≈ CTPittman the Conjurer #....#.#.....# ##.... Draconian of Hepliaklqana *..... #....#.......# ##### Health: 18/18 ======================== #....#######.#  Magic: 2/5=========--------------- ############.#  AC: 4Str: 9 :h?o#.......#  EV: 11Int: 18 #.#######  SH: 0Dex: 9 #.#######...  XL:  2 Next: 24% Place: Dungeon:1 #..R@.g.....  Noise: =--------  Time: 344.4 (0.0) #########...  h) +0 club  Cast: Magic Dart  R   Xuxzi the ancestor  g   hobgoblin (ally target)Casting: Magic Dart (safe; 3% risk of failure)  :h]@Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, ally target, 100% to hit)  The magic dart hits the hobgoblin.:hE                 #..R@*†.....    :hIE% :h&.:hh315.4 (1Magic Dart:h:h:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  :hAim: a hobgoblin (almost dead, ally target, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!;h#.~~~.# ##..≈#....#.#.....# ##.#....#.# ##....#.# #.# ##.# #.# .#.#.#..R.@†.#. .;h;hg;h;h;h'9 .RKK   kobold (wandering)A bat comes into view.A kobold comes into view. It is wielding a +0 dagger.;h5t3=====-6Magic Dart;h;h0 _The bat moves out of view.;hB##.~~~.# ##..≈#....#.#.....# ##.#....#.# ##....#.# .#.# ##.# .#.# ..#.#;h#.#...R.@.....K.#. ..#;h%;h&;h+.R@....K.Kally target);hK,@-7;h1;h4v _You see here a hobgoblin corpse.;h #.~~~.# ##..≈#....#.#.....# ##.#....#.# # #.#....#.# ...#.# .b.##.# ...;hL #.# ..#.#.....$#....R†@...K.#...###;hs b   bat (wandering)K   kobold (ally target);h ;h$ ;hr ;h ;h! ;h .b.R@..K.;hU &8;h ;h + _Found 16 gold pieces.h  #........~~~.# ##..≈≈≈≈≈≈ CTPittman the Conjurer  #....#.#.....# ##....... Draconian of Hepliaklqana *.....  #....#.......# # #######. Health: 18/18 ======================== >h2  #....#######.# .. .. Magic: 1/5====--------------------  ############.# ... ### AC: 4Str: 9 #.......# ....  EV: 11Int: 18 #.####### .....  SH: 0>ha ;Dex: 9 >h U#.#######*b...$  XL:  2 Next: 34% Place: Dungeon:1 >h #.....R@*.)....  Noise: =--------  Time: 349.4 (0.0) #########......  h) +0 club>h  .....  Cast: Magic Dart #### >h   R   Xuxzi the ancestor>h2   b   bat (ally target) >hZ _You kill the kobold!Casting: Magic Dart (safe; 3% risk of failure)  >h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  >h }Press: ? - help, Shift-Dir - straight lineAim: a bat (ally target, 100% to hit)>h  #........~~~.# ##..≈≈≈≈≈≈ CTPittman the Conjurer#....#.#.....###....... Draconian of Hepliaklqana *.....#....#.......# # #######. Health: 18/18 ========================#....#######.# .... Magic: 1/5====--------------------############.# ...### AC: 4Str: 9#.......# ....EV: 11Int: 18#.####### .....SH: 0Dex: 9#.#######*b...$XL:  2 Next: 34% Place: Dungeon:1#.....R@*.)....Noise: =--------  Time: 349.4 (0.0)#########......h) +0 club.....Cast: Magic Dart>h ####R   Xuxzi the ancestorb   bat (ally target)Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (ally target, 100% to hit)  The magic dart hits the bat.>h ,>hw ..bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (ally target, 100% to hit)  The magic dart hits the bat.  The bat is severely wounded.>h ,50.4 (1>h >h : _The bat hits you but does no damage.?h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?h 2 #........~~~.# ##..≈≈≈≈≈≈ CTPittman the Conjurer  #....#.#.....# ##....... Draconian of Hepliaklqana *.....  #....#.......# # #######. Health: 18/18 ========================  #....#######.# .. .. Magic: 0/5------------------------  ############.# ... ### AC: 4Str: 9 #.......# ....  EV: 11Int: 18 #.####### .....  SH: 0Dex: 9 #.#######.....$  XL:  2 Next: 34% Place: Dungeon:1 ?h #.....R@b.)....  Noise: =--------  Time: 350.4 (0.0) #########......  h) +0 club .....  Cast: Magic Dart ####   R   Xuxzi the ancestor  b   bat (ally target) _The bat hits you but does no damage.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line?hD ~Aim: a bat (severely wounded, ally target, 100% to hit)@h/ #........~~~.# ##..≈≈≈≈≈≈ CTPittman the Conjurer  #....#.#.....# ##....... Draconian of Hepliaklqana *..... @heU #....#.......# # #######. Health: 18/18 ========================  #....#######.# .. .. Magic: 0/5------------------------  ############.# ... ### AC: 4Str: 9 @h#.......# ....  EV: 11Int: 18 #.####### .....  SH: 0Dex: 9 #.#######.....$  XL:  2 Next: 34% Place: Dungeon:1 #.....R@b.)....  Noise: =--------  Time: 350.4 (0.0) @h7#########......  h) +0 club .....  Cast: Magic Dart @hG####   R   Xuxzi the ancestor @hox b   bat (ally target)@hCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line@hڣAim: a bat (severely wounded, ally target, 100% to hit)  The magic dart hits the bat.@h      #  @hNq ..   ...   ....   ..... @ht    @h=. @h#   @hީ.....  @h J####  @ho@hg0&.@h3g71.4 (1Magic Dart@h9@h2= onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (severely wounded, ally target, 100% to hit)  The magic dart hits the bat. _You kill the bat!@h#.~~~.# ##..≈#....#.#.....# ##.#....#.#########.##....#.#.......##.#....##.#...#.#..#.#.....$.#.....R.@.).#@hr.......[###@h@h B†R@h].-2@h@hH _Found a ring mail.Ah#.~~~.# ##..≈.#....#.#.....# ##.#....#.##.##....#.#...# #.#.#### #.#.#.#######.#.#.....$.#.....†R.@).#.#......[.##AhAh.R-3Ah/AhuAho#.~~~.# ##..≈.#....#.#.....# ##.##....#.#.##....#.#...#  #.#.# #### #.#.##.#######.##.#.....$..#Ahk#.....†.R.@......##.##......[.##AhAhj.R4AhXAhO _You see here a +0 dagger.AhqB#.~~~.# ##..≈..# #....#.#.....# ##.# #....#.#.### #....#.#.? ..# #.#.# #### #.#.# #.#######.# #.#.....$..# #.....†..R)# #.# Ahzr#......[.# AhMuAh|j.R5Ah߃Ahg _Found a scroll labelled ZAICZE KEXUGOS.AhL2 .~~~.# ##..≈..# ....#.#.....# ##.## ....#.#.### ....#.#.? ..# .#.# #### #.#.# #.#######.# Ah2 '#.#.....$..# #.....†...R.@....# #.# #......[.# Ah5 Ah< f)R6Ah D AhE Bhz~~~.# ##..≈..## #.#.....# ##.## #.#####.### #.#.? ..# .#.# #### #.#.# #.#######.# #.#.....$..# Bhr#.....†...)R.@...# #.# #......[.# BhoBhD.RBhRU1====7BhBh Bh H~~~.# ##..≈..## #.#.....# ##.## #.#####.### #.#.? ..# .#.# #### #.Bh\ #.# #.#######.# #.#.....$..# #.....†...).R.@..# #.# #......[.# Bh Bh D.RBh &8Bh& Bh$( BhR _..≈≈...♣.≈≈..##....~~~##..≈≈≈≈≈≈≈..###.....# ##.........##.......###############.### ...? .. #############......#.Bh d#######..........†...)..R########.......[.##########Bh& BhV, &9Bhy3 Bh< BhB ,60.4 (2BhCL BhN > _You now have 55 gold pieces (gained 16).Ch~..≈≈..♣....≈≈.._..≈≈...♣.≈≈..##....~~~##..≈≈≈≈≈≈≈..###.....# ##.........##.......###############.### ...? .. #############......ChzZ#######..........†...)..R########.......[.##########ChCh<R.ChJ====1.4 (1Ch Ch"##.......≈≈..ß.<....≈≈~..≈≈..♣....≈≈.._..≈≈...♣.≈≈..##....~~~##..≈≈≈≈≈≈≈..###.....# ##.........##.......###############.### ...?. .. #############.......ChL#######.....R.....†...)########.......[.##########ChCh<R.Ch@&2ChnChChX #.#..♣.....ß.[ ##.......≈≈..ß.<....≈≈~..≈≈..♣....≈≈.._..≈≈...♣.≈≈..##....~~~##..≈≈≈≈≈≈≈..###.....# ##.........##.......###############.### ...?..... #############.......R#######.......†...)Ch########.......[.##########Ch6Ch<R.Ch4&3ChحCh:ChJ }#..# ...♣.....  #.#..♣.....ß.[ ##.......≈≈..ß.<....≈≈~..≈≈..♣....≈≈.._..≈≈...♣.≈≈..##....~~~Ch ##..≈≈≈≈≈≈≈..###.....# ##.........##.......###############.### ...?..... #########...########......R#######.......†...)########.......[.##########Ch Ch <R.Ch! &4Ch)) Ch2+ DhZ.# .≈.....♣.....≈.# #.....#.## .≈..♣.....ß.[≈.# .# .≈≈..ß.<....≈≈.# ~~~.# ..≈≈..♣....≈≈..# ~_~.# #..≈≈...♣.≈≈..## ~~~.# ##..≈..## DhZ#.#.....# ##.## #.#.### #.#.?.....# .#.....R..#  #.#.DhZ;#  DhZ#.....†...)......#  # DheDhk&5DhrDhrtDh'.# .≈.....♣.....≈.# .....#.## .≈..♣.....ß.[≈.# .# .≈≈..ß.<....≈≈.# ~~~.# ..≈≈..♣....≈≈..# ~_~.# #..≈≈...♣.≈≈..## ~~~.# ##..≈..## #.#.....# ##.## #.#.### #.#.?.....# .#.....R..# #.#.# #.#Dh|(J #.# #.....†...)......# ## Dh)DhC2:R.Dh9&6DhCDhZEDhM# .≈.....♣.....≈.# #.## .≈..♣.....ß.[≈.# # .≈≈..ß.<....≈≈.# ~~~.# ..≈≈..♣....≈≈..# ~_~.# #..≈≈...♣.≈≈..## ~~~.# ##..≈..## .#.....# ##.## .#.### .#......R.@?.....# .#.# .#.# .#.# DhNh.#.# .....†...)......# .##......[.# DhPDhvXD.RDhy^&7DheDhhDh^l# .≈.....♣.....≈.# #.## .≈..♣.....ß.[≈.# Dhl)# .≈≈..ß.<....≈≈.# ~~~.# ..≈≈..♣....≈≈..# ~_~.# #..≈≈...♣.≈≈..## ~~~.# ##..≈..## #.....# ##.Dhl## #.### .#.Dh"m{R.@.....# Dhm.#.# #..# #........# #........Dhm#†...)......# ........#Dhmd#......[.# DhoDhWwD.RDhz^2=====8DhDheDhʼn+9.4 (2Dh _f - 2 scrolls labelled ZAICZE KEXUGOS (gained 1)Dh~o # .≈.....♣.....≈.# #.## .≈..♣.....ß.[≈.# # .≈≈..ß.<....≈≈.# ~~~.# ..≈≈..♣....≈≈..# ~_~.# #..≈≈...♣.≈≈..## ~~~.# ##..≈Dhqp ..## .....# ##.## #.### .#.R.@....# .#.# #........# ........#........#†...)......# ... 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Uh.#.#.#.#...#.#.#.# #  Health: 18/18 ======================== ...#.#.#.#.#.#.#.#.#  Magic: 4/5===================----- ##.#.#.#.#.#.#.#.#.#  AC: 4Str: 9 ##.#.#.#...#.#.#.#.#  EV: 11Int: 18 ##.#.#.......#.#b..#  SH: 0Dex: 9 ...#...........#*.# XL:  2 Next: 37% Place: Dungeon:1 ##......###....R@# Noise: ---------  Time: 432.4 (0.0)  #...#### ######## h) +0 club h.;10m ###.# Cast: Magic Dart  #.#  #.#  #.# R   Xuxzi the ancestor  #.## b   bat (asleep, ally target)  #..#  ##.######## _A bat comes into view.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, ally target, 100% to hit)UhN /##.#...........#  CTPittman the Conjurer ...#.#.......#.#.#  Draconian of Hepliaklqana *..... .#.#.#.#...#.#.#.# #  Health: 18/18 ======================== ...#.#.#.#.#.#.#.#.#  Magic: 4/5===================----- ##.#.#.#.#.#.#.#.#.#  AC: 4UhX Str: 9 ##.#.#.#...#.#.#.#.#  EV: 11Int: 18 ##.#.#.......#.#b..#  SH: 0Dex: 9 ...#...........#*.#  XL:  2 Next: 37% Place: Dungeon:1 ##......###....R@#  Noise: ---------  Time: 432.4 (0.0)  #...#### ########  h) +0 club###.#  Cast: Magic Dart#.# #.#Uhޞ * #.#  R   Xuxzi the ancestor#.##  b   bat (ally target)#..# ##.######## Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Uh@ Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, ally target, 100% to hit)  The magic dart hits the bat.UhUh(Aim  Press: ? - help, Shift-Dir - straight line: a bat (asleep, ally target, 100% to hit  The magic dart hits the bat.  The bat is moderately wounded.bat hits you but does no damage. Xuxzi hits the bat.Uh /7..Uh-7p41=3.4 (1Magic DartUhb;Uh@=C _The bat dies!Vh<3o.....#.#. ##.#... ...#.#...... #. # ..#.#.##...#.#.#.# ##.#.#.......#.#...# Vh3z...#...........#@.# ##......###....R.##...#### ########## #..# Vh9Vh<.-4Vh@WhWh\..........#.#. ... ##.#... ...#.#...... #.Wh" # ...##.#...#.#.#.# ##.#.##.#@..# ...#...........#..## ##......###....R.##...#### ########## #WhsWh<R.Wh@-5Wh Wh!Wh)...† ..........#.#. ... ##.#... ...#.#...... #. ..##.##...#.#.#@#.# ##.#.##.#... ...#...........#R.## ##......###......##...#### ########## WhpWh<R.WhA&6WhWhJWh###.. )...†# ..........#.#. ... ##.#... ...#.#...... #. ..##...#.#.#.#.# ##.#.##.#R..# ...#...........#..## Wh2##......###......##...#### ##########WhpWh<R.Wh]&7WhWhXh6% ###...# )...†# ..........#.#. ... ##.#... ...#.#...... #. ..#.#...#.#.#R# ##.#.##.#... ...#...........#..## ##......###......##...#### ##########Xh?bR.8XhtCXhUEXhY  #...#.. ###...#.#. )...†...#K ..........#.#. ... ##.#... .Xhj..#.#...... #. ...#R#...#.#.#.# ##.#.##.#... ...#...........#..## ##......###......##K   kobold (asleep)...#### ##########XhsXhOtR., ally target)Xh89Magic DartXh.Xhs _A kobold comes into view. It is wielding a +0 whip.XhC #.. ##### .#  ..#...#..# ###...#.#.#..# )...†....#K. ..XhC i.... ....>.....#.#. ... ##.#... ...#.#...... #..# ..R#XhC #...#.#.#.# ##.#.##.#... ...#...........#..## ##......###......##Xh+D M...#### ########Xh2F Xh M <R.XhO '40XhT XhW ; _Found a stone staircase leading down.Yh, ##########........ ... #####  ....#.. ###..........#.#.#..# )...†............#K.# ............>.#.....#.#.........# ##.#... ...#.#.......#.#.# #.R# ..#Yh#...#.#.#.# ##.#.##.#... ...#...........#..## ##......###......##YhYhYh.KR.KYh!E====1Yh'Yh*( _The kobold shouts!Zh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Zh6Kd ######### CTPittman the Conjurer  ##........ .#  Draconian of Hepliaklqana *..... ZhK #......... ##### .#  Health: 18/18 ======================== ZhKQ #..........#...#..#  Magic: 3/5==============---------- ###..........#.#.#..#  AC: 4Str: 9 ZhL)...†............#..#  EV: 11Int: 18 .................K>.#  SH: 0Dex: 9 ##......#.#......*..#  XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#@# Noise: ====-----  Time: 441.4 (0.0) ...#.#.......#.#R# h) +0 club ZhM.#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.# ##.#.#.#...#.#.#.#.#  R   Xuxzi the ancestor ##.#.#.......#.#...#  K   kobold (ally target) ...#...........#..## ##......###......## Zh[M _The kobold shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (ally target, 100% to hit)[h  #########  CTPittman the Conjurer##.........#  Draconian of Hepliaklqana *.....#......... ##### .#  Health: 18/18 ========================#..........#...#..#  Magic: 3/5==============---------- [h ###..........#.#.#..#  AC: 4Str: 9 )...†............#..#  EV: 11Int: 18 .................K>.#  SH: 0Dex: 9 ##......#.#......*..#  XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#@#  Noise: ====-----  Time: 441.4 (0.0) ...#.#.......#.#R#  h) +0 club .#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.# [h 4##.#.#.#...#.#.#.#.#  R   Xuxzi the ancestor ##.#.#.......#.#...#  K   kobold (ally target) ...#...........#..## ##......###......## _The kobold shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (ally target, 100% to hit)[h[hN.K.[h`=---2.4 (1[h[hD  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (ally target, 100% to hit) _The magic dart hits the kobold but does no damage.\he  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\h}- ######### CTPittman the Conjurer  ##........ .#  Draconian of Hepliaklqana *.....  #......... ##### .#  Health: 18/18 ========================  #..........#...#..#  Magic: 2/5=========--------------- ###..........#.#.#..#  AC: 4Str: 9 )...†............#..#  EV: 11\h.vInt: 18 ..................>.#  SH: 0Dex: 9 ##......#.#.....K...#  XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#@# Noise: =--------  Time: 442.4 (0.0) ...#.#.......#.#R# h) +0 club .#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.# ##.#.#.#...#.#.#.#.#  R   Xuxzi the ancestor ##.#.#.......#.#...#  K   kobold (ally target) ...#...........#..## \h#/J##......###......## _The magic dart hits the kobold but does no damage.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (ally target, 100% to hit)\h׿ P #########  CTPittman the Conjurer##.........#  Draconian of Hepliaklqana *.....#......... ##### .#  Health: 18/18 ========================#..........#...#..#  Magic: 2/5\h N=========--------------- ###..........#.#.#..#  AC: 4Str: 9 )...†............#..#  EV: 11Int: 18 ..................>.#  SH: 0Dex: 9 ##......#.#.....K...#  XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#@#  Noise: =--------  Time: 442.4 (0.0) ...#.#.......#.#R#  h) +0 club .#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.#\h  ##.#.#.#.#.#.#.#.#.# ##.#.#.#...#.#.#.#.#  R   Xuxzi the ancestor ##.#.#.......#.#...#  K   kobold (ally target) ...#...........#..## ##......###......## Casting: Magic Dart (safe; 3% risk of failure)  \h! xConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (ally target, 100% to hit)  The magic dart hits the kobold.\hI MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a kobold, wielding a +0 whip (ally target, 100% to hit)  The magic dart hits the kobold.  The kobold is moderately wounded.\hJ X4------3\hJ :=====3.4 (1\hjP \hR 9 _The kobold hits you with a +0 whip.]hL  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^h ######### CTPittman the Conjurer  ##........ .#  Draconian of Hepliaklqana *.....  #......... ##### .#  Health: 14/18 ==================------  #..........#...#..#  Magic: 2/5=========--------------- ###..........#.#.#..#  AC: 4Str: 9 )...†............#..#  EV: 11Int: 18 ..................>.#  SH: 0Dex: 9 ##......#.#.....K...#  XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#[^hJ30m@# Noise: =--------  Time: 443.4 (0.0) ...#.#.......#.#R# h) +0 club .#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.# ##.#.#.#...#.#.#.#.#  R   Xuxzi the ancestor ##.#.#.......#.#...#  K   kobold (ally target) ...#...........#..## ##......###......##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, ally target, 100% to  hit)^h #########  CTPittman the Conjurer##.........#  Draconian of Hepliaklqana *.....#......... ##### .#  Health: 14/18 ==================------#..........#...#..#  Magic: 2/5=========--------------- ^hڰ###..........#.#.#..#  AC: 4Str: 9 )...†............#..#  EV: 11Int: 18 ..................>.#  SH: 0Dex: 9 ##......#.#.....K...#  XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#@#  Noise: =--------  Time: 443.4 (0.0) ...#.#.......#.#R#  h) +0 club .#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.# ##.#.#.#...#.#.#.#.#  R[^h8n37m   Xuxzi the ancestor ##.#.#.......#.#...#  K   kobold (ally target) ...#...........#..## ##......###......## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, ally target, 100% to  hit)  The magic dart hits the kobold but does no damage.^h8 Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (moderately wounded, ally target, 100% to  hit)  The magic dart hits the kobold but does no damage.  The kobold is moderately wounded.^h9 +4.4 (1^hy? ^hmA = _The kobold hits you but does no damage._h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h|c ######### CTPittman the Conjurer  ##........ .#  Draconian of Hepliaklqana *.....  #......... ##### .#  Health: 14/18 ==================------  #..........#...#..#  Magic: 1/5_h}====-------------------- ###..........#.#.#..#  AC: 4Str: 9 )...†............#..#  EV: 11Int: 18 ..................>.#  SH: 0Dex: 9 ##......#.#.....K...#  XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#@# Noise: =--------  Time: 444.4 (0.0) ...#.#.......#.#R#_h ~ h) +0 club .#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.# ##.#.#.#...#.#.#.#.#  R   Xuxzi the ancestor _hP~##.#.#.......#.#...#  K   kobold (ally target) ...#...........#..## ##......###......##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._h~PAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, ally target, 100% to  hit)_h"  #########  CTPittman the Conjurer##.........#  Draconian of Hepliaklqana *.....#......... ##### .#_h# H  Health: 14/18 ==================------#..........#...#..#  Magic: 1/5====-------------------- ###..........#.#.#..#  AC: 4Str: 9 )...†............#..#  EV: 11Int: 18 ..................>.#  SH: 0Dex: 9 ##......#.#.....K...#_h#   XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#@#  Noise: =--------  Time: 444.4 (0.0) ...#.#.......#.#R#  h) +0 club .#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.# ##.#.#.#...#.#.#.#.#  R   Xuxzi the ancestor ##.#.#.......#.#...#_h<$ L  K   kobold (ally target) ...#...........#..## ##......###......## Confirm with . or Enter, or press ? or * to list all spells._h$ oAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (moderately wounded, ally target, 100% to  hit)  The magic dart hits the kobold._hƬ Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (moderately wounded, ally target, 100% to  hit)  The magic dart hits the kobold.  The kobold is severely wounded._hA Z5==5.4 (1_h _h L _The kobold misses you.ah5o  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah ######### CTPittman the Conjurer  ##........ .#  Draconian of Hepliaklqana *.....  #......... ##### .#  Health: 15/18 ====================----  #..........#...#..#  Magic: 0/5------------------------ ###..........#.#.#..#  AC: 4Str: 9 )...†............#..#  EV: 11Int: 18 ..................>.#  SH: 0Dex: 9 ##......#.#.....K...#  XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#@#hY;34H Noise: =--------  Time: 445.4 (0.0) ...#.#.......#.#R# h) +0 club .#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.# ##.#.#.#...#.#.#.#.#  R   Xuxzi the ancestor ##.#.#.......#.#...#  K   kobold (ally target) ...#...........#..## ##......###......## _The kobold misses you.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, ally target, 100% to hit)ah d ######### CTPittman the Conjurer  ##........ .#  Draconian of Hepliaklqana *..... ah" C #......... ##### .#  Health: 15/18 ====================----  #..........#...#..#  Magic: 0/5------------------------ ###..........#.#.#..#  AC: 4Str: 9 )...†............#..#  EV: 11Int: 18 ..................>.#  SH: 0Dex: 9 ##......#.#.....K...#  XL:  2 Next: 41% Place: Dungeon:1 ##.#...........#@# Noise: =--------  Time: 445.4 (0.0) ah #...#.#.......#.#R# h) +0 club .#.#.#.#...#.#.#.# #  Cast: Magic Dart ...#.#.#.#.#.#.#.#.# ##.#.#.#.#.#.#.#.#.# ##.#.#.#...#.#.#.#.#  R   Xuxzi the ancestor ##.#.#.......#.#...#  K   kobold (ally target) ...#...........#..## ##......###......##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah gAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (severely wounded, ally target, 100% to hit)  The magic dart hits the kobold.ahY     .#   ##### .#    )...†  )...#    #     ah R   ah" ahߋ g46.4 (1Magic Dartah4 ah "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  ah Aim: a kobold, wielding a +0 whip (severely wounded, ally target, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!chc: ######### #.. .. #####  .#...#. ###..#.# )...†#. ............>.....#.#.....@...# chQ;X##.#...........#.#.##..#.#.......#.#R# ##..# ..###...#.#.#.# ##.#.##.#... ...#...........#..##ch<chCjR.-7chIch;MM _You see here a +0 whip.ch[   #########  ##........ .#  #.. ##### .#  #..#...#..# #.#.#.#..# .)...†.#..# .>.# .##......#.#....@)...# .##.#ch .#R#.## .#.#.#.#.# # .#.#.#.#...#.#.#.# # .#.#.#.#.#.#.#.#.# .##.#.#.#.#.#.#.#.#.# .##.#.#.#...#.#.#.#.# .##.#.#.#.#...# .#.#..## ch ch{ G-8 _ch^ ch- ch  ##  ##.. .#  #..##### .#  #.#...#..# #ch.#.#.#..# #.)...†.#..# .>.# .##......#.#...@.)...# .##.#.#R#.## .#.#.#.#.# # .#.#.#.#...#.#.#.# # .#.#.#.#.#.#.#.#.# .##.#.#.#.#.#.#.#.#.#ch/O .##.#.#.#...#.#.#.#.# .##.#.#.#.#...# .#.#..## chchLR.chTT6=9chchdhʒ  ##  ##.. .#  #.##### .#  #.#...#..#  #####.#.#.#..# #.)...†.#..# dh.>.# #..##......#.#..@.R)...# #..##.#.#.#.## .#.#.#.#.# # .#.#.#.#...#.#.#.# # .#.#.#.#.#.#.#.#.# dh ).##.#.#.#.#.#.#.#.#.# .##.#.#.#...#.#.#.#.# .##.#.#.......#.#...# .#.#..## dhdh7YR.50dhKdh@A  ##  ##.. .#  #.##### .#  #.#...#..#  #####.#.#.#..#  #.)...†.#..#  >.#  ..##......#.#..R@.)...# dh%B t ..##.#.#.#.##  #.#.#.#.# #  #.#.#.#...#.#.#.# #  #.#.#.#.#.#.#.#.#  ##.#.#.#.#.#.#.#.#.#  ##.#.#.#...#.#.#.#.#  ##.#.#.......#.#...#  #.#..## dhB ( dhJ dhQK &1dhQ dhS & _You swap places.dhK o ###  ##... .#  #..##### .#  #.#...#..#  .#.#.#..# dh  .)...†.#..#  >.#  .##......#.#..R.@)...#  .##.#.#.#.##  #.#.#.#.# #  #.#.#.#...#.#.#.# # dh  #.#.#.#.#.#.#.#.#  .##.#.#.#.#.#.#.#.#.#  .##.#.#.#...#.#.#.#.#  .##.#.#.dh #.#...#  #.#..## dh ( dh dh D.Rdh &2dh dh eh: ##########  ##......... .#  #...##### .# eh #..#...#..#  .#.#.#..#  )...†.#..#  >.#  ##......#.#...R.@...#  ##.#.#.#.##  #.#.#.#.# #  .#.#.#.#...#.#.#.# #  #.#.#.#.#.#.#.#.#  ##.#.#.#.#.#.#.#.#.#  ##.#.#.#...#.#.#.#.#  ##.#.#.#.#...#  #.#..##  eh?ehًD.Rehqq7==3eh7eh0M _You see here a +0 whip.eh # #.# ##......... ..#  #...#####..#  #..#...#..#  .#.#.#..#  ...†.#..#  >.#  #......#.#....R)@..#  #.#.#.#.##  #.#.#.#.#.#  #.#.#.#...#.#.#.#.#  #.#.#.#.#.#.#.#.#  #.#.#.#.#.#.#.#.#.#  #.#.#.#...#.#.#.#.#  #.#.#.#.#...# hԲ{4m #.#..##  ehPD.Reh\1====4 _eheh@ # ##.#  ##. ...#  #...#####..#  #..#...#..# ehd #.#.#.#..#  †.#..#  >.#  ......#.#.....R.@.#  .#.#.#.##  .#.#.......#.#.#.#  ehh.#.#.#...#.#.#.#.#  .#.#.#.#.#.#.#.#.#  .#.#.#.#.#.#.#.#.#  .#.#.#...#.#.#.#.#  .#.#.#.#...#  .#.#..##  ehehA"D)Rehv&&5eh-eh.ehv  # ##.#  #. ...#  .#####..#  ..#...#..#  .ehw #.#.#..#  .†.#..#  >.#  #.#.....)R.@#  #.#.#.##  #.#.......#.#.#.#  ehLx #.#.#...#.#.#.#.#  #.#.#.#.#.#.#.#.#  #.#.#.#.#.#.#.#.#  #.#.#...#.#.#.#.#  ehx #.#.#.#...#  #.#..##  ehz eh\ D.Reh҅ &6ehg ehǐ fhOXfh]fh?dfhYffh .######### ## # .####.#.. ..#.#. .†#...........> .....#.#.....).R.....#.#.##......#.#.##...#.#.#.###.#...fhUfhB=7fhfhfh ## .######### ### # .###.#.. ...#.#. .†.....#...........> .....#.#.....).R....#.#.##......#.#...#.#.###...#.#.#.#fh fh <R.fh t8======8fh fh fh_ x## .######### ### # .###. ..#.# .†.....#............>R .....#.#.....)......#.#.##......#.#...#.#.##R.9fhe fhe ghh)8## .######### #### # ..###. ..#.#.#..†.#.R..........> .....#.#.....).......#.#.##......#.#...#.#.#.R.gh*'60gh0gh2gh 3    ###  ..#  # ####.# #. ....# #.#####..# #.#...#@.# #.#.#.#.R# .†.#..# ..>.# .#.#.....)...# .#.#.#.## .#.#.#.#.#.# .#.#.#...#.#.#.#.# .#.#.#.#.#.#.#.#.# ghE ghQ &1gh% gh$ hh9## .  ##########.######.......###..#.. #..#.#.#.R†#...........>.....#.#.....)......#.#.##......#.#..hh'<R.hhC==2hhhh%hh## .  ##########.######.........#####...#R #..#.#†#...........>.....#.#.....).....#.....hh<R.hh&3hhhhhh8     ####  ..#  hh #.#####.#  #.#  .#####R.#  .#...#..#  .#.#.#..#  .hh#†.#..#  .>.#  #.#.....)...#  #.#.#.##  #.#.#.#.#.#  hhhh;&4hh3hh"hh-* 6#.#### #....#########.##### #.......#####R. ..#.# .†#...........> .....#.#.....).....hh+ #hh+ hhl1 <R.hh4 ^2=====5hh9 hh= ih]#### #....#########.#####. #.......R###. ..#.# .†ih#...........> .....#.#.....)...ihih7<R.ih&6ihihihe        #.#####  #...@.# ih% #.#####R# #...# #.#####..# #.#...#..# #.#.#.#..# .†ih.#..# ..>.# .#.#.....)...# ih0ihŌ&7ihih+ihE      # 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 #..@.R#  #.##### .. ##      qhY{ qh4 DR<qhT &4qh qh rh=        #  #.@.R<#  #.#####  ...  ####   rh,   rhrhƑ2R.rh&5rhrhBrhW5    rh[    #  #@.R.<#  #.#####  ...#  #####      rhwR.6rh H#######.R..<######.....# #.####rh rh &7rh rh rhk` f#######.R..<######.######....@# ####rhRb rhg T.RrhEi X5=====8rh@m rho sh"      #######  #....<#  #####R#####  #...@.#  #.##### shU#2       sh*sh+&9sh/sh1shQs      #######  #....<#  #####R#####  #..@..#  #.##### #       sh2SshXQ.Rsh[(500sh^sh\ash/   sho   #######  #....<#  #####.#####  #.@.R.#  #.#####  #. .. ###     shsh7uR.1sh;a      #  #....<#  #####.#####  #@.R..#  #.#####  #.#  ..#  ####     shbshf2R.sh@kF=====2shkshnshņ t#######....<#####.####.R...# ##### .###sh5 sh &3sh sh sh Q#######....<#####.####.R...# ##### .......########sh8 sh5% T.Rsh& &4sh* sh, thc#######....<#####.####.....# R###########.# .......########thketh@kP.Rthm&5thaqthsth*   #  #....<#  #####.#####  #.....#  #.##### .th#R# .# #        thth &6ththbthH   #  #....<# th1I #####.#####  #.....#  #.##### #.#R# #.# #      thI  th KthQQ.Rth1T&7thXth Zth Z   #  #....<#  #####.#####  #.....#  #.#####  #.#.#  #.R.#  #th O        th tho 2R.th &8th th  ths    #  #....<#  #####.#####  #.....#  #.#####  #.#.#  #....@.R..#  #        tht th? 2R.th &9th th thL #  #....<#  #####.#####  #.....#  #.#####  #.#.#  #...@.R...#  #th`   thMth2R.th'10ththuh. #.. #....<#... #####.#####... #.....#.. #.##### #.#.# #..@.R....# #uhuh2R.uh1&1uhBuhXuh(............. #..... #....<#.... #####.##### ..... #.....# ... #.##### #.#.#uh  #.@.R.....# #uhuh&2R.uh&2uh&uhuh .# .......#  .......# #....< .......# #####. .....# #.....# ...# #.##### #.#.# #@.R......# uh(#uhuh2R.uh&3uhQ#uh%uhq )... ...#####.... #....<.....####.####..................# #.############.R.......###########uhz uh &4uh uhim  ##### #....<####.####...........@# #.######+#####.#######.R.......###########uhn uhr <R.uhu &5uhy uh{ vhjW.#.#vh.#.# g.# #.....# #####..# #.....#$.# #.######+#####R#######.# #.........#vhC ###########g   hobgoblin (asleep)vhk  A hobgoblin comes into view.vhWR., ally target)vh86Magic DartvhFvh+ _Found 14 gold pieces.vh@ 5#.##.##.##.# #g.# ##.# #####.#.# #.....#vh #$.R# #.######+#####.#######.# #.........# ###########vh vh.% 2R.vh{' &7vh, vhY. xh  xh  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.yhul  CTPittman the Conjurer #.........#  Draconian of Hepliaklqana *..... #.........#  Health: 18/18 ======================== #.........#  Magic: 4/5===================----- #.........# #### AC: 4Str: 9 #g*.......# #... EV: 11Int: 18 #..**.....# #####.## SH: 0Dex: 9 #....**...# #.....#  XL:  2 Next: 44% Place: Dungeon:2 #$.....@R.# #.#####  Noise: ---------  Time:hom 517.1 (0.0) ###+#####.#######.#  h) +0 club #.........#  Cast: Magic Dart ###########   R   Xuxzi the ancestor  g   hobgoblin (asleep, ally target) _Found 14 gold pieces.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit){hvCTPittman the Conjurer#.........#Draconian of Hepliaklqana *.....#.........#Health: 18/18 ========================#.........#Magic: 4/5===================-----#.........##### AC: 4Str: 9#g*.......##... EV: 11Int: 18#..**.....# #####.## SH: 0Dex: 9{hox`#....**...# #.....# XL:  2 Next: 44% Place: Dungeon:2#$.....@R.# #.##### Noise: ---------  Time: 517.1 (0.0)###+#####.#######.#h) +0 club#.........#Cast: Magic Dart###########R   Xuxzi the ancestorg   hobgoblin (ally target)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.{hD,{h.g....R.{h4==8.1 (1{h} {h   Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin shouts!|h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|hE  CTPittman the Conjurer #.........#  Draconian of Hepliaklqana *..... #.........#  Health: 18/18 ======================== #.........#  Magic: 3/5==============---------- #.........# #### AC: 4Str: 9 #.g.......# #... EV: 11Int: 18 #..**.....# #####.## SH: 0Dex: 9 |h{#....**R..# #.....#  XL:  2 Next: 44% Place: Dungeon:2 #$.....@..# #.#####  Noise: ==-------  Time: 518.1 (0.0) ###+#####.#######.#  h) +0 club #.........#  Cast: Magic Dart ###########   R   Xuxzi the ancestor  g   hobgoblin (ally target) _The hobgoblin shouts!  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, ally target, 100% to hit)}hCTPittman the Conjurer#.........#Draconian of Hepliaklqana *.....#.........#Health: 18/18 ========================#.........#Magic: 3/5==============----------#.........##### AC: 4Str: 9#.g.......##... EV: 11Int: 18#..**.....# #####.## SH: 0Dex: 9#....**R..# #.....# XL:  2 Next: 44% Place: Dungeon:2#$.....@..# #.##### Noise: ==-------  Time: 518.1 (0.0)###+#####.#######.#h) +0 club#}h.........#Cast: Magic Dart###########R   Xuxzi the ancestorg   hobgoblin (ally target)  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.}hm}ho}hu.g...R...}h{3-9.1 (1}h }h{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, ally target, 100% to hit)  }h}The magic dart hits the hobgoblin. _The hobgoblin is almost dead.~h1 #.# #.# #.# #.#  #..g......# # #.....R...# #####. #.# #.....# #$.# #.##### ###+#####.#######.#~h #...# #####~h~h j..Rg..~h"P--20~hu(~h *h<  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h5   CTPittman the Conjurer #.........#  Draconian of Hepliaklqana *..... #.........#  Health: 18/18 ======================== #.........#  Magic: 2/5=========--------------- #.........# ### AC: 4Str: 9 #....R....# #.. EV: 11Int: 18h 7 6 #...g.....# #####.# SH: 0Dex: 9 #....*....# #.....# XL:  2 Next: 44% Place: Dungeon:2 #$....@...# #.##### Noise: ---------  Time: 520.1 (0.0) ###+#####.#######.#  h) +0 club #.........#  Cast: Magic Dart ###########   R   Xuxzi the ancestor  g   hobgoblin (ally target) _The hobgoblin is almost dead.h7 Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, ally target, 100% to hit)h!  CTPittman the Conjurer #.........#  Draconian of Hepliaklqana *..... #.........#  Health: 18/18 ======================== #.........#  Magic: 2/5=========--------------- #.........# ### AC: 4Str: 9 #....R....# #.. EV: 11Int: 18 h"#...g.....# #####.# SH: 0Dex: 9 #.........# #.....# XL:  2 Next: 44% Place: Dungeon:2 #$....@...# #.##### Noise: ---------  Time: 520.1 (0.0) ###+#####.#######.#  h) +0 club #.........#  Cast: Magic Dart ###########   R   Xuxzi the ancestor  g   hobgoblin (ally target)h$Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, ally target, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen. Xuxzi hits the hobgoblin.h*5           #....    hb+        h25y511.1 (1Magic DartContam h:hZ=q  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, ally target, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic.  Nothing appears to happen. Xuxzi hits the hobgoblinh=H. _The hobgoblin dies!hI #.# #.# #.# #.#  #....R....# #hJ #.........# #####. #.# #..... #$.# #. ###+#####.#######.# #.# #hLh4TP.RhZ%2hf_h2ahj #.# #.# #.# #.#  #.# # #....R....# ##### #.# # #$.# #. ###+#####.#######.# #.# #hkT.Rh)q%3h,whxhO0 Z #.# #.# #.# #.#  #.#  #.........#  #...R.....# # #$.# #. ###+#####.#######.# #.# #h8 h= %4hB hD h\ ? #.# #.# #.# #.# #.# #.........#  #...R.....# # #$.# #. ###+#####.#.# #.# #h^ hd Q.RhRi %5hm ho h #.# #.# #.# #.# #.# #.........#  #.# # #@.R......# #.h" ###+#####.#. #. hh2R.hN%6hh M  You now have 69 gold pieces (gained 14).hl57.1 (2hhXK _Your magical contamination has completely faded away.h #.# #.# #.# #.# #.# #.........# ##.# #.#R@.# #.####+#####.#.##.##h1& h, +8.1 (1h1 h4 & _You swap places.hu#.# #.# #.# #.# #.# #.........# ##.# #.#R.# #.####+#####.#.# #.# h`|D.RhZ3=====9hhhJ +..>. .###....R.......# #.#####+#####.#######.........###########h h: '30h$ hh ; _Found a stone staircase leading down.h #...+..>. .###...hV K.R.......# #.#####+#####.#######.........###########h h <R.h &1hd h h##########...+..>. ..###R..h$.........# #####+#####.#######.........###########h0h<R.h&&2h(hw*hgg'##########...+..>.. R.###...........# #####+#####.#######.........###########hiho<R.h-xF=====3h$}hh##########...+..>.R. .###..h!.........# #.#####+#####.#######.........###########hho!<R.h%&4hr)h+h ##########...+..>.R..###...........# #####+#####.#######.........hh\<R.h&5hMhehO ##########...+..>.R..###...........# #####+#####.#######hT <R.h*Z &6h_ h` h  # #.# +..>......# #.# #..R......# #.# #.# #.# #.........#  #.# # #.# #.  ###+#####.#.#h h &7h hu h|Ed##########...+.@>.R. .##..........# hJ<R.hqU&8hGWh Yh5f # #.# +@.>......# #.R.# #.# #.# #.# #.# #.........#  #.# # #h7F.# #.hh!&9h'h(hS w######......'######h h [4=====40h' h ( _You open the door.h G ###.#.@..>......##.R.# #.# #..# #..# #.# #.........#  #.# # #.# #h#h*:R.h1&1hF7h;Q _There is an open door here.hG: ###.#.#'R.>......#.#.# #..# #.....# #......# #.........#hc #.........# #.........# #.#hh2R.h-2 _hhUhA2u ####.#.#.R..>......#.#.# #..ho3e.# #........# #.........# #.........# #.........#  #.#  #.#h5h <2R'h{?&3hDhGhKL  #####.#.#.R'..>......#.#.# #.........# #.........#  #.# #.#  #.#  #.#  #.#hN hT 2R.hW F=====4h\ h^ h # #####.#.#.R.'..>......#.#.#. #.........#  #.#  #.# #.#  #.#  #h Y.#  #.#h hk 2R.h &5h h hLfJ## #.#.#@.R..'..>......#.#.#.. #.#. #.#  #.# #hlgM.# #.# @   Jessica (asleep)  #.#  #.#hnhvvR., ally target)hw86Magic Darth|hC _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.he~## #.#h.#.@.R...'..>......#.#.#.. #.#... #.#... #.#.. #hh.#. #.#  #.# hI #.#hnh2R.h6 &7hK h hm## .#..@....@.R....'..>.......#hu... #.... #....$ #...... #....$.. #.......< #. #hѬ.hhz2R.hk&8hug _Found 21 gold pieces. Found an escape hatch in the ceiling.h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h8  CTPittman the Conjurer  Draconian of Hepliaklqana *.....  Health: 18/18 ========================  Magic: 3/5==============----------  AC: 4Str: 9  EV: 11Int: 18 ####### ########## SH: 0Dex: 9 h9.......########......... XL:  2 Next: 51% Place: Dungeon:2 ..@****@R.....'..>...... Noise: ---------  Time: 548.1 (0.0) .......########......... h) +0 club ....... #......... Cast: Magic Dart ....... #......... ......$ #......... ....... #......... R   Xuxzi the ancestor ....$.. #......... @   Jessica (asleep, ally target) h~;_......< #......... #.........Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, ally target,  100% to hit)h= 'CTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 18/18 ========================Magic: 3/5==============----------AC: 4Str: 9EV: 11Int: 18h ################# SH: 0Dex: 9.......########......... XL:  2 Next: 51% Place: Dungeon:2..@****@R.....'..>...... Noise: ---------  Time: 548.1 (0.0).......########......... h) +0 club.......#......... Cast: Magic Dart.......#...............$#................#......... R   Xuxzi the ancestor....$..#......... @   Jessica (ally target)......<#.........#.........Aiming: Magic Dart (safe; 2% risk of failure)  hc "Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, ally target,  100% to hit)  The magic dart hits Jessica.  Jessica is moderately wounded.h>d hv u.@...===9.1 (1hx o  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (asleep, ally target,  100% to hit)  The magic dart hits Jessica.  Jessica is moderately wounded. _Jessica shouts!hMM  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  CTPittman the Conjurer  Draconian of Hepliaklqana *.....  Health: 18/18 ========================  Magic: 2/5=========---------------  AC: 4Str: 9h  EV: 11Int: 18 ####### ########## SH: 0Dex: 9 .......########......... XL:  2 Next: 51% Place: Dungeon:2 ...@***@R.....'..>...... Noise: ===------  Time: 549.1 (0.0) .......########......... h) +0 club ....... #......... Cast: Magic Dart ....... #......... ......$ #......... ....... #......... R   Xuxzi the ancestor ....$.. #......... @   Jessica (ally target) ......< #......... #.........h5Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded,  ally target, 100% to hit)hF CTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 18/18 ========================Magic: 2/5=========---------------AC: 4Str: 9EV: 11hG 4Int: 18################# SH: 0Dex: 9.......########......... XL:  2 Next: 51% Place: Dungeon:2...@***@R.....'..>...... Noise: ===------  Time: 549.1 (0.0).......########......... h) +0 club.......#......... Cast: Magic Dart.......#...............$#................#......... R   Xuxzi the ancestorhbH ....$..#......... @   Jessica (ally target)......<#.........#.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded,  ally target, 100% to hit)  The magic dart hits Jessica but does no damage.h h" ).@..h 5--50.1 (1h2 h7 '  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded,  ally target, 100% to hit)  The magic dart hits Jessica but does no damage. _Jessica is moderately wounded.h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hTp   CTPittman the Conjurer  Draconian of Hepliaklqana *.....  Health: 18/18 ========================  Magic: 1/5====--------------------  AC: 4Str: 9hq e  EV: 11Int: 18 ####### ########## SH: 0Dex: 9 .......########......... XL:  2 Next: 51% Place: Dungeon:2 ....@**@R.....'..>...... Noise: =--------  Time: 550.1 (0.0) .......########......... h) +0 club ....... #......... Cast: Magic Dart ....... #......... ......$ #......... hr T....... #......... R   Xuxzi the ancestor ....$.. #......... @   Jessica (ally target) ......< #......... #.........Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded,  ally target, 100% to hit)hkFCTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 18/18 ========================Magic: 1/5====--------------------AC: 4Str: 9EV: 11Int: 18################# SH: 0Dex: 9.......########......... XL:  2 Next: 51% Place: Dungeon:2....@**@R.....'..>...... Noise: =--------  Time: 550.1 (0.0).......########......... h) +0 club.......#......... Cast: Magic Dart.......#...............$#................#......... R   Xuxzi the ancestor....$..#......... @   Jessica (ally target)K0K......<#.........#.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded,  ally target, 100% to hit)  The magic dart hits Jessica.h'..  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (moderately wounded,  ally target, 100% to hit)  The magic dart hits Jessica.  Jessica is severely wounded.h8*h7l  Jessica casts a spell at you.h$@11----------2=====1.1 (1h+h-4 _Pain shoots through your body!h"E  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.  CTPittman the Conjurer  Draconian of Hepliaklqana *.....  Health: 11/18 ==============----------  Magic: 1/5====--------------------  AC: 4Str: 9  EV: 11Int: 18 ####### ########## SH: 0Dex: 9 .......########......... XL:  2 Next: 51% Place: Dungeon:2 ....@**@R.....'..>...... Noise: =--------  Time: 551.1 (0.0) .......########......... h) +0 club ....... #......... Cast: Magic Dart ....... #......... ......33m$ #......... ....... #......... R   Xuxzi the ancestor ....$.. #......... @   Jessica (ally target) ......< #......... #.........Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, ally  target, 100% to hit)h CTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 11/18 ==============----------Magic: 1/5====--------------------AC: 4Str: 9EV: 11Int: 18################# SH: 0Dex: 9.......########......... XL:  2 Next: 51% Place: Dungeon:2....@**@R.....'..>...... Noise: =--------  Time: 551.1 (0.0).......########......... h) +0 club.......#......... Cast: Magic Darthܷ >.......#...............$#................#......... R   Xuxzi the ancestor....$..#......... @   Jessica (ally target)......<#.........#.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, ally  target, 100% to hit)  The magic dart hits Jessica.hcL %..  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, ally  target, 100% to hit)  The magic dart hits Jessica.  Jessica is severely wounded.hR v  Jessica gestures at you while chanting.h hH +2.1 (1h hE 2 _You resist with some effort.h&  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hI  CTPittman the Conjurer  Draconian of Hepliaklqana *.....  Health: 11/18 ==============----------  Magic: 0/5------------------------  AC: 4Str: 9h$  EV: 11Int: 18 ####### ########## SH: 0Dex: 9 .......########......... XL:  2 Next: 51% Place: Dungeon:2 ....@**@R.....'..>...... Noise: =--------  Time: 552.1 (0.0) .......########......... h) +0 club ....... #......... Cast: Magic Dart ....... #......... ......$ #......... ....... #......... R   Xuxzi the ancestor ....$.. #......... @   Jessica (ally target) h......< #......... #.........Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight linehAim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, ally  target, 100% to hit)h~CTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 11/18 ==============----------Magic: 0/5------------------------hAC: 4Str: 9EV: 11Int: 18################# SH: 0Dex: 9.......########......... XL:  2 Next: 51% Place: Dungeon:2....@**@R.....'..>...... Noise: =--------  Time: 552.1 (0.0).......########......... h) +0 club.......#......... Cast: Magic Dart.......#...............$#................#......... R   Xuxzi the ancestor....$..#......... @   Jessica (ally target)......<#.........#.........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  h2 Press: ? - help, Shift-Dir - straight lineAim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, ally  target, 100% to hit)  The magic dart hits Jessica.hFh\N(.@.h^O_3.1 (1Magic DarthUhYY   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jessica, wielding a +0 club and wearing a +0 robe (severely wounded, ally  target, 100% to hit)  The magic dart hits Jessica. _Jessica is almost dead.hH### #.#+.....@@.R.....'..>#.##.# ##.# #hI#......$# ##.# ##....$..# #.<# # #hJhQR.7/18 -----4hVhX6 _Jessica hits you with a +0 club.h;  You barely miss Jessica.  You tail-slap Jessica, but do no damage. .RJessica is almost dead.5.4 (1.3hhT _Jessica completely misses you.hx  You hit Jessica but do no damage.Jessica is almost dead.Xuxzi hits Jessica.hC)hhgCTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 8/19==========--------------Magic: 0/5------------------------h YAC: 4Str: 9EV: 11Int: 18################## SH: 0Dex: 9#.......########........ XL:  2 Next: 179% Place: Dungeon:2+.....)@.......'..>..... Noise: =--------  Time: 556.7 (1.3)#......R########........ h) +0 club#.......#h\X#........ Cast: Magic Dart#.......##........#......$##........#.......#h#........ R   Xuxzi the ancestor#....$..##...............<##........#........Jessica is almost dead. h _Jessica completely misses you.You hit Jessica but do no damage.Jessica is almost dead.Xuxzi hits Jessica. _Jessica dies!hD   You hit Jessica but do no damage.Jessica is almost dead.  Xuxzi hits Jessica. _Jessica dies!Your Dodging skill increases to level 2!h6You have reached level 3!h/  --more--h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ho. 10/24=6520341%  You feel clever. x2; Your scales feel tougher.h1xhz\ _Xuxzi remembers more of her old skill.h  #  #.# +......'..> #......R# #.# # #.# # #......$# # #.# # #....$..# # .<# # #hw h ;-70 _h h  Things that are here: _a +0 club; a +0 robeh. hE0 xEquip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  h - a +0 club (weapon)b - a +0 sling  e - a +0 spear Floor Items ([,] to select) Hand Weaponsa +0 club[?] describe selected [!] equip|wield[tab] equip|unequip hA hG h^P CTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 10/24 ==========--------------Magic: 0/6------------------------AC: 5Str: 9EV: 11Int: 20################# SH: 0Dex: 9#.......########....... XL:  3 Next: 41% Place: Dungeon:2hdQ +.....@........'..>.... Noise: ---------  Time: 557.7 (0.0)#......R########....... h) +0 club#.......##....... Cast: Magic Dart#.......##.......#......$##.......#.......##....... R   Xuxzi the ancestor#....$..##..............<##.......#.......Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your scales feel tougher. hOR _Xuxzi remembers more of her old skill.  Things that are here: _a +0 club; a +0 robeh*a >  You unwield your +0 club.hQb T8.7 (1mhg hEm , _m - a +0 club (weapon)h #################.......########.......+.....[........'..>#R########....# $.$........<..#########+####h h \1=9h} h h#################.......########.......+.....[........'..>#......R########....# $.$........<####### ##+#### h6Z60hu#################.......########.......+.....[........'..>#......R########....# $.$........<#######. ##+#### h`h$T.Rh)U1====1h1h2hP#################.......########.......+.....[........'..>#.......########...R.# .$.$........<#######. ##+#### hhP.Rh&2hhhUQ # ##.########.+.....[........'..>.#.##.#.# #.#.....R.# #.#.hES # #.#.# #.#....$..# #..<# #...# #... ###+###h[ ha g2==3hh hr h6x +4.7 (2hc hl = _You now have 77 gold pieces (gained 8).hLg #  #.######## +.....[........'..> #.## #.# # #.....R.# # #hh.# # #.# # #....$..# # .<# # ..# # .. ###+ h&qh@wJ====5.7 (1hw}h~h> #  #.######## +.....[........'..> #.## #.# # #.....R.# # #.# # #.# # #....$..# #.<# #.# #.. ###+.hh&6hihgh################.......########......+.....[........'..>#.......########... R.$.........<#######. ##+###  hh:T.RhoB=7hbh<hB################.......########......+.....[........'..>#.......########... R..........<#######.. ##+###.hhP.Rhl\3=8hbhTh+9.7 (2hh> _You now have 90 gold pieces (gained 13).hb(F #  #.######## +.....[........'..> #.## #.# # #.# # #.# # #....R..# # #.# #.<# #h).# #... ###+..hj2h+8,70.7 (1h#>h?hayD #  #.######## +.....[........'..> #.## #.# # #.# # #.# # #....R..# # #.# #.<# #.# #.. ###+....#h|hQ.Rh\2====1hhh` #  #.######## +.....[........'..> #.## #.# # #.# # #.# # #.# # #.@.R...# #.<# #.# #$..... ###+.....###hhk2R.hvg4==2hh+ _Found 15 gold pieces.hb4 #  #.# +.....[.'.. #.## #.# # #.# # #.# # #.# # #@.R....# #.<# #.# #.$..... ###....+######h7h@2R.h9E&3hNh-xN.......########..+.....[........'#.......######## #######.R.......@.....<#######$..... ##.+###### hhf&4hzhh #.# +.....[.' #.# #.# # #.# # #.# # #.# ##.R.....# #.<# #.# #.$.....# .#.##+#######hh?Q.RhB====5hL"h#hE  #.# +.....[.' #.......# #.......# # #.......# # #.......# # #.......# ##.# #.R.....<# #.# #.$.....# .#.#.#+#h h 2R.h g5==6h h h } #. +.....[. #....... #.......#  #.......#  #.......#  #.......# .#.# .R......<# .# g...$.....# .#hS .#.#+##g   hobgoblin (asleep)h h\ lR., ally target)h 87Magic Darth! h{ \ _A hobgoblin comes into view.hB #. +.....[ #. #.# #.# #.......# #.......#.#.#h:D .R.<#.#.g...$.....#(.#.#.#+##.#hZFhUGh3N.R.gghQ&8huWhY% _Found 5 stones.hx #. +.....[ #. #.# #.# #.# #.......#.#.#.<#.R..#.g..$.....#.(.#.#.#+##.  #h{h{hBeR..gh&9h]h/h2Y #. +.....[ #. #.# #.# #.## #.#.#.#.<#.R...#.g.$.....#haZ"..(.#.#.#+##. #.h.\h\hVejg.R...h~hh6==80hnhph6  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h #.......#### CTPittman the Conjurer +.....[..... Draconian of Hepliaklqana *..... #.......#### Health: 16/24 ================-------- #.......#  Magic: 1/6====-------------------- #.......#  AC: 5Str: 9 #.......#  EV: 11Int: 20 # #.......#  SH: 0Dex: 9 ....#########.......#  XL:  3 Next: 41% Place: Dungeon:2 .......@...........<#  Noise: ---------  Time: 580.7 (0.0) ......g.R....########  m) +0 club .......$.....#  Cast: hMagic Dart ..(..........#  .............#  .....#+#######  R   Xuxzi the ancestor ####. g   hobgoblin (ally target) #. _Found 5 stones.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)hwI#.......#### CTPittman the Conjurer+.....[..... Draconian of Hepliaklqana *.....#.......#### Health: 16/24 ================--------#.......#Magic: 1/6====--------------------#.......#AC: 5Str: 9#.......#EV: 11Int: 20##.......#SH: 0Dex: 9....#########.......#XL:  3 Next: 41% Place: Dungeon:2.......@...........<#hKNoise: ---------  Time: 580.7 (0.0)......g.R....########m) +0 club.......$.....#Cast: Magic Dart..(..........#.............#.....#+#######R   Xuxzi the ancestor####.g   hobgoblin (ally target)#.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.hh-Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.  An endoplasm comes into view.h]CR.J   endoplasm (wandering)Jg   hobgoblin (ally target)h!l2=====1.7 (1hEh W _The hobgoblin closely misses you.h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hJ #.......#### CTPittman the Conjurer +.....[..... Draconian of Hepliaklqana *..... #.......#### Health: 16/24 ================-------- #.......#  Magic: 1/6====-------------------- #.......#  AC: 5Str: 9 #.......#  EV: 11Int: 20 h8# #.......#  SH: 0Dex: 9 ....#########.......#  XL:  3 Next: 41% Place: Dungeon:2 .......@...........<#  Noise: =--------  Time: 581.7 (0.0) ......gR.....########  m) +0 club .......$.....#  Cast: Magic Dart ..(..........#  .............#  .....#+#######  R   Xuxzi the ancestor ####. J   endoplasm (wandering) #J g   hobgoblin (ally target) _The hobgoblin closely misses you.HCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, ally target, 100% to hit)hM#.......#### CTPittman the Conjurer+.....[..... Draconian of Hepliaklqana *.....#.......#### Health: 16/24 ================--------#.......#Magic: 1/6====--------------------#.......#AC: 5Str: 9#.......#EV: 11Int: 20##.......#SH: 0Dex: 9....#########.......#XL:  3 Next: 41% Place: Dungeon:2.......@...........<#Noise: =--------  Time: 581.7 (0.0)......gR.....########m) +0 club.......$.....#Cast: Magic Dart..(..........#.............#hԋ.....#+#######R   Xuxzi the ancestor####.J   endoplasm (wandering)#Jg   hobgoblin (ally target)Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.hV hWJJ.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (lightly wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead.hN+2.7 (1hx h# _The hobgoblin barely misses you. Xuxzi completely misses the hobgoblin.h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hD? #.......#### CTPittman the Conjurer +.....[..... Draconian of Hepliaklqana *..... #.......#### Health: 16/24 ================-------- #.......#  Magic: 0/6------------------------ #.......#  AC: 5Str: 9 #.......#  EV: 11Int: 20 # #.......#  SH: 0Dex: 9 hܶ....#########.......#  XL:  3 Next: 41% Place: Dungeon:2 .......@...........<#  Noise: =--------  Time: 582.7 (0.0) ......gR.....########  m) +0 club .......$.....#  Cast: Magic Dart ..(..........#  .............#  .....#+#######  R   Xuxzi the ancestor ####J J   endoplasm #. g   hobgoblin (ally target) _The hobgoblin barely misses you. Xuxzi completely misses the hobgoblin.Casting: Magic Dart (safe; 2% risk of failure)  |mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, ally target, 100% to hit)h:5 #.......#### CTPittman the Conjurer +.....[..... Draconian of Hepliaklqana *..... #.......#### Health: 16/24 ================-------- #.......#  Magic: 0/6------------------------ #.......#  AC: 5Str: 9 #.......#  EV: 11Int: 20 # #.......#  SH: 0Dex: 9 hڜ....#########.......#  XL:  3 Next: 41% Place: Dungeon:2 .......@...........<#  Noise: =--------  Time: 582.7 (0.0) ......gR.....########  m) +0 club .......$.....#  Cast: Magic Dart ..(..........#  .............#  .....#+#######  R   Xuxzi the ancestor ####J J   endoplasm #. g   hobgoblin (ally target)Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart hr(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, ally target, 100% to hit)  The magic dart hits the hobgoblin.hͣ [       #     <#  †        ####J h6#. h%h'hj0.RJ.(ally target)h3g43.7 (1Magic Darth:<hi>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (almost dead, ally target, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!h A #. +.....[ #. #.# #.# #.###h ' #.#.#.#.<#.†......#.R$.....#...(.#.#[....J#+#h####. #.h   jackal (asleep)h h  A jackal comes into view.hm h h.RJ.hW d7=-4h h $ _Found a cloak.ho+.....[....#.......### h####.....#########..........<#######.$ (..R.....J[.....#+######h####.  hh'J. -5h h _Xuxzi hits the endoplasm. _You see here a hobgoblin corpse.h9( +.....[.#.##.# #.# #.# #### #.# .....#.# .<# hr) +.†## .$.....# ...(..RJ......# . h####. #. #.h8+ h+ h3 @RJ..h3 -6 _h 9 h: h  You hit the endoplasm but do no damage. Your tail-slap misses the endoplasm.hԽ  The endoplasm is moderately wounded.An adder comes into view.The endoplasm freezes you.hSS   adderJ   endoplasm (ally target)hm4---=8.0 (1.3hh\? _You are frozen. Xuxzi hits the endoplasm.h$ ;  You hit the endoplasm.h0 h h .SR.$(ally target)h r5=--69.3h h$ M _You kill the endoplasm!h)#.......#### ####......#########..S..........<....†#######R. (......h*[.....#+######h#### #.# h+h,h5.SR. h~65-900h^=huAp _The adder bites Xuxzi. _You see here 15 gold pieces.hH #. #.# #.## #.# ####. #.......# .....#.# .<#hMI( ....SR.†......## $.....# ...(.# .#  [.....#+# h####. #. #.h   jackal (asleep)h!LhTn.S hUo1====-1Magic Darth]h`T _Xuxzi barely misses the adder.h`  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/ #.......### CTPittman the Conjurer #.......#  Draconian of Hepliaklqana *..... #.......#  Health: 15/24 ===============--------- # #.......#  Magic: 0/6------------------------ ####. #.......#  AC: 5Str: 9 .....#########.......#  EV: 11Int: 20 ....................<#  SH: 0Dex: 9 h.....R.†......########  XL:  3 Next: 46% Place: Dungeon:2 .....S*@$.....#  Noise: ---------  Time: 591.3 (0.0) ...(..........#  m) +0 club ..............#  Cast: Magic Dart [.....#+#######  h####. #. R   Xuxzi the ancestor #. S   adder (ally target)  h   jackal (asleep) _Xuxzi barely misses the adder.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: hMagic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 100% to hit)hd#.......### CTPittman the Conjurer#.......#Draconian of Hepliaklqana *.....#.......#Health: 15/24 ===============---------##.......#Magic: 0/6------------------------####.#.......#AC: 5Str: 9.....#########.......#EV: 11Int: 20....................<#SH: 0Dex: 9hCf.....R.†......########XL:  3 Next: 46% Place: Dungeon:2.....S*@$.....#Noise: ---------  Time: 591.3 (0.0)...(..........#m) +0 club..............#Cast: Magic Dart[.....#+#######h####.#.R   Xuxzi the ancestor#.S   adder (ally target)h   jackal (asleep)Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 100% to hit)  The magic dart hits the adder.h9onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (ally target, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.h6  The jackal barks!h{hd  Xuxzi closely misses the adder.h.Shh.hh 2 jackals (1 distracted)hh==2.3 (1Magic Darth,h)Y _A jackal comes into view.hB  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h 4hD h e _You don't have enough magic to cast this spell.h5 4hh#F _Unknown command.h  You hit the adder.  The adder is almost dead.hh1  The adder closely misses you. Xuxzi barely misses the adder.h_h....h. hhm2----3.6 (1.3hVhi _The adder bites you. Xuxzi barely misses the adder.h  You closely miss the adder. Your tail-slap misses the adder.hO h  The adder is almost dead.h h { h.(.h.  The adder bites you. Xuxzi closely misses the adder.9/24 -------4.9h h = _The adder bites you but does no damage.h7  You hit the adder.h[hh .hh.hh 2 jackals (1 ally target)  You kill the adder!h ---676.2 _The jackal barely misses you. Xuxzi barely misses the jackal.hg h@h _Your Stealth skill increases to level 2!hV  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h<Jh{e _You don't have enough magic to cast this spell.hX,hPh\z  You barely miss the jackal. Xuxzi hits the jackal. x2hh.†   jackalh#y10/24=717.5hx%hP(F _The jackal dies!hj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.µh~ 4µh µhA P _You don't know that spell.õh #. #.## #.# #.õh+ #.#.####. #.#.#.#.<#.Rh†......#..@.$.....#.(.#.#.[.....#+#>.####.õhG_. #. #...õh  (ally target)Found a stone staircase leading down. The jackal closely misses you.õhR,80õh7õh _Xuxzi hits the jackal.  Things that are here: _a jackal corpse; an adder corpseõh  You closely miss the jackal.The jackal is severely wounded.õh / rr   ratThe jackal closely misses you. The jackal barely misses you.A rat comes into view.õh -9.8 (1.3õh õh Y _Xuxzi completely misses the jackal.ĵhpG  You hit the jackal but do no damage.The jackal is severely wounded.  The jackal barely misses you. Xuxzi closely misses the jackal.ĵh}r.1==601.1ĵh̄ĵh5L _The jackal misses you.ŵhv8  You hit the jackal.ŵhŵhŵhd.†Rr.r   ratŵhѢq1====52.4Magic DartŵhNŵh J _You kill the jackal!Ƶh#.##.# # #.# #. #.# .####. #.# ......#Ƶh.# .<# .††......# .....R.†@$.....# ....(.# ...r.# .[.....#+# . #. #. ..ƵhtƵhS.RƵh04-30ƵhoƵh2 _The rat barely misses Xuxzi.Ƶh #.##.# # #.# #. #.# .####. #.......# ......#.# .<# .††......##Ƶh  .......†.@.....# ....R.# ...r.# >.####.. #. #. Ƶh Ƶh% G.rƵhP @-4Ƶh  _Xuxzi closely misses the rat. _You see here 15 gold pieces.ǵhJ'M #. #.# # #.# #. #.# .####. #.......# ......#.# .<# ǵh(.††......## .......†@$.....# ....R.# ....r.#  .[.....#+# >.####. . #. #.  ..ǵh*ǵh3G.rǵhk6g2==5ǵh>ǵhdAR _Xuxzi barely misses the rat.ǵhy #. #.# # #.# #. #.# .####. #.# ......#.# .<# .††......# .......@.$.....# ....R.# .....r.# .[.....#+#  >.####. . #. #.ǵh ..ǵhǵh>r.ǵhhE====6ǵh ǵh _Xuxzi closely misses the rat.Things that are here: _a jackal corpse; an adder corpseɵhG  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɵh  #.......## CTPittman the Conjurer #.......#  Draconian of Hepliaklqana *..... # #.......#  Health: 12/24 ============------------ #. #.......#  Magic: 0/6------------------------ .####. #.......#  AC: 5Str: 9 ......#########.......#  EV: 11Int: 20 .....................<#  SH: 0Dex: 9 .......††......########  XL:  3 Next: 75% Place: Dungeon:2 .......@.$.....#  Noise: ---------  Time: 606.4 (0.0) ....R.r........#  m) [32ɵh m+0 club ...............#  Cast: Magic Dart .[.....#+#######  >.####. . #. R   Xuxzi the ancestor #. r   rat (ally target) .. _a jackal corpse; an adder corpseCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (ally target, 100% to hit)ʵh9  #.......## CTPittman the Conjurer #.......#  Draconian of Hepliaklqana *..... # #.......#  Health: 12/24 ============------------ #. #.......#  Magic: 0/6------------------------ .####. #.......#  AC: 5Str: 9 ......#########.......#  EV: 11Int: 20 .....................<#  SH: 0Dex: 9 ʵhM.......††......########  XL:  3 Next: 75% Place: Dungeon:2 .......@.$.....#  Noise: ---------  Time: 606.4 (0.0) ....R.r........#  m) +0 club ...............#  Cast: Magic Dart .[.....#+#######  >.####. . #. R   Xuxzi the ancestor #. r   rat (ally target) ..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)ʵhS  Press: ? - help, Shift-Dir - straight lineAim: a rat (ally target, 100% to hit)  The magic dart hits the rat.ʵh   #   #.     ʵhB   <#      .      . #.ʵh M #. .. ʵhiʵhg$vR(..ʵh'o6=7.4 (1Magic Dartʵhy.ʵh0"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ʵh1Aim: a rat (ally target, 100% to hit)  The magic dart hits the rat. _You kill the rat!˵hV#.##.# # #.# #. #.# .####. #.# ......#.# .˵hW}<# .††......# .....R.†@$.....# ....(...# .# .[.....#+# . #. #...˵hY˵hev.R-8˵hi˵hk˵h{#.##.# # #.# #. #.# .####. #.......# ......#.# .<# .††......## ˵h?......R†.@.....# ....(...# .# >.####.. #. #. ˵hD.R˵hn3=-9˵h ˵hu˵hO†R˵h,10.4 (2˵h{ ˵h!? _You now have 105 gold pieces (gained 15).˵h M #. #.# # #.# #. #.# .####. #.......# ......#.# .<# ˵h~ z.††......## .......†@R.....# ....(...# .#  .[.....#+# >.####[39;49m. . #. #.  ..˵h( ˵h0 Z1====1.4 (1˵h9 ˵h7< & _You swap places.̵h5p[ #. #.# # #.# #. #.# .####. #.# ......#.# .<# .††......#̵hq .......@.R.....# ....(...# .# .[.....#+#  >.####. . #. #. ..̵hr̵h{2R.̵h]&2̵hM̵h   Things that are here: _a jackal corpse; an adder corpse̵h\u #. #.# ## #.#. #. #.#.####. #.#̵h,.#.#.<#.††......#.@†R......#.(...#.#.[.....#+###>.####.##. #.## #.. ...̵hp̵h@DR.̵hI=3 _̵h̵h̵h p #.. #.. ##. #.. #.. #..####.#̵hi L #..#.#.<#.††......#.R.......##.....(...##.##..[.....#+#####>.####.# #.# #.# #. #..# ...̵h ̵hI FR†̵hM \4=4̵h ̵h ̵h:  #.. .g #.. ##. #.. #.. #.####.# #.# #. #.††...... #.R†.......# #.....(...# #.# #..[.....#+#### ̵hF< \ ##>.####.# #.# #.# #. #..g   hobgoblin (asleep) # ....̵h@ k  A hobgoblin comes into view.̵hA ̵hI .gR.glly target)̵hU `======5Magic Dart̵h] ̵h?` + _The hobgoblin shouts!͵h..... ##g . #..####.#.....######## #.........R††######.†. .....[.....#+#######>.#### #.# # #.. .... ...͵h͵h͵hk.gR.͵h|/--6͵h͵hL _You see here 5 stones.͵hǃ .. .. #.. ##.# #. #g. #.####.# # .# #......R #.††...... #..†.......# #....@(...# #.# #..[.....#+#  ##>.####.# ͵h x #.# #.# #. #.. # .... ...͵h͵h͵hSk.gR.͵h$H--7 _͵hL͵h͵hJ  .. .. #. ##.# #. #.. # .....####g# # .R# # #.††...... #..†.......# #...@.(...# #.# #..[.....#+͵h3K %#  ##>.####.# #.# #.# #. #.. #. ....#) ...͵hM ͵h%V _.g ͵hZ g5==8͵hc ͵he > _Found a sling. Xuxzi hits the hobgoblin.εh$...... ##.#...  .....####.# .......gR######## #................††####.†. (.......[.....#+#######>.####.#  #.# #. #......εhP) ... εhmεhc^.g εh,&9εh`E _Xuxzi hits the hobgoblin.εh9.. εhI .....####.# ........R######## #.....g.............††####.†. (.......[@....#+#######>.####.#  #.# #.# #... ....#) ...εh>  Xuxzi hits the hobgoblin.εht/. εh N8020Magic Dartεh εh_ _The hobgoblin dies!εha 1 ...... #.. # .....####.# # ..R# # #.††...... #..†.......# #.....(...# #.# #..@.....#+# ##>.####.# #.## #.#  #. #.. #. .... #) ...#.#.εh εh4 V.Rεhx \2====1εh εh N _You see here a +0 cloak.ϵhI?  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.еhqеhwеhH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ҵhR...... #.. #......####.# #...#.#.....R.#.††......#ҵh2S#..†.......# #.....(...# #.# #..[@....#+# ##>.####.# #.## #.# #.#) ... #.#.ҵhTҵh]U.Rҵhen6==2 _ҵhrlҵhnԵhg#.#...... #.......####.# ..#########..........R...††###...†.(...@..............[.....#+#########>.####.### #.#. #..#. .... #)...#.Եh-Եh<T.RԵh&3Եh5Եh-Եh  ...... ##.# # ...... #.. # .....####.# # ..# # #.††...... #...R....†.......# #.....(...# #Եh A.# #..[.....#+# ##>.####.# #.## #.#  #. #.. #. ....  #) ... #.  #.Եh Եh T.RԵh &4Եhq ԵhF Եh..  .....####.# .........########Եh #.........††###.†. R..(..........#+#######>.####.#  #.## #.# #......) .... ԵhRԵh,P.RԵhB====5ԵhԵhN _You see here a +0 cloak.ٵh'@ٵhKC Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with )) ٵhE m - a +0 club (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear[tab] equip|unequip ڵh3ڵh:ڵh.Cu...... #..#... CTPittman the Conjurer.....####.##... Draconian of Hepliaklqana *..............#########... Health: 16/24 ================--------ڵhD#................... Magic: 2/6========----------------#........††......### AC: 5Str: 9#........†.......#EV: 11Int: 20#.....(..........#SH: 0Dex: 9#..R.............#XL:  3 Next: 80% Place: Dungeon:2#..@.....#+#######Noise: ---------  Time: 625.4 (0.0)##>.####.#m) +0 club#.## #.#Cast: Magic Dart#. #..#. ....#)...ڵhBGR   Xuxzi the ancestor#.#. _The hobgoblin dies! _You see here a +0 cloak.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a +0 cloak.ڵhVڵh] _ڵheڵhnڵhva7=6.4 (1ڵh}ڵhڵhm+7.4 (2ڵhڵh\ڵh+8.4 (3ڵhڵhڵh+9.4 (4ڵhڵhgڵhsz18==30.4 (5ڵhڵh 6 _You start putting on your armour. You continue putting on your +0 cloak. x5ڵhTڵhGڵhHZ _You finish putting on your +0 cloak.ݵh ' ...... #.. # .....####.# # ..# # #.††...... #ݵhA w..†.# #.....(...# #..R.# #.#+# ##>.####.# #.## #.# #.# #.. #.. .... #)# ... #.# #.#ݵh ݵh k3====1.4 (1 _ݵh ݵh ޵hdn ...... #.. # .....####.# # ..# # #.††...... #..†.#޵h #.....(...# #..R.# #.#+# ##>.####.# #.## #.# #.# #.. #.. .... #)# ... #.# #.#޵h`޵h&Q.R޵h,&2޵h3޵h5޵h ...... #.. #......####.# #.޵hw ..#.#.#.††......##..†.# #.....(...# #.# #R@......#+# ##>.####.# #.## #.# ###)# ... #.#޵h M#.#޵h> ޵h &3޵h ޵h9 & _You swap places.ߵh .....####.# .........######## #.........††##.†. (......ߵh0R#+########@.####.#  #.## #.# #... ....)# .... ߵh ߵhq9==4ߵhFߵh$c _There is a stone staircase leading down here.ߵh .........######## #.........††##.†. (.......#R.......#+########>.####.#  #@##  #... ....)## ߵhW ....#ߵhߵhP.RߵhL====5 _ߵh[ߵhoߵh# #.........††##.†. (...#.........#........#+#######R.####.#  #.##  #..........)######....#ߵhvߵhRL>Rߵh&6ߵh#ߵh&ߵhqy††##...†. #.....(...#...........#+#######>.####.#  #R## .#####..........)######....# ߵhD{ߵh P.Rߵhʈ&7ߵh:ߵhߵhK_T†. #.....(...........#+#######>.####.#  #.## R#####...........######....# ߵhfߵhoP.RߵhuB=8ߵh|ߵhN _You see here a +0 sling.hV(........#+#######>.####.#  #.## ####..R........)######... h Xh]P.Rhb\20=9 _hfhhh?...#+#######>.####.#  #.## ###..........hR######....# hhL)Rh'40hhK h #+#######>.####.#  #.## ###..........)######...R# .hJ P.Rh Y4====1hq" h$ h #>.####.#  #.## ###..........)######....# R.h1 P.Rh( &2h h hZd #.## ###..........)######....# R.g   hobgoblin (asleep)gh`jk  A hobgoblin comes into view.hlhqs.Rgglly thpsarget).1====3Magic Darthmyh+ _The hobgoblin shouts!h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hU #.## #.#  CTPittman the Conjurer #.#####..  Draconian of Hepliaklqana *..... #.........  Health: 21/24 =====================--- #)######...  Magic: 3/6============------------ #.# AC: 6Str: 9 #.# EV: 11Int: 20 #.# SH: 0Dex: 9 #R# XL:  3 Next: 80% Place: Dungeon:2 #@# Noise: ==-------  Time: 643.4 (0.0) #*# m) +0 clubhW[[0;10m #*# Cast: Magic Dart #*# #*# #*# R   Xuxzi the ancestor #g# g   hobgoblin (ally target) #.# _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)h ##.## #.#CTPittman the Conjurer#.#####..Draconian of Hepliaklqana *.....#.........Health: 21/24 =====================---#)######...Magic: 3/6============------------#.#AC: 6Str: 9h\ #.#EV: 11Int: 20#.#SH: 0Dex: 9#R#XL:  3 Next: 80% Place: Dungeon:2#@#Noise: ==-------  Time: 643.4 (0.0)#*#m) +0 club#*#Cast: Magic Dart#*##*##*#R   Xuxzi the ancestor#g#g   hobgoblin (ally target)#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin.h˝ h K....ghJ R.-4.4 (1h h{ tonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (ally target, 100% to hit)  h2 The magic dart hits the hobgoblin. _The hobgoblin is severely wounded.hC  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h# #.## #.#  CTPittman the Conjurer #.#####..  Draconian of Hepliaklqana *..... #.........  Health: 21/24 =====================--- #)######...  Magic: 2/6========---------------- h&t#.# AC: 6Str: 9 #.# EV: 11Int: 20 #.# SH: 0Dex: 9 #R# XL:  3 Next: 80% Place: Dungeon:2 #@# Noise: =--------  Time: 644.4 (0.0) #*# m) +0 club #*# Cast: Magic Dart #*# #*# #g#hc R   Xuxzi the ancestor #.# g   hobgoblin (ally target) #.# _The hobgoblin is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  hPPress: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, ally target, 100% to hit)h  #.## #.#  CTPittman the Conjurer #.#####..  Draconian of Hepliaklqana *..... #.........  Health: 21/24 =====================--- #)######...  Magic: 2/6========---------------- #.# AC: 6Str: 9 #.# EV: 11Int: 20 #.# SH: 0Dex: 9 #R# XL:  3 Next: 80% Place: Dungeon:2 #@# Noise: =--------  Time: 644.4 (0.0) #.# m) +0 clubO Jm #.# Cast: Magic Dart #.# #.# #g# R   Xuxzi the ancestor #.# g   hobgoblin (ally target) #.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin.h  #.## #.#    hP     #.# #.# #.# #R# h S#@# #*# #*# #*#h ? #*# #†# #.# #.# h- <....hM g35.4 (1Magic Darthz hM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin. h B_You kill the hobgoblin!h h * Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2  b - Fulminant PrismConjuration/Alchemy 50% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 50% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithřhhe#.## #.#CTPittman the Conjurer#.#####..Draconian of Hepliaklqana *.....#.........hIHealth: 21/24 =====================---#)######...Magic: 2/6========----------------#.#AC: 6Str: 9#.#EV: 11Int: 20#.#SH: 0Dex: 9#R#hͦXL:  3 Next: 83% Place: Dungeon:2#@#Noise: =--------  Time: 645.4 (0.0)#.#m) +0 club#.#Cast: Magic DarthP#.##.##†#R   Xuxzi the ancestor#.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  h4Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!hhMemorise Searing Ray, consuming 2 spell levels and leaving 3? Y - Yes h' N - Nohh #.## #.#CTPittman the Conjurer#.#####..Draconian of Hepliaklqana *.....#.........Health: 21/24 =====================---#)######...Magic: 2/6========----------------#.#AC: 6Str: 9#.#EV: 11Int: 20#.#SH: 0Dex: 9#R#XL:  3 Next: 83% Place: Dungeon:2#@#htNoise: =--------  Time: 645.4 (0.0)#.#m) +0 club#.#Cast: Magic Dart#.##.##†#R   Xuxzi the ancestor#.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin. _You kill the hobgoblin!hW3-6.4 (1h#hhk2=-7.4 (2hhhþ+8.4 (3hh? _You start memorising the spell. You continue memorising. x2hhhc _You finish memorising. Spell assigned to 'b'.hN.###..........)######....# R.†..hhP.Rh29.4 (1 _hhh*........)######....# R.†..#hqhEP.Rh'50hhhϜ)######....# R.†..# h\hP.Rhg3==3====1hNhh` .# R.†..# #.hf hqi P.Rhk &2hp hr h R...# ..#. ##h? hn P.Rh &3hg h% v _You see here a hobgoblin corpse.hn R†.#.# ..#.. ## h1hP.Rh;-4 _hh*hy#R..##.# ..#.. ##. .##hhN†Rh4======5hhJ3†R.##.## ..#h4#... ##.. .#.. # # h5h:P.Rh=&6hBhDhy&#.# #.# #.# #.# #.# #†# #.# h'e#R## #.@# ##.# #..# ##...##...#.. # #hP.hA0&7h5h6h †.R##..## #..##... ##... .#... # ## hA h P.RhH &8h- hy h†.###.R##.## #@.##...# ##...# .#...hHX # ##hEh.R=9h:#.# #.# #.# #†# #.# #.## #..# h;##R## #.@# ##...# ###...# .#.# #h%=h=Drr   rat (wandering)hG960Magic DarthLhOV _A rat comes into view.h 6#.hA †.###..##R## # #..#.###@..# ###...# .#...r # ### h  ,h .Rr.distracted, ally target)h :4====h. 1h h htN#.# #.# #†# ###.# ..#.## .##..# .###.##.# #.R#.# ##.@.# ###...# .#..r.+# ###.hO,hAU.Rr.rh}V&2hZh\hF#.# #.# #†# ### #.# #.. #.###.# #..##.# ##.##.# #..#.# ##R.@# ###...# h#.#.r... #+#+###.h&hl.Rr.h&3hџhh|.# †# ####.# #..#.#..##.#..###.R.# hJ}'###..r# .#.....#+#+###.. h~h|r.r   rath&4h*h'h5e\.# †# ### #..#.##.#..###.R.# hf###.r.#.#.....#+#+###..h>ghghUm.rR.(ally target)hOnE====5hrhth  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQ . #.# CTPittman the Conjurer #.# Draconian of Hepliaklqana *..... #.# Health: 24/24 ======================== #.# Magic: 3/6============------------ #†# ### AC: 6Str: 9hG  #.# #.. EV: 11Int: 20 #.###.# SH: 0Dex: 9 #..##.# XL:  3 Next: 83% Place: Dungeon:2 ##.##@# Noise: ---------  Time: 665.4 (0.0) #..#*# m) +0 club ##..r# Cast: Magic Dart ###R..#  #.#.....  #+#+###..  R   Xuxzi the ancestor  r   rat (ally target) _A rat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? ohI r * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (ally target, 100% to hit)hQ #.# CTPittman the Conjurer #.# Draconian of Hepliaklqana *..... #.# Health: 24/24 ======================== #.#h Magic: 3/6============------------ #†# ### AC: 6Str: 9 #.# #.. EV: 11Int: 20 #.###.# SH: 0Dex: 9 #..##.# XL:  3 Next: 83% Place: Dungeon:2 ##.##@# Noise: ---------  Time: 665.4 (0.0) #..#.#h m) +0 club ##..r# Cast: Magic Dart ###R..#  #.#.....  #+#+###..  R   Xuxzi the ancestor  r   rat (ally target)Casting: Magic Dart (safe; 1% risk of failure)  h^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (ally target, 100% to hit)  The magic dart hits the rat.h #.# #.# #.# #.#hv #†# ### #.# #..    #..#*# hn##...#    hNh _.R.ho5=6.4 (1Magic Darthhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (ally target, 100% to hit)  The magic dart hits the rat. _You kill the rat!h-†# ###.# #..##.#.# #..#..R ###...# #.#.....+#+###..h[4h&7.-7h:ha<hH †# ###.# #..#.###.##..#. #..#R#.. ###...# #.#.....+#+###.. hL hN @-8hP h*S & _You swap places.h†# ####.# #..#.###.#..##.##.# ## #..#R# ..##...#.# ###@..# #.#.....#+#+###.. .R9hNGr†# ####.# #...###.##..##.##.# ### #..#.#... ##..R#.#  ###.. #@#.....#+#+###..hIhML.RhP'70hwTh5Vhs '...#....#.....##.####..####h' h Y4====1hn h ( _You open the door.hdp.# #..#.###.##..#.##.# ### #..#.#... #...#.#  ###R..# #.#.....#+###..#.........#.............##.####### ..# ## hrhxP.RhM}&2hnhօQ _There is an open door here.hwe##.#.#### #..#.#... #...#.#  ###... #R#.....###'#+###..#.@.......#hf#.###### ..### hughmP.Rhq-3 _huhwhO.#### #..#.#... #...#.#  ###.. #.#.....###R#+###..........##.###### ..###haQh.XP'Rha[&4hy`hbh #### #..#.#... #...#.#  ###.. #.#.....###'#+###...R......##.###### ..# ### h P.RhE====5hhPhg #..#.#... #...#.#  ###.. #.#.....###'#+###.........R.###@#######.>......# hh8######## hihoP.Rh7s&6hzwhz9 _Found an escape hatch in the floor.hы#...#.#  ###.. #.#.....###'#+###................#.R......########.#######.>.....@# ########hHhDP.Rh&7h.hϛhl`? ##...#.# ###...# #.#.....# ##'#+###.. #......... #......... #........##R#######.>....@.##h[ghSk&8h'phqhn  ##...#.# ###...# #.#.....# ##'#+###.. #......... #......... #........#h #R#######.>...@..##hV h Q.Rh &9h h| hr - ##...#.# ###...# #.#.....# ##'#+###.. #......... #.........hks - #........##.#######.>..@.R.##h`t h}z 2R.h| '80hЀ h hV ##...#.# ###...# #.#.....# ##'#+###.. #. #. #.##.#######.>.@.R..##hh2R.hY5====1hwh^h7^ ##...#.# ###...# #.#.....# ##'#+###.. #. #. #.#.#.#######.>@.R...##h9hCXR.2hJhʁo ##...#.# ###...# #.#.....# ##'#+###.. #. #. #.##.#.########......@.R....##h?hK2R.h"&3hha _There is an escape hatch in the floor here.h ##...#.# ###...# #.#.....# ##'#+###.. #. #. #.# #.#.# #>R.....# #h;h2R.hT-4 _hڡhh.  ##...#.# ###...# #.#.....# ##'#+###.. #. #. #.# #.#.# #....@.R......# #h' h# DR>h6& E====5h* h, h  ##...#.# ###...# #.#.....# ##'#+###.. #. #. #.# #.#.# #...@.R>......# #hp h 2R.h &6hr h hP ##...#.# ###...# #.#..... ##'#+### # ## #. #.#. #..@.R.>......# #h{h 2R.hZ &7hChh71  ##...#.#   ###...#   #.#  hR2 ##'#+###  ## #  #. #   #. #   #.#.   #.@.R..>......#   #        h3h082R.hz:&8h?hLAhc  ##...#.#   ###...#   #.#   ##'#+   ### #   #.( #   #.# #   #.hReG#.   #@.R...>......#   #        hfh7m2R.ho&9hOxH _Found 5 atropa-tipped darts.h y ..#.#...##...####...#  #.#... #'#+#####( #......###########.####.R....>......###############h h '90h h h( S##.##.# ##..#.#...##...####...#  #.#... #'#+######(.# #......###########.####.R....>......###############h/ <R.h0 W6====1hM5 h+7 h-. ##.##.# ##..#.#...##...####...#  #.#... #'#+#####(.#.#...<# #......R###########.####......>......###############hÿuR#...<.hS&2heh9 _Found a stone staircase leading up.h  #..##.#  ##.##.# #   #..#.#...  ##...#.#  ###...#  #.#.   ##'#+#   ##### #.   #.@.# #.   hS"#R#...<# #.   #.###########.#   #.. ###    h(h)&3h.h_2Y _You see here 5 atropa-tipped darts.hJhZEquip which item?  - - Unarmed Hand Weapons (go to first with ))  m - a +0 club (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club hB Armour (go to first with [)  n - a +0 cloak (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip hghmhz #..##.#CTPittman the Conjurer  ##.##.# ### Draconian of Hepliaklqana *.....  #..#.#... Health: 24/24 ========================  ##...#.#Magic: 6/6========================  ###...#AC: 6Str: 9  #.#.... EV: 11Int: 20  ##'#+### SH: 0Dex: 9  ######....... XL:  3 Next: 85% Place: Dungeon:2  #.@.##....... Noise: ---------  Time: 693.4 (0.0)  #R#...<# #....... m) +0 club  #.###########.##### Cast: Magic Dart  #......>......#  ###############  hY|[42mR   Xuxzi the ancestor    _There is an open door here. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _Found 5 atropa-tipped darts. _Found a stone staircase leading up. _You see here 5 atropa-tipped darts.hÂn  Okay, then.hih. _h h SQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Magic Dart  b - Cast: Searing Ray Abilities ([,] to cycle)  c - Abil: Recall Ancestor [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhjq hZ} 9 #..##.#CTPittman the Conjurer  ##.##.# ### Draconian of Hepliaklqana *.....  #..#.#... Health: 24/24 ========================  ##...#.#Magic: 6/6======================== h~  ###...#AC: 6Str: 9  #.#.... EV: 11Int: 20  ##'#+### SH: 0Dex: 9  ######....... XL:  3 Next: 85% Place: Dungeon:2  #.@.##....... Noise: ---------  Time: 693.4 (0.0)  #R#...<# #....... m) +0 club  #.###########.##### Cast: Magic Dart h  #......>......#  ###############  R   Xuxzi the ancestor    _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _Found 5 atropa-tipped darts. _Found a stone staircase leading up. hЀ _You see here 5 atropa-tipped darts. _Okay, then.h; h h hGh+4.4 (1hh/ _o - 5 atropa-tipped dartsh h, Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 5 darts (atropa) Spells ([,] to cycle)  b - Cast: Magic Dart  c - Cast: Searing Ray Abilities ([,] to cycle)  d - Abil: Recall Ancestor h G[*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on h  h(  hn  hax 9 #..##.#CTPittman the Conjurer  ##.##.# ### Draconian of Hepliaklqana *.....  #..#.#... Health: 24/24 ========================  ##...#.#Magic: 6/6========================  hy  ###...#AC: 6Str: 9  #.#.... EV: 11Int: 20  ##'#+### SH: 0Dex: 9  ######....... XL:  3 Next: 85% Place: Dungeon:2  #.@.##....... Noise: ---------  Time: 694.4 (0.0)  #R#...<# #....... m) +0 club  #.###########.##### Cast: Magic Dart  #......>......#  ###############  R   Xuxzi the ancestor    _There is an escape hatch in the floor here. _Found 5 atropa-tipped darts.  hz _Found a stone staircase leading up. _You see here 5 atropa-tipped darts. _Okay, then. _o - 5 atropa-tipped darts h{  hO  hĀ h9 #..##.#  ##.##.# ###  #..#.#...  ##...#.#  ###...#  #.#. ##'#+###. ##### #. #..@# #. #R#...<# #. #.###########.# #. ## h=hO>:R.h?+5.4 (1hCh[hhhnhh #### #..#.#... #...#.#  ###.. #.#.....##'#+########........R.#####.#@..<##.###########.#######......>......# ############# h h &6h h! h4"##.##.# ### #..#.#... ##...#.# ###...# #.#.....###'#+###.##### #.#.R.#### #.#.#.@.<# #.##.###########.##......>......# h#hd.K.Rh/&7hM4h5hn##.##.# ### #..#.#... ##...#.# ###...# #.#.....# ##'#+###.. ##### #. #...#### #. #.#R.@<# #.# #.###########.# #......>......# hݡhlD.Rh&8hrhUh4 ##.##.# ### #..#.#... ##...#.# ###...# #.#.....# ##'#+###.. ##### #. #...#### #. #.#.@R<# #.# #.###########.# #......>......#  #hh(&9h|h& _You swap places.h>  ##.##.# ### #..#.#... ##...#.# ###...# #.#..... ##'#+### ##### # #...#### # #.#@.R<# #. #.###########. #......>......#  #h h 2R.hq (700h h h'. ##.##.# ###..#.#...##...####...#  #.#....h( ##'#+####### #..@#####.#.R.<# #........#.###########.######......>......###############hK.h/&1h3h5hsM  #..##.#   ##.##.# ###   #..#.#...   ##...#.#   ###...#  hg #.#   ##'#+###   ##### #   #.@.#### #  hv #.#.R.<# #   #.###########.   #......>......#   ### h3    hZh:R.hX&2hjh{  #..##.#   ##.##.#   #..#.#...   ##...#.#   ###...#   #.#   ##'#+   ##### #   #@.R#### #   #.#...<# #   #.###########.   #......>......#   ##hN##     hh2R.h"&3hoh3h h h h5 h V### #..#.#...#...#.#  ###.. #.#...##'#+#######.......R.#####...<##########.####.....>......# #############h%hc&4hhhN~( #..#.#...#...#.#  ###.. #.#...##'#+#######.......R.#####...<##########.####.....>......# #############hhT.Rh6&5hh{hkg-#...#.#  ###.. #.#...##'#+#######.........####R#...<.###########.####.....>......# #############h-ihpP.Rh?t&6h{hM}h hI h* h h hݰ hm hη hw- ##...#.#  ###...#  #.#.   h.##'#+#   ##### #.   #...#### #.   #.#...<# #.   #R#.#   #.@....>......#  #        h4h6&7h:h<h. ##...#.#  ###...#  #.#. ##'#+###. ##### #.hc #...#### #. #.#...<# #. #R#.# #..@...>......#  #   h%hK.Rh#&8h9hh:##...#.# ###...# #.#.....###'#+###.##### #.#...#### #.#.#...<# #.##.#.##.R.@..>......# # hhCD.Rh/&9hhjhֈN##...#.# ###...# #.#.....# ##'#+###.. ##### #. #...#### #. #.#...<# #.# #.#.# #..R.@.>......# # h%hD.Rhc'10hhhp##...#.# ###...# #.#.....# ##'#+###.. ##### #. #...#### #. hur#.#...<# #.# #.#.# #...R.@>......# # hwD.Rhez&1h~hxh,##...#.# ###...# #.#.....# ##'#+###.. ##### #. #...#### #. #.#...<# #.# #.#h.# #....R.@......# # hh7D.Rh&2hDha _There is an escape hatch in the floor here.h^##...#.# ###...# #.#.....# ##'#+###.. ##### #. #...#### #. #.#...<# #.# #.#.####### #.....R># #h3` hbhfD.Rhi-3 _hmhohA3##...#.# ###...# #.#.....# ##'#+###.. ##### #. #...#### #. #.#...<# #.# #.#.####### #......R.@....# # hh)@>Rhz&4hshhKW##...#.# ###...# #.#.....# ##'#+###.. ##### #. #...#### #. #.#...<# #.# #.#.####### hM#......>R.@...# # hMhRD.RhT&5h'Yh$[h##...#.# ###...# #.#.....# ##'#+###.. ##### #......... #...#### #......... #.#...<# #........# #.#.####### h&#......>.R.@..# # h?D.Rh&6hhhrW9##...#.# ###...# #.#.....# ##'#+###.. ##### #......... #...#### #......... #.#...<# #........# #.#.####### #......>..R.@.# #hX hiYh^D.Rh`&7hpdhhfhتn##...#.# ###...# #.#.....# ##'#+###.. h##### #......... #...#### #......... #.#...<# #........# #.#.####### #......>...R.@# # hhBD.Rhs&8hHhh0h33hL7h8hzhhh#h9 h hh0h}hhhhhhhhE..#.#...##...####...#  #.#.....# ##'#+###..#### .......#### #............<# #........############@#######......>....R.###############h6LhQ&9hThVh ##.##.# ###..#.#...##...####...#  #.#.....# ##'#+####### ..###....<# #.@......############.#######......>....R.###############h; hL <R.h& '20hW h hd. ##.##.# ###..#.#...##...####...#  #.#.....# ##'#+####### ..###....<# #........###########R#######......>......###############h͉h<R.hד&1hh̚hu}f#. ##.##.# ###..#.#...##...####...#  #.#.....# ##'#+####### ..###.....<# #.R......##################h~......>......###############h<R.h&2hh]hE #..#. ##.##.# ###..#.#...##...#.###...#  #.#.....# ##@#+###..#### #....###R....<# #........##################......>......###############hh57R.ht&3hWhUQ _There is an open door here.hhhRh6hB##.#.#### #..#.#... #...#.#  ###... #.#.....###R#+###..#####h3#.@..........#### #..#...<###########.######.....>......############## h h~ &4hKh& _You swap places.h`M#.###.# #..##.# ##.##.# ### #..#.#... ##...#.# ###...# #.#.....# ##R#+###..###### #.#...#### #.h#PM#.#...<# #.#  #......>......###### hThTY&5h]h_hg i#.###.# #..##.# ##.##.# ### #..#.#... ##...#.# ###...# #.#.....# ##R#+###..###### #.  #...#### #.  #.#...<# #.##.  #hh 4#### hi ho K'Rhr &6h*w hy ha ####..#.#..###..'h h &7h h ( _You open the door.h8 #..#..##.# ##.##.#####..#.#...##...#.# ###...##### #.#.....#  ##'#@###..###### R..###.....<# #........##.###########.#######......>......  ###############hdh&8h;hQ _There is an open door here.h?†# ### #..#.##..##.# ##.##.######..#.#...##...#.# ###...#### #.#@....#  ##'#'###..###### #..R..........#### #..............<# #........##.###########.#######hXA......>......  ###############hLBhG<R.hL-9 _hRhSh[#†# ### #.# #.. #.###.# #..##.# ##.##.##### #..#.#... ##...#.# ###...##### #.#.@...# ##'#R###..## hp##### #...........# #...#### #............ #.#...<# #........##. #.###.####### huhD30hW #†# ### #.# #.. #.###.# #..##.# ##.##.##### #..#.#... ##...#.# ###...##### h$Y #.#..@..# ##'#R###..##  #...........# ...#### #............ .#...<# #........##.#. .###.####### .. ......>......# .###hZ h_ :R'hCc &1h`h hj h/ #†# ### #.# #.. #.###.# #..##.# h1 ##.##.##### #..#.#... ##...#.# ###...##### #.#.R.@.# ##'#'###..##  #...........# #### #.......... #...<# #........##.#.# ##.####### ...#>......# >. ##h3 h9 D.Rh= &2hC hF ; _Found a stone staircase leading down.h7*#†# ### #.# #.. #.###.# #..##.# ##.##.##### #..#.#... ##...#.# ###...##### h9#.#..R.@# ##'#'###..##  #...........# #### #.............. ...<# #........####### ...# >......# >.. ###hh:h@D.RhD&3h,JhKhghhhhshpwhQ~hh&.# #..##.#.#.##.##### #..#.#... #...#.#  ###...##### #.#...R.##hG##'#'###@.## ##...........# .#### #.................<# #........##.#.## ##########.####### .. ....>......# >.. ############### hh#&4hA'hL)h ##.#.#.##.##### #..#.#... h #...#.#  ###...##### #.#...R.####'#'###..### ##.......@...# .####......<##.#.## ##########.####### ...# ....>......# >... ############### h h P.Rh &5hֻ h hC .#.##.##### #..#.#... #...#.#  ###...##### #.#.....####'#'###R.### ##h#E I...........#..# .####......<##.#.## ##########.####### ...# ....>......# >... ###############h2F hK P.RhVO &6hvS hAU had#..##.# ##.##.##### #..#.#... ##...#.# ###...##### #.#.....## h'c*##'#'###..###  #.R...#..# #### #.<# #.##.#.##..####### ...# >......# >... #####hSjhm&7hrhth2-#..##.# ##.##.##### #..#.#... ##...#.# ###...##### h.#.#.....## ##'#'###..### # #.R...#..# #.#<# #.##.#.##.#.####### ...# >......# .>... ######h90h5K.Rh:&8h[?hAhx#..##.# ##.##.##### #..#.#... ##...#.# ###...##### ##.#.....## .###'#'###..### .# #.#..###  #.R.# <# #.##.#.##.# .########...# >......# #.>... #######.R9he}h:hw#..##.#  ##.##.##### #.#..#.#... .##...#.# .####...##### .# #.#.....## ..# ##'#'###..####.# #.#..###  #.R.@....# # #.##.#.##.# .########...# >......# #.>... ####hD.Rh2'40hhh: #..##.# ##.##.##### ##.  #..#.#... ..  ##...#.# .# ###...##### #.# #.#.....## ..# ##'#'###..####.# #.#..###  #.R.@...#  #.##.#.##.# .########...# ......# #.>... #######h)< hA D.RhF &1hNL hWM hf #..##.#  # ##.##.#######...#.#....  ##...#.# ###...##### #.# #.#.....## ..##'#'###..####.# ......#@.###...R...  #........##.#.##.# #####.########...# # .......>... ##############huh hj &2ho hq hi`.###.# ..##.# # ha.##.##### ##. #..#.#... .. ##...#.# .#  ###...##### ##.# #.#.....## #..# ##'#'###..####.# #.#.@### #.R....# #.##.#.##.# .##...# .## #.>... #h`bU ####### hchi:R.hk&3hph"rhxq #.. .# ..##.#  ###.#######...#.#.... ##...#.#  ###...##### ##.# #.#.....## #..##'#'###..####@# .....#R.###..........#  #........##.#.##.# ####.########...# . ......>... # #############huh!x&4h|h~h†# ### #...# $# ..##.#  #.##.#######...#.#.... hZ##...#.#  ###...##### ## #.#.....## #@.##'#'###..####.## .#R.##........  #........##.#.##.# ####.########...# .# .....#.>... # #############hh<R.h&5hhq+ _Found 12 gold pieces.h7N# ### # #.. . ###.# $# ##.# #. .##.##### ###. ..#.#... #.. ...#.# #.# ###...##### ##.# #.#.....## #.@#  ##'#'###..####R##  #.#..###  #.......#  #.##.#.##.#.##...# .# # #. h>hWA&6hEhGh ## # #.. . # $#  #.##.#######. ..#.#.......#.# ###...##### ## #.#.....## #..#'#'###..####R## .#..##.......  #........##.#.## ###.########...# . ....#.>... # ############h7"h`'<R.h)&7h/h1h%  ## # #.. . #h8= $#  #.###.#######..## ..#.#.......#...#.# ###...##### ##.  #.#.....## #.R#'#'###..####.###..##.......  #........##.#.## ###.########...# . .....>... #hh<R.h&8hh(h  ## # # #.. . # $  #.# ##.#######..# ..#.#.......#...#.# #.###.... ###...##### ##RhZ.  #.#.....## #..#'#'###..####.###..##.......  #........##.#.## ###.########...# .hh<R.hQ&9hh}h  ### ##  #.. . .# $# ##.# #.# ##.##### ###..## #.#... #.@...# ...#.# #R###....#...##### ##.# #.  #.#.....## #..# ##'#'###..####.## #.#..### #......# hh'50hhh y ### ### #.. .. .# $# .# ##.# hu .##### ###..## #.#... #..@..# #.# #R###....# ...##### ##.# ##..# #.#.....## #..# #'#'###..####.## .#..### .....# .##.#.##.# h h~ :R.h5 &1h$ h$ h>$ #### .. #.. .# #$# h.# ##.# .##### ###..## .#... #.R.@.# #.# #.###....# ...##### ##.# ###..# .#.....## #..# .# #..### # h7h?D.Rh&2hg#h#&he$ ##### .... #$  ##.# #######.@##...R..# #.# #.###....# ..##### ##.# ###..# .#.....## #...# '#'###..####.## ..#..###....... .......##.#.##h0khm&3hsh uh]" #####... #$  ##@# ####hr###..##..#..R..# #.# #.###....#..##### ##.# ###..# .#.....## #...# '#'###..####.## ..#..###.......hhE!Rh.h.&4hhhG  .# ######...#......#  h > ##.# ######.R#..#.....##.# #.###....#..##### ##.# ###. .#.....## #...# '#'###..####.## ..#..###h h$ <R.h' &5h- h5 hd8 +6.4 (2h= h@ ? _You now have 117 gold pieces (gained 12).h4 . ######...#.....#h6  #.#####  ##R# ######..#.......##.# #.###....# ..##### ##.# ###. .#.....## #...# '#'###..####.## ..hH7h=<R.h>+7.4 (1h ChDh.#  #####...#  #.@...# # #R##### # ##.# h6##### ###..## #... #.....# #.# #.###....# ##### ##.# ###..# #.....## #. hhĨ&8h9h h&C&.g.#.#  #####...#  #..@..#  #R#####  ##.#  ###..## ... #.....# .# #.###....# ##### ##.# ###..# g   goblin (asleep) .....## #. h,Eh/JqR., ally target)h~L89Magic DarthOQhSu _A goblin comes into view. It is wielding a +4 dagger.hބ ##.g. ##.# #####...# h4 #.R.@.# #.##### ##.# # #.###....# ##### ##.# ###..# hN h D.Rh '60h' h hi # ##.. .g. h R###.# #####...# #..R.@# #.##### ##.#  #.###....#  ##.# ###..# hͰ ,h .g.Rg====1h h> @ _The goblin shouts! You hear an angry hiss. h  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!h  CTPittman the Conjurer  Draconian of Hepliaklqana *.....  Health: 24/24 ======================== #  Magic: 5/6====================---- ##..  AC: 6Str: 9 ...  EV: 11Int: 20 !h}###g#  SH: 0Dex: 9 #####.*.#  XL:  3 Next: 85% Place: Dungeon:2 #...R@# Noise: ====-----  Time: 761.4 (0.0) #.##### m) +0 club ##.# Cast: Magic Dart ## ###..## . #.....# #.###....# R   Xuxzi the ancestor #### ##.# ###..# g   goblin (ally target) ...## #..# .# ##..####.## .. _The goblin shouts! You hear an angry hiss.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +4 dagger (ally target, 100% to hit)[!hJ7;19H!hY )CTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 24/24 ========================#Magic: 5/6====================----##..AC: 6Str: 9...EV: 11Int: 20###g#SH: 0Dex: 9#####.*.#XL:  3 Next: 85% Place: Dungeon:2#...R@#Noise: ====-----  Time: 761.4 (0.0)#.#####m) +0 club##.#Cast: Magic Dart #####..## .#.....##.###....#R   Xuxzi the ancestor #### ##.# ###..#g   goblin (ally target) ...## #..#!h .# ##..####.##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +4 dagger (ally target, 100% to hit)  The magic dart hits the goblin.!he !hpg !hk a.Rg.!hl `=---2.4 (1!hBq !hs onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +4 dagger (ally target, 100% to hit)  The magic dart hits the goblin. _The goblin is moderately wounded."hȱ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."h   CTPittman the Conjurer  Draconian of Hepliaklqana *..... "h$ Health: 24/24 ======================== #  Magic: 4/6================-------- ##..  AC: 6Str: 9 ...  EV: 11Int: 20 ###.#  SH: 0Dex: 9 #####Rg.#  XL:  3 Next: 85% Place: Dungeon:2 #....@# Noise: =--------  Time: 762.4 (0.0) #.##### m) +0 club ##.# Cast: Magic Dart ## ###..## . #.....# #.###....# R   Xuxzi the ancestor #### ##.# ###..# g [4"h:3m  goblin (ally target) ...## #..# .# ##..####.## .. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +4 dagger (moderately wounded, ally target, 100% to  hit)"h`   CTPittman the Conjurer  Draconian of Hepliaklqana *.....  Health: 24/24 ======================== #  Magic: 4/6================-------- ##..  AC: 6Str: 9 ...  EV: 11Int: 20 ###.#  SH: 0Dex: 9 #####Rg.#  XL:  3 Next: 85% Place: Dungeon:2 #....@# Noise: =--------  Time: 762.4 (0.0) #.##### m) +0 club ##.# Cast: Magic Dart ## ###..## . #.....# #"h 6.###....# R   Xuxzi the ancestor #### ##.# ###..# g   goblin (ally target) ...## #..# .# ##..####.## .. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +4 dagger (moderately wounded, ally target, 100% to  hit)  The magic dart hits the goblin."h) L #  ##..  ...  ###.#  "h ).#    ##.#    ##.#  #..#  "h "h g73.4 (1Magic Dart"h "h MAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +4 dagger (moderately wounded, ally target, 100% to  "h4 rhit)  The magic dart hits the goblin. _You kill the goblin!#h9Z : #) ##.. ... ########@).#...R### #.##### ##.# ####..# .#h[ ....#  #.###....# #### ##.# ###. ...## #...##ha #hc .-4#hg #h|j 6 _You swap places. Found a dagger.$h`##)####.. ... ###.# #####.@.# #....R### #.#####  #.....# $h$h>@-5$hz$h  Things that are here: _a +4 dagger; a goblin corpse&hi&hlEquip which item?  - - Unarmed Inventory Items &h mHand Weapons (go to first with ))  m - a +0 club (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club Armour (go to first with [)  n - a +0 cloak (worn) Floor Items ([,] to select) Hand Weapons a +4 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip (h(h(h kCTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 24/24 ========================#Magic: 4/6================--------#)#AC: 6Str: 9###..EV: 11Int: 20...SH: 0Dex: 9###.#XL:  3 Next: 87% Place: Dungeon:2#####.@.#Noise: ---------  Time: 765.4 (0.0)(h$s#....R###m) +0 club#.#####Cast: Magic Dart##.# ####..###.....#R   Xuxzi the ancestor#.###....# ### ##.# ###..# ..## #..#.#hit)  The magic dart hits the goblin. _You kill the goblin! _You swap places. Found a dagger.  Things that are here: _a +4 dagger; a goblin corpse(hq>  You unwield your +0 club.(hs6.4 (1p) +4 dagger(h(hl. _p - a +4 dagger (weapon)(h # #)# #####.. .... ###.# #####.†@# #....R### #.#####  #.....# (ht (hL :R.(h &7(hε (h )hl9... g.. #l... #)#.....#####...#...........# ########.R.#.....### #.##### ##.)h ;###..#....# g   hobgoblin (wandering) #.###....# l   frilled lizard (wandering) ## ##.# ###.)h>)h{?)h1@)hBF ..l†Rl   frilled lizard (ally target))hFz  A hobgoblin and a frilled lizard come into view.)h9H88Magic Dart)hM)hjP6 _The hobgoblin moves out of view.)h . ..  ..  #... #)l...#####...#.......@...########.##.#####.†R#.....### #.##### ##.# ##..#....# #.###....#)h)h)hh.lR.)h&9)hC)h)h(/ K.......... #.. #)#.l..#####...#.#)h0 #R##.# #####.†.# #.....### #.##### ##.# # ###..##  #.....#  #.###....#)h1 )h2 )h9 g.lR.)h; '70)hB )hD *hՀ...∩...................... #.. #)#.l.#####...#.R...##.##.# #####.†.# #.....###  #.##### ##.# #*hʂ# ###..## . #.....#  #.###....#*h*h!*he.l@R.*hY5====1*h*h7: _Found Omukhleiz's Assorted Antiques.*h*h.=2*h*hq _You barely miss the frilled lizard. The frilled lizard closely misses you.*h@@  You hit the frilled lizard.*h*hg.g   hobgoblin (wandering)*h.93*hT*hR _You kill the frilled lizard!,hx..∩....#.#.#.#.# #.g......# #)#.#####...##.R....##.##.# #####.†.#  #.....###  #.##### ##.## ###..## .. #.....# # #.###....#,h,h,h.gR.gally target),ht.=4,h,h4+ _The hobgoblin shouts!-h/  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-hI ... CTPittman the Conjurer ...∩....# Draconian of Hepliaklqana *..... ........# Health: 24/24 ======================== ........# Magic: 4/6================-------- ........# AC: 6Str: 9 ........# #  EV: 11Int: 20-hvL  ..g*....# #)#  SH: 0Dex: 9 ....**..#####...#  XL:  3 Next: 89% Place: Dungeon:2 #.....*@R.....#  Noise: ==-------  Time: 774.4 (0.0) ##########.##.#  p) +4 dagger #####.†.#  Cast: Magic Dart #.....###  #.##### ##.# R   Xuxzi the ancestor ### ###..## g   hobgoblin (ally target) .. #.....# # #.###....# _The hobgoblin shouts!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe;-hqM 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit).hͻ...CTPittman the Conjurer...∩....#Draconian of Hepliaklqana *.............#Health: 24/24 ========================........#Magic: 4/6.ha================--------........#AC: 6Str: 9........##EV: 11Int: 20..g*....# #)#SH: 0Dex: 9....**..#####...#XL:  3 Next: 89% Place: Dungeon:2#.....*@R.....#Noise: ==-------  Time: 774.4 (0.0)##########.##.#p) +4 dagger#####.†.#Cast: Magic Dart#.....####.#######.#R   Xuxzi the ancestor ######..##g   hobgoblin (ally target) .h..#.....# ##.###....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin..h?.h@.hF..g...R.@..hI3-5.4 (1.hTO.hRonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (ally target, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded..hS.hύ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..h =....h J CTPittman the Conjurer ...∩....# Draconian of Hepliaklqana *..... ........# Health: 24/24 ======================== ........# Magic: 3/6============------------ ........# AC: 6Str: 9 ........# #  EV: 11Int: 20 ........# #)#  SH: 0Dex: 9 .h ...g*..R#####...#  XL:  3 Next: 89% Place: Dungeon:2 #....**@......#  Noise: =--------  Time: 775.4 (0.0) ##########.##.#  p) +4 dagger #####.†.#  Cast: Magic Dart #.....###  #.##### ##.# R   Xuxzi the ancestor ### ###..## g   hobgoblin (ally target) .. #.....# # #.###....# _The hobgoblin is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..h 9Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, ally target, 100% to hit).h... CTPittman the Conjurer ...∩....# Draconian of Hepliaklqana *..... ........# Health: 24/24 ======================== ........#.hz Magic: 3/6============------------ ........# AC: 6Str: 9 ........# #  EV: 11Int: 20 ........# #)#  SH: 0Dex: 9 ...g...R#####...#  XL:  3 Next: 89% Place: Dungeon:2 #......@......#  Noise: =--------  Time: 775.4 (0.0) ##########.##.#  p) +4 dagger #####.†.#  Cast: Magic Dart #.....###  #.##### ##.# R   Xuxzi the ancestor ### ###..## g  [.hh37m hobgoblin (ally target) .. #.....# # #.###....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin!.h"3 .h@#     #   #)#  ....*  #....** .h#   †.#   .h5${ ##.#   .h-.....hMh926.4 (1Magic Dart.h.hμ:Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  .h}Aim: a hobgoblin (moderately wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin! _You kill the hobgoblin!/h #...#...∩....##.##.#+.##.# ##.# #)##.R#####...# #.# #.##.# #####.†.#  #.....###  #.##### ##.# /h #### ###..## ... #.....# .# #.###....#/h /h .-7/h@" /h$ 0hM#... #...∩....# #.# #.# +.# #.# # #.# #)# #.R#####...# #.# #.##.# # #####.†.# . #.....### # #.##### # ##.# ##### ###..## #... #.....# #.# #.###....#0h60h'Q.R0h@-80h0h0huG#... #...∩....# #.# #0hHu.# +.# #.# # #.# #)# #.#####...# #...@.R.# #.##.# ## #####.†.# .. #.....### .# #.##### .# ##.# .##### ###..## .#... #.....# .#.# #.###....#0hK0hP2R.0h)X&90h]0h _0h#... #...∩....# #.#0h #.# +.# #.# # #.# #)# #.#####...# #..@.R.# #.##.## #####.†.# #.. #.....### #.# #.##### #.# ##.# #.##### ###..## #.#... #.....# ..#.# #.###....#0h0h/2R.0hk'800ht0h< 0hY ...... ####...########∩#+0hZ    #)#...@....#####...###...R........ ##########.##.# #######.†......### #.#####  ##.#######..# #.#.......#0hd 0hi Y4====10ht 0h' ###.. ...... ####...########∩#+  0h) 0 #)........#####...###...R........ ##########.##.# #######.†......### #.#####  ##.#######..#0hM* 0h+0 <R.0h5 &20h: 0h< 0h^  #.# ###.. ...... ####...########∩#+ 0h}_+ .....# #)...R....#####...###............ ##########.##.# #######.†......### #.#####  ##.#0h`0hf<R.0hl&30hq0hLs1h##  #.# ###.. ...... ####...########∩#+ . R....# #).#####...###............ ##########.##.# #######.†......### #.#####1h1h)<R.1hњ&41h%1hš1h0....#+####### ##  #.# ###.. ...... ####...########∩#+.... R  #).#####...###............ ##########.##.# #######.†......###1hj21h 7<R.1h<E====51hA1hC1h ........ ....#+####### ##  #.# ###.. ...... ####...########∩#....+...R   #)1hO .#####...###............ ##########.##.# #######.†.1h/ 1h <R.1h &61h 1hk 1h (........ ....#+####### ##  #.# ###.. ...... ####...########.#...R+  #).###1h ##...###............ ##########.##.#1hՃ 1hÊ <R.1h &71h 1h q _There is an entrance to Omukhleiz's Assorted Antiques here.4hRZ 4h^] Welcome to Omukhleiz's Assorted Antiques! What would you like to do?  a -  624 gold a shiny bardingb -  48 gold a dagger  4h9^ c -  48 gold a dagger  d -  960 gold a lightning rod (4/4)  e -  240 gold a runed partisan  f -  21 gold a ruby potion  g -  21 gold a ruby potion  h -  120 gold a cabochon ring  i -  24 gold a scroll labelled SAIDWA QUISA  j -  960 gold a tin of tremorstones (2/2)k -  84 gold a trident You have 117 gold pieces. [Esc] exit[!] buy|examine items4ho_ R[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listChyCh}Ch.(..........#CTPittman the Conjurer ............#Draconian of Hepliaklqana *..... ....#+#######Health: 24/24 ======================== ###.#Magic: 4/6================--------#.#AC: 6Str: 9 ###..EV: 11Int: 20 Chx......SH: 0Dex: 9 ####... ##########XL:  3 Next: 92% Place: Dungeon:2#...@....#Noise: ---------  Time: 787.4 (0.0)#...R....#p) +4 dagger#........#Cast: Magic Dart+........##........###........# #)#R   Xuxzi the ancestor#........#####...###.............###########.##.#Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, ally target, 100% to hit)  The magic dart hits the hobgoblin! _You kill the hobgoblin! _There is an entrance to Omukhleiz's Assorted Antiques here.Ch6ChChCh]Dh>.(.#.#.#+##.# # #.##...#... # #..@∩....# #...R....# #.#  +.#  #.# # #.# #)#  #.#####...#  ##......#  #.##.#DhEDhK28.4 (1 _DhPDhRDh.(.#.#.#+# .####.# ## #.##...#... # # #.@.∩....# # #...R....# # #.# # +.# # #.# # # #.# #)# # #.#####...# # ##......# # #.##.#DhDhB:R.Dh&9DhXDh0Dh~...#+###### .####.# ## ###.. ........ ######... ########## ..R∩......+##Dh`'#)####...#......# ##########.##### #####.†.#Dh~Dh'90DhDhDhQ #+###### .####.# ## ###.. ........ ######... ########## ..R∩......+###)####...#......#  ##########.##### #####.†.#.......##Dh8 Dhv T.RDh Y5====1Dh- Dh% DhW d####.# ## ###.. ........ ######... ########## ...∩....R...DhG +###)####...#......# ##########.##### #####.†.#.......## ###.######Dh P.RDh7 &2Dh Dh EhU!>.####.# .## #.# .#####... )######... # .# #...∩....# .# #.# .# #.R......# .#Ehu +.# .# #.# # .# #.# #)# .# #.#####...# .# ##......# .# ##.##.# †# ### #####.†.# .# #.. #.....### .###.# #.#####EhEh&3EhEh<Ehm.........#.....''.....#..#EhEh&4EhEh . _You open the large door.Ehy#>.####.# #.## #.# #.#####... #.. #)######.... ## #.#... #...∩....# #.#J.... #.# #.#.##.R......# #.#Eh..# #.#.##.# #.#.## #.# #) #.#. #.#####... #.# ##.# #.# ##.##.# #†# ### #####.†.#J   endoplasm (asleep) #.# #.. #.....### #.###.# #.#####Eh#Eh*oR., ally target)Eh/W====5Magic DartEhs6Ehj: _An endoplasm comes into view. _There is a large open door here.Eh4p #>.####.#  #.## #.#+#####  #.#####.......?  #.....  #)######....... ##########  #.#... #...∩....#  #.# .J..... #..#  #.#.##R.#  #.#.@'.#  #.#.##.#  #.#.### #..# #  #.#.w #........#####  #.# . ##...#  #.# ##########.##.#  #†# ### #####.†.#w   ribbon worm (wandering)  #.# #..Ehr [37m #.....###J   endoplasm (asleep, ally target)  #.###.# #.#####Ehw  A ribbon worm comes into view.Eh .R.J   endoplasm (asleep, ally target)Eh &6Eh Eh _Found a scroll labelled KEYCOXTUTRU. The ribbon worm moves out of view. _There is a large open door here.EhH, ##>.####.# #.## #.#+###### #.#####.?# #.# #)######.########### #.# #.##...∩....# #.# #.J.....##........# #.# #.##.# #.# #Eh.'R.# #.# #.##.# #.#.#####........#  #.#. #........##### #.# $.. ##..... #.# .. ##########.##. #†# ###. #####.†.#  #.# #.. #.....###  #.###.# #.#####Eh/Eh0Eh^91R'ww   ribbon wormJ   endoplasm (asleep, ally target)Ehs<&7Fh6FhY+ _Found 18 gold pieces.Ghll  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gh]  ##>.####.# CTPittman the Conjurer  #.## #.#+###### Draconian of Hepliaklqana *.....  #.#####.......?# Health: 24/24 ========================  #..............# Magic: 4/6================--------  #)######.......###########  AC: 6Str: 9 Gh^  #.# #.......##...∩....#  EV: 11Int: 20  #.# #.J.....##........#  SH: 0Dex: 9  #.# #.......##........#  XL:  3 Next: 92% Place: Dungeon:2  #.# #......@R'........#  Noise: ---------  Time: 797.4 (0.0)  #.# #....**.##........#  p) +4 dagger  #.# ....w#####........#  Cast: Magic Dart  #.# .... #........#####.  #.# $.. ##.............  #.# .. ##########.##. R   Xuxzi the ancestor  #†# ###. #####.†.#  Gh4` 8 w   ribbon worm  #.# #.. #.....###  J   endoplasm (asleep, ally target)  #.###.# #.##### _Found 18 gold pieces.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)Ih'E ##>.####.#CTPittman the ConjurerIhqF #.## #.#+######Draconian of Hepliaklqana *.....#.#####.......?#Health: 24/24 ========================#..............#Magic: 4/6================--------#)######.......###########AC: 6Str: 9#.# #.......##...∩....#EV: 11Int: 20#.# #.J.....##........#SH: 0Dex: 9#.# #.......##........#XL:  3 Next: 92% Place: Dungeon:2Ih!G#.# #......@R'........#Noise: ---------  Time: 797.4 (0.0)#.# #....**.##........#p) +4 dagger#.# ....w#####........#Cast: Magic Dart#.# .... #........#####.#.# $..##.............#.# ..IhG##########.##. R   Xuxzi the ancestor#†# ###.#####.†.#w   ribbon worm#.# #..#.....###J   endoplasm (asleep, ally target)#.###.##.#####Ih4HCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm.IhIhIR'..Ih3=8.4 (1IhIhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Ih Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is moderately wounded.Ih|   IhC} Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ih  ##>.####.# CTPittman the Conjurer  #.## #.#+###### Draconian of Hepliaklqana *.....  #.#####.......?#Ih  Health: 24/24 ========================  #..............# Magic: 3/6============------------  #)######.......###########  AC: 6Str: 9  #.# #.......##...∩....#  EV: 11Int: 20  #.# #.J.....##........#  SH: 0Dex: 9  #.# #......R##........#  XL:  3 Next: 92% Place: Dungeon:2  #.# #......@''........#  Noise: =--------  Time: 798.4 (0.0)  #.# #....**.##........#  p) +4 dagger Ih z #.# ....w#####........#  Cast: Magic Dart  #.# .... #........#####.  #.# $.. ##.............  #.# .. ##########.##. R   Xuxzi the ancestor  #†# ###. #####.†.#  w   ribbon worm  #.# #.. #.....###  J   endoplasm (asleep, ally target)  #.###.# #.##### _The ribbon worm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)Jhjn ##>.####.#CTPittman the Conjurer#.## #.#+######Draconian of Hepliaklqana *.....#.#####.......?#Health: 24/24 ========================#..............#JhMagic: 3/6============------------#)######.......###########AC: 6Str: 9#.# #.......##...∩....#EV: 11Int: 20#.# #.J.....##........#SH: 0Dex: 9#.# #......R##........#XL:  3 Next: 92% Place: Dungeon:2#.# #......@''........#Noise: =--------  Time: 798.4 (0.0)#.# #....**.##........#p) +4 dagger#.# ....w#####........#Cast: Magic Dart#.# .... #........#####.#.# $h"0m..##.............#.# ..##########.##. R   Xuxzi the ancestor#†# ###.#####.†.#w   ribbon worm#.# #..#.....###J   endoplasm (asleep, ally target)#.###.##.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm.JhMJhoOJhV|R.w..Jh!Z+9.4 (1JhaJhcGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Kh   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KhT ##>.####.# CTPittman the Conjurer  #.## #.#+###### Draconian of Hepliaklqana *.....  #.#####.......?# Health: 24/24 ========================  #..............#Kh3V Magic: 2/6========----------------  #)######.......###########  AC: 6Str: 9  #.# #.......##...∩....#  EV: 11Int: 20  #.# #.J...R.##........#  SH: 0Dex: 9  #.# #.......##........#  XL:  3 Next: 92% Place: Dungeon:2  #.# #......@''........#  Noise: =--------  Time: 799.4 (0.0)  #.# #....w*.##........#  p) +4 dagger  #.# .....#####........#  Cast: Magic Dart  #.# .... #.....Kh\W;...#####.  #.# $.. ##.............  #.# .. ##########.##. R   Xuxzi the ancestor  #†# ###. #####.†.#  w   ribbon worm  #.# #.. #.....###  J   endoplasm (asleep, ally target)  #.###.# #.##### _The ribbon worm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)Kh% ##>.####.#CTPittman the Conjurer#.## #.#+######Draconian of Hepliaklqana *.....#.#####.......?#Health: 24/24 ========================Khs#..............#Magic: 2/6========----------------#)######.......###########AC: 6Str: 9#.# #.......##...∩....#EV: 11Int: 20#.# #.J...R.##........#SH: 0Dex: 9#.# #.......##........#XL:  3 Next: 92% Place: Dungeon:2#.# #......@''........#Noise: =--------  Time: 799.4 (0.0)#.# #....w*.##........#KhTp) +4 dagger#.# .....#####........#Cast: Magic Dart#.# .... #........#####.#.# $..##.............#.# ..##########.##. R   Xuxzi the ancestor#†# ###.#####.†.#w   ribbon worm#.# #..#.....###KhJ   endoplasm (asleep, ally target)#.###.##.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.Khd ,Kh tR.w..Khy! -800.4 (1Kh( Kh+ :Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Kh , Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm. _The ribbon worm is heavily wounded.Lh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Lhr  ##>.####.# CTPittman the Conjurer  #.## #.#+######Lhs  Draconian of Hepliaklqana *.....  #.#####.......?# Health: 24/24 ========================  #..............# Magic: 1/6====--------------------  #)######.......###########  AC: 6Str: 9  #.# #.......##...∩....#  EV: 11Int: 20  #.# #.J..R..##........#  SH: 0Dex: 9  #.# #.......##........#  XL:  3 Next: 92% Place: Dungeon:2  #.# #.....w@''........#  Noise: =--------  Time: 800.4 (0.0)  #.# #.......##........# Lh"u [40m p) +4 dagger  #.# .....#####........#  Cast: Magic Dart  #.# .... #........#####.  #.# $.. ##.............  #.# .. ##########.##. R   Xuxzi the ancestor  #†# ###. #####.†.#  w   ribbon worm  #.# #.. #.....###  J   endoplasm (asleep, ally target)  #.###.# #.##### _The ribbon worm is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)Mhm% ##>.####.#CTPittman the Conjurer#.## #.#+######Draconian of Hepliaklqana *.....#.#####.......?#Health: 24/24 ========================Mho#..............#Magic: 1/6====--------------------#)######.......###########AC: 6Str: 9#.# #.......##...∩....#EV: 11Int: 20#.# #.J..R..##........#SH: 0Dex: 9#.# #.......##........#XL:  3 Next: 92% Place: Dungeon:2#.# #.....w@''........#Noise: =--------  Time: 800.4 (0.0)#.# #.......##........#p) +4 dagger#.# .....#####........#Cast: Magic Dart#.# .... #........#####.#.# hp;1m$..##.............#.# ..##########.##. R   Xuxzi the ancestor#†# ###.#####.†.#w   ribbon worm#.# #..#.....###J   endoplasm (asleep, ally target)#.###.##.#####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.MhMhBR. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  MhbPress: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is severely wounded.2====1.4 (1MhMhX _The ribbon worm barely misses you.NhN=  You hit the ribbon worm.NhX R. The ribbon worm is almost dead.Nh1Za17-------2NhaNh=d0 _The ribbon worm bites you!Nh =  You hit the ribbon worm.Nh  J† J   endoplasm (ally target)  You kill the ribbon worm!Nh. ~Xuxzi hits the endoplasm.  The endoplasm quivers.Nh& .83Nh Nh / _The endoplasm hits Xuxzi.Ohi ##>.####.# #.## #.#+###### #.#####.?# #.# #)######.## #.# #.##...∩....# #.# #.JR....##........# #.# #Oh)lh.##.# #.# #.....@.''.# #.# #.##.# #.# #.....#####........# #.# #..... #........##### #.# #$... ## #.# #.... #.## #†# ###... #####.†.# #.# #..... #.....###  #.###.# #.#####Ohx>  Xuxzi hits the endoplasm.OhQZ. OhOhuV ##>.####.#CTPittman the Conjurer#.## #.#+######Draconian of Hepliaklqana *.....#.#####.......?#Health: 17/24 =================-------Oh0#..............#Magic: 2/6========----------------#)######.......###########AC: 6Str: 9#.# #.......##...∩....#EV: 11Int: 20#.# #..R....##........#SH: 0Dex: 9#.# #.......##........#XL:  3 Next: 101% Place: Dungeon:2#.# #.....@.''........#Noise: ---------  Time: 804.4 (1.0)#.# #.......##........#Oh(p) +4 dagger#.# #.....#####........#Cast: Magic Dart#.# #..... #........######.# #$... ##............#.# #....##########.## R   Xuxzi the ancestor#†# ###...#####.†.##.# #.....#.....####.###.##.#####You hit the ribbon worm.  You kill the ribbon worm!Xuxzi hits the endoplasm.  The endoplasm quivers. _The endoplasm hits Xuxzi.  Xuxzi hits the endoplasm.Oh. - _The endoplasm dies!You have reached level 4!Oh`/  --more--Qh\m 22/307--104 1% Magic DartYou feel agile.Qht Qh'x  Xuxzi remembers more of her old skill. _You see here a ribbon worm corpse.Sh ##>.####.# #.## #.#+###### #.#####.?# #......# #)######.## #.# #.##...∩....# #.# #..R....##........# #.# #ShT.##.# #.# #....@†.''.# #.# #.##.# #.# #.....#####........# #.# #..... #. #.# #$.... ## #.# #..... #. #†# ###..... #####.†.# #.# #....... #.....###  #.###.# #.#####ShSh)P.RSh2-5 _Sh'8Sh :Shq ##>.####.# #.## #.#+###### #.#####.?# #.......# #)######.## #.# #.##...∩....# #.# #.##Shh.# #.# #...R...##.# #.# #...@.†.''.# #.# #.##.# #.# #.....#####.# #.# #.....# #. #.# #$....# ## #.# #.....# #. #†# ###.....# #####.†. #.# #........ #.....  #.###.# #.#####ShShk&6ShShjSh]  ##>.####.# #.## #.#+###### #.#####.?# #.......# #)######.## #.# #.##...∩....#Sh_  #.# #.##.# #.# #...R...##.# #.# #..@..†.''.# #.# #.##.# #.# #.....#####.# #.# #.....# #. #.# #$....# ## #.# #.....# # #†# ###.....# #####.† #.# #.. #.....  #.###.# #.#####Sh^h Shq T3=7Shux ShAz ShW  ##>.####.# #.## #.#+###### #.#####.?# #.......# #)######.## #.# #.##...∩....# #.# #.##.# #.# #...R...##.# #.# #.@...†.''.# #.# #.##.# #.# #.....#####.#Sh) w #.# #.....# #. #.# #$....# ## #.# #.....#  #†# ###.....# #####. #.# #.. #..... #.###.# #.Sh ShA Q.RSh >--8ShO Sh Sh ##>.####.# #.## #.#+###### #.#####.?# #.......# #)######.# #.# #.##...∩.... #.# #.##. #.# #.##Sh\h. #.# #@.R..†.''. #.# #.##. #.# #.....#####. #.# #.....# #. #.# #$....# ## #.# #.....#  #†# ###.....# ##### #.# #.. # #.###.# #.ShSh 2R.Sh&9ShVShThqt #.## #.#+#########.......?......)###############.# ...∩....Th .R...†.''......###.....#### $#. ########†# ## .# #............##.#######.###.##.#ThLTh'10ThcThTht4###.......?......)###############.# ...∩.....R...†.''##.......###.@...#### $#. ########†# ## .# #............##.#######.### S   adder (asleep).##.# S# ##.##.##.########..##Th~  An adder comes into view.Th.RSSlly target).Thq!4==3====1Magic DartThb(Th*/ _The adder hisses angrily.Th ,......)###############.# ...∩.....†.''##.R.....##.....#### $#.Thu  ########†# ## .# #.............##.#######S####.##.# .# ##.# #.##.##### # ###..## #..#.#... .....Th Th Th ThI q.RS.Thɐ &2Thy Th` Uh #.# #)######. #.# #.##...∩ #.# #.## #.# #.## #.# #.....†.'' #.# ##.## #.# #..R..##### #.# #@....# # #.# #$....# ## #.# #.....#  #†# ###....S#  #.# #.. # #.###.#.# #. #..##.# .# ##.# ##.##.#####Uh_q # ###..##  #..#.#... #.....#.RS.3UhUhUh)##############.# ...∩....†.''##.......##.....###R..# .#. #######UhO†# ###...S .# #.........#...##.#######.###.##.# .# ##.# #.##.##### # ###..## #..#.#... #.....#...#.# ###..Uh_UhUhl.RS.Uh&4UhaUhR _You see here 18 gold pieces.Vh   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VhS  #)######.......######### CTPittman the Conjurer #.# #.......##...∩... Draconian of Hepliaklqana *..... #.# #.......##....... Health: 24/30 ===================----- #.# #.......##....... Magic: 2/7VhU ======------------------ #.# #.....†.''....... AC: 6Str: 9 #.# ##.......##....... EV: 11Int: 20 #.# #.....#####....... SH: 0Dex: 10 #.# #.....# #....... XL:  4 Next:  1% Place: Dungeon:2 #.# #@..R.# ##...... Noise: ---------  Time: 814.4 (0.0) #.# #.*S..# ####### p) +4 dagger #†# ###.....# #### Cast: Magic Dart #.# #.........# #... #.###.#######.# #.## #..##.# .# ##.#  R   Xuxzi the ancestor ##.VhV ##.##### # ###..## S   adder (ally target) #..#.#... #.....# ##...#.# #.###.. _You see here 18 gold pieces.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 100% to hit)WhA/E#)######.......######### CTPittman the Conjurer#.# #.......##...∩... Draconian of Hepliaklqana *.....#.# #.......##....... Health: 24/30 ===================-----#.# #.......##....... Magic: 2/7======------------------#.# #.....†.''....... AC: 6Wh1Str: 9#.# ##.......##....... EV: 11Int: 20#.# #.....#####....... SH: 0Dex: 10#.# #.....# #....... XL:  4 Next:  1% Place: Dungeon:2#.# #@..R.# ##...... Noise: ---------  Time: 814.4 (0.0)#.# #.*S..# ####### p) +4 dagger#†# ###.....##### Cast: Magic Dart#.# #.........# #...#.###.#######.# #.###..##.#.# ##.# R   Xuxzi the ancestorWh2##.##.##### # ###..## S   adder (ally target)#..#.#...#.....###...#.##.###..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 100% to hit)  The magic dart hits the adder!Wh;,WhڻjSR...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Wh(#Aim: an adder (ally target, 100% to hit)  The magic dart hits the adder!  The adder is severely wounded.5==5.4 (1WhWhR _The adder barely misses you.Whm  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xho #)######.......######### CTPittman the Conjurer #.# #.......##...∩... Draconian of Hepliaklqana *..... #.# #.......##....... Health: 25/30 ====================---- #.# #.......##....... Magic: 1/7===--------------------- #.# #.....†.''....... AC: 6Str: 9 Xhq#.# ##.......##....... EV: 11Int: 20 #.# #.....#####....... SH: 0Dex: 10 #.# #.....# #....... XL:  4 Next:  1% Place: Dungeon:2 #.# #@SR..# ##...... Noise: =--------  Time: 815.4 (0.0) #.# #.....# ####### p) +4 dagger #†# ###.....# #### Cast: Magic Dart #.# #.........# #... #.###.#######.# #.## #..##.# .# ##.#  R   Xuxzi the ancestor ##.##.##### # ###..## S   adder (ally target) #..#.#... #.....# ##...#.# #.###.. _The adder barely misses you.Casting: Magic Darth/sm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, ally target, 100% to hit)Xhe #)######.......######### CTPittman the Conjurer #.# #.......##...∩... Draconian of Hepliaklqana *..... #.# #.......##....... Health: 25/30 ====================---- #.# #.......##....... Magic: 1/7===--------------------- #.# #.....†.''....... AC: 6Str: 9 #.# ##.......##....... EV: 11Int: 20 #.# #.....#####....... SH: 0Dex: 10 #.# #.....# #....... XL:  4 Next:  1% Place: Dungeon:2 #.# #@SR..# ##...... Noise: =--------  Time: 815.4 (0.0) #.# #.....# #######hg37m p) +4 dagger #†# ###.....# #### Cast: Magic Dart #.# #.........# #... #.###.#######.# #.## #..##.# .# ##.#  R   Xuxzi the ancestor ##.##.##### # ###..## S   adder (ally target) #..#.#... #.....# ##...#.# #.###..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, ally target, 100% to hit)  The magic dart hits the adder.Xhm #.# ∩ #.#  #.#  Xhn^#.#  #.#  #.#  #.#   #.# #@†R..#  #.#   #†#   #.#     Xho .# ##.#   #     XhXh;R.Xhh146.4 (1Magic DartXh<Xh "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  XhI Aim: an adder (severely wounded, ally target, 100% to hit)  The magic dart hits the adder. _You kill the adder!Yhl ....... )############∩..## #.....†.''#.......###..$R##.......# Yhm ###†# ###.....# ### #.........#..###.#######.# #.##..##.# .# ##.###.##.##### # ###..#..#.#.......#Yhs Yhy .-7Yh& Yh/ Zh )##############.# ...∩....†.''##.......##.....### RZh #.. #######†# ## .# #.........#...##.#######.###.##.# .# ##.# #.##.##### # ###..## #..#.#... #.....#...#.# ###..Zh Zh @-8Zh Zhc Zh 369.4 (2Zh Zh5 ? _You now have 135 gold pieces (gained 18).[hݒ.# ...∩....†.''##.......##.....### R#.[h #######†# ## .# #.........#...##.#########.##.# .# ##.##.##.##### # ###..## #..#.#... #.....#...#.# ###.. ###...##### ##.# ##[hD[hT,20.4 (1[h[hK[hKrY#.# #.##...∩.#.# #.##.#.# #.##.#.# #.....†.''.#.# ##.......##.#.# #.....#####.#.# #.....# #.#.# #.R...# ##.#.# #.@...# ##†# ###.....# ##.# #..# #.#.###.#.# #.# ##.##.##### # ###..## ##...#.# #.###.###...##### ##.# #[hex^2===1[hA}[h[hTB <#.# #.##...∩....##.# #.##.##.# #.##.[hC '##.# #.....†.''.##.# ##.......##.##.# #.....#####.##.# #.....# #.##.# #.R...# ##.#.# #..@..# ##†# ###.....# #####.#.# #.# #.#.###.#.# #.##..##.##.##.##### # ###..## ##...#.# #.###.###...##### ##.# ###.[hJ [hP &2[haU [h;W [hC\ 0#.# #.##...∩....# #.# #.##.# #.# #.......##.# #.# #.....†.''.# [h#^ ##.# ##.......##.# #.# #.....#####.# #.# #.....# #.##.# #.R...# ##.#.# #...@.# ##†# ###.....# #####.†#.# #.# #.....##.###.#.# #.##..##.# .##.##.##### # ###..## ##...#.# #.###....####...##### ##.# ###.[h2` [hf A†R[hl T7=3[hp [hr [h?#.# #.##...∩....# #.# #.......##.# #.# #.......##.# [hN#.# #.....†.''.# #.# ##.......##.# #.# #.....#####.# #.# #.....# #.##.# #.†...# ##.#.# #..R.@# #.#†# ###.....# #####.†.#.# #..# #.....##.###.#.# [h##.##.##### # ###..## ###...##### ##.# ###..#[h3[h!D.R[h:'&4[hs-[hA/\h* )#############.##...∩...## †.''#.......### ..###†..@# ##..........# #...R##########†# ###.....# ####.†. #.............#####.#######.# #####\h ..##.# .# ##.# ##.##.##### # ###..#..#.#.......###...#.# #.###....#\h\hs%===\h5\h\h!\hÈr....... )###############.##...∩.#..## †.''#.......### ..###†...# ##..........# #...R##########†# ###.....# \h?####.†. #............#####.####### #.#####..##.# .# ##.###.##.##### # ###..#..#.#.......#\h~<R.\h&6\hV\h\hɯ m#####?....... )#############∩#..##.. †.''..#.......#### ....# #.###†..R# ##..........# ##########†# ###.....# ####.†. #............#####.####### #####\h˱ 4..##.# .# ##.###.##.##### # ###..#\hD <R.\h q8==7\hb \hB \h #.#+##########?....... )#############∩#....## †.''..##...@...#.#### ...R# #.###†##.........\h N.# ##########†# ###.....# ####.†. #............#####.####### #####..##.# .# ##.#\h"<R.\h,&8\h6\h7]hY#.## #.#+###### #.#####.?# #.......# #)######.##]hj[+ #.# #.##...∩....# #.# #.##........# #.# #.##.# #.# #.....†.''.# #.# ##.##.# #.# #....R#####.# #.# #.....# #.##.# #.†...# ##.#.# #.....# #.##†# ###.....# #####.†.##.# #.........# #.....##.###.#######]hk\+ ]hd]hm&9]hw]h= #.## #.#+###### #.#####.?# #.......# #)######.## #.# #.]h0? ##...∩....# #.# #.##........# #.# #.##.# #.# #.....†.''.# #.# ##.##.# #.# #....R#####.# #.# #.....# #.##.# #.†...# ##.#.# #.....# #.##†# ###.....# #####.†.# #.# #.......#.###.###### ]h@ ]hH :R.]hP '30]h?V ]h X ]huh ~##>.####.#  #.#+##########?....... )#############..∩#.....## #.....@.''....##....R..##.....#####........# ....# #.#####]hGj Q†...# ##.............# #....##########.##†# ###.....# ####.†. #............######.####### #####]hu ]hh 9==3====1]h؅ ]h x _You see here a ribbon worm corpse.^h.9H........#+#########>.####.#  #.#+##########?^h;....... )#############∩#....##.... #.....†.''##....R..##...#####....#....# #........#####†...# ##.............# #....##########.##†# ###.....# ####.†. #............###^hk<^hB<R.^h0L-2 _^hQ^hR^hR................#+#########>.####.# ^h #.#+##########?....... )#############∩..##.... R.''....##.......##....#####...#.........#####†...# ##.............# #.....# ##########.##†# ###.....# ####.†.^h:^h[2R†^h^h&3^h^h^h(................#+#########>.####.#  #.#+##########?....... )#############∩.R.## †.''..##.......##....^hw#####........# .........#####†##.............# ##########.##^hO<R.^hY&4^h6 ^hG ^h_$ ...†(................#+#########>.####.#  #.#+##########?....... )#############.∩R..## †.''##.......#######..#####†##............^h% ^h, <R.^hi0 30======5^h6 ^h8 ^hU f††#######...†(................#+#########>.####.#  #.#+##########^h V?....... )#####..##########R∩..## †.''##.......#.....#####..#####^h ^h <R.^h &6^h ^h _h  ........<††#######...†(................#+#########>.####.#  #.#+##########?..............# _h )#####R.##########∩..## †.''#.......####_h _h<R._h&7_h*_h,_h0f#.<# ##.††......# ##.†.# ##.....(.#  #._h25#  #.#+#  ##>.####.# #.## #.#+###### #.#####.# #.R.# #)######.##  #.# #.##.# _h:_h@&8_hF_hsS_h8YG=9.4 (2_hd__haa _q - a scroll labelled KEYCOXTUTRU_h ††#######†. (... ...#+#######>.####.#  #.## #.#+#########.............R)######.......###########.# ...∩.....†.''#..##.....### ####._h _h\ ,40.4 (1_hf _h _h †. (... ...#+#######>.####.#  #.## #.#+######_h ###.............R)######......@###########.# ...∩.....†.''#..##.....#### ####.†#....._h7 _h` X4===1_hC# _h % `h<i(... ...#+######`hL>#>.####.#  #.## #.#+#########.............R)######.......###########.# ...∩.....†.''#..##.....#### ####.†#...... ##########.##`hl?`h7EP.R`h!L&2`h`Q`h2S`h e...#+#######>.####.#  #.## #.#+#########.............)######`hR###########.# .##...∩.....†.''#..##.....#### ####.†...# ##.........# ##########.##†# ## #####.†`h܅`hxP.R`hݔ&3`h`h`h"#+#######>.####.#  #.## #.#+#########.............)################.# R##...∩.....##....†.''.....#..##..........#####.....# #........#####.†...# ##................# ##########.##†# ###....`h$ #####.†.# #.........#.....##`h*P.R`h3&4`h9`h:`ho#>.####.#  #.## #.#+#########.............)################.# ...∩....R##......##.....†@''.....#..##.....#####...# #........#####.†...# ##................# ##########.##†# ###... #####.†.# #.........#.....####.############`hp`hvP.R`h'D===5`h%`h`h [##>.####.#  #.## #.#+######  #.#####.#  #.#  `hk #)######.###########  #.# #.##...∩....#  #.# #.##........#  #.# #......R##.#  #.# #.....†.@'.#  #.# ##.##.#  #.# #.....#####........# ##.# #.....# #........#####.#.# #.†...# ##.....##.# #.....# ##########.##.##†# ###. `h `h& &6`h| `ho V _There is a large open door here.`h)d 8>.####.# #.## #.#+###### #.#####........# #.....# `he #)######.......########### #.# #.......##...∩....# #.# #.......##..# #.# #......R##.# #.# #.....†.'@.# #.# ##.##.# #.# #.....#####..# #) #.# #.....# #........#####. #.# #.†...# ##...... #.# #.....# ##########.##.# `hf `hm K.R`hu -7 _`h} `h~ V _There is a large open door here.ah >.####.# .## #.#+###### .#####........# ......# )######.......### .# #.......##...∩....# .# #.......##.# .# #.##.# .# #.....†.R'# .# ##.##.# ah# .# #.....#####.# #)# .# #.....# #.#####...# .# #.†...# ##. .# #.....# ##.##.# ah/ah-D'Rah9-8 _ah)ahahy^.####.# ## #.#+###### #####.# # ######.## # #.......##...∩....# # #.......##.ah # # #.##.# # #.....†.'R.# # ##.##.# # # #.....#####.# #)# # #.....# #.# # #.†...# ##. # #.....# ##.##.# ahahxD'Rah&9ah&ahah####.#  #.#+###### .# # .##  #.##...∩....#  #.......##.#  #.##.#  #.....†.''R.# ahto ##.##.# #  #.....#####.# #)#  #.†...# ##.....#  #.....# #.##.# ahrahD.RahD'50ahpahahW .....#+####### ####.#  #.#+##### #### ..... ############∩...#...##.. †.''.R ah" g#.......# #### #)..#####...#†##............ ##########.##.###.....# ####.†.  #............###ah ah Y5====1ah ah ah= ........ .....#+####### ####.#  #.#+##### #### ..... ############ah ∩...##.. #.....†.''.R #.......# #### #)..#####...#†##............ ##########.##.###.....# ####.†.ah ah <R.ahu) &2ahA+ ah4- bhl}(........ .....#+####### ####.#  #.#+##### #### ..... ############∩...##..RbhOn9 #.....†.''#.......# ### #)..#####...#†##............ ##########.##.#bhBobhQy<R.bh~&3bh΅bhnbh:((.# # #+# .#  #.#+###### .# # .## #.##...@....# #.##..R.....# #.##.#  ##......#.....#####.# #)# bh^ &4bh$ bhc_There is an entrance to Omukhleiz's Assorted Antiques here.chch?Welcome to Omukhleiz's Assorted Antiques! What would you like to do?  a -  624 gold a shiny bardingb -  48 gold a dagger  c -  48 gold a dagger  d -  960 gold a lightning rod (4/4)  e -  240 gold a runed partisan  f -  21 gold a ruby potion  g -  21 gold a ruby potion  h -  120 gold a cabochon ring  i -  24 gold a scroll labelled SAIDWA QUISA  j -  960 gold a tin of tremorstones (2/2)k -  84 gold a trident You have 135 gold pieces. [Esc] exitch[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listjh  a -  624 gold a shiny bardingb - c - f - jh;2g -  h +  120 gold a cabochon ringi - k -  After the purchase, you will have 15 gold pieces.[Enter] buy marked itemslhsxb - c - f - g - h - i - k - lh+lh b - c - f - g - h + i - k -  After the purchase, you will have 15 gold pieces.[Enter] buy marked itemsmhw` Y Purchase items for 120 gold? (y/N)ohh6b - c - f - ohig - h -  24scroll labelled SAIDWA QUISA  i -  960 gold a tin of tremorstones (2/2)  j -  84 gold a trident jJqhqhqh .(..........#CTPittman the Conjurer ............#Draconian of Hepliaklqana *..... ....#+#######Health: 30/30 ======================== ###.#Magic: 5/7qhj=================-------#.#+######AC: 6Str: 9 ###........#EV: 11Int: 20 ...........#SH: 0Dex: 10 ####.......###########XL:  4 Next: 14% Place: Dungeon:2#.......##...@....#Noise: ---------  Time: 854.4 (0.0)#.......##..R.....#p) +4 dagger#.......##........#Cast: Magic Dart#.....†.''........###.......##........###.....#####........# #)#R   Xuxzi the ancestor#.....# #........#####...##.†...# ##.............##.....# ##########.##.# qh_You now have 135 gold pieces (gained 18). _You see here a ribbon worm corpse. _q - a scroll labelled KEYCOXTUTRU _There is a large open door here. _There is a large open door here. _There is an entrance to Omukhleiz's Assorted Antiques here.qhC  r - a ring of resist corrosionqhqhqhn _Thank you for shopping at Omukhleiz's Assorted Antiques!rh,.(.#.#.#+##.# # #.#+#######.#rh-8.##.## #.##..@∩....# #.##..R.....# #.##.#  #.....†.''.# ##.......##.# # #.....#####.# #)#  #.....# #.#####...#  #.†...# ##......#  #.....# #.##.#rhA2rh525.4 (1 _rhX9rh:rhj ...#+###### ####.#  #.#+###### ####........ .... #####rhl ##########  ..R∩......†.''##.......###.....#####) ####...†#......#. ##########.#### #####.†.#rhs rhx &6rh rh" & _You swap places.sh#+###### ####.#  #.#+###### ####........ .... ###############  ..R∩....sh/...†.''##.......###.....#####)# ####...†#......# . ##########.#### #####.†.#.........#.....##sh%sh:P.Rsh&7shsh7sh####.#  #.#+###### ####........ .... ###############  shCD...∩....R....##....†.''#..###.....#####)# ####...†#......#. ##########.#### #####.†.#.........#.....## ##.############shP.Rsh]&8sh8sh#shK  #.#+###### ####........ .... ###############  ...∩.........##..R†.''...##.......###sh̅ 9.....#####) ####...†#......#. ##########.#### #####.†.# .........#.....## ##.############ ##.#sh sh P.Rsh &9shP sh thjsEquip which item?  - - Unarmed Hand Weapons (go to first with ))  p - a +4 dagger (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club  m - a +0 club thArmour (go to first with [)  n - a +0 cloak (worn) Jewellery (go to first with "=)r - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip uhN uhuh# #.#+######CTPittman the Conjurer ####........#Draconian of Hepliaklqana *..... ............#Health: 30/30 ======================== #####.......###########Magic: 5/7=================-------#.......##...∩....#uhUAC: 6Str: 9#.......##........#EV: 11Int: 20#.......##........#SH: 0Dex: 10#.....†.''..R.....#XL:  4 Next: 14% Place: Dungeon:2##.......##..@.....##Noise: ---------  Time: 859.4 (0.0)#.....#####........# #)#p) +4 dagger#.....# #........#####...#Cast: Magic Dart#.†...# ##.............##.....# ##########.##.####.....######.†.#uh]oR   Xuxzi the ancestor#.........# #.....### ##.#######.# #.##### ##.#.# ##.# _There is a large open door here. _There is a large open door here. _There is an entrance to Omukhleiz's Assorted Antiques here.  r - a ring of resist corrosion _Thank you for shopping at Omukhleiz's Assorted Antiques! _You swap places.uh'uh.+9 (0.5uh6uh9; _r - a ring of resist corrosion (worn)vhu# #.#+#######.#.##.## # #.......##...∩....# # #.......##vhzw.# # #.##.# # #.....†.''..R.....# # ##.##.# # # #.....#####.# #)# # #.....# #.#####...# # #.†...# ##.....# # #.....# #.##.# # ###.....# #####.†.# # #.# #.....### ###.#.# #.##### .##.# .# ##.#vhQvh.60.9 (1.0vh/vhؗvhH .## #.#+###### .#####.#.....# )######.......## vhJ .# #.......##...∩....# .# #.......##.# .# #.##.# .# #.....†.''..R.....# .# ##.##.# # .# #.....#####.# #)# .# #.....# #.#####...# .# #.†...# ##......# .# #.....# ###.##.# †# ###.....# #####.†.# .# #.# #.....### .###.#.# #.##### ..##.# .# ##.#vhSL vhT $.vh.####.#  #.#+##### .#####.... ..............# )######.......##########...∩..#..## #.....†.''@. #.......##.Rwh ..#### #)..#####...#†##............ .# ##########.##.# †# ###.....# ####.†. #............### .###.####### #####wh)wh0&2wh39wh$;wh#>.####.# #.## #.#+###### #.#####........# #......# #)######.......### #.# #.......##...∩....# wh#.# #.......##.# #.# #.##.# #.# #.....†..# #.# ##.##.R......# #.# #.....#####.# #) #.# #.....# #.#####... #.# #.†...# ##.# #.# #.....# ##.##.# #†# ###.....# #####.†.# #.# #.# #.....### #.###.#.# #.#####whwhA:R.wh&3whwhV _There is a large open door here.whg #>.####.#  #.## #.#+######  #.#####........#  #.....#  #)######.......########### wh  #.# #.......##...∩....#  #.# #.......##..#  #.# #.##.#  #.# #.....†.@'R.#  #.# ##.##.#  #.# #.....#####..# #  #.# #.....# #........#####  #.# #.†...# ##...#  #.# #.....# ##########.##.#  #†# ###.....# #####.†.#  #.# #.# #.....###  #.###.#.# #.#####wh whr 2R.wh+ -4 _wh wh V _There is a large open door here.whA= ! ##>.####.# #.## #.#+###### #.#####.# #.# #)######.########### #.# #.##...∩....# #.# #wh? .##........# #.# #.##.# #.# #.....†@'R.# #.# ##.##.# #.# #.....#####........#  #.# #.....# #........##### #.# #.†...# ##..... #.# #.....# ##########.##. #†# ###.....# #####.†.#  #.# #.# #.....###  #.###.#.# #.#####wh3A whI 2R'whQ K===5 _whX whZ xha ##>.####.# #.## #.#+###### #.#####.# #xhc.# #)######.## #.# #.##...∩....# #.# #.##........# #.# #.##.# #.# #.....@.R'.# #.# ##.##.# #.# #.....#####........# #.# #.....# #........##### #.# #.†...# ## #.# #.....# #.## #†# ###.....# #####.†.# #.# #.........#xhe[40m #.....###  #.###.#.# #.#####xhn2R'xhu&6xhJxhx _You see here a ribbon worm corpse.xh۱ ##>.####.# #.## #.#+###### #.#####.# #......# #)######.## #.# #.##...∩....# #.# #.##........# #.# #.##.#xhS #.# #....@†R''.# #.# ##.##.# #.# #.....#####........# #.# #.....# #. #.# #.†...# ## #.# #.....# #. #†# ###.....# #####.†.# #.# #.........# #.....###  #.###.#.# #.#####xh xh2R.xh-7 _xhxh4 ##>.####.# #.## #.#+###### #.#####.# #.......# #)######.## #.# #.##...∩....#xh #.# #.##.# #.# #.##.# #.# #...@.R.''.# #.# ##.##.# #.# #.....#####.# #.# #.....# #. #.# #.†...# ## #.# #.....# #. #†# ###.....# #####.†. #.# #.........# #.....  #.###.#.# #.#####xhxh>R†xh&8xhxhxh  ##>.####.# #.## #.#+###### #.#####.# #.......# #)######.## #.# #.##...∩....# #.# #.##.# #.# #.##.# #.# #..@.R†.''.# #.# ##.##.# #.# #.....#####.# #.# #.....# #. #.# #.†...# ## #.# #.....# # 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R..hT/ b####<.... ######## ###+#####.#######.#  #........#########hg1 h5 :.Rh6 h> &1hF hH h߫ F[........'..>..########... R.####<..... ######## ###+#####.#######.#  #........######### h P.Rhκ &2h4 hE h'`'#.##.##g##.##.#g   goblin (asleep)h)P#$#h6  You open the door.  A goblin comes into view. It is wielding a +0 dagger.hU8h_Am.Rg.ghB3lly target)hC0===3hDMagic DarthBLhTe _The goblin shouts! _Found 17 gold pieces.h՟..########... .####<.... ######Rh## ###@#####.#######.#  #.# #........g# ##########.#$. #########hƣ,hCR.g.hh.---4 h _hطh  hCK_There is an open door here.h8  You hit the goblin.hAD)h*5=--5Magic DarthJ3h5J _You kill the goblin!h;M #.#..#h=......# ####<#.........#... #######..R......### ###'#####.#######.#  #@# #.........# ########## $. ######### ...∩....hX?h_GP.RhQM.-6h UhZy  Things that are here: _a +0 dagger; a goblin corpseh[h #...h#........#.......####<#......... ######.....## ###R#####.#######.#  #)# #........######### $. ######### ...∩.....hEhC 'hr0Rh>-7 h _hhoh<#...........####<........ ######## ###'#####.#######.#  #R# #........h>%.# ########## $. ######### ...∩.....h?hGL)RhlK&8hRhTh@;.....####<.... ######## ###'#####.#######.# h^ #)# #........R# ##########.#$. ######### ...∩.....h.hJP.Rh&9hhSh+####<.... ######## ###'#####.#######.# h #)# #.........# ##########R#.$. ######### ...∩........#hohwP.RhI#11000.9 (1.0)hZ*h,h:<... ######## ###'#####.#######.#  #)# #.........# ########## R.h). ######### ...∩........##)hP.Rh&1hhAh+2.9 (2hh > _You now have 32 gold pieces (gained 17).h'2 F######## h4 h###'#####.#######.#  #)# #.........# ########## R. ######### ...∩........##)######...h5 hk: .hW; 0Rhn= +3.9 (1hB hD h_ ###'#####.#######.#  #)# #.........# ########## R. ######### ...∩........ha##)######... #......#h#chhP.Rhk&4hphrh #)# #.........# ########## R #########. ...∩........##)##.####...# . #......## ..#########.##hv.R5hh|hRx.# ########## #########R ...∩.........#.#..#)##.#####...# .# #......## hG..#########.##.# ##  #####.†.#hԛh|P.RhD&6h&h'h ######### ...∩....R..h{#...##.#..#)##.#####...# #......## ..#########.##.# ##  #####.†#.....##hhP.Rh&7hvhhy+  ######### ...∩.....R##.###.@.##..#)######...# #......## ..#########.##.# ##  #####.†#.....########.RhV- &8h1 h2 ht hv h{ h0~ ho#.# #.# #.# #.#  #.# ∩....# #.# # #.# h\# ##R## # #..@# # #.#..# # #)##.# #####...# .# .## ...##.# ### #####.†.## hh]&9hghh]> ######## ..∩.....##R##...###.#@.##)##hC####...# ......## .. #########.##.# ###  #####.†.## .....########  ##.#hhP.Rh'10hahh #.# #.# #.#  #.# h ∩....# #.# # #.# # ##.## # #..R## # #.#.@# # #)##.# #####...##.# ## #...##.# ####  #####.†.## ##.#h$ hd &1h% h* h)* ######## .∩....#...##.###..R###.#..)##h%,####...#......## #.. ########.##.# ####  #####.†#.....### ##### ##.#..##h-h78P.Rh9&2hC>h?hVF ######## .∩......##.###...##.#.R)##.####.........## #...g..# ########.##.# ######.#  #####.†.....######## ##.# g   hobgoblin (asleep) #..## ....hvJhCQz.R, ally target)hS83Magic DarthLXheZ\ _A hobgoblin comes into view.h####### .∩......###.##...###..)##R####...##.######......## #@..g..# ########.##.# ######  #####.†.## .....######## ##.# ..## .... ###....#hh:P.Rh &4hhh?  #.# ∩....# #.# h # #.# # ##.## # #...## # #.#..# # #)##.# #####...##R###### ## #.@.g..# .##.# ######.# #####.†.## .# ..## # h' h` K.Rho &5h& hq h]  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hohq Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration3%2 Select a spell to cast[!]/[I] toggle spell headersh. h C#######.#h CTPittman the Conjurer ∩....##.#Draconian of Hepliaklqana *..... .....##.#Health: 30/30 ======================== .....# ##.##Magic: 7/7======================== .....# #...##AC: 6Str: 9 .....# #.#..#EV: 11Int: 20 .....# #)##.#SH: 0Dex: 10 .....#####...##.######XL:  4 Next: 15% Place: Dungeon:2 ...........## #R@.g..#Noise: ---------  Time: 1015.9 (0.0) #######.##.# ######.#p) +4 dagger #####.†.##Cast: Magic Dart #.....### #.##### #.#R 9m   Xuxzi the ancestor ..##g   hobgoblin (asleep, ally target) ...# ##....#Things that are here: _a +0 dagger; a goblin corpse _You now have 32 gold pieces (gained 17). _A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h T#######.#CTPittman the Conjurer ∩....##.#Draconian of Hepliaklqana *..... .....##.#h Health: 30/30 ======================== .....# ##.##Magic: 7/7======================== .....# #...##AC: 6Str: 9 .....# #.#..#EV: 11Int: 20 .....# #)##.#SH: 0Dex: 10 .....#####...##.######XL:  4 Next: 15% Place: Dungeon:2 ...........## #R@.g..#Noise: ---------  Time: 1015.9 (0.0) #######.##.# ######.#p) +4 dagger #####.†.##Cast: Magic Dart #.....### #.##### #.#R   Xuxzi the ancestor ..##g   hobgoblin (asleep, ally target) ...# ##....#Thih ngs that are here: _a +0 dagger; a goblin corpse _You now have 32 gold pieces (gained 17). _A hobgoblin comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#$ ;###### #.# CTPittman the Conjurer ∩....# #.# Draconian of Hepliaklqana *..... .....# #.# Health: 30/30 ======================== .....# ##.## Magic: 5/7h% =================------- .....# #...## AC: 6Str: 9 .....# #.#..# EV: 11Int: 20 .....# #)##.# SH: 0Dex: 10 .....#####...##.######  XL:  4 Next: 15% Place: Dungeon:2 ...........## #R@*g..#  Noise: ---------  Time: 1015.9 (0.0) #######.##.# ######.#  p) +4 dagger #####.†.## Cast: Magic Dart #.....### #.##### #.# R   Xuxzi the ancestor ..## g   hobgoblin (asleep, ally target) ...# ##....# _A hobgoblin comes into view.Casting: Magic h' Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)h###### #.# CTPittman the Conjurer ∩....# #.# Draconian of Hepliaklqana *..... .....# #.# Health: 30/30 ======================== .....# ##.## Magic: 5/7=================------- .....# #...## AC: 6Str: 9 .....# #.#..# EV: 11Int: 20 h!.....# #)##.# SH: 0Dex: 10 .....#####...##.######  XL:  4 Next: 15% Place: Dungeon:2 ...........## #R@.g..#  Noise: ---------  Time: 1015.9 (0.0) #######.##.# ######.#  p) +4 dagger #####.†.## Cast: Magic Dart #.....### #.##### #.# R   Xuxzi the ancestor ..## g   hobgoblin (asleep, ally target) ...# ##....#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, ally target, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.h"* #.# ∩....# #.# #.# ##.##  h+ #)##.##  #R@****#  # †.##hfK.†..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (asleep, ally target, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin!hX7==6.9 (1Magic DartRay hh`f _(Press . to maintain the ray.)hPC #.# ....# #.# # #.# # ##.## hw# #...## # #.#..# # #)##.# #####...##.###### ## #R.@†..# .##.# ######.# .†.## .....### .# .### hhD.Rh9--7hsh< _You stop channelling your searing ray.hu@ #.# # #.# # #.# # ##.## hw# #...## # #.#..# # #)##.# #####...##.###### ## #.R.@..# .##.# ######.# .†.## # ##### # ### ....#hGyh}D.Rh<A--8hhv _You see here a hobgoblin corpse.h j #.# # #.# # #.# # ##.## # #...## # #.#..# # #)##.# #####...##.###### ## #..R†@.# hG .##.# ######.# .†.## .# ### .# .# .# ## ##h h D.Rh! $9 hd" _hI' h( h' #.# # #.# # #.# # ##.## # #...## # #.#..# # #)##.# #####...##.###### ## #...R.@# .##.# ######.# .†.## #.# ### #.# ..##.#  ### h0K#hB†Rh'20hVhh`$.##.##...###..)######...##.######......## #...†R. hhp###.##.# ######.†.## ..### ### . ## ..# #..#hh&1hhhT4##.##...###..)######...##.######......## #...†R. ###.##.# ######hD9.†.## ..### ### . .##### ..# #..#  hhP.Rh8&2hhrh8x z##.##...###..)######...##.######......## #...†.. ###.##.# ######R.†.## #. ..### ### #. ..###### hyz d..# #..#   ..h| h P.Rh &3h h hj...###..)######...##.######......## #...†.. ###.##.# ######.†.## #R ..### ##. ### #. #.....#.#.##### ..# #..#   .. #hoh3P.RhX&4h hbhV%.# #...## ..# #.#..# ..# #)##.# ..#####...##.######.## #...†..##.##.# ######.#h'}#.†.## #.#.### ##R## #@.# #.....#.# #S.#.###### #...# ##..# .#S   ball python (constriction, asleep)  ..  #h *h0v.R, al…)hG2h6===5Magic Darth8h]:^ _A ball python comes into view.hnh7hNhܛha6 .# #.#..#.# #)##.#.#####...##.######.......## #...†..# #####.##.# ######.#.†.## #.# ....#hi8 ####.# ##### ####.#.R# #....@#.# ###S.#.###### .# ....# ###..#  .# .. # h3: h; hX< Z  The ball python hisses angrily.haB SR.SSS   adder (wandering)S   ball python (constriction, ally target)hmC &6hH hK Y _An adder comes into view.hL.# #.#..#.# #)##.#.#####...##.######hN.## #...†..##.##.# ######.##.†.## #.#.### ####.# .##### ####.#R.# .# #S..@.#.# .## #S.#.###### ..## #....#  ###..# .# .. #hP,hMR,hW.SS.@R.ShX&7h]h_hq   h Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h#x....# #.#..# CTPittman the Conjurer ....# #)##.# Draconian of Hepliaklqana *..... ....#####...##.######  Health: 30/30 ======================== ..........## #...†..#  Magic: 4/7=============----------- ######.##.# ######.#  AC: 6Str: 9 ####.†.## #.#  EV: 11Int: 20 hPz.....### ####.#  SH: 0Dex: 10 .##### ####.#..#  XL:  4 Next: 17% Place: Dungeon:2 .# #SS*@R#.#  Noise: ---------  Time: 1027.9 (0.0) .## #..#.######  p) +4 dagger ..# # Cast: Magic Dart #....#  ###..# .# R   Xuxzi the ancestor .. S   adder # S   ball python (constriction, ally target) _An adder comes into view.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: g|0mSearing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (ally target, 81% to hit)h7 ] #SSh R##ShcXk#SAim: an adder (63% to hit)hV....# #.#..# CTPittman the Conjurer ....# #)##.# Draconian of Hepliaklqana *..... ....#####...##.######  Health: 30/30 ======================== ..........## #...†..#  Magic: 4/7=============----------- ######.##.# ######.#  AC: 6Str: 9 ####.†.## #.#  EV: 11Int: 20 .....### ####.#  SH: 0Dex: 10 .##### ####.#..#  XL:  4 Next: 17% Place: Dungeon:2 .# #SS.@R#.#  Noise: ---------  Time: 1027.9 (0.0) .## #..#.######  p) +4 dagger ..# #h[34m Cast: Magic Dart #....#  ###..# .# R   Xuxzi the ancestor .. S   adder # S   ball python (constriction, ally target)Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the ball python!h;   #)##.#h  #...†..#   †.## #.#      #***@R#.#  #.  #   .# ..  #  Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (63% to hit)  You focus your ray upon the adder. The searing ray hits the ball python!  You kill the ball python!The searing ray hits the adder!hIdh  The adder is almost dead.h8fhHlR.S.@.(ally target)hoc8==8.9 (1Ray h(qhavhxf _(Press . to maintain the ray.)hID  The searing ray hits the adder.hMO***hz... 3---31-9Magic Dart+ _You kill the adder! h+g_Your Conjurations skill increases to level 5!h.# #.#..#.# #)##.#.#####...##.######hɾ.## #...†..##.##.# ######.##.†.## #.# #.....### ####.# #.##### ####R#..# #.# #..@..#.# ..## #..#.######.## ###....#  ###..# .#  .. # # #h hZ--30hh< _You stop channelling your searing ray.h.# #.#..#.# #)##.#.#####...##.######.## #...†..##.##.# ######.#  #####.†.## #.#  #.....###hu ####.#  #.##### ####R#..##.# #.@...#.# #..## #..#.######.# #. ####....# # # ###..# # .# # .. ## # .#h~Q.RhS@-1hOhhIq.# #.#..#.# #)##.#.#####...##.######.## #...†..##.##.# ######.# #####.†.## #.# #.....###h>t ####.# #.##### ####.#..#  ##.# #@.R..#.# ##..## #..#.######.# #.#### .###....# #. .# ###..# # .# .# ## .. ### # ..#hz2R.h|&2hhhm_.# #)##.#hG.#####...##.###### #.......## #...†..# ##########.##.# ######.#  #####.†.## #.# #.....#####.# #.##### ######.#..##.# #.#.R...#.# ###..###.@#.###### #.....# #.#### #.###....# #. #.# ###..# #!.# .# ### .. .### # ...# ##.#hnhL&9R.h(#---h *3h+/hx1_ _Found 2 glowing golden potions.h 7#.#####...##.###### ##h .......## #...†..#  ##########.##.# ######.#  #####.†.## #.# #.....#####.# #.##### ######.#..##.# #.#R....#.####..## #..#.######  #.....# #@####  #.###....# #.# #.# ###..# #!..# .# #### #.## ...### # ....###.# .# .#h! h) .h>+ 1Rh, &4h:0 h1 h(#......## #...†..  ##########.##.# ###### #####.†.## .....### ######## ######.#.##.# #.#.....####..##R#.#####.....#### ###....# ##.# ###..# #!.#..# #### .. ..### #.. ## .. h0T.RhB2X4===5h@7h8hJ ##########.##.# ###### #####.†.## .....### ######## ######.#.##.# #.#.....####..##.#.#####.....R####.#. ###....# #.#..[..# ##.# ###..# #@.#..# ### .. ..### #..### .. ####hSP.RhF&6hthQR _Found a robe.h+7.9 (2hyh\ _s - 2 glowing golden potionshM R#.##.# ######.# #####.†.## #.# #.....### ####.# #.##### ######.#..# ##.# #.#.....#.# ###..## hJ )#..#.###### #.....# #.####.#. #.###....# #R#..[..# .# ###..# #.@# ..# .# #### .## .. # ##.# # .# .. # h ha +8.9 (1h h h}.............## #...†..# #########.##.# ######.# #####.†. #.# #.....### ####.# hf.##### ######.#..#  ##.# #.#.....#.# #..## #..#.###### .....# #.####.#..# .###....# #R#@.[..## ###..# #..#K#### .# ###### ## .. ### # ..# K   kobold (asleep) #.#  .# . h#h".RR   Xuxzi the ancestorK   kobold (asleep, ally target)hV===9Magic Darthhu _A kobold comes into view. It is wielding a +0 dagger.heT  Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h .............## #...†..#  CTPittman the Conjurer #########.##.# ######.#  Draconian of Hepliaklqana *.....  #####.†.## #.#  Health: 30/30 ========================  #.....### ####.#  Magic: 2/7======------------------  #.##### ######.#..#  AC: 6Str: 9  ##.# #.#.....#.#  EV: 11Int: 20 ##..## #..#.######  SH: 0Dex: 10 .....# #.####.#..#  XL:  4 Next: 31% Place: Dungeon:2 h} .###....# #.#@.[..#  Noise: ---------  Time: 1039.9 (0.0) .# ###..# #.R#K####  p) +4 dagger .# .# ###### Cast: Magic Dart ## .. ### # ..# R   Xuxzi the ancestor #.# K   kobold (asleep, ally target)  .# . # _A kobold comes into view. It is wielding a +0 dagger.Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, ally target, 100% to hit)hs z.............## #...†..#  CTPittman the Conjurer #########.##.# ######.#  Draconian of Hepliaklqana *.....  #####.†.## #.#  Health: 30/30 ========================  #.....### ####.#  Magic: 2/7======------------------  #.##### ######.#..#  AC: 6Str: 9  ##.# #.#.....#.#  EV: 11Int: 20 ##..## #..#.######  SH: 0Dex: 10 hFv b.....# #.####.#..#  XL:  4 Next: 31% Place: Dungeon:2 .###....# #.#@.[..#  Noise: ---------  Time: 1039.9 (0.0) .# ###..# #.R#K####  p) +4 dagger .# .# ###### Cast: Magic Dart ## .. ### # ..# R   Xuxzi the ancestor #.# K   kobold (asleep, ally target)  .# . #Casting: Searing Ray (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, ally target, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!hz  #...†..#    hz| †.## #.#        ##.#     ..#  #   #.R#*####  .#     .# #h &)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, ally target, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!hj 2==40.9 (1Magic DartRay h h! f _(Press . to maintain the ray.)h#t## #...†..# .##.# ######.#  #####.†.## #.#  #.....### ####.#  #.##### ######.#..# ##.# #.#.....#.# ..## #..#.###### # #.####.#..# ###....# #.#.@[..# # ###..# #.R#)#### # .# ######  .. # .# .#  #h6R.--1 _You stop channelling your searing ray.hk1## #...†..# .##.# ######.# #####.†.## #.# #.....### ####.# #.##### ######.#..# .# #.#.....#.# ..## #..#.###### # #.####.#..# ....# #.#R.@..#  ###..# #..#)####  .# ######  # ###h7hA.R--2hIh>Mm _You see here a +0 robe.hw## #...†..# h.##.# ######.# .†.## #.# .....### ####.# .##### ######.#..# .# #.#.....#.# ## #..#.###### # #.####.#..# ....# #.#.R[@.#  ###..# #..#)#### .# ######  # hrh D.Rh-3 _hhhb## #...†..# .##.# ######.# .†.## #.# ### ####.# ##### ######.#..# # #.#.....#.# ## #..#.###### # h^#.####.#..# ....# #.#..R.@# ###..# #..#)#### .# ###### #h@[Rh&4h$hw&hBJ hwL hQ hS h>#####...##.###### ........## #...†..# #.##.# ######.# ##.†. #.# ...### ####.# ### ######.#..#  #.#.....#.# # #..#.###### # #.####.#@.# ...# #.#..[R.#.# ##..# #..#)####.#.# ###### .#.. .####hA.R3====5hDhFhj#####...##.###### ## #...†..# .##.# ######.# .†.## #.# ### ####.#  ######.#..# #.#.....#.#  #..#.######  #.####.#.@# # #.#..[.R#.# ..# #..#)####.# .# ###### S.#.. #.## ### S   ball python (constriction, asleep)h/kR., al…)hX86Magic Darthh^ _A ball python comes into view.hq......## #...†.. ###.##.# ###### #.†.## ..### ### ### ######.#. #.#.....#.#.##########.#R. ..#..[..# #..# #..#)###  ##### S .. .# #####hsh{q.R7hyhZhE X###.##.# ###### #.†.## ..### ### ### ######.#. #.#.....#.#.######hG ####.#.R ..#..[..#. #..# #..#)###  ##### #S .. ..# ###### hI hJQ P.RhS &8h[ h rR.†.## ..### ### ### ######.#. #.#.....#.#.##########.#.. h$t2..#..[..#R #..# #..#)####.  ##### #S .. #.....# # .#.##### hvD  The ball python hisses angrily.h~.RSSlly targeth9O=======9h݅h _The ball python closely misses you. The ball python barely misses you.h*k o  You completely miss the ball python. The ball python completely misses you.The ball python grabs you. The ball python constricts you.Xuxzi hits the ball python. The ball python bites Xuxzi.hm 29- 1 --50Constr h{t h_w _ _The ball python constricts you.h{=  You hit the ball python.h݃C† h30=11 3--1h?Magic Dart hAhO _You kill the ball python!h8#.†.## #.#.### ####.## ######.#..# #.#.....#.# # #..#.###### # #.####.#..#.# #.#..[..#.##..# #..#)####R# .# ###### #@.# .. #.....#.# # ..#.######h(>h@.-2h*Fh;Ix _You see here a ball python corpse.hr2 ....#####.# ##### ######.#..# # #.#.....#.# ## #..#.###### .# #.####.#..# h4 ....# #.#..[..#.# ###..# #..#)####R#  .# ######.#†.# .. #....@#.# # #..#.######h: U.Rh< G-3 _hjB h3D hU*.### ####.# .##### ######.#..# .#h+ #.#.....#.# .## #..#.###### ..# #.####.#..# #....# #.#..[..#.#  ###..# #..#)####.# .# ######.#R.# .. #...@.#.# # #..#.#######h-h6O†RhJC4h #.....### ####.# #.##### ######.#..# #.# #.#.....#.# ..## #..#.######.# #.####.#..# ##....# #.#..[..#.# ###..# #..#)####.# .# ######.#†.# .. #..@.R#.# # # #..#.###### ## ## ###h h  2R.h t=4===5h hl hzG  #.....### ####.#  #.##### ######.#..# ##.# #.#.....#.# #..## #..#.######.# #.####.#..##....# #.#..[..#.# # ###..# #..#)####.# # .# ######.#†.# # .. #.@.R.#.# ##hI  # #..#.###### .# #. ### .#.. .###  # #hO 2R.hQ &6h}V h... ##h%hN'&2h,h.h# ###..## #..#.###### #.....# #.####.#..#hV #.###....# #.#..[..#.# ##.# ###..# #..#)####.# #..# .### ######.#†.##.## ... #.#.....#.# .#..### #. #..#.######.# #.##R#### .#.##.# #.@..#.# .# ###### .>... ##hhQ.Rh&3hhIhL y # ###..## #..#.###### #.....# #.####.#..# #.###....# #.#..[..#.# ##.# ###..# #..#)####.# # #..# .##########.#†.#hN #.## ...##.#.....#.# ..#..### #.##..#.######.# #.##.#### #.#.##.# #@.R.# #...# .# ###### #.>... ##h[U 2R.hW &4h-\ h] h{.# ##.# #.....#.# ###..#.#.#####....# ###.#. #.###....# #.#..[..  ##.# ###..# #..#)#### # #...##########.#† ####.## h...##.#.....#.#..###..#.###### ......##.#####.##.R....# .######.>... # #######h\h<Y5====5hhch #.##### ######.#. .# ##.# #.....#.# ###..#.#.#####....# ###.#. #.###....# #.#..[..  ##.# ###..# #..#)#### # #..#.##########.#† ####.## #....##.#.....#.#..##.#.###### ......##.#####.##.R..#..# .###### #.>... # #######h,h<R.h&&6hh7V9....### #### #.##### ######.#. .# ##.# #.....#.# ###..##.#.#####....# ###.#. #.###....# #.#..[..  ##.# ###..# #..#)#### # #..##########.#† ####.## #...@##.#.....#.#..### ####.##..#.###### ......R##.#####.##......# .###### #.>... # #######hWYbR.7hchThzWh]h_hF .# #.....### ####.# #.# #.##### ######.#..#  .# ##.# #.#.....#.# # ###..## #..#.###### #.....# #.####.#..# #.###....# #.#..[..#.# # ##.# ###..# #..#)####.# ## 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B   giant cockroach (asleep)#B.ζh| ζh) |.R, ally target)ζh 86Magic Dartζh ζhc b _A giant cockroach comes into view.϶h ....<.####.............########....# ####.##.R#^#.......@##..##.# #######.#  :#.. ..϶h... #B. ...϶hR.B.B϶h&7϶h϶h϶hd..<####.............#######.##....# ####.##R.#^........##..#......#@# #.######.#  :.#.. .....B. .. #... ϶h#.# #...#. ###..϶hW϶h#p.RB.϶h*&&8϶h\,϶h.϶hAq..<####.............########....# ####.##..#^.......R##..#......#.# #######@#  #.:#...#B. ..##...... #.. #....#.# #..... ###....϶hys. .##.#϶hzp.RB.϶h|&9϶hl϶hbжhF_  You hit the giant cockroach.  The giant cockroach is severely wounded.жhb/=10жhAfжhi\ _The giant cockroach barely misses you.жh  You hit the giant cockroach.  You tail-slap the giant cockroach, but do no damage.The giant cockroach is almost dead.жhB&1жh"жhk% _The giant cockroach misses you. The giant cockroach closely misses you.жhE F  You puncture the giant cockroach!жhO F†жh^X b52Magic Dartжh_ жh b S _You kill the giant cockroach!Ѷh<####.............########....# ####^........##..##R# #######.#  #.:#...#........#.............##.........# #........#. ###....##. .##.# .. .§Ѷh Ѷhn.R§Ѷhl.-3ѶhѶh]| _You see here a giant cockroach corpse.ѶhCr #.#....<..# ####.........# #......# #.##....# ####.##..#^# ........##..# ......#.# #.# .######R# .# #.@†# .# #...#Ѷhtd. ##.... #..##. #.# #. #. ###....## . .##.#.. .. §§Ѷhy&.Ѷh`}G-4 _ѶhѶh͉d .  You pick up a book of the Tundra and begin reading...Ѷh+5.7 (2ѶhѶht  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library.նhb7նh9 Spells (Memorise)TypeFailure Level  a - HailstormնhV;Conjuration/Ice 16% 3b - Summon Ice BeastIce/Summoning41% 3  c - Fulminant PrismConjuration/Alchemy47% 4  d - Iskenderun's Mystic BlastConjuration/Translocation 47% 4  e - Permafrost Eruption Ice/Earth100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithe Hailstorm Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3Schools: Conjuration/IceFail: 16%Power: 12%Damage: 3d6 (max 3d16) Accuracy: ++++Range: 2-3Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 12 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.h/ Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 16% 3  b - Summon Ice BeastIce/Summoning 41% 3  c - Fulminant PrismConjuration/Alchemy 47% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 47% 4  e - Permafrost Eruption Ice/Earth100% 6 h15 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith\ 1 Hailstorm hb Conjures a cannonade of hail, battering nearby creatures that fail to dodge. Theeye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance. Level: 3Schools: Conjuration/IceFail: 16%Power: 12%Damage: 3d6 (max 3d16) Accuracy: ++++Range: 2-3Noise: Quiet Miscasting this spell causes magic contamination and also deals up to 12 irresistible or cold damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.h; t Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 16% 3  b - Summon Ice BeastIce/Summoning 41% 3 h2 c - Fulminant PrismConjuration/Alchemy 47% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 47% 4  e - Permafrost Eruption Ice/Earth100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith] hR hE #.#....<..#CTPittman the Conjurer####.........#Draconian of Hepliaklqana *.....#......#######Health: 30/30 ========================#.##....#h\" Magic: 7/7========================####.##..#^#AC: 6Str: 9........##..#EV: 11Int: 20......#.# #.#SH: 0Dex: 10.######R# .#XL:  4 Next: 35% Place: Dungeon:3#.@†# .#Noise: ---------  Time: 1115.7 (0.0)#...#........p) +4 dagger##...........Cast: Magic Dart#..##........#.# #........#. ###....##R   Xuxzi the ancestor..##.#.... ..  You puncture the giant cockroach! 3$ -9d_You kill the giant cockroach! _You see here a giant cockroach corpse.  You pick up a book of the Tundra and begin reading...  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library.hk+ h$- Memorise Hailstorm, consuming 3 spell levels and leaving 2? Y - Yes  N - Nohyh#.#....<..#CTPittman the Conjurer####.........#Draconian of Hepliaklqana *.....#......#######Health: 30/30 ========================#.##....#Magic: 7/7========================####.##..#^#hAC: 6Str: 9........##..#EV: 11Int: 20......#.# #.#SH: 0Dex: 10.######R# .#XL:  4 Next: 35% Place: Dungeon:3#.@†# .#Noise: ---------  Time: 1115.7 (0.0)#...#........p) +4 dagger##...........Cast: Magic Dart#..##........#.# #........#. ###....##R   Xuxzi the ancestor..##.#..§. ..  You puncture the giant cockroach! _You kill the giant cockroach! _You see here a giant cockroach corpse.  You pick up a book of theh  Tundra and begin reading...  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library.h+6.7 (1hh ...#p) +4 dagger#...Cast: Magic Dart.#hI# #........#. ###....##R   Xuxzi the ancestor .##.#..§. .. _This spell is quite dangerous to cast!hY+7.7 (2hch'.h +8.7 (3hyhZ]§ §h+9.7 (4h$h, _You start memorising the spell. You continue memorising. x3h0h?hCc _You finish memorising. Spell assigned to 'c'.h  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhK Your spells (cast)TypeFailure Level  a - Magic DartConjuration1% 1  b + Searing RayConjuration2% 2  c - HailstormConjuration/Ice 16% 3 Select a spell to cast[!]/[I] toggle spell headersh}hh>#.#....<..#CTPittman the Conjurer####.........#Draconian of Hepliaklqana *.....#......#######Health: 30/30 ========================h,#.##....#Magic: 7/7========================####.##..#^#AC: 6Str: 9........##..#EV: 11Int: 20......#.# #.#SH: 0Dex: 10.######R# .#XL:  4 Next: 35% Place: Dungeon:3#.@†# .#Noise: ---------  Time: 1119.7 (0.0)#...#........p) +4 dagger##...........Cast: Magic Dart#..##........#.# #........#. ###....##hMSR   Xuxzi the ancestor..##.#...§ §. _library. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1#.#....<..#CTPittman the Conjurer####.........#Draconian of Hepliaklqana *.....#......#######Health: 30/30 ========================#.##....#Magic: 7/7h========================####.##..#^#AC: 6Str: 9........##..#EV: 11Int: 20......#.# #.#SH: 0Dex: 10.######R# .#XL:  4 Next: 35% Place: Dungeon:3#.@†# .#Noise: ---------  Time: 1119.7 (0.0)#...#........p) +4 dagger##...........Cast: Magic Dart#..##........#.# #........#. ###....##R   Xuxzi the ancestor..##.#...§ §. _library. _[0;hg 10;1mThis spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hP  Okay, then.hɥh{h. _h #.#....<..# ####...# #......# #.##....#h> ####.##..#^# ..##..# ......#.# #.# .######R# .# #@.†# .# #...#. ##..... #..##.... #.# #..... #. ###....## .. .##.# ..# .§ §.hwhQ.Rh8320.7 (1 _h.h^hx T####.............########....# ####^........##..#.#.# ##..######.# #.....#.R†#..@#........#.....##.#.# #..h  ###....##.. .##.# ..# .§ §..## §h 9§ht &1h h5 h ......########....# ####^. ........##..#..#.# ##..######.# h# }#.....#.R†###.# #...#........##.@.........### #. ###....##.. §###..# .§ §..## §..hI+ T.Rh40 &2h#6 h8 h##......# #.##....# ####.##..#^# . ..##..# ........#.# #.# h#..######.# .# #.....#..†###.##..R#. ##. #..##. #.# #.. #. ###....##.. .##.#..# .. §§ .## ≈.. §§hm§.≈≈h%&3hO+h-h8 b#......# #.##....# ####.##..#^# . ........##..# ........#.# #.# #..######.# .# #.....#..†###.#h: #..R#. ##. #..##. #.# #. #. ###....## ..# .. §.o.## §≈ §o   orc wizard (asleep).. ≈≈≈hC hxJ .R.§≈≈ ≈, ally target)hV 84Magic Darth\ h`  ha l_An orc wizard comes into view. It is wielding a +0 dagger.hq 5#......# #.##....# ####.##..#^# . ........##..# .#.# #.# #..######.# .# #.....#..†###.#h W#...#.##..R.#..##.#.# #.#. ###....# ..# .§ ..o .## ≈≈≈ ≈≈.. ≈≈≈≈ oooo 2 orcs (asleep)hX e  2 orcs come into view.hz h h & h| .Roooooo  The orc shouts! The orc wizard shouts! The orc shouts!h #*hn hX q oo 2 orcs  hN The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!h+0K. ..{h2/==5h:h\N  #......# #.##....# ####.##..#^# . ..##..# .#.# #.# #..######.# .# #.....#..†###.##...#.#hPB##...R.##..##.##.# #.##. ###....#.. #.##.#..# ?.. ..{ .## .≈≈≈ ≈≈≈ .. ≈≈≈≈≈≈oo _Deactivating autopickup; reactivate with Ctrl-A.hSh}U,h].R.   orc (ally target)§.h9i/--6hBqhtf _Found a scroll labelled WAYTTI ZO ZAE.hLw#......# #.##....# ####.##..#^##. .##..# .#.# #.# #..######.# .# #.....#..†###.##### #...#.# ##....R.# #..##.# #.# #.# ..# ?.. ... .## .≈≈≈≈≈≈≈ .. .§≈≈≈≈≈o.hiT.R§§§≈≈≈§§≈§≈≈§§hZA--7hahyd h j##....# ####^##. ........##...#.# ##..######.# ...#..†###.##### #...#......... hn V#.....##..R.# #... ###....###.. #.###..# ?.. §...## §§§≈≈≈§§≈.. .≈§≈≈§§o. .§§ .ß. ha  h L.R hӱ ** hwJ  You hear some strange, mumbled words. hg@§§§§ h{=8Magic DartConf  h8 h; ; _You are confused. hc" h #......####### #.##....#  ####.##..#^## . .##..# ........#.# #.# #..######.# #.# #.....#..†###.##### #...## ##....# #..##.........# #.# #..R......# #. ###....#### #.##.#.# ?.. §.. ## §§§≈≈§§§≈ .. #.§§≈≈§≈o.§§§ §ß. h#  h}% , h;/ .Ro≈o 2 orcs (1 ally target)§§≈ h*1 --9 h7  h:  h=###..............####### ..#  ####.##..#^# ..##.........#######.# #.# #.....#..†###.####...##....## #......... h,#. ###.R..#### .. #.##.#  ..# ?.. §o.    orc .## §§§≈≈≈§§≈.. #§§≈≈≈§≈o. hK hAM.R hX** h ~ h hD@o...≈≈≈≈≈ h3 @-30 h h:V _You are more confused. h* A  You bump into the rock wall. h4  .  Xuxzi hits something but does no damage. hX6 %1 h; 8{ h|> 8 _The orc hits Xuxzi with a +0 whip.hLL......########....# ####^##. ........##...#.# ##..######...#..†###.##### #...#.........#.....### #....{ ###..R.###.. #.##o#..# ?.. ....## ..≈≈≈≈≈§≈o 2 orcs.. #§≈≈≈≈≈≈o. §§§ §ß.hYm  Xuxzi barely misses something.hv_8*hn3J  You hear some strange, mumbled words.hhb@o..h;.==2hihV _You are more confused.h;, ####.........# #......####### #.##....#h.* ####.##..#^## . ........##..# ........#.# #.# #..######.# #.# #.....#..†###.##### #...#.# ##...# #..##.........# #.# #....{....# #. ###..Ro#### .. #.##.# ..# ?.. ...   orc .## ..≈≈≈≈≈≈≈.. #.≈≈≈≈≈≈oh'1h2h:po.§§h=.--3hChE8 _Xuxzi completely misses something.h~......########....# ####^##. ........##...h#.# ##..######...#..†###.##### #...#.........#.....##.# #....o ###..R.###.. #.###..# ?.. §...## ..≈≈≈§≈≈≈o 2 orcs.. #.§§≈≈≈≈o. §§§ §ß.hhЄh$~oR..§hN=-4hęhf _Something hits you but does no damage.hA §§§§≈≈≈≈You're too confused to move!  Xuxzi hits something but does no damage.29-5 _Something hits you but does no damage. The orc hits you with a +0 whip.h ####.........# #......####### #.##....# ####.##..#^## . ........##..# ........#.# #.# #..######.# #.# #.....#..†###.##### #...#.# ##............# #..##....o....# #.# #...R.....# #. ###....#### .. #.##.# ..# ?.§ §..hm5   orc .## ..§≈≈§≈≈≈.. #§§§≈≈≈≈oho,h o.. .≈≈≈≈Xuxzi completely misses something. The orc attacks as it pursues you!h-`5----6hh6 _The orc hits you with a +0 whip.hU####.# #......# #.##....# ####.##..#^## . .##..# .#.# #.# #..######.# #.# #.....#..†###.##### #...#...# ##......o.....# #..##.# #.# #...R.....# .. #.##.# ..# ?.. ... .## ..≈≈≈≈≈≈≈ R.§2------7 _The oh"rc hits you with a +0 whip.h  You hit the orc. Your tail-slap misses the orc.The orc is heavily wounded.h/ :*h J  You hear some strange, mumbled words.h: J @§hU< ≈You are more confused.=8h:B 8{hvH s _Xuxzi barely misses something. The orc completely misses you.h&, 0  You miss something. Your tail-slap misses something.  Something hits you but does no damage. Xuxzi misses something.3=---9hO3 hB6 P _The orc barely misses you.h####.# #......# #.##....# ####.##..#^## . .##..# .hx#.# #.# #..######.# #.# #.....#..†###.##### #...#....@....# ##.....{o.....# #..##..R......# #.# #.# .. #.##.# ..# ?.. §.. .## ..≈≈≈≈≈≈≈ hl ..§Xuxzi completely misses the orc. The orc closely misses you.h@-40h=hf _Something hits you but does no damage.h ≈You bump into the rock wall. Xuxzi hits the orc but does no damage.h %1h h _Something barely misses you. The orc closely misses you.hjf §You bump into the rock wall. Xuxzi hits the orc but does no damage.hh S2-2hn hq _The orc hits you with a +0 whip. Something hits you but does no damage. h*R $  You're too confused to move! Xuxzi closely misses the orc. Something hits you.21--3 hqW  hZ Q _The orc closely misses you.!hs  You hit something. Xuxzi barely misses the orc.4!hz !h} _The orc hits you but does no damage. Something hits you but does no damage.#hI ......########....# ####^##. ........##...#.# ##..######...#..†###.##### #...#.........#......o..##..R.# #... ###....###.. #.###..# ?.. ....## ..§≈≈≈≈≈≈#hK]o 2 orcs.. #.≈§≈≈≈§o. §§§ §ß.#hX oo(1 distracted)  Xuxzi hits the orc but does no damage.#h-_J  You hear some strange, mumbled words.#h oo  Something tries to affect you, but you resist.=5#h#hP _The orc barely misses you.$h #.##....# ####.##..#^#. ........##..# ........#.# #.# #..######.# #.# #.....#..†###.##### #...#.........# $hd ##......o.....# #..##..R..@...# #.# #.........# #. ###....#### .. #.##.# ..# .?.......## #..§≈≈≈≈≈≈.. #.≈§≈≈≈§o.    orc ..§ _....ß $h ,$h) .o§§§§≈≈§$ha+ §≈_..Found a radiant altar of Vehumet. Xuxzi hits the orc but does no damage.18----6$h2 $h 5 Y _The orc attacks as it pursues you! The orc hits you with a +0 whip.%hg####.##..#^##. ........##..# .#.# #.# #..######.# #.# #.....#..†###.##### #...#.........# ##......# #..##..R.o....# #.# #....@....# #. ###....####%hi .. #.##.# # .?..§§..## #.§§≈≈§≈§≈. #.§§≈§≈§o. ..§ _....ß.o 2 orcs ....%hk%hm,%h6wR...o§§§§..§ _..%h7y9=---7%h:_%h&h`' ####.##..#^## . .##..# .#.# #.# #..######.# #.# #.....#..†###.#####&h) #...#.........# ##......R.....# #..##.........# #.# #...@.o...# #. ###....#### .. #.##.# ..# §§..§§.. .## #.§§≈≈§§§≈ .. #§§§≈§≈§o..# ..§ _....ß.# .. ....&h-&h6Z o.&h29y?§§§≈≈§≈≈.≈ _......≈Xuxzi barely misses something. The orc attacks as it pursues you!=8&h=:_&h@Q _The orc closely misses you.&h  ...≈≈≈§≈≈...≈≈...≈≈ §You hit the orc but do no damage.The orc is heavily wounded.Something hits you. Xuxzi completely misses something.&h _3-----9&h :_&hP 6 _The orc hits you with a +0 whip.'hA ≈_.  You hit the orc.  The orc is heavily wounded.Something hits you but does no damage. Xuxzi hits something.'hC&50'h9J:_'hM: _The orc hits you but does no damage.'hH M§≈_...§ _The orc hits you but does no damage.  You hit the orc.  The orc is severely wounded.Something hits you but does no damage. Xuxzi hits something.'h_K i4=----1'hP 7{'hyT Q _The orc closely misses you.*hW5_*hZ*h_*hcY _You're too confused to cast spells.,h #.##.... ####.##..#^## . ........##..# ........#.# #.# #..######.# #.# #.....#..†###.##### #...#.........# ##......R.....# #..##..@.{....# #.# #....o....# #. ###....#### .. #.##.#,h ..# §?..§... .## #..≈≈≈§≈§≈ .. #.≈≈≈§≈≈o..# ..≈≈_...§ß.#...≈≈ ....,h §§≈_You feel less confused.,h   #..#^##  . ..##..#  ,h3W#.# #.#  #..######.# #.#  #.....#..†###.#####  #...#.........#  ##......R.....#  #..##..@*{....#  #.# #....o....#  #. ###....####  .. #.##.#  ..# §?..§...  .## #..≈≈≈§≈§≈  .. #.§..#  ..§≈_...§ß.#  ...≈≈ .... You hear some strange, mumbled words.  A puff of flame appears from out of thin air!,h  #..#^##  . ..##..#  #.# #.#  #..######.# #.#  #.....#..†###.#####  #...#.........#  ##......R.....#  #..##..@*{....#  ,h(#.# #....o....#  #. ###....####  .. #.##.#  ..# §?..§... .## #..≈≈≈§≈§≈  .. #.§..#  ..§≈_...§ß. ...≈≈ ,ht _The puff of flame hits you.,hXe  * * * LOW HITPOINT WARNING * * *,h]co._....,hrf8/30 -----=2Magic Dart,hl,h:p+ _Xuxzi hits something.-ho #.##....# ####.##..#^## . ........##..# .#.# #.# #..######.# #.# #.....#..†###.##### #...#.........# ##......R.....# #..##.@.o{....#-h3rt #.# #.........# #. ###....#### .. #.##.# ..# §?..§... .## #..≈≈≈§≈§≈ .. #.§≈≈≈≈≈o..#   orc ..§≈_....ß.#  ...≈≈ ....-ht,-h}{o§§≈≈§≈≈§≈-hC/--3-h-h4 _Xuxzi barely misses something.-hH #.##....# ####.##..#^## . ........##..# .#.# #.#-ht #..######.# #.# #.....#..†###.##### #...#.........# ##......R.....# #..##@..{o....# #.# #.........# #. ###....####  .. #.##.# ..# §?..§..§ .## #..§≈≈§≈≈≈ .. #.§§≈≈§≈o..# ..§≈_....ß.#  ...≈≈ ....-h+ (ally target)_-h.A--4-h4-h8W _Xuxzi barely misses something. The orc hits Xuxzi with a +0 whip.-hC:_-h-h1h'*#.##....# ####.##..#^## . ........##..# .#.# #.# #..######.# #.# #.....#..†###.##### #...#.........# ##......R.....# #..##.@.{o....# #.# #.........# #. ###....#### ..# §?..§..§.## #..§≈≈§≈≈≈ .. #.§§≈≈§≈o..# ,34m..§≈_....ß.# 1h#78  Xuxzi hits the orc.1hHA.).§§≈≈§§.#_§1hL9=----85Magic Dart1hT1hWC _The orc dies!2ht _You closely miss something.2h6U*_3hJ  You hear some strange, mumbled words.3hb @§§§≈≈≈≈≈≈§≈o.≈§.  You are confused.3h [==6Conf 3h(3h9+ _Xuxzi hits something.4hl9 A  You're too confused to move!4h?     #..#^##  . ..##..#  #.# #.#  #..######.# #.#  #.....#..†###.#####  #...#.........#  4hB ##......R.....#  #..##.@..)....#  #.# #.........#  #. ###....####  .. #.##.#  ..# §?..§...  .## #..§§§§≈≈≈  .. ..#  ..§≈§....ß.#  ...≈≈ .... You hear some strange, mumbled words.  A magic dart appears from out of thin air!4hX ,   #..#^##  . ..##..#  #.# #.#  #..######.# #.#  #.....#..†###.#####  #...#.........#  ##......R.....#  #..##.@..)....# 4h  #.# #.........#  #. ###....####  .. #.##.#  ..# §?..§... .## #..§§§§≈≈≈  .. . ..§≈§.. ...≈≈ 4h =  The magic dart hits you.4h & 4h {≈≈_* * * LOW HITPOINT WARNING * * *6----74h| :_4hl 5 _Xuxzi closely misses something.6h= q_-6hWD 6hF Y _You're too confused to cast spells.7h####.##..#^##. ........##..# ..#.# #.# #..######.# #.# #.....#..†###.##### #...#.........# ##......R.....# #..##..{.)....# #.# #@........# #. ###....#### .. #.##.# # §?..§...## #..≈≈§§≈≈≈. #.§≈≈≈§≈o..# ..§≈_....ß.#.≈≈ .... 7h,7h ^##  . ..##..#  #.# #.#  7h###.# #.#  #..†###.#####  #...#.........#  ##............#  #..##..R.)....#  #.# #@........#  #. ###....####  .. #.##.#  ..# §?  .##   ..    ..§≈_  ...≈≈ .... 7hS ^##  . ..##..#  #.# #.#  ###.# #.#  #..†###.#####  #...#.........#  ##............#  #..##..R.)....#  #.# #@........#  7hQ#. ###....####  .. #.##.#  ..# §?  .##  ..   ..§≈_ ...≈≈  7hj .R._Something hits you.7hwS5---87h]:_7hV _* * * LOW HITPOINT WARNING * * *8h$"  ..#  ####.##..#^# ..##..#........#.# #.#.######.# #.# #.....#..†###.#####...#...#..........##@.R.).8h+& # #.........#. ###....#### .. #.##.#  ..# §?..§... .## #..≈≈≈§≈≈≈ .. #.§≈≈≈≈≈o. ..§≈_....ß.#...≈≈ ....8h0 D  Xuxzi closely misses something.8h6 J  You hear some strange, mumbled words.8h~ 8h E6=98h1 :_8h!  8hW `_Something tries to affect you, but you resist.9hb####^##. ........##...#.# #.##..######.# #.#....#..†###.##### #...#.........##........##..R.).9hu# #@..... ###....###.. #.##.# ..# §?..§....## #..≈≈≈§≈≈≈.. #.§≈≈≈≈≈o..# ..§≈_....ß...≈≈ .... 9h:  Xuxzi hits something.9h )_Reactivating autopickup.9hO 8---72-60 _You feel a bit more experienced.9h9h/i _Your Polearms skill increases to level 1!=h=hi.R_=hN--1=h^:_=h: 2 _You bump into the rock wall.?ho :_?hr ?-2?hQw :_?hy 2 _You bump into the rock wall.@hZ ..#  ####.##..#^# ..##..#........#.# #.#@h3.######.# #.# #.....#..†###.#####...#...#..........##@...).# #.R.......#. ###....#### .. #.##.#  ..# §?..§... .## #..≈≈≈§≈≈≈ .. #.§≈≈≈≈≈o. ..§≈_....ß.#...≈≈ ....@h2V§_@h\7=3@h7:_@hkW _You feel less confused.Ch 3Ch Ch Ch 9---Cha Ch) ,Ch Ch ,Ch Ch' Ch: f8==ChD Ch ,Chv Ch $ §§§§≈≈≈≈... _You start resting.Chs3 ^8.7 (5_Ch9 [8===9.7 (6Ch1A ChC % _Magic restored.FhW Fh` 9==Fhc BFhi Q===Fhk Fhkp ,Fh*r Fh1w Q10/30Fhx E==Fh%z Fh!~ ,Fh FhDŽ ,FhG Fh ,Fh[ Fh} Fh S1=Fhs Fh ,Fh Fh ,FhN Fh ,FhM FhD _2=Fh Fh ,Fh Fh Fh Fh Fh ,FhE Fhn 13==Fh BFh ,Fh Fh> ,FhB Fh t4==Fh Fh ,Fh Fh> ,Fh Fh^ ,Fh3 FhZ t5==Fh  Fhs ,Fhm FhM ,Fh Fhh ,Fh Fh" a6=Fhy$ FhS, ,Fh. Fh;3 ,FhC5 Fh: ,FhT< FhA S7=FhC ,FhJ ,FhK FheQ ,FhS FhW ,FhY Fhx_ t8==Fhwa Fh*f ,Fhg Fhl ,FhQn FhQs ,Fhu Fhy t9==Fh{ Fh ,FhV Fhƅ ,FhL Fh> ,Fh FhK u20==Fh Fh ,Fh FhA ,Fh Fhݥ ,Fh Fh: a1=Fhh Fh] ,Fh Fh ,FhƼ Fh ,Fh@ Fh4 d22=Fh! Fh ,FhN Fh ,Fh Fh: ,Fhc Fh 3==Fh Fhm ,Fh Fhy ,Fh Fh ,Fh Fh Fhm a4==Fh Fhv ,FhV FhW ,Fh Fh4 ,Fh Fh, Fh# Fhg% a5==Fh& Fh=> Magic Dart.≈≈≈≈o   orc.§oFhc s 235.7 (66.0) _You start resting.Fh9l ;_Fho [ _An orc is nearby!Ihh#.##....# ####.##..#^## . ........##..# .#.# #.# #..######.# #.# #.....#..†###.##### #...#.........# ##.# #..##.@..)....# #.# #.R.......# #. ###....#### ..# §?..§...Ih.## #..≈≈≈§≈≈§ .. #.§≈≈≈≈≈o..#..§§_.§o.ß.# IhIh ≈§o   orc_.o§Ihh86.7 (1.0) _Ih;_Ih"Ihi #.##....# ####.##..#^## . ........##..# .#.# #.# #..######.# #.# #.....#..†###.##### #...#.........# ##.# #..##..@.)....# #.# #.R.......# #. ###....#### .. #.##.#..# §?..§....## #..≈≈≈§≈≈≈ .. #.§≈≈hEl 0m§≈≈§..#.§≈§_.o§§ß.# Ihu C§≈≈≈§≈≈.o   orc§§_o§§.ß§Ih3 &7IhȌ ;_Ih Jh|v^####^##. ........##..#.#.# #.#..#####...#..†###.##### #...#.........##........##....).# #.R@... ###....###.. #.##.# ..# §?..§....## #..§≈≈§≈≈≈... #.≈≈≈≈≈≈...# Jhy.§§§_o§§.ß§..§≈≈≈≈≈ .... Jh\|Jh~Jhw1)R§.§≈o.§§.ß.(ally target).≈≈≈≈§Jh&8JhJh΢Jhb. ........##...#.# ##..#####...#..†###.##### #...#.........##........##....).JhS# #.)R... ###@...####.. #.##.# ..# §?..§....## #..§≈≈§≈≈≈... #.§≈≈≈≈≈...# ..§≈o....ß....≈≈≈≈§§....###..≈≈≈§≈§≈Jh,Jh.R§_o§≈≈§≈≈≈.≈≈§≈≈≈Jhy^6=9JhJh& _You swap places.KhW/.#.# ##..#####...#..†###.##### #...#.........#........##....).# #.).... ###.R..####.. #@##.# Kh..# #.?.........## #..§≈≈≈≈≈≈... #.§≈≈≈≈≈§..# ..§§_o§..ß....≈≈§≈≈≈....###..≈≈§≈≈≈≈.  #. ...?...KhKh>KhR.._.o§≈§§Kh'40Kh;_Khf _Found a scroll labelled WAYTTI ZO ZAE.MhE##..#####...#..†###.##### #...#.........##............#..##....)....## #.).......# ###R...####.. ###.##.####..# #.?@........## #..§≈≈≈≈≈≈.. #.§≈≈≈≈≈...# ...§§_.o..ßMhI#...≈≈§≈§≈....###..≈≈≈≈≈≈≈.  #. .§§?.. ....MhcMMh7U'.R§≈≈≈≈§§≈§_..o≈≈§≈≈MhW{.≈......####Mh5^&1MhjB_Nh   Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oh7 Oh#..######.# #.#  CTPittman the Conjurer #.....#..†###.#####  Draconian of Hepliaklqana *..... #...#.........#  Health: 26/30 ====================---- ##............#  Magic: 6/8==================------ #..##....)....#  AC: 6Str: 9 #.# #.).......#  EV: 11Int: 20 #. ###....####  SH: 0Dex: 10 .. ###R##.####  XL:  4 Next: 72% Place: Dungeon:3 ..# #.?@§......  Noise: ---------  Time: 1241.7 (0.0) .## #..≈**≈§≈≈.  p) +4 daggerOhQ .. #.§≈§≈*≈...#  Cast: Magic Dart ...≈§_..o.ß.#  #...≈≈§≈≈≈....  ###..≈≈≈≈≈≈≈.  R   Xuxzi the ancestor #......?...  o   orc (ally target) ####.......  _Found a scroll labelled WAYTTI ZO ZAE.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (ally target, 78% to hit)Ph #..######.# #.#  CTPittman the Conjurer #.....#..†###.#####  Draconian of Hepliaklqana *..... #...#.........#  Health: 26/30 ====================---- ##............#  Magic: 6/8==================------ Ph#..##....)....#  AC: 6Str: 9 #.# #.).......#  EV: 11Int: 20 #. ###....####  SH: 0Dex: 10 .. ###R##.####  XL:  4 Next: 72% Place: Dungeon:3 ..# #.?@§......  Noise: ---------  Time: 1241.7 (0.0) .## #..≈≈≈≈§≈≈.  p) +4 dagger .. #.§≈§≈≈≈...#  Cast: Magic Dart ...≈§_..o.ß.#  #...≈≈§≈≈≈....  ###..≈≈≈≈≈≈≈.  R   Ph"[32mXuxzi the ancestor #......?...  o   orc (ally target) ####....... Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (ally target, 78% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  #.#  .†###.#####  #...#.........#  ##............#    #.#   #.   .. ###  ..# ...  .## #..≈**≈§≈≈.  .. *≈...#  ...≈§_..*h'39;49m.ß. #... ###..≈≈≈≈≈≈≈.  #......?... ####....... PhZ###..§§...§§§≈§≈≈≈§).≈≈≈≈#....#.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (ally target, 78% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!Ph5==2.7 (1Magic DartRay PhZ:_Phf _(Press . to maintain the ray.)Qh" #..######.# #.# #.....#..†###.##### #...#.........# ##............# #..##....)....# #.# #.).......# #. ###....#### .. ###R##.#### ..# #.@...§§... .## #.§§§≈§≈≈≈. .. #.§≈≈≈§≈...#Qh ...≈§_..).ß.# #...≈≈§≈≈≈.. ###..≈≈≈≈≈≈≈. #......?... ####.......Qh%§#§≈≈§§≈≈≈≈§≈≈≈§..≈§_.§§.≈§.≈..##QhOg7=--3Qh͛:_Qh .###.......≈§≈≈≈≈≈≈≈≈≈≈..§..)≈≈§≈.... _You stop channelling your searing ray.QhF--4.7 (2Qh@Qhtc _t - a scroll labelled WAYTTI ZO ZAERh o #..######.# #.# #.....#..†###.##### #...#.........# ##............# #..##....)....# #.# #.).......# #. ###....#### .. ###R##.####Rh " ..# #. .## #..≈§≈≈≈≈≈. .. #.≈≈≈≈≈≈...#  ...≈§§..).ß.# #...≈≈≈≈≈≈... ###..§≈≈≈≈≈≈. #......?.. ####..Rh .R§_§≈§≈≈≈≈Rh- (§.Rhm +5.7 (1Rhm ;_Rh Sh ...#..†###.##### #...#.........#............##....).Sh@o# #.)...... ###....###.. ###.##.##..# #.R.........## #@.≈§≈≈≈≈≈.. #.≈§≈≈≈≈...# ...≈§_..).ß#...≈§≈§≈≈....###..≈≈≈≈≈≈≈. #.§....?..###.... .....Sh≈≈_≈≈≈§§.Sh&6Sh%8_Sh(Sh #...#.........#.............##....)...# #.)...... ###....###.. ###.##.##..# #.R.........## #..≈§≈≈≈≈≈.. #@≈≈≈≈≈≈...#Shr ] ........≈≈_..).ß..###...≈≈≈≈≈≈....###..≈≈≈≈§§≈. #......?..###.... #####Sh"Sh:t#.....§.R.§§≈§§§§≈§_8==7ShB;_ShESh!#.....##....)..# #.).... ###....###.. ###.##.##..# #......§....## #R.§§≈§§§≈..######.≈≈≈≈§≈§..# .......@≈≈_..).ß###...≈≈≈≈≈≈.... ###..≈≈≈≈§§≈.  #......?..###.... ..... ##### ShSh§..§§≈§≈R_§§Sh&8ShNShySh ..##....)# #.)..... ###....###.. ###.##.##..# #......§§...## #..§§≈§≈§≈..######R≈≈≈≈§≈§..# ........≈≈_..).ßSha ..###..@≈§≈≈≈≈.... ###..≈§≈≈§§≈.  #......?..###.... ##### Sh Shh ..##.##§§§.§§≈.≈≈§§§≈.Sh R≈≈_..§§≈≈≈.§§≈≈§.§.?...Sh &9Sh :_Sh Sh^ # #.)... ###....###.. ###.##..# #..§§§.§§...## §≈§≈..######.≈≈§§§≈...#Sh  .......R≈≈_..§.ß..###...≈§§≈≈≈.... ###@.§§≈≈§§≈.  #..§.§.?..###..... .....#####Sh` Sh2 .###.§.§≈≈≈..≈≈_..Sh }R§§.§§Sh9 W7===50Sh4 Sh' Thb_ ###....###.. ###.##.#..# #.§.§§.§§...## #.§≈≈§§≈§≈..######.≈≈§§§≈...# ........≈≈_..§.ß###..R§§§≈≈≈.... ###.§§§§≈§§≈.  #@..§§.?..###§.... ..... ##### Th7eThlf#§...≈≈§§§≈§.§≈§§≈§R§§≈§§Thqq9==1ThxThnzThB#. ###....#### .. ###.##.#### ..# #§..§§.§§.. .## #..≈≈§§≈≈≈. ..######.§§§§§≈...# ........§≈§..).ß.# ..###...§≈§§≈§.... ###R§§≈§§§§≈. #.@.§§.?... ####§...... .....!#####ThS .##...§...§.§≈≈≈≈≈≈≈§≈..§§..).§≈≈§§≈.§§§§§≈≈...?..§#2Th[Th^^ _Found a glowing golden potion.Th+^ #. ###....#### .. ###.##.#### ..# #...§...§.. .## #..≈§≈≈≈≈≈. ..######.§§≈≈§≈...# ........§§§..).ß.# ..###..§≈≈§§§§.... ###R.§§§§§≈≈. #..@...?... ####§§..... .....!.######Th` Thh #.####......≈≈≈≈≈.≈≈≈≈.....§.ß..≈≈≈≈≈≈.§..≈≈≈§≈§R..Thq &3Thhy Th{ Th #. ###....#### .. ###.##.#..# #...§......#.## #..≈§≈≈≈≈≈.#..######.§§≈≈≈≈...# .§§§..§.ß.# ..###...≈≈≈≈≈≈.§.. ###..≈≈≈§≈§≈.#.R.@..?.####.#.....!.##ThTh|###.##....#.§§####.≈≈.....§≈_..)#...§§≈≈≈≈..#.§§≈≈§≈≈#.§R##ThD===4ThUh'#. ###....#### .. ###.##.##### ..# #.# .## #.§§§≈≈≈≈≈.# ..######.≈≈≈≈≈≈...# .§≈_..).ß.#..###...§§≈≈≈≈.###.§§≈≈§≈≈≈.#.§R§@.?.####.Uhl*#.....!.#Uh1#..≈≈#..≈≈_§RUhF:r30==5Uh[AUhnCUh0#. ###....#### .. ###.##.##### ..# #.# .## #..≈.# ..######.≈≈≈≈≈≈...# ..≈≈_..).ß.#..###...§§≈≈≈≈.###.§§≈≈§≈≈≈.#.§§R.@?.####.#.....!.#UhUhK§§RUh&6UhUhUh :#. ###....#### .. ###.##.##### ..# #.# .## #..≈.# ..######.≈≈≈≈≈≈...# ..≈≈_..).ß.#..###...§§≈≈≈≈......####.§§§≈§≈≈≈....##.§§§R.@......#####.##.....!....#Uh 4#Uh ##.#..≈≈≈≈§#.≈§.≈§§§§≈.RUhw$ &7Uh+ :_Uh5 _§§.§§.§Uh0> +8.7 (2UhD :_UhG o _t - 2 scrolls labelled WAYTTI ZO ZAE (gained 1)VhR#. ###....#### .. ###.##.##### ..# #..# .## #..≈≈≈≈§≈≈.#  ..######.≈§≈≈≈≈...# .≈§_..).ß.#### ..###...§§§§§≈......# ###.§§§§§≈≈≈....# #.§§.§R§# ####.§.§......# #.....!....# .RVhrYw=8===9.7 (1Vha:_VhcVh #. ###....####  .. ###.##.#####  ..# #.#  .## #..≈≈≈≈§≈≈.#  ..######.≈§≈≈≈≈...#  .≈§_..).ß.####  ..###...§§§§§≈......#  ###.§§§§§≈≈≈....#  #.§§.§.R.@....# Vh  ####.§.§......#  #.....!....#  #       Vh Vh #.....§§≈≈≈§≈≈≈≈≈≈§≈≈_≈≈.§§§≈≈§.§....R##....Vhg '60Vh~ 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#.§≈§§..........######.≈≈≈≈≈≈§###.###.R........≈≈_§§).. ##...###...≈§≈§≈≈..###.# ###.§≈§≈≈≈≈.# #..§# ####.....#..######bhbh pR._bh&7bh8_bhbh######.# #.# #.....#..†###.###...# ##........ ###.##....) $.# #.)........ #. #.# ###..... #.####..# ###.##.## #.##.@#...# #.........##.......## #.§≈§§.......R..######.≈≈≈≈≈≈§###.###..........≈≈_§§) .. ##...###...≈§≈§≈≈... ###.# ###.§≈§≈≈≈≈bh..# #..§.# ####.....bhCbh&<R.bh+&8bh3;_bhT7N _You see here a +0 cloak.bh  #..######.# #.# #.....#..†###. #...# ## #### #..##....) . $.# #.# #.) .. #.# #.# ###.... .. #.####..# ###.##. #.##@[#...# # .##....R..## #.§≈§§≈≈.######.≈≈≈≈≈≈.###.###..........≈≈_§§) ... ##...###...≈§≈§≈≈ ..# ###.# ###.§≈§.# #.# #..§.. #.bhp E[40m# #### #.# #_9 __chv...#..†###.## #...#.......#...#### #..##....). $.# #.).... ## ###....# .. #.####..# ###.## #.##.[#...# #.......chn.##...@R..## #.§≈§§≈≈...........######.≈≈≈≈###.###..........≈≈_§§) ... ##...###...≈§≈§≈≈...# ###.# ###.§≈§≈..# #.# #..§..... .# #### #.# .####cha_10chchch¤######.# #.# #.....#..†###.##...# ##........ ###.##....) $# #.)....... #.# #.# ###..... #.####..# ###.##.#ch  #.##@[#...# #....... .##....R..## #.§≈§§..........######.≈≈≈≈≈≈.###.###..........≈≈_§§) ... ##...###...≈§≈§...# ###.# ###.§≈§≈≈≈.#.# #..§..# ####....ch8:_ch&1chch߽chI ........######.# #.# #.....#..†###.##...# ##........ ###.##....) $.)....... #.# #.... #@####..# ###.##.# #.##.[#...# #....... .##....R..## #.§≈§§...........######.≈≈≈≈≈≈.###.###..........≈≈_§§)chcN  ... ##...###...≈§≈§...# ###.# ###.§≈§≈≈≈..#.# #..§..###chW <R.ch\ &2chb ;_chee ch  ..##.........######.# #.# #.....#..†###.##...#### ##.........#...###.##....)...r..$.)....... #@# #..ch ... #.####..# ###.##.# #.##R[#...# #....... .##.......## #.§≈§§..........######.≈≈≈≈≈≈.###.###..........≈≈_§§) ... ##...###...≈§≈§r   rat (asleep)..# ###.# ###.§≈§≈≈≈#..§ch2 cht }.R, ally target)chǰ 83Magic Dartch} ;_ch& V _A rat comes into view.chC ####.##..#^# ..##.........######.# #.# #.....#..†###.## #...# ### ##........#...###.##....)...r..$.)........####.# #.... #.####..# ###.##.# #.##.[#...# #....... .##..R....## #.§≈§§..........######.≈≈≈≈≈≈.###.###..........≈≈_§§) ... ##...###...≈§≈§.# ###.# ###.§≈§≈≈≈chGch_M.r   rat (asleep)chP&4ch=TchWdh}j ####.##..#^## . .##..# .#.# #.# #..######.# #.# #.....#..†###. #...# ### ##.#...#### #..##....).r..@.# #.# #.).####.# #.# ###..... .. #.####..# ###.##. #.##.[#...# # .##.......## #.§≈§§ ...........######. .###.###..........≈≈_§§dh`n. ... ##...###...≈§≈§ ...# ###.# ###.§≈§dhv:_dhy&5dh~;_dhՂQ _You see here 9 gold pieces.dh| ####.##..#^.# . .##.... .#.# #..# #..######.# #... #.....#..†###.#) #...# ###. ##dh.#...#### #..##....).r.@$.# #.# #.).####.# #.# ###.. .. #.####..# ###.##. #.##.[#...# # .##.......## #.§≈§§ .....######. .###.###....≈≈_ ... ##...###...≈§≈§ ...# ###.# ###.§≈§dh i  Found a runed morningstar.dhdh r.rrr 2 ratsThe rat squeaks loudly. You hear a loud squeak.dhʵE====6dhdh<V _A rat comes into view.eh,eh/eh5Y.rRR   Xuxzi the ancestor_§ rr 2 rats (1 ally target)eh8[=---7ehc<eh? _You completely miss the rat. The rat barely misses you.ehi%  ehmYou hit the rat but do no damage. You tail-slap the rat.ehv)rR.._   rat (eh}X6---8eh,;_ehXG _You kill the rat!ghg  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ghq{  ####.##..#^# CTPittman the Conjurer .# . ........##.. Draconian of Hepliaklqana *..... .. ........#.# #. Health: 30/30 ======================== .# #..######.# #. Magic: 6/8==================------ .. #.....#..†###. AC: 6Str: 9 #) #...#..... EV: 11Int: 20 ###r ##........ SH: 0Dex: 10 ...#..*#### #..##....) XL:  4 Next: 76% Place: Dungeon:3 .....R.@$.# #.# #.)... Noise: =--------  Time: 1318.7 (0.0) .....####.# #.# ###... p) +4 dagger ... .. #gh  w.####..# ###.## Cast: Magic Dart . #.##.[#...# #..... .##.......## #.§≈§§ ...........######.≈≈≈≈ R   Xuxzi the ancestor .###.###..........≈≈_§ r   rat (ally target) ... ##...###...≈§≈§ ...# ###.# ###.§≈§≈ _You kill the rat!Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (ally target, 78% to hit)ihW: ####.##..#^# CTPittman the Conjurer .# . ........##.. Draconian of Hepliaklqana *..... .. ........#.# #. Health: 30/30 ======================== .# #..######.# #. Magic: 6/8==================------ .. #.....#..†###. AC: 6Str: 9 #) #...#..... EV: 11Int: 20 ih=###r ##........ SH: 0Dex: 10 ...#...#### #..##....) XL:  4 Next: 76% Place: Dungeon:3 .....R.@$.# #.# #.)... Noise: =--------  Time: 1318.7 (0.0) .....####.# #.# ###... p) +4 dagger ... .. #.####..# ###.## Cast: Magic Dart . #.##.[#...# #..... .##.......## #.§≈§§ ...........######.≈≈≈≈ R   Xuxzi the ancestor .###.###..........≈≈_§ r   rat (ally target) ... ##...###...≈§≈§ ...# ###.# ###.§≈§≈Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (ally taihAVrget, 78% to hit)  You focus your ray upon the rat. The searing ray hits the rat!ihC ^ .# .  ..   .#   .. † #)  ###*  ...#..*#### ) ... #.# #.) ... #.#  ... ..   . #.##.[#...#    _ ...  ...# ###.# ihonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (ally target, 78% to hit)  You focus your ray upon the rat. The searing ray hits the rat!  You kill the rat!ihq...R_ihq7=9.7 (1Magic DartRay ih*ih1f _(Press . to maintain the ray.)jh ####.##..#^ .# . .## .. .#.# # .## #..######.# # ..# #.....#..†### #). #...#. ###.# ##.#...#### #..##.....@R$.# #.# #.).####.# #.# ###.... #.####..# ###.... #.##.[#...# #... .##.## #.§≈.. .######.. .###.###.≈≈_ ... ##...###...≈§≈ ...# ###.# ###.§≈§jh :_jhA$:--20jh,:_jh0M _You swap places. You stop channelling your searing ray.jh"g ####.##..#^#.# . .##... .#.# #..## #..######.# #...# #.....#..†###.#). #...#.. ###.# ##.....#...#### #..##....).jhIj {R@$.# #.# #.).......####.# #.# ###........ #.####..# ###.#.... #.##.[#...# #.... .##.## #.§≈§.. .######.≈. .###.###.≈≈_§... ##...###...≈§≈§...# ###.# ###.§≈§≈jhv  r_§ r   quokkaYou swap places.jhz S--1Magic Dartjh ;_jh Y _A quokka comes into view.jhc i####.##..#^#.# . .##..#.. .#.# #.#r## #..######.# #.#..# #.....#..†###.##). #...#.. ###.# ##.jhK ....#...#### #..##....)..R.@.# #.# #.).......####.# #.# ###........ #.####..# ###.##..... #.##.[#...# #.... .##.......## #.§≈§§≈.. .....######.≈. .###.###....≈≈_§... ##...###...≈§≈§≈...# ###.# ###.§≈§≈jh= ^.R_jh Z2Magic Dartjh ;_jhv jh" +3.7 (2jh?* ;_jhk- = _You now have 41 gold pieces (gained 9).kh1 ####.##..#^ .# . .##.. .. .#.# #. .## #..######.# #. ..# #.....#..†###. #r. #...#kh"5$ . ###.# ## ....#...#### #..##....) .@R.# #.# #.) ......####.# #.# ### ....... #.####..# ###.## .... #.##.[#...# # ... .##.......## #.§≈§§ .. .....######. . .###.###....≈≈_§ r   quokka ... ##...###...≈§≈§ ...# ###.# ###.§≈§khZ8kh?)r_(ally target)khD=4.7 (1Magic DartkhK;_khN& _You swap places.kh ####.##..#^ .# . .## .. .#.# # .## #..######.# # ..# #.....#..†### #). #...# . ###r# ## ....#...#### #..##.... .R.# #.# #.) ......####.# #.# ### ....... #.####..# ###. .... #.##.[#...# # ... .##.## #.§≈ .. .######. . .###.###.≈≈_ ... ##...###...≈§≈ ...# ###.# ###.§≈§kh.rR._kh|&5kh=khkh  You hit the quokka.  The quokka is severely wounded.The quokka closely misses you. Xuxzi hits the quokka.kh1.khj9=6Magic DartkhkhrF _The quokka dies!lhW .... #.####.##..#^.# B. ..##... .........##.##..######.# ..#. #.....#..†### #)....#. ###.# ##.......#..@#### #..##....R..).####.# #.... #.####..# ###.#.. #.##.[#...# #.......## #.§≈§.............######.≈≈≈ B   giant cockroach (wandering)....###.###..........≈≈_ ... ##...###...≈§≈lh&,lh.BR.Bally target)lh!p7===-7Magic Dartlh*lhP.b _A giant cockroach comes into view.lh.....## .. ..#.. #.####.##..#^#..# .. ..##.... B..........##.##..######.# ..#.##.....#..†### #).....# #...#lh ###@# ##.......#...#### #..##.........R...#.)####.# #... #.####..# ###.#.#.##.[#...# #.....## #.§≈§..........######.≈≈≈....###.###..........≈≈_lhn.BR.lh@-8lh;_lhSlh###.... #......# .. .. #.####.##..#^lh#..# .. ..##.#... ............##B##..######.# #..#.##.....#..†### #@.....# #...# ###.###### ##.....#..R###.##.............)......####.# #........ #.####..# ###.#......#.##.[#...# #.........## #.§≈§..........######.≈≈≈lh,lh}.BR.B   giant cockroach (ally target)lh&9lhVlh[ _You see here a +1 morningstar of holy wrath.nh0nh4Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  p - a +4 dagger (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club  m - a +0 club Armour (go to first with [)  n - a +0 cloak (worn) Jewellery (go to first with "=) nh8h r - a ring of resist corrosion (worn) Floor Items ([,] to select) Hand Weapons a +1 morningstar of holy wrath[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ph_phph####.... CTPittman the Conjurer#..#......# Draconian of Hepliaklqana *.....#.... #.##.... Health: 30/30 ========================#.. #.####.##..#^ Magic: 7/8=====================---#..# .. ........##. AC: 6Str: 9ph.#... .........#.# # EV: 11Int: 20...##.##..######.# # SH: 0Dex: 10#..#B##.....#..†### XL:  4 Next: 79% Place: Dungeon:3#@.....# #...#.... Noise: ---------  Time: 1329.7 (0.0). ###R###### ##....... p) +4 dagger....#...#### #..##.... Cast: Magic Dart...........# #.# #.)........####.# #.# ###......... #.####..# ###.# R   Xuxzi the ancestor......#.##.[#...#ph #.... B   giant cockroach (ally target).....##.......## #.§≈§..............######.≈≈≈You hit the quokka.  The quokka is severely wounded.The quokka closely misses you. Xuxzi hits the quokka. _The quokka dies! _A giant cockroach comes into view. _You see here a +1 morningstar of holy wrath.ph  You unwield your +4 dagger.  Your +1 morningstar of holy wrath softly glows with a divine radiance!pht .BBdistracted, ally tar…)u - a +1 morningstar of holy wrath (weapon)ph=30.7 (1u) +1 morningstar (holy)phph5 _Xuxzi hits the giant cockroach.ph]8  You closely miss the giant cockroach.The giant cockroach is lightly wounded.  The giant cockroach closely misses you. Xuxzi hits the giant cockroach.ph@E†qhj812.2 (1.5Magic Dartqh qh?O _The giant cockroach dies!qh c####.#.. ## .# #......##.. #.<.. #.##....##.. ..#.####.##..#^##..# ... .##.qh ##... ..#.# #.....##.##..######.# #.#..#.##.....#..†###.#.@....# #...#.. ###R###### ##.....#...#### #..##....)...........# #.# #.).......####.# #.# ###........ #.####..# ###.#......#.##.[#...# #......##.## #.§≈§.######.≈qh qh 4-30qh| qh _Found an escape hatch in the ceiling. _You see here a giant cockroach corpse.rhKF####.#.. ## .# #......##.. ##.<.. #.##....# #.. ...#.####.##..#^##..# .... .##..#rhN##... #...#.# #.#....##.##..######.# #.##..#.##.....#..†###.##.†@...# #...#.. ###R###### ##.....#...#### #..##....)............# #.# #.).......####.# #.# ###........ #.####..# ###.##.......#.##.[#...# #......##.## #.§≈§§≈.######.≈rhTQrhhW:R.rh\G-4 _rh\drhOgrhP ####.#.. . ## .# #......##.. .##.<.. #.##....# #.. ...#.####.##..#^## #..# .... ........##..# ##... #..........#.# #.# ....##.##..######.# #.# #..#.##.....#..†###.##.R.@..# #...#.. ###.###### ##.....#...#### #..##....)............# #.# #.).......####.# #.# ###....#....... #.####..# ###.##.#......#.##.[#...# #......##.## hS \m#.§≈§§≈.######.≈rhW B†RrhZ &5rhb rhd rhR ;####.#.. . ##..# #......##.. .##.<.. #.##....# #.. ...#.####.##..#^## #..# .............##..# ##... #..........#.# #.# rh ....##.##..######.# #.# #..#.##.....#..†###.##.†R.@.# #...#.. ###.###### ##.....#...#### #..##....)..# #.# #.).......####.# #.# ###....#. #.####..# ###.##.#......#.##.[#...# #......##.## #.§≈§§≈≈§.######.≈≈≈≈≈≈§rh D.Rrh &6rh rh shY*=####.#.. . ###..# #......##.. .##.<.. #.##....# #.. ...#.####.##..#^## #..# .............##..# ##... #..........#.# #.# sh$- ....##.##..######.# #.# #..#.##.....#..†###.##.†.R.@# #...#.. ###.###### ##.....#...#### #..##....)..# #.# #.).......####.# #.# ###....#. #.####..# ###.##.#......#.##.[#...# #......##.## #.§≈§§≈≈§≈.######.≈≈≈≈≈≈§sh4D.Rsh9V8===7sh?shBsh p #.#....< ##. ####......... ###..# #......######.##.<.. #.##....#  ...#.####.##..#^# #..# .............##.##... #..............##.##..######.# #.# #..#.##@....#..†###.#### #.†..R.###...# ###.###### ##........#...###.##....).....).......####.# #... #.####..# ###.##.###.#.##.[#...# #.........## #.§≈§§≈≈§≈sh sh &8sh shv thP. .# #.#....<thz . ##. ####............ ###..# #......######.#.##.<.. #.##....# ......#.####.##..#^# #..#..............##.##... #..........#....#######.# #.# #..#.##.....#..†###.#### #.†..R.###...# ###.###### ##........#...###.##....).....).......####.# #... #.####..# ###.##.###.#.##.[#...# #.........th<R.th&9thththP.. .# #.#....< . ##.# ####........... ###..# #......#######.##.<.. #.##....# ......#.####.##..#^# #..#....##.##... #...@......#thS....##.##..######.# #.# #..#.##R....#..†###.#### #.†....###...# ###.###### ##........#...###.##....).....).......####.# #... #.####..# ###.##.###th [<R.th`'40thgthjth{ K.. .# #.#....< . ##.# ####............ ###..# #......#######.##.<.. #.##....# ......#.####.##..#^# #..#....##.th >##....#..............##.##R.######.# #.# #..#.##.....#..†###.#### #.†....###...# ###.###### ##........#...###.##....).....).......####.# #..th <R.thތ D===1th th uh #.# .. #.# .. #.# .# #.#....<.. ##.# #### #.... ###..# #...... #..#.##.<..# #.##....# #.#.####.##..#^## #..#.##..# ##....#...R......#.# #.# ....##.##..######.# #.# #..#.##.....#..†###. #.†....###...# . ###.###### ##.. ....#.h40m..#### #..##....) ...........# #.# #.) ......####.# #.# ###....2uhI #.# ..# #.#. .. #.#.< .# #.#....<#.. ##.# #### #.... ###..# #...... #..#.##.<..# #.##....# #.#.####.##..#^## #..#.##..# ##....#...R......#.# #.# ....##.##..######.# #.#. #..#.##.....#..†###. #.†....###...# . ###.######uhN[39;49m ## ....#...#### #..##....) ...........# #.# #.) ......####.# #.# ###....<R.3 _Found a stone staircase leading up.uh' #.#.# ..# #.#.. .. #.#.<. .# #.#.... #..# ##.# #### #.... ###..# #...... #..#.##.<..# #.##....# #.#.####.##..#^## #..#..@.R.##..# ##....#.#.# #.#..##.##..######.# #.##.##..#.##.....#..†###.. #.†....###...# . ###.hQ33m###### ## ....#...#### #..##....) ...........# #.# #.) ......####.# #.# ###....R.4uh%uh1  #.# .## ..# #.# ... .. #.# ..<. .# #.# #..## ##.# #### #.... ###..# #...... #..#.##.<..# #.##....# #.#.####.##..#^ #..#.@.R.##.. ##....#.#.# #.$.....##.##..######.# #.#.##..#.##.....#..†###.. ##.†....###...#uh ( .. ###.###### ## ....#...#### #..##....) .# #.# #.) ......####.# #.# ###uh 2R.uhR &5uhS uh" + _Found 12 gold pieces.uh \ #.##.## ..# #.# ... .. #.# ..<. .# #.# #..### ##.# #### #....####..# #......uhm = #..#.##.<..# #.##.... #.#.####.##..#^ #..#@.R.## ##....#.#.# #.$.....##.##..######.# ##.##..#.##.....#..†### .. ##.†....###...# .. ###.###### ## ....#...#### #..##.... .# #.# #.) ......####.# #.# ###uh! 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It is wielding a +0 hand axe.zhG) ......## .. # #..<.# .# #zhJ #..### ##.# #### #....####..# # #..#.##.<..# #.## #.......#.####.## #..##R...#.#.g...$.@...##.##..#######.##..#.##.....#.. ...###.†....###...# .....###.###### ## .......#...#### #..## ..............# #.# # .........####.# #.#  #......... #.####..#  ......#.##.[#...# #zh|MzhR?.RzhT=, ally target)zh Y (((((((The hobgoblin throws a stone. The stone closely misses you.zh[zh5...$.@Rzh>/=60zh}zhQ5 _The stone closely misses Xuxzi.zh M ......## ..  #..<.# .#  #..### ##.#  #....####..# # #..#.##.<..# #. #.......#.####. #..#.#....#.zhJ .g...$@.R..##.##..#.##..#.##.....# ...###.†....###... .....###.###### ## .......#...#### #.. ..............# #.#  .........####.# #.#  #......... #.####..# ......#.##.[#...#zhw .g..$@R.zh\! .-1zh& zh* zhƕ  ......## .. #..<.# .# #..### ##.#  #....####..# # #..#.##.<..# #. #.......#.####. #..#.#....#>...g..@.R...##.##...#.##..#.##.....# ...###.†....### .....###.###### ## .......#...#### #.. ........# #.# .........####.# #.# #......... #.####..#  ......#.##.[#...#zh^ v.g.@R.zh @-2zh zh{  _Found a stone staircase leading down. _You see here 12 gold pieces.|hvj  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|h|h9 Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration2% 2 c - HailstormConjuration/Ice16%3 Select a spell to cast[!]/[I] toggle spell headers~h ~h ~h+ ......##..CTPittman the Conjurer#..<.#.#Draconian of Hepliaklqana *.....#..### ##.# ## Health: 30/30 ========================#....####..# #. Magic: 8/8========================#..#.##.<..# #. AC: 6Str: 9#.......#.####. EV: 11Int: 20#..#........... SH: 0Dex: 10~h ..########....#......... XL:  4 Next: 81% Place: Dungeon:3>....g.@R....##.##..#### Noise: ---------  Time: 1362.2 (0.0).########.##..#.##.....# u) +1 morningstar (holy)...###.†....###.. Cast: Magic Dart.....###.###### ##........#...#### #................# #.# R   Xuxzi the ancestor.........####.# #.# g   hobgoblin (missile, ally target)#......... #.####..#......#.##.[#...#The hobgoblin throws a stone. The stone closely misses you. _The stone closely misses Xuxzi. _Found a stone staircase leading down. _You see here 12 gold pieces.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or ~h /* to list all spells.~h ......##..CTPittman the Conjurer#..<.#.#~hΧ Draconian of Hepliaklqana *.....#..### ##.# ## Health: 30/30 ========================#....####..# #. Magic: 8/8========================#..#.##.<..# #. AC: 6Str: 9#.......#.####. EV: 11Int: 20#..#........... SH: 0Dex: 10..########....#......... XL:  4 Next: 81% Place: Dungeon:3>....g.@R....##.##..#### Noise: ---------  Time: 1362.2 (0.0).########.##..#.##.....# u) +1 morningstar (holy)...###.†....###.. Cast: Magic Dart.....###.###### ##........#...#### [4~hf 0m#................# #.# R   Xuxzi the ancestor.........####.# #.# g   hobgoblin (missile, ally target)#......... #.####..#......#.##.[#...#The hobgoblin throws a stone. The stone closely misses you. _The stone closely misses Xuxzi. _Found a stone staircase leading down. _You see here 12 gold pieces.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~hܲ ~h The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  N - Noh=Khh  ......## ..  CTPittman the Conjurer #..<.# .#  Draconian of Hepliaklqana *..... #..### ##.# ## Health: 30/30 ======================== #....####..# #. Magic: 5/8===============--------- #..#.##.<..# #. AC: 6Str: 9 h l#.......#.####. EV: 11Int: 20 #..#........... SH: 0Dex: 10 ..########*...#......... XL:  4 Next: 81% Place: Dungeon:3 >...*g.@R**..##.##..#### Noise: ---------  Time: 1362.2 (0.0) .########*##..#.##.....# u) +1 morningstar (holy) ...###.†....###.. Cast: Magic Dart .....###.###### ##. .......#...#### #.. ..............# #.# R   Xuxzi the ancestor .........####.# #.# g   hobgoblin (missile, ally target) #......... #.####..# ......#.##.[#...# _Found a stone staircase leading down. _You see here 12 gold pieces.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: n9mHailstorm (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateh t ......## ..  CTPittman the Conjurer #..<.# .#  Draconian of Hepliaklqana *..... #..### ##.# ## Health: 30/30 ======================== #....####..# #. Magic: 5/8===============---------hԍ  #..#.##.<..# #. AC: 6Str: 9 #.......#.####. EV: 11Int: 20 #..#........... SH: 0Dex: 10 ..########....#......... XL:  4 Next: 81% Place: Dungeon:3 >....g.@R....##.##..#### Noise: ---------  Time: 1362.2 (0.0) .########.##..#.##.....# u) +1 morningstar (holy) ...###.†....###.. Cast: Magic Dart .....###.###### ##. .......#...#### #.. ..............# #.# R   Xuxzi the ancestor .........####.# #.# g   hobgoblin (missile, ally target) #......... #.####..# ......#.##.[#...# Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting:  cmHailstorm (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateYou miscast Hailstorm.  You are very lightly contaminated with residual magic.h~   ..  #..<.# .#  h› F ##.#    <..#  #..#.. ..########....# >.....g@R....# .########.##..# †           [h Y3.2 (1Contam h hu -onfirm with . or Enter, or press ? or * to list all spells.asting: Hailstorm (quite dangerous; 16% risk of failure)  h Press: ? - help, Dir - look around, f - activate  You miscast Hailstorm.are very lightly contaminated with residual magic. _Nothing appears to happen.hl<  You sock the hobgoblin!huC$h{s3=4.7 (1.5Magic DarthhM _You kill the hobgoblin!hDt ......## .. #..<.# .# #..### ##.#  #....####..# # #..#.##.<..# # #.#.#### #..#.#....#.>.....@$R....##.##..#.#.##..#.##.....hw ...###.†....### .....###.###### ## .#...#### # .# #. .####.# #. #. #.####..  ......#.##.[#...#hC~2R.he3-50hhoj  You now have 57 gold pieces (gained 16).  Things that are here:hpD-6.7 (2hh- _a +0 hand axe; 5 stonesh'T ......## .. #..<.# .# #..### ##.#  #....####..#  #..#.##.<..#  #.#.. #..#.#....#ha+.>....@)R.....##.##...#.#.##..#.## ...###.†....### .....###.######  .#...#### # .# # .####.# # #. #.#### ......#.##.[#...h3<R$hA7*7.7 (1h>hlBh9  ......## .. #..<.# .# #..### ##.# #....####..# #..#.##.<..#. #.#.hV i.. #..#J....#....##..>...@.R$.....##.##...#.#.##..#.## ...###.†.... .....###.######  .#...#### .#  .####.# J   endoplasm (asleep) #. #.#### ......#.##.[#h h hR), ally target)h :8Magic Darth h ] _An endoplasm comes into view.hIa3......## .. #..<.# .# #..### ##.# #....####..# #..#.##.<..# . #.#.#... #..#.J....#....#.#..>...R@)$.....##.##..#..#.#.##..#.##....###.†....#.....###.###### #.#...#### #.# #.####.# ##.hd #.####.......#.##.[#.hj5  You swap places.hng9Magic Darth'th1wK _Your magical contamination has completely faded away.h*......## .. #..<.# .# #..### ##.# ##....####..# ##..#.##.<..# #. #.#.#... #..#.J....#....#.#..>...R.@$.....##.##..#..#.#.##..#.##....###.†....###......###.###### #.#...#### #..# #..####.# #.#. #.####.......#.##.[#...#.Rh-Y6===70hC3h7j  Things that are here: _a +0 hand axe; 5 stonesh6j ......## .. #..<.# .# hl #..### ##.# ##....####..# #.#..#.##.<..# #.. #.#.####.... #..#.J....#....#.#..>....R)@.....##.##..#..#.#.##..#.##.....#...###.†....###......###.###### ##..#...#### #..# #.#.####.# #.##. #.####..# hs D.Rhsw -1 _hK} h h h $2.7 (2h h` > _You now have 69 gold pieces (gained 12).hs ......## .. #..<.# .# #..### ##.#  #....####..# # #..#.##.<..# # . #.#.#### ... #..# J....#....# #..>.....@R.....##.##..hwD ..#.#.##..#.##..... ...###.†....### .....###.###### ## .#...#### # .# #. .####.# #. #. #.####..  ......#.##.[#...#h}ht+3.7 (1hDh. _You swap places.  Things that are here: _a +0 hand axe; 5 stonesh O  ......## .. #..<.# .# #..### ##.#  #....####..#  #..#.##.<..#  . #.#. ... #..# J....#....# #..>....@)R.....##.##..h S > ..#.#.##..#.## ...###.†....### .....###.######  .#...#### # .# # .####.# # #. #.#### ......#.##.[#...hY 2R.h\ K===4 _h>b he hv ~ ......## .. #..<.# .# #..### ##.# #....####..# #..#.##.<..# . #.#. ... #..# J....#....#h0z  #..>...@.R......##.##.. ..#.#.##..#.## ...###.†.... .....###.# .#...#### .#  .####.# J   endoplasm (asleep) #. #.#### ......#.##.[#h hR), ally target)h҆ 85Magic Darth h h% ......##  #..<.# .. #..### ##.#r #....####..... #..#.##.<..#... #h.#.#.... #..##J....#....# #..>..@.R)......##.##...#.#.##..#.## ...###.†....  .....###.######  .#...#### .# .####.# #. #.r   rat (asleep) ......#.##.[#hh2R.hK&6hvhzV _A rat comes into view.hh.a ......## ....... #..<.# #...... #..### ###r.... #....####.... #..#.##.< #..... #.#. #..... #..# #J....#....# #..>.@.R.)......##.##.#.#.##..#.### # ...###.†.... .....###.  .#...#### .# .####.# #. #. ......#.##.[#h2h82R.h;&7hBhEhS N  Casting: Hailstorm (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hhhh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hj ......## .# #..<.# #......# #..### #r....# #....#### .# #..#.##.< #.....# #.# #.....# #..# #J....#....#hH #..>@.R..)......##.##.#.#.##..#.#### #. ...###.†#. .....###.#. .#...#####. .##. .####.### #. #. ......#.##.[h)m  The endoplasm quivers.h{h  The rat squeaks loudly.h.S..r.J.>@R.S   adder (wandering)J   endoplasm (h ally target)r   rat===8hhY _An adder comes into view.hV #.##.### ###...g.# ......#..#..<.#  #.### ###....####.S..r#.##.<.....# #..#..#....@########....#... ##J.>.R...)......#h/Z ?.....#.########.##..#.###### †... ###...###..... .##### #... #.# g   hobgoblin (wandering)(…)h)] Xh_ hf hn x.g..S.rJ..>R.Sg hq 0---9hv hDy  h{ N_A hobgoblin comes into view.h~~ #.  ##.#### #.##.### ###.....# ......#.....g#..<.#  #.### ###...####...S..h#.##.<r.....#..@# #..#....J..########....#... ##..>R....)......#.....#.########.##..#.####### †... ###...###..... .###haBh.g.S.rhR.7====--80h=h8 _The endoplasm barely misses Xuxzi.hN  Casting: Hailstorm (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway?  Y - Yes  N - NohUh4$ # #.  CTPittman the Conjurer ##.#### #.##.###  Draconian of Hepliaklqana *..... ###.....# ......##  Health: 30/30 ======================== ........# #..<.#  Magic: 4/8============------------ #....g.# #..### # AC: 6Str: 9 ###.****# #....#### EV: 11Int: 20 ....S***# #..#.##.< SH: 0Dex: 10 #.**..# #.......# XL:  4 Next: 83% Place: Dungeon:3 #.**r@# #..#..... Noise: =--------  Time: 1380.7 (0.0) #.*JR.########....#... u) +1 morningstar (holy) ##*****...)......##.##'T39;49m Cast: Magic Dart ....*#*########.##..#.## ######. ...###.†... #. .....###.#### R   Xuxzi the ancestor #. .......#...#### S   adder #. ..............# J   endoplasm (ally target) #. .........####.# g   hobgoblin(…)_A hobgoblin comes into view. _The endoplasm barely misses Xuxzi.  Casting: Hailstorm (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activatehi{S # #.  CTPittman the Conjurer ##.#### #.##.###  Draconian of Hepliaklqana *..... ###.....# ......##  Health: 30/30 ======================== ........# #..<.#  Magic: 4/8hI============------------ #....g.# #..### # AC: 6Str: 9 ###.....# #....#### EV: 11Int: 20 ....S...# #..#.##.< SH: 0Dex: 10 #.....# #.......# XL:  4 Next: 83% Place: Dungeon:3 #...r@# #..#..... Noise: =--------  Time: 1380.7 (0.0) #..JR.########....#... u) +1 morningstar (holy) ##..>.....)......##.## Cast: Magic Dart .....#.########.##..#.## ######. ...###.†... #. .....###.#### R   Xuxzi the ancestor #. .......#...#### S   adder #. ..............#h[39;49m J   endoplasm (ally target) #. .........####.# g   hobgoblin(…)Casting: Hailstorm (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (quite dangerous; 16% risk of failure)  Press: ? - help, Dir - look around, f - activateA cannonade of hail descends around you!  The hail pelts the endoplasm!h݋ Press: ? - help, Dir - look around, f - activate  A cannonade of hail descends around you!  The hail pelts the endoplasm!  You kill the endoplasm!adder!h-w # #. h ##.####   ###.....#   ........# #..<.#  #....g.#   ###.÷÷÷÷#  ....†÷÷÷# < #.÷÷..#  #.÷÷r@#  #.÷.R.# ##÷÷÷÷÷...) ....÷#÷ ######. † #.  #. g   hobgoblin #. r   rat #.h"*[m hnX  You kill the adder!h x....g...........>..h{`.#.(ally target)h<98=1.7 (1hlhb _Xuxzi hits the rat but does no damage. The rat bites you but does no damage.hQ {  #. # #.  ##.#### #.##.### ###......#..#..<.#  #......### ###....g..####....†#.##.<......#r.# #..#.....R.########....#... ##..>.....)......#.....#.########.##..#.####### †... ###...###....h_Z 8  Xuxzi hits the rat.hy] hh a.g†hk hq }#.CTPittman the Conjurer#. # #.Draconian of Hepliaklqana *.....##.#### #.##.###ht Health: 30/30 ========================###.....# ......##Magic: 4/8============------------........# #..<.#AC: 6Str: 9#......##..### # EV: 11Int: 20###.....##....#### SH: 0Dex: 10....†..g##..#.##.< XL:  4 Next: 100% Place: Dungeon:3#....@##.......# Noise: =--------  Time: 1382.7 (1.0)#...†.##..#..... u) +1 morningstar (holy)#...R.########....#... Cast: Magic Dart##..>.....)......##.##..huw Y[40m...#.########.##..#.########....###.†... R   Xuxzi the ancestor#. .....###.#### g   hobgoblin#. .......#...#####. ..............#The hail pelts the endoplasm!  You kill the endoplasm!The hail pelts the adder!  You kill the adder! _Xuxzi hits the rat but does no damage. The rat bites you but does no damage.  Xuxzi hits the rat. - _The rat dies!You have reached level 5!hZ /  --more--h5/359--5 0%  _h\)R.(ally target)4.2 (1.5h6.hV1 _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.h{@  You puncture the hobgoblin!hC.hDd15.7Magic Darthh}M _You kill the hobgoblin!hW .  #. # #.  ##.#### #.##.### ###......#..#..<.#  #.h### ###.......####....†#.##.<###..........#†R# #..#.......########....#... ##..>.....)......#.....#.########.##..#.####### †... ###...###h2<R.h\4-60hhrhJ # .. #. #. # #. ##.#### #.##.###.###.....# ......##.# #..<.# #......# #..### hM#.....# #.....†.@.# #..#.##..###....R# #. #...†.# #..# #.....##....# ##..>.....)......##. .....#.########.##..#. ######.. ...###.† #.. .....###. #. .#...h2UhYI---7h`hdhn 9 # .. #. #. # #.. ##.#### #.##.###.###.....# ......## ..# #..<.# #......# #..####.....# #....h #.....†@..# #..#.###.###....R# # #...†.# #..# #.....##....# ##..>.....)......##. .....#.########.##..#. ######.. ...###.† #.. .....###. #. .#...h# Rhi .h &8hv h< h1 # ... #.. #.# # #.. ##.#### #.##.### ..###.....# ......## ..# #..<.# #......# #..### #####.....# #.... #.....@.R.# #..#. #.###.....# # #...†.# #..# #.....##....# ##..>.....)......## .....#.########.##..# ######.. ...###.† #... .....###.hPu[37m #. .#...h2R.hX5===9hchs _You see here an adder corpse.h:D  ... h=t #.# # #. .. ##.#### #.##.### ...###......#...#..<.#  #.#######.@........†R..#.##.###.....†.# #..#.......########.... ##..>.....)......#.....#.########.##..#######.. †.. ##hh .90 _hjhhp   ... . #.# # #. . ##.#### #.##.### ...###......#.....#..<.#  #.#######......#.....†R..#.##.###.....h†.# #..#.......########.... ##..>.....)......#.....#.########.##..#######.. †h<R.h&1hhh.B).#   ... . #.# # #. .. ##.#### #.##.### ###......#.....#..<.# ...##...h A######.R........†...#.##.###.....†.# #..#.......########....# B   bombardier beetle (asleep) ##..>.....)......#.....#.########.##..#hs  A bombardier beetle comes into view.h(#Rh+_., ally target)h82Magic Darthh# _Found a club.h/x.....B).#.....   ...  #.# # #. .. ##.#### #.##.### ...###......#.....#..<.# hk3...##..R########..........†...#.##.###.....†.# #..#.......########.... ##..>.....)......#h[;<R.hED===3hMh"Qh͛ ##....#..B).##...... ....#  ... ho  #.# # #.  ##@#### #.##.### ...###........#.......R#..<.# ...##.########..........†...#.##.###.....†.# #..#.......########....hA <R.hJ &4hz h h v#...# #..B).###...... #.....#  #.....#  #@# # #.  ##.#### #.##.### ###.R...# ......#........# #..<#...##......#########..........†...#.##.###.....†.# #..#..hR h' bR.5hS- h1 h(8 ###...# B).###..   #...@.#  ####.## # #.  ##R#### #.##.### ###.....# ......#........# #..<#...##......#########.....#.....†...##.##.###.....h;,h>D.BR.BhH&6hKhOh4e N  Casting: Hailstorm (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h[h_3 Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration2%2  c + HailstormConjuration/Ice 16% 3 Select a spell to cast[!]/[I] toggle spell headershShXheCTPittman the Conjurer##...#Draconian of Hepliaklqana *.....##....#Health: 35/35 ========================#.....#Magic: 5/9=============-----------#.....#AC: 6Str: 9#...).###hiEV: 11Int: 20#...B...SH: 0Dex: 10#.....##XL:  5 Next:  1% Place: Dungeon:3#...@.##.Noise: ---------  Time: 1396.7 (0.0). ####R## # #.u) +1 morningstar (holy).. ##.#### #.##.###Cast: Magic Dart...###.....# ......##...........# #..<.#...##......##..### R   Xuxzi the ancestor######.....##....# B   bombardier beetle (ally target)#.....†...##..#.##.###.....##..... _You kill the hobgoblin! `mm_You see here an adder corpse.  A bombardier beetle comes into view. _Found a club.  Casting: Hailstorm (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hrCTPittman the Conjurer##...#Draconian of Hepliaklqana *.....##....#hxHealth: 35/35 ========================#.....#Magic: 5/9=============-----------#.....#AC: 6Str: 9#...).###EV: 11Int: 20#...B...SH: 0Dex: 10#.....##XL:  5 Next:  1% Place: Dungeon:3#...@.##.Noise: ---------  Time: 1396.7 (0.0). ####R## # #.u) +1 morningstar (holy).. ##.#### #.##.###Cast: Magic Dart...###.....# ......##...........# #..<.#...##......##..### R   Xuxzi the ancestor#####h ~#.....##....# B   bombardier beetle (ally target)#.....†...##..#.##.###.....##..... _You kill the hobgoblin! _You see here an adder corpse.  A bombardier beetle comes into view. _Found a club.  Casting: Hailstorm (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  CTPittman the Conjurer ##...# Draconian of Hepliaklqana *..... ##....# Health: 35/35 ======================== #.....# Magic: 4/9==========-------------- #.....# AC: 6Str: 9 #...).###  EV: 11Int: 20 #...B...  SH: 0Dex: 10 h#...*.# #  XL:  5 Next:  1% Place: Dungeon:3 #...@.# #.  Noise: ---------  Time: 1396.7 (0.0) . ####R## # #.  u) +1 morningstar (holy) .. ##.#### #.##.###  Cast: Magic Dart ...###.....# ......##  ...........# #..<.#  ...##......# #..### R   Xuxzi the ancestor ######.....# #....# B   bombardier beetle (ally target) #.....†...# #..#.# #.###.....# #..... _Found a club.  Casting: Hailstorm (quite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: 10;1mMagic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (ally target, 100% to hit)h #****B*.hY:#*h:.*.*.*hF.**.*.hQ....B.*h*'g.**Bh,[d.).BhT&)BAim: a bombardier beetle (ally target, 100% to hit)h\ HCTPittman the Conjurer##...#Draconian of Hepliaklqana *.....##....#Health: 35/35 ========================#.....#Magic: 4/9==========--------------#.....#AC: 6Str: 9#...).###EV: 11Int: 20hR #...B...SH: 0Dex: 10#...*.##XL:  5 Next:  1% Place: Dungeon:3#...@.##.Noise: ---------  Time: 1396.7 (0.0). ####R## # #.u) +1 morningstar (holy).. ##.#### #.##.###Cast: Magic Dart...###.....# ......##...........# #..<.#...##......##..### R   Xuxzi the ancestor######.....##....# B   bombardier beetle (ally target)#.....†...##..#.##.###.....##.....Casting: Hailstorm (" 1mquite dangerous; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (ally target, 100% to hit)  The magic dart hits the bombardier beetle.h h ].R.hY 3=7.7 (1hܯ hѽ  onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (ally target, 100% to hit)  The magic dart hits the bombardier beetle. _The bombardier beetle is lightly wounded.h^  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h  CTPittman the Conjurer ##...# Draconian of Hepliaklqana *..... ##....# Health: 35/35 ======================== #.....# Magic: 3/9========---------------- #.....# AC: 6Str: 9 #...).###  EV: 11Int: 20 #...B...  SH: 0Dex: 10 #...*.# #  XL:  5 Next:  1% Place: Dungeon:3 #...@R# #.  Noise: =--------  Time: 1397.7 (0.0) . ~0m####.## # #.  u) +1 morningstar (holy) .. ##.#### #.##.###  Cast: Magic Dart ...###.....# ......##  ...........# #..<.#  ...##......# #..### R   Xuxzi the ancestor ######.....# #....# B   bombardier beetle (ally target) #.....†...# #..#.# #.###.....# #..... _The bombardier beetle is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, ally target, 100% to hit)hCTPittman the Conjurer##...#Draconian of Hepliaklqana *.....##....#Health: 35/35 ========================#.....#Magic: 3/9========----------------#.....#AC: 6h"Str: 9#...).###EV: 11Int: 20#...B...SH: 0Dex: 10#...*.##XL:  5 Next:  1% Place: Dungeon:3#...@R##.Noise: =--------  Time: 1397.7 (0.0). ####.## # #.u) +1 morningstar (holy).. ##.#### #.##.###Cast: Magic Dart...###.....# ......##...........# #..<.#...##......##..### R   Xuxzi the ancestor######.....##....# B   bombardier beetle (ally target)#.....‫hm...##..#.##.###.....##.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle.h=hfR.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, ally target, 100% to hit)  The magic dart hits the bombardier beetle.  The bombardier beetle is moderately wounded.h7v4==8.7 (1h h@ _The bombardier beetle barely misses Xuxzi.hn  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hw  CTPittman the Conjurer ##...# Draconian of Hepliaklqana *..... ##....# Health: 35/35 ======================== #.....#h Magic: 3/9========---------------- #.....# AC: 6Str: 9 #...).###  EV: 11Int: 20 #...B...  SH: 0Dex: 10 #...R.# #  XL:  5 Next:  1% Place: Dungeon:3 #...@.# #.  Noise: =--------  Time: 1398.7 (0.0) . ####.## # #.  u) +1 morningstar (holy) .. ##.#### #.##.###  Cast: Magic Dart ...###.....# ......##  ...........# #..<.#  ...##......# #..### R  hT% Xuxzi the ancestor ######.....# #....# B   bombardier beetle (ally target) #.....†...# #..#.# #.###.....# #..... _The bombardier beetle barely misses Xuxzi.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, ally target, 100% to hit)h5 CTPittman the Conjurer##...#Draconian of Hepliaklqana *.....##....#Health: 35/35 ========================#.....#Magic: 3/9========----------------#.....#AC: 6Str: 9#...).###EV: 11Int: 20#...B...SH: 0Dex: 10#...*.##XL:  5 Next:  1% Place: Dungeon:3hr #...@.##.Noise: =--------  Time: 1398.7 (0.0). ####.## # #.u) +1 morningstar (holy).. ##.#### #.##.###Cast: Magic Dart...###.....# ......##...........# #..<.#...##......##..### R   Xuxzi the ancestor######.....##....# B   bombardier beetle (ally target)#.....†...##..#.##.###.....##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, ally target, 100% to hit)  Xuxzi avoids your attack.  The magic dart hits the bombardier beetle but does no damage.h=e\RAiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (moderately wounded, ally target, 100% to hit)  Xuxzi avoids your attack.  The magic dart hits the bombardier beetle but does no damage.  The bombardier beetle is moderately wounded.hzi+9.7 (1h.nhTqJ _Xuxzi hits the bombardier beetle but does no damage.h'$  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h֘  CTPittman the Conjurer ##...# Draconian of Hepliaklqana *..... ##....# Health: 35/35 ======================== #.....# Magic: 2/9=====-------------------h? #.....# AC: 6Str: 9 #...).###  EV: 11Int: 20 #...B...  SH: 0Dex: 10 #...R.# #  XL:  5 Next:  1% Place: Dungeon:3 #...@.# #.  Noise: =--------  Time: 1399.7 (0.0) . ####.## # #.  u) +1 morningstar (holy) .. ##.#### #.##.###  Cast: Magic Dart ...###.....# ......##  ...........# #..<.#  ...##......# #..### R   Xuxzi the ancestor ######.....# #....# B39;49m   bombardier beetle (ally target) #.....†...# #..#.# #.###.....# #..... _Xuxzi hits the bombardier beetle but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, ally target, 100% to hit)h CTPittman the Conjurer##...#Draconian of Hepliaklqana *.....##....#Health: 35/35 ========================#.....#Magic: 2/9=====-------------------#.....#AC: 6Str: 9h #...).###EV: 11Int: 20#...B...SH: 0Dex: 10#...*.##XL:  5 Next:  1% Place: Dungeon:3#...@.##.Noise: =--------  Time: 1399.7 (0.0). ####.## # #.u) +1 morningstar (holy).. ##.#### #.##.###Cast: Magic Dart...###.....# ......##...........# #..<.#...##......##..### R   Xuxzi the ancestor######.....##....# B   bombardier beetle (ally target)#.....†...# G#..#.##.###.....##.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (moderately wounded, ally target, 100% to hit)  Xuxzi avoids your attack.  The magic dart hits the bombardier beetle.h RPress: ? - help, Shift-Dir - straight line: a bombardier beetle (moderately wounded, ally target, 100% to hit)  Xuxzi avoids your attack.  The magic dart hits the bombardier beetle.  The bombardier beetle is heavily wounded.Xuxzi barely misses the bombardier beetle.hD -400.7 (1h0 h0 A _The bombardier beetle closely misses Xuxzi.hL #### ###..# ).###B...#   #...R.#  ####.## # #.  ##.#### #.##.######......#.......#..<.# ...##.....########..........†#.#hp R.  You swap places.h"  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.h5h48[==1Fire h<ht?m _You are covered in liquid fire! Move or burn!h The burning spray hits you. _You are covered in liquid fire! Move or burn!You closely miss the bombardier beetle.You tail-slap the bombardier beetle, but do no damage.The bombardier beetle is heavily wounded.  The liquid fire burns you!he2-----3.2 (1.5hh7 _Xuxzi hits the bombardier beetle.h H  You puncture the bombardier beetle!h x .  You kill the bombardier beetle!h 24--------25--4.7Magic DarthD h, Z _The liquid fire burns you!h7#######...##....).###....#R# #.h.. ####.## #. ##.#### #.##.###.###.....# ......##... #..<.##..... #..#########...... #.....†...####.....hP  You shake off some of the fire as you move.h&z0---------50hǗhԚZ _The liquid fire burns you!h5##...##....).###....#R# #... ####@## #. ##.#### #.##.###h.###.....# ......##........# #..<.##......# #..#########.....#.. #.....†...#####.....#... #...†#hT.Rh J-6hh^ _You shake off the liquid fire.h ##....).####.......#.....# ##...R.#.. ####.## #. ##@#### #.##.###.###.....# ......##hA ........# #..<.##......# #..#########.....#.. #.....†...####........ #...†#..########....#h P.Rh 1=--3===h 7hS h h.##...).####............# #....#.. ####R## #. ##.#### #.##.###.###.@...# ......##...... #..<....## #..#########.. #.....†...####........ #...†#h..########....##..>.....)......#h̦P.Rh&8hRhڶh...).###..........# #.h$. ####.## #. ##R#### #.##.###...###.....# ......##...... #..<.## #..#########.. #.....†...####........ #...†#..########....##..>.....)......#.....#.########.##..hP.Rh٥&9h!h0).###......# #.. ####.## #.. ##.#### #.##.###...###.R...# ......##..... #..<....## #..#########.. #.....†...#h4O###........ #...†#..########....##..>.....)......#.....#.########.##..######.. ...###.†h9P.Rh/@'10hJhLh^ ....# #.. ####.## #.. ##.#### #.##.###..###.....# ......##.......R #..<....##... #..#########.. #.....†...##.###........ #...†#..########....##..>.....)......#.....#.########.##..######.. ...###.† #... ..#h'b hg P.Rhn 2=====1ht hw ho"#.# #.....# # #.....# #. . ####.## # #. .. ##.#### #.##.### ...###.....# ......## ...# #..<.# ...##..R...# #..### ######..@..# #....##.....†...# #..#.##.###.....# #.h`r~#...†.# #..#.#.....##....#.##..>.....)......##......#.########.##..#.######.. ...###.†.#... .....###.#hVzh€&2hhOh e).##......#   #.....#  ####.## # #. . ##.#### #.##.### ###......#.......hi##..<.# ...##..R### ######......#.....†...#.###.###.....†.# #..#.......########.... ##..>.....)......#.....#.########.##..#######.. †.h )h/&3h=6h9hQ..# ...).##......# .  #.....#  ####.## # #. . ##.#### #.##.### ###......#.......#..<.# ...##..R### ######......#.....†...#.###.###.....†.# #..#..h7.....########.... ##..>.....)......#.....#.########.##..#hXhd&4h hh` #.....# #...).##.......# .  #.....#  ####.## # #. . ##.#### #.##.### ..###......#.....#..<.# ...##..R### ######..........†...#.###.###.....†.# #..#.......########.... ##..>.....)......#hh hf <R.h T3=5h& h hH #.....# #.....# #...).### #.......# #.....# # #.....# #. . ####.## # #. .. ##.#### #.##.### ...###.@...# ......## .R..# #..<.# ...##......# #..###hb ######.....# #.... #.....†...# #..#. #.###.....# # #...†.# #..# #.....##....# ##..>.....)......##hIh4[4==6h.h1h0^###.....# #...).##.......# ....#  #.....#  ####.## # #.  ##@#### #.##.### ...###.....# ......#........R#..<.# ...##.########..........†...#.#h b#.###.....†.# #..#.......########....hg<R.h=m&7hzshvhN  ###..# #...).###.......# #.....#  #.....#  ####@## # #.  ##.#### #.##.### ###.R...# ......#........# #..<h #...##......#########..........†...#.##.###.....†.# #..#..h" <R.h &8h h9 h  #### ###..# ).###..#   #...@.#  ####.## # #. h  ##R#### #.##.### ###.....# ......#........# #..<#...##......#########.....#.....†...##.##.###.....h <R.h \4=9h h hV #### ###..# ).###..#   #.....#  ####R## # #.  ##.#### #.##.######......#.......#..<.# ...##.....########..........†#.#h6hv<R.hC==20h(hh{ #### ###..# ).##..# ..#....# #  #...R.# #.. ####.## # h~ ##.#### #.##.######......#..#..<#...##.....########...h<R.hʈ&1hЎhӑh^/hJ8 #### ###..# ###....# R.#....# #  #.....# ##.. ####.## #.  ##.#### #.##.### ###......#..#..<#...##.##h>AhXQbR.2h<[hjj h1nh|?_You see here a +0 club.h#w##### ##...# ##....# #.....# #.....# h#...)@### #...R...# #.....#....# # #.....####..##.. ####.## #.##... ##.#### #.##.### ...###............ hhܯ{25==3 _h%hhV R#######...##....).###R@..#..#....# #hY S###..##.. ####.## #.. ##.#### #.##.###.###.....# ......##... #..<.##. #..#########..##h^ h}b &4hg hi h)##### ##...# ##....# #.....# #.....# #...).### #...R.@.# #.....#....# # #.....####..##. . ####.## #.h##. ...###.....# ......## ...........##...######.....# #....#hD.RhX5===5hbhh4 9##### ##...# ##....# #.....# #.....# #...).### #....R.@# #.....#....# # #.....####..##. . ####.#.. ##.#### #.##.###...###.....# ......## ..........##......# #..### #######.....# #....#.R6ho h h h h#######....##..............# ....).### .......R.#......#.....#@...# ##.....####..##.. ####.## #.. ##.#### #.##.###.###.....# ......##... #..<.## #..### #######..### #.....†#.##.<hhv`6=7hhch%##### ....=..##...# ......##....# .....#.....# .>..#.....# .[.#...).###..#.....R.#.#.....#.@..# # #.....####..##. . ####.## #.##. .. ##.#### #.##.### .# #..<.# ...##......# #..### #h^######.....# #....####.#.....†...# #..#.##.<.h۳K.Rh&&8h1h _Found a robe and a large pearl ring. Found a stone staircase leading down.h##### #....=.##...# #.##....# #.#.....# #.>.#.....# #.[.#...).###.#.#.#.....#R.@.# # #.....####..##. . ####.## #.##. .. ##.#### #.##.### ....###.....# ......## ..h# ##..<.# ....##......# #..### ##.######.....# #....####.#.....†...# #..#.##.<.h^D.RhD===9hh(h##### #....=.h##...# #.##....# #.#.....# #.>.#.....# #.[.#...).###.#.#.#.....#.R.@# # #.....####..##. . ####.## ##.##. .. ##.#### #.##.### ....###.....# ......## ..# ###..<.# .#...##......# #..### ##.#######.....# #....####..##.....†...# #..#.##.<..#hhID.Rh'30hRhhh  #..... ####= ###..>h ...# #.[.).##..#.@.........R.###.### #.....####..# ####.## ##. ##.#### #.##.### ###......#...###..<.# ...##.### ########....####h h T7=1h|h h:######### #..... ####= ###.>..# #.[).##..#.........#..R.###.### #.....####..##.# ####.## ##.##. ##.#### #.##.### ###......#...###..<.# ...##.### ##hhˡ<R.h &2h'hܴh~.##.##### #....=.##...# #.##....# #.#.....# #.>.h1g#.....# #.[.b#...).###.#.#.R.#.....#....###.##.....####..##.#. ####.## ##.##... ##.#### #.##.### ..#...###.....# ......## .. b   bat (asleep).# ## h4h?w.R, ally target)htC83Magic DarthJhMV _A bat comes into view.h +##.###### #....=.....###...# #.h ###....# #.##.....# #.>.##.....# #.[.b##...).###.##.#..R.##.....#....###.##.....####..##.#  . ####.## ##.##.#.. ##.#### #.##.### ..#  ...###.....# ......## ..  ...##......# #..### ##.# #h h_( L.Rh, X6===4h 5 hw8 hr # #.# ##### #....=.....# ##...# #.# ##....# #.# #.....# #.>.# #.....# #.[.b# #...).###.# hRv #.#...R......# #.....#....###.##### #.....####..##.# . ####.## ##.##.# .. ##.#### #.##.### ..# ...###.....# ......## .. .# ###.. ...##......# #..### ##.# #hy h L.Rh q8==5h% h( h9Y (########## #..... ####= ###.>h\ v...# #.[b).###.......#....R.........########  #.....####. ####.## #   ##.#### #.##.### ####......#...###..<.# #hc M.RhOg &6hj hem ·h8  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.·h ·h s Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  b - Searing RayConjuration2% 2  c - HailstormConjuration/Ice 14% 3 Select a spell to cast[!]/[I] toggle spell headersķhķhķhCTPittman the ConjurerDraconian of Hepliaklqana *.....############Health: 28/35 ===================-----#..........#Magic: 6/9================--------##### #....=.....#AC: 6Str: 9ķh##...# #..........#EV: 11Int: 20##....# #..........#SH: 0Dex: 10#.....# #.>........#XL:  5 Next: 25% Place: Dungeon:3#.....# #.[..@....b#Noise: ---------  Time: 1436.7 (0.0)#...).###..........#u) +1 morningstar (holy)#.......#.....R....#Cast: Magic Dart#.....#....###.######.....####..##.# . ####.## ##.##.#R   Xuxzi the ancestor .. ##.#### #.##.###..#b   bat (asleep, ally target) ...###.....# [ķh'34m......##.. ...........# ###..<.#.# _You shake off the liquid fire. _You see here a +0 club. _Found a robe and a large pearl ring. Found a stone staircase leading down. _A bat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ķhp}CTPittman the ConjurerDraconian of Hepliaklqana *.....############Health: 28/35 ===================-----#..........#Magic: 6/9ķh9================--------##### #....=.....#AC: 6Str: 9##...# #..........#EV: 11Int: 20##....# #..........#SH: 0Dex: 10#.....# #.>........#XL:  5 Next: 25% Place: Dungeon:3#.....# #.[..@....b#Noise: ---------  Time: 1436.7 (0.0)#...).###..........#u) +1 morningstar (holy)#.......#.....R....#Cast: Magic Dart#.....#....###.######.....####..##.# . ####.## ##.##.#R   Xuxzi the ancestor ..[39;4ķh9m ##.#### #.##.###..#b   bat (asleep, ally target) ...###.....# ......##.. ...........# ###..<.#.# _You shake off the liquid fire. _You see here a +0 club. _Found a robe and a large pearl ring. Found a stone staircase leading down. _A bat comes into view.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ķh~ķh*ķhFķh4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ķh/ # #.# ##### #....=.....# ##...# #.# ##....# #.# #.....# #.>.# ķh3 #.....# #.[.b# #...).###.# #.#.....R....# #.....##.....####..##.#  ####.## ##.##.#  ##.#### #.##.### ..# ###.....# ... ķh< M.Rķh%@ 27.7 (1 _ķhOE ķhI ŷh# #.# ##### #....=.....# ##...# #.#  ##....# #.#  #.....# #.>.#  #.....# #.[.b#  #...).###.#  #.#......R...# ŷh.#.....#.  #.....####..##.# #####.## ##.##.# #  ##.#### #.##.### ..# # .###.....# ......## .. ## ###..<.# .# #ŷh~ŷh~ b..R.bŷh#.=8ŷhf)ŷh,P _The bat barely misses you.Ʒh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ǷhRCǷhFW Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - HailstormConjuration/Ice 14% 3 Select a spell to cast[!]/[I] toggle spell headersȷhȷhȷh CTPittman the ConjurerDraconian of Hepliaklqana *.....############Health: 28/35 ===================-----#..........#Magic: 6/9================--------##### #....=.....#AC: 6Str: 9##...# #..........#EV: 11Int: 20  ##....# #..........#SH: 0Dex: 10  ȷh$#.....# #.>........#XL:  5 Next: 25% Place: Dungeon:3  #.....# #.[....@b..#Noise: =--------  Time: 1438.7 (0.0)  #...).###.......R..#u) +1 morningstar (holy)#.......#..........#. Cast: Magic Dart  #.....#....###.######.....####..##.######.## ##.##.## R   Xuxzi the ancestor##.#### #.##.###..# # b   bat (ally target) .###.....# ......##.. # .........# ###..<.#.# #Casting: Magic Dart (safe; 1% risk of failure)  ȷh&[36mConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The bat barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȷhL+CTPittman the ConjurerDraconian of Hepliaklqana *.....############Health: 28/35 ===================-----#..........#Magic: 6/9================--------##### #....=.....#AC: 6Str: 9##...# #..........#EV: 11Int: 20  ##....# #..........#SH: 0ȷh/.Dex: 10  #.....# #.>........#XL:  5 Next: 25% Place: Dungeon:3  #.....# #.[....@b..#Noise: =--------  Time: 1438.7 (0.0)  #...).###.......R..#u) +1 morningstar (holy)#.......#..........#. Cast: Magic Dart  #.....#....###.######.....####..##.######.## ##.##.## R   Xuxzi the ancestor##.#### #.##.###..# # b   bat (ally target) .###.....# ......##.. # .........# ###..<.#.# #Casting: Magic Dart [39;49ȷh01m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _The bat barely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ȷhRH8  CTPittman the Conjurer  Draconian of Hepliaklqana *..... ############  Health: 28/35 ===================----- #..........#  Magic: 4/9==========--------------  ##### #....=.....#  AC: 6ȷhRLStr: 9  ##...# #..........#  EV: 11Int: 20  ##....# #..........#  SH: 0Dex: 10  #.....# #.>........#  XL:  5 Next: 25% Place: Dungeon:3  #.....# #.[....@b..#  Noise: =--------  Time: 1438.7 (0.0)  #...).###.......R..#  u) +1 morningstar (holy)  #.......#..........# . Cast: Magic Dart  #.....#....###.#####  #.....####..##.##  ####.## ##.##.## R   Xuxzi the ancestor  ##.#### #.##.### ..# # b   bat (ally target) .###.....# ......## .. # .........# ###..<.# .# # _The bat barely misses you.Casting: ȷhO[39;49mMagic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (ally target, 66% to hit)ʷhf r  CTPittman the Conjurer  Draconian of Hepliaklqana *..... ############  Health: 28/35 ===================----- #..........#  Magic: 4/9==========-------------- ʷh  ##### #....=.....#  AC: 6Str: 9  ##...# #..........#  EV: 11Int: 20  ##....# #..........#  SH: 0Dex: 10  #.....# #.>........#  XL:  5 Next: 25% Place: Dungeon:3  #.....# #.[....@b..#  Noise: =--------  Time: 1438.7 (0.0)  #...).###.......R..#  u) +1 morningstar (holy)  #.......#..........# . Cast: Magic Dart  #.....#....###.#####  #.....####..##.##  ####.## ##.##.## R   Xuxzi the ancestor  ##.#### #.##.### ..# # b   bat (ally target) ʷh V[16d.###.....# ......## .. # .........# ###..<.# .# #Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (ally target, 66% to hit)  You focus your ray upon the bat. The searing ray hits the bat.ʷh  ############  #..........#  ##### #..   #..   #..   #.>   #.[....@***#  #...).###..  #..  ...  ##   ##.##.#   #.##.### ..#  ......## ..  ###..<.# .# ʷhj% ...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  ʷh@) Press: ? - help, Shift-Dir - straight line  Aim: a bat (ally target, 66% to hit)  You focus your ray upon the bat. The searing ray hits the bat.  You kill the bat!ʷh.1 9=9.7 (1Magic DartRay ʷh; ʷh.? f _(Press . to maintain the ray.)˷hd\########## #..... ####= ###.>....@...# #.[......).##R ..#...............###.#####.....####.####.## #   ##.#### #.##.### # .###......#.˷h!˷hF(<R.˷hg/:--40˷hR6˷h9< _You stop channelling your searing ray.̷hQ6d########## #..... ####= ###.>........# #.[....R.).##..#...............###.##### .....####.  ####.## #̷h9   ##.#### #.##.### #̷h@<R.̷hEA--1̷hiK̷hAN̷hu########## #..... ####= ###......>....R...# #.[......).##..#...............###.#####.....####.  ####.## #̷h=  ̷hŒ<R.̷h&2̷h̷hԢ̷h?\  # #.# ##### #....=.....# ##...# #.# ##....# #......R...# #.....# #.>.# ̷h"_ + #.....# #.[........#  #...).###.# #.#.#  #.....#....###.##### #.....####..##.#  ####.## ##.##.#̷hd ̷hGl 30=5===3̷hdt ̷hw ͷh\ # #.# ##### #....=.....# ##...# #.# ##....# #......R...# #.....# #.>.# ͷh_5 #.....# #.[........#  #...).###.# #.#.# #.....#....###.##### #.....####..##.# . ####.## ##.##.#ͷhg:R.ͷhq&4ͷhxͷh{ͷhR0########## #..... ####. ##R#.>........# #.[......).##..#..............########  #.....####.ͷh/AͷhG&5ͷhNͷh_ͷhf+6.7 (2ͷhmͷh8p. _v - a +5 ring of evasionηhGPηhNTEquip which item?  - - Unarmed Hand Weapons (go to first with )) ηhW u - a +1 morningstar of holy wrath (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club  m - a +0 club  p - a +4 dagger Armour (go to first with [)  n - a +0 cloak (worn) Jewellery (go to first with "=)  r - a ring of resist corrosion (worn)v - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Ϸh_ Ϸhg Ϸhl 1CTPittman the ConjurerDraconian of Hepliaklqana *.....Health: 30/35 ====================----Magic: 5/9=============-----------AC: 6Str: 9EV: 11Int: 20Ϸho ############SH: 0Dex: 10#..........#XL:  5 Next: 25% Place: Dungeon:3##### #....@.....#Noise: ---------  Time: 1446.7 (0.0)##...# #.....R....#u) +1 morningstar (holy)##....# #..........#Cast: Magic Dart#.....# #.>........##.....# #.[........##...).###..........#R   Xuxzi the ancestor#.......#..........##.....#....###.######.....####..##.#Aim: a bat (ally target, 66% to hit)  You focus your ray upon the bat. The searing ray hits the bat.  You kill the bat! _(Press . to maintain the ray.) _You stop channelling your searing ray. _v - a +5 ring of evasionϷhv Ϸh} c1=67.2 (0.5Ϸh Ϸh 5 _v - a +5 ring of evasion (worn)зhBh############..........#######...R##...>[......).###............зhl#....###.#######..### . ####.## ##зh}~C8.2 (1.0зh׃зhзh4############..........#######...R##...>[......).###............#....###.########..### . ####.## ##. ##.#### .###..#зh\зh&9зhL зhзh> ############..........#######...R##...>[......).###............#....###.########..##.# . ####.## ## .. ##.#### #.##.###..#.###.....# ......##зh B зh2E T.RзhI '50зh/N зhP зh8 ############..........#######...##.R.>...[..@...).###........зhЌ |....#....###.########..### . ####.## ## .. ##.#### ##..#.###.....# ......##...###..<.#зhޓ P.Rзh ^2=1зh зh зhC############..........#######...##..зh >..R[......).###....@.......#....###.#######..### . ####.## ## .. ##.#### ##..#.###.....# ......##...###..<.### #..### ##.# ##зh{P.Rзh&2зhwзhѷhX############..........#######...##..>[..R...).###............#....###.#######..##.# . ####.## ## 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#...##..  K   kobold (missile, asleep).K. .ٷhٷhYz.R, ally target)ٷh!81Magic Dartٷh(ٷhO, _There is a stone staircase leading up here. _You swap places. _There is a stone staircase leading up here. _A kobold comes into view. It is wielding a +0 short sword.ٷhrd ##### ##....##.####. ##........#.##.[#...# .........##.......## #................##### ##.....###.###...........#####R#...# ##...###........# ###.# ###ٷh9h .#####.@.## #.#  #......#...####.... ...#. ##. #..#... ####...  #.K. .#.. ##ٷhn ٷht .RK.Kٷh| &2ٷhz ٷhڅ ٷhG# ##..##.####. ##........#.##.[#...# .........##.......## #................##### ##.....###.###.........ٷhk )..#####.#...# ##...###.......R..# ###.# ###.#####...#### #.#  #.@....##...####.... #...#. ##. #..#.... ###K #... ... ## ٷh ٷhF.RK.K   kobold (missile)ٷhAC3ڷh  ## ##.##.####..#  ##........#.##.[#...#  .........##.......##  .#................ ##.....###.### ..#####.#...# ##...### ..........# ###.#  .#####.R.#### #.#  #@.....# #.#  #...####.... #.# #...#.# ##. #.. #..K.#.# ### #... #.# #... ..# #.. ####[37ڷh ;m..ڷh R.K., ally target)ڷh &4ڷh ڷh ۷h  #.##.[#...# ..##.......## #....### ##.....###.###..........#####.#...# ##...###........# ###.# #######R..#### #.#  ###......#..@####....#..K#.# ##. #..#.... ###. #.#.. ... ###.. ۷h۷hP.R۷h :((((۷h&H...@۷h̩.=5۷hB۷hq _The kobold throws a stone. The stone completely misses you.۷hjm ##.#.##.[#...# ...##.......## .#................ ##.....###.### ..#####.#...# ##...###۷hC ..........# ###.#  .#####...#### #.# ###R.....# #.# #.@.####.... #.# #..K#.# ##. #.. #....#.# ### #....#.# #......# #....### #....#####۷hu.R6۷hj _The kobold closely misses you.ܷhp  ##.#.##.[#...# ...##.## .#................ ##.....###.### ..#####.#...# ##... ..........# ###.#  .#####...#### #.# ###......# #.# #@.R####.... #.# #..K#.# ##. #.. #....#.# ### #....#.# #......# #....### #....# ######ܷht ܷh7z 2R.ܷhu} &7ܷh~ ܷhp T _The kobold closely misses you.ݷh1  You closely miss the kobold. Xuxzi barely misses the kobold.The kobold barely misses you. Xuxzi misses the kobold.ݷhx\3--8.7 (1.5ݷh!V _The kobold hits you with a +0 short sword.ݷh  You barely miss the kobold. You tail-slap the kobold.  The kobold is severely wounded.Xuxzi hits the kobold.ݷh D)ݷh 4=-6500.1 (1.4Magic Dartݷh ݷhc F _The kobold dies!޷h..##.......## #..# ##.....###.###........#####.#...# ##...##........# ###.# #####...#### ޷hǴZ ###......###.R.####....#..@#.# ##. #..#....#.# #### .## #### ޷h޷h4-10޷hT޷h(  Things that are here: _a +0 short sword; a stone; a kobold corpse޷hje [#..# ##.....###.###........#####.#...# ##...##........# ###.# #####...####  ###......###.R.####....޷hwi ##..)#.# ##. #..#. ### .###### ޷hpn T.R޷hr G-2 _޷hw ޷h.{ ޷hcA  ##.....###.###........#####.#...# ##...##........# ###.# #####...####  ###......###...####....##..R#.# ##. #...... ### ..########޷h E ޷hJ L)R޷hbN q5==3޷hS ޷hsV ߷h<A..#####.#...# ##...##........# ###.# #####...####  ###......###...####....##..)#.# ##. #.....R#.# ###.#.# ..### #### ߷h߷h P.R߷h&4߷h߷h߷h..#####.#...# ##...#..........# ###.# #.#####...#### #.# ###......# #.# ###...####.... #.# ##..)#.# ##. #.. #....#.# ### #...R#.# #....@.# #....### #....# ######߷hO߷h5&5߷hu߷h߷h;..#####.#...# ##...###...........# ###.# #.#####...#### #.# ###......# #.# ###...####.... #.# ##..)#.# ##. #.. #....#.# ### #...R#.# #.....@# #....### #....# ######߷hC@߷hDK.R߷hH&6߷hSN߷hNR߷h* @ ##.....###.###.......#####.#...# ##...###..........# ###.# ##.##### ###......#  ###...####.... #.###..)##. #..#....####....#R..###....######߷h3 ߷h6 B=7߷h; ߷h? hY3.#................##### ##.....###.###.......#####.#...# ##...###..........# ###.# ##.##### ###......#  ###...####.... #.##..)##. #..####....##....R.h#....####....######h<R.h&8hphhI.## .#................##### ##.....###.###.......#####.#...# ##...###..........# ###.# ##.#####...### ###......#  ###...####.... #.##..)##. #...####R.....###....######h NheT<R.hFZ&9h^h ##.#.##.[#...#.##... .#................##### ##.....###.###.......#####.#...# ##...###..........# ###.# ##.#####...#### ###......#  ###..@####.... #.##..)#.# ##. #..#....#R####....##......#....###h L....######hz <R.hZ '10h7 h h& ##..##.####..###.#.##.[#...#.##.. .#................##### ##.....###.###.......#####.#...# ##...###..........# ###.# ##.#####...### ###@.....#  ###...####.... #.###..)#R# ##. #....###...#......#....####....######h h <R.h &1h h^" hK /. ..####.# ###..##.####..###.#.##.[#...#.##.. .#................##### ##.....###.###.......#..#####.#...# ##...###.#..........# ###.# ##.###### ###......#  ###..R####.... #.###..)##. #..#....####....##......###....h O hCU <R.hx[ &2h2f h=#. .####.# #.# ### ##..........##.####..# ###........#.##.[#...# #.........##.......## #.#................###.....###.###.#..#####.#...# ##...###.#.# ###.# #.#####.@.#### #.# ####R.....# #.# ####...####.... #.# ##..)#.# ##. #..#....#.##....#.# h1#......##....### h[h?&3hfhhr#. .####.# #.# ### ##..........##.####..# ###........#.##.[#...# #..........##.......## #..#................######.##.....###.###.#..#####.#...# ##...###.#.# ###.# ###..#####..@#### #.# #.###R.....# #.# ####...####....# #.# ##..)#.# ##.# #..#....#.#....#.# #......#kw^0m#....### hT}:R.h:&4hthh # ##..##.####. ##..#.##.[#...# #..........##.......## #................#####h  ##.....###.###.........#..#####.#...# ##...###.........# ###.# ### .#####.R.#### #.#  ###..@...#####...####....# ##..)#.# ##.# #......#.# ###...#.#.........######hV h &5h. h h b## ##.##.####..# ###........#.##.[#...# #..........##.......## #.§.#................######.≈##.....###.###.≈#..#####.#...# ##...###...≈#..........# ###.# ###.§.#####.R.#### #.# #.###...@..# #.# ####...####....# #.# ##..)#.# ##.# #.. #...#.#......# h h K.Rhk$&6h*h /hUh## ##.##.####..# ###.##........#.##.[#...# #..........##.## #.§≈.#.......######.≈##.....###.###.≈#..#####.#...# ##...###...≈§#...# ###.# ###.§≈.#####...#### #.# #..§###..R.@.# #.# #hElV###...####....# #.# ###..)#.# ###.# #.. ##....#.# # ### #......# hXsD.Rhjw&7hn{h*h=## ##.##.####..# ###.###.#.##.[#...# #..##.## #.§≈§.#.######.≈##.....###.###.≈≈_#..#####.#...# ##...###...≈§≈#....# ###.# ###.§≈§.#####...#### #.# #..§.h!###...R.@# #.# ####.###...####....# #.# #.##..)#.# ####.# #.. # #......# h(e_.Rh,&8h5A_ho9_hh:_h2h9 p #.##.[#...# #......##.......## #.§≈§#..####.≈≈≈ ##.....###.###..........≈≈_#..#####.#...# ##...###...≈§≈........# ###.# ###.§≈§ .#####...#### #.# #..§. .R.##########...####@...# ##..)#.# ####.# #..#h= ....#.# # ### .###### hAC 9_hF &9hK :_h^O h "##.#.##.[#...# #..##.## #.§≈§.#.######.≈##.....###.###.≈≈_§#..#####.#...# ##...###...≈§≈§#...# ###.# ###.§≈§≈.#####...#### #.# #..§.###....R.#### #.# ####.###...####.@..# #.# #.##..)#.# ####.# #.. ##....#.# # ### h Y#....### h_ i_.Rh* '20h :_h hfD##.#.##.[#...# #..##.## #.§≈§§≈.#.######.≈##.....###.###.≈≈_§#..#####.#...# ##...###...≈§≈§≈#....# ###.# ###.§≈§≈.#####...#### #.# #..§.###......#### #.# ####.###...####R.@.# #.# #.##..)#.# ####.# #.. ##....#.# .# ### #....#.# ..#......# ####....### hM_.R1h-eh{h*>##.#.##.[#...# #..##.## #.§≈§§≈.#.######.≈##.....###.###.≈≈_§§)h.#..#####.#...# ##...###...≈§≈§≈#....# ###.# ###.§≈§≈.#####...#### #.# #..§.###......#### #.# ####.###...####.R.@# #.# #.##..)#.# ####.# #.. ##....#.# #.# ### #....#.# #..#......# #####....### h5D.Rh"9&2h{hY3_h hm9_hqhu:_h.o..o   orc wizard (asleep)h(  An orc wizard comes into view. It is wielding a +0 dagger.hq-hJ2_.R.hU6&8h;:_h>] _Found a stone staircase leading down. The orc wizard moves out of view.h *You may now remember your ancestor's life.h /  --more--hG.....###.###.≈≈_§§).ß.# #####.#...# ##...###...≈§≈§≈≈.# ###.# ###.§≈§≈≈≈≈≈.§...#### #.# #..§.h+###......#### #.# ####....####....# #.# #####. ..)#.# ####.# #.. .....##.# #.#####$.#.# #..R.# ######..$.### ..# ... ....>.#..o......o   orc wizard (ally target)......hl.Ro.h]K 9Magic Dart _h+:_h)h72.....###.###.≈≈_§§).ß.#.#...# ##...###...≈§≈§≈≈.# ###.# ###.§≈§≈≈≈≈≈.§.h;J...#### #.# #..§. ###......#### #.# ####. #...####....# #.########. .)#.# ####.# #........##.# #.#####$.#.# #...R.# ######..$.### #.# #. #..o.>.##.......o.o   orc (asleep)hE  An orc comes into view. It is wielding a +0 short sword.h J,hN4  The orc shouts!hVv_.Ro..>..oo.oo 2 orcs (1 wandering)hY0==30h^hgq _An orc comes into view. It is wielding a +0 club.h  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hQ.....###.###..........≈≈_§§).ß.## CTPittman the Conjurer ####.#...# ##...###...≈§≈§≈≈..... Draconian of Hepliaklqana **.... .......# ###.# ###.§≈§≈≈≈≈≈.§. Health: 35/35 ======================== ###...#### #.# #..§......... Magic: 7/9==================------ ###......#### #.# ####......... AC: 6Str: 9 h#...####....# #.########......... EV: 16Int: 20 .)#.# ####.# #........########## SH: 0Dex: 10 ..#.# #.#####$......  XL:  5 Next: 26% Place: Dungeon:3 ..#.# #....R@.......  Noise: ==-------  Time: 1530.1 (0.0) ....# ######*.$.....  u) +1 morningstar (holy) ..### #.*......  Cast: Magic Dart ..# #.o...... ### #....>..o  ##.......  R   Xuxzi the ancestor .....o.  o   orc wizard (ally targeth) .......  oo 2 orcs (1 wandering)Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  72% to hit)h-}K.....###.###..........≈≈_§§).ß.## CTPittman the Conjurer ####.#...# ##...###...≈§≈§≈≈..... Draconian of Hepliaklqana **.... .......# ###.# ###.§≈§≈≈≈≈≈.§. Health: 35/35 ======================== ###...#### #.# #..§......... Magic: 7/9h==================------ ###......#### #.# ####......... AC: 6Str: 9 #...####....# #.########......... EV: 16Int: 20 .)#.# ####.# #........########## SH: 0Dex: 10 ..#.# #.#####$......XL:  5 Next: 26% Place: Dungeon:3 ..#.# #....R@.......Noise: ==-------  Time: 1530.1 (0.0) ....# ######*.$.....u) +1 morningstar (holy) ..####.*......Cast: Magic Dart ..##.*...... ####..*.>ׄm..o##.......R   Xuxzi the ancestor.....o.o   orc wizard (ally target).......oo 2 orcs (1 wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!hPress: ? - help, Shift-Dir - straight line: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  72% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  The orc wizard is severely wounded.(Press . to maintain the ray.)h Bhh .Ro......oh..>...o.BoB   giant cockroachThe orc shouts!1.1 (1Ray h"9_h%b _A giant cockroach comes into view.h6W  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h].....###.###..........≈≈_§§).ß.## CTPittman the Conjurer ####.#...# ##...###...≈§≈§≈≈..... Draconian of Hepliaklqana **.... .......# ###.# ###.§≈§≈≈≈≈≈.§. Health: 35/35 ======================== ###...#### #.# #..§......... Magic: 5/9=============----------- ###......#### #.# ####......... AC: 6Str: 9 #...####....# #.########......... EV: 16Int: 20 ha.)#.# ####.# #........########## SH: 0Dex: 10 ..#.# #.#####$......  XL:  5 Next: 26% Place: Dungeon:3 ..#.# #.....@.......  Noise: ==-------  Time: 1531.1 (0.0) ....# ######R.$.....  u) +1 morningstar (holy) ..### #o.......  Cast: Magic Dart ..# #......o.  Ray ### #....>...  ##....o..  R   Xuxzi the ancestor .......  o   orc wizard (ally target) ...B...  oo 2 orcsXf1K  B   giant cockroachCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, 72% to hit)h<i.....###.###..........≈≈_§§).ß.## CTPittman the Conjurer ####.#...# ##...###...≈§≈§≈≈..... Draconian of Hepliaklqana **.... .......# ###.# ###.§≈§≈≈≈≈≈.§. Health: 35/35 ======================== ###...#### #.# #..§......... Magic: 5/9=============----------- ###......#### #.# ####......... AC: 6Str: 9 #...####....# #.########......... EV: 16Int: 20 .)#.# ####.# #........########## SH: 0Dex: 10 ..#.# #.#####$......XL:  5 Next: 26% Place: Dungeon:3 h..#.# #.....@.......Noise: ==-------  Time: 1531.1 (0.0) ....# ######*.$.....u) +1 morningstar (holy) ..####*.......Cast: Magic Dart ..##*.....o.Ray ####*...>...##....o..R   Xuxzi the ancestor.......o   orc wizard (ally target)...B...oo 2 orcsB   giant cockroachRestarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, 72% to hit)  You hhfocus your ray upon the orc wizard. Xuxzi avoids your attack.  The searing ray hits the orc wizard.h9Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, 72% to hit)  You focus your ray upon the orc wizard. Xuxzi avoids your attack.  The searing ray hits the orc wizard.  The orc wizard is severely wounded.  (Press . to maintain the ray.)hSG _Ro..B.  Xuxzi closely misses the orc wizard.h.O;*h(s  The orc wizard casts a spell at you.h+,hw_Ro.o.hH*2.1 (1h9_h< _Xuxzi resists with significant effort.h  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hF .....###.###..........≈≈_§§).ß.## CTPittman the Conjurer ####.#...# ##...###...≈§≈§≈≈..... Draconian of Hepliaklqana **.... .......# ###.# ###.§≈§≈≈≈≈≈.§. Health: 35/35 ======================== ###...#### #.# #..§......... Magic: 3/9========---------------- ###......#### #.# ####......... AC: 6Str: 9 #...####....# #.########......... EV: 16Int: 20 .)#.# ####.# #........########## SH: 0Dex: 10 h` ..#.# #.#####$......  XL:  5 Next: 26% Place: Dungeon:3 ..#.# #.....@.......  Noise: ==-------  Time: 1532.1 (0.0) ....# ######R.$.....  u) +1 morningstar (holy) ..### #o.......  Cast: Magic Dart ..# #.....o..  Ray ### #....o...  ##.......  R   Xuxzi the ancestor ...B...  o   orc wizard (ally target) .......  oo 2 orcs  B   giant cockroachCasting: Searing Ray (safe; 2% risk hi of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, 72% to hit)h+,.....###.###..........≈≈_§§).ß.## CTPittman the Conjurer ####.#...# ##...###...≈§≈§≈≈..... Draconian of Hepliaklqana **.... .......# ###.# ###.§≈§≈≈≈≈≈.§. Health: 35/35 ======================== ###...#### #.# #..§......... Magic: 3/9========---------------- h10###......#### #.# ####......... AC: 6Str: 9 #...####....# #.########......... EV: 16Int: 20 .)#.# ####.# #........########## SH: 0Dex: 10 ..#.# #.#####$......  XL:  5 Next: 26% Place: Dungeon:3 ..#.# #.....@.......  Noise: ==-------  Time: 1532.1 (0.0) ....# ######R.$.....  u) +1 morningstar (holy) ..### #o.......  Cast: Magic Dart ..# #.....o..  Ray ### #....o...  ##.......  R   Xuxzi the ancestor ...B... g49m o   orc wizard (ally target) .......  oo 2 orcs  B   giant cockroachRestarting spell: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, 72% to hit)  You focus your ray upon the orc wizard. Xuxzi avoids your attack.  The searing ray hits the orc wizard!h7n_§§)  ###.#  #.#  #.#  ###)#.#  ..# #....  #....  ######*.$.....  #*.......  #*....o..  #*...o... ##.......  ...B... oo 2 orcs ....... B   giant cockroach h>Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, 72% to hit)  You focus your ray upon the orc wizard. Xuxzi avoids your attack.  The searing ray hits the orc wizard!  You kill the orc wizard!hBhX.R)...oo.....>B.(1 ally target)h 6/36453.1 (1 _(Press . to maintain the ray.)h9_hZi _Your Fighting skill increases to level 1!h####.#...# ##...###...≈§≈§≈≈..... .......# ###.# ###.§≈§≈≈≈≈≈.§ ###...#### #.# #..§...........####### #...####....# #.######## .)#.# ####.# #........########## ..#.# #.#####$...... .......######@R$## #).. ...oo ##...> ##...B ....hiBh,.Ro.B.h<9--4h>hXc _You stop channelling your searing ray. The orc hits Xuxzi but does no damage.h+* T.#...# ##...###...≈§≈§≈≈.# ###.# ###.§≈§≈≈≈≈≈.§....#### #.# #..§.......#### #.# ####. ...####....# #.##. )#.# ####.# #........##.# #.#####$......##.# #.h . # ######.@$.### #).Ro.# #...o. #...B>.##.#......hQ1 h4 8  Xuxzi hits the orc.h; qoBR..h? O=-5h*E h0H ? _The orc hits Xuxzi with a +0 short sword.hQ_:  You puncture the orc!hm$   orc (The orc hits Xuxzi with a +0 short sword.  You puncture the orc!  You kill the orc!  Xuxzi completely misses the orc.  The giant cockroach completely misses you.The orc hits Xuxzi with a +0 short sword.hdr566.6 (1.5hyh}R _Xuxzi barely misses the orc.hA=.#...# ##...###...≈§≈§≈≈......## ###.# ###.§≈§≈≈≈≈≈.§..# #...#### #.# #..§.# #......#### #.# ####.#####....# #.#.# #.# ####.# #..### h'A,#.# #.#####$......# #.# #.## ######..@......# ### #)BR......# # #...o.....# #....>....###.#.#.##.#hgR  The giant cockroach misses you.The orc hits Xuxzi with a +0 short sword.hV,70hX`h?g) _Xuxzi completely misses the orc. The giant cockroach closely misses you.Things that are here: _6 gold pieces; a +0 club; an orc corpsehߋ  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hmhp9 Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration2% 2 c - HailstormConjuration/Ice14%3 Select a spell to cast[!]/[I] toggle spell headershN_ hf hp ##.#...# ##...###...≈§≈§≈≈......# CTPittman the Conjurer .....# ###.# ###.§≈§≈≈≈≈≈.§..# Draconian of Hepliaklqana **.... #...#### #.# #..§..........# Health: 36/36 ======================== #......#### #.# ####..........# Magic: 3/9========---------------- ..####....# #.########..........# AC: 6Str: 9 #.# ####.# #........############ EV: 16Int: 20 #.# #.#####$......##SH: 0Dex: 10 #.# #..............#XL:  5 Next: 46% Place: Dungeon:3 ..# ######..@...hu ...#Noise: =--------  Time: 1537.6 (0.0) ####)BR......#u) +1 morningstar (holy) ##...o.....#Cast: Magic Dart ##....>....###.......##.........#R   Xuxzi the ancestor.........#o   orc (ally target)#.........#B   giant cockroachThe orc hits Xuxzi with a +0 short sword. _Xuxzi completely misses the orc. The giant cockroach closely misses you.Things that are here: _6 gold pieces; a +0 club; an orc corpseCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hz ##.#...# ##...###...≈§≈§≈≈......# CTPittman the Conjurer .....# ###.# ###.§≈§≈≈≈≈≈.§..# Draconian of Hepliaklqana **.... #...#### #.# #..§..........# Health: 36/36 ======================== h~ #......#### #.# ####..........# Magic: 3/9========---------------- ..####....# #.########..........# AC: 6Str: 9 #.# ####.# #........############ EV: 16Int: 20 #.# #.#####$......##SH: 0Dex: 10 #.# #..............#XL:  5 Next: 46% Place: Dungeon:3 ..# ######..@......#Noise: =--------  Time: 1537.6 (0.0) ####)BR......#u) +1 morningstar (holy) ##...o.....#Cast: Magic Dart ##....>....h L###.......##.........#R   Xuxzi the ancestor.........#o   orc (ally target)#.........#B   giant cockroachThe orc hits Xuxzi with a +0 short sword. _Xuxzi completely misses the orc. The giant cockroach closely misses you.Things that are here: _6 gold pieces; a +0 club; an orc corpseCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hD hC The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway?  Y - Yes  N - Noh hx.##.#...# ##...###...≈§≈§≈≈......# CTPittman the Conjurer .....# ###.# ###.§≈§≈≈≈≈≈.§..# Draconian of Hepliaklqana **.... #...#### #.# #..§..........# Health: 36/36 ======================== #......#### #.# ####..........# Magic: 0/9------------------------ ..####....# #.########..........# AC: 6Str: 9 #.# ####.# #.******.############ EV: 16Int: 20 #.# #.#####*****..##  SH: 0Dex: 10 #.# #....**...**...#  XL:  5 Next: 46% Place: Dungeon:3 ..# ######*.@.**...#  Noise: =--------  Time: 1537.6 (0.0) ### #*BR.**...#  u) +1 h3morningstar (holy) # #***o**...#  Cast: Magic Dart # #******...#  ##.......##  .........#  R   Xuxzi the ancestor .........#  o   orc (ally target) #.........#  B   giant cockroachThings that are here: _6 gold pieces; a +0 club; an orc corpseCasting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - look around, f - activateh$| ##.#...# ##...###...≈§≈§≈≈......# CTPittman the Conjurer .....# ###.# ###.§≈§≈≈≈≈≈.§..# Draconian of Hepliaklqana **.... #...#### #.# #..§..........# Health: 36/36 ======================== #......#### #.# ####..........# Magic: 0/9------------------------ ..####....# #.########..........# AC: 6Str: 9 #.# ####.# #........############ EV: 16Int: 20 #.# #.#####$......##  SH: 0h Dex: 10 #.# #..............#  XL:  5 Next: 46% Place: Dungeon:3 ..# ######..@......#  Noise: =--------  Time: 1537.6 (0.0) ### #)BR......#  u) +1 morningstar (holy) # #...o.....#  Cast: Magic Dart # #....>....#  ##.......##  .........#  R   Xuxzi the ancestor .........#  o   orc (ally target) #.........#  B   giant cockroachPress: ? - help, Dir - look around, f - activateYou miscast Hailstorm.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The orc closely misses Xuxzi.  The giant cockroach bites you but does he $no damage.  Xuxzi hits the orc.h U  ###.#  #.#  #.#  #.########  .## #.###..##  #..............#  hȍ .@......#  #)BR......#  #...).....#  ...# ##.......## .........#  .........# B   giant cockroach (ally target) #.........# 1==78.6 (1Contam h h .  You miscast Hailstorm.are very lightly contaminated with residual magic.  Nothing appears to happen. The orc closely misses Xuxzi.  The giant cockroach bites you but does no damage.  Xuxzi hits the orc. _The orc dies!h%#.#...# ##...###...≈§≈§≈≈.......# ###.# ###.§≈§≈≈≈≈≈.§.. ##...#### #.# #..§. ##......#### #.# ####..####....# #.#. )#.# ####.# #..## .#.# #.#####$......## .#.# #.#h*o.# ######.@$......# .### #)BR......# .# #...).....# ## #....>....# ##.## .# .# #.#h38 h9%9h>hBu _The giant cockroach misses you. Xuxzi hits the giant cockroach. h _The orc dies! _The giant cockroach misses you. Xuxzi hits the giant cockroach.  You barely miss the giant cockroach.  The giant cockroach is moderately wounded.  The giant cockroach barely misses you.  Xuxzi closely misses the giant cockroach. h1-41.1 (1.5 h hQG _The giant cockroach bites you but does no damage. h Xuxzi closely misses the giant cockroach. _The giant cockroach bites you but does no damage.  You barely mis  The giant cockroach is moderately wounded.  Xuxzi hits the giant cockroach. hU F† h f82.6Magic Dart h  h O _The giant cockroach dies! hw......# ###.# ###.§≈§≈≈≈≈≈.§ ##...#### #.# #..§...........####### ...####....# #.######## )#.# ####.# #........########### .#.# #.#####$......## #.........######..$## #)@R  h}{F...) #...> ##.......# ..## h hP==-30 hp hy| _You see here a giant cockroach corpse. hd .# ###.# ###.§≈§≈≈≈≈≈.§#...#### #.# #..§#......#### #.# #### #...####....# #.## .)#.# ####.# #........ h ,.#.# #.#####$......## ..#.# #.....#.# ######..$......# ..### #@†R......# ..# #...).....## #....>....# ##.## ..# ..# #..# #.. h  h 2R. h F-4 _ hW  h  Things that are here: _a +0 dagger; a +0 robe; an orc corpse hD# ###.# ###.§≈§≈≈≈≈≈.§....#### #.# #..§.......#### #.# ####. ...####....# #.##. )#.# ####.# #........##.# #.#####$......## #.# #.....#  h# ######..$......# ### #R@.# # #...).....#  #....>....# ##.## ..#..# #..##.. h2 h%5 he h _You swap places. _You see here a giant cockroach corpse. huKv###.#...# ##...###...≈§≈§≈≈.... ......# ###.# ###.§≈§≈≈≈≈≈.§#### ..§ ##......#### #.# #### ...####....# #.########.......... )#.# ####.# #........############.#####$###..........######.@$## hOR†.. ...). ##....>....### ###......... hL[ h....# ##.##. h3: f# .##.# R)7 hA  _a +0 dagger; a +0 robe; an orc corpsewap places. _You see here a giant cockroach corpse. _Your magical contamination has completely faded away.  You now have 75 gold pieces (gained 6).  Things that are here: hE Y2===8.6 (2 h2M  hP N _a +0 club; an orc corpse hs 4...###.###..........≈≈_§§).ß.### ##.#...# ##...###...≈§≈§≈≈.... .....# ###.# ###.§≈§≈≈≈≈≈.§#### #.# #..§ #......#### #.# #### ..####....# #.########..........####.# #........#################$# #....... ..######.R)##)†....). #....>....### # h+9_ h 6+9.6 (1 h.>:_ hC h..........######.≈≈≈≈≈≈§§.# ...###.###..........≈≈_§§).ß.### ##.#...# ##...###...≈§≈§≈≈.... .....# ###.# ###.§≈§≈≈≈≈≈.§#### #.# #..§ #......#### #.# #### ..####....# #.########..........####.# #........############.#####$## #........  h..######.R)##)†....). #....>....####  h!Q_R. h)'50 h1:_ h|5 hP.######.≈≈≈≈≈≈§§.#.###.###.≈≈_§§).ß.#.#...# ##...###...≈§≈§≈≈.......# ###.# ###.§≈§≈≈≈≈≈.§.. ##...#### #.# #..§. ##......#### #.# ####..####....# #.#. )#.# ####.# #.## .#.# #.#####.## .#.# #.R......#.# ######..)......# .### #)†.# .# #...).....# ## #....>....# ##.##  .#  .# h9_ h&1 h:_ h:_ hjI===2.6 (2 hB h  h 8_You now have 87 gold pieces (gained 12). hu1## #.§≈§§≈≈§≈..........######.≈≈≈≈≈≈§§.# ....###.###..........≈≈_§§).ß.### ###.#...# ##...###...≈§≈§≈≈.... ......# ###.# ###.§≈§≈≈≈≈≈.§#### #.# #..§  h[y##......#### #.# #### ...####....# #.########.......... )#.# ####.# #..############.#####.......###.......R..######..)##)†.. ...). ##....>....### h#<R. hI+3.6 (1 h}:_ hȘ h.##.## #.§≈§§≈≈§≈.#.######.≈≈≈≈≈≈§§.# h.###.###..........≈≈_§§).ß.#.#...# ##...###...≈§≈§≈≈.# ###.# ###.§≈§≈≈≈≈≈.§#...#### #.# #..§#......#### #.# #### #...####....# #.# .)#.# ####.# #.#.#.# #.#####R......## ..#.# #.......#.# ######..).# ..### #)†.# ..# #...).....## #....>.# ##.##  .# h 9_ h.&4 hM:_ h h26.##.## #.§≈§§≈≈§≈.#..######.≈≈≈≈≈≈§§.# #.....###.###..........≈≈_§§).ß.#.#...# ##...###...≈§≈§≈≈.# ###.# ###.§≈§≈≈≈≈≈.§#...#### #.# #..§  ###......#### #.# #### ##...####....# #.# ..)#.# ####.# #..#.# #.#####R......##.#.# #........#.# ######..)..#.### #)†....#.# #...).....## #....>...# ##.......##  .# hD:P_R. hS>&5 h....###.......## hh&6hrh& _You swap places.h ##.## #.§≈§§≈≈§≈.# ######.≈≈≈≈≈≈§§.# ###.###..........≈≈_§§).ß.#.#...# ##...###...≈§≈§≈≈.# ###.# ###.§≈§≈≈≈≈≈.§....#### #.# #..§.......#### #.# ####. ...####....# #.#. h )#.# ####.# #R.## .#.# #.#####.## #.# #.......# # ######..).#### #)†.## #...).....#  #....>....###.## hd*e_.Rh0^3===7h~:h^?h ##.## #.§≈§§≈≈§≈.# ######.≈≈≈≈≈≈§§.# ###.###.≈≈_§§).ß.#.#...# ##...###...≈§≈§≈≈......## ###.# ###.§≈§≈≈≈≈≈.§..# #...#### #.# #..§.# #......#### #.# ####.#####....# #.#.# #.# ####.# #.R.@....## #.# #.#####.## #.# #......# # ######..)......# ### #)†.# # #...).....#  #....>....###.## hc h e_.Rh &8h h h1##.## #.§≈§§≈≈§≈.# ######.≈≈≈≈≈≈§§.# ###.###.≈≈_§§).ß.#### .#...# ##...###...≈§≈§≈≈......# # ###.# ###.§≈§≈≈≈≈≈.§..# ...#### #.# #..§.# ......#### #.# ####.# ####....# #.#.# .# ####.# #..R.@...## .# #.#####.h## .# #.....# # ####  #...).....#  h D.RhC&9h:_hh b..####.≈≈≈≈≈≈§§###.###..........≈≈_§§).ß.#### #.#...# ##...###...≈§≈§≈≈...... ....# ###.# ###.§≈§≈≈≈≈≈.§#### #.# #..§...........#### #### .####....# #.########h S ####.# #...R....########### #.#####..@....## ......######..) # #)†. #...)...>#.......# ..#h h '60h :_hG h ###.###..........≈≈_§§).ß.#### #.#...# ##...###...≈§≈§≈≈...... ....# ###.# ###.§≈§≈≈≈≈≈.§#### #.# #..§...........#### #### .####....# #.######## ####.# #...R....########### #.#####.......## ......#h #####..) # #)†. #...)...>#.......# ..####h6 n_.Rh D===1h :_h h h hEquip which item?  - - Unarmed Hand Weapons (go to first with ))  u - a +1 morningstar of holy wrath (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club  m - a +0 club  p - a +4 dagger Armour (go to first with [)  n - a +0 cloak (worn) Jewellery (go to first with "=)  r - a ring of resist corrosion (worn)  v - a +5 ring of evasion (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h hu h( g..###.###..........≈≈_§§).ß.#### CTPittman the Conjurer #.#...# ##...###...≈§≈§≈≈......# Draconian of Hepliaklqana **.... ....# ###.# ###.§≈§≈≈≈≈≈.§..# Health: 36/36 ======================== ...#### #.# #..§..........# Magic: 3/9========---------------- ......#### #.# ####..........# AC: 6Str: 9 .####....# #.########..........# EV: 16Int: 20 h1 .# ####.# #........############ SH: 0Dex: 10 .# #.#####..R....##XL:  5 Next: 48% Place: Dungeon:3 .# #........@.....#Noise: ---------  Time: 1561.6 (0.0) .# ######..)......#u) +1 morningstar (holy) ###)†.......#Cast: Magic Dart#...).....##....>....###.......##R   Xuxzi the ancestor.........##.........##.........# _Your magical contamination has completely faded away.  You now have 75 gold pieces (gained 6).  Things that are here: _a +0 club; an orc corpse _You now have 87 gold pieces (gained 12). _You swap places.h8 _You unwield your +1 morningstar of holy wrath.  Your +1 morningstar of holy wrath stops glowing.h?C 2.6 (1p) +4 dagger hK :_hO . _p - a +4 dagger (weapon) hV  h  h  h F _Unknown command.&hUk&hpDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display d&htiagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes'hIc'hk'h:uC..###.###..........≈≈_§§).ß.#### CTPittman the Conjurer #.#...# ##...###...≈§≈§≈≈......# Draconian of Hepliaklqana **.... ....# ###.# ###.§≈§≈≈≈≈≈.§..# Health: 36/36 ======================== ...#### #.# #..§..........# Magic: 3/9========---------------- ......#### #.# ####..........# AC: 6Str: 9 .####....# #.########..........# EV: 16Int: 20 .# ####.# #........############ SH: 0'hyDex: 10 .# #.#####..R....##XL:  5 Next: 48% Place: Dungeon:3 .# #........@.....#Noise: ---------  Time: 1562.6 (0.0) .# ######..)......#p) +4 dagger ###)†.......#Cast: Magic Dart#...).....##....>....###.......##R   Xuxzi the ancestor.........##.........##.........# _You now have 87 gold pieces (gained 12). _You swap places.  You unwield your +1 morningstar of holy wrath.  Your +1 morningstar of holy wrath stops glowing. _p - a +4 dagger (weapon) _Unknown command.'h'hW'h:_'h *hS *h  Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 38% 3  b - Fulminant PrismConjuration/Alchemy 43% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4  d - Permafrost Eruption Ice/Earth100% 6 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0hAO5 Permafrost Eruption Calls on the ancient cold lurking within the earth to emerge - violently. The force of its emergence blasts rock from the ceiling, smashing into the target with unavoidable force. The cold itself is brief but unbearably bitter, 0hWbypassing armour entirely as it freezes the target and their neighbours. It will always attempt to blast the largest concentration of foes in sight, and never explodes next to the caster. Level: 6Schools: Ice/EarthFail: 100%  Power: 1% Damage: 2x4d1 (max 2x4d20)  Range: 6  Noise: A bit loud Miscasting this spell causes magic contamination and also deals up to 71 cold orfragmentation damage. You aren't experienced enough to cast this spell.;h  Spells (Memorise)TypeFailure Levela - Summon Ice BeastIce/Summoning38% 3  b - Fulminant PrismConjuration/Alchemy 43% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 43% 4  d - Permafrost Eruption Ice/Earth100% 6 ;hZ 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit....###.......##R   Xuxzi the ancestor.........##.........##.........# _You now have 87 gold pieces (gained 12). _You swap places.  You unwield....####R   Xuxzi the ancestor ##.........# #.......# ..## =h P.R=h 23.6 (1 _=h̦ =h֪ =hn....# ###.# ###.§≈§≈≈≈≈≈.§#### #.# #..§...........#### #.# #### .####....# #.######## ####.# #........########### #.#####.## .......R.....#####..). # #)†. #...)...>=ha#.......# ..# =h#P.R=ha,&4=h'5=hJ9>htz#### #.# #..§...........#### #.# #### .####....# #.######## ####.# #........########### #.#####>h;~`.## ......#####..)R # #)†.. #.....>#.......#..#>hP.R>h9&5>h<>hu  Things that are here: _a +0 short sword; an orc corpse>h ...####### .####....# #.######## ####.# #........########### #.#####.## ......#####..) # #)†.R #...)..@>#.......#..##>h@ >hV P.R>h b4==6 _>h >h?% >h p ####....# #.#### ####.# #........########### #.#####.## ......#####..) # #)†. #...R...>##..@....##..## ##>hs >hW| L)R>h݇ &7>h >h >h2l ####.# #........########### #.#####.## ......#####..) #>h #)†. #...)..R>#.......##..### ## #######>h >hoP.R>h&8>h<&>hC*?hG# #.#####.## ......#####..) # #)†. #...)...>#..R....#.........## ##.....##  ####### ?h#.......#...R......## ## ####### ?h?hP.R?hC==70?hQ?h8?h;"#####..) # #)†. #...)#....>##.......#..R.## ## #######.R1?hs# #)†. #...)#....>....###.......#..R.## ##.....##  ####### .R2?h'2 [ #...)#....>....###.......##..R.#### ##.....##  ####### ?h7 P.R?h= &3?h)C ?huG @h#...).....# #....>....# ##.## #.# #.# #.# #.# #...R.....# ##.## ##.....## # @h@h&4@h@h<@h*.r#)†..#...).....##....>....###.#...R@....###.......####.....######### @h7@h=X5===5@hC@hG@hp######..) #)†..#...).....##....>....###....R.....##.......####.....######### @h@h~ &6@h @h @h> ........######..) #)†..#...).....#....>....##....R.....##.......####.....#########@hC @hH <R.@hlR &7@hZ @h=^ @h o######........######..) #)†....).....>....##.R..##.......####.....#########@h9 @ht <R.@h& &8@h @h AhFH####.# #..##################........######..) #)†....).....>....##.R..##.......####.....#########AhMAhR<R.AhJ\D===9AhseAhKiAh@ Q###....# #.########..........####.# #..##################........######..) #)†....).....>....####.R..##.......####.....#########AhmAhy<R.AhB$'80Ah-Ah1Ah: ].....#### #.# ###....# #.########..........####.# #..##################........######..) #)†....).#..##.......#R..##.......####....Ahg? 6.##AhH <R.AhQ &1Ah.Z Ah.^ c _There is a stone staircase leading down here.BhB Bh Bh Bhت Bh: -2 _Bh5 Bh| #### # #...#.# ....... .....$. ##.......4 #@>.........####.......## #........Bh #........ #........ #........ ##....... BhPBh-3.4 (1.8BhBh _You climb downwards.  Found 8 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.Ch ...... #### # .###...#.#...#......$.###.#Ch .#<@......##....R.....##..##.# ## #.##.#.#.##.#Chv Ch e6===40 _Ch ChK c _There is a stone staircase leading down here.Ch]"\.. ... .... ####### #...###...#.## ...# .......$.# ##.# #<># #....R.....### #..##.# ## #.#.#.##.#<Ch&Ch)dR.<Ch5&5Ch<Ch6@9 _Found a stone staircase leading up.DhN.. ... .... # #...###...#.## ..# ..$.# ##.# #<R.@....# #.### #..##.# # #.#.##.#<#DhDhz@>RDhZ&6DhDh+DhO.. ... .... # #...###...#.## .# ..DhjS$.# ##.# #<>R.@...# #.### #..##.# #. #.###.#<#DhlWDh1[D.RDhf&7DhlDhPpDhpQ.. ... .... ####### #...###...#.## .# .$.# ##.# #<>.R.@..# #.### Dh`#..##.# ## #.##..#.. #.# DhKD.RDh9D===8DhDh$Dh &.. ... .... ####### #...###...#.## .# .$.# ##.# Dh ]#<>..R.@.# #.### #..##.......# ## #........##..........#........... #...........###.......#<##Dh D.RDh &9Dh Dh Eh<  .... ####### #...###...#.#...........$##..... #<>...R....###..#.####  ....##.......#<##EhEhEh690EhEh-'Eh1  .... ####### #...###...#.#......#..... #<>...R....###..#.####   ....Eh:<R.Eh,@&1EhDEhLEhP+2.4 (2EhVEhZ= _You now have 95 gold pieces (gained 8).Eh0 .. ... .... #######Eh? #...###...#.## .# .##.....R.# #<>......# #...### #..##.......# ## #........# #.......... #...........  #.#EhEh\7==3.4 (1EhFEh#Eh  .. ... .... ####### #...###...#.## .# .#.###.....R.# #<>......# #..###EhA  #..##.# ## #..# #.... #....  #.#Eh~ :R.Eh" &4Eh>( Eh, Ehb ' .. ... .... ####### #...###...#.## .#.R..#.###EhE .# #<>......# #...### #..##.# ## #.# #... #...  #.#EhZ 2R.Eh EhN 5EhΦ Eh+ Fh; .. ... .... ####### #...###...#.###.#.R...#.###.# #<>......#  #...### #..##.# ## #.# #..  #..  #.#FhFh2R.Fh&6Fh2Fh#........ ####### #...###...#.##.#.#.R....#.###.#. #<>......# #....### #..##.# ## #.# #. #..  #.#Fh}Fh:2R.Fh8C==7FhXFh= Fh^...#......... #######FhS #...###...#.##.#.#.R.....#.###.#.. #<>......#. #..........### #..##.......# ## #..# #... #....  #.#Fh2R.Fh&8FhFhFhwJ h ......##........FhQN  ...... ####### #...###...#.###..#.##.R......##.....###.##.... #<>......#..#..........##.# #..##.......# ## #........# #......... #...........  #.#FhU 2R.Fh] &9Fh=c Fh g FhS E## .......#.##.....^.. ........ ......# ####### #...###...#.## #..#.# #.R.# #.....###.# #..... #<>......##...#..........Fh ###.# #..##.......#. ##. #........### #..........  #.  #.#FhE 2R.Fh# (600Fh+) Fh- Gh ## .. #.##...... ^... ........ ......# ######## #...###...#.## #..#.# #....@.R.#Gh" #.....###.# #......#<>......# #...#..........###.###..##.......#. ##.##........#. ####.... #.....  #.#Gh1)2R.Gh1&1Ghe7Gh;Gh}P ...## ....#.##..^...........  ......# ####### # #...###...#.##..#.@.R..###... #......#<>...... #...#..........###Gh@T+.###..##.......# .. ##.##........#.. ####... GhYGhcV8===2Gh7iGhmGh- #. ..# ## ...##.##.....^...#......... #.......# #######  #.@.###...#.##..#...#.....R..###. #......#<>......Gh  #...#..........######....#. ##.#.. ####Ghp <R.Gh &3Gh* Gh Gh9 ..#.....###. . ## .##.##...^......# #.....@.# ####### ##..#...###...#.#Gh #..#.R.......#............#.....###. #......#<>...... #...#..........###...###.....#. ##.#Ghd <R.GhE$ &4Gh) Gh3. Hh$X...##....S ###..#.....###. #. ###.##.##.^......# .......######### Hh){##..#.R.###...#.##..#.......#.................###.... #......#<>......S   ball python (constriction, wandering) #...#..........######..##Hh.,Hh95.SR.,…)HhM5Magic Dart _A ball python comes into view.Hhd#.. ..##... ....##..... ###...#....S##. #. ###.##.##.^........##.# ......R######### ##..#...###...#.#..#.....Hh1i#.........#.....###.. #......#<>...... #...#....###Hho.SR.Sally targetHhG|D===6Hh/HhIh  Casting: Hailstorm (quite dangerous; 14% risk of failure)  Ih \Confirm with . or Enter, or press ? or * to list all spells.KhAeKhMpKhwKh{P _You don't know that spell.Lh* N  Casting: Hailstorm (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MhGl / Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration2%2  c + HailstormConjuration/Ice 14% 3 Select a spell to cast[!]/[I] toggle spell headersOhOhOhQcCTPittman the Conjurer#.. ..##...Draconian of Hepliaklqana **........##..... ###Health: 36/36 ========================...#.....##...Magic: 8/9=====================---#.....S......AC: 6Str: 9#...........#EV: 16Int: 20###..........#SH: 0Dex: 10.#.##..........XL:  5 Next: 48% Place: Dungeon:4.^.....@.......Noise: ---------  Time: 1606.4 (0.0).#......R..##.#p) +4 dagger#.......#########Cast: Magic DartOh##..#...###...#.###..#............##...............#R   Xuxzi the ancestor#.....###.......#S   ball python (constriction, ally target)#......#<>......##...#..........### _A ball python comes into view.Casting: Hailstorm (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Hailstorm (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Oh6CTPittman the Conjurer#.. ..##...Draconian of Hepliaklqana **........##..... ###Health: 36/36 ========================...#.....##...Magic: 8/9=====================---#.....S......AC: 6Str: 9Oh}#...........#EV: 16Int: 20###..........#SH: 0Dex: 10.#.##..........XL:  5 Next: 48% Place: Dungeon:4.^.....@.......Noise: ---------  Time: 1606.4 (0.0).#......R..##.#p) +4 dagger#.......#########Cast: Magic Dart##..#...###...#.###..#............##...............#R   Xuxzi the ancestor#.....###.......#S   ball python (constriction, ally target)#......#<>......##...#..........### _A ball python comes into view.Casting: Hailstorm (h9mquite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Casting: Hailstorm (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ohv  CTPittman the Conjurer #.. ..##...  Draconian of Hepliaklqana **....Oh ....##..... ###  Health: 36/36 ======================== ...#.....##...  Magic: 7/9==================------ #.....S......  AC: 6Str: 9 #.....*.....#  EV: 16Int: 20 ###...*......#  SH: 0Dex: 10 .#.##..*.......  XL:  5 Next: 48% Place: Dungeon:4 .^.....@.......  Noise: ---------  Time: 1606.4 (0.0) .#......R..##hm.#  p) +4 dagger #.......#########  Cast: Magic Dart ##..#...###...#.##  #..#............#  #...............#  R   Xuxzi the ancestor #.....###.......#  S   ball python (constriction, ally target) #......#<>......#  #...#..........### _You don't know that spell.  Casting: Hailstorm (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (ally target, 100% to hit)Oh.G ***.S*.Oh .*.*.*Phnr_CTPittman the Conjurer#.. ..##...Draconian of Hepliaklqana **........##.*... ###Health: 36/36 ========================...#..*..##...Magic: 7/9==================------#....*S......AC: 6Str: 9#....*......#EV: 16Int: 20Phv###...*......#SH: 0Dex: 10.#.##..*.......XL:  5 Next: 48% Place: Dungeon:4.^.....@.......Noise: ---------  Time: 1606.4 (0.0).#......R..##.#p) +4 dagger#.......#########Cast: Magic Dart##..#...###...#.###..#............##...............#R   Xuxzi the ancestor#.....###.......#S   ball python (constriction, ally target)#......#<>......##...#..........### _You don't know that spell.  Casting: Hailstorm (quite dangerous; 14% risk PhF{!of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linePh,PhPh.....S.R.Phz:=7.4 (1 _PhG Phw Rh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Rh&  CTPittman the Conjurer #.. ..##...  Draconian of Hepliaklqana **.... ....##..... ###  Health: 36/36 ======================== ...#.....##...  Magic: 6/9================-------- #............  AC: 6Str: 9 #...........#  EV: 16Int: 20Rh>! ###...S......#  SH: 0Dex: 10 .#.##..*.......  XL:  5 Next: 48% Place: Dungeon:4 .^.....@R......  Noise: =--------  Time: 1607.4 (0.0) .#.........##.#  p) +4 dagger #.......#########  Cast: Magic Dart ##..#...###...#.##  #..#............#  #...............#  R   Xuxzi the ancestor #.....###.......#  S   ball python (constriction, ally target)Rhm% #......#<>......#  #...#..........### _Press: ? - help, Shift-Dir - straight lineCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (ally target, 100% to hit)Rh  CTPittman the Conjurer #.. ..##...  Draconian of Hepliaklqana **.... ....##..... ###  Health: 36/36 ======================== ...#.....##...  Magic: 6/9================-------- #............  AC: 6Str: 9 #...........#  EV: 16Int: 20 ###...S......#  SH: 0Dex: 10 .#.##..........  XL:  5 Next: 48% Place: Dungeon:4 .^.....@R......  NoisRhe: =--------  Time: 1607.4 (0.0) .#.........##.#  p) +4 dagger #.......#########  Cast: Magic Dart ##..#...###...#.##  #..#............#  #...............#  R   Xuxzi the ancestor #.....###.......#  S   ball python (constriction, ally target) #......#<>......#  #...#..........### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (ally target, 100% to hit)  The magic dart hits the ball python. #..    ###  h4;25H      .  *             <> Sh&,..ShM98.4 (1Magic Dart _You kill the ball python!Th]m .. .. ...##.. ..##... ....##..... ###...#.....##. #. ###.#.#.##..@.^R.........##.# .......#############...#.#.#.............#.....###. #......#<>......-9Th? .## ..#.. .. ...##.. ..##... ....##..... ###....#.....##. #. ###.Th1#.#.##.....^R.........##.#.......############...#.#.#.......###.ThRThV.ThA-10Th%Th$*ThUI .. ...  .## ..#.. ... ...##.. ..##...# .##.....####....#.....##. #. ###....##.##..R^.ThM Q.....#..##........######### ####...#.##...ThS <R.Th[ W7==1Tha Thf ThU b. ..... ...  #.## ..#.. ... #.. ..##...# Th$ ...##.....####....#.....##. #..... ###...R##.##^.......#...##.# #.......############...#.##Th <R.Thd &2ThE Th UhB... ...... ..... ...  #.## ..#.. #... #.. #..##...# UhF....##.....####....#..@..##..... #....R ###.##.##^.......#...##.#.......############...#.#UhON<R.UhV&3Uh^VhVh_ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% H - Ancestor Life: KnightNone0%  I - Ancestor Life: BattlemageNone0%  J - Ancestor Life: HexerNone0%  a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.]h ]h]h-CTPittman the Conjurer......Draconian of Hepliaklqana **....... ...Health: 36/36 ========================.. ...Magic: 7/9==================------#.## ..##AC: 6Str: 9.. #... ...#EV: 16Int: 20#.. #..##...#SH: 0Dex: 10]hΙ....##.....####XL:  5 Next: 49% Place: Dungeon:4....#..@..##...Noise: ---------  Time: 1613.4 (0.0)#....R.......p) +4 dagger#...........#Cast: Magic Dart###..........#.#.##...........^.............R   Xuxzi the ancestor.#.........##.##.......###########..#...###...#.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (ally target, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!]hՠ]hpAre you sure you want to remember your ancestor as a knight? Y - Yes  N - No^hV ^hq CTPittman the Conjurer......Draconian of Hepliaklqana **....... ...Health: 36/36 ========================.. ...Magic: 7/9==================------#.## ..##AC: 6Str: 9.. #... ...#EV: 16Int: 20#.. #..##...#SH: 0Dex: 10....##.....####XL:  5 Next: 49% Place: Dungeon:4....#..@..##...^hHu ^Noise: ---------  Time: 1613.4 (0.0)#....R.......p) +4 dagger#...........#Cast: Magic Dart###..........#.#.##...........^.............R   Xuxzi the knight.#.........##.##.......###########..#...###...#.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (ally target, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!^hz +4.4 (1^h ^h# I _It is so.bhJbh} Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Recall Ancestor2 MP0%  G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.dh dh dh' CTPittman the Conjurer......Draconian of Hepliaklqana **....... ...Health: 36/36 ========================.. ...Magic: 7/9==================------#.## ..##AC: 6Str: 9dh, .. #... ...#EV: 16Int: 20#.. #..##...#SH: 0Dex: 10....##.....####XL:  5 Next: 49% Place: Dungeon:4....#..@..##...Noise: ---------  Time: 1614.4 (0.0)#....R.......p) +4 dagger#...........#Cast: Magic Dart###..........#.#.##...........^.............R   Xuxzi the knight.#.........##.##.......###########..#...###...#.##Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (ally target, 100% to hit)  The magic dart hits the ball python. _You kill the ball python! _dh0 $It is so.dh5 ^[?25h[?0c  Remember Xuxzi's name as what? XuxzihhYhh] [?25l[?1chhc Xuxzi  Okay, then.Was Xuxzi a) male, b) female, or c) neither? (Currently female.)khX  Okay, then.khkhkh . _lh... .... .... #... ... ... #.## ..## .. #... ...# #.. #..##...# ....##.....#### ....#...@.##... #....R.#lhb#.# .#.##..^....#..##.# lhnlhX25.4 (1 _lhNlhlhKQ ... .. .... .... .#... ... .... #.## ...## .. #... #...# #.. #..##...# ....##.....#### ....#....@##... lh U #....R.# #.## .^...#.#..##.# lhY :R.lh?e &6lhj lh#o mh$ #.# ##.... .. ........ ..#...... ....  #.## ...#.. #... #.. #..##...# ##...@.####....#...R.##... ....# #...## ###..##.##.. ^.......#.#...##.###....######mhU-mh5&7mh?mhDmhbk.. .. ### .##.# ##..# .#.. ........ ...#...... ..... mhHo #.## ...#.. #... #.. #..##@..# ##.....####....#...R.##... .... #....## ###...# #.##....^..........##.###mh]s<R.mhN{&8mhmhmhB ?## ..g ... .. ## ...##.# ##..#..#.. ....#........#...#... #...... #.###...#.. #... #.. #..##...# ##...R.####....#.....###.... #.....##mh_ i ###....# g   hobgoblin (asleep)#.##....^.....mh  A hobgoblin comes into view.mh .R.  The hobgoblin shouts!mh /==9mh mh" 6 _The hobgoblin moves out of view.mh  .## . . .. ## ...##.# ##....#.. ....#........#...#... #......# #.###.@.##.. #...##.mhN J#.. #..##R..# #.....####....#.....##... #....## ###..........##.##mh4 g#R.g   hobgoblinmh r8===--20Magic Dartmh mh nhVMe##..  ....## . .. .. ## ...##g# ##....#.. ....#nhP(........#... #..@...# #.###...###.. #...##R#.. #..##...#.....####....#.....##... .. #....## ###.#nhTnhW.gR.(ally target)nh [A--1nhC_nhanh@  ##... .....## ...... .. ###.##.####..#nh3  .....#.g#....# .#...# ... #.@....# #.###R..### .. #...##...# #.. #..##...# ....##.....#### ....#.....##... #............# #...........##  ###.#nh f.gR.nh &2nh nh oh܈ ##...### .....#.## ...... ... ###.##.####..#.#..#....#.g#...# ... #@.R...# #.###...### .. #...##...#  #.. #..##...# ....##.....#### ....#.....##... #............# #...........##  ###.#oh(N  Xuxzi hits the hobgoblin with a +0 flail!ohE†oh}k50=3Magic Dartoh8oh5I _The hobgoblin dies!rh ;##...## # ..... #.## .... ..... ... ### .....##.####..# ......#..#....# rh: o.†#...# ... #.@R...# #.###...### .. #...##...# ....##.....####....#.....##... #............##...........## rhl rht L===-4rh( rh, sho5 ##...## # ..... #.## .... ..... ... ### .....##.####..# ......#..#....#sh .†#...# ... #@.R...# #.###...### .. #...##...#  #.. #..##...# ....##.....#### ....#.....##... #............# #...........##  ###.#sh2R.sha@-5shsh*sh, k #...#  ##...## ......#.## . shW V. ... #####.####..##..#....#.......@†#...#.....##.R......##.###...###.. #...###.. #..##...#.....####....#.....##. #.##sh sh &6sh sh shҵ# #...#  ##...#### ......##.## ..... ..... ... ##.....##.####......#@.#....#...†#...#...##.R....#..##.###...###sh.. #...###.. #..##...# #.....####....#.....##.sh'<R.shy&7shshth. #...#  ##...## #......##.###.....# ..........# ####@####......#..#....#.......R†#......##......##.###...###th:.. #...##...##.. #..##...#.....####....#.....##...thx<R.th&8ththth}#..#. #...#  ##...### #.#.### .......@..# ##.....##.####......#R.#....#........†#...##......##.###...###.. #...##...##.. #..##...##.....####thth<R.th&9thth#vhA ####..#. #...#  ##...### #.#.### .....# ##..##R####.....#..#....#........†#.....##........##.###...###.. #...##...#.. #..##...#R.9===30vh][ ####..#. #...#  ##...## #.#.###.....# .......R..# ##.##.####...#......#......†#....##........##.###...###.. #.vh5vhЋ<R.vh&1vhvh>vhq ####..#. #...#  ##..@### #....#.###..R..# ..........# ##.....##.####..#..#....#.....†#...##......##.###...###vhuvhgz<R.vh&2vh~vhavh ####..##. #..@#  ##...### #...R..##.####........# ##.....##.####......#......#........†#...##......vhq vhL$<R.vh$(&3vh-vh 2whX #### #..##.# #...#  ##..R## #......#.###.....#.......# ##...##.####.....#......#...†#whIwh՗<R.wh D===4whwhϤwh #### #..#.#.## #..R#  ##...##wh #.#.###.....# .......# ##...##.#####..#....#whd<R.wh&5whwhtwhJ #### ##.@##..R##  ##...## #.#.####.......# ####.####whwhZ<R.wh&6whxh)e #### ##@.## #..R.# #...##  #...#  ##...### # #......# #.###.....# ..........# ###  .....##.####..#xh(lxhp&7xhsxhdwxhK######..###.@R.#.# ##...#### #.......###...............# #####.####...#..#..xh<8xh:xh=######..##..R..## ##...#### #.......###...............# #####.####.....#..#....†#...#xhCxhG&9xhLxhOxh& f######..##..R..## ##...#### #.......###.....#.....# ###..##.####.....#..#........†...###...xh xh T.Rxh '40xh xh xh O######..##xhX ....#R.##..# ##.@.#### #......#.###.....#.....###..##.####......#..#.........†...#.....##...##.###...##xh!% P.Rxhg* &1xh/ xh3 yh[U######..##....##R.# ##...#### #..@...#.###.....###....##.####..yha`.......#..#...........†#...# #.....##...#..##.###...## #...##...#yhhfP.Ryhl&2yh8uyh!30######..##....## ##.R.#### #.......###......###......##.####.........#..#......†#...##.....##...##.###...## #...##...##.. #yh7yhI=P.RyhC&3yhIyhGNyhTT######..##....# ##...#### #..R....#.###........#####.####....#..#.......†#...##.....##....##.###...##.. #...##...# #.. #..##...#....##.....####yh9yhRP.Ryh%&4yh*.yh-2yh%{ 7 #### ##..## #....# #...## #...# ##...### # #......#yh~ .#.###.R...#.# ###.##.####..#...#..#....#......†#...#.#.....##......# #..##.###...### #.. #...##...###..##..##...#  ....##.....####yhɄ yhM &5yhԐ yhz yh  #### ##..## #....# #...## #...# ##...### # #......##..#.###.R...##.# ####.##.####..##..#..#....##....†yh #...##.#.....##......## #..##.###...### #.. #...##...# ##..##..##...#  ....##.....####yh( Q.Ryh$ &6yh yh zh߸ #### ##..## #....# #...## #...# ##...### # #......# #..#.###.....# #.R....# ### #.##.####..# #.#..#....# #..†#...# #.#.....##......# # #..##.###...### #.. #...##...# ##..##..##...#  ....##.....####zhzzh2R.zh&7zhMzhzh` #### ##..## #....# #...## #...# ##...#### ## 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Aim: a houndh& .*.***.h**.***hlW..**hGt2***h?R *@*g***.h........h9$ .@.g...*h**h( O******h:*.*h*.***.***.h E*@*g*.***..h.........h S. (ally target)  The hound closely misses you.Xuxzi hits the shadow imp with a +0 flail!h$CU30=5hGh=L _The shadow imp barely misses you. The hound completely misses you.hA 7  You hit the hound.h r S.  The hound is lightly wounded.hZ &6h h _The hound misses you. The shadow imp barely misses you.¸hl9 _misses you. The shadow imp barely misses you.¸h=QYou closely miss the hound.  The hound is lightly wounded.  The ball python misses you. The ball python grabs you.  The ball python constricts you. The hound bites you.  Xuxzi hits the shadow imp with a +0 flail!¸h/F)S   ball python (constriction)¸hK26--- 6 77.3 (0.9Constr ¸h S¸hWJ _The shadow imp dies!øhg:  You closely miss the hound.The hound is lightly wounded.  The hound bites you but does no damage. The ball python completely misses you.øhA w.R(ally target)øhYF '8.2øhJ øh=O _The ball python constricts you. The hound bites you but does no damage.ŸhY  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ƹhc ###. ####..##..##. CTPittman the Conjurer ..#... #.#....##.... Draconian of Hepliaklqana **.... Ƹh(....# ##......#..... Health: 26/36 =================------- #..#+#...###....... Magic: 8/9=====================--- ..###........# #....... AC: 6Str: 9 .........##..####...... EV:  6 Int: 20 ###..##...##..#.##..... SH: 0Dex: 10 #.##....#...^........ XL:  5 Next: 67% Place: Dungeon:4 #...@....#..#........ Noise: =--------  Time: 1688.2 (0.0) ......ShR..†...#.......# p) +4 dagger #..........#..#[40Ƹh=m##..#...# Cast: Magic Dart #..........##..##..#.... Constr  ...........# #..#....... ..........## .##.....## R   Xuxzi the knight ..........# #......# h   hound (ally target) ........... #...#.... S   ball python (constriction) ...###..## _The ball python constricts you. The hound bites you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)ƸhA  ###. ####..##..##. CTPittman the Conjurer ..#... #.#....##.... Draconian of Hepliaklqana **.... ....# ##......#..... Health: 26/36 =================------- #..#+#...###....... Magic: 8/9=====================--- ..###........# #....... AC: 6Str: 9 .........##..####...... EV:  6 Int: 20 ###..##...##..#.##..... SH: 0Dex: 10 #.##....#...^........ XL:  5 Next: 67% Place: Dungeon:4 #...@....#..#........ Noise: =--------  Time: 1688.2 (0.0) [39Ƹh} p;49m......ShR..†...#.......# p) +4 dagger #..........#..###..#...# Cast: Magic Dart #..........##..##..#.... Constr  ...........# #..#....... ..........## .##.....## R   Xuxzi the knight ..........# #......# h   hound (ally target) ........... #...#.... S   ball python (constriction) ...###..##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (constricting you, 100% to hit)  The magic dart hits the ball python.Ƹh  ###.    ....#     ^ †        Ƹhx onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (constricting you, 100% to hit)  The magic dart hits the ball python.  You kill the ball python!Ƹh| m7=16 9.2 (1Ƹh Ƹhx _The hound closely misses you. Xuxzi closely misses the hound.Ǹh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ǸhΦ ###. ####..##..##. CTPittman the Conjurer ..#... #.#....##.... Draconian of Hepliaklqana **.... ....# ##......#..... Health: 27/36 ==================------ #..#+#...###....... Magic: 7/9==================------ ..###........# #....... AC: 6Str: 9Ǹh4 .........##..####...... EV: 16Int: 20 ###..##...##..#.##..... SH: 0Dex: 10 #.##....#...^........ XL:  5 Next: 67% Place: Dungeon:4 #...@....#..#........ Noise: =--------  Time: 1689.2 (0.0) ......†hR..†...#.......# p) +4 dagger #..........#..###..#...# Cast: Magic Dart #..........##..##..#.... ...........# #..#....... ..........## .##.....## R   Xuxzi the knight ..........# #......# h  [Ǹhm hound (ally target) ........... #...#.... ...###..## _The hound closely misses you. Xuxzi closely misses the hound.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, ally target, 100% to hit)ȸh###. ####..##..##. CTPittman the Conjurer..#... #.#....##.... Draconian of Hepliaklqana **........# ##......#..... Health: 27/36 ==================------#..#+#...###....... Magic: 7/9==================------..###........# #....... AC: 6Str: 9.........##..####...... EV: 16Int: 20###..##...##..#.##..... SH: 0Dex: 10ȸh#.##....#...^........ XL:  5 Next: 67% Place: Dungeon:4#...@....#..#........ Noise: =--------  Time: 1689.2 (0.0)......†hR..†...#.......# p) +4 dagger#..........#..###..#...# Cast: Magic Dart#..........##..##..#...............# #..#.................## .##.....## R   Xuxzi the knight..........# #......# h   hound (ally target)........... #...#.......###..##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart ȸh[m(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, ally target, 100% to hit)  The magic dart hits the hound.ȸhLAim  Press: ? - help, Shift-Dir - straight line: a hound (lightly wounded, ally target, 100% to hit)  The magic dart hits the hound.  The hound is moderately wounded.  The hound stops to sniff the ground.ȸhQ,90.2 (1ȸhUȸhY _The hound misses you. The hound completely misses you.ʸh`  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʸh; ʸh? W Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration2%2  c - HailstormConjuration/Ice 14% 3 Select a spell to cast[!]/[I] toggle spell headers˸h,t˸hI{˸h###. ####..##..##. CTPittman the Conjurer..#... #.#....##.... Draconian of Hepliaklqana **........# ##......#..... Health: 27/36 ==================------˸h݆#..#+#...###....... Magic: 7/9==================------..###........# #....... AC: 6Str: 9.........##..####...... EV: 16Int: 20###..##...##..#.##..... SH: 0Dex: 10#.##....#...^........ XL:  5 Next: 67% Place: Dungeon:4#...@....#..#........ Noise: =--------  Time: 1690.2 (0.0)......†hR..†...#.......# p) +4 dagger#..........#..###..#...# Cast: Magic Dart#..........##..##..#...............# [˸hV34m#..#.................## .##.....## R   Xuxzi the knight..........# #......# h   hound (ally target)........... #...#.......###..##The magic dart hits the hound.  The hound is moderately wounded.The hound stops to sniff the ground. _The hound misses you. The hound completely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˸hŽ###. ####..##..##. CTPittman the Conjurer..#... #.#....##.... Draconian of Hepliaklqana **........# ##......#..... Health: 27/36 ==================------#..#+#...###....... Magic: 7/9==================------..###........# #....... AC: 6Str: 9.........##..####...... EV: 16Int: 20###..##...##..#.##..... SH: 0Dex: 10#.##....#...^........ XL:  5 Next: 67% Place: Dungeon:4#...@....#..#........ Noise: =--------  ˸h-Time: 1690.2 (0.0)......†hR..†...#.......# p) +4 dagger#..........#..###..#...# Cast: Magic Dart#..........##..##..#...............# #..#.................## .##.....## R   Xuxzi the knight..........# #......# h   hound (ally target)........... #...#.......###..##The magic dart hits the hound.  The hound is moderately wounded.The hound stops to sniff the ground. _The hound misses you. The hound completely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.˸h: ###. ####..##..##. CTPittman the Conjurer ..#... #.#....##.... Draconian of Hepliaklqana **.... ....# ##......#..... Health: 27/36 ==================------ ˸hɮ#..#+#...###....... Magic: 5/9=============----------- ..###........# #....... AC: 6Str: 9 .........##..####...... EV: 16Int: 20 ###..##...##..#.##..... SH: 0Dex: 10 #.##....#...^........ XL:  5 Next: 67% Place: Dungeon:4 #...@....#..#........ Noise: =--------  Time: 1690.2 (0.0) ......†hR..†...#.......# p) +4 dagger #..........#..###..#...# Cast: Magic Dart #..........##..##..#.... ...........# #..#....... ..........## .##.....## R   Xuxzi the knight[1˸hU5;9H ..........# #......# h   hound (ally target) ........... #...#.... ...###..## _The hound misses you. The hound completely misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, ally target, 71% to hit)̸hO !###. ####..##..##. CTPittman the Conjurer..#... #.#....##.... Draconian of Hepliaklqana **........# ##......#..... Health: 27/36 ==================------#..#+#...###....... Magic: 5/9=============-----------..###........# #....... AC: 6Str: 9.........##..####...... EV: 16Int: 20###..##...##..#.##..... SH: 0Dex: 10#.##....#...^........ XL:  5 Next: 67% Place: Dungeon:4̸heT #...@....#..#........ Noise: =--------  Time: 1690.2 (0.0)......†*R..†...#.......# p) +4 dagger#......*...#..###..#...# Cast: Magic Dart#......*...##..##..#...........*...# #..#.................## .##.....## R   Xuxzi the knight..........# #......# h   hound (ally target)........... #...#.......###..##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (̸hX moderately wounded, ally target, 71% to hit)  You focus your ray upon the hound. The searing ray hits the hound.̸hI xh...  Aiming: Searing Ray2  Press: ? - help, Shift-Dir - straight line: a hound (moderately wounded, ally target, 71% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is severely wounded.  (Press . to maintain the ray.)̸hu p=1.2 (1Ray ̸h ̸h" _The hound barely misses you. Xuxzi barely misses the hound.θh? R****θh h...  The searing ray misses the hound. The hound closely misses you.θh84----2+ θh5θhP} _The hound bites you but does no damage. Xuxzi closely misses the hound.θhe`  The searing ray hits the hound!****θhFR†...θhI8 83-----90=3Magic Dart++ _You kill the hound!θhθh i _Your Polearms skill increases to level 2!ϸh| ###. ####..##..## ..#... #.#....## ....# ##......# #..#+#...### ..###........# # ...##..#### ###..##...##..#.## #.##....#...^ #.#..##......††R..†...#.#.#..###..#... #ϸh.##..##..#.# #..#.## .##......# #....... #...# ...###..ϸh LR)ϸh 9--4ϸh ϸh < _You stop channelling your searing ray.иh..#...#....##...## ....# ##......#... #..#+#...###....###........# .......##..#######..##...##..#.##. #.##....#...^.......#...R....#..##......@†)..†..#..........#..###..# #.... #..#...## .## .. #...#$####.. ...###..# ##иh иhA--5иhJиh  _Found 5 gold pieces. _You see here a ball python corpse.иh%> (## ....# ##......#. .. #..#+#...###....###........# ........##..####. ###..##...##..#.##..# #.##....#...^......#...R....#..#иh?B J#......††)..†.##....#..###..# #.... #..#...## .## .. #...#$####.. ...###..###.. ### ... ## ##иhG иhM lR.l   iguana (wandering, ally target)иh\ 86Magic Dartиhd иhh Z _An iguana comes into view.Ѹh .. #..#+#...###....###........# ........##..####l ###..##...##..#.##..# #.##....#...^.....#..R.....#..##......††)..†.##..........#..###..# #.... #..#...## .## ..# #...#$####... ...###..###.. ####... ##  .. ## ѸhD,Ѹhk.l.RѸh9=4==7ѸhѸhwҸh .. #..#+#...### ..###........# #. .........##..####. ###..##...##..#.##.l.###.##....#...^.#.#..# #.....R††)..†...# ##.#..###..# #.##..##..#.# #..#.## .##......# #.# #...#.$####... ...###...##... ####... ##.. #... .. Ҹh,Ҹh.lR.lҸh&8ҸhҸh`Ҹh###........# .. .........##..####..###..##...##..#.##l###.##....#...^......#R.......#..# #......††)..†.##..........#..###..####..... #..#...## .#Ҹh .# #...#$####... ...####... ####... ##  .. ## Ҹh.l.#.RҸh&9Ҹh* ҸhҸh. .. .........##..####.###..##...##..#.#####.##....#...^...l.#........#..# #...R..††)..†.##..........#..###..####..... #..#...## .#Ҹha  .# #...#$####... ...####... ####... ##  .. ##   ....#Ҹh J.lҸhL (700Ҹh l _Xuxzi closely misses the iguana.Ҹh* a.###..##...##..#.#####.##....#...^.....#........#..# #..lR..††)..†.##..........#..###..####..... #..#...## .# .# #...#$####... ...####... ####... ##.  .. ##. #.... . ....#ҸhU1 Ҹh: K.lҸhXI 30====1Ҹh1S ҸhY < _Xuxzi hits the iguana with a +0 flail.Ӹh^x##....#...^........#........#..# #...R..††)..†.##.l........#..###..####..#..... #..#...## .## .# #...#$####... ...####... ####... ##. #.... .. ##.. #....... ....#.. ....#......... ..#ӸhcӸhJ.lӸh/ C2ӸhD..#........#..# #...R..††)..†.#..........#..###..####..l#........ #..#...## .## .# #...#####... ...####...# ####... ##... #....# .. ##... .... ....#..# ......... ..##.##ӸhuI,Ӹh4Q.R.lӸhpX&3Ӹh'`ӸhDgQ _You see here 5 gold pieces.Ӹh}:###.##....#...^.....#........#......††)..†...#.... ##..R..####...#..##..#l.# #..# .### #........# #......$####... ...###....##...# ####... ##.Ӹhxm....# .. ##... #........ # .....#....  ..##....... ###Ӹh|.R.lӸhe1=4 _ӸhӸhcոh.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ոh ...###.##....#...^...... CTPittman the Conjurer .....#........#..#...... Draconian of Hepliaklqana **.... #......††)..†...#...... Health: 31/36 ====================---- ##..........#..###..#.. Magic: 2/9=====------------------- ###..R.......##..##..#.. AC: 6Str: 9 .............# #..#..... EV: 16Int: 20 ......l.....## .##..... SH: 0Dex: 10 ......*.....## #..... XL:  5 Next: 90% Place: Dungeon:4 .......@.....# #...#.. Noise: ---------  Time: 1704.2 (0.0) .......$####... ...###.. p) +4 dagger ..ոh..##...# ####... ##. Cast: Magic Dart .... #....# .. ## ... #......  .. ....#..#  R   Xuxzi the knight .....#....  l   iguana (ally target) ...... ..##  ....... ### _You see here 5 gold pieces.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, ally target, 82% to hit)ոh...###.##....#...^...... CTPittman the Conjurer.....#........#..#...... Draconian of Hepliaklqana **....#......††)..†...#...... Health: 31/36 ====================----##..........#..###..#.. Magic: 2/9=====-------------------###..*.......##..##..#.. AC: 6Str: 9.....*.......# #..#..... EV: 16Int: 20......*.....## .##..... SH: 0Dex: 10......*.....## #..... XL:  5 Next: 90% Place: Dungeon:4.......@.....# #...#..ոh8 Noise: ---------  Time: 1704.2 (0.0).......$####... ...###.. p) +4 dagger....##...# ####... ##. Cast: Magic Dart.... #....# .. ##... #........ ....#..#R   Xuxzi the knight.....#....l   iguana (ally target)...... ..##....... ###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, ally target, 82% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is heavily wounded.ոh/Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, ally target, 82% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is heavily wounded.  Xuxzi avoids your attack...R..lոh5q==5.2 (1Ray ոh:ոh(@f _(Press . to maintain the ray.)ظh=K  You hit the iguana.  The iguana is severely wounded..R 3===-6 _You stop channelling your searing ray. The iguana barely misses you.ظh   Casting: Searing Ray (safe; 2% risk of failure)  ظh \Confirm with . or Enter, or press ? or * to list all spells.ڸhߎ ...###.##....#...^...... CTPittman the Conjurer .....#........#..#...... Draconian of Hepliaklqana **.... #......††)..†...#...... Health: 31/36 ====================---- ##..........#..###..#.. Magic: 1/9==---------------------- ڸhv###..........##..##..#.. AC: 6Str: 9 .............# #..#..... EV: 16Int: 20 .......R....## .##..... SH: 0Dex: 10 .......l....## #..... XL:  5 Next: 90% Place: Dungeon:4 .......@.....# #...#.. Noise: =--------  Time: 1706.2 (0.0) .......$####... ...###.. p) +4 dagger ....##...# ####... ##. Cast: Magic Dart .... #....# .. ## ... #......  .. ....#..#  R   Xuxzi the knight .....#....  l   iguana (ally target)[3ڸh:4m ...... ..##  ....... ### _You stop channelling your searing ray. The iguana barely misses you.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 82% to hit)۸hQ...###.##....#...^...... CTPittman the Conjurer.....#........#..#...... Draconian of Hepliaklqana **....#......††)..†...#...... Health: 31/36 ====================----۸hkV##..........#..###..#.. Magic: 1/9==----------------------###....*.....##..##..#.. AC: 6Str: 9.......*.....# #..#..... EV: 16Int: 20.......*....## .##..... SH: 0Dex: 10.......*....## #..... XL:  5 Next: 90% Place: Dungeon:4.......@.....# #...#.. Noise: =--------  Time: 1706.2 (0.0).......$####... ...###.. p) +4 dagger....##...# ####... ##. Cast: Magic Dart.... #....# ..[39;49m ##... #........ ....#..#R   Xuxzi the knight.....#....l   iguana (ally target)...... ..##....... ###Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, ally target, 82% to hit)  You focus your ray upon the iguana. The searing ray misses the iguana.۸hPress: ? - help, Shift-Dir - straight line  Aim: an iguana (severely wounded, ally target, 82% to hit)  You focus your ray upon the iguana. The searing ray misses the iguana.Xuxzi avoids your attack.  (Press . to maintain the ray.)  Xuxzi hits the iguana with a +0 flail!۸hb..R†۸h۸h3...###.##....#...^...... CTPittman the Conjurer.....#........#..#...... Draconian of Hepliaklqana **....۸h#......††)..†...#...... Health: 31/36 ====================----##..........#..###..#.. Magic: 1/9==----------------------###..........##..##..#.. AC: 6Str: 9.............# #..#..... EV: 16Int: 20.......R....## .##..... SH: 0Dex: 10.......†....## #..... XL:  5 Next: 110% Place: Dungeon:4.......@.....# #...#.. Noise: ==-------  Time: 1707.2 (1.0).......$####... ...###.. p) +4 dagger....##...# ####... ##._9m Cast: Magic Dart.... #....# .. ## Ray ... #........ ....#..#R   Xuxzi the knight.....#.......... ..##....... ###Aim: an iguana (severely wounded, ally target, 82% to hit)  You focus your ray upon the iguana. The searing ray misses the iguana.Xuxzi avoids your attack.  (Press . to maintain the ray.)  Xuxzi hits the iguana with a +0 flail! _The iguana dies!  Xuxzi avoids your attack.  (Press . to maintain the ray.)  Xuxzi hits the iguana with a +0 flail! _The iguana dies!Your Spellcasting skill increases to level 3!You have reached level 6!۸h/  --more--ݸhx 7/42=1076 5% ݸh"`Magic DartYour scales feel tougher.ݸh'ݸht,\ _Xuxzi remembers more of her old skill.޸hE ...###.##....#...^ .....#.#..# #......††)..†...# ##.#..###..##.##..##..##.# #..#..R....## .##.†....## #.# #...#.$####... ...###.##...# ####... ##.. #....# .. ... #......... ....#..#. .....#.... ...... ..##  . ###޸h,޸hT.R޸h9--8޸h޸h< _You stop channelling your searing ray.߸hwT...###.##....#...^......#.#..#.#......††)..†...#.##.#..###..#.####.##..##..#.#.# #..#.߸hp|.......## .##..R†....## #..# #...#..$####... ...###......##...# ####... ##...... #....# .. #.... #......... ....#..# . .....#..... ߸h߸hA--9߸h߸hJ߸hE..#........#..# #......††)..†.#..........#..###..#####..... #..#..........## .#߸hJ^R†....## .......# #...#####... ...####...# ####... ##... #....# .. ##... .... ....#..# ... ...... ..##.### ߸hSP.R߸h^'10߸hd߸hs߸h߸h=\8=1.2 (2߸hf߸h> _You now have 100 gold pieces (gained 5).߸h ###.##....#...^.....#........#......††)..†...#.... #..#####..##..##߸hX .......# #........## .#†....## #........# #......R####... ...###....##...# ####... ##.....# .. ##... #........ # . .....#.... ..##....... ###߸h ߸h +2.2 (1߸h ߸h<& _You swap places.h2.##...##..#.##...###.##....#...^.....#........##......††)..†...#.... #..#####..##..##.......# #........## .### #.........# #......R####... ...###..##...# ####... ##.... #....# .. ##... #...... .. ....#..#. .....#.... ..##hY<R.h&3h}ht _You see here an iguana corpse.h} .........##..####.###..##...##..#.#####.##....#...^.....#........##......††)..†...#.... #..#h####..##..##.......# #....#†....## #...R.....# #.......####... ...###..##...# ####... ##... #....# .. ##.. #........ #.#....hK<R.hZZ2==4 _hh֥h; G ..###........# #. .........##..####.###..##...##..#.#####.##....#...^.....#........#h #......††)..†...#.... #..#####..##..##.@.....# #........## .#R....## #........# #.......####... ...###.##...# ####... 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# .# ###.# # .##....# #hE .R......# #.# .#.##.# ...<...>##.#.# ####...# # .......####.####.#._.#### #.##........#...#...#.# ##..##....##.....##.## #.†.#..###..#'#...  #.###.# ..##.##..h2R.h'90hbhhb ..#...# ... ......# ..  .....###.# #.. # #...#...# ##.##...#..# # #.# ###.# #.##....# # .R.# #.# .#.##.# ...<...>##.#.# ####...# # hz.####.####.#._.#.##........#...#...#.# ##..##....##.....##.## #.......†.#..###..#'#... #...........###. ..##.##..h®iR._h&1hhh  ..#...# ... ......# ...  .....###.# # # #...#...# #.##.##...#..# # #.# ###.# #h .##....# # .R.# #. .#.##. ...<...>##.#.# ####...# #.####.####.#._.#.##........#...#...#. ##..##....##.....##.## #.......†.#..###..#'###...........### ..##.##h hv 2R.h &2h h h ..#...# ... ......# ... # .....###.# #. #. #...#...# #.##.##...#..# # #.# ###.# #.##....# # .R.# # .#.##..<...>##.#.# ####...##.####.####.#._. ###.##........#...#...# ##..##....##.....##.## #.......†[3h4m.#..###..#'# ##...........### ..##.##h?_R._h&3h ;_h]h|a...#...# ..........# ... # #......###.# . #. #...#...# >..##.##...#..# # .# ###.# .##....# .R.# .#.##.hU.<...>##.#.# ####....##.####.####.#._. ###.##........#...#... ##..##....##.....##. #.......†.#..###..#'# ##...........### ..##.ḣ_R._hl&4hjh; _Found a stone staircase leading down.h. ...#...# ... .......# ...# #......###.#. #. #...#...#.>..##.##...#..# #.# ###.#.##....#.R.#.#.##..<...>##.#.# ####.##.####.####.#._. ###.##........#...# ##..##....##.....##.h #.......†.#..###..#' ##...........### ..##.h#iR._h/&5h]69_h|;h-+ ...#...# ... .......# ...## #......###.#.. #.h#...#...#.>..##.##...#..# #.# ###.#.##....#.R.#.#.##..<...>##.#.# ####.##.####.####.#.. ###.##........#...#. ##..##....##.....## #.......†.#..###..# h   hound (asleep) ##...........### ..##h0Bh7.hR.hlly target)h8=86Magic DarthAhFX _A hound comes into view.h3  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hE  CTPittman the Conjurer ...#...# ...  Draconian of Hepliaklqana **.... .......# ...  Health: 42/42 ======================== #### #......###.#  Magic: 8/10===================----- ..... #..#...#...#  AC: 7 hVStr: 9 ..>..##.##...#..# #  EV: 16Int: 20 .......h........# ###.#  SH: 0Dex: 10 .......*R.......##....#  XL:  6 Next:  6% Place: Dungeon:4 .......@..............#  Noise: ---------  Time: 1796.2 (0.0) .................#.##.## p) +4 dagger .......<...>##.#.# ####. Cast: Magic Dart ...##.......####.####.#. .. ###.##........#...#. . ##..##....##.....## R   Xuxzi the knight #.......†.#..###..# h   hound (ally target) ##...........###... . h4.##................. _A hound comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, 71% to hit) hy CTPittman the Conjurer...#...# ...Draconian of Hepliaklqana **...........# ...Health: 42/42 ========================#### #......###.#Magic: 8/10===================----- h' ..... #*.#...#...#AC: 7Str: 9..>..##*##...#..# # EV: 16Int: 20.......*........# ###.# SH: 0Dex: 10.......*R.......##....# XL:  6 Next:  6% Place: Dungeon:4.......@..............# Noise: ---------  Time: 1796.2 (0.0).................#.##.## p) +4 dagger.......<...>##.#.# ####. Cast: Magic Dart...##.......####.####.#... ###.##........#...#.. ##..##....##.....##[39; h{% :49m R   Xuxzi the knight#.......†.#..###..# h   hound (ally target)##...........###.....##.................Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (ally target, 71% to hit)  You focus your ray upon the hound. The searing ray hits the hound. hۡ {onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (ally target, 71% to hit)  hȦ You focus your ray upon the hound. The searing ray hits the hound.  The hound is moderately wounded. hѮ ...h(Press . to maintain the ray.) ht q==7.2 (1Ray  h  hû ; _Xuxzi hits the hound with a +0 flail. h **** The searing ray hits the hound. h] ...hThe hound is severely wounded.The hound bites you. The hound barely misses you. hc1-7---8+  hnh hlT _Xuxzi barely misses the hound. h] **** hO The searing ray hits the hound. h= ...hThe hound is almost dead. h6-----9++  h h#K _The hound misses you. hD  The searing ray hits the hound. h>**** h8! h X  You kill the hound! hHc  You finish channelling your searing ray. h...R.SS   adder (distracted, ally target) h3/43=5----17800 h! h(Y _An adder comes into view.h  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h 4hєh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h]. ...#...# .... .......# ...#. #......###.##..... #..#...#...#.>..##.##...#..# #.# ###.#.R.##....#.S.#.#.##..<...>##.#.# ####.##.####.####.#. ###.##........#...##. ##..##....##.....# #.......†.#..###.. ##...........### ..##hs,hR..SS--1 _hhhw  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h{@  CTPittman the Conjurer . ...#...# ...  Draconian of Hepliaklqana **.... . .......# ...  Health: 43/43 ======================== #####. #......###.#  Magic: 3/10=======----------------- #..... #..#...#...#  AC: 7Str: 9 ...>..##.##...#..# # EV: 16Int: 20 .................# ###.# SH: 0Dex: 10 h!.......R.........##....# XL:  6 Next: 17% Place: Dungeon:4 ...S***@...............# Noise: ---------  Time: 1801.2 (0.0) ..................#.##.# p) +4 dagger ........<...>##.#.# #### Cast: Magic Dart ....##.......####.####.# ... ###.##........#...# #. ##..##....##.....# R   Xuxzi the knight # #.......†.#..###.. S   adder (ally target) ##...........###.. ..##................ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line[hI23;2HAim: an adder (ally target, 66% to hit)hM)CTPittman the Conjurer. ...#...# ...Draconian of Hepliaklqana **..... .......# ...Health: 43/43 ========================#####. #......###.#Magic: 3/10=======-----------------#..... #..#...#...#h/AC: 7Str: 9...>..##.##...#..# # EV: 16Int: 20.................# ###.# SH: 0Dex: 10.......R.........##....# XL:  6 Next: 17% Place: Dungeon:4...****@...............# Noise: ---------  Time: 1801.2 (0.0)..................#.##.# p) +4 dagger........<...>##.#.# #### Cast: Magic Dart....##.......####.####.#... ###.##........#...##. ##..##....##.....# R   Xuxzi the knight# #.......[h 5x40m†.#..###.. S   adder (ally target)##...........###....##................ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 66% to hit)hu  Casting: Searing Ray (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (ally target, 66% to hit)  You focus your ray upon the adder. The searing ray misses the adder.hth..S.R==2.2 (1Ray hhf _(Press . to maintain the ray.)h **** Xuxzi avoids your attack. The searing ray hits the adder.hVH hR  The adder is severely wounded.Xuxzi hits the adder with a +0 flail!hZ j..†Rhg 2---21--3Magic Darthl ;+ hp hu E _The adder dies!hn:****hT..†Rh-----4++ hh / _Xuxzi avoids your attack.hI .. ...#...# ...h[ .. .......# ... #####. #......###.#.#..... #..#...#...#.>..##.##...#..# .# ###..##.....†@R..#.##..<...>##.#.# .##.####.####... ###.##.#...#.# ##..##....##..... #. #.......†.#..#### ##...........### ..##hwh05hzhM _You swap places. You stop channelling your searing ray.hp  ......#...# ... ..........# .... #####..#......###.#.#.....##..#...#...#.>..##.##...#..#.# ###.##h.@.R.#.##.<...>##.#.# .##.####.####. ###.##.#.##.## ##..##....## #. #.......†.#..### # ##.....### ..##h2R.h~&6hhvs _You see here an adder corpse.hz  ......#...# ...# ..........# .... #####..#......###.#.#.....##..#...#...#.>..##.##...#..#.# #h~ .###†R#.#..<...>##.#.# .##.####.. ###.##.##.##.## ##..##....##. #. #.......†.#.. #. ##..... ..##h 2R.hߌ -7 _h h hC6# ......#...# ...#. ..........# ...#...#####..#......###.#.#.....##..#...#...#.>..##.##...#..#.#  #.## #h³.R #.#..<...>##.#.# .##.####.#.####.##.##.##.### ##..##....###.. #. #.......†.#.... #. ##.... ..##hW>R†h\&8hh#hS ## ......#...#  ##. ..........# #...#####..#......###.##....#.....##..#...#...##.>..##.##...#..#.#  #.## #....@.R†h X #.#.<...>##.#.#.##.####..#.####.##. ##.##.### ##..##....## #.. #. #.......†.#.. .. #. ##. ..##h\2R.hf&9hlhph ## ......#...#  ##.# ..........#  ##...#####..#......###. #....#.....##..#...#...#.>..##.##...#..##.# #. #...@.R.† #.h'.<...>##.#..##.####..#.####.##. ##.##.### ##..##....## #.. #.. #.†.# ... #.. ## ..##hr2R.h'10hhh~  ## ......#...#  ##.# ..#  ##...#####..#......### #....#.....##..#...# ##.>..##.##...#.. #. #h݃ >. #..@.R..† # ..<...>##.#$.##.####.#.####.###. ##.##.### ##..##....# #.. #.. #.†.# ... #.. ## ..##h 2R.h &1h h + _Found 13 gold pieces.h{3======h\4==h@h==h.BhoBh6%5===h7===h??XhDXhJ6==hPnhY==hD_Xhkdnhgi7==hmrhvBh0{f==hnhʃBhh{8===hBhBh Bhg===h BhOBhWBhT9==hVBhtBhpXhUP==hXXhaBhQBh$ h8;_You start resting.hE070.2 (59.0)h`10/10===1.2 (60hYhR % _Magic restored.h/a ## ......#...#h4 ##.## ...# ##...#####..#...... #....#.....##..#...# ##.>..##.##...# #. # #.@.R...† # ...<...>##. $.##.#...#.####.###.###.##.### ##..##.... ## #.. #.. #.†. ... #... ## ..##hT;2R.hF12.2 (1.0)h Nh5Sh   ### ......#...#   ##.## ...#   ##...#####..#......   #....#.....##..#...#   ##.>..##.##...#  h*O #..   #   #@.R....†   #   ....<...>##   $...##.   #...#.####.##   ##.###.##.### ##..##   ## #..##.. #.†   ...##... ##   ..##hf2R.h!&3h)hT.h ### ......#...###.##.##...#####..##....#.....##..###.......>..##.#.............. #R.....†.......#....h1 <...>###$...##.......#...####.##....##.###.##.### ##..## ## 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#h h%.R#hɠ &8#hN :%#hm #hX .........##.##.##.%.#..#.#..#..#h ......##_....##.....## ##...##.#..#R ##.. ##.##.....##..... .###..####...# .. #... ...!##. ....  # #..  ##. .. #hj* .R9%$h<H .##.....##. ##.##.%.#......##. .#.#..#. $hV.....##.#. .._....#..##. .....##. ##...# .#.#..#. ##.. # ##.##..R. #..# .#..#. ###..####...#.. #... ...!.. ##. .... # #.... ##... .... .... .$h7%$h(900$h:%$hm$h.##.....##.##.##.%.#......##..#.#..#......##.#..._....#..##......##. ##...##..#.#..#.##.. ###.##..R.#..#.$h# #..#.###..####...#...# .#... ....!.... .##. ##..# ##..##........# . $hd%.R$he&1$h$h$hs S.##.....##.##.##.%.#......##..#.#..#.#.....##.$hE #.#.._....#..##......##.##...##..#.#..#.##.. ##.##.##.#..####..R.# #..#.###..####...#...# .#... .....!..... .##. ###... .# ##..###........## $hF c%.R$h &2$h :%$h $h4:##.##.%.#..#.#..#....#....##_....##.......###...###.#.. ##.. ####.##....##.........R# #..#...###..####.@.#...# .. #..........!.....#...###......  #. ##. ### ##....#.# ...$h9%$h&3$h1:%$h%h].#.#..#....#....##%hc\_....##.......###...###.#.. ##.. ####.##.... #..##.........R......# #..#...###..####...#...#. .. #........@.!.....#...###....  #. ## ### ## ..#.# ... . %hP.R%hJ&4%h%h%h.#.#..#.#.....##.#.#.._.....#..##......##...##...##..#.#..#....###.. ##.##.##..... #..####.%ha................# #..#.###..####.R.#...#.# .#.!..##...###.# .#. ##.# .###......#.....##. .... ...#.# . ..%h+%hS&5%h*%h .#.#..#.#.....##...........#.#.._...............#..##.....#.....##...........##...##..#.#..#...........###.. ##.##.##....... #..####.%h................# #..#.###..####.R.#...#.## .#...##...###.## .#. ##.# .###......#....... #.....##.. .... #...#.# . ... .#...#.# . ..%h$K.R%h&6%h%%h-%hi5+7.2 (2%h0;%hs?d _g - 2 lumpy green potions (gained 1)&h.#.#..#.###......##...........#.###..._...............#..##.....#.&hQ.....##...........##...##..#.#..#...........###.. ##.##.##............. #..####.......# #..#.###..####...#...#.##..#.R..##...###.##. .#. ##.# .###......##....... #.......##... .... #.#...#.# #.. ... .#...#.# .. . ..&h-D.R&h+8.2 (1&h&h&h0I;....##_....##........##....#...##....#.#..#..###.. ##&haN##.##............. #..##................# ##..#...###..####...#...#.##... #..........R.......#...###....@....##.  #. ##  ###...## . ......## ##...#.# # . .. . .... .&hR&hp]&9&hec&h=h&hu_....##........###...##....&h#.#..#.....###.. ####.##... #..##................# ##..#...###..####...#...#.##... #..........R.......#...###.........##.  #. ##  ###...## #. #......## ##...#.# # .  .. . .... #.#... &hP.R&h'10&hg &h &hi ...###...##....#.#..###.. ####.##............. #..##.......####..#...&hn ###..####...#...#.##... #..................#...###....R....##.  #. ##........##. ###...## #. #......## #...#.# #.. ... .  .. . .... #.#...g   goblin (asleep)g.. # ?.#&hE|  A goblin comes into view. It is wielding a +0 club.Found a scroll labelled WAYTTI ZO ZAE.&hr .Rgglly target).&h A==1Magic Dart&ha &h ( _The goblin shouts!&h g#.#..#.. ####.##... #..##........####..#...###..####...#...#.##... #...................#...#####.  #. ##..R&hW #. ###........## #. #......## #...#.# #.. ... .  .. . .... g.#.#...... # ?.# #... ..&h Z.Rg&hL ..&h /--2&h< &h 'h##.##.. #..##........####..#...###..####...#...#.##... #...................#...###.##. 'h0 #. ##.#. ###R.......####.. #...@..##... .... #...#.# #.. ... . #...#.# .. . .g.... .#.#...... ##?.# #... ..##.'h^.Rg.'hA--3'h'ha(h2  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(hO7(h ##.##............. #..####.... CTPittman the Conjurer (h- ................####..#....... Draconian of Hepliaklqana **....  ###..####...#...#.##.......... Health: 43/43 ========================  #............................ Magic: 8/10===================-----  ##...###.........##. ........ AC: 7Str: 9 #. ##........##. ........ EV: 16Int: 20 ###......... .....##. SH: 0Dex: 10 ##..R....... ..... #. XL:  6 Next: 21% Place: Dungeon:4 #...@..##... .... #. Noise: ---------  Time: 1913.2 (0.0) ##..*#.# #.. ... .. p) +4 dagger #..g#.# .. . ... Cast: [3(h87mMagic Dart #...... ... #..#.#.. .... ... ##?.#  R   Xuxzi the knight #... ..  g   goblin (ally target) ###. _The goblin shouts!  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (ally target, 74% to hit))hW ##.##............. #..####.... CTPittman the Conjurer  ................####..#....... Draconian of Hepliaklqana **....  ###..####...#...#.##.......... Health: 43/43 ========================  #............................ Magic: 8/10===================-----  ##...###.........##. ........ AC: 7Str: 9 #. ##........##. ........ EV: 16Int: 20)hӧ ###......... .....##. SH: 0Dex: 10 ##..R....... ..... #. XL:  6 Next: 21% Place: Dungeon:4 #...@..##... .... #. Noise: ---------  Time: 1913.2 (0.0) ##...#.# #.. ... .. p) +4 dagger #..g#.# .. . ... Cast: Magic Dart #...... ... #..#.#.. .... ... ##?.#  R   Xuxzi the knight #... ..  g   goblin (ally target) ###.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir -)h|> straight lineAim: a goblin, wielding a +0 club (ally target, 74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!   ........###  #...#...#.##.  ...........  ##.  #. ##.  ...  ... .....   ....  ##..*#.# #.. ...  #..*#.# .. .  #..*...    ... ##?.#  #...  ###. )h3T.).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (ally target, 74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin!  You kill the goblin!)h?==4.2 (1Magic DartRay )h]F)hJf _(Press . to maintain the ray.))hK****hDSO.).*h Y7-----5+ *hx`*hd*hZ .....####..#...###..####...#...#.##... #...................#...###.##.  #. ##.#. ###..####..R....... ......##... .... ##..@#.# # . #..)#.# .. . ..... #.#...... ##?.##... ..##. *hX` *h&8+hzC+hGU _Found 2 grey potions.+h M#.†##...###.........##. .#. ##........##. .###... .....##.##.......... ..... #.+h\ I#......##........ #.##...#.# #...... .#..R#.#!..... .#.# .#..#.#...# .#...###?.## #... ..####. ..#. ##....+h +h B---9+h +h ,h)#.†.##...###.........##. .#. ##........##. .####......... .....##.##.......... ..... #.#......##........ #.##...#.# #...... .#..R#.#!..... .,h#.# .#..#.#...# .#...###?.## #... ...####. .....#. ...### .. ...... .....,hG)R,h'20,h^,h>,hB#.†.##...###.........##. .#. ##........##. ..####......... .....##...###................ #.#......##........ #.##...#.###...... ....##..)#.#!......##...R.@..# .#..#.#...# .#...###?.## #... ....####. ......#. #....### .. ........ .......,hw ,hgD.R,hDX8===1,hs ,h&,h#...#####. . #. ##.....##,hv ###...............##...##......... #....#......##........ #...#.###...... ....# #..)#.#!...... ...R...# .#..#.#.#...###?.#  ....##. ....... #..#....###......... .. .## #.,hD,h]&2,h,h,haS  #. ##.## ###.........##....... #....#......##.. ##...#.###...... ....#,huW  #..)#.#!...... .#....R...# .#..#.#.#...###@.## #.........###.......... #..####..#.........#..#.## #. #.,h^ P.R,hg &3,ho ,hw ,h~ +4.2 (2,hȂ ,hx o _t - 3 scrolls labelled WAYTTI ZO ZAE (gained 1),hh#. ##.##.####...............##...# ##................ #....##......##........ #.##...#.###...... ....#.#..)#.#!...... .....#.#........# ...... #..#.#R..# . #...###.@## #.# ###.. #..#....###..#...#..#. ,h6## #..#.#.,h,hI===5.2 (1,h,hٜ-h8Y##...###. ...#. ##........##...........#####...............##...# #................#......##........ #....##...#.###...... #..)#.#!......#.#......  #..#.#R@.#.......-h<...###..#.........# ###.......... #..#....###.... ..###.#.......#.-hMA-h[J&6-hP-hOU-h ...........† ##...###.........#. ##........##.....####........##...# #..........#......##........ #....##...#.###...... )#.#!.......#.#......  #..#.#R.........###..##.........####.......... #..#....###..#...#..###.-h-h&7-hW&-hN+-hK #..####...#...#.##. #...................† ##...###.......#. ##..##...........####.......##...# #................#......##........ #....##...#.### #..)#.#@.......#.......##.... -hLQ m #..#.#R..# . .......###..##.........####..........  #..#....###.......#-hV <R.-he[ &8-hb -ho -hu +9.2 (2-h${ -ha R _z - 2 grey potions.hD..................† ##...#####...........  #. ##...### ###.........##...# ........ #....#......##........ .#...#.###...... ....# #..)#.#R..#......@.##..... #.#...# . .#...###..## ......###.......... #..#....###..#..........h..#.# #..h[9==30.2 (1.h< _You swap places..hx3#...#####.  #. ##.....### ###.........##...# ......... #....#......##.. .#...#.###...... ....# #..)#.#R....... .......##..... #..#.#.@.# . .#...###..## ......###.......... #..#....###..#......... #..#.## #.. #..h}.hP.R.h߈&1.h.h.hz #. ##### ###...............##...# #................ #....#......##........ .#...#.###...... ....# #..)#.#........ .#......R.##. #..#.#...# . ..h#...###.@## .........##.......... #..#....###..#..........#.# #.. #. .hCP.R.h!&2.hK.h.hd  ###..##...# .......... #....#......##........ .#...#.###...... ....# #..)#.#............##. #.#.R.# . .#...###..## .......@.#.h ##...... #..#....###...#......... ...#.## . #.##...###.h P.R.h $ &3.hN* .h. .h 1. #....#......##........ .#...#.###...... ....# #..)#.#...........##. #..#.#...# . .#...###.R## ......###...##...... #..#....####.......... .#...# #.... #..B##...####B   bombardier beetle (asleep)... ###.h .h.h.RB.Blly target).h U==4Magic Dart.h.hd _A bombardier beetle comes into view./hg......## .#...#.###...... ....# #..)#.#....#........##. #..#.#...# . .#...###..## . .....R###...##.... #..#..@.###...#...........#..#..### .B. #..##...####... #.## .... ##/hOm,/hsm.RB./hy&5/h݂/h/h#...#.### ....# #..)#.#....#........##. ..#.#...# . .#...###..## ......###...##R..... ##..#....####......@.......#B#### ... ###...####... #.## .... ## ...../h7/hTP.R/h&6/h/h0h #..)#.#...#........##. ..#.#...# . .#...###..## .........###..##.R.... ##..#....###..............#..#B#### ... ###...####0h.... ###..... ## B   bombardier beetle......#.#..0h76B.0h&70h1hc  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2h9  #..)#.#........ .....#. CTPittman the Conjurer #........##.... ......  Draconian of Hepliaklqana **.... #..#.#...# . .......  Health: 43/43 ======================== #...###..## .  Magic: 7/10================-------- #.........###...  AC: 7Str: 9 ###........R....  EV: 16Int: 20 ##..#....###...  SH: 0Dex: 10 #..............  XL:  6 Next: 21% Place: Dungeon:4 2hy? x#..#...@***B.##  Noise: ---------  Time: 1937.2 (0.0) ## #...........  p) +4 dagger #.......#...  Cast: Magic Dart #..##...####  .... #.##  ..... ##  B   bombardier beetle ...... #.#.. _A bombardier beetle comes into view.Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (87% to hit)3hh6#..)#.#........ .....#. CTPittman the Conjurer#........##.... ...... Draconian of Hepliaklqana **....#..#.#...# . ....... Health: 43/43 ========================#...###..## .Magic: 7/10================--------#.........###...AC: 7Str: 9###........R....EV: 16Int: 203hXS##..#....###...SH: 0Dex: 10#..............XL:  6 Next: 21% Place: Dungeon:4#..#...@****.##Noise: ---------  Time: 1937.2 (0.0)## #...........p) +4 dagger#.......#...Cast: Magic Dart#..##...####.... #.##..... ##B   bombardier beetle......#.#..  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.3haAiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits  The bombardier beetle is moderately wounded.3hidR...BR   Xuxzi the knightB   bombardier beetle (ally target)3hn8=====8.2 (1Ray 3hks3hwf _(Press . to maintain the ray.)4hq ****The searing ray hits the bombardier beetle.4h,4h!(.R..B.7-----9+ 4h' _The bombardier beetle is heavily wounded.4hN h **** 4hR AThe searing ray hits the bombardier beetle.4h y  The bombardier beetle is severely wounded.4hd S.B..4ho 6-------40++ 4h: ] _Xuxzi hits the bombardier beetle with a +0 flail.5hBP  The searing ray hits the bombardier beetle!5h IP****5h .†..  You kill the bombardier beetle!5h5----33=1Magic Dart5hi5h> _You finish channelling your searing ray.6hz #..)#.#. .....#.#........##.... ...... .#..#.#...# . . ##...###..## . #...###....###.R....##..#....###.#.R.#..#....@†...## ## #.#.#.#..##...####..... ##.##..... ## ......#.#..6h 6hm R.R6hR .-26h9 7h,#..)#.#. .....#.#........##.... ...... .#..#.#...# . . ##...###..## ..##.###....####........R...##..#....###.#.7h0#..#.....@R..## ## #.#.#....##..##...####..... ##.## #..... ### ......#.#..7hS7hz@-37ha7h~ _You see here a bombardier beetle corpse.7h4 #..)#.#. .....#.#........##............ ..##..#.#...# ... ##...###..## ...# #..###....####.7h: .R...##..#....###.#.#..#.....R@..## ## #.#.#....#.#..##...####..#.... ##.## #..... ### ...... 7hC 7hL &47h R < _You swap places.8h,#..)#.#. .....#.... #........##............ ..##..#.#...# ........... ### #...###..## ....# #...###....####........R..##..#....###.8hS #.#..#.....R.@.## ## #.#.#....#.#..##...#.... ##.##..... ### 8hP:†R8h+A--58hţ8hN8h_#..)#.#. .....#.... #.##............ ..## #..#.#...# ............ ### 8hdl#...###..## #....# #.........###....###.###........R..##..#....###.#.#..#.....†R.@## ## #.#.#....#.#..##...#.... ##.## ###..... ### 8h>jD.R8hpW6==68h w8h{8h5 R......##............ ..###.#...# .### #...###..## #....# ......####.##........R......... ##..#....###.......................#.....†.R.### ...@....... #....###...####..# .... ##.## ##..... ###. #.#.. 8hB> 8hD &78hrK 8hO 8hV 1#.#...# ### #...###..## #....# ......###....###.##........R......... ##..#....###..........................#.....†.R.##..# ...... #.......#@...#....##...####..# .... ##.## ##..... ###.#.#.. .R89h-k#..#.#...# . ### #...###..## #....# ###...###....###.###........R........##..#....###......#.....#..#.....†...##.## #.R.S#.#.@..#... #..##...####..# .... ##.## ### #.#.. S   adder (asleep)9h p9huc.R, ally target)9hkz89Magic Dart9hP9hY _An adder comes into view.9hg #..#.#...# . ###  #...###..## #....# ##.  #...###....###.  ###........R......##..#....###.....#....#..#.....†...##.## #.R......S.#.9hhl #..@.#... #..##...####..# .... ##.## ###  #.#.. 9hq K.R9hu D==509h{ 9h 9h #..#.#...# . ### #...###..## #....# ##. #.###....###. ###........R.....  ##..#....###....  #.....  #..#.....†...##.  ## #.R.....S.#.#...@#... #..##...####..# .... ##.## ####  #.#.. 9h 9h. q.R19h 9h7 :hD......##..##  #..#.#...# ............ ######..## #....# ##..###....### ###........R...#..#....###................†...##......  ##.......@....S..:h4.....#...R#...... #..##...####..#..... .... ##.## #### #..# #####......#.#..:hП`R.2:h< _You swap places.;hA.#.##. ..## #..#.#...# .............### ...###..## #....# ##..# .###....###....#;h3....# ##..#....###.. #......# #..#.....†...##.# ## #.R@...S..##.#....#.#..##...####..#.....#.... ##.## ######..# ...... #.#.. ;h8a  You swap places.;h@R.@.S..S;hAE.=3;haJ;h^O/ _The adder hisses angrily.h$}##. ..## #.#...# .............### ###..## #....# ##..# ###....###....# .##. ..#....###...# #.....†...##..R.....#  #.....#  #.#....#.#  #..##...####..#.....## .... ##.## ####  #..>h>h7.-7>h>h>h>##. ..## #.#...# .............### ###..## #....# ###..# ###....###....# .##.#....###.. # >hD#.....†...##..R.....# #..@...# #.#....#.# #..##...####..#.....##  ##.## ###  ..>hW.R-8>h9]?hV##. ..## .#...# .............### ..## #....# ###..# ####....###....# .g##.. #....###.. # .....†...##.# .R.@..# .#....#.# ..##...####..#.....##  ### ####  g   goblin (asleep)?hc?hٵoR., ally target)?hU==9Magic Dart?hH?h~s _A goblin comes into view. It is wielding a +0 club.?h%#.#........ .....#.... ....##......## ?h*.#...# .............### ##..## #....# ###..# ####....###....# .g ........##... #....###..............†...##....R............# .....#....#.......##...####..#.....####.## ######..#########. .?hb5R.?h'60?h?hn@h.#. .....#.... ##.......## #...# .............### ..## #....# ###..# #.@hr###....###....# .g.##... ....###.. R..# †...##.# .....# #....#.# ##...#  ### ####  @hK.R@h,&1@hѣ@h}Ah[/'## # #........ .....#.... ....##..##.# .............### #..## #....# ###..# ####....###....# .g....##....###.....#......†...##......R............# .....#....#.......# .##...####..#.....####.## ######..######### .Ah4Ah19g..RgAh@&2AhGAhLM& _You swap places.Ah ###...... ....#..# # #. .....#.... ###.......## ...# .....### _ ..## #....# ###..# #.###....###....# g.##.###.# # †...##.R# .....# #... ##...####..#.....##  ##.## ######..##  ### ####   "WORSHIP ME, MORTAL," Xom booms, "AND I SHALL GRANT YOU THE GREATEST GIFT OFALL."Ahll_.gR.Ahe X8===3Ah8_Ah6 _Found a shimmering altar of Xom.Eh.. #...... ## ....#..# #........ .....#.... ##.......## Eh9.# .............### _## #....# ###..# #.###....###....# ....##g....###.@...#......R.#..#†...##....##............# .....#....#....... ##...####..#.....####.## ######..#########Ehny_.g.REh;&4Eh8_EhFh%  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GhR8 ##........ #...... # CTPittman the Conjurer ###...... ....#..# # Draconian of Hepliaklqana **.... #........ .....#.... # Health: 43/43 ======================== ...##...............##  Magic: 6/10==============---------- ...# .............### _  AC: 7Str: 9 ..## #....# ###..# #..  EV: 16Int: 20 ...###....###....# ....  SH: 0Dex: 10 .................##.....  XL:  6 Next: 37% Place: Dungeon:4 ...###..........@*g.#  Noise: ---------  Time: 1964.2 (0.0) ................R#..#  p) GhL= +4 dagger ...†...##........# ##  Cast: Magic Dart .................# .....#....#.......# ##...####..#.....## R   Xuxzi the knight  ##.## ######..## g   goblin (ally target)  ### #### _Found a shimmering altar of Xom.  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (ally target, 74% to hit)HhB##........ #...... # CTPittman the Conjurer ###...... ....#..# # Draconian of Hepliaklqana **.... #........ .....#.... # Health: 43/43 ======================== ...##...............##  Magic: 6/10==============---------- ...# .............### _  AC: 7HhLStr: 9 ..## #....# ###..# #..  EV: 16Int: 20 ...###....###....# ....  SH: 0Dex: 10 .................##.....  XL:  6 Next: 37% Place: Dungeon:4 ...###..........@.g.#  Noise: ---------  Time: 1964.2 (0.0) ................R#..#  p) +4 dagger ...†...##........# ##  Cast: Magic Dart .................# .....#....#.......# ##...####..#.....## R   Xuxzi the knight  ##.## ######..## g   goblin (ally target)  ### ####Casting: Searing Ray (safe; 2% risk of failuHh5re)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (ally target, 74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.   ....#..#  .....#.... .......##   _    #.. .## .... ...... .......@***# ... †...##... ## ....#...#.....##  ##.## ######..##  ### ### Hh'.).onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (ally target, 74% to hit)  You focus your ray upon the goblin. The searing ray hits the goblin.  You kill the goblin!Hh)==5.2 (1Magic DartRay Hh2A_Hh8f _(Press . to maintain the ray.)IhO. #...... #....... .....#..# #. . .....#.... ###........## .# .....### _.## #....# ###..# #..###....###....# ..##.###.).# IhTR#..# †...##.#### .....# #....#.......#...####..#.....## ##.## ######..## IhNZ%_Iha9--6Ihi9_Ihto< _You stop channelling your searing ray.Ih Z. #...... #. #...... .....#..# #. .....#.... .##. .##.......## .## ....### _. ## #....# ###..# ###...####....###....# ......###......####.Ih .# R#..# †...##..#### .....##....#.......# ...####..#.....## .## ######..## ### ####Ih Z_R.Ih A--7Ih| :_Ih M _You see here a +0 club.Ih7  #...... #. ...... .....#..# .. #. .....#.... #.##. ##.## ..#. # .### ._. #....# ###..#####...# ###....###....##......# ##......# ###.R)@# #..# †...##........#### .....##....#.......#####..#.....## .## #### Ih4 Ih Q_.RIh| -8 _Ihd 8_IhZ Jhd.# .. ###. #...... # .. ...... .....#.... #.##.. ##..## ..#.............### ._...  ###..##### ###....###....# ........##@.....# ###.R.##...# ........#..# ## †...##........####............#....#....... ..####..#.....## .## ######..## ######Jh(%]_9Jhc,JhP1Jh #....# .. ####. #...... ## #. .....#..# ..# #. .....#.... ##.##. #Jh2W.## ..#.#  .### ._.  #....# ###..#####...# ....###....##......# ##.@....# .R.##...# #..# .## ...##..#### #....##....#.......# ####..#. 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#......### #...#mh*^R._mhq1&1mh7:_mh=mhJ .#..##.### †...#.......######### ..###..#...###...#.##..##..#.. ..# #..#............###.## #.##......#<>......# ..###.#...#....### #.......###..##.@.....## ###...# ##.##..R.....### ## #..## #### ##...## ###.....## #.......##...# #<## ..##...#.#.......###mhP _....# ##.#.###...#.## ###mhW mh\ &2mh3c 8_mhh nh #...^......#..##.### †...#.......######### ..###..#...###...#.##..##..#. ..# #..#.........###.## #.##......#<>......# ..###.#...#....## #.......###..##.......## ###...# ##.##..R.....### ## #..## ####nhy ##...## ###.....## #.......##...# #<## ..##...#.#.......###_....# ##.#.nheR._nh3&3nhF$:_nhD)nh.6#..#.## #...^...............#.....##.### †...#.......######### ..#.###...#.##..##..#.....# #..#............###.## #.##......#<@......# ..###.#...#..........###.......###..##.R.....## ###...# ##.### ## #..## ###nh)4T# ##...## ###.....## #.......##...# #<## ..##...#.#.......###nh9<R.nh,A&4nhtHnhfNc _There is a stone staircase leading down here.phm6ph< Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 36% 3b - Fulminant PrismConjuration/Alchemy41% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 41% 4  d - Permafrost Eruption Ice/Earth100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exituh > Fulminant Prism uh Conjures a shining prism of an unstable soft gold alloy. This is useless as legal tender, however, as it will unfortunately violently explode with arcane force after a short duration. If destroyed prematurely, its blast will be much weaker. Level: 4Schools: Conjuration/AlchemyFail: 41%  Power: 7% Damage: 3d6 (max 3d40)  Range: 4  Noise: Extremely loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 23 irresistible damage.h0 Spells (Memorise)TypeFailure Levela - Summon Ice BeastIce/Summoning36% 3  b - Fulminant PrismConjuration/Alchemy 41% 4  c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  d - Permafrost Eruption Ice/Earth100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithW Iskenderun's Mystic Blast Detonates a crackling sphere of destructive energy. The explosion will hit all nearby monsters with physical force, knocking them back if damage is done. Spellpower increases damage and knockback distance. Level: 4Schools: Conjuration/TranslocationFail: 41%  Power: 14% Damage: 2d5 (+2d2 / collision) (max 2d19 (+2d11 / collision))  Range: 2  Noise: Loud Miscasting this spell causes magic contamination and also either anchors you in place or deals up to 23 irresistible damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.h"a Spells (Memorise)TypeFailure Levela - Summon Ice BeastIce/Summoning36% 3  b - Fulminant PrismConjuration/Alchemy 41% 4 h c - Iskenderun's Mystic Blast Conjuration/Translocation 41% 4  d - Permafrost Eruption Ice/Earth100% 6 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exithXh*h{,..##..#.##...........CTPittman the Conjurer ..#...^..............#Draconian of Hepliaklqana **.... hb...#..#.........##.###Health: 43/43 ======================== ..†...#.......#########Magic: 10/10 ======================== ..#..###..#...###...#.##AC: 7Str: 9 ..##..##..#............#EV: 16Int: 20 ..# #..#...............#SH: 0Dex: 10 .## #.##.....###.......#XL:  6 Next: 37% Place: Dungeon:4 .## #.##......#<@......#Noise: ---------  Time: 2124.2 (0.0) ..###.#...#.....R....###p) +4 dagger #.......###..##.......##Cast: Magic Dart #####...# ##.##........### ## #..## ####.........4m.## .# ##...## #...........#R   Xuxzi the knight .###.....## #...........# .....##...# ##.......#<## ..##...#.## #.......### _Found a scroll labelled WAYTTI ZO ZAE. _Found 5 gold pieces. _t - 4 scrolls labelled WAYTTI ZO ZAE (gained 1) _You now have 118 gold pieces (gained 5). _You swap places. _There is a stone staircase leading down here.hǧP  Okay, then.hYhwh. _h@jJhqhd|25.2 (1 _h3h#  You climb downwards.  You hear the hiss of flowing sand.hQ/  --more--h| ... ..  .... .##  ....####..#  ..........  .........##  . ........##  ....#......# 5 ......R@..#  ...#....###  ##.###  ... ... .....  ..## .. hhh\ -6.0 (1.8hh  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.hP .# ... .##.####..#.#..##hc#....##.#......#.@R..#.#....###. ##.### ... .... ...... ..####  ..hh%,70hm+h1& _You swap places.h  ....# ....... .##....####..##....# #.........####..........###.....#......#.R..#.#....###.. ##.###. .... .....h ........ ..####.# .. ##h4 DR<hA &8h' h ho ......# ........ .###......####..# #...........# #.........## ##..........###.....#......##.R<..#.#....###.. ##.###hw ... ....... ........ ........## ..####.##  .. ##h 2R.ha &9h h& h.## ...# .## #......####..# #...........# #.........## ##..........## ##.....#......# #h,.R.<..#.#....####......##.####...................#..........####..####.##... ##h82R.h '30hHh h .## .. ..# .## #......####..# #....# #.........##h  ##..........## ##.....#......# #....@.R..<..#.#....####......##.### #...........#......#......#.####..####.##  ... ##hm2R.h1&1h#h,)h  .......## .. ........# .## #......####..# #.# #..##h! ##..........## ##.....#......# #...@.R...<..#.#....###.##......##.### #..... #.....#....#.####..####.##.. ...# ##hx2R.h&2hD%h+hU .......## .. ........# .## #......####..# #.# #.## ##....## ##.....#......# #..@.R....<..#.#....###.##......##.### #..... #....# ...#.####..####.##... ...# ##h]hc2R.hk&3hkqhwh  .......## .. ........# .## #......####..# #..# #.## ##.##h  ##.....#......# #.@.R.....<..##.#....###.##......##.###. #.... #...# ..# ...####..####.## ... ...# ##h# 2R.h- &4h3 hB9 hl\.......## ...# .## ####.. #......... ####.####.....#.......#..##..R......<..# #......@...#....##...###.### . .....  #....#.....####..####.##... ...# ###.. h;h~&5h-h .## .. ........# .## #......####..# #..# #.## ##.### ##.....#......#.#..##..R......<..# #.#....###.##......##.###.. #. #..# .h˜..# ...####..####.## #... ...# ## #... ..#hPQ.Rh&6hЮh.h{\  .## .. ........# .##. #......####..#.. #...#.. #.##.. ##.## #. ##.....#......#.#..##.<..#hYb ^ #....@.R...#....###.##......##.###.. #.. #...# .....# ...####..####.## #... ...# ## #... ..#hh 2R.ho &7hlu hI{ h< 7 .## ...... ........# .##... #......####..#... #....# ... #..## ... ##.### #.# ##.....#......#.#..##.<..# #...@.R....#....###.##......##.###.. #.... #.....##.. .......### ...####..####.## #... ...# ## #... ..#h hp 2R.h &8h< h .## .. ...... .# .## ...... #......####..# ...... #.....# .... #.........## ... ##...###. #.####.....#......#.#..##h.<..# #..@.R.....#....###.##......##.###.# #.... #........#?#... ...........# ####...####..####.## #... ...# ## #... ..#h2R.h &9h{ _Found a scroll labelled ESEOSU LIUNO.h( .## .. ........# .##. ....... #......####..#........# #.#... ....+ #h .##... ...+ ##....##.. #.####.....#.......#..##.<..# #.@.R......#....###.##......##.###.###.... #...........#.?#..................## ####...####..####.## #... ...# ## #... ..#h2R.hf'40hRhh ........# .##......... ####.........# #...............+ ## ....#.h .##...#.####.....#...........#..##.........<..###..R.......#....##.......@##......##.### ###...........  #......#?#............# ####...####..####.# #... ...# ##  ..##h h( &1h/ h6 h ## ..  ......... .#........ #......####......# #....... # .......+ ##..........###...#.####.....#........#..##.........<......##.@R.......#....###.##......##.######..... ...... #.......?#..................# ####...####..####.##...# ##... ..###hѵhӽ&2hhhY...## ..  ......... .#......... #......####........# #..........+ # .......+ ##..........#.##...#.####.....#........#@.##.........<..h?....##..R.....###........##......##.###.......###.......... #.......?#..................# ####...####..####.##...# ##... ..#hh&3h hh?w{..^.###... ..## .. ..... .#......... #......####........# #..........+ #........+ ##..........###...#@####.....#......h|@..#..##.........<..##..R.......#....###......##......##.###.......###......... #.....?#..................# ####...####..####.##...# ##ht<R.h&4hh<#... ...##^.###... .## .. .. .#. #......##### #.. #.......@+ ##..........#.##...#.####.....#............#R.##.........<......##..........#....###........##......##.###.......###..... ....... #.......?#..................# ####...####..####.##hVh<R.h&5h$h h X###'.j#h '..####j   gnoll sergeant (polearm, asleep)  You open the large door.  A gnoll sergeant comes into view. It is wielding a +0 spear.h .Rj.jlly target)====6Magic Darth F _The gnoll sergeant shouts!h+  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/   CTPittman the Conjurer #... ...##  Draconian of Hepliaklqana **.... ..^.###... Health: 43/43 ======================== ................## ..  Magic: 8/10===================----- .................# .## AC: 7Str: 9 ......... #......####..# EV: 16Int: 20 h\4 ........####...........# SH: 0Dex: 10 ........'..##.........## XL:  6 Next: 37% Place: Dungeon:5 .......@Rj.##..........# Noise: ====-----  Time: 2146.0 (0.0) .##...#.####.....#...... p) +4 dagger ......#..##.........<..# Cast: Magic Dart ....##..........#....### ........##......##.###  .......###...........  R   Xuxzi the knight ....... #............#  j   gnoll sergeant (polearm, ally target) .?#..................#  # ####...####..####.## Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: h; -Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (ally target, 87% to hit)hEoCTPittman the Conjurer#... ...##Draconian of Hepliaklqana **......^.###...Health: 43/43 ========================................## .. Magic: 8/10===================-----.................# .## AC: 7Str: 9......... #......####..# EV: 16Int: 20........####...........# SH: 0Dex: 10........'..##.........## XL:  6 Next: 37% Place: Dungeon:5.......@Rj.##..........# Noise: ====-----  Time: 2146.0 (0.0).##...#.####.....#...... p) +4 dagger......#..##.........<..#u9m Cast: Magic Dart....##..........#....###........##......##.###.......###...........R   Xuxzi the knight....... #............#j   gnoll sergeant (polearm, ally target).?#..................## ####...####..####.##Aim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (ally target, 87% to hit)  You miscast Searing Ray.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  Xuxzi hits the gnoll sergeant with a +0 flail.==--7.0 (1Contam hS{h!  a +0 kite shield (ally target, 87% to hit)  You miscast Searing Ray.are very lightly contaminated with residual magic.  Nothing appears to happen.  Xuxzi hits the gnoll sergeant with a +0 flail. _The gnoll sergeant hits Xuxzispear!hZ ] ...# #... ...####^.###..... .......## .. .. .#. #......########..'.#.......Rj.##..........###...#.####.....#......hz` P..#..##.........<...##.........###......##......##.###......###... ....... #......?#..................he N  The gnoll sergeant blocks Xuxzi's attack.hk m32---------8hq b _The gnoll sergeant hits you from afar with a +0 spear!hS\#.. ...# #... ...#### ..^.###..... .........## .. ....# .## .. #......####..# .####.# ..@..##.## .Rj.##.#.##...#.####.....#......#......#..##.<..# ....##...........##......##.### .......###. h :..... h"Y-9h+( _The gnoll sergeant hits you but does no damage. _There is a large open door here.hs #.. ...# #... ...#### h ..^.###..... .........## .. .........# .## ... #......####..# .####.# ..'@.##.## .Rj.##.## .##...#.####.....#......# ......#..##.<..# ....##..........##......##.### .......###. ....... h x  The gnoll sergeant blocks Xuxzi's attack.h {21-------------=50hD h B _The gnoll sergeant hits you with a +0 spear!hl  Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h}=!  CTPittman the Conjurer #.. ...# Draconian of Hepliaklqana **.... hC#... ...####  Health: 21/43 ===========------------- ..^.###..... Magic: 6/10==============---------- ................## ..  AC: 7Str: 9 .................# .##  EV: 16Int: 20 ......... #......####..#  SH: 0Dex: 10 ........####...........#  XL:  6 Next: 37% Place: Dungeon:5 ........'@.##.........##  Noise: ==-------  Time: 2150.0 (0.0) ........Rj.##..........##  p) +4 dagger .##...#.####.....#......#  Cast: Magic Dart ......#..##.........<..#  Contam  ....##Ia37m..........#....###  ........##......##.###  R   Xuxzi the knight .......###...........  j   gnoll sergeant (polearm, ally target) ....... #............#  .?#..................# Casting: Searing Ray (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, ally target, 87% to hit)hZECTPittman the Conjurer#.. ...#Draconian of Hepliaklqana **....#... ...####Health: 21/43 ===========-------------..^.###.....Magic: 6/10h_==============----------................## ..AC: 7Str: 9.................# .##EV: 16Int: 20......... #......####..#SH: 0Dex: 10........####...........#XL:  6 Next: 37% Place: Dungeon:5........'@.##.........##Noise: ==-------  Time: 2150.0 (0.0)........R*.##..........## p) +4 dagger.##...#.####.....#......# Cast: Magic Dart......#..##.........<..#Contam ....##..........#....###........##......##.###R   Xuxzi the knight.......###.....hndN......j   gnoll sergeant (polearm, ally target)....... #............#.?#..................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, ally target, 87% to hit)  You focus your ray upon the gnoll sergeant.h jAim: a gnoll sergeant, wielding a +0 spear, wearing a +0 scale mail and wearinga +0 kite shield (moderately wounded, ally target, 87% to hit)  You focus your ray upon the gnoll sergeant.  The searing ray misses the gnoll sergeant.  (Press . to maintain the ray.)  The gnoll sergeant blocks Xuxzi's attack.hah1.0 (1Ray hhjE _The gnoll sergeant hits you but does no damage.h6 *The searing ray hits the gnoll sergeant.hg jThe gnoll sergeant is heavily wounded.h2=5--2+ hj _The gnoll sergeant misses you.h *The searing ray hits the gnoll sergeant.h] jThe gnoll sergeant is heavily wounded.The gnoll sergeant blocks Xuxzi's attack.hd4-----3++ hnku _The gnoll sergeant completely misses you.h*7 * The searing ray hits the gnoll sergeant!h=jj completely misses you.!  The gnoll sergeant is almost dead.  You finish channelling your searing ray.  Xuxzi barely misses the gnoll sergeant.gnoll sergeant hits you with a +0 spear.hT16----3-----4ha _Your magical contamination has completely faded away.hq   You barely miss the gnoll sergeant.The gnoll sergeant is almost dead.4==-5h h [ _The gnoll sergeant barely misses you.h  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.The gnoll sergeant blocks Xuxzi's attack.h g7=----6h h ? _Xuxzi blocks the gnoll sergeant's attack.hhThe gnoll sergeant blocks Xuxzi's attack. _Xuxzi blocks the gnoll sergeant's attack.  You hit the gnoll sergeant.  You tail-slap the gnoll sergeant, but do no damage.The gnoll sergeant is almost dead.  hits the gnoll sergeant with a +0 flail.h#D)h*===627Magic Darthh4 N _The gnoll sergeant dies!h>#.. ...#..###..^.###..... ..............## .....# .##... ####...####..........'..###.R.####...#.####.....#......hs.....#..##.........<..# ..##..........#....##......###.###..#..... ... #.#?#......# ####...####..####.#hD-8h\hk _Items here: ) [[ †.hh4{Equip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  p - a +4 dagger (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club  m - a +0 club  u - a +1 morningstar of holy wrath Armour (go to first with [)  n - a +0 cloak (worn) Jewellery (go to first with "=)  r - a ring of resist corrosion (worn)  v - a +5 ring of evasion (worn) Floor Items ([,] to select) Hand Weaponsa +0 spear Armoura +0 kite shield[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h~ hL h #.. ...#CTPittman the Conjurer#... ...####Draconian of Hepliaklqana **......^.###.....Health: 17/43 =========---------------................## ..Magic: 4/10h[ =========---------------.................# .##AC: 7Str: 9......... #......####..#EV: 16Int: 20........####...........#SH: 0Dex: 10........'..##.........##XL:  6 Next: 62% Place: Dungeon:5........R@.##..........## Noise: ---------  Time: 2158.0 (0.0).##...#.####.....#......# p) +4 dagger......#..##.........<..#Cast: Magic Dart....##..........#....###........##......##.###.......###...........R   Xuxzi the knight....... #............#.?#..................## ####...####..####.##You hit the gnoll sergeant.  You tail-slap the gnoll serh ugeant, but do no damage.The gnoll sergeant is almost dead.Xuxzi hits the gnoll sergeant with a +0 flail. _The gnoll sergeant dies! _Items here: ) [[ †.  Okay, then.hn h h^ . _h)ha/Pick up what? 26/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 spear Armour (select all with [)b - a +0 kite shield  c - a +0 scale mail Carrion a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ŹhIR#.. ...#CTPittman the Conjurer#... ...####Draconian of Hepliaklqana **......^.###.....Health: 17/43 =========---------------................## ..Magic: 4/10=========---------------.................# .##AC: 7Str: 9......... #......####..#EV: 16Int: 20........####...........#SH: 0Dex: 10........'..##.........##XL:  6 Next: 62% Place: Dungeon:5........R@.##..........## Noise: ---------  Time: 2158.0 (0.0).##...#.####.....#......# p) +4 Źh6`dagger......#..##.........<..#Cast: Magic Dart....##..........#....###........##......##.###.......###...........R   Xuxzi the knight....... #............#.?#..................## ####...####..####.##The gnoll sergeant is almost dead.Xuxzi hits the gnoll sergeant with a +0 flail. _The gnoll sergeant dies! _Items here: ) [[ †. _Okay, then.Okay, then. _Źh& .  #... ...####^.###..... ..## .. ..... .#.. #......####.####...'## .......R).##..........#Źh4 ##...#.####.....#......#....#..##.........<....##........###...##.###...###...... #.?#..................Źh: g18=9.0 (1 _ŹhhB ŹhI ƹh!8 #.. ...# #... ...#### ..^.###..... .........## .. .........# .## ... #......####..# .####.# ƹh6g..@..##.## .R).##.## .##...#.####.....#......# ......#..##.<..# ....##...#....### ........##......##.### .......###. ....... #.#  .?#.#ƹhƹh 60  Xuxzi hits the gnoll sergeant with a +0 flail. _The gnoll sergeant dies!Items here: ) [[ †. __Okay, then. _There is a large open door here.ƹh4MQ #.. ...# #... ...#### ..^.###..... .........## .. ....# .## .. #......####..#ƹhST .####.# .@'..##.## .R).##. .##...#.####.....#...... ......#..##.<..# ....##....#....### ........##......##.### .......###. ....... #.#  .?#.#ƹh[Y8 ƹhUd-1 _ƹhmƹhrƹh : 7 #... ...##... ...####.#..^.###.............## ..........# ..##......####...####..'..##..R).##.#.##...#.####.....# ......#..##.<...##..........#....#........##......##.####.......###......... #.....#  .?#.#ƹhC :R'ƹhQ &2ƹhw[ ƹh1a ƹh  #... ...# ##... ...####..#..^.###......## .......# ..##......####.####.R'..##..').##.#.##...#.####.....# ......#..##.<ƹh  .....##..........#.... #........##......##.### #.......###.... ........##.....#  .?#.#ƹh\ DR.ƹh 9=5===3ƹhoƹh ǹhZ" #... ...#. ##... ...####..#..^.###...## .......# .##......#####.#####.R.'..##ǹhaH.').##.#.##...#.####.....#........#..##.<. .....##..........#.... #........##......##. #.......###.. ........##.... .?#.ǹhkg2R.ǹh/r&4ǹhyǹhǹh \d.  #... ...#  ##... ...#####..^.### #... ..##......####...####.ǹhbm#R..'..........').##.......#.##...#.####.....#...........#..##.........<.......##..........#..... #..##......##.####..........##ǹh_mǹhv&5ǹh-}ǹhU #. . . #... ...#  ##... ...#####..^.### #... ..##......####...####.#R..'..........').##.....#.##...#.####.....#..........#..##.........<......##..........#.....##..##......##.####R.ǹhHc <6ǹhy ǹh |$... . .# #... ...# . ##... ...#####..^.### #... ......##......####R...####.#.'..#.........').##.....#.##...#.####.....#...........#..##.........<.......##..........#.##.##ǹh2! ǹh'' <R.ǹh=2 z20====7ǹh9 ǹh@ + _Found 15 gold pieces.ȹhAT.##$... . .# #... ...# . ##... ...#####..^.### #ȹh(....... .R....##......####.####.#.'..#.........').##......#.##...#.####.....#............#..##.........<......##........ȹhZ<R.ȹh&8ȹhcȹhȹh&S #.###..>.. #$....... #....... #....∩. .# #...=....# . ##.... ...####..#..^.###...##.R.#.##.......#.#### #..'..##.').##.#.##...#.####.....#......#..##. .##.#  Found an encrusted marble ring.9ȹhn _Found a sand-covered staircase and a stone staircase leading down.ȹhW  #....#.###..>...$........#.......#..∩...# #...=....#  . ##........####...#..^@###....... .#ȹh BR...... ..##......###..####. #.'...........').##.....#.##...#.####.....#...#..##......ȹh <R.ȹh U1=70ȹh ȹh ɹh  ..... #....#.###..>...$..........#..∩.. #...=....#  . ##..@.....####...#..^.### R......#.....#...##......###..####. #.'..............').##.....#.##...#.####.....#ɹh <R.ɹhX W6==1ɹhP ɹh ʹh #. ..... #. #....##.###..>.#$........# #.........# #....∩...# #...=....# . ##...@....####. ...#..^R###. .............## ...............##......#.#..........####.#..........'..##.......').##....#.##...#.####.....#.ʹhʹh &2ʹhʹhʹh  #...##. ..... #....##.###..>....$..........#ʹh ..∩.. #...@....#  . ##........####..#..^R###....... ........#...#..##......####.####. #..........').##.....ʹh ʹh <R.ʹhb &3ʹh ʹh ʹha a2=4.0 (2ʹh ʹh , _A - a ring of wizardryϹh6Equip which item?  - - Unarmed Hand Weapons (go to first with ))  p - a +4 dagger (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club  m - a +0 club  u - a +1 morningstar of holy wrath Armour (go to first with [)  n - a +0 cloak (worn) Jewellery (go to first with "=)  r - a ring of resist corrosion (worn)  v - a +5 ring of evasion (worn)A - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip йh D йhlJ йhQ /CTPittman the Conjurer#...##Draconian of Hepliaklqana **....#. .....#Health: 22/43 ============------------#. #....##Magic: 6/10йhX ==============----------#.###..>....AC: 7Str: 9#$........#EV: 16Int: 20#.........#SH: 0Dex: 10#....∩...#XL:  6 Next: 62% Place: Dungeon:5#...@....#Noise: ---------  Time: 2174.0 (0.0). ##...R....####.p) +4 dagger...#..^.###.......Cast: Magic Dart....................##.....................#.............##......#### R  [йh_ 37m Xuxzi the knight.#..........####.........#..........'..##....................').##........ _Okay, then. _There is a large open door here. _Found 15 gold pieces.  Found an encrusted marble ring. _Found a sand-covered staircase and a stone staircase leading down. _A - a ring of wizardry  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or r - a ring of resist corrosion; > or v - a +5 ring of evasionֹhJN  You remove your ring of resist corrosion.ֹh+5.0 (1ֹhֹhf3 _A - a ring of wizardry (worn)׹hS1 ...#  #...#. ..... #....##.###..>....$..........#.@∩.. #........#  . ##...R....####..#..^.###....#... ..##......####.####. #.׹hX׹h^<R.׹hSf&6׹hl׹h_ro _You hear the slow hiss of an avalanche of sand.عhn...# #...## #. .....# #. ##....##.###..>.#$........# #.........# عhs#....@...# #...R....# . ##........####. ...#..^.###...................## .......# ........##......####..#..........####.#.'..##.عhzعhc&7عh/عh ] _There is a sand-covered staircase here.ܹh ܹh ܹh ܹh7 ܹh I38 _ܹh ܹh& ܹh<   ##+##  #...#  #.∩.#  #.R.# an Ossuary #.@.#  #...#  #.....#  #M#Z#M# #######ܹh  MM 2 mummies (wandering) Z   scorpion zombie (dormant)  The world spins around you as you enter the gateway.ܹh Z#MM1 wandering)Zܹh =7 (1.7Magic Dartܹh ܹh _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh8 Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2 c - HailstormConjuration/Ice4%3 Select a spell to cast[!]/[I] toggle spell headershrh hp hwz CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 23/43 ============------------Magic: 6/10==============----------##+##AC: 7Str: 9#...#EV: 16Int: 20#.∩.#SH: 0Dex: 10#.R.#XL:  6 Next: 62% Place: an Ossuary#.@.#Noise: ---------  Time: 2178.7 (0.0)#...#p) +4 dagger#.....#Cast: Magic Dart#M#Z#M########R   Xuxzi the knightMM 2 mummies (1 wandering)Z   scorpion zombie  The world spins around you as you enter the gateway.  9d_You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 23/43 ============------------Magic: 6/10==============----------##+##AC: 7Str: 9#...#EV: 16Int: 20#.∩.#SH: 0Dex: 10#.R.#XL:  6 Next: 62% Place: an Ossuary#.@.#Noise: ---------  Time: 2178.7 (0.0)#...#p) +4 dagger#.....#Cast: Magic Dart#M#Zh #M########R   Xuxzi the knightMM 2 mummies (1 wandering)Z   scorpion zombie  The world spins around you as you enter the gateway. _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  CTPittman the Conjurer  Draconian of Hepliaklqana **....  Health: 23/43 ============------------  Magic: 3/10=======----------------- ##+## AC: 7Str: 9 #***# EV: 16Int: 20 #***# SH: 0Dex: 10 #.Қ 2mR.# XL:  6 Next: 62% Place: an Ossuary #.@.# Noise: ---------  Time: 2178.7 (0.0) #...# p) +4 dagger #*****#  Cast: Magic Dart #M#Z#M#  #######   R   Xuxzi the knight  MM 2 mummies (1 wandering)  Z   scorpion zombieFound a gate leading back out of this place. _There is an empty arch of ancient stone here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 4% risk of fh% eailure)  Press: ? - help, Dir - look around, f - activatehTu  @ _There is an empty arch of ancient stone here.Searing Ray (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateYou can't see that place.h!:  h9%S  #hl>##h#9#*hID*.hMq .RLook: Xuxzi the knight, wielding a +0 flail and wearing a +0 kite shield  (friendly, 75% to hit)hSj R@hG;@.hC ;.*h *ZLook: a scorpion zombie (90% to hit)h}CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 23/43 ============------------Magic: 3/10=======-----------------##+##AC: 7Str: 9#÷÷÷#EV: 16Int: 20#÷÷÷#SH: 0Dex: 10#.R.#XL:  6 Next: 62% Place: an Ossuary#.@.#hfNoise: ---------  Time: 2178.7 (0.0)#...#p) +4 dagger#÷÷÷÷÷#Cast: Magic Dart#M#Z#M########R   Xuxzi the knightMM 2 mummiesZ   scorpion zombie  A cannonade of hail descends around you!  The hail pelts the scorpion zombie. The scorpion zombie partially resists.  The scorpion zombie is lightly damaged.  The hail pelts the mummy. The mummy partially resists.  The mummy is moderately damaged.The hail pelts the mummy! The mummy partially resists.hDhh<....∩..R..Z..M#.(1 ally target)4====9.7 (1h  The hail pelts the scorpion zombie. The scorpion zombie partially resists.scorpion zombie is lightly damaged.hail pelts the mummy. The mummy partially resists.  The mummy is moderately damaged.  The hail pelts the mummy! The mummy partially resists. _The mummy is heavily damaged.hE G  Casting: Hailstorm (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hg [  CTPittman the Conjurer  Draconian of Hepliaklqana **....  Health: 23/43 ============------------  Magic: 1/10==----------------------hw  ##+## AC: 7Str: 9 #***# EV: 16Int: 20 #***# SH: 0Dex: 10 #...# XL:  6 Next: 62% Place: an Ossuary #R@.# Noise: ==-------  Time: 2179.7 (0.0) #...# p) +4 dagger #**Z**#  Cast: Magic Dart #M#*#M#  #######   R   Xuxzi the knight  MM 2 mummies (1 ally target)  $ Q33mZ   scorpion zombieThe hail pelts the mummy! The mummy partially resists. _The mummy is heavily damaged.Casting: Hailstorm (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Hailstorm (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateh*ICTPittman the ConjurerDraconian of Hepliaklqana **....Health: 23/43 ============------------Magic: 1/10==----------------------##+##AC: 7Str: 9#÷÷÷#EV: 16Int: 20#÷÷÷#SH: 0Dex: 10#...#XL:  6 Next: 62% Place: an Ossuaryh90#R@.#Noise: ==-------  Time: 2179.7 (0.0)#...#p) +4 dagger#÷÷Z÷÷#Cast: Magic Dart#M#÷#M########R   Xuxzi the knightMM 2 mummies (1 ally target)Z   scorpion zombie  A cannonade of hail descends around you!  The hail pelts the scorpion zombie. The scorpion zombie partially resists.  The scorpion zombie is moderately damaged.The hail pelts the mummy! The mummy partially resists.  The mummy is almost destroyed.The hail pelts the mummy. The mummy partially resists.hD hJ BhN ....∩..RZ.M.M..#.#.80.7 (1htT hX   The hail pelts the scorpion zombie. The scorpion zombie partially resists.  The scorpion zombie is moderately damaged.  The hail pelts the mummy! The mummy partially resists.  The mummy is almost destroyed.  The hail pelts the mummy. The mummy partially resists. _The mummy is severely damaged.h\ G  Casting: Hailstorm (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ho4hhle _You don't have enough magic to cast this spell.h,  You hit the scorpion zombie.  The scorpion zombie is moderately damaged.hf4d4=-1hW:h:@ _Xuxzi hits the mummy with a +0 flail. The scorpion zombie barely misses you.h0A  You hit the scorpion zombie.h  The scorpion zombie is moderately damaged.The mummy closely misses Xuxzi. Xuxzi hits the mummy with a +0 flail.h_M...   mummy(ally target)he17-2.6 (0.9hh-M _The mummy is destroyed!h|  You barely miss the scorpion zombie.The scorpion zombie is moderately damaged.h^2-3.5hI _The scorpion zombie hits you.h##+#.∩.∩. #RZM# #.....#.#.#.#######h,h ZM..The mummy attacks as it pursues you! The mummy barely misses you.4.5 (1.0hh9 E _Xuxzi hits the scorpion zombie with a +0 flail.hZm  You barely miss the mummy.The mummy is almost destroyed.hr y3-5.4 (0.9h=x _The scorpion zombie misses you. The mummy misses you.h7  You hit the mummy.h1 .Z   scorpion zombie (ally target)  You destroy the mummy!Xuxzi hits the scorpion zombie with a +0 flail.h 726.3 _The scorpion zombie barely misses you.hh,m _Your Short Blades skill increases to level 1!hz G  Casting: Hailstorm (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.huk Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b - Searing RayConjuration1% 2  c + HailstormConjuration/Ice 4% 3 Select a spell to cast[!]/[I] toggle spell headersh4 ho: h@ CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 23/43 ============------------Magic: 1/11==----------------------AC: 7Str: 9##+##hF EV: 16Int: 20#...#SH: 0Dex: 10#.∩.#XL:  6 Next: 72% Place: an Ossuary#.@.#Noise: =--------  Time: 2186.3 (0.0)#.Z.#p) +4 dagger#R..#Cast: Magic Dart#.....##.#.#.########R   Xuxzi the knightZ   scorpion zombie (ally target)  You destroy the mummy!Xuxzi hits the scorpion zombie with a +0 flail. _The scorpion zombie barely misses you. _Your Short Blades skill increases to level 1!Casting: Hailstorm (dangerous; 4% risk of failure)  Confirm with . or Enter, or prhK ess ? or * to list all spells.CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 23/43 ============------------Magic: 1/11==----------------------AC: 7Str: 9##+##EV: 16Int: 20#...#SH: 0Dex: 10#.∩.#XL:  6 Next: 72% Place: an Ossuary#.@.#Noise: =--------  Time: 2186.3 (0.0)#.Z.#p) +4 dagger#R..#Cast: Magic Dart#.....##.#.#.########R   Xuxzi the knightZR m7m   scorpion zombie (ally target)  You destroy the mummy!Xuxzi hits the scorpion zombie with a +0 flail. _The scorpion zombie barely misses you. _Your Short Blades skill increases to level 1!Casting: Hailstorm (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hf c  CTPittman the Conjurer  Draconian of Hepliaklqana **....  Health: 23/43 ============------------  Magic: 0/11------------------------  AC: 7Str: 9 ##+## EV: 16Int: 20 #...# SH: 0Dex: 10 h`m #.∩.# XL:  6 Next: 72% Place: an Ossuary #.@.# Noise: =--------  Time: 2186.3 (0.0) #.Z.# p) +4 dagger #R..# Cast: Magic Dart #.....#  #.#.#.#  #######  R   Xuxzi the knight  Z   scorpion zombie (ally target) _Your Short Blades skill increases to level 1!Casting: Hailstorm (dangerous; 4% risk of hu failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (severely damaged, ally target, 100% to hit)hl=CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 23/43 ============------------Magic: 0/11------------------------AC: 7Str: 9##+##EV: 16Int: 20#...#SH: 0Dex: 10#.∩.#XL:  6 Next: 72% Place: an Ossuary#.@.#hrJNoise: =--------  Time: 2186.3 (0.0)#.Z.#p) +4 dagger#R..#Cast: Magic Dart#.....##.#.#.########R   Xuxzi the knightZ   scorpion zombie (ally target)  Casting: Hailstorm (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (severely damaged, ally target, 100% to hit)  The magic dart hits the scorpion zombie.h_& Aiming: Magic Dart (safe; 1%  Press: ? - help, Shift-Dir - straight line: a scorpion zombie (severely damaged, ally target, 100% to hit)  The magic dart hits the scorpion zombie.  The scorpion zombie is severely damaged.scorpion zombie hits you.h18--=7.3 (1Magic Darth[ _Xuxzi hits the scorpion zombie with a +0 flail!hOA  You hit the scorpion zombie.hU2∩ h]c1==7-8hbh"hV _You destroy the scorpion zombie!h Ih 9--h 20===h9 hǭ 1=2==h Bhϸ hs 2===h 3=hF 3==h 4=h |==hU h 5=hp 4==h~ 6=h ==h@ 7==h h 5==8=h# h f==h 9=h .30=6===h h$ 31====h* h/ 2=h 5 7==h: w3=h? ==hzE 4=hJ 8==hP nhU 5=hDZ ==h_ 6==hg %9==7=hl XhAq ==h3v w8=hz h Bhe 9=10/11==h h, x40=hՐ ==h0 Xh 1=h V --Rh] j. _You start resting.h< 1270.3 (82.0)h d1===-1.3 (83hW hq % _Magic restored.hu  ##+## #...# #.∩.# #@..# #.R.# #...# #.....# #.#.#.# #######hդ h 12.3 (1.0)h hk##+##...∩.R.#.....#hq#.#.#######hw<3h}h(##+##...∩.R.#.....##.#.###### h .j2=4h 3h8h? ##+## #...# #.∩.# #...# #.R.# #.@.# #.....# #.#.#.# #######hBF hK D===5hQ ho+##+## #...# #.∩.# #...# #.R.# #..@# #.....# #.#.#.# #######hvh{<6hhm S#+#.h}r ∩.R #...# ....#.#.#.#######h$ 3==7h -#+#.∩.R #...# ....#ho .#.#.########h <8hA h@#+#.∩.h:R #...##.....#.#.########hPdR∩9hhK>#+#.∩..R∩ #...##.....#.#.#######h{QNR.hGV=80hj[hs ##+## #.@.# #.∩R# #...# hX #.∩.#  #...# #.....# #.#.#.# #######hX=1hXhhC z#...##...###...##.....#...#...hJ 'h9O hT &2h)Z > _You open the door.hZ...Z #...# ##...##.....#...#...##@##..∩R.∩ #...# ...Z   scorpion zombie (dormant)#.#.#.#Z   gnoll zombie (dormant)#######h,hQ.ZR.Zt, ally target)h83Magic Darth _A gnoll zombie and a scorpion zombie come into view. _There is an open door here.hf#...#Z....Z #...# ##...###.....##.@.##'##..R#∩.∩ #...# ....#.#.hk.Z..ZR.Zh-4 _hq%hD#...#.....#Z..#..Z##...###.....#hJ #...# R##@##...#.∩.#.∩.#.....##.######h8P.Z..ZR.hU<5h [i _You swap places. _There is an open door here. h f#...# h O...... #Z..# ##.Z.###.....#R#.@.##'##...#∩.∩ #...# ....#.#. h .Z.RZ. h_ -6 _ h  h  hW Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h__   CTPittman the Conjurer hfd  #...# Draconian of Hepliaklqana **.... ..... Health: 43/43 ======================== #...# Magic: 10/11 =====================--- #...# AC: 7Str: 9 ##Z..##  EV: 16Int: 20 #.RZ..#  SH: 0Dex: 10 #.*.# XL:  6 Next: 77% Place: an Ossuary #.@.# Noise: ---------  Time:[4 hui 0m 2286.3 (0.0) ##'## p) +4 dagger #...# Cast: Magic Dart #.∩.# #...# #.∩.# R   Xuxzi the knight #...# Z   scorpion zombie #.....#  Z   gnoll zombie (ally target) #.#.#.# _There is an open door here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (100% to hit) hSCTPittman the Conjurer#...#Draconian of Hepliaklqana **.........Health: 43/43 ========================#...#Magic: 10/11 =====================---#...# htYAC: 7Str: 9##Z..##EV: 16Int: 20#.RZ..#SH: 0Dex: 10#.*.#XL:  6 Next: 77% Place: an Ossuary#.@.#Noise: ---------  Time: 2286.3 (0.0)##'##p) +4 dagger#...#Cast: Magic Dart#.∩.##...##.∩.#R   Xuxzi the knight#...#Z   scorpion zombie#.....#Z   gnoll zombie (ally target)#.#.#.#Casting: Magic Dart [3 h_7m(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (100% to hit)  The magic dart hits the scorpion zombie. honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion zombie (100% to hit)  The magic dart hits the scorpion zombie.scorpion zombie is lightly damaged. hj.Z  h3=7.3 (1 h heB _Xuxzi hits the gnoll zombie with a +0 flail!h=  hyCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h* h/ * Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - HailstormConjuration/Ice4%3 Select a spell to cast[!]/[I] toggle spell headershUXh;_hEfCTPittman the Conjurer#...#Draconian of Hepliaklqana **.........hslHealth: 43/43 ========================#...#Magic: 10/11 =====================---#...#AC: 7Str: 9##Z..##EV: 16Int: 20#.R...#SH: 0Dex: 10#.Z.#XL:  6 Next: 77% Place: an Ossuary#.@.#Noise: =--------  Time: 2287.3 (0.0)##'##p) +4 dagger#...#Cast: Magic Dart#.∩.##...##.∩.#R   Xuxzi the knight#...h+r[39;49m#Z   scorpion zombie#.....#Z   gnoll zombie (ally target)#.#.#.#Aim: a scorpion zombie (100% to hit)  The magic dart hits the scorpion zombie.  The scorpion zombie is lightly damaged. _Xuxzi hits the gnoll zombie with a +0 flail!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CTPittman the Conjurer#...#Draconian of Hepliaklqana **.........Health: 43/43 ========================#...#Magic: 10/11 =====================---#...#AC: 7Str: 9##Z..##EV: 16Int: 20#.R...#SH: 0Dex: 10#.Z.#XL:  6 Next: hwx[40m77% Place: an Ossuary#.@.#Noise: =--------  Time: 2287.3 (0.0)##'##p) +4 dagger#...#Cast: Magic Dart#.∩.##...##.∩.#R   Xuxzi the knight#...#Z   scorpion zombie#.....#Z   gnoll zombie (ally target)#.#.#.#Aim: a scorpion zombie (100% to hit)  The magic dart hits the scorpion zombie.  The scorpion zombie is lightly damaged. _Xuxzi hits the gnoll zombie with a +0 flail!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hNJ  CTPittman the Conjurer h##...# Draconian of Hepliaklqana **.... ..... Health: 43/43 ======================== #...# Magic: 8/11=================------- #...# AC: 7Str: 9 ##Z..##  EV: 16Int: 20 #.R...#  SH: 0Dex: 10 #.Z.# XL:  6 Next: 77% Place: an Ossuary #.@.# Noise: =--------  Time: 2287.3 (0.0) ##'## p) +4 dagger #.h..# Cast: Magic Dart #.∩.# #...# #.∩.# R   Xuxzi the knight #...# Z   scorpion zombie #.....#  Z   gnoll zombie (ally target) #.#.#.# _Xuxzi hits the gnoll zombie with a +0 flail!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (lightly damaged, 93% to hit)h =CTPittman the Conjurer#...#Draconian of Hepliaklqana **.........Health: 43/43 ========================#...#Magic: 8/11=================-------#.*.#AC: 7Str: 9##Z*.##hs EV: 16Int: 20#.R*..#SH: 0Dex: 10#.*.#XL:  6 Next: 77% Place: an Ossuary#.@.#Noise: =--------  Time: 2287.3 (0.0)##'##p) +4 dagger#...#Cast: Magic Dart#.∩.##...##.∩.#R   Xuxzi the knight#...#Z   scorpion zombie#.....#Z   gnoll zombie (ally target)#.#.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scoh_ rpion zombie (lightly damaged, 93% to hit)  You focus your ray upon the scorpion zombie.  The searing ray hits the scorpion zombie!h84 !Press: ? - help, Shift-Dir - straight line: a scorpion zombie (lightly damaged, 93% to hit)  You focus your ray upon the scorpion zombie.  The searing ray hits the scorpion zombie!  h9 The scorpion zombie is heavily damaged.  (Press . to maintain the ray.)h?  The scorpion zombie hits you but does no damage.  Xuxzi hits the gnoll zombie with a +0 flail.hD *.hVL ...Z8=8.3 (1Ray hQ hV T _The gnoll zombie is destroyed!h **** The searing ray hits the scorpion zombie!hN ...Z(ally target)  The scorpion zombie is severely damaged.hT7--9+ hYs _The scorpion zombie closely misses you.hA] ****hGY The searing ray hits the scorpion zombie.h  The scorpion zombie is almost destroyed.The scorpion zombie misses you.Xuxzi hits the scorpion zombie with a +0 flail!h_....hw 6----8490Magic Darth ++ _The scorpion zombie is destroyed!h~ _Your Dodging skill increases to level 3!h[#...#..... #...# #...##.R...#...##'###...##.∩.#.hb∩ #...#...hgO--1hmhds< _You stop channelling your searing ray.hBy##...##..... #...# #...##.R@..###...##...##'##.#.∩.##...#∩ #...#h_GhLA--2hRhh) Z...Z #...# ##...##..... #...# ##.@.##.R...##...##...##'##.∩Z   jackal zombie (dormant)#...#hDN EZ   kobold zombie (dormant)∩.ZR.Zally target)3Magic Dart _A kobold zombie and a jackal zombie come into view.h3|#...#Z....Z #...# ##...###.....#h9V #.@.# ##R..##.....##...##...##'##.∩.h@.Z..ZR.ZhFW7==4h+Kha#...#.....Z.. #..Z# #...#h, #.....#. #R..# ##...###.....###...##...##'##.∩h&.Z..ZR.hB-&5h2h2  You hit the jackal zombie.  The jackal zombie is severely damaged.Xuxzi hits the jackal zombie with a +0 flail!h .Z.kobold=6h k _The jackal zombie is destroyed!hm #+###...##..... #...# h #.Z.##..@..###R..## #...# #...##.....###...##...##'##.h= D-7hW h}7  You hit the kobold zombie.  The kobold zombie is moderately damaged.h> R. (ally target)hUD y2-===8hI G _The kobold zombie hits you.h2.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hE /  CTPittman the Conjurer ##+## Draconian of Hepliaklqana **.... #...#h  Health: 42/43 =======================- ##...##  Magic: 5/11==========-------------- ..... AC: 7Str: 9 #...# EV: 16Int: 20 #...# SH: 0Dex: 10 ##.Z.##  XL:  6 Next: 84% Place: an Ossuary #.R@..#  Noise: =--------  Time: 2298.3 (0.0) ##...##  p) +4 dagger #...# Cast: [h 40mMagic Dart ##...##  #.....#  ##...##  R   Xuxzi the knight #...# Z   kobold zombie (ally target) ##'## #...# _The kobold zombie hits you.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (moderately damaged, ally target, 87% to hit)h}  CTPittman the Conjurer ##+## Draconian of Hepliaklqana **.... #...# Health: 42/43 =======================- ##...##  Magic: 5/11==========--------------h ..... AC: 7Str: 9 #...# EV: 16Int: 20 #...# SH: 0Dex: 10 ##.Z.##  XL:  6 Next: 84% Place: an Ossuary #.R@..#  Noise: =--------  Time: 2298.3 (0.0) ##...##  p) +4 dagger #...# Cast: Magic Dart ##...##  #.....#  ##...##  R  h[37m Xuxzi the knight #...# Z   kobold zombie (ally target) ##'## #...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold zombie (moderately damaged, ally target, 87% to hit)  You focus your ray upon the kobold zombie.  The searing ray hits the kobold zombie! ##+## #...# ##...##  ..*.. #.*.# #.*.# ##.*.##      #...#   ##...##  #...# ##'## #...#h~4X....Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold zombie (moderately damaged, ally target, 87% to hit)  You focus your ray upon the kobold zombie.  The searing ray hits the kobold zombie!  You destroy the kobold zombie!hj==9.3 (1Magic DartRay hKBhKHf _(Press . to maintain the ray.)h #+# #...# ##...##..... #...# ##.@.##.R...##...## #...# #...##.....###...##...#'#h h 3=--300 _You stop channelling your searing ray.h##+# #...# ##...###.....# #.@.# ##...##.R...h(y##...## #...#.....##...##...h-R.--1h2h3_2#+# #...# #...##.....# #...# hSh^##.R.###.....###...## #...# #...#.....##...##R.hhn&2h6thWh%#+# #...# #...##..@..###...## #.R.# #...##.....###...## #...#.....h5NR.hgn6===3h% h I r#+# #...# hiN ##.@.##.....##.R.## #...##.....###...## #...#hV R.=4h2[ hG #+# #.@.# ##...##..R..##...## #...#.....##...## #...#hv h tR.5hh######^^.##^∩^+^^.'hh&6h _You open the door. _Found a gate leading back out of this place.hZ ###^.##^∩^+^^.##@## #...# ##.R.###.....###...## #...# #...#.....##...##h` NR.hh a===7 _h,m Q _There is an open door here.hh}Really walk into that net trap? Y - Yes  N - No h^  hd .CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 43/43 ========================Magic: 6/11 h^k =============-----------#####AC: 7Str: 9#^^.#EV: 16Int: 20#^∩^+SH: 0Dex: 10#^^.#XL:  6 Next: 84% Place: an Ossuary##@##Noise: ---------  Time: 2307.3 (0.0)#.R.#p) +4 dagger##...##Cast: Magic Dart#.....###...###...#R   Xuxzi the knight##...###.....###...## _(Press . to maintain the ray.) _You stop channelling your searing ray. _You open the door. _Found a gate leading back out of this place. _The h>q re is an open door here.  Okay, then. _$h$hReally walk into that net trap? Y - Yes  N - No%h%hR5CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 43/43 ========================Magic: 6/11=============-----------AC: 7Str: 9#####EV: 16Int: 20#^^.#SH: 0Dex: 10#^∩^+%hڪXL:  6 Next: 84% Place: an Ossuary#^@.#Noise: ---------  Time: 2307.3 (0.0)##'##p) +4 dagger#.R.#Cast: Magic Dart##...###.....###...##R   Xuxzi the knight#...###...###.....# _(Press . to maintain the ray.) _You stop channelling your searing ray. _You open the door. _Found a gate leading back out of this place. _There is an open door here. _Okay, then.%hMjR.%hs 8 8.3 (1Held %h#%h _You become entangled in the net!  There is a net trap here. _You see here a throwing net.&hQ&h':R'&h%9&hſO _You tear a large gash into the net.'h 'h@GR.'h&10'h I _You struggle against the net.(hfp(hwI∩R(hh}k7==16 1(h(hn7 _You shred the net and break free!)h0)h7Really walk into that net trap? Y - Yes  N - No*hi*hCTPittman the ConjurerDraconian of Hepliaklqana **....Health: 43/43 ========================Magic: 7/11===============---------AC: 7Str: 9#####EV: 16Int: 20#^^.#SH: 0Dex: 10#^∩^+XL:  6 Next: 84% Place: an Ossuary#@^R#Noise: ---------  Time: 2311.3 (0.0)##'##p) +4 dagger#...#Cast: Magic Dart##...##*h#.....###...##R   Xuxzi the knight#...###...###.....# _You become entangled in the net!  There is a net trap here. _You see here a throwing net. _You tear a large gash into the net. _You struggle against the net. _You shred the net and break free!*hzQR.*hPs 8 2.3 (1Held *hP _You tear a large gash into the net. _You struggle against the net. _You shred the net and break free!become entangled in the net!  There is a net trap here. _You see here a throwing net.+h +h> %3+h I _You struggle against the net.,h,h;4,h 9 _You tear a large gash into the net.,h,h%5,hI _You struggle against the net.,hDC ,hLI P16 6,hN 5 _You rip the net and break free!,hʁ ,h& Really walk into that net trap? Y - Yes  N - No.hק.hCTPittman the ConjurerDraconian of Hepliaklqana **....Health: 43/43 ========================Magic: 7/11===============---------AC: 7Str: 9#####EV: 16Int: 20#^^.#SH: 0.hdDex: 10#^R^+XL:  6 Next: 84% Place: an Ossuary#^@.#Noise: ---------  Time: 2316.3 (0.0)##'##p) +4 dagger#...#Cast: Magic Dart##...###.....###...##R   Xuxzi the knight#...###...###.....#There is a net trap here. _You see here a throwing net. _You struggle against the net. _You tear a large gash into the net. _You struggle against the net. _You rip the net and break free!.hxi∩R.hs 8 7.3 (1Held .h'.h] _You become entangled in the net!  There is a net trap here. _You see here a throwing net..ht .h R.8.hr 9 _You tear a large gash into the net./h{}/hPI∩R/h<V8==9/hI _You struggle against the net./h/h6R.16 20/hZK _You rip the net and break free!/hR?e##### #^^.# #^R^+ #^^@# ##'## #...# ##...###.....###...## #...###...## /hE/hK<1/hQ0h0hReally walk into that net trap? Y - Yes  N - No1hL1hCTPittman the ConjurerDraconian of Hepliaklqana **....Health: 43/43 ========================Magic: 8/11=================-------AC: 7Str: 9EV: 16Int: 20#####SH: 0Dex: 10#^^.#XL:  6 Next: 84% Place: an Ossuary#^R@+1hNoise: ---------  Time: 2321.3 (0.0)#^^.#p) +4 dagger##'##Cast: Magic Dart#...###...###.....#R   Xuxzi the knight##...###...###...## _You become entangled in the net!  There is a net trap here. _You see here a throwing net. _You tear a large gash into the net. _You struggle against the net. _You rip the net and break free!1haR∩2.3 (11h _You avoid being caught in a net. _There is a net trap here.1h2 ##Z###......'............#Z####Z   jackal zombie (dormant)Z   gnoll zombie (dormant)1hA9 M  You open the door.1hI? ..#.ZRZt, ally target)1hbE 83Magic Dart1hJ  _A jackal zombie and a gnoll zombie come into view.2h"# #######.###Z#^^.#.Z.#^∩R@.#^^.#.##'####Z###Z###...###.....# ##...## #...# Z 2 gnoll zombies (dormant, 1 ally targ…)##...## Z   elf zombie (dormant)2h  You swap places.  A gnoll zombie and an elf zombie come into view.Xuxzi drops a net on you.2h,2hq.^@ZRZ.Z 8 4Held 2h2hE _You become entangled in the net!  There is an open door here. _You see here a throwing net.2hnB  You struggle against the net.2h#2hG; .ZZ.Z1 dormant, 1 ally taThe jackal zombie bites you but does no damage.=52h2hZ _The jackal zombie barely misses you.3hZi,3hqZ.Z.3hv%63h} _You struggle against the net. The jackal zombie barely misses you.3h3h 16 7 _You shred the net and break free! The jackal zombie misses you.4hU ?  You hit the jackal zombie.4h[   The jackal zombie is heavily damaged.4h)b sZ.Z.Z. Zally target)9==8.2 (0.94h!h 4h%n Z _The jackal zombie barely misses you.5h}?  You hit the jackal zombie.5hʄB5hH.Z.Z 2 gnoll zombies (1 ally target)   elf zombie5h M==59.15hj _You destroy the jackal zombie!9hHP  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hU<CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 43/43 ========================Magic: 7/11===============---------AC: 7Str: 9#EV: 16>hBInt: 20#######.###.SH: 0Dex: 10#^^.#.......XL:  6 Next: 85% Place: an Ossuary#^∩^@****...Noise: =--------  Time: 2329.1 (0.0)#^^R#.......p) +4 dagger##'####.###.Cast: Magic Dart#...# ###...###.....#R   Xuxzi the knight##...##ZZ 2 gnoll zombies (1 ally target)#...#Z   elf zombie##...##You focus your ray upon the gnoll zombie.  The searing ray hits the gnoll zombie.  The gnoll zombie is moderately damaged.The searing r>hImay hits the elf zombie!  The elf zombie is lightly damaged.  The searing ray hits the gnoll zombie!>h^aThe gnoll zombie is moderately damaged.elf zombie!  The elf zombie is lightly damaged.gnoll zombie!  The gnoll zombie is heavily damaged.(Press . to maintain the ray.)>h>hvZZZ..=30.1 (1Ray >hY _The gnoll zombie hits you but does no damage.?h  The searing ray hits the gnoll zombie!  The gnoll zombie is severely damaged.The searing ray hits the gnoll zombie!?h ****   gnoll zombie (?h] WZ...?hc 6--61+ ?h4k i _You destroy the gnoll zombie!@h,K  The searing ray hits the gnoll zombie!@h****  elf zombie@h ....(ally target)You destroy the gnoll zombie!@h5-----2++ @hޡ@h A _The elf zombie hits you but does no damage.@hB ## #######.###.##^^.#Z.#^∩^'#^^R#.##'####.###.##...# ## ##...###.....# @hyH X##...## @hN R.-3@hV  _You stop channelling your searing ray. The elf zombie closely misses you.AhP  You hit the elf zombie.  The elf zombie is moderately damaged.Ah @-4Ah _Xuxzi closely misses the elf zombie. The elf zombie completely misses you.Ah`  You hit the elf zombie.  The elf zombie is moderately damaged.AhFf -5.0 (0.9Ahal n _The elf zombie closely misses you.BhV  You hit the elf zombie.  The elf zombie is moderately damaged.Bh`6====9BhUV _Xuxzi hits the elf zombie with a +0 flail!Bh  You closely miss the elf zombie.The elf zombie is heavily damaged.The elf zombie barely misses you.Bhޛ (6.8BhĢ V _Xuxzi hits the elf zombie with a +0 flail!Dh?  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh  CTPittman the Conjurer  Draconian of Hepliaklqana **....  Health: 43/43 ========================  Magic: 4/11========----------------  AC: 7Str: 9 ##  EV: 16Int: 20 #######.###.#  SH: 0Dex: 10 #^^.#Z.......  XL:  6 Next: 86% Place: an Ossuary #^∩^R@.......  Noise: ==-------  Time: 2336.8 (0.0) #^^.#........  p) +4 daggerhvH ##'####.###.#  Cast: Magic Dart #...# ##  ##...## #.....# R   Xuxzi the knight ##...## Z   elf zombie (ally target) #...# ##...## _Xuxzi hits the elf zombie with a +0 flail!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elf zombie (severely damaged, ally target, 77% to hit)Dh+ CTPittman the ConjurerDraconian of Hepliaklqana **....Health: 43/43 ========================Magic: 4/11========----------------AC: 7Str: 9##EV: 16Int: 20#######.###.#Dhn SH: 0Dex: 10#^^.#*.......XL:  6 Next: 86% Place: an Ossuary#^∩^R@.......Noise: ==-------  Time: 2336.8 (0.0)#^^.#........p) +4 dagger##'####.###.#Cast: Magic Dart#...# ####...###.....#R   Xuxzi the knight##...##Z   elf zombie (ally target)#...###...##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an elf zombie (severely damaged, ally target, 77% to hit)  You focus your ray Dh 9upon the elf zombie. The searing ray hits the elf zombie!Dhe ,ZAim  Press: ? - help, Shift-Dir - straight line: an elf zombie (severely damaged, ally target, 77% to hit)  You focus your ray upon the elf zombie. The searing ray hits the elf zombie!  The elf zombie is almost destroyed.  (Press . to maintain the ray.)Dhj h7.8 (1Ray Dh!p $ Dh2u 3_The elf zombie hits you but does no damage.Fh *The searing ray hits the elf zombie!Fh~  The elf zombie is almost destroyed.Xuxzi hits the elf zombie with a +0 flail!FhM.Fh"FhCTPittman the ConjurerDraconian of Hepliaklqana **....Health: 43/43 ========================Magic: 3/11======------------------AC: 7Str: 9##EV: 16Int: 20#######.###.#SH: 0Dex: 10#^^.#........XL:  6 Next: 100% Place: an Ossuary#^∩^R@.......Noise: ==-------  Time: 2338.8 (1.0)#^^.#........p) +4 dagger##'####.###.#Cast: Magic Dart#...# ##Ray+ ##...###.....#R  him Xuxzi the knight##...###...###...##(Press . to maintain the ray.) _The elf zombie hits you but does no damage.  The searing ray hits the elf zombie!  The elf zombie is almost destroyed.Xuxzi hits the elf zombie with a +0 flail! _The elf zombie is destroyed!  The searing ray hits the elf zombie!  The elf zombie is almost destroyed.  Xuxzi hits the elf zombie with a +0 flail! _The elf zombie is destroyed!Your Stealth skill increases to level 3!You have reached level 7!Fh/  --more--Ghb 7 0%  Your scales start taking on a pale cyan-grey colour.GhG /  --more--Ih Ih-CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 47/47 ========================Magic: 3/12======------------------AC: 7Str: 9##EV: 16Int: 20#######.###.#SH: 0Dex: 10#^^.#........XL:  7 Next:  0% Place: an Ossuary#^∩^R@.......Noise: ==-------  Time: 2338.8 (1.0)#^^.#........p) +4 dagger##'####.###.#Cast: Magic Dart#...# ##Ray+ Breath+ ##...###.....#R Ihv  Xuxzi the knight##...###...###...## _The elf zombie is destroyed!Your Stealth skill increases to level 3!You have reached level 7!Your scales start taking on a pale cyan-grey colour.You learn Fire Magic quicker. You learn Air Magic quicker.You learn Evocations quicker.Ih9Magic Dart  You have reached level 7!scales start taking on a pale cyan-grey colour.learn Fire Magic quicker. You learn Air Magic quicker. learn Evocations quicker.can breathe blasts of scalding, opaque steam.  You are now immune to the effects of steam.Ih0r _Xuxzi remembers more of her old skill.Th ## ########.###.#^^.#........∩^R#^^.###'####.###.##...# ## ##...## .....#...#Th, #...###...##.....Th9P--9ThN< _You stop channelling your searing ray.ThVs## # #######.###.##^^.#.#^∩^R.#^^.#.##'####.###.##...# ## ##...## ##...## Tha'RThtA--40ThUh ## # ######.###.##^.##^∩^'.#^^.#R........##'####.###.## #...# ###...#.....##...## #...##...#UhUhN;1Uh Vhp} ## # #######.###.## #^^.#. #^∩^'Vhd. #^^.#R. ##'####.###.## #...# ## ##...## #.....#  ##...##  #...#  ##...##VhVhz%2VhVhz ## # #######.###.###^^.#∩^'.Vh^^.#R........#'####.###.## #...# ## ##...#.....##...## #...#VhNR.Vh\4==3VhWhB## # #######.###.## #^^.#. #^∩^'R. #^^.#. ##'####.###.## #..##...## #.....###Wh1H/...## WhN;4Wh1TWhZ k### # #######.###.##^^.#.#^∩^'R.#^^.#.Wh B##'####.###.##...# ###...## Wh qR.5Wh! Wh ### # #######.###.###Z#^^.#.R.#^∩^'.#^^.#.##'####.###.###Z#...# ### ##Wh w##...## #.....# Z   adder zombie (dormant)##...## Z   scorpion zombie (dormant) Wh6^.Rt, ally target)Wh:6Magic DartWh Whu _A scorpion zombie and an adder zombie come into view.Xh*### # #######.###.###Z##^^.#..R.#^∩^'.#^^.#.Xh/##'####.###.###Z##...# ### ## ###...## #.....# ##...## Xh6Xh=..R@....ZZXhCB==7Xh{H[h### #########.###.###.#^^.#...R.....Z..∩^'....@.....^.#[h #'####.###.###Z#...# ### ## ###...##.....#...# #...# ##...##[h.R...Z.8[h[h<^ ### ## #######.###.###.##^^.#....R...Z.#^∩^'.#^^.#.##'####.###.###Z##...# ### ## # #.....# ##...## #...# [hc .R...Z9[hh ]h_`  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]hL  CTPittman the Conjurer  Pale Draconian of Hepliaklqana **....  Health: 47/47 ========================  Magic: 2/12====--------------------]hh  AC: 7Str: 9 ### ## EV: 16Int: 20 #######.###.###.##  SH: 0Dex: 10 #^^.#.....R.......  XL:  7 Next:  0% Place: an Ossuary #^∩^'.....@*Z.....  Noise: ---------  Time: 2349.8 (0.0) #^^.#.............  p) +4 dagger ##'####.###.###Z##  Cast: Magic Dart #...# ### ## #  Breath+  ##...## #.....# R   Xuxzi the knight[]h34m ##...## Z   adder zombie (dormant) #...# Z   scorpion zombie (ally target) ##...## _A scorpion zombie and an adder zombie come into view.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (ally target, 93% to hit)]h. 7CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 47/47 ========================Magic: 2/12====--------------------AC: 7Str: 9### ##EV: 16]h3 Int: 20#######.###.###.##SH: 0Dex: 10#^^.#.....R.......XL:  7 Next:  0% Place: an Ossuary#^∩^'.....@****...Noise: ---------  Time: 2349.8 (0.0)#^^.#.............p) +4 dagger##'####.###.###Z##Cast: Magic Dart#...# ### ## #Breath+ ##...###.....#R   Xuxzi the knight##...##Z   adder zombie (dormant)#...#Z   scorpion zombie (ally target)##...##Confirm with . or Enter, or press ? or * to list all spells.[19]hW9 `;2HAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (ally target, 93% to hit)  You focus your ray upon the scorpion zombie.  The searing ray hits the scorpion zombie.]h Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  ]h. Aim: a scorpion zombie (ally target, 93% to hit)  You focus your ray upon the scorpion zombie.  The searing ray hitscorpion zombie is lightly damaged.]h  .RZ..Z.Z(Press . to maintain the ray.)==50.8 (1Ray Breath+ ]h ]h) @ _Xuxzi blocks the scorpion zombie's attack.^h  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^hE 5  CTPittman the Conjurer  Pale Draconian of Hepliaklqana **....  Health: 47/47 ========================  Magic: 0/12------------------------ ^h  AC: 7Str: 9 ### ## EV: 16Int: 20 #######.###.###.##  SH: 0Dex: 10 #^^.#.............  XL:  7 Next:  0% Place: an Ossuary #^∩^'.....@RZ.....  Noise: ==-------  Time: 2350.8 (0.0) #^^.#.........Z...  p) +4 dagger ##'####.###.###.##  Cast: Magic Dart #...# ### ## #  Ray Breath+  ##...## #.....# R   Xuxzi the knight[40^h m ##...## Z   adder zombie #...# Z   scorpion zombie (ally target) ##...## _Xuxzi blocks the scorpion zombie's attack.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (lightly damaged, ally target, 93% to hit)_h<=CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 47/47 ========================Magic: 0/12_hg------------------------AC: 7Str: 9### ##EV: 16Int: 20#######.###.###.##SH: 0Dex: 10#^^.#.............XL:  7 Next:  0% Place: an Ossuary#^∩^'.....@****...Noise: ==-------  Time: 2350.8 (0.0)#^^.#.........Z...p) +4 dagger##'####.###.###.##Cast: Magic Dart#...# ### ## #Ray Breath+ ##...###.....#R   Xuxzi the knight##...##Z_h   adder zombie#...#Z   scorpion zombie (ally target)##...##Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (lightly damaged, ally target, 93% to hit)  You focus your ray upon the scorpion zombie.  Xuxzi avoids your attack.  The searing ray hits the scorpion zombie!_hVPress: ? - help, Shift-Dir - straight line  Aim: a scorpion zombie (lightly damaged, ally target, 93% to hit)  You focus your ray upon the scorpion zombie.  Xuxzi avoids your attack.  The searing ray hits the scorpion zombie!  The scorpion zombie is heavily damaged._h\ RZ..Z._hb (Press . to maintain the ray.)  Xuxzi closely misses the scorpion zombie.1==1.8 (1_hhV _Xuxzi blocks the scorpion zombie's attack.`hn}### ## ########.###.###.##^^.#.............`h;∩^'RZ^.#..Z#'####.###.###.##...# ### ## # ##...## .....#...# #...# ##...##.....`hu.ZZ.`h P--2`hߑ< _You stop channelling your searing ray.ah  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch{uch{N--chse _You don't have enough magic to cast this spell.fhj fh5 Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations fh V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modeshhihihihCTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 47/47 ========================Magic: 1/12==----------------------### ## #AC: 7Str: 9#######.###.###.##EV: 16Int: 20#^^.#.............SH: 0Dex: 10#^∩^'......R......XL:  7 Next:  0% Place: an Ossuary#^^.#.....@ZZ.....Noise: ---------  Time: 2352.8 (0.0)##'####.###.###.##p) +4 dagger#...# ### ## ih,'[34m#Cast: Magic Dart##...##Breath+ #.....###...##R   Xuxzi the knight#...#Z   adder zombie##...##Z   scorpion zombie (ally target)#.....#Xuxzi closely misses the scorpion zombie. _Xuxzi blocks the scorpion zombie's attack. _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.ihSkh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lh  Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2  c - HailstormConjuration/Ice 4% 3 Select a spell to cast[!]/[I] toggle spell headersnh nh CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 47/47 ========================Magic: 1/12==----------------------### ## #AC: 7Str: 9#######.###.###.##EV: 16Int: 20#^^.#.............SH: 0Dex: 10#^∩^'......R......XL:  7 Next:  0% Place: an Ossuary#^^.#.....@ZZ.....Noise: ---------  Time: 2352.8 (0.0)##'####.###.###.##p) +4 dagger#...# ### ## nh ~[34m#Cast: Magic Dart##...##Breath+ #.....###...##R   Xuxzi the knight#...#Z   adder zombie##...##Z   scorpion zombie (ally target)#.....# _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nh CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 47/47 ========================Magic: 1/12==----------------------### ## #AC: 7Str: 9#######.###.###.##EV: 16Int: 20#^^.#.............SH: 0Dex: 10#^∩^'......R......XL:  7 Next:  0% Place: an Ossuary#^^.#.....@ZZ.....Noise: ---------  Time: 2352.8 (0.0)##'####.###.###.##p) +4 dagger#...# ### ## nhL z[34m#Cast: Magic Dart##...##Breath+ #.....###...##R   Xuxzi the knight#...#Z   adder zombie##...##Z   scorpion zombie (ally target)#.....# _You stop channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nh%   CTPittman the Conjurer  Pale Draconian of Hepliaklqana **....  Health: 47/47 ========================nh3+   Magic: 0/12------------------------ ### ## #  AC: 7Str: 9 #######.###.###.##  EV: 16Int: 20 #^^.#.............  SH: 0Dex: 10 #^∩^'......R......  XL:  7 Next:  0% Place: an Ossuary #^^.#.....@ZZ.....  Noise: ---------  Time: 2352.8 (0.0) ##'####.###.###.##  p) +4 dagger #...# ### ## # h0 !0m Cast: Magic Dart ##...## Breath+  #.....# ##...## R   Xuxzi the knight #...# Z   adder zombie ##...## Z   scorpion zombie (ally target) #.....# _You don't have enough magic to cast this spell.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (heavily damaged, ally target, 100% to hit)ohD #***Zoh:?#*oh$.*.Roh K.*ohtR.ZZAim: an adder zombie (100% to hit)oh2 ZZ scorpion zombie (heavily damaged, ally target, 100% to hit)phCTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 47/47 ========================Magic: 0/12------------------------### ## #AC: 7Str: 9#######.###.###.##EV: 16Int: 20#^^.#.............SH: 0Dex: 10#^∩^'......R......ph˯XL:  7 Next:  0% Place: an Ossuary#^^.#.....@ZZ.....Noise: ---------  Time: 2352.8 (0.0)##'####.###.###.##p) +4 dagger#...# ### ## #Cast: Magic Dart##...##Breath+ #.....###...##R   Xuxzi the knight#...#Z   adder zombie##...##Z   scorpion zombie (ally target)#.....#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (heavily damaged, ally target, 100% to hit)  The magic dart hits the scorpion zombie.phM.N  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion zombie (heavily damaged, ally target, 100% to hit)  The magic dart hits the scorpion zombie.  The scorpion zombie is severely damaged.ph6 .Z Xuxzi hits the scorpion zombie with a +0 flail!ph>==3.8 (1Magic DartphyC] _The scorpion zombie closely misses you.qhm _The scorpion zombie closely misses you.  You hit the scorpion zombie.  You tail-slap the scorpion zombie, but do no damage.almost destroyThe adder zombie bites you.  Xuxzi hits the scorpion zombie with a +0 flail!qht.(ally target)qhd4--3-4qhm _The scorpion zombie is destroyed!rht ### ### # #######.###.###.##^^.#.#rh -#^∩^'......R......+#^^.#.###'####.###Z###.##...# ### ### # ##...## ##...## #...# rh_ }3----5rh G _The adder zombie bites you.sh  You closely miss the adder zombie. Your tail-slap misses the adder zombie.shS.RshsB6.7 (0.9shZ _The adder zombie closely misses you.shi  You hit the adder zombie.  The adder zombie is moderately damaged.The adder zombie barely misses you.shp=7.6shv_ _Xuxzi completely misses the adder zombie.sh  You hit the adder zombie.  The adder zombie is heavily damaged.8.5shD sh Z _The adder zombie closely misses you.shr  You hit the adder zombie. You tail-slap the adder zombie.  The adder zombie is severely damaged.sh: 4=1==9.4Magic Dartsh  _Xuxzi misses the adder zombie. The adder zombie barely misses you.th>  You hit the adder zombie.thN.th|==60.3Magic Dartthi _You destroy the adder zombie!uh[ ### ### # ######.###.###.##^.##∩^'......+^^.#.....R.......#'####.###.###.###uhw #...# ### ### ##...#.....##...## #...##...#uhJ-1.3 (1.0uh&uhxVK ### ### # ######.###.###.##^.##∩^'......+^^.#.....R.......#'####.###.###.### #...# ### ### ##...#.....##...## #...#uh\uhbR.5=-2uhHivh^ ### ### # #.###.###.### #^^.#.# #^∩^'......R......+ #^^.#.# ##'####.###.###.### #...# ### ### ####...## vhi vho %3vhtv whPB### ### # #.###.###.### #^^.#.# #^∩^'......R......+ #^^.#.# ##'####.###.###.###  ##...## whIbR.whQ%4whWwh### ### ## #.###.###.### #^^.#.R.@...# #^∩^'.+ #^^.#.# ##'####.###.###.### #...# #  ##...## whwh e.R5wh{h{h.) Ability - do what?CostFailure  f - Steam Breath2/3 uses available1%  Invocations -X - Renounce ReligionNone0%  a - Recall Ancestor2 MP0% G - Ancestor IdentityInstant0% [?] toggle between ability selection and description.h hCTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 45/47 ======================--Magic: 1/12==----------------------AC: 7Str: 9EV: 16Int: 20### ### ##SH: 0Dex: 10#######.###.###.###XL:  7 Next:  3% Place: an Ossuary#^^.#........R@...#Noise: ---------  Time: 2365.3 (0.0)#^∩^'.............+p) +4 dagger#^^.#.............#Cast: Magic Dart##'####.###.###.###Breath+ #...# ##h0# ### ##  ##...##R   Xuxzi the knight#.....###...###...# _The adder zombie closely misses you.You hit the adder zombie. You tail-slap the adder zombie.  The adder zombie is severely damaged. _Xuxzi misses the adder zombie. The adder zombie barely misses you.You hit the adder zombie. _You destroy the adder zombie!  Okay, then.hhÝD _h k### ### #########.###.###.###^^.#........R....∩^'.@...+^.###'####.###.###.##...# ### ### ##  ##...##.....h4q#...# #...#  ##...##h/wu6=6.3 (1 _h}h i### ### #########.###.###.###^^.#........R....∩^'.....+^.###'####.###.###.##...# ### ### ##  ##...## .....#...# #...#  ##...##.....h h L.RhS R2==7h hW_`### ### ###  #.###.###.###  #^^.#.#  #^∩^'.R...+  #^^.#.#  he##'####.###.###.###  #...# ### ### ### ##...## ##...## h"n;8h th (W### ### ### #.###.###.### #^^.#.# #^∩^'.R...+ #^^.#.# ##'####.###.###.### #...# ### ### ### ...## ...## #...# h.h 4l.R9h 9h=ha### ### ### .###.###.### ^^.#.# ^∩^'.+ ^^.#.h^gR.@# '####.###.###.### ...# ### ### ### ...## # ...## ...# ...###hbm.R7==70hish  ### ### ### ######.###.###.##^.##∩^'.@+ ^^.#...........R. #'####.###.###.### ### ### ###h Z#.# #h X==1h5 h7 ###^^^#'^∩^#^..#+##h1? hE %2hGK  _You open the door. _Found a gate leading back out of this place.h09### ### ### .###.###.####### .#.h6#^^^# ∩^'.^∩^# .#.R.#^..# '####.###.###.####+## # ### ### ### ..### ..### ..##h<LR.hnBB3 _hHQ _There is an open door here.hbh Really walk into that net trap? Y - Yes  N - Noh9hL7CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 47/47 ========================Magic: 2/12====--------------------AC: 7Str: 9### ### ###hQSEV: 16Int: 20 ####.###.###.#######SH: 0Dex: 10 .#.............#^^^#XL:  7 Next:  3% Place: an Ossuary ^'............R'@∩^#Noise: ---------  Time: 2373.3 (0.0) .#.............#^..#p) +4 dagger ####.###.###.####+##Cast: Magic Dart .# ### ### ###Breath+ .## ..#R   Xuxzi the knight .## .# .##You hit the adder zombie. _You destroy the adder zombie! _Okay, then. _You open the door. _Found a gate leading back out of this place. _There is an open door here.hYw.R4.3 (1h_ _You avoid being caught in a net. _There is a net trap here.hhReally walk into that net trap? Y - Yes  N - Noh+ h> CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 47/47 ========================Magic: 2/12====--------------------### ### ###AC: 7hD >Str: 9 ####.###.###.#######EV: 16Int: 20 .#.............#^^^#SH: 0Dex: 10 ^'.............R^∩^#XL:  7 Next:  3% Place: an Ossuary .#.............#@..#Noise: ---------  Time: 2374.3 (0.0) ####.###.###.####+##p) +4 dagger .# ### ### ###Cast: Magic Dart .##Breath+ ..# .##R   Xuxzi the knight .# .## ..# _Okay, then. _You open the door. _Found a gate leading back out of this place. _There is an open door here. _You avoid being caught in a net. _There is a net trap here.hI hO 3== 8 5.3 (1Held Breath+ h:U  _You become entangled in the net!  There is a net trap here. _You see here a throwing net.hh%6hI _You struggle against the net.hehk;7hJr3 _You struggle against the net.h)ahg;16 8hlK _You rip the net and break free!h= y### ### ### .###.###.####### #.#^^^# '.hY R^∩^# #.#^@.# .###.###.####+## # ### ### ### ## # ## ####hv X==9h= h h '...#...#h&....Z##...###...#Z   scorpion zombie (dormant)#...#  You open the door.h,'Z   scorpion zombie (dormant)h 2Q80Magic Darth7b _A scorpion zombie comes into view.h# ### ### ### ###.###.###.#######.............#^^^ '.....'^∩ #.....#^..##.###.###.####@## # ### ### ### #...# #...# .....Z ###...##  #...# jackal zombie (dormant) ##Z   scorpion zombie (dormant) .Z...ZZ   kobold zombie (dormant) #h$ h|  A jackal zombie and a kobold zombie come into view.h RRR   Xuxzi the knightZZZZ 4 zombies (1 wandering, 2 dormant, …)ZZ1hT hh _An adder zombie comes into view. _There is an open door here.hU### ### ### ###.###.###.#######.............#^^^ '...R^∩ #.#^..# ###.###.###.####'# ### ### ### #.@.## .#....Z# ###...##  h_### .Z..ZZ ##...# hh'ZZ   adder zombie (wandering)Z.Z   jackal zombie (dormant)Z   scorpion zombie (dormant)Z   kobold zombie4==2 _hqh'### ### ### ###.###.###.#######.............#^^^ '.'^∩^# ##^..# ###.###.###.####'## ### ### ### #...# .#....Z# #h )#...#  #...# #Z .Z..Z. ##...# #h-Z.Z.Z3hhhD   ### ### ### ##.###.###.###### #.#^^^# ''^∩^#.............#^..# ###.###.###.####'# ### ### ### #.@. # #..Z# ......###...## .. ##.ZZ# .Z....# #...#hJ BhiP RZ..R   Xuxzi the knightZZZZZ 4 zombies (1 wandering, 1 dormant, …)=4hc v _The scorpion zombie completely misses you.hu  ### ### ### ##.###.###.###### #...#^^ '.R^∩^#.............#^..##.###.###.####@## #hN{T ### ### ### #... # #..Z# .#.....# ####...## Z ##...# .Z.Z..#hKB'Z.Z.Z   jackal zombie (dormant)Z   scorpion zombie.Z   kobold zombie-5hhkQ _There is an open door here.hp  You hit the scorpion zombie.  The scorpion zombie is lightly damaged.hϛhr?RZ.R   Xuxzi the knightZ   jackal zombie (dormant)scorpion zombie (ally target)Z   kobold zombie===6h+s _The scorpion zombie closely misses you.h  You barely miss the scorpion zombie. You tail-slap the scorpion zombie.  The scorpion zombie is lightly damaged.h 7'Z   jackal zombie (dormant)Z   scorpion zombiekobold zombieh B7.2 (0.9h U _The scorpion zombie misses you.h0A  You hit the scorpion zombie.h]7z  The scorpion zombie is moderately damaged.RZ.R   Xuxzi the knightZ   jackal zombie (dormant)  scorpion zombie (ally target)Z   kobold zombiehz='8.1h_Ds _The scorpion zombie closely misses you.h@  You hit the scorpion zombie.  The scorpion zombie is moderately damaged.h [Z.hS '9.0h v _The scorpion zombie completely misses you.h d  You hit the scorpion zombie. You tail-slap the scorpion zombie.h&h  'Z   jackal zombieZZ   scorpion zombie.  kobold zombie ## #...#  The scorpion zombie is heavily damaged.The scorpion zombie hits you but does no damage.5==9hhb[ _The kobold zombie closely misses you.h1\ F  You puncture the scorpion zombie!hb hh m RZR   Xuxzi the knight.  jackal zombie  scorpion zombie (ally target)Z   kobold zombieThe scorpion zombie is severely damaged.90.9 (1.0h n r _The scorpion zombie barely misses you.hm  You completely miss the scorpion zombie.h!hFR 'Z.Z   jackal zombie  scorpion zombie  kobold zombie ## #...#  The scorpion zombie is severely damaged.The kobold zombie hits you but does no damage.1h*\ _The scorpion zombie hits you but does no damage.h A  You hit the scorpion zombie.h h m RZ.R   Xuxzi the knight  jackal zombie  scorpion zombie (ally target)Z   kobold zombieThe scorpion zombie is almost destroyed.The kobold zombie barely misses you.h %2h \ _The scorpion zombie hits you but does no damage.h  You barely miss the scorpion zombie.  The scorpion zombie is almost destroyed.The scorpion zombie hits you.'Z.Z   jackal zombie  scorpion zombie  kobold zombie3---==3hh D _The kobold zombie hits you but does no damage.hw  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h h W Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - HailstormConjuration/Ice 4% 3 Select a spell to cast[!]/[I] toggle spell headershhNhxCTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 43/47 =====================---### ### ###Magic: 5/12==========-------------- ###.###.###[0;10;1m.#######AC: 7Str: 9 #.............#^^^#EV: 16Int: 20 hX'.............'^∩^#SH: 0Dex: 10 #.............#^..#XL:  7 Next:  3% Place: an Ossuary ###.###.###.####@##Noise: =--------  Time: 2393.9 (0.0) # ### ### ### #ZZZ#p) +4 dagger ###...#Cast: Magic Dart .##.....#Breath+ ####...## ##...#Z   jackal zombie ###...#Z   scorpion zombie .#.....Z   kobold zombie ###...#You barely miss the scorpion zombie.The scorpionh- zombie is almost destroyed.The scorpion zombie hits you. _The kobold zombie hits you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 43/47 =====================---### ### ###Magic: 5/12==========-------------- ###.###.###.#######AC: 7Str: 9 #.............#^^^#EV: 16Int: 20 '.............'^∩^#SH: 0Dex: 10 #.............#^..#XL:  7 Next:  3% Place: an Ossuary ###.###.###.####@##Noise: =--------  Time: 2393.9 (0.0) #hL^ ### ### ### #ZZZ#p) +4 dagger ###...#Cast: Magic Dart .##.....#Breath+ ####...## ##...#Z   jackal zombie ###...#Z   scorpion zombie .#.....Z   kobold zombie ###...#You barely miss the scorpion zombie.The scorpion zombie is almost destroyed.The scorpion zombie hits you. _The kobold zombie hits you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh3h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hh Spells (Memorise)TypeFailure Level  a - Summon Ice BeastIce/Summoning 16% 3b - Fulminant PrismConjuration/Alchemy17% 4  c - Iskenderun's Mystic BlastConjuration/Translocation 17% 4  d - Permafrost EruptionIce/Earth99% 6 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exith h1 h CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 43/47 =====================---### ### ###Magic: 5/12==========-------------- ###.###.###.#######AC: 7Str: 9 #.............#^^^#EV: 16Int: 20 '.............'^∩^#SH: 0Dex: 10 #.............#^..#XL:  7 Next:  3% Place: an Ossuary ###.###.###.####@##Noise: =--------  Time: 2393.9 (0.0) # ### ### ### #ZZZ#p) +4 dagger ###...#Cast: Magic Darth/ M .##.....#Breath+ ####...## ##...#Z   jackal zombie ###...#Z   scorpion zombie .#.....Z   kobold zombie ###...#The scorpion zombie is almost destroyed.The scorpion zombie hits you. _The kobold zombie hits you but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h m  Okay, then.ho D _hm  Casting: Magic Dart (safe; 1% risk of failure)  hjs \Confirm with . or Enter, or press ? or * to list all spells.hhW Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1 b - Searing RayConjuration1%2  c - HailstormConjuration/Ice 4% 3 Select a spell to cast[!]/[I] toggle spell headersh6O hU ]CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 43/47 =====================---### ### ###hs[ Magic: 5/12==========-------------- ###.###.###.#######AC: 7Str: 9 #.............#^^^#EV: 16Int: 20 '.............'^∩^#SH: 0Dex: 10 #.............#^..#XL:  7 Next:  3% Place: an Ossuary ###.###.###.####@##Noise: =--------  Time: 2393.9 (0.0) # ### ### ### #ZZZ#p) +4 dagger ###...#Cast: Magic Dart .##.....#Breath+ ####...## ##...#Zha    jackal zombie ###...#Z   scorpion zombie .#.....Z   kobold zombie ###...#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 43/47 =====================---### ### ###Magic: 5/12==========-------------- ###.###.###.#######AC: 7Str: 9 #.............#^^^#EV: 16Int: 20 '.............g m'^∩^#SH: 0Dex: 10 #.............#^..#XL:  7 Next:  3% Place: an Ossuary ###.###.###.####@##Noise: =--------  Time: 2393.9 (0.0) # ### ### ### #ZZZ#p) +4 dagger ###...#Cast: Magic Dart .##.....#Breath+ ####...## ##...#Z   jackal zombie ###...#Z   scorpion zombie .#.....Z   kobold zombie ###...#Casting: Magic Dart (safe; 1% risk of failure)  Cohm nfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h|   CTPittman the Conjurer  Pale Draconian of Hepliaklqana **....  Health: 43/47 =====================---  ### ### ### Magic: 3/12======------------------ ###.###.###.####### AC: 7Str: 9 #.............#^^^# EV: 16Int: 20 '.............'^∩^# SH: 0hx Dex: 10 #.............#^..# XL:  7 Next:  3% Place: an Ossuary ###.###.###.####@## Noise: =--------  Time: 2393.9 (0.0) # ### ### ### #ZZZ# p) +4 dagger ## #...# Cast: Magic Dart .# #.....#  Breath+ ## ##...## # #...# Z   jackal zombie ## #...# Z   scorpion zombie .# ..... Z   kobold zombie ## #...# _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 621;2HAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 93% to hit)hs #***Zh.'>#*h D^*h <∩*hx L.@hE @ZAim: a scorpion zombie (almost destroyed, 93% to hit)hB Z Z*hvK Z.Aim: a scorpion zombie (almost destroyed, 93% to hit)h[   CTPittman the Conjurer  Pale Draconian of Hepliaklqana **....  Health: 43/47 =====================---  ### ### ### Magic: 3/12======------------------ ###.###.###.####### AC: 7Str: 9 #.............#^^^# EV: 16Int: 20 '.............'^∩^# SH: 0Dex: 10 #.............#^..# XL:  7 Next:  3% Place: an Ossuary ###.###.###.####@## Noise: =--------  Time: 2393.9 (0.0) # ### ### ### #ZZZ# p) l 0;10;1m+4 dagger ## #...# Cast: Magic Dart .# #.....#  Breath+ ## ##...## # #...# Z   jackal zombie ## #...# Z   scorpion zombie .# ..... Z   kobold zombie ## #...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion zombie (almost destroyed, 93% to hit)  You focus your ray upon the scorpion zombie.  The searing ray hits the scorpion zombie!  ### ### ####.. ### ### ### #Z*Z# 14X #.*.# #..*..#  ##.* #...# #...#  kobold zombie ..... h6$ ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion zombie (almost destroyed, 93% to hit)  You focus your ray upon the scorpion zombie.  The searing ray hits the scorpion zombie!  You destroy the scorpion zombie!h%?! R....R   Xuxzi the knightjackal(ally target)Z   kobold zombie(Press . to maintain the ray.)  The jackal zombie closely misses you.hD6=4.9 (1Ray Breath+ hKhQ^ _The kobold zombie completely misses you.hC R****h R....h 4=2---5+ Breath+ h [ _The jackal zombie bites you but does no damage.hj ### ### ### ###.###.###.#######.............#^^^ '...R^∩ #.#^..# ###.###.###.####'# ### ### ### #Z@Z## #... .#.....# ###...##  ## ...... ##...# hp  You stop channelling your searing ray.  The jackal zombie bites you but does no damage.-6hxv h ^ _The kobold zombie completely misses you.h  You barely miss the kobold zombie. You tail-slap the kobold zombie.  The kobold zombie is moderately damaged.The jackal zombie barely misses you.3==7.8 (0.9h$h>+D _The kobold zombie hits you but does no damage.h  You hit the kobold zombie.  The kobold zombie is severely damaged.The jackal zombie misses you.h =8.7h D _The kobold zombie hits you but does no damage.ºhu?  You hit the kobold zombie.ºh\~ .  You destroy the kobold zombie!ºh_5=9.6ºhBºhC^ _The jackal zombie completely misses you.ºh#   You hit the jackal zombie.  You tail-slap the jackal zombie, but do no damage.The jackal zombie is heavily damaged.ºh- 400.5 _The jackal zombie barely misses you.úhThe jackal zombie is heavily damaged.bar  The jackal zombie is severely damaged.  úhɍuZ   adder zombie (wanderingúhD)ZZ   jackal zombie (ally target)==1.5 (1.0úh[ _The jackal zombie bites you but does no damage.úh?  You hit the jackal zombie.úhܯúh.ZZally target).#úh,2.4 (0.9úhj _You destroy the jackal zombie!ĺh  ### ### ### ###.###.###.#######.............#^^^ '.R^∩^# ##^..# ###.###.###.####'## ### ### ### #...# .#.....# ##...#  #...# # ...Z..Z   adder zombie ##...# #Z.6=-3.4 (1.0ĺhi' ƺh98   ƺh> Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ǻh( Ǻh / O Your spells (cast)TypeFailure Level a - Magic DartConjuration1%1  b + Searing RayConjuration1% 2  c - HailstormConjuration/Ice 4% 3 Select a spell to cast[!]/[I] toggle spell headersɺh.ɺh`5ɺh<CTPittman the Conjurer### ### ###ɺhBPale Draconian of Hepliaklqana **.... ###.###.###.#######Health: 46/47 =======================- #.............#^^^#Magic: 3/12======------------------ '.............R^∩^#AC: 7Str: 9 #.............#^..#EV: 16Int: 20 ###.###.###.####'##SH: 0Dex: 10 # ### ### ### #...#XL:  7 Next:  6% Place: an Ossuary ###.@.#Noise: ---------  Time: 2403.4 (0.0) .##.....#p) +4 dagger ####...##Cast: Magic Dart ##...#[40ɺhlHmBreath+ ###.Z.# .#.....Z   adder zombie ###...# ##...# ##The jackal zombie barely misses you. _The jackal zombie bites you but does no damage.  You hit the jackal zombie. _You destroy the jackal zombie!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CTPittman the Conjurer### ### ###Pale Draconian of Hepliaklqana **.... ###.###.###.#######Health: 46/47 =======================- #.............#^^^#Magic: 3/12======------------------ '.............R^∩^#AC: 7Str: 9 #.............#^..#EV: 16Int: 20 ###.###.###.##[ɺh3O37m##'##SH: 0Dex: 10 # ### ### ### #...#XL:  7 Next:  6% Place: an Ossuary ###.@.#Noise: ---------  Time: 2403.4 (0.0) .##.....#p) +4 dagger ####...##Cast: Magic Dart ##...#Breath+ ###.Z.# .#.....Z   adder zombie ###...# ##...# ##The jackal zombie barely misses you. _The jackal zombie bites you but does no damage.  You hit the jackal zombie. _You destroy the jackal zombie!Casting: Searing Ray (safe; 1% risk of faiɺhUhlure)  Confirm with . or Enter, or press ? or * to list all spells.ɺh/e  CTPittman the Conjurer  ### ### ### Pale Draconian of Hepliaklqana **.... ###.###.###.####### Health: 46/47 =======================- #.............#^^^# Magic: 2/12====-------------------- '.............R^∩^# AC: 7Str: 9 #.............#^..# EV: 16Int: 20 ###.###.###.####'## SH: 0Dex: 10 # ### ### ### #...# XL:  7 Next:  6% Place: an Ossuary ɺhk## #.@.# Noise: ---------  Time: 2403.4 (0.0) .# #..*..#  p) +4 dagger ## ##.*.##  Cast: Magic Dart # #.*.# Breath+ ## #.Z.# .# ..... Z   adder zombie ## #...# # #...# ## _You destroy the jackal zombie!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, ɺhr`Shift-Dir - straight lineAim: an adder zombie (100% to hit)ɺhI NCTPittman the Conjurer### ### ###Pale Draconian of Hepliaklqana **.... ###.###.###.#######Health: 46/47 =======================- #.............#^^^#Magic: 2/12ɺh ====-------------------- '.............R^∩^#AC: 7Str: 9 #.............#^..#EV: 16Int: 20 ###.###.###.####'##SH: 0Dex: 10 # ### ### ### #...#XL:  7 Next:  6% Place: an Ossuary ###.@.#Noise: ---------  Time: 2403.4 (0.0) .##..*..#p) +4 dagger ####.*.##Cast: Magic Dart ##.*.#Breath+ ###.Z.# .#.....Z   ɺhh [34madder zombie ###...# ##...# ##Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (100% to hit)  The magic dart hits the adder zombie!ɺh:R ɺhOX ..Z.=4.4 (1ɺh_ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (100% to hit)  The magic dart hits the adder zombie! _The adder zombie is heavily damaged.ʺh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ʺhJ  CTPittman the Conjurer  ### ### ### Pale Draconian of Hepliaklqana **.... ###.###.###.####### Health: 46/47 =======================- #.............#^^^# Magic: 1/12==---------------------- '.............R^∩^# AC: 7Str: 9 #.............#^..# EV: 16Int: 20 ###.###.###.####'## SH: 0Dex: 10 # ### ### ### #...# XL:  7 Next:  6% Place: an Ossuary ## #.@.# Noise: =--------  Time: 2404.4 (0.0) .# [37ʺh.m#..*..#  p) +4 dagger ## ##.*.##  Cast: Magic Dart # #.Z.# Breath+ ## #...# .# ..... Z   adder zombie ## #...# # #...# ## _The adder zombie is heavily damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (heavily damaged, 100% to hit)˺hCTPittman the Conjurer### ### ###Pale Draconian of Hepliaklqana **.... ˺h)###.###.###.#######Health: 46/47 =======================- #.............#^^^#Magic: 1/12==---------------------- '.............R^∩^#AC: 7Str: 9 #.............#^..#EV: 16Int: 20 ###.###.###.####'##SH: 0Dex: 10 # ### ### ### #...#XL:  7 Next:  6% Place: an Ossuary ###.@.#Noise: =--------  Time: 2404.4 (0.0) .##..*..#p) +4 dagger ####.*.##Cast: Magic Dart ##.Z[39;49˺h[m.#Breath+ ###...# .#.....Z   adder zombie ###...# ##...# ##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (heavily damaged, 100% to hit)  The magic dart hits the adder zombie.˺hC˺h-J.Z.2==5.4 (1˺hP˺hVFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (heavily damaged, 100% to hit)  The magic dart hits the adder zombie. _The adder zombie is severely damaged.̺hu  ̺h4|Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.̺h  CTPittman the Conjurer  ### ### ### Pale Draconian of Hepliaklqana **.... ###.###.###.####### Health: 46/47 =======================- #.............#^^^# Magic: 1/12̺hI==---------------------- '.............R^∩^# AC: 7Str: 9 #.............#^..# EV: 16Int: 20 ###.###.###.####'## SH: 0Dex: 10 # ### ### ### #...# XL:  7 Next:  6% Place: an Ossuary ## #.@.# Noise: =--------  Time: 2405.4 (0.0) .# #..*..#  p) +4 dagger ## ##.Z.##  Cast: Magic Dart # #...# Breath+ ## ̺hk[37m#...# .# ..... Z   adder zombie ## #...# # #...# ## _The adder zombie is severely damaged.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (severely damaged, 100% to hit)ͺh1  CTPittman the Conjurer  ### ### ###ͺh7 Pale Draconian of Hepliaklqana **.... ###.###.###.####### Health: 46/47 =======================- #.............#^^^# Magic: 1/12==---------------------- '.............R^∩^# AC: 7Str: 9 #.............#^..# EV: 16Int: 20 ###.###.###.####'## SH: 0Dex: 10 # ### ### ### #...# XL:  7 Next:  6% Place: an Ossuary ## #.@.# Noise: =--------  Time: 2405.4 (0.0) .# #.....#  p) +4 dagger ## ͺh< ##.Z.##  Cast: Magic Dart # #...# Breath+ ## #...# .# ..... Z   adder zombie ## #...# # #...# ##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder zombie (severely damaged, 100% to hit)  The magic dart hits the adder zombie.  ### ### ### ### ### ### #...# #.@.# ͺhB #..*..#  ##...##  #...#    ͺh>J..ͺh76.4 (1Magic DartConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder zombie (severely damaged, 100% to hit)  The magic dart hits the adder zombie. _You destroy the adder zombie!ͺhnͺh o _Your Maces & Flails skill increases to level 1!κh/,  ### ### ### ###.###.###.#######.............#^^^# 'R^∩^# ##^..##.###.###.####'## ### ### ### #...# ##...## .#..@..# ##...#  #...# ###...###...# .#κh6 7=-7 _Ϻhk ###.###.###.####### #.............#^^^# 'ϺhER^∩ ##^..##.###.###.####'## ### ### ### #...Ϻh# ##...## ...... #Ϻh ##.@.## # Ϻh(Z #...# # .ϺhH.....Z   adder zombie (dormant)Ϻhnb....Z ##ϺhϺh?T-8Magic DartϺhDϺh Ϻh Z_An adder zombie comes into view.Ϻhdm.............#^^^ 'R^∩ ##^..##.###.###.####'## ### ### ### #...# ##...## ...... ###...## #  #.@.# # .#.....# ###...##  ##Z 2 adder zombies (1 wandering, 1 dorma…).....Z ##Z..# Ϻh@9 _An adder zombie comes into view.ϺhOl 'R^∩ ##^..##.###.###.####'## ### ### ### #...# ##...## .#.....# ###...## # Ϻhl o #...# # .#.....# ##...#  #...# # Ϻhl .....ZM   mummy (wandering) ##Z..#Ϻhm ss 2 scorpions (asleep) sMsϺhAm ZZ 2 adder zombies (1 wandering, 1 dorma…)Ϻhr Ϻhos Ϻhs Ϻht Ϻh{ Z.sMs1 asleep)..ZZϺh| &10Ϻh Ϻh g _A mummy and 2 scorpions come into view.кh##^.. ###.###.###.####'## ### ### ### #...кh# ##...## .#.....# ##...#  #...# ###...## .кh3#..@..# ##...# кhTZ #...# # .кhsV...ZZ #кh##.sM## .sкh #'#кhкhкhкh.кhZZs..MM.кhۼdsZ)кh?A=1кhкhѺhHc'R^∩^ѺhPI.............#^..# ###.###.###.####'# ### ### ### #...# ###...## ......ѺhIt###...## #  #...# ###.@.## ѺhI......###...## .. #ѺhTJ#.ZZ# . ..s.. #ѺhzJ##.sM##...##'##ѺhLѺhLѺh:MѺhMѺhNѺhWѺh1_Zs.sZM..ZZѺhL`%2Ѻh"iѺhh(##^^ 'R^∩^.............#^..# ###.###.###.####'#Ѻh%i ### ### ### #...# ###...## .#.....##ѺhPi##...## #  #.@.# #Ѻh~i##...## ......#Ѻhi##.Z.## . Ѻhi##.s.# .Ѻhi .sZM. ###...##Ѻh)j ...ѺhlѺhqlѺhcnѺhnѺhtZ.ssMZ..ѺhtR2==3ѺhuyѺhT{Ѻh- )##.###.###.###### ##^^ 'R^∩^.............#^..# ###.###.###.####'# ### ### ### #...# ##...# .#.....####.@.## #  #...# ###...## .#..Z..# ##### ... ##ssM# . .Z... ###...##Ѻh/ Ѻh0 BѺh3 Ѻh9 Z.ss.Z.ZѺh9 %4Ѻh? Ѻh%B ѺhXi  ### ### ### ##.###.###.####### ##^^ 'Ѻhi R^∩^.............#^..# ###.###.###.####'#Ѻhi ### ### ### #...# #Ѻhi d#...# .Ѻh0j #..@..####...##ѺhGj Ѻh\j R #...# #Ѻh}j #.Z.# .Ѻhj E#.....# ##Ѻhj {##.s.## Ѻhj /s.. Ѻhj #Ѻhk x#.ZM# .Ѻh3k F .....Ѻhm Ѻh n Ѻhn Ѻhxo Ѻho ѺhZp Ѻhy nZ.ss.Ѻhy m.ZM..Ѻh{ %5Ѻh Ѻh ҺhV  ### ### ### ##.###.###.####### ҺhVn##^^^# 'ҺhVFR^∩^ҺhV.............#^..# ###.###.###.####'#ҺhW ### ### ### #...# #Һh&W##.@.## .ҺhPW.....###...## ҺhoW #.Z.# #ҺhWf#...# .ҺhWa#.ss..# ##ҺhW##...## # ZM ##...#ҺhtYҺhYҺh>ZҺhZҺhaZҺha.ss..Z.Һhgb%6ҺhgҺhiӺhWI### ### ### ###.###.###.#######.............#^^^# 'R^∩^# ##^..##.###.###.####'## ### ### ### #...ӺhW# ##...## .#..@..# ##.Z.#  #...# #ӺhXr##ss.## .Ӻh/XB..... #ӺhZX##.Z.##  #..M# ӺhXs#. ......Ӻh[,ӺhJ\Ӻh\Ӻh ess..Z.M.Ӻh:fJ===7ӺhemӺh^p] _The adder zombie completely misses you.Ӻhݰ2  ### ### ### ##.###.###.####### ##^^^# ӺhL0'R^∩^.............#^..# ###.###.###.####'# ### ### ### #...# ###.@.## ӺhtL......#Ӻh##.Z.##  #ss.# #ӺhDZf#...# .Ӻh#..Z..# ####..M## #ӺhR ##...#ӺhzӺhӺhٴӺhӺhjӺhٽZss..ZM.Ӻh%8ӺhӺh] _The adder zombie completely misses you.Ӻh   ### ### ### ##.###.###.###### #.#^^^# ''^∩^#Ӻh3 s.............#^..# ###.###.###.####'# ### ### ### #.@.# #ӺhW h##...## .Ӻh} ..Z..###ss.##Ӻh i  #.. ##.Z.# ...M..#Ӻh ~##...## # Ӻh ,Ӻh ,ӺhP Ӻh Rss.ZZ.Ӻh R   Xuxzi the knightM   mummyss 2 scorpions (1 ally target)ZZ 2 adder zombiesӺh --9Ӻh Ӻh Ӻh   ### ### ### ӺhC ##.###.###.###### #...#^^ 'Ӻhp .R^∩^#.............#^..Ӻh ,##.###.###.####@## # ### ### ### #...# Ӻh {###...## .Ӻh޻ }#.ss..# ###Ӻh ##  #.Z.# Ӻh/ y##...# .ӺhV ..M..###...##Ӻh% Ӻh 'ss..ZZ..M   mummyMss 2 scorpions.ZZ 2 adder zombies-20Ӻh Ӻh Q _There is an open door here.պh ,պh9պhպh8պhmպhvRsZZ..պh.MR   Xuxzi the knight.M   mummyss 2 scorpions (1 ally target)ZZ 2 adder zombiesպhZ3===1պh պh _You hit the scorpion but do no damage. The scorpion misses you.պh/  You barely miss the scorpion. The scorpion barely misses you.պh/պh6'Z.M   mummyss 2 scorpionsպh.7qZZ 2 adder zombiesպh7%2պh<>պh$AA _The scorpion stings you but does no damage.պh'}The scorpion stings you but does no damage.  You hit the scorpion.  The scorpion is moderately wounded.  The scorpion stings you.  You are poisoned.  poisons you! The scorpion barely misses you.պhպhRM.R   Xuxzi the knightM   mummyss 2 scorpions (1 ally target)ZZ 2 adder zombiesպh3====---3Pois Breath+ պh5պhZ _The adder zombie closely misses you.պh The scorpion poisons you! The scorpion barely misses you. _The adder zombie closely misses you.You barely miss the scorpion.The scorpion is moderately wounded.You feel very sick.  The scorpion misses you. The scorpion barely misses you.պh #'M   mummyss 2 scorpionsZZ 2 adder zombiesպhR g0----4.3 (0.9պh պh D _The adder zombie bites you but does no damage.ֺhR]  You hit the scorpion but do no damage.ֺhRThe scorpion is moderately wounded.You feel sick. The scorpion barely misses you. The scorpion misses you.ֺhRֺhZC RֺhZM.R   Xuxzi the knightM   mummyֺh[ss 2 scorpions (1 ally target)ZZ 2 adder zombiesֺh4[DThe adder zombie bites you but does no damage.ֺh\>-==ֺh?\ 5.2ֺh~bֺh|fU _The scorpion barely misses you.ֺh,  You hit the scorpion.  The scorpion is heavily wounded.You feel sick. The scorpion stings you. The adder zombie closely misses you.ֺh~2#'M   mummyss 2 scorpionsZZ 2 adder zombiesֺh4&34ֺh54S===---6.1ֺh:ֺh=V _The scorpion closely misses you.ֺhwYou feel sick. The scorpion stings you. The adder zombie closely misses you.closely misses you.You hit the scorpion but do no damage.  The scorpion stings you but does no damage.  The adder zombie bites you but does no damage.ֺh& ֺh RMZR   Xuxzi the knightM   mummyֺh=ss 2 scorpions (1 ally target)ZZ 2 adder zombiesֺhnAThe scorpion stings you but does no damage.ֺhmp32----7.1 (1.0ֺhjֺhV _The scorpion closely misses you.ֺh  You barely miss the scorpion.The scorpion is heavily wounded.You feel sick. The adder zombie completely misses you.ֺh  The scorpion stings you but does no damage.  The scorpion stings you.  You are more poisoned.ֺh k'Z.M   mummyss 2 scorpionsZZ 2 adder zombiesֺh2 27======----4==ֺhm U8Pois ֺh ֺh / _The scorpion poisons you!ֺh& WYou are more poisoned. _The scorpion poisons you!  You hit the scorpion. Your tail-slap misses the scorpion.The scorpion is severely wounded.feel very sick.  The adder zombie bites you but does no damage.ֺh% RR   Xuxzi the knightM   mummyss 2 scorpions (1 ally target)ZZ 2 adder zombiesֺh h5----9ֺh ֺh _The scorpion barely misses you. The scorpion closely misses you.ֺhi :  You hit the scorpion but do no damage.You feel sick. The scorpion closely misses you.The scorpion stings you.  You are more poisoned.ֺhԻ #'M   mummyss 2 scorpionsZZ 2 adder zombiesֺh q0=========---30ֺh ֺh` / _The scorpion poisons you!׺h@:  You hit the scorpion.׺hY  You kill the scorpion!You feel very sick.The scorpion stings you but does no damage.׺hY׺hRZ.R   Xuxzi the knightM   mummys   scorpion (ally target)׺hfZZ 2 adder zombies׺h{16----==191׺hb׺hp _The adder zombie closely misses you. The scorpion completely misses you.׺h   ### ### ####.#######...#^^^#.R^∩^#׺hzC#^..##@## # ### ### ### #ZZs# ##.M.##  #.....#  ##...## # #...# ##...##  #.....#  ׺h You hit the adder zombie.  You tail-slap the adder zombie, but do no damage.׺h<f  ### ### ####.#######...#^^^#׺h.R^∩^##^..##@##׺h ### ### ### #ZZs#׺h> ##.M.##  #.....# ׺h ##...## #...# ##...##  #.....#     The adder zombie is moderately damaged.* * * LOW HITPOINT WARNING * * *You feel very sick. MZThe adder zombie misses you. The adder zombie completely misses you.׺hR2----2׺h׺hPN _The scorpion misses you.׺h  You closely miss the adder zombie.The adder zombie is moderately damaged.׺hS1---3׺h{׺h+ _You feel sick. The adder zombie misses you. The scorpion barely misses you.غhϕ  ### ### ### ##.###.###.###### #.....#^^ '.....R^∩^.............#^@.###.###.###.####'# ### ### ### #MZs# ##.Z.# .#.....# ####...##  #...# ##...# ......غh' غh̚+ غh ### ### #####.#######.....#^^^#غh.....R^∩^##^@.#غh0##Z## # ### ### ### #M†s#غhP ##.Z.##  #.....# غh}l ##...## # #...#غhJ ##...##  غhj You feel sick.  The adder zombie attacks as it pursues you!غhp  ### ### #####.#######.....#^^^#.....R^∩^##^@.###Z##غhp ### ### ### #M†s# ##.Z.##  #.....غhqX ##...## غh:qP #...#غh]q ##...##   غhs@  The adder zombie bites you.غhsغhHtغh{ysZZ.غh|v8/47 --4غh/غhV _* * * LOW HITPOINT WARNING * * *غh~f غhg Really walk into that net trap? Y - Yes  N - Noںhںh}CTPittman the ConjurerPale Draconian of Hepliaklqana **....Health: 8/47====--------------------Magic: 4/12========----------------ںhp### ### ###AC: 7Str: 9 ####.###.###.#######EV: 16Int: 20 ںh.#.............#^^^#SH: 0Dex: 10 ںh7^'.............R^∩^#XL:  7 Next: 19% Place: an Ossuary ںhA .#.............#@..#Noise: =--------  Time: 2434.1 (0.0) ںhb####.###.###.####s##p) +4 dagger ںh.# ### ### ### #MZZ#Cast: Magic Dart ںh.####...##Pois Breath+ ںhc..##.....# .##ںh##...##R   Xuxzi the knight ںhS.##...#ںh(s   scorpion (ally target) .####...##ںhG_ZZ 2 adder zombies ..##.....#ںhrThe adder zombie is moderately damaged. _You feel sick. The adder zombie misses you. The scorpion barely misses you.You feel sick.  ںhThe adder zombie attacks as it pursues you!  The adder zombie bites you. _* * * LOW HITPOINT WARNING * * *ںhL  ### ### ######.####### ......#^^^# ^......R^∩^# #@..# ##s## ںhb ### ### ### #MZZ#  ##...##  #.....#  ##...##  #...#  ##...## ںh7  ںhw  ### ### ######.####### ......#^^^# ^......R^∩^# #@..# ںhY/##s##  ### ### ### #MZZ#  ##...##  #..... ##...## ںh #...#  ##...##  ںh ںh:  You become entangled in the net!  * * * LOW HITPOINT WARNING * * *ںh|\6- 8 -5.1 (1ںhHHeld Breath+ ںhںh^ _You feel sick.  There is a net trap here. _You see here a throwing net.ܺh~o _You see here a throwing net.tear a large gash into the net. You feel sick.  The scorpion stings you but does no damage.  The scorpion stings you.  You die...  Hepliaklqana delivers you to your ancestors.ܺh%0----5==-Pois ܺh1/  --more--޺h޺hGInventory: 27/52 slots Hand Weapons (go to first with ))  p - a +4 dagger (weapon)b - a +0 sling  e - a +0 spear  h - a +0 club  ޺h)m - a +0 club  u - a +1 morningstar of holy wrath Missiles (go to first with ()o - 5 atropa-tipped darts  x - 4 curare-tipped darts Armour (go to first with [)  n - a +0 cloak (worn) Jewellery (go to first with "=)  v - a +5 ring of evasion (worn)  A - a ring of wizardry (worn)r - a ring of resist corrosion Wands (go to first with /)w - a wand of iceblast (11)  y - a wand of digging (1) Scrolls (go to first with ?)  f - 2 scrolls of teleportation {unknown}  i - a scroll of immolation {unknown} ޺h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ߺh^ Jewellery "=)v5 ring of evasion (worn)  A - a ring of wizardry (worn)r - a ring of resist corrosion Wands (go to first with /)  w - a wand of iceblast (11)  y - a wand of digging (1) Scrolls ?  f - 2 scrolls of teleportation {unknown}  i - a scroll of immolation {unknown}  j - a scroll of amnesia {unknown}  l - a scroll of fear {unknown}  q - a scroll of revelation {unknown}  t - 4 scrolls of identify {unknown} Potions (go to first with !)  a - a potion of magic  c - a potion of heal wounds {unknown}  d - a potion of curing {unknown}  g - 2 potions of mutation {unknown}  k - a potion of ambrosia {unknown}  s - 3 potions of attraction {unknown}  z - 2 potions of moonshine {unknown}botߺh ~  w - a wand of iceblast (11)  y - a wand of digging (1)hb <h‘ Goodbye, CTPittman.605 CTPittman the Conjurer (level 7, 0/47 HPs)Began as a Pale Draconian Conjurer on Oct 18, 2025.Was a Believer of Hepliaklqana.Slain by a scorpion (5 damage)... in an ossuary.h yThe game lasted 00:27:51 (2427 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orbh 72.53669455 tswnTrCA-27 escaped with the Orbh 73.51342845 tswnVSCA-27 escaped with the Orbhh 4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnh~ 7MiWn-27 escaped with the Orb8.45897621 tswnh 7ReBr-27 escaped with the Orb9.44705861 tswnh :KoCK-27 escaped with the Orb  10.40073104 Hahh #GrEE-27 escaped with the Orb  h :11.37259644 spf3250 VSFi-27 escaped with the Orb  h֒ m12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orbh K [?25h[?0c [?1051l[?1052l[?1060l[?1061l