0h Player: Caesar Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.16:22:09.ttyrec Time: (1756311729) Wed Aug 27 16:22:09 2025 0h, [?1051l[?1052l[?1060l[?1061h0h^V)0[?7h[?25l[?1c0hx0h0haWelcome, Caesar. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Hedge Wizard0h/0h0hWelcome, Caesar the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Hedge Wizards are magic generalists, good at using a wide variety of tools to frustrate their foes and gain an edge in the battlefield. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Hedge Wizard0h 0h 0hV Caesar the MagicianDemonspawnHealth: 13/13 ========================Magic: 4/4========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Magic Dart0h i #...#~.~#≈≈.# #...#~.~#≈..# #...#...#...# #...........# #...........# #...........# #...........# #.....@.....# #...........# #############           0h 0h{ Welcome, Caesar the Demonspawn Hedge Wizard.If you return without finding the Orb of Zot, so far below, it's all over!0hQ 0hPO Press ? for a list of commands and other information.0hT 0hyW [ _Found a staircase leading out of the dungeon.0h '  #≈.≈# ≈≈.#~.~#≈≈~.~#≈#...#<...........#############0h!. 0h8 21.0 (1 _0h > 0h3@ 0hjM #≈.~# . #≈.≈# ≈≈.#~.~#≈≈~.~#≈#...#.<#...........# 0hgo0hx&20hB|0h~0h M  #. #≈.~# ≈#.. #≈.≈# ≈≈..#~.~#≈≈.#~.~#≈#...#.#.....<.....# 0h5& 0hw. &30hl= 0h3@M...  #. #≈.~# ≈##.. #≈.≈# ≈≈##..≈.#..#~.~#≈.#...##...........# 0h80h^@&40hD0hG0h;7M#+#...   #≈.~#  #≈.≈# ≈≈#.≈.##...#~.~#≈..##...#.@.#...#0h7^#...........# 0h=0hG&50h:K0hlM0hg* ##+##  #...#  #≈.~#  #. #≈.~# ≈#  #.. #≈.≈# ≈≈#  #...#~.~#≈≈.#  #...#~.~#≈..#  #...#..@#...#  #.#  #.#  #.#  #.#  #.....<.....#  #.#  #   60h0h ##+##...≈.~#.≈#0h2. #≈.≈# ≈≈#.#~.~#≈≈.##..##...#...#...##......@....#  0h:0hN&70hC0h0h >##+##  #...#.§§# #≈.~#.§≈# #. #≈.~#.≈≈#  #.. #≈.≈#≈≈≈#  #...#~.~#≈≈.#  0h #...#~.~#≈..#  #...#...#...#  #.#  #.#  #.#  #.#  #.....<.....#  #.#  #    0h2 ...§.§0h &80h 0h. 0h-G##+##  #...#...#  #≈.~#§.≈#  #. #≈.~#.≈≈#  #.. #≈.≈#§≈≈#  #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...#  #.#  #.#  #.#  #.#  #.....<.....#  #.#  #    0h3#...#..≈#§§§§0h9&90h>0h@0hOiM#+###+ ...#... .≈# #≈.~#. #≈.≈#§§§#~.~#≈≈..#~.~#≈..#...##...........# 0hV~##+#..#..#.≈§§0hw]/10.0 (1.0)0ha0h(d0hf0h0h<0hL _Why would you want to do that?0he0h>0h 0h!0h  ##+###+...#...#≈.~#..≈##.§§#. #≈.≈#§§≈.#~.~#§§.#~.~#≈...#...#........  0h.#≈≈#≈§§§0h-1 _0h0h0h  ##+###+  #...#...#  #≈.~#..≈#  #. #≈.~#.§≈#  #.. #≈.≈#§§≈#  #...#~.~#§≈§#  #...#~.~#§§.#  #...#...#...#  #.#  #.#  #.#  #.#  #.....<.....#  #.#  #   0h_0h ...0h..≈0h7.≈§0hWD≈§≈#0h.≈≈.0h≈0h0h&20h 0h"0h 0hw 0hb 0h 0h 0h) 0h 0h 0hp ##+###+  #...#...#  #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~.~#≈≈.#  #...#~.~#≈§.#  #...#...#...#  #.#  #0hvq.#  #.#  #.#  #.....<.....#  #.#  #   0hEx%.0hq&30hb0h[0h<6M#+###+ ...#... .≈ #≈.~#.≈§# #≈.≈#≈§≈##≈.##...#~.~#≈..#0h#...#..@#...##...........# 0hX0h&40ht0h M#+###+ ...#... .≈ #≈.~#.≈§ #≈.≈#≈§≈≈~.@#≈#...#...#...##....##...........# .## #############0hf'9You enter the shallow water.0h,]5Water 0h10h4? _Moving in this stuff is going to be slow.0h2    ##+###+  #...#...# 0h3 ^ #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~.~#≈≈.# 0hI3 #...#~@~#≈..#  #...#...#...# 0h3 M #...........#  #...#  #..#  #.#  #.....<.....#  #.# 0h3 7 # 0h_; 0hC 76.6 (1.60hG 0hH 0h2    ##+###+  #...#...#  #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~.~#≈≈.#  #...#@.~#≈..#  #...#...#...#  #...........#  #...#  #..#  #.#  #.....<.....#  #.#  # 0h= A  You enter the shallow water.0h8 c70Water 0h 0hH ? _Moving in this stuff is going to be slow.0h1;M#+###+ ...#... .≈ #≈.~#.≈§ #≈.≈#≈§≈≈~.~#≈#...#.....##...........# . ..#.#...........#0h@0hF,9.2 (1.60hJ0hL0hUb0hd0hg0hlj# _Why would you want to do that?  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that?0hO0hxU0hY0h\  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that?0hl0h0h0h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that?0h<   ##+###+  #...#...#  #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~@~#≈≈.#  #...#~.~#≈..#  0hV<#...#...#...#  #...........#  #...........#  #....#  #...#  0h{<#.....<.....#  #.#  0h.0ht:20.8 _0h 0h0h+"@M#+###+ ...#... .≈ #≈.~#.≈§ #≈@≈#≈§≈≈~.~#≈#...#...#...# 0h"|....#.....<.....#0h)0h-,100hy10hL30hI M#+###+ ...#... .≈0h  #≈@~#.≈§ #≈.≈#≈§≈≈#...#~.~#≈..# ................0h1 <20h 0h] 0h^M#+###+ ...#... .≈ #≈.~#.≈§ #≈.≈#≈§≈#...#~.~#≈≈.# .......0h30h&30h0h0h1 M#+###+ .@.#... .≈ #≈.~#.≈§#.. #≈.≈#≈§≈# .....0hT0h&40h0hZ0h q##.####...'0h 0hB &50h 0h ( _You open the door.0h:/M###### ...g..#######...........b###@###+ ...#... .≈#. #≈.~#.≈§# g   hobgoblin (asleep)b   bat (asleep)..... 0h/D0hQE86Magic Dart0h}I0hMO _A bat and a hobgoblin come into view. 0hMK_There is an open door here.0h   Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 3/4==================------  AC: 2Str: 10 ######0h h EV: 11Int: 14 ...g..#######  SH: 0Dex: 12 0h5 ........***b#  XL:  1 Next:  0% Place: Dungeon:1 0h m##@###+  Noise: ---------  Time: 26.8 (0.0) #...#...#  a) +0 dagger #≈.~#..≈#  Cast: Magic Dart 0h #. #≈.~#.≈§#  0h #.. #≈.≈#≈§≈#  0h #...#~.~#≈≈.#  g   hobgoblin (asleep) 0h" 9#...#~.~#≈..#  b   bat (asleep) #...#...#...# 0hE " #...........# 0hh _A bat and a hobgoblin come into view. _There is an open door here.  0h Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select action0h ]Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)0h5;  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 3/4==================------  AC: 2Str: 10 ###### EV: 11Int: 140h| ...g..#######  SH: 0Dex: 12 ...........b#  XL:  1 Next:  0% Place: Dungeon:1 0h##@###+  Noise: ---------  Time: 26.8 (0.0) 0hs#...#...#  a) +0 dagger #≈.~#..≈#  Cast: Magic Dart 0h4#. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~.~#≈≈.#  g   hobgoblin (asleep) #...#~.~#≈..#  b   bat (asleep) 0h]b#...#...#...#  #...........# 0hAiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line0hAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!0h    0h%***†#     0hI_   #.   0hhU#..    0h(   0h1   0h=z(...0hNB8=7.8 (1 _0h0hֆ0hj  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 2/4============------------  AC: 2Str: 10 0h/k###### EV: 11Int: 14 ...g*.#######  SH: 0Dex: 12 0hXk!.....**....†#  XL:  1 Next:  8% Place: Dungeon:1 ##@###+  Noise: =--------  Time: 27.8 (0.0)0hk #...#...#  a) +0 dagger #≈.~#..≈#  Cast: Magic Dart #. #≈.~#.≈§#  #.. #≈.≈#≈§≈# 0hk #...#~.~#≈≈.#  g   hobgoblin (asleep) 0h l#...#~.~#≈..#  #...#...#...#  0h2ly#...........# The magic dart hits the bat. _You kill the bat!0hblAiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line0hlCAim: a hobgoblin (asleep, 100% to hit)0h W  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 2/4============------------  AC: 2Str: 10######  EV: 11Int: 14...g*.#######  SH: 0Dex: 12.....**....†#0h) }  XL:  1 Next:  8% Place: Dungeon:1##@###+  Noise: =--------  Time: 27.8 (0.0)#...#...#  a) +0 dagger#≈.~#..≈#  Cast: Magic Dart#. #≈.~#.≈§# 0h #.. #≈.≈#≈§≈# #...#~.~#≈≈.#  g   hobgoblin#...#~.~#≈..# #...#...#...# #...........# The magic dart hits the bat. _You kill the bat!Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)0h:  _You kill the bat!  Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin but does no damage.0hA M.g..0hB 28.8 (1 _0hoH 0h"m 0h5  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 1/4======------------------  AC: 2Str: 10 ###### EV: 11Int: 14 ....g.#######  SH: 0Dex: 12 .....**....†#  XL:  1 Next:  8% Place: Dungeon:1 ##@###+  Noise: =--------  Time: 28.8 (0.0) #...#...#  a) +0 dagger 0h6#≈.~#..≈#  Cast: Magic Dart #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~.~#≈≈.#  g   hobgoblin #...#~.~#≈..#  #...#...#...#  #...........# Aim: a hobgoblin (asleep, 100% to hit) _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)0h0&   Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 1/4======------------------  AC: 2Str: 10######  EV: 11Int: 14....g.#######  SH: 0Dex: 12.....**....†#  XL:  1 Next:  8% Place: Dungeon:1##@###+  Noise: =--------  Time: 28.8 (0.0)0h& ##...#...#  a) +0 dagger#≈.~#..≈#  Cast: Magic Dart#. #≈.~#.≈§# #.. #≈.≈#≈§≈# #...#~.~#≈≈.#  g   hobgoblin#...#~.~#≈..# #...#...#...# #...........# Aim: a hobgoblin (asleep, 100% to hit) _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 10% risk of failure)  0h& Press: ? - help, Q - select actionShift-Dir - straight line0h ' 4Aim: a hobgoblin (100% to hit)0h3  _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin but does no damage.0h L.g.0h 29.8 (1 _0h 0h 0hZ  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 0/4------------------------  AC: 2Str: 10 ###### EV: 11Int: 14 ......#######  SH: 0Dex: 12 0hz.....g*....†#  XL:  1 Next:  8% Place: Dungeon:1 ##@###+  Noise: =--------  Time: 29.8 (0.0) #...#...#  a) +0 dagger #≈.~#..≈#  Cast: Magic Dart #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~.~#≈≈.#  g   hobgoblin 0h#...#~.~#≈..#  #...#...#...#  #...........# 0hAim: a hobgoblin (100% to hit) _The magic dart hits the hobgoblin but does no damage.  Aiming: Magic Dart (safe; 10% risk of failure)  0h2Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)0h=  Caesar the Magician  Demonspawn0h·  Health: 13/13 ========================  Magic: 0/4------------------------  AC: 2Str: 10######  EV: 11Int: 14......#######  SH: 0Dex: 12.....g*....†#  XL:  1 Next:  8% Place: Dungeon:1##@###+  Noise: =--------  Time: 29.8 (0.0)#...#...#  a) +0 dagger#≈.~#..≈#  Cast: Magic Dart#. #≈.~#.≈§# #.. #≈.≈#≈§≈# #...#~.~#≈≈.#  g  7m hobgoblin#...#~.~#≈..# #...#...#...# #...........# Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.0hb#0h9)G.g0h)j30.8 (1Magic Dart _0h.0h00h-#  You hit the hobgoblin.  The hobgoblin is almost dead.0h# Y0------10h( 0h1+ - _The hobgoblin hits you.0h  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.0h' 8/13 ----------20h 0hҝ - _The hobgoblin hits you.0h  _The hobgoblin hits you.  You hit the hobgoblin but do no damage.  The hobgoblin is almost dead. _The hobgoblin hits you.  You hit the hobgoblin but do no damage.  The hobgoblin is almost dead.0h l6-------30h 0h 9  You hit the hobgoblin but do no damage.The hobgoblin is almost dead. _The hobgoblin hits you.  You hit the hobgoblin but do no damage.The hobgoblin is almost dead. 0h* "_The hobgoblin hits you.0h?   The hobgoblin is almost dead. _The hobgoblin hits you.  You hit the hobgoblin but do no damage.The hobgoblin is almost dead. _The hobgoblin hits you. _You are too injured to fight recklessly!0hT: _You are too injured to fight recklessly!0h4 ;  You hit the hobgoblin.0h; i.0h`? /2540hlD 0h3G M _You kill the hobgoblin!0hO0hO0h^T0hV0h0h0hf0h,0h7=--0h!,0h"0hE$0h$N1======0h %0hi',0h'0h)0h*#=0h6*0h*0h,j8==0h4-0h.0h.(======0h.0h/0h10h10h`20h30h30h40hD60hy6J9====0h60hE70h9,0h90hw;,0h<0h=0h=0h>0h@0h@d==2======0hA0h"?10/130h)==0h0h0h0h0hB0hg0h7======0hV0hU1====0h.0h,0h 0hH",0hn#0h$,0hd%0h1^f==0h`x2==0hlch3======0hd0hfB0hVh,0hh0hsh - _You start resting.0hZ62.8 (28.0)3====-3.8 (29 _HP restored.0h30h0hc0h======0h!0h,0h0hk0h:==0hT0hO,0h!0h6,0h0h,0h0h_ _You start resting.0h270.8 (7.0)0h^4======1.8 (80h0h% _Magic restored.0hj M###### ######.......@...†#.##+###'###+# #...#...#≈.~#..≈# #...#0hq 0h&v +2.8 (10hz 0hF} 0h„      ## .# .†# g.##+###'###+# 0h(  #...#...#  #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈# g   goblin (asleep) #...#~.~#≈≈.#   #...#~.~#≈..#   #...#...#...#  0h0h83Magic Dart0h0hu _A goblin comes into view. It is wielding a +0 dagger.0hQ   Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 3/4==================------  AC: 2Str: 10  EV: 11Int: 14 ####### SH: 0Dex: 12 .......#######  XL:  1 Next: 25% Place: Dungeon:1 ..*****@....†#  Noise: ---------  Time: 73.8 (0.0) g*##+###'###+#  a) +0 dagger #...#...#  Cast: Magic Dart #≈.~#..≈#  #. #≈.~#.≈§# 0h   #.. #≈.≈#≈§≈#  g   goblin (asleep) #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...# _Magic restored. _A goblin comes into view. It is wielding a +0 dagger.Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)0h   Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 3/4==================------  AC: 2Str: 10  EV: 11Int: 14#######  SH: 0Dex: 12.......#######  XL:  1 Next: 25% Place: Dungeon:1..*****@....†#  Noise: ---------  Time: 73.8 (0.0)g*##+###'###+#  a) +0 dagger#...#...#  Cast: Magic Dart0h b#≈.~#..≈# #. #≈.~#.≈§# #.. #≈.≈#≈§≈#  g   goblin#...#~.~#≈≈.# #...#~.~#≈..# #...#...#...# Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.0hPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is severely wounded.The goblin shouts!0hǘ5g.......0h;==4.8 (1 _0h0h0h*&  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 2/4============------------  AC: 2Str: 10  EV: 11Int: 14 ####### SH: 0Dex: 12 .......#######  XL:  1 Next: 25% Place: Dungeon:1 .g*****@....†#  Noise: ==-------  Time: 74.8 (0.0) ..##+###'###+#  a) +0 dagger #...#...#  Cast: Magic Dart #≈.~#..≈#  #. #≈.~#&4m.≈§#  #.. #≈.≈#≈§≈#  g   goblin #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...# The goblin is severely wounded. _The goblin shouts!  Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)0hv*  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 2/4============------------  AC: 2Str: 10  EV: 11Int: 14 ####### SH: 0Dex: 12 0h0+.......#######  XL:  1 Next: 25% Place: Dungeon:1 .g.....@....†#  Noise: ==-------  Time: 74.8 (0.0) ..##+###'###+#  a) +0 dagger #...#...#  Cast: Magic Dart #≈.~#..≈#  0h+ #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  g   goblin #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...# 0h+Aiming: Magic Dart (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line0h,Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!0h1    .)*****     0h;2   #.   #..       0hj2k     0h20h*.....0hz33-5.8 (1Magic Dart _0h0h0h%      .## .# .).†# .##+###'###+# 0hc3 #...#...#  #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...# 0h*0hO--60h0h#0h.30h[/0h2,0h57B0h70h;,0h;0h>,0h?0h6C,0hC0hHX0hT -lMagic Dartl   frilled lizard (wandering) 0h~T#...#...#...#   _You start resting.0h0^,82.8 (60ha+3.8 (70hDf0hia _A frilled lizard comes into view.0h  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 1/4======------------------  AC: 2Str: 10  EV: 11Int: 14 .######## SH: 0Dex: 12 0hu........#######  XL:  1 Next: 33% Place: Dungeon:1 ..)****@.....†#  Noise: ---------  Time: 83.8 (0.0) ..l##+###'###+#  a) +0 dagger #...#...#  Cast: Magic Dart 0he{#≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  l   frilled lizard (wandering) #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...# 0h_You start resting. _A frilled lizard comes into view.0h Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line0h`Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)0hw  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 1/4======------------------  AC: 2Str: 10  EV: 11Int: 14.########  SH: 0Dex: 12........#######  XL:  1 Next: 33% Place: Dungeon:10hp..)****@.....†#  Noise: ---------  Time: 83.8 (0.0)..l##+###'###+#  a) +0 dagger#...#...#  Cast: Magic Dart#≈.~#..≈# #. #≈.~#.≈§# #.. #≈.≈#≈§≈#  l   frilled lizard#...#~.~#≈≈.# #...#~.~#≈..# #...#...#...# 0hAiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded.0hUhPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded.  The frilled lizard hisses angrily.0hnDl....0hon2=======4.8 (10ht0h#wb _The frilled lizard hisses.0h*  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 1/4======------------------  AC: 2Str: 10  EV: 11Int: 140hbF .######## SH: 0Dex: 12 ........#######  XL:  1 Next: 33% Place: Dungeon:1 ..)l***@.....†#  Noise: =--------  Time: 84.8 (0.0) ...##+###'###+#  a) +0 dagger #...#...#  Cast: Magic Dart 0hp#≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  l   frilled lizard #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...# 0hThe frilled lizard hisses angrily. _The frilled lizard hisses.Aiming: Magic Dart (safe; 9% risk of failure)  0hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)0h  Caesar the Magician  Demonspawn  Health: 13/13 ========================  Magic: 1/4======------------------  AC: 2Str: 10  EV: 11Int: 14 .######## SH: 0Dex: 12 ........#######  XL:  1 Next: 33% Place: Dungeon:1 0h"..)l...@.....†#  Noise: =--------  Time: 84.8 (0.0) ...##+###'###+#  a) +0 dagger #...#...#  Cast: Magic Dart #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  l   frilled lizard #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...# Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 100% to hit)  The magic dart hits the frilled lizard.  You kill the frilled lizard!0h,     ..)†***      0h  #.   #..            0h/n(...0httr415.8 (1Magic Dart _0hy0hz0hj      .##  0h %.#  ..)†.†#  ...##+###'###+#  #...#...#  #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  0hF 9#...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...#  0hg 0h_'0h0.-60h}00h20h0 30h1 0h 4 ,0h8 X0h]: ,0hC; 0h^= ,0h,> 0h(@ ,0h@ 0hB ,0hC 0hE ,0hxF 0h_H ,0hI 0hJ 0hJ X2======0hK 0hM ,0hN 0hP ,0hjQ 0hIS ,0hT 0h)V T======0hV 0hY ,0hY 0h[ 0h\ 0h] 0hV` 0h` 0h\a 0hc ,0hd 0hf ,0hg 0hgi 0hi 0hsj 0h-l 0hl R3======0hbm 0ho ,0hp 0hmr 0hr 0hs 0hu ,0hxv 0hcx T======0hYy 0h#{ ,0h:| 0h} 0h} 0h~ 0h} ,0h< 0h ,0h 0hƅ 0h 0h 0h ,0h[ 0h{ M-Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a frilled lizard (heavily wounded, 100% to hit)  The magic dart hits the frilled lizard. _You kill the frilled lizard! _You start resting.0h 1116.8 (30.0)0h _4======7.8 (310h 0hN % _Magic restored.0h\>m       .##  .#  ..)†.†#  ...##+###'###+#  #...#...#  #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...# 0hB0hD18.8 (1.0)0hG0hI0hޯ       #.# #.# #..)†.†# #...##+###'###+# # #...#...#  #≈.~#..≈#  #. #≈.~#.≈§#  #.. #≈.≈#≈§≈#  #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...# 0h. 0h &90ha 0ha 0h #.#  #.#  #..)†.†#  #...##+###'###+#  #. #...#...#  #≈.~#..≈# #. #≈.~#.≈§# #.. #≈.≈#≈§≈# #...#~.~#≈≈.# #...#~.~#≈..# #...#...#...#0h0h2'200h0h0h '...#...##...##..$##...##...#0hX 0h G======10h 0h d _You open the door. _Found 5 gold pieces.0h " ##.########.......#######)†.........†#...##@###'###+#. #...#...#...# #...#≈.~#..≈#...##...........#0h* 0h -2 _0h 0h6 Q _There is an open door here.0h ##.#########........########..)†.........†#...##'###'###+ #.@.#...#...#0h ≈.~#..≈≈§#....#...........#0h-0h-3 _0h0h0h9)[ #.########.......#######)†.........†.##'###'###+ #...#...#...# ≈.~#..≈≈§$#≈.≈#≈§≈#....#...........#0h400h3&40hk80h:0h #.########.......#######)†.........†.##'###'###+ #...#...#...# ≈.~#..≈≈§$#≈.≈#≈§≈.#~.~#≈≈.#.....#...........#0h0h&50h0h 0hA  #  #.########  #........#  #..)†.........†#  #...##'###'###+#  #. #...#...#...#  #...#≈.~#..≈#  #..@#≈.~#.≈§#  #..$#≈.≈#≈§≈#  0hB #...#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...#  #.....#   #.....#   #...........#   #.#   0h&J 0hjM &60hkS 0h U 0h! C #0h " .########.......#######)†.........†.##'###'###+0h(" S #...#...#...# 0hE" ;≈.~#..≈≈§≈#≈§≈0hc" =.#~.~#≈≈..0h" /#.....0h" #.....<.....#  0h* 0hS. &70h3 0h: 0h> +8.8 (20hC 0hHF 1 _You now have 5 gold pieces.0hֲ .########.......#######)†.........†.##'###'###+ #...#...#...# ≈.~#..≈≈§≈#≈§≈~.~#≈≈.0h_....#..#.....#...........#  0h+0hӽ+9.8 (10h0hy0h #.#  #........#  #..)†.........†#  #...##'###'###+#  #. #...#...#...#  #...#≈.~#..≈#  #...#≈.~#.≈§#  #...#≈.≈#≈§≈# 0h= #.@.#~.~#≈≈.#  #...#~.~#≈..#  #...#...#...#  #.....# #...........# #...........# #...........#0h_ #.....<.....# #.#0h0h'300h>0h]0h  .......#######)†.........†.##'###'###+0h z #...#...#...# ≈.~#..≈≈§0hO -≈#≈§≈~.~#≈≈..0h X...#........0h a......#.........#############0h 0h~ &10hy 0h 0h1M######## ......######)†.........†..##'###'###+# #....#....≈~#.≈§≈.≈#≈§≈≈~.~#≈0hj#...##...........#..0h.....0h0.#.........0hV0h2&20h 0h0h{M ######## ......######)†.........†..##'###'###+# #....#....≈~#.≈§≈.≈#≈§≈≈~.~#≈#...#...#...#..#.....<..0hA0h&30hY0h0h0wLM ######## ......######)†.........†..##'###'###+# #....#....≈~#.≈§≈.≈#≈§≈≈#...#~.~#≈..#.#......0h}0h7&40hh0hB0h;M ######## ......######)†.........†..##'###'###+# #....#....≈~#.≈§≈.≈#≈§≈#...#~.~#≈≈.##.....0hj0h>"&50h(0h*0h^M ######## ......######)†.........†..##'###'###+# #....#....≈~#.≈§#...#≈.≈#≈§≈##....0he0hi&60hm0ho0htM# #.######## #........#######..)†.........†..##@###'###+# #....#....≈#...#≈.~#.≈§##....0h0h&70h)0hQ _There is an open door here.0h8RM# ######## ......#######..)†.@.......†0h#...##'###'###+# #. #...#...#...#...#≈.~#..≈##...#0h0h$8 0h _0h% 0h 0h| # #.# #.# #..)†.†# #...##'###'###+# #.. #...#...#...#... #...#≈.~#..≈#..# #...#≈.~#.≈§#. #...#≈.≈#≈§≈# #...#~.~#≈≈.# #...#~.~#≈..#  #...#...#...#0h0h&90h.0h0hG+ # #.# #.# #..).†# #...##'###'###+# #...#...#...#...# .....#...#≈.~#..≈#0h+.#.[.#...#≈.~#.≈§#. #...#...#≈.≈#≈§≈#. #...#...#~.~#≈≈.##...#...#~.~#≈..#  #...#...#...#0h20h7'400hd<0h> _Found a cloak. _You see here a frilled lizard corpse.0hZn#..#.#0hZ. #. #.#0h[ #.# #..@†0h5[.†# #...##'###'###+#0h[ #...#...#...#...# .....#...#≈.~#..≈# ...#.[.#...#≈.~#.≈§#)...#...#...#≈.≈#≈§≈#.. #...#...#~.~#≈≈.#0h[## #...#...#~.~#≈..#  #...#...#...#0hf0hj&10ho0hqg _Found a war axe. _You see here a +0 dagger.0h #. .# .## .. #. #.# #.# #.@)†.†# #...##'###'###+# #...#...#...#...# .....#...#≈.~#..≈# ...#.[.#...#≈.~#.≈§# )...#...#...#≈.≈#≈§≈# ... #...#...#~.~#≈≈.# ### #...#...#~.~#≈..#  #...#...#...#0hk0h-2 _0h,0h#0h)$ #. .# .## ..#########.......#######)†.........†.##'###'###+...#...#...#..≈.~#..≈..#).#.####0hz$_######...........#0h,0h0&30h60h80hǯ s  .# .## ..#########.......#######)†.........†.##'###'###+...#...#...##.....≈.~#..≈#....#.[≈§..0hj 3##...........#0h 0h &40h" 0h 0h,/  .## ..#########.......#######.)†.........†0h,r#.. #...##'###'###+.....#...#...#...#...##.....≈.~#..≈#.[≈§0h-)...#..≈#≈§≈..0h=-4###...........#0h60h):&50hx>0h@0h?0  ..###########. #........#######..$ #..)†.........†#... #...##'###'###+.....#...#...#...#...##.....≈.~#..≈#....#≈§#)...#..≈#≈§≈#... ~.~#≈≈.#...........#0h_E<60hOF0hK* _Found 4 gold pieces. 0hK@_You see here a +0 cloak.0hy <70h@ 0hD $ _e - a +0 cloak0hڞ0hInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)e - a +0 cloak 0hPotions (go to first with !)  d - a potion of magic0he - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary 0h6armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.1h-1hB31h:C..Caesar the Magician#.Demonspawn# #.########Health: 13/13 ========================#. #........#######Magic: 4/4========================..$ #..)†.........†#AC: 2Str: 10#... #...##'###'###+#EV: 11Int: 141hL:e.....#...#...#...#...#SH: 0Dex: 12#........#...#≈.~#..≈#XL:  1 Next: 41% Place: Dungeon:1#....#.@.#...#≈.~#.≈§#Noise: ---------  Time: 147.8 (0.0)1hr:#)...#...#...#≈.≈#≈§≈#a) +0 dagger#... #...#...#~.~#≈≈.#1h:Cast: Magic Dart#### #...#...#~.~#≈..######...#...#...##...........#1h:=#...........##...........##...........# 1h:_You see here a frilled lizard corpse. _Found a war axe. _You see here a +0 dagger. _Found 4 gold pieces. _You see here a +0 cloak. _e - a +0 cloak1hA1huE1hJ1hQ1hU+8.8 (11hG\1hd1hh+9.8 (21h5n1hv1h5z,50.8 (31hk1h1hZ+1.8 (41h 1h1hܝ+2.8 (51h1h 3 _You start putting on your armour. You continue putting on your +0 cloak. x51h1h1hjZ _You finish putting on your +0 cloak.1h1hLInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon) Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)  e - a +0 cloak (worn) 1hPotions (go to first with !)  d - a potion of magic1hA 1h>I ..Caesar the Magician#.Demonspawn# #.########Health: 13/13 ========================#. #........#######Magic: 4/4========================..$ #..)†.........†#AC: 3Str: 10#... #...##'###'###+#EV: 11Int: 14.....#...#...#...#...#SH: 0Dex: 12#........#...#≈.~#..≈#XL:  1 Next: 41% Place: Dungeon:1#....#.@.#...#≈.~#.≈§#Noise: ---------  Time: 152.8 (0.0)#)...#...#...#≈.≈#≈§≈#a) +0 dagger#... #...#...#~.~#≈≈.#Cast: Magic Dart####[31hI ^7m #...#...#~.~#≈..######...#...#...##...........##...........##...........##...........# _You see here a +0 dagger. _Found 4 gold pieces. _You see here a +0 cloak. _e - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.1h;P 1h>T 1h(Z 1h[ 1h M.##. #. # #.######## #. #........######..$ #..)†.........†#... #...##'###'###+# .....#...#...1h n#......≈#....~#.≈§#)...≈.≈#≈§≈#... #...#...#~.~#≈≈.#1h> 1h 23.8 (1 _1hf 1h 1h7 .## ..# #.# # #.##########. #........#..$ #..)†..†##... #...##'###'###+#?.....#...#...#...#...# #.#...#≈.~#..≈#1h8 #....#...#...#≈.~#.≈§# #)...#...#...#≈.≈#≈§≈# #... #...#...#~.~#≈≈.# #### #...#...#~.~#≈..#  #####...#...#...# 1h(82 #.# 1h@8B #.# 1h`8I #.#1h@1hE&41hL1hNd _Found a scroll labelled PUOSOC DAVA.1h$  .###. ..##.####.# #....#.#########....#........#.$..#..)†..†##....#...##'###'###+#.?.....#...#...#...#...# #.#...#≈.~#..≈#1h  #....#...#...#≈.~#.≈§# #)...#...#...#≈.≈#≈§≈# #....#...#...#~.~#≈≈.# ######...#...#~.~#≈..# #####...#...#...#  #.#  #.#  #.# 1h 1h &51h 1h 1hO1 .## #. ..# #.####.# #....#.######## ###....#........# ....$..#..)†..†##....#...##'###'###+#.?.....#...#...#...#... #.#...#≈.~#..≈1h1 #....#...#...#≈.~#.≈§ #)...#...#...#≈.≈#≈§≈ #....#...#...#~.~#≈≈. ######...#...#~.~#≈.. #####...#...#... #. #. #.1hK:1hF<61h-H1h L .## #. ..# #.####.# #....#.######## ###....#........ ....$..#..)†.†#....#...##'###'###+.?.....#...#...#...# #.#...#≈.~#.. #....#...#...#≈.~#.≈ #)...#...#...#≈.≈#≈§ #....#...#...#~.~#≈≈ ######...#...#~.~#≈ #####...#...# # # #1h 1h &71h 1h 1h+ .## #. ..# #.####.# #....#.# ###....#. ....$..#..)†.#....#...##'###'###.?.....#...#...#...# #.#...#≈.~# #....#...#...#≈.~#. #)...#...#...#≈.≈#≈ #....#...#...#~.~# ######...#...#~.~#≈ #####...#...# # # #1h1h~#&81h]*1h, 1h=M.# .##  .####.#  ######## ###....#........##### ....$..#..)†.........######....#...##'###'###....?..@..#...#...#...######.........#...~#.#)...#...#...#≈.≈#≈# 1he 1h[&9 1h\ 1h} 1h5>M#. .# .##  .####.#  ######## ######....#........#####.......$..#..)†.........###### 1h#'###'###....?.....#...#...#...######........##....#...#...#≈.~#.. # 1h 1hD'60 1h 1h 1hE )M#. .# .##  .####.#  ######## ######....#........#####......)†.........#######'###'### 1hLF ....?.....#.....######........#...#≈.~#..#. .. 1hdM  1hyQ &1 1h~T  1hZ  1h^ +2.8 (2 1hc  1hf < _You now have 9 gold pieces (gained 4). 1h  #.#. #.#.# #.# .## #.# ..# #.####.# #....#.#.######....#..#..)† 1hU w.######....#...##'###' ....?.....#...#...#...# ######........#...#≈.~# #....#...#...#≈.~# #)...#...#...#≈.≈# #....#...#...#~.~# ######...#...#~.~# #####...#...# 1h 1h8+3.8 (1 1h" 1h#% 1h. #.#.# .## ..####...#.########.#####.......####......)†.........######.##'###'##....?....#...#######........#...#≈.~#........  1h7 1h><&4 1h{C 1hE 1h  # .## ..####...#.########.#####.......####.......)†........######.##'###'##.....?....#... 1h #######........#...#≈.~ #....#.. 1hL x#........  1h<  1h5 &5 1h  1h  1h?  #.#.# #.# .## #.# ..# #.####.# #....#.# .######....#. ...........#..)†.######....#...##'###'.?@....#...#...#....#.#...#≈.~ #....#...#...#≈.~ #)...#...#...#≈.≈ 1h O #....#...#...#~.~ ######...#...#~.~ #####...#... # # 1hS 1h &6 1hT 1he 1h= #.#.# #.# .## #.# ..# #.####.# #....#.# .######....#. .....#..)†.######....#...##'###'.@.....#...#...#.#.#...#≈. #....#...#...#≈. 1h #)...#...#...#≈. #....#...#...#~. ######...#...#~. #####...# # # 1h  1h %&7 1h* 1h9 1h=+8.8 (2 1h7C 1h.Fa _f - a scroll labelled PUOSOC DAVA 1hR  #.#.# #.# .## #.# ..# #.####.# #....#.# .######....#.. ....#..)†.######....#...##'###.#...#...#.#.#...#≈ #....#...#...#≈ #)...#...#...#≈ #....#...#...#~ ######...#...#~ #####...# # # 1h"Z  1h!e H9.8 (1 1h}` #.#.# #.# .## #.# ..# #.####.# #....#.. .######....#... ...#..)†.######....#...##'.#...#...#.#.#...#. #....#...#...# #)...#...#...# #....#...#...# ######...#...# #####...# # # 1hN 1h'70 1hW 1hڑ 1h #.#.# #.# .## #.# ..## #.####.##.# #....#.... .######....#....#..)†.######....#...##'.#...#....#.#..... #....#...#.... #)...#...#... #....#...#... ######...#... 1h #####... # # 1h 1h&1 1h 1h 1hZ  #.#.# #.# .## #.# ..# # #.####.#.#.#### #....#....######....#...#..)†.######....#...##'.#...#.#.#.. 1h[ | #....#...#... #)...#...#### #....#...# ######...# ##### # # 1hb  1hi &2 1hIo  1hq  1h #.#.# #.# .### #.# ..## #. #.####.#.#.##### #....#.#.######....#...#..)†.######....#...##.#...#.#.#.. #....#...#... #)...#...##### #....#...# ######...# ##### # # 1h  1h'&3 1h, 1h1h=EF.K1hF&11htK1hM1h  ## ..##K#.#..# .###### ......##### #...#@#####...#####.......#####....................##........#######..........###K   kobold#.......########## #....#.1ha 1h F.K1h &21h 1h 1hށ  ..###.#.K#. .###### ......##### #...#.#####...#####..@....#####.............########.K   kobold###############.1hZ1hRF.K1h&31hC1he1hA#.# #.# #.#.#.# #.#.##K# #.# .###### #.# 1h#.# ......###.# #.####.# #...#.##### #....#.######.......######....#................#...########....#.#.............#.####1h0x#######...... #.# #....##.# #)...#.######### #....#. 1h]]######. ###1h1hF.K1hU&41h1h1h#.# #.# #.#. #.# #.#.# #.# #.# .## #### #K# #.# ..# ....###.# #.####.# #...#.##### #....#.######.######....#..#..)..##.######....#.#........#.####.#######.#.1h# #....#.#.# #)...#... # #....#... ######... #### 1h(1hA.KK   kobold1h&51ho1h1hN #.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..# ....###K# #.####.# #...#.##### #....#.######.######....#..#..)†1h ..##.######....#...##...#...#####.#######.##.1h # #....#...##.# #)...#...#1h  # #....#...# ######...#1h x ##### 1hs 1h .KK   kobold1h &61h- 1h 1h#.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..# ....###.# #.####.# #...#K##### #....#.######.######....#..#..)†...##.######....#...##...#...#.####.#######.#.#.# #....#...#.#.1hK# #)...#...#.## #....#...#.######...#.#####.1h1h#J.K1h&71h61h1hKP X#.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..# ....###.# #.####.# 1hP #...#.##### #....#.######...K...######....#..#..)†...##.######....#...##'#.1hP B..#...#.####.#######.1hP #.#.1hP ?# #....#...#.#.1hQ # #)...#...#.### #....#...#.1h5Q 6######...#.#####.1hS 1hZ H.K1hZ &81h` 1hb 1h<#.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..# ....###.# #.####.# #...#.##### #....#.######.######....#..K.#..)†...##.######....#...##'##...#...#.####.......#######.#.#.......# #....#...#.#.......# #)...#...#.######### #....#...#.######...#.#####.1h1hZA.K1h&91h~1h1h? ' #.# Caesar the Magician #.# #.#.  Demonspawn #.# #.#.#  Health: 13/13 ======================== #.# #.# .##  Magic: 3/41h? ==================------  #### #.# #.# ..#  AC: 3Str: 10  ....###.# #.####.#  EV: 11Int: 14 1h@ #...#.##### #....#.###### SH: 0Dex: 12 1h?@  #####.......######....#....... XL:  1 Next: 41% Place: Dungeon:1 1hl@ * ..........K**@........#..)†... Noise: ---------  Time: 199.8 (0.0) 1h@ ] ..##........######....#...##'# a) +0 dagger  #.....................#...#... Cast: Magic Dart 1h@  ####.......#######........#... #.......# #....#...#...1h@  #.......# #)...#...#... K   kobold1hBA  ######### #....#...#... ######...#... #####... _The kobold moves out of view. _A quokka comes into view.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select action1hiA wShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of venom (100% to hit)1hE#.#Caesar the Magician#.##.#.Demonspawn#.##.#.#Health: 13/13 ========================#.##.# .##Magic: 3/4==================------#### #.##.# ..#AC: 3Str: 10....###.##.####.#EV: 11Int: 141hI#...#.##### #....#.###### SH: 0Dex: 12#####.......######....#....... XL:  1 Next: 41% Place: Dungeon:11h}..........K**@........#..)†... Noise: ---------  Time: 199.8 (0.0)..##........######....#...##'# a) +0 dagger1h#.....................#...#... Cast: Magic Dart####.......#######........#...1hb#.......# #....#...#...1h_#.......# #)...#...#... K   kobold######### #....#...#...######...#...#####...1hAiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select action1hwShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of venom (100% to hit)  1h.qThe magic dart hits the kobold.  The kobold is moderately wounded.1h1h "H.K.1h}#<=200.8 (1 _1h)1h*1h; #.# Caesar the Magician #.# #.#.  Demonspawn #.# #.#.#  Health: 13/13 ======================== #.# #.# .##  Magic: 2/41hR============------------  #### #.# #.# ..#  AC: 3Str: 10  ....###.# #.####.#  EV: 11Int: 14 #...#.##### #....#.###### SH: 0Dex: 12 1h  #####.......######....#....... XL:  1 Next: 41% Place: Dungeon:1 1h@ ...........K*@........#..)†... Noise: =--------  Time: 200.8 (0.0) 1h) ..##........######....#...##'# a) +0 dagger  #.....................#...#... Cast: Magic Dart  ####.......#######........#... 1ht8#.......# #....#...#... #.......# #)...#...#... K   kobold ######### #....#...#... 1h######...#... #####...The magic dart hits the kobold. _The kobold is moderately wounded.1hAiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger of venom (moderately wounded, 100% to hit)1h)  #.# Caesar the Magician #.# #.#.  Demonspawn #.# #.#.#  Health: 13/13 ======================== #.# #.# .##  Magic: 2/4============------------  #### #.# #.# ..#  AC: 3Str: 10  ....###.# #.####.#  EV: 11Int: 14 #...#.##### #....#.###### SH: 0Dex: 12 1h  #####.......######....#....... XL:  1 Next: 41% Place: Dungeon:1  ...........K.@........#..)†... Noise: =--------  Time: 200.8 (0.0)  ..##........######....#...##'# a) +0 dagger  #.....................#...#... Cast: Magic Dart  ####.......#######........#... #.......# #....#...#... #.......# #)...#...#... K   kobold ######### #....#...#... ######...#... #####...Press: ? - help, Q - select actionShift-Dir - straight line1h! Aim: a kobold, wielding a +0 dagger of venom (moderately wounded, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.  Nothing appears to happen.1h y #.# #.# #.#.  #.# #.#.#  #.# #.# .##  #### #.# #.# ..#        .K)†         #)  1h h-1.8 (1Contam _1h 1hc 1h  You hit the kobold but do no damage.The kobold is moderately wounded.The kobold hits you with a +0 dagger of venom.1hR2==========--=2Pois Contam 1hq1hѯQ _You are poisoned.1h8  You hit the kobold.1h )You kill the kobold!1h0------503Magic DartPois 1h1h) 1hM_You feel sick.1h&#.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# 1h#.# ..# ....###.# #.####.# #...#.##### #....#.######.######....#..).#..)†.1h..##.######....#...##'##....#...#...#####.......#1h-.#...##.......# #....#...#...##.......# #)...#...#...#1hM######### #....#...#...#######...#...######...#1h1hIJ-----41h1h$ _You feel sick.1h(l#.# #.# #.#. #.# #.#.# #.# #.# .##  #### #.# #.# ..#  ....###.# #.####.# #...#.##### #....#.######.######....#.#.).#..)†...##.######....#...##'##.....#...#...#.####.......#1hX........#...#≈#.# #....#...#...#≈#.# #)...#...#...#≈# #....#...#...#~######...#...#~#####...#.1h1h9/13 ---51h:1h$ _You feel sick.1h^>#.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..# ....###.# #.####.# #...#.##### #....#.# #####.######....#.# .).#..)†. ..##.######....#...##'###' #.....#...#...#. ####.#........#...#≈.#.# #....#...#...#≈.#.1h֦# #)...#...#...#≈.# #....#...#...#~.######...#...#~.#####...#.1h1h׳h8----61h1h$ _You feel sick.1h #.# #.# #.#. #.# #.#.# #.# #.# .##  #.# #.# ..# ###.# #.####.#  #...#.##### #....#.# .######....#.#).#..)†. .##.######....#...##'###'# .....#...#...#..#........#...#≈.~#.# #....#...#...#≈.~#.# #)...#...#...#≈.≈# #....#...#...#~.~######...#...#~.~#####...#.1hۧ _You feel sick. _You feel sick.   You are no longer poisoned.1h:s7----71h71hK _Your magical contamination has completely faded away.1h3^ :#.# #.# #.#. #.# #.#.# #.# #.# .##  #.# #.# ..# ###.# #.####.# #...#.##### #....#.# .######....#.#).#..)†. ##.######....#...##'###'#.....#...#...#...#.#######........#...#≈.~##.# #....#...#...#≈.~##.# #)...#...#...#≈.≈## #....#...#...#~.~#######...#...#~.~######...#...#1hDh 1hn &81ht 1hv  1hB3 1h 1hW8== 1hh3====== 1h 1hz, 1hz 1h̿ 1h 1h 1h1v9==== 1h 1hT====== 1h 1h, 1h/ 1h>, 1h 1hXP== 1h 1hh10/13== 1h 1h4, 1h1 1h, 1h 1h, 1h 1h 1==== _You start resting. 1h& 0213.0) 1h$ _4======2.8 (14 1hk+  1h. % _Magic restored.!1h3!1h!1hB!1hB,!1h!1h !1h :==!1hm !1h)!1hR>======!1h!1h92!1h)==!1h!1h>,!1h!1h!,!1h"!1hg&,!1h'!1h+P==!1h5,!1h6_ _You start resting.!1hB231.8 (9.0)!1h I^3==2.8 (10.0)!1hO!1h1R" _HP restored.!1h  #.# #.# #.#. #.# #.#.# #.# #.# .### #.# #.# ..#.###.# #.####.#  #...#.##### #....#.##.######....#..).#..)† .##.######....#...##'###'......#...#...#...#.#######........#...#≈.~ #.# #....#...#...#≈.~ #.# #)...#...#...#≈.≈ !1hf # #....#...#...#~.~ ######...#...#~.~ #####...#...!1h !1h? 13.0)!1h !1h "1hyD #.# #.# #.#. #.# #.#.# #.# #.# .### #.# #.# ..#.###.# #.####.# #...#.##### #....#.##.######....#..).#..)†.##.######....#...##'###' #.....#...#...#"1hb#.#........#...#≈. #.# #....#...#...#≈. #.# #)...#...#...#≈. # #....#...#...#~. ######...#...#~. #####...#"1h$"1h;&4"1h "1h "1hX 1 #.# #.# #.#. #.# #.#.# #.# #.# .##  #### #.# #.# ..#  ....###.# #.####.# #...#.##### #....#.#  #####.######....#.  .).#..)†  ..##"1h .######....#...##'###  #.....#...#...#  ####.#........#...#≈ #.# #....#...#...#≈ #.# #)...#...#...#≈ # #....#...#...#~ ######...#...#~ #####...#"1ht"1hK&5"1h"1hl""1h  #.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..#"1h  ....###.# #.####.# #...#.##### #....#. #####.######....#. .).#..)†"1h3  ..##.######....#...##' #"1hg ].....#...#...#"1h  ####.......#........#...# #.# #....#...#...#"1h w #.# #)...#...#...#"1h  # #....#...#...# ######...#...#"1h G #####...#"1h "1h3 C==6"1h "1h  #1h #.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..# ....###.# #.####.# #...#.##### #....#. ######1h .######....# .).#..)† ..##.######....#...##' #....#...#... ####.......#.#... #.......# #....#...#... #.......# #)...#...#... ######### #....#...#... ######...#... #####...#1hϣ#1h&7#1hŮ#1h#1h" #.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..# ....###.# #.####.# #...#.##### #....#. ######1h.######....# ..#..)† ..##.######....#...##' #...#...# ####.......#######.# #.......# #....#...# #.......# #)...#...# ######### #....#...# ######...##1hC ######1h#1hå&8#1h~#1h  Things that are here: _a +0 dagger of venom; a kobold corpse$1h$1h{&9$1h $1hV#N _h - a +0 dagger of venom%1hT%1hWInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 dagger (weapon)  h - a +0 dagger of venom Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)  e - a +0 cloak (worn) %1hRXuScrolls (go to first with ?)  f - a scroll labelled PUOSOC DAVA  g - a scroll labelled ONOLI RAEF Potions (go to first with !)  d - a potion of magic&1hܓ >h - a +0 dagger of venom. &1h A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 7.1 XLs. Damage rating: 4 (Base 4 x 105% (Dex) x 100% (Skill)). Venom: It poisons victims. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. &1h? TYou took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.'1h'1hÇ'1hE#.#Caesar the Magician#.##.#.Demonspawn#.##.#.#Health: 13/13 ========================#.##.# .##Magic: 4/4========================#### #.##.# ..#AC: 3Str: 10....###.##.####.#EV: 11Int: 14'1h#...#.##### #....#.##### SH: 0Dex: 12#####.......######....#...... XL:  1 Next: 50% Place: Dungeon:1............@.........#..)†.. Noise: ---------  Time: 239.8 (0.0)..##........######....#...##' h) +0 dagger (venom)#.....................#...#.. Cast: Magic Dart'1h_####.......#######........#..#.......# #....#...#..#.......# #)...#...#.. ######### #....#...#.. ######...#.. #####..  _HP restored.  Things that are here: _a +0 dagger of venom; a kobold corpse _h - a +0 dagger of venom'1hkYou unwield your +0 dagger.  Your +0 dagger of venom begins to drip with poison!'1h'1h3,40.8 (1'1hq'1hTf  Things that are here: _a +0 dagger of venom; a kobold corpse _h - a +0 dagger of venom  You unwield your +0 dagger.  Your +0 dagger of venom begins to drip with poison! _h - a +0 dagger of venom (weapon)(1h0(1h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 3.0   4.8  -1           b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 2.0   3.0   0      i + Summonings1.0   2.0   0   c - Short Blades   0.0   1.2  -1   j + Necromancy1.1   1.7  +1  [(1hO39;49m    k + Translocations 0.9   1.2  -1   d - Armour   0.0   1.2  -1      e + Dodging1.8   2.4  -1      f + Stealth1.8   2.0   0                                          [2(1h0X                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets)1h  g * Spellcasting   3.0-1h k * Translocations   0.9.1hsp k - Translocations   0.9.1he j * Necromancy   1.1/1hp j - Necromancy   1.1/1h > k + Translocations 0.911h) k * Translocations   0.911hCp k - Translocations   0.941h> k + Translocations 0.951h  k * Translocations   0.951hT p k - Translocations   0.9;1hٚ  h * Conjurations   2.0>1h >1h# >1h #.#Caesar the Magician#.##.#.Demonspawn#.##.#.#Health: 13/13 ========================#.##.# .##Magic: 4/4>1h[ V========================#### #.##.# ..#AC: 3Str: 10....###.##.####.#EV: 11Int: 14#...#.##### #....#.##### SH: 0>1h 6Dex: 12#####.......######....#...... XL:  1 Next: 50% Place: Dungeon:1>1h ............@.........#..)†.. Noise: ---------  Time: 240.8 (0.0)..##........######....#...##' h) +0 dagger (venom)>1h H#.....................#...#.. Cast: Magic Dart####.......#######........#..#.......# #....#...#..>1h# [#.......# #)...#...#.. ######### #....#...#.. ######...#.. #####..>1hG  Things that are here: _a +0 dagger of venom; a kobold corpse >1hl x_h - a +0 dagger of venomYou unwield your +0 dagger.  >1h [Your +0 dagger of venom begins to drip with poison! _h - a +0 dagger of venom (weapon)>1hB >1hN >1h $ >1h!& A1h@8 & #.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..# ....###.# #.####.# #...#.##### #....#. #####.######....# †.#..)† ..##.######....#...## #...#...# ####.#######.# #.# #....#...# #.# #)...#...# ### #....#...# ######...# #####A1hn: A1h@ +1.8 (1A1hH A1hDJ B1ho #.# #.# #.#. #.# #.#.# #.# #.# .## #### #.#B1h #.# ..# ....###.# #.####.# #...#.##### #....#. #####.######....#B1h` .†.#..)†B1ht ..##.######....#...B1h^ #...#...#B1h:k ####.#######B1hV.# #.# #....#...#B1hr' #B1h.# #)...#...# B1hv## #....#...# ######...#B1hC #####B1hNB1h&2B1hfB1htB1h #.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..#B1h5 ....###.# #.####.# #...#.##### #....#. #####.######....# .†.#..) ..##.######....#...B1hl #...#... ####B1hg.#######. #B1h .# #....#... #.# #)...#... B1h# #....#... ######... B1hB1h&3B1h"B1hBB1h  #.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# ..#B1h4  ....###.# #.####.# #...#.##### #....#. #####.######....# .†.#..B1h O ..##.######....# #........# ####.#######B1h  #.# #....# #.# #)...#B1h  # #....# ######B1hF  B1h" B1h`* &4B1hU B1h  #.# #.# #.#. #.# #.#.# #.# #.# .## #### #.# #.# .. ....###.# #.####. #...#.##### #....#. #####.######....# .†.# ..##.######....# #.# ####.# #.# #....# #.# #)...# # #....# ###### B1h B1h &5B1hF B1h C1hwsM.  .#  .######  .....###.# ### #...#.##### ###########..†.......#########.....................#.#C1h&6C1hC1hC1h^KM##...  .#  .######  .....###.# C1hέ### #...#@##### ###########....†.......##........######....#..#########C1h9C1h&7C1hC1hC1h~ M .##...  .#  .######  .C1h# ....###@# ### #...#.##### #####.......######............†.........#...##.###... ####.......#C1hu C1hʍ &8C1hC C1h D1hTM#.. .##...  D1hlT.#  .######  .....###.# ###D1hT) #...#.##### #####.......######....#.............D1hU .........#####.......#D1h]D1h`&9D1heD1hgD1h Mr #.. .##...  .#  .######  .....###.# ####...#.##### #....#.............50E1h2M.S ... ..#.. .##...  .#  .######  .....###.##.####......E1hE1h&1E1h۫E1hE1h M.. ... ..#.. .##...E1hz   .#  .###### #.##.# .....E1h E1h &2E1h E1h% F1h'M#..... ....... ....#...F1h:( ....####..#...  .# #.#F1hb(D#.# .##F1h( ...F1h 3F1h19&3F1h>F1hAF1h4 qM#.#..#..... .......#.#..... .....###..##........# ### #.##.#.#...F1h< F1hIC &4F1hG F1hI G1hM !##.. .......#.#....... #.........####@.# #....##.....# #### #.##.#.#.#G1h G1h8&5G1hG1hT _Found a grey potion.H1h|M.. !###?.. # #.@.......####..#..... #....## ###.....##.######.#H1h H1h&6H1h@H1h H1hYZ_Found a scroll labelled WESAKHL JIYVITE.I1hT.....#. .......!.#.#..#....##..#.?..#.#.#.#.####..#.#....## ##.....##.##### #.##.# #.#.# #.# #.# .## #### #.# #.# ..#....###.# #.####.#I1h\]I1he&7I1h^lI1h;oJ1hM ....#!# #...J1h=W##.?..#.# #....###..#......#....########..##J1h,#.J1hJ1h&8J1hJ1hJ1h8:.....#.#.!.#.#.#...##..#.?..#.#.#.#.####..#......##....##.....##.##### #.# #.#.#.# #.#.##.# #.# .###### #.# #.# ..#J1h J1h&9J1hJ1h`J1h....#.#.!.#.#.#...##..#.?..#.#.#.#.####..#......##....##.....##.##### #.# J1hJ1hd'60J1hJ1hK1hM.#.....^ .K1hA&....#.!#.# #...##?.K1h#.# #......####..#......##.K1hK1h<&1K1h8K1hK1h A.#.....^...~...~#.#.!...~K1h" #.#.#.##..#.#?..#.##.#.##.K1hH ####..#......##. K1hn 9#### K1h K1h\ K1h C2L1h[M b?.....##.....^......#.!...~L1hbH# #....##?.#.###.............b   bat (wandering)L1hze  A bat comes into view.L1hL1h+L1hu1.L1h޲&3L1húL1h| _Found a scroll labelled YZANWA KIOTIDD. The bat moves out of view.M1hu:.?.#.#.....^..~..~_#.#.!...~#.#.#.##..#.# ?..#.# #.#.# #.####..#......##.#....# ......##.# M1h;AM1h P&4M1h5WM1hZ< _Found a faded altar of an unknown god.N1h c.?.#.#.....^.g.~.~_~#.#.!...~#.#.#.##..#.# ?..#.# #.#.# #.#####..#......##..##....# .#g   hobgoblin (missile, wandering).....##.# .#### # N1h< \.g_N1h 85Magic DartN1h N1hU \ _A hobgoblin comes into view.O1hj5   Caesar the Magician .?...........###  Demonspawn .#.....^.........  Health: 13/13 ======================== ..............~g~  Magic: 3/4O1h5 @==================------ ..............*_~  AC: 3Str: 10 O1hI6 #.#.......!..*~~~  EV: 11Int: 14 #.#........**....  SH: 0Dex: 12 O1hl6 #.........*......  XL:  1 Next: 50% Place: Dungeon:1 O1h6 ##..#.....@....#  Noise: ---------  Time: 265.8 (0.0) O1h6 ?..#..........#  h) +0 dagger (venom) O1h6 #.#..........#  Cast: Magic Dart O1h7 O#..............#  O1h'7 ####..#......##..#  O1hg7 `#....######### .#  g   hobgoblin (missile, wandering)  .....##.# . O1h7 #### #.# #.#.  #.# #.#.# _A hobgoblin comes into view.O1h7 Aiming: Magic Dart (safe; 9% risk of failure)  O1h7 Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, quivering boomerangs (wandering, hasn't noticed you, 100% to  O1h8 hit)P1hm  Caesar the Magician .?...........###  Demonspawn .#.....^.........  Health: 13/13 ======================== ..............~g~  Magic: 3/4==================------ ..............~_~  AC: 3Str: 10 #.#.......!...~~~  EV: 11Int: 14 #.#..............  SH: 0P1h+Dex: 12 #................  XL:  1 Next: 50% Place: Dungeon:1 ##..#.....@....#  Noise: ---------  Time: 265.8 (0.0) ?..#..........#  h) +0 dagger (venom) #.#..........#  Cast: Magic Dart #..............#  ####..#......##..#  P1hV#....######### .#  g   hobgoblin (missile, wandering)  .....##.# .  #### #.# #.#. P1hx$ #.# #.#.# P1hAim: a hobgoblin, quivering boomerangs (wandering, hasn't noticed you, 100% to  hit)  You miscast Magic Dart.  P1hsYou are very lightly contaminated with residual magic.  Nothing appears to happen.  The hobgoblin shouts!P1h* r    g~        P1h:    ?    P1h^ P1h~ P1h .# r   quokka (  P1h . g   hobgoblin (missile)  #### #.# P1h2J #.# P1hb==6.8 (1Contam P1hPP1hz  hit)  You miscast Magic Dart.are very lightly contaminated with residual magic.  Nothing appears to happen.  The hobgoblin shouts! _A quokka comes into view.Q1h(I  Caesar the Magician .?....r......###  Demonspawn .#.....^.........  Health: 13/13 ======================== ..............~g~  Magic: 2/4============------------ ..............*_~  AC: 3Str: 10Q1h`( #.#.......!..*~~~  EV: 11Int: 14 #.#........**....  SH: 0Dex: 12Q1h( Q1h(#.........*......  XL:  1 Next: 50% Place: Dungeon:1 Q1h(,##..#.....@....#  Noise: ==-------  Time: 266.8 (0.0) Q1h(?..#..........#  h) +0 dagger (venom)Q1h ) #.#..........#  Cast: Magic Dart Q1h-)z#..............#  Contam  Q1h)####..#......##..#  #....######### .#  r   quokka (wandering)  .....##.# .  g   hobgoblin (missile)  #### #.# #.#.  Q1hI*#.# #.#.# The hobgoblin shouts! _A quokka comes into view.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, quivering boomerangs (100% to hit)Q1h= Caesar the Magician.?....r......###Demonspawn.#.....^.........Health: 13/13 ========================..............~g~Magic: 2/4============------------..............~_~AC: 3Str: 10#.#.......!...~~~EV: 11Int: 14#.#..............SH: 0Dex: 12#................Q1h> XL:  1 Next: 50% Place: Dungeon:1##..#.....@....#Noise: ==-------  Time: 266.8 (0.0)?..#..........#h) +0 dagger (venom)#.#..........#Cast: Magic Dart#..............#Contam ####..#......##..##....######### .#Q1hW@ Er   quokka.....##.#.g   hobgoblin (missile)#### #.##.#.#.##.#.# _A quokka comes into view.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, quivering boomerangs (100% to hit)  You miscast Magic Dart. Nothing appears to happen.Q1h9P q(_((((Q1h Q1h .r~_....Q1h 8/13 -----------7.8 (1Q1h %_Q1h   Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin, quivering boomerangs (100% to hit)  You miscast Magic Dart. Nothing appears to happen. _The hobgoblin throws a boomerang. The boomerang hits you.U1h  Caesar the Magician .?...........###  Demonspawn .#.....r.........  Health: 8/13==============---------- ..............~g~  Magic: 1/4======------------------ ..............*_~  AC: 3Str: 10 #.#.......!..*~~~  EV: 11Int: 14 #.#........**....  SH: 0Dex: 12 #.........*......  XL:  1 Next: 50% Place: Dungeon:1 ##..#.....@....#  Noise: U1hܑ=--------  Time: 267.8 (0.0) ?..#..........#  h) +0 dagger (venom) #.#..........#  Cast: Magic Dart #..............#  Contam  ####..#......##..#  #....######### .#  r   quokka  .....##.# .  g   hobgoblin (missile)  #### #.# #.#.  #.# #.#.# You miscast Magic Dart. Nothing appears to happen. _The hobgoblin throws a boomerang. The boomerang hits you.  Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, quivering boomerangs (100% to hit)V1h/Caesar the Magician.?...........###Demonspawn.#.....r.........Health: 8/13==============----------..............~g~Magic: 1/4======------------------..............*_~V1h/ AC: 3Str: 10#.#.......!..*~~~EV: 11Int: 14#.#........**....SH: 0Dex: 12V1h0#.........*......XL:  1 Next: 50% Place: Dungeon:1V1hD0##..#.....@....#Noise: =--------  Time: 267.8 (0.0)V1hq0?..#..........#h) +0 dagger (venom)#.#..........#V1h0oCast: Magic Dart#..............#V1h0 Contam ####..#......##..##....######### .#V1h1mr   quokka.....##.#.g   hobgoblin (missile)#### #.##.#.#.##.#.#V1hR1Aiming: Magic Dart (safe; 9% risk of failure)  V1h{1Press: ? - help, Q - select actionShift-Dir - straight lineV1h1Aim: a hobgoblin, quivering boomerangs (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.V1hV1h\^r~....V1hq(_((((V1h#Z [~_....V1hc *8.8 (1V1hl V1hp O _The hobgoblin throws a boomerang. The boomerang hits you.W1h  Caesar the Magician .?...........###  Demonspawn .#.....^.........  Health: 8/13==============---------- ........r.....~g~  Magic: 0/4------------------------ ..............*_~  AC: 3Str: 10 #.#.......!..*~~~  EV: 11Int: 14 #.#........**....  SH: 0Dex: 12 #.........*......  XL:  1 Next: 50% Place: Dungeon:1 ##..#.....@....#  1h[mNoise: =--------  Time: 268.8 (0.0) ?..#..........#  h) +0 dagger (venom) #.#..........#  Cast: Magic Dart #..............#  Contam  ####..#......##..#  #....######### .#  r   quokka  .....##.# .  g   hobgoblin (missile)  #### #.# #.#.  #.# #.#.# The hobgoblin is heavily wounded. _The hobgoblin throws a boomerang. The boomerang hits you.  Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin, quivering boomerangs (heavily wounded, 100% to hit)X1hE Caesar the Magician.?...........###Demonspawn.#.....^.........Health: 8/13==============----------........r.....~g~Magic: 0/4X1h ------------------------..............*_~AC: 3Str: 10#.#.......!..*~~~EV: 11Int: 14#.#........**....SH: 0Dex: 12#.........*......X1h& XL:  1 Next: 50% Place: Dungeon:1##..#.....@....#Noise: =--------  Time: 268.8 (0.0)?..#..........#X1hk h) +0 dagger (venom)#.#..........#Cast: Magic Dart#..............#Contam X1h T####..#......##..##....######### .#r   quokkaX1h3 .....##.#.g   hobgoblin (missile)#### #.##.#.#.##.#.#Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Q - select actionX1hd Shift-Dir - straight lineAim: a hobgoblin, quivering boomerangs (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  X1h GThe hobgoblin is almost dead.X1h2U ,X1hW X1h'a K......g~r....~....X1ha gK   kobold (missile, wandering)X1hrb a9.8 (1Magic DartX1h?j %_X1h#p B  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin, quivering boomerangs (heavily wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is almost dead. _A kobold comes into view. It is wielding a +0 short sword.\1h7< N.K...........###.#.....^..........g~~r....~_#.#.!...~~........##..##  ? #..\1h< ..#####..###....######### .....##.# .#### ##.#. # .##\1h? \1hB \1hB \1hJL ?K.....~_rK   kobold (missile, wandering)\1hR d .?  .#K....^.........  ..............g~~  .............(~_~  #.#.......!.(.~~~  \1h%T B#.#......r..(....  #..........(.....  ##..#......(...#  ?..#.....@....#  #.#..........#  #..............#  ####..#......##..#  #....######### .#  #.# .  #### #.# #.#.  #.# #.#.#  #.# #.# .## \1h( K .?  .#K....^.........  ..............g~~ \1h) G .............(~_~  #.#.......!.(.~~~  #.#......r..(....  #..........(.....  \1h.) ##..#......(...#  \1hT) ?..#.....@....#  #.#..........# \1h|) j #..............#  \1h) ####..#......##..#  \1h* b#....######### .#  #.# .  #### #.# #.#.  \1h.* #.# #.#.#  #.# #.# \1hR* \1h1 g _  The hobgoblin throws a boomerang. The boomerang hits you.\1h n.~_....\1h R2-----------70\1h %_\1hb V _* * * LOW HITPOINT WARNING * * *^1h6 .#K....^..........g~~~_#.#!...~~r.........##..##  ? #^1h7 .....#####..###....######### ......##.# .#### ##.#. # .###### ..#^1h< ^1hF X.r^1h~^  ^1h_ )_  ^1h(` hThe hobgoblin throws a boomerang. The boomerang hits you!  Ouch! That really hurt!^1h=s You die...^1h x-7/13 --------------^1h) /  --more--b1hrInventory: 8/52 slots Hand Weapons (go to first with ))  h - a +0 dagger of venom (weapon)a - a +0 dagger Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn)  e - a +0 cloak (worn) Scrolls (go to first with ?)  f - a scroll of noise {unknown}  g - a scroll of teleportation {unknown} Potions (go to first with !)  d - a potion of magicd1hJQ d1hQ ,d1hX d1h!\ YGoodbye, Caesar.4 Caesar the Magician (level 1, -7/13 HPs)Began as a Demonspawn Hedge Wizard on Aug 27, 2025.Hit by a boomerang thrown by a hobgoblin (9 damage)... on level 1 of the Dungeon.The game lasted 00:02:41 (270 turns). Best Crawlers -1.61832976 tswnd1h\ TrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnd1h\ AtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orbd1h\ 79.44705861 tswnKoCK-27 escaped with the Orb  d1h\ 10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  d1h] m13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the Orbe1hoqe1hzxe1hFz? [?25h[?0c [?1051l[?1052l[?1060l[?1061l